diff --git a/.astylerc b/.astylerc index 8048ff7c6dc07..89a133ccdb1f0 100644 --- a/.astylerc +++ b/.astylerc @@ -49,3 +49,8 @@ # insert space padding around parentheses on the inside only --pad-paren-in +# exclude src/third-party +--exclude=src/third-party + +# but don't be sad about no tests/src/third-party +--ignore-exclude-errors-x diff --git a/.github/stale.yml b/.github/stale.yml index 47c85dcdf57a2..94c31c33f3370 100644 --- a/.github/stale.yml +++ b/.github/stale.yml @@ -12,10 +12,11 @@ onlyLabels: [] # Issues or Pull Requests with these labels will never be considered stale. Set to `[]` to disable exemptLabels: - - - - + - "" + - "" - "" - "Organization: Bounty" + - "Good First Issue" - "(P1 - Critical)" - "(P2 - High)" - "(P3 - Medium)" diff --git a/.github/workflows/msvc-full-features.yml b/.github/workflows/msvc-full-features.yml index c78dbb5950ddd..389247c24c90a 100644 --- a/.github/workflows/msvc-full-features.yml +++ b/.github/workflows/msvc-full-features.yml @@ -135,8 +135,8 @@ jobs: - name: Build run: | - cd msvc-full-features - msbuild -m -p:Configuration=Release -p:Platform=x64 "-target:Cataclysm-vcpkg-static;Cataclysm-test-vcpkg-static;JsonFormatter-vcpkg-static;ObjectCreator-vcpkg-static" Cataclysm-vcpkg-static.sln + msbuild -m -p:Configuration=Release -p:Platform=x64 "-target:Cataclysm-vcpkg-static;Cataclysm-test-vcpkg-static;JsonFormatter-vcpkg-static" msvc-full-features/Cataclysm-vcpkg-static.sln + msbuild -m -p:Configuration=Release -p:Platform=x64 "-target:ObjectCreator-vcpkg-static" msvc-object_creator/ObjectCreator-vcpkg-static.sln - name: Post-build ccache manipulation if: ${{ !failure() }} diff --git a/data/core/world_option_sliders.json b/data/core/world_option_sliders.json index 59942c1fb891a..d38aa95b0ffee 100644 --- a/data/core/world_option_sliders.json +++ b/data/core/world_option_sliders.json @@ -15,13 +15,13 @@ { "level": 1, "name": "Rural", - "description": "Cities are twice as small and twice as far apart.", + "description": "Cities are half as large and twice as far apart.", "options": [ { "option": "CITY_SIZE", "type": "int", "val": 4 }, { "option": "CITY_SPACING", "type": "int", "val": 8 } ] }, { "level": 2, "name": "Semirural", - "description": "Cities are 50% smaller and 50% farther apart.", + "description": "Cities are 25% smaller and 50% farther apart.", "options": [ { "option": "CITY_SIZE", "type": "int", "val": 6 }, { "option": "CITY_SPACING", "type": "int", "val": 6 } ] }, { diff --git a/data/json/bionics.json b/data/json/bionics.json index 25cef082d6c61..c502d1ba9de5b 100644 --- a/data/json/bionics.json +++ b/data/json/bionics.json @@ -465,9 +465,9 @@ "occupied_bodyparts": [ [ "torso", 20 ] ], "fuel_options": [ "battery" ], "fuel_efficiency": 1, - "fuel_capacity": 2000, "time": "1 s", - "flags": [ "BIONIC_POWER_SOURCE", "BIONIC_TOGGLED", "BIONIC_NPC_USABLE" ] + "flags": [ "BIONIC_POWER_SOURCE", "BIONIC_TOGGLED" ], + "passive_pseudo_items": [ "internal_battery_compartment" ] }, { "id": "bio_blade", @@ -780,11 +780,11 @@ "description": "You burn alcohol as fuel in an extremely efficient reaction.", "occupied_bodyparts": [ [ "torso", 20 ] ], "fuel_options": [ "alcohol" ], - "fuel_capacity": 400, "fuel_efficiency": 0.5, "exothermic_power_gen": true, "time": "1 s", - "flags": [ "BIONIC_POWER_SOURCE", "BIONIC_NPC_USABLE", "BIONIC_SHOCKPROOF", "BIONIC_TOGGLED" ] + "flags": [ "BIONIC_POWER_SOURCE", "BIONIC_SHOCKPROOF", "BIONIC_TOGGLED" ], + "passive_pseudo_items": [ "internal_ethanol_tank" ] }, { "id": "bio_lampoil", @@ -793,11 +793,11 @@ "description": "Slowly generates bionic power out of kerosene or motor oil.", "occupied_bodyparts": [ [ "torso", 20 ] ], "fuel_options": [ "lamp_oil", "motor_oil" ], - "fuel_capacity": 750, "fuel_efficiency": 0.35, "exothermic_power_gen": true, "time": "5 s", - "flags": [ "BIONIC_POWER_SOURCE", "BIONIC_NPC_USABLE", "BIONIC_SHOCKPROOF", "BIONIC_TOGGLED" ] + "flags": [ "BIONIC_POWER_SOURCE", "BIONIC_SHOCKPROOF", "BIONIC_TOGGLED" ], + "passive_pseudo_items": [ "internal_oil_tank" ] }, { "id": "bio_evap", @@ -1118,7 +1118,7 @@ "id": "bio_memory", "type": "bionic", "name": { "str": "Enhanced Memory Banks" }, - "description": "Your memory has been enhanced with small quantum storage drives. While active, you learn - both through reading and practice - more quickly. Additionally, you can't forget skills you've already learned.", + "description": "Your memory has been enhanced with small quantum storage drives. While active, you learn - both through reading and practice - more quickly. Additionally, you forget skills you've learned slower.", "occupied_bodyparts": [ [ "head", 3 ] ], "flags": [ "BIONIC_TOGGLED", "BIONIC_SLEEP_FRIENDLY" ], "active_flags": [ "CBQ_LEARN_BONUS" ], @@ -1674,11 +1674,11 @@ "occupied_bodyparts": [ [ "torso", 8 ] ], "encumbrance": [ [ "torso", 5 ] ], "fuel_options": [ "gasoline" ], - "fuel_capacity": 500, "fuel_efficiency": 0.25, "exothermic_power_gen": true, "time": "1 s", - "flags": [ "BIONIC_TOGGLED", "BIONIC_POWER_SOURCE", "BIONIC_NPC_USABLE" ] + "flags": [ "BIONIC_TOGGLED", "BIONIC_POWER_SOURCE" ], + "passive_pseudo_items": [ "internal_gasoline_tank" ] }, { "id": "bio_syringe", diff --git a/data/json/construction.json b/data/json/construction.json index eb3ca8443c7ef..4e39eeb82a113 100644 --- a/data/json/construction.json +++ b/data/json/construction.json @@ -2144,7 +2144,7 @@ "required_skills": [ [ "fabrication", 2 ] ], "time": "25 m", "qualities": [ [ { "id": "HAMMER", "level": 2 } ] ], - "components": [ [ [ "2x4", 3 ] ], [ [ "nail", 8 ] ] ], + "components": [ [ [ "2x4", 2 ] ], [ [ "stick_long", 1 ] ], [ [ "nail", 8 ] ] ], "pre_special": "check_empty", "post_terrain": "f_rack_coat" }, @@ -3037,6 +3037,370 @@ "pre_terrain": "t_floor", "post_terrain": "t_carpet_green" }, + { + "type": "construction", + "id": "constr_carpet_wood_red", + "group": "carpet_floor_red", + "category": "DECORATE", + "required_skills": [ [ "fabrication", 1 ] ], + "time": "30 m", + "qualities": [ [ { "id": "HAMMER", "level": 2 } ] ], + "components": [ [ [ "nail", 5 ] ], [ [ "r_carpet", 1 ] ] ], + "pre_terrain": "t_floor_noroof", + "post_terrain": "t_carpet_wood_red" + }, + { + "type": "construction", + "id": "constr_carpet_wood_purple", + "group": "carpet_floor_purple", + "category": "DECORATE", + "required_skills": [ [ "fabrication", 1 ] ], + "time": "30 m", + "qualities": [ [ { "id": "HAMMER", "level": 2 } ] ], + "components": [ [ [ "nail", 5 ] ], [ [ "p_carpet", 1 ] ] ], + "pre_terrain": "t_floor_noroof", + "post_terrain": "t_carpet_wood_purple" + }, + { + "type": "construction", + "id": "constr_carpet_wood_yellow", + "group": "carpet_floor_yellow", + "category": "DECORATE", + "required_skills": [ [ "fabrication", 1 ] ], + "time": "30 m", + "qualities": [ [ { "id": "HAMMER", "level": 2 } ] ], + "components": [ [ [ "nail", 5 ] ], [ [ "y_carpet", 1 ] ] ], + "pre_terrain": "t_floor_noroof", + "post_terrain": "t_carpet_wood_yellow" + }, + { + "type": "construction", + "id": "constr_carpet_wood_green", + "group": "carpet_floor_green", + "category": "DECORATE", + "required_skills": [ [ "fabrication", 1 ] ], + "time": "30 m", + "qualities": [ [ { "id": "HAMMER", "level": 2 } ] ], + "components": [ [ [ "nail", 5 ] ], [ [ "g_carpet", 1 ] ] ], + "pre_terrain": "t_floor_noroof", + "post_terrain": "t_carpet_wood_green" + }, + { + "type": "construction", + "id": "constr_carpet_conc_red", + "group": "carpet_floor_red", + "category": "DECORATE", + "required_skills": [ [ "fabrication", 1 ] ], + "time": "30 m", + "components": [ [ [ "duct_tape", 5 ] ], [ [ "r_carpet", 1 ] ] ], + "pre_terrain": "t_thconc_floor", + "post_terrain": "t_carpet_concrete_red" + }, + { + "type": "construction", + "id": "constr_carpet_conc_purple", + "group": "carpet_floor_purple", + "category": "DECORATE", + "required_skills": [ [ "fabrication", 1 ] ], + "time": "30 m", + "components": [ [ [ "duct_tape", 5 ] ], [ [ "p_carpet", 1 ] ] ], + "pre_terrain": "t_thconc_floor", + "post_terrain": "t_carpet_concrete_purple" + }, + { + "type": "construction", + "id": "constr_carpet_conc_yellow", + "group": "carpet_floor_yellow", + "category": "DECORATE", + "required_skills": [ [ "fabrication", 1 ] ], + "time": "30 m", + "components": [ [ [ "duct_tape", 5 ] ], [ [ "y_carpet", 1 ] ] ], + "pre_terrain": "t_thconc_floor", + "post_terrain": "t_carpet_concrete_yellow" + }, + { + "type": "construction", + "id": "constr_carpet_conc_green", + "group": "carpet_floor_green", + "category": "DECORATE", + "required_skills": [ [ "fabrication", 1 ] ], + "time": "30 m", + "components": [ [ [ "duct_tape", 5 ] ], [ [ "g_carpet", 1 ] ] ], + "pre_terrain": "t_thconc_floor", + "post_terrain": "t_carpet_concrete_green" + }, + { + "type": "construction", + "id": "constr_carpet_strconc_red", + "group": "carpet_floor_red", + "category": "DECORATE", + "required_skills": [ [ "fabrication", 1 ] ], + "time": "30 m", + "components": [ [ [ "duct_tape", 5 ] ], [ [ "r_carpet", 1 ] ] ], + "pre_terrain": "t_strconc_floor", + "post_terrain": "t_carpet_strconcrete_red" + }, + { + "type": "construction", + "id": "constr_carpet_strconc_purple", + "group": "carpet_floor_purple", + "category": "DECORATE", + "required_skills": [ [ "fabrication", 1 ] ], + "time": "30 m", + "components": [ [ [ "duct_tape", 5 ] ], [ [ "p_carpet", 1 ] ] ], + "pre_terrain": "t_strconc_floor", + "post_terrain": "t_carpet_strconcrete_purple" + }, + { + "type": "construction", + "id": "constr_carpet_strconc_yellow", + "group": "carpet_floor_yellow", + "category": "DECORATE", + "required_skills": [ [ "fabrication", 1 ] ], + "time": "30 m", + "components": [ [ [ "duct_tape", 5 ] ], [ [ "y_carpet", 1 ] ] ], + "pre_terrain": "t_strconc_floor", + "post_terrain": "t_carpet_strconcrete_yellow" + }, + { + "type": "construction", + "id": "constr_carpet_strconc_green", + "group": "carpet_floor_green", + "category": "DECORATE", + "required_skills": [ [ "fabrication", 1 ] ], + "time": "30 m", + "components": [ [ [ "duct_tape", 5 ] ], [ [ "g_carpet", 1 ] ] ], + "pre_terrain": "t_strconc_floor", + "post_terrain": "t_carpet_strconcrete_green" + }, + { + "type": "construction", + "id": "constr_carpet_metal_red", + "group": "carpet_floor_red", + "category": "DECORATE", + "required_skills": [ [ "fabrication", 1 ] ], + "time": "30 m", + "components": [ [ [ "duct_tape", 5 ] ], [ [ "r_carpet", 1 ] ] ], + "pre_terrain": "t_metal_floor", + "post_terrain": "t_carpet_metal_red" + }, + { + "type": "construction", + "id": "constr_carpet_metal_purple", + "group": "carpet_floor_purple", + "category": "DECORATE", + "required_skills": [ [ "fabrication", 1 ] ], + "time": "30 m", + "components": [ [ [ "duct_tape", 5 ] ], [ [ "p_carpet", 1 ] ] ], + "pre_terrain": "t_metal_floor", + "post_terrain": "t_carpet_metal_purple" + }, + { + "type": "construction", + "id": "constr_carpet_metal_yellow", + "group": "carpet_floor_yellow", + "category": "DECORATE", + "required_skills": [ [ "fabrication", 1 ] ], + "time": "30 m", + "components": [ [ [ "duct_tape", 5 ] ], [ [ "y_carpet", 1 ] ] ], + "pre_terrain": "t_metal_floor", + "post_terrain": "t_carpet_metal_yellow" + }, + { + "type": "construction", + "id": "constr_carpet_metal_green", + "group": "carpet_floor_green", + "category": "DECORATE", + "required_skills": [ [ "fabrication", 1 ] ], + "time": "30 m", + "components": [ [ [ "duct_tape", 5 ] ], [ [ "g_carpet", 1 ] ] ], + "pre_terrain": "t_metal_floor", + "post_terrain": "t_carpet_metal_green" + }, + { + "type": "construction", + "id": "constr_carpet_rock_red", + "group": "carpet_floor_red", + "category": "DECORATE", + "required_skills": [ [ "fabrication", 1 ] ], + "time": "30 m", + "qualities": [ [ { "id": "HAMMER", "level": 2 } ] ], + "components": [ [ [ "nail", 5 ] ], [ [ "r_carpet", 1 ] ] ], + "pre_terrain": "t_rock_floor", + "post_terrain": "t_carpet_rock_red" + }, + { + "type": "construction", + "id": "constr_carpet_rock_purple", + "group": "carpet_floor_purple", + "category": "DECORATE", + "required_skills": [ [ "fabrication", 1 ] ], + "time": "30 m", + "qualities": [ [ { "id": "HAMMER", "level": 2 } ] ], + "components": [ [ [ "nail", 5 ] ], [ [ "p_carpet", 1 ] ] ], + "pre_terrain": "t_rock_floor", + "post_terrain": "t_carpet_rock_purple" + }, + { + "type": "construction", + "id": "constr_carpet_rock_yellow", + "group": "carpet_floor_yellow", + "category": "DECORATE", + "required_skills": [ [ "fabrication", 1 ] ], + "time": "30 m", + "qualities": [ [ { "id": "HAMMER", "level": 2 } ] ], + "components": [ [ [ "nail", 5 ] ], [ [ "y_carpet", 1 ] ] ], + "pre_terrain": "t_rock_floor", + "post_terrain": "t_carpet_rock_yellow" + }, + { + "type": "construction", + "id": "constr_carpet_rock_green", + "group": "carpet_floor_green", + "category": "DECORATE", + "required_skills": [ [ "fabrication", 1 ] ], + "time": "30 m", + "qualities": [ [ { "id": "HAMMER", "level": 2 } ] ], + "components": [ [ [ "nail", 5 ] ], [ [ "g_carpet", 1 ] ] ], + "pre_terrain": "t_rock_floor", + "post_terrain": "t_carpet_rock_green" + }, + { + "type": "construction", + "id": "constr_carpet_primitive_red", + "group": "carpet_floor_red", + "category": "DECORATE", + "required_skills": [ [ "fabrication", 1 ] ], + "time": "30 m", + "qualities": [ [ { "id": "HAMMER", "level": 2 } ] ], + "components": [ [ [ "nail", 5 ] ], [ [ "r_carpet", 1 ] ] ], + "pre_terrain": "t_floor_primitive", + "post_terrain": "t_carpet_primitive_red" + }, + { + "type": "construction", + "id": "constr_carpet_primitive_purple", + "group": "carpet_floor_purple", + "category": "DECORATE", + "required_skills": [ [ "fabrication", 1 ] ], + "time": "30 m", + "qualities": [ [ { "id": "HAMMER", "level": 2 } ] ], + "components": [ [ [ "nail", 5 ] ], [ [ "p_carpet", 1 ] ] ], + "pre_terrain": "t_floor_primitive", + "post_terrain": "t_carpet_primitive_purple" + }, + { + "type": "construction", + "id": "constr_carpet_primitive_yellow", + "group": "carpet_floor_yellow", + "category": "DECORATE", + "required_skills": [ [ "fabrication", 1 ] ], + "time": "30 m", + "qualities": [ [ { "id": "HAMMER", "level": 2 } ] ], + "components": [ [ [ "nail", 5 ] ], [ [ "y_carpet", 1 ] ] ], + "pre_terrain": "t_floor_primitive", + "post_terrain": "t_carpet_primitive_yellow" + }, + { + "type": "construction", + "id": "constr_carpet_primitive_green", + "group": "carpet_floor_green", + "category": "DECORATE", + "required_skills": [ [ "fabrication", 1 ] ], + "time": "30 m", + "qualities": [ [ { "id": "HAMMER", "level": 2 } ] ], + "components": [ [ [ "nail", 5 ] ], [ [ "g_carpet", 1 ] ] ], + "pre_terrain": "t_floor_primitive", + "post_terrain": "t_carpet_primitive_green" + }, + { + "type": "construction", + "id": "constr_carpet_linoleum_gray_red", + "group": "carpet_floor_red", + "category": "DECORATE", + "required_skills": [ [ "fabrication", 1 ] ], + "time": "30 m", + "components": [ [ [ "duct_tape", 5 ] ], [ [ "r_carpet", 1 ] ] ], + "pre_terrain": "t_linoleum_gray", + "post_terrain": "t_carpet_linoleum_gray_red" + }, + { + "type": "construction", + "id": "constr_carpet_linoleum_gray_purple", + "group": "carpet_floor_purple", + "category": "DECORATE", + "required_skills": [ [ "fabrication", 1 ] ], + "time": "30 m", + "components": [ [ [ "duct_tape", 5 ] ], [ [ "p_carpet", 1 ] ] ], + "pre_terrain": "t_linoleum_gray", + "post_terrain": "t_carpet_linoleum_gray_purple" + }, + { + "type": "construction", + "id": "constr_carpet_linoleum_gray_yellow", + "group": "carpet_floor_yellow", + "category": "DECORATE", + "required_skills": [ [ "fabrication", 1 ] ], + "time": "30 m", + "components": [ [ [ "duct_tape", 5 ] ], [ [ "y_carpet", 1 ] ] ], + "pre_terrain": "t_linoleum_gray", + "post_terrain": "t_carpet_linoleum_gray_yellow" + }, + { + "type": "construction", + "id": "constr_carpet_linoleum_gray_green", + "group": "carpet_floor_green", + "category": "DECORATE", + "required_skills": [ [ "fabrication", 1 ] ], + "time": "30 m", + "components": [ [ [ "duct_tape", 5 ] ], [ [ "g_carpet", 1 ] ] ], + "pre_terrain": "t_linoleum_gray", + "post_terrain": "t_carpet_linoleum_gray_green" + }, + { + "type": "construction", + "id": "constr_carpet_linoleum_white_red", + "group": "carpet_floor_red", + "category": "DECORATE", + "required_skills": [ [ "fabrication", 1 ] ], + "time": "30 m", + "components": [ [ [ "duct_tape", 5 ] ], [ [ "r_carpet", 1 ] ] ], + "pre_terrain": "t_linoleum_white", + "post_terrain": "t_carpet_linoleum_white_red" + }, + { + "type": "construction", + "id": "constr_carpet_linoleum_white_purple", + "group": "carpet_floor_purple", + "category": "DECORATE", + "required_skills": [ [ "fabrication", 1 ] ], + "time": "30 m", + "components": [ [ [ "duct_tape", 5 ] ], [ [ "p_carpet", 1 ] ] ], + "pre_terrain": "t_linoleum_white", + "post_terrain": "t_carpet_linoleum_white_purple" + }, + { + "type": "construction", + "id": "constr_carpet_linoleum_white_yellow", + "group": "carpet_floor_yellow", + "category": "DECORATE", + "required_skills": [ [ "fabrication", 1 ] ], + "time": "30 m", + "components": [ [ [ "duct_tape", 5 ] ], [ [ "y_carpet", 1 ] ] ], + "pre_terrain": "t_linoleum_white", + "post_terrain": "t_carpet_linoleum_white_yellow" + }, + { + "type": "construction", + "id": "constr_carpet_linoleum_white_green", + "group": "carpet_floor_green", + "category": "DECORATE", + "required_skills": [ [ "fabrication", 1 ] ], + "time": "30 m", + "components": [ [ [ "duct_tape", 5 ] ], [ [ "g_carpet", 1 ] ] ], + "pre_terrain": "t_linoleum_white", + "post_terrain": "t_carpet_linoleum_white_green" + }, { "type": "construction", "id": "constr_floor_waxed", diff --git a/data/json/effects.json b/data/json/effects.json index 052fe861bd3ea..5cb7e9f4a0dc7 100644 --- a/data/json/effects.json +++ b/data/json/effects.json @@ -3630,7 +3630,7 @@ "remove_message": "Reality reasserts itself and your gravity returns to normal.", "rating": "good", "show_intensity": false, - "enchantments": [ { "condition": { "not": "ALWAYS" }, "values": [ { "value": "CARRY_WEIGHT", "multiply": 1.25 } ] } ] + "enchantments": [ { "values": [ { "value": "CARRY_WEIGHT", "multiply": 1.25 } ] } ] }, { "id": "strengthened_gravity", @@ -3641,6 +3641,23 @@ "remove_message": "Reality reasserts itself and your gravity returns to normal.", "rating": "bad", "show_intensity": false, - "enchantments": [ { "condition": { "not": "ALWAYS" }, "values": [ { "value": "CARRY_WEIGHT", "multiply": -0.25 } ] } ] + "enchantments": [ + { + "values": [ { "value": "CARRY_WEIGHT", "multiply": { "global_val": "var", "var_name": "portal_dungeon_carry_strength" } } ] + } + ] + }, + { + "id": "slowed_time", + "type": "effect_type", + "name": [ "Slowed Time" ], + "desc": [ "Something is wrong with local spacetime and everything around seems to move faster than you." ], + "apply_message": "Time around you is damaged and everything near you seems to move faster.", + "remove_message": "Reality reasserts itself and your time returns to normal.", + "rating": "bad", + "show_intensity": false, + "enchantments": [ + { "values": [ { "value": "SPEED", "multiply": { "global_val": "var", "var_name": "portal_dungeon_slow_strength" } } ] } + ] } ] diff --git a/data/json/flags.json b/data/json/flags.json index 80611796ec23b..c271a5e0aa3a0 100644 --- a/data/json/flags.json +++ b/data/json/flags.json @@ -1834,7 +1834,8 @@ }, { "id": "GRENADE", - "type": "json_flag" + "type": "json_flag", + "restriction": "Item must be a grenade" }, { "id": "JAVELIN", @@ -2107,5 +2108,10 @@ "id": "SINGLE_USE", "type": "json_flag", "info": "This item is removed after use." + }, + { + "id": "BIONIC_FUEL_SOURCE", + "type": "json_flag", + "info": "Contents of this item are used for fueling bionics." } ] diff --git a/data/json/furniture_and_terrain/furniture-appliances.json b/data/json/furniture_and_terrain/furniture-appliances.json index ebdc9408b380c..1b74962bdac5a 100644 --- a/data/json/furniture_and_terrain/furniture-appliances.json +++ b/data/json/furniture_and_terrain/furniture-appliances.json @@ -95,7 +95,7 @@ "required_str": 13, "max_volume": "120 L", "examine_action": { "type": "appliance_convert", "furn_set": "f_null", "item": "household_dishwasher" }, - "flags": [ "CONTAINER", "PLACE_ITEM", "BLOCKSDOOR", "FLAT_SURF", "MINEABLE", "EASY_DECONSTRUCT" ], + "flags": [ "CONTAINER", "PLACE_ITEM", "BLOCKSDOOR", "FLAT_SURF", "MINEABLE", "EASY_DECONSTRUCT", "NO_SELF_CONNECT" ], "deconstruct": { "items": [ { "item": "household_dishwasher", "count": 1 } ] }, "bash": { "str_min": 18, @@ -358,7 +358,16 @@ "required_str": 10, "examine_action": { "type": "appliance_convert", "furn_set": "f_null", "item": "oven" }, "//": "TODO: Replace FIRE_CONTAINER with some flag choking out small files", - "flags": [ "PLACE_ITEM", "TRANSPARENT", "EASY_DECONSTRUCT", "FIRE_CONTAINER", "CONTAINER", "BLOCKSDOOR", "MOUNTABLE" ], + "flags": [ + "PLACE_ITEM", + "TRANSPARENT", + "EASY_DECONSTRUCT", + "FIRE_CONTAINER", + "CONTAINER", + "BLOCKSDOOR", + "MOUNTABLE", + "NO_SELF_CONNECT" + ], "deconstruct": { "items": [ { "item": "oven", "count": 1 } ] }, "max_volume": "120 L", "bash": { @@ -390,7 +399,7 @@ "coverage": 60, "required_str": 10, "examine_action": { "type": "appliance_convert", "furn_set": "f_null", "item": "oven" }, - "flags": [ "PLACE_ITEM", "TRANSPARENT", "EASY_DECONSTRUCT", "CONTAINER", "BLOCKSDOOR", "MOUNTABLE" ], + "flags": [ "PLACE_ITEM", "TRANSPARENT", "EASY_DECONSTRUCT", "CONTAINER", "BLOCKSDOOR", "MOUNTABLE", "NO_SELF_CONNECT" ], "deconstruct": { "items": [ { "item": "microwave", "count": 1 } ] }, "max_volume": "120 L", "bash": { diff --git a/data/json/furniture_and_terrain/furniture-plumbing.json b/data/json/furniture_and_terrain/furniture-plumbing.json index 511dd1120dfa7..8f67e52364b4b 100644 --- a/data/json/furniture_and_terrain/furniture-plumbing.json +++ b/data/json/furniture_and_terrain/furniture-plumbing.json @@ -65,6 +65,7 @@ "required_str": -1, "flags": [ "TRANSPARENT", "FLAMMABLE_HARD", "CONTAINER", "PLACE_ITEM", "MOUNTABLE" ], "connects_to": "COUNTER", + "rotates_to": "INDOORFLOOR", "bash": { "str_min": 8, "str_max": 30, diff --git a/data/json/furniture_and_terrain/furniture-storage.json b/data/json/furniture_and_terrain/furniture-storage.json index 8f6a14ba5c265..eea1306b19ec3 100644 --- a/data/json/furniture_and_terrain/furniture-storage.json +++ b/data/json/furniture_and_terrain/furniture-storage.json @@ -10,6 +10,7 @@ "coverage": 80, "required_str": 9, "flags": [ "FLAMMABLE", "PLACE_ITEM", "ORGANIC", "BLOCKSDOOR" ], + "rotates_to": "INDOORFLOOR", "deconstruct": { "items": [ { "item": "2x4", "count": 12 }, @@ -552,6 +553,7 @@ "byproducts": [ { "item": "pipe", "count": [ 1, 3 ] }, { "item": "steel_chunk", "count": 1 } ] }, "flags": [ "TRANSPARENT", "FLAMMABLE_HARD", "PLACE_ITEM", "BLOCKSDOOR", "MOUNTABLE" ], + "rotates_to": "INDOORFLOOR", "oxytorch": { "duration": "1 seconds", "byproducts": [ { "item": "steel_chunk", "count": [ 2, 6 ] } ] }, "deconstruct": { "items": [ @@ -586,6 +588,7 @@ "coverage": 70, "required_str": 8, "flags": [ "TRANSPARENT", "FLAMMABLE_HARD", "PLACE_ITEM", "BLOCKSDOOR", "MOUNTABLE", "SEALED", "PICKABLE" ], + "rotates_to": "INDOORFLOOR", "lockpick_result": "f_rack", "lockpick_message": "With a satisfying click, the lock opens.", "examine_action": "locked_object_pickable", @@ -622,6 +625,7 @@ "required_str": 7, "looks_like": "f_bookcase", "flags": [ "FLAMMABLE", "PLACE_ITEM", "ORGANIC", "BLOCKSDOOR", "TRANSPARENT" ], + "rotates_to": "INDOORFLOOR", "deconstruct": { "items": [ { "item": "2x4", "count": 12 }, @@ -649,7 +653,9 @@ "coverage": 30, "required_str": 4, "flags": [ "TRANSPARENT", "FLAMMABLE", "PLACE_ITEM", "BLOCKSDOOR", "MOUNTABLE" ], - "deconstruct": { "items": [ { "item": "nail", "charges": [ 2, 6 ] }, { "item": "2x4", "count": 2 } ] }, + "deconstruct": { + "items": [ { "item": "nail", "charges": [ 2, 6 ] }, { "item": "2x4", "count": 1 }, { "item": "stick_long", "count": 1 } ] + }, "max_volume": "30 L", "bash": { "str_min": 6, @@ -973,6 +979,7 @@ "coverage": 80, "required_str": 9, "flags": [ "TRANSPARENT", "SEALED", "PLACE_ITEM", "PICKABLE" ], + "rotates_to": "INDOORFLOOR", "lockpick_result": "f_displaycase_o", "lockpick_message": "With a satisfying click, the lock and the display case opens", "examine_action": "locked_object_pickable", @@ -999,6 +1006,7 @@ "coverage": 80, "required_str": 9, "flags": [ "TRANSPARENT", "PLACE_ITEM" ], + "rotates_to": "INDOORFLOOR", "bash": { "str_min": 6, "str_max": 20, @@ -1022,6 +1030,7 @@ "coverage": 80, "required_str": 9, "flags": [ "TRANSPARENT", "PLACE_ITEM" ], + "rotates_to": "INDOORFLOOR", "bash": { "str_min": 8, "str_max": 30, diff --git a/data/json/furniture_and_terrain/furniture-surfaces.json b/data/json/furniture_and_terrain/furniture-surfaces.json index 485310f5e73fd..2855260ae2346 100644 --- a/data/json/furniture_and_terrain/furniture-surfaces.json +++ b/data/json/furniture_and_terrain/furniture-surfaces.json @@ -37,6 +37,7 @@ "required_str": -1, "flags": [ "TRANSPARENT", "FLAMMABLE_ASH", "CONTAINER", "PLACE_ITEM", "ORGANIC", "MOUNTABLE", "FLAT_SURF" ], "connects_to": "COUNTER", + "rotates_to": "INDOORFLOOR", "deconstruct": { "items": [ { "item": "2x4", "count": 3 }, { "item": "wood_panel", "count": 1 }, { "item": "nail", "charges": [ 6, 8 ] } ] }, @@ -112,6 +113,7 @@ "required_str": 5, "crafting_pseudo_item": "medium_surface_pseudo", "flags": [ "TRANSPARENT", "FLAMMABLE_ASH", "CONTAINER", "PLACE_ITEM", "ORGANIC", "MOUNTABLE", "FLAT_SURF" ], + "rotates_to": "INDOORFLOOR", "deconstruct": { "items": [ { "item": "2x4", "count": 8 }, { "item": "wood_panel", "count": 1 }, { "item": "nail", "charges": [ 16, 24 ] } ] }, diff --git a/data/json/furniture_and_terrain/furniture-terrains.json b/data/json/furniture_and_terrain/furniture-terrains.json index 7ff2d8499c4d6..77238d3839a68 100644 --- a/data/json/furniture_and_terrain/furniture-terrains.json +++ b/data/json/furniture_and_terrain/furniture-terrains.json @@ -856,7 +856,7 @@ "coverage": 40, "required_str": 32, "rotates_to": "PAVEMENT", - "flags": [ "TRANSPARENT" ], + "flags": [ "TRANSPARENT", "NO_SELF_CONNECT" ], "bash": { "str_min": 30, "str_max": 100, @@ -883,7 +883,8 @@ "move_cost_mod": -1, "coverage": 40, "required_str": 32, - "flags": [ "TRANSPARENT" ], + "rotates_to": "PAVEMENT", + "flags": [ "TRANSPARENT", "NO_SELF_CONNECT" ], "bash": { "str_min": 30, "str_max": 100, diff --git a/data/json/furniture_and_terrain/terrain-floors-indoor.json b/data/json/furniture_and_terrain/terrain-floors-indoor.json index 71e0664a5479c..c3634cc01218e 100644 --- a/data/json/furniture_and_terrain/terrain-floors-indoor.json +++ b/data/json/furniture_and_terrain/terrain-floors-indoor.json @@ -721,6 +721,84 @@ "flags": [ "TRANSPARENT", "FLAMMABLE_HARD", "SUPPORTS_ROOF", "COLLAPSES", "INDOORS", "FLAT", "RUG", "EASY_DECONSTRUCT" ], "deconstruct": { "items": [ { "item": "p_carpet", "charges": 1 }, { "item": "nail", "charges": 5 } ], "ter_set": "t_floor" } }, + { + "type": "terrain", + "id": "t_carpet_base_wood", + "name": "carpet", + "description": "Base carpet!", + "symbol": ".", + "color": "red", + "move_cost": 2, + "comfort": 1, + "roof": "t_flat_roof", + "flags": [ "TRANSPARENT", "FLAMMABLE_HARD", "SUPPORTS_ROOF", "COLLAPSES", "INDOORS", "FLAT", "RUG", "EASY_DECONSTRUCT" ], + "bash": { + "sound": "SMASH!", + "ter_set": "t_floor", + "str_min": 5, + "str_max": 15, + "str_min_supported": 100, + "items": [ { "item": "cotton_patchwork", "count": [ 10, 20 ] }, { "item": "nail", "charges": [ 1, 3 ] } ] + }, + "deconstruct": { + "items": [ { "item": "r_carpet", "count": 1 }, { "item": "nail", "charges": [ 2, 5 ] } ], + "ter_set": "t_floor_noroof" + } + }, + { + "type": "terrain", + "id": "t_carpet_wood_red", + "copy-from": "t_carpet_base_wood", + "name": "carpet", + "looks_like": "t_carpet_red", + "symbol": ".", + "color": "red", + "connects_to": "CARPET", + "move_cost": 2, + "roof": "t_flat_roof", + "description": "Soft red carpet.", + "flags": [ "TRANSPARENT", "FLAMMABLE_HARD", "SUPPORTS_ROOF", "COLLAPSES", "INDOORS", "FLAT", "RUG", "EASY_DECONSTRUCT" ], + "deconstruct": { "ter_set": "t_floor", "items": [ { "item": "r_carpet", "charges": 1 }, { "item": "nail", "charges": 5 } ] } + }, + { + "type": "terrain", + "id": "t_carpet_wood_yellow", + "copy-from": "t_carpet_base_wood", + "name": "yellow carpet", + "looks_like": "t_carpet_yellow", + "description": "Soft yellow carpet.", + "symbol": ".", + "color": "yellow", + "move_cost": 2, + "flags": [ "TRANSPARENT", "FLAMMABLE_HARD", "SUPPORTS_ROOF", "COLLAPSES", "INDOORS", "FLAT", "RUG", "EASY_DECONSTRUCT" ], + "deconstruct": { "items": [ { "item": "y_carpet", "charges": 1 }, { "item": "nail", "charges": 5 } ], "ter_set": "t_floor_noroof" } + }, + { + "type": "terrain", + "id": "t_carpet_wood_green", + "copy-from": "t_carpet_base_wood", + "name": "green carpet", + "looks_like": "t_carpet_green", + "description": "Soft green carpet.", + "symbol": ".", + "color": "green", + "move_cost": 2, + "flags": [ "TRANSPARENT", "FLAMMABLE_HARD", "SUPPORTS_ROOF", "COLLAPSES", "INDOORS", "FLAT", "RUG", "EASY_DECONSTRUCT" ], + "deconstruct": { "items": [ { "item": "g_carpet", "charges": 1 }, { "item": "nail", "charges": 5 } ], "ter_set": "t_floor_noroof" } + }, + { + "type": "terrain", + "id": "t_carpet_wood_purple", + "copy-from": "t_carpet_base_wood", + "name": "purple carpet", + "looks_like": "t_carpet_purple", + "description": "Soft purple carpet.", + "symbol": ".", + "color": "magenta", + "move_cost": 2, + "flags": [ "TRANSPARENT", "FLAMMABLE_HARD", "SUPPORTS_ROOF", "COLLAPSES", "INDOORS", "FLAT", "RUG", "EASY_DECONSTRUCT" ], + "deconstruct": { "items": [ { "item": "p_carpet", "charges": 1 }, { "item": "nail", "charges": 5 } ], "ter_set": "t_floor_noroof" } + }, { "type": "terrain", "id": "t_carpet_base_concrete", @@ -737,9 +815,9 @@ "str_min": 5, "str_max": 15, "str_min_supported": 100, - "items": [ { "item": "cotton_patchwork", "count": [ 10, 20 ] }, { "item": "nail", "charges": [ 1, 3 ] } ] + "items": [ { "item": "cotton_patchwork", "count": [ 10, 20 ] } ] }, - "deconstruct": { "items": [ { "item": "r_carpet", "charges": 1 }, { "item": "nail", "charges": 5 } ], "ter_set": "t_thconc_floor" } + "deconstruct": { "items": [ { "item": "r_carpet", "charges": 1 } ], "ter_set": "t_thconc_floor" } }, { "type": "terrain", @@ -765,7 +843,7 @@ "move_cost": 2, "looks_like": "t_carpet_yellow", "flags": [ "TRANSPARENT", "FLAMMABLE_HARD", "SUPPORTS_ROOF", "COLLAPSES", "INDOORS", "FLAT", "RUG", "EASY_DECONSTRUCT" ], - "deconstruct": { "items": [ { "item": "y_carpet", "charges": 1 }, { "item": "nail", "charges": 5 } ], "ter_set": "t_thconc_floor" } + "deconstruct": { "items": [ { "item": "y_carpet", "charges": 1 } ], "ter_set": "t_thconc_floor" } }, { "type": "terrain", @@ -778,7 +856,7 @@ "move_cost": 2, "looks_like": "t_carpet_green", "flags": [ "TRANSPARENT", "FLAMMABLE_HARD", "SUPPORTS_ROOF", "COLLAPSES", "INDOORS", "FLAT", "RUG", "EASY_DECONSTRUCT" ], - "deconstruct": { "items": [ { "item": "g_carpet", "charges": 1 }, { "item": "nail", "charges": 5 } ], "ter_set": "t_thconc_floor" } + "deconstruct": { "items": [ { "item": "g_carpet", "charges": 1 } ], "ter_set": "t_thconc_floor" } }, { "type": "terrain", @@ -791,7 +869,7 @@ "move_cost": 2, "looks_like": "t_carpet_purple", "flags": [ "TRANSPARENT", "FLAMMABLE_HARD", "SUPPORTS_ROOF", "COLLAPSES", "INDOORS", "FLAT", "RUG", "EASY_DECONSTRUCT" ], - "deconstruct": { "items": [ { "item": "p_carpet", "charges": 1 }, { "item": "nail", "charges": 5 } ], "ter_set": "t_thconc_floor" } + "deconstruct": { "items": [ { "item": "p_carpet", "charges": 1 } ], "ter_set": "t_thconc_floor" } }, { "type": "terrain", @@ -809,9 +887,9 @@ "str_min": 5, "str_max": 15, "str_min_supported": 100, - "items": [ { "item": "cotton_patchwork", "count": [ 10, 20 ] }, { "item": "nail", "charges": [ 1, 3 ] } ] + "items": [ { "item": "cotton_patchwork", "count": [ 10, 20 ] } ] }, - "deconstruct": { "items": [ { "item": "r_carpet", "charges": 1 }, { "item": "nail", "charges": 5 } ], "ter_set": "t_metal_floor" } + "deconstruct": { "items": [ { "item": "r_carpet", "charges": 1 } ], "ter_set": "t_metal_floor" } }, { "type": "terrain", @@ -824,7 +902,7 @@ "looks_like": "t_carpet_red", "description": "Firm, low-pile, totally non-flammable carpet in a red color, with an insulation layer beneath.", "flags": [ "TRANSPARENT", "SUPPORTS_ROOF", "COLLAPSES", "INDOORS", "FLAT", "RUG", "EASY_DECONSTRUCT" ], - "deconstruct": { "items": [ { "item": "r_carpet", "charges": 1 }, { "item": "nail", "charges": 5 } ], "ter_set": "t_metal_floor" } + "deconstruct": { "items": [ { "item": "r_carpet", "charges": 1 } ], "ter_set": "t_metal_floor" } }, { "type": "terrain", @@ -838,7 +916,7 @@ "move_cost": 2, "looks_like": "t_carpet_yellow", "flags": [ "TRANSPARENT", "SUPPORTS_ROOF", "COLLAPSES", "INDOORS", "FLAT", "RUG", "EASY_DECONSTRUCT" ], - "deconstruct": { "items": [ { "item": "y_carpet", "charges": 1 }, { "item": "nail", "charges": 5 } ], "ter_set": "t_metal_floor" } + "deconstruct": { "items": [ { "item": "y_carpet", "charges": 1 } ], "ter_set": "t_metal_floor" } }, { "type": "terrain", @@ -851,7 +929,7 @@ "move_cost": 2, "looks_like": "t_carpet_green", "flags": [ "TRANSPARENT", "SUPPORTS_ROOF", "COLLAPSES", "INDOORS", "FLAT", "RUG", "EASY_DECONSTRUCT" ], - "deconstruct": { "items": [ { "item": "g_carpet", "charges": 1 }, { "item": "nail", "charges": 5 } ], "ter_set": "t_metal_floor" } + "deconstruct": { "items": [ { "item": "g_carpet", "charges": 1 } ], "ter_set": "t_metal_floor" } }, { "type": "terrain", @@ -864,7 +942,367 @@ "move_cost": 2, "looks_like": "t_carpet_purple", "flags": [ "TRANSPARENT", "SUPPORTS_ROOF", "COLLAPSES", "INDOORS", "FLAT", "RUG", "EASY_DECONSTRUCT" ], - "deconstruct": { "items": [ { "item": "p_carpet", "charges": 1 }, { "item": "nail", "charges": 5 } ], "ter_set": "t_metal_floor" } + "deconstruct": { "items": [ { "item": "p_carpet", "charges": 1 } ], "ter_set": "t_metal_floor" } + }, + { + "type": "terrain", + "id": "t_carpet_base_strconcrete", + "name": "Carpet", + "symbol": ".", + "color": "red", + "move_cost": 2, + "copy-from": "t_carpet_base", + "description": "Base concrete carpet!", + "flags": [ "TRANSPARENT", "FLAMMABLE_HARD", "SUPPORTS_ROOF", "COLLAPSES", "INDOORS", "FLAT", "RUG", "EASY_DECONSTRUCT" ], + "bash": { + "sound": "SMASH!", + "ter_set": "t_strconc_floor", + "str_min": 5, + "str_max": 15, + "str_min_supported": 100, + "items": [ { "item": "cotton_patchwork", "count": [ 10, 20 ] } ] + }, + "deconstruct": { "items": [ { "item": "r_carpet", "charges": 1 } ], "ter_set": "t_strconc_floor" } + }, + { + "type": "terrain", + "id": "t_carpet_strconcrete_red", + "copy-from": "t_carpet_base_strconcrete", + "name": "industrial red carpet", + "alias": "t_carpet_concrete", + "looks_like": "t_carpet_red", + "symbol": ".", + "color": "red", + "move_cost": 2, + "flags": [ "TRANSPARENT", "FLAMMABLE_HARD", "SUPPORTS_ROOF", "COLLAPSES", "INDOORS", "FLAT", "RUG", "EASY_DECONSTRUCT" ], + "description": "Firm, low-pile, high-durability carpet in a red color, for laying down on bare concrete." + }, + { + "type": "terrain", + "id": "t_carpet_strconcrete_yellow", + "copy-from": "t_carpet_base_strconcrete", + "name": "industrial yellow carpet", + "description": "Firm, low-pile, high-durability carpet in a yellow color, for laying down on bare concrete.", + "symbol": ".", + "color": "yellow", + "move_cost": 2, + "looks_like": "t_carpet_yellow", + "flags": [ "TRANSPARENT", "FLAMMABLE_HARD", "SUPPORTS_ROOF", "COLLAPSES", "INDOORS", "FLAT", "RUG", "EASY_DECONSTRUCT" ], + "deconstruct": { "items": [ { "item": "y_carpet", "charges": 1 } ], "ter_set": "t_strconc_floor" } + }, + { + "type": "terrain", + "id": "t_carpet_strconcrete_green", + "copy-from": "t_carpet_base_strconcrete", + "name": "industrial green carpet", + "description": "Firm, low-pile, high-durability carpet in a green color, for laying down on bare concrete.", + "symbol": ".", + "color": "green", + "move_cost": 2, + "looks_like": "t_carpet_green", + "flags": [ "TRANSPARENT", "FLAMMABLE_HARD", "SUPPORTS_ROOF", "COLLAPSES", "INDOORS", "FLAT", "RUG", "EASY_DECONSTRUCT" ], + "deconstruct": { "items": [ { "item": "g_carpet", "charges": 1 } ], "ter_set": "t_strconc_floor" } + }, + { + "type": "terrain", + "id": "t_carpet_strconcrete_purple", + "copy-from": "t_carpet_base_strconcrete", + "name": "industrial purple carpet", + "description": "Firm, low-pile, high-durability carpet in a purple color, for laying down on bare concrete.", + "symbol": ".", + "color": "magenta", + "move_cost": 2, + "looks_like": "t_carpet_purple", + "flags": [ "TRANSPARENT", "FLAMMABLE_HARD", "SUPPORTS_ROOF", "COLLAPSES", "INDOORS", "FLAT", "RUG", "EASY_DECONSTRUCT" ], + "deconstruct": { "items": [ { "item": "p_carpet", "charges": 1 } ], "ter_set": "t_strconc_floor" } + }, + { + "type": "terrain", + "id": "t_carpet_base_rock", + "name": "Carpet", + "symbol": ".", + "color": "red", + "move_cost": 2, + "copy-from": "t_carpet_base", + "description": "Base rock carpet!", + "flags": [ "TRANSPARENT", "FLAMMABLE_HARD", "SUPPORTS_ROOF", "COLLAPSES", "INDOORS", "FLAT", "RUG", "EASY_DECONSTRUCT" ], + "bash": { + "sound": "SMASH!", + "ter_set": "t_rock_floor", + "str_min": 5, + "str_max": 15, + "str_min_supported": 100, + "items": [ { "item": "cotton_patchwork", "count": [ 10, 20 ] }, { "item": "nail", "charges": [ 1, 3 ] } ] + }, + "deconstruct": { "items": [ { "item": "r_carpet", "charges": 1 }, { "item": "nail", "charges": 5 } ], "ter_set": "t_rock_floor" } + }, + { + "type": "terrain", + "id": "t_carpet_rock_red", + "copy-from": "t_carpet_base_rock", + "name": "red carpet", + "alias": "t_carpet_rock", + "looks_like": "t_carpet_red", + "symbol": ".", + "color": "red", + "move_cost": 2, + "flags": [ "TRANSPARENT", "FLAMMABLE_HARD", "SUPPORTS_ROOF", "COLLAPSES", "INDOORS", "FLAT", "RUG", "EASY_DECONSTRUCT" ], + "description": "Soft red carpet." + }, + { + "type": "terrain", + "id": "t_carpet_rock_yellow", + "copy-from": "t_carpet_base_rock", + "name": "yellow carpet", + "description": "Soft yellow carpet.", + "symbol": ".", + "color": "yellow", + "move_cost": 2, + "looks_like": "t_carpet_yellow", + "flags": [ "TRANSPARENT", "FLAMMABLE_HARD", "SUPPORTS_ROOF", "COLLAPSES", "INDOORS", "FLAT", "RUG", "EASY_DECONSTRUCT" ], + "deconstruct": { "items": [ { "item": "y_carpet", "charges": 1 }, { "item": "nail", "charges": 5 } ], "ter_set": "t_rock_floor" } + }, + { + "type": "terrain", + "id": "t_carpet_rock_green", + "copy-from": "t_carpet_base_rock", + "name": "green carpet", + "description": "Soft green carpet.", + "symbol": ".", + "color": "green", + "move_cost": 2, + "looks_like": "t_carpet_green", + "flags": [ "TRANSPARENT", "FLAMMABLE_HARD", "SUPPORTS_ROOF", "COLLAPSES", "INDOORS", "FLAT", "RUG", "EASY_DECONSTRUCT" ], + "deconstruct": { "items": [ { "item": "g_carpet", "charges": 1 }, { "item": "nail", "charges": 5 } ], "ter_set": "t_rock_floor" } + }, + { + "type": "terrain", + "id": "t_carpet_rock_purple", + "copy-from": "t_carpet_base_rock", + "name": "purple carpet", + "description": "Soft purple carpet.", + "symbol": ".", + "color": "magenta", + "move_cost": 2, + "looks_like": "t_carpet_purple", + "flags": [ "TRANSPARENT", "FLAMMABLE_HARD", "SUPPORTS_ROOF", "COLLAPSES", "INDOORS", "FLAT", "RUG", "EASY_DECONSTRUCT" ], + "deconstruct": { "items": [ { "item": "p_carpet", "charges": 1 }, { "item": "nail", "charges": 5 } ], "ter_set": "t_rock_floor" } + }, + { + "type": "terrain", + "id": "t_carpet_base_primitive", + "name": "Carpet", + "symbol": ".", + "color": "red", + "move_cost": 2, + "copy-from": "t_carpet_base", + "description": "Base primitive floor carpet!", + "flags": [ "TRANSPARENT", "FLAMMABLE_HARD", "SUPPORTS_ROOF", "COLLAPSES", "INDOORS", "FLAT", "RUG", "EASY_DECONSTRUCT" ], + "bash": { + "sound": "SMASH!", + "ter_set": "t_floor_primitive", + "str_min": 5, + "str_max": 15, + "str_min_supported": 100, + "items": [ { "item": "cotton_patchwork", "count": [ 10, 20 ] }, { "item": "nail", "charges": [ 1, 3 ] } ] + }, + "deconstruct": { "items": [ { "item": "r_carpet", "charges": 1 }, { "item": "nail", "charges": 5 } ], "ter_set": "t_floor_primitive" } + }, + { + "type": "terrain", + "id": "t_carpet_primitive_red", + "copy-from": "t_carpet_base_primitive", + "name": "red carpet", + "alias": "t_carpet_primitive", + "looks_like": "t_carpet_red", + "symbol": ".", + "color": "red", + "move_cost": 2, + "flags": [ "TRANSPARENT", "FLAMMABLE_HARD", "SUPPORTS_ROOF", "COLLAPSES", "INDOORS", "FLAT", "RUG", "EASY_DECONSTRUCT" ], + "description": "Soft red carpet." + }, + { + "type": "terrain", + "id": "t_carpet_primitive_yellow", + "copy-from": "t_carpet_base_primitive", + "name": "yellow carpet", + "description": "Soft yellow carpet.", + "symbol": ".", + "color": "yellow", + "move_cost": 2, + "looks_like": "t_carpet_yellow", + "flags": [ "TRANSPARENT", "FLAMMABLE_HARD", "SUPPORTS_ROOF", "COLLAPSES", "INDOORS", "FLAT", "RUG", "EASY_DECONSTRUCT" ], + "deconstruct": { "items": [ { "item": "y_carpet", "charges": 1 }, { "item": "nail", "charges": 5 } ], "ter_set": "t_floor_primitive" } + }, + { + "type": "terrain", + "id": "t_carpet_primitive_green", + "copy-from": "t_carpet_base_primitive", + "name": "green carpet", + "description": "Soft green carpet.", + "symbol": ".", + "color": "green", + "move_cost": 2, + "looks_like": "t_carpet_green", + "flags": [ "TRANSPARENT", "FLAMMABLE_HARD", "SUPPORTS_ROOF", "COLLAPSES", "INDOORS", "FLAT", "RUG", "EASY_DECONSTRUCT" ], + "deconstruct": { "items": [ { "item": "g_carpet", "charges": 1 }, { "item": "nail", "charges": 5 } ], "ter_set": "t_floor_primitive" } + }, + { + "type": "terrain", + "id": "t_carpet_primitive_purple", + "copy-from": "t_carpet_base_primitive", + "name": "purple carpet", + "description": "Soft purple carpet.", + "symbol": ".", + "color": "magenta", + "move_cost": 2, + "looks_like": "t_carpet_purple", + "flags": [ "TRANSPARENT", "FLAMMABLE_HARD", "SUPPORTS_ROOF", "COLLAPSES", "INDOORS", "FLAT", "RUG", "EASY_DECONSTRUCT" ], + "deconstruct": { "items": [ { "item": "p_carpet", "charges": 1 }, { "item": "nail", "charges": 5 } ], "ter_set": "t_floor_primitive" } + }, + { + "type": "terrain", + "id": "t_carpet_base_linoleum_gray", + "name": "Carpet", + "symbol": ".", + "color": "red", + "move_cost": 2, + "copy-from": "t_carpet_base", + "description": "Base gray linoleum floor carpet!", + "flags": [ "TRANSPARENT", "FLAMMABLE_HARD", "SUPPORTS_ROOF", "COLLAPSES", "INDOORS", "FLAT", "RUG", "EASY_DECONSTRUCT" ], + "bash": { + "sound": "SMASH!", + "ter_set": "t_linoleum_gray", + "str_min": 5, + "str_max": 15, + "str_min_supported": 100, + "items": [ { "item": "cotton_patchwork", "count": [ 10, 20 ] }, { "item": "nail", "charges": [ 1, 3 ] } ] + }, + "deconstruct": { "items": [ { "item": "r_carpet", "charges": 1 } ], "ter_set": "t_linoleum_gray" } + }, + { + "type": "terrain", + "id": "t_carpet_linoleum_gray_red", + "copy-from": "t_carpet_base_linoleum_gray", + "name": "red carpet", + "alias": "t_carpet_linoleum_gray", + "looks_like": "t_carpet_red", + "symbol": ".", + "color": "red", + "move_cost": 2, + "flags": [ "TRANSPARENT", "FLAMMABLE_HARD", "SUPPORTS_ROOF", "COLLAPSES", "INDOORS", "FLAT", "RUG", "EASY_DECONSTRUCT" ], + "description": "Soft red carpet." + }, + { + "type": "terrain", + "id": "t_carpet_linoleum_gray_yellow", + "copy-from": "t_carpet_base_linoleum_gray", + "name": "yellow carpet", + "description": "Soft yellow carpet.", + "symbol": ".", + "color": "yellow", + "move_cost": 2, + "looks_like": "t_carpet_yellow", + "flags": [ "TRANSPARENT", "FLAMMABLE_HARD", "SUPPORTS_ROOF", "COLLAPSES", "INDOORS", "FLAT", "RUG", "EASY_DECONSTRUCT" ], + "deconstruct": { "items": [ { "item": "y_carpet", "charges": 1 } ], "ter_set": "t_linoleum_gray" } + }, + { + "type": "terrain", + "id": "t_carpet_linoleum_gray_green", + "copy-from": "t_carpet_base_linoleum_gray", + "name": "green carpet", + "description": "Soft green carpet.", + "symbol": ".", + "color": "green", + "move_cost": 2, + "looks_like": "t_carpet_green", + "flags": [ "TRANSPARENT", "FLAMMABLE_HARD", "SUPPORTS_ROOF", "COLLAPSES", "INDOORS", "FLAT", "RUG", "EASY_DECONSTRUCT" ], + "deconstruct": { "items": [ { "item": "g_carpet", "charges": 1 } ], "ter_set": "t_linoleum_gray" } + }, + { + "type": "terrain", + "id": "t_carpet_linoleum_gray_purple", + "copy-from": "t_carpet_base_linoleum_gray", + "name": "purple carpet", + "description": "Soft purple carpet.", + "symbol": ".", + "color": "magenta", + "move_cost": 2, + "looks_like": "t_carpet_purple", + "flags": [ "TRANSPARENT", "FLAMMABLE_HARD", "SUPPORTS_ROOF", "COLLAPSES", "INDOORS", "FLAT", "RUG", "EASY_DECONSTRUCT" ], + "deconstruct": { "items": [ { "item": "p_carpet", "charges": 1 } ], "ter_set": "t_linoleum_gray" } + }, + { + "type": "terrain", + "id": "t_carpet_base_linoleum_white", + "name": "Carpet", + "symbol": ".", + "color": "red", + "move_cost": 2, + "copy-from": "t_carpet_base", + "description": "Base white linoleum floor carpet!", + "flags": [ "TRANSPARENT", "FLAMMABLE_HARD", "SUPPORTS_ROOF", "COLLAPSES", "INDOORS", "FLAT", "RUG", "EASY_DECONSTRUCT" ], + "bash": { + "sound": "SMASH!", + "ter_set": "t_linoleum_white", + "str_min": 5, + "str_max": 15, + "str_min_supported": 100, + "items": [ { "item": "cotton_patchwork", "count": [ 10, 20 ] } ] + }, + "deconstruct": { "items": [ { "item": "r_carpet", "charges": 1 } ], "ter_set": "t_linoleum_white" } + }, + { + "type": "terrain", + "id": "t_carpet_linoleum_white_red", + "copy-from": "t_carpet_base_linoleum_white", + "name": "red carpet", + "alias": "t_carpet_linoleum_white", + "looks_like": "t_carpet_red", + "symbol": ".", + "color": "red", + "move_cost": 2, + "flags": [ "TRANSPARENT", "FLAMMABLE_HARD", "SUPPORTS_ROOF", "COLLAPSES", "INDOORS", "FLAT", "RUG", "EASY_DECONSTRUCT" ], + "description": "Soft red carpet." + }, + { + "type": "terrain", + "id": "t_carpet_linoleum_white_yellow", + "copy-from": "t_carpet_base_linoleum_white", + "name": "yellow carpet", + "description": "Soft yellow carpet.", + "symbol": ".", + "color": "yellow", + "move_cost": 2, + "looks_like": "t_carpet_yellow", + "flags": [ "TRANSPARENT", "FLAMMABLE_HARD", "SUPPORTS_ROOF", "COLLAPSES", "INDOORS", "FLAT", "RUG", "EASY_DECONSTRUCT" ], + "deconstruct": { "items": [ { "item": "y_carpet", "charges": 1 } ], "ter_set": "t_linoleum_white" } + }, + { + "type": "terrain", + "id": "t_carpet_linoleum_white_green", + "copy-from": "t_carpet_base_linoleum_white", + "name": "green carpet", + "description": "Soft green carpet.", + "symbol": ".", + "color": "green", + "move_cost": 2, + "looks_like": "t_carpet_green", + "flags": [ "TRANSPARENT", "FLAMMABLE_HARD", "SUPPORTS_ROOF", "COLLAPSES", "INDOORS", "FLAT", "RUG", "EASY_DECONSTRUCT" ], + "deconstruct": { "items": [ { "item": "g_carpet", "charges": 1 } ], "ter_set": "t_linoleum_white" } + }, + { + "type": "terrain", + "id": "t_carpet_linoleum_white_purple", + "copy-from": "t_carpet_base_linoleum_white", + "name": "purple carpet", + "description": "Soft purple carpet.", + "symbol": ".", + "color": "magenta", + "move_cost": 2, + "looks_like": "t_carpet_purple", + "flags": [ "TRANSPARENT", "FLAMMABLE_HARD", "SUPPORTS_ROOF", "COLLAPSES", "INDOORS", "FLAT", "RUG", "EASY_DECONSTRUCT" ], + "deconstruct": { "items": [ { "item": "p_carpet", "charges": 1 } ], "ter_set": "t_linoleum_white" } }, { "type": "terrain", diff --git a/data/json/furniture_and_terrain/terrain-flora.json b/data/json/furniture_and_terrain/terrain-flora.json index 61a277e515d71..16c29829de9d1 100644 --- a/data/json/furniture_and_terrain/terrain-flora.json +++ b/data/json/furniture_and_terrain/terrain-flora.json @@ -416,13 +416,42 @@ "id": "t_tree_cottonwood", "name": "cottonwood tree", "looks_like": "t_tree", - "description": "A large tree belonging to the 'Populus' genus, commonly found throughout the New England region.", + "description": "A large tree belonging to the 'Populus' genus, commonly found throughout the New England region. You see some cottonwood tree bolls that can be harvested.", "symbol": "7", "color": [ "green", "green", "green", "brown" ], "//": "Do something cool with this and have it spread cotton around the area or something.", "move_cost": 0, "coverage": 80, "flags": [ "FLAMMABLE_ASH", "NOITEM", "SUPPORTS_ROOF", "TREE", "REDUCE_SCENT" ], + "transforms_into": "t_tree_cottonwood_harvested", + "examine_action": "harvest_ter", + "harvest_by_season": [ { "seasons": [ "spring", "summer", "autumn" ], "id": "cottonwood_harv" } ], + "bash": { + "str_min": 80, + "str_max": 180, + "sound": "crunch!", + "sound_fail": "whack!", + "ter_set": "t_dirt", + "items": [ + { "item": "stick_long", "count": [ 3, 10 ] }, + { "item": "splinter", "count": [ 10, 25 ] }, + { "item": "leaves", "count": [ 50, 150 ] } + ] + } + }, + { + "type": "terrain", + "id": "t_tree_cottonwood_harvested", + "name": "cottonwood tree", + "looks_like": "t_tree", + "description": "A large tree belonging to the 'Populus' genus, commonly found throughout the New England region. All the cottonwood tree bolls have been harvested.", + "symbol": "7", + "color": [ "green", "green", "green", "brown" ], + "//": "Do something cool with this and have it spread cotton around the area or something.", + "move_cost": 0, + "coverage": 80, + "flags": [ "FLAMMABLE_ASH", "NOITEM", "SUPPORTS_ROOF", "TREE", "REDUCE_SCENT" ], + "transforms_into": "t_tree_cottonwood", "bash": { "str_min": 80, "str_max": 180, diff --git a/data/json/harvest.json b/data/json/harvest.json index 8858c73ff2ef2..988f19dfca85d 100644 --- a/data/json/harvest.json +++ b/data/json/harvest.json @@ -275,6 +275,11 @@ "type": "harvest", "entries": [ { "drop": "acorns", "base_num": [ 5, 12 ], "scale_num": [ 0, 0.5 ] } ] }, + { + "id": "cottonwood_harv", + "type": "harvest", + "entries": [ { "drop": "cottonwood_tree_boll", "base_num": [ 3, 6 ], "scale_num": [ 0, 0.5 ] } ] + }, { "id": "beech_harv", "type": "harvest", diff --git a/data/json/itemgroups/Locations_MapExtras/locations.json b/data/json/itemgroups/Locations_MapExtras/locations.json index 9c48904751bf0..37a0d8160bf99 100644 --- a/data/json/itemgroups/Locations_MapExtras/locations.json +++ b/data/json/itemgroups/Locations_MapExtras/locations.json @@ -670,9 +670,10 @@ { "item": "paper", "prob": 500, "count": [ 10, 60 ] }, [ "wrapper", 150 ], [ "phonebook", 110 ], - [ "box_small", 400 ], - [ "box_medium", 400 ], - [ "box_large", 200 ], + [ "box_small_folded", 400 ], + [ "box_medium_folded", 400 ], + [ "box_large_folded", 200 ], + [ "box_oversize_folded", 200 ], { "group": "newspaper", "prob": 1000 } ] }, @@ -2706,8 +2707,9 @@ "entries": [ { "item": "bottle_plastic_small", "prob": 20 }, { "item": "box_small", "prob": 40 }, - { "item": "box_medium", "prob": 100 }, - { "item": "box_large", "prob": 100 }, + { "item": "box_medium_folded", "prob": 100 }, + { "item": "box_large_folded", "prob": 100 }, + { "item": "box_oversize_folded", "prob": 100 }, { "item": "bag_iv", "prob": 60 }, { "item": "bag_body_bag", "prob": 40 }, { "item": "syringe", "prob": 30 }, diff --git a/data/json/itemgroups/collections_domestic.json b/data/json/itemgroups/collections_domestic.json index b87d5031b22d6..61547e59ebabc 100644 --- a/data/json/itemgroups/collections_domestic.json +++ b/data/json/itemgroups/collections_domestic.json @@ -233,7 +233,7 @@ { "item": "denat_alcohol", "prob": 6 }, { "item": "methed_alcohol", "prob": 4 }, { "item": "textbook_extraction", "prob": 5 }, - { "item": "butane_can", "prob": 10, "charges-min": 1 }, + { "item": "butane_can", "prob": 10, "charges-min": 1, "charges": [ 1, 30 ] }, { "item": "gasket_plastic", "prob": 10 }, { "item": "vac_pump", "prob": 3 }, { "item": "recovery_pump", "prob": 3 }, @@ -672,7 +672,7 @@ { "item": "chem_washing_soda", "prob": 20, "charges-min": 1 }, { "item": "chem_baking_soda", "prob": 20, "charges-min": 1 }, { "item": "ammonia_hydroxide", "prob": 24, "charges-min": 1 }, - { "item": "butane_can", "prob": 10 }, + { "item": "butane_can", "prob": 10, "charges": [ 0, 30 ] }, { "item": "milk_powder", "prob": 15 }, { "item": "powder_eggs", "prob": 20 }, { diff --git a/data/json/itemgroups/misc.json b/data/json/itemgroups/misc.json index e31e58721973a..fd0055ed2cec7 100644 --- a/data/json/itemgroups/misc.json +++ b/data/json/itemgroups/misc.json @@ -40,7 +40,14 @@ "id": "butane_lighter_and_fuel", "//": "Used for shop spawns where unused cans of butane are stocked", "type": "item_group", - "items": [ { "collection": [ { "item": "ref_lighter_butane" }, { "item": "butane_can", "count": [ 1, 2 ] } ] } ] + "items": [ { "collection": [ { "item": "ref_lighter_butane" }, { "item": "butane_can", "count": [ 1, 2 ], "charges": 30 } ] } ] + }, + { + "id": "butane_can_full", + "//": "Used for shop spawns where unused cans of butane are stocked", + "type": "item_group", + "subtype": "distribution", + "entries": [ { "item": "butane_can", "count": [ 1, 2 ], "charges": 30 } ] }, { "id": "silverware", diff --git a/data/json/itemgroups/supplies.json b/data/json/itemgroups/supplies.json index 9f9af87a9ae1b..486cd71b84ae1 100644 --- a/data/json/itemgroups/supplies.json +++ b/data/json/itemgroups/supplies.json @@ -260,9 +260,10 @@ [ "rope_30", 35 ], [ "circsaw_blade", 8 ], [ "glass_sheet", 5 ], - [ "box_small", 10 ], - [ "box_medium", 10 ], - [ "box_large", 10 ], + [ "box_small_folded", 10 ], + [ "box_medium_folded", 10 ], + [ "box_large_folded", 10 ], + [ "box_oversize_folded", 10 ], [ "plastic_sheet", 15 ], { "item": "plastic_sheet", "prob": 15, "charges": [ 5, 10 ], "container-item": "box_small" }, { "item": "pipe", "prob": 20, "count": [ 5, 10 ] }, @@ -632,6 +633,11 @@ [ "box_small", 3 ], [ "box_medium", 3 ], [ "box_large", 2 ], + [ "box_oversize", 2 ], + [ "box_small_folded", 3 ], + [ "box_medium_folded", 3 ], + [ "box_large_folded", 2 ], + [ "box_oversize_folded", 2 ], [ "plastic_sheet", 3 ], { "item": "glowstick", "prob": 10, "charges": 1400 }, [ "radio", 2 ], diff --git a/data/json/itemgroups/trash_and_debris.json b/data/json/itemgroups/trash_and_debris.json index e52f727292fa0..b2eb45b42e2b7 100644 --- a/data/json/itemgroups/trash_and_debris.json +++ b/data/json/itemgroups/trash_and_debris.json @@ -128,6 +128,11 @@ [ "box_small", 3 ], [ "box_medium", 3 ], [ "box_large", 3 ], + [ "box_oversize", 3 ], + [ "box_small_folded", 3 ], + [ "box_medium_folded", 3 ], + [ "box_large_folded", 3 ], + [ "box_oversize_folded", 3 ], [ "string_36", 3 ], [ "steel_lump", 3 ], [ "steel_chunk", 3 ], @@ -216,7 +221,7 @@ [ "eclipse_glasses", 1 ], [ "plastic_sheet", 5 ], [ "balloon", 5 ], - [ "box_medium", 15 ], + [ "box_medium_folded", 15 ], [ "thermos", 30 ], { "item": "inhaler", "prob": 8, "charges-min": 0, "charges-max": 10 }, { "group": "tinware", "prob": 15 }, diff --git a/data/json/items/comestibles/junkfood.json b/data/json/items/comestibles/junkfood.json index 8d010378695d7..258afa8a15c7b 100644 --- a/data/json/items/comestibles/junkfood.json +++ b/data/json/items/comestibles/junkfood.json @@ -672,7 +672,8 @@ "quench": -1, "healthy": -1, "calories": 229, - "description": "Salty, deep-fried potatoes from a fast food restaurant. Somehow, they're still edible.", + "spoils_in": "1 days", + "description": "Salty, deep-fried potatoes from a fast food restaurant.", "price": 120, "price_postapoc": 50, "material": [ "junk" ], @@ -687,7 +688,6 @@ "name": { "str_sp": "French fries" }, "conditional_names": [ { "type": "COMPONENT_ID", "condition": "groundnut_prepared", "name": { "str_sp": "ground nut fries" } } ], "copy-from": "fries", - "spoils_in": "3 days", "description": "Homemade deep-fried potatoes or other tubers, with a touch of salt. Crunchy and delicious.", "fun": 3 }, diff --git a/data/json/items/containers.json b/data/json/items/containers.json index e66c31986565c..cd230ecbdad93 100644 --- a/data/json/items/containers.json +++ b/data/json/items/containers.json @@ -636,7 +636,7 @@ "type": "GENERIC", "category": "container", "name": { "str": "small cardboard box", "str_pl": "small cardboard boxes" }, - "description": "A small cardboard box. No bigger than a foot in dimension.", + "description": "A small cardboard box. No bigger than a foot in dimension. Can be folded.", "weight": "50 g", "volume": "2250 ml", "longest_side": "21 cm", @@ -654,6 +654,30 @@ "price_postapoc": 0, "material": [ "cardboard" ], "symbol": ")", + "color": "brown", + "use_action": { + "target": "box_small_folded", + "msg": "You fold the box.", + "menu_text": "Fold", + "type": "transform", + "moves": 500, + "need_empty": true + } + }, + { + "id": "box_small_folded", + "type": "GENERIC", + "category": "container", + "name": { "str": "small folded cardboard box", "str_pl": "small folded cardboard boxes" }, + "description": "A small folded cardboard box. No bigger than a foot in dimension. Can be assembled.", + "weight": "50 g", + "volume": "900 ml", + "longest_side": "30 cm", + "//": "~1x27x30 or ~1x26x44", + "price": 0, + "price_postapoc": 0, + "material": [ "cardboard" ], + "symbol": ")", "color": "brown" }, { @@ -662,7 +686,7 @@ "category": "container", "name": { "str": "cardboard box", "str_pl": "cardboard boxes" }, "looks_like": "box_small", - "description": "A sturdy cardboard box, about the size of a banana box. Great for packing.", + "description": "A sturdy cardboard box, about the size of a banana box. Great for packing. Can be folded.", "weight": "400 g", "volume": "51000 ml", "longest_side": "51 cm", @@ -680,6 +704,30 @@ ], "material": [ "cardboard" ], "symbol": ")", + "color": "brown", + "use_action": { + "target": "box_medium_folded", + "msg": "You fold the box.", + "menu_text": "Fold", + "type": "transform", + "moves": 1000, + "need_empty": true + } + }, + { + "id": "box_medium_folded", + "type": "GENERIC", + "category": "container", + "name": { "str": "folded cardboard box", "str_pl": "folded cardboard boxes" }, + "description": "A sturdy folded cardboard box. Great for packing. Can be assembled.", + "weight": "400 g", + "volume": "6000 ml", + "longest_side": "80 cm", + "//": "(1x80x75)", + "price": 0, + "price_postapoc": 0, + "material": [ "cardboard" ], + "symbol": ")", "color": "brown" }, { @@ -688,7 +736,7 @@ "category": "container", "name": { "str": "large cardboard box", "str_pl": "large cardboard boxes" }, "looks_like": "box_medium", - "description": "A very large cardboard box, the sort children would have loved to hide in, when there were still children.", + "description": "A very large cardboard box, the sort children would have loved to hide in, when there were still children. Can be folded.", "weight": "2 kg", "volume": "329000 ml", "longest_side": "91 cm", @@ -707,7 +755,33 @@ "max_item_length": "90 cm" } ], - "use_action": { "type": "deploy_furn", "furn_type": "f_cardboard_box" } + "use_action": [ + { "type": "deploy_furn", "furn_type": "f_cardboard_box" }, + { + "target": "box_large_folded", + "msg": "You fold the box.", + "menu_text": "Fold", + "type": "transform", + "moves": 1500, + "need_empty": true + } + ] + }, + { + "id": "box_large_folded", + "type": "GENERIC", + "category": "container", + "name": { "str": "large folded cardboard box", "str_pl": "large folded cardboard boxes" }, + "description": "A very large folded cardboard box, the sort children would have loved to hide in, when there were still children. Can be assembled.", + "weight": "2 kg", + "volume": "18000 ml", + "longest_side": "150 cm", + "//": "(1x150x120)", + "price": 0, + "price_postapoc": 10, + "material": [ "cardboard" ], + "symbol": ")", + "color": "brown" }, { "id": "box_large_reinforced", @@ -715,7 +789,7 @@ "category": "container", "name": { "str": "reinforced large cardboard box", "str_pl": "reinforced large cardboard boxes" }, "looks_like": "box_large", - "description": "A very large cardboard box, doubled up with a second layer of cardboard and lots of duct tape.", + "description": "A very large cardboard box, doubled up with a second layer of cardboard and lots of duct tape. It can't be folded anymore.", "weight": "4 kg", "volume": "334000 ml", "longest_side": "91 cm", @@ -742,7 +816,7 @@ "category": "container", "name": { "str": "oversize cardboard box", "str_pl": "oversize cardboard boxes" }, "looks_like": "box_small", - "description": "An oversize cardboard box, big enough to fit some longer items. Great for storage.", + "description": "An oversize cardboard box, big enough to fit some longer items. Great for storage. Can be folded.", "weight": "2000 g", "volume": "205000 ml", "longest_side": "201 cm", @@ -760,6 +834,30 @@ ], "material": [ "cardboard" ], "symbol": ")", + "color": "brown", + "use_action": { + "target": "box_oversize_folded", + "msg": "You fold the box.", + "menu_text": "Fold", + "type": "transform", + "moves": 1500, + "need_empty": true + } + }, + { + "id": "box_oversize_folded", + "type": "GENERIC", + "category": "container", + "name": { "str": "oversize folded cardboard box", "str_pl": "oversize folded cardboard boxes" }, + "description": "An oversize cardboard box, big enough to fit some longer items. Great for storage. Can be assembled.", + "weight": "2000 g", + "volume": "22000 ml", + "longest_side": "220 cm", + "//": "(220x100x1)", + "price": 0, + "price_postapoc": 10, + "material": [ "cardboard" ], + "symbol": ")", "color": "brown" }, { diff --git a/data/json/items/generic.json b/data/json/items/generic.json index 82aeeec6f9337..004ba6ad48902 100644 --- a/data/json/items/generic.json +++ b/data/json/items/generic.json @@ -25,6 +25,20 @@ "volume": "1 ml", "flags": [ "PSEUDO" ] }, + { + "type": "GENERIC", + "id": "cottonwood_tree_boll", + "name": { "str": "cottonwood tree boll" }, + "category": "other", + "weight": "5g", + "color": "white", + "symbol": "%", + "description": "A fluffy white seed. While it looks like the common cotton, it is too weak and short to be turned into clothing.", + "price": 1, + "price_postapoc": 1, + "material": [ "wood" ], + "volume": "250 ml" + }, { "type": "GENERIC", "//": "pseudo item, used as fuel type for engines that are human-powered", diff --git a/data/json/items/gun/faults_gun.json b/data/json/items/gun/faults_gun.json index 556a61fb8e437..798c5369d0383 100644 --- a/data/json/items/gun/faults_gun.json +++ b/data/json/items/gun/faults_gun.json @@ -12,29 +12,8 @@ "time": "50 m", "skills": [ { "id": "mechanics", "level": 1 } ], "turns_into": "fault_gun_unlubricated", - "requirements": { - "qualities": [ { "id": "SCREW", "level": 1 } ], - "tools": [ [ [ "pipe_cleaner", -1 ], [ "small_repairkit", -1 ], [ "large_repairkit", -1 ] ] ], - "components": [ - [ - [ "gasoline", 125 ], - [ "diesel", 125 ], - [ "chem_ethanol", 125 ], - [ "chem_methanol", 125 ], - [ "methed_alcohol", 125 ], - [ "denat_alcohol", 125 ], - [ "chem_acetone", 1 ], - [ "chem_chloroform", 125 ], - [ "ether", 125 ], - [ "chem_DMSO", 125 ], - [ "vinegar", 8 ], - [ "ammonia_hydroxide", 1 ], - [ "bleach", 1 ], - [ "soapy_water", 1 ] - ], - [ [ "cotton_patchwork", 1 ], [ "fur", 1 ], [ "faux_fur", 1 ], [ "felt_patch", 1 ], [ "cotton_ball", 2 ] ] - ] - } + "set_variables": { "dirt": "0" }, + "requirements": [ [ "gun_cleaning", 1 ] ] }, { "id": "mend_fault_gun_blackpowder_clean_and_lube", @@ -43,30 +22,8 @@ "time": "55 m", "skills": [ { "id": "mechanics", "level": 1 } ], "also_mends": "fault_gun_unlubricated", - "requirements": { - "qualities": [ { "id": "SCREW", "level": 1 } ], - "tools": [ [ [ "pipe_cleaner", -1 ], [ "small_repairkit", -1 ], [ "large_repairkit", -1 ] ] ], - "components": [ - [ - [ "gasoline", 125 ], - [ "diesel", 125 ], - [ "chem_ethanol", 125 ], - [ "chem_methanol", 125 ], - [ "methed_alcohol", 125 ], - [ "denat_alcohol", 125 ], - [ "chem_acetone", 1 ], - [ "chem_chloroform", 125 ], - [ "ether", 125 ], - [ "chem_DMSO", 125 ], - [ "vinegar", 8 ], - [ "ammonia_hydroxide", 2 ], - [ "bleach", 1 ], - [ "soapy_water", 1 ] - ], - [ [ "cotton_patchwork", 2 ], [ "fur", 2 ], [ "faux_fur", 2 ], [ "felt_patch", 2 ], [ "cotton_ball", 4 ] ], - [ [ "lamp_oil", 5 ], [ "cooking_oil", 1 ], [ "cooking_oil2", 1 ], [ "motor_oil", 5 ] ] - ] - } + "set_variables": { "dirt": "0" }, + "requirements": [ [ "gun_cleaning", 1 ], [ "gun_lubrication", 1 ] ] } ], "flags": [ "SILENT", "BLACKPOWDER_FOULING_DAMAGE", "NO_DIRTYING" ] @@ -100,14 +57,7 @@ "time": "50 m", "skills": [ { "id": "mechanics", "level": 1 } ], "success_msg": "You lubricate the %s.", - "requirements": { - "qualities": [ { "id": "SCREW", "level": 1 } ], - "tools": [ [ [ "pipe_cleaner", -1 ], [ "small_repairkit", -1 ], [ "large_repairkit", -1 ] ] ], - "components": [ - [ [ "lamp_oil", 5 ], [ "cooking_oil", 1 ], [ "cooking_oil2", 1 ], [ "motor_oil", 5 ] ], - [ [ "cotton_patchwork", 1 ], [ "fur", 1 ], [ "faux_fur", 1 ], [ "felt_patch", 1 ], [ "cotton_ball", 2 ] ] - ] - } + "requirements": [ [ "gun_lubrication", 1 ] ] } ], "flags": [ "UNLUBRICATED", "BAD_CYCLING" ] @@ -125,29 +75,8 @@ "time": "50 m", "skills": [ { "id": "mechanics", "level": 1 } ], "turns_into": "fault_gun_unlubricated", - "requirements": { - "qualities": [ { "id": "SCREW", "level": 1 } ], - "tools": [ [ [ "pipe_cleaner", -1 ], [ "small_repairkit", -1 ], [ "large_repairkit", -1 ] ] ], - "components": [ - [ - [ "gasoline", 125 ], - [ "diesel", 125 ], - [ "chem_ethanol", 125 ], - [ "chem_methanol", 125 ], - [ "methed_alcohol", 125 ], - [ "denat_alcohol", 125 ], - [ "chem_acetone", 1 ], - [ "chem_chloroform", 125 ], - [ "ether", 125 ], - [ "chem_DMSO", 125 ], - [ "vinegar", 8 ], - [ "ammonia_hydroxide", 1 ], - [ "bleach", 1 ], - [ "soapy_water", 1 ] - ], - [ [ "cotton_patchwork", 1 ], [ "fur", 1 ], [ "faux_fur", 1 ], [ "felt_patch", 1 ], [ "cotton_ball", 2 ] ] - ] - } + "set_variables": { "dirt": "0" }, + "requirements": [ [ "gun_cleaning", 1 ] ] }, { "id": "mend_fault_gun_dirt_clean_and_lube", @@ -156,30 +85,44 @@ "time": "55 m", "skills": [ { "id": "mechanics", "level": 1 } ], "also_mends": "fault_gun_unlubricated", - "requirements": { - "qualities": [ { "id": "SCREW", "level": 1 } ], - "tools": [ [ [ "pipe_cleaner", -1 ], [ "small_repairkit", -1 ], [ "large_repairkit", -1 ] ] ], - "components": [ - [ - [ "gasoline", 125 ], - [ "diesel", 125 ], - [ "chem_ethanol", 125 ], - [ "chem_methanol", 125 ], - [ "methed_alcohol", 125 ], - [ "denat_alcohol", 125 ], - [ "chem_acetone", 1 ], - [ "chem_chloroform", 125 ], - [ "ether", 125 ], - [ "chem_DMSO", 125 ], - [ "vinegar", 8 ], - [ "ammonia_hydroxide", 1 ], - [ "bleach", 1 ], - [ "soapy_water", 1 ] - ], - [ [ "cotton_patchwork", 2 ], [ "fur", 2 ], [ "faux_fur", 2 ], [ "felt_patch", 2 ], [ "cotton_ball", 4 ] ], - [ [ "lamp_oil", 5 ], [ "cooking_oil", 1 ], [ "cooking_oil2", 1 ], [ "motor_oil", 5 ] ] - ] - } + "set_variables": { "dirt": "0" }, + "requirements": [ [ "gun_cleaning", 1 ], [ "gun_lubrication", 1 ] ] + } + ], + "flags": [ "SILENT" ] + }, + { + "id": "fault_gun_damaged", + "type": "fault", + "name": { "str": "Damaged gun" }, + "description": "This firearm is in need of repair.", + "mending_methods": [ + { + "id": "mend_fault_gun_damaged", + "name": "Repair gun", + "success_msg": "You repair your %s! ( %s-> %s)", + "time": "20 m", + "skills": [ { "id": "mechanics", "level": 2 } ], + "heal_stages": 1, + "requirements": [ [ "gun_repair", 1 ] ] + } + ], + "flags": [ "SILENT" ] + }, + { + "id": "fault_gun_unaccurized", + "type": "fault", + "name": { "str": "Unaccurized gun" }, + "description": "This firearm is not accurized.", + "mending_methods": [ + { + "id": "mend_fault_gun_unaccurized", + "name": "Accurize gun", + "success_msg": "You accurize your %s!", + "time": "60 m", + "skills": [ { "id": "mechanics", "level": 8 } ], + "heal_stages": 2, + "requirements": [ [ "gun_repair", 1 ] ] } ], "flags": [ "SILENT" ] diff --git a/data/json/items/gun/robofac_gun.json b/data/json/items/gun/robofac_gun.json index 3f7e0b3f080ed..5211f5894241f 100644 --- a/data/json/items/gun/robofac_gun.json +++ b/data/json/items/gun/robofac_gun.json @@ -26,6 +26,8 @@ "default_mods": [ "robofac_handguard", "hybrid_sight_4x", "holo_sight", "robofac_laser_sight", "robofac_stock" ], "//": "Forward ejection port would require a different brass catcher design", "valid_mod_locations": [ + [ "underbarrel", 1 ], + [ "rail", 1 ], [ "accessories", 2 ], [ "sling", 1 ], [ "grip", 1 ], diff --git a/data/json/items/melee/swords_and_blades.json b/data/json/items/melee/swords_and_blades.json index 6d444fa0f021e..db8a754952096 100644 --- a/data/json/items/melee/swords_and_blades.json +++ b/data/json/items/melee/swords_and_blades.json @@ -2400,7 +2400,7 @@ "id": "qt_rapier", "type": "TOOL", "copy-from": "lc_rapier", - "name": { "str": "high steel rapier" }, + "name": { "str": "tempered rapier" }, "description": "This is a thin sword with an ornate hand guard. It looks like the preferred weapon of gentlemen and swashbucklers. Light and quick, it makes any battle a stylish battle. Features a blade of tempered steel and a non-conductive grip of kevlar reinforced with tough plastic resin to fit your hand better.", "weight": "1065 g", "cutting": 34, diff --git a/data/json/items/tool/explosives.json b/data/json/items/tool/explosives.json index 70d57ce7d5863..3662babaa8c52 100644 --- a/data/json/items/tool/explosives.json +++ b/data/json/items/tool/explosives.json @@ -706,7 +706,7 @@ }, { "id": "LAW_Packed", - "type": "TOOL", + "type": "GENERIC", "category": "guns", "name": { "str": "packed M72 LAW" }, "description": "This is a M72 LAW, packed in its storage form. Use it to pop it out and make it ready to fire. Once it is activated, it cannot be repacked.", @@ -724,6 +724,7 @@ "target_charges": 1, "target_ammo": "66mm_HEAT", "menu_text": "Activate", + "need_wielding": true, "type": "transform" } }, diff --git a/data/json/items/tool/integrated.json b/data/json/items/tool/integrated.json new file mode 100644 index 0000000000000..8bdba01b0ba34 --- /dev/null +++ b/data/json/items/tool/integrated.json @@ -0,0 +1,99 @@ +[ + { + "id": "internal_gasoline_tank", + "type": "GENERIC", + "category": "container", + "name": { "str": "internal gasoline tank" }, + "description": "Internal tank for gasoline fuel cell bionic.", + "volume": "501 ml", + "weight": "1 g", + "price": 0, + "material": [ "plastic" ], + "symbol": "(", + "color": "magenta", + "flags": [ "INTEGRATED", "UNBREAKABLE", "PERSONAL", "NO_REPAIR", "ALLOWS_NATURAL_ATTACKS", "BIONIC_FUEL_SOURCE" ], + "pocket_data": [ + { + "pocket_type": "CONTAINER", + "watertight": true, + "rigid": true, + "max_contains_volume": "500 ml", + "max_item_volume": "32 ml", + "max_contains_weight": "1 kg", + "material_restriction": [ "gasoline" ] + } + ] + }, + { + "id": "internal_ethanol_tank", + "type": "GENERIC", + "category": "container", + "name": { "str": "internal ethanol tank" }, + "description": "Internal ethanol tank for ethanol burner bionic.", + "volume": "401 ml", + "weight": "1 g", + "price": 0, + "material": [ "plastic" ], + "symbol": "(", + "color": "magenta", + "flags": [ "INTEGRATED", "UNBREAKABLE", "PERSONAL", "NO_REPAIR", "ALLOWS_NATURAL_ATTACKS", "BIONIC_FUEL_SOURCE" ], + "pocket_data": [ + { + "pocket_type": "CONTAINER", + "watertight": true, + "rigid": true, + "max_contains_volume": "400 ml", + "max_item_volume": "32 ml", + "max_contains_weight": "1 kg", + "material_restriction": [ "alcohol" ] + } + ] + }, + { + "id": "internal_oil_tank", + "type": "GENERIC", + "category": "container", + "name": { "str": "internal oil tank" }, + "description": "Internal oil tank for oil generator bionic.", + "volume": "751 ml", + "weight": "1 g", + "price": 0, + "material": [ "plastic" ], + "symbol": "(", + "color": "magenta", + "flags": [ "INTEGRATED", "UNBREAKABLE", "PERSONAL", "NO_REPAIR", "ALLOWS_NATURAL_ATTACKS", "BIONIC_FUEL_SOURCE" ], + "pocket_data": [ + { + "pocket_type": "CONTAINER", + "watertight": true, + "rigid": true, + "max_contains_volume": "750 ml", + "max_item_volume": "32 ml", + "max_contains_weight": "1 kg", + "material_restriction": [ "lamp_oil", "motor_oil" ] + } + ] + }, + { + "id": "internal_battery_compartment", + "type": "TOOL", + "name": { "str": "internal battery compartment" }, + "description": "Internal compartment for holding medium sized batteries for battery system bionic.", + "volume": "750 ml", + "weight": "1 g", + "price": 0, + "material": [ "plastic" ], + "symbol": "(", + "color": "magenta", + "flags": [ "INTEGRATED", "UNBREAKABLE", "PERSONAL", "NO_REPAIR", "ALLOWS_NATURAL_ATTACKS", "BIONIC_FUEL_SOURCE" ], + "ammo": [ "battery" ], + "pocket_data": [ + { + "pocket_type": "MAGAZINE_WELL", + "rigid": true, + "flag_restriction": [ "BATTERY_MEDIUM", "BATTERY_LIGHT" ], + "default_magazine": "medium_battery_cell" + } + ] + } +] diff --git a/data/json/items/tool/traps.json b/data/json/items/tool/traps.json index 4aa36903ad14e..ddd5731e432c1 100644 --- a/data/json/items/tool/traps.json +++ b/data/json/items/tool/traps.json @@ -47,7 +47,7 @@ "trap": "tr_engine", "moves": 400, "practice": 12, - "done_message": "You set the blade trap %d squares away." + "done_message": "You set the blade trap 2 squares away." }, "flags": [ "SINGLE_USE" ] }, diff --git a/data/json/items/tool_armor.json b/data/json/items/tool_armor.json index 3a8b80700f855..f4cb7602f4816 100644 --- a/data/json/items/tool_armor.json +++ b/data/json/items/tool_armor.json @@ -123,7 +123,7 @@ "price_postapoc": 1, "material": [ "dry_plant" ], "symbol": "[", - "looks_like": "scarf", + "looks_like": "blindfold", "color": "yellow", "warmth": 0, "material_thickness": 0.1, @@ -833,7 +833,7 @@ "price": 4000, "price_postapoc": 100, "material": [ "plastic", "aluminum" ], - "flags": [ "OVERSIZE", "BELTED", "ALLOWS_NATURAL_ATTACKS" ], + "flags": [ "OVERSIZE", "BELTED", "PADDED", "ALLOWS_NATURAL_ATTACKS" ], "weight": "520 g", "volume": "500 ml", "bashing": 1, @@ -921,7 +921,7 @@ "type": "TOOL_ARMOR", "name": { "str": "headlamp (on)", "str_pl": "headlamps (on)" }, "description": "This is an LED headlamp with an adjustable strap so as to be comfortably worn on your head or attached to your helmet. It is turned on, and continually draining batteries. Use it to turn it off.", - "flags": [ "LIGHT_300", "CHARGEDIM", "OVERSIZE", "BELTED", "ALLOWS_NATURAL_ATTACKS", "TRADER_AVOID" ], + "flags": [ "LIGHT_300", "CHARGEDIM", "OVERSIZE", "BELTED", "PADDED", "ALLOWS_NATURAL_ATTACKS", "TRADER_AVOID" ], "power_draw": "10 J", "revert_to": "wearable_light", "use_action": { @@ -943,7 +943,7 @@ "price": 6500, "price_postapoc": 250, "material": [ "plastic", "aluminum" ], - "flags": [ "OVERSIZE", "BELTED", "ALLOWS_NATURAL_ATTACKS" ], + "flags": [ "OVERSIZE", "BELTED", "PADDED", "ALLOWS_NATURAL_ATTACKS" ], "weight": "620 g", "volume": "500 ml", "bashing": 1, @@ -975,7 +975,7 @@ "type": "TOOL_ARMOR", "name": { "str": "survivor headlamp (on)", "str_pl": "survivor headlamps (on)" }, "description": "This is a custom-made LED headlamp reinforced to be more durable, brighter, and with a larger and more efficient battery pack. The adjustable strap allows it to be comfortably worn on your head or attached to your helmet. It is turned on, and continually draining batteries. Use it to turn it off.", - "flags": [ "LIGHT_350", "CHARGEDIM", "OVERSIZE", "BELTED", "ALLOWS_NATURAL_ATTACKS" ], + "flags": [ "LIGHT_350", "CHARGEDIM", "OVERSIZE", "BELTED", "PADDED", "ALLOWS_NATURAL_ATTACKS" ], "power_draw": "10 J", "revert_to": "survivor_light", "use_action": { @@ -998,7 +998,17 @@ "price": 4000, "price_postapoc": 1500, "material": [ "steel", "plastic" ], - "flags": [ "LIGHT_200", "LEAK_DAM", "RADIOACTIVE", "STURDY", "OVERSIZE", "BELTED", "ALLOWS_NATURAL_ATTACKS", "SPAWN_ACTIVE" ], + "flags": [ + "LIGHT_200", + "LEAK_DAM", + "RADIOACTIVE", + "STURDY", + "OVERSIZE", + "BELTED", + "PADDED", + "ALLOWS_NATURAL_ATTACKS", + "SPAWN_ACTIVE" + ], "weight": "1 kg", "volume": "1500 ml", "bashing": 2, @@ -1019,7 +1029,7 @@ "looks_like": "survivor_light", "name": { "str": "atomic headlamp (covered)", "str_pl": "atomic headlamps (covered)" }, "description": "This is a custom-made reinforced headlamp powered by the magic of nuclear decay, focused for more usable brightness. The adjustable strap allows it to be comfortably worn on your head or attached to your helmet. Use it to open the cover and show the light.", - "flags": [ "LEAK_DAM", "RADIOACTIVE", "STURDY", "OVERSIZE", "BELTED", "ALLOWS_NATURAL_ATTACKS" ], + "flags": [ "LEAK_DAM", "RADIOACTIVE", "STURDY", "OVERSIZE", "BELTED", "PADDED", "ALLOWS_NATURAL_ATTACKS" ], "use_action": { "type": "transform", "msg": "You open the headlamp's cover.", diff --git a/data/json/mapgen/headshop.json b/data/json/mapgen/headshop.json index 81b664718271d..973e50b64c8de 100644 --- a/data/json/mapgen/headshop.json +++ b/data/json/mapgen/headshop.json @@ -85,8 +85,6 @@ { "item": "crackpipe", "repeat": [ 1, 2 ], "x": 4, "y": 10 }, { "item": "pipe_glass", "repeat": [ 1, 4 ], "x": 4, "y": 10 }, { "item": "pipe_glass", "repeat": [ 1, 4 ], "x": 7, "y": 10 }, - { "item": "butane_can", "x": 3, "y": 10, "repeat": [ 0, 2 ], "chance": 55 }, - { "item": "butane_can", "x": 9, "y": 10, "repeat": [ 0, 2 ], "chance": 55 }, { "item": "pipe_glass", "repeat": [ 1, 4 ], "x": 18, "y": 10 }, { "item": "crackpipe", "repeat": [ 1, 2 ], "x": 21, "y": 10 } ], @@ -107,6 +105,8 @@ { "chance": 55, "item": "butane_lighter_and_fuel", "x": [ 15, 16 ], "y": 17, "repeat": [ 0, 2 ] }, { "chance": 55, "item": "butane_lighter_and_fuel", "x": 13, "y": 15, "repeat": [ 0, 2 ] }, { "chance": 55, "item": "butane_lighter_and_fuel", "x": 14, "y": [ 6, 7 ], "repeat": [ 0, 2 ] }, + { "item": "butane_can_full", "x": 3, "y": 10, "chance": 55 }, + { "item": "butane_can_full", "x": 9, "y": 10, "chance": 55 }, { "item": "cash_register_random", "x": [ 5, 7 ], "y": 10, "chance": 100 } ] } diff --git a/data/json/mapgen/house/2storymodern02.json b/data/json/mapgen/house/2storymodern02.json new file mode 100644 index 0000000000000..44ff7b5cdcbdb --- /dev/null +++ b/data/json/mapgen/house/2storymodern02.json @@ -0,0 +1,198 @@ +[ + { + "type": "mapgen", + "om_terrain": "2storyModern02_basement", + "weight": 250, + "method": "json", + "object": { + "palettes": [ "standard_domestic_palette", "standard_domestic_basement_palette" ], + "fill_ter": "t_thconc_floor", + "rows": [ + "^^^^^^^^^^^^^^^^^^^^^^^^", + "^^^^^^^^^^^^^^^^^^^^^^^^", + "^^^^^^^^^^^|||||||||||^^", + "^^^^^^^^^^^|__$$$$$_A|^^", + "^^^^^^^^^^^|&_______A|^^", + "^^^^^^^^^^^|&__eee__A|^^", + "^^^^^^^^^^^|&__eee__A|^^", + "^^^^^^^^^^^|________A|^^", + "^^^^^^^^^^^|T________|^^", + "^^^^^^^^^^^|||+||____|^^", + "^^^^^^^^^^^|___T|___R|^^", + "^^^^^^^^^^^|_h__|b__R|^^", + "^^^^^^^^^^^|rrrv||_RR|^^", + "^^|||||||||||||||<_|||^^", + "^^|UUU ? = ZW|%||_|w|^^", + "^^| |____+_|^^", + "^^|N +__%%|w|^^", + "^^|N ||||||||^^", + "^^| ~~ zz |^^^^^^^^^", + "^^|qqq~~gzzmmm|^^^^^^^^^", + "^^|||||||||||||^^^^^^^^^", + "^^^^^^^^^^^^^^^^^^^^^^^^", + "^^^^^^^^^^^^^^^^^^^^^^^^", + "^^^^^^^^^^^^^^^^^^^^^^^^" + ], + "terrain": { + "_": "t_floor", + "w": "t_floor", + "v": "t_floor", + "h": "t_floor", + "A": "t_floor", + "e": "t_floor", + "$": "t_floor", + "r": "t_floor", + "%": "t_floor", + "R": "t_floor", + "V": "t_floor", + "b": "t_floor", + "T": "t_floor", + "&": "t_floor" + }, + "furniture": { + "!": "f_crate_c", + "$": "f_counter", + "%": "f_table", + "&": "f_glass_cabinet", + "=": "f_sink", + "~": "f_chair", + "?": "f_home_furnace" + }, + "items": { + "$": { "item": "beer", "chance": 15 }, + "&": { "item": "liquor_and_spirits", "chance": 50 }, + "%": { "item": "table_foyer", "chance": 40 } + } + } + }, + { + "type": "mapgen", + "om_terrain": "2storyModern02_1", + "weight": 250, + "method": "json", + "object": { + "palettes": [ "standard_domestic_palette", "standard_domestic_lino_bathroom", "standard_domestic_landscaping_palette" ], + "fill_ter": "t_floor_waxed", + "rows": [ + "._______.p..............", + "._______..||oo||oo||..[.", + "._______.||Vysxxsyy||%..", + "._______.: H:%..", + "._______.:y T ll H:%..", + "._______.:y E H:%..", + "._______.:y HHHH:%..", + "._______.||RRRR RRRR|%..", + "._______..||||| |||||^..", + "..--------%%%%| rrry||..", + ".[-----------%o h V||.", + "..|::::|-----%o VV|.", + ".|| h ||----%| ||| o.", + ".|y ff y|::*::| |>||+||.", + ".| hffh Ly + |S08o.", + ".| ff |||008|.", + ".o h <||t9||.", + ".o A A |o||||||,.", + ".|y 6 JJJ o```````,.", + ".|| aa 6 ¶``G````-.", + "..||||||F25O1||``KK``$,.", + "..%%%%%||ooo||,`GKKG`$,.", + "....[..%%%%%%%,,,,,,,,,.", + "........................" + ], + "terrain": { + ",": "t_railing_v", + "0": "t_linoleum_gray", + "`": "t_floor_noroof", + "|": "t_strconc_wall", + "G": "t_floor_noroof", + "K": "t_floor_noroof", + "¶": "t_door_glass_c", + "$": "t_floor_noroof" + }, + "furniture": { "$": "f_table" }, + "place_loot": [ { "item": "television", "x": 15, "y": 2 } ] + } + }, + { + "type": "mapgen", + "om_terrain": "2storyModern02_2", + "weight": 250, + "method": "json", + "object": { + "palettes": [ "standard_domestic_palette", "standard_domestic_lino_bathroom" ], + "fill_ter": "t_floor_waxed", + "rows": [ + "........................", + "..........||||oo||||....", + ".........||$z|B88St||...", + ".........|$ z|B____Q|...", + ".........||+|||+|||||...", + ".........o | !@|...", + ".........oy | @o...", + ".........||sET + o^..", + "..........||o|| ||++|...", + "..............| V|Dd||..", + "..............| V||||||.", + "..||oo||......o V| !|.", + ".||y d||.....| y| @@o.", + ".| d||oo|oo| | @@o.", + ".|! d|y + !|.", + ".o@@ + ||+|||.", + ".o@@ |RRR RRR|>|D d||.", + ".|! ||||+||||o||o||..", + ".||+||+| R|.........", + ".||d||D| h R|.........", + "..||||||Yrrr ||.........", + ".......||o|o||..........", + "........................", + "........................" + ], + "terrain": { ".": "t_open_air", "|": "t_strconc_wall", "_": "t_linoleum_gray" }, + "furniture": { "!": "f_table", "$": "f_clothing_rail" }, + "items": { "!": { "item": "nightstand", "chance": 30 }, "$": { "item": "clothing_outdoor_shoes", "chance": 30 } } + } + }, + { + "type": "mapgen", + "om_terrain": "2storyModern02_roof", + "weight": 250, + "method": "json", + "object": { + "palettes": [ "roof_palette" ], + "fill_ter": "t_open_air", + "rows": [ + " ", + " ---------- ", + " 33........|| ", + " 3..........| ", + " 3..........| ", + " 3..........| ", + " 3..X....N..| ", + " 33.........| ", + " 22223.....5 ", + " 3.....|| ", + " 3......|| ", + " ------ 3.......| ", + " 33....-- 3.......| ", + " 3......-------.......| ", + " 3.................=..| ", + " 3....................| ", + " 3...................|| ", + " 3............22222222. ", + " 3............| ", + " 33.~~........| ", + " 222222.....22 ", + " 2222222 ", + " ", + " " + ], + "terrain": { + ".": "t_shingle_flat_roof", + "=": "t_shingle_flat_roof", + "~": "t_shingle_flat_roof", + "N": "t_shingle_flat_roof", + "X": "t_shingle_flat_roof" + } + } + } +] diff --git a/data/json/mapgen/house/house_duplex5.json b/data/json/mapgen/house/house_duplex5.json index 2e58f97c2fd68..19090075bf48b 100644 --- a/data/json/mapgen/house/house_duplex5.json +++ b/data/json/mapgen/house/house_duplex5.json @@ -20,7 +20,7 @@ "..oH x hh| HHH Eo..", "..oH x | so..", "..#H TRRy|Tycry E#..", - ".^#y |||||||||| B#^.", + ".^#y |||||||||| #^.", "###|| | y|@II| ||###", "#8S8| + @ |@ A+ |Q-9#", "#t--+ y|s@dT|d y| +--t#", diff --git a/data/json/mapgen/mobile_home_park/mobile_home.json b/data/json/mapgen/mobile_home_park/mobile_home.json new file mode 100644 index 0000000000000..9bfdd34457f96 --- /dev/null +++ b/data/json/mapgen/mobile_home_park/mobile_home.json @@ -0,0 +1,324 @@ +[ + { + "type": "palette", + "id": "prefab_home", + "terrain": { + " ": "t_floor", + ".": "t_region_groundcover", + "_": [ [ "t_region_soil", 2 ], "t_region_groundcover" ], + "=": [ [ "t_railroad_rubble", 2 ], "t_region_soil" ] + }, + "nested": { + "{": { "chunks": [ [ "6x8_concrete", 1 ], [ "null", 7 ] ] }, + "}": { + "chunks": [ + [ "7x15_mobile_home_0", 1 ], + [ "7x15_mobile_home_1", 1 ], + [ "7x15_mobile_home_2", 1 ], + [ "7x15_mobile_home_3", 1 ], + [ "7x15_mobile_home_4", 1 ] + ] + }, + "[": { "chunks": [ [ "trailer_fence_1", 4 ], [ "trailer_fence_2", 6 ], [ "null", 55 ] ] }, + "]": { + "chunks": [ + [ "shed_6x6_woodworker", 5 ], + [ "shed_6x6_junk", 60 ], + [ "greenhouse_6x6_herbal", 2 ], + [ "greenhouse_6x6_vegetable", 2 ] + ] + } + } + }, + { + "type": "mapgen", + "method": "json", + "om_terrain": [ "prefab" ], + "//": "empty lawn variant", + "weight": 500, + "object": { + "fill_ter": "t_region_groundcover", + "rows": [ + "[.._=__=_...............", + "..._=__=_...............", + "..._=__=_...............", + "..._=__=_...............", + "..._=__=_...............", + "..{_=__}_.... ....", + "..._=__=_.... ....", + "..._=__=_.... ....", + "..._=__=_.... ....", + "..._=__=_.... ....", + "..._=__=_.... ....", + "..._=__=_.... ....", + "...______.... ....", + "............. ....", + "............. ....", + "............. ....", + "............. ....", + "............. ....", + "............. ....", + "........................", + "........................", + "........................", + "........................", + "........................" + ], + "palettes": [ "standard_domestic_palette", "prefab_home" ], + "place_vehicles": [ { "vehicle": "parking_garage", "x": 6, "y": [ 5, 9 ], "chance": 20, "rotation": 90 } ], + "place_nested": [ { "chunks": [ [ "1x1_clothesdryer", 3 ], [ "null", 5 ] ], "x": [ 2, 11 ], "y": [ 14, 21 ] } ], + "place_monster": [ { "group": "GROUP_HOUSE", "x": [ 2, 21 ], "y": [ 2, 21 ], "repeat": 2 } ] + } + }, + { + "type": "mapgen", + "method": "json", + "om_terrain": [ "prefab" ], + "//": "shed/greenhouse variant", + "weight": 100, + "object": { + "fill_ter": "t_region_groundcover", + "rows": [ + "[.._=__=_...............", + "..._=__=_...............", + "..._=__=_...............", + "..._=__=_...............", + "..._=__=_...............", + "..{_=__}_.... ....", + "..._=__=_.... ....", + "..._=__=_.... ....", + "..._=__=_.... ....", + "..._=__=_.... ....", + "..._=__=_.... ....", + "..._=__=_.... ....", + "...______.... ....", + ".....__...... ....", + ".....__...... ....", + "...]......... ....", + "............. ....", + "............. ....", + "............. ....", + "........................", + "........................", + "........................", + "........................", + "........................" + ], + "palettes": [ "standard_domestic_palette", "prefab_home" ], + "place_vehicles": [ { "vehicle": "parking_garage", "x": 6, "y": [ 5, 9 ], "chance": 20, "rotation": 90 } ], + "place_nested": [ { "chunks": [ [ "1x1_clothesdryer", 3 ], [ "null", 5 ] ], "x": [ 9, 11 ], "y": [ 2, 5 ] } ], + "place_monster": [ { "group": "GROUP_HOUSE", "x": [ 2, 21 ], "y": [ 2, 21 ], "repeat": 2 } ] + } + }, + { + "type": "mapgen", + "method": "json", + "om_terrain": [ "prefab" ], + "//": "outdoor furniture variant 1", + "weight": 50, + "object": { + "fill_ter": "t_region_groundcover", + "rows": [ + "[.._=__=_...............", + "..._=__=_...............", + "..._=__=_...............", + "..._=__=_...............", + "..._=__=_...............", + "..{_=__}_.... ....", + "..._=__=_.... ....", + "..._=__=_.... ....", + "..._=__=_.... ....", + "..._=__=_.... ....", + "..._=__=_.... ....", + "..._=__=_.... ....", + "...______.... ....", + "............. ....", + "............G ....", + "......GK..... ....", + "......GK..... ....", + "........G.... ....", + "............. ....", + "...₸.₸..................", + "........................", + "........................", + "........................", + "........................" + ], + "palettes": [ "standard_domestic_palette", "prefab_home" ], + "place_vehicles": [ { "vehicle": "parking_garage", "x": 6, "y": [ 5, 9 ], "chance": 20, "rotation": 90 } ], + "place_nested": [ + { "chunks": [ [ "1x1_clothesdryer", 3 ], [ "null", 5 ] ], "x": [ 9, 11 ], "y": [ 2, 5 ] }, + { "chunks": [ [ "1x1_tree", 1 ], [ "null", 1 ] ], "x": [ 7, 11 ], "y": [ 19, 20 ] } + ], + "place_monster": [ { "group": "GROUP_HOUSE", "x": [ 2, 21 ], "y": [ 2, 21 ], "repeat": 2 } ] + } + }, + { + "type": "mapgen", + "method": "json", + "om_terrain": [ "prefab" ], + "//": "outdoor furniture variant 2", + "weight": 50, + "object": { + "fill_ter": "t_region_groundcover", + "rows": [ + "[.._=__=_...............", + "..._=__=_...............", + "..._=__=_...............", + "..._=__=_...............", + "..._=__=_...............", + "..{_=__}_.... ....", + "..._=__=_.... ....", + "..._=__=_.... ....", + "..._=__=_.... ....", + "..._=__=_.... ....", + "..._=__=_.... ....", + "..._=__=_.... ....", + "...______.... ....", + "............. ....", + "............. ....", + "............₸ ....", + "........G.... ....", + "........K...₸ ....", + "........KG... ....", + "........................", + ".......₸................", + "........................", + "........................", + "........................" + ], + "palettes": [ "standard_domestic_palette", "prefab_home" ], + "place_vehicles": [ { "vehicle": "parking_garage", "x": 6, "y": [ 5, 9 ], "chance": 20, "rotation": 90 } ], + "place_nested": [ + { "chunks": [ [ "1x1_clothesdryer", 3 ], [ "null", 5 ] ], "x": [ 9, 11 ], "y": [ 2, 5 ] }, + { "chunks": [ [ "1x1_tree", 1 ], [ "null", 1 ] ], "x": [ 3, 5 ], "y": [ 14, 20 ] } + ], + "place_monster": [ { "group": "GROUP_HOUSE", "x": [ 2, 21 ], "y": [ 2, 21 ], "repeat": 2 } ] + } + }, + { + "type": "mapgen", + "method": "json", + "om_terrain": [ "prefab" ], + "//": "outdoor furniture variant 3", + "weight": 50, + "object": { + "fill_ter": "t_region_groundcover", + "rows": [ + "[.._=__=_...............", + "..._=__=_...............", + "..._=__=_...............", + "..._=__=_...............", + "..._=__=_...............", + "..{_=__}_.... ....", + "..._=__=_.... ....", + "..._=__=_.... ....", + "..._=__=_.... ....", + "..._=__=_.... ....", + "..._=__=_.... ....", + "..._=__=_.... ....", + "...______.... ....", + "............. ....", + "..........₸.. ....", + "...KGG....... ....", + "..GK......... ....", + "............. ....", + ".........G... ....", + "........................", + "........................", + "........................", + "........................", + "........................" + ], + "palettes": [ "standard_domestic_palette", "prefab_home" ], + "place_vehicles": [ { "vehicle": "parking_garage", "x": 6, "y": [ 5, 9 ], "chance": 20, "rotation": 90 } ], + "place_nested": [ + { "chunks": [ [ "1x1_clothesdryer", 3 ], [ "null", 5 ] ], "x": [ 2, 7 ], "y": [ 18, 21 ] }, + { "chunks": [ [ "1x1_tree", 1 ], [ "null", 1 ] ], "x": [ 9, 20 ], "y": 21 } + ], + "place_monster": [ { "group": "GROUP_HOUSE", "x": [ 2, 21 ], "y": [ 2, 21 ], "repeat": 2 } ] + } + }, + { + "type": "mapgen", + "method": "json", + "om_terrain": [ "prefab" ], + "//": "garden variant", + "weight": 33, + "object": { + "fill_ter": "t_region_groundcover", + "rows": [ + "[.._=__=_...............", + "..._=__=_...............", + "..._=__=_...............", + "..._=__=_...............", + "..._=__=_...............", + "..{_=__}_.... ....", + "..._=__=_.... ....", + "..._=__=_.... ....", + "..._=__=_.... ....", + "..._=__=_.... ....", + "..._=__=_.... ....", + "..._=__=_.... ....", + "...______.... ....", + "........____. ....", + "..........._. ....", + "..........._. ....", + ".$$$$$$$$$._. ....", + ".$_______$._. ....", + ".$_!!!!!_$._. ....", + ".$__________............", + ".$_!!!!!_$..............", + ".$_______$..............", + ".$$$$$$$$$..............", + "........................" + ], + "palettes": [ "standard_domestic_palette", "prefab_home" ], + "terrain": { "$": "t_fence_wire", "!": "t_dirtmound" }, + "sealed_item": { "!": { "items": { "item": "farming_seeds", "chance": 100 }, "furniture": "f_plant_seedling", "chance": 80 } }, + "place_vehicles": [ { "vehicle": "parking_garage", "x": 6, "y": [ 5, 9 ], "chance": 20, "rotation": 90 } ], + "place_nested": [ + { "chunks": [ [ "1x1_clothesdryer", 3 ], [ "null", 5 ] ], "x": [ 9, 11 ], "y": [ 2, 5 ] }, + { "chunks": [ [ "1x1_tree", 1 ], [ "null", 1 ] ], "x": [ 3, 9 ], "y": 14 } + ], + "place_monster": [ { "group": "GROUP_HOUSE", "x": [ 2, 21 ], "y": [ 2, 21 ], "repeat": 2 } ] + } + }, + { + "type": "mapgen", + "method": "json", + "om_terrain": [ "prefab_roof" ], + "weight": 100, + "object": { + "fill_ter": "t_shingle_flat_roof", + "rows": [ + " ", + " ", + " ", + " ", + " ", + " ....... ", + " ....... ", + " ...&... ", + " ....... ", + " ....... ", + " ....... ", + " ....... ", + " ...=... ", + " ....... ", + " ....... ", + " ....... ", + " ....... ", + " ...&... ", + " ....... ", + " ....... ", + " ", + " ", + " ", + " " + ], + "palettes": [ "roof_palette" ], + "terrain": { ".": "t_shingle_flat_roof" } + } + } +] diff --git a/data/json/mapgen/mobile_home_park/mobile_home_nested.json b/data/json/mapgen/mobile_home_park/mobile_home_nested.json new file mode 100644 index 0000000000000..ff69f236e0c05 --- /dev/null +++ b/data/json/mapgen/mobile_home_park/mobile_home_nested.json @@ -0,0 +1,359 @@ +[ + { + "type": "mapgen", + "method": "json", + "nested_mapgen_id": "7x15_mobile_home_0", + "object": { + "mapgensize": [ 15, 15 ], + "rotation": [ 0, 3 ], + "rows": [ + " ||ooo|| ", + " |41O3F| ", + " o1 o ", + " o5 hho ", + " | ff| ", + " * Yhh| ", + " |l |||| ", + " oE +_9| ", + " | |tS| ", + " ||+|||| ", + " |I T s| ", + " |E @@| ", + " | @@| ", + " |Dd s| ", + " ||ooo|| " + ], + "flags": [ "ALLOW_TERRAIN_UNDER_OTHER_DATA" ], + "palettes": [ "standard_domestic_palette", "standard_domestic_lino_bathroom" ], + "terrain": { "|": "t_wall_w", "_": "t_linoleum_gray" }, + "place_nested": [ + { "chunks": [ [ "4x6_porch_0", 1 ], [ "4x6_porch_1", 2 ], [ "4x6_porch_2", 1 ], [ "4x6_porch_3", 1 ] ], "x": 0, "y": 2 } + ] + } + }, + { + "type": "mapgen", + "method": "json", + "nested_mapgen_id": "7x15_mobile_home_1", + "object": { + "mapgensize": [ 15, 15 ], + "rotation": [ 0, 3 ], + "rows": [ + " ||ooo|| ", + " |24O4F| ", + " o3 o ", + " o5 Ho ", + " |Y hfH| ", + " * hfH| ", + " |L |||| ", + " o +_9| ", + " |y |tS| ", + " ||+|||| ", + " |R s@@| ", + " |d @@| ", + " | h | ", + " |yrrrT| ", + " ||ooo|| " + ], + "flags": [ "ALLOW_TERRAIN_UNDER_OTHER_DATA" ], + "palettes": [ "standard_domestic_palette", "standard_domestic_lino_bathroom" ], + "terrain": { "|": "t_wall_w", "_": "t_linoleum_gray" }, + "place_nested": [ + { "chunks": [ [ "4x6_porch_0", 1 ], [ "4x6_porch_1", 2 ], [ "4x6_porch_2", 1 ], [ "4x6_porch_3", 1 ] ], "x": 0, "y": 2 } + ] + } + }, + { + "type": "mapgen", + "method": "json", + "nested_mapgen_id": "7x15_mobile_home_2", + "object": { + "mapgensize": [ 15, 15 ], + "rotation": [ 0, 3 ], + "rows": [ + " ||ooo|| ", + " |13O4F| ", + " o2 o ", + " o5 yo ", + " |L fh| ", + " * fh| ", + " |E |||| ", + " o +_9| ", + " |Y |tS| ", + " ||+|||| ", + " |I R| ", + " |@@ x| ", + " |@@ x| ", + " |I T y| ", + " ||ooo|| " + ], + "flags": [ "ALLOW_TERRAIN_UNDER_OTHER_DATA" ], + "palettes": [ "standard_domestic_palette", "standard_domestic_lino_bathroom" ], + "terrain": { "|": "t_wall_w", "_": "t_linoleum_gray" }, + "place_loot": [ { "item": "television", "x": 11, "y": [ 11, 12 ] } ], + "place_nested": [ + { "chunks": [ [ "4x6_porch_0", 1 ], [ "4x6_porch_1", 2 ], [ "4x6_porch_2", 1 ], [ "4x6_porch_3", 1 ] ], "x": 0, "y": 2 } + ] + } + }, + { + "type": "mapgen", + "method": "json", + "nested_mapgen_id": "7x15_mobile_home_3", + "object": { + "mapgensize": [ 15, 15 ], + "rotation": [ 0, 3 ], + "rows": [ + " ||ooo|| ", + " |xy H| ", + " ox lH| ", + " |x E H| ", + " |L |||| ", + " * +_9| ", + " |Y |tS| ", + " |2 |||| ", + " oO 6o ", + " |F 153| ", + " ||+|||| ", + " |T I| ", + " |D @@| ", + " |RE I| ", + " ||ooo|| " + ], + "flags": [ "ALLOW_TERRAIN_UNDER_OTHER_DATA" ], + "palettes": [ "standard_domestic_palette", "standard_domestic_lino_bathroom" ], + "terrain": { "|": "t_wall_w", "_": "t_linoleum_gray" }, + "place_loot": [ { "item": "television", "x": 7, "y": 2 } ], + "place_nested": [ + { "chunks": [ [ "4x6_porch_0", 1 ], [ "4x6_porch_1", 2 ], [ "4x6_porch_2", 1 ], [ "4x6_porch_3", 1 ] ], "x": 0, "y": 2 } + ] + } + }, + { + "type": "mapgen", + "method": "json", + "nested_mapgen_id": "7x15_mobile_home_4", + "object": { + "mapgensize": [ 15, 15 ], + "rotation": [ 0, 3 ], + "rows": [ + " ||ooo|| ", + " |HlETR| ", + " oH R| ", + " |y Y R| ", + " | |||| ", + " * +_9| ", + " |L |tS| ", + " |1 |||| ", + " oO Ao ", + " |F 352| ", + " ||+|||| ", + " |y s@s| ", + " |b @ | ", + " |d E| ", + " ||ooo|| " + ], + "flags": [ "ALLOW_TERRAIN_UNDER_OTHER_DATA" ], + "palettes": [ "standard_domestic_palette", "standard_domestic_lino_bathroom" ], + "terrain": { "|": "t_wall_w", "_": "t_linoleum_gray" }, + "place_nested": [ + { "chunks": [ [ "4x6_porch_0", 1 ], [ "4x6_porch_1", 2 ], [ "4x6_porch_2", 1 ], [ "4x6_porch_3", 1 ] ], "x": 0, "y": 2 } + ] + } + }, + { + "type": "mapgen", + "method": "json", + "nested_mapgen_id": "4x6_porch_0", + "object": { + "mapgensize": [ 6, 6 ], + "rotation": [ 0, 3 ], + "rows": [ + " ", + " ", + " ", + " ....", + " ", + " " + ], + "flags": [ "ALLOW_TERRAIN_UNDER_OTHER_DATA" ], + "terrain": { ".": "t_region_soil" } + } + }, + { + "type": "mapgen", + "method": "json", + "nested_mapgen_id": "4x6_porch_1", + "object": { + "mapgensize": [ 6, 6 ], + "rotation": [ 0, 3 ], + "rows": [ + " ", + " ", + " __", + " ..__", + " __", + " " + ], + "flags": [ "ALLOW_TERRAIN_UNDER_OTHER_DATA" ], + "terrain": { "_": "t_concrete", ".": "t_region_soil" } + } + }, + { + "type": "mapgen", + "method": "json", + "nested_mapgen_id": "4x6_porch_2", + "object": { + "mapgensize": [ 6, 6 ], + "rotation": [ 0, 3 ], + "rows": [ + " ##", + " ||", + " |n", + " ..__", + " |h", + " ||" + ], + "flags": [ "ALLOW_TERRAIN_UNDER_OTHER_DATA" ], + "terrain": { + "|": "t_railing", + "h": "t_floor_noroof", + "n": "t_floor_noroof", + "_": "t_floor_noroof", + ".": "t_region_soil", + "#": "t_region_shrub_decorative" + }, + "furniture": { "h": [ "f_camp_chair", "f_null" ], "n": [ "f_tourist_table", "f_null" ] } + } + }, + { + "type": "mapgen", + "method": "json", + "nested_mapgen_id": "4x6_porch_3", + "object": { + "mapgensize": [ 6, 6 ], + "rotation": [ 0, 3 ], + "rows": [ + " ....", + " #|_", + " #|_", + " #|_", + " #||", + " ###" + ], + "flags": [ "ALLOW_TERRAIN_UNDER_OTHER_DATA" ], + "terrain": { "|": "t_railing", "_": "t_floor_noroof", "#": "t_region_shrub_decorative", ".": "t_region_soil" } + } + }, + { + "type": "mapgen", + "method": "json", + "nested_mapgen_id": "trailer_fence_1", + "object": { + "mapgensize": [ 24, 24 ], + "rotation": [ 0, 3 ], + "rows": [ + " ", + " | @@@@@@@@@@@@| ", + " | | ", + " | | ", + " | | ", + " | | ", + " | | ", + " | | ", + " | | ", + " | | ", + " | | ", + " | | ", + " | | ", + " | | ", + " | | ", + " | | ", + " | | ", + " | | ", + " | | ", + " | | ", + " | | ", + " | | ", + " |||||||||||||||||||||| ", + " " + ], + "terrain": { "|": "t_splitrail_fence" }, + "furniture": { "@": "f_hedge_short" } + } + }, + { + "type": "mapgen", + "method": "json", + "nested_mapgen_id": "trailer_fence_2", + "object": { + "mapgensize": [ 24, 24 ], + "rotation": [ 0, 3 ], + "rows": [ + " ", + " | ", + " | ", + " | ", + " | ", + " | ", + " | ", + " | ", + " | ", + " | ", + " | ", + " | ", + " | ", + " | ", + " | ", + " | ", + " | ", + " | ", + " | ", + " | ", + " | | ", + " | | ", + " ||||||||||||| ", + " " + ], + "terrain": { "|": "t_privacy_fence" }, + "furniture": { "@": "f_hedge_short" } + } + }, + { + "type": "mapgen", + "method": "json", + "nested_mapgen_id": "6x8_concrete", + "object": { + "mapgensize": [ 8, 8 ], + "rotation": [ 0, 3 ], + "rows": [ + " ______ ", + " ______ ", + " ______ ", + " ______ ", + " ______ ", + " ______ ", + " ______ ", + " ______ " + ], + "terrain": { "_": "t_concrete" } + } + }, + { + "type": "mapgen", + "method": "json", + "nested_mapgen_id": "1x1_tree", + "object": { "mapgensize": [ 1, 1 ], "rows": [ "T" ], "terrain": { "T": "t_region_tree" } } + }, + { + "type": "mapgen", + "method": "json", + "nested_mapgen_id": "1x1_clothesdryer", + "object": { + "mapgensize": [ 1, 1 ], + "rows": [ "u" ], + "furniture": { "u": "f_rotary_clothesline" }, + "items": { "u": { "item": "allclothes", "chance": 33, "repeat": [ 1, 3 ] } } + } + } +] diff --git a/data/json/mapgen/mobile_home_park/mobile_home_park.json b/data/json/mapgen/mobile_home_park/mobile_home_park.json new file mode 100644 index 0000000000000..768859b25793b --- /dev/null +++ b/data/json/mapgen/mobile_home_park/mobile_home_park.json @@ -0,0 +1,723 @@ +[ + { + "type": "mapgen", + "method": "json", + "om_terrain": [ "trailer_hub_10" ], + "weight": 100, + "object": { + "fill_ter": "t_floor", + "rows": [ + "..0000000##++##0000000..", + "..0!!!!!0# y#0!!!!!0..", + "..0000000# ? #0000000..", + "..###oo###+||*###oo###..", + "..#R r EE |L hh 1 F#..", + "..#R hr * ff A2 O#..", + "..#R r | hh A3 5#..", + "..#Ry PPP|y 4 6#..", + "..#||+|||||||| V Y#..", + "..#P Y|d T| |||||#..", + "..oP |@@ + +_8S8#..", + "..oP h |@@ |++|____#..", + "..#Prrr|d E|WZ|t_BB#..", + "..########o###########..", + "................^.......", + "........................", + "........................", + "........................", + "........................", + "........................", + "........................", + "........................", + "........................", + "........................" + ], + "palettes": [ "standard_domestic_palette", "standard_domestic_lino_bathroom", "standard_domestic_landscaping_palette" ], + "terrain": { "#": "t_wall_wood", "_": "t_linoleum_gray", "0": "t_region_groundcover" }, + "furniture": { "?": "f_bulletin", "0": "f_hedge_short" }, + "place_monster": [ { "group": "GROUP_ZOMBIE", "x": [ 2, 21 ], "y": [ 2, 21 ], "repeat": [ 1, 2 ] } ] + } + }, + { + "type": "mapgen", + "method": "json", + "om_terrain": [ "trailer_hub_10_roof" ], + "weight": 100, + "object": { + "fill_ter": "t_shingle_flat_roof", + "rows": [ + " |22223 ", + " |....3 ", + " |....3 ", + " |222222|....32222223 ", + " |..................3 ", + " |.:...............=3 ", + " |..................3 ", + " |..................3 ", + " |..................3 ", + " |..................3 ", + " |..................3 ", + " |..............A...3 ", + " |..................3 ", + " |-------------5----3 ", + " ", + " ", + " ", + " ", + " ", + " ", + " ", + " ", + " ", + " " + ], + "palettes": [ "roof_palette" ], + "terrain": { ".": "t_shingle_flat_roof" } + } + }, + { + "type": "palette", + "id": "trailer_road", + "terrain": { + " ": "t_region_groundcover", + "@": "t_region_groundcover", + "T": "t_region_tree", + "|": "t_privacy_fence", + "~": "t_privacy_fencegate_c", + "I": "t_chainfence", + "/": "t_pillar", + "i": [ [ "t_chaingate_c", 1 ], [ "t_chaingate_l", 5 ] ], + "#": "t_concrete", + "_": "t_pavement", + "=": "t_zebra", + "`": "t_pavement_y", + "D": "t_region_soil", + "R": "t_region_soil", + ",": [ [ "t_railroad_rubble", 2 ], "t_region_soil" ], + ".": [ [ "t_region_soil", 5 ], [ "t_region_groundcover", 2 ] ] + }, + "furniture": { + "É": "f_street_light", + "Á": "f_utility_pole", + "p": "f_mailbox", + "a": "f_trashcan", + "@": "f_hedge_short", + "D": "f_dumpster", + "R": "f_recycle_bin", + "b": "f_metal_bench" + }, + "items": { + "a": { "item": "trash", "chance": 50, "repeat": [ 1, 3 ] }, + "D": { "item": "trash", "chance": 75, "repeat": [ 1, 5 ] }, + "R": { "item": "trash", "chance": 50, "repeat": [ 1, 3 ] } + } + }, + { + "type": "mapgen", + "method": "json", + "om_terrain": [ [ "trailer_hub_00", "null" ], [ "trailer_hub_01", "trailer_hub_11" ] ], + "weight": 100, + "object": { + "fill_ter": "t_region_groundcover", + "rows": [ + " ││││││││││││││││││││││││", + " 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" + ], + "palettes": [ "trailer_road" ], + "place_nested": [ { "chunks": [ [ "1x1_tree", 1 ], [ "null", 1 ] ], "x": [ 2, 8 ], "y": [ 1, 4 ] } ] + } + }, + { + "type": "mapgen", + "method": "json", + "om_terrain": [ "trailer_road_3way" ], + "weight": 33, + "object": { + "fill_ter": "t_region_groundcover", + "rows": [ + " .,..,. ", + " .,..,. ", + " .,..,. ", + " a .,..,. ", + " a .,..,. ", + " Á .,..,. ", + " p.,..,. ", + "................,..,....", + "________________________", + "________________________", + "________________________", + "________________________", + "________________________", + "________________________", + "________________________", + "________________________", + "......____________......", + " ||||__________.. ", + " |,,,,________.. ", + " |DD,,________. ", + " |DD,,________. ", + " |DD,,________. ", + " |,,,,________. ", + " ||||.________. " + ], + "palettes": [ "trailer_road" ], + "place_nested": [ { "chunks": [ [ "1x1_tree", 1 ], [ "null", 1 ] ], "x": [ 2, 8 ], "y": [ 1, 4 ] } ] + } + } +] diff --git a/data/json/mapgen/valhalla_cult/mapgen_updates.json b/data/json/mapgen/valhalla_cult/mapgen_updates.json index 06570e0daa95e..c85563df9ae42 100644 --- a/data/json/mapgen/valhalla_cult/mapgen_updates.json +++ b/data/json/mapgen/valhalla_cult/mapgen_updates.json @@ -1,55 +1,55 @@ [ { "type": "mapgen", - "update_mapgen_id": "valahllist_place_bicycle", + "update_mapgen_id": "valhallist_place_bicycle", "method": "json", "object": { "place_nested": [ { "chunks": [ "bicycle_spawn" ], "x": 13, "y": 11 } ] } }, { "type": "mapgen", - "update_mapgen_id": "valahllist_place_bicycle_dirt", + "update_mapgen_id": "valhallist_place_bicycle_dirt", "method": "json", "object": { "place_nested": [ { "chunks": [ "bicycle_dirt_spawn" ], "x": 13, "y": 11 } ] } }, { "type": "mapgen", - "update_mapgen_id": "valahllist_place_bicycle_electric", + "update_mapgen_id": "valhallist_place_bicycle_electric", "method": "json", "object": { "place_nested": [ { "chunks": [ "bicycle_electric_spawn" ], "x": 13, "y": 11 } ] } }, { "type": "mapgen", - "update_mapgen_id": "valahllist_place_motorcycle_enduro", + "update_mapgen_id": "valhallist_place_motorcycle_enduro", "method": "json", "object": { "place_nested": [ { "chunks": [ "motorcycle_enduro_spawn" ], "x": 13, "y": 11 } ] } }, { "type": "mapgen", - "update_mapgen_id": "valahllist_place_motorcycle_sidecart", + "update_mapgen_id": "valhallist_place_motorcycle_sidecart", "method": "json", "object": { "place_nested": [ { "chunks": [ "motorcycle_sidecart_spawn" ], "x": 13, "y": 11 } ] } }, { "type": "mapgen", - "update_mapgen_id": "valahllist_place_scooter", + "update_mapgen_id": "valhallist_place_scooter", "method": "json", "object": { "place_nested": [ { "chunks": [ "scooter_spawn" ], "x": 13, "y": 11 } ] } }, { "type": "mapgen", - "update_mapgen_id": "valahllist_place_scooter_electric", + "update_mapgen_id": "valhallist_place_scooter_electric", "method": "json", "object": { "place_nested": [ { "chunks": [ "scooter_electric_spawn" ], "x": 13, "y": 11 } ] } }, { "type": "mapgen", - "update_mapgen_id": "valahllist_remove_raiding_party", + "update_mapgen_id": "valhallist_remove_raiding_party", "method": "json", "object": { "remove_npcs": [ { "class": "pagan_cult_member_rescue", "x": [ 0, 23 ], "y": [ 0, 23 ] } ] } }, { "type": "mapgen", - "update_mapgen_id": "valahllist_remove_slaves", + "update_mapgen_id": "valhallist_remove_slaves", "method": "json", "object": { "remove_npcs": [ { "class": "hells_raiders_slave", "x": [ 0, 23 ], "y": [ 0, 23 ] } ] } } diff --git a/data/json/monster_special_attacks/spells.json b/data/json/monster_special_attacks/spells.json index 5183997e23a62..7f0ccfb43840e 100644 --- a/data/json/monster_special_attacks/spells.json +++ b/data/json/monster_special_attacks/spells.json @@ -397,7 +397,7 @@ }, { "type": "SPELL", - "id": "shifting_mass", + "id": "shifting_mass_attack", "name": { "str": "Shifting Mass Attack" }, "description": "Drains some of your essence.", "copy-from": "base_portal", @@ -629,47 +629,116 @@ }, { "type": "SPELL", - "id": "mon_endless_hunger_attack", - "name": { "str": "Endless Hunger Action" }, + "id": "mon_reflection_attack", + "name": { "str": "Reflection Action" }, "description": "Teleports and harms monsters.", "copy-from": "base_portal", "min_range": 15, "max_range": 15, - "effect_str": "EOC_mon_endless_hunger_attack" + "effect_str": "EOC_mon_reflection_attack" }, { "type": "effect_on_condition", - "id": "EOC_mon_endless_hunger_attack", + "id": "EOC_mon_reflection_attack", "effect": { "switch": { "distance": [ "u", "npc" ] }, "cases": [ { "case": 0, "effect": [ - { "u_message": "The endless hunger feasts directly on your essence." }, - { "arithmetic": [ { "u_val": "fatigue" }, "+=", { "global_val": "var", "var_name": "endless_hunger" } ] }, - { "arithmetic": [ { "global_val": "var", "var_name": "endless_hunger" }, "+=", { "const": 3 } ] } + { "u_message": "Your reflection feasts directly on your essence." }, + { + "arithmetic": [ { "u_val": "fatigue" }, "+=", { "global_val": "var", "var_name": "portal_dungeon_reflect_strength" } ] + }, + { + "arithmetic": [ { "global_val": "var", "var_name": "portal_dungeon_reflect_strength" }, "+=", { "const": 3 } ] + } ] }, { "case": 2, "effect": [ - { "u_message": "The endless hunger uses your bond to feast on your essence." }, - { "arithmetic": [ { "u_val": "fatigue" }, "+=", { "global_val": "var", "var_name": "endless_hunger" } ] }, - { "arithmetic": [ { "global_val": "var", "var_name": "endless_hunger" }, "++" ] } + { "u_message": "Your reflection uses your bond to feast on your essence." }, + { + "arithmetic": [ { "u_val": "fatigue" }, "+=", { "global_val": "var", "var_name": "portal_dungeon_reflect_strength" } ] + }, + { "arithmetic": [ { "global_val": "var", "var_name": "portal_dungeon_reflect_strength" }, "++" ] } ] }, { "case": 8, "effect": [ - { "u_message": "The endless hunger uses some of the energy it stole from you to clear the way." }, - { "arithmetic": [ { "global_val": "var", "var_name": "endless_hunger" }, "--" ] }, - { "u_location_variable": { "global_val": "first" }, "min_radius": 1, "max_radius": 1 }, - { "npc_location_variable": { "global_val": "second" }, "min_radius": 1, "max_radius": 1 }, { - "transform_line": "clear_portal_walls", - "first": { "global_val": "first" }, - "second": { "global_val": "second" } + "switch": { "rand": 10 }, + "cases": [ + { + "case": 0, + "effect": [ + { "u_message": "Your reflection clears the way between you two." }, + { "u_location_variable": { "global_val": "first" }, "min_radius": 1, "max_radius": 1 }, + { "npc_location_variable": { "global_val": "second" }, "min_radius": 1, "max_radius": 1 }, + { + "transform_line": "clear_portal_walls", + "first": { "global_val": "first" }, + "second": { "global_val": "second" } + } + ] + }, + { + "case": 5, + "effect": { + "run_eocs": { + "id": "portal_storm_reflection_summon_guilt", + "condition": { + "and": [ + { "compare_int": [ { "global_val": "var", "var_name": "portal_dungeon_level" }, ">", { "const": 0 } ] }, + { + "compare_int": [ + { "global_val": "monsters_nearby", "target_var": { "global_val": "dungeon_loc" }, "id": "mon_guilt" }, + "<", + { "const": 1 } + ] + } + ] + }, + "effect": { + "u_spawn_monster": "mon_guilt", + "real_count": 1, + "min_radius": 2, + "max_radius": 4, + "spawn_message": "Something deep inside you is manifested physically." + } + } + } + }, + { + "case": 8, + "effect": { + "run_eocs": { + "id": "portal_storm_reflection_summon_sloth", + "condition": { + "and": [ + { "compare_int": [ { "global_val": "var", "var_name": "portal_dungeon_level" }, ">", { "const": 0 } ] }, + { + "compare_int": [ + { "global_val": "monsters_nearby", "target_var": { "global_val": "dungeon_loc" }, "id": "mon_sloth" }, + "<", + { "const": 1 } + ] + } + ] + }, + "effect": { + "u_spawn_monster": "mon_sloth", + "real_count": 1, + "min_radius": 2, + "max_radius": 4, + "spawn_message": "Something deep inside you is manifested physically." + } + } + } + } + ] } ] } @@ -683,9 +752,9 @@ }, { "type": "SPELL", - "id": "mon_endless_hunger_revive", - "name": { "str": "Endless Hunger Revive" }, - "description": "Revives the endless hunger.", + "id": "mon_reflection_revive", + "name": { "str": "Reflection Revive" }, + "description": "Revives the reflection.", "valid_targets": [ "self", "ground" ], "max_level": 1, "flags": [ "SILENT", "NO_HANDS", "NO_LEGS", "NO_EXPLOSION_SFX" ], @@ -694,12 +763,12 @@ "max_range": 15, "shape": "blast", "effect": "effect_on_condition", - "effect_str": "EOC_PORTAL_STORM_DUNGEON_ENDLESS_HUNGER_RESPAWN" + "effect_str": "EOC_PORTAL_STORM_DUNGEON_REFLECTION_RESPAWN" }, { "type": "effect_on_condition", - "id": "EOC_PORTAL_STORM_DUNGEON_ENDLESS_HUNGER_RESPAWN", - "effect": [ { "queue_eocs": "EOC_PORTAL_STORM_DUNGEON_ENDLESS_HUNGER_SPAWN", "time_in_future": [ "30 seconds", "1 minutes" ] } ] + "id": "EOC_PORTAL_STORM_DUNGEON_REFLECTION_RESPAWN", + "effect": [ { "queue_eocs": "EOC_PORTAL_STORM_DUNGEON_REFLECTION_SPAWN", "time_in_future": [ "30 seconds", "1 minutes" ] } ] }, { "type": "SPELL", @@ -753,5 +822,37 @@ "min_duration": 25920000, "max_duration": 25920000, "extra_effects": [ { "id": "hallu_touch_suicide", "hit_self": true } ] + }, + { + "type": "SPELL", + "id": "sloth_attack", + "name": { "str": "Sloth Attack" }, + "description": "Slows you.", + "copy-from": "base_portal", + "effect_str": "EOC_sloth_attack" + }, + { + "type": "effect_on_condition", + "id": "EOC_sloth_attack", + "effect": [ + { "arithmetic": [ { "global_val": "var", "var_name": "portal_dungeon_slow_strength" }, "--" ], "min": -75 }, + { "u_add_effect": "slowed_time", "duration": [ "4 hours", "6 hours" ] } + ] + }, + { + "type": "SPELL", + "id": "guilt_attack", + "name": { "str": "Guilt Attack" }, + "description": "Makes things heavier.", + "copy-from": "base_portal", + "effect_str": "EOC_guilt_attack" + }, + { + "type": "effect_on_condition", + "id": "EOC_guilt_attack", + "effect": [ + { "arithmetic": [ { "global_val": "var", "var_name": "portal_dungeon_carry_strength" }, "--" ], "min": -75 }, + { "u_add_effect": "strengthened_gravity", "duration": [ "4 hours", "6 hours" ] } + ] } ] diff --git a/data/json/monster_weakpoints/bird_weakpoints.json b/data/json/monster_weakpoints/bird_weakpoints.json new file mode 100644 index 0000000000000..c802727a2a01d --- /dev/null +++ b/data/json/monster_weakpoints/bird_weakpoints.json @@ -0,0 +1,67 @@ +[ + { + "type": "weakpoint_set", + "id": "wps_bird_body", + "weakpoints": [ + { + "name": "the head", + "armor_mult": { "physical": 0.75 }, + "crit_mult": { "all": 1.1 }, + "difficulty": { "melee": 2, "ranged": 2 }, + "coverage_mult": { "ranged": 0.75 }, + "coverage": 3, + "effects": [ + { + "effect": "stunned", + "duration": [ 1, 2 ], + "chance": 5, + "message": "The %s is stunned!", + "damage_required": [ 1, 10 ] + }, + { + "effect": "stunned", + "duration": [ 1, 2 ], + "chance": 25, + "message": "The %s is stunned!", + "damage_required": [ 11, 100 ] + } + ] + }, + { + "name": "the belly", + "armor_mult": { "physical": 0.5 }, + "crit_mult": { "all": 1.2 }, + "difficulty": { "melee": 4, "ranged": 1 }, + "coverage_mult": { "ranged": 0.75 }, + "coverage": 3, + "required_effects": [ "downed" ] + }, + { + "name": "the eye", + "armor_mult": { "physical": 0 }, + "coverage": 1, + "crit_mult": { "all": 1.25 }, + "coverage_mult": { "ranged": 0.5 }, + "difficulty": { "point": 10, "broad": 10 }, + "effects": [ + { "effect": "blind", "duration": [ 1, 2 ], "chance": 25, "message": "The %s is blinded!", "damage_required": [ 1, 25 ] }, + { + "effect": "blind", + "permanent": true, + "chance": 30, + "message": "The %s's eyes are obliterated!", + "damage_required": [ 26, 100 ] + } + ] + }, + { + "name": "the wing", + "crit_mult": { "all": 0.75 }, + "difficulty": { "ranged": 1, "melee": 2 }, + "coverage_mult": { "point": 0.75 }, + "effects": [ { "effect": "downed", "chance": 25, "message": "The %s is knocked down!", "damage_required": [ 15, 100 ] } ], + "coverage": 8 + } + ] + } +] diff --git a/data/json/monsters/bird.json b/data/json/monsters/bird.json index cd2e15b14a782..5abf547f9a26f 100644 --- a/data/json/monsters/bird.json +++ b/data/json/monsters/bird.json @@ -22,6 +22,8 @@ "melee_dice_sides": 1, "melee_damage": [ { "damage_type": "cut", "amount": 1 } ], "dodge": 4, + "families": [ "prof_intro_biology", "prof_wp_basic_bird" ], + "weakpoint_sets": [ "wps_bird_body" ], "harvest": "bird_tiny", "dissect": "dissect_bird_sample_single", "fear_triggers": [ "SOUND", "PLAYER_CLOSE", "FIRE", "HURT" ], @@ -72,6 +74,8 @@ "melee_dice_sides": 1, "melee_damage": [ { "damage_type": "cut", "amount": 0 } ], "dodge": 4, + "families": [ "prof_intro_biology", "prof_wp_flying", "prof_wp_basic_bird" ], + "weakpoint_sets": [ "wps_bird_body" ], "harvest": "bird_tiny", "dissect": "dissect_bird_sample_single", "fear_triggers": [ "SOUND", "PLAYER_CLOSE", "FRIEND_ATTACKED", "FRIEND_DIED", "FIRE", "HURT" ], @@ -102,6 +106,8 @@ "melee_dice_sides": 1, "melee_damage": [ { "damage_type": "cut", "amount": 0 } ], "dodge": 4, + "families": [ "prof_intro_biology", "prof_wp_flying", "prof_wp_basic_bird" ], + "weakpoint_sets": [ "wps_bird_body" ], "harvest": "bird_tiny", "dissect": "dissect_bird_sample_single", "fear_triggers": [ "SOUND", "PLAYER_CLOSE", "FRIEND_ATTACKED", "FRIEND_DIED", "FIRE", "HURT" ], @@ -132,6 +138,8 @@ "melee_dice_sides": 1, "melee_damage": [ { "damage_type": "cut", "amount": 0 } ], "dodge": 4, + "families": [ "prof_intro_biology", "prof_wp_flying", "prof_wp_basic_bird" ], + "weakpoint_sets": [ "wps_bird_body" ], "harvest": "bird_tiny", "dissect": "dissect_bird_sample_single", "fear_triggers": [ "SOUND", "PLAYER_CLOSE", "FRIEND_ATTACKED", "FRIEND_DIED", "FIRE", "HURT" ], @@ -162,6 +170,8 @@ "melee_dice_sides": 1, "melee_damage": [ { "damage_type": "cut", "amount": 0 } ], "dodge": 4, + "families": [ "prof_intro_biology", "prof_wp_flying", "prof_wp_basic_bird" ], + "weakpoint_sets": [ "wps_bird_body" ], "harvest": "bird_tiny", "dissect": "dissect_bird_sample_single", "fear_triggers": [ "SOUND", "PLAYER_CLOSE", "FRIEND_ATTACKED", "FRIEND_DIED", "FIRE", "HURT" ], @@ -192,6 +202,8 @@ "melee_dice_sides": 1, "melee_damage": [ { "damage_type": "cut", "amount": 0 } ], "dodge": 4, + "families": [ "prof_intro_biology", "prof_wp_flying", "prof_wp_basic_bird" ], + "weakpoint_sets": [ "wps_bird_body" ], "harvest": "bird_tiny", "dissect": "dissect_bird_sample_single", "fear_triggers": [ "SOUND", "PLAYER_CLOSE", "FRIEND_ATTACKED", "FRIEND_DIED", "FIRE", "HURT" ], @@ -222,6 +234,8 @@ "melee_dice_sides": 1, "melee_damage": [ { "damage_type": "cut", "amount": 0 } ], "dodge": 4, + "families": [ "prof_intro_biology", "prof_wp_flying", "prof_wp_basic_bird" ], + "weakpoint_sets": [ "wps_bird_body" ], "harvest": "bird_tiny", "dissect": "dissect_bird_sample_single", "fear_triggers": [ "SOUND", "PLAYER_CLOSE", "FRIEND_ATTACKED", "FRIEND_DIED", "FIRE", "HURT" ], @@ -252,6 +266,8 @@ "melee_dice_sides": 1, "melee_damage": [ { "damage_type": "cut", "amount": 0 } ], "dodge": 4, + "families": [ "prof_intro_biology", "prof_wp_flying", "prof_wp_basic_bird" ], + "weakpoint_sets": [ "wps_bird_body" ], "harvest": "bird_small", "dissect": "dissect_bird_sample_single", "fear_triggers": [ "SOUND", "PLAYER_CLOSE", "FRIEND_ATTACKED", "FRIEND_DIED", "FIRE", "HURT" ], @@ -302,6 +318,8 @@ "melee_dice_sides": 1, "melee_damage": [ { "damage_type": "cut", "amount": 1 } ], "dodge": 3, + "families": [ "prof_intro_biology", "prof_wp_flying", "prof_wp_basic_bird" ], + "weakpoint_sets": [ "wps_bird_body" ], "harvest": "bird_small", "dissect": "dissect_bird_sample_single", "vision_day": 50, @@ -352,6 +370,8 @@ "melee_dice_sides": 1, "melee_damage": [ { "damage_type": "cut", "amount": 3 } ], "dodge": 6, + "families": [ "prof_intro_biology", "prof_wp_flying", "prof_wp_basic_bird" ], + "weakpoint_sets": [ "wps_bird_body" ], "harvest": "bird_tiny", "dissect": "dissect_chimera_sample_small", "reproduction": { "baby_egg": "egg_cockatrice", "baby_count": 3, "baby_timer": 10 }, @@ -383,6 +403,7 @@ "melee_dice_sides": 1, "melee_damage": [ { "damage_type": "cut", "amount": 1 } ], "dodge": 1, + "families": [ "prof_intro_biology", "prof_wp_basic_bird" ], "harvest": "bird_tiny", "upgrades": { "age_grow": 14, "into": "mon_chicken" }, "petfood": { @@ -525,6 +546,8 @@ "melee_damage": [ { "damage_type": "cut", "amount": 2 } ], "melee_skill": 2, "dodge": 1, + "families": [ "prof_intro_biology", "prof_wp_flying", "prof_wp_basic_bird" ], + "weakpoint_sets": [ "wps_bird_body" ], "harvest": "bird_large", "dissect": "dissect_bird_sample_single", "fear_triggers": [ "PLAYER_CLOSE" ], @@ -556,6 +579,8 @@ "melee_dice_sides": 6, "melee_damage": [ { "damage_type": "cut", "amount": 3 } ], "vision_night": 4, + "families": [ "prof_intro_biology", "prof_wp_basic_bird" ], + "weakpoint_sets": [ "wps_bird_body" ], "harvest": "bird_large", "dissect": "dissect_bird_sample_small", "fear_triggers": [ "FIRE" ], @@ -584,6 +609,8 @@ "melee_dice_sides": 1, "melee_damage": [ { "damage_type": "cut", "amount": 0 } ], "dodge": 4, + "families": [ "prof_intro_biology", "prof_wp_flying", "prof_wp_basic_bird" ], + "weakpoint_sets": [ "wps_bird_body" ], "harvest": "bird_tiny", "dissect": "dissect_bird_sample_single", "fear_triggers": [ "SOUND", "PLAYER_CLOSE", "FRIEND_ATTACKED", "FRIEND_DIED", "FIRE", "HURT" ], @@ -608,6 +635,8 @@ "aggression": 1, "morale": 15, "dodge": 3, + "families": [ "prof_intro_biology", "prof_wp_basic_bird" ], + "weakpoint_sets": [ "wps_bird_body" ], "melee_damage": [ { "damage_type": "cut", "amount": 2 } ], "fear_triggers": [ "FRIEND_ATTACKED", "FRIEND_DIED", "FIRE", "HURT" ], "anger_triggers": [ "PLAYER_CLOSE" ], @@ -670,6 +699,8 @@ "melee_dice_sides": 1, "melee_damage": [ { "damage_type": "cut", "amount": 0 } ], "dodge": 4, + "families": [ "prof_intro_biology", "prof_wp_flying", "prof_wp_basic_bird" ], + "weakpoint_sets": [ "wps_bird_body" ], "harvest": "bird_tiny", "fear_triggers": [ "SOUND", "PLAYER_CLOSE", "FRIEND_ATTACKED", "FRIEND_DIED", "FIRE", "HURT" ], "reproduction": { "baby_egg": "egg_hummingbird", "baby_count": 5, "baby_timer": 14 }, @@ -699,6 +730,8 @@ "melee_dice_sides": 1, "melee_damage": [ { "damage_type": "cut", "amount": 0 } ], "dodge": 4, + "families": [ "prof_intro_biology", "prof_wp_flying", "prof_wp_basic_bird" ], + "weakpoint_sets": [ "wps_bird_body" ], "harvest": "bird_small", "fear_triggers": [ "SOUND", "PLAYER_CLOSE", "FRIEND_ATTACKED", "FRIEND_DIED", "FIRE", "HURT" ], "reproduction": { "baby_egg": "egg_woodpecker", "baby_count": 5, "baby_timer": 14 }, @@ -746,6 +779,8 @@ "melee_dice_sides": 1, "melee_damage": [ { "damage_type": "cut", "amount": 0 } ], "dodge": 4, + "families": [ "prof_intro_biology", "prof_wp_flying", "prof_wp_basic_bird" ], + "weakpoint_sets": [ "wps_bird_body" ], "harvest": "bird_small", "fear_triggers": [ "SOUND", "PLAYER_CLOSE", "FRIEND_ATTACKED", "FRIEND_DIED", "FIRE", "HURT" ], "reproduction": { "baby_egg": "egg_coot", "baby_count": 3, "baby_timer": 5 }, diff --git a/data/json/monsters/fish.json b/data/json/monsters/fish.json index 8c7a802132810..ecc14df0022dd 100644 --- a/data/json/monsters/fish.json +++ b/data/json/monsters/fish.json @@ -32,6 +32,8 @@ "path_settings": { "max_dist": 50, "avoid_traps": true, "avoid_sharp": true }, "harvest": "mutant_shellfish", "dissect": "dissect_crustacean_large", + "weakpoint_sets": [ "wps_arthropod" ], + "families": [ "prof_intro_biology", "prof_wp_nat_armored" ], "special_attacks": [ [ "SHRIEK_ALERT", 6 ], [ "SHRIEK_STUN", 1 ] ], "anger_triggers": [ "PLAYER_CLOSE", "HURT" ], "fear_triggers": [ "FIRE" ], @@ -1064,6 +1066,8 @@ "path_settings": { "max_dist": 50, "avoid_traps": true, "avoid_sharp": true }, "harvest": "mutant_shellfish", "dissect": "dissect_crustacean_small", + "weakpoint_sets": [ "wps_arthropod" ], + "families": [ "prof_intro_biology", "prof_wp_nat_armored" ], "special_attacks": [ [ "SHRIEK_ALERT", 6 ], [ "SHRIEK_STUN", 1 ] ], "anger_triggers": [ "PLAYER_CLOSE", "FRIEND_DIED", "FRIEND_ATTACKED", "HURT" ], "fear_triggers": [ "FIRE" ], @@ -1153,6 +1157,7 @@ "vision_night": 30, "harvest": "mutant_fish", "dissect": "dissect_fish_sample_single", + "families": [ "prof_intro_biology" ], "reproduction": { "baby_egg": "egg_fish", "baby_count": 2, "baby_timer": 19 }, "baby_flags": [ "SPRING", "SUMMER", "AUTUMN", "WINTER" ], "path_settings": { "max_dist": 5 }, diff --git a/data/json/monsters/mammal.json b/data/json/monsters/mammal.json index e347dcc6cb507..4aeb3092036ff 100644 --- a/data/json/monsters/mammal.json +++ b/data/json/monsters/mammal.json @@ -35,6 +35,7 @@ "dodge": 8, "harvest": "mammal_tiny", "dissect": "dissect_beast_sample_single", + "families": [ "prof_intro_biology" ], "vision_day": 20, "vision_night": 20, "special_attacks": [ { "type": "bite", "cooldown": 15 } ], @@ -97,6 +98,7 @@ "zombify_into": "mon_zombear", "harvest": "mammal_large_fur", "dissect": "dissect_ursine_sample_small", + "families": [ "prof_intro_biology" ], "reproduction": { "baby_monster": "mon_bear_cub", "baby_count": 1, "baby_timer": 700 }, "//": "220 days gestation period, the mother and cubs remain together for 16-17 months.", "baby_flags": [ "SPRING" ], @@ -128,6 +130,7 @@ "dodge": 2, "harvest": "mammal_small_fur", "dissect": "dissect_mouse_sample_small", + "families": [ "prof_intro_biology" ], "anger_triggers": [ "PLAYER_CLOSE", "HURT" ], "fear_triggers": [ "SOUND" ], "zombify_into": "mon_zombeaver", @@ -161,6 +164,7 @@ "vision_night": 10, "harvest": "mammal_tiny", "dissect": "dissect_rat_sample_single", + "families": [ "prof_intro_biology" ], "path_settings": { "max_dist": 10 }, "anger_triggers": [ "PLAYER_WEAK" ], "fear_triggers": [ "PLAYER_CLOSE" ], @@ -195,6 +199,7 @@ "vision_night": 15, "harvest": "mammal_tiny", "dissect": "dissect_rat_sample_single", + "families": [ "prof_intro_biology" ], "path_settings": { "max_dist": 10 }, "fear_triggers": [ "PLAYER_CLOSE", "SOUND" ], "special_attacks": [ [ "EAT_FOOD", 120 ] ], @@ -231,6 +236,7 @@ "melee_damage": [ { "damage_type": "cut", "amount": 1 } ], "dodge": 4, "harvest": "mammal_small_boar", + "families": [ "prof_intro_biology" ], "path_settings": { "max_dist": 10 }, "fear_triggers": [ "SOUND", "PLAYER_CLOSE" ], "upgrades": { "age_grow": 38, "into": "mon_boar_wild" }, @@ -266,6 +272,7 @@ "armor_bash": 2, "armor_cut": 1, "harvest": "mammal_large_boar", + "families": [ "prof_intro_biology" ], "reproduction": { "baby_monster": "mon_boar_wild_piglet", "baby_count": 8, "baby_timer": 154 }, "baby_flags": [ "SPRING", "SUMMER", "AUTUMN", "WINTER" ], "biosignature": { "biosig_item": "feces_manure", "biosig_timer": 2 }, @@ -303,6 +310,7 @@ "vision_night": 20, "fear_triggers": [ "SOUND", "PLAYER_CLOSE" ], "harvest": "mammal_small_fur", + "families": [ "prof_intro_biology" ], "dissect": "dissect_feline_sample_single", "flags": [ "SEES", "HEARS", "GOODHEARING", "SMELLS", "ANIMAL", "PATH_AVOID_DANGER_1", "WARM", "HIT_AND_RUN" ] }, @@ -365,6 +373,7 @@ "placate_triggers": [ "PLAYER_WEAK" ], "harvest": "mammal_tiny", "dissect": "dissect_feline_sample_single", + "families": [ "prof_intro_biology" ], "reproduction": { "baby_monster": "mon_cat_kitten", "baby_count": 4, "baby_timer": 60 }, "petfood": { "food": [ "CATFOOD" ], @@ -610,6 +619,7 @@ "dodge": 4, "harvest": "mammal_tiny", "dissect": "dissect_mouse_sample_single", + "families": [ "prof_intro_biology" ], "fear_triggers": [ "SOUND", "PLAYER_CLOSE" ], "flags": [ "SEES", "SMELLS", "HEARS", "WARM", "ANIMAL", "PATH_AVOID_DANGER_1" ] }, @@ -644,6 +654,7 @@ "zombify_into": "mon_zougar", "harvest": "mammal_fur", "dissect": "dissect_feline_sample_small", + "families": [ "prof_intro_biology" ], "flags": [ "SEES", "HEARS", "GOODHEARING", "SMELLS", "ANIMAL", "PATH_AVOID_DANGER_1", "WARM", "HIT_AND_RUN", "KEENNOSE" ] }, { @@ -695,6 +706,7 @@ "death_drops": { "subtype": "collection", "groups": [ [ "cow", 25 ] ], "//": "25% chance of an item from group cow" }, "harvest": "mammal_large_leather", "dissect": "dissect_cattle_sample_single", + "families": [ "prof_intro_biology" ], "upgrades": { "age_grow": 180, "into": "mon_cow" }, "biosignature": { "biosig_item": "feces_cow", "biosig_timer": 7 }, "special_attacks": [ [ "EAT_CROP", 60 ] ], @@ -735,6 +747,7 @@ "zombify_into": "mon_zow", "harvest": "mammal_large_leather", "dissect": "dissect_cattle_sample_small", + "families": [ "prof_intro_biology" ], "reproduction": { "baby_monster": "mon_cow_calf", "baby_count": 1, "baby_timer": 343 }, "baby_flags": [ "SPRING", "SUMMER", "AUTUMN" ], "biosignature": { "biosig_item": "feces_cow", "biosig_timer": 1 }, @@ -771,6 +784,7 @@ "fear_triggers": [ "SOUND" ], "harvest": "mammal_fur", "dissect": "dissect_lupine_sample_single", + "families": [ "prof_intro_biology" ], "flags": [ "SEES", "HEARS", "SMELLS", "ANIMAL", "PATH_AVOID_DANGER_1", "WARM", "HIT_AND_RUN", "KEENNOSE" ] }, { @@ -799,6 +813,7 @@ "vision_night": 5, "harvest": "mammal_small_fur", "dissect": "dissect_lupine_sample_single", + "families": [ "prof_intro_biology" ], "path_settings": { "max_dist": 10 }, "anger_triggers": [ "FRIEND_ATTACKED", "PLAYER_WEAK" ], "fear_triggers": [ "SOUND" ], @@ -831,6 +846,7 @@ "vision_night": 12, "harvest": "mammal_small_leather", "dissect": "dissect_cattle_sample_single", + "families": [ "prof_intro_biology" ], "path_settings": { "max_dist": 10 }, "fear_triggers": [ "SOUND", "PLAYER_CLOSE" ], "upgrades": { "age_grow": 330, "into": "mon_deer" }, @@ -862,6 +878,7 @@ "vision_night": 12, "harvest": "mammal_large_leather", "dissect": "dissect_cattle_sample_single", + "families": [ "prof_intro_biology" ], "path_settings": { "max_dist": 10 }, "fear_triggers": [ "SOUND", "PLAYER_CLOSE" ], "zombify_into": "mon_zeer", @@ -901,6 +918,7 @@ "vision_night": 5, "zombify_into": "mon_zombie_dog", "death_drops": "mon_dog_death_drops", + "families": [ "prof_intro_biology" ], "path_settings": { "max_dist": 10 }, "reproduction": { "baby_monster": "mon_dog_pup", "baby_count": 4, "baby_timer": 270 }, "//": "1-4 puppies & 270 days per-litter for size small canines", @@ -1843,6 +1861,7 @@ "vision_night": 5, "harvest": "mammal_small_fur", "dissect": "dissect_lupine_sample_single", + "families": [ "prof_intro_biology" ], "anger_triggers": [ "FRIEND_ATTACKED", "FRIEND_DIED" ], "fear_triggers": [ "SOUND", "PLAYER_CLOSE" ], "flags": [ "SEES", "HEARS", "SMELLS", "ANIMAL", "PATH_AVOID_DANGER_1", "WARM", "HIT_AND_RUN", "KEENNOSE", "CLIMBS" ] @@ -1874,6 +1893,7 @@ "vision_night": 5, "harvest": "mammal_small_fur", "dissect": "dissect_lupine_sample_single", + "families": [ "prof_intro_biology" ], "anger_triggers": [ "FRIEND_ATTACKED", "FRIEND_DIED" ], "fear_triggers": [ "SOUND", "PLAYER_CLOSE" ], "flags": [ "SEES", "HEARS", "SMELLS", "ANIMAL", "PATH_AVOID_DANGER_1", "WARM", "HIT_AND_RUN", "KEENNOSE" ] @@ -1902,6 +1922,7 @@ "dodge": 4, "harvest": "mammal_small_fur", "dissect": "dissect_mouse_sample_single", + "families": [ "prof_intro_biology" ], "fear_triggers": [ "SOUND", "PLAYER_CLOSE" ], "flags": [ "SEES", "HEARS", "GOODHEARING", "SMELLS", "ANIMAL", "PATH_AVOID_DANGER_1", "WARM" ] }, @@ -1927,6 +1948,7 @@ "dodge": 6, "harvest": "mammal_small_fur", "dissect": "dissect_rabbit_sample_single", + "families": [ "prof_intro_biology" ], "fear_triggers": [ "SOUND", "PLAYER_CLOSE" ], "flags": [ "SEES", "HEARS", "GOODHEARING", "SMELLS", "ANIMAL", "PATH_AVOID_DANGER_1", "WARM" ] }, @@ -1961,6 +1983,7 @@ "fear_triggers": [ "SOUND", "PLAYER_CLOSE" ], "placate_triggers": [ "PLAYER_WEAK" ], "harvest": "mammal_large_leather", + "families": [ "prof_intro_biology" ], "upgrades": { "age_grow": 450, "into": "mon_horse" }, "biosignature": { "biosig_item": "feces_manure", "biosig_timer": 10 }, "special_attacks": [ [ "EAT_CROP", 100 ] ], @@ -1998,6 +2021,7 @@ "placate_triggers": [ "PLAYER_WEAK" ], "harvest": "mammal_large_leather", "dissect": "dissect_cattle_sample_small", + "families": [ "prof_intro_biology" ], "reproduction": { "baby_monster": "mon_horse_foal", "baby_count": 1, "baby_timer": 360 }, "baby_flags": [ "SPRING", "SUMMER", "AUTUMN" ], "biosignature": { "biosig_item": "feces_manure", "biosig_timer": 2 }, @@ -2029,6 +2053,7 @@ "dodge": 2, "harvest": "mammal_tiny", "dissect": "dissect_mouse_sample_single", + "families": [ "prof_intro_biology" ], "fear_triggers": [ "SOUND", "PLAYER_CLOSE" ], "flags": [ "SEES", "SMELLS", "HEARS", "WARM", "SWIMS", "ANIMAL", "PATH_AVOID_DANGER_1" ] }, @@ -2055,6 +2080,7 @@ "melee_damage": [ { "damage_type": "cut", "amount": 2 } ], "dodge": 6, "harvest": "mammal_small_fur", + "families": [ "prof_intro_biology" ], "anger_triggers": [ "FRIEND_ATTACKED", "FRIEND_DIED" ], "fear_triggers": [ "SOUND", "PLAYER_CLOSE" ], "flags": [ "SEES", "HEARS", "SMELLS", "ANIMAL", "PATH_AVOID_DANGER_1", "WARM", "HIT_AND_RUN", "KEENNOSE", "SWIMS" ] @@ -2096,6 +2122,7 @@ "upgrades": { "half_life": 90, "into": "mon_tusked_moose" }, "harvest": "mammal_large_fur", "dissect": "dissect_cattle_sample_large", + "families": [ "prof_intro_biology" ], "biosignature": { "biosig_item": "feces_manure", "biosig_timer": 8 }, "special_attacks": [ [ "EAT_CROP", 60 ] ], "flags": [ "SEES", "HEARS", "SMELLS", "PET_MOUNTABLE", "ANIMAL", "PATH_AVOID_DANGER_1", "WARM" ] @@ -2131,6 +2158,7 @@ "placate_triggers": [ "PLAYER_WEAK" ], "harvest": "mammal_large_fur", "dissect": "dissect_cattle_sample_single", + "families": [ "prof_intro_biology" ], "upgrades": { "age_grow": 180, "into": "mon_moose" }, "biosignature": { "biosig_item": "feces_manure", "biosig_timer": 7 }, "special_attacks": [ [ "EAT_CROP", 60 ] ], @@ -2174,6 +2202,7 @@ "//": "Baby mutant moose don't actually exist (yet), but autumn is their mating season so baby_flags is defined so that they get angry then", "harvest": "mutant_mammal_large_fur", "dissect": "dissect_cattle_sample_large", + "families": [ "prof_intro_biology" ], "biosignature": { "biosig_item": "feces_manure", "biosig_timer": 8 }, "flags": [ "SEES", "HEARS", "SMELLS", "ANIMAL", "PATH_AVOID_DANGER_1", "WARM" ] }, @@ -2208,6 +2237,7 @@ "placate_triggers": [ "PLAYER_WEAK" ], "harvest": "mammal_large_fur", "dissect": "dissect_cattle_sample_single", + "families": [ "prof_intro_biology" ], "upgrades": { "age_grow": 180, "into": "mon_moose" }, "biosignature": { "biosig_item": "feces_manure", "biosig_timer": 7 }, "special_attacks": [ [ "EAT_CROP", 60 ] ], @@ -2240,6 +2270,7 @@ "dodge": 2, "harvest": "mammal_small_fur", "dissect": "dissect_rat_sample_single", + "families": [ "prof_intro_biology" ], "fear_triggers": [ "SOUND", "PLAYER_CLOSE" ], "flags": [ "SEES", "SMELLS", "HEARS", "WARM", "SWIMS", "ANIMAL", "PATH_AVOID_DANGER_1" ] }, @@ -2275,6 +2306,7 @@ "vision_night": 0, "harvest": "mutant_mammal_leather", "dissect": "dissect_subterranean_rodent_large", + "families": [ "prof_intro_biology" ], "special_attacks": [ [ "SHRIEK_ALERT", 10 ], [ "SHRIEK_STUN", 1 ], { "type": "bite", "cooldown": 6 }, [ "impale", 10 ] ], "anger_triggers": [ "HURT", "SOUND", "STALK" ], "fear_triggers": [ "FIRE" ], @@ -2307,6 +2339,7 @@ "dodge": 2, "vision_night": 5, "harvest": "mammal_small_fur", + "families": [ "prof_intro_biology" ], "anger_triggers": [ "FRIEND_ATTACKED", "HURT" ], "fear_triggers": [ "PLAYER_CLOSE" ], "flags": [ "SEES", "HEARS", "SMELLS", "ANIMAL", "CLIMBS", "PATH_AVOID_DANGER_1", "WARM", "KEENNOSE" ] @@ -2334,6 +2367,7 @@ "melee_damage": [ { "damage_type": "cut", "amount": 2 } ], "dodge": 4, "harvest": "mammal_small_fur", + "families": [ "prof_intro_biology" ], "fear_triggers": [ "SOUND", "PLAYER_CLOSE" ], "flags": [ "SEES", "HEARS", "SMELLS", "ANIMAL", "PATH_AVOID_DANGER_1", "SWIMS", "WARM", "WATER_CAMOUFLAGE" ] }, @@ -2362,6 +2396,7 @@ "melee_damage": [ { "damage_type": "cut", "amount": 1 } ], "dodge": 4, "harvest": "mammal_small_pig", + "families": [ "prof_intro_biology" ], "path_settings": { "max_dist": 10 }, "fear_triggers": [ "SOUND", "PLAYER_CLOSE" ], "upgrades": { "age_grow": 38, "into": "mon_pig" }, @@ -2395,6 +2430,7 @@ "melee_damage": [ { "damage_type": "cut", "amount": 4 } ], "dodge": 2, "harvest": "mammal_large_pig", + "families": [ "prof_intro_biology" ], "reproduction": { "baby_monster": "mon_pig_piglet", "baby_count": 8, "baby_timer": 154 }, "//": "116 days gestation, 3-5 weeks until the piglets get weaned, 10-30 days of maturation", "baby_flags": [ "SPRING", "SUMMER", "AUTUMN", "WINTER" ], @@ -2429,6 +2465,7 @@ "reproduction": { "baby_monster": "mon_rabbit", "baby_count": 3, "baby_timer": 55 }, "harvest": "mammal_small_fur", "dissect": "dissect_rabbit_sample_single", + "families": [ "prof_intro_biology" ], "fear_triggers": [ "SOUND", "PLAYER_CLOSE" ], "petfood": { "food": [ "CATTLEFOOD" ], "feed": "The %s seems to like you! It lets you pat its head and seems friendly." }, "flags": [ "SEES", "HEARS", "SMELLS", "ANIMAL", "PATH_AVOID_DANGER_1", "PET_WONT_FOLLOW", "WARM" ] @@ -2457,6 +2494,7 @@ "melee_damage": [ { "damage_type": "cut", "amount": 1 } ], "dodge": 3, "harvest": "mammal_small_fur", + "families": [ "prof_intro_biology" ], "vision_night": 5, "anger_triggers": [ "FRIEND_ATTACKED", "HURT" ], "flags": [ "SEES", "HEARS", "SMELLS", "ANIMAL", "CLIMBS", "PATH_AVOID_DANGER_1", "WARM", "KEENNOSE" ] @@ -2484,6 +2522,7 @@ "melee_damage": [ { "damage_type": "cut", "amount": 1 } ], "harvest": "mammal_tiny", "dissect": "dissect_rat_sample_large", + "families": [ "prof_intro_biology" ], "special_attacks": [ [ "RATKING", 3 ] ], "death_function": { "effect": { "id": "death_ratking" }, "message": "Rats suddenly swarm into view." } }, @@ -2515,6 +2554,7 @@ "vision_night": 30, "harvest": "mammal_tiny", "dissect": "dissect_rat_sample_single", + "families": [ "prof_intro_biology" ], "upgrades": { "half_life": 42, "into_group": "GROUP_RATKIN_EVOLVED" }, "path_settings": { "max_dist": 10 }, "anger_triggers": [ "PLAYER_WEAK", "FRIEND_ATTACKED", "FRIEND_DIED" ], @@ -2544,6 +2584,7 @@ "dodge": 2, "anger_triggers": [ ], "harvest": "mammal_small_wool", + "families": [ "prof_intro_biology" ], "fear_triggers": [ "SOUND", "PLAYER_CLOSE", "FRIEND_ATTACKED" ], "placate_triggers": [ "PLAYER_WEAK" ], "upgrades": { "age_grow": 240, "into": "mon_sheep" }, @@ -2576,6 +2617,7 @@ "anger_triggers": [ ], "shearing": [ { "result": "wool_staple", "amount": 22 } ], "harvest": "mammal_large_wool", + "families": [ "prof_intro_biology" ], "reproduction": { "baby_monster": "mon_sheep_lamb", "baby_count": 1, "baby_timer": 275 }, "//": "Sheep are seasonal breeders. The natural sexual season is positioned so that lambs will be born in the spring when the weather is warmer and grass is available.", "baby_flags": [ "SPRING" ], @@ -2643,6 +2685,7 @@ "dodge": 4, "harvest": "mammal_tiny", "dissect": "dissect_mouse_sample_single", + "families": [ "prof_intro_biology" ], "fear_triggers": [ "SOUND", "PLAYER_CLOSE" ], "flags": [ "SEES", "HEARS", "SMELLS", "ANIMAL", "PATH_AVOID_DANGER_1", "STUMBLES", "WARM" ] }, @@ -2671,6 +2714,7 @@ "dodge": 3, "harvest": "mammal_tiny", "dissect": "dissect_mouse_sample_single", + "families": [ "prof_intro_biology" ], "fear_triggers": [ "SOUND", "PLAYER_CLOSE" ], "flags": [ "SEES", "HEARS", "SMELLS", "ANIMAL", "PATH_AVOID_DANGER_1", "STUMBLES", "WARM" ] }, @@ -2697,6 +2741,7 @@ "dodge": 4, "vision_night": 5, "harvest": "mammal_tiny", + "families": [ "prof_intro_biology" ], "fear_triggers": [ "SOUND", "PLAYER_CLOSE" ], "flags": [ "SEES", "HEARS", "SMELLS", "ANIMAL", "PATH_AVOID_DANGER_1", "SWIMS", "WARM" ] }, @@ -2727,6 +2772,7 @@ "vision_night": 5, "harvest": "mammal_fur", "dissect": "dissect_lupine_sample_single", + "families": [ "prof_intro_biology" ], "reproduction": { "baby_monster": "mon_wolf_pup", "baby_count": 6, "baby_timer": 365 }, "//": "Wolves breed once a year, 4 to 6 puppies in one litter.", "baby_flags": [ "SPRING" ], @@ -2789,6 +2835,7 @@ "vision_night": 13, "harvest": "mammal_large_leather", "dissect": "dissect_cattle_sample_small", + "families": [ "prof_intro_biology" ], "path_settings": { "max_dist": 14 }, "fear_triggers": [ "SOUND", "PLAYER_CLOSE" ], "anger_triggers": [ "HURT", "MATING_SEASON" ], @@ -2843,6 +2890,7 @@ "dodge": 2, "anger_triggers": [ ], "harvest": "mammal_small_wool", + "families": [ "prof_intro_biology" ], "fear_triggers": [ "SOUND", "PLAYER_CLOSE", "FRIEND_ATTACKED" ], "placate_triggers": [ "PLAYER_WEAK" ], "upgrades": { "age_grow": 240, "into": "mon_llama" }, @@ -2876,6 +2924,7 @@ "anger_triggers": [ ], "shearing": [ { "result": "wool_staple", "amount": 22 } ], "harvest": "mammal_large_wool", + "families": [ "prof_intro_biology" ], "reproduction": { "baby_monster": "mon_llama_calf", "baby_count": 1, "baby_timer": 275 }, "//": "Llamas produce offspring between summer and fall according to internet sources, makes sense due to the southern hemisphere seasons.", "baby_flags": [ "FALL" ], diff --git a/data/json/monsters/mutant_mammal.json b/data/json/monsters/mutant_mammal.json index 2244b15a0d5a3..6beba66ebc7ba 100644 --- a/data/json/monsters/mutant_mammal.json +++ b/data/json/monsters/mutant_mammal.json @@ -40,6 +40,7 @@ "anger_triggers": [ "HURT", "PLAYER_CLOSE" ], "fear_triggers": [ "SOUND" ], "harvest": "mutant_mammal_large_fur", + "families": [ "prof_intro_biology" ], "flags": [ "SEES", "HEARS", "SMELLS", "ANIMAL", "PATH_AVOID_DANGER_1", "WARM", "BASHES", "PUSH_MON", "STUMBLES", "KEENNOSE" ] }, { @@ -68,6 +69,7 @@ "dodge": 2, "armor_cut": 4, "harvest": "mutant_mammal_fur", + "families": [ "prof_intro_biology" ], "anger_triggers": [ "PLAYER_CLOSE", "HURT" ], "fear_triggers": [ "SOUND" ], "flags": [ "SEES", "HEARS", "SMELLS", "ANIMAL", "PATH_AVOID_DANGER_1", "SWIMS", "WARM" ] @@ -97,6 +99,7 @@ "melee_damage": [ { "damage_type": "cut", "amount": 6 } ], "dodge": 3, "harvest": "bird_large", + "families": [ "prof_intro_biology" ], "anger_triggers": [ "PLAYER_CLOSE", "HURT" ], "fear_triggers": [ "SOUND" ], "flags": [ "SEES", "HEARS", "SMELLS", "ANIMAL", "PATH_AVOID_DANGER_1", "SWIMS", "WARM" ] @@ -207,6 +210,7 @@ } ], "harvest": "mutant_mammal_fur", + "families": [ "prof_intro_biology" ], "path_settings": { "max_dist": 7 }, "anger_triggers": [ "FRIEND_ATTACKED", "PLAYER_WEAK" ], "fear_triggers": [ "SOUND" ], @@ -242,6 +246,7 @@ "anger_triggers": [ "STALK", "FRIEND_ATTACKED", "PLAYER_WEAK", "HURT" ], "fear_triggers": [ "SOUND" ], "harvest": "mutant_mammal_fur", + "families": [ "prof_intro_biology" ], "flags": [ "SEES", "HEARS", @@ -286,6 +291,7 @@ "vision_day": 50, "vision_night": 5, "harvest": "mutant_mammal_large_fur", + "families": [ "prof_intro_biology" ], "path_settings": { "max_dist": 10 }, "special_attacks": [ { @@ -323,6 +329,7 @@ "dodge": 4, "vision_night": 15, "harvest": "mutant_mammal_large_leather", + "families": [ "prof_intro_biology" ], "path_settings": { "max_dist": 10 }, "fear_triggers": [ "SOUND", "PLAYER_CLOSE" ], "zombify_into": "mon_zeer", @@ -359,6 +366,7 @@ "dodge": 3, "vision_night": 15, "harvest": "mutant_mammal_leather", + "families": [ "prof_intro_biology" ], "path_settings": { "max_dist": 10 }, "fear_triggers": [ "SOUND", "PLAYER_CLOSE" ], "upgrades": { "age_grow": 330, "into": "mon_deer_mutant_spider" }, @@ -376,6 +384,7 @@ "volume": "30000 ml", "weight": "30 kg", "harvest": "mutant_mammal_small_fur", + "families": [ "prof_intro_biology" ], "hp": 30, "speed": 150, "material": [ "flesh" ], diff --git a/data/json/monsters/nether.json b/data/json/monsters/nether.json index 03a860f554cdd..f7015c5259626 100644 --- a/data/json/monsters/nether.json +++ b/data/json/monsters/nether.json @@ -26,6 +26,8 @@ "armor_bullet": 2, "vision_day": 5, "vision_night": 5, + "families": [ "prof_intro_biology", "prof_wp_basic_bird" ], + "weakpoint_sets": [ "wps_bird_body" ], "path_settings": { "max_dist": 5 }, "special_attacks": [ { "type": "bite", "cooldown": 15 }, [ "impale", 20 ] ], "anger_triggers": [ "HURT", "FRIEND_DIED", "FRIEND_ATTACKED" ], @@ -1000,7 +1002,7 @@ "special_attacks": [ { "type": "spell", - "spell_data": { "id": "shifting_mass", "min_level": 1 }, + "spell_data": { "id": "shifting_mass_attack", "min_level": 1 }, "cooldown": 1, "monster_message": "The shifting mass passes through you as if you were an illusion, and a slight wave of fatigue washes over you." } @@ -1240,10 +1242,10 @@ "death_drops": "ps_artifact_strong" }, { - "id": "mon_endless_hunger", + "id": "mon_pale_reflection", "type": "MONSTER", - "name": { "str": "endless hunger" }, - "description": "Your mind fills in large shifting images of predators to save you from its actual appearance. You can feel it despite the distance as if it were connected to you.", + "name": { "str": "pale reflection" }, + "description": "This looks nothing like you. It's barely real. So why does your mind keep mistaking it for you?", "default_faction": "nether", "species": [ "NETHER" ], "volume": "62500 ml", @@ -1259,20 +1261,44 @@ "melee_dice_sides": 2, "melee_damage": [ { "damage_type": "cut", "amount": 10 } ], "death_function": { - "effect": { "id": "mon_endless_hunger_revive", "hit_self": true }, + "effect": { "id": "mon_reflection_revive", "hit_self": true }, "corpse_type": "NO_CORPSE", - "message": "The %s vanishes but you can still feel it through your connection." + "message": "The %s vanishes but you can still feel it." }, "special_attacks": [ { "type": "spell", - "monster_message": "You can feel the endless hunger.", - "spell_data": { "id": "mon_endless_hunger_attack", "min_level": 1, "hit_self": false }, + "monster_message": "You can feel the %s.", + "spell_data": { "id": "mon_reflection_attack", "min_level": 1, "hit_self": false }, "cooldown": 5 } ], "flags": [ "SEES", "HEARS", "NO_BREATHE", "PUSH_MON", "ALWAYS_VISIBLE", "ALWAYS_SEES_YOU" ] }, + { + "id": "mon_twisted_reflection", + "type": "MONSTER", + "name": { "str": "twisted reflection" }, + "speed": 90, + "description": "This looks almost nothing like you. It's form isn't even stable. So why does your mind keep mistaking it for you?", + "copy-from": "mon_pale_reflection" + }, + { + "id": "mon_dark_reflection", + "type": "MONSTER", + "name": { "str": "dark reflection" }, + "speed": 100, + "description": "This only looks a little like you. It's obviously not you. So why does your mind keep mistaking it for you?", + "copy-from": "mon_pale_reflection" + }, + { + "id": "mon_better_half", + "type": "MONSTER", + "name": { "str": "better half", "str_pl": "better halves" }, + "speed": 110, + "description": "This doesn't look like you. It looks like what you've dreamed you could be. Why does your mind keep mistaking you for a bad copy of it?", + "copy-from": "mon_pale_reflection" + }, { "id": "mon_tainted_shadow", "type": "MONSTER", @@ -1342,5 +1368,39 @@ } ], "emit_fields": [ { "emit_id": "emit_clairvoyant", "delay": "1 s" } ] + }, + { + "id": "mon_guilt", + "type": "MONSTER", + "name": { "str": "guilt" }, + "description": "An animate blotch of conflicting shapes, when you look at or think of this, memories of your wrongdoings rise to the surface.", + "copy-from": "mon_shifting_mass", + "special_attacks": [ + { + "type": "spell", + "spell_data": { "id": "guilt_attack", "min_level": 1 }, + "cooldown": 1, + "monster_message": "The guilt makes no physical movement and yet you feel the force of its assault. Everything feels heavier." + } + ], + "death_function": { "corpse_type": "NO_CORPSE", "message": "The %s fades away." }, + "flags": [ "SEES", "HEARS", "NO_BREATHE", "PUSH_MON", "ALWAYS_VISIBLE", "ALWAYS_SEES_YOU" ] + }, + { + "id": "mon_sloth", + "type": "MONSTER", + "name": { "str": "sloth" }, + "description": "An animate blotch of conflicting shapes, when you look at or think of this, a desire to stop moving rises.", + "copy-from": "mon_shifting_mass", + "special_attacks": [ + { + "type": "spell", + "spell_data": { "id": "sloth_attack", "min_level": 1 }, + "cooldown": 1, + "monster_message": "The sloth does nothing, and you feel time itself aiding your desire to do nothing." + } + ], + "death_function": { "corpse_type": "NO_CORPSE", "message": "The %s fades away." }, + "flags": [ "SEES", "HEARS", "NO_BREATHE", "PUSH_MON", "ALWAYS_VISIBLE", "ALWAYS_SEES_YOU" ] } ] diff --git a/data/json/monsters/zanimal_upgrade.json b/data/json/monsters/zanimal_upgrade.json index 040994fc42916..acd1f28432761 100644 --- a/data/json/monsters/zanimal_upgrade.json +++ b/data/json/monsters/zanimal_upgrade.json @@ -283,6 +283,7 @@ "melee_dice": 3, "dodge": 3, "bleed_rate": 50, + "families": [ "prof_intro_biology", "prof_wp_zombie", "prof_biochemistry" ], "special_attacks": [ [ "ACID_BARF", 10 ] ], "death_function": { "message": "The %s's body leaks acid.", "effect": { "id": "death_acid", "hit_self": true } }, "flags": [ diff --git a/data/json/monsters/zed-animal.json b/data/json/monsters/zed-animal.json index b646f76734853..e103afcfdad2c 100644 --- a/data/json/monsters/zed-animal.json +++ b/data/json/monsters/zed-animal.json @@ -169,7 +169,6 @@ "harvest": "zombie_fur", "special_attacks": [ [ "HOWL", 10 ], { "type": "bite", "attack_upper": false, "cooldown": 2, "accuracy": 4, "infection_chance": 8 } ], "anger_triggers": [ "PLAYER_CLOSE", "HURT" ], - "fear_triggers": [ "FIRE" ], "upgrades": { "half_life": 42, "into_group": "GROUP_ZOLF_UPGRADE" }, "flags": [ "SEES", "HEARS", "SMELLS", "STUMBLES", "WARM", "KEENNOSE", "BASHES", "POISON", "NO_BREATHE", "REVIVES", "FILTHY" ] }, @@ -204,7 +203,6 @@ "vision_night": 5, "harvest": "zombie_fur", "anger_triggers": [ "PLAYER_CLOSE", "HURT" ], - "fear_triggers": [ "FIRE" ], "upgrades": { "half_life": 42, "into_group": "GROUP_ZOMBEAR_UPGRADE" }, "flags": [ "SEES", "HEARS", "SMELLS", "STUMBLES", "WARM", "BASHES", "POISON", "NO_BREATHE", "REVIVES", "PUSH_MON", "FILTHY" ] }, @@ -237,7 +235,6 @@ "path_settings": { "max_dist": 10 }, "special_attacks": [ { "type": "bite", "attack_upper": false, "cooldown": 2 } ], "anger_triggers": [ "PLAYER_WEAK", "PLAYER_CLOSE" ], - "fear_triggers": [ "FIRE" ], "upgrades": { "half_life": 50, "into_group": "GROUP_ZOMBIE_PIG_UPGRADE" }, "flags": [ "SEES", "HEARS", "SMELLS", "STUMBLES", "WARM", "KEENNOSE", "BASHES", "POISON", "NO_BREATHE", "REVIVES", "FILTHY" ], "//": "1d8->2d5, minor bonus over 1d9" @@ -270,7 +267,6 @@ "vision_night": 5, "harvest": "zombie_leather", "anger_triggers": [ "PLAYER_CLOSE", "HURT" ], - "fear_triggers": [ "FIRE" ], "flags": [ "SEES", "HEARS", "SMELLS", "STUMBLES", "WARM", "BASHES", "POISON", "NO_BREATHE", "REVIVES", "FILTHY", "SWIMS" ] }, { @@ -303,7 +299,6 @@ "vision_night": 5, "harvest": "zombie_leather", "anger_triggers": [ "PLAYER_CLOSE", "HURT" ], - "fear_triggers": [ "FIRE" ], "upgrades": { "half_life": 42, "into_group": "GROUP_ZOOSE_UPGRADE" }, "flags": [ "SEES", "HEARS", "SMELLS", "STUMBLES", "WARM", "BASHES", "POISON", "NO_BREATHE", "REVIVES", "FILTHY" ] }, @@ -337,7 +332,6 @@ "harvest": "zombie_fur", "special_attacks": [ { "type": "leap", "cooldown": 10, "max_range": 5 } ], "anger_triggers": [ "PLAYER_CLOSE", "HURT" ], - "fear_triggers": [ "FIRE" ], "upgrades": { "half_life": 42, "into_group": "GROUP_ZOUGAR_UPGRADE" }, "flags": [ "SEES", @@ -464,7 +458,6 @@ "vision_day": 30, "vision_night": 3, "anger_triggers": [ "PLAYER_CLOSE", "HURT" ], - "fear_triggers": [ "FIRE" ], "harvest": "zombie_leather", "special_attacks": [ { "id": "smash", "throw_strength": 72 } ], "flags": [ diff --git a/data/json/monsters/zed_acid.json b/data/json/monsters/zed_acid.json index 54d5b39a92b91..f383828c63d35 100644 --- a/data/json/monsters/zed_acid.json +++ b/data/json/monsters/zed_acid.json @@ -245,7 +245,7 @@ "melee_dice_sides": 4, "melee_damage": [ { "damage_type": "cut", "amount": 2 }, { "damage_type": "acid", "amount": 4 } ], "armor_elec": 1, - "families": [ "prof_intro_biology", "prof_wp_zombie" ], + "families": [ "prof_intro_biology", "prof_wp_zombie", "prof_biochemistry" ], "dodge": 1, "harvest": "zombie", "special_attacks": [ { "type": "bite", "attack_upper": false, "cooldown": 5 }, [ "ACID_BARF", 10 ] ], diff --git a/data/json/monsters/zed_misc.json b/data/json/monsters/zed_misc.json index e7ebcc4fd8858..b22b32d6e9c40 100644 --- a/data/json/monsters/zed_misc.json +++ b/data/json/monsters/zed_misc.json @@ -1651,7 +1651,7 @@ { "name": "the face", "armor_mult": { "physical": 0 }, "coverage": 3 }, { "name": "the eye", "armor_mult": { "physical": 0 }, "coverage": 1 } ], - "families": [ "prof_intro_biology", "prof_wp_zombie" ], + "families": [ "prof_intro_biology", "prof_wp_zombie", "prof_electromagnetics" ], "vision_day": 15, "vision_night": 2, "harvest": "zombie", diff --git a/data/json/monsters/zed_soldiers.json b/data/json/monsters/zed_soldiers.json index 3e9fcad0849f8..d589ade084f15 100644 --- a/data/json/monsters/zed_soldiers.json +++ b/data/json/monsters/zed_soldiers.json @@ -127,6 +127,7 @@ "looks_like": "mon_zombie_soldier", "diff": 20, "bleed_rate": 50, + "families": [ "prof_intro_biology", "prof_wp_zombie", "prof_wp_syn_armored", "prof_biochemistry" ], "delete": { "upgrades": { "half_life": 42, "into_group": "GROUP_SOLDIER_UPGRADE" }, "categories": [ "CLASSIC" ] }, "relative": { "hp": 20, "speed": 10, "melee_skill": 1, "vision_day": 10, "vision_night": 10 }, "extend": { @@ -162,6 +163,7 @@ "looks_like": "mon_zombie_soldier", "diff": 20, "bleed_rate": 50, + "families": [ "prof_intro_biology", "prof_wp_zombie", "prof_wp_syn_armored", "prof_biochemistry" ], "delete": { "upgrades": { "half_life": 42, "into_group": "GROUP_SOLDIER_UPGRADE" }, "categories": [ "CLASSIC" ] }, "relative": { "hp": 40, "speed": -10, "melee_skill": 2, "armor_bash": 5 }, "extend": { diff --git a/data/json/npcs/TALK_COMMON_GREET.json b/data/json/npcs/TALK_COMMON_GREET.json index b30d2eaf7c167..d872ee07550c5 100644 --- a/data/json/npcs/TALK_COMMON_GREET.json +++ b/data/json/npcs/TALK_COMMON_GREET.json @@ -32,7 +32,7 @@ "topic": "TALK_STRANGER_NEUTRAL", "effect": "player_weapon_drop", "opinion": { "trust": 4, "fear": -3 }, - "condition": { "and": [ "u_has_weapon", "u_can_stow_weapon" ] } + "condition": "u_can_drop_weapon" }, { "text": "Don't worry, I'm not going to hurt you", @@ -100,7 +100,7 @@ { "text": "Drop weapon.", "topic": "TALK_DEMAND_LEAVE", - "condition": { "and": [ "u_has_weapon", "u_can_stow_weapon" ] }, + "condition": "u_can_drop_weapon", "effect": "player_weapon_drop" }, { @@ -153,7 +153,7 @@ { "text": "Drop weapon.", "topic": "TALK_MUG", - "condition": { "and": [ "u_has_weapon", "u_can_stow_weapon" ] }, + "condition": "u_can_drop_weapon", "effect": "player_weapon_drop" }, { diff --git a/data/json/npcs/exodii/exodii_merchant_missions.json b/data/json/npcs/exodii/exodii_merchant_missions.json index 8d68716bfd33b..4d0bfccd9a91c 100644 --- a/data/json/npcs/exodii/exodii_merchant_missions.json +++ b/data/json/npcs/exodii/exodii_merchant_missions.json @@ -2,15 +2,15 @@ { "id": "RUBIK_ANUS_FETICK", "type": "mission_definition", - "name": { "str": "Bring 1L of anesthetic to Rubik" }, + "name": { "str": "Bring 1000 units of anesthetic to Rubik" }, "goal": "MGOAL_CONDITION", "goal_condition": { "npc_has_var": "-", "type": "-", "context": "-", "value": "-" }, "difficulty": 2, "value": 240, "origins": [ "ORIGIN_SECONDARY" ], "dialogue": { - "describe": "If'n us'll to add the metal an' plastic for ye, us'll need one liter o' them anus-feticks, half for your thinkin'-meat an' half for our stock.", - "offer": "If'n us'll to add the metal an' plastic for ye, us'll need one liter o' them anus-feticks, half for your thinkin'-meat an' half for our stock.", + "describe": "If'n us'll to add the metal an' plastic for ye, us'll need a thousand unit o' them anus-feticks, half for your thinkin'-meat an' half for our stock.", + "offer": "If'n us'll to add the metal an' plastic for ye, us'll need a thousand unit o' them anus-feticks, half for your thinkin'-meat an' half for our stock.", "accepted": "King's own luck!", "rejected": "That be a choice an' you can tass. Come back to this'n if you like.", "advice": "Check round the chirurgery an' such, I'd razz.", diff --git a/data/json/npcs/exodii/exodii_merchant_talk_exodization.json b/data/json/npcs/exodii/exodii_merchant_talk_exodization.json index c7c9d45c13517..0f73ad199f4f6 100644 --- a/data/json/npcs/exodii/exodii_merchant_talk_exodization.json +++ b/data/json/npcs/exodii/exodii_merchant_talk_exodization.json @@ -173,11 +173,11 @@ { "id": "TALK_EXODII_MERCHANT_ExodizeMe1", "type": "talk_topic", - "dynamic_line": "Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.", - "//~": "Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us one liter of anesthetic, we'll fix you up with a wire and everything.", + "dynamic_line": "Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.", + "//~": "Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us a thousand units of anesthetic, we'll fix you up with a wire and everything.", "responses": [ { - "text": "One liter of, uh, anesthetic, coming up. Can we talk about something else?", + "text": "One thousand units of, uh, anesthetic, coming up. Can we talk about something else?", "condition": { "not": { "or": [ @@ -190,7 +190,7 @@ "topic": "TALK_EXODII_MERCHANT_Talk" }, { - "text": "One liter of, uh, anesthetic, coming up. I'd better start looking.", + "text": "One thousand units of, uh, anesthetic, coming up. I'd better start looking.", "condition": { "not": { "or": [ diff --git a/data/json/npcs/valhalla_cult/TALK_valhallist_mechanic.json b/data/json/npcs/valhalla_cult/TALK_valhallist_mechanic.json index 0e17ea1517284..1bf275aae617e 100644 --- a/data/json/npcs/valhalla_cult/TALK_valhallist_mechanic.json +++ b/data/json/npcs/valhalla_cult/TALK_valhallist_mechanic.json @@ -172,7 +172,7 @@ "text": "Thanks.", "condition": { "npc_has_var": "u_want_bicycle", "type": "general", "context": "trade", "value": "yes" }, "effect": [ - { "mapgen_update": "valahllist_place_bicycle", "om_terrain": "pagan_cult_long_wall" }, + { "mapgen_update": "valhallist_place_bicycle", "om_terrain": "pagan_cult_long_wall" }, { "npc_lose_var": "currently_busy", "type": "general", "context": "trade" }, { "npc_lose_var": "npc_making_car", "type": "timer", "context": "trade" }, { "npc_lose_var": "u_want_bicycle", "type": "general", "context": "trade" } @@ -183,7 +183,7 @@ "text": "Thanks.", "condition": { "npc_has_var": "u_want_bicycle_dirt", "type": "general", "context": "trade", "value": "yes" }, "effect": [ - { "mapgen_update": "valahllist_place_bicycle_dirt", "om_terrain": "pagan_cult_long_wall" }, + { "mapgen_update": "valhallist_place_bicycle_dirt", "om_terrain": "pagan_cult_long_wall" }, { "npc_lose_var": "currently_busy", "type": "general", "context": "trade" }, { "npc_lose_var": "npc_making_car", "type": "timer", "context": "trade" }, { "npc_lose_var": "u_want_bicycle_dirt", "type": "general", "context": "trade" } @@ -194,7 +194,7 @@ "text": "Thanks.", "condition": { "npc_has_var": "u_want_bicycle_electric", "type": "general", "context": "trade", "value": "yes" }, "effect": [ - { "mapgen_update": "valahllist_place_bicycle_electric", "om_terrain": "pagan_cult_long_wall" }, + { "mapgen_update": "valhallist_place_bicycle_electric", "om_terrain": "pagan_cult_long_wall" }, { "npc_lose_var": "currently_busy", "type": "general", "context": "trade" }, { "npc_lose_var": "npc_making_car", "type": "timer", "context": "trade" }, { "npc_lose_var": "u_want_bicycle_electric", "type": "general", "context": "trade" } @@ -205,7 +205,7 @@ "text": "Thanks.", "condition": { "npc_has_var": "u_want_motorcycle_enduro", "type": "general", "context": "trade", "value": "yes" }, "effect": [ - { "mapgen_update": "valahllist_place_motorcycle_enduro", "om_terrain": "pagan_cult_long_wall" }, + { "mapgen_update": "valhallist_place_motorcycle_enduro", "om_terrain": "pagan_cult_long_wall" }, { "npc_lose_var": "currently_busy", "type": "general", "context": "trade" }, { "npc_lose_var": "npc_making_car", "type": "timer", "context": "trade" }, { "npc_lose_var": "u_want_motorcycle_enduro", "type": "general", "context": "trade" } @@ -216,7 +216,7 @@ "text": "Thanks.", "condition": { "npc_has_var": "u_want_motorcycle_sidecart", "type": "general", "context": "trade", "value": "yes" }, "effect": [ - { "mapgen_update": "valahllist_place_motorcycle_sidecart", "om_terrain": "pagan_cult_long_wall" }, + { "mapgen_update": "valhallist_place_motorcycle_sidecart", "om_terrain": "pagan_cult_long_wall" }, { "npc_lose_var": "currently_busy", "type": "general", "context": "trade" }, { "npc_lose_var": "npc_making_car", "type": "timer", "context": "trade" }, { "npc_lose_var": "u_want_motorcycle_sidecart", "type": "general", "context": "trade" } @@ -227,7 +227,7 @@ "text": "Thanks.", "condition": { "npc_has_var": "u_want_scooter", "type": "general", "context": "trade", "value": "yes" }, "effect": [ - { "mapgen_update": "valahllist_place_scooter", "om_terrain": "pagan_cult_long_wall" }, + { "mapgen_update": "valhallist_place_scooter", "om_terrain": "pagan_cult_long_wall" }, { "npc_lose_var": "currently_busy", "type": "general", "context": "trade" }, { "npc_lose_var": "npc_making_car", "type": "timer", "context": "trade" }, { "npc_lose_var": "u_want_scooter", "type": "general", "context": "trade" } @@ -238,7 +238,7 @@ "text": "Thanks.", "condition": { "npc_has_var": "u_want_scooter_electric", "type": "general", "context": "trade", "value": "yes" }, "effect": [ - { "mapgen_update": "valahllist_place_scooter_electric", "om_terrain": "pagan_cult_long_wall" }, + { "mapgen_update": "valhallist_place_scooter_electric", "om_terrain": "pagan_cult_long_wall" }, { "npc_lose_var": "currently_busy", "type": "general", "context": "trade" }, { "npc_lose_var": "npc_making_car", "type": "timer", "context": "trade" }, { "npc_lose_var": "u_want_scooter_electric", "type": "general", "context": "trade" } diff --git a/data/json/npcs/valhalla_cult/missions.json b/data/json/npcs/valhalla_cult/missions.json index a4c34a1731357..43bc265fb4e4f 100644 --- a/data/json/npcs/valhalla_cult/missions.json +++ b/data/json/npcs/valhalla_cult/missions.json @@ -285,7 +285,7 @@ "end": { "effect": [ { "u_spawn_item": "signed_chit", "count": 100 }, - { "mapgen_update": "valahllist_remove_raiding_party", "om_terrain": "pagan_cult_henge" } + { "mapgen_update": "valhallist_remove_raiding_party", "om_terrain": "pagan_cult_henge" } ] }, "followup": "MISSION_VALHALLISTS_GET_SPIRAL_STONE", @@ -418,7 +418,7 @@ "end": { "effect": [ { "u_spawn_item": "signed_chit", "count": 150 }, - { "mapgen_update": "valahllist_remove_slaves", "om_terrain": "pagan_cult_henge" } + { "mapgen_update": "valhallist_remove_slaves", "om_terrain": "pagan_cult_henge" } ] }, "origins": [ "ORIGIN_SECONDARY" ], diff --git a/data/json/overmap/multitile_city_buildings.json b/data/json/overmap/multitile_city_buildings.json index 1b27ab3f8ff39..e7aea225d9e69 100644 --- a/data/json/overmap/multitile_city_buildings.json +++ b/data/json/overmap/multitile_city_buildings.json @@ -10,6 +10,17 @@ { "point": [ 0, 0, 2 ], "overmap": "2storyModern01_roof_north", "locations": [ "land" ] } ] }, + { + "type": "city_building", + "id": "2storyModern02", + "locations": [ "land" ], + "overmaps": [ + { "point": [ 0, 0, -1 ], "overmap": "2storyModern02_basement_north", "locations": [ "land" ] }, + { "point": [ 0, 0, 0 ], "overmap": "2storyModern02_1_north", "locations": [ "land" ] }, + { "point": [ 0, 0, 1 ], "overmap": "2storyModern02_2_north", "locations": [ "land" ] }, + { "point": [ 0, 0, 2 ], "overmap": "2storyModern02_roof_north", "locations": [ "land" ] } + ] + }, { "type": "city_building", "id": "urban_1_house", diff --git a/data/json/overmap/overmap_mutable/mobile_home_park_mutable.json b/data/json/overmap/overmap_mutable/mobile_home_park_mutable.json new file mode 100644 index 0000000000000..0e4796d15e90a --- /dev/null +++ b/data/json/overmap/overmap_mutable/mobile_home_park_mutable.json @@ -0,0 +1,391 @@ +[ + { + "type": "overmap_special", + "id": "Mobile Home Park Mutable", + "subtype": "mutable", + "locations": [ "land", "open_air" ], + "city_distance": [ 3, 45 ], + "city_sizes": [ 4, -1 ], + "occurrences": [ 0, 3 ], + "flags": [ "WILDERNESS" ], + "check_for_locations_area": [ { "type": [ "land" ], "from": [ -2, -11, 0 ], "to": [ 14, 11, 0 ] } ], + "joins": [ "hub_to_hub", "hub_to_extension", "road_to_road" ], + "overmaps": { + "road_ew": { "overmap": "road_ew", "east": "hub_to_hub", "connections": { "west": { "connection": "local_road" } } }, + "trailer_hub_00": { "overmap": "trailer_hub_00_north" }, + "trailer_hub_11": { "overmap": "trailer_hub_11_north", "east": "road_to_road" }, + "trailer_hub_10": { "overmap": "trailer_hub_10_west" }, + "trailer_hub_10_roof": { "overmap": "trailer_hub_10_roof_west" }, + "trailer_hub_01": { "overmap": "trailer_hub_01_north", "west": "hub_to_hub", "south": "hub_to_extension" }, + "trailer_road_2parkway_north": { "overmap": "trailer_road_2parkway_north" }, + "trailer_road_2parkway_east": { "overmap": "trailer_road_2parkway_east" }, + "trailer_road_1parkway_north": { "overmap": "trailer_road_1parkway_north" }, + "trailer_road_1parkway_west": { "overmap": "trailer_road_1parkway_west" }, + "trailer_road_1parkway_south": { "overmap": "trailer_road_1parkway_south" }, + "trailer_road_1parkway_east": { "overmap": "trailer_road_1parkway_east" }, + "trailer_road_connect_west": { "overmap": "trailer_road_east", "west": "road_to_road" }, + "trailer_road_connect_east": { "overmap": "trailer_road_west", "east": "road_to_road" }, + "trailer_road_connect_north": { "overmap": "trailer_road_north", "south": "road_to_road" }, + "trailer_road_1parkway_connect_west": { "overmap": "trailer_road_1parkway_west", "west": "road_to_road" }, + "trailer_road_1parkway_connect_hub_west": { "overmap": "trailer_road_1parkway_west", "west": "road_to_road" }, + "trailer_road_1parkway_connect_east": { "overmap": "trailer_road_1parkway_west", "east": "road_to_road" }, + "trailer_road_turn_north": { "overmap": "trailer_road_turn_north" }, + "trailer_road_turn_west": { "overmap": "trailer_road_turn_west" }, + "trailer_road_turn_south": { "overmap": "trailer_road_turn_south" }, + "trailer_road_turn_east": { "overmap": "trailer_road_turn_east" }, + "trailer_road_3way_north": { "overmap": "trailer_road_3way_north" }, + "trailer_road_3way_west": { "overmap": 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"overmap": "prefab_east", "pos": [ 4, 1, 0 ] }, + { "overmap": "prefab_east", "pos": [ 4, 0, 0 ] }, + { "overmap": "prefab_east", "pos": [ 4, -1, 0 ] }, + { "overmap": "prefab_roof_west", "pos": [ 3, 1, 1 ] }, + { "overmap": "prefab_roof_west", "pos": [ 3, 0, 1 ] }, + { "overmap": "prefab_roof_west", "pos": [ 3, -1, 1 ] }, + { "overmap": "prefab_roof_east", "pos": [ 4, 1, 1 ] }, + { "overmap": "prefab_roof_east", "pos": [ 4, 0, 1 ] }, + { "overmap": "prefab_roof_east", "pos": [ 4, -1, 1 ] }, + { "overmap": "trailer_road_1parkway_east", "pos": [ 3, -2, 0 ] }, + { "overmap": "trailer_road_1parkway_east", "pos": [ 4, -2, 0 ] }, + { "overmap": "prefab_south", "pos": [ 2, -3, 0 ] }, + { "overmap": "prefab_south", "pos": [ 3, -3, 0 ] }, + { "overmap": "prefab_south", "pos": [ 4, -3, 0 ] }, + { "overmap": "prefab_south", "pos": [ 5, -3, 0 ] }, + { "overmap": "prefab_roof_south", "pos": [ 2, -3, 1 ] }, + { "overmap": "prefab_roof_south", "pos": [ 3, -3, 1 ] }, + { "overmap": "prefab_roof_south", "pos": [ 4, -3, 1 ] }, + { "overmap": "prefab_roof_south", "pos": [ 5, -3, 1 ] }, + { "overmap": "trailer_road_1parkway_west", "pos": [ 3, 2, 0 ] }, + { "overmap": "trailer_road_1parkway_west", "pos": [ 4, 2, 0 ] }, + { "overmap": "prefab_north", "pos": [ 2, 3, 0 ] }, + { "overmap": "prefab_north", "pos": [ 3, 3, 0 ] }, + { "overmap": "prefab_north", "pos": [ 4, 3, 0 ] }, + { "overmap": "prefab_north", "pos": [ 5, 3, 0 ] }, + { "overmap": "prefab_roof_north", "pos": [ 2, 3, 1 ] }, + { "overmap": "prefab_roof_north", "pos": [ 3, 3, 1 ] }, + { "overmap": "prefab_roof_north", "pos": [ 4, 3, 1 ] }, + { "overmap": "prefab_roof_north", "pos": [ 5, 3, 1 ] }, + { "overmap": "trailer_road_turn_east", "pos": [ 5, 2, 0 ] }, + { "overmap": "trailer_road_2parkway_north", "pos": [ 5, 1, 0 ] }, + { "overmap": "trailer_road_2parkway_north", "pos": [ 5, 0, 0 ] }, + { "overmap": "trailer_road_2parkway_north", "pos": [ 5, -1, 0 ] }, + { "overmap": "trailer_road_turn_north", "pos": [ 5, -2, 0 ] }, + { "overmap": "prefab_west", "pos": [ 6, 2, 0 ] }, + { "overmap": "prefab_west", "pos": [ 6, 1, 0 ] }, + { "overmap": "prefab_west", "pos": [ 6, 0, 0 ] }, + { "overmap": "prefab_west", "pos": [ 6, -1, 0 ] }, + { "overmap": "prefab_west", "pos": [ 6, -2, 0 ] }, + { "overmap": "prefab_roof_west", "pos": [ 6, 2, 1 ] }, + { "overmap": "prefab_roof_west", "pos": [ 6, 1, 1 ] }, + { "overmap": "prefab_roof_west", "pos": [ 6, 0, 1 ] }, + { "overmap": "prefab_roof_west", "pos": [ 6, -1, 1 ] }, + { "overmap": "prefab_roof_west", "pos": [ 6, -2, 1 ] } + ], + "weight": 5 + }, + { + "name": "trailer_end_line", + "chunk": [ + { "overmap": "trailer_road_connect_west", "pos": [ 1, 0, 0 ] }, + { "overmap": "prefab_east", "pos": [ 1, 1, 0 ] }, + { "overmap": "prefab_east", "pos": [ 1, -1, 0 ] }, + { "overmap": "prefab_east", "pos": [ 1, -2, 0 ] }, + { "overmap": "prefab_roof_east", "pos": [ 1, 1, 1 ] }, + { "overmap": "prefab_roof_east", "pos": [ 1, -1, 1 ] }, + { "overmap": "prefab_roof_east", "pos": [ 1, -2, 1 ] }, + { "overmap": "trailer_road_2parkway_north", "pos": [ 2, 1, 0 ] }, + { "overmap": "trailer_road_3way_east", "pos": [ 2, 0, 0 ] }, + { "overmap": "trailer_road_2parkway_north", "pos": [ 2, -1, 0 ] }, + { "overmap": "trailer_road_2parkway_north", "pos": [ 2, -2, 0 ] }, + { "overmap": "prefab_west", "pos": [ 3, 1, 0 ] }, + { "overmap": "prefab_west", "pos": [ 3, 0, 0 ] }, + { "overmap": "prefab_west", "pos": [ 3, -1, 0 ] }, + { "overmap": "prefab_west", "pos": [ 3, -2, 0 ] }, + { "overmap": "prefab_roof_west", "pos": [ 3, 1, 1 ] }, + { "overmap": "prefab_roof_west", "pos": [ 3, 0, 1 ] }, + { "overmap": "prefab_roof_west", "pos": [ 3, -1, 1 ] }, + { "overmap": "prefab_roof_west", "pos": [ 3, -2, 1 ] } + ], + "weight": 3 + } + ] + ] + } +] diff --git a/data/json/overmap/overmap_terrain/overmap_terrain_commercial.json b/data/json/overmap/overmap_terrain/overmap_terrain_commercial.json index fe4630583b458..637b8954fd38f 100644 --- a/data/json/overmap/overmap_terrain/overmap_terrain_commercial.json +++ b/data/json/overmap/overmap_terrain/overmap_terrain_commercial.json @@ -195,6 +195,19 @@ "name": "grocery store roof", "color": "green" }, + { + "type": "overmap_terrain", + "id": "trailer_commercial_10", + "copy-from": "s_grocery", + "name": "convenience store", + "delete": { "flags": [ "SIDEWALK" ] } + }, + { + "type": "overmap_terrain", + "id": "trailer_commercial_10_roof", + "copy-from": "s_grocery_roof", + "name": "convenience store roof" + }, { "type": "overmap_terrain", "id": [ "s_cosmetic" ], @@ -1156,6 +1169,17 @@ "name": "laundromat roof", "color": "white_white" }, + { + "type": "overmap_terrain", + "id": "trailer_commercial_00", + "copy-from": "s_laundromat", + "delete": { "flags": [ "SIDEWALK" ] } + }, + { + "type": "overmap_terrain", + "id": "trailer_commercial_00_roof", + "copy-from": "s_laundromat_roof" + }, { "type": "overmap_terrain", "id": "s_jewelry", diff --git a/data/json/overmap/overmap_terrain/overmap_terrain_recreational.json b/data/json/overmap/overmap_terrain/overmap_terrain_recreational.json index 7e0a75e0bc5a6..dec349a107c15 100644 --- a/data/json/overmap/overmap_terrain/overmap_terrain_recreational.json +++ b/data/json/overmap/overmap_terrain/overmap_terrain_recreational.json @@ -126,7 +126,15 @@ }, { "type": "overmap_terrain", - "id": [ "pavilion_roof", "pavilion_roof_1" ], + "id": "trailer_public_10", + "copy-from": "generic_city_building_no_sidewalk", + "name": "pavilion", + "sym": "A", + "color": "i_green" + }, + { + "type": "overmap_terrain", + "id": [ "pavilion_roof", "pavilion_roof_1", "trailer_public_10_roof" ], "copy-from": "generic_city_building", "name": "pavilion roof", "sym": "A", diff --git a/data/json/overmap/overmap_terrain/overmap_terrain_residential.json b/data/json/overmap/overmap_terrain/overmap_terrain_residential.json index a9aa100201893..0103f5d606cec 100644 --- a/data/json/overmap/overmap_terrain/overmap_terrain_residential.json +++ b/data/json/overmap/overmap_terrain/overmap_terrain_residential.json @@ -43,6 +43,8 @@ "id": [ "2storyModern01_first", "2storyModern01_second", + "2storyModern02_1", + "2storyModern02_2", "duplex", "garden_house_1_floor_1", "garden_house_1_floor_2", @@ -312,6 +314,7 @@ "type": "overmap_terrain", "id": [ "2storyModern01_roof", + "2storyModern02_roof", "duplex_roof", "garden_house_1_roof", "house_01_roof", @@ -412,6 +415,7 @@ "type": "overmap_terrain", "id": [ "2storyModern01_basement", + "2storyModern02_basement", "basement_bionic", "basement_bionic_decoy", "basement_chem", @@ -643,5 +647,34 @@ "see_cost": 5, "extras": "build", "mondensity": 2 + }, + { + "type": "overmap_terrain", + "id": "prefab", + "name": "mobile home", + "copy-from": "generic_city_house_no_sidewalk", + "spawns": { "group": "GROUP_NULL", "population": [ 1, 1 ], "chance": 100 } + }, + { + "type": "overmap_terrain", + "id": "prefab_roof", + "name": "mobile home roof", + "copy-from": "generic_city_house_roof" + }, + { + "type": "overmap_terrain", + "id": "trailer_hub_10", + "name": "administration building", + "sym": "A", + "color": "cyan", + "copy-from": "generic_city_house_no_sidewalk" + }, + { + "type": "overmap_terrain", + "id": "trailer_hub_10_roof", + "name": "administration building roof", + "sym": "A", + "color": "cyan", + "copy-from": "generic_city_house_roof" } ] diff --git a/data/json/overmap/overmap_terrain/overmap_terrain_transportation.json b/data/json/overmap/overmap_terrain/overmap_terrain_transportation.json index e90c02b4410fd..8519c1445213d 100644 --- a/data/json/overmap/overmap_terrain/overmap_terrain_transportation.json +++ b/data/json/overmap/overmap_terrain/overmap_terrain_transportation.json @@ -486,5 +486,52 @@ "name": "parking lot", "sym": "O", "color": "dark_gray" + }, + { + "type": "overmap_terrain", + "id": [ "trailer_road", "trailer_road_1parkway", "trailer_road_2parkway" ], + "copy-from": "generic_transportation", + "extras": "road", + "name": "road", + "sym": "│", + "color": "light_gray" + }, + { + "type": "overmap_terrain", + "id": "trailer_hub_11", + "copy-from": "trailer_road", + "sym": "─" + }, + { + "type": "overmap_terrain", + "id": "trailer_road_turn", + "copy-from": "trailer_road", + "sym": "┐" + }, + { + "type": "overmap_terrain", + "id": "trailer_road_3way", + "copy-from": "trailer_road", + "sym": "┬" + }, + { + "type": "overmap_terrain", + "id": "trailer_hub_01", + "copy-from": "trailer_road", + "name": "mobile home park entrance", + "sym": "┼" + }, + { + "type": "overmap_terrain", + "id": "trailer_hub_00", + "copy-from": "s_lot", + "delete": { "flags": [ "SIDEWALK" ] } + }, + { + "type": "overmap_terrain", + "id": [ "trailer_caravan_00", "trailer_caravan_10", "trailer_caravan_01", "trailer_caravan_11" ], + "copy-from": "s_lot", + "name": "caravan parking", + "delete": { "flags": [ "SIDEWALK" ] } } ] diff --git a/data/json/overmap/overmap_terrain/overmap_terrain_waste_junk.json b/data/json/overmap/overmap_terrain/overmap_terrain_waste_junk.json index 30b080f23aeeb..3ac983607410a 100644 --- a/data/json/overmap/overmap_terrain/overmap_terrain_waste_junk.json +++ b/data/json/overmap/overmap_terrain/overmap_terrain_waste_junk.json @@ -147,6 +147,14 @@ "color": "i_brown", "flags": [ "SOURCE_FABRICATION", "SOURCE_CONSTRUCTION" ] }, + { + "type": "overmap_terrain", + "id": [ "trailer_public_00", "trailer_public_00_roof" ], + "copy-from": "generic_city_building_no_sidewalk", + "name": "garbage collection point", + "sym": "D", + "color": "i_brown" + }, { "type": "overmap_terrain", "id": [ "recyclecenter", "recyclecenter_1", "recyclecenter_2" ], diff --git a/data/json/player_activities.json b/data/json/player_activities.json index 003bcf74c8a82..4f3930f66ae8e 100644 --- a/data/json/player_activities.json +++ b/data/json/player_activities.json @@ -990,15 +990,6 @@ "based_on": "neither", "no_resume": true }, - { - "id": "ACT_CONSUME_FUEL_MENU", - "type": "activity_type", - "activity_level": "NO_EXERCISE", - "verb": "consuming fuel", - "suspendable": false, - "based_on": "neither", - "no_resume": true - }, { "id": "ACT_HACKING", "type": "activity_type", diff --git a/data/json/portal_storm_effect_on_condition.json b/data/json/portal_storm_effect_on_condition.json index a5cf057b4ca98..ef2598284f89b 100644 --- a/data/json/portal_storm_effect_on_condition.json +++ b/data/json/portal_storm_effect_on_condition.json @@ -210,6 +210,8 @@ "effect": [ { "arithmetic": [ { "global_val": "var", "var_name": "cause_portal_storm" }, "=", { "const": 0 } ] }, { "arithmetic": [ { "global_val": "var", "var_name": "cause_early_portal_storm" }, "=", { "const": 0 } ] }, + { "arithmetic": [ { "global_val": "var", "var_name": "portal_dungeon_slow_strength" }, "=", { "const": 0 } ] }, + { "arithmetic": [ { "global_val": "var", "var_name": "portal_dungeon_carry_strength" }, "=", { "const": 0 } ] }, "next_weather", { "u_message": "As suddenly as it began, the portal storm fades. Reality returns to normal. Hopefully the scarring is minimal…", @@ -1218,7 +1220,7 @@ { "u_teleport": { "global_val": "dungeon_start" }, "fail_message": "Something is very wrong!", "force": true }, { "arithmetic": [ { "global_val": "var", "var_name": "portal_dungeon_level" }, "=", { "const": 1 } ] }, { "queue_eocs": "EOC_PORTAL_STORM_DUNGEON_SHIFT", "time_in_future": [ "5 seconds", "15 seconds" ] }, - { "run_eocs": [ "EOC_PORTAL_STORM_DUNGEON_MONSTER_SPAWN", "EOC_PORTAL_STORM_DUNGEON_ENDLESS_HUNGER_SPAWN" ] }, + { "run_eocs": [ "EOC_PORTAL_STORM_DUNGEON_REFLECTION_SPAWN" ] }, { "u_message": "You are trapped in !" }, { "u_message": { "global_val": "portal_storm_voice_mood", "default_str": "none" }, "snippet": true } ] @@ -1230,7 +1232,7 @@ { "arithmetic": [ { "global_val": "var", "var_name": "portal_dungeon_level" }, "++" ] }, { "mapgen_update": "portal_dungeon_cleanup", "target_var": { "global_val": "dungeon_loc" } }, { "u_teleport": { "global_val": "dungeon_start" }, "fail_message": "Something is very wrong!", "force": true }, - { "run_eocs": [ "EOC_PORTAL_STORM_DUNGEON_MONSTER_SPAWN", "EOC_PORTAL_STORM_DUNGEON_ENDLESS_HUNGER_SPAWN" ] }, + { "run_eocs": [ "EOC_PORTAL_STORM_DUNGEON_REFLECTION_SPAWN" ] }, { "mapgen_update": "portal_dungeon", "target_var": { "global_val": "dungeon_loc" } }, { "u_message": "Weren't you just here? It feel thicker somehow though." }, { "u_message": { "global_val": "portal_storm_voice_mood", "default_str": "none" }, "snippet": true } @@ -1247,44 +1249,86 @@ }, { "type": "effect_on_condition", - "id": "EOC_PORTAL_STORM_DUNGEON_MONSTER_SPAWN", - "effect": [ - { - "u_spawn_monster": "mon_shifting_mass", - "real_count": { "arithmetic": [ { "global_val": "var", "var_name": "portal_dungeon_level" }, "*", { "const": 2 } ], "max": 15 }, - "hallucination_count": { "arithmetic": [ { "global_val": "var", "var_name": "portal_dungeon_level" }, "*", { "const": 2 } ], "max": 15 }, - "min_radius": 3, - "max_radius": 20, - "spawn_message": "A creature wanders in as if the walls weren't even there.", - "spawn_message_plural": "Creatures wander in as if the walls weren't even there." - } - ] - }, - { - "type": "effect_on_condition", - "id": "EOC_PORTAL_STORM_DUNGEON_ENDLESS_HUNGER_SPAWN", + "id": "EOC_PORTAL_STORM_DUNGEON_REFLECTION_SPAWN", "global": true, "condition": { "and": [ { "compare_int": [ { "global_val": "var", "var_name": "portal_dungeon_level" }, ">", { "const": 0 } ] }, { "compare_int": [ - { "global_val": "monsters_nearby", "target_var": { "global_val": "dungeon_loc" }, "id": "mon_endless_hunger" }, + { "global_val": "monsters_nearby", "target_var": { "global_val": "dungeon_loc" }, "id": "mon_pale_reflection" }, + "<", + { "const": 1 } + ] + }, + { + "compare_int": [ + { "global_val": "monsters_nearby", "target_var": { "global_val": "dungeon_loc" }, "id": "mon_twisted_reflection" }, + "<", + { "const": 1 } + ] + }, + { + "compare_int": [ + { "global_val": "monsters_nearby", "target_var": { "global_val": "dungeon_loc" }, "id": "mon_dark_reflection" }, + "<", + { "const": 1 } + ] + }, + { + "compare_int": [ + { "global_val": "monsters_nearby", "target_var": { "global_val": "dungeon_loc" }, "id": "mon_better_half" }, "<", { "const": 1 } ] } ] }, - "effect": [ - { - "u_spawn_monster": "mon_endless_hunger", - "real_count": 1, - "min_radius": 8, - "max_radius": 12, - "spawn_message": "Something your mind can't fully parse appears, despite the distance and obstacles you know where it is. You can feel its presence as if there were a bond of some sort between you." - } - ] + "effect": { + "switch": { "global_val": "var", "var_name": "portal_dungeon_reflect_strength" }, + "cases": [ + { + "case": 0, + "effect": { + "u_spawn_monster": "mon_pale_reflection", + "real_count": 1, + "min_radius": 8, + "max_radius": 12, + "spawn_message": "Something your mind can't fully parse appears, despite the distance and obstacles you know where it is. You can feel its presence as if it was a part of you." + } + }, + { + "case": 5, + "effect": { + "u_spawn_monster": "mon_twisted_reflection", + "real_count": 1, + "min_radius": 8, + "max_radius": 12, + "spawn_message": "Something your mind can't fully parse appears, despite the distance and obstacles you know where it is. You can feel its presence as if it was a part of you." + } + }, + { + "case": 10, + "effect": { + "u_spawn_monster": "mon_dark_reflection", + "real_count": 1, + "min_radius": 8, + "max_radius": 12, + "spawn_message": "Something your mind can't fully parse appears, despite the distance and obstacles you know where it is. You can feel its presence as if it was a part of you." + } + }, + { + "case": 15, + "effect": { + "u_spawn_monster": "mon_better_half", + "real_count": 1, + "min_radius": 8, + "max_radius": 12, + "spawn_message": "Something your mind can't fully parse appears, despite the distance and obstacles you know where it is. You can feel its presence as if it was a part of you." + } + } + ] + } }, { "type": "effect_on_condition", diff --git a/data/json/professions.json b/data/json/professions.json index 410ca5aeb4215..995a0b605e6e3 100644 --- a/data/json/professions.json +++ b/data/json/professions.json @@ -2906,7 +2906,7 @@ "items": { "both": { "items": [ "bondage_suit", "bondage_mask", "boots", "gloves_leather", "leather_belt" ], - "entries": [ { "group": "charged_matches" } ] + "entries": [ { "group": "charged_matches", "custom-flags": [ "auto_wield" ] } ] } }, "missions": [ "MISSION_LOST_SUB" ] @@ -5039,14 +5039,14 @@ "diamond_ring", "diamond_gold_pendant_necklace", "cigar_cutter", - "gold_bracelet", - "knuckle_brass" + "gold_bracelet" ], "entries": [ { "group": "charged_cell_phone" }, { "item": "cigar", "container-item": "case_cigar", "charges": 2 }, { "item": "deagle_44", "ammo-item": "44fmj", "container-item": "holster", "charges": 8 }, - { "item": "deaglemag", "ammo-item": "44fmj", "charges": 8, "count": 2 } + { "item": "deaglemag", "ammo-item": "44fmj", "charges": 8, "count": 2 }, + { "item": "knuckle_brass", "container-item": "tux" } ] }, "male": [ "boxer_shorts", "diamond_gold_cufflinks" ], diff --git a/data/json/proficiencies/weakpoints.json b/data/json/proficiencies/weakpoints.json index 23710554f59e8..64c21fcc0d21e 100644 --- a/data/json/proficiencies/weakpoints.json +++ b/data/json/proficiencies/weakpoints.json @@ -77,6 +77,18 @@ "default_weakpoint_bonus": 4, "default_weakpoint_penalty": -4 }, + { + "type": "proficiency", + "id": "prof_wp_basic_bird", + "category": "prof_weakpoint", + "name": { "str": "Bird Biology" }, + "description": "Basic familiarity with various types of birds.", + "can_learn": true, + "time_to_learn": "8 h", + "required_proficiencies": [ "prof_intro_biology" ], + "default_weakpoint_bonus": 1, + "default_weakpoint_penalty": 0 + }, { "type": "proficiency", "id": "prof_wp_basic_bug", diff --git a/data/json/recipes/nested.json b/data/json/recipes/nested.json index 0acfc06d221c4..9ef6ee65356f5 100644 --- a/data/json/recipes/nested.json +++ b/data/json/recipes/nested.json @@ -3535,9 +3535,20 @@ "name": "cardboard boxes", "description": "Recipes related to constructing cardboard boxes.", "skill_used": "fabrication", - "nested_category_data": [ "box_small", "box_medium", "box_large", "box_large_reinforced", "box_oversize" ], + "nested_category_data": [ "box_small_crafted", "box_medium_crafted", "box_large_crafted", "box_large_reinforced", "box_oversize_crafted" ], "difficulty": 1 }, + { + "id": "nested_cardboard_boxes_assembly", + "type": "nested_category", + "activity_level": "NO_EXERCISE", + "category": "CC_*", + "subcategory": "CSC_*_NESTED", + "name": "assembled cardboard boxes", + "description": "Recipes related to assembling cardboard boxes.", + "skill_used": "fabrication", + "nested_category_data": [ "box_small_assembly", "box_medium_assembly", "box_large_assembly", "box_oversize_assembly" ] + }, { "id": "nested_wooden_boxes", "type": "nested_category", @@ -3571,8 +3582,7 @@ "name": "boxes", "description": "Recipes related to constructing boxes.", "skill_used": "fabrication", - "nested_category_data": [ "nested_cardboard_boxes", "nested_wooden_boxes", "nested_metal_boxes" ], - "difficulty": 1 + "nested_category_data": [ "nested_cardboard_boxes", "nested_cardboard_boxes_assembly", "nested_wooden_boxes", "nested_metal_boxes" ] }, { "id": "nested_sheet_patchwork", diff --git a/data/json/recipes/practice/ranged.json b/data/json/recipes/practice/ranged.json index e3584b1cdf121..39b1ea38d95b9 100644 --- a/data/json/recipes/practice/ranged.json +++ b/data/json/recipes/practice/ranged.json @@ -11,8 +11,7 @@ "skill_used": "throw", "time": "1 h", "practice_data": { "min_difficulty": 0, "max_difficulty": 2, "skill_limit": 3 }, - "autolearn": [ [ "throw", 1 ] ], - "book_learn": [ [ "mag_throwing", 0 ], [ "manual_throw", 0 ] ], + "autolearn": [ [ "throw", 0 ] ], "tools": [ [ "basketball", diff --git a/data/json/recipes/recipe_others.json b/data/json/recipes/recipe_others.json index 3a9bd1f67ed46..b82f7f229d32b 100644 --- a/data/json/recipes/recipe_others.json +++ b/data/json/recipes/recipe_others.json @@ -2247,7 +2247,7 @@ "difficulty": 1, "time": "6 m", "autolearn": true, - "components": [ [ [ "dogbane", 1 ], [ "cattail_stalk", 1 ] ] ] + "components": [ [ [ "dogbane", 1 ], [ "cattail_stalk", 1 ], [ "cottonwood_tree_boll", 1 ] ] ] }, { "type": "recipe", @@ -2262,7 +2262,7 @@ "batch_time_factors": [ 50, 2 ], "autolearn": true, "tools": [ [ [ "scutcheritem", -1 ] ] ], - "components": [ [ [ "dogbane", 8 ], [ "cattail_stalk", 8 ], [ "stick_fiber", 1 ] ] ], + "components": [ [ [ "dogbane", 8 ], [ "cattail_stalk", 8 ], [ "stick_fiber", 1 ], [ "cottonwood_tree_boll", 8 ] ] ], "charges": 80 }, { diff --git a/data/json/recipes/tools/containers.json b/data/json/recipes/tools/containers.json index 34299c874800f..4fb8326b9c392 100644 --- a/data/json/recipes/tools/containers.json +++ b/data/json/recipes/tools/containers.json @@ -924,6 +924,7 @@ "type": "recipe", "activity_level": "LIGHT_EXERCISE", "result": "box_small", + "id_suffix": "crafted", "category": "CC_*", "subcategory": "CSC_*_NESTED", "skill_used": "fabrication", @@ -932,10 +933,23 @@ "qualities": [ { "id": "CUT", "level": 2 } ], "components": [ [ [ "cardboard", 5 ] ], [ [ "duct_tape", 25 ] ] ] }, + { + "type": "recipe", + "activity_level": "NO_EXERCISE", + "result": "box_small", + "id_suffix": "assembly", + "category": "CC_*", + "subcategory": "CSC_*_NESTED", + "skill_used": "fabrication", + "time": "10 s", + "autolearn": true, + "components": [ [ [ "box_small_folded", 1 ] ], [ [ "duct_tape", 5 ] ] ] + }, { "type": "recipe", "activity_level": "LIGHT_EXERCISE", "result": "box_medium", + "id_suffix": "crafted", "category": "CC_*", "subcategory": "CSC_*_NESTED", "skill_used": "fabrication", @@ -945,10 +959,23 @@ "qualities": [ { "id": "CUT", "level": 2 } ], "components": [ [ [ "cardboard", 40 ] ], [ [ "duct_tape", 50 ] ] ] }, + { + "type": "recipe", + "activity_level": "NO_EXERCISE", + "result": "box_medium", + "id_suffix": "assembly", + "category": "CC_*", + "subcategory": "CSC_*_NESTED", + "skill_used": "fabrication", + "time": "15 s", + "autolearn": true, + "components": [ [ [ "box_medium_folded", 1 ] ], [ [ "duct_tape", 10 ] ] ] + }, { "type": "recipe", "activity_level": "LIGHT_EXERCISE", "result": "box_large", + "id_suffix": "crafted", "category": "CC_*", "subcategory": "CSC_*_NESTED", "skill_used": "fabrication", @@ -958,6 +985,18 @@ "qualities": [ { "id": "CUT", "level": 2 } ], "components": [ [ [ "cardboard", 200 ] ], [ [ "duct_tape", 100 ] ] ] }, + { + "type": "recipe", + "activity_level": "NO_EXERCISE", + "result": "box_large", + "id_suffix": "assembly", + "category": "CC_*", + "subcategory": "CSC_*_NESTED", + "skill_used": "fabrication", + "time": "20 s", + "autolearn": true, + "components": [ [ [ "box_large_folded", 1 ] ], [ [ "duct_tape", 20 ] ] ] + }, { "type": "recipe", "activity_level": "LIGHT_EXERCISE", @@ -969,12 +1008,13 @@ "time": "15 m", "autolearn": true, "qualities": [ { "id": "CUT", "level": 2 } ], - "components": [ [ [ "box_large", 2 ] ], [ [ "duct_tape", 100 ] ] ] + "components": [ [ [ "box_large", 2 ], [ "box_large_folded", 2 ] ], [ [ "duct_tape", 100 ] ] ] }, { "type": "recipe", "activity_level": "LIGHT_EXERCISE", "result": "box_oversize", + "id_suffix": "crafted", "category": "CC_*", "subcategory": "CSC_*_NESTED", "skill_used": "fabrication", @@ -984,6 +1024,18 @@ "qualities": [ { "id": "CUT", "level": 2 } ], "components": [ [ [ "cardboard", 200 ] ], [ [ "duct_tape", 100 ] ] ] }, + { + "type": "recipe", + "activity_level": "NO_EXERCISE", + "result": "box_oversize", + "id_suffix": "assembly", + "category": "CC_*", + "subcategory": "CSC_*_NESTED", + "skill_used": "fabrication", + "time": "20 s", + "autolearn": true, + "components": [ [ [ "box_oversize_folded", 1 ] ], [ [ "duct_tape", 20 ] ] ] + }, { "type": "recipe", "activity_level": "LIGHT_EXERCISE", diff --git a/data/json/recipes/tools/tools_primitive.json b/data/json/recipes/tools/tools_primitive.json index c85488d8e6d94..9e051cfd90345 100644 --- a/data/json/recipes/tools/tools_primitive.json +++ b/data/json/recipes/tools/tools_primitive.json @@ -290,7 +290,8 @@ "time": "2 m", "autolearn": true, "qualities": [ { "id": "CUT", "level": 1 } ], - "components": [ [ [ "stick", 1 ], [ "2x4", 1 ] ], [ [ "fire_drill", 1 ] ] ] + "components": [ [ [ "stick", 1 ], [ "2x4", 1 ] ], [ [ "fire_drill", 1 ] ] ], + "flags": [ "BLIND_EASY" ] }, { "type": "recipe", @@ -316,7 +317,8 @@ "time": "2 m", "autolearn": true, "qualities": [ { "id": "CUT", "level": 1 } ], - "components": [ [ [ "stick", 1 ], [ "2x4", 1 ] ], [ [ "fire_drill_large", 1 ] ] ] + "components": [ [ [ "stick", 1 ], [ "2x4", 1 ] ], [ [ "fire_drill_large", 1 ] ] ], + "flags": [ "BLIND_EASY" ] }, { "type": "recipe", diff --git a/data/json/recipes/weapon/cutting.json b/data/json/recipes/weapon/cutting.json index 6641276cef321..192ae2accc224 100644 --- a/data/json/recipes/weapon/cutting.json +++ b/data/json/recipes/weapon/cutting.json @@ -930,11 +930,11 @@ { "proficiency": "prof_metalworking" }, { "proficiency": "prof_blacksmithing" }, { "proficiency": "prof_bladesmith" }, - { "proficiency": "prof_case_hardening" } + { "proficiency": "prof_quenching" } ], - "using": [ [ "blacksmithing_standard", 12 ], [ "lc_steel_standard", 4 ], [ "carbon", 1 ] ], + "using": [ [ "blacksmithing_standard", 12 ], [ "lc_steel_standard", 4 ] ], "qualities": [ { "id": "ANVIL", "level": 3 }, { "id": "HAMMER", "level": 3 }, { "id": "GRIND", "level": 2 } ], - "tools": [ [ [ "tongs", -1 ] ], [ [ "hotcut", -1 ] ] ], + "tools": [ [ [ "tongs", -1 ] ], [ [ "hotcut", -1 ] ], [ [ "metal_tank", -1 ] ], [ [ "water", -120 ] ] ], "components": [ [ [ "scrap_kevlar", 2 ], [ "plastic_chunk", 1 ] ] ] }, { @@ -1637,11 +1637,11 @@ { "proficiency": "prof_metalworking" }, { "proficiency": "prof_blacksmithing" }, { "proficiency": "prof_bladesmith" }, - { "proficiency": "prof_case_hardening" } + { "proficiency": "prof_quenching" } ], - "using": [ [ "blacksmithing_standard", 12 ], [ "lc_steel_standard", 2 ], [ "carbon", 1 ] ], + "using": [ [ "blacksmithing_standard", 12 ], [ "lc_steel_standard", 2 ] ], "qualities": [ { "id": "ANVIL", "level": 3 }, { "id": "HAMMER", "level": 3 }, { "id": "GRIND", "level": 2 } ], - "tools": [ [ [ "tongs", -1 ] ], [ [ "hotcut", -1 ] ] ], + "tools": [ [ [ "tongs", -1 ] ], [ [ "hotcut", -1 ] ], [ [ "metal_tank", -1 ] ], [ [ "water", -120 ] ] ], "components": [ [ [ "scrap_kevlar", 2 ], [ "plastic_chunk", 1 ] ] ] }, { diff --git a/data/json/recipes/weapon/piercing.json b/data/json/recipes/weapon/piercing.json index e9aef7299f487..7f877aca1de81 100644 --- a/data/json/recipes/weapon/piercing.json +++ b/data/json/recipes/weapon/piercing.json @@ -1027,11 +1027,11 @@ { "proficiency": "prof_metalworking" }, { "proficiency": "prof_blacksmithing" }, { "proficiency": "prof_bladesmith" }, - { "proficiency": "prof_case_hardening" } + { "proficiency": "prof_quenching" } ], - "using": [ [ "blacksmithing_standard", 12 ], [ "lc_steel_standard", 2 ], [ "carbon", 1 ] ], + "using": [ [ "blacksmithing_standard", 12 ], [ "mc_steel_standard", 2 ] ], "qualities": [ { "id": "ANVIL", "level": 3 }, { "id": "HAMMER", "level": 3 }, { "id": "GRIND", "level": 2 } ], - "tools": [ [ [ "tongs", -1 ] ], [ [ "hotcut", -1 ] ] ], + "tools": [ [ [ "tongs", -1 ] ], [ [ "hotcut", -1 ] ], [ [ "metal_tank", -1 ] ], [ [ "water", -120 ] ] ], "components": [ [ [ "scrap_kevlar", 2 ], [ "plastic_chunk", 1 ] ] ] }, { diff --git a/data/json/regional_map_settings.json b/data/json/regional_map_settings.json index 5da8be6514572..1cfb682b9af3a 100644 --- a/data/json/regional_map_settings.json +++ b/data/json/regional_map_settings.json @@ -830,6 +830,7 @@ "park_sigma": 80, "houses": { "2storyModern01": 5, + "2storyModern02": 50, "house_w_1": 50, "house_two_story_basement": 50, "multi_unit_two_story_basement": 40, @@ -1248,6 +1249,7 @@ "light_drizzle", "drizzle", "rain", + "rainstorm", "thunder", "lightning", "flurries", diff --git a/data/json/requirements/cooking_components.json b/data/json/requirements/cooking_components.json index d8ff8d4118b82..7d28b6b43a458 100644 --- a/data/json/requirements/cooking_components.json +++ b/data/json/requirements/cooking_components.json @@ -77,7 +77,15 @@ [ "egg_goose_canadian", 1 ], [ "egg_turkey", 1 ], [ "egg_pheasant", 1 ], - [ "egg_cockatrice", 1 ] + [ "egg_cockatrice", 1 ], + [ "egg_goose", 1 ], + [ "egg_goose_golden", 1 ], + [ "egg_hummingbird", 5 ], + [ "egg_woodpecker", 5 ], + [ "egg_coot", 1 ], + [ "egg_cormorant", 1 ], + [ "egg_moorhen", 1 ], + [ "egg_grebe", 1 ] ] ] }, @@ -102,7 +110,11 @@ [ "egg_lady_bug", 4 ], [ "egg_mole_cricket", 4 ], [ "egg_mantis", 4 ], - [ "egg_stag_beetle", 1 ] + [ "egg_stag_beetle", 1 ], + [ "egg_water_beetle", 4 ], + [ "egg_water_bug", 4 ], + [ "egg_butterfly", 1 ], + [ "egg_cicada", 1 ] ] ] }, diff --git a/data/json/requirements/toolsets.json b/data/json/requirements/toolsets.json index f1f3277e21bdb..d3428c12364b4 100644 --- a/data/json/requirements/toolsets.json +++ b/data/json/requirements/toolsets.json @@ -23,6 +23,59 @@ [ [ "fire", -1 ], [ "hotplate", 2 ], [ "toolset", 2 ] ] ] }, + { + "id": "gun_cleaning", + "type": "requirement", + "//": "Gun cleaning", + "qualities": [ { "id": "SCREW", "level": 1 } ], + "tools": [ [ [ "pipe_cleaner", -1 ], [ "small_repairkit", -1 ], [ "large_repairkit", -1 ] ] ], + "components": [ + [ + [ "gasoline", 125 ], + [ "diesel", 125 ], + [ "chem_ethanol", 125 ], + [ "chem_methanol", 125 ], + [ "methed_alcohol", 125 ], + [ "denat_alcohol", 125 ], + [ "chem_acetone", 1 ], + [ "chem_chloroform", 125 ], + [ "ether", 125 ], + [ "chem_DMSO", 125 ], + [ "vinegar", 8 ], + [ "ammonia_hydroxide", 1 ], + [ "bleach", 1 ], + [ "soapy_water", 1 ] + ], + [ [ "cotton_patchwork", 1 ], [ "fur", 1 ], [ "faux_fur", 1 ], [ "felt_patch", 1 ], [ "cotton_ball", 2 ] ] + ] + }, + { + "id": "gun_lubrication", + "type": "requirement", + "//": "Gun Lubrication", + "qualities": [ ], + "tools": [ [ [ "pipe_cleaner", -1 ], [ "small_repairkit", -1 ], [ "large_repairkit", -1 ] ] ], + "components": [ + [ [ "cotton_patchwork", 1 ], [ "fur", 1 ], [ "faux_fur", 1 ], [ "felt_patch", 1 ], [ "cotton_ball", 2 ] ], + [ [ "lamp_oil", 5 ], [ "cooking_oil", 1 ], [ "cooking_oil2", 1 ], [ "motor_oil", 5 ] ] + ] + }, + { + "id": "gun_repair", + "type": "requirement", + "//": "Gun repair", + "tools": [ [ [ "soldering_iron", 25 ], [ "toolset", 25 ] ] ], + "components": [ [ [ "solder_wire", 25 ] ], [ [ "scrap", 1 ] ] ], + "qualities": [ + { "id": "HAMMER_FINE", "level": 1 }, + { "id": "SAW_M_FINE", "level": 1 }, + { "id": "WRENCH_FINE", "level": 1 }, + { "id": "SCREW_FINE", "level": 1 }, + { "id": "SCREW", "level": 1 }, + { "id": "CHISEL", "level": 3 }, + { "id": "CHISEL_WOOD", "level": 3 } + ] + }, { "id": "earthenware_firing", "type": "requirement", diff --git a/data/json/uncraft/armor/scrap_armor.json b/data/json/uncraft/armor/scrap_armor.json new file mode 100644 index 0000000000000..e8cb0f9a3dc96 --- /dev/null +++ b/data/json/uncraft/armor/scrap_armor.json @@ -0,0 +1,112 @@ +[ + { + "result": "helmet_scrap", + "type": "uncraft", + "activity_level": "LIGHT_EXERCISE", + "skill_used": "fabrication", + "difficulty": 2, + "time": "5 m", + "qualities": [ { "id": "CUT", "level": 1 } ], + "components": [ [ [ "scrap", 30 ] ] ] + }, + { + "result": "xl_helmet_scrap", + "type": "uncraft", + "activity_level": "LIGHT_EXERCISE", + "skill_used": "fabrication", + "difficulty": 2, + "time": "5 m", + "qualities": [ { "id": "CUT", "level": 1 } ], + "components": [ [ [ "scrap", 45 ] ] ] + }, + { + "result": "legguard_scrap", + "type": "uncraft", + "activity_level": "LIGHT_EXERCISE", + "skill_used": "fabrication", + "difficulty": 2, + "time": "5 m", + "qualities": [ { "id": "CUT", "level": 1 } ], + "components": [ [ [ "scrap", 60 ] ] ] + }, + { + "result": "xl_legguard_scrap", + "type": "uncraft", + "activity_level": "LIGHT_EXERCISE", + "skill_used": "fabrication", + "difficulty": 2, + "time": "5 m", + "qualities": [ { "id": "CUT", "level": 1 } ], + "components": [ [ [ "scrap", 90 ] ] ] + }, + { + "result": "boots_scrap", + "type": "uncraft", + "activity_level": "LIGHT_EXERCISE", + "skill_used": "fabrication", + "difficulty": 2, + "time": "5 m", + "qualities": [ { "id": "CUT", "level": 1 } ], + "components": [ [ [ "scrap", 50 ] ] ] + }, + { + "result": "xl_boots_scrap", + "type": "uncraft", + "activity_level": "LIGHT_EXERCISE", + "skill_used": "fabrication", + "difficulty": 2, + "time": "5 m", + "qualities": [ { "id": "CUT", "level": 1 } ], + "components": [ [ [ "scrap", 60 ] ] ] + }, + { + "result": "armguard_scrap", + "type": "uncraft", + "activity_level": "LIGHT_EXERCISE", + "skill_used": "fabrication", + "difficulty": 2, + "time": "5 m", + "qualities": [ { "id": "CUT", "level": 1 } ], + "components": [ [ [ "scrap", 60 ] ] ] + }, + { + "result": "xl_armguard_scrap", + "type": "uncraft", + "activity_level": "LIGHT_EXERCISE", + "skill_used": "fabrication", + "difficulty": 2, + "time": "5 m", + "qualities": [ { "id": "CUT", "level": 1 } ], + "components": [ [ [ "scrap", 80 ] ] ] + }, + { + "result": "armor_scrapsuit", + "type": "uncraft", + "activity_level": "LIGHT_EXERCISE", + "skill_used": "fabrication", + "difficulty": 2, + "time": "5 m", + "qualities": [ { "id": "CUT", "level": 1 } ], + "components": [ [ [ "scrap", 170 ] ] ] + }, + { + "result": "armor_scrapsuit", + "type": "uncraft", + "activity_level": "LIGHT_EXERCISE", + "skill_used": "fabrication", + "difficulty": 2, + "time": "5 m", + "qualities": [ { "id": "CUT", "level": 1 } ], + "components": [ [ [ "scrap", 80 ] ] ] + }, + { + "result": "armor_scrapsuit", + "type": "uncraft", + "activity_level": "LIGHT_EXERCISE", + "skill_used": "fabrication", + "difficulty": 2, + "time": "5 m", + "qualities": [ { "id": "CUT", "level": 1 } ], + "components": [ [ [ "scrap", 120 ] ] ] + } +] diff --git a/data/json/weather_type.json b/data/json/weather_type.json index 630316df51dcb..a9f1946639aff 100644 --- a/data/json/weather_type.json +++ b/data/json/weather_type.json @@ -128,6 +128,33 @@ ] } }, + { + "id": "rainstorm", + "type": "weather_type", + "name": "Rain Storm", + "color": "blue", + "map_color": "i_blue", + "sym": "%", + "ranged_penalty": 6, + "sight_penalty": 1.2, + "light_modifier": -35, + "sound_attn": 8, + "dangerous": false, + "precip": "heavy", + "rains": true, + "acidic": false, + "tiles_animation": "weather_rain_drop", + "weather_animation": { "factor": 0.04, "color": "blue", "sym": ";" }, + "sound_category": "rainstorm", + "sun_intensity": "none", + "required_weathers": [ "rain" ], + "condition": { + "and": [ + { "compare_int": [ { "weather": "temperature" }, ">=", { "const": 33 } ] }, + { "compare_int": [ { "weather": "windpower" }, ">=", { "const": 15 } ] } + ] + } + }, { "id": "thunder", "type": "weather_type", diff --git a/data/mods/Aftershock/maps/furniture_and_terrain/furniture_habitat.json b/data/mods/Aftershock/maps/furniture_and_terrain/furniture_habitat.json index cba0941bba24c..8352596ce8fce 100644 --- a/data/mods/Aftershock/maps/furniture_and_terrain/furniture_habitat.json +++ b/data/mods/Aftershock/maps/furniture_and_terrain/furniture_habitat.json @@ -10,7 +10,7 @@ "move_cost_mod": -1, "coverage": 55, "required_str": -1, - "flags": [ "FLAMMABLE_ASH", "CONTAINER", "PLACE_ITEM", "ORGANIC", "MOUNTABLE", "FLAT_SURF" ], + "flags": [ "FLAMMABLE_ASH", "CONTAINER", "PLACE_ITEM", "ORGANIC", "MOUNTABLE", "FLAT_SURF", "NO_SELF_CONNECT" ], "connects_to": "COUNTER", "deconstruct": { "items": [ diff --git a/data/mods/DinoMod/items/egg.json b/data/mods/DinoMod/items/egg.json index c40d3d9bb30c5..369164e73122c 100644 --- a/data/mods/DinoMod/items/egg.json +++ b/data/mods/DinoMod/items/egg.json @@ -319,6 +319,13 @@ "copy-from": "egg_dino", "rot_spawn": "GROUP_EGG_sarahsaurus" }, + { + "type": "COMESTIBLE", + "id": "egg_anchisaurus", + "name": "anchisaurus egg", + "copy-from": "egg_dino", + "rot_spawn": "GROUP_EGG_anchisaurus" + }, { "type": "COMESTIBLE", "id": "egg_issi", @@ -361,6 +368,13 @@ "copy-from": "egg_dino_large", "rot_spawn": "GROUP_EGG_diplodocus" }, + { + "type": "COMESTIBLE", + "id": "egg_barosaurus", + "name": "barosaurus egg", + "copy-from": "egg_dino_large", + "rot_spawn": "GROUP_EGG_barosaurus" + }, { "type": "COMESTIBLE", "id": "egg_camarasaurus", @@ -452,6 +466,13 @@ "copy-from": "egg_dino", "rot_spawn": "GROUP_EGG_ankylosaurus" }, + { + "type": "COMESTIBLE", + "id": "egg_tenontosaurus", + "name": "tenontosaurus egg", + "copy-from": "egg_dino", + "rot_spawn": "GROUP_EGG_tenontosaurus" + }, { "type": "COMESTIBLE", "id": "egg_dryosaurus", diff --git a/data/mods/DinoMod/mapgen/map_extras/nest_anchisaurus.json b/data/mods/DinoMod/mapgen/map_extras/nest_anchisaurus.json new file mode 100644 index 0000000000000..8ea00b4423ec8 --- /dev/null +++ b/data/mods/DinoMod/mapgen/map_extras/nest_anchisaurus.json @@ -0,0 +1,68 @@ +[ + { + "type": "mapgen", + "method": "json", + "update_mapgen_id": "mx_nest_anchisaurus", + "object": { + "rows": [ + " ", + " t ", + " t ", + " ", + " t t ", + " t t---- ", + " ----..-t ", + " t t---..-..---t t ", + " -.-..---..--t ", + " ---.---..,--.- ", + " t-.--..,-...-.-- ", + " --...-..-.--. ", + " -..-.,..-.,..-t t ", + " t --....-,-..--- ", + " t---...-.-.-..- ", + " -.---.-....--- ", + " t --.-....---t ", + " t-....---t t ", + " -----t ", + " t ", + " t ", + " t ", + " ", + " t " + ], + "flags": [ "ERASE_ALL_BEFORE_PLACING_TERRAIN" ], + "terrain": { + "t": [ "t_region_tree", "t_region_groundcover_forest" ], + ",": [ "t_pit_shallow" ], + "-": [ "t_fern", "t_grass", "t_grass", "t_region_groundcover_forest" ], + ".": [ "t_dirt", "t_dirt", "t_grass", "t_grass", "t_region_groundcover_forest" ] + }, + "place_monster": [ + { + "monster": "mon_anchisaurus", + "x": [ 0, 23 ], + "y": [ 0, 23 ], + "repeat": [ 2, 10 ], + "chance": 50, + "spawn_data": { "patrol": [ { "x": [ 0, 23 ], "y": [ 0, 23 ] } ] } + } + ], + "place_item": [ + { "item": "egg_anchisaurus", "x": 10, "y": 10, "amount": [ 3, 15 ] }, + { "item": "egg_anchisaurus", "x": 14, "y": 9, "amount": [ 3, 15 ] }, + { "item": "egg_anchisaurus", "x": 10, "y": 12, "amount": [ 3, 15 ] }, + { "item": "egg_anchisaurus", "x": 15, "y": 12, "amount": [ 3, 15 ] }, + { "item": "egg_anchisaurus", "x": 12, "y": 13, "amount": [ 3, 15 ] }, + { + "item": "straw_pile", + "x": [ 0, 23 ], + "y": [ 0, 23 ], + "amount": [ 10, 20 ], + "repeat": [ 1, 24 ], + "chance": 20 + } + ], + "place_items": [ { "item": "trash_forest", "x": [ 4, 17 ], "y": [ 6, 15 ], "repeat": [ 1, 3 ], "chance": 40 } ] + } + } +] diff --git a/data/mods/DinoMod/mapgen/map_extras/nest_tenontosaurus.json b/data/mods/DinoMod/mapgen/map_extras/nest_tenontosaurus.json new file mode 100644 index 0000000000000..b4a222f74bedd --- /dev/null +++ b/data/mods/DinoMod/mapgen/map_extras/nest_tenontosaurus.json @@ -0,0 +1,77 @@ +[ + { + "type": "mapgen", + "method": "json", + "update_mapgen_id": "mx_nest_tenontosaurus", + "object": { + "rows": [ + " ", + " t ", + " t ", + " ", + " t t ", + " t t---- ", + " ----..-t ", + " t t---..-..---t t ", + " -.-..---..--t ", + " ---.---..,--.- ", + " t-.--..,-...-.-- ", + " --...-..-.--. ", + " -..-.,..-.,..-t t ", + " t --....-,-..--- ", + " t---...-.-.-..- ", + " -.---.-....--- ", + " t --.-....---t ", + " t-....---t t ", + " -----t ", + " t ", + " t ", + " t ", + " ", + " t " + ], + "flags": [ "ERASE_ALL_BEFORE_PLACING_TERRAIN" ], + "terrain": { + "t": [ "t_region_tree", "t_region_groundcover_forest" ], + ",": [ "t_pit_shallow" ], + "-": [ "t_fern", "t_grass", "t_grass", "t_region_groundcover_forest" ], + ".": [ "t_dirt", "t_dirt", "t_grass", "t_grass", "t_region_groundcover_forest" ] + }, + "place_monster": [ + { + "monster": "mon_tenontosaurus", + "x": [ 0, 23 ], + "y": [ 0, 23 ], + "repeat": [ 2, 10 ], + "chance": 50, + "spawn_data": { "patrol": [ { "x": [ 0, 23 ], "y": [ 0, 23 ] } ] } + } + ], + "place_item": [ + { "item": "egg_tenontosaurus", "x": 10, "y": 10, "amount": [ 3, 15 ] }, + { "item": "egg_tenontosaurus", "x": 14, "y": 9, "amount": [ 3, 15 ] }, + { "item": "egg_tenontosaurus", "x": 10, "y": 12, "amount": [ 3, 15 ] }, + { "item": "egg_tenontosaurus", "x": 15, "y": 12, "amount": [ 3, 15 ] }, + { "item": "egg_tenontosaurus", "x": 12, "y": 13, "amount": [ 3, 15 ] }, + { "item": "feather", "x": [ 0, 23 ], "y": [ 0, 23 ], "amount": [ 10, 20 ], "repeat": [ 1, 24 ], "chance": 20 }, + { + "item": "down_feather", + "x": [ 0, 23 ], + "y": [ 0, 23 ], + "amount": [ 5, 10 ], + "repeat": [ 1, 24 ], + "chance": 20 + }, + { + "item": "straw_pile", + "x": [ 0, 23 ], + "y": [ 0, 23 ], + "amount": [ 10, 20 ], + "repeat": [ 1, 24 ], + "chance": 20 + } + ], + "place_items": [ { "item": "trash_forest", "x": [ 4, 17 ], "y": [ 6, 15 ], "repeat": [ 1, 3 ], "chance": 40 } ] + } + } +] diff --git a/data/mods/DinoMod/monstergroups/dinosaur.json b/data/mods/DinoMod/monstergroups/dinosaur.json index 5cf985d58a5e0..d1e2acb99e5ab 100644 --- a/data/mods/DinoMod/monstergroups/dinosaur.json +++ b/data/mods/DinoMod/monstergroups/dinosaur.json @@ -35,12 +35,14 @@ { "monster": "mon_stenonychosaurus", "weight": 5, "cost_multiplier": 30, "pack_size": [ 1, 2 ] }, { "monster": "mon_eoraptor", "weight": 20, "pack_size": [ 4, 12 ] }, { "monster": "mon_sarahsaurus", "weight": 5, "cost_multiplier": 25, "pack_size": [ 4, 12 ] }, + { "monster": "mon_anchisaurus", "weight": 5, "cost_multiplier": 25, "pack_size": [ 4, 12 ] }, { "monster": "mon_issi", "weight": 5, "cost_multiplier": 25, "pack_size": [ 4, 12 ] }, { "monster": "mon_haplocanthosaurus", "weight": 5, "cost_multiplier": 25, "pack_size": [ 4, 12 ] }, { "monster": "mon_amargasaurus", "weight": 5, "cost_multiplier": 25, "pack_size": [ 4, 12 ] }, { "monster": "mon_apatosaurus", "weight": 5, "cost_multiplier": 25, "pack_size": [ 4, 12 ] }, { "monster": "mon_brontosaurus", "weight": 5, "cost_multiplier": 25, "pack_size": [ 4, 12 ] }, { "monster": "mon_diplodocus", "weight": 10, "cost_multiplier": 20, "pack_size": [ 4, 12 ] }, + { "monster": "mon_barosaurus", "weight": 10, "cost_multiplier": 20, "pack_size": [ 4, 12 ] }, { "monster": "mon_camarasaurus", "weight": 5, "cost_multiplier": 25, "pack_size": [ 4, 12 ] }, { "monster": "mon_brachiosaurus", "weight": 5, "cost_multiplier": 25, "pack_size": [ 4, 12 ] }, { "monster": "mon_alamosaurus", "weight": 5, "cost_multiplier": 25, "pack_size": [ 4, 12 ] }, @@ -54,6 +56,7 @@ { "monster": "mon_zuul", "weight": 5, "cost_multiplier": 20, "pack_size": [ 1, 2 ] }, { "monster": "mon_dyoplosaurus", "weight": 5, "cost_multiplier": 20, "pack_size": [ 1, 2 ] }, { "monster": "mon_ankylosaurus", "weight": 5, "cost_multiplier": 20, "pack_size": [ 1, 2 ] }, + { "monster": "mon_tenontosaurus", "weight": 20, "pack_size": [ 4, 12 ] }, { "monster": "mon_dryosaurus", "weight": 5, "pack_size": [ 4, 12 ] }, { "monster": "mon_camptosaurus", "weight": 20, "pack_size": [ 4, 12 ] }, { "monster": "mon_hadrosaurus", "weight": 20, "cost_multiplier": 10, "pack_size": [ 4, 12 ] }, @@ -112,9 +115,11 @@ { "monster": "mon_albertonykus", "weight": 20, "pack_size": [ 1, 2 ] }, { "monster": "mon_eoraptor", "weight": 20, "pack_size": [ 1, 2 ] }, { "monster": "mon_sarahsaurus", "weight": 20, "pack_size": [ 1, 2 ] }, + { "monster": "mon_anchisaurus", "weight": 20, "pack_size": [ 1, 2 ] }, { "monster": "mon_scutellosaurus", "weight": 20, "pack_size": [ 1, 2 ] }, { "monster": "mon_gargoyleosaurus", "weight": 20, "pack_size": [ 1, 2 ] }, { "monster": "mon_dyoplosaurus", "weight": 20, "pack_size": [ 1, 2 ] }, + { "monster": "mon_tenontosaurus", "weight": 100, "pack_size": [ 1, 2 ] }, { "monster": "mon_dryosaurus", "weight": 100, "pack_size": [ 1, 2 ] }, { "monster": "mon_camptosaurus", "weight": 100, "pack_size": [ 1, 2 ] }, { "monster": "mon_stegoceras", "weight": 20, "pack_size": [ 1, 2 ] }, @@ -157,12 +162,14 @@ { "monster": "mon_nothronychus_hatchling", "weight": 5, "cost_multiplier": 25, "pack_size": [ 1, 2 ] }, { "monster": "mon_eoraptor_hatchling", "weight": 10, "cost_multiplier": 0, "pack_size": [ 1, 2 ] }, { "monster": "mon_sarahsaurus_hatchling", "weight": 10, "cost_multiplier": 25, "pack_size": [ 1, 2 ] }, + { "monster": "mon_anchisaurus_hatchling", "weight": 10, "cost_multiplier": 25, "pack_size": [ 1, 2 ] }, { "monster": "mon_issi_hatchling", "weight": 10, "cost_multiplier": 25, "pack_size": [ 1, 2 ] }, { "monster": "mon_haplocanthosaurus_hatchling", "weight": 10, "cost_multiplier": 25, "pack_size": [ 1, 2 ] }, { "monster": "mon_amargasaurus_hatchling", "weight": 10, "cost_multiplier": 25, "pack_size": [ 1, 2 ] }, { "monster": "mon_apatosaurus_hatchling", "weight": 10, "cost_multiplier": 25, "pack_size": [ 1, 2 ] }, { "monster": "mon_brontosaurus_hatchling", "weight": 10, "cost_multiplier": 25, "pack_size": [ 1, 2 ] }, { "monster": "mon_diplodocus_hatchling", "weight": 10, "cost_multiplier": 20, "pack_size": [ 1, 2 ] }, + { "monster": "mon_barosaurus_hatchling", "weight": 10, "cost_multiplier": 20, "pack_size": [ 1, 2 ] }, { "monster": "mon_camarasaurus_hatchling", "weight": 10, "cost_multiplier": 25, "pack_size": [ 1, 2 ] }, { "monster": "mon_brachiosaurus_hatchling", "weight": 10, "cost_multiplier": 25, "pack_size": [ 1, 2 ] }, { "monster": "mon_alamosaurus_hatchling", "weight": 10, "cost_multiplier": 25, "pack_size": [ 1, 2 ] }, @@ -176,6 +183,7 @@ { "monster": "mon_zuul_hatchling", "weight": 10, "pack_size": [ 1, 2 ] }, { "monster": "mon_dyoplosaurus_hatchling", "weight": 10, "pack_size": [ 1, 2 ] }, { "monster": "mon_ankylosaurus_hatchling", "weight": 10, "pack_size": [ 1, 2 ] }, + { "monster": "mon_tenontosaurus_hatchling", "weight": 10, "cost_multiplier": 0, "pack_size": [ 1, 2 ] }, { "monster": "mon_dryosaurus_hatchling", "weight": 10, "cost_multiplier": 0, "pack_size": [ 1, 2 ] }, { "monster": "mon_camptosaurus_hatchling", "weight": 10, "cost_multiplier": 0, "pack_size": [ 1, 2 ] }, { "monster": "mon_hadrosaurus_hatchling", "weight": 20, "cost_multiplier": 10, "pack_size": [ 1, 2 ] }, @@ -235,6 +243,7 @@ { "monster": "mon_struthiomimus_juvenile", "weight": 50, "cost_multiplier": 0, "pack_size": [ 1, 2 ] }, { "monster": "mon_ornithomimus_juvenile", "weight": 50, "cost_multiplier": 0, "pack_size": [ 1, 2 ] }, { "monster": "mon_sarahsaurus_juvenile", "weight": 50, "cost_multiplier": 0, "pack_size": [ 1, 2 ] }, + { "monster": "mon_anchisaurus_juvenile", "weight": 50, "cost_multiplier": 0, "pack_size": [ 1, 2 ] }, { "monster": "mon_stegosaurus_juvenile", "weight": 10, "cost_multiplier": 20, "pack_size": [ 1, 2 ] }, { "monster": "mon_hesperosaurus_juvenile", "weight": 10, "cost_multiplier": 20, "pack_size": [ 1, 2 ] }, { "monster": "mon_gargoyleosaurus_juvenile", "weight": 10, "pack_size": [ 1, 2 ] }, @@ -244,6 +253,7 @@ { "monster": "mon_zuul_juvenile", "weight": 10, "pack_size": [ 1, 2 ] }, { "monster": "mon_dyoplosaurus_juvenile", "weight": 10, "pack_size": [ 1, 2 ] }, { "monster": "mon_ankylosaurus_juvenile", "weight": 10, "pack_size": [ 1, 2 ] }, + { "monster": "mon_tenontosaurus_juvenile", "weight": 50, "cost_multiplier": 0, "pack_size": [ 1, 2 ] }, { "monster": "mon_camptosaurus_juvenile", "weight": 50, "cost_multiplier": 0, "pack_size": [ 1, 2 ] }, { "monster": "mon_hadrosaurus_juvenile", "weight": 20, "cost_multiplier": 10, "pack_size": [ 1, 2 ] }, { "monster": "mon_parasaurolophus_juvenile", "weight": 20, "cost_multiplier": 10, "pack_size": [ 1, 2 ] }, @@ -282,6 +292,7 @@ { "monster": "mon_apatosaurus", "weight": 5, "cost_multiplier": 25, "pack_size": [ 1, 2 ] }, { "monster": "mon_brontosaurus", "weight": 5, "cost_multiplier": 25, "pack_size": [ 1, 2 ] }, { "monster": "mon_diplodocus", "weight": 10, "cost_multiplier": 20, "pack_size": [ 1, 2 ] }, + { "monster": "mon_barosaurus", "weight": 10, "cost_multiplier": 20, "pack_size": [ 1, 2 ] }, { "monster": "mon_camarasaurus", "weight": 5, "cost_multiplier": 25, "pack_size": [ 1, 2 ] }, { "monster": "mon_brachiosaurus", "weight": 5, "cost_multiplier": 25, "pack_size": [ 1, 2 ] }, { "monster": "mon_alamosaurus", "weight": 5, "cost_multiplier": 25, "pack_size": [ 1, 2 ] }, @@ -424,6 +435,41 @@ "pack_size": [ 4, 12 ], "starts": "28 days" }, + { + "monster": "mon_anchisaurus", + "weight": 10, + "cost_multiplier": 10, + "pack_size": [ 4, 12 ], + "conditions": [ "DAY" ] + }, + { + "monster": "mon_zanchisaurus", + "weight": 2, + "cost_multiplier": 30, + "pack_size": [ 4, 12 ], + "starts": "3 days" + }, + { + "monster": "mon_zanchisaurus", + "weight": 2, + "cost_multiplier": 30, + "pack_size": [ 4, 12 ], + "starts": "7 days" + }, + { + "monster": "mon_zanchisaurus", + "weight": 2, + "cost_multiplier": 30, + "pack_size": [ 4, 12 ], + "starts": "14 days" + }, + { + "monster": "mon_zanchisaurus", + "weight": 2, + "cost_multiplier": 30, + "pack_size": [ 4, 12 ], + "starts": "28 days" + }, { "monster": "mon_issi", "weight": 10, "cost_multiplier": 10, "pack_size": [ 4, 12 ], "conditions": [ "DAY" ] }, { "monster": "mon_zissi", "weight": 2, "cost_multiplier": 30, "pack_size": [ 4, 12 ], "starts": "3 days" }, { "monster": "mon_zissi", "weight": 2, "cost_multiplier": 30, "pack_size": [ 4, 12 ], "starts": "7 days" }, @@ -548,6 +594,18 @@ { "monster": "mon_ziplodocus", "weight": 2, "cost_multiplier": 25, "pack_size": [ 4, 12 ], "starts": "14 days" }, { "monster": "mon_ziplodocus", "weight": 2, "cost_multiplier": 25, "pack_size": [ 4, 12 ], "starts": "28 days" }, { "monster": "mon_ziplodocus", "weight": 2, "cost_multiplier": 25, "pack_size": [ 4, 12 ], "starts": "90 days" }, + { + "monster": "mon_barosaurus", + "weight": 10, + "cost_multiplier": 20, + "pack_size": [ 4, 12 ], + "conditions": [ "DAY", "SPRING", "SUMMER", "AUTUMN" ], + "starts": "3 days" + }, + { "monster": "mon_zarosaurus", "weight": 2, "cost_multiplier": 25, "pack_size": [ 4, 12 ], "starts": "7 days" }, + { "monster": "mon_zarosaurus", "weight": 2, "cost_multiplier": 25, "pack_size": [ 4, 12 ], "starts": "14 days" }, + { "monster": "mon_zarosaurus", "weight": 2, "cost_multiplier": 25, "pack_size": [ 4, 12 ], "starts": "28 days" }, + { "monster": "mon_zarosaurus", "weight": 2, "cost_multiplier": 25, "pack_size": [ 4, 12 ], "starts": "90 days" }, { "monster": "mon_camarasaurus", "weight": 10, @@ -662,6 +720,12 @@ "type": "monstergroup", "name": "GROUP_DINOSAUR_HADROSAURS_WILDERNESS", "monsters": [ + { + "monster": "mon_tenontosaurus", + "weight": 20, + "pack_size": [ 4, 12 ], + "conditions": [ "DUSK", "DAY", "DAWN", "SPRING", "SUMMER", "AUTUMN" ] + }, { "monster": "mon_dryosaurus", "weight": 20, diff --git a/data/mods/DinoMod/monstergroups/fungi.json b/data/mods/DinoMod/monstergroups/fungi.json index c87a99eb05331..384d465641ce6 100644 --- a/data/mods/DinoMod/monstergroups/fungi.json +++ b/data/mods/DinoMod/monstergroups/fungi.json @@ -24,12 +24,14 @@ { "monster": "mon_zeinonychus_fungus", "starts": "3 days" }, { "monster": "mon_zutahraptor_fungus", "starts": "6 days" }, { "monster": "mon_zarahsaurus_fungus", "starts": "3 days" }, + { "monster": "mon_zanchisaurus_fungus", "starts": "3 days" }, { "monster": "mon_zissi_fungus", "starts": "3 days" }, { "monster": "mon_zaplocanthosaurus_fungus", "starts": "3 days" }, { "monster": "mon_zamargasaurus_fungus", "starts": "3 days" }, { "monster": "mon_zapatosaurus_fungus", "starts": "3 days" }, { "monster": "mon_zrontosaurus_fungus", "starts": "3 days" }, { "monster": "mon_ziplodocus_fungus", "starts": "3 days" }, + { "monster": "mon_zarosaurus_fungus", "starts": "3 days" }, { "monster": "mon_zamarasaurus_fungus", "starts": "3 days" }, { "monster": "mon_zrachiosaurus_fungus", "starts": "3 days" }, { "monster": "mon_zalamosaurus_fungus", "starts": "3 days" }, @@ -42,6 +44,9 @@ { "monster": "mon_zzuul_fungus", "starts": "3 days" }, { "monster": "mon_zyoplosaurus_fungus", "starts": "3 days" }, { "monster": "mon_zankylosaurus_fungus", "starts": "3 days" }, + { "monster": "mon_zenontosaurus_fungus", "starts": "3 days" }, + { "monster": "mon_zryosaurus_fungus", "starts": "3 days" }, + { "monster": "mon_zamptosaurus_fungus", "starts": "3 days" }, { "monster": "mon_zadrosaurus_fungus", "starts": "3 days" }, { "monster": "mon_zarasaurolophus_fungus", "starts": "3 days" }, { "monster": "mon_zarasaurolophus_fungus", "starts": "3 days" }, diff --git a/data/mods/DinoMod/monstergroups/monstergroups_egg.json b/data/mods/DinoMod/monstergroups/monstergroups_egg.json index 68c75d852bdd9..2c2567204fe78 100644 --- a/data/mods/DinoMod/monstergroups/monstergroups_egg.json +++ b/data/mods/DinoMod/monstergroups/monstergroups_egg.json @@ -4,6 +4,9 @@ "//": "North American dinos not theropods at least 50 kg and not largest", "type": "monstergroup", "monsters": [ + { "monster": "mon_sarahsaurus_hatchling", "weight": 5 }, + { "monster": "mon_anchisaurus_hatchling", "weight": 5 }, + { "monster": "mon_issi_hatchling", "weight": 5 }, { "monster": "mon_stegosaurus_hatchling", "weight": 5 }, { "monster": "mon_gargoyleosaurus_hatchling", "weight": 5 }, { "monster": "mon_sauropelta_hatchling", "weight": 5 }, @@ -12,6 +15,7 @@ { "monster": "mon_zuul_hatchling", "weight": 5 }, { "monster": "mon_dyoplosaurus_hatchling", "weight": 5 }, { "monster": "mon_ankylosaurus_hatchling", "weight": 5 }, + { "monster": "mon_tenontosaurus_hatchling", "weight": 20 }, { "monster": "mon_camptosaurus_hatchling", "weight": 20 }, { "monster": "mon_hadrosaurus_hatchling", "weight": 20 }, { "monster": "mon_parasaurolophus_hatchling", "weight": 20 }, @@ -50,6 +54,7 @@ { "monster": "mon_apatosaurus_hatchling", "weight": 10 }, { "monster": "mon_brontosaurus_hatchling", "weight": 10 }, { "monster": "mon_diplodocus_hatchling", "weight": 20 }, + { "monster": "mon_barosaurus_hatchling", "weight": 20 }, { "monster": "mon_camarasaurus_hatchling", "weight": 20 }, { "monster": "mon_brachiosaurus_hatchling", "weight": 20 }, { "monster": "mon_alamosaurus_hatchling", "weight": 20 } @@ -254,6 +259,11 @@ "type": "monstergroup", "monsters": [ { "monster": "mon_sarahsaurus_hatchling" } ] }, + { + "name": "GROUP_EGG_anchisaurus", + "type": "monstergroup", + "monsters": [ { "monster": "mon_anchisaurus_hatchling" } ] + }, { "name": "GROUP_EGG_issi", "type": "monstergroup", @@ -284,6 +294,11 @@ "type": "monstergroup", "monsters": [ { "monster": "mon_diplodocus_hatchling" } ] }, + { + "name": "GROUP_EGG_barosaurus", + "type": "monstergroup", + "monsters": [ { "monster": "mon_barosaurus_hatchling" } ] + }, { "name": "GROUP_EGG_camarasaurus", "type": "monstergroup", @@ -349,6 +364,11 @@ "type": "monstergroup", "monsters": [ { "monster": "mon_ankylosaurus_hatchling" } ] }, + { + "name": "GROUP_EGG_tenontosaurus", + "type": "monstergroup", + "monsters": [ { "monster": "mon_tenontosaurus_hatchling" } ] + }, { "name": "GROUP_EGG_dryosaurus", "type": "monstergroup", diff --git a/data/mods/DinoMod/monstergroups/wilderness.json b/data/mods/DinoMod/monstergroups/wilderness.json index eb403cf961270..e78dfbca1a6d5 100644 --- a/data/mods/DinoMod/monstergroups/wilderness.json +++ b/data/mods/DinoMod/monstergroups/wilderness.json @@ -10,6 +10,7 @@ { "monster": "mon_ornithomimus", "weight": 5, "pack_size": [ 4, 8 ], "conditions": [ "DUSK", "DAY", "DAWN" ] }, { "monster": "mon_albertonykus", "weight": 20, "pack_size": [ 1, 2 ] }, { "monster": "mon_sarahsaurus", "weight": 1, "pack_size": [ 4, 12 ], "conditions": [ "DUSK", "DAY", "DAWN" ] }, + { "monster": "mon_anchisaurus", "weight": 1, "pack_size": [ 4, 12 ], "conditions": [ "DUSK", "DAY", "DAWN" ] }, { "monster": "mon_issi", "weight": 1, "pack_size": [ 4, 12 ], "conditions": [ "DUSK", "DAY", "DAWN" ] }, { "monster": "mon_haplocanthosaurus_juvenile", @@ -35,6 +36,12 @@ "pack_size": [ 4, 12 ], "conditions": [ "DUSK", "DAY", "DAWN" ] }, + { + "monster": "mon_barosaurus_juvenile", + "weight": 1, + "pack_size": [ 4, 12 ], + "conditions": [ "DUSK", "DAY", "DAWN" ] + }, { "monster": "mon_camarasaurus_juvenile", "weight": 1, @@ -102,6 +109,12 @@ "weight": 15, "conditions": [ "DUSK", "DAY", "DAWN", "SPRING", "SUMMER", "AUTUMN" ] }, + { + "monster": "mon_tenontosaurus", + "weight": 5, + "pack_size": [ 4, 12 ], + "conditions": [ "DUSK", "DAY", "DAWN", "SPRING", "SUMMER", "AUTUMN" ] + }, { "monster": "mon_dryosaurus", "weight": 5, diff --git a/data/mods/DinoMod/monstergroups/zinosaur.json b/data/mods/DinoMod/monstergroups/zinosaur.json index 2693310ff2f94..e15121fb31512 100644 --- a/data/mods/DinoMod/monstergroups/zinosaur.json +++ b/data/mods/DinoMod/monstergroups/zinosaur.json @@ -26,12 +26,14 @@ { "monster": "mon_zeinonychus", "weight": 30, "cost_multiplier": 30, "starts": "3 days", "pack_size": [ 1, 2 ] }, { "monster": "mon_zutahraptor", "weight": 50, "cost_multiplier": 60, "starts": "6 days" }, { "monster": "mon_zarahsaurus", "weight": 5, "cost_multiplier": 30, "starts": "3 days" }, + { "monster": "mon_zanchisaurus", "weight": 5, "cost_multiplier": 30, "starts": "3 days" }, { "monster": "mon_zissi", "weight": 5, "cost_multiplier": 30, "starts": "3 days" }, { "monster": "mon_zaplocanthosaurus", "weight": 5, "cost_multiplier": 30, "starts": "3 days" }, { "monster": "mon_zamargasaurus", "weight": 5, "cost_multiplier": 50, "starts": "3 days" }, { "monster": "mon_zapatosaurus", "weight": 50, "cost_multiplier": 50, "starts": "3 days" }, { "monster": "mon_zrontosaurus", "weight": 50, "cost_multiplier": 40, "starts": "3 days" }, { "monster": "mon_ziplodocus", "weight": 100, "cost_multiplier": 40, "starts": "3 days", "pack_size": [ 1, 2 ] }, + { "monster": "mon_zarosaurus", "weight": 100, "cost_multiplier": 40, "starts": "3 days", "pack_size": [ 1, 2 ] }, { "monster": "mon_zamarasaurus", "weight": 200, "cost_multiplier": 40, "starts": "3 days" }, { "monster": "mon_zrachiosaurus", "weight": 10, "cost_multiplier": 40, "starts": "3 days" }, { "monster": "mon_zalamosaurus", "weight": 10, "cost_multiplier": 40, "starts": "3 days" }, @@ -50,6 +52,8 @@ { "monster": "mon_zzuul", "weight": 50, "cost_multiplier": 40, "starts": "3 days" }, { "monster": "mon_zyoplosaurus", "weight": 50, "cost_multiplier": 40, "starts": "3 days" }, { "monster": "mon_zankylosaurus", "weight": 50, "cost_multiplier": 40, "starts": "3 days" }, + { "monster": "mon_zenontosaurus", "weight": 200, "starts": "3 days", "pack_size": [ 1, 2 ] }, + { "monster": "mon_zryosaurus", "weight": 200, "starts": "3 days", "pack_size": [ 1, 2 ] }, { "monster": "mon_zamptosaurus", "weight": 200, "starts": "3 days", "pack_size": [ 1, 2 ] }, { "monster": "mon_zadrosaurus", "weight": 200, "cost_multiplier": 20, "starts": "3 days" }, { "monster": "mon_zarasaurolophus", "weight": 200, "cost_multiplier": 20, "starts": "3 days" }, @@ -93,11 +97,13 @@ { "monster": "mon_zeinonychus_scorched", "weight": 30, "cost_multiplier": 30, "starts": "3 days" }, { "monster": "mon_zutahraptor_scorched", "weight": 50, "cost_multiplier": 60, "starts": "6 days" }, { "monster": "mon_zarahsaurus_scorched", "weight": 5, "cost_multiplier": 50, "starts": "3 days" }, + { "monster": "mon_zanchisaurus_scorched", "weight": 5, "cost_multiplier": 50, "starts": "3 days" }, { "monster": "mon_zissi_scorched", "weight": 5, "cost_multiplier": 50, "starts": "3 days" }, { "monster": "mon_zaplocanthosaurus_scorched", "weight": 5, "cost_multiplier": 50, "starts": "3 days" }, { "monster": "mon_zapatosaurus_scorched", "weight": 50, "cost_multiplier": 50, "starts": "3 days" }, { "monster": "mon_zrontosaurus_scorched", "weight": 50, "cost_multiplier": 40, "starts": "3 days" }, { "monster": "mon_ziplodocus_scorched", "weight": 100, "cost_multiplier": 40, "starts": "3 days" }, + { "monster": "mon_zarosaurus_scorched", "weight": 100, "cost_multiplier": 40, "starts": "3 days" }, { "monster": "mon_zamarasaurus_scorched", "weight": 200, "cost_multiplier": 40, "starts": "3 days" }, { "monster": "mon_zrachiosaurus_scorched", "weight": 10, "cost_multiplier": 40, "starts": "3 days" }, { "monster": "mon_zalamosaurus_scorched", "weight": 10, "cost_multiplier": 40, "starts": "3 days" }, @@ -110,6 +116,8 @@ { "monster": "mon_zzuul_scorched", "weight": 50, "cost_multiplier": 40, "starts": "3 days" }, { "monster": "mon_zyoplosaurus_scorched", "weight": 50, "cost_multiplier": 40, "starts": "3 days" }, { "monster": "mon_zankylosaurus_scorched", "weight": 50, "cost_multiplier": 40, "starts": "3 days" }, + { "monster": "mon_zenontosaurus_scorched", "weight": 200, "starts": "3 days", "pack_size": [ 1, 2 ] }, + { "monster": "mon_zryosaurus_scorched", "weight": 200, "starts": "3 days", "pack_size": [ 1, 2 ] }, { "monster": "mon_zamptosaurus_scorched", "weight": 200, "starts": "3 days", "pack_size": [ 1, 2 ] }, { "monster": "mon_zadrosaurus_scorched", "weight": 200, "cost_multiplier": 20, "starts": "3 days" }, { "monster": "mon_zarasaurolophus_scorched", "weight": 200, "cost_multiplier": 20, "starts": "3 days" }, @@ -332,6 +340,11 @@ "name": "GROUP_zarahsaurus_UPGRADE", "monsters": [ { "monster": "mon_skarahsaurus", "weight": 600 }, { "monster": "mon_zarahsaurus_brute", "weight": 400 } ] }, + { + "type": "monstergroup", + "name": "GROUP_zanchisaurus_UPGRADE", + "monsters": [ { "monster": "mon_sanchisaurus", "weight": 600 }, { "monster": "mon_zanchisaurus_brute", "weight": 400 } ] + }, { "type": "monstergroup", "name": "GROUP_zissi_UPGRADE", @@ -362,6 +375,11 @@ "name": "GROUP_ziplodocus_UPGRADE", "monsters": [ { "monster": "mon_siplodocus", "weight": 600 }, { "monster": "mon_ziplodocus_brute", "weight": 400 } ] }, + { + "type": "monstergroup", + "name": "GROUP_zarosaurus_UPGRADE", + "monsters": [ { "monster": "mon_sarosaurus", "weight": 600 }, { "monster": "mon_zarosaurus_brute", "weight": 400 } ] + }, { "type": "monstergroup", "name": "GROUP_zamarasaurus_UPGRADE", @@ -426,6 +444,16 @@ { "monster": "mon_zankylosaurus_brute", "weight": 300 } ] }, + { + "type": "monstergroup", + "name": "GROUP_zenontosaurus_UPGRADE", + "monsters": [ { "monster": "mon_senontosaurus", "weight": 600 }, { "monster": "mon_zenontosaurus_brute", "weight": 400 } ] + }, + { + "type": "monstergroup", + "name": "GROUP_zryosaurus_UPGRADE", + "monsters": [ { "monster": "mon_sryosaurus", "weight": 600 }, { "monster": "mon_zryosaurus_brute", "weight": 400 } ] + }, { "type": "monstergroup", "name": "GROUP_zamptosaurus_UPGRADE", @@ -559,8 +587,6 @@ "monsters": [ { "monster": "mon_zilophosaurus", "starts": "3 days" }, { "monster": "mon_zeratosaurus", "starts": "3 days" }, - { "monster": "mon_zryptosaurus", "starts": "3 days" }, - { "monster": "mon_zappalachiosaurus", "starts": "3 days" }, { "monster": "mon_zallimimus", "starts": "3 days" }, { "monster": "mon_ztruthiomimus", "starts": "3 days" }, { "monster": "mon_zornithomimus", "starts": "3 days" }, @@ -568,9 +594,12 @@ { "monster": "mon_zeinonychus", "starts": "3 days" }, { "monster": "mon_zutahraptor", "starts": "6 days" }, { "monster": "mon_zarahsaurus", "starts": "3 days" }, + { "monster": "mon_zanchisaurus", "starts": "3 days" }, { "monster": "mon_zargoyleosaurus", "starts": "3 days" }, { "monster": "mon_zauropelta", "starts": "3 days" }, { "monster": "mon_zzuul", "starts": "3 days" }, + { "monster": "mon_zenontosaurus", "starts": "3 days" }, + { "monster": "mon_zryosaurus", "starts": "3 days" }, { "monster": "mon_zeptoceratops", "starts": "3 days" }, { "monster": "mon_zzuniceratops", "starts": "3 days" }, { "monster": "mon_zescelosaurus", "starts": "3 days" } diff --git a/data/mods/DinoMod/monsters/dinosaur.json b/data/mods/DinoMod/monsters/dinosaur.json index 789601fddae4b..ff7c8760b5a82 100644 --- a/data/mods/DinoMod/monsters/dinosaur.json +++ b/data/mods/DinoMod/monsters/dinosaur.json @@ -1016,6 +1016,47 @@ "fear_triggers": [ "FRIEND_DIED" ], "categories": [ "DINOSAUR", "WILDLIFE" ] }, + { + "type": "MONSTER", + "id": "mon_anchisaurus", + "name": { "str_sp": "anchisaurus" }, + "looks_like": "mon_apatosaurus", + "species": [ "DINOSAUR" ], + "default_faction": "herbivore_dino", + "aggro_character": false, + "symbol": "D", + "color": "light_gray", + "volume": "30 L", + "weight": "30 kg", + "bodytype": "bear", + "material": [ "flesh" ], + "aggression": -10, + "morale": 30, + "speed": 100, + "melee_skill": 4, + "melee_dice": 1, + "melee_dice_sides": 4, + "armor_bash": 6, + "armor_cut": 2, + "armor_bullet": 2, + "families": [ "prof_intro_biology", "prof_wp_dino" ], + "weakpoint_sets": [ "wps_sauropod_body" ], + "melee_damage": [ { "damage_type": "bash", "amount": 1 } ], + "dodge": 5, + "hp": 50, + "zombify_into": "mon_zanchisaurus", + "description": "A four legged plant eating dinosaur with a long neck, dexterous hands and leathery skin.", + "reproduction": { "baby_egg": "egg_anchisaurus", "baby_count": 3, "baby_timer": 12 }, + "baby_flags": [ "SPRING", "SUMMER" ], + "biosignature": { "biosig_item": "feces_dino", "biosig_timer": 90 }, + "special_attacks": [ [ "EAT_CROP", 50 ] ], + "flags": [ "SEES", "SMELLS", "HEARS", "ANIMAL", "PATH_AVOID_DANGER_1", "WARM", "CLIMBS", "PET_MOUNTABLE", "PET_WONT_FOLLOW" ], + "harvest": "mammal_small_leather", + "vision_night": 5, + "anger_triggers": [ "HURT", "FRIEND_ATTACKED", "PLAYER_NEAR_BABY" ], + "fear_triggers": [ "FRIEND_DIED" ], + "categories": [ "DINOSAUR", "WILDLIFE" ] + }, { "type": "MONSTER", "id": "mon_issi", @@ -1149,6 +1190,23 @@ "description": "Huge, long-necked, four-legged dinosaur with a long, whip-like tail.", "reproduction": { "baby_egg": "egg_diplodocus", "baby_count": 3, "baby_timer": 24 } }, + { + "type": "MONSTER", + "id": "mon_barosaurus", + "name": { "str_sp": "barosaurus" }, + "copy-from": "mon_diplodocus", + "//": "When large weights and volumes are fixed this should be 16000 L and 16000 kg", + "hp": 460, + "speed": 60, + "zombify_into": "mon_zarosaurus", + "description": "Huge, long-necked, four-legged dinosaur with a long, whip-like tail and one large claw on each foreleg.", + "special_attacks": [ + { "id": "stomp_DinoMod", "cooldown": 10, "damage_max_instance": [ { "damage_type": "cut", "amount": 14 } ] }, + [ "tailsmash_DinoMod", 40 ], + [ "EAT_CROP", 5 ] + ], + "reproduction": { "baby_egg": "egg_barosaurus", "baby_count": 3, "baby_timer": 24 } + }, { "type": "MONSTER", "id": "mon_camarasaurus", @@ -1424,6 +1482,59 @@ "anger_triggers": [ "HURT", "FRIEND_ATTACKED", "PLAYER_NEAR_BABY" ], "categories": [ "DINOSAUR", "WILDLIFE" ] }, + { + "type": "MONSTER", + "id": "mon_tenontosaurus", + "name": { "str_sp": "tenontosaurus" }, + "looks_like": "mon_parasaurolophus", + "species": "DINOSAUR", + "default_faction": "herbivore_dino", + "aggro_character": false, + "symbol": "D", + "color": "yellow", + "volume": "800 L", + "weight": "800 kg", + "bodytype": "bear", + "material": [ "flesh" ], + "aggression": -10, + "morale": 50, + "speed": 150, + "attack_cost": 150, + "melee_skill": 4, + "melee_dice": 2, + "melee_dice_sides": 4, + "melee_damage": [ { "damage_type": "bash", "amount": 2 } ], + "dodge": 5, + "armor_bash": 4, + "armor_cut": 2, + "armor_bullet": 2, + "families": [ "prof_intro_biology", "prof_wp_dino" ], + "weakpoint_sets": [ "wps_dinosaur_body" ], + "hp": 120, + "zombify_into": "mon_zenontosaurus", + "description": "A feathered dinosaur with four legs, a beak, and a long broad tail.", + "reproduction": { "baby_egg": "egg_tenontosaurus", "baby_count": 30, "baby_timer": 60 }, + "baby_flags": [ "SPRING", "SUMMER" ], + "biosignature": { "biosig_item": "feces_dino", "biosig_timer": 1 }, + "special_attacks": [ [ "EAT_CROP", 40 ], [ "LUNGE", 40 ] ], + "petfood": { "food": [ "DINOFOOD_C" ] }, + "flags": [ + "SEES", + "SMELLS", + "HEARS", + "ANIMAL", + "PATH_AVOID_DANGER_1", + "PET_MOUNTABLE", + "PET_WONT_FOLLOW", + "BASHES", + "DESTROYS", + "PUSH_MON" + ], + "harvest": "mammal_large_leather", + "fear_triggers": [ "PLAYER_CLOSE", "HURT", "FRIEND_DIED" ], + "anger_triggers": [ "FRIEND_ATTACKED", "PLAYER_NEAR_BABY" ], + "categories": [ "DINOSAUR", "WILDLIFE" ] + }, { "type": "MONSTER", "id": "mon_dryosaurus", @@ -1453,6 +1564,7 @@ "families": [ "prof_intro_biology", "prof_wp_dino" ], "weakpoint_sets": [ "wps_dinosaur_body" ], "hp": 30, + "zombify_into": "mon_zryosaurus", "description": "A small feathered dinosaur standing on two legs with short arms, a long neck, and a horned beak.", "reproduction": { "baby_egg": "egg_dryosaurus", "baby_count": 30, "baby_timer": 60 }, "baby_flags": [ "SPRING", "SUMMER" ], @@ -1471,7 +1583,7 @@ "DESTROYS", "PUSH_MON" ], - "harvest": "mammal_large_leather", + "harvest": "dino_feather_leather", "fear_triggers": [ "PLAYER_CLOSE", "HURT", "FRIEND_DIED" ], "anger_triggers": [ "FRIEND_ATTACKED", "PLAYER_NEAR_BABY" ], "categories": [ "DINOSAUR", "WILDLIFE" ] diff --git a/data/mods/DinoMod/monsters/fungus.json b/data/mods/DinoMod/monsters/fungus.json index 46f8a25c0bcb7..990679a9f0e06 100644 --- a/data/mods/DinoMod/monsters/fungus.json +++ b/data/mods/DinoMod/monsters/fungus.json @@ -446,6 +446,25 @@ "upgrades": { }, "flags": [ "SEES", "SMELLS", "POISON", "STUMBLES", "NO_BREATHE", "FILTHY", "WARM", "BASHES" ] }, + { + "id": "mon_zanchisaurus_fungus", + "type": "MONSTER", + "name": { "str": "fungal anchisaurus zombie" }, + "description": "This was once a four legged plant eating dinosaur with a long neck and leathery skin. Now fungal tendrils sprout from the mouth, eyes, and other orifices, holding together a large shambling mass of mold-covered flesh.", + "copy-from": "mon_zanchisaurus", + "default_faction": "fungus", + "species": [ "FUNGUS" ], + "diff": 2, + "proportional": { "hp": 0.75, "speed": 0.65 }, + "color": "light_gray", + "relative": { "melee_skill": -1, "melee_dice": -1, "melee_dice_sides": 3, "armor_bash": 3 }, + "bleed_rate": 0, + "vision_day": 5, + "vision_night": 5, + "special_attacks": [ [ "FUNGUS", 200 ], [ "scratch", 10 ], { "type": "bite", "cooldown": 5 } ], + "upgrades": { }, + "flags": [ "SEES", "SMELLS", "POISON", "STUMBLES", "NO_BREATHE", "FILTHY", "WARM", "BASHES" ] + }, { "id": "mon_zissi_fungus", "type": "MONSTER", @@ -546,6 +565,14 @@ "copy-from": "mon_zapatosaurus_fungus", "upgrades": { } }, + { + "id": "mon_zarosaurus_fungus", + "type": "MONSTER", + "name": { "str": "fungal barosaurus zombie" }, + "description": "Once a huge, long-necked, four-legged plant eating dinosaur with a long, whip-like tail, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together an enormous shambling mass of mold-covered flesh.", + "copy-from": "mon_zapatosaurus_fungus", + "upgrades": { } + }, { "id": "mon_zamarasaurus_fungus", "type": "MONSTER", @@ -700,6 +727,44 @@ "upgrades": { }, "flags": [ "SEES", "SMELLS", "POISON", "STUMBLES", "NO_BREATHE", "FILTHY", "BASHES" ] }, + { + "id": "mon_zenontosaurus_fungus", + "type": "MONSTER", + "name": { "str": "fungal tenontosaurus zombie" }, + "description": "This was once a feathered, four-legged dinosaur with a beak and a broad long tail. Fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together an enormous shambling mass of mold-covered feathers.", + "copy-from": "mon_zenontosaurus", + "default_faction": "fungus", + "species": [ "FUNGUS" ], + "diff": 2, + "proportional": { "hp": 0.75, "speed": 0.65 }, + "color": "light_gray", + "relative": { "melee_skill": -1, "melee_dice": -1, "melee_dice_sides": 3, "armor_bash": 3 }, + "bleed_rate": 0, + "vision_day": 5, + "vision_night": 5, + "special_attacks": [ [ "FUNGUS", 200 ], [ "scratch", 10 ], { "type": "bite", "cooldown": 5 } ], + "upgrades": { }, + "flags": [ "SEES", "SMELLS", "POISON", "STUMBLES", "NO_BREATHE", "FILTHY", "BASHES" ] + }, + { + "id": "mon_zryosaurus_fungus", + "type": "MONSTER", + "name": { "str": "fungal dryosaurus zombie" }, + "description": "This was once a small feathered dinosaur with short arms, a long neck, and a horned beak. Fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together an enormous shambling mass of mold-covered feathers.", + "copy-from": "mon_zamptosaurus", + "default_faction": "fungus", + "species": [ "FUNGUS" ], + "diff": 2, + "proportional": { "hp": 0.75, "speed": 0.65 }, + "color": "light_gray", + "relative": { "melee_skill": -1, "melee_dice": -1, "melee_dice_sides": 3, "armor_bash": 3 }, + "bleed_rate": 0, + "vision_day": 5, + "vision_night": 5, + "special_attacks": [ [ "FUNGUS", 200 ], [ "scratch", 10 ], { "type": "bite", "cooldown": 5 } ], + "upgrades": { }, + "flags": [ "SEES", "SMELLS", "POISON", "STUMBLES", "NO_BREATHE", "FILTHY", "BASHES" ] + }, { "id": "mon_zamptosaurus_fungus", "type": "MONSTER", diff --git a/data/mods/DinoMod/monsters/hatchling.json b/data/mods/DinoMod/monsters/hatchling.json index 9ef91981f30d0..182e017ab29d3 100644 --- a/data/mods/DinoMod/monsters/hatchling.json +++ b/data/mods/DinoMod/monsters/hatchling.json @@ -267,17 +267,27 @@ { "id": "mon_sarahsaurus_hatchling", "type": "MONSTER", - "name": "sarahsaurus hatchling", + "name": "brown and magenta hatchling", "copy-from": "mon_gallimimus_hatchling", "weight": "2 kg", "volume": "2 L", "petfood": { "food": [ "DINOFOOD_C" ] }, "upgrades": { "age_grow": 40, "into": "mon_sarahsaurus_juvenile" } }, + { + "id": "mon_anchisaurus_hatchling", + "type": "MONSTER", + "name": "brown and magenta hatchling", + "copy-from": "mon_gallimimus_hatchling", + "weight": "2 kg", + "volume": "2 L", + "petfood": { "food": [ "DINOFOOD_C" ] }, + "upgrades": { "age_grow": 20, "into": "mon_anchisaurus_juvenile" } + }, { "id": "mon_issi_hatchling", "type": "MONSTER", - "name": "issi hatchling", + "name": "brown and magenta hatchling", "copy-from": "mon_gallimimus_hatchling", "weight": "2 kg", "volume": "2 L", @@ -287,7 +297,7 @@ { "id": "mon_haplocanthosaurus_hatchling", "type": "MONSTER", - "name": "haplocanthosaurus hatchling", + "name": "brown and magenta hatchling", "copy-from": "mon_gallimimus_hatchling", "weight": "4 kg", "volume": "4 L", @@ -297,7 +307,7 @@ { "id": "mon_amargasaurus_hatchling", "type": "MONSTER", - "name": "amargasaurus hatchling", + "name": "brown and magenta hatchling", "copy-from": "mon_gallimimus_hatchling", "weight": "4 kg", "volume": "4 L", @@ -308,7 +318,6 @@ "id": "mon_apatosaurus_hatchling", "type": "MONSTER", "copy-from": "mon_amargasaurus_hatchling", - "name": "brown and magenta hatchling", "upgrades": { "age_grow": 50, "into": "mon_apatosaurus_juvenile" } }, { @@ -323,6 +332,12 @@ "copy-from": "mon_apatosaurus_hatchling", "upgrades": { "age_grow": 40, "into": "mon_diplodocus_juvenile" } }, + { + "id": "mon_barosaurus_hatchling", + "type": "MONSTER", + "copy-from": "mon_apatosaurus_hatchling", + "upgrades": { "age_grow": 40, "into": "mon_barosaurus_juvenile" } + }, { "id": "mon_camarasaurus_hatchling", "type": "MONSTER", @@ -411,6 +426,13 @@ "copy-from": "mon_dyoplosaurus_hatchling", "upgrades": { "age_grow": 30, "into": "mon_nodosaurus_juvenile" } }, + { + "id": "mon_tenontosaurus_hatchling", + "type": "MONSTER", + "copy-from": "mon_scutellosaurus_hatchling", + "name": "light green and yellow hatchling", + "upgrades": { "age_grow": 30, "into": "mon_tenontosaurus_juvenile" } + }, { "id": "mon_dryosaurus_hatchling", "type": "MONSTER", diff --git a/data/mods/DinoMod/monsters/juvenile.json b/data/mods/DinoMod/monsters/juvenile.json index 5aae87b0bf126..e2bb8ad03c8d1 100644 --- a/data/mods/DinoMod/monsters/juvenile.json +++ b/data/mods/DinoMod/monsters/juvenile.json @@ -306,6 +306,19 @@ [ "EAT_CROP", 10 ] ] }, + { + "id": "mon_anchisaurus_juvenile", + "type": "MONSTER", + "copy-from": "mon_issi_juvenile", + "description": "A four-legged, plant-eating juvenile sauropod with a long neck.", + "zombify_into": "mon_zanchisaurus", + "upgrades": { "age_grow": 5, "into": "mon_anchisaurus" }, + "volume": "15 L", + "weight": "15 kg", + "bodytype": "bear", + "hp": 25, + "special_attacks": [ [ "EAT_CROP", 50 ] ] + }, { "id": "mon_issi_juvenile", "type": "MONSTER", @@ -383,6 +396,13 @@ "zombify_into": "mon_ziplodocus_juvenile", "upgrades": { "age_grow": 365, "into": "mon_diplodocus" } }, + { + "id": "mon_barosaurus_juvenile", + "type": "MONSTER", + "copy-from": "mon_amargasaurus_juvenile", + "zombify_into": "mon_zarosaurus_juvenile", + "upgrades": { "age_grow": 365, "into": "mon_barosaurus" } + }, { "id": "mon_camarasaurus_juvenile", "type": "MONSTER", @@ -467,6 +487,15 @@ "copy-from": "mon_dyoplosaurus_juvenile", "upgrades": { "age_grow": 365, "into": "mon_ankylosaurus" } }, + { + "id": "mon_tenontosaurus_juvenile", + "type": "MONSTER", + "name": "green and yellow four-legged juvenile", + "copy-from": "mon_stegosaurus_juvenile", + "color": "yellow", + "upgrades": { "age_grow": 133, "into": "mon_tenontosaurus" }, + "extend": { "flags": [ "SWIMS" ] } + }, { "id": "mon_camptosaurus_juvenile", "type": "MONSTER", diff --git a/data/mods/DinoMod/monsters/zed-dinosaur.json b/data/mods/DinoMod/monsters/zed-dinosaur.json index 2ccf9e0fe1fc3..b0971e4c0f38b 100644 --- a/data/mods/DinoMod/monsters/zed-dinosaur.json +++ b/data/mods/DinoMod/monsters/zed-dinosaur.json @@ -592,6 +592,20 @@ "fungalize_into": "mon_zarahsaurus_fungus", "upgrades": { "half_life": 30, "into_group": "GROUP_zarahsaurus_UPGRADE" } }, + { + "type": "MONSTER", + "id": "mon_zanchisaurus", + "name": { "str_sp": "anchisaurus zombie" }, + "copy-from": "mon_zissi", + "volume": "30 L", + "weight": "30 kg", + "hp": 60, + "description": "Long-necked, four-legged dinosaur corpse. The neck is bent at a disturbing angle and leaking black ichor.", + "burn_into": "mon_zanchisaurus_scorched", + "fungalize_into": "mon_zanchisaurus_fungus", + "upgrades": { "half_life": 30, "into_group": "GROUP_zanchisaurus_UPGRADE" }, + "special_attacks": [ [ "scratch", 10 ], [ "GRAB", 20 ], { "type": "bite", "cooldown": 10 } ] + }, { "type": "MONSTER", "id": "mon_zissi", @@ -728,6 +742,22 @@ "fungalize_into": "mon_ziplodocus_fungus", "upgrades": { "half_life": 30, "into_group": "GROUP_ziplodocus_UPGRADE" } }, + { + "type": "MONSTER", + "id": "mon_zarosaurus", + "name": { "str": "barosaurus zombie" }, + "copy-from": "mon_ziplodocus", + "looks_like": "mon_apatosaurus", + "//": "When large weights and volumes are fixed this should be 16000 L and 16000 kg", + "special_attacks": [ + { "id": "stomp_DinoMod", "cooldown": 10, "damage_max_instance": [ { "damage_type": "cut", "amount": 14 } ] }, + [ "tailsmash_DinoMod", 50 ] + ], + "description": "Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail. There is a large claw on each foreleg.", + "burn_into": "mon_zamarasaurus_scorched", + "fungalize_into": "mon_zamarasaurus_fungus", + "upgrades": { "half_life": 30, "into_group": "GROUP_zamarasaurus_UPGRADE" } + }, { "type": "MONSTER", "id": "mon_zamarasaurus", @@ -959,6 +989,80 @@ "harvest": "zed_dino_leather", "categories": [ "DINOSAUR" ] }, + { + "type": "MONSTER", + "id": "mon_zenontosaurus", + "name": { "str": "tenontosaurus zombie" }, + "looks_like": "mon_parasaurolophus", + "species": [ "ZOMBIE" ], + "default_faction": "zombie", + "symbol": "Z", + "color": "green", + "volume": "800 L", + "weight": "800 kg", + "bodytype": "bear", + "material": [ "flesh" ], + "aggression": 100, + "morale": 100, + "speed": 120, + "attack_cost": 120, + "melee_skill": 3, + "melee_dice": 2, + "melee_dice_sides": 4, + "melee_damage": [ { "damage_type": "bash", "amount": 2 } ], + "armor_bash": 5, + "armor_cut": 4, + "armor_bullet": 2, + "families": [ "prof_intro_biology", "prof_wp_zombie" ], + "weakpoint_sets": [ "wps_dinosaur_body" ], + "hp": 140, + "special_attacks": [ [ "scratch", 10 ], [ "GRAB", 10 ], { "type": "bite", "cooldown": 5 } ], + "description": "The shuffling corpse of a feathered dinosaur with a long broad tail and a beak. Its tattered feathers are stained with black, sticky liquid.", + "burn_into": "mon_zenontosaurus_scorched", + "fungalize_into": "mon_zenontosaurus_fungus", + "upgrades": { "half_life": 30, "into_group": "GROUP_zenontosaurus_UPGRADE" }, + "flags": [ "SEES", "SMELLS", "HEARS", "POISON", "STUMBLES", "NO_BREATHE", "REVIVES", "FILTHY", "BASHES" ], + "vision_night": 3, + "harvest": "zed_dino_feather", + "categories": [ "DINOSAUR" ] + }, + { + "type": "MONSTER", + "id": "mon_zryosaurus", + "name": { "str": "dryosaurus zombie" }, + "looks_like": "mon_parasaurolophus", + "species": [ "ZOMBIE" ], + "default_faction": "zombie", + "symbol": "Z", + "color": "green", + "volume": "45 L", + "weight": "45 kg", + "bodytype": "ostrich", + "material": [ "flesh" ], + "aggression": 100, + "morale": 100, + "speed": 120, + "attack_cost": 120, + "melee_skill": 3, + "melee_dice": 1, + "melee_dice_sides": 4, + "melee_damage": [ { "damage_type": "bash", "amount": 2 } ], + "armor_bash": 5, + "armor_cut": 4, + "armor_bullet": 2, + "families": [ "prof_intro_biology", "prof_wp_zombie" ], + "weakpoint_sets": [ "wps_dinosaur_body" ], + "hp": 40, + "special_attacks": [ [ "scratch", 10 ], [ "GRAB", 10 ], { "type": "bite", "cooldown": 5 } ], + "description": "The shuffling corpse of a large, feathered, bipedal dinosaur with strong legs, broad shoulders, and a pointed beak. Its tattered feathers are stained with black, sticky liquid.", + "burn_into": "mon_zryosaurus_scorched", + "fungalize_into": "mon_zryosaurus_fungus", + "upgrades": { "half_life": 30, "into_group": "GROUP_zryosaurus_UPGRADE" }, + "flags": [ "SEES", "SMELLS", "HEARS", "POISON", "STUMBLES", "NO_BREATHE", "REVIVES", "FILTHY", "BASHES" ], + "vision_night": 3, + "harvest": "zed_dino_feather", + "categories": [ "DINOSAUR" ] + }, { "type": "MONSTER", "id": "mon_zamptosaurus", @@ -1566,6 +1670,16 @@ "fungalize_into": "mon_ziplodocus_fungus", "upgrades": { "half_life": 30, "into": "mon_ziplodocus" } }, + { + "type": "MONSTER", + "id": "mon_zarosaurus_juvenile", + "name": { "str": "juvenile sauropod zombie" }, + "copy-from": "mon_zapatosaurus_juvenile", + "looks_like": "mon_apatosaurus", + "burn_into": "mon_zarosaurus_scorched", + "fungalize_into": "mon_zarosaurus_fungus", + "upgrades": { "half_life": 30, "into": "mon_zarosaurus" } + }, { "type": "MONSTER", "id": "mon_zamarasaurus_juvenile", diff --git a/data/mods/DinoMod/monsters/zinosaur_burned.json b/data/mods/DinoMod/monsters/zinosaur_burned.json index 450cd7e3f806d..45d79c2e2ae23 100644 --- a/data/mods/DinoMod/monsters/zinosaur_burned.json +++ b/data/mods/DinoMod/monsters/zinosaur_burned.json @@ -482,6 +482,21 @@ "fungalize_into": "mon_zarahsaurus_fungus", "description": "Heavily-burned two-legged zombie dinosaur sauropod that still reeks of charred meat. Its flesh has mended into a leathery shell." }, + { + "type": "MONSTER", + "id": "mon_zanchisaurus_scorched", + "name": { "str": "scorched anchisaurus zombie" }, + "copy-from": "mon_zapatosaurus_scorched", + "looks_like": "mon_zissi", + "speed": 45, + "attack_cost": 45, + "melee_dice_sides": 4, + "melee_damage": [ { "damage_type": "bash", "amount": 1 } ], + "hp": 30, + "fungalize_into": "mon_zanchisaurus_fungus", + "description": "Heavily-burned four-legged zombie dinosaur sauropod that still reeks of charred meat. Its flesh has mended into a leathery shell.", + "color": "white" + }, { "type": "MONSTER", "id": "mon_zissi_scorched", @@ -564,6 +579,18 @@ "hp": 245, "fungalize_into": "mon_ziplodocus_fungus" }, + { + "type": "MONSTER", + "id": "mon_zarosaurus_scorched", + "name": { "str": "scorched barosaurus zombie" }, + "copy-from": "mon_zapatosaurus_scorched", + "looks_like": "mon_zarosaurus", + "speed": 40, + "attack_cost": 40, + "armor_bash": 7, + "hp": 250, + "fungalize_into": "mon_zarosaurus_fungus" + }, { "type": "MONSTER", "id": "mon_zamarasaurus_scorched", @@ -751,6 +778,86 @@ "harvest": "zed_dino_leather", "flags": [ "SEES", "HEARS", "STUMBLES", "POISON", "NO_BREATHE", "REVIVES", "REVIVES_HEALTHY", "NO_NECRO", "FILTHY" ] }, + { + "type": "MONSTER", + "id": "mon_zenontosaurus_scorched", + "name": { "str": "scorched tenontosaurus zombie" }, + "looks_like": "mon_zenontosaurus", + "species": [ "ZOMBIE" ], + "default_faction": "zombie", + "symbol": "Z", + "volume": "800 L", + "weight": "800 kg", + "bodytype": "bear", + "material": [ "flesh" ], + "aggression": 100, + "morale": 100, + "speed": 100, + "attack_cost": 100, + "melee_skill": 3, + "melee_dice": 1, + "melee_dice_sides": 3, + "melee_damage": [ { "damage_type": "bash", "amount": 2 } ], + "armor_bash": 7, + "armor_cut": 13, + "armor_bullet": 9, + "armor_acid": 3, + "armor_fire": 15, + "families": [ "prof_intro_biology", "prof_wp_zombie" ], + "weakpoint_sets": [ "wps_dinosaur_body" ], + "hp": 80, + "fungalize_into": "mon_zamptosaurus_fungus", + "vision_night": 3, + "categories": [ "DINOSAUR" ], + "description": "A heavily-burned zombie dinosaur with a pointed beak; it still reeks of charred meat. Its flesh has mended into a leathery shell.", + "color": "i_brown", + "bleed_rate": 0, + "vision_day": 10, + "special_attacks": [ [ "GRAB", 7 ] ], + "death_function": { "effect": { "id": "death_smokeburst", "hit_self": true }, "message": "A %s explodes!" }, + "harvest": "zed_dino_leather", + "flags": [ "SEES", "HEARS", "STUMBLES", "POISON", "NO_BREATHE", "REVIVES", "REVIVES_HEALTHY", "NO_NECRO", "FILTHY" ] + }, + { + "type": "MONSTER", + "id": "mon_zryosaurus_scorched", + "name": { "str": "scorched dryosaurus zombie" }, + "looks_like": "mon_zryosaurus", + "species": [ "ZOMBIE" ], + "default_faction": "zombie", + "symbol": "Z", + "volume": "45 L", + "weight": "45 kg", + "bodytype": "ostrich", + "material": [ "flesh" ], + "aggression": 100, + "morale": 100, + "speed": 100, + "attack_cost": 100, + "melee_skill": 3, + "melee_dice": 1, + "melee_dice_sides": 3, + "melee_damage": [ { "damage_type": "bash", "amount": 2 } ], + "armor_bash": 7, + "armor_cut": 13, + "armor_bullet": 9, + "armor_acid": 3, + "armor_fire": 15, + "families": [ "prof_intro_biology", "prof_wp_zombie" ], + "weakpoint_sets": [ "wps_dinosaur_body" ], + "hp": 30, + "fungalize_into": "mon_zryosaurus_fungus", + "vision_night": 3, + "categories": [ "DINOSAUR" ], + "description": "A heavily-burned zombie dinosaur with a pointed beak; it still reeks of charred meat. Its flesh has mended into a leathery shell.", + "color": "i_brown", + "bleed_rate": 0, + "vision_day": 10, + "special_attacks": [ [ "GRAB", 7 ] ], + "death_function": { "effect": { "id": "death_smokeburst", "hit_self": true }, "message": "A %s explodes!" }, + "harvest": "zed_dino_leather", + "flags": [ "SEES", "HEARS", "STUMBLES", "POISON", "NO_BREATHE", "REVIVES", "REVIVES_HEALTHY", "NO_NECRO", "FILTHY" ] + }, { "type": "MONSTER", "id": "mon_zamptosaurus_scorched", diff --git a/data/mods/DinoMod/monsters/zinosaur_upgrade.json b/data/mods/DinoMod/monsters/zinosaur_upgrade.json index cdb8bfadee49a..ec8a91d6121a2 100644 --- a/data/mods/DinoMod/monsters/zinosaur_upgrade.json +++ b/data/mods/DinoMod/monsters/zinosaur_upgrade.json @@ -539,6 +539,30 @@ "extend": { "flags": [ "GROUP_BASH", "PUSH_MON", "PUSH_VEH" ] }, "categories": [ "DINOSAUR" ] }, + { + "type": "MONSTER", + "id": "mon_zanchisaurus_brute", + "name": { "str": "American Ammo" }, + "copy-from": "mon_zanchisaurus", + "description": "Long-necked, four-legged dinosaur corpse. Its entire body bulges with distended muscles and swollen, festering wounds.", + "diff": 2, + "color": "red", + "proportional": { "hp": 1.5, "speed": 1.5 }, + "relative": { + "melee_dice": 1, + "melee_dice_sides": 5, + "melee_damage": [ { "damage_type": "bash", "amount": 2 } ], + "armor_bash": 4, + "armor_cut": 6, + "armor_bullet": 5, + "vision_night": 1 + }, + "bleed_rate": 50, + "upgrades": { }, + "special_attacks": [ [ "SMASH", 30 ] ], + "extend": { "flags": [ "GROUP_BASH", "PUSH_MON", "PUSH_VEH" ] }, + "categories": [ "DINOSAUR" ] + }, { "type": "MONSTER", "id": "mon_zissi_brute", @@ -683,6 +707,30 @@ "extend": { "flags": [ "GROUP_BASH", "PUSH_MON", "PUSH_VEH" ] }, "categories": [ "DINOSAUR" ] }, + { + "type": "MONSTER", + "id": "mon_zarosaurus_brute", + "name": { "str": "Barosaurus Brute" }, + "copy-from": "mon_zarosaurus", + "description": "Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail. There is a large claw on each foreleg. Its entire body bulges with distended muscles and swollen, festering wounds.", + "diff": 2, + "color": "red", + "proportional": { "hp": 1.5, "speed": 1.5 }, + "relative": { + "melee_dice": 1, + "melee_dice_sides": 5, + "melee_damage": [ { "damage_type": "bash", "amount": 2 } ], + "armor_bash": 4, + "armor_cut": 6, + "armor_bullet": 5, + "vision_night": 1 + }, + "bleed_rate": 50, + "upgrades": { "half_life": 42, "into_group": "GROUP_zapatosaurus_BRUTE" }, + "special_attacks": [ [ "SMASH", 30 ] ], + "extend": { "flags": [ "GROUP_BASH", "PUSH_MON", "PUSH_VEH" ] }, + "categories": [ "DINOSAUR" ] + }, { "type": "MONSTER", "id": "mon_zamarasaurus_brute", @@ -971,6 +1019,54 @@ "extend": { "flags": [ "GROUP_BASH", "PUSH_MON", "PUSH_VEH" ] }, "categories": [ "DINOSAUR" ] }, + { + "type": "MONSTER", + "id": "mon_zenontosaurus_brute", + "name": { "str": "Sinewy Striker" }, + "copy-from": "mon_zenontosaurus", + "description": "The shuffling corpse of a feathered dinosaur with grossly-bulging legs, massive hulking shoulders, a vicious pointed beak and long powerful tail. Its tattered feathers are stained with black, sticky liquid.", + "diff": 2, + "color": "red", + "proportional": { "hp": 1.5, "speed": 1.5 }, + "relative": { + "melee_dice": 1, + "melee_dice_sides": 5, + "melee_damage": [ { "damage_type": "bash", "amount": 2 } ], + "armor_bash": 4, + "armor_cut": 6, + "armor_bullet": 5, + "vision_night": 1 + }, + "bleed_rate": 50, + "upgrades": { }, + "special_attacks": [ [ "SMASH", 30 ] ], + "extend": { "flags": [ "GROUP_BASH", "PUSH_MON", "PUSH_VEH" ] }, + "categories": [ "DINOSAUR" ] + }, + { + "type": "MONSTER", + "id": "mon_zryosaurus_brute", + "name": { "str": "Dry Destroyer" }, + "copy-from": "mon_zryosaurus", + "description": "The shuffling corpse of a feathered, bipedal dinosaur with grossly-bulging legs, long thick neck, and a vicious pointed beak. Its tattered feathers are stained with black, sticky liquid.", + "diff": 2, + "color": "red", + "proportional": { "hp": 1.5, "speed": 1.5 }, + "relative": { + "melee_dice": 1, + "melee_dice_sides": 5, + "melee_damage": [ { "damage_type": "bash", "amount": 2 } ], + "armor_bash": 4, + "armor_cut": 6, + "armor_bullet": 5, + "vision_night": 1 + }, + "bleed_rate": 50, + "upgrades": { }, + "special_attacks": [ [ "SMASH", 30 ] ], + "extend": { "flags": [ "GROUP_BASH", "PUSH_MON", "PUSH_VEH" ] }, + "categories": [ "DINOSAUR" ] + }, { "type": "MONSTER", "id": "mon_zamptosaurus_brute", @@ -2985,6 +3081,33 @@ "harvest": "mr_bones", "categories": [ "DINOSAUR" ] }, + { + "type": "MONSTER", + "id": "mon_sanchisaurus", + "name": { "str_sp": "armored anchisaurus" }, + "copy-from": "mon_zanchisaurus", + "color": "white", + "material": [ "bone" ], + "armor_bash": 0, + "description": "This zombified sauropod has grown dense bone armor, completely covering the large, four-legged body and long neck.", + "proportional": { "hp": 0.4, "speed": 0.875 }, + "relative": { + "melee_dice": 9, + "melee_dice_sides": 5, + "melee_damage": [ { "damage_type": "bash", "amount": 7 } ], + "armor_cut": 22, + "armor_bullet": 30, + "armor_stab": 30, + "armor_acid": 3, + "vision_day": -20 + }, + "bleed_rate": 50, + "families": [ "prof_intro_biology", "prof_wp_zombie", "prof_wp_skeleton" ], + "upgrades": { }, + "extend": { "flags": [ "HARDTOSHOOT" ] }, + "harvest": "mr_bones", + "categories": [ "DINOSAUR" ] + }, { "type": "MONSTER", "id": "mon_sissi", @@ -3109,7 +3232,34 @@ "color": "white", "material": [ "bone" ], "armor_bash": 0, - "description": "This zombified diplodocus has grown dense bone armor, completely covering the massive, four-legged body and tiny head.", + "description": "This zombified diplodocus has grown dense bone armor, completely covering the massive, four-legged body and small head.", + "proportional": { "hp": 0.4, "speed": 0.875 }, + "relative": { + "melee_dice": 9, + "melee_dice_sides": 5, + "melee_damage": [ { "damage_type": "bash", "amount": 7 } ], + "armor_cut": 22, + "armor_bullet": 30, + "armor_stab": 30, + "armor_acid": 3, + "vision_day": -20 + }, + "bleed_rate": 50, + "families": [ "prof_intro_biology", "prof_wp_zombie", "prof_wp_skeleton" ], + "upgrades": { }, + "extend": { "flags": [ "HARDTOSHOOT" ] }, + "harvest": "mr_bones", + "categories": [ "DINOSAUR" ] + }, + { + "type": "MONSTER", + "id": "mon_sarosaurus", + "name": { "str_sp": "boneplate barosaurus" }, + "copy-from": "mon_zarosaurus", + "color": "white", + "material": [ "bone" ], + "armor_bash": 0, + "description": "This zombified sauropod has grown dense bone armor, completely covering the massive, four-legged body and small head.", "proportional": { "hp": 0.4, "speed": 0.875 }, "relative": { "melee_dice": 9, @@ -3442,6 +3592,60 @@ "harvest": "mr_bones", "categories": [ "DINOSAUR" ] }, + { + "type": "MONSTER", + "id": "mon_senontosaurus", + "name": { "str_sp": "armored tenontosaurus" }, + "copy-from": "mon_zenontosaurus", + "color": "white", + "material": [ "bone" ], + "armor_bash": 0, + "description": "This four-legged dinosaur corpse with a beak and large long tail has grown dense bone armor.", + "proportional": { "hp": 0.4, "speed": 0.875 }, + "relative": { + "melee_dice": 9, + "melee_dice_sides": 5, + "melee_damage": [ { "damage_type": "bash", "amount": 7 } ], + "armor_cut": 22, + "armor_bullet": 30, + "armor_stab": 30, + "armor_acid": 3, + "vision_day": -20 + }, + "bleed_rate": 50, + "families": [ "prof_intro_biology", "prof_wp_zombie", "prof_wp_skeleton" ], + "upgrades": { }, + "extend": { "flags": [ "HARDTOSHOOT" ] }, + "harvest": "mr_bones", + "categories": [ "DINOSAUR" ] + }, + { + "type": "MONSTER", + "id": "mon_sryosaurus", + "name": { "str_sp": "armored dryosaurus" }, + "copy-from": "mon_zryosaurus", + "color": "white", + "material": [ "bone" ], + "armor_bash": 0, + "description": "This two-legged dinosaur corpse with a long neck and beak has grown dense bone armor.", + "proportional": { "hp": 0.4, "speed": 0.875 }, + "relative": { + "melee_dice": 9, + "melee_dice_sides": 5, + "melee_damage": [ { "damage_type": "bash", "amount": 7 } ], + "armor_cut": 22, + "armor_bullet": 30, + "armor_stab": 30, + "armor_acid": 3, + "vision_day": -20 + }, + "bleed_rate": 50, + "families": [ "prof_intro_biology", "prof_wp_zombie", "prof_wp_skeleton" ], + "upgrades": { }, + "extend": { "flags": [ "HARDTOSHOOT" ] }, + "harvest": "mr_bones", + "categories": [ "DINOSAUR" ] + }, { "type": "MONSTER", "id": "mon_sadrosaurus", diff --git a/data/mods/DinoMod/overmap/map_extras.json b/data/mods/DinoMod/overmap/map_extras.json index b82e10f3a07b8..30ebe4260eed1 100644 --- a/data/mods/DinoMod/overmap/map_extras.json +++ b/data/mods/DinoMod/overmap/map_extras.json @@ -44,6 +44,17 @@ "autonote": true, "flags": [ "CLASSIC" ] }, + { + "id": "mx_nest_anchisaurus", + "type": "map_extra", + "name": { "str": "anchisaurus nest" }, + "description": "An anchisaurus nest.", + "generator": { "generator_method": "update_mapgen", "generator_id": "mx_nest_anchisaurus" }, + "sym": "D", + "color": "light_green", + "autonote": true, + "flags": [ "CLASSIC" ] + }, { "id": "mx_nest_ankylosaurus", "type": "map_extra", @@ -517,6 +528,17 @@ "autonote": true, "flags": [ "CLASSIC" ] }, + { + "id": "mx_nest_tenontosaurus", + "type": "map_extra", + "name": { "str": "tenontosaurus nest" }, + "description": "A tenontosaurus nest.", + "generator": { "generator_method": "update_mapgen", "generator_id": "mx_nest_tenontosaurus" }, + "sym": "D", + "color": "light_green", + "autonote": true, + "flags": [ "CLASSIC" ] + }, { "id": "mx_nest_thescelosaurus", "type": "map_extra", diff --git a/data/mods/DinoMod/regional_overlay.json b/data/mods/DinoMod/regional_overlay.json index 008f75e25d085..a7c81de85fc0a 100644 --- a/data/mods/DinoMod/regional_overlay.json +++ b/data/mods/DinoMod/regional_overlay.json @@ -39,6 +39,7 @@ "mx_nest_gallimimus": 30, "mx_nest_struthiomimus": 30, "mx_nest_ornithomimus": 30, + "mx_nest_anchisaurus": 30, "mx_nest_ankylosaurus": 30, "mx_nest_camptosaurus": 30, "mx_nest_centrosaurus": 30, @@ -66,6 +67,7 @@ "mx_nest_sauropelta": 30, "mx_nest_scutellosaurus": 30, "mx_nest_stegosaurus": 30, + "mx_nest_tenontosaurus": 30, "mx_nest_thescelosaurus": 30, "mx_nest_torosaurus": 30, "mx_nest_triceratops": 30, diff --git a/data/mods/DinoMod/requirements/cooking_components.json b/data/mods/DinoMod/requirements/cooking_components.json index 35169cd76e3c7..2bb750c6ac7d5 100644 --- a/data/mods/DinoMod/requirements/cooking_components.json +++ b/data/mods/DinoMod/requirements/cooking_components.json @@ -32,6 +32,7 @@ [ "egg_deinonychus", 1 ], [ "egg_utahraptor", 1 ], [ "egg_sarahsaurus", 1 ], + [ "egg_anchisaurus", 1 ], [ "egg_issi", 1 ], [ "egg_stegosaurus", 1 ], [ "egg_hesperosaurus", 1 ], @@ -42,6 +43,7 @@ [ "egg_zuul", 1 ], [ "egg_dyoplosaurus", 1 ], [ "egg_ankylosaurus", 1 ], + [ "egg_tenontosaurus", 1 ], [ "egg_camptosaurus", 1 ], [ "egg_hadrosaurus", 1 ], [ "egg_parasaurolophus", 1 ], @@ -103,6 +105,7 @@ [ "egg_apatosaurus", 1 ], [ "egg_brontosaurus", 1 ], [ "egg_diplodocus", 1 ], + [ "egg_barosaurus", 1 ], [ "egg_camarasaurus", 1 ], [ "egg_brachiosaurus", 1 ], [ "egg_alamosaurus", 1 ] diff --git a/data/mods/Magiclysm/bionics.json b/data/mods/Magiclysm/bionics.json index f9acad72c1071..03bdac37a8b55 100644 --- a/data/mods/Magiclysm/bionics.json +++ b/data/mods/Magiclysm/bionics.json @@ -6,10 +6,35 @@ "description": "Embedded into your back and connected to your bionic power supply is a powerful spell focus able to consume blood from dead creatures to produce bionic power. It can store up to 100 mL of blood.", "occupied_bodyparts": [ [ "torso", 8 ] ], "fuel_options": [ "blood", "dragon_blood", "tainted_blood", "hblood" ], - "fuel_capacity": 100, "fuel_efficiency": 0.6, "exothermic_power_gen": true, "time": "6 s", - "flags": [ "BIONIC_TOGGLED", "BIONIC_POWER_SOURCE" ] + "flags": [ "BIONIC_TOGGLED", "BIONIC_POWER_SOURCE" ], + "passive_pseudo_items": [ "integrated_blood_bank" ] + }, + { + "id": "integrated_blood_bank", + "type": "GENERIC", + "category": "container", + "name": { "str": "internal blood bank" }, + "description": "Internal tank for blood power generator bionic.", + "volume": "101 ml", + "weight": "1 g", + "price": 0, + "material": [ "plastic" ], + "symbol": "(", + "color": "magenta", + "flags": [ "INTEGRATED", "UNBREAKABLE", "PERSONAL", "NO_REPAIR", "ALLOWS_NATURAL_ATTACKS", "BIONIC_FUEL_SOURCE" ], + "pocket_data": [ + { + "pocket_type": "CONTAINER", + "watertight": true, + "rigid": true, + "max_contains_volume": "100 ml", + "max_item_volume": "32 ml", + "max_contains_weight": "1 kg", + "material_restriction": [ "blood", "dragon_blood", "tainted_blood", "hblood" ] + } + ] } ] diff --git a/data/mods/Magiclysm/enchantments/Fire_Elemental.json b/data/mods/Magiclysm/enchantments/Fire_Elemental.json index ac58513d86340..cb7c986841f99 100644 --- a/data/mods/Magiclysm/enchantments/Fire_Elemental.json +++ b/data/mods/Magiclysm/enchantments/Fire_Elemental.json @@ -18,6 +18,12 @@ "id": "FIRE_ELEMENTAL", "condition": "ALWAYS", "values": [ { "value": "ARMOR_HEAT", "multiply": -0.4 } ], - "hit_me_effect": [ { "id": "FIRE_ELEMENTAL_BURNBACK" } ] + "hit_me_effect": [ + { + "id": "FIRE_ELEMENTAL_BURNBACK", + "message": "Flame and heat flash out from where you've been hit.", + "npc_message": "%1$s's body jets fire and heat out from the wound." + } + ] } ] diff --git a/data/mods/Magiclysm/enchantments/Gaias_Chosen.json b/data/mods/Magiclysm/enchantments/Gaias_Chosen.json index ebff0bc7ae53c..42d5ce9434f1a 100644 --- a/data/mods/Magiclysm/enchantments/Gaias_Chosen.json +++ b/data/mods/Magiclysm/enchantments/Gaias_Chosen.json @@ -19,6 +19,12 @@ "type": "enchantment", "id": "GAIAS_CHOSEN", "condition": "ALWAYS", - "hit_me_effect": [ { "id": "GAIAS_CHOSEN_THORNS" } ] + "hit_me_effect": [ + { + "id": "GAIAS_CHOSEN_THORNS", + "message": "Thorns tear at your opponent as they strike you.", + "npc_message": "%1$s's thorny brambles bite into their attacker." + } + ] } ] diff --git a/data/mods/Magiclysm/enchantments/Ice_Elemental.json b/data/mods/Magiclysm/enchantments/Ice_Elemental.json index 1f51c7c02a53b..32b5b30acac2d 100644 --- a/data/mods/Magiclysm/enchantments/Ice_Elemental.json +++ b/data/mods/Magiclysm/enchantments/Ice_Elemental.json @@ -19,6 +19,12 @@ "id": "ICE_ELEMENTAL", "condition": "ALWAYS", "values": [ { "value": "ARMOR_COLD", "multiply": -0.4 } ], - "hit_you_effect": [ { "id": "ICE_ELEMENTAL_COLD_DAMAGE" } ] + "hit_you_effect": [ + { + "id": "ICE_ELEMENTAL_COLD_DAMAGE", + "message": "Frost rimes over your attacker as they strike you.", + "npc_message": "A coating of frost appears on their opponent as %1$s is struck." + } + ] } ] diff --git a/data/mods/Magiclysm/enchantments/Shaman.json b/data/mods/Magiclysm/enchantments/Shaman.json index b59126975dcbf..9496c685673f1 100644 --- a/data/mods/Magiclysm/enchantments/Shaman.json +++ b/data/mods/Magiclysm/enchantments/Shaman.json @@ -18,6 +18,9 @@ "type": "enchantment", "id": "SHAMAN", "condition": "ALWAYS", - "intermittent_activation": { "effects": [ { "frequency": "5 seconds", "spell_effects": [ { "id": "mind_read" } ] } ] } + "intermittent_activation": { + "effects": [ { "frequency": "5 seconds", "spell_effects": [ { "id": "mind_read" } ] } ], + "message": "You anticpate where some of your foes are moving and striking and can react to them faster." + } } ] diff --git a/data/mods/Magiclysm/enchantments/Soulfire.json b/data/mods/Magiclysm/enchantments/Soulfire.json index 520e04ff8f99d..245e608b72535 100644 --- a/data/mods/Magiclysm/enchantments/Soulfire.json +++ b/data/mods/Magiclysm/enchantments/Soulfire.json @@ -21,7 +21,10 @@ "type": "enchantment", "id": "SOULFIRE", "condition": "ALWAYS", - "intermittent_activation": { "effects": [ { "frequency": "5 seconds", "spell_effects": [ { "id": "soul_pressure" } ] } ] } + "intermittent_activation": { + "effects": [ { "frequency": "5 seconds", "spell_effects": [ { "id": "soul_pressure" } ] } ], + "message": "You feel a release as your energies stretch outside of your body." + } }, { "id": "soul_burn_item", diff --git a/data/mods/Magiclysm/enchantments/Storm_Elemental.json b/data/mods/Magiclysm/enchantments/Storm_Elemental.json index 5762d5db58410..f313e236f3f0f 100644 --- a/data/mods/Magiclysm/enchantments/Storm_Elemental.json +++ b/data/mods/Magiclysm/enchantments/Storm_Elemental.json @@ -19,6 +19,12 @@ "id": "STORM_ELEMENTAL", "condition": "ALWAYS", "values": [ { "value": "ARMOR_ELEC", "multiply": -0.4 } ], - "hit_me_effect": [ { "id": "STORM_ELEMENTAL_ZAPBACK" } ] + "hit_me_effect": [ + { + "id": "STORM_ELEMENTAL_ZAPBACK", + "message": "Electricity arcs out from where you've been hit.", + "npc_message": "%1$s's body arcs electricity from the wound." + } + ] } ] diff --git a/data/mods/Magiclysm/enchantments/Sun_Mage.json b/data/mods/Magiclysm/enchantments/Sun_Mage.json index b9fe84f01c79d..dc14931e3932b 100644 --- a/data/mods/Magiclysm/enchantments/Sun_Mage.json +++ b/data/mods/Magiclysm/enchantments/Sun_Mage.json @@ -22,6 +22,12 @@ "id": "SUN_MAGE", "condition": "ALWAYS", "values": [ { "value": "PERCEPTION", "add": 5 } ], - "hit_me_effect": [ { "id": "solar_blinding" } ] + "hit_me_effect": [ + { + "id": "solar_blinding", + "message": "A brilliant light radiates from where you've been hit.", + "npc_message": "%1$s's body is enveloped in a bright glare." + } + ] } ] diff --git a/data/mods/Magiclysm/enchantments/Void_Mage.json b/data/mods/Magiclysm/enchantments/Void_Mage.json index e6443ed2df102..3192f69098b3d 100644 --- a/data/mods/Magiclysm/enchantments/Void_Mage.json +++ b/data/mods/Magiclysm/enchantments/Void_Mage.json @@ -22,6 +22,12 @@ "type": "enchantment", "id": "VOID_MAGE", "condition": "ALWAYS", - "hit_you_effect": [ { "id": "void_claws" } ] + "hit_you_effect": [ + { + "id": "void_claws", + "message": "Shadowy claws follow behind your strikes and the afterimage shrivels flesh as it passes through.", + "npc_message": "%1$s's attacks seems to have an afterimage of shadowy claws striking behind them about a half a second." + } + ] } ] diff --git a/data/mods/Magiclysm/items/comestibles.json b/data/mods/Magiclysm/items/comestibles.json index 27ce03986cc87..8937748ae5fcd 100644 --- a/data/mods/Magiclysm/items/comestibles.json +++ b/data/mods/Magiclysm/items/comestibles.json @@ -79,8 +79,8 @@ { "id": "purified_meat", "type": "COMESTIBLE", - "flags": [ "NUTRIENT_OVERRIDE" ], "copy-from": "meat", + "extend": { "flags": [ "NUTRIENT_OVERRIDE" ] }, "name": "purified meat", "description": "Indistinguishable from pre-Cataclysm lab grown beef. It should be excellent but somehow it's just edible.", "price": 400 @@ -88,8 +88,8 @@ { "id": "impure_meat", "type": "COMESTIBLE", - "flags": [ "NUTRIENT_OVERRIDE" ], "copy-from": "mutant_meat", + "extend": { "flags": [ "NUTRIENT_OVERRIDE" ] }, "name": "impure meat", "description": "Not as tainted as previously and tastes like the real thing. You do not want to cook this for your friends, though if you do they won't know the difference for a while.", "price": 100 diff --git a/data/mods/Magiclysm/items/enchanted_melee.json b/data/mods/Magiclysm/items/enchanted_melee.json index 24b4c94eb37e5..1bd6ce0969710 100644 --- a/data/mods/Magiclysm/items/enchanted_melee.json +++ b/data/mods/Magiclysm/items/enchanted_melee.json @@ -779,7 +779,7 @@ "//": "The classical vision of the wizard gets a classic weapon. DPS Stats are between the regular and ironshod versions. Stats are slightly worse than the QS+1 due to the glass weight slowing attack speed.", "description": "A quarterstaff with runes carved into it and two glass jars, heat-tempered and infused with mana for durability, to act as mana receptacles. There are two Magi runes embedded at the tips.", "weight": "1530 g", - "volume": "3500 ml", + "volume": "1550 ml", "longest_side": "185 cm", "price": 3900, "to_hit": 4, @@ -798,7 +798,7 @@ "//": "It will be based on the Q +2 weapon but slightly worse, slightly better than the magus staff, but its greatest strength will be its regen mana capabilities, better than magi staff minor but worse than the lesser one.", "description": "A quarterstaff with runes carved into it and two mana pearls at the tip, enchanted with mana for durability. It fills you with an invigorating sensation. There are two Magi runes carved into the wood.", "weight": "1600 g", - "volume": "3500 ml", + "volume": "1550 ml", "longest_side": "185 cm", "price": 15000, "to_hit": 4, diff --git a/data/mods/Magiclysm/materials.json b/data/mods/Magiclysm/materials.json index 30b2cbd77651b..23738fb08b7f8 100644 --- a/data/mods/Magiclysm/materials.json +++ b/data/mods/Magiclysm/materials.json @@ -219,7 +219,7 @@ { "fuel": 900, "smoke": 6, "burn": 3 } ], "fuel_data": { - "energy": "50000000 kJ", + "energy": "50000 kJ", "explosion_data": { "chance_hot": 20, "chance_cold": 1000, "factor": 0.2, "fiery": true, "size_factor": 0.1 } } }, @@ -247,14 +247,14 @@ { "fuel": -50, "smoke": 2, "burn": 1 }, { "fuel": -10, "smoke": 2, "burn": 2 } ], - "fuel_data": { "energy": "1000 kJ" } + "fuel_data": { "energy": "1 kJ" } }, { "type": "material", "id": "tainted_blood", "name": "Tainted blood", "copy-from": "blood", - "fuel_data": { "energy": "5000 kJ" } + "fuel_data": { "energy": "5 kJ" } }, { "type": "material", diff --git a/data/mods/Magiclysm/recipes/dragon_black.json b/data/mods/Magiclysm/recipes/dragon_black.json index e7f9f94df8b78..f636dc7c38b0f 100644 --- a/data/mods/Magiclysm/recipes/dragon_black.json +++ b/data/mods/Magiclysm/recipes/dragon_black.json @@ -60,8 +60,8 @@ "result": "suit_black_dragon_hide", "type": "recipe", "activity_level": "LIGHT_EXERCISE", - "category": "CC_ENCHANTED", - "subcategory": "CSC_ENCHANTED_ARMOR", + "category": "CC_*", + "subcategory": "CSC_*_NESTED", "skill_used": "tailor", "difficulty": 5, "skills_required": [ "spellcraft", 3 ], @@ -80,8 +80,8 @@ "result": "suit_black_dragon_scale", "type": "recipe", "activity_level": "LIGHT_EXERCISE", - "category": "CC_ENCHANTED", - "subcategory": "CSC_ENCHANTED_ARMOR", + "category": "CC_*", + "subcategory": "CSC_*_NESTED", "skill_used": "fabrication", "difficulty": 7, "skills_required": [ "spellcraft", 5 ], @@ -101,8 +101,8 @@ "result": "boots_black_dragon_hide", "type": "recipe", "activity_level": "LIGHT_EXERCISE", - "category": "CC_ENCHANTED", - "subcategory": "CSC_ENCHANTED_ARMOR", + "category": "CC_*", + "subcategory": "CSC_*_NESTED", "skill_used": "tailor", "difficulty": 5, "skills_required": [ "spellcraft", 3 ], @@ -122,8 +122,8 @@ "result": "boots_black_dragon_scale", "type": "recipe", "activity_level": "LIGHT_EXERCISE", - "category": "CC_ENCHANTED", - "subcategory": "CSC_ENCHANTED_ARMOR", + "category": "CC_*", + "subcategory": "CSC_*_NESTED", "skill_used": "fabrication", "difficulty": 7, "skills_required": [ "spellcraft", 5 ], @@ -144,8 +144,8 @@ "result": "helmet_black_dragon_hide", "type": "recipe", "activity_level": "LIGHT_EXERCISE", - "category": "CC_ENCHANTED", - "subcategory": "CSC_ENCHANTED_ARMOR", + "category": "CC_*", + "subcategory": "CSC_*_NESTED", "skill_used": "tailor", "difficulty": 5, "skills_required": [ "spellcraft", 3 ], @@ -164,8 +164,8 @@ "result": "helmet_black_dragon_scale", "type": "recipe", "activity_level": "LIGHT_EXERCISE", - "category": "CC_ENCHANTED", - "subcategory": "CSC_ENCHANTED_ARMOR", + "category": "CC_*", + "subcategory": "CSC_*_NESTED", "skill_used": "fabrication", "difficulty": 7, "skills_required": [ "spellcraft", 5 ], @@ -185,8 +185,8 @@ "result": "gloves_black_dragon_hide", "type": "recipe", "activity_level": "LIGHT_EXERCISE", - "category": "CC_ENCHANTED", - "subcategory": "CSC_ENCHANTED_ARMOR", + "category": "CC_*", + "subcategory": "CSC_*_NESTED", "skill_used": "tailor", "difficulty": 5, "skills_required": [ "spellcraft", 3 ], @@ -206,8 +206,8 @@ "result": "gauntlets_black_dragon_scale", "type": "recipe", "activity_level": "LIGHT_EXERCISE", - "category": "CC_ENCHANTED", - "subcategory": "CSC_ENCHANTED_ARMOR", + "category": "CC_*", + "subcategory": "CSC_*_NESTED", "skill_used": "fabrication", "difficulty": 7, "skills_required": [ "spellcraft", 5 ], @@ -228,8 +228,8 @@ "result": "suit_xlblack_dragon_hide", "type": "recipe", "activity_level": "LIGHT_EXERCISE", - "category": "CC_ENCHANTED", - "subcategory": "CSC_ENCHANTED_ARMOR", + "category": "CC_*", + "subcategory": "CSC_*_NESTED", "skill_used": "tailor", "difficulty": 6, "skills_required": [ "spellcraft", 4 ], @@ -248,8 +248,8 @@ "result": "suit_xlblack_dragon_scale", "type": "recipe", "activity_level": "LIGHT_EXERCISE", - "category": "CC_ENCHANTED", - "subcategory": "CSC_ENCHANTED_ARMOR", + "category": "CC_*", + "subcategory": "CSC_*_NESTED", "skill_used": "fabrication", "difficulty": 8, "skills_required": [ "spellcraft", 6 ], @@ -269,8 +269,8 @@ "result": "boots_xlblack_dragon_hide", "type": "recipe", "activity_level": "LIGHT_EXERCISE", - "category": "CC_ENCHANTED", - "subcategory": "CSC_ENCHANTED_ARMOR", + "category": "CC_*", + "subcategory": "CSC_*_NESTED", "skill_used": "tailor", "difficulty": 6, "skills_required": [ "spellcraft", 4 ], @@ -290,8 +290,8 @@ "result": "boots_xlblack_dragon_scale", "type": "recipe", "activity_level": "LIGHT_EXERCISE", - "category": "CC_ENCHANTED", - "subcategory": "CSC_ENCHANTED_ARMOR", + "category": "CC_*", + "subcategory": "CSC_*_NESTED", "skill_used": "fabrication", "difficulty": 8, "skills_required": [ "spellcraft", 6 ], @@ -312,8 +312,8 @@ "result": "helmet_xlblack_dragon_hide", "type": "recipe", "activity_level": "LIGHT_EXERCISE", - "category": "CC_ENCHANTED", - "subcategory": "CSC_ENCHANTED_ARMOR", + "category": "CC_*", + "subcategory": "CSC_*_NESTED", "skill_used": "tailor", "difficulty": 6, "skills_required": [ "spellcraft", 4 ], @@ -332,8 +332,8 @@ "result": "helmet_xlblack_dragon_scale", "type": "recipe", "activity_level": "LIGHT_EXERCISE", - "category": "CC_ENCHANTED", - "subcategory": "CSC_ENCHANTED_ARMOR", + "category": "CC_*", + "subcategory": "CSC_*_NESTED", "skill_used": "fabrication", "difficulty": 8, "skills_required": [ "spellcraft", 6 ], @@ -353,8 +353,8 @@ "result": "gloves_xlblack_dragon_hide", "type": "recipe", "activity_level": "LIGHT_EXERCISE", - "category": "CC_ENCHANTED", - "subcategory": "CSC_ENCHANTED_ARMOR", + "category": "CC_*", + "subcategory": "CSC_*_NESTED", "skill_used": "tailor", "difficulty": 6, "skills_required": [ "spellcraft", 4 ], @@ -374,8 +374,8 @@ "result": "gauntlets_xlblack_dragon_scale", "type": "recipe", "activity_level": "LIGHT_EXERCISE", - "category": "CC_ENCHANTED", - "subcategory": "CSC_ENCHANTED_ARMOR", + "category": "CC_*", + "subcategory": "CSC_*_NESTED", "skill_used": "fabrication", "difficulty": 8, "skills_required": [ "spellcraft", 6 ], diff --git a/data/mods/Magiclysm/recipes/nested.json b/data/mods/Magiclysm/recipes/nested.json new file mode 100644 index 0000000000000..1811c4b63bf4b --- /dev/null +++ b/data/mods/Magiclysm/recipes/nested.json @@ -0,0 +1,85 @@ +[ + { + "id": "nested_black_dragon_scale_armor_all", + "type": "nested_category", + "activity_level": "LIGHT_EXERCISE", + "category": "CC_ENCHANTED", + "subcategory": "CSC_ENCHANTED_ARMOR", + "name": "black dragon scale armors", + "description": "Recipes related to constructing black dragon scale armor.", + "skill_used": "fabrication", + "skills_required": [ "spellcraft", 5 ], + "nested_category_data": [ "nested_black_dragon_scale_armor", "nested_xl_black_dragon_scale_armor" ], + "difficulty": 8 + }, + { + "id": "nested_black_dragon_scale_armor", + "type": "nested_category", + "activity_level": "LIGHT_EXERCISE", + "category": "CC_*", + "subcategory": "CSC_*_NESTED", + "name": "black dragon scale armors", + "description": "Recipes related to constructing black dragon scale armor.", + "skill_used": "fabrication", + "skills_required": [ "spellcraft", 5 ], + "nested_category_data": [ "suit_black_dragon_scale", "helmet_black_dragon_scale", "gauntlets_black_dragon_scale", "boots_black_dragon_scale" ], + "difficulty": 7 + }, + { + "id": "nested_xl_black_dragon_scale_armor", + "type": "nested_category", + "activity_level": "LIGHT_EXERCISE", + "category": "CC_*", + "subcategory": "CSC_*_NESTED", + "name": "XL black dragon scale armors", + "description": "Recipes related to constructing black dragon scale armor in XL sizes.", + "skill_used": "fabrication", + "skills_required": [ "spellcraft", 6 ], + "nested_category_data": [ + "suit_xlblack_dragon_scale", + "helmet_xlblack_dragon_scale", + "gauntlets_xlblack_dragon_scale", + "boots_xlblack_dragon_scale" + ], + "difficulty": 8 + }, + { + "id": "nested_black_dragon_hide_armor_all", + "type": "nested_category", + "activity_level": "LIGHT_EXERCISE", + "category": "CC_ENCHANTED", + "subcategory": "CSC_ENCHANTED_ARMOR", + "name": "black dragon hide armors", + "description": "Recipes related to constructing hide dragon hide armor.", + "skill_used": "tailor", + "skills_required": [ "spellcraft", 4 ], + "nested_category_data": [ "nested_black_dragon_hide_armor", "nested_xl_black_dragon_hide_armor" ], + "difficulty": 6 + }, + { + "id": "nested_black_dragon_hide_armor", + "type": "nested_category", + "activity_level": "LIGHT_EXERCISE", + "category": "CC_*", + "subcategory": "CSC_*_NESTED", + "name": "black dragon hide armors", + "description": "Recipes related to constructing black dragon hide armor.", + "skill_used": "tailor", + "skills_required": [ "spellcraft", 3 ], + "nested_category_data": [ "suit_black_dragon_hide", "helmet_black_dragon_hide", "gloves_black_dragon_hide", "boots_black_dragon_hide" ], + "difficulty": 5 + }, + { + "id": "nested_xl_black_dragon_hide_armor", + "type": "nested_category", + "activity_level": "LIGHT_EXERCISE", + "category": "CC_*", + "subcategory": "CSC_*_NESTED", + "name": "XL black dragon hide armors", + "description": "Recipes related to constructing black dragon hide armor in XL sizes.", + "skill_used": "tailor", + "skills_required": [ "spellcraft", 4 ], + "nested_category_data": [ "suit_xlblack_dragon_hide", "helmet_xlblack_dragon_hide", "gloves_xlblack_dragon_hide", "boots_xlblack_dragon_hide" ], + "difficulty": 6 + } +] diff --git a/data/mods/TEST_DATA/bionics.json b/data/mods/TEST_DATA/bionics.json index 55608a378ac48..68be0ee1357ea 100644 --- a/data/mods/TEST_DATA/bionics.json +++ b/data/mods/TEST_DATA/bionics.json @@ -12,5 +12,47 @@ "included": true, "//": "not actually included, this is a trick to not have to add an item version.", "time": "1 s" + }, + { + "id": "bio_fuel_wood", + "type": "bionic", + "name": { "str": "Wood burner bionic" }, + "description": "Test bionic that generates energy from wood. Tests for bionic fueled by items that are not counted by charge.", + "occupied_bodyparts": [ [ "torso", 8 ] ], + "encumbrance": [ [ "torso", 5 ] ], + "fuel_options": [ "wood" ], + "fuel_efficiency": 0.25, + "exothermic_power_gen": true, + "time": "1 s", + "flags": [ "BIONIC_TOGGLED", "BIONIC_POWER_SOURCE" ], + "passive_pseudo_items": [ "internal_woodshed" ], + "included": true, + "//": "not actually included, this is a trick to not have to add an item version." + }, + { + "id": "internal_woodshed", + "type": "GENERIC", + "category": "container", + "name": { "str": "internal woodshed" }, + "description": "Woodshed, in your chest..", + "volume": "301 L", + "weight": "1 g", + "price": 0, + "material": [ "plastic" ], + "symbol": "(", + "color": "magenta", + "flags": [ "INTEGRATED", "UNBREAKABLE", "PERSONAL", "NO_REPAIR", "ALLOWS_NATURAL_ATTACKS", "BIONIC_FUEL_SOURCE" ], + "pocket_data": [ + { + "pocket_type": "CONTAINER", + "watertight": true, + "rigid": true, + "max_contains_volume": "300 L", + "max_item_volume": "300 L", + "max_contains_weight": "300 kg", + "max_item_length": "140 cm", + "material_restriction": [ "wood" ] + } + ] } ] diff --git a/data/mods/TEST_DATA/npc_shop_cons_rates.json b/data/mods/TEST_DATA/npc_shop_cons_rates.json index 79cd143834a06..db06fbae2e8ef 100644 --- a/data/mods/TEST_DATA/npc_shop_cons_rates.json +++ b/data/mods/TEST_DATA/npc_shop_cons_rates.json @@ -37,6 +37,7 @@ "id": "test_npc_trader_class", "name": "test_npc_trader", "job_description": "I am testing bugs", + "sells_belongings": false, "shopkeeper_consumption_rates": "test_shop_rates", "shopkeeper_item_group": [ { "group": "test_event_item_spawn" }, diff --git a/data/mods/TEST_DATA/recipes.json b/data/mods/TEST_DATA/recipes.json index 28f13ba0dd77d..5703b8486a7eb 100644 --- a/data/mods/TEST_DATA/recipes.json +++ b/data/mods/TEST_DATA/recipes.json @@ -105,5 +105,29 @@ "autolearn": false, "qualities": [ { "id": "CUT", "level": 1 } ], "components": [ [ [ "fat", 2 ] ] ] + }, + { + "type": "recipe", + "result": "cudgel", + "id_suffix": "simple", + "activity_level": "MODERATE_EXERCISE", + "category": "CC_OTHER", + "subcategory": "CSC_OTHER_MATERIALS", + "skill_used": "fabrication", + "time": "1 h", + "proficiencies": [ { "proficiency": "prof_carving", "fail_multiplier": 1, "time_multiplier": 2 } ], + "components": [ [ [ "2x4", 1 ] ] ] + }, + { + "type": "recipe", + "result": "cudgel", + "id_suffix": "slow", + "activity_level": "MODERATE_EXERCISE", + "category": "CC_OTHER", + "subcategory": "CSC_OTHER_MATERIALS", + "skill_used": "fabrication", + "time": "10 d", + "proficiencies": [ { "proficiency": "prof_carving", "fail_multiplier": 1, "time_multiplier": 2 } ], + "components": [ [ [ "2x4", 1 ] ] ] } ] diff --git a/data/mods/Xedra_Evolved/items/inventor/artifacts.json b/data/mods/Xedra_Evolved/items/inventor/artifacts.json index 0744abaefb55c..ec0df1b362191 100644 --- a/data/mods/Xedra_Evolved/items/inventor/artifacts.json +++ b/data/mods/Xedra_Evolved/items/inventor/artifacts.json @@ -165,10 +165,8 @@ "material": [ "paper" ], "symbol": "|", "color": "brown", - "flags": [ "NONCONDUCTIVE", "MAGIC_FOCUS", "TRADER_AVOID" ], - "use_action": { "type": "countdown", "name": "Tear", "message": "You tear the ticket apart." }, - "countdown_destroy": true, - "countdown_action": { "type": "cast_spell", "spell_id": "rip_ticket", "no_fail": true, "level": 0, "need_wielding": true }, + "flags": [ "NONCONDUCTIVE", "MAGIC_FOCUS", "TRADER_AVOID", "SINGLE_USE" ], + "use_action": { "type": "cast_spell", "spell_id": "rip_ticket", "no_fail": true, "level": 0, "need_wielding": true }, "max_charges": 1, "charges_per_use": 1, "initial_charges": 1 diff --git a/data/mods/innawood/furniture_and_terrain/furniture-tools.json b/data/mods/innawood/furniture_and_terrain/furniture-tools.json index 2778952ab5549..d2ec02af23314 100644 --- a/data/mods/innawood/furniture_and_terrain/furniture-tools.json +++ b/data/mods/innawood/furniture_and_terrain/furniture-tools.json @@ -32,5 +32,53 @@ { "item": "splinter", "count": 1 } ] } + }, + { + "type": "furniture", + "id": "f_bulletin", + "name": "bulletin board", + "description": "A crude approximation of a 'real' bulletin board. Good for pinning various notices for other survivors to read.", + "symbol": "6", + "color": "blue", + "move_cost_mod": -1, + "coverage": 75, + "required_str": -1, + "flags": [ "FLAMMABLE", "ORGANIC", "TRANSPARENT" ], + "max_volume": "120 ml", + "examine_action": "bulletin_board", + "deconstruct": { + "items": [ { "item": "stick", "count": 6 }, { "item": "string_36", "count": 1 }, { "item": "birchbark", "count": [ 2, 6 ] } ] + }, + "bash": { + "str_min": 3, + "str_max": 40, + "sound": "crunch!", + "sound_fail": "whump.", + "items": [ + { "item": "stick", "count": [ 0, 3 ] }, + { "item": "birchbark", "count": [ 2, 4 ] }, + { "item": "splinter", "count": [ 1, 4 ] } + ] + } + }, + { + "type": "construction_group", + "id": "build_innawood_bulletin_board", + "name": "Build Innawood Bulletin Board" + }, + { + "type": "construction", + "id": "constr_innawood_bulletin", + "group": "build_innawood_bulletin_board", + "category": "FURN", + "required_skills": [ [ "fabrication", 0 ] ], + "time": "20 m", + "components": [ + [ [ "stick", 6 ], [ "stick_long", 3 ] ], + [ [ "string_36", 1 ], [ "cordage_36", 1 ] ], + [ [ "birchbark", 6 ], [ "willowbark", 6 ], [ "tanbark", 6 ], [ "alder_bark", 6 ] ] + ], + "pre_special": "check_empty", + "post_terrain": "f_bulletin" } ] diff --git a/data/mods/innawood/recipes/armor_arms.json b/data/mods/innawood/recipes/armor/arms.json similarity index 100% rename from data/mods/innawood/recipes/armor_arms.json rename to data/mods/innawood/recipes/armor/arms.json diff --git a/data/mods/innawood/recipes/armor_head.json b/data/mods/innawood/recipes/armor/head.json similarity index 100% rename from data/mods/innawood/recipes/armor_head.json rename to data/mods/innawood/recipes/armor/head.json diff --git a/data/mods/innawood/recipes/armor/other.json b/data/mods/innawood/recipes/armor/other.json new file mode 100644 index 0000000000000..eeba2e11a70e0 --- /dev/null +++ b/data/mods/innawood/recipes/armor/other.json @@ -0,0 +1,50 @@ +[ + { + "result": "gold_bracelet", + "type": "recipe", + "activity_level": "LIGHT_EXERCISE", + "category": "CC_ARMOR", + "subcategory": "CSC_ARMOR_OTHER", + "skill_used": "fabrication", + "difficulty": 6, + "time": "120 m", + "autolearn": true, + "using": [ [ "blacksmithing_standard", 3 ] ], + "proficiencies": [ { "proficiency": "prof_fine_metalsmithing" } ], + "qualities": [ { "id": "CHISEL", "level": 3 } ], + "tools": [ [ [ "swage", -1 ] ] ], + "components": [ [ [ "gold_small", 12 ] ] ] + }, + { + "result": "copper_bracelet", + "type": "recipe", + "activity_level": "LIGHT_EXERCISE", + "category": "CC_ARMOR", + "subcategory": "CSC_ARMOR_OTHER", + "skill_used": "fabrication", + "difficulty": 6, + "time": "120 m", + "autolearn": true, + "using": [ [ "blacksmithing_standard", 3 ] ], + "proficiencies": [ { "proficiency": "prof_fine_metalsmithing" } ], + "qualities": [ { "id": "CHISEL", "level": 3 } ], + "tools": [ [ [ "swage", -1 ] ] ], + "components": [ [ [ "copper_scrap_equivalent", 2, "LIST" ] ] ] + }, + { + "type": "recipe", + "activity_level": "LIGHT_EXERCISE", + "result": "silver_bracelet", + "category": "CC_ARMOR", + "subcategory": "CSC_ARMOR_OTHER", + "skill_used": "fabrication", + "difficulty": 6, + "time": "120 m", + "autolearn": true, + "using": [ [ "blacksmithing_standard", 3 ] ], + "proficiencies": [ { "proficiency": "prof_fine_metalsmithing" } ], + "qualities": [ { "id": "CHISEL", "level": 3 } ], + "tools": [ [ [ "swage", -1 ] ] ], + "components": [ [ [ "silver_small", 15 ] ] ] + } +] diff --git a/data/mods/innawood/recipes/recipe_others.json b/data/mods/innawood/recipes/recipe_others.json index 933292d5892ad..b951f84bd2f24 100644 --- a/data/mods/innawood/recipes/recipe_others.json +++ b/data/mods/innawood/recipes/recipe_others.json @@ -182,5 +182,34 @@ [ [ "duct_tape", 25 ], [ "medical_tape", 50 ], [ "paint", 25, "LIST" ], [ "charcoal", 10 ] ], [ [ "2x4", 4 ], [ "log", 1 ], [ "wood_beam", 1 ] ] ] + }, + { + "type": "recipe", + "activity_level": "LIGHT_EXERCISE", + "result": "mop", + "category": "CC_OTHER", + "subcategory": "CSC_OTHER_TOOLS", + "skill_used": "fabrication", + "time": "10 m", + "reversible": true, + "autolearn": true, + "using": [ [ "cordage", 1 ] ], + "qualities": [ { "id": "CUT", "level": 2 } ], + "proficiencies": [ { "proficiency": "prof_carving" } ], + "components": [ [ [ "stick", 1 ], [ "2x4", 1 ] ], [ [ "cotton_patchwork", 4 ], [ "fibercloth_patchwork", 4 ] ] ] + }, + { + "type": "recipe", + "activity_level": "MODERATE_EXERCISE", + "result": "mirror", + "category": "CC_OTHER", + "subcategory": "CSC_OTHER_TOOLS", + "skill_used": "fabrication", + "difficulty": 5, + "time": "30 m", + "autolearn": true, + "proficiencies": [ { "proficiency": "prof_glassblowing", "required": false, "time_multiplier": 6 } ], + "tools": [ [ [ "tongs", -1 ] ], [ [ "crucible", -1 ], [ "crucible_clay", -1 ] ], [ [ "forge", 75 ] ] ], + "components": [ [ [ "glass_sheet", 1 ] ], [ [ "silver_small", 10 ] ] ] } ] diff --git a/data/mods/innawood/recipes/tools_electronic.json b/data/mods/innawood/recipes/tools_electronic.json index 20a3ebc04f6a2..16436044b1373 100644 --- a/data/mods/innawood/recipes/tools_electronic.json +++ b/data/mods/innawood/recipes/tools_electronic.json @@ -218,5 +218,32 @@ [ [ "motor_micro", 1 ] ], [ [ "e_scrap", 1 ], [ "makeshift_transformer", 1 ] ] ] + }, + { + "result": "microcentrifuge", + "type": "recipe", + "activity_level": "LIGHT_EXERCISE", + "category": "CC_ELECTRONIC", + "subcategory": "CSC_ELECTRONIC_TOOLS", + "skill_used": "electronics", + "difficulty": 3, + "time": "20 m", + "reversible": true, + "autolearn": true, + "using": [ [ "soldering_standard", 30 ] ], + "proficiencies": [ { "proficiency": "prof_elec_soldering" }, { "proficiency": "prof_elec_circuits" } ], + "qualities": [ + { "id": "SCREW", "level": 1, "amount": 1 }, + { "id": "HAMMER", "level": 3, "amount": 1 }, + { "id": "CUT_FINE", "level": 1, "amount": 1 } + ], + "components": [ + [ [ "sheet_metal_small", 2 ] ], + [ [ "steel_chunk", 4 ] ], + [ [ "cable", 2 ] ], + [ [ "motor_small", 1 ] ], + [ [ "2x4", 1 ] ], + [ [ "adhesive", 1, "LIST" ] ] + ] } ] diff --git a/data/mods/translate-dialogue/rubik.json b/data/mods/translate-dialogue/rubik.json index 85be0c401fbfd..abdb9683d6c6b 100644 --- a/data/mods/translate-dialogue/rubik.json +++ b/data/mods/translate-dialogue/rubik.json @@ -271,7 +271,7 @@ { "id": "TALK_EXODII_MERCHANT_ExodizeMe1", "type": "talk_topic", - "dynamic_line": "Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n\n[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us one liter of anesthetic, we'll fix you up with a wire and everything." + "dynamic_line": "Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n\n[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us a thousand units of anesthetic, we'll fix you up with a wire and everything." }, { "id": "TALK_EXODII_MERCHANT_ExodizeMe2", diff --git a/data/raw/keybindings.json b/data/raw/keybindings.json index 76b1420044e54..5c19e78235255 100644 --- a/data/raw/keybindings.json +++ b/data/raw/keybindings.json @@ -4137,6 +4137,13 @@ "name": "Toggle spawning everything", "bindings": [ { "input_method": "keyboard_char", "key": "E" }, { "input_method": "keyboard_code", "key": "e", "mod": [ "shift" ] } ] }, + { + "type": "keybinding", + "category": "WISH_ITEM", + "id": "SNIPPET", + "name": "Choose snippet", + "bindings": [ { "input_method": "keyboard_any", "key": "S" }, { "input_method": "keyboard_code", "key": "s", "mod": [ "shift" ] } ] + }, { "type": "keybinding", "category": "DIALOGUE_CHOOSE_RESPONSE", diff --git a/doc/CODE_STYLE.md b/doc/CODE_STYLE.md index f999dadff9b39..ac2028ee5afce 100644 --- a/doc/CODE_STYLE.md +++ b/doc/CODE_STYLE.md @@ -6,13 +6,13 @@ We are using astyle version 3.0.1. Version 3.1 should also work, though there ar Blocks of code can be passed through astyle to ensure that their formatting is correct: - astyle --style=1tbs --attach-inlines --indent=spaces=4 --align-pointer=name --max-code-length=100 --break-after-logical --indent-classes --indent-preprocessor --indent-switches --indent-col1-comments --min-conditional-indent=0 --pad-oper --unpad-paren --pad-paren-in --add-brackets --convert-tabs + astyle --style=1tbs --attach-inlines --indent=spaces=4 --align-pointer=name --max-code-length=100 --break-after-logical --indent-classes --indent-preprocessor --indent-switches --indent-col1-comments --min-conditional-indent=0 --pad-oper --unpad-paren --pad-paren-in --add-brackets --convert-tabs --exclude=src/third-party --ignore-exclude-errors-x These options are mirrored in `.astylerc`, `Cataclysm-DDA.sublime-project` and `doc/CODE_STYLE.txt` For example, from `vi`, set marks a and b around the block, then: - :'a,'b ! astyle --style=1tbs --attach-inlines --indent=spaces=4 --align-pointer=name --max-code-length=100 --break-after-logical --indent-classes --indent-preprocessor --indent-switches --indent-col1-comments --min-conditional-indent=0 --pad-oper --unpad-paren --pad-paren-in --add-brackets --convert-tabs + :'a,'b ! astyle --style=1tbs --attach-inlines --indent=spaces=4 --align-pointer=name --max-code-length=100 --break-after-logical --indent-classes --indent-preprocessor --indent-switches --indent-col1-comments --min-conditional-indent=0 --pad-oper --unpad-paren --pad-paren-in --add-brackets --convert-tabs --exclude=src/third-party --ignore-exclude-errors-x See [DEVELOPER_TOOLING.md](DEVELOPER_TOOLING.md) for other environments. diff --git a/doc/DEVELOPER_TOOLING.md b/doc/DEVELOPER_TOOLING.md index 3521f6c05cda2..bef5d98362712 100644 --- a/doc/DEVELOPER_TOOLING.md +++ b/doc/DEVELOPER_TOOLING.md @@ -26,7 +26,7 @@ make astyle If you have only `astyle` then use: ```BASH -astyle --options=.astylerc --recursive src/*.cpp,*.h tests/*.cpp,*.h` +astyle --options=.astylerc --recursive src/*.cpp,*.h tests/*.cpp,*.h ``` On Windows, there is an [AStyle extension for Visual Studio](https://github.com/lukamicoder/astyle-extension). diff --git a/doc/JSON_INFO.md b/doc/JSON_INFO.md index 2f39e9ab473c5..51c849047da4f 100644 --- a/doc/JSON_INFO.md +++ b/doc/JSON_INFO.md @@ -3625,7 +3625,8 @@ Any Item can be a container. To add the ability to contain things to an item, yo "ammo_restriction": { "ammotype": count }, // Restrict pocket to a given ammo type and count. This overrides mandatory volume, weight, watertight and airtight to use the given ammo type instead. A pocket can contain any number of unique ammo types each with different counts, and the container will only hold one type (as of now). If this is left out, it will be empty. "flag_restriction": [ "FLAG1", "FLAG2" ], // Items can only be placed into this pocket if they have a flag that matches one of these flags. "item_restriction": [ "item_id" ], // Only these item IDs can be placed into this pocket. Overrides ammo and flag restrictions. - // If both "flag_restriction" and "item_restriction" are used simultaneously then any item that matches either of them will be accepted. + "material_restriction": [ "material_id" ], // Only items that are mainly made of this material can enter. + // If multiple of "flag_restriction", "material_restriction" and "item_restriction" are used simultaneously then any item that matches any of them will be accepted. "sealed_data": { "spoil_multiplier": 0.0 } // If a pocket has sealed_data, it will be sealed when the item spawns. The sealed version of the pocket will override the unsealed version of the same datatype. } diff --git a/doc/MAGIC.md b/doc/MAGIC.md index 95bd1710adf85..6e9ad9b2e6d02 100644 --- a/doc/MAGIC.md +++ b/doc/MAGIC.md @@ -591,8 +591,7 @@ Depending on their effects on the user, enchantments can behave like blessings, | `hit_you_effect` | A spell that activates when you `melee_attack` a creature. The spell is centered on the location of the creature unless `"hit_self": true`, then it is centered on your location. Follows the template for defining `fake_spell`. | `hit_me_effect` | A spell that activates when you are hit by a creature. The spell is centered on your location. Follows the template for defining `fake_spell` | `intermittent_activation` | Spells that activate centered on you depending on the duration. The spells follow the `fake_spell` template. -| `values` | Anything that is a number that can be modified. The ID field is required, `add` and `multiply` are optional. A `multiply` value of -1 is -100% and 2.5 is +250%. `add` is always applied before `multiply`. Allowed ID values are shown below. - +| `values` | Anything that is a number that can be modified. The ID field is required, `add` and `multiply` are optional. A `multiply` value of -1 is -100% and 2.5 is +250%. `add` is always applied before `multiply`. Allowed ID values are shown below. Either "add" or "multiply" can be a variable_object/arithmetic expression(see [NPCs](NPCs.md)). If a "multiply" value is a variable_object/arithmetic it will be multiplied by .01 before use as decimals cannot be variable values. So a variable with 100 would become 1, it is treated as a percent effectively. ```json { diff --git a/doc/NPCs.md b/doc/NPCs.md index 6cb266ee501db..608494a091410 100644 --- a/doc/NPCs.md +++ b/doc/NPCs.md @@ -901,6 +901,7 @@ Condition | Type | Description `"u_has_bionics"`
`"npc_has_bionics"` | string | `true` if the player or NPC has an installed bionic with an `bionic_id` matching `"u_has_bionics"` or `"npc_has_bionics"`. The special string "ANY" returns true if the player or NPC has any installed bionics. `"u_has_effect"`
`"npc_has_effect"`, (*optional* `intensity : int`),(*optional* `bodypart : string`) | string | `true` if the player character or NPC is under the effect with `u_has_effect` or `npc_has_effect`'s `effect_id`. If `intensity` is specified it will need to be at least that strong. If `bodypart` is specified it will check only that bodypart for the effect. `"u_can_stow_weapon"`
`"npc_can_stow_weapon"` | simple string | `true` if the player character or NPC is wielding a weapon and has enough space to put it away. +`"u_can_drop_weapon"`
`"npc_can_drop_weapon"` | simple string | `true` if the player character or NPC is wielding a weapon and can drop it on the ground, i.e. weapon isn't unwieldable like retracted bionic claws or monomolecular blade bionics. `"u_has_weapon"`
`"npc_has_weapon"` | simple string | `true` if the player character or NPC is wielding a weapon. `"u_driving"`
`"npc_driving"` | simple string | `true` if the player character or NPC is operating a vehicle. Note NPCs cannot currently operate vehicles. `"u_has_skill"`
`"npc_has_skill"` | dictionary | `u_has_skill` or `npc_has_skill` must be a dictionary with a `skill` string and a `level` int.
`true` if the player character or NPC has at least the value of `level` in `skill`. diff --git a/doc/SOUNDPACKS.md b/doc/SOUNDPACKS.md index 0c272434fb43c..025a9d82898e9 100644 --- a/doc/SOUNDPACKS.md +++ b/doc/SOUNDPACKS.md @@ -176,7 +176,7 @@ Divided by sections for clarity. * `environment thunder_near|thunder_far` * `environment daytime|nighttime` * `environment indoors|indoors_rain|underground` -* `environment ` # examples: `WEATHER_DRIZZLE|WEATHER_RAINY|WEATHER_THUNDER|WEATHER_FLURRIES|WEATHER_SNOW|WEATHER_SNOWSTORM|WEATHER_CLEAR|WEATHER_SUNNY|WEATHER_CLOUDY|WEATHER_PORTAL_STORM` +* `environment ` # examples: `WEATHER_DRIZZLE|WEATHER_RAINY|WEATHER_RAINSTORM|WEATHER_THUNDER|WEATHER_FLURRIES|WEATHER_SNOW|WEATHER_SNOWSTORM|WEATHER_CLEAR|WEATHER_SUNNY|WEATHER_CLOUDY|WEATHER_PORTAL_STORM` * `environment alarm|church_bells|police_siren` * `environment deafness_shock|deafness_tone_start|deafness_tone_light|deafness_tone_medium|deafness_tone_heavy` diff --git a/doc/TILESET.md b/doc/TILESET.md index 183309fba44eb..15dbb2a8e8ea9 100644 --- a/doc/TILESET.md +++ b/doc/TILESET.md @@ -4,7 +4,7 @@ - [Terminology](#terminology) - [JSON Schema](#json-schema) -- [`compose.py`](#compose-py) +- [`compose.py`](#composepy) - [pyvips](#pyvips) - [Including tilesets with the distribution](#including-tilesets-with-the-distribution) - [Legacy tilesets](#legacy-tilesets) @@ -249,19 +249,19 @@ The full multitile would be defined like this: { "id": "edge", "fg": [ - "w_NS_W", "w_EW_N", - "w_NS_E", "w_EW_S", - "w_NS_BOTH", "w_EW_NONE", - "w_NS_NONE", "w_EW_BOTH" + "w_NS_W", "w_EW_S", + "w_NS_E", "w_EW_N", + "w_NS_BOTH", "w_EW_BOTH", + "w_NS_NONE", "w_EW_NONE" ] }, { "id": "end_piece", "fg": [ - "w_NS_W", "w_EW_N", - "w_NS_E", "w_EW_S", - "w_NS_BOTH", "w_EW_NONE", - "w_NS_NONE", "w_EW_BOTH" + "w_NS_W", "w_EW_S", + "w_NS_E", "w_EW_N", + "w_NS_BOTH", "w_EW_BOTH", + "w_NS_NONE", "w_EW_NONE" ] }, { @@ -296,22 +296,22 @@ The generated JSON needs to be re-arranged like this (names as generated by the { "id": "unconnected", "fg": [ - "f_street_light_end_piece_s", - "f_street_light_end_piece_w", "f_street_light_end_piece_n", "f_street_light_end_piece_e", - "f_street_light_corner_sw", - "f_street_light_corner_nw", + "f_street_light_end_piece_s", + "f_street_light_end_piece_w", "f_street_light_corner_ne", "f_street_light_corner_se", - "f_street_light_t_connection_s", - "f_street_light_t_connection_w", + "f_street_light_corner_sw", + "f_street_light_corner_nw", "f_street_light_t_connection_n", "f_street_light_t_connection_e", - "f_street_light_edge_ns", + "f_street_light_t_connection_s", + "f_street_light_t_connection_w", + "f_street_light_center", "f_street_light_edge_ew", - "f_street_light_unconnected", - "f_street_light_center" + "f_street_light_edge_ns", + "f_street_light_unconnected" ] } ] @@ -327,10 +327,10 @@ A minimal version using only the 4 cardinal directions can be achieved with only { "id": "unconnected", "fg": [ - "f_street_light_end_piece_s", - "f_street_light_end_piece_w", "f_street_light_end_piece_n", - "f_street_light_end_piece_e" + "f_street_light_end_piece_e", + "f_street_light_end_piece_s", + "f_street_light_end_piece_w" ] } ] @@ -341,6 +341,14 @@ A minimal version using only the 4 cardinal directions can be achieved with only > The directions at the end of each generated file name are ***not*** the directions to rotate to! > Rather, they are the opposite. +##### Full `rotates_to` template + +For terrain and furniture that connects as well as rotates, `slice_multitile.py` can be used on a 5x5 autotile template like this: + + + +As for normal autotiles, the script also generates the requires JSON file. See there for the order of rotated elements. + #### Multiple tile entries in the same file Each JSON file can have either a single object or an array of one or more objects: diff --git a/doc/img/autotile_full_rotation.svg b/doc/img/autotile_full_rotation.svg new file mode 100644 index 0000000000000..69270a09a6697 --- /dev/null +++ b/doc/img/autotile_full_rotation.svg @@ -0,0 +1,59 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/gfx/Altica/large.png b/gfx/Altica/large.png index 8dba140bc2239..9568e928c534a 100644 Binary files a/gfx/Altica/large.png and b/gfx/Altica/large.png differ diff --git a/gfx/Altica/normal.png b/gfx/Altica/normal.png index 7077f289c0289..50473c0b62c4c 100644 Binary files a/gfx/Altica/normal.png and b/gfx/Altica/normal.png differ diff --git a/gfx/Altica/small.png b/gfx/Altica/small.png index f667ecec2966f..254238971bf2f 100644 Binary files a/gfx/Altica/small.png and b/gfx/Altica/small.png differ diff --git a/gfx/Altica/tile_config.json b/gfx/Altica/tile_config.json index 30b454d3e35be..21315d425369c 100644 --- a/gfx/Altica/tile_config.json +++ b/gfx/Altica/tile_config.json @@ -1,6 +1,6 @@ { "tile_info": [ - { "pixelscale": 1, "width": 32, "height": 32, "iso": false } + { "pixelscale": 1, "width": 32, "height": 32, "iso": false, "retract_dist_min": -1.0, "retract_dist_max": 1.0 } ], "tiles-new": [ { @@ -292,7 +292,7 @@ }, { "file": "small.png", - "//": "range 272 to 1471", + "//": "range 272 to 1487", "sprite_width": 20, "sprite_height": 20, "sprite_offset_x": 6, @@ -345,60 +345,60 @@ "fg": 566 }, { "id": "shot_hull", "fg": 568 }, - { "id": [ "90two", "90two40" ], "fg": 580 }, - { "id": [ "TDI", "TDI_10" ], "fg": 582 }, - { "id": [ "hk_mp5", "hk_mp5_10_semi" ], "fg": 613 }, - { "id": [ "hptjcp", "hptjhp" ], "fg": 619 }, - { "id": [ "m1911", "m1911a1_38super" ], "fg": 630 }, - { "id": "basket_laundry", "fg": 703 }, - { "id": "heavy_battery_cell", "fg": 705 }, - { "id": "heavy_plus_battery_cell", "fg": 705 }, - { "id": "heavy_disposable_cell", "fg": 705 }, - { "id": "heavy_atomic_battery_cell", "fg": 704 }, - { "id": "light_battery_cell", "fg": 707 }, - { "id": "light_minus_battery_cell", "fg": 709 }, - { "id": "light_plus_battery_cell", "fg": 707 }, - { "id": "light_disposable_cell", "fg": 707 }, - { "id": "light_atomic_battery_cell", "fg": 706 }, - { "id": "light_minus_disposable_battery_cell", "fg": 709 }, - { "id": "light_minus_atomic_battery_cell", "fg": 708 }, - { "id": "medium_battery_cell", "fg": 711 }, - { "id": "medium_plus_battery_cell", "fg": 711 }, - { "id": "medium_disposable_cell", "fg": 711 }, - { "id": "medium_atomic_battery_cell", "fg": 710 }, - { "id": "bead_bracelet", "fg": 713 }, - { "id": "bone", "fg": 714 }, - { "id": "bone_human", "fg": 715 }, - { "id": "bone_tainted", "fg": 716 }, - { "id": "SICP", "fg": 717 }, - { "id": [ "flyer", "necropolis_leaflet", "abstractmap" ], "fg": 720 }, - { "id": "book_fict_soft_tpl", "fg": 730 }, - { "id": "novel_adventure", "fg": 730 }, - { "id": "novel_buddy", "fg": 731 }, - { "id": "novel_coa", "fg": 732 }, - { "id": "novel_coa2", "fg": 733 }, - { "id": "novel_crime", "fg": 734 }, - { "id": "novel_crime2", "fg": 735 }, - { "id": "novel_drama", "fg": 736 }, - { "id": "novel_erotic", "fg": 737 }, - { "id": "novel_experimental", "fg": 738 }, - { "id": "novel_fantasy", "fg": 739 }, - { "id": "novel_horror", "fg": 740 }, - { "id": "novel_mystery", "fg": 741 }, - { "id": "novel_pulp", "fg": 742 }, - { "id": "novel_road", "fg": 743 }, - { "id": "novel_romance", "fg": 744 }, - { "id": "novel_samurai", "fg": 745 }, - { "id": "novel_satire", "fg": 746 }, - { "id": "novel_scifi", "fg": 747 }, - { "id": "novel_sports", "fg": 748 }, - { "id": "novel_spy", "fg": 749 }, - { "id": "novel_swash", "fg": 750 }, - { "id": "novel_thriller", "fg": 751 }, - { "id": "novel_tragedy", "fg": 752 }, - { "id": "novel_war", "fg": 753 }, - { "id": "novel_war2", "fg": 754 }, - { "id": "novel_western", "fg": 755 }, + { "id": [ "90two", "90two40" ], "fg": 581 }, + { "id": [ "TDI", "TDI_10" ], "fg": 583 }, + { "id": [ "hk_mp5", "hk_mp5_10_semi" ], "fg": 614 }, + { "id": [ "hptjcp", "hptjhp" ], "fg": 620 }, + { "id": [ "m1911", "m1911a1_38super" ], "fg": 631 }, + { "id": "basket_laundry", "fg": 704 }, + { "id": "heavy_battery_cell", "fg": 706 }, + { "id": "heavy_plus_battery_cell", "fg": 706 }, + { "id": "heavy_disposable_cell", "fg": 706 }, + { "id": "heavy_atomic_battery_cell", "fg": 705 }, + { "id": "light_battery_cell", "fg": 708 }, + { "id": "light_minus_battery_cell", "fg": 710 }, + { "id": "light_plus_battery_cell", "fg": 708 }, + { "id": "light_disposable_cell", "fg": 708 }, + { "id": "light_atomic_battery_cell", "fg": 707 }, + { "id": "light_minus_disposable_battery_cell", "fg": 710 }, + { "id": "light_minus_atomic_battery_cell", "fg": 709 }, + { "id": "medium_battery_cell", "fg": 712 }, + { "id": "medium_plus_battery_cell", "fg": 712 }, + { "id": "medium_disposable_cell", "fg": 712 }, + { "id": "medium_atomic_battery_cell", "fg": 711 }, + { "id": "bead_bracelet", "fg": 714 }, + { "id": "bone", "fg": 716 }, + { "id": "bone_human", "fg": 717 }, + { "id": "bone_tainted", "fg": 718 }, + { "id": "SICP", "fg": 719 }, + { "id": [ "flyer", "necropolis_leaflet", "abstractmap" ], "fg": 722 }, + { "id": "book_fict_soft_tpl", "fg": 732 }, + { "id": "novel_adventure", "fg": 732 }, + { "id": "novel_buddy", "fg": 733 }, + { "id": "novel_coa", "fg": 734 }, + { "id": "novel_coa2", "fg": 735 }, + { "id": "novel_crime", "fg": 736 }, + { "id": "novel_crime2", "fg": 737 }, + { "id": "novel_drama", "fg": 738 }, + { "id": "novel_erotic", "fg": 739 }, + { "id": "novel_experimental", "fg": 740 }, + { "id": "novel_fantasy", "fg": 741 }, + { "id": "novel_horror", "fg": 742 }, + { "id": "novel_mystery", "fg": 743 }, + { "id": "novel_pulp", "fg": 744 }, + { "id": "novel_road", "fg": 745 }, + { "id": "novel_romance", "fg": 746 }, + { "id": "novel_samurai", "fg": 747 }, + { "id": "novel_satire", "fg": 748 }, + { "id": "novel_scifi", "fg": 749 }, + { "id": "novel_sports", "fg": 750 }, + { "id": "novel_spy", "fg": 751 }, + { "id": "novel_swash", "fg": 752 }, + { "id": "novel_thriller", "fg": 753 }, + { "id": "novel_tragedy", "fg": 754 }, + { "id": "novel_war", "fg": 755 }, + { "id": "novel_war2", "fg": 756 }, + { "id": "novel_western", "fg": 757 }, { "id": [ "adv_chemistry", @@ -418,7 +418,7 @@ "modern_tanner", "repeater_mod_guide" ], - "fg": 722 + "fg": 724 }, { "id": [ @@ -439,7 +439,7 @@ "textbook_robots", "textbook_armschina" ], - "fg": 729 + "fg": 731 }, { "id": [ @@ -454,7 +454,7 @@ "cookbook_daintydishes", "cookbook_liverforkids" ], - "fg": 723 + "fg": 725 }, { "id": [ @@ -467,7 +467,7 @@ "recipe_melee", "recipe_labchem" ], - "fg": 727 + "fg": 729 }, { "id": [ @@ -484,9 +484,9 @@ "recipe_creepy", "recipe_maiar" ], - "fg": 727 + "fg": 729 }, - { "id": [ "pocket_firstaid", "pocket_firearms", "pocket_survival" ], "fg": 726 }, + { "id": [ "pocket_firstaid", "pocket_firearms", "pocket_survival" ], "fg": 728 }, { "id": [ "mag_rifle", @@ -510,7 +510,7 @@ "mag_swimming", "mag_news" ], - "fg": 724 + "fg": 726 }, { "id": [ @@ -527,7 +527,7 @@ "schematics_searchlight", "schematics_secubot" ], - "fg": 728 + "fg": 730 }, { "id": [ @@ -548,70 +548,70 @@ "manual_shotgun", "manual_fabrication" ], - "fg": 725 + "fg": 727 }, - { "id": [ "record_patient", "tailor_portfolio", "isherwood_herbal_remedies" ], "fg": 721 }, - { "id": "bottle_twoliter", "fg": 757 }, - { "id": "bowl_pewter", "fg": 758 }, - { "id": [ "wearable_light", "survivor_light", "wearable_atomic_light_off" ], "fg": 861 }, - { "id": [ "wearable_light_on", "survivor_light_on", "wearable_atomic_light" ], "fg": 862 }, - { "id": [ "alternator_car", "alternator_bicycle", "alternator_motorbike" ], "fg": 878 }, - { "id": [ "flour", "bread_flour" ], "fg": 904 }, - { "id": [ "pizza_cheese", "pizza_veggy", "pizza_meat" ], "fg": 935 }, - { "id": [ "microscope", "microscope_dissecting" ], "fg": 929 }, - { "id": "digging_stick", "fg": 954 }, - { "id": "sword_cane", "fg": 1019 }, - { "id": "hollow_cane", "fg": 992 }, - { "id": "cane", "fg": 1022 }, - { "id": "i_staff", "fg": 994 }, - { "id": "shock_staff", "fg": 1009 }, - { "id": "q_staff", "fg": 1011 }, - { "id": "scarf_fur", "fg": 1015 }, - { "id": "knit_scarf", "fg": 995 }, - { "id": "scarf_fur_long", "fg": 1016 }, - { "id": "long_knit_scarf", "fg": 997 }, - { "id": "long_patchwork_scarf", "fg": 998 }, - { "id": "scarf_long", "fg": 1017 }, - { "id": "patchwork_scarf", "fg": 1007 }, - { "id": "scarf", "fg": 1014 }, - { "id": "scarf_fur_loose", "fg": 1015 }, - { "id": "knit_scarf_loose", "fg": 995 }, - { "id": "scarf_fur_long_loose", "fg": 1016 }, - { "id": "long_knit_scarf_loose", "fg": 997 }, - { "id": "long_patchwork_scarf_loose", "fg": 998 }, - { "id": "scarf_long_loose", "fg": 1017 }, - { "id": "patchwork_scarf_loose", "fg": 1007 }, - { "id": "scarf_loose", "fg": 1014 }, - { "id": "welding_wire_alloy", "fg": 977 }, - { "id": "welding_wire_steel", "fg": 1024 }, - { "id": [ "brazing_rod_alloy", "welding_rod_alloy" ], "fg": 976 }, - { "id": [ "welding_rod_steel", "brazing_rod_bronze" ], "fg": 1023 }, - { "id": "ceramic_cup", "fg": 1034 }, - { "id": "ceramic_mug", "fg": 1035 }, - { "id": "ceramic_shard", "fg": 1036 }, - { "id": "chain", "fg": 1037 }, - { "id": "clay_lump", "fg": 1042 }, - { "id": "bag_plastic", "fg": 1043 }, - { "id": "bag_zipper", "fg": 1044 }, - { "id": "bottle_glass", "fg": 1045 }, - { "id": "bottle_plastic", "fg": 1046 }, - { "id": "bottle_plastic_small", "fg": 1047 }, - { "id": "box_cigarette", "fg": 1048 }, - { "id": "box_small", "fg": 1049 }, - { "id": "can_drink", "fg": 1050 }, - { "id": "can_drink_unsealed", "fg": 1051 }, - { "id": [ "glass", "base_glass_dish" ], "fg": 1052 }, - { "id": "jar_3l_glass", "fg": 1053 }, - { "id": "jar_3l_glass_sealed", "fg": 1054 }, - { "id": "jar_glass", "fg": 1055 }, - { "id": "jar_glass_sealed", "fg": 1056 }, - { "id": "jug_plastic", "fg": 1057 }, - { "id": "wrapper", "fg": 1058 }, - { "id": "cudgel", "fg": 1059 }, - { "id": [ "pie", "pie_maple", "pie_veggy", "pie_meat" ], "bg": 1134 }, - { "id": [ "waffles", "fruit_waffles" ], "fg": 1138 }, - { "id": [ "cookies", "crackers", "biscuit" ], "fg": 1130 }, - { "id": [ "cake2", "cake3", "space_cake" ], "fg": 1129 }, + { "id": [ "record_patient", "tailor_portfolio", "isherwood_herbal_remedies" ], "fg": 723 }, + { "id": "bottle_twoliter", "fg": 759 }, + { "id": "bowl_pewter", "fg": 760 }, + { "id": [ "wearable_light", "survivor_light", "wearable_atomic_light_off" ], "fg": 863 }, + { "id": [ "wearable_light_on", "survivor_light_on", "wearable_atomic_light" ], "fg": 864 }, + { "id": [ "alternator_car", "alternator_bicycle", "alternator_motorbike" ], "fg": 880 }, + { "id": [ "flour", "bread_flour" ], "fg": 906 }, + { "id": [ "pizza_cheese", "pizza_veggy", "pizza_meat" ], "fg": 937 }, + { "id": [ "microscope", "microscope_dissecting" ], "fg": 931 }, + { "id": "digging_stick", "fg": 956 }, + { "id": "sword_cane", "fg": 1021 }, + { "id": "hollow_cane", "fg": 994 }, + { "id": "cane", "fg": 1024 }, + { "id": "i_staff", "fg": 996 }, + { "id": "shock_staff", "fg": 1011 }, + { "id": "q_staff", "fg": 1013 }, + { "id": "scarf_fur", "fg": 1017 }, + { "id": "knit_scarf", "fg": 997 }, + { "id": "scarf_fur_long", "fg": 1018 }, + { "id": "long_knit_scarf", "fg": 999 }, + { "id": "long_patchwork_scarf", "fg": 1000 }, + { "id": "scarf_long", "fg": 1019 }, + { "id": "patchwork_scarf", "fg": 1009 }, + { "id": "scarf", "fg": 1016 }, + { "id": "scarf_fur_loose", "fg": 1017 }, + { "id": "knit_scarf_loose", "fg": 997 }, + { "id": "scarf_fur_long_loose", "fg": 1018 }, + { "id": "long_knit_scarf_loose", "fg": 999 }, + { "id": "long_patchwork_scarf_loose", "fg": 1000 }, + { "id": "scarf_long_loose", "fg": 1019 }, + { "id": "patchwork_scarf_loose", "fg": 1009 }, + { "id": "scarf_loose", "fg": 1016 }, + { "id": "welding_wire_alloy", "fg": 979 }, + { "id": "welding_wire_steel", "fg": 1026 }, + { "id": [ "brazing_rod_alloy", "welding_rod_alloy" ], "fg": 978 }, + { "id": [ "welding_rod_steel", "brazing_rod_bronze" ], "fg": 1025 }, + { "id": "ceramic_cup", "fg": 1036 }, + { "id": "ceramic_mug", "fg": 1037 }, + { "id": "ceramic_shard", "fg": 1038 }, + { "id": "chain", "fg": 1039 }, + { "id": "clay_lump", "fg": 1044 }, + { "id": "bag_plastic", "fg": 1045 }, + { "id": "bag_zipper", "fg": 1046 }, + { "id": "bottle_glass", "fg": 1047 }, + { "id": "bottle_plastic", "fg": 1048 }, + { "id": "bottle_plastic_small", "fg": 1049 }, + { "id": "box_cigarette", "fg": 1050 }, + { "id": "box_small", "fg": 1051 }, + { "id": "can_drink", "fg": 1052 }, + { "id": "can_drink_unsealed", "fg": 1053 }, + { "id": [ "glass", "base_glass_dish" ], "fg": 1054 }, + { "id": "jar_3l_glass", "fg": 1055 }, + { "id": "jar_3l_glass_sealed", "fg": 1056 }, + { "id": "jar_glass", "fg": 1057 }, + { "id": "jar_glass_sealed", "fg": 1058 }, + { "id": "jug_plastic", "fg": 1059 }, + { "id": "wrapper", "fg": 1060 }, + { "id": "cudgel", "fg": 1061 }, + { "id": [ "pie", "pie_maple", "pie_veggy", "pie_meat" ], "bg": 1136 }, + { "id": [ "waffles", "fruit_waffles" ], "fg": 1140 }, + { "id": [ "cookies", "crackers", "biscuit" ], "fg": 1132 }, + { "id": [ "cake2", "cake3", "space_cake" ], "fg": 1131 }, { "id": [ "grenade", @@ -625,17 +625,17 @@ "sling-ready_homemade_grenade_2", "sling-ready_small_homemade_grenade_2" ], - "fg": 1183 + "fg": 1185 }, - { "id": [ "molotov", "sling-ready_molotov" ], "fg": 1195 }, + { "id": [ "molotov", "sling-ready_molotov" ], "fg": 1197 }, { "id": [ "molotov_lit", "sling-ready_molotov_lit" ], "animated": true, "fg": [ - { "weight": 8, "sprite": 1196 }, - { "weight": 8, "sprite": 1197 }, { "weight": 8, "sprite": 1198 }, - { "weight": 8, "sprite": 1199 } + { "weight": 8, "sprite": 1199 }, + { "weight": 8, "sprite": 1200 }, + { "weight": 8, "sprite": 1201 } ] }, { @@ -646,32 +646,32 @@ "military_explosive_small_grenade_act" ], "animated": true, - "fg": [ { "weight": 8, "sprite": 1181 }, { "weight": 8, "sprite": 1182 } ] + "fg": [ { "weight": 8, "sprite": 1183 }, { "weight": 8, "sprite": 1184 } ] }, { "id": "homemade_bomb_act", "animated": true, - "fg": [ { "weight": 8, "sprite": 1193 }, { "weight": 8, "sprite": 1194 } ] + "fg": [ { "weight": 8, "sprite": 1195 }, { "weight": 8, "sprite": 1196 } ] }, { "id": "dynamite_bomb_act", "animated": true, - "fg": [ { "weight": 8, "sprite": 1178 }, { "weight": 8, "sprite": 1179 } ] + "fg": [ { "weight": 8, "sprite": 1180 }, { "weight": 8, "sprite": 1181 } ] }, { "id": "EMPbomb_act", "animated": true, - "fg": [ { "weight": 8, "sprite": 1171 }, { "weight": 8, "sprite": 1172 } ] + "fg": [ { "weight": 8, "sprite": 1173 }, { "weight": 8, "sprite": 1174 } ] }, { "id": "flashbang_act", "animated": true, - "fg": [ { "weight": 8, "sprite": 1181 }, { "weight": 8, "sprite": 1182 } ] + "fg": [ { "weight": 8, "sprite": 1183 }, { "weight": 8, "sprite": 1184 } ] }, { "id": "pipebomb_act", "animated": true, - "fg": [ { "weight": 8, "sprite": 1201 }, { "weight": 8, "sprite": 1202 } ] + "fg": [ { "weight": 8, "sprite": 1203 }, { "weight": 8, "sprite": 1204 } ] }, { "id": [ @@ -683,80 +683,80 @@ "sling-ready_small_homemade_grenade_2_act" ], "animated": true, - "fg": [ { "weight": 8, "sprite": 1184 }, { "weight": 8, "sprite": 1185 } ] + "fg": [ { "weight": 8, "sprite": 1186 }, { "weight": 8, "sprite": 1187 } ] }, { "id": "grenade_emp_act", "animated": true, - "fg": [ { "weight": 8, "sprite": 1187 }, { "weight": 8, "sprite": 1188 } ] + "fg": [ { "weight": 8, "sprite": 1189 }, { "weight": 8, "sprite": 1190 } ] }, { "id": "grenade_inc_act", "animated": true, - "fg": [ { "weight": 8, "sprite": 1190 }, { "weight": 8, "sprite": 1191 } ] + "fg": [ { "weight": 8, "sprite": 1192 }, { "weight": 8, "sprite": 1193 } ] }, { "id": "scrambler_act", "animated": true, - "fg": [ { "weight": 8, "sprite": 1204 }, { "weight": 8, "sprite": 1205 } ] + "fg": [ { "weight": 8, "sprite": 1206 }, { "weight": 8, "sprite": 1207 } ] }, { "id": "smokebomb_act", "animated": true, - "fg": [ { "weight": 8, "sprite": 1207 }, { "weight": 8, "sprite": 1208 } ] + "fg": [ { "weight": 8, "sprite": 1209 }, { "weight": 8, "sprite": 1210 } ] }, { "id": "dynamite_act", "animated": true, - "fg": [ { "weight": 8, "sprite": 1175 }, { "weight": 8, "sprite": 1176 } ] - }, - { "id": "hinge", "fg": 1210 }, - { "id": "inhaler", "fg": 1211 }, - { "id": [ "kasaya", "samghati", "antarvasa", "uttarasanga" ], "fg": 1212 }, - { "id": "cig_butt", "fg": 1250 }, - { "id": "joint", "fg": 1253 }, - { "id": "joint_lit", "fg": 1254 }, - { "id": "joint_roach", "fg": 1255 }, - { "id": "aspirin", "fg": 1247 }, - { "id": "bandages", "fg": 1248 }, - { "id": "syringe", "fg": 1259 }, - { "id": "antibiotics", "fg": 1244 }, - { "id": "weak_antibiotic", "fg": 1262 }, - { "id": "strong_antibiotic", "fg": 1258 }, - { "id": "vitamins", "fg": 1261 }, - { "id": "gummy_vitamins", "fg": 1251 }, - { "id": "calcium_tablet", "fg": 1249 }, - { "id": "oxycodone", "fg": 1256 }, - { "id": "tramadol", "fg": 1260 }, - { "id": "codeine", "fg": 1276 }, - { "id": "prussian_blue", "fg": 1257 }, - { "id": "iodine", "fg": 1252 }, - { "id": "antiparasitic", "fg": 1246 }, - { "id": "antifungal", "fg": 1245 }, - { "id": "money_bundle", "fg": 1264 }, - { "id": "mp3", "fg": 1265 }, - { "id": "permanent_marker", "fg": 1302 }, - { "id": "pipe", "fg": 1304 }, - { "id": "cu_pipe", "fg": 1303 }, - { "id": "acorns", "fg": 1306 }, - { "id": "chips", "fg": 1312 }, - { "id": "apple", "fg": 1307 }, - { "id": "banana", "fg": 1308 }, - { "id": "broccoli", "fg": 1309 }, - { "id": "corn", "fg": 1313 }, - { "id": "cucumber", "fg": 1314 }, - { "id": "egg_bird", "fg": 1316 }, - { "id": "grapes", "fg": 1317 }, - { "id": "lemon", "fg": 1321 }, - { "id": "onion", "fg": 1323 }, - { "id": "orange", "fg": 1324 }, - { "id": "pear", "fg": 1325 }, - { "id": "potato", "fg": 1327 }, - { "id": "pumpkin", "fg": 1328 }, - { "id": "tomato", "fg": 1334 }, - { "id": "hickory_nut", "fg": 1318 }, - { "id": "hickory_root", "fg": 1319 }, - { "id": "juniper", "fg": 1320 }, + "fg": [ { "weight": 8, "sprite": 1177 }, { "weight": 8, "sprite": 1178 } ] + }, + { "id": "hinge", "fg": 1213 }, + { "id": "inhaler", "fg": 1214 }, + { "id": [ "kasaya", "samghati", "antarvasa", "uttarasanga" ], "fg": 1215 }, + { "id": "cig_butt", "fg": 1253 }, + { "id": "joint", "fg": 1256 }, + { "id": "joint_lit", "fg": 1257 }, + { "id": "joint_roach", "fg": 1258 }, + { "id": "aspirin", "fg": 1250 }, + { "id": "bandages", "fg": 1251 }, + { "id": "syringe", "fg": 1262 }, + { "id": "antibiotics", "fg": 1247 }, + { "id": "weak_antibiotic", "fg": 1265 }, + { "id": "strong_antibiotic", "fg": 1261 }, + { "id": "vitamins", "fg": 1264 }, + { "id": "gummy_vitamins", "fg": 1254 }, + { "id": "calcium_tablet", "fg": 1252 }, + { "id": "oxycodone", "fg": 1259 }, + { "id": "tramadol", "fg": 1263 }, + { "id": "codeine", "fg": 1279 }, + { "id": "prussian_blue", "fg": 1260 }, + { "id": "iodine", "fg": 1255 }, + { "id": "antiparasitic", "fg": 1249 }, + { "id": "antifungal", "fg": 1248 }, + { "id": "money_bundle", "fg": 1267 }, + { "id": "mp3", "fg": 1268 }, + { "id": "permanent_marker", "fg": 1305 }, + { "id": "pipe", "fg": 1307 }, + { "id": "cu_pipe", "fg": 1306 }, + { "id": "acorns", "fg": 1309 }, + { "id": "chips", "fg": 1315 }, + { "id": "apple", "fg": 1310 }, + { "id": "banana", "fg": 1311 }, + { "id": "broccoli", "fg": 1312 }, + { "id": "corn", "fg": 1316 }, + { "id": "cucumber", "fg": 1317 }, + { "id": "egg_bird", "fg": 1319 }, + { "id": "grapes", "fg": 1320 }, + { "id": "lemon", "fg": 1324 }, + { "id": "onion", "fg": 1326 }, + { "id": "orange", "fg": 1327 }, + { "id": "pear", "fg": 1328 }, + { "id": "potato", "fg": 1330 }, + { "id": "pumpkin", "fg": 1331 }, + { "id": "tomato", "fg": 1337 }, + { "id": "hickory_nut", "fg": 1321 }, + { "id": "hickory_root", "fg": 1322 }, + { "id": "juniper", "fg": 1323 }, { "id": [ "seed_hops", @@ -824,73 +824,73 @@ "seed_mulberries", "seed_elderberries" ], - "fg": 1331 - }, - { "id": "straw_pile", "fg": 1333 }, - { "id": "wheat", "fg": 1335 }, - { "id": "withered", "fg": 1336 }, - { "id": "bee_balm", "fg": 1337 }, - { "id": "carrot_wild", "fg": 1338 }, - { "id": "dogbane", "fg": 1339 }, - { "id": "egg_reptile", "fg": 1340 }, - { "id": "mugwort", "fg": 1341 }, - { "id": "thyme", "fg": 1342 }, - { "id": "veggy_wild", "fg": 1343 }, - { "id": "wild_herbs", "fg": 1344 }, - { "id": "feces_manure", "fg": 1348 }, - { "id": "feces_bird", "fg": 1345 }, - { "id": "feces_cow", "fg": 1346 }, - { "id": "feces_dog", "fg": 1347 }, - { "id": "feces_roach", "fg": 1349 }, - { "id": "fetid_goop", "fg": 1350 }, - { "id": "rag_bloody", "fg": 1357 }, - { "id": "ash", "fg": 1408 }, - { "id": "brick", "fg": 1409 }, - { "id": "scrap", "fg": 1412 }, - { "id": "e_scrap", "fg": 1411 }, - { "id": "steel_chunk", "fg": 1413 }, - { "id": "steel_lump", "fg": 1414 }, - { "id": "wire", "fg": 1415 }, - { "id": "cable", "fg": 1410 }, - { "id": "spring", "fg": 1418 }, - { "id": "survnote", "fg": 1419 }, - { "id": "creepy_doll", "fg": 1420 }, - { "id": "talking_doll", "fg": 1420 }, - { "id": "teapot", "fg": 1422 }, - { "id": "thermometer", "fg": 1423 }, - { "id": "crucible_clay", "fg": 1425 }, - { "id": "flashlight", "fg": 1428 }, - { "id": "heavy_flashlight", "fg": 1431 }, - { "id": "saw", "fg": 1443 }, - { "id": "screwdriver_set", "fg": 1438 }, - { "id": "wrench", "fg": 1444 }, - { "id": "hammer", "fg": 1430 }, - { "id": "hacksaw", "fg": 1429 }, - { "id": "knife_meat_cleaver", "fg": 1436 }, - { "id": "knife_vegetable_cleaver", "fg": 1442 }, + "fg": 1334 + }, + { "id": "straw_pile", "fg": 1336 }, + { "id": "wheat", "fg": 1338 }, + { "id": "withered", "fg": 1339 }, + { "id": "bee_balm", "fg": 1340 }, + { "id": "carrot_wild", "fg": 1341 }, + { "id": "dogbane", "fg": 1342 }, + { "id": "egg_reptile", "fg": 1343 }, + { "id": "mugwort", "fg": 1344 }, + { "id": "thyme", "fg": 1345 }, + { "id": "veggy_wild", "fg": 1346 }, + { "id": "wild_herbs", "fg": 1347 }, + { "id": "feces_manure", "fg": 1351 }, + { "id": "feces_bird", "fg": 1348 }, + { "id": "feces_cow", "fg": 1349 }, + { "id": "feces_dog", "fg": 1350 }, + { "id": "feces_roach", "fg": 1352 }, + { "id": "fetid_goop", "fg": 1353 }, + { "id": "rag_bloody", "fg": 1360 }, + { "id": "ash", "fg": 1411 }, + { "id": "brick", "fg": 1412 }, + { "id": "scrap", "fg": 1415 }, + { "id": "e_scrap", "fg": 1414 }, + { "id": "steel_chunk", "fg": 1416 }, + { "id": "steel_lump", "fg": 1417 }, + { "id": "wire", "fg": 1418 }, + { "id": "cable", "fg": 1413 }, + { "id": "spring", "fg": 1421 }, + { "id": "survnote", "fg": 1422 }, + { "id": "creepy_doll", "fg": 1423 }, + { "id": "talking_doll", "fg": 1423 }, + { "id": "teapot", "fg": 1425 }, + { "id": "thermometer", "fg": 1426 }, + { "id": "crucible_clay", "fg": 1428 }, + { "id": "flashlight", "fg": 1431 }, + { "id": "heavy_flashlight", "fg": 1434 }, + { "id": "saw", "fg": 1446 }, + { "id": "screwdriver_set", "fg": 1441 }, + { "id": "wrench", "fg": 1447 }, + { "id": "hammer", "fg": 1433 }, + { "id": "hacksaw", "fg": 1432 }, + { "id": "knife_meat_cleaver", "fg": 1439 }, + { "id": "knife_vegetable_cleaver", "fg": 1445 }, { "id": "lighter", - "fg": [ { "weight": 1, "sprite": 1433 }, { "weight": 1, "sprite": 1432 }, { "weight": 1, "sprite": 1434 } ] - }, - { "id": "makeshift_crowbar", "fg": 1435 }, - { "id": "esbit_stove", "fg": 1427 }, - { "id": "usb_drive", "fg": 1441 }, - { "id": "cash_card", "fg": 1445 }, - { "id": "file", "fg": 1446 }, - { "id": "fp_loyalty_card", "fg": 1447 }, - { "id": "id_industrial", "fg": 1448 }, - { "id": "id_military", "fg": 1449 }, - { "id": "id_science", "fg": 1450 }, - { "id": "bowl_plastic", "fg": 1451 }, - { "id": "cup_plastic", "fg": 1452 }, - { "id": "fork", "fg": 1453 }, - { "id": "knife_butter", "fg": 1454 }, - { "id": "washboard", "fg": 1461 }, - { "id": "wash_kit", "fg": 1460 }, - { "id": "helmet_army", "fg": 1467 }, - { "id": "foodperson_mask", "fg": 1465 }, - { "id": "foodperson_mask_on", "fg": 1466 }, - { "id": "ballistic_vest_esapi", "fg": 1463 }, + "fg": [ { "weight": 1, "sprite": 1436 }, { "weight": 1, "sprite": 1435 }, { "weight": 1, "sprite": 1437 } ] + }, + { "id": "makeshift_crowbar", "fg": 1438 }, + { "id": "esbit_stove", "fg": 1430 }, + { "id": "usb_drive", "fg": 1444 }, + { "id": "cash_card", "fg": 1448 }, + { "id": "file", "fg": 1449 }, + { "id": "fp_loyalty_card", "fg": 1450 }, + { "id": "id_industrial", "fg": 1451 }, + { "id": "id_military", "fg": 1452 }, + { "id": "id_science", "fg": 1453 }, + { "id": "bowl_plastic", "fg": 1454 }, + { "id": "cup_plastic", "fg": 1455 }, + { "id": "fork", "fg": 1456 }, + { "id": "knife_butter", "fg": 1457 }, + { "id": "washboard", "fg": 1464 }, + { "id": "wash_kit", "fg": 1463 }, + { "id": "helmet_army", "fg": 1471 }, + { "id": "foodperson_mask", "fg": 1469 }, + { "id": "foodperson_mask_on", "fg": 1470 }, + { "id": "ballistic_vest_esapi", "fg": 1467 }, { "id": "saddle", "fg": 272 }, { "id": "blt", "fg": 275 }, { "id": "brain_cooked", "fg": 276 }, @@ -1166,655 +1166,661 @@ { "id": "thermal_socks", "fg": 576 }, { "id": "tie_clipon", "fg": 577 }, { "id": "whistle", "fg": 578 }, - { "id": "2_shot_special", "fg": 579 }, - { "id": "LAW_Packed", "fg": 581 }, - { "id": "af2011a1_38super", "fg": 583 }, - { "id": "ar_pistol", "fg": 584 }, - { "id": "ashot", "fg": 585 }, - { "id": "bfr", "fg": 586 }, - { "id": "bigun", "fg": 587 }, - { "id": "bond_410", "fg": 588 }, - { "id": "bt_apc9k", "fg": 589 }, - { "id": "colt_army", "fg": 590 }, - { "id": "colt_navy", "fg": 591 }, - { "id": "colt_saa", "fg": 592 }, - { "id": "cop_38", "fg": 593 }, - { "id": "cz75", "fg": 594 }, - { "id": "deagle_44", "fg": 595 }, - { "id": "draco", "fg": 596 }, - { "id": "flamethrower_crude", "fg": 597 }, - { "id": "flamethrower_simple", "fg": 598 }, - { "id": "fn1910", "fg": 599 }, - { "id": "fn57", "fg": 600 }, - { "id": "fn_p90", "fg": 601 }, - { "id": "glock_17", "fg": 602 }, - { "id": "glock_18c", "fg": 603 }, - { "id": "glock_19", "fg": 604 }, - { "id": "glock_20", "fg": 605 }, - { "id": "glock_20_var_glock_40", "fg": 606 }, - { "id": "glock_21", "fg": 607 }, - { "id": "glock_22", "fg": 608 }, - { "id": "glock_29", "fg": 609 }, - { "id": "glock_31", "fg": 610 }, - { "id": "hi_power_40", "fg": 611 }, - { "id": "hi_power_9mm", "fg": 612 }, - { "id": "hk_mp5_semi_pistol", "fg": 614 }, - { "id": "hk_mp7", "fg": 615 }, - { "id": "hk_ump45", "fg": 616 }, - { "id": "hptc9", "fg": 617 }, - { "id": "hptcf380", "fg": 618 }, - { "id": "kp32", "fg": 620 }, - { "id": "kp3at", "fg": 621 }, - { "id": "kpf9", "fg": 622 }, - { "id": "l_bak_223", "fg": 623 }, - { "id": "launcher_simple", "fg": 624 }, - { "id": "lemat_revolver", "fg": 625 }, - { "id": "m11", "fg": 626 }, - { "id": "m17", "fg": 627 }, - { "id": "m18", "fg": 628 }, - { "id": "m1911-460", "fg": 629 }, - { "id": "m1911_10", "fg": 631 }, - { "id": "m1911_var_m1911_MEU", "fg": 632 }, - { "id": "m320", "fg": 633 }, - { "id": "m4_carbine_var_m4_cqbr", "fg": 634 }, - { "id": "m9", "fg": 635 }, - { "id": "mac_10", "fg": 636 }, - { "id": "mac_11", "fg": 637 }, - { "id": "makarov", "fg": 638 }, - { "id": "mauser_c96", "fg": 639 }, - { "id": "mauser_m714", "fg": 640 }, - { "id": "mgl", "fg": 641 }, - { "id": "minispeargun", "fg": 642 }, - { "id": "model_10_revolver", "fg": 643 }, - { "id": "moss_brownie", "fg": 644 }, - { "id": "nailgun", "fg": 645 }, - { "id": "nailrifle", "fg": 646 }, - { "id": "needlepistol", "fg": 647 }, - { "id": "oa93", "fg": 648 }, - { "id": "p08", "fg": 649 }, - { "id": "p220_10", "fg": 650 }, - { "id": "p226_357sig", "fg": 651 }, - { "id": "p226_9mm", "fg": 652 }, - { "id": "p320_357sig", "fg": 653 }, - { "id": "paintballgun", "fg": 654 }, - { "id": "pipe_double_shotgun", "fg": 655 }, - { "id": "pistol_flintlock", "fg": 656 }, - { "id": "px4", "fg": 657 }, - { "id": "px4_40", "fg": 658 }, - { "id": "raging_bull", "fg": 659 }, - { "id": "raging_judge", "fg": 660 }, - { "id": "revolver_shotgun", "fg": 661 }, - { "id": "rm103a_pistol", "fg": 662 }, - { "id": "rm2000_smg", "fg": 663 }, - { "id": "rm228", "fg": 664 }, - { "id": "ruger_lcr_22", "fg": 665 }, - { "id": "ruger_lcr_38", "fg": 666 }, - { "id": "ruger_redhawk", "fg": 667 }, - { "id": "rugerlcp", "fg": 668 }, - { "id": "sig_40", "fg": 669 }, - { "id": "sig_mosquito", "fg": 670 }, - { "id": "sig_p230", "fg": 671 }, - { "id": "skorpion_61", "fg": 672 }, - { "id": "smg_40", "fg": 673 }, - { "id": "smg_45", "fg": 674 }, - { "id": "sp2022", "fg": 675 }, - { "id": "streetsweeper", "fg": 676 }, - { "id": "surv_hand_cannon", "fg": 677 }, - { "id": "surv_six_shooter", "fg": 678 }, - { "id": "sw629", "fg": 679 }, - { "id": "sw_22", "fg": 680 }, - { "id": "sw_500", "fg": 681 }, - { "id": "sw_610", "fg": 682 }, - { "id": "sw_619", "fg": 683 }, - { "id": "taurus_spectrum", "fg": 684 }, - { "id": "tec9", "fg": 685 }, - { "id": "tokarev", "fg": 686 }, - { "id": "triple_launcher_simple", "fg": 687 }, - { "id": "unbio_blaster_gun", "fg": 688 }, - { "id": "usp_45", "fg": 689 }, - { "id": "usp_45_var_mk23", "fg": 690 }, - { "id": "usp_9mm", "fg": 691 }, - { "id": "uzi", "fg": 692 }, - { "id": "v29", "fg": 693 }, - { "id": "v29_cheap", "fg": 694 }, - { "id": "walther_ccp", "fg": 695 }, - { "id": "walther_p22", "fg": 696 }, - { "id": "walther_p38", "fg": 697 }, - { "id": "walther_ppq_40", "fg": 698 }, - { "id": "walther_ppq_45", "fg": 699 }, - { "id": "walther_ppq_9mm", "fg": 700 }, - { "id": "witness_10", "fg": 701 }, - { "id": "xd_10", "fg": 702 }, - { "id": "battery", "fg": 712 }, - { "id": "book_pieces", "fg": 718 }, - { "id": "book_ruined", "fg": 719 }, - { "id": "bottle_bathroom", "fg": 756 }, - { "id": "brain", "fg": 759 }, - { "id": "endochitin", "fg": 760 }, - { "id": "liver", "fg": 761 }, - { "id": "lung", "fg": 762 }, - { "id": "meat_scrap", "fg": 763 }, - { "id": "mutant_bug_hydrogen_sacs", "fg": 764 }, - { "id": "mutant_bug_lungs", "fg": 765 }, - { "id": "mutant_bug_organs", "fg": 766 }, - { "id": "stomach", "fg": 767 }, - { "id": "stomach_large", "fg": 768 }, - { "id": "sweetbread", "fg": 769 }, - { "id": "button_plastic", "fg": 770 }, - { "id": "button_steel", "fg": 771 }, - { "id": "button_wood", "fg": 772 }, - { "id": "antenna", "fg": 773 }, - { "id": "badge_deputy", "fg": 774 }, - { "id": "coconut", "fg": 775 }, - { "id": "directional_antenna", "fg": 776 }, - { "id": "halter_top", "fg": 777 }, - { "id": "hand_crank_charger", "fg": 778 }, - { "id": "hops", "fg": 779 }, - { "id": "kidney", "fg": 780 }, - { "id": "lettuce", "fg": 781 }, - { "id": "lily_flower", "fg": 782 }, - { "id": "scorecard", "fg": 783 }, - { "id": "spinach", "fg": 784 }, - { "id": "altered_comb", "fg": 785 }, - { "id": "gasdiscount_gold", "fg": 786 }, - { "id": "gasdiscount_platinum", "fg": 787 }, - { "id": "gasdiscount_silver", "fg": 788 }, - { "id": "gold_hairpin", "fg": 789 }, - { "id": "nanoskirt", "fg": 790 }, - { "id": "pearl", "fg": 791 }, - { "id": "platinum_ring", "fg": 792 }, - { "id": "skirt_grass", "fg": 793 }, - { "id": "skirt_leather", "fg": 794 }, - { "id": "wallet_leather", "fg": 795 }, - { "id": "copper_necklace", "fg": 796 }, - { "id": "pearl_collar", "fg": 797 }, - { "id": "alexandrite_gold_pendant_necklace", "fg": 798 }, - { "id": "amethyst_gold_pendant_necklace", "fg": 799 }, - { "id": "aquamarine_gold_pendant_necklace", "fg": 800 }, - { "id": "blue_topaz_gold_pendant_necklace", "fg": 801 }, - { "id": "citrine_gold_pendant_necklace", "fg": 802 }, - { "id": "diamond_gold_pendant_necklace", "fg": 803 }, - { "id": "emerald_gold_pendant_necklace", "fg": 804 }, - { "id": "garnet_gold_pendant_necklace", "fg": 805 }, - { "id": "gold_necklace", "fg": 806 }, - { "id": "opal_gold_pendant_necklace", "fg": 807 }, - { "id": "pearl_gold_pendant_necklace", "fg": 808 }, - { "id": "peridot_gold_pendant_necklace", "fg": 809 }, - { "id": "ruby_gold_pendant_necklace", "fg": 810 }, - { "id": "sapphire_gold_pendant_necklace", "fg": 811 }, - { "id": "tourmaline_gold_pendant_necklace", "fg": 812 }, - { "id": "alexandrite_platinum_pendant_necklace", "fg": 813 }, - { "id": "amethyst_platinum_pendant_necklace", "fg": 814 }, - { "id": "aquamarine_platinum_pendant_necklace", "fg": 815 }, - { "id": "blue_topaz_platinum_pendant_necklace", "fg": 816 }, - { "id": "citrine_platinum_pendant_necklace", "fg": 817 }, - { "id": "diamond_platinum_pendant_necklace", "fg": 818 }, - { "id": "emerald_platinum_pendant_necklace", "fg": 819 }, - { "id": "garnet_platinum_pendant_necklace", "fg": 820 }, - { "id": "opal_platinum_pendant_necklace", "fg": 821 }, - { "id": "pearl_platinum_pendant_necklace", "fg": 822 }, - { "id": "peridot_platinum_pendant_necklace", "fg": 823 }, - { "id": "platinum_necklace", "fg": 824 }, - { "id": "ruby_platinum_pendant_necklace", "fg": 825 }, - { "id": "sapphire_platinum_pendant_necklace", "fg": 826 }, - { "id": "tourmaline_platinum_pendant_necklace", "fg": 827 }, - { "id": "alexandrite_silver_pendant_necklace", "fg": 828 }, - { "id": "amethyst_silver_pendant_necklace", "fg": 829 }, - { "id": "aquamarine_silver_pendant_necklace", "fg": 830 }, - { "id": "blue_topaz_silver_pendant_necklace", "fg": 831 }, - { "id": "citrine_silver_pendant_necklace", "fg": 832 }, - { "id": "diamond_silver_pendant_necklace", "fg": 833 }, - { "id": "emerald_silver_pendant_necklace", "fg": 834 }, - { "id": "garnet_silver_pendant_necklace", "fg": 835 }, - { "id": "opal_silver_pendant_necklace", "fg": 836 }, - { "id": "pearl_silver_pendant_necklace", "fg": 837 }, - { "id": "peridot_silver_pendant_necklace", "fg": 838 }, - { "id": "ruby_silver_pendant_necklace", "fg": 839 }, - { "id": "sapphire_silver_pendant_necklace", "fg": 840 }, - { "id": "silver_necklace", "fg": 841 }, - { "id": "tourmaline_silver_pendant_necklace", "fg": 842 }, - { "id": "alder_bark", "fg": 843 }, - { "id": "barrette", "fg": 844 }, - { "id": "birchbark", "fg": 845 }, - { "id": "caff_gum", "fg": 846 }, - { "id": "cattail_stalk", "fg": 847 }, - { "id": "golf_tee", "fg": 848 }, - { "id": "gum", "fg": 849 }, - { "id": "hand_pump", "fg": 850 }, - { "id": "honeydew", "fg": 851 }, - { "id": "ifak_pouch", "fg": 852 }, - { "id": "knitting_needles", "fg": 853 }, - { "id": "lasagne", "fg": 854 }, - { "id": "magnifying_glass", "fg": 855 }, - { "id": "mininuke", "fg": 856 }, - { "id": "mininuke_act", "fg": 857 }, - { "id": "net", "fg": 858 }, - { "id": "rolling_paper", "fg": 859 }, - { "id": "tanbark", "fg": 860 }, - { "id": "willowbark", "fg": 863 }, - { "id": "shoulder_strap", "fg": 864 }, - { "id": "deck_of_cards", "fg": 865 }, - { "id": "hairpin", "fg": 866 }, - { "id": "weed", "fg": 867 }, - { "id": "ceramic_bowl", "fg": 868 }, - { "id": "chestrig", "fg": 869 }, - { "id": "radio_car", "fg": 870 }, - { "id": "radio_car_box", "fg": 871 }, - { "id": "radio_car_on", "fg": 872 }, - { "id": "radio_car_wheel", "fg": 873 }, - { "id": "radiocontrol", "fg": 874 }, - { "id": "rc_car_box", "fg": 875 }, - { "id": "toaster", "fg": 876 }, - { "id": "xl_chestrig", "fg": 877 }, - { "id": "alternator_truck", "fg": 879 }, - { "id": "ammolink", "fg": 880 }, - { "id": "angle_grinder", "fg": 881 }, - { "id": "atomic_lamp", "fg": 882 }, - { "id": "atomic_lamp_off", "fg": 883 }, - { "id": "barometer", "fg": 884 }, - { "id": "birdfood", "fg": 885 }, - { "id": "bismuth", "fg": 886 }, - { "id": "brick_kiln", "fg": 887 }, - { "id": "caffeine", "fg": 888 }, - { "id": "caltrops", "fg": 889 }, - { "id": "caltrops_glass", "fg": 890 }, - { "id": "camera", "fg": 891 }, - { "id": "chem_citric_acid", "fg": 892 }, - { "id": "chem_sulphur", "fg": 893 }, - { "id": "chem_zinc", "fg": 894 }, - { "id": "chunk_sulfur", "fg": 895 }, - { "id": "circsaw_off", "fg": 896 }, - { "id": "circsaw_on", "fg": 897 }, - { "id": "coal_lump", "fg": 898 }, - { "id": "con_mix", "fg": 899 }, - { "id": "disc_golf", "fg": 900 }, - { "id": "drivebelt", "fg": 901 }, - { "id": "eink_tablet_pc", "fg": 902 }, - { "id": "flatbread", "fg": 903 }, - { "id": "gelbox", "fg": 905 }, - { "id": "generator_7500w", "fg": 906 }, - { "id": "glowstick", "fg": 907 }, - { "id": "glowstick_dead", "fg": 908 }, - { "id": "glowstick_lit", "fg": 909 }, - { "id": "gold_small", "fg": 910 }, - { "id": "golf_club", "fg": 911 }, - { "id": "handflare", "fg": 912 }, - { "id": "heatpack", "fg": 913 }, - { "id": "heatpack_used", "fg": 914 }, - { "id": "hoe", "fg": 915 }, - { "id": "homeopathic_pills", "fg": 916 }, - { "id": "horn_bicycle", "fg": 917 }, - { "id": "jumper_cable", "fg": 918 }, - { "id": "kiln", "fg": 919 }, - { "id": "lead", "fg": 920 }, - { "id": "leather", "fg": 921 }, - { "id": "lightstrip", "fg": 922 }, - { "id": "material_aluminium_ingot", "fg": 923 }, - { "id": "material_limestone", "fg": 924 }, - { "id": "material_rhodonite", "fg": 925 }, - { "id": "material_rocksalt", "fg": 926 }, - { "id": "material_zincite", "fg": 927 }, - { "id": "metal_smoother", "fg": 928 }, - { "id": "multitool", "fg": 930 }, - { "id": "nic_gum", "fg": 931 }, - { "id": "pencil", "fg": 932 }, - { "id": "pipe_cleaner", "fg": 933 }, - { "id": "pipe_glass", "fg": 934 }, - { "id": "platinum_small", "fg": 936 }, - { "id": "polisher", "fg": 937 }, - { "id": "press", "fg": 938 }, - { "id": "puller", "fg": 939 }, - { "id": "rake", "fg": 940 }, - { "id": "razorclaw_roe", "fg": 941 }, - { "id": "salt", "fg": 942 }, - { "id": "sickle", "fg": 943 }, - { "id": "silver_small", "fg": 944 }, - { "id": "small_repairkit", "fg": 945 }, - { "id": "tanned_hide", "fg": 946 }, - { "id": "tanned_pelt", "fg": 947 }, - { "id": "tourist_table", "fg": 948 }, - { "id": "zinc_metal", "fg": 949 }, - { "id": "beartrap", "fg": 950 }, - { "id": "landmine", "fg": 951 }, - { "id": "wire_mesh", "fg": 952 }, - { "id": "cannabis", "fg": 953 }, - { "id": "dnd_handbook", "fg": 955 }, - { "id": "holybook_bible1", "fg": 956 }, - { "id": "holybook_bible3", "fg": 957 }, - { "id": "l-stick", "fg": 958 }, - { "id": "l-stick_on", "fg": 959 }, - { "id": "makarovmag", "fg": 960 }, - { "id": "manual_brawl", "fg": 961 }, - { 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{ "id": "fat_tainted", "fg": 989 }, - { "id": "headscarf", "fg": 990 }, - { "id": "heavy_dry_cell", "fg": 991 }, - { "id": "human_fat", "fg": 993 }, - { "id": "light_dry_cell", "fg": 996 }, - { "id": "marloss_scarf", "fg": 999 }, - { "id": "meat", "fg": 1000 }, - { "id": "meat_tainted", "fg": 1001 }, - { "id": "medium_dry_cell", "fg": 1002 }, - { "id": "mutant_fat", "fg": 1003 }, - { "id": "mutant_human_fat", "fg": 1004 }, - { "id": "mutant_human_flesh", "fg": 1005 }, - { "id": "mutant_meat", "fg": 1006 }, - { "id": "pipe_tobacco", "fg": 1008 }, - { "id": "punch_nail", "fg": 1010 }, - { "id": "raw_fur", "fg": 1012 }, - { "id": "raw_leather", "fg": 1013 }, - { "id": "stapler", "fg": 1018 }, - { "id": "tanning_hide", "fg": 1020 }, - { "id": "tanning_pelt", "fg": 1021 }, - { "id": "analytical_set_basic", "fg": 1025 }, - { "id": "balance_small", "fg": 1026 }, - { "id": "beaker", "fg": 1027 }, - { "id": "flask_glass", "fg": 1028 }, - { "id": "gradcylinder", "fg": 1029 }, - { "id": 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"battery", "fg": 713 }, + { "id": "block_and_tackle", "fg": 715 }, + { "id": "book_pieces", "fg": 720 }, + { "id": "book_ruined", "fg": 721 }, + { "id": "bottle_bathroom", "fg": 758 }, + { "id": "brain", "fg": 761 }, + { "id": "endochitin", "fg": 762 }, + { "id": "liver", "fg": 763 }, + { "id": "lung", "fg": 764 }, + { "id": "meat_scrap", "fg": 765 }, + { "id": "mutant_bug_hydrogen_sacs", "fg": 766 }, + { "id": "mutant_bug_lungs", "fg": 767 }, + { "id": "mutant_bug_organs", "fg": 768 }, + { "id": "stomach", "fg": 769 }, + { "id": "stomach_large", "fg": 770 }, + { "id": "sweetbread", "fg": 771 }, + { "id": "button_plastic", "fg": 772 }, + { "id": "button_steel", "fg": 773 }, + { "id": "button_wood", "fg": 774 }, + { "id": "antenna", "fg": 775 }, + { "id": "badge_deputy", "fg": 776 }, + { "id": "coconut", "fg": 777 }, + { "id": "directional_antenna", "fg": 778 }, + { "id": "halter_top", "fg": 779 }, + { "id": "hand_crank_charger", "fg": 780 }, + { "id": "hops", "fg": 781 }, + { "id": "kidney", "fg": 782 }, + { "id": "lettuce", "fg": 783 }, + { "id": "lily_flower", "fg": 784 }, + { "id": "scorecard", "fg": 785 }, + { "id": "spinach", "fg": 786 }, + { "id": "altered_comb", "fg": 787 }, + { "id": "gasdiscount_gold", "fg": 788 }, + { "id": "gasdiscount_platinum", "fg": 789 }, + { "id": "gasdiscount_silver", "fg": 790 }, + { "id": "gold_hairpin", "fg": 791 }, + { "id": "nanoskirt", "fg": 792 }, + { "id": "pearl", "fg": 793 }, + { "id": "platinum_ring", "fg": 794 }, + { "id": "skirt_grass", "fg": 795 }, + { "id": "skirt_leather", "fg": 796 }, + { "id": "wallet_leather", "fg": 797 }, + { "id": "copper_necklace", "fg": 798 }, + { "id": "pearl_collar", "fg": 799 }, + { "id": "alexandrite_gold_pendant_necklace", "fg": 800 }, + { "id": "amethyst_gold_pendant_necklace", "fg": 801 }, + { "id": "aquamarine_gold_pendant_necklace", "fg": 802 }, + { "id": "blue_topaz_gold_pendant_necklace", "fg": 803 }, + { "id": "citrine_gold_pendant_necklace", "fg": 804 }, + { "id": "diamond_gold_pendant_necklace", "fg": 805 }, + { "id": "emerald_gold_pendant_necklace", "fg": 806 }, + { "id": "garnet_gold_pendant_necklace", "fg": 807 }, + { "id": "gold_necklace", "fg": 808 }, + { "id": "opal_gold_pendant_necklace", "fg": 809 }, + { "id": "pearl_gold_pendant_necklace", "fg": 810 }, + { "id": "peridot_gold_pendant_necklace", "fg": 811 }, + { "id": "ruby_gold_pendant_necklace", "fg": 812 }, + { "id": "sapphire_gold_pendant_necklace", "fg": 813 }, + { "id": "tourmaline_gold_pendant_necklace", "fg": 814 }, + { "id": "alexandrite_platinum_pendant_necklace", "fg": 815 }, + { "id": "amethyst_platinum_pendant_necklace", "fg": 816 }, + { "id": "aquamarine_platinum_pendant_necklace", "fg": 817 }, + { "id": "blue_topaz_platinum_pendant_necklace", "fg": 818 }, + { "id": "citrine_platinum_pendant_necklace", "fg": 819 }, + { "id": "diamond_platinum_pendant_necklace", "fg": 820 }, + { "id": "emerald_platinum_pendant_necklace", "fg": 821 }, + { "id": "garnet_platinum_pendant_necklace", "fg": 822 }, + { "id": "opal_platinum_pendant_necklace", "fg": 823 }, + { "id": "pearl_platinum_pendant_necklace", "fg": 824 }, + { "id": "peridot_platinum_pendant_necklace", "fg": 825 }, + { "id": "platinum_necklace", "fg": 826 }, + { "id": "ruby_platinum_pendant_necklace", "fg": 827 }, + { "id": "sapphire_platinum_pendant_necklace", "fg": 828 }, + { "id": "tourmaline_platinum_pendant_necklace", "fg": 829 }, + { "id": "alexandrite_silver_pendant_necklace", "fg": 830 }, + { "id": "amethyst_silver_pendant_necklace", "fg": 831 }, + { "id": "aquamarine_silver_pendant_necklace", "fg": 832 }, + { "id": "blue_topaz_silver_pendant_necklace", "fg": 833 }, + { "id": "citrine_silver_pendant_necklace", "fg": 834 }, + { "id": "diamond_silver_pendant_necklace", "fg": 835 }, + { "id": "emerald_silver_pendant_necklace", "fg": 836 }, + { "id": "garnet_silver_pendant_necklace", "fg": 837 }, + { "id": "opal_silver_pendant_necklace", "fg": 838 }, + { "id": "pearl_silver_pendant_necklace", "fg": 839 }, + { "id": "peridot_silver_pendant_necklace", "fg": 840 }, + { "id": "ruby_silver_pendant_necklace", "fg": 841 }, + { "id": "sapphire_silver_pendant_necklace", "fg": 842 }, + { "id": "silver_necklace", "fg": 843 }, + { "id": "tourmaline_silver_pendant_necklace", "fg": 844 }, + { "id": "alder_bark", "fg": 845 }, + { "id": "barrette", "fg": 846 }, + { "id": "birchbark", "fg": 847 }, + { "id": "caff_gum", "fg": 848 }, + { "id": "cattail_stalk", "fg": 849 }, + { "id": "golf_tee", "fg": 850 }, + { "id": "gum", "fg": 851 }, + { "id": "hand_pump", "fg": 852 }, + { "id": "honeydew", "fg": 853 }, + { "id": "ifak_pouch", "fg": 854 }, + { "id": "knitting_needles", "fg": 855 }, + { "id": "lasagne", "fg": 856 }, + { "id": "magnifying_glass", "fg": 857 }, + { "id": "mininuke", "fg": 858 }, + { "id": "mininuke_act", "fg": 859 }, + { "id": "net", "fg": 860 }, + { "id": "rolling_paper", "fg": 861 }, + { "id": "tanbark", "fg": 862 }, + { "id": "willowbark", "fg": 865 }, + { "id": "shoulder_strap", "fg": 866 }, + { "id": "deck_of_cards", "fg": 867 }, + { "id": "hairpin", "fg": 868 }, + { "id": "weed", "fg": 869 }, + { "id": "ceramic_bowl", "fg": 870 }, + { "id": "chestrig", "fg": 871 }, + { "id": "radio_car", "fg": 872 }, + { "id": "radio_car_box", "fg": 873 }, + { "id": "radio_car_on", "fg": 874 }, + { "id": "radio_car_wheel", "fg": 875 }, + { "id": "radiocontrol", "fg": 876 }, + { "id": "rc_car_box", "fg": 877 }, + { "id": "toaster", "fg": 878 }, + { "id": "xl_chestrig", "fg": 879 }, + { "id": "alternator_truck", "fg": 881 }, + { "id": "ammolink", "fg": 882 }, + { "id": "angle_grinder", "fg": 883 }, + { "id": "atomic_lamp", "fg": 884 }, + { "id": "atomic_lamp_off", "fg": 885 }, + { "id": "barometer", "fg": 886 }, + { "id": "birdfood", "fg": 887 }, + { "id": "bismuth", "fg": 888 }, + { "id": "brick_kiln", "fg": 889 }, + { "id": "caffeine", "fg": 890 }, + { "id": "caltrops", "fg": 891 }, + { "id": "caltrops_glass", "fg": 892 }, + { "id": "camera", "fg": 893 }, + { "id": "chem_citric_acid", "fg": 894 }, + { "id": "chem_sulphur", "fg": 895 }, + { "id": "chem_zinc", "fg": 896 }, + { "id": "chunk_sulfur", "fg": 897 }, + { "id": "circsaw_off", "fg": 898 }, + { "id": "circsaw_on", "fg": 899 }, + { "id": "coal_lump", "fg": 900 }, + { "id": "con_mix", "fg": 901 }, + { "id": "disc_golf", "fg": 902 }, + { "id": "drivebelt", "fg": 903 }, + { "id": "eink_tablet_pc", "fg": 904 }, + { "id": "flatbread", "fg": 905 }, + { "id": "gelbox", "fg": 907 }, + { "id": "generator_7500w", "fg": 908 }, + { "id": "glowstick", "fg": 909 }, + { "id": "glowstick_dead", "fg": 910 }, + { "id": "glowstick_lit", "fg": 911 }, + { "id": "gold_small", "fg": 912 }, + { "id": "golf_club", "fg": 913 }, + { "id": "handflare", "fg": 914 }, + { "id": "heatpack", "fg": 915 }, + { "id": "heatpack_used", "fg": 916 }, + { "id": "hoe", "fg": 917 }, + { "id": "homeopathic_pills", "fg": 918 }, + { "id": "horn_bicycle", "fg": 919 }, + { "id": "jumper_cable", "fg": 920 }, + { "id": "kiln", "fg": 921 }, + { "id": "lead", "fg": 922 }, + { "id": "leather", "fg": 923 }, + { "id": "lightstrip", "fg": 924 }, + { "id": "material_aluminium_ingot", "fg": 925 }, + { "id": "material_limestone", "fg": 926 }, + { "id": "material_rhodonite", "fg": 927 }, + { "id": "material_rocksalt", "fg": 928 }, + { "id": "material_zincite", "fg": 929 }, + { "id": "metal_smoother", "fg": 930 }, + { "id": "multitool", "fg": 932 }, + { "id": "nic_gum", "fg": 933 }, + { "id": "pencil", "fg": 934 }, + { "id": "pipe_cleaner", "fg": 935 }, + { "id": "pipe_glass", "fg": 936 }, + { "id": "platinum_small", "fg": 938 }, + { "id": "polisher", "fg": 939 }, + { "id": "press", "fg": 940 }, + { "id": "puller", "fg": 941 }, + { "id": "rake", "fg": 942 }, + { "id": "razorclaw_roe", "fg": 943 }, + { "id": "salt", "fg": 944 }, + { "id": "sickle", "fg": 945 }, + { "id": "silver_small", "fg": 946 }, + { "id": "small_repairkit", "fg": 947 }, + { "id": "tanned_hide", "fg": 948 }, + { "id": "tanned_pelt", "fg": 949 }, + { "id": "tourist_table", "fg": 950 }, + { "id": "zinc_metal", "fg": 951 }, + { "id": "beartrap", "fg": 952 }, + { "id": "landmine", "fg": 953 }, + { "id": "wire_mesh", "fg": 954 }, + { "id": "cannabis", "fg": 955 }, + { "id": "dnd_handbook", "fg": 957 }, + { "id": "holybook_bible1", "fg": 958 }, + { "id": "holybook_bible3", "fg": 959 }, + { "id": "l-stick", "fg": 960 }, + { "id": "l-stick_on", "fg": 961 }, + { "id": "makarovmag", "fg": 962 }, + { "id": "manual_brawl", "fg": 963 }, + { "id": "manual_carpentry", "fg": 964 }, + { "id": "manual_dodge_kid", "fg": 965 }, + { "id": "manual_driving", "fg": 966 }, + { "id": "manual_melee", "fg": 967 }, + { "id": "philosophy_book", "fg": 968 }, + { "id": "phonebook", "fg": 969 }, + { "id": "photo_album", "fg": 970 }, + { "id": "plastic_bucket", "fg": 971 }, + { "id": "record_weather", "fg": 972 }, + { "id": "straw_fedora", "fg": 973 }, + { "id": "textbook_computer", "fg": 974 }, + { "id": "textbook_fabrication", "fg": 975 }, + { "id": "textbook_survival", "fg": 976 }, + { "id": "water_faucet", "fg": 977 }, + { "id": "can_food", "fg": 980 }, + { "id": "can_food_big", "fg": 981 }, + { "id": "can_food_big_unsealed", "fg": 982 }, + { "id": "can_food_unsealed", "fg": 983 }, + { "id": "can_medium", "fg": 984 }, + { "id": "can_medium_unsealed", "fg": 985 }, + { "id": "clamp", "fg": 986 }, + { "id": "cured_hide", "fg": 987 }, + { "id": "cured_pelt", "fg": 988 }, + { "id": "demihuman_fat", "fg": 989 }, + { "id": "fat", "fg": 990 }, + { "id": "fat_tainted", "fg": 991 }, + { "id": "headscarf", "fg": 992 }, + { "id": "heavy_dry_cell", "fg": 993 }, + { "id": "human_fat", "fg": 995 }, + { "id": "light_dry_cell", "fg": 998 }, + { "id": "marloss_scarf", "fg": 1001 }, + { "id": "meat", "fg": 1002 }, + { "id": "meat_tainted", "fg": 1003 }, + { "id": "medium_dry_cell", "fg": 1004 }, + { "id": "mutant_fat", "fg": 1005 }, + { "id": "mutant_human_fat", "fg": 1006 }, + { "id": "mutant_human_flesh", "fg": 1007 }, + { "id": "mutant_meat", "fg": 1008 }, + { "id": "pipe_tobacco", "fg": 1010 }, + { "id": "punch_nail", "fg": 1012 }, + { "id": "raw_fur", "fg": 1014 }, + { "id": "raw_leather", "fg": 1015 }, + { "id": "stapler", "fg": 1020 }, + { "id": "tanning_hide", "fg": 1022 }, + { "id": "tanning_pelt", "fg": 1023 }, + { "id": "analytical_set_basic", "fg": 1027 }, + { "id": "balance_small", "fg": 1028 }, + { "id": "beaker", "fg": 1029 }, + { "id": "flask_glass", "fg": 1030 }, + { "id": "gradcylinder", "fg": 1031 }, + { "id": "ph_meter", "fg": 1032 }, + { "id": "spectrophotometer", "fg": 1033 }, + { "id": "test_tube", "fg": 1034 }, + { "id": "voltmeter", "fg": 1035 }, + { "id": "carbon_electrode", "fg": 1040 }, + { "id": "cathod_mix", "fg": 1041 }, + { "id": "acidchitin_piece", "fg": 1042 }, + { "id": "chitin_piece", "fg": 1043 }, + { "id": "coin_dime", "fg": 1062 }, + { "id": "coin_dollar", "fg": 1063 }, + { "id": "coin_half_dollar", "fg": 1064 }, + { "id": "coin_nickel", "fg": 1065 }, + { "id": "coin_penny", "fg": 1066 }, + { "id": "coin_quarter", "fg": 1067 }, + { "id": "merch", "fg": 1068 }, + { "id": "money_fifty", "fg": 1069 }, + { "id": "money_five", "fg": 1070 }, + { "id": "money_hundred", "fg": 1071 }, + { "id": "money_one", "fg": 1072 }, + { "id": "money_ten", "fg": 1073 }, + { "id": "money_twenty", "fg": 1074 }, + { "id": "money_two", "fg": 1075 }, + { "id": "alexandrite_gold_earring", "fg": 1076 }, + { "id": "alexandrite_platinum_earring", "fg": 1077 }, + { "id": "alexandrite_silver_earring", "fg": 1078 }, + { "id": "amethyst_gold_earring", "fg": 1079 }, + { "id": "amethyst_platinum_earring", "fg": 1080 }, + { "id": "amethyst_silver_earring", "fg": 1081 }, + { "id": "aquamarine_gold_earring", "fg": 1082 }, + { "id": "aquamarine_platinum_earring", "fg": 1083 }, + { "id": "aquamarine_silver_earring", "fg": 1084 }, + { "id": "bead_ear", "fg": 1085 }, + { "id": "blue_topaz_gold_earring", "fg": 1086 }, + { "id": "blue_topaz_platinum_earring", "fg": 1087 }, + { "id": "blue_topaz_silver_earring", "fg": 1088 }, + { "id": "citrine_gold_earring", "fg": 1089 }, + { "id": "citrine_platinum_earring", "fg": 1090 }, + { "id": "citrine_silver_earring", "fg": 1091 }, + { "id": "copper_ear", "fg": 1092 }, + { "id": "diamond_gold_earring", "fg": 1093 }, + { "id": "diamond_platinum_earring", "fg": 1094 }, + { "id": "diamond_silver_earring", "fg": 1095 }, + { "id": "emerald_gold_earring", "fg": 1096 }, + { "id": "emerald_platinum_earring", "fg": 1097 }, + { "id": "emerald_silver_earring", "fg": 1098 }, + { "id": "garnet_gold_earring", "fg": 1099 }, + { "id": "garnet_platinum_earring", "fg": 1100 }, + { "id": "garnet_silver_earring", "fg": 1101 }, + { "id": "gold_ear", "fg": 1102 }, + { "id": "opal_gold_earring", "fg": 1103 }, + { "id": "opal_platinum_earring", "fg": 1104 }, + { "id": "opal_silver_earring", "fg": 1105 }, + { "id": "pearl_gold_earring", "fg": 1106 }, + { "id": "pearl_platinum_earring", "fg": 1107 }, + { "id": "pearl_silver_earring", "fg": 1108 }, + { "id": "peridot_gold_earring", "fg": 1109 }, + { "id": "peridot_platinum_earring", "fg": 1110 }, + { "id": "peridot_silver_earring", "fg": 1111 }, + { "id": "platinum_ear", "fg": 1112 }, + { "id": "ruby_gold_earring", "fg": 1113 }, + { "id": "ruby_platinum_earring", "fg": 1114 }, + { "id": "ruby_silver_earring", "fg": 1115 }, + { "id": "sapphire_gold_earring", "fg": 1116 }, + { "id": "sapphire_platinum_earring", "fg": 1117 }, + { "id": "sapphire_silver_earring", "fg": 1118 }, + { "id": "silver_ear", "fg": 1119 }, + { "id": "tourmaline_gold_earring", "fg": 1120 }, + { "id": "tourmaline_platinum_earring", "fg": 1121 }, + { "id": "tourmaline_silver_earring", "fg": 1122 }, + { "id": "fiber_mat", "fg": 1123 }, + { "id": "filter_liquid", "fg": 1124 }, + { "id": "flaregun", "fg": 1125 }, + { "id": "signal_flare", "fg": 1126 }, + { "id": "bread", "fg": 1127 }, + { "id": "brioche", "fg": 1128 }, + { "id": "brown_bread", "fg": 1129 }, + { "id": "brownie", "fg": 1130 }, + { "id": "cornbread", "fg": 1133 }, + { "id": "jihelucake", "fg": 1134 }, + { "id": "pancakes", "fg": 1135 }, + { "id": "sourdough_bread", "fg": 1137 }, + { "id": "sponge_cake", "fg": 1138 }, + { "id": "tortilla_corn", "fg": 1139 }, + { "id": "wastebread", "fg": 1141 }, + { "id": "airhorn", "fg": 1142 }, + { "id": "aluminum_foil", "fg": 1143 }, + { "id": "bowling_pin", "fg": 1144 }, + { "id": "boxing_gloves", "fg": 1145 }, + { "id": "chopsticks", "fg": 1146 }, + { "id": "comb_pocket", "fg": 1147 }, + { "id": "copper", "fg": 1148 }, + { "id": "eclipse_glasses", "fg": 1149 }, + { "id": "fish", "fg": 1150 }, + { "id": "licorice", "fg": 1151 }, + { "id": "metal_tank", "fg": 1152 }, + { "id": "metal_tank_little", "fg": 1153 }, + { "id": "nanomaterial", "fg": 1154 }, + { "id": "plut_cell", "fg": 1155 }, + { "id": "rebreather_filter", "fg": 1156 }, + { "id": "rock_sock", "fg": 1157 }, + { "id": "rollerskates", "fg": 1158 }, + { "id": "sandpaper", "fg": 1159 }, + { "id": "throwing_stick", "fg": 1160 }, + { "id": "waterproof_gunmod", "fg": 1161 }, + { "id": "circsaw_blade", "fg": 1162 }, + { "id": "mirror", "fg": 1163 }, + { "id": "glass_bowl", "fg": 1164 }, + { "id": "plastic_bowl_kids", "fg": 1165 }, + { "id": "blue_pen", "fg": 1166 }, + { "id": "green_pen", "fg": 1167 }, + { "id": "pen", "fg": 1168 }, + { "id": "red_pen", "fg": 1169 }, + { "id": "soldering_iron", "fg": 1170 }, + { "id": "superglue", "fg": 1171 }, + { "id": "EMPbomb", "fg": 1172 }, + { "id": "acidbomb", "fg": 1175 }, + { "id": "dynamite", "fg": 1176 }, + { "id": "dynamite_bomb", "fg": 1179 }, + { "id": "flashbang", "fg": 1182 }, + { "id": "grenade_emp", "fg": 1188 }, + { "id": "grenade_inc", "fg": 1191 }, + { "id": "homemade_bomb", "fg": 1194 }, + { "id": "pipebomb", "fg": 1202 }, + { "id": "scrambler", "fg": 1205 }, + { "id": "smokebomb", "fg": 1208 }, + { "id": "grip_hook", "fg": 1211 }, + { "id": "hat_boonie", "fg": 1212 }, + { "id": "boxcutter", "fg": 1216 }, + { "id": "copper_knife", "fg": 1217 }, + { "id": "diveknife", "fg": 1218 }, + { "id": "knife_bread", "fg": 1219 }, + { "id": "knife_butcher", "fg": 1220 }, + { "id": "knife_carving", "fg": 1221 }, + { "id": "knife_chef", "fg": 1222 }, + { "id": "knife_combat", "fg": 1223 }, + { "id": "knife_folding", "fg": 1224 }, + { "id": "knife_hunting", "fg": 1225 }, + { "id": "knife_paring", "fg": 1226 }, + { "id": "knife_rambo", "fg": 1227 }, + { "id": "knife_rm42", "fg": 1228 }, + { "id": "knife_steak", "fg": 1229 }, + { "id": "knife_swissarmy", "fg": 1230 }, + { "id": "knife_trench", "fg": 1231 }, + { "id": "makeshift_knife", "fg": 1232 }, + { "id": "pockknife", "fg": 1233 }, + { "id": "primitive_knife", "fg": 1234 }, + { "id": "throwing_knife", "fg": 1235 }, + { "id": "electric_lantern", "fg": 1236 }, + { "id": "electric_lantern_on", "fg": 1237 }, + { "id": "gasoline_lantern", "fg": 1238 }, + { "id": "gasoline_lantern_on", "fg": 1239 }, + { "id": "oil_lamp", "fg": 1240 }, + { "id": "oil_lamp_on", "fg": 1241 }, + { "id": "propane_lantern", "fg": 1242 }, + { "id": "propane_lantern_on", "fg": 1243 }, + { "id": "smart_lamp", "fg": 1244 }, + { "id": "smart_lamp_on", "fg": 1245 }, + { "id": "medical_tape", "fg": 1246 }, + { "id": "cash_register", "fg": 1266 }, + { "id": "baseball", "fg": 1269 }, + { "id": "basketball", "fg": 1270 }, + { "id": "battery_car", "fg": 1271 }, + { "id": "beach_volleyball", "fg": 1272 }, + { "id": "bowling_ball", "fg": 1273 }, + { "id": "cell_phone", "fg": 1274 }, + { "id": "cell_phone_flashlight", "fg": 1275 }, + { "id": "cigar", "fg": 1276 }, + { "id": "cigar_butt", "fg": 1277 }, + { "id": "cigar_lit", "fg": 1278 }, + { "id": "ear_plugs", "fg": 1280 }, + { "id": "fiddlehead_boiled", "fg": 1281 }, + { "id": "fiddlehead_raw", "fg": 1282 }, + { "id": "fiddlehead_sauteed", "fg": 1283 }, + { "id": "flask_hip", "fg": 1284 }, + { "id": "football", "fg": 1285 }, + { "id": "golf_ball", "fg": 1286 }, + { "id": "holo_sight", "fg": 1287 }, + { "id": "indoor_volleyball", "fg": 1288 }, + { "id": "misc_repairkit", "fg": 1289 }, + { "id": "mre_beef_box", "fg": 1290 }, + { "id": "peephole", "fg": 1291 }, + { "id": "portable_game", "fg": 1292 }, + { "id": "puck", "fg": 1293 }, + { "id": "purse", "fg": 1294 }, + { "id": "suppressor", "fg": 1295 }, + { "id": "tourniquet_upper", "fg": 1296 }, + { "id": "two_way_radio", "fg": 1297 }, + { "id": "wristwatch", "fg": 1298 }, + { "id": "mushroom", "fg": 1299 }, + { "id": "cable_speaker", "fg": 1300 }, + { "id": "headphones_circumaural", "fg": 1301 }, + { "id": "microphone_xlr_generic", "fg": 1302 }, + { "id": "oil_lamp_clay", "fg": 1303 }, + { "id": "oil_lamp_clay_on", "fg": 1304 }, + { "id": "plant_fibre", "fg": 1308 }, + { "id": "cattail_rhizome", "fg": 1313 }, + { "id": "chicory_raw", "fg": 1314 }, + { "id": "dahlia_root", "fg": 1318 }, + { "id": "lotus", "fg": 1325 }, + { "id": "poppy_bud", "fg": 1329 }, + { "id": "raw_burdock", "fg": 1332 }, + { "id": "raw_dandelion", "fg": 1333 }, + { "id": "spurge", "fg": 1335 }, + { "id": "popcan_stove", "fg": 1354 }, + { "id": "pouch_autoclave", "fg": 1355 }, + { "id": "primitive_adze", "fg": 1356 }, + { "id": "protein_bar_evac", "fg": 1357 }, + { "id": "pur_tablets", "fg": 1358 }, + { "id": "rad_badge", "fg": 1359 }, + { "id": "alexandrite_gold_ring", "fg": 1361 }, + { "id": "alexandrite_platinum_ring", "fg": 1362 }, + { "id": "alexandrite_silver_ring", "fg": 1363 }, + { "id": "amethyst_gold_ring", "fg": 1364 }, + { "id": "amethyst_platinum_ring", "fg": 1365 }, + { "id": "amethyst_silver_ring", "fg": 1366 }, + { "id": "aquamarine_gold_ring", "fg": 1367 }, + { "id": "aquamarine_platinum_ring", "fg": 1368 }, + { "id": "aquamarine_silver_ring", "fg": 1369 }, + { "id": "blue_topaz_gold_ring", "fg": 1370 }, + { "id": "blue_topaz_platinum_ring", "fg": 1371 }, + { "id": "blue_topaz_silver_ring", "fg": 1372 }, + { "id": "citrine_gold_ring", "fg": 1373 }, + { "id": "citrine_platinum_ring", "fg": 1374 }, + { "id": "citrine_silver_ring", "fg": 1375 }, + { "id": "diamond_platinum_ring", "fg": 1376 }, + { "id": "diamond_ring", "fg": 1377 }, + { "id": "diamond_silver_ring", "fg": 1378 }, + { "id": "emerald_gold_ring", "fg": 1379 }, + { "id": "emerald_platinum_ring", "fg": 1380 }, + { "id": "emerald_silver_ring", "fg": 1381 }, + { "id": "garnet_gold_ring", "fg": 1382 }, + { "id": "garnet_platinum_ring", "fg": 1383 }, + { "id": "garnet_silver_ring", "fg": 1384 }, + { "id": "gold_ring", "fg": 1385 }, + { "id": "opal_gold_ring", "fg": 1386 }, + { "id": "opal_platinum_ring", "fg": 1387 }, + { "id": "opal_silver_ring", "fg": 1388 }, + { "id": "pearl_gold_ring", "fg": 1389 }, + { "id": "pearl_platinum_ring", "fg": 1390 }, + { "id": "pearl_silver_ring", "fg": 1391 }, + { "id": "peridot_gold_ring", "fg": 1392 }, + { "id": "peridot_platinum_ring", "fg": 1393 }, + { "id": "peridot_silver_ring", "fg": 1394 }, + { "id": "ring_engagement", "fg": 1395 }, + { "id": "ruby_gold_ring", "fg": 1396 }, + { "id": "ruby_platinum_ring", "fg": 1397 }, + { "id": "ruby_silver_ring", "fg": 1398 }, + { "id": "sapphire_gold_ring", "fg": 1399 }, + { "id": "sapphire_platinum_ring", "fg": 1400 }, + { "id": "sapphire_silver_ring", "fg": 1401 }, + { "id": "tourmaline_gold_ring", "fg": 1402 }, + { "id": "tourmaline_platinum_ring", "fg": 1403 }, + { "id": "tourmaline_silver_ring", "fg": 1404 }, + { "id": "pebble", "fg": 1405 }, + { "id": "pebble_clay", "fg": 1406 }, + { "id": "rock", "fg": 1407 }, + { "id": "rock_flaking", "fg": 1408 }, + { "id": "rock_large", "fg": 1409 }, + { "id": "rx12_injector", "fg": 1410 }, + { "id": "sinew", "fg": 1419 }, + { "id": "slime_scrap", "fg": 1420 }, + { "id": "clay_teapot", "fg": 1424 }, + { "id": "crucible", "fg": 1427 }, + { "id": "e_tool", "fg": 1429 }, + { "id": "reciprocating_saw", "fg": 1440 }, + { "id": "tin_snips", "fg": 1442 }, + { "id": "tire_iron", "fg": 1443 }, + { "id": "towel", "fg": 1458 }, + { "id": "towel_soiled", "fg": 1459 }, + { "id": "towel_wet", "fg": 1460 }, + { "id": "battery_charger", "fg": 1461 }, + { "id": "recharge_station", "fg": 1462 }, + { "id": "wasp_sting", "fg": 1465 }, + { "id": "wax", "fg": 1466 }, + { "id": "chestguard_hard", "fg": 1468 }, + { "id": "xl_helmet_barbute", "fg": 1472 }, + { "id": "magi_staff_greater", "fg": 1473 }, + { "id": "magi_staff_lesser", "fg": 1474 }, + { "id": "magi_staff_minor", "fg": 1475 } ] }, { "file": "normal.png", - "//": "range 1472 to 5999", + "//": "range 1488 to 6031", "tiles": [ { "id": [ @@ -1830,114 +1836,101 @@ "gas_chloramine", "f_fake_bench_hands" ], - "fg": 1473 + "fg": 1489 }, { "id": "fd_acid", - "fg": 1501, + "fg": 1517, "multitile": true, "additional_tiles": [ { "id": "center", "animated": true, "fg": [ - { "weight": 8, "sprite": 1486 }, { "weight": 8, "sprite": 1502 }, { "weight": 8, "sprite": 1518 }, { "weight": 8, "sprite": 1534 }, { "weight": 8, "sprite": 1550 }, { "weight": 8, "sprite": 1566 }, { "weight": 8, "sprite": 1582 }, - { "weight": 8, "sprite": 1598 } + { "weight": 8, "sprite": 1598 }, + { "weight": 8, "sprite": 1614 } ] }, { "id": "corner", "animated": true, "fg": [ - { "weight": 8, "sprite": [ 1488, 1490, 1489, 1487 ] }, { "weight": 8, "sprite": [ 1504, 1506, 1505, 1503 ] }, { "weight": 8, "sprite": [ 1520, 1522, 1521, 1519 ] }, { "weight": 8, "sprite": [ 1536, 1538, 1537, 1535 ] }, { "weight": 8, "sprite": [ 1552, 1554, 1553, 1551 ] }, { "weight": 8, "sprite": [ 1568, 1570, 1569, 1567 ] }, { "weight": 8, "sprite": [ 1584, 1586, 1585, 1583 ] }, - { "weight": 8, "sprite": [ 1600, 1602, 1601, 1599 ] } + { "weight": 8, "sprite": [ 1600, 1602, 1601, 1599 ] }, + { "weight": 8, "sprite": [ 1616, 1618, 1617, 1615 ] } ] }, { "id": "t_connection", "animated": true, "fg": [ - { "weight": 8, "sprite": [ 1498, 1500, 1499, 1497 ] }, { "weight": 8, "sprite": [ 1514, 1516, 1515, 1513 ] }, { "weight": 8, "sprite": [ 1530, 1532, 1531, 1529 ] }, { "weight": 8, "sprite": [ 1546, 1548, 1547, 1545 ] }, { "weight": 8, "sprite": [ 1562, 1564, 1563, 1561 ] }, { "weight": 8, "sprite": [ 1578, 1580, 1579, 1577 ] }, { "weight": 8, "sprite": [ 1594, 1596, 1595, 1593 ] }, - { "weight": 8, "sprite": [ 1610, 1612, 1611, 1609 ] } + { "weight": 8, "sprite": [ 1610, 1612, 1611, 1609 ] }, + { "weight": 8, "sprite": [ 1626, 1628, 1627, 1625 ] } ] }, { "id": "edge", "animated": true, "fg": [ - { "weight": 8, "sprite": [ 1492, 1491 ] }, { "weight": 8, "sprite": [ 1508, 1507 ] }, { "weight": 8, "sprite": [ 1524, 1523 ] }, { "weight": 8, "sprite": [ 1540, 1539 ] }, { "weight": 8, "sprite": [ 1556, 1555 ] }, { "weight": 8, "sprite": [ 1572, 1571 ] }, { "weight": 8, "sprite": [ 1588, 1587 ] }, - { "weight": 8, "sprite": [ 1604, 1603 ] } + { "weight": 8, "sprite": [ 1604, 1603 ] }, + { "weight": 8, "sprite": [ 1620, 1619 ] } ] }, { "id": "end_piece", "animated": true, "fg": [ - { "weight": 8, "sprite": [ 1494, 1496, 1495, 1493 ] }, { "weight": 8, "sprite": [ 1510, 1512, 1511, 1509 ] }, { "weight": 8, "sprite": [ 1526, 1528, 1527, 1525 ] }, { "weight": 8, "sprite": [ 1542, 1544, 1543, 1541 ] }, { "weight": 8, "sprite": [ 1558, 1560, 1559, 1557 ] }, { "weight": 8, "sprite": [ 1574, 1576, 1575, 1573 ] }, { "weight": 8, "sprite": [ 1590, 1592, 1591, 1589 ] }, - { "weight": 8, "sprite": [ 1606, 1608, 1607, 1605 ] } + { "weight": 8, "sprite": [ 1606, 1608, 1607, 1605 ] }, + { "weight": 8, "sprite": [ 1622, 1624, 1623, 1621 ] } ] }, { "id": "unconnected", "animated": true, "fg": [ - { "weight": 8, "sprite": [ 1501, 1501 ] }, { "weight": 8, "sprite": [ 1517, 1517 ] }, { "weight": 8, "sprite": [ 1533, 1533 ] }, { "weight": 8, "sprite": [ 1549, 1549 ] }, { "weight": 8, "sprite": [ 1565, 1565 ] }, { "weight": 8, "sprite": [ 1581, 1581 ] }, { "weight": 8, "sprite": [ 1597, 1597 ] }, - { "weight": 8, "sprite": [ 1613, 1613 ] } + { "weight": 8, "sprite": [ 1613, 1613 ] }, + { "weight": 8, "sprite": [ 1629, 1629 ] } ] } ] }, { "id": "fd_bile", - "fg": 1629, - "multitile": true, - "additional_tiles": [ - { "id": "center", "fg": 1614 }, - { "id": "corner", "fg": [ 1616, 1618, 1617, 1615 ] }, - { "id": "t_connection", "fg": [ 1626, 1628, 1627, 1625 ] }, - { "id": "edge", "fg": [ 1620, 1619 ] }, - { "id": "end_piece", "fg": [ 1622, 1624, 1623, 1621 ] }, - { "id": "unconnected", "fg": [ 1629, 1629 ] } - ] - }, - { - "id": "fd_electricity", "fg": 1645, "multitile": true, "additional_tiles": [ @@ -1949,226 +1942,239 @@ { "id": "unconnected", "fg": [ 1645, 1645 ] } ] }, + { + "id": "fd_electricity", + "fg": 1661, + "multitile": true, + "additional_tiles": [ + { "id": "center", "fg": 1646 }, + { "id": "corner", "fg": [ 1648, 1650, 1649, 1647 ] }, + { "id": "t_connection", "fg": [ 1658, 1660, 1659, 1657 ] }, + { "id": "edge", "fg": [ 1652, 1651 ] }, + { "id": "end_piece", "fg": [ 1654, 1656, 1655, 1653 ] }, + { "id": "unconnected", "fg": [ 1661, 1661 ] } + ] + }, { "id": "fd_fire_int1", "animated": true, "fg": [ - { "weight": 8, "sprite": 1646 }, - { "weight": 8, "sprite": 1647 }, - { "weight": 8, "sprite": 1648 }, - { "weight": 8, "sprite": 1649 } + { "weight": 8, "sprite": 1662 }, + { "weight": 8, "sprite": 1663 }, + { "weight": 8, "sprite": 1664 }, + { "weight": 8, "sprite": 1665 } ] }, { "id": "fd_fire_int2", "animated": true, "fg": [ - { "weight": 8, "sprite": 1650 }, - { "weight": 8, "sprite": 1651 }, - { "weight": 8, "sprite": 1652 }, - { "weight": 8, "sprite": 1653 } + { "weight": 8, "sprite": 1666 }, + { "weight": 8, "sprite": 1667 }, + { "weight": 8, "sprite": 1668 }, + { "weight": 8, "sprite": 1669 } ] }, { "id": "fd_sludge", - "fg": 1701, + "fg": 1717, "multitile": true, "additional_tiles": [ { "id": "center", - "fg": [ { "weight": 1, "sprite": 1654 }, { "weight": 1, "sprite": 1670 }, { "weight": 1, "sprite": 1686 } ] + "fg": [ { "weight": 1, "sprite": 1670 }, { "weight": 1, "sprite": 1686 }, { "weight": 1, "sprite": 1702 } ] }, { "id": "corner", "fg": [ - { "weight": 1, "sprite": [ 1656, 1658, 1657, 1655 ] }, { "weight": 1, "sprite": [ 1672, 1674, 1673, 1671 ] }, - { "weight": 1, "sprite": [ 1688, 1690, 1689, 1687 ] } + { "weight": 1, "sprite": [ 1688, 1690, 1689, 1687 ] }, + { "weight": 1, "sprite": [ 1704, 1706, 1705, 1703 ] } ] }, { "id": "t_connection", "fg": [ - { "weight": 1, "sprite": [ 1666, 1668, 1667, 1665 ] }, { "weight": 1, "sprite": [ 1682, 1684, 1683, 1681 ] }, - { "weight": 1, "sprite": [ 1698, 1700, 1699, 1697 ] } + { "weight": 1, "sprite": [ 1698, 1700, 1699, 1697 ] }, + { "weight": 1, "sprite": [ 1714, 1716, 1715, 1713 ] } ] }, { "id": "edge", "fg": [ - { "weight": 1, "sprite": [ 1660, 1659 ] }, { "weight": 1, "sprite": [ 1676, 1675 ] }, - { "weight": 1, "sprite": [ 1692, 1691 ] } + { "weight": 1, "sprite": [ 1692, 1691 ] }, + { "weight": 1, "sprite": [ 1708, 1707 ] } ] }, { "id": "end_piece", "fg": [ - { "weight": 1, "sprite": [ 1662, 1664, 1663, 1661 ] }, { "weight": 1, "sprite": [ 1678, 1680, 1679, 1677 ] }, - { "weight": 1, "sprite": [ 1694, 1696, 1695, 1693 ] } + { "weight": 1, "sprite": [ 1694, 1696, 1695, 1693 ] }, + { "weight": 1, "sprite": [ 1710, 1712, 1711, 1709 ] } ] }, { "id": "unconnected", "fg": [ - { "weight": 1, "sprite": [ 1669, 1669 ] }, { "weight": 1, "sprite": [ 1685, 1685 ] }, - { "weight": 1, "sprite": [ 1701, 1701 ] } + { "weight": 1, "sprite": [ 1701, 1701 ] }, + { "weight": 1, "sprite": [ 1717, 1717 ] } ] } ] }, { "id": "fd_sludge_int1", - "fg": 1749, + "fg": 1765, "multitile": true, "additional_tiles": [ { "id": "center", - "fg": [ { "weight": 1, "sprite": 1702 }, { "weight": 1, "sprite": 1718 }, { "weight": 1, "sprite": 1734 } ] + "fg": [ { "weight": 1, "sprite": 1718 }, { "weight": 1, "sprite": 1734 }, { "weight": 1, "sprite": 1750 } ] }, { "id": "corner", "fg": [ - { "weight": 1, "sprite": [ 1704, 1706, 1705, 1703 ] }, { "weight": 1, "sprite": [ 1720, 1722, 1721, 1719 ] }, - { "weight": 1, "sprite": [ 1736, 1738, 1737, 1735 ] } + { "weight": 1, "sprite": [ 1736, 1738, 1737, 1735 ] }, + { "weight": 1, "sprite": [ 1752, 1754, 1753, 1751 ] } ] }, { "id": "t_connection", "fg": [ - { "weight": 1, "sprite": [ 1714, 1716, 1715, 1713 ] }, { "weight": 1, "sprite": [ 1730, 1732, 1731, 1729 ] }, - { "weight": 1, "sprite": [ 1746, 1748, 1747, 1745 ] } + { "weight": 1, "sprite": [ 1746, 1748, 1747, 1745 ] }, + { "weight": 1, "sprite": [ 1762, 1764, 1763, 1761 ] } ] }, { "id": "edge", "fg": [ - { "weight": 1, "sprite": [ 1708, 1707 ] }, { "weight": 1, "sprite": [ 1724, 1723 ] }, - { "weight": 1, "sprite": [ 1740, 1739 ] } + { "weight": 1, "sprite": [ 1740, 1739 ] }, + { "weight": 1, "sprite": [ 1756, 1755 ] } ] }, { "id": "end_piece", "fg": [ - { "weight": 1, "sprite": [ 1710, 1712, 1711, 1709 ] }, { "weight": 1, "sprite": [ 1726, 1728, 1727, 1725 ] }, - { "weight": 1, "sprite": [ 1742, 1744, 1743, 1741 ] } + { "weight": 1, "sprite": [ 1742, 1744, 1743, 1741 ] }, + { "weight": 1, "sprite": [ 1758, 1760, 1759, 1757 ] } ] }, { "id": "unconnected", "fg": [ - { "weight": 1, "sprite": [ 1717, 1717 ] }, { "weight": 1, "sprite": [ 1733, 1733 ] }, - { "weight": 1, "sprite": [ 1749, 1749 ] } + { "weight": 1, "sprite": [ 1749, 1749 ] }, + { "weight": 1, "sprite": [ 1765, 1765 ] } ] } ] }, { "id": "fd_sludge_int2", - "fg": 1797, + "fg": 1813, "multitile": true, "additional_tiles": [ { "id": "center", - "fg": [ { "weight": 1, "sprite": 1750 }, { "weight": 1, "sprite": 1766 }, { "weight": 1, "sprite": 1782 } ] + "fg": [ { "weight": 1, "sprite": 1766 }, { "weight": 1, "sprite": 1782 }, { "weight": 1, "sprite": 1798 } ] }, { "id": "corner", "fg": [ - { "weight": 1, "sprite": [ 1752, 1754, 1753, 1751 ] }, { "weight": 1, "sprite": [ 1768, 1770, 1769, 1767 ] }, - { "weight": 1, "sprite": [ 1784, 1786, 1785, 1783 ] } + { "weight": 1, "sprite": [ 1784, 1786, 1785, 1783 ] }, + { "weight": 1, "sprite": [ 1800, 1802, 1801, 1799 ] } ] }, { "id": "t_connection", "fg": [ - { "weight": 1, "sprite": [ 1762, 1764, 1763, 1761 ] }, { "weight": 1, "sprite": [ 1778, 1780, 1779, 1777 ] }, - { "weight": 1, "sprite": [ 1794, 1796, 1795, 1793 ] } + { "weight": 1, "sprite": [ 1794, 1796, 1795, 1793 ] }, + { "weight": 1, "sprite": [ 1810, 1812, 1811, 1809 ] } ] }, { "id": "edge", "fg": [ - { "weight": 1, "sprite": [ 1756, 1755 ] }, { "weight": 1, "sprite": [ 1772, 1771 ] }, - { "weight": 1, "sprite": [ 1788, 1787 ] } + { "weight": 1, "sprite": [ 1788, 1787 ] }, + { "weight": 1, "sprite": [ 1804, 1803 ] } ] }, { "id": "end_piece", "fg": [ - { "weight": 1, "sprite": [ 1758, 1760, 1759, 1757 ] }, { "weight": 1, "sprite": [ 1774, 1776, 1775, 1773 ] }, - { "weight": 1, "sprite": [ 1790, 1792, 1791, 1789 ] } + { "weight": 1, "sprite": [ 1790, 1792, 1791, 1789 ] }, + { "weight": 1, "sprite": [ 1806, 1808, 1807, 1805 ] } ] }, { "id": "unconnected", "fg": [ - { "weight": 1, "sprite": [ 1765, 1765 ] }, { "weight": 1, "sprite": [ 1781, 1781 ] }, - { "weight": 1, "sprite": [ 1797, 1797 ] } + { "weight": 1, "sprite": [ 1797, 1797 ] }, + { "weight": 1, "sprite": [ 1813, 1813 ] } ] } ] }, { "id": "fd_sludge_int3", - "fg": 1845, + "fg": 1861, "multitile": true, "additional_tiles": [ { "id": "center", - "fg": [ { "weight": 1, "sprite": 1798 }, { "weight": 1, "sprite": 1814 }, { "weight": 1, "sprite": 1830 } ] + "fg": [ { "weight": 1, "sprite": 1814 }, { "weight": 1, "sprite": 1830 }, { "weight": 1, "sprite": 1846 } ] }, { "id": "corner", "fg": [ - { "weight": 1, "sprite": [ 1800, 1802, 1801, 1799 ] }, { "weight": 1, "sprite": [ 1816, 1818, 1817, 1815 ] }, - { "weight": 1, "sprite": [ 1832, 1834, 1833, 1831 ] } + { "weight": 1, "sprite": [ 1832, 1834, 1833, 1831 ] }, + { "weight": 1, "sprite": [ 1848, 1850, 1849, 1847 ] } ] }, { "id": "t_connection", "fg": [ - { "weight": 1, "sprite": [ 1810, 1812, 1811, 1809 ] }, { "weight": 1, "sprite": [ 1826, 1828, 1827, 1825 ] }, - { "weight": 1, "sprite": [ 1842, 1844, 1843, 1841 ] } + { "weight": 1, "sprite": [ 1842, 1844, 1843, 1841 ] }, + { "weight": 1, "sprite": [ 1858, 1860, 1859, 1857 ] } ] }, { "id": "edge", "fg": [ - { "weight": 1, "sprite": [ 1804, 1803 ] }, { "weight": 1, "sprite": [ 1820, 1819 ] }, - { "weight": 1, "sprite": [ 1836, 1835 ] } + { "weight": 1, "sprite": [ 1836, 1835 ] }, + { "weight": 1, "sprite": [ 1852, 1851 ] } ] }, { "id": "end_piece", "fg": [ - { "weight": 1, "sprite": [ 1806, 1808, 1807, 1805 ] }, { "weight": 1, "sprite": [ 1822, 1824, 1823, 1821 ] }, - { "weight": 1, "sprite": [ 1838, 1840, 1839, 1837 ] } + { "weight": 1, "sprite": [ 1838, 1840, 1839, 1837 ] }, + { "weight": 1, "sprite": [ 1854, 1856, 1855, 1853 ] } ] }, { "id": "unconnected", "fg": [ - { "weight": 1, "sprite": [ 1813, 1813 ] }, { "weight": 1, "sprite": [ 1829, 1829 ] }, - { "weight": 1, "sprite": [ 1845, 1845 ] } + { "weight": 1, "sprite": [ 1845, 1845 ] }, + { "weight": 1, "sprite": [ 1861, 1861 ] } ] } ] @@ -2176,972 +2182,970 @@ { "id": "fd_tindalos_gas", "fg": [ - { "weight": 5, "sprite": 1856 }, - { "weight": 5, "sprite": 1858 }, - { "weight": 5, "sprite": 1859 }, - { "weight": 5, "sprite": 1860 }, - { "weight": 5, "sprite": 1861 }, - { "weight": 5, "sprite": 1862 }, - { "weight": 5, "sprite": 1863 }, - { "weight": 5, "sprite": 1864 }, - { "weight": 5, "sprite": 1865 }, - { "weight": 5, "sprite": 1857 } + { "weight": 5, "sprite": 1872 }, + { "weight": 5, "sprite": 1874 }, + { "weight": 5, "sprite": 1875 }, + { "weight": 5, "sprite": 1876 }, + { "weight": 5, "sprite": 1877 }, + { "weight": 5, "sprite": 1878 }, + { "weight": 5, "sprite": 1879 }, + { "weight": 5, "sprite": 1880 }, + { "weight": 5, "sprite": 1881 }, + { "weight": 5, "sprite": 1873 } ], "animated": true }, - { "id": "f_plant_seed", "fg": 1876, "rotates": false }, - { "id": "f_plant_seedling", "fg": 1877, "rotates": false }, - { "id": "f_plant_mature", "fg": 1875, "rotates": false }, - { "id": "f_plant_harvest", "fg": 1874, "rotates": false }, - { "id": "tr_rollmat", "fg": 1879 }, - { "id": "tr_fur_rollmat", "fg": 1878 }, + { "id": "f_plant_seed", "fg": 1892, "rotates": false }, + { "id": "f_plant_seedling", "fg": 1893, "rotates": false }, + { "id": "f_plant_mature", "fg": 1891, "rotates": false }, + { "id": "f_plant_harvest", "fg": 1890, "rotates": false }, + { "id": "tr_rollmat", "fg": 1895 }, + { "id": "tr_fur_rollmat", "fg": 1894 }, { "id": "f_30gal_firebarrel_fd_fire", "animated": true, "fg": [ - { "weight": 8, "sprite": 1881 }, - { "weight": 8, "sprite": 1882 }, - { "weight": 8, "sprite": 1883 }, - { "weight": 8, "sprite": 1884 }, - { "weight": 8, "sprite": 1885 }, - { "weight": 8, "sprite": 1886 }, - { "weight": 8, "sprite": 1887 } + { "weight": 8, "sprite": 1897 }, + { "weight": 8, "sprite": 1898 }, + { "weight": 8, "sprite": 1899 }, + { "weight": 8, "sprite": 1900 }, + { "weight": 8, "sprite": 1901 }, + { "weight": 8, "sprite": 1902 }, + { "weight": 8, "sprite": 1903 } ] }, { "id": "f_55gal_firebarrel_fd_fire", "animated": true, "fg": [ - { "weight": 8, "sprite": 1888 }, - { "weight": 8, "sprite": 1889 }, - { "weight": 8, "sprite": 1890 }, - { "weight": 8, "sprite": 1891 }, - { "weight": 8, "sprite": 1892 }, - { "weight": 8, "sprite": 1893 }, - { "weight": 8, "sprite": 1894 } + { "weight": 8, "sprite": 1904 }, + { "weight": 8, "sprite": 1905 }, + { "weight": 8, "sprite": 1906 }, + { "weight": 8, "sprite": 1907 }, + { "weight": 8, "sprite": 1908 }, + { "weight": 8, "sprite": 1909 }, + { "weight": 8, "sprite": 1910 } ] }, - { "id": "f_air_conditioner", "fg": 1895 }, - { "id": "f_archery_target_bale", "fg": 1897, "bg": 2310 }, - { "id": "f_armchair", "rotates": true, "fg": [ 1900, 1901, 1899, 1898 ] }, - { "id": "f_ash", "fg": 1902 }, - { "id": "f_barricade_road", "fg": 1903 }, + { "id": "f_air_conditioner", "fg": 1911 }, + { "id": "f_archery_target_bale", "fg": 1913, "bg": 2328 }, + { "id": "f_armchair", "rotates": true, "fg": [ 1917, 1918, 1916, 1915 ] }, + { "id": "f_ash", "fg": 1919 }, + { "id": "f_barricade_road", "fg": 1920 }, { "id": "f_bathtub", "multitile": true, - "fg": 1919, + "fg": 1936, "additional_tiles": [ - { "id": "center", "fg": 1904 }, - { "id": "corner", "fg": [ 1906, 1908, 1907, 1905 ] }, - { "id": "t_connection", "fg": [ 1916, 1918, 1917, 1915 ] }, - { "id": "edge", "fg": [ 1910, 1909 ] }, - { "id": "end_piece", "fg": [ 1912, 1914, 1913, 1911 ] }, - { "id": "unconnected", "fg": [ 1919, 1919 ] } + { "id": "center", "fg": 1921 }, + { "id": "corner", "fg": [ 1923, 1925, 1924, 1922 ] }, + { "id": "t_connection", "fg": [ 1933, 1935, 1934, 1932 ] }, + { "id": "edge", "fg": [ 1927, 1926 ] }, + { "id": "end_piece", "fg": [ 1929, 1931, 1930, 1928 ] }, + { "id": "unconnected", "fg": [ 1936, 1936 ] } ] }, { "id": "f_bed", "multitile": true, - "fg": 1937, + "fg": 1954, "additional_tiles": [ - { "id": "center", "fg": 1922 }, - { "id": "corner", "fg": [ 1924, 1926, 1925, 1923 ] }, - { "id": "t_connection", "fg": [ 1934, 1936, 1935, 1933 ] }, - { "id": "edge", "fg": [ 1928, 1927 ] }, - { "id": "end_piece", "fg": [ 1930, 1932, 1931, 1929 ] }, - { "id": "unconnected", "fg": [ 1937, 1937 ] } + { "id": "center", "fg": 1939 }, + { "id": "corner", "fg": [ 1941, 1943, 1942, 1940 ] }, + { "id": "t_connection", "fg": [ 1951, 1953, 1952, 1950 ] }, + { "id": "edge", "fg": [ 1945, 1944 ] }, + { "id": "end_piece", "fg": [ 1947, 1949, 1948, 1946 ] }, + { "id": "unconnected", "fg": [ 1954, 1954 ] } ] }, { "id": "f_bench", "multitile": true, - "fg": 1953, + "fg": 1970, "additional_tiles": [ - { "id": "center", "fg": 1938 }, - { "id": "corner", "fg": [ 1940, 1942, 1941, 1939 ] }, - { "id": "t_connection", "fg": [ 1950, 1952, 1951, 1949 ] }, - { "id": "edge", "fg": [ 1944, 1943 ] }, - { "id": "end_piece", "fg": [ 1946, 1948, 1947, 1945 ] }, - { "id": "unconnected", "fg": [ 1953, 1953 ] } + { "id": "center", "fg": 1955 }, + { "id": "corner", "fg": [ 1957, 1959, 1958, 1956 ] }, + { "id": "t_connection", "fg": [ 1967, 1969, 1968, 1966 ] }, + { "id": "edge", "fg": [ 1961, 1960 ] }, + { "id": "end_piece", "fg": [ 1963, 1965, 1964, 1962 ] }, + { "id": "unconnected", "fg": [ 1970, 1970 ] } ] }, - { "id": "f_bluebell", "fg": [ { "weight": 1, "sprite": 1955 }, { "weight": 2, "sprite": 1956 } ] }, - { "id": "f_boulder_medium", "fg": 1957 }, - { "id": "f_boulder_small", "fg": 1958 }, - { "id": "f_generator_broken", "fg": 1959 }, - { "id": "t_generator_broken", "fg": 1959, "bg": 4210 }, - { "id": "f_bulletin", "fg": 1960 }, - { "id": [ "f_canvas_door", "f_large_canvas_door" ], "fg": 1962 }, - { "id": [ "f_canvas_door_o", "f_large_canvas_door_o" ], "fg": 1963 }, + { "id": "f_bluebell", "fg": [ { "weight": 1, "sprite": 1972 }, { "weight": 2, "sprite": 1973 } ] }, + { "id": "f_boulder_medium", "fg": 1974 }, + { "id": "f_boulder_small", "fg": 1975 }, + { "id": "f_generator_broken", "fg": 1976 }, + { "id": "t_generator_broken", "fg": 1976, "bg": 4245 }, + { "id": "f_bulletin", "fg": 1977 }, + { "id": [ "f_canvas_door", "f_large_canvas_door" ], "fg": 1979 }, + { "id": [ "f_canvas_door_o", "f_large_canvas_door_o" ], "fg": 1980 }, { "id": [ "f_canvas_wall", "f_large_canvas_wall" ], "multitile": true, - "fg": 1979, + "fg": 1996, "additional_tiles": [ - { "id": "center", "fg": 1964 }, - { "id": "corner", "fg": [ 1966, 1968, 1967, 1965 ] }, - { "id": "t_connection", "fg": [ 1976, 1978, 1977, 1975 ] }, - { "id": "edge", "fg": [ 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], "fg": 1998 }, + { "id": "f_carrot_wild_season_autumn", "fg": 1999 }, + { "id": "f_carrot_wild_season_winter", "fg": 2000 }, + { "id": "f_centrifuge", "fg": 2001 }, + { "id": "t_centrifuge", "fg": 2001, "bg": 4492 }, + { "id": "f_chair", "rotates": true, "fg": [ 2004, 2005, 2003, 2002 ] }, + { "id": "f_chamomile", "fg": 2006 }, + { "id": "f_compact_ASRG_containment", "fg": 2010 }, { "id": "f_counter", "multitile": true, - "fg": 2009, + "fg": 2026, "additional_tiles": [ - { "id": "center", "fg": 1994 }, - { "id": "corner", "fg": [ 1996, 1998, 1997, 1995 ] }, - { "id": "t_connection", "fg": [ 2006, 2008, 2007, 2005 ] }, - { "id": "edge", "fg": [ 2000, 1999 ] }, - { "id": "end_piece", "fg": [ 2002, 2004, 2003, 2001 ] }, - { "id": "unconnected", "fg": [ 2009, 2009 ] } + { "id": "center", "fg": 2011 }, + { "id": "corner", "fg": [ 2013, 2015, 2014, 2012 ] }, + { "id": "t_connection", "fg": [ 2023, 2025, 2024, 2022 ] }, + { "id": "edge", "fg": [ 2017, 2016 ] }, + { "id": "end_piece", "fg": 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{ "id": "turban", "fg": 3168 }, + { "id": "undershirt", "fg": 3169 }, + { "id": "coat_lab", "fg": 3125 }, + { "id": "coat_rain", "fg": 3126 }, + { "id": "sports_bra", "fg": 3159 }, + { "id": "skirt", "fg": 3155 }, + { "id": "jacket_light", "fg": 3142 }, + { "id": "jacket_army", "fg": 3141 }, + { "id": "hat_hard", "fg": 3133 }, + { "id": "striped_pants", "fg": 3161 }, + { "id": "striped_shirt", "fg": 3162 }, + { "id": "cloak", "fg": 3170 }, + { "id": "cloak_wool", "fg": 3173 }, + { "id": "cloak_leather", "fg": 3172 }, + { "id": "cloak_fur", "fg": 3171 }, + { "id": "coffeemaker", "fg": 3174 }, + { "id": "contacts", "fg": 3175 }, + { "id": "30gal_drum", "fg": 3176 }, + { "id": [ "55gal_firebarrel", "f_55gal_firebarrel" ], "fg": 3179 }, + { "id": [ "30gal_firebarrel", "f_30gal_firebarrel" ], "fg": 3177 }, + { "id": [ "keg", "keg_steel" ], "fg": 3180 }, + { "id": "corpse", "fg": 3181 }, + { "id": "corpse_generic_human", "fg": 3182 }, + { "id": "crowbar", "fg": 3190 }, + { "id": "filter_air", "fg": 3193 }, + { "id": "fish_bait", "fg": 3194 }, { "id": [ "corpse_mon_fish_white_bass", @@ -3155,7 +3159,7 @@ "corpse_mon_fish_white_catfish", "corpse_mon_fish_pickerel" ], - "fg": 3180 + "fg": 3198 }, { "id": [ @@ -3167,7 +3171,7 @@ "corpse_mon_fish_white_sucker", "corpse_mon_fish_fallfish" ], - "fg": 3179 + "fg": 3197 }, { "id": [ @@ -3182,7 +3186,7 @@ "corpse_mon_fish_bullhead", "corpse_mon_fish_carp" ], - "fg": 3178 + "fg": 3196 }, { "id": [ @@ -3198,530 +3202,566 @@ "corpse_mon_fish_grass_carp", "corpse_mon_fish_bowfin" ], - "fg": 3177 + "fg": 3195 }, - { "id": "fish_trap", "fg": 3181 }, - { "id": "fishing_rod_basic", "fg": 3182 }, - { "id": "fishing_rod_professional", "fg": 3183 }, - { "id": "forge", "fg": 3187 }, - { "id": "char_forge", "fg": 3186 }, - { "id": [ "full_barrel_bomb", "military_explosive_full_barrel_bomb" ], "fg": 3212 }, + { "id": "fish_trap", "fg": 3199 }, + { "id": "fishing_rod_basic", "fg": 3200 }, + { "id": "fishing_rod_professional", "fg": 3201 }, + { "id": "forge", "fg": 3205 }, + { "id": "char_forge", "fg": 3204 }, + { "id": [ "full_barrel_bomb", "military_explosive_full_barrel_bomb" ], "fg": 3230 }, { "id": [ "full_barrel_bomb_act", "military_explosive_full_barrel_bomb_act" ], "animated": true, - "fg": [ { "weight": 8, "sprite": 3213 }, { "weight": 8, "sprite": 3214 } ] + "fg": [ { "weight": 8, "sprite": 3231 }, { "weight": 8, "sprite": 3232 } ] }, - { "id": "glass_shard", "fg": 3215 }, - { "id": [ "half_barrel_bomb", "military_explosive_half_barrel_bomb" ], "fg": 3217 }, + { "id": "glass_shard", "fg": 3233 }, + { "id": [ "half_barrel_bomb", "military_explosive_half_barrel_bomb" ], "fg": 3235 }, { "id": [ "half_barrel_bomb_act", "military_explosive_half_barrel_bomb_act" ], "animated": true, - "fg": [ { "weight": 8, "sprite": 3218 }, { "weight": 8, "sprite": 3219 } ] - }, - { "id": "hoboreel", "fg": 3220 }, - { "id": "hydrogen_tank", "fg": 3221 }, - { "id": "leather_tarp", "fg": 3259 }, - { "id": "water", "fg": 3270 }, - { "id": "water_clean", "fg": 3271 }, - { "id": "gasoline", "fg": 3265 }, - { "id": "diesel", "fg": 3263 }, - { "id": "biodiesel", "fg": 3261 }, - { "id": "flamethrower_fuel", "fg": 3264 }, - { "id": "avgas", "fg": 3260 }, - { "id": "lamp_oil", "fg": 3267 }, - { "id": "motor_oil", "fg": 3268 }, - { "id": "napalm", "fg": 3269 }, - { "id": "gelled_gasoline", "fg": 3266 }, - { "id": "blood", "fg": 3262 }, - { "id": "log", "fg": 3272 }, - { "id": "lucern_hammer", "fg": 3273 }, - { "id": "marble", "fg": 3275 }, - { "id": "microwave", "fg": 3277 }, - { "id": "mjolnir", "fg": 3280 }, - { "id": "mop", "fg": 3281 }, - { "id": "mp5mag", "fg": 3282 }, - { "id": "nail", "fg": 3290 }, - { "id": "nailbat", "fg": 3291 }, - { "id": "nailboard", "fg": 3292 }, - { "id": "needle_bone", "fg": 3293 }, - { "id": "needle_curved", "fg": 3294 }, - { "id": "needle_wood", "fg": 3295 }, - { "id": "many_years_old_newspaper", "fg": 3296 }, - { "id": "years_old_newspaper", "fg": 3301 }, - { "id": "months_old_newspaper", "fg": 3297 }, - { "id": "newest_newspaper", "fg": 3298 }, - { "id": "one_year_old_newspaper", "fg": 3299 }, - { "id": "weeks_old_newspaper", "fg": 3300 }, - { "id": "2h_flail_wood", "fg": 3302 }, - { "id": "pillow", "fg": 3304 }, - { "id": "down_pillow", "fg": 3303 }, - { "id": "pine_bough", "fg": 3305 }, - { "id": "pinecone", "fg": 3306 }, + "fg": [ { "weight": 8, "sprite": 3236 }, { "weight": 8, "sprite": 3237 } ] + }, + { "id": "hoboreel", "fg": 3238 }, + { "id": "hydrogen_tank", "fg": 3239 }, + { "id": "leather_tarp", "fg": 3277 }, + { "id": "water", "fg": 3288 }, + { "id": "water_clean", "fg": 3289 }, + { "id": "gasoline", "fg": 3283 }, + { "id": "diesel", "fg": 3281 }, + { "id": "biodiesel", "fg": 3279 }, + { "id": "flamethrower_fuel", "fg": 3282 }, + { "id": "avgas", "fg": 3278 }, + { "id": "lamp_oil", "fg": 3285 }, + { "id": "motor_oil", "fg": 3286 }, + { "id": "napalm", "fg": 3287 }, + { "id": "gelled_gasoline", "fg": 3284 }, + { "id": "blood", "fg": 3280 }, + { "id": "log", "fg": 3290 }, + { "id": "lucern_hammer", "fg": 3291 }, + { "id": "marble", "fg": 3293 }, + { "id": "microwave", "fg": 3295 }, + { "id": "mjolnir", "fg": 3298 }, + { "id": "mop", "fg": 3299 }, + { "id": "mp5mag", "fg": 3300 }, + { "id": "nail", "fg": 3308 }, + { "id": "nailbat", "fg": 3309 }, + { "id": "nailboard", "fg": 3310 }, + { "id": "needle_bone", "fg": 3311 }, + { "id": "needle_curved", "fg": 3312 }, + { "id": "needle_wood", "fg": 3313 }, + { "id": "many_years_old_newspaper", "fg": 3314 }, + { "id": "years_old_newspaper", "fg": 3319 }, + { "id": "months_old_newspaper", "fg": 3315 }, + { "id": "newest_newspaper", "fg": 3316 }, + { "id": "one_year_old_newspaper", "fg": 3317 }, + { "id": "weeks_old_newspaper", "fg": 3318 }, + { "id": "2h_flail_wood", "fg": 3320 }, + { "id": "pillow", "fg": 3322 }, + { "id": "down_pillow", "fg": 3321 }, + { "id": "pine_bough", "fg": 3323 }, + { "id": "pinecone", "fg": 3324 }, { "id": [ "rifle_9mm", "rifle_3006", "rifle_45", "rifle_22", "rifle_40", "rifle_44", "rifle_38", "rifle_223" ], - "fg": 3307 - }, - { "id": "plastic_sheet", "fg": 3309 }, - { "id": "plastic_shopping_bag", "fg": 3310 }, - { "id": "pneumatic_shotgun", "fg": 3311 }, - { "id": "pool_ball", "fg": 3312 }, - { "id": "powder_candy", "fg": 3314 }, - { "id": "rag", "fg": 3315 }, - { "id": "rebar", "fg": 3316 }, - { "id": [ "fur_rollmat", "broketent", "largebroketent" ], "fg": 3317 }, - { "id": "rollmat", "fg": 3318 }, - { "id": "scissors", "fg": 3319 }, - { "id": "screwdriver", "fg": 3320 }, - { "id": "sewing_kit", "fg": 3321 }, - { "id": "sharp_rock", "fg": 3322 }, - { "id": "sheet_metal", "fg": 3323 }, - { "id": "sheet_metal_small", "fg": 3324 }, - { "id": "shovel", "fg": 3325 }, - { "id": "slingshot", "fg": 3326 }, - { "id": "solar_panel", "fg": 3328 }, - { "id": "solar_cell", "fg": 3327 }, - { "id": "pointy_stick", "fg": 3329 }, - { "id": "spear_wood", "fg": 3337 }, - { "id": "spear_spike", "fg": 3335 }, - { "id": "spear_knife", "fg": 3331 }, - { "id": "spear_knife_superior", "fg": 3332 }, - { "id": "spear_pipe", "fg": 3333 }, - { "id": "spear_rebar", "fg": 3334 }, - { "id": "spear_steel", "fg": 3336 }, - { "id": "spear_copper", "fg": 3330 }, - { "id": "splinter", "fg": 3338 }, - { "id": "sponge", "fg": 3339 }, - { "id": "spoon", "fg": 3340 }, - { "id": "stick", "fg": 3341 }, - { "id": "stick_long", "fg": 3342 }, - { "id": "primitive_hammer", "fg": 3343 }, - { "id": "string_36", "fg": 3344 }, - { "id": "string_6", "fg": 3345 }, - { "id": "tailors_kit", "fg": 3347 }, - { "id": "tarp", "fg": 3348 }, - { "id": "television", "fg": 3349 }, - { "id": "thermos", "fg": 3350 }, - { "id": "thread", "fg": 3351 }, - { "id": "2h_flail_steel", "fg": 3362 }, - { "id": "welder", "fg": 3363 }, - { "id": "welder_crude", "fg": 3364 }, - { "id": "wood_panel", "fg": 3365 }, - { "id": "wood_sheet", "fg": 3366 }, - { "id": "mon_yulecat_cub", "fg": 3369, "bg": 3532 }, - { "id": "mon_bat", "fg": 3372, "bg": 3533 }, - { "id": "mon_goose_canadian", "fg": 3385, "bg": 3533 }, - { "id": "mon_bluejay", "fg": 3373, "bg": 3533 }, - { "id": "mon_bluejay_chick", "fg": 3374, "bg": 3533 }, - { "id": "mon_cardinal", "fg": 3375, "bg": 3533 }, - { "id": "mon_cardinal_chick", "fg": 3376, "bg": 3533 }, + "fg": 3325 + }, + { "id": "plastic_sheet", "fg": 3327 }, + { "id": "plastic_shopping_bag", "fg": 3328 }, + { "id": "pneumatic_shotgun", "fg": 3329 }, + { "id": "pool_ball", "fg": 3330 }, + { "id": "powder_candy", "fg": 3332 }, + { "id": "rag", "fg": 3333 }, + { "id": "rebar", "fg": 3334 }, + { "id": [ "fur_rollmat", "broketent", "largebroketent" ], "fg": 3335 }, + { "id": "rollmat", "fg": 3336 }, + { "id": "scissors", "fg": 3337 }, + { "id": "screwdriver", "fg": 3338 }, + { "id": "sewing_kit", "fg": 3339 }, + { "id": "sharp_rock", "fg": 3340 }, + { "id": "sheet_metal", "fg": 3341 }, + { "id": "sheet_metal_small", "fg": 3342 }, + { "id": "shovel", "fg": 3343 }, + { "id": "slingshot", "fg": 3344 }, + { "id": "solar_panel", "fg": 3346 }, + { "id": "solar_cell", "fg": 3345 }, + { "id": "pointy_stick", "fg": 3347 }, + { "id": "spear_wood", "fg": 3355 }, + { "id": "spear_spike", "fg": 3353 }, + { "id": "spear_knife", "fg": 3349 }, + { "id": "spear_knife_superior", "fg": 3350 }, + { "id": "spear_pipe", "fg": 3351 }, + { "id": "spear_rebar", "fg": 3352 }, + { "id": "spear_steel", "fg": 3354 }, + { "id": "spear_copper", "fg": 3348 }, + { "id": "splinter", "fg": 3356 }, + { "id": "sponge", "fg": 3357 }, + { "id": "spoon", "fg": 3358 }, + { "id": "stick", "fg": 3359 }, + { "id": "stick_long", "fg": 3360 }, + { "id": "primitive_hammer", "fg": 3361 }, + { "id": "string_36", "fg": 3362 }, + { "id": "string_6", "fg": 3363 }, + { "id": "tailors_kit", "fg": 3365 }, + { "id": "tarp", "fg": 3366 }, + { "id": "television", "fg": 3367 }, + { "id": "thermos", "fg": 3368 }, + { "id": "thread", "fg": 3369 }, + { "id": "2h_flail_steel", "fg": 3380 }, + { "id": "welder", "fg": 3381 }, + { "id": "welder_crude", "fg": 3382 }, + { "id": "wood_panel", "fg": 3383 }, + { "id": "wood_sheet", "fg": 3384 }, + { "id": "mon_yulecat_cub", "fg": 3387, "bg": 3567 }, + { "id": "mon_coot", "fg": [ { "weight": 20, "sprite": 3388 }, { "weight": 10, "sprite": 3389 } ], "bg": 3567 }, + { + "id": "mon_cormorant", + "fg": [ { "weight": 20, "sprite": 3390 }, { "weight": 10, "sprite": 3391 } ], + "bg": 3567 + }, + { + "id": "mon_goose_golden", + "fg": [ { "weight": 20, "sprite": 3394 }, { "weight": 10, "sprite": 3395 } ], + "bg": 3567 + }, + { + "id": "mon_goose", + "fg": [ { "weight": 16, "sprite": 3392 }, { "weight": 12, "sprite": 3393 }, { "weight": 2, "sprite": 3396 } ], + "bg": 3567 + }, + { + "id": "mon_grebe", + "fg": [ { "weight": 20, "sprite": 3397 }, { "weight": 10, "sprite": 3398 } ], + "bg": 3567 + }, + { + "id": "mon_hummingbird", + "fg": [ { "weight": 20, "sprite": 3399 }, { "weight": 10, "sprite": 3400 } ], + "bg": 3568 + }, + { + "id": "mon_moorhen", + "fg": [ { "weight": 20, "sprite": 3401 }, { "weight": 10, "sprite": 3402 } ], + "bg": 3567 + }, + { + "id": "mon_woodpecker", + "fg": [ { "weight": 20, "sprite": 3403 }, { "weight": 10, "sprite": 3404 } ], + "bg": 3568 + }, + { "id": "mon_bat", "fg": 3407, "bg": 3568 }, + { "id": "mon_goose_canadian", "fg": 3420, "bg": 3568 }, + { "id": "mon_bluejay", "fg": 3408, "bg": 3568 }, + { "id": "mon_bluejay_chick", "fg": 3409, "bg": 3568 }, + { "id": "mon_cardinal", "fg": 3410, "bg": 3568 }, + { "id": "mon_cardinal_chick", "fg": 3411, "bg": 3568 }, { "id": "mon_chicken", - "fg": [ { "weight": 2, "sprite": 3377 }, { "weight": 1, "sprite": 3378 } ], - "bg": 3533 - }, - { "id": "mon_chicken_chick", "fg": 3379, "bg": 3533 }, - { "id": "mon_crow", "fg": 3380, "bg": 3533 }, - { "id": "mon_crow_chick", "fg": 3381, "bg": 3533 }, - { "id": "mon_crow_mutant", "fg": 3382, "bg": 3532 }, - { "id": "mon_duck", "fg": 3383, "bg": 3533 }, - { "id": "mon_duck_chick", "fg": 3384, "bg": 3533 }, - { "id": "mon_goose_canadian_chick", "fg": 3386, "bg": 3533 }, - { "id": "mon_grouse", "fg": 3387, "bg": 3533 }, - { "id": "mon_grouse_chick", "fg": 3388, "bg": 3533 }, - { "id": "mon_pheasant", "fg": 3389, "bg": 3532 }, - { "id": "mon_pheasant_chick", "fg": 3390, "bg": 3533 }, - { "id": "mon_raven", "fg": 3392, "bg": 3533 }, - { "id": "mon_raven_chick", "fg": 3393, "bg": 3533 }, - { "id": "mon_robin", "fg": 3394, "bg": 3533 }, - { "id": "mon_robin_chick", "fg": 3395, "bg": 3533 }, - { "id": "mon_sparrow", "fg": 3396, "bg": 3533 }, - { "id": "mon_sparrow_chick", "fg": 3397, "bg": 3533 }, - { "id": "mon_turkey", "fg": 3398, "bg": 3532 }, - { "id": "mon_turkey_chick", "fg": 3399, "bg": 3533 }, - { "id": "mon_crow_mutant_small", "fg": 3400, "bg": 3532 }, - { "id": "mon_pigeon", "fg": 3391, "bg": 3533 }, - { "id": "mon_fish_blinky", "fg": 3401 }, + "fg": [ { "weight": 2, "sprite": 3412 }, { "weight": 1, "sprite": 3413 } ], + "bg": 3568 + }, + { "id": "mon_chicken_chick", "fg": 3414, "bg": 3568 }, + { "id": "mon_crow", "fg": 3415, "bg": 3568 }, + { "id": "mon_crow_chick", "fg": 3416, "bg": 3568 }, + { "id": "mon_crow_mutant", "fg": 3417, "bg": 3567 }, + { "id": "mon_duck", "fg": 3418, "bg": 3568 }, + { "id": "mon_duck_chick", "fg": 3419, "bg": 3568 }, + { "id": "mon_goose_canadian_chick", "fg": 3421, "bg": 3568 }, + { "id": "mon_grouse", "fg": 3422, "bg": 3568 }, + { "id": "mon_grouse_chick", "fg": 3423, "bg": 3568 }, + { "id": "mon_pheasant", "fg": 3424, "bg": 3567 }, + { "id": "mon_pheasant_chick", "fg": 3425, "bg": 3568 }, + { "id": "mon_raven", "fg": 3427, "bg": 3568 }, + { "id": "mon_raven_chick", "fg": 3428, "bg": 3568 }, + { "id": "mon_robin", "fg": 3429, "bg": 3568 }, + { "id": "mon_robin_chick", "fg": 3430, "bg": 3568 }, + { "id": "mon_sparrow", "fg": 3431, "bg": 3568 }, + { "id": "mon_sparrow_chick", "fg": 3432, "bg": 3568 }, + { "id": "mon_turkey", "fg": 3433, "bg": 3567 }, + { "id": "mon_turkey_chick", "fg": 3434, "bg": 3568 }, + { "id": "mon_crow_mutant_small", "fg": 3435, "bg": 3567 }, + { "id": "mon_pigeon", "fg": 3426, "bg": 3568 }, + { "id": "mon_fish_blinky", "fg": 3436 }, { "id": "mon_cat", "fg": [ - { "weight": 1, "sprite": 3402 }, - { "weight": 1, "sprite": 3403 }, - { "weight": 1, "sprite": 3427 }, - { "weight": 1, "sprite": 3426 } + { "weight": 1, "sprite": 3437 }, + { "weight": 1, "sprite": 3438 }, + { "weight": 1, "sprite": 3462 }, + { "weight": 1, "sprite": 3461 } ], - "bg": 3533 + "bg": 3568 }, { "id": "mon_cat_bengal", - "fg": [ { "weight": 1, "sprite": 3406 }, { "weight": 1, "sprite": 3405 } ], - "bg": 3533 + "fg": [ { "weight": 1, "sprite": 3441 }, { "weight": 1, "sprite": 3440 } ], + "bg": 3568 }, { "id": "mon_cat_calico", - "fg": [ { "weight": 1, "sprite": 3409 }, { "weight": 1, "sprite": 3408 } ], - "bg": 3533 + "fg": [ { "weight": 1, "sprite": 3444 }, { "weight": 1, "sprite": 3443 } ], + "bg": 3568 }, { "id": "mon_cat_chonker", - "fg": [ { "weight": 1, "sprite": 3412 }, { "weight": 1, "sprite": 3411 } ], - "bg": 3533 + "fg": [ { "weight": 1, "sprite": 3447 }, { "weight": 1, "sprite": 3446 } ], + "bg": 3568 }, { "id": "mon_cat_devon_rex", - "fg": [ { "weight": 1, "sprite": 3415 }, { "weight": 1, "sprite": 3414 } ], - "bg": 3533 + "fg": [ { "weight": 1, "sprite": 3450 }, { "weight": 1, "sprite": 3449 } ], + "bg": 3568 }, { "id": "mon_cat_longhair", - "fg": [ { "weight": 1, "sprite": 3418 }, { "weight": 1, "sprite": 3417 } ], - "bg": 3533 + "fg": [ { "weight": 1, "sprite": 3453 }, { "weight": 1, "sprite": 3452 } ], + "bg": 3568 }, { "id": "mon_cat_maine_coon", - "fg": [ { "weight": 1, "sprite": 3421 }, { "weight": 1, "sprite": 3420 } ], - "bg": 3533 + "fg": [ { "weight": 1, "sprite": 3456 }, { "weight": 1, "sprite": 3455 } ], + "bg": 3568 }, { "id": "mon_cat_persian", - "fg": [ { "weight": 1, "sprite": 3424 }, { "weight": 1, "sprite": 3423 } ], - "bg": 3533 + "fg": [ { "weight": 1, "sprite": 3459 }, { "weight": 1, "sprite": 3458 } ], + "bg": 3568 }, { "id": "mon_cat_siamese", - "fg": [ { "weight": 1, "sprite": 3430 }, { "weight": 1, "sprite": 3429 } ], - 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"bg": 3567 }, + { "id": "mon_deer_fawn", "fg": 3591, "bg": 3567 }, + { "id": "mon_deer_mutant_spider_fawn", "fg": 3592, "bg": 3567 }, + { "id": "mon_dog_zombie_rot", "fg": 3593, "bg": 3567 }, + { "id": "mon_frog", "fg": 3596, "bg": 3568 }, + { "id": "mon_frog_small", "fg": 3597, "bg": 3567 }, + { "id": "mon_fungal_fighter", "fg": 3598, "bg": 3567 }, + { "id": "mon_fungal_hedgerow", "fg": 3599, "bg": 3567 }, + { "id": "mon_fungaloid_young", "fg": 3600, "bg": 3568 }, + { "id": "mon_goat", "fg": 3602, "bg": 3567 }, + { "id": "mon_goat_kid", "fg": 3603, "bg": 3568 }, + { "id": "mon_grasshopper_small", "fg": 3604, "bg": 3568 }, + { "id": "mon_halfworm", "fg": 3605, "bg": 3568 }, + { "id": "mon_hallu_multicooker", "fg": 3606, "bg": 3567 }, + { "id": "mon_hazmatbot", "fg": 3607, "bg": 3567 }, { "id": [ "mon_hound_tindalos", "mon_hound_tindalos_afterimage" ], "fg": [ - { "weight": 1, "sprite": 3573 }, - { "weight": 1, "sprite": 3574 }, - { "weight": 1, "sprite": 3575 }, - { "weight": 1, "sprite": 3576 }, - { "weight": 1, "sprite": 3577 }, - { "weight": 1, "sprite": 3578 }, - { "weight": 1, "sprite": 3579 }, - { "weight": 1, "sprite": 3580 }, - { "weight": 1, "sprite": 3581 } + { "weight": 1, "sprite": 3608 }, + { "weight": 1, "sprite": 3609 }, + { "weight": 1, "sprite": 3610 }, + { "weight": 1, "sprite": 3611 }, + { "weight": 1, "sprite": 3612 }, + { "weight": 1, "sprite": 3613 }, + { "weight": 1, "sprite": 3614 }, + { "weight": 1, "sprite": 3615 }, + { "weight": 1, "sprite": 3616 } ] }, { "id": "mon_lab_security_drone_BM", "animated": true, "fg": [ - { "weight": 10, "sprite": 3585 }, - { "weight": 10, "sprite": 3586 }, - { "weight": 10, "sprite": 3587 }, - { "weight": 10, "sprite": 3586 } + { "weight": 10, "sprite": 3620 }, + { "weight": 10, "sprite": 3621 }, + { "weight": 10, "sprite": 3622 }, + { "weight": 10, "sprite": 3621 } ] }, { "id": "mon_lab_security_drone_BM2", "animated": true, "fg": [ - { "weight": 10, "sprite": 3582 }, - { "weight": 10, "sprite": 3583 }, - { "weight": 10, "sprite": 3584 }, - { "weight": 10, "sprite": 3583 } + { "weight": 10, "sprite": 3617 }, + { "weight": 10, "sprite": 3618 }, + { "weight": 10, "sprite": 3619 }, + { "weight": 10, "sprite": 3618 } ] }, { "id": "mon_lab_security_drone_BS", "animated": true, "fg": [ - { "weight": 10, "sprite": 3588 }, - { "weight": 10, "sprite": 3589 }, - { "weight": 10, "sprite": 3590 }, - { "weight": 10, "sprite": 3589 } + { "weight": 10, "sprite": 3623 }, + { "weight": 10, "sprite": 3624 }, + { "weight": 10, "sprite": 3625 }, + { "weight": 10, "sprite": 3624 } ] }, { "id": "mon_lab_security_drone_GM", "animated": true, "fg": [ - { "weight": 10, "sprite": 3591 }, - { "weight": 10, "sprite": 3592 }, - { "weight": 10, "sprite": 3593 }, - { "weight": 10, "sprite": 3592 } + { "weight": 10, "sprite": 3626 }, + { "weight": 10, "sprite": 3627 }, + { "weight": 10, "sprite": 3628 }, + { "weight": 10, "sprite": 3627 } ] }, { "id": "mon_lab_security_drone_GR", "animated": true, "fg": [ - { "weight": 10, "sprite": 3594 }, - { "weight": 10, "sprite": 3595 }, - { "weight": 10, "sprite": 3596 }, - { "weight": 10, "sprite": 3595 } + { "weight": 10, "sprite": 3629 }, + { "weight": 10, "sprite": 3630 }, + { "weight": 10, "sprite": 3631 }, + { "weight": 10, "sprite": 3630 } ] }, { "id": "mon_lab_security_drone_YM", "animated": true, "fg": [ - { "weight": 10, "sprite": 3597 }, - { "weight": 10, "sprite": 3598 }, - { "weight": 10, "sprite": 3599 }, - { "weight": 10, "sprite": 3598 } - ] - }, - { "id": "mon_large_cockroach", "fg": 3600, "bg": 3532 }, - { "id": "mon_player_blob", "fg": 3604, "bg": 3532 }, - { "id": "mon_reindeer_fawn", "fg": 3605, "bg": 3532 }, - { "id": "mon_shadow_snake", "fg": 3606, "bg": 3533 }, - { "id": "mon_sheep_lamb", "fg": 3607, "bg": 3532 }, - { "id": "mon_slug_small", "fg": 3609, "bg": 3532 }, - { "id": "mon_spawn_raptor", "fg": 3610, "bg": 3532 }, - { "id": "mon_spore", "fg": 3614, "bg": 3532 }, - { "id": "mon_stag_beetle_small", "fg": 3615, "bg": 3532 }, - { "id": "mon_tazer_hack", "fg": 3617, "bg": 3533 }, - { "id": "mon_wasp_pupa", "fg": 3620, "bg": 3532 }, - { "id": "mon_wasp_small_guard", "fg": 3621, "bg": 3533 }, - { "id": "mon_wolf_skeleton", "fg": 3622, "bg": 3532 }, - { "id": "mon_worm", "fg": 3623, "bg": 3532 }, - { "id": "mon_worm_small", "fg": 3624, "bg": 3533 }, - { "id": "mon_zolf", "fg": 3625, "bg": 3532 }, - { "id": "mon_zombeaver", "fg": 3626, "bg": 3533 }, - { "id": "mon_zombie_crawler", "fg": 3627, "bg": 3532 }, - { "id": "mon_zombie_dog_acidic", "fg": 3628, "bg": 3532 }, - { "id": "mon_zombie_hollow", "fg": 3629, "bg": 3532 }, - { "id": "mon_zombie_pig", "fg": 3630, "bg": 3532 }, - { "id": [ "mon_zombie_crawler_pupa", "mon_zombie_crawler_pupa_decoy" ], "fg": 3631, "bg": 3532 }, - { "id": [ "mon_zombie_pupa", "mon_zombie_pupa_decoy" ], "fg": 3632, "bg": 3532 }, - { "id": [ "mon_zombie_pupa_shady", "mon_zombie_pupa_decoy_shady" ], "fg": 3633, "bg": 3532 }, - { "id": "mon_zombie_rot", "fg": 3635, "bg": 3532 }, - { "id": "corpse_mon_zombie_rot", "fg": 3634 }, - { "id": "mon_zombie_wretched", "fg": 3636, "bg": 3532 }, - { "id": "mon_hare", "fg": 3637, "bg": 3533 }, - { "id": "mon_skitterbot", "fg": 3638, "bg": 3532 }, - { "id": "mon_spider_cellar_small", "fg": 3640, "bg": 3533 }, - { "id": "mon_spider_jumping_small", "fg": 3641, "bg": 3533 }, - { "id": "mon_spider_trapdoor_small", "fg": 3642, "bg": 3533 }, - { "id": "mon_spider_web_small", "fg": 3644, "bg": 3533 }, - { "id": "mon_spider_wolf_small", "fg": 3647, "bg": 3533 }, - { "id": "mon_spider_web_s", "fg": 3643, "bg": 3533 }, - { "id": "mon_spider_widow_giant_s", "fg": 3645, "bg": 3533 }, - { "id": "mon_spider_cellar_giant_s", "fg": 3639, "bg": 3533 }, - { "id": "mon_zpider_mass", "fg": 3648, "bg": 3533 }, - { "id": "mon_spider_widow_small", "fg": 3646, "bg": 3533 }, - { "id": "mon_dog_zombie_cop", "fg": 3649, "bg": 3532 }, - { "id": "mon_zombie_anklebiter", "fg": 3651, "bg": 3533 }, - { "id": "mon_zombie_creepy", "fg": 3654, "bg": 3533 }, - { "id": "mon_zombie_shriekling", "fg": 3655, "bg": 3533 }, - { "id": "mon_zombie_snotgobbler", "fg": 3656, "bg": 3533 }, - { "id": "mon_zombie_sproglodyte", "fg": 3657, "bg": 3533 }, - { "id": "mon_zombie_waif", "fg": 3650, "bg": 3533 }, - { "id": "mon_zombie_child_scorched", "fg": 3653, "bg": 3533 }, - { "id": "mon_zombie_child_fungus", "fg": 3652, "bg": 3533 }, + { "weight": 10, "sprite": 3632 }, + { "weight": 10, "sprite": 3633 }, + { "weight": 10, "sprite": 3634 }, + { "weight": 10, "sprite": 3633 } + ] + }, + { "id": "mon_large_cockroach", "fg": 3635, "bg": 3567 }, + { "id": "mon_player_blob", "fg": 3639, "bg": 3567 }, + { "id": "mon_reindeer_fawn", "fg": 3640, "bg": 3567 }, + { "id": "mon_shadow_snake", "fg": 3641, "bg": 3568 }, + { "id": "mon_sheep_lamb", "fg": 3642, "bg": 3567 }, + { "id": "mon_slug_small", "fg": 3644, "bg": 3567 }, + { "id": "mon_spawn_raptor", "fg": 3645, "bg": 3567 }, + { "id": "mon_spore", "fg": 3649, "bg": 3567 }, + { "id": "mon_stag_beetle_small", "fg": 3650, "bg": 3567 }, + { "id": "mon_tazer_hack", "fg": 3652, "bg": 3568 }, + { "id": "mon_wasp_pupa", "fg": 3655, "bg": 3567 }, + { "id": "mon_wasp_small_guard", "fg": 3656, "bg": 3568 }, + { "id": "mon_wolf_skeleton", "fg": 3657, "bg": 3567 }, + { "id": "mon_worm", "fg": 3658, "bg": 3567 }, + { "id": "mon_worm_small", "fg": 3659, "bg": 3568 }, + { "id": "mon_zolf", "fg": 3660, "bg": 3567 }, + { "id": "mon_zombeaver", "fg": 3661, "bg": 3568 }, + { "id": "mon_zombie_crawler", "fg": 3662, "bg": 3567 }, + { "id": "mon_zombie_dog_acidic", "fg": 3663, "bg": 3567 }, + { "id": "mon_zombie_hollow", "fg": 3664, "bg": 3567 }, + { "id": "mon_zombie_pig", "fg": 3665, "bg": 3567 }, + { "id": [ "mon_zombie_crawler_pupa", "mon_zombie_crawler_pupa_decoy" ], "fg": 3666, "bg": 3567 }, + { "id": [ "mon_zombie_pupa", "mon_zombie_pupa_decoy" ], "fg": 3667, "bg": 3567 }, + { "id": [ "mon_zombie_pupa_shady", "mon_zombie_pupa_decoy_shady" ], "fg": 3668, "bg": 3567 }, + { "id": "mon_zombie_rot", "fg": 3670, "bg": 3567 }, + { "id": "corpse_mon_zombie_rot", "fg": 3669 }, + { "id": "mon_zombie_wretched", "fg": 3671, "bg": 3567 }, + { "id": "mon_hare", "fg": 3672, "bg": 3568 }, + { "id": "mon_skitterbot", "fg": 3673, "bg": 3567 }, + { "id": "mon_spider_cellar_small", "fg": 3675, "bg": 3568 }, + { "id": "mon_spider_jumping_small", "fg": 3676, "bg": 3568 }, + { "id": "mon_spider_trapdoor_small", "fg": 3677, "bg": 3568 }, + { "id": "mon_spider_web_small", "fg": 3679, "bg": 3568 }, + { "id": "mon_spider_wolf_small", "fg": 3682, "bg": 3568 }, + { "id": "mon_spider_web_s", "fg": 3678, "bg": 3568 }, + { "id": "mon_spider_widow_giant_s", "fg": 3680, "bg": 3568 }, + { "id": "mon_spider_cellar_giant_s", "fg": 3674, "bg": 3568 }, + { "id": "mon_zpider_mass", "fg": 3683, "bg": 3568 }, + { "id": "mon_spider_widow_small", "fg": 3681, "bg": 3568 }, + { "id": "mon_dog_zombie_cop", "fg": 3684, "bg": 3567 }, + { "id": "mon_zombie_anklebiter", "fg": 3686, "bg": 3568 }, + { "id": "mon_zombie_creepy", "fg": 3689, "bg": 3568 }, + { "id": "mon_zombie_shriekling", "fg": 3690, "bg": 3568 }, + { "id": "mon_zombie_snotgobbler", "fg": 3691, "bg": 3568 }, + { "id": "mon_zombie_sproglodyte", "fg": 3692, "bg": 3568 }, + { "id": "mon_zombie_waif", "fg": 3685, "bg": 3568 }, + { "id": "mon_zombie_child_scorched", "fg": 3688, "bg": 3568 }, + { "id": "mon_zombie_child_fungus", "fg": 3687, "bg": 3568 }, { "id": "mon_zombie_child", "fg": [ - { "weight": 1, "sprite": 3658 }, - { "weight": 1, "sprite": 3669 }, - { "weight": 1, "sprite": 3675 }, - { "weight": 1, "sprite": 3676 }, - { "weight": 1, "sprite": 3677 }, - { "weight": 1, "sprite": 3678 }, - { "weight": 1, "sprite": 3679 }, - { "weight": 1, "sprite": 3680 }, - { "weight": 1, "sprite": 3681 }, - { "weight": 1, "sprite": 3659 }, - { "weight": 1, "sprite": 3660 }, - { "weight": 1, "sprite": 3661 }, - { "weight": 1, "sprite": 3662 }, - { "weight": 1, "sprite": 3663 }, - { "weight": 1, "sprite": 3664 }, - { "weight": 1, "sprite": 3665 }, - { "weight": 1, "sprite": 3666 }, - { "weight": 1, "sprite": 3667 }, - { "weight": 1, "sprite": 3668 }, - { "weight": 1, "sprite": 3670 }, - { "weight": 1, "sprite": 3671 }, - { "weight": 1, "sprite": 3672 }, - { "weight": 1, "sprite": 3673 }, - { "weight": 1, "sprite": 3674 } + { "weight": 1, "sprite": 3693 }, + { "weight": 1, "sprite": 3704 }, + { "weight": 1, "sprite": 3710 }, + { "weight": 1, "sprite": 3711 }, + { "weight": 1, "sprite": 3712 }, + { "weight": 1, "sprite": 3713 }, + { "weight": 1, "sprite": 3714 }, + { "weight": 1, "sprite": 3715 }, + { "weight": 1, "sprite": 3716 }, + { "weight": 1, "sprite": 3694 }, + { "weight": 1, "sprite": 3695 }, + { "weight": 1, "sprite": 3696 }, + { "weight": 1, "sprite": 3697 }, + { "weight": 1, "sprite": 3698 }, + { "weight": 1, "sprite": 3699 }, + { "weight": 1, "sprite": 3700 }, + { "weight": 1, "sprite": 3701 }, + { "weight": 1, "sprite": 3702 }, + { "weight": 1, "sprite": 3703 }, + { "weight": 1, "sprite": 3705 }, + { "weight": 1, "sprite": 3706 }, + { "weight": 1, "sprite": 3707 }, + { "weight": 1, "sprite": 3708 }, + { "weight": 1, "sprite": 3709 } ], - "bg": 3533 + "bg": 3568 }, - { "id": "lighting_lowlight_dark", "fg": 3687 }, - { "id": "lighting_boomered_dark", "fg": 3682 }, + { "id": "lighting_lowlight_dark", "fg": 3722 }, + { "id": "lighting_boomered_dark", "fg": 3717 }, { "id": "lighting_hidden", "fg": [ - { "weight": 100, "sprite": 3683 }, - { "weight": 100, "sprite": 3684 }, - { "weight": 100, "sprite": 3685 }, - { "weight": 100, "sprite": 3686 } - ] - }, - { "id": "animation_hit", "fg": 3705 }, - { "id": "cursor", "fg": 3707 }, - { "id": "highlight", "fg": 3709 }, - { "id": "highlight_item", "fg": 3710 }, - { "id": "line_target", "fg": 3708 }, - { "id": "line_trail", "fg": 3711 }, - { "id": "animation_line", "fg": 3706 }, - { "id": "overlay_effect_common_cold", "fg": 3720 }, - { "id": "overlay_effect_flu", "fg": 3720 }, - { "id": "generic_city_building", "fg": 3743, "bg": 3738 }, + { "weight": 100, "sprite": 3718 }, + { "weight": 100, "sprite": 3719 }, + { "weight": 100, "sprite": 3720 }, + { "weight": 100, "sprite": 3721 } + ] + }, + { "id": "animation_hit", "fg": 3740 }, + { "id": "cursor", "fg": 3742 }, + { "id": "highlight", "fg": 3744 }, + { "id": "highlight_item", "fg": 3745 }, + { "id": "line_target", "fg": 3743 }, + { "id": "line_trail", "fg": 3746 }, + { "id": "animation_line", "fg": 3741 }, + { "id": "overlay_effect_common_cold", "fg": 3755 }, + { "id": "overlay_effect_flu", "fg": 3755 }, + { "id": "generic_city_building", "fg": 3778, "bg": 3773 }, { "id": [ "abstorefront_1", @@ -3749,25 +3789,25 @@ "s_sports", "veterinarian" ], - "fg": 3743, - "bg": 3738 + "fg": 3778, + "bg": 3773 }, - { "id": "forest_water", "fg": 3748 }, - { "id": [ "forest", "special_forest" ], "fg": 3739, "bg": 3738 }, - { "id": [ "field", "special_field" ], "fg": 3738 }, - { "id": "open_air", "fg": 3742 }, + { "id": "forest_water", "fg": 3783 }, + { "id": [ "forest", "special_forest" ], "fg": 3774, "bg": 3773 }, + { "id": [ "field", "special_field" ], "fg": 3773 }, + { "id": "open_air", "fg": 3777 }, { "id": "railroad", - "fg": 5274, - "bg": 5251, + "fg": 5309, + "bg": 5286, "multitile": true, "additional_tiles": [ - { "id": "center", "bg": 5251, "fg": 5268 }, - { "id": "corner", "bg": 5251, "fg": [ 5270, 5272, 5271, 5269 ] }, - { "id": "t_connection", "bg": 5251, "fg": [ 5276, 5278, 5277, 5275 ] }, - { "id": "edge", "bg": 5251, "fg": [ 5274, 5273 ] }, - { "id": "end_piece", "bg": 5251, "fg": [ 5274, 5273, 5274, 5273 ] }, - { "id": "unconnected", "bg": 5251, "fg": [ 5274, 5273 ] } + { "id": "center", "bg": 5286, "fg": 5303 }, + { "id": "corner", "bg": 5286, "fg": [ 5305, 5307, 5306, 5304 ] }, + { "id": "t_connection", "bg": 5286, "fg": [ 5311, 5313, 5312, 5310 ] }, + { "id": "edge", "bg": 5286, "fg": [ 5309, 5308 ] }, + { "id": "end_piece", "bg": 5286, "fg": [ 5309, 5308, 5309, 5308 ] }, + { "id": "unconnected", "bg": 5286, "fg": [ 5309, 5308 ] } ] }, { @@ -3990,35 +4030,35 @@ "urban_13_11", "urban_13_12" ], - "fg": [ 3745, 3744, 3746, 3747 ], - "bg": 3738, + "fg": [ 3780, 3779, 3781, 3782 ], + "bg": 3773, "rotates": true }, - { "id": "solid_earth", "fg": 5542 }, - { "id": [ "empty_rock", "deep_rock" ], "fg": 5298 }, + { "id": "solid_earth", "fg": 5577 }, + { "id": [ "empty_rock", "deep_rock" ], "fg": 5333 }, { "id": [ "lab_subway", "subway" ], - "fg": 5273, - "bg": 5251, + "fg": 5308, + "bg": 5286, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 5273, "bg": 5251 }, - { "id": "corner", "fg": [ 5270, 5272, 5271, 5269 ], "bg": 5251 }, - { "id": "t_connection", "fg": [ 5276, 5278, 5277, 5275 ], "bg": 5251 }, - { "id": "edge", "fg": [ 5274, 5273 ], "bg": 5251 }, - { "id": "end_piece", "fg": [ 5274, 5273 ], "bg": 5251 }, - { "id": "unconnected", "fg": 5273, "bg": 5251 } + { "id": "center", "fg": 5308, "bg": 5286 }, + { "id": "corner", "fg": [ 5305, 5307, 5306, 5304 ], "bg": 5286 }, + { "id": "t_connection", "fg": [ 5311, 5313, 5312, 5310 ], "bg": 5286 }, + { "id": "edge", "fg": [ 5309, 5308 ], "bg": 5286 }, + { "id": "end_piece", "fg": [ 5309, 5308 ], "bg": 5286 }, + { "id": "unconnected", "fg": 5308, "bg": 5286 } ] }, - { "id": "anthill", "fg": 3750, "bg": 3738, "rotates": false }, - { "id": "acid_anthill", "fg": 3749, "bg": 3738, "rotates": false }, + { "id": "anthill", "fg": 3785, "bg": 3773, "rotates": false }, + { "id": "acid_anthill", "fg": 3784, "bg": 3773, "rotates": false }, { "id": [ "2farm_3", "farm_3", "farm_isherwood_3", "farm_dairy_twd_6", "farm_dairy_twd_12", "ranch_camp_66", "dairy_farm_SE" ], - "fg": [ 3752, 3751, 3752, 3751 ], - "bg": 3738, + "fg": [ 3787, 3786, 3787, 3786 ], + "bg": 3773, "rotates": true }, - { "id": [ "desolatebarn", "barn_aban1" ], "fg": 3753, "bg": 3738 }, + { "id": [ "desolatebarn", "barn_aban1" ], "fg": 3788, "bg": 3773 }, { "id": [ "2farm_loft_3", @@ -4031,8 +4071,8 @@ "ranch_camp_66_roof", "dairy_farm_SE_roof" ], - "fg": [ 3752, 3751, 3752, 3751 ], - "bg": 3742, + "fg": [ 3787, 3786, 3787, 3786 ], + "bg": 3777, "rotates": true }, { @@ -4054,8 +4094,8 @@ "cabin_strange_b", "riverside_dwelling" ], - "fg": [ 3755, 3754, 3756, 3757 ], - "bg": 3738, + "fg": [ 3790, 3789, 3791, 3792 ], + "bg": 3773, "rotates": true }, { @@ -4073,8 +4113,8 @@ "cabin_lake_roof", "lake_cabin_boathouse_roof" ], - "fg": [ 3755, 3754, 3756, 3757 ], - "bg": 3742, + "fg": [ 3790, 3789, 3791, 3792 ], + "bg": 3777, "rotates": true }, { @@ -4090,12 +4130,12 @@ "ws_survivor_camp", "homelesscamp" ], - "fg": 3758, - "bg": 3738 + "fg": 3793, + "bg": 3773 }, - { "id": "cave", "fg": 3759, "bg": 3738 }, - { "id": "cave_underground", "fg": 3759 }, - { "id": [ "airliner_2b_-1", "airliner_2c_-1" ], "fg": 3761, "rotates": false }, + { "id": "cave", "fg": 3794, "bg": 3773 }, + { "id": "cave_underground", "fg": 3794 }, + { "id": [ "airliner_2b_-1", "airliner_2c_-1" ], "fg": 3796, "rotates": false }, { "id": [ "airliner_1a", @@ -4128,31 +4168,31 @@ "airliner_2j", "airliner_3j" ], - "fg": 3762 - }, - { "id": [ "airliner_2a_1", "airliner_2c_1" ], "fg": 3742 }, - { "id": "cs_private_park_roof", "fg": [ 3764, 3763, 3765, 3766 ], "bg": 3742, "rotates": true }, - { "id": "cs_private_park", "fg": [ 3764, 3763, 3765, 3766 ], "bg": 3738, "rotates": true }, - { "id": "cs_public_art_piece", "fg": [ 3768, 3767, 3769, 3770 ], "bg": 3738, "rotates": true }, - { "id": "cs_public_space", "fg": [ 3772, 3771, 3773, 3774 ], "bg": 3738, "rotates": true }, - { "id": [ "dirt_road", "dirt_road_forest" ], "fg": [ 3781, 3780 ], "rotates": true }, - { "id": [ "dirt_road_3way", "dirt_road_3way_forest" ], "fg": [ 3787, 3786, 3788, 3789 ], "rotates": true }, - { "id": [ "dirt_road_turn", "dirt_road_turn_forest" ], "fg": [ 3776, 3778, 3779, 3777 ], "rotates": true }, - { "id": [ "dirt_road_turn1", "dirt_road_turn1_forest" ], "fg": [ 3777, 3776, 3778, 3779 ], "rotates": true }, + "fg": 3797 + }, + { "id": [ "airliner_2a_1", "airliner_2c_1" ], "fg": 3777 }, + { "id": "cs_private_park_roof", "fg": [ 3799, 3798, 3800, 3801 ], "bg": 3777, "rotates": true }, + { "id": "cs_private_park", "fg": [ 3799, 3798, 3800, 3801 ], "bg": 3773, "rotates": true }, + { "id": "cs_public_art_piece", "fg": [ 3803, 3802, 3804, 3805 ], "bg": 3773, "rotates": true }, + { "id": "cs_public_space", "fg": [ 3807, 3806, 3808, 3809 ], "bg": 3773, "rotates": true }, + { "id": [ "dirt_road", "dirt_road_forest" ], "fg": [ 3816, 3815 ], "rotates": true }, + { "id": [ "dirt_road_3way", "dirt_road_3way_forest" ], "fg": [ 3822, 3821, 3823, 3824 ], "rotates": true }, + { "id": [ "dirt_road_turn", "dirt_road_turn_forest" ], "fg": [ 3811, 3813, 3814, 3812 ], "rotates": true }, + { "id": [ "dirt_road_turn1", "dirt_road_turn1_forest" ], "fg": [ 3812, 3811, 3813, 3814 ], "rotates": true }, { "id": [ "shelter", "shelter_1", "shelter_2", "shelter_vandal", "shelter_1_vandal", "shelter_2_vandal" ], - "fg": [ 3792, 3791, 3793, 3794 ], - "bg": 3738, + "fg": [ 3827, 3826, 3828, 3829 ], + "bg": 3773, "rotates": true }, { "id": [ "shelter_roof", "shelter_roof_1", "shelter_roof_2" ], - "fg": [ 3792, 3791, 3793, 3794 ], - "bg": 3742, + "fg": [ 3827, 3826, 3828, 3829 ], + "bg": 3777, "rotates": true }, - { "id": "shelter_under", "fg": [ 3792, 3791, 3793, 3794 ], "rotates": true }, - { "id": "unknown_map_extra", "fg": 1472 }, + { "id": "shelter_under", "fg": [ 3827, 3826, 3828, 3829 ], "rotates": true }, + { "id": "unknown_map_extra", "fg": 1488 }, { "id": [ "2farm_1", @@ -4221,19 +4261,19 @@ "horse_farm_isherwood_2", "yard" ], - "fg": 3802 + "fg": 3837 }, { "id": "forest_trail", - "fg": 3818, + "fg": 3853, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3803 }, - { "id": "corner", "fg": [ 3805, 3807, 3806, 3804 ] }, - { "id": "t_connection", "fg": [ 3815, 3817, 3816, 3814 ] }, - { "id": "edge", "fg": [ 3809, 3808 ] }, - { "id": "end_piece", "fg": [ 3811, 3813, 3812, 3810 ] }, - { "id": "unconnected", "fg": [ 3818, 3818 ] } + { "id": "center", "fg": 3838 }, + { "id": "corner", "fg": [ 3840, 3842, 3841, 3839 ] }, + { "id": "t_connection", "fg": [ 3850, 3852, 3851, 3849 ] }, + { "id": "edge", "fg": [ 3844, 3843 ] }, + { "id": "end_piece", "fg": [ 3846, 3848, 3847, 3845 ] }, + { "id": "unconnected", "fg": [ 3853, 3853 ] } ] }, { @@ -4250,68 +4290,68 @@ "garage_gas_roof_2", "garage_gas_roof_3" ], - "fg": [ 3820, 3819, 3821, 3822 ], - "bg": 3738 - }, - { "id": "2farm_7", "fg": 3803 }, - { "id": "crater", "fg": 5106, "bg": 3738 }, - { "id": "ranch_camp_17", "fg": 5932, "bg": 3873 }, - { "id": "ranch_camp_76", "fg": 3803 }, - { "id": "ranch_camp_77", "fg": [ 3927, 3926, 3928, 3929 ], "bg": 3738, "rotates": true }, - { "id": "helipad_ne", "fg": [ 3824, 3823, 3825, 3826 ], "rotates": true }, - { "id": "helipad_nw", "fg": [ 3828, 3827, 3829, 3830 ], "rotates": true }, - { "id": "helipad_se", "fg": [ 3832, 3831, 3833, 3834 ], "rotates": true }, - { "id": "helipad_sw", "fg": [ 3836, 3835, 3837, 3838 ], "rotates": true }, - { "id": "lab_subway_vent_shaft_roof", "fg": [ 3846, 3845 ], "bg": 3742, "rotates": true }, - { "id": "lab_subway_vent_shaft_surface", "fg": [ 3846, 3845 ], "bg": 3738, "rotates": true }, - { "id": "lab_subway_vent_shaft-1", "fg": [ 3846, 3845 ], "bg": 5542, "rotates": true }, + "fg": [ 3855, 3854, 3856, 3857 ], + "bg": 3773 + }, + { "id": "2farm_7", "fg": 3838 }, + { "id": "crater", "fg": 5141, "bg": 3773 }, + { "id": "ranch_camp_17", "fg": 5967, "bg": 3908 }, + { "id": "ranch_camp_76", "fg": 3838 }, + { "id": "ranch_camp_77", "fg": [ 3962, 3961, 3963, 3964 ], "bg": 3773, "rotates": true }, + { "id": "helipad_ne", "fg": [ 3859, 3858, 3860, 3861 ], "rotates": true }, + { "id": "helipad_nw", "fg": [ 3863, 3862, 3864, 3865 ], "rotates": true }, + { "id": "helipad_se", "fg": [ 3867, 3866, 3868, 3869 ], "rotates": true }, + { "id": "helipad_sw", "fg": [ 3871, 3870, 3872, 3873 ], "rotates": true }, + { "id": "lab_subway_vent_shaft_roof", "fg": [ 3881, 3880 ], "bg": 3777, "rotates": true }, + { "id": "lab_subway_vent_shaft_surface", "fg": [ 3881, 3880 ], "bg": 3773, "rotates": true }, + { "id": "lab_subway_vent_shaft-1", "fg": [ 3881, 3880 ], "bg": 5577, "rotates": true }, { "id": [ "lab_subway_vent_shaft-2", "lab_subway_vent_shaft-3", "lab_subway_vent_shaft-4" ], - "fg": [ 3846, 3845 ], - "bg": 5298, + "fg": [ 3881, 3880 ], + "bg": 5333, "rotates": true }, - { "id": "lighthouse_z2", "fg": 3848, "bg": 3742 }, - { "id": "lighthouse_z3", "fg": 3849, "bg": 3742 }, - { "id": "lighthouse_z4", "fg": 3850, "bg": 3742 }, - { "id": "lighthouse_z5", "fg": 3851, "bg": 3742 }, - { "id": "lighthouse_roof", "fg": 3847, "bg": 3742 }, - { "id": "silo", "fg": [ 3853, 3852, 3854, 3855 ], "bg": 3738, "rotates": true }, - { "id": "silo_1", "fg": [ 3853, 3852, 3854, 3855 ], "bg": 5542, "rotates": true }, + { "id": "lighthouse_z2", "fg": 3883, "bg": 3777 }, + { "id": "lighthouse_z3", "fg": 3884, "bg": 3777 }, + { "id": "lighthouse_z4", "fg": 3885, "bg": 3777 }, + { "id": "lighthouse_z5", "fg": 3886, "bg": 3777 }, + { "id": "lighthouse_roof", "fg": 3882, "bg": 3777 }, + { "id": "silo", "fg": [ 3888, 3887, 3889, 3890 ], "bg": 3773, "rotates": true }, + { "id": "silo_1", "fg": [ 3888, 3887, 3889, 3890 ], "bg": 5577, "rotates": true }, { "id": [ "silo_2", "silo_3", "silo_4", "silo_finale" ], - "fg": [ 3853, 3852, 3854, 3855 ], - "bg": 5298, + "fg": [ 3888, 3887, 3889, 3890 ], + "bg": 5333, "rotates": true }, - { "id": "note_!_black", "fg": 3856 }, - { "id": "note_!_red", "fg": 3869 }, - { "id": "note_!_green", "fg": 3861 }, - { "id": "note_!_brown", "fg": 3858 }, - { "id": "note_!_blue", "fg": 3857 }, - { "id": "note_!_magenta", "fg": 3867 }, - { "id": "note_!_cyan", "fg": 3859 }, - { "id": "note_!_light_gray", "fg": 3864 }, - { "id": "note_!_dark_gray", "fg": 3860 }, - { "id": "note_!_light_red", "fg": 3866 }, - { "id": "note_!_light_green", "fg": 3865 }, - { "id": "note_!_yellow", "fg": 3871 }, - { "id": "note_!_light_blue", "fg": 3862 }, - { "id": "note_!_pink", "fg": 3868 }, - { "id": "note_!_light_cyan", "fg": 3863 }, - { "id": "note_!_white", "fg": 3870 }, - { "id": "s_lot", "fg": 3872, "rotates": true }, - { "id": "2farm_4", "fg": [ 3881, 3880, 3882, 3883 ], "rotates": true }, - { "id": "2farm_8", "fg": [ 3882, 3883, 3881, 3880 ], "rotates": true }, - { "id": "dairy_farm_NW", "fg": [ 3883, 3881, 3880, 3882 ], "rotates": true }, - { "id": "dairy_farm_NE", "fg": [ 3880, 3882, 3883, 3881 ], "rotates": true }, - { "id": "ranch_camp_1", "fg": [ 3877, 3876, 3878, 3879 ], "rotates": true }, + { "id": "note_!_black", "fg": 3891 }, + { "id": "note_!_red", "fg": 3904 }, + { "id": "note_!_green", "fg": 3896 }, + { "id": "note_!_brown", "fg": 3893 }, + { "id": "note_!_blue", "fg": 3892 }, + { "id": "note_!_magenta", "fg": 3902 }, + { "id": "note_!_cyan", "fg": 3894 }, + { "id": "note_!_light_gray", "fg": 3899 }, + { "id": "note_!_dark_gray", "fg": 3895 }, + { "id": "note_!_light_red", "fg": 3901 }, + { "id": "note_!_light_green", "fg": 3900 }, + { "id": "note_!_yellow", "fg": 3906 }, + { "id": "note_!_light_blue", "fg": 3897 }, + { "id": "note_!_pink", "fg": 3903 }, + { "id": "note_!_light_cyan", "fg": 3898 }, + { "id": "note_!_white", "fg": 3905 }, + { "id": "s_lot", "fg": 3907, "rotates": true }, + { "id": "2farm_4", "fg": [ 3916, 3915, 3917, 3918 ], "rotates": true }, + { "id": "2farm_8", "fg": [ 3917, 3918, 3916, 3915 ], "rotates": true }, + { "id": "dairy_farm_NW", "fg": [ 3918, 3916, 3915, 3917 ], "rotates": true }, + { "id": "dairy_farm_NE", "fg": [ 3915, 3917, 3918, 3916 ], "rotates": true }, + { "id": "ranch_camp_1", "fg": [ 3912, 3911, 3913, 3914 ], "rotates": true }, { "id": [ "ranch_camp_2", "ranch_camp_3", "ranch_camp_4", "ranch_camp_5", "ranch_camp_6", "ranch_camp_7", "ranch_camp_8" ], - "fg": [ 3885, 3884, 3886, 3887 ], + "fg": [ 3920, 3919, 3921, 3922 ], "rotates": true }, - { "id": "ranch_camp_9", "fg": [ 3876, 3878, 3879, 3877 ], "rotates": true }, + { "id": "ranch_camp_9", "fg": [ 3911, 3913, 3914, 3912 ], "rotates": true }, { "id": [ "ranch_camp_10", @@ -4322,7 +4362,7 @@ "ranch_camp_55", "ranch_camp_64" ], - "fg": [ 3887, 3885, 3884, 3886 ], + "fg": [ 3922, 3920, 3919, 3921 ], "rotates": true }, { @@ -4372,7 +4412,7 @@ "ranch_camp_70", "ranch_camp_71" ], - "fg": 3873, + "fg": 3908, "rotates": true }, { @@ -4385,904 +4425,917 @@ "ranch_camp_63", "ranch_camp_72" ], - "fg": [ 3884, 3886, 3887, 3885 ], + "fg": [ 3919, 3921, 3922, 3920 ], "rotates": true }, - { "id": [ "ranch_camp_73", "ranch_camp_78" ], "fg": [ 3879, 3877, 3876, 3878 ], "rotates": true }, + { "id": [ "ranch_camp_73", "ranch_camp_78" ], "fg": [ 3914, 3912, 3911, 3913 ], "rotates": true }, { "id": [ "ranch_camp_74", "ranch_camp_79", "ranch_camp_80" ], - "fg": [ 3886, 3887, 3885, 3884 ], + "fg": [ 3921, 3922, 3920, 3919 ], "rotates": true }, - { "id": [ "ranch_camp_75", "ranch_camp_81" ], "fg": [ 3878, 3879, 3877, 3876 ], "rotates": true }, - { "id": "pond_field", "fg": 3890, "bg": 3738, "rotates": false }, - { "id": "pond_forest", "fg": 3891, "bg": 3738, "rotates": false }, - { "id": "pond_swamp", "fg": 3892, "bg": 3738, "rotates": false }, - { "id": "hot_springs", "fg": 3889, "bg": 3738, "rotates": false }, + { "id": [ "ranch_camp_75", "ranch_camp_81" ], "fg": [ 3913, 3914, 3912, 3911 ], "rotates": true }, + { "id": "pond_field", "fg": 3925, "bg": 3773, "rotates": false }, + { "id": "pond_forest", "fg": 3926, "bg": 3773, "rotates": false }, + { "id": "pond_swamp", "fg": 3927, "bg": 3773, "rotates": false }, + { "id": "hot_springs", "fg": 3924, "bg": 3773, "rotates": false }, { "id": [ "pool", "pool_1", "pool_2", "pool_3", "pool_4" ], - "fg": [ 3894, 3893, 3895, 3896 ], - "bg": 3738, + "fg": [ 3929, 3928, 3930, 3931 ], + "bg": 3773, "rotates": true }, - { "id": [ "pool_5", "pool_6" ], "fg": [ 3898, 3897, 3899, 3900 ], "bg": 3738, "rotates": true }, + { "id": [ "pool_5", "pool_6" ], "fg": [ 3933, 3932, 3934, 3935 ], "bg": 3773, "rotates": true }, { "id": [ "pool_roof", "pool_roof_1", "pool_roof_2", "pool_roof_3", "pool_roof_4" ], - "fg": [ 3894, 3893, 3895, 3896 ], - "bg": 3742, + "fg": [ 3929, 3928, 3930, 3931 ], + "bg": 3777, "rotates": true }, - { "id": "publicgarden", "fg": 3901 }, - { "id": "PublicPond_1a", "fg": [ 3905, 3903, 3902, 3904 ], "rotates": true }, - { "id": "PublicPond_1b", "fg": [ 3902, 3904, 3905, 3903 ], "rotates": true }, - { "id": "river_nw", "fg": 3914, "bg": 3738, "rotates": false }, - { "id": "river_sw", "fg": 3917, "bg": 3738, "rotates": false }, - { "id": "river_se", "fg": 3915, "bg": 3738, "rotates": false }, - { "id": "river_ne", "fg": 3912, "bg": 3738, "rotates": false }, - { "id": "river_north", "fg": 3913, "bg": 3738, "rotates": false }, - { "id": "river_west", "fg": 3918, "bg": 3738, "rotates": false }, - { "id": "river_east", "fg": 3911, "bg": 3738, "rotates": false }, - { "id": "river_south", "fg": 3916, "bg": 3738, "rotates": false }, - { "id": "river_center", "fg": 3910, "bg": 3738, "rotates": false }, - { "id": "river", "fg": [ 3913, 3911, 3916, 3918 ], "bg": 3738, "rotates": true }, - { "id": "river_c_not_nw", "fg": 3907, "bg": 3738, "rotates": false }, - { "id": "river_c_not_ne", "fg": 3906, "bg": 3738, "rotates": false }, - { "id": "river_c_not_sw", "fg": 3909, "bg": 3738, "rotates": false }, - { "id": "river_c_not_se", "fg": 3908, "bg": 3738, "rotates": false }, + { "id": "publicgarden", "fg": 3936 }, + { "id": "PublicPond_1a", "fg": [ 3940, 3938, 3937, 3939 ], "rotates": true }, + { "id": "PublicPond_1b", "fg": [ 3937, 3939, 3940, 3938 ], "rotates": true }, + { "id": "river_nw", "fg": 3949, "bg": 3773, "rotates": false }, + { "id": "river_sw", "fg": 3952, "bg": 3773, "rotates": false }, + { "id": "river_se", "fg": 3950, "bg": 3773, "rotates": false }, + { "id": "river_ne", "fg": 3947, "bg": 3773, "rotates": false }, + { "id": "river_north", "fg": 3948, "bg": 3773, "rotates": false }, + { "id": "river_west", "fg": 3953, "bg": 3773, "rotates": false }, + { "id": "river_east", "fg": 3946, "bg": 3773, "rotates": false }, + { "id": "river_south", "fg": 3951, "bg": 3773, "rotates": false }, + { "id": "river_center", "fg": 3945, "bg": 3773, "rotates": false }, + { "id": "river", "fg": [ 3948, 3946, 3951, 3953 ], "bg": 3773, "rotates": true }, + { "id": "river_c_not_nw", "fg": 3942, "bg": 3773, "rotates": false }, + { "id": "river_c_not_ne", "fg": 3941, "bg": 3773, "rotates": false }, + { "id": "river_c_not_sw", "fg": 3944, "bg": 3773, "rotates": false }, + { "id": "river_c_not_se", "fg": 3943, "bg": 3773, "rotates": false }, { "id": "road", - "fg": 3934, + "fg": 3969, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3919 }, - { "id": "corner", "fg": [ 3921, 3923, 3922, 3920 ], "bg": 3738 }, - { "id": "t_connection", "fg": [ 3931, 3933, 3932, 3930 ] }, - { "id": "edge", "fg": [ 3925, 3924 ] }, - { "id": "end_piece", "fg": [ 3927, 3929, 3928, 3926 ] }, - { "id": "unconnected", "fg": [ 3934, 3934 ], "bg": 3738 } + { "id": "center", "fg": 3954 }, + { "id": "corner", "fg": [ 3956, 3958, 3957, 3955 ], "bg": 3773 }, + { "id": "t_connection", "fg": [ 3966, 3968, 3967, 3965 ] }, + { "id": "edge", "fg": [ 3960, 3959 ] }, + { "id": "end_piece", "fg": [ 3962, 3964, 3963, 3961 ] }, + { "id": "unconnected", "fg": [ 3969, 3969 ], "bg": 3773 } ] }, - { "id": "road_nesw_manhole", "fg": 3935, "bg": 3919 }, + { "id": "road_nesw_manhole", "fg": 3970, "bg": 3954 }, { "id": [ "house_farm", "farm_2", "farm_isherwood_2", "2farm_11" ], - "fg": [ 3937, 3936, 3938, 3939 ], - "bg": 3738, + "fg": [ 3972, 3971, 3973, 3974 ], + "bg": 3773, "rotates": true }, - { "id": [ "dairy_farm_SW", "ranch_camp_68" ], "fg": [ 3938, 3939, 3937, 3936 ], "bg": 3738, "rotates": true }, + { "id": [ "dairy_farm_SW", "ranch_camp_68" ], "fg": [ 3973, 3974, 3972, 3971 ], "bg": 3773, "rotates": true }, { "id": [ "house_farm_roof", "farm_2_roof", "farm_isherwood_2_roof", "2farm_roof_11" ], - "fg": [ 3937, 3936, 3938, 3939 ], - "bg": 3742, + "fg": [ 3972, 3971, 3973, 3974 ], + "bg": 3777, "rotates": true }, { "id": [ "dairy_farm_SW_roof", "ranch_camp_68_roof" ], - "fg": [ 3938, 3939, 3937, 3936 ], - "bg": 3742, + 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"t_bullettrailer_nw_brownfloor", "fg": 4028 }, + { "id": "t_bullettrailer_wwall", "fg": 4029 }, + { "id": "t_metal_ventilation_shutter", "fg": 4030 }, + { "id": "t_ramp_down_high", "fg": 4048 }, + { "id": "t_ramp_up_high", "fg": 4049 }, + { "id": "t_sidewalk_ramp_down_high", "fg": 4050 }, + { "id": "t_sidewalk_ramp_up_high", "fg": 4051 }, + { "id": "t_slope_down", "fg": 4052 }, + { "id": "t_slope_up", "fg": 4053 }, + { "id": "t_door_b_peep", "fg": 4417 }, + { "id": "t_door_boarded_damaged_peep", "fg": 4418 }, + { "id": "t_door_boarded_peep", "fg": 4419 }, + { "id": "t_door_c_peep", "fg": 4420 }, + { "id": "t_door_locked_peep", "fg": 4421 }, + { "id": "t_door_o_peep", "fg": 4422 }, + { "id": "t_fungus2_unconnected", "fg": 4606 }, + { "id": "t_fungus3_unconnected", "fg": 4622 }, + { "id": "t_fungus4_corner_ne", "fg": 4624 }, + { "id": "t_fungus4_corner_nw", "fg": 4625 }, + { "id": "t_fungus4_corner_se", "fg": 4626 }, + { "id": "t_fungus4_corner_sw", "fg": 4627 }, + { "id": "t_fungus4_edge_ew", "fg": 4628 }, + { "id": "t_fungus4_edge_ns", "fg": 4629 }, + { "id": "t_fungus4_end_piece_e", "fg": 4630 }, + { "id": "t_fungus4_end_piece_n", "fg": 4631 }, + { "id": "t_fungus4_end_piece_s", "fg": 4632 }, + { "id": "t_fungus4_end_piece_w", "fg": 4633 }, + { "id": "t_fungus4_t_connection_e", "fg": 4634 }, + { "id": "t_fungus4_t_connection_n", "fg": 4635 }, + { "id": "t_fungus4_t_connection_s", "fg": 4636 }, + { "id": "t_fungus4_t_connection_w", "fg": 4637 }, + { "id": "t_fungus4_unconnected", "fg": 4638 }, + { "id": "t_fungus5_unconnected", "fg": 4654 }, + { "id": "t_fungus6_unconnected", "fg": 4670 }, + { "id": "t_fungus_sticks16", "fg": 4718 }, + { "id": "t_fungus_mound1_unconnected", "fg": 4734 }, + { "id": "t_fungus_mound2_unconnected", "fg": 4750 }, + { "id": "t_fungus_mound3_unconnected", "fg": 4766 }, + { "id": "t_gutter_drop", "fg": 4975 }, + { "id": "t_ladder_down", "fg": 4987 }, + { "id": "t_marloss", "fg": 5525 }, + { "id": "t_marloss_season_winter", "fg": 5526 }, + { "id": "t_shrub_fungal", "fg": 5527 }, + { "id": "t_shrub_fungal_season_winter", "fg": 5528 }, + { "id": "t_thconc_floor_unconnected", "fg": 5620 }, + { "id": "t_thconc_floor_flesh", "fg": 5621 }, + { "id": "t_wall_resin_cage", "fg": 5814 }, + { "id": "t_window_domestic_taped", "fg": 5970 }, + { "id": "t_window_no_curtains_taped", "fg": 5974 }, + { "id": "tr_cot", "fg": 5979 }, + { "id": "tr_practice_target", "fg": 5990 }, + { "id": "metal_boat_hull", "fg": 5992 } ] }, { "file": "tall_furniture.png", - "//": "range 6000 to 6159", + "//": "range 6032 to 6191", "sprite_width": 32, "sprite_height": 64, "sprite_offset_x": 0, @@ -9125,248 +9168,248 @@ "tiles": [ { "id": "f_deckchair", - "fg": [ { "weight": 1, "sprite": 6000 }, { "weight": 1, "sprite": 6001 }, { "weight": 1, "sprite": 6002 } ] + "fg": [ { "weight": 1, "sprite": 6032 }, { "weight": 1, "sprite": 6033 }, { "weight": 1, "sprite": 6034 } ] }, - { "id": [ "f_fvat_empty", "f_fvat_full" ], "fg": 6004 }, - { "id": "f_punching_bag", "fg": 6008 }, - { "id": "f_exercise", "fg": 6007 }, - { "id": "f_ergometer", "fg": 6006 }, - { "id": "f_IV_pole", "fg": 6016 }, - { "id": "f_arcade_machine", "fg": 6017 }, - { "id": "f_autodoc_couch", "fg": 6018 }, - { "id": "f_birdbath", "fg": 6021 }, + { "id": [ "f_fvat_empty", "f_fvat_full" ], "fg": 6036 }, + { "id": "f_punching_bag", "fg": 6040 }, + { "id": "f_exercise", "fg": 6039 }, + { "id": "f_ergometer", "fg": 6038 }, + { "id": "f_IV_pole", "fg": 6048 }, + { "id": "f_arcade_machine", "fg": 6049 }, + { "id": "f_autodoc_couch", "fg": 6050 }, + { "id": "f_birdbath", "fg": 6053 }, { "id": "f_bookcase", "multitile": true, "rotates": false, - "fg": 6022, + "fg": 6054, "additional_tiles": [ - { "id": "center", "fg": 6022 }, - { "id": "corner", "fg": [ 6024, 6025, 6025, 6024 ] }, - { "id": "t_connection", "fg": [ 6022, 6023, 6022, 6023 ] }, - { "id": "edge", "fg": [ 6023, 6022 ] }, - { "id": "end_piece", "fg": [ 6024, 6022, 6025, 6022 ] }, - { "id": "unconnected", "fg": [ 6022, 6022 ] } + { "id": "center", "fg": 6054 }, + { "id": "corner", "fg": [ 6056, 6057, 6057, 6056 ] }, + { "id": "t_connection", "fg": [ 6054, 6055, 6054, 6055 ] }, + { "id": "edge", "fg": [ 6055, 6054 ] }, + { "id": "end_piece", "fg": [ 6056, 6054, 6057, 6054 ] }, + { "id": "unconnected", "fg": [ 6054, 6054 ] } ] }, - { "id": "f_boulder_large", "fg": 6026 }, - { "id": "f_cattails_season_spring", "fg": 6029, "rotates": false }, - { "id": "f_cattails_season_summer", "fg": 6030, "rotates": false }, - { "id": "f_cattails_season_autumn", "fg": 6028, "rotates": false }, - { "id": "f_cattails_season_winter", "fg": 6031, "rotates": false }, + { "id": "f_boulder_large", "fg": 6058 }, + { "id": "f_cattails_season_spring", "fg": 6061, "rotates": false }, + { "id": "f_cattails_season_summer", "fg": 6062, "rotates": false }, + { "id": "f_cattails_season_autumn", "fg": 6060, "rotates": false }, + { "id": "f_cattails_season_winter", "fg": 6063, "rotates": false }, { "id": "f_console", "multitile": true, - "fg": 6065, + "fg": 6097, "additional_tiles": [ - { "id": "center", "fg": 6050 }, - { "id": "corner", "fg": [ 6052, 6054, 6053, 6051 ] }, - { "id": "t_connection", "fg": [ 6062, 6064, 6063, 6061 ] }, - { "id": "edge", "fg": [ 6056, 6055 ] }, - { "id": "end_piece", "fg": [ 6058, 6060, 6059, 6057 ] }, - { "id": "unconnected", "fg": [ 6065, 6067, 6065, 6066 ] } + { "id": "center", "fg": 6082 }, + { "id": "corner", "fg": [ 6084, 6086, 6085, 6083 ] }, + { "id": "t_connection", "fg": [ 6094, 6096, 6095, 6093 ] }, + { "id": "edge", "fg": [ 6088, 6087 ] }, + { "id": "end_piece", "fg": [ 6090, 6092, 6091, 6089 ] }, + { "id": "unconnected", "fg": [ 6097, 6099, 6097, 6098 ] } ] }, { "id": "f_console_broken", "multitile": true, - "fg": 6048, + "fg": 6080, "additional_tiles": [ - { "id": "center", "fg": 6032 }, - { "id": "corner", "fg": [ 6034, 6036, 6035, 6033 ] }, - { "id": "t_connection", "fg": [ 6044, 6046, 6045, 6043 ] }, - { "id": "edge", "fg": [ 6038, 6037 ] }, - { "id": "end_piece", "fg": [ 6040, 6042, 6041, 6039 ] }, - { "id": "unconnected", "fg": [ 6048, 6049, 6048, 6047 ] } + { "id": "center", "fg": 6064 }, + { "id": "corner", "fg": [ 6066, 6068, 6067, 6065 ] }, + { "id": "t_connection", "fg": [ 6076, 6078, 6077, 6075 ] }, + { "id": "edge", "fg": [ 6070, 6069 ] }, + { "id": "end_piece", "fg": [ 6072, 6074, 6073, 6071 ] }, + { "id": "unconnected", "fg": [ 6080, 6081, 6080, 6079 ] } ] }, - { "id": "f_crate_c", "fg": 6068 }, - { "id": "f_crate_o", "fg": 6069 }, - { "id": "f_dialysis", "fg": 6070 }, - { "id": "f_dresser", "rotates": true, "fg": [ 6073, 6074, 6072, 6071 ] }, - { "id": "f_dryer", "fg": 6075 }, + { "id": "f_crate_c", "fg": 6100 }, + { "id": "f_crate_o", "fg": 6101 }, + { "id": "f_dialysis", "fg": 6102 }, + { "id": "f_dresser", "rotates": true, "fg": [ 6105, 6106, 6104, 6103 ] }, + { "id": "f_dryer", "fg": 6107 }, { "id": "f_dumpster", - "fg": 6082, + "fg": 6114, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 6076 }, - { "id": "corner", "fg": [ 6081, 6081, 6078, 6078 ] }, - { "id": "t_connection", "fg": [ 6076, 6081, 6076, 6078 ] }, - { "id": "edge", "fg": [ 6077, 6076 ] }, - { "id": "end_piece", "fg": [ 6079, 6081, 6080, 6078 ] }, - { "id": "unconnected", "fg": [ 6082, 6082 ] } + { "id": "center", "fg": 6108 }, + { "id": "corner", "fg": [ 6113, 6113, 6110, 6110 ] }, + { "id": "t_connection", "fg": [ 6108, 6113, 6108, 6110 ] }, + { "id": "edge", "fg": [ 6109, 6108 ] }, + { "id": "end_piece", "fg": [ 6111, 6113, 6112, 6110 ] }, + { "id": "unconnected", "fg": [ 6114, 6114 ] } ] }, - { "id": "f_fireplace", "fg": 6083 }, - { "id": "f_floor_lamp", "fg": 6084 }, - { "id": "f_fridge", "rotates": true, "fg": [ 6087, 6088, 6086, 6085 ] }, - { "id": "t_gas_pump", "fg": 6089, "bg": 6204 }, - { "id": "f_gas_pump", "fg": 6089 }, - { "id": "f_glass_cabinet", "fg": 6090 }, - { "id": "f_glass_fridge", "fg": 6091 }, + { "id": "f_fireplace", "fg": 6115 }, + { "id": "f_floor_lamp", "fg": 6116 }, + { "id": "f_fridge", "rotates": true, "fg": [ 6119, 6120, 6118, 6117 ] }, + { "id": "t_gas_pump", "fg": 6121, "bg": 6236 }, + { "id": "f_gas_pump", "fg": 6121 }, + { "id": "f_glass_cabinet", "fg": 6122 }, + { "id": "f_glass_fridge", "fg": 6123 }, { "id": "f_ground_cable", "multitile": true, - "fg": 6110, + "fg": 6142, "additional_tiles": [ - { "id": "center", "fg": [ { "weight": 1, "sprite": 6092 }, { "weight": 1, "sprite": 6092 } ] }, + { "id": "center", "fg": [ { "weight": 1, "sprite": 6124 }, { "weight": 1, "sprite": 6124 } ] }, { "id": "corner", - "fg": [ { "weight": 1, "sprite": [ 6094, 6097, 6095, 6093 ] }, { "weight": 1, "sprite": [ 6094, 6097, 6096, 6093 ] } ] + "fg": [ { "weight": 1, "sprite": [ 6126, 6129, 6127, 6125 ] }, { "weight": 1, "sprite": [ 6126, 6129, 6128, 6125 ] } ] }, { "id": "t_connection", - "fg": [ { "weight": 1, "sprite": [ 6107, 6109, 6108, 6106 ] }, { "weight": 1, "sprite": [ 6107, 6109, 6108, 6106 ] } ] + "fg": [ { "weight": 1, "sprite": [ 6139, 6141, 6140, 6138 ] }, { "weight": 1, "sprite": [ 6139, 6141, 6140, 6138 ] } ] }, { "id": "edge", - "fg": [ { "weight": 1, "sprite": [ 6100, 6098 ] }, { "weight": 1, "sprite": [ 6101, 6099 ] } ] + "fg": [ { "weight": 1, "sprite": [ 6132, 6130 ] }, { "weight": 1, "sprite": [ 6133, 6131 ] } ] }, { "id": "end_piece", - "fg": [ { "weight": 1, "sprite": [ 6103, 6105, 6104, 6102 ] }, { "weight": 1, "sprite": [ 6103, 6105, 6104, 6102 ] } ] + "fg": [ { "weight": 1, "sprite": [ 6135, 6137, 6136, 6134 ] }, { "weight": 1, "sprite": [ 6135, 6137, 6136, 6134 ] } ] }, - { "id": "unconnected", "fg": [ { "weight": 1, "sprite": 6110 }, { "weight": 1, "sprite": 6110 } ] } + { "id": "unconnected", "fg": [ { "weight": 1, "sprite": 6142 }, { "weight": 1, "sprite": 6142 } ] } ] }, - { "id": "f_home_furnace", "fg": 6111 }, - { "id": "f_locker", "fg": 6113 }, - { "id": "f_machinery_old", "fg": 6120 }, - { "id": "t_machinery_old", "fg": 6120, "bg": 6196 }, - { "id": "f_machinery_electronic", "fg": 6114 }, - { "id": "t_machinery_electronic", "fg": 6114, "bg": 6196 }, + { "id": "f_home_furnace", "fg": 6143 }, + { "id": "f_locker", "fg": 6145 }, + { "id": "f_machinery_old", "fg": 6152 }, + { "id": "t_machinery_old", "fg": 6152, "bg": 6228 }, + { "id": "f_machinery_electronic", "fg": 6146 }, + { "id": "t_machinery_electronic", "fg": 6146, "bg": 6228 }, { "id": "f_machinery_heavy", - "fg": [ { "weight": 20, "sprite": 6115 }, { "weight": 150, "sprite": 6116 }, { "weight": 100, "sprite": 6117 } ] + "fg": [ { "weight": 20, "sprite": 6147 }, { "weight": 150, "sprite": 6148 }, { "weight": 100, "sprite": 6149 } ] }, { "id": "t_machinery_heavy", - "fg": [ { "weight": 20, "sprite": 6115 }, { "weight": 150, "sprite": 6116 }, { "weight": 100, "sprite": 6117 } ], - "bg": 6196 + "fg": [ { "weight": 20, "sprite": 6147 }, { "weight": 150, "sprite": 6148 }, { "weight": 100, "sprite": 6149 } ], + "bg": 6228 }, - { "id": "f_machinery_light", "fg": [ { "weight": 100, "sprite": 6119 }, { "weight": 100, "sprite": 6118 } ] }, + { "id": "f_machinery_light", "fg": [ { "weight": 100, "sprite": 6151 }, { "weight": 100, "sprite": 6150 } ] }, { "id": "t_machinery_light", - "fg": [ { "weight": 100, "sprite": 6119 }, { "weight": 100, "sprite": 6118 } ], - "bg": 6196 - }, - { "id": "f_mannequin", "fg": 6121 }, - { "id": "f_alien_tendril", "fg": 6125 }, - { "id": "f_alien_zapper", "fg": 6126 }, - { "id": [ "f_alien_pod", "f_alien_pod_organ" ], "fg": 6123 }, - { "id": "f_alien_pod_resin", "fg": 6124 }, - { "id": "f_oven", "rotates": true, "fg": [ 6129, 6130, 6128, 6127 ] }, - { "id": "f_rack_coat", "fg": 6131 }, - { "id": "f_scan_bed", "fg": 6132 }, + "fg": [ { "weight": 100, "sprite": 6151 }, { "weight": 100, "sprite": 6150 } ], + "bg": 6228 + }, + { "id": "f_mannequin", "fg": 6153 }, + { "id": "f_alien_tendril", "fg": 6157 }, + { "id": "f_alien_zapper", "fg": 6158 }, + { "id": [ "f_alien_pod", "f_alien_pod_organ" ], "fg": 6155 }, + { "id": "f_alien_pod_resin", "fg": 6156 }, + { "id": "f_oven", "rotates": true, "fg": [ 6161, 6162, 6160, 6159 ] }, + { "id": "f_rack_coat", "fg": 6163 }, + { "id": "f_scan_bed", "fg": 6164 }, { "id": "f_scrap_antenna", "animated": true, "fg": [ - { "weight": 15, "sprite": 6133 }, - { "weight": 15, "sprite": 6134 }, - { "weight": 15, "sprite": 6135 }, - { "weight": 15, "sprite": 6136 }, - { "weight": 15, "sprite": 6137 }, - { "weight": 15, "sprite": 6138 } + { "weight": 15, "sprite": 6165 }, + { "weight": 15, "sprite": 6166 }, + { "weight": 15, "sprite": 6167 }, + { "weight": 15, "sprite": 6168 }, + { "weight": 15, "sprite": 6169 }, + { "weight": 15, "sprite": 6170 } ], "rotates": false }, - { "id": "f_shower", "fg": 6139 }, - { "id": "f_standing_tank", "fg": 6140 }, - { "id": "f_statue", "fg": 6141 }, - { "id": "f_sunflower_season_summer", "fg": 6143 }, - { "id": "f_sunflower_season_autumn", "fg": 6142 }, - { "id": "f_vending_c", "fg": 6145 }, - { "id": "f_vending_reinforced", "fg": 6147 }, - { "id": "f_vending_o", "fg": 6146 }, - { "id": "f_ventilator", "fg": 6148 }, - { "id": "f_washer", "fg": 6149 }, - { "id": "f_water_heater", "fg": 6150 }, - { "id": "f_water_pump", "fg": 6151 }, - { "id": "t_water_pump", "fg": 6151, "bg": 6196 }, - { "id": "f_wind_mill", "fg": 6152 }, - { "id": "f_woodstove", "fg": 6153 }, - { "id": "f_workbench", "fg": 6154 }, - { "id": "f_dishwasher", "fg": 6003 }, - { "id": "f_wardrobe", "fg": 6005 }, - { "id": "f_treadmill", "fg": 6009 }, - { "id": "f_capacitor", "fg": 6010 }, - { "id": "f_exodii_charger", "fg": 6011 }, - { "id": "f_exodii_charger_cheap", "fg": 6012 }, - { "id": "f_exodii_lamp", "fg": 6013 }, - { "id": "f_exodii_portal_tower", "fg": 6014 }, - { "id": "f_exodii_scanner", "fg": 6015 }, - { "id": "f_bigmirror", "fg": 6019 }, - { "id": "f_bigmirror_b", "fg": 6020 }, - { "id": "f_canvas_floor", "fg": 6027 }, - { "id": "f_ladder", "fg": 6112 }, - { "id": "f_alien_gasper", "fg": 6122 }, - { "id": "f_utility_pole", "fg": 6144 }, - { "id": "f_street_light", "fg": 6155 }, - { "id": "f_traffic_light", "fg": 6156 } + { "id": "f_shower", "fg": 6171 }, + { "id": "f_standing_tank", "fg": 6172 }, + { "id": "f_statue", "fg": 6173 }, + { "id": "f_sunflower_season_summer", "fg": 6175 }, + { "id": "f_sunflower_season_autumn", "fg": 6174 }, + { "id": "f_vending_c", "fg": 6177 }, + { "id": "f_vending_reinforced", "fg": 6179 }, + { "id": "f_vending_o", "fg": 6178 }, + { "id": "f_ventilator", "fg": 6180 }, + { "id": "f_washer", "fg": 6181 }, + { "id": "f_water_heater", "fg": 6182 }, + { "id": "f_water_pump", "fg": 6183 }, + { "id": "t_water_pump", "fg": 6183, "bg": 6228 }, + { "id": "f_wind_mill", "fg": 6184 }, + { "id": "f_woodstove", "fg": 6185 }, + { "id": "f_workbench", "fg": 6186 }, + { "id": "f_dishwasher", "fg": 6035 }, + { "id": "f_wardrobe", "fg": 6037 }, + { "id": "f_treadmill", "fg": 6041 }, + { "id": "f_capacitor", "fg": 6042 }, + { "id": "f_exodii_charger", "fg": 6043 }, + { "id": "f_exodii_charger_cheap", "fg": 6044 }, + { "id": "f_exodii_lamp", "fg": 6045 }, + { "id": "f_exodii_portal_tower", "fg": 6046 }, + { "id": "f_exodii_scanner", "fg": 6047 }, + { "id": "f_bigmirror", "fg": 6051 }, + { "id": "f_bigmirror_b", "fg": 6052 }, + { "id": "f_canvas_floor", "fg": 6059 }, + { "id": "f_ladder", "fg": 6144 }, + { "id": "f_alien_gasper", "fg": 6154 }, + { "id": "f_utility_pole", "fg": 6176 }, + { "id": "f_street_light", "fg": 6187 }, + { "id": "f_traffic_light", "fg": 6188 } ] }, { "file": "tall_magiclysm.png", - "//": "range 6160 to 6175", + "//": "range 6192 to 6207", "sprite_width": 32, "sprite_height": 64, "sprite_offset_x": 0, "sprite_offset_y": -32, - "tiles": [ { "id": "f_glow_boulder", "fg": 6160 }, { "id": "f_magic_bench", "fg": 6161 } ] + "tiles": [ { "id": "f_glow_boulder", "fg": 6192 }, { "id": "f_magic_bench", "fg": 6193 } ] }, { "file": "tall_terrain.png", - "//": "range 6176 to 6367", + "//": "range 6208 to 6399", "sprite_width": 32, "sprite_height": 64, "sprite_offset_x": 0, "sprite_offset_y": -32, "tiles": [ - { "id": "t_floor_olight", "fg": 6210, "bg": 6197 }, - { "id": "t_thconc_floor_olight", "fg": 6210, "bg": 6206 }, - { "id": "t_metal_floor_olight", "fg": 6210, "bg": 6203 }, - { "id": "t_thconc_y_olight", "fg": 6210, "bg": 6207 }, - { "id": "t_strconc_floor_olight", "fg": 6210, "bg": 6205 }, - { "id": "t_linoleum_whitefloor_olight", "fg": 6210, "bg": 6202 }, - { "id": "t_linoleum_gray_floor_olight", "fg": 6210, "bg": 6201 }, - { "id": "t_atm", "fg": 6211, "bg": 6196 }, - { "id": [ "t_backboard", "t_backboard_in" ], "fg": 6212, "bg": 6204 }, - { "id": [ "t_barndoor", "t_palisade_pulley" ], "fg": 6213, "bg": 6193 }, - { "id": "t_column", "fg": 6214, "bg": 6196 }, - { "id": "t_grass_alien", "fg": 6215, "bg": 6200 }, - { "id": "t_grass_alien_season_summer", "fg": 6215, "bg": 6199 }, - { "id": "t_grass_alien_season_autumn", "fg": 6215, "bg": 6198 }, - { "id": "t_grass_alien_season_winter", "fg": 6215, "bg": 6194 }, + { "id": "t_floor_olight", "fg": 6242, "bg": 6229 }, + { "id": "t_thconc_floor_olight", "fg": 6242, "bg": 6238 }, + { "id": "t_metal_floor_olight", "fg": 6242, "bg": 6235 }, + { "id": "t_thconc_y_olight", "fg": 6242, "bg": 6239 }, + { "id": "t_strconc_floor_olight", "fg": 6242, "bg": 6237 }, + { "id": "t_linoleum_whitefloor_olight", "fg": 6242, "bg": 6234 }, + { "id": "t_linoleum_gray_floor_olight", "fg": 6242, "bg": 6233 }, + { "id": "t_atm", "fg": 6243, "bg": 6228 }, + { "id": [ "t_backboard", "t_backboard_in" ], "fg": 6244, "bg": 6236 }, + { "id": [ "t_barndoor", "t_palisade_pulley" ], "fg": 6245, "bg": 6225 }, + { "id": "t_column", "fg": 6246, "bg": 6228 }, + { "id": "t_grass_alien", "fg": 6247, "bg": 6232 }, + { "id": "t_grass_alien_season_summer", "fg": 6247, "bg": 6231 }, + { "id": "t_grass_alien_season_autumn", "fg": 6247, "bg": 6230 }, + { "id": "t_grass_alien_season_winter", "fg": 6247, "bg": 6226 }, { "id": "t_grass_long", "multitile": true, - "fg": 6234, - "bg": 6200, + "fg": 6266, + "bg": 6232, "additional_tiles": [ { "id": "center", - "bg": 6200, + "bg": 6232, "fg": [ - { "weight": 100, "sprite": 6216 }, - { "weight": 100, "sprite": 6217 }, - { "weight": 100, "sprite": 6218 }, - { "weight": 100, "sprite": 6219 } + { "weight": 100, "sprite": 6248 }, + { "weight": 100, "sprite": 6249 }, + { "weight": 100, "sprite": 6250 }, + { "weight": 100, "sprite": 6251 } ] }, - { "id": "corner", "bg": 6200, "fg": [ 6221, 6223, 6222, 6220 ] }, - { "id": "t_connection", "bg": 6200, "fg": [ 6231, 6233, 6232, 6230 ] }, - { "id": "edge", "bg": 6200, "fg": [ 6225, 6224 ] }, - { "id": "end_piece", "bg": 6200, "fg": [ 6227, 6229, 6228, 6226 ] }, + { "id": "corner", "bg": 6232, "fg": [ 6253, 6255, 6254, 6252 ] }, + { "id": "t_connection", "bg": 6232, "fg": [ 6263, 6265, 6264, 6262 ] }, + { "id": "edge", "bg": 6232, "fg": [ 6257, 6256 ] }, + { "id": "end_piece", "bg": 6232, "fg": [ 6259, 6261, 6260, 6258 ] }, { "id": "unconnected", - "bg": 6200, + "bg": 6232, "fg": [ - { "weight": 100, "sprite": 6234 }, - { "weight": 100, "sprite": 6235 }, - { "weight": 100, "sprite": 6236 }, - { "weight": 100, "sprite": 6237 } + { "weight": 100, "sprite": 6266 }, + { "weight": 100, "sprite": 6267 }, + { "weight": 100, "sprite": 6268 }, + { "weight": 100, "sprite": 6269 } ] } ] @@ -9374,31 +9417,31 @@ { "id": "t_grass_long_season_summer", "multitile": true, - "fg": 6278, - "bg": 6199, + "fg": 6310, + "bg": 6231, "additional_tiles": [ { "id": "center", - "bg": 6199, + "bg": 6231, "fg": [ - { "weight": 100, "sprite": 6260 }, - { "weight": 100, "sprite": 6261 }, - { "weight": 100, "sprite": 6262 }, - { "weight": 100, "sprite": 6263 } + { "weight": 100, "sprite": 6292 }, + { "weight": 100, "sprite": 6293 }, + { "weight": 100, "sprite": 6294 }, + { "weight": 100, "sprite": 6295 } ] }, - { "id": "corner", "bg": 6199, "fg": [ 6265, 6267, 6266, 6264 ] }, - { "id": "t_connection", "bg": 6199, "fg": [ 6275, 6277, 6276, 6274 ] }, - { "id": "edge", "bg": 6199, "fg": [ 6269, 6268 ] }, - { "id": "end_piece", "bg": 6199, "fg": [ 6271, 6273, 6272, 6270 ] }, + { "id": "corner", "bg": 6231, "fg": [ 6297, 6299, 6298, 6296 ] }, + { "id": "t_connection", "bg": 6231, "fg": [ 6307, 6309, 6308, 6306 ] }, + { "id": "edge", "bg": 6231, "fg": [ 6301, 6300 ] }, + { "id": "end_piece", "bg": 6231, "fg": [ 6303, 6305, 6304, 6302 ] }, { "id": "unconnected", - "bg": 6199, + "bg": 6231, "fg": [ - { "weight": 100, "sprite": 6278 }, - { "weight": 100, "sprite": 6279 }, - { "weight": 100, "sprite": 6280 }, - { "weight": 100, "sprite": 6281 } + { "weight": 100, "sprite": 6310 }, + { "weight": 100, "sprite": 6311 }, + { "weight": 100, "sprite": 6312 }, + { "weight": 100, "sprite": 6313 } ] } ] @@ -9406,64 +9449,64 @@ { "id": "t_grass_long_season_autumn", "multitile": true, - "fg": 6256, - "bg": 6198, + "fg": 6288, + "bg": 6230, "additional_tiles": [ { "id": "center", - "bg": 6198, + "bg": 6230, "fg": [ - { "weight": 100, "sprite": 6238 }, - { "weight": 100, "sprite": 6239 }, - { "weight": 100, "sprite": 6240 }, - { "weight": 100, "sprite": 6241 } + { "weight": 100, "sprite": 6270 }, + { "weight": 100, "sprite": 6271 }, + { "weight": 100, "sprite": 6272 }, + { "weight": 100, "sprite": 6273 } ] }, - { "id": "corner", "bg": 6198, "fg": [ 6243, 6245, 6244, 6242 ] }, - { "id": "t_connection", "bg": 6198, "fg": [ 6253, 6255, 6254, 6252 ] }, - { "id": "edge", "bg": 6198, "fg": [ 6247, 6246 ] }, - { "id": "end_piece", "bg": 6198, "fg": [ 6249, 6251, 6250, 6248 ] }, + { "id": "corner", "bg": 6230, "fg": [ 6275, 6277, 6276, 6274 ] }, + { "id": "t_connection", "bg": 6230, "fg": [ 6285, 6287, 6286, 6284 ] }, + { "id": "edge", "bg": 6230, "fg": [ 6279, 6278 ] }, + { "id": "end_piece", "bg": 6230, "fg": [ 6281, 6283, 6282, 6280 ] }, { "id": "unconnected", - "bg": 6198, + "bg": 6230, "fg": [ - { "weight": 100, "sprite": 6256 }, - { "weight": 100, "sprite": 6257 }, - { "weight": 100, "sprite": 6258 }, - { "weight": 100, "sprite": 6259 } + { "weight": 100, "sprite": 6288 }, + { "weight": 100, "sprite": 6289 }, + { "weight": 100, "sprite": 6290 }, + { "weight": 100, "sprite": 6291 } ] } ] }, - { "id": "t_grass_long_season_winter", "fg": 6194 }, + { "id": "t_grass_long_season_winter", "fg": 6226 }, { "id": "t_grass_tall", "multitile": true, - "fg": 6300, - "bg": 6200, + "fg": 6332, + "bg": 6232, "additional_tiles": [ { "id": "center", - "bg": 6200, + "bg": 6232, "fg": [ - { "weight": 100, "sprite": 6282 }, - { "weight": 100, "sprite": 6283 }, - { "weight": 100, "sprite": 6284 }, - { "weight": 100, "sprite": 6285 } + { "weight": 100, "sprite": 6314 }, + { "weight": 100, "sprite": 6315 }, + { "weight": 100, "sprite": 6316 }, + { "weight": 100, "sprite": 6317 } ] }, - { "id": "corner", "bg": 6200, "fg": [ 6287, 6289, 6288, 6286 ] }, - { "id": "t_connection", "bg": 6200, "fg": [ 6297, 6299, 6298, 6296 ] }, - { "id": "edge", "bg": 6200, "fg": [ 6291, 6290 ] }, - { "id": "end_piece", "bg": 6200, "fg": [ 6293, 6295, 6294, 6292 ] }, + { "id": "corner", "bg": 6232, "fg": [ 6319, 6321, 6320, 6318 ] }, + { "id": "t_connection", "bg": 6232, "fg": [ 6329, 6331, 6330, 6328 ] }, + { "id": "edge", "bg": 6232, "fg": [ 6323, 6322 ] }, + { "id": "end_piece", "bg": 6232, "fg": [ 6325, 6327, 6326, 6324 ] }, { "id": "unconnected", - "bg": 6200, + "bg": 6232, "fg": [ - { "weight": 100, "sprite": 6300 }, - { "weight": 100, "sprite": 6301 }, - { "weight": 100, "sprite": 6302 }, - { "weight": 100, "sprite": 6303 } + { "weight": 100, "sprite": 6332 }, + { "weight": 100, "sprite": 6333 }, + { "weight": 100, "sprite": 6334 }, + { "weight": 100, "sprite": 6335 } ] } ] @@ -9471,31 +9514,31 @@ { "id": "t_grass_tall_season_summer", "multitile": true, - "fg": 6344, - "bg": 6199, + "fg": 6376, + "bg": 6231, "additional_tiles": [ { "id": "center", - "bg": 6199, + "bg": 6231, "fg": [ - { "weight": 100, "sprite": 6326 }, - { "weight": 100, "sprite": 6327 }, - { "weight": 100, "sprite": 6328 }, - { "weight": 100, "sprite": 6329 } + { "weight": 100, "sprite": 6358 }, + { "weight": 100, "sprite": 6359 }, + { "weight": 100, "sprite": 6360 }, + { "weight": 100, "sprite": 6361 } ] }, - { "id": "corner", "bg": 6199, "fg": [ 6331, 6333, 6332, 6330 ] }, - { "id": "t_connection", "bg": 6199, "fg": [ 6341, 6343, 6342, 6340 ] }, - { "id": "edge", "bg": 6199, "fg": [ 6335, 6334 ] }, - { "id": "end_piece", "bg": 6199, "fg": [ 6337, 6339, 6338, 6336 ] }, + { "id": "corner", "bg": 6231, "fg": [ 6363, 6365, 6364, 6362 ] }, + { "id": "t_connection", "bg": 6231, "fg": [ 6373, 6375, 6374, 6372 ] }, + { "id": "edge", "bg": 6231, "fg": [ 6367, 6366 ] }, + { "id": "end_piece", "bg": 6231, "fg": [ 6369, 6371, 6370, 6368 ] }, { "id": "unconnected", - "bg": 6199, + "bg": 6231, "fg": [ - { "weight": 100, "sprite": 6344 }, - { "weight": 100, "sprite": 6345 }, - { "weight": 100, "sprite": 6346 }, - { "weight": 100, "sprite": 6347 } + { "weight": 100, "sprite": 6376 }, + { "weight": 100, "sprite": 6377 }, + { "weight": 100, "sprite": 6378 }, + { "weight": 100, "sprite": 6379 } ] } ] @@ -9503,88 +9546,88 @@ { "id": "t_grass_tall_season_autumn", "multitile": true, - "fg": 6322, - "bg": 6198, + "fg": 6354, + "bg": 6230, "additional_tiles": [ { "id": "center", - "bg": 6198, + "bg": 6230, "fg": [ - { "weight": 100, "sprite": 6304 }, - { "weight": 100, "sprite": 6305 }, - { "weight": 100, "sprite": 6306 }, - { "weight": 100, "sprite": 6307 } + { "weight": 100, "sprite": 6336 }, + { "weight": 100, "sprite": 6337 }, + { "weight": 100, "sprite": 6338 }, + { "weight": 100, "sprite": 6339 } ] }, - { "id": "corner", "bg": 6198, "fg": [ 6309, 6311, 6310, 6308 ] }, - { "id": "t_connection", "bg": 6198, "fg": [ 6319, 6321, 6320, 6318 ] }, - { "id": "edge", "bg": 6198, "fg": [ 6313, 6312 ] }, - { "id": "end_piece", "bg": 6198, "fg": [ 6315, 6317, 6316, 6314 ] }, + { "id": "corner", "bg": 6230, "fg": [ 6341, 6343, 6342, 6340 ] }, + { "id": "t_connection", "bg": 6230, "fg": [ 6351, 6353, 6352, 6350 ] }, + { "id": "edge", "bg": 6230, "fg": [ 6345, 6344 ] }, + { "id": "end_piece", "bg": 6230, "fg": [ 6347, 6349, 6348, 6346 ] }, { "id": "unconnected", - "bg": 6198, + "bg": 6230, "fg": [ - { "weight": 100, "sprite": 6322 }, - { "weight": 100, "sprite": 6323 }, - { "weight": 100, "sprite": 6324 }, - { "weight": 100, "sprite": 6325 } + { "weight": 100, "sprite": 6354 }, + { "weight": 100, "sprite": 6355 }, + { "weight": 100, "sprite": 6356 }, + { "weight": 100, "sprite": 6357 } ] } ] }, - { "id": "t_grass_tall_season_winter", "fg": 6194 }, - { "id": "t_gutter_downspout", "fg": 6348, "bg": 6200 }, - { "id": "t_gutter_downspout_season_autumn", "fg": 6348, "bg": 6198 }, - { "id": "t_gutter_downspout_season_summer", "fg": 6348, "bg": 6199 }, - { "id": "t_gutter_downspout_season_winter", "fg": 6348, "bg": 6195 }, - { "id": "t_little_column", "fg": 6349, "bg": 6196 }, - { "id": "t_stairs_up", "fg": 6351 }, - { "id": "t_wood_stairs_up", "fg": 6352 }, - { "id": "t_utility_light", "fg": 6353 }, - { "id": "t_water_cube", "fg": 6354 }, - { "id": "f_bullettrailer_cabinet", "fg": 6176 }, - { "id": "f_bullettrailer_desk", "fg": 6177 }, - { "id": "f_bullettrailer_innerdoor", "fg": 6178 }, - { "id": "f_bullettrailer_innerdoor_o", "fg": 6179 }, - { "id": "f_bullettrailer_sink", "fg": 6180 }, - { "id": "t_bullettrailer_ewall", "fg": 6181 }, - { "id": "t_bullettrailer_nwall", "fg": 6182 }, - { "id": "t_bullettrailer_nwall_eastcorner", "fg": 6183 }, - { "id": "t_bullettrailer_nwall_westcorner", "fg": 6184 }, - { "id": "t_bullettrailer_nwall_window", "fg": 6185 }, - { "id": "t_bullettrailer_swall", "fg": 6186 }, - { "id": "t_bullettrailer_swall_door", "fg": 6187 }, - { "id": "t_bullettrailer_swall_door_o", "fg": 6188 }, - { "id": "t_bullettrailer_swall_eastcorner", "fg": 6189 }, - { "id": "t_bullettrailer_swall_westcorner", "fg": 6190 }, - { "id": "t_bullettrailer_swall_wheel", "fg": 6191 }, - { "id": "t_bullettrailer_swall_window", "fg": 6192 }, - { "id": "t_ladder_up", "fg": 6208 }, - { "id": "t_ladder_up_down", "fg": 6209 }, - { "id": "t_radio_tower", "fg": 6350 }, - { "id": "t_window_stained_blue", "fg": 6355 }, - { "id": "t_window_stained_green", "fg": 6356 }, - { "id": "t_window_stained_red", "fg": 6357 } + { "id": "t_grass_tall_season_winter", "fg": 6226 }, + { "id": "t_gutter_downspout", "fg": 6380, "bg": 6232 }, + { "id": "t_gutter_downspout_season_autumn", "fg": 6380, "bg": 6230 }, + { "id": "t_gutter_downspout_season_summer", "fg": 6380, "bg": 6231 }, + { "id": "t_gutter_downspout_season_winter", "fg": 6380, "bg": 6227 }, + { "id": "t_little_column", "fg": 6381, "bg": 6228 }, + { "id": "t_stairs_up", "fg": 6383 }, + { "id": "t_wood_stairs_up", "fg": 6384 }, + { "id": "t_utility_light", "fg": 6385 }, + { "id": "t_water_cube", "fg": 6386 }, + { "id": "f_bullettrailer_cabinet", "fg": 6208 }, + { "id": "f_bullettrailer_desk", "fg": 6209 }, + { "id": "f_bullettrailer_innerdoor", "fg": 6210 }, + { "id": "f_bullettrailer_innerdoor_o", "fg": 6211 }, + { "id": "f_bullettrailer_sink", "fg": 6212 }, + { "id": "t_bullettrailer_ewall", "fg": 6213 }, + { "id": "t_bullettrailer_nwall", "fg": 6214 }, + { "id": "t_bullettrailer_nwall_eastcorner", "fg": 6215 }, + { "id": "t_bullettrailer_nwall_westcorner", "fg": 6216 }, + { "id": "t_bullettrailer_nwall_window", "fg": 6217 }, + { "id": "t_bullettrailer_swall", "fg": 6218 }, + { "id": "t_bullettrailer_swall_door", "fg": 6219 }, + { "id": "t_bullettrailer_swall_door_o", "fg": 6220 }, + { "id": "t_bullettrailer_swall_eastcorner", "fg": 6221 }, + { "id": "t_bullettrailer_swall_westcorner", "fg": 6222 }, + { "id": "t_bullettrailer_swall_wheel", "fg": 6223 }, + { "id": "t_bullettrailer_swall_window", "fg": 6224 }, + { "id": "t_ladder_up", "fg": 6240 }, + { "id": "t_ladder_up_down", "fg": 6241 }, + { "id": "t_radio_tower", "fg": 6382 }, + { "id": "t_window_stained_blue", "fg": 6387 }, + { "id": "t_window_stained_green", "fg": 6388 }, + { "id": "t_window_stained_red", "fg": 6389 } ] }, { "file": "tall_overmap.png", - "//": "range 6368 to 6399", + "//": "range 6400 to 6431", "sprite_width": 32, "sprite_height": 64, "sprite_offset_x": 0, "sprite_offset_y": -32, "tiles": [ - { "id": [ "lake_water_cube", "lake_bed" ], "fg": 6354 }, - { "id": "airliner_2b_1", "fg": 6372, "bg": 6369, "rotates": false }, - { "id": "airliner_2b", "fg": 6371, "bg": 6373 }, - { "id": "lighthouse_ground", "fg": 6374, "bg": 6370 }, - { "id": "lighthouse_z1", "fg": 6375, "bg": 6369 }, - { "id": "park", "fg": 6376, "bg": 6368 }, + { "id": [ "lake_water_cube", "lake_bed" ], "fg": 6386 }, + { "id": "airliner_2b_1", "fg": 6404, "bg": 6401, "rotates": false }, + { "id": "airliner_2b", "fg": 6403, "bg": 6405 }, + { "id": "lighthouse_ground", "fg": 6406, "bg": 6402 }, + { "id": "lighthouse_z1", "fg": 6407, "bg": 6401 }, + { "id": "park", "fg": 6408, "bg": 6400 }, { "id": [ "horse_farm_isherwood_13", "horse_farm_13", "farm_dairy_twd_4", "farm_stills_3" ], - "fg": [ 6378, 6377, 6379, 6380 ], - "bg": 6368, + "fg": [ 6410, 6409, 6411, 6412 ], + "bg": 6400, "rotates": true }, { @@ -9598,22 +9641,22 @@ "farm_stills_3_2nd", "farm_stills_3_roof" ], - "fg": [ 6378, 6377, 6379, 6380 ], - "bg": 6369, + "fg": [ 6410, 6409, 6411, 6412 ], + "bg": 6401, "rotates": true }, { "id": [ "wind_turbine_pillar", "wind_turbine_pillar_platform", "wind_turbine_nacelle", "wind_turbine_roof" ], - "fg": [ 6382, 6381, 6383, 6384 ], - "bg": 6369, + "fg": [ 6414, 6413, 6415, 6416 ], + "bg": 6401, "rotates": true }, - { "id": "wind_turbine_ground", "fg": [ 6382, 6381, 6383, 6384 ], "bg": 6368, "rotates": true } + { "id": "wind_turbine_ground", "fg": [ 6414, 6413, 6415, 6416 ], "bg": 6400, "rotates": true } ] }, { "file": "tall_vehicle.png", - "//": "range 6400 to 6495", + "//": "range 6432 to 6527", "sprite_width": 32, "sprite_height": 64, "sprite_offset_x": 0, @@ -9621,47 +9664,47 @@ "tiles": [ { "id": [ "vp_door_rear", "vp_door_horizontal_rear" ], - "fg": [ 6421, 6410, 6424, 6404 ], + "fg": [ 6453, 6442, 6456, 6436 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 6422, 6407, 6423, 6405 ] }, - { "id": "broken", "fg": [ 6403, 6403, 6403, 6403 ], "bg": [ 6422, 6407, 6423, 6405 ] } + { "id": "open", "fg": [ 6454, 6439, 6455, 6437 ] }, + { "id": "broken", "fg": [ 6435, 6435, 6435, 6435 ], "bg": [ 6454, 6439, 6455, 6437 ] } ] }, { "id": [ "vp_door_front", "vp_door_horizontal_front" ], - "fg": [ 6424, 6404, 6421, 6410 ], + "fg": [ 6456, 6436, 6453, 6442 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 6423, 6405, 6422, 6407 ] }, - { "id": "broken", "fg": [ 6403, 6403, 6403, 6403 ], "bg": [ 6423, 6405, 6422, 6407 ] } + { "id": "open", "fg": [ 6455, 6437, 6454, 6439 ] }, + { "id": "broken", "fg": [ 6435, 6435, 6435, 6435 ], "bg": [ 6455, 6437, 6454, 6439 ] } ] }, { "id": [ "vp_door_opaque_rear", "vp_door_opaque_horizontal_rear" ], - "fg": [ 6419, 6410, 6420, 6404 ], + "fg": [ 6451, 6442, 6452, 6436 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 6422, 6415, 6423, 6414 ] }, - { "id": "broken", "fg": [ 6403, 6403, 6403, 6403 ], "bg": [ 6422, 6415, 6423, 6414 ] } + { "id": "open", "fg": [ 6454, 6447, 6455, 6446 ] }, + { "id": "broken", "fg": [ 6435, 6435, 6435, 6435 ], "bg": [ 6454, 6447, 6455, 6446 ] } ] }, { "id": [ "vp_door_opaque_front", "vp_door_opaque_horizontal_front" ], - "fg": [ 6420, 6404, 6419, 6410 ], + "fg": [ 6452, 6436, 6451, 6442 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 6423, 6414, 6422, 6415 ] }, - { "id": "broken", "fg": [ 6403, 6403, 6403, 6403 ], "bg": [ 6423, 6414, 6422, 6415 ] } + { "id": "open", "fg": [ 6455, 6446, 6454, 6447 ] }, + { "id": "broken", "fg": [ 6435, 6435, 6435, 6435 ], "bg": [ 6455, 6446, 6454, 6447 ] } ] }, { "id": "vp_door_sliding", - "fg": [ 6410, 6420, 6404, 6418 ], + "fg": [ 6442, 6452, 6436, 6450 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 6447, 6448, 6449, 6450 ] }, - { "id": "broken", "fg": [ 6403, 6403, 6403, 6403 ], "bg": [ 6447, 6448, 6449, 6450 ] } + { "id": "open", "fg": [ 6479, 6480, 6481, 6482 ] }, + { "id": "broken", "fg": [ 6435, 6435, 6435, 6435 ], "bg": [ 6479, 6480, 6481, 6482 ] } ] }, { @@ -9673,11 +9716,11 @@ "vp_door_full_sw", "vp_door_full_rear_left" ], - "fg": [ 6404, 6411, 6410, 6409 ], + "fg": [ 6436, 6443, 6442, 6441 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 6405, 6408, 6407, 6406 ] }, - { "id": "broken", "fg": [ 6403, 6403, 6403, 6403 ], "bg": [ 6405, 6408, 6407, 6406 ] } + { "id": "open", "fg": [ 6437, 6440, 6439, 6438 ] }, + { "id": "broken", "fg": [ 6435, 6435, 6435, 6435 ], "bg": [ 6437, 6440, 6439, 6438 ] } ] }, { @@ -9689,304 +9732,304 @@ "vp_door_full_se", "vp_door_full_rear_right" ], - "fg": [ 6410, 6424, 6404, 6413 ], + "fg": [ 6442, 6456, 6436, 6445 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 6407, 6423, 6405, 6412 ] }, - { "id": "broken", "fg": [ 6403, 6403, 6403, 6403 ], "bg": [ 6407, 6423, 6405, 6412 ] } + { "id": "open", "fg": [ 6439, 6455, 6437, 6444 ] }, + { "id": "broken", "fg": [ 6435, 6435, 6435, 6435 ], "bg": [ 6439, 6455, 6437, 6444 ] } ] }, { "id": "vp_door_opaque_full_left", - "fg": [ 6404, 6417, 6410, 6416 ], + "fg": [ 6436, 6449, 6442, 6448 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 6414, 6408, 6415, 6406 ] }, - { "id": "broken", "fg": [ 6403, 6403, 6403, 6403 ], "bg": [ 6414, 6408, 6415, 6406 ] } + { "id": "open", "fg": [ 6446, 6440, 6447, 6438 ] }, + { "id": "broken", "fg": [ 6435, 6435, 6435, 6435 ], "bg": [ 6446, 6440, 6447, 6438 ] } ] }, { "id": "vp_door_opaque_full_right", - "fg": [ 6410, 6420, 6404, 6418 ], + "fg": [ 6442, 6452, 6436, 6450 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 6415, 6423, 6414, 6412 ] }, - { "id": "broken", "fg": [ 6403, 6403, 6403, 6403 ], "bg": [ 6415, 6423, 6414, 6412 ] } + { "id": "open", "fg": [ 6447, 6455, 6446, 6444 ] }, + { "id": "broken", "fg": [ 6435, 6435, 6435, 6435 ], "bg": [ 6447, 6455, 6446, 6444 ] } ] }, { "id": [ "vp_door", "vp_door_internal", "vp_door_opaque" ], - "fg": [ 6432, 6436, 6434, 6431 ], + "fg": [ 6464, 6468, 6466, 6463 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 6433, 6430, 6435, 6429 ] }, - { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 6433, 6430, 6435, 6429 ] } + { "id": "open", "fg": [ 6465, 6462, 6467, 6461 ] }, + { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 6465, 6462, 6467, 6461 ] } ] }, { "id": "vp_door_internal_front", - "fg": [ 6420, 6404, 6428, 6410 ], + "fg": [ 6452, 6436, 6460, 6442 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 6423, 6427, 6426, 6425 ] }, - { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 6423, 6427, 6426, 6425 ] } + { "id": "open", "fg": [ 6455, 6459, 6458, 6457 ] }, + { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 6455, 6459, 6458, 6457 ] } ] }, { "id": "vp_door_shutter", - "fg": [ 6439, 6437, 6438, 6440 ], + "fg": [ 6471, 6469, 6470, 6472 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 6444, 6442, 6443, 6445 ] }, - { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 6444, 6442, 6443, 6445 ] } + { "id": "open", "fg": [ 6476, 6474, 6475, 6477 ] }, + { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 6476, 6474, 6475, 6477 ] } ] }, { "id": "vp_door_shutter_left", - "fg": [ 6440, 6441, 6437, 6438 ], + "fg": [ 6472, 6473, 6469, 6470 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 6445, 6446, 6442, 6443 ] }, - { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 6445, 6446, 6442, 6443 ] } + { "id": "open", "fg": [ 6477, 6478, 6474, 6475 ] }, + { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 6477, 6478, 6474, 6475 ] } ] }, { "id": "vp_door_shutter_right", - "fg": [ 6437, 6438, 6440, 6441 ], + "fg": [ 6469, 6470, 6472, 6473 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 6442, 6443, 6445, 6446 ] }, - { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 6442, 6443, 6445, 6446 ] } + { "id": "open", "fg": [ 6474, 6475, 6477, 6478 ] }, + { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 6474, 6475, 6477, 6478 ] } ] }, { "id": "vp_frame_handle", - "fg": [ 6452, 6454, 6453, 6451 ], + "fg": [ 6484, 6486, 6485, 6483 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 6452, 6454, 6453, 6451 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 6484, 6486, 6485, 6483 ] } ] }, { "id": "vp_stowboard_ne", - "fg": [ 6461, 6464, 6463, 6462 ], + "fg": [ 6493, 6496, 6495, 6494 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 6461, 6464, 6463, 6462 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 6493, 6496, 6495, 6494 ] } ] }, { "id": "vp_stowboard_nw", - "fg": [ 6464, 6466, 6465, 6461 ], + "fg": [ 6496, 6498, 6497, 6493 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 6464, 6466, 6465, 6461 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 6496, 6498, 6497, 6493 ] } ] }, { "id": "vp_stowboard_se", - "fg": [ 6467, 6461, 6464, 6468 ], + "fg": [ 6499, 6493, 6496, 6500 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 6467, 6461, 6464, 6468 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 6499, 6493, 6496, 6500 ] } ] }, { "id": "vp_stowboard_sw", - "fg": [ 6469, 6470, 6461, 6464 ], + "fg": [ 6501, 6502, 6493, 6496 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 6469, 6470, 6461, 6464 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 6501, 6502, 6493, 6496 ] } ] }, { "id": "vp_stowboard_vertical_left", - "fg": [ 6458, 6471, 6456, 6455 ], + "fg": [ 6490, 6503, 6488, 6487 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 6458, 6471, 6456, 6455 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 6490, 6503, 6488, 6487 ] } ] }, { "id": "vp_stowboard_vertical_right", - "fg": [ 6456, 6455, 6458, 6471 ], + "fg": [ 6488, 6487, 6490, 6503 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 6456, 6455, 6458, 6471 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 6488, 6487, 6490, 6503 ] } ] }, { "id": [ "vp_stowboard_horizontal", "vp_stowboard_horizontal_2" ], - "fg": [ 6455, 6460, 6455, 6472 ], + "fg": [ 6487, 6492, 6487, 6504 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 6455, 6460, 6455, 6472 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 6487, 6492, 6487, 6504 ] } ] }, { "id": "vp_stowboard_horizontal_front", - "fg": [ 6455, 6458, 6457, 6456 ], + "fg": [ 6487, 6490, 6489, 6488 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 6455, 6458, 6457, 6456 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 6487, 6490, 6489, 6488 ] } ] }, { "id": "vp_stowboard_horizontal_rear", - "fg": [ 6459, 6456, 6455, 6458 ], + "fg": [ 6491, 6488, 6487, 6490 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 6459, 6456, 6455, 6458 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 6491, 6488, 6487, 6490 ] } ] }, { "id": [ "vp_stowboard_vertical", "vp_stowboard_vertical_2" ], - "fg": [ 6472, 6455, 6472, 6455 ], + "fg": [ 6504, 6487, 6504, 6487 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 6472, 6455, 6472, 6455 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 6504, 6487, 6504, 6487 ] } ] }, { "id": "vp_stowboard_wheel_left", - "fg": [ 6458, 6473, 6456, 6455 ], + "fg": [ 6490, 6505, 6488, 6487 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 6458, 6473, 6456, 6455 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 6490, 6505, 6488, 6487 ] } ] }, { "id": "vp_stowboard_wheel_right", - "fg": [ 6456, 6455, 6458, 6473 ], + "fg": [ 6488, 6487, 6490, 6505 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 6456, 6455, 6458, 6473 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 6488, 6487, 6490, 6505 ] } ] }, { "id": "vp_door_trunk", - "fg": [ 6474, 6481, 6480, 6479 ], + "fg": [ 6506, 6513, 6512, 6511 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 6475, 6478, 6477, 6476 ] }, - { "id": "broken", "fg": [ 6403, 6403, 6403, 6403 ], "bg": [ 6475, 6478, 6477, 6476 ] } + { "id": "open", "fg": [ 6507, 6510, 6509, 6508 ] }, + { "id": "broken", "fg": [ 6435, 6435, 6435, 6435 ], "bg": [ 6507, 6510, 6509, 6508 ] } ] }, - { "id": "crack_glass_center_tall", "fg": 6400 }, - { "id": "crack_glass_left_tall", "fg": 6401 }, - { "id": "crack_glass_right_tall", "fg": 6402 }, - { "id": "vp_travois", "fg": 6482 } + { "id": "crack_glass_center_tall", "fg": 6432 }, + { "id": "crack_glass_left_tall", "fg": 6433 }, + { "id": "crack_glass_right_tall", "fg": 6434 }, + { "id": "vp_travois", "fg": 6514 } ] }, { "file": "tall_wielded.png", - "//": "range 6496 to 6511", + "//": "range 6528 to 6543", "sprite_width": 32, "sprite_height": 64, "sprite_offset_x": 0, "sprite_offset_y": -32, "tiles": [ - { "id": "overlay_wielded_long_pole", "fg": 6499 }, - { "id": "overlay_wielded_pike_copper", "fg": 6500 }, - { "id": "overlay_wielded_pike", "fg": 6501 }, - { "id": "overlay_wielded_pike_wood", "fg": 6502 }, - { "id": "overlay_female_wielded_wood_panel", "fg": 6503 }, - { "id": "overlay_male_wielded_wood_panel", "fg": 6504 }, - { "id": "overlay_female_wielded_wood_sheet", "fg": 6505 }, - { "id": "overlay_male_wielded_wood_sheet", "fg": 6506 }, - { "id": "overlay_wielded_mattress", "fg": 6496 }, - { "id": "overlay_wielded_fishing_rod_basic", "fg": 6497 }, - { "id": "overlay_wielded_fishing_rod_professional", "fg": 6498 } + { "id": "overlay_wielded_long_pole", "fg": 6531 }, + { "id": "overlay_wielded_pike_copper", "fg": 6532 }, + { "id": "overlay_wielded_pike", "fg": 6533 }, + { "id": "overlay_wielded_pike_wood", "fg": 6534 }, + { "id": "overlay_female_wielded_wood_panel", "fg": 6535 }, + { "id": "overlay_male_wielded_wood_panel", "fg": 6536 }, + { "id": "overlay_female_wielded_wood_sheet", "fg": 6537 }, + { "id": "overlay_male_wielded_wood_sheet", "fg": 6538 }, + { "id": "overlay_wielded_mattress", "fg": 6528 }, + { "id": "overlay_wielded_fishing_rod_basic", "fg": 6529 }, + { "id": "overlay_wielded_fishing_rod_professional", "fg": 6530 } ] }, { "file": "human_body.png", - "//": "range 6512 to 6527", + "//": "range 6544 to 6559", "sprite_width": 32, "sprite_height": 36, "sprite_offset_x": 0, "sprite_offset_y": -8, - "tiles": [ { "id": [ "fd_cigsmoke", "fd_weedsmoke", "fd_cracksmoke", "fd_methsmoke" ], "fg": 6512 } ] + "tiles": [ { "id": [ "fd_cigsmoke", "fd_weedsmoke", "fd_cracksmoke", "fd_methsmoke" ], "fg": 6544 } ] }, { "file": "human_body_wielded.png", - "//": "range 6528 to 7247", + "//": "range 6560 to 7279", "sprite_width": 32, "sprite_height": 36, "sprite_offset_x": 0, "sprite_offset_y": -8, "tiles": [ - { "id": "overlay_wielded_arming_sword_fake", "fg": 6584 }, - { "id": "overlay_wielded_arming_sword_inferior", "fg": 6584 }, - { "id": "overlay_wielded_battleaxe_inferior", "fg": 6533 }, - { "id": "overlay_wielded_battleaxe_fake", "fg": 6533 }, - { "id": "overlay_wielded_broadsword_inferior", "fg": 6884 }, - { "id": "overlay_wielded_broadsword_fake", "fg": 6884 }, - { "id": "overlay_wielded_cavalry_sabre_fake", "fg": 6537 }, - { "id": "overlay_wielded_cutlass_fake", "fg": 6539 }, - { "id": "overlay_wielded_cutlass_inferior", "fg": 6539 }, - { "id": "overlay_wielded_estoc_inferior", "fg": 6938 }, - { "id": "overlay_wielded_estoc_fake", "fg": 6938 }, - { "id": "overlay_female_wielded_halberd_fake", "fg": 6966 }, - { "id": "overlay_male_wielded_halberd_fake", "fg": 6967 }, - { "id": "overlay_wielded_jian_fake", "fg": 6545 }, - { "id": "overlay_wielded_jian_inferior", "fg": 6545 }, - { "id": "overlay_wielded_katana_fake", "fg": 6985 }, - { "id": "overlay_wielded_katana_inferior", "fg": 6985 }, - { "id": "overlay_wielded_kris_fake", "fg": 6991 }, - { "id": "overlay_wielded_longsword_fake", "fg": 6994 }, - { "id": "overlay_wielded_longsword_inferior", "fg": 6994 }, - { "id": "overlay_female_wielded_lucern_hammerfake", "fg": 6995 }, - { "id": "overlay_male_wielded_lucern_hammerfake", "fg": 6996 }, - { "id": "overlay_wielded_mace_inferior", "fg": 6997 }, - { "id": "overlay_wielded_mace_fake", "fg": 6997 }, - { "id": "overlay_wielded_morningstar_fake", "fg": 6998 }, - { "id": "overlay_wielded_morningstar_inferior", "fg": 6998 }, - { "id": "overlay_female_wielded_naginata_fake", "fg": 6556 }, - { "id": "overlay_male_wielded_naginata_fake", "fg": 6557 }, - { "id": "overlay_female_wielded_naginata_inferior", "fg": 6556 }, - { "id": "overlay_male_wielded_naginata_inferior", "fg": 6557 }, - { "id": "overlay_wielded_nodachi_inferior", "fg": 7051 }, - { "id": "overlay_wielded_nodachi_fake", "fg": 7051 }, - { "id": "overlay_wielded_pike_fake", "fg": 6501 }, - { "id": "overlay_wielded_pike_inferior", "fg": 6501 }, - { "id": "overlay_wielded_rapier_fake", "fg": 7079 }, - { "id": "overlay_wielded_tanto_inferior", "fg": 7192 }, - { "id": "overlay_wielded_tanto_fake", "fg": 7192 }, - { "id": "overlay_wielded_wakizashi_fake", "fg": 7216 }, - { "id": "overlay_wielded_wakizashi_inferior", "fg": 7216 }, - { "id": "overlay_wielded_zweihander_fake", "fg": 7239 }, - { "id": "overlay_wielded_zweihander_inferior", "fg": 7239 }, - { "id": "overlay_female_wielded_1st_aid", "fg": 6528 }, - { "id": "overlay_male_wielded_1st_aid", "fg": 6529 }, - { "id": "overlay_female_wielded_2x4", "fg": 6530 }, - { "id": "overlay_male_wielded_2x4", "fg": 6531 }, - { "id": "overlay_wielded_bowling_axe", "fg": 6532 }, - { "id": "overlay_wielded_battleaxe", "fg": 6533 }, - { "id": "overlay_wielded_knife_butcher", "fg": 6534 }, - { "id": "overlay_female_wielded_butterfly_swords", "fg": 6535 }, - { "id": "overlay_male_wielded_butterfly_swords", "fg": 6536 }, - { "id": "overlay_wielded_cavalry_sabre", "fg": 6537 }, - { "id": "overlay_wielded_sword_crude", "fg": 6538 }, - { "id": "overlay_wielded_cutlass", "fg": 6539 }, - { "id": "overlay_wielded_dao", "fg": 6540 }, - { "id": "overlay_wielded_diveknife", "fg": 6541 }, - { "id": "overlay_female_wielded_glaive", "fg": 6542 }, - { "id": "overlay_male_wielded_glaive", "fg": 6543 }, - { "id": "overlay_wielded_glass_shiv", "fg": 6544 }, - { "id": "overlay_wielded_jian", "fg": 6545 }, - { "id": "overlay_wielded_khopesh", "fg": 6546 }, - { "id": "overlay_wielded_kukri", "fg": 6547 }, - { "id": "overlay_wielded_lajatang", "fg": 6548 }, - { "id": "overlay_wielded_machete", "fg": 6549 }, - { "id": "overlay_female_wielded_makeshift_halberd", "fg": 6550 }, - { "id": "overlay_male_wielded_makeshift_halberd", "fg": 6551 }, - { "id": "overlay_wielded_makeshift_machete", "fg": 6552 }, - { "id": "overlay_wielded_glass_macuahuitl", "fg": 6553 }, - { "id": "overlay_female_wielded_makeshift_scythe_war", "fg": 6554 }, - { "id": "overlay_male_wielded_makeshift_scythe_war", "fg": 6555 }, - { "id": "overlay_female_wielded_naginata", "fg": 6556 }, - { "id": "overlay_male_wielded_naginata", "fg": 6557 }, - { "id": "overlay_wielded_knuckle_katar", "fg": 6558 }, - { "id": "overlay_wielded_scimitar", "fg": 6559 }, - { "id": "overlay_wielded_scythe", "fg": 6560 }, - { "id": "overlay_wielded_survivor_machete", "fg": 6561 }, - { "id": "overlay_wielded_sword_bayonet", "fg": 6562 }, - { "id": "overlay_female_wielded_bagh_nakha", "fg": 6563 }, - { "id": "overlay_male_wielded_bagh_nakha", "fg": 6564 }, - { "id": "overlay_female_wielded_scythe_war", "fg": 6565 }, - { "id": "overlay_male_wielded_scythe_war", "fg": 6566 }, - { "id": "overlay_wielded_sword_xiphos", "fg": 6567 }, - { "id": "overlay_wielded_acoustic_guitar", "fg": 6572 }, - { "id": "overlay_worn_acoustic_guitar", "fg": 6572 }, - { "id": "overlay_female_wielded_stepladder", "fg": 6582 }, - { "id": "overlay_male_wielded_stepladder", "fg": 6583 }, - { "id": "overlay_wielded_arming_sword", "fg": 6584 }, - { "id": [ "overlay_wielded_m16_auto_rifle_var_acr", "overlay_wielded_acr_300blk" ], "fg": 6688 }, - { "id": [ "overlay_wielded_ak47", "overlay_wielded_aksemi" ], "fg": 6598 }, - { "id": [ "overlay_wielded_carbine_flintlock", "overlay_wielded_carbine_flintlock_double" ], "fg": 6616 }, - { "id": [ "overlay_wielded_hk_mp5", "overlay_wielded_hk_mp5_10_semi" ], "fg": 6662 }, - { "id": [ "overlay_wielded_hptjcp", "overlay_wielded_hptjhp" ], "fg": 6670 }, - { "id": [ "overlay_wielded_longrifle_flintlock", "overlay_wielded_rifle_flintlock" ], "fg": 6684 }, - { "id": [ "overlay_wielded_m16a4", "overlay_wielded_m16_auto_rifle_var_m16a3" ], "fg": 6689 }, - { "id": [ "overlay_wielded_m1911", "overlay_wielded_m1911a1_38super" ], "fg": 6694 }, - { "id": [ "overlay_wielded_m249", "overlay_wielded_m249_semi" ], "fg": 6703 }, - { "id": [ "overlay_wielded_m60", "overlay_wielded_m60_semi" ], "fg": 6714 }, - { "id": [ "overlay_wielded_mp40", "overlay_wielded_mp40semi" ], "fg": 6739 }, + { "id": "overlay_wielded_arming_sword_fake", "fg": 6616 }, + { "id": "overlay_wielded_arming_sword_inferior", "fg": 6616 }, + { "id": "overlay_wielded_battleaxe_inferior", "fg": 6565 }, + { "id": "overlay_wielded_battleaxe_fake", "fg": 6565 }, + { "id": "overlay_wielded_broadsword_inferior", "fg": 6916 }, + { "id": "overlay_wielded_broadsword_fake", "fg": 6916 }, + { "id": "overlay_wielded_cavalry_sabre_fake", "fg": 6569 }, + { "id": "overlay_wielded_cutlass_fake", "fg": 6571 }, + { "id": "overlay_wielded_cutlass_inferior", "fg": 6571 }, + { "id": "overlay_wielded_estoc_inferior", "fg": 6970 }, + { "id": "overlay_wielded_estoc_fake", "fg": 6970 }, + { "id": "overlay_female_wielded_halberd_fake", "fg": 6998 }, + { "id": "overlay_male_wielded_halberd_fake", "fg": 6999 }, + { "id": "overlay_wielded_jian_fake", "fg": 6577 }, + { "id": "overlay_wielded_jian_inferior", "fg": 6577 }, + { "id": "overlay_wielded_katana_fake", "fg": 7017 }, + { "id": "overlay_wielded_katana_inferior", "fg": 7017 }, + { "id": "overlay_wielded_kris_fake", "fg": 7023 }, + { "id": "overlay_wielded_longsword_fake", "fg": 7026 }, + { "id": "overlay_wielded_longsword_inferior", "fg": 7026 }, + { "id": "overlay_female_wielded_lucern_hammerfake", "fg": 7027 }, + { "id": "overlay_male_wielded_lucern_hammerfake", "fg": 7028 }, + { "id": "overlay_wielded_mace_inferior", "fg": 7029 }, + { "id": "overlay_wielded_mace_fake", "fg": 7029 }, + { "id": "overlay_wielded_morningstar_fake", "fg": 7030 }, + { "id": "overlay_wielded_morningstar_inferior", "fg": 7030 }, + { "id": "overlay_female_wielded_naginata_fake", "fg": 6588 }, + { "id": "overlay_male_wielded_naginata_fake", "fg": 6589 }, + { "id": "overlay_female_wielded_naginata_inferior", "fg": 6588 }, + { "id": "overlay_male_wielded_naginata_inferior", "fg": 6589 }, + { "id": "overlay_wielded_nodachi_inferior", "fg": 7083 }, + { "id": "overlay_wielded_nodachi_fake", "fg": 7083 }, + { "id": "overlay_wielded_pike_fake", "fg": 6533 }, + { "id": "overlay_wielded_pike_inferior", "fg": 6533 }, + { "id": "overlay_wielded_rapier_fake", "fg": 7111 }, + { "id": "overlay_wielded_tanto_inferior", "fg": 7224 }, + { "id": "overlay_wielded_tanto_fake", "fg": 7224 }, + { "id": "overlay_wielded_wakizashi_fake", "fg": 7248 }, + { "id": "overlay_wielded_wakizashi_inferior", "fg": 7248 }, + { "id": "overlay_wielded_zweihander_fake", "fg": 7271 }, + { "id": "overlay_wielded_zweihander_inferior", "fg": 7271 }, + { "id": "overlay_female_wielded_1st_aid", "fg": 6560 }, + { "id": "overlay_male_wielded_1st_aid", "fg": 6561 }, + { "id": "overlay_female_wielded_2x4", "fg": 6562 }, + { "id": "overlay_male_wielded_2x4", "fg": 6563 }, + { "id": "overlay_wielded_bowling_axe", "fg": 6564 }, + { "id": "overlay_wielded_battleaxe", "fg": 6565 }, + { "id": "overlay_wielded_knife_butcher", "fg": 6566 }, + { "id": "overlay_female_wielded_butterfly_swords", "fg": 6567 }, + { "id": "overlay_male_wielded_butterfly_swords", "fg": 6568 }, + { "id": "overlay_wielded_cavalry_sabre", "fg": 6569 }, + { "id": "overlay_wielded_sword_crude", "fg": 6570 }, + { "id": "overlay_wielded_cutlass", "fg": 6571 }, + { "id": "overlay_wielded_dao", "fg": 6572 }, + { "id": "overlay_wielded_diveknife", "fg": 6573 }, + { "id": "overlay_female_wielded_glaive", "fg": 6574 }, + { "id": "overlay_male_wielded_glaive", "fg": 6575 }, + { "id": "overlay_wielded_glass_shiv", "fg": 6576 }, + { "id": "overlay_wielded_jian", "fg": 6577 }, + { "id": "overlay_wielded_khopesh", "fg": 6578 }, + { "id": "overlay_wielded_kukri", "fg": 6579 }, + { "id": "overlay_wielded_lajatang", "fg": 6580 }, + { "id": "overlay_wielded_machete", "fg": 6581 }, + { "id": "overlay_female_wielded_makeshift_halberd", "fg": 6582 }, + { "id": "overlay_male_wielded_makeshift_halberd", "fg": 6583 }, + { "id": "overlay_wielded_makeshift_machete", "fg": 6584 }, + { "id": "overlay_wielded_glass_macuahuitl", "fg": 6585 }, + { "id": "overlay_female_wielded_makeshift_scythe_war", "fg": 6586 }, + { "id": "overlay_male_wielded_makeshift_scythe_war", "fg": 6587 }, + { "id": "overlay_female_wielded_naginata", "fg": 6588 }, + { "id": "overlay_male_wielded_naginata", "fg": 6589 }, + { "id": "overlay_wielded_knuckle_katar", "fg": 6590 }, + { "id": "overlay_wielded_scimitar", "fg": 6591 }, + { "id": "overlay_wielded_scythe", "fg": 6592 }, + { "id": "overlay_wielded_survivor_machete", "fg": 6593 }, + { "id": "overlay_wielded_sword_bayonet", "fg": 6594 }, + { "id": "overlay_female_wielded_bagh_nakha", "fg": 6595 }, + { "id": "overlay_male_wielded_bagh_nakha", "fg": 6596 }, + { "id": "overlay_female_wielded_scythe_war", "fg": 6597 }, + { "id": "overlay_male_wielded_scythe_war", "fg": 6598 }, + { "id": "overlay_wielded_sword_xiphos", "fg": 6599 }, + { "id": "overlay_wielded_acoustic_guitar", "fg": 6604 }, + { "id": "overlay_worn_acoustic_guitar", "fg": 6604 }, + { "id": "overlay_female_wielded_stepladder", "fg": 6614 }, + { "id": "overlay_male_wielded_stepladder", "fg": 6615 }, + { "id": "overlay_wielded_arming_sword", "fg": 6616 }, + { "id": [ "overlay_wielded_m16_auto_rifle_var_acr", "overlay_wielded_acr_300blk" ], "fg": 6720 }, + { "id": [ "overlay_wielded_ak47", "overlay_wielded_aksemi" ], "fg": 6630 }, + { "id": [ "overlay_wielded_carbine_flintlock", "overlay_wielded_carbine_flintlock_double" ], "fg": 6648 }, + { "id": [ "overlay_wielded_hk_mp5", "overlay_wielded_hk_mp5_10_semi" ], "fg": 6694 }, + { "id": [ "overlay_wielded_hptjcp", "overlay_wielded_hptjhp" ], "fg": 6702 }, + { "id": [ "overlay_wielded_longrifle_flintlock", "overlay_wielded_rifle_flintlock" ], "fg": 6716 }, + { "id": [ "overlay_wielded_m16a4", "overlay_wielded_m16_auto_rifle_var_m16a3" ], "fg": 6721 }, + { "id": [ "overlay_wielded_m1911", "overlay_wielded_m1911a1_38super" ], "fg": 6726 }, + { "id": [ "overlay_wielded_m249", "overlay_wielded_m249_semi" ], "fg": 6735 }, + { "id": [ "overlay_wielded_m60", "overlay_wielded_m60_semi" ], "fg": 6746 }, + { "id": [ "overlay_wielded_mp40", "overlay_wielded_mp40semi" ], "fg": 6771 }, { "id": [ "overlay_wielded_rifle_9mm", @@ -9998,59 +10041,59 @@ "overlay_wielded_rifle_38", "overlay_wielded_rifle_223" ], - "fg": 6755 - }, - { "id": [ "overlay_wielded_slamfire_shotgun", "overlay_wielded_slamfire_shotgun_d" ], "fg": 6808 }, - { "id": "overlay_wielded_fire_ax", "fg": 6855 }, - { "id": "overlay_wielded_ax", "fg": 6857 }, - { "id": "overlay_wielded_hatchet", "fg": 6856 }, - { "id": "overlay_wielded_bag_canvas", "fg": 6858 }, - { "id": "overlay_wielded_bag_plastic", "fg": 6859 }, - { "id": "overlay_wielded_knife_baselard", "fg": 6860 }, - { "id": "overlay_female_wielded_bat", "fg": 6861 }, - { "id": "overlay_male_wielded_bat", "fg": 6862 }, - { "id": "overlay_female_wielded_bat_metal", "fg": 6863 }, - { "id": "overlay_male_wielded_bat_metal", "fg": 6864 }, - { "id": "overlay_wielded_bone_knife", "fg": 6865 }, - { "id": "overlay_wielded_bottle_glass", "fg": 6866 }, - { "id": "overlay_wielded_bottle_plastic", "fg": 6867 }, - { "id": "overlay_wielded_bottle_plastic_small", "fg": 6868 }, - { "id": "overlay_wielded_compositebow", "fg": 6869 }, - { "id": "overlay_wielded_reflexbow", "fg": 6870 }, - { "id": "overlay_wielded_compgreatbow", "fg": 6871 }, - { "id": "overlay_wielded_compbow", "fg": 6872 }, - { "id": "overlay_wielded_compbow_high", "fg": 6872 }, - { "id": "overlay_wielded_compbow_low", "fg": 6872 }, - { "id": "overlay_wielded_hybridbow", "fg": 6873 }, - { "id": "overlay_wielded_longbow", "fg": 6874 }, - { "id": "overlay_wielded_recurbow", "fg": 6875 }, - { "id": "overlay_wielded_reflexrecurvebow", "fg": 6876 }, - { "id": "overlay_wielded_shortbow", "fg": 6877 }, - { "id": "overlay_wielded_selfbow", "fg": 6878 }, - { "id": "overlay_wielded_box_large", "fg": 6879 }, - { "id": "overlay_wielded_box_medium", "fg": 6880 }, - { "id": "overlay_wielded_box_small", "fg": 6881 }, - { "id": "overlay_wielded_brick", "fg": 6883 }, - { "id": "overlay_wielded_broadsword", "fg": 6884 }, - { "id": "overlay_wielded_broom", "fg": 6885 }, - { "id": "overlay_female_wielded_bwirebat", "fg": 6887 }, - { "id": "overlay_male_wielded_bwirebat", "fg": 6888 }, - { "id": "overlay_wielded_sword_cane", "fg": 6912 }, - { "id": "overlay_wielded_hollow_cane", "fg": 6910 }, - { "id": "overlay_wielded_cane", "fg": 6913 }, - { "id": [ "overlay_female_wielded_cestus", "overlay_female_worn_cestus" ], "fg": 6915 }, - { "id": [ "overlay_male_wielded_cestus", "overlay_male_worn_cestus" ], "fg": 6916 }, - { "id": "overlay_female_wielded_chainsaw_off", "fg": 6917 }, - { "id": "overlay_male_wielded_chainsaw_off", "fg": 6918 }, - { "id": "overlay_wielded_coffeemaker", "fg": 6919 }, - { "id": "overlay_wielded_knife_combat", "fg": 6920 }, - { "id": "overlay_wielded_knife_combat_mod", "fg": 6920 }, - { "id": "overlay_wielded_copper_knife", "fg": 6921 }, - { "id": "overlay_female_wielded_corpse_generic_human", "fg": 6922 }, - { "id": "overlay_male_wielded_corpse_generic_human", "fg": 6923 }, + "fg": 6787 + }, + { "id": [ "overlay_wielded_slamfire_shotgun", "overlay_wielded_slamfire_shotgun_d" ], "fg": 6840 }, + { "id": "overlay_wielded_fire_ax", "fg": 6887 }, + { "id": "overlay_wielded_ax", "fg": 6889 }, + { "id": "overlay_wielded_hatchet", "fg": 6888 }, + { "id": "overlay_wielded_bag_canvas", "fg": 6890 }, + { "id": "overlay_wielded_bag_plastic", "fg": 6891 }, + { "id": "overlay_wielded_knife_baselard", "fg": 6892 }, + { "id": "overlay_female_wielded_bat", "fg": 6893 }, + { "id": "overlay_male_wielded_bat", "fg": 6894 }, + { "id": "overlay_female_wielded_bat_metal", "fg": 6895 }, + { "id": "overlay_male_wielded_bat_metal", "fg": 6896 }, + { "id": "overlay_wielded_bone_knife", "fg": 6897 }, + { "id": "overlay_wielded_bottle_glass", "fg": 6898 }, + { "id": "overlay_wielded_bottle_plastic", "fg": 6899 }, + { "id": "overlay_wielded_bottle_plastic_small", "fg": 6900 }, + { "id": "overlay_wielded_compositebow", "fg": 6901 }, + { "id": "overlay_wielded_reflexbow", "fg": 6902 }, + { "id": "overlay_wielded_compgreatbow", "fg": 6903 }, + { "id": "overlay_wielded_compbow", "fg": 6904 }, + { "id": "overlay_wielded_compbow_high", "fg": 6904 }, + { "id": "overlay_wielded_compbow_low", "fg": 6904 }, + { "id": "overlay_wielded_hybridbow", "fg": 6905 }, + { "id": "overlay_wielded_longbow", "fg": 6906 }, + { "id": "overlay_wielded_recurbow", "fg": 6907 }, + { "id": "overlay_wielded_reflexrecurvebow", "fg": 6908 }, + { "id": "overlay_wielded_shortbow", "fg": 6909 }, + { "id": "overlay_wielded_selfbow", "fg": 6910 }, + { "id": "overlay_wielded_box_large", "fg": 6911 }, + { "id": "overlay_wielded_box_medium", "fg": 6912 }, + { "id": "overlay_wielded_box_small", "fg": 6913 }, + { "id": "overlay_wielded_brick", "fg": 6915 }, + { "id": "overlay_wielded_broadsword", "fg": 6916 }, + { "id": "overlay_wielded_broom", "fg": 6917 }, + { "id": "overlay_female_wielded_bwirebat", "fg": 6919 }, + { "id": "overlay_male_wielded_bwirebat", "fg": 6920 }, + { "id": "overlay_wielded_sword_cane", "fg": 6944 }, + { "id": "overlay_wielded_hollow_cane", "fg": 6942 }, + { "id": "overlay_wielded_cane", "fg": 6945 }, + { "id": [ "overlay_female_wielded_cestus", "overlay_female_worn_cestus" ], "fg": 6947 }, + { "id": [ "overlay_male_wielded_cestus", "overlay_male_worn_cestus" ], "fg": 6948 }, + { "id": "overlay_female_wielded_chainsaw_off", "fg": 6949 }, + { "id": "overlay_male_wielded_chainsaw_off", "fg": 6950 }, + { "id": "overlay_wielded_coffeemaker", "fg": 6951 }, + { "id": "overlay_wielded_knife_combat", "fg": 6952 }, + { "id": "overlay_wielded_knife_combat_mod", "fg": 6952 }, + { "id": "overlay_wielded_copper_knife", "fg": 6953 }, + { "id": "overlay_female_wielded_corpse_generic_human", "fg": 6954 }, + { "id": "overlay_male_wielded_corpse_generic_human", "fg": 6955 }, { "id": [ "overlay_wielded_corpse_mon_ant", "overlay_wielded_corpse_mon_ant_soldier", "overlay_wielded_corpse_mon_ant_queen" ], - "fg": 6925 + "fg": 6957 }, { "id": [ @@ -10058,7 +10101,7 @@ "overlay_wielded_corpse_mon_ant_acid_soldier", "overlay_wielded_corpse_mon_ant_acid_queen" ], - "fg": 6924 + "fg": 6956 }, { "id": [ @@ -10117,7 +10160,7 @@ "overlay_male_wielded_corpse_mon_zombie_prisoner", "overlay_male_wielded_corpse_mon_zombie_military_pilot" ], - "fg": 6927 + "fg": 6959 }, { "id": [ @@ -10176,77 +10219,77 @@ "overlay_female_wielded_corpse_mon_zombie_prisoner", "overlay_female_wielded_corpse_mon_zombie_military_pilot" ], - "fg": 6926 - }, - { "id": "overlay_wielded_cudgel", "fg": 6935 }, - { "id": "overlay_female_wielded_spear_dory", "fg": 6936 }, - { "id": "overlay_male_wielded_spear_dory", "fg": 6937 }, - { "id": "overlay_wielded_estoc", "fg": 6938 }, - { "id": "overlay_wielded_shock_epee", "fg": 6939 }, - { "id": "overlay_wielded_shock_foil", "fg": 6940 }, - { "id": "overlay_wielded_shock_sabre", "fg": 6941 }, - { "id": "overlay_wielded_fencing_epee", "fg": 6942 }, - { "id": "overlay_wielded_fencing_foil", "fg": 6943 }, - { "id": "overlay_wielded_fencing_sabre", "fg": 6944 }, - { "id": "overlay_wielded_fencing_epee_sharpened", "fg": 6945 }, - { "id": "overlay_wielded_fencing_foil_sharpened", "fg": 6946 }, - { "id": "overlay_wielded_fencing_sabre_sharpened", "fg": 6947 }, - { "id": "overlay_wielded_flashlight", "fg": 6949 }, - { "id": "overlay_wielded_heavy_flashlight", "fg": 6950 }, - { "id": "overlay_wielded_spear_forked", "fg": 6951 }, - { "id": "overlay_wielded_glass_shard", "fg": 6952 }, - { "id": "overlay_wielded_grip_hook", "fg": 6965 }, - { "id": "overlay_male_wielded_halberd", "fg": 6967 }, - { "id": "overlay_female_wielded_halberd", "fg": 6966 }, - { "id": "overlay_wielded_crowbar", "fg": 6968 }, - { "id": "overlay_male_wielded_screwdriver", "fg": 6971 }, - { "id": "overlay_female_wielded_screwdriver", "fg": 6970 }, - { "id": "overlay_wielded_shovel", "fg": 6972 }, - { "id": "overlay_wielded_wrench", "fg": 6973 }, - { "id": "overlay_wielded_hammer", "fg": 6969 }, - { "id": "overlay_female_wielded_spear_homemade_halfpike", "fg": 6974 }, - { "id": "overlay_male_wielded_spear_homemade_halfpike", "fg": 6975 }, - { "id": "overlay_wielded_jar_3l_glass", "fg": 6976 }, - { "id": "overlay_wielded_jar_3l_glass_sealed", "fg": 6977 }, - { "id": "overlay_wielded_jar_glass", "fg": 6978 }, - { "id": "overlay_wielded_jar_glass_sealed", "fg": 6979 }, - { "id": "overlay_wielded_javelin", "fg": 6981 }, - { "id": "overlay_wielded_javelin_iron", "fg": 6980 }, - { "id": "overlay_female_wielded_ji", "fg": 6982 }, - { "id": "overlay_male_wielded_ji", "fg": 6983 }, - { "id": "overlay_wielded_jug_plastic", "fg": 6984 }, - { "id": "overlay_wielded_katana", "fg": 6985 }, - { "id": "overlay_wielded_kirpan", "fg": 6986 }, - { "id": "overlay_female_wielded_knuckle_nail", "fg": 6987 }, - { "id": "overlay_male_wielded_knuckle_nail", "fg": 6988 }, - { "id": "overlay_female_wielded_knuckle_steel", "fg": 6989 }, - { "id": "overlay_male_wielded_knuckle_steel", "fg": 6990 }, - { "id": "overlay_wielded_kris", "fg": 6991 }, - { "id": "overlay_wielded_shillelagh_weighted", "fg": 6992 }, - { "id": "overlay_wielded_log", "fg": 6993 }, - { "id": "overlay_wielded_longsword", "fg": 6994 }, - { "id": "overlay_male_wielded_lucern_hammer", "fg": 6996 }, - { "id": "overlay_female_wielded_lucern_hammer", "fg": 6995 }, - { "id": "overlay_wielded_mace", "fg": 6997 }, - { "id": "overlay_wielded_morningstar", "fg": 6998 }, - { "id": "overlay_wielded_makeshift_crowbar", "fg": 6999 }, - { "id": "overlay_wielded_makeshift_knife", "fg": 7000 }, - { "id": "overlay_wielded_makeshift_sap", "fg": 7001 }, - { "id": "overlay_wielded_antibiotics", "fg": 7004 }, - { "id": "overlay_wielded_weak_antibiotic", "fg": 7016 }, - { "id": "overlay_wielded_strong_antibiotic", "fg": 7013 }, - { "id": "overlay_wielded_calcium_tablet", "fg": 7007 }, - { "id": "overlay_wielded_vitamins", "fg": 7015 }, - { "id": "overlay_wielded_gummy_vitamins", "fg": 7008 }, - { "id": "overlay_wielded_antifungal", "fg": 7005 }, - { "id": "overlay_wielded_antiparasitic", "fg": 7006 }, - { "id": "overlay_wielded_iodine", "fg": 7009 }, - { "id": "overlay_wielded_prussian_blue", "fg": 7012 }, - { "id": "overlay_wielded_tramadol", "fg": 7014 }, - { "id": "overlay_wielded_oxycodone", "fg": 7011 }, - { "id": "overlay_female_wielded_mjolnir", "fg": 7017 }, - { "id": "overlay_male_wielded_mjolnir", "fg": 7018 }, - { "id": "overlay_wielded_mop", "fg": 7019 }, + "fg": 6958 + }, + { "id": "overlay_wielded_cudgel", "fg": 6967 }, + { "id": "overlay_female_wielded_spear_dory", "fg": 6968 }, + { "id": "overlay_male_wielded_spear_dory", "fg": 6969 }, + { "id": "overlay_wielded_estoc", "fg": 6970 }, + { "id": "overlay_wielded_shock_epee", "fg": 6971 }, + { "id": "overlay_wielded_shock_foil", "fg": 6972 }, + { "id": "overlay_wielded_shock_sabre", "fg": 6973 }, + { "id": "overlay_wielded_fencing_epee", "fg": 6974 }, + { "id": "overlay_wielded_fencing_foil", "fg": 6975 }, + { "id": "overlay_wielded_fencing_sabre", "fg": 6976 }, + { "id": "overlay_wielded_fencing_epee_sharpened", "fg": 6977 }, + { "id": "overlay_wielded_fencing_foil_sharpened", "fg": 6978 }, + { "id": "overlay_wielded_fencing_sabre_sharpened", "fg": 6979 }, + { "id": "overlay_wielded_flashlight", "fg": 6981 }, + { "id": "overlay_wielded_heavy_flashlight", "fg": 6982 }, + { "id": "overlay_wielded_spear_forked", "fg": 6983 }, + { "id": "overlay_wielded_glass_shard", "fg": 6984 }, + { "id": "overlay_wielded_grip_hook", "fg": 6997 }, + { "id": "overlay_male_wielded_halberd", "fg": 6999 }, + { "id": "overlay_female_wielded_halberd", "fg": 6998 }, + { "id": "overlay_wielded_crowbar", "fg": 7000 }, + { "id": "overlay_male_wielded_screwdriver", "fg": 7003 }, + { "id": "overlay_female_wielded_screwdriver", "fg": 7002 }, + { "id": "overlay_wielded_shovel", "fg": 7004 }, + { "id": "overlay_wielded_wrench", "fg": 7005 }, + { "id": "overlay_wielded_hammer", "fg": 7001 }, + { "id": "overlay_female_wielded_spear_homemade_halfpike", "fg": 7006 }, + { "id": "overlay_male_wielded_spear_homemade_halfpike", "fg": 7007 }, + { "id": "overlay_wielded_jar_3l_glass", "fg": 7008 }, + { "id": "overlay_wielded_jar_3l_glass_sealed", "fg": 7009 }, + { "id": "overlay_wielded_jar_glass", "fg": 7010 }, + { "id": "overlay_wielded_jar_glass_sealed", "fg": 7011 }, + { "id": "overlay_wielded_javelin", "fg": 7013 }, + { "id": "overlay_wielded_javelin_iron", "fg": 7012 }, + { "id": "overlay_female_wielded_ji", "fg": 7014 }, + { "id": "overlay_male_wielded_ji", "fg": 7015 }, + { "id": "overlay_wielded_jug_plastic", "fg": 7016 }, + { "id": "overlay_wielded_katana", "fg": 7017 }, + { "id": "overlay_wielded_kirpan", "fg": 7018 }, + { "id": "overlay_female_wielded_knuckle_nail", "fg": 7019 }, + { "id": "overlay_male_wielded_knuckle_nail", "fg": 7020 }, + { "id": "overlay_female_wielded_knuckle_steel", "fg": 7021 }, + { "id": "overlay_male_wielded_knuckle_steel", "fg": 7022 }, + { "id": "overlay_wielded_kris", "fg": 7023 }, + { "id": "overlay_wielded_shillelagh_weighted", "fg": 7024 }, + { "id": "overlay_wielded_log", "fg": 7025 }, + { "id": "overlay_wielded_longsword", "fg": 7026 }, + { "id": "overlay_male_wielded_lucern_hammer", "fg": 7028 }, + { "id": "overlay_female_wielded_lucern_hammer", "fg": 7027 }, + { "id": "overlay_wielded_mace", "fg": 7029 }, + { "id": "overlay_wielded_morningstar", "fg": 7030 }, + { "id": "overlay_wielded_makeshift_crowbar", "fg": 7031 }, + { "id": "overlay_wielded_makeshift_knife", "fg": 7032 }, + { "id": "overlay_wielded_makeshift_sap", "fg": 7033 }, + { "id": "overlay_wielded_antibiotics", "fg": 7036 }, + { "id": "overlay_wielded_weak_antibiotic", "fg": 7048 }, + { "id": "overlay_wielded_strong_antibiotic", "fg": 7045 }, + { "id": "overlay_wielded_calcium_tablet", "fg": 7039 }, + { "id": "overlay_wielded_vitamins", "fg": 7047 }, + { "id": "overlay_wielded_gummy_vitamins", "fg": 7040 }, + { "id": "overlay_wielded_antifungal", "fg": 7037 }, + { "id": "overlay_wielded_antiparasitic", "fg": 7038 }, + { "id": "overlay_wielded_iodine", "fg": 7041 }, + { "id": "overlay_wielded_prussian_blue", "fg": 7044 }, + { "id": "overlay_wielded_tramadol", "fg": 7046 }, + { "id": "overlay_wielded_oxycodone", "fg": 7043 }, + { "id": "overlay_female_wielded_mjolnir", "fg": 7049 }, + { "id": "overlay_male_wielded_mjolnir", "fg": 7050 }, + { "id": "overlay_wielded_mop", "fg": 7051 }, { "id": [ "overlay_wielded_tourniquet_upper", @@ -10254,858 +10297,858 @@ "overlay_wielded_tourniquet_lower", "overlay_wielded_tourniquet_lower_XL" ], - "fg": 7045 - }, - { "id": "overlay_female_wielded_nailbat", "fg": 7047 }, - { "id": "overlay_male_wielded_nailbat", "fg": 7048 }, - { "id": "overlay_female_wielded_nailboard", "fg": 7049 }, - { "id": "overlay_male_wielded_nailboard", "fg": 7050 }, - { "id": "overlay_wielded_nodachi", "fg": 7051 }, - { "id": "overlay_male_wielded_2h_flail_wood", "fg": 7053 }, - { "id": "overlay_female_wielded_2h_flail_wood", "fg": 7052 }, - { "id": "overlay_male_wielded_pillow", "fg": 7057 }, - { "id": "overlay_female_wielded_pillow", "fg": 7056 }, - { "id": "overlay_male_wielded_down_pillow", "fg": 7055 }, - { "id": "overlay_female_wielded_down_pillow", "fg": 7054 }, - { "id": "overlay_wielded_pipe", "fg": 7058 }, - { "id": "overlay_wielded_pitchfork", "fg": 7059 }, - { "id": "overlay_wielded_sharp_toothbrush", "fg": 7060 }, - { "id": "overlay_wielded_pockknife", "fg": 7061 }, - { "id": "overlay_female_wielded_pot", "fg": 7064 }, - { "id": "overlay_male_wielded_pot", "fg": 7065 }, - { "id": "overlay_female_wielded_pot_copper", "fg": 7066 }, - { "id": "overlay_male_wielded_pot_copper", "fg": 7067 }, - { "id": "overlay_wielded_punch_dagger", "fg": 7068 }, - { "id": "overlay_female_wielded_qiang", "fg": 7069 }, - { "id": "overlay_male_wielded_qiang", "fg": 7070 }, - { "id": "overlay_female_wielded_rag", "fg": 7077 }, - { "id": "overlay_male_wielded_rag", "fg": 7078 }, - { "id": "overlay_wielded_rapier", "fg": 7079 }, - { "id": "overlay_wielded_rebar", "fg": 7080 }, - { "id": "overlay_wielded_knife_rm42", "fg": 7081 }, - { "id": "overlay_wielded_rock", "fg": 7082 }, - { "id": "overlay_wielded_rock_sock", "fg": 7083 }, - { "id": "overlay_wielded_rolling_pin", "fg": 7084 }, - { "id": "overlay_wielded_scissors", "fg": 7085 }, - { "id": "overlay_wielded_sharp_rock", "fg": 7086 }, - { "id": "overlay_wielded_shillelagh", "fg": 7087 }, + "fg": 7077 + }, + { "id": "overlay_female_wielded_nailbat", "fg": 7079 }, + { "id": "overlay_male_wielded_nailbat", "fg": 7080 }, + { "id": "overlay_female_wielded_nailboard", "fg": 7081 }, + { "id": "overlay_male_wielded_nailboard", "fg": 7082 }, + { "id": "overlay_wielded_nodachi", "fg": 7083 }, + { "id": "overlay_male_wielded_2h_flail_wood", "fg": 7085 }, + { "id": "overlay_female_wielded_2h_flail_wood", "fg": 7084 }, + { "id": "overlay_male_wielded_pillow", "fg": 7089 }, + { "id": "overlay_female_wielded_pillow", "fg": 7088 }, + { "id": "overlay_male_wielded_down_pillow", "fg": 7087 }, + { "id": "overlay_female_wielded_down_pillow", "fg": 7086 }, + { "id": "overlay_wielded_pipe", "fg": 7090 }, + { "id": "overlay_wielded_pitchfork", "fg": 7091 }, + { "id": "overlay_wielded_sharp_toothbrush", "fg": 7092 }, + { "id": "overlay_wielded_pockknife", "fg": 7093 }, + { "id": "overlay_female_wielded_pot", "fg": 7096 }, + { "id": "overlay_male_wielded_pot", "fg": 7097 }, + { "id": "overlay_female_wielded_pot_copper", "fg": 7098 }, + { "id": "overlay_male_wielded_pot_copper", "fg": 7099 }, + { "id": "overlay_wielded_punch_dagger", "fg": 7100 }, + { "id": "overlay_female_wielded_qiang", "fg": 7101 }, + { "id": "overlay_male_wielded_qiang", "fg": 7102 }, + { "id": "overlay_female_wielded_rag", "fg": 7109 }, + { "id": "overlay_male_wielded_rag", "fg": 7110 }, + { "id": "overlay_wielded_rapier", "fg": 7111 }, + { "id": "overlay_wielded_rebar", "fg": 7112 }, + { "id": "overlay_wielded_knife_rm42", "fg": 7113 }, + { "id": "overlay_wielded_rock", "fg": 7114 }, + { "id": "overlay_wielded_rock_sock", "fg": 7115 }, + { "id": "overlay_wielded_rolling_pin", "fg": 7116 }, + { "id": "overlay_wielded_scissors", "fg": 7117 }, + { "id": "overlay_wielded_sharp_rock", "fg": 7118 }, + { "id": "overlay_wielded_shillelagh", "fg": 7119 }, { "id": "overlay_female_wielded_cigar_lit", "fg": [ - { "weight": 14, "sprite": 7090 }, - { "weight": 14, "sprite": 7091 }, - { "weight": 14, "sprite": 7092 }, - { "weight": 14, "sprite": 7093 }, - { "weight": 14, "sprite": 7094 }, - { "weight": 14, "sprite": 7095 }, - { "weight": 14, "sprite": 7096 } + { "weight": 14, "sprite": 7122 }, + { "weight": 14, "sprite": 7123 }, + { "weight": 14, "sprite": 7124 }, + { "weight": 14, "sprite": 7125 }, + { "weight": 14, "sprite": 7126 }, + { "weight": 14, "sprite": 7127 }, + { "weight": 14, "sprite": 7128 } ], "animated": true }, { "id": "overlay_male_wielded_cigar_lit", "fg": [ - { "weight": 14, "sprite": 7099 }, - { "weight": 14, "sprite": 7100 }, - { "weight": 14, "sprite": 7101 }, - { "weight": 14, "sprite": 7102 }, - { "weight": 14, "sprite": 7103 }, - { "weight": 14, "sprite": 7104 }, - { "weight": 14, "sprite": 7105 } + { "weight": 14, "sprite": 7131 }, + { "weight": 14, "sprite": 7132 }, + { "weight": 14, "sprite": 7133 }, + { "weight": 14, "sprite": 7134 }, + { "weight": 14, "sprite": 7135 }, + { "weight": 14, "sprite": 7136 }, + { "weight": 14, "sprite": 7137 } ], "animated": true }, { "id": "overlay_female_wielded_cig_lit", "fg": [ - { "weight": 14, "sprite": 7108 }, - { "weight": 14, "sprite": 7109 }, - { "weight": 14, "sprite": 7110 }, - { "weight": 14, "sprite": 7111 }, - { "weight": 14, "sprite": 7112 }, - { "weight": 14, "sprite": 7113 }, - { "weight": 14, "sprite": 7114 } + { "weight": 14, "sprite": 7140 }, + { "weight": 14, "sprite": 7141 }, + { "weight": 14, "sprite": 7142 }, + { "weight": 14, "sprite": 7143 }, + { "weight": 14, "sprite": 7144 }, + { "weight": 14, "sprite": 7145 }, + { "weight": 14, "sprite": 7146 } ], "animated": true }, { "id": "overlay_male_wielded_cig_lit", "fg": [ - { "weight": 14, "sprite": 7117 }, - { "weight": 14, "sprite": 7118 }, - { "weight": 14, "sprite": 7119 }, - { "weight": 14, "sprite": 7120 }, - { "weight": 14, "sprite": 7121 }, - { "weight": 14, "sprite": 7122 }, - { "weight": 14, "sprite": 7123 } + { "weight": 14, "sprite": 7149 }, + { "weight": 14, "sprite": 7150 }, + { "weight": 14, "sprite": 7151 }, + { "weight": 14, "sprite": 7152 }, + { "weight": 14, "sprite": 7153 }, + { "weight": 14, "sprite": 7154 }, + { "weight": 14, "sprite": 7155 } ], "animated": true }, { "id": "overlay_female_wielded_joint_lit", "fg": [ - { "weight": 14, "sprite": 7125 }, - { "weight": 14, "sprite": 7126 }, - { "weight": 14, "sprite": 7127 }, - { "weight": 14, "sprite": 7128 }, - { "weight": 14, "sprite": 7129 }, - { "weight": 14, "sprite": 7130 }, - { "weight": 14, "sprite": 7131 } + { "weight": 14, "sprite": 7157 }, + { "weight": 14, "sprite": 7158 }, + { "weight": 14, "sprite": 7159 }, + { "weight": 14, "sprite": 7160 }, + { "weight": 14, "sprite": 7161 }, + { "weight": 14, "sprite": 7162 }, + { "weight": 14, "sprite": 7163 } ], "animated": true }, { "id": "overlay_male_wielded_joint_lit", "fg": [ - { "weight": 14, "sprite": 7134 }, - { "weight": 14, "sprite": 7135 }, - { "weight": 14, "sprite": 7136 }, - { "weight": 14, "sprite": 7137 }, - { "weight": 14, "sprite": 7138 }, - { "weight": 14, "sprite": 7139 }, - { "weight": 14, "sprite": 7140 } + { "weight": 14, "sprite": 7166 }, + { "weight": 14, "sprite": 7167 }, + { "weight": 14, "sprite": 7168 }, + { "weight": 14, "sprite": 7169 }, + { "weight": 14, "sprite": 7170 }, + { "weight": 14, "sprite": 7171 }, + { "weight": 14, "sprite": 7172 } ], "animated": true }, { "id": "overlay_female_wielded_pipe_tobacco", "fg": [ - { "weight": 14, "sprite": 7142 }, - { "weight": 14, "sprite": 7143 }, - { "weight": 14, "sprite": 7144 }, - { "weight": 14, "sprite": 7145 }, - { "weight": 14, "sprite": 7146 }, - { "weight": 14, "sprite": 7147 }, - { "weight": 14, "sprite": 7148 } + { "weight": 14, "sprite": 7174 }, + { "weight": 14, "sprite": 7175 }, + { "weight": 14, "sprite": 7176 }, + { "weight": 14, "sprite": 7177 }, + { "weight": 14, "sprite": 7178 }, + { "weight": 14, "sprite": 7179 }, + { "weight": 14, "sprite": 7180 } ], "animated": true }, { "id": "overlay_male_wielded_pipe_tobacco", "fg": [ - { "weight": 14, "sprite": 7149 }, - { "weight": 14, "sprite": 7150 }, - { "weight": 14, "sprite": 7151 }, - { "weight": 14, "sprite": 7152 }, - { "weight": 14, "sprite": 7153 }, - { "weight": 14, "sprite": 7154 }, - { "weight": 14, "sprite": 7155 } + { "weight": 14, "sprite": 7181 }, + { "weight": 14, "sprite": 7182 }, + { "weight": 14, "sprite": 7183 }, + { "weight": 14, "sprite": 7184 }, + { "weight": 14, "sprite": 7185 }, + { "weight": 14, "sprite": 7186 }, + { "weight": 14, "sprite": 7187 } ], "animated": true }, - { "id": "overlay_male_wielded_pointy_stick", "fg": 7157 }, - { "id": "overlay_female_wielded_pointy_stick", "fg": 7156 }, - { "id": "overlay_male_wielded_spear_wood", "fg": 7173 }, - { "id": "overlay_female_wielded_spear_wood", "fg": 7172 }, - { "id": "overlay_male_wielded_spear_spike", "fg": 7169 }, - { "id": "overlay_female_wielded_spear_spike", "fg": 7168 }, - { "id": "overlay_male_wielded_spear_knife", "fg": 7161 }, - { "id": "overlay_female_wielded_spear_knife", "fg": 7160 }, - { "id": "overlay_male_wielded_spear_knife_superior", "fg": 7163 }, - { "id": "overlay_female_wielded_spear_knife_superior", "fg": 7162 }, - { "id": "overlay_male_wielded_spear_rebar", "fg": 7167 }, - { "id": "overlay_female_wielded_spear_rebar", "fg": 7166 }, - { "id": "overlay_male_wielded_spear_pipe", "fg": 7165 }, - { "id": "overlay_female_wielded_spear_pipe", "fg": 7164 }, - { "id": "overlay_male_wielded_spear_steel", "fg": 7171 }, - { "id": "overlay_female_wielded_spear_steel", "fg": 7170 }, - { "id": "overlay_male_wielded_spear_copper", "fg": 7159 }, - { "id": "overlay_female_wielded_spear_copper", "fg": 7158 }, - { "id": "overlay_female_wielded_splinter", "fg": 7174 }, - { "id": "overlay_male_wielded_splinter", "fg": 7175 }, - { "id": "overlay_wielded_knife_steak", "fg": 7176 }, - { "id": "overlay_wielded_steel_chunk", "fg": 7177 }, - { "id": "overlay_wielded_steel_lump", "fg": 7178 }, - { "id": "overlay_female_wielded_stick", "fg": 7179 }, - { "id": "overlay_male_wielded_stick", "fg": 7180 }, - { "id": "overlay_female_wielded_stick_long", "fg": 7181 }, - { "id": "overlay_male_wielded_stick_long", "fg": 7182 }, - { "id": "overlay_female_wielded_primitive_hammer", "fg": 7183 }, - { "id": "overlay_male_wielded_primitive_hammer", "fg": 7184 }, - { "id": "overlay_female_wielded_spear_stone", "fg": 7185 }, - { "id": "overlay_male_wielded_spear_stone", "fg": 7186 }, - { "id": "overlay_wielded_knife_rambo", "fg": 7187 }, - { "id": "overlay_female_wielded_spear_survivor", "fg": 7188 }, - { "id": "overlay_male_wielded_spear_survivor", "fg": 7189 }, 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"overlay_wielded_PR24-extended", "fg": 7062 }, + { "id": "overlay_wielded_PR24-retracted", "fg": 7063 }, + { "id": "overlay_wielded_baton-extended", "fg": 7064 }, + { "id": "overlay_wielded_baton", "fg": 7065 }, + { "id": "overlay_wielded_battery_car", "fg": 7066 }, + { "id": "overlay_wielded_bowling_ball", "fg": 7067 }, + { "id": "overlay_wielded_cell_phone", "fg": 7068 }, + { "id": "overlay_wielded_cell_phone_flashlight", "fg": 7069 }, + { "id": "overlay_wielded_codeine", "fg": 7070 }, + { "id": "overlay_wielded_flask_hip", "fg": 7071 }, + { "id": "overlay_wielded_football", "fg": 7072 }, + { "id": "overlay_wielded_golf_ball", "fg": 7073 }, + { "id": "overlay_wielded_indoor_volleyball", "fg": 7074 }, + { "id": "overlay_wielded_misc_repairkit", "fg": 7075 }, + { "id": "overlay_wielded_portable_game", "fg": 7076 }, + { "id": "overlay_wielded_two_way_radio", "fg": 7078 }, + { "id": "overlay_female_wielded_pool_cue", "fg": 7094 }, + { "id": "overlay_male_wielded_pool_cue", "fg": 7095 }, + { "id": "overlay_female_wielded_i_staff", "fg": 7103 }, + { "id": "overlay_female_wielded_q_staff", "fg": 7104 }, + { "id": "overlay_female_wielded_shock_staff", "fg": 7105 }, + { "id": "overlay_male_wielded_i_staff", "fg": 7106 }, + { "id": "overlay_male_wielded_q_staff", "fg": 7107 }, + { "id": "overlay_male_wielded_shock_staff", "fg": 7108 }, + { "id": "overlay_female_wielded_cigar", "fg": 7120 }, + { "id": "overlay_female_wielded_cigar_butt", "fg": 7121 }, + { "id": "overlay_male_wielded_cigar", "fg": 7129 }, + { "id": "overlay_male_wielded_cigar_butt", "fg": 7130 }, + { "id": "overlay_female_wielded_cig", "fg": 7138 }, + { "id": "overlay_female_wielded_cig_butt", "fg": 7139 }, + { "id": "overlay_male_wielded_cig", "fg": 7147 }, + { "id": "overlay_male_wielded_cig_butt", "fg": 7148 }, + { "id": "overlay_female_wielded_joint", "fg": 7156 }, + { "id": "overlay_female_wielded_joint_roach", "fg": 7164 }, + { "id": "overlay_male_wielded_joint", "fg": 7165 }, + { "id": "overlay_male_wielded_joint_roach", "fg": 7173 }, + { "id": "overlay_wielded_bokken", "fg": 7223 }, + { "id": "overlay_wielded_digging_stick", "fg": 7232 }, + { "id": "overlay_wielded_hoe", "fg": 7235 }, + { "id": "overlay_wielded_primitive_adze", "fg": 7268 } ] }, { "file": "monsters_plus.png", - "//": "range 7248 to 7423", + "//": "range 7280 to 7455", "sprite_width": 32, "sprite_height": 48, "sprite_offset_x": 0, "sprite_offset_y": -16, "tiles": [ - { "id": "mon_zombie_phase_skulker", "fg": 7249, "bg": 7267 }, - { "id": "mon_zombie_phase_shrike", "fg": 7248, "bg": 7267 }, - { "id": "mon_broken_cyborg", "fg": 7250, "bg": 7267 }, - { "id": "mon_prototype_cyborg", "fg": 7251, "bg": 7267 }, - { "id": "mon_boomer_fungus", "fg": 7253, "bg": 7267 }, - { "id": "mon_zombie_soldier_acid_1", "fg": 7254, "bg": 7267 }, + { "id": "mon_zombie_phase_skulker", "fg": 7281, "bg": 7299 }, + { "id": "mon_zombie_phase_shrike", "fg": 7280, "bg": 7299 }, + { "id": "mon_broken_cyborg", "fg": 7282, "bg": 7299 }, + { "id": "mon_prototype_cyborg", "fg": 7283, "bg": 7299 }, + { "id": "mon_boomer_fungus", "fg": 7285, "bg": 7299 }, + { "id": "mon_zombie_soldier_acid_1", "fg": 7286, "bg": 7299 }, { "id": "mon_zombie_reenactor", - "fg": [ { "weight": 2, "sprite": 7263 }, { "weight": 2, "sprite": 7262 }, { "weight": 1, "sprite": 7264 } ], - "bg": 7267 - }, - { "id": "mon_zombie_prisoner_tough", "fg": 7261, "bg": 7267 }, - { "id": "mon_zombie_prisoner_fat", "fg": 7260, "bg": 7267 }, - { "id": "mon_zombie_prisoner_brute", "fg": 7259, "bg": 7267 }, - { "id": "mon_zombie_resort_bouncer", "fg": 7265, "bg": 7267 }, - { "id": "mon_irradiated_wanderer_1", "fg": 7255, "bg": 7267 }, - { "id": "mon_irradiated_wanderer_2", "fg": 7256, "bg": 7267 }, - { "id": "mon_irradiated_wanderer_3", "fg": 7257, "bg": 7267 }, - { "id": "mon_irradiated_wanderer_4", "fg": 7258, "bg": 7267 }, + "fg": [ { "weight": 2, "sprite": 7295 }, { "weight": 2, "sprite": 7294 }, { "weight": 1, "sprite": 7296 } ], + "bg": 7299 + }, + { "id": "mon_zombie_prisoner_tough", "fg": 7293, "bg": 7299 }, + { "id": "mon_zombie_prisoner_fat", "fg": 7292, "bg": 7299 }, + { "id": "mon_zombie_prisoner_brute", "fg": 7291, "bg": 7299 }, + { "id": "mon_zombie_resort_bouncer", "fg": 7297, "bg": 7299 }, + { "id": "mon_irradiated_wanderer_1", "fg": 7287, "bg": 7299 }, + { "id": "mon_irradiated_wanderer_2", "fg": 7288, "bg": 7299 }, + { "id": "mon_irradiated_wanderer_3", "fg": 7289, "bg": 7299 }, + { "id": "mon_irradiated_wanderer_4", "fg": 7290, "bg": 7299 }, { "id": "mon_feral_human_crowbar", - "fg": [ { "weight": 100, "sprite": 7270 }, { "weight": 50, "sprite": 7271 } ], - "bg": 7267 + "fg": [ { "weight": 100, "sprite": 7302 }, { "weight": 50, "sprite": 7303 } ], + "bg": 7299 }, { "id": "mon_feral_human_pipe", - "fg": [ { "weight": 100, "sprite": 7274 }, { "weight": 50, "sprite": 7275 } ], - "bg": 7267 + "fg": [ { "weight": 100, "sprite": 7306 }, { "weight": 50, "sprite": 7307 } ], + "bg": 7299 }, { "id": "mon_feral_human_axe", - "fg": [ { "weight": 100, "sprite": 7268 }, { "weight": 50, "sprite": 7269 } ], - "bg": 7267 + "fg": [ { "weight": 100, "sprite": 7300 }, { "weight": 50, "sprite": 7301 } ], + "bg": 7299 }, - { "id": "mon_feral_labsecurity_9mm", "fg": 7272, "bg": 7267 }, - { "id": "mon_feral_labsecurity_flashlight", "fg": 7273, "bg": 7267 }, - { "id": "mon_feral_scientist_scalpel", "fg": 7276, "bg": 7267 }, + { "id": "mon_feral_labsecurity_9mm", "fg": 7304, "bg": 7299 }, + { "id": "mon_feral_labsecurity_flashlight", "fg": 7305, "bg": 7299 }, + { "id": "mon_feral_scientist_scalpel", "fg": 7308, "bg": 7299 }, { "id": "mon_feral_armored_battleaxe", - "fg": [ { "weight": 1, "sprite": 7277 }, { "weight": 1, "sprite": 7278 } ], - "bg": 7267 + "fg": [ { "weight": 1, "sprite": 7309 }, { "weight": 1, "sprite": 7310 } ], + "bg": 7299 }, { "id": "mon_feral_armored_mace", - "fg": [ { "weight": 1, "sprite": 7279 }, { "weight": 1, "sprite": 7280 } ], - "bg": 7267 + "fg": [ { "weight": 1, "sprite": 7311 }, { "weight": 1, "sprite": 7312 } ], + "bg": 7299 }, { "id": "mon_feral_fancy_crossbow", - "fg": [ { "weight": 1, "sprite": 7281 }, { "weight": 1, "sprite": 7282 } ], - "bg": 7267 + "fg": [ { "weight": 1, "sprite": 7313 }, { "weight": 1, "sprite": 7314 } ], + "bg": 7299 }, { "id": "mon_feral_fancy_rapier", - "fg": [ { "weight": 1, "sprite": 7283 }, { "weight": 1, "sprite": 7284 } ], - "bg": 7267 + "fg": [ { "weight": 1, "sprite": 7315 }, { "weight": 1, "sprite": 7316 } ], + "bg": 7299 }, - { "id": "mon_feral_fancy_rapier_fake", "fg": 7285, "bg": 7267 }, - { "id": "mon_feral_human_axe_fungal_corpse", "fg": 7286, "bg": 7267 }, - { "id": "mon_feral_human_crowbar_fungal_corpse", "fg": 7288, "bg": 7267 }, - { "id": "mon_feral_human_pipe_fungal_corpse", "fg": 7290, "bg": 7267 }, - { "id": "mon_feral_human_axe_fungal_infected", "fg": 7287, "bg": 7267 }, - { "id": "mon_feral_human_crowbar_fungal_infected", "fg": 7289, "bg": 7267 }, - { "id": "mon_feral_human_pipe_fungal_infected", "fg": 7291, "bg": 7267 }, + { "id": "mon_feral_fancy_rapier_fake", "fg": 7317, "bg": 7299 }, + { "id": "mon_feral_human_axe_fungal_corpse", "fg": 7318, "bg": 7299 }, + { "id": "mon_feral_human_crowbar_fungal_corpse", "fg": 7320, "bg": 7299 }, + { "id": "mon_feral_human_pipe_fungal_corpse", "fg": 7322, "bg": 7299 }, + { "id": "mon_feral_human_axe_fungal_infected", "fg": 7319, "bg": 7299 }, + { "id": "mon_feral_human_crowbar_fungal_infected", "fg": 7321, "bg": 7299 }, + { "id": "mon_feral_human_pipe_fungal_infected", "fg": 7323, "bg": 7299 }, { "id": "mon_feral_human_tool", - "fg": [ { "weight": 1, "sprite": 7292 }, { "weight": 1, "sprite": 7293 } ], - "bg": 7267 + "fg": [ { "weight": 1, "sprite": 7324 }, { "weight": 1, "sprite": 7325 } ], + "bg": 7299 }, { "id": "mon_feral_maid_broom", - "fg": [ { "weight": 1, "sprite": 7294 }, { "weight": 1, "sprite": 7295 } ], - "bg": 7267 + "fg": [ { "weight": 1, "sprite": 7326 }, { "weight": 1, "sprite": 7327 } ], + "bg": 7299 }, { "id": "mon_feral_maid_candlestick", - "fg": [ { "weight": 1, "sprite": 7296 }, { "weight": 1, "sprite": 7297 } ], - "bg": 7267 + "fg": [ { "weight": 1, "sprite": 7328 }, { "weight": 1, "sprite": 7329 } ], + "bg": 7299 }, { "id": "mon_feral_maid_knife", - "fg": [ { "weight": 1, "sprite": 7298 }, { "weight": 1, "sprite": 7299 } ], - "bg": 7267 + "fg": [ { "weight": 1, "sprite": 7330 }, { "weight": 1, "sprite": 7331 } ], + "bg": 7299 }, { "id": "mon_feral_militia", - "fg": [ { "weight": 1, "sprite": 7300 }, { "weight": 1, "sprite": 7301 } ], - "bg": 7267 + "fg": [ { "weight": 1, "sprite": 7332 }, { "weight": 1, "sprite": 7333 } ], + "bg": 7299 }, { "id": "mon_feral_prepper", - "fg": [ { "weight": 1, "sprite": 7302 }, { "weight": 1, "sprite": 7303 } ], - "bg": 7267 + "fg": [ { "weight": 1, "sprite": 7334 }, { "weight": 1, "sprite": 7335 } ], + "bg": 7299 }, { "id": "mon_feral_sapien_spear", - "fg": [ { "weight": 1, "sprite": 7304 }, { "weight": 1, "sprite": 7305 } ], - "bg": 7267 + "fg": [ { "weight": 1, "sprite": 7336 }, { "weight": 1, "sprite": 7337 } ], + "bg": 7299 }, { "id": "mon_feral_soldier", - "fg": [ { "weight": 1, "sprite": 7306 }, { "weight": 1, "sprite": 7307 } ], - "bg": 7267 + "fg": [ { "weight": 1, "sprite": 7338 }, { "weight": 1, "sprite": 7339 } ], + "bg": 7299 }, { "id": "mon_feral_survivalist", - "fg": [ { "weight": 1, "sprite": 7308 }, { "weight": 1, "sprite": 7309 } ], - "bg": 7267 - }, - { "id": "mon_zombie_grabber", "fg": 7310, "bg": 7267 }, - { "id": "mon_zombie_kevlar_1", "fg": 7311, "bg": 7267 }, - { "id": "mon_bee", "fg": 7312, "bg": 7267 }, - { "id": "mon_blank", "fg": 7313, "bg": 7267 }, - { "id": "mon_boomer", "fg": 7314, "bg": 7267 }, - { "id": "mon_charred_nightmare", "fg": 7315, "bg": 7267 }, - { "id": "mon_cougar", "fg": 7316, "bg": 7267 }, - { "id": "mon_dementia", "fg": 7317, "bg": 7267 }, - { "id": "mon_dermatik", "fg": 7318, "bg": 7267 }, - { "id": "mon_dragonfly_giant", "fg": 7319, "bg": 7267 }, - { "id": "mon_dragonfly_mega", "fg": 7320, "bg": 7267 }, - { "id": "mon_flesh_golem", "fg": 7321, "bg": 7267 }, - { "id": "mon_fleshy_shambler", "fg": 7322, "bg": 7267 }, - { "id": "mon_fly", "fg": 7323, "bg": 7267 }, - { "id": "mon_gozu", "fg": 7324, "bg": 7267 }, - { "id": "mon_hallu_mannequin", "fg": 7325, "bg": 7267 }, - { "id": "mon_mannequin_decoy", "fg": 7325, "bg": 7267 }, - { "id": "mon_hallu_mom", "fg": 7326, "bg": 7267 }, - { "id": "mon_hologram", "fg": 7327, "bg": 7267 }, + "fg": [ { "weight": 1, "sprite": 7340 }, { "weight": 1, "sprite": 7341 } ], + "bg": 7299 + }, + { "id": "mon_zombie_grabber", "fg": 7342, "bg": 7299 }, + { "id": "mon_zombie_kevlar_1", "fg": 7343, "bg": 7299 }, + { "id": "mon_bee", "fg": 7344, "bg": 7299 }, + { "id": "mon_blank", "fg": 7345, "bg": 7299 }, + { "id": "mon_boomer", "fg": 7346, "bg": 7299 }, + { "id": "mon_charred_nightmare", "fg": 7347, "bg": 7299 }, + { "id": "mon_cougar", "fg": 7348, "bg": 7299 }, + { "id": "mon_dementia", "fg": 7349, "bg": 7299 }, + { "id": "mon_dermatik", "fg": 7350, "bg": 7299 }, + { "id": "mon_dragonfly_giant", "fg": 7351, "bg": 7299 }, + { "id": "mon_dragonfly_mega", "fg": 7352, "bg": 7299 }, + { "id": "mon_flesh_golem", "fg": 7353, "bg": 7299 }, + { "id": "mon_fleshy_shambler", "fg": 7354, "bg": 7299 }, + { "id": "mon_fly", "fg": 7355, "bg": 7299 }, + { "id": "mon_gozu", "fg": 7356, "bg": 7299 }, + { "id": "mon_hallu_mannequin", "fg": 7357, "bg": 7299 }, + { "id": "mon_mannequin_decoy", "fg": 7357, "bg": 7299 }, + { "id": "mon_hallu_mom", "fg": 7358, "bg": 7299 }, + { "id": "mon_hologram", "fg": 7359, "bg": 7299 }, { "id": "mon_hunting_horror", - "fg": [ { "weight": 1, "sprite": 7328 }, { "weight": 1, "sprite": 7329 }, { "weight": 1, "sprite": 7330 } ], - "bg": 7267 - }, - { "id": "mon_marloss_zealot_f", "fg": 7331, "bg": 7267 }, - { "id": "mon_marloss_zealot_m", "fg": 7332, "bg": 7267 }, - { "id": "mon_mutant_experimental", "fg": 7333, "bg": 7267 }, - { "id": "mon_one_eye", "fg": 7334, "bg": 7267 }, - { "id": "mon_riotbot", "fg": 7335, "bg": 7267 }, - { "id": "mon_skeleton", "fg": 7336, "bg": 7267 }, - { "id": "mon_skeleton_brute", "fg": 7337, "bg": 7267 }, - { "id": [ "corpse_mon_skeleton", "corpse_mon_skeleton_brute" ], "fg": 3634 }, - { "id": "mon_zombie_acidic", "fg": 7338, "bg": 7267 }, - { "id": "mon_zombie_corrosive", "fg": 7339, "bg": 7267 }, - { "id": "mon_zombie_spitter", "fg": 7340, "bg": 7267 }, - { "id": "mon_zombie_bio_op", "fg": 7341, "bg": 7267 }, - { "id": "mon_zombie_bio_op2", "fg": 7342, "bg": 7267 }, + "fg": [ { "weight": 1, "sprite": 7360 }, { "weight": 1, "sprite": 7361 }, { "weight": 1, "sprite": 7362 } ], + "bg": 7299 + }, + { "id": "mon_marloss_zealot_f", "fg": 7363, "bg": 7299 }, + { "id": "mon_marloss_zealot_m", "fg": 7364, "bg": 7299 }, + { "id": "mon_mutant_experimental", "fg": 7365, "bg": 7299 }, + { "id": "mon_one_eye", "fg": 7366, "bg": 7299 }, + { "id": "mon_riotbot", "fg": 7367, "bg": 7299 }, + { "id": "mon_skeleton", "fg": 7368, "bg": 7299 }, + { "id": "mon_skeleton_brute", "fg": 7369, "bg": 7299 }, + { "id": [ "corpse_mon_skeleton", "corpse_mon_skeleton_brute" ], "fg": 3669 }, + { "id": "mon_zombie_acidic", "fg": 7370, "bg": 7299 }, + { "id": "mon_zombie_corrosive", "fg": 7371, "bg": 7299 }, + { "id": "mon_zombie_spitter", "fg": 7372, "bg": 7299 }, + { "id": "mon_zombie_bio_op", "fg": 7373, "bg": 7299 }, + { "id": "mon_zombie_bio_op2", "fg": 7374, "bg": 7299 }, { "id": "mon_zombie_brute", "fg": [ - { "weight": 100, "sprite": 7343 }, - { "weight": 100, "sprite": 7344 }, - { "weight": 50, "sprite": 7345 }, - { "weight": 50, "sprite": 7346 } + { "weight": 100, "sprite": 7375 }, + { "weight": 100, "sprite": 7376 }, + { "weight": 50, "sprite": 7377 }, + { "weight": 50, "sprite": 7378 } ], - "bg": 7266 + "bg": 7298 }, - { "id": "mon_zombie_ears", "fg": 7347, "bg": 7267 }, + { "id": "mon_zombie_ears", "fg": 7379, "bg": 7299 }, { "id": "mon_zombie_fat", - "fg": [ { "weight": 1, "sprite": 7348 }, { "weight": 1, "sprite": 7349 } ], - "bg": 7267 + "fg": [ { "weight": 1, "sprite": 7380 }, { "weight": 1, "sprite": 7381 } ], + "bg": 7299 }, - { "id": "mon_zombie_fiend", "fg": 7350, "bg": 7267 }, + { "id": "mon_zombie_fiend", "fg": 7382, "bg": 7299 }, { "id": "mon_zombie_gasbag", - "fg": [ { "weight": 1, "sprite": 7351 }, { "weight": 1, "sprite": 7352 } ], - "bg": 7267 + "fg": [ { "weight": 1, "sprite": 7383 }, { "weight": 1, "sprite": 7384 } ], + "bg": 7299 }, { "id": "mon_zombie_grappler", - "fg": [ { "weight": 1, "sprite": 7353 }, { "weight": 1, "sprite": 7354 } ], - "bg": 7267 + "fg": [ { "weight": 1, "sprite": 7385 }, { "weight": 1, "sprite": 7386 } ], + "bg": 7299 }, - { "id": "mon_zombie_hammer_hands", "fg": 7355, "bg": 7266 }, + { "id": "mon_zombie_hammer_hands", "fg": 7387, "bg": 7298 }, { "id": "mon_zombie_brainless", - "fg": [ { "weight": 100, "sprite": 7357 }, { "weight": 100, "sprite": 7358 } ], - "bg": 7267 + "fg": [ { "weight": 100, "sprite": 7389 }, { "weight": 100, "sprite": 7390 } ], + "bg": 7299 }, - { "id": "mon_zombie_hunter", "fg": 7359, "bg": 7267 }, - { "id": "mon_zombie_predator", "fg": 7360, "bg": 7267 }, + { "id": "mon_zombie_hunter", "fg": 7391, "bg": 7299 }, + { "id": "mon_zombie_predator", "fg": 7392, "bg": 7299 }, { "id": "mon_zombie_mancroc", - "fg": [ { "weight": 100, "sprite": 7361 }, { "weight": 100, "sprite": 7362 } ], - "bg": 7267 + "fg": [ { "weight": 100, "sprite": 7393 }, { "weight": 100, "sprite": 7394 } ], + "bg": 7299 }, - { "id": "mon_zombie_plated", "fg": 7363, "bg": 7266 }, + { "id": "mon_zombie_plated", "fg": 7395, "bg": 7298 }, { "id": "mon_zombie_resort_dancer", - "fg": [ { "weight": 1, "sprite": 7364 }, { "weight": 1, "sprite": 7365 } ], - "bg": 7267 + "fg": [ { "weight": 1, "sprite": 7396 }, { "weight": 1, "sprite": 7397 } ], + "bg": 7299 }, { "id": "mon_zombie_resort_staff", - "fg": [ { "weight": 1, "sprite": 7366 }, { "weight": 1, "sprite": 7367 } ], - "bg": 7267 + "fg": [ { "weight": 1, "sprite": 7398 }, { "weight": 1, "sprite": 7399 } ], + "bg": 7299 }, - { "id": "mon_zombie_runner", "fg": 7368, "bg": 7267 }, - { "id": "mon_zombie_rust", "fg": 7369, "bg": 7267 }, - { "id": "mon_zombie_scorched", "fg": 7370, "bg": 7267 }, - { "id": "mon_zombie_shell", "fg": 7372, "bg": 7267 }, - { "id": "mon_zombie_skull", "fg": 7373, "bg": 7267 }, + { "id": "mon_zombie_runner", "fg": 7400, "bg": 7299 }, + { "id": "mon_zombie_rust", "fg": 7401, "bg": 7299 }, + { "id": "mon_zombie_scorched", "fg": 7402, "bg": 7299 }, + { "id": "mon_zombie_shell", "fg": 7404, "bg": 7299 }, + { "id": "mon_zombie_skull", "fg": 7405, "bg": 7299 }, { "id": "mon_zombie_soldier", - "fg": [ { "weight": 100, "sprite": 7377 }, { "weight": 100, "sprite": 7378 } ], - "bg": 7267 + "fg": [ { "weight": 100, "sprite": 7409 }, { "weight": 100, "sprite": 7410 } ], + "bg": 7299 }, - { "id": "mon_zombie_military_pilot", "fg": 7376, "bg": 7267 }, - { "id": [ "corpse_mon_zombie_soldier", "corpse_mon_zombie_military_pilot" ], "fg": 7374 }, - { "id": "mon_zombie_static", "fg": 7379, "bg": 7267 }, - { "id": "mon_zombie_survivor", "fg": 7380, "bg": 7267 }, - { "id": "mon_zombie_survivor_elite", "fg": 7381, "bg": 7267 }, + { "id": "mon_zombie_military_pilot", "fg": 7408, "bg": 7299 }, + { "id": [ "corpse_mon_zombie_soldier", "corpse_mon_zombie_military_pilot" ], "fg": 7406 }, + { "id": "mon_zombie_static", "fg": 7411, "bg": 7299 }, + { "id": "mon_zombie_survivor", "fg": 7412, "bg": 7299 }, + { "id": "mon_zombie_survivor_elite", "fg": 7413, "bg": 7299 }, { "id": [ "mon_zombie_swimmer_base", "mon_zombie_swimmer" ], "fg": [ - { "weight": 200, "sprite": 7383 }, - { "weight": 200, "sprite": 7384 }, - { "weight": 200, "sprite": 7385 }, - { "weight": 200, "sprite": 7386 }, - { "weight": 200, "sprite": 7387 }, - { "weight": 1, "sprite": 7382 } + { "weight": 200, "sprite": 7415 }, + { "weight": 200, "sprite": 7416 }, + { "weight": 200, "sprite": 7417 }, + { "weight": 200, "sprite": 7418 }, + { "weight": 200, "sprite": 7419 }, + { "weight": 1, "sprite": 7414 } ], - "bg": 7267 + "bg": 7299 }, { "id": "mon_zombie", "fg": [ - { "weight": 100, "sprite": 7394 }, - { "weight": 150, "sprite": 7395 }, - { "weight": 100, "sprite": 7396 }, - { "weight": 100, "sprite": 7397 }, - { "weight": 150, "sprite": 7398 } + { "weight": 100, "sprite": 7426 }, + { "weight": 150, "sprite": 7427 }, + { "weight": 100, "sprite": 7428 }, + { "weight": 100, "sprite": 7429 }, + { "weight": 150, "sprite": 7430 } ], - "bg": 7267 + "bg": 7299 }, - { "id": "mon_zombie_hazmat", "fg": 7401, "bg": 7267 }, - { "id": "mon_zombie_fireman", "fg": 7400, "bg": 7267 }, + { "id": "mon_zombie_hazmat", "fg": 7433, "bg": 7299 }, + { "id": "mon_zombie_fireman", "fg": 7432, "bg": 7299 }, { "id": "mon_zombie_scientist", - "fg": [ { "weight": 1, "sprite": 7403 }, { "weight": 1, "sprite": 7404 } ], - "bg": 7267 + "fg": [ { "weight": 1, "sprite": 7435 }, { "weight": 1, "sprite": 7436 } ], + "bg": 7299 }, - { "id": "mon_zombie_cop", "fg": 7399, "bg": 7267 }, - { "id": "mon_zombie_labsecurity", "fg": 7402, "bg": 7267 }, + { "id": "mon_zombie_cop", "fg": 7431, "bg": 7299 }, + { "id": "mon_zombie_labsecurity", "fg": 7434, "bg": 7299 }, { "id": "mon_zombie_tough", - "fg": [ { "weight": 1, "sprite": 7407 }, { "weight": 1, "sprite": 7408 } ], - "bg": 7267 + "fg": [ { "weight": 1, "sprite": 7439 }, { "weight": 1, "sprite": 7440 } ], + "bg": 7299 }, { "id": "mon_zombie_technician", - "fg": [ { "weight": 1, "sprite": 7405 }, { "weight": 1, "sprite": 7406 } ], - "bg": 7267 + "fg": [ { "weight": 1, "sprite": 7437 }, { "weight": 1, "sprite": 7438 } ], + "bg": 7299 }, { "id": [ @@ -11143,11 +11186,11 @@ "corpse_mon_zombie_prisoner", "corpse_mon_zombie_winged" ], - "fg": 7388 + "fg": 7420 }, - { "id": "corpse_mon_zombie_scientist", "fg": 7390 }, - { "id": [ "corpse_mon_zombie_technician", "corpse_mon_zombie_hazmat" ], "fg": 7391 }, - { "id": [ "corpse_mon_zombie_cop", "corpse_mon_zombie_labsecurity" ], "fg": 7389 }, + { "id": "corpse_mon_zombie_scientist", "fg": 7422 }, + { "id": [ "corpse_mon_zombie_technician", "corpse_mon_zombie_hazmat" ], "fg": 7423 }, + { "id": [ "corpse_mon_zombie_cop", "corpse_mon_zombie_labsecurity" ], "fg": 7421 }, { "id": [ "corpse_mon_zombie_tough", @@ -11163,42 +11206,42 @@ "corpse_mon_zombie_soldier_blackops_2", "corpse_mon_zombie_soldier_blackops_1" ], - "fg": 7392 - }, - { "id": "mon_zombie_winged", "fg": 7409, "bg": 7267 }, - { "id": "mon_zougar", "fg": 7410, "bg": 7267 }, - { "id": "mon_zougar_hunter", "fg": 7411, "bg": 7267 }, - { "id": "mon_copbot", "fg": 7413, "bg": 7267 }, - { "id": "mon_zombie_screecher", "fg": 7414, "bg": 7267 }, - { "id": "mon_zombie_shrieker", "fg": 7415, "bg": 7267 }, - { "id": "mon_zombie_swat", "fg": 7416, "bg": 7267 }, - { "id": "mon_zombie_thorny", "fg": 7417, "bg": 7267 }, - { "id": "mon_zombie_flamer", "fg": 7418, "bg": 7267 }, + "fg": 7424 + }, + { "id": "mon_zombie_winged", "fg": 7441, "bg": 7299 }, + { "id": "mon_zougar", "fg": 7442, "bg": 7299 }, + { "id": "mon_zougar_hunter", "fg": 7443, "bg": 7299 }, + { "id": "mon_copbot", "fg": 7445, "bg": 7299 }, + { "id": "mon_zombie_screecher", "fg": 7446, "bg": 7299 }, + { "id": "mon_zombie_shrieker", "fg": 7447, "bg": 7299 }, + { "id": "mon_zombie_swat", "fg": 7448, "bg": 7299 }, + { "id": "mon_zombie_thorny", "fg": 7449, "bg": 7299 }, + { "id": "mon_zombie_flamer", "fg": 7450, "bg": 7299 }, { "id": "mon_zombie_prisoner", - "fg": [ { "weight": 1, "sprite": 7419 }, { "weight": 1, "sprite": 7420 }, { "weight": 1, "sprite": 7421 } ], - "bg": 7267 - }, - { "id": "mon_shadow", "fg": 7252 }, - { "id": "corpse_mon_zombie_brainless", "fg": 7356 }, - { "id": "mon_zombie_shady", "fg": 7371 }, - { "id": "mon_zombie_armored", "fg": 7375 }, - { "id": "mon_beekeeper", "fg": 7393 }, - { "id": "mon_zougar_shady", "fg": 7412 } + "fg": [ { "weight": 1, "sprite": 7451 }, { "weight": 1, "sprite": 7452 }, { "weight": 1, "sprite": 7453 } ], + "bg": 7299 + }, + { "id": "mon_shadow", "fg": 7284 }, + { "id": "corpse_mon_zombie_brainless", "fg": 7388 }, + { "id": "mon_zombie_shady", "fg": 7403 }, + { "id": "mon_zombie_armored", "fg": 7407 }, + { "id": "mon_beekeeper", "fg": 7425 }, + { "id": "mon_zougar_shady", "fg": 7444 } ] }, { "file": "traps_plus.png", - "//": "range 7424 to 7439", + "//": "range 7456 to 7471", "sprite_width": 32, "sprite_height": 48, "sprite_offset_x": 0, "sprite_offset_y": -16, - "tiles": [ { "id": [ "tr_shotgun_2", "tr_shotgun_1", "tr_shotgun_2_1" ], "fg": 7424 } ] + "tiles": [ { "id": [ "tr_shotgun_2", "tr_shotgun_1", "tr_shotgun_2_1" ], "fg": 7456 } ] }, { "file": "vehicle_plus.png", - "//": "range 7440 to 7775", + "//": "range 7472 to 7807", "sprite_width": 32, "sprite_height": 48, "sprite_offset_x": 0, @@ -11206,404 +11249,404 @@ "tiles": [ { "id": "vp_board_ne", - "fg": [ 7447, 7450, 7449, 7448 ], + "fg": [ 7479, 7482, 7481, 7480 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7447, 7450, 7449, 7448 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7479, 7482, 7481, 7480 ] } ] }, { "id": "vp_board_nw", - "fg": [ 7450, 7452, 7451, 7447 ], + "fg": [ 7482, 7484, 7483, 7479 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7450, 7452, 7451, 7447 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7482, 7484, 7483, 7479 ] } ] }, { "id": "vp_board_se", - "fg": [ 7453, 7447, 7450, 7452 ], + "fg": [ 7485, 7479, 7482, 7484 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7453, 7447, 7450, 7452 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7485, 7479, 7482, 7484 ] } ] }, { "id": "vp_board_sw", - "fg": [ 7454, 7448, 7447, 7450 ], + "fg": [ 7486, 7480, 7479, 7482 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7454, 7448, 7447, 7450 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7486, 7480, 7479, 7482 ] } ] }, { "id": "vp_board_vertical_left", - "fg": [ 7443, 7455, 7441, 7445 ], + "fg": [ 7475, 7487, 7473, 7477 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7443, 7455, 7441, 7445 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7475, 7487, 7473, 7477 ] } ] }, { "id": "vp_board_vertical_right", - "fg": [ 7441, 7445, 7443, 7455 ], + "fg": [ 7473, 7477, 7475, 7487 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7441, 7445, 7443, 7455 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7473, 7477, 7475, 7487 ] } ] }, { "id": "vp_board_wheel_left", - "fg": [ 7443, 7457, 7441, 7445 ], + "fg": [ 7475, 7489, 7473, 7477 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7443, 7457, 7441, 7445 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7475, 7489, 7473, 7477 ] } ] }, { "id": "vp_board_wheel_right", - "fg": [ 7441, 7445, 7443, 7457 ], + "fg": [ 7473, 7477, 7475, 7489 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7441, 7445, 7443, 7457 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7473, 7477, 7475, 7489 ] } ] }, { "id": [ "vp_board", "vp_board_horizontal", "vp_board_horizontal_2" ], - "fg": [ 7440, 7446, 7440, 7456 ], + "fg": [ 7472, 7478, 7472, 7488 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7440, 7446, 7440, 7456 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7472, 7478, 7472, 7488 ] } ] }, { "id": "vp_board_horizontal_front", - "fg": [ 7440, 7443, 7442, 7441 ], + "fg": [ 7472, 7475, 7474, 7473 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7445, 7443, 7442, 7441 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7477, 7475, 7474, 7473 ] } ] }, { "id": "vp_board_horizontal_rear", - "fg": [ 7444, 7441, 7445, 7443 ], + "fg": [ 7476, 7473, 7477, 7475 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7444, 7441, 7445, 7443 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7476, 7473, 7477, 7475 ] } ] }, { "id": [ "vp_board_vertical", "vp_board_vertical_2" ], - "fg": [ 7456, 7445, 7456, 7445 ], + "fg": [ 7488, 7477, 7488, 7477 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7456, 7445, 7456, 7445 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7488, 7477, 7488, 7477 ] } ] }, { "id": "vp_board_ne_edge", - "fg": [ 7447, 7459, 7449, 7458 ], + "fg": [ 7479, 7491, 7481, 7490 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7447, 7459, 7449, 7458 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7479, 7491, 7481, 7490 ] } ] }, { "id": "vp_board_nw_edge", - "fg": [ 7450, 7461, 7451, 7460 ], + "fg": [ 7482, 7493, 7483, 7492 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7450, 7461, 7451, 7460 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7482, 7493, 7483, 7492 ] } ] }, { "id": "vp_clothboard_ne", - "fg": [ 7467, 7470, 7469, 7468 ], + "fg": [ 7499, 7502, 7501, 7500 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7467, 7470, 7469, 7468 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7499, 7502, 7501, 7500 ] } ] }, { "id": "vp_clothboard_nw", - "fg": [ 7470, 7472, 7471, 7467 ], + "fg": [ 7502, 7504, 7503, 7499 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7470, 7472, 7471, 7467 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7502, 7504, 7503, 7499 ] } ] }, { "id": "vp_clothboard_se", - "fg": [ 7473, 7475, 7470, 7474 ], + "fg": [ 7505, 7507, 7502, 7506 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7473, 7475, 7470, 7474 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7505, 7507, 7502, 7506 ] } ] }, { "id": "vp_clothboard_sw", - "fg": [ 7476, 7478, 7467, 7477 ], + "fg": [ 7508, 7510, 7499, 7509 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7476, 7478, 7467, 7477 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7508, 7510, 7499, 7509 ] } ] }, { "id": "vp_clothboard_vertical_left", - "fg": [ 7464, 7479, 7462, 7466 ], + "fg": [ 7496, 7511, 7494, 7498 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7464, 7479, 7462, 7466 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7496, 7511, 7494, 7498 ] } ] }, { "id": "vp_clothboard_vertical_right", - "fg": [ 7462, 7466, 7464, 7479 ], + "fg": [ 7494, 7498, 7496, 7511 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7462, 7466, 7464, 7479 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7494, 7498, 7496, 7511 ] } ] }, { "id": "vp_clothboard_wheel_left", - "fg": [ 7464, 7481, 7462, 7466 ], + "fg": [ 7496, 7513, 7494, 7498 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7464, 7481, 7462, 7466 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7496, 7513, 7494, 7498 ] } ] }, { "id": "vp_clothboard_wheel_right", - "fg": [ 7462, 7466, 7464, 7481 ], + "fg": [ 7494, 7498, 7496, 7513 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7462, 7466, 7464, 7481 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7494, 7498, 7496, 7513 ] } ] }, { "id": [ "vp_clothboard", "vp_clothboard_horizontal", "vp_clothboard_horizontal_2" ], - "fg": [ 7466, 7480, 7466, 7480 ], + "fg": [ 7498, 7512, 7498, 7512 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7466, 7480, 7466, 7480 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7498, 7512, 7498, 7512 ] } ] }, { "id": "vp_clothboard_horizontal_front", - "fg": [ 7466, 7464, 7463, 7462 ], + "fg": [ 7498, 7496, 7495, 7494 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7466, 7464, 7463, 7462 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7498, 7496, 7495, 7494 ] } ] }, { "id": "vp_clothboard_horizontal_rear", - "fg": [ 7465, 7462, 7466, 7464 ], + "fg": [ 7497, 7494, 7498, 7496 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7465, 7462, 7466, 7464 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7497, 7494, 7498, 7496 ] } ] }, { "id": [ "vp_clothboard_vertical", "vp_clothboard_vertical_2" ], - "fg": [ 7480, 7466, 7480, 7466 ], + "fg": [ 7512, 7498, 7512, 7498 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7480, 7466, 7480, 7466 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7512, 7498, 7512, 7498 ] } ] }, { "id": "vp_clothboard_ne_edge", - "fg": [ 7467, 7483, 7469, 7482 ], + "fg": [ 7499, 7515, 7501, 7514 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7467, 7483, 7469, 7482 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7499, 7515, 7501, 7514 ] } ] }, { "id": "vp_clothboard_nw_edge", - "fg": [ 7470, 7485, 7471, 7484 ], + "fg": [ 7502, 7517, 7503, 7516 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7470, 7485, 7471, 7484 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7502, 7517, 7503, 7516 ] } ] }, { "id": "vp_clothboard_se_edge", - "fg": [ 7473, 7487, 7470, 7486 ], + "fg": [ 7505, 7519, 7502, 7518 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7473, 7487, 7470, 7486 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7505, 7519, 7502, 7518 ] } ] }, { "id": "vp_clothboard_sw_edge", - "fg": [ 7476, 7489, 7467, 7488 ], + "fg": [ 7508, 7521, 7499, 7520 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7476, 7489, 7467, 7488 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7508, 7521, 7499, 7520 ] } ] }, { "id": [ "vp_door_left", "vp_door_vertical_left" ], - "fg": [ 7494, 7497, 7496, 7495 ], + "fg": [ 7526, 7529, 7528, 7527 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 7503, 7505, 7504, 7502 ] }, - { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7503, 7505, 7504, 7502 ] } + { "id": "open", "fg": [ 7535, 7537, 7536, 7534 ] }, + { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7535, 7537, 7536, 7534 ] } ] }, { "id": "vp_door_nw", - "fg": [ 7514, 7521, 7520, 7519 ], + "fg": [ 7546, 7553, 7552, 7551 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 7515, 7518, 7517, 7516 ] }, - { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7503, 7505, 7504, 7502 ] } + { "id": "open", "fg": [ 7547, 7550, 7549, 7548 ] }, + { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7535, 7537, 7536, 7534 ] } ] }, { "id": "vp_door_front_left", - "fg": [ 7566, 7573, 7572, 7571 ], + "fg": [ 7598, 7605, 7604, 7603 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 7567, 7570, 7569, 7568 ] }, - { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7567, 7570, 7569, 7568 ] } + { "id": "open", "fg": [ 7599, 7602, 7601, 7600 ] }, + { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7599, 7602, 7601, 7600 ] } ] }, { "id": [ "vp_door_sw", "vp_door_rear_left" ], - "fg": [ 7550, 7557, 7556, 7555 ], + "fg": [ 7582, 7589, 7588, 7587 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 7551, 7554, 7553, 7552 ] }, - { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7503, 7505, 7504, 7502 ] } + { "id": "open", "fg": [ 7583, 7586, 7585, 7584 ] }, + { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7535, 7537, 7536, 7534 ] } ] }, { "id": [ "vp_door_right", "vp_door_vertical_right" ], - "fg": [ 7498, 7501, 7500, 7499 ], + "fg": [ 7530, 7533, 7532, 7531 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 7539, 7541, 7540, 7538 ] }, - { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7539, 7541, 7540, 7538 ] } + { "id": "open", "fg": [ 7571, 7573, 7572, 7570 ] }, + { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7571, 7573, 7572, 7570 ] } ] }, { "id": "vp_door_ne", - "fg": [ 7506, 7513, 7512, 7511 ], + "fg": [ 7538, 7545, 7544, 7543 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 7507, 7510, 7509, 7508 ] }, - { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7539, 7541, 7540, 7538 ] } + { "id": "open", "fg": [ 7539, 7542, 7541, 7540 ] }, + { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7571, 7573, 7572, 7570 ] } ] }, { "id": "vp_door_front_right", - "fg": [ 7558, 7565, 7564, 7563 ], + "fg": [ 7590, 7597, 7596, 7595 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 7559, 7562, 7561, 7560 ] }, - { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7559, 7562, 7561, 7560 ] } + { "id": "open", "fg": [ 7591, 7594, 7593, 7592 ] }, + { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7591, 7594, 7593, 7592 ] } ] }, { "id": [ "vp_door_se", "vp_door_rear_right" ], - "fg": [ 7542, 7549, 7548, 7547 ], + "fg": [ 7574, 7581, 7580, 7579 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 7543, 7546, 7545, 7544 ] }, - { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7539, 7541, 7540, 7538 ] } + { "id": "open", "fg": [ 7575, 7578, 7577, 7576 ] }, + { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7571, 7573, 7572, 7570 ] } ] }, { "id": "vp_door_opaque_left", - "fg": [ 7527, 7529, 7528, 7526 ], + "fg": [ 7559, 7561, 7560, 7558 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 7523, 7525, 7524, 7522 ] }, - { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7523, 7525, 7524, 7522 ] } + { "id": "open", "fg": [ 7555, 7557, 7556, 7554 ] }, + { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7555, 7557, 7556, 7554 ] } ] }, { "id": "vp_door_opaque_right", - "fg": [ 7535, 7537, 7536, 7534 ], + "fg": [ 7567, 7569, 7568, 7566 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 7531, 7533, 7532, 7530 ] }, - { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7531, 7533, 7532, 7530 ] } + { "id": "open", "fg": [ 7563, 7565, 7564, 7562 ] }, + { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7563, 7565, 7564, 7562 ] } ] }, { "id": "vp_halfboard_ne", - "fg": [ 7594, 7597, 7596, 7595 ], + "fg": [ 7626, 7629, 7628, 7627 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7594, 7597, 7596, 7595 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7626, 7629, 7628, 7627 ] } ] }, { "id": "vp_halfboard_nw", - "fg": [ 7598, 7601, 7600, 7599 ], + "fg": [ 7630, 7633, 7632, 7631 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7598, 7601, 7600, 7599 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7630, 7633, 7632, 7631 ] } ] }, { "id": "vp_halfboard_se", - "fg": [ 7602, 7605, 7604, 7603 ], + "fg": [ 7634, 7637, 7636, 7635 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7602, 7605, 7604, 7603 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7634, 7637, 7636, 7635 ] } ] }, { "id": "vp_halfboard_sw", - "fg": [ 7606, 7609, 7608, 7607 ], + "fg": [ 7638, 7641, 7640, 7639 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7606, 7609, 7608, 7607 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7638, 7641, 7640, 7639 ] } ] }, { "id": [ "vp_halfboard_vertical_left", "vp_halfboard_vertical_2_left" ], - "fg": [ 7610, 7612, 7613, 7611 ], + "fg": [ 7642, 7644, 7645, 7643 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7610, 7612, 7613, 7611 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7642, 7644, 7645, 7643 ] } ] }, { "id": [ "vp_halfboard_vertical_right", "vp_halfboard_vertical_2_right" ], - "fg": [ 7613, 7611, 7610, 7612 ], + "fg": [ 7645, 7643, 7642, 7644 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7613, 7611, 7610, 7612 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7645, 7643, 7642, 7644 ] } ] }, { "id": "vp_halfboard_vertical_t_left", - "fg": [ 7617, 7619, 7618, 7616 ], + "fg": [ 7649, 7651, 7650, 7648 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7617, 7619, 7618, 7616 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7649, 7651, 7650, 7648 ] } ] }, { "id": "vp_halfboard_vertical_t_right", - "fg": [ 7621, 7623, 7622, 7620 ], + "fg": [ 7653, 7655, 7654, 7652 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7621, 7623, 7622, 7620 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7653, 7655, 7654, 7652 ] } ] }, { "id": [ "vp_halfboard_horizontal", "vp_halfboard_horizontal_2" ], - "fg": [ 7591, 7593, 7592, 7590 ], + "fg": [ 7623, 7625, 7624, 7622 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7591, 7593, 7592, 7590 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7623, 7625, 7624, 7622 ] } ] }, { "id": [ "vp_halfboard_horizontal_front", "vp_halfboard_horizontal_2_front", "vp_halfboard_cover" ], - "fg": [ 7582, 7585, 7584, 7583 ], + "fg": [ 7614, 7617, 7616, 7615 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7582, 7585, 7584, 7583 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7614, 7617, 7616, 7615 ] } ] }, { "id": "vp_halfboard_horizontal_rear", - "fg": [ 7586, 7589, 7588, 7587 ], + "fg": [ 7618, 7621, 7620, 7619 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7586, 7589, 7588, 7587 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7618, 7621, 7620, 7619 ] } ] }, { "id": [ "vp_halfboard_vertical", "vp_halfboard_vertical_2" ], - "fg": [ 7615, 7614, 7615, 7614 ], + "fg": [ 7647, 7646, 7647, 7646 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7615, 7614, 7615, 7614 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7647, 7646, 7647, 7646 ] } ] }, { "id": "vp_halfboard_cover_left", - "fg": [ 7574, 7577, 7576, 7575 ], + "fg": [ 7606, 7609, 7608, 7607 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7574, 7577, 7576, 7575 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7606, 7609, 7608, 7607 ] } ] }, { "id": "vp_halfboard_cover_right", - "fg": [ 7578, 7581, 7580, 7579 ], + "fg": [ 7610, 7613, 7612, 7611 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7578, 7581, 7580, 7579 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7610, 7613, 7612, 7611 ] } ] }, { "id": "vp_halfboard_wheel_left", - "fg": [ 7624, 7627, 7626, 7625 ], + "fg": [ 7656, 7659, 7658, 7657 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7624, 7627, 7626, 7625 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7656, 7659, 7658, 7657 ] } ] }, { "id": "vp_halfboard_wheel_right", - "fg": [ 7628, 7631, 7630, 7629 ], + "fg": [ 7660, 7663, 7662, 7661 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7628, 7631, 7630, 7629 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7660, 7663, 7662, 7661 ] } ] }, { "id": "vp_hddoor_left", - "fg": [ 7633, 7635, 7634, 7632 ], + "fg": [ 7665, 7667, 7666, 7664 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 7641, 7643, 7642, 7640 ] }, - { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7641, 7643, 7642, 7640 ] } + { "id": "open", "fg": [ 7673, 7675, 7674, 7672 ] }, + { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7673, 7675, 7674, 7672 ] } ] }, { "id": "vp_hddoor_right", - "fg": [ 7637, 7639, 7638, 7636 ], + "fg": [ 7669, 7671, 7670, 7668 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 7661, 7663, 7662, 7660 ] }, - { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7661, 7663, 7662, 7660 ] } + { "id": "open", "fg": [ 7693, 7695, 7694, 7692 ] }, + { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7693, 7695, 7694, 7692 ] } ] }, { "id": "vp_hddoor_opaque_left", - "fg": [ 7649, 7651, 7650, 7648 ], + "fg": [ 7681, 7683, 7682, 7680 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 7645, 7647, 7646, 7644 ] }, - { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7645, 7647, 7646, 7644 ] } + { "id": "open", "fg": [ 7677, 7679, 7678, 7676 ] }, + { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7677, 7679, 7678, 7676 ] } ] }, { "id": "vp_hddoor_opaque_right", - "fg": [ 7657, 7659, 7658, 7656 ], + "fg": [ 7689, 7691, 7690, 7688 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 7653, 7655, 7654, 7652 ] }, - { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7653, 7655, 7654, 7652 ] } + { "id": "open", "fg": [ 7685, 7687, 7686, 7684 ] }, + { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7685, 7687, 7686, 7684 ] } ] }, { @@ -11615,11 +11658,11 @@ "vp_hddoor_full_sw", "vp_hddoor_full_rear_left" ], - "fg": [ 7633, 7635, 7634, 7632 ], + "fg": [ 7665, 7667, 7666, 7664 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 7641, 7643, 7642, 7640 ] }, - { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7641, 7643, 7642, 7640 ] } + { "id": "open", "fg": [ 7673, 7675, 7674, 7672 ] }, + { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7673, 7675, 7674, 7672 ] } ] }, { @@ -11631,891 +11674,895 @@ "vp_hddoor_full_se", "vp_hddoor_full_rear_right" ], - "fg": [ 7637, 7639, 7638, 7636 ], + "fg": [ 7669, 7671, 7670, 7668 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 7661, 7663, 7662, 7660 ] }, - { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7661, 7663, 7662, 7660 ] } + { "id": "open", "fg": [ 7693, 7695, 7694, 7692 ] }, + { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7693, 7695, 7694, 7692 ] } ] }, { "id": "vp_hddoor_opaque_full_left", - "fg": [ 7649, 7651, 7650, 7648 ], + "fg": [ 7681, 7683, 7682, 7680 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 7645, 7647, 7646, 7644 ] }, - { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7645, 7647, 7646, 7644 ] } + { "id": "open", "fg": [ 7677, 7679, 7678, 7676 ] }, + { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7677, 7679, 7678, 7676 ] } ] }, { "id": "vp_hddoor_opaque_full_right", - "fg": [ 7657, 7659, 7658, 7656 ], + "fg": [ 7689, 7691, 7690, 7688 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 7653, 7655, 7654, 7652 ] }, - { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7653, 7655, 7654, 7652 ] } + { "id": "open", "fg": [ 7685, 7687, 7686, 7684 ] }, + { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7685, 7687, 7686, 7684 ] } ] }, { "id": "vp_light_blue", - "fg": [ 7670, 7671 ], + "fg": [ 7702, 7703 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7493, "bg": [ 7670, 7671 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 7525, "bg": [ 7702, 7703 ] } ] }, { "id": "vp_light_red", - "fg": [ 7672, 7673 ], + "fg": [ 7704, 7705 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7493, "bg": [ 7672, 7673 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 7525, "bg": [ 7704, 7705 ] } ] }, { "id": [ "vp_floodlight", "vp_directed_floodlight" ], - "fg": [ 7667, 7669, 7668, 7666 ], + "fg": [ 7699, 7701, 7700, 7698 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7493, "bg": [ 7667, 7669, 7668, 7666 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 7525, "bg": [ 7699, 7701, 7700, 7698 ] } ] }, { "id": "vp_afs_roof_external_tank", - "fg": [ 7665, 7664 ], + "fg": [ 7697, 7696 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7493, "bg": [ 7665, 7664 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 7525, "bg": [ 7697, 7696 ] } ] }, - { "id": "vp_saddle_scooter", "fg": [ 7675, 7677, 7676, 7674 ], "rotates": true }, + { "id": "vp_saddle_scooter", "fg": [ 7707, 7709, 7708, 7706 ], "rotates": true }, { "id": [ "vp_seat_windshield_leather", "vp_reclining_seat_windshield_leather" ], - "fg": [ 7679, 7681, 7680, 7678 ], + "fg": [ 7711, 7713, 7712, 7710 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7679, 7681, 7680, 7678 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7711, 7713, 7712, 7710 ] } ] }, { "id": [ "vp_seat_windshield", "vp_reclining_seat_windshield" ], - "fg": [ 7683, 7685, 7684, 7682 ], + "fg": [ 7715, 7717, 7716, 7714 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7683, 7685, 7684, 7682 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7715, 7717, 7716, 7714 ] } ] }, { "id": "vp_solar_panel", - "fg": [ 7686, 7693 ], + "fg": [ 7718, 7725 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7490, "bg": [ 7686, 7693 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 7522, "bg": [ 7718, 7725 ] } ] }, { "id": "vp_reinforced_solar_panel", - "fg": [ 7691, 7692 ], - "bg": [ 7686, 7693 ], + "fg": [ 7723, 7724 ], + "bg": [ 7718, 7725 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7490, "bg": [ 7686, 7693 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 7522, "bg": [ 7718, 7725 ] } ] }, { "id": "vp_solar_panel_v2", - "fg": [ 7687, 7688 ], + "fg": [ 7719, 7720 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7490, "bg": [ 7687, 7688 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 7522, "bg": [ 7719, 7720 ] } ] }, { "id": "vp_reinforced_solar_panel_v2", - "fg": [ 7691, 7692 ], - "bg": [ 7687, 7688 ], + "fg": [ 7723, 7724 ], + "bg": [ 7719, 7720 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7490, "bg": [ 7687, 7688 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 7522, "bg": [ 7719, 7720 ] } ] }, { "id": "vp_solar_panel_v3", - "fg": [ 7689, 7690 ], + "fg": [ 7721, 7722 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7490, "bg": [ 7689, 7690 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 7522, "bg": [ 7721, 7722 ] } ] }, { "id": "vp_bed", - "fg": [ 7695, 7697, 7696, 7694 ], + "fg": [ 7727, 7729, 7728, 7726 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 7695, 7697, 7696, 7694 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 7727, 7729, 7728, 7726 ] } ] }, { "id": "vp_omnicam", - "fg": [ 7698, 7699 ], + "fg": [ 7730, 7731 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7493, "bg": [ 7698, 7699 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 7525, "bg": [ 7730, 7731 ] } ] }, { "id": [ "vp_wheel_wide", "vp_wheel_wide_steerable", "vp_wheel_wide_or", "vp_wheel_wide_or_steerable" ], - "fg": [ 7701, 7700, 7701, 7700 ], + "fg": [ 7733, 7732, 7733, 7732 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 7701, 7700, 7701, 7700 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 7733, 7732, 7733, 7732 ] } ] }, { "id": [ "vp_windshield", "vp_windshield_horizontal", "vp_windshield_horizontal_front", "vp_windshield_front_edge" ], - "fg": [ 7710, 7713, 7712, 7711 ], - "additional_tiles": [ { "id": "broken", "fg": [ 7490, 7490, 7490, 7490 ], "bg": [ 7710, 7713, 7712, 7711 ] } ], + "fg": [ 7742, 7745, 7744, 7743 ], + "additional_tiles": [ { "id": "broken", "fg": [ 7522, 7522, 7522, 7522 ], "bg": [ 7742, 7745, 7744, 7743 ] } ], "multitile": true }, { "id": "vp_windshield_horizontal_rear", - "fg": [ 7727, 7728, 7727, 7726 ], - "additional_tiles": [ { "id": "broken", "fg": [ 7490, 7490, 7490, 7490 ], "bg": [ 7727, 7728, 7727, 7726 ] } ], + "fg": [ 7759, 7760, 7759, 7758 ], + "additional_tiles": [ { "id": "broken", "fg": [ 7522, 7522, 7522, 7522 ], "bg": [ 7759, 7760, 7759, 7758 ] } ], "multitile": true }, { "id": "vp_windshield_nw", - "fg": [ 7722, 7725, 7724, 7723 ], - "additional_tiles": [ { "id": "broken", "fg": [ 7492, 7492, 7492, 7492 ], "bg": [ 7722, 7725, 7724, 7723 ] } ], + "fg": [ 7754, 7757, 7756, 7755 ], + "additional_tiles": [ { "id": "broken", "fg": [ 7524, 7524, 7524, 7524 ], "bg": [ 7754, 7757, 7756, 7755 ] } ], "multitile": true }, { "id": "vp_windshield_ne", - "fg": [ 7718, 7721, 7720, 7719 ], - "additional_tiles": [ { "id": "broken", "fg": [ 7491, 7491, 7491, 7491 ], "bg": [ 7718, 7721, 7720, 7719 ] } ], + "fg": [ 7750, 7753, 7752, 7751 ], + "additional_tiles": [ { "id": "broken", "fg": [ 7523, 7523, 7523, 7523 ], "bg": [ 7750, 7753, 7752, 7751 ] } ], "multitile": true }, { "id": "vp_windshield_sw", - "fg": [ 7714, 7717, 7729, 7715 ], - "additional_tiles": [ { "id": "broken", "fg": [ 7492, 7492, 7492, 7492 ], "bg": [ 7714, 7717, 7729, 7715 ] } ], + "fg": [ 7746, 7749, 7761, 7747 ], + "additional_tiles": [ { "id": "broken", "fg": [ 7524, 7524, 7524, 7524 ], "bg": [ 7746, 7749, 7761, 7747 ] } ], "multitile": true }, { "id": "vp_windshield_se", - "fg": [ 7716, 7732, 7714, 7730 ], - "additional_tiles": [ { "id": "broken", "fg": [ 7491, 7491, 7491, 7491 ], "bg": [ 7716, 7732, 7714, 7730 ] } ], + "fg": [ 7748, 7764, 7746, 7762 ], + "additional_tiles": [ { "id": "broken", "fg": [ 7523, 7523, 7523, 7523 ], "bg": [ 7748, 7764, 7746, 7762 ] } ], "multitile": true }, { "id": [ "vp_windshield_vertical_left", "vp_windshield_left" ], - "fg": [ 7714, 7717, 7716, 7715 ], - "additional_tiles": [ { "id": "broken", "fg": [ 7491, 7491, 7491, 7491 ], "bg": [ 7714, 7717, 7716, 7715 ] } ], + "fg": [ 7746, 7749, 7748, 7747 ], + "additional_tiles": [ { "id": "broken", "fg": [ 7523, 7523, 7523, 7523 ], "bg": [ 7746, 7749, 7748, 7747 ] } ], "multitile": true }, { "id": [ "vp_windshield_vertical_right", "vp_windshield_right" ], - "fg": [ 7729, 7732, 7731, 7730 ], - "additional_tiles": [ { "id": "broken", "fg": [ 7492, 7492, 7492, 7492 ], "bg": [ 7729, 7732, 7731, 7730 ] } ], + "fg": [ 7761, 7764, 7763, 7762 ], + "additional_tiles": [ { "id": "broken", "fg": [ 7524, 7524, 7524, 7524 ], "bg": [ 7761, 7764, 7763, 7762 ] } ], "multitile": true }, { "id": "vp_windshield_cover_left", - "fg": [ 7702, 7705, 7704, 7703 ], + "fg": [ 7734, 7737, 7736, 7735 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7702, 7705, 7704, 7703 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7734, 7737, 7736, 7735 ] } ] }, { "id": "vp_windshield_cover_right", - "fg": [ 7706, 7709, 7708, 7707 ], + "fg": [ 7738, 7741, 7740, 7739 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7706, 7709, 7708, 7707 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7738, 7741, 7740, 7739 ] } ] }, { "id": "vp_windshield_wheel_left", - "fg": [ 7734, 7737, 7736, 7735 ], + "fg": [ 7766, 7769, 7768, 7767 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7734, 7737, 7736, 7735 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7766, 7769, 7768, 7767 ] } ] }, { "id": "vp_windshield_wheel_right", - "fg": [ 7738, 7741, 7740, 7739 ], + "fg": [ 7770, 7773, 7772, 7771 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 7738, 7741, 7740, 7739 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 7770, 7773, 7772, 7771 ] } ] }, { "id": "vp_windshield_vertical_2_left", - "fg": [ 7714, 7733, 7716, 7715 ], - "additional_tiles": [ { "id": "broken", "fg": [ 7491, 7491, 7491, 7491 ], "bg": [ 7714, 7733, 7716, 7715 ] } ], + "fg": [ 7746, 7765, 7748, 7747 ], + "additional_tiles": [ { "id": "broken", "fg": [ 7523, 7523, 7523, 7523 ], "bg": [ 7746, 7765, 7748, 7747 ] } ], "multitile": true }, { "id": "vp_windshield_vertical_2_right", - "fg": [ 7729, 7732, 7731, 7733 ], - "additional_tiles": [ { "id": "broken", "fg": [ 7492, 7492, 7492, 7492 ], "bg": [ 7729, 7732, 7731, 7733 ] } ], + "fg": [ 7761, 7764, 7763, 7765 ], + "additional_tiles": [ { "id": "broken", "fg": [ 7524, 7524, 7524, 7524 ], "bg": [ 7761, 7764, 7763, 7765 ] } ], "multitile": true }, { "id": [ "vp_windshield_full", "vp_windshield_full_horizontal_rear" ], - "fg": [ 7744, 7742, 7743, 7745 ], - "additional_tiles": [ { "id": "broken", "fg": 8759, "bg": [ 7744, 7742, 7743, 7745 ] } ], + "fg": [ 7776, 7774, 7775, 7777 ], + "additional_tiles": [ { "id": "broken", "fg": 8807, "bg": [ 7776, 7774, 7775, 7777 ] } ], "multitile": true }, { "id": "vp_windshield_full_horizontal_front", - "fg": [ 7743, 7745, 7744, 7742 ], - "additional_tiles": [ { "id": "broken", "fg": 8759, "bg": [ 7743, 7745, 7744, 7742 ] } ], + "fg": [ 7775, 7777, 7776, 7774 ], + "additional_tiles": [ { "id": "broken", "fg": 8807, "bg": [ 7775, 7777, 7776, 7774 ] } ], "multitile": true }, { "id": [ "vp_windshield_full_vertical_left", "vp_windshield_full_left" ], - "fg": [ 7745, 7746, 7742, 7743 ], - "additional_tiles": [ { "id": "broken", "fg": 8759, "bg": [ 7745, 7746, 7742, 7743 ] } ], + "fg": [ 7777, 7778, 7774, 7775 ], + "additional_tiles": [ { "id": "broken", "fg": 8807, "bg": [ 7777, 7778, 7774, 7775 ] } ], "multitile": true }, { "id": [ "vp_windshield_full_vertical_right", "vp_windshield_full_right" ], - "fg": [ 7742, 7743, 7745, 7746 ], - "additional_tiles": [ { "id": "broken", "fg": 8759, "bg": [ 7742, 7743, 7745, 7746 ] } ], + "fg": [ 7774, 7775, 7777, 7778 ], + "additional_tiles": [ { "id": "broken", "fg": 8807, "bg": [ 7774, 7775, 7777, 7778 ] } ], "multitile": true }, { "id": "vp_windshield_full_wheel_left", - "fg": [ 7745, 7747, 7742, 7743 ], - "additional_tiles": [ { "id": "broken", "fg": 8759, "bg": [ 7745, 7747, 7742, 7743 ] } ], + "fg": [ 7777, 7779, 7774, 7775 ], + "additional_tiles": [ { "id": "broken", "fg": 8807, "bg": [ 7777, 7779, 7774, 7775 ] } ], "multitile": true }, { "id": "vp_windshield_full_wheel_right", - "fg": [ 7742, 7743, 7745, 7747 ], - "additional_tiles": [ { "id": "broken", "fg": 8759, "bg": [ 7742, 7743, 7745, 7747 ] } ], + "fg": [ 7774, 7775, 7777, 7779 ], + "additional_tiles": [ { "id": "broken", "fg": 8807, "bg": [ 7774, 7775, 7777, 7779 ] } ], "multitile": true }, { "id": "vp_windshield_horizontal_front_edge", - "fg": [ 7749, 7751, 7750, 7748 ], - "additional_tiles": [ { "id": "broken", "fg": [ 7490, 7490, 7490, 7490 ], "bg": [ 7749, 7751, 7750, 7748 ] } ], + "fg": [ 7781, 7783, 7782, 7780 ], + "additional_tiles": [ { "id": "broken", "fg": [ 7522, 7522, 7522, 7522 ], "bg": [ 7781, 7783, 7782, 7780 ] } ], "multitile": true }, { "id": "vp_windshield_horizontal_rear_edge", - "fg": [ 7760, 7763, 7762, 7761 ], - "additional_tiles": [ { "id": "broken", "fg": [ 7490, 7490, 7490, 7490 ], "bg": [ 7760, 7763, 7762, 7761 ] } ], + "fg": [ 7792, 7795, 7794, 7793 ], + "additional_tiles": [ { "id": "broken", "fg": [ 7522, 7522, 7522, 7522 ], "bg": [ 7792, 7795, 7794, 7793 ] } ], "multitile": true }, { "id": "vp_windshield_nw_edge", - "fg": [ 7757, 7759, 7758, 7756 ], - "additional_tiles": [ { "id": "broken", "fg": [ 7490, 7490, 7490, 7490 ], "bg": [ 7757, 7759, 7758, 7756 ] } ], + "fg": [ 7789, 7791, 7790, 7788 ], + "additional_tiles": [ { "id": "broken", "fg": [ 7522, 7522, 7522, 7522 ], "bg": [ 7789, 7791, 7790, 7788 ] } ], "multitile": true }, { "id": "vp_windshield_ne_edge", - "fg": [ 7753, 7755, 7754, 7752 ], - "additional_tiles": [ { "id": "broken", "fg": [ 7490, 7490, 7490, 7490 ], "bg": [ 7753, 7755, 7754, 7752 ] } ], + "fg": [ 7785, 7787, 7786, 7784 ], + "additional_tiles": [ { "id": "broken", "fg": [ 7522, 7522, 7522, 7522 ], "bg": [ 7785, 7787, 7786, 7784 ] } ], "multitile": true }, { "id": "vp_windshield_sw_edge", - "fg": [ 7606, 7609, 7608, 7607 ], + "fg": [ 7638, 7641, 7640, 7639 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7490, 7490, 7490, 7490 ], "bg": [ 7606, 7609, 7608, 7607 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7522, 7522, 7522, 7522 ], "bg": [ 7638, 7641, 7640, 7639 ] } ] }, { "id": "vp_windshield_se_edge", - "fg": [ 7602, 7605, 7604, 7603 ], + "fg": [ 7634, 7637, 7636, 7635 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7490, 7490, 7490, 7490 ], "bg": [ 7602, 7605, 7604, 7603 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7522, 7522, 7522, 7522 ], "bg": [ 7634, 7637, 7636, 7635 ] } ] } ] }, { "file": "centered.png", - "//": "range 7776 to 7791", + "//": "range 7808 to 7823", "sprite_width": 64, "sprite_height": 64, "sprite_offset_x": -16, "sprite_offset_y": -16, "tiles": [ - { "id": "vp_wing_mirror", "fg": [ 7785, 7787, 7786, 7784 ], "rotates": true }, - { "id": "vp_wing_mirror_left", "fg": [ 7777, 7779, 7778, 7776 ], "rotates": true }, - { "id": "vp_wing_mirror_right", "fg": [ 7781, 7783, 7782, 7780 ], "rotates": true } + { "id": "vp_wing_mirror", "fg": [ 7817, 7819, 7818, 7816 ], "rotates": true }, + { "id": "vp_wing_mirror_left", "fg": [ 7809, 7811, 7810, 7808 ], "rotates": true }, + { "id": "vp_wing_mirror_right", "fg": [ 7813, 7815, 7814, 7812 ], "rotates": true } ] }, { "file": "large.png", - "//": "range 7792 to 8015", + "//": "range 7824 to 8063", "sprite_width": 64, "sprite_height": 64, "sprite_offset_x": -16, "sprite_offset_y": -32, "tiles": [ - { "id": "f_CTscan", "fg": 7797 }, - { "id": "f_MRI", "fg": 7798 }, - { "id": "f_rotary_clothesline", "fg": 7801 }, - { "id": "mon_troll", "fg": 7806, "bg": 7822 }, - { "id": "mon_yulecat", "fg": 7807, "bg": 7822 }, - { "id": "mon_albino_penguin", "fg": 7812, "bg": 7823 }, - { "id": "mon_gelatin", "fg": 7813, "bg": 7823 }, - { "id": "mon_smoker_brute", "fg": 7814, "bg": 7823 }, + { "id": "f_CTscan", "fg": 7829 }, + { "id": "f_MRI", "fg": 7830 }, + { "id": "f_rotary_clothesline", "fg": 7833 }, + { "id": "f_spinwheel", "fg": 7836 }, + { "id": "f_spinwheel_cordage", "fg": 7837, "bg": 7836 }, + { "id": "f_spinwheel_leather", "fg": 7838, "bg": 7836 }, + { "id": "mon_troll", "fg": 7840, "bg": 7856 }, + { "id": "mon_yulecat", "fg": 7841, "bg": 7856 }, + { "id": "mon_albino_penguin", "fg": 7846, "bg": 7857 }, + { "id": "mon_gelatin", "fg": 7847, "bg": 7857 }, + { "id": "mon_smoker_brute", "fg": 7848, "bg": 7857 }, { "id": "mon_exodii_quad", "fg": [ - { "weight": 15, "sprite": 7825 }, - { "weight": 10, "sprite": 7826 }, - { "weight": 15, "sprite": 7827 }, - { "weight": 15, "sprite": 7828 } + { "weight": 15, "sprite": 7859 }, + { "weight": 10, "sprite": 7860 }, + { "weight": 15, "sprite": 7861 }, + { "weight": 15, "sprite": 7862 } ], - "bg": 7822 + "bg": 7856 }, { "id": "mon_exodii_turret", "fg": [ - { "weight": 15, "sprite": 7829 }, - { "weight": 5, "sprite": 7830 }, - { "weight": 15, "sprite": 7831 }, - { "weight": 15, "sprite": 7832 } + { "weight": 15, "sprite": 7863 }, + { "weight": 5, "sprite": 7864 }, + { "weight": 15, "sprite": 7865 }, + { "weight": 15, "sprite": 7866 } ], - "bg": 7823 + "bg": 7857 }, { "id": "mon_fungal_blossom", "animated": true, "fg": [ - { "weight": 128, "sprite": 7833 }, - { "weight": 8, "sprite": 7834 }, - { "weight": 8, "sprite": 7835 }, - { "weight": 8, "sprite": 7836 }, - { "weight": 8, "sprite": 7837 }, - { "weight": 8, "sprite": 7838 }, - { "weight": 8, "sprite": 7839 }, - { "weight": 8, "sprite": 7840 } + { "weight": 128, "sprite": 7867 }, + { "weight": 8, "sprite": 7868 }, + { "weight": 8, "sprite": 7869 }, + { "weight": 8, "sprite": 7870 }, + { "weight": 8, "sprite": 7871 }, + { "weight": 8, "sprite": 7872 }, + { "weight": 8, "sprite": 7873 }, + { "weight": 8, "sprite": 7874 } ], - "bg": 7823 - }, - { "id": "mon_gas_zombie", "fg": 7841, "bg": 7824 }, - { "id": "mon_giant_crayfish", "fg": 7842, "bg": 7823 }, - { "id": "mon_slug_giant", "fg": 7843, "bg": 7822 }, - { "id": "mon_dog_zombie_hulk", "fg": 7844, "bg": 7823 }, - { "id": "mon_zhark", "fg": 7845 }, - { "id": "mon_ant_soldier", "fg": 7853, "bg": 7822 }, - { "id": "mon_ant_acid_soldier", "fg": 7851, "bg": 7822 }, - { "id": "corpse_mon_ant_soldier", "fg": 7849 }, - { "id": "corpse_mon_ant_acid_soldier", "fg": 7847 }, - { "id": "mon_ant_queen", "fg": 7852, "bg": 7822 }, - { "id": "mon_ant_acid_queen", "fg": 7850, "bg": 7822 }, - { "id": "corpse_mon_ant_queen", "fg": 7848 }, - { "id": "corpse_mon_ant_acid_queen", "fg": 7846 }, - { "id": "mon_bear", "fg": 7854, "bg": 7823 }, - { "id": "mon_bear_mutant_3headed", "fg": 7855, "bg": 7823 }, - { "id": "mon_blob_large", "fg": 7856, "bg": 7822 }, - { "id": "mon_boomer_huge", "fg": 7858, "bg": 7823 }, + "bg": 7857 + }, + { "id": "mon_gas_zombie", "fg": 7875, "bg": 7858 }, + { "id": "mon_giant_crayfish", "fg": 7876, "bg": 7857 }, + { "id": "mon_slug_giant", "fg": 7877, "bg": 7856 }, + { "id": "mon_dog_zombie_hulk", "fg": 7878, "bg": 7857 }, + { "id": "mon_zhark", "fg": 7879 }, + { "id": "mon_ant_soldier", "fg": 7887, "bg": 7856 }, + { "id": "mon_ant_acid_soldier", "fg": 7885, "bg": 7856 }, + { "id": "corpse_mon_ant_soldier", "fg": 7883 }, + { "id": "corpse_mon_ant_acid_soldier", "fg": 7881 }, + { "id": "mon_ant_queen", "fg": 7886, "bg": 7856 }, + { "id": "mon_ant_acid_queen", "fg": 7884, "bg": 7856 }, + { "id": "corpse_mon_ant_queen", "fg": 7882 }, + { "id": "corpse_mon_ant_acid_queen", "fg": 7880 }, + { "id": "mon_bear", "fg": 7888, "bg": 7857 }, + { "id": "mon_bear_mutant_3headed", "fg": 7889, "bg": 7857 }, + { "id": "mon_blob_large", "fg": 7890, "bg": 7856 }, + { "id": "mon_boomer_huge", "fg": 7892, "bg": 7857 }, { "id": "mon_cow", "fg": [ - { "weight": 1, "sprite": 7859 }, - { "weight": 12, "sprite": 7860 }, - { "weight": 6, "sprite": 7861 }, - { "weight": 6, "sprite": 7862 }, - { "weight": 12, "sprite": 7863 } + { "weight": 1, "sprite": 7893 }, + { "weight": 12, "sprite": 7894 }, + { "weight": 6, "sprite": 7895 }, + { "weight": 6, "sprite": 7896 }, + { "weight": 12, "sprite": 7897 } ], - "bg": 7823 + "bg": 7857 }, - { "id": "mon_zow", "fg": 7864, "bg": 7823 }, + { "id": "mon_zow", "fg": 7898, "bg": 7857 }, { "id": "mon_crawler", - "fg": [ { "weight": 1, "sprite": 7865 }, { "weight": 1, "sprite": 7866 }, { "weight": 1, "sprite": 7867 } ], - "bg": 7823 + "fg": [ { "weight": 1, "sprite": 7899 }, { "weight": 1, "sprite": 7900 }, { "weight": 1, "sprite": 7901 } ], + "bg": 7857 }, - { "id": "mon_dark_wyrm", "fg": 7868, "bg": 7822 }, - { "id": "mon_deer", "fg": [ { "weight": 1, "sprite": 7869 }, { "weight": 2, "sprite": 7870 } ], "bg": 7823 }, + { "id": "mon_dark_wyrm", "fg": 7902, "bg": 7856 }, + { "id": "mon_deer", "fg": [ { "weight": 1, "sprite": 7903 }, { "weight": 2, "sprite": 7904 } ], "bg": 7857 }, { "id": "mon_deer_mutant_spider", - "fg": [ { "weight": 1, "sprite": 7871 }, { "weight": 2, "sprite": 7872 } ], - "bg": 7823 - }, - { "id": "mon_devourer", "fg": 7873, "bg": 7823 }, - { "id": "mon_dog_skeleton_brute", "fg": 7874, "bg": 7823 }, - { "id": "mon_dog_zombie_brute", "fg": 7875, "bg": 7823 }, - { "id": "mon_frog_giant", "fg": 7876, "bg": 7822 }, - { "id": "mon_gator", "fg": 7878, "bg": 7822 }, - { "id": "mon_horse", "fg": [ { "weight": 1, "sprite": 7879 }, { "weight": 1, "sprite": 7880 } ], "bg": 7823 }, - { "id": "mon_zombie_horse", "fg": 7881, "bg": 7823 }, - { "id": "mon_human_snail", "fg": 7882, "bg": 7822 }, - { "id": "mon_jabberwock", "fg": 7883, "bg": 7822 }, + "fg": [ { "weight": 1, "sprite": 7905 }, { "weight": 2, "sprite": 7906 } ], + "bg": 7857 + }, + { "id": "mon_devourer", "fg": 7907, "bg": 7857 }, + { "id": "mon_dog_skeleton_brute", "fg": 7908, "bg": 7857 }, + { "id": "mon_dog_zombie_brute", "fg": 7909, "bg": 7857 }, + { "id": "mon_frog_giant", "fg": 7910, "bg": 7856 }, + { "id": "mon_gator", "fg": 7912, "bg": 7856 }, + { "id": "mon_horse", "fg": [ { "weight": 1, "sprite": 7913 }, { "weight": 1, "sprite": 7914 } ], "bg": 7857 }, + { "id": "mon_zombie_horse", "fg": 7915, "bg": 7857 }, + { "id": "mon_human_snail", "fg": 7916, "bg": 7856 }, + { "id": "mon_jabberwock", "fg": 7917, "bg": 7856 }, { "id": "mon_lady_bug_giant", "fg": [ - { "weight": 90, "sprite": 7884 }, - { "weight": 60, "sprite": 7885 }, - { "weight": 50, "sprite": 7886 }, - { "weight": 20, "sprite": 7887 }, - { "weight": 1, "sprite": 7888 } + { "weight": 90, "sprite": 7918 }, + { "weight": 60, "sprite": 7919 }, + { "weight": 50, "sprite": 7920 }, + { "weight": 20, "sprite": 7921 }, + { "weight": 1, "sprite": 7922 } ], - "bg": 7823 - }, - { "id": "mon_locust_mega", "fg": 7889, "bg": 7822 }, - { "id": "mon_mantis_small", "fg": 7890, "bg": 7823 }, - { "id": "mon_mech_lifter", "fg": 7891 }, - { "id": "rid_mon_mech_lifter", "fg": 7892 }, - { "id": "mon_mi_go", "fg": 7893, "bg": 7823 }, - { "id": "mon_mi_go_slaver", "fg": 7897, "bg": 7823 }, - { "id": "mon_mi_go_surgeon", "fg": 7898, "bg": 7823 }, - { "id": "mon_mi_go_scout", "fg": 7896, "bg": 7823 }, - { "id": "mon_mi_go_guard", "fg": 7894, "bg": 7822 }, - { "id": "mon_mi_go_myrmidon", "fg": 7895, "bg": 7822 }, - { "id": "mon_moose", "fg": [ { "weight": 2, "sprite": 7899 }, { "weight": 2, "sprite": 7900 } ], "bg": 7822 }, - { "id": "mon_mosquito_mega", "fg": 7901, "bg": 7823 }, - { "id": "mon_reindeer", "fg": 7904, "bg": 7823 }, - { "id": "mon_science_bot", "fg": 7907, "bg": 7824 }, - { "id": "mon_sheep", "fg": 7908, "bg": 7824 }, - { "id": "mon_spider_fungus", "fg": 7909, "bg": 7824 }, - { "id": "mon_stag_beetle_giant", "fg": 7910, "bg": 7823 }, - { "id": "mon_tiger", "fg": 7911, "bg": 7823 }, - { "id": "mon_twisted_body", "fg": 7912, "bg": 7823 }, - { "id": "mon_wasp", "fg": 7913, "bg": 7823 }, - { "id": "mon_wasp_guard", "fg": 7914, "bg": 7823 }, - { "id": "mon_wasp_mega", "fg": 7915, "bg": 7822 }, - { "id": "mon_wasp_queen", "fg": 7916, "bg": 7823 }, - { "id": "mon_wolf_mutant_huge", "fg": 7917, "bg": 7822 }, - { "id": "mon_darkman", "fg": 7918 }, - { "id": "mon_zeer", "fg": 7919, "bg": 7823 }, - { "id": "mon_zeindeer", "fg": 7920, "bg": 7823 }, - { "id": "mon_ziger", "fg": 7921, "bg": 7823 }, - { "id": "mon_zombear", "fg": 7922, "bg": 7823 }, - { "id": "mon_zombear_acidic", "fg": 7923, "bg": 7823 }, - { "id": "mon_zombear_skeleton", "fg": 7924, "bg": 7823 }, - { "id": "mon_zombie_biter", "fg": 7925, "bg": 7823 }, - { "id": "mon_zombie_brute_winged", "fg": 7926, "bg": 7822 }, - { "id": "mon_zombie_dog_brute_acidic", "fg": 7927, "bg": 7823 }, + "bg": 7857 + }, + { "id": "mon_locust_mega", "fg": 7923, "bg": 7856 }, + { "id": "mon_mantis_small", "fg": 7924, "bg": 7857 }, + { "id": "mon_mech_lifter", "fg": 7925 }, + { "id": "rid_mon_mech_lifter", "fg": 7926 }, + { "id": "mon_mi_go", "fg": 7927, "bg": 7857 }, + { "id": "mon_mi_go_slaver", "fg": 7931, "bg": 7857 }, + { "id": "mon_mi_go_surgeon", "fg": 7932, "bg": 7857 }, + { "id": "mon_mi_go_scout", "fg": 7930, "bg": 7857 }, + { "id": "mon_mi_go_guard", "fg": 7928, "bg": 7856 }, + { "id": "mon_mi_go_myrmidon", "fg": 7929, "bg": 7856 }, + { "id": "mon_moose", "fg": [ { "weight": 2, "sprite": 7933 }, { "weight": 2, "sprite": 7934 } ], "bg": 7856 }, + { "id": "mon_mosquito_mega", "fg": 7935, "bg": 7857 }, + { "id": "mon_reindeer", "fg": 7938, "bg": 7857 }, + { "id": "mon_science_bot", "fg": 7941, "bg": 7858 }, + { "id": "mon_sheep", "fg": 7942, "bg": 7858 }, + { "id": "mon_spider_fungus", "fg": 7943, "bg": 7858 }, + { "id": "mon_stag_beetle_giant", "fg": 7944, "bg": 7857 }, + { "id": "mon_tiger", "fg": 7945, "bg": 7857 }, + { "id": "mon_twisted_body", "fg": 7946, "bg": 7857 }, + { "id": "mon_wasp", "fg": 7947, "bg": 7857 }, + { "id": "mon_wasp_guard", "fg": 7948, "bg": 7857 }, + { "id": "mon_wasp_mega", "fg": 7949, "bg": 7856 }, + { "id": "mon_wasp_queen", "fg": 7950, "bg": 7857 }, + { "id": "mon_wolf_mutant_huge", "fg": 7951, "bg": 7856 }, + { "id": "mon_darkman", "fg": 7952 }, + { "id": "mon_zeer", "fg": 7953, "bg": 7857 }, + { "id": "mon_zeindeer", "fg": 7954, "bg": 7857 }, + { "id": "mon_ziger", "fg": 7955, "bg": 7857 }, + { "id": "mon_zombear", "fg": 7956, "bg": 7857 }, + { "id": "mon_zombear_acidic", "fg": 7957, "bg": 7857 }, + { "id": "mon_zombear_skeleton", "fg": 7958, "bg": 7857 }, + { "id": "mon_zombie_biter", "fg": 7959, "bg": 7857 }, + { "id": "mon_zombie_brute_winged", "fg": 7960, "bg": 7856 }, + { "id": "mon_zombie_dog_brute_acidic", "fg": 7961, "bg": 7857 }, { "id": "mon_zombie_electric", - "fg": [ { "weight": 1, "sprite": 7929 }, { "weight": 1, "sprite": 7928 } ], - "bg": 7824 + "fg": [ { "weight": 1, "sprite": 7963 }, { "weight": 1, "sprite": 7962 } ], + "bg": 7858 }, { "id": "mon_zombie_nullfield", - "fg": [ { "weight": 1, "sprite": 7931 }, { "weight": 1, "sprite": 7930 } ], - "bg": 7824 - }, - { "id": "mon_zombie_pig_gas", "fg": 7932, "bg": 7824 }, - { "id": "mon_zombie_smoker", "fg": 7933, "bg": 7824 }, - { "id": "mon_zombie_smoker_fungus", "fg": 7934, "bg": 7824 }, - { "id": "mon_zombie_soldier_acid_2", "fg": 7935, "bg": 7823 }, - { "id": "mon_zombie_urchin", "fg": 7937, "bg": 7823 }, - { "id": "mon_zombull", "fg": 7938, "bg": 7823 }, - { "id": "mon_zoose", "fg": 7939, "bg": 7822 }, - { "id": "mon_zoose_brute", "fg": 7940, "bg": 7822 }, - { "id": "mon_zoose_thorny", "fg": 7941, "bg": 7822 }, - { "id": "mon_nursebot_defective", "fg": 7943, "bg": 7824 }, - { "id": "mon_nursebot", "fg": 7942, "bg": 7824 }, - { "id": "mon_zombie_brute_shocker", "fg": 7947, "bg": 7823 }, - { "id": "mon_skeleton_electric", "fg": 7948, "bg": 7824 }, - { "id": "mon_sludge_crawler", "fg": 7949, "bg": 7822 }, - { "id": "mon_spider_jumping_giant", "fg": 7955, "bg": 7824 }, - { "id": "mon_spider_web", "fg": 7959, "bg": 7824 }, - { "id": "corpse_mon_spider_web", "fg": 7950 }, - { "id": "mon_spider_wolf_giant", "fg": 7963, "bg": 7824 }, - { "id": "corpse_mon_spider_wolf_giant", "fg": 7951 }, - { "id": "mon_dermatik_incubator_spider", "fg": 7952, "bg": 7824 }, - { "id": "corpse_mon_dermatik_incubator_spider", "fg": 7950 }, - { "id": "mon_spider_cellar_giant", "fg": 7953, "bg": 7824 }, - { "id": "mon_spider_cellar_mega", "fg": 7954, "bg": 7823 }, - { "id": "mon_spider_jumping_mega", "fg": 7956, "bg": 7823 }, - { "id": "mon_spider_trapdoor_giant", "fg": 7957, "bg": 7824 }, - { "id": "mon_spider_trapdoor_mega", "fg": 7958, "bg": 7822 }, - { "id": "mon_spider_web_mega", "fg": 7960, "bg": 7822 }, - { "id": "mon_spider_widow_giant", "fg": 7961, "bg": 7824 }, - { "id": "mon_spider_widow_mega", "fg": 7962, "bg": 7822 }, - { "id": "mon_spider_wolf_mega", "fg": 7964, "bg": 7822 }, - { "id": "mon_dog_thing", "fg": 7965, "bg": 7823 }, - { "id": "mon_headless_dog_thing", "fg": 7966, "bg": 7823 }, - { "id": "mon_thing", "fg": 7967, "bg": 7822 }, - { "id": "mon_triffid_queen", "fg": 7968, "bg": 7822 }, - { "id": "mon_crows_m240", "fg": 7969, "bg": 7823 }, - { "id": "mon_turret_bmg", "fg": 7970, "bg": 7823 }, - { "id": "mon_turret_rifle", "fg": 7971, "bg": 7823 }, - { "id": "mon_vinebeast", "fg": 7975, "bg": 7822 }, - { "id": "mon_zombie_brute_ninja", "fg": 7976, "bg": 7823 }, - { "id": "mon_zombie_brute_grappler", "fg": 7977, "bg": 7823 }, + "fg": [ { "weight": 1, "sprite": 7965 }, { "weight": 1, "sprite": 7964 } ], + "bg": 7858 + }, + { "id": "mon_zombie_pig_gas", "fg": 7966, "bg": 7858 }, + { "id": "mon_zombie_smoker", "fg": 7967, "bg": 7858 }, + { "id": "mon_zombie_smoker_fungus", "fg": 7968, "bg": 7858 }, + { "id": "mon_zombie_soldier_acid_2", "fg": 7969, "bg": 7857 }, + { "id": "mon_zombie_urchin", "fg": 7971, "bg": 7857 }, + { "id": "mon_zombull", "fg": 7972, "bg": 7857 }, + { "id": "mon_zoose", "fg": 7973, "bg": 7856 }, + { "id": "mon_zoose_brute", "fg": 7974, "bg": 7856 }, + { "id": "mon_zoose_thorny", "fg": 7975, "bg": 7856 }, + { "id": "mon_nursebot_defective", "fg": 7977, "bg": 7858 }, + { "id": "mon_nursebot", "fg": 7976, "bg": 7858 }, + { "id": "mon_zombie_brute_shocker", "fg": 7981, "bg": 7857 }, + { "id": "mon_skeleton_electric", "fg": 7982, "bg": 7858 }, + { "id": "mon_sludge_crawler", "fg": 7983, "bg": 7856 }, + { "id": "mon_spider_jumping_giant", "fg": 7989, "bg": 7858 }, + { "id": "mon_spider_web", "fg": 7993, "bg": 7858 }, + { "id": "corpse_mon_spider_web", "fg": 7984 }, + { "id": "mon_spider_wolf_giant", "fg": 7997, "bg": 7858 }, + { "id": "corpse_mon_spider_wolf_giant", "fg": 7985 }, + { "id": "mon_dermatik_incubator_spider", "fg": 7986, "bg": 7858 }, + { "id": "corpse_mon_dermatik_incubator_spider", "fg": 7984 }, + { "id": "mon_spider_cellar_giant", "fg": 7987, "bg": 7858 }, + { "id": "mon_spider_cellar_mega", "fg": 7988, "bg": 7857 }, + { "id": "mon_spider_jumping_mega", "fg": 7990, "bg": 7857 }, + { "id": "mon_spider_trapdoor_giant", "fg": 7991, "bg": 7858 }, + { "id": "mon_spider_trapdoor_mega", "fg": 7992, "bg": 7856 }, + { "id": "mon_spider_web_mega", "fg": 7994, "bg": 7856 }, + { "id": "mon_spider_widow_giant", "fg": 7995, "bg": 7858 }, + { "id": "mon_spider_widow_mega", "fg": 7996, "bg": 7856 }, + { "id": "mon_spider_wolf_mega", "fg": 7998, "bg": 7856 }, + { "id": "mon_dog_thing", "fg": 7999, "bg": 7857 }, + { "id": "mon_headless_dog_thing", "fg": 8000, "bg": 7857 }, + { "id": "mon_thing", "fg": 8001, "bg": 7856 }, + { "id": "mon_triffid_queen", "fg": 8002, "bg": 7856 }, + { "id": "mon_crows_m240", "fg": 8003, "bg": 7857 }, + { "id": "mon_turret_bmg", "fg": 8004, "bg": 7857 }, + { "id": "mon_turret_rifle", "fg": 8005, "bg": 7857 }, + { "id": "mon_vinebeast", "fg": 8009, "bg": 7856 }, + { "id": "mon_zombie_brute_ninja", "fg": 8010, "bg": 7857 }, + { "id": "mon_zombie_brute_grappler", "fg": 8011, "bg": 7857 }, { "id": [ "forest_thick", "special_forest_thick" ], - "fg": [ { "weight": 4, "sprite": 7983 }, { "weight": 1, "sprite": 7984 } ], - "bg": 7995, + "fg": [ { "weight": 4, "sprite": 8017 }, { "weight": 1, "sprite": 8018 } ], + "bg": 8029, "rotates": false }, - { "id": "bridgehead_ground", "fg": [ 7988, 7987, 7989, 7990 ], "bg": 7997, "rotates": true }, - { "id": "bridge", "fg": [ 7986, 7985, 7986, 7985 ], "bg": 7996, "rotates": true }, - { "id": "bridgehead_ramp", "fg": [ 7992, 7991, 7993, 7994 ], "rotates": true }, - { "id": "bridge_road", "fg": [ 7986, 7985, 7986, 7985 ], "rotates": true }, - { "id": "t_tree_fungal_young", "fg": 8005, "bg": 7998 }, - { "id": "t_tree_fungal_young_season_summer", "fg": 8005, "bg": 7998, "rotates": false }, - { "id": "t_tree_fungal_young_season_autumn", "fg": 8005, "bg": 7998, "rotates": false }, - { "id": "t_tree_fungal_young_season_winter", "fg": 8005, "bg": 7999, "rotates": false }, - { "id": "t_tree_young", "fg": 8007, "bg": 8002 }, - { "id": "t_tree_young_season_summer", "fg": 8006, "bg": 8003, "rotates": false }, + { "id": "bridgehead_ground", "fg": [ 8022, 8021, 8023, 8024 ], "bg": 8031, "rotates": true }, + { "id": "bridge", "fg": [ 8020, 8019, 8020, 8019 ], "bg": 8030, "rotates": true }, + { "id": "bridgehead_ramp", "fg": [ 8026, 8025, 8027, 8028 ], "rotates": true }, + { "id": "bridge_road", "fg": [ 8020, 8019, 8020, 8019 ], "rotates": true }, + { "id": "t_improvised_shelter", "fg": 8040, "bg": 8038 }, + { "id": "t_improvised_shelter_filled", "fg": 8041, "bg": 8038 }, + { "id": "t_tree_fungal_young", "fg": 8042, "bg": 8032 }, + { "id": "t_tree_fungal_young_season_summer", "fg": 8042, "bg": 8032, "rotates": false }, + { "id": "t_tree_fungal_young_season_autumn", "fg": 8042, "bg": 8032, "rotates": false }, + { "id": "t_tree_fungal_young_season_winter", "fg": 8042, "bg": 8033, "rotates": false }, + { "id": "t_tree_young", "fg": 8044, "bg": 8036 }, + { "id": "t_tree_young_season_summer", "fg": 8043, "bg": 8037, "rotates": false }, { "id": "t_tree_young_season_autumn", - "fg": [ { "weight": 100, "sprite": 8008 }, { "weight": 100, "sprite": 8009 } ], - "bg": 8001, + "fg": [ { "weight": 100, "sprite": 8045 }, { "weight": 100, "sprite": 8046 } ], + "bg": 8035, "rotates": false }, - { "id": "t_tree_young_season_winter", "fg": 8010, "bg": 8000, "rotates": false }, - { "id": "t_vat", "fg": 8011, "bg": 8004 }, - { "id": "corpse_mon_zombie_spitter", "fg": 7792 }, - { "id": "f_exodii_generator_1", "fg": 7793 }, - { "id": "f_exodii_generator_2", "fg": 7794 }, - { "id": "f_exodii_generator_3", "fg": 7795 }, - { "id": "f_exodii_generator_4", "fg": 7796 }, - { "id": "f_butcher_rack", "fg": 7799 }, - { "id": "f_counter_gate_o_rot_NS", "fg": 7800 }, - { "id": "f_smoking_rack", "fg": 7802 }, - { "id": "f_smoking_rack_active", "fg": 7803 }, - { "id": "f_spinwheel", "fg": 7804 }, - { "id": "f_magiclysm_translocator_gate", "fg": 7805 }, - { "id": "corpse_mon_gum_spider_wolf", "fg": 7808 }, - { "id": "corpse_mon_spider_gum", "fg": 7809 }, - { "id": "mon_gum_spider_wolf", "fg": 7810 }, - { "id": "mon_spider_gum", "fg": 7811 }, - { "id": "mon_zombie_gasbag_crawler", "fg": 7815 }, - { "id": "mon_zombie_gasbag_immobile", "fg": 7816 }, - { "id": "mon_zombie_gasbag_impaler", "fg": 7817 }, - { "id": "mon_zombie_giant_heart", "fg": 7818 }, - { "id": "mon_zombie_hanging_innards", "fg": 7819 }, - { "id": "mon_zombie_living_wall", "fg": 7820 }, - { "id": "mon_zombie_scissorlimbs", "fg": 7821 }, - { "id": "mon_blood_sacrifice", "fg": 7857 }, - { "id": "mon_fungal_wall", "fg": 7877 }, - { "id": "mon_mutant_arthropod", "fg": 7902 }, - { "id": "mon_rat_king", "fg": 7903 }, - { "id": "bot_science_bot", "fg": 7905 }, - { "id": "broken_science_bot", "fg": 7906 }, - { "id": "mon_zombie_soldier_blackops_2", "fg": 7936 }, - { "id": "mon_giant_appendage", "fg": 7944 }, - { "id": "mon_leech_blossom", "fg": 7945 }, - { "id": "mon_leech_radio", "fg": 7946 }, - { "id": "mon_secubot", "fg": 7972 }, - { "id": "mon_talon_m202a1", "fg": 7973 }, - { "id": "mon_secubot_america", "fg": 7974 }, - { "id": "overlay_wielded_as50", "fg": 7978 }, - { "id": "overlay_wielded_m107a1", "fg": 7979 }, - { "id": "overlay_wielded_m134", "fg": 7980 }, - { "id": "overlay_wielded_m2browning", "fg": 7981 }, - { "id": "overlay_wielded_mark19", "fg": 7982 } + { "id": "t_tree_young_season_winter", "fg": 8047, "bg": 8034, "rotates": false }, + { "id": "t_vat", "fg": 8048, "bg": 8039 }, + { "id": "corpse_mon_zombie_spitter", "fg": 7824 }, + { "id": "f_exodii_generator_1", "fg": 7825 }, + { "id": "f_exodii_generator_2", "fg": 7826 }, + { "id": "f_exodii_generator_3", "fg": 7827 }, + { "id": "f_exodii_generator_4", "fg": 7828 }, + { "id": "f_butcher_rack", "fg": 7831 }, + { "id": "f_counter_gate_o_rot_NS", "fg": 7832 }, + { "id": "f_smoking_rack", "fg": 7834 }, + { "id": "f_smoking_rack_active", "fg": 7835 }, + { "id": "f_magiclysm_translocator_gate", "fg": 7839 }, + { "id": "corpse_mon_gum_spider_wolf", "fg": 7842 }, + { "id": "corpse_mon_spider_gum", "fg": 7843 }, + { "id": "mon_gum_spider_wolf", "fg": 7844 }, + { "id": "mon_spider_gum", "fg": 7845 }, + { "id": "mon_zombie_gasbag_crawler", "fg": 7849 }, + { "id": "mon_zombie_gasbag_immobile", "fg": 7850 }, + { "id": "mon_zombie_gasbag_impaler", "fg": 7851 }, + { "id": "mon_zombie_giant_heart", "fg": 7852 }, + { "id": "mon_zombie_hanging_innards", "fg": 7853 }, + { "id": "mon_zombie_living_wall", "fg": 7854 }, + { "id": "mon_zombie_scissorlimbs", "fg": 7855 }, + { "id": "mon_blood_sacrifice", "fg": 7891 }, + { "id": "mon_fungal_wall", "fg": 7911 }, + { "id": "mon_mutant_arthropod", "fg": 7936 }, + { "id": "mon_rat_king", "fg": 7937 }, + { "id": "bot_science_bot", "fg": 7939 }, + { "id": "broken_science_bot", "fg": 7940 }, + { "id": "mon_zombie_soldier_blackops_2", "fg": 7970 }, + { "id": "mon_giant_appendage", "fg": 7978 }, + { "id": "mon_leech_blossom", "fg": 7979 }, + { "id": "mon_leech_radio", "fg": 7980 }, + { "id": "mon_secubot", "fg": 8006 }, + { "id": "mon_talon_m202a1", "fg": 8007 }, + { "id": "mon_secubot_america", "fg": 8008 }, + { "id": "overlay_wielded_as50", "fg": 8012 }, + { "id": "overlay_wielded_m107a1", "fg": 8013 }, + { "id": "overlay_wielded_m134", "fg": 8014 }, + { "id": "overlay_wielded_m2browning", "fg": 8015 }, + { "id": "overlay_wielded_mark19", "fg": 8016 } ] }, { "file": "large_ridden.png", - "//": "range 8016 to 8031", + "//": "range 8064 to 8079", "sprite_width": 64, "sprite_height": 64, "sprite_offset_x": -16, "sprite_offset_y": -27, "tiles": [ - { "id": "rid_mon_horse", "fg": [ { "weight": 1, "sprite": 8017 }, { "weight": 1, "sprite": 8018 } ] }, - { "id": "rid_mon_cow", "fg": 8016 } + { "id": "rid_mon_horse", "fg": [ { "weight": 1, "sprite": 8065 }, { "weight": 1, "sprite": 8066 } ] }, + { "id": "rid_mon_cow", "fg": 8064 } ] }, { "file": "huge.png", - "//": "range 8032 to 8063", + "//": "range 8080 to 8111", "sprite_width": 64, "sprite_height": 96, "sprite_offset_x": -16, "sprite_offset_y": -64, "tiles": [ - { "id": "mon_fungaloid_queen", "fg": 8033, "bg": 8032 }, - { "id": "mon_fungaloid_tower", "fg": 8042, "bg": 8032 }, + { "id": "mon_fungaloid_queen", "fg": 8081, "bg": 8080 }, + { "id": "mon_fungaloid_tower", "fg": 8090, "bg": 8080 }, { "id": "mon_fungaloid_seeder", "animated": true, "fg": [ - { "weight": 8, "sprite": 8034 }, - { "weight": 8, "sprite": 8035 }, - { "weight": 8, "sprite": 8036 }, - { "weight": 8, "sprite": 8037 }, - { "weight": 8, "sprite": 8038 }, - { "weight": 8, "sprite": 8039 }, - { "weight": 8, "sprite": 8040 }, - { "weight": 8, "sprite": 8041 } + { "weight": 8, "sprite": 8082 }, + { "weight": 8, "sprite": 8083 }, + { "weight": 8, "sprite": 8084 }, + { "weight": 8, "sprite": 8085 }, + { "weight": 8, "sprite": 8086 }, + { "weight": 8, "sprite": 8087 }, + { "weight": 8, "sprite": 8088 }, + { "weight": 8, "sprite": 8089 } ], - "bg": 8032 - }, - { "id": "mon_zombie_kevlar_2", "fg": 8046 }, - { "id": "mon_zombie_hulk", "fg": 8045, "bg": 8032 }, - { "id": "mon_skeleton_hulk", "fg": 8044 }, - { "id": "mon_zombie_nemesis", "fg": 8047, "bg": 8032 }, - { "id": "mon_amigara_horror", "fg": 8048 }, - { "id": "mon_bee_mega", "fg": 8049, "bg": 8032 }, - { "id": "mon_blob_brain", "fg": 8050, "bg": 8032 }, - { "id": "mon_flaming_eye", "fg": 8051 }, - { "id": "mon_nakedmolerat_giant", "fg": 8057, "bg": 8032 }, - { "id": "mon_shoggoth", "fg": 8058, "bg": 8032 }, - { "id": "mon_triffid_heart", "fg": 8059 }, - { "id": "mon_yugg", "fg": 8060, "bg": 8032 }, - { "id": "mon_skeleton_hulk_fungus", "fg": 8043 }, - { "id": "mon_frog_mother", "fg": 8052 }, - { "id": "mon_mutant_antler", "fg": 8053 }, - { "id": "mon_mutant_evolved", "fg": 8054 }, - { "id": "mon_mutant_mollusk", "fg": 8055 }, - { "id": "corpse_mon_nakedmolerat_giant", "fg": 8056 }, - { "id": "mon_zombie_crushed_giant", "fg": 8061 } + "bg": 8080 + }, + { "id": "mon_zombie_kevlar_2", "fg": 8094 }, + { "id": "mon_zombie_hulk", "fg": 8093, "bg": 8080 }, + { "id": "mon_skeleton_hulk", "fg": 8092 }, + { "id": "mon_zombie_nemesis", "fg": 8095, "bg": 8080 }, + { "id": "mon_amigara_horror", "fg": 8096 }, + { "id": "mon_bee_mega", "fg": 8097, "bg": 8080 }, + { "id": "mon_blob_brain", "fg": 8098, "bg": 8080 }, + { "id": "mon_flaming_eye", "fg": 8099 }, + { "id": "mon_nakedmolerat_giant", "fg": 8105, "bg": 8080 }, + { "id": "mon_shoggoth", "fg": 8106, "bg": 8080 }, + { "id": "mon_triffid_heart", "fg": 8107 }, + { "id": "mon_yugg", "fg": 8108, "bg": 8080 }, + { "id": "mon_skeleton_hulk_fungus", "fg": 8091 }, + { "id": "mon_frog_mother", "fg": 8100 }, + { "id": "mon_mutant_antler", "fg": 8101 }, + { "id": "mon_mutant_evolved", "fg": 8102 }, + { "id": "mon_mutant_mollusk", "fg": 8103 }, + { "id": "corpse_mon_nakedmolerat_giant", "fg": 8104 }, + { "id": "mon_zombie_crushed_giant", "fg": 8109 } ] }, { "file": "giant.png", - "//": "range 8064 to 8143", + "//": "range 8112 to 8191", "sprite_width": 96, "sprite_height": 96, "sprite_offset_x": -32, "sprite_offset_y": -64, "tiles": [ - { "id": "t_tree", "fg": 8081, "bg": 8074 }, - { "id": "t_tree_season_summer", "fg": 8076, "bg": 8075 }, + { "id": "t_tree", "fg": 8129, "bg": 8122 }, + { "id": "t_tree_season_summer", "fg": 8124, "bg": 8123 }, { "id": "t_tree_season_autumn", "fg": [ - { "weight": 100, "sprite": 8077 }, - { "weight": 100, "sprite": 8078 }, - { "weight": 100, "sprite": 8079 }, - { "weight": 100, "sprite": 8080 } + { "weight": 100, "sprite": 8125 }, + { "weight": 100, "sprite": 8126 }, + { "weight": 100, "sprite": 8127 }, + { "weight": 100, "sprite": 8128 } ], - "bg": 8073 + "bg": 8121 }, - { "id": "t_tree_season_winter", "fg": 8105, "bg": 8072 }, - { "id": "t_tree_apple", "fg": 8082, "bg": 8074 }, - { "id": "t_tree_apple_season_summer", "fg": 8082, "bg": 8075 }, - { "id": "t_tree_apple_season_winter", "fg": 8087, "bg": 8072 }, + { "id": "t_tree_season_winter", "fg": 8153, "bg": 8120 }, + { "id": "t_tree_apple", "fg": 8130, "bg": 8122 }, + { "id": "t_tree_apple_season_summer", "fg": 8130, "bg": 8123 }, + { "id": "t_tree_apple_season_winter", "fg": 8135, "bg": 8120 }, { "id": "t_tree_apple_season_autumn", - "fg": [ { "weight": 1, "sprite": 8083 }, { "weight": 1, "sprite": 8084 } ], - "bg": 8073 + "fg": [ { "weight": 1, "sprite": 8131 }, { "weight": 1, "sprite": 8132 } ], + "bg": 8121 }, { "id": "t_tree_apple_harvested", - "fg": [ { "weight": 1, "sprite": 8085 }, { "weight": 1, "sprite": 8086 } ], - "bg": 8073 + "fg": [ { "weight": 1, "sprite": 8133 }, { "weight": 1, "sprite": 8134 } ], + "bg": 8121 }, - { "id": "t_tree_beech", "fg": 8089, "bg": 8074 }, - { "id": "t_tree_beech_season_summer", "fg": 8090, "bg": 8075 }, - { "id": "t_tree_beech_season_autumn", "fg": 8088, "bg": 8073 }, - { "id": "t_tree_beech_season_winter", "fg": 8091, "bg": 8072 }, - { "id": "t_tree_birch", "fg": 8092, "bg": 8074 }, - { "id": "t_tree_birch_season_summer", "fg": 8092, "bg": 8075 }, - { "id": "t_tree_birch_season_winter", "fg": 8095, "bg": 8072 }, + { "id": "t_tree_beech", "fg": 8137, "bg": 8122 }, + { "id": "t_tree_beech_season_summer", "fg": 8138, "bg": 8123 }, + { "id": "t_tree_beech_season_autumn", "fg": 8136, "bg": 8121 }, + { "id": "t_tree_beech_season_winter", "fg": 8139, "bg": 8120 }, + { "id": "t_tree_birch", "fg": 8140, "bg": 8122 }, + { "id": "t_tree_birch_season_summer", "fg": 8140, "bg": 8123 }, + { "id": "t_tree_birch_season_winter", "fg": 8143, "bg": 8120 }, { "id": "t_tree_birch_season_autumn", - "fg": [ { "weight": 1, "sprite": 8093 }, { "weight": 1, "sprite": 8094 } ], - "bg": 8073 + "fg": [ { "weight": 1, "sprite": 8141 }, { "weight": 1, "sprite": 8142 } ], + "bg": 8121 }, - { "id": "t_tree_cherry", "fg": 8096, "bg": 8074 }, - { "id": "t_tree_cherry_season_summer", "fg": 8100, "bg": 8075 }, - { "id": "t_tree_cherry_harvested", "fg": 8099, "bg": 8075 }, - { "id": "t_tree_cherry_season_winter", "fg": 8101, "bg": 8072 }, + { "id": "t_tree_cherry", "fg": 8144, "bg": 8122 }, + { "id": "t_tree_cherry_season_summer", "fg": 8148, "bg": 8123 }, + { "id": "t_tree_cherry_harvested", "fg": 8147, "bg": 8123 }, + { "id": "t_tree_cherry_season_winter", "fg": 8149, "bg": 8120 }, { "id": "t_tree_cherry_season_autumn", - "fg": [ { "weight": 1, "sprite": 8097 }, { "weight": 1, "sprite": 8098 } ], - "bg": 8073 + "fg": [ { "weight": 1, "sprite": 8145 }, { "weight": 1, "sprite": 8146 } ], + "bg": 8121 }, - { "id": "t_tree_cottonwood_season_spring", "fg": 8103, "bg": 8074 }, - { "id": "t_tree_cottonwood_season_summer", "fg": 8104, "bg": 8075 }, - { "id": "t_tree_cottonwood_season_autumn", "fg": 8102, "bg": 8073 }, - { "id": "t_tree_cottonwood_season_winter", "fg": 8105, "bg": 8072 }, + { "id": "t_tree_cottonwood_season_spring", "fg": 8151, "bg": 8122 }, + { "id": "t_tree_cottonwood_season_summer", "fg": 8152, "bg": 8123 }, + { "id": "t_tree_cottonwood_season_autumn", "fg": 8150, "bg": 8121 }, + { "id": "t_tree_cottonwood_season_winter", "fg": 8153, "bg": 8120 }, { "id": "t_tree_dead", - "fg": [ { "weight": 100, "sprite": 8105 }, { "weight": 100, "sprite": 9236 } ], - "bg": 8074 + "fg": [ { "weight": 100, "sprite": 8153 }, { "weight": 100, "sprite": 9284 } ], + "bg": 8122 }, { "id": "t_tree_dead_season_summer", - "fg": [ { "weight": 100, "sprite": 8105 }, { "weight": 100, "sprite": 9236 } ], - "bg": 8075 + "fg": [ { "weight": 100, "sprite": 8153 }, { "weight": 100, "sprite": 9284 } ], + "bg": 8123 }, { "id": "t_tree_dead_season_autumn", - "fg": [ { "weight": 100, "sprite": 8105 }, { "weight": 100, "sprite": 9236 } ], - "bg": 8073 + "fg": [ { "weight": 100, "sprite": 8153 }, { "weight": 100, "sprite": 9284 } ], + "bg": 8121 }, { "id": "t_tree_dead_season_winter", - "fg": [ { "weight": 100, "sprite": 8105 }, { "weight": 100, "sprite": 9236 } ], - "bg": 8072 + "fg": [ { "weight": 100, "sprite": 8153 }, { "weight": 100, "sprite": 9284 } ], + "bg": 8120 }, - { "id": "t_tree_elm_season_spring", "fg": 8107, "bg": 8074 }, - { "id": "t_tree_elm_season_summer", "fg": 8108, "bg": 8075 }, - { "id": "t_tree_elm_season_autumn", "fg": 8106, "bg": 8073 }, - { "id": "t_tree_elm_season_winter", "fg": 8109, "bg": 8072 }, + { "id": "t_tree_elm_season_spring", "fg": 8155, "bg": 8122 }, + { "id": "t_tree_elm_season_summer", "fg": 8156, "bg": 8123 }, + { "id": "t_tree_elm_season_autumn", "fg": 8154, "bg": 8121 }, + { "id": "t_tree_elm_season_winter", "fg": 8157, "bg": 8120 }, { "id": [ "t_tree_fungal", "t_tree_fungal_season_spring", "t_tree_fungal_season_summer", "t_tree_fungal_season_autumn" ], - "bg": 8070, + "bg": 8118, "fg": [ - { "weight": 1, "sprite": 8111 }, - { "weight": 1, "sprite": 8112 }, - { "weight": 1, "sprite": 8113 }, - { "weight": 1, "sprite": 8114 }, - { "weight": 1, "sprite": 8115 }, - { "weight": 1, "sprite": 8116 }, - { "weight": 1, "sprite": 8117 }, - { "weight": 1, "sprite": 8118 }, - { "weight": 1, "sprite": 8119 }, - { "weight": 1, "sprite": 8120 }, - { "weight": 1, "sprite": 8121 } + { "weight": 1, "sprite": 8159 }, + { "weight": 1, "sprite": 8160 }, + { "weight": 1, "sprite": 8161 }, + { "weight": 1, "sprite": 8162 }, + { "weight": 1, "sprite": 8163 }, + { "weight": 1, "sprite": 8164 }, + { "weight": 1, "sprite": 8165 }, + { "weight": 1, "sprite": 8166 }, + { "weight": 1, "sprite": 8167 }, + { "weight": 1, "sprite": 8168 }, + { "weight": 1, "sprite": 8169 } ] }, { "id": "t_tree_fungal_season_winter", - "bg": 8071, + "bg": 8119, "fg": [ - { "weight": 1, "sprite": 8111 }, - { "weight": 1, "sprite": 8112 }, - { "weight": 1, "sprite": 8113 }, - { "weight": 1, "sprite": 8114 }, - { "weight": 1, "sprite": 8115 }, - { "weight": 1, "sprite": 8116 }, - { "weight": 1, "sprite": 8117 }, - { "weight": 1, "sprite": 8118 }, - { "weight": 1, "sprite": 8119 }, - { "weight": 1, "sprite": 8120 }, - { "weight": 1, "sprite": 8121 } + { "weight": 1, "sprite": 8159 }, + { "weight": 1, "sprite": 8160 }, + { "weight": 1, "sprite": 8161 }, + { "weight": 1, "sprite": 8162 }, + { "weight": 1, "sprite": 8163 }, + { "weight": 1, "sprite": 8164 }, + { "weight": 1, "sprite": 8165 }, + { "weight": 1, "sprite": 8166 }, + { "weight": 1, "sprite": 8167 }, + { "weight": 1, "sprite": 8168 }, + { "weight": 1, "sprite": 8169 } ] }, { "id": [ "t_marloss_tree", "t_marloss_tree_season_spring", "t_marloss_tree_season_summer", "t_marloss_tree_season_autumn" ], - "bg": 8070, - "fg": 8110 - }, - { "id": "t_marloss_tree_season_winter", "bg": 8071, "fg": 8110 }, - { "id": "t_tree_maple", "fg": 8123, "bg": 8074 }, - { "id": "t_tree_maple_season_summer", "fg": 8124, "bg": 8075 }, - { "id": "t_tree_maple_season_autumn", "fg": 8122, "bg": 8073 }, - { "id": "t_tree_maple_season_winter", "fg": 8125, "bg": 8072 }, - { "id": "t_tree_peach_season_spring", "fg": 8126, "bg": 8074 }, - { "id": "t_tree_peach_season_summer", "fg": 8129, "bg": 8075 }, - { "id": "t_tree_peach_harvested", "fg": 8126, "bg": 8075 }, - { "id": "t_tree_peach_season_winter", "fg": 8130, "bg": 8072 }, + "bg": 8118, + "fg": 8158 + }, + { "id": "t_marloss_tree_season_winter", "bg": 8119, "fg": 8158 }, + { "id": "t_tree_maple", "fg": 8171, "bg": 8122 }, + { "id": "t_tree_maple_season_summer", "fg": 8172, "bg": 8123 }, + { "id": "t_tree_maple_season_autumn", "fg": 8170, "bg": 8121 }, + { "id": "t_tree_maple_season_winter", "fg": 8173, "bg": 8120 }, + { "id": "t_tree_peach_season_spring", "fg": 8174, "bg": 8122 }, + { "id": "t_tree_peach_season_summer", "fg": 8177, "bg": 8123 }, + { "id": "t_tree_peach_harvested", "fg": 8174, "bg": 8123 }, + { "id": "t_tree_peach_season_winter", "fg": 8178, "bg": 8120 }, { "id": "t_tree_peach_season_autumn", - "fg": [ { "weight": 1, "sprite": 8127 }, { "weight": 1, "sprite": 8128 } ], - "bg": 8073 - }, - { "id": "mon_ant_soldier_mega", "fg": 8064 }, - { "id": "mon_dragon_dummy", "fg": 8065 }, - { "id": "mon_graboid", "fg": 8066 }, - { "id": "mon_flying_polyp", "fg": 8067 }, - { "id": "mon_mantis_mega", "fg": 8068 }, - { "id": "mon_stag_beetle_mega", "fg": 8069 } + "fg": [ { "weight": 1, "sprite": 8175 }, { "weight": 1, "sprite": 8176 } ], + "bg": 8121 + }, + { "id": "mon_ant_soldier_mega", "fg": 8112 }, + { "id": "mon_dragon_dummy", "fg": 8113 }, + { "id": "mon_graboid", "fg": 8114 }, + { "id": "mon_flying_polyp", "fg": 8115 }, + { "id": "mon_mantis_mega", "fg": 8116 }, + { "id": "mon_stag_beetle_mega", "fg": 8117 } ] }, { "file": "incomplete.png", - "//": "range 8144 to 9023", + "//": "range 8192 to 9071", "tiles": [ - { "id": "unknown", "fg": 8144 }, + { "id": "unknown", "fg": 8192 }, { "id": [ "fd_blood_insect", "fd_blood_invertebrate" ], - "fg": 8160, + "fg": 8208, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 8145 }, - { "id": "corner", "fg": [ 8147, 8149, 8148, 8146 ] }, - { "id": "t_connection", "fg": [ 8157, 8159, 8158, 8156 ] }, - { "id": "edge", "fg": [ 8151, 8150 ] }, - { "id": "end_piece", "fg": [ 8153, 8155, 8154, 8152 ] }, - { "id": "unconnected", "fg": [ 8160, 8160 ] } + { "id": "center", "fg": 8193 }, + { "id": "corner", "fg": [ 8195, 8197, 8196, 8194 ] }, + { "id": "t_connection", "fg": [ 8205, 8207, 8206, 8204 ] }, + { "id": "edge", "fg": [ 8199, 8198 ] }, + { "id": "end_piece", "fg": [ 8201, 8203, 8202, 8200 ] }, + { "id": "unconnected", "fg": [ 8208, 8208 ] } ] }, { "id": "fd_blood", - "fg": 8176, + "fg": 8224, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 8161 }, - { "id": "corner", "fg": [ 8163, 8165, 8164, 8162 ] }, - { "id": "t_connection", "fg": [ 8173, 8175, 8174, 8172 ] }, - { "id": "edge", "fg": [ 8167, 8166 ] }, - { "id": "end_piece", "fg": [ 8169, 8171, 8170, 8168 ] }, - { "id": "unconnected", "fg": [ 8176, 8176 ] } + { "id": "center", "fg": 8209 }, + { "id": "corner", "fg": [ 8211, 8213, 8212, 8210 ] }, + { "id": "t_connection", "fg": [ 8221, 8223, 8222, 8220 ] }, + { "id": "edge", "fg": [ 8215, 8214 ] }, + { "id": "end_piece", "fg": [ 8217, 8219, 8218, 8216 ] }, + { "id": "unconnected", "fg": [ 8224, 8224 ] } ] }, { "id": "fd_blood_int1", - "fg": 8192, + "fg": 8240, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 8177 }, - { "id": "corner", "fg": [ 8179, 8181, 8180, 8178 ] }, - { "id": "t_connection", "fg": [ 8189, 8191, 8190, 8188 ] }, - { "id": "edge", "fg": [ 8183, 8182 ] }, - { "id": "end_piece", "fg": [ 8185, 8187, 8186, 8184 ] }, - { "id": "unconnected", "fg": [ 8192, 8192 ] } + { "id": "center", "fg": 8225 }, + { "id": "corner", "fg": [ 8227, 8229, 8228, 8226 ] }, + { "id": "t_connection", "fg": [ 8237, 8239, 8238, 8236 ] }, + { "id": "edge", "fg": [ 8231, 8230 ] }, + { "id": "end_piece", "fg": [ 8233, 8235, 8234, 8232 ] }, + { "id": "unconnected", "fg": [ 8240, 8240 ] } ] }, { "id": "fd_blood_int2", - "fg": 8208, + "fg": 8256, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 8193 }, - { "id": "corner", "fg": [ 8195, 8197, 8196, 8194 ] }, - { "id": "t_connection", "fg": [ 8205, 8207, 8206, 8204 ] }, - { "id": "edge", "fg": [ 8199, 8198 ] }, - { "id": "end_piece", "fg": [ 8201, 8203, 8202, 8200 ] }, - { "id": "unconnected", "fg": [ 8208, 8208 ] } + { "id": "center", "fg": 8241 }, + { "id": "corner", "fg": [ 8243, 8245, 8244, 8242 ] }, + { "id": "t_connection", "fg": [ 8253, 8255, 8254, 8252 ] }, + { "id": "edge", "fg": [ 8247, 8246 ] }, + { "id": "end_piece", "fg": [ 8249, 8251, 8250, 8248 ] }, + { "id": "unconnected", "fg": [ 8256, 8256 ] } ] }, { "id": "fd_blood_int3", - "fg": 8224, + "fg": 8272, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 8209 }, - { "id": "corner", "fg": [ 8211, 8213, 8212, 8210 ] }, - { "id": "t_connection", "fg": [ 8221, 8223, 8222, 8220 ] }, - { "id": "edge", "fg": [ 8215, 8214 ] }, - { "id": "end_piece", "fg": [ 8217, 8219, 8218, 8216 ] }, - { "id": "unconnected", "fg": [ 8224, 8224 ] } + { "id": "center", "fg": 8257 }, + { "id": "corner", "fg": [ 8259, 8261, 8260, 8258 ] }, + { "id": "t_connection", "fg": [ 8269, 8271, 8270, 8268 ] }, + { "id": "edge", "fg": [ 8263, 8262 ] }, + { "id": "end_piece", "fg": [ 8265, 8267, 8266, 8264 ] }, + { "id": "unconnected", "fg": [ 8272, 8272 ] } ] }, { "id": "fd_web", "fg": [ - { "weight": 100, "sprite": 8225 }, - { "weight": 100, "sprite": 8226 }, - { "weight": 25, "sprite": 8227 }, - { "weight": 25, "sprite": 8228 } - ] - }, - { "id": "fd_spotlight", "fg": 8232 }, - { "id": "f_makeshift_bed", "fg": 8235 }, - { "id": "f_straw_bed", "fg": 8236 }, - { "id": "f_bed_frame", "fg": 8233 }, - { "id": "f_camp_chair", "fg": 8240 }, - { "id": "f_lane", "fg": 8241 }, - { "id": "f_piano", "fg": 8242 }, - { "id": "f_pinball_machine", "fg": 8243 }, - { "id": "f_seat_airplane", "fg": 8244 }, + { "weight": 100, "sprite": 8273 }, + { "weight": 100, "sprite": 8274 }, + { "weight": 25, "sprite": 8275 }, + { "weight": 25, "sprite": 8276 } + ] + }, + { "id": "fd_spotlight", "fg": 8280 }, + { "id": "f_makeshift_bed", "fg": 8283 }, + { "id": "f_straw_bed", "fg": 8284 }, + { "id": "f_bed_frame", "fg": 8281 }, + { "id": "f_camp_chair", "fg": 8288 }, + { "id": "f_lane", "fg": 8289 }, + { "id": "f_piano", "fg": 8290 }, + { "id": "f_pinball_machine", "fg": 8291 }, + { "id": "f_seat_airplane", "fg": 8292 }, { "id": "f_sink", "multitile": true, - "fg": 8260, - "additional_tiles": [ - { "id": "center", "fg": 8245 }, - { "id": "corner", "fg": [ 8247, 8249, 8248, 8246 ] }, - { "id": "t_connection", "fg": [ 8257, 8259, 8258, 8256 ] }, - { "id": "edge", "fg": [ 8251, 8250 ] }, - { "id": "end_piece", "fg": [ 8253, 8255, 8254, 8252 ] }, - { "id": "unconnected", "fg": 8260 } - ] - }, - { "id": "f_solar_unit", "fg": 8261 }, - { "id": "f_speaker_cabinet", "fg": 8262 }, - { "id": "f_water_mill", "fg": 8263 }, - { "id": "water_mill", "fg": 8264 }, - { "id": "f_water_purifier", "fg": 8265 }, - { "id": "f_wood_keg", "fg": 8398 }, - { "id": "30gal_barrel", "fg": 8266 }, - { "id": "alarmclock", "fg": 8267 }, - { "id": "clock", "fg": 8267 }, - { "id": [ "autoclave", "vh_autoclave" ], "fg": 8271 }, - { "id": "bag_canvas_small", "fg": 8273 }, - { "id": "bathroom_scale", "fg": 8274 }, - { "id": "bead_necklace", "fg": 8275 }, - { "id": "brazier", "fg": 8276 }, - { "id": "bubblewrap", "fg": 8277 }, - { "id": "bucket", "fg": 8278 }, - { "id": "camera_pro", "fg": 8283 }, - { "id": "condom", "fg": 8284 }, - { "id": "craft", "fg": 8285 }, - { "id": "pomegranate", "fg": 8296 }, - { "id": "peach", "fg": 8294 }, - { "id": "strawberries", "fg": 8297 }, - { "id": "cabbage", "fg": 8286 }, - { "id": "mango", "fg": 8292 }, - { "id": "kiwi", "fg": 8291 }, - { "id": "papaya", "fg": 8293 }, - { "id": "grapefruit", "fg": 8290 }, - { "id": "pineapple", "fg": 8295 }, - { "id": "celery", "fg": 8288 }, - { "id": "chili_pepper", "fg": 8289 }, - { "id": "carrot", "fg": 8287 }, - { "id": "zucchini", "fg": 8298 }, - { "id": "akmag30", "fg": 8299 }, - { "id": "duct_tape", "fg": 8300 }, - { "id": "extinguisher", "fg": 8301 }, - { "id": "sm_extinguisher", "fg": 8302 }, - { "id": "fan", "fg": 8303 }, + "fg": 8308, + "additional_tiles": [ + { "id": "center", "fg": 8293 }, + { "id": "corner", "fg": [ 8295, 8297, 8296, 8294 ] }, + { "id": "t_connection", "fg": [ 8305, 8307, 8306, 8304 ] }, + { "id": "edge", "fg": [ 8299, 8298 ] }, + { "id": "end_piece", "fg": [ 8301, 8303, 8302, 8300 ] }, + { "id": "unconnected", "fg": 8308 } + ] + }, + { "id": "f_solar_unit", "fg": 8309 }, + { "id": "f_speaker_cabinet", "fg": 8310 }, + { "id": "f_water_mill", "fg": 8311 }, + { "id": "water_mill", "fg": 8312 }, + { "id": "f_water_purifier", "fg": 8313 }, + { "id": "f_wood_keg", "fg": 8446 }, + { "id": "30gal_barrel", "fg": 8314 }, + { "id": "alarmclock", "fg": 8315 }, + { "id": "clock", "fg": 8315 }, + { "id": [ "autoclave", "vh_autoclave" ], "fg": 8319 }, + { "id": "bag_canvas_small", "fg": 8321 }, + { "id": "bathroom_scale", "fg": 8322 }, + { "id": "bead_necklace", "fg": 8323 }, + { "id": "brazier", "fg": 8324 }, + { "id": "bubblewrap", "fg": 8325 }, + { "id": "bucket", "fg": 8326 }, + { "id": "camera_pro", "fg": 8331 }, + { "id": "condom", "fg": 8332 }, + { "id": "craft", "fg": 8333 }, + { "id": "pomegranate", "fg": 8344 }, + { "id": "peach", "fg": 8342 }, + { "id": "strawberries", "fg": 8345 }, + { "id": "cabbage", "fg": 8334 }, + { "id": "mango", "fg": 8340 }, + { "id": "kiwi", "fg": 8339 }, + { "id": "papaya", "fg": 8341 }, + { "id": "grapefruit", "fg": 8338 }, + { "id": "pineapple", "fg": 8343 }, + { "id": "celery", "fg": 8336 }, + { "id": "chili_pepper", "fg": 8337 }, + { "id": "carrot", "fg": 8335 }, + { "id": "zucchini", "fg": 8346 }, + { "id": "akmag30", "fg": 8347 }, + { "id": "duct_tape", "fg": 8348 }, + { "id": "extinguisher", "fg": 8349 }, + { "id": "sm_extinguisher", "fg": 8350 }, + { "id": "fan", "fg": 8351 }, { "id": [ "family_photo", @@ -12530,18 +12577,18 @@ "battleship", "clue" ], - "fg": 8304 - }, - { "id": [ "birchbark_funnel", "funnel", "makeshift_funnel", "metal_funnel" ], "fg": 8305 }, - { "id": [ "tr_funnel", "tr_makeshift_funnel", "tr_raincatcher", "tr_metal_funnel" ], "fg": 8307 }, - { "id": "glock17_17", "fg": 8310 }, - { "id": "holy_symbol", "fg": 8311 }, - { "id": "holy_symbol_wood", "fg": 8312 }, - { "id": "hotplate", "fg": 8313 }, - { "id": "jerrycan", "fg": 8314 }, - { "id": "jerrycan_big", "fg": 8315 }, - { "id": [ "toothbrush_plain", "toothbrush_dirty" ], "fg": 8329 }, - { "id": [ "fc_hairpin", "platinum_hairpin", "silver_hairpin", "copper_hairpin", "tieclip" ], "fg": 8322 }, + "fg": 8352 + }, + { "id": [ "birchbark_funnel", "funnel", "makeshift_funnel", "metal_funnel" ], "fg": 8353 }, + { "id": [ "tr_funnel", "tr_makeshift_funnel", "tr_raincatcher", "tr_metal_funnel" ], "fg": 8355 }, + { "id": "glock17_17", "fg": 8358 }, + { "id": "holy_symbol", "fg": 8359 }, + { "id": "holy_symbol_wood", "fg": 8360 }, + { "id": "hotplate", "fg": 8361 }, + { "id": "jerrycan", "fg": 8362 }, + { "id": "jerrycan_big", "fg": 8363 }, + { "id": [ "toothbrush_plain", "toothbrush_dirty" ], "fg": 8377 }, + { "id": [ "fc_hairpin", "platinum_hairpin", "silver_hairpin", "copper_hairpin", "tieclip" ], "fg": 8370 }, { "id": [ "nyquil", @@ -12693,7 +12740,7 @@ "wine_chardonnay", "drink_martini" ], - "fg": 8332 + "fg": 8380 }, { "id": [ @@ -12734,7 +12781,7 @@ "soup_tomato", "young_yeast" ], - "fg": 8334 + "fg": 8382 }, { "id": [ @@ -12756,56 +12803,56 @@ "hi_q_distillate_tails", "hi_q_distillate" ], - "fg": 8333 - }, - { "id": "longsword", "fg": 8335 }, - { "id": "longsword_inferior", "fg": 8337 }, - { "id": "longsword_fake", "fg": 8336 }, - { "id": "mask_gas", "fg": 8338 }, - { "id": "plastic_chunk", "fg": 8339 }, - { "id": "scrap_copper", "fg": 8340 }, - { "id": "pickaxe", "fg": 8341 }, - { "id": "pitchfork", "fg": 8342 }, - { "id": "plunger_futuristic", "fg": 8343 }, - { "id": "plunger_toilet", "fg": 8344 }, - { "id": "pocketwatch", "fg": 8345 }, - { "id": "bacon", "fg": 8346 }, - { "id": "porkbelly", "fg": 8347 }, - { "id": "raw_cured_fatty_meat", "fg": 8348 }, - { "id": "raw_curing_fatty_meat", "fg": 8349 }, - { "id": "material_sand", "fg": 8376 }, - { "id": "material_soil", "fg": 8378 }, - { "id": "chem_aluminium_powder", "fg": 8350 }, - { "id": "chem_aluminium_sulphate", "fg": 8351 }, - { "id": "chem_ammonium_nitrate", "fg": 8352 }, - { "id": "chem_black_powder", "fg": 8353 }, - { "id": "cac2powder", "fg": 8354 }, - { "id": "chilly-p", "fg": 8355 }, - { "id": "meal_chitin_piece", "fg": 8356 }, - { "id": "chem_chromium_oxide", "fg": 8357 }, - { "id": "coffee_raw", "fg": 8358 }, - { "id": "curry_powder", "fg": 8359 }, - { "id": "powder_eggs", "fg": 8360 }, - { "id": "fungicide", "fg": 8361 }, - { "id": "insecticide", "fg": 8363 }, - { "id": "chem_hmtd", "fg": 8362 }, - { "id": "lemonade_powder", "fg": 8364 }, - { "id": "lye_powder", "fg": 8365 }, - { "id": "magnesium", "fg": 8366 }, - { "id": "chem_manganese_dioxide", "fg": 8367 }, - { "id": "chem_match_head_powder", "fg": 8368 }, - { "id": "mustard_powder", "fg": 8369 }, - { "id": "oxy_powder", "fg": 8370 }, - { "id": "chem_peptone_broth", "fg": 8371 }, - { "id": "protein_powder", "fg": 8372 }, - { "id": "material_quicklime", "fg": 8373 }, - { "id": "chem_rocket_fuel", "fg": 8374 }, - { "id": "chem_saltpetre", "fg": 8375 }, - { "id": "gunpowder", "fg": 8377 }, - { "id": "chem_thermite", "fg": 8379 }, - { "id": "tin", "fg": 8380 }, - { "id": "yeast", "fg": 8382 }, - { "id": "chem_zinc_powder", "fg": 8383 }, + "fg": 8381 + }, + { "id": "longsword", "fg": 8383 }, + { "id": "longsword_inferior", "fg": 8385 }, + { "id": "longsword_fake", "fg": 8384 }, + { "id": "mask_gas", "fg": 8386 }, + { "id": "plastic_chunk", "fg": 8387 }, + { "id": "scrap_copper", "fg": 8388 }, + { "id": "pickaxe", "fg": 8389 }, + { "id": "pitchfork", "fg": 8390 }, + { "id": "plunger_futuristic", "fg": 8391 }, + { "id": "plunger_toilet", "fg": 8392 }, + { "id": "pocketwatch", "fg": 8393 }, + { "id": "bacon", "fg": 8394 }, + { "id": "porkbelly", "fg": 8395 }, + { "id": "raw_cured_fatty_meat", "fg": 8396 }, + { "id": "raw_curing_fatty_meat", "fg": 8397 }, + { "id": "material_sand", "fg": 8424 }, + { "id": "material_soil", "fg": 8426 }, + { "id": "chem_aluminium_powder", "fg": 8398 }, + { "id": "chem_aluminium_sulphate", "fg": 8399 }, + { "id": "chem_ammonium_nitrate", "fg": 8400 }, + { "id": "chem_black_powder", "fg": 8401 }, + { "id": "cac2powder", "fg": 8402 }, + { "id": "chilly-p", "fg": 8403 }, + { "id": "meal_chitin_piece", "fg": 8404 }, + { "id": "chem_chromium_oxide", "fg": 8405 }, + { "id": "coffee_raw", "fg": 8406 }, + { "id": "curry_powder", "fg": 8407 }, + { "id": "powder_eggs", "fg": 8408 }, + { "id": "fungicide", "fg": 8409 }, + { "id": "insecticide", "fg": 8411 }, + { "id": "chem_hmtd", "fg": 8410 }, + { "id": "lemonade_powder", "fg": 8412 }, + { "id": "lye_powder", "fg": 8413 }, + { "id": "magnesium", "fg": 8414 }, + { "id": "chem_manganese_dioxide", "fg": 8415 }, + { "id": "chem_match_head_powder", "fg": 8416 }, + { "id": "mustard_powder", "fg": 8417 }, + { "id": "oxy_powder", "fg": 8418 }, + { "id": "chem_peptone_broth", "fg": 8419 }, + { "id": "protein_powder", "fg": 8420 }, + { "id": "material_quicklime", "fg": 8421 }, + { "id": "chem_rocket_fuel", "fg": 8422 }, + { "id": "chem_saltpetre", "fg": 8423 }, + { "id": "gunpowder", "fg": 8425 }, + { "id": "chem_thermite", "fg": 8427 }, + { "id": "tin", "fg": 8428 }, + { "id": "yeast", "fg": 8430 }, + { "id": "chem_zinc_powder", "fg": 8431 }, { "id": [ "sugar", @@ -12818,171 +12865,171 @@ "quikclot", "chem_acrylamide" ], - "fg": 8381 - }, - { "id": "radio", "fg": 8384 }, - { "id": "ref_lighter", "fg": 8385 }, - { "id": "rhubarb", "fg": 8386 }, - { "id": "rope_6", "fg": 8387 }, - { "id": "spray_can", "fg": 8388 }, - { "id": "stanag30", "fg": 8389 }, - { "id": "stepladder", "fg": 8390 }, - { "id": "stereo", "fg": 8391 }, - { "id": [ "toolbox", "toolbox_empty", "toolbox_workshop_empty" ], "fg": 8392 }, - { "id": "waffleiron", "fg": 8393 }, - { "id": "warhammer", "fg": 8394 }, - { "id": "welding_mask", "fg": 8395 }, - { "id": "wind_mill", "fg": 8396 }, - { "id": "wood_beam", "fg": 8397 }, - { "id": "wooden_barrel", "fg": 8398 }, - { "id": "zweihander", "fg": 8399 }, - { "id": "zweihander_inferior", "fg": 8401 }, - { "id": "zweihander_fake", "fg": 8400 }, - { "id": "demon_spider_lair", "fg": 8421, "bg": 3738 }, - { "id": [ "magic_cabin", "magic_cabin_roof" ], "fg": 8423, "bg": 3738 }, - { "id": "mon_demon_spiderling", "fg": 8424, "bg": 3533 }, + "fg": 8429 + }, + { "id": "radio", "fg": 8432 }, + { "id": "ref_lighter", "fg": 8433 }, + { "id": "rhubarb", "fg": 8434 }, + { "id": "rope_6", "fg": 8435 }, + { "id": "spray_can", "fg": 8436 }, + { "id": "stanag30", "fg": 8437 }, + { "id": "stepladder", "fg": 8438 }, + { "id": "stereo", "fg": 8439 }, + { "id": [ "toolbox", "toolbox_empty", "toolbox_workshop_empty" ], "fg": 8440 }, + { "id": "waffleiron", "fg": 8441 }, + { "id": "warhammer", "fg": 8442 }, + { "id": "welding_mask", "fg": 8443 }, + { "id": "wind_mill", "fg": 8444 }, + { "id": "wood_beam", "fg": 8445 }, + { "id": "wooden_barrel", "fg": 8446 }, + { "id": "zweihander", "fg": 8447 }, + { "id": "zweihander_inferior", "fg": 8449 }, + { "id": "zweihander_fake", "fg": 8448 }, + { "id": "demon_spider_lair", "fg": 8469, "bg": 3773 }, + { "id": [ "magic_cabin", "magic_cabin_roof" ], "fg": 8471, "bg": 3773 }, + { "id": "mon_demon_spiderling", "fg": 8472, "bg": 3568 }, { "id": "t_demon_web_wall", - "fg": 8441, - "multitile": true, - "additional_tiles": [ - { "id": "center", "fg": 8426 }, - { "id": "corner", "fg": [ 8428, 8430, 8429, 8427 ] }, - { "id": "t_connection", "fg": [ 8438, 8440, 8439, 8437 ] }, - { "id": "edge", "fg": [ 8432, 8431 ] }, - { "id": "end_piece", "fg": [ 8434, 8436, 8435, 8433 ] }, - { "id": "unconnected", "fg": [ 8441, 8441 ] } - ] - }, - { "id": "mon_grenade_hack", "fg": 8450, "bg": 3533 }, - { "id": "mon_mininuke_hack", "fg": 8452, "bg": 3533 }, - { "id": "bot_grenade_hack", "fg": 8444 }, - { "id": "bot_mininuke_hack", "fg": 8445 }, - { "id": "mon_manhack", "fg": 8451, "bg": 3533 }, - { "id": "mon_gasbomb_hack", "fg": 8449, "bg": 3533 }, - { "id": "mon_flashbang_hack", "fg": 8448, "bg": 3533 }, - { "id": "mon_c4_hack", "fg": 8447, "bg": 3533 }, - { "id": "mon_EMP_hack", "fg": 8446, "bg": 3533 }, - { "id": "mon_grocerybot", "fg": 8453, "bg": 3533 }, - { "id": "mon_grocerybot_busted", "fg": 8454, "bg": 3533 }, - { "id": "mon_raccoon", "fg": 8455, "bg": 3533 }, - { "id": "mon_weasel", "fg": 8456, "bg": 3533 }, - { "id": "mon_wraith", "fg": 8458, "bg": 3533 }, - { "id": "mon_absence", "fg": 1472 }, - { "id": "infrared_creature", "fg": 8459 }, + "fg": 8489, + "multitile": true, + "additional_tiles": [ + { "id": "center", "fg": 8474 }, + { "id": "corner", "fg": [ 8476, 8478, 8477, 8475 ] }, + { "id": "t_connection", "fg": [ 8486, 8488, 8487, 8485 ] }, + { "id": "edge", "fg": [ 8480, 8479 ] }, + { "id": "end_piece", "fg": [ 8482, 8484, 8483, 8481 ] }, + { "id": "unconnected", "fg": [ 8489, 8489 ] } + ] + }, + { "id": "mon_grenade_hack", "fg": 8498, "bg": 3568 }, + { "id": "mon_mininuke_hack", "fg": 8500, "bg": 3568 }, + { "id": "bot_grenade_hack", "fg": 8492 }, + { "id": "bot_mininuke_hack", "fg": 8493 }, + { "id": "mon_manhack", "fg": 8499, "bg": 3568 }, + { "id": "mon_gasbomb_hack", "fg": 8497, "bg": 3568 }, + { "id": "mon_flashbang_hack", "fg": 8496, "bg": 3568 }, + { "id": "mon_c4_hack", "fg": 8495, "bg": 3568 }, + { "id": "mon_EMP_hack", "fg": 8494, "bg": 3568 }, + { "id": "mon_grocerybot", "fg": 8501, "bg": 3568 }, + { "id": "mon_grocerybot_busted", "fg": 8502, "bg": 3568 }, + { "id": "mon_raccoon", "fg": 8503, "bg": 3568 }, + { "id": "mon_weasel", "fg": 8504, "bg": 3568 }, + { "id": "mon_wraith", "fg": 8506, "bg": 3568 }, + { "id": "mon_absence", "fg": 1488 }, + { "id": "infrared_creature", "fg": 8507 }, { "id": "weather_rain_drop", "fg": [ - { "weight": 100, "sprite": 8462 }, - { "weight": 100, "sprite": 8464 }, - { "weight": 100, "sprite": 8465 }, - { "weight": 100, "sprite": 8466 }, - { "weight": 100, "sprite": 8467 }, - { "weight": 100, "sprite": 8468 }, - { "weight": 100, "sprite": 8469 }, - { "weight": 100, "sprite": 8470 }, - { "weight": 100, "sprite": 8471 }, - { "weight": 100, "sprite": 8463 } - ] - }, - { "id": "weather_snowflake", "fg": 8472 }, - { "id": "weather_acid_drop", "fg": 8460 }, - { "id": [ "t_card_science", "t_card_robofac" ], "fg": 8478 }, - { "id": "t_card_reader_broken", "fg": 8477 }, - { "id": "t_card_military", "fg": 8476 }, - { "id": "t_card_industrial", "fg": 8475 }, - { "id": "t_card_fp", "fg": 8474 }, - { "id": "t_floor_red", "fg": 8481 }, - { "id": "t_floor_green", "fg": 8480 }, - { "id": "t_floor_blue", "fg": 8479 }, - { "id": [ "t_searth_test", "t_searth" ], "fg": 8482 }, - { "id": "t_current_trans", "fg": 8483, "bg": 5525 }, - { "id": "t_potential_trans", "fg": 8484, "bg": 5525 }, + { "weight": 100, "sprite": 8510 }, + { "weight": 100, "sprite": 8512 }, + { "weight": 100, "sprite": 8513 }, + { "weight": 100, "sprite": 8514 }, + { "weight": 100, "sprite": 8515 }, + { "weight": 100, "sprite": 8516 }, + { "weight": 100, "sprite": 8517 }, + { "weight": 100, "sprite": 8518 }, + { "weight": 100, "sprite": 8519 }, + { "weight": 100, "sprite": 8511 } + ] + }, + { "id": "weather_snowflake", "fg": 8520 }, + { "id": "weather_acid_drop", "fg": 8508 }, + { "id": [ "t_card_science", "t_card_robofac" ], "fg": 8526 }, + { "id": "t_card_reader_broken", "fg": 8525 }, + { "id": "t_card_military", "fg": 8524 }, + { "id": "t_card_industrial", "fg": 8523 }, + { "id": "t_card_fp", "fg": 8522 }, + { "id": "t_floor_red", "fg": 8529 }, + { "id": "t_floor_green", "fg": 8528 }, + { "id": "t_floor_blue", "fg": 8527 }, + { "id": [ "t_searth_test", "t_searth" ], "fg": 8530 }, + { "id": "t_current_trans", "fg": 8531, "bg": 5560 }, + { "id": "t_potential_trans", "fg": 8532, "bg": 5560 }, { "id": "f_absence", - "fg": 8500, + "fg": 8548, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 8485 }, - { "id": "corner", "fg": [ 8487, 8489, 8488, 8486 ] }, - { "id": "t_connection", "fg": [ 8497, 8499, 8498, 8496 ] }, - { "id": "edge", "fg": [ 8491, 8490 ] }, - { "id": "end_piece", "fg": [ 8493, 8495, 8494, 8492 ] }, - { "id": "unconnected", "fg": [ 8500, 8500 ] } + { "id": "center", "fg": 8533 }, + { "id": "corner", "fg": [ 8535, 8537, 8536, 8534 ] }, + { "id": "t_connection", "fg": [ 8545, 8547, 8546, 8544 ] }, + { "id": "edge", "fg": [ 8539, 8538 ] }, + { "id": "end_piece", "fg": [ 8541, 8543, 8542, 8540 ] }, + { "id": "unconnected", "fg": [ 8548, 8548 ] } ] }, - { "id": "graffiti", "fg": 8501 }, - { "id": "t_pedestal_wyrm", "fg": 8503, "bg": 5314 }, + { "id": "graffiti", "fg": 8549 }, + { "id": "t_pedestal_wyrm", "fg": 8551, "bg": 5349 }, { "id": "t_pedestal_temple", - "fg": [ { "weight": 100, "sprite": 8504 }, { "weight": 100, "sprite": 8502 } ], - "bg": 4369 + "fg": [ { "weight": 100, "sprite": 8552 }, { "weight": 100, "sprite": 8550 } ], + "bg": 4404 }, { "id": "t_pedestal_temple_season_winter", - "fg": [ { "weight": 100, "sprite": 8504 }, { "weight": 100, "sprite": 8502 } ], - "bg": 4021 + "fg": [ { "weight": 100, "sprite": 8552 }, { "weight": 100, "sprite": 8550 } ], + "bg": 4056 }, - { "id": "t_zebra", "fg": 8505 }, - { "id": "t_zebra_season_winter", "fg": 4020 }, + { "id": "t_zebra", "fg": 8553 }, + { "id": "t_zebra_season_winter", "fg": 4055 }, { "id": [ "t_metal_railing", "t_concrete_railing", "t_glass_railing" ], "multitile": true, - "fg": 5250, - "bg": 4225, - "additional_tiles": [ - { "id": "center", "bg": 4225, "fg": 5235 }, - { "id": "corner", "bg": 4225, "fg": [ 5237, 5239, 5238, 5236 ] }, - { "id": "t_connection", "bg": 4225, "fg": [ 5247, 5249, 5248, 5246 ] }, - { "id": "edge", "bg": 4225, "fg": [ 5241, 5240 ] }, - { "id": "end_piece", "bg": 4225, "fg": [ 5243, 5245, 5244, 5242 ] }, - { "bg": 4225, "id": "unconnected", "fg": [ 5250, 5250 ] } - ] - }, - { "id": "t_chaingate_c", "fg": 8507, "bg": 5071 }, - { "id": "t_chaingate_l", "fg": 8508, "bg": 5071 }, - { "id": "t_chaingate_o", "fg": 8509, "bg": 5071 }, - { "id": "t_chainfence_posts", "fg": 8506, "bg": 5071 }, - { "id": "t_chaingate_c_season_winter", "fg": 8507, "bg": 4021 }, - { "id": "t_chaingate_l_season_winter", "fg": 8508, "bg": 4021 }, - { "id": "t_chaingate_o_season_winter", "fg": 8509, "bg": 4021 }, - { "id": "t_chainfence_posts_season_winter", "fg": 8506, "bg": 4021 }, - { "id": "t_console", "fg": 8510 }, - { "id": "t_console_broken", "fg": 8511 }, - { "id": "t_dirtmound", "fg": 8512, "bg": 4849 }, - { "id": "t_dirtmound_season_summer", "fg": 8512, "bg": 4859 }, - { "id": "t_dirtmound_season_autumn", "fg": 8512, "bg": 4854 }, - { "id": "t_dirtmound_season_winter", "fg": 8513 }, - { "id": "t_door_metal_c", "fg": 8514 }, - { "id": "t_door_metal_o", "fg": 8515 }, - { "id": "t_fern", "fg": 8516, "bg": 4849 }, - { "id": "t_fern_harvested", "fg": 8517, "bg": 4849 }, - { "id": "t_fern_season_summer", "fg": 8516, "bg": 4859 }, - { "id": "t_fern_harvested_season_summer", "fg": 8517, "bg": 4859 }, - { "id": "t_fern_season_autumn", "fg": 8516, "bg": 4854 }, - { "id": "t_fern_harvested_season_autumn", "fg": 8517, "bg": 4854 }, - { "id": "t_fern_season_winter", "fg": 8516, "bg": 4019 }, - { "id": "t_fern_harvested_season_winter", "fg": 8517, "bg": 4019 }, + "fg": 5285, + "bg": 4260, + "additional_tiles": [ + { "id": "center", "bg": 4260, "fg": 5270 }, + { "id": "corner", "bg": 4260, "fg": [ 5272, 5274, 5273, 5271 ] }, + { "id": "t_connection", "bg": 4260, "fg": [ 5282, 5284, 5283, 5281 ] }, + { "id": "edge", "bg": 4260, "fg": [ 5276, 5275 ] }, + { "id": "end_piece", "bg": 4260, "fg": [ 5278, 5280, 5279, 5277 ] }, + { "bg": 4260, "id": "unconnected", "fg": [ 5285, 5285 ] } + ] + }, + { "id": "t_chaingate_c", "fg": 8555, "bg": 5106 }, + { "id": "t_chaingate_l", "fg": 8556, "bg": 5106 }, + { "id": "t_chaingate_o", "fg": 8557, "bg": 5106 }, + { "id": "t_chainfence_posts", "fg": 8554, "bg": 5106 }, + { "id": "t_chaingate_c_season_winter", "fg": 8555, "bg": 4056 }, + { "id": "t_chaingate_l_season_winter", "fg": 8556, "bg": 4056 }, + { "id": "t_chaingate_o_season_winter", "fg": 8557, "bg": 4056 }, + { "id": "t_chainfence_posts_season_winter", "fg": 8554, "bg": 4056 }, + { "id": "t_console", "fg": 8558 }, + { "id": "t_console_broken", "fg": 8559 }, + { "id": "t_dirtmound", "fg": 8560, "bg": 4884 }, + { "id": "t_dirtmound_season_summer", "fg": 8560, "bg": 4894 }, + { "id": "t_dirtmound_season_autumn", "fg": 8560, "bg": 4889 }, + { "id": "t_dirtmound_season_winter", "fg": 8561 }, + { "id": "t_door_metal_c", "fg": 8562 }, + { "id": "t_door_metal_o", "fg": 8563 }, + { "id": "t_fern", "fg": 8564, "bg": 4884 }, + { "id": "t_fern_harvested", "fg": 8565, "bg": 4884 }, + { "id": "t_fern_season_summer", "fg": 8564, "bg": 4894 }, + { "id": "t_fern_harvested_season_summer", "fg": 8565, "bg": 4894 }, + { "id": "t_fern_season_autumn", "fg": 8564, "bg": 4889 }, + { "id": "t_fern_harvested_season_autumn", "fg": 8565, "bg": 4889 }, + { "id": "t_fern_season_winter", "fg": 8564, "bg": 4054 }, + { "id": "t_fern_harvested_season_winter", "fg": 8565, "bg": 4054 }, { "id": [ "t_junk_palisade", "t_junk_wall" ], "fg": [ - { "weight": 100, "sprite": 8518 }, - { "weight": 100, "sprite": 8519 }, - { "weight": 100, "sprite": 8520 }, - { "weight": 100, "sprite": 8521 } + { "weight": 100, "sprite": 8566 }, + { "weight": 100, "sprite": 8567 }, + { "weight": 100, "sprite": 8568 }, + { "weight": 100, "sprite": 8569 } ] }, { "id": "t_paper", - "fg": 8537, + "fg": 8585, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 8522 }, - { "id": "corner", "fg": [ 8524, 8526, 8525, 8523 ] }, - { "id": "t_connection", "fg": [ 8534, 8536, 8535, 8533 ] }, - { "id": "edge", "fg": [ 8528, 8527 ] }, - { "id": "end_piece", "fg": [ 8530, 8532, 8531, 8529 ] }, - { "id": "unconnected", "fg": [ 8537, 8537 ] } + { "id": "center", "fg": 8570 }, + { "id": "corner", "fg": [ 8572, 8574, 8573, 8571 ] }, + { "id": "t_connection", "fg": [ 8582, 8584, 8583, 8581 ] }, + { "id": "edge", "fg": [ 8576, 8575 ] }, + { "id": "end_piece", "fg": [ 8578, 8580, 8579, 8577 ] }, + { "id": "unconnected", "fg": [ 8585, 8585 ] } ] }, { @@ -13002,445 +13049,445 @@ "t_railroad_track_v_on_tie", "t_railroad_track_d_on_tie" ], - "fg": 8554, + "fg": 8602, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 8539, "bg": 5251 }, - { "id": "corner", "fg": [ 8541, 8543, 8542, 8540 ], "bg": 5251 }, - { "id": "t_connection", "fg": [ 8551, 8553, 8552, 8550 ], "bg": 5251 }, - { "id": "edge", "fg": [ 8545, 8544 ], "bg": 5251 }, - { "id": "end_piece", "fg": [ 8547, 8549, 8548, 8546 ], "bg": 5251 }, - { "id": "unconnected", "fg": [ 8554, 8554 ], "bg": 5251 } + { "id": "center", "fg": 8587, "bg": 5286 }, + { "id": "corner", "fg": [ 8589, 8591, 8590, 8588 ], "bg": 5286 }, + { "id": "t_connection", "fg": [ 8599, 8601, 8600, 8598 ], "bg": 5286 }, + { "id": "edge", "fg": [ 8593, 8592 ], "bg": 5286 }, + { "id": "end_piece", "fg": [ 8595, 8597, 8596, 8594 ], "bg": 5286 }, + { "id": "unconnected", "fg": [ 8602, 8602 ], "bg": 5286 } ], - "bg": 5251 + "bg": 5286 }, - { "id": "t_reinforced_glass_shutter", "fg": 8555 }, - { "id": "t_reinforced_glass_shutter_open", "fg": 8556 }, + { "id": "t_reinforced_glass_shutter", "fg": 8603 }, + { "id": "t_reinforced_glass_shutter_open", "fg": 8604 }, { "id": "t_sandbox", - "fg": 8572, + "fg": 8620, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 8557 }, - { "id": "corner", "fg": [ 8559, 8561, 8560, 8558 ] }, - { "id": "t_connection", "fg": [ 8569, 8571, 8570, 8568 ] }, - { "id": "edge", "fg": [ 8563, 8562 ] }, - { "id": "end_piece", "fg": [ 8565, 8567, 8566, 8564 ] }, - { "id": "unconnected", "fg": [ 8572, 8572 ] } + { "id": "center", "fg": 8605 }, + { "id": "corner", "fg": [ 8607, 8609, 8608, 8606 ] }, + { "id": "t_connection", "fg": [ 8617, 8619, 8618, 8616 ] }, + { "id": "edge", "fg": [ 8611, 8610 ] }, + { "id": "end_piece", "fg": [ 8613, 8615, 8614, 8612 ] }, + { "id": "unconnected", "fg": [ 8620, 8620 ] } ] }, - { "id": "t_slot_machine", "fg": 8573, "bg": 4457 }, - { "id": "t_strconc_wall", "fg": 8574 }, + { "id": "t_slot_machine", "fg": 8621, "bg": 4492 }, + { "id": "t_strconc_wall", "fg": 8622 }, { "id": "t_trunk", "multitile": true, - "fg": [ 8576, 8575 ], - "bg": [ { "weight": 100, "sprite": 4849 }, { "weight": 100, "sprite": 4851 } ] + "fg": [ 8624, 8623 ], + "bg": [ { "weight": 100, "sprite": 4884 }, { "weight": 100, "sprite": 4886 } ] }, { "id": "t_trunk_season_summer", "multitile": true, - "fg": [ 8576, 8575 ], - "bg": [ { "weight": 100, "sprite": 4859 }, { "weight": 100, "sprite": 4861 } ] + "fg": [ 8624, 8623 ], + "bg": [ { "weight": 100, "sprite": 4894 }, { "weight": 100, "sprite": 4896 } ] }, { "id": "t_trunk_season_autumn", "multitile": true, - "fg": [ 8576, 8575 ], - "bg": [ { "weight": 100, "sprite": 4854 }, { "weight": 100, "sprite": 4856 } ] + "fg": [ 8624, 8623 ], + "bg": [ { "weight": 100, "sprite": 4889 }, { "weight": 100, "sprite": 4891 } ] }, - { "id": "t_trunk_season_winter", "multitile": true, "fg": [ 8576, 8575 ], "bg": 4021 }, - { "id": "t_wall_half", "fg": 8577, "bg": 4457 }, + { "id": "t_trunk_season_winter", "multitile": true, "fg": [ 8624, 8623 ], "bg": 4056 }, + { "id": "t_wall_half", "fg": 8625, "bg": 4492 }, { "id": "t_wax", - "fg": 8593, + "fg": 8641, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 8578 }, - { "id": "corner", "fg": [ 8580, 8582, 8581, 8579 ] }, - { "id": "t_connection", "fg": [ 8590, 8592, 8591, 8589 ] }, - { "id": "edge", "fg": [ 8584, 8583 ] }, - { "id": "end_piece", "fg": [ 8586, 8588, 8587, 8585 ] }, - { "id": "unconnected", "fg": [ 8593, 8593 ] } + { "id": "center", "fg": 8626 }, + { "id": "corner", "fg": [ 8628, 8630, 8629, 8627 ] }, + { "id": "t_connection", "fg": [ 8638, 8640, 8639, 8637 ] }, + { "id": "edge", "fg": [ 8632, 8631 ] }, + { "id": "end_piece", "fg": [ 8634, 8636, 8635, 8633 ] }, + { "id": "unconnected", "fg": [ 8641, 8641 ] } ] }, - { "id": [ "t_window_boarded", "t_window_boarded_noglass" ], "fg": 8594, "bg": 5933 }, - { "id": "t_window_frame", "fg": 8595 }, - { "id": [ "t_window_reinforced", "t_window_reinforced_noglass" ], "fg": 8596, "bg": 5933 }, - { "id": "tr_firewood_source", "fg": 8597 }, - { "id": "tr_unfinished_construction", "fg": 8598 }, + { "id": [ "t_window_boarded", "t_window_boarded_noglass" ], "fg": 8642, "bg": 5968 }, + { "id": "t_window_frame", "fg": 8643 }, + { "id": [ "t_window_reinforced", "t_window_reinforced_noglass" ], "fg": 8644, "bg": 5968 }, + { "id": "tr_firewood_source", "fg": 8645 }, + { "id": "tr_unfinished_construction", "fg": 8646 }, { "id": "vp_hdboard_ne", - "fg": [ 8625, 8628, 8627, 8626 ], + "fg": [ 8673, 8676, 8675, 8674 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8625, 8628, 8627, 8626 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8673, 8676, 8675, 8674 ] } ] }, { "id": "vp_hdboard_nw", - "fg": [ 8629, 8632, 8631, 8630 ], + "fg": [ 8677, 8680, 8679, 8678 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8629, 8632, 8631, 8630 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8677, 8680, 8679, 8678 ] } ] }, { "id": "vp_hdboard_se", - "fg": [ 8633, 8635, 8629, 8634 ], + "fg": [ 8681, 8683, 8677, 8682 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8633, 8635, 8629, 8634 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8681, 8683, 8677, 8682 ] } ] }, { "id": "vp_hdboard_sw", - "fg": [ 8636, 8638, 8625, 8637 ], + "fg": [ 8684, 8686, 8673, 8685 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8636, 8638, 8625, 8637 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8684, 8686, 8673, 8685 ] } ] }, { "id": "vp_hdboard_vertical_left", - "fg": [ 8639, 8641, 8642, 8640 ], + "fg": [ 8687, 8689, 8690, 8688 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8639, 8641, 8642, 8640 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8687, 8689, 8690, 8688 ] } ] }, { "id": "vp_hdboard_vertical_right", - "fg": [ 8642, 8644, 8639, 8643 ], + "fg": [ 8690, 8692, 8687, 8691 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8642, 8644, 8639, 8643 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8690, 8692, 8687, 8691 ] } ] }, { "id": [ "vp_hdboard_horizontal", "vp_hdboard_horizontal_2" ], - "fg": 8621, + "fg": 8669, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8621 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8669 } ] }, { "id": "vp_hdboard_horizontal_front", - "fg": [ 8621, 8623, 8621, 8622 ], + "fg": [ 8669, 8671, 8669, 8670 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8621, 8623, 8621, 8622 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8669, 8671, 8669, 8670 ] } ] }, { "id": "vp_hdboard_horizontal_rear", - "fg": [ 8624, 8622, 8621, 8623 ], + "fg": [ 8672, 8670, 8669, 8671 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8624, 8622, 8621, 8623 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8672, 8670, 8669, 8671 ] } ] }, { "id": [ "vp_hdboard_vertical", "vp_hdboard_vertical_2" ], - "fg": 8639, + "fg": 8687, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8639 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8687 } ] }, { "id": "vp_hdhalfboard_ne", - "fg": [ 8659, 8662, 8661, 8660 ], + "fg": [ 8707, 8710, 8709, 8708 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8659, 8662, 8661, 8660 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8707, 8710, 8709, 8708 ] } ] }, { "id": "vp_hdhalfboard_nw", - "fg": [ 8663, 8666, 8665, 8664 ], + "fg": [ 8711, 8714, 8713, 8712 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8663, 8666, 8665, 8664 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8711, 8714, 8713, 8712 ] } ] }, { "id": "vp_hdhalfboard_se", - "fg": [ 8667, 8670, 8669, 8668 ], + "fg": [ 8715, 8718, 8717, 8716 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8667, 8670, 8669, 8668 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8715, 8718, 8717, 8716 ] } ] }, { "id": "vp_hdhalfboard_sw", - "fg": [ 8671, 8674, 8673, 8672 ], + "fg": [ 8719, 8722, 8721, 8720 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8671, 8674, 8673, 8672 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8719, 8722, 8721, 8720 ] } ] }, { "id": "vp_hdhalfboard_vertical_left", - "fg": [ 8679, 8682, 8681, 8680 ], + "fg": [ 8727, 8730, 8729, 8728 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8679, 8682, 8681, 8680 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8727, 8730, 8729, 8728 ] } ] }, { "id": "vp_hdhalfboard_vertical_right", - "fg": [ 8683, 8686, 8685, 8684 ], + "fg": [ 8731, 8734, 8733, 8732 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8683, 8686, 8685, 8684 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8731, 8734, 8733, 8732 ] } ] }, { "id": "vp_hdhalfboard_horizontal", - "fg": [ 8654, 8657, 8656, 8655 ], + "fg": [ 8702, 8705, 8704, 8703 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8654, 8657, 8656, 8655 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8702, 8705, 8704, 8703 ] } ] }, { "id": "vp_hdhalfboard_horizontal_2", - "fg": 8649, + "fg": 8697, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8649 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8697 } ] }, { "id": "vp_hdhalfboard_horizontal_front", - "fg": [ 8654, 8657, 8656, 8655 ], + "fg": [ 8702, 8705, 8704, 8703 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8654, 8657, 8656, 8655 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8702, 8705, 8704, 8703 ] } ] }, { "id": "vp_hdhalfboard_horizontal_2_front", - "fg": [ 8649, 8652, 8651, 8650 ], + "fg": [ 8697, 8700, 8699, 8698 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8649, 8652, 8651, 8650 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8697, 8700, 8699, 8698 ] } ] }, { "id": "vp_hdhalfboard_horizontal_rear", - "fg": [ 8658, 8655, 8654, 8657 ], + "fg": [ 8706, 8703, 8702, 8705 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8658, 8655, 8654, 8657 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8706, 8703, 8702, 8705 ] } ] }, { "id": "vp_hdhalfboard_horizontal_2_rear", - "fg": [ 8653, 8650, 8649, 8652 ], + "fg": [ 8701, 8698, 8697, 8700 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8653, 8650, 8649, 8652 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8701, 8698, 8697, 8700 ] } ] }, { "id": "vp_hdhalfboard_vertical", - "fg": 8675, 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"bg": [ 8726, 8734, 8733, 8732 ] } ] }, { "id": "vp_hdhalfboard_cover", - "fg": [ 8645, 8648, 8647, 8646 ], + "fg": [ 8693, 8696, 8695, 8694 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8645, 8648, 8647, 8646 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8693, 8696, 8695, 8694 ] } ] }, { "id": "vp_xlhalfboard_ne", - "fg": [ 8608, 8611, 8610, 8609 ], + "fg": [ 8656, 8659, 8658, 8657 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8608, 8611, 8610, 8609 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8656, 8659, 8658, 8657 ] } ] }, { "id": "vp_xlhalfboard_nw", - "fg": [ 8612, 8615, 8614, 8613 ], + "fg": [ 8660, 8663, 8662, 8661 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8612, 8615, 8614, 8613 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8660, 8663, 8662, 8661 ] } ] }, { "id": "vp_xlhalfboard_se", - "fg": 8616, 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"vp_hdstowboard_vertical", - "fg": 8707, + "fg": 8755, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8707 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8755 } ] }, { "id": "vp_woodboard_ne", - "fg": [ 8714, 8715, 8720, 8721 ], + "fg": [ 8762, 8763, 8768, 8769 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8714, 8715, 8720, 8721 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8762, 8763, 8768, 8769 ] } ] }, { "id": "vp_woodboard_nw", - "fg": [ 8716, 8717, 8718, 8719 ], + "fg": [ 8764, 8765, 8766, 8767 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8716, 8717, 8718, 8719 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8764, 8765, 8766, 8767 ] } ] }, { "id": "vp_woodboard_se", - "fg": [ 8718, 8719, 8716, 8717 ], + "fg": [ 8766, 8767, 8764, 8765 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 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"broken", "fg": 8808, "bg": [ 8771, 8758, 8770, 8760 ] } ] }, { "id": [ "vp_woodboard_horizontal", "vp_woodboard_vertical", "vp_woodboard_horizontal_front" ], - "fg": [ 8710, 8711, 8712, 8713 ], + "fg": [ 8758, 8759, 8760, 8761 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8710, 8711, 8712, 8713 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8758, 8759, 8760, 8761 ] } ] }, { "id": "vp_woodboard_horizontal_rear", - "fg": [ 8712, 8713, 8710, 8711 ], + "fg": [ 8760, 8761, 8758, 8759 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8712, 8713, 8710, 8711 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8760, 8761, 8758, 8759 ] } ] }, { "id": "vp_woodhalfboard_ne", - "fg": 8728, + "fg": 8776, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8728 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8776 } ] }, { "id": "vp_woodhalfboard_nw", - "fg": 8727, + "fg": 8775, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8727 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8775 } ] }, { "id": "vp_woodhalfboard_se", - "fg": 8732, + "fg": 8780, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8732 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8780 } ] }, { "id": "vp_woodhalfboard_sw", - "fg": 8731, + "fg": 8779, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8731 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8779 } ] }, { "id": [ "vp_woodhalfboard_vertical_left", "vp_woodhalfboard_vertical_2_left", "vp_woodhalfboard_vertical_T_left" ], - "fg": 8729, + "fg": 8777, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8729 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8777 } ] }, { "id": [ "vp_woodhalfboard_vertical_right", "vp_woodhalfboard_vertical_2_right", "vp_woodhalfboard_vertical_T_right" ], - "fg": 8733, + "fg": 8781, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8733 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8781 } ] }, { "id": [ @@ -13449,895 +13496,895 @@ "vp_woodhalfboard_horizontal_front", "vp_woodhalfboard_horizontal_2_front" ], - "fg": 8726, + "fg": 8774, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8726 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8774 } ] }, { "id": [ "vp_woodhalfboard_horizontal_rear", "vp_woodhalfboard_horizontal_2_rear" ], - "fg": 8730, + "fg": 8778, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8730 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8778 } ] }, { "id": [ "vp_woodhalfboard", "vp_woodhalfboard_cross", "vp_woodhalfboard_vertical", "vp_woodhalfboard_vertical_2" ], - "fg": 8725, + "fg": 8773, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8725 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8773 } ] }, { "id": "vp_woodhalfboard_cover", - "fg": 8724, + "fg": 8772, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8724 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8772 } ] }, { "id": [ "vp_basketsm", "vp_basketsm_external" ], - "fg": [ 8745, 8744 ], + "fg": [ 8793, 8792 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8745, 8744 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8793, 8792 ] } ] }, { "id": "vp_basketsm_bike_rear", - "fg": [ 8741, 8743, 8742, 8740 ], + "fg": [ 8789, 8791, 8790, 8788 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8741, 8743, 8742, 8740 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8789, 8791, 8790, 8788 ] } ] }, { "id": [ "vp_basketlg", "vp_basketlg_external" ], - "fg": [ 8739, 8738 ], + "fg": [ 8787, 8786 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8739, 8738 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8787, 8786 ] } ] }, { "id": "vp_basketlg_cart", - "fg": [ 8735, 8737, 8736, 8734 ], + "fg": [ 8783, 8785, 8784, 8782 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8735, 8737, 8736, 8734 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8783, 8785, 8784, 8782 ] } ] }, { "id": "vp_box", - "fg": [ 8746, 8747 ], + "fg": [ 8794, 8795 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8746, 8747 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8794, 8795 ] } ] }, { "id": "vp_wood box", - "fg": [ 8756, 8755 ], + "fg": [ 8804, 8803 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8756, 8755 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8804, 8803 ] } ] }, { "id": "vp_box_wheelbarrow", - "fg": [ 8749, 8751, 8750, 8748 ], + "fg": [ 8797, 8799, 8798, 8796 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8749, 8751, 8750, 8748 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8797, 8799, 8798, 8796 ] } ] }, { "id": "vp_trunk", - "fg": 8753, + "fg": 8801, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8753 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8801 } ] }, { "id": "vp_trunk_rear_edge", - "fg": 8754, + "fg": 8802, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8754 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8802 } ] }, { "id": [ "vp_cargo_space", "animal_compartment" ], - "fg": 8752, + "fg": 8800, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8752 } ] + "additional_tiles": [ { "id": "broken", 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} ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8887 } ] }, { "id": "vp_hdframe_vertical_2", - "fg": 8840, + "fg": 8888, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8840 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8888 } ] }, { "id": "vp_xlframe_cover", - "fg": 8847, + "fg": 8895, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8847 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8895 } ] }, { "id": "vp_xlframe_cross", - "fg": 8848, + "fg": 8896, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8848 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8896 } ] }, { "id": "vp_xlframe_cross_unconnected", - "fg": 8849, + "fg": 8897, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8849 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8897 } ] }, { "id": "vp_xlframe_ne", - "fg": 8862, + 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"id": "broken", "fg": 8808, "bg": 8921 } ] }, { "id": "vp_xlframe_vertical_2_unconnected", - "fg": 8870, + "fg": 8918, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8870 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8918 } ] }, { "id": "vp_xlframe_vertical_left", - "fg": 8871, + "fg": 8919, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8871 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8919 } ] }, { "id": "vp_xlframe_vertical_2_left", - "fg": 8868, + "fg": 8916, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8868 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8916 } ] }, { "id": "vp_xlframe_vertical_right", - "fg": 8872, + "fg": 8920, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8872 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8920 } ] }, { "id": "vp_xlframe_vertical_2_right", - "fg": 8869, + "fg": 8917, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8869 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8917 } ] }, { "id": "vp_xlframe_horizontal", - "fg": 8850, + "fg": 8898, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8850 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8898 } ] }, { "id": "vp_xlframe_horizontal_2", - "fg": 8851, + "fg": 8899, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8851 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8899 } ] }, { "id": "vp_xlframe_horizontal_unconnected", - "fg": 8861, + "fg": 8909, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8861 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8909 } ] }, { "id": "vp_xlframe_horizontal_2_unconnected", - "fg": 8854, + "fg": 8902, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8854 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8902 } ] }, { "id": "vp_xlframe_horizontal_front", - "fg": 8857, + "fg": 8905, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8857 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8905 } ] }, { "id": "vp_xlframe_horizontal_2_front", - "fg": 8852, + "fg": 8900, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8852 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8900 } ] }, { "id": "vp_xlframe_horizontal_rear", - "fg": 8859, + "fg": 8907, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8859 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8907 } ] }, { "id": "vp_xlframe_horizontal_2_rear", - "fg": 8853, + "fg": 8901, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8853 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8901 } ] }, { "id": [ "vp_xlframe_horizontal_left", "vp_xlframe_vertical_T_left" ], - "fg": 8858, + "fg": 8906, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8858 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8906 } ] }, { "id": "vp_xlframe_horizontal_2_left", - "fg": 8855, + "fg": 8903, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8855 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8903 } ] }, { "id": [ "vp_xlframe_horizontal_right", "vp_xlframe_vertical_T_right" ], - "fg": 8860, + "fg": 8908, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8860 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8908 } ] }, { "id": "vp_xlframe_horizontal_2_right", - "fg": 8856, + "fg": 8904, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8856 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8904 } ] }, { "id": "vp_xlframe_vertical", - "fg": 8866, + "fg": 8914, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8866 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8914 } ] }, { "id": "vp_xlframe_vertical_2", - "fg": 8867, + "fg": 8915, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8867 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8915 } ] }, { "id": [ "vp_headlight", "vp_headlight_reinforced", "vp_wide_headlight_reinforced", "vp_wide_headlight" ], - "fg": 8875 + "fg": 8923 }, { "id": [ "vp_headlight_ne", "vp_headlight_reinforced_ne", "vp_wide_headlight_reinforced_ne", "vp_wide_headlight_ne" ], - "fg": 8874 + "fg": 8922 }, { "id": [ "vp_headlight_nw", "vp_headlight_reinforced_nw", "vp_wide_headlight_reinforced_nw", "vp_wide_headlight_nw" ], - "fg": 8875 + "fg": 8923 }, { "id": [ "vp_veh_table", "vp_veh_table_wood" ], - "fg": [ 8876, 8876 ], - "bg": [ 8895, 8894 ], + "fg": [ 8924, 8924 ], + "bg": [ 8943, 8942 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8877, "bg": [ 8895, 8894 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8925, "bg": [ 8943, 8942 ] } ] }, { "id": "vp_workbench", - "fg": [ 8896, 8896 ], - "bg": 5018, + "fg": [ 8944, 8944 ], + "bg": 5053, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8896, 8896 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8944, 8944 ] } ] }, { "id": "vp_minifridge", - "fg": [ 8888, 8888 ], + "fg": [ 8936, 8936 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8888, 8888 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8936, 8936 ] } ] }, { "id": "vp_minifreezer", - "fg": [ 8887, 8887 ], + "fg": [ 8935, 8935 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8887, 8887 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8935, 8935 ] } ] }, { "id": "vp_kitchen_unit", - "fg": [ 8884, 8884 ], + "fg": [ 8932, 8932 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8884, 8884 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8932, 8932 ] } ] }, { "id": "vp_welding_rig", - "fg": [ 8893, 8893 ], + "fg": [ 8941, 8941 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8893, 8893 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8941, 8941 ] } ] }, { "id": "vp_craft_rig", - "fg": [ 8881, 8881 ], + "fg": [ 8929, 8929 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8881, 8881 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8929, 8929 ] } ] }, { "id": "vp_washing_machine", - "fg": [ 8892, 8892 ], + "fg": [ 8940, 8940 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8892, 8892 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8940, 8940 ] } ] }, { "id": "vp_veh_forge", - "fg": [ 8882, 8882 ], + "fg": [ 8930, 8930 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8882, 8882 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8930, 8930 ] } ] }, { "id": "vp_veh_kiln", - "fg": [ 8883, 8883 ], + "fg": [ 8931, 8931 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8883, 8883 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8931, 8931 ] } ] }, { "id": "vp_chemlab", - "fg": [ 8880, 8880 ], + "fg": [ 8928, 8928 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8880, 8880 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8928, 8928 ] } ] }, { "id": "vp_aisle_vertical", - "fg": 8879, + "fg": 8927, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8879 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8927 } ] }, { "id": "vp_aisle_horizontal", - "fg": 8878, + "fg": 8926, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8878 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8926 } ] }, - { "id": "vp_trunk_floor", "fg": 8890, "bg": 8879 }, + { "id": "vp_trunk_floor", "fg": 8938, "bg": 8927 }, { "id": "vp_wooden_aisle_vertical", - "fg": [ 8895, 8894 ], + "fg": [ 8943, 8942 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8895, 8894 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8943, 8942 ] } ] }, { "id": "vp_wooden_aisle_horizontal", - "fg": [ 8894, 8895 ], + "fg": [ 8942, 8943 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8894, 8895 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8942, 8943 ] } ] }, { "id": "vp_lit_aisle_vertical", - "fg": 8886, + "fg": 8934, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8886 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8934 } ] }, { "id": "vp_lit_aisle_horizontal", - "fg": 8885, + "fg": 8933, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8885 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8933 } ] }, { "id": "vp_mounted_spare_tire", - "fg": 8889, + "fg": 8937, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8889 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8937 } ] }, { "id": "vp_crane_tiny", - "fg": 8898, + "fg": 8946, "multitile": true, "rotates": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8898 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 8946 } ] }, { "id": [ "vp_saddle", "vp_saddle_pedal" ], - "fg": [ 8900, 8902, 8901, 8899 ], + "fg": [ 8948, 8950, 8949, 8947 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8900, 8902, 8901, 8899 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8948, 8950, 8949, 8947 ] } ] }, { "id": [ "vp_seat_wood", "seat_wood_bench" ], - "fg": [ 8907, 8907, 8908, 8908 ], - "bg": [ 8895, 8894 ], + "fg": [ 8955, 8955, 8956, 8956 ], + "bg": [ 8943, 8942 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8907, 8907, 8908, 8908 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8955, 8955, 8956, 8956 ] } ] }, { "id": "vp_seat_wood_flimsy", - "fg": [ 8905, 8905, 8906, 8906 ], - "bg": [ 8895, 8894 ], + "fg": [ 8953, 8953, 8954, 8954 ], + "bg": [ 8943, 8942 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8905, 8905, 8906, 8906 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8953, 8953, 8954, 8954 ] } ] }, { "id": [ "vp_folding_seat", "vp_reclining_seat", "vp_seat" ], - "fg": [ 8940, 8938, 8933, 8939 ], + "fg": [ 8988, 8986, 8981, 8987 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8940, 8938, 8933, 8939 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8988, 8986, 8981, 8987 ] } ] }, { "id": "vp_seat_back", - "fg": [ 8909, 8932, 8931, 8930 ], + "fg": [ 8957, 8980, 8979, 8978 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8909, 8932, 8931, 8930 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8957, 8980, 8979, 8978 ] } ] }, { "id": "vp_seat_back_left", - "fg": [ 8922, 8925, 8924, 8923 ], + "fg": [ 8970, 8973, 8972, 8971 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8922, 8925, 8924, 8923 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8970, 8973, 8972, 8971 ] } ] }, { "id": "vp_seat_back_right", - "fg": [ 8926, 8929, 8928, 8927 ], + "fg": [ 8974, 8977, 8976, 8975 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8926, 8929, 8928, 8927 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8974, 8977, 8976, 8975 ] } ] }, { "id": "vp_seat_back_vertical", - "fg": [ 8930, 8909, 8932, 8931 ], + "fg": [ 8978, 8957, 8980, 8979 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8930, 8909, 8932, 8931 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8978, 8957, 8980, 8979 ] } ] }, { "id": "vp_seat_back_vertical_left", - "fg": [ 8923, 8922, 8925, 8924 ], + "fg": [ 8971, 8970, 8973, 8972 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8923, 8922, 8925, 8924 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8971, 8970, 8973, 8972 ] } ] }, { "id": "vp_seat_back_vertical_right", - "fg": [ 8927, 8926, 8929, 8928 ], + "fg": [ 8975, 8974, 8977, 8976 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8927, 8926, 8929, 8928 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8975, 8974, 8977, 8976 ] } ] }, { "id": [ "vp_seat_leather", "vp_reclining_seat_leather" ], - "fg": [ 8937, 8935, 8934, 8936 ], + "fg": [ 8985, 8983, 8982, 8984 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8937, 8935, 8934, 8936 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8985, 8983, 8982, 8984 ] } ] }, { "id": "vp_seat_back_leather", - "fg": [ 8910, 8921, 8920, 8919 ], + "fg": [ 8958, 8969, 8968, 8967 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8910, 8921, 8920, 8919 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8958, 8969, 8968, 8967 ] } ] }, { "id": "vp_seat_back_leather_left", - "fg": [ 8911, 8914, 8913, 8912 ], + "fg": [ 8959, 8962, 8961, 8960 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8911, 8914, 8913, 8912 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8959, 8962, 8961, 8960 ] } ] }, { "id": "vp_seat_back_leather_right", - "fg": [ 8915, 8918, 8917, 8916 ], + "fg": [ 8963, 8966, 8965, 8964 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8915, 8918, 8917, 8916 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8963, 8966, 8965, 8964 ] } ] }, { "id": "vp_seat_back_leather_vertical", - "fg": [ 8919, 8910, 8921, 8920 ], + "fg": [ 8967, 8958, 8969, 8968 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8919, 8910, 8921, 8920 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8967, 8958, 8969, 8968 ] } ] }, { "id": "vp_seat_back_leather_vertical_left", - "fg": [ 8912, 8911, 8914, 8913 ], + "fg": [ 8960, 8959, 8962, 8961 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8912, 8911, 8914, 8913 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8960, 8959, 8962, 8961 ] } ] }, { "id": "vp_seat_back_leather_vertical_right", - "fg": [ 8916, 8915, 8918, 8917 ], + "fg": [ 8964, 8963, 8966, 8965 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8916, 8915, 8918, 8917 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8964, 8963, 8966, 8965 ] } ] }, { "id": "vp_seat_rear", - "fg": [ 8933, 8939, 8940, 8938 ], + "fg": [ 8981, 8987, 8988, 8986 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8933, 8939, 8940, 8938 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8981, 8987, 8988, 8986 ] } ] }, { "id": "vp_seat_leather_rear", - "fg": [ 8934, 8936, 8937, 8935 ], + "fg": [ 8982, 8984, 8985, 8983 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8934, 8936, 8937, 8935 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8982, 8984, 8985, 8983 ] } ] }, { "id": "vp_seed_drill", - "fg": [ 8942, 8944, 8943, 8941 ], + "fg": [ 8990, 8992, 8991, 8989 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9134, "bg": [ 8942, 8944, 8943, 8941 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9182, "bg": [ 8990, 8992, 8991, 8989 ] } ] }, { "id": "vp_external_tank", - "fg": [ 8945, 8946, 8947, 8948 ], + "fg": [ 8993, 8994, 8995, 8996 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8945, 8946, 8947, 8948 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8993, 8994, 8995, 8996 ] } ] }, { "id": "vp_tank_55gal_drum", - "fg": [ 8950, 8949 ], + "fg": [ 8998, 8997 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8950, 8949 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 8998, 8997 ] } ] }, { "id": [ @@ -14354,80 +14401,80 @@ "vp_mounted_m60_semi" ], "//": "rifles and machineguns", - "fg": 8953, - "bg": 8951, + "fg": 9001, + "bg": 8999, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8953 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9001 } ] }, { "id": [ "vp_mounted_emp_gun", "vp_mounted_plasma_gun", "vp_plasma_gun", "vp_laser_rifle" ], "//": "energy weapons", - "fg": 8952, - "bg": 8951, + "fg": 9000, + "bg": 8999, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8952 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9000 } ] }, { "id": [ "vp_mounted_hk_g80", "vp_mounted_coilgun" ], "//": "railguns", - "fg": 8954, - "bg": 8951, + "fg": 9002, + "bg": 8999, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8954 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9002 } ] }, { "id": [ "vp_mounted_bigun", "vp_mounted_m134" ], "//": "multibarrel weapons", - "fg": 8953, - "bg": 8951, + "fg": 9001, + "bg": 8999, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8953 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9001 } ] }, { "id": [ "vp_watercannon", "vp_flamethrower", "vp_mounted_chemical_thrower" ], "//": "liquid sprayers", - "fg": 8953, - "bg": 8951, + "fg": 9001, + "bg": 8999, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8953 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9001 } ] }, { "id": "vp_tow_launcher", "//": "rocket tubes", - "fg": 8953, - "bg": 8951, + "fg": 9001, + "bg": 8999, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8953 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9001 } ] }, { "id": "vp_animal_compartment", - "fg": [ 8955, 8955, 8955, 8955 ], + "fg": [ 9003, 9003, 9003, 9003 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8955, 8955, 8955, 8955 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 9003, 9003, 9003, 9003 ] } ] }, { "id": "vp_basketsm_wheelchair", - "fg": [ 8957, 8959, 8958, 8956 ], + "fg": [ 9005, 9007, 9006, 9004 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8957, 8959, 8958, 8956 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 9005, 9007, 9006, 9004 ] } ] }, { "id": [ "vp_wheel", "vp_wheel_steerable" ], - "fg": 8960, + "fg": 9008, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8960 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9008 } ] }, { "id": [ "vp_wheel_bicycle", "vp_wheel_bicycle_steerable", "vp_wheel_bicycle_or", "vp_wheel_bicycle_or_steerable" ], - "fg": [ 8962, 8964, 8963, 8961 ], + "fg": [ 9010, 9012, 9011, 9009 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8962, 8964, 8963, 8961 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 9010, 9012, 9011, 9009 ] } ] }, { "id": [ "vp_wheel_bicycle_rear", "vp_wheel_bicycle_or_rear" ], - "fg": [ 8963, 8961, 8962, 8964 ], + "fg": [ 9011, 9009, 9010, 9012 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": [ 8963, 8961, 8962, 8964 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": [ 9011, 9009, 9010, 9012 ] } ] }, { "id": [ @@ -14436,856 +14483,856 @@ "vp_reinforced_windshield_horizontal_front", "vp_reinforced_windshield_front_edge" ], - "fg": [ 8965, 8968, 8967, 8966 ], + "fg": [ 9013, 9016, 9015, 9014 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8757, "bg": [ 8965, 8968, 8967, 8966 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8805, "bg": [ 9013, 9016, 9015, 9014 ] } ] }, { "id": "vp_reinforced_windshield_horizontal_rear", - "fg": 8969, + "fg": 9017, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8757, "bg": 8969 } ] + "additional_tiles": [ { "id": "broken", "fg": 8805, "bg": 9017 } ] }, { "id": "vp_reinforced_windshield_horizontal_rear_edge", - "fg": 8970, + "fg": 9018, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8757, "bg": 8970 } ] + "additional_tiles": [ { "id": "broken", "fg": 8805, "bg": 9018 } ] }, { "id": "vp_reinforced_windshield_nw", - "fg": [ 8975, 8978, 8977, 8976 ], + "fg": [ 9023, 9026, 9025, 9024 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8757, "bg": [ 8975, 8978, 8977, 8976 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8805, "bg": [ 9023, 9026, 9025, 9024 ] } ] }, { "id": "vp_reinforced_windshield_ne", - "fg": [ 8971, 8974, 8973, 8972 ], + "fg": [ 9019, 9022, 9021, 9020 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8757, "bg": [ 8971, 8974, 8973, 8972 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8805, "bg": [ 9019, 9022, 9021, 9020 ] } ] }, { "id": "vp_reinforced_windshield_sw", - "fg": 8984, + "fg": 9032, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8757, "bg": 8984 } ] + "additional_tiles": [ { "id": "broken", "fg": 8805, "bg": 9032 } ] }, { "id": "vp_reinforced_windshield_se", - "fg": 8979, + "fg": 9027, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8757, "bg": 8979 } ] + "additional_tiles": [ { "id": "broken", "fg": 8805, "bg": 9027 } ] }, { "id": "vp_reinforced_windshield_sw_edge", - "fg": [ 8985, 8988, 8987, 8986 ], + "fg": [ 9033, 9036, 9035, 9034 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8757, "bg": [ 8985, 8988, 8987, 8986 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8805, "bg": [ 9033, 9036, 9035, 9034 ] } ] }, { "id": "vp_reinforced_windshield_se_edge", - "fg": [ 8980, 8983, 8982, 8981 ], + "fg": [ 9028, 9031, 9030, 9029 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8757, "bg": [ 8980, 8983, 8982, 8981 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8805, "bg": [ 9028, 9031, 9030, 9029 ] } ] }, { "id": [ "vp_reinforced_windshield_vertical_left", "vp_reinforced_windshield_left" ], - "fg": [ 8989, 8992, 8991, 8990 ], + "fg": [ 9037, 9040, 9039, 9038 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8757, "bg": [ 8989, 8992, 8991, 8990 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8805, "bg": [ 9037, 9040, 9039, 9038 ] } ] }, { "id": [ "vp_reinforced_windshield_vertical_right", "vp_reinforced_windshield_right" ], - "fg": [ 8993, 8996, 8995, 8994 ], + "fg": [ 9041, 9044, 9043, 9042 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8757, "bg": [ 8993, 8996, 8995, 8994 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8805, "bg": [ 9041, 9044, 9043, 9042 ] } ] }, { "id": [ "vp_reinforced_windshield_full_vertical_left", "vp_reinforced_windshield_full_left" ], - "fg": [ 8989, 8992, 8991, 8990 ], + "fg": [ 9037, 9040, 9039, 9038 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8757, "bg": [ 8989, 8992, 8991, 8990 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8805, "bg": [ 9037, 9040, 9039, 9038 ] } ] }, { "id": [ "vp_reinforced_windshield_full_vertical_right", "vp_reinforced_windshield_full_right" ], - "fg": [ 8993, 8996, 8995, 8994 ], + "fg": [ 9041, 9044, 9043, 9042 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8757, "bg": [ 8993, 8996, 8995, 8994 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8805, "bg": [ 9041, 9044, 9043, 9042 ] } ] }, { "id": "vp_frame_wood_vertical_2", - "fg": 9017, + "fg": 9065, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9017 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9065 } ] }, { "id": "vp_frame_wood_vertical_2_unconnected", - "fg": 9020, + "fg": 9068, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9020 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9068 } ] }, { "id": "vp_frame_wood_vertical_2_right", - "fg": 9019, + "fg": 9067, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9019 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9067 } ] }, { "id": "vp_frame_wood_vertical_2_left", - "fg": 9018, + "fg": 9066, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9018 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9066 } ] }, { "id": "vp_frame_wood_vertical", - "fg": 9016, + "fg": 9064, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9016 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9064 } ] }, { "id": "vp_frame_wood_vertical_unconnected", - "fg": 9023, + "fg": 9071, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9023 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9071 } ] }, { "id": "vp_frame_wood_vertical_right", - "fg": 9022, + "fg": 9070, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9022 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9070 } ] }, { "id": "vp_frame_wood_vertical_left", - "fg": 9021, + "fg": 9069, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9021 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9069 } ] }, { "id": "vp_frame_wood_sw", - "fg": 9015, + "fg": 9063, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9015 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9063 } ] }, { "id": "vp_frame_wood_se", - "fg": 9014, + "fg": 9062, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9014 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9062 } ] }, { "id": "vp_frame_wood_nw", - "fg": 9013, + "fg": 9061, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9013 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9061 } ] }, { "id": "vp_frame_wood_ne", - "fg": 9012, + "fg": 9060, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9012 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9060 } ] }, { "id": "vp_frame_wood_horizontal_2", - "fg": 9001, + "fg": 9049, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9001 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9049 } ] }, { "id": "vp_frame_wood_horizontal_2_unconnected", - "fg": 9006, + "fg": 9054, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9006 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9054 } ] }, { "id": "vp_frame_wood_horizontal_2_right", - "fg": 9005, + "fg": 9053, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9005 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9053 } ] }, { "id": "vp_frame_wood_horizontal_2_rear", - "fg": 9004, + "fg": 9052, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9004 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9052 } ] }, { "id": "vp_frame_wood_horizontal_2_left", - "fg": 9003, + "fg": 9051, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9003 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9051 } ] }, { "id": "vp_frame_wood_horizontal_2_front", - "fg": 9002, + "fg": 9050, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9002 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9050 } ] }, { "id": "vp_frame_wood_horizontal", - "fg": 9000, + "fg": 9048, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9000 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9048 } ] }, { "id": "vp_frame_wood_horizontal_unconnected", - "fg": 9011, + "fg": 9059, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9011 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9059 } ] }, { "id": "vp_frame_wood_horizontal_right", - "fg": 9010, + "fg": 9058, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9010 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9058 } ] }, { "id": "vp_frame_wood_horizontal_rear", - "fg": 9009, + "fg": 9057, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9009 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9057 } ] }, { "id": "vp_frame_wood_horizontal_left", - "fg": 9008, + "fg": 9056, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9008 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9056 } ] }, { "id": "vp_frame_wood_horizontal_front", - "fg": 9007, + "fg": 9055, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9007 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9055 } ] }, { "id": "vp_frame_wood_cross", - "fg": 8998, + "fg": 9046, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8998 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9046 } ] }, { "id": [ "vp_frame_wood_cross_unconnected", "vp_frame_wood", "frame_wood" ], - "fg": 8999, + "fg": 9047, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8999 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9047 } ] }, { "id": "vp_frame_wood_cover", - "fg": 8997, - "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 8997 } ] - }, - { "id": "fd_gibs_flesh_int1", "fg": 8229 }, - { "id": "fd_gibs_flesh_int2", "fg": 8230 }, - { "id": "fd_gibs_flesh_int3", "fg": 8231 }, - { "id": "f_floor_mattress", "fg": 8234 }, - { "id": "f_fungal_mass", "fg": 8237 }, - { "id": "f_fungal_tangle", "fg": 8238 }, - { "id": "f_brazier", "fg": 8239 }, - { "id": "emer_blanket", "fg": 8268 }, - { "id": "emer_blanket_on", "fg": 8269 }, - { "id": "jacket_evac", "fg": 8270 }, - { "id": "f_autoclave", "fg": 8272 }, - { "id": "jeans_red", "fg": 8279 }, - { "id": "tights", "fg": 8280 }, - { "id": "blade", "fg": 8281 }, - { "id": "rm13_armor", "fg": 8282 }, - { "id": "leather_funnel", "fg": 8306 }, - { "id": "tr_leather_funnel", "fg": 8308 }, - { "id": "ruined_chunks", "fg": 8309 }, - { "id": "brush", "fg": 8316 }, - { "id": "casserole", "fg": 8317 }, - { "id": "curling_iron", "fg": 8318 }, - { "id": "cutting_board", "fg": 8319 }, - { "id": "elec_hairtrimmer", "fg": 8320 }, - { "id": "hairbrush", "fg": 8321 }, - { "id": "metal_file", "fg": 8323 }, - { "id": "mobile_memory_card", "fg": 8324 }, - { "id": "plastic_straw", "fg": 8325 }, - { "id": "razor_blade", "fg": 8326 }, - { "id": "razor_shaving", "fg": 8327 }, - { "id": "string_floss", "fg": 8328 }, - { "id": "tumbler_plastic", "fg": 8330 }, - { "id": "xacto", "fg": 8331 }, - { "id": "brazier_2x4", "fg": 8402 }, - { "id": "brazier_log", "fg": 8403 }, - { "id": "cupboard_battery_charger", "fg": 8404 }, - { "id": "cupboard_box_small", "fg": 8405 }, - { "id": "cupboard_candle", "fg": 8406 }, - { "id": "cupboard_matches", "fg": 8407 }, - { "id": "desk_can_drink", "fg": 8408 }, - { "id": "desk_pen_1", "fg": 8409 }, - { "id": "desk_pen_2", "fg": 8410 }, - { "id": "sink_box_small", "fg": 8411 }, - { "id": "sink_brush", "fg": 8412 }, - { "id": "sink_dish_towel", "fg": 8413 }, - { "id": "sink_sponge", "fg": 8414 }, - { "id": "toilet_water", "fg": 8415 }, - { "id": "broken_claygolem", "fg": 8416 }, - { "id": "broken_irongolem", "fg": 8417 }, - { "id": "broken_plasticgolem", "fg": 8418 }, - { "id": "broken_stonegolem", "fg": 8419 }, - { "id": "demon_chitin_plate", "fg": 8420 }, - { "id": "f_alembic", "fg": 8422 }, - { "id": "mon_leprechaun", "fg": 8425 }, - { "id": "mon_creeper_hub", "fg": 8442 }, - { "id": "mon_creeper_vine", "fg": 8443 }, - { "id": "mon_impossible_shape", "fg": 8457 }, - { "id": "weather_portal_storm", "fg": 8461 }, - { "id": "f_rubble_landfill", "fg": 8473 }, - { "id": "t_roof_paper", "fg": 8538 }, - { "id": "crack_glass_left", "fg": 8758 }, - { "id": "vp_ram_mattress", "fg": 8787 }, - { "id": "vp_tearer", "fg": 8792 }, - { "id": "vp_vehicle_scoop", "fg": 8891 }, - { "id": "vp_workbench_with_recharger", "fg": 8897 }, - { "id": "seat", "fg": 8903 }, - { "id": "seat_leather", "fg": 8904 } + "fg": 9045, + "multitile": true, + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9045 } ] + }, + { "id": "fd_gibs_flesh_int1", "fg": 8277 }, + { "id": "fd_gibs_flesh_int2", "fg": 8278 }, + { "id": "fd_gibs_flesh_int3", "fg": 8279 }, + { "id": "f_floor_mattress", "fg": 8282 }, + { "id": "f_fungal_mass", "fg": 8285 }, + { "id": "f_fungal_tangle", "fg": 8286 }, + { "id": "f_brazier", "fg": 8287 }, + { "id": "emer_blanket", "fg": 8316 }, + { "id": "emer_blanket_on", "fg": 8317 }, + { "id": "jacket_evac", "fg": 8318 }, + { "id": "f_autoclave", "fg": 8320 }, + { "id": "jeans_red", "fg": 8327 }, + { "id": "tights", "fg": 8328 }, + { "id": "blade", "fg": 8329 }, + { "id": "rm13_armor", "fg": 8330 }, + { "id": "leather_funnel", "fg": 8354 }, + { "id": "tr_leather_funnel", "fg": 8356 }, + { "id": "ruined_chunks", "fg": 8357 }, + { "id": "brush", "fg": 8364 }, + { "id": "casserole", "fg": 8365 }, + { "id": "curling_iron", "fg": 8366 }, + { "id": "cutting_board", "fg": 8367 }, + { "id": "elec_hairtrimmer", "fg": 8368 }, + { "id": "hairbrush", "fg": 8369 }, + { "id": "metal_file", "fg": 8371 }, + { "id": "mobile_memory_card", "fg": 8372 }, + { "id": "plastic_straw", "fg": 8373 }, + { "id": "razor_blade", "fg": 8374 }, + { "id": "razor_shaving", "fg": 8375 }, + { "id": "string_floss", "fg": 8376 }, + { "id": "tumbler_plastic", "fg": 8378 }, + { "id": "xacto", "fg": 8379 }, + { "id": "brazier_2x4", "fg": 8450 }, + { "id": "brazier_log", "fg": 8451 }, + { "id": "cupboard_battery_charger", "fg": 8452 }, + { "id": "cupboard_box_small", "fg": 8453 }, + { "id": "cupboard_candle", "fg": 8454 }, + { "id": "cupboard_matches", "fg": 8455 }, + { "id": "desk_can_drink", "fg": 8456 }, + { "id": "desk_pen_1", "fg": 8457 }, + { "id": "desk_pen_2", "fg": 8458 }, + { "id": "sink_box_small", "fg": 8459 }, + { "id": "sink_brush", "fg": 8460 }, + { "id": "sink_dish_towel", "fg": 8461 }, + { "id": "sink_sponge", "fg": 8462 }, + { "id": "toilet_water", "fg": 8463 }, + { "id": "broken_claygolem", "fg": 8464 }, + { "id": "broken_irongolem", "fg": 8465 }, + { "id": "broken_plasticgolem", "fg": 8466 }, + { "id": "broken_stonegolem", "fg": 8467 }, + { "id": "demon_chitin_plate", "fg": 8468 }, + { "id": "f_alembic", "fg": 8470 }, + { "id": "mon_leprechaun", "fg": 8473 }, + { "id": "mon_creeper_hub", "fg": 8490 }, + { "id": "mon_creeper_vine", "fg": 8491 }, + { "id": "mon_impossible_shape", "fg": 8505 }, + { "id": "weather_portal_storm", "fg": 8509 }, + { "id": "f_rubble_landfill", "fg": 8521 }, + { "id": "t_roof_paper", "fg": 8586 }, + { "id": "crack_glass_left", "fg": 8806 }, + { "id": "vp_ram_mattress", "fg": 8835 }, + { "id": "vp_tearer", "fg": 8840 }, + { "id": "vp_vehicle_scoop", "fg": 8939 }, + { "id": "vp_workbench_with_recharger", "fg": 8945 }, + { "id": "seat", "fg": 8951 }, + { "id": "seat_leather", "fg": 8952 } ] }, { "file": "incomplete_large.png", - "//": "range 9024 to 9119", + "//": "range 9072 to 9167", "sprite_width": 64, "sprite_height": 64, "sprite_offset_x": -16, "sprite_offset_y": -32, "tiles": [ - { "id": "mon_demon_spider", "fg": 9025, "bg": 7822 }, - { "id": "t_webbed_corpse", "fg": 9026, "bg": 8002 }, - { "id": "t_webbed_corpse_season_summer", "fg": 9026, "bg": 8003 }, - { "id": "t_webbed_corpse_season_autumn", "fg": 9026, "bg": 8001 }, - { "id": "t_webbed_corpse_season_winter", "fg": 9026, "bg": 8000 }, + { "id": "mon_demon_spider", "fg": 9073, "bg": 7856 }, + { "id": "t_webbed_corpse", "fg": 9074, "bg": 8036 }, + { "id": "t_webbed_corpse_season_summer", "fg": 9074, "bg": 8037 }, + { "id": "t_webbed_corpse_season_autumn", "fg": 9074, "bg": 8035 }, + { "id": "t_webbed_corpse_season_winter", "fg": 9074, "bg": 8034 }, { "id": [ "wizardtower1_ground", "wizardtower1_living", "wizardtower1_golems", "wizardtower1_study", "wizardtower1_roof" ], - "fg": [ 9028, 9030, 9029, 9027 ], - "bg": 7995, + "fg": [ 9076, 9078, 9077, 9075 ], + "bg": 8029, "rotates": true }, { "id": [ "wizardtower2_ground", "wizardtower2_stairs1", "wizardtower2_stairs2", "wizardtower2_study", "wizardtower2_roof" ], - "fg": [ 9032, 9031, 9033, 9034 ], - "bg": 7995, + "fg": [ 9080, 9079, 9081, 9082 ], + "bg": 8029, "rotates": true }, - { "id": "mon_alpha_razorclaw", "fg": 9035, "bg": 7824 }, - { "id": "mon_chickenbot", "fg": 9036, "bg": 7824 }, - { "id": "mon_razorclaw", "fg": 9037, "bg": 7824 }, + { "id": "mon_alpha_razorclaw", "fg": 9083, "bg": 7858 }, + { "id": "mon_chickenbot", "fg": 9084, "bg": 7858 }, + { "id": "mon_razorclaw", "fg": 9085, "bg": 7858 }, { "id": "vp_door_trunk_horizontal_2", - "fg": [ 9039, 9046, 9045, 9044 ], + "fg": [ 9087, 9094, 9093, 9092 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9040, 9043, 9042, 9041 ] }, - { "id": "broken", "fg": [ 6403, 6403, 6403, 6403 ], "bg": [ 9040, 9043, 9042, 9041 ] } + { "id": "open", "fg": [ 9088, 9091, 9090, 9089 ] }, + { "id": "broken", "fg": [ 6435, 6435, 6435, 6435 ], "bg": [ 9088, 9091, 9090, 9089 ] } ] }, { "id": "vp_halfboard_hatch_wheel_left", - "fg": [ 9047, 9050, 9049, 9048 ], + "fg": [ 9095, 9098, 9097, 9096 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 9038, 9038, 9038, 9038 ], "bg": [ 9047, 9050, 9049, 9048 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 9086, 9086, 9086, 9086 ], "bg": [ 9095, 9098, 9097, 9096 ] } ] }, { "id": "vp_halfboard_hatch_wheel_right", - "fg": [ 9051, 9054, 9053, 9052 ], + "fg": [ 9099, 9102, 9101, 9100 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 9038, 9038, 9038, 9038 ], "bg": [ 9051, 9054, 9053, 9052 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 9086, 9086, 9086, 9086 ], "bg": [ 9099, 9102, 9101, 9100 ] } ] }, { "id": "vp_halfboard_horizontal_2_rear", - "fg": [ 9055, 9058, 9057, 9056 ], + "fg": [ 9103, 9106, 9105, 9104 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 9038, 9038, 9038, 9038 ], "bg": [ 9055, 9058, 9057, 9056 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 9086, 9086, 9086, 9086 ], "bg": [ 9103, 9106, 9105, 9104 ] } ] }, { "id": "vp_hatch", - "fg": [ 9059, 9074, 9073, 9072 ], + "fg": [ 9107, 9122, 9121, 9120 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9068, 9071, 9070, 9069 ] }, - { "id": "broken", "fg": [ 9038, 9038, 9038, 9038 ], "bg": [ 9068, 9071, 9070, 9069 ] } + { "id": "open", "fg": [ 9116, 9119, 9118, 9117 ] }, + { "id": "broken", "fg": [ 9086, 9086, 9086, 9086 ], "bg": [ 9116, 9119, 9118, 9117 ] } ] }, { "id": "vp_hatch_opaque", - "fg": [ 9060, 9067, 9066, 9065 ], + "fg": [ 9108, 9115, 9114, 9113 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9061, 9064, 9063, 9062 ] }, - { "id": "broken", "fg": [ 9038, 9038, 9038, 9038 ], "bg": [ 9061, 9064, 9063, 9062 ] } + { "id": "open", "fg": [ 9109, 9112, 9111, 9110 ] }, + { "id": "broken", "fg": [ 9086, 9086, 9086, 9086 ], "bg": [ 9109, 9112, 9111, 9110 ] } ] }, { "id": "vp_hatch_left", - "fg": [ 9077, 9084, 9083, 9082 ], + "fg": [ 9125, 9132, 9131, 9130 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9078, 9081, 9080, 9079 ] }, - { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 9078, 9081, 9080, 9079 ] } + { "id": "open", "fg": [ 9126, 9129, 9128, 9127 ] }, + { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 9126, 9129, 9128, 9127 ] } ] }, { "id": "vp_hatch_right", - "fg": [ 9083, 9082, 9077, 9084 ], + "fg": [ 9131, 9130, 9125, 9132 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9080, 9079, 9078, 9081 ] }, - { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 9080, 9079, 9078, 9081 ] } + { "id": "open", "fg": [ 9128, 9127, 9126, 9129 ] }, + { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 9128, 9127, 9126, 9129 ] } ] }, { "id": "vp_hatch_wheel_left", - "fg": [ 9077, 9096, 9083, 9082 ], + "fg": [ 9125, 9144, 9131, 9130 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9078, 9095, 9080, 9079 ] }, - { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 9078, 9081, 9080, 9079 ] } + { "id": "open", "fg": [ 9126, 9143, 9128, 9127 ] }, + { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 9126, 9129, 9128, 9127 ] } ] }, { "id": "vp_hatch_wheel_right", - "fg": [ 9083, 9082, 9077, 9096 ], + "fg": [ 9131, 9130, 9125, 9144 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9080, 9079, 9078, 9095 ] }, - { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 9080, 9079, 9078, 9095 ] } + { "id": "open", "fg": [ 9128, 9127, 9126, 9143 ] }, + { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 9128, 9127, 9126, 9143 ] } ] }, { "id": [ "vp_hatch_horizontal_rear", "vp_hatch_horizontal", "vp_hatch_horizontal_2" ], - "fg": [ 9075, 9083, 9082, 9077 ], + "fg": [ 9123, 9131, 9130, 9125 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9076, 9080, 9079, 9078 ] }, - { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 9076, 9080, 9079, 9078 ] } + { "id": "open", "fg": [ 9124, 9128, 9127, 9126 ] }, + { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 9124, 9128, 9127, 9126 ] } ] }, { "id": "vp_hatch_horizontal_front", - "fg": [ 9082, 9077, 9075, 9083 ], + "fg": [ 9130, 9125, 9123, 9131 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9079, 9078, 9076, 9080 ] }, - { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 9079, 9078, 9076, 9080 ] } + { "id": "open", "fg": [ 9127, 9126, 9124, 9128 ] }, + { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 9127, 9126, 9124, 9128 ] } ] }, { "id": "vp_hatch_opaque_left", - "fg": [ 9077, 9092, 9083, 9091 ], + "fg": [ 9125, 9140, 9131, 9139 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9087, 9090, 9089, 9088 ] }, - { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 9087, 9090, 9089, 9088 ] } + { "id": "open", "fg": [ 9135, 9138, 9137, 9136 ] }, + { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 9135, 9138, 9137, 9136 ] } ] }, { "id": "vp_hatch_opaque_right", - "fg": [ 9083, 9091, 9077, 9092 ], + "fg": [ 9131, 9139, 9125, 9140 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9089, 9088, 9087, 9090 ] }, - { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 9089, 9088, 9087, 9090 ] } + { "id": "open", "fg": [ 9137, 9136, 9135, 9138 ] }, + { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 9137, 9136, 9135, 9138 ] } ] }, { "id": "vp_hatch_opaque_wheel_left", - "fg": [ 9077, 9094, 9083, 9091 ], + "fg": [ 9125, 9142, 9131, 9139 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9087, 9093, 9089, 9088 ] }, - { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 9087, 9093, 9089, 9088 ] } + { "id": "open", "fg": [ 9135, 9141, 9137, 9136 ] }, + { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 9135, 9141, 9137, 9136 ] } ] }, { "id": "vp_hatch_opaque_wheel_right", - "fg": [ 9083, 9091, 9077, 9094 ], + "fg": [ 9131, 9139, 9125, 9142 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9089, 9088, 9087, 9093 ] }, - { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 9089, 9088, 9087, 9093 ] } + { "id": "open", "fg": [ 9137, 9136, 9135, 9141 ] }, + { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 9137, 9136, 9135, 9141 ] } ] }, { "id": [ "vp_hatch_opaque_horizontal_rear", "vp_hatch_opaque_horizontal", "vp_hatch_opaque_horizontal_2" ], - "fg": [ 9085, 9083, 9091, 9077 ], + "fg": [ 9133, 9131, 9139, 9125 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9086, 9089, 9088, 9087 ] }, - { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 9086, 9089, 9088, 9087 ] } + { "id": "open", "fg": [ 9134, 9137, 9136, 9135 ] }, + { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 9134, 9137, 9136, 9135 ] } ] }, { "id": "vp_hatch_opaque_horizontal_front", - "fg": [ 9091, 9077, 9085, 9083 ], + "fg": [ 9139, 9125, 9133, 9131 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9088, 9087, 9086, 9089 ] }, - { "id": "broken", "fg": [ 7493, 7493, 7493, 7493 ], "bg": [ 9088, 9087, 9086, 9089 ] } + { "id": "open", "fg": [ 9136, 9135, 9134, 9137 ] }, + { "id": "broken", "fg": [ 7525, 7525, 7525, 7525 ], "bg": [ 9136, 9135, 9134, 9137 ] } ] }, { "id": "vp_door_trunk_hatch_wheel_left", - "fg": [ 9097, 9104, 9103, 9102 ], + "fg": [ 9145, 9152, 9151, 9150 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9098, 9101, 9100, 9099 ] }, - { "id": "broken", "fg": [ 9038, 9038, 9038, 9038 ], "bg": [ 9098, 9101, 9100, 9099 ] } + { "id": "open", "fg": [ 9146, 9149, 9148, 9147 ] }, + { "id": "broken", "fg": [ 9086, 9086, 9086, 9086 ], "bg": [ 9146, 9149, 9148, 9147 ] } ] }, - { "id": "corpse_mon_demon_spider", "fg": 9024 } + { "id": "corpse_mon_demon_spider", "fg": 9072 } ] }, { "file": "fillerhoder.png", - "//": "range 9120 to 9183", + "//": "range 9168 to 9231", "tiles": [ { "id": "f_sandbag_wall", - "fg": 9120, + "fg": 9168, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "unconnected", "fg": 9120 }, - { "id": "center", "fg": 9121 }, - { "id": "corner", "fg": 9122 }, - { "id": "edge", "fg": 9123 }, - { "id": "end_piece", "fg": 9124 }, - { "id": "t_connection", "fg": 9125 } + { "id": "unconnected", "fg": 9168 }, + { "id": "center", "fg": 9169 }, + { "id": "corner", "fg": 9170 }, + { "id": "edge", "fg": 9171 }, + { "id": "end_piece", "fg": 9172 }, + { "id": "t_connection", "fg": 9173 } ] }, - { "id": "f_slab", "fg": 9126 }, - { "id": "animation_bullet_flame", "fg": 9127, "rotates": false }, - { "id": "animation_bullet_normal", "fg": 9128, "rotates": false }, - { "id": "animation_bullet_shrapnel", "fg": 9129 }, + { "id": "f_slab", "fg": 9174 }, + { "id": "animation_bullet_flame", "fg": 9175, "rotates": false }, + { "id": "animation_bullet_normal", "fg": 9176, "rotates": false }, + { "id": "animation_bullet_shrapnel", "fg": 9177 }, { "id": "explosion", - "fg": 9130, + "fg": 9178, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "corner", "fg": 9130 }, { "id": "edge", "fg": 9131 } ] + "additional_tiles": [ { "id": "corner", "fg": 9178 }, { "id": "edge", "fg": 9179 } ] }, { "id": "explosion_medium", "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "corner", "fg": 9130 }, { "id": "edge", "fg": 9131 } ], - "fg": 9130 + "additional_tiles": [ { "id": "corner", "fg": 9178 }, { "id": "edge", "fg": 9179 } ], + "fg": 9178 }, { "id": "explosion_weak", "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "corner", "fg": 9130 }, { "id": "edge", "fg": 9131 } ], - "fg": 9130 + "additional_tiles": [ { "id": "corner", "fg": 9178 }, { "id": "edge", "fg": 9179 } ], + "fg": 9178 }, { "id": "vp_chimes", - "fg": 9132, + "fg": 9180, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9132 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9180 } ] }, { "id": "vp_robot_controls", - "fg": 9133, + "fg": 9181, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9133 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9181 } ] }, { "id": "vp_external_tank_small", - "fg": 9135, + "fg": 9183, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9135 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9183 } ] }, - { "id": "vp_ram_military", "fg": [ 9144, 9146, 9145, 9147 ], "rotates": true }, - { "id": "vp_ram_hardsteel", "fg": [ 9140, 9142, 9141, 9143 ], "rotates": true }, - { "id": "vp_ram_alloy", "fg": [ 9136, 9138, 9137, 9139 ], "rotates": true }, + { "id": "vp_ram_military", "fg": [ 9192, 9194, 9193, 9195 ], "rotates": true }, + { "id": "vp_ram_hardsteel", "fg": [ 9188, 9190, 9189, 9191 ], "rotates": true }, + { "id": "vp_ram_alloy", "fg": [ 9184, 9186, 9185, 9187 ], "rotates": true }, { "id": "vp_roller_drum", - "fg": 9151, + "fg": 9199, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9134, "bg": 9151 } ] + "additional_tiles": [ { "id": "broken", "fg": 9182, "bg": 9199 } ] }, { "id": "vp_battery_motorbike", - "fg": 9163, + "fg": 9211, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9163 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9211 } ] }, { "id": "vp_blade_horizontal", - "fg": 9172, + "fg": 9220, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9172 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9220 } ] }, { "id": "vp_blade_vertical", - "fg": 9173, + "fg": 9221, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9173 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9221 } ] }, { "id": "vp_controls", - "fg": 9167, + "fg": 9215, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9167 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9215 } ] }, { "id": "vp_engine_1cyl", - "fg": 9156, + "fg": 9204, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9156 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9204 } ] }, { "id": "vp_engine_electric", - "fg": 9160, + "fg": 9208, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9160 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9208 } ] }, { "id": "vp_engine_electric_large", - "fg": 9161, + "fg": 9209, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9161 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9209 } ] }, - { "id": "vp_engine_v12", "fg": 9158, "bg": 9159 }, + { "id": "vp_engine_v12", "fg": 9206, "bg": 9207 }, { "id": "vp_engine_v6", - "fg": 9158, + "fg": 9206, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9158 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9206 } ] }, { "id": "vp_engine_v8", - "fg": 9159, + "fg": 9207, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9159 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9207 } ] }, { "id": "vp_engine_vtwin", - "fg": 9157, + "fg": 9205, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9157 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9205 } ] }, { "id": "vp_foot_pedals", - "fg": 9162, + "fg": 9210, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9162 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9210 } ] }, { "id": "vp_fusion_gun", - "fg": 9175, + "fg": 9223, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9175 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9223 } ] }, { "id": "vp_hdroof", - "fg": 9177, + "fg": 9225, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9177 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9225 } ] }, { "id": "vp_hydrogen_tank", - "fg": 9165, + "fg": 9213, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9165 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9213 } ] }, { "id": "vp_minireactor", - "fg": 9164, + "fg": 9212, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9164 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9212 } ] }, { "id": "vp_muffler", - "fg": 9166, + "fg": 9214, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9166 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9214 } ] }, { "id": "vp_plating_hard", - "fg": 9171, + "fg": 9219, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9171 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9219 } ] }, { "id": "vp_plating_military", - "fg": 9168, + "fg": 9216, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9168 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9216 } ] }, { "id": "vp_plating_spiked", - "fg": 9170, + "fg": 9218, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9170 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9218 } ] }, { "id": "vp_plating_steel", - "fg": 9168, + "fg": 9216, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9168 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9216 } ] }, { "id": "vp_plating_superalloy", - "fg": 9169, + "fg": 9217, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9169 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9217 } ] }, { "id": "vp_plating_wood", - "fg": 9180, + "fg": 9228, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9180 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9228 } ] }, { "id": "vp_roof", - "fg": 9178, + "fg": 9226, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9178 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9226 } ] }, { "id": "vp_roof_cloth", - "fg": 9179, + "fg": 9227, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9179 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9227 } ] }, { "id": "vp_seatbelt", - "fg": 9155, + "fg": 9203, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9155 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9203 } ] }, { "id": "vp_seatbelt_heavyduty", - "fg": 9155, + "fg": 9203, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9155 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9203 } ] }, { "id": "vp_small_storage_battery", - "fg": 9163, + "fg": 9211, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9163 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9211 } ] }, { "id": "vp_storage_battery", - "fg": 9163, + "fg": 9211, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9163 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9211 } ] }, { "id": "vp_v_curtain", - "fg": 9181, + "fg": 9229, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9181 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9229 } ] }, { "id": "vp_wheel_armor", - "fg": 9152, + "fg": 9200, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9152 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9200 } ] }, { "id": "vp_wheel_armor_steerable", - "fg": 9152, + "fg": 9200, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9152 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9200 } ] }, { "id": "vp_wheel_caster", - "fg": 9176, + "fg": 9224, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9176 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9224 } ] }, { "id": "vp_wheel_small", - "fg": 9154, + "fg": 9202, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9154 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9202 } ] }, { "id": "vp_wheel_small_steerable", - "fg": 9154, + "fg": 9202, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9154 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9202 } ] }, { "id": "vp_wheel_wheelchair", - "fg": 9153, + "fg": 9201, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9153 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9201 } ] }, { "id": "vp_wheel_wood", - "fg": 9183, + "fg": 9231, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9183 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9231 } ] }, { "id": [ "wheel_wood", "wheel_wood_b" ], - "fg": 9183, + "fg": 9231, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9183 } ] + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9231 } ] }, { "id": "vp_wheel_wood_b", - "fg": 9183, - "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8760, "bg": 9183 } ] - }, - { "id": "foot_crank", "fg": 9162 }, - { "id": "frame", "fg": 9182 }, - { "id": "hard_plate", "fg": 9171 }, - { "id": "kitchen_unit", "fg": 9174 }, - { "id": "motor", "fg": 9160 }, - { "id": "motor_large", "fg": 9161 }, - { "id": "muffler", "fg": 9166 }, - { "id": "spiked_plate", "fg": 9170 }, - { "id": "storage_battery", "fg": 9163 }, - { "id": "vehicle_controls", "fg": 9167 }, - { "id": "1cyl_combustion", "fg": 9156 }, - { "id": "v2_combustion", "fg": 9157 }, - { "id": [ "v6_combustion", "v6_diesel" ], "fg": 9158 }, - { "id": "v8_combustion", "fg": 9159 } + "fg": 9231, + "multitile": true, + "additional_tiles": [ { "id": "broken", "fg": 8808, "bg": 9231 } ] + }, + { "id": "foot_crank", "fg": 9210 }, + { "id": "frame", "fg": 9230 }, + { "id": "hard_plate", "fg": 9219 }, + { "id": "kitchen_unit", "fg": 9222 }, + { "id": "motor", "fg": 9208 }, + { "id": "motor_large", "fg": 9209 }, + { "id": "muffler", "fg": 9214 }, + { "id": "spiked_plate", "fg": 9218 }, + { "id": "storage_battery", "fg": 9211 }, + { "id": "vehicle_controls", "fg": 9215 }, + { "id": "1cyl_combustion", "fg": 9204 }, + { "id": "v2_combustion", "fg": 9205 }, + { "id": [ "v6_combustion", "v6_diesel" ], "fg": 9206 }, + { "id": "v8_combustion", "fg": 9207 } ] }, { "file": "filler.png", - "//": "range 9184 to 9215", + "//": "range 9232 to 9263", "tiles": [ { "id": "f_metal_bench", "multitile": true, - "fg": 9199, + "fg": 9247, "additional_tiles": [ - { "id": "center", "fg": 9184 }, - { "id": "corner", "fg": [ 9186, 9188, 9187, 9185 ] }, - { "id": "t_connection", "fg": [ 9196, 9198, 9197, 9195 ] }, - { "id": "edge", "fg": [ 9190, 9189 ] }, - { "id": "end_piece", "fg": [ 9192, 9194, 9193, 9191 ] }, - { "id": "unconnected", "fg": [ 9199, 9199 ] } + { "id": "center", "fg": 9232 }, + { "id": "corner", "fg": [ 9234, 9236, 9235, 9233 ] }, + { "id": "t_connection", "fg": [ 9244, 9246, 9245, 9243 ] }, + { "id": "edge", "fg": [ 9238, 9237 ] }, + { "id": "end_piece", "fg": [ 9240, 9242, 9241, 9239 ] }, + { "id": "unconnected", "fg": [ 9247, 9247 ] } ] }, - { "id": "mon_leech_pod_cluster", "fg": 9200 }, - { "id": "mon_leech_root_drone", "fg": 9201 }, - { "id": "mon_leech_root_runner", "fg": 9202 }, - { "id": "mon_leech_stalk", "fg": 9203 } + { "id": "mon_leech_pod_cluster", "fg": 9248 }, + { "id": "mon_leech_root_drone", "fg": 9249 }, + { "id": "mon_leech_root_runner", "fg": 9250 }, + { "id": "mon_leech_stalk", "fg": 9251 } ] }, { "file": "filler_tall.png", - "//": "range 9216 to 9231", + "//": "range 9264 to 9279", "sprite_width": 32, "sprite_height": 64, "sprite_offset_x": 0, "sprite_offset_y": -32, - "tiles": [ { "id": "f_exodii_printer_large", "fg": 9216 }, { "id": "f_exodii_printer_small", "fg": 9217 } ] + "tiles": [ { "id": "f_exodii_printer_large", "fg": 9264 }, { "id": "f_exodii_printer_small", "fg": 9265 } ] }, { "file": "fillergiant.png", - "//": "range 9232 to 9247", + "//": "range 9280 to 9295", "sprite_width": 96, "sprite_height": 96, "sprite_offset_x": -32, @@ -15298,18 +15345,18 @@ "t_tree_pear_season_spring", "t_tree_plum_season_spring" ], - "fg": 8081, - "bg": 8074 + "fg": 8129, + "bg": 8122 }, - { "id": "t_tree_apricot_season_summer", "fg": 9232, "bg": 8075 }, - { "id": "t_tree_mulberry_season_summer", "fg": 9233, "bg": 8075 }, - { "id": "t_tree_elderberry_season_summer", "fg": 9233, "bg": 8075 }, - { "id": "t_tree_pear_season_autumn", "fg": 9234, "bg": 8075 }, - { "id": "t_tree_plum_season_summer", "fg": 9235, "bg": 8075 }, + { "id": "t_tree_apricot_season_summer", "fg": 9280, "bg": 8123 }, + { "id": "t_tree_mulberry_season_summer", "fg": 9281, "bg": 8123 }, + { "id": "t_tree_elderberry_season_summer", "fg": 9281, "bg": 8123 }, + { "id": "t_tree_pear_season_autumn", "fg": 9282, "bg": 8123 }, + { "id": "t_tree_plum_season_summer", "fg": 9283, "bg": 8123 }, { "id": [ "t_tree_apricot_harvested", "t_tree_mulberry_harvested", "t_tree_plum_harvested", "t_tree_pear_season_summer" ], - "fg": 8076, - "bg": 8075 + "fg": 8124, + "bg": 8123 }, { "id": [ @@ -15319,12 +15366,12 @@ "t_tree_pear_harvested" ], "fg": [ - { "weight": 100, "sprite": 8077 }, - { "weight": 100, "sprite": 8078 }, - { "weight": 100, "sprite": 8079 }, - { "weight": 100, "sprite": 8080 } + { "weight": 100, "sprite": 8125 }, + { "weight": 100, "sprite": 8126 }, + { "weight": 100, "sprite": 8127 }, + { "weight": 100, "sprite": 8128 } ], - "bg": 8073 + "bg": 8121 }, { "id": [ @@ -15333,29 +15380,29 @@ "t_tree_pear_season_winter", "t_tree_plum_season_winter" ], - "fg": 8105, - "bg": 8072 - }, - { "id": "t_tree_chestnut", "fg": 9237, "bg": 8074 }, - { "id": "t_tree_chestnut_season_summer", "fg": 9236, "bg": 8075 }, - { "id": "t_tree_chestnut_season_autumn", "fg": 9236, "bg": 8073 }, - { "id": "t_tree_chestnut_season_winter", "fg": 9236, "bg": 8072 }, - { "id": "t_tree_pine", "fg": 9241, "bg": 8074 }, - { "id": "t_tree_pine_season_summer", "fg": 9241, "bg": 8075 }, - { "id": "t_tree_pine_season_autumn", "fg": 9241, "bg": 8073 }, - { "id": "t_tree_pine_season_winter", "fg": 9241, "bg": 8072 }, - { "id": "t_tree_deadpine", "fg": 9238, "bg": 8074 }, - { "id": "t_tree_deadpine_season_summer", "fg": 9238, "bg": 8075 }, - { "id": "t_tree_deadpine_season_autumn", "fg": 9238, "bg": 8073 }, - { "id": "t_tree_deadpine_season_winter", "fg": 9238, "bg": 8072 }, - { "id": "t_tree_hickory", "fg": 9240, "bg": 8074 }, - { "id": "t_tree_hickory_season_summer", "fg": 9240, "bg": 8075 }, - { "id": "t_tree_hickory_season_autumn", "fg": 9240, "bg": 8073 }, - { "id": "t_tree_hickory_season_winter", "fg": 9239, "bg": 8072 }, - { "id": "t_tree_hickory_dead", "fg": 9239, "bg": 8074 }, - { "id": "t_tree_hickory_dead_season_summer", "fg": 9239, "bg": 8075 }, - { "id": "t_tree_hickory_dead_season_autumn", "fg": 9239, "bg": 8073 }, - { "id": "t_tree_hickory_dead_season_winter", "fg": 9239, "bg": 8072 } + "fg": 8153, + "bg": 8120 + }, + { "id": "t_tree_chestnut", "fg": 9285, "bg": 8122 }, + { "id": "t_tree_chestnut_season_summer", "fg": 9284, "bg": 8123 }, + { "id": "t_tree_chestnut_season_autumn", "fg": 9284, "bg": 8121 }, + { "id": "t_tree_chestnut_season_winter", "fg": 9284, "bg": 8120 }, + { "id": "t_tree_pine", "fg": 9289, "bg": 8122 }, + { "id": "t_tree_pine_season_summer", "fg": 9289, "bg": 8123 }, + { "id": "t_tree_pine_season_autumn", "fg": 9289, "bg": 8121 }, + { "id": "t_tree_pine_season_winter", "fg": 9289, "bg": 8120 }, + { "id": "t_tree_deadpine", "fg": 9286, "bg": 8122 }, + { "id": "t_tree_deadpine_season_summer", "fg": 9286, "bg": 8123 }, + { "id": "t_tree_deadpine_season_autumn", "fg": 9286, "bg": 8121 }, + { "id": "t_tree_deadpine_season_winter", "fg": 9286, "bg": 8120 }, + { "id": "t_tree_hickory", "fg": 9288, "bg": 8122 }, + { "id": "t_tree_hickory_season_summer", "fg": 9288, "bg": 8123 }, + { "id": "t_tree_hickory_season_autumn", "fg": 9288, "bg": 8121 }, + { "id": "t_tree_hickory_season_winter", "fg": 9287, "bg": 8120 }, + { "id": "t_tree_hickory_dead", "fg": 9287, "bg": 8122 }, + { "id": "t_tree_hickory_dead_season_summer", "fg": 9287, "bg": 8123 }, + { "id": "t_tree_hickory_dead_season_autumn", "fg": 9287, "bg": 8121 }, + { "id": "t_tree_hickory_dead_season_winter", "fg": 9287, "bg": 8120 } ] }, { diff --git a/gfx/BrownLikeBears/tile_config.json b/gfx/BrownLikeBears/tile_config.json index 17ee2b7b448b2..8c42ccba00770 100644 --- a/gfx/BrownLikeBears/tile_config.json +++ b/gfx/BrownLikeBears/tile_config.json @@ -1,6 +1,6 @@ { "tile_info": [ - { "pixelscale": 1, "width": 20, "height": 20, "iso": false } + { "pixelscale": 1, "width": 20, "height": 20, "iso": false, "retract_dist_min": -1.0, "retract_dist_max": 1.0 } ], "tiles-new": [ { diff --git a/gfx/ChibiUltica/ChibiNormal.png b/gfx/ChibiUltica/ChibiNormal.png index 492be19bb5401..215a12e7d4451 100644 Binary files a/gfx/ChibiUltica/ChibiNormal.png and b/gfx/ChibiUltica/ChibiNormal.png differ diff --git a/gfx/ChibiUltica/ChibiTall.png b/gfx/ChibiUltica/ChibiTall.png index 92c97d6514b75..9c13b3b08ed11 100644 Binary files a/gfx/ChibiUltica/ChibiTall.png and b/gfx/ChibiUltica/ChibiTall.png differ diff --git a/gfx/ChibiUltica/human_body.png b/gfx/ChibiUltica/human_body.png index c7163576ae9f6..d8b9399296eea 100644 Binary files a/gfx/ChibiUltica/human_body.png and b/gfx/ChibiUltica/human_body.png differ diff --git a/gfx/ChibiUltica/human_body_plus.png b/gfx/ChibiUltica/human_body_plus.png index 3fa8e2c6e17e7..f385d67a423d5 100644 Binary files a/gfx/ChibiUltica/human_body_plus.png and b/gfx/ChibiUltica/human_body_plus.png differ diff --git a/gfx/ChibiUltica/large.png b/gfx/ChibiUltica/large.png index 773ed80f60c8f..7c3170fe74b00 100644 Binary files a/gfx/ChibiUltica/large.png and b/gfx/ChibiUltica/large.png differ diff --git a/gfx/ChibiUltica/normal.png b/gfx/ChibiUltica/normal.png index f3233bc950376..14578ffec99e8 100644 Binary files a/gfx/ChibiUltica/normal.png and b/gfx/ChibiUltica/normal.png differ diff --git a/gfx/ChibiUltica/small.png b/gfx/ChibiUltica/small.png index f667ecec2966f..254238971bf2f 100644 Binary files a/gfx/ChibiUltica/small.png and b/gfx/ChibiUltica/small.png differ diff --git a/gfx/ChibiUltica/tile_config.json b/gfx/ChibiUltica/tile_config.json index 32acc7c3631ab..8a92b23a13409 100644 --- a/gfx/ChibiUltica/tile_config.json +++ b/gfx/ChibiUltica/tile_config.json @@ -1,6 +1,6 @@ { "tile_info": [ - { "pixelscale": 1, "width": 32, "height": 32, "iso": false } + { "pixelscale": 1, "width": 32, "height": 32, "iso": false, "retract_dist_min": -1.0, "retract_dist_max": 1.0 } ], "tiles-new": [ { @@ -183,10 +183,10 @@ }, { "file": "ChibiNormal.png", - "//": "range 160 to 2255", + "//": "range 160 to 2271", "tiles": [ - { "id": [ "player_female", "npc_female" ], "fg": 161, "rotates": false, "bg": 1761 }, - { "id": [ "player_male", "npc_male" ], "fg": 162, "rotates": false, "bg": 1761 }, + { "id": [ "player_female", "npc_female" ], "fg": 161, "rotates": false, "bg": 1770 }, + { "id": [ "player_male", "npc_male" ], "fg": 162, "rotates": false, "bg": 1770 }, { "id": "overlay_female_mutation_active_bio_ads", "fg": 163, "rotates": false }, { "id": "overlay_female_mutation_active_bio_alarm", "fg": 164, "rotates": false }, { "id": "overlay_female_mutation_active_bio_cloak", "fg": 165, "rotates": false }, @@ -494,483 +494,480 @@ { "id": "overlay_male_mutation_hair_brown_short", "fg": 454, "rotates": false }, { "id": "overlay_male_mutation_hair_white_short", "fg": 466, "rotates": false }, { "id": "overlay_male_mutation_hair_red_short", "fg": 462, "rotates": false }, - { "id": "overlay_wielded_2_shot_special", "fg": 532, "rotates": false }, { "id": "overlay_wielded_2x4", "fg": 505, "rotates": false }, { "id": "overlay_wielded_30gal_barrel", "fg": 485, "rotates": false }, { "id": "overlay_wielded_30gal_drum", "fg": 485, "rotates": false }, - { "id": "overlay_wielded_50pistol", "fg": 537, "rotates": false }, + { "id": "overlay_wielded_50pistol", "fg": 536, "rotates": false }, { "id": "overlay_wielded_55gal_drum", "fg": 485, "rotates": false }, - { "id": "overlay_wielded_BFG", "fg": 539, "rotates": false }, - { "id": "overlay_wielded_LAW", "fg": 569, "rotates": false }, - { "id": "overlay_wielded_LAW_Packed", "fg": 569, "rotates": false }, + { "id": "overlay_wielded_BFG", "fg": 538, "rotates": false }, + { "id": "overlay_wielded_LAW", "fg": 568, "rotates": false }, + { "id": "overlay_wielded_LAW_Packed", "fg": 568, "rotates": false }, { "id": "overlay_wielded_PR24-extended", "fg": 491, "rotates": false }, { "id": "overlay_wielded_PR24-retracted", "fg": 492, "rotates": false }, - { "id": "overlay_wielded_RPG", "fg": 595, "rotates": false }, - { "id": "overlay_wielded_TDI", "fg": 608, "rotates": false }, - { "id": "overlay_wielded_abzats", "fg": 594, "rotates": false }, - { "id": "overlay_wielded_acoustic_guitar", "fg": 660, "rotates": false }, - { "id": "overlay_wielded_acr", "fg": 533, "rotates": false }, - { "id": "overlay_wielded_airspeargun", "fg": 604, "rotates": false }, - { "id": "overlay_wielded_ak47", "fg": 534, "rotates": false }, - { "id": "overlay_wielded_ak74", "fg": 534, "rotates": false }, - { "id": "overlay_wielded_american_180", "fg": 592, "rotates": false }, - { "id": "overlay_wielded_an94", "fg": 534, "rotates": false }, - { "id": "overlay_wielded_ar15", "fg": 535, "rotates": false }, - { "id": "overlay_wielded_arccan", "fg": 609, "rotates": false }, - { "id": "overlay_wielded_arming_sword", "fg": 620, "rotates": false }, - { "id": "overlay_wielded_arming_sword_fake", "fg": 620, "rotates": false }, - { "id": "overlay_wielded_arming_sword_inferior", "fg": 620, "rotates": false }, - { "id": "overlay_wielded_arx160", "fg": 536, "rotates": false }, - { "id": "overlay_wielded_ashot", "fg": 537, "rotates": false }, - { "id": "overlay_wielded_ax", "fg": 615, "rotates": false }, - { "id": "overlay_wielded_bag_canvas", "fg": 1191, "rotates": false }, - { "id": "overlay_wielded_bag_canvas_small", "fg": 1191, "rotates": false }, + { "id": "overlay_wielded_RPG", "fg": 594, "rotates": false }, + { "id": "overlay_wielded_TDI", "fg": 607, "rotates": false }, + { "id": "overlay_wielded_abzats", "fg": 593, "rotates": false }, + { "id": "overlay_wielded_acoustic_guitar", "fg": 659, "rotates": false }, + { "id": "overlay_wielded_acr", "fg": 532, "rotates": false }, + { "id": "overlay_wielded_airspeargun", "fg": 603, "rotates": false }, + { "id": "overlay_wielded_ak47", "fg": 533, "rotates": false }, + { "id": "overlay_wielded_ak74", "fg": 533, "rotates": false }, + { "id": "overlay_wielded_american_180", "fg": 591, "rotates": false }, + { "id": "overlay_wielded_an94", "fg": 533, "rotates": false }, + { "id": "overlay_wielded_ar15", "fg": 534, "rotates": false }, + { "id": "overlay_wielded_arccan", "fg": 608, "rotates": false }, + { "id": "overlay_wielded_arming_sword", "fg": 619, "rotates": false }, + { "id": "overlay_wielded_arming_sword_fake", "fg": 619, "rotates": false }, + { "id": "overlay_wielded_arming_sword_inferior", "fg": 619, "rotates": false }, + { "id": "overlay_wielded_arx160", "fg": 535, "rotates": false }, + { "id": "overlay_wielded_ashot", "fg": 536, "rotates": false }, + { "id": "overlay_wielded_ax", "fg": 614, "rotates": false }, + { "id": "overlay_wielded_bag_canvas", "fg": 1183, "rotates": false }, + { "id": "overlay_wielded_bag_canvas_small", "fg": 1183, "rotates": false }, { "id": "overlay_wielded_bagh_nakha", "fg": 489, "rotates": false }, - { "id": "overlay_wielded_bagpipes", "fg": 661, "rotates": false }, - { "id": "overlay_wielded_banjo", "fg": 616, "rotates": false }, + { "id": "overlay_wielded_bagpipes", "fg": 660, "rotates": false }, + { "id": "overlay_wielded_banjo", "fg": 615, "rotates": false }, { "id": "overlay_wielded_baton-extended", "fg": 491, "rotates": false }, { "id": "overlay_wielded_baton", "fg": 492, "rotates": false }, - { "id": "overlay_wielded_battleaxe", "fg": 615, "rotates": false }, - { "id": "overlay_wielded_battleaxe_fake", "fg": 615, "rotates": false }, - { "id": "overlay_wielded_battleaxe_inferior", "fg": 615, "rotates": false }, - { "id": "overlay_wielded_battletorch", "fg": 617, "rotates": false }, - { "id": "overlay_wielded_battletorch_done", "fg": 617, "rotates": false }, - { "id": "overlay_wielded_battletorch_lit", "fg": 618, "rotates": false }, - { "id": "overlay_wielded_bbgun", "fg": 538, "rotates": false }, + { "id": "overlay_wielded_battleaxe", "fg": 614, "rotates": false }, + { "id": "overlay_wielded_battleaxe_fake", "fg": 614, "rotates": false }, + { "id": "overlay_wielded_battleaxe_inferior", "fg": 614, "rotates": false }, + { "id": "overlay_wielded_battletorch", "fg": 616, "rotates": false }, + { "id": "overlay_wielded_battletorch_done", "fg": 616, "rotates": false }, + { "id": "overlay_wielded_battletorch_lit", "fg": 617, "rotates": false }, + { "id": "overlay_wielded_bbgun", "fg": 537, "rotates": false }, { "id": "overlay_wielded_bee_sting", "fg": 492, "rotates": false }, - { "id": "overlay_wielded_bh_m89", "fg": 546, "rotates": false }, - { "id": "overlay_wielded_bigun", "fg": 540, "rotates": false }, + { "id": "overlay_wielded_bh_m89", "fg": 545, "rotates": false }, + { "id": "overlay_wielded_bigun", "fg": 539, "rotates": false }, { "id": "overlay_wielded_bio_claws_weapon", "fg": 493, "rotates": false }, - { "id": "overlay_wielded_blade", "fg": 632, "rotates": false }, - { "id": "overlay_wielded_blowgun", "fg": 624, "rotates": false }, - { "id": "overlay_wielded_blunderbuss", "fg": 544, "rotates": false }, + { "id": "overlay_wielded_blade", "fg": 631, "rotates": false }, + { "id": "overlay_wielded_blowgun", "fg": 623, "rotates": false }, + { "id": "overlay_wielded_blunderbuss", "fg": 543, "rotates": false }, { "id": "overlay_wielded_bokken", "fg": 494, "rotates": false }, - { "id": "overlay_wielded_bomblet_launcher_double", "fg": 541, "rotates": false }, - { "id": "overlay_wielded_bomblet_launcher_dualshot", "fg": 542, "rotates": false }, - { "id": "overlay_wielded_bomblet_launcher_rotary", "fg": 543, "rotates": false }, - { "id": "overlay_wielded_bomblet_launcher_single", "fg": 544, "rotates": false }, + { "id": "overlay_wielded_bomblet_launcher_double", "fg": 540, "rotates": false }, + { "id": "overlay_wielded_bomblet_launcher_dualshot", "fg": 541, "rotates": false }, + { "id": "overlay_wielded_bomblet_launcher_rotary", "fg": 542, "rotates": false }, + { "id": "overlay_wielded_bomblet_launcher_single", "fg": 543, "rotates": false }, { "id": "overlay_wielded_bowling_axe", "fg": 495, "rotates": false }, - { "id": [ "overlay_wielded_brazier", "brazier" ], "fg": 8996, "rotates": false }, - { "id": "overlay_wielded_briefcase_smg", "fg": 545, "rotates": false }, - { "id": "overlay_wielded_broadfire_off", "fg": 620, "rotates": false }, - { "id": "overlay_wielded_broadfire_on", "fg": 621, "rotates": false }, - { "id": "overlay_wielded_broadsword", "fg": 620, "rotates": false }, - { "id": "overlay_wielded_broadsword_fake", "fg": 620, "rotates": false }, - { "id": "overlay_wielded_broadsword_inferior", "fg": 620, "rotates": false }, + { "id": [ "overlay_wielded_brazier", "brazier" ], "fg": 9076, "rotates": false }, + { "id": "overlay_wielded_briefcase_smg", "fg": 544, "rotates": false }, + { "id": "overlay_wielded_broadfire_off", "fg": 619, "rotates": false }, + { "id": "overlay_wielded_broadfire_on", "fg": 620, "rotates": false }, + { "id": "overlay_wielded_broadsword", "fg": 619, "rotates": false }, + { "id": "overlay_wielded_broadsword_fake", "fg": 619, "rotates": false }, + { "id": "overlay_wielded_broadsword_inferior", "fg": 619, "rotates": false }, { "id": "overlay_wielded_broom", "fg": 496, "rotates": false }, - { "id": "overlay_wielded_browning_blr", "fg": 546, "rotates": false }, - { "id": "overlay_wielded_bullet_crossbow", "fg": 547, "rotates": false }, + { "id": "overlay_wielded_browning_blr", "fg": 545, "rotates": false }, + { "id": "overlay_wielded_bullet_crossbow", "fg": 546, "rotates": false }, { "id": "overlay_wielded_bullwhip", "fg": 497, "rotates": false }, - { "id": "overlay_wielded_calico", "fg": 548, "rotates": false }, + { "id": "overlay_wielded_calico", "fg": 547, "rotates": false }, { "id": "overlay_wielded_candlestick", "fg": 499, "rotates": false }, { "id": "overlay_wielded_cane", "fg": 500, "rotates": false }, - { "id": "overlay_wielded_carbine_flintlock", "fg": 546, "rotates": false }, - { "id": "overlay_wielded_carbine_flintlock_double", "fg": 546, "rotates": false }, - { "id": "overlay_wielded_carver_off", "fg": 622, "rotates": false }, - { "id": "overlay_wielded_carver_on", "fg": 622, "rotates": false }, + { "id": "overlay_wielded_carbine_flintlock", "fg": 545, "rotates": false }, + { "id": "overlay_wielded_carbine_flintlock_double", "fg": 545, "rotates": false }, + { "id": "overlay_wielded_carver_off", "fg": 621, "rotates": false }, + { "id": "overlay_wielded_carver_on", "fg": 621, "rotates": false }, { "id": "overlay_wielded_chain", "fg": 501, "rotates": false }, - { "id": "overlay_wielded_chainsaw_off", "fg": 623, "rotates": false }, - { "id": "overlay_wielded_chainsaw_on", "fg": 623, "rotates": false }, - { "id": "overlay_wielded_chemical_thrower", "fg": 549, "rotates": false }, - { "id": "overlay_wielded_clarinet", "fg": 624, "rotates": false }, + { "id": "overlay_wielded_chainsaw_off", "fg": 622, "rotates": false }, + { "id": "overlay_wielded_chainsaw_on", "fg": 622, "rotates": false }, + { "id": "overlay_wielded_chemical_thrower", "fg": 548, "rotates": false }, + { "id": "overlay_wielded_clarinet", "fg": 623, "rotates": false }, { "id": 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"rotates": false }, - { "id": "overlay_wielded_fire_ax", "fg": 634, "rotates": false }, + { "id": "overlay_wielded_fire_ax", "fg": 633, "rotates": false }, { "id": "overlay_wielded_fire_lance", "fg": 527, "rotates": false }, - { "id": "overlay_wielded_fishing_rod_basic", "fg": 635, "rotates": false }, - { "id": "overlay_wielded_fishing_rod_professional", "fg": 635, "rotates": false }, - { "id": "overlay_wielded_flamethrower", "fg": 556, "rotates": false }, - { "id": "overlay_wielded_flamethrower_crude", "fg": 556, "rotates": false }, - { "id": "overlay_wielded_flamethrower_simple", "fg": 556, "rotates": false }, - { "id": "overlay_wielded_flute", "fg": 624, "rotates": false }, - { "id": "overlay_wielded_fn57", "fg": 550, "rotates": false }, - { "id": "overlay_wielded_fn_fal", "fg": 536, "rotates": false }, - { "id": "overlay_wielded_fn_p90", "fg": 557, "rotates": false }, - { "id": "overlay_wielded_ftk93", "fg": 558, "rotates": false }, - { "id": "overlay_wielded_garand", "fg": 559, 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}, { "id": "overlay_wielded_tool_rdx_charge", "fg": 485, "rotates": false }, { "id": "overlay_wielded_tool_rdx_charge_act", "fg": 485, "rotates": false }, - { "id": "overlay_wielded_torch", "fg": 617, "rotates": false }, - { "id": "overlay_wielded_torch_done", "fg": 617, "rotates": false }, - { "id": "overlay_wielded_torch_lit", "fg": 618, "rotates": false }, - { "id": "overlay_wielded_trex_gun", "fg": 546, "rotates": false }, - { "id": "overlay_wielded_trimmer_off", "fg": 623, "rotates": false }, - { "id": "overlay_wielded_trimmer_on", "fg": 623, "rotates": false }, - { "id": "overlay_wielded_triple_launcher_simple", "fg": 536, "rotates": false }, - { "id": "overlay_wielded_trumpet", "fg": 653, "rotates": false }, - { "id": "overlay_wielded_tuba", "fg": 663, "rotates": false }, - { "id": "overlay_wielded_ukulele", "fg": 654, "rotates": false }, + { "id": "overlay_wielded_torch", "fg": 616, "rotates": false }, + { "id": "overlay_wielded_torch_done", "fg": 616, "rotates": false }, + { "id": "overlay_wielded_torch_lit", "fg": 617, "rotates": false }, + { "id": "overlay_wielded_trex_gun", "fg": 545, "rotates": false }, + { "id": "overlay_wielded_trimmer_off", "fg": 622, "rotates": false }, + { "id": "overlay_wielded_trimmer_on", "fg": 622, "rotates": false }, + { "id": "overlay_wielded_triple_launcher_simple", "fg": 535, "rotates": false }, + { "id": "overlay_wielded_trumpet", "fg": 652, "rotates": false }, + { "id": "overlay_wielded_tuba", "fg": 662, "rotates": false }, + { "id": "overlay_wielded_ukulele", "fg": 653, "rotates": false }, { "id": "overlay_wielded_umbrella", "fg": 530, "rotates": false }, - { "id": "overlay_wielded_ups_rifle", "fg": 610, "rotates": false }, - { "id": "overlay_wielded_ups_rifle_crank", "fg": 611, "rotates": false }, - { "id": "overlay_wielded_usp_45", "fg": 550, "rotates": false }, - { "id": "overlay_wielded_usp_9mm", "fg": 550, "rotates": false }, - { "id": "overlay_wielded_uzi", "fg": 612, "rotates": false }, - { "id": "overlay_wielded_v29", "fg": 613, "rotates": false }, - { "id": "overlay_wielded_v29_cheap", "fg": 614, "rotates": false }, - { "id": "overlay_wielded_vibrator", "fg": 655, "rotates": false }, - { "id": "overlay_wielded_violin", "fg": 656, "rotates": false }, - { "id": "overlay_wielded_violin_golden", "fg": 656, "rotates": false }, - { "id": "overlay_wielded_wakizashi", "fg": 631, "rotates": false }, - { "id": "overlay_wielded_wakizashi_fake", "fg": 631, "rotates": false }, - { "id": "overlay_wielded_wakizashi_inferior", "fg": 631, "rotates": false }, - { "id": "overlay_wielded_walther_ppk", "fg": 550, "rotates": false }, + { "id": "overlay_wielded_ups_rifle", "fg": 609, "rotates": false }, + { "id": "overlay_wielded_ups_rifle_crank", "fg": 610, "rotates": false }, + { "id": "overlay_wielded_usp_45", "fg": 549, "rotates": false }, + { "id": "overlay_wielded_usp_9mm", "fg": 549, "rotates": false }, + { "id": "overlay_wielded_uzi", "fg": 611, "rotates": false }, + { "id": "overlay_wielded_v29", "fg": 612, "rotates": false }, + { "id": "overlay_wielded_v29_cheap", "fg": 613, "rotates": false }, + { "id": "overlay_wielded_vibrator", "fg": 654, "rotates": false }, + { "id": "overlay_wielded_violin", "fg": 655, "rotates": false }, + { "id": "overlay_wielded_violin_golden", "fg": 655, "rotates": false }, + { "id": "overlay_wielded_wakizashi", "fg": 630, "rotates": false }, + { "id": "overlay_wielded_wakizashi_fake", "fg": 630, "rotates": false }, + { "id": "overlay_wielded_wakizashi_inferior", "fg": 630, "rotates": false }, + { "id": "overlay_wielded_walther_ppk", "fg": 549, "rotates": false }, { "id": "overlay_wielded_warhammer", "fg": 531, "rotates": false }, { "id": "overlay_wielded_wasp_sting", "fg": 492, "rotates": false }, - { "id": "overlay_wielded_weatherby_5", "fg": 540, "rotates": false }, - { "id": "overlay_wielded_win70", "fg": 592, "rotates": false }, + { "id": "overlay_wielded_weatherby_5", "fg": 539, "rotates": false }, + { "id": "overlay_wielded_win70", "fg": 591, "rotates": false }, { "id": "overlay_wielded_wooden_barrel", "fg": 488, "rotates": false }, - { "id": "overlay_wielded_wrench", "fg": 657, "rotates": false }, - { "id": "overlay_wielded_wristrocket", "fg": 603, "rotates": false }, + { "id": "overlay_wielded_wrench", "fg": 656, "rotates": false }, + { "id": "overlay_wielded_wristrocket", "fg": 602, "rotates": false }, { "id": "overlay_wielded_xacto", "fg": 508, "rotates": false }, - { "id": "overlay_wielded_zweifire_off", "fg": 658, "rotates": false }, - { "id": "overlay_wielded_zweifire_on", "fg": 659, "rotates": false }, - { "id": "overlay_wielded_zweihander", "fg": 658, "rotates": false }, - { "id": "overlay_wielded_zweihander_fake", "fg": 658, "rotates": false }, - { "id": "overlay_wielded_zweihander_inferior", "fg": 658, "rotates": false }, + { "id": "overlay_wielded_zweifire_off", "fg": 657, "rotates": false }, + { "id": "overlay_wielded_zweifire_on", "fg": 658, "rotates": false }, + { "id": "overlay_wielded_zweihander", "fg": 657, "rotates": false }, + { "id": "overlay_wielded_zweihander_fake", "fg": 657, "rotates": false }, + { "id": "overlay_wielded_zweihander_inferior", "fg": 657, "rotates": false }, { "id": "overlay_wielded_hammer", "fg": 710 }, { "id": "overlay_wielded_makeshift_hammer", "fg": 710 }, { @@ -1087,1353 +1084,1337 @@ "overlay_wielded_decoy_elfa", "overlay_wielded_recipe_elfa" ], - "fg": 724 - }, - { "id": "overlay_female_worn_dress_shirt", "fg": 902, "rotates": false }, - { "id": "overlay_female_worn_jumpsuit", "fg": 903, "rotates": false }, - { "id": "overlay_female_worn_jumpsuit_xl", "fg": 903, "rotates": false }, - { "id": "overlay_female_worn_linuxtshirt", "fg": 907, "rotates": false }, - { "id": "overlay_female_worn_long_underpants", "fg": 904, "rotates": false }, - { "id": "overlay_female_worn_long_undertop", "fg": 905, "rotates": false }, - { "id": "overlay_female_worn_longshirt", "fg": 906, "rotates": false }, - { "id": "overlay_female_worn_polo_shirt", "fg": 907, "rotates": false }, - { "id": "overlay_female_worn_postman_shirt", "fg": 902, "rotates": false }, - { "id": "overlay_female_worn_sheriffshirt", "fg": 906, "rotates": false }, - { "id": "overlay_female_worn_thermal_outfit", "fg": 862, "rotates": false }, - { "id": "overlay_female_worn_thermal_outfit_on", "fg": 862, "rotates": false }, - { "id": "overlay_female_worn_thermal_suit", "fg": 863, "rotates": false }, - { "id": "overlay_female_worn_thermal_suit_on", "fg": 863, "rotates": false }, - { "id": "overlay_female_worn_towel", "fg": 864, "rotates": false }, - { "id": "overlay_female_worn_towel_soiled", "fg": 917, "rotates": false }, - { "id": "overlay_female_worn_towel_wet", "fg": 864, "rotates": false }, - { "id": "overlay_female_worn_tshirt", "fg": 907, "rotates": false }, - { "id": "overlay_female_worn_tshirt_text", "fg": 907, "rotates": false }, - { "id": "overlay_female_worn_under_armor", "fg": 908, "rotates": false }, - { "id": "overlay_female_worn_union_suit", "fg": 909, "rotates": false }, - { "id": "overlay_male_worn_dress_shirt", "fg": 910, "rotates": false }, - { "id": "overlay_male_worn_jumpsuit", "fg": 911, "rotates": false }, - { "id": "overlay_male_worn_jumpsuit_xl", "fg": 911, "rotates": false }, - { "id": "overlay_male_worn_linuxtshirt", "fg": 916, "rotates": false }, - { "id": "overlay_male_worn_long_underpants", "fg": 912, "rotates": false }, - { "id": "overlay_male_worn_long_undertop", "fg": 913, "rotates": false }, - { "id": "overlay_male_worn_longshirt", "fg": 914, "rotates": false }, - { "id": "overlay_male_worn_polo_shirt", "fg": 916, "rotates": false }, - { "id": "overlay_male_worn_postman_shirt", "fg": 910, "rotates": false }, - { "id": "overlay_male_worn_sheriffshirt", "fg": 914, "rotates": false }, - { "id": "overlay_male_worn_thermal_outfit", "fg": 865, "rotates": false }, - { "id": "overlay_male_worn_thermal_outfit_on", "fg": 865, "rotates": false }, - { "id": 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"id": [ "overlay_worn_ammo_satchel", "overlay_worn_flintlock_pouch" ], "fg": 1054, "rotates": false }, - { "id": "overlay_worn_anbc_suit", "fg": 931, "rotates": false }, - { "id": "overlay_worn_apron_leather", "fg": 1208, "rotates": false }, - { "id": "overlay_worn_arm_splint", "fg": 941, "rotates": false }, - { "id": "overlay_worn_arm_warmers", "fg": 942, "rotates": false }, - { "id": "overlay_worn_armguard_acidchitin", "fg": 930, "rotates": false }, - { "id": "overlay_worn_armguard_hard", "fg": 932, "rotates": false }, - { "id": [ "overlay_worn_armguard_metal", "overlay_worn_armguard_lightplate" ], "fg": 1260, "rotates": false }, - { "id": "overlay_worn_armguard_paper", "fg": 933, "rotates": false }, - { "id": "overlay_worn_armguard_soft", "fg": 932, "rotates": false }, - { "id": "overlay_worn_armor_acidchitin", "fg": 928, "rotates": false }, - { "id": "overlay_worn_armor_blarmor", "fg": 935, "rotates": false }, - { "id": "overlay_worn_armor_chitin", "fg": 934, "rotates": false }, - { "id": "overlay_worn_armor_cuirass", "fg": 985, "rotates": false }, - { "id": "overlay_worn_armor_farmor", "fg": 935, "rotates": false }, - { "id": "overlay_worn_armor_lamellar", "fg": 935, "rotates": false }, - { "id": "overlay_worn_armor_larmor", "fg": 935, "rotates": false }, - { "id": "overlay_worn_armor_lightplate", "fg": 937, "rotates": false }, - { "id": [ "overlay_worn_armor_lorica", "overlay_worn_cuirass_lightplate" ], "fg": 985, "rotates": false }, - { "id": "overlay_worn_armor_nomad", "fg": 1227, "rotates": false }, - { "id": "overlay_worn_armor_plarmor", "fg": 936, "rotates": false }, - { "id": "overlay_worn_armor_plate", "fg": 937, "rotates": false }, - { "id": "overlay_worn_armor_samurai", "fg": 938, "rotates": false }, - { "id": "overlay_worn_armor_scavenger", "fg": 1228, "rotates": false }, - { "id": "overlay_worn_armor_scrapsuit", "fg": 939, "rotates": false }, - { "id": "overlay_worn_armor_wyrm", "fg": 868, "rotates": false }, - { "id": "overlay_worn_army_top", "fg": 940, "rotates": false }, - { "id": "overlay_worn_b_shorts", "fg": 978, "rotates": false }, - { "id": "overlay_worn_back_holster", "fg": 944, "rotates": false }, - { "id": "overlay_worn_backpack", "fg": 943, "rotates": false }, - { "id": "overlay_worn_backpack_leather", "fg": 943, "rotates": false }, - { "id": "overlay_worn_badge_doctor", "fg": 1229, "rotates": false }, - { "id": "overlay_worn_badge_foodkid", "fg": 1230, "rotates": false }, - { "id": "overlay_worn_balclava", "fg": 945, "rotates": false }, - { "id": "overlay_worn_baldric", "fg": 1155, "rotates": false }, - { "id": "overlay_worn_bandana", "fg": 946, "rotates": false }, - { "id": "overlay_worn_bastsandals", "fg": 947, "rotates": false }, - { "id": "overlay_worn_bead_bracelet", "fg": 1231, "rotates": false }, - { "id": "overlay_worn_bead_ear", "fg": 1232, "rotates": false }, - { "id": "overlay_worn_beekeeping_gloves", "fg": 1021, "rotates": false }, - { "id": "overlay_worn_beekeeping_hood", "fg": 1233, "rotates": false }, - { "id": "overlay_worn_beekeeping_suit", "fg": 948, "rotates": false }, - { "id": "overlay_worn_beret", "fg": 949, "rotates": false }, - { "id": "overlay_worn_beret_wool", "fg": 949, "rotates": false }, - { "id": "overlay_worn_bikini_bottom", "fg": 950, "rotates": false }, - { "id": "overlay_worn_bikini_top", "fg": 951, "rotates": false }, - { "id": "overlay_worn_bikini_top_fur", "fg": 987, "rotates": false }, - { "id": "overlay_worn_bikini_top_leather", "fg": 987, "rotates": false }, - { "id": "overlay_worn_bindle", "fg": 952, "rotates": false }, - { "id": "overlay_worn_blanket", "fg": 953, "rotates": false }, - { "id": "overlay_worn_blazer", "fg": 954, "rotates": false }, - { "id": "overlay_worn_blindfold", "fg": 955, "rotates": false }, - { "id": "overlay_worn_bondage_mask", "fg": 956, "rotates": false }, - { "id": "overlay_worn_bondage_suit", "fg": 957, "rotates": false }, - { "id": "overlay_worn_boots", "fg": 958, "rotates": false }, - { "id": "overlay_worn_boots_acidchitin", "fg": 923, "rotates": false }, - { "id": "overlay_worn_boots_bunker", "fg": 965, "rotates": false }, - { "id": "overlay_worn_boots_chitin", "fg": 961, "rotates": false }, - { "id": "overlay_worn_boots_combat", "fg": 962, "rotates": false }, - { "id": "overlay_worn_boots_fsurvivor", "fg": 965, "rotates": false }, - { "id": "overlay_worn_boots_fur", "fg": 964, "rotates": false }, - { "id": "overlay_worn_boots_h20survivor", "fg": 1216, "rotates": false }, - { "id": "overlay_worn_boots_hiking", "fg": 958, "rotates": false }, - { "id": "overlay_worn_boots_hsurvivor", "fg": 963, "rotates": false }, - { "id": "overlay_worn_boots_larmor", "fg": 964, "rotates": false }, - { "id": "overlay_worn_boots_lsurvivor", "fg": 964, "rotates": false }, - { "id": "overlay_worn_boots_plate", "fg": 964, "rotates": false }, - { "id": "overlay_worn_boots_steel", "fg": 966, "rotates": false }, - { "id": "overlay_worn_boots_survivor", "fg": 964, "rotates": false }, - { "id": "overlay_worn_boots_western", "fg": 967, "rotates": false }, - { "id": "overlay_worn_boots_winter", "fg": 968, "rotates": false }, - { "id": "overlay_worn_boots_wsurvivor", "fg": 968, "rotates": false }, - { "id": "overlay_worn_boots_xlsurvivor", "fg": 968, "rotates": false }, - { "id": "overlay_worn_bootsheath", "fg": 959, "rotates": false }, - { "id": "overlay_worn_bootstrap", "fg": 960, "rotates": false }, - { "id": "overlay_worn_boxer_briefs", "fg": 969, "rotates": false }, - { "id": "overlay_worn_boxer_shorts", "fg": 969, "rotates": false }, - { "id": "overlay_worn_boxing_gloves", "fg": 970, "rotates": false }, - { "id": "overlay_worn_boy_shorts", "fg": 971, "rotates": false }, - { "id": "overlay_worn_bra", "fg": 972, "rotates": false }, - { "id": "overlay_worn_breeches", "fg": 1133, "rotates": false }, - { "id": "overlay_worn_briefcase", "fg": 973, "rotates": false }, - { "id": "overlay_worn_briefs", "fg": 974, "rotates": false }, - { "id": "overlay_worn_bronze_medal", "fg": 1236, "rotates": false }, - { "id": "overlay_worn_bscabbard", "fg": 975, "rotates": false }, - { "id": "overlay_worn_bunker_coat", "fg": 976, "rotates": false }, - { "id": "overlay_worn_bunker_pants", "fg": 977, "rotates": false }, - { "id": "overlay_worn_camisole", "fg": 979, "rotates": false }, - { "id": "overlay_worn_case_violin", "fg": 927, "rotates": false }, - { "id": "overlay_worn_cassock", "fg": 980, "rotates": false }, - { "id": [ "overlay_worn_fur_cat_ears", "overlay_worn_faux_fur_cat_ears" ], "fg": 1254, "rotates": false }, - { "id": "overlay_worn_chainmail_arms", "fg": 981, "rotates": false }, - { "id": "overlay_worn_chainmail_hauberk", "fg": 985, "rotates": false }, - { "id": "overlay_worn_chainmail_hood", "fg": 982, "rotates": false }, - { "id": "overlay_worn_chainmail_legs", "fg": 983, "rotates": false }, - { "id": "overlay_worn_chainmail_suit", "fg": 984, "rotates": false }, - { "id": "overlay_worn_chainmail_vest", "fg": 985, "rotates": false }, - { "id": "overlay_worn_chaps_leather", "fg": 986, 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"rotates": false }, - { "id": "mon_fungal_blossom", "fg": 1574, "bg": 1761, "rotates": false }, - { "id": "mon_fungal_fighter", "fg": 1575, "bg": 1761, "rotates": false }, - { "id": "mon_fungal_hedgerow", "fg": 1576, "bg": 1761, "rotates": false }, - { "id": "mon_fungal_tendril", "fg": 1577, "bg": 1761, "rotates": false }, - { "id": "mon_fungal_wall", "fg": 1578, "bg": 1761, "rotates": false }, - { "id": "mon_fungaloid_dormant", "fg": 1688, "bg": 1761, "rotates": false }, - { "id": "mon_gallimimus", "fg": 1579, "bg": 1761, "rotates": false }, - { "id": "mon_gasbomb_hack", "fg": 1580, "bg": 1761, "rotates": false }, - { "id": "mon_gator", "fg": 1581, "rotates": false }, - { "id": "mon_gelatin", "fg": 1582, "bg": 1761, "rotates": false }, - { "id": "mon_generator", "fg": 1583, "bg": 1761, "rotates": false }, - { "id": "mon_goat", "fg": 1584, "rotates": false }, - { "id": "mon_gozu", "fg": 1585, "bg": 1761, "rotates": false }, - { "id": "mon_graboid", "fg": 1586, "bg": 1761, "rotates": false }, - { "id": "mon_grenade_hack", "fg": 1587, "bg": 1761, "rotates": false }, - { "id": "mon_groundhog", "fg": 1532, "bg": 1761, "rotates": false }, - { "id": "mon_halfworm", "fg": 1588, "bg": 1761, "rotates": false }, - { "id": "mon_hallu_mom", "fg": 1589, "bg": 1761, "rotates": false }, - { "id": "mon_hare", "fg": 1590, "bg": 1761, "rotates": false }, - { "id": "mon_hare_season_winter", "fg": 1591, "bg": 1761, "rotates": false }, - { "id": "mon_headless_dog_thing", "fg": 1592, "bg": 1761, "rotates": false }, - { "id": "mon_hologram", "fg": 1689, "rotates": false }, - { "id": "mon_human_snail", "fg": 1593, "bg": 1761, "rotates": false }, - { "id": "mon_irradiated_wanderer_1", "fg": 1594, "bg": 1761 }, - { "id": "mon_irradiated_wanderer_2", "fg": 1595, "bg": 1761, "rotates": false }, - { "id": "mon_irradiated_wanderer_3", "fg": 1596, "bg": 1761 }, - { "id": "mon_irradiated_wanderer_4", "fg": 1597, "bg": 1761 }, - { "id": "mon_laserturret", "fg": 1598, "bg": 1761, "rotates": false }, - { "id": "mon_lemming", "fg": 1532, "bg": 1761, "rotates": false }, - { "id": "mon_manhack", "fg": 1599, "bg": 1761, "rotates": false }, - { "id": "mon_manhack_acid", "fg": 1600, "rotates": false }, - { "id": "mon_mi_go", "fg": 1602, "bg": 1761, "rotates": false }, - { "id": "mon_mininuke_hack", "fg": 1601, "bg": 1761, "rotates": false }, - { "id": "mon_mink", "fg": 1532, "bg": 1761, "rotates": false }, - { "id": "mon_moose", "fg": 1603, "bg": 1761, "rotates": false }, - { "id": "mon_mosquito_small", "fg": 1729, "bg": 1761, "rotates": false }, - { "id": "mon_muskrat", "fg": 1616, "rotates": false }, - { "id": "mon_mutant_carp", "fg": 1604, "rotates": false }, - { "id": "mon_mutant_salmon", "fg": 1605, "rotates": false }, - { "id": "mon_one_eye", "fg": 1606, "bg": 1761, "rotates": false }, - { "id": "mon_player_blob", "fg": 1607, "bg": 1761, "rotates": false }, - { "id": "mon_prototype_cyborg", "fg": 1734, "bg": 1761, "rotates": false }, - { "id": "mon_rabbit", "fg": 1608, "bg": 1761, "rotates": false }, - { "id": "mon_raccoon", "fg": 1609, "bg": 1761, "rotates": false }, - { "id": "mon_rat_king", "fg": 1612, "bg": 1761, "rotates": false }, - { "id": "mon_rattlesnake", "fg": 1610, "bg": 1761, "rotates": false }, - { "id": "mon_rattlesnake_giant", "fg": 1611, "bg": 1761, "rotates": false }, - { "id": "mon_razorclaw", "fg": 1613, "bg": 1761 }, - { "id": "mon_riotbot", "fg": 1614, "bg": 1761, "rotates": false }, - { "id": "mon_sewer_fish", "fg": 1615, "bg": 1761, "rotates": false }, - { "id": "mon_sewer_rat", "fg": 1616, "bg": 1761, "rotates": false }, - { "id": "mon_sewer_snake", "fg": 1617, "bg": 1761, "rotates": false }, - { "id": "mon_shadow", "fg": 1618, "rotates": false }, - { "id": "mon_shadow_snake", "fg": 1619, "rotates": false }, - { "id": "mon_skeleton_electric", "fg": 1738, "bg": 1761, "rotates": false }, - { "id": "mon_skitterbot", "fg": 1620, "bg": 1761, "rotates": false }, - { "id": "mon_sludge_crawler", "fg": 1621, "bg": 1761, "rotates": false }, - { "id": "mon_spider_cellar_giant", "fg": 1622, "bg": 1761, "rotates": false }, - { "id": "mon_spider_cellar_giant_s", "fg": 1623, "bg": 1761, "rotates": false }, - { "id": "mon_spider_jumping_giant", "fg": 1625, "bg": 1761, "rotates": false }, - { "id": "mon_spider_jumping_giant_mega", "fg": 1626, "rotates": false }, - { "id": "mon_spider_jumping_small", "fg": 1624, "bg": 1761, "rotates": false }, - { "id": "mon_spider_trapdoor", "fg": 1627, "bg": 1761, "rotates": false }, - { "id": "mon_spider_trapdoor_giant", "fg": 1628, "bg": 1761, "rotates": false }, - { "id": "mon_spider_trapdoor_giant_mega", "fg": 1629, "rotates": false }, - { "id": "mon_spider_trapdoor_giant_small", "fg": 1630, "rotates": false }, - { "id": "mon_spider_web", "fg": 1631, "bg": 1761, "rotates": false }, - { "id": "mon_spider_web_giant", "fg": 1631, "bg": 1761, "rotates": false }, - { "id": "mon_spider_web_mega", "fg": 1632, "rotates": false }, - { "id": "mon_spider_web_s", "fg": 1633, "bg": 1761, "rotates": false }, - { "id": "mon_spider_widow_giant", "fg": 1635, "bg": 1761, "rotates": false }, - { "id": "mon_spider_widow_giant_s", "fg": 1636, "bg": 1761, "rotates": false }, - { "id": "mon_spider_widow_small", "fg": 1634, "bg": 1761, "rotates": false }, - { "id": "mon_spider_wolf_giant", "fg": 1638, "bg": 1761, "rotates": false }, - { "id": "mon_spider_wolf_small", "fg": 1637, "bg": 1761, "rotates": false }, - { "id": "mon_spore", "fg": 1639, "bg": 1761, "rotates": false }, - { "id": "mon_squirrel", "fg": 1640, "bg": 1761, "rotates": false }, - { "id": "mon_squirrel_red", "fg": 1640, "bg": 1761, "rotates": false }, - { "id": "mon_titanis", "fg": 1641, "bg": 1761, "rotates": false }, - { "id": "mon_turkey", "fg": 1642, "bg": 1761, "rotates": false }, - { "id": "mon_velociraptor", "fg": 1643, "bg": 1761, "rotates": false }, - { "id": "mon_vinebeast", "fg": 1644, "bg": 1761, "rotates": false }, - { "id": "mon_vortex", "fg": 1645, "bg": 1761, "rotates": false }, - { "id": "mon_w11b10", "fg": 1690, "rotates": false }, - { "id": "mon_w11b20b4", "fg": 1691, "rotates": false }, - { "id": "mon_w11h10", "fg": 1693, "rotates": false }, - { "id": "mon_w12b10", "fg": 1692, "rotates": false }, - { "id": "mon_w12n10", "fg": 1694, "rotates": false }, - { "id": "mon_wasp", "fg": 1646, "bg": 1761, "rotates": false }, - { "id": "mon_wasp_larvae", "fg": 1546 }, - { "id": "mon_wasp_mega", "fg": 1647 }, - { "id": "mon_weasel", "fg": 1532, "bg": 1761, "rotates": false }, - { "id": "mon_wolf", "fg": 1648, "bg": 1761, "rotates": false }, - { "id": "mon_worm", "fg": 1649, "bg": 1761, "rotates": false }, - { "id": "mon_zhark", "fg": 1650 }, - { "id": "mon_zolf", "fg": 1651, "bg": 1761, "rotates": false }, - { "id": "mon_zolf_shady", "fg": 1652, "rotates": false }, - { "id": "mon_zombie_acidic", "fg": 1653, "bg": 1761, "rotates": false }, - { "id": "mon_zombie_anklebiter", "fg": 1654, "bg": 1761, "rotates": false }, - { "id": "mon_zombie_biter", "fg": 1655, "bg": 1761, "rotates": false }, - { "id": "mon_zombie_blind", "fg": 1656, "rotates": false }, - { "id": "mon_zombie_brute", "fg": 1657, "bg": 1761, "rotates": false }, - { "id": "mon_zombie_brute_grappler", "fg": 1658, "bg": 1761, "rotates": false }, - { "id": "mon_zombie_brute_ninja", "fg": 1659, "bg": 1761 }, - { "id": "mon_zombie_brute_shocker", "fg": 1660, "bg": 1761, "rotates": false }, - { "id": "mon_zombie_child_fungus", "fg": 1695, "bg": 1761, "rotates": false }, - { "id": "mon_zombie_child_scorched", "fg": 1661, "bg": 1761 }, - { "id": "mon_zombie_child_scorched_2", "fg": 1662, "rotates": false }, - { "id": "mon_zombie_cop", "fg": 1663, "bg": 1761, "rotates": false }, - { "id": "mon_zombie_dancer", "fg": 1665, "bg": 1761, "rotates": false }, - { "id": "mon_zombie_ears", "fg": 1745, "bg": 1761 }, - { "id": "mon_zombie_electric", "fg": 1666, "bg": 1761, "rotates": false }, - { "id": "mon_zombie_fiend", "fg": 1746, "bg": 1761, "rotates": false }, - { "id": "mon_zombie_fireman", "fg": 1667, "bg": 1761, "rotates": false }, - { "id": "mon_zombie_fungus", "fg": [ 1668, 1747 ], "bg": 1761, "rotates": false }, - { "id": "mon_zombie_gasbag", "fg": 1669, "bg": 1761, "rotates": false }, - { "id": "mon_zombie_grappler", "fg": 1670, "bg": 1761, "rotates": false }, - { "id": "mon_zombie_hazmat", "fg": 1671, "bg": 1761, "rotates": false }, - { "id": "mon_zombie_hollow", "fg": 1672, "bg": 1761, "rotates": false }, - { "id": "mon_zombie_hunter", "fg": 1673, "bg": 1761, "rotates": false }, - { "id": "mon_zombie_jackson", "fg": 1674, "bg": 1761, "rotates": false }, - { "id": "mon_zombie_kevlar_1", "fg": 1752, "bg": 1761, "rotates": false }, - { "id": "mon_zombie_necro", "fg": 1675, "bg": 1761, "rotates": false }, - { "id": "mon_zombie_predator", "fg": 1676, "bg": 1761, "rotates": false }, - { "id": "mon_zombie_scorched", "fg": 1677, "bg": 1761 }, - { "id": "mon_zombie_shady", "fg": 1678, "bg": 1761, "rotates": false }, - { "id": "mon_zombie_shady_ghost", "fg": 1679, "rotates": false }, - { "id": "mon_zombie_shriekling", "fg": 1680, "bg": 1761, "rotates": false }, - { "id": "mon_zombie_skull", "fg": 1756, "bg": 1761, "rotates": false }, - { "id": "mon_zombie_smoker", "fg": 1681, "bg": 1761, "rotates": false }, - { "id": "mon_zombie_snotgobbler", "fg": 1682, "bg": 1761, "rotates": false }, - { "id": "mon_zombie_spitter", "fg": 1683, "bg": 1761, "rotates": false }, - { "id": "mon_zombie_sproglodyte", "fg": 1684, "bg": 1761, "rotates": false }, - { "id": "mon_zombie_static", "fg": 1757, "bg": 1761, "rotates": false }, - { "id": "mon_zombie_swimmer", "fg": 1685, "bg": 1761, "rotates": false }, - { "id": "mon_zombie_wretched", "fg": 1759, "bg": 1761, "rotates": false }, - { "id": "mon_zoose", "fg": 1686, "bg": 1761, "rotates": false }, - { "id": "mon_zougar", "fg": 1687, "bg": 1761, "rotates": false }, - { "id": "mon_triffid", "fg": 1739, "bg": 1761 }, - { "id": "mon_triffid_sprig", "fg": 1740, "bg": 1761 }, - { "id": "mon_triffid_young", "fg": 1741, "bg": 1761 }, + { "id": "debug_mon", "fg": 1518 }, + { "id": "mon_EMP_hack", "fg": 1581 }, + { "id": "mon_albino_penguin", "fg": 1519, "bg": 1770, "rotates": false }, + { "id": "mon_alpha_razorclaw", "fg": 1520, "bg": 1770 }, + { "id": "mon_ant", "fg": 1521, "bg": 1770, "rotates": false }, + { "id": "mon_ant_acid_larva", "fg": 1706, "bg": 1770, "rotates": false }, + { "id": "mon_ant_fungus", "fg": 1522, "bg": 1770, "rotates": false }, + { "id": "mon_ant_larva", "fg": 1523, "bg": 1770, "rotates": false }, + { "id": "mon_ant_queen", "fg": 1524, "bg": 1770, "rotates": false }, + { "id": "mon_ant_soldier", "fg": 1525, "bg": 1770, "rotates": false }, + { "id": "mon_bat", "fg": 1526, "bg": 1770, "rotates": false }, + { "id": "mon_bee", "fg": 1527, "bg": 1770, "rotates": false }, + { "id": "mon_bee_mega", "fg": 1529, "rotates": false }, + { "id": "mon_bee_small", "fg": 1530, "rotates": false }, + { "id": "mon_beekeeper", "fg": 1528, "bg": 1770, "rotates": false }, + { "id": "mon_blank", "fg": 1531, "bg": 1770, "rotates": false }, + { "id": "mon_bobcat", "fg": 1532, "bg": 1770, "rotates": false }, + { "id": "mon_boomer", "fg": 1533, "bg": 1770, "rotates": false }, + { "id": "mon_boomer_fungus", "fg": 1534, "bg": 1770, "rotates": false }, + { "id": "mon_breather", "fg": 1535, "rotates": false }, + { "id": "mon_breather_hub", "fg": 1536, "bg": 1770, "rotates": false }, + { "id": "mon_c4_hack", "fg": 1537, "bg": 1770, "rotates": false }, + { "id": "mon_cat", "fg": 1532, "bg": 1770, "rotates": false }, + { "id": "mon_centipede", "fg": 1538, "rotates": false }, + { "id": "mon_centipede_giant", "fg": 1539, "bg": 1770, "rotates": false }, + { "id": "mon_charred_nightmare", "fg": 1540, "rotates": false }, + { "id": "mon_chicken", "fg": 1541, "bg": 1770, "rotates": false }, + { "id": "mon_chipmunk", "fg": 1542, "bg": 1770, "rotates": false }, + { "id": "mon_chud", "fg": 1543, "bg": 1770, "rotates": false }, + { "id": "mon_compsognathus", "fg": 1544, "bg": 1770, "rotates": false }, + { "id": "mon_cougar", "fg": 1545, "bg": 1770, "rotates": false }, + { "id": "mon_coyote", "fg": 1546, "bg": 1770, "rotates": false }, + { "id": "mon_coyote_wolf", "fg": 1547, "bg": 1770, "rotates": false }, + { "id": "mon_crawler", "fg": 1548, "bg": 1770, "rotates": false }, + { "id": "mon_creeper_hub", "fg": 1549, "bg": 1770, "rotates": false }, + { "id": "mon_creeper_vine", "fg": 1550, "bg": 1770, "rotates": false }, + { "id": "mon_crow", "fg": 1551, "bg": 1770, "rotates": false }, + { "id": "mon_darkman", "fg": 1552, "bg": 1770, "rotates": false }, + { "id": "mon_deer_mouse", "fg": 1626, "rotates": false }, + { "id": "mon_deinonychus", "fg": 1553, "bg": 1770, "rotates": false }, + { "id": "mon_dementia", "fg": 1554, "bg": 1770, "rotates": false }, + { "id": "mon_dermatik", "fg": 1555, "bg": 1770, "rotates": false }, + { "id": "mon_dermatik_larva", "fg": 1556, "rotates": false }, + { "id": "mon_dilophosaurus", "fg": 1553, "bg": 1770, "rotates": false }, + { "id": "mon_dimorphodon", "fg": 1557, "bg": 1770, "rotates": false }, + { "id": "mon_dog_zombie_cop", "fg": 1558, "bg": 1770, "rotates": false }, + { "id": "mon_dragonfly_giant", "fg": 1560, "bg": 1770, "rotates": false }, + { "id": "mon_dragonfly_small", "fg": 1559, "rotates": false }, + { "id": "mon_duck", "fg": 1561, "bg": 1770, "rotates": false }, + { "id": "mon_eoraptor", "fg": 1544, "bg": 1770, "rotates": false }, + { "id": "mon_fant", "fg": 1562, "rotates": false }, + { "id": "mon_fish_blinky", "fg": 1563, "rotates": false }, + { "id": "mon_fish_bluegill", "fg": 1564, "rotates": false }, + { "id": "mon_fish_bowfin", "fg": 1565, "rotates": false }, + { "id": "mon_fish_bullhead", "fg": 1566, "rotates": false }, + { "id": "mon_fish_carp", "fg": 1567, "rotates": false }, + { "id": "mon_fish_crayfish", "fg": 1568, "rotates": false }, + { "id": "mon_fish_lbass", "fg": 1569, "rotates": false }, + { "id": "mon_fish_lobster", "fg": 1570, "rotates": false }, + { "id": "mon_fish_pbass", "fg": 1571, "rotates": false }, + { "id": "mon_fish_perch", "fg": 1572, "rotates": false }, + { "id": "mon_fish_pickerel", "fg": 1573, "rotates": false }, + { "id": "mon_fish_pike", "fg": 1574, "rotates": false }, + { "id": "mon_fish_salmon", "fg": 1575, "rotates": false }, + { "id": "mon_fish_sbass", "fg": 1576, "rotates": false }, + { "id": "mon_fish_sunfish", "fg": 1577, "rotates": false }, + { "id": "mon_fish_trout", "fg": 1578, "rotates": false }, + { "id": "mon_fish_whitefish", "fg": 1579, "rotates": false }, + { "id": "mon_flaming_eye", "fg": 1580, "bg": 1770, "rotates": false }, + { "id": "mon_flashbang_hack", "fg": 1581, "bg": 1770, "rotates": false }, + { "id": "mon_fly", "fg": 1582, "bg": 1770, "rotates": false }, + { "id": "mon_fox_gray", "fg": 1583, "bg": 1770, "rotates": false }, + { "id": "mon_fox_red", "fg": 1583, "bg": 1770, "rotates": false }, + { "id": "mon_fungal_blossom", "fg": 1584, "bg": 1770, "rotates": false }, + { "id": "mon_fungal_fighter", "fg": 1585, "bg": 1770, "rotates": false }, + { "id": "mon_fungal_hedgerow", "fg": 1586, "bg": 1770, "rotates": false }, + { "id": "mon_fungal_tendril", "fg": 1587, "bg": 1770, "rotates": false }, + { "id": "mon_fungal_wall", "fg": 1588, "bg": 1770, "rotates": false }, + { "id": "mon_fungaloid_dormant", "fg": 1698, "bg": 1770, "rotates": false }, + { "id": "mon_gallimimus", "fg": 1589, "bg": 1770, "rotates": false }, + { "id": "mon_gasbomb_hack", "fg": 1590, "bg": 1770, "rotates": false }, + { "id": "mon_gator", "fg": 1591, "rotates": false }, + { "id": "mon_gelatin", "fg": 1592, "bg": 1770, "rotates": false }, + { "id": "mon_generator", "fg": 1593, "bg": 1770, "rotates": false }, + { "id": "mon_goat", "fg": 1594, "rotates": false }, + { "id": "mon_gozu", "fg": 1595, "bg": 1770, "rotates": false }, + { "id": "mon_graboid", "fg": 1596, "bg": 1770, "rotates": false }, + { "id": "mon_grenade_hack", "fg": 1597, "bg": 1770, "rotates": false }, + { "id": "mon_groundhog", "fg": 1542, "bg": 1770, "rotates": false }, + { "id": "mon_halfworm", "fg": 1598, "bg": 1770, "rotates": false }, + { "id": "mon_hallu_mom", "fg": 1599, "bg": 1770, "rotates": false }, + { "id": "mon_hare", "fg": 1600, "bg": 1770, "rotates": false }, + { "id": "mon_hare_season_winter", "fg": 1601, "bg": 1770, "rotates": false }, + { "id": "mon_headless_dog_thing", "fg": 1602, "bg": 1770, "rotates": false }, + { "id": "mon_hologram", "fg": 1699, "rotates": false }, + { "id": "mon_human_snail", "fg": 1603, "bg": 1770, "rotates": false }, + { "id": "mon_irradiated_wanderer_1", "fg": 1604, "bg": 1770 }, + { "id": "mon_irradiated_wanderer_2", "fg": 1605, "bg": 1770, "rotates": false }, + { "id": "mon_irradiated_wanderer_3", "fg": 1606, "bg": 1770 }, + { "id": "mon_irradiated_wanderer_4", "fg": 1607, "bg": 1770 }, + { "id": "mon_laserturret", "fg": 1608, "bg": 1770, "rotates": false }, + { "id": "mon_lemming", "fg": 1542, "bg": 1770, "rotates": false }, + { "id": "mon_manhack", "fg": 1609, "bg": 1770, "rotates": false }, + { "id": "mon_manhack_acid", "fg": 1610, "rotates": false }, + { "id": "mon_mi_go", "fg": 1612, "bg": 1770, "rotates": false }, + { "id": "mon_mininuke_hack", "fg": 1611, "bg": 1770, "rotates": false }, + { "id": "mon_mink", "fg": 1542, "bg": 1770, "rotates": false }, + { "id": "mon_moose", "fg": 1613, "bg": 1770, "rotates": false }, + { "id": "mon_mosquito_small", "fg": 1738, "bg": 1770, "rotates": false }, + { "id": "mon_muskrat", "fg": 1626, "rotates": false }, + { "id": "mon_mutant_carp", "fg": 1614, "rotates": false }, + { "id": "mon_mutant_salmon", "fg": 1615, "rotates": false }, + { "id": "mon_one_eye", "fg": 1616, "bg": 1770, "rotates": false }, + { "id": "mon_player_blob", "fg": 1617, "bg": 1770, "rotates": false }, + { "id": "mon_prototype_cyborg", "fg": 1743, "bg": 1770, "rotates": false }, + { "id": "mon_rabbit", "fg": 1618, "bg": 1770, "rotates": false }, + { "id": "mon_raccoon", "fg": 1619, "bg": 1770, "rotates": false }, + { "id": "mon_rat_king", "fg": 1622, "bg": 1770, "rotates": false }, + { "id": "mon_rattlesnake", "fg": 1620, "bg": 1770, "rotates": false }, + { "id": "mon_rattlesnake_giant", "fg": 1621, "bg": 1770, "rotates": false }, + { "id": "mon_razorclaw", "fg": 1623, "bg": 1770 }, + { "id": "mon_riotbot", "fg": 1624, "bg": 1770, "rotates": false }, + { "id": "mon_sewer_fish", "fg": 1625, "bg": 1770, "rotates": false }, + { "id": "mon_sewer_rat", "fg": 1626, "bg": 1770, "rotates": false }, + { "id": "mon_sewer_snake", "fg": 1627, "bg": 1770, "rotates": false }, + { "id": "mon_shadow", "fg": 1628, "rotates": false }, + { "id": "mon_shadow_snake", "fg": 1629, "rotates": false }, + { "id": "mon_skeleton_electric", "fg": 1747, "bg": 1770, "rotates": false }, + { "id": "mon_skitterbot", "fg": 1630, "bg": 1770, "rotates": false }, + { "id": "mon_sludge_crawler", "fg": 1631, "bg": 1770, "rotates": false }, + { "id": "mon_spider_cellar_giant", "fg": 1632, "bg": 1770, "rotates": false }, + { "id": "mon_spider_cellar_giant_s", "fg": 1633, "bg": 1770, "rotates": false }, + { "id": "mon_spider_jumping_giant", "fg": 1635, "bg": 1770, "rotates": false }, + { "id": "mon_spider_jumping_giant_mega", "fg": 1636, "rotates": false }, + { "id": "mon_spider_jumping_small", "fg": 1634, "bg": 1770, "rotates": false }, + { "id": "mon_spider_trapdoor", "fg": 1637, "bg": 1770, "rotates": false }, + { "id": "mon_spider_trapdoor_giant", "fg": 1638, "bg": 1770, "rotates": false }, + { "id": "mon_spider_trapdoor_giant_mega", "fg": 1639, "rotates": false }, + { "id": "mon_spider_trapdoor_giant_small", "fg": 1640, "rotates": false }, + { "id": "mon_spider_web", "fg": 1641, "bg": 1770, "rotates": false }, + { "id": "mon_spider_web_giant", "fg": 1641, "bg": 1770, "rotates": false }, + { "id": "mon_spider_web_mega", "fg": 1642, "rotates": false }, + { "id": "mon_spider_web_s", "fg": 1643, "bg": 1770, "rotates": false }, + { "id": "mon_spider_widow_giant", "fg": 1645, "bg": 1770, "rotates": false }, + { "id": "mon_spider_widow_giant_s", "fg": 1646, "bg": 1770, "rotates": false }, + { "id": "mon_spider_widow_small", "fg": 1644, "bg": 1770, "rotates": false }, + { "id": "mon_spider_wolf_giant", "fg": 1648, "bg": 1770, "rotates": false }, + { "id": "mon_spider_wolf_small", "fg": 1647, "bg": 1770, "rotates": false }, + { "id": "mon_spore", "fg": 1649, "bg": 1770, "rotates": false }, + { "id": "mon_squirrel", "fg": 1650, "bg": 1770, "rotates": false }, + { "id": "mon_squirrel_red", "fg": 1650, "bg": 1770, "rotates": false }, + { "id": "mon_titanis", "fg": 1651, "bg": 1770, "rotates": false }, + { "id": "mon_turkey", "fg": 1652, "bg": 1770, "rotates": false }, + { "id": "mon_velociraptor", "fg": 1653, "bg": 1770, "rotates": false }, + { "id": "mon_vinebeast", "fg": 1654, "bg": 1770, "rotates": false }, + { "id": "mon_vortex", "fg": 1655, "bg": 1770, "rotates": false }, + { "id": "mon_w11b10", "fg": 1700, "rotates": false }, + { "id": "mon_w11b20b4", "fg": 1701, "rotates": false }, + { "id": "mon_w11h10", "fg": 1703, "rotates": false }, + { "id": "mon_w12b10", "fg": 1702, "rotates": false }, + { "id": "mon_w12n10", "fg": 1704, "rotates": false }, + { "id": "mon_wasp", "fg": 1656, "bg": 1770, "rotates": false }, + { "id": "mon_wasp_larvae", "fg": 1556 }, + { "id": "mon_wasp_mega", "fg": 1657 }, + { "id": "mon_weasel", "fg": 1542, "bg": 1770, "rotates": false }, + { "id": "mon_wolf", "fg": 1658, "bg": 1770, "rotates": false }, + { "id": "mon_worm", "fg": 1659, "bg": 1770, "rotates": false }, + { "id": "mon_zhark", "fg": 1660 }, + { "id": "mon_zolf", "fg": 1661, "bg": 1770, "rotates": false }, + { "id": "mon_zolf_shady", "fg": 1662, "rotates": false }, + { "id": "mon_zombie_acidic", "fg": 1663, "bg": 1770, "rotates": false }, + { "id": "mon_zombie_anklebiter", "fg": 1664, "bg": 1770, "rotates": false }, + { "id": "mon_zombie_biter", "fg": 1665, "bg": 1770, "rotates": false }, + { "id": "mon_zombie_blind", "fg": 1666, "rotates": false }, + { "id": "mon_zombie_brute", "fg": 1667, "bg": 1770, "rotates": false }, + { "id": "mon_zombie_brute_grappler", "fg": 1668, "bg": 1770, "rotates": false }, + { "id": "mon_zombie_brute_ninja", "fg": 1669, "bg": 1770 }, + { "id": "mon_zombie_brute_shocker", "fg": 1670, "bg": 1770, "rotates": false }, + { "id": "mon_zombie_child_fungus", "fg": 1705, "bg": 1770, "rotates": false }, + { "id": "mon_zombie_child_scorched", "fg": 1671, "bg": 1770 }, + { "id": "mon_zombie_child_scorched_2", "fg": 1672, "rotates": false }, + { "id": "mon_zombie_cop", "fg": 1673, "bg": 1770, "rotates": false }, + { "id": "mon_zombie_dancer", "fg": 1675, "bg": 1770, "rotates": false }, + { "id": "mon_zombie_ears", "fg": 1754, "bg": 1770 }, + { "id": "mon_zombie_electric", "fg": 1676, "bg": 1770, "rotates": false }, + { "id": "mon_zombie_fiend", "fg": 1755, "bg": 1770, "rotates": false }, + { "id": "mon_zombie_fireman", "fg": 1677, "bg": 1770, "rotates": false }, + { "id": "mon_zombie_fungus", "fg": [ 1678, 1756 ], "bg": 1770, "rotates": false }, + { "id": "mon_zombie_gasbag", "fg": 1679, "bg": 1770, "rotates": false }, + { "id": "mon_zombie_grappler", "fg": 1680, "bg": 1770, "rotates": false }, + { "id": "mon_zombie_hazmat", "fg": 1681, "bg": 1770, "rotates": false }, + { "id": "mon_zombie_hollow", "fg": 1682, "bg": 1770, "rotates": false }, + { "id": "mon_zombie_hunter", "fg": 1683, "bg": 1770, "rotates": false }, + { "id": "mon_zombie_jackson", "fg": 1684, "bg": 1770, "rotates": false }, + { "id": "mon_zombie_kevlar_1", "fg": 1761, "bg": 1770, "rotates": false }, + { "id": "mon_zombie_necro", "fg": 1685, "bg": 1770, "rotates": false }, + { "id": "mon_zombie_predator", "fg": 1686, "bg": 1770, "rotates": false }, + { "id": "mon_zombie_scorched", "fg": 1687, "bg": 1770 }, + { "id": "mon_zombie_shady", "fg": 1688, "bg": 1770, "rotates": false }, + { "id": "mon_zombie_shady_ghost", "fg": 1689, "rotates": false }, + { "id": "mon_zombie_shriekling", "fg": 1690, "bg": 1770, "rotates": false }, + { "id": "mon_zombie_skull", "fg": 1765, "bg": 1770, "rotates": false }, + { "id": "mon_zombie_smoker", "fg": 1691, "bg": 1770, "rotates": false }, + { "id": "mon_zombie_snotgobbler", "fg": 1692, "bg": 1770, "rotates": false }, + { "id": "mon_zombie_spitter", "fg": 1693, "bg": 1770, "rotates": false }, + { "id": "mon_zombie_sproglodyte", "fg": 1694, "bg": 1770, "rotates": false }, + { "id": "mon_zombie_static", "fg": 1766, "bg": 1770, "rotates": false }, + { "id": "mon_zombie_swimmer", "fg": 1695, "bg": 1770, "rotates": false }, + { "id": "mon_zombie_wretched", "fg": 1768, "bg": 1770, "rotates": false }, + { "id": "mon_zoose", "fg": 1696, "bg": 1770, "rotates": false }, + { "id": "mon_zougar", "fg": 1697, "bg": 1770, "rotates": false }, + { "id": "mon_triffid", "fg": 1748, "bg": 1770 }, + { "id": "mon_triffid_sprig", "fg": 1749, "bg": 1770 }, + { "id": "mon_triffid_young", "fg": 1750, "bg": 1770 }, { "id": "mon_broken_cyborg", "fg": [ - { "weight": 1, "sprite": 1782 }, - { "weight": 1, "sprite": 1783 }, - { "weight": 1, "sprite": 1784 }, - { "weight": 1, "sprite": 1785 }, - { "weight": 1, "sprite": 1786 }, - { "weight": 1, "sprite": 1787 } + { "weight": 1, "sprite": 1791 }, + { "weight": 1, "sprite": 1792 }, + { "weight": 1, "sprite": 1793 }, + { "weight": 1, "sprite": 1794 }, + { "weight": 1, "sprite": 1795 }, + { "weight": 1, "sprite": 1796 } ], - "bg": 1761, + "bg": 1770, "rotates": false }, - { "id": "corpse_mon_alpha_razorclaw", "fg": 1805, "rotates": false }, - { "id": "corpse_mon_ant", "fg": 1806, "rotates": false }, - { "id": "corpse_mon_ant_gueen", "fg": 1807, "rotates": false }, - { "id": "corpse_mon_ant_larva", "fg": 1808, "rotates": false }, - { "id": "corpse_mon_ant_soldier", "fg": 1809, "rotates": false }, - { "id": "corpse_mon_bat", "fg": 1810, "rotates": false }, - { "id": "corpse_mon_bee", "fg": 1811, "rotates": false }, - { "id": "corpse_mon_blank", "fg": 1812, "rotates": false }, - { "id": "corpse_mon_broken_cyborg", "fg": 1813, "rotates": false }, - { "id": "corpse_mon_cat", "fg": 1814, "rotates": false }, - { "id": "corpse_mon_chicken", "fg": 1815, "rotates": false }, - { "id": "corpse_mon_cougar", "fg": 1816, "rotates": false }, - { "id": "corpse_mon_crow", "fg": 1817, "rotates": false }, - { "id": "corpse_mon_deer", "fg": 1818, "rotates": false }, - { "id": "corpse_mon_dermatik", "fg": 1819, "rotates": false }, - { "id": "corpse_mon_dog", "fg": 1820, "rotates": false }, - { "id": "corpse_mon_dog_zombie_cop", "fg": 1821, "rotates": false }, - { "id": "corpse_mon_duck", "fg": 1823, "rotates": false }, - { "id": "corpse_mon_fish_bowfin", "fg": 1824, "rotates": false }, - { "id": "corpse_mon_fish_bullhead", "fg": 1825, "rotates": false }, - { "id": "corpse_mon_fish_carp", "fg": 1826, "rotates": false }, - { "id": "corpse_mon_fish_crayfish", "fg": 1827, "rotates": false }, - { "id": "corpse_mon_fish_perch", "fg": 1828, "rotates": false }, - { "id": "corpse_mon_fish_pickerel", "fg": 1829, "rotates": false }, - { "id": "corpse_mon_fish_pike", "fg": 1830, "rotates": false }, - { "id": "corpse_mon_fish_sbass", "fg": 1831, "rotates": false }, - { "id": "corpse_mon_fish_trout", "fg": 1832, "rotates": false }, - { "id": "corpse_mon_fish_whitefish", "fg": 1833, "rotates": false }, - { "id": "corpse_mon_fish_lbass", "fg": 1697, "rotates": false }, - { "id": "corpse_mon_fish_pbass", "fg": 1698, "rotates": false }, - { "id": "corpse_mon_fish_salmon", "fg": 1699, "rotates": false }, - { "id": "corpse_mon_fish_sunfish", "fg": 1700, "rotates": false }, - { "id": "corpse_mon_flaming_eye", "fg": 1834, "rotates": false }, - { "id": "corpse_mon_fly", "fg": 1835, "rotates": false }, - { "id": "corpse_mon_fox", "fg": 1836, "rotates": false }, - { "id": "corpse_mon_frog_giant", "fg": 1837, "rotates": false }, - { "id": "corpse_mon_frog_small", "fg": 1838, "rotates": false }, - { "id": "corpse_mon_gator", "fg": 1839, "rotates": false }, - { "id": "corpse_mon_gozu", "fg": 1840, "rotates": false }, - { "id": "corpse_mon_gragonfly", "fg": 1841, "rotates": false }, - { "id": "corpse_mon_hare", "fg": 1842, "rotates": false }, - { "id": "corpse_mon_hare_season_winter", "fg": 1843, "rotates": false }, - { "id": "corpse_mon_human_snail", "fg": 1844, "rotates": false }, - { "id": "corpse_mon_mi_go", "fg": 1845, "rotates": false }, - { "id": "corpse_mon_moose", "fg": 1846, "rotates": false }, - { "id": "corpse_mon_racoon", "fg": 1849, "rotates": false }, - { "id": "corpse_mon_rattlesnake_giant", "fg": 1850, "rotates": false }, - { "id": "corpse_mon_razorclaw", "fg": 1851, "rotates": false }, - { "id": "corpse_mon_sewer_snake", "fg": 1852, "rotates": false }, - { "id": "corpse_mon_sheep", "fg": 1853, "rotates": false }, - { "id": "corpse_mon_slug", "fg": 1854, "rotates": false }, - { "id": "corpse_mon_spider_jumping_giant", "fg": 1855, "rotates": false }, - { "id": "corpse_mon_spider_web", "fg": 1856, "rotates": false }, - { "id": "corpse_mon_spider_web_s", "fg": 1857, "rotates": false }, - { "id": "corpse_mon_spider_widow_giant", "fg": 1858, "rotates": false }, - { "id": "corpse_mon_spider_widow_giant_s", "fg": 1859, "rotates": false }, - { "id": "corpse_mon_spider_wolf_giant", "fg": 1860, "rotates": false }, - { "id": "corpse_mon_spider_wolf_small", "fg": 1861, "rotates": false }, - { "id": "corpse_mon_squirrel", "fg": 1862, "rotates": false }, - { "id": "corpse_mon_turkey", "fg": 1863, "rotates": false }, - { "id": "corpse_mon_twisted_body", "fg": 1864, "rotates": false }, - { "id": "corpse_mon_wasp", "fg": 1865, "rotates": false }, - { "id": "corpse_mon_wolf", "fg": 1866, "rotates": false }, - { "id": "corpse_mon_worm", "fg": 1867, "rotates": false }, - { "id": "corpse_mon_zombie_acidic", "fg": 1869, "rotates": false }, - { "id": "corpse_mon_zombie_beekeeper", "fg": 1870, "rotates": false }, - { "id": "corpse_mon_zombie_biter", "fg": 1871, "rotates": false }, - { "id": "corpse_mon_zombie_brute", "fg": 1872, "rotates": false }, - { "id": "corpse_mon_zombie_brute_grappler", "fg": 1873, "rotates": false }, - { "id": "corpse_mon_zombie_child_scorched", "fg": 1875, "rotates": false }, - { "id": "corpse_mon_zombie_cop", "fg": 1876, "rotates": false }, - { "id": "corpse_mon_zombie_ear", "fg": 1878, "rotates": false }, - { "id": "corpse_mon_zombie_fungus", "fg": 1880, "rotates": false }, - { "id": "corpse_mon_zombie_grappler", "fg": 1881, "rotates": false }, - { "id": "corpse_mon_zombie_hazmat", "fg": 1882, "rotates": false }, - { "id": "corpse_mon_zombie_hunter", "fg": 1883, "rotates": false }, - { "id": "corpse_mon_zombie_kevlar_1", "fg": 1884, "rotates": false }, - { "id": "corpse_mon_zombie_predator", "fg": 1886, "rotates": false }, - { "id": "corpse_mon_zombie_scientist", "fg": 1888, "rotates": false }, - { "id": "corpse_mon_zombie_screecher", "fg": 1889, "rotates": false }, - { "id": "corpse_mon_zombie_security", "fg": 1890, "rotates": false }, - { "id": "corpse_mon_zombie_shady", "fg": 1891, "rotates": false }, - { "id": "corpse_mon_zombie_shrieker", "fg": 1892, "rotates": false }, - { "id": "corpse_mon_zombie_shriekling", "fg": 1893, "rotates": false }, - { "id": "corpse_mon_zombie_skull", "fg": 1894, "rotates": false }, - { "id": "corpse_mon_zombie_spitter", "fg": 1895, "rotates": false }, - { "id": "corpse_mon_zombie_sproglodyte", "fg": 1896, "rotates": false }, - { "id": "corpse_mon_zombie_technician", "fg": 1897, "rotates": false }, - { "id": "corpse_mon_zoose", "fg": 1900, "rotates": false }, - { "id": "corpse_mon_zougar", "fg": 1901, "rotates": false }, - { "id": [ "corpse_mon_brute_pupa", "corpse_mon_brute_pupa_decoy" ], "fg": 1902, "rotates": false }, + { "id": "corpse_mon_alpha_razorclaw", "fg": 1814, "rotates": false }, + { "id": "corpse_mon_ant", "fg": 1815, "rotates": false }, + { "id": "corpse_mon_ant_gueen", "fg": 1816, "rotates": false }, + { "id": "corpse_mon_ant_larva", "fg": 1817, "rotates": false }, + { "id": "corpse_mon_ant_soldier", "fg": 1818, "rotates": false }, + { "id": "corpse_mon_bat", "fg": 1819, "rotates": false }, + { "id": "corpse_mon_bee", "fg": 1820, "rotates": false }, + { "id": "corpse_mon_blank", "fg": 1821, "rotates": false }, + { "id": "corpse_mon_broken_cyborg", "fg": 1822, "rotates": false }, + { "id": "corpse_mon_cat", "fg": 1823, "rotates": false }, + { "id": "corpse_mon_chicken", "fg": 1824, "rotates": false }, + { "id": "corpse_mon_cougar", "fg": 1825, "rotates": false }, + { "id": "corpse_mon_crow", "fg": 1826, "rotates": false }, + { "id": "corpse_mon_deer", "fg": 1827, "rotates": false }, + { "id": "corpse_mon_dermatik", "fg": 1828, "rotates": false }, + { "id": "corpse_mon_dog", "fg": 1829, "rotates": false }, + { "id": "corpse_mon_dog_zombie_cop", "fg": 1830, "rotates": false }, + { "id": "corpse_mon_duck", "fg": 1832, "rotates": false }, + { "id": "corpse_mon_fish_bowfin", "fg": 1833, "rotates": false }, + { "id": "corpse_mon_fish_bullhead", "fg": 1834, "rotates": false }, + { "id": "corpse_mon_fish_carp", "fg": 1835, "rotates": false }, + { "id": "corpse_mon_fish_crayfish", "fg": 1836, "rotates": false }, + { "id": "corpse_mon_fish_perch", "fg": 1837, "rotates": false }, + { "id": "corpse_mon_fish_pickerel", "fg": 1838, "rotates": false }, + { "id": "corpse_mon_fish_pike", "fg": 1839, "rotates": false }, + { "id": "corpse_mon_fish_sbass", "fg": 1840, "rotates": false }, + { "id": "corpse_mon_fish_trout", "fg": 1841, "rotates": false }, + { "id": "corpse_mon_fish_whitefish", "fg": 1842, "rotates": false }, + { "id": "corpse_mon_fish_lbass", "fg": 1707, "rotates": false }, + { "id": "corpse_mon_fish_pbass", "fg": 1708, "rotates": false }, + { "id": "corpse_mon_fish_salmon", "fg": 1709, "rotates": false }, + { "id": "corpse_mon_fish_sunfish", "fg": 1710, "rotates": false }, + { "id": "corpse_mon_flaming_eye", "fg": 1843, "rotates": false }, + { "id": "corpse_mon_fly", "fg": 1844, "rotates": false }, + { "id": "corpse_mon_fox", "fg": 1845, "rotates": false }, + { "id": "corpse_mon_frog_giant", "fg": 1846, "rotates": false }, + { "id": "corpse_mon_frog_small", "fg": 1847, "rotates": false 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}, - { "weight": 1, "sprite": 1969 }, - { "weight": 1, "sprite": 1970 }, - { "weight": 1, "sprite": 1971 }, - { "weight": 1, "sprite": 1972 }, - { "weight": 1, "sprite": 1973 }, - { "weight": 1, "sprite": 1974 } + { "weight": 1, "sprite": 1976 }, + { "weight": 1, "sprite": 1977 }, + { "weight": 1, "sprite": 1978 }, + { "weight": 1, "sprite": 1979 }, + { "weight": 1, "sprite": 1980 }, + { "weight": 1, "sprite": 1981 }, + { "weight": 1, "sprite": 1982 }, + { "weight": 1, "sprite": 1983 } ], - "bg": 1761 + "bg": 1770 }, { "id": "mon_feral_labsecurity_flashlight", "fg": [ - { "weight": 1, "sprite": 1975 }, - { "weight": 1, "sprite": 1976 }, - { "weight": 1, "sprite": 1977 }, - { "weight": 1, "sprite": 1978 }, - { "weight": 1, "sprite": 1979 } + { "weight": 1, "sprite": 1984 }, + { "weight": 1, "sprite": 1985 }, + { "weight": 1, "sprite": 1986 }, + { "weight": 1, "sprite": 1987 }, + { "weight": 1, "sprite": 1988 } ], - "bg": 1761 + "bg": 1770 }, { "id": "mon_feral_scientist_scalpel", "fg": 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"corpse_mon_zombie_pupa_decoy_shady" ], "fg": 2157 }, { "id": "mon_twisted_body", - "fg": [ { "weight": 1, "sprite": 2163 }, { "weight": 1, "sprite": 2164 }, { "weight": 1, "sprite": 2165 } ], - "bg": 1761, + "fg": [ { "weight": 1, "sprite": 2175 }, { "weight": 1, "sprite": 2176 }, { "weight": 1, "sprite": 2177 } ], + "bg": 1770, "rotates": false }, { "id": "mon_zombie", "fg": [ - { "weight": 1, "sprite": 2166 }, - { "weight": 1, "sprite": 2167 }, - { "weight": 1, "sprite": 2170 }, - { "weight": 1, "sprite": 2171 }, - { "weight": 1, "sprite": 2172 }, - { "weight": 1, "sprite": 2173 }, - { "weight": 1, "sprite": 2174 }, - { "weight": 1, "sprite": 2175 }, - { "weight": 1, "sprite": 2176 }, - { "weight": 1, "sprite": 2177 }, - { "weight": 1, "sprite": 2168 }, - { "weight": 1, "sprite": 2169 } - ], - "bg": 1761, - "rotates": false - }, - { - "id": "mon_zombie_child", - "fg": [ - { "weight": 3, "sprite": 2178 }, - { "weight": 3, "sprite": 2179 }, - { "weight": 3, "sprite": 2180 }, - { 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"bg": 1770, "rotates": false }, { - "id": "mon_zombie_prisoner", + "id": "mon_zombie_grabber", "fg": [ + { "weight": 1, "sprite": 2206 }, + { "weight": 1, "sprite": 2207 }, + { "weight": 1, "sprite": 2208 }, { "weight": 1, "sprite": 2209 }, { "weight": 1, "sprite": 2210 }, { "weight": 1, "sprite": 2211 }, @@ -2441,97 +2422,123 @@ { "weight": 1, "sprite": 2213 }, { "weight": 1, "sprite": 2214 } ], - "bg": 1761, + "bg": 1770, "rotates": false }, { - "id": "mon_zombie_runner", + "id": "mon_zombie_labsecurity", "fg": [ { "weight": 1, "sprite": 2215 }, { "weight": 1, "sprite": 2216 }, { "weight": 1, "sprite": 2217 }, { "weight": 1, "sprite": 2218 }, - { "weight": 1, "sprite": 2219 } + { "weight": 1, "sprite": 2219 }, + { "weight": 1, "sprite": 2220 } ], - "bg": 1761, + "bg": 1770, "rotates": false }, { - "id": "mon_zombie_scientist", + "id": "mon_zombie_prisoner", "fg": [ - { "weight": 1, "sprite": 2220 }, + { "weight": 1, "sprite": 2221 }, + { "weight": 1, "sprite": 2222 }, { "weight": 1, "sprite": 2223 }, { "weight": 1, "sprite": 2224 }, { "weight": 1, "sprite": 2225 }, - { "weight": 1, "sprite": 2226 }, + { "weight": 1, "sprite": 2226 } + ], + "bg": 1770, + "rotates": false + }, + { + "id": "mon_zombie_runner", + "fg": [ { "weight": 1, "sprite": 2227 }, { "weight": 1, "sprite": 2228 }, { "weight": 1, "sprite": 2229 }, { "weight": 1, "sprite": 2230 }, - { "weight": 1, "sprite": 2221 }, - { "weight": 1, "sprite": 2222 } + { "weight": 1, "sprite": 2231 } ], - "bg": 1761, + "bg": 1770, "rotates": false }, { - "id": "mon_zombie_screecher", + "id": "mon_zombie_scientist", "fg": [ - { "weight": 1, "sprite": 2231 }, { "weight": 1, "sprite": 2232 }, + { "weight": 1, "sprite": 2235 }, + { "weight": 1, "sprite": 2236 }, + { "weight": 1, "sprite": 2237 }, + { "weight": 1, "sprite": 2238 }, + { "weight": 1, "sprite": 2239 }, + { "weight": 1, "sprite": 2240 }, + { "weight": 1, "sprite": 2241 }, + { "weight": 1, "sprite": 2242 }, { "weight": 1, "sprite": 2233 }, { "weight": 1, "sprite": 2234 } ], - "bg": 1761, + "bg": 1770, + "rotates": false + }, + { + "id": "mon_zombie_screecher", + "fg": [ + { "weight": 1, "sprite": 2243 }, + { "weight": 1, "sprite": 2244 }, + { "weight": 1, "sprite": 2245 }, + { "weight": 1, "sprite": 2246 } + ], + "bg": 1770, "rotates": false }, { "id": "mon_zombie_shrieker", "fg": [ - { "weight": 1, "sprite": 2235 }, - { "weight": 1, "sprite": 2236 }, - { "weight": 1, "sprite": 2237 }, - { "weight": 1, "sprite": 2238 } + { "weight": 1, "sprite": 2247 }, + { "weight": 1, "sprite": 2248 }, + { "weight": 1, "sprite": 2249 }, + { "weight": 1, "sprite": 2250 } ], - "bg": 1761, + "bg": 1770, "rotates": false }, { "id": "mon_zombie_survivor", - "fg": [ { "weight": 1, "sprite": 2239 }, { "weight": 1, "sprite": 2240 } ], - "bg": 1761, + "fg": [ { "weight": 1, "sprite": 2251 }, { "weight": 1, "sprite": 2252 } ], + "bg": 1770, "rotates": false }, { "id": "mon_zombie_survivor_elite", - "fg": [ { "weight": 1, "sprite": 2241 }, { "weight": 1, "sprite": 2242 }, { "weight": 1, "sprite": 2243 } ], - "bg": 1761, + "fg": [ { "weight": 1, "sprite": 2253 }, { "weight": 1, "sprite": 2254 }, { "weight": 1, "sprite": 2255 } ], + "bg": 1770, "rotates": false }, { "id": "mon_zombie_technician", "fg": [ - { "weight": 1, "sprite": 2244 }, - { "weight": 1, "sprite": 2245 }, - { "weight": 1, "sprite": 2246 }, - { "weight": 1, "sprite": 2247 } + { "weight": 1, "sprite": 2256 }, + { "weight": 1, "sprite": 2257 }, + { "weight": 1, "sprite": 2258 }, + { "weight": 1, "sprite": 2259 } ], - "bg": 1761, + "bg": 1770, "rotates": false }, { "id": "mon_zombie_tough", "fg": [ - { "weight": 1, "sprite": 2248 }, - { "weight": 1, "sprite": 2249 }, - { "weight": 1, "sprite": 2250 }, - { "weight": 1, "sprite": 2251 }, - { "weight": 1, "sprite": 2252 }, - { "weight": 1, "sprite": 2253 }, - { "weight": 1, "sprite": 2254 }, - { "weight": 1, "sprite": 2255 } + { "weight": 1, "sprite": 2260 }, + { "weight": 1, "sprite": 2261 }, + { "weight": 1, "sprite": 2262 }, + { "weight": 1, "sprite": 2263 }, + { "weight": 1, "sprite": 2264 }, + { "weight": 1, "sprite": 2265 }, + { "weight": 1, "sprite": 2266 }, + { "weight": 1, "sprite": 2267 } ], - "bg": 1761, + "bg": 1770, "rotates": false }, { "id": "t_open_air", "fg": 160 }, @@ -2589,42 +2596,42 @@ { "id": "overlay_male_mutation_SKIN_PINK", "fg": 482 }, { "id": "1826_overlay_wielded_bat_0", "fg": 490 }, { "id": "1869_overlay_wielded_tonfa_wood_0", "fg": 529 }, - { "id": "overlay_wielded_1st_aid_box", "fg": 667 }, - { "id": "overlay_wielded_2h_flail_steel", "fg": 668 }, - { "id": "overlay_wielded_antenna", "fg": 669 }, - { "id": "overlay_wielded_bat", "fg": 670 }, - { "id": "overlay_wielded_bat_metal", "fg": 671 }, - { "id": "overlay_wielded_bat_nerf", "fg": 672 }, - { "id": "overlay_wielded_bone", "fg": 673 }, - { "id": "overlay_wielded_bone_knife", "fg": 674 }, - { "id": "overlay_wielded_bone_tainted", "fg": 675 }, - { "id": "overlay_wielded_bow_saw", "fg": 676 }, - { "id": "overlay_wielded_bwirebat", "fg": 677 }, - { "id": "overlay_wielded_copper_knife", "fg": 678 }, - { "id": "overlay_wielded_crucible", "fg": 679 }, - { "id": "overlay_wielded_crucible_clay", "fg": 680 }, - { "id": "overlay_wielded_fridge", "fg": 681 }, - { "id": "overlay_wielded_hacksaw", "fg": 682 }, - { "id": "overlay_wielded_hatchet", "fg": 683 }, - { "id": "overlay_wielded_jerrycan_big", "fg": 684 }, - { "id": "overlay_wielded_jug_plastic", "fg": 686 }, - { "id": "overlay_wielded_knife_butcher", "fg": 687 }, - { "id": "overlay_wielded_knife_chef", "fg": 688 }, - { "id": "overlay_wielded_knife_meat_cleaver", "fg": 689 }, - { "id": "overlay_wielded_knife_vegetable_cleaver", "fg": 690 }, - { "id": "overlay_wielded_nailbat", "fg": 691 }, - { "id": "overlay_wielded_nailgun", "fg": 692 }, - { "id": "overlay_wielded_oven", "fg": 693 }, - { "id": "overlay_wielded_primitive_shovel", "fg": 694 }, - { "id": "overlay_wielded_q_staff", "fg": 695 }, - { "id": "overlay_wielded_rock", "fg": 696 }, - { "id": "overlay_wielded_rolling_pin", "fg": 697 }, - { "id": "overlay_wielded_saw", "fg": 698 }, - { "id": "overlay_wielded_scalpel", "fg": 699 }, - { "id": "overlay_wielded_sharp_rock", "fg": 700 }, - { "id": "overlay_wielded_spike", "fg": 702 }, - { "id": "overlay_wielded_staff_sling", "fg": 703 }, - { "id": "overlay_wielded_standing_lamp", "fg": 704 }, + { "id": "overlay_wielded_1st_aid_box", "fg": 666 }, + { "id": "overlay_wielded_2h_flail_steel", "fg": 667 }, + { "id": "overlay_wielded_antenna", "fg": 668 }, + { "id": "overlay_wielded_bat", "fg": 669 }, + { "id": "overlay_wielded_bat_metal", "fg": 670 }, + { "id": "overlay_wielded_bat_nerf", "fg": 671 }, + { "id": "overlay_wielded_bone", "fg": 672 }, + { "id": "overlay_wielded_bone_knife", "fg": 673 }, + { "id": "overlay_wielded_bone_tainted", "fg": 674 }, + { "id": "overlay_wielded_bow_saw", "fg": 675 }, + { "id": "overlay_wielded_bwirebat", "fg": 676 }, + { "id": "overlay_wielded_copper_knife", "fg": 677 }, + { "id": "overlay_wielded_crucible", "fg": 678 }, + { "id": "overlay_wielded_crucible_clay", "fg": 679 }, + { "id": "overlay_wielded_fridge", "fg": 680 }, + { "id": "overlay_wielded_hacksaw", "fg": 681 }, + { "id": "overlay_wielded_hatchet", "fg": 682 }, + { "id": "overlay_wielded_jerrycan_big", "fg": 683 }, + { "id": "overlay_wielded_jug_plastic", "fg": 685 }, + { "id": "overlay_wielded_knife_butcher", "fg": 686 }, + { "id": "overlay_wielded_knife_chef", "fg": 687 }, + { "id": "overlay_wielded_knife_meat_cleaver", "fg": 688 }, + { "id": "overlay_wielded_knife_vegetable_cleaver", "fg": 689 }, + { "id": "overlay_wielded_nailbat", "fg": 690 }, + { "id": "overlay_wielded_nailgun", "fg": 691 }, + { "id": "overlay_wielded_oven", "fg": 692 }, + { "id": "overlay_wielded_primitive_shovel", "fg": 693 }, + { "id": "overlay_wielded_q_staff", "fg": 694 }, + { "id": "overlay_wielded_rock", "fg": 695 }, + { "id": "overlay_wielded_rolling_pin", "fg": 696 }, + { "id": "overlay_wielded_saw", "fg": 697 }, + { "id": "overlay_wielded_scalpel", "fg": 698 }, + { "id": "overlay_wielded_sharp_rock", "fg": 699 }, + { "id": "overlay_wielded_spike", "fg": 701 }, + { "id": "overlay_wielded_staff_sling", "fg": 702 }, + { "id": "overlay_wielded_standing_lamp", "fg": 703 }, { "id": "overlay_wielded_binoculars", "fg": 706 }, { "id": "overlay_wielded_caltrops", "fg": 707 }, { "id": "overlay_wielded_caltrops_glass", "fg": 708 }, @@ -2637,614 +2644,628 @@ { "id": "overlay_wielded_oil_lamp_on", "fg": 716 }, { "id": "overlay_wielded_1cyl_combustion", "fg": 717 }, { "id": "overlay_wielded_1st_aid", "fg": 718 }, - { "id": "overlay_wielded_anesthetic_kit", "fg": 719 }, - { "id": "overlay_wielded_angle_grinder", "fg": 720 }, - { "id": "overlay_wielded_bag_garbage", "fg": 721 }, - { "id": "overlay_wielded_bio_blade_weapon", "fg": 722 }, - { "id": "overlay_wielded_blackjack", "fg": 723 }, - { "id": "overlay_wielded_candle", "fg": 725 }, - { "id": "overlay_wielded_candle_lit", "fg": 726 }, - { "id": "overlay_wielded_carving_fork", "fg": 727 }, - { "id": "overlay_wielded_casserole", "fg": 728 }, - { "id": "overlay_wielded_corkscrew", "fg": 729 }, - { "id": "overlay_wielded_elec_jackhammer", "fg": 730 }, - { "id": "overlay_wielded_extinguisher", "fg": 731 }, - { "id": "overlay_wielded_fiddlehead_boiled", "fg": 732 }, - { "id": "overlay_wielded_fiddlehead_raw", "fg": 733 }, - { "id": "overlay_wielded_fiddlehead_sauteed", "fg": 734 }, - { "id": "overlay_wielded_fire_drill", "fg": 735 }, - { "id": "overlay_wielded_flaregun", "fg": 736 }, - { "id": "overlay_wielded_fungicidalbomb", "fg": 737 }, - { "id": "overlay_wielded_fungicidalbomb_act", "fg": 738 }, - { "id": "overlay_wielded_gasbomb", "fg": 739 }, - { "id": "overlay_wielded_gasbomb_act", "fg": 740 }, - { "id": "overlay_wielded_grenade", "fg": 741 }, - { "id": "overlay_wielded_grenade_act", "fg": 742 }, - { "id": "overlay_wielded_grenade_emp", "fg": 743 }, - { "id": "overlay_wielded_grenade_emp_act", "fg": 744 }, - { "id": "overlay_wielded_grenade_inc", "fg": 745 }, - { "id": "overlay_wielded_grenade_inc_act", "fg": 746 }, - { "id": "overlay_wielded_insecticidalbomb", "fg": 747 }, - { "id": "overlay_wielded_insecticidalbomb_act", "fg": 748 }, - { "id": "overlay_wielded_scrambler", "fg": 749 }, - { "id": "overlay_wielded_scrambler_act", "fg": 750 }, - { "id": "overlay_wielded_smokebomb_act", "fg": 751 }, - { "id": "overlay_wielded_throw_extinguisher", "fg": 752 }, - { "id": "overlay_wielded_throw_extinguisher_act", "fg": 753 }, - { "id": "overlay_wielded_hoe", "fg": 754 }, - { "id": "overlay_wielded_horse_tack", "fg": 755 }, - { "id": "overlay_wielded_hose", "fg": 756 }, - { "id": "overlay_wielded_jackhammer", "fg": 757 }, - { "id": "overlay_wielded_jerrycan", "fg": 758 }, - { "id": "overlay_wielded_khopesh", "fg": 759 }, - { "id": "overlay_wielded_kiln", "fg": 760 }, - { "id": "overlay_wielded_knife_carving", "fg": 761 }, - { "id": "overlay_wielded_ladle", "fg": 762 }, - { "id": "overlay_wielded_lug_wrench", "fg": 763 }, - { "id": "overlay_wielded_mace_simple", "fg": 764 }, - { "id": "overlay_wielded_mace_trench", "fg": 765 }, - { "id": "overlay_wielded_machete", "fg": 766 }, - { "id": "overlay_wielded_machete_gimmick", "fg": 767 }, - { "id": "overlay_wielded_makeshift_machete", "fg": 768 }, - { "id": "overlay_wielded_survivor_machete", "fg": 769 }, - { "id": "overlay_wielded_makeshift_knife", "fg": 770 }, - { "id": "overlay_wielded_masonrysaw_off", "fg": 771 }, - { "id": "overlay_wielded_masonrysaw_on", "fg": 772 }, - { "id": "overlay_wielded_metal_smoother", "fg": 773 }, - { "id": "overlay_wielded_metalworking_tongs", "fg": 774 }, - { "id": "overlay_wielded_pamd68", "fg": 775 }, - { "id": "overlay_wielded_pamd68rubik", "fg": 776 }, - { "id": "overlay_wielded_pickaxe", "fg": 777 }, - { "id": "overlay_wielded_pipe_glass", "fg": 778 }, - { "id": "overlay_wielded_primitive_knife", "fg": 779 }, - { "id": "overlay_wielded_rigid_plastic_sheet", "fg": 780 }, - { "id": "overlay_wielded_screwdriver", "fg": 781 }, - { "id": "overlay_wielded_makeshift_scythe_war", "fg": 782 }, - { "id": "overlay_wielded_scythe", "fg": 783 }, - { "id": "overlay_wielded_scythe_toy", "fg": 784 }, - { "id": "overlay_wielded_scythe_war", "fg": 785 }, - { "id": "overlay_wielded_seat", "fg": 786 }, - { "id": "overlay_wielded_shocktonfa_off", "fg": 787 }, - { "id": "overlay_wielded_shocktonfa_on", "fg": 788 }, - { "id": "overlay_wielded_sickle", "fg": 789 }, - { "id": "overlay_wielded_sickle_stone", "fg": 790 }, - { "id": "overlay_wielded_sm_extinguisher", "fg": 791 }, - { "id": "overlay_wielded_spear_knife", "fg": 792 }, - { "id": "overlay_wielded_spear_knife_superior", "fg": 793 }, - { "id": "overlay_wielded_spear_spike", "fg": 794 }, - { "id": "overlay_wielded_stepladder", "fg": 795 }, - { "id": "overlay_wielded_tin_snips", "fg": 796 }, - { "id": "overlay_wielded_tonfa", "fg": 797 }, - { "id": "overlay_wielded_tonfa_wood", "fg": 798 }, - { "id": "overlay_wielded_tongs", "fg": 799 }, - { "id": "overlay_wielded_v2_combustion", "fg": 800 }, - { "id": "overlay_wielded_wheel_rim_bicycle", "fg": 801 }, - { "id": "overlay_wielded_wheel_rim_wide", "fg": 802 }, - { "id": "overlay_wielded_wood_smoother", "fg": 803 }, - { "id": "overlay_wielded_wrench_large", "fg": 804 }, - { "id": "overlay_wielded_wrench_small", "fg": 805 }, - { "id": "overlay_wielded_elec_shears", "fg": 806 }, - { "id": "overlay_wielded_forged_shears", "fg": 807 }, - { "id": "overlay_wielded_kevlar_shears", "fg": 808 }, - { "id": "overlay_wielded_shears", "fg": 809 }, - { "id": "overlay_wielded_slug_garden", "fg": 810 }, - { "id": "overlay_wielded_snail_garden", "fg": 811 }, - { "id": "overlay_wielded_solar_panel", "fg": 812 }, - { "id": "overlay_wielded_solder_wire", "fg": 813 }, - { "id": "overlay_wielded_large_storage_battery", "fg": 814 }, - { "id": "overlay_wielded_medium_storage_battery", "fg": 815 }, - { "id": "overlay_wielded_small_storage_battery", "fg": 816 }, - { "id": "overlay_wielded_storage_battery", "fg": 817 }, - { "id": "overlay_wielded_training_dummy_heavy", "fg": 818 }, - { "id": "overlay_wielded_training_dummy_light", "fg": 819 }, - { "id": "overlay_wielded_extension_cable", "fg": 820 }, - { "id": "overlay_wielded_long_extension_cable", "fg": 821 }, - { "id": "overlay_wielded_apricot", "fg": 822 }, - { "id": "overlay_wielded_blackberries", "fg": 823 }, - { "id": "overlay_wielded_blueberries", "fg": 824 }, - { "id": "overlay_wielded_cherries", "fg": 825 }, - { "id": "overlay_wielded_coconut", "fg": 826 }, - { "id": "overlay_wielded_cranberries", "fg": 827 }, - { "id": "overlay_wielded_elderberries", "fg": 828 }, - { "id": "overlay_wielded_grapefruit", "fg": 829 }, - { "id": "overlay_wielded_guayaba", "fg": 830 }, - { "id": "overlay_wielded_huckleberries", "fg": 831 }, - { "id": "overlay_wielded_kiwi", "fg": 832 }, - { "id": "overlay_wielded_lulo", "fg": 833 }, - { "id": "overlay_wielded_mango", "fg": 834 }, - { "id": "overlay_wielded_maracuya", "fg": 835 }, - { "id": "overlay_wielded_melon", "fg": 836 }, - { "id": "overlay_wielded_mulberries", "fg": 837 }, - { "id": "overlay_wielded_papaya", "fg": 838 }, - { "id": "overlay_wielded_peach", "fg": 839 }, - { "id": "overlay_wielded_pineapple", "fg": 840 }, - { "id": "overlay_wielded_pomegranate", "fg": 841 }, - { "id": "overlay_wielded_raspberries", "fg": 842 }, - { "id": "overlay_wielded_rose_hips", "fg": 843 }, - { "id": "overlay_wielded_watermelon", "fg": 844 }, - { "id": "overlay_wielded_diveknife", "fg": 845 }, - { "id": "overlay_wielded_knife_baselard", "fg": 846 }, - { "id": "overlay_wielded_knife_combat", "fg": 847 }, - { "id": "overlay_wielded_knife_hunting", "fg": 848 }, - { "id": "overlay_wielded_knife_rambo", "fg": 849 }, - { "id": "overlay_wielded_knife_swissarmy", "fg": 850 }, - { "id": "overlay_wielded_knife_trench", "fg": 851 }, - { "id": "overlay_wielded_pockknife", "fg": 852 }, - { "id": "overlay_wielded_throwing_knife", "fg": 853 }, - { "id": "overlay_wielded_altered_teapot", "fg": 854 }, - { "id": "overlay_wielded_clay_teapot", "fg": 855 }, - { "id": "overlay_wielded_kettle", "fg": 856 }, - { "id": "overlay_wielded_teapot", "fg": 857 }, - { "id": "overlay_wielded_sword_crude", "fg": 858 }, - { "id": "overlay_wielded_sword_nail", "fg": 859 }, - { "id": "overlay_wielded_sword_wood", "fg": 860 }, - { "id": "overlay_female_worn_boots_rubber", "fg": 1223 }, - { "id": "overlay_male_worn_boots_rubber", "fg": 1224 }, - { "id": "overlay_worn_armguard_chitin", "fg": 1225 }, - { "id": "overlay_worn_armguard_larmor", "fg": 1226 }, - { "id": "overlay_worn_bookplate", "fg": 1234 }, - { "id": "overlay_worn_broken_dimensional_anchor", "fg": 1235 }, - { "id": "overlay_worn_diamond_dental_grill", "fg": 1240 }, - { "id": "overlay_worn_dimensional_anchor", "fg": 1242 }, - { "id": "overlay_worn_dimensional_anchor_on", "fg": 1243 }, - { "id": "overlay_worn_eclipse_glasses", "fg": 1246 }, - { "id": "overlay_worn_fancy_glasses_bifocal", "fg": 1248 }, - { "id": "overlay_worn_fancy_glasses_eye", "fg": 1249 }, - { "id": "overlay_worn_fancy_glasses_reading", "fg": 1250 }, - { "id": "overlay_worn_fanny", "fg": 1251 }, - { "id": "overlay_worn_fur_cat_tail", "fg": 1255 }, - { "id": "overlay_worn_fur_collar", "fg": 1256 }, - { "id": "overlay_worn_glasses_bifocal", "fg": 1257 }, - { "id": "overlay_worn_glasses_eye", "fg": 1258 }, - { "id": "overlay_worn_glasses_reading", "fg": 1259 }, - { "id": "overlay_worn_gloves_rubber", "fg": 1261 }, - { "id": "overlay_worn_goggles_swim", "fg": 1262 }, - { "id": "overlay_worn_gold_ear", "fg": 1263 }, - { "id": "overlay_worn_helmet_motor_raised", "fg": 1269 }, - { "id": "overlay_worn_leather_collar", "fg": 1271 }, - { "id": "overlay_worn_rebreather", "fg": 1276 }, - { "id": "overlay_worn_rebreather_xl", "fg": 1277 }, - { "id": "overlay_worn_silver_watch", "fg": 1285 }, - { "id": "overlay_worn_sunglasses_bifocal", "fg": 1288 }, - { "id": "overlay_worn_sunglasses_eye", "fg": 1289 }, - { "id": "overlay_worn_sunglasses_reading", "fg": 1290 }, - { "id": "overlay_worn_binoculars", "fg": 1295 }, - { "id": "overlay_female_worn_boots_bone", "fg": 1296 }, - { "id": "overlay_female_worn_helmet_skull", "fg": 1297 }, - { "id": "overlay_female_worn_jacket_leather_bone", "fg": 1298 }, - { "id": "overlay_male_worn_boots_bone", "fg": 1299 }, - { "id": "overlay_male_worn_helmet_skull", "fg": 1300 }, - { "id": "overlay_male_worn_jacket_leather_bone", "fg": 1301 }, - { "id": "overlay_worn_chestguard_hard", "fg": 1302 }, - { "id": "overlay_worn_fancy_sunglasses", "fg": 1303 }, - { "id": "overlay_female_worn_nomad_bodyglove_1", "fg": 1304 }, - { "id": "overlay_female_worn_nomad_bodyglove_2", "fg": 1305 }, - { "id": "overlay_male_worn_nomad_bodyglove_1", "fg": 1306 }, - { "id": "overlay_male_worn_nomad_bodyglove_2", "fg": 1307 }, - { "id": "overlay_worn_ballistic_vest_esapi", "fg": 1308 }, - { "id": "overlay_worn_ballistic_vest_heavy", "fg": 1309 }, - { "id": "overlay_worn_ballistic_vest_heavy_arms", "fg": 1310 }, - { "id": "overlay_worn_ballistic_vest_heavy_legs", "fg": 1311 }, - { "id": "overlay_worn_modularvest", "fg": 1312 }, - { "id": "overlay_worn_pride_flag_var_agender_pride_flag", "fg": 1313 }, - { "id": "overlay_worn_pride_flag_var_aromantic_pride_flag", "fg": 1314 }, - { "id": "overlay_worn_pride_flag_var_asexual_pride_flag", "fg": 1315 }, - { "id": "overlay_worn_pride_flag_var_bear_pride_flag", "fg": 1316 }, - { "id": "overlay_worn_pride_flag_var_bisexual_pride_flag", "fg": 1317 }, - { "id": "overlay_worn_pride_flag_var_genderfluid_pride_flag", "fg": 1318 }, - { "id": "overlay_worn_pride_flag_var_genderqueer_pride_flag", "fg": 1319 }, - { "id": "overlay_worn_pride_flag_var_intersex_pride_flag", "fg": 1320 }, - { "id": "overlay_worn_pride_flag_var_labrys_lesbian_pride_flag", "fg": 1321 }, - { "id": "overlay_worn_pride_flag_var_leather_pride_flag", "fg": 1322 }, - { "id": "overlay_worn_pride_flag_var_lesbian_pride_flag", "fg": 1323 }, - { "id": "overlay_worn_pride_flag_var_nonbinary_pride_flag", "fg": 1324 }, - { "id": "overlay_worn_pride_flag_var_pansexual_pride_flag", "fg": 1325 }, - { "id": "overlay_worn_pride_flag_var_polysexual_pride_flag", "fg": 1326 }, - { "id": "overlay_worn_pride_flag_var_progress_pride_flag", "fg": 1327 }, - { "id": "overlay_worn_pride_flag_var_rainbow_pride_flag", "fg": 1328 }, - { "id": "overlay_worn_pride_flag_var_transgender_pride_flag", "fg": 1329 }, - { "id": "overlay_worn_robofac_armor_anchor", "fg": 1330 }, - { "id": "overlay_worn_robofac_armor_anchor_on", "fg": 1331 }, - { "id": "overlay_worn_robofac_armor_rig", "fg": 1332 }, - { "id": "overlay_worn_robofac_enviro_suit", "fg": 1333 }, - { "id": "overlay_worn_robofac_enviro_suit_casual", "fg": 1334 }, - { "id": "overlay_worn_turtleneck", "fg": 1335 }, - { "id": "overlay_worn_turtleneck_rolled", "fg": 1336 }, - { "id": "overlay_worn_turtleneck_shirt", "fg": 1337 }, - { "id": "overlay_worn_turtleneck_shirt_rolled", "fg": 1338 }, - { "id": "overlay_worn_xedra_enviro_suit", "fg": 1339 }, - { "id": "overlay_worn_xedra_enviro_suit_casual", "fg": 1340 }, - { "id": "corpse_mon_bear_smoky", "fg": 1341 }, - { "id": "mon_bear_smoky", "fg": 1342 }, - { "id": "overlay_mutation_bio_sneeze_beam", "fg": 1343 }, - { "id": "overlay_female_mutation_DEMON_SKIN", "fg": 1344 }, - { "id": "overlay_female_mutation_DEMON_TAIL", "fg": 1345 }, - { "id": "overlay_female_mutation_DRAGON_BREATH_BLACK", "fg": 1346 }, - { "id": "overlay_female_mutation_DRAGON_FEET", "fg": 1347 }, - { "id": "overlay_female_mutation_DRAGON_SCALES_BLACK", "fg": 1348 }, - { "id": "overlay_female_mutation_DRAGON_TAIL", "fg": 1349 }, - { "id": "overlay_female_mutation_DRAGON_TAIL_SCALED", "fg": 1350 }, - { "id": "overlay_female_mutation_DRAGON_TAIL_STUB", "fg": 1351 }, - { "id": "overlay_female_mutation_DRAGON_TALONS_BLACK", "fg": 1352 }, - { "id": "overlay_female_mutation_MANA_LUM", "fg": 1353 }, - { "id": "overlay_female_mutation_MANA_SILENT_SPELL", "fg": 1354 }, - { "id": "overlay_female_mutation_MANA_SUBTLE_SPELL", "fg": 1355 }, - { "id": "overlay_female_mutation_SCALED_HANDS", "fg": 1356 }, - { "id": "overlay_female_mutation_TOE_CLAWS", "fg": 1357 }, - { "id": "overlay_male_mutation_DEMON_SKIN", "fg": 1361 }, - { "id": "overlay_male_mutation_DEMON_TAIL", "fg": 1362 }, - { "id": "overlay_male_mutation_DRAGON_BREATH_BLACK", "fg": 1363 }, - { "id": "overlay_male_mutation_DRAGON_FEET", "fg": 1364 }, - { "id": "overlay_male_mutation_DRAGON_SCALES_BLACK", "fg": 1365 }, - { "id": "overlay_male_mutation_DRAGON_TAIL", "fg": 1366 }, - { "id": "overlay_male_mutation_DRAGON_TAIL_SCALED", "fg": 1367 }, - { "id": "overlay_male_mutation_DRAGON_TAIL_STUB", "fg": 1368 }, - { "id": "overlay_male_mutation_DRAGON_TALONS_BLACK", "fg": 1369 }, - { "id": "overlay_male_mutation_MANA_LUM", "fg": 1370 }, - { "id": "overlay_male_mutation_MANA_SILENT_SPELL", "fg": 1371 }, - { "id": "overlay_male_mutation_MANA_SUBTLE_SPELL", "fg": 1372 }, - { "id": "overlay_male_mutation_SCALED_HANDS", "fg": 1373 }, - { "id": "overlay_male_mutation_TOE_CLAWS", "fg": 1374 }, - { "id": "overlay_mutation_DEMON_CLAWS", "fg": 1378 }, - { "id": "overlay_mutation_DEMON_POSSES", "fg": 1379 }, - { "id": "overlay_mutation_DRAGON_MAGIC", "fg": 1380 }, - { "id": "overlay_mutation_DRAGON_MAW_BLACK", "fg": 1381 }, - { "id": "overlay_mutation_DRAGON_SPELLS", "fg": 1382 }, - { "id": "overlay_mutation_DRAGON_WINGS_BLACK", "fg": 1383 }, - { "id": "overlay_mutation_HORNS_DRAGON", "fg": 1384 }, - { "id": "overlay_mutation_MANA_SEEKER_BOLTS", "fg": 1385 }, - { "id": "overlay_mutation_MANA_SIPHON_1", "fg": 1386 }, - { "id": "overlay_mutation_MANA_SIPHON_2", "fg": 1387 }, - { "id": "overlay_mutation_MANA_SIPHON_3", "fg": 1388 }, - { "id": "overlay_mutation_MUZZLE_DRAGON", "fg": 1389 }, - { "id": "overlay_worn_copper_circlet", "fg": 1390 }, - { "id": "overlay_worn_copper_infuser", "fg": 1391 }, - { "id": "overlay_worn_silver_infuser", "fg": 1392 }, - { "id": "DEBUG_spellbook", "fg": 1393 }, - { "id": "animist_shadows", "fg": 1394 }, - { "id": "bio_fuel_cell_blood", "fg": 1395 }, - { "id": "bio_sneeze_beam", "fg": 1396 }, - { "id": "biomancer_spellbook", "fg": 1397 }, - { "id": "disp_wand", "fg": 1398 }, - { "id": "druid_spellbook", "fg": 1399 }, - { "id": "eshaper_spellbook", "fg": 1400 }, - { "id": "generic_spellbook", "fg": 1401 }, - { "id": "glow_dust", "fg": 1402 }, - { "id": "light_manipulation_spellbook", "fg": 1403 }, - { "id": "magus_spellbook", "fg": 1404 }, - { "id": "magus_spellbook_move", "fg": 1405 }, - { "id": "mring_copper", "fg": 1406 }, - { "id": "mring_gold", "fg": 1407 }, - { "id": "mring_platinum", "fg": 1408 }, - { "id": "mring_silver", "fg": 1409 }, - { "id": "novice_stormshaper_book", "fg": 1410 }, - { "id": "priest_advanced", "fg": 1411 }, - { "id": "priest_beginner", "fg": 1412 }, - { "id": "pyro", "fg": 1413 }, - { "id": "recovery_spellbook", "fg": 1414 }, - { "id": "small_mana_crystal", "fg": 1415 }, - { "id": "spell_scroll", "fg": 1416 }, - { "id": "spell_wand", "fg": 1417 }, - { "id": "stat_up_spellbook", "fg": 1418 }, - { "id": "summon_scroll_smudged", "fg": 1419 }, - { "id": "summon_undead_spellbook", "fg": 1420 }, - { "id": "techno_em", "fg": 1421 }, - { "id": "techno_fundamentals", "fg": 1422 }, - { "id": "techno_idiots", "fg": 1423 }, - { "id": "tome_of_storms", "fg": 1424 }, - { "id": "translocate_spellbook", "fg": 1425 }, - { "id": "winter_grasp", "fg": 1426 }, - { "id": "wizard_advanced", "fg": 1427 }, - { "id": "wizard_beginner", "fg": 1428 }, - { "id": "wizard_utility", "fg": 1429 }, - { "id": "black_dragon_tanned_hide", "fg": 1430 }, - { "id": "mon_animated_blade", "fg": 1431 }, - { "id": "mon_goblin_chieftain", "fg": 1432 }, - { "id": "mon_goblin_slinger", "fg": 1433 }, - { "id": "mon_goblin_warrior", "fg": 1434 }, - { "id": "mon_black_pudding", "fg": 1435 }, - { "id": "corpse_mon_dragon_black_wyrmling", "fg": 1439 }, - { "id": "mon_dragon_black_wyrmling", "fg": 1440 }, - { "id": "corpse_mon_forgedemons", "fg": 1441 }, - { "id": "mon_forgedemons", "fg": 1442 }, - { "id": "mon_cookie", "fg": 1496 }, - { "id": "mon_cow_calf_choc", "fg": 1497 }, - { "id": "mon_cow_choc", "fg": 1498 }, - { "id": "2694_mon_zombie_crawler_0", "fg": 1664 }, - { "id": "lemming_shadow", "fg": 1701 }, - { "id": "mon_blob_large", "fg": 1702 }, - { "id": "mon_boar_wild", "fg": 1703 }, - { "id": "mon_boar_wild_piglet", "fg": 1704 }, - { "id": "mon_boomer_claymore", "fg": 1705 }, - { "id": "mon_copbot", "fg": 1706 }, - { "id": "mon_cow", "fg": 1707 }, - { "id": "mon_cow_calf", "fg": 1708 }, - { "id": "mon_deer", "fg": 1709 }, - { "id": "mon_deer_fawn", "fg": 1710 }, - { "id": "mon_deer_mutant_spider", "fg": 1711 }, - { "id": "mon_deer_mutant_spider_fawn", "fg": 1712 }, - { "id": "mon_dog_zombie_rot", "fg": 1713 }, - { "id": "mon_fish_eel", "fg": 1714 }, - { "id": "mon_fish_huge", "fg": 1715 }, - { "id": "mon_fish_large", "fg": 1716 }, - { "id": "mon_fish_medium", "fg": 1717 }, - { "id": "mon_fish_small", "fg": 1718 }, - { "id": "mon_fish_tiny", "fg": 1719 }, - { "id": "mon_frog", "fg": 1720 }, - { "id": "mon_frog_small", "fg": 1721 }, - { "id": "mon_gracke", "fg": 1722 }, - { "id": "mon_grocerybot", "fg": 1723 }, - { "id": "mon_grocerybot_busted", "fg": 1724 }, - { "id": "mon_hallu_mannequin", "fg": 1725 }, - { "id": "mon_impossible_shape", "fg": 1726 }, - { "id": "mon_lab_rat", "fg": 1727 }, - { "id": "mon_mosquito_giant", "fg": 1728 }, - { "id": "mon_mutant_camouflaged", "fg": 1730 }, - { "id": "mon_pig", "fg": 1731 }, - { "id": "mon_pig_piglet", "fg": 1732 }, - { "id": "mon_pigeon", "fg": 1733 }, - { "id": "mon_sheep", "fg": 1735 }, - { "id": "mon_shrapnel_swarm", "fg": 1736 }, - { "id": "mon_skeleton_brute", "fg": 1737 }, - { "id": "mon_wraith", "fg": 1742 }, - { "id": "mon_zeer", "fg": 1743 }, - { "id": "mon_zombie_crawler", "fg": 1744 }, - { "id": "mon_zombie_gasbag_crawler", "fg": 1748 }, - { "id": "mon_zombie_gasbag_fungus", "fg": 1749 }, - { "id": "mon_zombie_gasbag_immobile", "fg": 1750 }, - { "id": "mon_zombie_hanging_innards", "fg": 1751 }, - { "id": "mon_zombie_mancroc", "fg": 1753 }, - { "id": "mon_zombie_pig", "fg": 1754 }, - { "id": "mon_zombie_rot", "fg": 1755 }, - { "id": "mon_zombie_waif", "fg": 1758 }, - { "id": "mon_zow", "fg": 1760 }, - { "id": "shadow_32x32_small", "fg": 1762 }, - { "id": "weakpoint_mon", "fg": 1763 }, - { "id": "corpse_mon_big_rat", "fg": 1764 }, - { "id": "corpse_mon_black_rat", "fg": 1765 }, - { "id": "mon_big_rat", "fg": 1766 }, - { "id": "mon_black_rat", "fg": 1767 }, - { "id": "corpse_mon_beaver", "fg": 1768 }, - { "id": "corpse_mon_beaver_mutant_avian", "fg": 1769 }, - { "id": "corpse_mon_beaver_mutant_huge", "fg": 1770 }, - { "id": "corpse_mon_zombeaver", "fg": 1771 }, - { "id": "mon_beaver", "fg": 1772 }, - { "id": "mon_beaver_mutant_avian", "fg": 1773 }, - { "id": "mon_beaver_mutant_huge", "fg": 1774 }, - { "id": "mon_zombeaver", "fg": 1775 }, - { "id": "corpse_mon_biollante", "fg": 1776 }, - { "id": "corpse_mon_biollante_sprig", "fg": 1777 }, - { "id": "corpse_mon_biollante_sprout", "fg": 1778 }, - { "id": "mon_biollante", "fg": 1779 }, - { "id": "mon_biollante_sprig", "fg": 1780 }, - { "id": "mon_biollante_sprout", "fg": 1781 }, - { "id": "corpse_mon_giant_cockroach", "fg": 1788 }, - { "id": "corpse_mon_giant_cockroach_nymph", "fg": 1789 }, - { "id": "corpse_mon_large_cockroach", "fg": 1790 }, - { "id": "corpse_mon_plague_nymph", "fg": 1791 }, - { "id": "corpse_mon_plague_vector", "fg": 1792 }, - { "id": "corpse_mon_pregnant_giant_cockroach", "fg": 1793 }, - { "id": "corpse_mon_skittering_plague", "fg": 1794 }, - { "id": "mon_giant_cockroach", "fg": 1795 }, - { "id": "mon_giant_cockroach_nymph", "fg": 1796 }, - { "id": "mon_large_cockroach", "fg": 1797 }, - { "id": "mon_plague_nymph", "fg": 1798 }, - { "id": "mon_plague_vector", "fg": 1799 }, - { "id": "mon_pregnant_giant_cockroach", "fg": 1800 }, - { "id": "mon_skittering_plague", "fg": 1801 }, - { "id": "corpse_mon_crow_mutant", "fg": 1802 }, - { "id": "mon_crow_mutant", "fg": 1803 }, - { "id": "corpse", "fg": 1804 }, - { "id": "corpse_mon_dog_zombie_rot", "fg": 1822 }, - { "id": "corpse_mon_mosquito_giant", "fg": 1847 }, - { "id": "corpse_mon_mosquito_small", "fg": 1848 }, - { "id": "corpse_mon_zombie", "fg": 1868 }, - { "id": "corpse_mon_zombie_child", "fg": 1874 }, - { "id": "corpse_mon_zombie_crawler", "fg": 1877 }, - { "id": "corpse_mon_zombie_fat", "fg": 1879 }, - { "id": "corpse_mon_zombie_mancroc", "fg": 1885 }, - { "id": "corpse_mon_zombie_rot", "fg": 1887 }, - { "id": "corpse_mon_zombie_tough", "fg": 1898 }, - { "id": "corpse_mon_zombie_waif", "fg": 1899 }, - { "id": "corpse_mon_feral_human_tool", "fg": 1903 }, - { "id": "corpse_mon_feral_soldier", "fg": 1904 }, - { "id": "corpse_mon_mantis_giant", "fg": 1905 }, - { "id": "corpse_mon_spawn_raptor", "fg": 1906 }, - { "id": "corpse_mon_spawn_raptor_electric", "fg": 1907 }, - { "id": "corpse_mon_spawn_raptor_shady", "fg": 1908 }, - { "id": "corpse_mon_zombie_nullfield", "fg": 1909 }, - { "id": "mon_dog_bull", "fg": 1912 }, - { "id": "mon_dog_rottweiler", "fg": 1913 }, - { "id": "corpse_mon_feral_diver_knife", "fg": 1914 }, - { "id": "corpse_mon_feral_human_axe", "fg": 1915 }, - { "id": "corpse_mon_feral_human_axe_fungal_corpse", "fg": 1916 }, - { "id": "corpse_mon_feral_human_axe_fungal_infected", "fg": 1917 }, - { "id": "corpse_mon_feral_human_crowbar", "fg": 1918 }, - { "id": "corpse_mon_feral_human_crowbar_fungal_corpse", "fg": 1919 }, - { "id": "corpse_mon_feral_human_crowbar_fungal_infected", "fg": 1920 }, - { "id": "corpse_mon_feral_human_pipe", "fg": 1921 }, - { "id": "corpse_mon_feral_human_pipe_fungal_corpse", "fg": 1922 }, - { "id": "corpse_mon_feral_human_pipe_fungal_infected", "fg": 1923 }, - { "id": "corpse_mon_feral_labsecurity_9mm", "fg": 1924 }, - { "id": "corpse_mon_feral_maid_broom", "fg": 1925 }, - { "id": "corpse_mon_feral_maid_candlestick", "fg": 1926 }, - { "id": "corpse_mon_feral_maid_knife", "fg": 1927 }, - { "id": "corpse_mon_feral_sapien_spear", "fg": 1928 }, - { "id": "corpse_mon_feral_scientist_scalpel", "fg": 1929 }, - { "id": "mon_feral_diver_knife", "fg": 1930 }, - { "id": "mon_feral_maid_broom", "fg": 1980 }, - { "id": "mon_feral_maid_candlestick", "fg": 1981 }, - { "id": "mon_feral_maid_knife", "fg": 1982 }, - { "id": "corpse_mon_zombie_armored", "fg": 1992 }, - { "id": "corpse_mon_zombie_bio_op", "fg": 1993 }, - { "id": "corpse_mon_zombie_bio_op2", "fg": 1994 }, - { "id": "corpse_mon_zombie_milbase_personnel", "fg": 1995 }, - { "id": "corpse_mon_zombie_military_pilot", "fg": 1996 }, - { "id": "corpse_mon_zombie_soldier", "fg": 1997 }, - { "id": "corpse_mon_zombie_soldier_acid_1", "fg": 1998 }, - { "id": "corpse_mon_zombie_soldier_acid_2", "fg": 1999 }, - { "id": "corpse_mon_zombie_soldier_blackops_1", "fg": 2000 }, - { "id": "corpse_mon_zombie_soldier_blackops_2", "fg": 2001 }, - { "id": "mon_zombie_armored", "fg": 2002 }, - { "id": 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"overlay_worn_state_flag_var_new_rhode_island_flag", "fg": 1333 }, + { "id": "overlay_worn_state_flag_var_vermont_flag", "fg": 1334 }, + { "id": "overlay_worn_bikini_bottom", "fg": 1335 }, + { "id": "overlay_worn_boy_shorts", "fg": 1338 }, + { "id": "overlay_worn_briefs", "fg": 1340 }, + { "id": "overlay_worn_panties", "fg": 1342 }, + { "id": "overlay_worn_sports_bra", "fg": 1343 }, + { "id": "overlay_worn_thong", "fg": 1344 }, + { "id": "overlay_worn_turtleneck", "fg": 1345 }, + { "id": "overlay_worn_turtleneck_rolled", "fg": 1346 }, + { "id": "overlay_worn_turtleneck_shirt", "fg": 1347 }, + { "id": "overlay_worn_turtleneck_shirt_rolled", "fg": 1348 }, + { "id": "overlay_worn_xedra_enviro_suit", "fg": 1349 }, + { "id": "overlay_worn_xedra_enviro_suit_casual", "fg": 1350 }, + { "id": "corpse_mon_bear_smoky", "fg": 1351 }, + { "id": "mon_bear_smoky", "fg": 1352 }, + { "id": "overlay_mutation_bio_sneeze_beam", "fg": 1353 }, + { "id": "overlay_female_mutation_DEMON_SKIN", "fg": 1354 }, + { "id": "overlay_female_mutation_DEMON_TAIL", "fg": 1355 }, + { "id": "overlay_female_mutation_DRAGON_BREATH_BLACK", "fg": 1356 }, + { "id": "overlay_female_mutation_DRAGON_FEET", "fg": 1357 }, + { "id": "overlay_female_mutation_DRAGON_SCALES_BLACK", "fg": 1358 }, + { "id": "overlay_female_mutation_DRAGON_TAIL", "fg": 1359 }, + { "id": "overlay_female_mutation_DRAGON_TAIL_SCALED", "fg": 1360 }, + { "id": "overlay_female_mutation_DRAGON_TAIL_STUB", "fg": 1361 }, + { "id": "overlay_female_mutation_DRAGON_TALONS_BLACK", "fg": 1362 }, + { "id": "overlay_female_mutation_MANA_LUM", "fg": 1363 }, + { "id": "overlay_female_mutation_MANA_SILENT_SPELL", "fg": 1364 }, + { "id": "overlay_female_mutation_MANA_SUBTLE_SPELL", "fg": 1365 }, + { "id": "overlay_female_mutation_SCALED_HANDS", "fg": 1366 }, + { "id": "overlay_female_mutation_TOE_CLAWS", "fg": 1367 }, + { "id": "overlay_male_mutation_DEMON_SKIN", "fg": 1371 }, + { "id": "overlay_male_mutation_DEMON_TAIL", "fg": 1372 }, + { "id": "overlay_male_mutation_DRAGON_BREATH_BLACK", "fg": 1373 }, + { "id": "overlay_male_mutation_DRAGON_FEET", "fg": 1374 }, + { "id": "overlay_male_mutation_DRAGON_SCALES_BLACK", "fg": 1375 }, + { "id": "overlay_male_mutation_DRAGON_TAIL", "fg": 1376 }, + { "id": "overlay_male_mutation_DRAGON_TAIL_SCALED", "fg": 1377 }, + { "id": "overlay_male_mutation_DRAGON_TAIL_STUB", "fg": 1378 }, + { "id": "overlay_male_mutation_DRAGON_TALONS_BLACK", "fg": 1379 }, + { "id": "overlay_male_mutation_MANA_LUM", "fg": 1380 }, + { "id": "overlay_male_mutation_MANA_SILENT_SPELL", "fg": 1381 }, + { "id": "overlay_male_mutation_MANA_SUBTLE_SPELL", "fg": 1382 }, + { "id": "overlay_male_mutation_SCALED_HANDS", "fg": 1383 }, + { "id": "overlay_male_mutation_TOE_CLAWS", "fg": 1384 }, + { "id": "overlay_mutation_DEMON_CLAWS", "fg": 1388 }, + { "id": "overlay_mutation_DEMON_POSSES", "fg": 1389 }, + { "id": "overlay_mutation_DRAGON_MAGIC", "fg": 1390 }, + { "id": "overlay_mutation_DRAGON_MAW_BLACK", "fg": 1391 }, + { "id": "overlay_mutation_DRAGON_SPELLS", "fg": 1392 }, + { "id": "overlay_mutation_DRAGON_WINGS_BLACK", "fg": 1393 }, + { "id": "overlay_mutation_HORNS_DRAGON", "fg": 1394 }, + { "id": "overlay_mutation_MANA_SEEKER_BOLTS", "fg": 1395 }, + { "id": "overlay_mutation_MANA_SIPHON_1", "fg": 1396 }, + { "id": "overlay_mutation_MANA_SIPHON_2", "fg": 1397 }, + { "id": "overlay_mutation_MANA_SIPHON_3", "fg": 1398 }, + { "id": "overlay_mutation_MUZZLE_DRAGON", "fg": 1399 }, + { "id": "overlay_worn_copper_circlet", "fg": 1400 }, + { "id": "overlay_worn_copper_infuser", "fg": 1401 }, + { "id": "overlay_worn_silver_infuser", "fg": 1402 }, + { "id": "DEBUG_spellbook", "fg": 1403 }, + { "id": "animist_shadows", "fg": 1404 }, + { "id": "bio_fuel_cell_blood", "fg": 1405 }, + { "id": "bio_sneeze_beam", "fg": 1406 }, + { "id": "biomancer_spellbook", "fg": 1407 }, + { "id": "disp_wand", "fg": 1408 }, + { "id": "druid_spellbook", "fg": 1409 }, + { "id": "eshaper_spellbook", "fg": 1410 }, + { "id": "generic_spellbook", "fg": 1411 }, + { "id": "glow_dust", "fg": 1412 }, + { "id": "light_manipulation_spellbook", "fg": 1413 }, + { "id": "magus_spellbook", "fg": 1414 }, + { "id": "magus_spellbook_move", "fg": 1415 }, + { "id": "mring_copper", "fg": 1416 }, + { "id": "mring_gold", "fg": 1417 }, + { "id": "mring_platinum", "fg": 1418 }, + { "id": "mring_silver", "fg": 1419 }, + { "id": "novice_stormshaper_book", "fg": 1420 }, + { "id": "priest_advanced", "fg": 1421 }, + { "id": "priest_beginner", "fg": 1422 }, + { "id": "pyro", "fg": 1423 }, + { "id": "recovery_spellbook", "fg": 1424 }, + { "id": "small_mana_crystal", "fg": 1425 }, + { "id": "spell_scroll", "fg": 1426 }, + { "id": "spell_wand", "fg": 1427 }, + { "id": "stat_up_spellbook", "fg": 1428 }, + { "id": "summon_scroll_smudged", "fg": 1429 }, + { "id": "summon_undead_spellbook", "fg": 1430 }, + { "id": "techno_em", "fg": 1431 }, + { "id": "techno_fundamentals", "fg": 1432 }, + { "id": "techno_idiots", "fg": 1433 }, + { "id": "tome_of_storms", "fg": 1434 }, + { "id": "translocate_spellbook", "fg": 1435 }, + { "id": "winter_grasp", "fg": 1436 }, + { "id": "wizard_advanced", "fg": 1437 }, + { "id": "wizard_beginner", "fg": 1438 }, + { "id": "wizard_utility", "fg": 1439 }, + { "id": "black_dragon_tanned_hide", "fg": 1440 }, + { "id": "mon_animated_blade", "fg": 1441 }, + { "id": "mon_goblin_chieftain", "fg": 1442 }, + { "id": "mon_goblin_slinger", "fg": 1443 }, + { "id": "mon_goblin_warrior", "fg": 1444 }, + { "id": "mon_black_pudding", "fg": 1445 }, + { "id": "corpse_mon_dragon_black_wyrmling", "fg": 1449 }, + { "id": "mon_dragon_black_wyrmling", "fg": 1450 }, + { "id": "corpse_mon_forgedemons", "fg": 1451 }, + { "id": "mon_forgedemons", "fg": 1452 }, + { "id": "mon_cookie", "fg": 1506 }, + { "id": "mon_cow_calf_choc", "fg": 1507 }, + { "id": "mon_cow_choc", "fg": 1508 }, + { "id": "2694_mon_zombie_crawler_0", "fg": 1674 }, + { "id": "lemming_shadow", "fg": 1711 }, + { "id": "mon_blob_large", "fg": 1712 }, + { "id": "mon_boar_wild", "fg": 1713 }, + { "id": "mon_boar_wild_piglet", "fg": 1714 }, + { "id": "mon_boomer_claymore", "fg": 1715 }, + { "id": "mon_copbot", "fg": 1716 }, + { "id": "mon_cow", "fg": 1717 }, + { "id": "mon_cow_calf", "fg": 1718 }, + { "id": "mon_deer", "fg": 1719 }, + { "id": "mon_deer_fawn", "fg": 1720 }, + { "id": "mon_deer_mutant_spider", "fg": 1721 }, + { "id": "mon_deer_mutant_spider_fawn", "fg": 1722 }, + { "id": "mon_dog_zombie_rot", "fg": 1723 }, + { "id": "mon_fish_eel", "fg": 1724 }, + { "id": "mon_fish_huge", "fg": 1725 }, + { "id": "mon_fish_large", "fg": 1726 }, + { "id": "mon_fish_medium", "fg": 1727 }, + { "id": "mon_fish_small", "fg": 1728 }, + { "id": "mon_fish_tiny", "fg": 1729 }, + { "id": "mon_frog", "fg": 1730 }, + { "id": "mon_frog_small", "fg": 1731 }, + { "id": "mon_grocerybot", "fg": 1732 }, + { "id": "mon_grocerybot_busted", "fg": 1733 }, + { "id": "mon_hallu_mannequin", "fg": 1734 }, + { "id": "mon_impossible_shape", "fg": 1735 }, + { "id": "mon_lab_rat", "fg": 1736 }, + { "id": "mon_mosquito_giant", "fg": 1737 }, + { "id": "mon_mutant_camouflaged", "fg": 1739 }, + { "id": "mon_pig", "fg": 1740 }, + { "id": "mon_pig_piglet", "fg": 1741 }, + { "id": "mon_pigeon", "fg": 1742 }, + { "id": "mon_sheep", "fg": 1744 }, + { "id": "mon_shrapnel_swarm", "fg": 1745 }, + { "id": "mon_skeleton_brute", "fg": 1746 }, + { "id": "mon_wraith", "fg": 1751 }, + { "id": "mon_zeer", "fg": 1752 }, + { "id": "mon_zombie_crawler", "fg": 1753 }, + { "id": "mon_zombie_gasbag_crawler", "fg": 1757 }, + { "id": "mon_zombie_gasbag_fungus", "fg": 1758 }, + { "id": "mon_zombie_gasbag_immobile", "fg": 1759 }, + { "id": "mon_zombie_hanging_innards", "fg": 1760 }, + { "id": "mon_zombie_mancroc", "fg": 1762 }, + { "id": "mon_zombie_pig", "fg": 1763 }, + { "id": "mon_zombie_rot", "fg": 1764 }, + { "id": "mon_zombie_waif", "fg": 1767 }, + { "id": "mon_zow", "fg": 1769 }, + { "id": "shadow_32x32_small", "fg": 1771 }, + { "id": "weakpoint_mon", "fg": 1772 }, + { "id": "corpse_mon_big_rat", "fg": 1773 }, + { "id": "corpse_mon_black_rat", "fg": 1774 }, + { "id": "mon_big_rat", "fg": 1775 }, + { "id": "mon_black_rat", "fg": 1776 }, + { "id": "corpse_mon_beaver", "fg": 1777 }, + { "id": "corpse_mon_beaver_mutant_avian", "fg": 1778 }, + { "id": "corpse_mon_beaver_mutant_huge", "fg": 1779 }, + { "id": "corpse_mon_zombeaver", "fg": 1780 }, + { "id": "mon_beaver", "fg": 1781 }, + { "id": "mon_beaver_mutant_avian", "fg": 1782 }, + { "id": "mon_beaver_mutant_huge", "fg": 1783 }, + { "id": "mon_zombeaver", "fg": 1784 }, + { "id": "corpse_mon_biollante", "fg": 1785 }, + { "id": "corpse_mon_biollante_sprig", "fg": 1786 }, + { "id": "corpse_mon_biollante_sprout", "fg": 1787 }, + { "id": "mon_biollante", "fg": 1788 }, + { "id": "mon_biollante_sprig", "fg": 1789 }, + { "id": "mon_biollante_sprout", "fg": 1790 }, + { "id": "corpse_mon_giant_cockroach", "fg": 1797 }, + { "id": "corpse_mon_giant_cockroach_nymph", "fg": 1798 }, + { "id": "corpse_mon_large_cockroach", "fg": 1799 }, + { "id": "corpse_mon_plague_nymph", "fg": 1800 }, + { "id": "corpse_mon_plague_vector", "fg": 1801 }, + { "id": "corpse_mon_pregnant_giant_cockroach", "fg": 1802 }, + { "id": "corpse_mon_skittering_plague", "fg": 1803 }, + { "id": "mon_giant_cockroach", "fg": 1804 }, + { "id": "mon_giant_cockroach_nymph", "fg": 1805 }, + { "id": "mon_large_cockroach", "fg": 1806 }, + { "id": "mon_plague_nymph", "fg": 1807 }, + { "id": "mon_plague_vector", "fg": 1808 }, + { "id": "mon_pregnant_giant_cockroach", "fg": 1809 }, + { "id": "mon_skittering_plague", "fg": 1810 }, + { "id": "corpse_mon_crow_mutant", "fg": 1811 }, + { "id": "mon_crow_mutant", "fg": 1812 }, + { "id": "corpse", "fg": 1813 }, + { "id": "corpse_mon_dog_zombie_rot", "fg": 1831 }, + { "id": "corpse_mon_mosquito_giant", "fg": 1856 }, + { "id": "corpse_mon_mosquito_small", "fg": 1857 }, + { "id": "corpse_mon_zombie", "fg": 1877 }, + { "id": "corpse_mon_zombie_child", "fg": 1883 }, + { "id": "corpse_mon_zombie_crawler", "fg": 1886 }, + { "id": "corpse_mon_zombie_fat", "fg": 1888 }, + { "id": "corpse_mon_zombie_mancroc", "fg": 1894 }, + { "id": "corpse_mon_zombie_rot", "fg": 1896 }, + { "id": "corpse_mon_zombie_tough", "fg": 1907 }, + { "id": "corpse_mon_zombie_waif", "fg": 1908 }, + { "id": "corpse_mon_feral_human_tool", "fg": 1912 }, + { "id": "corpse_mon_feral_soldier", "fg": 1913 }, + { "id": "corpse_mon_mantis_giant", "fg": 1914 }, + { "id": "corpse_mon_spawn_raptor", "fg": 1915 }, + { "id": "corpse_mon_spawn_raptor_electric", "fg": 1916 }, + { "id": "corpse_mon_spawn_raptor_shady", "fg": 1917 }, + { "id": "corpse_mon_zombie_nullfield", "fg": 1918 }, + { "id": "mon_dog_bull", "fg": 1921 }, + { "id": "mon_dog_rottweiler", "fg": 1922 }, + { "id": "corpse_mon_feral_diver_knife", "fg": 1923 }, + { "id": "corpse_mon_feral_human_axe", "fg": 1924 }, + { "id": "corpse_mon_feral_human_axe_fungal_corpse", "fg": 1925 }, + { "id": "corpse_mon_feral_human_axe_fungal_infected", "fg": 1926 }, + { "id": "corpse_mon_feral_human_crowbar", "fg": 1927 }, + { "id": "corpse_mon_feral_human_crowbar_fungal_corpse", "fg": 1928 }, + { "id": "corpse_mon_feral_human_crowbar_fungal_infected", "fg": 1929 }, + { "id": "corpse_mon_feral_human_pipe", "fg": 1930 }, + { "id": "corpse_mon_feral_human_pipe_fungal_corpse", "fg": 1931 }, + { "id": "corpse_mon_feral_human_pipe_fungal_infected", "fg": 1932 }, + { "id": "corpse_mon_feral_labsecurity_9mm", "fg": 1933 }, + { "id": "corpse_mon_feral_maid_broom", "fg": 1934 }, + { "id": "corpse_mon_feral_maid_candlestick", "fg": 1935 }, + { "id": "corpse_mon_feral_maid_knife", "fg": 1936 }, + { "id": "corpse_mon_feral_sapien_spear", "fg": 1937 }, + { "id": "corpse_mon_feral_scientist_scalpel", "fg": 1938 }, + { "id": "mon_feral_diver_knife", "fg": 1939 }, + { "id": "mon_feral_maid_broom", "fg": 1989 }, + { "id": "mon_feral_maid_candlestick", "fg": 1990 }, + { "id": "mon_feral_maid_knife", "fg": 1991 }, + { "id": "corpse_mon_zombie_armored", "fg": 2001 }, + { "id": "corpse_mon_zombie_bio_op", "fg": 2002 }, + { "id": "corpse_mon_zombie_bio_op2", "fg": 2003 }, + { "id": "corpse_mon_zombie_milbase_personnel", "fg": 2004 }, + { "id": "corpse_mon_zombie_military_pilot", "fg": 2005 }, + { "id": "corpse_mon_zombie_soldier", "fg": 2006 }, + { "id": "corpse_mon_zombie_soldier_acid_1", "fg": 2007 }, + { "id": "corpse_mon_zombie_soldier_acid_2", "fg": 2008 }, + { "id": "corpse_mon_zombie_soldier_blackops_1", "fg": 2009 }, + { "id": "corpse_mon_zombie_soldier_blackops_2", "fg": 2010 }, + { "id": "mon_zombie_armored", "fg": 2011 }, + { "id": "mon_zombie_soldier_acid_1", "fg": 2024 }, + { "id": "mon_zombie_soldier_acid_2", "fg": 2025 }, + { "id": "mon_zombie_soldier_blackops_1", "fg": 2026 }, + { "id": "mon_zombie_soldier_blackops_2", "fg": 2027 }, + { "id": "corpse_mon_ant_acid", "fg": 2032 }, + { "id": "mon_ant_acid", "fg": 2033 }, + { "id": "corpse_mon_ant_acid_queen", "fg": 2034 }, + { "id": "mon_ant_acid_queen", "fg": 2035 }, + { "id": "corpse_mon_ant_acid_small", "fg": 2036 }, + { "id": "mon_ant_acid_small", "fg": 2037 }, + { "id": "corpse_mon_ant_acid_soldier", "fg": 2038 }, + { "id": "mon_ant_acid_soldier", "fg": 2039 }, + { "id": "corpse_mon_ant_small", "fg": 2040 }, + { "id": "mon_ant_small", "fg": 2041 }, + { "id": "corpse_mon_antlion_larva", "fg": 2042 }, + { "id": "mon_antlion_larva", "fg": 2043 }, + { "id": "corpse_mon_aphid", "fg": 2044 }, + { "id": "mon_aphid", "fg": 2045 }, + { "id": "corpse_mon_bear", "fg": 2046 }, + { "id": "mon_bear", "fg": 2047 }, + { "id": "corpse_mon_bear_cub", "fg": 2048 }, + { "id": "mon_bear_cub", "fg": 2049 }, + { "id": "corpse_mon_cockatrice", "fg": 2050 }, + { "id": "mon_cockatrice", "fg": 2051 }, + { "id": "corpse_mon_coyote_mutant_venom", "fg": 2052 }, + { "id": "mon_coyote_mutant_venom", "fg": 2053 }, + { "id": "mon_dermatik_incubator_deer", "fg": 2054 }, + { "id": "corpse_mon_dog_skeleton", "fg": 2055 }, + { "id": "mon_dog_skeleton", "fg": 2056 }, + { "id": "corpse_mon_zombie_dog_brute", "fg": 2057 }, + { "id": "mon_dog_zombie_brute", "fg": 2058 }, + { "id": "corpse_mon_dragonfly_naiad", "fg": 2059 }, + { "id": "mon_dragonfly_naiad", "fg": 2060 }, + { "id": "bot_eyebot", "fg": 2061 }, + { "id": "broken_eyebot", "fg": 2062 }, + { "id": "mon_eyebot", "fg": 2063 }, + { "id": "corpse_mon_fungaloid", "fg": 2064 }, + { "id": "corpse_mon_fungaloid_shambler", "fg": 2067 }, + { "id": "mon_fungaloid_shambler", "fg": 2068 }, + { "id": "corpse_mon_fungaloid_young", "fg": 2069 }, + { "id": "mon_fungaloid_young", "fg": 2070 }, + { "id": "mon_goose_canadian", "fg": 2071 }, + { "id": "corpse_mon_grasshopper_small", "fg": 2072 }, + { "id": "mon_grasshopper_small", "fg": 2073 }, + { "id": "mon_grouse", "fg": 2074 }, + { "id": "bot_hazmatbot", "fg": 2078 }, + { "id": "broken_hazmatbot", "fg": 2079 }, + { "id": "mon_hazmatbot", "fg": 2080 }, + { "id": "mon_kreck", "fg": 2081 }, + { "id": "broken_lab_security_drone_BM", "fg": 2082 }, + { "id": "broken_lab_security_drone_BM2", "fg": 2083 }, + { "id": "broken_lab_security_drone_BS", "fg": 2084 }, + { "id": "broken_lab_security_drone_GM", "fg": 2085 }, + { "id": "broken_lab_security_drone_GR", "fg": 2086 }, + { "id": "broken_lab_security_drone_YM", "fg": 2087 }, + { "id": "mon_lab_security_drone_BM", "fg": 2088 }, + { "id": "mon_lab_security_drone_BM2", "fg": 2089 }, + { "id": "mon_lab_security_drone_BS", "fg": 2090 }, + { "id": "mon_lab_security_drone_GM", "fg": 2091 }, + { "id": "mon_lab_security_drone_GR", "fg": 2092 }, + { "id": "mon_lab_security_drone_YM", "fg": 2093 }, + { "id": "corpse_mon_lady_bug", "fg": 2094 }, + { "id": "mon_lady_bug", "fg": 2095 }, + { "id": "corpse_mon_mantis_small", "fg": 2096 }, + { "id": "mon_mantis_small", "fg": 2097 }, + { "id": "corpse_mon_mutant_alpha_boss", "fg": 2098 }, + { "id": "mon_mutant_alpha_boss", "fg": 2099 }, + { "id": "corpse_mon_opossum", "fg": 2100 }, + { "id": "mon_opossum", "fg": 2101 }, + { "id": "corpse_mon_otter", "fg": 2102 }, + { "id": "mon_otter", "fg": 2103 }, + { "id": "mon_pheasant", "fg": 2104 }, + { "id": "corpse_mon_skeleton", "fg": 2109 }, + { "id": "mon_skeleton", "fg": 2110 }, + { "id": "corpse_mon_skeleton_fungus", "fg": 2111 }, + { "id": "mon_skeleton_fungus", "fg": 2112 }, + { "id": "corpse_mon_skeleton_medical", "fg": 2113 }, + { "id": "mon_skeleton_medical", "fg": 2114 }, + { "id": "corpse_mon_slug_small", "fg": 2115 }, + { "id": "mon_slug_small", "fg": 2116 }, + { "id": "corpse_mon_snail_small", "fg": 2117 }, + { "id": "mon_snail_small", "fg": 2118 }, + { "id": "corpse_mon_strider_small", "fg": 2119 }, + { "id": "mon_strider_small", "fg": 2120 }, + { "id": "mon_tadpole_grabber", "fg": 2121 }, + { "id": "mon_tazer_hack", "fg": 2122 }, + { "id": "mon_turret_riot", "fg": 2123 }, + { "id": "corpse_mon_wasp_small", "fg": 2124 }, + { "id": "mon_wasp_small", "fg": 2125 }, + { "id": "broken_yrax_trifacet", "fg": 2126 }, + { "id": "mon_yrax_trifacet", "fg": 2127 }, + { "id": "corpse_mon_zombear", "fg": 2128 }, + { "id": "mon_zombear", "fg": 2129 }, + { "id": "corpse_mon_zombie_brainless", "fg": 2130 }, + { "id": "mon_zombie_brainless", "fg": 2131 }, + { "id": "corpse_mon_zombie_creepy", "fg": 2134 }, + { "id": "mon_zombie_creepy", "fg": 2135 }, + { "id": "corpse_mon_zombie_dog", "fg": 2136 }, + { "id": "mon_zombie_dog", "fg": 2137 }, + { "id": "corpse_mon_zombie_dog_acidic", "fg": 2138 }, + { "id": "mon_zombie_dog_acidic", "fg": 2139 }, + { "id": "corpse_mon_zombie_dog_brute_acidic", "fg": 2140 }, + { "id": "mon_zombie_dog_brute_acidic", "fg": 2141 }, + { "id": "corpse_mon_zombie_flamer", "fg": 2142 }, + { "id": "mon_zombie_flamer", "fg": 2143 }, + { "id": "corpse_mon_zombie_necro_boomer", "fg": 2147 }, + { "id": "mon_zombie_necro_boomer", "fg": 2148 }, + { "id": "mon_zombie_phase_skulker", "fg": 2149 }, + { "id": "mon_zombie_pig_gas", "fg": 2150 }, + { "id": "corpse_mon_zombie_prisoner_fat", "fg": 2151 }, + { "id": "mon_zombie_prisoner_fat", "fg": 2152 }, + { "id": "corpse_mon_zombie_prisoner_tough", "fg": 2153 }, + { "id": "mon_zombie_prisoner_tough", "fg": 2154 }, + { "id": "corpse_mon_zombie_regenerating", "fg": 2159 }, + { "id": "mon_zombie_regenerating", "fg": 2160 }, + { "id": "corpse_mon_zombie_swimmer_base", "fg": 2161 }, + { "id": "mon_zombie_swimmer_base", "fg": 2162 }, + { "id": "corpse_mon_zombie_winged", "fg": 2163 }, + { "id": "mon_zombie_winged", "fg": 2164 }, + { "id": "corpse_mon_zombie_rust", "fg": 2165 }, + { "id": "corpse_mon_zombie_shell", "fg": 2166 }, + { "id": "corpse_mon_zombie_urchin", "fg": 2167 }, + { "id": "mon_zombie_rust", "fg": 2168 }, + { "id": "mon_zombie_shell", "fg": 2169 }, + { "id": "mon_zombie_urchin", "fg": 2170 }, + { "id": "corpse_mon_zombie_thorny", "fg": 2171 }, + { "id": "mon_zombie_thorny", "fg": 2172 }, + { "id": "corpse_mon_triffid_flower", "fg": 2173 }, + { "id": "mon_triffid_flower", "fg": 2174 } ] }, { "file": "ChibiWide.png", - "//": "range 2256 to 2271", + "//": "range 2272 to 2287", "sprite_width": 48, "sprite_height": 48, "sprite_offset_x": -16, "sprite_offset_y": -16, "tiles": [ - { "id": "corpse_mon_owlbear_cub", "fg": 2256 }, - { "id": "mon_owlbear_cub", "fg": 2257 }, - { "id": "mon_secubot", "fg": 2258 }, - { "id": "mon_secubot_america", "fg": 2259 }, - { "id": "mon_talon_m202a1", "fg": 2260 }, - { "id": "corpse_mon_bear_mutant_3headed", "fg": 2261 }, - { "id": "mon_bear_mutant_3headed", "fg": 2262 }, - { "id": "corpse_mon_feral_big_pappy", "fg": 2263 }, - { "id": "mon_feral_big_pappy", "fg": 2264 }, - { "id": "mon_halloween_dragon", "fg": 2265 }, - { "id": "mon_turret_bmg", "fg": 2266 }, - { "id": "corpse_mon_zap_rat", "fg": 2267 }, - { "id": "mon_zap_rat", "fg": 2268 }, - { "id": "corpse_mon_zombie_brute_winged", "fg": 2269 }, - { "id": "mon_zombie_brute_winged", "fg": 2270 } + { "id": "corpse_mon_owlbear_cub", "fg": 2272 }, + { "id": "mon_owlbear_cub", "fg": 2273 }, + { "id": "mon_secubot", "fg": 2274 }, + { "id": "mon_secubot_america", "fg": 2275 }, + { "id": "mon_talon_m202a1", "fg": 2276 }, + { "id": "corpse_mon_bear_mutant_3headed", "fg": 2277 }, + { "id": "mon_bear_mutant_3headed", "fg": 2278 }, + { "id": "corpse_mon_feral_big_pappy", "fg": 2279 }, + { "id": "mon_feral_big_pappy", "fg": 2280 }, + { "id": "mon_halloween_dragon", "fg": 2281 }, + { "id": "mon_turret_bmg", "fg": 2282 }, + { "id": "corpse_mon_zap_rat", "fg": 2283 }, + { "id": "mon_zap_rat", "fg": 2284 }, + { "id": "corpse_mon_zombie_brute_winged", "fg": 2285 }, + { "id": "mon_zombie_brute_winged", "fg": 2286 } ] }, { "file": "ChibiTall.png", - "//": "range 2272 to 2383", + "//": "range 2288 to 2415", "sprite_width": 32, "sprite_height": 48, "sprite_offset_x": 0, @@ -3254,101 +3275,106 @@ "id": "mon_demon_spider", "animated": true, "fg": [ - { "weight": 15, "sprite": 2274 }, - { "weight": 15, "sprite": 2275 }, - { "weight": 15, "sprite": 2276 }, - { "weight": 15, "sprite": 2275 } + { "weight": 15, "sprite": 2290 }, + { "weight": 15, "sprite": 2291 }, + { "weight": 15, "sprite": 2292 }, + { "weight": 15, "sprite": 2291 } ], "rotates": false }, { "id": "mon_marshmallow_buff", - "fg": [ { "weight": 1, "sprite": 2278 }, { "weight": 1, "sprite": 2279 } ], + "fg": [ { "weight": 1, "sprite": 2294 }, { "weight": 1, "sprite": 2295 } ], "bg": [ ], "rotates": false }, { "id": [ "mon_nursebot", "mon_nursebot_defective" ], - "fg": [ { "weight": 1, "sprite": 2280 }, { "weight": 1, "sprite": 2281 }, { "weight": 1, "sprite": 2282 } ], + "fg": [ { "weight": 1, "sprite": 2296 }, { "weight": 1, "sprite": 2297 }, { "weight": 1, "sprite": 2298 } ], "rotates": false }, - { "id": [ "mon_brute_pupa", "mon_brute_pupa_decoy" ], "fg": 2290, "rotates": false }, - { "id": "mon_feral_human_tool", "fg": [ { "weight": 1, "sprite": 2292 }, { "weight": 1, "sprite": 2293 } ] }, - { "id": "mon_feral_soldier", "fg": [ { "weight": 1, "sprite": 2294 }, { "weight": 1, "sprite": 2295 } ] }, + { "id": [ "mon_brute_pupa", "mon_brute_pupa_decoy" ], "fg": 2306, "rotates": false }, + { "id": "mon_feral_human_tool", "fg": [ { "weight": 1, "sprite": 2308 }, { "weight": 1, "sprite": 2309 } ] }, + { "id": "mon_feral_soldier", "fg": [ { "weight": 1, "sprite": 2310 }, { "weight": 1, "sprite": 2311 } ] }, { "id": "mon_firefly", "animated": true, "fg": [ - { "weight": 15, "sprite": 2296 }, - { "weight": 15, "sprite": 2297 }, - { "weight": 15, "sprite": 2298 }, - { "weight": 15, "sprite": 2297 } - ] - }, - { "id": "overlay_worn_10gal_hat", "fg": 2311, "rotates": false }, - { "id": "overlay_worn_bowhat", "fg": 2312, "rotates": false }, - { "id": "overlay_worn_eboshi", "fg": 2313, "rotates": false }, - { "id": [ "overlay_worn_fedora", "fedora" ], "fg": 2314, "rotates": false }, - { "id": "overlay_worn_firehelmet", "fg": 2315, "rotates": false }, - { "id": "overlay_worn_hat_chef", "fg": 2316, "rotates": false }, - { "id": "overlay_worn_hat_hard", "fg": 2317, "rotates": false }, - { "id": "overlay_worn_hat_hard_hooded", "fg": 2318, "rotates": false }, - { "id": "overlay_worn_hat_sombrero", "fg": 2319, "rotates": false }, - { "id": "overlay_worn_helmet_kabuto", "fg": 2320, "rotates": false }, - { "id": "overlay_worn_miner_hat", "fg": 2321, "rotates": false }, - { "id": "overlay_worn_miner_hat_on", "fg": 2322, "rotates": false }, - { "id": "overlay_worn_pickelhaube", "fg": 2323, "rotates": false }, - { "id": "overlay_worn_porkpie", "fg": 2324, "rotates": false }, - { "id": "overlay_worn_straw_fedora", "fg": 2325, "rotates": false }, - { "id": "overlay_worn_straw_hat", "fg": 2326, "rotates": false }, - { "id": "overlay_worn_tinfoil_hat", "fg": 2327, "rotates": false }, - { "id": "overlay_worn_tophat", "fg": 2328, "rotates": false }, - { "id": "overlay_worn_veil_wedding", "fg": 2329, "rotates": false }, - { "id": "overlay_worn_welding_mask_crude_raised", "fg": 2330, "rotates": false }, - { "id": "overlay_worn_welding_mask_raised", "fg": 2331, "rotates": false }, - { "id": "overlay_effect_badpoison", "fg": 2333 }, - { "id": "overlay_effect_bleed", "fg": 2334 }, - { "id": "overlay_effect_bouldering", "fg": 2335 }, - { "id": "overlay_effect_common_cold", "fg": 2336 }, - { "id": "overlay_effect_dazed", "fg": 2337 }, - { "id": [ "overlay_effect_deaf", "overlay_effect_earphones" ], "fg": 2338 }, - { "id": "overlay_effect_downed", "fg": 2339 }, - { "id": "overlay_effect_drunk", "fg": 2340 }, - { "id": [ "overlay_effect_flu", "overlay_effect_Influenza" ], "fg": 2341 }, - { "id": [ "overlay_effect_foodpoison", "overlay_effect_nausea" ], "fg": 2342 }, - { "id": "overlay_effect_fungus", "fg": 2343 }, - { "id": "overlay_effect_grabbed", "fg": 2344 }, - { "id": "overlay_female_effect_haslight", "fg": 2353 }, - { "id": "overlay_male_effect_haslight", "fg": 2354 }, - { "id": "overlay_effect_high", "fg": 2345 }, - { "id": "overlay_effect_paralyzepoison", "fg": 2346 }, - { "id": "overlay_effect_poison", "fg": 2347 }, - { "id": "overlay_effect_sleep", "fg": 2348 }, - { "id": "overlay_effect_spores", "fg": 2349 }, - { "id": "overlay_effect_stunned", "fg": 2350 }, - { "id": "overlay_effect_visuals", "fg": 2351 }, - { "id": [ "overlay_effect_winded", "overlay_effect_asthma" ], "fg": 2352 }, - { "id": "overlay_female_mutation_hair_black_fro", "fg": 2357, "rotates": false }, - { "id": "overlay_female_mutation_hair_gray_fro", "fg": 2360, "rotates": false }, - { "id": "overlay_female_mutation_hair_blond_fro", "fg": 2358, "rotates": false }, - { "id": "overlay_female_mutation_hair_brown_fro", "fg": 2359, "rotates": false }, - { "id": "overlay_female_mutation_hair_white_fro", "fg": 2362, "rotates": false }, - { "id": "overlay_female_mutation_hair_red_fro", "fg": 2361, "rotates": false }, - { "id": "overlay_male_mutation_hair_black_fro", "fg": 2363, "rotates": false }, - { "id": "overlay_male_mutation_hair_gray_fro", "fg": 2366, "rotates": false }, - { "id": "overlay_male_mutation_hair_blond_fro", "fg": 2364, "rotates": false }, - { "id": "overlay_male_mutation_hair_brown_fro", "fg": 2365, "rotates": false }, - { "id": "overlay_male_mutation_hair_white_fro", "fg": 2368, "rotates": false }, - { "id": "overlay_male_mutation_hair_red_fro", "fg": 2367, "rotates": false }, - { "id": "overlay_mutation_hair_black_mohawk", "fg": 2369, "rotates": false }, - { "id": "overlay_mutation_hair_gray_mohawk", "fg": 2372, "rotates": false }, - { "id": "overlay_mutation_hair_blond_mohawk", "fg": 2370, "rotates": false }, - { "id": "overlay_mutation_hair_brown_mohawk", "fg": 2371, "rotates": false }, - { "id": "overlay_mutation_hair_white_mohawk", "fg": 2374, "rotates": false }, - { "id": "overlay_mutation_hair_red_mohawk", "fg": 2373, "rotates": false }, + { "weight": 15, "sprite": 2312 }, + { "weight": 15, "sprite": 2313 }, + { "weight": 15, "sprite": 2314 }, + { "weight": 15, "sprite": 2313 } + ] + }, + { + "id": "mon_gracke", + "animated": true, + "fg": [ { "weight": 10, "sprite": 2315 }, { "weight": 10, "sprite": 2316 }, { "weight": 10, "sprite": 2317 } ] + }, + { "id": "overlay_worn_10gal_hat", "fg": 2330, "rotates": false }, + { "id": "overlay_worn_bowhat", "fg": 2331, "rotates": false }, + { "id": "overlay_worn_eboshi", "fg": 2332, "rotates": false }, + { "id": [ "overlay_worn_fedora", "fedora" ], "fg": 2333, "rotates": false }, + { "id": "overlay_worn_firehelmet", "fg": 2334, "rotates": false }, + { "id": "overlay_worn_hat_chef", "fg": 2335, "rotates": false }, + { "id": "overlay_worn_hat_hard", "fg": 2336, "rotates": false }, + { "id": "overlay_worn_hat_hard_hooded", "fg": 2337, "rotates": false }, + { "id": "overlay_worn_hat_sombrero", "fg": 2338, "rotates": false }, + { "id": "overlay_worn_helmet_kabuto", "fg": 2339, "rotates": false }, + { "id": "overlay_worn_miner_hat", "fg": 2340, "rotates": false }, + { "id": "overlay_worn_miner_hat_on", "fg": 2341, "rotates": false }, + { "id": "overlay_worn_pickelhaube", "fg": 2342, "rotates": false }, + { "id": "overlay_worn_porkpie", "fg": 2343, "rotates": false }, + { "id": "overlay_worn_straw_fedora", "fg": 2344, "rotates": false }, + { "id": "overlay_worn_straw_hat", "fg": 2345, "rotates": false }, + { "id": "overlay_worn_tinfoil_hat", "fg": 2346, "rotates": false }, + { "id": "overlay_worn_tophat", "fg": 2347, "rotates": false }, + { "id": "overlay_worn_veil_wedding", "fg": 2348, "rotates": false }, + { "id": "overlay_worn_welding_mask_crude_raised", "fg": 2349, "rotates": false }, + { "id": "overlay_worn_welding_mask_raised", "fg": 2350, "rotates": false }, + { "id": "overlay_effect_badpoison", "fg": 2352 }, + { "id": "overlay_effect_bleed", "fg": 2353 }, + { "id": "overlay_effect_bouldering", "fg": 2354 }, + { "id": "overlay_effect_common_cold", "fg": 2355 }, + { "id": "overlay_effect_dazed", "fg": 2356 }, + { "id": [ "overlay_effect_deaf", "overlay_effect_earphones" ], "fg": 2357 }, + { "id": "overlay_effect_downed", "fg": 2358 }, + { "id": "overlay_effect_drunk", "fg": 2359 }, + { "id": [ "overlay_effect_flu", "overlay_effect_Influenza" ], "fg": 2360 }, + { "id": [ "overlay_effect_foodpoison", "overlay_effect_nausea" ], "fg": 2361 }, + { "id": "overlay_effect_fungus", "fg": 2362 }, + { "id": "overlay_effect_grabbed", "fg": 2363 }, + { "id": "overlay_female_effect_haslight", "fg": 2372 }, + { "id": "overlay_male_effect_haslight", "fg": 2373 }, + { "id": "overlay_effect_high", "fg": 2364 }, + { "id": "overlay_effect_paralyzepoison", "fg": 2365 }, + { "id": "overlay_effect_poison", "fg": 2366 }, + { "id": "overlay_effect_sleep", "fg": 2367 }, + { "id": "overlay_effect_spores", "fg": 2368 }, + { "id": "overlay_effect_stunned", "fg": 2369 }, + { "id": "overlay_effect_visuals", "fg": 2370 }, + { "id": [ "overlay_effect_winded", "overlay_effect_asthma" ], "fg": 2371 }, + { "id": "overlay_female_mutation_hair_black_fro", "fg": 2376, "rotates": false }, + { "id": "overlay_female_mutation_hair_gray_fro", "fg": 2379, "rotates": false }, + { "id": "overlay_female_mutation_hair_blond_fro", "fg": 2377, "rotates": false }, + { "id": "overlay_female_mutation_hair_brown_fro", "fg": 2378, "rotates": false }, + { "id": "overlay_female_mutation_hair_white_fro", "fg": 2381, "rotates": false }, + { "id": "overlay_female_mutation_hair_red_fro", "fg": 2380, "rotates": false }, + { "id": "overlay_male_mutation_hair_black_fro", "fg": 2382, "rotates": false }, + { "id": "overlay_male_mutation_hair_gray_fro", "fg": 2385, "rotates": false }, + { "id": "overlay_male_mutation_hair_blond_fro", "fg": 2383, "rotates": false }, + { "id": "overlay_male_mutation_hair_brown_fro", "fg": 2384, "rotates": false }, + { "id": "overlay_male_mutation_hair_white_fro", "fg": 2387, "rotates": false }, + { "id": "overlay_male_mutation_hair_red_fro", "fg": 2386, "rotates": false }, + { "id": "overlay_mutation_hair_black_mohawk", "fg": 2388, "rotates": false }, + { "id": "overlay_mutation_hair_gray_mohawk", "fg": 2391, "rotates": false }, + { "id": "overlay_mutation_hair_blond_mohawk", "fg": 2389, "rotates": false }, + { "id": "overlay_mutation_hair_brown_mohawk", "fg": 2390, "rotates": false }, + { "id": "overlay_mutation_hair_white_mohawk", "fg": 2393, "rotates": false }, + { "id": "overlay_mutation_hair_red_mohawk", "fg": 2392, "rotates": false }, { "id": [ "overlay_female_mutation_BIOLUM0", "overlay_female_mutation_BIOLUM1", "overlay_female_mutation_BIOLUM2" ], - "fg": 2375, + "fg": 2394, "rotates": false }, { @@ -3357,12 +3383,12 @@ "overlay_female_mutation_BIOLUM1_active", "overlay_female_mutation_BIOLUM2_active" ], - "fg": 2376, + "fg": 2395, "rotates": false }, { "id": [ "overlay_male_mutation_BIOLUM0", "overlay_male_mutation_BIOLUM1", "overlay_male_mutation_BIOLUM2" ], - "fg": 2377, + "fg": 2396, "rotates": false }, { @@ -3371,45 +3397,45 @@ "overlay_male_mutation_BIOLUM1_active", "overlay_male_mutation_BIOLUM2_active" ], - "fg": 2378, + "fg": 2397, "rotates": false }, - { "id": "overlay_mutation_HORNS_POINTED", "fg": 2379, "rotates": false }, - { "id": "cauldron_demon_chitin", "fg": 2272 }, - { "id": "cauldron_orichalcum", "fg": 2273 }, - { "id": "overlay_worn_wizard_hat", "fg": 2277 }, - { "id": "mon_robofac_laserturret_mk1", "fg": 2283 }, - { "id": "mon_spawn_raptor_electric", "fg": 2284 }, - { "id": "mon_spawn_raptor_unstable", "fg": 2285 }, - { "id": "mon_zombie_relax_gasbag", "fg": 2286 }, - { "id": "mon_zombie_scissorlimbs", "fg": 2287 }, - { "id": "corpse_mon_antlion_giant", "fg": 2288 }, - { "id": "mon_antlion_giant", "fg": 2289 }, - { "id": "mon_crows_m240", "fg": 2291 }, - { "id": "mon_mantis_giant", "fg": 2299 }, - { "id": "broken_robofac_camspy", "fg": 2300 }, - { "id": "mon_robofac_camspy", "fg": 2301 }, - { "id": "mon_robofac_prototype", "fg": 2302 }, - { "id": "mon_spawn_raptor", "fg": 2303 }, - { "id": "mon_spawn_raptor_shady", "fg": 2304 }, - { "id": "mon_turret", "fg": 2305 }, - { "id": "mon_turret_rifle", "fg": 2306 }, - { "id": "broken_turret_speaker", "fg": 2307 }, - { "id": "mon_turret_speaker", "fg": 2308 }, - { "id": "corpse_mon_zombie_prisoner_brute", "fg": 2309 }, - { "id": "mon_zombie_prisoner_brute", "fg": 2310 }, - { "id": "overlay_crouch", "fg": 2332 }, - { "id": "overlay_run", "fg": 2355 }, - { "id": "overlay_prone", "fg": 2356 }, - { "id": "overlay_mutation_LUPINE_EARS", "fg": 2380 }, - { "id": "overlay_mutation_RABBIT_EARS", "fg": 2381 }, - { "id": "overlay_worn_helmet_army", "fg": 2382 }, - { "id": "overlay_wielded_mattress", "fg": 2383 } + { "id": "overlay_mutation_HORNS_POINTED", "fg": 2398, "rotates": false }, + { "id": "cauldron_demon_chitin", "fg": 2288 }, + { "id": "cauldron_orichalcum", "fg": 2289 }, + { "id": "overlay_worn_wizard_hat", "fg": 2293 }, + { "id": "mon_robofac_laserturret_mk1", "fg": 2299 }, + { "id": "mon_spawn_raptor_electric", "fg": 2300 }, + { "id": "mon_spawn_raptor_unstable", "fg": 2301 }, + { "id": "mon_zombie_relax_gasbag", "fg": 2302 }, + { "id": "mon_zombie_scissorlimbs", "fg": 2303 }, + { "id": "corpse_mon_antlion_giant", "fg": 2304 }, + { "id": "mon_antlion_giant", "fg": 2305 }, + { "id": "mon_crows_m240", "fg": 2307 }, + { "id": "mon_mantis_giant", "fg": 2318 }, + { "id": "broken_robofac_camspy", "fg": 2319 }, + { "id": "mon_robofac_camspy", "fg": 2320 }, + { "id": "mon_robofac_prototype", "fg": 2321 }, + { "id": "mon_spawn_raptor", "fg": 2322 }, + { "id": "mon_spawn_raptor_shady", "fg": 2323 }, + { "id": "mon_turret", "fg": 2324 }, + { "id": "mon_turret_rifle", "fg": 2325 }, + { "id": "broken_turret_speaker", "fg": 2326 }, + { "id": "mon_turret_speaker", "fg": 2327 }, + { "id": "corpse_mon_zombie_prisoner_brute", "fg": 2328 }, + { "id": "mon_zombie_prisoner_brute", "fg": 2329 }, + { "id": "overlay_crouch", "fg": 2351 }, + { "id": "overlay_run", "fg": 2374 }, + { "id": "overlay_prone", "fg": 2375 }, + { "id": "overlay_mutation_LUPINE_EARS", "fg": 2399 }, + { "id": "overlay_mutation_RABBIT_EARS", "fg": 2400 }, + { "id": "overlay_worn_helmet_army", "fg": 2401 }, + { "id": "overlay_wielded_mattress", "fg": 2402 } ] }, { "file": "ChibiTaller.png", - "//": "range 2384 to 2399", + "//": "range 2416 to 2431", "sprite_width": 32, "sprite_height": 64, "sprite_offset_x": 0, @@ -3419,17 +3445,17 @@ "id": "mon_zombie_master", "animated": true, "fg": [ - { "weight": 15, "sprite": 2384 }, - { "weight": 15, "sprite": 2385 }, - { "weight": 15, "sprite": 2386 }, - { "weight": 15, "sprite": 2387 } + { "weight": 15, "sprite": 2416 }, + { "weight": 15, "sprite": 2417 }, + { "weight": 15, "sprite": 2418 }, + { "weight": 15, "sprite": 2419 } ] } ] }, { "file": "ChibiHuge.png", - "//": "range 2400 to 2415", + "//": "range 2432 to 2447", "sprite_width": 128, "sprite_height": 128, "sprite_offset_x": -64, @@ -3437,18 +3463,18 @@ "tiles": [ { "id": "mon_tankbot", - "fg": [ { "weight": 10, "sprite": 2402 }, { "weight": 1, "sprite": 2403 }, { "weight": 3, "sprite": 2404 } ], + "fg": [ { "weight": 10, "sprite": 2434 }, { "weight": 1, "sprite": 2435 }, { "weight": 3, "sprite": 2436 } ], "rotates": false }, - { "id": "bot_tankbot", "fg": 2400 }, - { "id": "broken_tankbot", "fg": 2401 }, - { "id": "corpse_mon_yulecat", "fg": 2405 }, - { "id": "mon_yulecat", "fg": 2406 } + { "id": "bot_tankbot", "fg": 2432 }, + { "id": "broken_tankbot", "fg": 2433 }, + { "id": "corpse_mon_yulecat", "fg": 2437 }, + { "id": "mon_yulecat", "fg": 2438 } ] }, { "file": "ChibiSmall.png", - "//": "range 2416 to 2463", + "//": "range 2448 to 2495", "sprite_width": 20, "sprite_height": 20, "sprite_offset_x": 0, @@ -3465,88 +3491,88 @@ "corpse_mon_pheasant_chick", "corpse_mon_turkey_chick" ], - "fg": 2436 - }, - { "id": "afs_mon_rabbit", "fg": 2416 }, - { "id": "corpse_afs_mon_rabbit", "fg": 2417 }, - { "id": "copper_circlet", "fg": 2418 }, - { "id": "copper_infuser", "fg": 2419 }, - { "id": "egg_owlbear", "fg": 2420 }, - { "id": "egg_owlbear_rock", "fg": 2421 }, - { "id": "silver_infuser", "fg": 2422 }, - { "id": "wizard_hat", "fg": 2423 }, - { "id": "denarius", "fg": 2424 }, - { "id": "dragon_black_scale", "fg": 2425 }, - { "id": "mtorch_everburning", "fg": 2426 }, - { "id": "mtorch_everburning_lit", "fg": 2427 }, - { "id": "mon_blob", "fg": 2428 }, - { "id": "mon_blob_small", "fg": 2429 }, - { "id": "corpse_mon_aphid_small", "fg": 2430 }, - { "id": "mon_aphid_small", "fg": 2431 }, - { "id": "corpse_mon_bluejay", "fg": 2432 }, - { "id": "mon_bluejay", "fg": 2433 }, - { "id": "corpse_mon_cardinal", "fg": 2434 }, - { "id": "mon_cardinal", "fg": 2435 }, - { "id": "mon_chicken_chick", "fg": 2437 }, - { "id": "mon_cockatrice_chick", "fg": 2438 }, - { "id": "mon_crow_chick", "fg": 2439 }, - { "id": "mon_duck_chick", "fg": 2440 }, - { "id": "mon_goose_canadian_chick", "fg": 2441 }, - { "id": "mon_grouse_chick", "fg": 2442 }, - { "id": "mon_pheasant_chick", "fg": 2443 }, - { "id": "mon_turkey_chick", "fg": 2444 }, - { "id": "corpse_mon_raven", "fg": 2445 }, - { "id": "mon_raven", "fg": 2446 }, - { "id": "corpse_mon_robin", "fg": 2447 }, - { "id": "mon_robin", "fg": 2448 }, - { "id": "corpse_mon_slug_forest", "fg": 2449 }, - { "id": "mon_slug_forest", "fg": 2450 }, - { "id": "corpse_mon_snail_forest", "fg": 2451 }, - { "id": "mon_snail_forest", "fg": 2452 } + "fg": 2468 + }, + { "id": "afs_mon_rabbit", "fg": 2448 }, + { "id": "corpse_afs_mon_rabbit", "fg": 2449 }, + { "id": "copper_circlet", "fg": 2450 }, + { "id": "copper_infuser", "fg": 2451 }, + { "id": "egg_owlbear", "fg": 2452 }, + { "id": "egg_owlbear_rock", "fg": 2453 }, + { "id": "silver_infuser", "fg": 2454 }, + { "id": "wizard_hat", "fg": 2455 }, + { "id": "denarius", "fg": 2456 }, + { "id": "dragon_black_scale", "fg": 2457 }, + { "id": "mtorch_everburning", "fg": 2458 }, + { "id": "mtorch_everburning_lit", "fg": 2459 }, + { "id": "mon_blob", "fg": 2460 }, + { "id": "mon_blob_small", "fg": 2461 }, + { "id": "corpse_mon_aphid_small", "fg": 2462 }, + { "id": "mon_aphid_small", "fg": 2463 }, + { "id": "corpse_mon_bluejay", "fg": 2464 }, + { "id": "mon_bluejay", "fg": 2465 }, + { "id": "corpse_mon_cardinal", "fg": 2466 }, + { "id": "mon_cardinal", "fg": 2467 }, + { "id": "mon_chicken_chick", "fg": 2469 }, + { "id": "mon_cockatrice_chick", "fg": 2470 }, + { "id": "mon_crow_chick", "fg": 2471 }, + { "id": "mon_duck_chick", "fg": 2472 }, + { "id": "mon_goose_canadian_chick", "fg": 2473 }, + { "id": "mon_grouse_chick", "fg": 2474 }, + { "id": "mon_pheasant_chick", "fg": 2475 }, + { "id": "mon_turkey_chick", "fg": 2476 }, + { "id": "corpse_mon_raven", "fg": 2477 }, + { "id": "mon_raven", "fg": 2478 }, + { "id": "corpse_mon_robin", "fg": 2479 }, + { "id": "mon_robin", "fg": 2480 }, + { "id": "corpse_mon_slug_forest", "fg": 2481 }, + { "id": "mon_slug_forest", "fg": 2482 }, + { "id": "corpse_mon_snail_forest", "fg": 2483 }, + { "id": "mon_snail_forest", "fg": 2484 } ] }, { "file": "small.png", - "//": "range 2464 to 3663", + "//": "range 2496 to 3711", "sprite_width": 20, "sprite_height": 20, "sprite_offset_x": 0, "sprite_offset_y": 0, "tiles": [ - { "id": [ "plastic_plate", "soap_holder" ], "fg": 2575 }, - { "id": "RAM", "fg": 2465 }, - { "id": [ "beans_cooked", "can_beans" ], "fg": 2466 }, - { "id": "ceramic_plate", "fg": 2575 }, - { "id": [ "fancy_glasses_bifocal", "fancy_glasses_eye", "fancy_glasses_reading" ], "fg": 2602 }, - { "id": [ "glasses_eye", "glasses_reading" ], "fg": 2623 }, - { "id": [ "jackhammer", "elec_jackhammer" ], "fg": 2641 }, - { "id": [ "sunglasses", "sunglasses_bifocal", "sunglasses_eye", "sunglasses_reading" ], "fg": 2704 }, - { "id": "helmet_motor", "fg": 2736 }, - { "id": "katana", "fg": 2737 }, - { "id": "katana_fake", "fg": 2737 }, - { "id": "katana_inferior", "fg": 2737 }, - { "id": "223_casing", "fg": 2738 }, - { "id": "40mm_casing", "fg": 2739 }, - { "id": "40x46mm_m118_casing", "fg": 2739 }, - { "id": "50_casing", "fg": 2740 }, - { "id": "9mm_casing", "fg": 2741 }, - { "id": "arrow_cf", "fg": 2742 }, - { "id": "arrow_exploding", "fg": 2743 }, - { "id": "arrow_field_point_fletched", "fg": 2744 }, - { "id": "arrow_fire_hardened_fletched", "fg": 2745 }, - { "id": "flamable_arrow", "fg": 2759 }, - { "id": "arrow_flamming", "fg": 2746 }, - { "id": "arrow_heavy_fire_hardened_fletched", "fg": 2747 }, - { "id": "arrow_metal", "fg": 2748 }, - { "id": "arrow_metal_sharpened_fletched", "fg": 2749 }, - { "id": "arrow_plastic", "fg": 2750 }, - { "id": "arrow_small_game_fletched", "fg": 2751 }, - { "id": "arrow_wood", "fg": 2752 }, - { "id": "arrow_wood_heavy", "fg": 2753 }, - { "id": "bolt_cf", "fg": 2754 }, - { "id": "bolt_explosive", "fg": 2755 }, - { "id": "bolt_metal", "fg": 2756 }, - { "id": [ "bolt_steel", "bolt_steel_bodkin", "bolt_steel_target" ], "fg": 2757 }, + { "id": [ "plastic_plate", "soap_holder" ], "fg": 2607 }, + { "id": "RAM", "fg": 2497 }, + { "id": [ "beans_cooked", "can_beans" ], "fg": 2498 }, + { "id": "ceramic_plate", "fg": 2607 }, + { "id": [ "fancy_glasses_bifocal", "fancy_glasses_eye", "fancy_glasses_reading" ], "fg": 2634 }, + { "id": [ "glasses_eye", "glasses_reading" ], "fg": 2655 }, + { "id": [ "jackhammer", "elec_jackhammer" ], "fg": 2673 }, + { "id": [ "sunglasses", "sunglasses_bifocal", "sunglasses_eye", "sunglasses_reading" ], "fg": 2736 }, + { "id": "helmet_motor", "fg": 2768 }, + { "id": "katana", "fg": 2769 }, + { "id": "katana_fake", "fg": 2769 }, + { "id": "katana_inferior", "fg": 2769 }, + { "id": "223_casing", "fg": 2770 }, + { "id": "40mm_casing", "fg": 2771 }, + { "id": "40x46mm_m118_casing", "fg": 2771 }, + { "id": "50_casing", "fg": 2772 }, + { "id": "9mm_casing", "fg": 2773 }, + { "id": "arrow_cf", "fg": 2774 }, + { "id": "arrow_exploding", "fg": 2775 }, + { "id": "arrow_field_point_fletched", "fg": 2776 }, + { "id": "arrow_fire_hardened_fletched", "fg": 2777 }, + { "id": "flamable_arrow", "fg": 2791 }, + { "id": "arrow_flamming", "fg": 2778 }, + { "id": "arrow_heavy_fire_hardened_fletched", "fg": 2779 }, + { "id": "arrow_metal", "fg": 2780 }, + { "id": "arrow_metal_sharpened_fletched", "fg": 2781 }, + { "id": "arrow_plastic", "fg": 2782 }, + { "id": "arrow_small_game_fletched", "fg": 2783 }, + { "id": "arrow_wood", "fg": 2784 }, + { "id": "arrow_wood_heavy", "fg": 2785 }, + { "id": "bolt_cf", "fg": 2786 }, + { "id": "bolt_explosive", "fg": 2787 }, + { "id": "bolt_metal", "fg": 2788 }, + { "id": [ "bolt_steel", "bolt_steel_bodkin", "bolt_steel_target" ], "fg": 2789 }, { "id": [ "bolt_wood", @@ -3557,63 +3583,63 @@ "bolt_wood_bodkin", "bolt_wood_small_game" ], - "fg": 2758 - }, - { "id": "shot_hull", "fg": 2760 }, - { "id": [ "90two", "90two40" ], "fg": 2772 }, - { "id": [ "TDI", "TDI_10" ], "fg": 2774 }, - { "id": [ "hk_mp5", "hk_mp5_10_semi" ], "fg": 2805 }, - { "id": [ "hptjcp", "hptjhp" ], "fg": 2811 }, - { "id": [ "m1911", "m1911a1_38super" ], "fg": 2822 }, - { "id": "basket_laundry", "fg": 2895 }, - { "id": "heavy_battery_cell", "fg": 2897 }, - { "id": "heavy_plus_battery_cell", "fg": 2897 }, - { "id": "heavy_disposable_cell", "fg": 2897 }, - { "id": "heavy_atomic_battery_cell", "fg": 2896 }, - { "id": "light_battery_cell", "fg": 2899 }, - { "id": "light_minus_battery_cell", "fg": 2901 }, - { "id": "light_plus_battery_cell", "fg": 2899 }, - { "id": "light_disposable_cell", "fg": 2899 }, - { "id": "light_atomic_battery_cell", "fg": 2898 }, - { "id": "light_minus_disposable_battery_cell", "fg": 2901 }, - { "id": "light_minus_atomic_battery_cell", "fg": 2900 }, - { "id": "medium_battery_cell", "fg": 2903 }, - { "id": "medium_plus_battery_cell", "fg": 2903 }, - { "id": "medium_disposable_cell", "fg": 2903 }, - { "id": "medium_atomic_battery_cell", "fg": 2902 }, - { "id": "bead_bracelet", "fg": 2905 }, - { "id": "bone", "fg": 2906 }, - { "id": "bone_human", "fg": 2907 }, - { "id": "bone_tainted", "fg": 2908 }, - { "id": "SICP", "fg": 2909 }, - { "id": [ "flyer", "necropolis_leaflet", "abstractmap" ], "fg": 2912 }, - { "id": "book_fict_soft_tpl", "fg": 2922 }, - { "id": "novel_adventure", "fg": 2922 }, - { "id": "novel_buddy", "fg": 2923 }, - { "id": "novel_coa", "fg": 2924 }, - { "id": "novel_coa2", "fg": 2925 }, - { "id": "novel_crime", "fg": 2926 }, - { "id": "novel_crime2", "fg": 2927 }, - { "id": "novel_drama", "fg": 2928 }, - { "id": "novel_erotic", "fg": 2929 }, - { "id": "novel_experimental", "fg": 2930 }, - { "id": "novel_fantasy", "fg": 2931 }, - { "id": "novel_horror", "fg": 2932 }, - { "id": "novel_mystery", "fg": 2933 }, - { "id": "novel_pulp", "fg": 2934 }, - { "id": "novel_road", "fg": 2935 }, - { "id": "novel_romance", "fg": 2936 }, - { "id": "novel_samurai", "fg": 2937 }, - { "id": "novel_satire", "fg": 2938 }, - { "id": "novel_scifi", "fg": 2939 }, - { "id": "novel_sports", "fg": 2940 }, - { "id": "novel_spy", "fg": 2941 }, - { "id": "novel_swash", "fg": 2942 }, - { "id": "novel_thriller", "fg": 2943 }, - { "id": "novel_tragedy", "fg": 2944 }, - { "id": "novel_war", "fg": 2945 }, - { "id": "novel_war2", "fg": 2946 }, - { "id": "novel_western", "fg": 2947 }, + "fg": 2790 + }, + { "id": "shot_hull", "fg": 2792 }, + { "id": [ "90two", "90two40" ], "fg": 2805 }, + { "id": [ "TDI", "TDI_10" ], "fg": 2807 }, + { "id": [ "hk_mp5", "hk_mp5_10_semi" ], "fg": 2838 }, + { "id": [ "hptjcp", "hptjhp" ], "fg": 2844 }, + { "id": [ "m1911", "m1911a1_38super" ], "fg": 2855 }, + { "id": "basket_laundry", "fg": 2928 }, + { "id": "heavy_battery_cell", "fg": 2930 }, + { "id": "heavy_plus_battery_cell", "fg": 2930 }, + { "id": "heavy_disposable_cell", "fg": 2930 }, + { "id": "heavy_atomic_battery_cell", "fg": 2929 }, + { "id": "light_battery_cell", "fg": 2932 }, + { "id": "light_minus_battery_cell", "fg": 2934 }, + { "id": "light_plus_battery_cell", "fg": 2932 }, + { "id": "light_disposable_cell", "fg": 2932 }, + { "id": "light_atomic_battery_cell", "fg": 2931 }, + { "id": "light_minus_disposable_battery_cell", "fg": 2934 }, + { "id": "light_minus_atomic_battery_cell", "fg": 2933 }, + { "id": "medium_battery_cell", "fg": 2936 }, + { "id": "medium_plus_battery_cell", "fg": 2936 }, + { "id": "medium_disposable_cell", "fg": 2936 }, + { "id": "medium_atomic_battery_cell", "fg": 2935 }, + { "id": "bead_bracelet", "fg": 2938 }, + { "id": "bone", "fg": 2940 }, + { "id": "bone_human", "fg": 2941 }, + { "id": "bone_tainted", "fg": 2942 }, + { "id": "SICP", "fg": 2943 }, + { "id": [ "flyer", "necropolis_leaflet", "abstractmap" ], "fg": 2946 }, + { "id": "book_fict_soft_tpl", "fg": 2956 }, + { "id": "novel_adventure", "fg": 2956 }, + { "id": "novel_buddy", "fg": 2957 }, + { "id": "novel_coa", "fg": 2958 }, + { "id": "novel_coa2", "fg": 2959 }, + { "id": "novel_crime", "fg": 2960 }, + { "id": "novel_crime2", "fg": 2961 }, + { "id": "novel_drama", "fg": 2962 }, + { "id": "novel_erotic", "fg": 2963 }, + { "id": "novel_experimental", "fg": 2964 }, + { "id": "novel_fantasy", "fg": 2965 }, + { "id": "novel_horror", "fg": 2966 }, + { "id": "novel_mystery", "fg": 2967 }, + { "id": "novel_pulp", "fg": 2968 }, + { "id": "novel_road", "fg": 2969 }, + { "id": "novel_romance", "fg": 2970 }, + { "id": "novel_samurai", "fg": 2971 }, + { "id": "novel_satire", "fg": 2972 }, + { "id": "novel_scifi", "fg": 2973 }, + { "id": "novel_sports", "fg": 2974 }, + { "id": "novel_spy", "fg": 2975 }, + { "id": "novel_swash", "fg": 2976 }, + { "id": "novel_thriller", "fg": 2977 }, + { "id": "novel_tragedy", "fg": 2978 }, + { "id": "novel_war", "fg": 2979 }, + { "id": "novel_war2", "fg": 2980 }, + { "id": "novel_western", "fg": 2981 }, { "id": [ "adv_chemistry", @@ -3633,7 +3659,7 @@ "modern_tanner", "repeater_mod_guide" ], - "fg": 2914 + "fg": 2948 }, { "id": [ @@ -3654,7 +3680,7 @@ "textbook_robots", "textbook_armschina" ], - "fg": 2921 + "fg": 2955 }, { "id": [ @@ -3669,7 +3695,7 @@ "cookbook_daintydishes", "cookbook_liverforkids" ], - "fg": 2915 + "fg": 2949 }, { "id": [ @@ -3682,7 +3708,7 @@ "recipe_melee", "recipe_labchem" ], - "fg": 2919 + "fg": 2953 }, { "id": [ @@ -3699,9 +3725,9 @@ "recipe_creepy", "recipe_maiar" ], - "fg": 2919 + "fg": 2953 }, - { "id": [ "pocket_firstaid", "pocket_firearms", "pocket_survival" ], "fg": 2918 }, + { "id": [ "pocket_firstaid", "pocket_firearms", "pocket_survival" ], "fg": 2952 }, { "id": [ "mag_rifle", @@ -3725,7 +3751,7 @@ "mag_swimming", "mag_news" ], - "fg": 2916 + "fg": 2950 }, { "id": [ @@ -3742,7 +3768,7 @@ "schematics_searchlight", "schematics_secubot" ], - "fg": 2920 + "fg": 2954 }, { "id": [ @@ -3763,70 +3789,70 @@ "manual_shotgun", "manual_fabrication" ], - "fg": 2917 - }, - { "id": [ "record_patient", "tailor_portfolio", "isherwood_herbal_remedies" ], "fg": 2913 }, - { "id": "bottle_twoliter", "fg": 2949 }, - { "id": "bowl_pewter", "fg": 2950 }, - { "id": [ "wearable_light", "survivor_light", "wearable_atomic_light_off" ], "fg": 3053 }, - { "id": [ "wearable_light_on", "survivor_light_on", "wearable_atomic_light" ], "fg": 3054 }, - { "id": [ "alternator_car", "alternator_bicycle", "alternator_motorbike" ], "fg": 3070 }, - { "id": [ "flour", "bread_flour" ], "fg": 3096 }, - { "id": [ "pizza_cheese", "pizza_veggy", "pizza_meat" ], "fg": 3127 }, - { "id": [ "microscope", "microscope_dissecting" ], "fg": 3121 }, - { "id": "digging_stick", "fg": 3146 }, - { "id": "sword_cane", "fg": 3211 }, - { "id": "hollow_cane", "fg": 3184 }, - { "id": "cane", "fg": 3214 }, - { "id": "i_staff", "fg": 3186 }, - { "id": "shock_staff", "fg": 3201 }, - { "id": "q_staff", "fg": 3203 }, - { "id": "scarf_fur", "fg": 3207 }, - { "id": "knit_scarf", "fg": 3187 }, - { "id": "scarf_fur_long", "fg": 3208 }, - { "id": "long_knit_scarf", "fg": 3189 }, - { "id": "long_patchwork_scarf", "fg": 3190 }, - { "id": "scarf_long", "fg": 3209 }, - { "id": "patchwork_scarf", "fg": 3199 }, - { "id": "scarf", "fg": 3206 }, - { "id": "scarf_fur_loose", "fg": 3207 }, - { "id": "knit_scarf_loose", "fg": 3187 }, - { "id": "scarf_fur_long_loose", "fg": 3208 }, - { "id": "long_knit_scarf_loose", "fg": 3189 }, - { "id": "long_patchwork_scarf_loose", "fg": 3190 }, - { "id": "scarf_long_loose", "fg": 3209 }, - { "id": "patchwork_scarf_loose", "fg": 3199 }, - { "id": "scarf_loose", "fg": 3206 }, - { "id": "welding_wire_alloy", "fg": 3169 }, - { "id": "welding_wire_steel", "fg": 3216 }, - { "id": [ "brazing_rod_alloy", "welding_rod_alloy" ], "fg": 3168 }, - { "id": [ "welding_rod_steel", "brazing_rod_bronze" ], "fg": 3215 }, - { "id": "ceramic_cup", "fg": 3226 }, - { "id": "ceramic_mug", "fg": 3227 }, - { "id": "ceramic_shard", "fg": 3228 }, - { "id": "chain", "fg": 3229 }, - { "id": "clay_lump", "fg": 3234 }, - { "id": "bag_plastic", "fg": 3235 }, - { "id": "bag_zipper", "fg": 3236 }, - { "id": "bottle_glass", "fg": 3237 }, - { "id": "bottle_plastic", "fg": 3238 }, - { "id": "bottle_plastic_small", "fg": 3239 }, - { "id": "box_cigarette", "fg": 3240 }, - { "id": "box_small", "fg": 3241 }, - { "id": "can_drink", "fg": 3242 }, - { "id": "can_drink_unsealed", "fg": 3243 }, - { "id": [ "glass", "base_glass_dish" ], "fg": 3244 }, - { "id": "jar_3l_glass", "fg": 3245 }, - { "id": "jar_3l_glass_sealed", "fg": 3246 }, - { "id": "jar_glass", "fg": 3247 }, - { "id": "jar_glass_sealed", "fg": 3248 }, - { "id": "jug_plastic", "fg": 3249 }, - { "id": "wrapper", "fg": 3250 }, - { "id": "cudgel", "fg": 3251 }, - { "id": [ "pie", "pie_maple", "pie_veggy", "pie_meat" ], "bg": 3326 }, - { "id": [ "waffles", "fruit_waffles" ], "fg": 3330 }, - { "id": [ "cookies", "crackers", "biscuit" ], "fg": 3322 }, - { "id": [ "cake2", "cake3", "space_cake" ], "fg": 3321 }, + "fg": 2951 + }, + { "id": [ "record_patient", "tailor_portfolio", "isherwood_herbal_remedies" ], "fg": 2947 }, + { "id": "bottle_twoliter", "fg": 2983 }, + { "id": "bowl_pewter", "fg": 2984 }, + { "id": [ "wearable_light", "survivor_light", "wearable_atomic_light_off" ], "fg": 3087 }, + { "id": [ "wearable_light_on", "survivor_light_on", "wearable_atomic_light" ], "fg": 3088 }, + { "id": [ "alternator_car", "alternator_bicycle", "alternator_motorbike" ], "fg": 3104 }, + { "id": [ "flour", "bread_flour" ], "fg": 3130 }, + { "id": [ "pizza_cheese", "pizza_veggy", "pizza_meat" ], "fg": 3161 }, + { "id": [ "microscope", "microscope_dissecting" ], "fg": 3155 }, + { "id": "digging_stick", "fg": 3180 }, + { "id": "sword_cane", "fg": 3245 }, + { "id": "hollow_cane", "fg": 3218 }, + { "id": "cane", "fg": 3248 }, + { "id": "i_staff", "fg": 3220 }, + { "id": "shock_staff", "fg": 3235 }, + { "id": "q_staff", "fg": 3237 }, + { "id": "scarf_fur", "fg": 3241 }, + { "id": "knit_scarf", "fg": 3221 }, + { "id": "scarf_fur_long", "fg": 3242 }, + { "id": "long_knit_scarf", "fg": 3223 }, + { "id": "long_patchwork_scarf", "fg": 3224 }, + { "id": "scarf_long", "fg": 3243 }, + { "id": "patchwork_scarf", "fg": 3233 }, + { "id": "scarf", "fg": 3240 }, + { "id": "scarf_fur_loose", "fg": 3241 }, + { "id": "knit_scarf_loose", "fg": 3221 }, + { "id": "scarf_fur_long_loose", "fg": 3242 }, + { "id": "long_knit_scarf_loose", "fg": 3223 }, + { "id": "long_patchwork_scarf_loose", "fg": 3224 }, + { "id": "scarf_long_loose", "fg": 3243 }, + { "id": "patchwork_scarf_loose", "fg": 3233 }, + { "id": "scarf_loose", "fg": 3240 }, + { "id": "welding_wire_alloy", "fg": 3203 }, + { "id": "welding_wire_steel", "fg": 3250 }, + { "id": [ "brazing_rod_alloy", "welding_rod_alloy" ], "fg": 3202 }, + { "id": [ "welding_rod_steel", "brazing_rod_bronze" ], "fg": 3249 }, + { "id": "ceramic_cup", "fg": 3260 }, + { "id": "ceramic_mug", "fg": 3261 }, + { "id": "ceramic_shard", "fg": 3262 }, + { "id": "chain", "fg": 3263 }, + { "id": "clay_lump", "fg": 3268 }, + { "id": "bag_plastic", "fg": 3269 }, + { "id": "bag_zipper", "fg": 3270 }, + { "id": "bottle_glass", "fg": 3271 }, + { "id": "bottle_plastic", "fg": 3272 }, + { "id": "bottle_plastic_small", "fg": 3273 }, + { "id": "box_cigarette", "fg": 3274 }, + { "id": "box_small", "fg": 3275 }, + { "id": "can_drink", "fg": 3276 }, + { "id": "can_drink_unsealed", "fg": 3277 }, + { "id": [ "glass", "base_glass_dish" ], "fg": 3278 }, + { "id": "jar_3l_glass", "fg": 3279 }, + { "id": "jar_3l_glass_sealed", "fg": 3280 }, + { "id": "jar_glass", "fg": 3281 }, + { "id": "jar_glass_sealed", "fg": 3282 }, + { "id": "jug_plastic", "fg": 3283 }, + { "id": "wrapper", "fg": 3284 }, + { "id": "cudgel", "fg": 3285 }, + { "id": [ "pie", "pie_maple", "pie_veggy", "pie_meat" ], "bg": 3360 }, + { "id": [ "waffles", "fruit_waffles" ], "fg": 3364 }, + { "id": [ "cookies", "crackers", "biscuit" ], "fg": 3356 }, + { "id": [ "cake2", "cake3", "space_cake" ], "fg": 3355 }, { "id": [ "grenade", @@ -3840,17 +3866,17 @@ "sling-ready_homemade_grenade_2", "sling-ready_small_homemade_grenade_2" ], - "fg": 3375 + "fg": 3409 }, - { "id": [ "molotov", "sling-ready_molotov" ], "fg": 3387 }, + { "id": [ "molotov", "sling-ready_molotov" ], "fg": 3421 }, { "id": [ "molotov_lit", "sling-ready_molotov_lit" ], "animated": true, "fg": [ - { "weight": 8, "sprite": 3388 }, - { "weight": 8, "sprite": 3389 }, - { "weight": 8, "sprite": 3390 }, - { "weight": 8, "sprite": 3391 } + { "weight": 8, "sprite": 3422 }, + { "weight": 8, "sprite": 3423 }, + { "weight": 8, "sprite": 3424 }, + { "weight": 8, "sprite": 3425 } ] }, { @@ -3861,32 +3887,32 @@ "military_explosive_small_grenade_act" ], "animated": true, - "fg": [ { "weight": 8, "sprite": 3373 }, { "weight": 8, "sprite": 3374 } ] + "fg": [ { "weight": 8, "sprite": 3407 }, { "weight": 8, "sprite": 3408 } ] }, { "id": "homemade_bomb_act", "animated": true, - "fg": [ { "weight": 8, "sprite": 3385 }, { "weight": 8, "sprite": 3386 } ] + "fg": [ { "weight": 8, "sprite": 3419 }, { "weight": 8, "sprite": 3420 } ] }, { "id": "dynamite_bomb_act", "animated": true, - "fg": [ { "weight": 8, "sprite": 3370 }, { "weight": 8, "sprite": 3371 } ] + "fg": [ { "weight": 8, "sprite": 3404 }, { "weight": 8, "sprite": 3405 } ] }, { "id": "EMPbomb_act", "animated": true, - "fg": [ { "weight": 8, "sprite": 3363 }, { "weight": 8, "sprite": 3364 } ] + "fg": [ { "weight": 8, "sprite": 3397 }, { "weight": 8, "sprite": 3398 } ] }, { "id": "flashbang_act", "animated": true, - "fg": [ { "weight": 8, "sprite": 3373 }, { "weight": 8, "sprite": 3374 } ] + "fg": [ { "weight": 8, "sprite": 3407 }, { "weight": 8, "sprite": 3408 } ] }, { "id": "pipebomb_act", "animated": true, - "fg": [ { "weight": 8, "sprite": 3393 }, { "weight": 8, "sprite": 3394 } ] + "fg": [ { "weight": 8, "sprite": 3427 }, { "weight": 8, "sprite": 3428 } ] }, { "id": [ @@ -3898,80 +3924,80 @@ "sling-ready_small_homemade_grenade_2_act" ], "animated": true, - "fg": [ { "weight": 8, "sprite": 3376 }, { "weight": 8, "sprite": 3377 } ] + "fg": [ { "weight": 8, "sprite": 3410 }, { "weight": 8, "sprite": 3411 } ] }, { "id": "grenade_emp_act", "animated": true, - "fg": [ { "weight": 8, "sprite": 3379 }, { "weight": 8, "sprite": 3380 } ] + "fg": [ { "weight": 8, "sprite": 3413 }, { "weight": 8, "sprite": 3414 } ] }, { "id": "grenade_inc_act", "animated": true, - "fg": [ { "weight": 8, "sprite": 3382 }, { "weight": 8, "sprite": 3383 } ] + "fg": [ { "weight": 8, "sprite": 3416 }, { "weight": 8, "sprite": 3417 } ] }, { "id": "scrambler_act", "animated": true, - "fg": [ { "weight": 8, "sprite": 3396 }, { "weight": 8, "sprite": 3397 } ] + "fg": [ { "weight": 8, "sprite": 3430 }, { "weight": 8, "sprite": 3431 } ] }, { "id": "smokebomb_act", "animated": true, - "fg": [ { "weight": 8, "sprite": 3399 }, { "weight": 8, "sprite": 3400 } ] + "fg": [ { "weight": 8, "sprite": 3433 }, { "weight": 8, "sprite": 3434 } ] }, { "id": "dynamite_act", "animated": true, - "fg": [ { "weight": 8, "sprite": 3367 }, { "weight": 8, "sprite": 3368 } ] - }, - { "id": "hinge", "fg": 3402 }, - { "id": "inhaler", "fg": 3403 }, - { "id": [ "kasaya", "samghati", "antarvasa", "uttarasanga" ], "fg": 3404 }, - { "id": "cig_butt", "fg": 3442 }, - { "id": "joint", "fg": 3445 }, - { "id": "joint_lit", "fg": 3446 }, - { "id": "joint_roach", "fg": 3447 }, - { "id": "aspirin", "fg": 3439 }, - { "id": "bandages", "fg": 3440 }, - { "id": "syringe", "fg": 3451 }, - { "id": "antibiotics", "fg": 3436 }, - { "id": "weak_antibiotic", "fg": 3454 }, - { "id": "strong_antibiotic", "fg": 3450 }, - { "id": "vitamins", "fg": 3453 }, - { "id": "gummy_vitamins", "fg": 3443 }, - { "id": "calcium_tablet", "fg": 3441 }, - { "id": "oxycodone", "fg": 3448 }, - { "id": "tramadol", "fg": 3452 }, - { "id": "codeine", "fg": 3468 }, - { "id": "prussian_blue", "fg": 3449 }, - { "id": "iodine", "fg": 3444 }, - { "id": "antiparasitic", "fg": 3438 }, - { "id": "antifungal", "fg": 3437 }, - { "id": "money_bundle", "fg": 3456 }, - { "id": "mp3", "fg": 3457 }, - { "id": "permanent_marker", "fg": 3494 }, - { "id": "pipe", "fg": 3496 }, - { "id": "cu_pipe", "fg": 3495 }, - { "id": "acorns", "fg": 3498 }, - { "id": "chips", "fg": 3504 }, - { "id": "apple", "fg": 3499 }, - { "id": "banana", "fg": 3500 }, - { "id": "broccoli", "fg": 3501 }, - { "id": "corn", "fg": 3505 }, - { "id": "cucumber", "fg": 3506 }, - { "id": "egg_bird", "fg": 3508 }, - { "id": "grapes", "fg": 3509 }, - { "id": "lemon", "fg": 3513 }, - { "id": "onion", "fg": 3515 }, - { "id": "orange", "fg": 3516 }, - { "id": "pear", "fg": 3517 }, - { "id": "potato", "fg": 3519 }, - { "id": "pumpkin", "fg": 3520 }, - { "id": "tomato", "fg": 3526 }, - { "id": "hickory_nut", "fg": 3510 }, - { "id": "hickory_root", "fg": 3511 }, - { "id": "juniper", "fg": 3512 }, + "fg": [ { "weight": 8, "sprite": 3401 }, { "weight": 8, "sprite": 3402 } ] + }, + { "id": "hinge", "fg": 3437 }, + { "id": "inhaler", "fg": 3438 }, + { "id": [ "kasaya", "samghati", "antarvasa", "uttarasanga" ], "fg": 3439 }, + { "id": "cig_butt", "fg": 3477 }, + { "id": "joint", "fg": 3480 }, + { "id": "joint_lit", "fg": 3481 }, + { "id": "joint_roach", "fg": 3482 }, + { "id": "aspirin", "fg": 3474 }, + { "id": "bandages", "fg": 3475 }, + { "id": "syringe", "fg": 3486 }, + { "id": "antibiotics", "fg": 3471 }, + { "id": "weak_antibiotic", "fg": 3489 }, + { "id": "strong_antibiotic", "fg": 3485 }, + { "id": "vitamins", "fg": 3488 }, + { "id": "gummy_vitamins", "fg": 3478 }, + { "id": "calcium_tablet", "fg": 3476 }, + { "id": "oxycodone", "fg": 3483 }, + { "id": "tramadol", "fg": 3487 }, + { "id": "codeine", "fg": 3503 }, + { "id": "prussian_blue", "fg": 3484 }, + { "id": "iodine", "fg": 3479 }, + { "id": "antiparasitic", "fg": 3473 }, + { "id": "antifungal", "fg": 3472 }, + { "id": "money_bundle", "fg": 3491 }, + { "id": "mp3", "fg": 3492 }, + { "id": "permanent_marker", "fg": 3529 }, + { "id": "pipe", "fg": 3531 }, + { "id": "cu_pipe", "fg": 3530 }, + { "id": "acorns", "fg": 3533 }, + { "id": "chips", "fg": 3539 }, + { "id": "apple", "fg": 3534 }, + { "id": "banana", "fg": 3535 }, + { "id": "broccoli", "fg": 3536 }, + { "id": "corn", "fg": 3540 }, + { "id": "cucumber", "fg": 3541 }, + { "id": "egg_bird", "fg": 3543 }, + { "id": "grapes", "fg": 3544 }, + { "id": "lemon", "fg": 3548 }, + { "id": "onion", "fg": 3550 }, + { "id": "orange", "fg": 3551 }, + { "id": "pear", "fg": 3552 }, + { "id": "potato", "fg": 3554 }, + { "id": "pumpkin", "fg": 3555 }, + { "id": "tomato", "fg": 3561 }, + { "id": "hickory_nut", "fg": 3545 }, + { "id": "hickory_root", "fg": 3546 }, + { "id": "juniper", "fg": 3547 }, { "id": [ "seed_hops", @@ -4039,997 +4065,1003 @@ "seed_mulberries", "seed_elderberries" ], - "fg": 3523 - }, - { "id": "straw_pile", "fg": 3525 }, - { "id": "wheat", "fg": 3527 }, - { "id": "withered", "fg": 3528 }, - { "id": "bee_balm", "fg": 3529 }, - { "id": "carrot_wild", "fg": 3530 }, - { "id": "dogbane", "fg": 3531 }, - { "id": "egg_reptile", "fg": 3532 }, - { "id": "mugwort", "fg": 3533 }, - { "id": "thyme", "fg": 3534 }, - { "id": "veggy_wild", "fg": 3535 }, - { "id": "wild_herbs", "fg": 3536 }, - { "id": "feces_manure", "fg": 3540 }, - { "id": "feces_bird", "fg": 3537 }, - { "id": "feces_cow", "fg": 3538 }, - { "id": "feces_dog", "fg": 3539 }, - { "id": "feces_roach", "fg": 3541 }, - { "id": "fetid_goop", "fg": 3542 }, - { "id": "rag_bloody", "fg": 3549 }, - { "id": "ash", "fg": 3600 }, - { "id": "brick", "fg": 3601 }, - { "id": "scrap", "fg": 3604 }, - { "id": "e_scrap", "fg": 3603 }, - { "id": "steel_chunk", "fg": 3605 }, - { "id": "steel_lump", "fg": 3606 }, - { "id": "wire", "fg": 3607 }, - { "id": "cable", "fg": 3602 }, - { "id": "spring", "fg": 3610 }, - { "id": "survnote", "fg": 3611 }, - { "id": "creepy_doll", "fg": 3612 }, - { "id": "talking_doll", "fg": 3612 }, - { "id": "teapot", "fg": 3614 }, - { "id": "thermometer", "fg": 3615 }, - { "id": "crucible_clay", "fg": 3617 }, - { "id": "flashlight", "fg": 3620 }, - { "id": "heavy_flashlight", "fg": 3623 }, - { "id": "saw", "fg": 3635 }, - { "id": "screwdriver_set", "fg": 3630 }, - { "id": "wrench", "fg": 3636 }, - { "id": "hammer", "fg": 3622 }, - { "id": "hacksaw", "fg": 3621 }, - { "id": "knife_meat_cleaver", "fg": 3628 }, - { "id": "knife_vegetable_cleaver", "fg": 3634 }, + "fg": 3558 + }, + { "id": "straw_pile", "fg": 3560 }, + { "id": "wheat", "fg": 3562 }, + { "id": "withered", "fg": 3563 }, + { "id": "bee_balm", "fg": 3564 }, + { "id": "carrot_wild", "fg": 3565 }, + { "id": "dogbane", "fg": 3566 }, + { "id": "egg_reptile", "fg": 3567 }, + { "id": "mugwort", "fg": 3568 }, + { "id": "thyme", "fg": 3569 }, + { "id": "veggy_wild", "fg": 3570 }, + { "id": "wild_herbs", "fg": 3571 }, + { "id": "feces_manure", "fg": 3575 }, + { "id": "feces_bird", "fg": 3572 }, + { "id": "feces_cow", "fg": 3573 }, + { "id": "feces_dog", "fg": 3574 }, + { "id": "feces_roach", "fg": 3576 }, + { "id": "fetid_goop", "fg": 3577 }, + { "id": "rag_bloody", "fg": 3584 }, + { "id": "ash", "fg": 3635 }, + { "id": "brick", "fg": 3636 }, + { "id": "scrap", "fg": 3639 }, + { "id": "e_scrap", "fg": 3638 }, + { "id": "steel_chunk", "fg": 3640 }, + { "id": "steel_lump", "fg": 3641 }, + { "id": "wire", "fg": 3642 }, + { "id": "cable", "fg": 3637 }, + { "id": "spring", "fg": 3645 }, + { "id": "survnote", "fg": 3646 }, + { "id": "creepy_doll", "fg": 3647 }, + { "id": "talking_doll", "fg": 3647 }, + { "id": "teapot", "fg": 3649 }, + { "id": "thermometer", "fg": 3650 }, + { "id": "crucible_clay", "fg": 3652 }, + { "id": "flashlight", "fg": 3655 }, + { "id": "heavy_flashlight", "fg": 3658 }, + { "id": "saw", "fg": 3670 }, + { "id": "screwdriver_set", "fg": 3665 }, + { "id": "wrench", "fg": 3671 }, + { "id": "hammer", "fg": 3657 }, + { "id": "hacksaw", "fg": 3656 }, + { "id": "knife_meat_cleaver", "fg": 3663 }, + { "id": "knife_vegetable_cleaver", "fg": 3669 }, { "id": "lighter", - "fg": [ { "weight": 1, "sprite": 3625 }, { "weight": 1, "sprite": 3624 }, { "weight": 1, "sprite": 3626 } ] - }, - { "id": "makeshift_crowbar", "fg": 3627 }, - { "id": "esbit_stove", "fg": 3619 }, - { "id": "usb_drive", "fg": 3633 }, - { "id": "cash_card", "fg": 3637 }, - { "id": "file", "fg": 3638 }, - { "id": "fp_loyalty_card", "fg": 3639 }, - { "id": "id_industrial", "fg": 3640 }, - { "id": "id_military", "fg": 3641 }, - { "id": "id_science", "fg": 3642 }, - { "id": "bowl_plastic", "fg": 3643 }, - { "id": "cup_plastic", "fg": 3644 }, - { "id": "fork", "fg": 3645 }, - { "id": "knife_butter", "fg": 3646 }, - { "id": "washboard", "fg": 3653 }, - { "id": "wash_kit", "fg": 3652 }, - { "id": "helmet_army", "fg": 3659 }, - { "id": "foodperson_mask", "fg": 3657 }, - { "id": 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"cell_phone_flashlight", "fg": 3464 }, - { "id": "cigar", "fg": 3465 }, - { "id": "cigar_butt", "fg": 3466 }, - { "id": "cigar_lit", "fg": 3467 }, - { "id": "ear_plugs", "fg": 3469 }, - { "id": "fiddlehead_boiled", "fg": 3470 }, - { "id": "fiddlehead_raw", "fg": 3471 }, - { "id": "fiddlehead_sauteed", "fg": 3472 }, - { "id": "flask_hip", "fg": 3473 }, - { "id": "football", "fg": 3474 }, - { "id": "golf_ball", "fg": 3475 }, - { "id": "holo_sight", "fg": 3476 }, - { "id": "indoor_volleyball", "fg": 3477 }, - { "id": "misc_repairkit", "fg": 3478 }, - { "id": "mre_beef_box", "fg": 3479 }, - { "id": "peephole", "fg": 3480 }, - { "id": "portable_game", "fg": 3481 }, - { "id": "puck", "fg": 3482 }, - { "id": "purse", "fg": 3483 }, - { "id": "suppressor", "fg": 3484 }, - { "id": "tourniquet_upper", "fg": 3485 }, - { "id": "two_way_radio", "fg": 3486 }, - { "id": "wristwatch", "fg": 3487 }, - { "id": "mushroom", "fg": 3488 }, - { "id": "cable_speaker", "fg": 3489 }, - { "id": "headphones_circumaural", "fg": 3490 }, - { "id": "microphone_xlr_generic", "fg": 3491 }, - { "id": "oil_lamp_clay", "fg": 3492 }, - { "id": "oil_lamp_clay_on", "fg": 3493 }, - { "id": "plant_fibre", "fg": 3497 }, - { "id": "cattail_rhizome", "fg": 3502 }, - { "id": "chicory_raw", "fg": 3503 }, - { "id": "dahlia_root", "fg": 3507 }, - { "id": "lotus", "fg": 3514 }, - { "id": "poppy_bud", "fg": 3518 }, - { "id": "raw_burdock", "fg": 3521 }, - { "id": "raw_dandelion", "fg": 3522 }, - { "id": "spurge", "fg": 3524 }, - { "id": "popcan_stove", "fg": 3543 }, - { "id": "pouch_autoclave", "fg": 3544 }, - { "id": "primitive_adze", "fg": 3545 }, - { "id": "protein_bar_evac", "fg": 3546 }, - { "id": "pur_tablets", "fg": 3547 }, - { "id": "rad_badge", "fg": 3548 }, - { "id": "alexandrite_gold_ring", "fg": 3550 }, - { "id": "alexandrite_platinum_ring", "fg": 3551 }, - { "id": "alexandrite_silver_ring", "fg": 3552 }, - { "id": "amethyst_gold_ring", "fg": 3553 }, - { "id": "amethyst_platinum_ring", "fg": 3554 }, - { "id": "amethyst_silver_ring", "fg": 3555 }, - { "id": "aquamarine_gold_ring", "fg": 3556 }, - { "id": "aquamarine_platinum_ring", "fg": 3557 }, - { "id": "aquamarine_silver_ring", "fg": 3558 }, - { "id": "blue_topaz_gold_ring", "fg": 3559 }, - { "id": "blue_topaz_platinum_ring", "fg": 3560 }, - { "id": "blue_topaz_silver_ring", "fg": 3561 }, - { "id": "citrine_gold_ring", "fg": 3562 }, - { "id": "citrine_platinum_ring", "fg": 3563 }, - { "id": "citrine_silver_ring", "fg": 3564 }, - { "id": "diamond_platinum_ring", "fg": 3565 }, - { "id": "diamond_ring", "fg": 3566 }, - { "id": "diamond_silver_ring", "fg": 3567 }, - { "id": "emerald_gold_ring", "fg": 3568 }, - { "id": "emerald_platinum_ring", "fg": 3569 }, - { "id": "emerald_silver_ring", "fg": 3570 }, - { "id": "garnet_gold_ring", "fg": 3571 }, - { "id": "garnet_platinum_ring", "fg": 3572 }, - { "id": "garnet_silver_ring", "fg": 3573 }, - { "id": "gold_ring", "fg": 3574 }, - { "id": "opal_gold_ring", "fg": 3575 }, - { "id": "opal_platinum_ring", "fg": 3576 }, - { "id": "opal_silver_ring", "fg": 3577 }, - { "id": "pearl_gold_ring", "fg": 3578 }, - { "id": "pearl_platinum_ring", "fg": 3579 }, - { "id": "pearl_silver_ring", "fg": 3580 }, - { "id": "peridot_gold_ring", "fg": 3581 }, - { "id": "peridot_platinum_ring", "fg": 3582 }, - { "id": "peridot_silver_ring", "fg": 3583 }, - { "id": "ring_engagement", "fg": 3584 }, - { "id": "ruby_gold_ring", "fg": 3585 }, - { "id": "ruby_platinum_ring", "fg": 3586 }, - { "id": "ruby_silver_ring", "fg": 3587 }, - { "id": "sapphire_gold_ring", "fg": 3588 }, - { "id": "sapphire_platinum_ring", "fg": 3589 }, - { "id": "sapphire_silver_ring", "fg": 3590 }, - { "id": "tourmaline_gold_ring", "fg": 3591 }, - { "id": "tourmaline_platinum_ring", "fg": 3592 }, - { "id": "tourmaline_silver_ring", "fg": 3593 }, - { "id": "pebble", "fg": 3594 }, - { "id": "pebble_clay", "fg": 3595 }, - { "id": "rock", "fg": 3596 }, - { "id": "rock_flaking", "fg": 3597 }, - { "id": "rock_large", "fg": 3598 }, - { "id": "rx12_injector", "fg": 3599 }, - { "id": "sinew", "fg": 3608 }, - { "id": "slime_scrap", "fg": 3609 }, - { "id": "clay_teapot", "fg": 3613 }, - { "id": "crucible", "fg": 3616 }, - { "id": "e_tool", "fg": 3618 }, - { "id": "reciprocating_saw", "fg": 3629 }, - { "id": "tin_snips", "fg": 3631 }, - { "id": "tire_iron", "fg": 3632 }, - { "id": "towel", "fg": 3647 }, - { "id": "towel_soiled", "fg": 3648 }, - { "id": "towel_wet", "fg": 3649 }, - { "id": "battery_charger", "fg": 3650 }, - { "id": "recharge_station", "fg": 3651 }, - { "id": "wax", "fg": 3654 }, - { "id": "chestguard_hard", "fg": 3656 }, - { "id": "xl_helmet_barbute", "fg": 3660 }, - { "id": "magi_staff_lesser", "fg": 3661 } + "fg": [ { "weight": 1, "sprite": 3660 }, { "weight": 1, "sprite": 3659 }, { "weight": 1, "sprite": 3661 } ] + }, + { "id": "makeshift_crowbar", "fg": 3662 }, + { "id": "esbit_stove", "fg": 3654 }, + { "id": "usb_drive", "fg": 3668 }, + { "id": "cash_card", "fg": 3672 }, + { "id": "file", "fg": 3673 }, + { "id": "fp_loyalty_card", "fg": 3674 }, + { "id": "id_industrial", "fg": 3675 }, + { "id": "id_military", "fg": 3676 }, + { "id": "id_science", "fg": 3677 }, + { "id": "bowl_plastic", "fg": 3678 }, + { "id": "cup_plastic", "fg": 3679 }, + { "id": "fork", "fg": 3680 }, + { "id": "knife_butter", "fg": 3681 }, + { "id": "washboard", "fg": 3688 }, + { "id": "wash_kit", "fg": 3687 }, + { "id": "helmet_army", "fg": 3695 }, + { "id": "foodperson_mask", "fg": 3693 }, + { "id": "foodperson_mask_on", "fg": 3694 }, + { "id": "ballistic_vest_esapi", "fg": 3691 }, + { "id": "saddle", "fg": 2496 }, + { "id": "blt", "fg": 2499 }, + { "id": "brain_cooked", "fg": 2500 }, + { "id": "butter", "fg": 2501 }, + { "id": "cheese_fries", "fg": 2502 }, + { "id": "chili", "fg": 2503 }, + { "id": "chilidogs", "fg": 2504 }, + { "id": "cooked_dinner", "fg": 2505 }, + { "id": "corndogs_cooked", "fg": 2506 }, + { "id": "corndogs_frozen", "fg": 2507 }, + { "id": "corndogs_homemade", "fg": 2508 }, + { "id": "cracklins", "fg": 2509 }, + { "id": "currywurst", "fg": 2510 }, + { "id": "demihuman_cooked", "fg": 2511 }, + { "id": "demihuman_lard", "fg": 2512 }, + { "id": "demihuman_stomach_boiled", "fg": 2513 }, + { "id": "demihuman_tallow", "fg": 2514 }, + { "id": "fish_bagel", "fg": 2515 }, + { "id": "fish_cooked", "fg": 2516 }, + { "id": "fish_sandwich", "fg": 2517 }, + { "id": "fresh_fries", "fg": 2518 }, + { "id": "glazed_tenderloin", "fg": 2519 }, + { "id": "homemade_burrito", "fg": 2520 }, + { "id": "hotdogs_campfire", "fg": 2521 }, + { "id": "hotdogs_cooked", "fg": 2522 }, + { "id": "hotdogs_frozen", "fg": 2523 }, + { "id": "hotdogs_newyork", "fg": 2524 }, + { "id": "insta_salad", "fg": 2525 }, + { "id": "junk_burrito", "fg": 2526 }, + { "id": "kidney_cooked", "fg": 2527 }, + { "id": "lard", "fg": 2528 }, + { "id": "lentils_cooked", "fg": 2529 }, + { "id": "liver_cooked", "fg": 2530 }, + { "id": "liver_onion", "fg": 2531 }, + { "id": "lung_cooked", "fg": 2532 }, + { "id": "marshmallow", "fg": 2533 }, + { "id": "meat_cooked", "fg": 2534 }, + { "id": "meat_scrap_cooked", "fg": 2535 }, + { "id": "meat_smoked", "fg": 2536 }, + { "id": "meatball", "fg": 2537 }, + { "id": "meatball_raw", "fg": 2538 }, + { "id": "mutant_human_cooked", "fg": 2539 }, + { "id": "mutant_human_lard", "fg": 2540 }, + { "id": "mutant_human_tallow", "fg": 2541 }, + { "id": "mutant_lard", "fg": 2542 }, + { "id": "mutant_meat_cooked", "fg": 2543 }, + { "id": "mutant_tallow", "fg": 2544 }, + { "id": "nachos", "fg": 2545 }, + { "id": "nachosc", "fg": 2546 }, + { "id": "nachosm", "fg": 2547 }, + { "id": "nachosmc", "fg": 2548 }, + { "id": "nachosv", "fg": 2549 }, + { "id": "nachosvc", "fg": 2550 }, + { "id": "oatmeal_cooked", "fg": 2551 }, + { "id": "oatmeal_deluxe", "fg": 2552 }, + { "id": "pan_roasted_corn", "fg": 2553 }, + { "id": "pizza_supreme", "fg": 2554 }, + { "id": "popcorn", "fg": 2555 }, + { "id": "popcorn2", "fg": 2556 }, + { "id": "quesadilla_cheese", "fg": 2557 }, + { "id": "rice_cooked", "fg": 2558 }, + { "id": "sandwich_cheese", "fg": 2559 }, + { "id": "sandwich_cheese_grilled", "fg": 2560 }, + { "id": "sandwich_cucumber", "fg": 2561 }, + { "id": "sandwich_deluxe", "fg": 2562 }, + { "id": "sandwich_fairy", "fg": 2563 }, + { "id": "sandwich_honey", "fg": 2564 }, + { "id": "sandwich_jam", "fg": 2565 }, + { "id": "sandwich_jam_butter", "fg": 2566 }, + { "id": "sandwich_pb", "fg": 2567 }, + { "id": "sandwich_pbh", "fg": 2568 }, + { "id": "sandwich_pbj", "fg": 2569 }, + { "id": "sandwich_pbm", "fg": 2570 }, + { "id": "sandwich_sauce", "fg": 2571 }, + { "id": "sandwich_t", "fg": 2572 }, + { "id": "sandwich_veggy", "fg": 2573 }, + { "id": "sausage_cooked", "fg": 2574 }, + { "id": "sloppyjoe", "fg": 2575 }, + { "id": "spaghetti_cooked", "fg": 2576 }, + { "id": "stewed_tripe", "fg": 2577 }, + { "id": "stomach_boiled", "fg": 2578 }, + { "id": "stuffed_clams", "fg": 2579 }, + { "id": "sweetbread_cooked", "fg": 2580 }, + { "id": "taco", "fg": 2581 }, + { "id": "tallow", "fg": 2582 }, + { "id": "toasterpastry", "fg": 2583 }, + { "id": "veggy_cooked", "fg": 2584 }, + { "id": "2byarm_guard", "fg": 2585 }, + { "id": "2byshin_guard", "fg": 2586 }, + { "id": "adhesive_bandages", "fg": 2587 }, + { "id": "arm_warmers", "fg": 2588 }, + { "id": "arrowrest", "fg": 2589 }, + { "id": "atomic_light", "fg": 2590 }, + { "id": "atomic_light_off", "fg": 2591 }, + { "id": "b_paint", "fg": 2592 }, + { "id": "bandana", "fg": 2593 }, + { "id": "barley", "fg": 2594 }, + { "id": "boltcutters", "fg": 2595 }, + { "id": "bottle_opener", "fg": 2596 }, + { "id": "bow_saw", "fg": 2597 }, + { "id": "briefcase", "fg": 2598 }, + { "id": "cable_instrument", "fg": 2599 }, + { "id": "cable_xlr", "fg": 2600 }, + { "id": "can_opener", "fg": 2601 }, + { "id": "candle", "fg": 2602 }, + { "id": "candlestick", "fg": 2603 }, + { "id": "cannonball_4lb", "fg": 2604 }, + { "id": "carving_fork", "fg": 2605 }, + { "id": "ceramic_armor", "fg": 2606 }, + { "id": "chain_link", "fg": 2608 }, + { "id": "chainmail_arms", "fg": 2609 }, + { "id": "chainmail_hood", "fg": 2610 }, + { "id": "chainmail_legs", "fg": 2611 }, + { "id": "chainmail_suit_faraday", "fg": 2612 }, + { "id": "charcoal", "fg": 2613 }, + { "id": "chess", "fg": 2614 }, + { "id": "chipper", "fg": 2615 }, + { "id": "chisel", "fg": 2616 }, + { "id": "clarinet", "fg": 2617 }, + { "id": "clay_pot_flower", "fg": 2618 }, + { "id": "colander_steel", "fg": 2619 }, + { "id": "copper_pan", "fg": 2620 }, + { "id": "cordless_drill", "fg": 2621 }, + { "id": "corkscrew", "fg": 2622 }, + { "id": "cow_bell", "fg": 2623 }, + { "id": "crown_golden", "fg": 2624 }, + { "id": "crude_picklock", "fg": 2625 }, + { "id": "data_card", "fg": 2626 }, + { "id": "diazepam", "fg": 2627 }, + { "id": "dish_towel", "fg": 2628 }, + { "id": "down_feather", "fg": 2629 }, + { "id": "emergency_lockpick", "fg": 2630 }, + { "id": "esapi_plate", "fg": 2631 }, + { "id": "esbi_plate", "fg": 2632 }, + { "id": "eyedrops", "fg": 2633 }, + { "id": "feather", "fg": 2635 }, + { "id": "felt_patch", "fg": 2636 }, + { "id": "fishing_hook_basic", "fg": 2637 }, + { "id": "fishing_hook_bone", "fg": 2638 }, + { "id": "flask_yeast", "fg": 2639 }, + { "id": "flint_steel", "fg": 2640 }, + { "id": "flute", "fg": 2641 }, + { "id": "folding_poncho", "fg": 2642 }, + { "id": "food_processor", "fg": 2643 }, + { "id": "footrags", "fg": 2644 }, + { "id": "footrags_fur", "fg": 2645 }, + { "id": "footrags_leather", "fg": 2646 }, + { "id": "footrags_wool", "fg": 2647 }, + { "id": "frisbee", "fg": 2648 }, + { "id": "g_paint", "fg": 2649 }, + { "id": "garlic", "fg": 2650 }, + { "id": "garlic_press", "fg": 2651 }, + { "id": "glass_plate", "fg": 2652 }, + { "id": "glass_tinted", "fg": 2653 }, + { "id": "glasses_bifocal", "fg": 2654 }, + { "id": "gloves_light", "fg": 2656 }, + { "id": "hair_dryer", "fg": 2657 }, + { "id": "hammer_sledge", "fg": 2658 }, + { "id": "hammer_sledge_engineer", "fg": 2659 }, + { "id": "hammer_sledge_heavy", "fg": 2660 }, + { "id": "hammer_sledge_short", "fg": 2661 }, + { "id": "hand_axe", "fg": 2662 }, + { "id": "hand_drill", "fg": 2663 }, + { "id": "hand_rims", "fg": 2664 }, + { "id": "handrolled_cig", "fg": 2665 }, + { "id": "hard_steel_armor", "fg": 2666 }, + { "id": "harmonica_holder", "fg": 2667 }, + { "id": "hat_chef", "fg": 2668 }, + { "id": "iron_pot", "fg": 2669 }, + { "id": "jack", "fg": 2670 }, + { "id": "jack_makeshift", "fg": 2671 }, + { "id": "jack_small", "fg": 2672 }, + { "id": "kettle", "fg": 2674 }, + { "id": "ladle", "fg": 2675 }, + { "id": "laptop", "fg": 2676 }, + { "id": "leg_warmers", "fg": 2677 }, + { "id": "link_sheet", "fg": 2678 }, + { "id": "machete", "fg": 2679 }, + { "id": "makeshift_bayonet", "fg": 2680 }, + { "id": "makeshift_hammer", "fg": 2681 }, + { "id": "makeshift_machete", "fg": 2682 }, + { "id": "makeshift_stethoscope", "fg": 2683 }, + { "id": "matches", "fg": 2684 }, + { "id": "material_shrd_limestone", "fg": 2685 }, + { "id": "mbag", "fg": 2686 }, + { "id": "mess_kit", "fg": 2687 }, + { "id": "mess_tin", "fg": 2688 }, + { "id": "meth", "fg": 2689 }, + { "id": "mil_mess_kit", "fg": 2690 }, + { "id": "morphine", "fg": 2691 }, + { "id": "mortar_pestle", "fg": 2692 }, + { "id": "motor_tiny", "fg": 2693 }, + { "id": "mouthpiece", "fg": 2694 }, + { "id": "office_holepunch", "fg": 2695 }, + { "id": "omnicamera", "fg": 2696 }, + { "id": "p_paint", "fg": 2697 }, + { "id": "paint_brush", "fg": 2698 }, + { "id": "pan", "fg": 2699 }, + { "id": "paper", "fg": 2700 }, + { "id": "peeler", "fg": 2701 }, + { "id": "pipe_fittings", "fg": 2702 }, + { "id": "plastic_pot_flower", "fg": 2703 }, + { "id": "pliers", "fg": 2704 }, + { "id": "plums", "fg": 2705 }, + { "id": "pot", "fg": 2706 }, + { "id": "pot_canning", "fg": 2707 }, + { "id": "pot_copper", "fg": 2708 }, + { "id": "pot_helmet", "fg": 2709 }, + { "id": "pot_makeshift", "fg": 2710 }, + { "id": "pot_makeshift_copper", "fg": 2711 }, + { "id": "potato_masher", "fg": 2712 }, + { "id": "r_paint", "fg": 2713 }, + { "id": "reading_light", "fg": 2714 }, + { "id": "reading_light_on", "fg": 2715 }, + { "id": "receiver", "fg": 2716 }, + { "id": "reinforced_glass_pane", "fg": 2717 }, + { "id": "rolling_pin", "fg": 2718 }, + { "id": "scrap_bronze", "fg": 2719 }, + { "id": "scrap_felt", "fg": 2720 }, + { "id": "sheet_felt", "fg": 2721 }, + { "id": "sheet_felt_patchwork", "fg": 2722 }, + { "id": "shocktonfa_off", "fg": 2723 }, + { "id": "shocktonfa_on", "fg": 2724 }, + { "id": "slingpack", "fg": 2725 }, + { "id": "smart_phone", "fg": 2726 }, + { "id": "soap", "fg": 2727 }, + { "id": "solder_wire", "fg": 2728 }, + { "id": "spatula", "fg": 2729 }, + { "id": "spider_egg", "fg": 2730 }, + { "id": "spike", "fg": 2731 }, + { "id": "steel_armor", "fg": 2732 }, + { "id": "steel_pan", "fg": 2733 }, + { "id": "stethoscope", "fg": 2734 }, + { "id": "stock_pot", "fg": 2735 }, + { "id": "survivor_mess_kit", "fg": 2737 }, + { "id": "swage", "fg": 2738 }, + { "id": "tazer", "fg": 2739 }, + { "id": "teleumbrella", "fg": 2740 }, + { "id": "tinder", "fg": 2741 }, + { "id": "tinderbox", "fg": 2742 }, + { "id": "tinfoil_hat", "fg": 2743 }, + { "id": "tonfa", "fg": 2744 }, + { "id": "tonfa_wood", "fg": 2745 }, + { "id": "tongs", "fg": 2746 }, + { "id": "tripwire", "fg": 2747 }, + { "id": "unfinished_charcoal", "fg": 2748 }, + { "id": "w_paint", "fg": 2749 }, + { "id": "water_purifier", "fg": 2750 }, + { "id": "wheel", "fg": 2751 }, + { "id": "wheel_10", "fg": 2752 }, + { "id": "wheel_barrow", "fg": 2753 }, + { "id": "wheel_bicycle", "fg": 2754 }, + { "id": "wheel_bicycle_or", "fg": 2755 }, + { "id": "wheel_motorbike", "fg": 2756 }, + { "id": "wheel_motorbike_or", "fg": 2757 }, + { "id": "wheel_skate", "fg": 2758 }, + { "id": "wheel_slick", "fg": 2759 }, + { "id": "wheel_small", "fg": 2760 }, + { "id": "wheel_tricycle", "fg": 2761 }, + { "id": "wheel_wheelchair", "fg": 2762 }, + { "id": "whisk", "fg": 2763 }, + { "id": "wine_glass", "fg": 2764 }, + { "id": "wire_barbed", "fg": 2765 }, + { "id": "y_paint", 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"book_pieces", "fg": 2944 }, + { "id": "book_ruined", "fg": 2945 }, + { "id": "bottle_bathroom", "fg": 2982 }, + { "id": "brain", "fg": 2985 }, + { "id": "endochitin", "fg": 2986 }, + { "id": "liver", "fg": 2987 }, + { "id": "lung", "fg": 2988 }, + { "id": "meat_scrap", "fg": 2989 }, + { "id": "mutant_bug_hydrogen_sacs", "fg": 2990 }, + { "id": "mutant_bug_lungs", "fg": 2991 }, + { "id": "mutant_bug_organs", "fg": 2992 }, + { "id": "stomach", "fg": 2993 }, + { "id": "stomach_large", "fg": 2994 }, + { "id": "sweetbread", "fg": 2995 }, + { "id": "button_plastic", "fg": 2996 }, + { "id": "button_steel", "fg": 2997 }, + { "id": "button_wood", "fg": 2998 }, + { "id": "antenna", "fg": 2999 }, + { "id": "badge_deputy", "fg": 3000 }, + { "id": "coconut", "fg": 3001 }, + { "id": "directional_antenna", "fg": 3002 }, + { "id": "halter_top", "fg": 3003 }, + { "id": "hand_crank_charger", "fg": 3004 }, + { "id": "hops", "fg": 3005 }, + { "id": "kidney", "fg": 3006 }, + { "id": "lettuce", "fg": 3007 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"opal_platinum_pendant_necklace", "fg": 3047 }, + { "id": "pearl_platinum_pendant_necklace", "fg": 3048 }, + { "id": "peridot_platinum_pendant_necklace", "fg": 3049 }, + { "id": "platinum_necklace", "fg": 3050 }, + { "id": "ruby_platinum_pendant_necklace", "fg": 3051 }, + { "id": "sapphire_platinum_pendant_necklace", "fg": 3052 }, + { "id": "tourmaline_platinum_pendant_necklace", "fg": 3053 }, + { "id": "alexandrite_silver_pendant_necklace", "fg": 3054 }, + { "id": "amethyst_silver_pendant_necklace", "fg": 3055 }, + { "id": "aquamarine_silver_pendant_necklace", "fg": 3056 }, + { "id": "blue_topaz_silver_pendant_necklace", "fg": 3057 }, + { "id": "citrine_silver_pendant_necklace", "fg": 3058 }, + { "id": "diamond_silver_pendant_necklace", "fg": 3059 }, + { "id": "emerald_silver_pendant_necklace", "fg": 3060 }, + { "id": "garnet_silver_pendant_necklace", "fg": 3061 }, + { "id": "opal_silver_pendant_necklace", "fg": 3062 }, + { "id": "pearl_silver_pendant_necklace", "fg": 3063 }, + { "id": "peridot_silver_pendant_necklace", "fg": 3064 }, + { "id": "ruby_silver_pendant_necklace", "fg": 3065 }, + { "id": "sapphire_silver_pendant_necklace", "fg": 3066 }, + { "id": "silver_necklace", "fg": 3067 }, + { "id": "tourmaline_silver_pendant_necklace", "fg": 3068 }, + { "id": "alder_bark", "fg": 3069 }, + { "id": "barrette", "fg": 3070 }, + { "id": "birchbark", "fg": 3071 }, + { "id": "caff_gum", "fg": 3072 }, + { "id": "cattail_stalk", "fg": 3073 }, + { "id": "golf_tee", "fg": 3074 }, + { "id": "gum", "fg": 3075 }, + { "id": "hand_pump", "fg": 3076 }, + { "id": "honeydew", "fg": 3077 }, + { "id": "ifak_pouch", "fg": 3078 }, + { "id": "knitting_needles", "fg": 3079 }, + { "id": "lasagne", "fg": 3080 }, + { "id": "magnifying_glass", "fg": 3081 }, + { "id": "mininuke", "fg": 3082 }, + { "id": "mininuke_act", "fg": 3083 }, + { "id": "net", "fg": 3084 }, + { "id": "rolling_paper", "fg": 3085 }, + { "id": "tanbark", "fg": 3086 }, + { "id": "willowbark", "fg": 3089 }, + { "id": "shoulder_strap", "fg": 3090 }, + { "id": "deck_of_cards", "fg": 3091 }, + { "id": "hairpin", "fg": 3092 }, + { "id": "weed", "fg": 3093 }, + { "id": "ceramic_bowl", "fg": 3094 }, + { "id": "chestrig", "fg": 3095 }, + { "id": "radio_car", "fg": 3096 }, + { "id": "radio_car_box", "fg": 3097 }, + { "id": "radio_car_on", "fg": 3098 }, + { "id": "radio_car_wheel", "fg": 3099 }, + { "id": "radiocontrol", "fg": 3100 }, + { "id": "rc_car_box", "fg": 3101 }, + { "id": "toaster", "fg": 3102 }, + { "id": "xl_chestrig", "fg": 3103 }, + { "id": "alternator_truck", "fg": 3105 }, + { "id": "ammolink", "fg": 3106 }, + { "id": "angle_grinder", "fg": 3107 }, + { "id": "atomic_lamp", "fg": 3108 }, + { "id": "atomic_lamp_off", "fg": 3109 }, + { "id": "barometer", "fg": 3110 }, + { "id": "birdfood", "fg": 3111 }, + { "id": "bismuth", "fg": 3112 }, + { "id": "brick_kiln", "fg": 3113 }, + { "id": "caffeine", "fg": 3114 }, + { "id": "caltrops", "fg": 3115 }, + { "id": "caltrops_glass", "fg": 3116 }, + { "id": "camera", "fg": 3117 }, + { "id": "chem_citric_acid", "fg": 3118 }, + { "id": "chem_sulphur", "fg": 3119 }, + { "id": "chem_zinc", "fg": 3120 }, + { "id": "chunk_sulfur", "fg": 3121 }, + { "id": "circsaw_off", "fg": 3122 }, + { "id": "circsaw_on", "fg": 3123 }, + { "id": "coal_lump", "fg": 3124 }, + { "id": "con_mix", "fg": 3125 }, + { "id": "disc_golf", "fg": 3126 }, + { "id": "drivebelt", "fg": 3127 }, + { "id": "eink_tablet_pc", "fg": 3128 }, + { "id": "flatbread", "fg": 3129 }, + { "id": "gelbox", "fg": 3131 }, + { "id": "generator_7500w", "fg": 3132 }, + { "id": "glowstick", "fg": 3133 }, + { "id": "glowstick_dead", "fg": 3134 }, + { "id": "glowstick_lit", "fg": 3135 }, + { "id": "gold_small", "fg": 3136 }, + { "id": "golf_club", "fg": 3137 }, + { "id": "handflare", "fg": 3138 }, + { "id": "heatpack", "fg": 3139 }, + { "id": "heatpack_used", "fg": 3140 }, + { "id": "hoe", "fg": 3141 }, + { "id": "homeopathic_pills", "fg": 3142 }, + { "id": "horn_bicycle", "fg": 3143 }, + { "id": "jumper_cable", "fg": 3144 }, + { "id": "kiln", "fg": 3145 }, + { "id": "lead", "fg": 3146 }, + { "id": "leather", "fg": 3147 }, + { "id": "lightstrip", "fg": 3148 }, + { "id": "material_aluminium_ingot", "fg": 3149 }, + { "id": "material_limestone", "fg": 3150 }, + { "id": "material_rhodonite", "fg": 3151 }, + { "id": "material_rocksalt", "fg": 3152 }, + { "id": "material_zincite", "fg": 3153 }, + { "id": "metal_smoother", "fg": 3154 }, + { "id": "multitool", "fg": 3156 }, + { "id": "nic_gum", "fg": 3157 }, + { "id": "pencil", "fg": 3158 }, + { "id": "pipe_cleaner", "fg": 3159 }, + { "id": "pipe_glass", "fg": 3160 }, + { "id": "platinum_small", "fg": 3162 }, + { "id": "polisher", "fg": 3163 }, + { "id": "press", "fg": 3164 }, + { "id": "puller", "fg": 3165 }, + { "id": "rake", "fg": 3166 }, + { "id": "razorclaw_roe", "fg": 3167 }, + { "id": "salt", "fg": 3168 }, + { "id": "sickle", "fg": 3169 }, + { "id": "silver_small", "fg": 3170 }, + { "id": "small_repairkit", "fg": 3171 }, + { "id": "tanned_hide", "fg": 3172 }, + { "id": "tanned_pelt", "fg": 3173 }, + { "id": "tourist_table", "fg": 3174 }, + { "id": "zinc_metal", "fg": 3175 }, + { "id": "beartrap", "fg": 3176 }, + { "id": "landmine", "fg": 3177 }, + { "id": "wire_mesh", "fg": 3178 }, + { "id": "cannabis", "fg": 3179 }, + { "id": "dnd_handbook", "fg": 3181 }, + { "id": "holybook_bible1", "fg": 3182 }, + { "id": "holybook_bible3", "fg": 3183 }, + { "id": "l-stick", "fg": 3184 }, + { "id": "l-stick_on", "fg": 3185 }, + { "id": "makarovmag", "fg": 3186 }, + { "id": "manual_brawl", "fg": 3187 }, + { "id": "manual_carpentry", "fg": 3188 }, + { "id": "manual_dodge_kid", "fg": 3189 }, + { "id": "manual_driving", "fg": 3190 }, + { "id": "manual_melee", "fg": 3191 }, + { "id": "philosophy_book", "fg": 3192 }, + { "id": "phonebook", "fg": 3193 }, + { "id": "photo_album", "fg": 3194 }, + { "id": "plastic_bucket", "fg": 3195 }, + { "id": "record_weather", "fg": 3196 }, + { "id": "straw_fedora", "fg": 3197 }, + { "id": 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-5338,7 +5319,7 @@ ] }, { - "id": "fd_sludge_int3", + "id": "fd_sludge_int2", "fg": 4037, "multitile": true, "additional_tiles": [ @@ -5388,974 +5369,1023 @@ } ] }, + { + "id": "fd_sludge_int3", + "fg": 4085, + "multitile": true, + "additional_tiles": [ + { + "id": "center", + "fg": [ { "weight": 1, "sprite": 4038 }, { "weight": 1, "sprite": 4054 }, { "weight": 1, "sprite": 4070 } ] + }, + { + "id": "corner", + "fg": [ + { "weight": 1, "sprite": [ 4040, 4042, 4041, 4039 ] }, + { "weight": 1, "sprite": [ 4056, 4058, 4057, 4055 ] }, + { "weight": 1, "sprite": [ 4072, 4074, 4073, 4071 ] } + ] + }, + { + "id": "t_connection", + "fg": [ + { "weight": 1, "sprite": [ 4050, 4052, 4051, 4049 ] }, + { "weight": 1, "sprite": [ 4066, 4068, 4067, 4065 ] }, + { "weight": 1, "sprite": [ 4082, 4084, 4083, 4081 ] } + ] + }, + { + "id": "edge", + "fg": [ + { "weight": 1, "sprite": [ 4044, 4043 ] }, + { "weight": 1, "sprite": [ 4060, 4059 ] }, + { "weight": 1, "sprite": [ 4076, 4075 ] } + ] + }, + { + "id": "end_piece", + "fg": [ + { "weight": 1, "sprite": [ 4046, 4048, 4047, 4045 ] }, + { "weight": 1, "sprite": [ 4062, 4064, 4063, 4061 ] }, + { "weight": 1, "sprite": [ 4078, 4080, 4079, 4077 ] } + ] + }, + { + "id": "unconnected", + "fg": [ + { "weight": 1, "sprite": [ 4053, 4053 ] }, + { "weight": 1, "sprite": [ 4069, 4069 ] }, + { "weight": 1, "sprite": [ 4085, 4085 ] } + ] + } + ] + }, { "id": "fd_tindalos_gas", "fg": [ - { "weight": 5, "sprite": 4048 }, - { "weight": 5, "sprite": 4050 }, - { "weight": 5, "sprite": 4051 }, - { "weight": 5, "sprite": 4052 }, - { "weight": 5, "sprite": 4053 }, - { "weight": 5, "sprite": 4054 }, - { "weight": 5, "sprite": 4055 }, - { "weight": 5, "sprite": 4056 }, - { "weight": 5, "sprite": 4057 }, - { "weight": 5, "sprite": 4049 } + { "weight": 5, "sprite": 4096 }, + { "weight": 5, "sprite": 4098 }, + { "weight": 5, "sprite": 4099 }, + { "weight": 5, "sprite": 4100 }, + { "weight": 5, "sprite": 4101 }, + { "weight": 5, "sprite": 4102 }, + { 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"id": "cattlefodder", "fg": 5331 }, + { "id": "chainsaw_off", "fg": 5332 }, + { "id": "axe_ring", "fg": 5339 }, + { "id": "balclava", "fg": 5340 }, + { "id": "beret", "fg": 5341 }, + { "id": "boots", "fg": 5342 }, + { "id": "boxer_briefs", "fg": 5343 }, + { "id": "boxer_shorts", "fg": 5344 }, + { "id": "boy_shorts", "fg": 5345 }, + { "id": "bra", "fg": 5346 }, + { "id": "briefs", "fg": 5347 }, + { "id": "bscabbard", "fg": 5348 }, + { "id": "corset", "fg": 5351 }, + { "id": "cowboy_hat", "fg": 5352 }, + { "id": "dress_shoes", "fg": 5353 }, + { "id": "hat_ball", "fg": 5354 }, + { "id": "hat_cotton", "fg": 5355 }, + { "id": "hat_fur", "fg": 5356 }, + { "id": "hat_knit", "fg": 5358 }, + { "id": "hat_noise_cancelling", "fg": 5359 }, + { "id": "helmet_barbute", "fg": 5360 }, + { "id": "helmet_chitin", "fg": 5361 }, + { "id": "helmet_kabuto", "fg": 5362 }, + { "id": "holster", "fg": 5363 }, + { "id": "hoodie", "fg": 5364 }, + { "id": "jeans", "fg": 5367 }, + { "id": "leather_belt", "fg": 5368 }, + { "id": "longshirt", "fg": 5369 }, + { "id": "maid_dress", "fg": 5370 }, + { "id": "maid_hat", "fg": 5371 }, + { "id": "mask_dust", "fg": 5372 }, + { "id": "panties", "fg": 5373 }, + { "id": "pants", "fg": 5374 }, + { "id": "pants_cargo", "fg": 5375 }, + { "id": "polo_shirt", "fg": 5376 }, + { "id": "ragpouch", "fg": 5377 }, + { "id": "scabbard", "fg": 5378 }, + { "id": "sneakers", "fg": 5380 }, + { "id": "socks", "fg": 5381 }, + { "id": "spearsling", "fg": 5382 }, + { "id": "stockings", "fg": 5384 }, + { "id": "sweater", "fg": 5387 }, + { "id": "sweatshirt", "fg": 5388 }, + { "id": "tank_top", "fg": 5389 }, + { "id": "tool_belt", "fg": 5390 }, + { "id": "tshirt", "fg": 5391 }, + { "id": "turban", "fg": 5392 }, + { "id": "undershirt", "fg": 5393 }, + { "id": "coat_lab", "fg": 5349 }, + { "id": "coat_rain", "fg": 5350 }, + { "id": "sports_bra", "fg": 5383 }, + { "id": "skirt", "fg": 5379 }, + { "id": "jacket_light", "fg": 5366 }, + { "id": "jacket_army", "fg": 5365 }, + { "id": "hat_hard", "fg": 5357 }, + { "id": "striped_pants", "fg": 5385 }, + { "id": "striped_shirt", "fg": 5386 }, + { "id": "cloak", "fg": 5394 }, + { "id": "cloak_wool", "fg": 5397 }, + { "id": "cloak_leather", "fg": 5396 }, + { "id": "cloak_fur", "fg": 5395 }, + { "id": "coffeemaker", "fg": 5398 }, + { "id": "contacts", "fg": 5399 }, + { "id": "30gal_drum", "fg": 5400 }, + { "id": [ "55gal_firebarrel", "f_55gal_firebarrel" ], "fg": 5403 }, + { "id": [ "30gal_firebarrel", "f_30gal_firebarrel" ], "fg": 5401 }, + { "id": [ "keg", "keg_steel" ], "fg": 5404 }, + { "id": "corpse_generic_human", "fg": 5405 }, + { "id": "crowbar", "fg": 5413 }, + { "id": "filter_air", "fg": 5414 }, + { "id": "fish_bait", "fg": 5415 }, { "id": [ "corpse_mon_fish_white_bass", @@ -6367,7 +6397,7 @@ "corpse_mon_fish_rock_bass", "corpse_mon_fish_white_catfish" ], - "fg": 5369 + "fg": 5419 }, { "id": [ @@ -6378,7 +6408,7 @@ "corpse_mon_fish_white_sucker", "corpse_mon_fish_fallfish" ], - "fg": 5368 + "fg": 5418 }, { "id": [ @@ -6389,7 +6419,7 @@ "corpse_mon_fish_calico_bass", "corpse_mon_fish_carp" ], - "fg": 5367 + "fg": 5417 }, { "id": [ @@ -6402,266 +6432,302 @@ "corpse_mon_fish_muskellunge", "corpse_mon_fish_grass_carp" ], - "fg": 5366 + "fg": 5416 }, - { "id": "fish_trap", "fg": 5370 }, - { "id": "fishing_rod_basic", "fg": 5371 }, - { "id": "fishing_rod_professional", "fg": 5372 }, - { "id": "forge", "fg": 5376 }, - { "id": "char_forge", "fg": 5375 }, - { "id": [ "full_barrel_bomb", "military_explosive_full_barrel_bomb" ], "fg": 5401 }, + { "id": "fish_trap", "fg": 5420 }, + { "id": "fishing_rod_basic", "fg": 5421 }, + { "id": "fishing_rod_professional", "fg": 5422 }, + { "id": "forge", "fg": 5426 }, + { "id": "char_forge", "fg": 5425 }, + { "id": [ "full_barrel_bomb", "military_explosive_full_barrel_bomb" ], "fg": 5451 }, { "id": [ "full_barrel_bomb_act", "military_explosive_full_barrel_bomb_act" ], "animated": true, - "fg": [ { "weight": 8, "sprite": 5402 }, { "weight": 8, "sprite": 5403 } ] + "fg": [ { "weight": 8, "sprite": 5452 }, { "weight": 8, "sprite": 5453 } ] }, - { "id": "glass_shard", "fg": 5404 }, - { "id": [ "half_barrel_bomb", "military_explosive_half_barrel_bomb" ], "fg": 5406 }, + { "id": "glass_shard", "fg": 5454 }, + { "id": [ "half_barrel_bomb", "military_explosive_half_barrel_bomb" ], "fg": 5456 }, { "id": [ "half_barrel_bomb_act", "military_explosive_half_barrel_bomb_act" ], "animated": true, - "fg": [ { "weight": 8, "sprite": 5407 }, { "weight": 8, "sprite": 5408 } ] - }, - { "id": "hoboreel", "fg": 5409 }, - { "id": "hydrogen_tank", "fg": 5410 }, - { "id": "leather_tarp", "fg": 5448 }, - { "id": "water", "fg": 5459 }, - { "id": "water_clean", "fg": 5460 }, - { "id": "gasoline", "fg": 5454 }, - { "id": "diesel", "fg": 5452 }, - { "id": "biodiesel", "fg": 5450 }, - { "id": "flamethrower_fuel", "fg": 5453 }, - { "id": "avgas", "fg": 5449 }, - { "id": "lamp_oil", "fg": 5456 }, - { "id": "motor_oil", "fg": 5457 }, - { "id": "napalm", "fg": 5458 }, - { "id": "gelled_gasoline", "fg": 5455 }, - { "id": "blood", "fg": 5451 }, - { "id": "log", "fg": 5461 }, - { "id": "lucern_hammer", "fg": 5462 }, - { "id": "marble", "fg": 5464 }, - { "id": "microwave", "fg": 5466 }, - { "id": "mjolnir", "fg": 5469 }, - { "id": "mop", "fg": 5470 }, - { "id": "mp5mag", "fg": 5471 }, - { "id": "nail", "fg": 5479 }, - { "id": "nailbat", "fg": 5480 }, - { "id": "nailboard", "fg": 5481 }, - { "id": "needle_bone", "fg": 5482 }, - { "id": "needle_curved", "fg": 5483 }, - { "id": "needle_wood", "fg": 5484 }, - { "id": "many_years_old_newspaper", "fg": 5485 }, - { "id": "years_old_newspaper", "fg": 5490 }, - { "id": "months_old_newspaper", "fg": 5486 }, - { "id": "newest_newspaper", "fg": 5487 }, - { "id": "one_year_old_newspaper", "fg": 5488 }, - { "id": "weeks_old_newspaper", "fg": 5489 }, - { "id": "2h_flail_wood", "fg": 5491 }, - { "id": "pillow", "fg": 5493 }, - { "id": "down_pillow", "fg": 5492 }, - { "id": "pine_bough", "fg": 5494 }, - { "id": "pinecone", "fg": 5495 }, + "fg": [ { "weight": 8, "sprite": 5457 }, { "weight": 8, "sprite": 5458 } ] + }, + { "id": "hoboreel", "fg": 5459 }, + { "id": "hydrogen_tank", "fg": 5460 }, + { "id": "leather_tarp", "fg": 5498 }, + { "id": "water", "fg": 5509 }, + { "id": "water_clean", "fg": 5510 }, + { "id": "gasoline", "fg": 5504 }, + { "id": "diesel", "fg": 5502 }, + { "id": "biodiesel", "fg": 5500 }, + { "id": "flamethrower_fuel", "fg": 5503 }, + { "id": "avgas", "fg": 5499 }, + { "id": "lamp_oil", "fg": 5506 }, + { "id": "motor_oil", "fg": 5507 }, + { "id": "napalm", "fg": 5508 }, + { "id": "gelled_gasoline", "fg": 5505 }, + { "id": "blood", "fg": 5501 }, + { "id": "log", "fg": 5511 }, + { "id": "lucern_hammer", "fg": 5512 }, + { "id": "marble", "fg": 5514 }, + { "id": "microwave", "fg": 5516 }, + { "id": "mjolnir", "fg": 5519 }, + { "id": "mop", "fg": 5520 }, + { "id": "mp5mag", "fg": 5521 }, + { "id": "nail", "fg": 5529 }, + { "id": "nailbat", "fg": 5530 }, + { "id": "nailboard", "fg": 5531 }, + { "id": "needle_bone", "fg": 5532 }, + { "id": "needle_curved", "fg": 5533 }, + { "id": "needle_wood", "fg": 5534 }, + { "id": "many_years_old_newspaper", "fg": 5535 }, + { "id": "years_old_newspaper", "fg": 5540 }, + { "id": "months_old_newspaper", "fg": 5536 }, + { "id": "newest_newspaper", "fg": 5537 }, + { "id": "one_year_old_newspaper", "fg": 5538 }, + { "id": "weeks_old_newspaper", "fg": 5539 }, + { "id": "2h_flail_wood", "fg": 5541 }, + { "id": "pillow", "fg": 5543 }, + { "id": "down_pillow", "fg": 5542 }, + { "id": "pine_bough", "fg": 5544 }, + { "id": "pinecone", "fg": 5545 }, { "id": [ "rifle_9mm", "rifle_3006", "rifle_45", "rifle_22", "rifle_40", "rifle_44", "rifle_38", "rifle_223" ], - "fg": 5496 - }, - { "id": "plastic_sheet", "fg": 5498 }, - { "id": "plastic_shopping_bag", "fg": 5499 }, - { "id": "pneumatic_shotgun", "fg": 5500 }, - { "id": "pool_ball", "fg": 5501 }, - { "id": "powder_candy", "fg": 5503 }, - { "id": "rag", "fg": 5504 }, - { "id": "rebar", "fg": 5505 }, - { "id": [ "fur_rollmat", "broketent", "largebroketent" ], "fg": 5506 }, - { "id": "rollmat", "fg": 5507 }, - { "id": "scissors", "fg": 5508 }, - { "id": "screwdriver", "fg": 5509 }, - { "id": "sewing_kit", "fg": 5510 }, - { "id": "sharp_rock", "fg": 5511 }, - { "id": "sheet_metal", "fg": 5512 }, - { "id": "sheet_metal_small", "fg": 5513 }, - { "id": "shovel", "fg": 5514 }, - { "id": "slingshot", "fg": 5515 }, - { "id": "solar_panel", "fg": 5517 }, - { "id": "solar_cell", "fg": 5516 }, - { "id": "pointy_stick", "fg": 5518 }, - { "id": "spear_wood", "fg": 5526 }, - { "id": "spear_spike", "fg": 5524 }, - { "id": "spear_knife", "fg": 5520 }, - { "id": "spear_knife_superior", "fg": 5521 }, - { "id": "spear_pipe", "fg": 5522 }, - { "id": "spear_rebar", "fg": 5523 }, - { "id": "spear_steel", "fg": 5525 }, - { "id": "spear_copper", "fg": 5519 }, - { "id": "splinter", "fg": 5527 }, - { "id": "sponge", "fg": 5528 }, - { "id": "spoon", "fg": 5529 }, - { "id": "stick", "fg": 5530 }, - { "id": "stick_long", "fg": 5531 }, - { "id": "primitive_hammer", "fg": 5532 }, - { "id": "string_36", "fg": 5533 }, - { "id": "string_6", "fg": 5534 }, - { "id": "tailors_kit", "fg": 5536 }, - { "id": "tarp", "fg": 5537 }, - { "id": "television", "fg": 5538 }, - { "id": "thermos", "fg": 5539 }, - { "id": "thread", "fg": 5540 }, - { "id": "2h_flail_steel", "fg": 5551 }, - { "id": "welder", "fg": 5552 }, - { "id": "welder_crude", "fg": 5553 }, - { "id": "wood_panel", "fg": 5554 }, - { "id": "wood_sheet", "fg": 5555 }, - { "id": "mon_yulecat_cub", "fg": 5558, "bg": 1761 }, - { "id": "mon_bluejay_chick", "fg": 5562, "bg": 1762 }, - { "id": "mon_cardinal_chick", "fg": 5563, "bg": 1762 }, - { "id": "mon_raven_chick", "fg": 5568, "bg": 1762 }, - { "id": "mon_robin_chick", "fg": 5569, "bg": 1762 }, - { "id": "mon_sparrow", "fg": 5570, "bg": 1762 }, - { "id": "mon_sparrow_chick", "fg": 5571, "bg": 1762 }, - { "id": "mon_crow_mutant_small", "fg": 5573, "bg": 1761 }, + "fg": 5546 + }, + { "id": "plastic_sheet", "fg": 5548 }, + { "id": "plastic_shopping_bag", "fg": 5549 }, + { "id": "pneumatic_shotgun", "fg": 5550 }, + { "id": "pool_ball", "fg": 5551 }, + { "id": "powder_candy", "fg": 5553 }, + { "id": "rag", "fg": 5554 }, + { "id": "rebar", "fg": 5555 }, + { "id": [ "fur_rollmat", "broketent", "largebroketent" ], "fg": 5556 }, + { "id": "rollmat", "fg": 5557 }, + { "id": "scissors", "fg": 5558 }, + { "id": "screwdriver", "fg": 5559 }, + { "id": "sewing_kit", "fg": 5560 }, + { "id": "sharp_rock", "fg": 5561 }, + { "id": "sheet_metal", "fg": 5562 }, + { "id": "sheet_metal_small", "fg": 5563 }, + { "id": "shovel", "fg": 5564 }, + { "id": "slingshot", "fg": 5565 }, + { "id": "solar_panel", "fg": 5567 }, + { "id": "solar_cell", "fg": 5566 }, + { "id": "pointy_stick", "fg": 5568 }, + { "id": "spear_wood", "fg": 5576 }, + { "id": "spear_spike", "fg": 5574 }, + { "id": "spear_knife", "fg": 5570 }, + { "id": "spear_knife_superior", "fg": 5571 }, + { "id": "spear_pipe", "fg": 5572 }, + { "id": "spear_rebar", "fg": 5573 }, + { "id": "spear_steel", "fg": 5575 }, + { "id": "spear_copper", "fg": 5569 }, + { "id": "splinter", "fg": 5577 }, + { "id": "sponge", "fg": 5578 }, + { "id": "spoon", "fg": 5579 }, + { "id": "stick", "fg": 5580 }, + { "id": "stick_long", "fg": 5581 }, + { "id": "primitive_hammer", "fg": 5582 }, + { "id": "string_36", "fg": 5583 }, + { "id": "string_6", "fg": 5584 }, + { "id": "tailors_kit", "fg": 5586 }, + { "id": "tarp", "fg": 5587 }, + { "id": "television", "fg": 5588 }, + { "id": "thermos", "fg": 5589 }, + { "id": "thread", "fg": 5590 }, + { "id": "2h_flail_steel", "fg": 5601 }, + { "id": "welder", "fg": 5602 }, + { "id": "welder_crude", "fg": 5603 }, + { "id": "wood_panel", "fg": 5604 }, + { "id": "wood_sheet", "fg": 5605 }, + { "id": "mon_yulecat_cub", "fg": 5608, "bg": 1770 }, + { "id": "mon_coot", "fg": [ { "weight": 20, "sprite": 5609 }, { "weight": 10, "sprite": 5610 } ], "bg": 1770 }, + { + "id": "mon_cormorant", + "fg": [ { "weight": 20, "sprite": 5611 }, { "weight": 10, "sprite": 5612 } ], + "bg": 1770 + }, + { + "id": "mon_goose_golden", + "fg": [ { "weight": 20, "sprite": 5615 }, { "weight": 10, "sprite": 5616 } ], + "bg": 1770 + }, + { + "id": "mon_goose", + "fg": [ { "weight": 16, "sprite": 5613 }, { "weight": 12, "sprite": 5614 }, { "weight": 2, "sprite": 5617 } ], + "bg": 1770 + }, + { + "id": "mon_grebe", + "fg": [ { "weight": 20, "sprite": 5618 }, { "weight": 10, "sprite": 5619 } ], + "bg": 1770 + }, + { + "id": "mon_hummingbird", + "fg": [ { "weight": 20, "sprite": 5620 }, { "weight": 10, "sprite": 5621 } ], + "bg": 1771 + }, + { + "id": "mon_moorhen", + "fg": [ { "weight": 20, "sprite": 5622 }, { "weight": 10, "sprite": 5623 } ], + "bg": 1770 + }, + { + "id": "mon_woodpecker", + "fg": [ { "weight": 20, "sprite": 5624 }, { "weight": 10, "sprite": 5625 } ], + "bg": 1771 + }, + { "id": "mon_bluejay_chick", "fg": 5629, "bg": 1771 }, + { "id": "mon_cardinal_chick", "fg": 5630, "bg": 1771 }, + { "id": "mon_raven_chick", "fg": 5635, "bg": 1771 }, + { "id": "mon_robin_chick", "fg": 5636, "bg": 1771 }, + { "id": "mon_sparrow", "fg": 5637, "bg": 1771 }, + { "id": "mon_sparrow_chick", "fg": 5638, "bg": 1771 }, + { "id": "mon_crow_mutant_small", "fg": 5640, "bg": 1770 }, { "id": "mon_cat_bengal", - "fg": [ { "weight": 1, "sprite": 5579 }, { "weight": 1, "sprite": 5578 } ], - "bg": 1762 + "fg": [ { "weight": 1, "sprite": 5646 }, { "weight": 1, "sprite": 5645 } ], + "bg": 1771 }, { "id": "mon_cat_calico", - "fg": [ { "weight": 1, "sprite": 5582 }, { "weight": 1, "sprite": 5581 } ], - "bg": 1762 + "fg": [ { "weight": 1, "sprite": 5649 }, { "weight": 1, "sprite": 5648 } ], + "bg": 1771 }, { "id": "mon_cat_chonker", - "fg": [ { "weight": 1, "sprite": 5585 }, { "weight": 1, "sprite": 5584 } ], - "bg": 1762 + "fg": [ { "weight": 1, "sprite": 5652 }, { "weight": 1, "sprite": 5651 } ], + "bg": 1771 }, { "id": "mon_cat_devon_rex", - "fg": [ { "weight": 1, "sprite": 5588 }, { "weight": 1, "sprite": 5587 } ], - "bg": 1762 + "fg": [ { "weight": 1, "sprite": 5655 }, { "weight": 1, "sprite": 5654 } ], + "bg": 1771 }, { "id": "mon_cat_longhair", - "fg": [ { "weight": 1, "sprite": 5591 }, { "weight": 1, "sprite": 5590 } ], - "bg": 1762 + "fg": [ { "weight": 1, "sprite": 5658 }, { "weight": 1, "sprite": 5657 } ], + "bg": 1771 }, { "id": "mon_cat_maine_coon", - "fg": [ { "weight": 1, "sprite": 5594 }, { "weight": 1, "sprite": 5593 } ], - "bg": 1762 + "fg": [ { "weight": 1, "sprite": 5661 }, { "weight": 1, "sprite": 5660 } ], + "bg": 1771 }, { "id": "mon_cat_persian", - "fg": [ { "weight": 1, "sprite": 5597 }, { "weight": 1, "sprite": 5596 } ], - "bg": 1762 + "fg": [ { "weight": 1, "sprite": 5664 }, { "weight": 1, "sprite": 5663 } ], + "bg": 1771 }, { "id": "mon_cat_siamese", - "fg": [ { "weight": 1, "sprite": 5603 }, { "weight": 1, "sprite": 5602 } ], - "bg": 1762 + "fg": [ { "weight": 1, "sprite": 5670 }, { "weight": 1, "sprite": 5669 } ], + "bg": 1771 }, { "id": "mon_cat_sphynx", - "fg": [ { "weight": 1, "sprite": 5606 }, { "weight": 1, "sprite": 5605 } ], - "bg": 1762 + "fg": [ { "weight": 1, "sprite": 5673 }, { "weight": 1, "sprite": 5672 } ], + "bg": 1771 }, { "id": "mon_cat_tabby", - "fg": [ { "weight": 1, "sprite": 5609 }, { "weight": 1, "sprite": 5608 } ], - "bg": 1762 - }, - { "id": "mon_cat_kitten", "fg": 5598, "bg": 1762 }, - { "id": "mon_cat_bengal_kitten", "fg": 5577, "bg": 1762 }, - { "id": "mon_cat_calico_kitten", "fg": 5580, "bg": 1762 }, - { "id": "mon_cat_chonker_kitten", "fg": 5583, "bg": 1762 }, - { "id": "mon_cat_devon_rex_kitten", "fg": 5586, "bg": 1762 }, - { "id": "mon_cat_longhair_kitten", "fg": 5589, "bg": 1762 }, - { "id": "mon_cat_maine_coon_kitten", "fg": 5592, "bg": 1762 }, - { "id": "mon_cat_persian_kitten", "fg": 5595, "bg": 1762 }, - { "id": "mon_cat_siamese_kitten", "fg": 5601, "bg": 1762 }, - { "id": "mon_cat_sphynx_kitten", "fg": 5604, "bg": 1762 }, - { "id": "mon_cat_tabby_kitten", "fg": 5607, "bg": 1762 }, - { "id": "mon_dog_beagle", "fg": 5616, "bg": 1762 }, - { "id": "mon_dog_gshepherd", "fg": 5627, "bg": 1761 }, - { "id": "mon_dog_boxer", "fg": 5618, "bg": 1761 }, - { "id": "mon_dog_dachshund", "fg": 5623, "bg": 1761 }, - { "id": "mon_dog_auscattle", "fg": 5612, "bg": 1761 }, - { "id": "mon_dog_bcollie", "fg": 5614, "bg": 1761 }, - { "id": "mon_dog_chihuahua", "fg": 5621, "bg": 1762 }, - { "id": "mon_dog_gpyrenees", "fg": 5625, "bg": 1761 }, - { "id": "mon_dog_pitbullmix", "fg": 5630, "bg": 1761 }, - { "id": "mon_dog_samoyed", "fg": 5634, "bg": 1761 }, - { "id": "mon_dog_mutant_mongrel", "fg": 5629, "bg": 1761 }, - { "id": "mon_dog_auscattle_pup", "fg": 5613, "bg": 1762 }, - { "id": "mon_dog_bcollie_pup", "fg": 5615, "bg": 1762 }, - { "id": "mon_dog_beagle_pup", "fg": 5617, "bg": 1762 }, - { "id": "mon_dog_boxer_pup", "fg": 5619, "bg": 1762 }, - { "id": "mon_dog_bull_pup", "fg": 5620, "bg": 1762 }, - { "id": "mon_dog_chihuahua_pup", "fg": 5622, "bg": 1762 }, - { "id": "mon_dog_dachshund_pup", "fg": 5624, "bg": 1762 }, - { "id": "mon_dog_gpyrenees_pup", "fg": 5626, "bg": 1762 }, - { "id": "mon_dog_gshepherd_pup", "fg": 5628, "bg": 1762 }, - { "id": "mon_dog_pitbullmix_pup", "fg": 5631, "bg": 1762 }, - { "id": "mon_dog_pup", "fg": 5632, "bg": 1762 }, - { "id": "mon_dog_rottweiler_pup", "fg": 5633, "bg": 1762 }, - { "id": "mon_dog_samoyed_pup", "fg": 5635, "bg": 1762 }, - { "id": "mon_fish_huge", "fg": 1716 }, - { "id": "mon_locust", "fg": 5661, "bg": 1761 }, - { "id": "mon_locust_nymph", "fg": 5662, "bg": 1762 }, - { "id": "mon_locust_small", "fg": 5663, "bg": 1762 }, - { "id": "corpse_mon_ant_acid_larva", "fg": 5664 }, - { "id": "mon_cat_mutant_kitten_prism", "fg": 5676, "bg": 1762 }, - { "id": "mon_cat_mutant_prism", "fg": 5677, "bg": 1762 }, - { "id": "mon_coyote_mutant_shark", "fg": 5678, "bg": 1761 }, - { "id": "mon_crayfish_small", "fg": 5679, "bg": 1761 }, - { "id": "mon_goat_kid", "fg": 5687, "bg": 1762 }, - { "id": "mon_hallu_multicooker", "fg": 5689, "bg": 1761 }, + "fg": [ { "weight": 1, "sprite": 5676 }, { "weight": 1, "sprite": 5675 } ], + "bg": 1771 + }, + { "id": "mon_cat_kitten", "fg": 5665, "bg": 1771 }, + { "id": "mon_cat_bengal_kitten", "fg": 5644, "bg": 1771 }, + { "id": "mon_cat_calico_kitten", "fg": 5647, "bg": 1771 }, + { "id": "mon_cat_chonker_kitten", "fg": 5650, "bg": 1771 }, + { "id": "mon_cat_devon_rex_kitten", "fg": 5653, "bg": 1771 }, + { "id": "mon_cat_longhair_kitten", "fg": 5656, "bg": 1771 }, + { "id": "mon_cat_maine_coon_kitten", "fg": 5659, "bg": 1771 }, + { "id": "mon_cat_persian_kitten", "fg": 5662, "bg": 1771 }, + { "id": "mon_cat_siamese_kitten", "fg": 5668, "bg": 1771 }, + { "id": "mon_cat_sphynx_kitten", "fg": 5671, "bg": 1771 }, + { "id": "mon_cat_tabby_kitten", "fg": 5674, "bg": 1771 }, + { "id": "mon_dog_beagle", "fg": 5683, "bg": 1771 }, + { "id": "mon_dog_gshepherd", "fg": 5694, "bg": 1770 }, + { "id": "mon_dog_boxer", "fg": 5685, "bg": 1770 }, + { "id": "mon_dog_dachshund", "fg": 5690, "bg": 1770 }, + { "id": "mon_dog_auscattle", "fg": 5679, "bg": 1770 }, + { "id": "mon_dog_bcollie", "fg": 5681, "bg": 1770 }, + { "id": "mon_dog_chihuahua", "fg": 5688, "bg": 1771 }, + { "id": "mon_dog_gpyrenees", "fg": 5692, "bg": 1770 }, + { "id": "mon_dog_pitbullmix", "fg": 5697, "bg": 1770 }, + { "id": "mon_dog_samoyed", "fg": 5701, "bg": 1770 }, + { "id": "mon_dog_mutant_mongrel", "fg": 5696, "bg": 1770 }, + { "id": "mon_dog_auscattle_pup", "fg": 5680, "bg": 1771 }, + { "id": "mon_dog_bcollie_pup", "fg": 5682, "bg": 1771 }, + { "id": "mon_dog_beagle_pup", "fg": 5684, "bg": 1771 }, + { "id": "mon_dog_boxer_pup", "fg": 5686, "bg": 1771 }, + { "id": "mon_dog_bull_pup", "fg": 5687, "bg": 1771 }, + { "id": "mon_dog_chihuahua_pup", "fg": 5689, "bg": 1771 }, + { "id": "mon_dog_dachshund_pup", "fg": 5691, "bg": 1771 }, + { "id": "mon_dog_gpyrenees_pup", "fg": 5693, "bg": 1771 }, + { "id": "mon_dog_gshepherd_pup", "fg": 5695, "bg": 1771 }, + { "id": "mon_dog_pitbullmix_pup", "fg": 5698, "bg": 1771 }, + { "id": "mon_dog_pup", "fg": 5699, "bg": 1771 }, + { "id": "mon_dog_rottweiler_pup", "fg": 5700, "bg": 1771 }, + { "id": "mon_dog_samoyed_pup", "fg": 5702, "bg": 1771 }, + { "id": "mon_fish_huge", "fg": 1726 }, + { "id": "mon_locust", "fg": 5728, "bg": 1770 }, + { "id": "mon_locust_nymph", "fg": 5729, "bg": 1771 }, + { "id": "mon_locust_small", "fg": 5730, "bg": 1771 }, + { "id": "corpse_mon_ant_acid_larva", "fg": 5731 }, + { "id": "mon_cat_mutant_kitten_prism", "fg": 5743, "bg": 1771 }, + { "id": "mon_cat_mutant_prism", "fg": 5744, "bg": 1771 }, + { "id": "mon_coyote_mutant_shark", "fg": 5745, "bg": 1770 }, + { "id": "mon_crayfish_small", "fg": 5746, "bg": 1770 }, + { "id": "mon_goat_kid", "fg": 5754, "bg": 1771 }, + { "id": "mon_hallu_multicooker", "fg": 5756, "bg": 1770 }, { "id": [ "mon_hound_tindalos", "mon_hound_tindalos_afterimage" ], "fg": [ - { "weight": 1, "sprite": 5690 }, - { "weight": 1, "sprite": 5691 }, - { "weight": 1, "sprite": 5692 }, - { "weight": 1, "sprite": 5693 }, - { "weight": 1, "sprite": 5694 }, - { "weight": 1, "sprite": 5695 }, - { "weight": 1, "sprite": 5696 }, - { "weight": 1, "sprite": 5697 }, - { "weight": 1, "sprite": 5698 } - ] - }, - { "id": "mon_reindeer_fawn", "fg": 5721, "bg": 1761 }, - { "id": "mon_sheep_lamb", "fg": 5723, "bg": 1761 }, - { "id": "mon_stag_beetle_small", "fg": 5726, "bg": 1761 }, - { "id": "mon_wasp_pupa", "fg": 5728, "bg": 1761 }, - { "id": "mon_wasp_small_guard", "fg": 5729, "bg": 1762 }, - { "id": "mon_wolf_skeleton", "fg": 5730, "bg": 1761 }, - { "id": "mon_worm_small", "fg": 5732, "bg": 1762 }, - { "id": "mon_zombie_crawler_pupa_decoy", "fg": 2121, "bg": 1761 }, - { "id": "mon_zombie_pupa_decoy", "fg": 2144, "bg": 1761 }, - { "id": "mon_zombie_pupa_decoy_shady", "fg": 2146, "bg": 1761 }, - { "id": "mon_spider_cellar_small", "fg": 5738, "bg": 1762 }, - { "id": "mon_spider_trapdoor_small", "fg": 5740, "bg": 1762 }, - { "id": "mon_spider_web_small", "fg": 5742, "bg": 1762 }, - { "id": "mon_zpider_mass", "fg": 5746, "bg": 1762 }, - { "id": "lighting_lowlight_dark", "fg": 5777 }, - { "id": "lighting_boomered_dark", "fg": 5772 }, + { "weight": 1, "sprite": 5757 }, + { "weight": 1, "sprite": 5758 }, + { "weight": 1, "sprite": 5759 }, + { "weight": 1, "sprite": 5760 }, + { "weight": 1, "sprite": 5761 }, + { "weight": 1, "sprite": 5762 }, + { "weight": 1, "sprite": 5763 }, + { "weight": 1, "sprite": 5764 }, + { "weight": 1, "sprite": 5765 } + ] + }, + { "id": "mon_reindeer_fawn", "fg": 5788, "bg": 1770 }, + { "id": "mon_sheep_lamb", "fg": 5790, "bg": 1770 }, + { "id": "mon_stag_beetle_small", "fg": 5793, "bg": 1770 }, + { "id": "mon_wasp_pupa", "fg": 5795, "bg": 1770 }, + { "id": "mon_wasp_small_guard", "fg": 5796, "bg": 1771 }, + { "id": "mon_wolf_skeleton", "fg": 5797, "bg": 1770 }, + { "id": "mon_worm_small", "fg": 5799, "bg": 1771 }, + { "id": "mon_zombie_crawler_pupa_decoy", "fg": 2133, "bg": 1770 }, + { "id": "mon_zombie_pupa_decoy", "fg": 2156, "bg": 1770 }, + { "id": "mon_zombie_pupa_decoy_shady", "fg": 2158, "bg": 1770 }, + { "id": "mon_spider_cellar_small", "fg": 5805, "bg": 1771 }, + { "id": "mon_spider_trapdoor_small", "fg": 5807, "bg": 1771 }, + { "id": "mon_spider_web_small", "fg": 5809, "bg": 1771 }, + { "id": "mon_zpider_mass", "fg": 5813, "bg": 1771 }, + { "id": "lighting_lowlight_dark", "fg": 5844 }, + { "id": "lighting_boomered_dark", "fg": 5839 }, { "id": "lighting_hidden", "fg": [ - { "weight": 100, "sprite": 5773 }, - { "weight": 100, "sprite": 5774 }, - { "weight": 100, "sprite": 5775 }, - { "weight": 100, "sprite": 5776 } + { "weight": 100, "sprite": 5840 }, + { "weight": 100, "sprite": 5841 }, + { "weight": 100, "sprite": 5842 }, + { "weight": 100, "sprite": 5843 } ] }, - { "id": "animation_hit", "fg": 5795 }, - { "id": "cursor", "fg": 5797 }, - { "id": "highlight", "fg": 5799 }, - { "id": "highlight_item", "fg": 5800 }, - { "id": "line_target", "fg": 5798 }, - { "id": "line_trail", "fg": 5801 }, - { "id": "animation_line", "fg": 5796 }, - { "id": "generic_city_building", "fg": 5817, "bg": 5812 }, + { "id": "animation_hit", "fg": 5862 }, + { "id": "cursor", "fg": 5864 }, + { "id": "highlight", "fg": 5866 }, + { "id": "highlight_item", "fg": 5867 }, + { "id": "line_target", "fg": 5865 }, + { "id": "line_trail", "fg": 5868 }, + { "id": "animation_line", "fg": 5863 }, + { "id": "generic_city_building", "fg": 5884, "bg": 5879 }, { "id": [ "abstorefront_1", @@ -6689,25 +6755,25 @@ "s_sports", "veterinarian" ], - "fg": 5817, - "bg": 5812 + "fg": 5884, + "bg": 5879 }, - { "id": "forest_water", "fg": 5822 }, - { "id": [ "forest", "special_forest" ], "fg": 5813, "bg": 5812 }, - { "id": [ "field", "special_field" ], "fg": 5812 }, - { "id": "open_air", "fg": 5816 }, + { "id": "forest_water", "fg": 5889 }, + { "id": [ "forest", "special_forest" ], "fg": 5880, "bg": 5879 }, + { "id": [ "field", "special_field" ], "fg": 5879 }, + { "id": "open_air", "fg": 5883 }, { "id": "railroad", - "fg": 7348, - "bg": 7325, + "fg": 7415, + "bg": 7392, "multitile": true, "additional_tiles": [ - { "id": "center", "bg": 7325, "fg": 7342 }, - { "id": "corner", "bg": 7325, "fg": [ 7344, 7346, 7345, 7343 ] }, - { "id": "t_connection", "bg": 7325, "fg": [ 7350, 7352, 7351, 7349 ] }, - { "id": "edge", "bg": 7325, "fg": [ 7348, 7347 ] }, - { "id": "end_piece", "bg": 7325, "fg": [ 7348, 7347, 7348, 7347 ] }, - { "id": "unconnected", "bg": 7325, "fg": [ 7348, 7347 ] } + { "id": "center", "bg": 7392, "fg": 7409 }, + { "id": "corner", "bg": 7392, "fg": [ 7411, 7413, 7412, 7410 ] }, + { "id": "t_connection", "bg": 7392, "fg": [ 7417, 7419, 7418, 7416 ] }, + { "id": "edge", "bg": 7392, "fg": [ 7415, 7414 ] }, + { "id": "end_piece", "bg": 7392, "fg": [ 7415, 7414, 7415, 7414 ] }, + { "id": "unconnected", "bg": 7392, "fg": [ 7415, 7414 ] } ] }, { @@ -6930,35 +6996,35 @@ "urban_13_11", "urban_13_12" ], - "fg": [ 5819, 5818, 5820, 5821 ], - "bg": 5812, + "fg": [ 5886, 5885, 5887, 5888 ], + "bg": 5879, "rotates": true }, - { "id": "solid_earth", "fg": 7616 }, - { "id": [ "empty_rock", "deep_rock" ], "fg": 7372 }, + { "id": "solid_earth", "fg": 7683 }, + { "id": [ "empty_rock", "deep_rock" ], "fg": 7439 }, { "id": [ "lab_subway", "subway" ], - "fg": 7347, - "bg": 7325, + "fg": 7414, + "bg": 7392, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 7347, "bg": 7325 }, - { "id": "corner", "fg": [ 7344, 7346, 7345, 7343 ], "bg": 7325 }, - { "id": "t_connection", "fg": [ 7350, 7352, 7351, 7349 ], "bg": 7325 }, - { "id": "edge", "fg": [ 7348, 7347 ], "bg": 7325 }, - { "id": "end_piece", "fg": [ 7348, 7347 ], "bg": 7325 }, - { "id": "unconnected", "fg": 7347, "bg": 7325 } + { "id": "center", "fg": 7414, "bg": 7392 }, + { "id": "corner", "fg": [ 7411, 7413, 7412, 7410 ], "bg": 7392 }, + { "id": "t_connection", "fg": [ 7417, 7419, 7418, 7416 ], "bg": 7392 }, + { "id": "edge", "fg": [ 7415, 7414 ], "bg": 7392 }, + { "id": "end_piece", "fg": [ 7415, 7414 ], "bg": 7392 }, + { "id": "unconnected", "fg": 7414, "bg": 7392 } ] }, - { "id": "anthill", "fg": 5824, "bg": 5812, "rotates": false }, - { "id": "acid_anthill", "fg": 5823, "bg": 5812, "rotates": false }, + { "id": "anthill", "fg": 5891, "bg": 5879, "rotates": false }, + { "id": "acid_anthill", "fg": 5890, "bg": 5879, "rotates": false }, { "id": [ "2farm_3", "farm_3", "farm_isherwood_3", "farm_dairy_twd_6", "farm_dairy_twd_12", "ranch_camp_66", "dairy_farm_SE" ], - "fg": [ 5826, 5825, 5826, 5825 ], - "bg": 5812, + "fg": [ 5893, 5892, 5893, 5892 ], + "bg": 5879, "rotates": true }, - { "id": [ "desolatebarn", "barn_aban1" ], "fg": 5827, "bg": 5812 }, + { "id": [ "desolatebarn", "barn_aban1" ], "fg": 5894, "bg": 5879 }, { "id": [ "2farm_loft_3", @@ -6971,8 +7037,8 @@ "ranch_camp_66_roof", "dairy_farm_SE_roof" ], - "fg": [ 5826, 5825, 5826, 5825 ], - "bg": 5816, + "fg": [ 5893, 5892, 5893, 5892 ], + "bg": 5883, "rotates": true }, { @@ -6994,8 +7060,8 @@ "cabin_strange_b", "riverside_dwelling" ], - "fg": [ 5829, 5828, 5830, 5831 ], - "bg": 5812, + "fg": [ 5896, 5895, 5897, 5898 ], + "bg": 5879, "rotates": true }, { @@ -7013,8 +7079,8 @@ "cabin_lake_roof", "lake_cabin_boathouse_roof" ], - "fg": [ 5829, 5828, 5830, 5831 ], - "bg": 5816, + "fg": [ 5896, 5895, 5897, 5898 ], + "bg": 5883, "rotates": true }, { @@ -7030,12 +7096,12 @@ "ws_survivor_camp", "homelesscamp" ], - "fg": 5832, - "bg": 5812 + "fg": 5899, + "bg": 5879 }, - { "id": "cave", "fg": 5833, "bg": 5812 }, - { "id": "cave_underground", "fg": 5833 }, - { "id": [ "airliner_2b_-1", "airliner_2c_-1" ], "fg": 5835, "rotates": false }, + { "id": "cave", "fg": 5900, "bg": 5879 }, + { "id": "cave_underground", "fg": 5900 }, + { "id": [ "airliner_2b_-1", "airliner_2c_-1" ], "fg": 5902, "rotates": false }, { "id": [ "airliner_1a", @@ -7068,31 +7134,31 @@ "airliner_2j", "airliner_3j" ], - "fg": 5836 - }, - { "id": [ "airliner_2a_1", "airliner_2c_1" ], "fg": 5816 }, - { "id": "cs_private_park_roof", "fg": [ 5838, 5837, 5839, 5840 ], "bg": 5816, "rotates": true }, - { "id": "cs_private_park", "fg": [ 5838, 5837, 5839, 5840 ], "bg": 5812, "rotates": true }, - { "id": "cs_public_art_piece", "fg": [ 5842, 5841, 5843, 5844 ], "bg": 5812, "rotates": true }, - { "id": "cs_public_space", "fg": [ 5846, 5845, 5847, 5848 ], "bg": 5812, "rotates": true }, - { "id": [ "dirt_road", "dirt_road_forest" ], "fg": [ 5855, 5854 ], "rotates": true }, - { "id": [ "dirt_road_3way", "dirt_road_3way_forest" ], "fg": [ 5861, 5860, 5862, 5863 ], "rotates": true }, - { "id": [ "dirt_road_turn", "dirt_road_turn_forest" ], "fg": [ 5850, 5852, 5853, 5851 ], "rotates": true }, - { "id": [ "dirt_road_turn1", "dirt_road_turn1_forest" ], "fg": [ 5851, 5850, 5852, 5853 ], "rotates": true }, + "fg": 5903 + }, + { "id": [ "airliner_2a_1", "airliner_2c_1" ], "fg": 5883 }, + { "id": "cs_private_park_roof", "fg": [ 5905, 5904, 5906, 5907 ], "bg": 5883, "rotates": true }, + { "id": "cs_private_park", "fg": [ 5905, 5904, 5906, 5907 ], "bg": 5879, "rotates": true }, + { "id": "cs_public_art_piece", "fg": [ 5909, 5908, 5910, 5911 ], "bg": 5879, "rotates": true }, + { "id": "cs_public_space", "fg": [ 5913, 5912, 5914, 5915 ], "bg": 5879, "rotates": true }, + { "id": [ "dirt_road", "dirt_road_forest" ], "fg": [ 5922, 5921 ], "rotates": true }, + { "id": [ "dirt_road_3way", "dirt_road_3way_forest" ], "fg": [ 5928, 5927, 5929, 5930 ], "rotates": true }, + { "id": [ "dirt_road_turn", "dirt_road_turn_forest" ], "fg": [ 5917, 5919, 5920, 5918 ], "rotates": true }, + { "id": [ "dirt_road_turn1", "dirt_road_turn1_forest" ], "fg": [ 5918, 5917, 5919, 5920 ], "rotates": true }, { "id": [ "shelter", "shelter_1", "shelter_2", "shelter_vandal", "shelter_1_vandal", "shelter_2_vandal" ], - "fg": [ 5866, 5865, 5867, 5868 ], - "bg": 5812, + "fg": [ 5933, 5932, 5934, 5935 ], + "bg": 5879, "rotates": true }, { "id": [ "shelter_roof", "shelter_roof_1", "shelter_roof_2" ], - "fg": [ 5866, 5865, 5867, 5868 ], - "bg": 5816, + "fg": [ 5933, 5932, 5934, 5935 ], + "bg": 5883, "rotates": true }, - { "id": "shelter_under", "fg": [ 5866, 5865, 5867, 5868 ], "rotates": true }, - { "id": "unknown_map_extra", "fg": 3664 }, + { "id": "shelter_under", "fg": [ 5933, 5932, 5934, 5935 ], "rotates": true }, + { "id": "unknown_map_extra", "fg": 3712 }, { "id": [ "2farm_1", @@ -7161,19 +7227,19 @@ "horse_farm_isherwood_2", "yard" ], - "fg": 5876 + "fg": 5943 }, { "id": "forest_trail", - "fg": 5892, + "fg": 5959, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 5877 }, - { "id": "corner", "fg": [ 5879, 5881, 5880, 5878 ] }, - { "id": "t_connection", "fg": [ 5889, 5891, 5890, 5888 ] }, - { "id": "edge", "fg": [ 5883, 5882 ] }, - { "id": "end_piece", "fg": [ 5885, 5887, 5886, 5884 ] }, - { "id": "unconnected", "fg": [ 5892, 5892 ] } + { "id": "center", "fg": 5944 }, + { "id": "corner", "fg": [ 5946, 5948, 5947, 5945 ] }, + { "id": "t_connection", "fg": [ 5956, 5958, 5957, 5955 ] }, + { "id": "edge", "fg": [ 5950, 5949 ] }, + { "id": "end_piece", "fg": [ 5952, 5954, 5953, 5951 ] }, + { "id": "unconnected", "fg": [ 5959, 5959 ] } ] }, { @@ -7190,68 +7256,68 @@ "garage_gas_roof_2", "garage_gas_roof_3" ], - "fg": [ 5894, 5893, 5895, 5896 ], - "bg": 5812 - }, - { "id": "2farm_7", "fg": 5877 }, - { "id": "crater", "fg": 7180, "bg": 5812 }, - { "id": "ranch_camp_17", "fg": 8006, "bg": 5947 }, - { "id": "ranch_camp_76", "fg": 5877 }, - { "id": "ranch_camp_77", "fg": [ 6001, 6000, 6002, 6003 ], "bg": 5812, "rotates": true }, - { "id": "helipad_ne", "fg": [ 5898, 5897, 5899, 5900 ], "rotates": true }, - { "id": "helipad_nw", "fg": [ 5902, 5901, 5903, 5904 ], "rotates": true }, - { "id": "helipad_se", "fg": [ 5906, 5905, 5907, 5908 ], "rotates": true }, - { "id": "helipad_sw", "fg": [ 5910, 5909, 5911, 5912 ], "rotates": true }, - { "id": "lab_subway_vent_shaft_roof", "fg": [ 5920, 5919 ], "bg": 5816, "rotates": true }, - { "id": "lab_subway_vent_shaft_surface", "fg": [ 5920, 5919 ], "bg": 5812, "rotates": true }, - { "id": "lab_subway_vent_shaft-1", "fg": [ 5920, 5919 ], "bg": 7616, "rotates": true }, + "fg": [ 5961, 5960, 5962, 5963 ], + "bg": 5879 + }, + { "id": "2farm_7", "fg": 5944 }, + { "id": "crater", "fg": 7247, "bg": 5879 }, + { "id": "ranch_camp_17", "fg": 8073, "bg": 6014 }, + { "id": "ranch_camp_76", "fg": 5944 }, + { "id": "ranch_camp_77", "fg": [ 6068, 6067, 6069, 6070 ], "bg": 5879, "rotates": true }, + { "id": "helipad_ne", "fg": [ 5965, 5964, 5966, 5967 ], "rotates": true }, + { "id": "helipad_nw", "fg": [ 5969, 5968, 5970, 5971 ], "rotates": true }, + { "id": "helipad_se", "fg": [ 5973, 5972, 5974, 5975 ], "rotates": true }, + { "id": "helipad_sw", "fg": [ 5977, 5976, 5978, 5979 ], "rotates": true }, + { "id": "lab_subway_vent_shaft_roof", "fg": [ 5987, 5986 ], "bg": 5883, "rotates": true }, + { "id": "lab_subway_vent_shaft_surface", "fg": [ 5987, 5986 ], "bg": 5879, "rotates": true }, + { "id": "lab_subway_vent_shaft-1", "fg": [ 5987, 5986 ], "bg": 7683, "rotates": true }, { "id": [ "lab_subway_vent_shaft-2", "lab_subway_vent_shaft-3", "lab_subway_vent_shaft-4" ], - "fg": [ 5920, 5919 ], - "bg": 7372, + "fg": [ 5987, 5986 ], + "bg": 7439, "rotates": true }, - { "id": "lighthouse_z2", "fg": 5922, "bg": 5816 }, - { "id": "lighthouse_z3", "fg": 5923, "bg": 5816 }, - { "id": "lighthouse_z4", "fg": 5924, "bg": 5816 }, - { "id": "lighthouse_z5", "fg": 5925, "bg": 5816 }, - { "id": "lighthouse_roof", "fg": 5921, "bg": 5816 }, - { "id": "silo", "fg": [ 5927, 5926, 5928, 5929 ], "bg": 5812, "rotates": true }, - { "id": "silo_1", "fg": [ 5927, 5926, 5928, 5929 ], "bg": 7616, "rotates": true }, + { "id": "lighthouse_z2", "fg": 5989, "bg": 5883 }, + { "id": "lighthouse_z3", "fg": 5990, "bg": 5883 }, + { "id": "lighthouse_z4", "fg": 5991, "bg": 5883 }, + { "id": "lighthouse_z5", "fg": 5992, "bg": 5883 }, + { "id": "lighthouse_roof", "fg": 5988, "bg": 5883 }, + { "id": "silo", "fg": [ 5994, 5993, 5995, 5996 ], "bg": 5879, "rotates": true }, + { "id": "silo_1", "fg": [ 5994, 5993, 5995, 5996 ], "bg": 7683, "rotates": true }, { "id": [ "silo_2", "silo_3", "silo_4", "silo_finale" ], - "fg": [ 5927, 5926, 5928, 5929 ], - "bg": 7372, + "fg": [ 5994, 5993, 5995, 5996 ], + "bg": 7439, "rotates": true }, - { "id": "note_!_black", "fg": 5930 }, - { "id": "note_!_red", "fg": 5943 }, - { "id": "note_!_green", "fg": 5935 }, - { "id": "note_!_brown", "fg": 5932 }, - { "id": "note_!_blue", "fg": 5931 }, - { "id": "note_!_magenta", "fg": 5941 }, - { "id": "note_!_cyan", "fg": 5933 }, - { "id": "note_!_light_gray", "fg": 5938 }, - { "id": "note_!_dark_gray", "fg": 5934 }, - { "id": "note_!_light_red", "fg": 5940 }, - { "id": "note_!_light_green", "fg": 5939 }, - { "id": "note_!_yellow", "fg": 5945 }, - { "id": "note_!_light_blue", "fg": 5936 }, - { "id": "note_!_pink", "fg": 5942 }, - { "id": "note_!_light_cyan", "fg": 5937 }, - { "id": "note_!_white", "fg": 5944 }, - { "id": "s_lot", "fg": 5946, "rotates": true }, - { "id": "2farm_4", "fg": [ 5955, 5954, 5956, 5957 ], "rotates": true }, - { "id": "2farm_8", "fg": [ 5956, 5957, 5955, 5954 ], "rotates": true }, - { "id": "dairy_farm_NW", "fg": [ 5957, 5955, 5954, 5956 ], "rotates": true }, - { "id": "dairy_farm_NE", "fg": [ 5954, 5956, 5957, 5955 ], "rotates": true }, - { "id": "ranch_camp_1", "fg": [ 5951, 5950, 5952, 5953 ], "rotates": true }, + { "id": "note_!_black", "fg": 5997 }, + { "id": "note_!_red", "fg": 6010 }, + { "id": "note_!_green", "fg": 6002 }, + { "id": "note_!_brown", "fg": 5999 }, + { "id": "note_!_blue", "fg": 5998 }, + { "id": "note_!_magenta", "fg": 6008 }, + { "id": "note_!_cyan", "fg": 6000 }, + { "id": "note_!_light_gray", "fg": 6005 }, + { "id": "note_!_dark_gray", "fg": 6001 }, + { "id": "note_!_light_red", "fg": 6007 }, + { "id": "note_!_light_green", "fg": 6006 }, + { "id": "note_!_yellow", "fg": 6012 }, + { "id": "note_!_light_blue", "fg": 6003 }, + { "id": "note_!_pink", "fg": 6009 }, + { "id": "note_!_light_cyan", "fg": 6004 }, + { "id": "note_!_white", "fg": 6011 }, + { "id": "s_lot", "fg": 6013, "rotates": true }, + { "id": "2farm_4", "fg": [ 6022, 6021, 6023, 6024 ], "rotates": true }, + { "id": "2farm_8", "fg": [ 6023, 6024, 6022, 6021 ], "rotates": true }, + { "id": "dairy_farm_NW", "fg": [ 6024, 6022, 6021, 6023 ], "rotates": true }, + { "id": "dairy_farm_NE", "fg": [ 6021, 6023, 6024, 6022 ], "rotates": true }, + { "id": "ranch_camp_1", "fg": [ 6018, 6017, 6019, 6020 ], "rotates": true }, { "id": [ "ranch_camp_2", "ranch_camp_3", "ranch_camp_4", "ranch_camp_5", "ranch_camp_6", "ranch_camp_7", "ranch_camp_8" ], - "fg": [ 5959, 5958, 5960, 5961 ], + "fg": [ 6026, 6025, 6027, 6028 ], "rotates": true }, - { "id": "ranch_camp_9", "fg": [ 5950, 5952, 5953, 5951 ], "rotates": true }, + { "id": "ranch_camp_9", "fg": [ 6017, 6019, 6020, 6018 ], "rotates": true }, { "id": [ "ranch_camp_10", @@ -7262,7 +7328,7 @@ "ranch_camp_55", "ranch_camp_64" ], - "fg": [ 5961, 5959, 5958, 5960 ], + "fg": [ 6028, 6026, 6025, 6027 ], "rotates": true }, { @@ -7312,7 +7378,7 @@ "ranch_camp_70", "ranch_camp_71" ], - "fg": 5947, + "fg": 6014, "rotates": true }, { @@ -7325,4702 +7391,4705 @@ "ranch_camp_63", "ranch_camp_72" ], - "fg": [ 5958, 5960, 5961, 5959 ], + "fg": [ 6025, 6027, 6028, 6026 ], "rotates": true }, - { "id": [ "ranch_camp_73", "ranch_camp_78" ], "fg": [ 5953, 5951, 5950, 5952 ], "rotates": true }, + { "id": [ "ranch_camp_73", "ranch_camp_78" ], "fg": [ 6020, 6018, 6017, 6019 ], "rotates": true }, { "id": [ "ranch_camp_74", "ranch_camp_79", "ranch_camp_80" ], - "fg": [ 5960, 5961, 5959, 5958 ], + "fg": [ 6027, 6028, 6026, 6025 ], "rotates": true }, - { "id": [ "ranch_camp_75", "ranch_camp_81" ], "fg": [ 5952, 5953, 5951, 5950 ], "rotates": true }, - { "id": "pond_field", "fg": 5964, "bg": 5812, "rotates": false }, - { "id": "pond_forest", "fg": 5965, "bg": 5812, "rotates": false }, - { "id": "pond_swamp", "fg": 5966, "bg": 5812, "rotates": false }, - { "id": "hot_springs", "fg": 5963, "bg": 5812, "rotates": false }, + { "id": [ "ranch_camp_75", "ranch_camp_81" ], "fg": [ 6019, 6020, 6018, 6017 ], "rotates": true }, + { "id": "pond_field", "fg": 6031, "bg": 5879, "rotates": false }, + { "id": "pond_forest", "fg": 6032, "bg": 5879, "rotates": false }, + { "id": "pond_swamp", "fg": 6033, "bg": 5879, "rotates": false }, + { "id": "hot_springs", "fg": 6030, "bg": 5879, "rotates": false }, { "id": [ "pool", "pool_1", "pool_2", "pool_3", "pool_4" ], - "fg": [ 5968, 5967, 5969, 5970 ], - "bg": 5812, + "fg": [ 6035, 6034, 6036, 6037 ], + "bg": 5879, "rotates": true }, - { "id": [ "pool_5", "pool_6" ], "fg": [ 5972, 5971, 5973, 5974 ], "bg": 5812, "rotates": true }, + { "id": [ "pool_5", "pool_6" ], "fg": [ 6039, 6038, 6040, 6041 ], "bg": 5879, "rotates": true }, { "id": [ "pool_roof", "pool_roof_1", "pool_roof_2", "pool_roof_3", "pool_roof_4" ], - "fg": [ 5968, 5967, 5969, 5970 ], - "bg": 5816, + "fg": [ 6035, 6034, 6036, 6037 ], + "bg": 5883, "rotates": true }, - { "id": "publicgarden", "fg": 5975 }, - { "id": "PublicPond_1a", "fg": [ 5979, 5977, 5976, 5978 ], "rotates": true }, - { "id": "PublicPond_1b", "fg": [ 5976, 5978, 5979, 5977 ], "rotates": true }, - { "id": "river_nw", "fg": 5988, "bg": 5812, "rotates": false }, - { "id": "river_sw", "fg": 5991, "bg": 5812, "rotates": false }, - { "id": "river_se", "fg": 5989, "bg": 5812, "rotates": false }, - { "id": "river_ne", "fg": 5986, "bg": 5812, "rotates": false }, - { "id": "river_north", "fg": 5987, "bg": 5812, "rotates": false }, - { "id": "river_west", "fg": 5992, "bg": 5812, "rotates": false }, - { "id": "river_east", "fg": 5985, "bg": 5812, "rotates": false }, - { "id": "river_south", "fg": 5990, "bg": 5812, "rotates": false }, - { "id": "river_center", "fg": 5984, "bg": 5812, "rotates": false }, - { "id": "river", "fg": [ 5987, 5985, 5990, 5992 ], "bg": 5812, "rotates": true }, - { "id": "river_c_not_nw", "fg": 5981, "bg": 5812, "rotates": false }, - { "id": "river_c_not_ne", "fg": 5980, "bg": 5812, "rotates": false }, - { "id": "river_c_not_sw", "fg": 5983, "bg": 5812, "rotates": false }, - { "id": "river_c_not_se", "fg": 5982, "bg": 5812, "rotates": false }, + { "id": "publicgarden", "fg": 6042 }, + { "id": "PublicPond_1a", "fg": [ 6046, 6044, 6043, 6045 ], "rotates": true }, + { "id": "PublicPond_1b", "fg": [ 6043, 6045, 6046, 6044 ], "rotates": true }, + { "id": "river_nw", "fg": 6055, "bg": 5879, "rotates": false }, + { "id": "river_sw", "fg": 6058, "bg": 5879, "rotates": false }, + { "id": "river_se", "fg": 6056, "bg": 5879, "rotates": false }, + { "id": "river_ne", "fg": 6053, "bg": 5879, "rotates": false }, + { "id": "river_north", "fg": 6054, "bg": 5879, "rotates": false }, + { "id": "river_west", "fg": 6059, "bg": 5879, "rotates": false }, + { "id": "river_east", "fg": 6052, "bg": 5879, "rotates": false }, + { "id": "river_south", "fg": 6057, "bg": 5879, "rotates": false }, + { "id": "river_center", "fg": 6051, "bg": 5879, "rotates": false }, + { "id": "river", "fg": [ 6054, 6052, 6057, 6059 ], "bg": 5879, "rotates": true }, + { "id": "river_c_not_nw", "fg": 6048, "bg": 5879, "rotates": false }, + { "id": "river_c_not_ne", "fg": 6047, "bg": 5879, "rotates": false }, + { "id": "river_c_not_sw", "fg": 6050, "bg": 5879, "rotates": false }, + { "id": "river_c_not_se", "fg": 6049, "bg": 5879, "rotates": false }, { "id": "road", - "fg": 6008, + "fg": 6075, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 5993 }, - { "id": "corner", "fg": [ 5995, 5997, 5996, 5994 ], "bg": 5812 }, - { "id": "t_connection", "fg": [ 6005, 6007, 6006, 6004 ] }, - { "id": "edge", "fg": [ 5999, 5998 ] }, - { "id": "end_piece", "fg": [ 6001, 6003, 6002, 6000 ] }, - { "id": "unconnected", "fg": [ 6008, 6008 ], "bg": 5812 } + { "id": "center", "fg": 6060 }, + { "id": "corner", "fg": [ 6062, 6064, 6063, 6061 ], "bg": 5879 }, + { "id": "t_connection", "fg": [ 6072, 6074, 6073, 6071 ] }, + { "id": "edge", "fg": [ 6066, 6065 ] }, + { "id": "end_piece", "fg": [ 6068, 6070, 6069, 6067 ] }, + { "id": "unconnected", "fg": [ 6075, 6075 ], "bg": 5879 } ] }, - { "id": "road_nesw_manhole", "fg": 6009, "bg": 5993 }, + { "id": "road_nesw_manhole", "fg": 6076, "bg": 6060 }, { "id": [ "house_farm", "farm_2", "farm_isherwood_2", "2farm_11" ], - "fg": [ 6011, 6010, 6012, 6013 ], - "bg": 5812, + "fg": [ 6078, 6077, 6079, 6080 ], + "bg": 5879, "rotates": true }, - { "id": [ "dairy_farm_SW", "ranch_camp_68" ], "fg": [ 6012, 6013, 6011, 6010 ], "bg": 5812, "rotates": true }, + { "id": [ "dairy_farm_SW", "ranch_camp_68" ], "fg": [ 6079, 6080, 6078, 6077 ], "bg": 5879, "rotates": true }, { "id": [ "house_farm_roof", "farm_2_roof", "farm_isherwood_2_roof", "2farm_roof_11" ], - "fg": [ 6011, 6010, 6012, 6013 ], - "bg": 5816, + "fg": [ 6078, 6077, 6079, 6080 ], + "bg": 5883, "rotates": true }, { "id": [ "dairy_farm_SW_roof", "ranch_camp_68_roof" ], - "fg": [ 6012, 6013, 6011, 6010 ], - "bg": 5816, + "fg": [ 6079, 6080, 6078, 6077 ], + "bg": 5883, "rotates": true }, - { "id": "farm_isherwood_2_cellar", "fg": [ 6011, 6010, 6012, 6013 ], "rotates": true }, - { "id": [ "2silos", "ranch_camp_57" ], "fg": [ 6015, 6014, 6015, 6014 ], "bg": 5812, "rotates": true }, + { "id": "farm_isherwood_2_cellar", "fg": [ 6078, 6077, 6079, 6080 ], "rotates": true }, + { "id": [ "2silos", "ranch_camp_57" ], "fg": [ 6082, 6081, 6082, 6081 ], "bg": 5879, "rotates": true }, { "id": [ "2silos_1", "2silos_2", "2silos_roof" ], - "fg": [ 6015, 6014, 6015, 6014 ], - "bg": 5816, + "fg": [ 6082, 6081, 6082, 6081 ], + "bg": 5883, "rotates": true }, - { "id": "slimepit_top", "fg": 6016, "bg": 5812 }, - { "id": [ "slimepit_bottom", "slimepit", "slimepit_down" ], "fg": 7615 }, + { "id": "slimepit_top", "fg": 6083, "bg": 5879 }, + { "id": [ "slimepit_bottom", "slimepit", "slimepit_down" ], "fg": 7682 }, { "id": [ "sub_station_roof", "sub_station", "sewer_sub_station", "underground_sub_station" ], - "fg": [ 6018, 6017, 6019, 6020 ], + "fg": [ 6085, 6084, 6086, 6087 ], "rotates": true }, - { "id": "hunter_shack", "fg": [ 6027, 6025, 6026, 6028 ], "bg": 5812, "rotates": true }, - { "id": "hunter_shack_1", "fg": [ 6023, 6021, 6022, 6024 ], "bg": 5812, "rotates": true }, - { "id": "hunter_shack_roof", "fg": [ 6026, 6025, 6027, 6028 ], "bg": 5816, "rotates": true }, - { "id": "hunter_shack_roof_1", "fg": [ 6023, 6021, 6022, 6024 ], "bg": 5816, "rotates": true }, - { "id": "small_wooded_trail", "fg": [ 6034, 6033, 6035, 6036 ], "bg": 5812, "rotates": true }, - { "id": "small_wooded_trail_2", "fg": [ 6030, 6029, 6031, 6032 ], "bg": 5812, "rotates": true }, - { "id": "ws_fire_lookout_tower_base", "fg": 6051, "bg": 5812, "rotates": false }, - { "id": "ws_fire_lookout_tower_f1", "fg": 6051, "bg": 5816 }, - { "id": [ "ws_fire_lookout_tower_f2", "ws_fire_lookout_tower_f3" ], "fg": 6052, "bg": 5816 }, + { "id": "hunter_shack", "fg": [ 6094, 6092, 6093, 6095 ], "bg": 5879, "rotates": true }, + { "id": "hunter_shack_1", "fg": [ 6090, 6088, 6089, 6091 ], "bg": 5879, "rotates": true }, + { "id": "hunter_shack_roof", "fg": [ 6093, 6092, 6094, 6095 ], "bg": 5883, "rotates": true }, + { "id": "hunter_shack_roof_1", "fg": [ 6090, 6088, 6089, 6091 ], "bg": 5883, "rotates": true }, + { "id": "small_wooded_trail", "fg": [ 6101, 6100, 6102, 6103 ], "bg": 5879, "rotates": true }, + { "id": "small_wooded_trail_2", "fg": [ 6097, 6096, 6098, 6099 ], "bg": 5879, "rotates": true }, + { "id": "ws_fire_lookout_tower_base", "fg": 6118, "bg": 5879, "rotates": false }, + { "id": "ws_fire_lookout_tower_f1", "fg": 6118, "bg": 5883 }, + { "id": [ "ws_fire_lookout_tower_f2", "ws_fire_lookout_tower_f3" ], "fg": 6119, "bg": 5883 }, { "id": "t_bullettrailer_brownfloor", "fg": [ - { "weight": 100, "sprite": 6061 }, - { "weight": 100, "sprite": 6062 }, - { "weight": 100, "sprite": 6063 }, - { "weight": 100, "sprite": 6064 } + { "weight": 100, "sprite": 6128 }, + { "weight": 100, "sprite": 6129 }, + { "weight": 100, "sprite": 6130 }, + { "weight": 100, "sprite": 6131 } ] }, - { "id": "t_reb_cage", "fg": 6070, "bg": 7405 }, + { "id": "t_reb_cage", "fg": 6137, "bg": 7472 }, { "id": "f_earthbag_half", "multitile": true, - "fg": 6086, - "bg": 6923, + "fg": 6153, + "bg": 6990, "additional_tiles": [ - { "id": "center", "fg": 6071 }, - { "id": "corner", "fg": [ 6073, 6075, 6074, 6072 ] }, - { "id": "t_connection", "fg": [ 6083, 6085, 6084, 6082 ] }, - { "id": "edge", "fg": [ 6077, 6076 ] }, - { "id": "end_piece", "fg": [ 6079, 6081, 6080, 6078 ] }, - { "id": "unconnected", "fg": [ 6086, 6086 ] } + { "id": "center", "fg": 6138 }, + { "id": "corner", "fg": [ 6140, 6142, 6141, 6139 ] }, + { "id": "t_connection", "fg": [ 6150, 6152, 6151, 6149 ] }, + { "id": "edge", "fg": [ 6144, 6143 ] }, + { "id": "end_piece", "fg": [ 6146, 6148, 6147, 6145 ] }, + { "id": "unconnected", "fg": [ 6153, 6153 ] } ] }, - { "id": [ "t_ramp_up_low", "t_ramp_down_low" ], "fg": 7145 }, - { "id": [ "t_sidewalk_ramp_up_low", "t_sidewalk_ramp_down_low" ], "fg": 7599 }, + { "id": [ "t_ramp_up_low", "t_ramp_down_low" ], "fg": 7212 }, + { "id": [ 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"broken", "fg": 9552, "bg": [ 8112, 8114, 8113, 8111 ] } ] }, { "id": [ "vp_wheel_motorbike_rear", "vp_wheel_motorbike_or_rear" ], - "fg": [ 8041, 8043, 8042, 8040 ], + "fg": [ 8108, 8110, 8109, 8107 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 8041, 8043, 8042, 8040 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 8108, 8110, 8109, 8107 ] } ] }, { "id": [ "vp_wheel_small_scooter", "vp_wheel_small_scooter_steerable" ], - "fg": [ 8053, 8055, 8054, 8052 ], + "fg": [ 8120, 8122, 8121, 8119 ], "rotates": true }, - { "id": "vp_wheel_small_scooter_rear", "fg": [ 8049, 8051, 8050, 8048 ], "rotates": true }, + { "id": "vp_wheel_small_scooter_rear", "fg": [ 8116, 8118, 8117, 8115 ], "rotates": true }, { "id": "vp_battery_charger", - "fg": [ 8056, 8056, 8056, 8056 ], - "bg": 9465, + "fg": [ 8123, 8123, 8123, 8123 ], + "bg": 9545, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 8056, 8056, 8056, 8056 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 8123, 8123, 8123, 8123 ] } ] }, { "id": "vp_recharge_station", - "fg": [ 8057, 8057, 8057, 8057 ], - "bg": 9465, + "fg": [ 8124, 8124, 8124, 8124 ], + "bg": 9545, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 8057, 8057, 8057, 8057 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 8124, 8124, 8124, 8124 ] } ] }, { "id": "vp_spike_wood", - "fg": 8058, - "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 8058 } ] - }, - { "id": "vp_ap_battery", "fg": 3666 }, - { "id": "vp_ap_battery_large", "fg": 3667 }, - { "id": "vp_ap_battery_medium", "fg": 3668 }, - { "id": "vp_ap_battery_small", "fg": 3669 }, - { "id": "vp_ap_box_battery_charger", "fg": 3670 }, - { "id": "vp_ap_freezer", "fg": 3671 }, - { "id": "vp_ap_wall_wiring", "fg": 3672 }, - { "id": "fd_dazzling", "fg": 3673 }, - { "id": "fd_fatigue", "fg": 3674 }, - { "id": "fd_fire", "fg": 3675 }, - { 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{ "id": "f_burdock", "fg": 4153 }, - { "id": "f_chicory", "fg": 4182 }, - { "id": "f_chimney", "fg": 4183 }, - { "id": "f_clay_kiln", "fg": 4184 }, - { "id": "f_curtain", "fg": 4220 }, - { "id": "f_curtain_open", "fg": 4221 }, - { "id": "f_fiber_mat", "fg": 4247 }, - { "id": "f_freezer", "fg": 4269 }, - { "id": "f_lily", "fg": 4508 }, - { "id": "f_logstool", "fg": 4509 }, - { "id": "f_lotus", "fg": 4510 }, - { "id": "f_skin_groundsheet", "fg": 4643 }, - { "id": "acidchitin_plate", "fg": 4722 }, - { "id": "acoustic_guitar", "fg": 4723 }, - { "id": "alloy_plate", "fg": 4724 }, - { "id": "armor_lorica", "fg": 4725 }, - { "id": "banjo", "fg": 4726 }, - { "id": "bionic_general", "fg": 4727 }, - { "id": "bodypillow", "fg": 4728 }, - { "id": "bookplate", "fg": 4729 }, - { "id": "bot_copbot", "fg": 4730 }, - { "id": "bot_riotbot", "fg": 4731 }, - { "id": "broken_copbot", "fg": 4732 }, - { "id": "broken_riotbot", "fg": 4733 }, - { "id": "chainmail_hauberk", "fg": 4734 }, - { "id": 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"m27_assault_rifle_var_m38dmr", "fg": 5151 }, - { "id": "m27_assault_rifle_var_scar_l", "fg": 5152 }, - { "id": "m2browning", "fg": 5153 }, - { "id": "m2browning_sawn", "fg": 5154 }, - { "id": "m3_carlgustav", "fg": 5155 }, - { "id": "m4_carbine_var_m4a1", "fg": 5156 }, - { "id": "m4_carlgustav", "fg": 5157 }, - { "id": "m79", "fg": 5159 }, - { "id": "mark19", "fg": 5160 }, - { "id": "marlin_9a", "fg": 5161 }, - { "id": "mininuke_launcher", "fg": 5162 }, - { "id": "mosin44", "fg": 5163 }, - { "id": "mosin44_ebr", "fg": 5164 }, - { "id": "mosin91_30", "fg": 5165 }, - { "id": "mosin91_30_ebr", "fg": 5166 }, - { "id": "mossberg_500", "fg": 5167 }, - { "id": "mossberg_500_var_mossberg_500_security", "fg": 5168 }, - { "id": "mossberg_590", "fg": 5169 }, - { "id": "mossberg_590_var_SPAS_12", "fg": 5170 }, - { "id": "mossberg_930", "fg": 5171 }, - { "id": "mossberg_930_var_m1014", "fg": 5172 }, - { "id": "mp18", "fg": 5173 }, - { "id": "needlegun", "fg": 5175 }, - { "id": "pamd68", "fg": 5176 }, - { "id": "pamd71z", "fg": 5177 }, - { "id": "pipe_combination_gun", "fg": 5178 }, - { "id": "plasma_gun", "fg": 5179 }, - { "id": "plasma_rifle", "fg": 5180 }, - { "id": "ppsh", "fg": 5181 }, - { "id": "rebar_rifle", "fg": 5182 }, - { "id": "remington700_270", "fg": 5183 }, - { "id": "remington_700", "fg": 5184 }, - { "id": "remington_870", "fg": 5185 }, - { "id": "remington_870_breacher", "fg": 5186 }, - { "id": "remington_870_express", "fg": 5187 }, - { "id": "remington_870_var_browning_a5", "fg": 5188 }, - { "id": "remington_870_var_remington_1100", "fg": 5189 }, - { "id": "rifle_flintlock", "fg": 5190 }, - { "id": "rm120c", "fg": 5191 }, - { "id": "rm20", "fg": 5192 }, - { "id": "rm298", "fg": 5193 }, - { "id": "rm451_flamethrower", "fg": 5194 }, - { "id": "rm51_assault_rifle", "fg": 5195 }, - { "id": "rm614_lmg", "fg": 5196 }, - { "id": "rm802", "fg": 5197 }, - { "id": "rm88_battle_rifle", "fg": 5198 }, - { "id": "ruger_1022", "fg": 5199 }, - { "id": "ruger_mini", "fg": 5200 }, - { "id": "saiga_12", "fg": 5201 }, - { "id": "saiga_410", "fg": 5202 }, - { "id": "savage_111f", "fg": 5203 }, - { "id": "scar_h", "fg": 5204 }, - { "id": "sharps", "fg": 5205 }, - { "id": "shotgun_410", "fg": 5206 }, - { "id": "shotgun_d", "fg": 5207 }, - { "id": "shotgun_s", "fg": 5208 }, - { "id": "sig552", "fg": 5209 }, - { "id": "sig_mcx_rattler_sbr", "fg": 5210 }, - { "id": "skorpion_82", "fg": 5211 }, - { "id": "sks", "fg": 5212 }, - { "id": "smg_9mm", "fg": 5214 }, - { "id": "speargun", "fg": 5215 }, - { "id": "sten", "fg": 5216 }, - { "id": "steyr_aug", "fg": 5217 }, - { "id": "surv_rocket_launcher", "fg": 5218 }, - { "id": "survivor_special_700", "fg": 5219 }, - { "id": "tac50", "fg": 5220 }, - { "id": "tavor_12", "fg": 5221 }, - { "id": "tihar", "fg": 5222 }, - { "id": "tommygun", "fg": 5223 }, - { "id": "trex_gun", "fg": 5224 }, - { "id": "weatherby_5", "fg": 5225 }, - { "id": "win70", "fg": 5226 }, - { "id": "winchester_1887", "fg": 5227 }, - { "id": "winchester_1897", "fg": 5228 }, - { "id": "iceaxe", "fg": 5231 }, - { "id": "rifle_case_soft", "fg": 5236 }, - { "id": "rifle_case_soft_2", "fg": 5237 }, - { "id": "rifle_case_soft_leather_2", "fg": 5239 }, - { "id": "rucksack", "fg": 5240 }, - { "id": "compgreatbow", "fg": 5249 }, - { "id": "compositebow", "fg": 5250 }, - { "id": "hybridbow", "fg": 5251 }, - { "id": "longbow", "fg": 5252 }, - { "id": "recurbow", "fg": 5253 }, - { "id": "reflexbow", "fg": 5254 }, - { "id": "reflexrecurvebow", "fg": 5255 }, - { "id": "selfbow", "fg": 5256 }, - { "id": "shortbow", "fg": 5257 }, - { "id": "woodgreatbow", "fg": 5258 }, - { "id": "box_battery_charger", "fg": 5259 }, - { "id": "oxygen_cylinder", "fg": 5264 }, - { "id": "oxygen_tank", "fg": 5265 }, - { "id": "tinyweldtank", "fg": 5266 }, - { "id": "weldtank", "fg": 5267 }, - { "id": "cot", "fg": 5268 }, - { "id": "armguard_soft", "fg": 5269 }, - { "id": "chestwrap_leather", "fg": 5270 }, - { "id": "trenchcoat_leather", "fg": 5271 }, - { "id": "bat_nerf", "fg": 5272 }, - { "id": "golf_bag", "fg": 5273 }, - { "id": "polycarbonate_sheet", "fg": 5274 }, - { "id": "screen_mesh", "fg": 5275 }, - { "id": "bagpipes", "fg": 5276 }, - { "id": "jumper_cable_heavy", "fg": 5277 }, - { "id": "scythe", "fg": 5278 }, - { "id": "motorbike_armor", "fg": 5279 }, - { "id": "rack_test_tube", "fg": 5280 }, - { "id": "bowl_clay", "fg": 5283 }, - { "id": "clay_hydria", "fg": 5284 }, - { "id": "clay_pot", "fg": 5285 }, - { "id": "clay_quern", "fg": 5286 }, - { "id": "clay_watercont", "fg": 5287 }, - { "id": "jug_clay", "fg": 5288 }, - { "id": "55gal_drum", "fg": 5352 }, - { "id": "bullet_crossbow", "fg": 5356 }, - { "id": "compcrossbow", "fg": 5357 }, - { "id": "compositecrossbow", "fg": 5358 }, - { "id": "crossbow", "fg": 5359 }, - { "id": "hand_crossbow", "fg": 5360 }, - { "id": "huge_crossbow", "fg": 5361 }, - { "id": "rep_crossbow", "fg": 5362 }, - { "id": "american_flag", "fg": 5373 }, - { "id": "pride_flag_var_nonbinary_pride_flag", "fg": 5374 }, - { "id": 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5324 }, + { "id": "screen_mesh", "fg": 5325 }, + { "id": "bagpipes", "fg": 5326 }, + { "id": "jumper_cable_heavy", "fg": 5327 }, + { "id": "scythe", "fg": 5328 }, + { "id": "motorbike_armor", "fg": 5329 }, + { "id": "rack_test_tube", "fg": 5330 }, + { "id": "bowl_clay", "fg": 5333 }, + { "id": "clay_hydria", "fg": 5334 }, + { "id": "clay_pot", "fg": 5335 }, + { "id": "clay_quern", "fg": 5336 }, + { "id": "clay_watercont", "fg": 5337 }, + { "id": "jug_clay", "fg": 5338 }, + { "id": "55gal_drum", "fg": 5402 }, + { "id": "bullet_crossbow", "fg": 5406 }, + { "id": "compcrossbow", "fg": 5407 }, + { "id": "compositecrossbow", "fg": 5408 }, + { "id": "crossbow", "fg": 5409 }, + { "id": "hand_crossbow", "fg": 5410 }, + { "id": "huge_crossbow", "fg": 5411 }, + { "id": "rep_crossbow", "fg": 5412 }, + { "id": "american_flag", "fg": 5423 }, + { "id": "pride_flag_var_nonbinary_pride_flag", "fg": 5424 }, + { "id": "freezer", "fg": 5427 }, + { "id": "amplifier_head", "fg": 5428 }, + { "id": "bindle", 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"f_ergometer", "fg": 8112 }, - { "id": "f_IV_pole", "fg": 8122 }, - { "id": "f_arcade_machine", "fg": 8123 }, - { "id": "f_autodoc_couch", "fg": 8124 }, - { "id": "f_birdbath", "fg": 8127 }, + { "id": [ "f_fvat_empty", "f_fvat_full" ], "fg": 8174 }, + { "id": "f_punching_bag", "fg": 8178 }, + { "id": "f_exercise", "fg": 8177 }, + { "id": "f_ergometer", "fg": 8176 }, + { "id": "f_IV_pole", "fg": 8186 }, + { "id": "f_arcade_machine", "fg": 8187 }, + { "id": "f_autodoc_couch", "fg": 8188 }, + { "id": "f_birdbath", "fg": 8191 }, { "id": "f_bookcase", "multitile": true, "rotates": false, - "fg": 8128, + "fg": 8192, "additional_tiles": [ - { "id": "center", "fg": 8128 }, - { "id": "corner", "fg": [ 8130, 8131, 8131, 8130 ] }, - { "id": "t_connection", "fg": [ 8128, 8129, 8128, 8129 ] }, - { "id": "edge", "fg": [ 8129, 8128 ] }, - { "id": "end_piece", "fg": [ 8130, 8128, 8131, 8128 ] }, - { "id": "unconnected", "fg": [ 8128, 8128 ] } + { "id": "center", "fg": 8192 }, + { "id": "corner", "fg": [ 8194, 8195, 8195, 8194 ] }, + { "id": "t_connection", "fg": [ 8192, 8193, 8192, 8193 ] }, + { "id": "edge", "fg": [ 8193, 8192 ] }, + { "id": "end_piece", "fg": [ 8194, 8192, 8195, 8192 ] }, + { "id": "unconnected", "fg": [ 8192, 8192 ] } ] }, - { "id": "f_boulder_large", "fg": 8132 }, - { "id": "f_cattails_season_spring", "fg": 8135, "rotates": false }, - { "id": "f_cattails_season_summer", "fg": 8136, "rotates": false }, - { "id": "f_cattails_season_autumn", "fg": 8134, "rotates": false }, - { "id": "f_cattails_season_winter", "fg": 8137, "rotates": false }, + { "id": "f_boulder_large", "fg": 8196 }, + { "id": "f_cattails_season_spring", "fg": 8199, "rotates": false }, + { "id": "f_cattails_season_summer", "fg": 8200, "rotates": false }, + { "id": "f_cattails_season_autumn", "fg": 8198, "rotates": false }, + { "id": "f_cattails_season_winter", "fg": 8201, "rotates": false }, { "id": "f_console", "multitile": true, - "fg": 8171, + "fg": 8235, "additional_tiles": [ - { "id": "center", "fg": 8156 }, - { "id": "corner", "fg": [ 8158, 8160, 8159, 8157 ] }, - { "id": "t_connection", "fg": [ 8168, 8170, 8169, 8167 ] }, - { "id": "edge", "fg": [ 8162, 8161 ] }, - { "id": "end_piece", "fg": [ 8164, 8166, 8165, 8163 ] }, - { "id": "unconnected", "fg": [ 8171, 8173, 8171, 8172 ] } + { "id": "center", "fg": 8220 }, + { "id": "corner", "fg": [ 8222, 8224, 8223, 8221 ] }, + { "id": "t_connection", "fg": [ 8232, 8234, 8233, 8231 ] }, + { "id": "edge", "fg": [ 8226, 8225 ] }, + { "id": "end_piece", "fg": [ 8228, 8230, 8229, 8227 ] }, + { "id": "unconnected", "fg": [ 8235, 8237, 8235, 8236 ] } ] }, { "id": "f_console_broken", "multitile": true, - "fg": 8154, + "fg": 8218, "additional_tiles": [ - { "id": "center", "fg": 8138 }, - { "id": "corner", "fg": [ 8140, 8142, 8141, 8139 ] }, - { "id": "t_connection", "fg": [ 8150, 8152, 8151, 8149 ] }, - { "id": "edge", "fg": [ 8144, 8143 ] }, - { "id": "end_piece", "fg": [ 8146, 8148, 8147, 8145 ] }, - { "id": "unconnected", "fg": [ 8154, 8155, 8154, 8153 ] } + { "id": "center", "fg": 8202 }, + { "id": "corner", "fg": [ 8204, 8206, 8205, 8203 ] }, + { "id": "t_connection", "fg": [ 8214, 8216, 8215, 8213 ] }, + { "id": "edge", "fg": [ 8208, 8207 ] }, + { "id": "end_piece", "fg": [ 8210, 8212, 8211, 8209 ] }, + { "id": "unconnected", "fg": [ 8218, 8219, 8218, 8217 ] } ] }, - { "id": "f_crate_c", "fg": 8174 }, - { "id": "f_crate_o", "fg": 8175 }, - { "id": "f_dialysis", "fg": 8176 }, - { "id": "f_dresser", "rotates": true, "fg": [ 8179, 8180, 8178, 8177 ] }, - { "id": "f_dryer", "fg": 8181 }, + { "id": "f_crate_c", "fg": 8238 }, + { "id": "f_crate_o", "fg": 8239 }, + { "id": "f_dialysis", "fg": 8240 }, + { "id": "f_dresser", "rotates": true, "fg": [ 8243, 8244, 8242, 8241 ] }, + { "id": "f_dryer", "fg": 8245 }, { "id": "f_dumpster", - "fg": 8188, + "fg": 8252, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 8182 }, - { "id": "corner", "fg": [ 8187, 8187, 8184, 8184 ] }, - { "id": "t_connection", "fg": [ 8182, 8187, 8182, 8184 ] }, - { "id": "edge", "fg": [ 8183, 8182 ] }, - { "id": "end_piece", "fg": [ 8185, 8187, 8186, 8184 ] }, - { "id": "unconnected", "fg": [ 8188, 8188 ] } + { "id": "center", "fg": 8246 }, + { "id": "corner", "fg": [ 8251, 8251, 8248, 8248 ] }, + { "id": "t_connection", "fg": [ 8246, 8251, 8246, 8248 ] }, + { "id": "edge", "fg": [ 8247, 8246 ] }, + { "id": "end_piece", "fg": [ 8249, 8251, 8250, 8248 ] }, + { "id": "unconnected", "fg": [ 8252, 8252 ] } ] }, - { "id": "f_fireplace", "fg": 8189 }, - { "id": "f_floor_lamp", "fg": 8190 }, - { "id": "f_fridge", "rotates": true, "fg": [ 8193, 8194, 8192, 8191 ] }, - { "id": "t_gas_pump", "fg": 8195, "bg": 8333 }, - { "id": "f_gas_pump", "fg": 8195 }, - { "id": "f_glass_cabinet", "fg": 8196 }, - { "id": "f_glass_fridge", "fg": 8197 }, + { "id": "f_fireplace", "fg": 8253 }, + { "id": "f_floor_lamp", "fg": 8254 }, + { "id": "f_fridge", "rotates": true, "fg": [ 8257, 8258, 8256, 8255 ] }, + { "id": "t_gas_pump", "fg": 8259, "bg": 8397 }, + { "id": "f_gas_pump", "fg": 8259 }, + { "id": "f_glass_cabinet", "fg": 8260 }, + { "id": "f_glass_fridge", "fg": 8261 }, { "id": "f_ground_cable", "multitile": true, - "fg": 8216, + "fg": 8280, "additional_tiles": [ - { "id": "center", "fg": [ { "weight": 1, "sprite": 8198 }, { "weight": 1, "sprite": 8198 } ] }, + { "id": "center", "fg": [ { "weight": 1, "sprite": 8262 }, { "weight": 1, "sprite": 8262 } ] }, { "id": "corner", - "fg": [ { "weight": 1, "sprite": [ 8200, 8203, 8201, 8199 ] }, { "weight": 1, "sprite": [ 8200, 8203, 8202, 8199 ] } ] + "fg": [ { "weight": 1, "sprite": [ 8264, 8267, 8265, 8263 ] }, { "weight": 1, "sprite": [ 8264, 8267, 8266, 8263 ] } ] }, { "id": "t_connection", - "fg": [ { "weight": 1, "sprite": [ 8213, 8215, 8214, 8212 ] }, { "weight": 1, "sprite": [ 8213, 8215, 8214, 8212 ] } ] + "fg": [ { "weight": 1, "sprite": [ 8277, 8279, 8278, 8276 ] }, { "weight": 1, "sprite": [ 8277, 8279, 8278, 8276 ] } ] }, { "id": "edge", - "fg": [ { "weight": 1, "sprite": [ 8206, 8204 ] }, { "weight": 1, "sprite": [ 8207, 8205 ] } ] + "fg": [ { "weight": 1, "sprite": [ 8270, 8268 ] }, { "weight": 1, "sprite": [ 8271, 8269 ] } ] }, { "id": "end_piece", - "fg": [ { "weight": 1, "sprite": [ 8209, 8211, 8210, 8208 ] }, { "weight": 1, "sprite": [ 8209, 8211, 8210, 8208 ] } ] + "fg": [ { "weight": 1, "sprite": [ 8273, 8275, 8274, 8272 ] }, { "weight": 1, "sprite": [ 8273, 8275, 8274, 8272 ] } ] }, - { "id": "unconnected", "fg": [ { "weight": 1, "sprite": 8216 }, { "weight": 1, "sprite": 8216 } ] } + { "id": "unconnected", "fg": [ { "weight": 1, "sprite": 8280 }, { "weight": 1, "sprite": 8280 } ] } ] }, - { "id": "f_home_furnace", "fg": 8217 }, - { "id": "f_locker", "fg": 8219 }, - { "id": "f_machinery_old", "fg": 8226 }, - { "id": "t_machinery_old", "fg": 8226, "bg": 8325 }, - { "id": "f_machinery_electronic", "fg": 8220 }, - { "id": "t_machinery_electronic", "fg": 8220, "bg": 8325 }, + { "id": "f_home_furnace", "fg": 8281 }, + { "id": "f_locker", "fg": 8283 }, + { "id": "f_machinery_old", "fg": 8290 }, + { "id": "t_machinery_old", "fg": 8290, "bg": 8389 }, + { "id": "f_machinery_electronic", "fg": 8284 }, + { "id": "t_machinery_electronic", "fg": 8284, "bg": 8389 }, { "id": "f_machinery_heavy", - "fg": [ { "weight": 20, "sprite": 8221 }, { "weight": 150, "sprite": 8222 }, { "weight": 100, "sprite": 8223 } ] + "fg": [ { "weight": 20, "sprite": 8285 }, { "weight": 150, "sprite": 8286 }, { "weight": 100, "sprite": 8287 } ] }, { "id": "t_machinery_heavy", - "fg": [ { "weight": 20, "sprite": 8221 }, { "weight": 150, "sprite": 8222 }, { "weight": 100, "sprite": 8223 } ], - "bg": 8325 + "fg": [ { "weight": 20, "sprite": 8285 }, { "weight": 150, "sprite": 8286 }, { "weight": 100, "sprite": 8287 } ], + "bg": 8389 }, - { "id": "f_machinery_light", "fg": [ { "weight": 100, "sprite": 8225 }, { "weight": 100, "sprite": 8224 } ] }, + { "id": "f_machinery_light", "fg": [ { "weight": 100, "sprite": 8289 }, { "weight": 100, "sprite": 8288 } ] }, { "id": "t_machinery_light", - "fg": [ { "weight": 100, "sprite": 8225 }, { "weight": 100, "sprite": 8224 } ], - "bg": 8325 - }, - { "id": "f_mannequin", "fg": 8227 }, - { "id": "f_alien_tendril", "fg": 8231 }, - { "id": "f_alien_zapper", "fg": 8232 }, - { "id": [ "f_alien_pod", "f_alien_pod_organ" ], "fg": 8229 }, - { "id": "f_alien_pod_resin", "fg": 8230 }, - { "id": "f_oven", "rotates": true, "fg": [ 8235, 8236, 8234, 8233 ] }, - { "id": "f_rack_coat", "fg": 8237 }, - { "id": "f_scan_bed", "fg": 8238 }, + "fg": [ { "weight": 100, "sprite": 8289 }, { "weight": 100, "sprite": 8288 } ], + "bg": 8389 + }, + { "id": "f_mannequin", "fg": 8291 }, + { "id": "f_alien_tendril", "fg": 8295 }, + { "id": "f_alien_zapper", "fg": 8296 }, + { "id": [ "f_alien_pod", "f_alien_pod_organ" ], "fg": 8293 }, + { "id": "f_alien_pod_resin", "fg": 8294 }, + { "id": "f_oven", "rotates": true, "fg": [ 8299, 8300, 8298, 8297 ] }, + { "id": "f_rack_coat", "fg": 8301 }, + { "id": "f_scan_bed", "fg": 8302 }, { "id": "f_scrap_antenna", "animated": true, "fg": [ - { "weight": 15, "sprite": 8239 }, - { "weight": 15, "sprite": 8240 }, - { "weight": 15, "sprite": 8241 }, - { "weight": 15, "sprite": 8242 }, - { "weight": 15, "sprite": 8243 }, - { "weight": 15, "sprite": 8244 } + { "weight": 15, "sprite": 8303 }, + { "weight": 15, "sprite": 8304 }, + { "weight": 15, "sprite": 8305 }, + { "weight": 15, "sprite": 8306 }, + { "weight": 15, "sprite": 8307 }, + { "weight": 15, "sprite": 8308 } ], "rotates": false }, - { "id": "f_shower", "fg": 8245 }, - { "id": "f_standing_tank", "fg": 8246 }, - { "id": "f_statue", "fg": 8247 }, - { "id": "f_sunflower_season_summer", "fg": 8249 }, - { "id": "f_sunflower_season_autumn", "fg": 8248 }, - { "id": "f_vending_c", "fg": 8251 }, - { "id": "f_vending_reinforced", "fg": 8253 }, - { "id": "f_vending_o", "fg": 8252 }, - { "id": "f_ventilator", "fg": 8254 }, - { "id": "f_washer", "fg": 8255 }, - { "id": "f_water_heater", "fg": 8256 }, - { "id": "f_water_pump", "fg": 8257 }, - { "id": "t_water_pump", "fg": 8257, "bg": 8325 }, - { "id": "f_wind_mill", "fg": 8258 }, - { "id": "f_woodstove", "fg": 8259 }, - { "id": "f_workbench", "fg": 8260 }, + { "id": "f_shower", "fg": 8309 }, + { "id": "f_standing_tank", "fg": 8310 }, + { "id": "f_statue", "fg": 8311 }, + { "id": "f_sunflower_season_summer", "fg": 8313 }, + { "id": "f_sunflower_season_autumn", "fg": 8312 }, + { "id": "f_vending_c", "fg": 8315 }, + { "id": "f_vending_reinforced", "fg": 8317 }, + { "id": "f_vending_o", "fg": 8316 }, + { "id": "f_ventilator", "fg": 8318 }, + { "id": "f_washer", "fg": 8319 }, + { "id": "f_water_heater", "fg": 8320 }, + { "id": "f_water_pump", "fg": 8321 }, + { "id": "t_water_pump", "fg": 8321, "bg": 8389 }, + { "id": "f_wind_mill", "fg": 8322 }, + { "id": "f_woodstove", "fg": 8323 }, + { "id": "f_workbench", "fg": 8324 }, { "id": "mon_exodii_worker", "fg": [ - { "weight": 15, "sprite": 8270 }, - { "weight": 15, "sprite": 8271 }, - { "weight": 10, "sprite": 8272 }, - { "weight": 10, "sprite": 8273 } + { "weight": 15, "sprite": 8334 }, + { "weight": 15, "sprite": 8335 }, + { "weight": 10, "sprite": 8336 }, + { "weight": 10, "sprite": 8337 } ], - "bg": 8274 + "bg": 8338 }, - { "id": [ "corpse_mon_zombie_necro", "corpse_mon_zombie_master" ], "fg": 8280 }, - { "id": [ "lake_water_cube", "lake_bed" ], "fg": 8483 }, - { "id": "airliner_2b_1", "fg": 8292, "bg": 8289, "rotates": false }, - { "id": "airliner_2b", "fg": 8291, "bg": 8293 }, - { "id": "lighthouse_ground", "fg": 8294, "bg": 8290 }, - { "id": "lighthouse_z1", "fg": 8295, "bg": 8289 }, - { "id": "park", "fg": 8296, "bg": 8288 }, + { "id": [ "corpse_mon_zombie_necro", "corpse_mon_zombie_master" ], "fg": 8344 }, + { "id": [ "lake_water_cube", "lake_bed" ], "fg": 8547 }, + { "id": "airliner_2b_1", "fg": 8356, "bg": 8353, "rotates": false }, + { "id": "airliner_2b", "fg": 8355, "bg": 8357 }, + { "id": "lighthouse_ground", "fg": 8358, "bg": 8354 }, + { "id": "lighthouse_z1", "fg": 8359, "bg": 8353 }, + { "id": "park", "fg": 8360, "bg": 8352 }, { "id": [ "horse_farm_isherwood_13", "horse_farm_13", "farm_dairy_twd_4", "farm_stills_3" ], - "fg": [ 8298, 8297, 8299, 8300 ], - "bg": 8288, + "fg": [ 8362, 8361, 8363, 8364 ], + "bg": 8352, "rotates": true }, { @@ -12297,60 +12366,60 @@ "farm_stills_3_2nd", "farm_stills_3_roof" ], - "fg": [ 8298, 8297, 8299, 8300 ], - "bg": 8289, + "fg": [ 8362, 8361, 8363, 8364 ], + "bg": 8353, "rotates": true }, { "id": [ "wind_turbine_pillar", "wind_turbine_pillar_platform", "wind_turbine_nacelle", "wind_turbine_roof" ], - "fg": [ 8302, 8301, 8303, 8304 ], - "bg": 8289, + "fg": [ 8366, 8365, 8367, 8368 ], + "bg": 8353, "rotates": true }, - { "id": "wind_turbine_ground", "fg": [ 8302, 8301, 8303, 8304 ], "bg": 8288, "rotates": true }, - { "id": "t_floor_olight", "fg": 8339, "bg": 8326 }, - { "id": "t_thconc_floor_olight", "fg": 8339, "bg": 8335 }, - { "id": "t_metal_floor_olight", "fg": 8339, "bg": 8332 }, - { "id": "t_thconc_y_olight", "fg": 8339, "bg": 8336 }, - { "id": "t_strconc_floor_olight", "fg": 8339, "bg": 8334 }, - { "id": "t_linoleum_whitefloor_olight", "fg": 8339, "bg": 8331 }, - { "id": "t_linoleum_gray_floor_olight", "fg": 8339, "bg": 8330 }, - { "id": "t_atm", "fg": 8340, "bg": 8325 }, - { "id": [ "t_backboard", "t_backboard_in" ], "fg": 8341, "bg": 8333 }, - { "id": [ "t_barndoor", "t_palisade_pulley" ], "fg": 8342, "bg": 8322 }, - { "id": "t_column", "fg": 8343, "bg": 8325 }, - { "id": "t_grass_alien", "fg": 8344, "bg": 8329 }, - { "id": "t_grass_alien_season_summer", "fg": 8344, "bg": 8328 }, - { "id": "t_grass_alien_season_autumn", "fg": 8344, "bg": 8327 }, - { "id": "t_grass_alien_season_winter", "fg": 8344, "bg": 8323 }, + { "id": "wind_turbine_ground", "fg": [ 8366, 8365, 8367, 8368 ], "bg": 8352, "rotates": true }, + { "id": "t_floor_olight", "fg": 8403, "bg": 8390 }, + { "id": "t_thconc_floor_olight", "fg": 8403, "bg": 8399 }, + { "id": "t_metal_floor_olight", "fg": 8403, "bg": 8396 }, + { "id": "t_thconc_y_olight", "fg": 8403, "bg": 8400 }, + { "id": "t_strconc_floor_olight", "fg": 8403, "bg": 8398 }, + { "id": "t_linoleum_whitefloor_olight", "fg": 8403, "bg": 8395 }, + { "id": "t_linoleum_gray_floor_olight", "fg": 8403, "bg": 8394 }, + { "id": "t_atm", "fg": 8404, "bg": 8389 }, + { "id": [ "t_backboard", "t_backboard_in" ], "fg": 8405, "bg": 8397 }, + { "id": [ "t_barndoor", "t_palisade_pulley" ], "fg": 8406, "bg": 8386 }, + { "id": "t_column", "fg": 8407, "bg": 8389 }, + { "id": "t_grass_alien", "fg": 8408, "bg": 8393 }, + { "id": "t_grass_alien_season_summer", "fg": 8408, "bg": 8392 }, + { "id": "t_grass_alien_season_autumn", "fg": 8408, "bg": 8391 }, + { "id": "t_grass_alien_season_winter", "fg": 8408, "bg": 8387 }, { "id": "t_grass_long", "multitile": true, - "fg": 8363, - "bg": 8329, + "fg": 8427, + "bg": 8393, "additional_tiles": [ { "id": "center", - "bg": 8329, + "bg": 8393, "fg": [ - { "weight": 100, "sprite": 8345 }, - { "weight": 100, "sprite": 8346 }, - { "weight": 100, "sprite": 8347 }, - { "weight": 100, "sprite": 8348 } + { "weight": 100, "sprite": 8409 }, + { "weight": 100, "sprite": 8410 }, + { "weight": 100, "sprite": 8411 }, + { "weight": 100, "sprite": 8412 } ] }, - { "id": "corner", "bg": 8329, "fg": [ 8350, 8352, 8351, 8349 ] }, - { "id": "t_connection", "bg": 8329, "fg": [ 8360, 8362, 8361, 8359 ] }, - { "id": "edge", "bg": 8329, "fg": [ 8354, 8353 ] }, - { "id": "end_piece", "bg": 8329, "fg": [ 8356, 8358, 8357, 8355 ] }, + { "id": "corner", "bg": 8393, "fg": [ 8414, 8416, 8415, 8413 ] }, + { "id": "t_connection", "bg": 8393, "fg": [ 8424, 8426, 8425, 8423 ] }, + { "id": "edge", "bg": 8393, "fg": [ 8418, 8417 ] }, + { "id": "end_piece", "bg": 8393, "fg": [ 8420, 8422, 8421, 8419 ] }, { "id": "unconnected", - "bg": 8329, + "bg": 8393, "fg": [ - { "weight": 100, "sprite": 8363 }, - { "weight": 100, "sprite": 8364 }, - { "weight": 100, "sprite": 8365 }, - { "weight": 100, "sprite": 8366 } + { "weight": 100, "sprite": 8427 }, + { "weight": 100, "sprite": 8428 }, + { "weight": 100, "sprite": 8429 }, + { "weight": 100, "sprite": 8430 } ] } ] @@ -12358,31 +12427,31 @@ { "id": "t_grass_long_season_summer", "multitile": true, - "fg": 8407, - "bg": 8328, + "fg": 8471, + "bg": 8392, "additional_tiles": [ { "id": "center", - "bg": 8328, + "bg": 8392, "fg": [ - { "weight": 100, "sprite": 8389 }, - { "weight": 100, "sprite": 8390 }, - { "weight": 100, "sprite": 8391 }, - { "weight": 100, "sprite": 8392 } + { "weight": 100, "sprite": 8453 }, + { "weight": 100, "sprite": 8454 }, + { "weight": 100, "sprite": 8455 }, + { "weight": 100, "sprite": 8456 } ] }, - { "id": "corner", "bg": 8328, "fg": [ 8394, 8396, 8395, 8393 ] }, - { "id": "t_connection", "bg": 8328, "fg": [ 8404, 8406, 8405, 8403 ] }, - { "id": "edge", "bg": 8328, "fg": [ 8398, 8397 ] }, - { "id": "end_piece", "bg": 8328, "fg": [ 8400, 8402, 8401, 8399 ] }, + { "id": "corner", "bg": 8392, "fg": [ 8458, 8460, 8459, 8457 ] }, + { "id": 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] }, + { "id": "end_piece", "bg": 8393, "fg": [ 8486, 8488, 8487, 8485 ] }, { "id": "unconnected", - "bg": 8329, + "bg": 8393, "fg": [ - { "weight": 100, "sprite": 8429 }, - { "weight": 100, "sprite": 8430 }, - { "weight": 100, "sprite": 8431 }, - { "weight": 100, "sprite": 8432 } + { "weight": 100, "sprite": 8493 }, + { "weight": 100, "sprite": 8494 }, + { "weight": 100, "sprite": 8495 }, + { "weight": 100, "sprite": 8496 } ] } ] @@ -12455,31 +12524,31 @@ { "id": "t_grass_tall_season_summer", "multitile": true, - "fg": 8473, - "bg": 8328, + "fg": 8537, + "bg": 8392, "additional_tiles": [ { "id": "center", - "bg": 8328, + "bg": 8392, "fg": [ - { "weight": 100, "sprite": 8455 }, - { "weight": 100, "sprite": 8456 }, - { "weight": 100, "sprite": 8457 }, - { "weight": 100, "sprite": 8458 } + { "weight": 100, "sprite": 8519 }, + { "weight": 100, "sprite": 8520 }, + { "weight": 100, "sprite": 8521 }, + { "weight": 100, "sprite": 8522 } ] }, - { "id": "corner", "bg": 8328, "fg": [ 8460, 8462, 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8554, 8554, 8554, 8554 ], "bg": [ 8565, 8559, 8566, 8557 ] } ] }, { "id": "vp_door_opaque_full_right", - "fg": [ 8497, 8507, 8491, 8505 ], + "fg": [ 8561, 8571, 8555, 8569 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 8502, 8510, 8501, 8499 ] }, - { "id": "broken", "fg": [ 8490, 8490, 8490, 8490 ], "bg": [ 8502, 8510, 8501, 8499 ] } + { "id": "open", "fg": [ 8566, 8574, 8565, 8563 ] }, + { "id": "broken", "fg": [ 8554, 8554, 8554, 8554 ], "bg": [ 8566, 8574, 8565, 8563 ] } ] }, { "id": [ "vp_door", "vp_door_internal", "vp_door_opaque" ], - "fg": [ 8519, 8523, 8521, 8518 ], + "fg": [ 8583, 8587, 8585, 8582 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 8520, 8517, 8522, 8516 ] }, - { "id": "broken", "fg": [ 10023, 10023, 10023, 10023 ], "bg": [ 8520, 8517, 8522, 8516 ] } + { "id": "open", "fg": [ 8584, 8581, 8586, 8580 ] }, + { "id": "broken", "fg": [ 10104, 10104, 10104, 10104 ], "bg": [ 8584, 8581, 8586, 8580 ] } ] }, { "id": "vp_door_internal_front", - "fg": [ 8507, 8491, 8515, 8497 ], + "fg": [ 8571, 8555, 8579, 8561 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 8510, 8514, 8513, 8512 ] }, - { "id": "broken", "fg": [ 10023, 10023, 10023, 10023 ], "bg": [ 8510, 8514, 8513, 8512 ] } + { "id": "open", "fg": [ 8574, 8578, 8577, 8576 ] }, + { "id": "broken", "fg": [ 10104, 10104, 10104, 10104 ], "bg": [ 8574, 8578, 8577, 8576 ] } ] }, { "id": "vp_door_shutter", - "fg": [ 8526, 8524, 8525, 8527 ], + "fg": [ 8590, 8588, 8589, 8591 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 8531, 8529, 8530, 8532 ] }, - { "id": "broken", "fg": [ 10023, 10023, 10023, 10023 ], "bg": [ 8531, 8529, 8530, 8532 ] } + { "id": "open", "fg": [ 8595, 8593, 8594, 8596 ] }, + { "id": "broken", "fg": [ 10104, 10104, 10104, 10104 ], "bg": [ 8595, 8593, 8594, 8596 ] } ] }, { "id": "vp_door_shutter_left", - "fg": [ 8527, 8528, 8524, 8525 ], + "fg": [ 8591, 8592, 8588, 8589 ], "multitile": true, 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"id": "broken", "fg": 9552, "bg": [ 8603, 8605, 8604, 8602 ] } ] }, { "id": "vp_stowboard_ne", - "fg": [ 8548, 8551, 8550, 8549 ], + "fg": [ 8612, 8615, 8614, 8613 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 8548, 8551, 8550, 8549 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 8612, 8615, 8614, 8613 ] } ] }, { "id": "vp_stowboard_nw", - "fg": [ 8551, 8553, 8552, 8548 ], + "fg": [ 8615, 8617, 8616, 8612 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 8551, 8553, 8552, 8548 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 8615, 8617, 8616, 8612 ] } ] }, { "id": "vp_stowboard_se", - "fg": [ 8554, 8548, 8551, 8555 ], + "fg": [ 8618, 8612, 8615, 8619 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 8554, 8548, 8551, 8555 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 8618, 8612, 8615, 8619 ] } ] }, { "id": "vp_stowboard_sw", - "fg": [ 8556, 8557, 8548, 8551 ], + "fg": [ 8620, 8621, 8612, 8615 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 8556, 8557, 8548, 8551 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 8620, 8621, 8612, 8615 ] } ] }, { "id": "vp_stowboard_vertical_left", - "fg": [ 8545, 8558, 8543, 8542 ], + "fg": [ 8609, 8622, 8607, 8606 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 8545, 8558, 8543, 8542 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 8609, 8622, 8607, 8606 ] } ] }, { "id": "vp_stowboard_vertical_right", - "fg": [ 8543, 8542, 8545, 8558 ], + "fg": [ 8607, 8606, 8609, 8622 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 8543, 8542, 8545, 8558 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 8607, 8606, 8609, 8622 ] } ] }, { "id": [ "vp_stowboard_horizontal", "vp_stowboard_horizontal_2" ], - "fg": [ 8542, 8547, 8542, 8559 ], + "fg": [ 8606, 8611, 8606, 8623 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 8542, 8547, 8542, 8559 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 8606, 8611, 8606, 8623 ] } ] }, { "id": "vp_stowboard_horizontal_front", - "fg": [ 8542, 8545, 8544, 8543 ], + "fg": [ 8606, 8609, 8608, 8607 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 8542, 8545, 8544, 8543 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 8606, 8609, 8608, 8607 ] } ] }, { "id": "vp_stowboard_horizontal_rear", - "fg": [ 8546, 8543, 8542, 8545 ], + "fg": [ 8610, 8607, 8606, 8609 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 8546, 8543, 8542, 8545 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 8610, 8607, 8606, 8609 ] } ] }, { "id": [ "vp_stowboard_vertical", "vp_stowboard_vertical_2" ], - "fg": [ 8559, 8542, 8559, 8542 ], + "fg": [ 8623, 8606, 8623, 8606 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 8559, 8542, 8559, 8542 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 8623, 8606, 8623, 8606 ] } ] }, { "id": "vp_stowboard_wheel_left", - "fg": [ 8545, 8560, 8543, 8542 ], + "fg": [ 8609, 8624, 8607, 8606 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 8545, 8560, 8543, 8542 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 8609, 8624, 8607, 8606 ] } ] }, { "id": "vp_stowboard_wheel_right", - "fg": [ 8543, 8542, 8545, 8560 ], + "fg": [ 8607, 8606, 8609, 8624 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 8543, 8542, 8545, 8560 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 8607, 8606, 8609, 8624 ] } ] }, { "id": "vp_door_trunk", - "fg": [ 8561, 8568, 8567, 8566 ], - "multitile": true, - "additional_tiles": [ - { "id": "open", "fg": [ 8562, 8565, 8564, 8563 ] }, - { "id": "broken", "fg": [ 8490, 8490, 8490, 8490 ], "bg": [ 8562, 8565, 8564, 8563 ] } - ] - }, - { "id": "f_dishwasher", "fg": 8109 }, - { "id": "f_wardrobe", "fg": 8111 }, - { "id": "f_treadmill", "fg": 8115 }, - { "id": "f_capacitor", "fg": 8116 }, - { "id": "f_exodii_charger", "fg": 8117 }, - { "id": "f_exodii_charger_cheap", "fg": 8118 }, - { "id": "f_exodii_lamp", "fg": 8119 }, - { "id": "f_exodii_portal_tower", "fg": 8120 }, - { "id": "f_exodii_scanner", "fg": 8121 }, - { "id": "f_bigmirror", "fg": 8125 }, - { "id": "f_bigmirror_b", "fg": 8126 }, - { "id": "f_canvas_floor", "fg": 8133 }, - { "id": "f_ladder", "fg": 8218 }, - { "id": "f_alien_gasper", "fg": 8228 }, - { "id": "f_utility_pole", "fg": 8250 }, - { "id": "f_street_light", "fg": 8261 }, - { "id": "f_traffic_light", "fg": 8262 }, - { "id": "desk_laptop", "fg": 8263 }, - { "id": "fireplace_log", "fg": 8264 }, - { "id": "oven_pan_1", "fg": 8265 }, - { "id": "oven_pan_2", "fg": 8266 }, - { "id": "f_glow_boulder", "fg": 8267 }, - { "id": "f_magic_bench", "fg": 8268 }, - { "id": "mon_memory", "fg": 8283 }, - { "id": "f_bullettrailer_cabinet", "fg": 8305 }, - { "id": "f_bullettrailer_desk", "fg": 8306 }, - { "id": "f_bullettrailer_innerdoor", "fg": 8307 }, - { "id": "f_bullettrailer_innerdoor_o", "fg": 8308 }, - { "id": "f_bullettrailer_sink", "fg": 8309 }, - { "id": "t_bullettrailer_ewall", "fg": 8310 }, - { "id": "t_bullettrailer_nwall", "fg": 8311 }, - { "id": "t_bullettrailer_nwall_eastcorner", "fg": 8312 }, - { "id": "t_bullettrailer_nwall_westcorner", "fg": 8313 }, - { "id": "t_bullettrailer_nwall_window", "fg": 8314 }, - { "id": "t_bullettrailer_swall", "fg": 8315 }, - { "id": "t_bullettrailer_swall_door", "fg": 8316 }, - { "id": "t_bullettrailer_swall_door_o", "fg": 8317 }, - { "id": "t_bullettrailer_swall_eastcorner", "fg": 8318 }, - { "id": "t_bullettrailer_swall_westcorner", "fg": 8319 }, - { "id": "t_bullettrailer_swall_wheel", "fg": 8320 }, - { "id": "t_bullettrailer_swall_window", "fg": 8321 }, - { "id": "t_ladder_up", "fg": 8337 }, - { "id": "t_ladder_up_down", "fg": 8338 }, - { "id": "t_radio_tower", "fg": 8479 }, - { "id": "t_window_stained_blue", "fg": 8484 }, - { "id": "t_window_stained_green", "fg": 8485 }, - { "id": "t_window_stained_red", "fg": 8486 }, - { "id": "crack_glass_center_tall", "fg": 8487 }, - { "id": "crack_glass_left_tall", "fg": 8488 }, - { "id": "crack_glass_right_tall", "fg": 8489 }, - { "id": "vp_travois", "fg": 8569 } + "fg": [ 8625, 8632, 8631, 8630 ], + "multitile": true, + "additional_tiles": [ + { "id": "open", "fg": [ 8626, 8629, 8628, 8627 ] }, + { "id": "broken", "fg": [ 8554, 8554, 8554, 8554 ], "bg": [ 8626, 8629, 8628, 8627 ] } + ] + }, + { "id": "f_dishwasher", "fg": 8173 }, + { "id": "f_wardrobe", "fg": 8175 }, + { "id": "f_treadmill", "fg": 8179 }, + { "id": "f_capacitor", "fg": 8180 }, + { "id": "f_exodii_charger", "fg": 8181 }, + { "id": "f_exodii_charger_cheap", "fg": 8182 }, + { "id": "f_exodii_lamp", "fg": 8183 }, + { "id": "f_exodii_portal_tower", "fg": 8184 }, + { "id": "f_exodii_scanner", "fg": 8185 }, + { "id": "f_bigmirror", "fg": 8189 }, + { "id": "f_bigmirror_b", "fg": 8190 }, + { "id": "f_canvas_floor", "fg": 8197 }, + { "id": "f_ladder", "fg": 8282 }, + { "id": "f_alien_gasper", "fg": 8292 }, + { "id": "f_utility_pole", "fg": 8314 }, + { "id": "f_street_light", "fg": 8325 }, + { "id": "f_traffic_light", "fg": 8326 }, + { "id": "desk_laptop", "fg": 8327 }, + { "id": "fireplace_log", "fg": 8328 }, + { "id": "oven_pan_1", "fg": 8329 }, + { "id": "oven_pan_2", "fg": 8330 }, + { "id": "f_glow_boulder", "fg": 8331 }, + { "id": "f_magic_bench", "fg": 8332 }, + { "id": "mon_memory", "fg": 8347 }, + { "id": "f_bullettrailer_cabinet", "fg": 8369 }, + { "id": "f_bullettrailer_desk", "fg": 8370 }, + { "id": "f_bullettrailer_innerdoor", "fg": 8371 }, + { "id": "f_bullettrailer_innerdoor_o", "fg": 8372 }, + { "id": "f_bullettrailer_sink", "fg": 8373 }, + { "id": "t_bullettrailer_ewall", "fg": 8374 }, + { "id": "t_bullettrailer_nwall", "fg": 8375 }, + { "id": "t_bullettrailer_nwall_eastcorner", "fg": 8376 }, + { "id": "t_bullettrailer_nwall_westcorner", "fg": 8377 }, + { "id": "t_bullettrailer_nwall_window", "fg": 8378 }, + { "id": "t_bullettrailer_swall", "fg": 8379 }, + { "id": "t_bullettrailer_swall_door", "fg": 8380 }, + { "id": "t_bullettrailer_swall_door_o", "fg": 8381 }, + { "id": "t_bullettrailer_swall_eastcorner", "fg": 8382 }, + { "id": "t_bullettrailer_swall_westcorner", "fg": 8383 }, + { "id": "t_bullettrailer_swall_wheel", "fg": 8384 }, + { "id": "t_bullettrailer_swall_window", "fg": 8385 }, + { "id": "t_ladder_up", "fg": 8401 }, + { "id": "t_ladder_up_down", "fg": 8402 }, + { "id": "t_radio_tower", "fg": 8543 }, + { "id": "t_window_stained_blue", "fg": 8548 }, + { "id": "t_window_stained_green", "fg": 8549 }, + { "id": "t_window_stained_red", "fg": 8550 }, + { "id": "crack_glass_center_tall", "fg": 8551 }, + { "id": "crack_glass_left_tall", "fg": 8552 }, + { "id": "crack_glass_right_tall", "fg": 8553 }, + { "id": "vp_travois", "fg": 8633 } ] }, { "file": "huge.png", - "//": "range 8576 to 8607", + "//": "range 8640 to 8671", "sprite_width": 64, "sprite_height": 96, "sprite_offset_x": -16, "sprite_offset_y": -64, "tiles": [ - { "id": "mon_zombie_nemesis", "fg": 8589, "bg": 8576 }, - { "id": "mon_mutant_evolved", "fg": 8593 }, - { "id": "mon_mutant_mollusk", "fg": 8594 }, - { "id": "corpse_mon_nakedmolerat_giant", "fg": 8595 } + { "id": "mon_zombie_nemesis", "fg": 8653, "bg": 8640 }, + { "id": "mon_mutant_evolved", "fg": 8657 }, + { "id": "mon_mutant_mollusk", "fg": 8658 }, + { "id": "corpse_mon_nakedmolerat_giant", "fg": 8659 } ] }, { "file": "centered.png", - "//": "range 8608 to 8623", + "//": "range 8672 to 8687", "sprite_width": 64, "sprite_height": 64, "sprite_offset_x": -16, "sprite_offset_y": -16, "tiles": [ - { "id": "vp_wing_mirror", "fg": [ 8617, 8619, 8618, 8616 ], "rotates": true }, - { "id": "vp_wing_mirror_left", "fg": [ 8609, 8611, 8610, 8608 ], "rotates": true }, - { "id": "vp_wing_mirror_right", "fg": [ 8613, 8615, 8614, 8612 ], "rotates": true } + { "id": "vp_wing_mirror", "fg": [ 8681, 8683, 8682, 8680 ], "rotates": true }, + { "id": "vp_wing_mirror_left", "fg": [ 8673, 8675, 8674, 8672 ], "rotates": true }, + { "id": "vp_wing_mirror_right", "fg": [ 8677, 8679, 8678, 8676 ], "rotates": true } ] }, { "file": "large.png", - "//": "range 8624 to 8783", + "//": "range 8688 to 8863", "sprite_width": 64, "sprite_height": 64, "sprite_offset_x": -16, "sprite_offset_y": -32, "tiles": [ - { "id": "f_CTscan", "fg": 8628 }, - { "id": "f_MRI", "fg": 8629 }, - { "id": "f_rotary_clothesline", "fg": 8632 }, - { "id": "mon_troll", "fg": 8637, "bg": 8646 }, - { "id": "mon_smoker_brute", "fg": 8644, "bg": 8647 }, + { "id": "f_CTscan", "fg": 8692 }, + { "id": "f_MRI", "fg": 8693 }, + { "id": "f_rotary_clothesline", "fg": 8696 }, + { "id": "f_spinwheel", "fg": 8699 }, + { "id": "f_spinwheel_cordage", "fg": 8700, "bg": 8699 }, + { "id": "f_spinwheel_leather", "fg": 8701, "bg": 8699 }, + { "id": "mon_troll", "fg": 8703, "bg": 8712 }, + { "id": "mon_smoker_brute", "fg": 8710, "bg": 8713 }, { "id": "mon_exodii_quad", "fg": [ - { "weight": 15, "sprite": 8649 }, - { "weight": 10, "sprite": 8650 }, - { "weight": 15, "sprite": 8651 }, - { "weight": 15, "sprite": 8652 } + { "weight": 15, "sprite": 8715 }, + { "weight": 10, "sprite": 8716 }, + { "weight": 15, "sprite": 8717 }, + { "weight": 15, "sprite": 8718 } ], - "bg": 8646 + "bg": 8712 }, { "id": "mon_exodii_turret", "fg": [ - { "weight": 15, "sprite": 8653 }, - { "weight": 5, "sprite": 8654 }, - { "weight": 15, "sprite": 8655 }, - { "weight": 15, "sprite": 8656 } + { "weight": 15, "sprite": 8719 }, + { "weight": 5, "sprite": 8720 }, + { "weight": 15, "sprite": 8721 }, + { "weight": 15, "sprite": 8722 } ], - "bg": 8647 - }, - { "id": "mon_giant_crayfish", "fg": 8665, "bg": 8647 }, - { "id": "corpse_mon_ant_queen", "fg": 8667 }, - { "id": "mon_dog_skeleton_brute", "fg": 8683, "bg": 8647 }, - { "id": "mon_mi_go_scout", "fg": 8696, "bg": 8647 }, - { "id": "mon_reindeer", "fg": 8700, "bg": 8647 }, - { "id": "mon_science_bot", "fg": 8703, "bg": 8648 }, - { "id": "mon_spider_fungus", "fg": 8704, "bg": 8648 }, - { "id": "mon_stag_beetle_giant", "fg": 8705, "bg": 8647 }, - { "id": "mon_tiger", "fg": 8706, "bg": 8647 }, - { "id": "mon_wasp_guard", "fg": 8709, "bg": 8647 }, - { "id": "mon_wasp_queen", "fg": 8711, "bg": 8647 }, - { "id": "mon_wolf_mutant_huge", "fg": 8712, "bg": 8646 }, - { "id": "mon_zeindeer", "fg": 8714, "bg": 8647 }, - { "id": "mon_ziger", "fg": 8715, "bg": 8647 }, - { "id": "mon_zombear_acidic", "fg": 8716, "bg": 8647 }, - { "id": "mon_zombear_skeleton", "fg": 8717, "bg": 8647 }, - { "id": "mon_zombie_smoker_fungus", "fg": 8724, "bg": 8648 }, - { "id": "mon_zombull", "fg": 8725, "bg": 8647 }, - { "id": "mon_zoose_brute", "fg": 8727, "bg": 8646 }, - { "id": "mon_zoose_thorny", "fg": 8728, "bg": 8646 }, - { "id": "mon_dermatik_incubator_spider", "fg": 8735, "bg": 8648 }, - { "id": "corpse_mon_dermatik_incubator_spider", "fg": 1856 }, - { "id": "mon_spider_cellar_mega", "fg": 8737, "bg": 8647 }, - { "id": "mon_spider_jumping_mega", "fg": 8739, "bg": 8647 }, - { "id": "mon_spider_trapdoor_mega", "fg": 8741, "bg": 8646 }, - { "id": "mon_spider_widow_mega", "fg": 8745, "bg": 8646 }, - { "id": "mon_spider_wolf_mega", "fg": 8747, "bg": 8646 }, - { "id": "mon_thing", "fg": 8750, "bg": 8646 }, + "bg": 8713 + }, + { "id": "mon_giant_crayfish", "fg": 8731, "bg": 8713 }, + { "id": "corpse_mon_ant_queen", "fg": 8733 }, + { "id": "mon_dog_skeleton_brute", "fg": 8749, "bg": 8713 }, + { "id": "mon_mi_go_scout", "fg": 8762, "bg": 8713 }, + { "id": "mon_reindeer", "fg": 8766, "bg": 8713 }, + { "id": "mon_science_bot", "fg": 8769, "bg": 8714 }, + { "id": "mon_spider_fungus", "fg": 8770, "bg": 8714 }, + { "id": "mon_stag_beetle_giant", "fg": 8771, "bg": 8713 }, + { "id": "mon_tiger", "fg": 8772, "bg": 8713 }, + { "id": "mon_wasp_guard", "fg": 8775, "bg": 8713 }, + { "id": "mon_wasp_queen", "fg": 8777, "bg": 8713 }, + { "id": "mon_wolf_mutant_huge", "fg": 8778, "bg": 8712 }, + { "id": "mon_zeindeer", "fg": 8780, "bg": 8713 }, + { "id": "mon_ziger", "fg": 8781, "bg": 8713 }, + { "id": "mon_zombear_acidic", "fg": 8782, "bg": 8713 }, + { "id": "mon_zombear_skeleton", "fg": 8783, "bg": 8713 }, + { "id": "mon_zombie_smoker_fungus", "fg": 8790, "bg": 8714 }, + { "id": "mon_zombull", "fg": 8791, "bg": 8713 }, + { "id": "mon_zoose_brute", "fg": 8793, "bg": 8712 }, + { "id": "mon_zoose_thorny", "fg": 8794, "bg": 8712 }, + { "id": "mon_dermatik_incubator_spider", "fg": 8801, "bg": 8714 }, + { "id": "corpse_mon_dermatik_incubator_spider", "fg": 1865 }, + { "id": "mon_spider_cellar_mega", "fg": 8803, "bg": 8713 }, + { "id": "mon_spider_jumping_mega", "fg": 8805, "bg": 8713 }, + { "id": "mon_spider_trapdoor_mega", "fg": 8807, "bg": 8712 }, + { "id": "mon_spider_widow_mega", "fg": 8811, "bg": 8712 }, + { "id": "mon_spider_wolf_mega", "fg": 8813, "bg": 8712 }, + { "id": "mon_thing", "fg": 8816, "bg": 8712 }, { "id": [ "forest_thick", "special_forest_thick" ], - "fg": [ { "weight": 4, "sprite": 8755 }, { "weight": 1, "sprite": 8756 } ], - "bg": 8767, + "fg": [ { "weight": 4, "sprite": 8821 }, { "weight": 1, "sprite": 8822 } ], + "bg": 8833, "rotates": false }, - { "id": "bridgehead_ground", "fg": [ 8760, 8759, 8761, 8762 ], "bg": 8769, "rotates": true }, - { "id": "bridge", "fg": [ 8758, 8757, 8758, 8757 ], "bg": 8768, "rotates": true }, - { "id": "bridgehead_ramp", "fg": [ 8764, 8763, 8765, 8766 ], "rotates": true }, - { "id": "bridge_road", "fg": [ 8758, 8757, 8758, 8757 ], "rotates": true }, - { "id": "t_tree_fungal_young", "fg": 8777, "bg": 8770 }, - { "id": "t_tree_fungal_young_season_summer", "fg": 8777, "bg": 8770, "rotates": false }, - { "id": "t_tree_fungal_young_season_autumn", "fg": 8777, "bg": 8770, "rotates": false }, - { "id": "t_tree_fungal_young_season_winter", "fg": 8777, "bg": 8771, "rotates": false }, - { "id": "t_tree_young", "fg": 8779, "bg": 8774 }, - { "id": "t_tree_young_season_summer", "fg": 8778, "bg": 8775, "rotates": false }, + { "id": "bridgehead_ground", "fg": [ 8826, 8825, 8827, 8828 ], "bg": 8835, "rotates": true }, + { "id": "bridge", "fg": [ 8824, 8823, 8824, 8823 ], "bg": 8834, "rotates": true }, + { "id": "bridgehead_ramp", "fg": [ 8830, 8829, 8831, 8832 ], "rotates": true }, + { "id": "bridge_road", "fg": [ 8824, 8823, 8824, 8823 ], "rotates": true }, + { "id": "t_improvised_shelter", "fg": 8844, "bg": 8842 }, + { "id": "t_improvised_shelter_filled", "fg": 8845, "bg": 8842 }, + { "id": "t_tree_fungal_young", "fg": 8846, "bg": 8836 }, + { "id": "t_tree_fungal_young_season_summer", "fg": 8846, "bg": 8836, "rotates": false }, + { "id": "t_tree_fungal_young_season_autumn", "fg": 8846, "bg": 8836, "rotates": false }, + { "id": "t_tree_fungal_young_season_winter", "fg": 8846, "bg": 8837, "rotates": false }, + { "id": "t_tree_young", "fg": 8848, "bg": 8840 }, + { "id": "t_tree_young_season_summer", "fg": 8847, "bg": 8841, "rotates": false }, { "id": "t_tree_young_season_autumn", - "fg": [ { "weight": 100, "sprite": 8780 }, { "weight": 100, "sprite": 8781 } ], - "bg": 8773, + "fg": [ { "weight": 100, "sprite": 8849 }, { "weight": 100, "sprite": 8850 } ], + "bg": 8839, "rotates": false }, - { "id": "t_tree_young_season_winter", "fg": 8782, "bg": 8772, "rotates": false }, - { "id": "t_vat", "fg": 8783, "bg": 8776 }, - { "id": "f_exodii_generator_1", "fg": 8624 }, - { "id": "f_exodii_generator_2", "fg": 8625 }, - { "id": "f_exodii_generator_3", "fg": 8626 }, - { "id": "f_exodii_generator_4", "fg": 8627 }, - { "id": "f_butcher_rack", "fg": 8630 }, - { "id": "f_smoking_rack", "fg": 8633 }, - { "id": "f_smoking_rack_active", "fg": 8634 }, - { "id": "f_spinwheel", "fg": 8635 }, - { "id": "f_magiclysm_translocator_gate", "fg": 8636 }, - { "id": "corpse_mon_gum_spider_wolf", "fg": 8638 }, - { "id": "corpse_mon_spider_gum", "fg": 8639 }, - { "id": "mon_gum_spider_wolf", "fg": 8640 }, - { "id": "mon_spider_gum", "fg": 8641 }, - { "id": "mon_blood_sacrifice", "fg": 8670 }, - { "id": "bot_science_bot", "fg": 8701 }, - { "id": "broken_science_bot", "fg": 8702 }, - { "id": "mon_giant_appendage", "fg": 8730 }, - { "id": "mon_leech_blossom", "fg": 8731 }, - { "id": "mon_leech_radio", "fg": 8732 } + { "id": "t_tree_young_season_winter", "fg": 8851, "bg": 8838, "rotates": false }, + { "id": "t_vat", "fg": 8852, "bg": 8843 }, + { "id": "f_exodii_generator_1", "fg": 8688 }, + { "id": "f_exodii_generator_2", "fg": 8689 }, + { "id": "f_exodii_generator_3", "fg": 8690 }, + { "id": "f_exodii_generator_4", "fg": 8691 }, + { "id": "f_butcher_rack", "fg": 8694 }, + { "id": "f_smoking_rack", "fg": 8697 }, + { "id": "f_smoking_rack_active", "fg": 8698 }, + { "id": "f_magiclysm_translocator_gate", "fg": 8702 }, + { "id": "corpse_mon_gum_spider_wolf", "fg": 8704 }, + { "id": "corpse_mon_spider_gum", "fg": 8705 }, + { "id": "mon_gum_spider_wolf", "fg": 8706 }, + { "id": "mon_spider_gum", "fg": 8707 }, + { "id": "mon_blood_sacrifice", "fg": 8736 }, + { "id": "bot_science_bot", "fg": 8767 }, + { "id": "broken_science_bot", "fg": 8768 }, + { "id": "mon_giant_appendage", "fg": 8796 }, + { "id": "mon_leech_blossom", "fg": 8797 }, + { "id": "mon_leech_radio", "fg": 8798 } ] }, { "file": "giant.png", - "//": "range 8784 to 8863", + "//": "range 8864 to 8943", "sprite_width": 96, "sprite_height": 96, "sprite_offset_x": -32, "sprite_offset_y": -64, "tiles": [ - { "id": "t_tree", "fg": 8799, "bg": 8792 }, - { "id": "t_tree_season_summer", "fg": 8794, "bg": 8793 }, + { "id": "t_tree", "fg": 8879, "bg": 8872 }, + { "id": "t_tree_season_summer", "fg": 8874, "bg": 8873 }, { "id": "t_tree_season_autumn", "fg": [ - { "weight": 100, "sprite": 8795 }, - { "weight": 100, "sprite": 8796 }, - { "weight": 100, "sprite": 8797 }, - { "weight": 100, "sprite": 8798 } + { "weight": 100, "sprite": 8875 }, + { "weight": 100, "sprite": 8876 }, + { "weight": 100, "sprite": 8877 }, + { "weight": 100, "sprite": 8878 } ], - "bg": 8791 + "bg": 8871 }, - { "id": "t_tree_season_winter", "fg": 8823, "bg": 8790 }, - { "id": "t_tree_apple", "fg": 8800, "bg": 8792 }, - { "id": "t_tree_apple_season_summer", "fg": 8800, "bg": 8793 }, - { "id": "t_tree_apple_season_winter", "fg": 8805, "bg": 8790 }, + { "id": "t_tree_season_winter", "fg": 8903, "bg": 8870 }, + { "id": "t_tree_apple", "fg": 8880, "bg": 8872 }, + { "id": "t_tree_apple_season_summer", "fg": 8880, "bg": 8873 }, + { "id": "t_tree_apple_season_winter", "fg": 8885, "bg": 8870 }, { "id": "t_tree_apple_season_autumn", - "fg": [ { "weight": 1, "sprite": 8801 }, { "weight": 1, "sprite": 8802 } ], - "bg": 8791 + "fg": [ { "weight": 1, "sprite": 8881 }, { "weight": 1, "sprite": 8882 } ], + "bg": 8871 }, { "id": "t_tree_apple_harvested", - "fg": [ { "weight": 1, "sprite": 8803 }, { "weight": 1, "sprite": 8804 } ], - "bg": 8791 + "fg": [ { "weight": 1, "sprite": 8883 }, { "weight": 1, "sprite": 8884 } ], + "bg": 8871 }, - { "id": "t_tree_beech", "fg": 8807, "bg": 8792 }, - { "id": "t_tree_beech_season_summer", "fg": 8808, "bg": 8793 }, - { "id": "t_tree_beech_season_autumn", "fg": 8806, "bg": 8791 }, - { "id": "t_tree_beech_season_winter", "fg": 8809, "bg": 8790 }, - { "id": "t_tree_birch", "fg": 8810, "bg": 8792 }, - { "id": "t_tree_birch_season_summer", "fg": 8810, "bg": 8793 }, - { "id": "t_tree_birch_season_winter", "fg": 8813, "bg": 8790 }, + { "id": "t_tree_beech", "fg": 8887, "bg": 8872 }, + { "id": "t_tree_beech_season_summer", "fg": 8888, "bg": 8873 }, + { "id": "t_tree_beech_season_autumn", "fg": 8886, "bg": 8871 }, + { "id": "t_tree_beech_season_winter", "fg": 8889, "bg": 8870 }, + { "id": "t_tree_birch", "fg": 8890, "bg": 8872 }, + { "id": "t_tree_birch_season_summer", "fg": 8890, "bg": 8873 }, + { "id": "t_tree_birch_season_winter", "fg": 8893, "bg": 8870 }, { "id": "t_tree_birch_season_autumn", - "fg": [ { "weight": 1, "sprite": 8811 }, { "weight": 1, "sprite": 8812 } ], - "bg": 8791 + "fg": [ { "weight": 1, "sprite": 8891 }, { "weight": 1, "sprite": 8892 } ], + "bg": 8871 }, - { "id": "t_tree_cherry", "fg": 8814, "bg": 8792 }, - { "id": "t_tree_cherry_season_summer", "fg": 8818, "bg": 8793 }, - { "id": "t_tree_cherry_harvested", "fg": 8817, "bg": 8793 }, - { "id": "t_tree_cherry_season_winter", "fg": 8819, "bg": 8790 }, + { "id": "t_tree_cherry", "fg": 8894, "bg": 8872 }, + { "id": "t_tree_cherry_season_summer", "fg": 8898, "bg": 8873 }, + { "id": "t_tree_cherry_harvested", "fg": 8897, "bg": 8873 }, + { "id": "t_tree_cherry_season_winter", "fg": 8899, "bg": 8870 }, { "id": "t_tree_cherry_season_autumn", - "fg": [ { "weight": 1, "sprite": 8815 }, { "weight": 1, "sprite": 8816 } ], - "bg": 8791 + "fg": [ { "weight": 1, "sprite": 8895 }, { "weight": 1, "sprite": 8896 } ], + "bg": 8871 }, - { "id": "t_tree_cottonwood_season_spring", "fg": 8821, "bg": 8792 }, - { "id": "t_tree_cottonwood_season_summer", "fg": 8822, "bg": 8793 }, - { "id": "t_tree_cottonwood_season_autumn", "fg": 8820, "bg": 8791 }, - { "id": "t_tree_cottonwood_season_winter", "fg": 8823, "bg": 8790 }, + { "id": "t_tree_cottonwood_season_spring", "fg": 8901, "bg": 8872 }, + { "id": "t_tree_cottonwood_season_summer", "fg": 8902, "bg": 8873 }, + { "id": "t_tree_cottonwood_season_autumn", "fg": 8900, "bg": 8871 }, + { "id": "t_tree_cottonwood_season_winter", "fg": 8903, "bg": 8870 }, { "id": "t_tree_dead", - "fg": [ { "weight": 100, "sprite": 8823 }, { "weight": 100, "sprite": 10388 } ], - "bg": 8792 + "fg": [ { "weight": 100, "sprite": 8903 }, { "weight": 100, "sprite": 10468 } ], + "bg": 8872 }, { "id": "t_tree_dead_season_summer", - "fg": [ { "weight": 100, "sprite": 8823 }, { "weight": 100, "sprite": 10388 } ], - "bg": 8793 + "fg": [ { "weight": 100, "sprite": 8903 }, { "weight": 100, "sprite": 10468 } ], + "bg": 8873 }, { "id": "t_tree_dead_season_autumn", - "fg": [ { "weight": 100, "sprite": 8823 }, { "weight": 100, "sprite": 10388 } ], - "bg": 8791 + "fg": [ { "weight": 100, "sprite": 8903 }, { "weight": 100, "sprite": 10468 } ], + "bg": 8871 }, { "id": "t_tree_dead_season_winter", - "fg": [ { "weight": 100, "sprite": 8823 }, { "weight": 100, "sprite": 10388 } ], - "bg": 8790 + "fg": [ { "weight": 100, "sprite": 8903 }, { "weight": 100, "sprite": 10468 } ], + "bg": 8870 }, - { "id": "t_tree_elm_season_spring", "fg": 8825, "bg": 8792 }, - { "id": "t_tree_elm_season_summer", "fg": 8826, "bg": 8793 }, - { "id": "t_tree_elm_season_autumn", "fg": 8824, "bg": 8791 }, - { "id": "t_tree_elm_season_winter", "fg": 8827, "bg": 8790 }, + { "id": "t_tree_elm_season_spring", "fg": 8905, "bg": 8872 }, + { "id": "t_tree_elm_season_summer", "fg": 8906, "bg": 8873 }, + { "id": "t_tree_elm_season_autumn", "fg": 8904, "bg": 8871 }, + { "id": "t_tree_elm_season_winter", "fg": 8907, "bg": 8870 }, { "id": [ "t_tree_fungal", "t_tree_fungal_season_spring", "t_tree_fungal_season_summer", "t_tree_fungal_season_autumn" ], - "bg": 8788, + "bg": 8868, "fg": [ - { "weight": 1, "sprite": 8829 }, - { "weight": 1, "sprite": 8830 }, - { "weight": 1, "sprite": 8831 }, - { "weight": 1, "sprite": 8832 }, - { "weight": 1, "sprite": 8833 }, - { "weight": 1, "sprite": 8834 }, - { "weight": 1, "sprite": 8835 }, - { "weight": 1, "sprite": 8836 }, - { "weight": 1, "sprite": 8837 }, - { "weight": 1, "sprite": 8838 }, - { "weight": 1, "sprite": 8839 } + { "weight": 1, "sprite": 8909 }, + { "weight": 1, "sprite": 8910 }, + { "weight": 1, "sprite": 8911 }, + { "weight": 1, "sprite": 8912 }, + { "weight": 1, "sprite": 8913 }, + { "weight": 1, "sprite": 8914 }, + { "weight": 1, "sprite": 8915 }, + { "weight": 1, "sprite": 8916 }, + { "weight": 1, "sprite": 8917 }, + { "weight": 1, "sprite": 8918 }, + { "weight": 1, "sprite": 8919 } ] }, { "id": "t_tree_fungal_season_winter", - "bg": 8789, + "bg": 8869, "fg": [ - { "weight": 1, "sprite": 8829 }, - { "weight": 1, "sprite": 8830 }, - { "weight": 1, "sprite": 8831 }, - { "weight": 1, "sprite": 8832 }, - { "weight": 1, "sprite": 8833 }, - { "weight": 1, "sprite": 8834 }, - { "weight": 1, "sprite": 8835 }, - { "weight": 1, "sprite": 8836 }, - { "weight": 1, "sprite": 8837 }, - { "weight": 1, "sprite": 8838 }, - { "weight": 1, "sprite": 8839 } + { "weight": 1, "sprite": 8909 }, + { "weight": 1, "sprite": 8910 }, + { "weight": 1, "sprite": 8911 }, + { "weight": 1, "sprite": 8912 }, + { "weight": 1, "sprite": 8913 }, + { "weight": 1, "sprite": 8914 }, + { "weight": 1, "sprite": 8915 }, + { "weight": 1, "sprite": 8916 }, + { "weight": 1, "sprite": 8917 }, + { "weight": 1, "sprite": 8918 }, + { "weight": 1, "sprite": 8919 } ] }, { "id": [ "t_marloss_tree", "t_marloss_tree_season_spring", "t_marloss_tree_season_summer", "t_marloss_tree_season_autumn" ], - "bg": 8788, - "fg": 8828 - }, - { "id": "t_marloss_tree_season_winter", "bg": 8789, "fg": 8828 }, - { "id": "t_tree_maple", "fg": 8841, "bg": 8792 }, - { "id": "t_tree_maple_season_summer", "fg": 8842, "bg": 8793 }, - { "id": "t_tree_maple_season_autumn", "fg": 8840, "bg": 8791 }, - { "id": "t_tree_maple_season_winter", "fg": 8843, "bg": 8790 }, - { "id": "t_tree_peach_season_spring", "fg": 8844, "bg": 8792 }, - { "id": "t_tree_peach_season_summer", "fg": 8847, "bg": 8793 }, - { "id": "t_tree_peach_harvested", "fg": 8844, "bg": 8793 }, - { "id": "t_tree_peach_season_winter", "fg": 8848, "bg": 8790 }, + "bg": 8868, + "fg": 8908 + }, + { "id": "t_marloss_tree_season_winter", "bg": 8869, "fg": 8908 }, + { "id": "t_tree_maple", "fg": 8921, "bg": 8872 }, + { "id": "t_tree_maple_season_summer", "fg": 8922, "bg": 8873 }, + { "id": "t_tree_maple_season_autumn", "fg": 8920, "bg": 8871 }, + { "id": "t_tree_maple_season_winter", "fg": 8923, "bg": 8870 }, + { "id": "t_tree_peach_season_spring", "fg": 8924, "bg": 8872 }, + { "id": "t_tree_peach_season_summer", "fg": 8927, "bg": 8873 }, + { "id": "t_tree_peach_harvested", "fg": 8924, "bg": 8873 }, + { "id": "t_tree_peach_season_winter", "fg": 8928, "bg": 8870 }, { "id": "t_tree_peach_season_autumn", - "fg": [ { "weight": 1, "sprite": 8845 }, { "weight": 1, "sprite": 8846 } ], - "bg": 8791 + "fg": [ { "weight": 1, "sprite": 8925 }, { "weight": 1, "sprite": 8926 } ], + "bg": 8871 }, - { "id": "mon_dragon_dummy", "fg": 8784 }, - { "id": "mon_mantis_mega", "fg": 8786 }, - { "id": "mon_stag_beetle_mega", "fg": 8787 } + { "id": "mon_dragon_dummy", "fg": 8864 }, + { "id": "mon_mantis_mega", "fg": 8866 }, + { "id": "mon_stag_beetle_mega", "fg": 8867 } ] }, { "file": "incomplete.png", - "//": "range 8864 to 9743", + "//": "range 8944 to 9823", "tiles": [ - { "id": "unknown", "fg": 8864 }, + { "id": "unknown", "fg": 8944 }, { "id": [ "fd_blood_insect", "fd_blood_invertebrate" ], - "fg": 8880, + "fg": 8960, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 8865 }, - { "id": "corner", "fg": [ 8867, 8869, 8868, 8866 ] }, - { "id": "t_connection", "fg": [ 8877, 8879, 8878, 8876 ] }, - { "id": "edge", "fg": [ 8871, 8870 ] }, - { "id": "end_piece", "fg": [ 8873, 8875, 8874, 8872 ] }, - { "id": "unconnected", "fg": [ 8880, 8880 ] } + { "id": "center", "fg": 8945 }, + { "id": "corner", "fg": [ 8947, 8949, 8948, 8946 ] }, + { "id": "t_connection", "fg": [ 8957, 8959, 8958, 8956 ] }, + { "id": "edge", "fg": [ 8951, 8950 ] }, + { "id": "end_piece", "fg": [ 8953, 8955, 8954, 8952 ] }, + { "id": "unconnected", "fg": [ 8960, 8960 ] } ] }, { "id": "fd_blood", - "fg": 8896, + "fg": 8976, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 8881 }, - { "id": "corner", "fg": [ 8883, 8885, 8884, 8882 ] }, - { "id": "t_connection", "fg": [ 8893, 8895, 8894, 8892 ] }, - { "id": "edge", "fg": [ 8887, 8886 ] }, - { "id": "end_piece", "fg": [ 8889, 8891, 8890, 8888 ] }, - { "id": "unconnected", "fg": [ 8896, 8896 ] } + { "id": "center", "fg": 8961 }, + { "id": "corner", "fg": [ 8963, 8965, 8964, 8962 ] }, + { "id": "t_connection", "fg": [ 8973, 8975, 8974, 8972 ] }, + { "id": "edge", "fg": [ 8967, 8966 ] }, + { "id": "end_piece", "fg": [ 8969, 8971, 8970, 8968 ] }, + { "id": "unconnected", "fg": [ 8976, 8976 ] } ] }, { "id": "fd_blood_int1", - "fg": 8912, + "fg": 8992, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 8897 }, - { "id": "corner", "fg": [ 8899, 8901, 8900, 8898 ] }, - { "id": "t_connection", "fg": [ 8909, 8911, 8910, 8908 ] }, - { "id": "edge", "fg": [ 8903, 8902 ] }, - { "id": "end_piece", "fg": [ 8905, 8907, 8906, 8904 ] }, - { "id": "unconnected", "fg": [ 8912, 8912 ] } + { "id": "center", "fg": 8977 }, + { "id": "corner", "fg": [ 8979, 8981, 8980, 8978 ] }, + { "id": "t_connection", "fg": [ 8989, 8991, 8990, 8988 ] }, + { "id": "edge", "fg": [ 8983, 8982 ] }, + { "id": "end_piece", "fg": [ 8985, 8987, 8986, 8984 ] }, + { "id": "unconnected", "fg": [ 8992, 8992 ] } ] }, { "id": "fd_blood_int2", - "fg": 8928, + "fg": 9008, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 8913 }, - { "id": "corner", "fg": [ 8915, 8917, 8916, 8914 ] }, - { "id": "t_connection", "fg": [ 8925, 8927, 8926, 8924 ] }, - { "id": "edge", "fg": [ 8919, 8918 ] }, - { "id": "end_piece", "fg": [ 8921, 8923, 8922, 8920 ] }, - { "id": "unconnected", "fg": [ 8928, 8928 ] } + { "id": "center", "fg": 8993 }, + { "id": "corner", "fg": [ 8995, 8997, 8996, 8994 ] }, + { "id": "t_connection", "fg": [ 9005, 9007, 9006, 9004 ] }, + { "id": "edge", "fg": [ 8999, 8998 ] }, + { "id": "end_piece", "fg": [ 9001, 9003, 9002, 9000 ] }, + { "id": "unconnected", "fg": [ 9008, 9008 ] } ] }, { "id": "fd_blood_int3", - "fg": 8944, + "fg": 9024, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 8929 }, - { "id": "corner", "fg": [ 8931, 8933, 8932, 8930 ] }, - { "id": "t_connection", "fg": [ 8941, 8943, 8942, 8940 ] }, - { "id": "edge", "fg": [ 8935, 8934 ] }, - { "id": "end_piece", "fg": [ 8937, 8939, 8938, 8936 ] }, - { "id": "unconnected", "fg": [ 8944, 8944 ] } + { "id": "center", "fg": 9009 }, + { "id": "corner", "fg": [ 9011, 9013, 9012, 9010 ] }, + { "id": "t_connection", "fg": [ 9021, 9023, 9022, 9020 ] }, + { "id": "edge", "fg": [ 9015, 9014 ] }, + { "id": "end_piece", "fg": [ 9017, 9019, 9018, 9016 ] }, + { "id": "unconnected", "fg": [ 9024, 9024 ] } ] }, { "id": "fd_web", "fg": [ - { "weight": 100, "sprite": 8945 }, - { "weight": 100, "sprite": 8946 }, - { "weight": 25, "sprite": 8947 }, - { "weight": 25, "sprite": 8948 } - ] - }, - { "id": "fd_spotlight", "fg": 8952 }, - { "id": "f_makeshift_bed", "fg": 8955 }, - { "id": "f_straw_bed", "fg": 8956 }, - { "id": "f_bed_frame", "fg": 8953 }, - { "id": "f_camp_chair", "fg": 8960 }, - { "id": "f_lane", "fg": 8961 }, - { "id": "f_piano", "fg": 8962 }, - { "id": "f_pinball_machine", "fg": 8963 }, - { "id": "f_seat_airplane", "fg": 8964 }, + { "weight": 100, "sprite": 9025 }, + { "weight": 100, "sprite": 9026 }, + { "weight": 25, "sprite": 9027 }, + { "weight": 25, "sprite": 9028 } + ] + }, + { "id": "fd_spotlight", "fg": 9032 }, + { "id": "f_makeshift_bed", "fg": 9035 }, + { "id": "f_straw_bed", "fg": 9036 }, + { "id": "f_bed_frame", "fg": 9033 }, + { "id": "f_camp_chair", "fg": 9040 }, + { "id": "f_lane", "fg": 9041 }, + { "id": "f_piano", "fg": 9042 }, + { "id": "f_pinball_machine", "fg": 9043 }, + { "id": "f_seat_airplane", "fg": 9044 }, { "id": "f_sink", "multitile": true, - "fg": 8980, - "additional_tiles": [ - { "id": "center", "fg": 8965 }, - { "id": "corner", "fg": [ 8967, 8969, 8968, 8966 ] }, - { "id": "t_connection", "fg": [ 8977, 8979, 8978, 8976 ] }, - { "id": "edge", "fg": [ 8971, 8970 ] }, - { "id": "end_piece", "fg": [ 8973, 8975, 8974, 8972 ] }, - { "id": "unconnected", "fg": 8980 } - ] - }, - { "id": "f_solar_unit", "fg": 8981 }, - { "id": "f_speaker_cabinet", "fg": 8982 }, - { "id": "f_water_mill", "fg": 8983 }, - { "id": "water_mill", "fg": 8984 }, - { "id": "f_water_purifier", "fg": 8985 }, - { "id": "f_wood_keg", "fg": 9118 }, - { "id": "30gal_barrel", "fg": 8986 }, - { "id": "alarmclock", "fg": 8987 }, - { "id": "clock", "fg": 8987 }, - { "id": [ "autoclave", "vh_autoclave" ], "fg": 8991 }, - { "id": "bag_canvas_small", "fg": 8993 }, - { "id": "bathroom_scale", "fg": 8994 }, - { "id": "bead_necklace", "fg": 8995 }, - { "id": "bubblewrap", "fg": 8997 }, - { "id": "bucket", "fg": 8998 }, - { "id": "camera_pro", "fg": 9003 }, - { "id": "condom", "fg": 9004 }, - { "id": "craft", "fg": 9005 }, - { "id": "pomegranate", "fg": 9016 }, - { "id": "peach", "fg": 9014 }, - { "id": "strawberries", "fg": 9017 }, - { "id": "cabbage", "fg": 9006 }, - { "id": "mango", "fg": 9012 }, - { "id": "kiwi", "fg": 9011 }, - { "id": "papaya", "fg": 9013 }, - { "id": "grapefruit", "fg": 9010 }, - { "id": "pineapple", "fg": 9015 }, - { "id": "celery", "fg": 9008 }, - { "id": "chili_pepper", "fg": 9009 }, - { "id": "carrot", "fg": 9007 }, - { "id": "zucchini", "fg": 9018 }, - { "id": "akmag30", "fg": 9019 }, - { "id": "duct_tape", "fg": 9020 }, - { "id": "extinguisher", "fg": 9021 }, - { "id": "sm_extinguisher", "fg": 9022 }, - { "id": "fan", "fg": 9023 }, + "fg": 9060, + "additional_tiles": [ + { "id": "center", "fg": 9045 }, + { "id": "corner", "fg": [ 9047, 9049, 9048, 9046 ] }, + { "id": "t_connection", "fg": [ 9057, 9059, 9058, 9056 ] }, + { "id": "edge", "fg": [ 9051, 9050 ] }, + { "id": "end_piece", "fg": [ 9053, 9055, 9054, 9052 ] }, + { "id": "unconnected", "fg": 9060 } + ] + }, + { "id": "f_solar_unit", "fg": 9061 }, + { "id": "f_speaker_cabinet", "fg": 9062 }, + { "id": "f_water_mill", "fg": 9063 }, + { "id": "water_mill", "fg": 9064 }, + { "id": "f_water_purifier", "fg": 9065 }, + { "id": "f_wood_keg", "fg": 9198 }, + { "id": "30gal_barrel", "fg": 9066 }, + { "id": "alarmclock", "fg": 9067 }, + { "id": "clock", "fg": 9067 }, + { "id": [ "autoclave", "vh_autoclave" ], "fg": 9071 }, + { "id": "bag_canvas_small", "fg": 9073 }, + { "id": "bathroom_scale", "fg": 9074 }, + { "id": "bead_necklace", "fg": 9075 }, + { "id": "bubblewrap", "fg": 9077 }, + { "id": "bucket", "fg": 9078 }, + { "id": "camera_pro", "fg": 9083 }, + { "id": "condom", "fg": 9084 }, + { "id": "craft", "fg": 9085 }, + { "id": "pomegranate", "fg": 9096 }, + { "id": "peach", "fg": 9094 }, + { "id": "strawberries", "fg": 9097 }, + { "id": "cabbage", "fg": 9086 }, + { "id": "mango", "fg": 9092 }, + { "id": "kiwi", "fg": 9091 }, + { "id": "papaya", "fg": 9093 }, + { "id": "grapefruit", "fg": 9090 }, + { "id": "pineapple", "fg": 9095 }, + { "id": "celery", "fg": 9088 }, + { "id": "chili_pepper", "fg": 9089 }, + { "id": "carrot", "fg": 9087 }, + { "id": "zucchini", "fg": 9098 }, + { "id": "akmag30", "fg": 9099 }, + { "id": "duct_tape", "fg": 9100 }, + { "id": "extinguisher", "fg": 9101 }, + { "id": "sm_extinguisher", "fg": 9102 }, + { "id": "fan", "fg": 9103 }, { "id": [ "family_photo", @@ -13231,18 +13304,18 @@ "battleship", "clue" ], - "fg": 9024 - }, - { "id": [ "birchbark_funnel", "funnel", "makeshift_funnel", "metal_funnel" ], "fg": 9025 }, - { "id": [ "tr_funnel", "tr_makeshift_funnel", "tr_raincatcher", "tr_metal_funnel" ], "fg": 9027 }, - { "id": "glock17_17", "fg": 9030 }, - { "id": "holy_symbol", "fg": 9031 }, - { "id": "holy_symbol_wood", "fg": 9032 }, - { "id": "hotplate", "fg": 9033 }, - { "id": "jerrycan", "fg": 9034 }, - { "id": "jerrycan_big", "fg": 9035 }, - { "id": [ "toothbrush_plain", "toothbrush_dirty" ], "fg": 9049 }, - { "id": [ "fc_hairpin", "platinum_hairpin", "silver_hairpin", "copper_hairpin", "tieclip" ], "fg": 9042 }, + "fg": 9104 + }, + { "id": [ "birchbark_funnel", "funnel", "makeshift_funnel", "metal_funnel" ], "fg": 9105 }, + { "id": [ "tr_funnel", "tr_makeshift_funnel", "tr_raincatcher", "tr_metal_funnel" ], "fg": 9107 }, + { "id": "glock17_17", "fg": 9110 }, + { "id": "holy_symbol", "fg": 9111 }, + { "id": "holy_symbol_wood", "fg": 9112 }, + { "id": "hotplate", "fg": 9113 }, + { "id": "jerrycan", "fg": 9114 }, + { "id": "jerrycan_big", "fg": 9115 }, + { "id": [ "toothbrush_plain", "toothbrush_dirty" ], "fg": 9129 }, + { "id": [ "fc_hairpin", "platinum_hairpin", "silver_hairpin", "copper_hairpin", "tieclip" ], "fg": 9122 }, { "id": [ "nyquil", @@ -13394,7 +13467,7 @@ "wine_chardonnay", "drink_martini" ], - "fg": 9052 + "fg": 9132 }, { "id": [ @@ -13435,7 +13508,7 @@ "soup_tomato", "young_yeast" ], - "fg": 9054 + "fg": 9134 }, { "id": [ @@ -13457,56 +13530,56 @@ "hi_q_distillate_tails", "hi_q_distillate" ], - "fg": 9053 - }, - { "id": "longsword", "fg": 9055 }, - { "id": "longsword_inferior", "fg": 9057 }, - { "id": "longsword_fake", "fg": 9056 }, - { "id": "mask_gas", "fg": 9058 }, - { "id": "plastic_chunk", "fg": 9059 }, - { "id": "scrap_copper", "fg": 9060 }, - { "id": "pickaxe", "fg": 9061 }, - { "id": "pitchfork", "fg": 9062 }, - { "id": "plunger_futuristic", "fg": 9063 }, - { "id": "plunger_toilet", "fg": 9064 }, - { "id": "pocketwatch", "fg": 9065 }, - { "id": "bacon", "fg": 9066 }, - { "id": "porkbelly", "fg": 9067 }, - { "id": "raw_cured_fatty_meat", "fg": 9068 }, - { "id": "raw_curing_fatty_meat", "fg": 9069 }, - { "id": "material_sand", "fg": 9096 }, - { "id": "material_soil", "fg": 9098 }, - { "id": "chem_aluminium_powder", "fg": 9070 }, - { "id": "chem_aluminium_sulphate", "fg": 9071 }, - { "id": "chem_ammonium_nitrate", "fg": 9072 }, - { "id": "chem_black_powder", "fg": 9073 }, - { "id": "cac2powder", "fg": 9074 }, - { "id": "chilly-p", "fg": 9075 }, - { "id": "meal_chitin_piece", "fg": 9076 }, - { "id": "chem_chromium_oxide", "fg": 9077 }, - { "id": "coffee_raw", "fg": 9078 }, - { "id": "curry_powder", "fg": 9079 }, - { "id": "powder_eggs", "fg": 9080 }, - { "id": "fungicide", "fg": 9081 }, - { "id": "insecticide", "fg": 9083 }, - { "id": "chem_hmtd", "fg": 9082 }, - { "id": "lemonade_powder", "fg": 9084 }, - { "id": "lye_powder", "fg": 9085 }, - { "id": "magnesium", "fg": 9086 }, - { "id": "chem_manganese_dioxide", "fg": 9087 }, - { "id": "chem_match_head_powder", "fg": 9088 }, - { "id": "mustard_powder", "fg": 9089 }, - { "id": "oxy_powder", "fg": 9090 }, - { "id": "chem_peptone_broth", "fg": 9091 }, - { "id": "protein_powder", "fg": 9092 }, - { "id": "material_quicklime", "fg": 9093 }, - { "id": "chem_rocket_fuel", "fg": 9094 }, - { "id": "chem_saltpetre", "fg": 9095 }, - { "id": "gunpowder", "fg": 9097 }, - { "id": "chem_thermite", "fg": 9099 }, - { "id": "tin", "fg": 9100 }, - { "id": "yeast", "fg": 9102 }, - { "id": "chem_zinc_powder", "fg": 9103 }, + "fg": 9133 + }, + { "id": "longsword", "fg": 9135 }, + { "id": "longsword_inferior", "fg": 9137 }, + { "id": "longsword_fake", "fg": 9136 }, + { "id": "mask_gas", "fg": 9138 }, + { "id": "plastic_chunk", "fg": 9139 }, + { "id": "scrap_copper", "fg": 9140 }, + { "id": "pickaxe", "fg": 9141 }, + { "id": "pitchfork", "fg": 9142 }, + { "id": "plunger_futuristic", "fg": 9143 }, + { "id": "plunger_toilet", "fg": 9144 }, + { "id": "pocketwatch", "fg": 9145 }, + { "id": "bacon", "fg": 9146 }, + { "id": "porkbelly", "fg": 9147 }, + { "id": "raw_cured_fatty_meat", "fg": 9148 }, + { "id": "raw_curing_fatty_meat", "fg": 9149 }, + { "id": "material_sand", "fg": 9176 }, + { "id": "material_soil", "fg": 9178 }, + { "id": "chem_aluminium_powder", "fg": 9150 }, + { "id": "chem_aluminium_sulphate", "fg": 9151 }, + { "id": "chem_ammonium_nitrate", "fg": 9152 }, + { "id": "chem_black_powder", "fg": 9153 }, + { "id": "cac2powder", "fg": 9154 }, + { "id": "chilly-p", "fg": 9155 }, + { "id": "meal_chitin_piece", "fg": 9156 }, + { "id": "chem_chromium_oxide", "fg": 9157 }, + { "id": "coffee_raw", "fg": 9158 }, + { "id": "curry_powder", "fg": 9159 }, + { "id": "powder_eggs", "fg": 9160 }, + { "id": "fungicide", "fg": 9161 }, + { "id": "insecticide", "fg": 9163 }, + { "id": "chem_hmtd", "fg": 9162 }, + { "id": "lemonade_powder", "fg": 9164 }, + { "id": "lye_powder", "fg": 9165 }, + { "id": "magnesium", "fg": 9166 }, + { "id": "chem_manganese_dioxide", "fg": 9167 }, + { "id": "chem_match_head_powder", "fg": 9168 }, + { "id": "mustard_powder", "fg": 9169 }, + { "id": "oxy_powder", "fg": 9170 }, + { "id": "chem_peptone_broth", "fg": 9171 }, + { "id": "protein_powder", "fg": 9172 }, + { "id": "material_quicklime", "fg": 9173 }, + { "id": "chem_rocket_fuel", "fg": 9174 }, + { "id": "chem_saltpetre", "fg": 9175 }, + { "id": "gunpowder", "fg": 9177 }, + { "id": "chem_thermite", "fg": 9179 }, + { "id": "tin", "fg": 9180 }, + { "id": "yeast", "fg": 9182 }, + { "id": "chem_zinc_powder", "fg": 9183 }, { "id": [ "sugar", @@ -13519,157 +13592,157 @@ "quikclot", "chem_acrylamide" ], - "fg": 9101 - }, - { "id": "radio", "fg": 9104 }, - { "id": "ref_lighter", "fg": 9105 }, - { "id": "rhubarb", "fg": 9106 }, - { "id": "rope_6", "fg": 9107 }, - { "id": "spray_can", "fg": 9108 }, - { "id": "stanag30", "fg": 9109 }, - { "id": "stepladder", "fg": 9110 }, - { "id": "stereo", "fg": 9111 }, - { "id": [ "toolbox", "toolbox_empty", "toolbox_workshop_empty" ], "fg": 9112 }, - { "id": "waffleiron", "fg": 9113 }, - { "id": "warhammer", "fg": 9114 }, - { "id": "welding_mask", "fg": 9115 }, - { "id": "wind_mill", "fg": 9116 }, - { "id": "wood_beam", "fg": 9117 }, - { "id": "wooden_barrel", "fg": 9118 }, - { "id": "zweihander", "fg": 9119 }, - { "id": "zweihander_inferior", "fg": 9121 }, - { "id": "zweihander_fake", "fg": 9120 }, - { "id": "demon_spider_lair", "fg": 9137, "bg": 5812 }, - { "id": [ "magic_cabin", "magic_cabin_roof" ], "fg": 9139, "bg": 5812 }, + "fg": 9181 + }, + { "id": "radio", "fg": 9184 }, + { "id": "ref_lighter", "fg": 9185 }, + { "id": "rhubarb", "fg": 9186 }, + { "id": "rope_6", "fg": 9187 }, + { "id": "spray_can", "fg": 9188 }, + { "id": "stanag30", "fg": 9189 }, + { "id": "stepladder", "fg": 9190 }, + { "id": "stereo", "fg": 9191 }, + { "id": [ "toolbox", "toolbox_empty", "toolbox_workshop_empty" ], "fg": 9192 }, + { "id": "waffleiron", "fg": 9193 }, + { "id": "warhammer", "fg": 9194 }, + { "id": "welding_mask", "fg": 9195 }, + { "id": "wind_mill", "fg": 9196 }, + { "id": "wood_beam", "fg": 9197 }, + { "id": "wooden_barrel", "fg": 9198 }, + { "id": "zweihander", "fg": 9199 }, + { "id": "zweihander_inferior", "fg": 9201 }, + { "id": "zweihander_fake", "fg": 9200 }, + { "id": "demon_spider_lair", "fg": 9217, "bg": 5879 }, + { "id": [ "magic_cabin", "magic_cabin_roof" ], "fg": 9219, "bg": 5879 }, { "id": "t_demon_web_wall", - "fg": 9157, + "fg": 9237, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 9142 }, - { "id": "corner", "fg": [ 9144, 9146, 9145, 9143 ] }, - { "id": "t_connection", "fg": [ 9154, 9156, 9155, 9153 ] }, - { "id": "edge", "fg": [ 9148, 9147 ] }, - { "id": "end_piece", "fg": [ 9150, 9152, 9151, 9149 ] }, - { "id": "unconnected", "fg": [ 9157, 9157 ] } + { "id": "center", "fg": 9222 }, + { "id": "corner", "fg": [ 9224, 9226, 9225, 9223 ] }, + { "id": "t_connection", "fg": [ 9234, 9236, 9235, 9233 ] }, + { "id": "edge", "fg": [ 9228, 9227 ] }, + { "id": "end_piece", "fg": [ 9230, 9232, 9231, 9229 ] }, + { "id": "unconnected", "fg": [ 9237, 9237 ] } ] }, - { "id": "bot_grenade_hack", "fg": 9160 }, - { "id": "bot_mininuke_hack", "fg": 9161 }, - { "id": "infrared_creature", "fg": 9171 }, + { "id": "bot_grenade_hack", "fg": 9240 }, + { "id": "bot_mininuke_hack", "fg": 9241 }, + { "id": "infrared_creature", "fg": 9251 }, { "id": "weather_rain_drop", "fg": [ - { "weight": 100, "sprite": 9174 }, - { "weight": 100, "sprite": 9176 }, - { "weight": 100, "sprite": 9177 }, - { "weight": 100, "sprite": 9178 }, - { "weight": 100, "sprite": 9179 }, - { "weight": 100, "sprite": 9180 }, - { "weight": 100, "sprite": 9181 }, - { "weight": 100, "sprite": 9182 }, - { "weight": 100, "sprite": 9183 }, - { "weight": 100, "sprite": 9175 } - ] - }, - { "id": "weather_snowflake", "fg": 9184 }, - { "id": "weather_acid_drop", "fg": 9172 }, - { "id": [ "t_card_science", "t_card_robofac" ], "fg": 9190 }, - { "id": "t_card_reader_broken", "fg": 9189 }, - { "id": "t_card_military", "fg": 9188 }, - { "id": "t_card_industrial", "fg": 9187 }, - { "id": "t_card_fp", "fg": 9186 }, - { "id": "t_floor_red", "fg": 9193 }, - { "id": "t_floor_green", "fg": 9192 }, - { "id": "t_floor_blue", "fg": 9191 }, - { "id": [ "t_searth_test", "t_searth" ], "fg": 9194 }, - { "id": "t_current_trans", "fg": 9195, "bg": 7599 }, - { "id": "t_potential_trans", "fg": 9196, "bg": 7599 }, + { "weight": 100, "sprite": 9254 }, + { "weight": 100, "sprite": 9256 }, + { "weight": 100, "sprite": 9257 }, + { "weight": 100, "sprite": 9258 }, + { "weight": 100, "sprite": 9259 }, + { "weight": 100, "sprite": 9260 }, + { "weight": 100, "sprite": 9261 }, + { "weight": 100, "sprite": 9262 }, + { "weight": 100, "sprite": 9263 }, + { "weight": 100, "sprite": 9255 } + ] + }, + { "id": "weather_snowflake", "fg": 9264 }, + { "id": "weather_acid_drop", "fg": 9252 }, + { "id": [ "t_card_science", "t_card_robofac" ], "fg": 9270 }, + { "id": "t_card_reader_broken", "fg": 9269 }, + { "id": "t_card_military", "fg": 9268 }, + { "id": "t_card_industrial", "fg": 9267 }, + { "id": "t_card_fp", "fg": 9266 }, + { "id": "t_floor_red", "fg": 9273 }, + { "id": "t_floor_green", "fg": 9272 }, + { "id": "t_floor_blue", "fg": 9271 }, + { "id": [ "t_searth_test", "t_searth" ], "fg": 9274 }, + { "id": "t_current_trans", "fg": 9275, "bg": 7666 }, + { "id": "t_potential_trans", "fg": 9276, "bg": 7666 }, { "id": "f_absence", - "fg": 9212, + "fg": 9292, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 9197 }, - { "id": "corner", "fg": [ 9199, 9201, 9200, 9198 ] }, - { "id": "t_connection", "fg": [ 9209, 9211, 9210, 9208 ] }, - { "id": "edge", "fg": [ 9203, 9202 ] }, - { "id": "end_piece", "fg": [ 9205, 9207, 9206, 9204 ] }, - { "id": "unconnected", "fg": [ 9212, 9212 ] } + { "id": "center", "fg": 9277 }, + { "id": "corner", "fg": [ 9279, 9281, 9280, 9278 ] }, + { "id": "t_connection", "fg": [ 9289, 9291, 9290, 9288 ] }, + { "id": "edge", "fg": [ 9283, 9282 ] }, + { "id": "end_piece", "fg": [ 9285, 9287, 9286, 9284 ] }, + { "id": "unconnected", "fg": [ 9292, 9292 ] } ] }, - { "id": "graffiti", "fg": 9213 }, - { "id": "t_pedestal_wyrm", "fg": 9215, "bg": 7388 }, + { "id": "graffiti", "fg": 9293 }, + { "id": "t_pedestal_wyrm", "fg": 9295, "bg": 7455 }, { "id": "t_pedestal_temple", - "fg": [ { "weight": 100, "sprite": 9216 }, { "weight": 100, "sprite": 9214 } ], - "bg": 6443 + "fg": [ { "weight": 100, "sprite": 9296 }, { "weight": 100, "sprite": 9294 } ], + "bg": 6510 }, { "id": "t_pedestal_temple_season_winter", - "fg": [ { "weight": 100, "sprite": 9216 }, { "weight": 100, "sprite": 9214 } ], - "bg": 6095 + "fg": [ { "weight": 100, "sprite": 9296 }, { "weight": 100, "sprite": 9294 } ], + "bg": 6162 }, - { "id": "t_zebra", "fg": 9217 }, - { "id": "t_zebra_season_winter", "fg": 6094 }, + { "id": "t_zebra", "fg": 9297 }, + { "id": "t_zebra_season_winter", "fg": 6161 }, { "id": [ "t_metal_railing", "t_concrete_railing", "t_glass_railing" ], "multitile": true, - "fg": 7324, - "bg": 6299, - "additional_tiles": [ - { "id": "center", "bg": 6299, "fg": 7309 }, - { "id": "corner", "bg": 6299, "fg": [ 7311, 7313, 7312, 7310 ] }, - { "id": "t_connection", "bg": 6299, "fg": [ 7321, 7323, 7322, 7320 ] }, - { "id": "edge", "bg": 6299, "fg": [ 7315, 7314 ] }, - { "id": "end_piece", "bg": 6299, "fg": [ 7317, 7319, 7318, 7316 ] }, - { "bg": 6299, "id": "unconnected", "fg": [ 7324, 7324 ] } - ] - }, - { "id": "t_chaingate_c", "fg": 9219, "bg": 7145 }, - { "id": "t_chaingate_l", "fg": 9220, "bg": 7145 }, - { "id": "t_chaingate_o", "fg": 9221, "bg": 7145 }, - { "id": "t_chainfence_posts", "fg": 9218, "bg": 7145 }, - { "id": "t_chaingate_c_season_winter", "fg": 9219, "bg": 6095 }, - { "id": "t_chaingate_l_season_winter", "fg": 9220, "bg": 6095 }, - { "id": "t_chaingate_o_season_winter", "fg": 9221, "bg": 6095 }, - { "id": "t_chainfence_posts_season_winter", "fg": 9218, "bg": 6095 }, - { "id": "t_console", "fg": 9222 }, - { "id": "t_console_broken", "fg": 9223 }, - { "id": "t_dirtmound", "fg": 9224, "bg": 6923 }, - { "id": "t_dirtmound_season_summer", "fg": 9224, "bg": 6933 }, - { "id": 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"bg": 6366, "fg": [ 7384, 7386, 7385, 7383 ] }, + { "bg": 6366, "id": "unconnected", "fg": [ 7391, 7391 ] } + ] + }, + { "id": "t_chaingate_c", "fg": 9299, "bg": 7212 }, + { "id": "t_chaingate_l", "fg": 9300, "bg": 7212 }, + { "id": "t_chaingate_o", "fg": 9301, "bg": 7212 }, + { "id": "t_chainfence_posts", "fg": 9298, "bg": 7212 }, + { "id": "t_chaingate_c_season_winter", "fg": 9299, "bg": 6162 }, + { "id": "t_chaingate_l_season_winter", "fg": 9300, "bg": 6162 }, + { "id": "t_chaingate_o_season_winter", "fg": 9301, "bg": 6162 }, + { "id": "t_chainfence_posts_season_winter", "fg": 9298, "bg": 6162 }, + { "id": "t_console", "fg": 9302 }, + { "id": "t_console_broken", "fg": 9303 }, + { "id": "t_dirtmound", "fg": 9304, "bg": 6990 }, + { "id": "t_dirtmound_season_summer", "fg": 9304, "bg": 7000 }, + { "id": "t_dirtmound_season_autumn", "fg": 9304, "bg": 6995 }, + { "id": "t_dirtmound_season_winter", "fg": 9305 }, + { "id": "t_door_metal_c", "fg": 9306 }, + { "id": "t_door_metal_o", "fg": 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9258 ], "bg": 7325 }, - { "id": "unconnected", "fg": [ 9266, 9266 ], "bg": 7325 } + { "id": "center", "fg": 9331, "bg": 7392 }, + { "id": "corner", "fg": [ 9333, 9335, 9334, 9332 ], "bg": 7392 }, + { "id": "t_connection", "fg": [ 9343, 9345, 9344, 9342 ], "bg": 7392 }, + { "id": "edge", "fg": [ 9337, 9336 ], "bg": 7392 }, + { "id": "end_piece", "fg": [ 9339, 9341, 9340, 9338 ], "bg": 7392 }, + { "id": "unconnected", "fg": [ 9346, 9346 ], "bg": 7392 } ], - "bg": 7325 + "bg": 7392 }, - { "id": "t_reinforced_glass_shutter", "fg": 9267 }, - { "id": "t_reinforced_glass_shutter_open", "fg": 9268 }, + { "id": "t_reinforced_glass_shutter", "fg": 9347 }, + { "id": "t_reinforced_glass_shutter_open", "fg": 9348 }, { "id": "t_sandbox", - "fg": 9284, + "fg": 9364, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 9269 }, - { "id": "corner", "fg": [ 9271, 9273, 9272, 9270 ] }, - { "id": "t_connection", "fg": [ 9281, 9283, 9282, 9280 ] }, - { "id": "edge", "fg": [ 9275, 9274 ] }, - { 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}, - { "id": "unconnected", "fg": [ 9305, 9305 ] } + { "id": "center", "fg": 9370 }, + { "id": "corner", "fg": [ 9372, 9374, 9373, 9371 ] }, + { "id": "t_connection", "fg": [ 9382, 9384, 9383, 9381 ] }, + { "id": "edge", "fg": [ 9376, 9375 ] }, + { "id": "end_piece", "fg": [ 9378, 9380, 9379, 9377 ] }, + { "id": "unconnected", "fg": [ 9385, 9385 ] } ] }, - { "id": [ "t_window_boarded", "t_window_boarded_noglass" ], "fg": 9306, "bg": 8007 }, - { "id": "t_window_frame", "fg": 9307 }, - { "id": [ "t_window_reinforced", "t_window_reinforced_noglass" ], "fg": 9308, "bg": 8007 }, - { "id": "tr_firewood_source", "fg": 9309 }, - { "id": "tr_unfinished_construction", "fg": 9310 }, + { "id": [ "t_window_boarded", "t_window_boarded_noglass" ], "fg": 9386, "bg": 8074 }, + { "id": "t_window_frame", "fg": 9387 }, + { "id": [ "t_window_reinforced", "t_window_reinforced_noglass" ], "fg": 9388, "bg": 8074 }, + { "id": "tr_firewood_source", "fg": 9389 }, + { "id": "tr_unfinished_construction", "fg": 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"vp_woodhalfboard_horizontal_front", "vp_woodhalfboard_horizontal_2_front" ], - "fg": 9438, + "fg": 9518, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9438 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9518 } ] }, { "id": [ "vp_woodhalfboard_horizontal_rear", "vp_woodhalfboard_horizontal_2_rear" ], - "fg": 9442, + "fg": 9522, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9442 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9522 } ] }, { "id": [ "vp_woodhalfboard", "vp_woodhalfboard_cross", "vp_woodhalfboard_vertical", "vp_woodhalfboard_vertical_2" ], - "fg": 9437, + "fg": 9517, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9437 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9517 } ] }, { "id": "vp_woodhalfboard_cover", - "fg": 9436, + "fg": 9516, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9436 } ] + 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] }, { "id": "vp_xlframe_horizontal_2_front", - "fg": 9564, + "fg": 9644, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9564 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9644 } ] }, { "id": "vp_xlframe_horizontal_rear", - "fg": 9571, + "fg": 9651, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9571 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9651 } ] }, { "id": "vp_xlframe_horizontal_2_rear", - "fg": 9565, + "fg": 9645, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9565 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9645 } ] }, { "id": [ "vp_xlframe_horizontal_left", "vp_xlframe_vertical_T_left" ], - "fg": 9570, + "fg": 9650, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9570 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9650 } ] }, { "id": "vp_xlframe_horizontal_2_left", - "fg": 9567, + "fg": 9647, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9567 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9647 } ] }, { "id": [ "vp_xlframe_horizontal_right", "vp_xlframe_vertical_T_right" ], - "fg": 9572, + "fg": 9652, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9572 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9652 } ] }, { "id": "vp_xlframe_horizontal_2_right", - "fg": 9568, + "fg": 9648, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9568 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9648 } ] }, { "id": "vp_xlframe_vertical", - "fg": 9578, + "fg": 9658, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9578 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9658 } ] }, { "id": "vp_xlframe_vertical_2", - "fg": 9579, + "fg": 9659, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9579 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9659 } ] }, { "id": [ "vp_headlight", "vp_headlight_reinforced", "vp_wide_headlight_reinforced", "vp_wide_headlight" ], - "fg": 9587 + "fg": 9667 }, { "id": [ "vp_headlight_ne", "vp_headlight_reinforced_ne", "vp_wide_headlight_reinforced_ne", "vp_wide_headlight_ne" ], - "fg": 9586 + "fg": 9666 }, { "id": [ "vp_headlight_nw", "vp_headlight_reinforced_nw", "vp_wide_headlight_reinforced_nw", "vp_wide_headlight_nw" ], - "fg": 9587 + "fg": 9667 }, { "id": [ "vp_veh_table", "vp_veh_table_wood" ], - "fg": [ 9588, 9588 ], - "bg": [ 9607, 9606 ], + "fg": [ 9668, 9668 ], + "bg": [ 9687, 9686 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9589, "bg": [ 9607, 9606 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9669, "bg": [ 9687, 9686 ] } ] }, { "id": "vp_workbench", - "fg": [ 9608, 9608 ], - "bg": 7092, + "fg": [ 9688, 9688 ], + "bg": 7159, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 9608, 9608 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 9688, 9688 ] } ] }, { "id": "vp_minifridge", - "fg": [ 9600, 9600 ], + "fg": [ 9680, 9680 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 9600, 9600 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 9680, 9680 ] } ] }, { "id": "vp_minifreezer", - "fg": [ 9599, 9599 ], + "fg": [ 9679, 9679 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 9599, 9599 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 9679, 9679 ] } ] }, { "id": "vp_kitchen_unit", - "fg": [ 9596, 9596 ], + "fg": [ 9676, 9676 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 9596, 9596 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 9676, 9676 ] } ] }, { "id": "vp_welding_rig", - "fg": [ 9605, 9605 ], + "fg": [ 9685, 9685 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 9605, 9605 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 9685, 9685 ] } ] }, { "id": "vp_craft_rig", - "fg": [ 9593, 9593 ], + "fg": [ 9673, 9673 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 9593, 9593 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 9673, 9673 ] } ] }, { "id": "vp_washing_machine", - "fg": [ 9604, 9604 ], + "fg": [ 9684, 9684 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 9604, 9604 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 9684, 9684 ] } ] }, { "id": "vp_veh_forge", - "fg": [ 9594, 9594 ], + "fg": [ 9674, 9674 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 9594, 9594 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 9674, 9674 ] } ] }, { "id": "vp_veh_kiln", - "fg": [ 9595, 9595 ], + "fg": [ 9675, 9675 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 9595, 9595 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 9675, 9675 ] } ] }, { "id": "vp_chemlab", - "fg": [ 9592, 9592 ], + "fg": [ 9672, 9672 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 9592, 9592 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 9672, 9672 ] } ] }, { "id": "vp_aisle_vertical", - "fg": 9591, + "fg": 9671, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9591 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9671 } ] }, { "id": "vp_aisle_horizontal", - "fg": 9590, + "fg": 9670, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9590 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9670 } ] }, - { "id": "vp_trunk_floor", "fg": 9602, "bg": 9591 }, + { "id": "vp_trunk_floor", "fg": 9682, "bg": 9671 }, { "id": "vp_wooden_aisle_vertical", - "fg": [ 9607, 9606 ], + "fg": [ 9687, 9686 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 9607, 9606 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 9687, 9686 ] } ] }, { "id": "vp_wooden_aisle_horizontal", - "fg": [ 9606, 9607 ], + "fg": [ 9686, 9687 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 9606, 9607 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 9686, 9687 ] } ] }, { "id": "vp_lit_aisle_vertical", - "fg": 9598, + "fg": 9678, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9598 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9678 } ] }, { "id": "vp_lit_aisle_horizontal", - "fg": 9597, + "fg": 9677, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9597 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9677 } ] }, { "id": "vp_mounted_spare_tire", - "fg": 9601, + "fg": 9681, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9601 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9681 } ] }, { "id": "vp_crane_tiny", - "fg": 9610, + "fg": 9690, "multitile": true, "rotates": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9610 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9690 } ] }, { "id": [ "vp_saddle", "vp_saddle_pedal" ], - "fg": [ 9612, 9614, 9613, 9611 ], + "fg": [ 9692, 9694, 9693, 9691 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 9612, 9614, 9613, 9611 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 9692, 9694, 9693, 9691 ] } ] }, { "id": [ "vp_seat_wood", "seat_wood_bench" ], - "fg": [ 9619, 9619, 9620, 9620 ], - "bg": [ 9607, 9606 ], + "fg": [ 9699, 9699, 9700, 9700 ], + "bg": [ 9687, 9686 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 9619, 9619, 9620, 9620 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 9699, 9699, 9700, 9700 ] } ] }, { "id": "vp_seat_wood_flimsy", - "fg": [ 9617, 9617, 9618, 9618 ], - "bg": [ 9607, 9606 ], + "fg": [ 9697, 9697, 9698, 9698 ], + "bg": [ 9687, 9686 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 9617, 9617, 9618, 9618 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 9697, 9697, 9698, 9698 ] } ] }, { "id": [ "vp_folding_seat", "vp_reclining_seat", "vp_seat" ], - "fg": [ 9652, 9650, 9645, 9651 ], + "fg": [ 9732, 9730, 9725, 9731 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 9652, 9650, 9645, 9651 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 9732, 9730, 9725, 9731 ] } ] }, { "id": "vp_seat_back", - "fg": [ 9621, 9644, 9643, 9642 ], + "fg": [ 9701, 9724, 9723, 9722 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 9621, 9644, 9643, 9642 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 9701, 9724, 9723, 9722 ] } ] }, { "id": "vp_seat_back_left", - "fg": [ 9634, 9637, 9636, 9635 ], + "fg": [ 9714, 9717, 9716, 9715 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 9634, 9637, 9636, 9635 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 9714, 9717, 9716, 9715 ] } ] }, { "id": "vp_seat_back_right", - "fg": [ 9638, 9641, 9640, 9639 ], + "fg": [ 9718, 9721, 9720, 9719 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 9638, 9641, 9640, 9639 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 9718, 9721, 9720, 9719 ] } ] }, { "id": "vp_seat_back_vertical", - "fg": [ 9642, 9621, 9644, 9643 ], + "fg": [ 9722, 9701, 9724, 9723 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 9642, 9621, 9644, 9643 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 9722, 9701, 9724, 9723 ] } ] }, { "id": "vp_seat_back_vertical_left", - "fg": [ 9635, 9634, 9637, 9636 ], + "fg": [ 9715, 9714, 9717, 9716 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 9635, 9634, 9637, 9636 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 9715, 9714, 9717, 9716 ] } ] }, { "id": "vp_seat_back_vertical_right", - "fg": [ 9639, 9638, 9641, 9640 ], + "fg": [ 9719, 9718, 9721, 9720 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 9639, 9638, 9641, 9640 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 9719, 9718, 9721, 9720 ] } ] }, { "id": [ "vp_seat_leather", "vp_reclining_seat_leather" ], - "fg": [ 9649, 9647, 9646, 9648 ], + "fg": [ 9729, 9727, 9726, 9728 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 9649, 9647, 9646, 9648 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 9729, 9727, 9726, 9728 ] } ] }, { "id": "vp_seat_back_leather", - "fg": [ 9622, 9633, 9632, 9631 ], + "fg": [ 9702, 9713, 9712, 9711 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 9622, 9633, 9632, 9631 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 9702, 9713, 9712, 9711 ] } ] }, { "id": "vp_seat_back_leather_left", - "fg": [ 9623, 9626, 9625, 9624 ], + "fg": [ 9703, 9706, 9705, 9704 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 9623, 9626, 9625, 9624 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 9703, 9706, 9705, 9704 ] } ] }, { "id": "vp_seat_back_leather_right", - "fg": [ 9627, 9630, 9629, 9628 ], + "fg": [ 9707, 9710, 9709, 9708 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 9627, 9630, 9629, 9628 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 9707, 9710, 9709, 9708 ] } ] }, { "id": "vp_seat_back_leather_vertical", - "fg": [ 9631, 9622, 9633, 9632 ], + "fg": [ 9711, 9702, 9713, 9712 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 9631, 9622, 9633, 9632 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 9711, 9702, 9713, 9712 ] } ] }, { "id": "vp_seat_back_leather_vertical_left", - "fg": [ 9624, 9623, 9626, 9625 ], + "fg": [ 9704, 9703, 9706, 9705 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 9624, 9623, 9626, 9625 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 9704, 9703, 9706, 9705 ] } ] }, { "id": "vp_seat_back_leather_vertical_right", - "fg": [ 9628, 9627, 9630, 9629 ], + "fg": [ 9708, 9707, 9710, 9709 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 9628, 9627, 9630, 9629 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 9708, 9707, 9710, 9709 ] } ] }, { "id": "vp_seat_rear", - "fg": [ 9645, 9651, 9652, 9650 ], + "fg": [ 9725, 9731, 9732, 9730 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 9645, 9651, 9652, 9650 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 9725, 9731, 9732, 9730 ] } ] }, { "id": "vp_seat_leather_rear", - "fg": [ 9646, 9648, 9649, 9647 ], + "fg": [ 9726, 9728, 9729, 9727 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 9646, 9648, 9649, 9647 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 9726, 9728, 9729, 9727 ] } ] }, { "id": "vp_seed_drill", - "fg": [ 9654, 9656, 9655, 9653 ], + "fg": [ 9734, 9736, 9735, 9733 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 10334, "bg": [ 9654, 9656, 9655, 9653 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 10414, "bg": [ 9734, 9736, 9735, 9733 ] } ] }, { "id": "vp_external_tank", - "fg": [ 9657, 9658, 9659, 9660 ], + "fg": [ 9737, 9738, 9739, 9740 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 9657, 9658, 9659, 9660 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 9737, 9738, 9739, 9740 ] } ] }, { "id": "vp_tank_55gal_drum", - "fg": [ 9662, 9661 ], + "fg": [ 9742, 9741 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 9662, 9661 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 9742, 9741 ] } ] }, { "id": [ @@ -15041,80 +15114,80 @@ "vp_mounted_m60_semi" ], "//": "rifles and machineguns", - "fg": 9665, - "bg": 9663, + "fg": 9745, + "bg": 9743, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9665 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9745 } ] }, { "id": [ "vp_mounted_emp_gun", "vp_mounted_plasma_gun", "vp_plasma_gun", "vp_laser_rifle" ], "//": "energy weapons", - "fg": 9664, - "bg": 9663, + "fg": 9744, + "bg": 9743, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9664 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9744 } ] }, { "id": [ "vp_mounted_hk_g80", "vp_mounted_coilgun" ], "//": "railguns", - "fg": 9666, - "bg": 9663, + "fg": 9746, + "bg": 9743, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9666 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9746 } ] }, { "id": [ "vp_mounted_bigun", "vp_mounted_m134" ], "//": "multibarrel weapons", - "fg": 9665, - "bg": 9663, + "fg": 9745, + "bg": 9743, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9665 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9745 } ] }, { "id": [ "vp_watercannon", "vp_flamethrower", "vp_mounted_chemical_thrower" ], "//": "liquid sprayers", - "fg": 9665, - "bg": 9663, + "fg": 9745, + "bg": 9743, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9665 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9745 } ] }, { "id": "vp_tow_launcher", "//": "rocket tubes", - "fg": 9665, - "bg": 9663, + "fg": 9745, + "bg": 9743, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9665 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9745 } ] }, { "id": "vp_animal_compartment", - "fg": [ 9667, 9667, 9667, 9667 ], + "fg": [ 9747, 9747, 9747, 9747 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 9667, 9667, 9667, 9667 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 9747, 9747, 9747, 9747 ] } ] }, { "id": "vp_basketsm_wheelchair", - "fg": [ 9669, 9671, 9670, 9668 ], + "fg": [ 9749, 9751, 9750, 9748 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 9669, 9671, 9670, 9668 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 9749, 9751, 9750, 9748 ] } ] }, { "id": [ "vp_wheel", "vp_wheel_steerable" ], - "fg": 9672, + "fg": 9752, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9672 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9752 } ] }, { "id": [ "vp_wheel_bicycle", "vp_wheel_bicycle_steerable", "vp_wheel_bicycle_or", "vp_wheel_bicycle_or_steerable" ], - "fg": [ 9674, 9676, 9675, 9673 ], + "fg": [ 9754, 9756, 9755, 9753 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 9674, 9676, 9675, 9673 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 9754, 9756, 9755, 9753 ] } ] }, { "id": [ "vp_wheel_bicycle_rear", "vp_wheel_bicycle_or_rear" ], - "fg": [ 9675, 9673, 9674, 9676 ], + "fg": [ 9755, 9753, 9754, 9756 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 9675, 9673, 9674, 9676 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 9755, 9753, 9754, 9756 ] } ] }, { "id": [ @@ -15123,497 +15196,497 @@ "vp_reinforced_windshield_horizontal_front", "vp_reinforced_windshield_front_edge" ], - "fg": [ 9677, 9680, 9679, 9678 ], + "fg": [ 9757, 9760, 9759, 9758 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9469, "bg": [ 9677, 9680, 9679, 9678 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9549, "bg": [ 9757, 9760, 9759, 9758 ] } ] }, { "id": "vp_reinforced_windshield_horizontal_rear", - "fg": 9681, + "fg": 9761, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9469, "bg": 9681 } ] + "additional_tiles": [ { "id": "broken", "fg": 9549, "bg": 9761 } ] }, { "id": "vp_reinforced_windshield_horizontal_rear_edge", - "fg": 9682, + "fg": 9762, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9469, "bg": 9682 } ] + "additional_tiles": [ { "id": "broken", "fg": 9549, "bg": 9762 } ] }, { "id": "vp_reinforced_windshield_nw", - "fg": [ 9687, 9690, 9689, 9688 ], + "fg": [ 9767, 9770, 9769, 9768 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9469, "bg": [ 9687, 9690, 9689, 9688 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9549, "bg": [ 9767, 9770, 9769, 9768 ] } ] }, { "id": "vp_reinforced_windshield_ne", - "fg": [ 9683, 9686, 9685, 9684 ], + "fg": [ 9763, 9766, 9765, 9764 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9469, "bg": [ 9683, 9686, 9685, 9684 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9549, "bg": [ 9763, 9766, 9765, 9764 ] } ] }, { "id": "vp_reinforced_windshield_sw", - "fg": 9696, + "fg": 9776, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9469, "bg": 9696 } ] + "additional_tiles": [ { "id": "broken", "fg": 9549, "bg": 9776 } ] }, { "id": "vp_reinforced_windshield_se", - "fg": 9691, + "fg": 9771, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9469, "bg": 9691 } ] + "additional_tiles": [ { "id": "broken", "fg": 9549, "bg": 9771 } ] }, { "id": "vp_reinforced_windshield_sw_edge", - "fg": [ 9697, 9700, 9699, 9698 ], + "fg": [ 9777, 9780, 9779, 9778 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9469, "bg": [ 9697, 9700, 9699, 9698 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9549, "bg": [ 9777, 9780, 9779, 9778 ] } ] }, { "id": "vp_reinforced_windshield_se_edge", - "fg": [ 9692, 9695, 9694, 9693 ], + "fg": [ 9772, 9775, 9774, 9773 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9469, "bg": [ 9692, 9695, 9694, 9693 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9549, "bg": [ 9772, 9775, 9774, 9773 ] } ] }, { "id": [ "vp_reinforced_windshield_vertical_left", "vp_reinforced_windshield_left" ], - "fg": [ 9701, 9704, 9703, 9702 ], + "fg": [ 9781, 9784, 9783, 9782 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9469, "bg": [ 9701, 9704, 9703, 9702 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9549, "bg": [ 9781, 9784, 9783, 9782 ] } ] }, { "id": [ "vp_reinforced_windshield_vertical_right", "vp_reinforced_windshield_right" ], - "fg": [ 9705, 9708, 9707, 9706 ], + "fg": [ 9785, 9788, 9787, 9786 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9469, "bg": [ 9705, 9708, 9707, 9706 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9549, "bg": [ 9785, 9788, 9787, 9786 ] } ] }, { "id": [ "vp_reinforced_windshield_full_vertical_left", "vp_reinforced_windshield_full_left" ], - "fg": [ 9701, 9704, 9703, 9702 ], + "fg": [ 9781, 9784, 9783, 9782 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9469, "bg": [ 9701, 9704, 9703, 9702 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9549, "bg": [ 9781, 9784, 9783, 9782 ] } ] }, { "id": [ "vp_reinforced_windshield_full_vertical_right", "vp_reinforced_windshield_full_right" ], - "fg": [ 9705, 9708, 9707, 9706 ], + "fg": [ 9785, 9788, 9787, 9786 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9469, "bg": [ 9705, 9708, 9707, 9706 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9549, "bg": [ 9785, 9788, 9787, 9786 ] } ] }, { "id": "vp_frame_wood_vertical_2", - "fg": 9729, + "fg": 9809, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9729 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9809 } ] }, { "id": "vp_frame_wood_vertical_2_unconnected", - "fg": 9732, + "fg": 9812, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9732 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9812 } ] }, { "id": "vp_frame_wood_vertical_2_right", - "fg": 9731, + "fg": 9811, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9731 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9811 } ] }, { "id": "vp_frame_wood_vertical_2_left", - "fg": 9730, + "fg": 9810, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9730 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9810 } ] }, { "id": "vp_frame_wood_vertical", - "fg": 9728, + "fg": 9808, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9728 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9808 } ] }, { "id": "vp_frame_wood_vertical_unconnected", - "fg": 9735, + "fg": 9815, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9735 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9815 } ] }, { "id": "vp_frame_wood_vertical_right", - "fg": 9734, + "fg": 9814, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9734 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9814 } ] }, { "id": "vp_frame_wood_vertical_left", - "fg": 9733, + "fg": 9813, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9733 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9813 } ] }, { "id": "vp_frame_wood_sw", - "fg": 9727, + "fg": 9807, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9727 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9807 } ] }, { "id": "vp_frame_wood_se", - "fg": 9726, + "fg": 9806, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9726 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9806 } ] }, { "id": "vp_frame_wood_nw", - "fg": 9725, + "fg": 9805, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9725 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9805 } ] }, { "id": "vp_frame_wood_ne", - "fg": 9724, + "fg": 9804, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9724 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9804 } ] }, { "id": "vp_frame_wood_horizontal_2", - "fg": 9713, + "fg": 9793, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9713 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9793 } ] }, { "id": "vp_frame_wood_horizontal_2_unconnected", - "fg": 9718, + "fg": 9798, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9718 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9798 } ] }, { "id": "vp_frame_wood_horizontal_2_right", - "fg": 9717, + "fg": 9797, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9717 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9797 } ] }, { "id": "vp_frame_wood_horizontal_2_rear", - "fg": 9716, + "fg": 9796, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9716 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9796 } ] }, { "id": "vp_frame_wood_horizontal_2_left", - "fg": 9715, + "fg": 9795, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9715 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9795 } ] }, { "id": "vp_frame_wood_horizontal_2_front", - "fg": 9714, + "fg": 9794, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9714 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9794 } ] }, { "id": "vp_frame_wood_horizontal", - "fg": 9712, + "fg": 9792, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9712 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9792 } ] }, { "id": "vp_frame_wood_horizontal_unconnected", - "fg": 9723, + "fg": 9803, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9723 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9803 } ] }, { "id": "vp_frame_wood_horizontal_right", - "fg": 9722, + "fg": 9802, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9722 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9802 } ] }, { "id": "vp_frame_wood_horizontal_rear", - "fg": 9721, + "fg": 9801, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9721 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9801 } ] }, { "id": "vp_frame_wood_horizontal_left", - "fg": 9720, + "fg": 9800, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9720 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9800 } ] }, { "id": "vp_frame_wood_horizontal_front", - "fg": 9719, + "fg": 9799, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9719 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9799 } ] }, { "id": "vp_frame_wood_cross", - "fg": 9710, + "fg": 9790, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9710 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9790 } ] }, { "id": [ "vp_frame_wood_cross_unconnected", "vp_frame_wood", "frame_wood" ], - "fg": 9711, + "fg": 9791, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9711 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9791 } ] }, { "id": "vp_frame_wood_cover", - "fg": 9709, - "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 9709 } ] - }, - { "id": "fd_gibs_flesh_int1", "fg": 8949 }, - { "id": "fd_gibs_flesh_int2", "fg": 8950 }, - { "id": "fd_gibs_flesh_int3", "fg": 8951 }, - { "id": "f_floor_mattress", "fg": 8954 }, - { "id": "f_fungal_mass", "fg": 8957 }, - { "id": "f_fungal_tangle", "fg": 8958 }, - { "id": "f_brazier", "fg": 8959 }, - { "id": "emer_blanket", "fg": 8988 }, - { "id": "emer_blanket_on", "fg": 8989 }, - { "id": "jacket_evac", "fg": 8990 }, - { "id": "f_autoclave", "fg": 8992 }, - { "id": "jeans_red", "fg": 8999 }, - { "id": "tights", "fg": 9000 }, - { "id": "blade", "fg": 9001 }, - { "id": "rm13_armor", "fg": 9002 }, - { "id": "leather_funnel", "fg": 9026 }, - { "id": "tr_leather_funnel", "fg": 9028 }, - { "id": "ruined_chunks", "fg": 9029 }, - { "id": "brush", "fg": 9036 }, - { "id": "casserole", "fg": 9037 }, - { "id": "curling_iron", "fg": 9038 }, - { "id": "cutting_board", "fg": 9039 }, - { "id": "elec_hairtrimmer", "fg": 9040 }, - { "id": "hairbrush", "fg": 9041 }, - { "id": "metal_file", "fg": 9043 }, - { "id": "mobile_memory_card", "fg": 9044 }, - { "id": "plastic_straw", "fg": 9045 }, - { "id": "razor_blade", "fg": 9046 }, - { "id": "razor_shaving", "fg": 9047 }, - { "id": "string_floss", "fg": 9048 }, - { "id": "tumbler_plastic", "fg": 9050 }, - { "id": "xacto", "fg": 9051 }, - { "id": "brazier_2x4", "fg": 9122 }, - { "id": "brazier_log", "fg": 9123 }, - { "id": "cupboard_battery_charger", "fg": 9124 }, - { "id": "cupboard_box_small", "fg": 9125 }, - { "id": "cupboard_candle", "fg": 9126 }, - { "id": "cupboard_matches", "fg": 9127 }, - { "id": "desk_can_drink", "fg": 9128 }, - { "id": "desk_pen_1", "fg": 9129 }, - { "id": "desk_pen_2", "fg": 9130 }, - { "id": "sink_box_small", "fg": 9131 }, - { "id": "sink_brush", "fg": 9132 }, - { "id": "sink_dish_towel", "fg": 9133 }, - { "id": "sink_sponge", "fg": 9134 }, - { "id": "toilet_water", "fg": 9135 }, - { "id": "demon_chitin_plate", "fg": 9136 }, - { "id": "f_alembic", "fg": 9138 }, - { "id": "mon_leprechaun", "fg": 9141 }, - { "id": "weather_portal_storm", "fg": 9173 }, - { "id": "f_rubble_landfill", "fg": 9185 }, - { "id": "t_roof_paper", "fg": 9250 }, - { "id": "crack_glass_left", "fg": 9470 }, - { "id": "vp_ram_mattress", "fg": 9499 }, - { "id": "vp_tearer", "fg": 9504 }, - { "id": "vp_vehicle_scoop", "fg": 9603 }, - { "id": "vp_workbench_with_recharger", "fg": 9609 }, - { "id": "seat", "fg": 9615 }, - { "id": "seat_leather", "fg": 9616 } + "fg": 9789, + "multitile": true, + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 9789 } ] + }, + { "id": "fd_gibs_flesh_int1", "fg": 9029 }, + { "id": "fd_gibs_flesh_int2", "fg": 9030 }, + { "id": "fd_gibs_flesh_int3", "fg": 9031 }, + { "id": "f_floor_mattress", "fg": 9034 }, + { "id": "f_fungal_mass", "fg": 9037 }, + { "id": "f_fungal_tangle", "fg": 9038 }, + { "id": "f_brazier", "fg": 9039 }, + { "id": "emer_blanket", "fg": 9068 }, + { "id": "emer_blanket_on", "fg": 9069 }, + { "id": "jacket_evac", "fg": 9070 }, + { "id": "f_autoclave", "fg": 9072 }, + { "id": "jeans_red", "fg": 9079 }, + { "id": "tights", "fg": 9080 }, + { "id": "blade", "fg": 9081 }, + { "id": "rm13_armor", "fg": 9082 }, + { "id": "leather_funnel", "fg": 9106 }, + { "id": "tr_leather_funnel", "fg": 9108 }, + { "id": "ruined_chunks", "fg": 9109 }, + { "id": "brush", "fg": 9116 }, + { "id": "casserole", "fg": 9117 }, + { "id": "curling_iron", "fg": 9118 }, + { "id": "cutting_board", "fg": 9119 }, + { "id": "elec_hairtrimmer", "fg": 9120 }, + { "id": "hairbrush", "fg": 9121 }, + { "id": "metal_file", "fg": 9123 }, + { "id": "mobile_memory_card", "fg": 9124 }, + { "id": "plastic_straw", "fg": 9125 }, + { "id": "razor_blade", "fg": 9126 }, + { "id": "razor_shaving", "fg": 9127 }, + { "id": "string_floss", "fg": 9128 }, + { "id": "tumbler_plastic", "fg": 9130 }, + { "id": "xacto", "fg": 9131 }, + { "id": "brazier_2x4", "fg": 9202 }, + { "id": "brazier_log", "fg": 9203 }, + { "id": "cupboard_battery_charger", "fg": 9204 }, + { "id": "cupboard_box_small", "fg": 9205 }, + { "id": "cupboard_candle", "fg": 9206 }, + { "id": "cupboard_matches", "fg": 9207 }, + { "id": "desk_can_drink", "fg": 9208 }, + { "id": "desk_pen_1", "fg": 9209 }, + { "id": "desk_pen_2", "fg": 9210 }, + { "id": "sink_box_small", "fg": 9211 }, + { "id": "sink_brush", "fg": 9212 }, + { "id": "sink_dish_towel", "fg": 9213 }, + { "id": "sink_sponge", "fg": 9214 }, + { "id": "toilet_water", "fg": 9215 }, + { "id": "demon_chitin_plate", "fg": 9216 }, + { "id": "f_alembic", "fg": 9218 }, + { "id": "mon_leprechaun", "fg": 9221 }, + { "id": "weather_portal_storm", "fg": 9253 }, + { "id": "f_rubble_landfill", "fg": 9265 }, + { "id": "t_roof_paper", "fg": 9330 }, + { "id": "crack_glass_left", "fg": 9550 }, + { "id": "vp_ram_mattress", "fg": 9579 }, + { "id": "vp_tearer", "fg": 9584 }, + { "id": "vp_vehicle_scoop", "fg": 9683 }, + { "id": "vp_workbench_with_recharger", "fg": 9689 }, + { "id": "seat", "fg": 9695 }, + { "id": "seat_leather", "fg": 9696 } ] }, { "file": "incomplete_large.png", - "//": "range 9744 to 9839", + "//": "range 9824 to 9919", "sprite_width": 64, "sprite_height": 64, "sprite_offset_x": -16, "sprite_offset_y": -32, "tiles": [ - { "id": "t_webbed_corpse", "fg": 9746, "bg": 8774 }, - { "id": "t_webbed_corpse_season_summer", "fg": 9746, "bg": 8775 }, - { "id": "t_webbed_corpse_season_autumn", "fg": 9746, "bg": 8773 }, - { "id": "t_webbed_corpse_season_winter", "fg": 9746, "bg": 8772 }, + { "id": "t_webbed_corpse", "fg": 9826, "bg": 8840 }, + { "id": "t_webbed_corpse_season_summer", "fg": 9826, "bg": 8841 }, + { "id": "t_webbed_corpse_season_autumn", "fg": 9826, "bg": 8839 }, + { "id": "t_webbed_corpse_season_winter", "fg": 9826, "bg": 8838 }, { "id": [ "wizardtower1_ground", "wizardtower1_living", "wizardtower1_golems", "wizardtower1_study", "wizardtower1_roof" ], - "fg": [ 9748, 9750, 9749, 9747 ], - "bg": 8767, + "fg": [ 9828, 9830, 9829, 9827 ], + "bg": 8833, "rotates": true }, { "id": [ "wizardtower2_ground", "wizardtower2_stairs1", "wizardtower2_stairs2", "wizardtower2_study", "wizardtower2_roof" ], - "fg": [ 9752, 9751, 9753, 9754 ], - "bg": 8767, + "fg": [ 9832, 9831, 9833, 9834 ], + "bg": 8833, "rotates": true }, { "id": "vp_door_trunk_horizontal_2", - "fg": [ 9759, 9766, 9765, 9764 ], + "fg": [ 9839, 9846, 9845, 9844 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9760, 9763, 9762, 9761 ] }, - { "id": "broken", "fg": [ 8490, 8490, 8490, 8490 ], "bg": [ 9760, 9763, 9762, 9761 ] } + { "id": "open", "fg": [ 9840, 9843, 9842, 9841 ] }, + { "id": "broken", "fg": [ 8554, 8554, 8554, 8554 ], "bg": [ 9840, 9843, 9842, 9841 ] } ] }, { "id": "vp_halfboard_hatch_wheel_left", - "fg": [ 9767, 9770, 9769, 9768 ], + "fg": [ 9847, 9850, 9849, 9848 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 9758, 9758, 9758, 9758 ], "bg": [ 9767, 9770, 9769, 9768 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 9838, 9838, 9838, 9838 ], "bg": [ 9847, 9850, 9849, 9848 ] } ] }, { "id": "vp_halfboard_hatch_wheel_right", - "fg": [ 9771, 9774, 9773, 9772 ], + "fg": [ 9851, 9854, 9853, 9852 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 9758, 9758, 9758, 9758 ], "bg": [ 9771, 9774, 9773, 9772 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 9838, 9838, 9838, 9838 ], "bg": [ 9851, 9854, 9853, 9852 ] } ] }, { "id": "vp_halfboard_horizontal_2_rear", - "fg": [ 9775, 9778, 9777, 9776 ], + "fg": [ 9855, 9858, 9857, 9856 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 9758, 9758, 9758, 9758 ], "bg": [ 9775, 9778, 9777, 9776 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 9838, 9838, 9838, 9838 ], "bg": [ 9855, 9858, 9857, 9856 ] } ] }, { "id": "vp_hatch", - "fg": [ 9779, 9794, 9793, 9792 ], + "fg": [ 9859, 9874, 9873, 9872 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9788, 9791, 9790, 9789 ] }, - { "id": "broken", "fg": [ 9758, 9758, 9758, 9758 ], "bg": [ 9788, 9791, 9790, 9789 ] } + { "id": "open", "fg": [ 9868, 9871, 9870, 9869 ] }, + { "id": "broken", "fg": [ 9838, 9838, 9838, 9838 ], "bg": [ 9868, 9871, 9870, 9869 ] } ] }, { "id": "vp_hatch_opaque", - "fg": [ 9780, 9787, 9786, 9785 ], + "fg": [ 9860, 9867, 9866, 9865 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9781, 9784, 9783, 9782 ] }, - { "id": "broken", "fg": [ 9758, 9758, 9758, 9758 ], "bg": [ 9781, 9784, 9783, 9782 ] } + { "id": "open", "fg": [ 9861, 9864, 9863, 9862 ] }, + { "id": "broken", "fg": [ 9838, 9838, 9838, 9838 ], "bg": [ 9861, 9864, 9863, 9862 ] } ] }, { "id": "vp_hatch_left", - "fg": [ 9797, 9804, 9803, 9802 ], + "fg": [ 9877, 9884, 9883, 9882 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9798, 9801, 9800, 9799 ] }, - { "id": "broken", "fg": [ 10023, 10023, 10023, 10023 ], "bg": [ 9798, 9801, 9800, 9799 ] } + { "id": "open", "fg": [ 9878, 9881, 9880, 9879 ] }, + { "id": "broken", "fg": [ 10104, 10104, 10104, 10104 ], "bg": [ 9878, 9881, 9880, 9879 ] } ] }, { "id": "vp_hatch_right", - "fg": [ 9803, 9802, 9797, 9804 ], + "fg": [ 9883, 9882, 9877, 9884 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9800, 9799, 9798, 9801 ] }, - { "id": "broken", "fg": [ 10023, 10023, 10023, 10023 ], "bg": [ 9800, 9799, 9798, 9801 ] } + { "id": "open", "fg": [ 9880, 9879, 9878, 9881 ] }, + { "id": "broken", "fg": [ 10104, 10104, 10104, 10104 ], "bg": [ 9880, 9879, 9878, 9881 ] } ] }, { "id": "vp_hatch_wheel_left", - "fg": [ 9797, 9816, 9803, 9802 ], + "fg": [ 9877, 9896, 9883, 9882 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9798, 9815, 9800, 9799 ] }, - { "id": "broken", "fg": [ 10023, 10023, 10023, 10023 ], "bg": [ 9798, 9801, 9800, 9799 ] } + { "id": "open", "fg": [ 9878, 9895, 9880, 9879 ] }, + { "id": "broken", "fg": [ 10104, 10104, 10104, 10104 ], "bg": [ 9878, 9881, 9880, 9879 ] } ] }, { "id": "vp_hatch_wheel_right", - "fg": [ 9803, 9802, 9797, 9816 ], + "fg": [ 9883, 9882, 9877, 9896 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9800, 9799, 9798, 9815 ] }, - { "id": "broken", "fg": [ 10023, 10023, 10023, 10023 ], "bg": [ 9800, 9799, 9798, 9815 ] } + { "id": "open", "fg": [ 9880, 9879, 9878, 9895 ] }, + { "id": "broken", "fg": [ 10104, 10104, 10104, 10104 ], "bg": [ 9880, 9879, 9878, 9895 ] } ] }, { "id": [ "vp_hatch_horizontal_rear", "vp_hatch_horizontal", "vp_hatch_horizontal_2" ], - "fg": [ 9795, 9803, 9802, 9797 ], + "fg": [ 9875, 9883, 9882, 9877 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9796, 9800, 9799, 9798 ] }, - { "id": "broken", "fg": [ 10023, 10023, 10023, 10023 ], "bg": [ 9796, 9800, 9799, 9798 ] } + { "id": "open", "fg": [ 9876, 9880, 9879, 9878 ] }, + { "id": "broken", "fg": [ 10104, 10104, 10104, 10104 ], "bg": [ 9876, 9880, 9879, 9878 ] } ] }, { "id": "vp_hatch_horizontal_front", - "fg": [ 9802, 9797, 9795, 9803 ], + "fg": [ 9882, 9877, 9875, 9883 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9799, 9798, 9796, 9800 ] }, - { "id": "broken", "fg": [ 10023, 10023, 10023, 10023 ], "bg": [ 9799, 9798, 9796, 9800 ] } + { "id": "open", "fg": [ 9879, 9878, 9876, 9880 ] }, + { "id": "broken", "fg": [ 10104, 10104, 10104, 10104 ], "bg": [ 9879, 9878, 9876, 9880 ] } ] }, { "id": "vp_hatch_opaque_left", - "fg": [ 9797, 9812, 9803, 9811 ], + "fg": [ 9877, 9892, 9883, 9891 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9807, 9810, 9809, 9808 ] }, - { "id": "broken", "fg": [ 10023, 10023, 10023, 10023 ], "bg": [ 9807, 9810, 9809, 9808 ] } + { "id": "open", "fg": [ 9887, 9890, 9889, 9888 ] }, + { "id": "broken", "fg": [ 10104, 10104, 10104, 10104 ], "bg": [ 9887, 9890, 9889, 9888 ] } ] }, { "id": "vp_hatch_opaque_right", - "fg": [ 9803, 9811, 9797, 9812 ], + "fg": [ 9883, 9891, 9877, 9892 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9809, 9808, 9807, 9810 ] }, - { "id": "broken", "fg": [ 10023, 10023, 10023, 10023 ], "bg": [ 9809, 9808, 9807, 9810 ] } + { "id": "open", "fg": [ 9889, 9888, 9887, 9890 ] }, + { "id": "broken", "fg": [ 10104, 10104, 10104, 10104 ], "bg": [ 9889, 9888, 9887, 9890 ] } ] }, { "id": "vp_hatch_opaque_wheel_left", - "fg": [ 9797, 9814, 9803, 9811 ], + "fg": [ 9877, 9894, 9883, 9891 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9807, 9813, 9809, 9808 ] }, - { "id": "broken", "fg": [ 10023, 10023, 10023, 10023 ], "bg": [ 9807, 9813, 9809, 9808 ] } + { "id": "open", "fg": [ 9887, 9893, 9889, 9888 ] }, + { "id": "broken", "fg": [ 10104, 10104, 10104, 10104 ], "bg": [ 9887, 9893, 9889, 9888 ] } ] }, { "id": "vp_hatch_opaque_wheel_right", - "fg": [ 9803, 9811, 9797, 9814 ], + "fg": [ 9883, 9891, 9877, 9894 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9809, 9808, 9807, 9813 ] }, - { "id": "broken", "fg": [ 10023, 10023, 10023, 10023 ], "bg": [ 9809, 9808, 9807, 9813 ] } + { "id": "open", "fg": [ 9889, 9888, 9887, 9893 ] }, + { "id": "broken", "fg": [ 10104, 10104, 10104, 10104 ], "bg": [ 9889, 9888, 9887, 9893 ] } ] }, { "id": [ "vp_hatch_opaque_horizontal_rear", "vp_hatch_opaque_horizontal", "vp_hatch_opaque_horizontal_2" ], - "fg": [ 9805, 9803, 9811, 9797 ], + "fg": [ 9885, 9883, 9891, 9877 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9806, 9809, 9808, 9807 ] }, - { "id": "broken", "fg": [ 10023, 10023, 10023, 10023 ], "bg": [ 9806, 9809, 9808, 9807 ] } + { "id": "open", "fg": [ 9886, 9889, 9888, 9887 ] }, + { "id": "broken", "fg": [ 10104, 10104, 10104, 10104 ], "bg": [ 9886, 9889, 9888, 9887 ] } ] }, { "id": "vp_hatch_opaque_horizontal_front", - "fg": [ 9811, 9797, 9805, 9803 ], + "fg": [ 9891, 9877, 9885, 9883 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9808, 9807, 9806, 9809 ] }, - { "id": "broken", "fg": [ 10023, 10023, 10023, 10023 ], "bg": [ 9808, 9807, 9806, 9809 ] } + { "id": "open", "fg": [ 9888, 9887, 9886, 9889 ] }, + { "id": "broken", "fg": [ 10104, 10104, 10104, 10104 ], "bg": [ 9888, 9887, 9886, 9889 ] } ] }, { "id": "vp_door_trunk_hatch_wheel_left", - "fg": [ 9817, 9824, 9823, 9822 ], + "fg": [ 9897, 9904, 9903, 9902 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9818, 9821, 9820, 9819 ] }, - { "id": "broken", "fg": [ 9758, 9758, 9758, 9758 ], "bg": [ 9818, 9821, 9820, 9819 ] } + { "id": "open", "fg": [ 9898, 9901, 9900, 9899 ] }, + { "id": "broken", "fg": [ 9838, 9838, 9838, 9838 ], "bg": [ 9898, 9901, 9900, 9899 ] } ] }, - { "id": "corpse_mon_demon_spider", "fg": 9744 } + { "id": "corpse_mon_demon_spider", "fg": 9824 } ] }, { "file": "human_body_plus.png", - "//": "range 9840 to 10303", + "//": "range 9920 to 10383", "sprite_width": 32, "sprite_height": 48, "sprite_offset_x": 0, @@ -15621,96 +15694,97 @@ "tiles": [ { "id": "f_counter_gate_o", - "fg": 9841, + "fg": 9921, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 9841 }, - { "id": "t_connection", "fg": [ 8631, 9841, 8631, 9841 ] }, - { "id": "edge", "fg": [ 8631, 9841 ] }, - { "id": "unconnected", "fg": [ 8631, 9841 ] }, - { "id": "end_piece", "fg": [ 8631, 9841 ] } + { "id": "center", "fg": 9921 }, + { "id": "t_connection", "fg": [ 8695, 9921, 8695, 9921 ] }, + { "id": "edge", "fg": [ 8695, 9921 ] }, + { "id": "unconnected", "fg": [ 8695, 9921 ] }, + { "id": "end_piece", "fg": [ 8695, 9921 ] } ] }, - { "id": "mon_zombie_phase_shrike", "fg": 9843, "bg": 9856 }, + { "id": "overlay_worn_wizard_hat_costume", "fg": 2293 }, + { "id": "mon_zombie_phase_shrike", "fg": 9924, "bg": 9937 }, { "id": "mon_zombie_reenactor", - "fg": [ { "weight": 2, "sprite": 9852 }, { "weight": 2, "sprite": 9851 }, { "weight": 1, "sprite": 9853 } ], - "bg": 9856 + "fg": [ { "weight": 2, "sprite": 9933 }, { "weight": 2, "sprite": 9932 }, { "weight": 1, "sprite": 9934 } ], + "bg": 9937 }, - { "id": "mon_zombie_resort_bouncer", "fg": 9854, "bg": 9856 }, + { "id": "mon_zombie_resort_bouncer", "fg": 9935, "bg": 9937 }, { "id": "mon_feral_armored_battleaxe", - "fg": [ { "weight": 1, "sprite": 9863 }, { "weight": 1, "sprite": 9864 } ], - "bg": 9856 + "fg": [ { "weight": 1, "sprite": 9944 }, { "weight": 1, "sprite": 9945 } ], + "bg": 9937 }, { "id": "mon_feral_armored_mace", - "fg": [ { "weight": 1, "sprite": 9865 }, { "weight": 1, "sprite": 9866 } ], - "bg": 9856 + "fg": [ { "weight": 1, "sprite": 9946 }, { "weight": 1, "sprite": 9947 } ], + "bg": 9937 }, { "id": "mon_feral_fancy_crossbow", - "fg": [ { "weight": 1, "sprite": 9867 }, { "weight": 1, "sprite": 9868 } ], - "bg": 9856 + "fg": [ { "weight": 1, "sprite": 9948 }, { "weight": 1, "sprite": 9949 } ], + "bg": 9937 }, { "id": "mon_feral_fancy_rapier", - "fg": [ { "weight": 1, "sprite": 9869 }, { "weight": 1, "sprite": 9870 } ], - "bg": 9856 + "fg": [ { "weight": 1, "sprite": 9950 }, { "weight": 1, "sprite": 9951 } ], + "bg": 9937 }, - { "id": "mon_feral_fancy_rapier_fake", "fg": 9871, "bg": 9856 }, + { "id": "mon_feral_fancy_rapier_fake", "fg": 9952, "bg": 9937 }, { "id": "mon_feral_militia", - "fg": [ { "weight": 1, "sprite": 9883 }, { "weight": 1, "sprite": 9884 } ], - "bg": 9856 + "fg": [ { "weight": 1, "sprite": 9964 }, { "weight": 1, "sprite": 9965 } ], + "bg": 9937 }, { "id": "mon_feral_prepper", - "fg": [ { "weight": 1, "sprite": 9885 }, { "weight": 1, "sprite": 9886 } ], - "bg": 9856 + "fg": [ { "weight": 1, "sprite": 9966 }, { "weight": 1, "sprite": 9967 } ], + "bg": 9937 }, { "id": "mon_feral_survivalist", - "fg": [ { "weight": 1, "sprite": 9891 }, { "weight": 1, "sprite": 9892 } ], - "bg": 9856 + "fg": [ { "weight": 1, "sprite": 9972 }, { "weight": 1, "sprite": 9973 } ], + "bg": 9937 }, - { "id": "mon_dragonfly_mega", "fg": 9902, "bg": 9856 }, - { "id": "mon_flesh_golem", "fg": 9903, "bg": 9856 }, - { "id": "mon_fleshy_shambler", "fg": 9904, "bg": 9856 }, - { "id": "mon_mannequin_decoy", "fg": 1725, "bg": 9856 }, + { "id": "mon_dragonfly_mega", "fg": 9983, "bg": 9937 }, + { "id": "mon_flesh_golem", "fg": 9984, "bg": 9937 }, + { "id": "mon_fleshy_shambler", "fg": 9985, "bg": 9937 }, + { "id": "mon_mannequin_decoy", "fg": 1734, "bg": 9937 }, { "id": "mon_hunting_horror", - "fg": [ { "weight": 1, "sprite": 9909 }, { "weight": 1, "sprite": 9910 }, { "weight": 1, "sprite": 9911 } ], - "bg": 9856 + "fg": [ { "weight": 1, "sprite": 9990 }, { "weight": 1, "sprite": 9991 }, { "weight": 1, "sprite": 9992 } ], + "bg": 9937 }, - { "id": "mon_marloss_zealot_f", "fg": 9912, "bg": 9856 }, - { "id": "mon_marloss_zealot_m", "fg": 9913, "bg": 9856 }, - { "id": "mon_mutant_experimental", "fg": 9914, "bg": 9856 }, - { "id": "corpse_mon_skeleton_brute", "fg": 1887 }, - { "id": "mon_zombie_hammer_hands", "fg": 9927, "bg": 9855 }, - { "id": "mon_zombie_plated", "fg": 9934, "bg": 9855 }, + { "id": "mon_marloss_zealot_f", "fg": 9993, "bg": 9937 }, + { "id": "mon_marloss_zealot_m", "fg": 9994, "bg": 9937 }, + { "id": "mon_mutant_experimental", "fg": 9995, "bg": 9937 }, + { "id": "corpse_mon_skeleton_brute", "fg": 1896 }, + { "id": "mon_zombie_hammer_hands", "fg": 10008, "bg": 9936 }, + { "id": "mon_zombie_plated", "fg": 10015, "bg": 9936 }, { "id": "mon_zombie_resort_dancer", - "fg": [ { "weight": 1, "sprite": 9935 }, { "weight": 1, "sprite": 9936 } ], - "bg": 9856 + "fg": [ { "weight": 1, "sprite": 10016 }, { "weight": 1, "sprite": 10017 } ], + "bg": 9937 }, { "id": "mon_zombie_resort_staff", - "fg": [ { "weight": 1, "sprite": 9937 }, { "weight": 1, "sprite": 9938 } ], - "bg": 9856 + "fg": [ { "weight": 1, "sprite": 10018 }, { "weight": 1, "sprite": 10019 } ], + "bg": 9937 }, - { "id": "corpse_mon_zombie_military_pilot", "fg": 1997 }, + { "id": "corpse_mon_zombie_military_pilot", "fg": 2006 }, { "id": "mon_zombie_swimmer", "fg": [ - { "weight": 200, "sprite": 9946 }, - { "weight": 200, "sprite": 9947 }, - { "weight": 200, "sprite": 9948 }, - { "weight": 200, "sprite": 9949 }, - { "weight": 200, "sprite": 9950 }, - { "weight": 1, "sprite": 9945 } + { "weight": 200, "sprite": 10027 }, + { "weight": 200, "sprite": 10028 }, + { "weight": 200, "sprite": 10029 }, + { "weight": 200, "sprite": 10030 }, + { "weight": 200, "sprite": 10031 }, + { "weight": 1, "sprite": 10026 } ], - "bg": 9856 + "bg": 9937 }, { "id": [ @@ -15733,10 +15807,10 @@ "corpse_mon_zombie_anklebiter", "corpse_mon_zombie_prisoner" ], - "fg": 1868 + "fg": 1877 }, - { "id": "corpse_mon_zombie_hazmat", "fg": 1897 }, - { "id": "corpse_mon_zombie_labsecurity", "fg": 1876 }, + { "id": "corpse_mon_zombie_hazmat", "fg": 1906 }, + { "id": "corpse_mon_zombie_labsecurity", "fg": 1885 }, { "id": [ "corpse_mon_zombie_brute", @@ -15746,411 +15820,411 @@ "corpse_mon_zombie_brute_shocker", "corpse_mon_zombie_soldier_blackops_2" ], - "fg": 1898 + "fg": 1907 }, - { "id": "mon_zougar_hunter", "fg": 9961, "bg": 9856 }, - { "id": "mon_zombie_swat", "fg": 9965, "bg": 9856 }, - { "id": [ "tr_shotgun_2", "tr_shotgun_1", "tr_shotgun_2_1" ], "fg": 9969 }, + { "id": "mon_zougar_hunter", "fg": 10042, "bg": 9937 }, + { "id": "mon_zombie_swat", "fg": 10046, "bg": 9937 }, + { "id": [ "tr_shotgun_2", "tr_shotgun_1", "tr_shotgun_2_1" ], "fg": 10050 }, { "id": "vp_board_ne", - "fg": [ 9977, 9980, 9979, 9978 ], + "fg": [ 10058, 10061, 10060, 10059 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 10023, 10023, 10023, 10023 ], "bg": [ 9977, 9980, 9979, 9978 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 10104, 10104, 10104, 10104 ], "bg": [ 10058, 10061, 10060, 10059 ] } ] }, { "id": "vp_board_nw", - "fg": [ 9980, 9982, 9981, 9977 ], + "fg": [ 10061, 10063, 10062, 10058 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 10023, 10023, 10023, 10023 ], "bg": [ 9980, 9982, 9981, 9977 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 10104, 10104, 10104, 10104 ], "bg": [ 10061, 10063, 10062, 10058 ] } ] }, { "id": "vp_board_se", - "fg": [ 9983, 9977, 9980, 9982 ], + "fg": [ 10064, 10058, 10061, 10063 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 10023, 10023, 10023, 10023 ], "bg": [ 9983, 9977, 9980, 9982 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 10104, 10104, 10104, 10104 ], "bg": [ 10064, 10058, 10061, 10063 ] } ] }, { "id": "vp_board_sw", - "fg": [ 9984, 9978, 9977, 9980 ], + "fg": [ 10065, 10059, 10058, 10061 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 10023, 10023, 10023, 10023 ], "bg": [ 9984, 9978, 9977, 9980 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 10104, 10104, 10104, 10104 ], "bg": [ 10065, 10059, 10058, 10061 ] } ] }, { "id": "vp_board_vertical_left", - "fg": [ 9973, 9985, 9971, 9975 ], + "fg": [ 10054, 10066, 10052, 10056 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 10023, 10023, 10023, 10023 ], "bg": [ 9973, 9985, 9971, 9975 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 10104, 10104, 10104, 10104 ], "bg": [ 10054, 10066, 10052, 10056 ] } ] }, { "id": "vp_board_vertical_right", - "fg": [ 9971, 9975, 9973, 9985 ], + "fg": [ 10052, 10056, 10054, 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10221, 10223, 10224, 10222 ] } ] }, { "id": [ "vp_halfboard_vertical_right", "vp_halfboard_vertical_2_right" ], - "fg": [ 10143, 10141, 10140, 10142 ], + "fg": [ 10224, 10222, 10221, 10223 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 10023, 10023, 10023, 10023 ], "bg": [ 10143, 10141, 10140, 10142 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 10104, 10104, 10104, 10104 ], "bg": [ 10224, 10222, 10221, 10223 ] } ] }, { "id": "vp_halfboard_vertical_t_left", - "fg": [ 10147, 10149, 10148, 10146 ], + "fg": [ 10228, 10230, 10229, 10227 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 10023, 10023, 10023, 10023 ], "bg": [ 10147, 10149, 10148, 10146 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 10104, 10104, 10104, 10104 ], "bg": [ 10228, 10230, 10229, 10227 ] } ] }, { "id": "vp_halfboard_vertical_t_right", - "fg": [ 10151, 10153, 10152, 10150 ], + "fg": [ 10232, 10234, 10233, 10231 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 10023, 10023, 10023, 10023 ], "bg": [ 10151, 10153, 10152, 10150 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 10104, 10104, 10104, 10104 ], "bg": [ 10232, 10234, 10233, 10231 ] } ] }, { "id": [ "vp_halfboard_horizontal", "vp_halfboard_horizontal_2" ], - "fg": [ 10121, 10123, 10122, 10120 ], + "fg": [ 10202, 10204, 10203, 10201 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 10023, 10023, 10023, 10023 ], "bg": [ 10121, 10123, 10122, 10120 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 10104, 10104, 10104, 10104 ], "bg": [ 10202, 10204, 10203, 10201 ] } ] }, { "id": [ "vp_halfboard_horizontal_front", "vp_halfboard_horizontal_2_front", "vp_halfboard_cover" ], - "fg": [ 10112, 10115, 10114, 10113 ], + "fg": [ 10193, 10196, 10195, 10194 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 10023, 10023, 10023, 10023 ], "bg": [ 10112, 10115, 10114, 10113 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 10104, 10104, 10104, 10104 ], "bg": [ 10193, 10196, 10195, 10194 ] } ] }, { "id": "vp_halfboard_horizontal_rear", - "fg": [ 10116, 10119, 10118, 10117 ], + "fg": [ 10197, 10200, 10199, 10198 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 10023, 10023, 10023, 10023 ], "bg": [ 10116, 10119, 10118, 10117 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 10104, 10104, 10104, 10104 ], "bg": [ 10197, 10200, 10199, 10198 ] } ] }, { "id": [ "vp_halfboard_vertical", "vp_halfboard_vertical_2" ], - "fg": [ 10145, 10144, 10145, 10144 ], + "fg": [ 10226, 10225, 10226, 10225 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 10023, 10023, 10023, 10023 ], "bg": [ 10145, 10144, 10145, 10144 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 10104, 10104, 10104, 10104 ], "bg": [ 10226, 10225, 10226, 10225 ] } ] }, { "id": "vp_halfboard_cover_left", - "fg": [ 10104, 10107, 10106, 10105 ], + "fg": [ 10185, 10188, 10187, 10186 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 10023, 10023, 10023, 10023 ], "bg": [ 10104, 10107, 10106, 10105 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 10104, 10104, 10104, 10104 ], "bg": [ 10185, 10188, 10187, 10186 ] } ] }, { "id": "vp_halfboard_cover_right", - "fg": [ 10108, 10111, 10110, 10109 ], + "fg": [ 10189, 10192, 10191, 10190 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 10023, 10023, 10023, 10023 ], "bg": [ 10108, 10111, 10110, 10109 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 10104, 10104, 10104, 10104 ], "bg": [ 10189, 10192, 10191, 10190 ] } ] }, { "id": "vp_halfboard_wheel_left", - "fg": [ 10154, 10157, 10156, 10155 ], + "fg": [ 10235, 10238, 10237, 10236 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 10023, 10023, 10023, 10023 ], "bg": [ 10154, 10157, 10156, 10155 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 10104, 10104, 10104, 10104 ], "bg": [ 10235, 10238, 10237, 10236 ] } ] }, { "id": "vp_halfboard_wheel_right", - "fg": [ 10158, 10161, 10160, 10159 ], + "fg": [ 10239, 10242, 10241, 10240 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 10023, 10023, 10023, 10023 ], "bg": [ 10158, 10161, 10160, 10159 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 10104, 10104, 10104, 10104 ], "bg": [ 10239, 10242, 10241, 10240 ] } ] }, { "id": "vp_hddoor_left", - "fg": [ 10163, 10165, 10164, 10162 ], + "fg": [ 10244, 10246, 10245, 10243 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 10171, 10173, 10172, 10170 ] }, - { "id": "broken", "fg": [ 10023, 10023, 10023, 10023 ], "bg": [ 10171, 10173, 10172, 10170 ] } + { "id": "open", "fg": [ 10252, 10254, 10253, 10251 ] }, + { "id": "broken", "fg": [ 10104, 10104, 10104, 10104 ], "bg": [ 10252, 10254, 10253, 10251 ] } ] }, { "id": "vp_hddoor_right", - "fg": [ 10167, 10169, 10168, 10166 ], + "fg": [ 10248, 10250, 10249, 10247 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 10191, 10193, 10192, 10190 ] }, - { "id": "broken", "fg": [ 10023, 10023, 10023, 10023 ], "bg": [ 10191, 10193, 10192, 10190 ] } + { "id": "open", "fg": [ 10272, 10274, 10273, 10271 ] }, + { "id": "broken", "fg": [ 10104, 10104, 10104, 10104 ], "bg": [ 10272, 10274, 10273, 10271 ] } ] }, { "id": "vp_hddoor_opaque_left", - "fg": [ 10179, 10181, 10180, 10178 ], + "fg": [ 10260, 10262, 10261, 10259 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 10175, 10177, 10176, 10174 ] }, - { "id": "broken", "fg": [ 10023, 10023, 10023, 10023 ], "bg": [ 10175, 10177, 10176, 10174 ] } + { "id": "open", "fg": [ 10256, 10258, 10257, 10255 ] }, + { "id": "broken", "fg": [ 10104, 10104, 10104, 10104 ], "bg": [ 10256, 10258, 10257, 10255 ] } ] }, { "id": "vp_hddoor_opaque_right", - "fg": [ 10187, 10189, 10188, 10186 ], + "fg": [ 10268, 10270, 10269, 10267 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 10183, 10185, 10184, 10182 ] }, - { "id": "broken", "fg": [ 10023, 10023, 10023, 10023 ], "bg": [ 10183, 10185, 10184, 10182 ] } + { "id": "open", "fg": [ 10264, 10266, 10265, 10263 ] }, + { "id": "broken", "fg": [ 10104, 10104, 10104, 10104 ], "bg": [ 10264, 10266, 10265, 10263 ] } ] }, { @@ -16162,11 +16236,11 @@ "vp_hddoor_full_sw", "vp_hddoor_full_rear_left" ], - "fg": [ 10163, 10165, 10164, 10162 ], + "fg": [ 10244, 10246, 10245, 10243 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 10171, 10173, 10172, 10170 ] }, - { "id": "broken", "fg": [ 10023, 10023, 10023, 10023 ], "bg": [ 10171, 10173, 10172, 10170 ] } + { "id": "open", "fg": [ 10252, 10254, 10253, 10251 ] }, + { "id": "broken", "fg": [ 10104, 10104, 10104, 10104 ], "bg": [ 10252, 10254, 10253, 10251 ] } ] }, { @@ -16178,611 +16252,616 @@ "vp_hddoor_full_se", "vp_hddoor_full_rear_right" ], - "fg": [ 10167, 10169, 10168, 10166 ], + "fg": [ 10248, 10250, 10249, 10247 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 10191, 10193, 10192, 10190 ] }, - { "id": "broken", "fg": [ 10023, 10023, 10023, 10023 ], "bg": [ 10191, 10193, 10192, 10190 ] } + { "id": "open", "fg": [ 10272, 10274, 10273, 10271 ] }, + { "id": "broken", "fg": [ 10104, 10104, 10104, 10104 ], "bg": [ 10272, 10274, 10273, 10271 ] } ] }, { "id": "vp_hddoor_opaque_full_left", - "fg": [ 10179, 10181, 10180, 10178 ], + "fg": [ 10260, 10262, 10261, 10259 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 10175, 10177, 10176, 10174 ] }, - { "id": "broken", "fg": [ 10023, 10023, 10023, 10023 ], "bg": [ 10175, 10177, 10176, 10174 ] } + { "id": "open", "fg": [ 10256, 10258, 10257, 10255 ] }, + { "id": "broken", "fg": [ 10104, 10104, 10104, 10104 ], "bg": [ 10256, 10258, 10257, 10255 ] } ] }, { "id": "vp_hddoor_opaque_full_right", - "fg": [ 10187, 10189, 10188, 10186 ], + "fg": [ 10268, 10270, 10269, 10267 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 10183, 10185, 10184, 10182 ] }, - { "id": "broken", "fg": [ 10023, 10023, 10023, 10023 ], "bg": [ 10183, 10185, 10184, 10182 ] } + { "id": "open", "fg": [ 10264, 10266, 10265, 10263 ] }, + { "id": "broken", "fg": [ 10104, 10104, 10104, 10104 ], "bg": [ 10264, 10266, 10265, 10263 ] } ] }, { "id": "vp_light_blue", - "fg": [ 10200, 10201 ], + "fg": [ 10281, 10282 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 10023, "bg": [ 10200, 10201 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 10104, "bg": [ 10281, 10282 ] } ] }, { "id": "vp_light_red", - "fg": [ 10202, 10203 ], + "fg": [ 10283, 10284 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 10023, "bg": [ 10202, 10203 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 10104, "bg": [ 10283, 10284 ] } ] }, { "id": [ "vp_floodlight", "vp_directed_floodlight" ], - "fg": [ 10197, 10199, 10198, 10196 ], + "fg": [ 10278, 10280, 10279, 10277 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 10023, "bg": [ 10197, 10199, 10198, 10196 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 10104, "bg": [ 10278, 10280, 10279, 10277 ] } ] }, { "id": "vp_afs_roof_external_tank", - "fg": [ 10195, 10194 ], + "fg": [ 10276, 10275 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 10023, "bg": [ 10195, 10194 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 10104, "bg": [ 10276, 10275 ] } ] }, - { "id": "vp_saddle_scooter", "fg": [ 10205, 10207, 10206, 10204 ], "rotates": true }, + { "id": "vp_saddle_scooter", "fg": [ 10286, 10288, 10287, 10285 ], "rotates": true }, { "id": [ "vp_seat_windshield_leather", "vp_reclining_seat_windshield_leather" ], - "fg": [ 10209, 10211, 10210, 10208 ], + "fg": [ 10290, 10292, 10291, 10289 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 10023, 10023, 10023, 10023 ], "bg": [ 10209, 10211, 10210, 10208 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 10104, 10104, 10104, 10104 ], "bg": [ 10290, 10292, 10291, 10289 ] } ] }, { "id": [ "vp_seat_windshield", "vp_reclining_seat_windshield" ], - "fg": [ 10213, 10215, 10214, 10212 ], + "fg": [ 10294, 10296, 10295, 10293 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 10023, 10023, 10023, 10023 ], "bg": [ 10213, 10215, 10214, 10212 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 10104, 10104, 10104, 10104 ], "bg": [ 10294, 10296, 10295, 10293 ] } ] }, { "id": "vp_solar_panel", - "fg": [ 10216, 10223 ], + "fg": [ 10297, 10304 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 10020, "bg": [ 10216, 10223 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 10101, "bg": [ 10297, 10304 ] } ] }, { "id": "vp_reinforced_solar_panel", - "fg": [ 10221, 10222 ], - "bg": [ 10216, 10223 ], + "fg": [ 10302, 10303 ], + "bg": [ 10297, 10304 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 10020, "bg": [ 10216, 10223 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 10101, "bg": [ 10297, 10304 ] } ] }, { "id": "vp_solar_panel_v2", - "fg": [ 10217, 10218 ], + "fg": [ 10298, 10299 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 10020, "bg": [ 10217, 10218 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 10101, "bg": [ 10298, 10299 ] } ] }, { "id": "vp_reinforced_solar_panel_v2", - "fg": [ 10221, 10222 ], - "bg": [ 10217, 10218 ], + "fg": [ 10302, 10303 ], + "bg": [ 10298, 10299 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 10020, "bg": [ 10217, 10218 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 10101, "bg": [ 10298, 10299 ] } ] }, { "id": "vp_solar_panel_v3", - "fg": [ 10219, 10220 ], + "fg": [ 10300, 10301 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 10020, "bg": [ 10219, 10220 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 10101, "bg": [ 10300, 10301 ] } ] }, { "id": "vp_bed", - "fg": [ 10225, 10227, 10226, 10224 ], + "fg": [ 10306, 10308, 10307, 10305 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 10225, 10227, 10226, 10224 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 10306, 10308, 10307, 10305 ] } ] }, { "id": "vp_omnicam", - "fg": [ 10228, 10229 ], + "fg": [ 10309, 10310 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 10023, "bg": [ 10228, 10229 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 10104, "bg": [ 10309, 10310 ] } ] }, { "id": [ "vp_wheel_wide", "vp_wheel_wide_steerable", "vp_wheel_wide_or", "vp_wheel_wide_or_steerable" ], - "fg": [ 10231, 10230, 10231, 10230 ], + "fg": [ 10312, 10311, 10312, 10311 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": [ 10231, 10230, 10231, 10230 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": [ 10312, 10311, 10312, 10311 ] } ] }, { "id": [ "vp_windshield", "vp_windshield_horizontal", "vp_windshield_horizontal_front", "vp_windshield_front_edge" ], - "fg": [ 10240, 10243, 10242, 10241 ], - "additional_tiles": [ { "id": "broken", "fg": [ 10020, 10020, 10020, 10020 ], "bg": [ 10240, 10243, 10242, 10241 ] } ], + "fg": [ 10321, 10324, 10323, 10322 ], + "additional_tiles": [ { "id": "broken", "fg": [ 10101, 10101, 10101, 10101 ], "bg": [ 10321, 10324, 10323, 10322 ] } ], "multitile": true }, { "id": "vp_windshield_horizontal_rear", - "fg": [ 10257, 10258, 10257, 10256 ], - "additional_tiles": [ { "id": "broken", "fg": [ 10020, 10020, 10020, 10020 ], "bg": [ 10257, 10258, 10257, 10256 ] } ], + "fg": [ 10338, 10339, 10338, 10337 ], + "additional_tiles": [ { "id": "broken", "fg": [ 10101, 10101, 10101, 10101 ], "bg": [ 10338, 10339, 10338, 10337 ] } ], "multitile": true }, { "id": "vp_windshield_nw", - "fg": [ 10252, 10255, 10254, 10253 ], - "additional_tiles": [ { "id": "broken", "fg": [ 10022, 10022, 10022, 10022 ], "bg": [ 10252, 10255, 10254, 10253 ] } ], + "fg": [ 10333, 10336, 10335, 10334 ], + "additional_tiles": [ { "id": "broken", "fg": [ 10103, 10103, 10103, 10103 ], "bg": [ 10333, 10336, 10335, 10334 ] } ], "multitile": true }, { "id": "vp_windshield_ne", - "fg": [ 10248, 10251, 10250, 10249 ], - "additional_tiles": [ { "id": "broken", "fg": [ 10021, 10021, 10021, 10021 ], "bg": [ 10248, 10251, 10250, 10249 ] } ], + "fg": [ 10329, 10332, 10331, 10330 ], + "additional_tiles": [ { "id": "broken", "fg": [ 10102, 10102, 10102, 10102 ], "bg": [ 10329, 10332, 10331, 10330 ] } ], "multitile": true }, { "id": "vp_windshield_sw", - "fg": [ 10244, 10247, 10259, 10245 ], - "additional_tiles": [ { "id": "broken", "fg": [ 10022, 10022, 10022, 10022 ], "bg": [ 10244, 10247, 10259, 10245 ] } ], + "fg": [ 10325, 10328, 10340, 10326 ], + "additional_tiles": [ { "id": "broken", "fg": [ 10103, 10103, 10103, 10103 ], "bg": [ 10325, 10328, 10340, 10326 ] } ], "multitile": true }, { "id": "vp_windshield_se", - "fg": [ 10246, 10262, 10244, 10260 ], - "additional_tiles": [ { "id": "broken", "fg": [ 10021, 10021, 10021, 10021 ], "bg": [ 10246, 10262, 10244, 10260 ] } ], + "fg": [ 10327, 10343, 10325, 10341 ], + "additional_tiles": [ { "id": "broken", "fg": [ 10102, 10102, 10102, 10102 ], "bg": [ 10327, 10343, 10325, 10341 ] } ], "multitile": true }, { "id": [ "vp_windshield_vertical_left", "vp_windshield_left" ], - "fg": [ 10244, 10247, 10246, 10245 ], - "additional_tiles": [ { "id": "broken", "fg": [ 10021, 10021, 10021, 10021 ], "bg": [ 10244, 10247, 10246, 10245 ] } ], + "fg": [ 10325, 10328, 10327, 10326 ], + "additional_tiles": [ { "id": "broken", "fg": [ 10102, 10102, 10102, 10102 ], "bg": [ 10325, 10328, 10327, 10326 ] } ], "multitile": true }, { "id": [ "vp_windshield_vertical_right", "vp_windshield_right" ], - "fg": [ 10259, 10262, 10261, 10260 ], - "additional_tiles": [ { "id": "broken", "fg": [ 10022, 10022, 10022, 10022 ], "bg": [ 10259, 10262, 10261, 10260 ] } ], + "fg": [ 10340, 10343, 10342, 10341 ], + "additional_tiles": [ { "id": "broken", "fg": [ 10103, 10103, 10103, 10103 ], "bg": [ 10340, 10343, 10342, 10341 ] } ], "multitile": true }, { "id": "vp_windshield_cover_left", - "fg": [ 10232, 10235, 10234, 10233 ], + "fg": [ 10313, 10316, 10315, 10314 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 10023, 10023, 10023, 10023 ], "bg": [ 10232, 10235, 10234, 10233 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 10104, 10104, 10104, 10104 ], "bg": [ 10313, 10316, 10315, 10314 ] } ] }, { "id": "vp_windshield_cover_right", - "fg": [ 10236, 10239, 10238, 10237 ], + "fg": [ 10317, 10320, 10319, 10318 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 10023, 10023, 10023, 10023 ], "bg": [ 10236, 10239, 10238, 10237 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 10104, 10104, 10104, 10104 ], "bg": [ 10317, 10320, 10319, 10318 ] } ] }, { "id": "vp_windshield_wheel_left", - "fg": [ 10264, 10267, 10266, 10265 ], + "fg": [ 10345, 10348, 10347, 10346 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 10023, 10023, 10023, 10023 ], "bg": [ 10264, 10267, 10266, 10265 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 10104, 10104, 10104, 10104 ], "bg": [ 10345, 10348, 10347, 10346 ] } ] }, { "id": "vp_windshield_wheel_right", - "fg": [ 10268, 10271, 10270, 10269 ], + "fg": [ 10349, 10352, 10351, 10350 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 10023, 10023, 10023, 10023 ], "bg": [ 10268, 10271, 10270, 10269 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 10104, 10104, 10104, 10104 ], "bg": [ 10349, 10352, 10351, 10350 ] } ] }, { "id": "vp_windshield_vertical_2_left", - "fg": [ 10244, 10263, 10246, 10245 ], - "additional_tiles": [ { "id": "broken", "fg": [ 10021, 10021, 10021, 10021 ], "bg": [ 10244, 10263, 10246, 10245 ] } ], + "fg": [ 10325, 10344, 10327, 10326 ], + "additional_tiles": [ { "id": "broken", "fg": [ 10102, 10102, 10102, 10102 ], "bg": [ 10325, 10344, 10327, 10326 ] } ], "multitile": true }, { "id": "vp_windshield_vertical_2_right", - "fg": [ 10259, 10262, 10261, 10263 ], - "additional_tiles": [ { "id": "broken", "fg": [ 10022, 10022, 10022, 10022 ], "bg": [ 10259, 10262, 10261, 10263 ] } ], + "fg": [ 10340, 10343, 10342, 10344 ], + "additional_tiles": [ { "id": "broken", "fg": [ 10103, 10103, 10103, 10103 ], "bg": [ 10340, 10343, 10342, 10344 ] } ], "multitile": true }, { "id": [ "vp_windshield_full", "vp_windshield_full_horizontal_rear" ], - "fg": [ 10274, 10272, 10273, 10275 ], - "additional_tiles": [ { "id": "broken", "fg": 9471, "bg": [ 10274, 10272, 10273, 10275 ] } ], + "fg": [ 10355, 10353, 10354, 10356 ], + "additional_tiles": [ { "id": "broken", "fg": 9551, "bg": [ 10355, 10353, 10354, 10356 ] } ], "multitile": true }, { "id": "vp_windshield_full_horizontal_front", - "fg": [ 10273, 10275, 10274, 10272 ], - "additional_tiles": [ { "id": "broken", "fg": 9471, "bg": [ 10273, 10275, 10274, 10272 ] } ], + "fg": [ 10354, 10356, 10355, 10353 ], + "additional_tiles": [ { "id": "broken", "fg": 9551, "bg": [ 10354, 10356, 10355, 10353 ] } ], "multitile": true }, { "id": [ "vp_windshield_full_vertical_left", "vp_windshield_full_left" ], - "fg": [ 10275, 10276, 10272, 10273 ], - "additional_tiles": [ { "id": "broken", "fg": 9471, "bg": [ 10275, 10276, 10272, 10273 ] } ], + "fg": [ 10356, 10357, 10353, 10354 ], + "additional_tiles": [ { "id": "broken", "fg": 9551, "bg": [ 10356, 10357, 10353, 10354 ] } ], "multitile": true }, { "id": [ "vp_windshield_full_vertical_right", "vp_windshield_full_right" ], - "fg": [ 10272, 10273, 10275, 10276 ], - "additional_tiles": [ { "id": "broken", "fg": 9471, "bg": [ 10272, 10273, 10275, 10276 ] } ], + "fg": [ 10353, 10354, 10356, 10357 ], + "additional_tiles": [ { "id": "broken", "fg": 9551, "bg": [ 10353, 10354, 10356, 10357 ] } ], "multitile": true }, { "id": "vp_windshield_full_wheel_left", - "fg": [ 10275, 10277, 10272, 10273 ], - "additional_tiles": [ { "id": "broken", "fg": 9471, "bg": [ 10275, 10277, 10272, 10273 ] } ], + "fg": [ 10356, 10358, 10353, 10354 ], + "additional_tiles": [ { "id": "broken", "fg": 9551, "bg": [ 10356, 10358, 10353, 10354 ] } ], "multitile": true }, { "id": "vp_windshield_full_wheel_right", - "fg": [ 10272, 10273, 10275, 10277 ], - "additional_tiles": [ { "id": "broken", "fg": 9471, "bg": [ 10272, 10273, 10275, 10277 ] } ], + "fg": [ 10353, 10354, 10356, 10358 ], + "additional_tiles": [ { "id": "broken", "fg": 9551, "bg": [ 10353, 10354, 10356, 10358 ] } ], "multitile": true }, { "id": "vp_windshield_horizontal_front_edge", - "fg": [ 10279, 10281, 10280, 10278 ], - "additional_tiles": [ { "id": "broken", "fg": [ 10020, 10020, 10020, 10020 ], "bg": [ 10279, 10281, 10280, 10278 ] } ], + "fg": [ 10360, 10362, 10361, 10359 ], + "additional_tiles": [ { "id": "broken", "fg": [ 10101, 10101, 10101, 10101 ], "bg": [ 10360, 10362, 10361, 10359 ] } ], "multitile": true }, { "id": "vp_windshield_horizontal_rear_edge", - "fg": [ 10290, 10293, 10292, 10291 ], - "additional_tiles": [ { "id": "broken", "fg": [ 10020, 10020, 10020, 10020 ], "bg": [ 10290, 10293, 10292, 10291 ] } ], + "fg": [ 10371, 10374, 10373, 10372 ], + "additional_tiles": [ { "id": "broken", "fg": [ 10101, 10101, 10101, 10101 ], "bg": [ 10371, 10374, 10373, 10372 ] } ], "multitile": true }, { "id": "vp_windshield_nw_edge", - "fg": [ 10287, 10289, 10288, 10286 ], - "additional_tiles": [ { "id": "broken", "fg": [ 10020, 10020, 10020, 10020 ], "bg": [ 10287, 10289, 10288, 10286 ] } ], + "fg": [ 10368, 10370, 10369, 10367 ], + "additional_tiles": [ { "id": "broken", "fg": [ 10101, 10101, 10101, 10101 ], "bg": [ 10368, 10370, 10369, 10367 ] } ], "multitile": true }, { "id": "vp_windshield_ne_edge", - "fg": [ 10283, 10285, 10284, 10282 ], - "additional_tiles": [ { "id": "broken", "fg": [ 10020, 10020, 10020, 10020 ], "bg": [ 10283, 10285, 10284, 10282 ] } ], + "fg": [ 10364, 10366, 10365, 10363 ], + "additional_tiles": [ { "id": "broken", "fg": [ 10101, 10101, 10101, 10101 ], "bg": [ 10364, 10366, 10365, 10363 ] } ], "multitile": true }, { "id": "vp_windshield_sw_edge", - "fg": [ 10136, 10139, 10138, 10137 ], + "fg": [ 10217, 10220, 10219, 10218 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 10020, 10020, 10020, 10020 ], "bg": [ 10136, 10139, 10138, 10137 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 10101, 10101, 10101, 10101 ], "bg": [ 10217, 10220, 10219, 10218 ] } ] }, { "id": "vp_windshield_se_edge", - "fg": [ 10132, 10135, 10134, 10133 ], + "fg": [ 10213, 10216, 10215, 10214 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 10020, 10020, 10020, 10020 ], "bg": [ 10132, 10135, 10134, 10133 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 10101, 10101, 10101, 10101 ], "bg": [ 10213, 10216, 10215, 10214 ] } ] }, - { "id": "f_clay_oven", "fg": 9840 }, - { "id": "f_electrical_conduit", "fg": 9842 }, - { "id": "mon_zougar_shady", "fg": 9962 } + { "id": "f_clay_oven", "fg": 9920 }, + { "id": "f_electrical_conduit", "fg": 9922 }, + { "id": "f_rope_up", "fg": 9923 }, + { "id": "mon_zougar_shady", "fg": 10043 } ] }, { "file": "human_body.png", - "//": "range 10304 to 10319", + "//": "range 10384 to 10399", "sprite_width": 32, "sprite_height": 36, "sprite_offset_x": 0, "sprite_offset_y": -8, "tiles": [ - { "id": [ "fd_cigsmoke", "fd_weedsmoke", "fd_cracksmoke", "fd_methsmoke" ], "fg": 10304 }, - { "id": "overlay_female_wielded_magi_staff_lesser", "fg": 10305 }, - { "id": "overlay_male_wielded_magi_staff_lesser", "fg": 10306 } + { "id": [ "fd_cigsmoke", "fd_weedsmoke", "fd_cracksmoke", "fd_methsmoke" ], "fg": 10384 }, + { "id": "overlay_female_wielded_magi_staff_greater", "fg": 10385 }, + { "id": "overlay_male_wielded_magi_staff_greater", "fg": 10386 }, + { "id": "overlay_female_wielded_magi_staff_lesser", "fg": 10387 }, + { "id": "overlay_male_wielded_magi_staff_lesser", "fg": 10388 }, + { "id": "overlay_female_wielded_magi_staff_minor", "fg": 10389 }, + { "id": "overlay_male_wielded_magi_staff_minor", "fg": 10390 } ] }, { "file": "fillerhoder.png", - "//": "range 10320 to 10383", + "//": "range 10400 to 10463", "tiles": [ { "id": "f_sandbag_wall", - "fg": 10320, + "fg": 10400, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "unconnected", "fg": 10320 }, - { "id": "center", "fg": 10321 }, - { "id": "corner", "fg": 10322 }, - { "id": "edge", "fg": 10323 }, - { "id": "end_piece", "fg": 10324 }, - { "id": "t_connection", "fg": 10325 } + { "id": "unconnected", "fg": 10400 }, + { "id": "center", "fg": 10401 }, + { "id": "corner", "fg": 10402 }, + { "id": "edge", "fg": 10403 }, + { "id": "end_piece", "fg": 10404 }, + { "id": "t_connection", "fg": 10405 } ] }, - { "id": "f_slab", "fg": 10326 }, - { "id": "animation_bullet_flame", "fg": 10327, "rotates": false }, - { "id": "animation_bullet_normal", "fg": 10328, "rotates": false }, - { "id": "animation_bullet_shrapnel", "fg": 10329 }, + { "id": "f_slab", "fg": 10406 }, + { "id": "animation_bullet_flame", "fg": 10407, "rotates": false }, + { "id": "animation_bullet_normal", "fg": 10408, "rotates": false }, + { "id": "animation_bullet_shrapnel", "fg": 10409 }, { "id": "explosion", - "fg": 10330, + "fg": 10410, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "corner", "fg": 10330 }, { "id": "edge", "fg": 10331 } ] + "additional_tiles": [ { "id": "corner", "fg": 10410 }, { "id": "edge", "fg": 10411 } ] }, { "id": "explosion_medium", "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "corner", "fg": 10330 }, { "id": "edge", "fg": 10331 } ], - "fg": 10330 + "additional_tiles": [ { "id": "corner", "fg": 10410 }, { "id": "edge", "fg": 10411 } ], + "fg": 10410 }, { "id": "explosion_weak", "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "corner", "fg": 10330 }, { "id": "edge", "fg": 10331 } ], - "fg": 10330 + "additional_tiles": [ { "id": "corner", "fg": 10410 }, { "id": "edge", "fg": 10411 } ], + "fg": 10410 }, { "id": "vp_chimes", - "fg": 10332, + "fg": 10412, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 10332 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 10412 } ] }, { "id": "vp_robot_controls", - "fg": 10333, + "fg": 10413, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 10333 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 10413 } ] }, { "id": "vp_external_tank_small", - "fg": 10335, + "fg": 10415, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 10335 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 10415 } ] }, - { "id": "vp_ram_military", "fg": [ 10344, 10346, 10345, 10347 ], "rotates": true }, - { "id": "vp_ram_hardsteel", "fg": [ 10340, 10342, 10341, 10343 ], "rotates": true }, - { "id": "vp_ram_alloy", "fg": [ 10336, 10338, 10337, 10339 ], "rotates": true }, + { "id": "vp_ram_military", "fg": [ 10424, 10426, 10425, 10427 ], "rotates": true }, + { "id": "vp_ram_hardsteel", "fg": [ 10420, 10422, 10421, 10423 ], "rotates": true }, + { "id": "vp_ram_alloy", "fg": [ 10416, 10418, 10417, 10419 ], "rotates": true }, { "id": "vp_roller_drum", - "fg": 10351, + "fg": 10431, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 10334, "bg": 10351 } ] + "additional_tiles": [ { "id": "broken", "fg": 10414, "bg": 10431 } ] }, { "id": "vp_battery_motorbike", - "fg": 10363, + "fg": 10443, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 10363 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 10443 } ] }, { "id": "vp_blade_horizontal", - "fg": 10372, + "fg": 10452, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 10372 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 10452 } ] }, { "id": "vp_blade_vertical", - "fg": 10373, + "fg": 10453, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 10373 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 10453 } ] }, { "id": "vp_controls", - "fg": 10367, + "fg": 10447, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 10367 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 10447 } ] }, { "id": "vp_engine_1cyl", - "fg": 10356, + "fg": 10436, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 10356 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 10436 } ] }, { "id": "vp_engine_electric", - "fg": 10360, + "fg": 10440, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 10360 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 10440 } ] }, { "id": "vp_engine_electric_large", - "fg": 10361, + "fg": 10441, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 10361 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 10441 } ] }, - { "id": "vp_engine_v12", "fg": 10358, "bg": 10359 }, + { "id": "vp_engine_v12", "fg": 10438, "bg": 10439 }, { "id": "vp_engine_v6", - "fg": 10358, + "fg": 10438, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 10358 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 10438 } ] }, { "id": "vp_engine_v8", - "fg": 10359, + "fg": 10439, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 10359 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 10439 } ] }, { "id": "vp_engine_vtwin", - "fg": 10357, + "fg": 10437, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 10357 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 10437 } ] }, { "id": "vp_foot_pedals", - "fg": 10362, + "fg": 10442, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 10362 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 10442 } ] }, { "id": "vp_fusion_gun", - "fg": 10375, + "fg": 10455, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 10375 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 10455 } ] }, { "id": "vp_hdroof", - "fg": 10377, + "fg": 10457, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 10377 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 10457 } ] }, { "id": "vp_hydrogen_tank", - "fg": 10365, + "fg": 10445, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 10365 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 10445 } ] }, { "id": "vp_minireactor", - "fg": 10364, + "fg": 10444, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 10364 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 10444 } ] }, { "id": "vp_muffler", - "fg": 10366, + "fg": 10446, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 10366 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 10446 } ] }, { "id": "vp_plating_hard", - "fg": 10371, + "fg": 10451, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 10371 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 10451 } ] }, { "id": "vp_plating_military", - "fg": 10368, + "fg": 10448, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 10368 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 10448 } ] }, { "id": "vp_plating_spiked", - "fg": 10370, + "fg": 10450, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 10370 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 10450 } ] }, { "id": "vp_plating_steel", - "fg": 10368, + "fg": 10448, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 10368 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 10448 } ] }, { "id": "vp_plating_superalloy", - "fg": 10369, + "fg": 10449, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 10369 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 10449 } ] }, { "id": "vp_plating_wood", - "fg": 10380, + "fg": 10460, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 10380 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 10460 } ] }, { "id": "vp_roof", - "fg": 10378, + "fg": 10458, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 10378 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 10458 } ] }, { "id": "vp_roof_cloth", - "fg": 10379, + "fg": 10459, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 10379 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 10459 } ] }, { "id": "vp_seatbelt", - "fg": 10355, + "fg": 10435, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 10355 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 10435 } ] }, { "id": "vp_seatbelt_heavyduty", - "fg": 10355, + "fg": 10435, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 10355 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 10435 } ] }, { "id": "vp_small_storage_battery", - "fg": 10363, + "fg": 10443, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 10363 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 10443 } ] }, { "id": "vp_storage_battery", - "fg": 10363, + "fg": 10443, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 10363 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 10443 } ] }, { "id": "vp_v_curtain", - "fg": 10381, + "fg": 10461, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 10381 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 10461 } ] }, { "id": "vp_wheel_armor", - "fg": 10352, + "fg": 10432, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 10352 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 10432 } ] }, { "id": "vp_wheel_armor_steerable", - "fg": 10352, + "fg": 10432, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 10352 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 10432 } ] }, { "id": "vp_wheel_caster", - "fg": 10376, + "fg": 10456, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 10376 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 10456 } ] }, { "id": "vp_wheel_small", - "fg": 10354, + "fg": 10434, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 10354 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 10434 } ] }, { "id": "vp_wheel_small_steerable", - "fg": 10354, + "fg": 10434, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 10354 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 10434 } ] }, { "id": "vp_wheel_wheelchair", - "fg": 10353, + "fg": 10433, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 10353 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 10433 } ] }, { "id": "vp_wheel_wood", - "fg": 10383, + "fg": 10463, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 10383 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 10463 } ] }, { "id": [ "wheel_wood", "wheel_wood_b" ], - "fg": 10383, + "fg": 10463, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 10383 } ] + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 10463 } ] }, { "id": "vp_wheel_wood_b", - "fg": 10383, - "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9472, "bg": 10383 } ] - }, - { "id": "foot_crank", "fg": 10362 }, - { "id": "frame", "fg": 10382 }, - { "id": "hard_plate", "fg": 10371 }, - { "id": "kitchen_unit", "fg": 10374 }, - { "id": "motor", "fg": 10360 }, - { "id": "motor_large", "fg": 10361 }, - { "id": "muffler", "fg": 10366 }, - { "id": "spiked_plate", "fg": 10370 }, - { "id": "storage_battery", "fg": 10363 }, - { "id": "vehicle_controls", "fg": 10367 }, - { "id": "1cyl_combustion", "fg": 10356 }, - { "id": "v2_combustion", "fg": 10357 }, - { "id": [ "v6_combustion", "v6_diesel" ], "fg": 10358 }, - { "id": "v8_combustion", "fg": 10359 } + "fg": 10463, + "multitile": true, + "additional_tiles": [ { "id": "broken", "fg": 9552, "bg": 10463 } ] + }, + { "id": "foot_crank", "fg": 10442 }, + { "id": "frame", "fg": 10462 }, + { "id": "hard_plate", "fg": 10451 }, + { "id": "kitchen_unit", "fg": 10454 }, + { "id": "motor", "fg": 10440 }, + { "id": "motor_large", "fg": 10441 }, + { "id": "muffler", "fg": 10446 }, + { "id": "spiked_plate", "fg": 10450 }, + { "id": "storage_battery", "fg": 10443 }, + { "id": "vehicle_controls", "fg": 10447 }, + { "id": "1cyl_combustion", "fg": 10436 }, + { "id": "v2_combustion", "fg": 10437 }, + { "id": [ "v6_combustion", "v6_diesel" ], "fg": 10438 }, + { "id": "v8_combustion", "fg": 10439 } ] }, { "file": "fillergiant.png", - "//": "range 10384 to 10399", + "//": "range 10464 to 10479", "sprite_width": 96, "sprite_height": 96, "sprite_offset_x": -32, @@ -16795,18 +16874,18 @@ "t_tree_pear_season_spring", "t_tree_plum_season_spring" ], - "fg": 8799, - "bg": 8792 + "fg": 8879, + "bg": 8872 }, - { "id": "t_tree_apricot_season_summer", "fg": 10384, "bg": 8793 }, - { "id": "t_tree_mulberry_season_summer", "fg": 10385, "bg": 8793 }, - { "id": "t_tree_elderberry_season_summer", "fg": 10385, "bg": 8793 }, - { "id": "t_tree_pear_season_autumn", "fg": 10386, "bg": 8793 }, - { "id": "t_tree_plum_season_summer", "fg": 10387, "bg": 8793 }, + { "id": "t_tree_apricot_season_summer", "fg": 10464, "bg": 8873 }, + { "id": "t_tree_mulberry_season_summer", "fg": 10465, "bg": 8873 }, + { "id": "t_tree_elderberry_season_summer", "fg": 10465, "bg": 8873 }, + { "id": "t_tree_pear_season_autumn", "fg": 10466, "bg": 8873 }, + { "id": "t_tree_plum_season_summer", "fg": 10467, "bg": 8873 }, { "id": [ "t_tree_apricot_harvested", "t_tree_mulberry_harvested", "t_tree_plum_harvested", "t_tree_pear_season_summer" ], - "fg": 8794, - "bg": 8793 + "fg": 8874, + "bg": 8873 }, { "id": [ @@ -16816,12 +16895,12 @@ "t_tree_pear_harvested" ], "fg": [ - { "weight": 100, "sprite": 8795 }, - { "weight": 100, "sprite": 8796 }, - { "weight": 100, "sprite": 8797 }, - { "weight": 100, "sprite": 8798 } + { "weight": 100, "sprite": 8875 }, + { "weight": 100, "sprite": 8876 }, + { "weight": 100, "sprite": 8877 }, + { "weight": 100, "sprite": 8878 } ], - "bg": 8791 + "bg": 8871 }, { "id": [ @@ -16830,29 +16909,29 @@ "t_tree_pear_season_winter", "t_tree_plum_season_winter" ], - "fg": 8823, - "bg": 8790 - }, - { "id": "t_tree_chestnut", "fg": 10389, "bg": 8792 }, - { "id": "t_tree_chestnut_season_summer", "fg": 10388, "bg": 8793 }, - { "id": "t_tree_chestnut_season_autumn", "fg": 10388, "bg": 8791 }, - { "id": "t_tree_chestnut_season_winter", "fg": 10388, "bg": 8790 }, - { "id": "t_tree_pine", "fg": 10393, "bg": 8792 }, - { "id": "t_tree_pine_season_summer", "fg": 10393, "bg": 8793 }, - { "id": "t_tree_pine_season_autumn", "fg": 10393, "bg": 8791 }, - { "id": "t_tree_pine_season_winter", "fg": 10393, "bg": 8790 }, - { "id": "t_tree_deadpine", "fg": 10390, "bg": 8792 }, - { "id": "t_tree_deadpine_season_summer", "fg": 10390, "bg": 8793 }, - { "id": "t_tree_deadpine_season_autumn", "fg": 10390, "bg": 8791 }, - { "id": "t_tree_deadpine_season_winter", "fg": 10390, "bg": 8790 }, - { "id": "t_tree_hickory", "fg": 10392, "bg": 8792 }, - { "id": "t_tree_hickory_season_summer", "fg": 10392, "bg": 8793 }, - { "id": "t_tree_hickory_season_autumn", "fg": 10392, "bg": 8791 }, - { "id": "t_tree_hickory_season_winter", "fg": 10391, "bg": 8790 }, - { "id": "t_tree_hickory_dead", "fg": 10391, "bg": 8792 }, - { "id": "t_tree_hickory_dead_season_summer", "fg": 10391, "bg": 8793 }, - { "id": "t_tree_hickory_dead_season_autumn", "fg": 10391, "bg": 8791 }, - { "id": "t_tree_hickory_dead_season_winter", "fg": 10391, "bg": 8790 } + "fg": 8903, + "bg": 8870 + }, + { "id": "t_tree_chestnut", "fg": 10469, "bg": 8872 }, + { "id": "t_tree_chestnut_season_summer", "fg": 10468, "bg": 8873 }, + { "id": "t_tree_chestnut_season_autumn", "fg": 10468, "bg": 8871 }, + { "id": "t_tree_chestnut_season_winter", "fg": 10468, "bg": 8870 }, + { "id": "t_tree_pine", "fg": 10473, "bg": 8872 }, + { "id": "t_tree_pine_season_summer", "fg": 10473, "bg": 8873 }, + { "id": "t_tree_pine_season_autumn", "fg": 10473, "bg": 8871 }, + { "id": "t_tree_pine_season_winter", "fg": 10473, "bg": 8870 }, + { "id": "t_tree_deadpine", "fg": 10470, "bg": 8872 }, + { "id": "t_tree_deadpine_season_summer", "fg": 10470, "bg": 8873 }, + { "id": "t_tree_deadpine_season_autumn", "fg": 10470, "bg": 8871 }, + { "id": "t_tree_deadpine_season_winter", "fg": 10470, "bg": 8870 }, + { "id": "t_tree_hickory", "fg": 10472, "bg": 8872 }, + { "id": "t_tree_hickory_season_summer", "fg": 10472, "bg": 8873 }, + { "id": "t_tree_hickory_season_autumn", "fg": 10472, "bg": 8871 }, + { "id": "t_tree_hickory_season_winter", "fg": 10471, "bg": 8870 }, + { "id": "t_tree_hickory_dead", "fg": 10471, "bg": 8872 }, + { "id": "t_tree_hickory_dead_season_summer", "fg": 10471, "bg": 8873 }, + { "id": "t_tree_hickory_dead_season_autumn", "fg": 10471, "bg": 8871 }, + { "id": "t_tree_hickory_dead_season_winter", "fg": 10471, "bg": 8870 } ] }, { diff --git a/gfx/HollowMoon/huge.png b/gfx/HollowMoon/huge.png index b0da99acb9eab..c43760ef43206 100644 Binary files a/gfx/HollowMoon/huge.png and b/gfx/HollowMoon/huge.png differ diff --git a/gfx/HollowMoon/large.png b/gfx/HollowMoon/large.png index 3790ad4ff2dd6..e8b88c9a59bc5 100644 Binary files a/gfx/HollowMoon/large.png and b/gfx/HollowMoon/large.png differ diff --git a/gfx/HollowMoon/normal.png b/gfx/HollowMoon/normal.png index 1f8de4bbbc2cb..035c1f69e0e9c 100644 Binary files a/gfx/HollowMoon/normal.png and b/gfx/HollowMoon/normal.png differ diff --git a/gfx/HollowMoon/tile_config.json b/gfx/HollowMoon/tile_config.json index 460bb2d38afcb..4f00c8d8aaf33 100644 --- a/gfx/HollowMoon/tile_config.json +++ b/gfx/HollowMoon/tile_config.json @@ -1,11 +1,11 @@ { "tile_info": [ - { "pixelscale": 1, "width": 24, "height": 24, "iso": false } + { "pixelscale": 1, "width": 24, "height": 24, "iso": false, "retract_dist_min": -1.0, "retract_dist_max": 1.0 } ], "tiles-new": [ { "file": "normal.png", - "//": "range 1 to 9631", + "//": "range 1 to 10479", "tiles": [ { "id": [ @@ -771,7 +771,7 @@ "retool_308", "retool_223" ], - "fg": 137, + "fg": 165, "rotates": false }, { @@ -788,7 +788,7 @@ "retool_308_season_autumn", "retool_223_season_autumn" ], - "fg": 138, + "fg": 166, "rotates": false }, { @@ -805,7 +805,7 @@ "retool_308_season_winter", "retool_223_season_winter" ], - "fg": 140, + "fg": 168, "rotates": false }, { @@ -822,32 +822,32 @@ "retool_308_season_summer", "retool_223_season_summer" ], - "fg": 139, + "fg": 167, "rotates": false }, { "id": [ - "shot_00", - "shot_beanbag", - "bp_shot_dragon", - "reloaded_shot_dragon", - "shot_dragon", - "shot_he", - "bp_shot_bird", - "reloaded_shot_bird", - "shot_bird", - "bp_shot_scrap", - "shot_scrap", - "bp_shot_flechette", - "reloaded_shot_flechette", - "bp_shot_slug", - "shot_flechette", - "reloaded_shot_00", - "reloaded_shot_slug", - "shot_slug", - "bp_shot_00" + "shot_00_season_spring", + "shot_beanbag_season_spring", + "bp_shot_dragon_season_spring", + "reloaded_shot_dragon_season_spring", + "shot_dragon_season_spring", + "shot_he_season_spring", + "bp_shot_bird_season_spring", + "reloaded_shot_bird_season_spring", + "shot_bird_season_spring", + "bp_shot_scrap_season_spring", + "shot_scrap_season_spring", + "bp_shot_flechette_season_spring", + "reloaded_shot_flechette_season_spring", + "bp_shot_slug_season_spring", + "shot_flechette_season_spring", + "reloaded_shot_00_season_spring", + "reloaded_shot_slug_season_spring", + "shot_slug_season_spring", + "bp_shot_00_season_spring" ], - "fg": 145, + "fg": 174, "rotates": false }, { @@ -869,9 +869,10 @@ "shot_flechette_season_autumn", "reloaded_shot_00_season_autumn", "reloaded_shot_slug_season_autumn", + "shot_slug_season_autumn", "bp_shot_00_season_autumn" ], - "fg": 146, + "fg": 173, "rotates": false }, { @@ -893,9 +894,10 @@ "shot_flechette_season_winter", "reloaded_shot_00_season_winter", "reloaded_shot_slug_season_winter", + "shot_slug_season_winter", "bp_shot_00_season_winter" ], - "fg": 148, + "fg": 176, "rotates": false }, { @@ -917,14 +919,15 @@ "shot_flechette_season_summer", "reloaded_shot_00_season_summer", "reloaded_shot_slug_season_summer", + "shot_slug_season_summer", "bp_shot_00_season_summer" ], - "fg": 147, + "fg": 175, "rotates": false }, { "id": [ "shotcanister_bearing", "shotcanister_scrap", "shotcanister_pebble", "shotcanister_flechette" ], - "fg": 157, + "fg": 189, "rotates": false }, { @@ -934,7 +937,7 @@ "shotcanister_pebble_season_autumn", "shotcanister_flechette_season_autumn" ], - "fg": 158, + "fg": 190, "rotates": false }, { @@ -944,7 +947,7 @@ "shotcanister_pebble_season_winter", "shotcanister_flechette_season_winter" ], - "fg": 160, + "fg": 192, "rotates": false }, { @@ -954,44 +957,44 @@ "shotcanister_pebble_season_summer", "shotcanister_flechette_season_summer" ], - "fg": 159, - "rotates": false - }, - { "id": "cursor", "fg": 161 }, - { "id": "cursor_season_autumn", "fg": 162 }, - { "id": "cursor_season_winter", "fg": 164 }, - { "id": "cursor_season_summer", "fg": 163 }, - { "id": [ "highlight", "line_target", "line_trail" ], "fg": 165 }, - { "id": "line_trail_season_autumn", "fg": 166 }, - { "id": "line_trail_season_winter", "fg": 168 }, - { "id": "line_trail_season_summer", "fg": 167 }, - { "id": [ "player_female_season_spring", "npc_female_season_spring" ], "fg": 170, "rotates": false }, - { "id": [ "player_female_season_autumn", "npc_female_season_autumn" ], "fg": 169, "rotates": false }, - { "id": [ "player_female_season_winter", "npc_female_season_winter" ], "fg": 172, "rotates": false }, - { "id": [ "player_female_season_summer", "npc_female_season_summer" ], "fg": 171, "rotates": false }, - { "id": [ "player_male_season_spring", "npc_male_season_spring" ], "fg": 174, "rotates": false }, - { "id": [ "player_male_season_autumn", "npc_male_season_autumn" ], "fg": 173, "rotates": false }, - { "id": [ "player_male_season_winter", "npc_male_season_winter" ], "fg": 176, "rotates": false }, - { "id": [ "player_male_season_summer", "npc_male_season_summer" ], "fg": 175, "rotates": false }, - { "id": [ "armguard_bone", "armguard_acidchitin", "armguard_chitin" ], "fg": 217, "rotates": false }, + "fg": 191, + "rotates": false + }, + { "id": "cursor", "fg": 193 }, + { "id": "cursor_season_autumn", "fg": 194 }, + { "id": "cursor_season_winter", "fg": 196 }, + { "id": "cursor_season_summer", "fg": 195 }, + { "id": [ "highlight", "line_target", "line_trail" ], "fg": 197 }, + { "id": "line_trail_season_autumn", "fg": 198 }, + { "id": "line_trail_season_winter", "fg": 200 }, + { "id": "line_trail_season_summer", "fg": 199 }, + { "id": [ "player_female_season_spring", "npc_female_season_spring" ], "fg": 202, "rotates": false }, + { "id": [ "player_female_season_autumn", "npc_female_season_autumn" ], "fg": 201, "rotates": false }, + { "id": [ "player_female_season_winter", "npc_female_season_winter" ], "fg": 204, "rotates": false }, + { "id": [ "player_female_season_summer", "npc_female_season_summer" ], "fg": 203, "rotates": false }, + { "id": [ "player_male_season_spring", "npc_male_season_spring" ], "fg": 206, "rotates": false }, + { "id": [ "player_male_season_autumn", "npc_male_season_autumn" ], "fg": 205, "rotates": false }, + { "id": [ "player_male_season_winter", "npc_male_season_winter" ], "fg": 208, "rotates": false }, + { "id": [ "player_male_season_summer", "npc_male_season_summer" ], "fg": 207, "rotates": false }, + { "id": [ "armguard_bone", "armguard_acidchitin", "armguard_chitin" ], "fg": 249, "rotates": false }, { "id": [ "armguard_bone_season_autumn", "armguard_acidchitin_season_autumn", "armguard_chitin_season_autumn" ], - "fg": 218, + "fg": 250, "rotates": false }, { "id": [ "armguard_bone_season_winter", "armguard_acidchitin_season_winter", "armguard_chitin_season_winter" ], - "fg": 220, + "fg": 252, "rotates": false }, { "id": [ "armguard_bone_season_summer", "armguard_acidchitin_season_summer", "armguard_chitin_season_summer" ], - "fg": 219, + "fg": 251, "rotates": false }, { "id": [ "armguard_lightplate", "armguard_larmor", "armguard_metal", "armguard_hard" ], - "fg": 221, + "fg": 253, "rotates": false }, { @@ -1001,7 +1004,7 @@ "armguard_metal_season_autumn", "armguard_hard_season_autumn" ], - "fg": 222, + "fg": 254, "rotates": false }, { @@ -1011,7 +1014,7 @@ "armguard_metal_season_winter", "armguard_hard_season_winter" ], - "fg": 224, + "fg": 256, "rotates": false }, { @@ -1021,16 +1024,16 @@ "armguard_metal_season_summer", "armguard_hard_season_summer" ], - "fg": 223, + "fg": 255, "rotates": false }, - { "id": [ "armor_chitin", "armor_acidchitin" ], "fg": 241, "rotates": false }, - { "id": [ "armor_chitin_season_autumn", "armor_acidchitin_season_autumn" ], "fg": 242, "rotates": false }, - { "id": [ "armor_chitin_season_winter", "armor_acidchitin_season_winter" ], "fg": 244, "rotates": false }, - { "id": [ "armor_chitin_season_summer", "armor_acidchitin_season_summer" ], "fg": 243, "rotates": false }, + { "id": [ "armor_chitin", "armor_acidchitin" ], "fg": 273, "rotates": false }, + { "id": [ "armor_chitin_season_autumn", "armor_acidchitin_season_autumn" ], "fg": 274, "rotates": false }, + { "id": [ "armor_chitin_season_winter", "armor_acidchitin_season_winter" ], "fg": 276, "rotates": false }, + { "id": [ "armor_chitin_season_summer", "armor_acidchitin_season_summer" ], "fg": 275, "rotates": false }, { "id": [ "chainmail_armor_horse", "superalloy_armor_horse", "leatherbone_armor_horse", "leather_armor_horse" ], - "fg": 461, + "fg": 509, "rotates": false }, { @@ -1040,7 +1043,7 @@ "leatherbone_armor_horse_season_autumn", "leather_armor_horse_season_autumn" ], - "fg": 462, + "fg": 510, "rotates": false }, { @@ -1050,7 +1053,7 @@ "leatherbone_armor_horse_season_winter", "leather_armor_horse_season_winter" ], - "fg": 464, + "fg": 512, "rotates": false }, { @@ -1060,46 +1063,46 @@ "leatherbone_armor_horse_season_summer", "leather_armor_horse_season_summer" ], - "fg": 463, + "fg": 511, "rotates": false }, - { "id": "chitin_armor_horse", "fg": 505, "rotates": false }, - { "id": "chitin_armor_horse_season_autumn", "fg": 506, "rotates": false }, - { "id": "chitin_armor_horse_season_winter", "fg": 508, "rotates": false }, - { "id": "chitin_armor_horse_season_summer", "fg": 507, "rotates": false }, - { "id": [ "crown_golden", "crown_golden_survivor" ], "fg": 577, "rotates": false }, - { "id": [ "crown_golden_season_autumn", "crown_golden_survivor_season_autumn" ], "fg": 578, "rotates": false }, - { "id": [ "crown_golden_season_winter", "crown_golden_survivor_season_winter" ], "fg": 580, "rotates": false }, - { "id": [ "crown_golden_season_summer", "crown_golden_survivor_season_summer" ], "fg": 579, "rotates": false }, + { "id": "chitin_armor_horse", "fg": 561, "rotates": false }, + { "id": "chitin_armor_horse_season_autumn", "fg": 562, "rotates": false }, + { "id": "chitin_armor_horse_season_winter", "fg": 564, "rotates": false }, + { "id": "chitin_armor_horse_season_summer", "fg": 563, "rotates": false }, + { "id": [ "crown_golden", "crown_golden_survivor" ], "fg": 633, "rotates": false }, + { "id": [ "crown_golden_season_autumn", "crown_golden_survivor_season_autumn" ], "fg": 634, "rotates": false }, + { "id": [ "crown_golden_season_winter", "crown_golden_survivor_season_winter" ], "fg": 636, "rotates": false }, + { "id": [ "crown_golden_season_summer", "crown_golden_survivor_season_summer" ], "fg": 635, "rotates": false }, { "id": [ "diamond_dental_grill", "platinum_dental_grill", "gold_dental_grill" ], - "fg": 597, + "fg": 653, "rotates": false }, { "id": [ "diamond_dental_grill_season_autumn", "platinum_dental_grill_season_autumn", "gold_dental_grill_season_autumn" ], - "fg": 598, + "fg": 654, "rotates": false }, { "id": [ "diamond_dental_grill_season_winter", "platinum_dental_grill_season_winter", "gold_dental_grill_season_winter" ], - "fg": 600, + "fg": 656, "rotates": false }, { "id": [ "diamond_dental_grill_season_summer", "platinum_dental_grill_season_summer", "gold_dental_grill_season_summer" ], - "fg": 599, + "fg": 655, "rotates": false }, - { "id": [ "dragonskin", "dragonskinempty" ], "fg": 617, "rotates": false }, - { "id": [ "dragonskin_season_autumn", "dragonskinempty_season_autumn" ], "fg": 618, "rotates": false }, - { "id": [ "dragonskin_season_winter", "dragonskinempty_season_winter" ], "fg": 620, "rotates": false }, - { "id": [ "dragonskin_season_summer", "dragonskinempty_season_summer" ], "fg": 619, "rotates": false }, - { "id": [ "duster_fur", "duster_faux_fur" ], "fg": 641, "rotates": false }, - { "id": [ "duster_fur_season_autumn", "duster_faux_fur_season_autumn" ], "fg": 642, "rotates": false }, - { "id": [ "duster_fur_season_winter", "duster_faux_fur_season_winter" ], "fg": 644, "rotates": false }, - { "id": [ "duster_fur_season_summer", "duster_faux_fur_season_summer" ], "fg": 643, "rotates": false }, - { "id": [ "flip_flops", "straw_sandals", "leathersandals", "bastsandals" ], "fg": 697, "rotates": false }, + { "id": [ "dragonskin", "dragonskinempty" ], "fg": 673, "rotates": false }, + { "id": [ "dragonskin_season_autumn", "dragonskinempty_season_autumn" ], "fg": 674, "rotates": false }, + { "id": [ "dragonskin_season_winter", "dragonskinempty_season_winter" ], "fg": 676, "rotates": false }, + { "id": [ "dragonskin_season_summer", "dragonskinempty_season_summer" ], "fg": 675, "rotates": false }, + { "id": [ "duster_fur", "duster_faux_fur" ], "fg": 697, "rotates": false }, + { "id": [ "duster_fur_season_autumn", "duster_faux_fur_season_autumn" ], "fg": 698, "rotates": false }, + { "id": [ "duster_fur_season_winter", "duster_faux_fur_season_winter" ], "fg": 700, "rotates": false }, + { "id": [ "duster_fur_season_summer", "duster_faux_fur_season_summer" ], "fg": 699, "rotates": false }, + { "id": [ "flip_flops", "straw_sandals", "leathersandals", "bastsandals" ], "fg": 753, "rotates": false }, { "id": [ "flip_flops_season_autumn", @@ -1107,7 +1110,7 @@ "leathersandals_season_autumn", "bastsandals_season_autumn" ], - "fg": 698, + "fg": 754, "rotates": false }, { @@ -1117,7 +1120,7 @@ "leathersandals_season_winter", "bastsandals_season_winter" ], - "fg": 700, + "fg": 756, "rotates": false }, { @@ -1127,14 +1130,14 @@ "leathersandals_season_summer", "bastsandals_season_summer" ], - "fg": 699, + "fg": 755, "rotates": false }, - { "id": [ "foodperson_mask", "foodperson_mask_on" ], "fg": 709, "rotates": false }, - { "id": [ "foodperson_mask_season_autumn", "foodperson_mask_on_season_autumn" ], "fg": 710, "rotates": false }, - { "id": [ "foodperson_mask_season_winter", "foodperson_mask_on_season_winter" ], "fg": 712, "rotates": false }, - { "id": [ "foodperson_mask_season_summer", "foodperson_mask_on_season_summer" ], "fg": 711, "rotates": false }, - { "id": [ "footrags_fur", "footrags", "footrags_wool", "footrags_leather" ], "fg": 717, "rotates": false }, + { "id": [ "foodperson_mask", "foodperson_mask_on" ], "fg": 765, "rotates": false }, + { "id": [ "foodperson_mask_season_autumn", "foodperson_mask_on_season_autumn" ], "fg": 766, "rotates": false }, + { "id": [ "foodperson_mask_season_winter", "foodperson_mask_on_season_winter" ], "fg": 768, "rotates": false }, + { "id": [ "foodperson_mask_season_summer", "foodperson_mask_on_season_summer" ], "fg": 767, "rotates": false }, + { "id": [ "footrags_fur", "footrags", "footrags_wool", "footrags_leather" ], "fg": 773, "rotates": false }, { "id": [ "footrags_fur_season_autumn", @@ -1142,7 +1145,7 @@ "footrags_wool_season_autumn", "footrags_leather_season_autumn" ], - "fg": 718, + "fg": 774, "rotates": false }, { @@ -1152,7 +1155,7 @@ "footrags_wool_season_winter", "footrags_leather_season_winter" ], - "fg": 720, + "fg": 776, "rotates": false }, { @@ -1162,13 +1165,13 @@ "footrags_wool_season_summer", "footrags_leather_season_summer" ], - "fg": 719, + "fg": 775, "rotates": false }, - { "id": [ "jeans", "jeans_red" ], "fg": 1029, "rotates": false }, - { "id": [ "jeans_season_autumn", "jeans_red_season_autumn" ], "fg": 1030, "rotates": false }, - { "id": [ "jeans_season_winter", "jeans_red_season_winter" ], "fg": 1032, "rotates": false }, - { "id": [ "jeans_season_summer", "jeans_red_season_summer" ], "fg": 1031, "rotates": false }, + { "id": [ "jeans", "jeans_red" ], "fg": 1085, "rotates": false }, + { "id": [ "jeans_season_autumn", "jeans_red_season_autumn" ], "fg": 1086, "rotates": false }, + { "id": [ "jeans_season_winter", "jeans_red_season_winter" ], "fg": 1088, "rotates": false }, + { "id": [ "jeans_season_summer", "jeans_red_season_summer" ], "fg": 1087, "rotates": false }, { "id": [ "judo_belt_black", @@ -1179,7 +1182,7 @@ "judo_belt_yellow", "judo_belt_white" ], - "fg": 1037, + "fg": 1093, "rotates": false }, { @@ -1192,7 +1195,7 @@ "judo_belt_yellow_season_autumn", "judo_belt_white_season_autumn" ], - "fg": 1038, + "fg": 1094, "rotates": false }, { @@ -1205,7 +1208,7 @@ "judo_belt_yellow_season_winter", "judo_belt_white_season_winter" ], - "fg": 1040, + "fg": 1096, "rotates": false }, { @@ -1218,20 +1221,20 @@ "judo_belt_yellow_season_summer", "judo_belt_white_season_summer" ], - "fg": 1039, + "fg": 1095, "rotates": false }, - { "id": [ "legguard_lightplate", "legguard_hard" ], "fg": 1073, "rotates": false }, - { "id": [ "legguard_lightplate_season_autumn", "legguard_hard_season_autumn" ], "fg": 1074, "rotates": false }, - { "id": [ "legguard_lightplate_season_winter", "legguard_hard_season_winter" ], "fg": 1076, "rotates": false }, - { "id": [ "legguard_lightplate_season_summer", "legguard_hard_season_summer" ], "fg": 1075, "rotates": false }, - { "id": [ "legguard_scrap", "legguard_paper" ], "fg": 1077, "rotates": false }, - { "id": [ "legguard_scrap_season_autumn", "legguard_paper_season_autumn" ], "fg": 1078, "rotates": false }, - { "id": [ "legguard_scrap_season_winter", "legguard_paper_season_winter" ], "fg": 1080, "rotates": false }, - { "id": [ "legguard_scrap_season_summer", "legguard_paper_season_summer" ], "fg": 1079, "rotates": false }, + { "id": [ "legguard_lightplate", "legguard_hard" ], "fg": 1129, "rotates": false }, + { "id": [ "legguard_lightplate_season_autumn", "legguard_hard_season_autumn" ], "fg": 1130, "rotates": false }, + { "id": [ "legguard_lightplate_season_winter", "legguard_hard_season_winter" ], "fg": 1132, "rotates": false }, + { "id": [ "legguard_lightplate_season_summer", "legguard_hard_season_summer" ], "fg": 1131, "rotates": false }, + { "id": [ "legguard_scrap", "legguard_paper" ], "fg": 1133, "rotates": false }, + { "id": [ "legguard_scrap_season_autumn", "legguard_paper_season_autumn" ], "fg": 1134, "rotates": false }, + { "id": [ "legguard_scrap_season_winter", "legguard_paper_season_winter" ], "fg": 1136, "rotates": false }, + { "id": [ "legguard_scrap_season_summer", "legguard_paper_season_summer" ], "fg": 1135, "rotates": false }, { "id": [ "loincloth", "loincloth_wool", "loincloth_leather", "loincloth_fur" ], - "fg": 1097, + "fg": 1153, "rotates": false }, { @@ -1241,7 +1244,7 @@ "loincloth_leather_season_autumn", "loincloth_fur_season_autumn" ], - "fg": 1098, + "fg": 1154, "rotates": false }, { @@ -1251,7 +1254,7 @@ "loincloth_leather_season_winter", "loincloth_fur_season_winter" ], - "fg": 1100, + "fg": 1156, "rotates": false }, { @@ -1261,48 +1264,48 @@ "loincloth_leather_season_summer", "loincloth_fur_season_summer" ], - "fg": 1099, + "fg": 1155, "rotates": false }, - { "id": [ "longshirt", "thermal_shirt" ], "fg": 1105, "rotates": false }, - { "id": [ "longshirt_season_autumn", "thermal_shirt_season_autumn" ], "fg": 1106, "rotates": false }, - { "id": [ "longshirt_season_winter", "thermal_shirt_season_winter" ], "fg": 1108, "rotates": false }, - { "id": [ "longshirt_season_summer", "thermal_shirt_season_summer" ], "fg": 1107, "rotates": false }, - { "id": [ "mask_h20survivor", "mask_h20survivor_on" ], "fg": 1153, "rotates": false }, + { "id": [ "longshirt", "thermal_shirt" ], "fg": 1161, "rotates": false }, + { "id": [ "longshirt_season_autumn", "thermal_shirt_season_autumn" ], "fg": 1162, "rotates": false }, + { "id": [ "longshirt_season_winter", "thermal_shirt_season_winter" ], "fg": 1164, "rotates": false }, + { "id": [ "longshirt_season_summer", "thermal_shirt_season_summer" ], "fg": 1163, "rotates": false }, + { "id": [ "mask_h20survivor", "mask_h20survivor_on" ], "fg": 1209, "rotates": false }, { "id": [ "mask_h20survivor_season_autumn", "mask_h20survivor_on_season_autumn" ], - "fg": 1154, + "fg": 1210, "rotates": false }, { "id": [ "mask_h20survivor_season_winter", "mask_h20survivor_on_season_winter" ], - "fg": 1156, + "fg": 1212, "rotates": false }, { "id": [ "mask_h20survivor_season_summer", "mask_h20survivor_on_season_summer" ], - "fg": 1155, + "fg": 1211, "rotates": false }, - { "id": [ "mask_h20survivorxl", "mask_h20survivorxl_on" ], "fg": 1157, "rotates": false }, + { "id": [ "mask_h20survivorxl", "mask_h20survivorxl_on" ], "fg": 1213, "rotates": false }, { "id": [ "mask_h20survivorxl_season_autumn", "mask_h20survivorxl_on_season_autumn" ], - "fg": 1158, + "fg": 1214, "rotates": false }, { "id": [ "mask_h20survivorxl_season_winter", "mask_h20survivorxl_on_season_winter" ], - "fg": 1160, + "fg": 1216, "rotates": false }, { "id": [ "mask_h20survivorxl_season_summer", "mask_h20survivorxl_on_season_summer" ], - "fg": 1159, + "fg": 1215, "rotates": false }, { "id": [ "modularvestceramic", "modularvestsuper", "modularveststeel", "modularvestkevlar", "modularvesthard" ], - "fg": 1213, + "fg": 1277, "rotates": false }, { @@ -1313,7 +1316,7 @@ "modularvestkevlar_season_autumn", "modularvesthard_season_autumn" ], - "fg": 1214, + "fg": 1278, "rotates": false }, { @@ -1324,7 +1327,7 @@ "modularvestkevlar_season_winter", "modularvesthard_season_winter" ], - "fg": 1216, + "fg": 1280, "rotates": false }, { @@ -1335,12 +1338,18 @@ "modularvestkevlar_season_summer", "modularvesthard_season_summer" ], - "fg": 1215, + "fg": 1279, "rotates": false }, { - "id": [ "platinum_ring", "gold_ring", "copper_ring", "ring_purity", "silver_ring" ], - "fg": 1293, + "id": [ + "platinum_ring_season_spring", + "gold_ring_season_spring", + "copper_ring_season_spring", + "ring_purity_season_spring", + "silver_ring_season_spring" + ], + "fg": 1358, "rotates": false }, { @@ -1351,7 +1360,7 @@ "ring_purity_season_autumn", "silver_ring_season_autumn" ], - "fg": 1294, + "fg": 1357, "rotates": false }, { @@ -1362,7 +1371,7 @@ "ring_purity_season_winter", "silver_ring_season_winter" ], - "fg": 1296, + "fg": 1360, "rotates": false }, { @@ -1373,46 +1382,46 @@ "ring_purity_season_summer", "silver_ring_season_summer" ], - "fg": 1295, + "fg": 1359, "rotates": false }, - { "id": [ "power_armor_basic", "depowered_armor" ], "fg": 1337, "rotates": false }, - { "id": [ "power_armor_basic_season_autumn", "depowered_armor_season_autumn" ], "fg": 1338, "rotates": false }, - { "id": [ "power_armor_basic_season_winter", "depowered_armor_season_winter" ], "fg": 1340, "rotates": false }, - { "id": [ "power_armor_basic_season_summer", "depowered_armor_season_summer" ], "fg": 1339, "rotates": false }, - { "id": [ "power_armor_helmet_basic", "depowered_helmet" ], "fg": 1349, "rotates": false }, + { "id": [ "power_armor_basic", "depowered_armor" ], "fg": 1401, "rotates": false }, + { "id": [ "power_armor_basic_season_autumn", "depowered_armor_season_autumn" ], "fg": 1402, "rotates": false }, + { "id": [ "power_armor_basic_season_winter", "depowered_armor_season_winter" ], "fg": 1404, "rotates": false }, + { "id": [ "power_armor_basic_season_summer", "depowered_armor_season_summer" ], "fg": 1403, "rotates": false }, + { "id": [ "power_armor_helmet_basic", "depowered_helmet" ], "fg": 1413, "rotates": false }, { "id": [ "power_armor_helmet_basic_season_autumn", "depowered_helmet_season_autumn" ], - "fg": 1350, + "fg": 1414, "rotates": false }, { "id": [ "power_armor_helmet_basic_season_winter", "depowered_helmet_season_winter" ], - "fg": 1352, + "fg": 1416, "rotates": false }, { "id": [ "power_armor_helmet_basic_season_summer", "depowered_helmet_season_summer" ], - "fg": 1351, + "fg": 1415, "rotates": false }, - { "id": [ "powered_earmuffs", "hat_noise_cancelling", "powered_earmuffs_on" ], "fg": 1365, "rotates": false }, + { "id": [ "powered_earmuffs", "hat_noise_cancelling", "powered_earmuffs_on" ], "fg": 1429, "rotates": false }, { "id": [ "powered_earmuffs_season_autumn", "powered_earmuffs_on_season_autumn" ], - "fg": 1366, + "fg": 1430, "rotates": false }, { "id": [ "powered_earmuffs_season_winter", "powered_earmuffs_on_season_winter" ], - "fg": 1368, + "fg": 1432, "rotates": false }, { "id": [ "powered_earmuffs_season_summer", "powered_earmuffs_on_season_summer" ], - "fg": 1367, + "fg": 1431, "rotates": false }, - { "id": [ "rebreather", "rebreather_xl_on", "rebreather_xl", "rebreather_on" ], "fg": 1369, "rotates": false }, + { "id": [ "rebreather", "rebreather_xl_on", "rebreather_xl", "rebreather_on" ], "fg": 1433, "rotates": false }, { "id": [ "rebreather_season_autumn", @@ -1420,7 +1429,7 @@ "rebreather_xl_season_autumn", "rebreather_on_season_autumn" ], - "fg": 1370, + "fg": 1434, "rotates": false }, { @@ -1430,7 +1439,7 @@ "rebreather_xl_season_winter", "rebreather_on_season_winter" ], - "fg": 1372, + "fg": 1436, "rotates": false }, { @@ -1440,48 +1449,52 @@ "rebreather_xl_season_summer", "rebreather_on_season_summer" ], - "fg": 1371, + "fg": 1435, + "rotates": false + }, + { + "id": [ "ring_wedding_season_spring", "ring_engagement_season_spring", "diamond_ring_season_spring" ], + "fg": 1442, "rotates": false }, - { "id": [ "ring_wedding", "ring_engagement", "diamond_ring" ], "fg": 1377, "rotates": false }, { "id": [ "ring_wedding_season_autumn", "ring_engagement_season_autumn", "diamond_ring_season_autumn" ], - "fg": 1378, + "fg": 1441, "rotates": false }, { "id": [ "ring_wedding_season_winter", "ring_engagement_season_winter", "diamond_ring_season_winter" ], - "fg": 1380, + "fg": 1444, "rotates": false }, { "id": [ "ring_wedding_season_summer", "ring_engagement_season_summer", "diamond_ring_season_summer" ], - "fg": 1379, + "fg": 1443, "rotates": false }, - { "id": [ "rm13_armor", "rm13_armor_on" ], "fg": 1381, "rotates": false }, - { "id": [ "rm13_armor_season_autumn", "rm13_armor_on_season_autumn" ], "fg": 1382, "rotates": false }, - { "id": [ "rm13_armor_season_winter", "rm13_armor_on_season_winter" ], "fg": 1384, "rotates": false }, - { "id": [ "rm13_armor_season_summer", "rm13_armor_on_season_summer" ], "fg": 1383, "rotates": false }, - { "id": [ "scarf", "scarf_fur", "patchwork_scarf", "knit_scarf" ], "fg": 1401, "rotates": false }, + { "id": [ "rm13_armor", "rm13_armor_on" ], "fg": 1445, "rotates": false }, + { "id": [ "rm13_armor_season_autumn", "rm13_armor_on_season_autumn" ], "fg": 1446, "rotates": false }, + { "id": [ "rm13_armor_season_winter", "rm13_armor_on_season_winter" ], "fg": 1448, "rotates": false }, + { "id": [ "rm13_armor_season_summer", "rm13_armor_on_season_summer" ], "fg": 1447, "rotates": false }, + { "id": [ "scarf", "scarf_fur", "patchwork_scarf", "knit_scarf" ], "fg": 1465, "rotates": false }, { "id": [ "scarf_season_autumn", "scarf_fur_season_autumn", "patchwork_scarf_season_autumn", "knit_scarf_season_autumn" ], - "fg": 1402, + "fg": 1466, "rotates": false }, { "id": [ "scarf_season_winter", "scarf_fur_season_winter", "patchwork_scarf_season_winter", "knit_scarf_season_winter" ], - "fg": 1404, + "fg": 1468, "rotates": false }, { "id": [ "scarf_season_summer", "scarf_fur_season_summer", "patchwork_scarf_season_summer", "knit_scarf_season_summer" ], - "fg": 1403, + "fg": 1467, "rotates": false }, { "id": [ "scarf_long", "scarf_fur_long", "long_patchwork_scarf", "long_knit_scarf" ], - "fg": 1405, + "fg": 1469, "rotates": false }, { @@ -1491,7 +1504,7 @@ "long_patchwork_scarf_season_autumn", "long_knit_scarf_season_autumn" ], - "fg": 1406, + "fg": 1470, "rotates": false }, { @@ -1501,7 +1514,7 @@ "long_patchwork_scarf_season_winter", "long_knit_scarf_season_winter" ], - "fg": 1408, + "fg": 1472, "rotates": false }, { @@ -1511,12 +1524,12 @@ "long_patchwork_scarf_season_summer", "long_knit_scarf_season_summer" ], - "fg": 1407, + "fg": 1471, "rotates": false }, { "id": [ "scarf_long_loose", "marloss_scarf", "long_patchwork_scarf_loose", "long_knit_scarf_loose", "scarf_fur_long_loose" ], - "fg": 1409, + "fg": 1473, "rotates": false }, { @@ -1527,7 +1540,7 @@ "long_knit_scarf_loose_season_autumn", "scarf_fur_long_loose_season_autumn" ], - "fg": 1410, + "fg": 1474, "rotates": false }, { @@ -1538,7 +1551,7 @@ "long_knit_scarf_loose_season_winter", "scarf_fur_long_loose_season_winter" ], - "fg": 1412, + "fg": 1476, "rotates": false }, { @@ -1549,12 +1562,12 @@ "long_knit_scarf_loose_season_summer", "scarf_fur_long_loose_season_summer" ], - "fg": 1411, + "fg": 1475, "rotates": false }, { "id": [ "scarf_loose", "scarf_fur_loose", "patchwork_scarf_loose", "knit_scarf_loose" ], - "fg": 1413, + "fg": 1477, "rotates": false }, { @@ -1564,7 +1577,7 @@ "patchwork_scarf_loose_season_autumn", "knit_scarf_loose_season_autumn" ], - "fg": 1414, + "fg": 1478, "rotates": false }, { @@ -1574,7 +1587,7 @@ "patchwork_scarf_loose_season_winter", "knit_scarf_loose_season_winter" ], - "fg": 1416, + "fg": 1480, "rotates": false }, { @@ -1584,122 +1597,122 @@ "patchwork_scarf_loose_season_summer", "knit_scarf_loose_season_summer" ], - "fg": 1415, + "fg": 1479, "rotates": false }, - { "id": [ "scuba_tank", "scuba_tank_on" ], "fg": 1417, "rotates": false }, - { "id": [ "scuba_tank_season_autumn", "scuba_tank_on_season_autumn" ], "fg": 1418, "rotates": false }, - { "id": [ "scuba_tank_season_winter", "scuba_tank_on_season_winter" ], "fg": 1420, "rotates": false }, - { "id": [ "scuba_tank_season_summer", "scuba_tank_on_season_summer" ], "fg": 1419, "rotates": false }, - { "id": [ "shark_suit", "shark_suit_faraday" ], "fg": 1429, "rotates": false }, - { "id": [ "shark_suit_season_autumn", "shark_suit_faraday_season_autumn" ], "fg": 1430, "rotates": false }, - { "id": [ "shark_suit_season_winter", "shark_suit_faraday_season_winter" ], "fg": 1432, "rotates": false }, - { "id": [ "shark_suit_season_summer", "shark_suit_faraday_season_summer" ], "fg": 1431, "rotates": false }, - { "id": [ "silver_watch", "platinum_watch", "gold_watch" ], "fg": 1461, "rotates": false }, + { "id": [ "scuba_tank", "scuba_tank_on" ], "fg": 1481, "rotates": false }, + { "id": [ "scuba_tank_season_autumn", "scuba_tank_on_season_autumn" ], "fg": 1482, "rotates": false }, + { "id": [ "scuba_tank_season_winter", "scuba_tank_on_season_winter" ], "fg": 1484, "rotates": false }, + { "id": [ "scuba_tank_season_summer", "scuba_tank_on_season_summer" ], "fg": 1483, "rotates": false }, + { "id": [ "shark_suit", "shark_suit_faraday" ], "fg": 1493, "rotates": false }, + { "id": [ "shark_suit_season_autumn", "shark_suit_faraday_season_autumn" ], "fg": 1494, "rotates": false }, + { "id": [ "shark_suit_season_winter", "shark_suit_faraday_season_winter" ], "fg": 1496, "rotates": false }, + { "id": [ "shark_suit_season_summer", "shark_suit_faraday_season_summer" ], "fg": 1495, "rotates": false }, + { "id": [ "silver_watch", "platinum_watch", "gold_watch" ], "fg": 1533, "rotates": false }, { "id": [ "silver_watch_season_autumn", "platinum_watch_season_autumn", "gold_watch_season_autumn" ], - "fg": 1462, + "fg": 1534, "rotates": false }, { "id": [ "silver_watch_season_winter", "platinum_watch_season_winter", "gold_watch_season_winter" ], - "fg": 1464, + "fg": 1536, "rotates": false }, { "id": [ "silver_watch_season_summer", "platinum_watch_season_summer", "gold_watch_season_summer" ], - "fg": 1463, + "fg": 1535, "rotates": false }, - { "id": [ "skirt", "skirt_leather" ], "fg": 1465, "rotates": false }, - { "id": [ "skirt_season_autumn", "skirt_leather_season_autumn" ], "fg": 1466, "rotates": false }, - { "id": [ "skirt_season_winter", "skirt_leather_season_winter" ], "fg": 1468, "rotates": false }, - { "id": [ "skirt_season_summer", "skirt_leather_season_summer" ], "fg": 1467, "rotates": false }, - { "id": [ "sleeveless_duster_fur", "sleeveless_duster_faux_fur" ], "fg": 1473, "rotates": false }, + { "id": [ "skirt", "skirt_leather" ], "fg": 1537, "rotates": false }, + { "id": [ "skirt_season_autumn", "skirt_leather_season_autumn" ], "fg": 1538, "rotates": false }, + { "id": [ "skirt_season_winter", "skirt_leather_season_winter" ], "fg": 1540, "rotates": false }, + { "id": [ "skirt_season_summer", "skirt_leather_season_summer" ], "fg": 1539, "rotates": false }, + { "id": [ "sleeveless_duster_fur", "sleeveless_duster_faux_fur" ], "fg": 1545, "rotates": false }, { "id": [ "sleeveless_duster_fur_season_autumn", "sleeveless_duster_faux_fur_season_autumn" ], - "fg": 1474, + "fg": 1546, "rotates": false }, { "id": [ "sleeveless_duster_fur_season_winter", "sleeveless_duster_faux_fur_season_winter" ], - "fg": 1476, + "fg": 1548, "rotates": false }, { "id": [ "sleeveless_duster_fur_season_summer", "sleeveless_duster_faux_fur_season_summer" ], - "fg": 1475, + "fg": 1547, "rotates": false }, - { "id": [ "sleeveless_trenchcoat", "sleeveless_trenchcoat_leather" ], "fg": 1481, "rotates": false }, + { "id": [ "sleeveless_trenchcoat", "sleeveless_trenchcoat_leather" ], "fg": 1553, "rotates": false }, { "id": [ "sleeveless_trenchcoat_season_autumn", "sleeveless_trenchcoat_leather_season_autumn" ], - "fg": 1482, + "fg": 1554, "rotates": false }, { "id": [ "sleeveless_trenchcoat_season_winter", "sleeveless_trenchcoat_leather_season_winter" ], - "fg": 1484, + "fg": 1556, "rotates": false }, { "id": [ "sleeveless_trenchcoat_season_summer", "sleeveless_trenchcoat_leather_season_summer" ], - "fg": 1483, + "fg": 1555, "rotates": false }, - { "id": [ "sleeveless_trenchcoat_fur", "sleeveless_trenchcoat_faux_fur" ], "fg": 1485, "rotates": false }, + { "id": [ "sleeveless_trenchcoat_fur", "sleeveless_trenchcoat_faux_fur" ], "fg": 1557, "rotates": false }, { "id": [ "sleeveless_trenchcoat_fur_season_autumn", "sleeveless_trenchcoat_faux_fur_season_autumn" ], - "fg": 1486, + "fg": 1558, "rotates": false }, { "id": [ "sleeveless_trenchcoat_fur_season_winter", "sleeveless_trenchcoat_faux_fur_season_winter" ], - "fg": 1488, + "fg": 1560, "rotates": false }, { "id": [ "sleeveless_trenchcoat_fur_season_summer", "sleeveless_trenchcoat_faux_fur_season_summer" ], - "fg": 1487, - "rotates": false - }, - { "id": "small_scuba_tank", "fg": 1501, "rotates": false }, - { "id": "small_scuba_tank_season_autumn", "fg": 1502, "rotates": false }, - { "id": "small_scuba_tank_season_winter", "fg": 1504, "rotates": false }, - { "id": "small_scuba_tank_season_summer", "fg": 1503, "rotates": false }, - { "id": [ "tank_top", "army_top" ], "fg": 1585, "rotates": false }, - { "id": [ "tank_top_season_autumn", "army_top_season_autumn" ], "fg": 1586, "rotates": false }, - { "id": [ "tank_top_season_winter", "army_top_season_winter" ], "fg": 1588, "rotates": false }, - { "id": [ "tank_top_season_summer", "army_top_season_summer" ], "fg": 1587, "rotates": false }, - { "id": [ "trenchcoat", "trenchcoat_leather" ], "fg": 1637, "rotates": false }, - { "id": [ "trenchcoat_season_autumn", "trenchcoat_leather_season_autumn" ], "fg": 1638, "rotates": false }, - { "id": [ "trenchcoat_season_winter", "trenchcoat_leather_season_winter" ], "fg": 1640, "rotates": false }, - { "id": [ "trenchcoat_season_summer", "trenchcoat_leather_season_summer" ], "fg": 1639, "rotates": false }, - { "id": [ "trenchcoat_fur", "trenchcoat_faux_fur" ], "fg": 1641, "rotates": false }, + "fg": 1559, + "rotates": false + }, + { "id": "small_scuba_tank", "fg": 1573, "rotates": false }, + { "id": "small_scuba_tank_season_autumn", "fg": 1574, "rotates": false }, + { "id": "small_scuba_tank_season_winter", "fg": 1576, "rotates": false }, + { "id": "small_scuba_tank_season_summer", "fg": 1575, "rotates": false }, + { "id": [ "tank_top", "army_top" ], "fg": 1657, "rotates": false }, + { "id": [ "tank_top_season_autumn", "army_top_season_autumn" ], "fg": 1658, "rotates": false }, + { "id": [ "tank_top_season_winter", "army_top_season_winter" ], "fg": 1660, "rotates": false }, + { "id": [ "tank_top_season_summer", "army_top_season_summer" ], "fg": 1659, "rotates": false }, + { "id": [ "trenchcoat", "trenchcoat_leather" ], "fg": 1713, "rotates": false }, + { "id": [ "trenchcoat_season_autumn", "trenchcoat_leather_season_autumn" ], "fg": 1714, "rotates": false }, + { "id": [ "trenchcoat_season_winter", "trenchcoat_leather_season_winter" ], "fg": 1716, "rotates": false }, + { "id": [ "trenchcoat_season_summer", "trenchcoat_leather_season_summer" ], "fg": 1715, "rotates": false }, + { "id": [ "trenchcoat_fur", "trenchcoat_faux_fur" ], "fg": 1717, "rotates": false }, { "id": [ "trenchcoat_fur_season_autumn", "trenchcoat_faux_fur_season_autumn" ], - "fg": 1642, + "fg": 1718, "rotates": false }, { "id": [ "trenchcoat_fur_season_winter", "trenchcoat_faux_fur_season_winter" ], - "fg": 1644, + "fg": 1720, "rotates": false }, { "id": [ "trenchcoat_fur_season_summer", "trenchcoat_faux_fur_season_summer" ], - "fg": 1643, + "fg": 1719, "rotates": false }, - { "id": [ "tshirt_text", "tshirt_tour" ], "fg": 1657, "rotates": false }, - { "id": [ "tshirt_text_season_autumn", "tshirt_tour_season_autumn" ], "fg": 1658, "rotates": false }, - { "id": [ "tshirt_text_season_winter", "tshirt_tour_season_winter" ], "fg": 1660, "rotates": false }, - { "id": [ "tshirt_text_season_summer", "tshirt_tour_season_summer" ], "fg": 1659, "rotates": false }, - { "id": [ "boiled_egg", "pickled_egg" ], "fg": 1793, "rotates": false }, - { "id": [ "boiled_egg_season_autumn", "pickled_egg_season_autumn" ], "fg": 1794, "rotates": false }, - { "id": [ "boiled_egg_season_winter", "pickled_egg_season_winter" ], "fg": 1796, "rotates": false }, - { "id": [ "boiled_egg_season_summer", "pickled_egg_season_summer" ], "fg": 1795, "rotates": false }, - { "id": [ "bread", "sourdough_bread", "wastebread", "Dana_sourdough_bread" ], "fg": 1801, "rotates": false }, + { "id": [ "tshirt_text", "tshirt_tour" ], "fg": 1733, "rotates": false }, + { "id": [ "tshirt_text_season_autumn", "tshirt_tour_season_autumn" ], "fg": 1734, "rotates": false }, + { "id": [ "tshirt_text_season_winter", "tshirt_tour_season_winter" ], "fg": 1736, "rotates": false }, + { "id": [ "tshirt_text_season_summer", "tshirt_tour_season_summer" ], "fg": 1735, "rotates": false }, + { "id": [ "boiled_egg", "pickled_egg" ], "fg": 1885, "rotates": false }, + { "id": [ "boiled_egg_season_autumn", "pickled_egg_season_autumn" ], "fg": 1886, "rotates": false }, + { "id": [ "boiled_egg_season_winter", "pickled_egg_season_winter" ], "fg": 1888, "rotates": false }, + { "id": [ "boiled_egg_season_summer", "pickled_egg_season_summer" ], "fg": 1887, "rotates": false }, + { "id": [ "bread", "sourdough_bread", "wastebread", "Dana_sourdough_bread" ], "fg": 1897, "rotates": false }, { "id": [ "bread_season_autumn", @@ -1707,7 +1720,7 @@ "wastebread_season_autumn", "Dana_sourdough_bread_season_autumn" ], - "fg": 1802, + "fg": 1898, "rotates": false }, { @@ -1717,7 +1730,7 @@ "wastebread_season_winter", "Dana_sourdough_bread_season_winter" ], - "fg": 1804, + "fg": 1900, "rotates": false }, { @@ -1727,64 +1740,64 @@ "wastebread_season_summer", "Dana_sourdough_bread_season_summer" ], - "fg": 1803, + "fg": 1899, "rotates": false }, - { "id": [ "broccoli", "irradiated_broccoli" ], "fg": 1805, "rotates": false }, - { "id": [ "broccoli_season_autumn", "irradiated_broccoli_season_autumn" ], "fg": 1806, "rotates": false }, - { "id": [ "broccoli_season_winter", "irradiated_broccoli_season_winter" ], "fg": 1808, "rotates": false }, - { "id": [ "broccoli_season_summer", "irradiated_broccoli_season_summer" ], "fg": 1807, "rotates": false }, - { "id": [ "cake2", "space_cake", "sponge_cake" ], "fg": 1817, "rotates": false }, + { "id": [ "broccoli", "irradiated_broccoli" ], "fg": 1901, "rotates": false }, + { "id": [ "broccoli_season_autumn", "irradiated_broccoli_season_autumn" ], "fg": 1902, "rotates": false }, + { "id": [ "broccoli_season_winter", "irradiated_broccoli_season_winter" ], "fg": 1904, "rotates": false }, + { "id": [ "broccoli_season_summer", "irradiated_broccoli_season_summer" ], "fg": 1903, "rotates": false }, + { "id": [ "cake2", "space_cake", "sponge_cake" ], "fg": 1913, "rotates": false }, { "id": [ "cake2_season_autumn", "space_cake_season_autumn", "sponge_cake_season_autumn" ], - "fg": 1818, + "fg": 1914, "rotates": false }, { "id": [ "cake2_season_winter", "space_cake_season_winter", "sponge_cake_season_winter" ], - "fg": 1820, + "fg": 1916, "rotates": false }, { "id": [ "cake2_season_summer", "space_cake_season_summer", "sponge_cake_season_summer" ], - "fg": 1819, + "fg": 1915, "rotates": false }, - { "id": [ "cake3", "jihelucake" ], "fg": 1821, "rotates": false }, - { "id": [ "cake3_season_autumn", "jihelucake_season_autumn" ], "fg": 1822, "rotates": false }, - { "id": [ "cake3_season_winter", "jihelucake_season_winter" ], "fg": 1824, "rotates": false }, - { "id": [ "cake3_season_summer", "jihelucake_season_summer" ], "fg": 1823, "rotates": false }, - { "id": [ "can_spam", "debug_nutrition" ], "fg": 1829, "rotates": false }, - { "id": [ "can_spam_season_autumn", "debug_nutrition_season_autumn" ], "fg": 1830, "rotates": false }, - { "id": [ "can_spam_season_winter", "debug_nutrition_season_winter" ], "fg": 1832, "rotates": false }, - { "id": [ "can_spam_season_summer", "debug_nutrition_season_summer" ], "fg": 1831, "rotates": false }, + { "id": [ "cake3", "jihelucake" ], "fg": 1917, "rotates": false }, + { "id": [ "cake3_season_autumn", "jihelucake_season_autumn" ], "fg": 1918, "rotates": false }, + { "id": [ "cake3_season_winter", "jihelucake_season_winter" ], "fg": 1920, "rotates": false }, + { "id": [ "cake3_season_summer", "jihelucake_season_summer" ], "fg": 1919, "rotates": false }, + { "id": [ "can_spam", "debug_nutrition" ], "fg": 1925, "rotates": false }, + { "id": [ "can_spam_season_autumn", "debug_nutrition_season_autumn" ], "fg": 1926, "rotates": false }, + { "id": [ "can_spam_season_winter", "debug_nutrition_season_winter" ], "fg": 1928, "rotates": false }, + { "id": [ "can_spam_season_summer", "debug_nutrition_season_summer" ], "fg": 1927, "rotates": false }, { "id": [ "chips_season_spring", "chips2_season_spring", "chips3_season_spring" ], - "fg": 1898, + "fg": 1994, "rotates": false }, { "id": [ "chips_season_autumn", "chips2_season_autumn", "chips3_season_autumn" ], - "fg": 1897, + "fg": 1993, "rotates": false }, { "id": [ "chips_season_winter", "chips2_season_winter", "chips3_season_winter" ], - "fg": 1900, + "fg": 1996, "rotates": false }, { "id": [ "chips_season_summer", "chips2_season_summer", "chips3_season_summer" ], - "fg": 1899, + "fg": 1995, "rotates": false }, - { "id": [ "corn", "irradiated_corn" ], "fg": 1913, "rotates": false }, - { "id": [ "corn_season_autumn", "irradiated_corn_season_autumn" ], "fg": 1914, "rotates": false }, - { "id": [ "corn_season_winter", "irradiated_corn_season_winter" ], "fg": 1916, "rotates": false }, - { "id": [ "corn_season_summer", "irradiated_corn_season_summer" ], "fg": 1915, "rotates": false }, + { "id": [ "corn", "irradiated_corn" ], "fg": 2013, "rotates": false }, + { "id": [ "corn_season_autumn", "irradiated_corn_season_autumn" ], "fg": 2014, "rotates": false }, + { "id": [ "corn_season_winter", "irradiated_corn_season_winter" ], "fg": 2016, "rotates": false }, + { "id": [ "corn_season_summer", "irradiated_corn_season_summer" ], "fg": 2015, "rotates": false }, { "id": [ "deluxe_veggy_rice", "deluxe_veggy_beansnrice", "deluxe_rice", "deluxe_beansnrice", "beansnrice", "tofu_rice" ], - "fg": 1945, + "fg": 2057, "rotates": false }, { @@ -1796,7 +1809,7 @@ "beansnrice_season_autumn", "tofu_rice_season_autumn" ], - "fg": 1946, + "fg": 2058, "rotates": false }, { @@ -1808,7 +1821,7 @@ "beansnrice_season_winter", "tofu_rice_season_winter" ], - "fg": 1948, + "fg": 2060, "rotates": false }, { @@ -1820,7 +1833,7 @@ "beansnrice_season_summer", "tofu_rice_season_summer" ], - "fg": 1947, + "fg": 2059, "rotates": false }, { @@ -1836,7 +1849,7 @@ "egg_goose_canadian", "egg_reptile" ], - "fg": 1977, + "fg": 2089, "rotates": false }, { @@ -1852,7 +1865,7 @@ "egg_goose_canadian_season_autumn", "egg_reptile_season_autumn" ], - "fg": 1978, + "fg": 2090, "rotates": false }, { @@ -1868,7 +1881,7 @@ "egg_goose_canadian_season_winter", "egg_reptile_season_winter" ], - "fg": 1980, + "fg": 2092, "rotates": false }, { @@ -1884,79 +1897,79 @@ "egg_goose_canadian_season_summer", "egg_reptile_season_summer" ], - "fg": 1979, + "fg": 2091, "rotates": false }, - { "id": [ "fat", "mutant_human_fat", "human_fat", "mutant_fat" ], "fg": 1989, "rotates": false }, + { "id": [ "fat", "mutant_human_fat", "human_fat", "mutant_fat" ], "fg": 2101, "rotates": false }, { "id": [ "fat_season_autumn", "mutant_human_fat_season_autumn", "human_fat_season_autumn", "mutant_fat_season_autumn" ], - "fg": 1990, + "fg": 2102, "rotates": false }, { "id": [ "fat_season_winter", "mutant_human_fat_season_winter", "human_fat_season_winter", "mutant_fat_season_winter" ], - "fg": 1992, + "fg": 2104, "rotates": false }, { "id": [ "fat_season_summer", "mutant_human_fat_season_summer", "human_fat_season_summer", "mutant_fat_season_summer" ], - "fg": 1991, + "fg": 2103, "rotates": false }, - { "id": [ "feces_manure", "feces_cow" ], "fg": 2001, "rotates": false }, - { "id": [ "feces_manure_season_autumn", "feces_cow_season_autumn" ], "fg": 2002, "rotates": false }, - { "id": [ "feces_manure_season_winter", "feces_cow_season_winter" ], "fg": 2004, "rotates": false }, - { "id": [ "feces_manure_season_summer", "feces_cow_season_summer" ], "fg": 2003, "rotates": false }, - { "id": [ "fiddlehead_raw", "fiddlehead_sauteed", "fiddlehead_boiled" ], "fg": 2005, "rotates": false }, + { "id": [ "feces_manure", "feces_cow" ], "fg": 2113, "rotates": false }, + { "id": [ "feces_manure_season_autumn", "feces_cow_season_autumn" ], "fg": 2114, "rotates": false }, + { "id": [ "feces_manure_season_winter", "feces_cow_season_winter" ], "fg": 2116, "rotates": false }, + { "id": [ "feces_manure_season_summer", "feces_cow_season_summer" ], "fg": 2115, "rotates": false }, + { "id": [ "fiddlehead_raw", "fiddlehead_sauteed", "fiddlehead_boiled" ], "fg": 2117, "rotates": false }, { "id": [ "fiddlehead_raw_season_autumn", "fiddlehead_sauteed_season_autumn", "fiddlehead_boiled_season_autumn" ], - "fg": 2006, + "fg": 2118, "rotates": false }, { "id": [ "fiddlehead_raw_season_winter", "fiddlehead_sauteed_season_winter", "fiddlehead_boiled_season_winter" ], - "fg": 2008, + "fg": 2120, "rotates": false }, { "id": [ "fiddlehead_raw_season_summer", "fiddlehead_sauteed_season_summer", "fiddlehead_boiled_season_summer" ], - "fg": 2007, + "fg": 2119, "rotates": false }, - { "id": [ "fish", "fish_smoked", "salted_fish", "fish_cooked" ], "fg": 2009, "rotates": false }, + { "id": [ "fish", "fish_smoked", "salted_fish", "fish_cooked" ], "fg": 2121, "rotates": false }, { "id": [ "fish_season_autumn", "fish_smoked_season_autumn", "salted_fish_season_autumn", "fish_cooked_season_autumn" ], - "fg": 2010, + "fg": 2122, "rotates": false }, { "id": [ "fish_season_winter", "fish_smoked_season_winter", "salted_fish_season_winter", "fish_cooked_season_winter" ], - "fg": 2012, + "fg": 2124, "rotates": false }, { "id": [ "fish_season_summer", "fish_smoked_season_summer", "salted_fish_season_summer", "fish_cooked_season_summer" ], - "fg": 2011, + "fg": 2123, "rotates": false }, - { "id": [ "frozen_dinner", "cooked_dinner" ], "fg": 2033, "rotates": false }, - { "id": [ "frozen_dinner_season_autumn", "cooked_dinner_season_autumn" ], "fg": 2034, "rotates": false }, - { "id": [ "frozen_dinner_season_winter", "cooked_dinner_season_winter" ], "fg": 2036, "rotates": false }, - { "id": [ "frozen_dinner_season_summer", "cooked_dinner_season_summer" ], "fg": 2035, "rotates": false }, - { "id": [ "jar_3l_glass", "jar_3l_glass_sealed", "fluid_preserved_brain" ], "fg": 2069, "rotates": false }, + { "id": [ "frozen_dinner", "cooked_dinner" ], "fg": 2145, "rotates": false }, + { "id": [ "frozen_dinner_season_autumn", "cooked_dinner_season_autumn" ], "fg": 2146, "rotates": false }, + { "id": [ "frozen_dinner_season_winter", "cooked_dinner_season_winter" ], "fg": 2148, "rotates": false }, + { "id": [ "frozen_dinner_season_summer", "cooked_dinner_season_summer" ], "fg": 2147, "rotates": false }, + { "id": [ "jar_3l_glass", "jar_3l_glass_sealed", "fluid_preserved_brain" ], "fg": 2205, "rotates": false }, { "id": [ "jar_3l_glass_season_autumn", "jar_3l_glass_sealed_season_autumn", "fluid_preserved_brain_season_autumn" ], - "fg": 2070, + "fg": 2206, "rotates": false }, { "id": [ "jar_3l_glass_season_winter", "jar_3l_glass_sealed_season_winter", "fluid_preserved_brain_season_winter" ], - "fg": 2072, + "fg": 2208, "rotates": false }, { "id": [ "jar_3l_glass_season_summer", "jar_3l_glass_sealed_season_summer", "fluid_preserved_brain_season_summer" ], - "fg": 2071, + "fg": 2207, "rotates": false }, { @@ -1969,7 +1982,7 @@ "jar_sauerkraut_pickled", "jar_pickles_pickled" ], - "fg": 2073, + "fg": 2209, "rotates": false }, { @@ -1982,7 +1995,7 @@ "jar_sauerkraut_pickled_season_autumn", "jar_pickles_pickled_season_autumn" ], - "fg": 2074, + "fg": 2210, "rotates": false }, { @@ -1995,7 +2008,7 @@ "jar_sauerkraut_pickled_season_winter", "jar_pickles_pickled_season_winter" ], - "fg": 2076, + "fg": 2212, "rotates": false }, { @@ -2008,14 +2021,14 @@ "jar_sauerkraut_pickled_season_summer", "jar_pickles_pickled_season_summer" ], - "fg": 2075, + "fg": 2211, "rotates": false }, - { "id": [ "mre_beeftaco", "mre_veggy" ], "fg": 2145, "rotates": false }, - { "id": [ "mre_beeftaco_season_autumn", "mre_veggy_season_autumn" ], "fg": 2146, "rotates": false }, - { "id": [ "mre_beeftaco_season_winter", "mre_veggy_season_winter" ], "fg": 2148, "rotates": false }, - { "id": [ "mre_beeftaco_season_summer", "mre_veggy_season_summer" ], "fg": 2147, "rotates": false }, - { "id": [ "nachos", "nachoshc", "nachosmc", "nachoshf", "nachosc", "nachosm" ], "fg": 2173, "rotates": false }, + { "id": [ "mre_beeftaco", "mre_veggy" ], "fg": 2293, "rotates": false }, + { "id": [ "mre_beeftaco_season_autumn", "mre_veggy_season_autumn" ], "fg": 2294, "rotates": false }, + { "id": [ "mre_beeftaco_season_winter", "mre_veggy_season_winter" ], "fg": 2296, "rotates": false }, + { "id": [ "mre_beeftaco_season_summer", "mre_veggy_season_summer" ], "fg": 2295, "rotates": false }, + { "id": [ "nachos", "nachoshc", "nachosmc", "nachoshf", "nachosc", "nachosm" ], "fg": 2321, "rotates": false }, { "id": [ "nachos_season_autumn", @@ -2025,7 +2038,7 @@ "nachosc_season_autumn", "nachosm_season_autumn" ], - "fg": 2174, + "fg": 2322, "rotates": false }, { @@ -2037,7 +2050,7 @@ "nachosc_season_winter", "nachosm_season_winter" ], - "fg": 2176, + "fg": 2324, "rotates": false }, { @@ -2049,28 +2062,28 @@ "nachosc_season_summer", "nachosm_season_summer" ], - "fg": 2175, + "fg": 2323, "rotates": false }, - { "id": [ "pancakes", "fruit_pancakes", "johnnycake" ], "fg": 2193, "rotates": false }, + { "id": [ "pancakes", "fruit_pancakes", "johnnycake" ], "fg": 2341, "rotates": false }, { "id": [ "pancakes_season_autumn", "fruit_pancakes_season_autumn", "johnnycake_season_autumn" ], - "fg": 2194, + "fg": 2342, "rotates": false }, { "id": [ "pancakes_season_winter", "fruit_pancakes_season_winter", "johnnycake_season_winter" ], - "fg": 2196, + "fg": 2344, "rotates": false }, { "id": [ "pancakes_season_summer", "fruit_pancakes_season_summer", "johnnycake_season_summer" ], - "fg": 2195, + "fg": 2343, "rotates": false }, { "id": [ "pie", "pie_human", "humble_pie", "pie_maple", "pie_veggy", "pie_meat" ], - "fg": 2209, + "fg": 2357, "rotates": false }, { @@ -2082,7 +2095,7 @@ "pie_veggy_season_autumn", "pie_meat_season_autumn" ], - "fg": 2210, + "fg": 2358, "rotates": false }, { @@ -2094,7 +2107,7 @@ "pie_veggy_season_winter", "pie_meat_season_winter" ], - "fg": 2212, + "fg": 2360, "rotates": false }, { @@ -2106,32 +2119,32 @@ "pie_veggy_season_summer", "pie_meat_season_summer" ], - "fg": 2211, + "fg": 2359, "rotates": false }, - { "id": [ "pizza_meat", "pizza_human", "pizza_veggy" ], "fg": 2221, "rotates": false }, + { "id": [ "pizza_meat", "pizza_human", "pizza_veggy" ], "fg": 2369, "rotates": false }, { "id": [ "pizza_meat_season_autumn", "pizza_human_season_autumn", "pizza_veggy_season_autumn" ], - "fg": 2222, + "fg": 2370, "rotates": false }, { "id": [ "pizza_meat_season_winter", "pizza_human_season_winter", "pizza_veggy_season_winter" ], - "fg": 2224, + "fg": 2372, "rotates": false }, { "id": [ "pizza_meat_season_summer", "pizza_human_season_summer", "pizza_veggy_season_summer" ], - "fg": 2223, + "fg": 2371, "rotates": false }, - { "id": [ "pretzels", "chocpretzels" ], "fg": 2249, "rotates": false }, - { "id": [ "pretzels_season_autumn", "chocpretzels_season_autumn" ], "fg": 2250, "rotates": false }, - { "id": [ "pretzels_season_winter", "chocpretzels_season_winter" ], "fg": 2252, "rotates": false }, - { "id": [ "pretzels_season_summer", "chocpretzels_season_summer" ], "fg": 2251, "rotates": false }, + { "id": [ "pretzels", "chocpretzels" ], "fg": 2397, "rotates": false }, + { "id": [ "pretzels_season_autumn", "chocpretzels_season_autumn" ], "fg": 2398, "rotates": false }, + { "id": [ "pretzels_season_winter", "chocpretzels_season_winter" ], "fg": 2400, "rotates": false }, + { "id": [ "pretzels_season_summer", "chocpretzels_season_summer" ], "fg": 2399, "rotates": false }, { "id": [ "sandwich_pbj", "sandwich_jam", "sandwich_pb", "sandwich_pbh", "sandwich_pbm" ], - "fg": 2273, + "fg": 2429, "rotates": false }, { @@ -2142,7 +2155,7 @@ "sandwich_pbh_season_autumn", "sandwich_pbm_season_autumn" ], - "fg": 2274, + "fg": 2430, "rotates": false }, { @@ -2153,7 +2166,7 @@ "sandwich_pbh_season_winter", "sandwich_pbm_season_winter" ], - "fg": 2276, + "fg": 2432, "rotates": false }, { @@ -2164,12 +2177,12 @@ "sandwich_pbh_season_summer", "sandwich_pbm_season_summer" ], - "fg": 2275, + "fg": 2431, "rotates": false }, { "id": [ "sandwich_t", "manwich", "sandwich_deluxe", "fish_sandwich", "sandwich_dudeluxe", "sandwich_human" ], - "fg": 2281, + "fg": 2437, "rotates": false }, { @@ -2181,7 +2194,7 @@ "sandwich_dudeluxe_season_autumn", "sandwich_human_season_autumn" ], - "fg": 2282, + "fg": 2438, "rotates": false }, { @@ -2193,7 +2206,7 @@ "sandwich_dudeluxe_season_winter", "sandwich_human_season_winter" ], - "fg": 2284, + "fg": 2440, "rotates": false }, { @@ -2205,12 +2218,12 @@ "sandwich_dudeluxe_season_summer", "sandwich_human_season_summer" ], - "fg": 2283, + "fg": 2439, "rotates": false }, { "id": [ "sandwich_veggy", "sandwich_cucumber", "sandwich_cheese", "sandwich_honey" ], - "fg": 2285, + "fg": 2441, "rotates": false }, { @@ -2220,7 +2233,7 @@ "sandwich_cheese_season_autumn", "sandwich_honey_season_autumn" ], - "fg": 2286, + "fg": 2442, "rotates": false }, { @@ -2230,7 +2243,7 @@ "sandwich_cheese_season_winter", "sandwich_honey_season_winter" ], - "fg": 2288, + "fg": 2444, "rotates": false }, { @@ -2240,12 +2253,12 @@ "sandwich_cheese_season_summer", "sandwich_honey_season_summer" ], - "fg": 2287, + "fg": 2443, "rotates": false }, { "id": [ "sausage", "sausage_wasteland", "bratwurst_sausage", "sweet_sausage", "sausage_cooked" ], - "fg": 2289, + "fg": 2445, "rotates": false }, { @@ -2255,7 +2268,7 @@ "sweet_sausage_season_autumn", "sausage_cooked_season_autumn" ], - "fg": 2290, + "fg": 2446, "rotates": false }, { @@ -2265,7 +2278,7 @@ "sweet_sausage_season_winter", "sausage_cooked_season_winter" ], - "fg": 2292, + "fg": 2448, "rotates": false }, { @@ -2275,16 +2288,16 @@ "sweet_sausage_season_summer", "sausage_cooked_season_summer" ], - "fg": 2291, + "fg": 2447, "rotates": false }, - { "id": [ "sausage_raw", "sausage_wasteland_raw" ], "fg": 2293, "rotates": false }, - { "id": [ "sausage_raw_season_autumn", "sausage_wasteland_raw_season_autumn" ], "fg": 2294, "rotates": false }, - { "id": [ "sausage_raw_season_winter", "sausage_wasteland_raw_season_winter" ], "fg": 2296, "rotates": false }, - { "id": [ "sausage_raw_season_summer", "sausage_wasteland_raw_season_summer" ], "fg": 2295, "rotates": false }, + { "id": [ "sausage_raw", "sausage_wasteland_raw" ], "fg": 2449, "rotates": false }, + { "id": [ "sausage_raw_season_autumn", "sausage_wasteland_raw_season_autumn" ], "fg": 2450, "rotates": false }, + { "id": [ "sausage_raw_season_winter", "sausage_wasteland_raw_season_winter" ], "fg": 2452, "rotates": false }, + { "id": [ "sausage_raw_season_summer", "sausage_wasteland_raw_season_summer" ], "fg": 2451, "rotates": false }, { "id": [ "sourdough_starter", "sourdough_young", "sourdough_split", "landough_calrisean" ], - "fg": 2301, + "fg": 2457, "rotates": false }, { @@ -2294,7 +2307,7 @@ "sourdough_split_season_autumn", "landough_calrisean_season_autumn" ], - "fg": 2302, + "fg": 2458, "rotates": false }, { @@ -2304,7 +2317,7 @@ "sourdough_split_season_winter", "landough_calrisean_season_winter" ], - "fg": 2304, + "fg": 2460, "rotates": false }, { @@ -2314,32 +2327,32 @@ "sourdough_split_season_summer", "landough_calrisean_season_summer" ], - "fg": 2303, + "fg": 2459, "rotates": false }, - { "id": [ "sushi_meatroll", "sushi_fishroll", "sushi_veggyroll" ], "fg": 2329, "rotates": false }, + { "id": [ "sushi_meatroll", "sushi_fishroll", "sushi_veggyroll" ], "fg": 2485, "rotates": false }, { "id": [ "sushi_meatroll_season_autumn", "sushi_fishroll_season_autumn", "sushi_veggyroll_season_autumn" ], - "fg": 2330, + "fg": 2486, "rotates": false }, { "id": [ "sushi_meatroll_season_winter", "sushi_fishroll_season_winter", "sushi_veggyroll_season_winter" ], - "fg": 2332, + "fg": 2488, "rotates": false }, { "id": [ "sushi_meatroll_season_summer", "sushi_fishroll_season_summer", "sushi_veggyroll_season_summer" ], - "fg": 2331, + "fg": 2487, "rotates": false }, - { "id": [ "taco", "tiotaco" ], "fg": 2337, "rotates": false }, - { "id": [ "taco_season_autumn", "tiotaco_season_autumn" ], "fg": 2338, "rotates": false }, - { "id": [ "taco_season_winter", "tiotaco_season_winter" ], "fg": 2340, "rotates": false }, - { "id": [ "taco_season_summer", "tiotaco_season_summer" ], "fg": 2339, "rotates": false }, + { "id": [ "taco", "tiotaco" ], "fg": 2493, "rotates": false }, + { "id": [ "taco_season_autumn", "tiotaco_season_autumn" ], "fg": 2494, "rotates": false }, + { "id": [ "taco_season_winter", "tiotaco_season_winter" ], "fg": 2496, "rotates": false }, + { "id": [ "taco_season_summer", "tiotaco_season_summer" ], "fg": 2495, "rotates": false }, { "id": [ "tea_bag", "tea_fruit_bag", "tea_green_bag", "herbal_tea_bag", "tea_bag_chamomile", "tea_bag_dandelion" ], - "fg": 2346, + "fg": 2502, "rotates": false }, { @@ -2351,7 +2364,7 @@ "tea_bag_chamomile_season_autumn", "tea_bag_dandelion_season_autumn" ], - "fg": 2345, + "fg": 2501, "rotates": false }, { @@ -2363,7 +2376,7 @@ "tea_bag_chamomile_season_winter", "tea_bag_dandelion_season_winter" ], - "fg": 2348, + "fg": 2504, "rotates": false }, { @@ -2375,39 +2388,39 @@ "tea_bag_chamomile_season_summer", "tea_bag_dandelion_season_summer" ], - "fg": 2347, + "fg": 2503, "rotates": false }, - { "id": [ "toastem", "toastem3", "toastem2" ], "fg": 2357, "rotates": false }, + { "id": [ "toastem", "toastem3", "toastem2" ], "fg": 2513, "rotates": false }, { "id": [ "toastem_season_autumn", "toastem3_season_autumn", "toastem2_season_autumn" ], - "fg": 2358, + "fg": 2514, "rotates": false }, { "id": [ "toastem_season_winter", "toastem3_season_winter", "toastem2_season_winter" ], - "fg": 2360, + "fg": 2516, "rotates": false }, { "id": [ "toastem_season_summer", "toastem3_season_summer", "toastem2_season_summer" ], - "fg": 2359, + "fg": 2515, "rotates": false }, - { "id": [ "waffles", "fruit_waffles", "choc_waffles" ], "fg": 2377, "rotates": false }, + { "id": [ "waffles", "fruit_waffles", "choc_waffles" ], "fg": 2533, "rotates": false }, { "id": [ "waffles_season_autumn", "fruit_waffles_season_autumn", "choc_waffles_season_autumn" ], - "fg": 2378, + "fg": 2534, "rotates": false }, { "id": [ "waffles_season_winter", "fruit_waffles_season_winter", "choc_waffles_season_winter" ], - "fg": 2380, + "fg": 2536, "rotates": false }, { "id": [ "waffles_season_summer", "fruit_waffles_season_summer", "choc_waffles_season_summer" ], - "fg": 2379, + "fg": 2535, "rotates": false }, { @@ -2427,7 +2440,7 @@ "molasses_season_spring", "honey_bottled_season_spring" ], - "fg": 2386 + "fg": 2542 }, { "id": [ @@ -2446,7 +2459,7 @@ "molasses_season_summer", "honey_bottled_season_summer" ], - "fg": 2387 + "fg": 2543 }, { "id": [ @@ -2465,7 +2478,7 @@ "molasses_season_autumn", "honey_bottled_season_autumn" ], - "fg": 2385 + "fg": 2541 }, { "id": [ @@ -2484,347 +2497,435 @@ "molasses_season_winter", "honey_bottled_season_winter" ], - "fg": 2388 + "fg": 2544 }, { "id": "f_bathtub_season_autumn", - "fg": 2440, + "fg": 2600, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 2425 }, - { "id": "corner", "fg": [ 2427, 2429, 2428, 2426 ] }, - { "id": "t_connection", "fg": [ 2437, 2439, 2438, 2436 ] }, - { "id": "edge", "fg": [ 2431, 2430 ] }, - { "id": "end_piece", "fg": [ 2433, 2435, 2434, 2432 ] }, - { "id": "unconnected", "fg": [ 2440, 2440 ] } + { "id": "center", "fg": 2585 }, + { "id": "corner", "fg": [ 2587, 2589, 2588, 2586 ] }, + { "id": "t_connection", "fg": [ 2597, 2599, 2598, 2596 ] }, + { "id": "edge", "fg": [ 2591, 2590 ] }, + { "id": "end_piece", "fg": [ 2593, 2595, 2594, 2592 ] }, + { "id": "unconnected", "fg": [ 2600, 2600 ] } ] }, { "id": "f_bathtub_season_spring", - "fg": 2456, + "fg": 2616, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 2441 }, - { "id": "corner", "fg": [ 2443, 2445, 2444, 2442 ] }, - { "id": "t_connection", "fg": [ 2453, 2455, 2454, 2452 ] }, - { "id": "edge", "fg": [ 2447, 2446 ] }, - { "id": "end_piece", "fg": [ 2449, 2451, 2450, 2448 ] }, - { "id": "unconnected", "fg": [ 2456, 2456 ] } + { "id": "center", "fg": 2601 }, + { "id": "corner", "fg": [ 2603, 2605, 2604, 2602 ] }, + { "id": "t_connection", "fg": [ 2613, 2615, 2614, 2612 ] }, + { "id": "edge", "fg": [ 2607, 2606 ] }, + { "id": "end_piece", "fg": [ 2609, 2611, 2610, 2608 ] }, + { "id": "unconnected", "fg": [ 2616, 2616 ] } ] }, { "id": "f_bathtub_season_summer", - "fg": 2472, + "fg": 2632, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 2457 }, - { "id": "corner", "fg": [ 2459, 2461, 2460, 2458 ] }, - { "id": "t_connection", "fg": [ 2469, 2471, 2470, 2468 ] }, - { "id": "edge", "fg": [ 2463, 2462 ] }, - { "id": "end_piece", "fg": [ 2465, 2467, 2466, 2464 ] }, - { "id": "unconnected", "fg": [ 2472, 2472 ] } + { "id": "center", "fg": 2617 }, + { "id": "corner", "fg": [ 2619, 2621, 2620, 2618 ] }, + { "id": "t_connection", "fg": [ 2629, 2631, 2630, 2628 ] }, + { "id": "edge", "fg": [ 2623, 2622 ] }, + { "id": "end_piece", "fg": [ 2625, 2627, 2626, 2624 ] }, + { "id": "unconnected", "fg": [ 2632, 2632 ] } ] }, { "id": "f_bathtub_season_winter", - "fg": 2488, + "fg": 2648, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 2473 }, - { "id": "corner", "fg": [ 2475, 2477, 2476, 2474 ] }, - { "id": "t_connection", "fg": [ 2485, 2487, 2486, 2484 ] }, - { "id": "edge", "fg": [ 2479, 2478 ] }, - { "id": "end_piece", "fg": [ 2481, 2483, 2482, 2480 ] }, - { "id": "unconnected", "fg": [ 2488, 2488 ] } + { "id": "center", "fg": 2633 }, + { "id": "corner", "fg": [ 2635, 2637, 2636, 2634 ] }, + { "id": "t_connection", "fg": [ 2645, 2647, 2646, 2644 ] }, + { "id": "edge", "fg": [ 2639, 2638 ] }, + { "id": "end_piece", "fg": [ 2641, 2643, 2642, 2640 ] }, + { "id": "unconnected", "fg": [ 2648, 2648 ] } ] }, { "id": "f_bed_season_autumn", - "fg": 2504, + "fg": 2664, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 2489 }, - { "id": "corner", "fg": [ 2491, 2493, 2492, 2490 ] }, - { "id": "t_connection", "fg": [ 2501, 2503, 2502, 2500 ] }, - { "id": "edge", "fg": [ 2495, 2494 ] }, - { "id": "end_piece", "fg": [ 2497, 2499, 2498, 2496 ] }, - { "id": "unconnected", "fg": [ 2504, 2504 ] } + { "id": "center", "fg": 2649 }, + { "id": "corner", "fg": [ 2651, 2653, 2652, 2650 ] }, + { "id": "t_connection", "fg": [ 2661, 2663, 2662, 2660 ] }, + { "id": "edge", "fg": [ 2655, 2654 ] }, + { "id": "end_piece", "fg": [ 2657, 2659, 2658, 2656 ] }, + { "id": "unconnected", "fg": [ 2664, 2664 ] } ] }, { "id": "f_bed_season_spring", - "fg": 2520, + "fg": 2680, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 2505 }, - { "id": "corner", "fg": [ 2507, 2509, 2508, 2506 ] }, - { "id": "t_connection", "fg": [ 2517, 2519, 2518, 2516 ] }, - { "id": "edge", "fg": [ 2511, 2510 ] }, - { "id": "end_piece", "fg": [ 2513, 2515, 2514, 2512 ] }, - { "id": "unconnected", "fg": [ 2520, 2520 ] } + { "id": "center", "fg": 2665 }, + { "id": "corner", "fg": [ 2667, 2669, 2668, 2666 ] }, + { "id": "t_connection", "fg": [ 2677, 2679, 2678, 2676 ] }, + { "id": "edge", "fg": [ 2671, 2670 ] }, + { "id": "end_piece", "fg": [ 2673, 2675, 2674, 2672 ] }, + { "id": "unconnected", "fg": [ 2680, 2680 ] } ] }, { "id": "f_bed_season_summer", - "fg": 2536, + "fg": 2696, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 2521 }, - { "id": "corner", "fg": [ 2523, 2525, 2524, 2522 ] }, - { "id": "t_connection", "fg": [ 2533, 2535, 2534, 2532 ] }, - { "id": "edge", "fg": [ 2527, 2526 ] }, - { "id": "end_piece", "fg": [ 2529, 2531, 2530, 2528 ] }, - { "id": "unconnected", "fg": [ 2536, 2536 ] } + { "id": "center", "fg": 2681 }, + { "id": "corner", "fg": [ 2683, 2685, 2684, 2682 ] }, + { "id": "t_connection", "fg": [ 2693, 2695, 2694, 2692 ] }, + { "id": "edge", "fg": [ 2687, 2686 ] }, + { "id": "end_piece", "fg": [ 2689, 2691, 2690, 2688 ] }, + { "id": "unconnected", "fg": [ 2696, 2696 ] } ] }, { "id": "f_bed_season_winter", - "fg": 2552, + "fg": 2712, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 2537 }, - { "id": "corner", "fg": [ 2539, 2541, 2540, 2538 ] }, - { "id": "t_connection", "fg": [ 2549, 2551, 2550, 2548 ] }, - { "id": "edge", "fg": [ 2543, 2542 ] }, - { "id": "end_piece", "fg": [ 2545, 2547, 2546, 2544 ] }, - { "id": "unconnected", "fg": [ 2552, 2552 ] } + { "id": "center", "fg": 2697 }, + { "id": "corner", "fg": [ 2699, 2701, 2700, 2698 ] }, + { "id": "t_connection", "fg": [ 2709, 2711, 2710, 2708 ] }, + { "id": "edge", "fg": [ 2703, 2702 ] }, + { "id": "end_piece", "fg": [ 2705, 2707, 2706, 2704 ] }, + { "id": "unconnected", "fg": [ 2712, 2712 ] } ] }, { "id": "f_bench_season_autumn", - "fg": 2568, + "fg": 2728, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 2553 }, - { "id": "corner", "fg": [ 2555, 2557, 2556, 2554 ] }, - { "id": "t_connection", "fg": [ 2565, 2567, 2566, 2564 ] }, - { "id": "edge", "fg": [ 2559, 2558 ] }, - { "id": "end_piece", "fg": [ 2561, 2563, 2562, 2560 ] }, - { "id": "unconnected", "fg": [ 2568, 2568 ] } + { "id": "center", "fg": 2713 }, + { "id": "corner", "fg": [ 2715, 2717, 2716, 2714 ] }, + { "id": "t_connection", "fg": [ 2725, 2727, 2726, 2724 ] }, + { "id": "edge", "fg": [ 2719, 2718 ] }, + { "id": "end_piece", "fg": [ 2721, 2723, 2722, 2720 ] }, + { "id": "unconnected", "fg": [ 2728, 2728 ] } ] }, { "id": "f_bench_season_spring", - "fg": 2584, + "fg": 2744, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 2569 }, - { "id": "corner", "fg": [ 2571, 2573, 2572, 2570 ] }, - { "id": "t_connection", "fg": [ 2581, 2583, 2582, 2580 ] }, - { "id": "edge", "fg": [ 2575, 2574 ] }, - { "id": "end_piece", "fg": [ 2577, 2579, 2578, 2576 ] }, - { "id": "unconnected", "fg": [ 2584, 2584 ] } + { "id": "center", "fg": 2729 }, + { "id": "corner", "fg": [ 2731, 2733, 2732, 2730 ] }, + { "id": "t_connection", "fg": [ 2741, 2743, 2742, 2740 ] }, + { "id": "edge", "fg": [ 2735, 2734 ] }, + { "id": "end_piece", "fg": [ 2737, 2739, 2738, 2736 ] }, + { "id": "unconnected", "fg": [ 2744, 2744 ] } ] }, { "id": "f_bench_season_summer", - "fg": 2600, + "fg": 2760, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 2585 }, - { "id": "corner", "fg": [ 2587, 2589, 2588, 2586 ] }, - { "id": "t_connection", "fg": [ 2597, 2599, 2598, 2596 ] }, - { "id": "edge", "fg": [ 2591, 2590 ] }, - { "id": "end_piece", "fg": [ 2593, 2595, 2594, 2592 ] }, - { "id": "unconnected", "fg": [ 2600, 2600 ] } + { "id": "center", "fg": 2745 }, + { "id": "corner", "fg": [ 2747, 2749, 2748, 2746 ] }, + { "id": "t_connection", "fg": [ 2757, 2759, 2758, 2756 ] }, + { "id": "edge", "fg": [ 2751, 2750 ] }, + { "id": "end_piece", "fg": [ 2753, 2755, 2754, 2752 ] }, + { "id": "unconnected", "fg": [ 2760, 2760 ] } ] }, { "id": "f_bench_season_winter", - "fg": 2616, + "fg": 2776, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 2601 }, - { "id": "corner", "fg": [ 2603, 2605, 2604, 2602 ] }, - { "id": "t_connection", "fg": [ 2613, 2615, 2614, 2612 ] }, - { "id": "edge", "fg": [ 2607, 2606 ] }, - { "id": "end_piece", "fg": [ 2609, 2611, 2610, 2608 ] }, - { "id": "unconnected", "fg": [ 2616, 2616 ] } + { "id": "center", "fg": 2761 }, + { "id": "corner", "fg": [ 2763, 2765, 2764, 2762 ] }, + { "id": "t_connection", "fg": [ 2773, 2775, 2774, 2772 ] }, + { "id": "edge", "fg": [ 2767, 2766 ] }, + { "id": "end_piece", "fg": [ 2769, 2771, 2770, 2768 ] }, + { "id": "unconnected", "fg": [ 2776, 2776 ] } ] }, { "id": "f_counter_season_autumn", - "fg": 2816, + "fg": 2976, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 2801 }, - { "id": "corner", "fg": [ 2803, 2805, 2804, 2802 ] }, - { "id": "t_connection", "fg": [ 2813, 2815, 2814, 2812 ] }, - { "id": "edge", "fg": [ 2807, 2806 ] }, - { "id": "end_piece", "fg": [ 2809, 2811, 2810, 2808 ] }, - { "id": "unconnected", "fg": [ 2816, 2816 ] } + { "id": "center", "fg": 2961 }, + { "id": "corner", "fg": [ 2963, 2965, 2964, 2962 ] }, + { "id": "t_connection", "fg": [ 2973, 2975, 2974, 2972 ] }, + { "id": "edge", "fg": [ 2967, 2966 ] }, + { "id": "end_piece", "fg": [ 2969, 2971, 2970, 2968 ] }, + { "id": "unconnected", "fg": [ 2976, 2976 ] } ] }, { "id": "f_counter_season_spring", - "fg": 2832, + "fg": 2992, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 2817 }, - { "id": "corner", "fg": [ 2819, 2821, 2820, 2818 ] }, - { "id": "t_connection", "fg": [ 2829, 2831, 2830, 2828 ] }, - { "id": "edge", "fg": [ 2823, 2822 ] }, - { "id": "end_piece", "fg": [ 2825, 2827, 2826, 2824 ] }, - { "id": "unconnected", "fg": [ 2832, 2832 ] } + { "id": "center", "fg": 2977 }, + { "id": "corner", "fg": [ 2979, 2981, 2980, 2978 ] }, + { "id": "t_connection", "fg": [ 2989, 2991, 2990, 2988 ] }, + { "id": "edge", "fg": [ 2983, 2982 ] }, + { "id": "end_piece", "fg": [ 2985, 2987, 2986, 2984 ] }, + { "id": "unconnected", "fg": [ 2992, 2992 ] } ] }, { "id": "f_counter_season_summer", - "fg": 2848, + "fg": 3008, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 2833 }, - { "id": "corner", "fg": [ 2835, 2837, 2836, 2834 ] }, - { "id": "t_connection", "fg": [ 2845, 2847, 2846, 2844 ] }, - { "id": "edge", "fg": [ 2839, 2838 ] }, - { "id": "end_piece", "fg": [ 2841, 2843, 2842, 2840 ] }, - { "id": "unconnected", "fg": [ 2848, 2848 ] } + { "id": "center", "fg": 2993 }, + { "id": "corner", "fg": [ 2995, 2997, 2996, 2994 ] }, + { "id": "t_connection", "fg": [ 3005, 3007, 3006, 3004 ] }, + { "id": "edge", "fg": [ 2999, 2998 ] }, + { "id": "end_piece", "fg": [ 3001, 3003, 3002, 3000 ] }, + { "id": "unconnected", "fg": [ 3008, 3008 ] } ] }, { "id": "f_counter_season_winter", - "fg": 2864, + "fg": 3024, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 2849 }, - { "id": "corner", "fg": [ 2851, 2853, 2852, 2850 ] }, - { "id": "t_connection", "fg": [ 2861, 2863, 2862, 2860 ] }, - { "id": "edge", "fg": [ 2855, 2854 ] }, - { "id": "end_piece", "fg": [ 2857, 2859, 2858, 2856 ] }, - { "id": "unconnected", "fg": [ 2864, 2864 ] } + { "id": "center", "fg": 3009 }, + { "id": "corner", "fg": [ 3011, 3013, 3012, 3010 ] }, + { "id": "t_connection", "fg": [ 3021, 3023, 3022, 3020 ] }, + { "id": "edge", "fg": [ 3015, 3014 ] }, + { "id": "end_piece", "fg": [ 3017, 3019, 3018, 3016 ] }, + { "id": "unconnected", "fg": [ 3024, 3024 ] } ] }, { "id": "f_desk_season_autumn", - "fg": 2908, + "fg": 3068, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 2893 }, - { "id": "corner", "fg": [ 2895, 2897, 2896, 2894 ] }, - { "id": "t_connection", "fg": [ 2905, 2907, 2906, 2904 ] }, - { "id": "edge", "fg": [ 2899, 2898 ] }, - { "id": "end_piece", "fg": [ 2901, 2903, 2902, 2900 ] }, - { "id": "unconnected", "fg": [ 2908, 2908 ] } + { "id": "center", "fg": 3053 }, + { "id": "corner", "fg": [ 3055, 3057, 3056, 3054 ] }, + { "id": "t_connection", "fg": [ 3065, 3067, 3066, 3064 ] }, + { "id": "edge", "fg": [ 3059, 3058 ] }, + { "id": "end_piece", "fg": [ 3061, 3063, 3062, 3060 ] }, + { "id": "unconnected", "fg": [ 3068, 3068 ] } ] }, { "id": "f_desk_season_spring", - "fg": 2924, + "fg": 3084, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 2909 }, - { "id": "corner", "fg": [ 2911, 2913, 2912, 2910 ] }, - { "id": "t_connection", "fg": [ 2921, 2923, 2922, 2920 ] }, - { "id": "edge", "fg": [ 2915, 2914 ] }, - { "id": "end_piece", "fg": [ 2917, 2919, 2918, 2916 ] }, - { "id": "unconnected", "fg": [ 2924, 2924 ] } + { "id": "center", "fg": 3069 }, + { "id": "corner", "fg": [ 3071, 3073, 3072, 3070 ] }, + { "id": "t_connection", "fg": [ 3081, 3083, 3082, 3080 ] }, + { "id": "edge", "fg": [ 3075, 3074 ] }, + { "id": "end_piece", "fg": [ 3077, 3079, 3078, 3076 ] }, + { "id": "unconnected", "fg": [ 3084, 3084 ] } ] }, { "id": "f_desk_season_summer", - "fg": 2940, + "fg": 3100, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 2925 }, - { "id": "corner", "fg": [ 2927, 2929, 2928, 2926 ] }, - { "id": "t_connection", "fg": [ 2937, 2939, 2938, 2936 ] }, - { "id": "edge", "fg": [ 2931, 2930 ] }, - { "id": "end_piece", "fg": [ 2933, 2935, 2934, 2932 ] }, - { "id": "unconnected", "fg": [ 2940, 2940 ] } + { "id": "center", "fg": 3085 }, + { "id": "corner", "fg": [ 3087, 3089, 3088, 3086 ] }, + { "id": "t_connection", "fg": [ 3097, 3099, 3098, 3096 ] }, + { "id": "edge", "fg": [ 3091, 3090 ] }, + { "id": "end_piece", "fg": [ 3093, 3095, 3094, 3092 ] }, + { "id": "unconnected", "fg": [ 3100, 3100 ] } ] }, { "id": "f_desk_season_winter", - "fg": 2956, + "fg": 3116, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 2941 }, - { "id": "corner", "fg": [ 2943, 2945, 2944, 2942 ] }, - { "id": "t_connection", "fg": [ 2953, 2955, 2954, 2952 ] }, - { "id": "edge", "fg": [ 2947, 2946 ] }, - { "id": "end_piece", "fg": [ 2949, 2951, 2950, 2948 ] }, - { "id": "unconnected", "fg": [ 2956, 2956 ] } + { "id": "center", "fg": 3101 }, + { "id": "corner", "fg": [ 3103, 3105, 3104, 3102 ] }, + { "id": "t_connection", "fg": [ 3113, 3115, 3114, 3112 ] }, + { "id": "edge", "fg": [ 3107, 3106 ] }, + { "id": "end_piece", "fg": [ 3109, 3111, 3110, 3108 ] }, + { "id": "unconnected", "fg": [ 3116, 3116 ] } ] }, { "id": [ "f_grave_head_season_spring", "f_grave_stone_season_spring", "f_grave_stone_old_season_spring" ], - "fg": 3022, + "fg": 3186, "rotates": false }, { "id": [ "f_grave_head_season_winter", "f_grave_stone_season_winter", "f_grave_stone_old_season_winter" ], - "fg": 3024, + "fg": 3188, "rotates": false }, { "id": [ "f_grave_head_season_autumn", "f_grave_stone_season_autumn", "f_grave_stone_old_season_autumn" ], - "fg": 3021, + "fg": 3185, "rotates": false }, { "id": [ "f_grave_head_season_summer", "f_grave_stone_season_summer", "f_grave_stone_old_season_summer" ], - "fg": 3023, + "fg": 3187, "rotates": false }, - { "id": [ "f_indoor_plant_season_spring", "f_indoor_plant_y_season_spring" ], "fg": 3058, "rotates": false }, - { "id": [ "f_indoor_plant_season_winter", "f_indoor_plant_y_season_winter" ], "fg": 3060, "rotates": false }, - { "id": [ "f_indoor_plant_season_autumn", "f_indoor_plant_y_season_autumn" ], "fg": 3057, "rotates": false }, - { "id": [ "f_indoor_plant_season_summer", "f_indoor_plant_y_season_summer" ], "fg": 3059, "rotates": false }, + { "id": [ "f_indoor_plant_season_spring", "f_indoor_plant_y_season_spring" ], "fg": 3222, "rotates": false }, + { "id": [ "f_indoor_plant_season_winter", "f_indoor_plant_y_season_winter" ], "fg": 3224, "rotates": false }, + { "id": [ "f_indoor_plant_season_autumn", "f_indoor_plant_y_season_autumn" ], "fg": 3221, "rotates": false }, + { "id": [ "f_indoor_plant_season_summer", "f_indoor_plant_y_season_summer" ], "fg": 3223, "rotates": false }, { "id": "f_table_season_autumn", - "fg": 3268, + "fg": 3452, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3253 }, - { "id": "corner", "fg": [ 3255, 3257, 3256, 3254 ] }, - { "id": "t_connection", "fg": [ 3265, 3267, 3266, 3264 ] }, - { "id": "edge", "fg": [ 3259, 3258 ] }, - { "id": "end_piece", "fg": [ 3261, 3263, 3262, 3260 ] }, - { "id": "unconnected", "fg": [ 3268, 3268 ] } + { "id": "center", "fg": 3437 }, + { "id": "corner", "fg": [ 3439, 3441, 3440, 3438 ] }, + { "id": "t_connection", "fg": [ 3449, 3451, 3450, 3448 ] }, + { "id": "edge", "fg": [ 3443, 3442 ] }, + { "id": "end_piece", "fg": [ 3445, 3447, 3446, 3444 ] }, + { "id": "unconnected", "fg": [ 3452, 3452 ] } ] }, { "id": "f_table_season_spring", - "fg": 3284, + "fg": 3468, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3269 }, - { "id": "corner", "fg": [ 3271, 3273, 3272, 3270 ] }, - { "id": "t_connection", "fg": [ 3281, 3283, 3282, 3280 ] }, - { "id": "edge", "fg": [ 3275, 3274 ] }, - { "id": "end_piece", "fg": [ 3277, 3279, 3278, 3276 ] }, - { "id": "unconnected", "fg": [ 3284, 3284 ] } + { "id": "center", "fg": 3453 }, + { "id": "corner", "fg": [ 3455, 3457, 3456, 3454 ] }, + { "id": "t_connection", "fg": [ 3465, 3467, 3466, 3464 ] }, + { "id": "edge", "fg": [ 3459, 3458 ] }, + { "id": "end_piece", "fg": [ 3461, 3463, 3462, 3460 ] }, + { "id": "unconnected", "fg": [ 3468, 3468 ] } ] }, { "id": "f_table_season_summer", - "fg": 3300, + "fg": 3484, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3285 }, - { "id": "corner", "fg": [ 3287, 3289, 3288, 3286 ] }, - { "id": "t_connection", "fg": [ 3297, 3299, 3298, 3296 ] }, - { "id": "edge", "fg": [ 3291, 3290 ] }, - { "id": "end_piece", "fg": [ 3293, 3295, 3294, 3292 ] }, - { "id": "unconnected", "fg": [ 3300, 3300 ] } + { "id": "center", "fg": 3469 }, + { "id": "corner", "fg": [ 3471, 3473, 3472, 3470 ] }, + { "id": "t_connection", "fg": [ 3481, 3483, 3482, 3480 ] }, + { "id": "edge", "fg": [ 3475, 3474 ] }, + { "id": "end_piece", "fg": [ 3477, 3479, 3478, 3476 ] }, + { "id": "unconnected", "fg": [ 3484, 3484 ] } ] }, { "id": "f_table_season_winter", - "fg": 3316, + "fg": 3500, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3301 }, - { "id": "corner", "fg": [ 3303, 3305, 3304, 3302 ] }, - { "id": "t_connection", "fg": [ 3313, 3315, 3314, 3312 ] }, - { "id": "edge", "fg": [ 3307, 3306 ] }, - { "id": "end_piece", "fg": [ 3309, 3311, 3310, 3308 ] }, - { "id": "unconnected", "fg": [ 3316, 3316 ] } + { "id": "center", "fg": 3485 }, + { "id": "corner", "fg": [ 3487, 3489, 3488, 3486 ] }, + { "id": "t_connection", "fg": [ 3497, 3499, 3498, 3496 ] }, + { "id": "edge", "fg": [ 3491, 3490 ] }, + { "id": "end_piece", "fg": [ 3493, 3495, 3494, 3492 ] }, + { "id": "unconnected", "fg": [ 3500, 3500 ] } ] }, + { + "id": [ + "10l_iron_season_spring", + "10l_tin_season_spring", + "10l_gold_season_spring", + "10l_zinc_season_spring", + "10l_lead_season_spring", + "10l_steel_season_spring", + "10l_brass_season_spring", + "10l_copper_season_spring", + "10l_silver_season_spring", + "10l_bronze_season_spring", + "10l_plastic_season_spring", + "10l_platinum_season_spring", + "10l_aluminum_season_spring", + "10l_hc_steel_season_spring", + "10l_mc_steel_season_spring", + "10l_lc_steel_season_spring", + "10l_budget_steel_season_spring" + ], + "fg": 3554 + }, + { + "id": [ + "10l_iron_season_summer", + "10l_tin_season_summer", + "10l_gold_season_summer", + "10l_zinc_season_summer", + "10l_lead_season_summer", + "10l_steel_season_summer", + "10l_brass_season_summer", + "10l_copper_season_summer", + "10l_silver_season_summer", + "10l_bronze_season_summer", + "10l_plastic_season_summer", + "10l_platinum_season_summer", + "10l_aluminum_season_summer", + "10l_hc_steel_season_summer", + "10l_mc_steel_season_summer", + "10l_lc_steel_season_summer", + "10l_budget_steel_season_summer" + ], + "fg": 3555 + }, + { + "id": [ + "10l_iron_season_autumn", + "10l_tin_season_autumn", + "10l_gold_season_autumn", + "10l_zinc_season_autumn", + "10l_lead_season_autumn", + "10l_steel_season_autumn", + "10l_brass_season_autumn", + "10l_copper_season_autumn", + "10l_silver_season_autumn", + "10l_bronze_season_autumn", + "10l_plastic_season_autumn", + "10l_platinum_season_autumn", + "10l_aluminum_season_autumn", + "10l_hc_steel_season_autumn", + "10l_mc_steel_season_autumn", + "10l_lc_steel_season_autumn", + "10l_budget_steel_season_autumn" + ], + "fg": 3553 + }, + { + "id": [ + "10l_iron_season_winter", + "10l_tin_season_winter", + "10l_gold_season_winter", + "10l_zinc_season_winter", + "10l_lead_season_winter", + "10l_steel_season_winter", + "10l_brass_season_winter", + "10l_copper_season_winter", + "10l_silver_season_winter", + "10l_bronze_season_winter", + "10l_plastic_season_winter", + "10l_platinum_season_winter", + "10l_aluminum_season_winter", + "10l_hc_steel_season_winter", + "10l_mc_steel_season_winter", + "10l_lc_steel_season_winter", + "10l_budget_steel_season_winter" + ], + "fg": 3556 + }, { "id": [ "1cyl_combustion", "i4_combustion", "1cyl_combustion_small", "1cyl_combustion_large" ], - "fg": 3369, + "fg": 3557, "rotates": false }, { @@ -2834,7 +2935,7 @@ "1cyl_combustion_small_season_autumn", "1cyl_combustion_large_season_autumn" ], - "fg": 3370, + "fg": 3558, "rotates": false }, { @@ -2844,7 +2945,7 @@ "1cyl_combustion_small_season_winter", "1cyl_combustion_large_season_winter" ], - "fg": 3372, + "fg": 3560, "rotates": false }, { @@ -2854,20 +2955,108 @@ "1cyl_combustion_small_season_summer", "1cyl_combustion_large_season_summer" ], - "fg": 3371, - "rotates": false - }, - { "id": [ "30gal_drum", "30gal_barrel" ], "fg": 3377, "rotates": false }, - { "id": [ "30gal_drum_season_autumn", "30gal_barrel_season_autumn" ], "fg": 3378, "rotates": false }, - { "id": [ "30gal_drum_season_winter", "30gal_barrel_season_winter" ], "fg": 3380, "rotates": false }, - { "id": [ "30gal_drum_season_summer", "30gal_barrel_season_summer" ], "fg": 3379, "rotates": false }, - { "id": [ "acog_scope", "acog_scope_mod" ], "fg": 3397, "rotates": false }, - { "id": [ "acog_scope_season_autumn", "acog_scope_mod_season_autumn" ], "fg": 3398, "rotates": false }, - { "id": [ "acog_scope_season_winter", "acog_scope_mod_season_winter" ], "fg": 3400, "rotates": false }, - { "id": [ "acog_scope_season_summer", "acog_scope_mod_season_summer" ], "fg": 3399, "rotates": false }, + "fg": 3559, + "rotates": false + }, + { "id": [ "30gal_drum", "30gal_barrel" ], "fg": 3569, "rotates": false }, + { "id": [ "30gal_drum_season_autumn", "30gal_barrel_season_autumn" ], "fg": 3570, "rotates": false }, + { "id": [ "30gal_drum_season_winter", "30gal_barrel_season_winter" ], "fg": 3572, "rotates": false }, + { "id": [ "30gal_drum_season_summer", "30gal_barrel_season_summer" ], "fg": 3571, "rotates": false }, + { + "id": [ + "5l_iron_season_spring", + "5l_tin_season_spring", + "5l_gold_season_spring", + "5l_zinc_season_spring", + "5l_lead_season_spring", + "5l_steel_season_spring", + "5l_brass_season_spring", + "5l_copper_season_spring", + "5l_silver_season_spring", + "5l_bronze_season_spring", + "5l_plastic_season_spring", + "5l_platinum_season_spring", + "5l_aluminum_season_spring", + "5l_hc_steel_season_spring", + "5l_mc_steel_season_spring", + "5l_lc_steel_season_spring", + "5l_budget_steel_season_spring" + ], + "fg": 3578 + }, + { + "id": [ + "5l_iron_season_summer", + "5l_tin_season_summer", + "5l_gold_season_summer", + "5l_zinc_season_summer", + "5l_lead_season_summer", + "5l_steel_season_summer", + "5l_brass_season_summer", + "5l_copper_season_summer", + "5l_silver_season_summer", + "5l_bronze_season_summer", + "5l_plastic_season_summer", + "5l_platinum_season_summer", + "5l_aluminum_season_summer", + "5l_hc_steel_season_summer", + "5l_mc_steel_season_summer", + "5l_lc_steel_season_summer", + "5l_budget_steel_season_summer" + ], + "fg": 3579 + }, + { + "id": [ + "5l_iron_season_autumn", + "5l_tin_season_autumn", + "5l_gold_season_autumn", + "5l_zinc_season_autumn", + "5l_lead_season_autumn", + "5l_steel_season_autumn", + "5l_brass_season_autumn", + "5l_copper_season_autumn", + "5l_silver_season_autumn", + "5l_bronze_season_autumn", + "5l_plastic_season_autumn", + "5l_platinum_season_autumn", + "5l_aluminum_season_autumn", + "5l_hc_steel_season_autumn", + "5l_mc_steel_season_autumn", + "5l_lc_steel_season_autumn", + "5l_budget_steel_season_autumn" + ], + "fg": 3577 + }, + { + "id": [ + "5l_iron_season_winter", + "5l_tin_season_winter", + "5l_gold_season_winter", + "5l_zinc_season_winter", + "5l_lead_season_winter", + "5l_steel_season_winter", + "5l_brass_season_winter", + "5l_copper_season_winter", + "5l_silver_season_winter", + "5l_bronze_season_winter", + "5l_plastic_season_winter", + "5l_platinum_season_winter", + "5l_aluminum_season_winter", + "5l_hc_steel_season_winter", + "5l_mc_steel_season_winter", + "5l_lc_steel_season_winter", + "5l_budget_steel_season_winter" + ], + "fg": 3580 + }, + { "id": [ "acog_scope", "acog_scope_mod" ], "fg": 3597, "rotates": false }, + { "id": [ "acog_scope_season_autumn", "acog_scope_mod_season_autumn" ], "fg": 3598, "rotates": false }, + { "id": [ "acog_scope_season_winter", "acog_scope_mod_season_winter" ], "fg": 3600, "rotates": false }, + { "id": [ "acog_scope_season_summer", "acog_scope_mod_season_summer" ], "fg": 3599, "rotates": false }, { "id": [ "ammolink", "ammolink30mm", "ammolink50", "ammolink40mm", "ammolink308", "ammolink223" ], - "fg": 3429, + "fg": 3633, "rotates": false }, { @@ -2879,7 +3068,7 @@ "ammolink308_season_autumn", "ammolink223_season_autumn" ], - "fg": 3430, + "fg": 3634, "rotates": false }, { @@ -2891,7 +3080,7 @@ "ammolink308_season_winter", "ammolink223_season_winter" ], - "fg": 3432, + "fg": 3636, "rotates": false }, { @@ -2903,10 +3092,10 @@ "ammolink308_season_summer", "ammolink223_season_summer" ], - "fg": 3431, + "fg": 3635, "rotates": false }, - { "id": [ "badge_deputy", "badge_cybercop", "badge_swat", "badge_detective" ], "fg": 3481, "rotates": false }, + { "id": [ "badge_deputy", "badge_cybercop", "badge_swat", "badge_detective" ], "fg": 3729, "rotates": false }, { "id": [ "badge_deputy_season_autumn", @@ -2914,7 +3103,7 @@ "badge_swat_season_autumn", "badge_detective_season_autumn" ], - "fg": 3482, + "fg": 3730, "rotates": false }, { @@ -2924,7 +3113,7 @@ "badge_swat_season_winter", "badge_detective_season_winter" ], - "fg": 3484, + "fg": 3732, "rotates": false }, { @@ -2934,12 +3123,12 @@ "badge_swat_season_summer", "badge_detective_season_summer" ], - "fg": 3483, + "fg": 3731, "rotates": false }, { "id": [ "bandages", "bandages_makeshift_boiled", "bandages_makeshift_bleached", "bandages_makeshift" ], - "fg": 3517, + "fg": 3765, "rotates": false }, { @@ -2949,7 +3138,7 @@ "bandages_makeshift_bleached_season_autumn", "bandages_makeshift_season_autumn" ], - "fg": 3518, + "fg": 3766, "rotates": false }, { @@ -2959,7 +3148,7 @@ "bandages_makeshift_bleached_season_winter", "bandages_makeshift_season_winter" ], - "fg": 3520, + "fg": 3768, "rotates": false }, { @@ -2969,12 +3158,20 @@ "bandages_makeshift_bleached_season_summer", "bandages_makeshift_season_summer" ], - "fg": 3519, + "fg": 3767, "rotates": false }, { - "id": [ "blanket", "emer_blanket", "fur_blanket", "down_blanket", "electric_blanket_on", "electric_blanket" ], - "fg": 3589, + "id": [ + "blanket", + "emer_blanket", + "fur_blanket", + "down_blanket", + "electric_blanket_on", + "electric_blanket", + "welding_blanket" + ], + "fg": 3845, "rotates": false }, { @@ -2984,9 +3181,10 @@ "fur_blanket_season_autumn", "down_blanket_season_autumn", "electric_blanket_on_season_autumn", - "electric_blanket_season_autumn" + "electric_blanket_season_autumn", + "welding_blanket_season_autumn" ], - "fg": 3590, + "fg": 3846, "rotates": false }, { @@ -2996,9 +3194,10 @@ "fur_blanket_season_winter", "down_blanket_season_winter", "electric_blanket_on_season_winter", - "electric_blanket_season_winter" + "electric_blanket_season_winter", + "welding_blanket_season_winter" ], - "fg": 3592, + "fg": 3848, "rotates": false }, { @@ -3008,34 +3207,187 @@ "fur_blanket_season_summer", "down_blanket_season_summer", "electric_blanket_on_season_summer", - "electric_blanket_season_summer" + "electric_blanket_season_summer", + "welding_blanket_season_summer" + ], + "fg": 3847, + "rotates": false + }, + { + "id": [ "bot_dispatch_season_spring", "bot_dispatch_military_season_spring" ], + "fg": 3870, + "rotates": false + }, + { + "id": [ "bot_dispatch_season_autumn", "bot_dispatch_military_season_autumn" ], + "fg": 3869, + "rotates": false + }, + { + "id": [ "bot_dispatch_season_winter", "bot_dispatch_military_season_winter" ], + "fg": 3872, + "rotates": false + }, + { + "id": [ "bot_dispatch_season_summer", "bot_dispatch_military_season_summer" ], + "fg": 3871, + "rotates": false + }, + { + "id": [ + "bot_manhack_season_spring", + "bot_c4_hack_season_spring", + "bot_EMP_hack_season_spring", + "bot_tazer_hack_season_spring", + "bot_gasbomb_hack_season_spring", + "bot_mininuke_hack_season_spring", + "bot_flashbang_hack_season_spring", + "bot_grenade_hack_season_spring" + ], + "fg": 3878, + "rotates": false + }, + { + "id": [ + "bot_manhack_season_autumn", + "bot_c4_hack_season_autumn", + "bot_EMP_hack_season_autumn", + "bot_tazer_hack_season_autumn", + "bot_gasbomb_hack_season_autumn", + "bot_mininuke_hack_season_autumn", + "bot_flashbang_hack_season_autumn", + "bot_grenade_hack_season_autumn" + ], + "fg": 3877, + "rotates": false + }, + { + "id": [ + "bot_manhack_season_winter", + "bot_c4_hack_season_winter", + "bot_EMP_hack_season_winter", + "bot_tazer_hack_season_winter", + "bot_gasbomb_hack_season_winter", + "bot_mininuke_hack_season_winter", + "bot_flashbang_hack_season_winter", + "bot_grenade_hack_season_winter" ], - "fg": 3591, + "fg": 3880, "rotates": false }, - { "id": [ "bowl_plastic", "bowl_clay" ], "fg": 3653, "rotates": false }, - { "id": [ "bowl_plastic_season_autumn", "bowl_clay_season_autumn" ], "fg": 3654, "rotates": false }, - { "id": [ "bowl_plastic_season_winter", "bowl_clay_season_winter" ], "fg": 3656, "rotates": false }, - { "id": [ "bowl_plastic_season_summer", "bowl_clay_season_summer" ], "fg": 3655, "rotates": false }, - { "id": [ "briefcase", "briefcase_smg", "hk_briefcase" ], "fg": 3669, "rotates": false }, + { + "id": [ + "bot_manhack_season_summer", + "bot_c4_hack_season_summer", + "bot_EMP_hack_season_summer", + "bot_tazer_hack_season_summer", + "bot_gasbomb_hack_season_summer", + "bot_mininuke_hack_season_summer", + "bot_flashbang_hack_season_summer", + "bot_grenade_hack_season_summer" + ], + "fg": 3879, + "rotates": false + }, + { "id": [ "bowl_plastic", "bowl_clay" ], "fg": 3929, "rotates": false }, + { "id": [ "bowl_plastic_season_autumn", "bowl_clay_season_autumn" ], "fg": 3930, "rotates": false }, + { "id": [ "bowl_plastic_season_winter", "bowl_clay_season_winter" ], "fg": 3932, "rotates": false }, + { "id": [ "bowl_plastic_season_summer", "bowl_clay_season_summer" ], "fg": 3931, "rotates": false }, + { "id": [ "briefcase", "briefcase_smg", "hk_briefcase" ], "fg": 3965, "rotates": false }, { "id": [ "briefcase_season_autumn", "briefcase_smg_season_autumn", "hk_briefcase_season_autumn" ], - "fg": 3670, + "fg": 3966, "rotates": false }, { "id": [ "briefcase_season_winter", "briefcase_smg_season_winter", "hk_briefcase_season_winter" ], - "fg": 3672, + "fg": 3968, "rotates": false }, { "id": [ "briefcase_season_summer", "briefcase_smg_season_summer", "hk_briefcase_season_summer" ], - "fg": 3671, + "fg": 3967, + "rotates": false + }, + { + "id": [ "broken_dispatch_season_spring", "broken_dispatch_military_season_spring" ], + "fg": 3970, + "rotates": false + }, + { + "id": [ "broken_dispatch_season_autumn", "broken_dispatch_military_season_autumn" ], + "fg": 3969, + "rotates": false + }, + { + "id": [ "broken_dispatch_season_winter", "broken_dispatch_military_season_winter" ], + "fg": 3972, + "rotates": false + }, + { + "id": [ "broken_dispatch_season_summer", "broken_dispatch_military_season_summer" ], + "fg": 3971, + "rotates": false + }, + { + "id": [ + "broken_manhack_season_spring", + "broken_c4_hack_season_spring", + "broken_EMP_hack_season_spring", + "broken_tazer_hack_season_spring", + "broken_gasbomb_hack_season_spring", + "broken_mininuke_hack_season_spring", + "broken_flashbang_hack_season_spring", + "broken_grenade_hack_season_spring" + ], + "fg": 3978, + "rotates": false + }, + { + "id": [ + "broken_manhack_season_autumn", + "broken_c4_hack_season_autumn", + "broken_EMP_hack_season_autumn", + "broken_tazer_hack_season_autumn", + "broken_gasbomb_hack_season_autumn", + "broken_mininuke_hack_season_autumn", + "broken_flashbang_hack_season_autumn", + "broken_grenade_hack_season_autumn" + ], + "fg": 3977, + "rotates": false + }, + { + "id": [ + "broken_manhack_season_winter", + "broken_c4_hack_season_winter", + "broken_EMP_hack_season_winter", + "broken_tazer_hack_season_winter", + "broken_gasbomb_hack_season_winter", + "broken_mininuke_hack_season_winter", + "broken_flashbang_hack_season_winter", + "broken_grenade_hack_season_winter" + ], + "fg": 3980, + "rotates": false + }, + { + "id": [ + "broken_manhack_season_summer", + "broken_c4_hack_season_summer", + "broken_EMP_hack_season_summer", + "broken_tazer_hack_season_summer", + "broken_gasbomb_hack_season_summer", + "broken_mininuke_hack_season_summer", + "broken_flashbang_hack_season_summer", + "broken_grenade_hack_season_summer" + ], + "fg": 3979, "rotates": false }, { "id": [ "button_plastic", "snapfastener_steel", "cufflinks", "button_wood", "button_steel" ], - "fg": 3685, + "fg": 3997, "rotates": false }, { @@ -3046,7 +3398,7 @@ "button_wood_season_autumn", "button_steel_season_autumn" ], - "fg": 3686, + "fg": 3998, "rotates": false }, { @@ -3057,7 +3409,7 @@ "button_wood_season_winter", "button_steel_season_winter" ], - "fg": 3688, + "fg": 4000, "rotates": false }, { @@ -3068,75 +3420,75 @@ "button_wood_season_summer", "button_steel_season_summer" ], - "fg": 3687, + "fg": 3999, "rotates": false }, - { "id": [ "camera", "camera_pro" ], "fg": 3689, "rotates": false }, - { "id": [ "camera_season_autumn", "camera_pro_season_autumn" ], "fg": 3690, "rotates": false }, - { "id": [ "camera_season_winter", "camera_pro_season_winter" ], "fg": 3692, "rotates": false }, - { "id": [ "camera_season_summer", "camera_pro_season_summer" ], "fg": 3691, "rotates": false }, - { "id": [ "canteen", "2lcanteen", "canteen_wood" ], "fg": 3749, "rotates": false }, + { "id": [ "camera", "camera_pro" ], "fg": 4001, "rotates": false }, + { "id": [ "camera_season_autumn", "camera_pro_season_autumn" ], "fg": 4002, "rotates": false }, + { "id": [ "camera_season_winter", "camera_pro_season_winter" ], "fg": 4004, "rotates": false }, + { "id": [ "camera_season_summer", "camera_pro_season_summer" ], "fg": 4003, "rotates": false }, + { "id": [ "canteen", "2lcanteen", "canteen_wood" ], "fg": 4057, "rotates": false }, { "id": [ "canteen_season_autumn", "2lcanteen_season_autumn", "canteen_wood_season_autumn" ], - "fg": 3750, + "fg": 4058, "rotates": false }, { "id": [ "canteen_season_winter", "2lcanteen_season_winter", "canteen_wood_season_winter" ], - "fg": 3752, + "fg": 4060, "rotates": false }, { "id": [ "canteen_season_summer", "2lcanteen_season_summer", "canteen_wood_season_summer" ], - "fg": 3751, + "fg": 4059, "rotates": false }, - { "id": [ "car_headlight", "motorcycle_headlight" ], "fg": 3753, "rotates": false }, + { "id": [ "car_headlight", "motorcycle_headlight" ], "fg": 4061, "rotates": false }, { "id": [ "car_headlight_season_autumn", "motorcycle_headlight_season_autumn" ], - "fg": 3754, + "fg": 4062, "rotates": false }, { "id": [ "car_headlight_season_winter", "motorcycle_headlight_season_winter" ], - "fg": 3756, + "fg": 4064, "rotates": false }, { "id": [ "car_headlight_season_summer", "motorcycle_headlight_season_summer" ], - "fg": 3755, + "fg": 4063, "rotates": false }, - { "id": [ "ceramic_bowl", "glass_bowl", "bowl_pewter" ], "fg": 3793, "rotates": false }, + { "id": [ "ceramic_bowl", "glass_bowl", "bowl_pewter" ], "fg": 4105, "rotates": false }, { "id": [ "ceramic_bowl_season_autumn", "glass_bowl_season_autumn", "bowl_pewter_season_autumn" ], - "fg": 3794, + "fg": 4106, "rotates": false }, { "id": [ "ceramic_bowl_season_winter", "glass_bowl_season_winter", "bowl_pewter_season_winter" ], - "fg": 3796, + "fg": 4108, "rotates": false }, { "id": [ "ceramic_bowl_season_summer", "glass_bowl_season_summer", "bowl_pewter_season_summer" ], - "fg": 3795, + "fg": 4107, "rotates": false }, - { "id": [ "ceramic_plate", "plastic_plate", "glass_plate", "tin_plate" ], "fg": 3805, "rotates": false }, + { "id": [ "ceramic_plate", "plastic_plate", "glass_plate", "tin_plate" ], "fg": 4117, "rotates": false }, { "id": [ "ceramic_plate_season_autumn", "plastic_plate_season_autumn", "glass_plate_season_autumn", "tin_plate_season_autumn" ], - "fg": 3806, + "fg": 4118, "rotates": false }, { "id": [ "ceramic_plate_season_winter", "plastic_plate_season_winter", "glass_plate_season_winter", "tin_plate_season_winter" ], - "fg": 3808, + "fg": 4120, "rotates": false }, { "id": [ "ceramic_plate_season_summer", "plastic_plate_season_summer", "glass_plate_season_summer", "tin_plate_season_summer" ], - "fg": 3807, + "fg": 4119, "rotates": false }, { @@ -3147,7 +3499,7 @@ "mobile_memory_card_used", "mobile_memory_card" ], - "fg": 3913, + "fg": 4241, "rotates": false }, { @@ -3158,7 +3510,7 @@ "mobile_memory_card_used_season_autumn", "mobile_memory_card_season_autumn" ], - "fg": 3914, + "fg": 4242, "rotates": false }, { @@ -3169,7 +3521,7 @@ "mobile_memory_card_used_season_winter", "mobile_memory_card_season_winter" ], - "fg": 3916, + "fg": 4244, "rotates": false }, { @@ -3180,17 +3532,65 @@ "mobile_memory_card_used_season_summer", "mobile_memory_card_season_summer" ], - "fg": 3915, + "fg": 4243, "rotates": false }, - { "id": [ "drivebelt", "drivebelt_makeshift" ], "fg": 3945, "rotates": false }, - { "id": [ "drivebelt_season_autumn", "drivebelt_makeshift_season_autumn" ], "fg": 3946, "rotates": false }, - { "id": [ "drivebelt_season_winter", "drivebelt_makeshift_season_winter" ], "fg": 3948, "rotates": false }, - { "id": [ "drivebelt_season_summer", "drivebelt_makeshift_season_summer" ], "fg": 3947, "rotates": false }, - { "id": [ "duffelbag", "survivor_duffel_bag" ], "fg": 3953, "rotates": false }, - { "id": [ "duffelbag_season_autumn", "survivor_duffel_bag_season_autumn" ], "fg": 3954, "rotates": false }, - { "id": [ "duffelbag_season_winter", "survivor_duffel_bag_season_winter" ], "fg": 3956, "rotates": false }, - { "id": [ "duffelbag_season_summer", "survivor_duffel_bag_season_summer" ], "fg": 3955, "rotates": false }, + { "id": [ "drivebelt", "drivebelt_makeshift" ], "fg": 4293, "rotates": false }, + { "id": [ "drivebelt_season_autumn", "drivebelt_makeshift_season_autumn" ], "fg": 4294, "rotates": false }, + { "id": [ "drivebelt_season_winter", "drivebelt_makeshift_season_winter" ], "fg": 4296, "rotates": false }, + { "id": [ "drivebelt_season_summer", "drivebelt_makeshift_season_summer" ], "fg": 4295, "rotates": false }, + { "id": [ "duffelbag", "survivor_duffel_bag" ], "fg": 4301, "rotates": false }, + { "id": [ "duffelbag_season_autumn", "survivor_duffel_bag_season_autumn" ], "fg": 4302, "rotates": false }, + { "id": [ "duffelbag_season_winter", "survivor_duffel_bag_season_winter" ], "fg": 4304, "rotates": false }, + { "id": [ "duffelbag_season_summer", "survivor_duffel_bag_season_summer" ], "fg": 4303, "rotates": false }, + { + "id": [ + "exodii_ingot_steel_season_spring", + "exodii_ingot_tin_season_spring", + "exodii_ingot_lead_season_spring", + "exodii_ingot_zinc_season_spring", + "exodii_ingot_copper_season_spring", + "exodii_ingot_plastic_season_spring", + "exodii_ingot_aluminum_season_spring" + ], + "fg": 4358 + }, + { + "id": [ + "exodii_ingot_steel_season_summer", + "exodii_ingot_tin_season_summer", + "exodii_ingot_lead_season_summer", + "exodii_ingot_zinc_season_summer", + "exodii_ingot_copper_season_summer", + "exodii_ingot_plastic_season_summer", + "exodii_ingot_aluminum_season_summer" + ], + "fg": 4359 + }, + { + "id": [ + "exodii_ingot_steel_season_autumn", + "exodii_ingot_tin_season_autumn", + "exodii_ingot_lead_season_autumn", + "exodii_ingot_zinc_season_autumn", + "exodii_ingot_copper_season_autumn", + "exodii_ingot_plastic_season_autumn", + "exodii_ingot_aluminum_season_autumn" + ], + "fg": 4357 + }, + { + "id": [ + "exodii_ingot_steel_season_winter", + "exodii_ingot_tin_season_winter", + "exodii_ingot_lead_season_winter", + "exodii_ingot_zinc_season_winter", + "exodii_ingot_copper_season_winter", + "exodii_ingot_plastic_season_winter", + "exodii_ingot_aluminum_season_winter" + ], + "fg": 4360 + }, { "id": [ "file_season_spring", @@ -3203,7 +3603,7 @@ "lab_file_portal_season_spring", "record_accounting_season_spring" ], - "fg": 4034, + "fg": 4406, "rotates": false }, { @@ -3218,7 +3618,7 @@ "lab_file_portal_season_autumn", "record_accounting_season_autumn" ], - "fg": 4033, + "fg": 4405, "rotates": false }, { @@ -3233,7 +3633,7 @@ "lab_file_portal_season_winter", "record_accounting_season_winter" ], - "fg": 4036, + "fg": 4408, "rotates": false }, { @@ -3248,28 +3648,28 @@ "lab_file_portal_season_summer", "record_accounting_season_summer" ], - "fg": 4035, + "fg": 4407, "rotates": false }, - { "id": [ "fur", "cured_pelt", "faux_fur" ], "fg": 4085, "rotates": false }, + { "id": [ "fur", "cured_pelt", "faux_fur" ], "fg": 4477, "rotates": false }, { "id": [ "fur_season_autumn", "cured_pelt_season_autumn", "faux_fur_season_autumn" ], - "fg": 4086, + "fg": 4478, "rotates": false }, { "id": [ "fur_season_winter", "cured_pelt_season_winter", "faux_fur_season_winter" ], - "fg": 4088, + "fg": 4480, "rotates": false }, { "id": [ "fur_season_summer", "cured_pelt_season_summer", "faux_fur_season_summer" ], - "fg": 4087, + "fg": 4479, "rotates": false }, { "id": [ "gasdiscount_silver", "fp_loyalty_card", "gasdiscount_platinum", "gasdiscount_gold" ], - "fg": 4089, + "fg": 4481, "rotates": false }, { @@ -3279,7 +3679,7 @@ "gasdiscount_platinum_season_autumn", "gasdiscount_gold_season_autumn" ], - "fg": 4090, + "fg": 4482, "rotates": false }, { @@ -3289,7 +3689,7 @@ "gasdiscount_platinum_season_winter", "gasdiscount_gold_season_winter" ], - "fg": 4092, + "fg": 4484, "rotates": false }, { @@ -3299,13 +3699,81 @@ "gasdiscount_platinum_season_summer", "gasdiscount_gold_season_summer" ], - "fg": 4091, + "fg": 4483, "rotates": false }, - { "id": [ "gobag", "personal_gobag" ], "fg": 4133, "rotates": false }, - { "id": [ "gobag_season_autumn", "personal_gobag_season_autumn" ], "fg": 4134, "rotates": false }, - { "id": [ "gobag_season_winter", "personal_gobag_season_winter" ], "fg": 4136, "rotates": false }, - { "id": [ "gobag_season_summer", "personal_gobag_season_summer" ], "fg": 4135, "rotates": false }, + { + "id": [ + "gasoline_season_spring", + "avgas_season_spring", + "biodiesel_season_spring", + "crude_lamp_oil_season_spring", + "diesel_season_spring", + "flamethrower_fuel_season_spring", + "gelled_gasoline_season_spring", + "jp8_season_spring", + "lamp_oil_season_spring", + "motor_oil_season_spring", + "napalm_season_spring", + "nicotine_liquid_season_spring" + ], + "fg": 4490 + }, + { + "id": [ + "gasoline_season_summer", + "avgas_season_summer", + "biodiesel_season_summer", + "crude_lamp_oil_season_summer", + "diesel_season_summer", + "flamethrower_fuel_season_summer", + "gelled_gasoline_season_summer", + "jp8_season_summer", + "lamp_oil_season_summer", + "motor_oil_season_summer", + "napalm_season_summer", + "nicotine_liquid_season_summer" + ], + "fg": 4491 + }, + { + "id": [ + "gasoline_season_autumn", + "avgas_season_autumn", + "biodiesel_season_autumn", + "crude_lamp_oil_season_autumn", + "diesel_season_autumn", + "flamethrower_fuel_season_autumn", + "gelled_gasoline_season_autumn", + "jp8_season_autumn", + "lamp_oil_season_autumn", + "motor_oil_season_autumn", + "napalm_season_autumn", + "nicotine_liquid_season_autumn" + ], + "fg": 4489 + }, + { + "id": [ + "gasoline_season_winter", + "avgas_season_winter", + "biodiesel_season_winter", + "crude_lamp_oil_season_winter", + "diesel_season_winter", + "flamethrower_fuel_season_winter", + "gelled_gasoline_season_winter", + "jp8_season_winter", + "lamp_oil_season_winter", + "motor_oil_season_winter", + "napalm_season_winter", + "nicotine_liquid_season_winter" + ], + "fg": 4492 + }, + { "id": [ "gobag", "personal_gobag" ], "fg": 4541, "rotates": false }, + { "id": [ "gobag_season_autumn", "personal_gobag_season_autumn" ], "fg": 4542, "rotates": false }, + { "id": [ "gobag_season_winter", "personal_gobag_season_winter" ], "fg": 4544, "rotates": false }, + { "id": [ "gobag_season_summer", "personal_gobag_season_summer" ], "fg": 4543, "rotates": false }, { "id": [ "i6_diesel", @@ -3317,7 +3785,7 @@ "v6_combustion", "v2_combustion" ], - "fg": 4257, + "fg": 4677, "rotates": false }, { @@ -3331,7 +3799,7 @@ "v6_combustion_season_autumn", "v2_combustion_season_autumn" ], - "fg": 4258, + "fg": 4678, "rotates": false }, { @@ -3345,7 +3813,7 @@ "v6_combustion_season_winter", "v2_combustion_season_winter" ], - "fg": 4260, + "fg": 4680, "rotates": false }, { @@ -3359,32 +3827,32 @@ "v6_combustion_season_summer", "v2_combustion_season_summer" ], - "fg": 4259, + "fg": 4679, "rotates": false }, - { "id": [ "id_science", "id_industrial", "id_military" ], "fg": 4265, "rotates": false }, + { "id": [ "id_science", "id_industrial", "id_military" ], "fg": 4685, "rotates": false }, { "id": [ "id_science_season_autumn", "id_industrial_season_autumn", "id_military_season_autumn" ], - "fg": 4266, + "fg": 4686, "rotates": false }, { "id": [ "id_science_season_winter", "id_industrial_season_winter", "id_military_season_winter" ], - "fg": 4268, + "fg": 4688, "rotates": false }, { "id": [ "id_science_season_summer", "id_industrial_season_summer", "id_military_season_summer" ], - "fg": 4267, + "fg": 4687, "rotates": false }, - { "id": [ "keg", "keg_steel" ], "fg": 4313, "rotates": false }, - { "id": [ "keg_season_autumn", "keg_steel_season_autumn" ], "fg": 4314, "rotates": false }, - { "id": [ "keg_season_winter", "keg_steel_season_winter" ], "fg": 4316, "rotates": false }, - { "id": [ "keg_season_summer", "keg_steel_season_summer" ], "fg": 4315, "rotates": false }, + { "id": [ "keg", "keg_steel" ], "fg": 4741, "rotates": false }, + { "id": [ "keg_season_autumn", "keg_steel_season_autumn" ], "fg": 4742, "rotates": false }, + { "id": [ "keg_season_winter", "keg_steel_season_winter" ], "fg": 4744, "rotates": false }, + { "id": [ "keg_season_summer", "keg_steel_season_summer" ], "fg": 4743, "rotates": false }, { "id": [ "labmap", "ab_postit_bio", "ab_postit_portal", "ab_postit_blob", "ab_postit_migo", "ab_postit_tech" ], - "fg": 4322, + "fg": 4750, "rotates": false }, { @@ -3396,7 +3864,7 @@ "ab_postit_migo_season_autumn", "ab_postit_tech_season_autumn" ], - "fg": 4321, + "fg": 4749, "rotates": false }, { @@ -3408,7 +3876,7 @@ "ab_postit_migo_season_winter", "ab_postit_tech_season_winter" ], - "fg": 4324, + "fg": 4752, "rotates": false }, { @@ -3420,7 +3888,7 @@ "ab_postit_migo_season_summer", "ab_postit_tech_season_summer" ], - "fg": 4323, + "fg": 4751, "rotates": false }, { @@ -3442,7 +3910,7 @@ "mag_launcher_season_spring", "mag_swimming_season_spring" ], - "fg": 4402 + "fg": 4858 }, { "id": [ @@ -3463,7 +3931,7 @@ "mag_launcher_season_summer", "mag_swimming_season_summer" ], - "fg": 4403 + "fg": 4859 }, { "id": [ @@ -3484,7 +3952,7 @@ "mag_launcher_season_autumn", "mag_swimming_season_autumn" ], - "fg": 4401 + "fg": 4857 }, { "id": [ @@ -3505,7 +3973,7 @@ "mag_launcher_season_winter", "mag_swimming_season_winter" ], - "fg": 4404 + "fg": 4860 }, { "id": [ @@ -3516,7 +3984,7 @@ "years_old_newspaper", "newest_newspaper" ], - "fg": 4413, + "fg": 4873, "rotates": false }, { @@ -3528,7 +3996,7 @@ "years_old_newspaper_season_autumn", "newest_newspaper_season_autumn" ], - "fg": 4414, + "fg": 4874, "rotates": false }, { @@ -3540,7 +4008,7 @@ "years_old_newspaper_season_winter", "newest_newspaper_season_winter" ], - "fg": 4416, + "fg": 4876, "rotates": false }, { @@ -3552,73 +4020,293 @@ "years_old_newspaper_season_summer", "newest_newspaper_season_summer" ], - "fg": 4415, + "fg": 4875, + "rotates": false + }, + { + "id": [ "mess_kit_season_spring", "mil_mess_kit_season_spring", "survivor_mess_kit_season_spring" ], + "fg": 4934, "rotates": false }, - { "id": [ "mutagen", "elixir" ], "fg": 4537, "rotates": false }, - { "id": [ "mutagen_season_autumn", "elixir_season_autumn" ], "fg": 4538, "rotates": false }, - { "id": [ "mutagen_season_winter", "elixir_season_winter" ], "fg": 4540, "rotates": false }, - { "id": [ "mutagen_season_summer", "elixir_season_summer" ], "fg": 4539, "rotates": false }, - { "id": [ "pan", "steel_pan", "copper_pan" ], "fg": 4585, "rotates": false }, + { + "id": [ "mess_kit_season_autumn", "mil_mess_kit_season_autumn", "survivor_mess_kit_season_autumn" ], + "fg": 4933, + "rotates": false + }, + { + "id": [ "mess_kit_season_winter", "mil_mess_kit_season_winter", "survivor_mess_kit_season_winter" ], + "fg": 4936, + "rotates": false + }, + { + "id": [ "mess_kit_season_summer", "mil_mess_kit_season_summer", "survivor_mess_kit_season_summer" ], + "fg": 4935, + "rotates": false + }, + { + "id": [ + "militarymap_season_spring", + "roadmap_season_spring", + "satellitemap_season_spring", + "subwaymap_season_spring", + "survivormap_season_spring" + ], + "fg": 4970 + }, + { + "id": [ + "militarymap_season_summer", + "roadmap_season_summer", + "satellitemap_season_summer", + "subwaymap_season_summer", + "survivormap_season_summer" + ], + "fg": 4971 + }, + { + "id": [ + "militarymap_season_autumn", + "roadmap_season_autumn", + "satellitemap_season_autumn", + "subwaymap_season_autumn", + "survivormap_season_autumn" + ], + "fg": 4969 + }, + { + "id": [ + "militarymap_season_winter", + "roadmap_season_winter", + "satellitemap_season_winter", + "subwaymap_season_winter", + "survivormap_season_winter" + ], + "fg": 4972 + }, + { + "id": [ + "mutagen_season_spring", + "elixir_season_spring", + "mutagen_rat_season_spring", + "mutagen_fish_season_spring", + "mutagen_bird_season_spring", + "mutagen_elfa_season_spring", + "mutagen_mouse_season_spring", + "mutagen_snail_season_spring", + "mutagen_slime_season_spring", + "mutagen_beast_season_spring", + "mutagen_alpha_season_spring", + "mutagen_plant_season_spring", + "mutagen_lizard_season_spring", + "mutagen_rabbit_season_spring", + "mutagen_ursine_season_spring", + "mutagen_raptor_season_spring", + "mutagen_lupine_season_spring", + "mutagen_troglobite_season_spring", + "mutagen_batrachian_season_spring", + "mutagen_cephalopod_season_spring", + "mutagen_spider_season_spring", + "mutagen_feline_season_spring", + "mutagen_cattle_season_spring", + "mutagen_insect_season_spring", + "mutagen_medical_season_spring", + "mutagen_chimera_season_spring" + ], + "fg": 5038 + }, + { + "id": [ + "mutagen_season_summer", + "elixir_season_summer", + "mutagen_rat_season_summer", + "mutagen_fish_season_summer", + "mutagen_bird_season_summer", + "mutagen_elfa_season_summer", + "mutagen_mouse_season_summer", + "mutagen_snail_season_summer", + "mutagen_slime_season_summer", + "mutagen_beast_season_summer", + "mutagen_alpha_season_summer", + "mutagen_plant_season_summer", + "mutagen_lizard_season_summer", + "mutagen_rabbit_season_summer", + "mutagen_ursine_season_summer", + "mutagen_raptor_season_summer", + "mutagen_lupine_season_summer", + "mutagen_troglobite_season_summer", + "mutagen_batrachian_season_summer", + "mutagen_cephalopod_season_summer", + "mutagen_spider_season_summer", + "mutagen_feline_season_summer", + "mutagen_cattle_season_summer", + "mutagen_insect_season_summer", + "mutagen_medical_season_summer", + "mutagen_chimera_season_summer" + ], + "fg": 5039 + }, + { + "id": [ + "mutagen_season_autumn", + "elixir_season_autumn", + "mutagen_rat_season_autumn", + "mutagen_fish_season_autumn", + "mutagen_bird_season_autumn", + "mutagen_elfa_season_autumn", + "mutagen_mouse_season_autumn", + "mutagen_snail_season_autumn", + "mutagen_slime_season_autumn", + "mutagen_beast_season_autumn", + "mutagen_alpha_season_autumn", + "mutagen_plant_season_autumn", + "mutagen_lizard_season_autumn", + "mutagen_rabbit_season_autumn", + "mutagen_ursine_season_autumn", + "mutagen_raptor_season_autumn", + "mutagen_lupine_season_autumn", + "mutagen_troglobite_season_autumn", + "mutagen_batrachian_season_autumn", + "mutagen_cephalopod_season_autumn", + "mutagen_spider_season_autumn", + "mutagen_feline_season_autumn", + "mutagen_cattle_season_autumn", + "mutagen_insect_season_autumn", + "mutagen_medical_season_autumn", + "mutagen_chimera_season_autumn" + ], + "fg": 5037 + }, + { + "id": [ + "mutagen_season_winter", + "elixir_season_winter", + "mutagen_rat_season_winter", + "mutagen_fish_season_winter", + "mutagen_bird_season_winter", + "mutagen_elfa_season_winter", + "mutagen_mouse_season_winter", + "mutagen_snail_season_winter", + "mutagen_slime_season_winter", + "mutagen_beast_season_winter", + "mutagen_alpha_season_winter", + "mutagen_plant_season_winter", + "mutagen_lizard_season_winter", + "mutagen_rabbit_season_winter", + "mutagen_ursine_season_winter", + "mutagen_raptor_season_winter", + "mutagen_lupine_season_winter", + "mutagen_troglobite_season_winter", + "mutagen_batrachian_season_winter", + "mutagen_cephalopod_season_winter", + "mutagen_spider_season_winter", + "mutagen_feline_season_winter", + "mutagen_cattle_season_winter", + "mutagen_insect_season_winter", + "mutagen_medical_season_winter", + "mutagen_chimera_season_winter" + ], + "fg": 5040 + }, + { "id": [ "pan", "steel_pan", "copper_pan" ], "fg": 5101, "rotates": false }, { "id": [ "pan_season_autumn", "steel_pan_season_autumn", "copper_pan_season_autumn" ], - "fg": 4586, + "fg": 5102, "rotates": false }, { "id": [ "pan_season_winter", "steel_pan_season_winter", "copper_pan_season_winter" ], - "fg": 4588, + "fg": 5104, "rotates": false }, { "id": [ "pan_season_summer", "steel_pan_season_summer", "copper_pan_season_summer" ], - "fg": 4587, + "fg": 5103, "rotates": false }, - { "id": [ "paper", "survnote", "deathnote", "log_immersion27" ], "fg": 4593, "rotates": false }, + { "id": [ "paper", "survnote", "deathnote", "log_immersion27" ], "fg": 5109, "rotates": false }, { "id": [ "paper_season_autumn", "survnote_season_autumn", "deathnote_season_autumn", "log_immersion27_season_autumn" ], - "fg": 4594, + "fg": 5110, "rotates": false }, { "id": [ "paper_season_winter", "survnote_season_winter", "deathnote_season_winter", "log_immersion27_season_winter" ], - "fg": 4596, + "fg": 5112, "rotates": false }, { "id": [ "paper_season_summer", "survnote_season_summer", "deathnote_season_summer", "log_immersion27_season_summer" ], - "fg": 4595, + "fg": 5111, "rotates": false }, - { "id": [ "pipe_tobacco", "crackpipe", "pipe_glass" ], "fg": 4637, "rotates": false }, + { "id": [ "pipe_tobacco", "crackpipe", "pipe_glass" ], "fg": 5161, "rotates": false }, { "id": [ "pipe_tobacco_season_autumn", "crackpipe_season_autumn", "pipe_glass_season_autumn" ], - "fg": 4638, + "fg": 5162, "rotates": false }, { "id": [ "pipe_tobacco_season_winter", "crackpipe_season_winter", "pipe_glass_season_winter" ], - "fg": 4640, + "fg": 5164, "rotates": false }, { "id": [ "pipe_tobacco_season_summer", "crackpipe_season_summer", "pipe_glass_season_summer" ], - "fg": 4639, + "fg": 5163, "rotates": false }, - { "id": [ "radio_mod", "radio_repeater_mod" ], "fg": 4737, "rotates": false }, - { "id": [ "radio_mod_season_autumn", "radio_repeater_mod_season_autumn" ], "fg": 4738, "rotates": false }, - { "id": [ "radio_mod_season_winter", "radio_repeater_mod_season_winter" ], "fg": 4740, "rotates": false }, - { "id": [ "radio_mod_season_summer", "radio_repeater_mod_season_summer" ], "fg": 4739, "rotates": false }, - { "id": [ "rag", "chloroform_rag" ], "fg": 4749, "rotates": false }, - { "id": [ "rag_season_autumn", "chloroform_rag_season_autumn" ], "fg": 4750, "rotates": false }, - { "id": [ "rag_season_winter", "chloroform_rag_season_winter" ], "fg": 4752, "rotates": false }, - { "id": [ "rag_season_summer", "chloroform_rag_season_summer" ], "fg": 4751, "rotates": false }, - { "id": [ "rifle_scope", "rifle_scope_mod" ], "fg": 4805, "rotates": false }, - { "id": [ "rifle_scope_season_autumn", "rifle_scope_mod_season_autumn" ], "fg": 4806, "rotates": false }, - { "id": [ "rifle_scope_season_winter", "rifle_scope_mod_season_winter" ], "fg": 4808, "rotates": false }, - { "id": [ "rifle_scope_season_summer", "rifle_scope_mod_season_summer" ], "fg": 4807, "rotates": false }, + { "id": [ "radio_mod", "radio_repeater_mod" ], "fg": 5273, "rotates": false }, + { "id": [ "radio_mod_season_autumn", "radio_repeater_mod_season_autumn" ], "fg": 5274, "rotates": false }, + { "id": [ "radio_mod_season_winter", "radio_repeater_mod_season_winter" ], "fg": 5276, "rotates": false }, + { "id": [ "radio_mod_season_summer", "radio_repeater_mod_season_summer" ], "fg": 5275, "rotates": false }, + { "id": [ "rag", "chloroform_rag" ], "fg": 5285, "rotates": false }, + { "id": [ "rag_season_autumn", "chloroform_rag_season_autumn" ], "fg": 5286, "rotates": false }, + { "id": [ "rag_season_winter", "chloroform_rag_season_winter" ], "fg": 5288, "rotates": false }, + { "id": [ "rag_season_summer", "chloroform_rag_season_summer" ], "fg": 5287, "rotates": false }, + { + "id": [ + "raw_leather_season_spring", + "cured_hide_season_spring", + "tanned_hide_season_spring", + "raw_tainted_leather_season_spring", + "tanning_hide_leaflet_season_spring" + ], + "fg": 5294 + }, + { + "id": [ + "raw_leather_season_summer", + "cured_hide_season_summer", + "tanned_hide_season_summer", + "raw_tainted_leather_season_summer", + "tanning_hide_leaflet_season_summer" + ], + "fg": 5295 + }, + { + "id": [ + "raw_leather_season_autumn", + "cured_hide_season_autumn", + "tanned_hide_season_autumn", + "raw_tainted_leather_season_autumn", + "tanning_hide_leaflet_season_autumn" + ], + "fg": 5293 + }, + { + "id": [ + "raw_leather_season_winter", + "cured_hide_season_winter", + "tanned_hide_season_winter", + "raw_tainted_leather_season_winter", + "tanning_hide_leaflet_season_winter" + ], + "fg": 5296 + }, + { "id": [ "rifle_scope", "rifle_scope_mod" ], "fg": 5369, "rotates": false }, + { "id": [ "rifle_scope_season_autumn", "rifle_scope_mod_season_autumn" ], "fg": 5370, "rotates": false }, + { "id": [ "rifle_scope_season_winter", "rifle_scope_mod_season_winter" ], "fg": 5372, "rotates": false }, + { "id": [ "rifle_scope_season_summer", "rifle_scope_mod_season_summer" ], "fg": 5371, "rotates": false }, { "id": [ "sheet", @@ -3630,7 +4318,7 @@ "sheet_faux_fur", "sheet_cotton" ], - "fg": 4901, + "fg": 5489, "rotates": false }, { @@ -3644,7 +4332,7 @@ "sheet_faux_fur_season_autumn", "sheet_cotton_season_autumn" ], - "fg": 4902, + "fg": 5490, "rotates": false }, { @@ -3658,7 +4346,7 @@ "sheet_faux_fur_season_winter", "sheet_cotton_season_winter" ], - "fg": 4904, + "fg": 5492, "rotates": false }, { @@ -3672,7 +4360,7 @@ "sheet_faux_fur_season_summer", "sheet_cotton_season_summer" ], - "fg": 4903, + "fg": 5491, "rotates": false }, { @@ -3684,7 +4372,7 @@ "sheet_lycra_patchwork", "sheet_felt_patchwork" ], - "fg": 4905, + "fg": 5493, "rotates": false }, { @@ -3696,7 +4384,7 @@ "sheet_lycra_patchwork_season_autumn", "sheet_felt_patchwork_season_autumn" ], - "fg": 4906, + "fg": 5494, "rotates": false }, { @@ -3708,7 +4396,7 @@ "sheet_lycra_patchwork_season_winter", "sheet_felt_patchwork_season_winter" ], - "fg": 4908, + "fg": 5496, "rotates": false }, { @@ -3720,37 +4408,37 @@ "sheet_lycra_patchwork_season_summer", "sheet_felt_patchwork_season_summer" ], - "fg": 4907, + "fg": 5495, "rotates": false }, - { "id": [ "sheet_metal", "sheet_metal_lit" ], "fg": 4913, "rotates": false }, - { "id": [ "sheet_metal_season_autumn", "sheet_metal_lit_season_autumn" ], "fg": 4914, "rotates": false }, - { "id": [ "sheet_metal_season_winter", "sheet_metal_lit_season_winter" ], "fg": 4916, "rotates": false }, - { "id": [ "sheet_metal_season_summer", "sheet_metal_lit_season_summer" ], "fg": 4915, "rotates": false }, - { "id": [ "shot_suppressor", "riv_suppressor" ], "fg": 4933, "rotates": false }, - { "id": [ "shot_suppressor_season_autumn", "riv_suppressor_season_autumn" ], "fg": 4934, "rotates": false }, - { "id": [ "shot_suppressor_season_winter", "riv_suppressor_season_winter" ], "fg": 4936, "rotates": false }, - { "id": [ "shot_suppressor_season_summer", "riv_suppressor_season_summer" ], "fg": 4935, "rotates": false }, - { "id": [ "steam_triple_small", "steam_watts_small" ], "fg": 5017, "rotates": false }, + { "id": [ "sheet_metal", "sheet_metal_lit" ], "fg": 5501, "rotates": false }, + { "id": [ "sheet_metal_season_autumn", "sheet_metal_lit_season_autumn" ], "fg": 5502, "rotates": false }, + { "id": [ "sheet_metal_season_winter", "sheet_metal_lit_season_winter" ], "fg": 5504, "rotates": false }, + { "id": [ "sheet_metal_season_summer", "sheet_metal_lit_season_summer" ], "fg": 5503, "rotates": false }, + { "id": [ "shot_suppressor", "riv_suppressor" ], "fg": 5521, "rotates": false }, + { "id": [ "shot_suppressor_season_autumn", "riv_suppressor_season_autumn" ], "fg": 5522, "rotates": false }, + { "id": [ "shot_suppressor_season_winter", "riv_suppressor_season_winter" ], "fg": 5524, "rotates": false }, + { "id": [ "shot_suppressor_season_summer", "riv_suppressor_season_summer" ], "fg": 5523, "rotates": false }, + { "id": [ "steam_triple_small", "steam_watts_small" ], "fg": 5641, "rotates": false }, { "id": [ "steam_triple_small_season_autumn", "steam_watts_small_season_autumn" ], - "fg": 5018, + "fg": 5642, "rotates": false }, { "id": [ "steam_triple_small_season_winter", "steam_watts_small_season_winter" ], - "fg": 5020, + "fg": 5644, "rotates": false }, { "id": [ "steam_triple_small_season_summer", "steam_watts_small_season_summer" ], - "fg": 5019, + "fg": 5643, "rotates": false }, - { "id": [ "steel_grille", "platinum_grille" ], "fg": 5029, "rotates": false }, - { "id": [ "steel_grille_season_autumn", "platinum_grille_season_autumn" ], "fg": 5030, "rotates": false }, - { "id": [ "steel_grille_season_winter", "platinum_grille_season_winter" ], "fg": 5032, "rotates": false }, - { "id": [ "steel_grille_season_summer", "platinum_grille_season_summer" ], "fg": 5031, "rotates": false }, + { "id": [ "steel_grille", "platinum_grille" ], "fg": 5653, "rotates": false }, + { "id": [ "steel_grille_season_autumn", "platinum_grille_season_autumn" ], "fg": 5654, "rotates": false }, + { "id": [ "steel_grille_season_winter", "platinum_grille_season_winter" ], "fg": 5656, "rotates": false }, + { "id": [ "steel_grille_season_summer", "platinum_grille_season_summer" ], "fg": 5655, "rotates": false }, { "id": [ "adv_chemistry_season_spring", @@ -3835,7 +4523,7 @@ "holybook_abstract_season_spring", "story_book_season_spring" ], - "fg": 5050 + "fg": 5686 }, { "id": [ @@ -3921,7 +4609,7 @@ "holybook_abstract_season_winter", "story_book_season_winter" ], - "fg": 5052 + "fg": 5688 }, { "id": [ @@ -4007,7 +4695,7 @@ "holybook_abstract_season_autumn", "story_book_season_autumn" ], - "fg": 5049 + "fg": 5685 }, { "id": [ @@ -4093,11 +4781,11 @@ "holybook_abstract_season_summer", "story_book_season_summer" ], - "fg": 5051 + "fg": 5687 }, { "id": [ "suppressor", "crafted_suppressor", "filter_suppressor", "mp5sd_suppressor" ], - "fg": 5089, + "fg": 5725, "rotates": false }, { @@ -4107,7 +4795,7 @@ "filter_suppressor_season_autumn", "mp5sd_suppressor_season_autumn" ], - "fg": 5090, + "fg": 5726, "rotates": false }, { @@ -4117,7 +4805,7 @@ "filter_suppressor_season_winter", "mp5sd_suppressor_season_winter" ], - "fg": 5092, + "fg": 5728, "rotates": false }, { @@ -4127,65 +4815,145 @@ "filter_suppressor_season_summer", "mp5sd_suppressor_season_summer" ], - "fg": 5091, + "fg": 5727, "rotates": false }, - { "id": [ "suppressor_compact", "magic_suppressor" ], "fg": 5093, "rotates": false }, + { "id": [ "suppressor_compact", "magic_suppressor" ], "fg": 5729, "rotates": false }, { "id": [ "suppressor_compact_season_autumn", "magic_suppressor_season_autumn" ], - "fg": 5094, + "fg": 5730, "rotates": false }, { "id": [ "suppressor_compact_season_winter", "magic_suppressor_season_winter" ], - "fg": 5096, + "fg": 5732, "rotates": false }, { "id": [ "suppressor_compact_season_summer", "magic_suppressor_season_summer" ], - "fg": 5095, + "fg": 5731, "rotates": false }, - { "id": [ "syringe", "adrenaline_injector", "flu_shot" ], "fg": 5101, "rotates": false }, + { "id": [ "syringe", "adrenaline_injector", "flu_shot" ], "fg": 5737, "rotates": false }, { "id": [ "syringe_season_autumn", "adrenaline_injector_season_autumn", "flu_shot_season_autumn" ], - "fg": 5102, + "fg": 5738, "rotates": false }, { "id": [ "syringe_season_winter", "adrenaline_injector_season_winter", "flu_shot_season_winter" ], - "fg": 5104, + "fg": 5740, "rotates": false }, { "id": [ "syringe_season_summer", "adrenaline_injector_season_summer", "flu_shot_season_summer" ], - "fg": 5103, + "fg": 5739, "rotates": false }, - { "id": [ "towel", "towel_soiled", "towel_wet" ], "fg": 5193, "rotates": false }, + { + "id": [ + "touristmap_season_spring", + "restaurantmap_season_spring", + "trailmap_season_spring", + "flyer_season_spring", + "necropolis_leaflet_season_spring" + ], + "fg": 5850 + }, + { + "id": [ + "touristmap_season_summer", + "restaurantmap_season_summer", + "trailmap_season_summer", + "flyer_season_summer", + "necropolis_leaflet_season_summer" + ], + "fg": 5851 + }, + { + "id": [ + "touristmap_season_autumn", + "restaurantmap_season_autumn", + "trailmap_season_autumn", + "flyer_season_autumn", + "necropolis_leaflet_season_autumn" + ], + "fg": 5849 + }, + { + "id": [ + "touristmap_season_winter", + "restaurantmap_season_winter", + "trailmap_season_winter", + "flyer_season_winter", + "necropolis_leaflet_season_winter" + ], + "fg": 5852 + }, + { "id": [ "towel", "towel_soiled", "towel_wet" ], "fg": 5853, "rotates": false }, { "id": [ "towel_season_autumn", "towel_soiled_season_autumn", "towel_wet_season_autumn" ], - "fg": 5194, + "fg": 5854, "rotates": false }, { "id": [ "towel_season_winter", "towel_soiled_season_winter", "towel_wet_season_winter" ], - "fg": 5196, + "fg": 5856, "rotates": false }, { "id": [ "towel_season_summer", "towel_soiled_season_summer", "towel_wet_season_summer" ], - "fg": 5195, + "fg": 5855, "rotates": false }, - { "id": "waterskin3", "fg": 5261, "rotates": false }, - { "id": "waterskin3_season_autumn", "fg": 5262, "rotates": false }, - { "id": "waterskin3_season_winter", "fg": 5264, "rotates": false }, - { "id": "waterskin3_season_summer", "fg": 5263, "rotates": false }, - { "id": [ "mon_black_rat", "mon_sewer_rat" ], "fg": 5405, "rotates": false }, - { "id": [ "mon_black_rat_season_autumn", "mon_sewer_rat_season_autumn" ], "fg": 5406, "rotates": false }, - { "id": [ "mon_black_rat_season_winter", "mon_sewer_rat_season_winter" ], "fg": 5408, "rotates": false }, - { "id": [ "mon_black_rat_season_summer", "mon_sewer_rat_season_summer" ], "fg": 5407, "rotates": false }, + { "id": "waterskin3", "fg": 5921, "rotates": false }, + { "id": "waterskin3_season_autumn", "fg": 5922, "rotates": false }, + { "id": "waterskin3_season_winter", "fg": 5924, "rotates": false }, + { "id": "waterskin3_season_summer", "fg": 5923, "rotates": false }, + { + "id": [ + "welder_season_spring", + "welding_rod_alloy_season_spring", + "welding_rod_steel_season_spring", + "welder_crude_season_spring" + ], + "fg": 5938, + "rotates": false + }, + { + "id": [ + "welder_season_autumn", + "welding_rod_alloy_season_autumn", + "welding_rod_steel_season_autumn", + "welder_crude_season_autumn" + ], + "fg": 5937, + "rotates": false + }, + { + "id": [ + "welder_season_winter", + "welding_rod_alloy_season_winter", + "welding_rod_steel_season_winter", + "welder_crude_season_winter" + ], + "fg": 5940, + "rotates": false + }, + { + "id": [ + "welder_season_summer", + "welding_rod_alloy_season_summer", + "welding_rod_steel_season_summer", + "welder_crude_season_summer" + ], + "fg": 5939, + "rotates": false + }, + { "id": [ "mon_black_rat", "mon_sewer_rat" ], "fg": 6109, "rotates": false }, + { "id": [ "mon_black_rat_season_autumn", "mon_sewer_rat_season_autumn" ], "fg": 6110, "rotates": false }, + { "id": [ "mon_black_rat_season_winter", "mon_sewer_rat_season_winter" ], "fg": 6112, "rotates": false }, + { "id": [ "mon_black_rat_season_summer", "mon_sewer_rat_season_summer" ], "fg": 6111, "rotates": false }, { "id": [ "mon_chicken_chick", @@ -4197,7 +4965,7 @@ "mon_crow_chick", "mon_grouse_chick" ], - "fg": 5445, + "fg": 6153, "rotates": false }, { @@ -4211,7 +4979,7 @@ "mon_crow_chick_season_autumn", "mon_grouse_chick_season_autumn" ], - "fg": 5446, + "fg": 6154, "rotates": false }, { @@ -4225,7 +4993,7 @@ "mon_crow_chick_season_winter", "mon_grouse_chick_season_winter" ], - "fg": 5448, + "fg": 6156, "rotates": false }, { @@ -4239,440 +5007,440 @@ "mon_crow_chick_season_summer", "mon_grouse_chick_season_summer" ], - "fg": 5447, + "fg": 6155, "rotates": false }, - { "id": "mon_dog_gshepherd", "fg": 5565, "rotates": false }, - { "id": "mon_dog_gshepherd_season_autumn", "fg": 5566, "rotates": false }, - { "id": "mon_dog_gshepherd_season_winter", "fg": 5568, "rotates": false }, - { "id": "mon_dog_gshepherd_season_summer", "fg": 5567, "rotates": false }, - { "id": "mon_razorclaw", "fg": 5769, "rotates": false }, - { "id": "mon_razorclaw_season_autumn", "fg": 5770, "rotates": false }, - { "id": "mon_razorclaw_season_winter", "fg": 5772, "rotates": false }, - { "id": "mon_razorclaw_season_summer", "fg": 5771, "rotates": false }, + { "id": "mon_dog_gshepherd", "fg": 6273, "rotates": false }, + { "id": "mon_dog_gshepherd_season_autumn", "fg": 6274, "rotates": false }, + { "id": "mon_dog_gshepherd_season_winter", "fg": 6276, "rotates": false }, + { "id": "mon_dog_gshepherd_season_summer", "fg": 6275, "rotates": false }, + { "id": "mon_razorclaw", "fg": 6501, "rotates": false }, + { "id": "mon_razorclaw_season_autumn", "fg": 6502, "rotates": false }, + { "id": "mon_razorclaw_season_winter", "fg": 6504, "rotates": false }, + { "id": "mon_razorclaw_season_summer", "fg": 6503, "rotates": false }, { "id": "mon_zombie", "fg": [ - { "weight": 5, "sprite": 5845 }, - { "weight": 3, "sprite": 5846 }, - { "weight": 2, "sprite": 5847 }, - { "weight": 1, "sprite": 5848 } + { "weight": 5, "sprite": 6585 }, + { "weight": 3, "sprite": 6586 }, + { "weight": 2, "sprite": 6587 }, + { "weight": 1, "sprite": 6588 } ] }, { "id": "mon_zombie_season_autumn", "fg": [ - { "weight": 5, "sprite": 5849 }, - { "weight": 3, "sprite": 5850 }, - { "weight": 2, "sprite": 5851 }, - { "weight": 1, "sprite": 5852 } + { "weight": 5, "sprite": 6589 }, + { "weight": 3, "sprite": 6590 }, + { "weight": 2, "sprite": 6591 }, + { "weight": 1, "sprite": 6592 } ] }, { "id": "mon_zombie_season_winter", "fg": [ - { "weight": 5, "sprite": 5857 }, - { "weight": 3, "sprite": 5858 }, - { "weight": 2, "sprite": 5859 }, - { "weight": 1, "sprite": 5860 } + { "weight": 5, "sprite": 6597 }, + { "weight": 3, "sprite": 6598 }, + { "weight": 2, "sprite": 6599 }, + { "weight": 1, "sprite": 6600 } ] }, { "id": "mon_zombie_season_summer", "fg": [ - { "weight": 5, "sprite": 5853 }, - { "weight": 3, "sprite": 5854 }, - { "weight": 2, "sprite": 5855 }, - { "weight": 1, "sprite": 5856 } + { "weight": 5, "sprite": 6593 }, + { "weight": 3, "sprite": 6594 }, + { "weight": 2, "sprite": 6595 }, + { "weight": 1, "sprite": 6596 } ] }, - { "id": "mon_zombie_master", "fg": 5917, "rotates": false }, - { "id": "mon_zombie_master_season_autumn", "fg": 5918, "rotates": false }, - { "id": "mon_zombie_master_season_winter", "fg": 5920, "rotates": false }, - { "id": "mon_zombie_master_season_summer", "fg": 5919, "rotates": false }, + { "id": "mon_zombie_master", "fg": 6657, "rotates": false }, + { "id": "mon_zombie_master_season_autumn", "fg": 6658, "rotates": false }, + { "id": "mon_zombie_master_season_winter", "fg": 6660, "rotates": false }, + { "id": "mon_zombie_master_season_summer", "fg": 6659, "rotates": false }, { "id": "mon_zombie_skull_season_spring", - "fg": [ { "weight": 1, "sprite": 5966 }, { "weight": 1, "sprite": 5970 }, { "weight": 1, "sprite": 5974 } ] + "fg": [ { "weight": 1, "sprite": 6706 }, { "weight": 1, "sprite": 6710 }, { "weight": 1, "sprite": 6714 } ] }, { "id": "mon_zombie_skull_season_summer", - "fg": [ { "weight": 1, "sprite": 5967 }, { "weight": 1, "sprite": 5971 }, { "weight": 1, "sprite": 5975 } ] + "fg": [ { "weight": 1, "sprite": 6707 }, { "weight": 1, "sprite": 6711 }, { "weight": 1, "sprite": 6715 } ] }, { "id": "mon_zombie_skull_season_autumn", - "fg": [ { "weight": 1, "sprite": 5965 }, { "weight": 1, "sprite": 5969 }, { "weight": 1, "sprite": 5973 } ] + "fg": [ { "weight": 1, "sprite": 6705 }, { "weight": 1, "sprite": 6709 }, { "weight": 1, "sprite": 6713 } ] }, { "id": "mon_zombie_skull_season_winter", - "fg": [ { "weight": 1, "sprite": 5968 }, { "weight": 1, "sprite": 5972 }, { "weight": 1, "sprite": 5976 } ] + "fg": [ { "weight": 1, "sprite": 6708 }, { "weight": 1, "sprite": 6712 }, { "weight": 1, "sprite": 6716 } ] }, { "id": "mon_zombie_soldier_season_spring", - "fg": [ { "weight": 1, "sprite": 5978 }, { "weight": 1, "sprite": 5982 } ] + "fg": [ { "weight": 1, "sprite": 6718 }, { "weight": 1, "sprite": 6722 } ] }, { "id": "mon_zombie_soldier_season_summer", - "fg": [ { "weight": 1, "sprite": 5979 }, { "weight": 1, "sprite": 5983 } ] + "fg": [ { "weight": 1, "sprite": 6719 }, { "weight": 1, "sprite": 6723 } ] }, { "id": "mon_zombie_soldier_season_autumn", - "fg": [ { "weight": 1, "sprite": 5977 }, { "weight": 1, "sprite": 5981 } ] + "fg": [ { "weight": 1, "sprite": 6717 }, { "weight": 1, "sprite": 6721 } ] }, { "id": "mon_zombie_soldier_season_winter", - "fg": [ { "weight": 1, "sprite": 5980 }, { "weight": 1, "sprite": 5984 } ] + "fg": [ { "weight": 1, "sprite": 6720 }, { "weight": 1, "sprite": 6724 } ] }, { "id": "t_brick_wall_season_autumn", - "fg": 6048, + "fg": 6792, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 6033 }, - { "id": "corner", "fg": [ 6035, 6037, 6036, 6034 ] }, - { "id": "t_connection", "fg": [ 6045, 6047, 6046, 6044 ] }, - { "id": "edge", "fg": [ 6039, 6038 ] }, - { "id": "end_piece", "fg": [ 6041, 6043, 6042, 6040 ] }, - { "id": "unconnected", "fg": [ 6048, 6048 ] } + { "id": "center", "fg": 6777 }, + { "id": "corner", "fg": [ 6779, 6781, 6780, 6778 ] }, + { "id": "t_connection", "fg": [ 6789, 6791, 6790, 6788 ] }, + { "id": "edge", "fg": [ 6783, 6782 ] }, + { "id": "end_piece", "fg": [ 6785, 6787, 6786, 6784 ] }, + { "id": "unconnected", "fg": [ 6792, 6792 ] } ] }, { "id": "t_brick_wall_season_spring", - "fg": 6064, + "fg": 6808, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 6049 }, - { "id": "corner", "fg": [ 6051, 6053, 6052, 6050 ] }, - { "id": "t_connection", "fg": [ 6061, 6063, 6062, 6060 ] }, - { "id": "edge", "fg": [ 6055, 6054 ] }, - { "id": "end_piece", "fg": [ 6057, 6059, 6058, 6056 ] }, - { "id": "unconnected", "fg": [ 6064, 6064 ] } + { "id": "center", "fg": 6793 }, + { "id": "corner", "fg": [ 6795, 6797, 6796, 6794 ] }, + { "id": "t_connection", "fg": [ 6805, 6807, 6806, 6804 ] }, + { "id": "edge", "fg": [ 6799, 6798 ] }, + { "id": "end_piece", "fg": [ 6801, 6803, 6802, 6800 ] }, + { "id": "unconnected", "fg": [ 6808, 6808 ] } ] }, { "id": "t_brick_wall_season_summer", - "fg": 6080, + "fg": 6824, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 6065 }, - { "id": "corner", "fg": [ 6067, 6069, 6068, 6066 ] }, - { "id": "t_connection", "fg": [ 6077, 6079, 6078, 6076 ] }, - { "id": "edge", "fg": [ 6071, 6070 ] }, - { "id": "end_piece", "fg": [ 6073, 6075, 6074, 6072 ] }, - { "id": "unconnected", "fg": [ 6080, 6080 ] } + { "id": "center", "fg": 6809 }, + { "id": "corner", "fg": [ 6811, 6813, 6812, 6810 ] }, + { "id": "t_connection", "fg": [ 6821, 6823, 6822, 6820 ] }, + { "id": "edge", "fg": [ 6815, 6814 ] }, + { "id": "end_piece", "fg": [ 6817, 6819, 6818, 6816 ] }, + { "id": "unconnected", "fg": [ 6824, 6824 ] } ] }, { "id": "t_brick_wall_season_winter", - "fg": 6096, + "fg": 6840, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 6081 }, - { "id": "corner", "fg": [ 6083, 6085, 6084, 6082 ] }, - { "id": "t_connection", "fg": [ 6093, 6095, 6094, 6092 ] }, - { "id": "edge", "fg": [ 6087, 6086 ] }, - { "id": "end_piece", "fg": [ 6089, 6091, 6090, 6088 ] }, - { "id": "unconnected", "fg": [ 6096, 6096 ] } + { "id": "center", "fg": 6825 }, + { "id": "corner", "fg": [ 6827, 6829, 6828, 6826 ] }, + { "id": "t_connection", "fg": [ 6837, 6839, 6838, 6836 ] }, + { "id": "edge", "fg": [ 6831, 6830 ] }, + { "id": "end_piece", "fg": [ 6833, 6835, 6834, 6832 ] }, + { "id": "unconnected", "fg": [ 6840, 6840 ] } ] }, { "id": "t_carpet_base_season_autumn", - "fg": 6132, + "fg": 6876, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 6117 }, - { "id": "corner", "fg": [ 6119, 6121, 6120, 6118 ] }, - { "id": "t_connection", "fg": [ 6129, 6131, 6130, 6128 ] }, - { "id": "edge", "fg": [ 6123, 6122 ] }, - { "id": "end_piece", "fg": [ 6125, 6127, 6126, 6124 ] }, - { "id": "unconnected", "fg": [ 6132, 6132 ] } + { "id": "center", "fg": 6861 }, + { "id": 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6312 }, { "weight": 1, "sprite": 6313 } ] + "fg": [ { "weight": 3, "sprite": 7059 }, { "weight": 1, "sprite": 7060 }, { "weight": 1, "sprite": 7061 } ] }, { "id": "t_fence_season_autumn", - "fg": 6356, + "fg": 7104, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 6341 }, - { "id": "corner", "fg": [ 6343, 6345, 6344, 6342 ] }, - { "id": "t_connection", "fg": [ 6353, 6355, 6354, 6352 ] }, - { "id": "edge", "fg": [ 6347, 6346 ] }, - { "id": "end_piece", "fg": [ 6349, 6351, 6350, 6348 ] }, - { "id": "unconnected", "fg": [ 6356, 6356 ] } + { "id": "center", "fg": 7089 }, + { "id": "corner", "fg": [ 7091, 7093, 7092, 7090 ] }, + { "id": "t_connection", "fg": [ 7101, 7103, 7102, 7100 ] }, + { "id": "edge", "fg": [ 7095, 7094 ] }, + { "id": "end_piece", "fg": [ 7097, 7099, 7098, 7096 ] }, + { "id": "unconnected", "fg": [ 7104, 7104 ] } ] }, { "id": "t_fence_season_spring", - "fg": 6372, + "fg": 7120, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 6357 }, 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"id": "t_fence_rope_season_autumn", - "fg": 6423, + "fg": 7171, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 6423 }, - { "id": "corner", "fg": [ 6414, 6416, 6415, 6413 ] }, - { "id": "t_connection", "fg": [ 6417, 6418, 6417, 6418 ] }, - { "id": "edge", "fg": [ 6418, 6417 ] }, - { "id": "end_piece", "fg": [ 6420, 6422, 6421, 6419 ] }, - { "id": "unconnected", "fg": [ 6423, 6423 ] } + { "id": "center", "fg": 7171 }, + { "id": "corner", "fg": [ 7162, 7164, 7163, 7161 ] }, + { "id": "t_connection", "fg": [ 7165, 7166, 7165, 7166 ] }, + { "id": "edge", "fg": [ 7166, 7165 ] }, + { "id": "end_piece", "fg": [ 7168, 7170, 7169, 7167 ] }, + { "id": "unconnected", "fg": [ 7171, 7171 ] } ] }, { "id": "t_fence_rope_season_spring", - "fg": 6434, + "fg": 7182, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 6434 }, - { "id": "corner", "fg": [ 6425, 6427, 6426, 6424 ] }, - { "id": "t_connection", "fg": [ 6428, 6429, 6428, 6429 ] }, - { "id": "edge", "fg": [ 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"edge", "fg": [ 7188, 7187 ] }, + { "id": "end_piece", "fg": [ 7190, 7192, 7191, 7189 ] }, + { "id": "unconnected", "fg": [ 7193, 7193 ] } ] }, { "id": "t_fence_rope_season_winter", - "fg": 6456, + "fg": 7204, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 6456 }, - { "id": "corner", "fg": [ 6447, 6449, 6448, 6446 ] }, - { "id": "t_connection", "fg": [ 6450, 6451, 6450, 6451 ] }, - { "id": "edge", "fg": [ 6451, 6450 ] }, - { "id": "end_piece", "fg": [ 6453, 6455, 6454, 6452 ] }, - { "id": "unconnected", "fg": [ 6456, 6456 ] } + { "id": "center", "fg": 7204 }, + { "id": "corner", "fg": [ 7195, 7197, 7196, 7194 ] }, + { "id": "t_connection", "fg": [ 7198, 7199, 7198, 7199 ] }, + { "id": "edge", "fg": [ 7199, 7198 ] }, + { "id": "end_piece", "fg": [ 7201, 7203, 7202, 7200 ] }, + { "id": "unconnected", "fg": [ 7204, 7204 ] } ] }, - { "id": "t_fern_season_spring", "fg": 6466, "bg": 6577, "rotates": false }, - { "id": "t_fern_season_autumn", "fg": 6465, "bg": 6579, "rotates": false }, - { "id": "t_fern_season_winter", "fg": 6468, "bg": 6583, "rotates": false }, - { "id": "t_fern_season_summer", "fg": 6467, "bg": 6581, "rotates": false }, - { "id": "t_fern_harvested_season_spring", "fg": 6470, "bg": 6577, "rotates": false }, - { "id": "t_fern_harvested_season_autumn", "fg": 6469, "bg": 6579, "rotates": false }, - { "id": "t_fern_harvested_season_winter", "fg": 6472, "bg": 6583, "rotates": false }, - { "id": "t_fern_harvested_season_summer", "fg": 6471, "bg": 6581, "rotates": false }, + { "id": "t_fern_season_spring", "fg": 7214, "bg": 7325, "rotates": false }, + { "id": "t_fern_season_autumn", "fg": 7213, "bg": 7327, "rotates": false }, + { "id": "t_fern_season_winter", "fg": 7216, "bg": 7331, "rotates": false }, + { "id": "t_fern_season_summer", "fg": 7215, "bg": 7329, "rotates": false }, + { "id": "t_fern_harvested_season_spring", "fg": 7218, "bg": 7325, "rotates": false }, + { "id": "t_fern_harvested_season_autumn", "fg": 7217, "bg": 7327, "rotates": false }, + { "id": "t_fern_harvested_season_winter", "fg": 7220, "bg": 7331, "rotates": false }, + { "id": "t_fern_harvested_season_summer", "fg": 7219, "bg": 7329, "rotates": false }, { "id": "t_floor", - "fg": [ { "weight": 12, "sprite": 6473 }, { "weight": 1, "sprite": 6474 }, { "weight": 1, "sprite": 6475 } ] + "fg": [ { "weight": 12, "sprite": 7221 }, { "weight": 1, "sprite": 7222 }, { "weight": 1, "sprite": 7223 } ] }, { "id": "t_floor_season_autumn", - "fg": [ { "weight": 12, "sprite": 6476 }, { "weight": 1, "sprite": 6477 }, { "weight": 1, "sprite": 6478 } ] + "fg": [ { "weight": 12, "sprite": 7224 }, { "weight": 1, "sprite": 7225 }, { "weight": 1, "sprite": 7226 } ] }, { "id": "t_floor_season_winter", - "fg": [ { "weight": 12, "sprite": 6482 }, { "weight": 1, "sprite": 6483 }, { "weight": 1, "sprite": 6484 } ] + "fg": [ { "weight": 12, "sprite": 7230 }, { "weight": 1, "sprite": 7231 }, { "weight": 1, "sprite": 7232 } ] }, { "id": "t_floor_season_summer", - "fg": [ { "weight": 12, "sprite": 6479 }, { "weight": 1, "sprite": 6480 }, { "weight": 1, "sprite": 6481 } ] + "fg": [ { "weight": 12, "sprite": 7227 }, { "weight": 1, "sprite": 7228 }, { "weight": 1, "sprite": 7229 } ] }, { "id": [ @@ -4681,7 +5449,7 @@ "t_fungus_floor_sup_season_spring", "t_fungus_floor_in_season_spring" ], - "fg": { "sprite": 6494 } + "fg": 7242 }, { "id": [ @@ -4690,7 +5458,7 @@ "t_fungus_floor_sup_season_autumn", "t_fungus_floor_in_season_autumn" ], - "fg": { "sprite": 6493 } + "fg": 7241 }, { "id": [ @@ -4699,7 +5467,7 @@ "t_fungus_floor_sup_season_winter", "t_fungus_floor_in_season_winter" ], - "fg": { "sprite": 6496 } + "fg": 7244 }, { "id": [ @@ -4708,775 +5476,775 @@ "t_fungus_floor_sup_season_summer", "t_fungus_floor_in_season_summer" ], - "fg": { "sprite": 6495 } + "fg": 7243 }, { "id": "t_fungus_wall_season_autumn", - "fg": 6516, + "fg": 7264, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 6501 }, - { "id": "corner", "fg": [ 6503, 6505, 6504, 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7267, 7269, 7268, 7266 ] }, + { "id": "t_connection", "fg": [ 7277, 7279, 7278, 7276 ] }, + { "id": "edge", "fg": [ 7271, 7270 ] }, + { "id": "end_piece", "fg": [ 7273, 7275, 7274, 7272 ] }, + { "id": "unconnected", "fg": [ 7280, 7280 ] } ] }, { "id": "t_fungus_wall_season_summer", - "fg": 6548, + "fg": 7296, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 6533 }, - { "id": "corner", "fg": [ 6535, 6537, 6536, 6534 ] }, - { "id": "t_connection", "fg": [ 6545, 6547, 6546, 6544 ] }, - { "id": "edge", "fg": [ 6539, 6538 ] }, - { "id": "end_piece", "fg": [ 6541, 6543, 6542, 6540 ] }, - { "id": "unconnected", "fg": [ 6548, 6548 ] } + { "id": "center", "fg": 7281 }, + { "id": "corner", "fg": [ 7283, 7285, 7284, 7282 ] }, + { "id": "t_connection", "fg": [ 7293, 7295, 7294, 7292 ] }, + { "id": "edge", "fg": [ 7287, 7286 ] }, + { "id": "end_piece", "fg": [ 7289, 7291, 7290, 7288 ] }, + { "id": "unconnected", "fg": [ 7296, 7296 ] } ] }, { "id": "t_fungus_wall_season_winter", - 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"sprite": 7166 }, { "weight": 1, "sprite": 7170 }, { "weight": 10, "sprite": 7174 } ] + "fg": [ { "weight": 1, "sprite": 7926 }, { "weight": 1, "sprite": 7930 }, { "weight": 10, "sprite": 7934 } ] }, { "id": "t_thconc_floor_season_autumn", - "fg": [ { "weight": 5, "sprite": 7165 }, { "weight": 1, "sprite": 7169 }, { "weight": 10, "sprite": 7173 } ] + "fg": [ { "weight": 5, "sprite": 7925 }, { "weight": 1, "sprite": 7929 }, { "weight": 10, "sprite": 7933 } ] }, { "id": "t_thconc_floor_season_winter", - "fg": [ { "weight": 5, "sprite": 7168 }, { "weight": 1, "sprite": 7172 }, { "weight": 10, "sprite": 7176 } ] + "fg": [ { "weight": 5, "sprite": 7928 }, { "weight": 1, "sprite": 7932 }, { "weight": 10, "sprite": 7936 } ] }, { "id": "t_thconc_floor_season_summer", - "fg": [ { "weight": 5, "sprite": 7167 }, { "weight": 1, "sprite": 7171 }, { "weight": 10, "sprite": 7175 } ] - }, - { "id": "t_trunk_season_spring", "fg": 7178, "bg": 6577, "rotates": false }, - { "id": "t_trunk_season_autumn", "fg": 7177, "bg": 6579, "rotates": false }, - { "id": "t_trunk_season_winter", "fg": 7180, "bg": 6583, "rotates": false }, - { "id": "t_trunk_season_summer", "fg": 7179, "bg": 6581, "rotates": false }, - { "id": "t_underbrush_season_spring", "fg": 7182, "bg": 6577, "rotates": false }, - { "id": "t_underbrush_season_autumn", "fg": 7181, "bg": 6579, "rotates": false }, - { "id": "t_underbrush_season_winter", "fg": 7184, "bg": 6583, "rotates": false }, - { "id": "t_underbrush_season_summer", "fg": 7183, "bg": 6581, "rotates": false }, - { "id": "t_underbrush_harvested_spring", "fg": 7186, "bg": 6577, "rotates": false }, - { "id": "t_underbrush_harvested_autumn", "fg": 7185, "bg": 6579, "rotates": false }, - { "id": "t_underbrush_harvested_winter", "fg": 7188, "bg": 6583, "rotates": false }, - { "id": "t_underbrush_harvested_summer", "fg": 7187, "bg": 6581, "rotates": false }, + "fg": [ { "weight": 5, "sprite": 7927 }, { "weight": 1, "sprite": 7931 }, { "weight": 10, "sprite": 7935 } ] + }, + { "id": "t_trunk_season_spring", "fg": 7938, "bg": 7325, "rotates": false }, + { "id": "t_trunk_season_autumn", "fg": 7937, "bg": 7327, "rotates": false }, + { "id": "t_trunk_season_winter", "fg": 7940, "bg": 7331, "rotates": false }, + { "id": "t_trunk_season_summer", "fg": 7939, "bg": 7329, "rotates": false }, + { "id": "t_underbrush_season_spring", "fg": 7942, "bg": 7325, "rotates": false }, + { "id": "t_underbrush_season_autumn", "fg": 7941, "bg": 7327, "rotates": false }, + { "id": "t_underbrush_season_winter", "fg": 7944, "bg": 7331, "rotates": false }, + { "id": "t_underbrush_season_summer", "fg": 7943, "bg": 7329, "rotates": false }, + { "id": "t_underbrush_harvested_spring", "fg": 7946, "bg": 7325, "rotates": false }, + { "id": "t_underbrush_harvested_autumn", "fg": 7945, "bg": 7327, "rotates": false }, + { "id": "t_underbrush_harvested_winter", "fg": 7948, "bg": 7331, "rotates": false }, + { "id": "t_underbrush_harvested_summer", "fg": 7947, "bg": 7329, "rotates": false }, { "id": "t_wall_season_autumn", - "fg": 7204, + "fg": 7964, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 7189 }, - { "id": "corner", "fg": [ 7191, 7193, 7192, 7190 ] }, - { "id": "t_connection", "fg": [ 7201, 7203, 7202, 7200 ] }, - { "id": "edge", "fg": [ 7195, 7194 ] }, - { "id": "end_piece", "fg": [ 7197, 7199, 7198, 7196 ] }, - { "id": "unconnected", "fg": [ 7204, 7204 ] } + { "id": "center", "fg": 7949 }, + { "id": "corner", "fg": [ 7951, 7953, 7952, 7950 ] }, + { "id": "t_connection", "fg": [ 7961, 7963, 7962, 7960 ] }, + { "id": "edge", "fg": [ 7955, 7954 ] }, + { "id": "end_piece", "fg": [ 7957, 7959, 7958, 7956 ] }, + { "id": "unconnected", "fg": [ 7964, 7964 ] } ] }, { "id": "t_wall_season_spring", - "fg": 7220, + "fg": 7980, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 7205 }, - { "id": "corner", "fg": [ 7207, 7209, 7208, 7206 ] }, - { "id": "t_connection", "fg": [ 7217, 7219, 7218, 7216 ] }, - { "id": "edge", "fg": [ 7211, 7210 ] }, - { "id": "end_piece", "fg": [ 7213, 7215, 7214, 7212 ] }, - { "id": "unconnected", "fg": [ 7220, 7220 ] } + { "id": "center", "fg": 7965 }, + { "id": "corner", "fg": [ 7967, 7969, 7968, 7966 ] }, + { "id": "t_connection", "fg": [ 7977, 7979, 7978, 7976 ] }, + { "id": "edge", "fg": [ 7971, 7970 ] }, + { "id": "end_piece", "fg": [ 7973, 7975, 7974, 7972 ] }, + { "id": "unconnected", "fg": [ 7980, 7980 ] } ] }, { "id": "t_wall_season_summer", - "fg": 7236, + "fg": 7996, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 7221 }, - { "id": "corner", "fg": [ 7223, 7225, 7224, 7222 ] }, - { "id": "t_connection", "fg": [ 7233, 7235, 7234, 7232 ] }, - { "id": "edge", "fg": [ 7227, 7226 ] }, - { "id": "end_piece", "fg": [ 7229, 7231, 7230, 7228 ] }, - { "id": "unconnected", "fg": [ 7236, 7236 ] } + { "id": "center", "fg": 7981 }, + { "id": "corner", "fg": [ 7983, 7985, 7984, 7982 ] }, + { "id": "t_connection", "fg": [ 7993, 7995, 7994, 7992 ] }, + { "id": "edge", "fg": [ 7987, 7986 ] }, + { "id": "end_piece", "fg": [ 7989, 7991, 7990, 7988 ] }, + { "id": "unconnected", "fg": [ 7996, 7996 ] } ] }, { "id": "t_wall_season_winter", - "fg": 7252, + "fg": 8012, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 7237 }, - { "id": "corner", "fg": [ 7239, 7241, 7240, 7238 ] }, - { "id": "t_connection", "fg": [ 7249, 7251, 7250, 7248 ] }, - { "id": "edge", "fg": [ 7243, 7242 ] }, - { "id": "end_piece", "fg": [ 7245, 7247, 7246, 7244 ] }, - { "id": "unconnected", "fg": [ 7252, 7252 ] } + { "id": "center", "fg": 7997 }, + { "id": "corner", "fg": [ 7999, 8001, 8000, 7998 ] }, + { "id": "t_connection", "fg": [ 8009, 8011, 8010, 8008 ] }, + { "id": "edge", "fg": [ 8003, 8002 ] }, + { "id": "end_piece", "fg": [ 8005, 8007, 8006, 8004 ] }, + { "id": "unconnected", "fg": [ 8012, 8012 ] } ] }, { "id": "t_wall_concrete_season_autumn", - "fg": 7268, + "fg": 8028, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 7253 }, - { "id": "corner", "fg": [ 7255, 7257, 7256, 7254 ] }, - { "id": "t_connection", "fg": [ 7265, 7267, 7266, 7264 ] }, - { "id": "edge", "fg": [ 7259, 7258 ] }, - { "id": "end_piece", "fg": [ 7261, 7263, 7262, 7260 ] }, - { "id": "unconnected", "fg": [ 7268, 7268 ] } + { "id": "center", "fg": 8013 }, + { "id": "corner", "fg": [ 8015, 8017, 8016, 8014 ] }, + { "id": "t_connection", "fg": [ 8025, 8027, 8026, 8024 ] }, + { "id": "edge", "fg": [ 8019, 8018 ] }, + { "id": "end_piece", "fg": [ 8021, 8023, 8022, 8020 ] }, + { "id": "unconnected", "fg": [ 8028, 8028 ] } ] }, { "id": "t_wall_concrete_season_spring", - "fg": 7284, + "fg": 8044, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 7269 }, - { "id": "corner", "fg": [ 7271, 7273, 7272, 7270 ] }, - { "id": "t_connection", "fg": [ 7281, 7283, 7282, 7280 ] }, - { "id": "edge", "fg": [ 7275, 7274 ] }, - { "id": "end_piece", "fg": [ 7277, 7279, 7278, 7276 ] }, - { "id": "unconnected", "fg": [ 7284, 7284 ] } + { "id": "center", "fg": 8029 }, + { "id": "corner", "fg": [ 8031, 8033, 8032, 8030 ] }, + { "id": "t_connection", "fg": [ 8041, 8043, 8042, 8040 ] }, + { "id": "edge", "fg": [ 8035, 8034 ] }, + { "id": "end_piece", "fg": [ 8037, 8039, 8038, 8036 ] }, + { "id": "unconnected", "fg": [ 8044, 8044 ] } ] }, { "id": "t_wall_concrete_season_summer", - "fg": 7300, + "fg": 8060, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 7285 }, - { "id": "corner", "fg": [ 7287, 7289, 7288, 7286 ] }, - { "id": "t_connection", "fg": [ 7297, 7299, 7298, 7296 ] }, - { "id": "edge", "fg": [ 7291, 7290 ] }, - { "id": "end_piece", "fg": [ 7293, 7295, 7294, 7292 ] }, - { "id": "unconnected", "fg": [ 7300, 7300 ] } + { "id": "center", "fg": 8045 }, + { "id": "corner", "fg": [ 8047, 8049, 8048, 8046 ] }, + { "id": "t_connection", "fg": [ 8057, 8059, 8058, 8056 ] }, + { "id": "edge", "fg": [ 8051, 8050 ] }, + { "id": "end_piece", "fg": [ 8053, 8055, 8054, 8052 ] }, + { "id": "unconnected", "fg": [ 8060, 8060 ] } ] }, { "id": "t_wall_concrete_season_winter", - "fg": 7316, + "fg": 8076, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 7301 }, - { "id": "corner", "fg": [ 7303, 7305, 7304, 7302 ] }, - { "id": "t_connection", "fg": [ 7313, 7315, 7314, 7312 ] }, - { "id": "edge", "fg": [ 7307, 7306 ] }, - { "id": "end_piece", "fg": [ 7309, 7311, 7310, 7308 ] }, - { "id": "unconnected", "fg": [ 7316, 7316 ] } + { "id": "center", "fg": 8061 }, + { "id": "corner", "fg": [ 8063, 8065, 8064, 8062 ] }, + { "id": "t_connection", "fg": [ 8073, 8075, 8074, 8072 ] }, + { "id": "edge", "fg": [ 8067, 8066 ] }, + { "id": "end_piece", "fg": [ 8069, 8071, 8070, 8068 ] }, + { "id": "unconnected", "fg": [ 8076, 8076 ] } ] }, { "id": "t_wall_glass_season_autumn", - "fg": 7332, + "fg": 8092, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 7317 }, - { "id": "corner", "fg": [ 7319, 7321, 7320, 7318 ] }, - { "id": "t_connection", "fg": [ 7329, 7331, 7330, 7328 ] }, - { "id": "edge", "fg": [ 7323, 7322 ] }, - { "id": "end_piece", "fg": [ 7325, 7327, 7326, 7324 ] }, - { "id": "unconnected", "fg": [ 7332, 7332 ] } + { "id": "center", "fg": 8077 }, + { "id": "corner", "fg": [ 8079, 8081, 8080, 8078 ] }, + { "id": "t_connection", "fg": [ 8089, 8091, 8090, 8088 ] }, + { "id": "edge", "fg": [ 8083, 8082 ] }, + { "id": "end_piece", "fg": [ 8085, 8087, 8086, 8084 ] }, + { "id": "unconnected", "fg": [ 8092, 8092 ] } ] }, { "id": "t_wall_glass_season_spring", - "fg": 7348, + "fg": 8108, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 7333 }, - { "id": "corner", "fg": [ 7335, 7337, 7336, 7334 ] }, - { "id": "t_connection", "fg": [ 7345, 7347, 7346, 7344 ] }, - { "id": "edge", "fg": [ 7339, 7338 ] }, - { "id": "end_piece", "fg": [ 7341, 7343, 7342, 7340 ] }, - { "id": "unconnected", "fg": [ 7348, 7348 ] } + { "id": "center", "fg": 8093 }, + { "id": "corner", "fg": [ 8095, 8097, 8096, 8094 ] }, + { "id": "t_connection", "fg": [ 8105, 8107, 8106, 8104 ] }, + { "id": "edge", "fg": [ 8099, 8098 ] }, + { "id": "end_piece", "fg": [ 8101, 8103, 8102, 8100 ] }, + { "id": "unconnected", "fg": [ 8108, 8108 ] } ] }, { "id": "t_wall_glass_season_summer", - "fg": 7364, + "fg": 8124, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 7349 }, - { "id": "corner", "fg": [ 7351, 7353, 7352, 7350 ] }, - { "id": "t_connection", "fg": [ 7361, 7363, 7362, 7360 ] }, - { "id": "edge", "fg": [ 7355, 7354 ] }, - { "id": "end_piece", "fg": [ 7357, 7359, 7358, 7356 ] }, - { "id": "unconnected", "fg": [ 7364, 7364 ] } + { "id": "center", "fg": 8109 }, + { "id": "corner", "fg": [ 8111, 8113, 8112, 8110 ] }, + { "id": "t_connection", "fg": [ 8121, 8123, 8122, 8120 ] }, + { "id": "edge", "fg": [ 8115, 8114 ] }, + { "id": "end_piece", "fg": [ 8117, 8119, 8118, 8116 ] }, + { "id": "unconnected", "fg": [ 8124, 8124 ] } ] }, { "id": "t_wall_glass_season_winter", - "fg": 7380, + "fg": 8140, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 7365 }, - { "id": "corner", "fg": [ 7367, 7369, 7368, 7366 ] }, - { "id": "t_connection", "fg": [ 7377, 7379, 7378, 7376 ] }, - { "id": "edge", "fg": [ 7371, 7370 ] }, - { "id": "end_piece", "fg": [ 7373, 7375, 7374, 7372 ] }, - { "id": "unconnected", "fg": [ 7380, 7380 ] } + { "id": "center", "fg": 8125 }, + { "id": "corner", "fg": [ 8127, 8129, 8128, 8126 ] }, + { "id": "t_connection", "fg": [ 8137, 8139, 8138, 8136 ] }, + { "id": "edge", "fg": [ 8131, 8130 ] }, + { "id": "end_piece", "fg": [ 8133, 8135, 8134, 8132 ] }, + { "id": "unconnected", "fg": [ 8140, 8140 ] } ] }, { "id": "t_wall_wood_season_autumn", - "fg": 7396, + "fg": 8156, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 7381 }, - { "id": "corner", "fg": [ 7383, 7385, 7384, 7382 ] }, - { "id": "t_connection", "fg": [ 7393, 7395, 7394, 7392 ] }, - { "id": "edge", "fg": [ 7387, 7386 ] }, - { "id": "end_piece", "fg": [ 7389, 7391, 7390, 7388 ] }, - { "id": "unconnected", "fg": [ 7396, 7396 ] } + { "id": "center", "fg": 8141 }, + { "id": "corner", "fg": [ 8143, 8145, 8144, 8142 ] }, + { "id": "t_connection", "fg": [ 8153, 8155, 8154, 8152 ] }, + { "id": "edge", "fg": [ 8147, 8146 ] }, + { "id": "end_piece", "fg": [ 8149, 8151, 8150, 8148 ] }, + { "id": "unconnected", "fg": [ 8156, 8156 ] } ] }, { "id": "t_wall_wood_season_spring", - "fg": 7412, + "fg": 8172, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 7397 }, - { "id": "corner", "fg": [ 7399, 7401, 7400, 7398 ] }, - { "id": "t_connection", "fg": [ 7409, 7411, 7410, 7408 ] }, - { "id": "edge", "fg": [ 7403, 7402 ] }, - { "id": "end_piece", "fg": [ 7405, 7407, 7406, 7404 ] }, - { "id": "unconnected", "fg": [ 7412, 7412 ] } + { "id": "center", "fg": 8157 }, + { "id": "corner", "fg": [ 8159, 8161, 8160, 8158 ] }, + { "id": "t_connection", "fg": [ 8169, 8171, 8170, 8168 ] }, + { "id": "edge", "fg": [ 8163, 8162 ] }, + { "id": "end_piece", "fg": [ 8165, 8167, 8166, 8164 ] }, + { "id": "unconnected", "fg": [ 8172, 8172 ] } ] }, { "id": "t_wall_wood_season_summer", - "fg": 7428, + "fg": 8188, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 7413 }, - { "id": "corner", "fg": [ 7415, 7417, 7416, 7414 ] }, - { "id": "t_connection", "fg": [ 7425, 7427, 7426, 7424 ] }, - { "id": "edge", "fg": [ 7419, 7418 ] }, - { "id": "end_piece", "fg": [ 7421, 7423, 7422, 7420 ] }, - { "id": "unconnected", "fg": [ 7428, 7428 ] } + { "id": "center", "fg": 8173 }, + { "id": "corner", "fg": [ 8175, 8177, 8176, 8174 ] }, + { "id": "t_connection", "fg": [ 8185, 8187, 8186, 8184 ] }, + { "id": "edge", "fg": [ 8179, 8178 ] }, + { "id": "end_piece", "fg": [ 8181, 8183, 8182, 8180 ] }, + { "id": "unconnected", "fg": [ 8188, 8188 ] } ] }, { "id": "t_wall_wood_season_winter", - "fg": 7444, + "fg": 8204, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 7429 }, - { "id": "corner", "fg": [ 7431, 7433, 7432, 7430 ] }, - { "id": "t_connection", "fg": [ 7441, 7443, 7442, 7440 ] }, - { "id": "edge", "fg": [ 7435, 7434 ] }, - { "id": "end_piece", "fg": [ 7437, 7439, 7438, 7436 ] }, - { "id": "unconnected", "fg": [ 7444, 7444 ] } + { "id": "center", "fg": 8189 }, + { "id": "corner", "fg": [ 8191, 8193, 8192, 8190 ] }, + { "id": "t_connection", "fg": [ 8201, 8203, 8202, 8200 ] }, + { "id": "edge", "fg": [ 8195, 8194 ] }, + { "id": "end_piece", "fg": [ 8197, 8199, 8198, 8196 ] }, + { "id": "unconnected", "fg": [ 8204, 8204 ] } ] }, { @@ -5486,7 +6254,7 @@ "t_window_domestic_taped_season_spring", "t_window_alarm_taped_season_spring" ], - "fg": 7490 + "fg": 8258 }, { "id": [ @@ -5495,7 +6263,7 @@ "t_window_domestic_taped_season_summer", "t_window_alarm_taped_season_summer" ], - "fg": 7491 + "fg": 8259 }, { "id": [ @@ -5504,7 +6272,7 @@ "t_window_domestic_taped_season_autumn", "t_window_alarm_taped_season_autumn" ], - "fg": 7489 + "fg": 8257 }, { "id": [ @@ -5513,199 +6281,199 @@ "t_window_domestic_taped_season_winter", "t_window_alarm_taped_season_winter" ], - "fg": 7492 + "fg": 8260 }, { "id": [ "vp_board_ne", "vp_board_ne_edge" ], - "fg": 7506, + "fg": 8274, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7506 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8274 } ] }, { "id": [ "vp_board_ne_season_summer", "vp_board_ne_edge_season_summer" ], - "fg": 7507, + "fg": 8275, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7507 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8275 } ] }, { "id": [ "vp_board_ne_season_autumn", "vp_board_ne_edge_season_autumn" ], - "fg": 7505, + "fg": 8273, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7505 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8273 } ] }, { "id": [ "vp_board_ne_season_winter", "vp_board_ne_edge_season_winter" ], - "fg": 7508, + "fg": 8276, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7508 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8276 } ] }, { "id": [ "vp_board_nw", "vp_board_nw_edge" ], - "fg": 7510, + "fg": 8278, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7510 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8278 } ] }, { "id": [ "vp_board_nw_season_summer", "vp_board_nw_edge_season_summer" ], - "fg": 7511, + "fg": 8279, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7511 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8279 } ] }, { "id": [ "vp_board_nw_season_autumn", "vp_board_nw_edge_season_autumn" ], - "fg": 7509, + "fg": 8277, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7509 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8277 } ] }, { "id": [ "vp_board_nw_season_winter", "vp_board_nw_edge_season_winter" ], - "fg": 7512, + "fg": 8280, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7512 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8280 } ] }, { "id": "vp_board_se", - "fg": 7514, + "fg": 8282, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7514 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8282 } ] }, { "id": "vp_board_se_season_summer", - "fg": 7515, + "fg": 8283, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7515 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8283 } ] }, { "id": "vp_board_se_season_autumn", - "fg": 7513, + "fg": 8281, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7513 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8281 } ] }, { "id": "vp_board_se_season_winter", - "fg": 7516, + "fg": 8284, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7516 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8284 } ] }, { "id": "vp_board_sw", - "fg": 7518, + "fg": 8286, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7518 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8286 } ] }, { "id": "vp_board_sw_season_summer", - "fg": 7519, + "fg": 8287, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7519 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8287 } ] }, { "id": "vp_board_sw_season_autumn", - "fg": 7517, + "fg": 8285, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7517 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8285 } ] }, { "id": "vp_board_sw_season_winter", - "fg": 7520, + "fg": 8288, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7520 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8288 } ] }, { "id": "vp_board_vertical_left", - "fg": 7530, + "fg": 8298, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7530 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8298 } ] }, { "id": "vp_board_vertical_left_season_summer", - "fg": 7531, + "fg": 8299, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7531 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8299 } ] }, { "id": "vp_board_vertical_left_season_autumn", - "fg": 7529, + "fg": 8297, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7529 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8297 } ] }, { "id": "vp_board_vertical_left_season_winter", - "fg": 7532, + "fg": 8300, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7532 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8300 } ] }, { "id": "vp_board_wheel_left", - "fg": 7538, + "fg": 8306, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7538 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8306 } ] }, { "id": "vp_board_wheel_left_season_summer", - "fg": 7539, + "fg": 8307, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7539 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8307 } ] }, { "id": "vp_board_wheel_left_season_autumn", - "fg": 7537, + "fg": 8305, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7537 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8305 } ] }, { "id": "vp_board_wheel_left_season_winter", - "fg": 7540, + "fg": 8308, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7540 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8308 } ] }, { "id": "vp_board_vertical_right", - "fg": 7534, + "fg": 8302, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7534 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8302 } ] }, { "id": "vp_board_vertical_right_season_summer", - "fg": 7535, + "fg": 8303, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7535 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8303 } ] }, { "id": "vp_board_vertical_right_season_autumn", - "fg": 7533, + "fg": 8301, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7533 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8301 } ] }, { "id": "vp_board_vertical_right_season_winter", - "fg": 7536, + "fg": 8304, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7536 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8304 } ] }, { "id": "vp_board_wheel_right", - "fg": 7542, + "fg": 8310, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7542 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8310 } ] }, { "id": "vp_board_wheel_right_season_summer", - "fg": 7543, + "fg": 8311, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7543 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8311 } ] }, { "id": "vp_board_wheel_right_season_autumn", - "fg": 7541, + "fg": 8309, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7541 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8309 } ] }, { "id": "vp_board_wheel_right_season_winter", - "fg": 7544, + "fg": 8312, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7544 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8312 } ] }, { "id": [ @@ -5716,9 +6484,9 @@ "vp_board_cover_left", "vp_board_cover_right" ], - "fg": 7502, + "fg": 8270, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7502 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8270 } ] }, { "id": [ @@ -5729,9 +6497,9 @@ "vp_board_cover_left_season_summer", "vp_board_cover_right_season_summer" ], - "fg": 7503, + "fg": 8271, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7503 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8271 } ] }, { "id": [ @@ -5742,9 +6510,9 @@ "vp_board_cover_left_season_autumn", "vp_board_cover_right_season_autumn" ], - "fg": 7501, + "fg": 8269, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7501 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8269 } ] }, { "id": [ @@ -5755,321 +6523,321 @@ "vp_board_cover_left_season_winter", "vp_board_cover_right_season_winter" ], - "fg": 7504, + "fg": 8272, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7504 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8272 } ] }, { "id": "vp_board_horizontal_rear", - "fg": 7998, + "fg": 8766, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7998 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8766 } ] }, { "id": "vp_board_horizontal_rear_season_summer", - "fg": 7999, + "fg": 8767, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7999 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8767 } ] }, { "id": "vp_board_horizontal_rear_season_autumn", - "fg": 7997, + "fg": 8765, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7997 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8765 } ] }, { "id": "vp_board_horizontal_rear_season_winter", - "fg": 8000, + "fg": 8768, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8000 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8768 } ] }, { "id": "vp_board_horizontal_2_rear", - "fg": 7990, + "fg": 8758, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7990 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8758 } ] }, { "id": "vp_board_horizontal_2_rear_season_summer", - "fg": 7991, + "fg": 8759, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7991 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8759 } ] }, { "id": "vp_board_horizontal_2_rear_season_autumn", - "fg": 7989, + "fg": 8757, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7989 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8757 } ] }, { "id": "vp_board_horizontal_2_rear_season_winter", - "fg": 7992, + "fg": 8760, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7992 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8760 } ] }, { "id": [ "vp_board_vertical", "vp_board_vertical_2" ], - "fg": 7530, + "fg": 8298, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7530 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8298 } ] }, { "id": [ "vp_board_vertical_season_summer", "vp_board_vertical_2_season_summer" ], - "fg": 7531, + "fg": 8299, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7531 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8299 } ] }, { "id": [ "vp_board_vertical_season_autumn", "vp_board_vertical_2_season_autumn" ], - "fg": 7529, + "fg": 8297, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7529 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8297 } ] }, { "id": [ "vp_board_vertical_season_winter", "vp_board_vertical_2_season_winter" ], - "fg": 7532, + "fg": 8300, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7532 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8300 } ] }, { "id": "vp_board_vertical_T_left", - "fg": 7522, + "fg": 8290, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7522 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8290 } ] }, { "id": "vp_board_vertical_T_left_season_summer", - "fg": 7523, + "fg": 8291, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7523 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8291 } ] }, { "id": "vp_board_vertical_T_left_season_autumn", - "fg": 7521, + "fg": 8289, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7521 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8289 } ] }, { "id": "vp_board_vertical_T_left_season_winter", - "fg": 7524, + "fg": 8292, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7524 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8292 } ] }, { "id": "vp_board_vertical_T_right", - "fg": 7526, + "fg": 8294, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7526 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8294 } ] }, { "id": "vp_board_vertical_T_right_season_summer", - "fg": 7527, + "fg": 8295, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7527 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8295 } ] }, { "id": "vp_board_vertical_T_right_season_autumn", - "fg": 7525, + "fg": 8293, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7525 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8293 } ] }, { "id": "vp_board_vertical_T_right_season_winter", - "fg": 7528, + "fg": 8296, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7528 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8296 } ] }, { "id": [ "vp_hdboard_ne", "vp_hdboard_ne_edge" ], - "fg": 7550, + "fg": 8318, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7550 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8318 } ] }, { "id": [ "vp_hdboard_ne_season_summer", "vp_hdboard_ne_edge_season_summer" ], - "fg": 7551, + "fg": 8319, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7551 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8319 } ] }, { "id": [ "vp_hdboard_ne_season_autumn", "vp_hdboard_ne_edge_season_autumn" ], - "fg": 7549, + "fg": 8317, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7549 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8317 } ] }, { "id": [ "vp_hdboard_ne_season_winter", "vp_hdboard_ne_edge_season_winter" ], - "fg": 7552, + "fg": 8320, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7552 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8320 } ] }, { "id": [ "vp_hdboard_nw", "vp_hdboard_nw_edge" ], - "fg": 7554, + "fg": 8322, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7554 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8322 } ] }, { "id": [ "vp_hdboard_nw_season_summer", "vp_hdboard_nw_edge_season_summer" ], - "fg": 7555, + "fg": 8323, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7555 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8323 } ] }, { "id": [ "vp_hdboard_nw_season_autumn", "vp_hdboard_nw_edge_season_autumn" ], - "fg": 7553, + "fg": 8321, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7553 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8321 } ] }, { "id": [ "vp_hdboard_nw_season_winter", "vp_hdboard_nw_edge_season_winter" ], - "fg": 7556, + "fg": 8324, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7556 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8324 } ] }, { "id": "vp_hdboard_se", - "fg": 7558, + "fg": 8326, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7558 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8326 } ] }, { "id": "vp_hdboard_se_season_summer", - "fg": 7559, + "fg": 8327, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7559 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8327 } ] }, { "id": "vp_hdboard_se_season_autumn", - "fg": 7557, + "fg": 8325, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7557 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8325 } ] }, { "id": "vp_hdboard_se_season_winter", - "fg": 7560, + "fg": 8328, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7560 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8328 } ] }, { "id": "vp_hdboard_sw", - "fg": 7562, + "fg": 8330, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7562 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8330 } ] }, { "id": "vp_hdboard_sw_season_summer", - "fg": 7563, + "fg": 8331, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7563 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8331 } ] }, { "id": "vp_hdboard_sw_season_autumn", - "fg": 7561, + "fg": 8329, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7561 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8329 } ] }, { "id": "vp_hdboard_sw_season_winter", - "fg": 7564, + "fg": 8332, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7564 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8332 } ] }, { "id": "vp_hdboard_vertical_left", - "fg": 7574, + "fg": 8342, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7574 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8342 } ] }, { "id": "vp_hdboard_vertical_left_season_summer", - "fg": 7575, + "fg": 8343, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7575 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8343 } ] }, { "id": "vp_hdboard_vertical_left_season_autumn", - "fg": 7573, + "fg": 8341, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7573 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8341 } ] }, { "id": "vp_hdboard_vertical_left_season_winter", - "fg": 7576, + "fg": 8344, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7576 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8344 } ] }, { "id": "vp_hdboard_wheel_left", - "fg": 7582, + "fg": 8350, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7582 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8350 } ] }, { "id": "vp_hdboard_wheel_left_season_summer", - "fg": 7583, + "fg": 8351, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7583 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8351 } ] }, { "id": "vp_hdboard_wheel_left_season_autumn", - "fg": 7581, + "fg": 8349, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7581 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8349 } ] }, { "id": "vp_hdboard_wheel_left_season_winter", - "fg": 7584, + "fg": 8352, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7584 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8352 } ] }, { "id": "vp_hdboard_vertical_right", - "fg": 7578, + "fg": 8346, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7578 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8346 } ] }, { "id": "vp_hdboard_vertical_right_season_summer", - "fg": 7579, + "fg": 8347, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7579 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8347 } ] }, { "id": "vp_hdboard_vertical_right_season_autumn", - "fg": 7577, + "fg": 8345, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7577 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8345 } ] }, { "id": "vp_hdboard_vertical_right_season_winter", - "fg": 7580, + "fg": 8348, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7580 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8348 } ] }, { "id": "vp_hdboard_wheel_right", - "fg": 7586, + "fg": 8354, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7586 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8354 } ] }, { "id": "vp_hdboard_wheel_right_season_summer", - "fg": 7587, + "fg": 8355, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7587 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8355 } ] }, { "id": "vp_hdboard_wheel_right_season_autumn", - "fg": 7585, + "fg": 8353, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7585 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8353 } ] }, { "id": "vp_hdboard_wheel_right_season_winter", - "fg": 7588, + "fg": 8356, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7588 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8356 } ] }, { "id": [ @@ -6080,9 +6848,9 @@ "vp_hdboard_cover_left", "vp_hdboard_cover_right" ], - "fg": 7546, + "fg": 8314, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7546 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8314 } ] }, { "id": [ @@ -6093,9 +6861,9 @@ "vp_hdboard_cover_left_season_summer", "vp_hdboard_cover_right_season_summer" ], - "fg": 7547, + "fg": 8315, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7547 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8315 } ] }, { "id": [ @@ -6106,9 +6874,9 @@ "vp_hdboard_cover_left_season_autumn", "vp_hdboard_cover_right_season_autumn" ], - "fg": 7545, + "fg": 8313, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7545 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8313 } ] }, { "id": [ @@ -6119,277 +6887,277 @@ "vp_hdboard_cover_left_season_winter", "vp_hdboard_cover_right_season_winter" ], - "fg": 7548, + "fg": 8316, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7548 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8316 } ] }, { "id": "vp_hdboard_horizontal_rear", - "fg": 8042, + "fg": 8810, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8042 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8810 } ] }, { "id": "vp_hdboard_horizontal_rear_season_summer", - "fg": 8043, + "fg": 8811, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8043 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8811 } ] }, { "id": "vp_hdboard_horizontal_rear_season_autumn", - "fg": 8049, + "fg": 8817, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8041 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8809 } ] }, { "id": "vp_hdboard_horizontal_rear_season_winter", - "fg": 8044, + "fg": 8812, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8044 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8812 } ] }, { "id": "vp_hdboard_horizontal_2_rear", - "fg": 7998, + "fg": 8766, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7998 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8766 } ] }, { "id": "vp_hdboard_horizontal_2_rear_season_summer", - "fg": 7991, + "fg": 8759, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7999 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8767 } ] }, { "id": "vp_hdboard_horizontal_2_rear_season_autumn", - "fg": 7997, + "fg": 8765, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7997 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8765 } ] }, { "id": "vp_hdboard_horizontal_2_rear_season_winter", - "fg": 8000, + "fg": 8768, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8000 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8768 } ] }, { "id": [ "vp_hdboard_vertical", "vp_hdboard_vertical_2" ], - "fg": 7574, + "fg": 8342, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7574 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8342 } ] }, { "id": [ "vp_hdboard_vertical_season_summer", "vp_hdboard_vertical_2_season_summer" ], - "fg": 7575, + "fg": 8343, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7575 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8343 } ] }, { "id": [ "vp_hdboard_vertical_season_autumn", "vp_hdboard_vertical_2_season_autumn" ], - "fg": 7573, + "fg": 8341, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7573 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8341 } ] }, { "id": [ "vp_hdboard_vertical_season_winter", "vp_hdboard_vertical_2_season_winter" ], - "fg": 7576, + "fg": 8344, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7576 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8344 } ] }, { "id": "vp_hdboard_vertical_T_left", - "fg": 7566, + "fg": 8334, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7566 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8334 } ] }, { "id": "vp_hdboard_vertical_T_left_season_summer", - "fg": 7567, + "fg": 8335, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7567 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8335 } ] }, { "id": "vp_hdboard_vertical_T_left_season_autumn", - "fg": 7565, + "fg": 8333, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7565 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8333 } ] }, { "id": "vp_hdboard_vertical_T_left_season_winter", - "fg": 7568, + "fg": 8336, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7568 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8336 } ] }, { "id": "vp_hdboard_vertical_T_right", - "fg": 7570, + "fg": 8338, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7570 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8338 } ] }, { "id": "vp_hdboard_vertical_T_right_season_summer", - "fg": 7571, + "fg": 8339, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7571 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8339 } ] }, { "id": "vp_hdboard_vertical_T_right_season_autumn", - "fg": 7569, + "fg": 8337, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7569 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8337 } ] }, { "id": "vp_hdboard_vertical_T_right_season_winter", - "fg": 7572, + "fg": 8340, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7572 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8340 } ] }, { "id": "vp_box", - "fg": 7594, + "fg": 8362, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7594 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8362 } ] }, { "id": "vp_box_season_summer", - "fg": 7595, + "fg": 8363, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7595 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8363 } ] }, { "id": "vp_box_season_autumn", - "fg": 7593, + "fg": 8361, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7593 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8361 } ] }, { "id": "vp_box_season_winter", - "fg": 7596, + "fg": 8364, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7596 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8364 } ] }, { "id": "vp_cargo_space", - "fg": 7598, + "fg": 8366, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7598 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8366 } ] }, { "id": "vp_cargo_space_season_summer", - "fg": 7599, + "fg": 8367, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7599 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8367 } ] }, { "id": "vp_cargo_space_season_autumn", - "fg": 7597, + "fg": 8365, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7597 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8365 } ] }, { "id": "vp_cargo_space_season_winter", - "fg": 7600, + "fg": 8368, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7600 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8368 } ] }, { "id": "vp_trunk", - "fg": 7602, + "fg": 8370, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7602 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8370 } ] }, { "id": "vp_trunk_season_summer", - "fg": 7603, + "fg": 8371, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7603 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8371 } ] }, { "id": "vp_trunk_season_autumn", - "fg": 7601, + "fg": 8369, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7601 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8369 } ] }, { "id": "vp_trunk_season_winter", - "fg": 7604, + "fg": 8372, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7604 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8372 } ] }, - { "id": "vp_trunk_floor", "fg": 7606, "bg": [ 8106, 8102 ], "multitile": true }, - { "id": "vp_trunk_floor_season_summer", "fg": 7607, "bg": [ 8107, 8103 ], "multitile": true }, - { "id": "vp_trunk_floor_season_autumn", "fg": 7605, "bg": [ 8105, 8101 ], "multitile": true }, - { "id": "vp_trunk_floor_season_winter", "fg": 7608, "bg": [ 8108, 8104 ], "multitile": true }, + { "id": "vp_trunk_floor", "fg": 8374, "bg": [ 8874, 8870 ], "multitile": true }, + { "id": "vp_trunk_floor_season_summer", "fg": 8375, "bg": [ 8875, 8871 ], "multitile": true }, + { "id": "vp_trunk_floor_season_autumn", "fg": 8373, "bg": [ 8873, 8869 ], "multitile": true }, + { "id": "vp_trunk_floor_season_winter", "fg": 8376, "bg": [ 8876, 8872 ], "multitile": true }, { "id": [ "vp_basketlg", "vp_basketlg_external" ], - "fg": 7610, + "fg": 8378, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7610 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8378 } ] }, { "id": [ "vp_basketlg_season_summer", "vp_basketlg_external_season_summer" ], - "fg": 7611, + "fg": 8379, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7611 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8379 } ] }, { "id": [ "vp_basketlg_season_autumn", "vp_basketlg_external_season_autumn" ], - "fg": 7609, + "fg": 8377, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7609 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8377 } ] }, { "id": [ "vp_basketlg_season_winter", "vp_basketlg_external_season_winter" ], - "fg": 7612, + "fg": 8380, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7612 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8380 } ] }, { "id": "vp_basketlg_cart", - "fg": 7614, + "fg": 8382, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7614 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8382 } ] }, { "id": "vp_basketlg_cart_season_summer", - "fg": 7615, + "fg": 8383, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7615 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8383 } ] }, { "id": "vp_basketlg_cart_season_autumn", - "fg": 7613, + "fg": 8381, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7613 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8381 } ] }, { "id": "vp_basketlg_cart_season_winter", - "fg": 7616, + "fg": 8384, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7616 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8384 } ] }, { "id": "vp_wood box", - "fg": 7618, + "fg": 8386, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7618 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8386 } ] }, { "id": "vp_wood box_season_summer", - "fg": 7619, + "fg": 8387, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7619 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8387 } ] }, { "id": "vp_wood box_season_autumn", - "fg": 7617, + "fg": 8385, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7617 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8385 } ] }, { "id": "vp_wood box_season_winter", - "fg": 7620, + "fg": 8388, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7620 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8388 } ] }, { "id": [ @@ -6404,9 +7172,9 @@ "vp_door_sw", "vp_door_full_sw" ], - "fg": 7658, + "fg": 8426, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": 7654 }, { "id": "broken", "fg": 7590, "bg": 7654 } ] + "additional_tiles": [ { "id": "open", "fg": 8422 }, { "id": "broken", "fg": 8358, "bg": 8422 } ] }, { "id": [ @@ -6421,9 +7189,9 @@ "vp_door_sw_season_summer", "vp_door_full_sw_season_summer" ], - "fg": 7659, + "fg": 8427, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": 7655 }, { "id": "broken", "fg": 7591, "bg": 7655 } ] + "additional_tiles": [ { "id": "open", "fg": 8423 }, { "id": "broken", "fg": 8359, "bg": 8423 } ] }, { "id": [ @@ -6438,9 +7206,9 @@ "vp_door_sw_season_autumn", "vp_door_full_sw_season_autumn" ], - "fg": 7657, + "fg": 8425, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": 7653 }, { "id": "broken", "fg": 7589, "bg": 7653 } ] + "additional_tiles": [ { "id": "open", "fg": 8421 }, { "id": "broken", "fg": 8357, "bg": 8421 } ] }, { "id": [ @@ -6455,9 +7223,9 @@ "vp_door_sw_season_winter", "vp_door_full_sw_season_winter" ], - "fg": 7660, + "fg": 8428, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": 7656 }, { "id": "broken", "fg": 7592, "bg": 7656 } ] + "additional_tiles": [ { "id": "open", "fg": 8424 }, { "id": "broken", "fg": 8360, "bg": 8424 } ] }, { "id": [ @@ -6470,9 +7238,9 @@ "vp_door_se", "vp_door_full_se" ], - "fg": 7674, + "fg": 8442, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": 7670 }, { "id": "broken", "fg": 7590, "bg": 7670 } ] + "additional_tiles": [ { "id": "open", "fg": 8438 }, { "id": "broken", "fg": 8358, "bg": 8438 } ] }, { "id": [ @@ -6485,9 +7253,9 @@ "vp_door_se_season_summer", "vp_door_full_se_season_summer" ], - "fg": 7675, + "fg": 8443, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": 7671 }, { "id": "broken", "fg": 7591, "bg": 7671 } ] + "additional_tiles": [ { "id": "open", "fg": 8439 }, { "id": "broken", "fg": 8359, "bg": 8439 } ] }, { "id": [ @@ -6500,9 +7268,9 @@ "vp_door_se_season_autumn", "vp_door_full_se_season_autumn" ], - "fg": 7673, + "fg": 8441, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": 7669 }, { "id": "broken", "fg": 7589, "bg": 7669 } ] + "additional_tiles": [ { "id": "open", "fg": 8437 }, { "id": "broken", "fg": 8357, "bg": 8437 } ] }, { "id": [ @@ -6515,105 +7283,105 @@ "vp_door_se_season_winter", "vp_door_full_se_season_winter" ], - "fg": 7676, + "fg": 8444, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": 7672 }, { "id": "broken", "fg": 7592, "bg": 7672 } ] + "additional_tiles": [ { "id": "open", "fg": 8440 }, { "id": "broken", "fg": 8360, "bg": 8440 } ] }, { "id": [ "vp_door_rear", "vp_door_full_rear" ], - "fg": 7666, + "fg": 8434, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": 7662 }, { "id": "broken", "fg": 7590, "bg": 7662 } ] + "additional_tiles": [ { "id": "open", "fg": 8430 }, { "id": "broken", "fg": 8358, "bg": 8430 } ] }, { "id": [ "vp_door_rear_season_summer", "vp_door_full_rear_season_summer" ], - "fg": 7667, + "fg": 8435, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": 7663 }, { "id": "broken", "fg": 7591, "bg": 7663 } ] + "additional_tiles": [ { "id": "open", "fg": 8431 }, { "id": "broken", "fg": 8359, "bg": 8431 } ] }, { "id": [ "vp_door_rear_season_autumn", "vp_door_full_rear_season_autumn" ], - "fg": 7665, + "fg": 8433, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": 7661 }, { "id": "broken", "fg": 7589, "bg": 7661 } ] + "additional_tiles": [ { "id": "open", "fg": 8429 }, { "id": "broken", "fg": 8357, "bg": 8429 } ] }, { "id": [ "vp_door_rear_season_winter", "vp_door_full_rear_season_winter" ], - "fg": 7668, + "fg": 8436, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": 7664 }, { "id": "broken", "fg": 7592, "bg": 7664 } ] + "additional_tiles": [ { "id": "open", "fg": 8432 }, { "id": "broken", "fg": 8360, "bg": 8432 } ] }, { "id": [ "vp_door_front", "vp_door_full_front" ], - "fg": [ 7642, 7650, 7646, 7638 ], + "fg": [ 8410, 8418, 8414, 8406 ], "multitile": true, - "additional_tiles": [ { "id": "open", "fg": [ 7626, 7634, 7630, 7622 ] }, { "id": "broken", "fg": 7590, "bg": [ 7626, 7634, 7630, 7622 ] } ] + "additional_tiles": [ { "id": "open", "fg": [ 8394, 8402, 8398, 8390 ] }, { "id": "broken", "fg": 8358, "bg": [ 8394, 8402, 8398, 8390 ] } ] }, { "id": [ "vp_door_front_season_summer", "vp_door_full_front_season_summer" ], - "fg": [ 7643, 7651, 7647, 7639 ], + "fg": [ 8411, 8419, 8415, 8407 ], "multitile": true, - "additional_tiles": [ { "id": "open", "fg": [ 7627, 7635, 7631, 7623 ] }, { "id": "broken", "fg": 7591, "bg": [ 7627, 7635, 7631, 7623 ] } ] + "additional_tiles": [ { "id": "open", "fg": [ 8395, 8403, 8399, 8391 ] }, { "id": "broken", "fg": 8359, "bg": [ 8395, 8403, 8399, 8391 ] } ] }, { "id": [ "vp_door_front_season_autumn", "vp_door_full_front_season_autumn" ], - "fg": [ 7641, 7649, 7645, 7637 ], + "fg": [ 8409, 8417, 8413, 8405 ], "multitile": true, - "additional_tiles": [ { "id": "open", "fg": [ 7625, 7633, 7629, 7621 ] }, { "id": "broken", "fg": 7589, "bg": [ 7625, 7633, 7629, 7621 ] } ] + "additional_tiles": [ { "id": "open", "fg": [ 8393, 8401, 8397, 8389 ] }, { "id": "broken", "fg": 8357, "bg": [ 8393, 8401, 8397, 8389 ] } ] }, { "id": [ "vp_door_front_season_winter", "vp_door_full_front_season_winter" ], - "fg": [ 7644, 7652, 7648, 7640 ], + "fg": [ 8412, 8420, 8416, 8408 ], "multitile": true, - "additional_tiles": [ { "id": "open", "fg": [ 7628, 7636, 7632, 7624 ] }, { "id": "broken", "fg": 7592, "bg": [ 7628, 7636, 7632, 7624 ] } ] + "additional_tiles": [ { "id": "open", "fg": [ 8396, 8404, 8400, 8392 ] }, { "id": "broken", "fg": 8360, "bg": [ 8396, 8404, 8400, 8392 ] } ] }, { "id": [ "vp_door_front_left", "vp_door_full_front_left" ], - "fg": [ 7650, 7646, 7638, 7642 ], + "fg": [ 8418, 8414, 8406, 8410 ], "multitile": true, - "additional_tiles": [ { "id": "open", "fg": [ 7634, 7630, 7622, 7626 ] }, { "id": "broken", "fg": 7590, "bg": [ 7634, 7630, 7622, 7626 ] } ] + "additional_tiles": [ { "id": "open", "fg": [ 8402, 8398, 8390, 8394 ] }, { "id": "broken", "fg": 8358, "bg": [ 8402, 8398, 8390, 8394 ] } ] }, { "id": [ "vp_door_front_left_season_summer", "vp_door_full_front_left_season_summer" ], - "fg": [ 7651, 7647, 7639, 7643 ], + "fg": [ 8419, 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{ "id": "open", "fg": [ 7636, 7632, 7624, 7628 ] }, { "id": "broken", "fg": 7592, "bg": [ 7636, 7632, 7624, 7628 ] } ] + "additional_tiles": [ { "id": "open", "fg": [ 8404, 8400, 8392, 8396 ] }, { "id": "broken", "fg": 8360, "bg": [ 8404, 8400, 8392, 8396 ] } ] }, { "id": [ "vp_door_front_right", "vp_door_full_front_right" ], - "fg": [ 7638, 7642, 7650, 7646 ], + "fg": [ 8406, 8410, 8418, 8414 ], "multitile": true, - "additional_tiles": [ { "id": "open", "fg": [ 7622, 7626, 7634, 7630 ] }, { "id": "broken", "fg": 7590, "bg": [ 7622, 7626, 7634, 7630 ] } ] + "additional_tiles": [ { "id": "open", "fg": [ 8390, 8394, 8402, 8398 ] }, { "id": "broken", "fg": 8358, "bg": [ 8390, 8394, 8402, 8398 ] } ] }, { "id": [ "vp_door_front_right_season_summer", "vp_door_full_front_right_season_summer" ], - "fg": [ 7639, 7643, 7651, 7646 ], + "fg": [ 8407, 8411, 8419, 8414 ], "multitile": true, - "additional_tiles": [ { "id": "open", "fg": [ 7623, 7627, 7635, 7631 ] }, { "id": "broken", "fg": 7591, "bg": [ 7623, 7627, 7635, 7631 ] } ] + "additional_tiles": [ { "id": "open", "fg": [ 8391, 8395, 8403, 8399 ] }, { "id": "broken", "fg": 8359, "bg": [ 8391, 8395, 8403, 8399 ] } ] }, { "id": [ "vp_door_front_right_season_autumn", "vp_door_full_front_right_season_autumn" ], - "fg": [ 7637, 7641, 7633, 7645 ], + "fg": [ 8405, 8409, 8401, 8413 ], "multitile": true, - "additional_tiles": [ { "id": "open", "fg": [ 7621, 7625, 7633, 7629 ] }, { "id": "broken", "fg": 7589, "bg": [ 7621, 7625, 7633, 7629 ] } ] + "additional_tiles": [ { "id": "open", "fg": [ 8389, 8393, 8401, 8397 ] }, { "id": "broken", "fg": 8357, "bg": [ 8389, 8393, 8401, 8397 ] } ] }, { "id": [ "vp_door_front_right_season_winter", "vp_door_full_front_right_season_winter" ], - "fg": [ 7640, 7644, 7652, 7648 ], + "fg": [ 8408, 8412, 8420, 8416 ], "multitile": true, - "additional_tiles": [ { "id": "open", "fg": [ 7624, 7628, 7636, 7632 ] }, { "id": "broken", "fg": 7592, "bg": [ 7624, 7628, 7636, 7632 ] } ] + "additional_tiles": [ { "id": "open", "fg": [ 8392, 8396, 8404, 8400 ] }, { "id": "broken", "fg": 8360, "bg": [ 8392, 8396, 8404, 8400 ] } ] }, { "id": [ @@ -6638,9 +7406,9 @@ "vp_cloth_curtain_door_front_right", "vp_cloth_curtain_door_rear" ], - "fg": 7682, + "fg": 8450, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": 7678 }, { "id": "broken", "fg": 7590, "bg": 7678 } ] + "additional_tiles": [ { "id": "open", "fg": 8446 }, { "id": "broken", "fg": 8358, "bg": 8446 } ] }, { "id": [ @@ -6665,9 +7433,9 @@ "vp_cloth_curtain_door_front_right_season_summer", "vp_cloth_curtain_door_rear_season_summer" ], - "fg": 7683, + "fg": 8451, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": 7679 }, { "id": "broken", "fg": 7591, "bg": 7679 } ] + "additional_tiles": [ { "id": "open", "fg": 8447 }, { "id": "broken", "fg": 8359, "bg": 8447 } ] }, { "id": [ @@ -6692,9 +7460,9 @@ "vp_cloth_curtain_door_front_right_season_autumn", "vp_cloth_curtain_door_rear_season_autumn" ], - "fg": 7681, + "fg": 8449, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": 7677 }, { "id": "broken", "fg": 7589, "bg": 7677 } ] + "additional_tiles": [ { "id": "open", "fg": 8445 }, { "id": "broken", "fg": 8357, "bg": 8445 } ] }, { "id": [ @@ -6719,657 +7487,657 @@ "vp_cloth_curtain_door_front_right_season_winter", "vp_cloth_curtain_door_rear_season_winter" ], - "fg": 7684, + "fg": 8452, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": 7680 }, { "id": "broken", "fg": 7592, "bg": 7680 } ] + "additional_tiles": [ { "id": "open", "fg": 8448 }, { "id": "broken", "fg": 8360, "bg": 8448 } ] }, { "id": [ "vp_hddoor_left", "vp_hddoor_full_left" ], - "fg": 7698, + "fg": 8466, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": 7694 }, { "id": "broken", "fg": 7590, "bg": 7694 } ] + "additional_tiles": [ { "id": "open", "fg": 8462 }, { "id": "broken", "fg": 8358, "bg": 8462 } ] }, { "id": [ "vp_hddoor_left_season_summer", "vp_hddoor_full_left_season_summer" ], - "fg": 7699, + "fg": 8467, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": 7695 }, { "id": "broken", "fg": 7591, "bg": 7695 } ] + "additional_tiles": [ { "id": "open", "fg": 8463 }, { "id": "broken", "fg": 8359, "bg": 8463 } ] }, { "id": [ "vp_hddoor_left_season_autumn", "vp_hddoor_full_left_season_autumn" ], - "fg": 7697, + "fg": 8465, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": 7693 }, { "id": "broken", "fg": 7589, "bg": 7693 } ] + "additional_tiles": [ { "id": "open", "fg": 8461 }, { "id": "broken", "fg": 8357, "bg": 8461 } ] }, { "id": [ "vp_hddoor_left_season_winter", "vp_hddoor_full_left_season_winter" ], - "fg": 7700, + "fg": 8468, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": 7696 }, { "id": "broken", "fg": 7589, "bg": 7696 } ] + "additional_tiles": [ { "id": "open", "fg": 8464 }, { "id": "broken", "fg": 8357, "bg": 8464 } ] }, { "id": [ "vp_hddoor_right", "vp_hddoor_full_right" ], - "fg": 7714, + "fg": 8482, "multitile": true, 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"fg": 7591, "bg": 7703 } ] + "additional_tiles": [ { "id": "open", "fg": 8471 }, { "id": "broken", "fg": 8359, "bg": 8471 } ] }, { "id": [ "vp_hddoor_rear_season_autumn", "vp_hddoor_full_rear_season_autumn" ], - "fg": 7705, + "fg": 8473, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": 7701 }, { "id": "broken", "fg": 7589, "bg": 7701 } ] + "additional_tiles": [ { "id": "open", "fg": 8469 }, { "id": "broken", "fg": 8357, "bg": 8469 } ] }, { "id": [ "vp_hddoor_rear_season_winter", "vp_hddoor_full_rear_season_winter" ], - "fg": 7708, + "fg": 8476, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": 7704 }, { "id": "broken", "fg": 7589, "bg": 7704 } ] + "additional_tiles": [ { "id": "open", "fg": 8472 }, { "id": "broken", "fg": 8357, "bg": 8472 } ] }, { "id": [ "vp_hddoor_opaque_left", "vp_hddoor_opaque_full_left" ], - "fg": 7730, + "fg": 8498, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": 7726 }, { "id": "broken", "fg": 7590, "bg": 7726 } ] 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"bg": 7824 } ] + "additional_tiles": [ { "id": "open", "fg": 8592 }, { "id": "broken", "fg": 8360, "bg": 8592 } ] }, { "id": "vp_ram_acidchitin", - "fg": 7830, + "fg": 8598, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7830 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8598 } ] }, { "id": "vp_ram_acidchitin_season_summer", - "fg": 7831, + "fg": 8599, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7831 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8599 } ] }, { "id": "vp_ram_acidchitin_season_autumn", - "fg": 7829, + "fg": 8597, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7829 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8597 } ] }, { "id": "vp_ram_acidchitin_season_winter", - "fg": 7832, + "fg": 8600, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7832 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8600 } ] }, { "id": "vp_ram_chitin", - "fg": 7834, + "fg": 8602, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7834 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8602 } ] }, { "id": "vp_ram_chitin_season_summer", - "fg": 7835, + "fg": 8603, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7835 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8603 } ] }, { "id": "vp_ram_chitin_season_autumn", - "fg": 7833, + "fg": 8601, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7833 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8601 } ] }, { "id": "vp_ram_chitin_season_winter", - "fg": 7836, + "fg": 8604, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7836 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8604 } ] }, { "id": "vp_ram_hardsteel", - "fg": 7838, + "fg": 8606, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7838 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8606 } ] }, { "id": "vp_ram_hardsteel_season_summer", - "fg": 7839, + "fg": 8607, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7839 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8607 } ] }, { "id": "vp_ram_hardsteel_season_autumn", - "fg": 7837, + "fg": 8605, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7837 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8605 } ] }, { "id": "vp_ram_hardsteel_season_winter", - "fg": 7840, + "fg": 8608, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7840 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8608 } ] }, { "id": "vp_ram_military_horizontal", - "fg": 7842, + "fg": 8610, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7842 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8610 } ] }, { "id": "vp_ram_military_horizontal_season_summer", - "fg": 7843, + "fg": 8611, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7843 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8611 } ] }, { "id": "vp_ram_military_horizontal_season_autumn", - "fg": 7841, + "fg": 8609, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7841 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8609 } ] }, { "id": "vp_ram_military_horizontal_season_winter", - "fg": 7844, + "fg": 8612, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7844 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8612 } ] }, { "id": "vp_tearer", - "fg": 7846, + "fg": 8614, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7846 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8614 } ] }, { "id": "vp_tearer_season_summer", - "fg": 7847, + "fg": 8615, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7847 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8615 } ] }, { "id": "vp_tearer_season_autumn", - "fg": 7845, + "fg": 8613, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7845 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8613 } ] }, { "id": "vp_tearer_season_winter", - "fg": 7848, + "fg": 8616, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7848 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8616 } ] }, { "id": "vp_ram_spiked", - "fg": 7850, + "fg": 8618, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7850 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8618 } ] }, { "id": "vp_ram_spiked_season_summer", - "fg": 7851, + "fg": 8619, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7851 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8619 } ] }, { "id": "vp_ram_spiked_season_autumn", - "fg": 7849, + "fg": 8617, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7849 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8617 } ] }, { "id": "vp_ram_spiked_season_winter", - "fg": 7852, + "fg": 8620, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7852 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8620 } ] }, { "id": "vp_ram_steel", - "fg": 7854, + "fg": 8622, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7854 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8622 } ] }, { "id": "vp_ram_steel_season_summer", - "fg": 7855, + "fg": 8623, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7855 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8623 } ] }, { "id": "vp_ram_steel_season_autumn", - "fg": 7853, + "fg": 8621, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7853 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8621 } ] }, { "id": "vp_ram_steel_season_winter", - "fg": 7856, + "fg": 8624, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7856 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8624 } ] }, { "id": "vp_ram_alloy", - "fg": 7858, + "fg": 8626, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7858 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8626 } ] }, { "id": "vp_ram_alloy_season_summer", - "fg": 7859, + "fg": 8627, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7859 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8627 } ] }, { "id": "vp_ram_alloy_season_autumn", - "fg": 7857, + "fg": 8625, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7857 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8625 } ] }, { "id": "vp_ram_alloy_season_winter", - "fg": 7860, + "fg": 8628, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7860 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8628 } ] }, { "id": "vp_ram_mattress", - "fg": 7862, + "fg": 8630, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7862 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8630 } ] }, { "id": "vp_ram_mattress_season_summer", - "fg": 7863, + "fg": 8631, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7863 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8631 } ] }, { "id": "vp_ram_mattress_season_autumn", - "fg": 7861, + "fg": 8629, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7861 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8629 } ] }, { "id": "vp_ram_mattress_season_winter", - "fg": 7864, + "fg": 8632, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7864 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8632 } ] }, { "id": "vp_ram_wood", - "fg": 7866, + "fg": 8634, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7866 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8634 } ] }, { "id": "vp_ram_wood_season_summer", - "fg": 7867, + "fg": 8635, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7867 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8635 } ] }, { "id": "vp_ram_wood_season_autumn", - "fg": 7865, + "fg": 8633, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7865 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8633 } ] }, { "id": "vp_ram_wood_season_winter", - "fg": 7868, + "fg": 8636, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7868 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8636 } ] }, { "id": [ @@ -7381,9 +8149,9 @@ "vp_hdframe_cover", "vp_xlframe_cover" ], - "fg": 7870, + "fg": 8638, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7870 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8638 } ] }, { "id": [ @@ -7395,9 +8163,9 @@ "vp_hdframe_cover_season_summer", "vp_xlframe_cover_season_summer" ], - "fg": 7871, + "fg": 8639, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7871 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8639 } ] }, { "id": [ @@ -7409,9 +8177,9 @@ "vp_hdframe_cover_season_autumn", "vp_xlframe_cover_season_autumn" ], - "fg": 7869, + "fg": 8637, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7869 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8637 } ] }, { "id": [ @@ -7423,9 +8191,9 @@ "vp_hdframe_cover_season_winter", "vp_xlframe_cover_season_winter" ], - "fg": 7872, + "fg": 8640, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7872 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8640 } ] }, { "id": [ @@ -7437,9 +8205,9 @@ "vp_hdframe_cross", "vp_xlframe_cross" ], - "fg": 7874, + "fg": 8642, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7874 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8642 } ] }, { "id": [ @@ -7451,9 +8219,9 @@ "vp_hdframe_cross_season_summer", "vp_xlframe_cross_season_summer" ], - "fg": 7875, + "fg": 8643, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7875 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8643 } ] }, { "id": [ @@ -7465,9 +8233,9 @@ "vp_hdframe_cross_season_autumn", "vp_xlframe_cross_season_autumn" ], - "fg": 7873, + "fg": 8641, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7873 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8641 } ] }, { "id": [ @@ -7479,9 +8247,9 @@ "vp_hdframe_cross_season_winter", "vp_xlframe_cross_season_winter" ], - "fg": 7876, + "fg": 8644, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7876 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8644 } ] }, { "id": [ @@ -7493,9 +8261,9 @@ "vp_hdframe_cross_unconnected", "vp_xlframe_cross_unconnected" ], - "fg": 7878, + "fg": 8646, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7878 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8646 } ] }, { "id": [ @@ -7507,9 +8275,9 @@ "vp_hdframe_cross_unconnected_season_summer", "vp_xlframe_cross_unconnected_season_summer" ], - "fg": 7879, + "fg": 8647, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7879 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8647 } ] }, { "id": [ @@ -7521,9 +8289,9 @@ "vp_hdframe_cross_unconnected_season_autumn", "vp_xlframe_cross_unconnected_season_autumn" ], - "fg": 7877, + "fg": 8645, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7877 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8645 } ] }, { "id": [ @@ -7535,9 +8303,9 @@ "vp_hdframe_cross_unconnected_season_winter", "vp_xlframe_cross_unconnected_season_winter" ], - "fg": 7880, + "fg": 8648, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7880 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8648 } ] }, { "id": [ @@ -7549,9 +8317,9 @@ "vp_hdframe_ne", "vp_xlframe_ne" ], - "fg": 7930, + "fg": 8698, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7930 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8698 } ] }, { "id": [ @@ -7563,9 +8331,9 @@ "vp_hdframe_ne_season_summer", "vp_xlframe_ne_season_summer" ], - "fg": 7931, + "fg": 8699, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7931 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8699 } ] }, { "id": [ @@ -7577,9 +8345,9 @@ "vp_hdframe_ne_season_autumn", "vp_xlframe_ne_season_autumn" ], - "fg": 7929, + "fg": 8697, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7929 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8697 } ] }, { "id": [ @@ -7591,9 +8359,9 @@ "vp_hdframe_ne_season_winter", "vp_xlframe_ne_season_winter" ], - "fg": 7932, + "fg": 8700, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7932 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8700 } ] }, { "id": [ @@ -7605,9 +8373,9 @@ "vp_hdframe_nw", "vp_xlframe_nw" ], - "fg": 7934, + "fg": 8702, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7934 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8702 } ] }, { "id": [ @@ -7619,9 +8387,9 @@ "vp_hdframe_nw_season_summer", "vp_xlframe_nw_season_summer" ], - "fg": 7935, + "fg": 8703, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7935 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8703 } ] }, { "id": [ @@ -7633,9 +8401,9 @@ "vp_hdframe_nw_season_autumn", "vp_xlframe_nw_season_autumn" ], - "fg": 7933, + "fg": 8701, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7933 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8701 } ] }, { "id": [ @@ -7647,9 +8415,9 @@ "vp_hdframe_nw_season_winter", "vp_xlframe_nw_season_winter" ], - "fg": 7936, + "fg": 8704, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7936 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8704 } ] }, { "id": [ @@ -7661,9 +8429,9 @@ "vp_hdframe_se", "vp_xlframe_se" ], - "fg": 7938, + "fg": 8706, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7938 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8706 } ] }, { "id": [ @@ -7675,9 +8443,9 @@ "vp_hdframe_se_season_summer", "vp_xlframe_se_season_summer" ], - "fg": 7939, + "fg": 8707, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7939 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8707 } ] }, { "id": [ @@ -7689,9 +8457,9 @@ "vp_hdframe_se_season_autumn", "vp_xlframe_se_season_autumn" ], - "fg": 7937, + "fg": 8705, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7937 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8705 } ] }, { "id": [ @@ -7703,9 +8471,9 @@ "vp_hdframe_se_season_winter", "vp_xlframe_se_season_winter" ], - "fg": 7940, + "fg": 8708, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7940 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8708 } ] }, { "id": [ @@ -7717,9 +8485,9 @@ "vp_hdframe_sw", "vp_xlframe_sw" ], - "fg": 7942, + "fg": 8710, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7942 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8710 } ] }, { "id": [ @@ -7731,9 +8499,9 @@ "vp_hdframe_sw_season_summer", "vp_xlframe_sw_season_summer" ], - "fg": 7943, + "fg": 8711, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7943 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8711 } ] }, { "id": [ @@ -7745,9 +8513,9 @@ "vp_hdframe_sw_season_autumn", "vp_xlframe_sw_season_autumn" ], - "fg": 7941, + "fg": 8709, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7941 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8709 } ] }, { "id": [ @@ -7759,9 +8527,9 @@ "vp_hdframe_sw_season_winter", "vp_xlframe_sw_season_winter" ], - "fg": 7944, + "fg": 8712, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7944 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8712 } ] }, { "id": [ @@ -7773,9 +8541,9 @@ "vp_hdframe_vertical_unconnected", "vp_xlframe_vertical_unconnected" ], - "fg": 7974, + "fg": 8742, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7974 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8742 } ] }, { "id": [ @@ -7787,9 +8555,9 @@ "vp_hdframe_vertical_unconnected_season_summer", "vp_xlframe_vertical_unconnected_season_summer" ], - "fg": 7975, + "fg": 8743, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7975 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8743 } ] }, { "id": [ @@ -7801,9 +8569,9 @@ "vp_hdframe_vertical_unconnected_season_autumn", "vp_xlframe_vertical_unconnected_season_autumn" ], - "fg": 7973, + "fg": 8741, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7973 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8741 } ] }, { "id": [ @@ -7815,9 +8583,9 @@ "vp_hdframe_vertical_unconnected_season_winter", "vp_xlframe_vertical_unconnected_season_winter" ], - "fg": 7976, + "fg": 8744, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7976 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8744 } ] }, { "id": [ @@ -7829,9 +8597,9 @@ "vp_hdframe_vertical_2_unconnected", "vp_xlframe_vertical_2_unconnected" ], - "fg": 7958, + "fg": 8726, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7958 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8726 } ] }, { "id": [ @@ -7843,9 +8611,9 @@ "vp_hdframe_vertical_2_unconnected_season_summer", "vp_xlframe_vertical_2_unconnected_season_summer" ], - "fg": 7959, + "fg": 8727, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7959 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8727 } ] }, { "id": [ @@ -7857,9 +8625,9 @@ "vp_hdframe_vertical_2_unconnected_season_autumn", "vp_xlframe_vertical_2_unconnected_season_autumn" ], - "fg": 7957, + "fg": 8725, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7957 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8725 } ] }, { "id": [ @@ -7871,9 +8639,9 @@ "vp_hdframe_vertical_2_unconnected_season_winter", "vp_xlframe_vertical_2_unconnected_season_winter" ], - "fg": 7960, + "fg": 8728, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7960 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8728 } ] }, { "id": [ @@ -7885,9 +8653,9 @@ "vp_hdframe_vertical_left", "vp_xlframe_vertical_left" ], - "fg": 7962, + "fg": 8730, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7962 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8730 } ] }, { "id": [ @@ -7899,9 +8667,9 @@ "vp_hdframe_vertical_left_season_summer", "vp_xlframe_vertical_left_season_summer" ], - "fg": 7963, + "fg": 8731, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7963 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8731 } ] }, { "id": [ @@ -7913,9 +8681,9 @@ "vp_hdframe_vertical_left_season_autumn", "vp_xlframe_vertical_left_season_autumn" ], - "fg": 7961, + "fg": 8729, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7961 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8729 } ] }, { "id": [ @@ -7927,9 +8695,9 @@ "vp_hdframe_vertical_left_season_winter", "vp_xlframe_vertical_left_season_winter" ], - "fg": 7964, + "fg": 8732, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7964 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8732 } ] }, { "id": [ @@ -7941,9 +8709,9 @@ "vp_hdframe_vertical_2_left", "vp_xlframe_vertical_2_left" ], - "fg": 7946, + "fg": 8714, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7946 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8714 } ] }, { "id": [ @@ -7955,9 +8723,9 @@ "vp_hdframe_vertical_2_left_season_summer", "vp_xlframe_vertical_2_left_season_summer" ], - "fg": 7947, + "fg": 8715, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7947 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8715 } ] }, { "id": [ @@ -7969,9 +8737,9 @@ "vp_hdframe_vertical_2_left_season_autumn", "vp_xlframe_vertical_2_left_season_autumn" ], - "fg": 7945, + "fg": 8713, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7945 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8713 } ] }, { "id": [ @@ -7983,9 +8751,9 @@ "vp_hdframe_vertical_2_left_season_winter", "vp_xlframe_vertical_2_left_season_winter" ], - "fg": 7948, + "fg": 8716, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7948 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8716 } ] }, { "id": [ @@ -7997,9 +8765,9 @@ "vp_hdframe_vertical_right", "vp_xlframe_vertical_right" ], - "fg": 7966, + "fg": 8734, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7966 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8734 } ] }, { "id": [ @@ -8011,9 +8779,9 @@ "vp_hdframe_vertical_right_season_summer", "vp_xlframe_vertical_right_season_summer" ], - "fg": 7967, + "fg": 8735, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7967 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8735 } ] }, { "id": [ @@ -8025,9 +8793,9 @@ "vp_hdframe_vertical_right_season_autumn", "vp_xlframe_vertical_right_season_autumn" ], - "fg": 7965, + "fg": 8733, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7965 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8733 } ] }, { "id": [ @@ -8039,9 +8807,9 @@ "vp_hdframe_vertical_right_season_winter", "vp_xlframe_vertical_right_season_winter" ], - "fg": 7968, + "fg": 8736, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7968 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8736 } ] }, { "id": [ @@ -8053,9 +8821,9 @@ "vp_hdframe_vertical_2_right", "vp_xlframe_vertical_2_right" ], - "fg": 7950, + "fg": 8718, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7950 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8718 } ] }, { "id": [ @@ -8067,9 +8835,9 @@ "vp_hdframe_vertical_2_right_season_summer", "vp_xlframe_vertical_2_right_season_summer" ], - "fg": 7951, + "fg": 8719, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7951 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8719 } ] }, { "id": [ @@ -8081,9 +8849,9 @@ "vp_hdframe_vertical_2_right_season_autumn", "vp_xlframe_vertical_2_right_season_autumn" ], - "fg": 7949, + "fg": 8717, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7949 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8717 } ] }, { "id": [ @@ -8095,9 +8863,9 @@ "vp_hdframe_vertical_2_right_season_winter", "vp_xlframe_vertical_2_right_season_winter" ], - "fg": 7952, + "fg": 8720, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7952 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8720 } ] }, { "id": [ @@ -8109,9 +8877,9 @@ "vp_hdframe_horizontal", "vp_xlframe_horizontal" ], - "fg": 7922, + "fg": 8690, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7922 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8690 } ] }, { "id": [ @@ -8123,9 +8891,9 @@ "vp_hdframe_horizontal_season_summer", "vp_xlframe_horizontal_season_summer" ], - "fg": 7923, + "fg": 8691, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7923 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8691 } ] }, { "id": [ @@ -8137,9 +8905,9 @@ "vp_hdframe_horizontal_season_autumn", "vp_xlframe_horizontal_season_autumn" ], - "fg": 7921, + "fg": 8689, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7921 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8689 } ] }, { "id": [ @@ -8151,9 +8919,9 @@ "vp_hdframe_horizontal_season_winter", "vp_xlframe_horizontal_season_winter" ], - "fg": 7924, + "fg": 8692, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7924 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8692 } ] }, { "id": [ @@ -8165,9 +8933,9 @@ "vp_hdframe_horizontal_2", "vp_xlframe_horizontal_2" ], - "fg": 7898, + "fg": 8666, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7898 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8666 } ] }, { "id": [ @@ -8179,9 +8947,9 @@ "vp_hdframe_horizontal_2_season_summer", "vp_xlframe_horizontal_2_season_summer" ], - "fg": 7899, + "fg": 8667, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7899 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8667 } ] }, { "id": [ @@ -8193,9 +8961,9 @@ "vp_hdframe_horizontal_2_season_autumn", "vp_xlframe_horizontal_2_season_autumn" ], - "fg": 7897, + "fg": 8665, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7897 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8665 } ] }, { "id": [ @@ -8207,9 +8975,9 @@ "vp_hdframe_horizontal_2_season_winter", "vp_xlframe_horizontal_2_season_winter" ], - "fg": 7900, + "fg": 8668, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7900 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8668 } ] }, { "id": [ @@ -8221,9 +8989,9 @@ "vp_hdframe_horizontal_unconnected", "vp_xlframe_horizontal_unconnected" ], - "fg": 7926, + "fg": 8694, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7926 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8694 } ] }, { "id": [ @@ -8235,9 +9003,9 @@ "vp_hdframe_horizontal_unconnected_season_summer", "vp_xlframe_horizontal_unconnected_season_summer" ], - "fg": 7927, + "fg": 8695, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7927 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8695 } ] }, { "id": [ @@ -8249,9 +9017,9 @@ "vp_hdframe_horizontal_unconnected_season_autumn", "vp_xlframe_horizontal_unconnected_season_autumn" ], - "fg": 7925, + "fg": 8693, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7925 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8693 } ] }, { "id": [ @@ -8263,9 +9031,9 @@ "vp_hdframe_horizontal_unconnected_season_winter", "vp_xlframe_horizontal_unconnected_season_winter" ], - "fg": 7928, + "fg": 8696, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7928 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8696 } ] }, { "id": [ @@ -8277,9 +9045,9 @@ "vp_hdframe_horizontal_2_unconnected", "vp_xlframe_horizontal_2_unconnected" ], - "fg": 7902, + "fg": 8670, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7902 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8670 } ] }, { "id": [ @@ -8291,9 +9059,9 @@ "vp_hdframe_horizontal_2_unconnected_season_summer", "vp_xlframe_horizontal_2_unconnected_season_summer" ], - "fg": 7903, + "fg": 8671, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7903 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8671 } ] }, { "id": [ @@ -8305,9 +9073,9 @@ "vp_hdframe_horizontal_2_unconnected_season_autumn", "vp_xlframe_horizontal_2_unconnected_season_autumn" ], - "fg": 7901, + "fg": 8669, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7901 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8669 } ] }, { "id": [ @@ -8319,9 +9087,9 @@ "vp_hdframe_horizontal_2_unconnected_season_winter", "vp_xlframe_horizontal_2_unconnected_season_winter" ], - "fg": 7904, + "fg": 8672, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7904 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8672 } ] }, { "id": [ @@ -8333,9 +9101,9 @@ "vp_hdframe_horizontal_front", "vp_xlframe_horizontal_front" ], - "fg": 7906, + "fg": 8674, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7906 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8674 } ] }, { "id": [ @@ -8347,9 +9115,9 @@ "vp_hdframe_horizontal_front_season_summer", "vp_xlframe_horizontal_front_season_summer" ], - "fg": 7907, + "fg": 8675, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7907 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8675 } ] }, { "id": [ @@ -8361,9 +9129,9 @@ "vp_hdframe_horizontal_front_season_autumn", "vp_xlframe_horizontal_front_season_autumn" ], - "fg": 7905, + "fg": 8673, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7905 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8673 } ] }, { "id": [ @@ -8375,9 +9143,9 @@ "vp_hdframe_horizontal_front_season_winter", "vp_xlframe_horizontal_front_season_winter" ], - "fg": 7908, + "fg": 8676, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7908 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8676 } ] }, { "id": [ @@ -8389,9 +9157,9 @@ "vp_hdframe_horizontal_2_front", "vp_xlframe_horizontal_2_front" ], - "fg": 7882, + "fg": 8650, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7882 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8650 } ] }, { "id": [ @@ -8403,9 +9171,9 @@ "vp_hdframe_horizontal_2_front_season_summer", "vp_xlframe_horizontal_2_front_season_summer" ], - "fg": 7883, + "fg": 8651, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7883 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8651 } ] }, { "id": [ @@ -8417,9 +9185,9 @@ "vp_hdframe_horizontal_2_front_season_autumn", "vp_xlframe_horizontal_2_front_season_autumn" ], - "fg": 7881, + "fg": 8649, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7881 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8649 } ] }, { "id": [ @@ -8431,9 +9199,9 @@ "vp_hdframe_horizontal_2_front_season_winter", "vp_xlframe_horizontal_2_front_season_winter" ], - "fg": 7884, + "fg": 8652, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7884 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8652 } ] }, { "id": [ @@ -8445,9 +9213,9 @@ "vp_hdframe_horizontal_rear", "vp_xlframe_horizontal_rear" ], - "fg": 7914, + "fg": 8682, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7914 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8682 } ] }, { "id": [ @@ -8459,9 +9227,9 @@ "vp_hdframe_horizontal_rear_season_summer", "vp_xlframe_horizontal_rear_season_summer" ], - "fg": 7915, + "fg": 8683, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7915 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8683 } ] }, { "id": [ @@ -8473,9 +9241,9 @@ "vp_hdframe_horizontal_rear_season_autumn", "vp_xlframe_horizontal_rear_season_autumn" ], - "fg": 7913, + "fg": 8681, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7913 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8681 } ] }, { "id": [ @@ -8487,9 +9255,9 @@ "vp_hdframe_horizontal_rear_season_winter", "vp_xlframe_horizontal_rear_season_winter" ], - "fg": 7916, + "fg": 8684, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7916 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8684 } ] }, { "id": [ @@ -8501,9 +9269,9 @@ "vp_hdframe_horizontal_2_rear", "vp_xlframe_horizontal_2_rear" ], - "fg": 7890, + "fg": 8658, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7890 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8658 } ] }, { "id": [ @@ -8515,9 +9283,9 @@ "vp_hdframe_horizontal_2_rear_season_summer", "vp_xlframe_horizontal_2_rear_season_summer" ], - "fg": 7891, + "fg": 8659, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7891 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8659 } ] }, { "id": [ @@ -8529,9 +9297,9 @@ "vp_hdframe_horizontal_2_rear_season_autumn", "vp_xlframe_horizontal_2_rear_season_autumn" ], - "fg": 7889, + "fg": 8657, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7889 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8657 } ] }, { "id": [ @@ -8543,9 +9311,9 @@ "vp_hdframe_horizontal_2_rear_season_winter", "vp_xlframe_horizontal_2_rear_season_winter" ], - "fg": 7892, + "fg": 8660, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7892 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8660 } ] }, { "id": [ @@ -8564,9 +9332,9 @@ "vp_xlframe_horizontal_left", "vp_xlframe_vertical_T_left" ], - "fg": 7910, + "fg": 8678, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7910 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8678 } ] }, { "id": [ @@ -8585,9 +9353,9 @@ "vp_xlframe_horizontal_left_season_summer", "vp_xlframe_vertical_T_left_season_summer" ], - "fg": 7911, + "fg": 8679, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7911 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8679 } ] }, { "id": [ @@ -8606,9 +9374,9 @@ "vp_xlframe_horizontal_left_season_autumn", "vp_xlframe_vertical_T_left_season_autumn" ], - "fg": 7909, + "fg": 8677, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7909 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8677 } ] }, { "id": [ @@ -8627,9 +9395,9 @@ "vp_xlframe_horizontal_left_season_winter", "vp_xlframe_vertical_T_left_season_winter" ], - "fg": 7912, + "fg": 8680, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7912 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8680 } ] }, { "id": [ @@ -8641,9 +9409,9 @@ "vp_hdframe_horizontal_2_left", "vp_xlframe_horizontal_2_left" ], - "fg": 7886, + "fg": 8654, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7886 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8654 } ] }, { "id": [ @@ -8655,9 +9423,9 @@ "vp_hdframe_horizontal_2_left_season_summer", "vp_xlframe_horizontal_2_left_season_summer" ], - "fg": 7887, + "fg": 8655, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7887 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8655 } ] }, { "id": [ @@ -8669,9 +9437,9 @@ "vp_hdframe_horizontal_2_left_season_autumn", "vp_xlframe_horizontal_2_left_season_autumn" ], - "fg": 7885, + "fg": 8653, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7885 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8653 } ] }, { "id": [ @@ -8683,9 +9451,9 @@ "vp_hdframe_horizontal_2_left_season_winter", "vp_xlframe_horizontal_2_left_season_winter" ], - "fg": 7888, + "fg": 8656, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7888 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8656 } ] }, { "id": [ @@ -8704,9 +9472,9 @@ "vp_xlframe_horizontal_right", "vp_xlframe_vertical_T_right" ], - "fg": 7918, + "fg": 8686, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7918 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8686 } ] }, { "id": [ @@ -8725,9 +9493,9 @@ "vp_xlframe_horizontal_right_season_summer", "vp_xlframe_vertical_T_right_season_summer" ], - "fg": 7919, + "fg": 8687, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7919 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8687 } ] }, { "id": [ @@ -8746,9 +9514,9 @@ "vp_xlframe_horizontal_right_season_autumn", "vp_xlframe_vertical_T_right_season_autumn" ], - "fg": 7917, + "fg": 8685, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7917 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8685 } ] }, { "id": [ @@ -8767,9 +9535,9 @@ "vp_xlframe_horizontal_right_season_winter", "vp_xlframe_vertical_T_right_season_winter" ], - "fg": 7920, + "fg": 8688, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7920 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8688 } ] }, { "id": [ @@ -8781,9 +9549,9 @@ "vp_hdframe_vertical", "vp_xlframe_vertical" ], - "fg": 7970, + "fg": 8738, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7970 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8738 } ] }, { "id": [ @@ -8795,9 +9563,9 @@ "vp_hdframe_vertical_season_summer", "vp_xlframe_vertical_season_summer" ], - "fg": 7971, + "fg": 8739, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7971 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8739 } ] }, { "id": [ @@ -8809,9 +9577,9 @@ "vp_hdframe_vertical_season_autumn", "vp_xlframe_vertical_season_autumn" ], - "fg": 7969, + "fg": 8737, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7969 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8737 } ] }, { "id": [ @@ -8823,9 +9591,9 @@ "vp_hdframe_vertical_season_winter", "vp_xlframe_vertical_season_winter" ], - "fg": 7972, + "fg": 8740, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7972 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8740 } ] }, { "id": [ @@ -8837,9 +9605,9 @@ "vp_hdframe_vertical_2", "vp_xlframe_vertical_2" ], - "fg": 7954, + "fg": 8722, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7954 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8722 } ] }, { "id": [ @@ -8851,9 +9619,9 @@ "vp_hdframe_vertical_2_season_summer", "vp_xlframe_vertical_2_season_summer" ], - "fg": 7955, + "fg": 8723, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7955 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8723 } ] }, { "id": [ @@ -8865,9 +9633,9 @@ "vp_hdframe_vertical_2_season_autumn", "vp_xlframe_vertical_2_season_autumn" ], - "fg": 7953, + "fg": 8721, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7953 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8721 } ] }, { "id": [ @@ -8879,207 +9647,207 @@ "vp_hdframe_vertical_2_season_winter", "vp_xlframe_vertical_2_season_winter" ], - "fg": 7956, + "fg": 8724, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7956 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8724 } ] }, { "id": [ "vp_halfboard_ne", "vp_halfboard_ne_edge" ], - "fg": 8002, + "fg": 8770, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8002 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8770 } ] }, { "id": [ "vp_halfboard_ne_season_summer", "vp_halfboard_ne_edge_season_summer" ], - "fg": 8003, + "fg": 8771, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8003 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8771 } ] }, { "id": [ "vp_halfboard_ne_season_autumn", "vp_halfboard_ne_edge_season_autumn" ], - "fg": 8001, + "fg": 8769, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8001 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8769 } ] }, { "id": [ "vp_halfboard_ne_season_winter", "vp_halfboard_ne_edge_season_winter" ], - "fg": 8004, + "fg": 8772, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8004 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8772 } ] }, { "id": [ "vp_halfboard_nw", "vp_halfboard_nw_edge" ], - "fg": 8006, + "fg": 8774, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8006 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8774 } ] }, { "id": [ "vp_halfboard_nw_season_summer", "vp_halfboard_nw_edge_season_summer" ], - "fg": 8007, + "fg": 8775, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8007 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8775 } ] }, { "id": [ "vp_halfboard_nw_season_autumn", "vp_halfboard_nw_edge_season_autumn" ], - "fg": 8005, + "fg": 8773, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8005 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8773 } ] }, { "id": [ "vp_halfboard_nw_season_winter", "vp_halfboard_nw_edge_season_winter" ], - "fg": 8008, + "fg": 8776, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8008 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8776 } ] }, { "id": "vp_halfboard_se", - "fg": 8010, + "fg": 8778, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8010 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8778 } ] }, { "id": "vp_halfboard_se_season_summer", - "fg": 8011, + "fg": 8779, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8011 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8779 } ] }, { "id": "vp_halfboard_se_season_autumn", - "fg": 8009, + "fg": 8777, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8009 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8777 } ] }, { "id": "vp_halfboard_se_season_winter", - "fg": 8012, + "fg": 8780, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8012 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8780 } ] }, { "id": "vp_halfboard_sw", - "fg": 8014, + "fg": 8782, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8014 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8782 } ] }, { "id": "vp_halfboard_sw_season_summer", - "fg": 8015, + "fg": 8783, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8015 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8783 } ] }, { "id": "vp_halfboard_sw_season_autumn", - "fg": 8013, + "fg": 8781, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8013 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8781 } ] }, { "id": "vp_halfboard_sw_season_winter", - "fg": 8016, + "fg": 8784, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8016 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8784 } ] }, { "id": "vp_halfboard_vertical_left", - "fg": 8026, + "fg": 8794, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8026 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8794 } ] }, { "id": "vp_halfboard_vertical_left_season_summer", - "fg": 8027, + "fg": 8795, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8027 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8795 } ] }, { "id": "vp_halfboard_vertical_left_season_autumn", - "fg": 8025, + "fg": 8793, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8025 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8793 } ] }, { "id": "vp_halfboard_vertical_left_season_winter", - "fg": 8028, + "fg": 8796, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8028 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8796 } ] }, { "id": "vp_halfboard_wheel_left", - "fg": 8034, + "fg": 8802, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8034 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8802 } ] }, { "id": "vp_halfboard_wheel_left_season_summer", - "fg": 8035, + "fg": 8803, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8035 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8803 } ] }, { "id": "vp_halfboard_wheel_left_season_autumn", - "fg": 8033, + "fg": 8801, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8033 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8801 } ] }, { "id": "vp_halfboard_wheel_left_season_winter", - "fg": 8036, + "fg": 8804, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8036 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8804 } ] }, { "id": "vp_halfboard_vertical_right", - "fg": 8030, + "fg": 8798, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8030 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8798 } ] }, { "id": "vp_halfboard_vertical_right_season_summer", - "fg": 8031, + "fg": 8799, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8031 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8799 } ] }, { "id": "vp_halfboard_vertical_right_season_autumn", - "fg": 8029, + "fg": 8797, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8029 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8797 } ] }, { "id": "vp_halfboard_vertical_right_season_winter", - "fg": 8032, + "fg": 8800, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8032 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8800 } ] }, { "id": "vp_halfboard_wheel_right", - "fg": 8038, + "fg": 8806, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8038 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8806 } ] }, { "id": "vp_halfboard_wheel_right_season_summer", - "fg": 8039, + "fg": 8807, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8039 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8807 } ] }, { "id": "vp_halfboard_wheel_right_season_autumn", - "fg": 8037, + "fg": 8805, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8037 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8805 } ] }, { "id": "vp_halfboard_wheel_right_season_winter", - "fg": 8040, + "fg": 8808, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8040 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8808 } ] }, { "id": [ "vp_halfboard", "vp_halfboard_horizontal", "vp_halfboard_horizontal_2", "vp_halfboard_horizontal_front" ], - "fg": 7994, + "fg": 8762, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7994 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8762 } ] }, { "id": [ @@ -9088,9 +9856,9 @@ "vp_halfboard_horizontal_2_season_summer", "vp_halfboard_horizontal_front_season_summer" ], - "fg": 7995, + "fg": 8763, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7995 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8763 } ] }, { "id": [ @@ -9099,9 +9867,9 @@ "vp_halfboard_horizontal_2_season_autumn", "vp_halfboard_horizontal_front_season_autumn" ], - "fg": 7993, + "fg": 8761, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7993 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8761 } ] }, { "id": [ @@ -9110,393 +9878,393 @@ "vp_halfboard_horizontal_2_season_winter", "vp_halfboard_horizontal_front_season_winter" ], - "fg": 7996, + "fg": 8764, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7996 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8764 } ] }, { "id": "vp_halfboard_cover_left", - "fg": 7978, + "fg": 8746, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7978 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8746 } ] }, { "id": "vp_halfboard_cover_left_season_summer", - "fg": 7979, + "fg": 8747, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7979 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8747 } ] }, { "id": "vp_halfboard_cover_left_season_autumn", - "fg": 7977, + "fg": 8745, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7977 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8745 } ] }, { "id": "vp_halfboard_cover_left_season_winter", - "fg": 7980, + "fg": 8748, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7980 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8748 } ] }, { "id": "vp_halfboard_cover_right", - "fg": 7982, + "fg": 8750, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7982 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8750 } ] }, { "id": "vp_halfboard_cover_right_season_summer", - "fg": 7983, + "fg": 8751, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7983 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8751 } ] }, { "id": "vp_halfboard_cover_right_season_autumn", - "fg": 7981, + "fg": 8749, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7981 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8749 } ] }, { "id": "vp_halfboard_cover_right_season_winter", - "fg": 7984, + "fg": 8752, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7984 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8752 } ] }, { "id": "vp_halfboard_cover", - "fg": 7986, + "fg": 8754, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7986 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8754 } ] }, { "id": "vp_halfboard_cover_season_summer", - "fg": 7987, + "fg": 8755, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7987 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8755 } ] }, { "id": "vp_halfboard_cover_season_autumn", - "fg": 7985, + "fg": 8753, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7985 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8753 } ] }, { "id": "vp_halfboard_cover_season_winter", - "fg": 7988, + "fg": 8756, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7988 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8756 } ] }, { "id": "vp_halfboard_horizontal_rear", - "fg": 7998, + "fg": 8766, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7998 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8766 } ] }, { "id": "vp_halfboard_horizontal_rear_season_summer", - "fg": 7999, + "fg": 8767, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7999 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8767 } ] }, { "id": "vp_halfboard_horizontal_rear_season_autumn", - "fg": 7997, + "fg": 8765, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7997 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8765 } ] }, { "id": "vp_halfboard_horizontal_rear_season_winter", - "fg": 8000, + "fg": 8768, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8000 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8768 } ] }, { "id": "vp_halfboard_horizontal_2_rear", - "fg": 7990, + "fg": 8758, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 7990 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8758 } ] }, { "id": "vp_halfboard_horizontal_2_rear_season_summer", - "fg": 7991, + "fg": 8759, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 7991 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8759 } ] }, { "id": "vp_halfboard_horizontal_2_rear_season_autumn", - "fg": 7989, + "fg": 8757, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 7989 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8757 } ] }, { "id": "vp_halfboard_horizontal_2_rear_season_winter", - "fg": 7992, + "fg": 8760, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 7992 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8760 } ] }, { "id": [ "vp_halfboard_vertical", "vp_halfboard_vertical_2" ], - "fg": 8026, + "fg": 8794, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8026 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8794 } ] }, { "id": [ "vp_halfboard_vertical_season_summer", "vp_halfboard_vertical_2_season_summer" ], - "fg": 8027, + "fg": 8795, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8027 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8795 } ] }, { "id": [ "vp_halfboard_vertical_season_autumn", "vp_halfboard_vertical_2_season_autumn" ], - "fg": 8025, + "fg": 8793, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8025 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8793 } ] }, { "id": [ "vp_halfboard_vertical_season_winter", "vp_halfboard_vertical_2_season_winter" ], - "fg": 8028, + "fg": 8796, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8028 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8796 } ] }, { "id": "vp_halfboard_vertical_T_left", - "fg": 8018, + "fg": 8786, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8018 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8786 } ] }, { "id": "vp_halfboard_vertical_T_left_season_summer", - "fg": 8019, + "fg": 8787, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8019 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8787 } ] }, { "id": "vp_halfboard_vertical_T_left_season_autumn", - "fg": 8017, + "fg": 8785, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8017 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8785 } ] }, { "id": "vp_halfboard_vertical_T_left_season_winter", - "fg": 8020, + "fg": 8788, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8020 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8788 } ] }, { "id": "vp_halfboard_vertical_T_right", - "fg": 8022, + "fg": 8790, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8022 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8790 } ] }, { "id": "vp_halfboard_vertical_T_right_season_summer", - "fg": 8023, + "fg": 8791, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8023 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8791 } ] }, { "id": "vp_halfboard_vertical_T_right_season_autumn", - "fg": 8021, + "fg": 8789, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8021 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8789 } ] }, { "id": "vp_halfboard_vertical_T_right_season_winter", - "fg": 8024, + "fg": 8792, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8024 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8792 } ] }, { "id": [ "vp_hdhalfboard_ne", "vp_hdhalfboard_ne_edge" ], - "fg": 8054, + "fg": 8822, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8054 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8822 } ] }, { "id": [ "vp_hdhalfboard_ne_season_summer", "vp_hdhalfboard_ne_edge_season_summer" ], - "fg": 8055, + "fg": 8823, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8055 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8823 } ] }, { "id": [ "vp_hdhalfboard_ne_season_autumn", "vp_hdhalfboard_ne_edge_season_autumn" ], - "fg": 8053, + "fg": 8821, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8053 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8821 } ] }, { "id": [ "vp_hdhalfboard_ne_season_winter", "vp_hdhalfboard_ne_edge_season_winter" ], - "fg": 8056, + "fg": 8824, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8056 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8824 } ] }, { "id": [ "vp_hdhalfboard_nw", "vp_hdhalfboard_nw_edge" ], - "fg": 8058, + "fg": 8826, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8058 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8826 } ] }, { "id": [ "vp_hdhalfboard_nw_season_summer", "vp_hdhalfboard_nw_edge_season_summer" ], - "fg": 8059, + "fg": 8827, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8059 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8827 } ] }, { "id": [ "vp_hdhalfboard_nw_season_autumn", "vp_hdhalfboard_nw_edge_season_autumn" ], - "fg": 8057, + "fg": 8825, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8057 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8825 } ] }, { "id": [ "vp_hdhalfboard_nw_season_winter", "vp_hdhalfboard_nw_edge_season_winter" ], - "fg": 8060, + "fg": 8828, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8060 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8828 } ] }, { "id": "vp_hdhalfboard_se", - "fg": 8062, + "fg": 8830, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8062 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8830 } ] }, { "id": "vp_hdhalfboard_se_season_summer", - "fg": 8063, + "fg": 8831, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8063 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8831 } ] }, { "id": "vp_hdhalfboard_se_season_autumn", - "fg": 8061, + "fg": 8829, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8061 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8829 } ] }, { "id": "vp_hdhalfboard_se_season_winter", - "fg": 8064, + "fg": 8832, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8064 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8832 } ] }, { "id": "vp_hdhalfboard_sw", - "fg": 8066, + "fg": 8834, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8066 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8834 } ] }, { "id": "vp_hdhalfboard_sw_season_summer", - "fg": 8067, + "fg": 8835, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8067 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8835 } ] }, { "id": "vp_hdhalfboard_sw_season_autumn", - "fg": 8065, + "fg": 8833, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8065 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8833 } ] }, { "id": "vp_hdhalfboard_sw_season_winter", - "fg": 8068, + "fg": 8836, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8068 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8836 } ] }, { "id": "vp_hdhalfboard_vertical_left", - "fg": 8078, + "fg": 8846, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8078 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8846 } ] }, { "id": "vp_hdhalfboard_vertical_left_season_summer", - "fg": 8079, + "fg": 8847, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8079 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8847 } ] }, { "id": "vp_hdhalfboard_vertical_left_season_autumn", - "fg": 8077, + "fg": 8845, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8077 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8845 } ] }, { "id": "vp_hdhalfboard_vertical_left_season_winter", - "fg": 8080, + "fg": 8848, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8080 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8848 } ] }, { "id": "vp_hdhalfboard_wheel_left", - "fg": 8086, + "fg": 8854, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8086 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8854 } ] }, { "id": "vp_hdhalfboard_wheel_left_season_summer", - "fg": 8087, + "fg": 8855, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8087 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8855 } ] }, { "id": "vp_hdhalfboard_wheel_left_season_autumn", - "fg": 8085, + "fg": 8853, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8085 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8853 } ] }, { "id": "vp_hdhalfboard_wheel_left_season_winter", - "fg": 8088, + "fg": 8856, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8088 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8856 } ] }, { "id": "vp_hdhalfboard_vertical_right", - "fg": 8082, + "fg": 8850, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8082 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8850 } ] }, { "id": "vp_hdhalfboard_vertical_right_season_summer", - "fg": 8083, + "fg": 8851, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8083 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8851 } ] }, { "id": "vp_hdhalfboard_vertical_right_season_autumn", - "fg": 8081, + "fg": 8849, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8081 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8849 } ] }, { "id": "vp_hdhalfboard_vertical_right_season_winter", - "fg": 8084, + "fg": 8852, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8084 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8852 } ] }, { "id": "vp_hdhalfboard_wheel_right", - "fg": 8090, + "fg": 8858, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8090 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8858 } ] }, { "id": "vp_hdhalfboard_wheel_right_season_summer", - "fg": 8091, + "fg": 8859, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8091 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8859 } ] }, { "id": "vp_hdhalfboard_wheel_right_season_autumn", - "fg": 8089, + "fg": 8857, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8089 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8857 } ] }, { "id": "vp_hdhalfboard_wheel_right_season_winter", - "fg": 8092, + "fg": 8860, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8092 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8860 } ] }, { "id": [ @@ -9507,9 +10275,9 @@ "vp_hdhalfboard_cover_left", "vp_hdhalfboard_cover_right" ], - "fg": 8046, + "fg": 8814, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8046 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8814 } ] }, { "id": [ @@ -9520,9 +10288,9 @@ "vp_hdhalfboard_cover_left_season_summer", "vp_hdhalfboard_cover_right_season_summer" ], - "fg": 8047, + "fg": 8815, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8047 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8815 } ] }, { "id": [ @@ -9533,9 +10301,9 @@ "vp_hdhalfboard_cover_left_season_autumn", "vp_hdhalfboard_cover_right_season_autumn" ], - "fg": 8045, + "fg": 8813, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8045 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8813 } ] }, { "id": [ @@ -9546,423 +10314,423 @@ "vp_hdhalfboard_cover_left_season_winter", "vp_hdhalfboard_cover_right_season_winter" ], - "fg": 8048, + "fg": 8816, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8048 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8816 } ] }, { "id": "vp_hdhalfboard_horizontal_rear", - "fg": 8050, + "fg": 8818, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8050 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8818 } ] }, { "id": "vp_hdhalfboard_horizontal_rear_season_summer", - "fg": 8051, + "fg": 8819, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8051 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8819 } ] }, { "id": "vp_hdhalfboard_horizontal_rear_season_autumn", - "fg": 8049, + "fg": 8817, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8049 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8817 } ] }, { "id": "vp_hdhalfboard_horizontal_rear_season_winter", - "fg": 8052, + "fg": 8820, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8052 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8820 } ] }, { "id": "vp_hdhalfboard_horizontal_2_rear", - "fg": 8042, + "fg": 8810, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8042 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8810 } ] }, { "id": "vp_hdhalfboard_horizontal_2_rear_season_summer", - "fg": 8043, + "fg": 8811, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8043 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8811 } ] }, { "id": "vp_hdhalfboard_horizontal_2_rear_season_autumn", - "fg": 8041, + "fg": 8809, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8041 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8809 } ] }, { "id": "vp_hdhalfboard_horizontal_2_rear_season_winter", - "fg": 8044, + "fg": 8812, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8044 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8812 } ] }, { "id": [ "vp_hdhalfboard_vertical", "vp_hdhalfboard_vertical_2" ], - "fg": 8078, + "fg": 8846, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8078 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8846 } ] }, { "id": [ "vp_hdhalfboard_vertical_season_summer", "vp_hdhalfboard_vertical_2_season_summer" ], - "fg": 8079, + "fg": 8847, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8079 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8847 } ] }, { "id": [ "vp_hdhalfboard_vertical_season_autumn", "vp_hdhalfboard_vertical_2_season_autumn" ], - "fg": 8077, + "fg": 8845, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8077 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8845 } ] }, { "id": [ "vp_hdhalfboard_vertical_season_winter", "vp_hdhalfboard_vertical_2_season_winter" ], - "fg": 8080, + "fg": 8848, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8080 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8848 } ] }, { "id": "vp_hdhalfboard_vertical_T_left", - "fg": 8070, + "fg": 8838, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8070 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8838 } ] }, { "id": "vp_hdhalfboard_vertical_T_left_season_summer", - "fg": 8071, + "fg": 8839, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8071 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8839 } ] }, { "id": "vp_hdhalfboard_vertical_T_left_season_autumn", - "fg": 8069, + "fg": 8837, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8069 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8837 } ] }, { "id": "vp_hdhalfboard_vertical_T_left_season_winter", - "fg": 8072, + "fg": 8840, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8072 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8840 } ] }, { "id": "vp_hdhalfboard_vertical_T_right", - "fg": 8074, + "fg": 8842, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8074 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8842 } ] }, { "id": "vp_hdhalfboard_vertical_T_right_season_summer", - "fg": 8075, + "fg": 8843, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8075 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8843 } ] }, { "id": "vp_hdhalfboard_vertical_T_right_season_autumn", - "fg": 8073, + "fg": 8841, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8073 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8841 } ] }, { "id": "vp_hdhalfboard_vertical_T_right_season_winter", - "fg": 8076, + "fg": 8844, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8076 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8844 } ] }, { "id": "vp_light_blue", - "fg": [ 8094, 8094, 8094, 8094 ], + "fg": [ 8862, 8862, 8862, 8862 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8094 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8862 } ] }, { "id": "vp_light_blue_season_summer", - "fg": [ 8095, 8095, 8095, 8095 ], + "fg": [ 8863, 8863, 8863, 8863 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8095 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8863 } ] }, { "id": "vp_light_blue_season_autumn", - "fg": [ 8093, 8093, 8093, 8093 ], + "fg": [ 8861, 8861, 8861, 8861 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8093 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8861 } ] }, { "id": "vp_light_blue_season_winter", - "fg": [ 8096, 8096, 8096, 8096 ], + "fg": [ 8864, 8864, 8864, 8864 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8096 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8864 } ] }, { "id": "vp_light_red", - "fg": [ 8098, 8098, 8098, 8098 ], + "fg": [ 8866, 8866, 8866, 8866 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8098 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8866 } ] }, { "id": "vp_light_red_season_summer", - "fg": [ 8099, 8099, 8099, 8099 ], + "fg": [ 8867, 8867, 8867, 8867 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8099 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8867 } ] }, { "id": "vp_light_red_season_autumn", - "fg": [ 8097, 8097, 8097, 8097 ], + "fg": [ 8865, 8865, 8865, 8865 ], 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"fg": 8112, + "fg": 8880, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8112 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8880 } ] }, { "id": "vp_bed", - "fg": 8114, + "fg": 8882, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8114 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8882 } ] }, { "id": "vp_bed_season_summer", - "fg": 8115, + "fg": 8883, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8115 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8883 } ] }, { "id": "vp_bed_season_autumn", - "fg": 8113, + "fg": 8881, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8113 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8881 } ] }, { "id": "vp_bed_season_winter", - "fg": 8116, + "fg": 8884, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8116 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8884 } ] }, { "id": "vp_black_box", - "fg": [ 8118, 8118, 8118, 8118 ], + "fg": [ 8886, 8886, 8886, 8886 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8118 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8886 } ] }, { "id": "vp_black_box_season_summer", - "fg": [ 8119, 8119, 8119, 8119 ], + "fg": [ 8887, 8887, 8887, 8887 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8119 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8887 } ] }, { "id": "vp_black_box_season_autumn", - "fg": [ 8117, 8117, 8117, 8117 ], + "fg": [ 8885, 8885, 8885, 8885 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8117 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8885 } ] }, { "id": "vp_black_box_season_winter", - "fg": [ 8120, 8120, 8120, 8120 ], + "fg": [ 8888, 8888, 8888, 8888 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8120 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8888 } ] }, { "id": "vp_lit_aisle_vertical", - "fg": 8126, + "fg": 8894, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8126 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8894 } ] }, { "id": "vp_lit_aisle_vertical_season_summer", - "fg": 8127, + "fg": 8895, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8127 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8895 } ] }, { "id": "vp_lit_aisle_vertical_season_autumn", - "fg": 8125, + "fg": 8893, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8125 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8893 } ] }, { "id": "vp_lit_aisle_vertical_season_winter", - "fg": 8128, + "fg": 8896, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8128 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8896 } ] }, { "id": "vp_lit_aisle_horizontal", - "fg": 8122, + "fg": 8890, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8122 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8890 } ] }, { "id": "vp_lit_aisle_horizontal_season_summer", - "fg": 8123, + "fg": 8891, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8123 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8891 } ] }, { "id": "vp_lit_aisle_horizontal_season_autumn", - "fg": 8121, + "fg": 8889, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8121 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8889 } ] }, { "id": "vp_lit_aisle_horizontal_season_winter", - "fg": 8124, + "fg": 8892, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8124 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8892 } ] }, { "id": "vp_mounted_spare_tire", - "fg": 8130, + "fg": 8898, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8130 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8898 } ] }, { "id": "vp_mounted_spare_tire_season_summer", - "fg": 8131, + "fg": 8899, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8131 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8899 } ] }, { "id": "vp_mounted_spare_tire_season_autumn", - "fg": 8129, + "fg": 8897, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8129 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8897 } ] }, { "id": "vp_mounted_spare_tire_season_winter", - "fg": 8132, + "fg": 8900, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8132 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8900 } ] }, { "id": [ "vp_wooden_aisle_vertical", "vp_foldable_aisle_vertical" ], - "fg": [ 8138, 8134 ], + "fg": [ 8906, 8902 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": [ 8138, 8134 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": [ 8906, 8902 ] } ] }, { "id": [ "vp_wooden_aisle_vertical_season_summer", "vp_foldable_aisle_vertical_season_summer" ], - "fg": [ 8139, 8134 ], + "fg": [ 8907, 8902 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": [ 8139, 8135 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": [ 8907, 8903 ] } ] }, { "id": [ "vp_wooden_aisle_vertical_season_autumn", "vp_foldable_aisle_vertical_season_autumn" ], - "fg": [ 8137, 8133 ], + "fg": [ 8905, 8901 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": [ 8137, 8134 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": [ 8905, 8902 ] } ] }, { "id": [ "vp_wooden_aisle_vertical_season_winter", "vp_foldable_aisle_vertical_season_winter" ], - "fg": [ 8140, 8136 ], + "fg": [ 8908, 8904 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": [ 8140, 8136 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": [ 8908, 8904 ] } ] }, { "id": [ "vp_wooden_aisle_horizontal", "vp_foldable_aisle_horizontal" ], - "fg": [ 8134, 8138 ], + "fg": [ 8902, 8906 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": [ 8134, 8138 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": [ 8902, 8906 ] } ] }, { "id": [ "vp_wooden_aisle_horizontal_season_summer", "vp_foldable_aisle_horizontal_season_summer" ], - "fg": [ 8135, 8139 ], + "fg": [ 8903, 8907 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": [ 8135, 8139 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": [ 8903, 8907 ] } ] }, { "id": [ "vp_wooden_aisle_horizontal_season_autumn", "vp_foldable_aisle_horizontal_season_autumn" ], - "fg": [ 8133, 8137 ], + "fg": [ 8901, 8905 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": [ 8133, 8137 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": [ 8901, 8905 ] } ] }, { "id": [ "vp_wooden_aisle_horizontal_season_winter", "vp_foldable_aisle_horizontal_season_winter" ], - "fg": [ 8136, 8140 ], + "fg": [ 8904, 8908 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": [ 8136, 8140 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": [ 8904, 8908 ] } ] }, { "id": [ "vp_folding_seat", "vp_reclining_seat", "vp_seat", "vp_seat_leather" ], - "fg": 8154, + "fg": 8922, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8154 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8922 } ] }, { "id": [ @@ -9971,9 +10739,9 @@ "vp_seat_season_summer", "vp_seat_leather_season_summer" ], - "fg": 8155, + "fg": 8923, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8155 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8923 } ] }, { "id": [ @@ -9982,9 +10750,9 @@ "vp_seat_season_autumn", "vp_seat_leather_season_autumn" ], - "fg": 8153, + "fg": 8921, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8153 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8921 } ] }, { "id": [ @@ -9993,393 +10761,393 @@ "vp_seat_season_winter", "vp_seat_leather_season_winter" ], - "fg": 8156, + "fg": 8924, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8156 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8924 } ] }, { "id": [ "vp_seat_back", "vp_seat_back_leather" ], - "fg": 8150, + "fg": 8918, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8142 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8910 } ] }, { "id": [ "vp_seat_back_season_summer", "vp_seat_back_leather_season_summer" ], - "fg": 8151, + "fg": 8919, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8143 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8911 } ] }, { "id": [ "vp_seat_back_season_autumn", "vp_seat_back_leather_season_autumn" ], - "fg": 8149, + "fg": 8917, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8141 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8909 } ] }, { "id": [ "vp_seat_back_season_winter", "vp_seat_back_leather_season_winter" ], - "fg": 8152, + "fg": 8920, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8144 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8912 } ] }, { "id": [ "vp_seat_back_left", "vp_seat_back_leather_left" ], - "fg": 8142, + "fg": 8910, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8142 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8910 } ] }, { "id": [ "vp_seat_back_left_season_summer", "vp_seat_back_leather_left_season_summer" ], - "fg": 8143, + "fg": 8911, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8143 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8911 } ] }, { "id": [ "vp_seat_back_left_season_autumn", "vp_seat_back_leather_left_season_autumn" ], - "fg": 8141, + "fg": 8909, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8141 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8909 } ] }, { "id": [ "vp_seat_back_left_season_winter", "vp_seat_back_leather_left_season_winter" ], - "fg": 8144, + "fg": 8912, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8144 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8912 } ] }, { "id": [ "vp_seat_back_right", "vp_seat_back_leather_right" ], - "fg": 8146, + "fg": 8914, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8146 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8914 } ] }, { "id": [ "vp_seat_back_right_season_summer", "vp_seat_back_leather_right_season_summer" ], - "fg": 8147, + "fg": 8915, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8147 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8915 } ] }, { "id": [ "vp_seat_back_right_season_autumn", "vp_seat_back_leather_right_season_autumn" ], - "fg": 8145, + "fg": 8913, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8145 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8913 } ] }, { "id": [ "vp_seat_back_right_season_winter", "vp_seat_back_leather_right_season_winter" ], - "fg": 8148, + "fg": 8916, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8148 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8916 } ] }, { "id": [ "vp_seat_back_vertical", "vp_seat_back_leather_vertical" ], - "fg": 8150, + "fg": 8918, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8150 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8918 } ] }, { "id": [ "vp_seat_back_vertical_season_summer", "vp_seat_back_leather_vertical_season_summer" ], - "fg": 8151, + "fg": 8919, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8151 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8919 } ] }, { "id": [ "vp_seat_back_vertical_season_autumn", "vp_seat_back_leather_vertical_season_autumn" ], - "fg": 8149, + "fg": 8917, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8149 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8917 } ] }, { "id": [ "vp_seat_back_vertical_season_winter", "vp_seat_back_leather_vertical_season_winter" ], - "fg": 8152, + "fg": 8920, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8152 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8920 } ] }, { "id": [ "vp_seat_back_vertical_left", "vp_seat_back_leather_vertical_left" ], - "fg": 8142, + "fg": 8910, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8142 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8910 } ] }, { "id": [ "vp_seat_back_vertical_left_season_summer", "vp_seat_back_leather_vertical_left_season_summer" ], - "fg": 8143, + "fg": 8911, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8143 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8911 } ] }, { "id": [ "vp_seat_back_vertical_left_season_autumn", "vp_seat_back_leather_vertical_left_season_autumn" ], - "fg": 8141, + "fg": 8909, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8141 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8909 } ] }, { "id": [ "vp_seat_back_vertical_left_season_winter", "vp_seat_back_leather_vertical_left_season_winter" ], - "fg": 8144, + "fg": 8912, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8144 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8912 } ] }, { "id": [ "vp_seat_back_vertical_right", "vp_seat_back_leather_vertical_right" ], - "fg": 8146, + "fg": 8914, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8146 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8914 } ] }, { "id": [ "vp_seat_back_vertical_right_season_summer", "vp_seat_back_leather_vertical_right_season_summer" ], - "fg": 8147, + "fg": 8915, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8147 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8915 } ] }, { "id": [ "vp_seat_back_vertical_right_season_autumn", "vp_seat_back_leather_vertical_right_season_autumn" ], - "fg": 8145, + "fg": 8913, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8145 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8913 } ] }, { "id": [ "vp_seat_back_vertical_right_season_winter", "vp_seat_back_leather_vertical_right_season_winter" ], - "fg": 8148, + "fg": 8916, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8148 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8916 } ] }, { "id": [ "vp_seat_rear", "vp_seat_leather_rear" ], - "fg": 8154, + "fg": 8922, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8154 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8922 } ] }, { "id": [ "vp_seat_rear_season_summer", "vp_seat_leather_rear_season_summer" ], - "fg": 8155, + "fg": 8923, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8155 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8923 } ] }, { "id": [ "vp_seat_rear_season_autumn", "vp_seat_leather_rear_season_autumn" ], - "fg": 8153, + "fg": 8921, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8153 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8921 } ] }, { "id": [ "vp_seat_rear_season_winter", "vp_seat_leather_rear_season_winter" ], - "fg": 8156, + "fg": 8924, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8156 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8924 } ] }, { "id": "vp_solar_panel", - "fg": 8158, + "fg": 8926, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8158 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8926 } ] }, { "id": "vp_solar_panel_season_summer", - "fg": 8159, + "fg": 8927, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8159 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8927 } ] }, { "id": "vp_solar_panel_season_autumn", - "fg": 8157, + "fg": 8925, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8157 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8925 } ] }, { "id": "vp_solar_panel_season_winter", - "fg": 8160, + "fg": 8928, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8160 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8928 } ] }, { "id": "vp_halfboard_hatch_wheel_left", - "fg": 8162, + "fg": 8930, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8162 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8930 } ] }, { "id": "vp_halfboard_hatch_wheel_left_season_summer", - "fg": 8163, + "fg": 8931, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8163 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8931 } ] }, { "id": "vp_halfboard_hatch_wheel_left_season_autumn", - "fg": 8161, + "fg": 8929, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8161 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8929 } ] }, { "id": "vp_halfboard_hatch_wheel_left_season_winter", - "fg": 8164, + "fg": 8932, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8164 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8932 } ] }, { "id": "vp_halfboard_hatch_wheel_right", - "fg": 8166, + "fg": 8934, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8166 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8934 } ] }, { "id": "vp_halfboard_hatch_wheel_right_season_summer", - "fg": 8167, + "fg": 8935, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8167 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8935 } ] }, { "id": "vp_halfboard_hatch_wheel_right_season_autumn", - "fg": 8165, + "fg": 8933, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8165 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8933 } ] }, { "id": "vp_halfboard_hatch_wheel_right_season_winter", - "fg": 8168, + "fg": 8936, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8168 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8936 } ] }, { "id": "vp_hdhalfboard_hatch_wheel_left", - "fg": 8170, + "fg": 8938, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8170 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8938 } ] }, { "id": "vp_hdhalfboard_hatch_wheel_left_season_summer", - "fg": 8171, + "fg": 8939, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8171 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8939 } ] }, { "id": "vp_hdhalfboard_hatch_wheel_left_season_autumn", - "fg": 8169, + "fg": 8937, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8169 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8937 } ] }, { "id": "vp_hdhalfboard_hatch_wheel_left_season_winter", - "fg": 8172, + "fg": 8940, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8172 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8940 } ] }, { "id": "vp_hdhalfboard_hatch_wheel_right", - "fg": 8174, + "fg": 8942, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8174 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8942 } ] }, { "id": "vp_hdhalfboard_hatch_wheel_right_season_summer", - "fg": 8175, + "fg": 8943, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8175 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8943 } ] }, { "id": "vp_hdhalfboard_hatch_wheel_right_season_autumn", - "fg": 8173, + "fg": 8941, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8173 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8941 } ] }, { "id": "vp_hdhalfboard_hatch_wheel_right_season_winter", - "fg": 8176, + "fg": 8944, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8176 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8944 } ] }, { "id": "vp_hatch", - "fg": 8182, + "fg": 8950, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": 8178 }, { "id": "broken", "fg": 7590, "bg": 8178 } ] + "additional_tiles": [ { "id": "open", "fg": 8946 }, { "id": "broken", "fg": 8358, "bg": 8946 } ] }, { "id": "vp_hatch_season_summer", - "fg": 8183, + "fg": 8951, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": 8179 }, { "id": "broken", "fg": 7591, "bg": 8179 } ] + "additional_tiles": [ { "id": "open", "fg": 8947 }, { "id": "broken", "fg": 8359, "bg": 8947 } ] }, { "id": "vp_hatch_season_autumn", - "fg": 8181, + "fg": 8949, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": 8177 }, { "id": "broken", "fg": 7589, "bg": 8177 } ] + "additional_tiles": [ { "id": "open", "fg": 8945 }, { "id": "broken", "fg": 8357, "bg": 8945 } ] }, { "id": "vp_hatch_season_winter", - "fg": 8184, + "fg": 8952, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": 8180 }, { "id": "broken", "fg": 7592, "bg": 8180 } ] + "additional_tiles": [ { "id": "open", "fg": 8948 }, { "id": "broken", "fg": 8360, "bg": 8948 } ] }, { "id": [ "vp_hdhatch", "vp_hdtrunk" ], - "fg": 8190, + "fg": 8958, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": 8186 }, { "id": "broken", "fg": 7590, "bg": 8186 } ] + "additional_tiles": [ { "id": "open", "fg": 8954 }, { "id": "broken", "fg": 8358, "bg": 8954 } ] }, { "id": [ "vp_hdhatch_season_summer", "vp_hdtrunk_season_summer" ], - "fg": 8191, + "fg": 8959, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": 8187 }, { "id": "broken", "fg": 7591, "bg": 8187 } ] + "additional_tiles": [ { "id": "open", "fg": 8955 }, { "id": "broken", "fg": 8359, "bg": 8955 } ] }, { "id": [ "vp_hdhatch_season_autumn", "vp_hdtrunk_season_autumn" ], - "fg": 8189, + "fg": 8957, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": 8185 }, { "id": "broken", "fg": 7589, "bg": 8185 } ] + "additional_tiles": [ { "id": "open", "fg": 8953 }, { "id": "broken", "fg": 8357, "bg": 8953 } ] }, { "id": [ "vp_hdhatch_season_winter", "vp_hdtrunk_season_winter" ], - "fg": 8192, + "fg": 8960, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": 8188 }, { "id": "broken", "fg": 7592, "bg": 8188 } ] + "additional_tiles": [ { "id": "open", "fg": 8956 }, { "id": "broken", "fg": 8360, "bg": 8956 } ] }, { "id": "vp_hatch_opaque", - "fg": 8198, + "fg": 8966, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": 8194 }, { "id": "broken", "fg": 7590, "bg": 8194 } ] + "additional_tiles": [ { "id": "open", "fg": 8962 }, { "id": "broken", "fg": 8358, "bg": 8962 } ] }, { "id": "vp_hatch_opaque_season_summer", - "fg": 8199, + "fg": 8967, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": 8195 }, { "id": "broken", "fg": 7591, "bg": 8195 } ] + "additional_tiles": [ { "id": "open", "fg": 8963 }, { "id": "broken", "fg": 8359, "bg": 8963 } ] }, { "id": "vp_hatch_opaque_season_autumn", - "fg": 8197, + "fg": 8965, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": 8193 }, { "id": "broken", "fg": 7589, "bg": 8193 } ] + "additional_tiles": [ { "id": "open", "fg": 8961 }, { "id": "broken", "fg": 8357, "bg": 8961 } ] }, { "id": "vp_hatch_opaque_season_winter", - "fg": 8200, + "fg": 8968, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": 8196 }, { "id": "broken", "fg": 7592, "bg": 8196 } ] + "additional_tiles": [ { "id": "open", "fg": 8964 }, { "id": "broken", "fg": 8360, "bg": 8964 } ] }, { "id": "vp_hdhatch_opaque", - "fg": 8206, + "fg": 8974, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": 8202 }, { "id": "broken", "fg": 7590, "bg": 8202 } ] + "additional_tiles": [ { "id": "open", "fg": 8970 }, { "id": "broken", "fg": 8358, "bg": 8970 } ] }, { "id": "vp_hdhatch_opaque_season_summer", - "fg": 8207, + "fg": 8975, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": 8203 }, { "id": "broken", "fg": 7591, "bg": 8203 } ] + "additional_tiles": [ { "id": "open", "fg": 8971 }, { "id": "broken", "fg": 8359, "bg": 8971 } ] }, { "id": "vp_hdhatch_opaque_season_autumn", - "fg": 8205, + "fg": 8973, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": 8201 }, { "id": "broken", "fg": 7589, "bg": 8201 } ] + "additional_tiles": [ { "id": "open", "fg": 8969 }, { "id": "broken", "fg": 8357, "bg": 8969 } ] }, { "id": "vp_hdhatch_opaque_season_winter", - "fg": 8208, + "fg": 8976, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": 8204 }, { "id": "broken", "fg": 7592, "bg": 8204 } ] + "additional_tiles": [ { "id": "open", "fg": 8972 }, { "id": "broken", "fg": 8360, "bg": 8972 } ] }, { "id": [ @@ -10392,9 +11160,9 @@ "vp_wheel_bicycle_rear", "vp_wheel_bicycle_or_rear" ], - "fg": 8210, + "fg": 8978, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8210 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8978 } ] }, { "id": [ @@ -10407,9 +11175,9 @@ "vp_wheel_bicycle_rear_season_summer", "vp_wheel_bicycle_or_rear_season_summer" ], - "fg": 8211, + "fg": 8979, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8211 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8979 } ] }, { "id": [ @@ -10422,9 +11190,9 @@ "vp_wheel_bicycle_rear_season_autumn", "vp_wheel_bicycle_or_rear_season_autumn" ], - "fg": 8209, + "fg": 8977, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8209 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8977 } ] }, { "id": [ @@ -10437,15 +11205,15 @@ "vp_wheel_bicycle_rear_season_winter", "vp_wheel_bicycle_or_rear_season_winter" ], - "fg": 8212, + "fg": 8980, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8212 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8980 } ] }, { "id": [ "vp_wheel_wide", "vp_wheel_wide_steerable", "vp_wheel_wide_or", "vp_wheel_wide_or_steerable" ], - "fg": 8218, + "fg": 8986, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8218 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8986 } ] }, { "id": [ @@ -10454,9 +11222,9 @@ "vp_wheel_wide_or_season_summer", "vp_wheel_wide_or_steerable_season_summer" ], - "fg": 8219, + "fg": 8987, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8219 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8987 } ] }, { "id": [ @@ -10465,9 +11233,9 @@ "vp_wheel_wide_or_season_autumn", "vp_wheel_wide_or_steerable_season_autumn" ], - "fg": 8217, + "fg": 8985, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8217 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8985 } ] }, { "id": [ @@ -10476,15 +11244,15 @@ "vp_wheel_wide_or_season_winter", "vp_wheel_wide_or_steerable_season_winter" ], - "fg": 8220, + "fg": 8988, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8220 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8988 } ] }, { "id": [ "vp_windshield", "vp_windshield_horizontal", "vp_windshield_horizontal_front", "vp_windshield_horizontal_front_edge" ], - "fg": 8230, + "fg": 8998, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8230 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8998 } ] }, { "id": [ @@ -10493,9 +11261,9 @@ "vp_windshield_horizontal_front_season_summer", "vp_windshield_front_edge_season_summer" ], - "fg": 8231, + "fg": 8999, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8231 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8999 } ] }, { "id": [ @@ -10504,9 +11272,9 @@ "vp_windshield_horizontal_front_season_autumn", "vp_windshield_front_edge_season_autumn" ], - "fg": 8229, + "fg": 8997, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8229 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8997 } ] }, { "id": [ @@ -10515,159 +11283,159 @@ "vp_windshield_horizontal_front_season_winter", "vp_windshield_front_edge_season_winter" ], - "fg": 8232, + "fg": 9000, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8232 } ] + "additional_tiles": [ { "id": "broken", "fg": 9000 } ] }, { "id": [ "vp_windshield_nw", "vp_windshield_nw_edge" ], - "fg": 8246, + "fg": 9014, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8246 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 9014 } ] }, { "id": [ "vp_windshield_nw_season_summer", "vp_windshield_nw_edge_season_summer" ], - "fg": 8247, + "fg": 9015, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8247 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 9015 } ] }, { "id": [ "vp_windshield_nw_season_autumn", "vp_windshield_nw_edge_season_autumn" ], - "fg": 8245, + "fg": 9013, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8245 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 9013 } ] }, { "id": [ "vp_windshield_nw_season_winter", "vp_windshield_nw_edge_season_winter" ], - "fg": 8248, + "fg": 9016, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8248 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 9016 } ] }, { "id": [ "vp_windshield_ne", "vp_windshield_ne_edge" ], - "fg": 8242, + "fg": 9010, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8242 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 9010 } ] }, { "id": [ "vp_windshield_ne_season_summer", "vp_windshield_ne_edge_season_summer" ], - "fg": 8243, + "fg": 9011, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8243 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 9011 } ] }, { "id": [ "vp_windshield_ne_season_autumn", "vp_windshield_ne_edge_season_autumn" ], - "fg": 8241, + "fg": 9009, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8241 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 9009 } ] }, { "id": [ "vp_windshield_ne_season_winter", "vp_windshield_ne_edge_season_winter" ], - "fg": 8244, + "fg": 9012, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8244 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 9012 } ] }, { "id": "vp_windshield_wheel_left", - "fg": 8266, + "fg": 9034, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8266 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 9034 } ] }, { "id": "vp_windshield_wheel_left_season_summer", - "fg": 8267, + "fg": 9035, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8267 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 9035 } ] }, { "id": "vp_windshield_wheel_left_season_autumn", - "fg": 8265, + "fg": 9033, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8265 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 9033 } ] }, { "id": "vp_windshield_wheel_left_season_winter", - "fg": 8268, + "fg": 9036, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8268 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 9036 } ] }, { "id": "vp_windshield_wheel_right", - "fg": 8270, + "fg": 9038, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8270 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 9038 } ] }, { "id": "vp_windshield_wheel_right_season_summer", - "fg": 8271, + "fg": 9039, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8271 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 9039 } ] }, { "id": "vp_windshield_wheel_right_season_autumn", - "fg": 8269, + "fg": 9037, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8269 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 9037 } ] }, { "id": "vp_windshield_wheel_right_season_winter", - "fg": 8272, + "fg": 9040, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8272 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 9040 } ] }, { "id": "vp_windshield_cover_left", - "fg": 8222, + "fg": 8990, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8222 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8990 } ] }, { "id": "vp_windshield_cover_left_season_summer", - "fg": 8223, + "fg": 8991, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8223 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8991 } ] }, { "id": "vp_windshield_cover_left_season_autumn", - "fg": 8221, + "fg": 8989, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8221 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8989 } ] }, { "id": "vp_windshield_cover_left_season_winter", - "fg": 8224, + "fg": 8992, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8224 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8992 } ] }, { "id": "vp_windshield_cover_right", - "fg": 8226, + "fg": 8994, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8226 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 8994 } ] }, { "id": "vp_windshield_cover_right_season_summer", - "fg": 8227, + "fg": 8995, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8227 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 8995 } ] }, { "id": "vp_windshield_cover_right_season_autumn", - "fg": 8225, + "fg": 8993, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8225 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 8993 } ] }, { "id": "vp_windshield_cover_right_season_winter", - "fg": 8228, + "fg": 8996, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8228 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 8996 } ] }, { "id": [ "vp_windshield_vertical_left", "vp_windshield_vertical_2_left", "vp_windshield_left" ], - "fg": 8258, + "fg": 9026, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8258 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 9026 } ] }, { "id": [ @@ -10675,9 +11443,9 @@ "vp_windshield_vertical_2_left_season_summer", "vp_windshield_left_season_summer" ], - "fg": 8259, + "fg": 9027, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8259 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 9027 } ] }, { "id": [ @@ -10685,9 +11453,9 @@ "vp_windshield_vertical_2_left_season_autumn", "vp_windshield_left_season_autumn" ], - "fg": 8257, + "fg": 9025, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8257 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 9025 } ] }, { "id": [ @@ -10695,15 +11463,15 @@ "vp_windshield_vertical_2_left_season_winter", "vp_windshield_left_season_winter" ], - "fg": 8260, + "fg": 9028, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8260 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 9028 } ] }, { "id": [ "vp_windshield_vertical_right", "vp_windshield_vertical_2_right", "vp_windshield_right" ], - "fg": 8262, + "fg": 9030, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8262 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 9030 } ] }, { "id": [ @@ -10711,9 +11479,9 @@ "vp_windshield_vertical_2_right_season_summer", "vp_windshield_right_season_summer" ], - "fg": 8263, + "fg": 9031, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8263 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 9031 } ] }, { "id": [ @@ -10721,9 +11489,9 @@ "vp_windshield_vertical_2_right_season_autumn", "vp_windshield_right_season_autumn" ], - "fg": 8261, + "fg": 9029, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8261 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 9029 } ] }, { "id": [ @@ -10731,249 +11499,249 @@ "vp_windshield_vertical_2_right_season_winter", "vp_windshield_right_season_winter" ], - "fg": 8264, + "fg": 9032, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8264 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 9032 } ] }, { "id": "vp_windshield_horizontal_rear", - "fg": 8238, + "fg": 9006, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8238 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 9006 } ] }, { "id": "vp_windshield_horizontal_rear_season_summer", - "fg": 8239, + "fg": 9007, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8239 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 9007 } ] }, { "id": "vp_windshield_horizontal_rear_season_autumn", - "fg": 8237, + "fg": 9005, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8237 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 9005 } ] }, { "id": "vp_windshield_horizontal_rear_season_winter", - "fg": 8240, + "fg": 9008, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8240 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 9008 } ] }, { "id": "vp_windshield_horizontal_rear_edge", - "fg": 8234, + "fg": 9002, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8234 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 9002 } ] }, { "id": "vp_windshield_horizontal_rear_edge_season_summer", - "fg": 8235, + "fg": 9003, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8235 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 9003 } ] }, { "id": "vp_windshield_horizontal_rear_edge_season_autumn", - "fg": 8233, + "fg": 9001, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8233 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 9001 } ] }, { "id": "vp_windshield_horizontal_rear_edge_season_winter", - "fg": 8236, + "fg": 9004, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8236 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 9004 } ] }, { "id": [ "vp_windshield_sw", "vp_windshield_sw_edge" ], - "fg": 8254, + "fg": 9022, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8254 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 9022 } ] }, { "id": [ "vp_windshield_sw_season_summer", "vp_windshield_sw_edge_season_summer" ], - "fg": 8255, + "fg": 9023, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8255 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 9023 } ] }, { "id": [ "vp_windshield_sw_season_autumn", "vp_windshield_sw_edge_season_autumn" ], - "fg": 8253, + "fg": 9021, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8253 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 9021 } ] }, { "id": [ "vp_windshield_sw_season_winter", "vp_windshield_sw_edge_season_winter" ], - "fg": 8256, + "fg": 9024, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8256 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 9024 } ] }, { "id": [ "vp_windshield_se", "vp_windshield_se_edge" ], - "fg": 8250, + "fg": 9018, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8250 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 9018 } ] }, { "id": [ "vp_windshield_se_season_summer", "vp_windshield_se_edge_season_summer" ], - "fg": 8251, + "fg": 9019, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8251 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 9019 } ] }, { "id": [ "vp_windshield_se_season_autumn", "vp_windshield_se_edge_season_autumn" ], - "fg": 8249, + "fg": 9017, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8249 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 9017 } ] }, { "id": [ "vp_windshield_se_season_winter", "vp_windshield_se_edge_season_winter" ], - "fg": 8252, + "fg": 9020, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8252 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 9020 } ] }, { "id": "vp_windshield_full_vertical_left", - "fg": 8274, + "fg": 9042, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8274 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 9042 } ] }, { "id": "vp_windshield_full_vertical_left_season_summer", - "fg": 8275, + "fg": 9043, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8275 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 9043 } ] }, { "id": "vp_windshield_full_vertical_left_season_autumn", - "fg": 8273, + "fg": 9041, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8273 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 9041 } ] }, { "id": "vp_windshield_full_vertical_left_season_winter", - "fg": 8276, + "fg": 9044, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8276 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 9044 } ] }, { "id": "vp_windshield_full_vertical_right", - "fg": 8278, + "fg": 9046, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8278 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 9046 } ] }, { "id": "vp_windshield_full_vertical_right_season_summer", - "fg": 8279, + "fg": 9047, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8279 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 9047 } ] }, { "id": "vp_windshield_full_vertical_right_season_autumn", - "fg": 8277, + "fg": 9045, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8277 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 9045 } ] }, { "id": "vp_windshield_full_vertical_right_season_winter", - "fg": 8280, + "fg": 9048, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8280 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 9048 } ] }, { "id": "vp_windshield_full_wheel_left", - "fg": 8282, + "fg": 9050, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8282 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 9050 } ] }, { "id": "vp_windshield_full_wheel_left_season_summer", - "fg": 8283, + "fg": 9051, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8283 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 9051 } ] }, { "id": "vp_windshield_full_wheel_left_season_autumn", - "fg": 8281, + "fg": 9049, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8281 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 9049 } ] }, { "id": "vp_windshield_full_wheel_left_season_winter", - "fg": 8284, + "fg": 9052, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8284 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 9052 } ] }, { "id": "vp_windshield_full_wheel_right", - "fg": 8286, + "fg": 9054, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8286 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 9054 } ] }, { "id": "vp_windshield_full_wheel_right_season_summer", - "fg": 8287, + "fg": 9055, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8287 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 9055 } ] }, { "id": "vp_windshield_full_wheel_right_season_autumn", - "fg": 8285, + "fg": 9053, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8285 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 9053 } ] }, { "id": "vp_windshield_full_wheel_right_season_winter", - "fg": 8288, + "fg": 9056, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8288 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 9056 } ] }, { "id": "vp_windshield_full_horizontal_rear", - "fg": 8238, + "fg": 9006, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8238 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 9006 } ] }, { "id": "vp_windshield_full_horizontal_rear_season_summer", - "fg": 8239, + "fg": 9007, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8239 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 9007 } ] }, { "id": "vp_windshield_full_horizontal_rear_season_autumn", - "fg": 8237, + "fg": 9005, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8237 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 9005 } ] }, { "id": "vp_windshield_full_horizontal_rear_season_winter", - "fg": 8240, + "fg": 9008, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8240 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 9008 } ] }, { "id": "vp_windshield_full_horizontal_rear_edge", - "fg": 8234, + "fg": 9002, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8234 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 9002 } ] }, { "id": "vp_windshield_full_horizontal_rear_edge_season_summer", - "fg": 8235, + "fg": 9003, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8235 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 9003 } ] }, { "id": "vp_windshield_full_horizontal_rear_edge_season_autumn", - "fg": 8233, + "fg": 9001, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8233 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 9001 } ] }, { "id": "vp_windshield_full_horizontal_rear_edge_season_winter", - "fg": 8236, + "fg": 9004, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8236 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 9004 } ] }, { "id": [ @@ -10982,9 +11750,9 @@ "vp_reinforced_windshield_horizontal_front", "vp_reinforced_windshield_horizontal_front_edge" ], - "fg": 8290, + "fg": 9058, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8290 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 9058 } ] }, { "id": [ @@ -10993,9 +11761,9 @@ "vp_reinforced_windshield_horizontal_front_season_summer", "vp_reinforced_windshield_front_edge_season_summer" ], - "fg": 8291, + "fg": 9059, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8291 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 9059 } ] }, { "id": [ @@ -11004,9 +11772,9 @@ "vp_reinforced_windshield_horizontal_front_season_autumn", "vp_reinforced_windshield_front_edge_season_autumn" ], - "fg": 8289, + "fg": 9057, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8289 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 9057 } ] }, { "id": [ @@ -11015,433 +11783,513 @@ "vp_reinforced_windshield_horizontal_front_season_winter", "vp_reinforced_windshield_front_edge_season_winter" ], - "fg": 8292, + "fg": 9060, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 8292 } ] + "additional_tiles": [ { "id": "broken", "fg": 9060 } ] }, { "id": [ "vp_reinforced_windshield_nw", "vp_reinforced_windshield_nw_edge" ], - "fg": 8306, + "fg": 9074, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8306 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 9074 } ] }, { "id": [ "vp_reinforced_windshield_nw_season_summer", "vp_reinforced_windshield_nw_edge_season_summer" ], - "fg": 8307, + "fg": 9075, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8307 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 9075 } ] }, { "id": [ "vp_reinforced_windshield_nw_season_autumn", "vp_reinforced_windshield_nw_edge_season_autumn" ], - "fg": 8305, + "fg": 9073, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8305 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 9073 } ] }, { "id": [ "vp_reinforced_windshield_nw_season_winter", "vp_reinforced_windshield_nw_edge_season_winter" ], - "fg": 8308, + "fg": 9076, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8308 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 9076 } ] }, { "id": [ "vp_reinforced_windshield_ne", "vp_reinforced_windshield_ne_edge" ], - "fg": 8302, + "fg": 9070, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8302 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 9070 } ] }, { "id": [ "vp_reinforced_windshield_ne_season_summer", "vp_reinforced_windshield_ne_edge_season_summer" ], - "fg": 8303, + "fg": 9071, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8303 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 9071 } ] }, { "id": [ "vp_reinforced_windshield_ne_season_autumn", "vp_reinforced_windshield_ne_edge_season_autumn" ], - "fg": 8301, + "fg": 9069, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8301 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 9069 } ] }, { "id": [ "vp_reinforced_windshield_ne_season_winter", "vp_reinforced_windshield_ne_edge_season_winter" ], - "fg": 8304, + "fg": 9072, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8304 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 9072 } ] }, { "id": [ "vp_reinforced_windshield_vertical_left", "vp_reinforced_windshield_left" ], - "fg": 8318, + "fg": 9086, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8318 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 9086 } ] }, { "id": [ "vp_reinforced_windshield_vertical_left_season_summer", "vp_reinforced_windshield_left_season_summer" ], - "fg": 8319, + "fg": 9087, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8319 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 9087 } ] }, { "id": [ "vp_reinforced_windshield_vertical_left_season_autumn", "vp_reinforced_windshield_left_season_autumn" ], - "fg": 8317, + "fg": 9085, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8317 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 9085 } ] }, { "id": [ "vp_reinforced_windshield_vertical_left_season_winter", "vp_reinforced_windshield_left_season_winter" ], - "fg": 8320, + "fg": 9088, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8320 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 9088 } ] }, { "id": [ "vp_reinforced_windshield_vertical_right", "vp_reinforced_windshield_right" ], - "fg": 8322, + "fg": 9090, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8322 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 9090 } ] }, { "id": [ "vp_reinforced_windshield_vertical_right_season_summer", "vp_reinforced_windshield_right_season_summer" ], - "fg": 8323, + "fg": 9091, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8323 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 9091 } ] }, { "id": [ "vp_reinforced_windshield_vertical_right_season_autumn", "vp_reinforced_windshield_right_season_autumn" ], - "fg": 8321, + "fg": 9089, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8321 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 9089 } ] }, { "id": [ "vp_reinforced_windshield_vertical_right_season_winter", "vp_reinforced_windshield_right_season_winter" ], - "fg": 8324, + "fg": 9092, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8324 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 9092 } ] }, { "id": "vp_reinforced_windshield_horizontal_rear", - "fg": 8298, + "fg": 9066, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8298 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 9066 } ] }, { "id": "vp_reinforced_windshield_horizontal_rear_season_summer", - "fg": 8299, + "fg": 9067, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8299 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 9067 } ] }, { "id": "vp_reinforced_windshield_horizontal_rear_season_autumn", - "fg": 8297, + "fg": 9065, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8297 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 9065 } ] }, { "id": "vp_reinforced_windshield_horizontal_rear_season_winter", - "fg": 8300, + "fg": 9068, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8300 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 9068 } ] }, { "id": "vp_reinforced_windshield_horizontal_rear_edge", - "fg": 8294, + "fg": 9062, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8294 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 9062 } ] }, { "id": "vp_reinforced_windshield_horizontal_rear_edge_season_summer", - "fg": 8295, + "fg": 9063, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8295 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 9063 } ] }, { "id": "vp_reinforced_windshield_horizontal_rear_edge_season_autumn", - "fg": 8293, + "fg": 9061, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8293 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 9061 } ] }, { "id": "vp_reinforced_windshield_horizontal_rear_edge_season_winter", - "fg": 8296, + "fg": 9064, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8296 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 9064 } ] }, { "id": [ "vp_reinforced_windshield_sw", "vp_reinforced_windshield_sw_edge" ], - "fg": 8314, + "fg": 9082, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8314 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 9082 } ] }, { "id": [ "vp_reinforced_windshield_sw_season_summer", "vp_reinforced_windshield_sw_edge_season_summer" ], - "fg": 8315, + "fg": 9083, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8315 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 9083 } ] }, { "id": [ "vp_reinforced_windshield_sw_season_autumn", "vp_reinforced_windshield_sw_edge_season_autumn" ], - "fg": 8313, + "fg": 9081, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8313 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 9081 } ] }, { "id": [ "vp_reinforced_windshield_sw_season_winter", "vp_reinforced_windshield_sw_edge_season_winter" ], - "fg": 8316, + "fg": 9084, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8316 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 9084 } ] }, { "id": [ "vp_reinforced_windshield_se", "vp_reinforced_windshield_se_edge" ], - "fg": 8310, + "fg": 9078, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8310 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 9078 } ] }, { "id": [ "vp_reinforced_windshield_se_season_summer", "vp_reinforced_windshield_se_edge_season_summer" ], - "fg": 8311, + "fg": 9079, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8311 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 9079 } ] }, { "id": [ "vp_reinforced_windshield_se_season_autumn", "vp_reinforced_windshield_se_edge_season_autumn" ], - "fg": 8309, + "fg": 9077, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8309 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 9077 } ] }, { "id": [ "vp_reinforced_windshield_se_season_winter", "vp_reinforced_windshield_se_edge_season_winter" ], - "fg": 8312, + "fg": 9080, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8312 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 9080 } ] }, { "id": "vp_reinforced_windshield_full_vertical_left", - "fg": 8334, + "fg": 9102, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8334 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 9102 } ] }, { "id": "vp_reinforced_windshield_full_vertical_left_season_summer", - "fg": 8335, + "fg": 9103, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8335 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 9103 } ] }, { "id": "vp_reinforced_windshield_full_vertical_left_season_autumn", - "fg": 8333, + "fg": 9101, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8333 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 9101 } ] }, { "id": "vp_reinforced_windshield_full_vertical_left_season_winter", - "fg": 8336, + "fg": 9104, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8336 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 9104 } ] }, { "id": "vp_reinforced_windshield_full_vertical_right", - "fg": 8338, + "fg": 9106, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8338 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 9106 } ] }, { "id": "vp_reinforced_windshield_full_vertical_right_season_summer", - "fg": 8339, + "fg": 9107, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8339 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 9107 } ] }, { "id": "vp_reinforced_windshield_full_vertical_right_season_autumn", - "fg": 8337, + "fg": 9105, "multitile": true, - "additional_tiles": [ { "id": 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"additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8297 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 9065 } ] }, { "id": "vp_reinforced_windshield_full_horizontal_rear_season_winter", - "fg": 8300, + "fg": 9068, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8300 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 9068 } ] }, { "id": "vp_reinforced_windshield_full_horizontal_rear_edge", - "fg": 8294, + "fg": 9062, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8294 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 9062 } ] }, { "id": "vp_reinforced_windshield_full_horizontal_rear_edge_season_summer", - "fg": 8295, + "fg": 9063, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8295 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 9063 } ] }, { "id": "vp_reinforced_windshield_full_horizontal_rear_edge_season_autumn", - "fg": 8293, + "fg": 9061, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8293 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 9061 } ] }, { "id": "vp_reinforced_windshield_full_horizontal_rear_edge_season_winter", - "fg": 8296, + "fg": 9064, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8296 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 9064 } ] }, { "id": "vp_wing_mirror", - "fg": 8350, + "fg": 9118, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8350 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 9118 } ] }, { "id": "vp_wing_mirror_season_summer", - "fg": 8351, + "fg": 9119, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8351 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 9119 } ] }, { "id": "vp_wing_mirror_season_autumn", - "fg": 8349, + "fg": 9117, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8349 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 9117 } ] }, { "id": "vp_wing_mirror_season_winter", - "fg": 8352, + "fg": 9120, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8352 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 9120 } ] }, { "id": "vp_wing_mirror_left", - "fg": 8342, + "fg": 9110, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8342 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 9110 } ] }, { "id": "vp_wing_mirror_left_season_summer", - "fg": 8343, + "fg": 9111, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8343 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 9111 } ] }, { "id": "vp_wing_mirror_left_season_autumn", - "fg": 8341, + "fg": 9109, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8341 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 9109 } ] }, { "id": "vp_wing_mirror_left_season_winter", - "fg": 8344, + "fg": 9112, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8344 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 9112 } ] }, { "id": "vp_wing_mirror_right", - "fg": 8346, + "fg": 9114, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7590, "bg": 8346 } ] + "additional_tiles": [ { "id": "broken", "fg": 8358, "bg": 9114 } ] }, { "id": "vp_wing_mirror_right_season_summer", - "fg": 8347, + "fg": 9115, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7591, "bg": 8347 } ] + "additional_tiles": [ { "id": "broken", "fg": 8359, "bg": 9115 } ] }, { "id": "vp_wing_mirror_right_season_autumn", - "fg": 8345, + "fg": 9113, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7589, "bg": 8345 } ] + "additional_tiles": [ { "id": "broken", "fg": 8357, "bg": 9113 } ] }, { "id": "vp_wing_mirror_right_season_winter", - "fg": 8348, + "fg": 9116, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7592, "bg": 8348 } ] + "additional_tiles": [ { "id": "broken", "fg": 8360, "bg": 9116 } ] }, - { "id": "carbine_flintlock", "fg": 8449, "rotates": false }, - { "id": "carbine_flintlock_season_autumn", "fg": 8450, "rotates": false }, - { "id": "carbine_flintlock_season_winter", "fg": 8452, "rotates": false }, - { "id": "carbine_flintlock_season_summer", "fg": 8451, "rotates": false }, - { "id": [ "compbow_high", "compbow_low" ], "fg": 8469, "rotates": false }, - { "id": [ "compbow_high_season_autumn", "compbow_low_season_autumn" ], "fg": 8470, "rotates": false }, - { "id": [ "compbow_high_season_winter", "compbow_low_season_winter" ], "fg": 8472, "rotates": false }, - { "id": [ "compbow_high_season_summer", "compbow_low_season_summer" ], "fg": 8471, "rotates": false }, - { "id": [ "glock_17", "glock_18c", "glock_22", "glock_31" ], "fg": 8525, "rotates": false }, + { "id": "carbine_flintlock", "fg": 9217, "rotates": false }, + { "id": "carbine_flintlock_season_autumn", "fg": 9218, "rotates": false }, + { "id": "carbine_flintlock_season_winter", "fg": 9220, "rotates": false }, + { "id": "carbine_flintlock_season_summer", "fg": 9219, "rotates": false }, + { "id": [ "compbow_high", "compbow_low" ], "fg": 9237, "rotates": false }, + { "id": [ "compbow_high_season_autumn", "compbow_low_season_autumn" ], "fg": 9238, "rotates": false }, + { "id": [ "compbow_high_season_winter", "compbow_low_season_winter" ], "fg": 9240, "rotates": false }, + { "id": [ "compbow_high_season_summer", "compbow_low_season_summer" ], "fg": 9239, "rotates": false }, + { "id": [ "glock_17", "glock_18c", "glock_22", "glock_31" ], "fg": 9297, "rotates": false }, { "id": [ "glock_17_season_autumn", "glock_18c_season_autumn", "glock_22_season_autumn", "glock_31_season_autumn" ], - "fg": 8526, + "fg": 9298, "rotates": false }, { "id": [ "glock_17_season_winter", "glock_18c_season_winter", "glock_22_season_winter", "glock_31_season_winter" ], - "fg": 8528, + "fg": 9300, "rotates": false }, { "id": [ "glock_17_season_summer", "glock_18c_season_summer", "glock_22_season_summer", "glock_31_season_summer" ], - "fg": 8527, - "rotates": false - }, - { "id": "hk_g3", "fg": 8573, "rotates": false }, - { "id": "hk_g3_season_autumn", "fg": 8574, "rotates": false }, - { "id": "hk_g3_season_winter", "fg": 8576, "rotates": false }, - { "id": "hk_g3_season_summer", "fg": 8575, "rotates": false }, - { "id": "hk_g36", "fg": 8577, "rotates": false }, - { "id": "hk_g36_season_autumn", "fg": 8578, "rotates": false }, - { "id": "hk_g36_season_winter", "fg": 8580, "rotates": false }, - { "id": "hk_g36_season_summer", "fg": 8579, "rotates": false }, - { "id": "m14mag", "fg": 8697, "rotates": false }, - { "id": "m14mag_season_autumn", "fg": 8698, "rotates": false }, - { "id": "m14mag_season_winter", "fg": 8700, "rotates": false }, - { "id": "m14mag_season_summer", "fg": 8699, "rotates": false }, - { "id": "m4a1", "fg": 8737, "rotates": false }, - { "id": "m4a1_season_autumn", "fg": 8738, "rotates": false }, - { "id": "m4a1_season_winter", "fg": 8740, "rotates": false }, - { "id": "m4a1_season_summer", "fg": 8739, "rotates": false }, - { "id": [ "pneumatic_shotgun", "tihar", "airspeargun", "helsing" ], "fg": 8841, "rotates": false }, + "fg": 9299, + "rotates": false + }, + { + "id": [ + "grenade_inc_season_spring", + "smokebomb_season_spring", + "insecticidalbomb_season_spring", + "fungicidalbomb_season_spring" + ], + "fg": 9318, + "rotates": false + }, + { + "id": [ + "grenade_inc_season_autumn", + "smokebomb_season_autumn", + "insecticidalbomb_season_autumn", + "fungicidalbomb_season_autumn" + ], + "fg": 9317, + "rotates": false + }, + { + "id": [ + "grenade_inc_season_winter", + "smokebomb_season_winter", + "insecticidalbomb_season_winter", + "fungicidalbomb_season_winter" + ], + "fg": 9320, + "rotates": false + }, + { + "id": [ + "grenade_inc_season_summer", + "smokebomb_season_summer", + "insecticidalbomb_season_summer", + "fungicidalbomb_season_summer" + ], + "fg": 9319, + "rotates": false + }, + { + "id": [ + "grenade_inc_act_season_spring", + "smokebomb_act_season_spring", + "insecticidalbomb_act_season_spring", + "fungicidalbomb_act_season_spring" + ], + "fg": 9322, + "rotates": false + }, + { + "id": [ + "grenade_inc_act_season_autumn", + "smokebomb_act_season_autumn", + "insecticidalbomb_act_season_autumn", + "fungicidalbomb_act_season_autumn" + ], + "fg": 9321, + "rotates": false + }, + { + "id": [ + "grenade_inc_act_season_winter", + "smokebomb_act_season_winter", + "insecticidalbomb_act_season_winter", + "fungicidalbomb_act_season_winter" + ], + "fg": 9324, + "rotates": false + }, + { + "id": [ + "grenade_inc_act_season_summer", + "smokebomb_act_season_summer", + "insecticidalbomb_act_season_summer", + "fungicidalbomb_act_season_summer" + ], + "fg": 9323, + "rotates": false + }, + { "id": "hk_g3", "fg": 9345, "rotates": false }, + { "id": "hk_g3_season_autumn", "fg": 9346, "rotates": false }, + { "id": "hk_g3_season_winter", "fg": 9348, "rotates": false }, + { "id": "hk_g3_season_summer", "fg": 9347, "rotates": false }, + { "id": "hk_g36", "fg": 9349, "rotates": false }, + { "id": "hk_g36_season_autumn", "fg": 9350, "rotates": false }, + { "id": "hk_g36_season_winter", "fg": 9352, "rotates": false }, + { "id": "hk_g36_season_summer", "fg": 9351, "rotates": false }, + { "id": "m14mag", "fg": 9469, "rotates": false }, + { "id": "m14mag_season_autumn", "fg": 9470, "rotates": false }, + { "id": "m14mag_season_winter", "fg": 9472, "rotates": false }, + { "id": "m14mag_season_summer", "fg": 9471, "rotates": false }, + { "id": "m4a1", "fg": 9521, "rotates": false }, + { "id": "m4a1_season_autumn", "fg": 9522, "rotates": false }, + { "id": "m4a1_season_winter", "fg": 9524, "rotates": false }, + { "id": "m4a1_season_summer", "fg": 9523, "rotates": false }, + { "id": [ "pneumatic_shotgun", "tihar", "airspeargun", "helsing" ], "fg": 9625, "rotates": false }, { "id": [ "pneumatic_shotgun_season_autumn", "tihar_season_autumn", "airspeargun_season_autumn", "helsing_season_autumn" ], - "fg": 8842, + "fg": 9626, "rotates": false }, { "id": [ "pneumatic_shotgun_season_winter", "tihar_season_winter", "airspeargun_season_winter", "helsing_season_winter" ], - "fg": 8844, + "fg": 9628, "rotates": false }, { "id": [ "pneumatic_shotgun_season_summer", "tihar_season_summer", "airspeargun_season_summer", "helsing_season_summer" ], - "fg": 8843, + "fg": 9627, "rotates": false }, - { "id": "remington_700", "fg": 8861, "rotates": false }, - { "id": "remington_700_season_autumn", "fg": 8862, "rotates": false }, - { "id": "remington_700_season_winter", "fg": 8864, "rotates": false }, - { "id": "remington_700_season_summer", "fg": 8863, "rotates": false }, + { "id": "remington_700", "fg": 9645, "rotates": false }, + { "id": "remington_700_season_autumn", "fg": 9646, "rotates": false }, + { "id": "remington_700_season_winter", "fg": 9648, "rotates": false }, + { "id": "remington_700_season_summer", "fg": 9647, "rotates": false }, { "id": [ "rifle_22", "rifle_45", "rifle_40", "rifle_38", "rifle_44", "rifle_3006", "rifle_308", "rifle_9mm" ], - "fg": 8877, + "fg": 9661, "rotates": false }, { @@ -11455,7 +12303,7 @@ "rifle_308_season_autumn", "rifle_9mm_season_autumn" ], - "fg": 8878, + "fg": 9662, "rotates": false }, { @@ -11469,7 +12317,7 @@ "rifle_308_season_winter", "rifle_9mm_season_winter" ], - "fg": 8880, + "fg": 9664, "rotates": false }, { @@ -11483,32 +12331,32 @@ "rifle_308_season_summer", "rifle_9mm_season_summer" ], - "fg": 8879, - "rotates": false - }, - { "id": "rifle_flintlock", "fg": 8881, "rotates": false }, - { "id": "rifle_flintlock_season_autumn", "fg": 8882, "rotates": false }, - { "id": "rifle_flintlock_season_winter", "fg": 8884, "rotates": false }, - { "id": "rifle_flintlock_season_summer", "fg": 8883, "rotates": false }, - { "id": "ruger_lcr_38, ruger_lcr_22", "fg": 8905, "rotates": false }, - { "id": "ruger_lcr_38_season_autumn, ruger_lcr_22_season_autumn", "fg": 8906, "rotates": false }, - { "id": "ruger_lcr_38_season_winter, ruger_lcr_22_season_winter", "fg": 8908, "rotates": false }, - { "id": "ruger_lcr_38_season_summer, ruger_lcr_22_season_summer", "fg": 8907, "rotates": false }, - { "id": "saiga_12", "fg": 8913, "rotates": false }, - { "id": "saiga_12_season_autumn", "fg": 8914, "rotates": false }, - { "id": "saiga_12_season_winter", "fg": 8916, "rotates": false }, - { "id": "saiga_12_season_summer", "fg": 8915, "rotates": false }, - { "id": [ "usp_9mm", "usp_45" ], "fg": 9013, "rotates": false }, - { "id": [ "usp_9mm_season_autumn", "usp_45_season_autumn" ], "fg": 9014, "rotates": false }, - { "id": [ "usp_9mm_season_winter", "usp_45_season_winter" ], "fg": 9016, "rotates": false }, - { "id": [ "usp_9mm_season_summer", "usp_45_season_summer" ], "fg": 9015, "rotates": false }, - { "id": [ "brick", "fire_brick" ], "fg": 9109, "rotates": false }, - { "id": [ "brick_season_autumn", "fire_brick_season_autumn" ], "fg": 9110, "rotates": false }, - { "id": [ "brick_season_winter", "fire_brick_season_winter" ], "fg": 9112, "rotates": false }, - { "id": [ "brick_season_summer", "fire_brick_season_summer" ], "fg": 9111, "rotates": false }, + "fg": 9663, + "rotates": false + }, + { "id": "rifle_flintlock", "fg": 9665, "rotates": false }, + { "id": "rifle_flintlock_season_autumn", "fg": 9666, "rotates": false }, + { "id": "rifle_flintlock_season_winter", "fg": 9668, "rotates": false }, + { "id": "rifle_flintlock_season_summer", "fg": 9667, "rotates": false }, + { "id": "ruger_lcr_38, ruger_lcr_22", "fg": 9689, "rotates": false }, + { "id": "ruger_lcr_38_season_autumn, ruger_lcr_22_season_autumn", "fg": 9690, "rotates": false }, + { "id": "ruger_lcr_38_season_winter, ruger_lcr_22_season_winter", "fg": 9692, "rotates": false }, + { "id": "ruger_lcr_38_season_summer, ruger_lcr_22_season_summer", "fg": 9691, "rotates": false }, + { "id": "saiga_12", "fg": 9697, "rotates": false }, + { "id": "saiga_12_season_autumn", "fg": 9698, "rotates": false }, + { "id": "saiga_12_season_winter", "fg": 9700, "rotates": false }, + { "id": "saiga_12_season_summer", "fg": 9699, "rotates": false }, + { "id": [ "usp_9mm", "usp_45" ], "fg": 9801, "rotates": false }, + { "id": [ "usp_9mm_season_autumn", "usp_45_season_autumn" ], "fg": 9802, "rotates": false }, + { "id": [ "usp_9mm_season_winter", "usp_45_season_winter" ], "fg": 9804, "rotates": false }, + { "id": [ "usp_9mm_season_summer", "usp_45_season_summer" ], "fg": 9803, "rotates": false }, + { "id": [ "brick", "fire_brick" ], "fg": 9909, "rotates": false }, + { "id": [ "brick_season_autumn", "fire_brick_season_autumn" ], "fg": 9910, "rotates": false }, + { "id": [ "brick_season_winter", "fire_brick_season_winter" ], "fg": 9912, "rotates": false }, + { "id": [ "brick_season_summer", "fire_brick_season_summer" ], "fg": 9911, "rotates": false }, { "id": [ "chainsaw_on", "elec_chainsaw_off", "elec_chainsaw_on", "chainsaw_off" ], - "fg": 9141, + "fg": 9945, "rotates": false }, { @@ -11518,7 +12366,7 @@ "elec_chainsaw_on_season_autumn", "chainsaw_off_season_autumn" ], - "fg": 9142, + "fg": 9946, "rotates": false }, { @@ -11528,7 +12376,7 @@ "elec_chainsaw_on_season_winter", "chainsaw_off_season_winter" ], - "fg": 9144, + "fg": 9948, "rotates": false }, { @@ -11538,97 +12386,97 @@ "elec_chainsaw_on_season_summer", "chainsaw_off_season_summer" ], - "fg": 9143, - "rotates": false - }, - { "id": [ "combatsaw_off", "e_combatsaw_off" ], "fg": 9161, "rotates": false }, - { "id": [ "combatsaw_off_season_autumn", "e_combatsaw_off_season_autumn" ], "fg": 9162, "rotates": false }, - { "id": [ "combatsaw_off_season_winter", "e_combatsaw_off_season_winter" ], "fg": 9164, "rotates": false }, - { "id": [ "combatsaw_off_season_summer", "e_combatsaw_off_season_summer" ], "fg": 9163, "rotates": false }, - { "id": [ "combatsaw_on", "e_combatsaw_on" ], "fg": 9165, "rotates": false }, - { "id": [ "combatsaw_on_season_autumn", "e_combatsaw_on_season_autumn" ], "fg": 9166, "rotates": false }, - { "id": [ "combatsaw_on_season_winter", "e_combatsaw_on_season_winter" ], "fg": 9168, "rotates": false }, - { "id": [ "combatsaw_on_season_summer", "e_combatsaw_on_season_summer" ], "fg": 9167, "rotates": false }, - { "id": [ "cs_lajatang_off", "ecs_lajatang_off" ], "fg": 9185, "rotates": false }, - { "id": [ "cs_lajatang_off_season_autumn", "ecs_lajatang_off_season_autumn" ], "fg": 9186, "rotates": false }, - { "id": [ "cs_lajatang_off_season_winter", "ecs_lajatang_off_season_winter" ], "fg": 9188, "rotates": false }, - { "id": [ "cs_lajatang_off_season_summer", "ecs_lajatang_off_season_summer" ], "fg": 9187, "rotates": false }, - { "id": [ "cs_lajatang_on", "ecs_lajatang_on" ], "fg": 9189, "rotates": false }, - { "id": [ "cs_lajatang_on_season_autumn", "ecs_lajatang_on_season_autumn" ], "fg": 9190, "rotates": false }, - { "id": [ "cs_lajatang_on_season_winter", "ecs_lajatang_on_season_winter" ], "fg": 9192, "rotates": false }, - { "id": [ "cs_lajatang_on_season_summer", "ecs_lajatang_on_season_summer" ], "fg": 9191, "rotates": false }, - { "id": "hammer_sledge", "fg": 9285, "rotates": false }, - { "id": "hammer_sledge_season_autumn", "fg": 9286, "rotates": false }, - { "id": "hammer_sledge_season_winter", "fg": 9288, "rotates": false }, - { "id": "hammer_sledge_season_summer", "fg": 9287, "rotates": false }, - { "id": [ "knife_combat", "knife_rm42", "knife_combat_mod" ], "fg": 9341, "rotates": false }, + "fg": 9947, + "rotates": false + }, + { "id": [ "combatsaw_off", "e_combatsaw_off" ], "fg": 9965, "rotates": false }, + { "id": [ "combatsaw_off_season_autumn", "e_combatsaw_off_season_autumn" ], "fg": 9966, "rotates": false }, + { "id": [ "combatsaw_off_season_winter", "e_combatsaw_off_season_winter" ], "fg": 9968, "rotates": false }, + { "id": [ "combatsaw_off_season_summer", "e_combatsaw_off_season_summer" ], "fg": 9967, "rotates": false }, + { "id": [ "combatsaw_on", "e_combatsaw_on" ], "fg": 9969, "rotates": false }, + { "id": [ "combatsaw_on_season_autumn", "e_combatsaw_on_season_autumn" ], "fg": 9970, "rotates": false }, + { "id": [ "combatsaw_on_season_winter", "e_combatsaw_on_season_winter" ], "fg": 9972, "rotates": false }, + { "id": [ "combatsaw_on_season_summer", "e_combatsaw_on_season_summer" ], "fg": 9971, "rotates": false }, + { "id": [ "cs_lajatang_off", "ecs_lajatang_off" ], "fg": 9993, "rotates": false }, + { "id": [ "cs_lajatang_off_season_autumn", "ecs_lajatang_off_season_autumn" ], "fg": 9994, "rotates": false }, + { "id": [ "cs_lajatang_off_season_winter", "ecs_lajatang_off_season_winter" ], "fg": 9996, "rotates": false }, + { "id": [ "cs_lajatang_off_season_summer", "ecs_lajatang_off_season_summer" ], "fg": 9995, "rotates": false }, + { "id": [ "cs_lajatang_on", "ecs_lajatang_on" ], "fg": 9997, "rotates": false }, + { "id": [ "cs_lajatang_on_season_autumn", "ecs_lajatang_on_season_autumn" ], "fg": 9998, "rotates": false }, + { "id": [ "cs_lajatang_on_season_winter", "ecs_lajatang_on_season_winter" ], "fg": 10000, "rotates": false }, + { "id": [ "cs_lajatang_on_season_summer", "ecs_lajatang_on_season_summer" ], "fg": 9999, "rotates": false }, + { "id": "hammer_sledge", "fg": 10097, "rotates": false }, + { "id": "hammer_sledge_season_autumn", "fg": 10098, "rotates": false }, + { "id": "hammer_sledge_season_winter", "fg": 10100, "rotates": false }, + { "id": "hammer_sledge_season_summer", "fg": 10099, "rotates": false }, + { "id": [ "knife_combat", "knife_rm42", "knife_combat_mod" ], "fg": 10161, "rotates": false }, { "id": [ "knife_combat_season_autumn", "knife_rm42_season_autumn", "knife_combat_mod_season_autumn" ], - "fg": 9342, + "fg": 10162, "rotates": false }, { "id": [ "knife_combat_season_winter", "knife_rm42_season_winter", "knife_combat_mod_season_winter" ], - "fg": 9344, + "fg": 10164, "rotates": false }, { "id": [ "knife_combat_season_summer", "knife_rm42_season_summer", "knife_combat_mod_season_summer" ], - "fg": 9343, + "fg": 10163, "rotates": false }, - { "id": [ "knuckle_brass", "crt_knuckledusters", "knuckle_steel" ], "fg": 9361, "rotates": false }, + { "id": [ "knuckle_brass", "crt_knuckledusters", "knuckle_steel" ], "fg": 10181, "rotates": false }, { "id": [ "knuckle_brass_season_autumn", "crt_knuckledusters_season_autumn", "knuckle_steel_season_autumn" ], - "fg": 9362, + "fg": 10182, "rotates": false }, { "id": [ "knuckle_brass_season_winter", "crt_knuckledusters_season_winter", "knuckle_steel_season_winter" ], - "fg": 9364, + "fg": 10184, "rotates": false }, { "id": [ "knuckle_brass_season_summer", "crt_knuckledusters_season_summer", "knuckle_steel_season_summer" ], - "fg": 9363, + "fg": 10183, "rotates": false }, - { "id": [ "kukri", "kukri_plus_two", "kukri_plus_one" ], "fg": 9369, "rotates": false }, + { "id": [ "kukri", "kukri_plus_two", "kukri_plus_one" ], "fg": 10189, "rotates": false }, { "id": [ "kukri_season_autumn", "kukri_plus_two_season_autumn", "kukri_plus_one_season_autumn" ], - "fg": 9370, + "fg": 10190, "rotates": false }, { "id": [ "kukri_season_winter", "kukri_plus_two_season_winter", "kukri_plus_one_season_winter" ], - "fg": 9372, + "fg": 10192, "rotates": false }, { "id": [ "kukri_season_summer", "kukri_plus_two_season_summer", "kukri_plus_one_season_summer" ], - "fg": 9371, - "rotates": false - }, - { "id": [ "naginata", "spear_survivor" ], "fg": 9417, "rotates": false }, - { "id": [ "naginata_season_autumn", "spear_survivor_season_autumn" ], "fg": 9418, "rotates": false }, - { "id": [ "naginata_season_winter", "spear_survivor_season_winter" ], "fg": 9420, "rotates": false }, - { "id": [ "naginata_season_summer", "spear_survivor_season_summer" ], "fg": 9419, "rotates": false }, - { "id": [ "q_staff", "i_staff" ], "fg": 9461, "rotates": false }, - { "id": [ "q_staff_season_autumn", "i_staff_season_autumn" ], "fg": 9462, "rotates": false }, - { "id": [ "q_staff_season_winter", "i_staff_season_winter" ], "fg": 9464, "rotates": false }, - { "id": [ "q_staff_season_summer", "i_staff_season_summer" ], "fg": 9463, "rotates": false }, - { "id": [ "scythe_war", "makeshift_scythe_war" ], "fg": 9497, "rotates": false }, - { "id": [ "scythe_war_season_autumn", "makeshift_scythe_war_season_autumn" ], "fg": 9498, "rotates": false }, - { "id": [ "scythe_war_season_winter", "makeshift_scythe_war_season_winter" ], "fg": 9500, "rotates": false }, - { "id": [ "scythe_war_season_summer", "makeshift_scythe_war_season_summer" ], "fg": 9499, "rotates": false }, - { "id": [ "tonfa", "tonfa_wood" ], "fg": 9577, "rotates": false }, - { "id": [ "tonfa_season_autumn", "tonfa_wood_season_autumn" ], "fg": 9578, "rotates": false }, - { "id": [ "tonfa_season_winter", "tonfa_wood_season_winter" ], "fg": 9580, "rotates": false }, - { "id": [ "tonfa_season_summer", "tonfa_wood_season_summer" ], "fg": 9579, "rotates": false }, - { "id": "umbrella", "fg": 9589, "rotates": false }, - { "id": "umbrella_season_autumn", "fg": 9590, "rotates": false }, - { "id": "umbrella_season_winter", "fg": 9592, "rotates": false }, - { "id": "umbrella_season_summer", "fg": 9591, "rotates": false }, + "fg": 10191, + "rotates": false + }, + { "id": [ "naginata", "spear_survivor" ], "fg": 10249, "rotates": false }, + { "id": [ "naginata_season_autumn", "spear_survivor_season_autumn" ], "fg": 10250, "rotates": false }, + { "id": [ "naginata_season_winter", "spear_survivor_season_winter" ], "fg": 10252, "rotates": false }, + { "id": [ "naginata_season_summer", "spear_survivor_season_summer" ], "fg": 10251, "rotates": false }, + { "id": [ "q_staff", "i_staff" ], "fg": 10309, "rotates": false }, + { "id": [ "q_staff_season_autumn", "i_staff_season_autumn" ], "fg": 10310, "rotates": false }, + { "id": [ "q_staff_season_winter", "i_staff_season_winter" ], "fg": 10312, "rotates": false }, + { "id": [ "q_staff_season_summer", "i_staff_season_summer" ], "fg": 10311, "rotates": false }, + { "id": [ "scythe_war", "makeshift_scythe_war" ], "fg": 10349, "rotates": false }, + { "id": [ "scythe_war_season_autumn", "makeshift_scythe_war_season_autumn" ], "fg": 10350, "rotates": false }, + { "id": [ "scythe_war_season_winter", "makeshift_scythe_war_season_winter" ], "fg": 10352, "rotates": false }, + { "id": [ "scythe_war_season_summer", "makeshift_scythe_war_season_summer" ], "fg": 10351, "rotates": false }, + { "id": [ "tonfa", "tonfa_wood" ], "fg": 10429, "rotates": false }, + { "id": [ "tonfa_season_autumn", "tonfa_wood_season_autumn" ], "fg": 10430, "rotates": false }, + { "id": [ "tonfa_season_winter", "tonfa_wood_season_winter" ], "fg": 10432, "rotates": false }, + { "id": [ "tonfa_season_summer", "tonfa_wood_season_summer" ], "fg": 10431, "rotates": false }, + { "id": "umbrella", "fg": 10441, "rotates": false }, + { "id": "umbrella_season_autumn", "fg": 10442, "rotates": false }, + { "id": "umbrella_season_winter", "fg": 10444, "rotates": false }, + { "id": "umbrella_season_summer", "fg": 10443, "rotates": false }, { "id": "12mm_season_autumn", "fg": 1 }, { "id": "12mm_season_spring", "fg": 2 }, { "id": "12mm_season_summer", "fg": 3 }, @@ -11641,6726 +12489,7538 @@ { "id": "40mm_grenade_season_spring", "fg": 38 }, { "id": "40mm_grenade_season_summer", "fg": 39 }, { "id": "40mm_grenade_season_winter", "fg": 40 }, - { "id": "belt223_season_autumn", "fg": 89 }, - { "id": "belt223_season_spring", "fg": 90 }, - { "id": "belt223_season_summer", "fg": 91 }, - { "id": "belt223_season_winter", "fg": 92 }, - { "id": "belt308_season_autumn", "fg": 93 }, - { "id": "belt308_season_spring", "fg": 94 }, - { "id": "belt308_season_summer", "fg": 95 }, - { "id": "belt308_season_winter", "fg": 96 }, - { "id": "belt30mm_season_autumn", "fg": 97 }, - { "id": "belt30mm_season_spring", "fg": 98 }, - { "id": "belt30mm_season_summer", "fg": 99 }, - { "id": "belt30mm_season_winter", "fg": 100 }, - { "id": "belt40mm_season_autumn", "fg": 101 }, - { "id": "belt40mm_season_spring", "fg": 102 }, - { "id": "belt40mm_season_summer", "fg": 103 }, - { "id": "belt40mm_season_winter", "fg": 104 }, - { "id": "belt50_season_autumn", "fg": 105 }, - { "id": "belt50_season_spring", "fg": 106 }, - { "id": "belt50_season_summer", "fg": 107 }, - { "id": "belt50_season_winter", "fg": 108 }, - { "id": "blun_flechette_season_autumn", "fg": 109 }, - { "id": "blun_flechette_season_spring", "fg": 110 }, - { "id": "blun_flechette_season_summer", "fg": 111 }, - { "id": "blun_flechette_season_winter", "fg": 112 }, - { "id": "blun_shot_season_autumn", "fg": 113 }, - { "id": "blun_shot_season_spring", "fg": 114 }, - { "id": "blun_shot_season_summer", "fg": 115 }, - { "id": "blun_shot_season_winter", "fg": 116 }, - { "id": "blun_slug_season_autumn", "fg": 117 }, - { "id": "blun_slug_season_spring", "fg": 118 }, - { "id": "blun_slug_season_summer", "fg": 119 }, - { "id": "blun_slug_season_winter", "fg": 120 }, - { "id": "mn_classic_kit_season_autumn", "fg": 121 }, - { "id": "mn_classic_kit_season_spring", "fg": 122 }, - { "id": "mn_classic_kit_season_summer", "fg": 123 }, - { "id": "mn_classic_kit_season_winter", "fg": 124 }, - { "id": "mn_ebr_kit_season_autumn", "fg": 125 }, - { "id": "mn_ebr_kit_season_spring", "fg": 126 }, - { "id": "mn_ebr_kit_season_summer", "fg": 127 }, - { "id": "mn_ebr_kit_season_winter", "fg": 128 }, - { "id": "paintball_season_autumn", "fg": 129 }, - { "id": "paintball_season_spring", "fg": 130 }, - { "id": "paintball_season_summer", "fg": 131 }, - { "id": "paintball_season_winter", "fg": 132 }, - { "id": "plasma_season_autumn", "fg": 133 }, - { "id": "plasma_season_spring", "fg": 134 }, - { "id": "plasma_season_summer", "fg": 135 }, - { "id": "plasma_season_winter", "fg": 136 }, - { "id": "retool_ar15_300blk_season_autumn", "fg": 141 }, - { "id": "retool_ar15_300blk_season_spring", "fg": 142 }, - { "id": "retool_ar15_300blk_season_summer", "fg": 143 }, - { "id": "retool_ar15_300blk_season_winter", "fg": 144 }, - { "id": "shot_casing_season_autumn", "fg": 149 }, - { "id": "shot_casing_season_spring", "fg": 150 }, - { "id": "shot_casing_season_summer", "fg": 151 }, - { "id": "shot_casing_season_winter", "fg": 152 }, - { "id": "shot_slug_season_autumn", "fg": 153 }, - { "id": "shot_slug_season_spring", "fg": 154 }, - { "id": "shot_slug_season_summer", "fg": 155 }, - { "id": "shot_slug_season_winter", "fg": 156 }, - { "id": "2byarm_guard_season_autumn", "fg": 177 }, - { "id": "2byarm_guard_season_spring", "fg": 178 }, - { "id": "2byarm_guard_season_summer", "fg": 179 }, - { "id": "2byarm_guard_season_winter", "fg": 180 }, - { "id": "2byshin_guard_season_autumn", "fg": 181 }, - { "id": "2byshin_guard_season_spring", "fg": 182 }, - { "id": "2byshin_guard_season_summer", "fg": 183 }, - { "id": "2byshin_guard_season_winter", "fg": 184 }, - { "id": "acidchitin_armor_horse_season_autumn", "fg": 185 }, - { "id": "acidchitin_armor_horse_season_spring", "fg": 186 }, - { "id": "acidchitin_armor_horse_season_summer", "fg": 187 }, - { "id": "acidchitin_armor_horse_season_winter", "fg": 188 }, - { "id": "aep_suit_season_autumn", "fg": 189 }, - { "id": "aep_suit_season_spring", "fg": 190 }, - { "id": "aep_suit_season_summer", "fg": 191 }, - { "id": "aep_suit_season_winter", "fg": 192 }, - { "id": "ammo_pouch_season_autumn", "fg": 193 }, - { "id": "ammo_pouch_season_spring", "fg": 194 }, - { "id": "ammo_pouch_season_summer", "fg": 195 }, - { "id": "ammo_pouch_season_winter", "fg": 196 }, - { "id": "amplifier_head_season_autumn", "fg": 197 }, - { "id": "amplifier_head_season_spring", "fg": 198 }, - { "id": "amplifier_head_season_summer", "fg": 199 }, - { "id": "amplifier_head_season_winter", "fg": 200 }, - { "id": "anbc_suit_season_autumn", "fg": 201 }, - { "id": "anbc_suit_season_spring", "fg": 202 }, - { "id": "anbc_suit_season_summer", "fg": 203 }, - { "id": "anbc_suit_season_winter", "fg": 204 }, - { "id": "apron_leather_season_autumn", "fg": 205 }, - { "id": "apron_leather_season_spring", "fg": 206 }, - { "id": "apron_leather_season_summer", "fg": 207 }, - { "id": "apron_leather_season_winter", "fg": 208 }, - { "id": "arm_splint_season_autumn", "fg": 209 }, - { "id": "arm_splint_season_spring", "fg": 210 }, - { "id": "arm_splint_season_summer", "fg": 211 }, - { "id": "arm_splint_season_winter", "fg": 212 }, - { "id": "arm_xlsplint_season_autumn", "fg": 213 }, - { "id": "arm_xlsplint_season_spring", "fg": 214 }, - { "id": "arm_xlsplint_season_summer", "fg": 215 }, - { "id": "arm_xlsplint_season_winter", "fg": 216 }, - { "id": "armguard_paper_season_autumn", "fg": 225 }, - { "id": "armguard_paper_season_spring", "fg": 226 }, - { "id": "armguard_paper_season_summer", "fg": 227 }, - { "id": "armguard_paper_season_winter", "fg": 228 }, - { "id": "armguard_scrap_season_autumn", "fg": 229 }, - { "id": "armguard_scrap_season_spring", "fg": 230 }, - { "id": "armguard_scrap_season_summer", "fg": 231 }, - { "id": "armguard_scrap_season_winter", "fg": 232 }, - { "id": "armor_blarmor_season_autumn", "fg": 233 }, - { "id": "armor_blarmor_season_spring", "fg": 234 }, - { "id": "armor_blarmor_season_summer", "fg": 235 }, - { "id": "armor_blarmor_season_winter", "fg": 236 }, - { "id": "armor_bone_season_autumn", "fg": 237 }, - { "id": "armor_bone_season_spring", "fg": 238 }, - { "id": "armor_bone_season_summer", "fg": 239 }, - { "id": "armor_bone_season_winter", "fg": 240 }, - { "id": "armor_cuirass_season_autumn", "fg": 245 }, - { "id": "armor_cuirass_season_spring", "fg": 246 }, - { "id": "armor_cuirass_season_summer", "fg": 247 }, - { "id": "armor_cuirass_season_winter", "fg": 248 }, - { "id": "armor_farmor_season_autumn", "fg": 249 }, - { "id": "armor_farmor_season_spring", "fg": 250 }, - { "id": "armor_farmor_season_summer", "fg": 251 }, - { "id": "armor_farmor_season_winter", "fg": 252 }, - { "id": "armor_lamellar_season_autumn", "fg": 253 }, - { "id": "armor_lamellar_season_spring", "fg": 254 }, - { "id": "armor_lamellar_season_summer", "fg": 255 }, - { "id": "armor_lamellar_season_winter", "fg": 256 }, - { "id": "armor_larmor_season_autumn", "fg": 257 }, - { "id": "armor_larmor_season_spring", "fg": 258 }, - { "id": "armor_larmor_season_summer", "fg": 259 }, - { "id": "armor_larmor_season_winter", "fg": 260 }, - { "id": "armor_lightplate_season_autumn", "fg": 261 }, - { "id": "armor_lightplate_season_spring", "fg": 262 }, - { "id": "armor_lightplate_season_summer", "fg": 263 }, - { "id": "armor_lightplate_season_winter", "fg": 264 }, - { "id": "armor_nomad_season_autumn", "fg": 265 }, - { "id": "armor_nomad_season_spring", "fg": 266 }, - { "id": "armor_nomad_season_summer", "fg": 267 }, - { "id": "armor_nomad_season_winter", "fg": 268 }, - { "id": "armor_nomad_light_season_autumn", "fg": 269 }, - { "id": "armor_nomad_light_season_spring", "fg": 270 }, - { "id": "armor_nomad_light_season_summer", "fg": 271 }, - { "id": "armor_nomad_light_season_winter", "fg": 272 }, - { "id": "armor_plarmor_season_autumn", "fg": 273 }, - { "id": "armor_plarmor_season_spring", "fg": 274 }, - { "id": "armor_plarmor_season_summer", "fg": 275 }, - { "id": "armor_plarmor_season_winter", "fg": 276 }, - { "id": "armor_plate_season_autumn", "fg": 277 }, - { "id": "armor_plate_season_spring", "fg": 278 }, - { "id": "armor_plate_season_summer", "fg": 279 }, - { "id": "armor_plate_season_winter", "fg": 280 }, - { "id": "armor_scavenger_season_autumn", "fg": 281 }, - { "id": "armor_scavenger_season_spring", "fg": 282 }, - { "id": "armor_scavenger_season_summer", "fg": 283 }, - { "id": "armor_scavenger_season_winter", "fg": 284 }, - { "id": "armor_scrapsuit_season_autumn", "fg": 285 }, - { "id": "armor_scrapsuit_season_spring", "fg": 286 }, - { "id": "armor_scrapsuit_season_summer", "fg": 287 }, - { "id": "armor_scrapsuit_season_winter", "fg": 288 }, - { "id": "b_shorts_season_autumn", "fg": 289 }, - { "id": "b_shorts_season_spring", "fg": 290 }, - { "id": "b_shorts_season_summer", "fg": 291 }, - { "id": "b_shorts_season_winter", "fg": 292 }, - { "id": "backpack_season_autumn", "fg": 293 }, - { "id": "backpack_season_spring", "fg": 294 }, - { "id": "backpack_season_summer", "fg": 295 }, - { "id": "backpack_season_winter", "fg": 296 }, - { "id": "backpack_giant_season_autumn", "fg": 297 }, - { "id": "backpack_giant_season_spring", "fg": 298 }, - { "id": "backpack_giant_season_summer", "fg": 299 }, - { "id": "backpack_giant_season_winter", "fg": 300 }, - { "id": "backpack_hiking_season_autumn", "fg": 301 }, - { "id": "backpack_hiking_season_spring", "fg": 302 }, - { "id": "backpack_hiking_season_summer", "fg": 303 }, - { "id": "backpack_hiking_season_winter", "fg": 304 }, - { "id": "backpack_leather_season_autumn", "fg": 305 }, - { "id": "backpack_leather_season_spring", "fg": 306 }, - { "id": "backpack_leather_season_summer", "fg": 307 }, - { "id": "backpack_leather_season_winter", "fg": 308 }, - { "id": "backpack_tactical_large_season_autumn", "fg": 309 }, - { "id": "backpack_tactical_large_season_spring", "fg": 310 }, - { "id": "backpack_tactical_large_season_summer", "fg": 311 }, - { "id": "backpack_tactical_large_season_winter", "fg": 312 }, - { "id": "badge_foodkid_season_autumn", "fg": 313 }, - { "id": "badge_foodkid_season_spring", "fg": 314 }, - { "id": "badge_foodkid_season_summer", "fg": 315 }, - { "id": "badge_foodkid_season_winter", "fg": 316 }, - { "id": "balclava_season_autumn", "fg": 317 }, - { "id": "balclava_season_spring", "fg": 318 }, - { "id": "balclava_season_summer", "fg": 319 }, - { "id": "balclava_season_winter", "fg": 320 }, - { "id": "baldric_season_autumn", "fg": 321 }, - { "id": "baldric_season_spring", "fg": 322 }, - { "id": "baldric_season_summer", "fg": 323 }, - { "id": "baldric_season_winter", "fg": 324 }, - { "id": "ballistic_mandible_guard_season_autumn", "fg": 325 }, - { "id": "ballistic_mandible_guard_season_spring", "fg": 326 }, - { "id": "ballistic_mandible_guard_season_summer", "fg": 327 }, - { "id": "ballistic_mandible_guard_season_winter", "fg": 328 }, - { "id": "ballistic_vest_season_autumn", "fg": 329 }, - { "id": "ballistic_vest_season_spring", "fg": 330 }, - { "id": "ballistic_vest_season_summer", "fg": 331 }, - { "id": "ballistic_vest_season_winter", "fg": 332 }, - { "id": "ballistic_vest_light_season_autumn", "fg": 333 }, - { "id": "ballistic_vest_light_season_spring", "fg": 334 }, - { "id": "ballistic_vest_light_season_summer", "fg": 335 }, - { "id": "ballistic_vest_light_season_winter", "fg": 336 }, - { "id": "ballistic_vest_light_operator_season_autumn", "fg": 337 }, - { "id": "ballistic_vest_light_operator_season_spring", "fg": 338 }, - { "id": "ballistic_vest_light_operator_season_summer", "fg": 339 }, - { "id": "ballistic_vest_light_operator_season_winter", "fg": 340 }, - { "id": "ballistic_vest_light_pouches_season_autumn", "fg": 341 }, - { "id": "ballistic_vest_light_pouches_season_spring", "fg": 342 }, - { "id": "ballistic_vest_light_pouches_season_summer", "fg": 343 }, - { "id": "ballistic_vest_light_pouches_season_winter", "fg": 344 }, - { "id": "bandana_season_autumn", "fg": 345 }, - { "id": "bandana_season_spring", "fg": 346 }, - { "id": "bandana_season_summer", "fg": 347 }, - { "id": "bandana_season_winter", "fg": 348 }, - { "id": "bandolier_wrist_season_autumn", "fg": 349 }, - { "id": "bandolier_wrist_season_spring", "fg": 350 }, - { "id": "bandolier_wrist_season_summer", "fg": 351 }, - { "id": "bandolier_wrist_season_winter", "fg": 352 }, - { "id": "bead_ear_season_autumn", "fg": 353 }, - { "id": "bead_ear_season_spring", "fg": 354 }, - { "id": "bead_ear_season_summer", "fg": 355 }, - { "id": "bead_ear_season_winter", "fg": 356 }, - { "id": "beekeeping_hood_season_autumn", "fg": 357 }, - { "id": "beekeeping_hood_season_spring", "fg": 358 }, - { "id": "beekeeping_hood_season_summer", "fg": 359 }, - { "id": "beekeeping_hood_season_winter", "fg": 360 }, - { "id": "beekeeping_suit_season_autumn", "fg": 361 }, - { "id": "beekeeping_suit_season_spring", "fg": 362 }, - { "id": "beekeeping_suit_season_summer", "fg": 363 }, - { "id": "beekeeping_suit_season_winter", "fg": 364 }, - { "id": "beret_season_autumn", "fg": 365 }, - { "id": "beret_season_spring", "fg": 366 }, - { "id": "beret_season_summer", "fg": 367 }, - { "id": "beret_season_winter", "fg": 368 }, - { "id": "bikini_top_season_autumn", "fg": 369 }, - { "id": "bikini_top_season_spring", "fg": 370 }, - { "id": "bikini_top_season_summer", "fg": 371 }, - { "id": "bikini_top_season_winter", "fg": 372 }, - { "id": "blazer_season_autumn", "fg": 373 }, - { "id": "blazer_season_spring", "fg": 374 }, - { "id": "blazer_season_summer", "fg": 375 }, - { "id": "blazer_season_winter", "fg": 376 }, - { "id": "bondage_mask_season_autumn", "fg": 377 }, - { "id": "bondage_mask_season_spring", "fg": 378 }, - { "id": "bondage_mask_season_summer", "fg": 379 }, - { "id": "bondage_mask_season_winter", "fg": 380 }, - { "id": "bondage_mask_zipped_season_autumn", "fg": 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"sweatshirt_season_winter", "fg": 1572 }, - { "id": "tac_helmet_season_autumn", "fg": 1573 }, - { "id": "tac_helmet_season_spring", "fg": 1574 }, - { "id": "tac_helmet_season_summer", "fg": 1575 }, - { "id": "tac_helmet_season_winter", "fg": 1576 }, - { "id": "tac_helmet_full_season_autumn", "fg": 1577 }, - { "id": "tac_helmet_full_season_spring", "fg": 1578 }, - { "id": "tac_helmet_full_season_summer", "fg": 1579 }, - { "id": "tac_helmet_full_season_winter", "fg": 1580 }, - { "id": "tacvest_season_autumn", "fg": 1581 }, - { "id": "tacvest_season_spring", "fg": 1582 }, - { "id": "tacvest_season_summer", "fg": 1583 }, - { "id": "tacvest_season_winter", "fg": 1584 }, - { "id": "tarp_season_autumn", "fg": 1589 }, - { "id": "tarp_season_spring", "fg": 1590 }, - { "id": "tarp_season_summer", "fg": 1591 }, - { "id": "tarp_season_winter", "fg": 1592 }, - { "id": "technician_shirt_gray_season_autumn", "fg": 1593 }, - { "id": "technician_shirt_gray_season_spring", "fg": 1594 }, - { "id": 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1613 }, - { "id": "tie_necktie_season_spring", "fg": 1614 }, - { "id": "tie_necktie_season_summer", "fg": 1615 }, - { "id": "tie_necktie_season_winter", "fg": 1616 }, - { "id": "tie_skinny_season_autumn", "fg": 1617 }, - { "id": "tie_skinny_season_spring", "fg": 1618 }, - { "id": "tie_skinny_season_summer", "fg": 1619 }, - { "id": "tie_skinny_season_winter", "fg": 1620 }, - { "id": "tinfoil_hat_season_autumn", "fg": 1621 }, - { "id": "tinfoil_hat_season_spring", "fg": 1622 }, - { "id": "tinfoil_hat_season_summer", "fg": 1623 }, - { "id": "tinfoil_hat_season_winter", "fg": 1624 }, - { "id": "tool_belt_season_autumn", "fg": 1625 }, - { "id": "tool_belt_season_spring", "fg": 1626 }, - { "id": "tool_belt_season_summer", "fg": 1627 }, - { "id": "tool_belt_season_winter", "fg": 1628 }, - { "id": "tophat_season_autumn", "fg": 1629 }, - { "id": "tophat_season_spring", "fg": 1630 }, - { "id": "tophat_season_summer", "fg": 1631 }, - { "id": "tophat_season_winter", "fg": 1632 }, - { "id": 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"tunic_season_winter", "fg": 1664 }, - { "id": "tunic_rag_season_autumn", "fg": 1665 }, - { "id": "tunic_rag_season_spring", "fg": 1666 }, - { "id": "tunic_rag_season_summer", "fg": 1667 }, - { "id": "tunic_rag_season_winter", "fg": 1668 }, - { "id": "turban_season_autumn", "fg": 1669 }, - { "id": "turban_season_spring", "fg": 1670 }, - { "id": "turban_season_summer", "fg": 1671 }, - { "id": "turban_season_winter", "fg": 1672 }, - { "id": "tux_season_autumn", "fg": 1673 }, - { "id": "tux_season_spring", "fg": 1674 }, - { "id": "tux_season_summer", "fg": 1675 }, - { "id": "tux_season_winter", "fg": 1676 }, - { "id": "under_armor_season_autumn", "fg": 1677 }, - { "id": "under_armor_season_spring", "fg": 1678 }, - { "id": "under_armor_season_summer", "fg": 1679 }, - { "id": "under_armor_season_winter", "fg": 1680 }, - { "id": "under_armor_shorts_season_autumn", "fg": 1681 }, - { "id": "under_armor_shorts_season_spring", "fg": 1682 }, - { "id": "under_armor_shorts_season_summer", "fg": 1683 }, - { "id": "under_armor_shorts_season_winter", "fg": 1684 }, - { "id": "undershirt_season_autumn", "fg": 1685 }, - { "id": "undershirt_season_spring", "fg": 1686 }, - { "id": "undershirt_season_summer", "fg": 1687 }, - { "id": "undershirt_season_winter", "fg": 1688 }, - { "id": "union_suit_season_autumn", "fg": 1689 }, - { "id": "union_suit_season_spring", "fg": 1690 }, - { "id": "union_suit_season_summer", "fg": 1691 }, - { "id": "union_suit_season_winter", "fg": 1692 }, - { "id": "unitard_season_autumn", "fg": 1693 }, - { "id": "unitard_season_spring", "fg": 1694 }, - { "id": "unitard_season_summer", "fg": 1695 }, - { "id": "unitard_season_winter", "fg": 1696 }, - { "id": "veil_wedding_season_autumn", "fg": 1697 }, - { "id": "veil_wedding_season_spring", "fg": 1698 }, - { "id": "veil_wedding_season_summer", "fg": 1699 }, - { "id": "veil_wedding_season_winter", "fg": 1700 }, - { "id": "vest_season_autumn", "fg": 1701 }, - { "id": "vest_season_spring", "fg": 1702 }, - { "id": "vest_season_summer", "fg": 1703 }, - { "id": "vest_season_winter", "fg": 1704 }, - { "id": "vest_leather_season_autumn", "fg": 1705 }, - { "id": "vest_leather_season_spring", "fg": 1706 }, - { "id": "vest_leather_season_summer", "fg": 1707 }, - { "id": "vest_leather_season_winter", "fg": 1708 }, - { "id": "vest_leather_mod_season_autumn", "fg": 1709 }, - { "id": "vest_leather_mod_season_spring", "fg": 1710 }, - { "id": "vest_leather_mod_season_summer", "fg": 1711 }, - { "id": "vest_leather_mod_season_winter", "fg": 1712 }, - { "id": "waders_season_autumn", "fg": 1713 }, - { "id": "waders_season_spring", "fg": 1714 }, - { "id": "waders_season_summer", "fg": 1715 }, - { "id": "waders_season_winter", "fg": 1716 }, - { "id": "wearable_rx12_season_autumn", "fg": 1717 }, - { "id": "wearable_rx12_season_spring", "fg": 1718 }, - { "id": "wearable_rx12_season_summer", "fg": 1719 }, - { "id": "wearable_rx12_season_winter", "fg": 1720 }, - { "id": "welding_mask_season_autumn", "fg": 1721 }, - { "id": "welding_mask_season_spring", "fg": 1722 }, - { "id": "welding_mask_season_summer", "fg": 1723 }, - { "id": "welding_mask_season_winter", "fg": 1724 }, - { "id": "welding_mask_raised_season_autumn", "fg": 1725 }, - { "id": "welding_mask_raised_season_spring", "fg": 1726 }, - { "id": "welding_mask_raised_season_summer", "fg": 1727 }, - { "id": "welding_mask_raised_season_winter", "fg": 1728 }, - { "id": "wetsuit_gloves_season_autumn", "fg": 1729 }, - { "id": "wetsuit_gloves_season_spring", "fg": 1730 }, - { "id": "wetsuit_gloves_season_summer", "fg": 1731 }, - { "id": "wetsuit_gloves_season_winter", "fg": 1732 }, - { "id": "wetsuit_spring_season_autumn", "fg": 1733 }, - { "id": "wetsuit_spring_season_spring", "fg": 1734 }, - { "id": "wetsuit_spring_season_summer", "fg": 1735 }, - { "id": "wetsuit_spring_season_winter", "fg": 1736 }, - { "id": "wizard_hat_costume_season_autumn", "fg": 1737 }, - { "id": "wizard_hat_costume_season_spring", "fg": 1738 }, - { "id": "wizard_hat_costume_season_summer", "fg": 1739 }, - { "id": "wizard_hat_costume_season_winter", "fg": 1740 }, - { "id": "wolfsuit_season_autumn", "fg": 1741 }, - { "id": "wolfsuit_season_spring", "fg": 1742 }, - { "id": "wolfsuit_season_summer", "fg": 1743 }, - { "id": "wolfsuit_season_winter", "fg": 1744 }, - { "id": "wristwatch_season_autumn", "fg": 1745 }, - { "id": "wristwatch_season_spring", "fg": 1746 }, - { "id": "wristwatch_season_summer", "fg": 1747 }, - { "id": "wristwatch_season_winter", "fg": 1748 }, - { "id": "wsurvivor_suit_season_autumn", "fg": 1749 }, - { "id": "wsurvivor_suit_season_spring", "fg": 1750 }, - { "id": "wsurvivor_suit_season_summer", "fg": 1751 }, - { "id": "wsurvivor_suit_season_winter", "fg": 1752 }, - { "id": "xlkevlar_season_autumn", "fg": 1753 }, - { "id": "xlkevlar_season_spring", "fg": 1754 }, - { "id": "xlkevlar_season_summer", "fg": 1755 }, - { "id": "xlkevlar_season_winter", "fg": 1756 }, - { "id": "zentai_season_autumn", "fg": 1757 }, - { "id": "zentai_season_spring", "fg": 1758 }, - { "id": "zentai_season_summer", "fg": 1759 }, - { "id": "zentai_season_winter", "fg": 1760 }, - { "id": "fd_bile_season_autumn", "fg": 1761 }, - { "id": "fd_bile_season_spring", "fg": 1762 }, - { "id": "fd_bile_season_summer", "fg": 1763 }, - { "id": "fd_bile_season_winter", "fg": 1764 }, - { "id": "fd_sludge_season_autumn", "fg": 1765 }, - { "id": "fd_sludge_season_spring", "fg": 1766 }, - { "id": "fd_sludge_season_summer", "fg": 1767 }, - { "id": "fd_sludge_season_winter", "fg": 1768 }, - { "id": "fd_spotlight_season_autumn", "fg": 1769 }, - { "id": "fd_spotlight_season_spring", "fg": 1770 }, - { "id": "fd_spotlight_season_summer", "fg": 1771 }, - { "id": "fd_spotlight_season_winter", "fg": 1772 }, - { "id": "acorns_season_autumn", "fg": 1773 }, - { "id": "acorns_season_spring", "fg": 1774 }, - { "id": "acorns_season_summer", "fg": 1775 }, - { "id": "acorns_season_winter", "fg": 1776 }, - { "id": "afs_dough_season_autumn", "fg": 1777 }, - { "id": "afs_dough_season_spring", "fg": 1778 }, - { "id": "afs_dough_season_summer", "fg": 1779 }, - { "id": "afs_dough_season_winter", "fg": 1780 }, - { "id": "apple_season_autumn", "fg": 1781 }, - { "id": "apple_season_spring", "fg": 1782 }, - { "id": "apple_season_summer", "fg": 1783 }, - { "id": "apple_season_winter", "fg": 1784 }, - { "id": "bacon_season_autumn", "fg": 1785 }, - { "id": "bacon_season_spring", "fg": 1786 }, - { "id": "bacon_season_summer", "fg": 1787 }, - { "id": "bacon_season_winter", "fg": 1788 }, - { "id": "banana_season_autumn", "fg": 1789 }, - { "id": "banana_season_spring", "fg": 1790 }, - { "id": "banana_season_summer", "fg": 1791 }, - { "id": "banana_season_winter", "fg": 1792 }, - { "id": "bratwurst_sausage_season_autumn", "fg": 1797 }, - { "id": "bratwurst_sausage_season_spring", "fg": 1798 }, - { "id": "bratwurst_sausage_season_summer", "fg": 1799 }, - { "id": "bratwurst_sausage_season_winter", "fg": 1800 }, - { "id": "butter_season_autumn", "fg": 1809 }, - { "id": "butter_season_spring", "fg": 1810 }, - { "id": "butter_season_summer", "fg": 1811 }, - { "id": "butter_season_winter", "fg": 1812 }, - { "id": "cabbage_season_autumn", "fg": 1813 }, - { "id": "cabbage_season_spring", "fg": 1814 }, - { "id": "cabbage_season_summer", "fg": 1815 }, - { "id": "cabbage_season_winter", "fg": 1816 }, - { "id": "can_pineapple_season_autumn", "fg": 1825 }, - { "id": "can_pineapple_season_spring", "fg": 1826 }, - { "id": "can_pineapple_season_summer", "fg": 1827 }, - { "id": "can_pineapple_season_winter", "fg": 1828 }, - { "id": "can_tomato_season_autumn", "fg": 1833 }, - { "id": "can_tomato_season_spring", "fg": 1834 }, - { "id": "can_tomato_season_summer", "fg": 1835 }, - { "id": "can_tomato_season_winter", "fg": 1836 }, - { "id": "can_tuna_season_autumn", "fg": 1837 }, - { "id": "can_tuna_season_spring", "fg": 1838 }, - { "id": "can_tuna_season_summer", "fg": 1839 }, - { "id": "can_tuna_season_winter", "fg": 1840 }, - { "id": "candy_season_autumn", "fg": 1841 }, - { "id": "candy_season_spring", "fg": 1842 }, - { "id": "candy_season_summer", "fg": 1843 }, - { "id": "candy_season_winter", "fg": 1844 }, - { "id": "candy2_season_autumn", "fg": 1845 }, - { "id": "candy2_season_spring", "fg": 1846 }, - { "id": "candy2_season_summer", "fg": 1847 }, - { "id": "candy2_season_winter", "fg": 1848 }, - { "id": "candy3_season_autumn", "fg": 1849 }, - { "id": "candy3_season_spring", "fg": 1850 }, - { "id": "candy3_season_summer", "fg": 1851 }, - { "id": "candy3_season_winter", "fg": 1852 }, - { "id": "candy4_season_autumn", "fg": 1853 }, - { "id": "candy4_season_spring", "fg": 1854 }, - { "id": "candy4_season_summer", "fg": 1855 }, - { "id": "candy4_season_winter", "fg": 1856 }, - { "id": "candy5_season_autumn", "fg": 1857 }, - { "id": "candy5_season_spring", "fg": 1858 }, - { "id": "candy5_season_summer", "fg": 1859 }, - { "id": "candy5_season_winter", "fg": 1860 }, - { "id": "carrot_wild_season_autumn", "fg": 1861 }, - { "id": "carrot_wild_season_spring", "fg": 1862 }, - { "id": "carrot_wild_season_summer", "fg": 1863 }, - { "id": "carrot_wild_season_winter", "fg": 1864 }, - { "id": "celery_season_autumn", "fg": 1865 }, - { "id": "celery_season_spring", "fg": 1866 }, - { "id": "celery_season_summer", "fg": 1867 }, - { "id": "celery_season_winter", "fg": 1868 }, - { "id": "cheese_season_autumn", "fg": 1869 }, - { "id": "cheese_season_spring", "fg": 1870 }, - { "id": "cheese_season_summer", "fg": 1871 }, - { "id": "cheese_season_winter", "fg": 1872 }, - { "id": "cheese_fries_season_autumn", "fg": 1873 }, - { "id": "cheese_fries_season_spring", "fg": 1874 }, - { "id": "cheese_fries_season_summer", "fg": 1875 }, - { "id": "cheese_fries_season_winter", "fg": 1876 }, - { "id": "cheese_hard_season_autumn", "fg": 1877 }, - { "id": "cheese_hard_season_spring", "fg": 1878 }, - { "id": "cheese_hard_season_summer", "fg": 1879 }, - { "id": "cheese_hard_season_winter", "fg": 1880 }, - { "id": "chili_season_autumn", "fg": 1881 }, - { "id": "chili_season_spring", "fg": 1882 }, - { "id": "chili_season_summer", "fg": 1883 }, - { "id": "chili_season_winter", "fg": 1884 }, - { "id": "chili_pepper_season_autumn", "fg": 1885 }, - { "id": "chili_pepper_season_spring", "fg": 1886 }, - { "id": "chili_pepper_season_summer", "fg": 1887 }, - { "id": "chili_pepper_season_winter", "fg": 1888 }, - { "id": "chilidogs_season_autumn", "fg": 1889 }, - { "id": "chilidogs_season_spring", "fg": 1890 }, - { "id": "chilidogs_season_summer", "fg": 1891 }, - { "id": "chilidogs_season_winter", "fg": 1892 }, - { "id": "chilly-p_season_autumn", "fg": 1893 }, - { "id": "chilly-p_season_spring", "fg": 1894 }, - { "id": "chilly-p_season_summer", "fg": 1895 }, - { "id": "chilly-p_season_winter", "fg": 1896 }, - { "id": "chocolate_season_autumn", "fg": 1901 }, - { "id": "chocolate_season_spring", "fg": 1902 }, - { "id": "chocolate_season_summer", "fg": 1903 }, - { "id": "chocolate_season_winter", "fg": 1904 }, - { "id": 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"corndog_season_winter", "fg": 1928 }, - { "id": "cotton_ball_season_autumn", "fg": 1929 }, - { "id": "cotton_ball_season_spring", "fg": 1930 }, - { "id": "cotton_ball_season_summer", "fg": 1931 }, - { "id": "cotton_ball_season_winter", "fg": 1932 }, - { "id": "cotton_boll_season_autumn", "fg": 1933 }, - { "id": "cotton_boll_season_spring", "fg": 1934 }, - { "id": "cotton_boll_season_summer", "fg": 1935 }, - { "id": "cotton_boll_season_winter", "fg": 1936 }, - { "id": "crackers_season_autumn", "fg": 1937 }, - { "id": "crackers_season_spring", "fg": 1938 }, - { "id": "crackers_season_summer", "fg": 1939 }, - { "id": "crackers_season_winter", "fg": 1940 }, - { "id": "cucumber_season_autumn", "fg": 1941 }, - { "id": "cucumber_season_spring", "fg": 1942 }, - { "id": "cucumber_season_summer", "fg": 1943 }, - { "id": "cucumber_season_winter", "fg": 1944 }, - { "id": "dry_corn_season_autumn", "fg": 1949 }, - { "id": "dry_corn_season_spring", "fg": 1950 }, - { "id": "dry_corn_season_summer", 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{ "id": "mon_fungaloid_young_season_winter", "fg": 5656 }, - { "id": "mon_goose_canadian_season_autumn", "fg": 5657 }, - { "id": "mon_goose_canadian_season_spring", "fg": 5658 }, - { "id": "mon_goose_canadian_season_summer", "fg": 5659 }, - { "id": "mon_goose_canadian_season_winter", "fg": 5660 }, - { "id": "mon_groundhog_season_autumn", "fg": 5661 }, - { "id": "mon_groundhog_season_spring", "fg": 5662 }, - { "id": "mon_groundhog_season_summer", "fg": 5663 }, - { "id": "mon_groundhog_season_winter", "fg": 5664 }, - { "id": "mon_grouse_season_autumn", "fg": 5665 }, - { "id": "mon_grouse_season_spring", "fg": 5666 }, - { "id": "mon_grouse_season_summer", "fg": 5667 }, - { "id": "mon_grouse_season_winter", "fg": 5668 }, - { "id": "mon_hare_season_autumn", "fg": 5669 }, - { "id": "mon_hare_season_spring", "fg": 5670 }, - { "id": "mon_hare_season_summer", "fg": 5671 }, - { "id": "mon_hare_season_winter", "fg": 5672 }, - { "id": "mon_hunting_horror_season_autumn", "fg": 5673 }, - { "id": 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{ "id": "surv_levershotgun_season_winter", "fg": 8984 }, - { "id": "sw_610_season_autumn", "fg": 8985 }, - { "id": "sw_610_season_spring", "fg": 8986 }, - { "id": "sw_610_season_summer", "fg": 8987 }, - { "id": "sw_610_season_winter", "fg": 8988 }, - { "id": "sw_619_season_autumn", "fg": 8989 }, - { "id": "sw_619_season_spring", "fg": 8990 }, - { "id": "sw_619_season_summer", "fg": 8991 }, - { "id": "sw_619_season_winter", "fg": 8992 }, - { "id": "switchblade_season_autumn", "fg": 8993 }, - { "id": "switchblade_season_spring", "fg": 8994 }, - { "id": "switchblade_season_summer", "fg": 8995 }, - { "id": "switchblade_season_winter", "fg": 8996 }, - { "id": "tac50_season_autumn", "fg": 8997 }, - { "id": "tac50_season_spring", "fg": 8998 }, - { "id": "tac50_season_summer", "fg": 8999 }, - { "id": "tac50_season_winter", "fg": 9000 }, - { "id": "tavor_12_season_autumn", "fg": 9001 }, - { "id": "tavor_12_season_spring", "fg": 9002 }, - { "id": "tavor_12_season_summer", "fg": 9003 }, - { "id": 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{ "id": "scissors_season_summer", "fg": 9491 }, - { "id": "scissors_season_winter", "fg": 9492 }, - { "id": "scythe_season_autumn", "fg": 9493 }, - { "id": "scythe_season_spring", "fg": 9494 }, - { "id": "scythe_season_summer", "fg": 9495 }, - { "id": "scythe_season_winter", "fg": 9496 }, - { "id": "shock_epee_season_autumn", "fg": 9501 }, - { "id": "shock_epee_season_spring", "fg": 9502 }, - { "id": "shock_epee_season_summer", "fg": 9503 }, - { "id": "shock_epee_season_winter", "fg": 9504 }, - { "id": "shock_staff_season_autumn", "fg": 9505 }, - { "id": "shock_staff_season_spring", "fg": 9506 }, - { "id": "shock_staff_season_summer", "fg": 9507 }, - { "id": "shock_staff_season_winter", "fg": 9508 }, - { "id": "shocktonfa_off_season_autumn", "fg": 9509 }, - { "id": "shocktonfa_off_season_spring", "fg": 9510 }, - { "id": "shocktonfa_off_season_summer", "fg": 9511 }, - { "id": "shocktonfa_off_season_winter", "fg": 9512 }, - { "id": "shocktonfa_on_season_autumn", "fg": 9513 }, - { "id": 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384 }, + { "id": "ballistic_vest_light_operator_season_autumn", "fg": 385 }, + { "id": "ballistic_vest_light_operator_season_spring", "fg": 386 }, + { "id": "ballistic_vest_light_operator_season_summer", "fg": 387 }, + { "id": "ballistic_vest_light_operator_season_winter", "fg": 388 }, + { "id": "ballistic_vest_light_pouches_season_autumn", "fg": 389 }, + { "id": "ballistic_vest_light_pouches_season_spring", "fg": 390 }, + { "id": "ballistic_vest_light_pouches_season_summer", "fg": 391 }, + { "id": "ballistic_vest_light_pouches_season_winter", "fg": 392 }, + { "id": "bandana_season_autumn", "fg": 393 }, + { "id": "bandana_season_spring", "fg": 394 }, + { "id": "bandana_season_summer", "fg": 395 }, + { "id": "bandana_season_winter", "fg": 396 }, + { "id": "bandolier_wrist_season_autumn", "fg": 397 }, + { "id": "bandolier_wrist_season_spring", "fg": 398 }, + { "id": "bandolier_wrist_season_summer", "fg": 399 }, + { "id": "bandolier_wrist_season_winter", "fg": 400 }, + { "id": 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{ "id": "helmet_riot_season_autumn", "fg": 1001 }, + { "id": "helmet_riot_season_spring", "fg": 1002 }, + { "id": "helmet_riot_season_summer", "fg": 1003 }, + { "id": "helmet_riot_season_winter", "fg": 1004 }, + { "id": "helmet_riot_raised_season_autumn", "fg": 1005 }, + { "id": "helmet_riot_raised_season_spring", "fg": 1006 }, + { "id": "helmet_riot_raised_season_summer", "fg": 1007 }, + { "id": "helmet_riot_raised_season_winter", "fg": 1008 }, + { "id": "helmet_scavenger_season_autumn", "fg": 1009 }, + { "id": "helmet_scavenger_season_spring", "fg": 1010 }, + { "id": "helmet_scavenger_season_summer", "fg": 1011 }, + { "id": "helmet_scavenger_season_winter", "fg": 1012 }, + { "id": "helmet_scrap_season_autumn", "fg": 1013 }, + { "id": "helmet_scrap_season_spring", "fg": 1014 }, + { "id": "helmet_scrap_season_summer", "fg": 1015 }, + { "id": "helmet_scrap_season_winter", "fg": 1016 }, + { "id": "helmet_skid_season_autumn", "fg": 1017 }, + { "id": "helmet_skid_season_spring", "fg": 1018 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1099 }, + { "id": "keffiyeh_season_winter", "fg": 1100 }, + { "id": "kevlar_season_autumn", "fg": 1101 }, + { "id": "kevlar_season_spring", "fg": 1102 }, + { "id": "kevlar_season_summer", "fg": 1103 }, + { "id": "kevlar_season_winter", "fg": 1104 }, + { "id": "kimono_season_autumn", "fg": 1105 }, + { "id": "kimono_season_spring", "fg": 1106 }, + { "id": "kimono_season_summer", "fg": 1107 }, + { "id": "kimono_season_winter", "fg": 1108 }, + { "id": "kippah_season_autumn", "fg": 1109 }, + { "id": "kippah_season_spring", "fg": 1110 }, + { "id": "kippah_season_summer", "fg": 1111 }, + { "id": "kippah_season_winter", "fg": 1112 }, + { "id": "kittel_season_autumn", "fg": 1113 }, + { "id": "kittel_season_spring", "fg": 1114 }, + { "id": "kittel_season_summer", "fg": 1115 }, + { "id": "kittel_season_winter", "fg": 1116 }, + { "id": "knee_high_boots_season_autumn", "fg": 1117 }, + { "id": "knee_high_boots_season_spring", "fg": 1118 }, + { "id": "knee_high_boots_season_summer", "fg": 1119 }, + { "id": "knee_high_boots_season_winter", "fg": 1120 }, + { "id": "leather_belt_season_autumn", "fg": 1121 }, + { "id": "leather_belt_season_spring", "fg": 1122 }, + { "id": "leather_belt_season_summer", "fg": 1123 }, + { "id": "leather_belt_season_winter", "fg": 1124 }, + { "id": "leather_collar_season_autumn", "fg": 1125 }, + { "id": "leather_collar_season_spring", "fg": 1126 }, + { "id": "leather_collar_season_summer", "fg": 1127 }, + { "id": "leather_collar_season_winter", "fg": 1128 }, + { "id": "legpouch_season_autumn", "fg": 1137 }, + { "id": "legpouch_season_spring", "fg": 1138 }, + { "id": "legpouch_season_summer", "fg": 1139 }, + { "id": "legpouch_season_winter", "fg": 1140 }, + { "id": "legrig_season_autumn", "fg": 1141 }, + { "id": "legrig_season_spring", "fg": 1142 }, + { "id": "legrig_season_summer", "fg": 1143 }, + { "id": "legrig_season_winter", "fg": 1144 }, + { "id": "level_3_vest_season_autumn", "fg": 1145 }, + { "id": "level_3_vest_season_spring", "fg": 1146 }, + { 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1218 }, + { "id": "mask_hockey_season_summer", "fg": 1219 }, + { "id": "mask_hockey_season_winter", "fg": 1220 }, + { "id": "mask_hsurvivor_season_autumn", "fg": 1221 }, + { "id": "mask_hsurvivor_season_spring", "fg": 1222 }, + { "id": "mask_hsurvivor_season_summer", "fg": 1223 }, + { "id": "mask_hsurvivor_season_winter", "fg": 1224 }, + { "id": "mask_lsurvivor_season_autumn", "fg": 1225 }, + { "id": "mask_lsurvivor_season_spring", "fg": 1226 }, + { "id": "mask_lsurvivor_season_summer", "fg": 1227 }, + { "id": "mask_lsurvivor_season_winter", "fg": 1228 }, + { "id": "mask_rioter_season_autumn", "fg": 1229 }, + { "id": "mask_rioter_season_spring", "fg": 1230 }, + { "id": "mask_rioter_season_summer", "fg": 1231 }, + { "id": "mask_rioter_season_winter", "fg": 1232 }, + { "id": "mask_ski_season_autumn", "fg": 1233 }, + { "id": "mask_ski_season_spring", "fg": 1234 }, + { "id": "mask_ski_season_summer", "fg": 1235 }, + { "id": "mask_ski_season_winter", "fg": 1236 }, + { "id": "mask_ski_loose_season_autumn", "fg": 1237 }, + { "id": "mask_ski_loose_season_spring", "fg": 1238 }, + { "id": "mask_ski_loose_season_summer", "fg": 1239 }, + { "id": "mask_ski_loose_season_winter", "fg": 1240 }, + { "id": "mask_survivor_season_autumn", "fg": 1241 }, + { "id": "mask_survivor_season_spring", "fg": 1242 }, + { "id": "mask_survivor_season_summer", "fg": 1243 }, + { "id": "mask_survivor_season_winter", "fg": 1244 }, + { "id": "mask_survivorxl_season_autumn", "fg": 1245 }, + { "id": "mask_survivorxl_season_spring", "fg": 1246 }, + { "id": "mask_survivorxl_season_summer", "fg": 1247 }, + { "id": "mask_survivorxl_season_winter", "fg": 1248 }, + { "id": "mask_wsurvivor_season_autumn", "fg": 1249 }, + { "id": "mask_wsurvivor_season_spring", "fg": 1250 }, + { "id": "mask_wsurvivor_season_summer", "fg": 1251 }, + { "id": "mask_wsurvivor_season_winter", "fg": 1252 }, + { "id": "mask_wsurvivorxl_season_autumn", "fg": 1253 }, + { "id": "mask_wsurvivorxl_season_spring", "fg": 1254 }, + { "id": "mask_wsurvivorxl_season_summer", "fg": 1255 }, + { "id": "mask_wsurvivorxl_season_winter", "fg": 1256 }, + { "id": "microskirt_season_autumn", "fg": 1257 }, + { "id": "microskirt_season_spring", "fg": 1258 }, + { "id": "microskirt_season_summer", "fg": 1259 }, + { "id": "microskirt_season_winter", "fg": 1260 }, + { "id": "miner_hat_season_autumn", "fg": 1261 }, + { "id": "miner_hat_season_spring", "fg": 1262 }, + { "id": "miner_hat_season_summer", "fg": 1263 }, + { "id": "miner_hat_season_winter", "fg": 1264 }, + { "id": "miner_hat_on_season_autumn", "fg": 1265 }, + { "id": "miner_hat_on_season_spring", "fg": 1266 }, + { "id": "miner_hat_on_season_summer", "fg": 1267 }, + { "id": "miner_hat_on_season_winter", "fg": 1268 }, + { "id": "mocassins_season_autumn", "fg": 1269 }, + { "id": "mocassins_season_spring", "fg": 1270 }, + { "id": "mocassins_season_summer", "fg": 1271 }, + { "id": "mocassins_season_winter", "fg": 1272 }, + { "id": "modularvest_season_autumn", "fg": 1273 }, + { "id": "modularvest_season_spring", "fg": 1274 }, + { "id": "modularvest_season_summer", "fg": 1275 }, + { "id": "modularvest_season_winter", "fg": 1276 }, + { "id": "molle_pack_season_autumn", "fg": 1281 }, + { "id": "molle_pack_season_spring", "fg": 1282 }, + { "id": "molle_pack_season_summer", "fg": 1283 }, + { "id": "molle_pack_season_winter", "fg": 1284 }, + { "id": "motorbike_armor_season_autumn", "fg": 1285 }, + { "id": "motorbike_armor_season_spring", "fg": 1286 }, + { "id": "motorbike_armor_season_summer", "fg": 1287 }, + { "id": "motorbike_armor_season_winter", "fg": 1288 }, + { "id": "motorbike_boots_season_autumn", "fg": 1289 }, + { "id": "motorbike_boots_season_spring", "fg": 1290 }, + { "id": "motorbike_boots_season_summer", "fg": 1291 }, + { "id": "motorbike_boots_season_winter", "fg": 1292 }, + { "id": "motorbike_pants_season_autumn", "fg": 1293 }, + { "id": "motorbike_pants_season_spring", "fg": 1294 }, + { "id": "motorbike_pants_season_summer", "fg": 1295 }, + { "id": "motorbike_pants_season_winter", "fg": 1296 }, + { "id": "mouthpiece_season_autumn", "fg": 1297 }, + { "id": "mouthpiece_season_spring", "fg": 1298 }, + { "id": "mouthpiece_season_summer", "fg": 1299 }, + { "id": "mouthpiece_season_winter", "fg": 1300 }, + { "id": "optical_cloak_season_autumn", "fg": 1301 }, + { "id": "optical_cloak_season_spring", "fg": 1302 }, + { "id": "optical_cloak_season_summer", "fg": 1303 }, + { "id": "optical_cloak_season_winter", "fg": 1304 }, + { "id": "panties_season_autumn", "fg": 1305 }, + { "id": "panties_season_spring", "fg": 1306 }, + { "id": "panties_season_summer", "fg": 1307 }, + { "id": "panties_season_winter", "fg": 1308 }, + { "id": "pants_season_autumn", "fg": 1309 }, + { "id": "pants_season_spring", "fg": 1310 }, + { "id": "pants_season_summer", "fg": 1311 }, + { "id": "pants_season_winter", "fg": 1312 }, + { "id": "pants_army_season_autumn", "fg": 1313 }, + { "id": "pants_army_season_spring", "fg": 1314 }, + { "id": "pants_army_season_summer", "fg": 1315 }, + { "id": "pants_army_season_winter", "fg": 1316 }, + { "id": "pants_ski_season_autumn", "fg": 1317 }, + { "id": "pants_ski_season_spring", "fg": 1318 }, + { "id": "pants_ski_season_summer", "fg": 1319 }, + { "id": "pants_ski_season_winter", "fg": 1320 }, + { "id": "pants_survivor_season_autumn", "fg": 1321 }, + { "id": "pants_survivor_season_spring", "fg": 1322 }, + { "id": "pants_survivor_season_summer", "fg": 1323 }, + { "id": "pants_survivor_season_winter", "fg": 1324 }, + { "id": "peephole_season_autumn", "fg": 1325 }, + { "id": "peephole_season_spring", "fg": 1326 }, + { "id": "peephole_season_summer", "fg": 1327 }, + { "id": "peephole_season_winter", "fg": 1328 }, + { "id": "petpack_season_autumn", "fg": 1329 }, + { "id": "petpack_season_spring", "fg": 1330 }, + { "id": "petpack_season_summer", "fg": 1331 }, + { "id": "petpack_season_winter", "fg": 1332 }, + { "id": "phase_immersion_suit_season_autumn", "fg": 1333 }, + { "id": "phase_immersion_suit_season_spring", "fg": 1334 }, + { "id": "phase_immersion_suit_season_summer", "fg": 1335 }, + { "id": "phase_immersion_suit_season_winter", "fg": 1336 }, + { "id": "phase_immersion_suit_on_season_autumn", "fg": 1337 }, + { "id": "phase_immersion_suit_on_season_spring", "fg": 1338 }, + { "id": "phase_immersion_suit_on_season_summer", "fg": 1339 }, + { "id": "phase_immersion_suit_on_season_winter", "fg": 1340 }, + { "id": "pickelhaube_season_autumn", "fg": 1341 }, + { "id": "pickelhaube_season_spring", "fg": 1342 }, + { "id": "pickelhaube_season_summer", "fg": 1343 }, + { "id": "pickelhaube_season_winter", "fg": 1344 }, + { "id": "plastic_mandible_guard_season_autumn", "fg": 1345 }, + { "id": "plastic_mandible_guard_season_spring", "fg": 1346 }, + { "id": "plastic_mandible_guard_season_summer", "fg": 1347 }, + { "id": "plastic_mandible_guard_season_winter", "fg": 1348 }, + { "id": "plastron_plastic_season_autumn", "fg": 1349 }, + { "id": "plastron_plastic_season_spring", "fg": 1350 }, + { "id": "plastron_plastic_season_summer", "fg": 1351 }, + { "id": "plastron_plastic_season_winter", "fg": 1352 }, + { "id": "platinum_ear_season_autumn", "fg": 1353 }, + { "id": "platinum_ear_season_spring", "fg": 1354 }, + { "id": "platinum_ear_season_summer", "fg": 1355 }, + { "id": "platinum_ear_season_winter", "fg": 1356 }, + { "id": "pocketwatch_season_autumn", "fg": 1361 }, + { "id": "pocketwatch_season_spring", "fg": 1362 }, + { "id": "pocketwatch_season_summer", "fg": 1363 }, + { "id": "pocketwatch_season_winter", "fg": 1364 }, + { "id": "police_belt_season_autumn", "fg": 1365 }, + { "id": "police_belt_season_spring", "fg": 1366 }, + { "id": "police_belt_season_summer", "fg": 1367 }, + { "id": "police_belt_season_winter", "fg": 1368 }, + { "id": "polo_shirt_season_autumn", "fg": 1369 }, + { "id": "polo_shirt_season_spring", "fg": 1370 }, + { "id": "polo_shirt_season_summer", "fg": 1371 }, + { "id": "polo_shirt_season_winter", "fg": 1372 }, + { "id": "porkpie_season_autumn", "fg": 1373 }, + { "id": "porkpie_season_spring", "fg": 1374 }, + { "id": "porkpie_season_summer", "fg": 1375 }, + { "id": "porkpie_season_winter", "fg": 1376 }, + { "id": "postman_hat_season_autumn", "fg": 1377 }, + { "id": "postman_hat_season_spring", "fg": 1378 }, + { "id": "postman_hat_season_summer", "fg": 1379 }, + { "id": "postman_hat_season_winter", "fg": 1380 }, + { "id": "postman_shirt_season_autumn", "fg": 1381 }, + { "id": "postman_shirt_season_spring", "fg": 1382 }, + { "id": "postman_shirt_season_summer", "fg": 1383 }, + { "id": "postman_shirt_season_winter", "fg": 1384 }, + { "id": "postman_shorts_season_autumn", "fg": 1385 }, + { "id": "postman_shorts_season_spring", "fg": 1386 }, + { "id": "postman_shorts_season_summer", "fg": 1387 }, + { "id": "postman_shorts_season_winter", "fg": 1388 }, + { "id": "pot_helmet_season_autumn", "fg": 1389 }, + { "id": "pot_helmet_season_spring", "fg": 1390 }, + { "id": "pot_helmet_season_summer", "fg": 1391 }, + { "id": "pot_helmet_season_winter", "fg": 1392 }, + { "id": "pot_xlhelmet_season_autumn", "fg": 1393 }, + { "id": "pot_xlhelmet_season_spring", "fg": 1394 }, + { "id": "pot_xlhelmet_season_summer", "fg": 1395 }, + { "id": "pot_xlhelmet_season_winter", "fg": 1396 }, + { "id": "pouch_autoclave_season_autumn", "fg": 1397 }, + { "id": "pouch_autoclave_season_spring", "fg": 1398 }, + { "id": "pouch_autoclave_season_summer", "fg": 1399 }, + { "id": "pouch_autoclave_season_winter", "fg": 1400 }, + { "id": "power_armor_frame_season_autumn", "fg": 1405 }, + { "id": "power_armor_frame_season_spring", "fg": 1406 }, + { "id": "power_armor_frame_season_summer", "fg": 1407 }, + { "id": "power_armor_frame_season_winter", "fg": 1408 }, + { "id": "power_armor_heavy_season_autumn", "fg": 1409 }, + { "id": "power_armor_heavy_season_spring", "fg": 1410 }, + { "id": "power_armor_heavy_season_summer", "fg": 1411 }, + { "id": "power_armor_heavy_season_winter", "fg": 1412 }, + { "id": "power_armor_helmet_heavy_season_autumn", "fg": 1417 }, + { "id": "power_armor_helmet_heavy_season_spring", "fg": 1418 }, + { "id": "power_armor_helmet_heavy_season_summer", "fg": 1419 }, + { "id": "power_armor_helmet_heavy_season_winter", "fg": 1420 }, + { "id": "power_armor_helmet_light_season_autumn", "fg": 1421 }, + { "id": "power_armor_helmet_light_season_spring", "fg": 1422 }, + { "id": "power_armor_helmet_light_season_summer", "fg": 1423 }, + { "id": "power_armor_helmet_light_season_winter", "fg": 1424 }, + { "id": "power_armor_light_season_autumn", "fg": 1425 }, + { "id": "power_armor_light_season_spring", "fg": 1426 }, + { "id": "power_armor_light_season_summer", "fg": 1427 }, + { "id": "power_armor_light_season_winter", "fg": 1428 }, + { "id": "ring_signet_season_autumn", "fg": 1437 }, + { "id": "ring_signet_season_spring", "fg": 1438 }, + { "id": "ring_signet_season_summer", "fg": 1439 }, + { "id": "ring_signet_season_winter", "fg": 1440 }, + { "id": "robe_season_autumn", "fg": 1449 }, + { "id": "robe_season_spring", "fg": 1450 }, + { "id": "robe_season_summer", "fg": 1451 }, + { "id": "robe_season_winter", "fg": 1452 }, + { "id": "roller_blades_season_autumn", "fg": 1453 }, + { "id": "roller_blades_season_spring", "fg": 1454 }, + { "id": "roller_blades_season_summer", "fg": 1455 }, + { "id": "roller_blades_season_winter", "fg": 1456 }, + { "id": "rollerskates_season_autumn", "fg": 1457 }, + { "id": "rollerskates_season_spring", "fg": 1458 }, + { "id": "rollerskates_season_summer", "fg": 1459 }, + { "id": "rollerskates_season_winter", "fg": 1460 }, + { "id": "runner_bag_season_autumn", "fg": 1461 }, + { "id": "runner_bag_season_spring", "fg": 1462 }, + { "id": "runner_bag_season_summer", "fg": 1463 }, + { "id": "runner_bag_season_winter", "fg": 1464 }, + { "id": "sf_watch_season_autumn", "fg": 1485 }, + { "id": "sf_watch_season_spring", "fg": 1486 }, + { "id": "sf_watch_season_summer", "fg": 1487 }, + { "id": "sf_watch_season_winter", "fg": 1488 }, + { "id": "shards_season_autumn", "fg": 1489 }, + { "id": "shards_season_spring", "fg": 1490 }, + { "id": "shards_season_summer", "fg": 1491 }, + { "id": "shards_season_winter", "fg": 1492 }, + { "id": "sheath_season_autumn", "fg": 1497 }, + { "id": "sheath_season_spring", "fg": 1498 }, + { "id": "sheath_season_summer", "fg": 1499 }, + { "id": "sheath_season_winter", "fg": 1500 }, + { "id": "sheriffshirt_season_autumn", "fg": 1501 }, + { "id": "sheriffshirt_season_spring", "fg": 1502 }, + { "id": "sheriffshirt_season_summer", "fg": 1503 }, + { "id": "sheriffshirt_season_winter", "fg": 1504 }, + { "id": "shorts_season_autumn", "fg": 1505 }, + { "id": "shorts_season_spring", "fg": 1506 }, + { "id": "shorts_season_summer", "fg": 1507 }, + { "id": "shorts_season_winter", "fg": 1508 }, + { "id": "shorts_cargo_season_autumn", "fg": 1509 }, + { "id": "shorts_cargo_season_spring", "fg": 1510 }, + { "id": "shorts_cargo_season_summer", "fg": 1511 }, + { "id": "shorts_cargo_season_winter", "fg": 1512 }, + { "id": "shorts_cargo - Copy_season_autumn", "fg": 1513 }, + { "id": "shorts_cargo - Copy_season_spring", "fg": 1514 }, + { "id": "shorts_cargo - Copy_season_summer", "fg": 1515 }, + { "id": "shorts_cargo - Copy_season_winter", "fg": 1516 }, + { "id": "shorts_denim_season_autumn", "fg": 1517 }, + { "id": "shorts_denim_season_spring", "fg": 1518 }, + { "id": "shorts_denim_season_summer", "fg": 1519 }, + { "id": "shorts_denim_season_winter", "fg": 1520 }, + { "id": "silver_bracelet_season_autumn", "fg": 1521 }, + { "id": "silver_bracelet_season_spring", "fg": 1522 }, + { "id": "silver_bracelet_season_summer", "fg": 1523 }, + { "id": "silver_bracelet_season_winter", "fg": 1524 }, + { "id": "silver_ear_season_autumn", "fg": 1525 }, + { "id": "silver_ear_season_spring", "fg": 1526 }, + { "id": "silver_ear_season_summer", "fg": 1527 }, + { "id": "silver_ear_season_winter", "fg": 1528 }, + { "id": "silver_necklace_season_autumn", "fg": 1529 }, + { "id": "silver_necklace_season_spring", "fg": 1530 }, + { "id": "silver_necklace_season_summer", "fg": 1531 }, + { "id": "silver_necklace_season_winter", "fg": 1532 }, + { "id": "sleeveless_duster_season_autumn", "fg": 1541 }, + { "id": "sleeveless_duster_season_spring", "fg": 1542 }, + { "id": "sleeveless_duster_season_summer", "fg": 1543 }, + { "id": "sleeveless_duster_season_winter", "fg": 1544 }, + { "id": "sleeveless_duster_leather_season_autumn", "fg": 1549 }, + { "id": "sleeveless_duster_leather_season_spring", "fg": 1550 }, + { "id": "sleeveless_duster_leather_season_summer", "fg": 1551 }, + { "id": "sleeveless_duster_leather_season_winter", "fg": 1552 }, + { "id": "sleeveless_trenchcoat_survivor_season_autumn", "fg": 1561 }, + { "id": "sleeveless_trenchcoat_survivor_season_spring", "fg": 1562 }, + { "id": "sleeveless_trenchcoat_survivor_season_summer", "fg": 1563 }, + { "id": "sleeveless_trenchcoat_survivor_season_winter", "fg": 1564 }, + { "id": "slingpack_season_autumn", "fg": 1565 }, + { "id": "slingpack_season_spring", "fg": 1566 }, + { "id": "slingpack_season_summer", "fg": 1567 }, + { "id": "slingpack_season_winter", "fg": 1568 }, + { "id": "slippers_season_autumn", "fg": 1569 }, + { "id": "slippers_season_spring", "fg": 1570 }, + { "id": "slippers_season_summer", "fg": 1571 }, + { "id": "slippers_season_winter", "fg": 1572 }, + { "id": "snuggie_season_autumn", "fg": 1577 }, + { "id": "snuggie_season_spring", "fg": 1578 }, + { "id": "snuggie_season_summer", "fg": 1579 }, + { "id": "snuggie_season_winter", "fg": 1580 }, + { "id": "socks_season_autumn", "fg": 1581 }, + { "id": "socks_season_spring", "fg": 1582 }, + { "id": "socks_season_summer", "fg": 1583 }, + { "id": "socks_season_winter", "fg": 1584 }, + { "id": "spearsling_season_autumn", "fg": 1585 }, + { "id": "spearsling_season_spring", "fg": 1586 }, + { "id": "spearsling_season_summer", "fg": 1587 }, + { "id": "spearsling_season_winter", "fg": 1588 }, + { "id": 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"tac_helmet_season_autumn", "fg": 1645 }, + { "id": "tac_helmet_season_spring", "fg": 1646 }, + { "id": "tac_helmet_season_summer", "fg": 1647 }, + { "id": "tac_helmet_season_winter", "fg": 1648 }, + { "id": "tac_helmet_full_season_autumn", "fg": 1649 }, + { "id": "tac_helmet_full_season_spring", "fg": 1650 }, + { "id": "tac_helmet_full_season_summer", "fg": 1651 }, + { "id": "tac_helmet_full_season_winter", "fg": 1652 }, + { "id": "tacvest_season_autumn", "fg": 1653 }, + { "id": "tacvest_season_spring", "fg": 1654 }, + { "id": "tacvest_season_summer", "fg": 1655 }, + { "id": "tacvest_season_winter", "fg": 1656 }, + { "id": "tarp_season_autumn", "fg": 1661 }, + { "id": "tarp_season_spring", "fg": 1662 }, + { "id": "tarp_season_summer", "fg": 1663 }, + { "id": "tarp_season_winter", "fg": 1664 }, + { "id": "technician_shirt_gray_season_autumn", "fg": 1665 }, + { "id": "technician_shirt_gray_season_spring", "fg": 1666 }, + { "id": "technician_shirt_gray_season_summer", "fg": 1667 }, + { "id": "technician_shirt_gray_season_winter", "fg": 1668 }, + { "id": "thawb_season_autumn", "fg": 1669 }, + { "id": "thawb_season_spring", "fg": 1670 }, + { "id": "thawb_season_summer", "fg": 1671 }, + { "id": "thawb_season_winter", "fg": 1672 }, + { "id": "thermal_mask_season_autumn", "fg": 1673 }, + { "id": "thermal_mask_season_spring", "fg": 1674 }, + { "id": "thermal_mask_season_summer", "fg": 1675 }, + { "id": "thermal_mask_season_winter", "fg": 1676 }, + { "id": "thermal_outfit_season_autumn", "fg": 1677 }, + { "id": "thermal_outfit_season_spring", "fg": 1678 }, + { "id": "thermal_outfit_season_summer", "fg": 1679 }, + { "id": "thermal_outfit_season_winter", "fg": 1680 }, + { "id": "thermal_suit_season_autumn", "fg": 1681 }, + { "id": "thermal_suit_season_spring", "fg": 1682 }, + { "id": "thermal_suit_season_summer", "fg": 1683 }, + { "id": "thermal_suit_season_winter", "fg": 1684 }, + { "id": "tie_clipon_season_autumn", "fg": 1685 }, + { "id": "tie_clipon_season_spring", "fg": 1686 }, + { "id": "tie_clipon_season_summer", "fg": 1687 }, + { "id": "tie_clipon_season_winter", "fg": 1688 }, + { "id": "tie_necktie_season_autumn", "fg": 1689 }, + { "id": "tie_necktie_season_spring", "fg": 1690 }, + { "id": "tie_necktie_season_summer", "fg": 1691 }, + { "id": "tie_necktie_season_winter", "fg": 1692 }, + { "id": "tie_skinny_season_autumn", "fg": 1693 }, + { "id": "tie_skinny_season_spring", "fg": 1694 }, + { "id": "tie_skinny_season_summer", "fg": 1695 }, + { "id": "tie_skinny_season_winter", "fg": 1696 }, + { "id": "tinfoil_hat_season_autumn", "fg": 1697 }, + { "id": "tinfoil_hat_season_spring", "fg": 1698 }, + { "id": "tinfoil_hat_season_summer", "fg": 1699 }, + { "id": "tinfoil_hat_season_winter", "fg": 1700 }, + { "id": "tool_belt_season_autumn", "fg": 1701 }, + { "id": "tool_belt_season_spring", "fg": 1702 }, + { "id": "tool_belt_season_summer", "fg": 1703 }, + { "id": "tool_belt_season_winter", "fg": 1704 }, + { "id": "tophat_season_autumn", "fg": 1705 }, + { "id": "tophat_season_spring", "fg": 1706 }, + { "id": "tophat_season_summer", "fg": 1707 }, + { "id": "tophat_season_winter", "fg": 1708 }, + { "id": "travelpack_season_autumn", "fg": 1709 }, + { "id": "travelpack_season_spring", "fg": 1710 }, + { "id": "travelpack_season_summer", "fg": 1711 }, + { "id": "travelpack_season_winter", "fg": 1712 }, + { "id": "trenchcoat_survivor_season_autumn", "fg": 1721 }, + { "id": "trenchcoat_survivor_season_spring", "fg": 1722 }, + { "id": "trenchcoat_survivor_season_summer", "fg": 1723 }, + { "id": "trenchcoat_survivor_season_winter", "fg": 1724 }, + { "id": "tricorne_season_autumn", "fg": 1725 }, + { "id": "tricorne_season_spring", "fg": 1726 }, + { "id": "tricorne_season_summer", "fg": 1727 }, + { "id": "tricorne_season_winter", "fg": 1728 }, + { "id": "tshirt_season_autumn", "fg": 1729 }, + { "id": "tshirt_season_spring", "fg": 1730 }, + { "id": "tshirt_season_summer", "fg": 1731 }, + { "id": "tshirt_season_winter", "fg": 1732 }, + { "id": "tunic_season_autumn", "fg": 1737 }, + { "id": "tunic_season_spring", "fg": 1738 }, + { "id": "tunic_season_summer", "fg": 1739 }, + { "id": "tunic_season_winter", "fg": 1740 }, + { "id": "tunic_rag_season_autumn", "fg": 1741 }, + { "id": "tunic_rag_season_spring", "fg": 1742 }, + { "id": "tunic_rag_season_summer", "fg": 1743 }, + { "id": "tunic_rag_season_winter", "fg": 1744 }, + { "id": "turban_season_autumn", "fg": 1745 }, + { "id": "turban_season_spring", "fg": 1746 }, + { "id": "turban_season_summer", "fg": 1747 }, + { "id": "turban_season_winter", "fg": 1748 }, + { "id": "tux_season_autumn", "fg": 1749 }, + { "id": "tux_season_spring", "fg": 1750 }, + { "id": "tux_season_summer", "fg": 1751 }, + { "id": "tux_season_winter", "fg": 1752 }, + { "id": "under_armor_season_autumn", "fg": 1753 }, + { "id": "under_armor_season_spring", "fg": 1754 }, + { "id": "under_armor_season_summer", "fg": 1755 }, + { "id": "under_armor_season_winter", "fg": 1756 }, + { "id": "under_armor_shorts_season_autumn", "fg": 1757 }, + { "id": "under_armor_shorts_season_spring", "fg": 1758 }, + { "id": "under_armor_shorts_season_summer", "fg": 1759 }, + { "id": "under_armor_shorts_season_winter", "fg": 1760 }, + { "id": "undershirt_season_autumn", "fg": 1761 }, + { "id": "undershirt_season_spring", "fg": 1762 }, + { "id": "undershirt_season_summer", "fg": 1763 }, + { "id": "undershirt_season_winter", "fg": 1764 }, + { "id": "union_suit_season_autumn", "fg": 1765 }, + { "id": "union_suit_season_spring", "fg": 1766 }, + { "id": "union_suit_season_summer", "fg": 1767 }, + { "id": "union_suit_season_winter", "fg": 1768 }, + { "id": "unitard_season_autumn", "fg": 1769 }, + { "id": "unitard_season_spring", "fg": 1770 }, + { "id": "unitard_season_summer", "fg": 1771 }, + { "id": "unitard_season_winter", "fg": 1772 }, + { "id": "veil_wedding_season_autumn", "fg": 1773 }, + { "id": "veil_wedding_season_spring", "fg": 1774 }, + { "id": "veil_wedding_season_summer", "fg": 1775 }, + { "id": "veil_wedding_season_winter", "fg": 1776 }, + { "id": "vest_season_autumn", "fg": 1777 }, + { "id": "vest_season_spring", "fg": 1778 }, + { "id": "vest_season_summer", "fg": 1779 }, + { "id": "vest_season_winter", "fg": 1780 }, + { "id": "vest_leather_season_autumn", "fg": 1781 }, + { "id": "vest_leather_season_spring", "fg": 1782 }, + { "id": "vest_leather_season_summer", "fg": 1783 }, + { "id": "vest_leather_season_winter", "fg": 1784 }, + { "id": "vest_leather_mod_season_autumn", "fg": 1785 }, + { "id": "vest_leather_mod_season_spring", "fg": 1786 }, + { "id": "vest_leather_mod_season_summer", "fg": 1787 }, + { "id": "vest_leather_mod_season_winter", "fg": 1788 }, + { "id": "waders_season_autumn", "fg": 1789 }, + { "id": "waders_season_spring", "fg": 1790 }, + { "id": "waders_season_summer", "fg": 1791 }, + { "id": "waders_season_winter", "fg": 1792 }, + { "id": "wearable_atomic_light_season_autumn", "fg": 1793 }, + { "id": "wearable_atomic_light_season_spring", "fg": 1794 }, + { "id": "wearable_atomic_light_season_summer", "fg": 1795 }, + { "id": "wearable_atomic_light_season_winter", "fg": 1796 }, + { "id": "wearable_camera_season_autumn", "fg": 1797 }, + { "id": "wearable_camera_season_spring", "fg": 1798 }, + { "id": "wearable_camera_season_summer", "fg": 1799 }, + { "id": "wearable_camera_season_winter", "fg": 1800 }, + { "id": "wearable_camera_pro_season_autumn", "fg": 1801 }, + { "id": "wearable_camera_pro_season_spring", "fg": 1802 }, + { "id": "wearable_camera_pro_season_summer", "fg": 1803 }, + { "id": "wearable_camera_pro_season_winter", "fg": 1804 }, + { "id": "wearable_rx12_season_autumn", "fg": 1805 }, + { "id": "wearable_rx12_season_spring", "fg": 1806 }, + { "id": "wearable_rx12_season_summer", "fg": 1807 }, + { "id": "wearable_rx12_season_winter", "fg": 1808 }, + { "id": "welding_mask_season_autumn", "fg": 1809 }, + { "id": "welding_mask_season_spring", "fg": 1810 }, + { "id": "welding_mask_season_summer", "fg": 1811 }, + { "id": "welding_mask_season_winter", "fg": 1812 }, + { "id": "welding_mask_raised_season_autumn", "fg": 1813 }, + { "id": "welding_mask_raised_season_spring", "fg": 1814 }, + { "id": "welding_mask_raised_season_summer", "fg": 1815 }, + { "id": "welding_mask_raised_season_winter", "fg": 1816 }, + { "id": "wetsuit_gloves_season_autumn", "fg": 1817 }, + { "id": "wetsuit_gloves_season_spring", "fg": 1818 }, + { "id": "wetsuit_gloves_season_summer", "fg": 1819 }, + { "id": "wetsuit_gloves_season_winter", "fg": 1820 }, + { "id": "wetsuit_spring_season_autumn", "fg": 1821 }, + { "id": "wetsuit_spring_season_spring", "fg": 1822 }, + { "id": "wetsuit_spring_season_summer", "fg": 1823 }, + { "id": "wetsuit_spring_season_winter", "fg": 1824 }, + { "id": "wizard_hat_costume_season_autumn", "fg": 1825 }, + { "id": "wizard_hat_costume_season_spring", "fg": 1826 }, + { "id": "wizard_hat_costume_season_summer", "fg": 1827 }, + { "id": "wizard_hat_costume_season_winter", "fg": 1828 }, + { "id": "wolfsuit_season_autumn", "fg": 1829 }, + { "id": "wolfsuit_season_spring", "fg": 1830 }, + { "id": "wolfsuit_season_summer", "fg": 1831 }, + { "id": "wolfsuit_season_winter", "fg": 1832 }, + { "id": "wristwatch_season_autumn", "fg": 1833 }, + { "id": "wristwatch_season_spring", "fg": 1834 }, + { "id": "wristwatch_season_summer", "fg": 1835 }, + { "id": "wristwatch_season_winter", "fg": 1836 }, + { "id": "wsurvivor_suit_season_autumn", "fg": 1837 }, + { "id": "wsurvivor_suit_season_spring", "fg": 1838 }, + { "id": "wsurvivor_suit_season_summer", "fg": 1839 }, + { "id": "wsurvivor_suit_season_winter", "fg": 1840 }, + { "id": "xlkevlar_season_autumn", "fg": 1841 }, + { "id": "xlkevlar_season_spring", "fg": 1842 }, + { "id": "xlkevlar_season_summer", "fg": 1843 }, + { "id": "xlkevlar_season_winter", "fg": 1844 }, + { "id": "zentai_season_autumn", "fg": 1845 }, + { "id": "zentai_season_spring", "fg": 1846 }, + { "id": "zentai_season_summer", "fg": 1847 }, + { "id": "zentai_season_winter", "fg": 1848 }, + { "id": "fd_bile_season_autumn", "fg": 1849 }, + { "id": "fd_bile_season_spring", "fg": 1850 }, + { "id": "fd_bile_season_summer", "fg": 1851 }, + { "id": "fd_bile_season_winter", "fg": 1852 }, + { "id": "fd_sludge_season_autumn", "fg": 1853 }, + { "id": "fd_sludge_season_spring", "fg": 1854 }, + { "id": "fd_sludge_season_summer", "fg": 1855 }, + { "id": "fd_sludge_season_winter", "fg": 1856 }, + { "id": "fd_spotlight_season_autumn", "fg": 1857 }, + { "id": "fd_spotlight_season_spring", "fg": 1858 }, + { "id": "fd_spotlight_season_summer", "fg": 1859 }, + { "id": "fd_spotlight_season_winter", "fg": 1860 }, + { "id": "acorns_season_autumn", "fg": 1861 }, + { "id": "acorns_season_spring", "fg": 1862 }, + { "id": "acorns_season_summer", "fg": 1863 }, + { "id": "acorns_season_winter", "fg": 1864 }, + { "id": "afs_dough_season_autumn", "fg": 1865 }, + { "id": "afs_dough_season_spring", "fg": 1866 }, + { "id": "afs_dough_season_summer", "fg": 1867 }, + { "id": "afs_dough_season_winter", "fg": 1868 }, + { "id": "apple_season_autumn", "fg": 1869 }, + { "id": "apple_season_spring", "fg": 1870 }, + { "id": "apple_season_summer", "fg": 1871 }, + { "id": "apple_season_winter", "fg": 1872 }, + { "id": "arm_season_autumn", "fg": 1873 }, + { "id": "arm_season_spring", "fg": 1874 }, + { "id": "arm_season_summer", "fg": 1875 }, + { "id": "arm_season_winter", "fg": 1876 }, + { "id": "bacon_season_autumn", "fg": 1877 }, + { "id": "bacon_season_spring", "fg": 1878 }, + { "id": "bacon_season_summer", "fg": 1879 }, + { "id": "bacon_season_winter", "fg": 1880 }, + { "id": "banana_season_autumn", "fg": 1881 }, + { "id": "banana_season_spring", "fg": 1882 }, + { "id": "banana_season_summer", "fg": 1883 }, + { "id": "banana_season_winter", "fg": 1884 }, + { "id": "bone_marrow_season_autumn", "fg": 1889 }, + { "id": "bone_marrow_season_spring", "fg": 1890 }, + { "id": "bone_marrow_season_summer", "fg": 1891 }, + { "id": "bone_marrow_season_winter", "fg": 1892 }, + { "id": "bratwurst_sausage_season_autumn", "fg": 1893 }, + { "id": "bratwurst_sausage_season_spring", "fg": 1894 }, + { "id": "bratwurst_sausage_season_summer", "fg": 1895 }, + { "id": "bratwurst_sausage_season_winter", "fg": 1896 }, + { "id": "butter_season_autumn", "fg": 1905 }, + { "id": "butter_season_spring", "fg": 1906 }, + { "id": "butter_season_summer", "fg": 1907 }, + { "id": "butter_season_winter", "fg": 1908 }, + { "id": "cabbage_season_autumn", "fg": 1909 }, + { "id": "cabbage_season_spring", "fg": 1910 }, + { "id": "cabbage_season_summer", "fg": 1911 }, + { "id": "cabbage_season_winter", "fg": 1912 }, + { "id": "can_pineapple_season_autumn", "fg": 1921 }, + { "id": "can_pineapple_season_spring", "fg": 1922 }, + { "id": "can_pineapple_season_summer", "fg": 1923 }, + { "id": "can_pineapple_season_winter", "fg": 1924 }, + { "id": "can_tomato_season_autumn", "fg": 1929 }, + { "id": "can_tomato_season_spring", "fg": 1930 }, + { "id": "can_tomato_season_summer", "fg": 1931 }, + { "id": "can_tomato_season_winter", "fg": 1932 }, + { "id": "can_tuna_season_autumn", "fg": 1933 }, + { "id": "can_tuna_season_spring", "fg": 1934 }, + { "id": "can_tuna_season_summer", "fg": 1935 }, + { "id": "can_tuna_season_winter", "fg": 1936 }, + { "id": "candy_season_autumn", "fg": 1937 }, + { "id": "candy_season_spring", "fg": 1938 }, + { "id": "candy_season_summer", "fg": 1939 }, + { "id": "candy_season_winter", "fg": 1940 }, + { "id": "candy2_season_autumn", "fg": 1941 }, + { "id": "candy2_season_spring", "fg": 1942 }, + { "id": "candy2_season_summer", "fg": 1943 }, + { "id": "candy2_season_winter", "fg": 1944 }, + { "id": "candy3_season_autumn", "fg": 1945 }, + { "id": "candy3_season_spring", "fg": 1946 }, + { "id": "candy3_season_summer", "fg": 1947 }, + { "id": "candy3_season_winter", "fg": 1948 }, + { "id": "candy4_season_autumn", "fg": 1949 }, + { "id": "candy4_season_spring", "fg": 1950 }, + { "id": "candy4_season_summer", "fg": 1951 }, + { "id": "candy4_season_winter", "fg": 1952 }, + { "id": "candy5_season_autumn", "fg": 1953 }, + { "id": "candy5_season_spring", "fg": 1954 }, + { "id": "candy5_season_summer", "fg": 1955 }, + { "id": "candy5_season_winter", "fg": 1956 }, + { "id": "carrot_wild_season_autumn", "fg": 1957 }, + { "id": "carrot_wild_season_spring", "fg": 1958 }, + { "id": "carrot_wild_season_summer", "fg": 1959 }, + { "id": "carrot_wild_season_winter", "fg": 1960 }, + { "id": "celery_season_autumn", "fg": 1961 }, + { "id": "celery_season_spring", "fg": 1962 }, + { "id": "celery_season_summer", "fg": 1963 }, + { "id": "celery_season_winter", "fg": 1964 }, + { "id": "cheese_season_autumn", "fg": 1965 }, + { "id": "cheese_season_spring", "fg": 1966 }, + { "id": "cheese_season_summer", "fg": 1967 }, + { "id": "cheese_season_winter", "fg": 1968 }, + { "id": "cheese_fries_season_autumn", "fg": 1969 }, + { "id": "cheese_fries_season_spring", "fg": 1970 }, + { "id": "cheese_fries_season_summer", "fg": 1971 }, + { "id": "cheese_fries_season_winter", "fg": 1972 }, + { "id": "cheese_hard_season_autumn", "fg": 1973 }, + { "id": "cheese_hard_season_spring", "fg": 1974 }, + { "id": "cheese_hard_season_summer", "fg": 1975 }, + { "id": "cheese_hard_season_winter", "fg": 1976 }, + { "id": "chili_season_autumn", "fg": 1977 }, + { "id": "chili_season_spring", "fg": 1978 }, + { "id": "chili_season_summer", "fg": 1979 }, + { "id": "chili_season_winter", "fg": 1980 }, + { "id": "chili_pepper_season_autumn", "fg": 1981 }, + { "id": "chili_pepper_season_spring", "fg": 1982 }, + { "id": "chili_pepper_season_summer", "fg": 1983 }, + { "id": "chili_pepper_season_winter", "fg": 1984 }, + { "id": "chilidogs_season_autumn", "fg": 1985 }, + { "id": "chilidogs_season_spring", "fg": 1986 }, + { "id": "chilidogs_season_summer", "fg": 1987 }, + { "id": "chilidogs_season_winter", "fg": 1988 }, + { "id": "chilly-p_season_autumn", "fg": 1989 }, + { "id": "chilly-p_season_spring", "fg": 1990 }, + { "id": "chilly-p_season_summer", "fg": 1991 }, + { "id": "chilly-p_season_winter", "fg": 1992 }, + { "id": "chocolate_season_autumn", "fg": 1997 }, + { "id": "chocolate_season_spring", "fg": 1998 }, + { "id": "chocolate_season_summer", "fg": 1999 }, + { "id": "chocolate_season_winter", "fg": 2000 }, + { "id": "cooked_marrow_season_autumn", "fg": 2001 }, + { "id": "cooked_marrow_season_spring", "fg": 2002 }, + { "id": "cooked_marrow_season_summer", "fg": 2003 }, + { "id": "cooked_marrow_season_winter", "fg": 2004 }, + { "id": "cooked_pumpkin_season_autumn", "fg": 2005 }, + { "id": "cooked_pumpkin_season_spring", "fg": 2006 }, + { "id": "cooked_pumpkin_season_summer", "fg": 2007 }, + { "id": "cooked_pumpkin_season_winter", "fg": 2008 }, + { "id": "cookies_season_autumn", "fg": 2009 }, + { "id": "cookies_season_spring", "fg": 2010 }, + { "id": "cookies_season_summer", "fg": 2011 }, + { "id": "cookies_season_winter", "fg": 2012 }, + { "id": "cornbread_season_autumn", "fg": 2017 }, + { "id": "cornbread_season_spring", "fg": 2018 }, + { "id": "cornbread_season_summer", "fg": 2019 }, + { "id": "cornbread_season_winter", "fg": 2020 }, + { "id": "cornbreadsddad_season_autumn", "fg": 2021 }, + { "id": "cornbreadsddad_season_spring", "fg": 2022 }, + { "id": "cornbreadsddad_season_summer", "fg": 2023 }, + { "id": "cornbreadsddad_season_winter", "fg": 2024 }, + { "id": "corndog_season_autumn", "fg": 2025 }, + { "id": "corndog_season_spring", "fg": 2026 }, + { "id": "corndog_season_summer", "fg": 2027 }, + { "id": "corndog_season_winter", "fg": 2028 }, + { "id": "corndogs_cooked_season_autumn", "fg": 2029 }, + { "id": "corndogs_cooked_season_spring", "fg": 2030 }, + { "id": "corndogs_cooked_season_summer", "fg": 2031 }, + { "id": "corndogs_cooked_season_winter", "fg": 2032 }, + { "id": "corndogs_frozen_season_autumn", "fg": 2033 }, + { "id": "corndogs_frozen_season_spring", "fg": 2034 }, + { "id": "corndogs_frozen_season_summer", "fg": 2035 }, + { "id": "corndogs_frozen_season_winter", "fg": 2036 }, + { 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2055 }, + { "id": "cucumber_season_winter", "fg": 2056 }, + { "id": "dry_corn_season_autumn", "fg": 2061 }, + { "id": "dry_corn_season_spring", "fg": 2062 }, + { "id": "dry_corn_season_summer", "fg": 2063 }, + { "id": "dry_corn_season_winter", "fg": 2064 }, + { "id": "dry_fish_season_autumn", "fg": 2065 }, + { "id": "dry_fish_season_spring", "fg": 2066 }, + { "id": "dry_fish_season_summer", "fg": 2067 }, + { "id": "dry_fish_season_winter", "fg": 2068 }, + { "id": "dry_fruit_season_autumn", "fg": 2069 }, + { "id": "dry_fruit_season_spring", "fg": 2070 }, + { "id": "dry_fruit_season_summer", "fg": 2071 }, + { "id": "dry_fruit_season_winter", "fg": 2072 }, + { "id": "dry_meat_season_autumn", "fg": 2073 }, + { "id": "dry_meat_season_spring", "fg": 2074 }, + { "id": "dry_meat_season_summer", "fg": 2075 }, + { "id": "dry_meat_season_winter", "fg": 2076 }, + { "id": "dry_rice_season_autumn", "fg": 2077 }, + { "id": "dry_rice_season_spring", "fg": 2078 }, + { "id": "dry_rice_season_summer", "fg": 2079 }, + { "id": "dry_rice_season_winter", "fg": 2080 }, + { "id": "dry_tofu_season_autumn", "fg": 2081 }, + { "id": "dry_tofu_season_spring", "fg": 2082 }, + { "id": "dry_tofu_season_summer", "fg": 2083 }, + { "id": "dry_tofu_season_winter", "fg": 2084 }, + { "id": "dry_veggie_season_autumn", "fg": 2085 }, + { "id": "dry_veggie_season_spring", "fg": 2086 }, + { "id": "dry_veggie_season_summer", "fg": 2087 }, + { "id": "dry_veggie_season_winter", "fg": 2088 }, + { "id": "egg_fish_season_autumn", "fg": 2093 }, + { "id": "egg_fish_season_spring", "fg": 2094 }, + { "id": "egg_fish_season_summer", "fg": 2095 }, + { "id": "egg_fish_season_winter", "fg": 2096 }, + { "id": "egg_insect_season_autumn", "fg": 2097 }, + { "id": "egg_insect_season_spring", "fg": 2098 }, + { "id": "egg_insect_season_summer", "fg": 2099 }, + { "id": "egg_insect_season_winter", "fg": 2100 }, + { "id": "fchicken_season_autumn", "fg": 2105 }, + { "id": "fchicken_season_spring", "fg": 2106 }, + { "id": "fchicken_season_summer", "fg": 2107 }, + { "id": "fchicken_season_winter", "fg": 2108 }, + { "id": "feces_dog_season_autumn", "fg": 2109 }, + { "id": "feces_dog_season_spring", "fg": 2110 }, + { "id": "feces_dog_season_summer", "fg": 2111 }, + { "id": "feces_dog_season_winter", "fg": 2112 }, + { "id": "flatbread_season_autumn", "fg": 2125 }, + { "id": "flatbread_season_spring", "fg": 2126 }, + { "id": "flatbread_season_summer", "fg": 2127 }, + { "id": "flatbread_season_winter", "fg": 2128 }, + { "id": "flour_season_autumn", "fg": 2129 }, + { "id": "flour_season_spring", "fg": 2130 }, + { "id": "flour_season_summer", "fg": 2131 }, + { "id": "flour_season_winter", "fg": 2132 }, + { "id": "fresh_fries_season_autumn", "fg": 2133 }, + { "id": "fresh_fries_season_spring", "fg": 2134 }, + { "id": "fresh_fries_season_summer", "fg": 2135 }, + { "id": "fresh_fries_season_winter", "fg": 2136 }, + { "id": "fried_spam_season_autumn", "fg": 2137 }, + { "id": "fried_spam_season_spring", "fg": 2138 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2161 }, + { "id": "grilled_sweetbread_season_spring", "fg": 2162 }, + { "id": "grilled_sweetbread_season_summer", "fg": 2163 }, + { "id": "grilled_sweetbread_season_winter", "fg": 2164 }, + { "id": "gum_season_autumn", "fg": 2165 }, + { "id": "gum_season_spring", "fg": 2166 }, + { "id": "gum_season_summer", "fg": 2167 }, + { "id": "gum_season_winter", "fg": 2168 }, + { "id": "haggis_season_autumn", "fg": 2169 }, + { "id": "haggis_season_spring", "fg": 2170 }, + { "id": "haggis_season_summer", "fg": 2171 }, + { "id": "haggis_season_winter", "fg": 2172 }, + { "id": "hickory_root_season_autumn", "fg": 2173 }, + { "id": "hickory_root_season_spring", "fg": 2174 }, + { "id": "hickory_root_season_summer", "fg": 2175 }, + { "id": "hickory_root_season_winter", "fg": 2176 }, + { "id": "honey_glassed_season_autumn", "fg": 2177 }, + { "id": "honey_glassed_season_spring", "fg": 2178 }, + { "id": "honey_glassed_season_summer", "fg": 2179 }, + { "id": "honey_glassed_season_winter", "fg": 2180 }, + { "id": "horseradish_season_autumn", "fg": 2181 }, + { "id": "horseradish_season_spring", "fg": 2182 }, + { "id": "horseradish_season_summer", "fg": 2183 }, + { "id": "horseradish_season_winter", "fg": 2184 }, + { "id": "hotdogs_cooked_season_autumn", "fg": 2185 }, + { "id": "hotdogs_cooked_season_spring", "fg": 2186 }, + { "id": "hotdogs_cooked_season_summer", "fg": 2187 }, + { "id": "hotdogs_cooked_season_winter", "fg": 2188 }, + { "id": "hotdogs_frozen_season_autumn", "fg": 2189 }, + { "id": "hotdogs_frozen_season_spring", "fg": 2190 }, + { "id": "hotdogs_frozen_season_summer", "fg": 2191 }, + { "id": "hotdogs_frozen_season_winter", "fg": 2192 }, + { "id": "irradiated_pomegranate_season_autumn", "fg": 2193 }, + { "id": "irradiated_pomegranate_season_spring", "fg": 2194 }, + { "id": "irradiated_pomegranate_season_summer", "fg": 2195 }, + { "id": "irradiated_pomegranate_season_winter", "fg": 2196 }, + { "id": "jabberwock_heart_season_autumn", "fg": 2197 }, + { "id": "jabberwock_heart_season_spring", "fg": 2198 }, + { "id": "jabberwock_heart_season_summer", "fg": 2199 }, + { "id": "jabberwock_heart_season_winter", "fg": 2200 }, + { "id": "jabberwock_heart_desiccated_season_autumn", "fg": 2201 }, + { "id": "jabberwock_heart_desiccated_season_spring", "fg": 2202 }, + { "id": "jabberwock_heart_desiccated_season_summer", "fg": 2203 }, + { "id": "jabberwock_heart_desiccated_season_winter", "fg": 2204 }, + { "id": "junk_burrito_season_autumn", "fg": 2213 }, + { "id": "junk_burrito_season_spring", "fg": 2214 }, + { "id": "junk_burrito_season_summer", "fg": 2215 }, + { "id": "junk_burrito_season_winter", "fg": 2216 }, + { "id": "kiwi_season_autumn", "fg": 2217 }, + { "id": "kiwi_season_spring", "fg": 2218 }, + { "id": "kiwi_season_summer", "fg": 2219 }, + { "id": "kiwi_season_winter", "fg": 2220 }, + { "id": "lard_season_autumn", "fg": 2221 }, + { "id": "lard_season_spring", "fg": 2222 }, + { "id": "lard_season_summer", "fg": 2223 }, + { "id": "lard_season_winter", "fg": 2224 }, + { "id": "leg_season_autumn", "fg": 2225 }, + { "id": "leg_season_spring", "fg": 2226 }, + { "id": "leg_season_summer", "fg": 2227 }, + { "id": "leg_season_winter", "fg": 2228 }, + { "id": "lemon_season_autumn", "fg": 2229 }, + { "id": "lemon_season_spring", "fg": 2230 }, + { "id": "lemon_season_summer", "fg": 2231 }, + { "id": "lemon_season_winter", "fg": 2232 }, + { "id": "lettuce_season_autumn", "fg": 2233 }, + { "id": "lettuce_season_spring", "fg": 2234 }, + { "id": "lettuce_season_summer", "fg": 2235 }, + { "id": "lettuce_season_winter", "fg": 2236 }, + { "id": "lobster_cakes_season_autumn", "fg": 2237 }, + { "id": "lobster_cakes_season_spring", "fg": 2238 }, + { "id": "lobster_cakes_season_summer", "fg": 2239 }, + { "id": "lobster_cakes_season_winter", "fg": 2240 }, + { "id": "lobster_platter_season_autumn", "fg": 2241 }, + { "id": "lobster_platter_season_spring", "fg": 2242 }, + { "id": "lobster_platter_season_summer", "fg": 2243 }, + { "id": "lobster_platter_season_winter", "fg": 2244 }, + { "id": "macaroni_helper_season_autumn", "fg": 2245 }, + { "id": "macaroni_helper_season_spring", "fg": 2246 }, + { "id": "macaroni_helper_season_summer", "fg": 2247 }, + { "id": "macaroni_helper_season_winter", "fg": 2248 }, + { "id": "maltballs_season_autumn", "fg": 2249 }, + { "id": "maltballs_season_spring", "fg": 2250 }, + { "id": "maltballs_season_summer", "fg": 2251 }, + { "id": "maltballs_season_winter", "fg": 2252 }, + { "id": "mango_season_autumn", "fg": 2253 }, + { "id": "mango_season_spring", "fg": 2254 }, + { "id": "mango_season_summer", "fg": 2255 }, + { "id": "mango_season_winter", "fg": 2256 }, + { "id": "maple_candy_season_autumn", "fg": 2257 }, + { "id": "maple_candy_season_spring", "fg": 2258 }, + { "id": "maple_candy_season_summer", "fg": 2259 }, + { "id": "maple_candy_season_winter", "fg": 2260 }, + { "id": "marloss_gel_season_autumn", "fg": 2261 }, + { "id": "marloss_gel_season_spring", "fg": 2262 }, + { "id": 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"mre_hashbrownbacon_season_spring", "fg": 2306 }, + { "id": "mre_hashbrownbacon_season_summer", "fg": 2307 }, + { "id": "mre_hashbrownbacon_season_winter", "fg": 2308 }, + { "id": "mre_smallbox_season_autumn", "fg": 2309 }, + { "id": "mre_smallbox_season_spring", "fg": 2310 }, + { "id": "mre_smallbox_season_summer", "fg": 2311 }, + { "id": "mre_smallbox_season_winter", "fg": 2312 }, + { "id": "mushroom_season_autumn", "fg": 2313 }, + { "id": "mushroom_season_spring", "fg": 2314 }, + { "id": "mushroom_season_summer", "fg": 2315 }, + { "id": "mushroom_season_winter", "fg": 2316 }, + { "id": "mushroom_morel_season_autumn", "fg": 2317 }, + { "id": "mushroom_morel_season_spring", "fg": 2318 }, + { "id": "mushroom_morel_season_summer", "fg": 2319 }, + { "id": "mushroom_morel_season_winter", "fg": 2320 }, + { "id": "noodles_fast_season_autumn", "fg": 2325 }, + { "id": "noodles_fast_season_spring", "fg": 2326 }, + { "id": "noodles_fast_season_summer", "fg": 2327 }, + { "id": 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{ "id": "mon_bobcat_season_spring", "fg": 6126 }, + { "id": "mon_bobcat_season_summer", "fg": 6127 }, + { "id": "mon_bobcat_season_winter", "fg": 6128 }, + { "id": "mon_boomer_season_autumn", "fg": 6129 }, + { "id": "mon_boomer_season_spring", "fg": 6130 }, + { "id": "mon_boomer_season_summer", "fg": 6131 }, + { "id": "mon_boomer_season_winter", "fg": 6132 }, + { "id": "mon_boomer_fungus_season_autumn", "fg": 6133 }, + { "id": "mon_boomer_fungus_season_spring", "fg": 6134 }, + { "id": "mon_boomer_fungus_season_summer", "fg": 6135 }, + { "id": "mon_boomer_fungus_season_winter", "fg": 6136 }, + { "id": "mon_broken_cyborg_season_autumn", "fg": 6137 }, + { "id": "mon_broken_cyborg_season_spring", "fg": 6138 }, + { "id": "mon_broken_cyborg_season_summer", "fg": 6139 }, + { "id": "mon_broken_cyborg_season_winter", "fg": 6140 }, + { "id": "mon_c4_hack_season_autumn", "fg": 6141 }, + { "id": "mon_c4_hack_season_spring", "fg": 6142 }, + { "id": "mon_c4_hack_season_summer", "fg": 6143 }, + { 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"fg": 6344 }, + { "id": "mon_fox_gray_season_autumn", "fg": 6345 }, + { "id": "mon_fox_gray_season_spring", "fg": 6346 }, + { "id": "mon_fox_gray_season_summer", "fg": 6347 }, + { "id": "mon_fox_gray_season_winter", "fg": 6348 }, + { "id": "mon_fungal_blossom_season_autumn", "fg": 6349 }, + { "id": "mon_fungal_blossom_season_spring", "fg": 6350 }, + { "id": "mon_fungal_blossom_season_summer", "fg": 6351 }, + { "id": "mon_fungal_blossom_season_winter", "fg": 6352 }, + { "id": "mon_fungal_fighter_season_autumn", "fg": 6353 }, + { "id": "mon_fungal_fighter_season_spring", "fg": 6354 }, + { "id": "mon_fungal_fighter_season_summer", "fg": 6355 }, + { "id": "mon_fungal_fighter_season_winter", "fg": 6356 }, + { "id": "mon_fungal_tendril_season_autumn", "fg": 6357 }, + { "id": "mon_fungal_tendril_season_spring", "fg": 6358 }, + { "id": "mon_fungal_tendril_season_summer", "fg": 6359 }, + { "id": "mon_fungal_tendril_season_winter", "fg": 6360 }, + { "id": "mon_fungaloid_season_autumn", "fg": 6361 }, + { "id": "mon_fungaloid_season_spring", "fg": 6362 }, + { "id": "mon_fungaloid_season_summer", "fg": 6363 }, + { "id": "mon_fungaloid_season_winter", "fg": 6364 }, + { "id": "mon_fungaloid_young_season_autumn", "fg": 6365 }, + { "id": "mon_fungaloid_young_season_spring", "fg": 6366 }, + { "id": "mon_fungaloid_young_season_summer", "fg": 6367 }, + { "id": "mon_fungaloid_young_season_winter", "fg": 6368 }, + { "id": "mon_gasbomb_hack_season_autumn", "fg": 6369 }, + { "id": "mon_gasbomb_hack_season_spring", "fg": 6370 }, + { "id": "mon_gasbomb_hack_season_summer", "fg": 6371 }, + { "id": "mon_gasbomb_hack_season_winter", "fg": 6372 }, + { "id": "mon_goose_canadian_season_autumn", "fg": 6373 }, + { "id": "mon_goose_canadian_season_spring", "fg": 6374 }, + { "id": "mon_goose_canadian_season_summer", "fg": 6375 }, + { "id": "mon_goose_canadian_season_winter", "fg": 6376 }, + { "id": "mon_grenade_hack_season_autumn", "fg": 6377 }, + { "id": "mon_grenade_hack_season_spring", "fg": 6378 }, + { "id": "mon_grenade_hack_season_summer", "fg": 6379 }, + { "id": "mon_grenade_hack_season_winter", "fg": 6380 }, + { "id": "mon_groundhog_season_autumn", "fg": 6381 }, + { "id": "mon_groundhog_season_spring", "fg": 6382 }, + { "id": "mon_groundhog_season_summer", "fg": 6383 }, + { "id": "mon_groundhog_season_winter", "fg": 6384 }, + { "id": "mon_grouse_season_autumn", "fg": 6385 }, + { "id": "mon_grouse_season_spring", "fg": 6386 }, + { "id": "mon_grouse_season_summer", "fg": 6387 }, + { "id": "mon_grouse_season_winter", "fg": 6388 }, + { "id": "mon_hare_season_autumn", "fg": 6389 }, + { "id": "mon_hare_season_spring", "fg": 6390 }, + { "id": "mon_hare_season_summer", "fg": 6391 }, + { "id": "mon_hare_season_winter", "fg": 6392 }, + { "id": "mon_horse_foal_season_autumn", "fg": 6393 }, + { "id": "mon_horse_foal_season_spring", "fg": 6394 }, + { "id": "mon_horse_foal_season_summer", "fg": 6395 }, + { "id": "mon_horse_foal_season_winter", "fg": 6396 }, + { "id": "mon_hunting_horror_season_autumn", "fg": 6397 }, + { "id": "mon_hunting_horror_season_spring", "fg": 6398 }, + { "id": "mon_hunting_horror_season_summer", "fg": 6399 }, + { "id": "mon_hunting_horror_season_winter", "fg": 6400 }, + { "id": "mon_irradiated_wanderer_1_season_autumn", "fg": 6401 }, + { "id": "mon_irradiated_wanderer_1_season_spring", "fg": 6402 }, + { "id": "mon_irradiated_wanderer_1_season_summer", "fg": 6403 }, + { "id": "mon_irradiated_wanderer_1_season_winter", "fg": 6404 }, + { "id": "mon_irradiated_wanderer_2_season_autumn", "fg": 6405 }, + { "id": "mon_irradiated_wanderer_2_season_spring", "fg": 6406 }, + { "id": "mon_irradiated_wanderer_2_season_summer", "fg": 6407 }, + { "id": "mon_irradiated_wanderer_2_season_winter", "fg": 6408 }, + { "id": "mon_irradiated_wanderer_3_season_autumn", "fg": 6409 }, + { "id": "mon_irradiated_wanderer_3_season_spring", "fg": 6410 }, + { "id": "mon_irradiated_wanderer_3_season_summer", "fg": 6411 }, + { "id": "mon_irradiated_wanderer_3_season_winter", "fg": 6412 }, + { "id": "mon_irradiated_wanderer_4_season_autumn", "fg": 6413 }, + { "id": "mon_irradiated_wanderer_4_season_spring", "fg": 6414 }, + { "id": "mon_irradiated_wanderer_4_season_summer", "fg": 6415 }, + { "id": "mon_irradiated_wanderer_4_season_winter", "fg": 6416 }, + { "id": "mon_large_cockroach_season_autumn", "fg": 6417 }, + { "id": "mon_large_cockroach_season_spring", "fg": 6418 }, + { "id": "mon_large_cockroach_season_summer", "fg": 6419 }, + { "id": "mon_large_cockroach_season_winter", "fg": 6420 }, + { "id": "mon_leech_pod_cluster_season_autumn", "fg": 6421 }, + { "id": "mon_leech_pod_cluster_season_spring", "fg": 6422 }, + { "id": "mon_leech_pod_cluster_season_summer", "fg": 6423 }, + { "id": "mon_leech_pod_cluster_season_winter", "fg": 6424 }, + { "id": "mon_leech_root_drone_season_autumn", "fg": 6425 }, + { "id": "mon_leech_root_drone_season_spring", "fg": 6426 }, + { "id": "mon_leech_root_drone_season_summer", "fg": 6427 }, + { "id": "mon_leech_root_drone_season_winter", "fg": 6428 }, + { "id": "mon_leech_root_runner_season_autumn", "fg": 6429 }, + { "id": "mon_leech_root_runner_season_spring", "fg": 6430 }, + { "id": "mon_leech_root_runner_season_summer", "fg": 6431 }, + { "id": "mon_leech_root_runner_season_winter", "fg": 6432 }, + { "id": "mon_leech_stalk_season_autumn", "fg": 6433 }, + { "id": "mon_leech_stalk_season_spring", "fg": 6434 }, + { "id": "mon_leech_stalk_season_summer", "fg": 6435 }, + { "id": "mon_leech_stalk_season_winter", "fg": 6436 }, + { "id": "mon_lemming_season_autumn", "fg": 6437 }, + { "id": "mon_lemming_season_spring", "fg": 6438 }, + { "id": "mon_lemming_season_summer", "fg": 6439 }, + { "id": "mon_lemming_season_winter", "fg": 6440 }, + { "id": "mon_manhack_season_autumn", "fg": 6441 }, + { "id": "mon_manhack_season_spring", "fg": 6442 }, + { "id": "mon_manhack_season_summer", "fg": 6443 }, + { "id": "mon_manhack_season_winter", "fg": 6444 }, + { "id": "mon_mininuke_hack_season_autumn", "fg": 6445 }, + { "id": "mon_mininuke_hack_season_spring", "fg": 6446 }, + { "id": "mon_mininuke_hack_season_summer", "fg": 6447 }, + { "id": "mon_mininuke_hack_season_winter", "fg": 6448 }, + { "id": "mon_mink_season_autumn", "fg": 6449 }, + { "id": "mon_mink_season_spring", "fg": 6450 }, + { "id": "mon_mink_season_summer", "fg": 6451 }, + { "id": "mon_mink_season_winter", "fg": 6452 }, + { "id": "mon_mosquito_giant_season_autumn", "fg": 6453 }, + { "id": "mon_mosquito_giant_season_spring", "fg": 6454 }, + { "id": "mon_mosquito_giant_season_summer", "fg": 6455 }, + { "id": "mon_mosquito_giant_season_winter", "fg": 6456 }, + { "id": "mon_mosquito_small_season_autumn", "fg": 6457 }, + { "id": "mon_mosquito_small_season_spring", "fg": 6458 }, + { "id": "mon_mosquito_small_season_summer", "fg": 6459 }, + { "id": "mon_mosquito_small_season_winter", "fg": 6460 }, + { "id": "mon_muskrat_season_autumn", "fg": 6461 }, + { "id": "mon_muskrat_season_spring", "fg": 6462 }, + { "id": "mon_muskrat_season_summer", "fg": 6463 }, + { "id": "mon_muskrat_season_winter", "fg": 6464 }, + { "id": "mon_opossum_season_autumn", "fg": 6465 }, + { "id": "mon_opossum_season_spring", "fg": 6466 }, + { "id": "mon_opossum_season_summer", "fg": 6467 }, + { "id": "mon_opossum_season_winter", "fg": 6468 }, + { "id": "mon_otter_season_autumn", "fg": 6469 }, + { "id": "mon_otter_season_spring", "fg": 6470 }, + { "id": "mon_otter_season_summer", "fg": 6471 }, + { "id": "mon_otter_season_winter", "fg": 6472 }, + { "id": "mon_pheasant_season_autumn", "fg": 6473 }, + { "id": "mon_pheasant_season_spring", "fg": 6474 }, + { "id": "mon_pheasant_season_summer", "fg": 6475 }, + { "id": "mon_pheasant_season_winter", "fg": 6476 }, + { "id": "mon_pig_season_autumn", "fg": 6477 }, + { "id": "mon_pig_season_spring", "fg": 6478 }, + { "id": "mon_pig_season_summer", "fg": 6479 }, + { "id": "mon_pig_season_winter", "fg": 6480 }, + { "id": "mon_pig_piglet_season_autumn", "fg": 6481 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"mon_raccoon_season_winter", "fg": 6500 }, + { "id": "mon_robin_season_autumn", "fg": 6505 }, + { "id": "mon_robin_season_spring", "fg": 6506 }, + { "id": "mon_robin_season_summer", "fg": 6507 }, + { "id": "mon_robin_season_winter", "fg": 6508 }, + { "id": "mon_shadow_season_autumn", "fg": 6509 }, + { "id": "mon_shadow_season_spring", "fg": 6510 }, + { "id": "mon_shadow_season_summer", "fg": 6511 }, + { "id": "mon_shadow_season_winter", "fg": 6512 }, + { "id": "mon_sheep_season_autumn", "fg": 6513 }, + { "id": "mon_sheep_season_spring", "fg": 6514 }, + { "id": "mon_sheep_season_summer", "fg": 6515 }, + { "id": "mon_sheep_season_winter", "fg": 6516 }, + { "id": "mon_sheep_lamb_season_autumn", "fg": 6517 }, + { "id": "mon_sheep_lamb_season_spring", "fg": 6518 }, + { "id": "mon_sheep_lamb_season_summer", "fg": 6519 }, + { "id": "mon_sheep_lamb_season_winter", "fg": 6520 }, + { "id": "mon_shrew_season_autumn", "fg": 6521 }, + { "id": "mon_shrew_season_spring", "fg": 6522 }, + { "id": "mon_shrew_season_summer", "fg": 6523 }, + { "id": "mon_shrew_season_winter", "fg": 6524 }, + { "id": "mon_skeleton_season_autumn", "fg": 6525 }, + { "id": "mon_skeleton_season_spring", "fg": 6526 }, + { "id": "mon_skeleton_season_summer", "fg": 6527 }, + { "id": "mon_skeleton_season_winter", "fg": 6528 }, + { "id": "mon_skeleton_fungus_season_autumn", "fg": 6529 }, + { "id": "mon_skeleton_fungus_season_spring", "fg": 6530 }, + { "id": "mon_skeleton_fungus_season_summer", "fg": 6531 }, + { "id": "mon_skeleton_fungus_season_winter", "fg": 6532 }, + { "id": "mon_sparrow_season_autumn", "fg": 6533 }, + { "id": "mon_sparrow_season_spring", "fg": 6534 }, + { "id": "mon_sparrow_season_summer", "fg": 6535 }, + { "id": "mon_sparrow_season_winter", "fg": 6536 }, + { "id": "mon_spider_season_autumn", "fg": 6537 }, + { "id": "mon_spider_season_spring", "fg": 6538 }, + { "id": "mon_spider_season_summer", "fg": 6539 }, + { "id": "mon_spider_season_winter", "fg": 6540 }, + { "id": "mon_spider_fungus_season_autumn", "fg": 6541 }, + { "id": "mon_spider_fungus_season_spring", "fg": 6542 }, + { "id": "mon_spider_fungus_season_summer", "fg": 6543 }, + { "id": "mon_spider_fungus_season_winter", "fg": 6544 }, + { "id": "mon_spore_season_autumn", "fg": 6545 }, + { "id": "mon_spore_season_spring", "fg": 6546 }, + { "id": "mon_spore_season_summer", "fg": 6547 }, + { "id": "mon_spore_season_winter", "fg": 6548 }, + { "id": "mon_squirrel_season_autumn", "fg": 6549 }, + { "id": "mon_squirrel_season_spring", "fg": 6550 }, + { "id": "mon_squirrel_season_summer", "fg": 6551 }, + { "id": "mon_squirrel_season_winter", "fg": 6552 }, + { "id": "mon_strider_small_season_autumn", "fg": 6553 }, + { "id": "mon_strider_small_season_spring", "fg": 6554 }, + { "id": "mon_strider_small_season_summer", "fg": 6555 }, + { "id": "mon_strider_small_season_winter", "fg": 6556 }, + { "id": "mon_tazer_hack_season_autumn", "fg": 6557 }, + { "id": "mon_tazer_hack_season_spring", "fg": 6558 }, + { "id": "mon_tazer_hack_season_summer", "fg": 6559 }, + { "id": "mon_tazer_hack_season_winter", "fg": 6560 }, + { "id": "mon_triffid_season_autumn", "fg": 6561 }, + { "id": "mon_triffid_season_spring", "fg": 6562 }, + { "id": "mon_triffid_season_summer", "fg": 6563 }, + { "id": "mon_triffid_season_winter", "fg": 6564 }, + { "id": "mon_triffid_sprig_season_autumn", "fg": 6565 }, + { "id": "mon_triffid_sprig_season_spring", "fg": 6566 }, + { "id": "mon_triffid_sprig_season_summer", "fg": 6567 }, + { "id": "mon_triffid_sprig_season_winter", "fg": 6568 }, + { "id": "mon_triffid_young_season_autumn", "fg": 6569 }, + { "id": "mon_triffid_young_season_spring", "fg": 6570 }, + { "id": "mon_triffid_young_season_summer", "fg": 6571 }, + { "id": "mon_triffid_young_season_winter", "fg": 6572 }, + { "id": "mon_turkey_season_autumn", "fg": 6573 }, + { "id": "mon_turkey_season_spring", "fg": 6574 }, + { "id": "mon_turkey_season_summer", "fg": 6575 }, + { "id": "mon_turkey_season_winter", "fg": 6576 }, 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10402 }, + { "id": "spear_steel_season_summer", "fg": 10403 }, + { "id": "spear_steel_season_winter", "fg": 10404 }, + { "id": "spear_stone_season_autumn", "fg": 10405 }, + { "id": "spear_stone_season_spring", "fg": 10406 }, + { "id": "spear_stone_season_summer", "fg": 10407 }, + { "id": "spear_stone_season_winter", "fg": 10408 }, + { "id": "staff_sling_season_autumn", "fg": 10409 }, + { "id": "staff_sling_season_spring", "fg": 10410 }, + { "id": "staff_sling_season_summer", "fg": 10411 }, + { "id": "staff_sling_season_winter", "fg": 10412 }, + { "id": "sword_xiphos_season_autumn", "fg": 10413 }, + { "id": "sword_xiphos_season_spring", "fg": 10414 }, + { "id": "sword_xiphos_season_summer", "fg": 10415 }, + { "id": "sword_xiphos_season_winter", "fg": 10416 }, + { "id": "tanto_season_autumn", "fg": 10417 }, + { "id": "tanto_season_spring", "fg": 10418 }, + { "id": "tanto_season_summer", "fg": 10419 }, + { "id": "tanto_season_winter", "fg": 10420 }, + { "id": "teleumbrella_season_autumn", "fg": 10421 }, + { "id": "teleumbrella_season_spring", "fg": 10422 }, + { "id": "teleumbrella_season_summer", "fg": 10423 }, + { "id": "teleumbrella_season_winter", "fg": 10424 }, + { "id": "throwing_axe_season_autumn", "fg": 10425 }, + { "id": "throwing_axe_season_spring", "fg": 10426 }, + { "id": "throwing_axe_season_summer", "fg": 10427 }, + { "id": "throwing_axe_season_winter", "fg": 10428 }, + { "id": "trimmer_off_season_autumn", "fg": 10433 }, + { "id": "trimmer_off_season_spring", "fg": 10434 }, + { "id": "trimmer_off_season_summer", "fg": 10435 }, + { "id": "trimmer_off_season_winter", "fg": 10436 }, + { "id": "trimmer_on_season_autumn", "fg": 10437 }, + { "id": "trimmer_on_season_spring", "fg": 10438 }, + { "id": "trimmer_on_season_summer", "fg": 10439 }, + { "id": "trimmer_on_season_winter", "fg": 10440 }, + { "id": "wakizashi_season_autumn", "fg": 10445 }, + { "id": "wakizashi_season_spring", "fg": 10446 }, + { "id": "wakizashi_season_summer", "fg": 10447 }, + { "id": "wakizashi_season_winter", "fg": 10448 }, + { "id": "wakizashi_fake_season_autumn", "fg": 10449 }, + { "id": "wakizashi_fake_season_spring", "fg": 10450 }, + { "id": "wakizashi_fake_season_summer", "fg": 10451 }, + { "id": "wakizashi_fake_season_winter", "fg": 10452 }, + { "id": "wakizashi_inferior_season_autumn", "fg": 10453 }, + { "id": "wakizashi_inferior_season_spring", "fg": 10454 }, + { "id": "wakizashi_inferior_season_summer", "fg": 10455 }, + { "id": "wakizashi_inferior_season_winter", "fg": 10456 }, + { "id": "warhammer_season_autumn", "fg": 10457 }, + { "id": "warhammer_season_spring", "fg": 10458 }, + { "id": "warhammer_season_summer", "fg": 10459 }, + { "id": "warhammer_season_winter", "fg": 10460 }, + { "id": "zweifire_off_season_autumn", "fg": 10461 }, + { "id": "zweifire_off_season_spring", "fg": 10462 }, + { "id": "zweifire_off_season_summer", "fg": 10463 }, + { "id": "zweifire_off_season_winter", "fg": 10464 }, + { "id": "zweifire_on_season_autumn", "fg": 10465 }, + { "id": "zweifire_on_season_spring", "fg": 10466 }, + { "id": "zweifire_on_season_summer", "fg": 10467 }, + { "id": "zweifire_on_season_winter", "fg": 10468 }, + { "id": "zweihander_season_autumn", "fg": 10469 }, + { "id": "zweihander_season_spring", "fg": 10470 }, + { "id": "zweihander_season_summer", "fg": 10471 }, + { "id": "zweihander_season_winter", "fg": 10472 } ] }, { "file": "large.png", - "//": "range 9632 to 9903", + "//": "range 10480 to 10767", "sprite_width": 32, "sprite_height": 32, "sprite_offset_x": -4, "sprite_offset_y": -8, "tiles": [ - { "id": [ "f_gas_tank_smashed_season_srping", "f_diesel_tank_smashed_season_srping" ], "fg": 9657 }, - { "id": [ "f_gas_tank_smashed_season_summer", "f_diesel_tank_smashed_season_summer" ], "fg": 9658 }, - { "id": [ "f_gas_tank_smashed_season_autumn", "f_diesel_tank_smashed_season_autumn" ], "fg": 9656 }, - { "id": [ "f_gas_tank_smashed_season_winter", "f_diesel_tank_smashed_season_winter" ], "fg": 9659 }, - { "id": 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"rotates": false }, + { "id": "mon_alpha_razorclaw_season_summer", "fg": 10594, "rotates": false }, + { + "id": [ "mon_dispatch_season_spring", "mon_dispatch_military_season_spring" ], + "fg": 10633, + "rotates": false + }, { "id": [ "mon_dispatch_season_autumn", "mon_dispatch_military_season_autumn" ], - "fg": 9781, + "fg": 10632, "rotates": false }, { "id": [ "mon_dispatch_season_winter", "mon_dispatch_military_season_winter" ], - "fg": 9783, + "fg": 10635, "rotates": false }, { "id": [ "mon_dispatch_season_summer", "mon_dispatch_military_season_summer" ], - "fg": 9782, - "rotates": false - }, - { "id": "mon_kreck", "fg": 9812, "rotates": false }, - { "id": "mon_kreck_season_autumn", "fg": 9813, "rotates": false }, - { "id": "mon_kreck_season_winter", "fg": 9815, "rotates": false }, - { "id": "mon_kreck_season_summer", "fg": 9814, "rotates": false }, - { "id": "f_arcade_machine_season_autumn", "fg": 9632 }, - { "id": "f_arcade_machine_season_spring", "fg": 9633 }, - { "id": "f_arcade_machine_season_summer", "fg": 9634 }, - { "id": "f_arcade_machine_season_winter", "fg": 9635 }, - { "id": "f_boulder_large_season_autumn", "fg": 9636 }, - { "id": "f_boulder_large_season_spring", "fg": 9637 }, - { "id": "f_boulder_large_season_summer", "fg": 9638 }, - { "id": "f_boulder_large_season_winter", "fg": 9639 }, - { "id": "f_diesel_tank_season_autumn", "fg": 9640 }, - { "id": "f_diesel_tank_season_spring", "fg": 9641 }, - { "id": "f_diesel_tank_season_summer", "fg": 9642 }, - { "id": "f_diesel_tank_season_winter", "fg": 9643 }, - { "id": "f_dumpster_season_autumn", "fg": 9644 }, - { "id": "f_dumpster_season_spring", "fg": 9645 }, - { "id": "f_dumpster_season_summer", "fg": 9646 }, - { "id": "f_dumpster_season_winter", "fg": 9647 }, - { "id": "f_forge_season_autumn", "fg": 9648 }, - { "id": "f_forge_season_spring", "fg": 9649 }, - { "id": "f_forge_season_summer", "fg": 9650 }, - { "id": "f_forge_season_winter", "fg": 9651 }, - { "id": "f_gas_tank_season_autumn", "fg": 9652 }, - { "id": "f_gas_tank_season_spring", "fg": 9653 }, - { "id": "f_gas_tank_season_summer", "fg": 9654 }, - { "id": "f_gas_tank_season_winter", "fg": 9655 }, - { "id": "f_grave_monument_season_autumn", "fg": 9660 }, - { "id": "f_grave_monument_season_spring", "fg": 9661 }, - { "id": "f_grave_monument_season_summer", "fg": 9662 }, - { "id": "f_grave_monument_season_winter", "fg": 9663 }, - { "id": "f_hedge_tall_season_autumn", "fg": 9664 }, - { "id": "f_hedge_tall_season_spring", "fg": 9665 }, - { "id": "f_hedge_tall_season_summer", "fg": 9666 }, - { "id": "f_hedge_tall_season_winter", "fg": 9667 }, - { "id": "f_machinery_electronic_season_autumn", "fg": 9668 }, - { "id": "f_machinery_electronic_season_spring", "fg": 9669 }, - { "id": "f_machinery_electronic_season_summer", "fg": 9670 }, - { "id": "f_machinery_electronic_season_winter", "fg": 9671 }, - { "id": "f_machinery_heavy_season_autumn", "fg": 9672 }, - { "id": "f_machinery_heavy_season_spring", "fg": 9673 }, - { "id": "f_machinery_heavy_season_summer", "fg": 9674 }, - { "id": "f_machinery_heavy_season_winter", "fg": 9675 }, - { "id": "f_machinery_light_season_autumn", "fg": 9676 }, - { "id": "f_machinery_light_season_spring", "fg": 9677 }, - { "id": "f_machinery_light_season_summer", "fg": 9678 }, - { "id": "f_machinery_light_season_winter", "fg": 9679 }, - { "id": "f_machinery_old_season_autumn", "fg": 9680 }, - { "id": "f_machinery_old_season_spring", "fg": 9681 }, - { "id": "f_machinery_old_season_summer", "fg": 9682 }, - { "id": "f_machinery_old_season_winter", "fg": 9683 }, - { "id": "f_midden_season_autumn", "fg": 9684 }, - { "id": "f_midden_season_spring", "fg": 9685 }, - { "id": "f_midden_season_summer", "fg": 9686 }, - { "id": "f_midden_season_winter", "fg": 9687 }, - { "id": "f_rope_up_season_autumn", "fg": 9688 }, - { "id": "f_rope_up_season_spring", "fg": 9689 }, - { "id": "f_rope_up_season_summer", "fg": 9690 }, - { "id": "f_rope_up_season_winter", "fg": 9691 }, - { "id": 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"f_web_up_season_summer", "fg": 9710 }, - { "id": "f_web_up_season_winter", "fg": 9711 }, - { "id": "ammonia_machine_reactor_season_autumn", "fg": 9712 }, - { "id": "ammonia_machine_reactor_season_spring", "fg": 9713 }, - { "id": "ammonia_machine_reactor_season_summer", "fg": 9714 }, - { "id": "ammonia_machine_reactor_season_winter", "fg": 9715 }, - { "id": "arcade_machine_season_autumn", "fg": 9716 }, - { "id": "arcade_machine_season_spring", "fg": 9717 }, - { "id": "arcade_machine_season_summer", "fg": 9718 }, - { "id": "arcade_machine_season_winter", "fg": 9719 }, - { "id": "bot_turret_searchlight_season_autumn", "fg": 9720 }, - { "id": "bot_turret_searchlight_season_spring", "fg": 9721 }, - { "id": "bot_turret_searchlight_season_summer", "fg": 9722 }, - { "id": "bot_turret_searchlight_season_winter", "fg": 9723 }, - { "id": "overlay_friendly_sees_player_season_autumn", "fg": 9724 }, - { "id": "overlay_friendly_sees_player_season_spring", "fg": 9725 }, - { "id": 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}, + { "id": "mon_mi_go_slaver_season_winter", "fg": 10691 }, + { "id": "mon_mi_go_surgeon_season_autumn", "fg": 10692 }, + { "id": "mon_mi_go_surgeon_season_spring", "fg": 10693 }, + { "id": "mon_mi_go_surgeon_season_summer", "fg": 10694 }, + { "id": "mon_mi_go_surgeon_season_winter", "fg": 10695 }, + { "id": "mon_mosquito_mega_season_autumn", "fg": 10696 }, + { "id": "mon_mosquito_mega_season_spring", "fg": 10697 }, + { "id": "mon_mosquito_mega_season_summer", "fg": 10698 }, + { "id": "mon_mosquito_mega_season_winter", "fg": 10699 }, + { "id": "mon_mutant_experimental_season_autumn", "fg": 10700 }, + { "id": "mon_mutant_experimental_season_spring", "fg": 10701 }, + { "id": "mon_mutant_experimental_season_summer", "fg": 10702 }, + { "id": "mon_mutant_experimental_season_winter", "fg": 10703 }, + { "id": "mon_one_eye_season_autumn", "fg": 10704 }, + { "id": "mon_one_eye_season_spring", "fg": 10705 }, + { "id": "mon_one_eye_season_summer", "fg": 10706 }, + { "id": "mon_one_eye_season_winter", "fg": 10707 }, + { "id": "mon_rat_king_season_autumn", "fg": 10708 }, + { "id": "mon_rat_king_season_spring", "fg": 10709 }, + { "id": "mon_rat_king_season_summer", "fg": 10710 }, + { "id": "mon_rat_king_season_winter", "fg": 10711 }, + { "id": "mon_reindeer_season_autumn", "fg": 10712 }, + { "id": "mon_reindeer_season_spring", "fg": 10713 }, + { "id": "mon_reindeer_season_summer", "fg": 10714 }, + { "id": "mon_reindeer_season_winter", "fg": 10715 }, + { "id": "mon_secubot_season_autumn", "fg": 10716 }, + { "id": "mon_secubot_season_spring", "fg": 10717 }, + { "id": "mon_secubot_season_summer", "fg": 10718 }, + { "id": "mon_secubot_season_winter", "fg": 10719 }, + { "id": "mon_skeleton_brute_season_autumn", "fg": 10720 }, + { "id": "mon_skeleton_brute_season_spring", "fg": 10721 }, + { "id": "mon_skeleton_brute_season_summer", "fg": 10722 }, + { "id": "mon_skeleton_brute_season_winter", "fg": 10723 }, + { "id": "mon_talon_m202a1_season_autumn", "fg": 10724 }, + { "id": "mon_talon_m202a1_season_spring", "fg": 10725 }, + { "id": "mon_talon_m202a1_season_summer", "fg": 10726 }, + { "id": "mon_talon_m202a1_season_winter", "fg": 10727 }, + { "id": "mon_tiger_season_autumn", "fg": 10728 }, + { "id": "mon_tiger_season_spring", "fg": 10729 }, + { "id": "mon_tiger_season_summer", "fg": 10730 }, + { "id": "mon_tiger_season_winter", "fg": 10731 }, + { "id": "mon_triffid_queen_season_autumn", "fg": 10732 }, + { "id": "mon_triffid_queen_season_spring", "fg": 10733 }, + { "id": "mon_triffid_queen_season_summer", "fg": 10734 }, + { "id": "mon_triffid_queen_season_winter", "fg": 10735 }, + { "id": "mon_tripod_season_autumn", "fg": 10736 }, + { "id": "mon_tripod_season_spring", "fg": 10737 }, + { "id": "mon_tripod_season_summer", "fg": 10738 }, + { "id": "mon_tripod_season_winter", "fg": 10739 }, + { "id": "mon_turret_riot_season_autumn", "fg": 10740 }, + { "id": "mon_turret_riot_season_spring", "fg": 10741 }, + { "id": "mon_turret_riot_season_summer", "fg": 10742 }, + { "id": "mon_turret_riot_season_winter", "fg": 10743 }, + { "id": "mon_turret_searchlight_season_autumn", "fg": 10744 }, + { "id": "mon_turret_searchlight_season_spring", "fg": 10745 }, + { "id": "mon_turret_searchlight_season_summer", "fg": 10746 }, + { "id": "mon_turret_searchlight_season_winter", "fg": 10747 }, + { "id": "mon_vinebeast_season_autumn", "fg": 10748 }, + { "id": "mon_vinebeast_season_spring", "fg": 10749 }, + { "id": "mon_vinebeast_season_summer", "fg": 10750 }, + { "id": "mon_vinebeast_season_winter", "fg": 10751 }, + { "id": "mon_zombie_giant_heart_season_autumn", "fg": 10752 }, + { "id": "mon_zombie_giant_heart_season_spring", "fg": 10753 }, + { "id": "mon_zombie_giant_heart_season_summer", "fg": 10754 }, + { "id": "mon_zombie_giant_heart_season_winter", "fg": 10755 }, + { "id": "t_column_season_autumn", "fg": 10756 }, + { "id": "t_column_season_spring", "fg": 10757 }, + { "id": "t_column_season_summer", "fg": 10758 }, + { "id": "t_column_season_winter", "fg": 10759 }, + { "id": "t_ladder_up_season_autumn", "fg": 10760 }, + { "id": "t_ladder_up_season_spring", "fg": 10761 }, + { "id": "t_ladder_up_season_summer", "fg": 10762 }, + { "id": "t_ladder_up_season_winter", "fg": 10763 }, + { "id": "t_tree_fungal_young_season_autumn", "fg": 10764 }, + { "id": "t_tree_fungal_young_season_spring", "fg": 10765 }, + { "id": "t_tree_fungal_young_season_summer", "fg": 10766 }, + { "id": "t_tree_fungal_young_season_winter", "fg": 10767 } ] }, { "file": "huge.png", - "//": "range 9904 to 10015", + "//": "range 10768 to 10879", "sprite_width": 48, "sprite_height": 48, "sprite_offset_x": -12, @@ -18369,161 +20029,165 @@ { "id": "f_street_light_season_spring", "fg": [ - { "weight": 10, "sprite": 9905 }, - { "weight": 1, "sprite": 9909 }, - { "weight": 40, "sprite": 9913 }, - { "weight": 40, "sprite": 9917 } + { "weight": 10, "sprite": 10769 }, + { "weight": 1, "sprite": 10773 }, + { "weight": 40, "sprite": 10777 }, + { "weight": 40, "sprite": 10781 } ] }, { "id": "f_street_light_season_autumn", "fg": [ - { "weight": 10, "sprite": 9904 }, - { "weight": 1, "sprite": 9908 }, - { "weight": 40, "sprite": 9912 }, - { "weight": 40, "sprite": 9916 } + { "weight": 10, "sprite": 10768 }, + { "weight": 1, "sprite": 10772 }, + { "weight": 40, "sprite": 10776 }, + { "weight": 40, "sprite": 10780 } ] }, { "id": "f_street_light_season_winter", "fg": [ - { "weight": 10, "sprite": 9907 }, - { "weight": 1, "sprite": 9911 }, - { "weight": 40, "sprite": 9915 }, - { "weight": 40, "sprite": 9919 } + { "weight": 10, "sprite": 10771 }, + { "weight": 1, "sprite": 10775 }, + { "weight": 40, "sprite": 10779 }, + { "weight": 40, "sprite": 10783 } ] }, { "id": "f_street_light_season_summer", "fg": [ - { "weight": 10, "sprite": 9906 }, - { "weight": 1, "sprite": 9910 }, - { "weight": 40, "sprite": 9914 }, - { "weight": 40, "sprite": 9918 } + { "weight": 10, "sprite": 10770 }, + { "weight": 1, "sprite": 10774 }, + { "weight": 40, "sprite": 10778 }, + { "weight": 40, "sprite": 10782 } ] }, { "id": "f_traffic_light_season_spring", - "fg": [ { "weight": 40, "sprite": 9921 }, { "weight": 1, "sprite": 9925 } ] + "fg": [ { "weight": 40, "sprite": 10785 }, { "weight": 1, "sprite": 10789 } ] }, { "id": "f_traffic_light_season_autumn", - "fg": [ { "weight": 40, "sprite": 9920 }, { "weight": 1, "sprite": 9924 } ] + "fg": [ { "weight": 40, "sprite": 10784 }, { "weight": 1, "sprite": 10788 } ] }, { "id": "f_traffic_light_season_winter", - "fg": [ { "weight": 40, "sprite": 9923 }, { "weight": 1, "sprite": 9927 } ] + "fg": [ { "weight": 40, "sprite": 10787 }, { "weight": 1, "sprite": 10791 } ] }, { "id": "f_traffic_light_season_summer", - "fg": [ { "weight": 40, "sprite": 9922 }, { "weight": 1, "sprite": 9926 } ] - }, - { "id": "mon_yugg", "fg": 9992, "rotates": false }, - { "id": "mon_yugg_season_autumn", "fg": 9993, "rotates": false }, - { "id": "mon_yugg_season_winter", "fg": 9995, "rotates": false }, - { "id": "mon_yugg_season_summer", "fg": 9994, "rotates": false }, - { "id": "mon_amigara_horror_season_autumn", "fg": 9928 }, - { "id": "mon_amigara_horror_season_spring", "fg": 9929 }, - { "id": "mon_amigara_horror_season_summer", "fg": 9930 }, - { "id": "mon_amigara_horror_season_winter", "fg": 9931 }, - { "id": "mon_blob_brain_season_autumn", "fg": 9932 }, - { "id": "mon_blob_brain_season_spring", "fg": 9933 }, - { "id": "mon_blob_brain_season_summer", "fg": 9934 }, - { "id": "mon_blob_brain_season_winter", "fg": 9935 }, - { "id": "mon_darkman_season_autumn", "fg": 9936 }, - { "id": "mon_darkman_season_spring", "fg": 9937 }, - { "id": "mon_darkman_season_summer", "fg": 9938 }, - { "id": "mon_darkman_season_winter", "fg": 9939 }, - { "id": "mon_demon_spider_queen_season_autumn", "fg": 9940 }, - { "id": "mon_demon_spider_queen_season_spring", "fg": 9941 }, - { "id": "mon_demon_spider_queen_season_summer", "fg": 9942 }, - { "id": "mon_demon_spider_queen_season_winter", "fg": 9943 }, - { "id": "mon_fungaloid_queen_season_autumn", "fg": 9944 }, - { "id": "mon_fungaloid_queen_season_spring", "fg": 9945 }, - { "id": "mon_fungaloid_queen_season_summer", "fg": 9946 }, - { "id": "mon_fungaloid_queen_season_winter", "fg": 9947 }, - { "id": "mon_jabberwock_season_autumn", "fg": 9948 }, - { "id": "mon_jabberwock_season_spring", "fg": 9949 }, - { "id": "mon_jabberwock_season_summer", "fg": 9950 }, - { "id": "mon_jabberwock_season_winter", "fg": 9951 }, - { "id": "mon_leech_blossom_season_autumn", "fg": 9952 }, - { "id": "mon_leech_blossom_season_spring", "fg": 9953 }, - { "id": "mon_leech_blossom_season_summer", "fg": 9954 }, - { "id": "mon_leech_blossom_season_winter", "fg": 9955 }, - { "id": "mon_mi_go_myrmidon_season_autumn", "fg": 9956 }, - { "id": "mon_mi_go_myrmidon_season_spring", "fg": 9957 }, - { "id": "mon_mi_go_myrmidon_season_summer", "fg": 9958 }, - { "id": "mon_mi_go_myrmidon_season_winter", "fg": 9959 }, - { "id": "mon_moose_season_autumn", "fg": 9960 }, - { "id": "mon_moose_season_spring", "fg": 9961 }, - { "id": "mon_moose_season_summer", "fg": 9962 }, - { "id": "mon_moose_season_winter", "fg": 9963 }, - { "id": "mon_mutant_evolved_season_autumn", "fg": 9964 }, - { "id": "mon_mutant_evolved_season_spring", "fg": 9965 }, - { "id": "mon_mutant_evolved_season_summer", "fg": 9966 }, - { "id": "mon_mutant_evolved_season_winter", "fg": 9967 }, - { "id": "mon_skeleton_hulk_season_autumn", "fg": 9968 }, - { "id": "mon_skeleton_hulk_season_spring", "fg": 9969 }, - { "id": "mon_skeleton_hulk_season_summer", "fg": 9970 }, - { "id": "mon_skeleton_hulk_season_winter", "fg": 9971 }, - { "id": "mon_skeleton_hulk_fungus_season_autumn", "fg": 9972 }, - { "id": "mon_skeleton_hulk_fungus_season_spring", "fg": 9973 }, - { "id": "mon_skeleton_hulk_fungus_season_summer", "fg": 9974 }, - { "id": "mon_skeleton_hulk_fungus_season_winter", "fg": 9975 }, - { "id": "mon_sludge_crawler_season_autumn", "fg": 9976 }, - { "id": "mon_sludge_crawler_season_spring", "fg": 9977 }, - { "id": "mon_sludge_crawler_season_summer", "fg": 9978 }, - { "id": "mon_sludge_crawler_season_winter", "fg": 9979 }, - { "id": "mon_slug_giant_season_autumn", "fg": 9980 }, - { "id": "mon_slug_giant_season_spring", "fg": 9981 }, - { "id": "mon_slug_giant_season_summer", "fg": 9982 }, - { "id": "mon_slug_giant_season_winter", "fg": 9983 }, - { "id": "mon_tankbot_season_autumn", "fg": 9984 }, - { "id": "mon_tankbot_season_spring", "fg": 9985 }, - { "id": "mon_tankbot_season_summer", "fg": 9986 }, - { "id": "mon_tankbot_season_winter", "fg": 9987 }, - { "id": "mon_triffid_heart_season_autumn", "fg": 9988 }, - { "id": "mon_triffid_heart_season_spring", "fg": 9989 }, - { "id": "mon_triffid_heart_season_summer", "fg": 9990 }, - { "id": "mon_triffid_heart_season_winter", "fg": 9991 }, - { "id": "mon_zombie_hulk_season_autumn", "fg": 9996 }, - { "id": "mon_zombie_hulk_season_spring", "fg": 9997 }, - { "id": "mon_zombie_hulk_season_summer", "fg": 9998 }, - { "id": "mon_zombie_hulk_season_winter", "fg": 9999 }, - { "id": "mon_zombie_kevlar_2_season_autumn", "fg": 10000 }, - { "id": "mon_zombie_kevlar_2_season_spring", "fg": 10001 }, - { "id": "mon_zombie_kevlar_2_season_summer", "fg": 10002 }, - { "id": "mon_zombie_kevlar_2_season_winter", "fg": 10003 } + "fg": [ { "weight": 40, "sprite": 10786 }, { "weight": 1, "sprite": 10790 } ] + }, + { "id": "mon_yugg", "fg": 10860, "rotates": false }, + { "id": "mon_yugg_season_autumn", "fg": 10861, "rotates": false }, + { "id": "mon_yugg_season_winter", "fg": 10863, "rotates": false }, + { "id": "mon_yugg_season_summer", "fg": 10862, "rotates": false }, + { "id": "mon_amigara_horror_season_autumn", "fg": 10792 }, + { "id": "mon_amigara_horror_season_spring", "fg": 10793 }, + { "id": "mon_amigara_horror_season_summer", "fg": 10794 }, + { "id": "mon_amigara_horror_season_winter", "fg": 10795 }, + { "id": "mon_blob_brain_season_autumn", "fg": 10796 }, + { "id": "mon_blob_brain_season_spring", "fg": 10797 }, + { "id": "mon_blob_brain_season_summer", "fg": 10798 }, + { "id": "mon_blob_brain_season_winter", "fg": 10799 }, + { "id": "mon_darkman_season_autumn", "fg": 10800 }, + { "id": "mon_darkman_season_spring", "fg": 10801 }, + { "id": "mon_darkman_season_summer", "fg": 10802 }, + { "id": "mon_darkman_season_winter", "fg": 10803 }, + { "id": "mon_demon_spider_queen_season_autumn", "fg": 10804 }, + { "id": "mon_demon_spider_queen_season_spring", "fg": 10805 }, + { "id": "mon_demon_spider_queen_season_summer", "fg": 10806 }, + { "id": "mon_demon_spider_queen_season_winter", "fg": 10807 }, + { "id": "mon_fungaloid_queen_season_autumn", "fg": 10808 }, + { "id": "mon_fungaloid_queen_season_spring", "fg": 10809 }, + { "id": "mon_fungaloid_queen_season_summer", "fg": 10810 }, + { "id": "mon_fungaloid_queen_season_winter", "fg": 10811 }, + { "id": "mon_jabberwock_season_autumn", "fg": 10812 }, + { "id": "mon_jabberwock_season_spring", "fg": 10813 }, + { "id": "mon_jabberwock_season_summer", "fg": 10814 }, + { "id": "mon_jabberwock_season_winter", "fg": 10815 }, + { "id": "mon_leech_blossom_season_autumn", "fg": 10816 }, + { "id": "mon_leech_blossom_season_spring", "fg": 10817 }, + { "id": "mon_leech_blossom_season_summer", "fg": 10818 }, + { "id": "mon_leech_blossom_season_winter", "fg": 10819 }, + { "id": "mon_mi_go_myrmidon_season_autumn", "fg": 10820 }, + { "id": "mon_mi_go_myrmidon_season_spring", "fg": 10821 }, + { "id": "mon_mi_go_myrmidon_season_summer", "fg": 10822 }, + { "id": "mon_mi_go_myrmidon_season_winter", "fg": 10823 }, + { "id": "mon_moose_season_autumn", "fg": 10824 }, + { "id": "mon_moose_season_spring", "fg": 10825 }, + { "id": "mon_moose_season_summer", "fg": 10826 }, + { "id": "mon_moose_season_winter", "fg": 10827 }, + { "id": "mon_mutant_evolved_season_autumn", "fg": 10828 }, + { "id": "mon_mutant_evolved_season_spring", "fg": 10829 }, + { "id": "mon_mutant_evolved_season_summer", "fg": 10830 }, + { "id": "mon_mutant_evolved_season_winter", "fg": 10831 }, + { "id": "mon_skeleton_hulk_season_autumn", "fg": 10832 }, + { "id": "mon_skeleton_hulk_season_spring", "fg": 10833 }, + { "id": "mon_skeleton_hulk_season_summer", "fg": 10834 }, + { "id": "mon_skeleton_hulk_season_winter", "fg": 10835 }, + { "id": "mon_skeleton_hulk_fungus_season_autumn", "fg": 10836 }, + { "id": "mon_skeleton_hulk_fungus_season_spring", "fg": 10837 }, + { "id": "mon_skeleton_hulk_fungus_season_summer", "fg": 10838 }, + { "id": "mon_skeleton_hulk_fungus_season_winter", "fg": 10839 }, + { "id": "mon_sludge_crawler_season_autumn", "fg": 10840 }, + { "id": "mon_sludge_crawler_season_spring", "fg": 10841 }, + { "id": "mon_sludge_crawler_season_summer", "fg": 10842 }, + { "id": "mon_sludge_crawler_season_winter", "fg": 10843 }, + { "id": "mon_slug_giant_season_autumn", "fg": 10844 }, + { "id": "mon_slug_giant_season_spring", "fg": 10845 }, + { "id": "mon_slug_giant_season_summer", "fg": 10846 }, + { "id": "mon_slug_giant_season_winter", "fg": 10847 }, + { "id": "mon_tankbot_season_autumn", "fg": 10848 }, + { "id": "mon_tankbot_season_spring", "fg": 10849 }, + { "id": "mon_tankbot_season_summer", "fg": 10850 }, + { "id": "mon_tankbot_season_winter", "fg": 10851 }, + { "id": "mon_triffid_heart_season_autumn", "fg": 10852 }, + { "id": "mon_triffid_heart_season_spring", "fg": 10853 }, + { "id": "mon_triffid_heart_season_summer", "fg": 10854 }, + { "id": "mon_triffid_heart_season_winter", "fg": 10855 }, + { "id": "mon_tusked_moose_season_autumn", "fg": 10856 }, + { "id": "mon_tusked_moose_season_spring", "fg": 10857 }, + { "id": "mon_tusked_moose_season_summer", "fg": 10858 }, + { "id": "mon_tusked_moose_season_winter", "fg": 10859 }, + { "id": "mon_zombie_hulk_season_autumn", "fg": 10864 }, + { "id": "mon_zombie_hulk_season_spring", "fg": 10865 }, + { "id": "mon_zombie_hulk_season_summer", "fg": 10866 }, + { "id": "mon_zombie_hulk_season_winter", "fg": 10867 }, + { "id": "mon_zombie_kevlar_2_season_autumn", "fg": 10868 }, + { "id": "mon_zombie_kevlar_2_season_spring", "fg": 10869 }, + { "id": "mon_zombie_kevlar_2_season_summer", "fg": 10870 }, + { "id": "mon_zombie_kevlar_2_season_winter", "fg": 10871 } ] }, { "file": "giant.png", - "//": "range 10016 to 10047", + "//": "range 10880 to 10911", "sprite_width": 64, "sprite_height": 64, "sprite_offset_x": -25, "sprite_offset_y": -40, "tiles": [ - { "id": "t_tree", "fg": 10028, "bg": 10024, "rotates": false }, - { "id": "t_tree_season_autumn", "fg": 10029, "bg": 10025, "rotates": false }, - { "id": "t_tree_season_winter", "fg": 10031, "bg": 10027, "rotates": false }, - { "id": "t_tree_season_summer", "fg": 10030, "bg": 10026, "rotates": false }, - { "id": "t_tree_oak_season_spring", "fg": 10037, "bg": 10024, "rotates": false }, - { "id": "t_tree_oak_season_autumn", "fg": 10036, "bg": 10025, "rotates": false }, - { "id": "t_tree_oak_season_winter", "fg": 10039, "bg": 10027, "rotates": false }, - { "id": "t_tree_oak_season_summer", "fg": 10038, "bg": 10026, "rotates": false }, - { "id": "mon_fungaloid_tower_season_autumn", "fg": 10016 }, - { "id": "mon_fungaloid_tower_season_spring", "fg": 10017 }, - { "id": "mon_fungaloid_tower_season_summer", "fg": 10018 }, - { "id": "mon_fungaloid_tower_season_winter", "fg": 10019 }, - { "id": "mon_turret_speaker_season_autumn", "fg": 10020 }, - { "id": "mon_turret_speaker_season_spring", "fg": 10021 }, - { "id": "mon_turret_speaker_season_summer", "fg": 10022 }, - { "id": "mon_turret_speaker_season_winter", "fg": 10023 }, - { "id": "t_tree_fungal_season_autumn", "fg": 10032 }, - { "id": "t_tree_fungal_season_spring", "fg": 10033 }, - { "id": "t_tree_fungal_season_summer", "fg": 10034 }, - { "id": "t_tree_fungal_season_winter", "fg": 10035 } + { "id": "t_tree", "fg": 10892, "bg": 10888, "rotates": false }, + { "id": "t_tree_season_autumn", "fg": 10893, "bg": 10889, "rotates": false }, + { "id": "t_tree_season_winter", "fg": 10895, "bg": 10891, "rotates": false }, + { "id": "t_tree_season_summer", "fg": 10894, "bg": 10890, "rotates": false }, + { "id": "t_tree_oak_season_spring", "fg": 10901, "bg": 10888, "rotates": false }, + { "id": "t_tree_oak_season_autumn", "fg": 10900, "bg": 10889, "rotates": false }, + { "id": "t_tree_oak_season_winter", "fg": 10903, "bg": 10891, "rotates": false }, + { "id": "t_tree_oak_season_summer", "fg": 10902, "bg": 10890, "rotates": false }, + { "id": "mon_fungaloid_tower_season_autumn", "fg": 10880 }, + { "id": "mon_fungaloid_tower_season_spring", "fg": 10881 }, + { "id": "mon_fungaloid_tower_season_summer", "fg": 10882 }, + { "id": "mon_fungaloid_tower_season_winter", "fg": 10883 }, + { "id": "mon_turret_speaker_season_autumn", "fg": 10884 }, + { "id": "mon_turret_speaker_season_spring", "fg": 10885 }, + { "id": "mon_turret_speaker_season_summer", "fg": 10886 }, + { "id": "mon_turret_speaker_season_winter", "fg": 10887 }, + { "id": "t_tree_fungal_season_autumn", "fg": 10896 }, + { "id": "t_tree_fungal_season_spring", "fg": 10897 }, + { "id": "t_tree_fungal_season_summer", "fg": 10898 }, + { "id": "t_tree_fungal_season_winter", "fg": 10899 } ] }, { diff --git a/gfx/Larwick_Overmap/tile_config.json b/gfx/Larwick_Overmap/tile_config.json index 8b51f118ba068..b241cec68fbc0 100644 --- a/gfx/Larwick_Overmap/tile_config.json +++ b/gfx/Larwick_Overmap/tile_config.json @@ -1,6 +1,6 @@ { "tile_info": [ - { "pixelscale": 1, "width": 16, "height": 16, "iso": false } + { "pixelscale": 1, "width": 16, "height": 16, "iso": false, "retract_dist_min": -1.0, "retract_dist_max": 1.0 } ], "tiles-new": [ { diff --git a/gfx/MshockXotto+/small.png b/gfx/MshockXotto+/small.png index 2b6554ddc8030..94b86705b76e7 100644 Binary files a/gfx/MshockXotto+/small.png and b/gfx/MshockXotto+/small.png differ diff --git a/gfx/MshockXotto+/tall.png b/gfx/MshockXotto+/tall.png index 0e629946ec15a..071596243ece4 100644 Binary files a/gfx/MshockXotto+/tall.png and b/gfx/MshockXotto+/tall.png differ diff --git a/gfx/MshockXotto+/tile_config.json b/gfx/MshockXotto+/tile_config.json index c921e615be79f..6a13eacb59995 100644 --- a/gfx/MshockXotto+/tile_config.json +++ b/gfx/MshockXotto+/tile_config.json @@ -1,14 +1,14 @@ { "tile_info": [ - { "pixelscale": 1, "width": 32, "height": 32, "iso": false } + { "pixelscale": 1, "width": 32, "height": 32, "iso": false, "retract_dist_min": -1.0, "retract_dist_max": 1.0 } ], "tiles-new": [ { "file": "tiles.png", - "//": "range 1 to 6447", + "//": "range 1 to 6463", "tiles": [ - { "id": [ "player_female", "npc_female" ], "fg": 3, "rotates": false, "bg": 3441 }, - { "id": [ "player_male", "npc_male" ], "fg": 4, "rotates": false, "bg": 3441 }, + { "id": [ "player_female", "npc_female" ], "fg": 3, "rotates": false, "bg": 3460 }, + { "id": [ "player_male", "npc_male" ], "fg": 4, "rotates": false, "bg": 3460 }, { "id": "overlay_female_mutation_active_bio_ads", "fg": 5, "rotates": false }, { "id": "overlay_female_mutation_active_bio_alarm", "fg": 6, "rotates": false }, { "id": "overlay_female_mutation_active_bio_cloak", "fg": 7, "rotates": false }, @@ -316,483 +316,480 @@ { "id": "overlay_male_mutation_hair_brown_short", "fg": 296, "rotates": false }, { "id": "overlay_male_mutation_hair_white_short", "fg": 308, "rotates": false }, { "id": "overlay_male_mutation_hair_red_short", "fg": 304, "rotates": false }, - { "id": "overlay_wielded_2_shot_special", "fg": 374, "rotates": false }, { "id": "overlay_wielded_2x4", "fg": 347, "rotates": false }, { "id": "overlay_wielded_30gal_barrel", "fg": 327, "rotates": false }, { "id": "overlay_wielded_30gal_drum", "fg": 327, "rotates": false }, - { "id": "overlay_wielded_50pistol", "fg": 379, "rotates": false }, + { "id": "overlay_wielded_50pistol", "fg": 378, "rotates": false }, { "id": "overlay_wielded_55gal_drum", "fg": 327, "rotates": false }, - { "id": "overlay_wielded_BFG", "fg": 381, "rotates": false }, - { "id": "overlay_wielded_LAW", "fg": 411, "rotates": false }, - { "id": "overlay_wielded_LAW_Packed", "fg": 411, "rotates": false }, + { "id": "overlay_wielded_BFG", "fg": 380, "rotates": false }, + { "id": "overlay_wielded_LAW", "fg": 410, "rotates": false }, + { "id": "overlay_wielded_LAW_Packed", "fg": 410, "rotates": false }, { "id": "overlay_wielded_PR24-extended", "fg": 333, "rotates": false }, { "id": "overlay_wielded_PR24-retracted", "fg": 334, "rotates": false }, - { "id": "overlay_wielded_RPG", "fg": 437, "rotates": false }, - { "id": "overlay_wielded_TDI", "fg": 450, "rotates": false }, - { "id": "overlay_wielded_abzats", "fg": 436, "rotates": false }, - { "id": "overlay_wielded_acoustic_guitar", "fg": 502, "rotates": false }, - { "id": "overlay_wielded_acr", "fg": 375, "rotates": false }, - { "id": "overlay_wielded_airspeargun", "fg": 446, "rotates": false }, - { "id": "overlay_wielded_ak47", "fg": 376, "rotates": false }, - { "id": "overlay_wielded_ak74", "fg": 376, "rotates": false }, - { "id": "overlay_wielded_american_180", "fg": 434, "rotates": false }, - { "id": "overlay_wielded_an94", "fg": 376, "rotates": false }, - { "id": "overlay_wielded_ar15", "fg": 377, "rotates": false }, - { "id": "overlay_wielded_arccan", "fg": 451, "rotates": false }, - { "id": "overlay_wielded_arming_sword", "fg": 462, "rotates": false }, - { "id": "overlay_wielded_arming_sword_fake", "fg": 462, "rotates": false }, - { "id": "overlay_wielded_arming_sword_inferior", "fg": 462, "rotates": false }, - { "id": "overlay_wielded_arx160", "fg": 378, "rotates": false }, - { "id": "overlay_wielded_ashot", "fg": 379, "rotates": false }, - { "id": "overlay_wielded_ax", "fg": 457, "rotates": false }, - { "id": "overlay_wielded_bag_canvas", "fg": 1033, "rotates": false }, - { "id": "overlay_wielded_bag_canvas_small", "fg": 1033, "rotates": false }, + { "id": "overlay_wielded_RPG", "fg": 436, "rotates": false }, + { "id": "overlay_wielded_TDI", "fg": 449, "rotates": false }, + { "id": "overlay_wielded_abzats", "fg": 435, "rotates": false }, + { "id": "overlay_wielded_acoustic_guitar", "fg": 501, "rotates": false }, + { "id": "overlay_wielded_acr", "fg": 374, "rotates": false }, + { "id": "overlay_wielded_airspeargun", "fg": 445, "rotates": false }, + { "id": "overlay_wielded_ak47", "fg": 375, "rotates": false }, + { "id": "overlay_wielded_ak74", "fg": 375, "rotates": false }, + { "id": "overlay_wielded_american_180", "fg": 433, "rotates": false }, + { "id": "overlay_wielded_an94", "fg": 375, "rotates": false }, + { "id": "overlay_wielded_ar15", "fg": 376, "rotates": false }, + { "id": "overlay_wielded_arccan", "fg": 450, "rotates": false }, + { "id": "overlay_wielded_arming_sword", "fg": 461, "rotates": false }, + { "id": "overlay_wielded_arming_sword_fake", "fg": 461, "rotates": false }, + { "id": "overlay_wielded_arming_sword_inferior", "fg": 461, "rotates": false }, + { "id": "overlay_wielded_arx160", "fg": 377, "rotates": false }, + { "id": "overlay_wielded_ashot", "fg": 378, "rotates": false }, + { "id": "overlay_wielded_ax", "fg": 456, "rotates": false }, + { "id": "overlay_wielded_bag_canvas", "fg": 1025, "rotates": false }, + { "id": "overlay_wielded_bag_canvas_small", "fg": 1025, "rotates": false }, { "id": "overlay_wielded_bagh_nakha", "fg": 331, "rotates": false }, - { "id": "overlay_wielded_bagpipes", "fg": 503, "rotates": false }, - { "id": "overlay_wielded_banjo", "fg": 458, "rotates": false }, + { "id": "overlay_wielded_bagpipes", "fg": 502, "rotates": false }, + { "id": "overlay_wielded_banjo", "fg": 457, "rotates": false }, { "id": "overlay_wielded_baton-extended", "fg": 333, "rotates": false }, { "id": "overlay_wielded_baton", "fg": 334, "rotates": false }, - { "id": "overlay_wielded_battleaxe", "fg": 457, "rotates": false }, - { "id": "overlay_wielded_battleaxe_fake", "fg": 457, "rotates": false }, - { "id": "overlay_wielded_battleaxe_inferior", "fg": 457, "rotates": false }, - { "id": "overlay_wielded_battletorch", "fg": 459, "rotates": false }, - { "id": "overlay_wielded_battletorch_done", "fg": 459, "rotates": false }, - { "id": "overlay_wielded_battletorch_lit", "fg": 460, "rotates": false }, - { "id": "overlay_wielded_bbgun", "fg": 380, "rotates": false }, + { "id": "overlay_wielded_battleaxe", "fg": 456, "rotates": false }, + { "id": "overlay_wielded_battleaxe_fake", "fg": 456, "rotates": false }, + { "id": "overlay_wielded_battleaxe_inferior", "fg": 456, "rotates": false }, + { "id": "overlay_wielded_battletorch", "fg": 458, "rotates": false }, + { "id": "overlay_wielded_battletorch_done", "fg": 458, "rotates": false }, + { "id": "overlay_wielded_battletorch_lit", "fg": 459, "rotates": false }, + { "id": "overlay_wielded_bbgun", "fg": 379, "rotates": false }, { "id": "overlay_wielded_bee_sting", "fg": 334, "rotates": false }, - { "id": "overlay_wielded_bh_m89", "fg": 388, "rotates": false }, - { "id": "overlay_wielded_bigun", "fg": 382, "rotates": false }, + { "id": "overlay_wielded_bh_m89", "fg": 387, "rotates": false }, + { "id": "overlay_wielded_bigun", "fg": 381, "rotates": false }, { "id": "overlay_wielded_bio_claws_weapon", "fg": 335, "rotates": false }, - { "id": "overlay_wielded_blade", "fg": 474, "rotates": false }, - { "id": "overlay_wielded_blowgun", "fg": 466, "rotates": false }, - { "id": "overlay_wielded_blunderbuss", "fg": 386, "rotates": false }, + { "id": "overlay_wielded_blade", "fg": 473, "rotates": false }, + { "id": "overlay_wielded_blowgun", "fg": 465, "rotates": false }, + { "id": "overlay_wielded_blunderbuss", "fg": 385, "rotates": false }, { "id": "overlay_wielded_bokken", "fg": 336, "rotates": false }, - { "id": "overlay_wielded_bomblet_launcher_double", "fg": 383, "rotates": false }, - { "id": "overlay_wielded_bomblet_launcher_dualshot", "fg": 384, "rotates": false }, - { "id": "overlay_wielded_bomblet_launcher_rotary", "fg": 385, "rotates": false }, - { "id": "overlay_wielded_bomblet_launcher_single", "fg": 386, "rotates": false }, + { "id": "overlay_wielded_bomblet_launcher_double", "fg": 382, "rotates": false }, + { "id": "overlay_wielded_bomblet_launcher_dualshot", "fg": 383, "rotates": false }, + { "id": "overlay_wielded_bomblet_launcher_rotary", "fg": 384, "rotates": false }, + { "id": "overlay_wielded_bomblet_launcher_single", "fg": 385, "rotates": false }, { "id": "overlay_wielded_bowling_axe", "fg": 337, "rotates": false }, - { "id": [ "overlay_wielded_brazier", "brazier" ], "fg": 2029, "rotates": false }, - { "id": "overlay_wielded_briefcase_smg", "fg": 387, "rotates": false }, - { "id": "overlay_wielded_broadfire_off", "fg": 462, "rotates": false }, - { "id": "overlay_wielded_broadfire_on", "fg": 463, "rotates": false }, - { "id": "overlay_wielded_broadsword", "fg": 462, "rotates": false }, - { "id": "overlay_wielded_broadsword_fake", "fg": 462, "rotates": false }, - { "id": "overlay_wielded_broadsword_inferior", "fg": 462, "rotates": false }, + { "id": [ "overlay_wielded_brazier", "brazier" ], "fg": 2040, "rotates": false }, + { "id": "overlay_wielded_briefcase_smg", "fg": 386, "rotates": false }, + { "id": "overlay_wielded_broadfire_off", "fg": 461, "rotates": false }, + { "id": "overlay_wielded_broadfire_on", "fg": 462, "rotates": false }, + { "id": "overlay_wielded_broadsword", "fg": 461, "rotates": false }, + { "id": "overlay_wielded_broadsword_fake", "fg": 461, "rotates": false }, + { "id": "overlay_wielded_broadsword_inferior", "fg": 461, "rotates": false }, { "id": "overlay_wielded_broom", "fg": 338, "rotates": false }, - { "id": "overlay_wielded_browning_blr", "fg": 388, "rotates": false }, - { "id": "overlay_wielded_bullet_crossbow", "fg": 389, "rotates": false }, + { "id": "overlay_wielded_browning_blr", "fg": 387, "rotates": false }, + { "id": "overlay_wielded_bullet_crossbow", "fg": 388, "rotates": false }, { "id": "overlay_wielded_bullwhip", "fg": 339, "rotates": false }, - { "id": "overlay_wielded_calico", "fg": 390, "rotates": false }, + { "id": "overlay_wielded_calico", "fg": 389, "rotates": false }, { "id": "overlay_wielded_candlestick", "fg": 341, "rotates": false }, { "id": "overlay_wielded_cane", "fg": 342, "rotates": false }, - { "id": "overlay_wielded_carbine_flintlock", "fg": 388, "rotates": false }, - { "id": "overlay_wielded_carbine_flintlock_double", "fg": 388, "rotates": false }, - { "id": "overlay_wielded_carver_off", "fg": 464, "rotates": false }, - { "id": "overlay_wielded_carver_on", "fg": 464, "rotates": false }, + { "id": "overlay_wielded_carbine_flintlock", "fg": 387, "rotates": false }, + { "id": "overlay_wielded_carbine_flintlock_double", "fg": 387, "rotates": false }, + { "id": "overlay_wielded_carver_off", "fg": 463, "rotates": false }, + { "id": "overlay_wielded_carver_on", "fg": 463, "rotates": false }, { "id": "overlay_wielded_chain", "fg": 343, "rotates": false }, - { "id": "overlay_wielded_chainsaw_off", "fg": 465, "rotates": false }, - { "id": "overlay_wielded_chainsaw_on", "fg": 465, "rotates": false }, - { "id": "overlay_wielded_chemical_thrower", "fg": 391, "rotates": false }, - { "id": "overlay_wielded_clarinet", "fg": 466, "rotates": false }, + { "id": "overlay_wielded_chainsaw_off", "fg": 464, "rotates": false }, + { "id": "overlay_wielded_chainsaw_on", "fg": 464, "rotates": false }, + { "id": "overlay_wielded_chemical_thrower", "fg": 390, "rotates": false }, + { "id": "overlay_wielded_clarinet", "fg": 465, "rotates": false }, { "id": "overlay_wielded_clay_hydria", "fg": 325, "rotates": false }, { "id": "overlay_wielded_clay_watercont", "fg": 326, "rotates": false }, - { "id": "overlay_wielded_coilgun", "fg": 374, "rotates": false }, - { "id": "overlay_wielded_colt_army", "fg": 426, "rotates": false }, - { "id": "overlay_wielded_colt_navy", "fg": 426, "rotates": false }, - { "id": "overlay_wielded_combatsaw_off", "fg": 465, "rotates": false }, - { "id": "overlay_wielded_combatsaw_on", "fg": 465, "rotates": false }, - { "id": "overlay_wielded_combination_gun", "fg": 380, "rotates": false }, - { "id": "overlay_wielded_compbow", "fg": 393, "rotates": false }, - { "id": "overlay_wielded_compositebow", "fg": 394, "rotates": false }, - { "id": "overlay_wielded_cop_38", "fg": 379, "rotates": false }, - { "id": "overlay_wielded_copper_ax", "fg": 461, "rotates": false }, + { "id": "overlay_wielded_coilgun", "fg": 547, "rotates": false }, + { "id": "overlay_wielded_colt_army", "fg": 425, "rotates": false }, + { "id": "overlay_wielded_colt_navy", "fg": 425, "rotates": false }, + { "id": "overlay_wielded_combatsaw_off", "fg": 464, "rotates": false }, + { "id": "overlay_wielded_combatsaw_on", "fg": 464, "rotates": false }, + { "id": "overlay_wielded_combination_gun", "fg": 379, "rotates": false }, + { "id": "overlay_wielded_compbow", "fg": 392, "rotates": false }, + { "id": "overlay_wielded_compositebow", "fg": 393, "rotates": false }, + { "id": "overlay_wielded_cop_38", "fg": 378, "rotates": false }, + { "id": "overlay_wielded_copper_ax", "fg": 460, "rotates": false }, { "id": "overlay_wielded_corpse", "fg": 344, "rotates": false }, - { "id": [ "overlay_wielded_crossbow", "overlay_wielded_crossbow_makeshift" ], "fg": 395, "rotates": false }, - { "id": "overlay_wielded_crowbar", "fg": 486, "rotates": false }, - { "id": "overlay_wielded_cs_lajatang_off", "fg": 467, "rotates": false }, - { "id": "overlay_wielded_cs_lajatang_on", "fg": 467, "rotates": false }, + { "id": [ "overlay_wielded_crossbow", "overlay_wielded_crossbow_makeshift" ], "fg": 394, "rotates": false }, + { "id": "overlay_wielded_crowbar", "fg": 485, "rotates": false }, + { "id": "overlay_wielded_cs_lajatang_off", "fg": 466, "rotates": false }, + { "id": "overlay_wielded_cs_lajatang_on", "fg": 466, "rotates": false }, { "id": "overlay_wielded_cu_pipe", "fg": 346, "rotates": false }, { "id": "overlay_wielded_cudgel", "fg": 345, "rotates": false }, - { "id": "overlay_wielded_cutlass", "fg": 468, "rotates": false }, - { "id": "overlay_wielded_cutlass_fake", "fg": 468, "rotates": false }, - { "id": "overlay_wielded_cutlass_inferior", "fg": 468, "rotates": false }, - { "id": "overlay_wielded_cw-24", "fg": 376, "rotates": false }, - { "id": "overlay_wielded_cw-24hack", "fg": 376, "rotates": false }, - { "id": "overlay_wielded_cw-24k", "fg": 376, "rotates": false }, - { "id": "overlay_wielded_cw-24m", "fg": 376, "rotates": false }, - { "id": "overlay_wielded_cw-24m_hack", "fg": 376, "rotates": false }, - { "id": "overlay_wielded_cwd-63", "fg": 414, "rotates": false }, - { "id": "overlay_wielded_cx4", "fg": 396, "rotates": false }, - { "id": "overlay_wielded_dao", "fg": 473, "rotates": false }, - { "id": "overlay_wielded_deagle_44", "fg": 379, "rotates": false }, + { "id": "overlay_wielded_cutlass", "fg": 467, "rotates": false }, + { "id": "overlay_wielded_cutlass_fake", "fg": 467, "rotates": false }, + { "id": "overlay_wielded_cutlass_inferior", "fg": 467, "rotates": false }, + { "id": "overlay_wielded_cw-24", "fg": 375, "rotates": false }, + { "id": "overlay_wielded_cw-24hack", "fg": 375, "rotates": false }, + { "id": "overlay_wielded_cw-24k", "fg": 375, "rotates": false }, + { "id": "overlay_wielded_cw-24m", "fg": 375, "rotates": false }, + { "id": "overlay_wielded_cw-24m_hack", "fg": 375, "rotates": false }, + { "id": "overlay_wielded_cwd-63", "fg": 413, "rotates": false }, + { "id": "overlay_wielded_cx4", "fg": 395, "rotates": false }, + { "id": "overlay_wielded_dao", "fg": 472, "rotates": false }, + { "id": "overlay_wielded_deagle_44", "fg": 378, "rotates": false }, { "id": "overlay_wielded_digging_stick", "fg": 347, "rotates": false }, - { "id": "overlay_wielded_doublespeargun", "fg": 446, "rotates": false }, - { "id": "overlay_wielded_e_handcuffs", "fg": 471, "rotates": false }, - { "id": "overlay_wielded_e_tool", "fg": 472, "rotates": false }, - { "id": "overlay_wielded_elc_bld", "fg": 469, "rotates": false }, - { "id": "overlay_wielded_elc_blds", "fg": 470, "rotates": false }, - { "id": "overlay_wielded_elec_chainsaw_off", "fg": 465, "rotates": false }, - { "id": "overlay_wielded_elec_chainsaw_on", "fg": 465, "rotates": false }, - { "id": "overlay_wielded_emp_gun", "fg": 397, "rotates": false }, + { "id": "overlay_wielded_doublespeargun", "fg": 445, "rotates": false }, + { "id": "overlay_wielded_e_handcuffs", "fg": 470, "rotates": false }, + { "id": "overlay_wielded_e_tool", "fg": 471, "rotates": false }, + { "id": "overlay_wielded_elc_bld", "fg": 468, "rotates": false }, + { "id": "overlay_wielded_elc_blds", "fg": 469, "rotates": false }, + { "id": "overlay_wielded_elec_chainsaw_off", "fg": 464, "rotates": false }, + { "id": "overlay_wielded_elec_chainsaw_on", "fg": 464, "rotates": false }, + { "id": "overlay_wielded_emp_gun", "fg": 396, "rotates": false }, { "id": "overlay_wielded_estoc", "fg": 348, "rotates": false }, { "id": "overlay_wielded_estoc_fake", "fg": 348, "rotates": false }, - { "id": "overlay_wielded_ethereal_crossbow", "fg": 395, "rotates": false }, + { "id": "overlay_wielded_ethereal_crossbow", "fg": 394, "rotates": false }, { "id": "overlay_wielded_fencing_epee", "fg": 348, 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"fg": 449, "rotates": false }, - { "id": "overlay_wielded_survivor_special_700", "fg": 401, "rotates": false }, - { "id": "overlay_wielded_svs-24", "fg": 376, "rotates": false }, - { "id": "overlay_wielded_svs-24c", "fg": 376, "rotates": false }, - { "id": "overlay_wielded_sw629", "fg": 379, "rotates": false }, - { "id": "overlay_wielded_sw_22", "fg": 392, "rotates": false }, - { "id": "overlay_wielded_sw_500", "fg": 379, "rotates": false }, - { "id": "overlay_wielded_sw_610", "fg": 379, "rotates": false }, - { "id": "overlay_wielded_sw_619", "fg": 379, "rotates": false }, + { "id": "overlay_wielded_stock_pot", "fg": 546, "rotates": false }, + { "id": "overlay_wielded_stormbringer", "fg": 461, "rotates": false }, + { "id": "overlay_wielded_stormbringer_on", "fg": 491, "rotates": false }, + { "id": "overlay_wielded_surv_carbine_223", "fg": 389, "rotates": false }, + { "id": "overlay_wielded_surv_hand_cannon", "fg": 391, "rotates": false }, + { "id": "overlay_wielded_surv_levershotgun", "fg": 379, "rotates": false }, + { "id": "overlay_wielded_surv_rocket_launcher", "fg": 418, "rotates": false }, + { "id": "overlay_wielded_surv_six_shooter", "fg": 391, "rotates": false }, + { "id": "overlay_wielded_survbow", "fg": 448, "rotates": false }, + { "id": "overlay_wielded_survivor_special_700", "fg": 400, "rotates": false }, + { "id": "overlay_wielded_svs-24", "fg": 375, "rotates": false }, + { "id": "overlay_wielded_svs-24c", "fg": 375, "rotates": false }, + { "id": "overlay_wielded_sw629", "fg": 378, "rotates": false }, + { "id": "overlay_wielded_sw_22", "fg": 391, "rotates": false }, + { "id": "overlay_wielded_sw_500", "fg": 378, "rotates": false }, + { "id": "overlay_wielded_sw_610", "fg": 378, "rotates": false }, { "id": "overlay_wielded_switchblade", "fg": 350, "rotates": false }, - { "id": "overlay_wielded_sword_forged", "fg": 527, "rotates": false }, - { "id": "overlay_wielded_sword_xiphos", "fg": 475, "rotates": false }, - { "id": "overlay_wielded_tanto", "fg": 493, "rotates": false }, - { "id": "overlay_wielded_taurus_38", "fg": 392, "rotates": false }, - { "id": "overlay_wielded_tazer", "fg": 494, "rotates": false }, - { "id": "overlay_wielded_tec9", "fg": 420, "rotates": false }, + { "id": "overlay_wielded_sword_forged", "fg": 526, "rotates": false }, + { "id": "overlay_wielded_sword_xiphos", "fg": 474, "rotates": false }, + { "id": "overlay_wielded_tanto", "fg": 492, "rotates": false }, + { "id": "overlay_wielded_taurus_38", "fg": 391, "rotates": false }, + { "id": "overlay_wielded_tazer", "fg": 493, "rotates": false }, + { "id": "overlay_wielded_tec9", "fg": 419, "rotates": false }, { "id": "overlay_wielded_teleumbrella", "fg": 372, "rotates": false }, - { "id": "overlay_wielded_tihar", "fg": 434, "rotates": false }, - { "id": "overlay_wielded_tokarev", "fg": 392, "rotates": false }, - { "id": "overlay_wielded_tommygun", "fg": 443, "rotates": false }, + { "id": "overlay_wielded_tihar", "fg": 433, "rotates": false }, + { "id": "overlay_wielded_tokarev", "fg": 391, "rotates": false }, + { "id": "overlay_wielded_tommygun", "fg": 442, "rotates": false }, { "id": "overlay_wielded_tool_anfo_charge", "fg": 327, "rotates": false }, { "id": "overlay_wielded_tool_anfo_charge_act", "fg": 327, "rotates": false }, { "id": "overlay_wielded_tool_rdx_charge", "fg": 327, "rotates": false }, { "id": "overlay_wielded_tool_rdx_charge_act", "fg": 327, "rotates": false }, - { "id": "overlay_wielded_torch", "fg": 459, "rotates": false }, - { "id": "overlay_wielded_torch_done", "fg": 459, "rotates": false }, - { "id": "overlay_wielded_torch_lit", "fg": 460, "rotates": false }, - { "id": "overlay_wielded_trex_gun", "fg": 388, "rotates": false }, - { "id": "overlay_wielded_trimmer_off", "fg": 465, "rotates": false }, - { "id": "overlay_wielded_trimmer_on", "fg": 465, "rotates": false }, - { "id": "overlay_wielded_triple_launcher_simple", "fg": 378, "rotates": false }, - { "id": "overlay_wielded_trumpet", "fg": 495, "rotates": false }, - { "id": "overlay_wielded_tuba", "fg": 505, "rotates": false }, - { "id": "overlay_wielded_ukulele", "fg": 496, "rotates": false }, + { "id": "overlay_wielded_torch", "fg": 458, "rotates": false }, + { "id": "overlay_wielded_torch_done", "fg": 458, "rotates": false }, + { "id": "overlay_wielded_torch_lit", "fg": 459, "rotates": false }, + { "id": "overlay_wielded_trex_gun", "fg": 387, "rotates": false }, + { "id": "overlay_wielded_trimmer_off", "fg": 464, "rotates": false }, + { "id": "overlay_wielded_trimmer_on", "fg": 464, "rotates": false }, + { "id": "overlay_wielded_triple_launcher_simple", "fg": 377, "rotates": false }, + { "id": "overlay_wielded_trumpet", "fg": 494, "rotates": false }, + { "id": "overlay_wielded_tuba", "fg": 504, "rotates": false }, + { "id": "overlay_wielded_ukulele", "fg": 495, "rotates": false }, { "id": "overlay_wielded_umbrella", "fg": 372, "rotates": false }, - { "id": "overlay_wielded_ups_rifle", "fg": 452, "rotates": false }, - { "id": "overlay_wielded_ups_rifle_crank", "fg": 453, "rotates": false }, - { "id": "overlay_wielded_usp_45", "fg": 392, "rotates": false }, - { "id": "overlay_wielded_usp_9mm", "fg": 392, "rotates": false }, - { "id": "overlay_wielded_uzi", "fg": 454, "rotates": false }, - { "id": "overlay_wielded_v29", "fg": 455, "rotates": false }, - { "id": "overlay_wielded_v29_cheap", "fg": 456, "rotates": false }, - { "id": "overlay_wielded_vibrator", "fg": 497, "rotates": false }, - { "id": "overlay_wielded_violin", "fg": 498, "rotates": false }, - { "id": "overlay_wielded_violin_golden", "fg": 498, "rotates": false }, - { "id": "overlay_wielded_wakizashi", "fg": 473, "rotates": false }, - { "id": "overlay_wielded_wakizashi_fake", "fg": 473, "rotates": false }, - { "id": "overlay_wielded_wakizashi_inferior", "fg": 473, "rotates": false }, - { "id": "overlay_wielded_walther_ppk", "fg": 392, "rotates": false }, + { "id": "overlay_wielded_ups_rifle", "fg": 451, "rotates": false }, + { "id": "overlay_wielded_ups_rifle_crank", "fg": 452, "rotates": false }, + { "id": "overlay_wielded_usp_45", "fg": 391, "rotates": false }, + { "id": "overlay_wielded_usp_9mm", "fg": 391, "rotates": false }, + { "id": "overlay_wielded_uzi", "fg": 453, "rotates": false }, + { "id": "overlay_wielded_v29", "fg": 454, "rotates": false }, + { "id": "overlay_wielded_v29_cheap", "fg": 455, "rotates": false }, + { "id": "overlay_wielded_vibrator", "fg": 496, "rotates": false }, + { "id": "overlay_wielded_violin", "fg": 497, "rotates": false }, + { "id": "overlay_wielded_violin_golden", "fg": 497, "rotates": false }, + { "id": "overlay_wielded_wakizashi", "fg": 472, "rotates": false }, + { "id": "overlay_wielded_wakizashi_fake", "fg": 472, "rotates": false }, + { "id": "overlay_wielded_wakizashi_inferior", "fg": 472, "rotates": false }, + { "id": "overlay_wielded_walther_ppk", "fg": 391, "rotates": false }, { "id": "overlay_wielded_warhammer", "fg": 373, "rotates": false }, { "id": "overlay_wielded_wasp_sting", "fg": 334, "rotates": false }, - { "id": "overlay_wielded_weatherby_5", "fg": 382, "rotates": false }, - { "id": "overlay_wielded_win70", "fg": 434, "rotates": false }, + { "id": "overlay_wielded_weatherby_5", "fg": 381, "rotates": false }, + { "id": "overlay_wielded_win70", "fg": 433, "rotates": false }, { "id": "overlay_wielded_wooden_barrel", "fg": 330, "rotates": false }, - { "id": "overlay_wielded_wrench", "fg": 499, "rotates": false }, - { "id": "overlay_wielded_wristrocket", "fg": 445, "rotates": false }, + { "id": "overlay_wielded_wrench", "fg": 498, "rotates": false }, + { "id": "overlay_wielded_wristrocket", "fg": 444, "rotates": false }, { "id": "overlay_wielded_xacto", "fg": 350, "rotates": false }, - { "id": "overlay_wielded_zweifire_off", "fg": 500, "rotates": false }, - { "id": "overlay_wielded_zweifire_on", "fg": 501, "rotates": false }, - { "id": "overlay_wielded_zweihander", "fg": 500, "rotates": false }, - { "id": "overlay_wielded_zweihander_fake", "fg": 500, "rotates": false }, - { "id": "overlay_wielded_zweihander_inferior", "fg": 500, "rotates": false }, + { "id": "overlay_wielded_zweifire_off", "fg": 499, "rotates": false }, + { "id": "overlay_wielded_zweifire_on", "fg": 500, "rotates": false }, + { "id": "overlay_wielded_zweihander", "fg": 499, "rotates": false }, + { "id": "overlay_wielded_zweihander_fake", "fg": 499, "rotates": false }, + { "id": "overlay_wielded_zweihander_inferior", "fg": 499, "rotates": false }, { "id": "overlay_wielded_hammer", "fg": 552 }, { "id": "overlay_wielded_makeshift_hammer", "fg": 552 }, { @@ -909,958 +906,944 @@ "overlay_wielded_decoy_elfa", "overlay_wielded_recipe_elfa" ], - "fg": 566 - }, - { "id": "overlay_female_worn_dress_shirt", "fg": 744, "rotates": false }, - { "id": "overlay_female_worn_jumpsuit", "fg": 745, "rotates": false }, - { "id": "overlay_female_worn_jumpsuit_xl", "fg": 745, "rotates": false }, - { "id": "overlay_female_worn_linuxtshirt", "fg": 749, "rotates": false }, - { "id": "overlay_female_worn_long_underpants", "fg": 746, "rotates": false }, - { "id": "overlay_female_worn_long_undertop", "fg": 747, "rotates": false }, - { "id": "overlay_female_worn_longshirt", "fg": 748, "rotates": false }, - { "id": "overlay_female_worn_polo_shirt", "fg": 749, "rotates": false }, - { "id": "overlay_female_worn_postman_shirt", "fg": 744, "rotates": false }, - { "id": "overlay_female_worn_sheriffshirt", "fg": 748, "rotates": false }, - { "id": "overlay_female_worn_thermal_outfit", "fg": 704, "rotates": false }, - { "id": "overlay_female_worn_thermal_outfit_on", "fg": 704, "rotates": false }, - { "id": "overlay_female_worn_thermal_suit", "fg": 705, "rotates": false }, - { "id": "overlay_female_worn_thermal_suit_on", "fg": 705, "rotates": false }, - { "id": "overlay_female_worn_towel", "fg": 706, "rotates": false }, - { "id": "overlay_female_worn_towel_soiled", "fg": 759, "rotates": false }, - { "id": "overlay_female_worn_towel_wet", "fg": 706, "rotates": false }, - { "id": "overlay_female_worn_tshirt", "fg": 749, "rotates": false }, - { "id": "overlay_female_worn_tshirt_text", "fg": 749, "rotates": false }, - { "id": "overlay_female_worn_under_armor", "fg": 750, "rotates": false }, - { "id": "overlay_female_worn_union_suit", "fg": 751, "rotates": false }, - { "id": "overlay_male_worn_dress_shirt", "fg": 752, "rotates": false }, - { "id": "overlay_male_worn_jumpsuit", "fg": 753, "rotates": false }, - { "id": "overlay_male_worn_jumpsuit_xl", "fg": 753, "rotates": false }, - { "id": "overlay_male_worn_linuxtshirt", "fg": 758, "rotates": false }, - { "id": "overlay_male_worn_long_underpants", "fg": 754, "rotates": false }, - { "id": "overlay_male_worn_long_undertop", "fg": 755, "rotates": false }, - { "id": "overlay_male_worn_longshirt", "fg": 756, "rotates": false }, - { "id": "overlay_male_worn_polo_shirt", "fg": 758, "rotates": false }, - { "id": "overlay_male_worn_postman_shirt", "fg": 752, "rotates": false }, - { "id": "overlay_male_worn_sheriffshirt", "fg": 756, "rotates": false }, - { "id": "overlay_male_worn_thermal_outfit", "fg": 707, "rotates": false }, - { "id": "overlay_male_worn_thermal_outfit_on", "fg": 707, "rotates": false }, - { "id": "overlay_male_worn_thermal_suit", "fg": 708, "rotates": false }, - { "id": "overlay_male_worn_thermal_suit_on", "fg": 708, "rotates": false }, - { "id": "overlay_male_worn_towel", "fg": 709, "rotates": false }, - { "id": "overlay_male_worn_towel_soiled", "fg": 760, "rotates": false }, - { "id": "overlay_male_worn_towel_wet", "fg": 709, "rotates": false }, - { "id": "overlay_male_worn_tshirt", "fg": 758, "rotates": false }, - { "id": "overlay_male_worn_tshirt_text", "fg": 758, "rotates": false }, - { "id": "overlay_male_worn_under_armor", "fg": 762, "rotates": false }, - { "id": "overlay_male_worn_union_suit", "fg": 764, "rotates": false }, - { "id": "overlay_worn_2byarm_guard", "fg": 774, "rotates": false }, - { "id": "overlay_worn_2byshin_guard", "fg": 930, "rotates": false }, - { "id": "overlay_worn_XL_holster", "fg": 997, "rotates": false }, - { "id": "overlay_worn_aep_suit", "fg": 767, "rotates": false }, - { "id": "overlay_worn_american_flag", "fg": 771, "rotates": false }, - { "id": [ "overlay_worn_ammo_satchel", "overlay_worn_flintlock_pouch" ], "fg": 896, "rotates": false }, - { "id": "overlay_worn_anbc_suit", "fg": 773, "rotates": false }, - { "id": "overlay_worn_apron_leather", "fg": 1050, "rotates": false }, - { "id": "overlay_worn_arm_splint", "fg": 783, "rotates": false }, - { "id": "overlay_worn_arm_warmers", "fg": 784, "rotates": false }, - { "id": "overlay_worn_armguard_acidchitin", "fg": 772, "rotates": false }, - { "id": "overlay_worn_armguard_hard", "fg": 774, "rotates": false }, - { "id": [ "overlay_worn_armguard_metal", "overlay_worn_armguard_lightplate" ], "fg": 1102, "rotates": false }, - { "id": "overlay_worn_armguard_paper", "fg": 775, "rotates": false }, - { "id": "overlay_worn_armguard_soft", "fg": 774, "rotates": false }, - { "id": "overlay_worn_armor_acidchitin", "fg": 770, "rotates": false }, - { "id": "overlay_worn_armor_blarmor", "fg": 777, "rotates": false }, - { "id": "overlay_worn_armor_chitin", "fg": 776, "rotates": false }, - { "id": "overlay_worn_armor_cuirass", "fg": 827, "rotates": false }, - { "id": "overlay_worn_armor_farmor", "fg": 777, "rotates": false }, - { "id": "overlay_worn_armor_lamellar", "fg": 777, "rotates": false }, - { "id": "overlay_worn_armor_larmor", "fg": 777, "rotates": false }, - { "id": "overlay_worn_armor_lightplate", "fg": 779, "rotates": false }, - { "id": [ "overlay_worn_armor_lorica", "overlay_worn_cuirass_lightplate" ], "fg": 827, "rotates": false }, - { "id": "overlay_worn_armor_nomad", "fg": 1069, "rotates": false }, - { "id": "overlay_worn_armor_plarmor", "fg": 778, "rotates": false }, - { "id": "overlay_worn_armor_plate", "fg": 779, "rotates": false }, - { "id": "overlay_worn_armor_samurai", "fg": 780, "rotates": false }, - { "id": "overlay_worn_armor_scavenger", "fg": 1070, "rotates": false }, - { "id": "overlay_worn_armor_scrapsuit", "fg": 781, "rotates": false }, - { "id": "overlay_worn_armor_wyrm", "fg": 710, "rotates": false }, - { "id": "overlay_worn_army_top", "fg": 782, "rotates": false }, - { "id": "overlay_worn_b_shorts", "fg": 820, "rotates": false }, - { "id": "overlay_worn_back_holster", "fg": 786, "rotates": false }, - { "id": "overlay_worn_backpack", "fg": 785, "rotates": false }, - { "id": "overlay_worn_backpack_leather", "fg": 785, "rotates": false }, - { "id": "overlay_worn_badge_doctor", "fg": 1071, "rotates": false }, - { "id": "overlay_worn_badge_foodkid", "fg": 1072, "rotates": false }, - { "id": "overlay_worn_balclava", "fg": 787, "rotates": false }, - { "id": "overlay_worn_baldric", "fg": 997, "rotates": false }, - { "id": "overlay_worn_bandana", "fg": 788, "rotates": false }, - { "id": "overlay_worn_bastsandals", "fg": 789, "rotates": false }, - { "id": "overlay_worn_bead_bracelet", "fg": 1073, "rotates": false }, - { "id": "overlay_worn_bead_ear", "fg": 1074, "rotates": false }, - { "id": "overlay_worn_beekeeping_gloves", "fg": 863, "rotates": false }, - { "id": "overlay_worn_beekeeping_hood", "fg": 1075, "rotates": false }, - { "id": "overlay_worn_beekeeping_suit", "fg": 790, "rotates": false }, - { "id": "overlay_worn_beret", "fg": 791, "rotates": false }, - { "id": "overlay_worn_beret_wool", "fg": 791, "rotates": false }, - { "id": "overlay_worn_bikini_bottom", "fg": 792, "rotates": false }, - { "id": "overlay_worn_bikini_top", "fg": 793, "rotates": false }, - { "id": "overlay_worn_bikini_top_fur", "fg": 829, "rotates": false }, - { "id": "overlay_worn_bikini_top_leather", "fg": 829, "rotates": false }, - { "id": "overlay_worn_bindle", "fg": 794, "rotates": false }, - { "id": "overlay_worn_blanket", "fg": 795, "rotates": false }, - { "id": "overlay_worn_blazer", "fg": 796, "rotates": false }, - { "id": "overlay_worn_blindfold", "fg": 797, "rotates": false }, - { 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"unconnected", "fg": 1249, "bg": 1294 } ] }, - { "id": "fd_fungal_haze", "bg": 1286 }, - { "id": "fd_fungicidal_gas", "bg": 1183, "rotates": false }, - { "id": "fd_gas_vent", "bg": 1287 }, - { "id": "fd_gibs_flesh", "fg": 1240 }, + { "id": "fd_fungal_haze", "bg": 1296 }, + { "id": "fd_fungicidal_gas", "bg": 1193, "rotates": false }, + { "id": "fd_gas_vent", "bg": 1297 }, + { "id": "fd_gibs_flesh", "fg": 1250 }, { "id": "fd_gibs_insect", - "fg": 1241, + "fg": 1251, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 1242 }, - { "id": "corner", "fg": 1243 }, - { "id": "edge", "fg": 1244 }, - { "id": "t_connection", "fg": 1246 }, - { "id": "end_piece", "fg": 1245 }, - { "id": "unconnected", "fg": 1241 } + { "id": "center", "fg": 1252 }, + { "id": "corner", "fg": 1253 }, + { "id": "edge", "fg": 1254 }, + { "id": "t_connection", "fg": 1256 }, + { "id": "end_piece", "fg": 1255 }, + { "id": "unconnected", "fg": 1251 } ] }, { "id": "fd_gibs_invertebrate", - "fg": 1247, + "fg": 1257, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 1248 }, - { "id": "corner", "fg": 1249 }, - { "id": "edge", "fg": 1250 }, - { "id": "t_connection", "fg": 1252 }, - { "id": "end_piece", "fg": 1251 }, - { "id": "unconnected", "fg": 1247 } + { "id": "center", "fg": 1258 }, + { "id": "corner", "fg": 1259 }, + { "id": "edge", "fg": 1260 }, + { "id": "t_connection", "fg": 1262 }, + { "id": "end_piece", "fg": 1261 }, + { "id": "unconnected", "fg": 1257 } ] }, - { "id": "fd_gibs_veggy", "fg": 1253 }, + { "id": "fd_gibs_veggy", "fg": 1263 }, { "id": "fd_incendiary", - "fg": 1254, + "fg": 1264, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 1255 }, - { "id": "corner", "fg": 1256 }, - { "id": "edge", "fg": 1257 }, - { "id": "t_connection", "fg": 1259 }, - { "id": "end_piece", "fg": 1258 }, - { "id": "unconnected", "fg": 1260 } + { "id": "center", "fg": 1265 }, + { "id": "corner", "fg": 1266 }, + { "id": "edge", "fg": 1267 }, + { "id": "t_connection", "fg": 1269 }, + { "id": "end_piece", "fg": 1268 }, + { "id": "unconnected", "fg": 1270 } ] }, - { "id": "fd_laser", "bg": 1288 }, + { "id": "fd_laser", "bg": 1298 }, { "id": "fd_methsmoke", - "fg": 1268, + "fg": 1278, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 1214 }, - { "id": "corner", "fg": 1215 }, - { "id": "edge", "fg": 1216 }, - { "id": "t_connection", "fg": 1218 }, - { "id": "end_piece", "fg": 1217 }, - { "id": "unconnected", "fg": 1219 } + { "id": "center", "fg": 1224 }, + { "id": "corner", "fg": 1225 }, + { "id": "edge", "fg": 1226 }, + { "id": "t_connection", "fg": 1228 }, + { "id": "end_piece", "fg": 1227 }, + { "id": "unconnected", "fg": 1229 } ] }, - { "id": "fd_nuke_gas", "fg": 1287 }, - { "id": "fd_plasma", "fg": 1261, "rotates": false }, - { "id": "fd_push_items", "bg": 1219 }, + { "id": "fd_nuke_gas", "fg": 1297 }, + { "id": "fd_plasma", "fg": 1271, "rotates": false }, + { "id": "fd_push_items", "bg": 1229 }, { "id": "fd_relax_gas", - "fg": 1268, + "fg": 1278, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 1262 }, - { "id": "corner", "fg": 1263 }, - { "id": "edge", "fg": 1264 }, - { "id": "end_piece", "fg": 1265 }, - { "id": "t_connection", "fg": 1266 }, - { "id": "unconnected", "fg": 1267 } + { "id": "center", "fg": 1272 }, + { "id": "corner", "fg": 1273 }, + { "id": "edge", "fg": 1274 }, + { "id": "end_piece", "fg": 1275 }, + { "id": "t_connection", "fg": 1276 }, + { "id": "unconnected", "fg": 1277 } ] }, - { "id": "fd_rubble", "bg": 1289, "rotates": false }, - { "id": "fd_sap", "bg": 1290, "rotates": false }, - { "id": "fd_shock_vent", "bg": 1221, "rotates": false }, - { "id": "fd_slime", "bg": 1184, "rotates": false }, - { "id": "fd_sludge", "bg": 1290, "rotates": false }, + { "id": "fd_rubble", "bg": 1299, "rotates": false }, + { "id": "fd_sap", "bg": 1300, "rotates": false }, + { "id": "fd_shock_vent", "bg": 1231, "rotates": false }, + { "id": "fd_slime", "bg": 1194, "rotates": false }, + { "id": "fd_sludge", "bg": 1300, "rotates": false }, { "id": "fd_smoke", - "fg": 1268, + "fg": 1278, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 1269 }, - { "id": "corner", "fg": 1270 }, - { "id": "edge", "fg": 1271 }, - { "id": "t_connection", "fg": 1273 }, - { "id": "end_piece", "fg": 1272 }, - { "id": "unconnected", "fg": 1274 } + { "id": "center", "fg": 1279 }, + { "id": "corner", "fg": 1280 }, + { "id": "edge", "fg": 1281 }, + { "id": "t_connection", "fg": 1283 }, + { "id": "end_piece", "fg": 1282 }, + { "id": "unconnected", "fg": 1284 } ] }, - { "id": "fd_spotlight", "fg": 1275, "rotates": false }, - { "id": "fd_tear_gas", "bg": 1219 }, - { "id": "fd_toxic_gas", "bg": 1287 }, + { "id": "fd_spotlight", "fg": 1285, "rotates": false }, + { "id": "fd_tear_gas", "bg": 1229 }, + { "id": "fd_toxic_gas", "bg": 1297 }, { "id": "fd_web", - "bg": 1291, + "bg": 1301, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "unconnected", "fg": 1291 }, - { "id": "center", "fg": 1276 }, - { "id": "corner", "fg": 1277 }, - { "id": "edge", "fg": 1278 }, - { "id": "t_connection", "fg": 1280 }, - { "id": "end_piece", "fg": 1279 } + { "id": "unconnected", "fg": 1301 }, + { "id": "center", "fg": 1286 }, + { "id": "corner", "fg": 1287 }, + { "id": "edge", "fg": 1288 }, + { "id": "t_connection", "fg": 1290 }, + { "id": "end_piece", "fg": 1289 } ] }, { "id": "fd_weedsmoke", - "fg": 1268, + "fg": 1278, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 1269 }, - { "id": "corner", "fg": 1270 }, - { "id": "edge", "fg": 1271 }, - { "id": "t_connection", "fg": 1273 }, - { "id": "end_piece", "fg": 1272 }, - { "id": "unconnected", "fg": 1274 } + { "id": "center", "fg": 1279 }, + { "id": "corner", "fg": 1280 }, + { "id": "edge", "fg": 1281 }, + { "id": "t_connection", "fg": 1283 }, + { "id": "end_piece", "fg": 1282 }, + { "id": "unconnected", "fg": 1284 } ] }, { "id": "fd_acid", - "fg": 1308, + "fg": 1318, "multitile": true, "additional_tiles": [ { "id": "center", "animated": true, "fg": [ - { "weight": 8, "sprite": 1293 }, - { "weight": 8, "sprite": 1309 }, - { "weight": 8, "sprite": 1325 }, - { "weight": 8, "sprite": 1341 }, - { "weight": 8, "sprite": 1357 }, - { "weight": 8, "sprite": 1373 }, - { "weight": 8, "sprite": 1389 }, - { "weight": 8, "sprite": 1405 } + { "weight": 8, "sprite": 1303 }, + { "weight": 8, "sprite": 1319 }, + { "weight": 8, "sprite": 1335 }, + { "weight": 8, "sprite": 1351 }, + { "weight": 8, "sprite": 1367 }, + { "weight": 8, "sprite": 1383 }, + { "weight": 8, "sprite": 1399 }, + { "weight": 8, "sprite": 1415 } ] }, { "id": "corner", "animated": true, - "fg": [ - { "weight": 8, "sprite": [ 1295, 1297, 1296, 1294 ] }, - { "weight": 8, "sprite": [ 1311, 1313, 1312, 1310 ] }, - { "weight": 8, "sprite": [ 1327, 1329, 1328, 1326 ] }, - { "weight": 8, "sprite": [ 1343, 1345, 1344, 1342 ] }, - { "weight": 8, "sprite": [ 1359, 1361, 1360, 1358 ] }, - { "weight": 8, "sprite": [ 1375, 1377, 1376, 1374 ] }, - { "weight": 8, "sprite": [ 1391, 1393, 1392, 1390 ] }, - { "weight": 8, "sprite": [ 1407, 1409, 1408, 1406 ] } - ] - }, - { - "id": "t_connection", - "animated": true, "fg": [ { "weight": 8, "sprite": [ 1305, 1307, 1306, 1304 ] }, { "weight": 8, "sprite": [ 1321, 1323, 1322, 1320 ] }, @@ -1872,46 +1855,60 @@ { "weight": 8, "sprite": [ 1417, 1419, 1418, 1416 ] } ] }, + { + "id": "t_connection", + "animated": true, + "fg": [ + { "weight": 8, "sprite": [ 1315, 1317, 1316, 1314 ] }, + { "weight": 8, "sprite": [ 1331, 1333, 1332, 1330 ] }, + { "weight": 8, "sprite": [ 1347, 1349, 1348, 1346 ] }, + { "weight": 8, "sprite": [ 1363, 1365, 1364, 1362 ] }, + { "weight": 8, "sprite": [ 1379, 1381, 1380, 1378 ] }, + { "weight": 8, "sprite": [ 1395, 1397, 1396, 1394 ] }, + { "weight": 8, "sprite": [ 1411, 1413, 1412, 1410 ] }, + { "weight": 8, "sprite": [ 1427, 1429, 1428, 1426 ] } + ] + }, { "id": "edge", "animated": true, "fg": [ - { "weight": 8, "sprite": [ 1299, 1298 ] }, - { "weight": 8, "sprite": [ 1315, 1314 ] }, - { "weight": 8, "sprite": [ 1331, 1330 ] }, - { "weight": 8, "sprite": [ 1347, 1346 ] }, - { "weight": 8, "sprite": [ 1363, 1362 ] }, - { "weight": 8, "sprite": [ 1379, 1378 ] }, - { "weight": 8, "sprite": [ 1395, 1394 ] }, - { "weight": 8, "sprite": [ 1411, 1410 ] } + { "weight": 8, "sprite": [ 1309, 1308 ] }, + { "weight": 8, "sprite": [ 1325, 1324 ] }, + { "weight": 8, "sprite": [ 1341, 1340 ] }, + { "weight": 8, "sprite": [ 1357, 1356 ] }, + { "weight": 8, "sprite": [ 1373, 1372 ] }, + { "weight": 8, "sprite": [ 1389, 1388 ] }, + { "weight": 8, "sprite": [ 1405, 1404 ] }, + { "weight": 8, "sprite": [ 1421, 1420 ] } ] }, { "id": "end_piece", "animated": true, "fg": [ - { "weight": 8, "sprite": [ 1301, 1303, 1302, 1300 ] }, - { "weight": 8, "sprite": [ 1317, 1319, 1318, 1316 ] }, - { "weight": 8, "sprite": [ 1333, 1335, 1334, 1332 ] }, - { "weight": 8, "sprite": [ 1349, 1351, 1350, 1348 ] }, - { "weight": 8, "sprite": [ 1365, 1367, 1366, 1364 ] }, - { "weight": 8, "sprite": [ 1381, 1383, 1382, 1380 ] }, - { "weight": 8, "sprite": [ 1397, 1399, 1398, 1396 ] }, - { "weight": 8, "sprite": [ 1413, 1415, 1414, 1412 ] } + { "weight": 8, "sprite": [ 1311, 1313, 1312, 1310 ] }, + { "weight": 8, "sprite": [ 1327, 1329, 1328, 1326 ] }, + { "weight": 8, "sprite": [ 1343, 1345, 1344, 1342 ] }, + { "weight": 8, "sprite": [ 1359, 1361, 1360, 1358 ] }, + { "weight": 8, "sprite": [ 1375, 1377, 1376, 1374 ] }, + { "weight": 8, "sprite": [ 1391, 1393, 1392, 1390 ] }, + { "weight": 8, "sprite": [ 1407, 1409, 1408, 1406 ] }, + { "weight": 8, "sprite": [ 1423, 1425, 1424, 1422 ] } ] }, { "id": "unconnected", "animated": true, "fg": [ - { "weight": 8, "sprite": [ 1308, 1308 ] }, - { "weight": 8, "sprite": [ 1324, 1324 ] }, - { "weight": 8, "sprite": [ 1340, 1340 ] }, - { "weight": 8, "sprite": [ 1356, 1356 ] }, - { "weight": 8, "sprite": [ 1372, 1372 ] }, - { "weight": 8, "sprite": [ 1388, 1388 ] }, - { "weight": 8, "sprite": [ 1404, 1404 ] }, - { "weight": 8, "sprite": [ 1420, 1420 ] } + { "weight": 8, "sprite": [ 1318, 1318 ] }, + { "weight": 8, "sprite": [ 1334, 1334 ] }, + { "weight": 8, "sprite": [ 1350, 1350 ] }, + { "weight": 8, "sprite": [ 1366, 1366 ] }, + { "weight": 8, "sprite": [ 1382, 1382 ] }, + { "weight": 8, "sprite": [ 1398, 1398 ] }, + { "weight": 8, "sprite": [ 1414, 1414 ] }, + { "weight": 8, "sprite": [ 1430, 1430 ] } ] } ] @@ -1920,503 +1917,503 @@ "id": "fd_fire_int1", "animated": true, "fg": [ - { "weight": 8, "sprite": 1421 }, - { "weight": 8, "sprite": 1422 }, - { "weight": 8, "sprite": 1423 }, - { "weight": 8, "sprite": 1424 }, - { "weight": 8, "sprite": 1425 }, - { "weight": 8, "sprite": 1426 }, - { "weight": 8, "sprite": 1427 } + { "weight": 8, "sprite": 1431 }, + { "weight": 8, "sprite": 1432 }, + { "weight": 8, "sprite": 1433 }, + { "weight": 8, "sprite": 1434 }, + { "weight": 8, "sprite": 1435 }, + { "weight": 8, "sprite": 1436 }, + { "weight": 8, "sprite": 1437 } ] }, - { "id": "f_arcade_machine", "fg": 1429, "rotates": false }, - { "id": [ "f_ash", "ash" ], "fg": 1430, "rotates": false }, - { "id": "f_ball_mach", "fg": 1431, "rotates": false }, - { "id": "f_barricade_road", "fg": 1432, "rotates": false }, + { "id": "f_arcade_machine", "fg": 1439, "rotates": false }, + { "id": [ "f_ash", "ash" ], "fg": 1440, "rotates": false }, + { "id": "f_ball_mach", "fg": 1441, "rotates": false }, + { "id": "f_barricade_road", "fg": 1442, "rotates": false }, { "id": "f_bathtub", - "fg": 1433, + "fg": 1443, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "unconnected", "fg": 1433 }, - { "id": "center", "fg": 1434 }, - { "id": "corner", "fg": 1435 }, - { "id": "edge", "fg": 1436 }, - { "id": "end_piece", "fg": 1437 }, - { "id": "t_connection", "fg": 1438 } + { "id": "unconnected", "fg": 1443 }, + { "id": "center", "fg": 1444 }, + { "id": "corner", "fg": 1445 }, + { "id": "edge", "fg": 1446 }, + { "id": "end_piece", "fg": 1447 }, + { "id": "t_connection", "fg": 1448 } ] }, { "id": "f_bed", - "fg": 1439, + "fg": 1449, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 1439 }, - { "id": "corner", "fg": 1440 }, - { "id": "edge", "fg": 1441 }, - { "id": "end_piece", "fg": 1442 }, - { "id": "t_connection", "fg": 1443 }, - { "id": "unconnected", "fg": 1444 } + { "id": "center", "fg": 1449 }, + { "id": "corner", "fg": 1450 }, + { "id": "edge", "fg": 1451 }, + { "id": "end_piece", "fg": 1452 }, + { "id": "t_connection", "fg": 1453 }, + { "id": "unconnected", "fg": 1454 } ] }, - { "id": "f_bench", "fg": 5660, "rotates": true }, - { "id": "f_canvas_floor", "fg": 1459 }, - { "id": "f_cattails", "fg": 1445, "rotates": false }, - { "id": "f_center_groundsheet", "fg": 1459 }, - { "id": "f_clay_kiln", "fg": 1473 }, - { "id": "f_displaycase", "fg": 1446, "rotates": false }, - { "id": "f_displaycase_b", "fg": 1447, "rotates": false }, - { "id": "f_dive_block", "fg": 1448, "rotates": false }, + { "id": "f_bench", "fg": 5682, "rotates": true }, + { "id": "f_canvas_floor", "fg": 1469 }, + { "id": "f_cattails", "fg": 1455, "rotates": false }, + { "id": "f_center_groundsheet", "fg": 1469 }, + { "id": "f_clay_kiln", "fg": 1483 }, + { "id": "f_displaycase", "fg": 1456, "rotates": false }, + { "id": "f_displaycase_b", "fg": 1457, "rotates": false }, + { "id": "f_dive_block", "fg": 1458, "rotates": false }, { "id": "f_dumpster", - "fg": 1449, + "fg": 1459, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "unconnected", "fg": 1449 }, - { "id": "center", "fg": 1450 }, - { "id": "corner", "fg": 1451 }, - { "id": "edge", "fg": 1452 }, - { "id": "end_piece", "fg": 1453 }, - { "id": "t_connection", "fg": 1454 } - ] - }, - { "id": "f_egg_sackbw", "fg": 1455, "rotates": false }, - { "id": "f_egg_sackcs", "fg": 1455, "rotates": false }, - { "id": "f_egg_sacke", "fg": 1456, "rotates": false }, - { "id": "f_egg_sackws", "fg": 1457, "rotates": false }, - { "id": "f_ergometer", "fg": 1458, "rotates": false }, - { "id": "f_fema_groundsheet", "fg": 1459, "rotates": false }, - { "id": "f_fireplace", "fg": 1460, "rotates": false }, - { "id": "f_firering", "fg": 1534, "rotates": false }, - { "id": "f_floor_canvas", "fg": 1461, "rotates": false }, - { "id": "f_flower_fungal", "bg": 1554, "rotates": false }, - { "id": "f_forge_rock", "fg": 1460 }, - { "id": "f_fungal_clump", "fg": 1462, "bg": 1554, "rotates": false }, - { "id": "f_fungal_mass", "fg": 1463, "bg": 1554, "rotates": false }, - { "id": "f_grave_head", "fg": 1464 }, - { "id": "f_grave_monument", "fg": 1465 }, - { "id": "f_grave_stone", "fg": 1466 }, - { "id": "f_grave_stone_old", "fg": 1467 }, - { "id": "f_groundsheet", "fg": 1459, "rotates": false }, - { "id": "f_gun_safe_el", "fg": 1470, "rotates": false }, - { "id": "f_gunsafe_mj", "fg": 1468, "rotates": false }, - { "id": "f_gunsafe_ml", "fg": 1469, "rotates": false }, - { "id": "f_hay", "fg": 1471, "rotates": false }, - { "id": "f_home_furnace", "fg": 1472, "bg": 4236, "rotates": false }, - { "id": "f_kiln_empty", "fg": 1473 }, - { "id": "f_kiln_full", "fg": 1473, "rotates": false }, + { "id": "unconnected", "fg": 1459 }, + { "id": "center", "fg": 1460 }, + { "id": "corner", "fg": 1461 }, + { "id": "edge", "fg": 1462 }, + { "id": "end_piece", "fg": 1463 }, + { "id": "t_connection", "fg": 1464 } + ] + }, + { "id": "f_egg_sackbw", "fg": 1465, "rotates": false }, + { "id": "f_egg_sackcs", "fg": 1465, "rotates": false }, + { "id": "f_egg_sacke", "fg": 1466, "rotates": false }, + { "id": "f_egg_sackws", "fg": 1467, "rotates": false }, + { "id": "f_ergometer", "fg": 1468, "rotates": false }, + { "id": "f_fema_groundsheet", "fg": 1469, "rotates": false }, + { "id": "f_fireplace", "fg": 1470, "rotates": false }, + { "id": "f_firering", "fg": 1544, "rotates": false }, + { "id": "f_floor_canvas", "fg": 1471, "rotates": false }, + { "id": "f_flower_fungal", "bg": 1564, "rotates": false }, + { "id": "f_forge_rock", "fg": 1470 }, + { "id": "f_fungal_clump", "fg": 1472, "bg": 1564, "rotates": false }, + { "id": "f_fungal_mass", "fg": 1473, "bg": 1564, "rotates": false }, + { "id": "f_grave_head", "fg": 1474 }, + { "id": "f_grave_monument", "fg": 1475 }, + { "id": "f_grave_stone", "fg": 1476 }, + { "id": "f_grave_stone_old", "fg": 1477 }, + { "id": "f_groundsheet", "fg": 1469, "rotates": false }, + { "id": "f_gun_safe_el", "fg": 1480, "rotates": false }, + { "id": "f_gunsafe_mj", "fg": 1478, "rotates": false }, + { "id": "f_gunsafe_ml", "fg": 1479, "rotates": false }, + { "id": "f_hay", "fg": 1481, "rotates": false }, + { "id": "f_home_furnace", "fg": 1482, "bg": 4258, "rotates": false }, + { "id": "f_kiln_empty", "fg": 1483 }, + { "id": "f_kiln_full", "fg": 1483, "rotates": false }, { "id": "f_lane", - "fg": 1474, + "fg": 1484, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "unconnected", "fg": 1474 }, - { "id": "corner", "fg": 1475 }, - { "id": "edge", "fg": 1476 }, - { "id": "end_piece", "fg": 1477 } + { "id": "unconnected", "fg": 1484 }, + { "id": "corner", "fg": 1485 }, + { "id": "edge", "fg": 1486 }, + { "id": "end_piece", "fg": 1487 } ] }, - { "id": "f_large_groundsheet", "fg": 1459 }, - { "id": "f_lilypad", "fg": 1538, "rotates": false }, - { "id": "f_mailbox", "fg": 1536, "rotates": false }, + { "id": "f_large_groundsheet", "fg": 1469 }, + { "id": "f_lilypad", "fg": 1548, "rotates": false }, + { "id": "f_mailbox", "fg": 1546, "rotates": false }, { "id": "f_makeshift_bed", - "fg": 1478, + "fg": 1488, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 1479 }, - { "id": "corner", "fg": 1480 }, - { "id": "edge", "fg": 1481 }, - { "id": "end_piece", "fg": 1482 }, - { "id": "t_connection", "fg": 1483 }, - { "id": "unconnected", "fg": 1484 } + { "id": "center", "fg": 1489 }, + { "id": "corner", "fg": 1490 }, + { "id": "edge", "fg": 1491 }, + { "id": "end_piece", "fg": 1492 }, + { "id": "t_connection", "fg": 1493 }, + { "id": "unconnected", "fg": 1494 } ] }, - { "id": "f_mannequin", "fg": 1485, "rotates": false }, - { "id": "f_mutcactus_test", "fg": 1486, "bg": 1555, "rotates": false }, - { "id": "f_piano", "fg": 1551, "rotates": false }, - { "id": "f_pinball_machine", "fg": 1487, "rotates": false }, - { "id": "f_plant_harvest", "fg": 1488, "bg": 4242, "rotates": false }, - { "id": "f_plant_mature", "fg": 1489, "bg": 4242, "rotates": false }, - { "id": "f_plant_seed", "fg": 1490, "bg": 4242, "rotates": false }, - { "id": "f_plant_seedling", "fg": 1491, "bg": 4242, "rotates": false }, + { "id": "f_mannequin", "fg": 1495, "rotates": false }, + { "id": "f_mutcactus_test", "fg": 1496, "bg": 1565, "rotates": false }, + { "id": "f_piano", "fg": 1561, "rotates": false }, + { "id": "f_pinball_machine", "fg": 1497, "rotates": false }, + { "id": "f_plant_harvest", "fg": 1498, "bg": 4264, "rotates": false }, + { "id": "f_plant_mature", "fg": 1499, "bg": 4264, "rotates": false }, + { "id": "f_plant_seed", "fg": 1500, "bg": 4264, "rotates": false }, + { "id": "f_plant_seedling", "fg": 1501, "bg": 4264, "rotates": false }, { "id": "f_pool_table", - "fg": 1492, + "fg": 1502, "rotates": false, "multitile": true, - "additional_tiles": [ { "id": "corner", "fg": 1492 }, { "id": "end_piece", "fg": 1493 }, { "id": "t_connection", "fg": 1494 } ] + "additional_tiles": [ { "id": "corner", "fg": 1502 }, { "id": "end_piece", "fg": 1503 }, { "id": "t_connection", "fg": 1504 } ] }, - { "id": "f_rack_coat", "fg": 1537, "rotates": false }, + { "id": "f_rack_coat", "fg": 1547, "rotates": false }, { "id": "f_recycle_bin", - "fg": 1449, + "fg": 1459, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "unconnected", "fg": 1449 }, - { "id": "center", "fg": 1450 }, - { "id": "corner", "fg": 1451 }, - { "id": "edge", "fg": 1452 }, - { "id": "end_piece", "fg": 1453 }, - { "id": "t_connection", "fg": 1454 } + { "id": "unconnected", "fg": 1459 }, + { "id": "center", "fg": 1460 }, + { "id": "corner", "fg": 1461 }, + { "id": "edge", "fg": 1462 }, + { "id": "end_piece", "fg": 1463 }, + { "id": "t_connection", "fg": 1464 } ] }, - { "id": "f_robotic_arm", "fg": 4090, "rotates": false }, - { "id": "f_rubble", "fg": 1495, "rotates": false }, + { "id": "f_robotic_arm", "fg": 4112, "rotates": false }, + { "id": "f_rubble", "fg": 1505, "rotates": false }, { "id": "f_rubble_landfill", - "fg": 1539, + "fg": 1549, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 1542 }, - { "id": "corner", "fg": 1540 }, - { "id": "edge", "fg": 1544 }, - { "id": "end_piece", "fg": 1543 }, - { "id": "t_connection", "fg": 1541 }, - { "id": "unconnected", "fg": 1539 } + { "id": "center", "fg": 1552 }, + { "id": "corner", "fg": 1550 }, + { "id": "edge", "fg": 1554 }, + { "id": "end_piece", "fg": 1553 }, + { "id": "t_connection", "fg": 1551 }, + { "id": "unconnected", "fg": 1549 } ] }, { "id": "f_rubble_landfill_season_winter", - "fg": 1545, + "fg": 1555, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 1548 }, - { "id": "corner", "fg": 1546 }, - { "id": "edge", "fg": 1550 }, - { "id": "end_piece", "fg": 1549 }, - { "id": "t_connection", "fg": 1547 }, - { "id": "unconnected", "fg": 1545 } + { "id": "center", "fg": 1558 }, + { "id": "corner", "fg": 1556 }, + { "id": "edge", "fg": 1560 }, + { "id": "end_piece", "fg": 1559 }, + { "id": "t_connection", "fg": 1557 }, + { "id": "unconnected", "fg": 1555 } ] }, - { "id": "f_rubble_rock", "fg": 1496, "rotates": false }, + { "id": "f_rubble_rock", "fg": 1506, "rotates": false }, { "id": "f_sandbag_half", - "fg": 1535, + "fg": 1545, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "unconnected", "fg": 1535 }, - { "id": "center", "fg": 1498 }, - { "id": "corner", "fg": 1499 }, - { "id": "edge", "fg": 1500 }, - { "id": "end_piece", "fg": 1501 }, - { "id": "t_connection", "fg": 1502 } + { "id": "unconnected", "fg": 1545 }, + { "id": "center", "fg": 1508 }, + { "id": "corner", "fg": 1509 }, + { "id": "edge", "fg": 1510 }, + { "id": "end_piece", "fg": 1511 }, + { "id": "t_connection", "fg": 1512 } ] }, { "id": "f_sandbag_wall", - "fg": 1497, + "fg": 1507, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "unconnected", "fg": 1497 }, - { "id": "center", "fg": 1503 }, - { "id": "corner", "fg": 1504 }, - { "id": "edge", "fg": 1505 }, - { "id": "end_piece", "fg": 1506 }, - { "id": "t_connection", "fg": 1507 } + { "id": "unconnected", "fg": 1507 }, + { "id": "center", "fg": 1513 }, + { "id": "corner", "fg": 1514 }, + { "id": "edge", "fg": 1515 }, + { "id": "end_piece", "fg": 1516 }, + { "id": "t_connection", "fg": 1517 } ] }, - { "id": "f_shackle", "fg": 1508 }, - { "id": "f_shower", "fg": 1509, "rotates": false }, - { "id": "f_sign", "fg": 1510, "rotates": false }, - { "id": "f_skin_groundsheet", "fg": 1459 }, - { "id": "f_slab", "fg": 1511 }, - { "id": "f_smoking_rack", "fg": 1512, "rotates": false }, + { "id": "f_shackle", "fg": 1518 }, + { "id": "f_shower", "fg": 1519, "rotates": false }, + { "id": "f_sign", "fg": 1520, "rotates": false }, + { "id": "f_skin_groundsheet", "fg": 1469 }, + { "id": "f_slab", "fg": 1521 }, + { "id": "f_smoking_rack", "fg": 1522, "rotates": false }, { "id": "f_sofa", - "fg": 1513, + "fg": 1523, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "unconnected", "fg": 1513 }, - { "id": "corner", "fg": 1514 }, - { "id": "edge", "fg": 1515 }, - { "id": "end_piece", "fg": 1516 } + { "id": "unconnected", "fg": 1523 }, + { "id": "corner", "fg": 1524 }, + { "id": "edge", "fg": 1525 }, + { "id": "end_piece", "fg": 1526 } ] }, - { "id": "f_spike", "fg": 1517, "rotates": false }, - { "id": "f_standing_tank", "fg": 4079 }, - { "id": [ "f_statue", "t_sliding_brick_wall_control" ], "fg": 1518, "rotates": false }, - { "id": "f_straw_bed", "fg": 1519, "rotates": false }, - { "id": "f_tank_trap", "fg": 1552, "rotates": false }, + { "id": "f_spike", "fg": 1527, "rotates": false }, + { "id": "f_standing_tank", "fg": 4101 }, + { "id": [ "f_statue", "t_sliding_brick_wall_control" ], "fg": 1528, "rotates": false }, + { "id": "f_straw_bed", "fg": 1529, "rotates": false }, + { "id": "f_tank_trap", "fg": 1562, "rotates": false }, { "id": "f_tatami", - "fg": 1526, + "fg": 1536, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "corner", "fg": 1527 }, { "id": "edge", "fg": 1526 }, { "id": "t_connection", "fg": 1528 } ] + "additional_tiles": [ { "id": "corner", "fg": 1537 }, { "id": "edge", "fg": 1536 }, { "id": "t_connection", "fg": 1538 } ] }, - { "id": "f_treadmill", "fg": 1529, "rotates": false }, - { "id": "f_vending_reinforced", "fg": 1530, "rotates": false }, - { "id": "f_wardrobe", "fg": 1553, "rotates": false }, - { "id": "f_washer", "fg": 1531, "rotates": false }, - { "id": "f_water_heater", "fg": 4101, "rotates": true }, - { "id": "f_woodstove", "fg": 1532, "rotates": false }, - { "id": "f_wreckage", "fg": 1533, "rotates": false }, + { "id": "f_treadmill", "fg": 1539, "rotates": false }, + { "id": "f_vending_reinforced", "fg": 1540, "rotates": false }, + { "id": "f_wardrobe", "fg": 1563, "rotates": false }, + { "id": "f_washer", "fg": 1541, "rotates": false }, + { "id": "f_water_heater", "fg": 4123, "rotates": true }, + { "id": "f_woodstove", "fg": 1542, "rotates": false }, + { "id": "f_wreckage", "fg": 1543, "rotates": false }, { "id": "f_counter", - "fg": 1604, + "fg": 1614, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 1589 }, - { "id": "corner", "fg": [ 1591, 1593, 1592, 1590 ] }, - { "id": "t_connection", "fg": [ 1601, 1603, 1602, 1600 ] }, - { "id": "edge", "fg": [ 1595, 1594 ] }, - { "id": "end_piece", "fg": [ 1597, 1599, 1598, 1596 ] }, - { "id": "unconnected", "fg": [ 1604, 1604 ] } + { "id": "center", "fg": 1599 }, + { "id": "corner", "fg": [ 1601, 1603, 1602, 1600 ] }, + { "id": "t_connection", "fg": [ 1611, 1613, 1612, 1610 ] }, + { "id": "edge", "fg": [ 1605, 1604 ] }, + { "id": "end_piece", "fg": [ 1607, 1609, 1608, 1606 ] }, + { "id": "unconnected", "fg": [ 1614, 1614 ] } ] }, { "id": "f_cupboard", - "fg": 1620, + "fg": 1630, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 1605 }, - { "id": "corner", "fg": [ 1607, 1609, 1608, 1606 ] }, - { "id": "t_connection", "fg": [ 1617, 1619, 1618, 1616 ] }, - { "id": "edge", "fg": [ 1611, 1610 ] }, - { "id": "end_piece", "fg": [ 1613, 1615, 1614, 1612 ] }, - { "id": "unconnected", "fg": [ 1620, 1620 ] } + { "id": "center", "fg": 1615 }, + { "id": "corner", "fg": [ 1617, 1619, 1618, 1616 ] }, + { "id": "t_connection", "fg": [ 1627, 1629, 1628, 1626 ] }, + { "id": "edge", "fg": [ 1621, 1620 ] }, + { "id": "end_piece", "fg": [ 1623, 1625, 1624, 1622 ] }, + { "id": "unconnected", "fg": [ 1630, 1630 ] } ] }, { "id": "f_absence", - "fg": 1641, + "fg": 1651, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 1626 }, - { "id": "corner", "fg": [ 1628, 1630, 1629, 1627 ] }, - { "id": "t_connection", "fg": [ 1638, 1640, 1639, 1637 ] }, - { "id": "edge", "fg": [ 1632, 1631 ] }, - { "id": "end_piece", "fg": [ 1634, 1636, 1635, 1633 ] }, - { "id": "unconnected", "fg": [ 1641, 1641 ] } + { "id": "center", "fg": 1636 }, + { "id": "corner", "fg": [ 1638, 1640, 1639, 1637 ] }, + { "id": "t_connection", "fg": [ 1648, 1650, 1649, 1647 ] }, + { "id": "edge", "fg": [ 1642, 1641 ] }, + { "id": "end_piece", "fg": [ 1644, 1646, 1645, 1643 ] }, + { "id": "unconnected", "fg": [ 1651, 1651 ] } ] }, { "id": "f_alien_table", - "fg": 1657, + "fg": 1667, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 1642 }, - { "id": "corner", "fg": [ 1644, 1646, 1645, 1643 ] }, - { "id": "t_connection", "fg": [ 1654, 1656, 1655, 1653 ] }, - { "id": "edge", "fg": [ 1648, 1647 ] }, - { "id": "end_piece", "fg": [ 1650, 1652, 1651, 1649 ] }, - { "id": "unconnected", "fg": [ 1657, 1657 ] } + { "id": "center", "fg": 1652 }, + { "id": "corner", "fg": [ 1654, 1656, 1655, 1653 ] }, + { "id": "t_connection", "fg": [ 1664, 1666, 1665, 1663 ] }, + { "id": "edge", "fg": [ 1658, 1657 ] }, + { "id": "end_piece", "fg": [ 1660, 1662, 1661, 1659 ] }, + { "id": "unconnected", "fg": [ 1667, 1667 ] } ] }, { "id": "f_canvas_door", - "fg": 1663, + "fg": 1673, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 1663 }, - { "id": "t_connection", "fg": [ 1663, 1662, 1663, 1662 ] }, - { "id": "edge", "fg": [ 1662, 1663 ] }, - { "id": "unconnected", "fg": [ 1663, 1663 ] } + { "id": "center", "fg": 1673 }, + { "id": "t_connection", "fg": [ 1673, 1672, 1673, 1672 ] }, + { "id": "edge", "fg": [ 1672, 1673 ] }, + { "id": "unconnected", "fg": [ 1673, 1673 ] } ] }, { "id": "f_canvas_door_o", - "fg": 1661, + "fg": 1671, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 1661 }, - { "id": "t_connection", "fg": [ 1661, 1660, 1661, 1660 ] }, - { "id": "edge", "fg": [ 1660, 1661 ] }, - { "id": "unconnected", "fg": [ 1661, 1661 ] } + { "id": "center", "fg": 1671 }, + { "id": "t_connection", "fg": [ 1671, 1670, 1671, 1670 ] }, + { "id": "edge", "fg": [ 1670, 1671 ] }, + { "id": "unconnected", "fg": [ 1671, 1671 ] } ] }, { "id": "f_canvas_wall", - "fg": 1674, + "fg": 1684, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 1674 }, - { "id": "corner", "fg": [ 1665, 1667, 1666, 1664 ] }, - { "id": "t_connection", "fg": [ 1668, 1669, 1668, 1669 ] }, - { "id": "edge", "fg": [ 1669, 1668 ] }, - { "id": "end_piece", "fg": [ 1671, 1673, 1672, 1670 ] }, - { "id": "unconnected", "fg": [ 1674, 1674 ] } + { "id": "center", "fg": 1684 }, + { "id": "corner", "fg": [ 1675, 1677, 1676, 1674 ] }, + { "id": "t_connection", "fg": [ 1678, 1679, 1678, 1679 ] }, + { "id": "edge", "fg": [ 1679, 1678 ] }, + { "id": "end_piece", "fg": [ 1681, 1683, 1682, 1680 ] }, + { "id": "unconnected", "fg": [ 1684, 1684 ] } ] }, - { "id": "f_cardboard_box", "fg": 1675 }, + { "id": "f_cardboard_box", "fg": 1685 }, { "id": "f_curtain", - "fg": 1693, + "fg": 1703, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 1693 }, - { "id": "corner", "fg": [ 1679, 1681, 1680, 1678 ] }, - { "id": "t_connection", "fg": [ 1690, 1692, 1691, 1689 ] }, - { "id": "edge", "fg": [ 1683, 1682 ] }, - { "id": "end_piece", "fg": [ 1685, 1687, 1686, 1684 ] }, - { "id": "unconnected", "fg": [ 1693, 1693 ] } + { "id": "center", "fg": 1703 }, + { "id": "corner", "fg": [ 1689, 1691, 1690, 1688 ] }, + { "id": "t_connection", "fg": [ 1700, 1702, 1701, 1699 ] }, + { "id": "edge", "fg": [ 1693, 1692 ] }, + { "id": "end_piece", "fg": [ 1695, 1697, 1696, 1694 ] }, + { "id": "unconnected", "fg": [ 1703, 1703 ] } ] }, { "id": "f_desk", - "fg": 1706, + "fg": 1716, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 1694 }, - { "id": "corner", "fg": [ 1696, 1698, 1697, 1695 ] }, - { "id": "t_connection", "fg": [ 1705, 1700, 1699, 1700 ] }, - { "id": "edge", "fg": [ 1700, 1699 ] }, - { "id": "end_piece", "fg": [ 1702, 1704, 1703, 1701 ] }, - { "id": "unconnected", "fg": [ 1706, 1706 ] } + { "id": "center", "fg": 1704 }, + { "id": "corner", "fg": [ 1706, 1708, 1707, 1705 ] }, + { "id": "t_connection", "fg": [ 1715, 1710, 1709, 1710 ] }, + { "id": "edge", "fg": [ 1710, 1709 ] }, + { "id": "end_piece", "fg": [ 1712, 1714, 1713, 1711 ] }, + { "id": "unconnected", "fg": [ 1716, 1716 ] } ] }, - { "id": "f_filing_cabinet", "rotates": true, "fg": [ 1708, 1711, 1710, 1709 ] }, - { "id": [ "f_floor_lamp", "vp_ap_standing_lamp" ], "fg": 1713 }, - { "id": [ "f_freezer", "vp_ap_freezer" ], "fg": 1715 }, + { "id": "f_filing_cabinet", "rotates": true, "fg": [ 1718, 1721, 1720, 1719 ] }, + { "id": [ "f_floor_lamp", "vp_ap_standing_lamp" ], "fg": 1723 }, + { "id": [ "f_freezer", "vp_ap_freezer" ], "fg": 1725 }, { "id": "f_ladder", "animated": true, "fg": [ - { "weight": 15, "sprite": 1718 }, - { "weight": 15, "sprite": 1719 }, - { "weight": 15, "sprite": 1720 }, - { "weight": 15, "sprite": 1719 } + { "weight": 15, "sprite": 1728 }, + { "weight": 15, "sprite": 1729 }, + { "weight": 15, "sprite": 1730 }, + { "weight": 15, "sprite": 1729 } ] }, { "id": "f_large_canvas_door", - "fg": 1724, + "fg": 1734, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 1724 }, - { "id": "t_connection", "fg": [ 1724, 1723, 1724, 1723 ] }, - { "id": "edge", "fg": [ 1723, 1724 ] }, - { "id": "unconnected", "fg": [ 1724, 1724 ] } + { "id": "center", "fg": 1734 }, + { "id": "t_connection", "fg": [ 1734, 1733, 1734, 1733 ] }, + { "id": "edge", "fg": [ 1733, 1734 ] }, + { "id": "unconnected", "fg": [ 1734, 1734 ] } ] }, { "id": "f_large_canvas_door_o", - "fg": 1722, + "fg": 1732, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 1722 }, - { "id": "t_connection", "fg": [ 1722, 1721, 1722, 1721 ] }, - { "id": "edge", "fg": [ 1721, 1722 ] }, - { "id": "unconnected", "fg": [ 1722, 1722 ] } + { "id": "center", "fg": 1732 }, + { "id": "t_connection", "fg": [ 1732, 1731, 1732, 1731 ] }, + { "id": "edge", "fg": [ 1731, 1732 ] }, + { "id": "unconnected", "fg": [ 1732, 1732 ] } ] }, { "id": "f_large_canvas_wall", - "fg": 1735, + "fg": 1745, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 1735 }, - { "id": "corner", "fg": [ 1726, 1728, 1727, 1725 ] }, - { "id": "t_connection", "fg": [ 1729, 1730, 1729, 1730 ] }, - { "id": "edge", "fg": [ 1730, 1729 ] }, - { "id": "end_piece", "fg": [ 1732, 1734, 1733, 1731 ] }, - { "id": "unconnected", "fg": [ 1735, 1735 ] } + { "id": "center", "fg": 1745 }, + { "id": "corner", "fg": [ 1736, 1738, 1737, 1735 ] }, + { "id": "t_connection", "fg": [ 1739, 1740, 1739, 1740 ] }, + { "id": "edge", "fg": [ 1740, 1739 ] }, + { "id": "end_piece", "fg": [ 1742, 1744, 1743, 1741 ] }, + { "id": "unconnected", "fg": [ 1745, 1745 ] } ] }, { "id": "f_metal_bench", - "fg": 1751, + "fg": 1761, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 1736 }, - { "id": "corner", "fg": [ 1738, 1740, 1739, 1737 ] }, - { "id": "t_connection", "fg": [ 1748, 1750, 1749, 1747 ] }, - { "id": "edge", "fg": [ 1742, 1741 ] }, - { "id": "end_piece", "fg": [ 1744, 1746, 1745, 1743 ] }, - { "id": "unconnected", "fg": [ 1751, 1751 ] } + { "id": "center", "fg": 1746 }, + { "id": "corner", "fg": [ 1748, 1750, 1749, 1747 ] }, + { "id": "t_connection", "fg": [ 1758, 1760, 1759, 1757 ] }, + { "id": "edge", "fg": [ 1752, 1751 ] }, + { "id": "end_piece", "fg": [ 1754, 1756, 1755, 1753 ] }, + { "id": "unconnected", "fg": [ 1761, 1761 ] } ] }, { "id": "f_metal_table", - "fg": 1770, + "fg": 1780, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 1755 }, - { "id": "corner", "fg": [ 1757, 1759, 1758, 1756 ] }, - { "id": "t_connection", "fg": [ 1767, 1769, 1768, 1766 ] }, - { "id": "edge", "fg": [ 1761, 1760 ] }, - { "id": "end_piece", "fg": [ 1763, 1765, 1764, 1762 ] }, - { "id": "unconnected", "fg": [ 1770, 1770 ] } + { "id": "center", "fg": 1765 }, + { "id": "corner", "fg": [ 1767, 1769, 1768, 1766 ] }, + { "id": "t_connection", "fg": [ 1777, 1779, 1778, 1776 ] }, + { "id": "edge", "fg": [ 1771, 1770 ] }, + { "id": "end_piece", "fg": [ 1773, 1775, 1774, 1772 ] }, + { "id": "unconnected", "fg": [ 1780, 1780 ] } ] }, - { "id": [ "f_oven", "vp_ap_oven" ], "fg": 1771 }, + { "id": [ "f_oven", "vp_ap_oven" ], "fg": 1781 }, { "id": "f_scrap_bridge", - "fg": 1787, + "fg": 1797, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 1772 }, - { "id": "corner", "fg": [ 1774, 1776, 1775, 1773 ] }, - { "id": "t_connection", "fg": [ 1784, 1786, 1785, 1783 ] }, - { "id": "edge", "fg": [ 1778, 1777 ] }, - { "id": "end_piece", "fg": [ 1780, 1782, 1781, 1779 ] }, - { "id": "unconnected", "fg": [ 1787, 1787 ] } + { "id": "center", "fg": 1782 }, + { "id": "corner", "fg": [ 1784, 1786, 1785, 1783 ] }, + { "id": "t_connection", "fg": [ 1794, 1796, 1795, 1793 ] }, + { "id": "edge", "fg": [ 1788, 1787 ] }, + { "id": "end_piece", "fg": [ 1790, 1792, 1791, 1789 ] }, + { "id": "unconnected", "fg": [ 1797, 1797 ] } ] }, { "id": "f_skin_door", - "fg": 1791, + "fg": 1801, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 1791 }, - { "id": "t_connection", "fg": [ 1791, 1790, 1791, 1790 ] }, - { "id": "edge", "fg": [ 1790, 1791 ] }, - { "id": "unconnected", "fg": [ 1791, 1791 ] } + { "id": "center", "fg": 1801 }, + { "id": "t_connection", "fg": [ 1801, 1800, 1801, 1800 ] }, + { "id": "edge", "fg": [ 1800, 1801 ] }, + { "id": "unconnected", "fg": [ 1801, 1801 ] } ] }, { "id": "f_skin_door_o", - "fg": 1789, + "fg": 1799, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 1789 }, - { "id": "t_connection", "fg": [ 1789, 1788, 1789, 1788 ] }, - { "id": "edge", "fg": [ 1788, 1789 ] }, - { "id": "unconnected", "fg": [ 1789, 1789 ] } + { "id": "center", "fg": 1799 }, + { "id": "t_connection", "fg": [ 1799, 1798, 1799, 1798 ] }, + { "id": "edge", "fg": [ 1798, 1799 ] }, + { "id": "unconnected", "fg": [ 1799, 1799 ] } ] }, { "id": "f_skin_wall", - "fg": 1803, + "fg": 1813, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 1803 }, - { "id": "corner", "fg": [ 1793, 1795, 1794, 1792 ] }, - { "id": "t_connection", "fg": [ 1797, 1796, 1797, 1796 ] }, - { "id": "edge", "fg": [ 1797, 1796 ] }, - { "id": "end_piece", "fg": [ 1799, 1801, 1800, 1798 ] }, - { "id": "unconnected", "fg": [ 1803, 1803 ] } + { "id": "center", "fg": 1813 }, + { "id": "corner", "fg": [ 1803, 1805, 1804, 1802 ] }, + { "id": "t_connection", "fg": [ 1807, 1806, 1807, 1806 ] }, + { "id": "edge", "fg": [ 1807, 1806 ] }, + { "id": "end_piece", "fg": [ 1809, 1811, 1810, 1808 ] }, + { "id": "unconnected", "fg": [ 1813, 1813 ] } ] }, { "id": "f_table", - "fg": 1820, + "fg": 1830, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 1805 }, - { "id": "corner", "fg": [ 1807, 1809, 1808, 1806 ] }, - { "id": "t_connection", "fg": [ 1817, 1819, 1818, 1816 ] }, - { "id": "edge", "fg": [ 1811, 1810 ] }, - { "id": "end_piece", "fg": [ 1813, 1815, 1814, 1812 ] }, - { "id": "unconnected", "fg": [ 1820, 1820 ] } + { "id": "center", "fg": 1815 }, + { "id": "corner", "fg": [ 1817, 1819, 1818, 1816 ] }, + { "id": "t_connection", "fg": [ 1827, 1829, 1828, 1826 ] }, + { "id": "edge", "fg": [ 1821, 1820 ] }, + { "id": "end_piece", "fg": [ 1823, 1825, 1824, 1822 ] }, + { "id": "unconnected", "fg": [ 1830, 1830 ] } ] }, - { "id": [ "2byarm_guard", "2byshin_guard" ], "fg": 1837 }, - { "id": "fried_eggs", "fg": 1891, "rotates": false }, - { "id": [ "money_one", "money_ten", "money_twenty" ], "fg": 1920 }, - { "id": [ "flyer", "necropolis_leaflet" ], "fg": 1982 }, + { "id": [ "2byarm_guard", "2byshin_guard" ], "fg": 1847 }, + { "id": "fried_eggs", "fg": 1901, "rotates": false }, + { "id": [ "money_one", "money_ten", "money_twenty" ], "fg": 1930 }, + { "id": [ "flyer", "necropolis_leaflet" ], "fg": 1993 }, { "id": [ "adv_chemistry", @@ -2436,7 +2433,7 @@ "modern_tanner", "repeater_mod_guide" ], - "fg": 1984 + "fg": 1995 }, { "id": [ @@ -2457,7 +2454,7 @@ "textbook_robots", "textbook_armschina" ], - "fg": 1991 + "fg": 2002 }, { "id": [ @@ -2472,7 +2469,7 @@ "cookbook_daintydishes", "cookbook_liverforkids" ], - "fg": 1985 + "fg": 1996 }, { "id": [ @@ -2484,7 +2481,7 @@ "recipe_melee", "recipe_labchem" ], - "fg": 1989 + "fg": 2000 }, { "id": [ @@ -2501,9 +2498,9 @@ "recipe_creepy", "recipe_maiar" ], - "fg": 1989 + "fg": 2000 }, - { "id": [ "pocket_firstaid", "pocket_firearms", "pocket_survival" ], "fg": 1988 }, + { "id": [ "pocket_firstaid", "pocket_firearms", "pocket_survival" ], "fg": 1999 }, { "id": [ "mag_rifle", @@ -2522,7 +2519,7 @@ "mag_launcher", "mag_swimming" ], - "fg": 1986 + "fg": 1997 }, { "id": [ @@ -2539,7 +2536,7 @@ "schematics_searchlight", "schematics_secubot" ], - "fg": 1990 + "fg": 2001 }, { "id": [ @@ -2559,11 +2556,11 @@ "manual_shotgun", "manual_fabrication" ], - "fg": 1987 + "fg": 1998 }, { "id": [ "record_patient", "tailor_portfolio", "isherwood_herbal_remedies", "decoy_elfa", "recipe_elfa" ], - "fg": 1983 + "fg": 1994 }, { "id": [ @@ -2578,7 +2575,7 @@ "mre_beef_box", "mre_beefstew_box" ], - "fg": 2022, + "fg": 2033, "rotates": false }, { @@ -2589,7 +2586,7 @@ "mre_mexicanchickenstew_box", "mre_chicken_box" ], - "fg": 2024, + "fg": 2035, "rotates": false }, { @@ -2603,37 +2600,37 @@ "mre_ratatouille_box", "mre_sfettuccine_box" ], - "fg": 2028, + "fg": 2039, "rotates": false }, - { "id": [ "mre_hotdog_box", "mre_hashbrownbacon_box", "mre_maplesausage_box" ], "fg": 2025, "rotates": false }, - { "id": [ "mre_accessory", "mre_dessert" ], "fg": 2027, "rotates": false }, - { "id": [ "plastic_plate", "soap_holder" ], "fg": 2099 }, - { "id": "2x4", "fg": 2030 }, - { "id": "RAM", "fg": 2031 }, - { "id": "helmet_motor", "fg": 2032 }, - { "id": "223_casing", "fg": 2033 }, - { "id": "40mm_casing", "fg": 2034 }, - { "id": "40x46mm_m118_casing", "fg": 2034 }, - { "id": "50_casing", "fg": 2035 }, - { "id": "9mm_casing", "fg": 2036 }, - { "id": "arrow_cf", "fg": 2037 }, - { "id": "arrow_exploding", "fg": 2038 }, - { "id": "arrow_field_point_fletched", "fg": 2039 }, - { "id": "arrow_fire_hardened_fletched", "fg": 2040 }, - { "id": "arrow_flammable", "fg": 2041 }, - { "id": "arrow_flamming", "fg": 2042 }, - { "id": "arrow_heavy_fire_hardened_fletched", "fg": 2043 }, - { "id": "arrow_metal", "fg": 2044 }, - { "id": "arrow_metal_sharpened_fletched", "fg": 2045 }, - { "id": "arrow_plastic", "fg": 2046 }, - { "id": "arrow_small_game_fletched", "fg": 2047 }, - { "id": "arrow_wood", "fg": 2048 }, - { "id": "arrow_wood_heavy", "fg": 2049 }, - { "id": "bolt_cf", "fg": 2050 }, - { "id": "bolt_explosive", "fg": 2051 }, - { "id": "bolt_metal", "fg": 2052 }, - { "id": [ "bolt_steel", "bolt_steel_bodkin", "bolt_steel_target" ], "fg": 2053 }, + { "id": [ "mre_hotdog_box", "mre_hashbrownbacon_box", "mre_maplesausage_box" ], "fg": 2036, "rotates": false }, + { "id": [ "mre_accessory", "mre_dessert" ], "fg": 2038, "rotates": false }, + { "id": [ "plastic_plate", "soap_holder" ], "fg": 2110 }, + { "id": "2x4", "fg": 2041 }, + { "id": "RAM", "fg": 2042 }, + { "id": "helmet_motor", "fg": 2043 }, + { "id": "223_casing", "fg": 2044 }, + { "id": "40mm_casing", "fg": 2045 }, + { "id": "40x46mm_m118_casing", "fg": 2045 }, + { "id": "50_casing", "fg": 2046 }, + { "id": "9mm_casing", "fg": 2047 }, + { "id": "arrow_cf", "fg": 2048 }, + { "id": "arrow_exploding", "fg": 2049 }, + { "id": "arrow_field_point_fletched", "fg": 2050 }, + { "id": "arrow_fire_hardened_fletched", "fg": 2051 }, + { "id": "arrow_flammable", "fg": 2052 }, + { "id": "arrow_flamming", "fg": 2053 }, + { "id": "arrow_heavy_fire_hardened_fletched", "fg": 2054 }, + { "id": "arrow_metal", "fg": 2055 }, + { "id": "arrow_metal_sharpened_fletched", "fg": 2056 }, + { "id": "arrow_plastic", "fg": 2057 }, + { "id": "arrow_small_game_fletched", "fg": 2058 }, + { "id": "arrow_wood", "fg": 2059 }, + { "id": "arrow_wood_heavy", "fg": 2060 }, + { "id": "bolt_cf", "fg": 2061 }, + { "id": "bolt_explosive", "fg": 2062 }, + { "id": "bolt_metal", "fg": 2063 }, + { "id": [ "bolt_steel", "bolt_steel_bodkin", "bolt_steel_target" ], "fg": 2064 }, { "id": [ "bolt_wood", @@ -2644,1060 +2641,1071 @@ "bolt_wood_bodkin", "bolt_wood_small_game" ], - "fg": 2054 - }, - { "id": "shot_hull", "fg": 2055 }, - { "id": "art_sphere", "fg": 2070 }, - { "id": "art_rod", "fg": 2068 }, - { "id": "art_teardrop", "fg": 2072 }, - { "id": "art_lamp", "fg": 2064 }, - { "id": "art_snake", "fg": 2069 }, - { "id": "art_disc", "fg": 2061 }, - { "id": "art_beads", "fg": 2058 }, - { "id": "art_napkin", "fg": 2065 }, - { "id": "art_urchin", "fg": 2074 }, - { "id": "art_jelly", "fg": 2062 }, - { "id": "art_spiral", "fg": 2071 }, - { "id": "art_pin", "fg": 2066 }, - { "id": "art_tube", "fg": 2073 }, - { "id": "art_pyramid", "fg": 2067 }, - { "id": "art_crystal", "fg": 2060 }, - { "id": "art_knot", "fg": 2063 }, - { "id": "art_crescent", "fg": 2059 }, - { "id": "altered_teapot", "fg": 2056 }, - { "id": "architect_cube", "fg": 2057 }, - { "id": "backpack", "fg": 2075 }, - { "id": "duffelbag", "fg": 2076 }, - { "id": "molle_pack", "fg": 2077 }, - { "id": [ "rifle_case_soft_leather", "rifle_case_xl_soft_leather" ], "fg": 2080 }, - { "id": "bag_canvas", "fg": 2083 }, - { "id": "basket_laundry", "fg": 2084 }, - { "id": "heavy_battery_cell", "fg": 2086 }, - { "id": "heavy_plus_battery_cell", "fg": 2086 }, - { "id": "heavy_disposable_cell", "fg": 2086 }, - { "id": "heavy_atomic_battery_cell", "fg": 2085 }, - { "id": "light_battery_cell", "fg": 2088 }, - { "id": "light_minus_battery_cell", "fg": 2090 }, - { "id": "light_plus_battery_cell", "fg": 2088 }, - { "id": "light_disposable_battery_cell", "fg": 2088 }, - { "id": "light_atomic_battery_cell", "fg": 2087 }, - { "id": "light_minus_atomic_battery_cell", "fg": 2089 }, - { "id": "medium_battery_cell", "fg": 2092 }, - { "id": "medium_plus_battery_cell", "fg": 2092 }, - { "id": "medium_disposable_battery_cell", "fg": 2092 }, - { "id": "medium_atomic_battery_cell", "fg": 2091 }, - { "id": "bead_bracelet", "fg": 2093 }, - { "id": "board_trap", "fg": 2094 }, - { "id": "box_large", "fg": 2095 }, - { "id": "box_medium", "fg": 2096 }, - { "id": "cattlefodder", "fg": 2098 }, - { "id": "ceramic_plate", "fg": 2099 }, - { "id": "chain", "fg": 2100 }, - { "id": "chainsaw_off", "fg": 2101 }, - { "id": "coffeemaker", "fg": 2134 }, - { "id": "box_cigarette", "fg": 2135 }, - { "id": "box_small", "fg": 2136 }, - { "id": "crossbow", "fg": 2137 }, - { "id": "cudgel", "fg": 2138 }, - { "id": "filter_air", "fg": 2139 }, - { "id": "fish_bait", "fg": 2140 }, - { "id": "corpse_mon_fish_tiny", "fg": 2144 }, - { "id": "corpse_mon_fish_small", "fg": 2143 }, - { "id": "corpse_mon_fish_medium", "fg": 2142 }, - { "id": "corpse_mon_fish_large", "fg": 2141 }, - { "id": "fish_trap", "fg": 2145 }, - { "id": "forge", "fg": 2147 }, - { "id": "char_forge", "fg": 2146 }, - { "id": [ "glock_17", "glock_19", "glock_18c", "glock_22", "glock_31" ], "fg": 2148 }, - { "id": "hoboreel", "fg": 2149 }, - { "id": "hydrogen_tank", "fg": 2150 }, - { "id": "inhaler", "fg": 2152 }, - { "id": "knife_rm42", "fg": 2153 }, - { "id": "leather_tarp", "fg": 2154 }, - { "id": "water", "fg": 2171 }, - { "id": "water_clean", "fg": 2172 }, - { "id": "gasoline", "fg": 2160 }, - { "id": "diesel", "fg": 2572 }, - { "id": "biodiesel", "fg": 2156 }, - { "id": "flamethrower_fuel", "fg": 2159 }, - { "id": "avgas", "fg": 2155 }, - { "id": "lamp_oil", "fg": 2163 }, - { "id": "motor_oil", "fg": 2165 }, - { "id": "napalm", "fg": 2166 }, - { "id": "gelled_gasoline", "fg": 2161 }, - { "id": "blood", "fg": 2157 }, - { "id": [ "oj", "lemonade" ], "fg": 2167 }, - { "id": "log", "fg": 2173 }, - { "id": "longbow", "fg": 2174 }, - { "id": "lucern_hammer", "fg": 2175 }, - { "id": "matches", "fg": 2176 }, - { "id": "joint", "fg": 2186 }, - { "id": "joint_lit", "fg": 2187 }, - { "id": "aspirin", "fg": 2180 }, - { "id": "bandages", "fg": 2181 }, - { "id": "antibiotics", "fg": 2177 }, - { "id": "weak_antibiotic", "fg": 2193 }, - { "id": "strong_antibiotic", "fg": 2190 }, - { "id": "vitamins", "fg": 2192 }, - { "id": "gummy_vitamins", "fg": 2184 }, - { "id": "calcium_tablet", "fg": 2182 }, - { "id": "oxycodone", "fg": 2188 }, - { "id": "tramadol", "fg": 2191 }, - { "id": "codeine", "fg": 2183 }, - { "id": "prussian_blue", "fg": 2189 }, - { "id": "iodine", "fg": 2185 }, - { "id": "antiparasitic", "fg": 2179 }, - { "id": "antifungal", "fg": 2178 }, - { "id": "microwave", "fg": 2194 }, - { "id": "money_bundle", "fg": 2195 }, - { "id": "mp5mag", "fg": 2196 }, - { "id": "nailboard", "fg": 2197 }, - { "id": "many_years_old_newspaper", "fg": 2198 }, - { "id": "years_old_newspaper", "fg": 2203 }, - { "id": "months_old_newspaper", "fg": 2199 }, - { "id": "newest_newspaper", "fg": 2200 }, - { "id": "one_year_old_newspaper", "fg": 2201 }, - { "id": "weeks_old_newspaper", "fg": 2202 }, - { "id": "pan", "fg": 2204 }, - { "id": "2h_flail_wood", "fg": 2205 }, - { "id": "pine_bough", "fg": 2206 }, - { "id": "pinecone", "fg": 2207 }, + "fg": 2065 + }, + { "id": "shot_hull", "fg": 2066 }, + { "id": "art_sphere", "fg": 2081 }, + { "id": "art_rod", "fg": 2079 }, + { "id": "art_teardrop", "fg": 2083 }, + { "id": "art_lamp", "fg": 2075 }, + { "id": "art_snake", "fg": 2080 }, + { "id": "art_disc", "fg": 2072 }, + { "id": "art_beads", "fg": 2069 }, + { "id": "art_napkin", "fg": 2076 }, + { "id": "art_urchin", "fg": 2085 }, + { "id": "art_jelly", "fg": 2073 }, + { "id": "art_spiral", "fg": 2082 }, + { "id": "art_pin", "fg": 2077 }, + { "id": "art_tube", "fg": 2084 }, + { "id": "art_pyramid", "fg": 2078 }, + { "id": "art_crystal", "fg": 2071 }, + { "id": "art_knot", "fg": 2074 }, + { "id": "art_crescent", "fg": 2070 }, + { "id": "altered_teapot", "fg": 2067 }, + { "id": "architect_cube", "fg": 2068 }, + { "id": "backpack", "fg": 2086 }, + { "id": "duffelbag", "fg": 2087 }, + { "id": "molle_pack", "fg": 2088 }, + { "id": [ "rifle_case_soft_leather", "rifle_case_xl_soft_leather" ], "fg": 2091 }, + { "id": "bag_canvas", "fg": 2094 }, + { "id": "basket_laundry", "fg": 2095 }, + { "id": "heavy_battery_cell", "fg": 2097 }, + { "id": "heavy_plus_battery_cell", "fg": 2097 }, + { "id": "heavy_disposable_cell", "fg": 2097 }, + { "id": "heavy_atomic_battery_cell", "fg": 2096 }, + { "id": "light_battery_cell", "fg": 2099 }, + { "id": "light_minus_battery_cell", "fg": 2101 }, + { "id": "light_plus_battery_cell", "fg": 2099 }, + { "id": "light_disposable_battery_cell", "fg": 2099 }, + { "id": "light_atomic_battery_cell", "fg": 2098 }, + { "id": "light_minus_atomic_battery_cell", "fg": 2100 }, + { "id": "medium_battery_cell", "fg": 2103 }, + { "id": "medium_plus_battery_cell", "fg": 2103 }, + { "id": "medium_disposable_battery_cell", "fg": 2103 }, + { "id": "medium_atomic_battery_cell", "fg": 2102 }, + { "id": "bead_bracelet", "fg": 2104 }, + { "id": "board_trap", "fg": 2105 }, + { "id": "box_large", "fg": 2106 }, + { "id": "box_medium", "fg": 2107 }, + { "id": "cattlefodder", "fg": 2109 }, + { "id": "ceramic_plate", "fg": 2110 }, + { "id": "chain", "fg": 2111 }, + { "id": "chainsaw_off", "fg": 2112 }, + { "id": "coffeemaker", "fg": 2145 }, + { "id": "box_cigarette", "fg": 2146 }, + { "id": "box_small", "fg": 2147 }, + { "id": "crossbow", "fg": 2148 }, + { "id": "cudgel", "fg": 2149 }, + { "id": "filter_air", "fg": 2150 }, + { "id": "fish_bait", "fg": 2151 }, + { "id": "corpse_mon_fish_tiny", "fg": 2155 }, + { "id": "corpse_mon_fish_small", "fg": 2154 }, + { "id": "corpse_mon_fish_medium", "fg": 2153 }, + { "id": "corpse_mon_fish_large", "fg": 2152 }, + { "id": "fish_trap", "fg": 2156 }, + { "id": "forge", "fg": 2158 }, + { "id": "char_forge", "fg": 2157 }, + { "id": [ "glock_17", "glock_19", "glock_18c", "glock_22", "glock_31" ], "fg": 2159 }, + { "id": "hoboreel", "fg": 2160 }, + { "id": "hydrogen_tank", "fg": 2161 }, + { "id": "inhaler", "fg": 2163 }, + { "id": "knife_rm42", "fg": 2164 }, + { "id": "leather_tarp", "fg": 2165 }, + { "id": "water", "fg": 2182 }, + { "id": "water_clean", "fg": 2183 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}, + { "id": "corner", "fg": [ 3166, 3168, 3167, 3165 ] }, + { "id": "t_connection", "fg": [ 3176, 3178, 3177, 3175 ] }, + { "id": "edge", "fg": [ 3170, 3169 ] }, + { "id": "end_piece", "fg": [ 3172, 3174, 3173, 3171 ] }, + { "id": "unconnected", "fg": [ 3150, 3150 ] } ] }, { "id": "t_vault_vent", - "fg": 3130, + "fg": 3150, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3130 }, - { "id": "corner", "fg": [ 3160, 3162, 3161, 3159 ] }, - { "id": "t_connection", "fg": [ 3170, 3172, 3171, 3169 ] }, - { "id": "edge", "fg": [ 3164, 3163 ] }, - { "id": "end_piece", "fg": [ 3166, 3168, 3167, 3165 ] }, - { "id": "unconnected", "fg": [ 3130, 3130 ] } + { "id": "center", "fg": 3150 }, + { "id": "corner", "fg": [ 3180, 3182, 3181, 3179 ] }, + { "id": "t_connection", "fg": [ 3190, 3192, 3191, 3189 ] }, + { "id": "edge", "fg": [ 3184, 3183 ] }, + { "id": "end_piece", "fg": [ 3186, 3188, 3187, 3185 ] }, + { "id": "unconnected", "fg": [ 3150, 3150 ] } ] }, { "id": "vp_mana_frame", "animated": true, "fg": [ - { "weight": 15, "sprite": 3173 }, - { "weight": 15, "sprite": 3174 }, - { "weight": 15, "sprite": 3175 }, - { "weight": 15, "sprite": 3174 } + { "weight": 15, "sprite": 3193 }, + { "weight": 15, "sprite": 3194 }, + { "weight": 15, "sprite": 3195 }, + { "weight": 15, "sprite": 3194 } ] }, { "id": "mon_marshmallow_kid", - "fg": [ { "weight": 1, "sprite": 3179 }, { "weight": 1, "sprite": 3180 } ], + "fg": [ { "weight": 1, "sprite": 3199 }, { "weight": 1, "sprite": 3200 } ], "bg": [ ], "rotates": false }, { "id": "mon_necco", "fg": [ - { "weight": 1, "sprite": 3182 }, - { "weight": 1, "sprite": 3183 }, - { "weight": 1, "sprite": 3184 }, - { "weight": 1, "sprite": 3185 }, - { "weight": 1, "sprite": 3186 }, - { "weight": 1, "sprite": 3187 }, - { "weight": 1, "sprite": 3181 } + { "weight": 1, "sprite": 3202 }, + { "weight": 1, "sprite": 3203 }, + { "weight": 1, "sprite": 3204 }, + { "weight": 1, "sprite": 3205 }, + { "weight": 1, "sprite": 3206 }, + { "weight": 1, "sprite": 3207 }, + { "weight": 1, "sprite": 3201 } ], "bg": [ ], "rotates": false }, - { "id": "debug_mon", "fg": 3188 }, - { "id": "mon_EMP_hack", "fg": 3251 }, - { "id": "mon_albino_penguin", "fg": 3189, "bg": 3441, "rotates": false }, - { "id": "mon_alpha_razorclaw", "fg": 3190, "bg": 3441 }, - { "id": "mon_ant", "fg": 3191, "bg": 3441, "rotates": false }, - { "id": "mon_ant_acid_larva", "fg": 3376, "bg": 3441, "rotates": false }, - { "id": "mon_ant_fungus", "fg": 3192, "bg": 3441, "rotates": false }, - { "id": "mon_ant_larva", "fg": 3193, "bg": 3441, "rotates": false }, - { "id": "mon_ant_queen", "fg": 3194, "bg": 3441, "rotates": false }, - { "id": "mon_ant_soldier", "fg": 3195, "bg": 3441, "rotates": false }, - { "id": "mon_bat", "fg": 3196, "bg": 3441, "rotates": false }, - { "id": "mon_bee", "fg": 3197, "bg": 3441, "rotates": false }, - { "id": "mon_bee_mega", "fg": 3199, "rotates": false }, - { "id": "mon_bee_small", "fg": 3200, "rotates": false }, - { "id": "mon_beekeeper", "fg": 3198, "bg": 3441, "rotates": false }, - { "id": "mon_blank", "fg": 3201, "bg": 3441, "rotates": false }, - { "id": "mon_bobcat", "fg": 3202, "bg": 3441, "rotates": false }, - { "id": "mon_boomer", "fg": 3203, "bg": 3441, "rotates": false }, - { "id": "mon_boomer_fungus", "fg": 3204, "bg": 3441, "rotates": false }, - { "id": "mon_breather", "fg": 3205, "rotates": false }, - { "id": "mon_breather_hub", "fg": 3206, "bg": 3441, "rotates": false }, - { "id": "mon_c4_hack", "fg": 3207, "bg": 3441, "rotates": false }, - { "id": "mon_cat", "fg": 3202, "bg": 3441, "rotates": false }, - { "id": "mon_centipede", "fg": 3208, "rotates": false }, - { "id": "mon_centipede_giant", "fg": 3209, "bg": 3441, "rotates": false }, - { "id": "mon_charred_nightmare", "fg": 3210, "rotates": false }, - { "id": "mon_chicken", "fg": 3211, "bg": 3441, "rotates": false }, - { "id": "mon_chipmunk", "fg": 3212, "bg": 3441, "rotates": false }, - { "id": "mon_chud", "fg": 3213, "bg": 3441, "rotates": false }, - { "id": "mon_compsognathus", "fg": 3214, "bg": 3441, "rotates": false }, - { "id": "mon_cougar", "fg": 3215, "bg": 3441, "rotates": false }, - { "id": "mon_coyote", "fg": 3216, "bg": 3441, "rotates": false }, - { "id": "mon_coyote_wolf", "fg": 3217, "bg": 3441, "rotates": false }, - { "id": "mon_crawler", "fg": 3218, "bg": 3441, "rotates": false }, - { "id": "mon_creeper_hub", "fg": 3219, "bg": 3441, "rotates": false }, - { "id": "mon_creeper_vine", "fg": 3220, "bg": 3441, "rotates": false }, - { "id": "mon_crow", "fg": 3221, "bg": 3441, "rotates": false }, - { "id": "mon_darkman", "fg": 3222, "bg": 3441, "rotates": false }, - { "id": "mon_deer_mouse", "fg": 3296, "rotates": false }, - { "id": "mon_deinonychus", "fg": 3223, "bg": 3441, "rotates": false }, - { "id": "mon_dementia", "fg": 3224, "bg": 3441, "rotates": false }, - { "id": "mon_dermatik", "fg": 3225, "bg": 3441, "rotates": false }, - { "id": "mon_dermatik_larva", "fg": 3226, "rotates": false }, - { "id": "mon_dilophosaurus", "fg": 3223, "bg": 3441, "rotates": false }, - { "id": "mon_dimorphodon", "fg": 3227, "bg": 3441, "rotates": false }, - { "id": "mon_dog_zombie_cop", "fg": 3228, "bg": 3441, "rotates": false }, - { "id": "mon_dragonfly_giant", "fg": 3230, "bg": 3441, "rotates": false }, - { "id": "mon_dragonfly_small", "fg": 3229, "rotates": false }, - { "id": "mon_duck", "fg": 3231, "bg": 3441, "rotates": false }, - { "id": "mon_eoraptor", "fg": 3214, "bg": 3441, "rotates": false }, - { "id": "mon_fant", "fg": 3232, "rotates": false }, - { "id": "mon_fish_blinky", "fg": 3233, "rotates": false }, - { "id": "mon_fish_bluegill", "fg": 3234, "rotates": false }, - { "id": "mon_fish_bowfin", "fg": 3235, "rotates": false }, - { "id": "mon_fish_bullhead", "fg": 3236, "rotates": false }, - { "id": "mon_fish_carp", "fg": 3237, "rotates": false }, - { "id": "mon_fish_crayfish", "fg": 3238, "rotates": false }, - { "id": "mon_fish_lbass", "fg": 3239, "rotates": false }, - { "id": "mon_fish_lobster", "fg": 3240, "rotates": false }, - { "id": "mon_fish_pbass", "fg": 3241, "rotates": false }, - { "id": "mon_fish_perch", "fg": 3242, "rotates": false }, - { "id": "mon_fish_pickerel", "fg": 3243, "rotates": false }, - { "id": "mon_fish_pike", "fg": 3244, "rotates": false }, - { "id": "mon_fish_salmon", "fg": 3245, "rotates": false }, - { "id": "mon_fish_sbass", "fg": 3246, "rotates": false }, - { "id": "mon_fish_sunfish", "fg": 3247, "rotates": false }, - { "id": "mon_fish_trout", "fg": 3248, "rotates": false }, - { "id": "mon_fish_whitefish", "fg": 3249, "rotates": false }, - { "id": "mon_flaming_eye", "fg": 3250, "bg": 3441, "rotates": false }, - { "id": "mon_flashbang_hack", "fg": 3251, "bg": 3441, "rotates": false }, - { "id": "mon_fly", "fg": 3252, "bg": 3441, "rotates": false }, - { "id": "mon_fox_gray", "fg": 3253, "bg": 3441, "rotates": false }, - { "id": "mon_fox_red", "fg": 3253, "bg": 3441, "rotates": false }, - { "id": "mon_fungal_blossom", "fg": 3254, "bg": 3441, "rotates": false }, - { "id": "mon_fungal_fighter", "fg": 3255, "bg": 3441, "rotates": false }, - { "id": "mon_fungal_hedgerow", "fg": 3256, "bg": 3441, "rotates": false }, - { "id": "mon_fungal_tendril", "fg": 3257, "bg": 3441, "rotates": false }, - { "id": "mon_fungal_wall", "fg": 3258, "bg": 3441, "rotates": false }, - { "id": "mon_fungaloid_dormant", "fg": 3368, "bg": 3441, "rotates": false }, - { "id": "mon_gallimimus", "fg": 3259, "bg": 3441, "rotates": false }, - { "id": "mon_gasbomb_hack", "fg": 3260, "bg": 3441, "rotates": false }, - { "id": "mon_gator", "fg": 3261, "rotates": false }, - { "id": "mon_gelatin", "fg": 3262, "bg": 3441, "rotates": false }, - { "id": "mon_generator", "fg": 3263, "bg": 3441, "rotates": false }, - { "id": "mon_goat", "fg": 3264, "rotates": false }, - { "id": "mon_gozu", "fg": 3265, "bg": 3441, "rotates": false }, - { "id": "mon_graboid", "fg": 3266, "bg": 3441, "rotates": false }, - { "id": "mon_grenade_hack", "fg": 3267, "bg": 3441, "rotates": false }, - { "id": "mon_groundhog", "fg": 3212, "bg": 3441, "rotates": false }, - { "id": "mon_halfworm", "fg": 3268, "bg": 3441, "rotates": false }, - { "id": "mon_hallu_mom", "fg": 3269, "bg": 3441, "rotates": false }, - { "id": "mon_hare", "fg": 3270, "bg": 3441, "rotates": false }, - { "id": "mon_hare_season_winter", "fg": 3271, "bg": 3441, "rotates": false }, - { "id": "mon_headless_dog_thing", "fg": 3272, "bg": 3441, "rotates": false }, - { "id": "mon_hologram", "fg": 3369, "rotates": false }, - { "id": "mon_human_snail", "fg": 3273, "bg": 3441, "rotates": false }, - { "id": "mon_irradiated_wanderer_1", "fg": 3274, "bg": 3441 }, - { "id": "mon_irradiated_wanderer_2", "fg": 3275, "bg": 3441, "rotates": false }, - { "id": "mon_irradiated_wanderer_3", "fg": 3276, "bg": 3441 }, - { "id": "mon_irradiated_wanderer_4", "fg": 3277, "bg": 3441 }, - { "id": "mon_laserturret", "fg": 3278, "bg": 3441, "rotates": false }, - { "id": "mon_lemming", "fg": 3212, "bg": 3441, "rotates": false }, - { "id": "mon_manhack", "fg": 3279, "bg": 3441, "rotates": false }, - { "id": "mon_manhack_acid", "fg": 3280, "rotates": false }, - { "id": "mon_mi_go", "fg": 3282, "bg": 3441, "rotates": false }, - { "id": "mon_mininuke_hack", "fg": 3281, "bg": 3441, "rotates": false }, - { "id": "mon_mink", "fg": 3212, "bg": 3441, "rotates": false }, - { "id": "mon_moose", "fg": 3283, "bg": 3441, "rotates": false }, - { "id": "mon_mosquito_small", "fg": 3409, "bg": 3441, "rotates": false }, - { "id": "mon_muskrat", "fg": 3296, "rotates": false }, - { "id": "mon_mutant_carp", "fg": 3284, "rotates": false }, - { "id": "mon_mutant_salmon", "fg": 3285, "rotates": false }, - { "id": "mon_one_eye", "fg": 3286, "bg": 3441, "rotates": false }, - { "id": "mon_player_blob", "fg": 3287, "bg": 3441, "rotates": false }, - { "id": "mon_prototype_cyborg", "fg": 3414, "bg": 3441, "rotates": false }, - { "id": "mon_rabbit", "fg": 3288, "bg": 3441, "rotates": false }, - { "id": "mon_raccoon", "fg": 3289, "bg": 3441, "rotates": false }, - { "id": "mon_rat_king", "fg": 3292, "bg": 3441, "rotates": false }, - { "id": "mon_rattlesnake", "fg": 3290, "bg": 3441, "rotates": false }, - { "id": "mon_rattlesnake_giant", "fg": 3291, "bg": 3441, "rotates": false }, - { "id": "mon_razorclaw", "fg": 3293, "bg": 3441 }, - { "id": "mon_riotbot", "fg": 3294, "bg": 3441, "rotates": false }, - { "id": "mon_sewer_fish", "fg": 3295, "bg": 3441, "rotates": false }, - { "id": "mon_sewer_rat", "fg": 3296, "bg": 3441, "rotates": false }, - { "id": "mon_sewer_snake", "fg": 3297, "bg": 3441, "rotates": false }, - { "id": "mon_shadow", "fg": 3298, "rotates": false }, - { "id": "mon_shadow_snake", "fg": 3299, "rotates": false }, - { "id": "mon_skeleton_electric", "fg": 3418, "bg": 3441, "rotates": false }, - { "id": "mon_skitterbot", "fg": 3300, "bg": 3441, "rotates": false }, - { "id": "mon_sludge_crawler", "fg": 3301, "bg": 3441, "rotates": false }, - { "id": "mon_spider_cellar_giant", "fg": 3302, "bg": 3441, "rotates": false }, - { "id": "mon_spider_cellar_giant_s", "fg": 3303, "bg": 3441, "rotates": false }, - { "id": "mon_spider_jumping_giant", "fg": 3305, "bg": 3441, "rotates": false }, - { "id": "mon_spider_jumping_giant_mega", "fg": 3306, "rotates": false }, - { "id": "mon_spider_jumping_small", "fg": 3304, "bg": 3441, "rotates": false }, - { "id": "mon_spider_trapdoor", "fg": 3307, "bg": 3441, "rotates": false }, - { "id": "mon_spider_trapdoor_giant", "fg": 3308, "bg": 3441, "rotates": false }, - { "id": "mon_spider_trapdoor_giant_mega", "fg": 3309, "rotates": false }, - { "id": "mon_spider_trapdoor_giant_small", "fg": 3310, "rotates": false }, - { "id": "mon_spider_web", "fg": 3311, "bg": 3441, "rotates": false }, - { "id": "mon_spider_web_giant", "fg": 3311, "bg": 3441, "rotates": false }, - { "id": "mon_spider_web_mega", "fg": 3312, "rotates": false }, - { "id": "mon_spider_web_s", "fg": 3313, "bg": 3441, "rotates": false }, - { "id": "mon_spider_widow_giant", "fg": 3315, "bg": 3441, "rotates": false }, - { "id": "mon_spider_widow_giant_s", "fg": 3316, "bg": 3441, "rotates": false }, - { "id": "mon_spider_widow_small", "fg": 3314, "bg": 3441, "rotates": false }, - { "id": "mon_spider_wolf_giant", "fg": 3318, "bg": 3441, "rotates": false }, - { "id": "mon_spider_wolf_small", "fg": 3317, "bg": 3441, "rotates": false }, - { "id": "mon_spore", "fg": 3319, "bg": 3441, "rotates": false }, - { "id": "mon_squirrel", "fg": 3320, "bg": 3441, "rotates": false }, - { "id": "mon_squirrel_red", "fg": 3320, "bg": 3441, "rotates": false }, - { "id": "mon_titanis", "fg": 3321, "bg": 3441, "rotates": false }, - { "id": "mon_turkey", "fg": 3322, "bg": 3441, "rotates": false }, - { "id": "mon_velociraptor", "fg": 3323, "bg": 3441, "rotates": false }, - { "id": "mon_vinebeast", "fg": 3324, "bg": 3441, "rotates": false }, - { "id": "mon_vortex", "fg": 3325, "bg": 3441, "rotates": false }, - { "id": "mon_w11b10", "fg": 3370, "rotates": false }, - { "id": "mon_w11b20b4", "fg": 3371, "rotates": false }, - { "id": "mon_w11h10", "fg": 3373, "rotates": false }, - { "id": "mon_w12b10", "fg": 3372, "rotates": false }, - { "id": "mon_w12n10", "fg": 3374, "rotates": false }, - { "id": "mon_wasp", "fg": 3326, "bg": 3441, "rotates": false }, - { "id": "mon_wasp_larvae", "fg": 3226 }, - { "id": "mon_wasp_mega", "fg": 3327 }, - { "id": "mon_weasel", "fg": 3212, "bg": 3441, "rotates": false }, - { "id": "mon_wolf", "fg": 3328, "bg": 3441, "rotates": false }, - { "id": "mon_worm", "fg": 3329, "bg": 3441, "rotates": false }, - { "id": "mon_zhark", "fg": 3330 }, - { "id": "mon_zolf", "fg": 3331, "bg": 3441, "rotates": false }, - { "id": "mon_zolf_shady", "fg": 3332, "rotates": false }, - { "id": "mon_zombie_acidic", "fg": 3333, "bg": 3441, "rotates": false }, - { "id": "mon_zombie_anklebiter", "fg": 3334, "bg": 3441, "rotates": false }, - { "id": "mon_zombie_biter", "fg": 3335, "bg": 3441, "rotates": false }, - { "id": "mon_zombie_blind", "fg": 3336, "rotates": false }, - { "id": "mon_zombie_brute", "fg": 3337, "bg": 3441, "rotates": false }, - { "id": "mon_zombie_brute_grappler", "fg": 3338, "bg": 3441, "rotates": false }, - { "id": "mon_zombie_brute_ninja", "fg": 3339, "bg": 3441 }, - { "id": "mon_zombie_brute_shocker", "fg": 3340, "bg": 3441, "rotates": false }, - { "id": "mon_zombie_child_fungus", "fg": 3375, "bg": 3441, "rotates": false }, - { "id": "mon_zombie_child_scorched", "fg": 3341, "bg": 3441 }, - { "id": "mon_zombie_child_scorched_2", "fg": 3342, "rotates": false }, - { "id": "mon_zombie_cop", "fg": 3343, "bg": 3441, "rotates": false }, - { "id": "mon_zombie_dancer", "fg": 3345, "bg": 3441, "rotates": false }, - { "id": "mon_zombie_ears", "fg": 3425, "bg": 3441 }, - { "id": "mon_zombie_electric", "fg": 3346, "bg": 3441, "rotates": false }, - { "id": "mon_zombie_fiend", "fg": 3426, "bg": 3441, "rotates": false }, - { "id": "mon_zombie_fireman", "fg": 3347, "bg": 3441, "rotates": false }, - { "id": "mon_zombie_fungus", "fg": [ 3348, 3427 ], "bg": 3441, "rotates": false }, - { "id": "mon_zombie_gasbag", "fg": 3349, "bg": 3441, "rotates": false }, - { "id": "mon_zombie_grappler", "fg": 3350, "bg": 3441, "rotates": false }, - { "id": "mon_zombie_hazmat", "fg": 3351, "bg": 3441, "rotates": false }, - { "id": "mon_zombie_hollow", "fg": 3352, "bg": 3441, "rotates": false }, - { "id": "mon_zombie_hunter", "fg": 3353, "bg": 3441, "rotates": false }, - { "id": "mon_zombie_jackson", "fg": 3354, "bg": 3441, "rotates": false }, - { "id": "mon_zombie_kevlar_1", "fg": 3432, "bg": 3441, "rotates": false }, - { "id": "mon_zombie_necro", "fg": 3355, "bg": 3441, "rotates": false }, - { "id": "mon_zombie_predator", "fg": 3356, "bg": 3441, "rotates": false }, - { "id": "mon_zombie_scorched", "fg": 3357, "bg": 3441 }, - { "id": "mon_zombie_shady", "fg": 3358, "bg": 3441, "rotates": false }, - { "id": "mon_zombie_shady_ghost", "fg": 3359, "rotates": false }, - { "id": "mon_zombie_shriekling", "fg": 3360, "bg": 3441, "rotates": false }, - { "id": "mon_zombie_skull", "fg": 3436, "bg": 3441, "rotates": false }, - { "id": "mon_zombie_smoker", "fg": 3361, "bg": 3441, "rotates": false }, - { "id": "mon_zombie_snotgobbler", "fg": 3362, "bg": 3441, "rotates": false }, - { "id": "mon_zombie_spitter", "fg": 3363, "bg": 3441, "rotates": false }, - { "id": "mon_zombie_sproglodyte", "fg": 3364, "bg": 3441, "rotates": false }, - { "id": "mon_zombie_static", "fg": 3437, "bg": 3441, "rotates": false }, - { "id": "mon_zombie_swimmer", "fg": 3365, "bg": 3441, "rotates": false }, - { "id": "mon_zombie_wretched", "fg": 3439, "bg": 3441, "rotates": false }, - { "id": "mon_zoose", "fg": 3366, "bg": 3441, "rotates": false }, - { "id": "mon_zougar", "fg": 3367, "bg": 3441, "rotates": false }, - { "id": "mon_triffid", "fg": 3419, "bg": 3441 }, - { "id": "mon_triffid_sprig", "fg": 3420, "bg": 3441 }, - { "id": "mon_triffid_young", "fg": 3421, "bg": 3441 }, + { "id": "debug_mon", "fg": 3208 }, + { "id": "mon_EMP_hack", "fg": 3271 }, + { "id": "mon_albino_penguin", "fg": 3209, "bg": 3460, "rotates": false }, + { "id": "mon_alpha_razorclaw", "fg": 3210, "bg": 3460 }, + { "id": "mon_ant", "fg": 3211, "bg": 3460, "rotates": false }, + { "id": "mon_ant_acid_larva", "fg": 3396, "bg": 3460, "rotates": false }, + { "id": "mon_ant_fungus", "fg": 3212, "bg": 3460, "rotates": false }, + { "id": "mon_ant_larva", "fg": 3213, "bg": 3460, "rotates": false }, + { "id": "mon_ant_queen", "fg": 3214, "bg": 3460, "rotates": false }, + { "id": "mon_ant_soldier", "fg": 3215, "bg": 3460, "rotates": false }, + { "id": "mon_bat", "fg": 3216, "bg": 3460, "rotates": false }, + { "id": "mon_bee", "fg": 3217, "bg": 3460, "rotates": false }, + { "id": "mon_bee_mega", "fg": 3219, "rotates": false }, + { "id": "mon_bee_small", "fg": 3220, "rotates": false }, + { "id": "mon_beekeeper", "fg": 3218, "bg": 3460, "rotates": false }, + { "id": "mon_blank", "fg": 3221, "bg": 3460, "rotates": false }, + { "id": "mon_bobcat", "fg": 3222, "bg": 3460, "rotates": false }, + { "id": "mon_boomer", "fg": 3223, "bg": 3460, "rotates": false }, + { "id": "mon_boomer_fungus", "fg": 3224, "bg": 3460, "rotates": false }, + { "id": "mon_breather", "fg": 3225, "rotates": false }, + { "id": "mon_breather_hub", "fg": 3226, "bg": 3460, "rotates": false }, + { "id": "mon_c4_hack", "fg": 3227, "bg": 3460, "rotates": false }, + { "id": "mon_cat", "fg": 3222, "bg": 3460, "rotates": false }, + { "id": "mon_centipede", "fg": 3228, "rotates": false }, + { "id": "mon_centipede_giant", "fg": 3229, "bg": 3460, "rotates": false }, + { "id": "mon_charred_nightmare", "fg": 3230, "rotates": false }, + { "id": "mon_chicken", "fg": 3231, "bg": 3460, "rotates": false }, + { "id": "mon_chipmunk", "fg": 3232, "bg": 3460, "rotates": false }, + { "id": "mon_chud", "fg": 3233, "bg": 3460, "rotates": false }, + { "id": "mon_compsognathus", "fg": 3234, "bg": 3460, "rotates": false }, + { "id": "mon_cougar", "fg": 3235, "bg": 3460, "rotates": false }, + { "id": "mon_coyote", "fg": 3236, "bg": 3460, "rotates": false 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"mon_dragonfly_giant", "fg": 3250, "bg": 3460, "rotates": false }, + { "id": "mon_dragonfly_small", "fg": 3249, "rotates": false }, + { "id": "mon_duck", "fg": 3251, "bg": 3460, "rotates": false }, + { "id": "mon_eoraptor", "fg": 3234, "bg": 3460, "rotates": false }, + { "id": "mon_fant", "fg": 3252, "rotates": false }, + { "id": "mon_fish_blinky", "fg": 3253, "rotates": false }, + { "id": "mon_fish_bluegill", "fg": 3254, "rotates": false }, + { "id": "mon_fish_bowfin", "fg": 3255, "rotates": false }, + { "id": "mon_fish_bullhead", "fg": 3256, "rotates": false }, + { "id": "mon_fish_carp", "fg": 3257, "rotates": false }, + { "id": "mon_fish_crayfish", "fg": 3258, "rotates": false }, + { "id": "mon_fish_lbass", "fg": 3259, "rotates": false }, + { "id": "mon_fish_lobster", "fg": 3260, "rotates": false }, + { "id": "mon_fish_pbass", "fg": 3261, "rotates": false }, + { "id": "mon_fish_perch", "fg": 3262, "rotates": false }, + { "id": "mon_fish_pickerel", "fg": 3263, "rotates": false }, + { "id": "mon_fish_pike", "fg": 3264, "rotates": false }, + { "id": "mon_fish_salmon", "fg": 3265, "rotates": false }, + { "id": "mon_fish_sbass", "fg": 3266, "rotates": false }, + { "id": "mon_fish_sunfish", "fg": 3267, "rotates": false }, + { "id": "mon_fish_trout", "fg": 3268, "rotates": false }, + { "id": "mon_fish_whitefish", "fg": 3269, "rotates": false }, + { "id": "mon_flaming_eye", "fg": 3270, "bg": 3460, "rotates": false }, + { "id": "mon_flashbang_hack", "fg": 3271, "bg": 3460, "rotates": false }, + { "id": "mon_fly", "fg": 3272, "bg": 3460, "rotates": false }, + { "id": "mon_fox_gray", "fg": 3273, "bg": 3460, "rotates": false }, + { "id": "mon_fox_red", "fg": 3273, "bg": 3460, "rotates": false }, + { "id": "mon_fungal_blossom", "fg": 3274, "bg": 3460, "rotates": false }, + { "id": "mon_fungal_fighter", "fg": 3275, "bg": 3460, "rotates": false }, + { "id": "mon_fungal_hedgerow", "fg": 3276, "bg": 3460, "rotates": false }, + { "id": "mon_fungal_tendril", "fg": 3277, "bg": 3460, "rotates": false }, + { "id": "mon_fungal_wall", "fg": 3278, "bg": 3460, "rotates": false }, + { "id": "mon_fungaloid_dormant", "fg": 3388, "bg": 3460, "rotates": false }, + { "id": "mon_gallimimus", "fg": 3279, "bg": 3460, "rotates": false }, + { "id": "mon_gasbomb_hack", "fg": 3280, "bg": 3460, "rotates": false }, + { "id": "mon_gator", "fg": 3281, "rotates": false }, + { "id": "mon_gelatin", "fg": 3282, "bg": 3460, "rotates": false }, + { "id": "mon_generator", "fg": 3283, "bg": 3460, "rotates": false }, + { "id": "mon_goat", "fg": 3284, "rotates": false }, + { "id": "mon_gozu", "fg": 3285, "bg": 3460, "rotates": false }, + { "id": "mon_graboid", "fg": 3286, "bg": 3460, "rotates": false }, + { "id": "mon_grenade_hack", "fg": 3287, "bg": 3460, "rotates": false }, + { "id": "mon_groundhog", "fg": 3232, "bg": 3460, "rotates": false }, + { "id": "mon_halfworm", "fg": 3288, "bg": 3460, "rotates": false }, + { "id": "mon_hallu_mom", "fg": 3289, "bg": 3460, "rotates": false }, + { "id": "mon_hare", "fg": 3290, "bg": 3460, "rotates": false }, + { "id": "mon_hare_season_winter", "fg": 3291, "bg": 3460, "rotates": false }, + { "id": "mon_headless_dog_thing", "fg": 3292, "bg": 3460, "rotates": false }, + { "id": "mon_hologram", "fg": 3389, "rotates": false }, + { "id": "mon_human_snail", "fg": 3293, "bg": 3460, "rotates": false }, + { "id": "mon_irradiated_wanderer_1", "fg": 3294, "bg": 3460 }, + { "id": "mon_irradiated_wanderer_2", "fg": 3295, "bg": 3460, "rotates": false }, + { "id": "mon_irradiated_wanderer_3", "fg": 3296, "bg": 3460 }, + { "id": "mon_irradiated_wanderer_4", "fg": 3297, "bg": 3460 }, + { "id": "mon_laserturret", "fg": 3298, "bg": 3460, "rotates": false }, + { "id": "mon_lemming", "fg": 3232, "bg": 3460, "rotates": false }, + { "id": "mon_manhack", "fg": 3299, "bg": 3460, "rotates": false }, + { "id": "mon_manhack_acid", "fg": 3300, "rotates": false }, + { "id": "mon_mi_go", "fg": 3302, "bg": 3460, "rotates": false }, + { "id": "mon_mininuke_hack", "fg": 3301, "bg": 3460, "rotates": false }, + { "id": "mon_mink", "fg": 3232, "bg": 3460, "rotates": false }, + { "id": "mon_moose", "fg": 3303, "bg": 3460, "rotates": false }, + { "id": "mon_mosquito_small", "fg": 3428, "bg": 3460, "rotates": false }, + { "id": "mon_muskrat", "fg": 3316, "rotates": false }, + { "id": "mon_mutant_carp", "fg": 3304, "rotates": false }, + { "id": "mon_mutant_salmon", "fg": 3305, "rotates": false }, + { "id": "mon_one_eye", "fg": 3306, "bg": 3460, "rotates": false }, + { "id": "mon_player_blob", "fg": 3307, "bg": 3460, "rotates": false }, + { "id": "mon_prototype_cyborg", "fg": 3433, "bg": 3460, "rotates": false }, + { "id": "mon_rabbit", "fg": 3308, "bg": 3460, "rotates": false }, + { "id": "mon_raccoon", "fg": 3309, "bg": 3460, "rotates": false }, + { "id": "mon_rat_king", "fg": 3312, "bg": 3460, "rotates": false }, + { "id": "mon_rattlesnake", "fg": 3310, "bg": 3460, "rotates": false }, + { "id": "mon_rattlesnake_giant", "fg": 3311, "bg": 3460, "rotates": false }, + { "id": "mon_razorclaw", "fg": 3313, "bg": 3460 }, + { "id": "mon_riotbot", "fg": 3314, "bg": 3460, "rotates": false }, + { "id": "mon_sewer_fish", "fg": 3315, "bg": 3460, "rotates": false }, + { "id": "mon_sewer_rat", "fg": 3316, "bg": 3460, "rotates": false }, + { "id": "mon_sewer_snake", "fg": 3317, "bg": 3460, "rotates": false }, + { "id": "mon_shadow", "fg": 3318, "rotates": false }, + { "id": "mon_shadow_snake", "fg": 3319, "rotates": false }, + { "id": "mon_skeleton_electric", "fg": 3437, "bg": 3460, "rotates": false }, + { "id": "mon_skitterbot", "fg": 3320, "bg": 3460, "rotates": false }, + { "id": "mon_sludge_crawler", "fg": 3321, "bg": 3460, "rotates": false }, + { "id": "mon_spider_cellar_giant", "fg": 3322, "bg": 3460, "rotates": false }, + { "id": "mon_spider_cellar_giant_s", "fg": 3323, "bg": 3460, "rotates": false }, + { "id": "mon_spider_jumping_giant", "fg": 3325, "bg": 3460, "rotates": false }, + { "id": "mon_spider_jumping_giant_mega", "fg": 3326, "rotates": false }, + { "id": "mon_spider_jumping_small", "fg": 3324, "bg": 3460, "rotates": false }, + { "id": "mon_spider_trapdoor", "fg": 3327, "bg": 3460, "rotates": false }, + { "id": "mon_spider_trapdoor_giant", "fg": 3328, "bg": 3460, "rotates": false }, + { "id": "mon_spider_trapdoor_giant_mega", "fg": 3329, "rotates": false }, + { "id": "mon_spider_trapdoor_giant_small", "fg": 3330, "rotates": false }, + { "id": "mon_spider_web", "fg": 3331, "bg": 3460, "rotates": false }, + { "id": "mon_spider_web_giant", "fg": 3331, "bg": 3460, "rotates": false }, + { "id": "mon_spider_web_mega", "fg": 3332, "rotates": false }, + { "id": "mon_spider_web_s", "fg": 3333, "bg": 3460, "rotates": false }, + { "id": "mon_spider_widow_giant", "fg": 3335, "bg": 3460, "rotates": false }, + { "id": "mon_spider_widow_giant_s", "fg": 3336, "bg": 3460, "rotates": false }, + { "id": "mon_spider_widow_small", "fg": 3334, "bg": 3460, "rotates": false }, + { "id": "mon_spider_wolf_giant", "fg": 3338, "bg": 3460, "rotates": false }, + { "id": "mon_spider_wolf_small", "fg": 3337, "bg": 3460, "rotates": false }, + { "id": "mon_spore", "fg": 3339, "bg": 3460, "rotates": false }, + { "id": "mon_squirrel", "fg": 3340, "bg": 3460, "rotates": false }, + { "id": "mon_squirrel_red", "fg": 3340, "bg": 3460, "rotates": false }, + { "id": "mon_titanis", "fg": 3341, "bg": 3460, "rotates": false }, + { "id": "mon_turkey", "fg": 3342, "bg": 3460, "rotates": false }, + { "id": "mon_velociraptor", "fg": 3343, "bg": 3460, "rotates": false }, + { "id": "mon_vinebeast", "fg": 3344, "bg": 3460, "rotates": false }, + { "id": "mon_vortex", "fg": 3345, "bg": 3460, "rotates": false }, + { "id": "mon_w11b10", "fg": 3390, "rotates": false }, + { "id": "mon_w11b20b4", "fg": 3391, "rotates": false }, + { "id": "mon_w11h10", "fg": 3393, "rotates": false }, + { "id": "mon_w12b10", "fg": 3392, "rotates": false }, + { "id": "mon_w12n10", "fg": 3394, "rotates": false }, + { "id": "mon_wasp", "fg": 3346, "bg": 3460, "rotates": false }, + { "id": "mon_wasp_larvae", "fg": 3246 }, + { "id": "mon_wasp_mega", "fg": 3347 }, + { "id": "mon_weasel", "fg": 3232, "bg": 3460, "rotates": false }, + { "id": "mon_wolf", "fg": 3348, "bg": 3460, "rotates": false }, + { "id": "mon_worm", "fg": 3349, "bg": 3460, "rotates": false }, + { "id": "mon_zhark", "fg": 3350 }, + { "id": "mon_zolf", "fg": 3351, "bg": 3460, "rotates": false }, + { "id": "mon_zolf_shady", "fg": 3352, "rotates": false }, + { "id": "mon_zombie_acidic", "fg": 3353, "bg": 3460, "rotates": false }, + { "id": "mon_zombie_anklebiter", "fg": 3354, "bg": 3460, "rotates": false }, + { "id": "mon_zombie_biter", "fg": 3355, "bg": 3460, "rotates": false }, + { "id": "mon_zombie_blind", "fg": 3356, "rotates": false }, + { "id": "mon_zombie_brute", "fg": 3357, "bg": 3460, "rotates": false }, + { "id": "mon_zombie_brute_grappler", "fg": 3358, "bg": 3460, "rotates": false }, + { "id": "mon_zombie_brute_ninja", "fg": 3359, "bg": 3460 }, + { "id": "mon_zombie_brute_shocker", "fg": 3360, "bg": 3460, "rotates": false }, + { "id": "mon_zombie_child_fungus", "fg": 3395, "bg": 3460, "rotates": false }, + { "id": "mon_zombie_child_scorched", "fg": 3361, "bg": 3460 }, + { "id": "mon_zombie_child_scorched_2", "fg": 3362, "rotates": false }, + { "id": "mon_zombie_cop", "fg": 3363, "bg": 3460, "rotates": false }, + { "id": "mon_zombie_dancer", "fg": 3365, "bg": 3460, "rotates": false }, + { "id": "mon_zombie_ears", "fg": 3444, "bg": 3460 }, + { "id": "mon_zombie_electric", "fg": 3366, "bg": 3460, "rotates": false }, + { "id": "mon_zombie_fiend", "fg": 3445, "bg": 3460, "rotates": false }, + { "id": "mon_zombie_fireman", "fg": 3367, "bg": 3460, "rotates": false }, + { "id": "mon_zombie_fungus", "fg": [ 3368, 3446 ], "bg": 3460, "rotates": false }, + { "id": "mon_zombie_gasbag", "fg": 3369, "bg": 3460, "rotates": false }, + { "id": "mon_zombie_grappler", "fg": 3370, "bg": 3460, "rotates": false }, + { "id": "mon_zombie_hazmat", "fg": 3371, "bg": 3460, "rotates": false }, + { "id": "mon_zombie_hollow", "fg": 3372, "bg": 3460, "rotates": false }, + { "id": "mon_zombie_hunter", "fg": 3373, "bg": 3460, "rotates": false }, + { "id": "mon_zombie_jackson", "fg": 3374, "bg": 3460, "rotates": false }, + { "id": "mon_zombie_kevlar_1", "fg": 3451, "bg": 3460, "rotates": false }, + { "id": "mon_zombie_necro", "fg": 3375, "bg": 3460, "rotates": false }, + { "id": "mon_zombie_predator", "fg": 3376, "bg": 3460, "rotates": false }, + { "id": "mon_zombie_scorched", "fg": 3377, "bg": 3460 }, + { "id": "mon_zombie_shady", "fg": 3378, "bg": 3460, "rotates": false }, + { "id": "mon_zombie_shady_ghost", "fg": 3379, "rotates": false }, + { "id": "mon_zombie_shriekling", "fg": 3380, "bg": 3460, "rotates": false }, + { "id": "mon_zombie_skull", "fg": 3455, "bg": 3460, "rotates": false }, + { "id": "mon_zombie_smoker", "fg": 3381, "bg": 3460, "rotates": false }, + { "id": "mon_zombie_snotgobbler", "fg": 3382, "bg": 3460, "rotates": false }, + { 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"weight": 10, "sprite": 3683 }, { "weight": 25, "sprite": 3687 }, { "weight": 25, "sprite": 3688 } ] + "fg": [ { "weight": 10, "sprite": 3702 }, { "weight": 25, "sprite": 3706 }, { "weight": 25, "sprite": 3707 } ] }, { "id": "mon_zombie_bio_op2", "animated": true, - "fg": [ { "weight": 10, "sprite": 3684 }, { "weight": 25, "sprite": 3685 }, { "weight": 25, "sprite": 3686 } ] + "fg": [ { "weight": 10, "sprite": 3703 }, { "weight": 25, "sprite": 3704 }, { "weight": 25, "sprite": 3705 } ] }, { "id": "mon_zombie_milbase_personnel", - "fg": [ { "weight": 1, "sprite": 3689 }, { "weight": 1, "sprite": 3690 } ], - "bg": 3441, + "fg": [ { "weight": 1, "sprite": 3708 }, { "weight": 1, "sprite": 3709 } ], + "bg": 3460, "rotates": false }, { "id": "mon_zombie_military_pilot", - "fg": [ { "weight": 1, "sprite": 3691 }, { "weight": 1, "sprite": 3692 } ], - "bg": 3441, + "fg": [ { "weight": 1, "sprite": 3710 }, { "weight": 1, "sprite": 3711 } ], + "bg": 3460, "rotates": false }, { "id": "mon_zombie_soldier", - "fg": [ { "weight": 1, "sprite": 3693 }, { "weight": 1, "sprite": 3694 } ], - "bg": 3441, + "fg": [ { "weight": 1, "sprite": 3712 }, { "weight": 1, "sprite": 3713 } ], + "bg": 3460, "rotates": false }, { "id": "mon_absence", "animated": true, "fg": [ - { "weight": 20, "sprite": 3699 }, - { "weight": 20, "sprite": 3700 }, - { "weight": 20, "sprite": 3701 }, - { "weight": 20, "sprite": 3702 } + { "weight": 20, "sprite": 3718 }, + { "weight": 20, "sprite": 3719 }, + { "weight": 20, "sprite": 3720 }, + { "weight": 20, "sprite": 3721 } ] }, { "id": "mon_fungaloid", - "fg": [ { "weight": 100, "sprite": 3736 }, { "weight": 1, "sprite": 3737 } ], + "fg": [ { "weight": 100, "sprite": 3755 }, { "weight": 1, "sprite": 3756 } ], "rotates": false }, + { + "id": "mon_hallucinator", + "animated": true, + "fg": [ + { "weight": 58, "sprite": 3765 }, + { "weight": 2, "sprite": 3766 }, + { "weight": 58, "sprite": 3765 }, + { "weight": 2, "sprite": 3767 } + ] + }, { "id": "mon_shifting_mass", "animated": true, "fg": [ - { "weight": 20, "sprite": 3773 }, - { "weight": 20, "sprite": 3774 }, - { "weight": 20, "sprite": 3775 }, - { "weight": 20, "sprite": 3776 } + { "weight": 20, "sprite": 3795 }, + { "weight": 20, "sprite": 3796 }, + { "weight": 20, "sprite": 3797 }, + { "weight": 20, "sprite": 3798 } ] }, - { "id": [ "mon_zombie_crawler_pupa", "mon_zombie_crawler_pupa_decoy" ], "fg": 3801, "rotates": false }, + { "id": [ "mon_zombie_crawler_pupa", "mon_zombie_crawler_pupa_decoy" ], "fg": 3823, "rotates": false }, { "id": [ "corpse_mon_zombie_crawler_pupa", "corpse_mon_zombie_crawler_pupa_decoy" ], - "fg": 3800, + "fg": 3822, "rotates": false }, { "id": "mon_zombie_giant_heart", "animated": true, "fg": [ - { "weight": 15, "sprite": 3812 }, - { "weight": 15, "sprite": 3813 }, - { "weight": 15, "sprite": 3812 }, - { "weight": 15, "sprite": 3814 } + { "weight": 15, "sprite": 3834 }, + { "weight": 15, "sprite": 3835 }, + { "weight": 15, "sprite": 3834 }, + { "weight": 15, "sprite": 3836 } ], "rotates": false, - "bg": 3441 + "bg": 3460 }, - { "id": [ "mon_zombie_pupa", "mon_zombie_pupa_decoy" ], "fg": 3824, "rotates": false }, - { "id": [ "corpse_mon_zombie_pupa", "corpse_mon_zombie_pupa_decoy" ], "fg": 3823, "rotates": false }, - { "id": [ "mon_zombie_pupa_shady", "mon_zombie_pupa_decoy_shady" ], "fg": 3826 }, - { "id": [ "corpse_mon_zombie_pupa_shady", "corpse_mon_zombie_pupa_decoy_shady" ], "fg": 3825 }, + { "id": [ "mon_zombie_pupa", "mon_zombie_pupa_decoy" ], "fg": 3846, "rotates": false }, + { "id": [ "corpse_mon_zombie_pupa", "corpse_mon_zombie_pupa_decoy" ], "fg": 3845, "rotates": false }, + { "id": [ "mon_zombie_pupa_shady", "mon_zombie_pupa_decoy_shady" ], "fg": 3848 }, + { "id": [ "corpse_mon_zombie_pupa_shady", "corpse_mon_zombie_pupa_decoy_shady" ], "fg": 3847 }, { "id": "mon_twisted_body", - "fg": [ { "weight": 1, "sprite": 3843 }, { "weight": 1, "sprite": 3844 }, { "weight": 1, "sprite": 3845 } ], - "bg": 3441, + "fg": [ { "weight": 1, "sprite": 3865 }, { "weight": 1, "sprite": 3866 }, { "weight": 1, "sprite": 3867 } ], + "bg": 3460, "rotates": false }, { "id": "mon_zombie", "fg": [ - { "weight": 1, "sprite": 3846 }, - { "weight": 1, "sprite": 3847 }, - { "weight": 1, "sprite": 3850 }, - { "weight": 1, "sprite": 3851 }, - { "weight": 1, "sprite": 3852 }, - { "weight": 1, "sprite": 3853 }, - { "weight": 1, "sprite": 3854 }, - { "weight": 1, "sprite": 3855 }, - { "weight": 1, "sprite": 3856 }, - { "weight": 1, "sprite": 3857 }, - { "weight": 1, "sprite": 3848 }, - { "weight": 1, "sprite": 3849 } - ], - "bg": 3441, - "rotates": false - }, - { - "id": "mon_zombie_child", - "fg": [ - { "weight": 3, "sprite": 3858 }, - { "weight": 3, "sprite": 3859 }, - { "weight": 3, "sprite": 3860 }, - { "weight": 3, "sprite": 3861 }, - { "weight": 3, "sprite": 3862 }, - { "weight": 3, "sprite": 3863 }, - { "weight": 1, "sprite": 3864 }, - { "weight": 3, "sprite": 3865 } - ], - "bg": 3441, - "rotates": false - }, - { - "id": "mon_zombie_fat", - "fg": [ - { "weight": 1, "sprite": 3866 }, - { "weight": 1, "sprite": 3867 }, { "weight": 1, "sprite": 3868 }, { "weight": 1, "sprite": 3869 }, - { "weight": 1, "sprite": 3870 }, - { "weight": 1, "sprite": 3871 }, { "weight": 1, "sprite": 3872 }, - { "weight": 1, "sprite": 3873 } - ], - "bg": 3441, - "rotates": false - }, - { - "id": "mon_zombie_grabber", - "fg": [ + { "weight": 1, "sprite": 3873 }, { "weight": 1, "sprite": 3874 }, { "weight": 1, "sprite": 3875 }, { "weight": 1, "sprite": 3876 }, { "weight": 1, "sprite": 3877 }, { "weight": 1, "sprite": 3878 }, { "weight": 1, "sprite": 3879 }, - { "weight": 1, "sprite": 3880 }, - { "weight": 1, "sprite": 3881 }, - { "weight": 1, "sprite": 3882 } + { "weight": 1, "sprite": 3870 }, + { "weight": 1, "sprite": 3871 } ], - "bg": 3441, + "bg": 3460, "rotates": false }, { - "id": "mon_zombie_labsecurity", + "id": "mon_zombie_child", "fg": [ - { "weight": 1, "sprite": 3883 }, - { "weight": 1, "sprite": 3884 }, - { "weight": 1, "sprite": 3885 }, + { "weight": 3, "sprite": 3880 }, + { "weight": 3, "sprite": 3881 }, + { "weight": 3, "sprite": 3882 }, + { "weight": 3, "sprite": 3883 }, + { "weight": 3, "sprite": 3884 }, + { "weight": 3, "sprite": 3885 }, { "weight": 1, "sprite": 3886 }, - { "weight": 1, "sprite": 3887 }, - { "weight": 1, "sprite": 3888 } + { "weight": 3, "sprite": 3887 } ], - "bg": 3441, + "bg": 3460, "rotates": false }, { - "id": "mon_zombie_prisoner", + "id": "mon_zombie_fat", "fg": [ + { "weight": 1, "sprite": 3888 }, { "weight": 1, "sprite": 3889 }, { "weight": 1, "sprite": 3890 }, { "weight": 1, "sprite": 3891 }, { "weight": 1, "sprite": 3892 }, { "weight": 1, "sprite": 3893 }, - { "weight": 1, "sprite": 3894 } + { "weight": 1, "sprite": 3894 }, + { "weight": 1, "sprite": 3895 } ], - "bg": 3441, + "bg": 3460, "rotates": false }, { - "id": "mon_zombie_runner", + "id": "mon_zombie_grabber", "fg": [ - { "weight": 1, "sprite": 3895 }, { "weight": 1, "sprite": 3896 }, { "weight": 1, "sprite": 3897 }, { "weight": 1, "sprite": 3898 }, - { "weight": 1, "sprite": 3899 } + { "weight": 1, "sprite": 3899 }, + { "weight": 1, "sprite": 3900 }, + { "weight": 1, "sprite": 3901 }, + { "weight": 1, "sprite": 3902 }, + { "weight": 1, "sprite": 3903 }, + { "weight": 1, "sprite": 3904 } ], - "bg": 3441, + "bg": 3460, "rotates": false }, { - "id": "mon_zombie_scientist", + "id": "mon_zombie_labsecurity", "fg": [ - { "weight": 1, "sprite": 3900 }, - { "weight": 1, "sprite": 3903 }, - { "weight": 1, "sprite": 3904 }, { "weight": 1, "sprite": 3905 }, { "weight": 1, "sprite": 3906 }, { "weight": 1, "sprite": 3907 }, { "weight": 1, "sprite": 3908 }, { "weight": 1, "sprite": 3909 }, - { "weight": 1, "sprite": 3910 }, - { "weight": 1, "sprite": 3901 }, - { "weight": 1, "sprite": 3902 } + { "weight": 1, "sprite": 3910 } ], - "bg": 3441, + "bg": 3460, "rotates": false }, { - "id": "mon_zombie_screecher", + "id": "mon_zombie_prisoner", "fg": [ { "weight": 1, "sprite": 3911 }, { "weight": 1, "sprite": 3912 }, { "weight": 1, "sprite": 3913 }, - { "weight": 1, "sprite": 3914 } + { "weight": 1, "sprite": 3914 }, + { "weight": 1, "sprite": 3915 }, + { "weight": 1, "sprite": 3916 } ], - "bg": 3441, + "bg": 3460, "rotates": false }, { - "id": "mon_zombie_shrieker", + "id": "mon_zombie_runner", "fg": [ - { "weight": 1, "sprite": 3915 }, - { "weight": 1, "sprite": 3916 }, { "weight": 1, "sprite": 3917 }, - { "weight": 1, "sprite": 3918 } + { "weight": 1, "sprite": 3918 }, + { "weight": 1, "sprite": 3919 }, + { "weight": 1, "sprite": 3920 }, + { "weight": 1, "sprite": 3921 } + ], + "bg": 3460, + "rotates": false + }, + { + "id": "mon_zombie_scientist", + "fg": [ + { "weight": 1, "sprite": 3922 }, + { "weight": 1, "sprite": 3925 }, + { "weight": 1, "sprite": 3926 }, + { "weight": 1, "sprite": 3927 }, + { "weight": 1, "sprite": 3928 }, + { "weight": 1, "sprite": 3929 }, + { "weight": 1, "sprite": 3930 }, + { "weight": 1, "sprite": 3931 }, + { "weight": 1, "sprite": 3932 }, + { "weight": 1, "sprite": 3923 }, + { "weight": 1, "sprite": 3924 } ], - "bg": 3441, + "bg": 3460, + "rotates": false + }, + { + "id": "mon_zombie_screecher", + "fg": [ + { "weight": 1, "sprite": 3933 }, + { "weight": 1, "sprite": 3934 }, + { "weight": 1, "sprite": 3935 }, + { "weight": 1, "sprite": 3936 } + ], + "bg": 3460, + "rotates": false + }, + { + "id": "mon_zombie_shrieker", + "fg": [ + { "weight": 1, "sprite": 3937 }, + { "weight": 1, "sprite": 3938 }, + { "weight": 1, "sprite": 3939 }, + { "weight": 1, "sprite": 3940 } + ], + "bg": 3460, "rotates": false }, { "id": "mon_zombie_survivor", - "fg": [ { "weight": 1, "sprite": 3919 }, { "weight": 1, "sprite": 3920 } ], - "bg": 3441, + "fg": [ { "weight": 1, "sprite": 3941 }, { "weight": 1, "sprite": 3942 } ], + "bg": 3460, "rotates": false }, { "id": "mon_zombie_survivor_elite", - "fg": [ { "weight": 1, "sprite": 3921 }, { "weight": 1, "sprite": 3922 }, { "weight": 1, "sprite": 3923 } ], - "bg": 3441, + "fg": [ { "weight": 1, "sprite": 3943 }, { "weight": 1, "sprite": 3944 }, { "weight": 1, "sprite": 3945 } ], + "bg": 3460, "rotates": false }, { "id": "mon_zombie_technician", "fg": [ - { "weight": 1, "sprite": 3924 }, - { "weight": 1, "sprite": 3925 }, - { "weight": 1, "sprite": 3926 }, - { "weight": 1, "sprite": 3927 } + { "weight": 1, "sprite": 3946 }, + { "weight": 1, "sprite": 3947 }, + { "weight": 1, "sprite": 3948 }, + { "weight": 1, "sprite": 3949 } ], - "bg": 3441, + "bg": 3460, "rotates": false }, { "id": "mon_zombie_tough", "fg": [ - { "weight": 1, "sprite": 3928 }, - { "weight": 1, "sprite": 3929 }, - { "weight": 1, "sprite": 3930 }, - { "weight": 1, "sprite": 3931 }, - { "weight": 1, "sprite": 3932 }, - { "weight": 1, "sprite": 3933 }, - { "weight": 1, "sprite": 3934 }, - { "weight": 1, "sprite": 3935 } + { "weight": 1, "sprite": 3950 }, + { "weight": 1, "sprite": 3951 }, + { "weight": 1, "sprite": 3952 }, + { "weight": 1, "sprite": 3953 }, + { "weight": 1, "sprite": 3954 }, + { "weight": 1, "sprite": 3955 }, + { "weight": 1, "sprite": 3956 }, + { "weight": 1, "sprite": 3957 } ], - "bg": 3441, + "bg": 3460, "rotates": false }, - { "id": [ "explosion_AEA_ACIDBALL", "explosion_death_acid" ], "fg": 3936 }, - { "id": [ "explosion_AEA_FATIGUE", "explosion_death_portal" ], "fg": 3939 }, + { "id": [ "explosion_AEA_ACIDBALL", "explosion_death_acid" ], "fg": 3958 }, + { "id": [ "explosion_AEA_FATIGUE", "explosion_death_portal" ], "fg": 3961 }, { "id": [ "explosion_death_blobsplit_large", @@ -3705,10 +3713,10 @@ "explosion_death_blobsplit_brain", "explosion_death_blob_brain" ], - "fg": 3956 + "fg": 3978 }, - { "id": [ "explosion_death_gas", "explosion_AEA_VOMIT" ], "fg": 3948 }, - { "id": [ "explosion_crushed_giant_summoning", "explosion_mon_summon_zombie_gasbag_crawler" ], "fg": 3970 }, + { "id": [ "explosion_death_gas", "explosion_AEA_VOMIT" ], "fg": 3970 }, + { "id": [ "explosion_crushed_giant_summoning", "explosion_mon_summon_zombie_gasbag_crawler" ], "fg": 3992 }, { "id": [ "explosion_remove_controlled_jackson", @@ -3722,88 +3730,88 @@ }, { "id": "explosion_AEA_BLOOD", - "fg": 3983, + "fg": 4005, "multitile": true, - "additional_tiles": [ { "id": "corner", "fg": 3982 }, { "id": "edge", "fg": 3983 } ] + "additional_tiles": [ { "id": "corner", "fg": 4004 }, { "id": "edge", "fg": 4005 } ] }, { "id": "explosion_AEA_RADIATION", - "fg": 3985, + "fg": 4007, "multitile": true, - "additional_tiles": [ { "id": "corner", "fg": 3984 }, { "id": "edge", "fg": 3985 } ] + "additional_tiles": [ { "id": "corner", "fg": 4006 }, { "id": "edge", "fg": 4007 } ] }, { "id": "explosion_AEA_SHADOWS", - "fg": 3987, + "fg": 4009, "multitile": true, - "additional_tiles": [ { "id": "corner", "fg": 3986 }, { "id": "edge", "fg": 3987 } ] + "additional_tiles": [ { "id": "corner", "fg": 4008 }, { "id": "edge", "fg": 4009 } ] }, { "id": [ "explosion_AEA_STORM_bolt", "explosion_weaponpod_electric_blast" ], - "fg": 3989, + "fg": 4011, "multitile": true, - "additional_tiles": [ { "id": "corner", "fg": 3988 }, { "id": "edge", "fg": 3989 } ] + "additional_tiles": [ { "id": "corner", "fg": 4010 }, { "id": "edge", "fg": 4011 } ] }, { "id": "explosion_AO_CALL_OF_TINDALOS", - "fg": 3991, + "fg": 4013, "multitile": true, - "additional_tiles": [ { "id": "corner", "fg": 3990 }, { "id": "edge", "fg": 3991 } ] + "additional_tiles": [ { "id": "corner", "fg": 4012 }, { "id": "edge", "fg": 4013 } ] }, { "id": "explosion_death_boomer", - "fg": 3993, + "fg": 4015, "multitile": true, - "additional_tiles": [ { "id": "corner", "fg": 3992 }, { "id": "edge", "fg": 3993 } ] + "additional_tiles": [ { "id": "corner", "fg": 4014 }, { "id": "edge", "fg": 4015 } ] }, { "id": "explosion_death_focused_beam_explosion", - "fg": 3995, + "fg": 4017, "multitile": true, - "additional_tiles": [ { "id": "corner", "fg": 3994 }, { "id": "edge", "fg": 3995 } ] + "additional_tiles": [ { "id": "corner", "fg": 4016 }, { "id": "edge", "fg": 4017 } ] }, { "id": "explosion_fog_machine", - "fg": 3996, + "fg": 4018, "multitile": true, - "additional_tiles": [ { "id": "corner", "fg": 1270 }, { "id": "edge", "fg": 3996 } ] + "additional_tiles": [ { "id": "corner", "fg": 1280 }, { "id": "edge", "fg": 4018 } ] }, - { "id": [ "explosion_dragon_inflatable", "explosion_ghost_inflatable" ], "fg": 3997 }, + { "id": [ "explosion_dragon_inflatable", "explosion_ghost_inflatable" ], "fg": 4019 }, { "id": "explosion_necro_boomer_revive", - "fg": 3999, + "fg": 4021, "multitile": true, - "additional_tiles": [ { "id": "corner", "fg": 3998 }, { "id": "edge", "fg": 3999 } ] + "additional_tiles": [ { "id": "corner", "fg": 4020 }, { "id": "edge", "fg": 4021 } ] }, { "id": "explosion_shady_raptor_spawn", - "fg": 4001, + "fg": 4023, "multitile": true, - "additional_tiles": [ { "id": "corner", "fg": 4000 }, { "id": "edge", "fg": 4001 } ] + "additional_tiles": [ { "id": "corner", "fg": 4022 }, { "id": "edge", "fg": 4023 } ] }, { "id": [ "explosion_big_raptor_spawn", "explosion_small_raptor_spawn", "explosion_hive_raptor_spawn" ], - "fg": 4003, + "fg": 4025, "multitile": true, - "additional_tiles": [ { "id": "corner", "fg": 4002 }, { "id": "edge", "fg": 4003 } ] + "additional_tiles": [ { "id": "corner", "fg": 4024 }, { "id": "edge", "fg": 4025 } ] }, { "id": "explosion_spread_sludge", - "fg": 4005, + "fg": 4027, "multitile": true, - "additional_tiles": [ { "id": "corner", "fg": 4004 }, { "id": "edge", "fg": 4005 } ] + "additional_tiles": [ { "id": "corner", "fg": 4026 }, { "id": "edge", "fg": 4027 } ] }, { "id": "explosion_spur_shrill", - "fg": 4007, + "fg": 4029, "multitile": true, - "additional_tiles": [ { "id": "corner", "fg": 4006 }, { "id": "edge", "fg": 4007 } ] + "additional_tiles": [ { "id": "corner", "fg": 4028 }, { "id": "edge", "fg": 4029 } ] }, { "id": "explosion_weaponpod_heat_gun", - "fg": 4009, + "fg": 4031, "multitile": true, - "additional_tiles": [ { "id": "corner", "fg": 4008 }, { "id": "edge", "fg": 4009 } ] + "additional_tiles": [ { "id": "corner", "fg": 4030 }, { "id": "edge", "fg": 4031 } ] }, { "id": [ @@ -3814,7 +3822,7 @@ "explosion_green_researcher_check", "explosion_black_security_check" ], - "fg": 4010 + "fg": 4032 }, { "id": [ @@ -3835,103 +3843,103 @@ "explosion_AEA_BUGS", "explosion_summon_wisps" ], - "fg": 4012, - "multitile": true, - "additional_tiles": [ { "id": "corner", "fg": 4011 }, { "id": "edge", "fg": 4012 } ] - }, - { "id": "t_atm", "fg": 4015, "bg": 4236, "rotates": false }, - { "id": [ "t_backboard", "t_backboard_in" ], "fg": 4016, "bg": 4230, "rotates": false }, - { "id": "t_barndoor", "fg": 4017, "bg": 4389, "rotates": false }, - { "id": "t_barndoor_season_autumn", "fg": 4017, "bg": 4393 }, - { "id": "t_barndoor_season_summer", "fg": 4017, "bg": 4397 }, - { "id": "t_barndoor_season_winter", "fg": 4017, "bg": 4312 }, - { "id": "t_bars", "fg": 4018, "bg": 4236, "rotates": false }, - { "id": "t_brick_wall_halfway", "fg": 4019, "bg": 4405 }, - { "id": "t_bridge", "fg": 4020, "rotates": false }, - { "id": "t_card_military", "fg": 4021, "bg": 4236, "rotates": false }, - { "id": "t_card_reader_broken", "fg": 4022, "bg": 4236, "rotates": false }, - { "id": "t_card_science", "fg": 4021, "bg": 4236, "rotates": false }, - { "id": "t_carpet_green", "fg": 4023, "rotates": false }, - { "id": "t_carpet_purple", "fg": 4024, "rotates": false }, - { "id": "t_carpet_red", "fg": 4025, "rotates": false }, - { "id": "t_carpet_yellow", "fg": 4026, "rotates": false }, - { "id": "t_chainfence_posts", "fg": 4033, "bg": 4389, "rotates": false }, + "fg": 4034, + "multitile": true, + "additional_tiles": [ { "id": "corner", "fg": 4033 }, { "id": "edge", "fg": 4034 } ] + }, + { "id": "t_atm", "fg": 4037, "bg": 4258, "rotates": false }, + { "id": [ "t_backboard", "t_backboard_in" ], "fg": 4038, "bg": 4252, "rotates": false }, + { "id": "t_barndoor", "fg": 4039, "bg": 4411, "rotates": false }, + { "id": "t_barndoor_season_autumn", "fg": 4039, "bg": 4415 }, + { "id": "t_barndoor_season_summer", "fg": 4039, "bg": 4419 }, + { "id": "t_barndoor_season_winter", "fg": 4039, "bg": 4334 }, + { "id": "t_bars", "fg": 4040, "bg": 4258, "rotates": false }, + { "id": "t_brick_wall_halfway", "fg": 4041, "bg": 4427 }, + { "id": "t_bridge", "fg": 4042, "rotates": false }, + { "id": "t_card_military", "fg": 4043, "bg": 4258, "rotates": false }, + { "id": "t_card_reader_broken", "fg": 4044, "bg": 4258, "rotates": false }, + { "id": "t_card_science", "fg": 4043, "bg": 4258, "rotates": false }, + { "id": "t_carpet_green", "fg": 4045, "rotates": false }, + { "id": "t_carpet_purple", "fg": 4046, "rotates": false }, + { "id": "t_carpet_red", "fg": 4047, "rotates": false }, + { "id": "t_carpet_yellow", "fg": 4048, "rotates": false }, + { "id": "t_chainfence_posts", "fg": 4055, "bg": 4411, "rotates": false }, { "id": [ "t_chainfence", "t_chainfence_h" ], - "fg": 4027, - "bg": 4230, + "fg": 4049, + "bg": 4252, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "corner", "fg": 4028, "bg": 4230 }, - { "id": "edge", "fg": 4029, "bg": 4230 }, - { "id": "t_connection", "fg": 4031, "bg": 4230 }, - { "id": "center", "fg": 4027, "bg": 4230 }, - { "id": "unconnected", "fg": 4032, "bg": 4230 }, - { "id": "end_piece", "fg": 4030, "bg": 4230 } + { "id": "corner", "fg": 4050, "bg": 4252 }, + { "id": "edge", "fg": 4051, "bg": 4252 }, + { "id": "t_connection", "fg": 4053, "bg": 4252 }, + { "id": "center", "fg": 4049, "bg": 4252 }, + { "id": "unconnected", "fg": 4054, "bg": 4252 }, + { "id": "end_piece", "fg": 4052, "bg": 4252 } ] }, { "id": "t_chainfence_v", - "fg": 4027, - "bg": 4230, + "fg": 4049, + "bg": 4252, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "corner", "fg": 4028, "bg": 4230 }, - { "id": "edge", "fg": 4029, "bg": 4230 }, - { "id": "t_connection", "fg": 4031, "bg": 4230 }, - { "id": "center", "fg": 4027, "bg": 4230 }, - { "id": "unconnected", "fg": 4032, "bg": 4230 }, - { "id": "end_piece", "fg": 4030, "bg": 4230 } + { "id": "corner", "fg": 4050, "bg": 4252 }, + { "id": "edge", "fg": 4051, "bg": 4252 }, + { "id": "t_connection", "fg": 4053, "bg": 4252 }, + { "id": "center", "fg": 4049, "bg": 4252 }, + { "id": "unconnected", "fg": 4054, "bg": 4252 }, + { "id": "end_piece", "fg": 4052, "bg": 4252 } ] }, - { "id": "t_chaingate_c", "fg": 4034, "bg": 4230, "rotates": false }, - { "id": "t_chaingate_l", "fg": 4034, "bg": 4230, "rotates": false }, - { "id": "t_chaingate_o", "fg": 4035, "bg": 4230, "rotates": false }, - { "id": [ "t_claymound", "t_clay" ], "fg": 4238, "bg": 4389 }, - { "id": [ "t_claymound_season_autumn", "t_clay_season_autumn" ], "fg": 4238, "bg": 4393 }, - { "id": [ "t_claymound_season_summer", "t_clay_season_summer" ], "fg": 4238, "bg": 4397 }, - { "id": "t_column", "fg": 4036, "rotates": false }, - { "id": "t_concrete_floor", "fg": 4236, "rotates": false }, + { "id": "t_chaingate_c", "fg": 4056, "bg": 4252, "rotates": false }, + { "id": "t_chaingate_l", "fg": 4056, "bg": 4252, "rotates": false }, + { "id": "t_chaingate_o", "fg": 4057, "bg": 4252, "rotates": false }, + { "id": [ "t_claymound", "t_clay" ], "fg": 4260, "bg": 4411 }, + { "id": [ "t_claymound_season_autumn", "t_clay_season_autumn" ], "fg": 4260, "bg": 4415 }, + { "id": [ "t_claymound_season_summer", "t_clay_season_summer" ], "fg": 4260, "bg": 4419 }, + { "id": "t_column", "fg": 4058, "rotates": false }, + { "id": "t_concrete_floor", "fg": 4258, "rotates": false }, { "id": "t_conveyor", - "fg": 4037, - "bg": 4236, + "fg": 4059, + "bg": 4258, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "edge", "fg": 4037 }, - { "id": "end_piece", "fg": 4037 }, - { "id": "corner", "fg": 4038 }, - { "id": "t_connection", "fg": 4039 } + { "id": "edge", "fg": 4059 }, + { "id": "end_piece", "fg": 4059 }, + { "id": "corner", "fg": 4060 }, + { "id": "t_connection", "fg": 4061 } ] }, - { "id": "t_covered_well", "fg": 4040, "bg": 4236, "rotates": false }, - { "id": "t_current_trans", "fg": 4041, "bg": 4236, "rotates": false }, + { "id": "t_covered_well", "fg": 4062, "bg": 4258, "rotates": false }, + { "id": "t_current_trans", "fg": 4063, "bg": 4258, "rotates": false }, { "id": "t_cvdbody", - "fg": 4042, + "fg": 4064, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "corner", "fg": 4043, "bg": 4230 }, - { "id": "t_connection", "fg": 4045, "bg": 4230 }, - { "id": "end_piece", "fg": 4044, "bg": 4230 }, - { "id": "unconnected", "fg": 4042 }, - { "id": "edge", "fg": 4042 }, - { "id": "center", "fg": 4042 } + { "id": "corner", "fg": 4065, "bg": 4252 }, + { "id": "t_connection", "fg": 4067, "bg": 4252 }, + { "id": "end_piece", "fg": 4066, "bg": 4252 }, + { "id": "unconnected", "fg": 4064 }, + { "id": "edge", "fg": 4064 }, + { "id": "center", "fg": 4064 } ] }, - { "id": "t_cvdmachine", "fg": 4046, "bg": 4230 }, - { "id": "t_diesel_pump", "fg": 4047, "bg": 4230 }, - { "id": "t_diesel_pump_smashed", "fg": 4048, "bg": 4230, "rotates": false }, - { "id": [ "t_dirtmound", "t_dirtmoundfloor" ], "fg": 4242, "bg": 4014, "rotates": false }, - { "id": "t_door_bar_c", "fg": 4049, "bg": 4236, "rotates": false }, - { "id": "t_door_bar_locked", "fg": 4049, "bg": 4236, "rotates": false }, - { "id": "t_door_bar_o", "fg": 4050, "bg": 4236, "rotates": false }, - { "id": "t_door_curtain_c", "fg": 4051, "rotates": false }, - { "id": "t_door_curtain_o", "fg": 4052, "rotates": false }, + { "id": "t_cvdmachine", "fg": 4068, "bg": 4252 }, + { "id": "t_diesel_pump", "fg": 4069, "bg": 4252 }, + { "id": "t_diesel_pump_smashed", "fg": 4070, "bg": 4252, "rotates": false }, + { "id": [ "t_dirtmound", "t_dirtmoundfloor" ], "fg": 4264, "bg": 4036, "rotates": false }, + { "id": "t_door_bar_c", "fg": 4071, "bg": 4258, "rotates": false }, + { "id": "t_door_bar_locked", "fg": 4071, "bg": 4258, "rotates": false }, + { "id": "t_door_bar_o", "fg": 4072, "bg": 4258, "rotates": false }, + { "id": "t_door_curtain_c", "fg": 4073, "rotates": false }, + { "id": "t_door_curtain_o", "fg": 4074, "rotates": false }, { "id": [ "t_door_glass_c", @@ -3943,59 +3951,59 @@ "t_door_glass_white_c", "t_door_glass_gray_c" ], - "fg": 4053, + "fg": 4075, "rotates": false }, - { "id": "t_door_glass_gray_o", "fg": 4054, "bg": 4749, "rotates": false }, - { "id": "t_door_glass_green_o", "fg": 4054, "bg": 4023, "rotates": false }, - { "id": [ "t_door_glass_lab_o", "t_door_glass_frosted_lab_o" ], "fg": 4054, "bg": 4236, "rotates": false }, - { "id": [ "t_door_glass_o", "t_door_glass_frosted_o" ], "fg": 4054, "bg": 4231, "rotates": false }, - { "id": "t_door_glass_red_o", "fg": 4054, "bg": 4025, "rotates": false }, - { "id": "t_door_glass_white_o", "fg": 4054, "bg": 4752, "rotates": false }, - { "id": "t_door_makeshift_c", "fg": 4055, "rotates": false }, - { "id": "t_door_makeshift_o", "fg": 4056, "bg": 4231, "rotates": false }, - { "id": "t_door_metal_c_peep", "fg": 4058, "rotates": false }, - { "id": [ "t_door_metal_c", "t_door_metal_lab_c" ], "fg": 4057, "rotates": true }, - { "id": "t_door_metal_locked", "fg": 4057, "rotates": false }, - { "id": "t_door_metal_o_peep", "fg": 4059, "bg": 4236, "rotates": false }, - { "id": [ "t_door_metal_o", "t_door_metal_lab_o" ], "fg": 4059, "bg": 4236, "rotates": false }, - { "id": "t_door_metal_pickable", "fg": 4060 }, - { "id": "t_elevator", "fg": 4061, "rotates": false }, - { "id": "t_emergency_light", "bg": 4236, "rotates": false }, - { "id": "t_emergency_light_flicker", "bg": 4236, "rotates": false }, - { "id": "t_fault", "fg": 4062, "rotates": false }, - { "id": "t_fence_barbed", "fg": 4065, "bg": 4389, "rotates": false }, - { "id": "t_fence_barbed_season_autumn", "fg": 4065, "bg": 4393 }, - { "id": "t_fence_barbed_season_summer", "fg": 4065, "bg": 4397 }, - { "id": "t_fence_barbed_season_winter", "fg": 4065, "bg": 4312 }, - { "id": "t_fence_post", "fg": 4066, "bg": 4389, "rotates": false }, - { "id": "t_fence_post_season_autumn", "fg": 4066, "bg": 4393 }, - { "id": "t_fence_post_season_summer", "fg": 4066, "bg": 4397 }, - { "id": "t_fence_post_season_winter", "fg": 4066, "bg": 4312 }, - { "id": "t_fence_season_autumn", "fg": 4067, "bg": 4393 }, - { "id": [ "t_fence_season_summer", "t_fence_h_season_summer" ], "fg": 4067, "bg": 4397 }, - { "id": [ "t_fence_season_winter", "t_fence_h_season_winter" ], "fg": 4067, "bg": 4312 }, - { "id": [ "t_fence", "t_fence_h" ], "fg": 4067, "bg": 4389, "rotates": true }, - { "id": "t_fence_v", "fg": 4067, "bg": 4389 }, - { "id": "t_fence_v_season_autumn", "fg": 4067, "bg": 4393 }, - { "id": "t_fence_v_season_summer", "fg": 4067, "bg": 4397 }, - { "id": "t_fence_v_season_winter", "fg": 4067, "bg": 4312 }, - { "id": "t_fence_wire", "fg": 4068, "bg": 4389, "rotates": false }, - { "id": "t_fence_wire_season_autumn", "fg": 4068, "bg": 4393 }, - { "id": "t_fence_wire_season_summer", "fg": 4068, "bg": 4397 }, - { "id": "t_fence_wire_season_winter", "fg": 4068, "bg": 4312 }, - { "id": "t_fencegate_c", "fg": 4063, "bg": 4389, "rotates": false }, - { "id": "t_fencegate_c_season_autumn", "fg": 4063, "bg": 4393 }, - { "id": "t_fencegate_c_season_summer", "fg": 4063, "bg": 4397 }, - { "id": "t_fencegate_c_season_winter", "fg": 4063, "bg": 4312 }, - { "id": "t_fencegate_o", "fg": 4064, "bg": 4389, "rotates": false }, - { "id": "t_fencegate_o_season_autumn", "fg": 4064, "bg": 4393 }, - { "id": "t_fencegate_o_season_summer", "fg": 4064, "bg": 4397 }, - { "id": "t_fencegate_o_season_winter", "fg": 4064, "bg": 4312 }, - { "id": "t_flat_roof", "bg": 4232, "rotates": false }, - { "id": "t_floor_blue", "fg": 4243, "rotates": false }, - { "id": "t_floor_green", "fg": 4244, "rotates": false }, - { "id": "t_floor_red", "fg": 4245, "rotates": false }, + { "id": "t_door_glass_gray_o", "fg": 4076, "bg": 4771, "rotates": false }, + { "id": "t_door_glass_green_o", "fg": 4076, "bg": 4045, "rotates": false }, + { "id": [ "t_door_glass_lab_o", "t_door_glass_frosted_lab_o" ], "fg": 4076, "bg": 4258, "rotates": false }, + { "id": [ "t_door_glass_o", "t_door_glass_frosted_o" ], "fg": 4076, "bg": 4253, "rotates": false }, + { "id": "t_door_glass_red_o", "fg": 4076, "bg": 4047, "rotates": false }, + { "id": "t_door_glass_white_o", "fg": 4076, "bg": 4774, "rotates": false }, + { "id": "t_door_makeshift_c", "fg": 4077, "rotates": false }, + { "id": "t_door_makeshift_o", "fg": 4078, "bg": 4253, "rotates": false }, + { "id": "t_door_metal_c_peep", "fg": 4080, "rotates": false }, + { "id": [ "t_door_metal_c", "t_door_metal_lab_c" ], "fg": 4079, "rotates": true }, + { "id": "t_door_metal_locked", "fg": 4079, "rotates": false }, + { "id": "t_door_metal_o_peep", "fg": 4081, "bg": 4258, "rotates": false }, + { "id": [ "t_door_metal_o", "t_door_metal_lab_o" ], "fg": 4081, "bg": 4258, "rotates": false }, + { "id": "t_door_metal_pickable", "fg": 4082 }, + { "id": "t_elevator", "fg": 4083, "rotates": false }, + { "id": "t_emergency_light", "bg": 4258, "rotates": false }, + { "id": "t_emergency_light_flicker", "bg": 4258, "rotates": false }, + { "id": "t_fault", "fg": 4084, "rotates": false }, + { "id": "t_fence_barbed", "fg": 4087, "bg": 4411, "rotates": false }, + { "id": "t_fence_barbed_season_autumn", "fg": 4087, "bg": 4415 }, + { "id": "t_fence_barbed_season_summer", "fg": 4087, "bg": 4419 }, + { "id": "t_fence_barbed_season_winter", "fg": 4087, "bg": 4334 }, + { "id": "t_fence_post", "fg": 4088, "bg": 4411, "rotates": false }, + { "id": "t_fence_post_season_autumn", "fg": 4088, "bg": 4415 }, + { "id": "t_fence_post_season_summer", "fg": 4088, "bg": 4419 }, + { "id": "t_fence_post_season_winter", "fg": 4088, "bg": 4334 }, + { "id": "t_fence_season_autumn", "fg": 4089, "bg": 4415 }, + { "id": [ "t_fence_season_summer", "t_fence_h_season_summer" ], "fg": 4089, "bg": 4419 }, + { "id": [ "t_fence_season_winter", "t_fence_h_season_winter" ], "fg": 4089, "bg": 4334 }, + { "id": [ "t_fence", "t_fence_h" ], "fg": 4089, "bg": 4411, "rotates": true }, + { "id": "t_fence_v", "fg": 4089, "bg": 4411 }, + { "id": "t_fence_v_season_autumn", "fg": 4089, "bg": 4415 }, + { "id": "t_fence_v_season_summer", "fg": 4089, "bg": 4419 }, + { "id": "t_fence_v_season_winter", "fg": 4089, "bg": 4334 }, + { "id": "t_fence_wire", "fg": 4090, "bg": 4411, "rotates": false }, + { "id": "t_fence_wire_season_autumn", "fg": 4090, "bg": 4415 }, + { "id": "t_fence_wire_season_summer", "fg": 4090, "bg": 4419 }, + { "id": "t_fence_wire_season_winter", "fg": 4090, "bg": 4334 }, + { "id": "t_fencegate_c", "fg": 4085, "bg": 4411, "rotates": false }, + { "id": "t_fencegate_c_season_autumn", "fg": 4085, "bg": 4415 }, + { "id": "t_fencegate_c_season_summer", "fg": 4085, "bg": 4419 }, + { "id": "t_fencegate_c_season_winter", "fg": 4085, "bg": 4334 }, + { "id": "t_fencegate_o", "fg": 4086, "bg": 4411, "rotates": false }, + { "id": "t_fencegate_o_season_autumn", "fg": 4086, "bg": 4415 }, + { "id": "t_fencegate_o_season_summer", "fg": 4086, "bg": 4419 }, + { "id": "t_fencegate_o_season_winter", "fg": 4086, "bg": 4334 }, + { "id": "t_flat_roof", "bg": 4254, "rotates": false }, + { "id": "t_floor_blue", "fg": 4265, "rotates": false }, + { "id": "t_floor_green", "fg": 4266, "rotates": false }, + { "id": "t_floor_red", "fg": 4267, "rotates": false }, { "id": [ "t_floor", @@ -4004,1109 +4012,1109 @@ "t_secretdoor_concrete_wall_o", "t_secretdoor_bookcase_o" ], - "bg": 4231, + "bg": 4253, "rotates": false }, - { "id": "t_floor_waxed", "fg": 4069, "rotates": false }, - { "id": "t_floor_waxed_y", "fg": 4229, "rotates": false }, - { "id": "t_fungus", "bg": 1554, "rotates": false }, - { "id": "t_fungus_floor_in", "bg": 4233, "rotates": false }, - { "id": "t_fungus_floor_out", "bg": 4234, "rotates": false }, - { "id": "t_fungus_floor_sup", "bg": 4235, "rotates": false }, - { "id": "t_fungus_mound", "fg": 4070, "bg": 1554, "rotates": false }, + { "id": "t_floor_waxed", "fg": 4091, "rotates": false }, + { "id": "t_floor_waxed_y", "fg": 4251, "rotates": false }, + { "id": "t_fungus", "bg": 1564, "rotates": false }, + { "id": "t_fungus_floor_in", "bg": 4255, "rotates": false }, + { "id": "t_fungus_floor_out", "bg": 4256, "rotates": false }, + { "id": "t_fungus_floor_sup", "bg": 4257, "rotates": false }, + { "id": "t_fungus_mound", "fg": 4092, "bg": 1564, "rotates": false }, { "id": "t_fungus_wall", - "fg": 4071, - "bg": 4235, + "fg": 4093, + "bg": 4257, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 4072, "bg": 4235 }, - { "id": "corner", "fg": 4073, "bg": 4235 }, - { "id": "edge", "fg": 4074, "bg": 4235 }, - { "id": "t_connection", "fg": 4076, "bg": 4235 }, - { "id": "end_piece", "fg": 4075, "bg": 4235 }, - { "id": "unconnected", "fg": 4071, "bg": 4235 } + { "id": "center", "fg": 4094, "bg": 4257 }, + { "id": "corner", "fg": 4095, "bg": 4257 }, + { "id": "edge", "fg": 4096, "bg": 4257 }, + { "id": "t_connection", "fg": 4098, "bg": 4257 }, + { "id": "end_piece", "fg": 4097, "bg": 4257 }, + { "id": "unconnected", "fg": 4093, "bg": 4257 } ] }, { "id": "t_fungus_wall_transformed", - "fg": 4109, - "bg": 4072, - "multitile": true, - "additional_tiles": [ - { "id": "corner", "fg": 4122, "bg": 4072 }, - { "id": "edge", "fg": 4123, "bg": 4072 }, - { "id": "t_connection", "fg": 4125, "bg": 4072 }, - { "id": "center", "fg": 4121, "bg": 4072 }, - { "id": "end_piece", "fg": 4124, "bg": 4072 }, - { "id": "unconnected", "fg": 4109, "bg": 4072 } - ] - }, - { "id": "t_gas_pump", "fg": 4077, "bg": 4230, "rotates": false }, - { "id": "t_gas_pump_a", "fg": 4077, "bg": 4230 }, - { "id": "t_gas_pump_smashed", "fg": 4078, "bg": 4230, "rotates": false }, - { "id": "t_gas_tank", "fg": 4079, "bg": 4230 }, - { "id": "t_gates_control_brick", "fg": 4249, "rotates": false }, - { "id": "t_gates_control_brick_lab", "fg": 4250, "rotates": false }, - { "id": "t_gates_control_concrete", "fg": 4251, "rotates": false }, - { "id": "t_gates_control_concrete_lab", "fg": 4252, "rotates": false }, - { "id": "t_gates_control_metal", "fg": 4253, "rotates": false }, - { "id": "t_gates_control_metal_lab", "fg": 4254, "rotates": false }, - { "id": "t_gates_mech_control", "fg": 4255, "bg": 4106, "rotates": false }, - { "id": "t_gates_mech_control_lab", "fg": 4256, "bg": 4106, "rotates": false }, + "fg": 4131, + "bg": 4094, + "multitile": true, + "additional_tiles": [ + { "id": "corner", "fg": 4144, "bg": 4094 }, + { "id": "edge", "fg": 4145, "bg": 4094 }, + { "id": "t_connection", "fg": 4147, "bg": 4094 }, + { "id": "center", "fg": 4143, "bg": 4094 }, + { "id": "end_piece", "fg": 4146, "bg": 4094 }, + { "id": "unconnected", "fg": 4131, "bg": 4094 } + ] + }, + { "id": "t_gas_pump", "fg": 4099, "bg": 4252, "rotates": false }, + { "id": "t_gas_pump_a", "fg": 4099, "bg": 4252 }, + { "id": "t_gas_pump_smashed", "fg": 4100, "bg": 4252, "rotates": false }, + { "id": "t_gas_tank", "fg": 4101, "bg": 4252 }, + { "id": "t_gates_control_brick", "fg": 4271, "rotates": false }, + { "id": "t_gates_control_brick_lab", "fg": 4272, "rotates": false }, + { "id": "t_gates_control_concrete", "fg": 4273, "rotates": false }, + { "id": "t_gates_control_concrete_lab", "fg": 4274, "rotates": false }, + { "id": "t_gates_control_metal", "fg": 4275, "rotates": false }, + { "id": "t_gates_control_metal_lab", "fg": 4276, "rotates": false }, + { "id": "t_gates_mech_control", "fg": 4277, "bg": 4128, "rotates": false }, + { "id": "t_gates_mech_control_lab", "fg": 4278, "bg": 4128, "rotates": false }, { "id": "t_generator_broken", - "fg": 4080, + "fg": 4102, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "t_connection", "fg": 4081 } ] + "additional_tiles": [ { "id": "t_connection", "fg": 4103 } ] }, - { "id": "t_grate", "fg": 4061, "rotates": false }, + { "id": "t_grate", "fg": 4083, "rotates": false }, { "id": "t_guardrail_bg_dp", - "fg": 4134, - "bg": 4236, + "fg": 4156, + "bg": 4258, "multitile": true, "additional_tiles": [ - { "id": "corner", "fg": 4135, "bg": 4236 }, - { "id": "center", "fg": 4134, "bg": 4236 }, - { "id": "end_piece", "fg": 4137, "bg": 4236 }, - { "id": "t_connection", "fg": 4138, "bg": 4236 }, - { "id": "unconnected", "fg": 4139, "bg": 4236 }, - { "id": "edge", "fg": 4136, "bg": 4236 } + { "id": "corner", "fg": 4157, "bg": 4258 }, + { "id": "center", "fg": 4156, "bg": 4258 }, + { "id": "end_piece", "fg": 4159, "bg": 4258 }, + { "id": "t_connection", "fg": 4160, "bg": 4258 }, + { "id": "unconnected", "fg": 4161, "bg": 4258 }, + { "id": "edge", "fg": 4158, "bg": 4258 } ] }, { "id": "t_hole", - "fg": 4083, + "fg": 4105, "multitile": true, "additional_tiles": [ - { "id": "unconnected", "fg": 4083 }, - { "id": "center", "fg": 4084 }, - { "id": "corner", "fg": 4085 }, - { "id": "edge", "fg": 4086 }, - { "id": "end_piece", "fg": 4087 }, - { "id": "t_connection", "fg": 4088 } + { "id": "unconnected", "fg": 4105 }, + { "id": "center", "fg": 4106 }, + { "id": "corner", "fg": 4107 }, + { "id": "edge", "fg": 4108 }, + { "id": "end_piece", "fg": 4109 }, + { "id": "t_connection", "fg": 4110 } ] }, - { "id": "t_improvised_shelter", "fg": 4089, "bg": 4389, "rotates": false }, 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4254 }, + { "id": "t_ind_drill", "fg": 4113, "bg": 4035, "rotates": false }, + { "id": "t_ind_furnace", "fg": 4114, "bg": 4252, "rotates": false }, + { "id": "t_ind_lathe", "fg": 4115, "rotates": false }, + { "id": "t_ind_mixer", "fg": 4116, "bg": 4035, "rotates": false }, { "id": "t_ind_pipe", - "fg": 4170, - "bg": 4236, + "fg": 4192, + "bg": 4258, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 4171, "bg": 4236 }, - { "id": "corner", "fg": 4172, "bg": 4236 }, - { "id": "edge", "fg": 4173, "bg": 4236 }, - { "id": "t_connection", "fg": 4175, "bg": 4236 }, - { "id": "end_piece", "fg": 4174, "bg": 4236 }, - { "id": "unconnected", "fg": 4170, "bg": 4236 } - ] - }, - { "id": "t_ind_press", "fg": 4099 }, - { "id": "t_lava", "fg": 4095, "rotates": false }, - { "id": "t_lgtn_arrest", "fg": 4096, "bg": 4236, "rotates": false }, - { "id": "t_little_column", "fg": 4097, "bg": 4230, "rotates": false }, - { "id": "t_low_stairs_end", "fg": 4098, "bg": 4230, "rotates": false }, - { "id": "t_m_frame", "fg": 4116, "bg": 4230, "rotates": false }, - { "id": "t_machinery_electronic", "fg": 4100, "bg": 4236, "rotates": false }, - { "id": "t_machinery_heavy", "fg": 4099, "bg": 4236, "rotates": false }, - { "id": "t_machinery_light", "fg": 4100, "bg": 4236, "rotates": false }, - { "id": "t_machinery_old", "fg": 4101, "bg": 4236, "rotates": false }, - { "id": "t_manhole", "fg": 4102, "bg": 4230, "rotates": false }, - { "id": "t_manhole_cover", "fg": 4103, "bg": 4230, "rotates": false }, - { "id": "t_marloss", "fg": 4104, "bg": 1554, "rotates": false }, - { "id": "t_mdoor_frame", "fg": 4105, "bg": 4231, "rotates": false }, - { "id": "t_mdoor_lab_frame", "fg": 4105, "bg": 4236, "rotates": false }, - { "id": "t_metal_floor", "fg": 4106, "rotates": false }, - { "id": "t_milking_machine", "fg": 4100, "bg": 4236, "rotates": false }, + { "id": "center", "fg": 4193, "bg": 4258 }, + { "id": "corner", "fg": 4194, "bg": 4258 }, + { "id": "edge", "fg": 4195, "bg": 4258 }, + { "id": "t_connection", "fg": 4197, "bg": 4258 }, + { "id": "end_piece", "fg": 4196, "bg": 4258 }, + { "id": "unconnected", "fg": 4192, "bg": 4258 } + ] + }, + { "id": "t_ind_press", "fg": 4121 }, + { "id": "t_lava", "fg": 4117, "rotates": false }, + { "id": "t_lgtn_arrest", "fg": 4118, "bg": 4258, "rotates": false }, + { "id": "t_little_column", "fg": 4119, "bg": 4252, "rotates": false }, + { "id": "t_low_stairs_end", "fg": 4120, "bg": 4252, "rotates": false }, + { "id": "t_m_frame", "fg": 4138, "bg": 4252, "rotates": false }, + { "id": "t_machinery_electronic", "fg": 4122, "bg": 4258, "rotates": false }, + { "id": "t_machinery_heavy", "fg": 4121, "bg": 4258, "rotates": false }, + { "id": "t_machinery_light", "fg": 4122, "bg": 4258, "rotates": false }, + { "id": "t_machinery_old", "fg": 4123, "bg": 4258, "rotates": false }, + { "id": "t_manhole", "fg": 4124, "bg": 4252, "rotates": false }, + { "id": "t_manhole_cover", "fg": 4125, "bg": 4252, "rotates": false }, + { "id": "t_marloss", "fg": 4126, "bg": 1564, "rotates": false }, + { "id": "t_mdoor_frame", "fg": 4127, "bg": 4253, "rotates": false }, + { "id": "t_mdoor_lab_frame", "fg": 4127, "bg": 4258, "rotates": false }, + { "id": "t_metal_floor", "fg": 4128, "rotates": false }, + { "id": "t_milking_machine", "fg": 4122, "bg": 4258, "rotates": false }, { "id": "t_missile", - "fg": 4107, - "bg": 4230, + "fg": 4129, + "bg": 4252, "multitile": true, - "additional_tiles": [ { "id": "corner", "fg": 4108, "bg": 4230 }, { "id": "center", "fg": 4107 }, { "id": "t_connection", "fg": 4112 } ] + "additional_tiles": [ { "id": "corner", "fg": 4130, "bg": 4252 }, { "id": "center", "fg": 4129 }, { "id": "t_connection", "fg": 4134 } ] }, { "id": "t_missile_exploded", - "bg": 4230, + "bg": 4252, "multitile": true, "additional_tiles": [ - { "id": "corner", "fg": 4110, "bg": 4230 }, - { "id": "center", "fg": 4109, "bg": 4236 }, - { "id": "t_connection", "fg": 4111 } + { "id": "corner", "fg": 4132, "bg": 4252 }, + { "id": "center", "fg": 4131, "bg": 4258 }, + { "id": "t_connection", "fg": 4133 } ] }, { "id": "t_monkey_bars", - "fg": 4113, - "bg": 4541, + "fg": 4135, + "bg": 4563, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 4113, "bg": 4541 }, - { "id": "corner", "fg": 4114, "bg": 4541 }, - { "id": "t_connection", "fg": 4115, "bg": 4541 } + { "id": "center", "fg": 4135, "bg": 4563 }, + { "id": "corner", "fg": 4136, "bg": 4563 }, + { "id": "t_connection", "fg": 4137, "bg": 4563 } ] }, { "id": "t_monkey_bars_season_autumn", - "fg": 4113, - "bg": 4393, + "fg": 4135, + "bg": 4415, "multitile": true, "additional_tiles": [ - { "id": "edge", "bg": 4393 }, - { "id": "corner", "fg": 4114, "bg": 4393 }, - { "id": "center", "fg": 4113, "bg": 4393 }, - { "id": "t_connection", "fg": 4115, "bg": 4393 } + { "id": "edge", "bg": 4415 }, + { "id": "corner", "fg": 4136, "bg": 4415 }, + { "id": "center", "fg": 4135, "bg": 4415 }, + { "id": "t_connection", "fg": 4137, "bg": 4415 } ] }, { "id": "t_monkey_bars_season_summer", - "fg": 4113, - "bg": 4397, + "fg": 4135, + "bg": 4419, "multitile": true, "additional_tiles": [ - { "id": "edge", "bg": 4397 }, - { "id": "corner", "fg": 4114, "bg": 4397 }, - { "id": "center", "fg": 4113, "bg": 4397 }, - { "id": "t_connection", "fg": 4115, "bg": 4397 } + { "id": "edge", "bg": 4419 }, + { "id": "corner", "fg": 4136, "bg": 4419 }, + { "id": "center", "fg": 4135, "bg": 4419 }, + { "id": "t_connection", "fg": 4137, "bg": 4419 } ] }, { "id": "t_monkey_bars_season_winter", - "fg": 4113, - "bg": 4312, + "fg": 4135, + "bg": 4334, "multitile": true, "additional_tiles": [ - { "id": "edge", "bg": 4312 }, - { "id": "corner", "fg": 4114, "bg": 4312 }, - { "id": "center", "fg": 4113, "bg": 4312 }, - { "id": "t_connection", "fg": 4115, "bg": 4312 } + { "id": "edge", "bg": 4334 }, + { "id": "corner", "fg": 4136, "bg": 4334 }, + { "id": "center", "fg": 4135, "bg": 4334 }, + { "id": "t_connection", "fg": 4137, "bg": 4334 } ] }, - { "id": "t_oil_circ_brkr_l", "fg": 4117, "bg": 4236, "rotates": false }, - { "id": "t_oil_circ_brkr_s", "fg": 4118, "bg": 4236, "rotates": false }, + { "id": "t_oil_circ_brkr_l", "fg": 4139, "bg": 4258, "rotates": false }, + { "id": "t_oil_circ_brkr_s", "fg": 4140, "bg": 4258, "rotates": false }, { "id": [ "t_open_air", "t_open_air_rooved", "t_open_air_rooved_outside" ], "bg": 1, "rotates": false }, - { "id": "t_ov_reb_cage", "fg": 4119, "bg": 4236 }, - { "id": "t_ov_smreb_cage", "fg": 4120, "rotates": false }, - { "id": "t_pavement", "bg": 4230, "rotates": false }, - { "id": "t_pavement_bg_dp", "bg": 4230 }, - { "id": "t_pavement_y", "fg": 4126, "bg": 4230, "rotates": false }, - { "id": "t_pavement_y_bg_dp", "fg": 4126, "bg": 4230 }, - { "id": "t_pedestal_temple", "fg": 4127, "bg": 4389, "rotates": false }, - { "id": "t_pedestal_wyrm", "fg": 4128, "bg": 4236 }, - { "id": "t_pit", "fg": 4257, "bg": 4389, "rotates": false }, - { "id": "t_pit_corpsed", "fg": 4258, "bg": 4389, "rotates": false }, - { "id": "t_pit_corpsed_season_autumn", "fg": 4258, "bg": 4393 }, - { "id": "t_pit_corpsed_season_summer", "fg": 4258, "bg": 4397 }, - { "id": "t_pit_corpsed_season_winter", "fg": 4258, "bg": 4312 }, - { "id": "t_pit_covered", "fg": 4259, "bg": 4389, "rotates": false }, - { "id": "t_pit_covered_season_autumn", "fg": 4259, "bg": 4393 }, - { "id": "t_pit_covered_season_summer", "fg": 4259, "bg": 4397 }, - { "id": "t_pit_covered_season_winter", "fg": 4260, "bg": 4312 }, - { "id": "t_pit_glass", "fg": 4261, "bg": 4389, "rotates": false }, - { "id": "t_pit_glass_covered", "fg": 4259, "bg": 4389 }, - { "id": "t_pit_glass_covered_season_autumn", "fg": 4259, "bg": 4393 }, - { "id": "t_pit_glass_covered_season_summer", "fg": 4259, "bg": 4397 }, - { "id": "t_pit_glass_covered_season_winter", "fg": 4260, "bg": 4312 }, - { "id": "t_pit_glass_season_autumn", "fg": 4261, "bg": 4393, "rotates": false }, - { "id": "t_pit_glass_season_summer", "fg": 4261, "bg": 4397, "rotates": false }, - { "id": "t_pit_glass_season_winter", "fg": 4261, "bg": 4312, "rotates": false }, - { "id": "t_pit_season_autumn", "fg": 4257, "bg": 4393 }, - { "id": "t_pit_season_summer", "fg": 4257, "bg": 4397 }, - { "id": "t_pit_season_winter", "fg": 4257, "bg": 4312 }, - { "id": "t_pit_shallow", "fg": 4262, "bg": 4389, "rotates": false }, - { "id": "t_pit_shallow_season_autumn", "fg": 4262, "bg": 4393 }, - { "id": "t_pit_shallow_season_summer", "fg": 4262, "bg": 4397 }, - { "id": "t_pit_shallow_season_winter", "fg": 4263, "bg": 4312 }, - { "id": "t_pit_spiked", "fg": 4264, "bg": 4389, "rotates": false }, - { "id": "t_pit_spiked_covered", "fg": 4259, "bg": 4389, "rotates": false }, - { "id": "t_pit_spiked_covered_season_autumn", "fg": 4259, "bg": 4393 }, - { "id": "t_pit_spiked_covered_season_summer", "fg": 4259, "bg": 4397 }, - { "id": "t_pit_spiked_covered_season_winter", "fg": 4260, "bg": 4312 }, - { "id": "t_pit_spiked_season_autumn", "fg": 4264, "bg": 4393 }, - { "id": "t_pit_spiked_season_summer", 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}, - { "weight": 40, "sprite": [ 5474, 5473 ] }, - { "weight": 20, "sprite": [ 5490, 5489 ] } + { "weight": 20, "sprite": [ 5480, 5479 ] }, + { "weight": 20, "sprite": [ 5512, 5511 ] }, + { "weight": 40, "sprite": [ 5496, 5495 ] }, + { "weight": 20, "sprite": [ 5512, 5511 ] } ] }, { "id": "end_piece", "animated": true, "fg": [ - { "weight": 20, "sprite": [ 5460, 5462, 5461, 5459 ] }, - { "weight": 20, "sprite": [ 5492, 5494, 5493, 5491 ] }, - { "weight": 40, "sprite": [ 5476, 5478, 5477, 5475 ] }, - { "weight": 20, "sprite": [ 5492, 5494, 5493, 5491 ] } + { "weight": 20, "sprite": [ 5482, 5484, 5483, 5481 ] }, + { "weight": 20, "sprite": [ 5514, 5516, 5515, 5513 ] }, + { "weight": 40, "sprite": [ 5498, 5500, 5499, 5497 ] }, + { "weight": 20, "sprite": [ 5514, 5516, 5515, 5513 ] } ] }, { "id": "unconnected", "animated": true, "fg": [ - { "weight": 20, "sprite": [ 5467, 5467 ] }, - { "weight": 20, "sprite": [ 5499, 5499 ] }, - { "weight": 40, "sprite": [ 5483, 5483 ] }, - { "weight": 20, 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"unconnected", "fg": [ 5547, 5547 ] } + { "id": "center", "fg": 5554 }, + { "id": "corner", "fg": [ 5556, 5558, 5557, 5555 ] }, + { "id": "t_connection", "fg": [ 5566, 5568, 5567, 5565 ] }, + { "id": "edge", "fg": [ 5560, 5559 ] }, + { "id": "end_piece", "fg": [ 5562, 5564, 5563, 5561 ] }, + { "id": "unconnected", "fg": [ 5569, 5569 ] } ] }, { "id": "t_water_hot", - "fg": 5563, + "fg": 5585, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 5548 }, - { "id": "corner", "fg": [ 5550, 5552, 5551, 5549 ] }, - { "id": "t_connection", "fg": [ 5560, 5562, 5561, 5559 ] }, - { "id": "edge", "fg": [ 5554, 5553 ] }, - { "id": "end_piece", "fg": [ 5556, 5558, 5557, 5555 ] }, - { "id": "unconnected", "fg": [ 5563, 5563 ] } + { "id": "center", "fg": 5570 }, + { "id": "corner", "fg": [ 5572, 5574, 5573, 5571 ] }, + { "id": "t_connection", "fg": [ 5582, 5584, 5583, 5581 ] }, + { "id": "edge", "fg": [ 5576, 5575 ] }, + { "id": "end_piece", "fg": [ 5578, 5580, 5579, 5577 ] }, + { "id": 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] }, + { "id": "edge", "fg": [ 5603, 5602 ] }, + { "id": "end_piece", "fg": [ 5605, 5607, 5606, 5604 ] }, + { "id": "unconnected", "fg": [ 5612, 5612 ] } ] }, { "id": "t_water_pool_shallow_outdoors", - "fg": 5590, + "fg": 5612, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 5575 }, - { "id": "corner", "fg": [ 5577, 5579, 5578, 5576 ] }, - { "id": "t_connection", "fg": [ 5587, 5589, 5588, 5586 ] }, - { "id": "edge", "fg": [ 5581, 5580 ] }, - { "id": "end_piece", "fg": [ 5583, 5585, 5584, 5582 ] }, - { "id": "unconnected", "fg": [ 5590, 5590 ] } + { "id": "center", "fg": 5597 }, + { "id": "corner", "fg": [ 5599, 5601, 5600, 5598 ] }, + { "id": "t_connection", "fg": [ 5609, 5611, 5610, 5608 ] }, + { "id": "edge", "fg": [ 5603, 5602 ] }, + { "id": "end_piece", "fg": [ 5605, 5607, 5606, 5604 ] }, + { "id": "unconnected", "fg": [ 5612, 5612 ] } ] }, { "id": "t_wax", - "fg": 5611, - "multitile": true, - "additional_tiles": [ - { "id": "center", "fg": 5596 }, - { "id": 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}, + { "id": "t_connection", "fg": [ 5630, 5632, 5631, 5629 ] }, + { "id": "edge", "fg": [ 5624, 5623 ] }, + { "id": "end_piece", "fg": [ 5626, 5628, 5627, 5625 ] }, + { "id": "unconnected", "fg": [ 5633, 5633 ] } + ] + }, + { "id": [ "t_window", "t_window_alarm" ], "fg": 5634, "bg": 4253, "rotates": false }, + { "id": "t_window_bars", "fg": 5635, "bg": 4253, "rotates": false }, + { "id": "t_window_bars_alarm", "fg": 5636, "bg": 4253, "rotates": false }, + { "id": "t_window_bars_curtains", "fg": 5637, "bg": 4253, "rotates": false }, + { "id": "t_window_bars_domestic", "fg": 5638, "bg": 4253, "rotates": false }, + { "id": "t_window_bars_noglass", "fg": 5639, "bg": 4253, "rotates": false }, + { "id": "t_window_boarded", "fg": 5640, "bg": 4253, "rotates": false }, + { "id": "t_window_boarded_noglass", "fg": 5641, "bg": 4253, "rotates": false }, + { "id": "t_window_domestic", "fg": 5642, "bg": 4253, "rotates": false }, + { "id": "t_window_empty", "fg": 5643, "bg": 4253, "rotates": false }, 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] }, - { "id": "tr_caltrops", "fg": 5643, "rotates": false }, - { "id": "tr_dissector", "fg": 5644, "rotates": false }, + { "id": "tr_caltrops", "fg": 5665, "rotates": false }, + { "id": "tr_dissector", "fg": 5666, "rotates": false }, { "id": "tr_drain", - "bg": 5654, + "bg": 5676, "rotates": false, "multitile": true, - "additional_tiles": [ { "id": "center", "bg": 5635 }, { "id": "t_connection", "bg": 5635 } ] - }, - { "id": "tr_engine", "fg": 5645 }, - { "id": "tr_fur_rollmat", "fg": 5646, "rotates": false }, - { "id": "tr_goo", "fg": 5647, "bg": 4230, "rotates": false }, - { "id": "tr_heavy_snare", "bg": 5636, "rotates": false }, - { "id": "tr_lava", "fg": 4095, "rotates": false }, - { "id": "tr_nailboard", "bg": 5638, "rotates": false }, - { "id": "tr_portal", "fg": 5648, "bg": [ ], "rotates": false }, - { "id": "tr_raincatcher", "fg": 4140, "rotates": false }, - { "id": "tr_rollmat", "fg": 5649, "rotates": false }, - { "id": "tr_sinkhole", "fg": 5650, "rotates": false }, - { "id": 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5962, "bg": [ 5764, 5762, 5761, 5763 ] } ] }, { "id": [ "vp_board_wheel_left", "vp_board_nw_edge" ], - "fg": [ 5688, 5690, 5691, 5689 ], + "fg": [ 5710, 5712, 5713, 5711 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5688, 5690, 5691, 5689 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5710, 5712, 5713, 5711 ] } ] }, { "id": [ "vp_board_wheel_right", "vp_board_ne_edge" ], - "fg": [ 5691, 5689, 5688, 5690 ], + "fg": [ 5713, 5711, 5710, 5712 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5691, 5689, 5688, 5690 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5713, 5711, 5710, 5712 ] } ] }, { "id": "vp_stowboard_wheel_left", - "fg": [ 5883, 5885, 5886, 5884 ], + "fg": [ 5905, 5907, 5908, 5906 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5883, 5885, 5886, 5884 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5905, 5907, 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], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5684, 5686, 5673, 5685 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5706, 5708, 5695, 5707 ] } ] }, { "id": "vp_board_vertical_left", - "fg": [ 5688, 5690, 5691, 5689 ], + "fg": [ 5710, 5712, 5713, 5711 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5688, 5690, 5691, 5689 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5710, 5712, 5713, 5711 ] } ] }, { "id": "vp_board_vertical_right", - "fg": [ 5691, 5689, 5688, 5690 ], + "fg": [ 5713, 5711, 5710, 5712 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5691, 5689, 5688, 5690 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5713, 5711, 5710, 5712 ] } ] }, { "id": [ "vp_board_horizontal", "vp_board_horizontal_2" ], - "fg": [ 5667, 5687 ], + "fg": [ 5689, 5709 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 5667 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 5689 } ] }, { "id": "vp_board_horizontal_front", - "fg": [ 5668, 5671, 5670, 5669 ], + "fg": [ 5690, 5693, 5692, 5691 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5668, 5671, 5670, 5669 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5690, 5693, 5692, 5691 ] } ] }, { "id": "vp_board_horizontal_rear", - "fg": [ 5672, 5669, 5668, 5671 ], + "fg": [ 5694, 5691, 5690, 5693 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5672, 5669, 5668, 5671 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5694, 5691, 5690, 5693 ] } ] }, { "id": [ "vp_board_vertical", "vp_board_vertical_2" ], - "fg": 5688, + "fg": 5710, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 5688 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 5710 } ] }, { "id": "vp_hdboard_ne", - "fg": [ 5758, 5761, 5760, 5759 ], + "fg": [ 5780, 5783, 5782, 5781 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5758, 5761, 5760, 5759 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5780, 5783, 5782, 5781 ] } ] }, { "id": "vp_hdboard_nw", - "fg": [ 5762, 5765, 5764, 5763 ], + "fg": [ 5784, 5787, 5786, 5785 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5762, 5765, 5764, 5763 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5784, 5787, 5786, 5785 ] } ] }, { "id": "vp_hdboard_se", - "fg": [ 5766, 5768, 5762, 5767 ], + "fg": [ 5788, 5790, 5784, 5789 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5766, 5768, 5762, 5767 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5788, 5790, 5784, 5789 ] } ] }, { "id": "vp_hdboard_sw", - "fg": [ 5769, 5771, 5758, 5770 ], + "fg": [ 5791, 5793, 5780, 5792 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5769, 5771, 5758, 5770 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5791, 5793, 5780, 5792 ] } ] }, { "id": "vp_hdboard_vertical_left", - "fg": [ 5772, 5775, 5774, 5773 ], + "fg": [ 5794, 5797, 5796, 5795 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5772, 5775, 5774, 5773 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5794, 5797, 5796, 5795 ] } ] }, { "id": "vp_hdboard_vertical_right", - "fg": [ 5774, 5773, 5772, 5775 ], + "fg": [ 5796, 5795, 5794, 5797 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5774, 5773, 5772, 5775 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5796, 5795, 5794, 5797 ] } ] }, { "id": [ "vp_hdboard_horizontal", "vp_hdboard_horizontal_2" ], - "fg": [ 5751, 5754, 5753, 5752 ], + "fg": [ 5773, 5776, 5775, 5774 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 5751 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 5773 } ] }, { "id": "vp_hdboard_horizontal_front", - "fg": [ 5751, 5754, 5753, 5752 ], + "fg": [ 5773, 5776, 5775, 5774 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5751, 5754, 5753, 5752 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5773, 5776, 5775, 5774 ] } ] }, { "id": "vp_hdboard_horizontal_rear", - "fg": [ 5755, 5757, 5780, 5756 ], + "fg": [ 5777, 5779, 5802, 5778 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5755, 5757, 5780, 5756 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5777, 5779, 5802, 5778 ] } ] }, { "id": [ "vp_hdboard_vertical", "vp_hdboard_vertical_2" ], - "fg": 5772, + "fg": 5794, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 5772 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 5794 } ] }, { "id": "vp_halfboard_ne", - "fg": [ 5716, 5719, 5718, 5717 ], + "fg": [ 5738, 5741, 5740, 5739 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5716, 5719, 5718, 5717 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5738, 5741, 5740, 5739 ] } ] }, { "id": "vp_halfboard_nw", - "fg": [ 5720, 5723, 5722, 5721 ], + "fg": [ 5742, 5745, 5744, 5743 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5720, 5723, 5722, 5721 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5742, 5745, 5744, 5743 ] } ] }, { "id": "vp_halfboard_se", - "fg": [ 5724, 5727, 5726, 5725 ], + "fg": [ 5746, 5749, 5748, 5747 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5724, 5727, 5726, 5725 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5746, 5749, 5748, 5747 ] } ] }, { "id": "vp_halfboard_sw", - "fg": [ 5728, 5731, 5730, 5729 ], + "fg": [ 5750, 5753, 5752, 5751 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5728, 5731, 5730, 5729 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5750, 5753, 5752, 5751 ] } ] }, { "id": "vp_halfboard_vertical_left", - "fg": [ 5739, 5741, 5742, 5740 ], + "fg": [ 5761, 5763, 5764, 5762 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5739, 5741, 5742, 5740 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5761, 5763, 5764, 5762 ] } ] }, { "id": "vp_halfboard_vertical_2_left", - "fg": [ 5733, 5735, 5736, 5734 ], + "fg": [ 5755, 5757, 5758, 5756 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5733, 5735, 5736, 5734 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5755, 5757, 5758, 5756 ] } ] }, { "id": "vp_halfboard_vertical_right", - "fg": [ 5742, 5740, 5739, 5741 ], + "fg": [ 5764, 5762, 5761, 5763 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5742, 5740, 5739, 5741 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5764, 5762, 5761, 5763 ] } ] }, { "id": "vp_halfboard_vertical_2_right", - "fg": [ 5736, 5738, 5733, 5737 ], + "fg": [ 5758, 5760, 5755, 5759 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5736, 5738, 5733, 5737 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5758, 5760, 5755, 5759 ] } ] }, { "id": "vp_halfboard_vertical_t_left", - "fg": [ 5744, 5746, 5745, 5743 ], + "fg": [ 5766, 5768, 5767, 5765 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5744, 5746, 5745, 5743 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5766, 5768, 5767, 5765 ] } ] }, { "id": "vp_halfboard_vertical_t_right", - "fg": [ 5748, 5750, 5749, 5747 ], + "fg": [ 5770, 5772, 5771, 5769 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5748, 5750, 5749, 5747 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5770, 5772, 5771, 5769 ] } ] }, { "id": [ "vp_halfboard_horizontal", "vp_halfboard_horizontal_2" ], - "fg": 5699, + "fg": 5721, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 5699 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 5721 } ] }, { "id": "vp_halfboard_horizontal_front", - "fg": [ 5708, 5711, 5710, 5709 ], + "fg": [ 5730, 5733, 5732, 5731 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5708, 5711, 5710, 5709 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5730, 5733, 5732, 5731 ] } ] }, { "id": "vp_halfboard_horizontal_2_front", - "fg": [ 5700, 5703, 5702, 5701 ], + "fg": [ 5722, 5725, 5724, 5723 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5700, 5703, 5702, 5701 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5722, 5725, 5724, 5723 ] } ] }, { "id": "vp_halfboard_horizontal_rear", - "fg": [ 5712, 5715, 5714, 5713 ], + "fg": [ 5734, 5737, 5736, 5735 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5712, 5715, 5714, 5713 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5734, 5737, 5736, 5735 ] } ] }, { "id": "vp_halfboard_horizontal_2_rear", - "fg": [ 5704, 5707, 5706, 5705 ], + "fg": [ 5726, 5729, 5728, 5727 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5704, 5707, 5706, 5705 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5726, 5729, 5728, 5727 ] } ] }, { "id": [ "vp_halfboard_vertical", "vp_halfboard_vertical_2" ], - "fg": 5732, + "fg": 5754, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 5732 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 5754 } ] }, { "id": "vp_halfboard_cover", - "fg": [ 5695, 5698, 5697, 5696 ], + "fg": [ 5717, 5720, 5719, 5718 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5695, 5698, 5697, 5696 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5717, 5720, 5719, 5718 ] } ] }, { "id": "vp_hdhalfboard_ne", - "fg": [ 5785, 5788, 5787, 5786 ], + "fg": [ 5807, 5810, 5809, 5808 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5785, 5788, 5787, 5786 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5807, 5810, 5809, 5808 ] } ] }, { "id": "vp_hdhalfboard_nw", - "fg": [ 5789, 5792, 5791, 5790 ], + "fg": [ 5811, 5814, 5813, 5812 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5789, 5792, 5791, 5790 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5811, 5814, 5813, 5812 ] } ] }, { "id": "vp_hdhalfboard_se", - "fg": [ 5793, 5796, 5795, 5794 ], + "fg": [ 5815, 5818, 5817, 5816 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5793, 5796, 5795, 5794 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5815, 5818, 5817, 5816 ] } ] }, { "id": "vp_hdhalfboard_sw", - "fg": [ 5797, 5800, 5799, 5798 ], + "fg": [ 5819, 5822, 5821, 5820 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5797, 5800, 5799, 5798 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5819, 5822, 5821, 5820 ] } ] }, { "id": "vp_hdhalfboard_vertical_left", - "fg": 5802, + "fg": 5824, "//": [ "vp_hdhalfboard_vertical_left_rotW_right_rotE", "vp_hdhalfboard_vertical_right", @@ -6873,11 +6881,11 @@ ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 5802 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 5824 } ] }, { "id": "vp_hdhalfboard_vertical_right", - "fg": 5803, + "fg": 5825, "//": [ "vp_hdhalfboard_vertical_left_rotE_right_rotW", "vp_hdhalfboard_vertical_left", @@ -6885,76 +6893,76 @@ ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 5803 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 5825 } ] }, { "id": "vp_hdhalfboard_horizontal", - "fg": [ 5780, 5783, 5782, 5781 ], + "fg": [ 5802, 5805, 5804, 5803 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5780, 5783, 5782, 5781 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5802, 5805, 5804, 5803 ] } ] }, { "id": "vp_hdhalfboard_horizontal_front", - "fg": [ 5780, 5783, 5782, 5781 ], + "fg": [ 5802, 5805, 5804, 5803 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5780, 5783, 5782, 5781 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5802, 5805, 5804, 5803 ] } ] }, { "id": "vp_hdhalfboard_horizontal_rear", - "fg": [ 5784, 5781, 5780, 5783 ], + "fg": [ 5806, 5803, 5802, 5805 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5784, 5781, 5780, 5783 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5806, 5803, 5802, 5805 ] } ] }, { "id": "vp_hdhalfboard_vertical", - "fg": 5801, + "fg": 5823, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 5801 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 5823 } ] }, { "id": "vp_hdhalfboard_cover", - "fg": [ 5776, 5779, 5778, 5777 ], + "fg": [ 5798, 5801, 5800, 5799 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5776, 5779, 5778, 5777 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5798, 5801, 5800, 5799 ] } ] }, { "id": "vp_xlhalfboard_ne", - "fg": [ 5813, 5816, 5815, 5814 ], + "fg": [ 5835, 5838, 5837, 5836 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5813, 5816, 5815, 5814 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5835, 5838, 5837, 5836 ] } ] }, { "id": "vp_xlhalfboard_nw", - "fg": [ 5817, 5820, 5819, 5818 ], + "fg": [ 5839, 5842, 5841, 5840 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5817, 5820, 5819, 5818 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5839, 5842, 5841, 5840 ] } ] }, { "id": "vp_xlhalfboard_se", - "fg": 5821, + "fg": 5843, "//": [ "vp_xlhalfboard_se_rotW", "vp_xlhalfboard_se_rotS", "vp_xlhalfboard_se_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 5821 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 5843 } ] }, { "id": "vp_xlhalfboard_sw", - "fg": 5822, + "fg": 5844, "//": [ "vp_xlhalfboard_sw_rotW", "vp_xlhalfboard_sw_rotS", "vp_xlhalfboard_sw_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 5822 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 5844 } ] }, { "id": "vp_xlhalfboard_vertical_left", - "fg": 5824, + "fg": 5846, "//": [ "vp_xlhalfboard_vertical_left_rotW_right_rotE", "vp_xlhalfboard_vertical_right", @@ -6962,11 +6970,11 @@ ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 5824 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 5846 } ] }, { "id": "vp_xlhalfboard_vertical_right", - "fg": 5825, + "fg": 5847, "//": [ "vp_xlhalfboard_vertical_left_rotE_right_rotW", "vp_xlhalfboard_vertical_left", @@ -6974,472 +6982,472 @@ ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 5825 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 5847 } ] }, { "id": [ "vp_xlhalfboard_horizontal", "vp_xlhalfboard_horizontal_2" ], - "fg": 5808, + "fg": 5830, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 5808 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 5830 } ] }, { "id": "vp_xlhalfboard_horizontal_front", - "fg": [ 5808, 5811, 5810, 5809 ], + "fg": [ 5830, 5833, 5832, 5831 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5808, 5811, 5810, 5809 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5830, 5833, 5832, 5831 ] } ] }, { "id": "vp_xlhalfboard_horizontal_rear", - "fg": 5812, + "fg": 5834, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 5812 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 5834 } ] }, { "id": [ "vp_xlhalfboard_vertical", "vp_xlhalfboard_vertical_2" ], - "fg": 5823, + "fg": 5845, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 5823 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 5845 } ] }, { "id": "vp_xlhalfboard_cover", - "fg": [ 5804, 5807, 5806, 5805 ], + "fg": [ 5826, 5829, 5828, 5827 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5804, 5807, 5806, 5805 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5826, 5829, 5828, 5827 ] } ] }, { "id": "vp_cloth_halfboard_horizontal", - "fg": 5826, + "fg": 5848, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, 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5941, 5939 ] } ] }, { "id": "vp_box", - "fg": [ 5929, 5930 ], + "fg": [ 5951, 5952 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5929, 5930 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5951, 5952 ] } ] }, { "id": "vp_wood box", - "fg": [ 5939, 5938 ], + "fg": [ 5961, 5960 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5939, 5938 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5961, 5960 ] } ] }, { "id": "vp_box_wheelbarrow", - "fg": [ 5932, 5934, 5933, 5931 ], + "fg": [ 5954, 5956, 5955, 5953 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 5932, 5934, 5933, 5931 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 5954, 5956, 5955, 5953 ] } ] }, { "id": "vp_trunk", - "fg": 5936, + "fg": 5958, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 5936 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 5958 } ] }, { "id": "vp_trunk_rear_edge", - "fg": 5937, + "fg": 5959, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 5937 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 5959 } ] }, { "id": "vp_cargo_space", - "fg": 5935, + "fg": 5957, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 5935 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 5957 } ] }, { "id": "vp_external_tank", - "fg": 5911, + "fg": 5933, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 5911 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 5933 } ] }, { "id": "vp_door_internal", - "fg": [ 5956, 5960, 5958, 5954 ], + "fg": [ 5978, 5982, 5980, 5976 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": [ 5957, 5961, 5959, 5955 ] }, { "id": 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] } ] }, { "id": [ "vp_hddoor", "vp_hddoor_front" ], - "fg": [ 6062, 6032, 6031, 6030 ], + "fg": [ 6084, 6054, 6053, 6052 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": [ 5946, 5948, 5947, 5945 ] }, { "id": "broken", "fg": 5940, "bg": [ 6062, 6032, 6031, 6030 ] } ] + "additional_tiles": [ { "id": "open", "fg": [ 5968, 5970, 5969, 5967 ] }, { "id": "broken", "fg": 5962, "bg": [ 6084, 6054, 6053, 6052 ] } ] }, { "id": "vp_hddoor_rear", - "fg": [ 6061, 6063, 6062, 6060 ], + "fg": [ 6083, 6085, 6084, 6082 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": [ 6003, 6005, 6004, 6002 ] }, { "id": "broken", "fg": 5940, "bg": [ 6061, 6063, 6062, 6060 ] } ] + "additional_tiles": [ { "id": "open", "fg": [ 6025, 6027, 6026, 6024 ] }, { "id": "broken", "fg": 5962, "bg": [ 6083, 6085, 6084, 6082 ] } ] }, { "id": "vp_door_opaque_left", - "fg": [ 5986, 5988, 5987, 5985 ], + "fg": [ 6008, 6010, 6009, 6007 ], "rotates": true, 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6000, 5999, 5997 ] } ] + "additional_tiles": [ { "id": "open", "fg": [ 6016, 6018, 6017, 6015 ] }, { "id": "broken", "fg": 5962, "bg": [ 6020, 6022, 6021, 6019 ] } ] }, { "id": "vp_door_opaque_full_right", - "fg": [ 5974, 5694, 5980, 5979 ], + "fg": [ 5996, 5716, 6002, 6001 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": [ 5975, 5978, 5977, 5976 ] }, { "id": "broken", "fg": 5940, "bg": [ 5974, 5694, 5980, 5979 ] } ] + "additional_tiles": [ { "id": "open", "fg": [ 5997, 6000, 5999, 5998 ] }, { "id": "broken", "fg": 5962, "bg": [ 5996, 5716, 6002, 6001 ] } ] }, { "id": [ "vp_door_opaque", "vp_door_opaque_front" ], - "fg": [ 5963, 5965, 5964, 5962 ], + "fg": [ 5985, 5987, 5986, 5984 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": [ 5946, 5948, 5947, 5945 ] }, { "id": "broken", "fg": 5940, "bg": [ 5963, 5965, 5964, 5962 ] } ] + "additional_tiles": [ { "id": "open", "fg": [ 5968, 5970, 5969, 5967 ] }, { "id": "broken", "fg": 5962, "bg": [ 5985, 5987, 5986, 5984 ] } ] }, { "id": "vp_door_opaque_rear", - "fg": [ 5990, 5992, 5991, 5989 ], + "fg": [ 6012, 6014, 6013, 6011 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": [ 6003, 6005, 6004, 6002 ] }, { "id": "broken", "fg": 5940, "bg": [ 5990, 5992, 5991, 5989 ] } ] + "additional_tiles": [ { "id": "open", "fg": [ 6025, 6027, 6026, 6024 ] }, { "id": "broken", "fg": 5962, "bg": [ 6012, 6014, 6013, 6011 ] } ] }, { "id": "vp_hddoor_opaque_left", - "fg": [ 6045, 6047, 6046, 6044 ], + "fg": [ 6067, 6069, 6068, 6066 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": [ 6041, 6043, 6042, 6040 ] }, { "id": "broken", "fg": 5940, "bg": [ 6045, 6047, 6046, 6044 ] } ] + "additional_tiles": [ { "id": "open", "fg": [ 6063, 6065, 6064, 6062 ] }, { "id": "broken", "fg": 5962, "bg": [ 6067, 6069, 6068, 6066 ] } ] }, { "id": "vp_hddoor_opaque_right", - "fg": [ 6057, 6059, 6058, 6056 ], + "fg": [ 6079, 6081, 6080, 6078 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": [ 6053, 6055, 6054, 6052 ] }, { "id": "broken", "fg": 5940, "bg": [ 6057, 6059, 6058, 6056 ] } ] + "additional_tiles": [ { "id": "open", "fg": [ 6075, 6077, 6076, 6074 ] }, { "id": "broken", "fg": 5962, "bg": [ 6079, 6081, 6080, 6078 ] } ] }, { "id": [ "vp_hddoor_opaque", "vp_hddoor_opaque_front" ], - "fg": [ 6050, 6039, 6038, 6037 ], + "fg": [ 6072, 6061, 6060, 6059 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": [ 5946, 5948, 5947, 5945 ] }, { "id": "broken", "fg": 5940, "bg": [ 6050, 6039, 6038, 6037 ] } ] + "additional_tiles": [ { "id": "open", "fg": [ 5968, 5970, 5969, 5967 ] }, { "id": "broken", "fg": 5962, "bg": [ 6072, 6061, 6060, 6059 ] } ] }, { "id": "vp_hddoor_opaque_rear", - "fg": [ 6049, 6051, 6050, 6048 ], + "fg": [ 6071, 6073, 6072, 6070 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": [ 6003, 6005, 6004, 6002 ] }, { "id": "broken", "fg": 5940, "bg": [ 6049, 6051, 6050, 6048 ] } ] + "additional_tiles": [ { "id": "open", "fg": [ 6025, 6027, 6026, 6024 ] }, { "id": "broken", "fg": 5962, "bg": [ 6071, 6073, 6072, 6070 ] } ] }, { "id": "vp_frame_cover", - "fg": 6076, + "fg": 6098, "//": [ "frame_cover_rotW", "frame_cover_rotS", "frame_cover_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6076 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6098 } ] }, { "id": "vp_frame_cross", - "fg": 6077, + "fg": 6099, "//": [ "frame_cross_rotW", "frame_cross_rotS", "frame_cross_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6077 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6099 } ] }, { "id": "vp_frame_cross_unconnected", - "fg": 6078, + "fg": 6100, "//": [ "frame_cross_unconnected_rotW", "frame_cross_unconnected_rotS", "frame_cross_unconnected_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6078 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6100 } ] }, { "id": "vp_frame_ne", - "fg": 6091, + "fg": 6113, "//": [ "frame_ne_rotW", "frame_ne_rotS", "frame_ne_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6091 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6113 } ] }, { "id": "vp_frame_nw", - "fg": 6092, + "fg": 6114, "//": [ "frame_nw_rotW", "frame_nw_rotS", "frame_nw_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6092 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6114 } ] }, { "id": "vp_frame_se", - "fg": 6093, + "fg": 6115, "//": [ "frame_se_rotW", "frame_se_rotS", "frame_se_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6093 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6115 } ] }, { "id": "vp_frame_sw", - "fg": 6094, + "fg": 6116, "//": [ "frame_sw_rotW", "frame_sw_rotS", "frame_sw_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6094 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6116 } ] }, { "id": "vp_frame_vertical_unconnected", - "fg": 6102, + "fg": 6124, "//": [ "frame_vertical_unconnected_rotW_right_rotE", "frame_vertical_right", "frame_vertical_unconnected_rotE_right_rotW" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6102 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6124 } ] }, { "id": "vp_frame_vertical_2_unconnected", - "fg": 6099, + "fg": 6121, "//": [ "frame_vertical2_unconnected_rotW", "frame_vertical2_right", "frame_vertical2_unconnected_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6099 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6121 } ] }, { "id": "vp_frame_vertical_left", - "fg": 6100, + "fg": 6122, "//": [ "frame_vertical_left_rotW_right_rotE", "frame_vertical_right", "frame_vertical_left_rotE_right_rotW" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6100 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6122 } ] }, { "id": "vp_frame_vertical_2_left", - "fg": 6097, + "fg": 6119, "//": [ "frame_vertical2_left_rotW", "frame_vertical2_right", "frame_vertical2_left_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6097 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6119 } ] }, { "id": "vp_frame_vertical_right", - "fg": 6101, + "fg": 6123, "//": [ "frame_vertical_left_rotE_right_rotW", "frame_vertical_left", "frame_vertical_left_rotW_right_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6101 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6123 } ] }, { "id": "vp_frame_vertical_2_right", - "fg": 6098, + "fg": 6120, "//": [ "frame_vertical2_right_rotW", "frame_vertical2_left", "frame_vertical2_right_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6098 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6120 } ] }, { "id": "vp_frame_horizontal", - "fg": 6079, + "fg": 6101, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6079 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6101 } ] }, { "id": "vp_frame_horizontal_2", - "fg": 6080, + "fg": 6102, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6080 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6102 } ] }, { "id": "vp_frame_horizontal_unconnected", - "fg": 6090, + "fg": 6112, "//": [ "frame_horizontal_unconnected_rotW", "frame_horizontal_unconnected_rotS", "frame_horizontal_unconnected_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6090 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6112 } ] }, { "id": "vp_frame_horizontal_2_unconnected", - "fg": 6083, + "fg": 6105, "//": [ "frame_horizontal2_unconnected_rotW", "frame_horizontal2_unconnected_rotS", "frame_horizontal2_unconnected_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6083 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6105 } ] }, { "id": "vp_frame_horizontal_front", - "fg": 6086, + "fg": 6108, "//": [ "frame_horizontal_front_rotW", "frame_horizontal_front_rotS", "frame_horizontal_front_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6086 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6108 } ] }, { "id": "vp_frame_horizontal_2_front", - "fg": 6081, + "fg": 6103, "//": [ "frame_horizontal2_front_rotW", "frame_horizontal2_front_rotS", "frame_horizontal2_front_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6081 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6103 } ] }, { "id": "vp_frame_horizontal_rear", - "fg": 6088, + "fg": 6110, "//": [ "frame_horizontal_rear_rotW", "frame_horizontal_rear_rotS", "frame_horizontal_rear_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6088 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6110 } ] }, { "id": "vp_frame_horizontal_2_rear", - "fg": 6082, + "fg": 6104, "//": [ "frame_horizontal2_rear_rotW", "frame_horizontal2_rear_rotS", "frame_horizontal2_rear_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6082 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6104 } ] }, { "id": "vp_frame_horizontal_left", - "fg": 6087, + "fg": 6109, "//": [ "frame_horizontal_left_rotW", "frame_horizontal_left_rotS", "frame_horizontal_left_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6087 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6109 } ] }, { "id": "vp_frame_horizontal_2_left", - "fg": 6084, + "fg": 6106, "//": [ "frame_horizontal_2_left_rotW", "frame_horizontal_2_left_rotS", "frame_horizontal_2_left_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6084 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6106 } ] }, { "id": "vp_frame_horizontal_right", - "fg": 6089, + "fg": 6111, "//": [ "frame_horizontal_right_rotW", "frame_horizontal_right_rotS", "frame_horizontal_right_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6089 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6111 } ] }, { "id": "vp_frame_horizontal_2_right", - "fg": 6085, + "fg": 6107, "//": [ "frame_horizontal_2_right_rotW", "frame_horizontal_2_right_rotS", "frame_horizontal_2_right_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6085 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6107 } ] }, { "id": "vp_frame_vertical", - "fg": 6095, + "fg": 6117, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6095 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6117 } ] }, { "id": "vp_frame_vertical_2", - "fg": 6096, + "fg": 6118, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6096 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6118 } ] }, { "id": "vp_hdframe_cover", - "fg": 6103, + "fg": 6125, "//": [ "hdframe_cover_rotW", "hdframe_cover_rotS", "hdframe_cover_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6103 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6125 } ] }, { "id": "vp_hdframe_cross", - "fg": 6104, + "fg": 6126, "//": [ "hdframe_cross_rotW", "hdframe_cross_rotS", "hdframe_cross_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6104 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6126 } ] }, { "id": "vp_hdframe_cross_unconnected", - "fg": 6105, + "fg": 6127, "//": [ "hdframe_cross_unconnected_rotW", "hdframe_cross_unconnected_rotS", "hdframe_cross_unconnected_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6105 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6127 } ] }, { "id": "vp_hdframe_ne", - "fg": 6118, + "fg": 6140, "//": [ "hdframe_ne_rotW", "hdframe_ne_rotS", "hdframe_ne_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6118 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6140 } ] }, { "id": "vp_hdframe_nw", - "fg": 6119, + "fg": 6141, "//": [ "hdframe_nw_rotW", "hdframe_nw_rotS", "hdframe_nw_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6119 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6141 } ] }, { "id": "vp_hdframe_se", - "fg": 6120, + "fg": 6142, "//": [ "hdframe_se_rotW", "hdframe_se_rotS", "hdframe_se_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6120 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6142 } ] }, { "id": "vp_hdframe_sw", - "fg": 6121, + "fg": 6143, "//": [ "hdframe_sw_rotW", "hdframe_sw_rotS", "hdframe_sw_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6121 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6143 } ] }, { "id": "vp_hdframe_vertical_unconnected", - "fg": 6129, + "fg": 6151, "//": [ "hdframe_vertical_unconnected_rotW_right_rotE", "hdframe_vertical_right", @@ -7978,73 +7986,73 @@ ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6129 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6151 } ] }, { "id": "vp_hdframe_vertical_2_unconnected", - "fg": 6126, + "fg": 6148, "//": [ "hdframe_vertical2_unconnected_rotW", "hdframe_vertical2_right", "hdframe_vertical2_unconnected_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6126 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6148 } ] }, { "id": "vp_hdframe_vertical_left", - "fg": 6127, + "fg": 6149, "//": [ "hdframe_vertical_left_rotW_right_rotE", "hdframe_vertical_right", "hdframe_vertical_left_rotE_right_rotW" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6127 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6149 } ] }, { "id": "vp_hdframe_vertical_2_left", - "fg": 6124, + "fg": 6146, "//": [ "hdframe_vertical2_left_rotW", "hdframe_vertical2_right", "hdframe_vertical2_left_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6124 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6146 } ] }, { "id": "vp_hdframe_vertical_right", - "fg": 6128, + "fg": 6150, "//": [ "hdframe_vertical_left_rotE_right_rotW", "hdframe_vertical_left", "hdframe_vertical_left_rotW_right_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6128 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6150 } ] }, { "id": "vp_hdframe_vertical_2_right", - "fg": 6125, + "fg": 6147, "//": [ "hdframe_vertical2_right_rotW", "hdframe_vertical2_left", "hdframe_vertical2_right_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6125 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6147 } ] }, { "id": "vp_hdframe_horizontal", - "fg": 6106, + "fg": 6128, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6106 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6128 } ] }, { "id": "vp_hdframe_horizontal_2", - "fg": 6107, + "fg": 6129, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6107 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6129 } ] }, { "id": "vp_hdframe_horizontal_unconnected", - "fg": 6117, + "fg": 6139, "//": [ "hdframe_horizontal_unconnected_rotW", "hdframe_horizontal_unconnected_rotS", "hdframe_horizontal_unconnected_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6117 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6139 } ] }, { "id": "vp_hdframe_horizontal_2_unconnected", - "fg": 6110, + "fg": 6132, "//": [ "hdframe_horizontal2_unconnected_rotW", "hdframe_horizontal2_unconnected_rotS", @@ -8052,145 +8060,145 @@ ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6110 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6132 } ] }, { "id": "vp_hdframe_horizontal_front", - "fg": 6113, + "fg": 6135, "//": [ "hdframe_horizontal_front_rotW", "hdframe_horizontal_front_rotS", "hdframe_horizontal_front_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6113 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6135 } ] }, { "id": "vp_hdframe_horizontal_2_front", - "fg": 6108, + "fg": 6130, "//": [ "hdframe_horizontal2_front_rotW", "hdframe_horizontal2_front_rotS", "hdframe_horizontal2_front_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6108 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6130 } ] }, { "id": "vp_hdframe_horizontal_rear", - "fg": 6115, + "fg": 6137, "//": [ "hdframe_horizontal_rear_rotW", "hdframe_horizontal_rear_rotS", "hdframe_horizontal_rear_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6115 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6137 } ] }, { "id": "vp_hdframe_horizontal_2_rear", - "fg": 6109, + "fg": 6131, "//": [ "hdframe_horizontal2_rear_rotW", "hdframe_horizontal2_rear_rotS", "hdframe_horizontal2_rear_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6109 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6131 } ] }, { "id": "vp_hdframe_horizontal_left", - "fg": 6114, + "fg": 6136, "//": [ "hdframe_horizontal_left_rotW", "hdframe_horizontal_left_rotS", "hdframe_horizontal_left_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6114 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6136 } ] }, { "id": "vp_hdframe_horizontal_2_left", - "fg": 6111, + "fg": 6133, "//": [ "hdframe_horizontal_2_left_rotW", "hdframe_horizontal_2_left_rotS", "hdframe_horizontal_2_left_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6111 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6133 } ] }, { "id": "vp_hdframe_horizontal_right", - "fg": 6116, + "fg": 6138, "//": [ "hdframe_horizontal_right_rotW", "hdframe_horizontal_right_rotS", "hdframe_horizontal_right_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6116 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6138 } ] }, { "id": "vp_hdframe_horizontal_2_right", - "fg": 6112, + "fg": 6134, "//": [ "hdframe_horizontal_2_right_rotW", "hdframe_horizontal_2_right_rotS", "hdframe_horizontal_2_right_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6112 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6134 } ] }, { "id": "vp_hdframe_vertical", - "fg": 6122, + "fg": 6144, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6122 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6144 } ] }, { "id": "vp_hdframe_vertical_2", - "fg": 6123, + "fg": 6145, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6123 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6145 } ] }, { "id": "vp_xlframe_cover", - "fg": 6132, + "fg": 6154, "//": [ "xlframe_cover_rotW", "xlframe_cover_rotS", "xlframe_cover_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6132 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6154 } ] }, { "id": "vp_xlframe_cross", - "fg": 6133, + "fg": 6155, "//": [ "xlframe_cross_rotW", "xlframe_cross_rotS", "xlframe_cross_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6133 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6155 } ] }, { "id": "vp_xlframe_cross_unconnected", - "fg": 6134, + "fg": 6156, "//": [ "xlframe_cross_unconnected_rotW", "xlframe_cross_unconnected_rotS", "xlframe_cross_unconnected_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6134 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6156 } ] }, { "id": "vp_xlframe_ne", - "fg": 6147, + "fg": 6169, "//": [ "xlframe_ne_rotW", "xlframe_ne_rotS", "xlframe_ne_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6147 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6169 } ] }, { "id": "vp_xlframe_nw", - "fg": 6148, + "fg": 6170, "//": [ "xlframe_nw_rotW", "xlframe_nw_rotS", "xlframe_nw_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6148 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6170 } ] }, { "id": "vp_xlframe_se", - "fg": 6149, + "fg": 6171, "//": [ "xlframe_se_rotW", "xlframe_se_rotS", "xlframe_se_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6149 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6171 } ] }, { "id": "vp_xlframe_sw", - "fg": 6150, + "fg": 6172, "//": [ "xlframe_sw_rotW", "xlframe_sw_rotS", "xlframe_sw_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6150 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6172 } ] }, { "id": "vp_xlframe_vertical_unconnected", - "fg": 6158, + "fg": 6180, "//": [ "xlframe_vertical_unconnected_rotW_right_rotE", "xlframe_vertical_unconnected", @@ -8198,73 +8206,73 @@ ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6158 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6180 } ] }, { "id": "vp_xlframe_vertical_2_unconnected", - "fg": 6155, + "fg": 6177, "//": [ "xlframe_vertical2_unconnected_rotW", "xlframe_vertical2_unconnected", "xlframe_vertical2_unconnected_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6155 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6177 } ] }, { "id": "vp_xlframe_vertical_left", - "fg": 6156, + "fg": 6178, "//": [ "xlframe_vertical_left_rotW_right_rotE", "xlframe_vertical_right", "xlframe_vertical_left_rotE_right_rotW" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6156 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6178 } ] }, { "id": "vp_xlframe_vertical_2_left", - "fg": 6153, + "fg": 6175, "//": [ "xlframe_vertical2_left_rotW", "xlframe_vertical2_right", "xlframe_vertical2_left_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6153 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6175 } ] }, { "id": "vp_xlframe_vertical_right", - "fg": 6157, + "fg": 6179, "//": [ "xlframe_vertical_left_rotE_right_rotW", "xlframe_vertical_left", "vp_xlframe_vertical_left_rotW_right_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6157 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6179 } ] }, { "id": "vp_xlframe_vertical_2_right", - "fg": 6154, + "fg": 6176, "//": [ "xlframe_vertical2_right_rotW", "xlframe_vertical2_left", "vp_xlframe_vertical2_right_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6154 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6176 } ] }, { "id": "vp_xlframe_horizontal", - "fg": 6135, + "fg": 6157, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6135 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6157 } ] }, { "id": "vp_xlframe_horizontal_2", - "fg": 6136, + "fg": 6158, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6136 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6158 } ] }, { "id": "vp_xlframe_horizontal_unconnected", - "fg": 6146, + "fg": 6168, "//": [ "xlframe_horizontal_unconnected_rotW", "xlframe_horizontal_unconnected_rotS", "xlframe_horizontal_unconnected_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6146 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6168 } ] }, { "id": "vp_xlframe_horizontal_2_unconnected", - "fg": 6139, + "fg": 6161, "//": [ "xlframe_horizontal2_unconnected_rotW", "xlframe_horizontal2_unconnected_rotS", @@ -8272,438 +8280,438 @@ ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6139 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6161 } ] }, { "id": "vp_xlframe_horizontal_front", - "fg": 6142, + "fg": 6164, "//": [ "xlframe_horizontal_front_rotW", "xlframe_horizontal_front_rotS", "xlframe_horizontal_front_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6142 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6164 } ] }, { "id": "vp_xlframe_horizontal_2_front", - "fg": 6137, + "fg": 6159, "//": [ "xlframe_horizontal2_front_rotW", "xlframe_horizontal2_front_rotS", "xlframe_horizontal2_front_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6137 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6159 } ] }, { "id": "vp_xlframe_horizontal_rear", - "fg": 6144, + "fg": 6166, "//": [ "xlframe_horizontal_rear_rotW", "xlframe_horizontal_rear_rotS", "xlframe_horizontal_rear_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6144 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6166 } ] }, { "id": "vp_xlframe_horizontal_2_rear", - "fg": 6138, + "fg": 6160, "//": [ "xlframe_horizontal2_rear_rotW", "xlframe_horizontal2_rear_rotS", "xlframe_horizontal2_rear_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6138 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6160 } ] }, { "id": "vp_xlframe_horizontal_left", - "fg": 6143, + "fg": 6165, "//": [ "xlframe_horizontal_left_rotW", "xlframe_horizontal_left_rotS", "xlframe_horizontal_left_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6143 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6165 } ] }, { "id": "vp_xlframe_horizontal_2_left", - "fg": 6140, + "fg": 6162, "//": [ "xlframe_horizontal_2_left_rotW", "xlframe_horizontal_2_left_rotS", "xlframe_horizontal_2_left_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6140 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6162 } ] }, { "id": "vp_xlframe_horizontal_right", - "fg": 6145, + "fg": 6167, "//": [ "xlframe_horizontal_right_rotW", "xlframe_horizontal_right_rotS", "xlframe_horizontal_right_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6145 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6167 } ] }, { "id": "vp_xlframe_horizontal_2_right", - "fg": 6141, + "fg": 6163, "//": [ "xlframe_horizontal_2_right_rotW", "xlframe_horizontal_2_right_rotS", "xlframe_horizontal_2_right_rotE" ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6141 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6163 } ] }, { "id": "vp_xlframe_vertical", - "fg": 6151, + "fg": 6173, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6151 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6173 } ] }, { "id": "vp_xlframe_vertical_2", - "fg": 6152, + "fg": 6174, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6152 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6174 } ] }, { "id": "vp_inflatable_section", - "fg": 6130, + "fg": 6152, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 6131 } ] + "additional_tiles": [ { "id": "broken", "fg": 6153 } ] }, { "id": [ "vp_headlight", "vp_headlight_reinforced", "vp_wide_headlight_reinforced", "vp_wide_headlight" ], - "fg": 6160 + "fg": 6182 }, { "id": [ "vp_headlight_ne", "vp_headlight_reinforced_ne", "vp_wide_headlight_reinforced_ne", "vp_wide_headlight_ne" ], - "fg": 6159 + "fg": 6181 }, { "id": [ "vp_headlight_nw", "vp_headlight_reinforced_nw", "vp_wide_headlight_reinforced_nw", "vp_wide_headlight_nw" ], - "fg": 6160 + "fg": 6182 }, { "id": "vp_saddle_motor", - "fg": [ 6162, 6164, 6163, 6161 ], + "fg": [ 6184, 6186, 6185, 6183 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 6162, 6164, 6163, 6161 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 6184, 6186, 6185, 6183 ] } ] }, { "id": [ "vp_wheel_motorbike", "vp_wheel_motorbike_steerable", "vp_wheel_motorbike_or", "vp_wheel_motorbike_or_steerable" ], - "fg": [ 6170, 6172, 6171, 6169 ], + "fg": [ 6192, 6194, 6193, 6191 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 6170, 6172, 6171, 6169 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 6192, 6194, 6193, 6191 ] } ] }, { "id": [ "vp_wheel_motorbike_rear", "vp_wheel_motorbike_or_rear" ], - "fg": [ 6166, 6168, 6167, 6165 ], + "fg": [ 6188, 6190, 6189, 6187 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 6166, 6168, 6167, 6165 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 6188, 6190, 6189, 6187 ] } ] }, { "id": "vp_light_blue", - "fg": [ 6192, 6193 ], + "fg": [ 6214, 6215 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 6192, 6193 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 6214, 6215 ] } ] }, { "id": "vp_light_red", - "fg": [ 6194, 6195 ], + "fg": [ 6216, 6217 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 6194, 6195 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 6216, 6217 ] } ] }, { "id": [ "vp_floodlight", "vp_directed_floodlight" ], - "fg": [ 6185, 6187, 6186, 6184 ], + "fg": [ 6207, 6209, 6208, 6206 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 6185, 6187, 6186, 6184 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 6207, 6209, 6208, 6206 ] } ] }, { "id": "vp_veh_table", - "fg": [ 6174, 6174 ], - "bg": [ 6205, 6204 ], - "additional_tiles": [ { "id": "broken", "fg": 6175, "bg": [ 6205, 6204 ] } ], + "fg": [ 6196, 6196 ], + "bg": [ 6227, 6226 ], + "additional_tiles": [ { "id": "broken", "fg": 6197, "bg": [ 6227, 6226 ] } ], "multitile": true, "rotates": true }, { "id": "vp_minifridge", - "fg": 6199, + "fg": 6221, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6199 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6221 } ] }, { "id": "vp_minifreezer", - "fg": 6198, + "fg": 6220, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6198 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6220 } ] }, { "id": "vp_kitchen_unit", - "fg": 6191, + "fg": 6213, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6191 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6213 } ] }, { "id": "vp_welding_rig", - "fg": 6203, + "fg": 6225, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6203 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6225 } ] }, { "id": "vp_craft_rig", - "fg": 6181, + "fg": 6203, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6181 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6203 } ] }, { "id": "vp_washing_machine", - "fg": 6202, + "fg": 6224, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6202 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6224 } ] }, { "id": "vp_bed", - "fg": 6179, + "fg": 6201, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6179 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6201 } ] }, { "id": "vp_veh_forge", - "fg": 6188, + "fg": 6210, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6188 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6210 } ] }, { "id": "vp_veh_kiln", - "fg": 6190, + "fg": 6212, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6190 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6212 } ] }, { "id": "vp_chemlab", - "fg": 6180, + "fg": 6202, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6180 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6202 } ] }, { "id": "vp_aisle_vertical", - "fg": 6177, + "fg": 6199, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6177 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6199 } ] }, { "id": "vp_aisle_horizontal", - "fg": 6176, + "fg": 6198, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6176 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6198 } ] }, { "id": "vp_trunk_floor", - "fg": 6201, - "bg": 6177, + "fg": 6223, + "bg": 6199, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6201 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6223 } ] }, { "id": "vp_wooden_aisle_vertical", - "fg": [ 6205, 6204 ], + "fg": [ 6227, 6226 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 6205, 6204 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 6227, 6226 ] } ] }, { "id": "vp_wooden_aisle_horizontal", - "fg": [ 6204, 6205 ], + "fg": [ 6226, 6227 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 6204, 6205 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 6226, 6227 ] } ] }, { "id": "vp_lit_aisle_vertical", - "fg": 6197, + "fg": 6219, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6197 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6219 } ] }, { "id": "vp_lit_aisle_horizontal", - "fg": 6196, + "fg": 6218, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6196 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6218 } ] }, - { "id": [ "vp_crane_medium", "vp_crane_small", "vp_crane_medium_internal", "crane_tiny" ], "fg": 6182 }, + { "id": [ "vp_crane_medium", "vp_crane_small", "vp_crane_medium_internal", "crane_tiny" ], "fg": 6204 }, { "id": "vp_forklift_fork", - "fg": 6189, + "fg": 6211, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6189 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6211 } ] }, { "id": "vp_omnicam", - "fg": 6173, + "fg": 6195, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6173 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6195 } ] }, - { "id": "vp_ram_spiked", "fg": [ 6218, 6220, 6219, 6221 ], "rotates": true }, - { "id": "vp_ram_wood", "fg": [ 6226, 6228, 6227, 6229 ], "rotates": true }, - { "id": "vp_spike_wood", "fg": [ 6230, 6232, 6231, 6233 ], "rotates": true }, - { "id": "vp_ram_military", "fg": [ 6214, 6216, 6215, 6217 ], "rotates": true }, - { "id": "vp_ram_steel", "fg": [ 6222, 6224, 6223, 6225 ], "rotates": true }, - { "id": "vp_ram_hardsteel", "fg": [ 6210, 6212, 6211, 6213 ], "rotates": true }, - { "id": "vp_ram_alloy", "fg": [ 6206, 6208, 6207, 6209 ], "rotates": true }, + { "id": "vp_ram_spiked", "fg": [ 6240, 6242, 6241, 6243 ], "rotates": true }, + { "id": "vp_ram_wood", "fg": [ 6248, 6250, 6249, 6251 ], "rotates": true }, + { "id": "vp_spike_wood", "fg": [ 6252, 6254, 6253, 6255 ], "rotates": true }, + { "id": "vp_ram_military", "fg": [ 6236, 6238, 6237, 6239 ], "rotates": true }, + { "id": "vp_ram_steel", "fg": [ 6244, 6246, 6245, 6247 ], "rotates": true }, + { "id": "vp_ram_hardsteel", "fg": [ 6232, 6234, 6233, 6235 ], "rotates": true }, + { "id": "vp_ram_alloy", "fg": [ 6228, 6230, 6229, 6231 ], "rotates": true }, { "id": [ "vp_folding_seat", "vp_reclining_seat", "vp_seat" ], "rotates": true, - "fg": [ 6273, 6271, 6266, 6272 ], + "fg": [ 6295, 6293, 6288, 6294 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 6273, 6271, 6266, 6272 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 6295, 6293, 6288, 6294 ] } ] }, { "id": [ "vp_seat_leather", "vp_reclining_seat_leather" ], "rotates": true, - "fg": [ 6270, 6268, 6267, 6269 ], + "fg": [ 6292, 6290, 6289, 6291 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 6270, 6268, 6267, 6269 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 6292, 6290, 6289, 6291 ] } ] }, { "id": "vp_seat_wood", "rotates": true, - "bg": [ 6205, 6204 ], - "fg": [ 6276, 6276, 6277, 6277 ], + "bg": [ 6227, 6226 ], + "fg": [ 6298, 6298, 6299, 6299 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 6276, 6276, 6277, 6277 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 6298, 6298, 6299, 6299 ] } ] }, { "id": "vp_seat_wood_flimsy", "rotates": true, - "bg": [ 6205, 6204 ], - "fg": [ 6274, 6274, 6275, 6275 ], + "bg": [ 6227, 6226 ], + "fg": [ 6296, 6296, 6297, 6297 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 6274, 6274, 6275, 6275 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 6296, 6296, 6297, 6297 ] } ] }, { "id": "vp_seat_back", - "fg": [ 6264, 6265, 6242, 6243 ], + "fg": [ 6286, 6287, 6264, 6265 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 6264, 6265, 6242, 6243 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 6286, 6287, 6264, 6265 ] } ] }, { "id": "vp_seat_back_right", - "fg": [ 6262, 6263, 6260, 6261 ], + "fg": [ 6284, 6285, 6282, 6283 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 6262, 6263, 6260, 6261 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 6284, 6285, 6282, 6283 ] } ] }, { "id": "vp_seat_back_left", - "fg": [ 6258, 6259, 6256, 6257 ], + "fg": [ 6280, 6281, 6278, 6279 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 6258, 6259, 6256, 6257 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 6280, 6281, 6278, 6279 ] } ] }, { "id": "vp_seat_back_leather", - "fg": [ 6254, 6255, 6244, 6245 ], + "fg": [ 6276, 6277, 6266, 6267 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 6254, 6255, 6244, 6245 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 6276, 6277, 6266, 6267 ] } ] }, { "id": "vp_seat_back_leather_right", - "fg": [ 6252, 6253, 6250, 6251 ], + "fg": [ 6274, 6275, 6272, 6273 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 6252, 6253, 6250, 6251 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 6274, 6275, 6272, 6273 ] } ] }, { "id": "vp_seat_back_leather_left", - "fg": [ 6248, 6249, 6246, 6247 ], + "fg": [ 6270, 6271, 6268, 6269 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 6248, 6249, 6246, 6247 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 6270, 6271, 6268, 6269 ] } ] }, { "id": "vp_seat_back_vertical", - "fg": [ 6243, 6264, 6265, 6242 ], + "fg": [ 6265, 6286, 6287, 6264 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 6243, 6264, 6265, 6242 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 6265, 6286, 6287, 6264 ] } ] }, { "id": "vp_seat_back_vertical_right", - "fg": [ 6261, 6262, 6263, 6260 ], + "fg": [ 6283, 6284, 6285, 6282 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 6261, 6262, 6263, 6260 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 6283, 6284, 6285, 6282 ] } ] }, { "id": "vp_seat_back_vertical_left", - "fg": [ 6257, 6258, 6259, 6256 ], + "fg": [ 6279, 6280, 6281, 6278 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 6257, 6258, 6259, 6256 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 6279, 6280, 6281, 6278 ] } ] }, { "id": "vp_seat_back_leather_vertical", - "fg": [ 6245, 6254, 6255, 6244 ], + "fg": [ 6267, 6276, 6277, 6266 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 6245, 6254, 6255, 6244 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 6267, 6276, 6277, 6266 ] } ] }, { "id": "vp_seat_back_leather_vertical_right", - "fg": [ 6251, 6252, 6253, 6250 ], + "fg": [ 6273, 6274, 6275, 6272 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 6251, 6252, 6253, 6250 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 6273, 6274, 6275, 6272 ] } ] }, { "id": "vp_seat_back_leather_vertical_left", - "fg": [ 6247, 6248, 6249, 6246 ], + "fg": [ 6269, 6270, 6271, 6268 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 6247, 6248, 6249, 6246 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 6269, 6270, 6271, 6268 ] } ] }, { "id": [ "vp_saddle", "vp_saddle_pedal" ], - "fg": [ 6239, 6241, 6240, 6238 ], + "fg": [ 6261, 6263, 6262, 6260 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 6235, 6237, 6236, 6234 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 6257, 6259, 6258, 6256 ] } ] }, { "id": [ "vp_reinforced_solar_panel_v2", "vp_xreinforced_solar_panel_v2" ], - "fg": 6280, + "fg": 6302, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 6281 } ] + "additional_tiles": [ { "id": "broken", "fg": 6303 } ] }, { "id": [ "vp_reinforced_solar_panel", "vp_xreinforced_solar_panel" ], - "fg": 6278, + "fg": 6300, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 6279 } ] + "additional_tiles": [ { "id": "broken", "fg": 6301 } ] }, { "id": [ "vp_solar_panel_v2", "vp_xsolar_panel_v2" ], - "fg": 6284, + "fg": 6306, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 6285 } ] + "additional_tiles": [ { "id": "broken", "fg": 6307 } ] }, { "id": [ "vp_solar_panel_v3", "vp_xsolar_panel_v3" ], - "fg": 6286, + "fg": 6308, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 6287 } ] + "additional_tiles": [ { "id": "broken", "fg": 6309 } ] }, { "id": [ "vp_solar_panel", "vp_xsolar_panel" ], - "fg": 6282, + "fg": 6304, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 6283 } ] + "additional_tiles": [ { "id": "broken", "fg": 6305 } ] }, { "id": [ @@ -8720,228 +8728,228 @@ "vp_mounted_m60_semi" ], "//": "rifles and machineguns", - "fg": 6293, - "bg": 6292, + "fg": 6315, + "bg": 6314, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6293 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6315 } ] }, { "id": [ "vp_mounted_emp_gun", "vp_mounted_plasma_gun", "vp_plasma_gun", "vp_laser_rifle" ], "//": "energy weapons", - "fg": 6293, - "bg": 6292, + "fg": 6315, + "bg": 6314, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6293 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6315 } ] }, { "id": [ "vp_mounted_hk_g80", "vp_mounted_coilgun" ], "//": "railguns", - "fg": 6293, - "bg": 6292, + "fg": 6315, + "bg": 6314, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6293 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6315 } ] }, { "id": [ "vp_mounted_bigun", "vp_mounted_m134" ], "//": "multibarrel weapons", - "fg": 6293, - "bg": 6292, + "fg": 6315, + "bg": 6314, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6293 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6315 } ] }, { "id": [ "vp_watercannon", "vp_flamethrower", "vp_mounted_chemical_thrower" ], "//": "liquid sprayers", - "fg": 6293, - "bg": 6292, + "fg": 6315, + "bg": 6314, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6293 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6315 } ] }, { "id": "vp_tow_launcher", "//": "rocket tubes", - "fg": 6293, - "bg": 6292, + "fg": 6315, + "bg": 6314, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6293 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6315 } ] }, { "id": "vp_roller_drum", - "fg": 6294, + "fg": 6316, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6294 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6316 } ] }, { "id": [ "vp_wheel", "vp_wheel_steerable" ], - "fg": 6300, + "fg": 6322, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6300 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6322 } ] }, { "id": [ "vp_wheel_bicycle", "vp_wheel_bicycle_steerable" ], - "fg": [ 6306, 6308, 6307, 6305 ], + "fg": [ 6328, 6330, 6329, 6327 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 6296, 6298, 6297, 6295 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 6318, 6320, 6319, 6317 ] } ] }, { "id": "vp_wheel_bicycle_or", - "fg": [ 6302, 6304, 6303, 6301 ], + "fg": [ 6324, 6326, 6325, 6323 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 6302, 6304, 6303, 6301 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 6324, 6326, 6325, 6323 ] } ] }, { "id": "vp_wheel_bicycle_or_rear", - "fg": [ 6303, 6301, 6302, 6304 ], + "fg": [ 6325, 6323, 6324, 6326 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 6303, 6301, 6302, 6304 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 6325, 6323, 6324, 6326 ] } ] }, { "id": [ "vp_wheel_small", "vp_wheel_small_steerable" ], - "fg": [ 6310, 6312, 6311, 6309 ], + "fg": [ 6332, 6334, 6333, 6331 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 6310, 6312, 6311, 6309 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 6332, 6334, 6333, 6331 ] } ] }, { "id": "vp_wheel_bicycle_rear", - "fg": [ 6307, 6305, 6306, 6308 ], + "fg": [ 6329, 6327, 6328, 6330 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 6307, 6305, 6306, 6308 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 6329, 6327, 6328, 6330 ] } ] }, { "id": "vp_mounted_spare_tire", - "fg": 6299, + "fg": 6321, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6299 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6321 } ] }, { "id": "vp_wheel_wide", - "fg": 6313, + "fg": 6335, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6313 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6335 } ] }, { "id": "vp_wheel_wood", - "fg": [ 6319, 6321, 6320, 6318 ], + "fg": [ 6341, 6343, 6342, 6340 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 6319, 6321, 6320, 6318 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 6341, 6343, 6342, 6340 ] } ] }, { "id": "vp_wheel_wood_b", - "fg": [ 6315, 6317, 6316, 6314 ], + "fg": [ 6337, 6339, 6338, 6336 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 6315, 6317, 6316, 6314 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 6337, 6339, 6338, 6336 ] } ] }, { "id": "vp_yoke_harness", - "fg": [ 6325, 6323, 6322, 6324 ], + "fg": [ 6347, 6345, 6344, 6346 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 6325, 6323, 6322, 6324 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 6347, 6345, 6344, 6346 ] } ] }, { "id": [ "vp_windshield", "vp_windshield_horizontal", "vp_windshield_horizontal_front", "vp_windshield_front_edge" ], - "fg": [ 6326, 6333, 6332, 6331 ], - "additional_tiles": [ { "id": "broken", "fg": 5941, "bg": [ 6326, 6333, 6332, 6331 ] } ], + "fg": [ 6348, 6355, 6354, 6353 ], + "additional_tiles": [ { "id": "broken", "fg": 5963, "bg": [ 6348, 6355, 6354, 6353 ] } ], "multitile": true, "rotates": true }, { "id": "vp_windshield_horizontal_rear", - "fg": [ 6354, 6361, 6360, 6359 ], - "additional_tiles": [ { "id": "broken", "fg": 5941, "bg": [ 6354, 6361, 6360, 6359 ] } ], + "fg": [ 6376, 6383, 6382, 6381 ], + "additional_tiles": [ { "id": "broken", "fg": 5963, "bg": [ 6376, 6383, 6382, 6381 ] } ], "multitile": true, "rotates": true }, { "id": "vp_windshield_horizontal_front_edge", - "fg": [ 6328, 6330, 6329, 6327 ], - "additional_tiles": [ { "id": "broken", "fg": 5941, "bg": [ 6328, 6330, 6329, 6327 ] } ], + "fg": [ 6350, 6352, 6351, 6349 ], + "additional_tiles": [ { "id": "broken", "fg": 5963, "bg": [ 6350, 6352, 6351, 6349 ] } ], "multitile": true, "rotates": true }, { "id": "vp_windshield_horizontal_rear_edge", - "fg": [ 6355, 6358, 6357, 6356 ], - "additional_tiles": [ { "id": "broken", "fg": 5941, "bg": [ 6355, 6358, 6357, 6356 ] } ], + "fg": [ 6377, 6380, 6379, 6378 ], + "additional_tiles": [ { "id": "broken", "fg": 5963, "bg": [ 6377, 6380, 6379, 6378 ] } ], "multitile": true, "rotates": true }, { "id": "vp_windshield_nw", - "fg": [ 6346, 6353, 6352, 6351 ], - "additional_tiles": [ { "id": "broken", "fg": 5943, "bg": [ 6346, 6353, 6352, 6351 ] } ], + "fg": [ 6368, 6375, 6374, 6373 ], + "additional_tiles": [ { "id": "broken", "fg": 5965, "bg": [ 6368, 6375, 6374, 6373 ] } ], "multitile": true, "rotates": true }, { "id": "vp_windshield_ne", - "fg": [ 6338, 6345, 6344, 6343 ], - "additional_tiles": [ { "id": "broken", "fg": 5942, "bg": [ 6338, 6345, 6344, 6343 ] } ], + "fg": [ 6360, 6367, 6366, 6365 ], + "additional_tiles": [ { "id": "broken", "fg": 5964, "bg": [ 6360, 6367, 6366, 6365 ] } ], "multitile": true, "rotates": true }, { "id": "vp_windshield_sw", - "fg": [ 6379, 6381, 6380, 6378 ], - "additional_tiles": [ { "id": "broken", "fg": 5943, "bg": [ 6379, 6381, 6380, 6378 ] } ], + "fg": [ 6401, 6403, 6402, 6400 ], + "additional_tiles": [ { "id": "broken", "fg": 5965, "bg": [ 6401, 6403, 6402, 6400 ] } ], "multitile": true, "rotates": true }, { "id": "vp_windshield_se", - "fg": [ 6371, 6373, 6372, 6370 ], - "additional_tiles": [ { "id": "broken", "fg": 5942, "bg": [ 6371, 6373, 6372, 6370 ] } ], + "fg": [ 6393, 6395, 6394, 6392 ], + "additional_tiles": [ { "id": "broken", "fg": 5964, "bg": [ 6393, 6395, 6394, 6392 ] } ], "multitile": true, "rotates": true }, { "id": "vp_windshield_nw_edge", - "fg": [ 6348, 6350, 6349, 6347 ], - "additional_tiles": [ { "id": "broken", "fg": 5943, "bg": [ 6348, 6350, 6349, 6347 ] } ], + "fg": [ 6370, 6372, 6371, 6369 ], + "additional_tiles": [ { "id": "broken", "fg": 5965, "bg": [ 6370, 6372, 6371, 6369 ] } ], "multitile": true, "rotates": true }, { "id": "vp_windshield_ne_edge", - "fg": [ 6340, 6342, 6341, 6339 ], - "additional_tiles": [ { "id": "broken", "fg": 5942, "bg": [ 6340, 6342, 6341, 6339 ] } ], + "fg": [ 6362, 6364, 6363, 6361 ], + "additional_tiles": [ { "id": "broken", "fg": 5964, "bg": [ 6362, 6364, 6363, 6361 ] } ], "multitile": true, "rotates": true }, { "id": "vp_windshield_sw_edge", - "fg": [ 6374, 6377, 6376, 6375 ], - "additional_tiles": [ { "id": "broken", "fg": 5943, "bg": [ 6374, 6377, 6376, 6375 ] } ], + "fg": [ 6396, 6399, 6398, 6397 ], + "additional_tiles": [ { "id": "broken", "fg": 5965, "bg": [ 6396, 6399, 6398, 6397 ] } ], "multitile": true, "rotates": true }, { "id": "vp_windshield_se_edge", - "fg": [ 6366, 6369, 6368, 6367 ], - "additional_tiles": [ { "id": "broken", "fg": 5942, "bg": [ 6366, 6369, 6368, 6367 ] } ], + "fg": [ 6388, 6391, 6390, 6389 ], + "additional_tiles": [ { "id": "broken", "fg": 5964, "bg": [ 6388, 6391, 6390, 6389 ] } ], "multitile": true, "rotates": true }, { "id": [ "vp_windshield_vertical_left", "vp_windshield_left" ], - "fg": [ 6334, 6337, 6336, 6335 ], - "additional_tiles": [ { "id": "broken", "fg": 5942, "bg": [ 6334, 6337, 6336, 6335 ] } ], + "fg": [ 6356, 6359, 6358, 6357 ], + "additional_tiles": [ { "id": "broken", "fg": 5964, "bg": [ 6356, 6359, 6358, 6357 ] } ], "multitile": true, "rotates": true }, { "id": [ "vp_windshield_vertical_right", "vp_windshield_right" ], - "fg": [ 6362, 6365, 6364, 6363 ], - "additional_tiles": [ { "id": "broken", "fg": 5943, "bg": [ 6362, 6365, 6364, 6363 ] } ], + "fg": [ 6384, 6387, 6386, 6385 ], + "additional_tiles": [ { "id": "broken", "fg": 5965, "bg": [ 6384, 6387, 6386, 6385 ] } ], "multitile": true, "rotates": true }, @@ -8952,297 +8960,297 @@ "vp_reinforced_windshield_horizontal_front", "vp_reinforced_windshield_front_edge" ], - "fg": [ 6393, 6396, 6395, 6394 ], + "fg": [ 6415, 6418, 6417, 6416 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 6393, 6396, 6395, 6394 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 6415, 6418, 6417, 6416 ] } ] }, { "id": "vp_reinforced_windshield_horizontal_rear", - "fg": 6398, + "fg": 6420, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6398 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6420 } ] }, { "id": "vp_reinforced_windshield_horizontal_rear_edge", - "fg": 6397, + "fg": 6419, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6397 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6419 } ] }, { "id": "vp_reinforced_windshield_nw", - "fg": [ 6402, 6404, 6405, 6403 ], + "fg": [ 6424, 6426, 6427, 6425 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 6402, 6404, 6405, 6403 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 6424, 6426, 6427, 6425 ] } ] }, { "id": "vp_reinforced_windshield_ne", - "fg": [ 6399, 6401, 6407, 6400 ], + "fg": [ 6421, 6423, 6429, 6422 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 6399, 6401, 6407, 6400 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 6421, 6423, 6429, 6422 ] } ] }, { "id": "vp_reinforced_windshield_sw", - "fg": 6407, + "fg": 6429, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6407 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6429 } ] }, { "id": "vp_reinforced_windshield_se", - "fg": 6405, + "fg": 6427, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6405 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6427 } ] }, { "id": "vp_reinforced_windshield_sw_edge", - "fg": 6408, + "fg": 6430, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6408 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6430 } ] }, { "id": "vp_reinforced_windshield_se_edge", - "fg": 6406, + "fg": 6428, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6406 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6428 } ] }, { "id": [ "vp_reinforced_windshield_vertical_left", "vp_reinforced_windshield_left" ], - "fg": 6409, + "fg": 6431, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6409 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6431 } ] }, { "id": [ "vp_reinforced_windshield_vertical_right", "vp_reinforced_windshield_right" ], - "fg": 6410, + "fg": 6432, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6410 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6432 } ] }, { "id": "vp_reinforced_windshield_full_horizontal_front", - "fg": [ 6382, 6385, 6384, 6383 ], + "fg": [ 6404, 6407, 6406, 6405 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 6382, 6385, 6384, 6383 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 6404, 6407, 6406, 6405 ] } ] }, { "id": "vp_reinforced_windshield_full_nw", - "fg": [ 6389, 6392, 6391, 6390 ], + "fg": [ 6411, 6414, 6413, 6412 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 6389, 6392, 6391, 6390 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 6411, 6414, 6413, 6412 ] } ] }, { "id": "vp_frame_wood_handle", - "fg": 6411, + "fg": 6433, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6411 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6433 } ] }, { "id": "vp_frame_wood_light_handle", - "fg": 6411, + "fg": 6433, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6411 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6433 } ] }, { "id": "vp_frame_wood_vertical_2", - "fg": 6432, + "fg": 6454, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6432 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6454 } ] }, { "id": "vp_frame_wood_vertical_2_unconnected", - "fg": 6435, + "fg": 6457, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6435 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6457 } ] }, { "id": "vp_frame_wood_vertical_2_right", - "fg": 6434, + "fg": 6456, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6434 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6456 } ] }, { "id": "vp_frame_wood_vertical_2_left", - "fg": 6433, + "fg": 6455, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6433 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6455 } ] }, { "id": "vp_frame_wood_vertical", - "fg": 6431, + "fg": 6453, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6431 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6453 } ] }, { "id": "vp_frame_wood_vertical_unconnected", - "fg": 6438, + "fg": 6460, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6438 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6460 } ] }, { "id": "vp_frame_wood_vertical_right", - "fg": 6437, + "fg": 6459, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6437 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6459 } ] }, { "id": "vp_frame_wood_vertical_left", - "fg": 6436, + "fg": 6458, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6436 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6458 } ] }, { "id": "vp_frame_wood_sw", - "fg": 6430, + "fg": 6452, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6430 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6452 } ] }, { "id": "vp_frame_wood_se", - "fg": 6429, + "fg": 6451, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6429 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6451 } ] }, { "id": "vp_frame_wood_nw", - "fg": 6428, + "fg": 6450, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6428 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6450 } ] }, { "id": "vp_frame_wood_ne", - "fg": 6427, + "fg": 6449, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6427 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6449 } ] }, { "id": "vp_frame_wood_horizontal_2", - "fg": 6416, + "fg": 6438, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6416 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6438 } ] }, { "id": "vp_frame_wood_horizontal_2_unconnected", - "fg": 6421, + "fg": 6443, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6421 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6443 } ] }, { "id": "vp_frame_wood_horizontal_2_right", - "fg": 6420, + "fg": 6442, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6420 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6442 } ] }, { "id": "vp_frame_wood_horizontal_2_rear", - "fg": 6419, + "fg": 6441, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6419 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6441 } ] }, { "id": "vp_frame_wood_horizontal_2_left", - "fg": 6418, + "fg": 6440, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6418 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6440 } ] }, { "id": "vp_frame_wood_horizontal_2_front", - "fg": 6417, + "fg": 6439, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6417 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6439 } ] }, { "id": "vp_frame_wood_horizontal", - "fg": 6415, + "fg": 6437, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6415 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6437 } ] }, { "id": "vp_frame_wood_horizontal_unconnected", - "fg": 6426, + "fg": 6448, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6426 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6448 } ] }, { "id": "vp_frame_wood_horizontal_right", - "fg": 6425, + "fg": 6447, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6425 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6447 } ] }, { "id": "vp_frame_wood_horizontal_rear", - "fg": 6424, + "fg": 6446, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6424 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6446 } ] }, { "id": "vp_frame_wood_horizontal_left", - "fg": 6423, + "fg": 6445, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6423 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6445 } ] }, { "id": "vp_frame_wood_horizontal_front", - "fg": 6422, + "fg": 6444, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6422 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6444 } ] }, { "id": "vp_frame_wood_cross", - "fg": 6413, + "fg": 6435, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6413 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6435 } ] }, { "id": [ "vp_frame_wood_cross_unconnected", "vp_frame_wood", "frame_wood" ], - "fg": 6414, + "fg": 6436, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6414 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6436 } ] }, { "id": "vp_frame_wood_cover", - "fg": 6412, + "fg": 6434, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": 6412 } ] + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": 6434 } ] }, { "id": "vp_ap_solar_panel", "fg": 2 }, { "id": "overlay_female_mutation_BARK", "fg": 134 }, @@ -9299,42 +9307,42 @@ { "id": "overlay_male_mutation_SKIN_PINK", "fg": 324 }, { "id": "1826_overlay_wielded_bat_0", "fg": 332 }, { "id": "1869_overlay_wielded_tonfa_wood_0", "fg": 371 }, - { "id": "overlay_wielded_1st_aid_box", "fg": 509 }, - { "id": "overlay_wielded_2h_flail_steel", "fg": 510 }, - { "id": "overlay_wielded_antenna", "fg": 511 }, - { "id": "overlay_wielded_bat", "fg": 512 }, - { "id": "overlay_wielded_bat_metal", "fg": 513 }, - { "id": "overlay_wielded_bat_nerf", "fg": 514 }, - { "id": "overlay_wielded_bone", "fg": 515 }, - { "id": "overlay_wielded_bone_knife", "fg": 516 }, - { "id": "overlay_wielded_bone_tainted", "fg": 517 }, - { "id": "overlay_wielded_bow_saw", "fg": 518 }, - { "id": "overlay_wielded_bwirebat", "fg": 519 }, - { "id": "overlay_wielded_copper_knife", "fg": 520 }, - { "id": "overlay_wielded_crucible", "fg": 521 }, - { "id": "overlay_wielded_crucible_clay", "fg": 522 }, - { "id": "overlay_wielded_fridge", "fg": 523 }, - { "id": "overlay_wielded_hacksaw", "fg": 524 }, - { "id": "overlay_wielded_hatchet", "fg": 525 }, - { "id": "overlay_wielded_jerrycan_big", "fg": 526 }, - { "id": "overlay_wielded_jug_plastic", "fg": 528 }, - { "id": "overlay_wielded_knife_butcher", "fg": 529 }, - { "id": "overlay_wielded_knife_chef", "fg": 530 }, - { "id": "overlay_wielded_knife_meat_cleaver", "fg": 531 }, - { "id": "overlay_wielded_knife_vegetable_cleaver", "fg": 532 }, - { "id": "overlay_wielded_nailbat", "fg": 533 }, - { "id": "overlay_wielded_nailgun", "fg": 534 }, - { "id": "overlay_wielded_oven", "fg": 535 }, - { "id": "overlay_wielded_primitive_shovel", "fg": 536 }, - { "id": "overlay_wielded_q_staff", "fg": 537 }, - { "id": "overlay_wielded_rock", "fg": 538 }, - { "id": "overlay_wielded_rolling_pin", "fg": 539 }, - { "id": "overlay_wielded_saw", "fg": 540 }, - { "id": "overlay_wielded_scalpel", "fg": 541 }, - { "id": "overlay_wielded_sharp_rock", "fg": 542 }, - { "id": "overlay_wielded_spike", "fg": 544 }, - { "id": "overlay_wielded_staff_sling", "fg": 545 }, - { "id": "overlay_wielded_standing_lamp", "fg": 546 }, + { "id": "overlay_wielded_1st_aid_box", "fg": 508 }, + { "id": "overlay_wielded_2h_flail_steel", "fg": 509 }, + { "id": "overlay_wielded_antenna", "fg": 510 }, + { "id": "overlay_wielded_bat", "fg": 511 }, + { "id": "overlay_wielded_bat_metal", "fg": 512 }, + { "id": "overlay_wielded_bat_nerf", "fg": 513 }, + { "id": "overlay_wielded_bone", "fg": 514 }, + { "id": "overlay_wielded_bone_knife", "fg": 515 }, + { "id": "overlay_wielded_bone_tainted", "fg": 516 }, + { "id": "overlay_wielded_bow_saw", "fg": 517 }, + { "id": "overlay_wielded_bwirebat", "fg": 518 }, + { "id": "overlay_wielded_copper_knife", "fg": 519 }, + { "id": "overlay_wielded_crucible", "fg": 520 }, + { "id": "overlay_wielded_crucible_clay", "fg": 521 }, + { "id": "overlay_wielded_fridge", "fg": 522 }, + { "id": "overlay_wielded_hacksaw", "fg": 523 }, + { "id": "overlay_wielded_hatchet", "fg": 524 }, + { "id": "overlay_wielded_jerrycan_big", "fg": 525 }, + { "id": "overlay_wielded_jug_plastic", "fg": 527 }, + { "id": "overlay_wielded_knife_butcher", "fg": 528 }, + { "id": "overlay_wielded_knife_chef", "fg": 529 }, + { "id": "overlay_wielded_knife_meat_cleaver", "fg": 530 }, + { "id": "overlay_wielded_knife_vegetable_cleaver", "fg": 531 }, + { "id": "overlay_wielded_nailbat", "fg": 532 }, + { "id": "overlay_wielded_nailgun", "fg": 533 }, + { "id": "overlay_wielded_oven", "fg": 534 }, + { "id": "overlay_wielded_primitive_shovel", "fg": 535 }, + { "id": "overlay_wielded_q_staff", "fg": 536 }, + { "id": "overlay_wielded_rock", "fg": 537 }, + { "id": "overlay_wielded_rolling_pin", "fg": 538 }, + { "id": "overlay_wielded_saw", "fg": 539 }, + { "id": "overlay_wielded_scalpel", "fg": 540 }, + { "id": "overlay_wielded_sharp_rock", "fg": 541 }, + { "id": "overlay_wielded_spike", "fg": 543 }, + { "id": "overlay_wielded_staff_sling", "fg": 544 }, + { "id": "overlay_wielded_standing_lamp", "fg": 545 }, { "id": "overlay_wielded_binoculars", "fg": 548 }, { "id": "overlay_wielded_caltrops", "fg": 549 }, { "id": "overlay_wielded_caltrops_glass", "fg": 550 }, @@ -9347,1775 +9355,1798 @@ { "id": "overlay_wielded_oil_lamp_on", "fg": 558 }, { "id": "overlay_wielded_1cyl_combustion", "fg": 559 }, { "id": "overlay_wielded_1st_aid", "fg": 560 }, - { "id": "overlay_wielded_anesthetic_kit", "fg": 561 }, - { "id": "overlay_wielded_angle_grinder", "fg": 562 }, - { "id": "overlay_wielded_bag_garbage", "fg": 563 }, - { "id": "overlay_wielded_bio_blade_weapon", "fg": 564 }, - { "id": "overlay_wielded_blackjack", "fg": 565 }, - { "id": "overlay_wielded_candle", "fg": 567 }, - { "id": "overlay_wielded_candle_lit", "fg": 568 }, - { "id": "overlay_wielded_carving_fork", "fg": 569 }, - { "id": "overlay_wielded_casserole", "fg": 570 }, - { "id": "overlay_wielded_corkscrew", "fg": 571 }, - { "id": "overlay_wielded_elec_jackhammer", "fg": 572 }, - { "id": "overlay_wielded_extinguisher", "fg": 573 }, - { "id": "overlay_wielded_fiddlehead_boiled", "fg": 574 }, - { "id": "overlay_wielded_fiddlehead_raw", "fg": 575 }, - { "id": "overlay_wielded_fiddlehead_sauteed", "fg": 576 }, - { "id": "overlay_wielded_fire_drill", "fg": 577 }, - { "id": "overlay_wielded_flaregun", "fg": 578 }, - { "id": "overlay_wielded_fungicidalbomb", "fg": 579 }, - { "id": "overlay_wielded_fungicidalbomb_act", "fg": 580 }, - { "id": "overlay_wielded_gasbomb", "fg": 581 }, - { "id": "overlay_wielded_gasbomb_act", "fg": 582 }, - { "id": "overlay_wielded_grenade", "fg": 583 }, - { "id": "overlay_wielded_grenade_act", "fg": 584 }, - { "id": "overlay_wielded_grenade_emp", "fg": 585 }, - { "id": "overlay_wielded_grenade_emp_act", "fg": 586 }, - { "id": "overlay_wielded_grenade_inc", "fg": 587 }, - { "id": "overlay_wielded_grenade_inc_act", "fg": 588 }, - { "id": "overlay_wielded_insecticidalbomb", "fg": 589 }, - { "id": "overlay_wielded_insecticidalbomb_act", "fg": 590 }, - { "id": "overlay_wielded_scrambler", "fg": 591 }, - { "id": "overlay_wielded_scrambler_act", "fg": 592 }, - { "id": "overlay_wielded_smokebomb_act", "fg": 593 }, - { "id": "overlay_wielded_throw_extinguisher", "fg": 594 }, - { "id": "overlay_wielded_throw_extinguisher_act", "fg": 595 }, - { "id": "overlay_wielded_hoe", "fg": 596 }, - { "id": "overlay_wielded_horse_tack", "fg": 597 }, - { "id": "overlay_wielded_hose", "fg": 598 }, - { "id": "overlay_wielded_jackhammer", "fg": 599 }, - { "id": "overlay_wielded_jerrycan", "fg": 600 }, - { "id": "overlay_wielded_khopesh", "fg": 601 }, - { "id": "overlay_wielded_kiln", "fg": 602 }, - { "id": "overlay_wielded_knife_carving", "fg": 603 }, - { "id": "overlay_wielded_ladle", "fg": 604 }, - { "id": "overlay_wielded_lug_wrench", "fg": 605 }, - { "id": "overlay_wielded_mace_simple", "fg": 606 }, - { "id": "overlay_wielded_mace_trench", "fg": 607 }, - { "id": "overlay_wielded_machete", "fg": 608 }, - { "id": "overlay_wielded_machete_gimmick", "fg": 609 }, - { "id": "overlay_wielded_makeshift_machete", "fg": 610 }, - { "id": "overlay_wielded_survivor_machete", "fg": 611 }, - { "id": "overlay_wielded_makeshift_knife", "fg": 612 }, - { "id": "overlay_wielded_masonrysaw_off", "fg": 613 }, - { "id": "overlay_wielded_masonrysaw_on", "fg": 614 }, - { "id": "overlay_wielded_metal_smoother", "fg": 615 }, - { "id": "overlay_wielded_metalworking_tongs", "fg": 616 }, - { "id": "overlay_wielded_pamd68", "fg": 617 }, - { "id": "overlay_wielded_pamd68rubik", "fg": 618 }, - { "id": "overlay_wielded_pickaxe", "fg": 619 }, - { "id": "overlay_wielded_pipe_glass", "fg": 620 }, - { "id": "overlay_wielded_primitive_knife", "fg": 621 }, - { "id": "overlay_wielded_rigid_plastic_sheet", "fg": 622 }, - { "id": "overlay_wielded_screwdriver", "fg": 623 }, - { "id": "overlay_wielded_makeshift_scythe_war", "fg": 624 }, - { "id": "overlay_wielded_scythe", "fg": 625 }, - { "id": "overlay_wielded_scythe_toy", "fg": 626 }, - { "id": "overlay_wielded_scythe_war", "fg": 627 }, - { "id": "overlay_wielded_seat", "fg": 628 }, - { "id": "overlay_wielded_shocktonfa_off", "fg": 629 }, - { "id": "overlay_wielded_shocktonfa_on", "fg": 630 }, - { "id": "overlay_wielded_sickle", "fg": 631 }, - { "id": "overlay_wielded_sickle_stone", "fg": 632 }, - { "id": "overlay_wielded_sm_extinguisher", "fg": 633 }, - { "id": "overlay_wielded_spear_knife", "fg": 634 }, - { "id": "overlay_wielded_spear_knife_superior", "fg": 635 }, - { "id": "overlay_wielded_spear_spike", "fg": 636 }, - { "id": 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"overlay_worn_armguard_larmor", "fg": 1060 }, + { "id": "overlay_worn_bookplate", "fg": 1068 }, + { "id": "overlay_worn_broken_dimensional_anchor", "fg": 1069 }, + { "id": "overlay_worn_diamond_dental_grill", "fg": 1074 }, + { "id": "overlay_worn_dimensional_anchor", "fg": 1076 }, + { "id": "overlay_worn_dimensional_anchor_on", "fg": 1077 }, + { "id": "overlay_worn_eclipse_glasses", "fg": 1080 }, + { "id": "overlay_worn_fancy_glasses_bifocal", "fg": 1082 }, + { "id": "overlay_worn_fancy_glasses_eye", "fg": 1083 }, + { "id": "overlay_worn_fancy_glasses_reading", "fg": 1084 }, + { "id": "overlay_worn_fanny", "fg": 1085 }, + { "id": "overlay_worn_fur_cat_tail", "fg": 1089 }, + { "id": "overlay_worn_fur_collar", "fg": 1090 }, + { "id": "overlay_worn_glasses_bifocal", "fg": 1091 }, + { "id": "overlay_worn_glasses_eye", "fg": 1092 }, + { "id": "overlay_worn_glasses_reading", "fg": 1093 }, + { "id": "overlay_worn_gloves_rubber", "fg": 1095 }, + { "id": "overlay_worn_goggles_swim", "fg": 1096 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"overlay_worn_fancy_sunglasses", "fg": 1137 }, + { "id": "overlay_female_worn_nomad_bodyglove_1", "fg": 1138 }, + { "id": "overlay_female_worn_nomad_bodyglove_2", "fg": 1139 }, + { "id": "overlay_male_worn_nomad_bodyglove_1", "fg": 1140 }, + { "id": "overlay_male_worn_nomad_bodyglove_2", "fg": 1141 }, + { "id": "overlay_worn_ballistic_vest_esapi", "fg": 1142 }, + { "id": "overlay_worn_ballistic_vest_heavy", "fg": 1143 }, + { "id": "overlay_worn_ballistic_vest_heavy_arms", "fg": 1144 }, + { "id": "overlay_worn_ballistic_vest_heavy_legs", "fg": 1145 }, + { "id": "overlay_worn_modularvest", "fg": 1146 }, + { "id": "overlay_worn_pride_flag_var_agender_pride_flag", "fg": 1147 }, + { "id": "overlay_worn_pride_flag_var_aromantic_pride_flag", "fg": 1148 }, + { "id": "overlay_worn_pride_flag_var_asexual_pride_flag", "fg": 1149 }, + { "id": "overlay_worn_pride_flag_var_bear_pride_flag", "fg": 1150 }, + { "id": "overlay_worn_pride_flag_var_bisexual_pride_flag", "fg": 1151 }, + { "id": "overlay_worn_pride_flag_var_genderfluid_pride_flag", "fg": 1152 }, + { "id": "overlay_worn_pride_flag_var_genderqueer_pride_flag", "fg": 1153 }, + { "id": "overlay_worn_pride_flag_var_intersex_pride_flag", "fg": 1154 }, + { "id": "overlay_worn_pride_flag_var_labrys_lesbian_pride_flag", "fg": 1155 }, + { "id": "overlay_worn_pride_flag_var_leather_pride_flag", "fg": 1156 }, + { "id": "overlay_worn_pride_flag_var_lesbian_pride_flag", "fg": 1157 }, + { "id": "overlay_worn_pride_flag_var_nonbinary_pride_flag", "fg": 1158 }, + { "id": "overlay_worn_pride_flag_var_pansexual_pride_flag", "fg": 1159 }, + { "id": "overlay_worn_pride_flag_var_polysexual_pride_flag", "fg": 1160 }, + { "id": "overlay_worn_pride_flag_var_progress_pride_flag", "fg": 1161 }, + { "id": "overlay_worn_pride_flag_var_rainbow_pride_flag", "fg": 1162 }, + { "id": "overlay_worn_pride_flag_var_transgender_pride_flag", "fg": 1163 }, + { "id": "overlay_female_worn_robofac_jumpsuit", "fg": 1164 }, + { "id": "overlay_male_worn_robofac_jumpsuit", "fg": 1165 }, + { "id": "overlay_worn_robofac_armor_anchor", "fg": 1166 }, + { "id": "overlay_worn_robofac_armor_anchor_on", "fg": 1167 }, + { "id": "overlay_worn_robofac_armor_rig", "fg": 1168 }, + { "id": "overlay_worn_robofac_enviro_suit", "fg": 1169 }, + { "id": "overlay_worn_robofac_enviro_suit_casual", "fg": 1170 }, + { "id": "overlay_worn_state_flag_var_connecticut_flag", "fg": 1171 }, + { "id": "overlay_worn_state_flag_var_maine_flag", "fg": 1172 }, + { "id": "overlay_worn_state_flag_var_massachusetts_flag", "fg": 1173 }, + { "id": "overlay_worn_state_flag_var_new_hampshire_flag", "fg": 1174 }, + { "id": "overlay_worn_state_flag_var_new_rhode_island_flag", "fg": 1175 }, + { "id": "overlay_worn_state_flag_var_vermont_flag", "fg": 1176 }, + { "id": "overlay_worn_bikini_bottom", "fg": 1177 }, + { "id": "overlay_worn_boy_shorts", "fg": 1180 }, + { "id": "overlay_worn_briefs", "fg": 1182 }, + { "id": "overlay_worn_panties", "fg": 1184 }, + { 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"id": "f_trashcan", "fg": 1597 }, + { "id": "f_vent_pipe", "fg": 1598 }, + { "id": "f_boulder_medium", "fg": 1631 }, + { "id": "f_boulder_small", "fg": 1632 }, + { "id": "f_crate_c", "fg": 1633 }, + { "id": "f_crate_o", "fg": 1634 }, + { "id": "f_55gal_firebarrel", "fg": 1635 }, + { "id": "f_aut_gas_console", "fg": 1668 }, + { "id": "f_aut_gas_console_o", "fg": 1669 }, + { "id": "f_console", "fg": 1686 }, + { "id": "f_console_broken", "fg": 1687 }, + { "id": "f_curtain_open", "fg": 1698 }, + { "id": "f_dresser", "fg": 1717 }, + { "id": "f_firefly_terrarium", "fg": 1722 }, + { "id": "f_floor_mattress", "fg": 1724 }, + { "id": "f_gazing_ball", "fg": 1726 }, + { "id": "f_glowingbulb", "fg": 1727 }, + { "id": "f_metal_crate_c", "fg": 1762 }, + { "id": "f_metal_crate_o", "fg": 1763 }, + { "id": "f_metal_crate_r", "fg": 1764 }, + { "id": "f_skin_wall_t_connection_e", "fg": 1812 }, + { "id": "f_speaker_cabinet", "fg": 1814 }, + { "id": "f_training_dummy_heavy", "fg": 1831 }, + { "id": "f_training_dummy_light", "fg": 1832 }, + { "id": "f_workbench", "fg": 1833 }, + { "id": "f_black_eyed_susan", "fg": 1834 }, + { "id": "f_bluebell", "fg": 1835 }, + { "id": "f_burdock", "fg": 1836 }, + { "id": "f_chamomile", "fg": 1837 }, + { "id": "f_chicory", "fg": 1838 }, + { "id": "f_dahlia", "fg": 1839 }, + { "id": "f_datura", "fg": 1840 }, + { "id": "f_flower_spurge", "fg": 1841 }, + { "id": "f_flower_tulip", "fg": 1842 }, + { "id": "f_lily", "fg": 1843 }, + { "id": "f_mustard", "fg": 1844 }, + { "id": "f_mutpoppy", "fg": 1845 }, + { "id": "f_sunflower", "fg": 1846 }, + { "id": "2h_flail_steel", "fg": 1848 }, + { "id": "30gal_drum", "fg": 1849 }, + { "id": "adhesive_bandages", "fg": 1850 }, + { "id": "airhorn", "fg": 1851 }, + { "id": "alloy_plate", "fg": 1852 }, + { "id": "amplifier_head", "fg": 1853 }, + { "id": "anvil", "fg": 1854 }, + { "id": "arm_warmers", "fg": 1855 }, + { "id": "autoclave", "fg": 1856 }, + { "id": "bag_plastic", "fg": 1857 }, + { "id": "bat", "fg": 1858 }, 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"id": "condom", "fg": 1885 }, + { "id": "cookies", "fg": 1886 }, + { "id": "cutting_board", "fg": 1887 }, + { "id": "dehydrator", "fg": 1888 }, + { "id": "dimensional_anchor", "fg": 1889 }, + { "id": "dimensional_anchor_on", "fg": 1890 }, + { "id": "dnd", "fg": 1891 }, + { "id": "eclipse_glasses", "fg": 1892 }, + { "id": "eyedrops", "fg": 1893 }, + { "id": "fan", "fg": 1894 }, + { "id": "fancy_glasses_bifocal", "fg": 1895 }, + { "id": "fancy_glasses_eye", "fg": 1896 }, + { "id": "fancy_glasses_reading", "fg": 1897 }, + { "id": "feather", "fg": 1898 }, + { "id": "fetid_goop", "fg": 1899 }, + { "id": "flask_hip", "fg": 1900 }, + { "id": "frisbee", "fg": 1902 }, + { "id": "funnel", "fg": 1903 }, + { "id": "glass_macuahuitl", "fg": 1904 }, + { "id": "glass_sheet", "fg": 1905 }, + { "id": "glasses_bifocale", "fg": 1906 }, + { "id": "glasses_eye", "fg": 1907 }, + { "id": "glasses_reading", "fg": 1908 }, + { "id": "hair_dryer", "fg": 1909 }, + { "id": "hammer_sledge", "fg": 1910 }, + { "id": "hammer_sledge_heavy", "fg": 1911 }, + { "id": "hammer_sledge_short", "fg": 1912 }, + { "id": "hammock", "fg": 1913 }, + { "id": "hammock_net", "fg": 1914 }, + { "id": "hotplate", "fg": 1915 }, + { "id": "kettle", "fg": 1916 }, + { "id": "kiln_lit", "fg": 1917 }, + { "id": "knife_paring", "fg": 1918 }, + { "id": "knife_steak", "fg": 1919 }, + { "id": "knit_scarf", "fg": 1920 }, + { "id": "lawnmower", "fg": 1921 }, + { "id": "licorice", "fg": 1922 }, + { "id": "material_limestone", "fg": 1923 }, + { "id": "material_rhodonite", "fg": 1924 }, + { "id": "material_rocksalt", "fg": 1925 }, + { "id": "material_zincite", "fg": 1926 }, + { "id": "mattress", "fg": 1927 }, + { "id": "mil_plate", "fg": 1928 }, + { "id": "mobile_memory_card", "fg": 1929 }, + { "id": "mop", "fg": 1931 }, + { "id": "motor_tiny", "fg": 1932 }, + { "id": "mp3", "fg": 1933 }, + { "id": "nailbat", "fg": 1934 }, + { "id": "nailgun", "fg": 1935 }, + { "id": "nanomaterial", "fg": 1936 }, + { "id": "office_holepunch", "fg": 1937 }, + { "id": "oven", "fg": 1938 }, + { "id": "paper", "fg": 1939 }, + { "id": "pencil", "fg": 1940 }, + { "id": "permanent_marker", "fg": 1941 }, + { "id": "pipe_fittings", "fg": 1942 }, + { "id": "plastic_straw", "fg": 1943 }, + { "id": "plums", "fg": 1944 }, + { "id": "primitive_shovel", "fg": 1945 }, + { "id": "radio", "fg": 1946 }, + { "id": "radio_on", "fg": 1947 }, + { "id": "rake_plastic", "fg": 1948 }, + { "id": "rapier", "fg": 1949 }, + { "id": "rapier_fake", "fg": 1950 }, + { "id": "rc_car_box", "fg": 1951 }, + { "id": "rebreather_filter", "fg": 1952 }, + { "id": "reinforced_glass_pane", "fg": 1953 }, + { "id": "rhubarb", "fg": 1954 }, + { "id": "rock_large", "fg": 1955 }, + { "id": "rock_quern", "fg": 1956 }, + { "id": "rock_sock", "fg": 1957 }, + { "id": "sandpaper", "fg": 1958 }, + { "id": "saxophone", "fg": 1959 }, + { "id": "screwdriver_set", "fg": 1960 }, + { "id": "shovel", "fg": 1961 }, + { "id": "sm_extinguisher", "fg": 1962 }, + { "id": "spoon", "fg": 1963 }, + { "id": "spray_can", "fg": 1964 }, + { "id": "staff_sling", "fg": 1965 }, + { "id": "standard_template_construct", "fg": 1966 }, + { "id": "standing_lamp", "fg": 1967 }, + { "id": "steel_armor", "fg": 1968 }, + { "id": "steel_plate", "fg": 1969 }, + { "id": "stereo", "fg": 1970 }, + { "id": "stock_pot", "fg": 1971 }, + { "id": "sunglasses", "fg": 1972 }, + { "id": "sunglasses_bifocal", "fg": 1973 }, + { "id": "sunglasses_eye", "fg": 1974 }, + { "id": "sunglasses_reading", "fg": 1975 }, + { "id": "swat_armor", "fg": 1976 }, + { "id": "syringe", "fg": 1977 }, + { "id": "teleumbrella", "fg": 1978 }, + { "id": "toolbox_empty", "fg": 1979 }, + { "id": "tux", "fg": 1980 }, + { "id": "two_way_radio", "fg": 1981 }, + { "id": "vh_autoclave", "fg": 1982 }, + { "id": "wetsuit_spring", "fg": 1983 }, + { "id": "wool_suit", "fg": 1984 }, + { "id": "wrapper", "fg": 1985 }, + { "id": "2_shot_special", "fg": 1986 }, + { "id": "boots_bone", "fg": 1987 }, + { "id": "helmet_skull", "fg": 1988 }, + { "id": 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"overlay_female_mutation_SCALED_HANDS", "fg": 3056 }, + { "id": "overlay_female_mutation_TOE_CLAWS", "fg": 3057 }, + { "id": "overlay_male_mutation_DEMON_SKIN", "fg": 3061 }, + { "id": "overlay_male_mutation_DEMON_TAIL", "fg": 3062 }, + { "id": "overlay_male_mutation_DRAGON_BREATH_BLACK", "fg": 3063 }, + { "id": "overlay_male_mutation_DRAGON_FEET", "fg": 3064 }, + { "id": "overlay_male_mutation_DRAGON_SCALES_BLACK", "fg": 3065 }, + { "id": "overlay_male_mutation_DRAGON_TAIL", "fg": 3066 }, + { "id": "overlay_male_mutation_DRAGON_TAIL_SCALED", "fg": 3067 }, + { "id": "overlay_male_mutation_DRAGON_TAIL_STUB", "fg": 3068 }, + { "id": "overlay_male_mutation_DRAGON_TALONS_BLACK", "fg": 3069 }, + { "id": "overlay_male_mutation_MANA_LUM", "fg": 3070 }, + { "id": "overlay_male_mutation_MANA_SILENT_SPELL", "fg": 3071 }, + { "id": "overlay_male_mutation_MANA_SUBTLE_SPELL", "fg": 3072 }, + { "id": "overlay_male_mutation_SCALED_HANDS", "fg": 3073 }, + { "id": "overlay_male_mutation_TOE_CLAWS", "fg": 3074 }, + { "id": "overlay_mutation_DEMON_CLAWS", "fg": 3078 }, + { "id": "overlay_mutation_DEMON_POSSES", "fg": 3079 }, + { "id": "overlay_mutation_DRAGON_MAGIC", "fg": 3080 }, + { "id": "overlay_mutation_DRAGON_MAW_BLACK", "fg": 3081 }, + { "id": "overlay_mutation_DRAGON_SPELLS", "fg": 3082 }, + { "id": "overlay_mutation_DRAGON_WINGS_BLACK", "fg": 3083 }, + { "id": "overlay_mutation_HORNS_DRAGON", "fg": 3084 }, + { "id": "overlay_mutation_MANA_SEEKER_BOLTS", "fg": 3085 }, + { "id": "overlay_mutation_MANA_SIPHON_1", "fg": 3086 }, + { "id": "overlay_mutation_MANA_SIPHON_2", "fg": 3087 }, + { "id": "overlay_mutation_MANA_SIPHON_3", "fg": 3088 }, + { "id": "overlay_mutation_MUZZLE_DRAGON", "fg": 3089 }, + { "id": "overlay_worn_copper_circlet", "fg": 3090 }, + { "id": "overlay_worn_copper_infuser", "fg": 3091 }, + { "id": "overlay_worn_silver_infuser", "fg": 3092 }, + { "id": "DEBUG_spellbook", "fg": 3093 }, + { "id": "animist_shadows", "fg": 3094 }, + { "id": "bio_fuel_cell_blood", "fg": 3095 }, + { "id": "bio_sneeze_beam", "fg": 3096 }, + { "id": "biomancer_spellbook", "fg": 3097 }, + { "id": "disp_wand", "fg": 3098 }, + { "id": "druid_spellbook", "fg": 3099 }, + { "id": "eshaper_spellbook", "fg": 3100 }, + { "id": "generic_spellbook", "fg": 3101 }, + { "id": "glow_dust", "fg": 3102 }, + { "id": "light_manipulation_spellbook", "fg": 3103 }, + { "id": "magus_spellbook", "fg": 3104 }, + { "id": "magus_spellbook_move", "fg": 3105 }, + { "id": "mring_copper", "fg": 3106 }, + { "id": "mring_gold", "fg": 3107 }, + { "id": "mring_platinum", "fg": 3108 }, + { "id": "mring_silver", "fg": 3109 }, + { "id": "novice_stormshaper_book", "fg": 3110 }, + { "id": "priest_advanced", "fg": 3111 }, + { "id": "priest_beginner", "fg": 3112 }, + { "id": "pyro", "fg": 3113 }, + { "id": "recovery_spellbook", "fg": 3114 }, + { "id": "small_mana_crystal", "fg": 3115 }, + { "id": "spell_scroll", "fg": 3116 }, + { "id": "spell_wand", "fg": 3117 }, + { "id": "stat_up_spellbook", "fg": 3118 }, + { "id": "summon_scroll_smudged", "fg": 3119 }, + { "id": "summon_undead_spellbook", "fg": 3120 }, + { "id": "techno_em", "fg": 3121 }, + { "id": "techno_fundamentals", "fg": 3122 }, + { "id": "techno_idiots", "fg": 3123 }, + { "id": "tome_of_storms", "fg": 3124 }, + { "id": "translocate_spellbook", "fg": 3125 }, + { "id": "winter_grasp", "fg": 3126 }, + { "id": "wizard_advanced", "fg": 3127 }, + { "id": "wizard_beginner", "fg": 3128 }, + { "id": "wizard_utility", "fg": 3129 }, + { "id": "black_dragon_tanned_hide", "fg": 3130 }, + { "id": "mon_animated_blade", "fg": 3131 }, + { "id": "mon_goblin_chieftain", "fg": 3132 }, + { "id": "mon_goblin_slinger", "fg": 3133 }, + { "id": "mon_goblin_warrior", "fg": 3134 }, + { "id": "mon_black_pudding", "fg": 3135 }, + { "id": "corpse_mon_dragon_black_wyrmling", "fg": 3139 }, + { "id": "mon_dragon_black_wyrmling", "fg": 3140 }, + { "id": "corpse_mon_forgedemons", "fg": 3141 }, + { "id": "mon_forgedemons", "fg": 3142 }, + { "id": "mon_cookie", "fg": 3196 }, + { "id": "mon_cow_calf_choc", "fg": 3197 }, + { "id": "mon_cow_choc", "fg": 3198 }, + { "id": "2694_mon_zombie_crawler_0", "fg": 3364 }, + { "id": "lemming_shadow", "fg": 3401 }, + { "id": "mon_blob_large", "fg": 3402 }, + { "id": "mon_boar_wild", "fg": 3403 }, + { "id": "mon_boar_wild_piglet", "fg": 3404 }, + { "id": "mon_boomer_claymore", "fg": 3405 }, + { "id": "mon_copbot", "fg": 3406 }, + { "id": "mon_cow", "fg": 3407 }, + { "id": "mon_cow_calf", "fg": 3408 }, + { "id": "mon_deer", "fg": 3409 }, + { "id": "mon_deer_fawn", "fg": 3410 }, + { "id": "mon_deer_mutant_spider", "fg": 3411 }, + { "id": "mon_deer_mutant_spider_fawn", "fg": 3412 }, + { "id": "mon_dog_zombie_rot", "fg": 3413 }, + { "id": "mon_fish_eel", "fg": 3414 }, + { "id": "mon_fish_huge", "fg": 3415 }, + { "id": "mon_fish_large", "fg": 3416 }, + { "id": "mon_fish_medium", "fg": 3417 }, + { "id": "mon_fish_small", "fg": 3418 }, + { "id": "mon_fish_tiny", "fg": 3419 }, + { "id": "mon_frog", "fg": 3420 }, + { "id": "mon_frog_small", "fg": 3421 }, + { "id": "mon_grocerybot", "fg": 3422 }, + { "id": "mon_grocerybot_busted", "fg": 3423 }, + { "id": "mon_hallu_mannequin", "fg": 3424 }, + { "id": "mon_impossible_shape", "fg": 3425 }, + { "id": "mon_lab_rat", "fg": 3426 }, + { "id": "mon_mosquito_giant", "fg": 3427 }, + { "id": "mon_mutant_camouflaged", "fg": 3429 }, + { "id": "mon_pig", "fg": 3430 }, + { "id": "mon_pig_piglet", "fg": 3431 }, + { "id": "mon_pigeon", "fg": 3432 }, + { "id": "mon_sheep", "fg": 3434 }, + { "id": "mon_shrapnel_swarm", "fg": 3435 }, + { "id": "mon_skeleton_brute", "fg": 3436 }, + { "id": "mon_wraith", "fg": 3441 }, + { "id": "mon_zeer", "fg": 3442 }, + { "id": "mon_zombie_crawler", "fg": 3443 }, + { "id": "mon_zombie_gasbag_crawler", "fg": 3447 }, + { "id": "mon_zombie_gasbag_fungus", "fg": 3448 }, + { "id": "mon_zombie_gasbag_immobile", "fg": 3449 }, + { "id": "mon_zombie_hanging_innards", "fg": 3450 }, + { "id": "mon_zombie_mancroc", "fg": 3452 }, + { "id": "mon_zombie_pig", "fg": 3453 }, + { "id": "mon_zombie_rot", "fg": 3454 }, + { "id": "mon_zombie_waif", "fg": 3457 }, + { "id": "mon_zow", "fg": 3459 }, + { "id": "shadow_32x32_small", "fg": 3461 }, + { "id": "weakpoint_mon", "fg": 3462 }, + { "id": "corpse_mon_big_rat", "fg": 3463 }, + { "id": "corpse_mon_black_rat", "fg": 3464 }, + { "id": "mon_big_rat", "fg": 3465 }, + { "id": "mon_black_rat", "fg": 3466 }, + { "id": "corpse_mon_beaver", "fg": 3467 }, + { "id": "corpse_mon_beaver_mutant_avian", "fg": 3468 }, + { "id": "corpse_mon_beaver_mutant_huge", "fg": 3469 }, + { "id": "corpse_mon_zombeaver", "fg": 3470 }, + { "id": "mon_beaver", "fg": 3471 }, + { "id": "mon_beaver_mutant_avian", "fg": 3472 }, + { "id": "mon_beaver_mutant_huge", "fg": 3473 }, + { "id": "mon_zombeaver", "fg": 3474 }, + { "id": "corpse_mon_biollante", "fg": 3475 }, + { "id": "corpse_mon_biollante_sprig", "fg": 3476 }, + { "id": "corpse_mon_biollante_sprout", "fg": 3477 }, + { "id": "mon_biollante", "fg": 3478 }, + { "id": "mon_biollante_sprig", "fg": 3479 }, + { "id": "mon_biollante_sprout", "fg": 3480 }, + { "id": "corpse_mon_giant_cockroach", "fg": 3487 }, + { "id": "corpse_mon_giant_cockroach_nymph", "fg": 3488 }, + { "id": "corpse_mon_large_cockroach", "fg": 3489 }, + { "id": "corpse_mon_plague_nymph", "fg": 3490 }, + { "id": "corpse_mon_plague_vector", "fg": 3491 }, + { "id": "corpse_mon_pregnant_giant_cockroach", "fg": 3492 }, + { "id": "corpse_mon_skittering_plague", "fg": 3493 }, + { "id": "mon_giant_cockroach", "fg": 3494 }, + { "id": "mon_giant_cockroach_nymph", "fg": 3495 }, + { "id": "mon_large_cockroach", "fg": 3496 }, + { "id": "mon_plague_nymph", "fg": 3497 }, + { "id": "mon_plague_vector", "fg": 3498 }, + { "id": "mon_pregnant_giant_cockroach", "fg": 3499 }, + { "id": "mon_skittering_plague", "fg": 3500 }, + { "id": "corpse_mon_crow_mutant", "fg": 3501 }, + { "id": "mon_crow_mutant", "fg": 3502 }, + { "id": "corpse", "fg": 3503 }, + { "id": "corpse_mon_dog_zombie_rot", "fg": 3521 }, + { "id": "corpse_mon_mosquito_giant", "fg": 3546 }, + { "id": "corpse_mon_mosquito_small", "fg": 3547 }, + { "id": "corpse_mon_zombie", "fg": 3567 }, + { "id": "corpse_mon_zombie_child", "fg": 3573 }, + { "id": "corpse_mon_zombie_crawler", "fg": 3576 }, + { "id": "corpse_mon_zombie_fat", "fg": 3578 }, + { "id": "corpse_mon_zombie_mancroc", "fg": 3584 }, + { "id": "corpse_mon_zombie_rot", "fg": 3586 }, + { "id": "corpse_mon_zombie_tough", "fg": 3597 }, + { "id": "corpse_mon_zombie_waif", "fg": 3598 }, + { "id": "corpse_mon_feral_human_tool", "fg": 3602 }, + { "id": "corpse_mon_feral_soldier", "fg": 3603 }, + { "id": "corpse_mon_mantis_giant", "fg": 3604 }, + { "id": "corpse_mon_spawn_raptor", "fg": 3605 }, + { "id": "corpse_mon_spawn_raptor_electric", "fg": 3606 }, + { "id": "corpse_mon_spawn_raptor_shady", "fg": 3607 }, + { "id": "corpse_mon_zombie_nullfield", "fg": 3608 }, + { "id": "mon_dog_bull", "fg": 3611 }, + { "id": "mon_dog_rottweiler", "fg": 3612 }, + { "id": "corpse_mon_feral_diver_knife", "fg": 3613 }, + { "id": "corpse_mon_feral_human_axe", "fg": 3614 }, + { "id": "corpse_mon_feral_human_axe_fungal_corpse", "fg": 3615 }, + { "id": "corpse_mon_feral_human_axe_fungal_infected", "fg": 3616 }, + { "id": "corpse_mon_feral_human_crowbar", "fg": 3617 }, + { "id": "corpse_mon_feral_human_crowbar_fungal_corpse", "fg": 3618 }, + { "id": "corpse_mon_feral_human_crowbar_fungal_infected", "fg": 3619 }, + { "id": "corpse_mon_feral_human_pipe", "fg": 3620 }, + { "id": "corpse_mon_feral_human_pipe_fungal_corpse", "fg": 3621 }, + { "id": "corpse_mon_feral_human_pipe_fungal_infected", "fg": 3622 }, + { "id": "corpse_mon_feral_labsecurity_9mm", "fg": 3623 }, + { "id": "corpse_mon_feral_maid_broom", "fg": 3624 }, + { "id": "corpse_mon_feral_maid_candlestick", "fg": 3625 }, + { "id": "corpse_mon_feral_maid_knife", "fg": 3626 }, + { "id": "corpse_mon_feral_sapien_spear", "fg": 3627 }, + { "id": "corpse_mon_feral_scientist_scalpel", "fg": 3628 }, + { "id": "mon_feral_diver_knife", "fg": 3629 }, + { "id": "mon_feral_maid_broom", "fg": 3679 }, + { "id": "mon_feral_maid_candlestick", "fg": 3680 }, + { "id": "mon_feral_maid_knife", "fg": 3681 }, + { "id": "corpse_mon_zombie_armored", "fg": 3691 }, + { "id": "corpse_mon_zombie_bio_op", "fg": 3692 }, + { "id": "corpse_mon_zombie_bio_op2", "fg": 3693 }, + { "id": "corpse_mon_zombie_milbase_personnel", "fg": 3694 }, + { "id": "corpse_mon_zombie_military_pilot", "fg": 3695 }, + { "id": "corpse_mon_zombie_soldier", "fg": 3696 }, + { "id": "corpse_mon_zombie_soldier_acid_1", "fg": 3697 }, + { "id": "corpse_mon_zombie_soldier_acid_2", "fg": 3698 }, + { "id": "corpse_mon_zombie_soldier_blackops_1", "fg": 3699 }, + { "id": "corpse_mon_zombie_soldier_blackops_2", "fg": 3700 }, + { "id": "mon_zombie_armored", "fg": 3701 }, + { "id": "mon_zombie_soldier_acid_1", "fg": 3714 }, + { "id": "mon_zombie_soldier_acid_2", "fg": 3715 }, + { "id": "mon_zombie_soldier_blackops_1", "fg": 3716 }, + { "id": "mon_zombie_soldier_blackops_2", "fg": 3717 }, + { "id": "corpse_mon_ant_acid", "fg": 3722 }, + { "id": "mon_ant_acid", "fg": 3723 }, + { "id": "corpse_mon_ant_acid_queen", "fg": 3724 }, + { "id": "mon_ant_acid_queen", "fg": 3725 }, + { "id": "corpse_mon_ant_acid_small", "fg": 3726 }, + { "id": "mon_ant_acid_small", "fg": 3727 }, + { "id": "corpse_mon_ant_acid_soldier", "fg": 3728 }, + { "id": "mon_ant_acid_soldier", "fg": 3729 }, + { "id": "corpse_mon_ant_small", "fg": 3730 }, + { "id": "mon_ant_small", "fg": 3731 }, + { "id": "corpse_mon_antlion_larva", "fg": 3732 }, + { "id": "mon_antlion_larva", "fg": 3733 }, + { "id": "corpse_mon_aphid", "fg": 3734 }, + { "id": "mon_aphid", "fg": 3735 }, + { "id": "corpse_mon_bear", "fg": 3736 }, + { "id": "mon_bear", "fg": 3737 }, + { "id": "corpse_mon_bear_cub", "fg": 3738 }, + { "id": "mon_bear_cub", "fg": 3739 }, + { "id": "corpse_mon_cockatrice", "fg": 3740 }, + { "id": "mon_cockatrice", "fg": 3741 }, + { "id": "corpse_mon_coyote_mutant_venom", "fg": 3742 }, + { "id": "mon_coyote_mutant_venom", "fg": 3743 }, + { "id": "mon_dermatik_incubator_deer", "fg": 3744 }, + { "id": "corpse_mon_dog_skeleton", "fg": 3745 }, + { "id": "mon_dog_skeleton", "fg": 3746 }, + { "id": "corpse_mon_zombie_dog_brute", "fg": 3747 }, + { "id": "mon_dog_zombie_brute", "fg": 3748 }, + { "id": "corpse_mon_dragonfly_naiad", "fg": 3749 }, + { "id": "mon_dragonfly_naiad", "fg": 3750 }, + { "id": "bot_eyebot", "fg": 3751 }, + { "id": "broken_eyebot", "fg": 3752 }, + { "id": "mon_eyebot", "fg": 3753 }, + { "id": "corpse_mon_fungaloid", "fg": 3754 }, + { "id": "corpse_mon_fungaloid_shambler", "fg": 3757 }, + { "id": "mon_fungaloid_shambler", "fg": 3758 }, + { "id": "corpse_mon_fungaloid_young", "fg": 3759 }, + { "id": "mon_fungaloid_young", "fg": 3760 }, + { "id": "mon_goose_canadian", "fg": 3761 }, + { "id": "corpse_mon_grasshopper_small", "fg": 3762 }, + { "id": "mon_grasshopper_small", "fg": 3763 }, + { "id": "mon_grouse", "fg": 3764 }, + { "id": "bot_hazmatbot", "fg": 3768 }, + { "id": "broken_hazmatbot", "fg": 3769 }, + { "id": "mon_hazmatbot", "fg": 3770 }, + { "id": "mon_kreck", "fg": 3771 }, + { "id": "broken_lab_security_drone_BM", "fg": 3772 }, + { "id": "broken_lab_security_drone_BM2", "fg": 3773 }, + { "id": "broken_lab_security_drone_BS", "fg": 3774 }, + { "id": "broken_lab_security_drone_GM", "fg": 3775 }, + { "id": "broken_lab_security_drone_GR", "fg": 3776 }, + { "id": "broken_lab_security_drone_YM", "fg": 3777 }, + { "id": "mon_lab_security_drone_BM", "fg": 3778 }, + { "id": "mon_lab_security_drone_BM2", "fg": 3779 }, + { "id": "mon_lab_security_drone_BS", "fg": 3780 }, + { "id": "mon_lab_security_drone_GM", "fg": 3781 }, + { "id": "mon_lab_security_drone_GR", "fg": 3782 }, + { "id": "mon_lab_security_drone_YM", "fg": 3783 }, + { "id": "corpse_mon_lady_bug", "fg": 3784 }, + { "id": "mon_lady_bug", "fg": 3785 }, + { "id": "corpse_mon_mantis_small", "fg": 3786 }, + { "id": "mon_mantis_small", "fg": 3787 }, + { "id": "corpse_mon_mutant_alpha_boss", "fg": 3788 }, + { "id": "mon_mutant_alpha_boss", "fg": 3789 }, + { "id": "corpse_mon_opossum", "fg": 3790 }, + { "id": "mon_opossum", "fg": 3791 }, + { "id": "corpse_mon_otter", "fg": 3792 }, + { "id": "mon_otter", "fg": 3793 }, + { "id": "mon_pheasant", "fg": 3794 }, + { "id": "corpse_mon_skeleton", "fg": 3799 }, + { "id": "mon_skeleton", "fg": 3800 }, + { "id": "corpse_mon_skeleton_fungus", "fg": 3801 }, + { "id": "mon_skeleton_fungus", "fg": 3802 }, + { "id": "corpse_mon_skeleton_medical", "fg": 3803 }, + { "id": "mon_skeleton_medical", "fg": 3804 }, + { "id": "corpse_mon_slug_small", "fg": 3805 }, + { "id": "mon_slug_small", "fg": 3806 }, + { "id": "corpse_mon_snail_small", "fg": 3807 }, + { "id": "mon_snail_small", "fg": 3808 }, + { "id": "corpse_mon_strider_small", "fg": 3809 }, + { "id": "mon_strider_small", "fg": 3810 }, + { "id": "mon_tadpole_grabber", "fg": 3811 }, + { "id": "mon_tazer_hack", "fg": 3812 }, + { "id": "mon_turret_riot", "fg": 3813 }, + { "id": "corpse_mon_wasp_small", "fg": 3814 }, + { "id": "mon_wasp_small", "fg": 3815 }, + { "id": "broken_yrax_trifacet", "fg": 3816 }, + { "id": "mon_yrax_trifacet", "fg": 3817 }, + { "id": "corpse_mon_zombear", "fg": 3818 }, + { "id": "mon_zombear", "fg": 3819 }, + { "id": "corpse_mon_zombie_brainless", "fg": 3820 }, + { "id": "mon_zombie_brainless", "fg": 3821 }, + { "id": "corpse_mon_zombie_creepy", "fg": 3824 }, + { "id": "mon_zombie_creepy", "fg": 3825 }, + { "id": "corpse_mon_zombie_dog", "fg": 3826 }, + { "id": "mon_zombie_dog", "fg": 3827 }, + { "id": "corpse_mon_zombie_dog_acidic", "fg": 3828 }, + { "id": "mon_zombie_dog_acidic", "fg": 3829 }, + { "id": "corpse_mon_zombie_dog_brute_acidic", "fg": 3830 }, + { "id": "mon_zombie_dog_brute_acidic", "fg": 3831 }, + { "id": "corpse_mon_zombie_flamer", "fg": 3832 }, + { "id": "mon_zombie_flamer", "fg": 3833 }, + { "id": "corpse_mon_zombie_necro_boomer", "fg": 3837 }, + { "id": "mon_zombie_necro_boomer", "fg": 3838 }, + { "id": "mon_zombie_phase_skulker", "fg": 3839 }, + { "id": "mon_zombie_pig_gas", "fg": 3840 }, + { "id": "corpse_mon_zombie_prisoner_fat", "fg": 3841 }, + { "id": "mon_zombie_prisoner_fat", "fg": 3842 }, + { "id": "corpse_mon_zombie_prisoner_tough", "fg": 3843 }, + { "id": "mon_zombie_prisoner_tough", "fg": 3844 }, + { "id": "corpse_mon_zombie_regenerating", "fg": 3849 }, + { "id": "mon_zombie_regenerating", "fg": 3850 }, + { "id": "corpse_mon_zombie_swimmer_base", "fg": 3851 }, + { "id": "mon_zombie_swimmer_base", "fg": 3852 }, + { "id": "corpse_mon_zombie_winged", "fg": 3853 }, + { "id": "mon_zombie_winged", "fg": 3854 }, + { "id": "corpse_mon_zombie_rust", "fg": 3855 }, + { "id": "corpse_mon_zombie_shell", "fg": 3856 }, + { "id": "corpse_mon_zombie_urchin", "fg": 3857 }, + { "id": "mon_zombie_rust", "fg": 3858 }, + { "id": "mon_zombie_shell", "fg": 3859 }, + { "id": "mon_zombie_urchin", "fg": 3860 }, + { "id": "corpse_mon_zombie_thorny", "fg": 3861 }, + { "id": "mon_zombie_thorny", "fg": 3862 }, + { "id": "corpse_mon_triffid_flower", "fg": 3863 }, + { "id": "mon_triffid_flower", "fg": 3864 }, + { "id": "explosion_AEA_ADRENALINE", "fg": 3959 }, + { "id": "explosion_AEA_ENTRANCE", "fg": 3960 }, + { "id": "explosion_AEA_FIRESTORM", "fg": 3962 }, + { "id": "explosion_AEA_FUN", "fg": 3963 }, + { "id": "explosion_AEA_HEAL", "fg": 3964 }, + { "id": "explosion_AEA_MUTATE", "fg": 3965 }, + { "id": "explosion_AEA_PARALYZE", "fg": 3966 }, + { "id": "explosion_AEA_PULSE_bash_terrain", "fg": 3967 }, + { "id": "explosion_AEA_SCREAM_morale", "fg": 3968 }, + { "id": "explosion_AEA_TELEGLOW", "fg": 3969 }, + { "id": "explosion_AEP_EVIL_SPELL", "fg": 3971 }, + { "id": "explosion_AO_DARKNESS_EFFECT", "fg": 3972 }, + { "id": "explosion_AO_LIFE_DRAIN", "fg": 3973 }, + { "id": "explosion_AO_TIME_STOP", "fg": 3974 }, + { "id": "explosion_absence_capture_attack", "fg": 3975 }, + { "id": "explosion_art_flies_buzz", "fg": 3976 }, + { "id": "explosion_centipede_mom_summon", "fg": 3977 }, + { "id": "explosion_death_boomer_glow", "fg": 3979 }, + { "id": "explosion_death_fungalburst", "fg": 3980 }, + { "id": "explosion_death_fungus", "fg": 3981 }, + { "id": "explosion_death_halfworm", "fg": 3982 }, + { "id": "explosion_death_preg_roach", "fg": 3983 }, + { "id": "explosion_death_smokeburst", "fg": 3984 }, + { "id": "explosion_death_tearburst", "fg": 3985 }, + { "id": "explosion_death_thing", "fg": 3986 }, + { "id": "explosion_dermatik_emergence", "fg": 3987 }, + { "id": "explosion_frog_mother_summon", "fg": 3988 }, + { "id": "explosion_generic_blinding_spray_1", "fg": 3989 }, + { "id": "explosion_impossible_shape_attack", "fg": 3990 }, + { "id": "explosion_mi-go_slaver_beam", "fg": 3991 }, + { "id": "explosion_mutant_frenzy", "fg": 3993 }, + { "id": "explosion_portal_hurt_self", "fg": 3994 }, + { "id": "explosion_ratking_summon_rats", "fg": 3995 }, + { "id": "explosion_shifting_mass", "fg": 3996 }, + { "id": "explosion_spawning_zombie_die", "fg": 3997 }, + { "id": "explosion_spell_slime_spray", "fg": 3998 }, + { "id": "explosion_spell_spit_flare", "fg": 3999 }, + { "id": "explosion_weaponpod_saw", "fg": 4000 }, + { "id": "explosion_wraith_attack", "fg": 4001 }, + { "id": "explosion_zombie_child_guilt", "fg": 4002 }, + { "id": "explosion_AEA_ATTENTION", "fg": 4003 }, + { "id": "3957_t_metal_0", "fg": 4239 }, + { "id": "t_concrete", "fg": 4261 }, + { "id": "t_diesel_tank", "fg": 4262 }, + { "id": "t_diesel_tank_smashed", "fg": 4263 }, + { "id": "t_floor_warped", "fg": 4268 }, + { "id": "t_floor_wax", "fg": 4269 }, + { "id": "t_gas_tank_smashed", "fg": 4270 }, + { "id": "t_shingle_flat_roof", "fg": 4290 }, + { "id": "t_strconc_floor", "fg": 4291 }, + { "id": "t_thconc_floor_flesh", "fg": 4297 }, + { "id": "t_wood_stairs_up_broken", "fg": 4305 }, + { "id": "t_wood_stairs_up_half", "fg": 4306 }, + { "id": "t_fern_harvested", "fg": 4308 }, + { "id": "t_fern_season_autumn", "fg": 4309 }, + { "id": "t_fern_season_spring", "fg": 4310 }, + { "id": "t_fern_season_summer", "fg": 4311 }, + { "id": "t_fern_season_winter", "fg": 4312 }, + { "id": "t_resin_hole", "fg": 4314 }, + { "id": "t_buffer_stop", "fg": 4369 }, + { "id": "t_curtains", "fg": 4410 }, + { "id": "t_door_b_peep", "fg": 4464 }, + { "id": "t_door_boarded", "fg": 4465 }, + { "id": "t_door_boarded_damaged", "fg": 4466 }, + { "id": "t_door_boarded_damaged_peep", "fg": 4467 }, + { "id": "t_door_boarded_peep", "fg": 4468 }, + { "id": "t_door_c", "fg": 4469 }, + { "id": "t_door_c_peep", "fg": 4470 }, + { "id": "t_door_frame", "fg": 4471 }, + { "id": "t_door_gray_b", "fg": 4472 }, + { "id": "t_door_gray_c", "fg": 4473 }, + { "id": "t_door_gray_frame", "fg": 4474 }, + { "id": "t_door_gray_o", "fg": 4475 }, + { "id": "t_door_green_c", "fg": 4478 }, + { "id": "t_door_green_frame", "fg": 4479 }, + { "id": "t_door_green_o", "fg": 4480 }, + { "id": "t_door_lab_b", "fg": 4481 }, + { "id": "t_door_lab_c", "fg": 4482 }, + { "id": "t_door_lab_frame", "fg": 4483 }, + { "id": "t_door_lab_o", "fg": 4484 }, + { "id": "t_door_locked", "fg": 4485 }, + { "id": "t_door_locked_peep", "fg": 4487 }, + { "id": "t_door_o", "fg": 4488 }, + { "id": "t_door_o_peep", "fg": 4489 }, + { "id": "t_door_red_c", "fg": 4492 }, + { "id": "t_door_red_frame", "fg": 4493 }, + { "id": "t_door_red_o", "fg": 4494 }, + { "id": "t_door_white_b", "fg": 4495 }, + { "id": "t_door_white_c", "fg": 4496 }, + { "id": "t_door_white_frame", "fg": 4497 }, + { "id": "t_door_white_o", "fg": 4498 }, + { "id": "t_rdoor_b", "fg": 4499 }, + { "id": "t_rdoor_boarded", "fg": 4500 }, + { "id": "t_rdoor_boarded_damaged", "fg": 4501 }, + { "id": "t_rdoor_c", "fg": 4502 }, + { "id": "t_rdoor_o", "fg": 4503 }, + { "id": "t_elevator_control", "fg": 4504 }, + { "id": "t_elevator_control_off", "fg": 4505 }, + { "id": "t_gutter_drop", "fg": 4767 }, + { "id": "t_paper_roof", "fg": 4799 }, + { "id": "t_sandmound", "fg": 4988 }, + { "id": "t_screen_door_c", "fg": 5005 }, + { "id": "t_screen_door_o", "fg": 5006 }, + { "id": "t_slope_down_1_end_piece_e", "fg": 5035 }, + { "id": "t_slope_down_1_end_piece_n", "fg": 5036 }, + { "id": "t_slope_down_1_end_piece_s", "fg": 5037 }, + { "id": "t_slope_down_1_end_piece_w", "fg": 5038 }, + { "id": "t_slope_down_2_end_piece_e", "fg": 5050 }, + { "id": "t_slope_down_2_end_piece_n", "fg": 5051 }, + { "id": "t_slope_down_2_end_piece_s", "fg": 5052 }, + { "id": "t_slope_down_2_end_piece_w", "fg": 5053 }, + { "id": "t_slope_down_3_end_piece_e", "fg": 5065 }, + { "id": "t_slope_down_3_end_piece_n", "fg": 5066 }, + { "id": "t_slope_down_3_end_piece_s", "fg": 5067 }, + { "id": "t_slope_down_3_end_piece_w", "fg": 5068 }, + { "id": "t_slope_up_1_end_piece_e", "fg": 5080 }, + { "id": "t_slope_up_1_end_piece_n", "fg": 5081 }, + { "id": "t_slope_up_1_end_piece_s", "fg": 5082 }, + { "id": "t_slope_up_1_end_piece_w", "fg": 5083 }, + { "id": "t_slope_up_2_end_piece_e", "fg": 5095 }, + { "id": "t_slope_up_2_end_piece_n", "fg": 5096 }, + { "id": "t_slope_up_2_end_piece_s", "fg": 5097 }, + { "id": "t_slope_up_2_end_piece_w", "fg": 5098 }, + { "id": "t_slope_up_3_end_piece_e", "fg": 5110 }, + { "id": "t_slope_up_3_end_piece_n", "fg": 5111 }, + { "id": "t_slope_up_3_end_piece_s", "fg": 5112 }, + { "id": "t_slope_up_3_end_piece_w", "fg": 5113 }, + { "id": "t_window_stained_blue", "fg": 5651 }, + { "id": "t_window_stained_green", "fg": 5652 }, + { "id": "t_window_stained_red", "fg": 5653 }, + { "id": "t_window_domestic_taped", "fg": 5654 }, + { "id": "t_window_no_curtains_taped", "fg": 5655 }, + { "id": "tr_bubblewrap", "fg": 5677 }, + { "id": "tr_cot", "fg": 5678 }, + { "id": "tr_funnel", "fg": 5679 }, + { "id": "tr_leather_funnel", "fg": 5680 }, + { "id": "vp_animal_compartment", "fg": 5938 }, + { "id": "vp_autoclave", "fg": 6200 }, + { "id": "vp_dishwasher", "fg": 6205 }, + { "id": "vp_recharge_station", "fg": 6222 }, + { "id": "vp_large_storage_battery", "fg": 6310 }, + { "id": "vp_medium_storage_battery", "fg": 6311 }, + { "id": "vp_small_storage_battery", "fg": 6312 }, + { "id": "vp_storage_battery", "fg": 6313 }, + { "id": "vp_reinforced_windshield_full_ne_rotE", "fg": 6408 }, + { "id": "vp_reinforced_windshield_full_ne_rotS", "fg": 6409 }, + { "id": "vp_reinforced_windshield_full_ne_rotW", "fg": 6410 } ] }, { "file": "overmap.png", - "//": "range 6448 to 6799", + "//": "range 6464 to 6815", "tiles": [ { "id": [ "abandonedwarehouse", "abandonedwarehouse_1", "abandonedwarehouse_2", "abandonedwarehouse_3", "anandonedwarehouse_4" ], - "fg": 6449 + "fg": 6465 }, - { "id": [ "abstorefront", "abstorefront_1", "abstorefront_2" ], "fg": 6450 }, - { "id": [ "cabin", "cabin_1", "cabin_2", "cabin_3", "cabin_4", "cabin_5", "cabin_6", "cabin_7" ], "fg": 6451 }, - { "id": [ "campsite", "campsite_a" ], "fg": 6452 }, + { "id": [ "abstorefront", "abstorefront_1", "abstorefront_2" ], "fg": 6466 }, + { "id": [ "cabin", "cabin_1", "cabin_2", "cabin_3", "cabin_4", "cabin_5", "cabin_6", "cabin_7" ], "fg": 6467 }, + { "id": [ "campsite", "campsite_a" ], "fg": 6468 }, { "id": [ "dumpsite", "dump", "landfill", "junkyard 1a", "smallscrapyard", "cs_city_dump_small" ], - "fg": 6456 - }, - { "id": [ "fire_station", "fire_station_1" ], "fg": 6458 }, - { "id": [ "forest", "special_forest" ], "fg": 6459 }, - { "id": [ "forest_thick", "special_forest_thick" ], "fg": 6460 }, - { "id": [ "s_hardware", "home_improvement" ], "fg": 6473 }, - { "id": [ "s_restaurant_fast", "s_restaurant_fast_1", "s_restaurant_foodplace" ], "fg": 6474 }, - { "id": "bridgehead_ground", "fg": [ 6483, 6482, 6484, 6485 ], "rotates": true }, - { "id": "bridge", "fg": [ 6480, 6481, 6480, 6481 ], "rotates": true }, - { "id": "campground_1b", "fg": [ 6491, 6490, 6492, 6493 ], "rotates": true }, - { "id": "campground_1a", "fg": [ 6487, 6486, 6488, 6489 ], "rotates": true }, - { "id": "campground_2b", "fg": [ 6499, 6498, 6500, 6501 ], "rotates": true }, - { "id": "campground_2a", "fg": [ 6495, 6494, 6496, 6497 ], "rotates": true }, + "fg": 6472 + }, + { "id": [ "fire_station", "fire_station_1" ], "fg": 6474 }, + { "id": [ "forest", "special_forest" ], "fg": 6475 }, + { "id": [ "forest_thick", "special_forest_thick" ], "fg": 6476 }, + { "id": [ "s_hardware", "home_improvement" ], "fg": 6489 }, + { "id": [ "s_restaurant_fast", "s_restaurant_fast_1", "s_restaurant_foodplace" ], "fg": 6490 }, + { "id": "bridgehead_ground", "fg": [ 6499, 6498, 6500, 6501 ], "rotates": true }, + { "id": "bridge", "fg": [ 6496, 6497, 6496, 6497 ], "rotates": true }, + { "id": "campground_1b", "fg": [ 6507, 6506, 6508, 6509 ], "rotates": true }, + { "id": "campground_1a", "fg": [ 6503, 6502, 6504, 6505 ], "rotates": true }, + { "id": "campground_2b", "fg": [ 6515, 6514, 6516, 6517 ], "rotates": true }, + { "id": "campground_2a", "fg": [ 6511, 6510, 6512, 6513 ], "rotates": true }, { "id": "forest_trail", - "fg": 6517, + "fg": 6533, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 6502 }, - { "id": "corner", "fg": [ 6504, 6506, 6505, 6503 ] }, - { "id": "t_connection", "fg": [ 6514, 6516, 6515, 6513 ] }, - { "id": "edge", "fg": [ 6508, 6507 ] }, - { "id": "end_piece", "fg": [ 6510, 6512, 6511, 6509 ] }, - { "id": "unconnected", "fg": [ 6517, 6517 ] } + { "id": "center", "fg": 6518 }, + { "id": "corner", "fg": [ 6520, 6522, 6521, 6519 ] }, + { "id": "t_connection", "fg": [ 6530, 6532, 6531, 6529 ] }, + { "id": "edge", "fg": [ 6524, 6523 ] }, + { "id": "end_piece", "fg": [ 6526, 6528, 6527, 6525 ] }, + { "id": "unconnected", "fg": [ 6533, 6533 ] } ] }, { @@ -11132,7 +11163,7 @@ "house_duplex8", "house_duplex9" ], - "fg": [ 6520, 6519, 6525, 6526 ], + "fg": [ 6536, 6535, 6541, 6542 ], "rotates": true }, { @@ -11149,7 +11180,7 @@ "house_duplex8_roof", "house_duplex9_roof" ], - "fg": [ 6522, 6521, 6523, 6524 ], + "fg": [ 6538, 6537, 6539, 6540 ], "rotates": true }, { @@ -11163,7 +11194,7 @@ "house_garage7", "house_garage8" ], - "fg": [ 6528, 6527, 6529, 6530 ], + "fg": [ 6544, 6543, 6545, 6546 ], "rotates": true }, { @@ -11177,12 +11208,12 @@ "house_garage7_roof", "house_garage8_roof" ], - "fg": [ 6532, 6531, 6533, 6534 ], + "fg": [ 6548, 6547, 6549, 6550 ], "rotates": true }, { "id": [ "generic_city_house", "generic_city_house_no_sidewalk" ], - "fg": [ 6536, 6535, 6537, 6538 ], + "fg": [ 6552, 6551, 6553, 6554 ], "rotates": true }, { @@ -11252,93 +11283,93 @@ "urban_18_9", "urban_18_10" ], - "fg": [ 6540, 6539, 6541, 6542 ], + "fg": [ 6556, 6555, 6557, 6558 ], "rotates": true }, - { "id": "icecream_shop", "fg": [ 6544, 6543, 6545, 6546 ], "rotates": true }, - { "id": "prison_1_1", "fg": [ 6548, 6547, 6549, 6550 ], "rotates": true }, - { "id": "prison_1_2", "fg": [ 6552, 6551, 6553, 6554 ], "rotates": true }, - { "id": "prison_1_3", "fg": [ 6556, 6555, 6557, 6558 ], "rotates": true }, - { "id": "prison_1_4", "fg": [ 6560, 6559, 6561, 6562 ], "rotates": true }, - { "id": "prison_1_5", "fg": [ 6564, 6563, 6565, 6566 ], "rotates": true }, - { "id": "prison_1_6", "fg": [ 6568, 6567, 6569, 6570 ], "rotates": true }, - { "id": "prison_1_7", "fg": [ 6572, 6571, 6573, 6574 ], "rotates": true }, - { "id": "prison_1_8", "fg": [ 6576, 6575, 6577, 6578 ], "rotates": true }, - { "id": "prison_1_9", "fg": [ 6580, 6579, 6581, 6582 ], "rotates": true }, - { "id": "PublicPond_1a", "fg": [ 6584, 6583, 6585, 6586 ], "rotates": true }, - { "id": "PublicPond_1b", "fg": [ 6588, 6587, 6589, 6590 ], "rotates": true }, - { "id": "river", "fg": [ 6598, 6596, 6601, 6603 ], "bg": 6643, "rotates": true }, + { "id": "icecream_shop", "fg": [ 6560, 6559, 6561, 6562 ], "rotates": true }, + { "id": "prison_1_1", "fg": [ 6564, 6563, 6565, 6566 ], "rotates": true }, + { "id": "prison_1_2", "fg": [ 6568, 6567, 6569, 6570 ], "rotates": true }, + { "id": "prison_1_3", "fg": [ 6572, 6571, 6573, 6574 ], "rotates": true }, + { "id": "prison_1_4", "fg": [ 6576, 6575, 6577, 6578 ], "rotates": true }, + { "id": "prison_1_5", "fg": [ 6580, 6579, 6581, 6582 ], "rotates": true }, + { "id": "prison_1_6", "fg": [ 6584, 6583, 6585, 6586 ], "rotates": true }, + { "id": "prison_1_7", "fg": [ 6588, 6587, 6589, 6590 ], "rotates": true }, + { "id": "prison_1_8", "fg": [ 6592, 6591, 6593, 6594 ], "rotates": true }, + { "id": "prison_1_9", "fg": [ 6596, 6595, 6597, 6598 ], "rotates": true }, + { "id": "PublicPond_1a", "fg": [ 6600, 6599, 6601, 6602 ], "rotates": true }, + { "id": "PublicPond_1b", "fg": [ 6604, 6603, 6605, 6606 ], "rotates": true }, + { "id": "river", "fg": [ 6614, 6612, 6617, 6619 ], "bg": 6659, "rotates": true }, { "id": "road", - "fg": 6620, + "fg": 6636, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 6604 }, - { "id": "corner", "fg": [ 6606, 6608, 6607, 6605 ] }, - { "id": "t_connection", "fg": [ 6617, 6619, 6618, 6616 ] }, - { "id": "edge", "fg": [ 6610, 6609 ] }, - { "id": "end_piece", "fg": [ 6612, 6614, 6613, 6611 ] }, - { "id": "unconnected", "fg": [ 6620, 6620 ] } + { "id": "center", "fg": 6620 }, + { "id": "corner", "fg": [ 6622, 6624, 6623, 6621 ] }, + { "id": "t_connection", "fg": [ 6633, 6635, 6634, 6632 ] }, + { "id": "edge", "fg": [ 6626, 6625 ] }, + { "id": "end_piece", "fg": [ 6628, 6630, 6629, 6627 ] }, + { "id": "unconnected", "fg": [ 6636, 6636 ] } ] }, - { "id": "cabin_lapin", "fg": [ 6622, 6621, 6623, 6624 ], "rotates": true }, - { "id": "cemetery_small", "fg": [ 6626, 6625, 6627, 6628 ], "rotates": true }, - { "id": [ "dirt_road_forest", "dirt_road" ], "fg": [ 6634, 6633, 6634, 6633 ], "rotates": true }, - { "id": [ "dirt_road_turn1_forest", "dirt_road_turn1" ], "fg": [ 6636, 6635, 6637, 6638 ], "rotates": true }, - { "id": [ "dirt_road_turn_forest", "dirt_road_turn" ], "fg": [ 6638, 6637, 6635, 6636 ], "rotates": true }, - { "id": [ "dirt_road_3way_forest", "dirt_road_3way" ], "fg": [ 6630, 6629, 6631, 6632 ], "rotates": true }, + { "id": "cabin_lapin", "fg": [ 6638, 6637, 6639, 6640 ], "rotates": true }, + { "id": "cemetery_small", "fg": [ 6642, 6641, 6643, 6644 ], "rotates": true }, + { "id": [ "dirt_road_forest", "dirt_road" ], "fg": [ 6650, 6649, 6650, 6649 ], "rotates": true }, + { "id": [ "dirt_road_turn1_forest", "dirt_road_turn1" ], "fg": [ 6652, 6651, 6653, 6654 ], "rotates": true }, + { "id": [ "dirt_road_turn_forest", "dirt_road_turn" ], "fg": [ 6654, 6653, 6651, 6652 ], "rotates": true }, + { "id": [ "dirt_road_3way_forest", "dirt_road_3way" ], "fg": [ 6646, 6645, 6647, 6648 ], "rotates": true }, { "id": [ "shelter", "shelter_vandal", "shelter_1", "shelter_1_vandal", "shelter_2", "shelter_2_vandal" ], - "fg": 6641 + "fg": 6657 }, - { "id": [ "shelter_roof", "shelter_roof_1" ], "fg": 6642 }, + { "id": [ "shelter_roof", "shelter_roof_1" ], "fg": 6658 }, { "id": "field", "fg": [ - { "weight": 25, "sprite": 6643 }, - { "weight": 40, "sprite": 6644 }, - { "weight": 10, "sprite": 6645 }, - { "weight": 25, "sprite": 6646 } - ] - }, - { "id": "motel_entrance", "fg": [ 6731, 6730, 6736, 6737 ], "rotates": true }, - { "id": "motel_1", "fg": [ 6707, 6706, 6712, 6713 ], "rotates": true }, - { "id": "motel_2", "fg": [ 6715, 6714, 6720, 6721 ], "rotates": true }, - { "id": "motel_3", "fg": [ 6723, 6722, 6728, 6729 ], "rotates": true }, - { "id": "motel_entrance_roof", "fg": [ 6733, 6732, 6734, 6735 ], "rotates": true }, - { "id": "motel_1_roof", "fg": [ 6709, 6708, 6710, 6711 ], "rotates": true }, - { "id": "motel_2_roof", "fg": [ 6717, 6716, 6718, 6719 ], "rotates": true }, - { "id": "motel_3_roof", "fg": [ 6725, 6724, 6726, 6727 ], "rotates": true }, - { "id": "2fmotel_entrance", "fg": [ 6731, 6730, 6736, 6737 ], "rotates": true }, - { "id": "2fmotel_1", "fg": [ 6667, 6662, 6672, 6673 ], "rotates": true }, - { "id": "2fmotel_2", "fg": [ 6679, 6674, 6684, 6685 ], "rotates": true }, - { "id": "2fmotel_3", "fg": [ 6691, 6686, 6696, 6697 ], "rotates": true }, - { "id": "2fmotel_entrance_f2", "fg": [ 6699, 6698, 6700, 6701 ], "rotates": true }, - { "id": "2fmotel_1_f2", "fg": [ 6664, 6663, 6665, 6666 ], "rotates": true }, - { "id": "2fmotel_2_f2", "fg": [ 6676, 6675, 6677, 6678 ], "rotates": true }, - { "id": "2fmotel_3_f2", "fg": [ 6688, 6687, 6689, 6690 ], "rotates": true }, - { "id": "2fmotel_entrance_r", "fg": [ 6703, 6702, 6704, 6705 ], "rotates": true }, - { "id": "2fmotel_1_r", "fg": [ 6669, 6668, 6670, 6671 ], "rotates": true }, - { "id": "2fmotel_2_r", "fg": [ 6681, 6680, 6682, 6683 ], "rotates": true }, - { "id": "2fmotel_3_r", "fg": [ 6693, 6692, 6694, 6695 ], "rotates": true }, + { "weight": 25, "sprite": 6659 }, + { "weight": 40, "sprite": 6660 }, + { "weight": 10, "sprite": 6661 }, + { "weight": 25, "sprite": 6662 } + ] + }, + { "id": "motel_entrance", "fg": [ 6747, 6746, 6752, 6753 ], "rotates": true }, + { "id": "motel_1", "fg": [ 6723, 6722, 6728, 6729 ], "rotates": true }, + { "id": "motel_2", "fg": [ 6731, 6730, 6736, 6737 ], "rotates": true }, + { "id": "motel_3", "fg": [ 6739, 6738, 6744, 6745 ], "rotates": true }, + { "id": "motel_entrance_roof", "fg": [ 6749, 6748, 6750, 6751 ], "rotates": true }, + { "id": "motel_1_roof", "fg": [ 6725, 6724, 6726, 6727 ], "rotates": true }, + { "id": "motel_2_roof", "fg": [ 6733, 6732, 6734, 6735 ], "rotates": true }, + { "id": "motel_3_roof", "fg": [ 6741, 6740, 6742, 6743 ], "rotates": true }, + { "id": "2fmotel_entrance", "fg": [ 6747, 6746, 6752, 6753 ], "rotates": true }, + { "id": "2fmotel_1", "fg": [ 6683, 6678, 6688, 6689 ], "rotates": true }, + { "id": "2fmotel_2", "fg": [ 6695, 6690, 6700, 6701 ], "rotates": true }, + { "id": "2fmotel_3", "fg": [ 6707, 6702, 6712, 6713 ], "rotates": true }, + { "id": "2fmotel_entrance_f2", "fg": [ 6715, 6714, 6716, 6717 ], "rotates": true }, + { "id": "2fmotel_1_f2", "fg": [ 6680, 6679, 6681, 6682 ], "rotates": true }, + { "id": "2fmotel_2_f2", "fg": [ 6692, 6691, 6693, 6694 ], "rotates": true }, + { "id": "2fmotel_3_f2", "fg": [ 6704, 6703, 6705, 6706 ], "rotates": true }, + { "id": "2fmotel_entrance_r", "fg": [ 6719, 6718, 6720, 6721 ], "rotates": true }, + { "id": "2fmotel_1_r", "fg": [ 6685, 6684, 6686, 6687 ], "rotates": true }, + { "id": "2fmotel_2_r", "fg": [ 6697, 6696, 6698, 6699 ], "rotates": true }, + { "id": "2fmotel_3_r", "fg": [ 6709, 6708, 6710, 6711 ], "rotates": true }, { "id": "open_air", "fg": [ - { "weight": 1, "sprite": 6738 }, - { "weight": 1, "sprite": 6739 }, - { "weight": 1, "sprite": 6740 }, - { "weight": 1, "sprite": 6741 }, - { "weight": 1, "sprite": 6742 }, - { "weight": 1, "sprite": 6743 } - ] - }, - { "id": "pavilion", "fg": [ 6746, 6745, 6747, 6748 ], "rotates": true }, - { "id": "pool_5", "fg": 6749, "rotates": true }, - { "id": "pool", "fg": [ 6751, 6750, 6752, 6753 ], "rotates": true }, - { "id": "refctr_SW1e", "fg": [ { "weight": 1, "sprite": 6766 }, { "weight": 1, "sprite": 6767 } ] }, - { "id": "refctr_NW1a", "fg": [ { "weight": 1, "sprite": 6768 }, { "weight": 1, "sprite": 6769 } ] }, - { "id": "refctr_NE1a", "fg": [ { "weight": 1, "sprite": 6758 }, { "weight": 1, "sprite": 6759 } ] }, - { "id": "refctr_SE1e", "fg": [ { "weight": 1, "sprite": 6756 }, { "weight": 1, "sprite": 6757 } ] }, + { "weight": 1, "sprite": 6754 }, + { "weight": 1, "sprite": 6755 }, + { "weight": 1, "sprite": 6756 }, + { "weight": 1, "sprite": 6757 }, + { "weight": 1, "sprite": 6758 }, + { "weight": 1, "sprite": 6759 } + ] + }, + { "id": "pavilion", "fg": [ 6762, 6761, 6763, 6764 ], "rotates": true }, + { "id": "pool_5", "fg": 6765, "rotates": true }, + { "id": "pool", "fg": [ 6767, 6766, 6768, 6769 ], "rotates": true }, + { "id": "refctr_SW1e", "fg": [ { "weight": 1, "sprite": 6782 }, { "weight": 1, "sprite": 6783 } ] }, + { "id": "refctr_NW1a", "fg": [ { "weight": 1, "sprite": 6784 }, { "weight": 1, "sprite": 6785 } ] }, + { "id": "refctr_NE1a", "fg": [ { "weight": 1, "sprite": 6774 }, { "weight": 1, "sprite": 6775 } ] }, + { "id": "refctr_SE1e", "fg": [ { "weight": 1, "sprite": 6772 }, { "weight": 1, "sprite": 6773 } ] }, { "id": [ "refctr_NW2a", @@ -11351,7 +11382,7 @@ "refctr_N4a", "refctr_N5a" ], - "fg": [ { "weight": 1, "sprite": 6762 }, { "weight": 1, "sprite": 6763 } ] + "fg": [ { "weight": 1, "sprite": 6778 }, { "weight": 1, "sprite": 6779 } ] }, { "id": [ @@ -11365,7 +11396,7 @@ "refctr_S4e", "refctr_S5e" ], - "fg": [ { "weight": 1, "sprite": 6760 }, { "weight": 1, "sprite": 6761 } ] + "fg": [ { "weight": 1, "sprite": 6776 }, { "weight": 1, "sprite": 6777 } ] }, { "id": [ @@ -11383,7 +11414,7 @@ "refctr_NE1c", "refctr_NE1b" ], - "fg": [ { "weight": 1, "sprite": 6754 }, { "weight": 1, "sprite": 6755 } ] + "fg": [ { "weight": 1, "sprite": 6770 }, { "weight": 1, "sprite": 6771 } ] }, { "id": [ @@ -11401,92 +11432,94 @@ "refctr_NW1c", "refctr_NW1b" ], - "fg": [ { "weight": 80, "sprite": 6764 }, { "weight": 20, "sprite": 6765 } ] + "fg": [ { "weight": 80, "sprite": 6780 }, { "weight": 20, "sprite": 6781 } ] }, - { "id": "s_baseballfield_a1", "fg": [ 6770, 6771, 6773, 6772 ], "rotates": true }, - { "id": "s_baseballfield_a2", "fg": [ 6771, 6773, 6772, 6770 ], "rotates": true }, - { "id": "s_baseballfield_b1", "fg": [ 6772, 6770, 6771, 6773 ], "rotates": true }, - { "id": "s_baseballfield_b2", "fg": [ 6773, 6772, 6770, 6771 ], "rotates": true }, - { "id": "s_gun", "fg": [ 6775, 6774, 6776, 6777 ], "rotates": true }, - { "id": "s_lot", "fg": 6778, "rotates": true }, - { "id": "shipwreck_river_1", "fg": [ 6779, 6781, 6782, 6780 ], "rotates": true }, - { "id": "shipwreck_river_2", "fg": [ 6783, 6785, 6786, 6784 ], "rotates": true }, + { "id": "s_baseballfield_a1", "fg": [ 6786, 6787, 6789, 6788 ], "rotates": true }, + { "id": "s_baseballfield_a2", "fg": [ 6787, 6789, 6788, 6786 ], "rotates": true }, + { "id": "s_baseballfield_b1", "fg": [ 6788, 6786, 6787, 6789 ], "rotates": true }, + { "id": "s_baseballfield_b2", "fg": [ 6789, 6788, 6786, 6787 ], "rotates": true }, + { "id": "s_gun", "fg": [ 6791, 6790, 6792, 6793 ], "rotates": true }, + { "id": "s_lot", "fg": 6794, "rotates": true }, + { "id": "shipwreck_river_1", "fg": [ 6795, 6797, 6798, 6796 ], "rotates": true }, + { "id": "shipwreck_river_2", "fg": [ 6799, 6801, 6802, 6800 ], "rotates": true }, { "id": "solid_earth", "fg": [ - { "weight": 60, "sprite": 6787 }, - { "weight": 20, "sprite": 6788 }, - { "weight": 5, "sprite": 6789 }, - { "weight": 5, "sprite": 6790 }, - { "weight": 10, "sprite": 6791 } - ] - }, - { "id": "Cave", "fg": 6448 }, - { "id": "campsite_cabin_incomplete", "fg": 6453 }, - { "id": "campsite_field_biker_destroyed", "fg": 6454 }, - { "id": "crater", "fg": 6455 }, - { "id": "empty_rock", "fg": 6457 }, - { "id": "forest_water", "fg": 6461 }, - { "id": "hot_springs", "fg": 6462 }, - { "id": "lab", "fg": 6463 }, - { "id": "lake_shore", "fg": 6464 }, - { "id": "lake_surface", "fg": 6465 }, - { "id": "lmoe", "fg": 6466 }, - { "id": "nest_dermatik", "fg": 6467 }, - { "id": "park", "fg": 6468 }, - { "id": "pond_field", "fg": 6469 }, - { "id": "pond_forest", "fg": 6470 }, - { "id": "pond_swamp", "fg": 6471 }, - { "id": "publicgarden", "fg": 6472 }, - { "id": "slimepit", "fg": 6475 }, - { "id": "small_wooded_trail", "fg": 6476 }, - { "id": "swamp", "fg": 6477 }, - { "id": "unknown_map_extra", "fg": 6478 }, - { "id": "veterinarian", "fg": 6479 }, - { "id": "forest_trailend_w", "fg": 6518 }, - { "id": "river_c_not_ne", "fg": 6591 }, - { "id": "river_c_not_nw", "fg": 6592 }, - { "id": "river_c_not_se", "fg": 6593 }, - { "id": "river_c_not_sw", "fg": 6594 }, - { "id": "river_center", "fg": 6595 }, - { "id": "river_ne", "fg": 6597 }, - { "id": "river_nw", "fg": 6599 }, - { "id": "river_se", "fg": 6600 }, - { "id": "river_sw", "fg": 6602 }, - { "id": "road_nesw_manhole", "fg": 6615 }, - { "id": "dollarstore_1", "fg": 6639 }, - { "id": "dollarstore_roof_1", "fg": 6640 }, - { "id": "mission_arrow_down", "fg": 6647 }, - { "id": "mission_arrow_e", "fg": 6648 }, - { "id": "mission_arrow_n", "fg": 6649 }, - { "id": "mission_arrow_ne", "fg": 6650 }, - { "id": "mission_arrow_nw", "fg": 6651 }, - { "id": "mission_arrow_s", "fg": 6652 }, - { "id": "mission_arrow_se", "fg": 6653 }, - { "id": "mission_arrow_sw", "fg": 6654 }, - { "id": "mission_arrow_up", "fg": 6655 }, - { "id": "mission_arrow_w", "fg": 6656 }, - { "id": "mission_cursor", "fg": 6657 }, - { "id": "wizardtower1_ground", "fg": 6658 }, - { "id": "wizardtower1_roof", "fg": 6659 }, - { "id": "wizardtower2_ground", "fg": 6660 }, - { "id": "wizardtower2_roof", "fg": 6661 }, - { "id": "overmap_remembered_vehicle", "fg": 6744 } + { "weight": 60, "sprite": 6803 }, + { "weight": 20, "sprite": 6804 }, + { "weight": 5, "sprite": 6805 }, + { "weight": 5, "sprite": 6806 }, + { "weight": 10, "sprite": 6807 } + ] + }, + { "id": "Cave", "fg": 6464 }, + { "id": "campsite_cabin_incomplete", "fg": 6469 }, + { "id": "campsite_field_biker_destroyed", "fg": 6470 }, + { "id": "crater", "fg": 6471 }, + { "id": "empty_rock", "fg": 6473 }, + { "id": "forest_water", "fg": 6477 }, + { "id": "hot_springs", "fg": 6478 }, + { "id": "lab", "fg": 6479 }, + { "id": "lake_shore", "fg": 6480 }, + { "id": "lake_surface", "fg": 6481 }, + { "id": "lmoe", "fg": 6482 }, + { "id": "nest_dermatik", "fg": 6483 }, + { "id": "park", "fg": 6484 }, + { "id": "pond_field", "fg": 6485 }, + { "id": "pond_forest", "fg": 6486 }, + { "id": "pond_swamp", "fg": 6487 }, + { "id": "publicgarden", "fg": 6488 }, + { "id": "slimepit", "fg": 6491 }, + { "id": "small_wooded_trail", "fg": 6492 }, + { "id": "swamp", "fg": 6493 }, + { "id": "unknown_map_extra", "fg": 6494 }, + { "id": "veterinarian", "fg": 6495 }, + { "id": "forest_trailend_w", "fg": 6534 }, + { "id": "river_c_not_ne", "fg": 6607 }, + { "id": "river_c_not_nw", "fg": 6608 }, + { "id": "river_c_not_se", "fg": 6609 }, + { "id": "river_c_not_sw", "fg": 6610 }, + { "id": "river_center", "fg": 6611 }, + { "id": "river_ne", "fg": 6613 }, + { "id": "river_nw", "fg": 6615 }, + { "id": "river_se", "fg": 6616 }, + { "id": "river_sw", "fg": 6618 }, + { "id": "road_nesw_manhole", "fg": 6631 }, + { "id": "dollarstore_1", "fg": 6655 }, + { "id": "dollarstore_roof_1", "fg": 6656 }, + { "id": "mission_arrow_down", "fg": 6663 }, + { "id": "mission_arrow_e", "fg": 6664 }, + { "id": "mission_arrow_n", "fg": 6665 }, + { "id": "mission_arrow_ne", "fg": 6666 }, + { "id": "mission_arrow_nw", "fg": 6667 }, + { "id": "mission_arrow_s", "fg": 6668 }, + { "id": "mission_arrow_se", "fg": 6669 }, + { "id": "mission_arrow_sw", "fg": 6670 }, + { "id": "mission_arrow_up", "fg": 6671 }, + { "id": "mission_arrow_w", "fg": 6672 }, + { "id": "mission_cursor", "fg": 6673 }, + { "id": "wizardtower1_ground", "fg": 6674 }, + { "id": "wizardtower1_roof", "fg": 6675 }, + { "id": "wizardtower2_ground", "fg": 6676 }, + { "id": "wizardtower2_roof", "fg": 6677 }, + { "id": "overmap_remembered_vehicle", "fg": 6760 } ] }, { "file": "small.png", - "//": "range 6800 to 7295", + "//": "range 6816 to 7343", "sprite_width": 20, "sprite_height": 20, "sprite_offset_x": 6, "sprite_offset_y": 0, "tiles": [ - { "id": [ "glass", "base_glass_dish", "wine_glass" ], "fg": 6842 }, - { "id": "needle_bone", "fg": 7129 }, - { "id": "needle_curved", "fg": 7130 }, - { "id": "needle_wood", "fg": 7131 }, - { "id": [ "caffeine", "homeopathic_pill", "pills_sleep", "testcomest" ], "fg": 7171 }, + { "id": [ "glass", "base_glass_dish", "wine_glass" ], "fg": 6858 }, + { "id": [ "10l_steel", "10l_lc_steel", "10l_mc_steel", "10l_budget_steel", "10l_hc_steel" ], "fg": 7093 }, + { "id": [ "5l_steel", "5l_lc_steel", "5l_mc_steel", "5l_budget_steel", "5l_hc_steel" ], "fg": 7106 }, + { "id": "needle_bone", "fg": 7171 }, + { "id": "needle_curved", "fg": 7172 }, + { "id": "needle_wood", "fg": 7173 }, + { "id": [ "caffeine", "homeopathic_pill", "pills_sleep", "testcomest" ], "fg": 7213 }, { "id": [ "corpse_mon_chicken_chick", @@ -11498,520 +11531,544 @@ "corpse_mon_pheasant_chick", "corpse_mon_turkey_chick" ], - "fg": 7271 - }, - { "id": "vp_ap_wall_wiring", "fg": 6800 }, - { "id": "antenna", "fg": 6801 }, - { "id": "atomic_lamp", "fg": 6802 }, - { "id": "atomic_lamp_off", "fg": 6803 }, - { "id": "atomic_light", "fg": 6804 }, - { "id": "atomic_light_off", "fg": 6805 }, - { "id": "ax", "fg": 6806 }, - { "id": "bag_zipper", "fg": 6807 }, - { "id": "bagpipes", "fg": 6808 }, - { "id": "baseball", "fg": 6809 }, - { "id": "beekeeping_gloves", "fg": 6810 }, - { "id": "beekeeping_hood", "fg": 6811 }, - { "id": "beekeeping_suit", "fg": 6812 }, - { "id": "billet_bone", "fg": 6813 }, - { "id": "billet_wood", "fg": 6814 }, - { "id": "bottle_glass", "fg": 6815 }, - { "id": "bottle_plastic", "fg": 6816 }, - { "id": "bottle_plastic_small", "fg": 6817 }, - { "id": "bottle_twoliter", "fg": 6818 }, - { "id": "bow_saw", "fg": 6819 }, - { "id": "bowling_ball", "fg": 6820 }, - { "id": "can_drink", "fg": 6821 }, - { "id": "can_drink_unsealed", "fg": 6822 }, - { "id": "can_sealer", "fg": 6823 }, - { "id": "carding_paddles", "fg": 6824 }, - { "id": "ceramic_cup", "fg": 6825 }, - { "id": "ceramic_mug", "fg": 6826 }, - { "id": "char_kiln", "fg": 6827 }, - { "id": "clay_hydria", "fg": 6828 }, - { "id": "clay_lump", "fg": 6829 }, - { "id": "clay_watercont", "fg": 6830 }, - { "id": "copper_ax", "fg": 6831 }, - { "id": "crowbar", "fg": 6832 }, - { "id": "crucible", "fg": 6833 }, - { "id": "crucible_clay", "fg": 6834 }, - { "id": "cu_pipe", "fg": 6835 }, - { "id": "digging_stick", "fg": 6836 }, - { "id": "drill_rock_primitive", "fg": 6837 }, - { "id": "dutch_oven", "fg": 6838 }, - { "id": "endochitin", "fg": 6839 }, - { "id": "fire_ax", "fg": 6840 }, - { "id": "football", "fg": 6841 }, - { "id": "hacksaw", "fg": 6843 }, - { "id": "halligan", "fg": 6844 }, - { "id": "hatchet", "fg": 6846 }, - { "id": "honey_scraper", "fg": 6847 }, - { "id": "honeycomb", "fg": 6848 }, - { "id": "iron_pot", "fg": 6849 }, - { "id": "jar_3l_glass", "fg": 6850 }, - { "id": "jar_3l_glass_sealed", "fg": 6851 }, - { "id": "jar_glass", "fg": 6852 }, - { "id": "jar_glass_sealed", "fg": 6853 }, - { "id": "jug_plastic", "fg": 6854 }, - { "id": "knife_butcher", "fg": 6855 }, - { "id": "knife_chef", "fg": 6856 }, - { "id": "knife_meat_cleaver", "fg": 6857 }, - { "id": "knife_vegetable_cleaver", "fg": 6858 }, - { "id": "knitting_needles", "fg": 6859 }, - { "id": "loom_frame", "fg": 6860 }, - { "id": "mutant_bug_hydrogen_sacs", "fg": 6861 }, - { "id": "nail", "fg": 6862 }, - { "id": "pipe", "fg": 6863 }, - { "id": "plunger_futuristic", "fg": 6864 }, - { "id": "plunger_toilet", "fg": 6865 }, - { "id": "pot_aluminum", "fg": 6866 }, - { "id": "primitive_hammer", "fg": 6867 }, - { "id": "puck", "fg": 6868 }, - { "id": "punch_bone", "fg": 6869 }, - { "id": "punch_nail", "fg": 6870 }, - { "id": "rock", "fg": 6871 }, - { "id": "rock_flaking", "fg": 6872 }, - { "id": "rolling_pin", "fg": 6873 }, - { "id": "royal_jelly", "fg": 6874 }, - { "id": "ruined_chunks", "fg": 6875 }, - { "id": "saw", "fg": 6876 }, - { "id": "scissors", "fg": 6877 }, - { "id": "sharp_rock", "fg": 6878 }, - { "id": "shed_stick", "fg": 6879 }, - { "id": "sheet_metal", "fg": 6880 }, - { "id": "sheet_metal_small", "fg": 6881 }, - { "id": "sieve_primitive", "fg": 6882 }, - { "id": "sieve_steel", "fg": 6883 }, - { "id": "sinew", "fg": 6884 }, 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"fg": 6818 }, + { "id": "atomic_lamp_off", "fg": 6819 }, + { "id": "atomic_light", "fg": 6820 }, + { "id": "atomic_light_off", "fg": 6821 }, + { "id": "ax", "fg": 6822 }, + { "id": "bag_zipper", "fg": 6823 }, + { "id": "bagpipes", "fg": 6824 }, + { "id": "baseball", "fg": 6825 }, + { "id": "beekeeping_gloves", "fg": 6826 }, + { "id": "beekeeping_hood", "fg": 6827 }, + { "id": "beekeeping_suit", "fg": 6828 }, + { "id": "billet_bone", "fg": 6829 }, + { "id": "billet_wood", "fg": 6830 }, + { "id": "bottle_glass", "fg": 6831 }, + { "id": "bottle_plastic", "fg": 6832 }, + { "id": "bottle_plastic_small", "fg": 6833 }, + { "id": "bottle_twoliter", "fg": 6834 }, + { "id": "bow_saw", "fg": 6835 }, + { "id": "bowling_ball", "fg": 6836 }, + { "id": "can_drink", "fg": 6837 }, + { "id": "can_drink_unsealed", "fg": 6838 }, + { "id": "can_sealer", "fg": 6839 }, + { "id": "carding_paddles", "fg": 6840 }, + { "id": "ceramic_cup", "fg": 6841 }, + { "id": "ceramic_mug", "fg": 6842 }, + { "id": "char_kiln", "fg": 6843 }, + { "id": "clay_hydria", "fg": 6844 }, + { "id": "clay_lump", "fg": 6845 }, + { "id": "clay_watercont", "fg": 6846 }, + { "id": "copper_ax", "fg": 6847 }, + { "id": "crowbar", "fg": 6848 }, + { "id": "crucible", "fg": 6849 }, + { "id": "crucible_clay", "fg": 6850 }, + { "id": "cu_pipe", "fg": 6851 }, + { "id": "digging_stick", "fg": 6852 }, + { "id": "drill_rock_primitive", "fg": 6853 }, + { "id": "dutch_oven", "fg": 6854 }, + { "id": "endochitin", "fg": 6855 }, + { "id": "fire_ax", "fg": 6856 }, + { "id": "football", "fg": 6857 }, + { "id": "hacksaw", "fg": 6859 }, + { "id": "halligan", "fg": 6860 }, + { "id": "hatchet", "fg": 6862 }, + { "id": "honey_scraper", "fg": 6863 }, + { "id": "honeycomb", "fg": 6864 }, + { "id": "iron_pot", "fg": 6865 }, + { "id": "jar_3l_glass", "fg": 6866 }, + { "id": "jar_3l_glass_sealed", "fg": 6867 }, + { "id": "jar_glass", "fg": 6868 }, + { "id": "jar_glass_sealed", "fg": 6869 }, + { "id": "jug_plastic", "fg": 6870 }, + { "id": "knife_butcher", "fg": 6871 }, + { "id": "knife_chef", "fg": 6872 }, + { "id": "knife_meat_cleaver", "fg": 6873 }, + { "id": "knife_vegetable_cleaver", "fg": 6874 }, + { "id": "knitting_needles", "fg": 6875 }, + { "id": "loom_frame", "fg": 6876 }, + { "id": "mutant_bug_hydrogen_sacs", "fg": 6877 }, + { "id": "nail", "fg": 6878 }, + { "id": "pipe", "fg": 6879 }, + { "id": "plunger_futuristic", "fg": 6880 }, + { "id": "plunger_toilet", "fg": 6881 }, + { "id": "pot_aluminum", "fg": 6882 }, + { "id": "primitive_hammer", "fg": 6883 }, + { "id": "puck", "fg": 6884 }, + { "id": "punch_bone", "fg": 6885 }, + { "id": "punch_nail", "fg": 6886 }, + { "id": "rock", "fg": 6887 }, + { "id": "rock_flaking", "fg": 6888 }, + { "id": "rolling_pin", "fg": 6889 }, + { "id": "royal_jelly", "fg": 6890 }, + { "id": "ruined_chunks", "fg": 6891 }, + { "id": "saw", "fg": 6892 }, + { "id": "scissors", "fg": 6893 }, + { "id": "sharp_rock", "fg": 6894 }, + { "id": "shed_stick", "fg": 6895 }, + { "id": "sheet_metal", "fg": 6896 }, + { "id": "sheet_metal_small", "fg": 6897 }, + { "id": "sieve_primitive", "fg": 6898 }, + { "id": "sieve_steel", "fg": 6899 }, + { "id": "sinew", "fg": 6900 }, + { "id": "slime_scrap", "fg": 6901 }, + { "id": "spike", "fg": 6902 }, + { "id": "sponge", "fg": 6903 }, + { "id": "string_36", "fg": 6904 }, + { "id": "string_6", "fg": 6905 }, + { "id": "thread", "fg": 6906 }, + { "id": "tree_spile", "fg": 6907 }, + { "id": "tuba", "fg": 6908 }, + { "id": "vacutainer", "fg": 6909 }, + { "id": "wash_kit", "fg": 6910 }, + { "id": "washboard", "fg": 6911 }, + { "id": "wasp_sting", "fg": 6912 }, + { "id": "wax", "fg": 6913 }, + { "id": "wool_staple", "fg": 6914 }, + { "id": "1cyl_combustion", "fg": 6915 }, + { "id": "1st_aid", "fg": 6916 }, + { "id": "1st_aid_box", "fg": 6917 }, + { "id": "FMCNote", "fg": 6918 }, + { "id": "RobofacCoin", "fg": 6919 }, + { "id": "UPS_off", "fg": 6920 }, + { "id": "alarmclock", "fg": 6921 }, + { "id": "410shot_000", "fg": 6922 }, + { "id": "flintlock_ammo", "fg": 6923 }, + { "id": "anesthetic_kit", "fg": 6924 }, + { "id": "angle_grinder", "fg": 6925 }, + { "id": "arm_splint", "fg": 6926 }, + { "id": "arm_xlsplint", "fg": 6927 }, + { "id": "arm_xs_splint", "fg": 6928 }, + { "id": "awl_bone", "fg": 6929 }, + { "id": "bag_garbage", "fg": 6930 }, + { "id": "bag_holding_1", "fg": 6931 }, + { "id": "bathroom_scale", "fg": 6932 }, + { "id": "battery_car", "fg": 6933 }, + { "id": "battery_charger", "fg": 6934 }, + { "id": "battleship", "fg": 6935 }, + { "id": "binoculars", "fg": 6936 }, + { "id": "bio_blade_weapon", "fg": 6937 }, + { "id": "birchbark", "fg": 6938 }, + { "id": "blade_scythe", "fg": 6939 }, + { "id": "ZSG", "fg": 6940 }, + { "id": "book_ruined", "fg": 6941 }, + { "id": "bottle_metal", "fg": 6942 }, + { "id": "bowl_clay", "fg": 6943 }, + { "id": "ceramic_bowl", "fg": 6944 }, + { "id": "glass_bowl", "fg": 6945 }, + { "id": "plastic_bowl_kids", "fg": 6946 }, + { "id": "boxcutter", "fg": 6947 }, + { "id": "bread", "fg": 6948 }, + { "id": "bread_garlic", "fg": 6949 }, + { "id": "bread_wheat_free", "fg": 6950 }, + { "id": "brown_bread", "fg": 6951 }, + { "id": "cornbread", "fg": 6952 }, + { "id": "flatbread", "fg": 6953 }, + { "id": "pumpkin_yeast_bread", "fg": 6954 }, + { "id": "sandwich_fairy", "fg": 6955 }, + { "id": "sourdough_bread", "fg": 6956 }, + { "id": "wastebread", "fg": 6957 }, + { "id": "brush", "fg": 6958 }, + { "id": "butter", "fg": 6959 }, + { "id": "button_plastic", "fg": 6960 }, + { "id": "button_steel", "fg": 6961 }, + { "id": "button_wood", "fg": 6962 }, + { "id": "cake2", "fg": 6963 }, + { "id": "cake3", "fg": 6964 }, + { "id": "jihelucake", "fg": 6965 }, + { "id": "caltrops", "fg": 6966 }, + { "id": "caltrops_glass", "fg": 6967 }, + { "id": "camera", "fg": 6968 }, + { "id": "camera_pro", "fg": 6969 }, + { "id": "can_food", "fg": 6970 }, + { "id": "canister_goo", "fg": 6971 }, + { "id": "cannonball_4lb", "fg": 6972 }, + { "id": "carving_fork", "fg": 6973 }, + { "id": "casserole", "fg": 6974 }, + { "id": "charcoal", "fg": 6975 }, + { "id": "checkers", "fg": 6976 }, + { "id": "cigar_butt", "fg": 6977 }, + { "id": "circsaw_blade", "fg": 6978 }, + { "id": "judo_belt_black", "fg": 6979 }, + { "id": "judo_belt_blue", "fg": 6980 }, + { "id": "judo_belt_brown", "fg": 6981 }, + { "id": "judo_belt_green", "fg": 6982 }, + { "id": "judo_belt_orange", "fg": 6983 }, + { "id": "judo_belt_white", "fg": 6984 }, + { "id": "judo_belt_yellow", "fg": 6985 }, + { "id": "coal_lump", "fg": 6986 }, + { "id": "comb_lice", "fg": 6987 }, + { "id": "copper", "fg": 6988 }, + { "id": "copper_knife", "fg": 6989 }, + { "id": "corkscrew", "fg": 6990 }, + { "id": "cot", "fg": 6991 }, + { "id": "cotton_patchwork", "fg": 6992 }, + { "id": "crude_heating_element", "fg": 6993 }, + { "id": "cutlass", "fg": 6994 }, + { "id": "damaged_shelter_kit", "fg": 6995 }, + { "id": "deck_of_cards", "fg": 6996 }, + { "id": "duct_tape", "fg": 6997 }, + { "id": "ear_plugs", "fg": 6998 }, + { "id": "elec_jackhammer", "fg": 6999 }, + { "id": "elec_shears", "fg": 7000 }, + { "id": "element", "fg": 7001 }, + { "id": "etched_skull", "fg": 7002 }, + { "id": "extension_cable", "fg": 7003 }, + { "id": "fancy_sunglasses", "fg": 7004 }, + { "id": "felt_patch", "fg": 7005 }, + { "id": "fetus", "fg": 7006 }, + { "id": "fiddlehead_boiled", "fg": 7007 }, + { "id": "fiddlehead_raw", "fg": 7008 }, + { "id": "fiddlehead_sauteed", "fg": 7009 }, + { "id": "fire_drill", "fg": 7010 }, + { "id": "fish_bowl", "fg": 7011 }, + { "id": "flaregun", "fg": 7012 }, + { "id": "flint_steel", "fg": 7013 }, + { "id": "folding_stock", "fg": 7014 }, + { "id": "folding_stock_folded", "fg": 7015 }, + { "id": "deluxe_beansnrice", "fg": 7016 }, + { "id": "deluxe_veggy_beansnrice", "fg": 7017 }, + { "id": "dry_fruit", "fg": 7018 }, + { "id": "forged_shears", "fg": 7019 }, + { "id": "apricot", "fg": 7020 }, + { "id": "blackberries", "fg": 7021 }, + { "id": "blueberries", "fg": 7022 }, + { "id": "cherries", "fg": 7023 }, + { "id": "coconut", "fg": 7024 }, + { "id": "cranberries", "fg": 7025 }, + { "id": "elderberries", "fg": 7026 }, + { "id": "grapefruit", "fg": 7027 }, + { "id": "guayaba", "fg": 7028 }, + { "id": "huckleberries", "fg": 7029 }, + { "id": "kiwi", "fg": 7030 }, + { "id": "lulo", "fg": 7031 }, + { "id": "mango", "fg": 7032 }, + { "id": "maracuya", "fg": 7033 }, + { "id": "mayapple", "fg": 7034 }, + { "id": "melon", "fg": 7035 }, + { "id": "mulberries", "fg": 7036 }, + { "id": "papaya", "fg": 7037 }, + { "id": "peach", "fg": 7038 }, + { "id": "pineapple", "fg": 7039 }, + { "id": "pomegranate", "fg": 7040 }, + { "id": "raspberries", "fg": 7041 }, + { "id": "rose_hips", "fg": 7042 }, + { "id": "watermelon", "fg": 7043 }, + { "id": "fur", "fg": 7044 }, + { "id": "g_warhammer", "fg": 7045 }, + { "id": "g_warhammer40k", "fg": 7046 }, + { "id": "garlic_press", "fg": 7047 }, + { "id": "gasfilter_s", "fg": 7048 }, + { "id": "glasses_monocle", "fg": 7049 }, + { "id": "glowstick", "fg": 7050 }, + { "id": "glowstick_lit", "fg": 7051 }, + { "id": "gold_ring", "fg": 7052 }, + { "id": "gold_small", "fg": 7053 }, + { "id": "fungicidalbomb", "fg": 7054 }, + { "id": "fungicidalbomb_act", "fg": 7055 }, + { "id": "gasbomb", "fg": 7056 }, + { "id": "gasbomb_act", "fg": 7057 }, + { "id": "grenade", "fg": 7058 }, + { "id": "grenade_act", "fg": 7059 }, + { "id": "grenade_emp", "fg": 7060 }, + { "id": "grenade_emp_act", "fg": 7061 }, + { "id": "grenade_inc", "fg": 7062 }, + { "id": "grenade_inc_act", "fg": 7063 }, + { "id": "insecticidalbomb", "fg": 7064 }, + { "id": "insecticidalbomb_act", "fg": 7065 }, + { "id": "scrambler", "fg": 7066 }, + { "id": "scrambler_act", "fg": 7067 }, + { "id": "smokebomb", "fg": 7068 }, + { "id": "smokebomb_act", "fg": 7069 }, + { "id": "throw_extinguisher", "fg": 7070 }, + { "id": "throw_extinguisher_act", "fg": 7071 }, + { "id": "gunpowder", "fg": 7072 }, + { "id": "hairbrush", "fg": 7073 }, + { "id": "hinge", "fg": 7074 }, + { "id": "hobo_stove", "fg": 7075 }, + { "id": "honey_ant", "fg": 7076 }, + { "id": "horse_tack", "fg": 7077 }, + { "id": "hose", "fg": 7078 }, + { "id": "hotcut", "fg": 7079 }, + { "id": "human_marrow", "fg": 7080 }, + { "id": "human_sample", "fg": 7081 }, + { "id": "icon", "fg": 7082 }, + { "id": "10l_aluminum", "fg": 7083 }, + { "id": "10l_brass", "fg": 7084 }, + { "id": "10l_bronze", "fg": 7085 }, + { "id": "10l_copper", "fg": 7086 }, + { "id": "10l_gold", "fg": 7087 }, + { "id": "10l_iron", "fg": 7088 }, + { "id": "10l_lead", "fg": 7089 }, + { "id": "10l_plastic", "fg": 7090 }, + { "id": "10l_platinum", "fg": 7091 }, + { "id": "10l_silver", "fg": 7092 }, + { "id": "10l_tin", "fg": 7094 }, + { "id": "10l_zinc", "fg": 7095 }, + { "id": "5l_aluminum", "fg": 7096 }, + { "id": "5l_brass", "fg": 7097 }, + { "id": "5l_bronze", "fg": 7098 }, + { "id": "5l_copper", "fg": 7099 }, + { "id": "5l_gold", "fg": 7100 }, + { "id": "5l_iron", "fg": 7101 }, + { "id": "5l_lead", "fg": 7102 }, + { "id": "5l_plastic", "fg": 7103 }, + { "id": "5l_platinum", "fg": 7104 }, + { "id": "5l_silver", "fg": 7105 }, + { "id": "5l_tin", "fg": 7107 }, + { "id": "5l_zinc", "fg": 7108 }, + { "id": "javelin", "fg": 7109 }, + { "id": "javelin_iron", "fg": 7110 }, + { "id": "jerrycan", "fg": 7111 }, + { "id": "jerrycan_big", "fg": 7112 }, + { "id": "kevlar_shears", "fg": 7113 }, + { "id": "knife_carving", "fg": 7114 }, + { "id": "knife_folding", "fg": 7115 }, + { "id": "diveknife", "fg": 7116 }, + { "id": "knife_baselard", "fg": 7117 }, + { "id": "knife_combat", "fg": 7118 }, + { "id": "knife_combat_mod", "fg": 7119 }, + { "id": "knife_hunting", "fg": 7120 }, + { "id": "knife_rambo", "fg": 7121 }, + { "id": "knife_swissarmy", "fg": 7122 }, + { "id": "knife_trench", "fg": 7123 }, + { "id": "pockknife", "fg": 7124 }, + { "id": "throwing_knife", "fg": 7125 }, + { "id": "ladle", "fg": 7126 }, + { "id": "lawn_dart", "fg": 7127 }, + { "id": "leather", "fg": 7128 }, + { "id": "leather_belt", "fg": 7129 }, + { "id": "leather_cat_tail", "fg": 7130 }, + { "id": "leather_funnel", "fg": 7131 }, + { "id": "leg_splint", "fg": 7132 }, + { "id": "leg_xlsplint", "fg": 7133 }, + { "id": "leg_xs_splint", "fg": 7134 }, + { "id": "light_disposable_cell", "fg": 7135 }, + { "id": "long_extension_cable", "fg": 7136 }, + { "id": "lug_wrench", "fg": 7137 }, + { "id": "mac_10", "fg": 7138 }, + { "id": "machete", "fg": 7139 }, + { "id": "machete_gimmick", "fg": 7140 }, + { "id": "makeshift_machete", "fg": 7141 }, + { "id": "survivor_machete", "fg": 7142 }, + { "id": "mag_tailor", "fg": 7143 }, + { "id": "g36mag_30rd", "fg": 7144 }, + { "id": "mac10mag", "fg": 7145 }, + { "id": "ruger1022bigmag", "fg": 7146 }, + { "id": "ruger1022mag", "fg": 7147 }, + { "id": "stanag30", "fg": 7148 }, + { "id": "magic_8_ball", "fg": 7149 }, + { "id": "magnifying_glass", "fg": 7150 }, + { "id": "makeshift_hand_drill", "fg": 7151 }, + { "id": "makeshift_knife", "fg": 7152 }, + { "id": "match", "fg": 7153 }, + { "id": "medical_tape", "fg": 7154 }, + { "id": "medium_disposable_cell", "fg": 7155 }, + { "id": "medium_dry_cell", "fg": 7156 }, + { "id": "metal_smoother", "fg": 7157 }, + { "id": "metal_tank", "fg": 7158 }, + { "id": "metalworking_tongs", "fg": 7159 }, + { "id": "microscope", "fg": 7160 }, + { "id": "microscope_dissecting", "fg": 7161 }, + { "id": "mintpatties", "fg": 7162 }, + { "id": "mirror", "fg": 7163 }, + { "id": "money", "fg": 7164 }, + { "id": "mre_cheesepizza", "fg": 7165 }, + { "id": "mre_pizza", "fg": 7166 }, + { "id": "multimeter", "fg": 7167 }, + { "id": "multitool", "fg": 7168 }, + { "id": "mushroom", "fg": 7169 }, + { "id": "muzzle_brake", "fg": 7170 }, + { "id": "nic_gum", "fg": 7174 }, + { "id": "almond", "fg": 7175 }, + { "id": "hazelnut", "fg": 7176 }, + { "id": "peanut", "fg": 7177 }, + { "id": "pecan", "fg": 7178 }, + { "id": "pistachio", "fg": 7179 }, + { "id": "walnut", "fg": 7180 }, + { "id": "oil_lamp", "fg": 7181 }, + { "id": "oil_lamp_clay", "fg": 7182 }, + { "id": "oil_lamp_clay_on", "fg": 7183 }, + { "id": "oil_lamp_on", "fg": 7184 }, + { "id": "old_key", "fg": 7185 }, + { "id": "paint_brush", "fg": 7186 }, + { "id": "paintball", "fg": 7187 }, + { "id": "b_paint", "fg": 7188 }, + { "id": "g_paint", "fg": 7189 }, + { "id": "p_paint", "fg": 7190 }, + { "id": "r_paint", "fg": 7191 }, + { "id": "w_paint", "fg": 7192 }, + { "id": "y_paint", "fg": 7193 }, + { "id": "id_science_maintenance_blue", "fg": 7194 }, + { "id": "id_science_maintenance_green", "fg": 7195 }, + { "id": "id_science_maintenance_yellow", "fg": 7196 }, + { "id": "id_science_medical_red", "fg": 7197 }, + { "id": "id_science_mutagen_cyan", "fg": 7198 }, + { "id": "id_science_mutagen_green", "fg": 7199 }, + { "id": "id_science_mutagen_pink", "fg": 7200 }, + { "id": "id_science_security_black", "fg": 7201 }, + { "id": "id_science_security_magenta", "fg": 7202 }, + { "id": "id_science_security_yellow", "fg": 7203 }, + { "id": "id_science_transport_1", "fg": 7204 }, + { "id": "id_science_visitor_1", "fg": 7205 }, + { "id": "pebble", "fg": 7206 }, + { "id": "peeler", "fg": 7207 }, + { "id": "blue_pen", "fg": 7208 }, + { "id": "green_pen", "fg": 7209 }, + { "id": "pen", "fg": 7210 }, + { "id": "red_pen", "fg": 7211 }, + { "id": "pictionary", "fg": 7212 }, + { "id": "pilot_light", "fg": 7214 }, + { "id": "pipe_glass", "fg": 7215 }, + { "id": "pipebomb", "fg": 7216 }, + { "id": "pipebomb_act", "fg": 7217 }, + { "id": "pistol_flintlock", "fg": 7218 }, + { "id": "pizza_cutter", "fg": 7219 }, + { "id": "plastic_bucket", "fg": 7220 }, + { "id": "plastic_chunk", "fg": 7221 }, + { "id": "polycarbonate_sheet", "fg": 7222 }, + { "id": "primitive_axe", "fg": 7223 }, + { "id": "primitive_knife", "fg": 7224 }, + { "id": "pur_tablets", "fg": 7225 }, + { "id": "radio_car_wheel", "fg": 7226 }, + { "id": "rag", "fg": 7227 }, + { "id": "rag_bloody", "fg": 7228 }, + { "id": "raw_demihumanleather", "fg": 7229 }, + { "id": "raw_hleather", "fg": 7230 }, + { "id": "razor_shaving", "fg": 7231 }, + { "id": "rebreather", "fg": 7232 }, + { "id": "rolling_paper", "fg": 7233 }, + { "id": "scrap_felt", "fg": 7234 }, + { "id": "screwdriver", "fg": 7235 }, + { "id": "shears", "fg": 7236 }, + { "id": "sheet_cotton", "fg": 7237 }, + { "id": "sheet_cotton_patchwork", "fg": 7238 }, + { "id": "sheet_felt", "fg": 7239 }, + { "id": "sheet_felt_patchwork", "fg": 7240 }, + { "id": "sheet_neoprene", "fg": 7241 }, + { "id": "shelter_kit", "fg": 7242 }, + { "id": "shocktonfa_off", "fg": 7243 }, + { "id": "shocktonfa_on", "fg": 7244 }, + { "id": "shrapnel", "fg": 7245 }, + { "id": "sickle", "fg": 7246 }, + { "id": "sickle_stone", "fg": 7247 }, + { "id": "signed_chit", "fg": 7248 }, + { "id": "skull_human", "fg": 7249 }, + { "id": "slug_garden", "fg": 7250 }, + { "id": "smart_lamp", "fg": 7251 }, + { "id": "smart_lamp_on", "fg": 7252 }, + { "id": "snail_garden", "fg": 7253 }, + { "id": "snapfastener_steel", "fg": 7254 }, + { "id": "solar_cell", "fg": 7255 }, + { "id": "solder_wire", "fg": 7256 }, + { "id": "soldering_iron", "fg": 7257 }, + { "id": "spatula", "fg": 7258 }, + { "id": "stapler", "fg": 7259 }, + { "id": "medium_storage_battery", "fg": 7260 }, + { "id": "small_storage_battery", "fg": 7261 }, + { "id": "strawberries", "fg": 7262 }, + { "id": "string_floss", "fg": 7263 }, + { "id": "superglue", "fg": 7264 }, + { "id": "clay_teapot", "fg": 7265 }, + { "id": "teapot", "fg": 7266 }, + { "id": "throwing_stick", "fg": 7267 }, + { "id": "tie_bow", "fg": 7268 }, + { "id": "tin_snips", "fg": 7269 }, + { "id": "tinderbox", "fg": 7270 }, + { "id": "tinderbox_on", "fg": 7271 }, + { "id": "toaster", "fg": 7272 }, + { "id": "tonfa", "fg": 7273 }, + { "id": "tonfa_wood", "fg": 7274 }, + { "id": "tongs", "fg": 7275 }, + { "id": "toothbrush_electric", "fg": 7276 }, + { "id": "tumbler_plastic", "fg": 7277 }, + { "id": "umbrella", "fg": 7278 }, + { "id": "v2_combustion", "fg": 7279 }, + { "id": "waterskin", "fg": 7280 }, + { "id": "welding_mask", "fg": 7281 }, + { "id": "welding_mask_crude", "fg": 7282 }, + { "id": "well_pump", "fg": 7283 }, + { "id": "wheel_rim_bicycle", "fg": 7284 }, + { "id": "wheel_rim_wide", "fg": 7285 }, + { "id": "whistle_multitool", "fg": 7286 }, + { "id": "wood_smoother", "fg": 7287 }, + { "id": "wrench_small", "fg": 7289 }, + { "id": "xacto", "fg": 7290 }, + { "id": "zipper_long_plastic", "fg": 7291 }, + { "id": "zipper_short_plastic", "fg": 7292 }, + { "id": "afs_mon_rabbit", "fg": 7293 }, + { "id": "corpse_afs_mon_rabbit", "fg": 7294 }, + { "id": "copper_circlet", "fg": 7295 }, + { "id": "copper_infuser", "fg": 7296 }, + { "id": "egg_owlbear", "fg": 7297 }, + { "id": "egg_owlbear_rock", "fg": 7298 }, + { "id": "silver_infuser", "fg": 7299 }, + { "id": "wizard_hat", "fg": 7300 }, + { "id": "denarius", "fg": 7301 }, + { "id": "dragon_black_scale", "fg": 7302 }, + { "id": "mtorch_everburning", "fg": 7303 }, + { "id": "mtorch_everburning_lit", "fg": 7304 }, + { "id": "mon_blob", "fg": 7305 }, + { "id": "mon_blob_small", "fg": 7306 }, + { "id": "corpse_mon_aphid_small", "fg": 7307 }, + { "id": "mon_aphid_small", "fg": 7308 }, + { "id": "corpse_mon_bluejay", "fg": 7309 }, + { "id": "mon_bluejay", "fg": 7310 }, + { "id": "corpse_mon_cardinal", "fg": 7311 }, + { "id": "mon_cardinal", "fg": 7312 }, + { "id": "mon_chicken_chick", "fg": 7314 }, + { "id": "mon_cockatrice_chick", "fg": 7315 }, + { "id": "mon_crow_chick", "fg": 7316 }, + { "id": "mon_duck_chick", "fg": 7317 }, + { "id": "mon_goose_canadian_chick", "fg": 7318 }, + { "id": "mon_grouse_chick", "fg": 7319 }, + { "id": "mon_pheasant_chick", "fg": 7320 }, + { "id": "mon_turkey_chick", "fg": 7321 }, + { "id": "corpse_mon_raven", "fg": 7322 }, + { "id": "mon_raven", "fg": 7323 }, + { "id": "corpse_mon_robin", "fg": 7324 }, + { "id": "mon_robin", "fg": 7325 }, + { "id": "corpse_mon_slug_forest", "fg": 7326 }, + { "id": "mon_slug_forest", "fg": 7327 }, + { "id": "corpse_mon_snail_forest", "fg": 7328 }, + { "id": "mon_snail_forest", "fg": 7329 } ] }, { "file": "wide.png", - "//": "range 7296 to 7327", + "//": "range 7344 to 7375", "sprite_width": 48, "sprite_height": 48, "sprite_offset_x": -16, "sprite_offset_y": -16, "tiles": [ - { "id": "fridge", "fg": 7296 }, - { "id": "f_magic_circle", "fg": 7297 }, - { "id": "corpse_mon_owlbear_cub", "fg": 7298 }, - { "id": "mon_owlbear_cub", "fg": 7299 }, - { "id": "mon_secubot", "fg": 7300 }, - { "id": "mon_secubot_america", "fg": 7301 }, - { "id": "mon_talon_m202a1", "fg": 7302 }, - { "id": "corpse_mon_bear_mutant_3headed", "fg": 7303 }, - { "id": "mon_bear_mutant_3headed", "fg": 7304 }, - { "id": "corpse_mon_feral_big_pappy", "fg": 7305 }, - { "id": "mon_feral_big_pappy", "fg": 7306 }, - { "id": "mon_halloween_dragon", "fg": 7307 }, - { "id": "mon_turret_bmg", "fg": 7308 }, - { "id": "corpse_mon_zap_rat", "fg": 7309 }, - { "id": "mon_zap_rat", "fg": 7310 }, - { "id": "corpse_mon_zombie_brute_winged", "fg": 7311 }, - { "id": "mon_zombie_brute_winged", "fg": 7312 } + { "id": "fridge", "fg": 7344 }, + { "id": "f_magic_circle", "fg": 7345 }, + { "id": "corpse_mon_owlbear_cub", "fg": 7346 }, + { "id": "mon_owlbear_cub", "fg": 7347 }, + { "id": "mon_secubot", "fg": 7348 }, + { "id": "mon_secubot_america", "fg": 7349 }, + { "id": "mon_talon_m202a1", "fg": 7350 }, + { "id": "corpse_mon_bear_mutant_3headed", "fg": 7351 }, + { "id": "mon_bear_mutant_3headed", "fg": 7352 }, + { "id": "corpse_mon_feral_big_pappy", "fg": 7353 }, + { "id": "mon_feral_big_pappy", "fg": 7354 }, + { "id": "mon_halloween_dragon", "fg": 7355 }, + { "id": "mon_turret_bmg", "fg": 7356 }, + { "id": "corpse_mon_zap_rat", "fg": 7357 }, + { "id": "mon_zap_rat", "fg": 7358 }, + { "id": "corpse_mon_zombie_brute_winged", "fg": 7359 }, + { "id": "mon_zombie_brute_winged", "fg": 7360 } ] }, { "file": "widecenter.png", - "//": "range 7328 to 7343", + "//": "range 7376 to 7391", "sprite_width": 48, "sprite_height": 48, "sprite_offset_x": -8, @@ -12019,16 +12076,16 @@ "tiles": [ { "id": "vp_mounted_3in_ordnance_rifle", - "fg": [ 7328, 7335, 7334, 7333 ], + "fg": [ 7376, 7383, 7382, 7381 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 7329, 7332, 7331, 7330 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 7377, 7380, 7379, 7378 ] } ] } ] }, { "file": "tall.png", - "//": "range 7344 to 7583", + "//": "range 7392 to 7647", "sprite_width": 32, "sprite_height": 48, "sprite_offset_x": 0, @@ -12038,11 +12095,11 @@ "id": "f_alien_zapper", "animated": true, "fg": [ - { "weight": 36, "sprite": 7354 }, - { "weight": 7, "sprite": 7355 }, - { "weight": 7, "sprite": 7356 }, - { "weight": 7, "sprite": 7357 }, - { "weight": 7, "sprite": 7358 } + { "weight": 36, "sprite": 7402 }, + { "weight": 7, "sprite": 7403 }, + { "weight": 7, "sprite": 7404 }, + { "weight": 7, "sprite": 7405 }, + { "weight": 7, "sprite": 7406 } ], "rotates": false }, @@ -12055,110 +12112,115 @@ "t_sliding_bookcase_control", "t_sliding_wall_control" ], - "fg": 7359 + "fg": 7407 }, - { "id": [ "f_fridge", "vp_ap_fridge" ], "rotates": true, "fg": [ 7360, 7363, 7362, 7361 ] }, - { "id": "f_vending_c", "rotates": true, "fg": [ 7364, 7367, 7366, 7365 ] }, - { "id": "f_vending_o", "rotates": true, "fg": [ 7368, 7371, 7370, 7369 ] }, + { "id": [ "f_fridge", "vp_ap_fridge" ], "rotates": true, "fg": [ 7408, 7411, 7410, 7409 ] }, + { "id": "f_vending_c", "rotates": true, "fg": [ 7412, 7415, 7414, 7413 ] }, + { "id": "f_vending_o", "rotates": true, "fg": [ 7416, 7419, 7418, 7417 ] }, { "id": "mon_demon_spider", "animated": true, "fg": [ - { "weight": 15, "sprite": 7375 }, - { "weight": 15, "sprite": 7376 }, - { "weight": 15, "sprite": 7377 }, - { "weight": 15, "sprite": 7376 } + { "weight": 15, "sprite": 7423 }, + { "weight": 15, "sprite": 7424 }, + { "weight": 15, "sprite": 7425 }, + { "weight": 15, "sprite": 7424 } ], "rotates": false }, { "id": "mon_marshmallow_buff", - "fg": [ { "weight": 1, "sprite": 7379 }, { "weight": 1, "sprite": 7380 } ], + "fg": [ { "weight": 1, "sprite": 7427 }, { "weight": 1, "sprite": 7428 } ], "bg": [ ], "rotates": false }, { "id": [ "mon_nursebot", "mon_nursebot_defective" ], - "fg": [ { "weight": 1, "sprite": 7381 }, { "weight": 1, "sprite": 7382 }, { "weight": 1, "sprite": 7383 } ], + "fg": [ { "weight": 1, "sprite": 7429 }, { "weight": 1, "sprite": 7430 }, { "weight": 1, "sprite": 7431 } ], "rotates": false }, - { "id": [ "mon_brute_pupa", "mon_brute_pupa_decoy" ], "fg": 7391, "rotates": false }, - { "id": "mon_feral_human_tool", "fg": [ { "weight": 1, "sprite": 7393 }, { "weight": 1, "sprite": 7394 } ] }, - { "id": "mon_feral_soldier", "fg": [ { "weight": 1, "sprite": 7395 }, { "weight": 1, "sprite": 7396 } ] }, + { "id": [ "mon_brute_pupa", "mon_brute_pupa_decoy" ], "fg": 7439, "rotates": false }, + { "id": "mon_feral_human_tool", "fg": [ { "weight": 1, "sprite": 7441 }, { "weight": 1, "sprite": 7442 } ] }, + { "id": "mon_feral_soldier", "fg": [ { "weight": 1, "sprite": 7443 }, { "weight": 1, "sprite": 7444 } ] }, { "id": "mon_firefly", "animated": true, "fg": [ - { "weight": 15, "sprite": 7397 }, - { "weight": 15, "sprite": 7398 }, - { "weight": 15, "sprite": 7399 }, - { "weight": 15, "sprite": 7398 } - ] - }, - { "id": "overlay_worn_10gal_hat", "fg": 7412, "rotates": false }, - { "id": "overlay_worn_bowhat", "fg": 7413, "rotates": false }, - { "id": "overlay_worn_eboshi", "fg": 7414, "rotates": false }, - { "id": [ "overlay_worn_fedora", "fedora" ], "fg": 7415, "rotates": false }, - { "id": "overlay_worn_firehelmet", "fg": 7416, "rotates": false }, - { "id": "overlay_worn_hat_chef", "fg": 7417, "rotates": false }, - { "id": "overlay_worn_hat_hard", "fg": 7418, "rotates": false }, - { "id": "overlay_worn_hat_hard_hooded", "fg": 7419, "rotates": false }, - { "id": "overlay_worn_hat_sombrero", "fg": 7420, "rotates": false }, - { "id": "overlay_worn_helmet_kabuto", "fg": 7421, "rotates": false }, - { "id": "overlay_worn_miner_hat", "fg": 7422, "rotates": false }, - { "id": "overlay_worn_miner_hat_on", "fg": 7423, "rotates": false }, - { "id": "overlay_worn_pickelhaube", "fg": 7424, "rotates": false }, - { "id": "overlay_worn_porkpie", "fg": 7425, "rotates": false }, - { "id": "overlay_worn_straw_fedora", "fg": 7426, "rotates": false }, - { "id": "overlay_worn_straw_hat", "fg": 7427, "rotates": false }, - { "id": "overlay_worn_tinfoil_hat", "fg": 7428, "rotates": false }, - { "id": "overlay_worn_tophat", "fg": 7429, "rotates": false }, - { "id": "overlay_worn_veil_wedding", "fg": 7430, "rotates": false }, - { "id": "overlay_worn_welding_mask_crude_raised", "fg": 7431, "rotates": false }, - { "id": "overlay_worn_welding_mask_raised", "fg": 7432, "rotates": false }, - { "id": "overlay_effect_badpoison", "fg": 7434 }, - { "id": "overlay_effect_bleed", "fg": 7435 }, - { "id": "overlay_effect_bouldering", "fg": 7436 }, - { "id": "overlay_effect_common_cold", "fg": 7437 }, - { "id": "overlay_effect_dazed", "fg": 7438 }, - { "id": [ "overlay_effect_deaf", "overlay_effect_earphones" ], "fg": 7439 }, - { "id": "overlay_effect_downed", "fg": 7440 }, - { "id": "overlay_effect_drunk", "fg": 7441 }, - { "id": [ "overlay_effect_flu", "overlay_effect_Influenza" ], "fg": 7442 }, - { "id": [ "overlay_effect_foodpoison", "overlay_effect_nausea" ], "fg": 7443 }, - { "id": "overlay_effect_fungus", "fg": 7444 }, - { "id": "overlay_effect_grabbed", "fg": 7445 }, - { "id": "overlay_female_effect_haslight", "fg": 7454 }, - { "id": "overlay_male_effect_haslight", "fg": 7455 }, - { "id": "overlay_effect_high", "fg": 7446 }, - { "id": "overlay_effect_paralyzepoison", "fg": 7447 }, - { "id": "overlay_effect_poison", "fg": 7448 }, - { "id": "overlay_effect_sleep", "fg": 7449 }, - { "id": "overlay_effect_spores", "fg": 7450 }, - { "id": "overlay_effect_stunned", "fg": 7451 }, - { "id": "overlay_effect_visuals", "fg": 7452 }, - { "id": [ "overlay_effect_winded", "overlay_effect_asthma" ], "fg": 7453 }, - { "id": "overlay_female_mutation_hair_black_fro", "fg": 7458, "rotates": false }, - { "id": "overlay_female_mutation_hair_gray_fro", "fg": 7461, "rotates": false }, - { "id": "overlay_female_mutation_hair_blond_fro", "fg": 7459, "rotates": false }, - { "id": "overlay_female_mutation_hair_brown_fro", "fg": 7460, "rotates": false }, - { "id": "overlay_female_mutation_hair_white_fro", "fg": 7463, "rotates": false }, - { "id": "overlay_female_mutation_hair_red_fro", "fg": 7462, "rotates": false }, - { "id": "overlay_male_mutation_hair_black_fro", "fg": 7464, "rotates": false }, - { "id": "overlay_male_mutation_hair_gray_fro", "fg": 7467, "rotates": false }, - { "id": "overlay_male_mutation_hair_blond_fro", "fg": 7465, "rotates": false }, - { "id": "overlay_male_mutation_hair_brown_fro", "fg": 7466, "rotates": false }, - { "id": "overlay_male_mutation_hair_white_fro", "fg": 7469, "rotates": false }, - { "id": "overlay_male_mutation_hair_red_fro", "fg": 7468, "rotates": false }, - { "id": "overlay_mutation_hair_black_mohawk", "fg": 7470, "rotates": false }, - { "id": "overlay_mutation_hair_gray_mohawk", "fg": 7473, "rotates": false }, - { "id": "overlay_mutation_hair_blond_mohawk", "fg": 7471, "rotates": false }, - { "id": "overlay_mutation_hair_brown_mohawk", "fg": 7472, "rotates": false }, - { "id": "overlay_mutation_hair_white_mohawk", "fg": 7475, "rotates": false }, - { "id": "overlay_mutation_hair_red_mohawk", "fg": 7474, "rotates": false }, + { "weight": 15, "sprite": 7445 }, + { "weight": 15, "sprite": 7446 }, + { "weight": 15, "sprite": 7447 }, + { "weight": 15, "sprite": 7446 } + ] + }, + { + "id": "mon_gracke", + "animated": true, + "fg": [ { "weight": 10, "sprite": 7448 }, { "weight": 10, "sprite": 7449 }, { "weight": 10, "sprite": 7450 } ] + }, + { "id": "overlay_worn_10gal_hat", "fg": 7463, "rotates": false }, + { "id": "overlay_worn_bowhat", "fg": 7464, "rotates": false }, + { "id": "overlay_worn_eboshi", "fg": 7465, "rotates": false }, + { "id": [ "overlay_worn_fedora", "fedora" ], "fg": 7466, "rotates": false }, + { "id": "overlay_worn_firehelmet", "fg": 7467, "rotates": false }, + { "id": "overlay_worn_hat_chef", "fg": 7468, "rotates": false }, + { "id": "overlay_worn_hat_hard", "fg": 7469, "rotates": false }, + { "id": "overlay_worn_hat_hard_hooded", "fg": 7470, "rotates": false }, + { "id": "overlay_worn_hat_sombrero", "fg": 7471, "rotates": false }, + { "id": "overlay_worn_helmet_kabuto", "fg": 7472, "rotates": false }, + { "id": "overlay_worn_miner_hat", "fg": 7473, "rotates": false }, + { "id": "overlay_worn_miner_hat_on", "fg": 7474, "rotates": false }, + { "id": "overlay_worn_pickelhaube", "fg": 7475, "rotates": false }, + { "id": "overlay_worn_porkpie", "fg": 7476, "rotates": false }, + { "id": "overlay_worn_straw_fedora", "fg": 7477, "rotates": false }, + { "id": "overlay_worn_straw_hat", "fg": 7478, "rotates": false }, + { "id": "overlay_worn_tinfoil_hat", "fg": 7479, "rotates": false }, + { "id": "overlay_worn_tophat", "fg": 7480, "rotates": false }, + { "id": "overlay_worn_veil_wedding", "fg": 7481, "rotates": false }, + { "id": "overlay_worn_welding_mask_crude_raised", "fg": 7482, "rotates": false }, + { "id": "overlay_worn_welding_mask_raised", "fg": 7483, "rotates": false }, + { "id": "overlay_effect_badpoison", "fg": 7485 }, + { "id": "overlay_effect_bleed", "fg": 7486 }, + { "id": "overlay_effect_bouldering", "fg": 7487 }, + { "id": "overlay_effect_common_cold", "fg": 7488 }, + { "id": "overlay_effect_dazed", "fg": 7489 }, + { "id": [ "overlay_effect_deaf", "overlay_effect_earphones" ], "fg": 7490 }, + { "id": "overlay_effect_downed", "fg": 7491 }, + { "id": "overlay_effect_drunk", "fg": 7492 }, + { "id": [ "overlay_effect_flu", "overlay_effect_Influenza" ], "fg": 7493 }, + { "id": [ "overlay_effect_foodpoison", "overlay_effect_nausea" ], "fg": 7494 }, + { "id": "overlay_effect_fungus", "fg": 7495 }, + { "id": "overlay_effect_grabbed", "fg": 7496 }, + { "id": "overlay_female_effect_haslight", "fg": 7505 }, + { "id": "overlay_male_effect_haslight", "fg": 7506 }, + { "id": "overlay_effect_high", "fg": 7497 }, + { "id": "overlay_effect_paralyzepoison", "fg": 7498 }, + { "id": "overlay_effect_poison", "fg": 7499 }, + { "id": "overlay_effect_sleep", "fg": 7500 }, + { "id": "overlay_effect_spores", "fg": 7501 }, + { "id": "overlay_effect_stunned", "fg": 7502 }, + { "id": "overlay_effect_visuals", "fg": 7503 }, + { "id": [ "overlay_effect_winded", "overlay_effect_asthma" ], "fg": 7504 }, + { "id": "overlay_female_mutation_hair_black_fro", "fg": 7509, "rotates": false }, + { "id": "overlay_female_mutation_hair_gray_fro", "fg": 7512, "rotates": false }, + { "id": "overlay_female_mutation_hair_blond_fro", "fg": 7510, "rotates": false }, + { "id": "overlay_female_mutation_hair_brown_fro", "fg": 7511, "rotates": false }, + { "id": "overlay_female_mutation_hair_white_fro", "fg": 7514, "rotates": false }, + { "id": "overlay_female_mutation_hair_red_fro", "fg": 7513, "rotates": false }, + { "id": "overlay_male_mutation_hair_black_fro", "fg": 7515, "rotates": 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"broken", "fg": 5940, "bg": [ 7555, 7558, 7557, 7556 ] } ] + "additional_tiles": [ { "id": "open", "fg": [ 7599, 7601, 7600, 7598 ] }, { "id": "broken", "fg": 5962, "bg": [ 7606, 7609, 7608, 7607 ] } ] }, { "id": [ "vp_door_sw", "vp_door_rear_left" ], - "fg": [ 7567, 7570, 7569, 7568 ], + "fg": [ 7618, 7621, 7620, 7619 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": [ 7548, 7550, 7549, 7547 ] }, { "id": "broken", "fg": 5940, "bg": [ 7567, 7570, 7569, 7568 ] } ] + "additional_tiles": [ { "id": "open", "fg": [ 7599, 7601, 7600, 7598 ] }, { "id": "broken", "fg": 5962, "bg": [ 7618, 7621, 7620, 7619 ] } ] }, { "id": "vp_door_trunk", - "fg": [ 7571, 7578, 7577, 7576 ], + "fg": [ 7622, 7629, 7628, 7627 ], "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": [ 7572, 7575, 7574, 7573 ] }, { "id": "broken", "fg": 5940, "bg": [ 7571, 7578, 7577, 7576 ] } ] + "additional_tiles": [ { "id": "open", "fg": [ 7623, 7626, 7625, 7624 ] }, { "id": "broken", "fg": 5962, "bg": [ 7622, 7629, 7628, 7627 ] } ] }, { "id": "vp_frame_handle", - "fg": [ 7580, 7582, 7581, 7579 ], - "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 5940, "bg": [ 7580, 7582, 7581, 7579 ] } ] - }, - { "id": "f_alien_anemone", "fg": 7344 }, - { "id": "f_alien_gasper", "fg": 7345 }, - { "id": "f_alien_pod", "fg": 7346 }, - { "id": "f_alien_pod_organ", "fg": 7347 }, - { "id": "f_alien_pod_resin", "fg": 7348 }, - { "id": "f_alien_tendril", "fg": 7349 }, - { "id": "f_bigmirror", "fg": 7350 }, - { "id": "f_bigmirror_b", "fg": 7351 }, - { "id": "f_glass_cabinet", "fg": 7352 }, - { "id": "f_rotary_clothesline", "fg": 7353 }, - { "id": "f_magiclysm_translocator_gate", "fg": 7372 }, - { "id": "cauldron_demon_chitin", "fg": 7373 }, - { "id": "cauldron_orichalcum", "fg": 7374 }, - { "id": "overlay_worn_wizard_hat", "fg": 7378 }, - { "id": "mon_robofac_laserturret_mk1", "fg": 7384 }, - { "id": "mon_spawn_raptor_electric", "fg": 7385 }, - { "id": "mon_spawn_raptor_unstable", "fg": 7386 }, - { "id": "mon_zombie_relax_gasbag", "fg": 7387 }, - { "id": "mon_zombie_scissorlimbs", "fg": 7388 }, - { "id": "corpse_mon_antlion_giant", "fg": 7389 }, - { "id": "mon_antlion_giant", "fg": 7390 }, - { "id": "mon_crows_m240", "fg": 7392 }, - { "id": "mon_mantis_giant", "fg": 7400 }, - { "id": "broken_robofac_camspy", "fg": 7401 }, - { "id": "mon_robofac_camspy", "fg": 7402 }, - { "id": "mon_robofac_prototype", "fg": 7403 }, - { "id": "mon_spawn_raptor", "fg": 7404 }, - { "id": "mon_spawn_raptor_shady", "fg": 7405 }, - { "id": "mon_turret", "fg": 7406 }, - { "id": "mon_turret_rifle", "fg": 7407 }, - { "id": "broken_turret_speaker", "fg": 7408 }, - { "id": "mon_turret_speaker", "fg": 7409 }, - { "id": "corpse_mon_zombie_prisoner_brute", "fg": 7410 }, - { "id": "mon_zombie_prisoner_brute", "fg": 7411 }, - { "id": "overlay_crouch", "fg": 7433 }, - { "id": "overlay_run", "fg": 7456 }, - { "id": "overlay_prone", "fg": 7457 }, - { "id": "overlay_mutation_LUPINE_EARS", "fg": 7481 }, - { "id": "overlay_mutation_RABBIT_EARS", "fg": 7482 }, - { "id": "overlay_worn_helmet_army", "fg": 7483 }, - { "id": "overlay_wielded_mattress", "fg": 7484 }, - { "id": "explosion_necro_boomer_upgrade", "fg": 7485 }, - { "id": "t_bulk_tank", "fg": 7486 } + "fg": [ 7631, 7633, 7632, 7630 ], + "multitile": true, + "additional_tiles": [ { "id": "broken", "fg": 5962, "bg": [ 7631, 7633, 7632, 7630 ] } ] + }, + { "id": "f_alien_anemone", "fg": 7392 }, + { "id": "f_alien_gasper", "fg": 7393 }, + { "id": "f_alien_pod", "fg": 7394 }, + { "id": "f_alien_pod_organ", "fg": 7395 }, + { "id": "f_alien_pod_resin", "fg": 7396 }, + { "id": "f_alien_tendril", "fg": 7397 }, + { "id": "f_bigmirror", "fg": 7398 }, + { "id": "f_bigmirror_b", "fg": 7399 }, + { "id": "f_glass_cabinet", "fg": 7400 }, + { "id": "f_rotary_clothesline", "fg": 7401 }, + { "id": "f_magiclysm_translocator_gate", "fg": 7420 }, + { "id": "cauldron_demon_chitin", "fg": 7421 }, + { "id": "cauldron_orichalcum", "fg": 7422 }, + { "id": "overlay_worn_wizard_hat", "fg": 7426 }, + { "id": "mon_robofac_laserturret_mk1", "fg": 7432 }, + { "id": "mon_spawn_raptor_electric", "fg": 7433 }, + { "id": "mon_spawn_raptor_unstable", "fg": 7434 }, + { "id": "mon_zombie_relax_gasbag", "fg": 7435 }, + { "id": "mon_zombie_scissorlimbs", "fg": 7436 }, + { "id": "corpse_mon_antlion_giant", "fg": 7437 }, + { "id": "mon_antlion_giant", "fg": 7438 }, + { "id": "mon_crows_m240", "fg": 7440 }, + { "id": "mon_mantis_giant", "fg": 7451 }, + { "id": "broken_robofac_camspy", "fg": 7452 }, + { "id": "mon_robofac_camspy", "fg": 7453 }, + { "id": "mon_robofac_prototype", "fg": 7454 }, + { "id": "mon_spawn_raptor", "fg": 7455 }, + { "id": "mon_spawn_raptor_shady", "fg": 7456 }, + { "id": "mon_turret", "fg": 7457 }, + { "id": "mon_turret_rifle", "fg": 7458 }, + { "id": "broken_turret_speaker", "fg": 7459 }, + { "id": "mon_turret_speaker", "fg": 7460 }, + { "id": "corpse_mon_zombie_prisoner_brute", "fg": 7461 }, + { "id": "mon_zombie_prisoner_brute", "fg": 7462 }, + { "id": "overlay_crouch", "fg": 7484 }, + { "id": "overlay_run", "fg": 7507 }, + { "id": "overlay_prone", "fg": 7508 }, + { "id": "overlay_mutation_LUPINE_EARS", "fg": 7532 }, + { "id": "overlay_mutation_RABBIT_EARS", "fg": 7533 }, + { "id": "overlay_worn_helmet_army", "fg": 7534 }, + { "id": "overlay_wielded_mattress", "fg": 7535 }, + { "id": "explosion_necro_boomer_upgrade", "fg": 7536 }, + { "id": "t_bulk_tank", "fg": 7537 } ] }, { "file": "taller.png", - "//": "range 7584 to 7599", + "//": "range 7648 to 7663", "sprite_width": 32, "sprite_height": 64, "sprite_offset_x": 0, @@ -12512,34 +12574,34 @@ "id": "mon_zombie_master", "animated": true, "fg": [ - { "weight": 15, "sprite": 7584 }, - { "weight": 15, "sprite": 7585 }, - { "weight": 15, "sprite": 7586 }, - { "weight": 15, "sprite": 7587 } + { "weight": 15, "sprite": 7648 }, + { "weight": 15, "sprite": 7649 }, + { "weight": 15, "sprite": 7650 }, + { "weight": 15, "sprite": 7651 } ] }, - { "id": "t_floor_olight", "fg": 7588 }, - { "id": "t_metal_floor_olight", "fg": 7589 }, - { "id": "t_thconc_floor_olight", "fg": 7590 } + { "id": "t_floor_olight", "fg": 7652 }, + { "id": "t_metal_floor_olight", "fg": 7653 }, + { "id": "t_thconc_floor_olight", "fg": 7654 } ] }, { "file": "large.png", - "//": "range 7600 to 7807", + "//": "range 7664 to 7871", "sprite_width": 64, "sprite_height": 80, "sprite_offset_x": -16, "sprite_offset_y": -48, "tiles": [ - { "id": "f_street_light", "fg": 7600, "bg": [ ], "rotates": false }, - { "id": "f_traffic_light", "fg": 7601, "bg": [ ], "rotates": false }, + { "id": "f_street_light", "fg": 7664, "bg": [ ], "rotates": false }, + { "id": "f_traffic_light", "fg": 7665, "bg": [ ], "rotates": false }, { "id": "mon_claygolem", "fg": [ - { "weight": 10, "sprite": 7608 }, - { "weight": 1, "sprite": 7609 }, - { "weight": 2, "sprite": 7610 }, - { "weight": 3, "sprite": 7611 } + { "weight": 10, "sprite": 7672 }, + { "weight": 1, "sprite": 7673 }, + { "weight": 2, "sprite": 7674 }, + { "weight": 3, "sprite": 7675 } ], "rotates": false }, @@ -12547,92 +12609,92 @@ "id": "mon_demon_spider_queen", "animated": true, "fg": [ - { "weight": 15, "sprite": 7612 }, - { "weight": 15, "sprite": 7613 }, - { "weight": 15, "sprite": 7614 }, - { "weight": 15, "sprite": 7615 }, - { "weight": 15, "sprite": 7614 }, - { "weight": 15, "sprite": 7613 } + { "weight": 15, "sprite": 7676 }, + { "weight": 15, "sprite": 7677 }, + { "weight": 15, "sprite": 7678 }, + { "weight": 15, "sprite": 7679 }, + { "weight": 15, "sprite": 7678 }, + { "weight": 15, "sprite": 7677 } ], "rotates": false }, { "id": "mon_plasticgolem", "fg": [ - { "weight": 10, "sprite": 7630 }, - { "weight": 10, "sprite": 7625 }, - { "weight": 6, "sprite": 7626 }, - { "weight": 5, "sprite": 7629 }, - { "weight": 3, "sprite": 7627 }, - { "weight": 1, "sprite": 7628 } + { "weight": 10, "sprite": 7694 }, + { "weight": 10, "sprite": 7689 }, + { "weight": 6, "sprite": 7690 }, + { "weight": 5, "sprite": 7693 }, + { "weight": 3, "sprite": 7691 }, + { "weight": 1, "sprite": 7692 } ], "rotates": false }, - { "id": "mon_allosaurus", "fg": 7651, "rotates": false }, - { "id": "mon_amigara_horror", "fg": 7654, "bg": [ ], "rotates": false }, - { "id": "mon_ankylosaurus", "fg": 7650, "rotates": false }, - { "id": "mon_blob_brain", "fg": 7639, "rotates": false }, - { "id": "mon_boomer_huge", "fg": 7655, "bg": [ ], "rotates": false }, - { "id": "mon_chickenbot", "fg": 7634, "rotates": false }, - { "id": "mon_dark_wyrm", "fg": 7656, "rotates": false }, - { "id": "mon_fungaloid_queen", "fg": 7642, "rotates": false }, - { "id": "mon_fungaloid_seeder", "fg": 7640, "rotates": false }, - { "id": "mon_fungaloid_tower", "fg": 7641, "rotates": false }, - { "id": "mon_gas_zombie", "fg": 7659, "bg": [ ], "rotates": false }, - { "id": "mon_jabberwock", "fg": 7635, "rotates": false }, - { "id": "mon_mi_go_guard", "fg": 7664, "rotates": false }, - { "id": "mon_mi_go_myrmidon", "fg": 7665, "rotates": false }, - { "id": "mon_mi_go_slaver", "fg": 7666, "rotates": false }, - { "id": "mon_mi_go_surgeon", "fg": 7667, "rotates": false }, - { "id": "mon_nakedmolerat_giant", "fg": 7645, "rotates": false }, - { "id": "mon_parasaurolophus", "fg": 7652, "rotates": false }, - { "id": "mon_shoggoth", "fg": [ 7636, 7668 ], "rotates": false }, - { "id": "mon_skeleton_hulk", "fg": 7633, "rotates": false }, - { "id": "mon_spinosaurus", "fg": 7646, "rotates": false }, - { "id": "mon_stegosaurus", "fg": 7649, "rotates": false }, - { "id": "mon_triceratops", "fg": 7648, "rotates": false }, - { "id": "mon_triffid_heart", "fg": 7643, "rotates": false }, - { "id": "mon_triffid_queen", "fg": 7670, "bg": [ ], "rotates": false }, - { "id": "mon_turret_searchlight", "fg": 7638, "rotates": false }, - { "id": "mon_tyrannosaurus", "fg": 7647, "rotates": false }, - { "id": "mon_utahraptor", "fg": 7653, "rotates": false }, - { "id": "mon_yugg", "fg": 7644, "rotates": false }, - { "id": "mon_zombie_corrosive", "fg": 7671, "bg": [ ], "rotates": false }, - { "id": "mon_zombie_hulk", "fg": 7637, "rotates": false }, - { "id": "mon_zombie_kevlar_2", "fg": 7675, "bg": [ ], "rotates": false }, - { "id": "corpse_mon_allosaurus", "fg": 7681, "rotates": false }, - { "id": "corpse_mon_amigara_horror", "fg": 7682, "rotates": false }, - { "id": "corpse_mon_ankylosaurus", "fg": 7683, "rotates": false }, - { "id": "corpse_mon_darck_wyrm", "fg": 7684, "rotates": false }, - { "id": "corpse_mon_fungaloid_queen", "fg": 7685, "rotates": false }, - { "id": "corpse_mon_fungaloid_seeder", "fg": 7686, "rotates": false }, - { "id": "corpse_mon_fungaloid_tower", "fg": 7687, "rotates": false }, - { "id": "corpse_mon_mi_go_guard", "fg": 7688, "rotates": false }, - { "id": "corpse_mon_mi_go_myrmidon", "fg": 7689, "rotates": false }, - { "id": "corpse_mon_mi_go_slaver", "fg": 7690, "rotates": false }, - { "id": "corpse_mon_mi_go_surgeon", "fg": 7691, "rotates": false }, - { "id": "corpse_mon_naked_molerat", "fg": 7692, "rotates": false }, - { "id": "corpse_mon_parasaurolophus", "fg": 7693, "rotates": false }, - { "id": "corpse_mon_skeleton_hulk", "fg": 7694, "rotates": false }, - { "id": "corpse_mon_spinosaurus", "fg": 7695, "rotates": false }, - { "id": "corpse_mon_stegosaurus", "fg": 7696, "rotates": false }, - { "id": "corpse_mon_triceratops", "fg": 7697, "rotates": false }, - { "id": "corpse_mon_tyrannosaurus", "fg": 7698, "rotates": false }, - { "id": "corpse_mon_utahraptor", "fg": 7699, "rotates": false }, - { "id": "corpse_mon_yugg", "fg": 7700, "rotates": false }, - { "id": "corpse_mon_zombie_corrosive", "fg": 7701, "rotates": false }, - { "id": "corpse_mon_zombie_hulk", "fg": 7702, "rotates": false }, - { "id": "corpse_mon_zombie_kevlar_2", "fg": 7703, "rotates": false }, - { "id": [ "mon_hulk_pupa", "mon_hulk_pupa_decoy" ], "fg": 7721, "rotates": false }, - { "id": [ "corpse_mon_hulk_pupa", "corpse_mon_hulk_pupa_decoy" ], "fg": 7720, "rotates": false }, - { "id": "overlay_wielded_pike", "fg": 7739, "rotates": false }, - { "id": "overlay_wielded_qiang", "fg": 7739, "rotates": false }, - { "id": "t_leanto", "fg": 7780, "bg": 7802, "rotates": false }, - { "id": "t_leanto_season_winter", "fg": 7780, "bg": 7805, "rotates": false }, - { "id": "t_marloss_tree", "fg": 7768, "bg": 7769, "rotates": false }, - { "id": "t_tree", "fg": 7747, "bg": 7802, "rotates": false }, - { "id": "t_tree_almond_season_autumn", "fg": 7800, "bg": 7803, "rotates": false }, - { "id": "t_tree_almond_season_spring", "fg": 7799, "bg": 7802, "rotates": false }, + { "id": "mon_allosaurus", "fg": 7715, "rotates": false }, + { "id": "mon_amigara_horror", "fg": 7718, "bg": [ ], "rotates": false }, + { "id": "mon_ankylosaurus", "fg": 7714, "rotates": false }, + { "id": "mon_blob_brain", "fg": 7703, "rotates": false }, + { "id": "mon_boomer_huge", "fg": 7719, "bg": [ ], "rotates": false }, + { "id": "mon_chickenbot", "fg": 7698, "rotates": false }, + { "id": "mon_dark_wyrm", "fg": 7720, "rotates": false }, + { "id": "mon_fungaloid_queen", "fg": 7706, "rotates": false }, + { "id": "mon_fungaloid_seeder", "fg": 7704, "rotates": false }, + { "id": "mon_fungaloid_tower", "fg": 7705, "rotates": false }, + { "id": "mon_gas_zombie", "fg": 7723, "bg": [ ], "rotates": false }, + { "id": "mon_jabberwock", "fg": 7699, "rotates": false }, + { "id": "mon_mi_go_guard", "fg": 7728, "rotates": false }, + { "id": "mon_mi_go_myrmidon", "fg": 7729, "rotates": false }, + { "id": "mon_mi_go_slaver", "fg": 7730, "rotates": false }, + { "id": "mon_mi_go_surgeon", "fg": 7731, "rotates": false }, + { "id": "mon_nakedmolerat_giant", "fg": 7709, "rotates": false }, + { "id": "mon_parasaurolophus", "fg": 7716, "rotates": false }, + { "id": "mon_shoggoth", "fg": [ 7700, 7732 ], "rotates": false }, + { "id": "mon_skeleton_hulk", "fg": 7697, "rotates": false }, + { "id": "mon_spinosaurus", "fg": 7710, "rotates": false }, + { "id": "mon_stegosaurus", "fg": 7713, "rotates": false }, + { "id": "mon_triceratops", "fg": 7712, "rotates": false }, + { "id": "mon_triffid_heart", "fg": 7707, "rotates": false }, + { "id": "mon_triffid_queen", "fg": 7734, "bg": [ ], "rotates": false }, + { "id": "mon_turret_searchlight", "fg": 7702, "rotates": false }, + { "id": "mon_tyrannosaurus", "fg": 7711, "rotates": false }, + { "id": "mon_utahraptor", "fg": 7717, "rotates": false }, + { "id": "mon_yugg", "fg": 7708, "rotates": false }, + { "id": "mon_zombie_corrosive", "fg": 7735, "bg": [ ], "rotates": false }, + { "id": "mon_zombie_hulk", "fg": 7701, "rotates": false }, + { "id": "mon_zombie_kevlar_2", "fg": 7739, "bg": [ ], "rotates": false }, + { "id": "corpse_mon_allosaurus", "fg": 7745, "rotates": false }, + { "id": "corpse_mon_amigara_horror", "fg": 7746, "rotates": false }, + { "id": "corpse_mon_ankylosaurus", "fg": 7747, "rotates": false }, + { "id": "corpse_mon_darck_wyrm", "fg": 7748, "rotates": false }, + { "id": "corpse_mon_fungaloid_queen", "fg": 7749, "rotates": false }, + { "id": "corpse_mon_fungaloid_seeder", "fg": 7750, "rotates": false }, + { "id": "corpse_mon_fungaloid_tower", "fg": 7751, "rotates": false }, + { "id": "corpse_mon_mi_go_guard", "fg": 7752, "rotates": false }, + { "id": "corpse_mon_mi_go_myrmidon", "fg": 7753, "rotates": false }, + { "id": "corpse_mon_mi_go_slaver", "fg": 7754, "rotates": false }, + { "id": "corpse_mon_mi_go_surgeon", "fg": 7755, "rotates": false }, + { "id": "corpse_mon_naked_molerat", "fg": 7756, "rotates": false }, + { "id": "corpse_mon_parasaurolophus", "fg": 7757, "rotates": false }, + { "id": "corpse_mon_skeleton_hulk", "fg": 7758, "rotates": false }, + { "id": "corpse_mon_spinosaurus", "fg": 7759, "rotates": false }, + { "id": "corpse_mon_stegosaurus", "fg": 7760, "rotates": false }, + { "id": "corpse_mon_triceratops", "fg": 7761, "rotates": false }, + { "id": "corpse_mon_tyrannosaurus", "fg": 7762, "rotates": false }, + { "id": "corpse_mon_utahraptor", "fg": 7763, "rotates": false }, + { "id": "corpse_mon_yugg", "fg": 7764, "rotates": false }, + { "id": "corpse_mon_zombie_corrosive", "fg": 7765, "rotates": false }, + { "id": "corpse_mon_zombie_hulk", "fg": 7766, "rotates": false }, + { "id": "corpse_mon_zombie_kevlar_2", "fg": 7767, "rotates": false }, + { "id": [ "mon_hulk_pupa", "mon_hulk_pupa_decoy" ], "fg": 7785, "rotates": false }, + { "id": [ "corpse_mon_hulk_pupa", "corpse_mon_hulk_pupa_decoy" ], "fg": 7784, "rotates": false }, + { "id": "overlay_wielded_pike", "fg": 7803, "rotates": false }, + { "id": "overlay_wielded_qiang", "fg": 7803, "rotates": false }, + { "id": "t_leanto", "fg": 7844, "bg": 7866, "rotates": false }, + { "id": "t_leanto_season_winter", "fg": 7844, "bg": 7869, "rotates": false }, + { "id": "t_marloss_tree", "fg": 7832, "bg": 7833, "rotates": false }, + { "id": "t_tree", "fg": 7811, "bg": 7866, "rotates": false }, + { "id": "t_tree_almond_season_autumn", "fg": 7864, "bg": 7867, "rotates": false }, + { "id": "t_tree_almond_season_spring", "fg": 7863, "bg": 7866, "rotates": false }, { "id": [ "t_tree_apple_harvested_season_winter", @@ -12648,8 +12710,8 @@ "t_tree_pear_season_winter", "t_tree_plum_season_winter" ], - "fg": 7759, - "bg": 7805 + "fg": 7823, + "bg": 7869 }, { "id": [ @@ -12666,19 +12728,19 @@ "t_tree_pear", "t_tree_plum" ], - "fg": 7752, - "bg": 7802 - }, - { "id": "t_tree_apple_season_autumn", "fg": 7755, "bg": 7803 }, - { "id": "t_tree_apricot_season_summer", "fg": 7757, "bg": 7804 }, - { "id": "t_tree_beech_season_autumn", "fg": 7794, "bg": 7803, "rotates": false }, - { "id": "t_tree_birch", "fg": 7770, "bg": 7802, "rotates": false }, - { "id": "t_tree_birch_harvested", "fg": 7771, "bg": 7802, "rotates": false }, - { "id": "t_tree_birch_harvested_season_winter", "fg": 7771, "bg": 7805, "rotates": false }, - { "id": "t_tree_birch_season_winter", "fg": 7772, "bg": 7805, "rotates": false }, - { "id": "t_tree_blackjack", "fg": 7760, "bg": 7802, "rotates": false }, - { "id": "t_tree_blackjack_season_winter", "fg": 7761, "bg": 7805, "rotates": false }, - { "id": "t_tree_cherry_season_summer", "fg": 7753, "bg": 7804 }, + "fg": 7816, + "bg": 7866 + }, + { "id": "t_tree_apple_season_autumn", "fg": 7819, "bg": 7867 }, + { "id": "t_tree_apricot_season_summer", "fg": 7821, "bg": 7868 }, + { "id": "t_tree_beech_season_autumn", "fg": 7858, "bg": 7867, "rotates": false }, + { "id": "t_tree_birch", "fg": 7834, "bg": 7866, "rotates": false }, + { "id": "t_tree_birch_harvested", "fg": 7835, "bg": 7866, "rotates": false }, + { "id": "t_tree_birch_harvested_season_winter", "fg": 7835, "bg": 7869, "rotates": false }, + { "id": "t_tree_birch_season_winter", "fg": 7836, "bg": 7869, "rotates": false }, + { "id": "t_tree_blackjack", "fg": 7824, "bg": 7866, "rotates": false }, + { "id": "t_tree_blackjack_season_winter", "fg": 7825, "bg": 7869, "rotates": false }, + { "id": "t_tree_cherry_season_summer", "fg": 7817, "bg": 7868 }, { "id": [ "t_tree_chestnut_harvested_season_autumn", @@ -12686,11 +12748,11 @@ "t_tree_pecan_harvested_season_autumn", "t_tree_beech_harvested_season_autumn" ], - "fg": 7789, - "bg": 7803, + "fg": 7853, + "bg": 7867, "rotates": false }, - { "id": "t_tree_chestnut_season_autumn", "fg": 7791, "bg": 7803, "rotates": false }, + { "id": "t_tree_chestnut_season_autumn", "fg": 7855, "bg": 7867, "rotates": false }, { "id": [ "t_tree_chestnut_season_winter", @@ -12702,29 +12764,29 @@ "t_tree_pecan_harvested_season_winter", "t_tree_beech_harvested_season_winter" ], - "fg": 7790, - "bg": 7805, + "fg": 7854, + "bg": 7869, "rotates": false }, { "id": [ "t_tree_chestnut", "t_tree_walnut", "t_tree_pecan", "t_tree_beech" ], - "fg": 7788, - "bg": 7802, + "fg": 7852, + "bg": 7866, "rotates": false }, - { "id": [ "t_tree_dead_season_winter", "t_tree_hickory_dead_season_winter" ], "fg": 7762, "bg": 7805 }, - { "id": [ "t_tree_dead", "t_tree_hickory_dead" ], "fg": 7762, "bg": 7802 }, - { "id": "t_tree_deadpine", "fg": 7763, "bg": 7802, "rotates": false }, - { "id": "t_tree_deadpine_season_winter", "fg": 7763, "bg": 7805, "rotates": false }, - { "id": "t_tree_elderberry_season_summer", "fg": 7746, "bg": 7804, "rotates": false }, - { "id": "t_tree_fungal", "fg": 7767, "bg": 7769, "rotates": false }, + { "id": [ "t_tree_dead_season_winter", "t_tree_hickory_dead_season_winter" ], "fg": 7826, "bg": 7869 }, + { "id": [ "t_tree_dead", "t_tree_hickory_dead" ], "fg": 7826, "bg": 7866 }, + { "id": "t_tree_deadpine", "fg": 7827, "bg": 7866, "rotates": false }, + { "id": "t_tree_deadpine_season_winter", "fg": 7827, "bg": 7869, "rotates": false }, + { "id": "t_tree_elderberry_season_summer", "fg": 7810, "bg": 7868, "rotates": false }, + { "id": "t_tree_fungal", "fg": 7831, "bg": 7833, "rotates": false }, { "id": [ "t_tree_hazelnut_harvested", "t_tree_almond_harvested", "t_tree_pistachio_harvested" ], - "fg": 7796, - "bg": 7802, + "fg": 7860, + "bg": 7866, "rotates": false }, - { "id": "t_tree_hazelnut_season_autumn", "fg": 7798, "bg": 7803, "rotates": false }, + { "id": "t_tree_hazelnut_season_autumn", "fg": 7862, "bg": 7867, "rotates": false }, { "id": [ "t_tree_hazelnut_season_winter", @@ -12734,26 +12796,26 @@ "t_tree_almond_harvested_season_winter", "t_tree_pistachio_harvested_season_winter" ], - "fg": 7797, - "bg": 7805, + "fg": 7861, + "bg": 7869, "rotates": false }, - { "id": [ "t_tree_hazelnut", "t_tree_almond", "t_tree_pistachio" ], "fg": 7795, "bg": 7802, "rotates": false }, - { "id": "t_tree_hickory_season_autumn", "fg": 7765, "bg": 7803, "rotates": false }, + { "id": [ "t_tree_hazelnut", "t_tree_almond", "t_tree_pistachio" ], "fg": 7859, "bg": 7866, "rotates": false }, + { "id": "t_tree_hickory_season_autumn", "fg": 7829, "bg": 7867, "rotates": false }, { "id": [ "t_tree_hickory_season_winter", "t_tree_hickory_harvested_season_winter" ], - "fg": 7766, - "bg": 7805, + "fg": 7830, + "bg": 7869, "rotates": false }, - { "id": [ "t_tree_hickory", "t_tree_hickory_harvested" ], "fg": 7764, "bg": 7802, "rotates": false }, - { "id": "t_tree_maple", "fg": 7773, "bg": 7802, "rotates": false }, - { "id": "t_tree_maple_season_autumn", "fg": 7775, "bg": 7803, "rotates": false }, - { "id": "t_tree_maple_season_winter", "fg": 7775, "bg": 7805, "rotates": false }, - { "id": "t_tree_maple_tapped", "fg": 7774, "bg": 7802 }, - { "id": "t_tree_maple_tapped_season_autumn", "fg": 7776, "bg": 7803 }, - { "id": "t_tree_maple_tapped_season_winter", "fg": 7776, "bg": 7805 }, - { "id": "t_tree_mulberry_season_summer", "fg": 7745, "bg": 7804, "rotates": false }, + { "id": [ "t_tree_hickory", "t_tree_hickory_harvested" ], "fg": 7828, "bg": 7866, "rotates": false }, + { "id": "t_tree_maple", "fg": 7837, "bg": 7866, "rotates": false }, + { "id": "t_tree_maple_season_autumn", "fg": 7839, "bg": 7867, "rotates": false }, + { "id": "t_tree_maple_season_winter", "fg": 7839, "bg": 7869, "rotates": false }, + { "id": "t_tree_maple_tapped", "fg": 7838, "bg": 7866 }, + { "id": "t_tree_maple_tapped_season_autumn", "fg": 7840, "bg": 7867 }, + { "id": "t_tree_maple_tapped_season_winter", "fg": 7840, "bg": 7869 }, + { "id": "t_tree_mulberry_season_summer", "fg": 7809, "bg": 7868, "rotates": false }, { "id": [ "t_tree_mulberry_season_winter", @@ -12761,147 +12823,147 @@ "t_tree_mulberry_harvested_season_winter", "t_tree_elderberry_harvested_season_winter" ], - "fg": 7744, - "bg": 7805, + "fg": 7808, + "bg": 7869, "rotates": false }, { "id": [ "t_tree_mulberry", "t_tree_elderberry", "t_tree_mulberry_harvested", "t_tree_elderberry_harvested" ], - "fg": 7743, - "bg": 7802, + "fg": 7807, + "bg": 7866, "rotates": false }, - { "id": "t_tree_peach_season_summer", "fg": 7754, "bg": 7804 }, - { "id": "t_tree_pear_season_autumn", "fg": 7756, "bg": 7804 }, - { "id": "t_tree_pecan_season_autumn", "fg": 7793, "bg": 7803, "rotates": false }, - { "id": "t_tree_pine", "fg": 7748, "bg": 7802, "rotates": false }, - { "id": "t_tree_pine_season_winter", "fg": 7751, "bg": 7805, "rotates": false }, - { "id": "t_tree_pistachio_season_autumn", "fg": 7801, "bg": 7803, "rotates": false }, - { "id": "t_tree_plum_season_summer", "fg": 7758, "bg": 7804 }, + { "id": "t_tree_peach_season_summer", "fg": 7818, "bg": 7868 }, + { "id": "t_tree_pear_season_autumn", "fg": 7820, "bg": 7868 }, + { "id": "t_tree_pecan_season_autumn", "fg": 7857, "bg": 7867, "rotates": false }, + { "id": "t_tree_pine", "fg": 7812, "bg": 7866, "rotates": false }, + { "id": "t_tree_pine_season_winter", "fg": 7815, "bg": 7869, "rotates": false }, + { "id": "t_tree_pistachio_season_autumn", "fg": 7865, "bg": 7867, "rotates": false }, + { "id": "t_tree_plum_season_summer", "fg": 7822, "bg": 7868 }, { "id": "t_tree_season_autumn", - "fg": [ { "weight": 1, "sprite": 7781 }, { "weight": 1, "sprite": 7783 } ], - "bg": 7803, + "fg": [ { "weight": 1, "sprite": 7845 }, { "weight": 1, "sprite": 7847 } ], + "bg": 7867, "rotates": false }, { "id": "t_tree_season_spring", - "fg": [ { "weight": 1, "sprite": 7747 }, { "weight": 1, "sprite": 7783 } ], - "bg": 7802, + "fg": [ { "weight": 1, "sprite": 7811 }, { "weight": 1, "sprite": 7847 } ], + "bg": 7866, "rotates": false }, - { "id": "t_tree_season_winter", "fg": 7750, "bg": 7805, "rotates": false }, - { "id": "t_tree_walnut_season_autumn", "fg": 7792, "bg": 7803, "rotates": false }, - { "id": "t_tree_willow", "fg": 7777, "bg": 7802, "rotates": false }, - { "id": "t_tree_willow_harvested", "fg": 7778, "bg": 7802, "rotates": false }, - { "id": "t_tree_willow_harvested_season_winter", "fg": 7778, "bg": 7805, "rotates": false }, - { "id": "t_tree_willow_season_winter", "fg": 7779, "bg": 7805, "rotates": false }, - { "id": "t_tree_young", "fg": 7749, "bg": 7802, "rotates": false }, - { "id": "t_tree_young_season_autumn", "fg": 7782, "bg": 7803, "rotates": false }, - { "id": "t_tree_young_season_winter", "fg": 7782, "bg": 7805, "rotates": false }, + { "id": "t_tree_season_winter", "fg": 7814, "bg": 7869, "rotates": false }, + { "id": "t_tree_walnut_season_autumn", "fg": 7856, "bg": 7867, "rotates": false }, + { "id": "t_tree_willow", "fg": 7841, "bg": 7866, "rotates": false }, + { "id": "t_tree_willow_harvested", "fg": 7842, "bg": 7866, "rotates": false }, + { "id": "t_tree_willow_harvested_season_winter", "fg": 7842, "bg": 7869, "rotates": false }, + { "id": "t_tree_willow_season_winter", "fg": 7843, "bg": 7869, "rotates": false }, + { "id": "t_tree_young", "fg": 7813, "bg": 7866, "rotates": false }, + { "id": "t_tree_young_season_autumn", "fg": 7846, "bg": 7867, "rotates": false }, + { "id": "t_tree_young_season_winter", "fg": 7846, "bg": 7869, "rotates": false }, { "id": "vp_solar_array2", - "fg": 7786, + "fg": 7850, "rotates": false, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7787 } ] + "additional_tiles": [ { "id": "broken", "fg": 7851 } ] }, { "id": "vp_solar_array2r", - "fg": 7786, + "fg": 7850, "rotates": false, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7787 } ] + "additional_tiles": [ { "id": "broken", "fg": 7851 } ] }, { "id": "vp_solar_array", - "fg": 7784, + "fg": 7848, "rotates": false, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 7785 } ] - }, - { "id": "f_boulder_large", "fg": 7602 }, - { "id": "f_glow_boulder", "fg": 7603 }, - { "id": "f_huge_mana_crystal", "fg": 7604 }, - { "id": "corpse_mon_bulette", "fg": 7605 }, - { "id": "mon_bulette", "fg": 7606 }, - { "id": "broken_claygolem", "fg": 7607 }, - { "id": "broken_irongolem", "fg": 7616 }, - { "id": "mon_irongolem", "fg": 7617 }, - { "id": "corpse_mon_owlbear", "fg": 7618 }, - { "id": "corpse_mon_owlbear_zombie", "fg": 7619 }, - { "id": "corpse_mon_owlbear_zombie_brute", "fg": 7620 }, - { "id": "mon_owlbear", "fg": 7621 }, - { "id": "mon_owlbear_zombie", "fg": 7622 }, - { "id": "mon_owlbear_zombie_brute", "fg": 7623 }, - { "id": "broken_plasticgolem", "fg": 7624 }, - { "id": "broken_stonegolem", "fg": 7631 }, - { "id": "mon_stonegolem", "fg": 7632 }, - { "id": "mon_devourer_lab_sec", "fg": 7657 }, - { "id": "mon_frog_giant", "fg": 7658 }, - { "id": "mon_horse", "fg": 7660 }, - { "id": "mon_mech_combat", "fg": 7661 }, - { "id": "mon_mech_lifter", "fg": 7662 }, - { "id": "mon_mech_recon", "fg": 7663 }, - { "id": "mon_structural_spur", "fg": 7669 }, - { "id": "mon_zombie_crushed_giant", "fg": 7672 }, - { "id": "mon_zombie_gasbag_impaler", "fg": 7673 }, - { "id": "mon_zombie_horse", "fg": 7674 }, - { "id": "mon_zombie_living_wall", "fg": 7676 }, - { "id": "rid_mon_horse", "fg": 7677 }, - { "id": "rid_mon_mech_combat", "fg": 7678 }, - { "id": "rid_mon_mech_lifter", "fg": 7679 }, - { "id": "rid_mon_mech_recon", "fg": 7680 }, - { "id": "corpse_mon_afs_headless_horror", "fg": 7704 }, - { "id": "mon_afs_headless_horror", "fg": 7705 }, - { "id": "mon_boomer_glutton", "fg": 7706 }, - { "id": "corpse_mon_centipede_mom", "fg": 7707 }, - { "id": "mon_centipede_mom", "fg": 7708 }, - { "id": "corpse_mon_devourer", "fg": 7709 }, - { "id": "mon_devourer", "fg": 7710 }, - { "id": "broken_dispatch", "fg": 7711 }, - { "id": "mon_dispatch", "fg": 7712 }, - { "id": "broken_dispatch_military", "fg": 7713 }, - { "id": "mon_dispatch_military", "fg": 7714 }, - { "id": "corpse_mon_dog_zombie_hulk", "fg": 7715 }, - { "id": "mon_dog_zombie_hulk", "fg": 7716 }, - { "id": "mon_flying_polyp", "fg": 7717 }, - { "id": "corpse_mon_frog_mother", "fg": 7718 }, - { "id": "mon_frog_mother", "fg": 7719 }, - { "id": "corpse_mon_lady_bug_giant", "fg": 7722 }, - { "id": "mon_lady_bug_giant", "fg": 7723 }, - { "id": "corpse_mon_locust_mega", "fg": 7724 }, - { "id": "mon_locust_mega", "fg": 7725 }, - { "id": "corpse_mon_mosquito_mega", "fg": 7726 }, - { "id": "mon_mosquito_mega", "fg": 7727 }, - { "id": "corpse_mon_mutant_antler", "fg": 7728 }, - { "id": "mon_mutant_antler", "fg": 7729 }, - { "id": "corpse_mon_mutant_arthropod", "fg": 7730 }, - { "id": "mon_mutant_arthropod", "fg": 7731 }, - { "id": "corpse_mon_skeleton_hulk_fungus", "fg": 7732 }, - { "id": "mon_skeleton_hulk_fungus", "fg": 7733 }, - { "id": "corpse_mon_slug_giant", "fg": 7734 }, - { "id": "mon_slug_giant", "fg": 7735 }, - { "id": "mon_zombie_nullfield", "fg": 7736 }, - { "id": "corpse_mon_zpig_brute", "fg": 7737 }, - { "id": "mon_zpig_brute", "fg": 7738 }, - { "id": "overlay_worn_cape_fp", "fg": 7740 }, - { "id": "overlay_worn_foodperson_mask", "fg": 7741 }, - { "id": "overlay_worn_foodperson_mask_on", "fg": 7742 } + "additional_tiles": [ { "id": "broken", "fg": 7849 } ] + }, + { "id": "f_boulder_large", "fg": 7666 }, + { "id": "f_glow_boulder", "fg": 7667 }, + { "id": "f_huge_mana_crystal", "fg": 7668 }, + { "id": "corpse_mon_bulette", "fg": 7669 }, + { "id": "mon_bulette", "fg": 7670 }, + { "id": "broken_claygolem", "fg": 7671 }, + { "id": "broken_irongolem", "fg": 7680 }, + { "id": "mon_irongolem", "fg": 7681 }, + { "id": "corpse_mon_owlbear", "fg": 7682 }, + { "id": "corpse_mon_owlbear_zombie", "fg": 7683 }, + { "id": "corpse_mon_owlbear_zombie_brute", "fg": 7684 }, + { "id": "mon_owlbear", "fg": 7685 }, + { "id": "mon_owlbear_zombie", "fg": 7686 }, + { "id": "mon_owlbear_zombie_brute", "fg": 7687 }, + { "id": "broken_plasticgolem", "fg": 7688 }, + { "id": "broken_stonegolem", "fg": 7695 }, + { "id": "mon_stonegolem", "fg": 7696 }, + { "id": "mon_devourer_lab_sec", "fg": 7721 }, + { "id": "mon_frog_giant", "fg": 7722 }, + { "id": "mon_horse", "fg": 7724 }, + { "id": "mon_mech_combat", "fg": 7725 }, + { "id": "mon_mech_lifter", "fg": 7726 }, + { "id": "mon_mech_recon", "fg": 7727 }, + { "id": "mon_structural_spur", "fg": 7733 }, + { "id": "mon_zombie_crushed_giant", "fg": 7736 }, + { "id": "mon_zombie_gasbag_impaler", "fg": 7737 }, + { "id": "mon_zombie_horse", "fg": 7738 }, + { "id": "mon_zombie_living_wall", "fg": 7740 }, + { "id": "rid_mon_horse", "fg": 7741 }, + { "id": "rid_mon_mech_combat", "fg": 7742 }, + { "id": "rid_mon_mech_lifter", "fg": 7743 }, + { "id": "rid_mon_mech_recon", "fg": 7744 }, + { "id": "corpse_mon_afs_headless_horror", "fg": 7768 }, + { "id": "mon_afs_headless_horror", "fg": 7769 }, + { "id": "mon_boomer_glutton", "fg": 7770 }, + { "id": "corpse_mon_centipede_mom", "fg": 7771 }, + { "id": "mon_centipede_mom", "fg": 7772 }, + { "id": "corpse_mon_devourer", "fg": 7773 }, + { "id": "mon_devourer", "fg": 7774 }, + { "id": "broken_dispatch", "fg": 7775 }, + { "id": "mon_dispatch", "fg": 7776 }, + { "id": "broken_dispatch_military", "fg": 7777 }, + { "id": "mon_dispatch_military", "fg": 7778 }, + { "id": "corpse_mon_dog_zombie_hulk", "fg": 7779 }, + { "id": "mon_dog_zombie_hulk", "fg": 7780 }, + { "id": "mon_flying_polyp", "fg": 7781 }, + { "id": "corpse_mon_frog_mother", "fg": 7782 }, + { "id": "mon_frog_mother", "fg": 7783 }, + { "id": "corpse_mon_lady_bug_giant", "fg": 7786 }, + { "id": "mon_lady_bug_giant", "fg": 7787 }, + { "id": "corpse_mon_locust_mega", "fg": 7788 }, + { "id": "mon_locust_mega", "fg": 7789 }, + { "id": "corpse_mon_mosquito_mega", "fg": 7790 }, + { "id": "mon_mosquito_mega", "fg": 7791 }, + { "id": "corpse_mon_mutant_antler", "fg": 7792 }, + { "id": "mon_mutant_antler", "fg": 7793 }, + { "id": "corpse_mon_mutant_arthropod", "fg": 7794 }, + { "id": "mon_mutant_arthropod", "fg": 7795 }, + { "id": "corpse_mon_skeleton_hulk_fungus", "fg": 7796 }, + { "id": "mon_skeleton_hulk_fungus", "fg": 7797 }, + { "id": "corpse_mon_slug_giant", "fg": 7798 }, + { "id": "mon_slug_giant", "fg": 7799 }, + { "id": "mon_zombie_nullfield", "fg": 7800 }, + { "id": "corpse_mon_zpig_brute", "fg": 7801 }, + { "id": "mon_zpig_brute", "fg": 7802 }, + { "id": "overlay_worn_cape_fp", "fg": 7804 }, + { "id": "overlay_worn_foodperson_mask", "fg": 7805 }, + { "id": "overlay_worn_foodperson_mask_on", "fg": 7806 } ] }, { "file": "big.png", - "//": "range 7808 to 7823", + "//": "range 7872 to 7887", "sprite_width": 80, "sprite_height": 64, "sprite_offset_x": -48, "sprite_offset_y": -32, - "tiles": [ { "id": "corpse_mon_ant_soldier_mega", "fg": 7808 }, { "id": "mon_ant_soldier_mega", "fg": 7809 } ] + "tiles": [ { "id": "corpse_mon_ant_soldier_mega", "fg": 7872 }, { "id": "mon_ant_soldier_mega", "fg": 7873 } ] }, { "file": "huge.png", - "//": "range 7824 to 7839", + "//": "range 7888 to 7903", "sprite_width": 128, "sprite_height": 128, "sprite_offset_x": -64, @@ -12909,42 +12971,42 @@ "tiles": [ { "id": "mon_tankbot", - "fg": [ { "weight": 10, "sprite": 7826 }, { "weight": 1, "sprite": 7827 }, { "weight": 3, "sprite": 7828 } ], + "fg": [ { "weight": 10, "sprite": 7890 }, { "weight": 1, "sprite": 7891 }, { "weight": 3, "sprite": 7892 } ], "rotates": false }, - { "id": "bot_tankbot", "fg": 7824 }, - { "id": "broken_tankbot", "fg": 7825 }, - { "id": "corpse_mon_yulecat", "fg": 7829 }, - { "id": "mon_yulecat", "fg": 7830 } + { "id": "bot_tankbot", "fg": 7888 }, + { "id": "broken_tankbot", "fg": 7889 }, + { "id": "corpse_mon_yulecat", "fg": 7893 }, + { "id": "mon_yulecat", "fg": 7894 } ] }, { "file": "fillersmall.png", - "//": "range 7840 to 7903", + "//": "range 7904 to 7967", "sprite_width": 20, "sprite_height": 20, "sprite_offset_x": 0, "sprite_offset_y": 0, "tiles": [ - { "id": "jack", "fg": 7840 }, - { "id": "jack_small", "fg": 7842 }, - { "id": "jack_makeshift", "fg": 7841 }, - { "id": "acorns", "fg": 7852 }, - { "id": "chips", "fg": 7856 }, - { "id": "apple", "fg": 7853 }, - { "id": "banana", "fg": 7854 }, - { "id": "broccoli", "fg": 7855 }, - { "id": "corn", "fg": 7857 }, - { "id": "cucumber", "fg": 7858 }, - { "id": "grapes", "fg": 7859 }, - { "id": "lemon", "fg": 7861 }, - { "id": "onion", "fg": 7862 }, - { "id": "orange", "fg": 7863 }, - { "id": "pear", "fg": 7864 }, - { "id": "potato", "fg": 7865 }, - { "id": "pumpkin", "fg": 7866 }, - { "id": "tomato", "fg": 7869 }, - { "id": "juniper", "fg": 7860 }, + { "id": "jack", "fg": 7904 }, + { "id": "jack_small", "fg": 7906 }, + { "id": "jack_makeshift", "fg": 7905 }, + { "id": "acorns", "fg": 7916 }, + { "id": "chips", "fg": 7920 }, + { "id": "apple", "fg": 7917 }, + { "id": "banana", "fg": 7918 }, + { "id": "broccoli", "fg": 7919 }, + { "id": "corn", "fg": 7921 }, + { "id": "cucumber", "fg": 7922 }, + { "id": "grapes", "fg": 7923 }, + { "id": "lemon", "fg": 7925 }, + { "id": "onion", "fg": 7926 }, + { "id": "orange", "fg": 7927 }, + { "id": "pear", "fg": 7928 }, + { "id": "potato", "fg": 7929 }, + { "id": "pumpkin", "fg": 7930 }, + { "id": "tomato", "fg": 7933 }, + { "id": "juniper", "fg": 7924 }, { "id": [ "seed_hops", @@ -13012,166 +13074,166 @@ "seed_mulberries", "seed_elderberries" ], - "fg": 7867 - }, - { "id": "straw_pile", "fg": 7868 }, - { "id": "wheat", "fg": 7870 }, - { "id": "withered", "fg": 7871 }, - { "id": "bee_balm", "fg": 7872 }, - { "id": "carrot_wild", "fg": 7873 }, - { "id": "dogbane", "fg": 7874 }, - { "id": "mugwort", "fg": 7875 }, - { "id": "thyme", "fg": 7876 }, - { "id": "veggy_wild", "fg": 7877 }, - { "id": "wild_herbs", "fg": 7878 }, - { "id": "feces_manure", "fg": 7882 }, - { "id": "feces_bird", "fg": 7879 }, - { "id": "feces_cow", "fg": 7880 }, - { "id": "feces_dog", "fg": 7881 }, - { "id": "feces_roach", "fg": 7883 }, - { "id": "brick", "fg": 7884 }, - { "id": "scrap", "fg": 7887 }, - { "id": "e_scrap", "fg": 7886 }, - { "id": "steel_chunk", "fg": 7888 }, - { "id": "steel_lump", "fg": 7889 }, - { "id": "wire", "fg": 7890 }, - { "id": "cable", "fg": 7885 }, - { "id": "mbag", "fg": 7843 }, - { "id": "receiver", "fg": 7844 }, - { "id": "scarf", "fg": 7845 }, - { "id": "slingpack", "fg": 7846 }, - { "id": "beach_volleyball", "fg": 7847 }, - { "id": "indoor_volleyball", "fg": 7848 }, - { "id": "misc_repairkit", "fg": 7849 }, - { "id": "tourniquet_upper", "fg": 7850 }, - { "id": "wristwatch", "fg": 7851 }, - { "id": "wire_barbed", "fg": 7891 } + "fg": 7931 + }, + { "id": "straw_pile", "fg": 7932 }, + { "id": "wheat", "fg": 7934 }, + { "id": "withered", "fg": 7935 }, + { "id": "bee_balm", "fg": 7936 }, + { "id": "carrot_wild", "fg": 7937 }, + { "id": "dogbane", "fg": 7938 }, + { "id": "mugwort", "fg": 7939 }, + { "id": "thyme", "fg": 7940 }, + { "id": "veggy_wild", "fg": 7941 }, + { "id": "wild_herbs", "fg": 7942 }, + { "id": "feces_manure", "fg": 7946 }, + { "id": "feces_bird", "fg": 7943 }, + { "id": "feces_cow", "fg": 7944 }, + { "id": "feces_dog", "fg": 7945 }, + { "id": "feces_roach", "fg": 7947 }, + { "id": "brick", "fg": 7948 }, + { "id": "scrap", "fg": 7951 }, + { "id": "e_scrap", "fg": 7950 }, + { "id": "steel_chunk", "fg": 7952 }, + { "id": "steel_lump", "fg": 7953 }, + { "id": "wire", "fg": 7954 }, + { "id": "cable", "fg": 7949 }, + { "id": "mbag", "fg": 7907 }, + { "id": "receiver", "fg": 7908 }, + { "id": "scarf", "fg": 7909 }, + { "id": "slingpack", "fg": 7910 }, + { "id": "beach_volleyball", "fg": 7911 }, + { "id": "indoor_volleyball", "fg": 7912 }, + { "id": "misc_repairkit", "fg": 7913 }, + { "id": "tourniquet_upper", "fg": 7914 }, + { "id": "wristwatch", "fg": 7915 }, + { "id": "wire_barbed", "fg": 7955 } ] }, { "file": "fillerlarge.png", - "//": "range 7904 to 7919", + "//": "range 7968 to 7983", "sprite_width": 64, "sprite_height": 64, "sprite_offset_x": -16, "sprite_offset_y": -32, "tiles": [ - { "id": "mon_smoker_brute", "fg": 7906, "bg": 7905 }, + { "id": "mon_smoker_brute", "fg": 7970, "bg": 7969 }, { "id": "mon_exodii_quad", "fg": [ - { "weight": 15, "sprite": 7907 }, - { "weight": 10, "sprite": 7908 }, - { "weight": 15, "sprite": 7909 }, - { "weight": 15, "sprite": 7910 } + { "weight": 15, "sprite": 7971 }, + { "weight": 10, "sprite": 7972 }, + { "weight": 15, "sprite": 7973 }, + { "weight": 15, "sprite": 7974 } ], - "bg": 7904 + "bg": 7968 }, { "id": "mon_exodii_turret", "fg": [ - { "weight": 15, "sprite": 7911 }, - { "weight": 5, "sprite": 7912 }, - { "weight": 15, "sprite": 7913 }, - { "weight": 15, "sprite": 7914 } + { "weight": 15, "sprite": 7975 }, + { "weight": 5, "sprite": 7976 }, + { "weight": 15, "sprite": 7977 }, + { "weight": 15, "sprite": 7978 } ], - "bg": 7905 + "bg": 7969 } ] }, { "file": "fillernormal.png", - "//": "range 7920 to 7967", + "//": "range 7984 to 8031", "tiles": [ - { "id": [ "ammolink223", "ammolink308", "ammolink50" ], "fg": 7920 }, + { "id": [ "ammolink223", "ammolink308", "ammolink50" ], "fg": 7984 }, { "id": "mon_cat_bengal", - "fg": [ { "weight": 1, "sprite": 7925 }, { "weight": 1, "sprite": 7924 } ], - "bg": 3442 + "fg": [ { "weight": 1, "sprite": 7989 }, { "weight": 1, "sprite": 7988 } ], + "bg": 3461 }, { "id": "mon_cat_calico", - "fg": [ { "weight": 1, "sprite": 7928 }, { "weight": 1, "sprite": 7927 } ], - "bg": 3442 + "fg": [ { "weight": 1, "sprite": 7992 }, { "weight": 1, "sprite": 7991 } ], + "bg": 3461 }, { "id": "mon_cat_chonker", - "fg": [ { "weight": 1, "sprite": 7931 }, { "weight": 1, "sprite": 7930 } ], - "bg": 3442 + "fg": [ { "weight": 1, "sprite": 7995 }, { "weight": 1, "sprite": 7994 } ], + "bg": 3461 }, { "id": "mon_cat_devon_rex", - "fg": [ { "weight": 1, "sprite": 7934 }, { "weight": 1, "sprite": 7933 } ], - "bg": 3442 + "fg": [ { "weight": 1, "sprite": 7998 }, { "weight": 1, "sprite": 7997 } ], + "bg": 3461 }, { "id": "mon_cat_longhair", - "fg": [ { "weight": 1, "sprite": 7937 }, { "weight": 1, "sprite": 7936 } ], - "bg": 3442 + "fg": [ { "weight": 1, "sprite": 8001 }, { "weight": 1, "sprite": 8000 } ], + "bg": 3461 }, { "id": "mon_cat_maine_coon", - "fg": [ { "weight": 1, "sprite": 7940 }, { "weight": 1, "sprite": 7939 } ], - "bg": 3442 + "fg": [ { "weight": 1, "sprite": 8004 }, { "weight": 1, "sprite": 8003 } ], + "bg": 3461 }, { "id": "mon_cat_persian", - "fg": [ { "weight": 1, "sprite": 7943 }, { "weight": 1, "sprite": 7942 } ], - "bg": 3442 + "fg": [ { "weight": 1, "sprite": 8007 }, { "weight": 1, "sprite": 8006 } ], + "bg": 3461 }, { "id": "mon_cat_siamese", - "fg": [ { "weight": 1, "sprite": 7947 }, { "weight": 1, "sprite": 7946 } ], - "bg": 3442 + "fg": [ { "weight": 1, "sprite": 8011 }, { "weight": 1, "sprite": 8010 } ], + "bg": 3461 }, { "id": "mon_cat_sphynx", - "fg": [ { "weight": 1, "sprite": 7950 }, { "weight": 1, "sprite": 7949 } ], - "bg": 3442 + "fg": [ { "weight": 1, "sprite": 8014 }, { "weight": 1, "sprite": 8013 } ], + "bg": 3461 }, { "id": "mon_cat_tabby", - "fg": [ { "weight": 1, "sprite": 7953 }, { "weight": 1, "sprite": 7952 } ], - "bg": 3442 - }, - { "id": "mon_cat_kitten", "fg": 7944, "bg": 3442 }, - { "id": "mon_cat_bengal_kitten", "fg": 7923, "bg": 3442 }, - { "id": "mon_cat_calico_kitten", "fg": 7926, "bg": 3442 }, - { "id": "mon_cat_chonker_kitten", "fg": 7929, "bg": 3442 }, - { "id": "mon_cat_devon_rex_kitten", "fg": 7932, "bg": 3442 }, - { "id": "mon_cat_longhair_kitten", "fg": 7935, "bg": 3442 }, - { "id": "mon_cat_maine_coon_kitten", "fg": 7938, "bg": 3442 }, - { "id": "mon_cat_persian_kitten", "fg": 7941, "bg": 3442 }, - { "id": "mon_cat_siamese_kitten", "fg": 7945, "bg": 3442 }, - { "id": "mon_cat_sphynx_kitten", "fg": 7948, "bg": 3442 }, - { "id": "mon_cat_tabby_kitten", "fg": 7951, "bg": 3442 }, - { "id": "mon_dog_beagle", "fg": 7954, "bg": 3442 }, - { "id": "mon_dog_boxer", "fg": 7955, "bg": 3441 }, - { "id": "mon_dog_gshepherd", "fg": 7957, "bg": 3441 }, - { "id": "mon_dog_dachshund", "fg": 7956, "bg": 3441 }, - { "id": "mon_crow_mutant_small", "fg": 7958, "bg": 3441 }, - { "id": "clay_pot", "fg": 7921 }, - { "id": "mic_stand_tall", "fg": 7922 } + "fg": [ { "weight": 1, "sprite": 8017 }, { "weight": 1, "sprite": 8016 } ], + "bg": 3461 + }, + { "id": "mon_cat_kitten", "fg": 8008, "bg": 3461 }, + { "id": "mon_cat_bengal_kitten", "fg": 7987, "bg": 3461 }, + { "id": "mon_cat_calico_kitten", "fg": 7990, "bg": 3461 }, + { "id": "mon_cat_chonker_kitten", "fg": 7993, "bg": 3461 }, + { "id": "mon_cat_devon_rex_kitten", "fg": 7996, "bg": 3461 }, + { "id": "mon_cat_longhair_kitten", "fg": 7999, "bg": 3461 }, + { "id": "mon_cat_maine_coon_kitten", "fg": 8002, "bg": 3461 }, + { "id": "mon_cat_persian_kitten", "fg": 8005, "bg": 3461 }, + { "id": "mon_cat_siamese_kitten", "fg": 8009, "bg": 3461 }, + { "id": "mon_cat_sphynx_kitten", "fg": 8012, "bg": 3461 }, + { "id": "mon_cat_tabby_kitten", "fg": 8015, "bg": 3461 }, + { "id": "mon_dog_beagle", "fg": 8018, "bg": 3461 }, + { "id": "mon_dog_boxer", "fg": 8019, "bg": 3460 }, + { "id": "mon_dog_gshepherd", "fg": 8021, "bg": 3460 }, + { "id": "mon_dog_dachshund", "fg": 8020, "bg": 3460 }, + { "id": "mon_crow_mutant_small", "fg": 8022, "bg": 3460 }, + { "id": "clay_pot", "fg": 7985 }, + { "id": "mic_stand_tall", "fg": 7986 } ] }, { "file": "fillertall.png", - "//": "range 7968 to 7983", + "//": "range 8032 to 8047", "sprite_width": 32, "sprite_height": 64, "sprite_offset_x": 0, "sprite_offset_y": -32, "tiles": [ - { "id": "mon_zombie_phase_shrike", "fg": 7969, "bg": 7968 }, + { "id": "mon_zombie_phase_shrike", "fg": 8033, "bg": 8032 }, { "id": "mon_exodii_worker", "fg": [ - { "weight": 15, "sprite": 7970 }, - { "weight": 15, "sprite": 7971 }, - { "weight": 10, "sprite": 7972 }, - { "weight": 10, "sprite": 7973 } + { "weight": 15, "sprite": 8034 }, + { "weight": 15, "sprite": 8035 }, + { "weight": 10, "sprite": 8036 }, + { "weight": 10, "sprite": 8037 } ], - "bg": 7968 + "bg": 8032 } ] }, diff --git a/gfx/MshockXotto+/tiles.png b/gfx/MshockXotto+/tiles.png index 03454def6b862..3ad5bd20c62a9 100644 Binary files a/gfx/MshockXotto+/tiles.png and b/gfx/MshockXotto+/tiles.png differ diff --git a/gfx/NeoDaysTileset/fallback.png b/gfx/NeoDaysTileset/fallback.png index 355abadd5d132..64c50803baa0c 100644 Binary files a/gfx/NeoDaysTileset/fallback.png and b/gfx/NeoDaysTileset/fallback.png differ diff --git a/gfx/NeoDaysTileset/tile_config.json b/gfx/NeoDaysTileset/tile_config.json index d9a25cd370bf7..ce1116bb9ed3b 100644 --- a/gfx/NeoDaysTileset/tile_config.json +++ b/gfx/NeoDaysTileset/tile_config.json @@ -1,11 +1,11 @@ { "tile_info": [ - { "pixelscale": 2, "width": 10, "height": 10, "iso": false } + { "pixelscale": 2, "width": 10, "height": 10, "iso": false, "retract_dist_min": -1.0, "retract_dist_max": 1.0 } ], "tiles-new": [ { "file": "tiles.png", - "//": "range 1 to 4127", + "//": "range 1 to 4143", "tiles": [ { "id": "f_shrub_moss", "fg": [ { "weight": 1, "sprite": 5 }, { "weight": 1, "sprite": 6 } ] }, { @@ -16,73 +16,73 @@ "id": "t_lichendirt", "fg": [ { "weight": 1, "sprite": 19 }, { "weight": 1, "sprite": 20 }, { "weight": 1, "sprite": 21 } ] }, - { "id": "npc_female", "fg": 29, "rotates": false }, - { "id": "npc_male", "fg": 30, "rotates": false }, - { "id": "overlay_male_mutation_AMORPHOUS", "fg": 84 }, + { "id": "npc_female", "fg": 27, "rotates": false }, + { "id": "npc_male", "fg": 28, "rotates": false }, + { "id": "overlay_male_mutation_AMORPHOUS", "fg": 82 }, { "id": [ "overlay_male_mutation_BENDY2", "overlay_male_mutation_BENDY3", "overlay_male_mutation_BENDY1" ], - "fg": 82 - }, - { "id": [ "overlay_male_mutation_FLOWERS", "overlay_male_mutation_ROSEBUDS" ], "fg": 77 }, - { "id": "overlay_male_mutation_INT_UP_4", "fg": 70 }, - { "id": "overlay_male_mutation_PER_SLIME", "fg": 86 }, - { "id": "overlay_male_mutation_THRESH_ALPHA", "fg": 52 }, - { "id": "overlay_male_mutation_THRESH_BEAST", "fg": 57 }, - { "id": "overlay_male_mutation_THRESH_CEPHALOPOD", "fg": 68 }, - { "id": "overlay_male_mutation_THRESH_ELFA", "fg": 54 }, - { "id": "overlay_male_mutation_THRESH_MARLOSS", "fg": 50 }, - { "id": "overlay_male_mutation_THRESH_PLANT", "fg": 75 }, - { "id": "overlay_male_mutation_THRESH_SLIME", "fg": 80 }, - { "id": "overlay_male_mutation_THRESH_SPIDER", "fg": 72 }, - { "id": "overlay_male_mutation_THRESH_TROGLOBITE", "fg": 63 }, - { "id": "overlay_male_mutation_active_bio_infrared", "fg": 48 }, - { "id": "overlay_male_mutation_active_bio_night_vision", "fg": 46 }, + "fg": 80 + }, + { "id": [ "overlay_male_mutation_FLOWERS", "overlay_male_mutation_ROSEBUDS" ], "fg": 75 }, + { "id": "overlay_male_mutation_INT_UP_4", "fg": 68 }, + { "id": "overlay_male_mutation_PER_SLIME", "fg": 84 }, + { "id": "overlay_male_mutation_THRESH_ALPHA", "fg": 50 }, + { "id": "overlay_male_mutation_THRESH_BEAST", "fg": 55 }, + { "id": "overlay_male_mutation_THRESH_CEPHALOPOD", "fg": 66 }, + { "id": "overlay_male_mutation_THRESH_ELFA", "fg": 52 }, + { "id": "overlay_male_mutation_THRESH_MARLOSS", "fg": 48 }, + { "id": "overlay_male_mutation_THRESH_PLANT", "fg": 73 }, + { "id": "overlay_male_mutation_THRESH_SLIME", "fg": 78 }, + { "id": "overlay_male_mutation_THRESH_SPIDER", "fg": 70 }, + { "id": "overlay_male_mutation_THRESH_TROGLOBITE", "fg": 61 }, + { "id": "overlay_male_mutation_active_bio_infrared", "fg": 46 }, + { "id": "overlay_male_mutation_active_bio_night_vision", "fg": 44 }, { "id": [ "overlay_male_mutation_active_bio_scent_vision", "overlay_male_mutation_active_bio_blindfold" ], - "fg": 44 - }, - { "id": "overlay_male_mutation_bio_armor_arms", "fg": 36 }, - { "id": "overlay_male_mutation_bio_armor_head", "fg": 38 }, - { "id": "overlay_male_mutation_bio_armor_legs", "fg": 32 }, - { "id": "overlay_male_mutation_bio_armor_torso", "fg": 34 }, - { "id": "overlay_male_mutation_bio_blaster", "fg": 40 }, - { "id": "overlay_male_mutation_bio_deformity", "fg": 42 }, - { "id": "overlay_mutation_AMORPHOUS", "fg": 83 }, - { "id": [ "overlay_mutation_BENDY2", "overlay_mutation_BENDY3", "overlay_mutation_BENDY1" ], "fg": 81 }, - { "id": [ "overlay_mutation_FLOWERS", "overlay_mutation_ROSEBUDS" ], "fg": 76 }, - { "id": "overlay_mutation_INT_UP_4", "fg": 69 }, - { "id": "overlay_mutation_PER_SLIME", "fg": 85 }, - { "id": "overlay_mutation_PER_SLIME_OK", "fg": 87 }, - { "id": "overlay_mutation_THRESH_ALPHA", "fg": 51 }, - { "id": "overlay_mutation_THRESH_BEAST", "fg": 56 }, - { "id": "overlay_mutation_THRESH_BIRD", "fg": 64 }, - { "id": "overlay_mutation_THRESH_CEPHALOPOD", "fg": 67 }, - { "id": "overlay_mutation_THRESH_CHIMERA", "fg": 55 }, - { "id": "overlay_mutation_THRESH_ELFA", "fg": 53 }, - { "id": "overlay_mutation_THRESH_FELINE", "fg": 58 }, - { "id": "overlay_mutation_THRESH_FISH", "fg": 66 }, - { "id": "overlay_mutation_THRESH_INSECT", "fg": 73 }, - { "id": "overlay_mutation_THRESH_LUPINE", "fg": 59 }, - { "id": "overlay_mutation_THRESH_MARLOSS", "fg": 49 }, - { "id": "overlay_mutation_THRESH_MOUSE", "fg": 61 }, - { "id": "overlay_mutation_THRESH_MYCUS", "fg": 78 }, - { "id": "overlay_mutation_THRESH_PLANT", "fg": 74 }, - { "id": "overlay_mutation_THRESH_RAPTOR", "fg": 65 }, - { "id": "overlay_mutation_THRESH_RAT", "fg": 60 }, - { "id": "overlay_mutation_THRESH_SLIME", "fg": 79 }, - { "id": "overlay_mutation_THRESH_SPIDER", "fg": 71 }, - { "id": "overlay_mutation_THRESH_TROGLOBITE", "fg": 62 }, - { "id": "overlay_mutation_active_bio_infrared", "fg": 47 }, - { "id": "overlay_mutation_active_bio_night_vision", "fg": 45 }, - { "id": [ "overlay_mutation_active_bio_scent_vision", "overlay_mutation_active_bio_blindfold" ], "fg": 43 }, - { "id": "overlay_mutation_bio_armor_arms", "fg": 35 }, - { "id": "overlay_mutation_bio_armor_head", "fg": 37 }, - { "id": "overlay_mutation_bio_armor_legs", "fg": 31 }, - { "id": "overlay_mutation_bio_armor_torso", "fg": 33 }, - { "id": "overlay_mutation_bio_blaster", "fg": 39 }, - { "id": "overlay_mutation_bio_deformity", "fg": 41 }, - { "id": "player_female", "fg": 27, "rotates": false }, - { "id": "player_male", "fg": 28, "rotates": false }, + "fg": 42 + }, + { "id": "overlay_male_mutation_bio_armor_arms", "fg": 34 }, + { "id": "overlay_male_mutation_bio_armor_head", "fg": 36 }, + { "id": "overlay_male_mutation_bio_armor_legs", "fg": 30 }, + { "id": "overlay_male_mutation_bio_armor_torso", "fg": 32 }, + { "id": "overlay_male_mutation_bio_blaster", "fg": 38 }, + { "id": "overlay_male_mutation_bio_deformity", "fg": 40 }, + { "id": "overlay_mutation_AMORPHOUS", "fg": 81 }, + { "id": [ "overlay_mutation_BENDY2", "overlay_mutation_BENDY3", "overlay_mutation_BENDY1" ], "fg": 79 }, + { "id": [ "overlay_mutation_FLOWERS", "overlay_mutation_ROSEBUDS" ], "fg": 74 }, + { "id": "overlay_mutation_INT_UP_4", "fg": 67 }, + { "id": "overlay_mutation_PER_SLIME", "fg": 83 }, + { "id": "overlay_mutation_PER_SLIME_OK", "fg": 85 }, + { "id": "overlay_mutation_THRESH_ALPHA", "fg": 49 }, + { "id": "overlay_mutation_THRESH_BEAST", "fg": 54 }, + { "id": "overlay_mutation_THRESH_BIRD", "fg": 62 }, + { "id": "overlay_mutation_THRESH_CEPHALOPOD", "fg": 65 }, + { "id": "overlay_mutation_THRESH_CHIMERA", "fg": 53 }, + { "id": "overlay_mutation_THRESH_ELFA", "fg": 51 }, + { "id": "overlay_mutation_THRESH_FELINE", "fg": 56 }, + { "id": "overlay_mutation_THRESH_FISH", "fg": 64 }, + { "id": "overlay_mutation_THRESH_INSECT", "fg": 71 }, + { "id": "overlay_mutation_THRESH_LUPINE", "fg": 57 }, + { "id": "overlay_mutation_THRESH_MARLOSS", "fg": 47 }, + { "id": "overlay_mutation_THRESH_MOUSE", "fg": 59 }, + { "id": "overlay_mutation_THRESH_MYCUS", "fg": 76 }, + { "id": "overlay_mutation_THRESH_PLANT", "fg": 72 }, + { "id": "overlay_mutation_THRESH_RAPTOR", "fg": 63 }, + { "id": "overlay_mutation_THRESH_RAT", "fg": 58 }, + { "id": "overlay_mutation_THRESH_SLIME", "fg": 77 }, + { "id": "overlay_mutation_THRESH_SPIDER", "fg": 69 }, + { "id": "overlay_mutation_THRESH_TROGLOBITE", "fg": 60 }, + { "id": "overlay_mutation_active_bio_infrared", "fg": 45 }, + { "id": "overlay_mutation_active_bio_night_vision", "fg": 43 }, + { "id": [ "overlay_mutation_active_bio_scent_vision", "overlay_mutation_active_bio_blindfold" ], "fg": 41 }, + { "id": "overlay_mutation_bio_armor_arms", "fg": 33 }, + { "id": "overlay_mutation_bio_armor_head", "fg": 35 }, + { "id": "overlay_mutation_bio_armor_legs", "fg": 29 }, + { "id": "overlay_mutation_bio_armor_torso", "fg": 31 }, + { "id": "overlay_mutation_bio_blaster", "fg": 37 }, + { "id": "overlay_mutation_bio_deformity", "fg": 39 }, + { "id": "player_female", "fg": 86, "//": "needed due to mon_hallucinator" }, + { "id": "player_male", "fg": 87, "//": "needed due to mon_hallucinator" }, { "id": "overlay_female_worn_aep_suit", "fg": 122 }, { "id": "overlay_female_worn_american_flag", "fg": 123 }, { "id": "overlay_female_worn_anbc_suit", "fg": 124 }, @@ -717,405 +717,394 @@ { "id": "unconnected", "fg": 774 } ] }, + { "id": "animation_bullet_flame", "fg": 841 }, { "id": "fd_acid", - "fg": 808, + "fg": 787, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 809 }, - { "id": "corner", "fg": 810 }, - { "id": "edge", "fg": 811 }, - { "id": "end_piece", "fg": 812 }, - { "id": "t_connection", "fg": 813 }, - { "id": "unconnected", "fg": 808 } + { "id": "center", "fg": 788 }, + { "id": "corner", "fg": 789 }, + { "id": "edge", "fg": 790 }, + { "id": "end_piece", "fg": 791 }, + { "id": "t_connection", "fg": 792 }, + { "id": "unconnected", "fg": 787 } ] }, - { "id": "fd_acid_vent", "fg": 807, "rotates": false }, - { "id": "fd_bees", "fg": 788, "rotates": false }, { "id": [ "fd_bile", "fd_gibs_veggy", "fd_sap" ], - "fg": 814, + "fg": 795, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 815 }, - { "id": "corner", "fg": 816 }, - { "id": "edge", "fg": 817 }, - { "id": "end_piece", "fg": 818 }, - { "id": "t_connection", "fg": 819 }, - { "id": "unconnected", "fg": 814 } + { "id": "center", "fg": 796 }, + { "id": "corner", "fg": 797 }, + { "id": "edge", "fg": 798 }, + { "id": "end_piece", "fg": 799 }, + { "id": "t_connection", "fg": 800 }, + { "id": "unconnected", "fg": 795 } ] }, - { "id": "fd_blood", "fg": 881, "rotates": false }, - { "id": [ "fd_blood_insect", "fd_gibs_insect" ], "fg": 884, "rotates": false }, - { "id": [ "fd_blood_invertebrate", "fd_gibs_invertebrate" ], "fg": 883, "rotates": false }, - { "id": "fd_blood_veggy", "fg": 882, "rotates": false }, + { "id": [ "fd_blood_insect", "fd_gibs_insect" ], "fg": 802 }, + { "id": [ "fd_blood_invertebrate", "fd_gibs_invertebrate" ], "fg": 803 }, { "id": [ "fd_cigsmoke", "fd_weedsmoke", "fd_methsmoke", "fd_cracksmoke" ], - "fg": 859, + "fg": 805, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 860 }, - { "id": "corner", "fg": 861 }, - { "id": "edge", "fg": 862 }, - { "id": "end_piece", "fg": 863 }, - { "id": "t_connection", "fg": 864 }, - { "id": "unconnected", "fg": 859 } + { "id": "center", "fg": 806 }, + { "id": "corner", "fg": 807 }, + { "id": "edge", "fg": 808 }, + { "id": "end_piece", "fg": 809 }, + { "id": "t_connection", "fg": 810 }, + { "id": "unconnected", "fg": 805 } ] }, - { "id": "fd_dazzling", "fg": 880, "rotates": false }, { "id": "fd_electricity", - "fg": 821, + "fg": 812, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 822 }, - { "id": "corner", "fg": 823 }, - { "id": "edge", "fg": 824 }, - { "id": "end_piece", "fg": 825 }, - { "id": "t_connection", "fg": 826 }, - { "id": "unconnected", "fg": 821 } + { "id": "center", "fg": 813 }, + { "id": "corner", "fg": 814 }, + { "id": "edge", "fg": 815 }, + { "id": "end_piece", "fg": 816 }, + { "id": "t_connection", "fg": 817 }, + { "id": "unconnected", "fg": 812 } ] }, { "id": [ "fd_fatigue", "fd_relax_gas" ], - "fg": 853, + "fg": 818, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 854 }, - { "id": "corner", "fg": 855 }, - { "id": "edge", "fg": 856 }, - { "id": "end_piece", "fg": 857 }, - { "id": "t_connection", "fg": 858 }, - { "id": "unconnected", "fg": 853 } + { "id": "center", "fg": 819 }, + { "id": "corner", "fg": 820 }, + { "id": "edge", "fg": 821 }, + { "id": "end_piece", "fg": 822 }, + { "id": "t_connection", "fg": 823 }, + { "id": "unconnected", "fg": 818 } ] }, - { "id": "fd_fire_vent", "fg": 827, "rotates": false }, { "id": [ "fd_flame_burst", "fd_fire" ], - "fg": 833, + "fg": 825, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 828 }, - { "id": "corner", "fg": 829 }, - { "id": "edge", "fg": 830 }, - { "id": "end_piece", "fg": 831 }, - { "id": "t_connection", "fg": 832 }, - { "id": "unconnected", "fg": 833 } + { "id": "center", "fg": 842 }, + { "id": "corner", "fg": 843 }, + { "id": "edge", "fg": 844 }, + { "id": "end_piece", "fg": 845 }, + { "id": "t_connection", "fg": 846 }, + { "id": "unconnected", "fg": 825 } ] }, { "id": "fd_fungal_haze", - "fg": 847, + "fg": 826, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 848 }, - { "id": "corner", "fg": 849 }, - { "id": "edge", "fg": 850 }, - { "id": "end_piece", "fg": 851 }, - { "id": "t_connection", "fg": 852 }, - { "id": "unconnected", "fg": 847 } + { "id": "center", "fg": 827 }, + { "id": "corner", "fg": 828 }, + { "id": "edge", "fg": 829 }, + { "id": "end_piece", "fg": 830 }, + { "id": "t_connection", "fg": 831 }, + { "id": "unconnected", "fg": 826 } ] }, { "id": "fd_fungicidal_gas", - "fg": 834, + "fg": 832, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 835 }, - { "id": "corner", "fg": 836 }, - { "id": "edge", "fg": 837 }, - { "id": "end_piece", "fg": 838 }, - { "id": "t_connection", "fg": 839 }, - { "id": "unconnected", "fg": 834 } + { "id": "center", "fg": 833 }, + { "id": "corner", "fg": 834 }, + { "id": "edge", "fg": 835 }, + { "id": "end_piece", "fg": 836 }, + { "id": "t_connection", "fg": 837 }, + { "id": "unconnected", "fg": 832 } ] }, - { "id": "fd_gas_vent", "fg": 840, "rotates": false }, - { "id": [ "fd_hot_air1", "fd_hot_air2", "fd_hot_air3", "fd_hot_air4" ], "fg": 885, "rotates": false }, + { "id": [ "fd_hot_air1", "fd_hot_air2", "fd_hot_air3", "fd_hot_air4" ], "fg": 840 }, { "id": "fd_incendiary", - "fg": 1723, + "fg": 841, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 828 }, - { "id": "corner", "fg": 829 }, - { "id": "edge", "fg": 830 }, - { "id": "end_piece", "fg": 831 }, - { "id": "t_connection", "fg": 832 }, - { "id": "unconnected", "fg": 1723 } + { "id": "center", "fg": 842 }, + { "id": "corner", "fg": 843 }, + { "id": "edge", "fg": 844 }, + { "id": "end_piece", "fg": 845 }, + { "id": "t_connection", "fg": 846 }, + { "id": "unconnected", "fg": 841 } ] }, - { "id": "fd_laser", "fg": 870 }, - { "id": "fd_plasma", "fg": 871 }, - { "id": [ "fd_rubble", "f_rubble_rock" ], "fg": 879, "rotates": false }, - { "id": "fd_shock_vent", "fg": 820, "rotates": false }, + { "id": [ "fd_rubble", "f_rubble_rock" ], "fg": 849 }, { "id": "fd_slime", - "fg": 795, + "fg": 851, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 796 }, - { "id": "corner", "fg": 797 }, - { "id": "edge", "fg": 798 }, - { "id": "end_piece", "fg": 799 }, - { "id": "t_connection", "fg": 800 }, - { "id": "unconnected", "fg": 795 } + { "id": "center", "fg": 852 }, + { "id": "corner", "fg": 853 }, + { "id": "edge", "fg": 854 }, + { "id": "end_piece", "fg": 855 }, + { "id": "t_connection", "fg": 856 }, + { "id": "unconnected", "fg": 851 } ] }, { "id": "fd_sludge", - "fg": 801, + "fg": 857, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 802 }, - { "id": "corner", "fg": 803 }, - { "id": "edge", "fg": 804 }, - { "id": "end_piece", "fg": 805 }, - { "id": "t_connection", "fg": 806 }, - { "id": "unconnected", "fg": 801 } + { "id": "center", "fg": 858 }, + { "id": "corner", "fg": 859 }, + { "id": "edge", "fg": 860 }, + { "id": "end_piece", "fg": 861 }, + { "id": "t_connection", "fg": 862 }, + { "id": "unconnected", "fg": 857 } ] }, { "id": [ "fd_smoke", "fd_tear_gas" ], - "fg": 1094, + "fg": 863, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 865 }, - { "id": "corner", "fg": 866 }, - { "id": "edge", "fg": 867 }, - { "id": "end_piece", "fg": 868 }, - { "id": "t_connection", "fg": 869 }, - { "id": "unconnected", "fg": 1094 } + { "id": "center", "fg": 864 }, + { "id": "corner", "fg": 865 }, + { "id": "edge", "fg": 866 }, + { "id": "end_piece", "fg": 867 }, + { "id": "t_connection", "fg": 868 }, + { "id": "unconnected", "fg": 863 } ] }, - { "id": "fd_spotlight", "fg": 787, "rotates": false }, { "id": "fd_tindalos_gas", - "fg": 872, + "fg": 870, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 873 }, - { "id": "corner", "fg": 874 }, - { "id": "edge", "fg": 875 }, - { "id": "end_piece", "fg": 876 }, - { "id": "t_connection", "fg": 877 }, - { "id": "unconnected", "fg": 872 } + { "id": "center", "fg": 871 }, + { "id": "corner", "fg": 872 }, + { "id": "edge", "fg": 873 }, + { "id": "end_piece", "fg": 874 }, + { "id": "t_connection", "fg": 875 }, + { "id": "unconnected", "fg": 870 } ] }, - { "id": "fd_tindalos_rift", "fg": 878, "rotates": false }, { "id": [ "fd_toxic_gas", "fd_nuke_gas" ], - "fg": 841, + "fg": 877, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 842 }, - { "id": "corner", "fg": 843 }, - { "id": "edge", "fg": 844 }, - { "id": "end_piece", "fg": 845 }, - { "id": "t_connection", "fg": 846 }, - { "id": "unconnected", "fg": 841 } + { "id": "center", "fg": 878 }, + { "id": "corner", "fg": 879 }, + { "id": "edge", "fg": 880 }, + { "id": "end_piece", "fg": 881 }, + { "id": "t_connection", "fg": 882 }, + { "id": "unconnected", "fg": 877 } ] }, { "id": "fd_web", - "fg": 789, + "fg": 883, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 790 }, - { "id": "corner", "fg": 791 }, - { "id": "edge", "fg": 792 }, - { "id": "end_piece", "fg": 793 }, - { "id": "t_connection", "fg": 794 }, - { "id": "unconnected", "fg": 789 } + { "id": "center", "fg": 884 }, + { "id": "corner", "fg": 885 }, + { "id": "edge", "fg": 886 }, + { "id": "end_piece", "fg": 887 }, + { "id": "t_connection", "fg": 888 }, + { "id": "unconnected", "fg": 883 } ] }, { "id": "fd_fire_int1", "animated": true, - "fg": [ { "weight": 8, "sprite": 887 }, { "weight": 8, "sprite": 888 } ] + "fg": [ { "weight": 8, "sprite": 889 }, { "weight": 8, "sprite": 890 } ] }, { "id": "f_bed", - "fg": 959, + "fg": 961, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 895 }, - { "id": "corner", "fg": 896 }, - { "id": "edge", "fg": 897 }, - { "id": "end_piece", "fg": 898 }, - { "id": "t_connection", "fg": 899 }, - { "id": "unconnected", "fg": 959 } + { "id": "center", "fg": 897 }, + { "id": "corner", "fg": 898 }, + { "id": "edge", "fg": 899 }, + { "id": "end_piece", "fg": 900 }, + { "id": "t_connection", "fg": 901 }, + { "id": "unconnected", "fg": 961 } ] }, { "id": "f_counter", - "fg": 902, + "fg": 904, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 903 }, - { "id": "corner", "fg": 904 }, - { "id": "edge", "fg": 905 }, - { "id": "end_piece", "fg": 906 }, - { "id": "t_connection", "fg": 907 }, - { "id": "unconnected", "fg": 902 } + { "id": "center", "fg": 905 }, + { "id": "corner", "fg": 906 }, + { "id": "edge", "fg": 907 }, + { "id": "end_piece", "fg": 908 }, + { "id": "t_connection", "fg": 909 }, + { "id": "unconnected", "fg": 904 } ] }, - { "id": [ "f_curtain", "t_door_curtain_c" ], "fg": 910 }, - { "id": [ "f_curtain_open", "t_door_curtain_o" ], "fg": 911 }, + { "id": [ "f_curtain", "t_door_curtain_c" ], "fg": 912 }, + { "id": [ "f_curtain_open", "t_door_curtain_o" ], "fg": 913 }, { "id": "f_desk", - "fg": 912, + "fg": 914, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 913 }, - { "id": "corner", "fg": 914 }, - { "id": "edge", "fg": 915 }, - { "id": "end_piece", "fg": 916 }, - { "id": "t_connection", "fg": 917 }, - { "id": "unconnected", "fg": 912 } + { "id": "center", "fg": 915 }, + { "id": "corner", "fg": 916 }, + { "id": "edge", "fg": 917 }, + { "id": "end_piece", "fg": 918 }, + { "id": "t_connection", "fg": 919 }, + { "id": "unconnected", "fg": 914 } ] }, { "id": [ "f_dumpster", "f_recycle_bin" ], - "fg": 918, + "fg": 920, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 919 }, - { "id": "corner", "fg": 920 }, - { "id": "edge", "fg": 921 }, - { "id": "end_piece", "fg": 922 }, - { "id": "t_connection", "fg": 923 }, - { "id": "unconnected", "fg": 918 } + { "id": "center", "fg": 921 }, + { "id": "corner", "fg": 922 }, + { "id": "edge", "fg": 923 }, + { "id": "end_piece", "fg": 924 }, + { "id": "t_connection", "fg": 925 }, + { "id": "unconnected", "fg": 920 } ] }, { "id": "f_metal_table", - "fg": 925, + "fg": 927, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 926 }, - { "id": "corner", "fg": 927 }, - { "id": "edge", "fg": 928 }, - { "id": "end_piece", "fg": 929 }, - { "id": "t_connection", "fg": 930 }, - { "id": "unconnected", "fg": 925 } + { "id": "center", "fg": 928 }, + { "id": "corner", "fg": 929 }, + { "id": "edge", "fg": 930 }, + { "id": "end_piece", "fg": 931 }, + { "id": "t_connection", "fg": 932 }, + { "id": "unconnected", "fg": 927 } ] }, { "id": "f_pillow_fort", - "fg": 931, + "fg": 933, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 932 }, - { "id": "corner", "fg": [ 936, 937, 938, 939 ] }, - { "id": "edge", "fg": [ 940, 931, 940, 931 ] }, - { "id": "end_piece", "fg": [ 941, 931, 942, 931 ] }, - { "id": "t_connection", "fg": [ 943, 933, 934, 935 ] }, - { "id": "unconnected", "fg": 931 } + { "id": "center", "fg": 934 }, + { "id": "corner", "fg": [ 938, 939, 940, 941 ] }, + { "id": "edge", "fg": [ 942, 933, 942, 933 ] }, + { "id": "end_piece", "fg": [ 943, 933, 944, 933 ] }, + { "id": "t_connection", "fg": [ 945, 935, 936, 937 ] }, + { "id": "unconnected", "fg": 933 } ] }, - { "id": [ "f_safe_c", "f_gun_safe_el", "f_gunsafe_ml" ], "fg": 946 }, - { "id": [ "f_safe_l", "f_gunsafe_mj" ], "fg": 947 }, - { "id": [ "f_stool", "f_chair" ], "fg": 949 }, + { "id": [ "f_safe_c", "f_gun_safe_el", "f_gunsafe_ml" ], "fg": 948 }, + { "id": [ "f_safe_l", "f_gunsafe_mj" ], "fg": 949 }, + { "id": [ "f_stool", "f_chair" ], "fg": 951 }, { "id": "f_table", - "fg": 950, + "fg": 952, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 951 }, - { "id": "corner", "fg": 952 }, - { "id": "edge", "fg": 953 }, - { "id": "end_piece", "fg": 954 }, - { "id": "t_connection", "fg": 955 }, - { "id": "unconnected", "fg": 950 } + { "id": "center", "fg": 953 }, + { "id": "corner", "fg": 954 }, + { "id": "edge", "fg": 955 }, + { "id": "end_piece", "fg": 956 }, + { "id": "t_connection", "fg": 957 }, + { "id": "unconnected", "fg": 952 } ] }, - { "id": "f_makeshift_bed", "fg": 959 }, - { "id": [ "f_straw_bed", "tr_fur_rollmat" ], "fg": 960 }, + { "id": "f_makeshift_bed", "fg": 961 }, + { "id": [ "f_straw_bed", "tr_fur_rollmat" ], "fg": 962 }, { "id": "f_alien_table", - "fg": 967, + "fg": 969, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 968 }, - { "id": "corner", "fg": 969 }, - { "id": "edge", "fg": 970 }, - { "id": "end_piece", "fg": 971 }, - { "id": "t_connection", "fg": 972 }, - { "id": "unconnected", "fg": 967 } + { "id": "center", "fg": 970 }, + { "id": "corner", "fg": 971 }, + { "id": "edge", "fg": 972 }, + { "id": "end_piece", "fg": 973 }, + { "id": "t_connection", "fg": 974 }, + { "id": "unconnected", "fg": 969 } ] }, - { "id": "f_ball_mach", "fg": 912 }, + { "id": "f_ball_mach", "fg": 914 }, { "id": "f_bench", - "fg": 977, + "fg": 979, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "t_connection", "fg": 978 } ] + "additional_tiles": [ { "id": "t_connection", "fg": 980 } ] }, - { "id": [ "f_egg_sackcs", "mon_trapdoor_egg", "f_egg_sackbw" ], "fg": 987 }, - { "id": "f_ladder", "fg": 994, "//": "file 'vp_travois_0.json is the cause of this file" }, + { "id": [ "f_egg_sackcs", "mon_trapdoor_egg", "f_egg_sackbw" ], "fg": 989 }, + { "id": "f_ladder", "fg": 996, "//": "file 'vp_travois_0.json is the cause of this file" }, { "id": "f_metal_bench", - "fg": 997, + "fg": 999, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "t_connection", "fg": 998 } ] + "additional_tiles": [ { "id": "t_connection", "fg": 1000 } ] }, { "id": "f_rubble_landfill", - "fg": 3000, - "bg": 1000, + "fg": 3015, + "bg": 1002, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "center", "bg": 1000 }, - { "id": "corner", "fg": 3001, "bg": 1000 }, - { "id": "edge", "fg": 3002, "bg": 1000 }, - { "id": "end_piece", "fg": 3003, "bg": 1000 }, - { "id": "t_connection", "fg": 3004, "bg": 1000 }, - { "id": "unconnected", "fg": 3000, "bg": 1000 } + { "id": "center", "bg": 1002 }, + { "id": "corner", "fg": 3016, "bg": 1002 }, + { "id": "edge", "fg": 3017, "bg": 1002 }, + { "id": "end_piece", "fg": 3018, "bg": 1002 }, + { "id": "t_connection", "fg": 3019, "bg": 1002 }, + { "id": "unconnected", "fg": 3015, "bg": 1002 } ] }, { "id": "f_rubble_landfill_season_winter", - "fg": 3000, - "bg": 1001, + "fg": 3015, + "bg": 1003, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "center", "bg": 1001 }, - { "id": "corner", "fg": 3001, "bg": 1001 }, - { "id": "edge", "fg": 3002, "bg": 1001 }, - { "id": "end_piece", "fg": 3003, "bg": 1001 }, - { "id": "t_connection", "fg": 3004, "bg": 1001 }, - { "id": "unconnected", "fg": 3000, "bg": 1001 } + { "id": "center", "bg": 1003 }, + { "id": "corner", "fg": 3016, "bg": 1003 }, + { "id": "edge", "fg": 3017, "bg": 1003 }, + { "id": "end_piece", "fg": 3018, "bg": 1003 }, + { "id": "t_connection", "fg": 3019, "bg": 1003 }, + { "id": "unconnected", "fg": 3015, "bg": 1003 } ] }, - { "id": [ "f_sign", "f_bulletin" ], "fg": 1003 }, - { "id": [ "f_statue", "t_sliding_brick_wall_control" ], "fg": 1005 }, + { "id": [ "f_sign", "f_bulletin" ], "fg": 1005 }, + { "id": [ "f_statue", "t_sliding_brick_wall_control" ], "fg": 1007 }, { "id": [ "still", "f_still" ], "fg": 1959 }, { "id": [ @@ -1133,53 +1122,53 @@ "f_flower_marloss_season_winter", "f_flower_tulip_season_winter" ], - "fg": 1019 + "fg": 1021 }, { "id": "f_pool_table", - "fg": 1045, + "fg": 1047, "rotates": false, "multitile": true, - "additional_tiles": [ { "id": "corner", "fg": 1046 }, { "id": "t_connection", "fg": 1045 } ] + "additional_tiles": [ { "id": "corner", "fg": 1048 }, { "id": "t_connection", "fg": 1047 } ] }, - { "id": [ "f_cupboard", "t_sai_box" ], "fg": 1052 }, - { "id": [ "f_filing_cabinet", "f_file_cabinet" ], "fg": 1056 }, - { "id": [ "f_locker", "t_switchgear_s" ], "fg": 1058 }, - { "id": [ "f_metal_crate_c", "f_foot_locker" ], "fg": 1059 }, - { "id": [ "f_rack", "f_utility_shelf" ], "fg": 1062 }, - { "id": [ "f_large_canvas_door", "f_canvas_door" ], "fg": 1064 }, - { "id": [ "f_large_canvas_door_o", "f_canvas_door_o" ], "fg": 1065 }, + { "id": [ "f_cupboard", "t_sai_box" ], "fg": 1054 }, + { "id": [ "f_filing_cabinet", "f_file_cabinet" ], "fg": 1058 }, + { "id": [ "f_locker", "t_switchgear_s" ], "fg": 1060 }, + { "id": [ "f_metal_crate_c", "f_foot_locker" ], "fg": 1061 }, + { "id": [ "f_rack", "f_utility_shelf" ], "fg": 1064 }, + { "id": [ "f_large_canvas_door", "f_canvas_door" ], "fg": 1066 }, + { "id": [ "f_large_canvas_door_o", "f_canvas_door_o" ], "fg": 1067 }, { "id": [ "f_canvas_wall", "f_large_canvas_wall" ], "fg": 1967, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 1066 }, - { "id": "corner", "fg": 1067 }, - { "id": "edge", "fg": 1068 }, - { "id": "end_piece", "fg": 1069 }, - { "id": "t_connection", "fg": 1070 }, + { "id": "center", "fg": 1068 }, + { "id": "corner", "fg": 1069 }, + { "id": "edge", "fg": 1070 }, + { "id": "end_piece", "fg": 1071 }, + { "id": "t_connection", "fg": 1072 }, { "id": "unconnected", "fg": 1967 } ] }, - { "id": [ "f_groundsheet", "f_fema_groundsheet", "f_large_groundsheet", "f_center_groundsheet" ], "fg": 1071 }, - { "id": [ "f_tatami", "f_skin_groundsheet" ], "fg": 1074 }, + { "id": [ "f_groundsheet", "f_fema_groundsheet", "f_large_groundsheet", "f_center_groundsheet" ], "fg": 1073 }, + { "id": [ "f_tatami", "f_skin_groundsheet" ], "fg": 1076 }, { "id": "f_skin_wall", - "fg": 1954, + "fg": 1953, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 1075 }, - { "id": "corner", "fg": 1076 }, - { "id": "edge", "fg": 1077 }, - { "id": "end_piece", "fg": 1078 }, - { "id": "t_connection", "fg": 1079 }, - { "id": "unconnected", "fg": 1954 } + { "id": "center", "fg": 1077 }, + { "id": "corner", "fg": 1078 }, + { "id": "edge", "fg": 1079 }, + { "id": "end_piece", "fg": 1080 }, + { "id": "t_connection", "fg": 1081 }, + { "id": "unconnected", "fg": 1953 } ] }, - { "id": [ "f_forge", "char_forge" ], "fg": 1085 }, + { "id": [ "f_forge", "char_forge" ], "fg": 1087 }, { "id": [ "f_kiln_empty", @@ -1192,67 +1181,67 @@ "vp_veh_kiln", "vp_fuel_bunker" ], - "fg": 1089 + "fg": 1091 }, - { "id": [ "f_kiln_full", "f_kiln_metal_full", "kiln_full" ], "fg": 1090 }, - { "id": "f_smoking_rack_active", "fg": 1094, "//": "file 'fd_smake_fd_tear_gas.json' causes this file" }, - { "id": [ "f_aut_gas_console", "vp_controls_electronic", "t_console" ], "fg": 1097 }, - { "id": [ "f_autoclave", "f_autoclave_full" ], "fg": 1098 }, + { "id": [ "f_kiln_full", "f_kiln_metal_full", "kiln_full" ], "fg": 1092 }, + { "id": "f_smoking_rack_active", "fg": 863, "//": "should be changed" }, + { "id": [ "f_aut_gas_console", "vp_controls_electronic", "t_console" ], "fg": 1098 }, + { "id": [ "f_autoclave", "f_autoclave_full" ], "fg": 1099 }, { "id": "f_bathtub", - "fg": 1100, + "fg": 1101, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 1101 }, - { "id": "corner", "fg": 1102 }, - { "id": "edge", "fg": 1103 }, - { "id": "end_piece", "fg": 1104 }, - { "id": "t_connection", "fg": 1105 }, - { "id": "unconnected", "fg": 1100 } + { "id": "center", "fg": 1102 }, + { "id": "corner", "fg": 1103 }, + { "id": "edge", "fg": 1104 }, + { "id": "end_piece", "fg": 1105 }, + { "id": "t_connection", "fg": 1106 }, + { "id": "unconnected", "fg": 1101 } ] }, - { "id": [ "f_cellphone_booster", "f_TV_antenna", "f_spike" ], "fg": 1106 }, - { "id": [ "f_fume_hood", "t_switchgear_l" ], "fg": 1110 }, + { "id": [ "f_cellphone_booster", "f_TV_antenna", "f_spike" ], "fg": 1107 }, + { "id": [ "f_fume_hood", "t_switchgear_l" ], "fg": 1111 }, { "id": "f_ground_cable", - "fg": 1112, + "fg": 1113, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 1113 }, - { "id": "corner", "fg": 1114 }, - { "id": "edge", "fg": 1115 }, - { "id": "end_piece", "fg": 1116 }, - { "id": "t_connection", "fg": 1117 }, - { "id": "unconnected", "fg": 1112 } + { "id": "center", "fg": 1114 }, + { "id": "corner", "fg": 1115 }, + { "id": "edge", "fg": 1116 }, + { "id": "end_piece", "fg": 1117 }, + { "id": "t_connection", "fg": 1118 }, + { "id": "unconnected", "fg": 1113 } ] }, - { "id": [ "f_oven", "t_sai_box_damaged" ], "fg": 1119 }, - { "id": [ "f_sofa", "f_autodoc_couch" ], "fg": 1122 }, + { "id": [ "f_oven", "t_sai_box_damaged" ], "fg": 1120 }, + { "id": [ "f_sofa", "f_autodoc_couch" ], "fg": 1123 }, { "id": "f_sink", - "fg": 1143, + "fg": 1144, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 1130 }, - { "id": "corner", "fg": [ 1132, 1134, 1133, 1131 ] }, - { "id": "edge", "fg": [ 1129, 1128 ] }, - { "id": "end_piece", "fg": [ 1136, 1135, 1137, 1138 ] }, - { "id": "t_connection", "fg": [ 1140, 1139, 1141, 1142 ] }, - { "id": "unconnected", "fg": 1143 } + { "id": "center", "fg": 1131 }, + { "id": "corner", "fg": [ 1133, 1135, 1134, 1132 ] }, + { "id": "edge", "fg": [ 1130, 1129 ] }, + { "id": "end_piece", "fg": [ 1137, 1136, 1138, 1139 ] }, + { "id": "t_connection", "fg": [ 1141, 1140, 1142, 1143 ] }, + { "id": "unconnected", "fg": 1144 } ] }, - { "id": [ "1st_aid", "1st_aid_box" ], "fg": 1629, "rotates": false }, - { "id": [ "2lcanteen", "canteen_wood", "canteen" ], "fg": 1272, "rotates": false }, - { "id": "2x4", "fg": 1633, "rotates": false }, + { "id": [ "1st_aid", "1st_aid_box" ], "fg": 1630, "rotates": false }, + { "id": [ "2lcanteen", "canteen_wood", "canteen" ], "fg": 1273, "rotates": false }, + { "id": "2x4", "fg": 1634, "rotates": false }, { "id": "30gal_barrel", "fg": 1763, "rotates": false }, - { "id": [ "keg", "keg_steel" ], "fg": 1915, "rotates": false }, - { "id": "EMPbomb", "fg": 1309, "rotates": false }, - { "id": "EMPbomb_act", "fg": 1302, "rotates": false }, - { "id": "LAW_Packed", "fg": 1399, "rotates": false }, - { "id": "UPS_off", "fg": 1401, "rotates": false }, + { "id": [ "keg", "keg_steel" ], "fg": 1913, "rotates": false }, + { "id": "EMPbomb", "fg": 1310, "rotates": false }, + { "id": "EMPbomb_act", "fg": 1303, "rotates": false }, + { "id": "LAW_Packed", "fg": 1400, "rotates": false }, + { "id": "UPS_off", "fg": 1402, "rotates": false }, { "id": [ "V8", @@ -1270,14 +1259,14 @@ "mixed_alcohol_strong", "oxyacetylene" ], - "fg": 1790, + "fg": 1788, "rotates": false }, - { "id": "acidbomb", "fg": 1283, "rotates": false }, - { "id": "acidbomb_large", "fg": 1316, "rotates": false }, - { "id": "acidbomb_medium", "fg": 1267, "rotates": false }, - { "id": "acidbomb_micro", "fg": 1317, "rotates": false }, - { "id": "acidbomb_small", "fg": 1318, "rotates": false }, + { "id": "acidbomb", "fg": 1284, "rotates": false }, + { "id": "acidbomb_large", "fg": 1317, "rotates": false }, + { "id": "acidbomb_medium", "fg": 1268, "rotates": false }, + { "id": "acidbomb_micro", "fg": 1318, "rotates": false }, + { "id": "acidbomb_small", "fg": 1319, "rotates": false }, { "id": [ "acorns", @@ -1301,24 +1290,23 @@ "pistachio_roasted", "pistachio_unshelled" ], - "fg": 1868 + "fg": 1866 }, - { "id": "adv_UPS_off", "fg": 1402, "rotates": false }, - { "id": [ "advanced_ecig", "antenna" ], "fg": 1235, "rotates": false }, - { "id": "airhorn", "fg": 1403, "rotates": false }, - { "id": "american_flag", "fg": 1610, "rotates": false }, + { "id": "adv_UPS_off", "fg": 1403, "rotates": false }, + { "id": [ "advanced_ecig", "antenna" ], "fg": 1236, "rotates": false }, + { "id": "airhorn", "fg": 1404, "rotates": false }, + { "id": "american_flag", "fg": 1611, "rotates": false }, { "id": "amplifier_head", "fg": 1746, "rotates": false }, - { "id": "animation_bullet_flame", "fg": 1723 }, - { "id": "antibiotics", "fg": 1231, "rotates": false }, - { "id": [ "antidote_posion", "revival_serum", "antidote_badpoison" ], "fg": 1282, "rotates": false }, - { "id": [ "anvil", "f_anvil" ], "fg": 1775, "rotates": false }, - { "id": "aperture_potato", "fg": 1404, "rotates": false }, + { "id": "antibiotics", "fg": 1232, "rotates": false }, + { "id": [ "antidote_posion", "revival_serum", "antidote_badpoison" ], "fg": 1283, "rotates": false }, + { "id": [ "anvil", "f_anvil" ], "fg": 1773, "rotates": false }, + { "id": "aperture_potato", "fg": 1405, "rotates": false }, { "id": [ "apple_cider", "energy_drink_atomic", "colamdew", "drink_wild_apple", "pine_tea" ], - "fg": 1793, + "fg": 1791, "rotates": false }, - { "id": "arachnotron_guts", "fg": 1639, "rotates": false }, + { "id": "arachnotron_guts", "fg": 1640, "rotates": false }, { "id": [ "aspirin", @@ -1331,19 +1319,19 @@ "calcium_tablet", "weak_antibiotic" ], - "fg": 1229, + "fg": 1230, "rotates": false }, - { "id": "atlatl", "fg": 1382, "rotates": false }, - { "id": "aux_pressurized_tank", "fg": 1374, "rotates": false }, - { "id": "b_paint", "fg": 1244, "rotates": false }, - { "id": [ "bacon", "fetus" ], "fg": 1859, "rotates": false }, + { "id": "atlatl", "fg": 1383, "rotates": false }, + { "id": "aux_pressurized_tank", "fg": 1375, "rotates": false }, + { "id": "b_paint", "fg": 1245, "rotates": false }, + { "id": [ "bacon", "fetus" ], "fg": 1857, "rotates": false }, { "id": [ "badge_deputy", "badge_marshal", "badge_detective", "badge_cybercop", "badge_swat" ], - "fg": 1586, + "fg": 1587, "rotates": false }, - { "id": [ "bag_bundle_10", "bag_plastic" ], "fg": 1289, "rotates": false }, + { "id": [ "bag_bundle_10", "bag_plastic" ], "fg": 1290, "rotates": false }, { "id": [ "bag_canvas", @@ -1354,32 +1342,32 @@ "mre_hotdog_box", "mre_ravioli_box" ], - "fg": 1288, + "fg": 1289, "rotates": false }, - { "id": "bagpipes", "fg": 1611, "rotates": false }, - { "id": "bandages", "fg": 1216, "rotates": false }, - { "id": [ "tanbark", "birchbark", "willowbark", "alder_bark" ], "fg": 1875 }, - { "id": "bat", "fg": 1642, "rotates": false }, - { "id": "bat_metal", "fg": 1641, "rotates": false }, + { "id": "bagpipes", "fg": 1612, "rotates": false }, + { "id": "bandages", "fg": 1217, "rotates": false }, + { "id": [ "tanbark", "birchbark", "willowbark", "alder_bark" ], "fg": 1873 }, + { "id": "bat", "fg": 1643, "rotates": false }, + { "id": "bat_metal", "fg": 1642, "rotates": false }, { "id": "bathroom_scale", "fg": 1752, "rotates": false }, - { "id": "battery_atomic", "fg": 1324, "rotates": false }, - { "id": [ "battery", "laser_capacitor" ], "fg": 1320, "rotates": false }, + { "id": "battery_atomic", "fg": 1325, "rotates": false }, + { "id": [ "battery", "laser_capacitor" ], "fg": 1321, "rotates": false }, { "id": [ "battery_motorbike", "battery_car", "medium_storage_battery", "storage_battery", "small_storage_battery" ], - "fg": 1379, + "fg": 1380, "rotates": false }, { "id": "beaker", "fg": 1757, "rotates": false }, - { "id": "beartrap", "fg": 1780, "rotates": false }, - { "id": [ "bee_balm", "lily_flower", "lotus_flower" ], "fg": 1811, "rotates": false }, - { "id": "bee_sting", "fg": 1340, "rotates": false }, - { "id": "berserker_drug_act", "fg": 1239, "rotates": false }, - { "id": [ "berserker_drug", "adrenaline_injector" ], "fg": 1238, "rotates": false }, - { "id": "bfg_shell_act", "fg": 1344, "rotates": false }, - { "id": "bike_basket", "fg": 3615, "rotates": false }, - { "id": "bindle", "fg": 1617, "rotates": false }, - { "id": "binoculars", "fg": 1612, "rotates": false }, + { "id": "beartrap", "fg": 1778, "rotates": false }, + { "id": [ "bee_balm", "lily_flower", "lotus_flower" ], "fg": 1809, "rotates": false }, + { "id": "bee_sting", "fg": 1341, "rotates": false }, + { "id": "berserker_drug_act", "fg": 1240, "rotates": false }, + { "id": [ "berserker_drug", "adrenaline_injector" ], "fg": 1239, "rotates": false }, + { "id": "bfg_shell_act", "fg": 1345, "rotates": false }, + { "id": "bike_basket", "fg": 3611, "//": "vehicle part" }, + { "id": "bindle", "fg": 1618, "rotates": false }, + { "id": "binoculars", "fg": 1613, "rotates": false }, { "id": [ "bio_null", @@ -1495,70 +1483,70 @@ "bio_surgical_razor", "bio_cable" ], - "fg": 1314, + "fg": 1315, "rotates": false }, - { "id": "biollante_bud", "fg": 1643, "rotates": false }, - { "id": "black_box", "fg": 1407, "rotates": false }, - { "id": "blade_trap", "fg": 1782, "rotates": false }, - { "id": [ "blanket", "down_blanket", "towel_wet" ], "fg": 1606, "rotates": false }, - { "id": "blob_dormant", "fg": 1409, "rotates": false }, + { "id": "biollante_bud", "fg": 1644, "rotates": false }, + { "id": "black_box", "fg": 1408, "rotates": false }, + { "id": "blade_trap", "fg": 1780, "rotates": false }, + { "id": [ "blanket", "down_blanket", "towel_wet" ], "fg": 1607, "rotates": false }, + { "id": "blob_dormant", "fg": 1410, "rotates": false }, { "id": [ "blowgun", "skewer", "knitting_needles", "pointy_stick", "pool_cue", "digging_stick" ], - "fg": 1363, + "fg": 1364, "rotates": false }, - { "id": "bluebell_bud", "fg": 1644, "rotates": false }, - { "id": "bluebell_flower", "fg": 1813, "rotates": false }, - { "id": "board_trap", "fg": 1786, "rotates": false }, + { "id": "bluebell_bud", "fg": 1645, "rotates": false }, + { "id": "bluebell_flower", "fg": 1811, "rotates": false }, + { "id": "board_trap", "fg": 1784, "rotates": false }, { "id": "boat_board", "fg": 1724, "rotates": false }, - { "id": [ "boiled_egg", "egg_reptile", "egg_wasp", "ant_egg" ], "fg": 1807, "rotates": false }, - { "id": "bomblet_acid", "fg": 1332, "rotates": false }, - { "id": [ "bomblet_archdemon", "bomblet_explosive" ], "fg": 1326, "rotates": false }, - { "id": [ "bomblet_archvile", "bomblet_fire", "bomblet_vile" ], "fg": 1327, "rotates": false }, - { "id": "bomblet_casing", "fg": 1328, "rotates": false }, - { "id": "bomblet_chickenbot", "fg": 1329, "rotates": false }, - { "id": "bomblet_chickenbot_act", "fg": 1411, "rotates": false }, - { "id": "bomblet_frag", "fg": 1330, "rotates": false }, - { "id": "bomblet_stun", "fg": 1331, "rotates": false }, - { "id": "bomblet_stun_act", "fg": 1412, "rotates": false }, - { "id": [ "bomblet_vile_act", "bomblet_archvile_act" ], "fg": 1410, "rotates": false }, - { "id": "bone_flute", "fg": 1413, "rotates": false }, - { "id": [ "bone_human", "bone" ], "fg": 1172, "rotates": false }, - { "id": "bone_tainted", "fg": 1171, "rotates": false }, - { "id": "boobytrap", "fg": 1778, "rotates": false }, - { "id": "bottle_folding", "fg": 1264, "rotates": false }, - { "id": "bottle_glass", "fg": 1270, "rotates": false }, - { "id": "bottle_metal", "fg": 1265, "rotates": false }, + { "id": [ "boiled_egg", "egg_reptile", "egg_wasp", "ant_egg" ], "fg": 1805, "rotates": false }, + { "id": "bomblet_acid", "fg": 1333, "rotates": false }, + { "id": [ "bomblet_archdemon", "bomblet_explosive" ], "fg": 1327, "rotates": false }, + { "id": [ "bomblet_archvile", "bomblet_fire", "bomblet_vile" ], "fg": 1328, "rotates": false }, + { "id": "bomblet_casing", "fg": 1329, "rotates": false }, + { "id": "bomblet_chickenbot", "fg": 1330, "rotates": false }, + { "id": "bomblet_chickenbot_act", "fg": 1412, "rotates": false }, + { "id": "bomblet_frag", "fg": 1331, "rotates": false }, + { "id": "bomblet_stun", "fg": 1332, "rotates": false }, + { "id": "bomblet_stun_act", "fg": 1413, "rotates": false }, + { "id": [ "bomblet_vile_act", "bomblet_archvile_act" ], "fg": 1411, "rotates": false }, + { "id": "bone_flute", "fg": 1414, "rotates": false }, + { "id": [ "bone_human", "bone" ], "fg": 1173, "rotates": false }, + { "id": "bone_tainted", "fg": 1172, "rotates": false }, + { "id": "boobytrap", "fg": 1776, "rotates": false }, + { "id": "bottle_folding", "fg": 1265, "rotates": false }, + { "id": "bottle_glass", "fg": 1271, "rotates": false }, + { "id": "bottle_metal", "fg": 1266, "rotates": false }, { "id": [ "bottle_plastic_pill_prescription", "bottle_plastic_pill_supplement", "bottle_plastic_pill_painkiller" ], - "fg": 1881 + "fg": 1879 }, - { "id": [ "bottle_twoliter", "bottle_plastic", "bottle_plastic_small" ], "fg": 1266, "rotates": false }, - { "id": "bowling_pin", "fg": 1648, "rotates": false }, - { "id": "box_cigarette", "fg": 1291, "rotates": false }, + { "id": [ "bottle_twoliter", "bottle_plastic", "bottle_plastic_small" ], "fg": 1267, "rotates": false }, + { "id": "bowling_pin", "fg": 1649, "rotates": false }, + { "id": "box_cigarette", "fg": 1292, "rotates": false }, { "id": "box_large", "fg": 1748, "rotates": false }, - { "id": "box_small", "fg": 1292, "rotates": false }, + { "id": "box_small", "fg": 1293, "rotates": false }, { "id": "brazier", "fg": 1768, "rotates": false }, - { "id": "brick", "fg": 1649, "rotates": false }, + { "id": "brick", "fg": 1650, "rotates": false }, { "id": [ "brioche", "toastem", "toastem2", "toastem3", "toasterpastryfrozen" ], - "fg": 1850, + "fg": 1848, "rotates": false }, { "id": [ "broketent", "largebroketent" ], "fg": 1764, "rotates": false }, - { "id": [ "brownie", "brownie_weed", "cake2" ], "fg": 1210, "rotates": false }, - { "id": [ "brush", "brush_toilet", "hairbrush" ], "fg": 1882, "rotates": false }, - { "id": "bubblewrap", "fg": 1779, "rotates": false }, - { "id": "bucket", "fg": 1286, "rotates": false }, - { "id": "bullwhip", "fg": 1651, "rotates": false }, - { "id": "c4", "fg": 1414, "rotates": false }, - { "id": "c4armed", "fg": 1415, "rotates": false }, - { "id": [ "c_fishspear", "qiang", "m_fishspear" ], "fg": 1354, "rotates": false }, - { "id": "caffeine", "fg": 1224, "rotates": false }, - { "id": "camera", "fg": 1416, "rotates": false }, - { "id": "camera_control", "fg": 3630, "rotates": false }, - { "id": "camera_pro", "fg": 1417, "rotates": false }, + { "id": [ "brownie", "brownie_weed", "cake2" ], "fg": 1211, "rotates": false }, + { "id": [ "brush", "brush_toilet", "hairbrush" ], "fg": 1880, "rotates": false }, + { "id": "bubblewrap", "fg": 1777, "rotates": false }, + { "id": "bucket", "fg": 1287, "rotates": false }, + { "id": "bullwhip", "fg": 1652, "rotates": false }, + { "id": "c4", "fg": 1415, "rotates": false }, + { "id": "c4armed", "fg": 1416, "rotates": false }, + { "id": [ "c_fishspear", "qiang", "m_fishspear" ], "fg": 1355, "rotates": false }, + { "id": "caffeine", "fg": 1225, "rotates": false }, + { "id": "camera", "fg": 1417, "rotates": false }, + { "id": "camera_control", "fg": 3619, "//": "vehicle part" }, + { "id": "camera_pro", "fg": 1418, "rotates": false }, { "id": [ "can_beans", @@ -1582,7 +1570,7 @@ "dogfood", "f_woodchips" ], - "fg": 1835, + "fg": 1833, "rotates": false }, { @@ -1611,7 +1599,7 @@ "material_quicklime", "chem_hmtd" ], - "fg": 1834, + "fg": 1832, "rotates": false }, { @@ -1627,42 +1615,42 @@ "can_cheese", "chem_sulphur" ], - "fg": 1836, + "fg": 1834, "rotates": false }, - { "id": "can_drink_unsealed", "fg": 1253, "rotates": false }, - { "id": "can_food", "fg": 1250, "rotates": false }, - { "id": "can_food_unsealed", "fg": 1252, "rotates": false }, - { "id": [ "can_sealer", "pastaextruder" ], "fg": 1696, "rotates": false }, + { "id": "can_drink_unsealed", "fg": 1254, "rotates": false }, + { "id": "can_food", "fg": 1251, "rotates": false }, + { "id": "can_food_unsealed", "fg": 1253, "rotates": false }, + { "id": [ "can_sealer", "pastaextruder" ], "fg": 1697, "rotates": false }, { "id": [ "candy2", "candy3", "neccowafers", "gummy_vitamins", "maple_candy", "candy" ], - "fg": 1820, + "fg": 1818, "rotates": false }, - { "id": "candycigarette", "fg": 1160, "rotates": false }, - { "id": "cane", "fg": 1652, "rotates": false }, + { "id": "candycigarette", "fg": 1161, "rotates": false }, + { "id": "cane", "fg": 1653, "rotates": false }, { "id": "canister_empty", "fg": 1769, "rotates": false }, - { "id": "canola", "fg": 1163, "rotates": false }, - { "id": [ "cantilever_small", "cantilever_medium" ], "fg": 1653, "rotates": false }, - { "id": [ "carding_paddles", "broom" ], "fg": 1650, "rotates": false }, - { "id": "cargo_lock", "fg": 1654, "rotates": false }, - { "id": "cargo_rack", "fg": 3616, "rotates": false }, - { "id": [ "carver_on", "carver_off" ], "fg": 1418, "rotates": false }, - { "id": "cattlefodder", "fg": 1423, "rotates": false }, - { "id": "cell_phone", "fg": 1424, "rotates": false }, - { "id": "cell_phone_flashlight", "fg": 1425, "rotates": false }, - { "id": "ceramic_armor", "fg": 1496, "rotates": false }, - { "id": [ "ceramic_cup", "ceramic_mug" ], "fg": 1260, "rotates": false }, - { "id": [ "cereal", "cereal2", "cereal3", "can_peach" ], "fg": 1858, "rotates": false }, - { "id": "cestus", "fg": 1658, "rotates": false }, - { "id": "chain_link", "fg": 1333, "rotates": false }, + { "id": "canola", "fg": 1164, "rotates": false }, + { "id": [ "cantilever_small", "cantilever_medium" ], "fg": 1654, "rotates": false }, + { "id": [ "carding_paddles", "broom" ], "fg": 1651, "rotates": false }, + { "id": "cargo_lock", "fg": 1655, "rotates": false }, + { "id": "cargo_rack", "fg": 3621, "//": "vehicle part" }, + { "id": [ "carver_on", "carver_off" ], "fg": 1419, "rotates": false }, + { "id": "cattlefodder", "fg": 1424, "rotates": false }, + { "id": "cell_phone", "fg": 1425, "rotates": false }, + { "id": "cell_phone_flashlight", "fg": 1426, "rotates": false }, + { "id": "ceramic_armor", "fg": 1497, "rotates": false }, + { "id": [ "ceramic_cup", "ceramic_mug" ], "fg": 1261, "rotates": false }, + { "id": [ "cereal", "cereal2", "cereal3", "can_peach" ], "fg": 1856, "rotates": false }, + { "id": "cestus", "fg": 1659, "rotates": false }, + { "id": "chain_link", "fg": 1334, "rotates": false }, { "id": [ "chainsaw_on", "elec_chainsaw_off", "elec_chainsaw_on", "chainsaw_off" ], - "fg": 1426, + "fg": 1427, "rotates": false }, - { "id": "char_purifier", "fg": 1428, "rotates": false }, - { "id": "char_smoker", "fg": 1467, "rotates": false }, + { "id": "char_purifier", "fg": 1429, "rotates": false }, + { "id": "char_smoker", "fg": 1468, "rotates": false }, { "id": [ "chaw", @@ -1678,51 +1666,51 @@ "homebrew_antiseptic", "chem_chromium_oxide" ], - "fg": 1846, + "fg": 1844, "rotates": false }, - { "id": [ "cheese_hard", "cheese" ], "fg": 1207, "rotates": false }, - { "id": [ "chem_hexamine", "money" ], "fg": 1353, "rotates": false }, - { "id": [ "chemistry_set_basic", "chemistry_set" ], "fg": 1429, "rotates": false }, - { "id": "chemlab", "fg": 3621, "rotates": false }, + { "id": [ "cheese_hard", "cheese" ], "fg": 1208, "rotates": false }, + { "id": [ "chem_hexamine", "money" ], "fg": 1354, "rotates": false }, + { "id": [ "chemistry_set_basic", "chemistry_set" ], "fg": 1430, "rotates": false }, + { "id": "chemlab", "fg": 3622, "//": "vehicle part" }, { "id": [ "chilly-p", "curry_powder", "can_tomato", "meat_salted", "hflesh_salted" ], - "fg": 1839, - "rotates": false - }, - { "id": [ "chime_scrap_act", "chime_scrap" ], "fg": 1334, "rotates": false }, - { "id": [ "chipper", "chisel" ], "fg": 1430, "rotates": false }, - { "id": [ "chips2", "chips3", "chips" ], "fg": 1856, "rotates": false }, - { "id": "chitin_piece", "fg": 1659, "rotates": false }, - { "id": [ "chitin_plate", "alloy_plate", "alloy_sheet" ], "fg": 1634, "rotates": false }, - { "id": "choc_waffles", "fg": 1200, "rotates": false }, - { "id": [ "chocpretzels", "pretzels" ], "fg": 1212, "rotates": false }, - { "id": "cig", "fg": 1178, "rotates": false }, - { "id": "cig_butt", "fg": 1180, "rotates": false }, - { "id": "cig_lit", "fg": 1179, "rotates": false }, - { "id": "cigar", "fg": 1181, "rotates": false }, - { "id": "cigar_butt", "fg": 1183, "rotates": false }, - { "id": "cigar_lit", "fg": 1182, "rotates": false }, - { "id": [ "circsaw_blade", "clockworks" ], "fg": 1660, "rotates": false }, - { "id": [ "circsaw_on", "circsaw_off" ], "fg": 1434, "rotates": false }, - { "id": "clarinet", "fg": 1435, "rotates": false }, - { "id": "clay_canister", "fg": 1263, "rotates": false }, - { "id": "clay_hydria", "fg": 1276, "rotates": false }, - { "id": [ "clay_lump", "clay_boiled", "chocolate" ], "fg": 1184, "rotates": false }, - { "id": "clay_pot_flower", "fg": 1632, "rotates": false }, - { "id": "clay_quern", "fg": 1547, "rotates": false }, - { "id": [ "clay_watercont", "survivor_mess_kit", "crucible_clay", "clay_pot" ], "fg": 1700, "rotates": false }, - { "id": [ "coal_lump", "coal" ], "fg": 1809, "rotates": false }, - { "id": "codeine", "fg": 1228, "rotates": false }, - { "id": [ "combatnail", "nail" ], "fg": 1355, "rotates": false }, - { "id": [ "combatsaw_off", "combatsaw_on" ], "fg": 1427, "rotates": false }, - { "id": "con_mix", "fg": 1438, "rotates": false }, - { "id": [ "concrete", "mortar_build" ], "fg": 1290, "rotates": false }, + "fg": 1837, + "rotates": false + }, + { "id": [ "chime_scrap_act", "chime_scrap" ], "fg": 1335, "rotates": false }, + { "id": [ "chipper", "chisel" ], "fg": 1431, "rotates": false }, + { "id": [ "chips2", "chips3", "chips" ], "fg": 1854, "rotates": false }, + { "id": "chitin_piece", "fg": 1660, "rotates": false }, + { "id": [ "chitin_plate", "alloy_plate", "alloy_sheet" ], "fg": 1635, "rotates": false }, + { "id": "choc_waffles", "fg": 1201, "rotates": false }, + { "id": [ "chocpretzels", "pretzels" ], "fg": 1213, "rotates": false }, + { "id": "cig", "fg": 1179, "rotates": false }, + { "id": "cig_butt", "fg": 1181, "rotates": false }, + { "id": "cig_lit", "fg": 1180, "rotates": false }, + { "id": "cigar", "fg": 1182, "rotates": false }, + { "id": "cigar_butt", "fg": 1184, "rotates": false }, + { "id": "cigar_lit", "fg": 1183, "rotates": false }, + { "id": [ "circsaw_blade", "clockworks" ], "fg": 1661, "rotates": false }, + { "id": [ "circsaw_on", "circsaw_off" ], "fg": 1435, "rotates": false }, + { "id": "clarinet", "fg": 1436, "rotates": false }, + { "id": "clay_canister", "fg": 1264, "rotates": false }, + { "id": "clay_hydria", "fg": 1277, "rotates": false }, + { "id": [ "clay_lump", "clay_boiled", "chocolate" ], "fg": 1185, "rotates": false }, + { "id": "clay_pot_flower", "fg": 1633, "rotates": false }, + { "id": "clay_quern", "fg": 1548, "rotates": false }, + { "id": [ "clay_watercont", "survivor_mess_kit", "crucible_clay", "clay_pot" ], "fg": 1701, "rotates": false }, + { "id": [ "coal_lump", "coal" ], "fg": 1807, "rotates": false }, + { "id": "codeine", "fg": 1229, "rotates": false }, + { "id": [ "combatnail", "nail" ], "fg": 1356, "rotates": false }, + { "id": [ "combatsaw_off", "combatsaw_on" ], "fg": 1428, "rotates": false }, + { "id": "con_mix", "fg": 1439, "rotates": false }, + { "id": [ "concrete", "mortar_build" ], "fg": 1291, "rotates": false }, { "id": "condom", "fg": 1743, "rotates": false }, - { "id": "contacts", "fg": 1213, "rotates": false }, - { "id": [ "control_chip", "burnt_out_bionic" ], "fg": 1315, "rotates": false }, - { "id": "control_laptop", "fg": 1437, "rotates": false }, - { "id": [ "cooked_pumpkin", "dry_mushroom_magic" ], "fg": 1837, "rotates": false }, + { "id": "contacts", "fg": 1214, "rotates": false }, + { "id": [ "control_chip", "burnt_out_bionic" ], "fg": 1316, "rotates": false }, + { "id": "control_laptop", "fg": 1438, "rotates": false }, + { "id": [ "cooked_pumpkin", "dry_mushroom_magic" ], "fg": 1835, "rotates": false }, { "id": [ "cooking_oil", @@ -1744,15 +1732,15 @@ "lemonade", "lamp_oil" ], - "fg": 1791, + "fg": 1789, "rotates": false }, - { "id": "copper_ax", "fg": 1391, "rotates": false }, - { "id": "cordless_drill", "fg": 1439, "rotates": false }, - { "id": [ "corndogs_cooked", "corndogs_frozen" ], "fg": 1174, "rotates": false }, - { "id": "corpse", "fg": 1661, "rotates": false }, - { "id": "cot", "fg": 1601, "rotates": false }, - { "id": "cow_bell", "fg": 1440, "rotates": false }, + { "id": "copper_ax", "fg": 1392, "rotates": false }, + { "id": "cordless_drill", "fg": 1440, "rotates": false }, + { "id": [ "corndogs_cooked", "corndogs_frozen" ], "fg": 1175, "rotates": false }, + { "id": "corpse", "fg": 1662, "rotates": false }, + { "id": "cot", "fg": 1602, "rotates": false }, + { "id": "cow_bell", "fg": 1441, "rotates": false }, { "id": [ "crack", @@ -1768,19 +1756,19 @@ "sauerkraut", "sauerkraut_onions" ], - "fg": 1838, + "fg": 1836, "rotates": false }, - { "id": "crackpipe", "fg": 1441, "rotates": false }, + { "id": "crackpipe", "fg": 1442, "rotates": false }, { "id": "craftrig", "fg": 1728, "rotates": true }, - { "id": [ "creepy_doll", "talking_doll" ], "fg": 1565, "rotates": false }, - { "id": "crossbow_trap", "fg": 1785, "rotates": false }, - { "id": "crucible", "fg": 1443, "rotates": false }, - { "id": "crude_picklock", "fg": 1445, "rotates": false }, - { "id": "cu_pipe", "fg": 1663, "rotates": false }, - { "id": "cup_plastic_unsealed", "fg": 1259, "rotates": false }, - { "id": [ "dahlia_bud", "poppy_bud" ], "fg": 1645, "rotates": false }, - { "id": "dahlia_flower", "fg": 1814, "rotates": false }, + { "id": [ "creepy_doll", "talking_doll" ], "fg": 1566, "rotates": false }, + { "id": "crossbow_trap", "fg": 1783, "rotates": false }, + { "id": "crucible", "fg": 1444, "rotates": false }, + { "id": "crude_picklock", "fg": 1446, "rotates": false }, + { "id": "cu_pipe", "fg": 1664, "rotates": false }, + { "id": "cup_plastic_unsealed", "fg": 1260, "rotates": false }, + { "id": [ "dahlia_bud", "poppy_bud" ], "fg": 1646, "rotates": false }, + { "id": "dahlia_flower", "fg": 1812, "rotates": false }, { "id": [ "dahlia_root", @@ -1792,239 +1780,239 @@ "salsify_baked", "chicory_raw" ], - "fg": 1167, + "fg": 1168, "rotates": false }, { "id": "damaged_shelter_kit", "fg": 1765, "rotates": false }, { "id": [ "dandelion_fried", "sunflower", "spurge_flower", "black_eyed_susan_flower" ], - "fg": 1810, + "fg": 1808, "rotates": false }, - { "id": [ "dart", "lawn_dart" ], "fg": 1325, "rotates": false }, - { "id": "dayquil", "fg": 1233, "rotates": false }, + { "id": [ "dart", "lawn_dart" ], "fg": 1326, "rotates": false }, + { "id": "dayquil", "fg": 1234, "rotates": false }, { "id": [ "deluxe_eggs", "nachos", "nachosc", "nachosm", "nachoshf", "nachosmc", "nachoshc", "chunk_sulfur", "scrambled_eggs" ], - "fg": 1153, + "fg": 1154, "rotates": false }, { "id": [ "directional_antenna", "f_small_satellite_dish" ], "fg": 1770, "rotates": false }, - { "id": "dogbane", "fg": 1161, "rotates": false }, - { "id": [ "double_plutonium_core", "it_battery_mount", "battery_compartment" ], "fg": 1591, "rotates": false }, - { "id": [ "down_feather", "feather" ], "fg": 1339, "rotates": false }, - { "id": "dr_stem_cell", "fg": 1237, "rotates": false }, + { "id": "dogbane", "fg": 1162, "rotates": false }, + { "id": [ "double_plutonium_core", "it_battery_mount", "battery_compartment" ], "fg": 1592, "rotates": false }, + { "id": [ "down_feather", "feather" ], "fg": 1340, "rotates": false }, + { "id": "dr_stem_cell", "fg": 1238, "rotates": false }, { "id": [ "drink_boozeberry", "maple_sap", "wash_rum", "wash_vodka", "cattail_jelly" ], - "fg": 1794, + "fg": 1792, "rotates": false }, - { "id": [ "drivebelt_makeshift", "drivebelt" ], "fg": 1664, "rotates": false }, - { "id": "dry_fruit", "fg": 1840, "rotates": false }, - { "id": [ "dry_meat", "dry_hflesh" ], "fg": 1841, "rotates": false }, - { "id": [ "dry_meat_tainted", "dry_veggy_tainted" ], "fg": 1842, "rotates": false }, - { "id": "duct_tape", "fg": 1218, "rotates": false }, - { "id": "dynamite", "fg": 1447, "rotates": false }, - { "id": "dynamite_act", "fg": 1448, "rotates": false }, - { "id": "e_handcuffs", "fg": 1151, "rotates": false }, - { "id": [ "e_scrap", "power_supply" ], "fg": 1703, "rotates": false }, - { "id": [ "e_tool", "g_shovel", "e_tool_chinese", "shovel" ], "fg": 1554, "rotates": false }, - { "id": "eink_tablet_pc", "fg": 1449, "rotates": false }, - { "id": "elec_hairtrimmer", "fg": 1451, "rotates": false }, - { "id": [ "elec_jackhammer", "jackhammer" ], "fg": 1493, "rotates": false }, - { "id": "electric_blanket", "fg": 1602, "rotates": false }, - { "id": "electric_blanket_on", "fg": 1609, "rotates": false }, - { "id": [ "electric_primer_large", "electric_primer" ], "fg": 1338, "rotates": false }, - { "id": "electrohack", "fg": 1450, "rotates": false }, - { "id": "element", "fg": 1665, "rotates": false }, - { "id": [ "emer_blanket", "generic_folded_vehicle" ], "fg": 1594, "rotates": false }, - { "id": "emer_blanket_on", "fg": 1603, "rotates": false }, + { "id": [ "drivebelt_makeshift", "drivebelt" ], "fg": 1665, "rotates": false }, + { "id": "dry_fruit", "fg": 1838, "rotates": false }, + { "id": [ "dry_meat", "dry_hflesh" ], "fg": 1839, "rotates": false }, + { "id": [ "dry_meat_tainted", "dry_veggy_tainted" ], "fg": 1840, "rotates": false }, + { "id": "duct_tape", "fg": 1219, "rotates": false }, + { "id": "dynamite", "fg": 1448, "rotates": false }, + { "id": "dynamite_act", "fg": 1449, "rotates": false }, + { "id": "e_handcuffs", "fg": 1152, "rotates": false }, + { "id": [ "e_scrap", "power_supply" ], "fg": 1704, "rotates": false }, + { "id": [ "e_tool", "g_shovel", "e_tool_chinese", "shovel" ], "fg": 1555, "rotates": false }, + { "id": "eink_tablet_pc", "fg": 1450, "rotates": false }, + { "id": "elec_hairtrimmer", "fg": 1452, "rotates": false }, + { "id": [ "elec_jackhammer", "jackhammer" ], "fg": 1494, "rotates": false }, + { "id": "electric_blanket", "fg": 1603, "rotates": false }, + { "id": "electric_blanket_on", "fg": 1610, "rotates": false }, + { "id": [ "electric_primer_large", "electric_primer" ], "fg": 1339, "rotates": false }, + { "id": "electrohack", "fg": 1451, "rotates": false }, + { "id": "element", "fg": 1666, "rotates": false }, + { "id": [ "emer_blanket", "generic_folded_vehicle" ], "fg": 1595, "rotates": false }, + { "id": "emer_blanket_on", "fg": 1604, "rotates": false }, { "id": [ "energy_drink", "poppysyrup", "iv_purifier", "purple_drink", "cranberry_juice", "pepto" ], - "fg": 1795, + "fg": 1793, "rotates": false }, - { "id": "etched_skull", "fg": 1452, "rotates": false }, - { "id": "eyedrops", "fg": 1214, "rotates": false }, - { "id": "f_leather_tarp", "fg": 1592, "rotates": false }, + { "id": "etched_skull", "fg": 1453, "rotates": false }, + { "id": "eyedrops", "fg": 1215, "rotates": false }, + { "id": "f_leather_tarp", "fg": 1593, "rotates": false }, { "id": "family_photo", "fg": 1753, "rotates": false }, - { "id": [ "fan", "polisher" ], "fg": 1389, "rotates": false }, - { "id": "fat_tainted", "fg": 1154, "rotates": false }, - { "id": "fchicken", "fg": 1170, "rotates": false }, - { "id": "feces_bird", "fg": 1832, "rotates": false }, - { "id": [ "feces_dog", "feces_cow", "feces_manure" ], "fg": 1831, "rotates": false }, - { "id": "fertilizer_chelated", "fg": 1271, "rotates": false }, - { "id": "fiber_mat", "fg": 1598, "rotates": false }, - { "id": "fighter_sting", "fg": 1341, "rotates": false }, - { "id": [ "filter_air_makeshift", "filter_air" ], "fg": 1666, "rotates": false }, - { "id": [ "filter_liquid_makeshift", "filter_liquid" ], "fg": 1667 }, - { "id": "fire_ax", "fg": 1461, "rotates": false }, - { "id": [ "fire_drill_large", "fire_drill" ], "fg": 1462, "rotates": false }, - { "id": "firecracker", "fg": 1457, "rotates": false }, - { "id": "firecracker_act", "fg": 1458, "rotates": false }, - { "id": "firecracker_pack", "fg": 1459, "rotates": false }, - { "id": "firecracker_pack_act", "fg": 1460, "rotates": false }, - { "id": "fish_bait", "fg": 1848, "rotates": false }, - { "id": "fish_bowl", "fg": 1668, "rotates": false }, - { "id": [ "fish_canned", "lutefisk" ], "fg": 1855, "rotates": false }, - { "id": [ "fish_cooked", "fish_pickled", "salted_fish", "wool_staple" ], "fg": 1853, "rotates": false }, - { "id": [ "fish_fried", "noodles_fast" ], "fg": 1854, "rotates": false }, + { "id": [ "fan", "polisher" ], "fg": 1390, "rotates": false }, + { "id": "fat_tainted", "fg": 1155, "rotates": false }, + { "id": "fchicken", "fg": 1171, "rotates": false }, + { "id": "feces_bird", "fg": 1830, "rotates": false }, + { "id": [ "feces_dog", "feces_cow", "feces_manure" ], "fg": 1829, "rotates": false }, + { "id": "fertilizer_chelated", "fg": 1272, "rotates": false }, + { "id": "fiber_mat", "fg": 1599, "rotates": false }, + { "id": "fighter_sting", "fg": 1342, "rotates": false }, + { "id": [ "filter_air_makeshift", "filter_air" ], "fg": 1667, "rotates": false }, + { "id": [ "filter_liquid_makeshift", "filter_liquid" ], "fg": 1668 }, + { "id": "fire_ax", "fg": 1462, "rotates": false }, + { "id": [ "fire_drill_large", "fire_drill" ], "fg": 1463, "rotates": false }, + { "id": "firecracker", "fg": 1458, "rotates": false }, + { "id": "firecracker_act", "fg": 1459, "rotates": false }, + { "id": "firecracker_pack", "fg": 1460, "rotates": false }, + { "id": "firecracker_pack_act", "fg": 1461, "rotates": false }, + { "id": "fish_bait", "fg": 1846, "rotates": false }, + { "id": "fish_bowl", "fg": 1669, "rotates": false }, + { "id": [ "fish_canned", "lutefisk" ], "fg": 1853, "rotates": false }, + { "id": [ "fish_cooked", "fish_pickled", "salted_fish", "wool_staple" ], "fg": 1851, "rotates": false }, + { "id": [ "fish_fried", "noodles_fast" ], "fg": 1852, "rotates": false }, { "id": [ "fish", "lunchmeat", "fried_spam", "meat_aspic", "hflesh_aspic", "sashimi" ], - "fg": 1852, - "rotates": false - }, - { "id": [ "fish_trap", "water_purifier" ], "fg": 1590, "rotates": false }, - { "id": [ "fishing_hook_basic", "fishing_hook_bone", "needle_curved" ], "fg": 1390, "rotates": false }, - { "id": "fishing_rod_basic", "fg": 1464, "rotates": false }, - { "id": "fishing_rod_professional", "fg": 1463, "rotates": false }, - { "id": "flaming_ball", "fg": 1345, "rotates": false }, - { "id": "flaming_skull", "fg": 1343, "rotates": false }, - { "id": "flashbang", "fg": 1306, "rotates": false }, - { "id": [ "flashbang_act", "t_lgtn_arrest" ], "fg": 1303, "rotates": false }, - { "id": "flask_hip", "fg": 1273, "rotates": false }, - { "id": [ "flask_yeast", "flask_glass" ], "fg": 1281, "rotates": false }, - { "id": "fletching", "fg": 1346, "rotates": false }, - { "id": "flint_steel", "fg": 1465, "rotates": false }, - { "id": [ "flu_shot", "vaccine_shot" ], "fg": 1299, "rotates": false }, - { "id": "folding_basket", "fg": 1673, "rotates": false }, - { "id": [ "folding_poncho", "lasagne_raw" ], "fg": 1206, "rotates": false }, - { "id": "football", "fg": 1674, "rotates": false }, - { "id": "forge", "fg": 1468, "rotates": false }, - { "id": "forgerig", "fg": 3619, "rotates": false }, + "fg": 1850, + "rotates": false + }, + { "id": [ "fish_trap", "water_purifier" ], "fg": 1591, "rotates": false }, + { "id": [ "fishing_hook_basic", "fishing_hook_bone", "needle_curved" ], "fg": 1391, "rotates": false }, + { "id": "fishing_rod_basic", "fg": 1465, "rotates": false }, + { "id": "fishing_rod_professional", "fg": 1464, "rotates": false }, + { "id": "flaming_ball", "fg": 1346, "rotates": false }, + { "id": "flaming_skull", "fg": 1344, "rotates": false }, + { "id": "flashbang", "fg": 1307, "rotates": false }, + { "id": [ "flashbang_act", "t_lgtn_arrest" ], "fg": 1304, "rotates": false }, + { "id": "flask_hip", "fg": 1274, "rotates": false }, + { "id": [ "flask_yeast", "flask_glass" ], "fg": 1282, "rotates": false }, + { "id": "fletching", "fg": 1347, "rotates": false }, + { "id": "flint_steel", "fg": 1466, "rotates": false }, + { "id": [ "flu_shot", "vaccine_shot" ], "fg": 1300, "rotates": false }, + { "id": "folding_basket", "fg": 1674, "rotates": false }, + { "id": [ "folding_poncho", "lasagne_raw" ], "fg": 1207, "rotates": false }, + { "id": "football", "fg": 1675, "rotates": false }, + { "id": "forge", "fg": 1469, "rotates": false }, + { "id": "forgerig", "fg": 3677, "//": "vehicle part" }, { "id": "fp_loyalty_card", "fg": 1736, "rotates": false }, - { "id": "frame", "fg": 1669, "rotates": false }, - { "id": [ "frame_wood", "frame_wood_light", "foldwoodframe" ], "fg": 1670, "rotates": false }, - { "id": [ "fresh_fries", "fries", "cheese_fries", "fresh_fries_big" ], "fg": 1156, "rotates": false }, - { "id": [ "frozen_burrito", "cooked_burrito" ], "fg": 1177, "rotates": false }, - { "id": [ "frozen_dinner", "mre_chicken" ], "fg": 1860, "rotates": false }, - { "id": [ "fruit_pancakes", "choc_pancakes", "pancakes" ], "fg": 1209, "rotates": false }, - { "id": "fungicide", "fg": 1824, "rotates": false }, - { "id": "funnel", "fg": 1472, "rotates": false }, - { "id": [ "fur_blanket", "sleeping_bag_fur", "sleeping_bag_fur_roll" ], "fg": 1905 }, - { "id": "g_carpet", "fg": 1599, "rotates": false }, - { "id": [ "g_paint", "jar_sauerkraut_pickled" ], "fg": 1245, "rotates": false }, - { "id": "gasbomb", "fg": 1311, "rotates": false }, - { "id": "gasbomb_act", "fg": 1305, "rotates": false }, - { "id": [ "gasbomb_makeshift_act", "tool_black_powder_bomb_act" ], "fg": 1573, "rotates": false }, - { "id": [ "gasbomb_makeshift", "tool_black_powder_bomb" ], "fg": 1572, "rotates": false }, - { "id": [ "gasdiscount_gold", "cash_card" ], "fg": 1419, "rotates": false }, - { "id": [ "gasdiscount_silver", "gasdiscount_platinum" ], "fg": 1420, "rotates": false }, - { "id": [ "gasoline_cooker", "oil_cooker", "hotplate" ], "fg": 1490, "rotates": false }, - { "id": "geiger_off", "fg": 1474, "rotates": false }, - { "id": "geiger_on", "fg": 1475, "rotates": false }, + { "id": "frame", "fg": 1670, "rotates": false }, + { "id": [ "frame_wood", "frame_wood_light", "foldwoodframe" ], "fg": 1671, "rotates": false }, + { "id": [ "fresh_fries", "fries", "cheese_fries", "fresh_fries_big" ], "fg": 1157, "rotates": false }, + { "id": [ "frozen_burrito", "cooked_burrito" ], "fg": 1178, "rotates": false }, + { "id": [ "frozen_dinner", "mre_chicken" ], "fg": 1858, "rotates": false }, + { "id": [ "fruit_pancakes", "choc_pancakes", "pancakes" ], "fg": 1210, "rotates": false }, + { "id": "fungicide", "fg": 1822, "rotates": false }, + { "id": "funnel", "fg": 1473, "rotates": false }, + { "id": [ "fur_blanket", "sleeping_bag_fur", "sleeping_bag_fur_roll" ], "fg": 1903 }, + { "id": "g_carpet", "fg": 1600, "rotates": false }, + { "id": [ "g_paint", "jar_sauerkraut_pickled" ], "fg": 1246, "rotates": false }, + { "id": "gasbomb", "fg": 1312, "rotates": false }, + { "id": "gasbomb_act", "fg": 1306, "rotates": false }, + { "id": [ "gasbomb_makeshift_act", "tool_black_powder_bomb_act" ], "fg": 1574, "rotates": false }, + { "id": [ "gasbomb_makeshift", "tool_black_powder_bomb" ], "fg": 1573, "rotates": false }, + { "id": [ "gasdiscount_gold", "cash_card" ], "fg": 1420, "rotates": false }, + { "id": [ "gasdiscount_silver", "gasdiscount_platinum" ], "fg": 1421, "rotates": false }, + { "id": [ "gasoline_cooker", "oil_cooker", "hotplate" ], "fg": 1491, "rotates": false }, + { "id": "geiger_off", "fg": 1475, "rotates": false }, + { "id": "geiger_on", "fg": 1476, "rotates": false }, { "id": "gelbox", "fg": 1758, "rotates": false }, - { "id": "glass_shard", "fg": 1675, "rotates": false }, - { "id": "glass_sheet", "fg": 1677, "rotates": false }, - { "id": "glass_tinted", "fg": 1678, "rotates": false }, - { "id": [ "glass_tube_small", "test_tube", "test_tube_micro" ], "fg": 1261, "rotates": false }, - { "id": "glazed_tenderloin", "fg": 1208, "rotates": false }, - { "id": "glowplug", "fg": 1679, "rotates": false }, - { "id": "gold_small", "fg": 1336, "rotates": false }, - { "id": "golf_bag", "fg": 1398, "rotates": false }, - { "id": "golf_ball", "fg": 1640, "rotates": false }, - { "id": "golf_club", "fg": 1680, "rotates": false }, - { "id": "golf_tee", "fg": 1630, "rotates": false }, - { "id": "granade", "fg": 1476, "rotates": false }, - { "id": "granade_act", "fg": 1477, "rotates": false }, - { "id": "grapnel", "fg": 1681, "rotates": false }, - { "id": "grenade", "fg": 1478, "rotates": false }, - { "id": "grenade_act", "fg": 1479, "rotates": false }, - { "id": "grenade_inc", "fg": 1307, "rotates": false }, - { "id": "grenade_inc_act", "fg": 1300, "rotates": false }, + { "id": "glass_shard", "fg": 1676, "rotates": false }, + { "id": "glass_sheet", "fg": 1678, "rotates": false }, + { "id": "glass_tinted", "fg": 1679, "rotates": false }, + { "id": [ "glass_tube_small", "test_tube", "test_tube_micro" ], "fg": 1262, "rotates": false }, + { "id": "glazed_tenderloin", "fg": 1209, "rotates": false }, + { "id": "glowplug", "fg": 1680, "rotates": false }, + { "id": "gold_small", "fg": 1337, "rotates": false }, + { "id": "golf_bag", "fg": 1399, "rotates": false }, + { "id": "golf_ball", "fg": 1641, "rotates": false }, + { "id": "golf_club", "fg": 1681, "rotates": false }, + { "id": "golf_tee", "fg": 1631, "rotates": false }, + { "id": "granade", "fg": 1477, "rotates": false }, + { "id": "granade_act", "fg": 1478, "rotates": false }, + { "id": "grapnel", "fg": 1682, "rotates": false }, + { "id": "grenade", "fg": 1479, "rotates": false }, + { "id": "grenade_act", "fg": 1480, "rotates": false }, + { "id": "grenade_inc", "fg": 1308, "rotates": false }, + { "id": "grenade_inc_act", "fg": 1301, "rotates": false }, { "id": "guitar_electric", "fg": 1735, "rotates": false }, - { "id": "gum", "fg": 1185, "rotates": false }, - { "id": "hacksaw", "fg": 1481, "rotates": false }, - { "id": "hammer", "fg": 1482, "rotates": false }, - { "id": "hammer_sledge", "fg": 1682, "rotates": false }, + { "id": "gum", "fg": 1186, "rotates": false }, + { "id": "hacksaw", "fg": 1482, "rotates": false }, + { "id": "hammer", "fg": 1483, "rotates": false }, + { "id": "hammer_sledge", "fg": 1683, "rotates": false }, { "id": "hand_crank_charger", "fg": 1749, "rotates": false }, - { "id": "hand_drill", "fg": 1483, "rotates": false }, - { "id": "hand_paddles", "fg": 1683, "rotates": false }, - { "id": "hand_pump", "fg": 1484, "rotates": false }, - { "id": "hand_rims", "fg": 3611, "rotates": false }, + { "id": "hand_drill", "fg": 1484, "rotates": false }, + { "id": "hand_paddles", "fg": 1684, "rotates": false }, + { "id": "hand_pump", "fg": 1485, "rotates": false }, + { "id": "hand_rims", "fg": 3632, "//": "vehicle part" }, { "id": "hand_vice", "fg": 1751, "rotates": false }, - { "id": "hard_plate", "fg": 1635, "rotates": false }, - { "id": "harmonica_holder", "fg": 1613, "rotates": false }, - { "id": [ "tricorne", "eboshi", "hat_cotton" ], "fg": 3904 }, - { "id": [ "hatchet", "ax" ], "fg": 1392, "rotates": false }, - { "id": "hazardous_waste_drum", "fg": 1249, "rotates": false }, - { "id": "hd_battery", "fg": 1375, "rotates": false }, + { "id": "hard_plate", "fg": 1636, "rotates": false }, + { "id": "harmonica_holder", "fg": 1614, "rotates": false }, + { "id": [ "tricorne", "eboshi", "hat_cotton" ], "fg": 3920 }, + { "id": [ "hatchet", "ax" ], "fg": 1393, "rotates": false }, + { "id": "hazardous_waste_drum", "fg": 1250, "rotates": false }, + { "id": "hd_battery", "fg": 1376, "rotates": false }, { "id": "hd_steel_drum", "fg": 1725, "rotates": true }, - { "id": "hdframe", "fg": 1671, "rotates": false }, - { "id": "heatpack", "fg": 1486, "rotates": false }, - { "id": "heatpack_used", "fg": 1485, "rotates": false }, - { "id": [ "heavy_snare_kit", "light_snare_kit" ], "fg": 1783, "rotates": false }, - { "id": [ "hell_laser_queen", "hell_laser" ], "fg": 1347, "rotates": true }, - { "id": "hell_napalm", "fg": 1348, "rotates": false }, - { "id": [ "hell_plasma_c", "hell_plasma_k", "hell_plasma_b" ], "fg": 1349, "rotates": false }, - { "id": [ "helmet_bone_megabear", "megabear_skull_clean" ], "fg": 1149, "rotates": false }, - { "id": [ "hfleshbologna", "bologna" ], "fg": 1189, "rotates": false }, + { "id": "hdframe", "fg": 1672, "rotates": false }, + { "id": "heatpack", "fg": 1487, "rotates": false }, + { "id": "heatpack_used", "fg": 1486, "rotates": false }, + { "id": [ "heavy_snare_kit", "light_snare_kit" ], "fg": 1781, "rotates": false }, + { "id": [ "hell_laser_queen", "hell_laser" ], "fg": 1348, "rotates": true }, + { "id": "hell_napalm", "fg": 1349, "rotates": false }, + { "id": [ "hell_plasma_c", "hell_plasma_k", "hell_plasma_b" ], "fg": 1350, "rotates": false }, + { "id": [ "helmet_bone_megabear", "megabear_skull_clean" ], "fg": 1150, "rotates": false }, + { "id": [ "hfleshbologna", "bologna" ], "fg": 1190, "rotates": false }, { "id": "hinge", "fg": 1740, "rotates": false }, - { "id": [ "hobo_stove", "esbit_stove" ], "fg": 1487, "rotates": false }, - { "id": "hockey_stick", "fg": 1684, "rotates": false }, - { "id": "hoe", "fg": 1488, "rotates": false }, - { "id": [ "hops", "celery", "irradiated_celery" ], "fg": 1166, "rotates": false }, - { "id": [ "horn_car", "horn_big", "beeper", "chimes", "horn_bicycle" ], "fg": 1489, "rotates": false }, - { "id": [ "human_flesh", "meat_canned", "human_canned", "meat" ], "fg": 1862, "rotates": false }, - { "id": "id_military", "fg": 1421, "rotates": false }, - { "id": "id_science", "fg": 1422, "rotates": false }, - { "id": "inflatable_boat", "fg": 1491, "rotates": false }, - { "id": [ "inhaler_stimgas", "inhaler", "inhaler_sewergas" ], "fg": 1215, "rotates": false }, - { "id": [ "inj_vitb", "inj_iron" ], "fg": 1240, "rotates": false }, - { "id": [ "jack_makeshift", "jack_small", "jack" ], "fg": 1492, "rotates": false }, - { "id": "jar_3l_glass", "fg": 1256, "rotates": false }, - { "id": "jar_3l_glass_sealed", "fg": 1257, "rotates": false }, - { "id": "jar_glass", "fg": 1254, "rotates": false }, - { "id": [ "jar_glass_sealed", "spider_steak_pickled" ], "fg": 1255, "rotates": false }, - { "id": "jar_pickles_pickled", "fg": 1248, "rotates": false }, + { "id": [ "hobo_stove", "esbit_stove" ], "fg": 1488, "rotates": false }, + { "id": "hockey_stick", "fg": 1685, "rotates": false }, + { "id": "hoe", "fg": 1489, "rotates": false }, + { "id": [ "hops", "celery", "irradiated_celery" ], "fg": 1167, "rotates": false }, + { "id": [ "horn_car", "horn_big", "beeper", "chimes", "horn_bicycle" ], "fg": 1490, "rotates": false }, + { "id": [ "human_flesh", "meat_canned", "human_canned", "meat" ], "fg": 1860, "rotates": false }, + { "id": "id_military", "fg": 1422, "rotates": false }, + { "id": "id_science", "fg": 1423, "rotates": false }, + { "id": "inflatable_boat", "fg": 1492, "rotates": false }, + { "id": [ "inhaler_stimgas", "inhaler", "inhaler_sewergas" ], "fg": 1216, "rotates": false }, + { "id": [ "inj_vitb", "inj_iron" ], "fg": 1241, "rotates": false }, + { "id": [ "jack_makeshift", "jack_small", "jack" ], "fg": 1493, "rotates": false }, + { "id": "jar_3l_glass", "fg": 1257, "rotates": false }, + { "id": "jar_3l_glass_sealed", "fg": 1258, "rotates": false }, + { "id": "jar_glass", "fg": 1255, "rotates": false }, + { "id": [ "jar_glass_sealed", "spider_steak_pickled" ], "fg": 1256, "rotates": false }, + { "id": "jar_pickles_pickled", "fg": 1249, "rotates": false }, { "id": [ "jerky", "jerky_human", "cooked_dinner", "meat_smoked", "human_smoked", "mre_beef" ], - "fg": 1861, - "rotates": false - }, - { "id": "jerrycan_big", "fg": 1293, "rotates": false }, - { "id": [ "jerrypack", "jerrycan" ], "fg": 1294, "rotates": false }, - { "id": [ "jihelucake", "cake3" ], "fg": 1211, "rotates": false }, - { "id": [ "joint", "handrolled_cig" ], "fg": 1175, "rotates": false }, - { "id": "joint_lit", "fg": 1685, "rotates": false }, - { "id": "joint_roach", "fg": 1686, "rotates": false }, - { "id": "jug_clay", "fg": 1275, "rotates": false }, - { "id": "jug_plastic", "fg": 1274, "rotates": false }, - { "id": [ "jumper_cable_heavy", "jumper_cable" ], "fg": 1494, "rotates": false }, - { "id": [ "kernels", "seed_corn", "dogfood_dry", "catfood_dry" ], "fg": 1916 }, - { "id": "kevlar_harness", "fg": 1495, "rotates": false }, - { "id": "kevlar_plate", "fg": 1497, "rotates": false }, - { "id": "kiln_done", "fg": 1773, "rotates": false }, - { "id": "kiln_lit", "fg": 1774, "rotates": false }, - { "id": "kitchen_unit", "fg": 3624, "rotates": false }, - { "id": "knuckle_brass", "fg": 1656, "rotates": false }, - { "id": "knuckle_steel", "fg": 1657, "rotates": false }, - { "id": [ "lance_charge_shot", "lance_charge" ], "fg": 1350, "rotates": false }, - { "id": "landmine", "fg": 1777, "rotates": false }, - { "id": "laptop", "fg": 1436, "rotates": false }, - { "id": [ "laser_pack", "reloaded_laser_pack", "rechargeable_battery" ], "fg": 1321, "rotates": false }, - { "id": "lawnmower", "fg": 1687, "rotates": false }, - { "id": [ "lead_plate", "sheet_metal" ], "fg": 1707, "rotates": false }, + "fg": 1859, + "rotates": false + }, + { "id": "jerrycan_big", "fg": 1294, "rotates": false }, + { "id": [ "jerrypack", "jerrycan" ], "fg": 1295, "rotates": false }, + { "id": [ "jihelucake", "cake3" ], "fg": 1212, "rotates": false }, + { "id": [ "joint", "handrolled_cig" ], "fg": 1176, "rotates": false }, + { "id": "joint_lit", "fg": 1686, "rotates": false }, + { "id": "joint_roach", "fg": 1687, "rotates": false }, + { "id": "jug_clay", "fg": 1276, "rotates": false }, + { "id": "jug_plastic", "fg": 1275, "rotates": false }, + { "id": [ "jumper_cable_heavy", "jumper_cable" ], "fg": 1495, "rotates": false }, + { "id": [ "kernels", "seed_corn", "dogfood_dry", "catfood_dry" ], "fg": 1914 }, + { "id": "kevlar_harness", "fg": 1496, "rotates": false }, + { "id": "kevlar_plate", "fg": 1498, "rotates": false }, + { "id": "kiln_done", "fg": 1771, "rotates": false }, + { "id": "kiln_lit", "fg": 1772, "rotates": false }, + { "id": "kitchen_unit", "fg": 3638, "//": "vehicle part" }, + { "id": "knuckle_brass", "fg": 1657, "rotates": false }, + { "id": "knuckle_steel", "fg": 1658, "rotates": false }, + { "id": [ "lance_charge_shot", "lance_charge" ], "fg": 1351, "rotates": false }, + { "id": "landmine", "fg": 1775, "rotates": false }, + { "id": "laptop", "fg": 1437, "rotates": false }, + { "id": [ "laser_pack", "reloaded_laser_pack", "rechargeable_battery" ], "fg": 1322, "rotates": false }, + { "id": "lawnmower", "fg": 1688, "rotates": false }, + { "id": [ "lead_plate", "sheet_metal" ], "fg": 1708, "rotates": false }, { "id": [ "lead", "silver_small", "platinum_small", "bismuth", "tin", "scrap" ], - "fg": 1337, - "rotates": false - }, - { "id": "leather_funnel", "fg": 1469, "rotates": false }, - { "id": "leather_tarp", "fg": 1593, "rotates": false }, - { "id": [ "leg", "arm" ], "fg": 1169, "rotates": false }, - { "id": [ "lens", "lens_small" ], "fg": 1368, "rotates": false }, - { "id": "lighter", "fg": 1500, "rotates": false }, - { "id": "link_sheet", "fg": 1501, "rotates": false }, - { "id": "log", "fg": 1688, "rotates": false }, - { "id": "lsd", "fg": 1222, "rotates": false }, - { "id": [ "luigilasagne", "lasagne" ], "fg": 1205, "rotates": false }, + "fg": 1338, + "rotates": false + }, + { "id": "leather_funnel", "fg": 1470, "rotates": false }, + { "id": "leather_tarp", "fg": 1594, "rotates": false }, + { "id": [ "leg", "arm" ], "fg": 1170, "rotates": false }, + { "id": [ "lens", "lens_small" ], "fg": 1369, "rotates": false }, + { "id": "lighter", "fg": 1501, "rotates": false }, + { "id": "link_sheet", "fg": 1502, "rotates": false }, + { "id": "log", "fg": 1689, "rotates": false }, + { "id": "lsd", "fg": 1223, "rotates": false }, + { "id": [ "luigilasagne", "lasagne" ], "fg": 1206, "rotates": false }, { "id": "magic_8_ball", "fg": 1745, "rotates": false }, - { "id": "magnifying_glass", "fg": 1503, "rotates": false }, - { "id": "makeshift_axe", "fg": 1504, "rotates": false }, - { "id": [ "makeshift_crowbar", "halligan", "crowbar" ], "fg": 1442, "rotates": false }, - { "id": "makeshift_funnel", "fg": 1470, "rotates": false }, - { "id": [ "makeshift_hammer", "primitive_hammer" ], "fg": 1536, "rotates": false }, - { "id": "makeshift_machete", "fg": 1505, "rotates": false }, + { "id": "magnifying_glass", "fg": 1504, "rotates": false }, + { "id": "makeshift_axe", "fg": 1505, "rotates": false }, + { "id": [ "makeshift_crowbar", "halligan", "crowbar" ], "fg": 1443, "rotates": false }, + { "id": "makeshift_funnel", "fg": 1471, "rotates": false }, + { "id": [ "makeshift_hammer", "primitive_hammer" ], "fg": 1537, "rotates": false }, + { "id": "makeshift_machete", "fg": 1506, "rotates": false }, { "id": [ "makeshift_sealer", @@ -2036,22 +2024,22 @@ "magazine_battery_medium_mod", "magazine_battery_heavy_mod" ], - "fg": 1579, + "fg": 1580, "rotates": false }, - { "id": [ "makeshift_shovel", "primitive_shovel" ], "fg": 1537, "rotates": false }, + { "id": [ "makeshift_shovel", "primitive_shovel" ], "fg": 1538, "rotates": false }, { "id": [ "mannwurstgravy", "sausagegravy", "cooked_cattail_stalk", "vibrator" ], - "fg": 1176, + "fg": 1177, "rotates": false }, - { "id": [ "marble", "bearing", "bb", "bearing_lead", "pebble_clay", "pebble" ], "fg": 1357, "rotates": false }, - { "id": "marloss_seed", "fg": 1806, "rotates": false }, - { "id": "matchbomb", "fg": 1506, "rotates": false }, - { "id": "matchbomb_act", "fg": 1507, "rotates": false }, - { "id": "matches", "fg": 1508, "rotates": true }, - { "id": "material_niter", "fg": 1351, "rotates": false }, - { "id": [ "material_shrd_limestone", "ceramic_shard" ], "fg": 1655, "rotates": false }, + { "id": [ "marble", "bearing", "bb", "bearing_lead", "pebble_clay", "pebble" ], "fg": 1358, "rotates": false }, + { "id": "marloss_seed", "fg": 1804, "rotates": false }, + { "id": "matchbomb", "fg": 1507, "rotates": false }, + { "id": "matchbomb_act", "fg": 1508, "rotates": false }, + { "id": "matches", "fg": 1509, "rotates": true }, + { "id": "material_niter", "fg": 1352, "rotates": false }, + { "id": [ "material_shrd_limestone", "ceramic_shard" ], "fg": 1656, "rotates": false }, { "id": [ "can_coconut", @@ -2069,55 +2057,55 @@ "starch", "mayonnaise" ], - "fg": 1921 - }, - { "id": "meal_chitin_piece", "fg": 1825, "rotates": false }, - { "id": [ "meat_cooked", "human_cooked", "royal_beef", "spider_steak_cooked" ], "fg": 1863, "rotates": false }, - { "id": "meat_scrap", "fg": 1849, "rotates": false }, - { "id": "meat_scrap_cooked", "fg": 1847, "rotates": false }, - { "id": "meat_tainted", "fg": 1864, "rotates": false }, - { "id": "medical_gauze", "fg": 1221, "rotates": false }, - { "id": "medical_tape", "fg": 1219, "rotates": false }, - { "id": "medikit", "fg": 1217, "rotates": false }, - { "id": "megabear_skull_unclean", "fg": 1150, "rotates": false }, - { "id": [ "mess_kit", "mil_mess_kit" ], "fg": 1701, "rotates": false }, - { "id": "mess_tin", "fg": 1689, "rotates": false }, - { "id": "metal_butcher_rack", "fg": 1776, "rotates": false }, + "fg": 1919 + }, + { "id": "meal_chitin_piece", "fg": 1823, "rotates": false }, + { "id": [ "meat_cooked", "human_cooked", "royal_beef", "spider_steak_cooked" ], "fg": 1861, "rotates": false }, + { "id": "meat_scrap", "fg": 1847, "rotates": false }, + { "id": "meat_scrap_cooked", "fg": 1845, "rotates": false }, + { "id": "meat_tainted", "fg": 1862, "rotates": false }, + { "id": "medical_gauze", "fg": 1222, "rotates": false }, + { "id": "medical_tape", "fg": 1220, "rotates": false }, + { "id": "medikit", "fg": 1218, "rotates": false }, + { "id": "megabear_skull_unclean", "fg": 1151, "rotates": false }, + { "id": [ "mess_kit", "mil_mess_kit" ], "fg": 1702, "rotates": false }, + { "id": "mess_tin", "fg": 1690, "rotates": false }, + { "id": "metal_butcher_rack", "fg": 1774, "rotates": false }, { "id": [ "metal_file", "pin_reamer" ], "fg": 1750, "rotates": false }, - { "id": "metal_funnel", "fg": 1471, "rotates": false }, - { "id": [ "metal_smoother", "blade" ], "fg": 1922 }, - { "id": [ "metal_tank_small", "metal_tank_little", "metal_tank" ], "fg": 1295, "rotates": false }, + { "id": "metal_funnel", "fg": 1472, "rotates": false }, + { "id": [ "metal_smoother", "blade" ], "fg": 1920 }, + { "id": [ "metal_tank_small", "metal_tank_little", "metal_tank" ], "fg": 1296, "rotates": false }, { "id": [ "microscope", "microscope_dissecting" ], "fg": 1760, "rotates": false }, - { "id": "microwave", "fg": 1691, "rotates": false }, - { "id": "mil_plate", "fg": 1636, "rotates": false }, - { "id": [ "milk_curdling", "milk_curdling2", "milk_curdling3" ], "fg": 1280, "rotates": false }, + { "id": "microwave", "fg": 1692, "rotates": false }, + { "id": "mil_plate", "fg": 1637, "rotates": false }, + { "id": [ "milk_curdling", "milk_curdling2", "milk_curdling3" ], "fg": 1281, "rotates": false }, { "id": [ "milk", "soup_cullenskink", "brew_milk_curdled", "milk_curdled", "eggnog", "eggnog_spiked" ], - "fg": 1796, + "fg": 1794, "rotates": false }, { "id": "minifreezer", "fg": 1727, "rotates": false }, - { "id": "minifridge", "fg": 3625, "rotates": false }, - { "id": "mininuke_act", "fg": 1509, "rotates": false }, - { "id": [ "mininuke", "mininuke_mod" ], "fg": 1352, "rotates": false }, - { "id": "minion_dormant", "fg": 1408, "rotates": false }, - { "id": "minireactor", "fg": 3590, "rotates": false }, - { "id": "mirror", "fg": 1722, "rotates": false }, + { "id": "minifridge", "fg": 3644, "//": "vehicle part" }, + { "id": "mininuke_act", "fg": 1510, "rotates": false }, + { "id": [ "mininuke", "mininuke_mod" ], "fg": 1353, "rotates": false }, + { "id": "minion_dormant", "fg": 1409, "rotates": false }, + { "id": "minireactor", "fg": 3645, "//": "vehicle part" }, + { "id": "mirror", "fg": 1723, "rotates": false }, { "id": [ "mobile_memory_card_used", "mobile_memory_card_encrypted", "mobile_memory_card_science", "mobile_memory_card" ], - "fg": 1692, + "fg": 1693, "rotates": false }, - { "id": "mold_plastic", "fg": 1510, "rotates": false }, - { "id": [ "molotov_micro_act", "molotov_lit" ], "fg": 1512, "rotates": false }, - { "id": [ "molotov_micro", "molotov" ], "fg": 1511, "rotates": false }, - { "id": "mop", "fg": 1513, "rotates": false }, - { "id": "mortar_pestle", "fg": 1514, "rotates": false }, - { "id": "mp3", "fg": 1515, "rotates": false }, - { "id": "mp3_on", "fg": 1516, "rotates": false }, - { "id": [ "mugwort", "pine_bough", "tobacco_raw", "weed" ], "fg": 1173, "rotates": false }, - { "id": [ "multitool", "knife_swissarmy" ], "fg": 1498, "rotates": false }, - { "id": [ "mustard", "honey_bottled", "marloss_gel" ], "fg": 1826, "rotates": false }, + { "id": "mold_plastic", "fg": 1511, "rotates": false }, + { "id": [ "molotov_micro_act", "molotov_lit" ], "fg": 1513, "rotates": false }, + { "id": [ "molotov_micro", "molotov" ], "fg": 1512, "rotates": false }, + { "id": "mop", "fg": 1514, "rotates": false }, + { "id": "mortar_pestle", "fg": 1515, "rotates": false }, + { "id": "mp3", "fg": 1516, "rotates": false }, + { "id": "mp3_on", "fg": 1517, "rotates": false }, + { "id": [ "mugwort", "pine_bough", "tobacco_raw", "weed" ], "fg": 1174, "rotates": false }, + { "id": [ "multitool", "knife_swissarmy" ], "fg": 1499, "rotates": false }, + { "id": [ "mustard", "honey_bottled", "marloss_gel" ], "fg": 1824, "rotates": false }, { "id": [ "mutagen", @@ -2144,44 +2132,44 @@ "mutagen_raptor", "pine_wine" ], - "fg": 1797, + "fg": 1795, "rotates": false }, - { "id": "nail_bomb", "fg": 1268, "rotates": false }, - { "id": "nailgun", "fg": 1383, "rotates": false }, - { "id": "needle_bone", "fg": 1518, "rotates": false }, - { "id": "needle_wood", "fg": 1517, "rotates": false }, - { "id": "nic_gum", "fg": 1186, "rotates": false }, - { "id": "nicotine_liquid", "fg": 1356, "rotates": false }, - { "id": "noise_emitter", "fg": 1520, "rotates": false }, - { "id": "noise_emitter_on", "fg": 1522, "rotates": false }, - { "id": "nuclear_fuel", "fg": 1694, "rotates": false }, - { "id": "nuclear_waste", "fg": 1693, "rotates": false }, - { "id": "nyquil", "fg": 1232, "rotates": false }, - { "id": [ "oatmeal_deluxe", "oatmeal_cooked" ], "fg": 1202, "rotates": false }, - { "id": "offal", "fg": 1146, "rotates": false }, - { "id": [ "offal_canned", "r_paint", "pickles_ferment" ], "fg": 1241, "rotates": false }, - { "id": "offal_cooked", "fg": 1145, "rotates": false }, + { "id": "nail_bomb", "fg": 1269, "rotates": false }, + { "id": "nailgun", "fg": 1384, "rotates": false }, + { "id": "needle_bone", "fg": 1519, "rotates": false }, + { "id": "needle_wood", "fg": 1518, "rotates": false }, + { "id": "nic_gum", "fg": 1187, "rotates": false }, + { "id": "nicotine_liquid", "fg": 1357, "rotates": false }, + { "id": "noise_emitter", "fg": 1521, "rotates": false }, + { "id": "noise_emitter_on", "fg": 1523, "rotates": false }, + { "id": "nuclear_fuel", "fg": 1695, "rotates": false }, + { "id": "nuclear_waste", "fg": 1694, "rotates": false }, + { "id": "nyquil", "fg": 1233, "rotates": false }, + { "id": [ "oatmeal_deluxe", "oatmeal_cooked" ], "fg": 1203, "rotates": false }, + { "id": "offal", "fg": 1147, "rotates": false }, + { "id": [ "offal_canned", "r_paint", "pickles_ferment" ], "fg": 1242, "rotates": false }, + { "id": "offal_cooked", "fg": 1146, "rotates": false }, { "id": [ "offal_pickled", "sauerkraut_ferment", "jar_spider_steak_pickled", "megabear_skull_picked" ], - "fg": 1242, + "fg": 1243, "rotates": false }, - { "id": [ "oj", "juice", "orangesoda", "triple_sec", "drink_screwdriver" ], "fg": 1798, "rotates": false }, + { "id": [ "oj", "juice", "orangesoda", "triple_sec", "drink_screwdriver" ], "fg": 1796, "rotates": false }, { "id": "omnicamera", "fg": 1726, "rotates": false }, { "id": [ "onigiri", "seed_garlic", "fat", "material_limestone", "material_rocksalt", "marshmallow" ], - "fg": 1155, + "fg": 1156, "rotates": false }, - { "id": "onion_rings", "fg": 1152, "rotates": false }, - { "id": [ "oxy_torch", "welder" ], "fg": 1583, "rotates": false }, - { "id": "p_carpet", "fg": 1595, "rotates": false }, - { "id": "p_paint", "fg": 1246, "rotates": false }, - { "id": [ "paint_brush", "mace" ], "fg": 1929 }, - { "id": "pallet_lifter", "fg": 1695, "rotates": false }, - { "id": "panacea", "fg": 1234, "rotates": false }, - { "id": "peephole", "fg": 1697, "rotates": false }, + { "id": "onion_rings", "fg": 1153, "rotates": false }, + { "id": [ "oxy_torch", "welder" ], "fg": 1584, "rotates": false }, + { "id": "p_carpet", "fg": 1596, "rotates": false }, + { "id": "p_paint", "fg": 1247, "rotates": false }, + { "id": [ "paint_brush", "mace" ], "fg": 1927 }, + { "id": "pallet_lifter", "fg": 1696, "rotates": false }, + { "id": "panacea", "fg": 1235, "rotates": false }, + { "id": "peephole", "fg": 1698, "rotates": false }, { "id": [ "pemmican", @@ -2193,7 +2181,7 @@ "unfinished_charcoal", "fish_smoked" ], - "fg": 1851, + "fg": 1849, "rotates": false }, { @@ -2216,63 +2204,63 @@ "material_sand", "ash" ], - "fg": 1833, - "rotates": false - }, - { "id": "pet_carrier", "fg": 1524, "rotates": false }, - { "id": "petrified_eye", "fg": 1698, "rotates": false }, - { "id": "pheromone", "fg": 1525, "rotates": false }, - { "id": "picklocks", "fg": 1444, "rotates": false }, - { "id": [ "pie_meat", "pie_human", "pie_maple", "pie" ], "fg": 1195, "rotates": false }, - { "id": [ "pillow", "down_pillow", "makeshift_pillow" ], "fg": 1935 }, - { "id": [ "pills_sleep", "prussian_blue", "oxycodone" ], "fg": 1227, "rotates": false }, - { "id": [ "pilot_light", "crude_firestarter" ], "fg": 1393, "rotates": false }, - { "id": "pinecone", "fg": 1805, "rotates": false }, - { "id": "pipe", "fg": 1662, "rotates": false }, - { "id": "pipe_glass", "fg": 1528, "rotates": false }, - { "id": "pipe_solid", "fg": 1699, "rotates": false }, - { "id": "pipe_tobacco", "fg": 1529, "rotates": false }, - { "id": "pizza_cheese", "fg": 1196, "rotates": false }, - { "id": [ "pizza_meat", "pizza_human" ], "fg": 1197, "rotates": false }, - { "id": [ "pizza_veggy", "pie_veggy" ], "fg": 1198, "rotates": false }, - { "id": "plant_fibre", "fg": 1361, "rotates": false }, - { "id": "plant_sac", "fg": 1817, "rotates": false }, + "fg": 1831, + "rotates": false + }, + { "id": "pet_carrier", "fg": 1525, "rotates": false }, + { "id": "petrified_eye", "fg": 1699, "rotates": false }, + { "id": "pheromone", "fg": 1526, "rotates": false }, + { "id": "picklocks", "fg": 1445, "rotates": false }, + { "id": [ "pie_meat", "pie_human", "pie_maple", "pie" ], "fg": 1196, "rotates": false }, + { "id": [ "pillow", "down_pillow", "makeshift_pillow" ], "fg": 1933 }, + { "id": [ "pills_sleep", "prussian_blue", "oxycodone" ], "fg": 1228, "rotates": false }, + { "id": [ "pilot_light", "crude_firestarter" ], "fg": 1394, "rotates": false }, + { "id": "pinecone", "fg": 1803, "rotates": false }, + { "id": "pipe", "fg": 1663, "rotates": false }, + { "id": "pipe_glass", "fg": 1529, "rotates": false }, + { "id": "pipe_solid", "fg": 1700, "rotates": false }, + { "id": "pipe_tobacco", "fg": 1530, "rotates": false }, + { "id": "pizza_cheese", "fg": 1197, "rotates": false }, + { "id": [ "pizza_meat", "pizza_human" ], "fg": 1198, "rotates": false }, + { "id": [ "pizza_veggy", "pie_veggy" ], "fg": 1199, "rotates": false }, + { "id": "plant_fibre", "fg": 1362, "rotates": false }, + { "id": "plant_sac", "fg": 1815, "rotates": false }, { "id": [ "plasma", "charge_shot", "rebreather_filter", "gasfilter_s", "gasfilter_m", "gasfilter_l" ], - "fg": 1322, + "fg": 1323, "rotates": false }, - { "id": "plastic_bag_vac", "fg": 1287, "rotates": false }, - { "id": "plastic_chunk", "fg": 1530, "rotates": false }, - { "id": "plastic_pot_flower", "fg": 1631, "rotates": false }, + { "id": "plastic_bag_vac", "fg": 1288, "rotates": false }, + { "id": "plastic_chunk", "fg": 1531, "rotates": false }, + { "id": "plastic_pot_flower", "fg": 1632, "rotates": false }, { "id": [ "plastic_sheet", "polycarbonate_sheet" ], "fg": 1744, "rotates": false }, - { "id": [ "plastic_shopping_bag", "plastic_bucket" ], "fg": 1284, "rotates": false }, - { "id": "plut_cell", "fg": 1323, "rotates": false }, - { "id": "pocketwatch", "fg": 1394, "rotates": false }, - { "id": "pockknife", "fg": 1499, "rotates": false }, - { "id": "pokeball", "fg": 1531, "rotates": false }, - { "id": [ "pool_ball", "bowling_ball" ], "fg": 1369, "rotates": false }, - { "id": [ "popcan_stove", "can_drink" ], "fg": 1251, "rotates": false }, - { "id": [ "popcorn", "popcorn2", "popcorn3" ], "fg": 1857, "rotates": false }, - { "id": [ "poppy_flower", "tulip_flower" ], "fg": 1812, "rotates": false }, - { "id": "portable_game", "fg": 1532, "rotates": false }, - { "id": "portal", "fg": 1533, "rotates": false }, - { "id": "pot_makeshift_copper", "fg": 1702, "rotates": false }, - { "id": "potato_baked", "fg": 1808, "rotates": false }, + { "id": [ "plastic_shopping_bag", "plastic_bucket" ], "fg": 1285, "rotates": false }, + { "id": "plut_cell", "fg": 1324, "rotates": false }, + { "id": "pocketwatch", "fg": 1395, "rotates": false }, + { "id": "pockknife", "fg": 1500, "rotates": false }, + { "id": "pokeball", "fg": 1532, "rotates": false }, + { "id": [ "pool_ball", "bowling_ball" ], "fg": 1370, "rotates": false }, + { "id": [ "popcan_stove", "can_drink" ], "fg": 1252, "rotates": false }, + { "id": [ "popcorn", "popcorn2", "popcorn3" ], "fg": 1855, "rotates": false }, + { "id": [ "poppy_flower", "tulip_flower" ], "fg": 1810, "rotates": false }, + { "id": "portable_game", "fg": 1533, "rotates": false }, + { "id": "portal", "fg": 1534, "rotates": false }, + { "id": "pot_makeshift_copper", "fg": 1703, "rotates": false }, + { "id": "potato_baked", "fg": 1806, "rotates": false }, { "id": "pouch_autoclave", "fg": 1734, "rotates": false }, - { "id": "powder_candy", "fg": 1157, "rotates": false }, - { "id": "press", "fg": 1534, "rotates": false }, - { "id": "pressurized_tank", "fg": 1376, "rotates": false }, - { "id": [ "primitive_adze", "hand_axe", "primitive_axe" ], "fg": 1535, "rotates": false }, + { "id": "powder_candy", "fg": 1158, "rotates": false }, + { "id": "press", "fg": 1535, "rotates": false }, + { "id": "pressurized_tank", "fg": 1377, "rotates": false }, + { "id": [ "primitive_adze", "hand_axe", "primitive_axe" ], "fg": 1536, "rotates": false }, { "id": [ "processor", "RAM", "amplifier", "transponder", "receiver", "radio_repeater_mod", "circuit", "radio_mod" ], - "fg": 1395, + "fg": 1396, "rotates": false }, - { "id": "prozac", "fg": 1230, "rotates": false }, - { "id": [ "puck", "ear_spool" ], "fg": 1628, "rotates": false }, - { "id": "puller", "fg": 1538, "rotates": false }, - { "id": "pump_complex", "fg": 1704, "rotates": false }, + { "id": "prozac", "fg": 1231, "rotates": false }, + { "id": [ "puck", "ear_spool" ], "fg": 1629, "rotates": false }, + { "id": "puller", "fg": 1539, "rotates": false }, + { "id": "pump_complex", "fg": 1705, "rotates": false }, { "id": [ "purifier", @@ -2285,40 +2273,40 @@ "sports_drink", "napalm" ], - "fg": 1799, + "fg": 1797, "rotates": false }, - { "id": "r_carpet", "fg": 1596, "rotates": false }, - { "id": [ "rad_badge", "wrapped_rad_badge" ], "fg": 1587, "rotates": false }, - { "id": "radio", "fg": 1519, "rotates": false }, - { "id": "radio_car", "fg": 1540, "rotates": false }, - { "id": "radio_car_on", "fg": 1541, "rotates": false }, - { "id": "radio_on", "fg": 1521, "rotates": false }, - { "id": "rag_bloody", "fg": 1373, "rotates": false }, - { "id": [ "rag", "tinder" ], "fg": 1940 }, - { "id": "razor_blade", "fg": 1705, "rotates": false }, - { "id": [ "razorclaw_roe", "egg_fish" ], "fg": 1803, "rotates": false }, - { "id": [ "rebar", "spear_rebar", "spear_steel", "spear_pipe", "flute" ], "fg": 1396, "rotates": false }, - { "id": "recharge_station", "fg": 3626, "rotates": false }, - { "id": "ref_lighter", "fg": 1542, "rotates": false }, - { "id": "ref_lighter_dare", "fg": 1543, "rotates": false }, - { "id": "ref_lighter_on", "fg": 1544, "rotates": false }, - { "id": "ref_lighter_string", "fg": 1614, "rotates": false }, + { "id": "r_carpet", "fg": 1597, "rotates": false }, + { "id": [ "rad_badge", "wrapped_rad_badge" ], "fg": 1588, "rotates": false }, + { "id": "radio", "fg": 1520, "rotates": false }, + { "id": "radio_car", "fg": 1541, "rotates": false }, + { "id": "radio_car_on", "fg": 1542, "rotates": false }, + { "id": "radio_on", "fg": 1522, "rotates": false }, + { "id": "rag_bloody", "fg": 1374, "rotates": false }, + { "id": [ "rag", "tinder" ], "fg": 1938 }, + { "id": "razor_blade", "fg": 1706, "rotates": false }, + { "id": [ "razorclaw_roe", "egg_fish" ], "fg": 1801, "rotates": false }, + { "id": [ "rebar", "spear_rebar", "spear_steel", "spear_pipe", "flute" ], "fg": 1397, "rotates": false }, + { "id": "recharge_station", "fg": 3659, "//": "vehicle part" }, + { "id": "ref_lighter", "fg": 1543, "rotates": false }, + { "id": "ref_lighter_dare", "fg": 1544, "rotates": false }, + { "id": "ref_lighter_on", "fg": 1545, "rotates": false }, + { "id": "ref_lighter_string", "fg": 1615, "rotates": false }, { "id": [ "rehydrated_fruit", "juice_pulp", "can_spam", "can_tuna", "can_salmon", "can_catfood", "chem_anfo", "catfood" ], - "fg": 1843, + "fg": 1841, "rotates": false }, { "id": [ "rehydrated_meat", "rehydrated_hflesh", "apple_canned", "apple_sugar", "meat_pickled", "human_pickled" ], - "fg": 1844, + "fg": 1842, "rotates": false }, - { "id": [ "rehydrated_veggy", "veggy_pickled" ], "fg": 1845, "rotates": false }, - { "id": [ "reinforced_glass_sheet", "reinforced_glass_pane" ], "fg": 1676, "rotates": false }, - { "id": [ "reinforced_solar_panel", "reinforced_solar_panel_v2" ], "fg": 1771, "rotates": false }, - { "id": [ "remotevehcontrol", "radiocontrol" ], "fg": 1539, "rotates": false }, - { "id": "resin_cord", "fg": 1220, "rotates": false }, + { "id": [ "rehydrated_veggy", "veggy_pickled" ], "fg": 1843, "rotates": false }, + { "id": [ "reinforced_glass_sheet", "reinforced_glass_pane" ], "fg": 1677, "rotates": false }, + { "id": [ "reinforced_solar_panel", "reinforced_solar_panel_v2" ], "fg": 1943 }, + { "id": [ "remotevehcontrol", "radiocontrol" ], "fg": 1540, "rotates": false }, + { "id": "resin_cord", "fg": 1221, "rotates": false }, { "id": [ "retool_45", @@ -2411,35 +2399,35 @@ "makeshift_bayonet", "briefcase_smg" ], - "fg": 1384, + "fg": 1385, "rotates": false }, - { "id": "rm4502", "fg": 1377, "rotates": false }, - { "id": "rm4504", "fg": 1378, "rotates": false }, - { "id": "rock_quern", "fg": 1548, "rotates": false }, - { "id": "rocket_core", "fg": 1545, "rotates": false }, - { "id": "rocket_core_act", "fg": 1546, "rotates": false }, - { "id": "rollmat", "fg": 1600, "rotates": false }, - { "id": [ "rope_6", "rope_makeshift_30", "rope_makeshift_6", "rope_30" ], "fg": 1706, "rotates": false }, - { "id": "royal_jelly", "fg": 1191, "rotates": false }, - { "id": "royal_jelly_sap", "fg": 1190, "rotates": false }, + { "id": "rm4502", "fg": 1378, "rotates": false }, + { "id": "rm4504", "fg": 1379, "rotates": false }, + { "id": "rock_quern", "fg": 1549, "rotates": false }, + { "id": "rocket_core", "fg": 1546, "rotates": false }, + { "id": "rocket_core_act", "fg": 1547, "rotates": false }, + { "id": "rollmat", "fg": 1601, "rotates": false }, + { "id": [ "rope_6", "rope_makeshift_30", "rope_makeshift_6", "rope_30" ], "fg": 1707, "rotates": false }, + { "id": "royal_jelly", "fg": 1192, "rotates": false }, + { "id": "royal_jelly_sap", "fg": 1191, "rotates": false }, { "id": [ "rubber_slug", "canister_goo", "bot_fungal_boil", "bot_fungal_boil_egg" ], - "fg": 1262, + "fg": 1263, "rotates": false }, - { "id": "ruined_chunks", "fg": 1821, "rotates": false }, - { "id": [ "rx12_injector", "rx11_stimpack" ], "fg": 1949 }, + { "id": "ruined_chunks", "fg": 1819, "rotates": false }, + { "id": [ "rx12_injector", "rx11_stimpack" ], "fg": 1948 }, { "id": [ "sac_purse_clean_water_ankle", "sac_purse_clean_water_arm", "sac_purse_clean_water_leg", "sac_purse_clean_water" ], - "fg": 1615, + "fg": 1616, "rotates": false }, - { "id": [ "sac_purse", "sac_purse_ankle", "sac_purse_arm", "sac_purse_leg" ], "fg": 1278, "rotates": false }, - { "id": [ "sac_treated", "sac_empty" ], "fg": 1277, "rotates": false }, - { "id": "saddle", "fg": 3629, "rotates": false }, - { "id": [ "sauce_pesto", "seasoning_italian", "tea_raw", "fertilizer" ], "fg": 1827, "rotates": false }, - { "id": [ "sauce_red", "ketchup", "fruit_cooked", "jam_fruit" ], "fg": 1828, "rotates": false }, + { "id": [ "sac_purse", "sac_purse_ankle", "sac_purse_arm", "sac_purse_leg" ], "fg": 1279, "rotates": false }, + { "id": [ "sac_treated", "sac_empty" ], "fg": 1278, "rotates": false }, + { "id": "saddle", "fg": 3665, "//": "vehicle part" }, + { "id": [ "sauce_pesto", "seasoning_italian", "tea_raw", "fertilizer" ], "fg": 1825, "rotates": false }, + { "id": [ "sauce_red", "ketchup", "fruit_cooked", "jam_fruit" ], "fg": 1826, "rotates": false }, { "id": [ "sausage", @@ -2458,23 +2446,23 @@ "h_currywurst", "sweet_sausage" ], - "fg": 1951 - }, - { "id": "sausage_wasteland", "fg": 1147, "rotates": false }, - { "id": [ "saw", "bow_saw" ], "fg": 1480, "rotates": false }, - { "id": "saxophone", "fg": 1616, "rotates": false }, - { "id": "scalpel", "fg": 1549, "rotates": false }, - { "id": "scissors", "fg": 1550, "rotates": false }, - { "id": "scrambler", "fg": 1308, "rotates": false }, - { "id": "scrambler_act", "fg": 1301, "rotates": false }, - { "id": [ "scrap_bronze", "scrap_copper", "copper" ], "fg": 1335, "rotates": false }, - { "id": "screwdriver", "fg": 1431, "rotates": false }, - { "id": "screwdriver_set", "fg": 1432, "rotates": false }, - { "id": "scythe", "fg": 1551, "rotates": false }, + "fg": 1950 + }, + { "id": "sausage_wasteland", "fg": 1148, "rotates": false }, + { "id": [ "saw", "bow_saw" ], "fg": 1481, "rotates": false }, + { "id": "saxophone", "fg": 1617, "rotates": false }, + { "id": "scalpel", "fg": 1550, "rotates": false }, + { "id": "scissors", "fg": 1551, "rotates": false }, + { "id": "scrambler", "fg": 1309, "rotates": false }, + { "id": "scrambler_act", "fg": 1302, "rotates": false }, + { "id": [ "scrap_bronze", "scrap_copper", "copper" ], "fg": 1336, "rotates": false }, + { "id": "screwdriver", "fg": 1432, "rotates": false }, + { "id": "screwdriver_set", "fg": 1433, "rotates": false }, + { "id": "scythe", "fg": 1552, "rotates": false }, { "id": "seat", "fg": 1766, "rotates": false }, - { "id": "seed_blueberries", "fg": 1822, "rotates": false }, - { "id": [ "seed_mushroom_morel", "fungal_seeds", "seed_mushroom" ], "fg": 1818, "rotates": false }, - { "id": "seed_rhubarb", "fg": 1162, "rotates": false }, + { "id": "seed_blueberries", "fg": 1820, "rotates": false }, + { "id": [ "seed_mushroom_morel", "fungal_seeds", "seed_mushroom" ], "fg": 1816, "rotates": false }, + { "id": "seed_rhubarb", "fg": 1163, "rotates": false }, { "id": [ "seed_wheat", @@ -2517,7 +2505,7 @@ "pistachio", "birdfood" ], - "fg": 1952 + "fg": 1951 }, { "id": [ @@ -2573,57 +2561,57 @@ "wash_whiskey", "choc_drink" ], - "fg": 1800, + "fg": 1798, "rotates": false }, - { "id": [ "shavingkit", "survivor_shavingkit" ], "fg": 1553, "rotates": false }, - { "id": "sheet_metal_lit", "fg": 1708, "rotates": false }, - { "id": "sheet_metal_small", "fg": 1371, "rotates": false }, - { "id": "shield_buckler", "fg": 1619, "rotates": false }, - { "id": "shield_heater", "fg": 1620, "rotates": false }, - { "id": "shield_hoplon", "fg": 1621, "rotates": false }, - { "id": "shield_kite", "fg": 1622, "rotates": false }, - { "id": "shield_round", "fg": 1623, "rotates": false }, - { "id": "shield_scutum", "fg": 1624, "rotates": false }, - { "id": "shield_wooden", "fg": 1625, "rotates": false }, - { "id": "shield_wooden_large", "fg": 1626, "rotates": false }, + { "id": [ "shavingkit", "survivor_shavingkit" ], "fg": 1554, "rotates": false }, + { "id": "sheet_metal_lit", "fg": 1709, "rotates": false }, + { "id": "sheet_metal_small", "fg": 1372, "rotates": false }, + { "id": "shield_buckler", "fg": 1620, "rotates": false }, + { "id": "shield_heater", "fg": 1621, "rotates": false }, + { "id": "shield_hoplon", "fg": 1622, "rotates": false }, + { "id": "shield_kite", "fg": 1623, "rotates": false }, + { "id": "shield_round", "fg": 1624, "rotates": false }, + { "id": "shield_scutum", "fg": 1625, "rotates": false }, + { "id": "shield_wooden", "fg": 1626, "rotates": false }, + { "id": "shield_wooden_large", "fg": 1627, "rotates": false }, { "id": [ "shotgun_primer", "smpistol_primer", "lgpistol_primer", "smrifle_primer", "lgrifle_primer" ], - "fg": 1358, + "fg": 1359, "rotates": false }, - { "id": "shotgun_trap", "fg": 1787, "rotates": false }, - { "id": "shrapnel", "fg": 1364, "rotates": false }, - { "id": "sickle", "fg": 1555, "rotates": false }, - { "id": "sinew", "fg": 1359, "rotates": false }, - { "id": [ "skewer_bone", "l-stick" ], "fg": 1955 }, - { "id": "sleeping_bag", "fg": 1607, "rotates": false }, - { "id": "slime_scrap", "fg": 1829, "rotates": false }, - { "id": [ "sm_extinguisher", "extinguisher" ], "fg": 1453, "rotates": false }, - { "id": [ "small_charcoal", "small_coal" ], "fg": 1815, "rotates": false }, - { "id": "small_lcd_screen", "fg": 1709, "rotates": false }, + { "id": "shotgun_trap", "fg": 1785, "rotates": false }, + { "id": "shrapnel", "fg": 1365, "rotates": false }, + { "id": "sickle", "fg": 1556, "rotates": false }, + { "id": "sinew", "fg": 1360, "rotates": false }, + { "id": [ "skewer_bone", "l-stick" ], "fg": 1954 }, + { "id": "sleeping_bag", "fg": 1608, "rotates": false }, + { "id": "slime_scrap", "fg": 1827, "rotates": false }, + { "id": [ "sm_extinguisher", "extinguisher" ], "fg": 1454, "rotates": false }, + { "id": [ "small_charcoal", "small_coal" ], "fg": 1813, "rotates": false }, + { "id": "small_lcd_screen", "fg": 1710, "rotates": false }, { "id": [ "small_repairkit", "large_repairkit", "misc_repairkit", "weather_reader", "briefcase", "l_HFPack" ], - "fg": 1385, + "fg": 1386, "rotates": false }, - { "id": "smoke_machine", "fg": 1556, "rotates": false }, - { "id": "smoke_machine_act", "fg": 1557, "rotates": false }, - { "id": "smoke_machine_unpreped", "fg": 1558, "rotates": false }, - { "id": "smokebomb", "fg": 1310, "rotates": false }, - { "id": "smokebomb_act", "fg": 1304, "rotates": false }, + { "id": "smoke_machine", "fg": 1557, "rotates": false }, + { "id": "smoke_machine_act", "fg": 1558, "rotates": false }, + { "id": "smoke_machine_unpreped", "fg": 1559, "rotates": false }, + { "id": "smokebomb", "fg": 1311, "rotates": false }, + { "id": "smokebomb_act", "fg": 1305, "rotates": false }, { "id": [ "smoxygen_tank", "scuba_tank", "scuba_tank_on", "small_scuba_tank", "small_scuba_tank_on" ], - "fg": 1523, + "fg": 1524, "rotates": false }, - { "id": "snare_trigger", "fg": 1784, "rotates": false }, - { "id": "snuggie", "fg": 1608, "rotates": false }, - { "id": "soap", "fg": 1365, "rotates": false }, - { "id": "solar_cell", "fg": 1370, "rotates": false }, - { "id": [ "solar_panel", "solar_panel_v2", "solar_panel_v3", "f_solar_unit" ], "fg": 1772, "rotates": false }, - { "id": "solder_wire", "fg": 1366, "rotates": false }, - { "id": "soldering_iron", "fg": 1433, "rotates": false }, + { "id": "snare_trigger", "fg": 1782, "rotates": false }, + { "id": "snuggie", "fg": 1609, "rotates": false }, + { "id": "soap", "fg": 1366, "rotates": false }, + { "id": "solar_cell", "fg": 1371, "rotates": false }, + { "id": [ "solar_panel", "solar_panel_v2", "solar_panel_v3", "f_solar_unit" ], "fg": 1957 }, + { "id": "solder_wire", "fg": 1367, "rotates": false }, + { "id": "soldering_iron", "fg": 1434, "rotates": false }, { "id": "soulcube_charging", "fg": 1731, "rotates": false }, { "id": "soulcube_on", "fg": 1730, "rotates": false }, { @@ -2639,7 +2627,7 @@ "oxygen_tank", "oxygen_cylinder" ], - "fg": 1789, + "fg": 1787, "rotates": false }, { @@ -2673,98 +2661,98 @@ "plut_slurry_dense", "gas_chloramine" ], - "fg": 1801, - "rotates": false - }, - { "id": [ "spaghetti_bolognese", "spaghetti_human", "chili", "chili_human" ], "fg": 1203, "rotates": false }, - { "id": "spaghetti_cooked", "fg": 1298, "rotates": false }, - { "id": "spaghetti_pesto", "fg": 1204, "rotates": false }, - { "id": [ "spaghetti_raw", "cracklins", "porkstick", "mre_hotdog" ], "fg": 1158, "rotates": false }, - { "id": "spess_chunk", "fg": 1559 }, - { "id": "spider_brain", "fg": 1148, "rotates": false }, - { "id": [ "spider_egg", "cotton_ball" ], "fg": 1804, "rotates": false }, - { "id": "spider_steak", "fg": 1865, "rotates": false }, - { "id": "spider_steak_fried", "fg": 1866, "rotates": false }, - { "id": "spike", "fg": 1710, "rotates": false }, - { "id": "spiked_plate", "fg": 1711, "rotates": false }, - { "id": "spiral_stone", "fg": 1580, "rotates": false }, - { "id": "splinter", "fg": 1712, "rotates": false }, + "fg": 1799, + "rotates": false + }, + { "id": [ "spaghetti_bolognese", "spaghetti_human", "chili", "chili_human" ], "fg": 1204, "rotates": false }, + { "id": "spaghetti_cooked", "fg": 1299, "rotates": false }, + { "id": "spaghetti_pesto", "fg": 1205, "rotates": false }, + { "id": [ "spaghetti_raw", "cracklins", "porkstick", "mre_hotdog" ], "fg": 1159, "rotates": false }, + { "id": "spess_chunk", "fg": 1560 }, + { "id": "spider_brain", "fg": 1149, "rotates": false }, + { "id": [ "spider_egg", "cotton_ball" ], "fg": 1802, "rotates": false }, + { "id": "spider_steak", "fg": 1863, "rotates": false }, + { "id": "spider_steak_fried", "fg": 1864, "rotates": false }, + { "id": "spike", "fg": 1711, "rotates": false }, + { "id": "spiked_plate", "fg": 1712, "rotates": false }, + { "id": "spiral_stone", "fg": 1581, "rotates": false }, + { "id": "splinter", "fg": 1713, "rotates": false }, { "id": "sponge", "fg": 1732, "rotates": false }, - { "id": "spring", "fg": 1713, "rotates": false }, - { "id": "stamina_vial", "fg": 1296, "rotates": false }, - { "id": "steel_chunk", "fg": 1816, "rotates": false }, - { "id": "steel_lump", "fg": 1372, "rotates": false }, - { "id": [ "steel_plate", "bone_plate" ], "fg": 1637, "rotates": false }, - { "id": [ "steel_rail", "rebar_rail" ], "fg": 1362, "rotates": false }, - { "id": "stepladder", "fg": 1560, "rotates": false }, - { "id": [ "stethoscope", "wristrocket" ], "fg": 1388, "rotates": false }, - { "id": "stick", "fg": 1715, "rotates": false }, - { "id": "stick_long", "fg": 1714, "rotates": false }, - { "id": [ "stimpack_ammo", "ampoule" ], "fg": 1319, "rotates": false }, + { "id": "spring", "fg": 1714, "rotates": false }, + { "id": "stamina_vial", "fg": 1297, "rotates": false }, + { "id": "steel_chunk", "fg": 1814, "rotates": false }, + { "id": "steel_lump", "fg": 1373, "rotates": false }, + { "id": [ "steel_plate", "bone_plate" ], "fg": 1638, "rotates": false }, + { "id": [ "steel_rail", "rebar_rail" ], "fg": 1363, "rotates": false }, + { "id": "stepladder", "fg": 1561, "rotates": false }, + { "id": [ "stethoscope", "wristrocket" ], "fg": 1389, "rotates": false }, + { "id": "stick", "fg": 1716, "rotates": false }, + { "id": "stick_long", "fg": 1715, "rotates": false }, + { "id": [ "stimpack_ammo", "ampoule" ], "fg": 1320, "rotates": false }, { "id": [ "stomach_boiled", "hstomach_boiled", "small_stomach_boiled", "small_hstomach_boiled" ], - "fg": 1144, - "rotates": false - }, - { "id": [ "stomach_large", "hstomach", "hstomach_large", "stomach" ], "fg": 1867, "rotates": false }, - { "id": "straw_basket", "fg": 1285, "rotates": false }, - { "id": "straw_doll", "fg": 1566, "rotates": false }, - { "id": "straw_pile", "fg": 1159, "rotates": false }, - { "id": [ "styrofoam_cup", "cup_plastic" ], "fg": 1258, "rotates": false }, - { "id": "sugar_fried", "fg": 1823, "rotates": false }, - { "id": [ "suitcase_l", "radio_car_box" ], "fg": 1386, "rotates": false }, - { "id": "suitcase_m", "fg": 1387, "rotates": false }, - { "id": "superglue", "fg": 1647, "rotates": false }, + "fg": 1145, + "rotates": false + }, + { "id": [ "stomach_large", "hstomach", "hstomach_large", "stomach" ], "fg": 1865, "rotates": false }, + { "id": "straw_basket", "fg": 1286, "rotates": false }, + { "id": "straw_doll", "fg": 1567, "rotates": false }, + { "id": "straw_pile", "fg": 1160, "rotates": false }, + { "id": [ "styrofoam_cup", "cup_plastic" ], "fg": 1259, "rotates": false }, + { "id": "sugar_fried", "fg": 1821, "rotates": false }, + { "id": [ "suitcase_l", "radio_car_box" ], "fg": 1387, "rotates": false }, + { "id": "suitcase_m", "fg": 1388, "rotates": false }, + { "id": "superglue", "fg": 1648, "rotates": false }, { "id": [ "survival_kit", "survival_kit_box", "cuvettes" ], "fg": 1759, "rotates": false }, - { "id": "survivor_hairtrimmer", "fg": 1561, "rotates": false }, - { "id": [ "survivor_machete", "machete" ], "fg": 1502, "rotates": false }, - { "id": "survivor_scope", "fg": 1562, "rotates": false }, - { "id": [ "sushi_fishroll", "sushi_meatroll", "sushi_veggyroll" ], "fg": 1194, "rotates": false }, - { "id": "swage", "fg": 1563, "rotates": false }, - { "id": [ "swat_shield_act", "swat_shield" ], "fg": 1627, "rotates": false }, - { "id": "syringe", "fg": 1564, "rotates": false }, - { "id": [ "tailors_kit", "sewing_kit" ], "fg": 1552, "rotates": false }, - { "id": [ "tallow", "lard", "caff_gum" ], "fg": 1187, "rotates": false }, - { "id": [ "tallow_tainted", "material_aluminium_ingot" ], "fg": 1188, "rotates": false }, + { "id": "survivor_hairtrimmer", "fg": 1562, "rotates": false }, + { "id": [ "survivor_machete", "machete" ], "fg": 1503, "rotates": false }, + { "id": "survivor_scope", "fg": 1563, "rotates": false }, + { "id": [ "sushi_fishroll", "sushi_meatroll", "sushi_veggyroll" ], "fg": 1195, "rotates": false }, + { "id": "swage", "fg": 1564, "rotates": false }, + { "id": [ "swat_shield_act", "swat_shield" ], "fg": 1628, "rotates": false }, + { "id": "syringe", "fg": 1565, "rotates": false }, + { "id": [ "tailors_kit", "sewing_kit" ], "fg": 1553, "rotates": false }, + { "id": [ "tallow", "lard", "caff_gum" ], "fg": 1188, "rotates": false }, + { "id": [ "tallow_tainted", "material_aluminium_ingot" ], "fg": 1189, "rotates": false }, { "id": [ "teddy", "teddy_bear" ], "fg": 1965 }, - { "id": "teleporter", "fg": 1473, "rotates": false }, - { "id": [ "teleumbrella", "umbrella" ], "fg": 1718, "rotates": false }, - { "id": "television", "fg": 1690, "rotates": false }, + { "id": "teleporter", "fg": 1474, "rotates": false }, + { "id": [ "teleumbrella", "umbrella" ], "fg": 1719, "rotates": false }, + { "id": "television", "fg": 1691, "rotates": false }, { "id": [ "tent_kit", "large_tent_kit" ], "fg": 1967 }, - { "id": "thermometer", "fg": 1567, "rotates": false }, - { "id": "thermos", "fg": 1312, "rotates": false }, - { "id": "thorazine", "fg": 1225, "rotates": false }, - { "id": [ "thread", "yarn" ], "fg": 1360, "rotates": false }, - { "id": "throw_extinguisher", "fg": 1454, "rotates": false }, + { "id": "thermometer", "fg": 1568, "rotates": false }, + { "id": "thermos", "fg": 1313, "rotates": false }, + { "id": "thorazine", "fg": 1226, "rotates": false }, + { "id": [ "thread", "yarn" ], "fg": 1361, "rotates": false }, + { "id": "throw_extinguisher", "fg": 1455, "rotates": false }, { "id": [ "throwing_knife", "fighter_sting_juice" ], "fg": 1968 }, - { "id": [ "thyme", "seed_veggy_wild" ], "fg": 1164, "rotates": false }, - { "id": [ "tie_skinny", "tie_necktie", "tie_clipon", "ecig" ], "fg": 1236, "rotates": false }, - { "id": "tinderbox", "fg": 1568, "rotates": false }, - { "id": "tinderbox_on", "fg": 1569, "rotates": false }, - { "id": "tinyweldtank", "fg": 1380 }, - { "id": [ "tiotaco", "quesadilla_cheese", "taco" ], "fg": 1201, "rotates": false }, - { "id": "toaster", "fg": 1716, "rotates": false }, - { "id": [ "tool_black_powder_charge_act", "fertilizer_bomb_act" ], "fg": 1456, "rotates": false }, - { "id": [ "tool_black_powder_charge", "fertilizer_bomb" ], "fg": 1455, "rotates": false }, - { "id": [ "tool_rdx_charge_act", "tool_anfo_charge_act" ], "fg": 1571, "rotates": false }, - { "id": [ "tool_rdx_charge", "tool_anfo_charge" ], "fg": 1570, "rotates": false }, - { "id": [ "tool_rdx_sand_bomb_act", "pipebomb_act" ], "fg": 1527, "rotates": false }, - { "id": [ "tool_rdx_sand_bomb", "pipebomb" ], "fg": 1526, "rotates": false }, + { "id": [ "thyme", "seed_veggy_wild" ], "fg": 1165, "rotates": false }, + { "id": [ "tie_skinny", "tie_necktie", "tie_clipon", "ecig" ], "fg": 1237, "rotates": false }, + { "id": "tinderbox", "fg": 1569, "rotates": false }, + { "id": "tinderbox_on", "fg": 1570, "rotates": false }, + { "id": "tinyweldtank", "fg": 1381 }, + { "id": [ "tiotaco", "quesadilla_cheese", "taco" ], "fg": 1202, "rotates": false }, + { "id": "toaster", "fg": 1717, "rotates": false }, + { "id": [ "tool_black_powder_charge_act", "fertilizer_bomb_act" ], "fg": 1457, "rotates": false }, + { "id": [ "tool_black_powder_charge", "fertilizer_bomb" ], "fg": 1456, "rotates": false }, + { "id": [ "tool_rdx_charge_act", "tool_anfo_charge_act" ], "fg": 1572, "rotates": false }, + { "id": [ "tool_rdx_charge", "tool_anfo_charge" ], "fg": 1571, "rotates": false }, + { "id": [ "tool_rdx_sand_bomb_act", "pipebomb_act" ], "fg": 1528, "rotates": false }, + { "id": [ "tool_rdx_sand_bomb", "pipebomb" ], "fg": 1527, "rotates": false }, { "id": "tourist_table", "fg": 1767, "rotates": false }, - { "id": "towel", "fg": 1604, "rotates": false }, - { "id": "towel_soiled", "fg": 1605, "rotates": false }, - { "id": "tree_spile", "fg": 1717, "rotates": false }, - { "id": "triffid_sap", "fg": 1367, "rotates": false }, - { "id": "triffid_sap_grenade", "fg": 1269, "rotates": false }, - { "id": "triffid_sap_grenade_act", "fg": 1574, "rotates": false }, - { "id": "triffid_sap_thrown", "fg": 1575, "rotates": false }, - { "id": [ "trimmer_on", "trimmer_off" ], "fg": 1576, "rotates": false }, - { "id": "tripwire", "fg": 1788, "rotates": false }, - { "id": [ "tuba", "trumpet" ], "fg": 1577, "rotates": false }, - { "id": "two_way_radio", "fg": 1578, "rotates": false }, - { "id": [ "ukulele", "violin", "acoustic_guitar", "banjo" ], "fg": 1405, "rotates": false }, - { "id": "usb_drive", "fg": 1719, "rotates": false }, - { "id": [ "v_curtain_item", "sheet" ], "fg": 1618, "rotates": false }, + { "id": "towel", "fg": 1605, "rotates": false }, + { "id": "towel_soiled", "fg": 1606, "rotates": false }, + { "id": "tree_spile", "fg": 1718, "rotates": false }, + { "id": "triffid_sap", "fg": 1368, "rotates": false }, + { "id": "triffid_sap_grenade", "fg": 1270, "rotates": false }, + { "id": "triffid_sap_grenade_act", "fg": 1575, "rotates": false }, + { "id": "triffid_sap_thrown", "fg": 1576, "rotates": false }, + { "id": [ "trimmer_on", "trimmer_off" ], "fg": 1577, "rotates": false }, + { "id": "tripwire", "fg": 1786, "rotates": false }, + { "id": [ "tuba", "trumpet" ], "fg": 1578, "rotates": false }, + { "id": "two_way_radio", "fg": 1579, "rotates": false }, + { "id": [ "ukulele", "violin", "acoustic_guitar", "banjo" ], "fg": 1406, "rotates": false }, + { "id": "usb_drive", "fg": 1720, "rotates": false }, + { "id": [ "v_curtain_item", "sheet" ], "fg": 1619, "rotates": false }, { "id": [ "v_planter_item", @@ -2775,30 +2763,30 @@ "v_scoop_item", "folding_bicycle" ], - "fg": 1466, + "fg": 1467, "rotates": false }, - { "id": "v_table", "fg": 3614, "rotates": false }, - { "id": "vacutainer", "fg": 1313, "rotates": false }, - { "id": "veggy_tainted", "fg": 1819, "rotates": false }, - { "id": "veh_tracker", "fg": 3627, "rotates": false }, - { "id": "violin_golden", "fg": 1406, "rotates": false }, - { "id": [ "vitamins", "adderall" ], "fg": 1223, "rotates": false }, + { "id": "v_table", "fg": 3678 }, + { "id": "vacutainer", "fg": 1314, "rotates": false }, + { "id": "veggy_tainted", "fg": 1817, "rotates": false }, + { "id": "veh_tracker", "fg": 3674, "//": "vehicle part" }, + { "id": "violin_golden", "fg": 1407, "rotates": false }, + { "id": [ "vitamins", "adderall" ], "fg": 1224, "rotates": false }, { "id": [ "voltmeter", "balance_small", "melting_point", "spectrophotometer", "ph_meter", "vortex" ], "fg": 1756, "rotates": false }, - { "id": "vortex_stone", "fg": 1581, "rotates": false }, - { "id": "w_paint", "fg": 1247, "rotates": false }, + { "id": "vortex_stone", "fg": 1582, "rotates": false }, + { "id": "w_paint", "fg": 1248, "rotates": false }, { "id": "w_table", "fg": 1729, "rotates": false }, - { "id": [ "waffles", "fruit_waffles" ], "fg": 1199, "rotates": false }, + { "id": [ "waffles", "fruit_waffles" ], "fg": 1200, "rotates": false }, { "id": "wash_kit", "fg": 1733, "rotates": false }, - { "id": "washboard", "fg": 1582, "rotates": false }, - { "id": "washing_machine", "fg": 3680, "rotates": false }, - { "id": [ "wasp_glue", "wasp_glue_super", "bone_glue" ], "fg": 1646, "rotates": false }, - { "id": "wasp_sting", "fg": 1342, "rotates": false }, - { "id": "water_faucet", "fg": 1720, "rotates": false }, + { "id": "washboard", "fg": 1583, "rotates": false }, + { "id": "washing_machine", "fg": 3679, "//": "vehicle part" }, + { "id": [ "wasp_glue", "wasp_glue_super", "bone_glue" ], "fg": 1647, "rotates": false }, + { "id": "wasp_sting", "fg": 1343, "rotates": false }, + { "id": "water_faucet", "fg": 1721, "rotates": false }, { "id": [ "water", @@ -2837,23 +2825,23 @@ "chem_sulphuric_acid", "chem_formaldehyde" ], - "fg": 1802, + "fg": 1800, "rotates": false }, { "id": [ "waterskin2", "waterskin3", "large_stomach_sealed", "stomach_sealed", "waterskin" ], - "fg": 1279, + "fg": 1280, "rotates": false }, - { "id": "wax", "fg": 1193, "rotates": false }, - { "id": "welder_crude", "fg": 1584, "rotates": false }, - { "id": "weldrig", "fg": 3628, "rotates": false }, - { "id": "weldtank", "fg": 1381 }, + { "id": "wax", "fg": 1194, "rotates": false }, + { "id": "welder_crude", "fg": 1585, "rotates": false }, + { "id": "weldrig", "fg": 3682, "//": "vehicle part" }, + { "id": "weldtank", "fg": 1382 }, { "id": "well_pump", "fg": 1761, "rotates": false }, - { "id": [ "wheat", "barley" ], "fg": 1165, "rotates": false }, - { "id": "wheel_wood_b", "fg": 3610, "rotates": false }, - { "id": [ "whistle", "dog_whistle" ], "fg": 1446, "rotates": false }, - { "id": "whistle_multitool", "fg": 1585, "rotates": false }, + { "id": [ "wheat", "barley" ], "fg": 1166, "rotates": false }, + { "id": "wheel_wood_b", "fg": 3687, "//": "vehicle part" }, + { "id": [ "whistle", "dog_whistle" ], "fg": 1447, "rotates": false }, + { "id": "whistle_multitool", "fg": 1586, "rotates": false }, { "id": [ "wine_chardonnay", @@ -2867,23 +2855,23 @@ "gas_fungicidal", "wine_riesling" ], - "fg": 1792, + "fg": 1790, "rotates": false }, - { "id": [ "wire", "wire_barbed", "chain" ], "fg": 1297, "rotates": false }, - { "id": "withered", "fg": 1721, "rotates": false }, + { "id": [ "wire", "wire_barbed", "chain" ], "fg": 1298, "rotates": false }, + { "id": "withered", "fg": 1722, "rotates": false }, { "id": "wood_panel", "fg": 1742, "rotates": false }, - { "id": "wood_plate", "fg": 1638, "rotates": false }, + { "id": "wood_plate", "fg": 1639, "rotates": false }, { "id": "wood_sheet", "fg": 1741, "rotates": false }, - { "id": [ "wood_smoother", "tonfa_wood" ], "fg": 1397, "rotates": false }, + { "id": [ "wood_smoother", "tonfa_wood" ], "fg": 1398, "rotates": false }, { "id": [ "wooden_barrel", "f_wood_keg" ], "fg": 1762, "rotates": false }, { "id": [ "wrapper", "rolling_paper", "aluminum_foil" ], "fg": 1976 }, - { "id": "wrench", "fg": 1588, "rotates": false }, - { "id": "xacto", "fg": 1589, "rotates": false }, - { "id": "xanax", "fg": 1226, "rotates": false }, - { "id": [ "xlframe", "foldframe" ], "fg": 1672, "rotates": false }, - { "id": "y_carpet", "fg": 1597, "rotates": false }, - { "id": [ "y_paint", "honey_glassed" ], "fg": 1243, "rotates": false }, + { "id": "wrench", "fg": 1589, "rotates": false }, + { "id": "xacto", "fg": 1590, "rotates": false }, + { "id": "xanax", "fg": 1227, "rotates": false }, + { "id": [ "xlframe", "foldframe" ], "fg": 1673, "rotates": false }, + { "id": "y_carpet", "fg": 1598, "rotates": false }, + { "id": [ "y_paint", "honey_glassed" ], "fg": 1244, "rotates": false }, { "id": [ "arrow_metal", @@ -4364,110 +4352,36 @@ { "id": [ "shillelagh", "shillelagh_fake" ], "fg": 2425 }, { "id": [ "zweifire_off", "broadfire_off" ], "fg": 2437 }, { "id": [ "zweifire_on", "broadfire_on" ], "fg": 2438 }, - { - "id": [ - "mon_dog_bull", - "mon_dog_bull_pup", - "mon_dog_pitbullmix", - "mon_dog_pitbullmix_pup", - "mon_dog_beagle", - "mon_dog_beagle_pup", - "mon_dog_bcollie_pup", - "mon_dog_boxer_pup", - "mon_dog_chihuahua", - "mon_dog_chihuahua_pup", - "mon_dog_dachshund", - "mon_dog_dachshund_pup", - "mon_dog_gshepherd_pup", - "mon_dog_gpyrenees_pup", - "mon_dog_rottweiler_pup", - "mon_dog_auscattle_pup", - "mon_dog_pup" - ], - "fg": 2708, - "rotates": false - }, - { "id": "mon_alpha_razorclaw", "fg": 2450, "rotates": false }, - { "id": "mon_fish_blinky", "fg": 2440, "rotates": false }, - { "id": [ "mon_fish_bullhead", "mon_fish_sbass", "mon_fish_lbass" ], "fg": 2443, "rotates": false }, - { "id": "mon_fish_carp", "fg": 2442, "rotates": false }, - { "id": "mon_fish_eel", "fg": 2449, "rotates": false }, - { "id": "mon_fish_eel_large", "fg": 2448, "rotates": false }, - { "id": "mon_fish_flying", "fg": 2447, "rotates": false }, - { "id": [ "mon_fish_lobster", "mon_fish_crayfish" ], "fg": 2452, "rotates": false }, - { "id": [ "mon_fish_pike", "mon_fish_bluegill" ], "fg": 2444, "rotates": false }, + { "id": [ "mon_fish_bullhead", "mon_fish_sbass", "mon_fish_lbass" ], "fg": 2441 }, + { "id": [ "mon_fish_lobster", "mon_fish_crayfish" ], "fg": 2446 }, + { "id": [ "mon_giant_crayfish", "mon_fish_lobster_giant" ], "fg": 2447 }, + { "id": [ "mon_fish_pike", "mon_fish_bluegill" ], "fg": 2448 }, { "id": [ "mon_fish_trout", "mon_fish_perch", "mon_fish_salmon", "mon_fish_sunfish", "mon_fish_bowfin" ], - "fg": 2441, - "rotates": false - }, - { "id": [ "mon_fish_whitefish", "mon_fish_pickerel", "mon_fish_pbass" ], "fg": 2446, "rotates": false }, - { "id": "mon_gator", "fg": 2439, "rotates": false }, - { "id": "mon_razorclaw", "fg": 2451, "rotates": false }, - { "id": "mon_sewer_fish", "fg": 2445, "rotates": false }, - { "id": "mon_blob", "fg": 2457, "rotates": false }, - { "id": "mon_blob_brain", "fg": 2453, "rotates": false }, - { "id": "mon_blob_small", "fg": 2458, "rotates": false }, - { "id": "mon_breather", "fg": 2459, "rotates": false }, - { "id": "mon_breather_hub", "fg": 2454, "rotates": false }, - { "id": [ "mon_gelatin", "mon_blob_large" ], "fg": 2455, "rotates": false }, - { "id": "mon_player_blob", "fg": 2456, "rotates": false }, - { "id": "debug_mon", "fg": 2460, "rotates": false }, - { "id": [ "mon_feral_fancy_rapier", "mon_feral_fancy_rapier_fake" ], "fg": 2466 }, - { "id": [ "mon_feral_human_axe", "mon_feral_human_axe_fungal_infected" ], "fg": 2467 }, - { "id": [ "mon_feral_human_crowbar", "mon_feral_human_crowbar_fungal_infected" ], "fg": 2469 }, - { "id": [ "mon_feral_human_pipe", "mon_feral_human_pipe_fungal_infected" ], "fg": 2471 }, - { "id": "mon_ant_fungus", "fg": 2497, "rotates": false }, - { "id": "mon_boomer_fungus", "fg": 2505, "rotates": false }, - { "id": "mon_fungal_blossom", "fg": 2501, "rotates": false }, - { "id": "mon_fungal_fighter", "fg": 2498, "rotates": false }, - { "id": "mon_fungal_hedgerow", "fg": 2504, "rotates": false }, - { "id": "mon_fungal_tendril", "fg": 2502, "rotates": false }, - { "id": "mon_fungal_wall", "fg": 2503, "rotates": false }, - { "id": "mon_fungaloid_young", "fg": 2500, "rotates": false }, - { "id": "mon_fungus_pig", "fg": 2496, "rotates": false }, - { "id": "mon_ant", "fg": 2539, "rotates": false }, - { "id": "mon_ant_acid", "fg": 2538, "rotates": false }, - { "id": "mon_ant_acid_larva", "fg": 2541, "rotates": false }, - { "id": "mon_ant_acid_queen", "fg": 2534, "rotates": false }, - { "id": "mon_ant_acid_soldier", "fg": 2535, "rotates": false }, - { "id": [ "mon_ant_larva", "mon_bee_larvae", "mon_maggot", "mon_wasp_larvae" ], "fg": 2540, "rotates": false }, - { "id": [ "mon_ant_queen", "mon_ant_queen_young" ], "fg": 2536, "rotates": false }, - { "id": "mon_ant_soldier", "fg": 2537, "rotates": false }, - { "id": "mon_butterfly", "fg": 2521, "rotates": false }, - { "id": "mon_centipede_giant", "fg": 2527, "rotates": false }, - { "id": "mon_dermatik", "fg": 2518, "rotates": false }, - { "id": "mon_dermatik_larva", "fg": 2519, "rotates": false }, - { "id": "mon_dragonfly_giant", "fg": 2522, "rotates": false }, - { "id": "mon_frog_giant", "fg": 2508, "rotates": false }, - { "id": [ "mon_frog", "mon_dragonfly" ], "fg": 2523, "rotates": false }, - { "id": "mon_giant_cockroach_nymph", "fg": 2532, "rotates": false }, - { "id": [ "mon_giant_crayfish", "mon_fish_lobster_giant" ], "fg": 2509, "rotates": false }, - { - "id": [ "mon_grouse_chick", "mon_crow_chick", "mon_turkey_chick", "mon_pheasant_chick" ], - "fg": 2739, - "rotates": false - }, - { "id": "mon_locust", "fg": 2525, "rotates": false }, - { "id": "mon_locust_nymph", "fg": 2526, "rotates": false }, - { "id": "mon_mosquito_giant", "fg": 2524, "rotates": false }, - { "id": "mon_nakedmolerat_giant", "fg": 2506, "rotates": false }, - { "id": "mon_plague_nymph", "fg": 2530, "rotates": false }, - { "id": "mon_plague_vector", "fg": 2528, "rotates": false }, - { "id": [ "mon_pregnant_giant_cockroach", "mon_giant_cockroach" ], "fg": 2531, "rotates": false }, - { "id": "mon_rattlesnake_giant", "fg": 2507, "rotates": false }, - { "id": "mon_skittering_plague", "fg": 2529, "rotates": false }, - { "id": "mon_spider_cellar_giant", "fg": 2514, "rotates": false }, - { "id": "mon_spider_cellar_giant_s", "fg": 2515, "rotates": false }, - { "id": "mon_spider_jumping_giant", "fg": 2510, "rotates": false }, - { "id": "mon_spider_web", "fg": 2511, "rotates": false }, - { "id": "mon_spider_web_s", "fg": 2512, "rotates": false }, - { "id": "mon_spider_widow_giant", "fg": 2516, "rotates": false }, - { "id": [ "mon_spider_widow_giant_s", "mon_spider_widow" ], "fg": 2517, "rotates": false }, - { "id": "mon_wasp", "fg": 2520, "rotates": false }, - { "id": "mon_wasp_small", "fg": 2533, "rotates": false }, - { "id": [ "mon_zhark", "mon_mutant_carp", "mon_mutant_salmon" ], "fg": 2858, "rotates": false }, - { "id": "mon_mi_go", "fg": 2555, "rotates": false }, + "fg": 2449 + }, + { "id": [ "mon_fish_whitefish", "mon_fish_pickerel", "mon_fish_pbass" ], "fg": 2450 }, + { "id": [ "mon_blob_large", "mon_gelatin" ], "fg": 2457 }, + { "id": [ "mon_hallu_mannequin", "f_mannequin" ], "fg": 2464 }, + { "id": "mon_mannequin_decoy", "fg": 2466, "//": "referred by mod: crazy" }, + { "id": [ "mon_feral_fancy_rapier", "mon_feral_fancy_rapier_fake" ], "fg": 2472 }, + { "id": [ "mon_feral_human_axe", "mon_feral_human_axe_fungal_infected" ], "fg": 2473 }, + { "id": [ "mon_feral_human_crowbar", "mon_feral_human_crowbar_fungal_infected" ], "fg": 2475 }, + { "id": [ "mon_feral_human_pipe", "mon_feral_human_pipe_fungal_infected" ], "fg": 2477 }, + { "id": [ "mon_fungaloid", "mon_fungaloid_dormant" ], "fg": 2509 }, + { "id": [ "mon_spore", "mon_fungus_boil" ], "fg": 2513 }, + { "id": [ "mon_ant_larva", "mon_bee_larvae", "mon_wasp_larvae", "mon_maggot" ], "fg": 2519 }, + { "id": [ "mon_ant_queen", "mon_ant_queen_young" ], "fg": 2520 }, + { "id": [ "mon_bee", "mon_bee_scout", "mon_bee_soldier" ], "fg": 2526 }, + { "id": [ "mon_giant_cockroach", "mon_pregnant_giant_cockroach" ], "fg": 2534 }, + { "id": [ "mon_spider_cellar_small", "mon_spider_cellar_giant_s" ], "fg": 2551 }, + { "id": [ "mon_spider_trapdoor_mega", "mon_spider_trapdoor_giant_guardian" ], "fg": 2556 }, + { "id": [ "mon_spider_trapdoor", "mon_spider_trapdoor_small", "mon_spider_trapdoor_giant_s" ], "fg": 2557 }, + { "id": [ "mon_spider_web_mega", "mon_spider_web_alpha" ], "fg": 2559 }, + { "id": [ "mon_spider_web_small", "mon_spider_web_s" ], "fg": 2560 }, + { "id": [ "mon_spider_widow", "mon_spider_widow_small", "mon_spider_widow_giant_s" ], "fg": 2563 }, + { "id": [ "mon_spider_wolf_small", "mon_spider_wolf" ], "fg": 2566 }, + { "id": [ "mon_zhark", "mon_mutant_carp", "mon_mutant_salmon" ], "fg": 2871, "rotates": false }, { "id": [ "bot_cyberdemon", @@ -4503,7 +4417,7 @@ "bot_tripod", "bot_cacodemon" ], - "fg": 2624, + "fg": 2626, "rotates": false }, { @@ -4516,236 +4430,196 @@ "mon_zombie_rot_pk_pain", "mon_zombie_rot_pk_worms" ], - "fg": 2934, - "rotates": false - }, - { "id": [ "multi_cooker", "mon_hallu_multicooker", "safe_box" ], "fg": 1400, "rotates": false }, - { "id": "mon_chickenbot", "fg": 2556, "rotates": false }, - { "id": "mon_laserturret", "fg": 2557, "rotates": false }, - { "id": "mon_tankbot", "fg": 2558, "rotates": false }, - { "id": "mon_tripod", "fg": 2559, "rotates": false }, - { "id": [ "mon_bear_smoky", "mon_bear_smoky_pk" ], "fg": 2567, "rotates": false }, - { "id": "mon_donatello", "fg": 2566, "rotates": false }, - { "id": "mon_hallu_mom", "fg": 2561, "rotates": false }, - { "id": "mon_leonardo", "fg": 2563, "rotates": false }, - { "id": "mon_michelangelo", "fg": 2564, "rotates": false }, - { "id": "mon_raphael", "fg": 2565, "rotates": false }, - { "id": "mon_ratman_ninja", "fg": 2562, "rotates": false }, - { "id": "mon_allosaurus", "fg": 2573, "rotates": false }, - { "id": "mon_ankylosaurus", "fg": 2574, "rotates": false }, - { "id": "mon_compsognathus", "fg": 2578, "rotates": false }, - { "id": "mon_deinonychus", "fg": 2579, "rotates": false }, - { "id": "mon_dilophosaurus", "fg": 2581, "rotates": false }, - { "id": "mon_dimorphodon", "fg": 2568, "rotates": false }, - { "id": "mon_eoraptor", "fg": 2575, "rotates": false }, - { "id": "mon_gallimimus", "fg": 2576, "rotates": false }, - { "id": "mon_parasaurolophus", "fg": 2569, "rotates": false }, - { "id": "mon_spinosaurus", "fg": 2570, "rotates": false }, - { "id": "mon_stegosaurus", "fg": 2571, "rotates": false }, - { "id": "mon_titanis", "fg": 2572, "rotates": false }, - { "id": "mon_utahraptor", "fg": 2577, "rotates": false }, - { "id": "mon_velociraptor", "fg": 2580, "rotates": false }, - { "id": "mon_w11b10", "fg": 2587, "rotates": false }, - { "id": "mon_w11b20b4", "fg": 2583, "rotates": false }, - { "id": "mon_w11h10", "fg": 2584, "rotates": false }, - { "id": "mon_w12b10", "fg": 2585, "rotates": false }, - { "id": "mon_w12n10", "fg": 2586, "rotates": false }, - { "id": [ "mon_ant_soldier_pk", "mon_ant_soldier_pk_weak" ], "fg": 2612, "rotates": false }, - { "id": [ "mon_bear_pk", "mon_bear_weak", "mon_bear" ], "fg": 2607, "rotates": false }, - { "id": [ "mon_beekeeper", "mon_beekeeper_pk" ], "fg": 2903, "rotates": false }, - { "id": [ "mon_biollante", "mon_biollante_pk" ], "fg": 2542, "rotates": false }, - { "id": [ "mon_boomer_huge_pk", "mon_boomer_huge" ], "fg": 2620, "rotates": false }, - { "id": [ "mon_cacodemon_revive", "mon_cacodemon" ], "fg": 2596, "rotates": false }, - { "id": [ "mon_cougar_pk", "mon_cougar_weak", "mon_cougar" ], "fg": 2608, "rotates": false }, - { - "id": [ "mon_creeper_vine_pk", "mon_creeper_vine" ], - "fg": 2613, - "rotates": false, - "multitile": true, - "additional_tiles": [ - { "id": "center", "fg": 2614 }, - { "id": "corner", "fg": 2615 }, - { "id": "edge", "fg": 2616 }, - { "id": "end_piece", "fg": 2617 }, - { "id": "t_connection", "fg": 2618 }, - { "id": "unconnected", "fg": 2613 } - ] - }, + "fg": 2946, + "rotates": false + }, + { "id": [ "multi_cooker", "mon_hallu_multicooker", "safe_box" ], "fg": 1401, "rotates": false }, + { "id": "mon_chickenbot", "fg": 2572, "rotates": false }, + { "id": "mon_laserturret", "fg": 2573, "rotates": false }, + { "id": "mon_tankbot", "fg": 2574, "rotates": false }, + { "id": "mon_tripod", "fg": 2575, "rotates": false }, + { "id": [ "mon_bear_smoky", "mon_bear_smoky_pk" ], "fg": 2581, "rotates": false }, + { "id": "mon_donatello", "fg": 2580, "rotates": false }, + { "id": "mon_leonardo", "fg": 2577, "rotates": false }, + { "id": "mon_michelangelo", "fg": 2578, "rotates": false }, + { "id": "mon_raphael", "fg": 2579, "rotates": false }, + { "id": "mon_ratman_ninja", "fg": 2576, "rotates": false }, + { "id": [ "mon_shia", "mon_zombie_jackson" ], "fg": 2466 }, + { "id": "mon_allosaurus", "fg": 2587, "rotates": false }, + { "id": "mon_ankylosaurus", "fg": 2588, "rotates": false }, + { "id": "mon_compsognathus", "fg": 2592, "rotates": false }, + { "id": "mon_deinonychus", "fg": 2593, "rotates": false }, + { "id": "mon_dilophosaurus", "fg": 2595, "rotates": false }, + { "id": "mon_dimorphodon", "fg": 2582, "rotates": false }, + { "id": "mon_eoraptor", "fg": 2589, "rotates": false }, + { "id": "mon_gallimimus", "fg": 2590, "rotates": false }, + { "id": "mon_parasaurolophus", "fg": 2583, "rotates": false }, + { "id": "mon_spinosaurus", "fg": 2584, "rotates": false }, + { "id": "mon_stegosaurus", "fg": 2585, "rotates": false }, + { "id": "mon_titanis", "fg": 2586, "rotates": false }, + { "id": "mon_utahraptor", "fg": 2591, "rotates": false }, + { "id": "mon_velociraptor", "fg": 2594, "rotates": false }, + { "id": "mon_w11b10", "fg": 2601, "rotates": false }, + { "id": "mon_w11b20b4", "fg": 2597, "rotates": false }, + { "id": "mon_w11h10", "fg": 2598, "rotates": false }, + { "id": "mon_w12b10", "fg": 2599, "rotates": false }, + { "id": "mon_w12n10", "fg": 2600, "rotates": false }, + { "id": [ "mon_ant_soldier_pk", "mon_ant_soldier_pk_weak" ], "fg": 2622, "rotates": false }, + { "id": [ "mon_beekeeper", "mon_beekeeper_pk" ], "fg": 2916, "rotates": false }, + { "id": [ "mon_cacodemon_revive", "mon_cacodemon" ], "fg": 2610, "rotates": false }, { "id": [ "mon_creeper_vine_terminal", "mon_creeper_vine_terminal_pk" ], - "fg": 2682, + "fg": 2674, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 2683 }, - { "id": "corner", "fg": 2684 }, - { "id": "edge", "fg": 2685 }, - { "id": "end_piece", "fg": 2686 }, - { "id": "t_connection", "fg": 2687 }, - { "id": "unconnected", "fg": 2682 } + { "id": "center", "fg": 2675 }, + { "id": "corner", "fg": 2676 }, + { "id": "edge", "fg": 2677 }, + { "id": "end_piece", "fg": 2678 }, + { "id": "t_connection", "fg": 2679 }, + { "id": "unconnected", "fg": 2674 } ] }, - { "id": "mon_cyberdemon", "fg": 2593, "rotates": false }, - { "id": "mon_deer_rutting", "fg": 2610, "rotates": false }, - { "id": "mon_doom_archdemon", "fg": 2588, "rotates": false }, + { "id": "mon_cyberdemon", "fg": 2607, "rotates": false }, + { "id": "mon_deer_rutting", "fg": 2620, "rotates": false }, + { "id": "mon_doom_archdemon", "fg": 2602, "rotates": false }, { "id": [ "mon_doom_archvile_2", "mon_doom_archvile_3", "mon_doom_archvile_4", "mon_doom_archvile_5", "mon_doom_archvile" ], - "fg": 2589, - "rotates": false - }, - { "id": "mon_doom_archvile_queen", "fg": 2590, "rotates": false }, - { "id": [ "mon_doom_churl", "mon_doom_churl_revive" ], "fg": 2601, "rotates": false }, - { "id": "mon_doom_cur", "fg": 2603, "rotates": false }, - { "id": "mon_doom_sacrifice", "fg": 2604, "rotates": false }, - { "id": "mon_doom_slave", "fg": 2602, "rotates": false }, - { "id": [ "mon_fungaloid_dormant", "mon_fungaloid_pk", "mon_fungaloid" ], "fg": 2499, "rotates": false }, - { "id": "mon_hell_baron", "fg": 2592, "rotates": false }, - { "id": [ "mon_hell_knight_revive", "mon_hell_knight" ], "fg": 2591, "rotates": false }, - { "id": "mon_imp_black", "fg": 2600, "rotates": false }, - { "id": [ "mon_imp_revive", "mon_imp" ], "fg": 2599, "rotates": false }, - { "id": [ "mon_jabberwock_pk", "mon_jabberwock" ], "fg": 2606, "rotates": false }, - { "id": "mon_mancubus", "fg": 2597, "rotates": false }, - { "id": "mon_mechaspider", "fg": 2595, "rotates": false }, - { "id": "mon_mechaspider_queen", "fg": 2594, "rotates": false }, - { "id": "mon_mi_go_fly", "fg": 2605, "rotates": false }, - { "id": [ "mon_moose_pk", "mon_moose_weak", "mon_moose" ], "fg": 2609, "rotates": false }, - { "id": [ "mon_pupae_pk", "mon_pupae" ], "fg": 2611, "rotates": false }, - { "id": "mon_revenant", "fg": 2598, "rotates": false }, - { "id": [ "mon_spider_trapdoor_giant", "mon_spider_trapdoor_giant_pk" ], "fg": 2660, "rotates": false }, - { "id": [ "mon_spider_wolf_giant", "mon_spider_wolf_giant_pk" ], "fg": 2513, "rotates": false }, - { "id": [ "mon_triffid_pk", "mon_triffid" ], "fg": 2619, "rotates": false }, - { "id": [ "mon_vinebeast", "mon_vinebeast_pk" ], "fg": 2845, "rotates": false }, - { "id": "mon_ant_acid_kwama", "fg": 2672, "rotates": false }, - { "id": "mon_ant_male", "fg": 2676, "rotates": false }, - { "id": "mon_ant_queen_firebug", "fg": 2673, "rotates": false }, - { "id": "mon_ant_scrib", "fg": 2678, "rotates": false }, - { "id": "mon_ant_soldier_terminal", "fg": 2674, "rotates": false }, - { "id": "mon_ant_terminal", "fg": 2675, "rotates": false }, - { "id": "mon_bat_vampire", "fg": 2656, "rotates": false }, - { "id": "mon_bear_mega", "fg": 2645, "rotates": false }, - { "id": "mon_bear_mega_baby", "fg": 2647, "rotates": false }, - { "id": "mon_bear_mega_kid", "fg": 2646, "rotates": false }, - { "id": "mon_bear_mega_mating", "fg": 2644, "rotates": false }, - { "id": "mon_bee_king", "fg": 2668, "rotates": false }, - { "id": "mon_bee_queen", "fg": 2667, "rotates": false }, - { "id": [ "mon_bee_scout", "mon_bee_soldier", "mon_bee" ], "fg": 2669, "rotates": false }, - { "id": "mon_centipede", "fg": 2671, "rotates": false }, - { "id": [ "mon_cherub_fly", "mon_cherub" ], "fg": 2628, "rotates": false }, - { "id": "mon_cult_churl", "fg": 2643, "rotates": false }, - { "id": "mon_cult_slave", "fg": 2642, "rotates": false }, - { "id": "mon_cyborg_cop", "fg": 2621, "rotates": false }, - { "id": "mon_cyborg_guard", "fg": 2622, "rotates": false }, - { "id": "mon_deer_small", "fg": 2654, "rotates": false }, - { "id": "mon_dionaea", "fg": 2690, "rotates": false }, - { "id": "mon_dionaea_sprout", "fg": 2692, "rotates": false }, - { "id": "mon_fant", "fg": 2677, "rotates": false }, - { "id": "mon_fardigrade", "fg": 2680, "rotates": false }, - { "id": "mon_feer", "fg": 2655, "rotates": false }, - { "id": "mon_finebeast", "fg": 2688, "rotates": false }, - { "id": "mon_finecraft", "fg": 2689, "rotates": false }, - { "id": "mon_fionaea", "fg": 2691, "rotates": false }, - { "id": "mon_folf", "fg": 2649, "rotates": false }, - { "id": "mon_foose", "fg": 2653, "rotates": false }, - { "id": "mon_fougar", "fg": 2648, "rotates": false }, - { "id": [ "mon_fungus_boil", "mon_spore" ], "fg": 2693, "rotates": false }, - { "id": "mon_furvivor", "fg": 2640, "rotates": false }, + "fg": 2603, + "rotates": false + }, + { "id": "mon_doom_archvile_queen", "fg": 2604, "rotates": false }, + { "id": [ "mon_doom_churl", "mon_doom_churl_revive" ], "fg": 2615, "rotates": false }, + { "id": "mon_doom_cur", "fg": 2617, "rotates": false }, + { "id": "mon_doom_sacrifice", "fg": 2618, "rotates": false }, + { "id": "mon_doom_slave", "fg": 2616, "rotates": false }, + { "id": "mon_hell_baron", "fg": 2606, "rotates": false }, + { "id": [ "mon_hell_knight_revive", "mon_hell_knight" ], "fg": 2605, "rotates": false }, + { "id": "mon_imp_black", "fg": 2614, "rotates": false }, + { "id": [ "mon_imp_revive", "mon_imp" ], "fg": 2613, "rotates": false }, + { "id": "mon_mancubus", "fg": 2611, "rotates": false }, + { "id": "mon_mechaspider", "fg": 2609, "rotates": false }, + { "id": "mon_mechaspider_queen", "fg": 2608, "rotates": false }, + { "id": "mon_mi_go_fly", "fg": 2619, "rotates": false }, + { "id": [ "mon_pupae_pk", "mon_pupae" ], "fg": 2621, "rotates": false }, + { "id": "mon_revenant", "fg": 2612, "rotates": false }, + { "id": "mon_ant_acid_kwama", "fg": 2664, "rotates": false }, + { "id": "mon_ant_male", "fg": 2668, "rotates": false }, + { "id": "mon_ant_queen_firebug", "fg": 2665, "rotates": false }, + { "id": "mon_ant_scrib", "fg": 2670, "rotates": false }, + { "id": "mon_ant_soldier_terminal", "fg": 2666, "rotates": false }, + { "id": "mon_ant_terminal", "fg": 2667, "rotates": false }, + { "id": "mon_bat_vampire", "fg": 2657, "rotates": false }, + { "id": "mon_bear_mega", "fg": 2647, "rotates": false }, + { "id": "mon_bear_mega_baby", "fg": 2649, "rotates": false }, + { "id": "mon_bear_mega_kid", "fg": 2648, "rotates": false }, + { "id": "mon_bear_mega_mating", "fg": 2646, "rotates": false }, + { "id": "mon_bee_king", "fg": 2662, "rotates": false }, + { "id": "mon_bee_queen", "fg": 2661, "rotates": false }, + { "id": "mon_centipede", "fg": 2663, "rotates": false }, + { "id": [ "mon_cherub_fly", "mon_cherub" ], "fg": 2630, "rotates": false }, + { "id": "mon_cult_churl", "fg": 2645, "rotates": false }, + { "id": "mon_cult_slave", "fg": 2644, "rotates": false }, + { "id": "mon_cyborg_cop", "fg": 2623, "rotates": false }, + { "id": "mon_cyborg_guard", "fg": 2624, "rotates": false }, + { "id": "mon_dionaea", "fg": 2682, "rotates": false }, + { "id": "mon_dionaea_sprout", "fg": 2684, "rotates": false }, + { "id": "mon_fant", "fg": 2669, "rotates": false }, + { "id": "mon_fardigrade", "fg": 2672, "rotates": false }, + { "id": "mon_feer", "fg": 2656, "rotates": false }, + { "id": "mon_finebeast", "fg": 2680, "rotates": false }, + { "id": "mon_finecraft", "fg": 2681, "rotates": false }, + { "id": "mon_fionaea", "fg": 2683, "rotates": false }, + { "id": "mon_folf", "fg": 2651, "rotates": false }, + { "id": "mon_foose", "fg": 2655, "rotates": false }, + { "id": "mon_fougar", "fg": 2650, "rotates": false }, + { "id": "mon_furvivor", "fg": 2642, "rotates": false }, { "id": [ "mon_furvivor_glock", "mon_furvivor_pk", "mon_furvivor_shotgun", "mon_furvivor_smg", "mon_furvivor_deagle" ], - "fg": 2641, - "rotates": false - }, - { "id": "mon_generator_SCINET", "fg": 2623, "rotates": false }, - { "id": [ "mon_hallu_mannequin", "f_mannequin" ], "fg": 2698, "rotates": false }, - { "id": "mon_horror_dusk", "fg": 2637, "rotates": false }, - { "id": "mon_horror_dusk_queen", "fg": 2636, "rotates": false }, - { "id": "mon_legion", "fg": 2630, "rotates": false }, - { "id": "mon_lostsoul", "fg": 2626, "rotates": false }, - { "id": "mon_lostsoul_mount", "fg": 2627, "rotates": false }, - { "id": "mon_marloss_man", "fg": 2639, "rotates": false }, - { "id": "mon_mi_go_terminal", "fg": 2631, "rotates": false }, - { "id": "mon_minecraft", "fg": 2700, "rotates": false }, - { "id": "mon_minecraft_charged", "fg": 2701, "rotates": false }, - { "id": "mon_minecraft_charged_season_winter", "fg": 2703, "rotates": false }, - { "id": "mon_minecraft_season_winter", "fg": 2702, "rotates": false }, - { "id": "mon_moth", "fg": 2670, "rotates": false }, - { "id": "mon_nuculais", "fg": 2635, "rotates": false }, - { "id": "mon_pig_saber", "fg": 2652, "rotates": false }, - { "id": [ "mon_pinky_revive", "mon_pinky" ], "fg": 2625, "rotates": false }, - { "id": "mon_skeleton_scorched", "fg": 2694, "rotates": false }, - { "id": "mon_soulcube", "fg": 2629, "rotates": false }, - { "id": "mon_spider_jumping", "fg": 2658, "rotates": false }, - { "id": "mon_spider_jumping_giant_acid", "fg": 2657, "rotates": false }, - { "id": "mon_spider_trapdoor_giant_guardian", "fg": 2659, "rotates": false }, - { "id": [ "mon_spider_trapdoor", "mon_spider_trapdoor_giant_s" ], "fg": 2661, "rotates": false }, - { "id": "mon_spider_web_alpha", "fg": 2663, "rotates": false }, - { "id": [ "mon_spider_web_omega", "mon_spider_web_mu" ], "fg": 2664, "rotates": false }, - { "id": "mon_spider_web_queen", "fg": 2662, "rotates": false }, - { "id": "mon_spider_wolf", "fg": 2665, "rotates": false }, - { "id": "mon_stemcell_nether", "fg": 2638, "rotates": false }, - { "id": "mon_tardigrade", "fg": 2679, "rotates": false }, - { "id": "mon_thing_head", "fg": 2632, "rotates": false }, - { "id": "mon_thing_spider", "fg": 2633, "rotates": false }, - { "id": "mon_thing_swamp", "fg": 2634, "rotates": false }, - { "id": "mon_trapdoor_queen", "fg": 2699, "rotates": false }, - { "id": "mon_vinebeast_terminal", "fg": 2681, "rotates": false }, - { "id": "mon_wasp_queen", "fg": 2666, "rotates": false }, - { "id": "mon_zanimal_scorched", "fg": 2695, "rotates": false }, - { "id": "mon_zanimal_skeleton", "fg": 2696, "rotates": false }, - { "id": "mon_zanimal_skeleton_dead", "fg": 2697, "rotates": false }, - { "id": "mon_zolf_scorched", "fg": 2651, "rotates": false }, - { "id": "mon_zolf_shady", "fg": 2650, "rotates": false }, - { "id": "mon_bat", "fg": 2731, "rotates": false }, - { "id": [ "mon_beaver", "mon_muskrat", "mon_chipmunk" ], "fg": 2719, "rotates": false }, - { "id": "mon_bobcat", "fg": 2704, "rotates": false }, - { "id": "mon_cat", "fg": 2705, "rotates": false }, - { "id": "mon_caterpillar", "fg": 2743, "rotates": false }, - { "id": "mon_chicken", "fg": 2734, "rotates": false }, - { "id": "mon_cockatrice_chick", "fg": 2740, "rotates": false }, - { "id": "mon_cow", "fg": 2718, "rotates": false }, - { "id": [ "mon_coyote_wolf", "mon_coyote_small", "mon_coyote" ], "fg": 2709, "rotates": false }, - { "id": "mon_coyote_wolf_zerg", "fg": 2710, "rotates": false }, - { "id": [ "mon_crow", "mon_raven" ], "fg": 2736, "rotates": false }, - { "id": "mon_deer", "fg": 2715, "rotates": false }, - { "id": "mon_duck", "fg": 2735, "rotates": false }, - { "id": [ "mon_duck_chick", "mon_chicken_chick" ], "fg": 2738, "rotates": false }, - { "id": "mon_fly", "fg": 2744, "rotates": false }, - { "id": "mon_fox_gray", "fg": 2712, "rotates": false }, - { "id": "mon_fox_red", "fg": 2711, "rotates": false }, - { "id": "mon_goat", "fg": 2716, "rotates": false }, - { "id": "mon_gull", "fg": 2737, "rotates": false }, - { "id": "mon_halfworm", "fg": 2748, "rotates": false }, - { "id": "mon_hare", "fg": 2726, "rotates": false }, - { "id": "mon_horse", "fg": 2714, "rotates": false }, - { "id": [ "mon_lab_rat", "mon_lab_ratkin" ], "fg": 2750, "rotates": false }, - { "id": "mon_lemming", "fg": 2724, "rotates": false }, - { "id": "mon_mole_large", "fg": 2720, "rotates": false }, - { "id": [ "mon_opossum", "mon_black_rat" ], "fg": 2728, "rotates": false }, - { "id": "mon_otter", "fg": 2729, "rotates": false }, - { "id": "mon_pig", "fg": 2713, "rotates": false }, - { "id": "mon_rabbit", "fg": 2725, "rotates": false }, - { "id": "mon_rattlesnake", "fg": 2741, "rotates": false }, - { "id": [ "mon_robin", "mon_cardinal" ], "fg": 2732, "rotates": false }, - { "id": [ "mon_sewer_rat", "mon_weasel", "mon_mink" ], "fg": 2730, "rotates": false }, - { "id": "mon_sewer_snake", "fg": 2742, "rotates": false }, - { "id": "mon_sheep", "fg": 2717, "rotates": false }, - { "id": [ "mon_shrew", "mon_deer_mouse" ], "fg": 2723, "rotates": false }, - { "id": "mon_skunk", "fg": 2727, "rotates": false }, - { "id": "mon_sludge_crawler", "fg": 2746, "rotates": false }, - { "id": "mon_sludge_crawler_queen", "fg": 2745, "rotates": false }, - { "id": "mon_squirrel", "fg": 2722, "rotates": false }, - { "id": [ "mon_squirrel_red", "mon_groundhog" ], "fg": 2721, "rotates": false }, - { "id": "mon_turkey", "fg": 2733, "rotates": false }, - { "id": "mon_wolf", "fg": 2706, "rotates": false }, - { "id": "mon_worm", "fg": 2747, "rotates": false }, - { "id": "mon_albino_penguin", "fg": 2774, "rotates": false }, - { "id": "mon_amigara_horror", "fg": 2764, "rotates": false }, - { "id": "mon_blank", "fg": 2761, "rotates": false }, - { "id": "mon_blood_sacrifice", "fg": 2753, "rotates": false }, - { "id": "mon_charred_nightmare", "fg": 2768, "rotates": false }, - { "id": "mon_crawler", "fg": 2769, "rotates": false }, - { "id": "mon_dark_wyrm", "fg": 2776, "rotates": false }, - { "id": "mon_darkman", "fg": 2759, "rotates": false }, - { "id": "mon_dementia", "fg": 2771, "rotates": false }, + "fg": 2643, + "rotates": false + }, + { "id": "mon_generator_SCINET", "fg": 2625, "rotates": false }, + { "id": "mon_horror_dusk", "fg": 2639, "rotates": false }, + { "id": "mon_horror_dusk_queen", "fg": 2638, "rotates": false }, + { "id": "mon_legion", "fg": 2632, "rotates": false }, + { "id": "mon_lostsoul", "fg": 2628, "rotates": false }, + { "id": "mon_lostsoul_mount", "fg": 2629, "rotates": false }, + { "id": "mon_marloss_man", "fg": 2641, "rotates": false }, + { "id": "mon_mi_go_terminal", "fg": 2633, "rotates": false }, + { "id": "mon_minecraft", "fg": 2690, "rotates": false }, + { "id": "mon_minecraft_charged", "fg": 2691, "rotates": false }, + { "id": "mon_minecraft_charged_season_winter", "fg": 2693, "rotates": false }, + { "id": "mon_minecraft_season_winter", "fg": 2692, "rotates": false }, + { "id": "mon_nuculais", "fg": 2637, "rotates": false }, + { "id": "mon_pig_saber", "fg": 2654, "rotates": false }, + { "id": [ "mon_pinky_revive", "mon_pinky" ], "fg": 2627, "rotates": false }, + { "id": "mon_skeleton_scorched", "fg": 2685, "rotates": false }, + { "id": "mon_soulcube", "fg": 2631, "rotates": false }, + { "id": "mon_spider_jumping_giant_acid", "fg": 2658, "rotates": false }, + { "id": [ "mon_spider_web_omega", "mon_spider_web_mu" ], "fg": 2660, "rotates": false }, + { "id": "mon_spider_web_queen", "fg": 2659, "rotates": false }, + { "id": "mon_stemcell_nether", "fg": 2640, "rotates": false }, + { "id": "mon_tardigrade", "fg": 2671, "rotates": false }, + { "id": "mon_thing_head", "fg": 2634, "rotates": false }, + { "id": "mon_thing_spider", "fg": 2635, "rotates": false }, + { "id": "mon_thing_swamp", "fg": 2636, "rotates": false }, + { "id": "mon_trapdoor_queen", "fg": 2689, "rotates": false }, + { "id": "mon_vinebeast_terminal", "fg": 2673, "rotates": false }, + { "id": "mon_zanimal_scorched", "fg": 2686, "rotates": false }, + { "id": "mon_zanimal_skeleton", "fg": 2687, "rotates": false }, + { "id": "mon_zanimal_skeleton_dead", "fg": 2688, "rotates": false }, + { "id": "mon_zolf_scorched", "fg": 2653, "rotates": false }, + { "id": "mon_zolf_shady", "fg": 2652, "rotates": false }, + { "id": "mon_bat", "fg": 2717, "rotates": false }, + { "id": [ "mon_beaver", "mon_muskrat", "mon_chipmunk" ], "fg": 2705, "rotates": false }, + { "id": [ "mon_boar_wild", "mon_boar_wild_piglet" ], "fg": 2729 }, + { "id": "mon_bobcat", "fg": 2694, "rotates": false }, + { + "id": [ + "mon_cat_kitten", + "mon_cat_bengal_kitten", + "mon_cat_black_kitten", + "mon_cat_calico_kitten", + "mon_cat_devon_rex_kitten", + "mon_cat_mutant_kitten_prism", + "mon_cat_longhair_kitten", + "mon_cat_maine_coon_kitten", + "mon_cat_persian_kitten", + "mon_cat_siamese_kitten", + "mon_cat_sphynx_kitten", + "mon_cat_tabby_kitten", + "mon_cat_liquid_kitten", + "mon_cat_void_kitten", + "mon_cat_chonker_kitten" + ], + "fg": 2731 + }, + { "id": "mon_chicken", "fg": 2719, "rotates": false }, + { + "id": [ "mon_chicken_chick", "mon_goose_chick", "mon_goose_golden_chick", "mon_goose_canadian_chick", "mon_duck_chick" ], + "fg": 2732 + }, + { "id": "mon_cow", "fg": 2704, "rotates": false }, + { "id": [ "mon_coyote_wolf", "mon_coyote_small", "mon_coyote" ], "fg": 2696, "rotates": false }, + { "id": "mon_coyote_wolf_zerg", "fg": 2697, "rotates": false }, + { "id": [ "mon_crow", "mon_raven", "mon_coot", "mon_cormorant" ], "fg": 2736 }, + { + "id": [ + "mon_crow_chick", + "mon_raven_chick", + "mon_woodpecker_chick", + "mon_coot_chick", + "mon_cormorant_chick", + "mon_moorhen_chick", + "mon_grebe_chick", + "mon_bluejay_chick" + ], + "fg": 2737 + }, + { "id": "mon_deer", "fg": 2701, "rotates": false }, + { "id": [ "mon_deer_fawn", "mon_deer_mutant_spider_fawn", "mon_deer_small" ], "fg": 2740 }, { "id": [ "mon_dog_bcollie", @@ -4758,303 +4632,367 @@ "mon_dog_large", "mon_dog" ], - "fg": 2707, - "rotates": false + "fg": 2741 }, - { "id": "mon_flaming_eye", "fg": 2763, "rotates": false }, - { "id": "mon_flesh_angel", "fg": 2767, "rotates": false }, - { "id": "mon_flying_polyp", "fg": 2755, "rotates": false }, - { "id": "mon_gozu", "fg": 2757, "rotates": false }, - { "id": "mon_graboid", "fg": 2777, "rotates": false }, - { "id": "mon_gracke", "fg": 2780, "rotates": false }, - { "id": "mon_headless_dog_thing", "fg": 2758, "rotates": false }, - { "id": "mon_homunculus", "fg": 2779, "rotates": false }, - { "id": [ "mon_hound_tindalos", "mon_hound_tindalos_afterimage" ], "fg": 2781 }, - { "id": "mon_human_snail", "fg": 2770, "rotates": false }, - { "id": "mon_hunting_horror", "fg": 2762, "rotates": false }, + { + "id": [ "mon_dog_bull", "mon_dog_pitbullmix", "mon_dog_beagle", "mon_dog_chihuahua", "mon_dog_dachshund" ], + "fg": 2742 + }, + { + "id": [ + "mon_dog_pup", + "mon_dog_beagle_pup", + "mon_dog_bcollie_pup", + "mon_dog_boxer_pup", + "mon_dog_bull_pup", + "mon_dog_auscattle_pup", + "mon_dog_chihuahua_pup", + "mon_dog_dachshund_pup", + "mon_dog_gshepherd_pup", + "mon_dog_gpyrenees_pup", + "mon_dog_pitbullmix_pup", + "mon_dog_rottweiler_pup", + "mon_dog_samoyed_pup" + ], + "fg": 2743 + }, + { "id": [ "mon_duck", "mon_grebe" ], "fg": 2744 }, + { "id": "mon_fox_gray", "fg": 2699, "rotates": false }, + { "id": "mon_fox_red", "fg": 2698, "rotates": false }, + { "id": "mon_goat", "fg": 2702, "rotates": false }, + { + "id": [ + "mon_grouse_chick", + "mon_turkey_chick", + "mon_cardinal_chick", + "mon_robin_chick", + "mon_sparrow_chick", + "mon_hummingbird_chick", + "mon_pheasant_chick" + ], + "fg": 2747 + }, + { "id": "mon_gull", "fg": 2720, "rotates": false }, + { "id": "mon_halfworm", "fg": 2726, "rotates": false }, + { "id": "mon_hare", "fg": 2712, "rotates": false }, + { "id": "mon_horse", "fg": 2700, "rotates": false }, + { "id": [ "mon_lab_rat", "mon_lab_ratkin" ], "fg": 2748, "rotates": false }, + { "id": "mon_lemming", "fg": 2710, "rotates": false }, + { "id": "mon_mole_large", "fg": 2706, "rotates": false }, + { "id": [ "mon_opossum", "mon_black_rat" ], "fg": 2714, "rotates": false }, + { "id": "mon_otter", "fg": 2715, "rotates": false }, + { "id": "mon_rabbit", "fg": 2711, "rotates": false }, + { "id": "mon_rattlesnake", "fg": 2721, "rotates": false }, + { "id": [ "mon_robin", "mon_cardinal" ], "fg": 2755 }, + { "id": [ "mon_sewer_rat", "mon_weasel", "mon_mink" ], "fg": 2716, "rotates": false }, + { "id": "mon_sewer_snake", "fg": 2722, "rotates": false }, + { "id": "mon_sheep", "fg": 2703, "rotates": false }, + { "id": [ "mon_shrew", "mon_deer_mouse" ], "fg": 2709, "rotates": false }, + { "id": "mon_skunk", "fg": 2713, "rotates": false }, + { "id": "mon_sludge_crawler", "fg": 2724, "rotates": false }, + { "id": "mon_sludge_crawler_queen", "fg": 2723, "rotates": false }, + { "id": [ "mon_sparrow", "mon_hummingbird" ], "fg": 2756 }, + { "id": "mon_squirrel", "fg": 2708, "rotates": false }, + { "id": [ "mon_squirrel_red", "mon_groundhog" ], "fg": 2707, "rotates": false }, + { "id": "mon_turkey", "fg": 2718, "rotates": false }, + { "id": "mon_wolf", "fg": 2695, "rotates": false }, + { "id": "mon_worm", "fg": 2725, "rotates": false }, + { "id": "mon_albino_penguin", "fg": 2781, "rotates": false }, + { "id": "mon_amigara_horror", "fg": 2771, "rotates": false }, + { "id": "mon_blank", "fg": 2768, "rotates": false }, + { "id": "mon_blood_sacrifice", "fg": 2760, "rotates": false }, + { "id": "mon_charred_nightmare", "fg": 2775, "rotates": false }, + { "id": "mon_crawler", "fg": 2776, "rotates": false }, + { "id": "mon_dark_wyrm", "fg": 2783, "rotates": false }, + { "id": "mon_darkman", "fg": 2766, "rotates": false }, + { "id": "mon_dementia", "fg": 2778, "rotates": false }, + { "id": "mon_flaming_eye", "fg": 2770, "rotates": false }, + { "id": "mon_flesh_angel", "fg": 2774, "rotates": false }, + { "id": "mon_flying_polyp", "fg": 2762, "rotates": false }, + { "id": "mon_gozu", "fg": 2764, "rotates": false }, + { "id": "mon_graboid", "fg": 2784, "rotates": false }, + { "id": "mon_gracke", "fg": 2787, "rotates": false }, + { "id": "mon_hallucinator", "fg": [ { "weight": 100, "sprite": 87 }, { "weight": 100, "sprite": 86 } ] }, + { "id": "mon_headless_dog_thing", "fg": 2765, "rotates": false }, + { "id": "mon_homunculus", "fg": 2786, "rotates": false }, + { "id": [ "mon_hound_tindalos", "mon_hound_tindalos_afterimage" ], "fg": 2788 }, + { "id": "mon_human_snail", "fg": 2777, "rotates": false }, + { "id": "mon_hunting_horror", "fg": 2769, "rotates": false }, { "id": "mon_memory", - "fg": [ { "weight": 1, "sprite": 2783 }, { "weight": 100, "sprite": 2784 }, { "weight": 100, "sprite": 2785 } ], + "fg": [ { "weight": 1, "sprite": 2792 }, { "weight": 100, "sprite": 2793 }, { "weight": 100, "sprite": 2794 } ], "rotates": false }, - { "id": "mon_one_eye", "fg": 2772, "rotates": false }, - { "id": "mon_rat_king", "fg": 2773, "rotates": false }, - { "id": "mon_shadow", "fg": 2760, "rotates": false }, - { "id": "mon_shadow_snake", "fg": 2775, "rotates": false }, + { "id": "mon_one_eye", "fg": 2779, "rotates": false }, + { "id": "mon_rat_king", "fg": 2780, "rotates": false }, + { "id": "mon_shadow", "fg": 2767, "rotates": false }, + { "id": "mon_shadow_snake", "fg": 2782, "rotates": false }, { "id": "mon_shifting_mass", "animated": true, "fg": [ - { "weight": 50, "sprite": 2786 }, - { "weight": 50, "sprite": 2787 }, - { "weight": 50, "sprite": 2788 }, - { "weight": 50, "sprite": 2789 } - ], - "rotates": false - }, - { "id": "mon_shoggoth", "fg": 2754, "rotates": false }, - { "id": "mon_thing", "fg": 2756, "rotates": false }, - { "id": "mon_twisted_body", "fg": 2766, "rotates": false }, - { "id": "mon_vortex", "fg": 2765, "rotates": false }, - { "id": "mon_yugg", "fg": 2778, "rotates": false }, - { "id": [ "bot_rifleturret", "bot_crows_m240" ], "fg": 2803 }, - { "id": [ "mon_generator", "generator_7500w" ], "fg": 2822 }, - { "id": [ "mon_nursebot", "mon_nursebot_defective" ], "fg": 2831 }, - { "id": [ "mon_turret_rifle", "mon_crows_m240" ], "fg": 2842 }, - { "id": "mon_creeper_hub", "fg": 2847, "rotates": false }, - { "id": "mon_creeper_root", "fg": 2846, "rotates": false }, - { "id": "mon_triffid_heart", "fg": 2848, "rotates": false }, - { "id": "mon_triffid_queen", "fg": 2849, "rotates": false }, - { "id": "mon_triffid_sprig", "fg": 2851, "rotates": false }, - { "id": "mon_triffid_young", "fg": 2850, "rotates": false }, - { "id": "mon_afs_headless_zombie", "fg": 2949, "rotates": false }, - { "id": "mon_boomer", "fg": 2907, "rotates": false }, - { "id": [ "mon_dog_skeleton", "mon_dog_skeleton_pk" ], "fg": 2950 }, - { "id": [ "mon_dog_zombie_cop", "mon_dog_zombie_cop_pk" ], "fg": 2923, "rotates": false }, - { "id": [ "mon_dog_zombie_rot", "mon_dog_zombie_rot_pain", "mon_dog_zombie_rot_worms" ], "fg": 2953 }, - { "id": "mon_gas_zombie", "fg": 2891, "rotates": false }, - { "id": "mon_horse_zombie_scorched", "fg": 2857, "rotates": false }, + { "weight": 50, "sprite": 2795 }, + { "weight": 50, "sprite": 2796 }, + { "weight": 50, "sprite": 2797 }, + { "weight": 50, "sprite": 2798 } + ], + "rotates": false + }, + { "id": "mon_shoggoth", "fg": 2761, "rotates": false }, + { "id": "mon_thing", "fg": 2763, "rotates": false }, + { "id": "mon_twisted_body", "fg": 2773, "rotates": false }, + { "id": "mon_vortex", "fg": 2772, "rotates": false }, + { "id": "mon_yugg", "fg": 2785, "rotates": false }, + { "id": [ "bot_rifleturret", "bot_crows_m240" ], "fg": 2812 }, + { "id": [ "mon_generator", "generator_7500w" ], "fg": 2831 }, + { "id": [ "mon_nursebot", "mon_nursebot_defective" ], "fg": 2840 }, + { "id": [ "mon_turret_rifle", "mon_crows_m240" ], "fg": 2852 }, + { "id": "mon_afs_headless_zombie", "fg": 2961, "rotates": false }, + { "id": "mon_boomer", "fg": 2920, "rotates": false }, + { "id": [ "mon_dog_skeleton", "mon_dog_skeleton_pk" ], "fg": 2963 }, + { "id": [ "mon_dog_zombie_cop", "mon_dog_zombie_cop_pk" ], "fg": 2935, "rotates": false }, + { "id": [ "mon_dog_zombie_rot", "mon_dog_zombie_rot_pain", "mon_dog_zombie_rot_worms" ], "fg": 2966 }, + { "id": "mon_gas_zombie", "fg": 2904, "rotates": false }, + { "id": "mon_horse_zombie_scorched", "fg": 2870, "rotates": false }, { "id": [ "mon_irradiated_wanderer_2", "mon_irradiated_wanderer_3", "mon_irradiated_wanderer_4", "mon_irradiated_wanderer_1" ], - "fg": 2852, - "rotates": false - }, - { "id": [ "mon_shia", "mon_zombie_jackson" ], "fg": 2560, "rotates": false }, - { "id": "mon_skeleton", "fg": 2911, "rotates": false }, - { "id": "mon_skeleton_brute", "fg": 2910, "rotates": false }, - { "id": "mon_skeleton_electric", "fg": 2944, "rotates": false }, - { "id": [ "mon_zombie_acidic", "mon_zombie_acidic_pk" ], "fg": 2938, "rotates": false }, - { "id": "mon_zombie_anklebiter", "fg": 2902, "rotates": false }, - { "id": "mon_zombie_armored", "fg": 2878, "rotates": false }, - { "id": "mon_zombie_bear_mega", "fg": 2853, "rotates": false }, - { "id": "mon_zombie_bio_op", "fg": 2883, "rotates": false }, - { "id": "mon_zombie_biter", "fg": 2901, "rotates": false }, - { "id": [ "mon_zombie_blind_pk", "mon_zombie_blind" ], "fg": 2929, "rotates": false }, - { "id": "mon_zombie_brainless", "fg": 2933, "rotates": false }, - { "id": "mon_zombie_brute", "fg": 2896, "rotates": false }, - { "id": "mon_zombie_brute_grappler", "fg": 2897, "rotates": false }, - { "id": "mon_zombie_brute_ninja", "fg": 2894, "rotates": false }, - { "id": "mon_zombie_brute_shocker", "fg": 2895, "rotates": false }, + "fg": 2865, + "rotates": false + }, + { "id": "mon_skeleton", "fg": 2924, "rotates": false }, + { "id": "mon_skeleton_brute", "fg": 2923, "rotates": false }, + { "id": "mon_skeleton_electric", "fg": 2956, "rotates": false }, + { "id": [ "mon_zombie_acidic", "mon_zombie_acidic_pk" ], "fg": 2950, "rotates": false }, + { "id": "mon_zombie_anklebiter", "fg": 2915, "rotates": false }, + { "id": "mon_zombie_armored", "fg": 2891, "rotates": false }, + { "id": "mon_zombie_bear_mega", "fg": 2866, "rotates": false }, + { "id": "mon_zombie_bio_op", "fg": 2896, "rotates": false }, + { "id": "mon_zombie_biter", "fg": 2914, "rotates": false }, + { "id": [ "mon_zombie_blind_pk", "mon_zombie_blind" ], "fg": 2941, "rotates": false }, + { "id": "mon_zombie_brainless", "fg": 2945, "rotates": false }, + { "id": "mon_zombie_brute", "fg": 2909, "rotates": false }, + { "id": "mon_zombie_brute_grappler", "fg": 2910, "rotates": false }, + { "id": "mon_zombie_brute_ninja", "fg": 2907, "rotates": false }, + { "id": "mon_zombie_brute_shocker", "fg": 2908, "rotates": false }, { "id": [ "mon_zombie_child_2", "mon_zombie_child_3", "mon_zombie_child_pk", "mon_zombie_child" ], - "fg": 2921, + "fg": 2933, "rotates": false }, - { "id": "mon_zombie_child_fungus", "fg": 2922, "rotates": false }, - { "id": [ "mon_zombie_child_reaver", "mon_kreck" ], "fg": 2920, "rotates": false }, - { "id": [ "mon_zombie_child_scorched_2", "mon_zombie_child_scorched" ], "fg": 2919, "rotates": false }, - { "id": "mon_zombie_cop", "fg": 2887, "rotates": false }, - { "id": "mon_zombie_corrosive", "fg": 2892, "rotates": false }, + { "id": "mon_zombie_child_fungus", "fg": 2934, "rotates": false }, + { "id": [ "mon_zombie_child_reaver", "mon_kreck" ], "fg": 2932, "rotates": false }, + { "id": [ "mon_zombie_child_scorched_2", "mon_zombie_child_scorched" ], "fg": 2931, "rotates": false }, + { "id": "mon_zombie_cop", "fg": 2900, "rotates": false }, + { "id": "mon_zombie_corrosive", "fg": 2905, "rotates": false }, { "id": [ "mon_zombie_crawler_pk", "mon_zombie_crawler_pk_weak", "mon_zombie_crawler" ], - "fg": 2926, - "rotates": false - }, - { "id": "mon_zombie_crawler_scorched", "fg": 2927, "rotates": false }, - { "id": "mon_zombie_creepy", "fg": 2913, "rotates": false }, - { "id": "mon_zombie_cripple", "fg": 2928, "rotates": false }, - { "id": "mon_zombie_dancer", "fg": 2941, "rotates": false }, - { "id": [ "mon_zombie_dog", "mon_zombie_dog_pk", "mon_zombie_fast" ], "fg": 2924, "rotates": false }, - { "id": "mon_zombie_ears", "fg": 2932, "rotates": false }, - { "id": "mon_zombie_electric_fungal", "fg": 2863, "rotates": false }, - { "id": [ "mon_zombie_electric_pk", "mon_zombie_electric" ], "fg": 2864, "rotates": false }, - { "id": [ "mon_zombie_fat", "mon_zombie_fat_2", "mon_zombie_fat_3" ], "fg": 2909, "rotates": false }, - { "id": [ "mon_zombie_fiend_pk", "mon_zombie_fiend" ], "fg": 2861, "rotates": false }, - { "id": "mon_zombie_fiend_shocker", "fg": 2860, "rotates": false }, - { "id": "mon_zombie_fireman", "fg": 2884, "rotates": false }, - { "id": "mon_zombie_flamer", "fg": 2876, "rotates": false }, - { "id": "mon_zombie_fungus", "fg": 2937, "rotates": false }, - { "id": "mon_zombie_gasbag_crawler", "fg": 2945, "rotates": false }, - { "id": "mon_zombie_gasbag_immobile", "fg": 2946, "rotates": false }, - { "id": "mon_zombie_gasbag_impaler", "fg": 2947, "rotates": false }, - { "id": [ "mon_zombie_gasbag", "mon_zombie_gasbag_pk" ], "fg": 2908, "rotates": false }, - { "id": "mon_zombie_grabber", "fg": 2899, "rotates": false }, - { "id": "mon_zombie_grappler", "fg": 2898, "rotates": false }, - { "id": "mon_zombie_grenadier", "fg": 2879, "rotates": false }, - { "id": "mon_zombie_grenadier_elite", "fg": 2880, "rotates": false }, - { "id": "mon_zombie_hazmat", "fg": 2885, "rotates": false }, - { "id": [ "mon_zombie_hollow", "mon_zombie_hollow_pk" ], "fg": 2931, "rotates": false }, - { "id": "mon_zombie_hunter", "fg": 2925, "rotates": false }, - { "id": "mon_zombie_kevlar_1", "fg": 2893, "rotates": false }, - { "id": "mon_zombie_labsecurity", "fg": 2890, "rotates": false }, - { "id": "mon_zombie_living_wall", "fg": 2948, "rotates": false }, - { "id": "mon_zombie_lord", "fg": 2866, "rotates": false }, - { "id": "mon_zombie_mancroc", "fg": 2900, "rotates": false }, - { "id": [ "mon_zombie_master_pk", "mon_zombie_master" ], "fg": 2867, "rotates": false }, - { "id": "mon_zombie_military_pilot", "fg": 2875, "rotates": false }, - { "id": [ "mon_zombie_necro_pk", "mon_zombie_necro" ], "fg": 2869, "rotates": false }, - { "id": "mon_zombie_nullfield", "fg": 2862, "rotates": false }, - { "id": "mon_zombie_pig", "fg": 2855, "rotates": false }, - { "id": [ "mon_zombie_pk", "mon_zombie_2", "mon_zombie_3", "mon_zombie" ], "fg": 2943, "rotates": false }, - { "id": "mon_zombie_predator", "fg": 2871, "rotates": false }, - { "id": "mon_zombie_radbag", "fg": 2904, "rotates": false }, - { "id": "mon_zombie_rot", "fg": 2964, "rotates": false }, - { "id": [ "mon_zombie_runner_pk", "mon_zombie_runner" ], "fg": 2872, "rotates": false }, - { "id": "mon_zombie_scales", "fg": 2940, "rotates": false }, - { "id": "mon_zombie_scientist", "fg": 2888, "rotates": false }, - { "id": "mon_zombie_scorched_master", "fg": 2868, "rotates": false }, - { "id": "mon_zombie_scorched_necro", "fg": 2870, "rotates": false }, - { "id": [ "mon_zombie_scorched_pk", "mon_zombie_scorched" ], "fg": 2942, "rotates": false }, - { "id": "mon_zombie_scorched_shocker", "fg": 2865, "rotates": false }, - { "id": "mon_zombie_screecher", "fg": 2916, "rotates": false }, - { "id": "mon_zombie_shady_ghost", "fg": 2935, "rotates": false }, - { "id": [ "mon_zombie_shady_pk", "mon_zombie_shady" ], "fg": 2936, "rotates": false }, - { "id": "mon_zombie_shrieker", "fg": 2917, "rotates": false }, - { "id": "mon_zombie_shriekling", "fg": 2918, "rotates": false }, - { "id": "mon_zombie_skull", "fg": 2930, "rotates": false }, - { "id": [ "mon_zombie_smoker_pk", "mon_zombie_smoker" ], "fg": 2905, "rotates": false }, - { "id": "mon_zombie_snotgobbler", "fg": 2915, "rotates": false }, - { "id": "mon_zombie_soldier", "fg": 2881, "rotates": false }, - { "id": "mon_zombie_soldier_acid_1", "fg": 2877, "rotates": false }, - { "id": "mon_zombie_soldier_acid_2", "fg": 2882, "rotates": false }, - { "id": "mon_zombie_soldier_blackops_1", "fg": 2874, "rotates": false }, - { "id": "mon_zombie_soldier_blackops_2", "fg": 2873, "rotates": false }, - { "id": "mon_zombie_spitter", "fg": 2906, "rotates": false }, - { "id": "mon_zombie_sproglodyte", "fg": 2914, "rotates": false }, - { "id": "mon_zombie_survivor", "fg": 2886, "rotates": false }, - { "id": [ "mon_zombie_swimmer", "mon_zombie_swimmer_pk", "mon_zombie_swimmer_base" ], "fg": 2966 }, - { "id": "mon_zombie_technician", "fg": 2889, "rotates": false }, - { "id": "mon_zombie_thorny", "fg": 2859 }, - { "id": [ "mon_zombie_tough", "mon_zombie_tough_2", "mon_zombie_tough_3" ], "fg": 2939, "rotates": false }, - { "id": "mon_zombie_waif", "fg": 2912, "rotates": false }, - { "id": "mon_zoose", "fg": 2856, "rotates": false }, + "fg": 2938, + "rotates": false + }, + { "id": "mon_zombie_crawler_scorched", "fg": 2939, "rotates": false }, + { "id": "mon_zombie_creepy", "fg": 2926, "rotates": false }, + { "id": "mon_zombie_cripple", "fg": 2940, "rotates": false }, + { "id": "mon_zombie_dancer", "fg": 2953, "rotates": false }, + { "id": [ "mon_zombie_dog", "mon_zombie_dog_pk", "mon_zombie_fast" ], "fg": 2936, "rotates": false }, + { "id": "mon_zombie_ears", "fg": 2944, "rotates": false }, + { "id": "mon_zombie_electric_fungal", "fg": 2876, "rotates": false }, + { "id": [ "mon_zombie_electric_pk", "mon_zombie_electric" ], "fg": 2877, "rotates": false }, + { "id": [ "mon_zombie_fat", "mon_zombie_fat_2", "mon_zombie_fat_3" ], "fg": 2922, "rotates": false }, + { "id": [ "mon_zombie_fiend_pk", "mon_zombie_fiend" ], "fg": 2874, "rotates": false }, + { "id": "mon_zombie_fiend_shocker", "fg": 2873, "rotates": false }, + { "id": "mon_zombie_fireman", "fg": 2897, "rotates": false }, + { "id": "mon_zombie_flamer", "fg": 2889, "rotates": false }, + { "id": "mon_zombie_fungus", "fg": 2949, "rotates": false }, + { "id": "mon_zombie_gasbag_crawler", "fg": 2957, "rotates": false }, + { "id": "mon_zombie_gasbag_immobile", "fg": 2958, "rotates": false }, + { "id": "mon_zombie_gasbag_impaler", "fg": 2959, "rotates": false }, + { "id": [ "mon_zombie_gasbag", "mon_zombie_gasbag_pk" ], "fg": 2921, "rotates": false }, + { "id": "mon_zombie_grabber", "fg": 2912, "rotates": false }, + { "id": "mon_zombie_grappler", "fg": 2911, "rotates": false }, + { "id": "mon_zombie_grenadier", "fg": 2892, "rotates": false }, + { "id": "mon_zombie_grenadier_elite", "fg": 2893, "rotates": false }, + { "id": "mon_zombie_hazmat", "fg": 2898, "rotates": false }, + { "id": [ "mon_zombie_hollow", "mon_zombie_hollow_pk" ], "fg": 2943, "rotates": false }, + { "id": "mon_zombie_hunter", "fg": 2937, "rotates": false }, + { "id": "mon_zombie_kevlar_1", "fg": 2906, "rotates": false }, + { "id": "mon_zombie_labsecurity", "fg": 2903, "rotates": false }, + { "id": "mon_zombie_living_wall", "fg": 2960, "rotates": false }, + { "id": "mon_zombie_lord", "fg": 2879, "rotates": false }, + { "id": "mon_zombie_mancroc", "fg": 2913, "rotates": false }, + { "id": [ "mon_zombie_master_pk", "mon_zombie_master" ], "fg": 2880, "rotates": false }, + { "id": "mon_zombie_military_pilot", "fg": 2888, "rotates": false }, + { "id": [ "mon_zombie_necro_pk", "mon_zombie_necro" ], "fg": 2882, "rotates": false }, + { "id": "mon_zombie_nullfield", "fg": 2875, "rotates": false }, + { "id": "mon_zombie_pig", "fg": 2868, "rotates": false }, + { "id": [ "mon_zombie_pk", "mon_zombie_2", "mon_zombie_3", "mon_zombie" ], "fg": 2955, "rotates": false }, + { "id": "mon_zombie_predator", "fg": 2884, "rotates": false }, + { "id": "mon_zombie_radbag", "fg": 2917, "rotates": false }, + { "id": "mon_zombie_rot", "fg": 2978, "rotates": false }, + { "id": [ "mon_zombie_runner_pk", "mon_zombie_runner" ], "fg": 2885, "rotates": false }, + { "id": "mon_zombie_scales", "fg": 2952, "rotates": false }, + { "id": "mon_zombie_scientist", "fg": 2901, "rotates": false }, + { "id": "mon_zombie_scorched_master", "fg": 2881, "rotates": false }, + { "id": "mon_zombie_scorched_necro", "fg": 2883, "rotates": false }, + { "id": [ "mon_zombie_scorched_pk", "mon_zombie_scorched" ], "fg": 2954, "rotates": false }, + { "id": "mon_zombie_scorched_shocker", "fg": 2878, "rotates": false }, + { "id": "mon_zombie_screecher", "fg": 2928, "rotates": false }, + { "id": "mon_zombie_shady_ghost", "fg": 2947, "rotates": false }, + { "id": [ "mon_zombie_shady_pk", "mon_zombie_shady" ], "fg": 2948, "rotates": false }, + { "id": "mon_zombie_shrieker", "fg": 2929, "rotates": false }, + { "id": "mon_zombie_shriekling", "fg": 2930, "rotates": false }, + { "id": "mon_zombie_skull", "fg": 2942, "rotates": false }, + { "id": [ "mon_zombie_smoker_pk", "mon_zombie_smoker" ], "fg": 2918, "rotates": false }, + { "id": "mon_zombie_soldier", "fg": 2894, "rotates": false }, + { "id": "mon_zombie_soldier_acid_1", "fg": 2890, "rotates": false }, + { "id": "mon_zombie_soldier_acid_2", "fg": 2895, "rotates": false }, + { "id": "mon_zombie_soldier_blackops_1", "fg": 2887, "rotates": false }, + { "id": "mon_zombie_soldier_blackops_2", "fg": 2886, "rotates": false }, + { "id": "mon_zombie_spitter", "fg": 2919, "rotates": false }, + { "id": "mon_zombie_sproglodyte", "fg": 2927, "rotates": false }, + { "id": "mon_zombie_survivor", "fg": 2899, "rotates": false }, + { "id": [ "mon_zombie_swimmer", "mon_zombie_swimmer_pk", "mon_zombie_swimmer_base" ], "fg": 2981 }, + { "id": "mon_zombie_technician", "fg": 2902, "rotates": false }, + { "id": "mon_zombie_thorny", "fg": 2872 }, + { "id": [ "mon_zombie_tough", "mon_zombie_tough_2", "mon_zombie_tough_3" ], "fg": 2951, "rotates": false }, + { "id": "mon_zombie_waif", "fg": 2925, "rotates": false }, + { "id": "mon_zoose", "fg": 2869, "rotates": false }, { "id": "f_sandbag_wall", - "fg": 3237, + "fg": 3252, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3238 }, - { "id": "corner", "fg": 3239 }, - { "id": "edge", "fg": 3240 }, - { "id": "end_piece", "fg": 3241 }, - { "id": "t_connection", "fg": 3242 }, - { "id": "unconnected", "fg": 3237 } + { "id": "center", "fg": 3253 }, + { "id": "corner", "fg": 3254 }, + { "id": "edge", "fg": 3255 }, + { "id": "end_piece", "fg": 3256 }, + { "id": "t_connection", "fg": 3257 }, + { "id": "unconnected", "fg": 3252 } ] }, - { "id": [ "manhole_cover", "t_manhole_cover" ], "fg": 3031, "rotates": false }, - { "id": "t_atm", "fg": 3448, "rotates": false }, - { "id": [ "t_backboard_in", "t_backboard" ], "fg": 3470, "rotates": false }, - { "id": "t_border_rock", "fg": 3494, "rotates": false }, + { "id": [ "manhole_cover", "t_manhole_cover" ], "fg": 3046, "rotates": false }, + { "id": "t_atm", "fg": 3463, "rotates": false }, + { "id": [ "t_backboard_in", "t_backboard" ], "fg": 3485, "rotates": false }, + { "id": "t_border_rock", "fg": 3509, "rotates": false }, { "id": "t_brick_wall", - "fg": 3229, + "fg": 3244, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3230 }, - { "id": "corner", "fg": 3231 }, - { "id": "edge", "fg": 3233 }, - { "id": "end_piece", "fg": 3234 }, - { "id": "t_connection", "fg": 3235 }, - { "id": "unconnected", "fg": 3229 } + { "id": "center", "fg": 3245 }, + { "id": "corner", "fg": 3246 }, + { "id": "edge", "fg": 3248 }, + { "id": "end_piece", "fg": 3249 }, + { "id": "t_connection", "fg": 3250 }, + { "id": "unconnected", "fg": 3244 } ] }, { "id": [ "t_brick_wall_halfway", "f_sandbag_half" ], - "fg": 3102, + "fg": 3117, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3107 }, - { "id": "corner", "fg": 3116 }, - { "id": "edge", "fg": 3125 }, - { "id": "end_piece", "fg": 3134 }, - { "id": "t_connection", "fg": 3135 }, - { "id": "unconnected", "fg": 3102 } + { "id": "center", "fg": 3122 }, + { "id": "corner", "fg": 3131 }, + { "id": "edge", "fg": 3140 }, + { "id": "end_piece", "fg": 3149 }, + { "id": "t_connection", "fg": 3150 }, + { "id": "unconnected", "fg": 3117 } ] }, - { "id": "t_bridge", "fg": 3391, "rotates": false }, - { "id": "t_bulk_tank", "fg": 3475, "rotates": false }, - { "id": "t_card_reader_broken", "fg": 3450, "rotates": false }, - { "id": [ "t_card_science", "t_card_military", "t_card_robofac" ], "fg": 3449, "rotates": false }, - { "id": "t_carpet_purple", "fg": 3478, "rotates": false }, - { "id": [ "t_carpet_yellow", "t_floor_waxed_y" ], "fg": 3412, "rotates": false }, - { "id": "t_centrifuge", "fg": 3408, "rotates": false }, + { "id": "t_bridge", "fg": 3406, "rotates": false }, + { "id": "t_bulk_tank", "fg": 3490, "rotates": false }, + { "id": "t_card_reader_broken", "fg": 3465, "rotates": false }, + { "id": [ "t_card_science", "t_card_military", "t_card_robofac" ], "fg": 3464, "rotates": false }, + { "id": "t_carpet_purple", "fg": 3493, "rotates": false }, + { "id": [ "t_carpet_yellow", "t_floor_waxed_y" ], "fg": 3427, "rotates": false }, + { "id": "t_centrifuge", "fg": 3423, "rotates": false }, { "id": [ "t_chainfence_v", "t_chainfence", "t_chainfence_h", "t_fence_wire" ], - "fg": 3069, + "fg": 3084, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3065 }, - { "id": "corner", "fg": 3066 }, - { "id": "edge", "fg": 3069 }, - { "id": "end_piece", "fg": 3067 }, - { "id": "t_connection", "fg": 3068 }, - { "id": "unconnected", "fg": 3069 } + { "id": "center", "fg": 3080 }, + { "id": "corner", "fg": 3081 }, + { "id": "edge", "fg": 3084 }, + { "id": "end_piece", "fg": 3082 }, + { "id": "t_connection", "fg": 3083 }, + { "id": "unconnected", "fg": 3084 } ] }, - { "id": "t_chaingate_c", "fg": 3076, "rotates": false }, - { "id": "t_chaingate_l", "fg": 3077, "rotates": false }, - { "id": "t_chaingate_o", "fg": 3075, "rotates": false }, - { "id": "t_clay", "fg": 3254, "rotates": false }, - { "id": [ "t_claymound", "t_dirtmoundfloor", "t_dirtmound" ], "fg": 3485, "rotates": false }, - { "id": "t_column_halfway", "fg": 3457, "rotates": true }, + { "id": "t_chaingate_c", "fg": 3091, "rotates": false }, + { "id": "t_chaingate_l", "fg": 3092, "rotates": false }, + { "id": "t_chaingate_o", "fg": 3090, "rotates": false }, + { "id": "t_clay", "fg": 3269, "rotates": false }, + { "id": [ "t_claymound", "t_dirtmoundfloor", "t_dirtmound" ], "fg": 3500, "rotates": false }, + { "id": "t_column_halfway", "fg": 3472, "rotates": true }, { "id": [ "t_concrete_floor", "t_flat_roof", "t_strconc_floor", "t_thconc_floor", "t_railroad_rubble", "t_concrete" ], - "fg": 3350, + "fg": 3365, "rotates": false }, { "id": "t_concrete_wall", - "fg": 3154, + "fg": 3169, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3155 }, - { "id": "corner", "fg": 3157 }, - { "id": "edge", "fg": 3158 }, - { "id": "end_piece", "fg": 3159 }, - { "id": "t_connection", "fg": 3160 }, - { "id": "unconnected", "fg": 3154 } + { "id": "center", "fg": 3170 }, + { "id": "corner", "fg": 3172 }, + { "id": "edge", "fg": 3173 }, + { "id": "end_piece", "fg": 3174 }, + { "id": "t_connection", "fg": 3175 }, + { "id": "unconnected", "fg": 3169 } ] }, { "id": "t_conveyor", - "fg": 3418, + "fg": 3433, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3418 }, - { "id": "corner", "fg": 3419 }, - { "id": "edge", "fg": 3418 }, - { "id": "end_piece", "fg": 3418 }, - { "id": "t_connection", "fg": 3420 }, - { "id": "unconnected", "fg": 3418 } + { "id": "center", "fg": 3433 }, + { "id": "corner", "fg": 3434 }, + { "id": "edge", "fg": 3433 }, + { "id": "end_piece", "fg": 3433 }, + { "id": "t_connection", "fg": 3435 }, + { "id": "unconnected", "fg": 3433 } ] }, - { "id": "t_covered_well", "fg": 3476, "rotates": false }, - { "id": "t_current_trans", "fg": 3462, "rotates": false }, - { "id": "t_curtains", "fg": 3358, "rotates": false }, + { "id": "t_covered_well", "fg": 3491, "rotates": false }, + { "id": "t_current_trans", "fg": 3477, "rotates": false }, + { "id": "t_curtains", "fg": 3373, "rotates": false }, { "id": "t_cvdbody", - "fg": 3409, + "fg": 3424, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3410 }, - { "id": "corner", "fg": 3411 }, - { "id": "edge", "fg": 3413 }, - { "id": "end_piece", "fg": 3414 }, - { "id": "t_connection", "fg": 3415 }, - { "id": "unconnected", "fg": 3409 } + { "id": "center", "fg": 3425 }, + { "id": "corner", "fg": 3426 }, + { "id": "edge", "fg": 3428 }, + { "id": "end_piece", "fg": 3429 }, + { "id": "t_connection", "fg": 3430 }, + { "id": "unconnected", "fg": 3424 } ] }, - { "id": "t_cvdmachine", "fg": 3452, "rotates": false }, - { "id": "t_diesel_pump", "fg": 3441, "rotates": false }, - { "id": "t_diesel_pump_smashed", "fg": 3445, "rotates": false }, - { "id": "t_dirt_season_winter", "fg": 3221, "rotates": false }, - { "id": [ "t_dirtfloor", "t_dirt" ], "fg": 3210, "rotates": false }, - { "id": [ "t_dock", "t_sh_bridge" ], "fg": 3389, "rotates": false }, - { "id": [ "t_door_b", "t_door_lab_b", "t_door_b_peep" ], "fg": 3366, "rotates": false }, - { "id": "t_door_bar_c", "fg": 3386, "rotates": false }, - { "id": "t_door_bar_locked", "fg": 3387, "rotates": false }, - { "id": [ "t_door_bar_o", "t_iron_gate_o" ], "fg": 3385, "rotates": false }, - { "id": [ "t_door_boarded_damaged_peep", "t_door_boarded_damaged" ], "fg": 3368, "rotates": false }, - { "id": [ "t_door_boarded_peep", "t_door_boarded" ], "fg": 3367, "rotates": false }, - { "id": "t_door_c_peep", "fg": 3365, "rotates": false }, - { "id": [ "t_door_c", "t_door_lab_c" ], "fg": 3362, "rotates": false }, + { "id": "t_cvdmachine", "fg": 3467, "rotates": false }, + { "id": "t_diesel_pump", "fg": 3456, "rotates": false }, + { "id": "t_diesel_pump_smashed", "fg": 3460, "rotates": false }, + { "id": "t_dirt_season_winter", "fg": 3236, "rotates": false }, + { "id": [ "t_dirtfloor", "t_dirt" ], "fg": 3225, "rotates": false }, + { "id": [ "t_dock", "t_sh_bridge" ], "fg": 3404, "rotates": false }, + { "id": [ "t_door_b", "t_door_lab_b", "t_door_b_peep" ], "fg": 3381, "rotates": false }, + { "id": "t_door_bar_c", "fg": 3401, "rotates": false }, + { "id": "t_door_bar_locked", "fg": 3402, "rotates": false }, + { "id": [ "t_door_bar_o", "t_iron_gate_o" ], "fg": 3400, "rotates": false }, + { "id": [ "t_door_boarded_damaged_peep", "t_door_boarded_damaged" ], "fg": 3383, "rotates": false }, + { "id": [ "t_door_boarded_peep", "t_door_boarded" ], "fg": 3382, "rotates": false }, + { "id": "t_door_c_peep", "fg": 3380, "rotates": false }, + { "id": [ "t_door_c", "t_door_lab_c" ], "fg": 3377, "rotates": false }, { "id": [ "t_door_glass_frosted_c", @@ -5066,7 +5004,7 @@ "t_door_glass_gray_c", "t_door_glass_c" ], - "fg": 3330, + "fg": 3345, "rotates": true }, { @@ -5080,25 +5018,25 @@ "t_door_glass_gray_o", "t_door_glass_o" ], - "fg": 3331, + "fg": 3346, "rotates": true }, - { "id": "t_door_gray_b", "fg": 3105, "rotates": false }, - { "id": "t_door_gray_c", "fg": 3104, "rotates": false }, - { "id": "t_door_gray_o", "fg": 3103, "rotates": false }, - { "id": "t_door_green_b", "fg": 3112, "rotates": false }, - { "id": "t_door_green_c", "fg": 3111, "rotates": false }, - { "id": "t_door_green_o", "fg": 3110, "rotates": false }, - { "id": "t_door_locked_peep", "fg": 3364, "rotates": false }, - { "id": [ "t_door_locked", "t_door_locked_alarm", "t_door_locked_interior" ], "fg": 3363, "rotates": false }, - { "id": "t_door_makeshift_c", "fg": 3371, "rotates": false }, - { "id": "t_door_makeshift_o", "fg": 3369, "rotates": false }, - { "id": "t_door_metal_c_peep", "fg": 3382, "rotates": false }, - { "id": [ "t_door_metal_c", "t_door_metal_lab_c" ], "fg": 3380, "rotates": false }, - { "id": [ "t_door_metal_locked", "t_door_metal_pickable" ], "fg": 3381, "rotates": false }, + { "id": "t_door_gray_b", "fg": 3120, "rotates": false }, + { "id": "t_door_gray_c", "fg": 3119, "rotates": false }, + { "id": "t_door_gray_o", "fg": 3118, "rotates": false }, + { "id": "t_door_green_b", "fg": 3127, "rotates": false }, + { "id": "t_door_green_c", "fg": 3126, "rotates": false }, + { "id": "t_door_green_o", "fg": 3125, "rotates": false }, + { "id": "t_door_locked_peep", "fg": 3379, "rotates": false }, + { "id": [ "t_door_locked", "t_door_locked_alarm", "t_door_locked_interior" ], "fg": 3378, "rotates": false }, + { "id": "t_door_makeshift_c", "fg": 3386, "rotates": false }, + { "id": "t_door_makeshift_o", "fg": 3384, "rotates": false }, + { "id": "t_door_metal_c_peep", "fg": 3397, "rotates": false }, + { "id": [ "t_door_metal_c", "t_door_metal_lab_c" ], "fg": 3395, "rotates": false }, + { "id": [ "t_door_metal_locked", "t_door_metal_pickable" ], "fg": 3396, "rotates": false }, { "id": [ "t_door_metal_o", "t_door_metal_lab_o", "t_door_metal_o_peep", "t_mdoor_frame", "t_mdoor_lab_frame" ], - "fg": 3379, + "fg": 3394, "rotates": false }, { @@ -5113,92 +5051,92 @@ "t_door_green_frame", "t_door_white_frame" ], - "fg": 3361, + "fg": 3376, "rotates": false }, - { "id": "t_door_red_b", "fg": 3109, "rotates": false }, - { "id": "t_door_red_c", "fg": 3108, "rotates": false }, - { "id": "t_door_red_o", "fg": 3106, "rotates": false }, - { "id": "t_door_white_b", "fg": 3115, "rotates": false }, - { "id": "t_door_white_c", "fg": 3114, "rotates": false }, - { "id": "t_door_white_o", "fg": 3113, "rotates": false }, - { "id": "t_elevator", "fg": 3480, "rotates": false }, - { "id": "t_elevator_control", "fg": 3439, "rotates": false }, - { "id": "t_elevator_control_off", "fg": 3440, "rotates": false }, - { "id": "t_fault", "fg": 3022, "rotates": false }, + { "id": "t_door_red_b", "fg": 3124, "rotates": false }, + { "id": "t_door_red_c", "fg": 3123, "rotates": false }, + { "id": "t_door_red_o", "fg": 3121, "rotates": false }, + { "id": "t_door_white_b", "fg": 3130, "rotates": false }, + { "id": "t_door_white_c", "fg": 3129, "rotates": false }, + { "id": "t_door_white_o", "fg": 3128, "rotates": false }, + { "id": "t_elevator", "fg": 3495, "rotates": false }, + { "id": "t_elevator_control", "fg": 3454, "rotates": false }, + { "id": "t_elevator_control_off", "fg": 3455, "rotates": false }, + { "id": "t_fault", "fg": 3037, "rotates": false }, { "id": "t_fence_barbed", - "fg": 3070, + "fg": 3085, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3065 }, - { "id": "corner", "fg": 3071 }, - { "id": "edge", "fg": 3070 }, - { "id": "end_piece", "fg": 3072 }, - { "id": "t_connection", "fg": 3073 }, - { "id": "unconnected", "fg": 3070 } + { "id": "center", "fg": 3080 }, + { "id": "corner", "fg": 3086 }, + { "id": "edge", "fg": 3085 }, + { "id": "end_piece", "fg": 3087 }, + { "id": "t_connection", "fg": 3088 }, + { "id": "unconnected", "fg": 3085 } ] }, { "id": [ "t_fence_h", "t_fence_v", "t_fence" ], - "fg": 3046, + "fg": 3061, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3047 }, - { "id": "corner", "fg": [ 3048, 3049, 3050, 3046 ] }, - { "id": "edge", "fg": [ 3051, 3052, 3051, 3052 ] }, - { "id": "end_piece", "fg": [ 3051, 3052, 3053, 3046 ] }, - { "id": "t_connection", "fg": [ 3052, 3049, 3047, 3050 ] }, - { "id": "unconnected", "fg": 3046 } + { "id": "center", "fg": 3062 }, + { "id": "corner", "fg": [ 3063, 3064, 3065, 3061 ] }, + { "id": "edge", "fg": [ 3066, 3067, 3066, 3067 ] }, + { "id": "end_piece", "fg": [ 3066, 3067, 3068, 3061 ] }, + { "id": "t_connection", "fg": [ 3067, 3064, 3062, 3065 ] }, + { "id": "unconnected", "fg": 3061 } ] }, - { "id": "t_fence_post", "fg": 3045, "rotates": false }, + { "id": "t_fence_post", "fg": 3060, "rotates": false }, { "id": "t_fence_rope", - "fg": 3035, + "fg": 3050, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3041 }, - { "id": "corner", "fg": 3042 }, - { "id": "edge", "fg": 3035 }, - { "id": "end_piece", "fg": 3043 }, - { "id": "t_connection", "fg": 3044 }, - { "id": "unconnected", "fg": 3035 } + { "id": "center", "fg": 3056 }, + { "id": "corner", "fg": 3057 }, + { "id": "edge", "fg": 3050 }, + { "id": "end_piece", "fg": 3058 }, + { "id": "t_connection", "fg": 3059 }, + { "id": "unconnected", "fg": 3050 } ] }, - { "id": "t_fencegate_c", "fg": [ 3054, 3055, 3054, 3055 ], "rotates": true }, - { "id": "t_fencegate_o", "fg": [ 3056, 3057, 3056, 3057 ], "rotates": true }, - { "id": "t_fern", "fg": 3517, "rotates": false }, - { "id": "t_fern_harvested", "fg": 3518, "rotates": false }, - { "id": "t_fern_harvested_season_autumn", "fg": 3519, "rotates": false }, - { "id": "t_fern_harvested_season_summer", "fg": 3520, "rotates": false }, - { "id": "t_fern_harvested_season_winter", "fg": 3521, "rotates": false }, - { "id": "t_fern_season_autumn", "fg": 3522, "rotates": false }, - { "id": "t_fern_season_summer", "fg": 3523, "rotates": false }, - { "id": "t_fern_season_winter", "fg": 3524, "rotates": false }, - { "id": "t_floor", "fg": 3474, "rotates": false }, - { "id": "t_floor_blue", "fg": 3467, "rotates": false }, - { "id": [ "t_floor_green", "t_carpet_green" ], "fg": 3460, "rotates": false }, - { "id": "t_floor_primitive", "fg": 3442, "rotates": false }, - { "id": [ "t_floor_red", "t_carpet_red" ], "fg": 3401, "rotates": false }, - { "id": "t_floor_resin", "fg": 3128, "rotates": false }, - { "id": "t_floor_wax", "fg": 3015, "rotates": false }, - { "id": "t_floor_waxed", "fg": 3423, "rotates": false }, - { "id": "t_fungus_floor_in", "fg": 2985, "rotates": false }, - { "id": "t_fungus_floor_out", "fg": 2984, "rotates": false }, - { "id": "t_fungus_floor_sup", "fg": 2983, "rotates": false }, - { "id": "t_fungus_mound", "fg": 2982, "rotates": false }, - { "id": [ "t_fungus", "t_grass_white" ], "fg": 3491, "rotates": false }, - { "id": [ "t_fungus_wall_transformed", "t_fungus_wall" ], "fg": 2986, "rotates": false }, - { "id": "t_gas_pump", "fg": 3444, "rotates": false }, - { "id": "t_gas_pump_a", "fg": 3443, "rotates": false }, - { "id": "t_gas_pump_smashed", "fg": 3446, "rotates": false }, - { "id": "t_gas_tank", "fg": 3477, "rotates": false }, - { "id": "t_gate_metal_c", "fg": 3148, "rotates": false }, - { "id": "t_gate_metal_o", "fg": 3149, "rotates": false }, + { "id": "t_fencegate_c", "fg": [ 3069, 3070, 3069, 3070 ], "rotates": true }, + { "id": "t_fencegate_o", "fg": [ 3071, 3072, 3071, 3072 ], "rotates": true }, + { "id": "t_fern", "fg": 3532, "rotates": false }, + { "id": "t_fern_harvested", "fg": 3533, "rotates": false }, + { "id": "t_fern_harvested_season_autumn", "fg": 3534, "rotates": false }, + { "id": "t_fern_harvested_season_summer", "fg": 3535, "rotates": false }, + { "id": "t_fern_harvested_season_winter", "fg": 3536, "rotates": false }, + { "id": "t_fern_season_autumn", "fg": 3537, "rotates": false }, + { "id": "t_fern_season_summer", "fg": 3538, "rotates": false }, + { "id": "t_fern_season_winter", "fg": 3539, "rotates": false }, + { "id": "t_floor", "fg": 3489, "rotates": false }, + { "id": "t_floor_blue", "fg": 3482, "rotates": false }, + { "id": [ "t_floor_green", "t_carpet_green" ], "fg": 3475, "rotates": false }, + { "id": "t_floor_primitive", "fg": 3457, "rotates": false }, + { "id": [ "t_floor_red", "t_carpet_red" ], "fg": 3416, "rotates": false }, + { "id": "t_floor_resin", "fg": 3143, "rotates": false }, + { "id": "t_floor_wax", "fg": 3030, "rotates": false }, + { "id": "t_floor_waxed", "fg": 3438, "rotates": false }, + { "id": "t_fungus_floor_in", "fg": 3000, "rotates": false }, + { "id": "t_fungus_floor_out", "fg": 2999, "rotates": false }, + { "id": "t_fungus_floor_sup", "fg": 2998, "rotates": false }, + { "id": "t_fungus_mound", "fg": 2997, "rotates": false }, + { "id": [ "t_fungus", "t_grass_white" ], "fg": 3506, "rotates": false }, + { "id": [ "t_fungus_wall_transformed", "t_fungus_wall" ], "fg": 3001, "rotates": false }, + { "id": "t_gas_pump", "fg": 3459, "rotates": false }, + { "id": "t_gas_pump_a", "fg": 3458, "rotates": false }, + { "id": "t_gas_pump_smashed", "fg": 3461, "rotates": false }, + { "id": "t_gas_tank", "fg": 3492, "rotates": false }, + { "id": "t_gate_metal_c", "fg": 3163, "rotates": false }, + { "id": "t_gate_metal_o", "fg": 3164, "rotates": false }, { "id": [ "t_gates_mech_control", @@ -5208,238 +5146,238 @@ "t_gates_control_concrete_lab", "t_gates_control_brick_lab" ], - "fg": 3422, + "fg": 3437, "rotates": false }, { "id": "t_generator_broken", - "fg": 3416, + "fg": 3431, "rotates": false, "multitile": true, - "additional_tiles": [ { "id": "corner", "fg": 3416 }, { "id": "t_connection", "fg": 3417 } ] + "additional_tiles": [ { "id": "corner", "fg": 3431 }, { "id": "t_connection", "fg": 3432 } ] }, { "id": [ "t_glass_railing", "t_glass_railing_h", "t_glass_railing_v" ], - "fg": 3169, + "fg": 3184, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3169 }, - { "id": "corner", "fg": 3170 }, - { "id": "edge", "fg": 3171 }, - { "id": "end_piece", "fg": 3172 }, - { "id": "t_connection", "fg": 3173 }, - { "id": "unconnected", "fg": 3174 } + { "id": "center", "fg": 3184 }, + { "id": "corner", "fg": 3185 }, + { "id": "edge", "fg": 3186 }, + { "id": "end_piece", "fg": 3187 }, + { "id": "t_connection", "fg": 3188 }, + { "id": "unconnected", "fg": 3189 } ] }, - { "id": "t_glass_roof", "fg": 3360, "rotates": false }, - { "id": "t_golf_hole", "fg": 3016, "rotates": false }, - { "id": "t_grass_long_season_autumn", "fg": 3495, "rotates": false }, - { "id": "t_grass_long_season_summer", "fg": 3493, "rotates": false }, - { "id": "t_grass_long_season_winter", "fg": 3496, "rotates": false }, - { "id": [ "t_grass_long", "t_grass_long_season_spring" ], "fg": 3492, "rotates": false }, - { "id": "t_grass_season_autumn", "fg": 3489, "rotates": false }, - { "id": "t_grass_season_summer", "fg": 3488, "rotates": false }, - { "id": "t_grass_season_winter", "fg": 3490, "rotates": false }, - { "id": [ "t_grass", "t_grass_season_spring" ], "fg": 3487, "rotates": false }, - { "id": "t_grass_tall_season_autumn", "fg": 3499, "rotates": false }, - { "id": "t_grass_tall_season_winter", "fg": 3500, "rotates": false }, - { "id": "t_grass_tall_summer", "fg": 3498, "rotates": false }, - { "id": [ "t_grass_tall", "t_grass_tall_season_spring" ], "fg": 3497, "rotates": false }, - { "id": [ "t_grate", "f_scrap_bridge" ], "fg": 3526 }, - { "id": "t_gutter_downspout", "fg": 3296, "rotates": true }, + { "id": "t_glass_roof", "fg": 3375, "rotates": false }, + { "id": "t_golf_hole", "fg": 3031, "rotates": false }, + { "id": "t_grass_long_season_autumn", "fg": 3510, "rotates": false }, + { "id": "t_grass_long_season_summer", "fg": 3508, "rotates": false }, + { "id": "t_grass_long_season_winter", "fg": 3511, "rotates": false }, + { "id": [ "t_grass_long", "t_grass_long_season_spring" ], "fg": 3507, "rotates": false }, + { "id": "t_grass_season_autumn", "fg": 3504, "rotates": false }, + { "id": "t_grass_season_summer", "fg": 3503, "rotates": false }, + { "id": "t_grass_season_winter", "fg": 3505, "rotates": false }, + { "id": [ "t_grass", "t_grass_season_spring" ], "fg": 3502, "rotates": false }, + { "id": "t_grass_tall_season_autumn", "fg": 3514, "rotates": false }, + { "id": "t_grass_tall_season_winter", "fg": 3515, "rotates": false }, + { "id": "t_grass_tall_summer", "fg": 3513, "rotates": false }, + { "id": [ "t_grass_tall", "t_grass_tall_season_spring" ], "fg": 3512, "rotates": false }, + { "id": [ "t_grate", "f_scrap_bridge" ], "fg": 3541 }, + { "id": "t_gutter_downspout", "fg": 3311, "rotates": true }, { "id": "t_gutter_drop", - "fg": 3290, + "fg": 3305, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3291 }, - { "id": "corner", "fg": 3292 }, - { "id": "edge", "fg": 3293 }, - { "id": "end_piece", "fg": 3294 }, - { "id": "t_connection", "fg": 3295 }, - { "id": "unconnected", "fg": 3290 } + { "id": "center", "fg": 3306 }, + { "id": "corner", "fg": 3307 }, + { "id": "edge", "fg": 3308 }, + { "id": "end_piece", "fg": 3309 }, + { "id": "t_connection", "fg": 3310 }, + { "id": "unconnected", "fg": 3305 } ] }, { "id": [ "t_gutter", "t_gutter_north", "t_gutter_east", "t_gutter_south", "t_gutter_west" ], - "fg": 3284, + "fg": 3299, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3285 }, - { "id": "corner", "fg": 3286 }, - { "id": "edge", "fg": 3287 }, - { "id": "end_piece", "fg": 3288 }, - { "id": "t_connection", "fg": 3289 }, - { "id": "unconnected", "fg": 3284 } + { "id": "center", "fg": 3300 }, + { "id": "corner", "fg": 3301 }, + { "id": "edge", "fg": 3302 }, + { "id": "end_piece", "fg": 3303 }, + { "id": "t_connection", "fg": 3304 }, + { "id": "unconnected", "fg": 3299 } ] }, - { "id": [ "t_hole", "lighting_hidden" ], "fg": 3009, "rotates": false }, + { "id": [ "t_hole", "lighting_hidden" ], "fg": 3024, "rotates": false }, { "id": "t_improvised_fence", - "fg": 3040, + "fg": 3055, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3041 }, - { "id": "corner", "fg": 3042 }, - { "id": "edge", "fg": 3040 }, - { "id": "end_piece", "fg": 3043 }, - { "id": "t_connection", "fg": 3044 }, - { "id": "unconnected", "fg": 3040 } + { "id": "center", "fg": 3056 }, + { "id": "corner", "fg": 3057 }, + { "id": "edge", "fg": 3055 }, + { "id": "end_piece", "fg": 3058 }, + { "id": "t_connection", "fg": 3059 }, + { "id": "unconnected", "fg": 3055 } ] }, - { "id": "t_improvised_shelter", "fg": 3479, "rotates": false }, - { "id": "t_ind_assembler", "fg": 3432, "rotates": false }, - { "id": "t_ind_drill", "fg": 3433, "rotates": false }, - { "id": "t_ind_furnace", "fg": 3434, "rotates": false }, - { "id": "t_ind_lathe", "fg": 3435, "rotates": false }, - { "id": "t_ind_mixer", "fg": 3436, "rotates": false }, - { "id": "t_ind_pipe", "fg": 3437, "rotates": false }, - { "id": "t_ind_press", "fg": 3438, "rotates": false }, - { "id": "t_intercom", "fg": 3152, "rotates": false }, + { "id": "t_improvised_shelter", "fg": 3494, "rotates": false }, + { "id": "t_ind_assembler", "fg": 3447, "rotates": false }, + { "id": "t_ind_drill", "fg": 3448, "rotates": false }, + { "id": "t_ind_furnace", "fg": 3449, "rotates": false }, + { "id": "t_ind_lathe", "fg": 3450, "rotates": false }, + { "id": "t_ind_mixer", "fg": 3451, "rotates": false }, + { "id": "t_ind_pipe", "fg": 3452, "rotates": false }, + { "id": "t_ind_press", "fg": 3453, "rotates": false }, + { "id": "t_intercom", "fg": 3167, "rotates": false }, { "id": "t_iron_fence", - "fg": 3064, + "fg": 3079, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3065 }, - { "id": "corner", "fg": 3066 }, - { "id": "edge", "fg": 3064 }, - { "id": "end_piece", "fg": 3067 }, - { "id": "t_connection", "fg": 3068 }, - { "id": "unconnected", "fg": 3064 } + { "id": "center", "fg": 3080 }, + { "id": "corner", "fg": 3081 }, + { "id": "edge", "fg": 3079 }, + { "id": "end_piece", "fg": 3082 }, + { "id": "t_connection", "fg": 3083 }, + { "id": "unconnected", "fg": 3079 } ] }, - { "id": "t_iron_fence_posts", "fg": 3074, "rotates": false }, - { "id": "t_iron_gate_c", "fg": 3383, "rotates": false }, - { "id": "t_iron_gate_l", "fg": 3384, "rotates": false }, - { "id": "t_ladder_down", "fg": 3033, "rotates": false }, - { "id": "t_ladder_up", "fg": 3032, "rotates": false }, - { "id": "t_leanto", "fg": 3482, "rotates": false }, - { "id": [ "t_linoleum_gray", "t_strconc_floor_halfway" ], "fg": 3390, "rotates": false }, - { "id": "t_low_stairs_begin", "fg": 3028, "rotates": false }, - { "id": "t_low_stairs_end", "fg": 3029, "rotates": false }, - { "id": [ "t_m_frame", "t_window_empty" ], "fg": 3357, "rotates": false }, - { "id": "t_machinery_electronic", "fg": 3431, "rotates": false }, - { "id": [ "t_machinery_heavy", "t_sewage_pump" ], "fg": 3430, "rotates": false }, - { "id": "t_machinery_light", "fg": 3428, "rotates": false }, - { "id": "t_machinery_old", "fg": 3429, "rotates": false }, - { "id": "t_manhole", "fg": 3030, "rotates": false }, - { "id": "t_marloss", "fg": 2981, "rotates": false }, + { "id": "t_iron_fence_posts", "fg": 3089, "rotates": false }, + { "id": "t_iron_gate_c", "fg": 3398, "rotates": false }, + { "id": "t_iron_gate_l", "fg": 3399, "rotates": false }, + { "id": "t_ladder_down", "fg": 3048, "rotates": false }, + { "id": "t_ladder_up", "fg": 3047, "rotates": false }, + { "id": "t_leanto", "fg": 3497, "rotates": false }, + { "id": [ "t_linoleum_gray", "t_strconc_floor_halfway" ], "fg": 3405, "rotates": false }, + { "id": "t_low_stairs_begin", "fg": 3043, "rotates": false }, + { "id": "t_low_stairs_end", "fg": 3044, "rotates": false }, + { "id": [ "t_m_frame", "t_window_empty" ], "fg": 3372, "rotates": false }, + { "id": "t_machinery_electronic", "fg": 3446, "rotates": false }, + { "id": [ "t_machinery_heavy", "t_sewage_pump" ], "fg": 3445, "rotates": false }, + { "id": "t_machinery_light", "fg": 3443, "rotates": false }, + { "id": "t_machinery_old", "fg": 3444, "rotates": false }, + { "id": "t_manhole", "fg": 3045, "rotates": false }, + { "id": "t_marloss", "fg": 2996, "rotates": false }, { "id": "t_metal_railing", - "fg": 3175, + "fg": 3190, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3175 }, - { "id": "corner", "fg": 3176 }, - { "id": "edge", "fg": 3177 }, - { "id": "end_piece", "fg": 3178 }, - { "id": "t_connection", "fg": 3179 }, - { "id": "unconnected", "fg": 3180 } + { "id": "center", "fg": 3190 }, + { "id": "corner", "fg": 3191 }, + { "id": "edge", "fg": 3192 }, + { "id": "end_piece", "fg": 3193 }, + { "id": "t_connection", "fg": 3194 }, + { "id": "unconnected", "fg": 3195 } ] }, - { "id": "t_milking_machine", "fg": 3465, "rotates": false }, + { "id": "t_milking_machine", "fg": 3480, "rotates": false }, { "id": "t_missile", - "fg": 3399, + "fg": 3414, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3399 }, - { "id": "corner", "fg": 3400 }, - { "id": "edge", "fg": 3399 }, - { "id": "end_piece", "fg": 3399 }, - { "id": "t_connection", "fg": 3402 }, - { "id": "unconnected", "fg": 3399 } + { "id": "center", "fg": 3414 }, + { "id": "corner", "fg": 3415 }, + { "id": "edge", "fg": 3414 }, + { "id": "end_piece", "fg": 3414 }, + { "id": "t_connection", "fg": 3417 }, + { "id": "unconnected", "fg": 3414 } ] }, { "id": "t_monkey_bars", - "fg": 3405, + "fg": 3420, "rotates": false, "multitile": true, - "additional_tiles": [ { "id": "center", "fg": 3405 }, { "id": "corner", "fg": 3406 }, { "id": "t_connection", "fg": 3407 } ] + "additional_tiles": [ { "id": "center", "fg": 3420 }, { "id": "corner", "fg": 3421 }, { "id": "t_connection", "fg": 3422 } ] }, - { "id": "t_nuclear_reactor", "fg": 3473, "rotates": false }, - { "id": "t_oil_circ_brkr_l", "fg": 3463, "rotates": false }, - { "id": [ "t_open_air", "t_open_air_rooved" ], "fg": 2978, "rotates": false }, - { "id": [ "t_ov_reb_cage", "t_ov_smreb_cage", "t_metal" ], "fg": 3083, "rotates": false }, + { "id": "t_nuclear_reactor", "fg": 3488, "rotates": false }, + { "id": "t_oil_circ_brkr_l", "fg": 3478, "rotates": false }, + { "id": [ "t_open_air", "t_open_air_rooved" ], "fg": 2993, "rotates": false }, + { "id": [ "t_ov_reb_cage", "t_ov_smreb_cage", "t_metal" ], "fg": 3098, "rotates": false }, { "id": "t_palisade", - "fg": 3528, + "fg": 3543, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3536 }, - { "id": "corner", "fg": [ 3535, 3529, 3530, 3534 ] }, - { "id": "edge", "fg": [ 3531, 3532, 3531, 3532 ] }, - { "id": "end_piece", "fg": [ 3531, 3529, 3533, 3528 ] }, - { "id": "t_connection", "fg": [ 3536, 3535, 3532, 3534 ] }, - { "id": "unconnected", "fg": 3533 } + { "id": "center", "fg": 3551 }, + { "id": "corner", "fg": [ 3550, 3544, 3545, 3549 ] }, + { "id": "edge", "fg": [ 3546, 3547, 3546, 3547 ] }, + { "id": "end_piece", "fg": [ 3546, 3544, 3548, 3543 ] }, + { "id": "t_connection", "fg": [ 3551, 3550, 3547, 3549 ] }, + { "id": "unconnected", "fg": 3548 } ] }, - { "id": "t_palisade_gate", "fg": [ 3058, 3059, 3058, 3059 ], "rotates": true }, - { "id": "t_palisade_gate_o", "fg": [ 3060, 3061, 3060, 3061 ], "rotates": true }, - { "id": [ "t_palisade_pulley", "t_barndoor" ], "fg": 3421, "rotates": false }, - { "id": "t_paper", "fg": 3023, "rotates": false }, - { "id": [ "t_pavement_bg_dp", "t_pavement" ], "fg": 3317, "rotates": false }, - { "id": [ "t_pavement_y_bg_dp", "t_pavement_y" ], "fg": 3328, "rotates": false }, - { "id": "t_pedestal_temple", "fg": 3469, "rotates": false }, - { "id": "t_pedestal_wyrm", "fg": 3468, "rotates": false }, + { "id": "t_palisade_gate", "fg": [ 3073, 3074, 3073, 3074 ], "rotates": true }, + { "id": "t_palisade_gate_o", "fg": [ 3075, 3076, 3075, 3076 ], "rotates": true }, + { "id": [ "t_palisade_pulley", "t_barndoor" ], "fg": 3436, "rotates": false }, + { "id": "t_paper", "fg": 3038, "rotates": false }, + { "id": [ "t_pavement_bg_dp", "t_pavement" ], "fg": 3332, "rotates": false }, + { "id": [ "t_pavement_y_bg_dp", "t_pavement_y" ], "fg": 3343, "rotates": false }, + { "id": "t_pedestal_temple", "fg": 3484, "rotates": false }, + { "id": "t_pedestal_wyrm", "fg": 3483, "rotates": false }, { "id": "t_pit_corpsed", - "fg": 3000, - "bg": 3005, + "fg": 3015, + "bg": 3020, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "center", "bg": 3005 }, - { "id": "corner", "fg": 3001, "bg": 3005 }, - { "id": "edge", "fg": 3002, "bg": 3005 }, - { "id": "end_piece", "fg": 3003, "bg": 3005 }, - { "id": "t_connection", "fg": 3004, "bg": 3005 }, - { "id": "unconnected", "fg": 3000, "bg": 3005 } + { "id": "center", "bg": 3020 }, + { "id": "corner", "fg": 3016, "bg": 3020 }, + { "id": "edge", "fg": 3017, "bg": 3020 }, + { "id": "end_piece", "fg": 3018, "bg": 3020 }, + { "id": "t_connection", "fg": 3019, "bg": 3020 }, + { "id": "unconnected", "fg": 3015, "bg": 3020 } ] }, - { "id": [ "t_pit_foxhole", "tr_sinkhole" ], "fg": 2987, "rotates": false }, - { "id": [ "t_pit_glass_covered", "t_pit_spiked_covered", "t_pit_covered" ], "fg": 3006, "rotates": false }, + { "id": [ "t_pit_foxhole", "tr_sinkhole" ], "fg": 3002, "rotates": false }, + { "id": [ "t_pit_glass_covered", "t_pit_spiked_covered", "t_pit_covered" ], "fg": 3021, "rotates": false }, { "id": "t_pit_shallow", - "fg": 2988, + "fg": 3003, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 2989 }, - { "id": "corner", "fg": 2990 }, - { "id": "edge", "fg": 2991 }, - { "id": "end_piece", "fg": 2992 }, - { "id": "t_connection", "fg": 2993 }, - { "id": "unconnected", "fg": 2988 } + { "id": "center", "fg": 3004 }, + { "id": "corner", "fg": 3005 }, + { "id": "edge", "fg": 3006 }, + { "id": "end_piece", "fg": 3007 }, + { "id": "t_connection", "fg": 3008 }, + { "id": "unconnected", "fg": 3003 } ] }, { "id": [ "t_pit_spiked", "tr_spike_pit" ], - "fg": 2994, + "fg": 3009, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 2995 }, - { "id": "corner", "fg": 2996 }, - { "id": "edge", "fg": 2997 }, - { "id": "end_piece", "fg": 2998 }, - { "id": "t_connection", "fg": 2999 }, - { "id": "unconnected", "fg": 2994 } + { "id": "center", "fg": 3010 }, + { "id": "corner", "fg": 3011 }, + { "id": "edge", "fg": 3012 }, + { "id": "end_piece", "fg": 3013 }, + { "id": "t_connection", "fg": 3014 }, + { "id": "unconnected", "fg": 3009 } ] }, - { "id": "t_plut_generator", "fg": 3472, "rotates": false }, - { "id": "t_portcullis", "fg": 3062, "rotates": false }, - { "id": [ "t_potential_trans", "t_oil_circ_brkr_s" ], "fg": 3464, "rotates": false }, + { "id": "t_plut_generator", "fg": 3487, "rotates": false }, + { "id": "t_portcullis", "fg": 3077, "rotates": false }, + { "id": [ "t_potential_trans", "t_oil_circ_brkr_s" ], "fg": 3479, "rotates": false }, { "id": [ "t_radio_controls", @@ -5449,32 +5387,32 @@ "t_outs_bridge_control", "t_reinforced_glass_control" ], - "fg": 3453, + "fg": 3468, "rotates": false }, - { "id": "t_radio_tower", "fg": 3454, "rotates": false }, + { "id": "t_radio_tower", "fg": 3469, "rotates": false }, { "id": [ "t_railing_h", "t_railing_v", "t_guardrail_bg_dp", "t_railing" ], - "fg": 3162, + "fg": 3177, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3162 }, - { "id": "corner", "fg": 3163 }, - { "id": "edge", "fg": 3164 }, - { "id": "end_piece", "fg": 3165 }, - { "id": "t_connection", "fg": 3166 }, - { "id": "unconnected", "fg": 3168 } + { "id": "center", "fg": 3177 }, + { "id": "corner", "fg": 3178 }, + { "id": "edge", "fg": 3179 }, + { "id": "end_piece", "fg": 3180 }, + { "id": "t_connection", "fg": 3181 }, + { "id": "unconnected", "fg": 3183 } ] }, { "id": [ "t_railroad_tie_h", "t_railroad_tie_v", "t_railroad_tie" ], - "fg": 3190, + "fg": 3205, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "edge", "fg": 3191 } ] + "additional_tiles": [ { "id": "edge", "fg": 3206 } ] }, - { "id": "t_railroad_track_on_tie", "fg": 3189 }, + { "id": "t_railroad_track_on_tie", "fg": 3204 }, { "id": [ "t_railroad_track", @@ -5484,182 +5422,182 @@ "t_railroad_track_d1", "t_railroad_track_d2" ], - "fg": 3181, + "fg": 3196, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3181 }, - { "id": "corner", "fg": [ 3182, 3183, 3184, 3185 ] }, - { "id": "edge", "fg": 3186 }, - { "id": "end_piece", "fg": 3186 }, - { "id": "t_connection", "fg": 3187 }, - { "id": "unconnected", "fg": 3186 } + { "id": "center", "fg": 3196 }, + { "id": "corner", "fg": [ 3197, 3198, 3199, 3200 ] }, + { "id": "edge", "fg": 3201 }, + { "id": "end_piece", "fg": 3201 }, + { "id": "t_connection", "fg": 3202 }, + { "id": "unconnected", "fg": 3201 } ] }, - { "id": "t_rdoor_b", "fg": 3374, "rotates": false }, - { "id": "t_rdoor_boarded", "fg": 3375, "rotates": false }, - { "id": "t_rdoor_boarded_damaged", "fg": 3376, "rotates": false }, - { "id": "t_rdoor_c", "fg": 3373, "rotates": false }, - { "id": "t_rdoor_o", "fg": 3372, "rotates": false }, + { "id": "t_rdoor_b", "fg": 3389, "rotates": false }, + { "id": "t_rdoor_boarded", "fg": 3390, "rotates": false }, + { "id": "t_rdoor_boarded_damaged", "fg": 3391, "rotates": false }, + { "id": "t_rdoor_c", "fg": 3388, "rotates": false }, + { "id": "t_rdoor_o", "fg": 3387, "rotates": false }, { "id": [ "t_reb_cage", "t_bars" ], - "fg": 3078, + "fg": 3093, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3079 }, - { "id": "corner", "fg": 3080 }, - { "id": "edge", "fg": 3081 }, - { "id": "end_piece", "fg": 3081 }, - { "id": "t_connection", "fg": 3082 }, - { "id": "unconnected", "fg": 3078 } + { "id": "center", "fg": 3094 }, + { "id": "corner", "fg": 3095 }, + { "id": "edge", "fg": 3096 }, + { "id": "end_piece", "fg": 3096 }, + { "id": "t_connection", "fg": 3097 }, + { "id": "unconnected", "fg": 3093 } ] }, - { "id": "t_recycler", "fg": 3484, "rotates": false }, - { "id": [ "t_reinforced_door_glass_lab_c", "t_reinforced_door_glass_c" ], "fg": 3378, "rotates": false }, - { "id": [ "t_reinforced_door_glass_o", "t_reinforced_door_glass_lab_o" ], "fg": 3377, "rotates": false }, + { "id": "t_recycler", "fg": 3499, "rotates": false }, + { "id": [ "t_reinforced_door_glass_lab_c", "t_reinforced_door_glass_c" ], "fg": 3393, "rotates": false }, + { "id": [ "t_reinforced_door_glass_o", "t_reinforced_door_glass_lab_o" ], "fg": 3392, "rotates": false }, { "id": "t_reinforced_glass", - "fg": 3316, + "fg": 3331, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3318 }, - { "id": "corner", "fg": 3319 }, - { "id": "edge", "fg": 3320 }, - { "id": "end_piece", "fg": 3321 }, - { "id": "t_connection", "fg": 3322 }, - { "id": "unconnected", "fg": 3316 } + { "id": "center", "fg": 3333 }, + { "id": "corner", "fg": 3334 }, + { "id": "edge", "fg": 3335 }, + { "id": "end_piece", "fg": 3336 }, + { "id": "t_connection", "fg": 3337 }, + { "id": "unconnected", "fg": 3331 } ] }, { "id": "t_reinforced_glass_shutter", - "fg": 3303, + "fg": 3318, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3304 }, - { "id": "corner", "fg": 3305 }, - { "id": "edge", "fg": 3307 }, - { "id": "end_piece", "fg": 3308 }, - { "id": "t_connection", "fg": 3309 }, - { "id": "unconnected", "fg": 3303 } + { "id": "center", "fg": 3319 }, + { "id": "corner", "fg": 3320 }, + { "id": "edge", "fg": 3322 }, + { "id": "end_piece", "fg": 3323 }, + { "id": "t_connection", "fg": 3324 }, + { "id": "unconnected", "fg": 3318 } ] }, { "id": "t_reinforced_glass_shutter_open", - "fg": 3310, + "fg": 3325, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3311 }, - { "id": "corner", "fg": 3312 }, - { "id": "edge", "fg": 3313 }, - { "id": "end_piece", "fg": 3314 }, - { "id": "t_connection", "fg": 3315 }, - { "id": "unconnected", "fg": 3310 } + { "id": "center", "fg": 3326 }, + { "id": "corner", "fg": 3327 }, + { "id": "edge", "fg": 3328 }, + { "id": "end_piece", "fg": 3329 }, + { "id": "t_connection", "fg": 3330 }, + { "id": "unconnected", "fg": 3325 } ] }, - { "id": "t_resin_hole", "fg": 3127, "rotates": false }, - { "id": "t_resin_hole_c", "fg": 3123, "rotates": false }, - { "id": "t_resin_hole_o", "fg": 3124, "rotates": false }, - { "id": [ "t_riverbridge_dp", "t_pontoon_dp" ], "fg": 3392, "rotates": false }, - { "id": "t_rock", "fg": 3020, "rotates": false }, - { "id": "t_rock_blue", "fg": 3019, "rotates": false }, - { "id": "t_rock_floor", "fg": 3339, "rotates": false }, - { "id": "t_rock_green", "fg": 3018, "rotates": false }, - { "id": "t_rock_red", "fg": 3017, "rotates": false }, - { "id": "t_rock_smooth", "fg": 3021, "rotates": false }, + { "id": "t_resin_hole", "fg": 3142, "rotates": false }, + { "id": "t_resin_hole_c", "fg": 3138, "rotates": false }, + { "id": "t_resin_hole_o", "fg": 3139, "rotates": false }, + { "id": [ "t_riverbridge_dp", "t_pontoon_dp" ], "fg": 3407, "rotates": false }, + { "id": "t_rock", "fg": 3035, "rotates": false }, + { "id": "t_rock_blue", "fg": 3034, "rotates": false }, + { "id": "t_rock_floor", "fg": 3354, "rotates": false }, + { "id": "t_rock_green", "fg": 3033, "rotates": false }, + { "id": "t_rock_red", "fg": 3032, "rotates": false }, + { "id": "t_rock_smooth", "fg": 3036, "rotates": false }, { "id": [ "t_rock_wall_half", "t_sconc_wall_halfway", "t_strconc_wall_halfway" ], - "fg": 3136, + "fg": 3151, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3140 }, - { "id": "corner", "fg": 3145 }, - { "id": "edge", "fg": 3150 }, - { "id": "end_piece", "fg": 3151 }, - { "id": "t_connection", "fg": 3153 }, - { "id": "unconnected", "fg": 3136 } + { "id": "center", "fg": 3155 }, + { "id": "corner", "fg": 3160 }, + { "id": "edge", "fg": 3165 }, + { "id": "end_piece", "fg": 3166 }, + { "id": "t_connection", "fg": 3168 }, + { "id": "unconnected", "fg": 3151 } ] }, { "id": [ "t_rock_wall", "t_sconc_wall", "t_strconc_wall" ], - "fg": 3278, + "fg": 3293, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3279 }, - { "id": "corner", "fg": 3280 }, - { "id": "edge", "fg": 3281 }, - { "id": "end_piece", "fg": 3282 }, - { "id": "t_connection", "fg": 3283 }, - { "id": "unconnected", "fg": 3278 } + { "id": "center", "fg": 3294 }, + { "id": "corner", "fg": 3295 }, + { "id": "edge", "fg": 3296 }, + { "id": "end_piece", "fg": 3297 }, + { "id": "t_connection", "fg": 3298 }, + { "id": "unconnected", "fg": 3293 } ] }, { "id": "t_root_wall", - "fg": 3035, + "fg": 3050, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3036 }, - { "id": "corner", "fg": 3037 }, - { "id": "edge", "fg": 3035 }, - { "id": "end_piece", "fg": 3038 }, - { "id": "t_connection", "fg": 3039 }, - { "id": "unconnected", "fg": 3035 } + { "id": "center", "fg": 3051 }, + { "id": "corner", "fg": 3052 }, + { "id": "edge", "fg": 3050 }, + { "id": "end_piece", "fg": 3053 }, + { "id": "t_connection", "fg": 3054 }, + { "id": "unconnected", "fg": 3050 } ] }, - { "id": "t_rootcellar", "fg": 3388, "rotates": false }, - { "id": "t_rope_up", "fg": 3034, "rotates": false }, - { "id": "t_sand", "fg": 3243, "rotates": false }, + { "id": "t_rootcellar", "fg": 3403, "rotates": false }, + { "id": "t_rope_up", "fg": 3049, "rotates": false }, + { "id": "t_sand", "fg": 3258, "rotates": false }, { "id": "t_sandbox", - "fg": 3007, + "fg": 3022, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3008 }, - { "id": "corner", "fg": 3010 }, - { "id": "edge", "fg": 3011 }, - { "id": "end_piece", "fg": 3012 }, - { "id": "t_connection", "fg": 3013 }, - { "id": "unconnected", "fg": 3007 } + { "id": "center", "fg": 3023 }, + { "id": "corner", "fg": 3025 }, + { "id": "edge", "fg": 3026 }, + { "id": "end_piece", "fg": 3027 }, + { "id": "t_connection", "fg": 3028 }, + { "id": "unconnected", "fg": 3022 } ] }, - { "id": "t_sandmound", "fg": 3486, "rotates": false }, - { "id": [ "t_scrap_floor", "t_junk_floor", "t_metal_floor" ], "fg": 3370, "rotates": false }, + { "id": "t_sandmound", "fg": 3501, "rotates": false }, + { "id": [ "t_scrap_floor", "t_junk_floor", "t_metal_floor" ], "fg": 3385, "rotates": false }, { "id": [ "t_scrap_wall_halfway", "t_junk_palisade" ], - "fg": 3096, + "fg": 3111, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3097 }, - { "id": "corner", "fg": 3098 }, - { "id": "edge", "fg": 3099 }, - { "id": "end_piece", "fg": 3100 }, - { "id": "t_connection", "fg": 3101 }, - { "id": "unconnected", "fg": 3096 } + { "id": "center", "fg": 3112 }, + { "id": "corner", "fg": 3113 }, + { "id": "edge", "fg": 3114 }, + { "id": "end_piece", "fg": 3115 }, + { "id": "t_connection", "fg": 3116 }, + { "id": "unconnected", "fg": 3111 } ] }, { "id": [ "t_scrap_wall", "t_junk_wall", "t_wall_metal" ], - "fg": 3209, + "fg": 3224, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3211 }, - { "id": "corner", "fg": 3212 }, - { "id": "edge", "fg": 3213 }, - { "id": "end_piece", "fg": 3214 }, - { "id": "t_connection", "fg": 3215 }, - { "id": "unconnected", "fg": 3209 } + { "id": "center", "fg": 3226 }, + { "id": "corner", "fg": 3227 }, + { "id": "edge", "fg": 3228 }, + { "id": "end_piece", "fg": 3229 }, + { "id": "t_connection", "fg": 3230 }, + { "id": "unconnected", "fg": 3224 } ] }, - { "id": "t_searth_test", "fg": 3232, "rotates": false }, + { "id": "t_searth_test", "fg": 3247, "rotates": false }, { "id": [ "t_secretdoor_bookcase_c", @@ -5668,37 +5606,37 @@ "t_sliding_wall_control", "t_decoy_bookcase" ], - "fg": 3458, + "fg": 3473, "rotates": false }, - { "id": "t_secretdoor_bookcase_o", "fg": 3459, "rotates": false }, - { "id": "t_secretdoor_brick_wall_o", "fg": 3236, "rotates": true }, - { "id": "t_secretdoor_concrete_wall_o", "fg": 3161, "rotates": true }, - { "id": [ "t_secretdoor_wall_c", "t_sliding_wall_c", "t_secretdoor_onetime" ], "fg": 3274, "rotates": true }, + { "id": "t_secretdoor_bookcase_o", "fg": 3474, "rotates": false }, + { "id": "t_secretdoor_brick_wall_o", "fg": 3251, "rotates": true }, + { "id": "t_secretdoor_concrete_wall_o", "fg": 3176, "rotates": true }, + { "id": [ "t_secretdoor_wall_c", "t_sliding_wall_c", "t_secretdoor_onetime" ], "fg": 3289, "rotates": true }, { "id": "t_sewage_pipe", - "fg": 3393, + "fg": 3408, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3394 }, - { "id": "corner", "fg": 3395 }, - { "id": "edge", "fg": 3396 }, - { "id": "end_piece", "fg": 3397 }, - { "id": "t_connection", "fg": 3398 }, - { "id": "unconnected", "fg": 3393 } + { "id": "center", "fg": 3409 }, + { "id": "corner", "fg": 3410 }, + { "id": "edge", "fg": 3411 }, + { "id": "end_piece", "fg": 3412 }, + { "id": "t_connection", "fg": 3413 }, + { "id": "unconnected", "fg": 3408 } ] }, - { "id": "t_shrub_blueberry", "fg": 2971, "rotates": false }, + { "id": "t_shrub_blueberry", "fg": 2986, "rotates": false }, { "id": [ "t_shrub_blueberry_harvested", "t_shrub_blueberry_season_spring", "t_shrub_blueberry_season_autumn" ], - "fg": 3516, + "fg": 3531, "rotates": false }, - { "id": "t_shrub_fungal", "fg": 2972, "rotates": false }, + { "id": "t_shrub_fungal", "fg": 2987, "rotates": false }, { "id": [ "t_shrub_peanut_season_summer", "t_shrub_peanut_harvested_season_summer", "t_shrub_season_summer" ], - "fg": 3511, + "fg": 3526, "rotates": false }, { @@ -5709,18 +5647,18 @@ "t_shrub_strawberry_season_winter", "t_shrub_season_winter" ], - "fg": 3513, + "fg": 3528, "rotates": false }, { "id": [ "t_shrub_season_autumn", "t_shrub_peanut_season_autumn", "t_shrub_peanut_harvested_season_autumn" ], - "fg": 3512, + "fg": 3527, "rotates": false }, - { "id": "t_shrub_strawberry", "fg": 3515, "rotates": false }, + { "id": "t_shrub_strawberry", "fg": 3530, "rotates": false }, { "id": [ "t_shrub_strawberry_harvested", "t_shrub_strawberry_season_spring", "t_shrub_strawberry_season_autumn" ], - "fg": 3514, + "fg": 3529, "rotates": false }, { @@ -5732,63 +5670,63 @@ "t_shrub_peanut_harvested", "t_shrub_peanut_harvested_season_spring" ], - "fg": 3510, + "fg": 3525, "rotates": false }, - { "id": [ "t_sidewalk_bg_dp", "t_sidewalk" ], "fg": 3306, "rotates": false }, + { "id": [ "t_sidewalk_bg_dp", "t_sidewalk" ], "fg": 3321, "rotates": false }, { "id": [ "t_skylight", "t_linoleum_white", "t_paper_floor", "f_canvas_floor" ], - "fg": 3481, + "fg": 3496, "rotates": false }, { "id": "t_slide", - "fg": 3403, + "fg": 3418, "rotates": false, "multitile": true, - "additional_tiles": [ { "id": "edge", "fg": 3403 }, { "id": "end_piece", "fg": 3404 } ] + "additional_tiles": [ { "id": "edge", "fg": 3418 }, { "id": "end_piece", "fg": 3419 } ] }, - { "id": [ "t_sliding_brick_wall_c", "t_secretdoor_brick_wall_c" ], "fg": 3233, "rotates": true }, - { "id": [ "t_sliding_concrete_wall_c", "t_secretdoor_concrete_wall_c" ], "fg": 3158, "rotates": true }, + { "id": [ "t_sliding_brick_wall_c", "t_secretdoor_brick_wall_c" ], "fg": 3248, "rotates": true }, + { "id": [ "t_sliding_concrete_wall_c", "t_secretdoor_concrete_wall_c" ], "fg": 3173, "rotates": true }, { "id": [ "t_sliding_concrete_wall_control", "f_aut_gas_console_o", "electronics_controls", "t_console_broken" ], - "fg": 3451, - "rotates": false - }, - { "id": [ "t_sliding_wall_o", "t_secretdoor_wall_o" ], "fg": 3277, "rotates": true }, - { "id": [ "t_slime", "t_sewage" ], "fg": 3167, "rotates": false }, - { "id": "t_slope_down", "fg": 3027, "rotates": false }, - { "id": "t_slope_up", "fg": 3026, "rotates": false }, - { "id": "t_slot_machine", "fg": 3447, "rotates": false }, - { "id": "t_sludge", "fg": 3188, "rotates": false }, - { "id": "t_stairs_down", "fg": 3025, "rotates": false }, - { "id": "t_stairs_up", "fg": 3024, "rotates": false }, - { "id": "t_station_disc", "fg": 3461, "rotates": false }, - { "id": "t_stump", "fg": 2980, "rotates": false }, - { "id": [ "t_support_l", "t_little_column", "t_column" ], "fg": 3456, "rotates": false }, - { "id": [ "t_support_s", "t_chainfence_posts" ], "fg": 3063, "rotates": false }, + "fg": 3466, + "rotates": false + }, + { "id": [ "t_sliding_wall_o", "t_secretdoor_wall_o" ], "fg": 3292, "rotates": true }, + { "id": [ "t_slime", "t_sewage" ], "fg": 3182, "rotates": false }, + { "id": "t_slope_down", "fg": 3042, "rotates": false }, + { "id": "t_slope_up", "fg": 3041, "rotates": false }, + { "id": "t_slot_machine", "fg": 3462, "rotates": false }, + { "id": "t_sludge", "fg": 3203, "rotates": false }, + { "id": "t_stairs_down", "fg": 3040, "rotates": false }, + { "id": "t_stairs_up", "fg": 3039, "rotates": false }, + { "id": "t_station_disc", "fg": 3476, "rotates": false }, + { "id": "t_stump", "fg": 2995, "rotates": false }, + { "id": [ "t_support_l", "t_little_column", "t_column" ], "fg": 3471, "rotates": false }, + { "id": [ "t_support_s", "t_chainfence_posts" ], "fg": 3078, "rotates": false }, { "id": [ "t_switch_even", "t_gates_control_metal", "t_gates_control_metal_lab" ], - "fg": 3424, - "rotates": false - }, - { "id": "t_switch_gb", "fg": 3425, "rotates": false }, - { "id": "t_switch_rb", "fg": 3426, "rotates": false }, - { "id": "t_switch_rg", "fg": 3427, "rotates": false }, - { "id": "t_tar", "fg": 3199, "rotates": false }, - { "id": "t_tarptent", "fg": 3483, "rotates": false }, - { "id": "t_thconc_floor_olight", "fg": 3359, "rotates": false }, - { "id": "t_ticket_machine", "fg": 3147, "rotates": false }, - { "id": "t_ticket_vendor", "fg": 3146, "rotates": false }, - { "id": "t_tree_fungal_young", "fg": 2976, "rotates": false }, - { "id": "t_tree_juniper", "fg": 3137, "rotates": false }, - { "id": "t_tree_juniper_harvested", "fg": 3139, "rotates": false }, - { "id": "t_tree_juniper_season_winter", "fg": 3138, "rotates": false }, - { "id": "t_tree_young_season_autumn", "fg": 2975, "rotates": false }, - { "id": "t_tree_young_season_summer", "fg": 2974, "rotates": false }, - { "id": "t_tree_young_season_winter", "fg": 2977, "rotates": false }, - { "id": [ "t_tree_young", "t_tree_young_season_spring" ], "fg": 2973, "rotates": false }, - { "id": "t_trunk", "fg": 2979, "rotates": false }, + "fg": 3439, + "rotates": false + }, + { "id": "t_switch_gb", "fg": 3440, "rotates": false }, + { "id": "t_switch_rb", "fg": 3441, "rotates": false }, + { "id": "t_switch_rg", "fg": 3442, "rotates": false }, + { "id": "t_tar", "fg": 3214, "rotates": false }, + { "id": "t_tarptent", "fg": 3498, "rotates": false }, + { "id": "t_thconc_floor_olight", "fg": 3374, "rotates": false }, + { "id": "t_ticket_machine", "fg": 3162, "rotates": false }, + { "id": "t_ticket_vendor", "fg": 3161, "rotates": false }, + { "id": "t_tree_fungal_young", "fg": 2991, "rotates": false }, + { "id": "t_tree_juniper", "fg": 3152, "rotates": false }, + { "id": "t_tree_juniper_harvested", "fg": 3154, "rotates": false }, + { "id": "t_tree_juniper_season_winter", "fg": 3153, "rotates": false }, + { "id": "t_tree_young_season_autumn", "fg": 2990, "rotates": false }, + { "id": "t_tree_young_season_summer", "fg": 2989, "rotates": false }, + { "id": "t_tree_young_season_winter", "fg": 2992, "rotates": false }, + { "id": [ "t_tree_young", "t_tree_young_season_spring" ], "fg": 2988, "rotates": false }, + { "id": "t_trunk", "fg": 2994, "rotates": false }, { "id": [ "t_underbrush_harvested_spring_season_autumn", @@ -5796,7 +5734,7 @@ "t_underbrush_harvested_autumn_season_autumn", "t_underbrush_harvested_winter_season_autumn" ], - "fg": 3507, + "fg": 3522, "rotates": false }, { @@ -5806,7 +5744,7 @@ "t_underbrush_harvested_autumn_season_summer", "t_underbrush_harvested_winter_season_summer" ], - "fg": 3506, + "fg": 3521, "rotates": false }, { @@ -5815,7 +5753,7 @@ "t_underbrush_harvested_summer_season_winter", "t_underbrush_harvested_autumn_season_winter" ], - "fg": 3508, + "fg": 3523, "rotates": false }, { @@ -5829,936 +5767,894 @@ "t_underbrush_harvested_winter", "t_underbrush_harvested_winter_season_spring" ], - "fg": 3505, + "fg": 3520, "rotates": false }, - { "id": "t_underbrush_harvested_winter_season_winter", "fg": 3509, "rotates": false }, - { "id": "t_underbrush_season_autumn", "fg": 3503, "rotates": false }, - { "id": [ "t_underbrush_season_spring", "t_underbrush" ], "fg": 3501, "rotates": false }, - { "id": "t_underbrush_season_summer", "fg": 3502, "rotates": false }, - { "id": "t_underbrush_season_winter", "fg": 3504, "rotates": false }, - { "id": "t_utility_light", "fg": 3455, "rotates": false }, - { "id": "t_vat", "fg": 3471, "rotates": false }, + { "id": "t_underbrush_harvested_winter_season_winter", "fg": 3524, "rotates": false }, + { "id": "t_underbrush_season_autumn", "fg": 3518, "rotates": false }, + { "id": [ "t_underbrush_season_spring", "t_underbrush" ], "fg": 3516, "rotates": false }, + { "id": "t_underbrush_season_summer", "fg": 3517, "rotates": false }, + { "id": "t_underbrush_season_winter", "fg": 3519, "rotates": false }, + { "id": "t_utility_light", "fg": 3470, "rotates": false }, + { "id": "t_vat", "fg": 3486, "rotates": false }, { "id": "t_wall_b", - "fg": 3258, + "fg": 3273, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3259 }, - { "id": "corner", "fg": 3260 }, - { "id": "edge", "fg": 3261 }, - { "id": "end_piece", "fg": 3262 }, - { "id": "t_connection", "fg": 3263 }, - { "id": "unconnected", "fg": 3258 } + { "id": "center", "fg": 3274 }, + { "id": "corner", "fg": 3275 }, + { "id": "edge", "fg": 3276 }, + { "id": "end_piece", "fg": 3277 }, + { "id": "t_connection", "fg": 3278 }, + { "id": "unconnected", "fg": 3273 } ] }, { "id": "t_wall_g", - "fg": 3251, + "fg": 3266, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3252 }, - { "id": "corner", "fg": 3253 }, - { "id": "edge", "fg": 3255 }, - { "id": "end_piece", "fg": 3256 }, - { "id": "t_connection", "fg": 3257 }, - { "id": "unconnected", "fg": 3251 } + { "id": "center", "fg": 3267 }, + { "id": "corner", "fg": 3268 }, + { "id": "edge", "fg": 3270 }, + { "id": "end_piece", "fg": 3271 }, + { "id": "t_connection", "fg": 3272 }, + { "id": "unconnected", "fg": 3266 } ] }, { "id": [ "t_wall_glass_alarm", "t_window", "t_window_alarm", "t_wall_glass" ], - "fg": 3323, + "fg": 3338, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3324 }, - { "id": "corner", "fg": 3325 }, - { "id": "edge", "fg": 3326 }, - { "id": "end_piece", "fg": 3327 }, - { "id": "t_connection", "fg": 3329 }, - { "id": "unconnected", "fg": 3323 } + { "id": "center", "fg": 3339 }, + { "id": "corner", "fg": 3340 }, + { "id": "edge", "fg": 3341 }, + { "id": "end_piece", "fg": 3342 }, + { "id": "t_connection", "fg": 3344 }, + { "id": "unconnected", "fg": 3338 } ] }, { "id": [ "t_wall_half", "t_wall_log_half" ], - "fg": 3090, + "fg": 3105, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3091 }, - { "id": "corner", "fg": 3092 }, - { "id": "edge", "fg": 3093 }, - { "id": "end_piece", "fg": 3094 }, - { "id": "t_connection", "fg": 3095 }, - { "id": "unconnected", "fg": 3090 } + { "id": "center", "fg": 3106 }, + { "id": "corner", "fg": 3107 }, + { "id": "edge", "fg": 3108 }, + { "id": "end_piece", "fg": 3109 }, + { "id": "t_connection", "fg": 3110 }, + { "id": "unconnected", "fg": 3105 } ] }, { "id": [ "t_wall_log", "t_wall_wood" ], - "fg": 3192, + "fg": 3207, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3193 }, - { "id": "corner", "fg": 3194 }, - { "id": "edge", "fg": 3195 }, - { "id": "end_piece", "fg": 3196 }, - { "id": "t_connection", "fg": 3197 }, - { "id": "unconnected", "fg": 3192 } + { "id": "center", "fg": 3208 }, + { "id": "corner", "fg": 3209 }, + { "id": "edge", "fg": 3210 }, + { "id": "end_piece", "fg": 3211 }, + { "id": "t_connection", "fg": 3212 }, + { "id": "unconnected", "fg": 3207 } ] }, { "id": "t_wall_p", - "fg": 3264, + "fg": 3279, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3266 }, - { "id": "corner", "fg": 3267 }, - { "id": "edge", "fg": 3268 }, - { "id": "end_piece", "fg": 3269 }, - { "id": "t_connection", "fg": 3270 }, - { "id": "unconnected", "fg": 3264 } + { "id": "center", "fg": 3281 }, + { "id": "corner", "fg": 3282 }, + { "id": "edge", "fg": 3283 }, + { "id": "end_piece", "fg": 3284 }, + { "id": "t_connection", "fg": 3285 }, + { "id": "unconnected", "fg": 3279 } ] }, { "id": "t_wall_r", - "fg": 3216, + "fg": 3231, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3217 }, - { "id": "corner", "fg": 3218 }, - { "id": "edge", "fg": 3219 }, - { "id": "end_piece", "fg": 3220 }, - { "id": "t_connection", "fg": 3222 }, - { "id": "unconnected", "fg": 3216 } + { "id": "center", "fg": 3232 }, + { "id": "corner", "fg": 3233 }, + { "id": "edge", "fg": 3234 }, + { "id": "end_piece", "fg": 3235 }, + { "id": "t_connection", "fg": 3237 }, + { "id": "unconnected", "fg": 3231 } ] }, { "id": "t_wall_resin", - "fg": 3035, + "fg": 3050, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3118 }, - { "id": "corner", "fg": 3119 }, - { "id": "edge", "fg": 3120 }, - { "id": "end_piece", "fg": 3121 }, - { "id": "t_connection", "fg": 3122 }, - { "id": "unconnected", "fg": 3117 } + { "id": "center", "fg": 3133 }, + { "id": "corner", "fg": 3134 }, + { "id": "edge", "fg": 3135 }, + { "id": "end_piece", "fg": 3136 }, + { "id": "t_connection", "fg": 3137 }, + { "id": "unconnected", "fg": 3132 } ] }, { "id": "t_wall_resin_cage", - "fg": 3035, + "fg": 3050, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3129 }, - { "id": "corner", "fg": 3130 }, - { "id": "edge", "fg": 3131 }, - { "id": "end_piece", "fg": 3132 }, - { "id": "t_connection", "fg": 3133 }, - { "id": "unconnected", "fg": 3129 } + { "id": "center", "fg": 3144 }, + { "id": "corner", "fg": 3145 }, + { "id": "edge", "fg": 3146 }, + { "id": "end_piece", "fg": 3147 }, + { "id": "t_connection", "fg": 3148 }, + { "id": "unconnected", "fg": 3144 } ] }, { "id": [ "t_wall", "t_wall_w" ], - "fg": 3271, + "fg": 3286, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3272 }, - { "id": "corner", "fg": 3273 }, - { "id": "edge", "fg": 3274 }, - { "id": "end_piece", "fg": 3275 }, - { "id": "t_connection", "fg": 3276 }, - { "id": "unconnected", "fg": 3271 } + { "id": "center", "fg": 3287 }, + { "id": "corner", "fg": 3288 }, + { "id": "edge", "fg": 3289 }, + { "id": "end_piece", "fg": 3290 }, + { "id": "t_connection", "fg": 3291 }, + { "id": "unconnected", "fg": 3286 } ] }, { "id": "t_wall_wattle", - "fg": 3244, + "fg": 3259, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3245 }, - { "id": "corner", "fg": 3246 }, - { "id": "edge", "fg": 3247 }, - { "id": "end_piece", "fg": 3248 }, - { "id": "t_connection", "fg": 3249 }, - { "id": "unconnected", "fg": 3244 } + { "id": "center", "fg": 3260 }, + { "id": "corner", "fg": 3261 }, + { "id": "edge", "fg": 3262 }, + { "id": "end_piece", "fg": 3263 }, + { "id": "t_connection", "fg": 3264 }, + { "id": "unconnected", "fg": 3259 } ] }, - { "id": "t_wall_wattle_broken", "fg": 3250, "rotates": true }, + { "id": "t_wall_wattle_broken", "fg": 3265, "rotates": true }, { "id": "t_wall_wattle_half", - "fg": 3084, + "fg": 3099, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3085 }, - { "id": "corner", "fg": 3086 }, - { "id": "edge", "fg": 3087 }, - { "id": "end_piece", "fg": 3088 }, - { "id": "t_connection", "fg": 3089 }, - { "id": "unconnected", "fg": 3084 } + { "id": "center", "fg": 3100 }, + { "id": "corner", "fg": 3101 }, + { "id": "edge", "fg": 3102 }, + { "id": "end_piece", "fg": 3103 }, + { "id": "t_connection", "fg": 3104 }, + { "id": "unconnected", "fg": 3099 } ] }, { "id": [ "t_wall_wood_broken", "t_wall_log_broken" ], - "fg": 3205, + "fg": 3220, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3206 }, - { "id": "corner", "fg": 3207 }, - { "id": "edge", "fg": 3208 }, - { "id": "end_piece", "fg": 3208 }, - { "id": "t_connection", "fg": 3206 }, - { "id": "unconnected", "fg": 3205 } + { "id": "center", "fg": 3221 }, + { "id": "corner", "fg": 3222 }, + { "id": "edge", "fg": 3223 }, + { "id": "end_piece", "fg": 3223 }, + { "id": "t_connection", "fg": 3221 }, + { "id": "unconnected", "fg": 3220 } ] }, { "id": [ "t_wall_wood_chipped", "t_wall_log_chipped" ], - "fg": 3198, + "fg": 3213, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3200 }, - { "id": "corner", "fg": 3201 }, - { "id": "edge", "fg": 3202 }, - { "id": "end_piece", "fg": 3203 }, - { "id": "t_connection", "fg": 3204 }, - { "id": "unconnected", "fg": 3198 } + { "id": "center", "fg": 3215 }, + { "id": "corner", "fg": 3216 }, + { "id": "edge", "fg": 3217 }, + { "id": "end_piece", "fg": 3218 }, + { "id": "t_connection", "fg": 3219 }, + { "id": "unconnected", "fg": 3213 } ] }, { "id": "t_wall_y", - "fg": 3223, + "fg": 3238, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3224 }, - { "id": "corner", "fg": 3225 }, - { "id": "edge", "fg": 3226 }, - { "id": "end_piece", "fg": 3227 }, - { "id": "t_connection", "fg": 3228 }, - { "id": "unconnected", "fg": 3223 } + { "id": "center", "fg": 3239 }, + { "id": "corner", "fg": 3240 }, + { "id": "edge", "fg": 3241 }, + { "id": "end_piece", "fg": 3242 }, + { "id": "t_connection", "fg": 3243 }, + { "id": "unconnected", "fg": 3238 } ] }, - { "id": [ "t_water_moving_dp", "t_swater_dp", "t_water_dp" ], "fg": 3126, "rotates": false }, - { "id": [ "t_water_moving_sh", "t_swater_sh", "t_water_pool", "t_water_sh" ], "fg": 3156, "rotates": false }, - { "id": "t_water_pump", "fg": 3466, "rotates": false }, - { "id": "t_wax", "fg": 3014, "rotates": false }, + { "id": [ "t_water_moving_dp", "t_swater_dp", "t_water_dp" ], "fg": 3141, "rotates": false }, + { "id": [ "t_water_moving_sh", "t_swater_sh", "t_water_pool", "t_water_sh" ], "fg": 3171, "rotates": false }, + { "id": "t_water_pump", "fg": 3481, "rotates": false }, + { "id": "t_wax", "fg": 3029, "rotates": false }, { "id": "t_window_bars", - "fg": 3081, + "fg": 3096, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3079 }, - { "id": "corner", "fg": 3080 }, - { "id": "edge", "fg": 3081 }, - { "id": "end_piece", "fg": 3081 }, - { "id": "t_connection", "fg": 3082 }, - { "id": "unconnected", "fg": 3081 } + { "id": "center", "fg": 3094 }, + { "id": "corner", "fg": 3095 }, + { "id": "edge", "fg": 3096 }, + { "id": "end_piece", "fg": 3096 }, + { "id": "t_connection", "fg": 3097 }, + { "id": "unconnected", "fg": 3096 } ] }, { "id": "t_window_bars_alarm", - "fg": 3297, + "fg": 3312, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3298 }, - { "id": "corner", "fg": 3299 }, - { "id": "edge", "fg": 3300 }, - { "id": "end_piece", "fg": 3301 }, - { "id": "t_connection", "fg": 3302 }, - { "id": "unconnected", "fg": 3297 } + { "id": "center", "fg": 3313 }, + { "id": "corner", "fg": 3314 }, + { "id": "edge", "fg": 3315 }, + { "id": "end_piece", "fg": 3316 }, + { "id": "t_connection", "fg": 3317 }, + { "id": "unconnected", "fg": 3312 } ] }, - { "id": "t_window_boarded", "fg": 3351, "rotates": false }, - { "id": "t_window_boarded_noglass", "fg": 3354, "rotates": false }, + { "id": "t_window_boarded", "fg": 3366, "rotates": false }, + { "id": "t_window_boarded_noglass", "fg": 3369, "rotates": false }, { "id": "t_window_domestic", - "fg": 3336, + "fg": 3351, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "t_connection", "fg": 3337 } ] + "additional_tiles": [ { "id": "t_connection", "fg": 3352 } ] }, - { "id": "t_window_enhanced", "fg": 3352, "rotates": false }, - { "id": "t_window_enhanced_noglass", "fg": 3355, "rotates": false }, - { "id": "t_window_frame", "fg": 3356, "rotates": false }, + { "id": "t_window_enhanced", "fg": 3367, "rotates": false }, + { "id": "t_window_enhanced_noglass", "fg": 3370, "rotates": false }, + { "id": "t_window_frame", "fg": 3371, "rotates": false }, { "id": "t_window_no_curtains", - "fg": 3343, + "fg": 3358, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "t_connection", "fg": 3344 } ] + "additional_tiles": [ { "id": "t_connection", "fg": 3359 } ] }, { "id": "t_window_no_curtains_open", - "fg": 3345, + "fg": 3360, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "t_connection", "fg": 3346 } ] + "additional_tiles": [ { "id": "t_connection", "fg": 3361 } ] }, - { "id": "t_window_no_curtains_taped", "fg": 3347, "rotates": false }, + { "id": "t_window_no_curtains_taped", "fg": 3362, "rotates": false }, { "id": "t_window_open", - "fg": 3338, + "fg": 3353, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "t_connection", "fg": 3340 } ] + "additional_tiles": [ { "id": "t_connection", "fg": 3355 } ] }, - { "id": "t_window_reinforced", "fg": 3349, "rotates": false }, - { "id": "t_window_reinforced_noglass", "fg": 3353, "rotates": false }, + { "id": "t_window_reinforced", "fg": 3364, "rotates": false }, + { "id": "t_window_reinforced_noglass", "fg": 3368, "rotates": false }, { "id": "t_window_stained_blue", - "fg": 3341, + "fg": 3356, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "t_connection", "fg": 3342 } ] + "additional_tiles": [ { "id": "t_connection", "fg": 3357 } ] }, { "id": "t_window_stained_green", - "fg": 3334, + "fg": 3349, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "t_connection", "fg": 3335 } ] + "additional_tiles": [ { "id": "t_connection", "fg": 3350 } ] }, { "id": "t_window_stained_red", - "fg": 3332, + "fg": 3347, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "t_connection", "fg": 3333 } ] + "additional_tiles": [ { "id": "t_connection", "fg": 3348 } ] }, { "id": [ "t_window_taped", "t_window_domestic_taped", "t_window_alarm_taped" ], - "fg": 3348, - "rotates": false - }, - { "id": "t_wood_stairs_down", "fg": 3142, "rotates": false }, - { "id": "t_wood_stairs_up", "fg": 3141, "rotates": false }, - { "id": "t_wood_stairs_up_broken", "fg": 3143, "rotates": false }, - { "id": "t_wood_stairs_up_half", "fg": 3144, "rotates": false }, - { "id": "t_woodchips", "fg": 3265, "rotates": false }, - { "id": [ "caltrops", "tr_caltrops" ], "fg": 1781, "rotates": false }, - { "id": "tr_beartrap", "fg": 3580, "rotates": false }, - { "id": "tr_blade", "fg": 3676, "rotates": true }, - { "id": "tr_boobytrap", "fg": 3577, "rotates": false }, - { "id": "tr_bubblewrap", "fg": 3578, "rotates": false }, - { "id": [ "tr_cot", "f_fiber_mat" ], "fg": 3571, "rotates": false }, - { "id": "tr_crossbow", "fg": 3582, "rotates": false }, - { "id": "tr_dissector", "fg": 3574, "rotates": false }, - { "id": "tr_engine", "fg": 3567, "rotates": false }, - { "id": "tr_funnel", "fg": 3540, "rotates": false }, + "fg": 3363, + "rotates": false + }, + { "id": "t_wood_stairs_down", "fg": 3157, "rotates": false }, + { "id": "t_wood_stairs_up", "fg": 3156, "rotates": false }, + { "id": "t_wood_stairs_up_broken", "fg": 3158, "rotates": false }, + { "id": "t_wood_stairs_up_half", "fg": 3159, "rotates": false }, + { "id": "t_woodchips", "fg": 3280, "rotates": false }, + { "id": [ "caltrops", "tr_caltrops" ], "fg": 1779, "rotates": false }, + { "id": "tr_beartrap", "fg": 3595, "rotates": false }, + { "id": "tr_blade", "fg": 3609, "rotates": true }, + { "id": "tr_boobytrap", "fg": 3592, "rotates": false }, + { "id": "tr_bubblewrap", "fg": 3593, "rotates": false }, + { "id": [ "tr_cot", "f_fiber_mat" ], "fg": 3586, "rotates": false }, + { "id": "tr_crossbow", "fg": 3597, "rotates": false }, + { "id": "tr_dissector", "fg": 3589, "rotates": false }, + { "id": "tr_engine", "fg": 3582, "rotates": false }, + { "id": "tr_funnel", "fg": 3555, "rotates": false }, { "id": [ "tr_glass_pit", "t_pit_glass" ], - "fg": 3555, + "fg": 3570, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3556 }, - { "id": "corner", "fg": 3557 }, - { "id": "edge", "fg": 3558 }, - { "id": "end_piece", "fg": 3559 }, - { "id": "t_connection", "fg": 3560 }, - { "id": "unconnected", "fg": 3555 } + { "id": "center", "fg": 3571 }, + { "id": "corner", "fg": 3572 }, + { "id": "edge", "fg": 3573 }, + { "id": "end_piece", "fg": 3574 }, + { "id": "t_connection", "fg": 3575 }, + { "id": "unconnected", "fg": 3570 } ] }, { "id": "tr_goo", - "fg": 3544, + "fg": 3559, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3545 }, - { "id": "corner", "fg": 3546 }, - { "id": "edge", "fg": 3547 }, - { "id": "end_piece", "fg": 3548 }, - { "id": "t_connection", "fg": 3549 }, - { "id": "unconnected", "fg": 3544 } + { "id": "center", "fg": 3560 }, + { "id": "corner", "fg": 3561 }, + { "id": "edge", "fg": 3562 }, + { "id": "end_piece", "fg": 3563 }, + { "id": "t_connection", "fg": 3564 }, + { "id": "unconnected", "fg": 3559 } ] }, - { "id": "tr_landmine", "fg": 3576, "rotates": false }, - { "id": [ "tr_landmine_buried", "tr_beartrap_buried" ], "fg": 3575, "rotates": false }, - { "id": [ "tr_lava", "t_lava" ], "fg": 3568, "rotates": false }, - { "id": "tr_leather_funnel", "fg": 3543, "rotates": false }, - { "id": [ "tr_light_snare", "tr_heavy_snare", "tr_snare" ], "fg": 3581, "rotates": false }, - { "id": "tr_makeshift_funnel", "fg": 3541, "rotates": false }, - { "id": "tr_metal_funnel", "fg": 3539, "rotates": false }, - { "id": "tr_nailboard", "fg": 3583, "rotates": false }, + { "id": "tr_landmine", "fg": 3591, "rotates": false }, + { "id": [ "tr_landmine_buried", "tr_beartrap_buried" ], "fg": 3590, "rotates": false }, + { "id": [ "tr_lava", "t_lava" ], "fg": 3583, "rotates": false }, + { "id": "tr_leather_funnel", "fg": 3558, "rotates": false }, + { "id": [ "tr_light_snare", "tr_heavy_snare", "tr_snare" ], "fg": 3596, "rotates": false }, + { "id": "tr_makeshift_funnel", "fg": 3556, "rotates": false }, + { "id": "tr_metal_funnel", "fg": 3554, "rotates": false }, + { "id": "tr_nailboard", "fg": 3598, "rotates": false }, { "id": [ "tr_pit", "t_pit" ], - "fg": 2987, + "fg": 3002, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3550 }, - { "id": "corner", "fg": 3551 }, - { "id": "edge", "fg": 3552 }, - { "id": "end_piece", "fg": 3553 }, - { "id": "t_connection", "fg": 3554 }, - { "id": "unconnected", "fg": 2987 } + { "id": "center", "fg": 3565 }, + { "id": "corner", "fg": 3566 }, + { "id": "edge", "fg": 3567 }, + { "id": "end_piece", "fg": 3568 }, + { "id": "t_connection", "fg": 3569 }, + { "id": "unconnected", "fg": 3002 } ] }, { "id": "tr_portal", - "fg": 3561, + "fg": 3576, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3562 }, - { "id": "corner", "fg": 3563 }, - { "id": "edge", "fg": 3564 }, - { "id": "end_piece", "fg": 3565 }, - { "id": "t_connection", "fg": 3566 }, - { "id": "unconnected", "fg": 3561 } + { "id": "center", "fg": 3577 }, + { "id": "corner", "fg": 3578 }, + { "id": "edge", "fg": 3579 }, + { "id": "end_piece", "fg": 3580 }, + { "id": "t_connection", "fg": 3581 }, + { "id": "unconnected", "fg": 3576 } ] }, - { "id": [ "tr_raincatcher", "t_raincatcher" ], "fg": 3542, "rotates": false }, - { "id": "tr_rollmat", "fg": 3572, "rotates": false }, - { "id": [ "tr_shotgun_1", "tr_shotgun_2", "tr_shotgun_2_1" ], "fg": 3584, "rotates": false }, + { "id": [ "tr_raincatcher", "t_raincatcher" ], "fg": 3557, "rotates": false }, + { "id": "tr_rollmat", "fg": 3587, "rotates": false }, + { "id": [ "tr_shotgun_1", "tr_shotgun_2", "tr_shotgun_2_1" ], "fg": 3599, "rotates": false }, { "id": [ "tr_snake", "tr_glow", "tr_hum", "tr_shadow", "fd_push_items", "tr_drain" ], - "fg": 3579, + "fg": 3594, "rotates": false }, - { "id": "tr_telepad", "fg": 3573, "rotates": false }, - { "id": "tr_temple_flood", "fg": 3569, "rotates": false }, - { "id": "tr_temple_toggle", "fg": 3570, "rotates": false }, - { "id": "tr_tripwire", "fg": 3585, "rotates": false }, - { "id": "animation_line", "fg": 3588 }, - { "id": "highlight_item", "fg": 3587, "rotates": false }, - { "id": [ "highlight", "line_target", "line_trail", "cursor" ], "fg": 3586 }, - { - "id": [ - "vp_windshield_wheel_left", - "vp_windshield_wheel_right", - "vp_windshield_full_wheel_left", - "vp_windshield_full_wheel_right", - "vp_windshield_vertical_2_left", - "vp_windshield_vertical_2_right" - ], - "fg": 3671, - "rotates": true, - "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3667 } ] - }, + { "id": "tr_telepad", "fg": 3588, "rotates": false }, + { "id": "tr_temple_flood", "fg": 3584, "rotates": false }, + { "id": "tr_temple_toggle", "fg": 3585, "rotates": false }, + { "id": "tr_tripwire", "fg": 3600, "rotates": false }, + { "id": "animation_line", "fg": 3603 }, + { "id": "highlight_item", "fg": 3602, "rotates": false }, + { "id": [ "highlight", "line_target", "line_trail", "cursor" ], "fg": 3601 }, { "id": "vp_aisle_horizontal", - "fg": 3634, - "rotates": true, - "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] - }, - { - "id": [ "vp_aisle_lights", "vp_lit_aisle_vertical" ], - "fg": 3637, + "fg": 3604, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": "vp_aisle_vertical", - "fg": 3633, + "fg": 3605, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": [ "vp_alternator_bicycle", "vp_alternator_motorbike", "vp_alternator_car", "vp_alternator_truck" ], "fg": 2312, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3688 } ] + "additional_tiles": [ { "id": "broken", "fg": 3618 } ] }, { "id": "vp_atomic_lamp", "fg": 2244, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": "vp_atomic_light", "fg": 2245, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, - { "id": "vp_autoclave", "fg": 3672, "rotates": false }, { "id": [ "vp_basketlg", "vp_basketlg_folding", "vp_basketlg_external" ], "fg": 2300, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": "vp_bed", - "fg": 3572, + "fg": 3587, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] + }, + { + "id": "vp_bfg_mounted", + "fg": 3607, + "rotates": true, + "multitile": true, + "additional_tiles": [ { "id": "broken", "fg": 3615 } ] }, - { "id": "vp_bfg_mounted", "fg": 3649, "rotates": true }, { "id": "vp_blade_horizontal", - "fg": 3650, + "fg": 3608, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3677 } ] + "additional_tiles": [ { "id": "broken", "fg": 3610 } ] }, { "id": "vp_blade_vertical", - "fg": 3676, + "fg": 3609, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3677 } ] + "additional_tiles": [ { "id": "broken", "fg": 3610 } ] }, { "id": [ "vp_box", "vp_folding wood box", "vp_wood box", "vp_basketsm", "vp_basketsm_external" ], - "fg": 3615, + "fg": 3611, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3683 } ] + "additional_tiles": [ { "id": "broken", "fg": 3613 } ] }, { "id": "vp_cam_control", - "fg": 3630, + "fg": 3619, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3688 } ] + "additional_tiles": [ { "id": "broken", "fg": 3618 } ] }, { "id": "vp_cargo_bag", - "fg": 2983, + "fg": 2998, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, - { "id": "vp_cargo_lock", "fg": 3651, "rotates": false }, { "id": [ "vp_cargo_space", "vp_cargo_space_external" ], - "fg": 3616, + "fg": 3621, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": "vp_chemlab", - "fg": 3621, + "fg": 3622, "rotates": false, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3681 } ] + "additional_tiles": [ { "id": "broken", "fg": 3643 } ] }, { "id": "vp_controls", "fg": 2315, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": "vp_craft_rig", "fg": 1728, "rotates": false, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3681 } ] + "additional_tiles": [ { "id": "broken", "fg": 3643 } ] }, { "id": [ "vp_crane_medium", "vp_crane_small" ], - "fg": 1653, + "fg": 1654, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, - { "id": "vp_crane_tiny", "fg": 3652, "rotates": true }, - { "id": "vp_dishwasher", "fg": 3673, "rotates": false }, + { "id": "vp_crane_tiny", "fg": 3623, "rotates": true }, { "id": "vp_door_motor", - "fg": 3613, + "fg": 3625, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] - }, - { - "id": [ "vp_door_opaque", "vp_door_internal", "vp_door" ], - "fg": 3593, - "rotates": false, - "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3594 }, { "id": "open", "fg": 3595 } ] - }, - { - "id": [ "vp_door_trunk", "vp_hatch", "vp_door_shutter", "vp_door_sliding" ], - "fg": 3596, - "rotates": false, - "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3597 }, { "id": "open", "fg": 3598 } ] - }, - { - "id": [ "vp_door_wood", "vp_door_wood_opaque" ], - "fg": 3599, - "rotates": false, - "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3600 }, { "id": "open", "fg": 3601 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": "vp_drive_by_wire_controls", "fg": 2306, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3688 } ] + "additional_tiles": [ { "id": "broken", "fg": 3618 } ] }, { "id": [ "vp_engine_motor", "vp_foot_pedals" ], - "fg": 3700, + "fg": 3704, "//": "maybe assign vp_engine_motor to the item?", "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3688 } ] + "additional_tiles": [ { "id": "broken", "fg": 3618 } ] }, - { "id": "vp_external_tank", "fg": 3674, "rotates": true }, - { "id": "vp_external_tank_small", "fg": 3655, "rotates": true }, - { "id": "vp_fdoor", "fg": 3593, "rotates": false }, - { "id": "vp_forklift_fork", "fg": 3656, "rotates": true }, - { "id": "vp_frame_handle", "fg": 3700, "rotates": true }, - { "id": [ "vp_fridge_cargo", "fridge_cargo" ], "fg": 3618, "rotates": false }, + { "id": "vp_external_tank", "fg": 3626, "rotates": true }, + { "id": "vp_external_tank_small", "fg": 3627, "rotates": true }, + { "id": "vp_forklift_fork", "fg": 3628, "rotates": true }, + { "id": "vp_frame_handle", "fg": 3704, "rotates": true }, + { "id": [ "vp_fridge_cargo", "fridge_cargo" ], "fg": 3629 }, { "id": "vp_funnel", - "fg": 3540, - "rotates": true, - "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] - }, - { - "id": [ "vp_fusion_gun", "vp_laser_rifle" ], - "fg": 3645, + "fg": 3555, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3687 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": "vp_generator_7500w", - "fg": 3654, + "fg": 3630, "rotates": false, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3688 } ] + "additional_tiles": [ { "id": "broken", "fg": 3618 } ] }, { "id": "vp_hand_paddles", - "fg": 3612, + "fg": 3631, "rotates": false, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3683 } ] + "additional_tiles": [ { "id": "broken", "fg": 3613 } ] }, { "id": "vp_hand_rims", - "fg": 3611, + "fg": 3632, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3688 } ] + "additional_tiles": [ { "id": "broken", "fg": 3618 } ] }, { - "id": "vp_hatch_opaque", - "fg": 3596, - "rotates": false, + "id": "vp_hdroof", + "fg": 3633, + "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": 3598 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { - "id": [ "vp_hdhatch", "vp_hdhatch_opaque" ], - "fg": 3602, - "rotates": false, + "id": [ "vp_head_light", "vp_headlight", "vp_floodlight" ], + "fg": 2301, + "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3603 }, { "id": "open", "fg": 3604 } ] - }, - { - "id": "vp_hdroof", - "fg": 3641, - "rotates": true, - "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] - }, - { - "id": [ "vp_head_light", "vp_headlight", "vp_floodlight" ], - "fg": 2301, - "rotates": true, - "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": "vp_headlight_reinforced", - "fg": 3622, + "fg": 3634, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": "vp_horn_bicycle", - "fg": 3632, + "fg": 3635, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": [ "vp_horn_car", "vp_horn_big", "vp_beeper", "vp_chimes" ], - "fg": 3623, - "rotates": true, - "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] - }, - { - "id": [ "vp_inboard_mirror", "vp_wing_mirror" ], - "fg": 3631, + "fg": 3636, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": [ "vp_jumper_cable_heavy", "vp_jumper_cable" ], - "fg": 3642, + "fg": 3637, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": "vp_kitchen_unit", - "fg": 3624, + "fg": 3638, "rotates": false, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3681 } ] + "additional_tiles": [ { "id": "broken", "fg": 3643 } ] + }, + { + "id": [ "vp_laser_rifle", "vp_fusion_gun" ], + "fg": 3639, + "rotates": true, + "multitile": true, + "additional_tiles": [ { "id": "broken", "fg": 3617 } ] }, { "id": "vp_leather_funnel", - "fg": 3543, + "fg": 3558, "rotates": false, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": "vp_light_blue", "fg": 2310, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": "vp_light_red", "fg": 2311, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3688 } ] + "additional_tiles": [ { "id": "broken", "fg": 3618 } ] }, { "id": "vp_lit_aisle_horizontal", - "fg": 3638, + "fg": 3640, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] + }, + { + "id": [ "vp_lit_aisle_vertical", "vp_aisle_lights" ], + "fg": 3641, + "rotates": true, + "multitile": true, + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": [ "vp_m249", "vp_mounted_m240", "vp_mounted_m60", "vp_mounted_m134" ], - "fg": 3647, + "fg": 3642, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3686 } ] + "additional_tiles": [ { "id": "broken", "fg": 3616 } ] }, { "id": "vp_makeshift_funnel", - "fg": 3541, + "fg": 3556, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": "vp_metal_funnel", - "fg": 3539, + "fg": 3554, "rotates": false, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": "vp_minifreezer", "fg": 1727, "rotates": false, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3681 } ] + "additional_tiles": [ { "id": "broken", "fg": 3643 } ] }, { "id": "vp_minifridge", - "fg": 3625, + "fg": 3644, "rotates": false, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3681 } ] + "additional_tiles": [ { "id": "broken", "fg": 3643 } ] }, { "id": "vp_minireactor", - "fg": 3590, + "fg": 3645, "rotates": false, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3688 } ] + "additional_tiles": [ { "id": "broken", "fg": 3618 } ] }, - { "id": "vp_mounted_30mm_autocannon", "fg": 3644, "rotates": true }, { - "id": [ "vp_mounted_browning", "vp_mounted_mk19", "vp_mounted_abzats" ], + "id": [ "vp_mounted_30mm_autocannon", "vp_mounted_rm298", "vp_mounted_rm614" ], "fg": 3646, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3685 } ] - }, - { - "id": [ "vp_mounted_howitzer", "vp_mounted_tank_auto", "vp_mounted_tank_manual", "vp_mounted_tank_rws", "vp_m240", "vp_m60" ], - "fg": 3646, - "rotates": true + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { - "id": [ "vp_mounted_m1918", "vp_flamethrower" ], - "fg": 3643, + "id": [ + "vp_mounted_browning", + "vp_mounted_mk19", + "vp_mounted_abzats", + "vp_mounted_howitzer", + "vp_mounted_tank_auto", + "vp_mounted_tank_manual", + "vp_mounted_tank_rws", + "vp_m240", + "vp_m60" + ], + "fg": 3647, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3615 } ] }, { - "id": [ "vp_mounted_rm298", "vp_mounted_rm614" ], - "fg": 3644, + "id": [ "vp_mounted_m1918", "vp_flamethrower", "vp_tow_launcher", "vp_tow_turret" ], + "fg": 3648, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": "vp_muffler", - "fg": 3591, + "fg": 3649, + "//": "change to use item sprite instead?", "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": "vp_omnicam", "fg": 1726, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3688 } ] + "additional_tiles": [ { "id": "broken", "fg": 3618 } ] }, { "id": [ "vp_plasmagun", "vp_plasma_gun" ], - "fg": 3648, + "fg": 3681, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3686 } ] + "additional_tiles": [ { "id": "broken", "fg": 3616 } ] }, - { "id": "vp_plating_bone", "fg": 3664, "rotates": true }, - { "id": "vp_plating_hard", "fg": 3659, "rotates": true }, - { "id": "vp_plating_military", "fg": 3660, "rotates": true }, - { "id": "vp_plating_spiked", "fg": 3665, "rotates": true }, - { "id": [ "vp_plating_steel", "vp_plating_chitin" ], "fg": 3661, "rotates": true }, - { "id": "vp_plating_superalloy", "fg": 3662, "rotates": true }, - { "id": "vp_plating_wood", "fg": 3663, "rotates": true }, + { "id": "vp_plating_bone", "fg": 3650, "rotates": true }, + { "id": "vp_plating_hard", "fg": 3651, "rotates": true }, + { "id": "vp_plating_military", "fg": 3652, "rotates": true }, + { "id": "vp_plating_spiked", "fg": 3653, "rotates": true }, + { "id": [ "vp_plating_steel", "vp_plating_chitin" ], "fg": 3654, "rotates": true }, + { "id": "vp_plating_superalloy", "fg": 3655, "rotates": true }, + { "id": "vp_plating_wood", "fg": 3656, "rotates": true }, { "id": "vp_plow", - "fg": 3589, + "fg": 3657, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3682 } ] + "additional_tiles": [ { "id": "broken", "fg": 3612 } ] }, { - "id": [ "vp_reaper_advanced", "vp_reaper" ], + "id": [ "vp_reaper", "vp_reaper_advanced" ], "fg": 3658, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3686 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": "vp_recharge_station", - "fg": 3626, + "fg": 3659, "rotates": false, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3681 } ] + "additional_tiles": [ { "id": "broken", "fg": 3643 } ] }, { "id": [ "vp_reinforced_solar_panel", "vp_reinforced_solar_panel_v2" ], - "fg": 1771, + "fg": 1943, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3678 } ] + "additional_tiles": [ { "id": "broken", "fg": 3660 } ] }, { "id": "vp_reinforced_windshield", - "fg": 3666, + "fg": 3661, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3667 } ] + "additional_tiles": [ { "id": "broken", "fg": 3689 } ] }, { "id": "vp_robot_controls", "fg": 2314, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": "vp_roller_drum", - "fg": 3605, + "fg": 3662, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { - "id": [ "vp_roof_cloth", "vp_roof_wood", "vp_roof" ], - "fg": 3640, + "id": [ "vp_roof", "vp_roof_cloth" ], + "fg": 3663, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { - "id": "vp_saddle", - "fg": 3629, + "id": "vp_roof_wood", + "fg": 3664, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3613 } ] }, { - "id": [ "vp_seat", "vp_folding_seat", "vp_reclining_seat" ], - "fg": 1766, + "id": [ "vp_saddle", "vp_saddle_motor", "vp_saddle_pedal", "vp_saddle_scooter" ], + "fg": 3665, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { - "id": "vp_seat_wood", - "fg": 3675, + "id": [ "vp_seat_wood", "vp_seat_leather", "vp_reclining_seat_leather", "seat_leather" ], + "fg": 3666, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3683 } ] + "additional_tiles": [ { "id": "broken", "fg": 3613 } ] + }, + { + "id": [ "vp_seat", "vp_folding_seat", "vp_reclining_seat" ], + "fg": 1766, + "rotates": true, + "multitile": true, + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": "vp_seatbelt", - "fg": 3591, + "fg": 3649, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3592 } ] + "additional_tiles": [ { "id": "broken", "fg": 3667 } ] }, { "id": "vp_seatbelt_heavyduty", "fg": 3668, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3592 } ] + "additional_tiles": [ { "id": "broken", "fg": 3667 } ] }, { - "id": [ "vp_seed_drill_advanced", "vp_seed_drill" ], + "id": [ "vp_seed_drill", "vp_seed_drill_advanced" ], "fg": 3669, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3682 } ] + "additional_tiles": [ { "id": "broken", "fg": 3612 } ] }, { "id": [ @@ -6769,285 +6665,300 @@ "vp_battery_motorbike", "vp_battery_car" ], - "fg": 1379, + "fg": 1380, "rotates": false, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3688 } ] + "additional_tiles": [ { "id": "broken", "fg": 3618 } ] }, { "id": [ "vp_solar_panel", "vp_solar_panel_v2", "vp_solar_panel_v3" ], - "fg": 1772, + "fg": 1957, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3679 } ] + "additional_tiles": [ { "id": "broken", "fg": 3670 } ] }, { "id": "vp_spike", - "fg": 3670, + "fg": 3671, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3677 } ] + "additional_tiles": [ { "id": "broken", "fg": 3610 } ] }, { "id": "vp_spike_wood", - "fg": 3045, + "fg": 3060, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3683 } ] + "additional_tiles": [ { "id": "broken", "fg": 3613 } ] }, { "id": "vp_stereo", - "fg": 3657, + "fg": 3672, "rotates": false, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3681 } ] + "additional_tiles": [ { "id": "broken", "fg": 3643 } ] }, { "id": "vp_storage_battery_mount", - "fg": 3653, + "fg": 3673, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3688 } ] + "additional_tiles": [ { "id": "broken", "fg": 3618 } ] }, { "id": "vp_tank_barrel", "fg": 1762, "rotates": true }, { "id": "vp_tank_medium", - "fg": 1293, + "fg": 1294, "rotates": false, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3688 } ] + "additional_tiles": [ { "id": "broken", "fg": 3618 } ] }, { "id": "vp_tank_small", - "fg": 1294, + "fg": 1295, "rotates": false, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3688 } ] + "additional_tiles": [ { "id": "broken", "fg": 3618 } ] }, { "id": [ "vp_tank", "vp_tank_little" ], - "fg": 1295, + "fg": 1296, "rotates": false, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3688 } ] + "additional_tiles": [ { "id": "broken", "fg": 3618 } ] }, - { "id": [ "vp_tow_launcher", "vp_tow_turret" ], "fg": 3643, "rotates": true }, { "id": "vp_tracker", - "fg": 3627, + "fg": 3674, "rotates": false, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": "vp_travois", - "fg": 994, + "fg": 996, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3683 } ] + "additional_tiles": [ { "id": "broken", "fg": 3613 } ] }, { "id": "vp_trunk", - "fg": 3617, + "fg": 3675, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3683 } ] + "additional_tiles": [ { "id": "broken", "fg": 3613 } ] }, { "id": "vp_trunk_floor", - "fg": 3639, + "fg": 3676, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": [ "vp_v_curtain", "vp_aisle_curtain" ], - "fg": 3358, + "fg": 3373, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": "vp_veh_forge", - "fg": 3619, + "fg": 3677, "rotates": false, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3681 } ] + "additional_tiles": [ { "id": "broken", "fg": 3643 } ] }, { "id": [ "vp_veh_table", "vp_veh_table_wood" ], - "fg": 3614, + "fg": 3678, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3683 } ] + "additional_tiles": [ { "id": "broken", "fg": 3613 } ] }, { "id": "vp_vehicle_alarm", - "fg": 3627, + "fg": 3674, "rotates": false, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3688 } ] + "additional_tiles": [ { "id": "broken", "fg": 3618 } ] }, { "id": "vp_vehicle_clock", "fg": 2202, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": "vp_vehicle_scoop", - "fg": 1485, + "fg": 1486, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": "vp_washing_machine", - "fg": 3680, + "fg": 3679, + "//": "change this sprite to full size washing machine, and only use this sprite for the item?", "rotates": false, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3681 } ] + "additional_tiles": [ { "id": "broken", "fg": 3643 } ] }, { "id": "vp_water_faucet", - "fg": 3620, + "fg": 3680, "rotates": false, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3681 } ] + "additional_tiles": [ { "id": "broken", "fg": 3643 } ] }, { "id": "vp_water_purifier", - "fg": 1590, + "fg": 1591, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3686 } ] + "additional_tiles": [ { "id": "broken", "fg": 3616 } ] }, { "id": [ "vp_watercannon", "vp_shockcannon_mounted" ], - "fg": 3648, + "fg": 3681, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3682 } ] + "additional_tiles": [ { "id": "broken", "fg": 3612 } ] }, { "id": "vp_welding_rig", - "fg": 3628, + "fg": 3682, "rotates": false, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3681 } ] + "additional_tiles": [ { "id": "broken", "fg": 3643 } ] }, { "id": [ "vp_wheel_armor", "vp_wheel_armor_steerable" ], "fg": 2318, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3607 } ] + "additional_tiles": [ { "id": "broken", "fg": 3684 } ] }, { "id": [ "vp_wheel_bicycle_steerable", "vp_wheel_bicycle" ], - "fg": 3606, + "fg": 3683, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3607 } ] + "additional_tiles": [ { "id": "broken", "fg": 3684 } ] }, { "id": "vp_wheel_caster", - "fg": 3609, + "fg": 3685, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3607 } ] + "additional_tiles": [ { "id": "broken", "fg": 3684 } ] }, { "id": [ "vp_wheel_small", "vp_wheel_small_steerable", "vp_wheel_barrow" ], "fg": 2321, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3607 } ] + "additional_tiles": [ { "id": "broken", "fg": 3684 } ] }, { "id": [ "vp_wheel_unicycle", "vp_wheel_motorbike", "vp_wheel_motorbike_steerable" ], "fg": 2319, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3607 } ] + "additional_tiles": [ { "id": "broken", "fg": 3684 } ] }, { "id": [ "vp_wheel", "vp_wheel_steerable", "vp_metal_wheel" ], "fg": 2317, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3607 } ] + "additional_tiles": [ { "id": "broken", "fg": 3684 } ] }, { "id": "vp_wheel_wheelchair", - "fg": 3608, + "fg": 3686, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3607 } ] + "additional_tiles": [ { "id": "broken", "fg": 3684 } ] }, { "id": [ "vp_wheel_wide", "vp_wheel_wide_steerable" ], "fg": 2323, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3607 } ] + "additional_tiles": [ { "id": "broken", "fg": 3684 } ] }, { "id": "vp_wheel_wood", "fg": 2324, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3683 } ] + "additional_tiles": [ { "id": "broken", "fg": 3613 } ] }, { "id": "vp_wheel_wood_b", - "fg": 3610, + "fg": 3687, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3683 } ] + "additional_tiles": [ { "id": "broken", "fg": 3613 } ] }, { - "id": "vp_windshield", - "fg": 3671, + "id": [ + "vp_windshield", + "vp_windshield_wheel_left", + "vp_windshield_wheel_right", + "vp_windshield_full_wheel_left", + "vp_windshield_full_wheel_right", + "vp_windshield_vertical_2_left", + "vp_windshield_vertical_2_right" + ], + "fg": 3688, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3667 } ] + "additional_tiles": [ { "id": "broken", "fg": 3689 } ] + }, + { + "id": [ "vp_inboard_mirror", "vp_wing_mirror" ], + "fg": 3690, + "rotates": true, + "multitile": true, + "additional_tiles": [ { "id": "broken", "fg": 3689 } ] }, { "id": "vp_wooden_aisle_horizontal", - "fg": 3636, + "fg": 3691, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3683 } ] + "additional_tiles": [ { "id": "broken", "fg": 3613 } ] }, { "id": "vp_wooden_aisle_vertical", - "fg": 3635, + "fg": 3692, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3683 } ] + "additional_tiles": [ { "id": "broken", "fg": 3613 } ] }, { "id": "vp_xlframe_cross", - "fg": 3079, + "fg": 3094, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3677 } ] + "additional_tiles": [ { "id": "broken", "fg": 3610 } ] }, { "id": "vp_xlframe_nw", - "fg": 3080, + "fg": 3095, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3677 } ] + "additional_tiles": [ { "id": "broken", "fg": 3610 } ] }, { "id": "vp_xlframe_vertical", - "fg": 3081, + "fg": 3096, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3677 } ] + "additional_tiles": [ { "id": "broken", "fg": 3610 } ] }, { "id": [ "wheel_mount_heavy", "vp_wheel_mount_heavy", "vp_wheel_mount_heavy_steerable" ], @@ -7087,10 +6998,10 @@ "vp_halfboard_cover_right", "vp_halfboard_cover_left" ], - "fg": 3689, + "fg": 3693, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": [ @@ -7101,10 +7012,10 @@ "vp_xlhalfboard_ne", "vp_halfboard_ne" ], - "fg": 3690, + "fg": 3694, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": [ @@ -7115,10 +7026,10 @@ "vp_xlhalfboard_nw", "vp_halfboard_nw" ], - "fg": 3691, + "fg": 3695, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": [ @@ -7130,10 +7041,10 @@ "vp_halfboard_se", "vp_halfboard_hatch_wheel_right" ], - "fg": 3692, + "fg": 3696, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": [ @@ -7145,10 +7056,10 @@ "vp_halfboard_sw", "vp_halfboard_hatch_wheel_left" ], - "fg": 3693, + "fg": 3697, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": [ @@ -7177,39 +7088,39 @@ "vp_board_nw_edge", "vp_board_ne_edge" ], - "fg": 3694, + "fg": 3698, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": "vp_boat_board", - "fg": 3695, + "fg": 3699, "rotates": false, "multitile": true, "additional_tiles": [ - { "id": "broken", "fg": 3683 }, - { "id": "center", "fg": 3697 }, - { "id": "corner", "fg": 3696 }, - { "id": "edge", "fg": 3699 }, - { "id": "end_piece", "fg": 3699 }, - { "id": "t_connection", "fg": 3698 }, - { "id": "unconnected", "fg": 3695 } + { "id": "broken", "fg": 3613 }, + { "id": "center", "fg": 3701 }, + { "id": "corner", "fg": 3700 }, + { "id": "edge", "fg": 3703 }, + { "id": "end_piece", "fg": 3703 }, + { "id": "t_connection", "fg": 3702 }, + { "id": "unconnected", "fg": 3699 } ] }, { "id": [ "vp_frame_cover", "vp_halfboard_cover" ], - "fg": 3700, + "fg": 3704, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": "vp_halfboard_cross", - "fg": 3701, + "fg": 3705, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": [ @@ -7226,10 +7137,10 @@ "vp_cloth_halfboard_horizontal_2_front", "vp_cloth_halfboard_horizontal_2_rear" ], - "fg": 3702, + "fg": 3706, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": [ @@ -7246,10 +7157,10 @@ "vp_cloth_halfboard_vertical_2_left", "vp_cloth_halfboard_vertical_2_right" ], - "fg": 3703, + "fg": 3707, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": [ @@ -7260,38 +7171,38 @@ "vp_hdhalfboard_horizontal_front", "vp_hdhalfboard_horizontal_rear" ], - "fg": 3704, + "fg": 3708, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3685 } ] + "additional_tiles": [ { "id": "broken", "fg": 3615 } ] }, { "id": [ "vp_hdboard_ne", "vp_hdhalfboard_ne" ], - "fg": 3705, + "fg": 3709, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3685 } ] + "additional_tiles": [ { "id": "broken", "fg": 3615 } ] }, { "id": [ "vp_hdboard_nw", "vp_hdhalfboard_nw" ], - "fg": 3706, + "fg": 3710, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3685 } ] + "additional_tiles": [ { "id": "broken", "fg": 3615 } ] }, { "id": [ "vp_hdboard_se", "vp_hdhalfboard_se" ], - "fg": 3707, + "fg": 3711, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3685 } ] + "additional_tiles": [ { "id": "broken", "fg": 3615 } ] }, { "id": [ "vp_hdboard_sw", "vp_hdhalfboard_sw" ], - "fg": 3708, + "fg": 3712, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3685 } ] + "additional_tiles": [ { "id": "broken", "fg": 3615 } ] }, { "id": [ @@ -7302,131 +7213,131 @@ "vp_hdhalfboard_vertical_left", "vp_hdhalfboard_vertical_right" ], - "fg": 3709, + "fg": 3713, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3685 } ] + "additional_tiles": [ { "id": "broken", "fg": 3615 } ] }, { "id": [ "vp_hdhalfboard_horizontal_2", "vp_hdhalfboard_horizontal_2_front", "vp_hdhalfboard_horizontal_2_rear" ], - "fg": 3710, + "fg": 3714, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3685 } ] + "additional_tiles": [ { "id": "broken", "fg": 3615 } ] }, { "id": [ "vp_hdhalfboard_vertical_2", "vp_hdhalfboard_vertical_2_left", "vp_hdhalfboard_vertical_2_right" ], - "fg": 3711, + "fg": 3715, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3685 } ] + "additional_tiles": [ { "id": "broken", "fg": 3615 } ] }, { "id": [ "vp_hdstowboard_horizontal", "vp_hdstowboard_horizontal_front", "vp_hdstowboard_horizontal_rear" ], - "fg": 3712, + "fg": 3716, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3685 } ] + "additional_tiles": [ { "id": "broken", "fg": 3615 } ] }, { "id": "vp_hdstowboard_ne", - "fg": 3713, + "fg": 3717, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3685 } ] + "additional_tiles": [ { "id": "broken", "fg": 3615 } ] }, { "id": "vp_hdstowboard_nw", - "fg": 3714, + "fg": 3718, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3685 } ] + "additional_tiles": [ { "id": "broken", "fg": 3615 } ] }, { "id": "vp_hdstowboard_se", - "fg": 3715, + "fg": 3719, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3685 } ] + "additional_tiles": [ { "id": "broken", "fg": 3615 } ] }, { "id": "vp_hdstowboard_sw", - "fg": 3716, + "fg": 3720, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3685 } ] + "additional_tiles": [ { "id": "broken", "fg": 3615 } ] }, { "id": [ "vp_hdstowboard_vertical", "vp_hdstowboard_vertical_left", "vp_hdstowboard_vertical_right" ], - "fg": 3717, + "fg": 3721, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3685 } ] + "additional_tiles": [ { "id": "broken", "fg": 3615 } ] }, { "id": "vp_inflatable_airbag", - "fg": 3718, + "fg": 3722, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "broken", "fg": 3685 }, - { "id": "center", "fg": 3720 }, - { "id": "corner", "fg": 3719 }, - { "id": "edge", "fg": 3722 }, - { "id": "end_piece", "fg": 3722 }, - { "id": "t_connection", "fg": 3721 }, - { "id": "unconnected", "fg": 3718 } + { "id": "broken", "fg": 3615 }, + { "id": "center", "fg": 3724 }, + { "id": "corner", "fg": 3723 }, + { "id": "edge", "fg": 3726 }, + { "id": "end_piece", "fg": 3726 }, + { "id": "t_connection", "fg": 3725 }, + { "id": "unconnected", "fg": 3722 } ] }, { "id": "vp_inflatable_section", - "fg": 3723, + "fg": 3727, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "broken", "fg": 3685 }, - { "id": "center", "fg": 3725 }, - { "id": "corner", "fg": 3724 }, - { "id": "edge", "fg": 3727 }, - { "id": "end_piece", "fg": 3727 }, - { "id": "t_connection", "fg": 3726 }, - { "id": "unconnected", "fg": 3723 } + { "id": "broken", "fg": 3615 }, + { "id": "center", "fg": 3729 }, + { "id": "corner", "fg": 3728 }, + { "id": "edge", "fg": 3731 }, + { "id": "end_piece", "fg": 3731 }, + { "id": "t_connection", "fg": 3730 }, + { "id": "unconnected", "fg": 3727 } ] }, { "id": [ "vp_stowboard_horizontal", "vp_stowboard_horizontal_front", "vp_stowboard_horizontal_rear" ], - "fg": 3728, + "fg": 3732, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": "vp_stowboard_ne", - "fg": 3729, + "fg": 3733, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": "vp_stowboard_nw", - "fg": 3730, + "fg": 3734, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": "vp_stowboard_se", - "fg": 3731, + "fg": 3735, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": "vp_stowboard_sw", - "fg": 3732, + "fg": 3736, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": [ @@ -7436,10 +7347,10 @@ "vp_stowboard_wheel_left", "vp_stowboard_wheel_right" ], - "fg": 3733, + "fg": 3737, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": [ @@ -7450,38 +7361,38 @@ "vp_woodhalfboard_horizontal_front", "vp_woodhalfboard_horizontal_rear" ], - "fg": 3734, + "fg": 3738, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3683 } ] + "additional_tiles": [ { "id": "broken", "fg": 3613 } ] }, { "id": [ "vp_woodboard_ne", "vp_woodhalfboard_ne" ], - "fg": 3735, + "fg": 3739, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3683 } ] + "additional_tiles": [ { "id": "broken", "fg": 3613 } ] }, { "id": [ "vp_woodboard_nw", "vp_woodhalfboard_nw" ], - "fg": 3736, + "fg": 3740, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3683 } ] + "additional_tiles": [ { "id": "broken", "fg": 3613 } ] }, { "id": [ "vp_woodboard_se", "vp_woodhalfboard_se" ], - "fg": 3737, + "fg": 3741, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3683 } ] + "additional_tiles": [ { "id": "broken", "fg": 3613 } ] }, { "id": [ "vp_woodboard_sw", "vp_woodhalfboard_sw" ], - "fg": 3738, + "fg": 3742, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3683 } ] + "additional_tiles": [ { "id": "broken", "fg": 3613 } ] }, { "id": [ @@ -7492,115 +7403,143 @@ "vp_woodhalfboard_vertical_left", "vp_woodhalfboard_vertical_right" ], - "fg": 3739, + "fg": 3743, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3683 } ] + "additional_tiles": [ { "id": "broken", "fg": 3613 } ] }, { "id": [ "vp_woodhalfboard_horizontal_2", "vp_woodhalfboard_horizontal_2_front", "vp_woodhalfboard_horizontal_2_rear" ], - "fg": 3740, + "fg": 3744, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3683 } ] + "additional_tiles": [ { "id": "broken", "fg": 3613 } ] }, { "id": [ "vp_woodhalfboard_vertical_2", "vp_woodhalfboard_vertical_2_left", "vp_woodhalfboard_vertical_2_right" ], - "fg": 3741, + "fg": 3745, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3683 } ] + "additional_tiles": [ { "id": "broken", "fg": 3613 } ] + }, + { + "id": [ "vp_door", "vp_door_opaque", "vp_door_internal", "vp_fdoor" ], + "fg": 3747, + "rotates": false, + "multitile": true, + "additional_tiles": [ { "id": "broken", "fg": 3746 }, { "id": "open", "fg": 3748 } ] + }, + { + "id": [ "vp_door_trunk", "vp_hatch", "vp_hatch_opaque", "vp_door_shutter", "vp_door_sliding" ], + "fg": 3750, + "rotates": false, + "multitile": true, + "additional_tiles": [ { "id": "broken", "fg": 3749 }, { "id": "open", "fg": 3751 } ] + }, + { + "id": [ "vp_door_wood", "vp_door_wood_opaque" ], + "fg": 3753, + "rotates": false, + "multitile": true, + "additional_tiles": [ { "id": "broken", "fg": 3752 }, { "id": "open", "fg": 3754 } ] + }, + { + "id": [ "vp_hddoor", "vp_hddoor_opaque", "vp_hdhatch", "vp_hdhatch_opaque" ], + "fg": 3756, + "rotates": false, + "multitile": true, + "additional_tiles": [ { "id": "broken", "fg": 3755 }, { "id": "open", "fg": 3757 } ] }, { "id": [ "vp_folding_frame", "vp_xlframe_horizontal" ], - "fg": 3742, + "fg": 3758, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3677 } ] + "additional_tiles": [ { "id": "broken", "fg": 3610 } ] }, { "id": "vp_folding_wooden_frame", - "fg": 3743, + "fg": 3759, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3683 } ] + "additional_tiles": [ { "id": "broken", "fg": 3613 } ] }, { "id": "vp_frame_cross", - "fg": 3744, + "fg": 3760, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": [ "vp_frame_horizontal", "vp_frame_horizontal_front", "vp_frame_horizontal_rear" ], - "fg": 3745, + "fg": 3761, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": [ "vp_frame_horizontal_2", "vp_frame_horizontal_2_front", "vp_frame_horizontal_2_rear" ], - "fg": 3746, + "fg": 3762, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": "vp_frame_ne", - "fg": 3747, + "fg": 3763, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": "vp_frame_nw", - "fg": 3748, + "fg": 3764, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": "vp_frame_se", - "fg": 3749, + "fg": 3765, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": "vp_frame_sw", - "fg": 3750, + "fg": 3766, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": [ "vp_frame_vertical", "vp_frame_vertical_left", "vp_frame_vertical_right" ], - "fg": 3751, + "fg": 3767, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": [ "vp_frame_vertical_2", "vp_frame_vertical_2_left", "vp_frame_vertical_2_right" ], - "fg": 3752, + "fg": 3768, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3684 } ] + "additional_tiles": [ { "id": "broken", "fg": 3614 } ] }, { "id": [ "vp_frame_wood_cover", "vp_frame_wood_handle", "vp_frame_wood_light_cover", "vp_frame_wood_light_handle" ], - "fg": 3753, + "fg": 3769, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3683 } ] + "additional_tiles": [ { "id": "broken", "fg": 3613 } ] }, { "id": [ "vp_frame_wood_cross", "vp_frame_wood_light_cross" ], - "fg": 3754, + "fg": 3770, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3683 } ] + "additional_tiles": [ { "id": "broken", "fg": 3613 } ] }, { "id": [ @@ -7611,10 +7550,10 @@ "vp_frame_wood_light_horizontal_front", "vp_frame_wood_light_horizontal_rear" ], - "fg": 3755, + "fg": 3771, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3683 } ] + "additional_tiles": [ { "id": "broken", "fg": 3613 } ] }, { "id": [ @@ -7625,38 +7564,38 @@ "vp_frame_wood_light_horizontal_2_front", "vp_frame_wood_light_horizontal_2_rear" ], - "fg": 3756, + "fg": 3772, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3683 } ] + "additional_tiles": [ { "id": "broken", "fg": 3613 } ] }, { "id": [ "vp_frame_wood_ne", "vp_frame_wood_light_ne" ], - "fg": 3757, + "fg": 3773, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3683 } ] + "additional_tiles": [ { "id": "broken", "fg": 3613 } ] }, { "id": [ "vp_frame_wood_nw", "vp_frame_wood_light_nw" ], - "fg": 3758, + "fg": 3774, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3683 } ] + "additional_tiles": [ { "id": "broken", "fg": 3613 } ] }, { "id": [ "vp_frame_wood_se", "vp_frame_wood_light_se" ], - "fg": 3759, + "fg": 3775, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3683 } ] + "additional_tiles": [ { "id": "broken", "fg": 3613 } ] }, { "id": [ "vp_frame_wood_sw", "vp_frame_wood_light_sw" ], - "fg": 3760, + "fg": 3776, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3683 } ] + "additional_tiles": [ { "id": "broken", "fg": 3613 } ] }, { "id": [ @@ -7667,10 +7606,10 @@ "vp_frame_wood_light_vertical_left", "vp_frame_wood_light_vertical_right" ], - "fg": 3761, + "fg": 3777, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3683 } ] + "additional_tiles": [ { "id": "broken", "fg": 3613 } ] }, { "id": [ @@ -7681,161 +7620,161 @@ "vp_frame_wood_light_vertical_2_left", "vp_frame_wood_light_vertical_2_right" ], - "fg": 3762, + "fg": 3778, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3683 } ] + "additional_tiles": [ { "id": "broken", "fg": 3613 } ] }, { "id": "vp_hdframe_cover", - "fg": 3763, + "fg": 3779, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3685 } ] + "additional_tiles": [ { "id": "broken", "fg": 3615 } ] }, { "id": "vp_hdframe_cross", - "fg": 3764, + "fg": 3780, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3685 } ] + "additional_tiles": [ { "id": "broken", "fg": 3615 } ] }, { "id": [ "vp_hdframe_horizontal", "vp_hdframe_horizontal_front", "vp_hdframe_horizontal_rear" ], - "fg": 3765, + "fg": 3781, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3685 } ] + "additional_tiles": [ { "id": "broken", "fg": 3615 } ] }, { "id": [ "vp_hdframe_horizontal_2", "vp_hdframe_horizontal_2_front", "vp_hdframe_horizontal_2_rear" ], - "fg": 3766, + "fg": 3782, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3685 } ] + "additional_tiles": [ { "id": "broken", "fg": 3615 } ] }, { "id": "vp_hdframe_ne", - "fg": 3767, + "fg": 3783, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3685 } ] + "additional_tiles": [ { "id": "broken", "fg": 3615 } ] }, { "id": "vp_hdframe_nw", - "fg": 3768, + "fg": 3784, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3685 } ] + "additional_tiles": [ { "id": "broken", "fg": 3615 } ] }, { "id": "vp_hdframe_se", - "fg": 3769, + "fg": 3785, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3685 } ] + "additional_tiles": [ { "id": "broken", "fg": 3615 } ] }, { "id": "vp_hdframe_sw", - "fg": 3770, + "fg": 3786, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3685 } ] + "additional_tiles": [ { "id": "broken", "fg": 3615 } ] }, { "id": [ "vp_hdframe_vertical", "vp_hdframe_vertical_left", "vp_hdframe_vertical_right" ], - "fg": 3771, + "fg": 3787, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3685 } ] + "additional_tiles": [ { "id": "broken", "fg": 3615 } ] }, { "id": [ "vp_hdframe_vertical_2", "vp_hdframe_vertical_2_left", "vp_hdframe_vertical_2_right" ], - "fg": 3772, + "fg": 3788, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3685 } ] + "additional_tiles": [ { "id": "broken", "fg": 3615 } ] }, { "id": "vp_xlframe_cover", - "fg": 3773, + "fg": 3789, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3677 } ] + "additional_tiles": [ { "id": "broken", "fg": 3610 } ] }, { "id": "vp_xlframe_horizontal_2", - "fg": 3774, + "fg": 3790, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3677 } ] + "additional_tiles": [ { "id": "broken", "fg": 3610 } ] }, { "id": "vp_xlframe_ne", - "fg": 3775, + "fg": 3791, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3677 } ] + "additional_tiles": [ { "id": "broken", "fg": 3610 } ] }, { "id": "vp_xlframe_se", - "fg": 3776, + "fg": 3792, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3677 } ] + "additional_tiles": [ { "id": "broken", "fg": 3610 } ] }, { "id": "vp_xlframe_sw", - "fg": 3777, + "fg": 3793, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3677 } ] + "additional_tiles": [ { "id": "broken", "fg": 3610 } ] }, { "id": "vp_xlframe_vertical_2", - "fg": 3778, + "fg": 3794, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 3677 } ] + "additional_tiles": [ { "id": "broken", "fg": 3610 } ] }, - { "id": "vp_ram_chitin", "fg": [ 3783, 3785, 3784, 3786 ], "rotates": true }, - { "id": "vp_ram_hardsteel", "fg": [ 3787, 3789, 3788, 3790 ], "rotates": true }, - { "id": "vp_ram_military", "fg": [ 3791, 3793, 3792, 3794 ], "rotates": true }, - { "id": "vp_ram_spiked", "fg": [ 3795, 3797, 3796, 3798 ], "rotates": true }, - { "id": "vp_ram_steel", "fg": [ 3799, 3801, 3800, 3802 ], "rotates": true }, - { "id": "vp_ram_alloy", "fg": [ 3779, 3781, 3780, 3782 ], "rotates": true }, - { "id": "vp_ram_wood", "fg": [ 3803, 3805, 3804, 3806 ], "rotates": true }, - { "id": [ "boots", "boots_larmor" ], "fg": 3812 }, - { "id": [ "boots_combat", "boots_lsurvivor" ], "fg": 3815 }, - { "id": [ "boots_fur", "xs_boots_fur", "xl_boots_fur" ], "fg": 3816 }, + { "id": "vp_ram_chitin", "fg": [ 3799, 3801, 3800, 3802 ], "rotates": true }, + { "id": "vp_ram_hardsteel", "fg": [ 3803, 3805, 3804, 3806 ], "rotates": true }, + { "id": "vp_ram_military", "fg": [ 3807, 3809, 3808, 3810 ], "rotates": true }, + { "id": "vp_ram_spiked", "fg": [ 3811, 3813, 3812, 3814 ], "rotates": true }, + { "id": "vp_ram_steel", "fg": [ 3815, 3817, 3816, 3818 ], "rotates": true }, + { "id": "vp_ram_alloy", "fg": [ 3795, 3797, 3796, 3798 ], "rotates": true }, + { "id": "vp_ram_wood", "fg": [ 3819, 3821, 3820, 3822 ], "rotates": true }, + { "id": [ "boots", "boots_larmor" ], "fg": 3828 }, + { "id": [ "boots_combat", "boots_lsurvivor" ], "fg": 3831 }, + { "id": [ "boots_fur", "xs_boots_fur", "xl_boots_fur" ], "fg": 3832 }, { "id": [ "boots_plate", "boots_fsurvivor", "boots_hsurvivor", "motorbike_boots", "megaarmor_boots_1" ], - "fg": 3818 + "fg": 3834 }, - { "id": [ "boots_rubber", "boots_bunker" ], "fg": 3819 }, - { "id": [ "boots_steel", "boots_survivor", "boots_xlsurvivor" ], "fg": 3820 }, - { "id": [ "boots_western", "knee_high_boots" ], "fg": 3821 }, - { "id": [ "boots_winter", "boots_wsurvivor" ], "fg": 3822 }, - { "id": [ "bootstrap", "sholster" ], "fg": 3823 }, - { "id": [ "footrags_fur", "mocassins" ], "fg": 3825 }, + { "id": [ "boots_rubber", "boots_bunker" ], "fg": 3835 }, + { "id": [ "boots_steel", "boots_survivor", "boots_xlsurvivor" ], "fg": 3836 }, + { "id": [ "boots_western", "knee_high_boots" ], "fg": 3837 }, + { "id": [ "boots_winter", "boots_wsurvivor" ], "fg": 3838 }, + { "id": [ "bootstrap", "sholster" ], "fg": 3839 }, + { "id": [ "footrags_fur", "mocassins" ], "fg": 3841 }, { "id": [ "footrags_leather", "leathersandals", "bastsandals", "clogs", "straw_sandals", "slippers" ], - "fg": 3826 + "fg": 3842 }, - { "id": [ "heels", "thigh_high_boots" ], "fg": 3827 }, - { "id": [ "leg_warmers_f", "leg_warmers_xsf", "leg_warmers_xlf" ], "fg": 3828 }, - { "id": [ "rollerskates", "roller_blades" ], "fg": 3829 }, + { "id": [ "heels", "thigh_high_boots" ], "fg": 3843 }, + { "id": [ "leg_warmers_f", "leg_warmers_xsf", "leg_warmers_xlf" ], "fg": 3844 }, + { "id": [ "rollerskates", "roller_blades" ], "fg": 3845 }, { "id": [ "sneakers", "dance_shoes", "shoes_birchbark", "dress_shoes", "roller_shoes_on", "roller_shoes_off" ], - "fg": 3831 + "fg": 3847 }, - { "id": [ "socks", "tabi_gi", "socks_bowling", "sockmitts" ], "fg": 3832 }, - { "id": [ "socks_bag", "lowtops", "golf_shoes", "footrags", "footrags_wool", "flip_flops" ], "fg": 3833 }, - { "id": [ "socks_wool", "geta" ], "fg": 3834 }, - { "id": [ "stockings", "stockings_tent_legs", "stockings_tent_arms", "leggings" ], "fg": 3835 }, + { "id": [ "socks", "tabi_gi", "socks_bowling", "sockmitts" ], "fg": 3848 }, + { "id": [ "socks_bag", "lowtops", "golf_shoes", "footrags", "footrags_wool", "flip_flops" ], "fg": 3849 }, + { "id": [ "socks_wool", "geta" ], "fg": 3850 }, + { "id": [ "stockings", "stockings_tent_legs", "stockings_tent_arms", "leggings" ], "fg": 3851 }, { "id": [ "thermal_socks", "thermal_socks_on", "cleats", "tabi_dress", "wetsuit_booties", "nomex_socks", "boots_h20survivor" ], - "fg": 3837 + "fg": 3853 }, { "id": [ @@ -7849,10 +7788,10 @@ "xl_armguard_larmor", "armguard_larmor_mod" ], - "fg": 3838 + "fg": 3854 }, - { "id": [ "arm_warmers", "leg_warmers" ], "fg": 3839 }, - { "id": [ "armguard_hard", "armguard_paper", "legguard_hard", "legguard_paper" ], "fg": 3842 }, + { "id": [ "arm_warmers", "leg_warmers" ], "fg": 3855 }, + { "id": [ "armguard_hard", "armguard_paper", "legguard_hard", "legguard_paper" ], "fg": 3858 }, { "id": [ "armguard_soft", @@ -7863,21 +7802,21 @@ "armguard_lightplate", "legguard_lightplate" ], - "fg": 3843 + "fg": 3859 }, - { "id": [ "fire_gauntlets", "gloves_survivor", "gloves_xlsurvivor" ], "fg": 3846 }, - { "id": [ "gauntlets_bone", "beekeeping_gloves" ], "fg": 3848 }, - { "id": [ "gloves_fingerless", "gloves_fingerless_mod" ], "fg": 3850 }, - { "id": [ "gloves_fur", "xs_gloves_fur", "xl_gloves_fur" ], "fg": 3851 }, - { "id": [ "gloves_golf", "gloves_liner", "winter_gloves_army", "long_glove_white" ], "fg": 3852 }, + { "id": [ "fire_gauntlets", "gloves_survivor", "gloves_xlsurvivor" ], "fg": 3862 }, + { "id": [ "gauntlets_bone", "beekeeping_gloves" ], "fg": 3864 }, + { "id": [ "gloves_fingerless", "gloves_fingerless_mod" ], "fg": 3866 }, + { "id": [ "gloves_fur", "xs_gloves_fur", "xl_gloves_fur" ], "fg": 3867 }, + { "id": [ "gloves_golf", "gloves_liner", "winter_gloves_army", "long_glove_white" ], "fg": 3868 }, { "id": [ "gloves_leather", "xs_gloves_leather", "xl_gloves_leather", "gauntlets_larmor", "gloves_work" ], - "fg": 3853 + "fg": 3869 }, - { "id": [ "gloves_light", "gloves_wraps_wool", "gauntlets_chitin", "gloves_bag" ], "fg": 3854 }, - { "id": [ "gloves_winter", "gloves_wsurvivor" ], "fg": 3859 }, - { "id": [ "gold_watch", "platinum_watch", "silver_watch", "sf_watch" ], "fg": 3865 }, - { "id": [ "mittens", "boxing_gloves" ], "fg": 3867 }, + { "id": [ "gloves_light", "gloves_wraps_wool", "gauntlets_chitin", "gloves_bag" ], "fg": 3870 }, + { "id": [ "gloves_winter", "gloves_wsurvivor" ], "fg": 3875 }, + { "id": [ "gold_watch", "platinum_watch", "silver_watch", "sf_watch" ], "fg": 3881 }, + { "id": [ "mittens", "boxing_gloves" ], "fg": 3883 }, { "id": [ "ring", @@ -7890,9 +7829,9 @@ "ring_wedding", "gold_ring" ], - "fg": 3868 + "fg": 3884 }, - { "id": [ "silver_bracelet", "rad_monitor" ], "fg": 3869 }, + { "id": [ "silver_bracelet", "rad_monitor" ], "fg": 3885 }, { "id": [ "thermal_gloves", @@ -7905,33 +7844,33 @@ "gloves_plate", "megaarmor_gloves_1" ], - "fg": 3870 - }, - { "id": [ "wristwatch", "diving_watch" ], "fg": 3871 }, - { "id": [ "balclava", "mask_ski", "mask_ski_loose", "thermal_mask", "thermal_mask_on" ], "fg": 3873 }, - { "id": [ "beret", "beret_wool" ], "fg": 3876 }, - { "id": [ "blindfold", "obi_gi" ], "fg": 3877 }, - { "id": [ "bowhat", "porkpie" ], "fg": 3879 }, - { "id": [ "cowboy_hat", "fedora" ], "fg": 3881, "//": "make fedora black?" }, - { "id": [ "crown_golden", "crown_golden_survivor" ], "fg": 3883 }, - { "id": [ "glasses_eye", "fitover_sunglasses" ], "fg": 3891 }, - { "id": [ "goggles_nv", "goggles_nv_on", "goggles_ir", "goggles_ir_on" ], "fg": 3895 }, - { "id": [ "goggles_welding", "survivor_goggles", "iggaak" ], "fg": 3898 }, - { "id": [ "gold_dental_grill", "diamond_dental_grill" ], "fg": 3899 }, - { "id": [ "hairpin", "distaff_spindle" ], "fg": 3901 }, - { "id": [ "hat_hard", "firehelmet", "hat_hard_hooded" ], "fg": 3907 }, - { "id": [ "helmet_bike", "maid_hat", "kufi" ], "fg": 3914 }, - { "id": [ "helmet_conical", "xs_helmet_conical", "xl_helmet_conical" ], "fg": 3917 }, - { "id": [ "helmet_football", "headgear" ], "fg": 3919 }, - { "id": [ "helmet_larmor", "xs_helmet_larmor", "xl_helmet_larmor" ], "fg": 3922 }, - { "id": [ "helmet_netting", "hat_boonie" ], "fg": 3924 }, - { "id": [ "helmet_nomad", "helmet_liner", "veil_wedding" ], "fg": 3925 }, - { "id": [ "helmet_riot", "helmet_riot_raised", "tac_fullhelmet" ], "fg": 3927 }, - { "id": [ "helmet_scavenger", "beekeeping_hood" ], "fg": 3928 }, - { "id": [ "helmet_skid", "tinfoil_hat" ], "fg": 3929 }, - { "id": [ "helmet_survivor", "helmet_xlsurvivor", "kippah" ], "fg": 3930 }, - { "id": [ "hood_wsurvivor", "xs_hood_wsurvivor", "xl_hood_wsurvivor" ], "fg": 3934 }, - { "id": [ "leather_collar", "locket_lucy", "fur_collar" ], "fg": 3937 }, + "fg": 3886 + }, + { "id": [ "wristwatch", "diving_watch" ], "fg": 3887 }, + { "id": [ "balclava", "mask_ski", "mask_ski_loose", "thermal_mask", "thermal_mask_on" ], "fg": 3889 }, + { "id": [ "beret", "beret_wool" ], "fg": 3892 }, + { "id": [ "blindfold", "obi_gi" ], "fg": 3893 }, + { "id": [ "bowhat", "porkpie" ], "fg": 3895 }, + { "id": [ "cowboy_hat", "fedora" ], "fg": 3897, "//": "make fedora black?" }, + { "id": [ "crown_golden", "crown_golden_survivor" ], "fg": 3899 }, + { "id": [ "glasses_eye", "fitover_sunglasses" ], "fg": 3907 }, + { "id": [ "goggles_nv", "goggles_nv_on", "goggles_ir", "goggles_ir_on" ], "fg": 3911 }, + { "id": [ "goggles_welding", "survivor_goggles", "iggaak" ], "fg": 3914 }, + { "id": [ "gold_dental_grill", "diamond_dental_grill" ], "fg": 3915 }, + { "id": [ "hairpin", "distaff_spindle" ], "fg": 3917 }, + { "id": [ "hat_hard", "firehelmet", "hat_hard_hooded" ], "fg": 3923 }, + { "id": [ "helmet_bike", "maid_hat", "kufi" ], "fg": 3930 }, + { "id": [ "helmet_conical", "xs_helmet_conical", "xl_helmet_conical" ], "fg": 3933 }, + { "id": [ "helmet_football", "headgear" ], "fg": 3935 }, + { "id": [ "helmet_larmor", "xs_helmet_larmor", "xl_helmet_larmor" ], "fg": 3938 }, + { "id": [ "helmet_netting", "hat_boonie" ], "fg": 3940 }, + { "id": [ "helmet_nomad", "helmet_liner", "veil_wedding" ], "fg": 3941 }, + { "id": [ "helmet_riot", "helmet_riot_raised", "tac_fullhelmet" ], "fg": 3943 }, + { "id": [ "helmet_scavenger", "beekeeping_hood" ], "fg": 3944 }, + { "id": [ "helmet_skid", "tinfoil_hat" ], "fg": 3945 }, + { "id": [ "helmet_survivor", "helmet_xlsurvivor", "kippah" ], "fg": 3946 }, + { "id": [ "hood_wsurvivor", "xs_hood_wsurvivor", "xl_hood_wsurvivor" ], "fg": 3950 }, + { "id": [ "leather_collar", "locket_lucy", "fur_collar" ], "fg": 3953 }, { "id": [ "mask_gas", @@ -7955,79 +7894,79 @@ "rebreather_xl", "rebreather_xl_on" ], - "fg": 3941 + "fg": 3957 }, - { "id": [ "mask_hockey", "mask_guy_fawkes" ], "fg": 3942 }, - { "id": [ "necklace", "locket", "holy_symbol_wood" ], "fg": 3948 }, + { "id": [ "mask_hockey", "mask_guy_fawkes" ], "fg": 3958 }, + { "id": [ "necklace", "locket", "holy_symbol_wood" ], "fg": 3964 }, { "id": [ "nomex_hood", "wetsuit_hood", "hood_fsurvivor", "hood_h20survivor", "fencing_mask", "chainmail_hood", "helmet_motor" ], - "fg": 3949 + "fg": 3965 }, - { "id": [ "pickelhaube", "helmet_lobster" ], "fg": 3950 }, - { "id": [ "pot_helmet", "pot_xlhelmet" ], "fg": 3952 }, - { "id": [ "power_armor_helmet_basic", "depowered_helmet" ], "fg": 3953 }, - { "id": [ "powered_earmuffs", "powered_earmuffs_on", "hat_noise_cancelling" ], "fg": 3956 }, + { "id": [ "pickelhaube", "helmet_lobster" ], "fg": 3966 }, + { "id": [ "pot_helmet", "pot_xlhelmet" ], "fg": 3968 }, + { "id": [ "power_armor_helmet_basic", "depowered_helmet" ], "fg": 3969 }, + { "id": [ "powered_earmuffs", "powered_earmuffs_on", "hat_noise_cancelling" ], "fg": 3972 }, { "id": [ "silver_necklace", "silver_locket", "platinum_necklace", "platinum_locket", "pearl_collar" ], - "fg": 3958 - }, - { "id": [ "small_relic", "holy_symbol" ], "fg": 3959 }, - { "id": [ "straw_hat", "hat_sombrero", "straw_fedora" ], "fg": 3960 }, - { "id": [ "tac_helmet", "helmet_hsurvivor", "hat_newsboy" ], "fg": 3962 }, - { "id": [ "wearable_light", "survivor_light" ], "fg": 3965 }, - { "id": [ "wearable_light_on", "survivor_light_on" ], "fg": 3966 }, - { "id": [ "welding_mask", "welding_mask_raised" ], "fg": 3967 }, - { "id": [ "welding_mask_crude", "welding_mask_crude_raised" ], "fg": 3968 }, - { "id": [ "bandolier_rifle", "bandolier_shotgun", "bandolier_pistol" ], "fg": 3969 }, - { "id": [ "boy_shorts", "boxer_shorts", "boxer_briefs", "trunks" ], "fg": 3970 }, + "fg": 3974 + }, + { "id": [ "small_relic", "holy_symbol" ], "fg": 3975 }, + { "id": [ "straw_hat", "hat_sombrero", "straw_fedora" ], "fg": 3976 }, + { "id": [ "tac_helmet", "helmet_hsurvivor", "hat_newsboy" ], "fg": 3978 }, + { "id": [ "wearable_light", "survivor_light" ], "fg": 3981 }, + { "id": [ "wearable_light_on", "survivor_light_on" ], "fg": 3982 }, + { "id": [ "welding_mask", "welding_mask_raised" ], "fg": 3983 }, + { "id": [ "welding_mask_crude", "welding_mask_crude_raised" ], "fg": 3984 }, + { "id": [ "bandolier_rifle", "bandolier_shotgun", "bandolier_pistol" ], "fg": 3985 }, + { "id": [ "boy_shorts", "boxer_shorts", "boxer_briefs", "trunks" ], "fg": 3986 }, { "id": [ "fencing_pants", "striped_pants", "zubon_gi", "winter_pants_army" ], - "fg": 3974, + "fg": 3990, "//": "striped pants should be different" }, - { "id": [ "grenade_pouch", "bandolier_bomblet" ], "fg": 3976 }, - { "id": [ "holster", "XL_holster", "back_holster" ], "fg": 3977 }, - { "id": [ "jeans_red", "pants_ski" ], "fg": 3982 }, - { "id": [ "knee_pads", "elbow_pads" ], "fg": 3990 }, - { "id": [ "leather_belt", "fireman_belt" ], "fg": 3991 }, - { "id": [ "panties", "briefs", "bikini_bottom", "loincloth", "loincloth_wool" ], "fg": 3999 }, - { "id": [ "pants", "tights", "technician_pants_gray", "motorbike_pants", "hakama_gi" ], "fg": 4000 }, - { "id": [ "pants_cargo", "pants_survivor", "lsurvivor_pants" ], "fg": 4002 }, - { "id": [ "pants_leather", "breeches" ], "fg": 4005 }, - { "id": [ "shorts", "under_armor_shorts" ], "fg": 4007 }, - { "id": [ "shorts_denim", "b_shorts" ], "fg": 4009 }, - { "id": [ "skirt", "kilt" ], "fg": 4010 }, - { "id": [ "skirt_leather", "kilt_leather" ], "fg": 4011 }, - { "id": [ "tool_belt", "survivor_belt", "survivor_belt_notools" ], "fg": 4012 }, - { "id": [ "anbc_suit", "aep_suit" ], "fg": 4013 }, - { "id": [ "armor_farmor", "xs_armor_farmor", "xl_armor_farmor", "wolfsuit" ], "fg": 4018 }, - { "id": [ "armor_larmor", "armor_blarmor", "touring_suit", "armor_lamellar" ], "fg": 4019 }, + { "id": [ "grenade_pouch", "bandolier_bomblet" ], "fg": 3992 }, + { "id": [ "holster", "XL_holster", "back_holster" ], "fg": 3993 }, + { "id": [ "jeans_red", "pants_ski" ], "fg": 3998 }, + { "id": [ "knee_pads", "elbow_pads" ], "fg": 4006 }, + { "id": [ "leather_belt", "fireman_belt" ], "fg": 4007 }, + { "id": [ "panties", "briefs", "bikini_bottom", "loincloth", "loincloth_wool" ], "fg": 4015 }, + { "id": [ "pants", "tights", "technician_pants_gray", "motorbike_pants", "hakama_gi" ], "fg": 4016 }, + { "id": [ "pants_cargo", "pants_survivor", "lsurvivor_pants" ], "fg": 4018 }, + { "id": [ "pants_leather", "breeches" ], "fg": 4021 }, + { "id": [ "shorts", "under_armor_shorts" ], "fg": 4023 }, + { "id": [ "shorts_denim", "b_shorts" ], "fg": 4025 }, + { "id": [ "skirt", "kilt" ], "fg": 4026 }, + { "id": [ "skirt_leather", "kilt_leather" ], "fg": 4027 }, + { "id": [ "tool_belt", "survivor_belt", "survivor_belt_notools" ], "fg": 4028 }, + { "id": [ "anbc_suit", "aep_suit" ], "fg": 4029 }, + { "id": [ "armor_farmor", "xs_armor_farmor", "xl_armor_farmor", "wolfsuit" ], "fg": 4034 }, + { "id": [ "armor_larmor", "armor_blarmor", "touring_suit", "armor_lamellar" ], "fg": 4035 }, { "id": [ "armor_plarmor", "armor_plarmor_xs", "armor_plarmor_xl", "jacket_leather_mod", "armor_scrapsuit" ], - "fg": 4020 - }, - { "id": [ "backpack", "runner_bag" ], "fg": 4023 }, - { "id": [ "backpack_leather", "survivor_pack", "survivor_runner_pack", "swag_bag" ], "fg": 4026 }, - { "id": [ "bikini_top_fur", "fur_cat_ears" ], "fg": 4029 }, - { "id": [ "blazer", "jacket_windbreaker" ], "fg": 4031 }, - { "id": [ "bra", "sports_bra", "bikini_top" ], "fg": 4034 }, - { "id": [ "chestwrap", "bellywrap" ], "fg": 4036 }, - { "id": [ "chestwrap_fur", "bellywrap_fur" ], "fg": 4037 }, - { "id": [ "chestwrap_leather", "bellywrap_leather" ], "fg": 4038 }, - { "id": [ "chestwrap_wool", "bellywrap_wool" ], "fg": 4039 }, - { "id": [ "cloak_fur", "sleeveless_duster_fur", "sleeveless_trenchcoat_fur" ], "fg": 4040 }, - { "id": [ "clown_suit", "karate_gi", "judo_gi" ], "fg": 4042 }, - { "id": [ "coat_fur", "xs_coat_fur", "xl_coat_fur", "coat_fur_sf" ], "fg": 4043 }, - { "id": [ "coat_rain", "bunker_coat", "folding_poncho_on" ], "fg": 4044 }, - { "id": [ "coat_winter", "jacket_leather_red" ], "fg": 4045 }, - { "id": [ "dive_bag", "fanny" ], "fg": 4048 }, - { "id": [ "dress", "sundress", "sleeveless_tunic", "tunic", "gown" ], "fg": 4049 }, - { "id": [ "dress_shirt", "striped_shirt" ], "fg": 4050, "//": "striped shirt should be different" }, - { "id": [ "hazmat_suit", "cleansuit", "subsuit_xl" ], "fg": 4058 }, - { "id": [ "hood_survivor", "hood_xlsurvivor" ], "fg": 3933 }, - { "id": [ "hoodie", "wool_hoodie" ], "fg": 4060 }, - { "id": [ "hsurvivor_suit", "fsurvivor_suit", "h20survivor_suit" ], "fg": 4062 }, - { "id": [ "jacket_army", "armor_scavenger" ], "fg": 4063 }, + "fg": 4036 + }, + { "id": [ "backpack", "runner_bag" ], "fg": 4039 }, + { "id": [ "backpack_leather", "survivor_pack", "survivor_runner_pack", "swag_bag" ], "fg": 4042 }, + { "id": [ "bikini_top_fur", "fur_cat_ears" ], "fg": 4045 }, + { "id": [ "blazer", "jacket_windbreaker" ], "fg": 4047 }, + { "id": [ "bra", "sports_bra", "bikini_top" ], "fg": 4050 }, + { "id": [ "chestwrap", "bellywrap" ], "fg": 4052 }, + { "id": [ "chestwrap_fur", "bellywrap_fur" ], "fg": 4053 }, + { "id": [ "chestwrap_leather", "bellywrap_leather" ], "fg": 4054 }, + { "id": [ "chestwrap_wool", "bellywrap_wool" ], "fg": 4055 }, + { "id": [ "cloak_fur", "sleeveless_duster_fur", "sleeveless_trenchcoat_fur" ], "fg": 4056 }, + { "id": [ "clown_suit", "karate_gi", "judo_gi" ], "fg": 4058 }, + { "id": [ "coat_fur", "xs_coat_fur", "xl_coat_fur", "coat_fur_sf" ], "fg": 4059 }, + { "id": [ "coat_rain", "bunker_coat", "folding_poncho_on" ], "fg": 4060 }, + { "id": [ "coat_winter", "jacket_leather_red" ], "fg": 4061 }, + { "id": [ "dive_bag", "fanny" ], "fg": 4064 }, + { "id": [ "dress", "sundress", "sleeveless_tunic", "tunic", "gown" ], "fg": 4065 }, + { "id": [ "dress_shirt", "striped_shirt" ], "fg": 4066, "//": "striped shirt should be different" }, + { "id": [ "hazmat_suit", "cleansuit", "subsuit_xl" ], "fg": 4074 }, + { "id": [ "hood_survivor", "hood_xlsurvivor" ], "fg": 3949 }, + { "id": [ "hoodie", "wool_hoodie" ], "fg": 4076 }, + { "id": [ "hsurvivor_suit", "fsurvivor_suit", "h20survivor_suit" ], "fg": 4078 }, + { "id": [ "jacket_army", "armor_scavenger" ], "fg": 4079 }, { "id": [ "jacket_chef", @@ -8042,14 +7981,14 @@ "fencing_jacket", "winter_jacket_army" ], - "fg": 4064 + "fg": 4080 }, - { "id": [ "jacket_jean", "jacket_evac" ], "fg": 4066 }, - { "id": [ "jacket_light", "cassock" ], "fg": 4068 }, - { "id": [ "jumpsuit", "jumpsuit_xl" ], "fg": 4070 }, - { "id": [ "kevlar", "makeshift_kevlar" ], "fg": 4071 }, - { "id": [ "longshirt", "sheriffshirt" ], "fg": 4074 }, - { "id": [ "lsurvivor_armor", "dragonskin" ], "fg": 4075 }, + { "id": [ "jacket_jean", "jacket_evac" ], "fg": 4082 }, + { "id": [ "jacket_light", "cassock" ], "fg": 4084 }, + { "id": [ "jumpsuit", "jumpsuit_xl" ], "fg": 4086 }, + { "id": [ "kevlar", "makeshift_kevlar" ], "fg": 4087 }, + { "id": [ "longshirt", "sheriffshirt" ], "fg": 4090 }, + { "id": [ "lsurvivor_armor", "dragonskin" ], "fg": 4091 }, { "id": [ "mbag", @@ -8064,11 +8003,11 @@ "makeshift_knapsack", "camelbak" ], - "fg": 4078 + "fg": 4094 }, { "id": [ "modularvest", "modularvestsuper", "modularveststeel", "modularvestceramic", "modularvestkevlar", "modularvesthard" ], - "fg": 4083 + "fg": 4099 }, { "id": [ @@ -8084,14 +8023,14 @@ "shark_suit_faraday", "chainmail_hauberk" ], - "fg": 4084 + "fg": 4100 }, - { "id": [ "peacoat", "gambeson" ], "fg": 4086 }, - { "id": [ "power_armor_basic", "depowered_armor" ], "fg": 4091 }, - { "id": [ "purse", "slingpack" ], "fg": 4094 }, - { "id": [ "quiver", "quiver_birchbark", "sheath", "bootsheath" ], "fg": 4095 }, - { "id": [ "quiver_large", "quiver_large_birchbark", "scabbard", "bscabbard", "baldric" ], "fg": 4096 }, - { "id": [ "rucksack", "molle_pack", "gobag" ], "fg": 4098 }, + { "id": [ "peacoat", "gambeson" ], "fg": 4102 }, + { "id": [ "power_armor_basic", "depowered_armor" ], "fg": 4107 }, + { "id": [ "purse", "slingpack" ], "fg": 4110 }, + { "id": [ "quiver", "quiver_birchbark", "sheath", "bootsheath" ], "fg": 4111 }, + { "id": [ "quiver_large", "quiver_large_birchbark", "scabbard", "bscabbard", "baldric" ], "fg": 4112 }, + { "id": [ "rucksack", "molle_pack", "gobag" ], "fg": 4114 }, { "id": [ "scarf", @@ -8107,22 +8046,22 @@ "scarf_long_loose", "scarf_loose" ], - "fg": 4099 + "fg": 4115 }, - { "id": [ "scarf_fur", "scarf_fur_long", "scarf_fur_long_loose", "scarf_fur_loose" ], "fg": 4100 }, - { "id": [ "solarpack_on", "q_solarpack_on" ], "fg": 4101 }, - { "id": [ "survivor_suit", "xlsurvivor_suit" ], "fg": 4103 }, - { "id": [ "survivor_vest", "chestrig" ], "fg": 4104 }, - { "id": [ "camisole", "tank_top" ], "fg": 4108 }, + { "id": [ "scarf_fur", "scarf_fur_long", "scarf_fur_long_loose", "scarf_fur_loose" ], "fg": 4116 }, + { "id": [ "solarpack_on", "q_solarpack_on" ], "fg": 4117 }, + { "id": [ "survivor_suit", "xlsurvivor_suit" ], "fg": 4119 }, + { "id": [ "survivor_vest", "chestrig" ], "fg": 4120 }, + { "id": [ "camisole", "tank_top" ], "fg": 4124 }, { "id": [ "thermal_suit", "thermal_suit_on", "thermal_outfit", "thermal_outfit_on", "wetsuit", "nomex_suit", "stillsuit" ], - "fg": 4110 + "fg": 4126 }, - { "id": [ "tieclip", "collarpin" ], "fg": 4112 }, - { "id": [ "trenchcoat", "duster", "greatcoat" ], "fg": 4114 }, + { "id": [ "tieclip", "collarpin" ], "fg": 4128 }, + { "id": [ "trenchcoat", "duster", "greatcoat" ], "fg": 4130 }, { "id": [ "trenchcoat_fur", "trenchcoat_faux_fur", "duster_fur", "xs_duster_fur", "xl_duster_fur" ], - "fg": 4115 + "fg": 4131 }, { "id": [ @@ -8134,13 +8073,13 @@ "duster_survivor", "armor_nomad" ], - "fg": 4116 + "fg": 4132 }, - { "id": [ "tshirt", "tshirt_text", "undershirt", "technician_shirt_gray" ], "fg": 4117 }, - { "id": [ "under_armor", "kevlar_tee" ], "fg": 4119 }, + { "id": [ "tshirt", "tshirt_text", "undershirt", "technician_shirt_gray" ], "fg": 4133 }, + { "id": [ "under_armor", "kevlar_tee" ], "fg": 4135 }, { "id": [ "vest", "waistcoat", "sleeveless_trenchcoat", "chainmail_vest", "sleeveless_duster", "cloak" ], - "fg": 4120 + "fg": 4136 }, { "id": [ @@ -8154,10 +8093,10 @@ "leatherbone_harness_dog", "jedi_cloak" ], - "fg": 4121 + "fg": 4137 }, - { "id": [ "wetsuit_spring", "halter_top", "tunic_rag" ], "fg": 4125 }, - { "id": [ "wool_suit", "union_suit" ], "fg": 4126 }, + { "id": [ "wetsuit_spring", "halter_top", "tunic_rag" ], "fg": 4141 }, + { "id": [ "wool_suit", "union_suit" ], "fg": 4142 }, { "id": [ "wsurvivor_suit", @@ -8167,7 +8106,7 @@ "xs_wsurvivor_jumpsuit", "xl_wsurvivor_jumpsuit" ], - "fg": 4127 + "fg": 4143 }, { "id": "f_basaltspike", "fg": 1 }, { "id": "f_icebold_large", "fg": 2 }, @@ -8306,207 +8245,219 @@ { "id": "weather_portal_storm", "fg": 784 }, { "id": "weather_rain_drop", "fg": 785 }, { "id": "weather_snowflake", "fg": 786 }, - { "id": "fd_gibs_flesh", "fg": 886 }, - { "id": "f_ergometer", "fg": 889 }, - { "id": "f_exercise", "fg": 890 }, - { "id": "f_punching_bag", "fg": 891 }, - { "id": "f_treadmill", "fg": 892 }, - { "id": "f_rotary_clothesline", "fg": 893 }, - { "id": "f_armchair", "fg": 894 }, - { "id": "f_bigmirror", "fg": 900 }, - { "id": "f_bigmirror_b", "fg": 901 }, - { "id": "f_counter_gate_c", "fg": 908 }, - { "id": "f_counter_gate_o", "fg": 909 }, - { "id": "f_floor_lamp", "fg": 924 }, - { "id": "f_rack_coat", "fg": 944 }, - { "id": "f_rack_wood", "fg": 945 }, - { "id": "f_safe_o", "fg": 948 }, - { "id": "f_vending_c", "fg": 956 }, - { "id": "f_vending_o", "fg": 957 }, - { "id": "f_vending_reinforced", "fg": 958 }, - { "id": "f_alien_anemone", "fg": 961 }, - { "id": "f_alien_gasper", "fg": 962 }, - { "id": "f_alien_pod", "fg": 963 }, - { "id": "f_alien_pod_organ", "fg": 964 }, - { "id": "f_alien_pod_resin", "fg": 965 }, - { "id": "f_alien_scar", "fg": 966 }, - { "id": "f_alien_tendril", "fg": 973 }, - { "id": "f_alien_zapper", "fg": 974 }, - { "id": "f_absence", "fg": 975 }, - { "id": "f_ash", "fg": 976 }, - { "id": "f_birdbath", "fg": 979 }, - { "id": "f_blade", "fg": 980 }, - { "id": "f_boulder_large", "fg": 981 }, - { "id": "f_boulder_medium", "fg": 982 }, - { "id": "f_boulder_small", "fg": 983 }, - { "id": "f_chimney", "fg": 984 }, - { "id": "f_coffin_c", "fg": 985 }, - { "id": "f_coffin_o", "fg": 986 }, - { "id": "f_egg_sacke", "fg": 988 }, - { "id": "f_egg_sackws", "fg": 989 }, - { "id": "f_grave_head", "fg": 990 }, - { "id": "f_grave_monument", "fg": 991 }, - { "id": "f_grave_stone", "fg": 992 }, - { "id": "f_grave_stone_old", "fg": 993 }, - { "id": "f_lane", "fg": 995 }, - { "id": "f_mailbox", "fg": 996 }, - { "id": "f_rubble", "fg": 999 }, - { "id": "f_shackle", "fg": 1002 }, - { "id": "f_slab", "fg": 1004 }, - { "id": "f_target", "fg": 1006 }, - { "id": "f_tourist_table", "fg": 1007 }, - { "id": "f_trashcan", "fg": 1008 }, - { "id": "f_wreckage", "fg": 1009 }, - { "id": "f_black_eyed_susan", "fg": 1010 }, - { "id": "f_bluebell", "fg": 1011 }, - { "id": "f_cattails", "fg": 1012 }, - { "id": "f_chamomile", "fg": 1013 }, - { "id": "f_dahlia", "fg": 1014 }, - { "id": "f_dandelion", "fg": 1015 }, - { "id": "f_datura", "fg": 1016 }, - { "id": "f_flower_fungal", "fg": 1017 }, - { "id": "f_flower_marloss", "fg": 1018 }, - { "id": "f_flower_spurge", "fg": 1020 }, - { "id": "f_flower_tulip", "fg": 1021 }, - { "id": "f_fungal_clump", "fg": 1022 }, - { "id": "f_fungal_mass", "fg": 1023 }, - { "id": "f_hay", "fg": 1024 }, - { "id": "f_indoor_plant", "fg": 1025 }, - { "id": "f_indoor_plant_y", "fg": 1026 }, - { "id": "f_lily", "fg": 1027 }, - { "id": "f_lilypad", "fg": 1028 }, - { "id": "f_lotus", "fg": 1029 }, - { "id": "f_mutpoppy", "fg": 1030 }, - { "id": "f_plant_harvest", "fg": 1031 }, - { "id": "f_plant_mature", "fg": 1032 }, - { "id": "f_plant_seed", "fg": 1033 }, - { "id": "f_plant_seedling", "fg": 1034 }, - { "id": "f_planter", "fg": 1035 }, - { "id": "f_planter_harvest", "fg": 1036 }, - { "id": "f_planter_mature", "fg": 1037 }, - { "id": "f_planter_seed", "fg": 1038 }, - { "id": "f_planter_seedling", "fg": 1039 }, - { "id": "f_sunflower", "fg": 1040 }, - { "id": "f_arcade_machine", "fg": 1041 }, - { "id": "f_dive_block", "fg": 1042 }, - { "id": "f_piano", "fg": 1043 }, - { "id": "f_pinball_machine", "fg": 1044 }, - { "id": "f_speaker_cabinet", "fg": 1047 }, - { "id": "f_barricade_road", "fg": 1048 }, - { "id": "f_bookcase", "fg": 1049 }, - { "id": "f_crate_c", "fg": 1050 }, - { "id": "f_crate_o", "fg": 1051 }, - { "id": "f_displaycase", "fg": 1053 }, - { "id": "f_displaycase_b", "fg": 1054 }, - { "id": "f_dresser", "fg": 1055 }, - { "id": "f_glass_cabinet", "fg": 1057 }, - { "id": "f_metal_crate_o", "fg": 1060 }, - { "id": "f_metal_crate_r", "fg": 1061 }, - { "id": "f_wardrobe", "fg": 1063 }, - { "id": "f_skin_door", "fg": 1072 }, - { "id": "f_skin_door_o", "fg": 1073 }, - { "id": "f_brazier", "fg": 1080 }, - { "id": "f_butcher_rack", "fg": 1081 }, - { "id": "f_clay_kiln", "fg": 1082 }, - { "id": "f_fireplace", "fg": 1083 }, - { "id": "f_firering", "fg": 1084 }, - { "id": "f_forge_rock", "fg": 1086 }, - { "id": "f_fvat_empty", "fg": 1087 }, - { "id": "f_fvat_full", "fg": 1088 }, - { "id": "f_metal_butcher_rack", "fg": 1091 }, - { "id": "f_robotic_arm", "fg": 1092 }, - { "id": "f_smoking_rack", "fg": 1093 }, - { "id": "f_woodstove", "fg": 1095 }, - { "id": "f_air_conditioner", "fg": 1096 }, - { "id": "f_autodoc", "fg": 1099 }, - { "id": "f_chemical_mixer", "fg": 1107 }, - { "id": "f_dryer", "fg": 1108 }, - { "id": "f_fridge", "fg": 1109 }, - { "id": "f_glass_fridge", "fg": 1111 }, - { "id": "f_home_furnace", "fg": 1118 }, - { "id": "f_roof_turbine_vent", "fg": 1120 }, - { "id": "f_shower", "fg": 1121 }, - { "id": "f_toilet", "fg": 1123 }, - { "id": "f_vent_pipe", "fg": 1124 }, - { "id": "f_washer", "fg": 1125 }, - { "id": "f_water_heater", "fg": 1126 }, - { "id": "vp_ap_wall_wiring", "fg": 1127 }, - { "id": "1034_mushroom_morel_0", "fg": 1168 }, - { "id": "1067_honeycomb_0", "fg": 1192 }, - { "id": "955_blueberries_cooked_0", "fg": 1830 }, - { "id": "adhesive_bandages", "fg": 1869 }, - { "id": "alcohol_wipes", "fg": 1870 }, - { "id": "almond", "fg": 1871 }, - { "id": "almond_roasted", "fg": 1872 }, - { "id": "almond_unshelled", "fg": 1873 }, - { "id": "awl_steel", "fg": 1874 }, - { "id": "baseball", "fg": 1876 }, - { "id": "basket_laundry", "fg": 1877 }, - { "id": "bath_toy", "fg": 1878 }, - { "id": "beech_nuts", "fg": 1879 }, - { "id": "bodypillow", "fg": 1880 }, - { "id": "bundle_branch", "fg": 1883 }, - { "id": "butter", "fg": 1884 }, - { "id": "button_bronze", "fg": 1885 }, - { "id": "button_plastic", "fg": 1886 }, - { "id": "button_steel", "fg": 1887 }, - { "id": "button_wood", "fg": 1888 }, - { "id": "cable", "fg": 1889 }, - { "id": "chestnut", "fg": 1890 }, - { "id": "chestnut_roasted", "fg": 1891 }, - { "id": "chestnut_unshelled", "fg": 1892 }, - { "id": "clamp", "fg": 1893 }, - { "id": "dentures", "fg": 1894 }, - { "id": "dish_towel", "fg": 1895 }, - { "id": "donut_holes", "fg": 1896 }, - { "id": "dry_mushroom", "fg": 1897 }, - { "id": "dry_tofu", "fg": 1898 }, - { "id": "edamame_roasted", "fg": 1899 }, - { "id": "fire_brick", "fg": 1900 }, - { "id": "flint", "fg": 1901 }, - { "id": "foodplace_food", "fg": 1902 }, - { "id": "foodplace_snack_bar", "fg": 1903 }, - { "id": "fruit_leather", "fg": 1904 }, - { "id": "fur_rollmat", "fg": 1906 }, - { "id": "grip_hook", "fg": 1907 }, - { "id": "hazelnut", "fg": 1908 }, - { "id": "hazelnut_roasted", "fg": 1909 }, - { "id": "hazelnut_unshelled", "fg": 1910 }, - { "id": "herbal_tea_bag", "fg": 1911 }, - { "id": "honeycomb", "fg": 1912 }, - { "id": "horse_tack", "fg": 1913 }, - { "id": "johnnycake", "fg": 1914 }, - { "id": "lug_wrench", "fg": 1917 }, - { "id": "malted_grain", "fg": 1918 }, - { "id": "malting_grain", "fg": 1919 }, - { "id": "mattress", "fg": 1920 }, - { "id": "morel_cooked", "fg": 1923 }, - { "id": "morel_fried", "fg": 1924 }, - { "id": "mortar_adobe", "fg": 1925 }, - { "id": "mushroom", "fg": 1926 }, - { "id": "mushroom_cooked", "fg": 1927 }, - { "id": "mushroom_morel", "fg": 1928 }, - { "id": "peanut", "fg": 1930 }, - { "id": "peanut_unshelled", "fg": 1931 }, - { "id": "pecan", "fg": 1932 }, - { "id": "pecan_roasted", "fg": 1933 }, - { "id": "pecan_unshelled", "fg": 1934 }, - { "id": "pipe_fittings", "fg": 1936 }, - { "id": "plastic_straw", "fg": 1937 }, - { "id": "porkbelly", "fg": 1938 }, - { "id": "protein_bar_evac", "fg": 1939 }, - { "id": "raw_cured_fatty_meat", "fg": 1941 }, - { "id": "raw_curing_fatty_meat", "fg": 1942 }, - { "id": "raw_dandelion", "fg": 1943 }, - { "id": "raw_edamame", "fg": 1944 }, - { "id": "rock", "fg": 1945 }, - { "id": "rock_flaking", "fg": 1946 }, - { "id": "rock_large", "fg": 1947 }, - { "id": "rose_hips", "fg": 1948 }, - { "id": "sandbox_kit", "fg": 1950 }, - { "id": "sharp_rock", "fg": 1953 }, - { "id": "soaked_dandelion", "fg": 1956 }, - { "id": "soaking_dandelion", "fg": 1957 }, + { "id": "fd_acid_vent", "fg": 793 }, + { "id": "fd_bees", "fg": 794 }, + { "id": "fd_blood", "fg": 801 }, + { "id": "fd_blood_veggy", "fg": 804 }, + { "id": "fd_dazzling", "fg": 811 }, + { "id": "fd_fire_vent", "fg": 824 }, + { "id": "fd_gas_vent", "fg": 838 }, + { "id": "fd_gibs_flesh", "fg": 839 }, + { "id": "fd_laser", "fg": 847 }, + { "id": "fd_plasma", "fg": 848 }, + { "id": "fd_shock_vent", "fg": 850 }, + { "id": "fd_spotlight", "fg": 869 }, + { "id": "fd_tindalos_rift", "fg": 876 }, + { "id": "f_ergometer", "fg": 891 }, + { "id": "f_exercise", "fg": 892 }, + { "id": "f_punching_bag", "fg": 893 }, + { "id": "f_treadmill", "fg": 894 }, + { "id": "f_rotary_clothesline", "fg": 895 }, + { "id": "f_armchair", "fg": 896 }, + { "id": "f_bigmirror", "fg": 902 }, + { "id": "f_bigmirror_b", "fg": 903 }, + { "id": "f_counter_gate_c", "fg": 910 }, + { "id": "f_counter_gate_o", "fg": 911 }, + { "id": "f_floor_lamp", "fg": 926 }, + { "id": "f_rack_coat", "fg": 946 }, + { "id": "f_rack_wood", "fg": 947 }, + { "id": "f_safe_o", "fg": 950 }, + { "id": "f_vending_c", "fg": 958 }, + { "id": "f_vending_o", "fg": 959 }, + { "id": "f_vending_reinforced", "fg": 960 }, + { "id": "f_alien_anemone", "fg": 963 }, + { "id": "f_alien_gasper", "fg": 964 }, + { "id": "f_alien_pod", "fg": 965 }, + { "id": "f_alien_pod_organ", "fg": 966 }, + { "id": "f_alien_pod_resin", "fg": 967 }, + { "id": "f_alien_scar", "fg": 968 }, + { "id": "f_alien_tendril", "fg": 975 }, + { "id": "f_alien_zapper", "fg": 976 }, + { "id": "f_absence", "fg": 977 }, + { "id": "f_ash", "fg": 978 }, + { "id": "f_birdbath", "fg": 981 }, + { "id": "f_blade", "fg": 982 }, + { "id": "f_boulder_large", "fg": 983 }, + { "id": "f_boulder_medium", "fg": 984 }, + { "id": "f_boulder_small", "fg": 985 }, + { "id": "f_chimney", "fg": 986 }, + { "id": "f_coffin_c", "fg": 987 }, + { "id": "f_coffin_o", "fg": 988 }, + { "id": "f_egg_sacke", "fg": 990 }, + { "id": "f_egg_sackws", "fg": 991 }, + { "id": "f_grave_head", "fg": 992 }, + { "id": "f_grave_monument", "fg": 993 }, + { "id": "f_grave_stone", "fg": 994 }, + { "id": "f_grave_stone_old", "fg": 995 }, + { "id": "f_lane", "fg": 997 }, + { "id": "f_mailbox", "fg": 998 }, + { "id": "f_rubble", "fg": 1001 }, + { "id": "f_shackle", "fg": 1004 }, + { "id": "f_slab", "fg": 1006 }, + { "id": "f_target", "fg": 1008 }, + { "id": "f_tourist_table", "fg": 1009 }, + { "id": "f_trashcan", "fg": 1010 }, + { "id": "f_wreckage", "fg": 1011 }, + { "id": "f_black_eyed_susan", "fg": 1012 }, + { "id": "f_bluebell", "fg": 1013 }, + { "id": "f_cattails", "fg": 1014 }, + { "id": "f_chamomile", "fg": 1015 }, + { "id": "f_dahlia", "fg": 1016 }, + { "id": "f_dandelion", "fg": 1017 }, + { "id": "f_datura", "fg": 1018 }, + { "id": "f_flower_fungal", "fg": 1019 }, + { "id": "f_flower_marloss", "fg": 1020 }, + { "id": "f_flower_spurge", "fg": 1022 }, + { "id": "f_flower_tulip", "fg": 1023 }, + { "id": "f_fungal_clump", "fg": 1024 }, + { "id": "f_fungal_mass", "fg": 1025 }, + { "id": "f_hay", "fg": 1026 }, + { "id": "f_indoor_plant", "fg": 1027 }, + { "id": "f_indoor_plant_y", "fg": 1028 }, + { "id": "f_lily", "fg": 1029 }, + { "id": "f_lilypad", "fg": 1030 }, + { "id": "f_lotus", "fg": 1031 }, + { "id": "f_mutpoppy", "fg": 1032 }, + { "id": "f_plant_harvest", "fg": 1033 }, + { "id": "f_plant_mature", "fg": 1034 }, + { "id": "f_plant_seed", "fg": 1035 }, + { "id": "f_plant_seedling", "fg": 1036 }, + { "id": "f_planter", "fg": 1037 }, + { "id": "f_planter_harvest", "fg": 1038 }, + { "id": "f_planter_mature", "fg": 1039 }, + { "id": "f_planter_seed", "fg": 1040 }, + { "id": "f_planter_seedling", "fg": 1041 }, + { "id": "f_sunflower", "fg": 1042 }, + { "id": "f_arcade_machine", "fg": 1043 }, + { "id": "f_dive_block", "fg": 1044 }, + { "id": "f_piano", "fg": 1045 }, + { "id": "f_pinball_machine", "fg": 1046 }, + { "id": "f_speaker_cabinet", "fg": 1049 }, + { "id": "f_barricade_road", "fg": 1050 }, + { "id": "f_bookcase", "fg": 1051 }, + { "id": "f_crate_c", "fg": 1052 }, + { "id": "f_crate_o", "fg": 1053 }, + { "id": "f_displaycase", "fg": 1055 }, + { "id": "f_displaycase_b", "fg": 1056 }, + { "id": "f_dresser", "fg": 1057 }, + { "id": "f_glass_cabinet", "fg": 1059 }, + { "id": "f_metal_crate_o", "fg": 1062 }, + { "id": "f_metal_crate_r", "fg": 1063 }, + { "id": "f_wardrobe", "fg": 1065 }, + { "id": "f_skin_door", "fg": 1074 }, + { "id": "f_skin_door_o", "fg": 1075 }, + { "id": "f_brazier", "fg": 1082 }, + { "id": "f_butcher_rack", "fg": 1083 }, + { "id": "f_clay_kiln", "fg": 1084 }, + { "id": "f_fireplace", "fg": 1085 }, + { "id": "f_firering", "fg": 1086 }, + { "id": "f_forge_rock", "fg": 1088 }, + { "id": "f_fvat_empty", "fg": 1089 }, + { "id": "f_fvat_full", "fg": 1090 }, + { "id": "f_metal_butcher_rack", "fg": 1093 }, + { "id": "f_robotic_arm", "fg": 1094 }, + { "id": "f_smoking_rack", "fg": 1095 }, + { "id": "f_woodstove", "fg": 1096 }, + { "id": "f_air_conditioner", "fg": 1097 }, + { "id": "f_autodoc", "fg": 1100 }, + { "id": "f_chemical_mixer", "fg": 1108 }, + { "id": "f_dryer", "fg": 1109 }, + { "id": "f_fridge", "fg": 1110 }, + { "id": "f_glass_fridge", "fg": 1112 }, + { "id": "f_home_furnace", "fg": 1119 }, + { "id": "f_roof_turbine_vent", "fg": 1121 }, + { "id": "f_shower", "fg": 1122 }, + { "id": "f_toilet", "fg": 1124 }, + { "id": "f_vent_pipe", "fg": 1125 }, + { "id": "f_washer", "fg": 1126 }, + { "id": "f_water_heater", "fg": 1127 }, + { "id": "vp_ap_wall_wiring", "fg": 1128 }, + { "id": "1034_mushroom_morel_0", "fg": 1169 }, + { "id": "1067_honeycomb_0", "fg": 1193 }, + { "id": "955_blueberries_cooked_0", "fg": 1828 }, + { "id": "adhesive_bandages", "fg": 1867 }, + { "id": "alcohol_wipes", "fg": 1868 }, + { "id": "almond", "fg": 1869 }, + { "id": "almond_roasted", "fg": 1870 }, + { "id": "almond_unshelled", "fg": 1871 }, + { "id": "awl_steel", "fg": 1872 }, + { "id": "baseball", "fg": 1874 }, + { "id": "basket_laundry", "fg": 1875 }, + { "id": "bath_toy", "fg": 1876 }, + { "id": "beech_nuts", "fg": 1877 }, + { "id": "bodypillow", "fg": 1878 }, + { "id": "bundle_branch", "fg": 1881 }, + { "id": "butter", "fg": 1882 }, + { "id": "button_bronze", "fg": 1883 }, + { "id": "button_plastic", "fg": 1884 }, + { "id": "button_steel", "fg": 1885 }, + { "id": "button_wood", "fg": 1886 }, + { "id": "cable", "fg": 1887 }, + { "id": "chestnut", "fg": 1888 }, + { "id": "chestnut_roasted", "fg": 1889 }, + { "id": "chestnut_unshelled", "fg": 1890 }, + { "id": "clamp", "fg": 1891 }, + { "id": "dentures", "fg": 1892 }, + { "id": "dish_towel", "fg": 1893 }, + { "id": "donut_holes", "fg": 1894 }, + { "id": "dry_mushroom", "fg": 1895 }, + { "id": "dry_tofu", "fg": 1896 }, + { "id": "edamame_roasted", "fg": 1897 }, + { "id": "fire_brick", "fg": 1898 }, + { "id": "flint", "fg": 1899 }, + { "id": "foodplace_food", "fg": 1900 }, + { "id": "foodplace_snack_bar", "fg": 1901 }, + { "id": "fruit_leather", "fg": 1902 }, + { "id": "fur_rollmat", "fg": 1904 }, + { "id": "grip_hook", "fg": 1905 }, + { "id": "hazelnut", "fg": 1906 }, + { "id": "hazelnut_roasted", "fg": 1907 }, + { "id": "hazelnut_unshelled", "fg": 1908 }, + { "id": "herbal_tea_bag", "fg": 1909 }, + { "id": "honeycomb", "fg": 1910 }, + { "id": "horse_tack", "fg": 1911 }, + { "id": "johnnycake", "fg": 1912 }, + { "id": "lug_wrench", "fg": 1915 }, + { "id": "malted_grain", "fg": 1916 }, + { "id": "malting_grain", "fg": 1917 }, + { "id": "mattress", "fg": 1918 }, + { "id": "morel_cooked", "fg": 1921 }, + { "id": "morel_fried", "fg": 1922 }, + { "id": "mortar_adobe", "fg": 1923 }, + { "id": "mushroom", "fg": 1924 }, + { "id": "mushroom_cooked", "fg": 1925 }, + { "id": "mushroom_morel", "fg": 1926 }, + { "id": "peanut", "fg": 1928 }, + { "id": "peanut_unshelled", "fg": 1929 }, + { "id": "pecan", "fg": 1930 }, + { "id": "pecan_roasted", "fg": 1931 }, + { "id": "pecan_unshelled", "fg": 1932 }, + { "id": "pipe_fittings", "fg": 1934 }, + { "id": "plastic_straw", "fg": 1935 }, + { "id": "porkbelly", "fg": 1936 }, + { "id": "protein_bar_evac", "fg": 1937 }, + { "id": "raw_cured_fatty_meat", "fg": 1939 }, + { "id": "raw_curing_fatty_meat", "fg": 1940 }, + { "id": "raw_dandelion", "fg": 1941 }, + { "id": "raw_edamame", "fg": 1942 }, + { "id": "rock", "fg": 1944 }, + { "id": "rock_flaking", "fg": 1945 }, + { "id": "rock_large", "fg": 1946 }, + { "id": "rose_hips", "fg": 1947 }, + { "id": "sandbox_kit", "fg": 1949 }, + { "id": "sharp_rock", "fg": 1952 }, + { "id": "soaked_dandelion", "fg": 1955 }, + { "id": "soaking_dandelion", "fg": 1956 }, { "id": "soy_nuts", "fg": 1958 }, { "id": "tea_bag", "fg": 1960 }, { "id": "tea_bag_chamomile", "fg": 1961 }, @@ -8769,307 +8720,406 @@ { "id": "sword_wood", "fg": 2434 }, { "id": "sword_xiphos", "fg": 2435 }, { "id": "warhammer", "fg": 2436 }, - { "id": "mon_chud", "fg": 2461 }, - { "id": "mon_feral_armored_battleaxe", "fg": 2462 }, - { "id": "mon_feral_armored_mace", "fg": 2463 }, - { "id": "mon_feral_diver_knife", "fg": 2464 }, - { "id": "mon_feral_fancy_crossbow", "fg": 2465 }, - { "id": "mon_feral_human_axe_fungal_corpse", "fg": 2468 }, - { "id": "mon_feral_human_crowbar_fungal_corpse", "fg": 2470 }, - { "id": "mon_feral_human_pipe_fungal_corpse", "fg": 2472 }, - { "id": "mon_feral_human_tool", "fg": 2473 }, - { "id": "mon_feral_jackboot", "fg": 2474 }, - { "id": "mon_feral_labsecurity_9mm", "fg": 2475 }, - { "id": "mon_feral_labsecurity_flashlight", "fg": 2476 }, - { "id": "mon_feral_maid_broom", "fg": 2477 }, - { "id": "mon_feral_maid_candlestick", "fg": 2478 }, - { "id": "mon_feral_maid_knife", "fg": 2479 }, - { "id": "mon_feral_marine_bayonet", "fg": 2480 }, - { "id": "mon_feral_militia", "fg": 2481 }, - { "id": "mon_feral_officer", "fg": 2482 }, - { "id": "mon_feral_prepper", "fg": 2483 }, - { "id": "mon_feral_sailor_axe", "fg": 2484 }, - { "id": "mon_feral_sailor_lug_wrench", "fg": 2485 }, - { "id": "mon_feral_sailor_mop", "fg": 2486 }, - { "id": "mon_feral_sailor_wrench", "fg": 2487 }, - { "id": "mon_feral_sapien_spear", "fg": 2488 }, - { "id": "mon_feral_scientist_scalpel", "fg": 2489 }, - { "id": "mon_feral_soldier", "fg": 2490 }, - { "id": "mon_feral_survivalist", "fg": 2491 }, - { "id": "mon_feral_swimmer_kickboard", "fg": 2492 }, - { "id": "mon_starer_axe", "fg": 2493 }, - { "id": "mon_starer_crowbar", "fg": 2494 }, - { "id": "mon_starer_pipe", "fg": 2495 }, - { "id": "mon_antlion_giant", "fg": 2543 }, - { "id": "mon_antlion_larva", "fg": 2544 }, - { "id": "mon_aphid", "fg": 2545 }, - { "id": "mon_aphid_small", "fg": 2546 }, - { "id": "mon_grasshopper_giant", "fg": 2547 }, - { "id": "mon_grasshopper_small", "fg": 2548 }, - { "id": "mon_slug_forest", "fg": 2549 }, - { "id": "mon_slug_small", "fg": 2550 }, - { "id": "mon_snail_forest", "fg": 2551 }, - { "id": "mon_snail_small", "fg": 2552 }, - { "id": "mon_tadpole", "fg": 2553 }, - { "id": "mon_wasp_mega", "fg": 2554 }, - { "id": "mon_lizardfolk_warrior", "fg": 2582 }, - { "id": "mon_bluejay", "fg": 2749 }, - { "id": "mon_pigeon", "fg": 2751 }, - { "id": "mon_raccoon", "fg": 2752 }, - { "id": "mon_absence", "fg": 2782 }, - { "id": "bot_EMP_hack", "fg": 2790 }, - { "id": "bot_antimateriel", "fg": 2791 }, - { "id": "bot_c4_hack", "fg": 2792 }, - { "id": "bot_dispatch", "fg": 2793 }, - { "id": "bot_dispatch_military", "fg": 2794 }, - { "id": "bot_flashbang_hack", "fg": 2795 }, - { "id": "bot_gasbomb_hack", "fg": 2796 }, - { "id": "bot_grenade_hack", "fg": 2797 }, - { "id": "bot_laserturret", "fg": 2798 }, - { "id": "bot_manhack", "fg": 2799 }, - { "id": "bot_manhack_fire", "fg": 2800 }, - { "id": "bot_manhack_missile", "fg": 2801 }, - { "id": "bot_mininuke_hack", "fg": 2802 }, - { "id": "bot_robot_drone", "fg": 2804 }, - { "id": "bot_science_bot", "fg": 2805 }, - { "id": "bot_skitterbot", "fg": 2806 }, - { "id": "bot_turret", "fg": 2807 }, - { "id": "bot_turret_shockcannon", "fg": 2808 }, - { "id": "manhack_firebomb", "fg": 2809 }, - { "id": "manhack_firebomb_act", "fg": 2810 }, - { "id": "mon_EMP_hack", "fg": 2811 }, - { "id": "mon_broken_cyborg", "fg": 2812 }, - { "id": "mon_c4_hack", "fg": 2813 }, - { "id": "mon_copbot", "fg": 2814 }, - { "id": "mon_dispatch", "fg": 2815 }, - { "id": "mon_dispatch_military", "fg": 2816 }, - { "id": "mon_exodii_turret", "fg": 2817 }, - { "id": "mon_exodii_worker", "fg": 2818 }, - { "id": "mon_eyebot", "fg": 2819 }, - { "id": "mon_flashbang_hack", "fg": 2820 }, - { "id": "mon_gasbomb_hack", "fg": 2821 }, - { "id": "mon_grenade_hack", "fg": 2823 }, - { "id": "mon_hazmatbot", "fg": 2824 }, - { "id": "mon_hologram", "fg": 2825 }, - { "id": "mon_manhack", "fg": 2826 }, - { "id": "mon_manhack_fire", "fg": 2827 }, - { "id": "mon_manhack_missile", "fg": 2828 }, - { "id": "mon_mininuke_hack", "fg": 2829 }, - { "id": "mon_molebot", "fg": 2830 }, - { "id": "mon_prototype_cyborg", "fg": 2832 }, - { "id": "mon_riotbot", "fg": 2833 }, - { "id": "mon_robot_drone", "fg": 2834 }, - { "id": "mon_science_bot", "fg": 2835 }, - { "id": "mon_secubot", "fg": 2836 }, - { "id": "mon_secubot_america", "fg": 2837 }, - { 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}, + { "id": "mon_biollante", "fg": 2855 }, + { "id": "mon_creeper_hub", "fg": 2856 }, + { "id": "mon_creeper_root", "fg": 2857 }, + { "id": "mon_creeper_vine", "fg": 2858 }, + { "id": "mon_triffid", "fg": 2859 }, + { "id": "mon_triffid_heart", "fg": 2860 }, + { "id": "mon_triffid_queen", "fg": 2861 }, + { "id": "mon_triffid_sprig", "fg": 2862 }, + { "id": "mon_triffid_young", "fg": 2863 }, + { "id": "mon_vinebeast", "fg": 2864 }, + { "id": "2608_mon_zougar_0", "fg": 2867 }, + { "id": "mon_boomer_huge", "fg": 2962 }, + { "id": "mon_dog_skeleton_brute", "fg": 2964 }, + { "id": "mon_dog_zombie_brute", "fg": 2965 }, + { "id": "mon_fungal_wretch", "fg": 2967 }, + { "id": "mon_wolf_skeleton", "fg": 2968 }, + { "id": "mon_zolf", "fg": 2969 }, + { "id": "mon_zombear", "fg": 2970 }, + { "id": "mon_zombear_acidic", "fg": 2971 }, + { "id": "mon_zombear_skeleton", "fg": 2972 }, + { "id": "mon_zombeaver", "fg": 2973 }, + { "id": "mon_zombie_dog_acidic", "fg": 2974 }, + { "id": "mon_zombie_dog_brute_acidic", "fg": 2975 }, + { "id": "mon_zombie_horse", "fg": 2976 }, + { "id": "mon_zombie_resort_dancer", "fg": 2977 }, + { "id": "mon_zombie_snotgobbler", "fg": 2979 }, + { "id": "mon_zombie_static", "fg": 2980 }, + { "id": "mon_zoose_thorny", "fg": 2982 }, + { "id": "mon_zougar", "fg": 2983 }, + { "id": "mon_zougar_shady", "fg": 2984 }, + { "id": "mon_zow", "fg": 2985 }, + { "id": "t_grass_alien", "fg": 3540 }, + { "id": "t_missile_exploded", "fg": 3542 }, + { "id": "t_soil", "fg": 3552 }, + { "id": "t_zebra", "fg": 3553 }, + { "id": "vp_autoclave", "fg": 3606 }, + { "id": "vp_cargo_lock", "fg": 3620 }, + { "id": "vp_dishwasher", "fg": 3624 }, + { "id": "brooch", "fg": 3823 }, + { "id": "leather_pouch", "fg": 3824 }, + { "id": "makeshift_sling", "fg": 3825 }, + { "id": "power_armor_frame", "fg": 3826 }, + { "id": "ragpouch", "fg": 3827 }, + { "id": "boots_bone", "fg": 3829 }, + { "id": "boots_chitin", "fg": 3830 }, + { "id": "boots_hiking", "fg": 3833 }, + { "id": "clownshoes", "fg": 3840 }, + { "id": "shoes_bowling", "fg": 3846 }, + { "id": "swim_fins", "fg": 3852 }, + { "id": "armguard_bone", "fg": 3856 }, + { "id": "armguard_chitin", "fg": 3857 }, + { "id": "bandolier_wrist", "fg": 3860 }, + { "id": "copper_bracelet", "fg": 3861 }, + { "id": "game_watch", "fg": 3863 }, + { "id": "glove_jackson", "fg": 3865 }, + { "id": "gloves_lsurvivor", "fg": 3871 }, + { "id": "gloves_medical", "fg": 3872 }, + { "id": "gloves_rubber", "fg": 3873 }, + { "id": "gloves_tactical", "fg": 3874 }, + { "id": "gloves_wool", "fg": 3876 }, + { "id": "gloves_wraps", "fg": 3877 }, + { "id": "gloves_wraps_fur", "fg": 3878 }, + { "id": "gloves_wraps_leather", "fg": 3879 }, + { "id": "gold_bracelet", "fg": 3880 }, + { "id": "megaarmor_armguards_1", "fg": 3882 }, + { "id": "10gal_hat", "fg": 3888 }, + { "id": "bandana", "fg": 3890 }, + { "id": "barrette", "fg": 3891 }, + { "id": "bondage_mask", "fg": 3894 }, + { "id": "copper_ear", "fg": 3896 }, + { "id": "cowl_wool", "fg": 3898 }, + { "id": "ear_plugs", "fg": 3900 }, + { "id": "eclipse_glasses", "fg": 3901 }, + { "id": "eyepatch_leather", "fg": 3902 }, + { "id": "fancy_sunglasses", "fg": 3903 }, + { "id": "fc_hairpin", "fg": 3904 }, + { "id": "glasses_bal", "fg": 3905 }, + { "id": "glasses_bifocal", "fg": 3906 }, + { "id": "glasses_monocle", "fg": 3908 }, + { "id": "glasses_reading", "fg": 3909 }, + { "id": "glasses_safety", "fg": 3910 }, + { "id": "goggles_ski", "fg": 3912 }, + { "id": "goggles_swim", "fg": 3913 }, + { "id": "gold_ear", "fg": 3916 }, + { "id": "hat_ball", "fg": 3918 }, + { "id": "hat_chef", "fg": 3919 }, + { "id": "hat_fur", "fg": 3921 }, + { "id": "hat_golf", "fg": 3922 }, + { "id": "hat_hooded", "fg": 3924 }, + { "id": "hat_hunting", "fg": 3925 }, + { "id": "hat_knit", "fg": 3926 }, + { "id": "helmet_army", "fg": 3927 }, + { "id": "helmet_ball", "fg": 3928 }, + { "id": "helmet_barbute", "fg": 3929 }, + { "id": "helmet_bone", "fg": 3931 }, + { "id": "helmet_chitin", "fg": 3932 }, + { "id": "helmet_corinthian", "fg": 3934 }, + { "id": "helmet_galea", "fg": 3936 }, + { "id": "helmet_kabuto", "fg": 3937 }, + { "id": "helmet_nasal", "fg": 3939 }, + { "id": "helmet_plate", "fg": 3942 }, + { "id": "hood_lsurvivor", "fg": 3947 }, + { "id": "hood_rain", "fg": 3948 }, + { "id": "keffiyeh", "fg": 3951 }, + { "id": "leather_cat_ears", "fg": 3952 }, + { "id": "mask_bal", "fg": 3954 }, + { "id": "mask_dust", "fg": 3955 }, + { "id": "mask_filter", "fg": 3956 }, + { "id": "mask_rioter", "fg": 3959 }, + { "id": "megaarmor_head_1", "fg": 3960 }, + { "id": "miner_hat", "fg": 3961 }, + { "id": "miner_hat_on", "fg": 3962 }, + { "id": "mouthpiece", "fg": 3963 }, + { "id": "postman_hat", "fg": 3967 }, + { "id": "power_armor_helmet_heavy", "fg": 3970 }, + { "id": "power_armor_helmet_light", "fg": 3971 }, + { "id": "silver_ear", "fg": 3973 }, + { "id": "sunglasses", "fg": 3977 }, + { "id": "tophat", "fg": 3979 }, + { "id": "turban", "fg": 3980 }, + { "id": "bunker_pants", "fg": 3987 }, + { "id": "chaps_leather", "fg": 3988 }, + { "id": "dump_pouch", "fg": 3989 }, + { "id": "flintlock_pouch", "fg": 3991 }, + { "id": "hot_pants", "fg": 3994 }, + { "id": "hot_pants_fur", "fg": 3995 }, + { "id": "hot_pants_leather", "fg": 3996 }, + { "id": "jeans", "fg": 3997 }, + { "id": "judo_belt_black", "fg": 3999 }, + { "id": "judo_belt_blue", "fg": 4000 }, + { "id": "judo_belt_brown", "fg": 4001 }, + { "id": "judo_belt_green", "fg": 4002 }, + { "id": "judo_belt_orange", "fg": 4003 }, + { "id": "judo_belt_white", "fg": 4004 }, + { "id": "judo_belt_yellow", "fg": 4005 }, + { "id": "legguard_bronze", "fg": 4008 }, + { "id": "legrig", "fg": 4009 }, + { "id": "loincloth_fur", "fg": 4010 }, + { "id": "loincloth_leather", "fg": 4011 }, + { "id": "long_underpants", "fg": 4012 }, + { "id": "megaarmor_leggings_1", "fg": 4013 }, + { "id": "nanoskirt", "fg": 4014 }, + { "id": "pants_army", "fg": 4017 }, + { "id": "pants_checkered", "fg": 4019 }, + { "id": "pants_fur", "fg": 4020 }, + { "id": "postman_shorts", "fg": 4022 }, + { "id": "shorts_cargo", "fg": 4024 }, + { "id": "apron_leather", "fg": 4030 }, + { "id": "armor_bone", "fg": 4031 }, + { "id": "armor_chitin", "fg": 4032 }, + { "id": "armor_cuirass", "fg": 4033 }, + { "id": "armor_samurai", "fg": 4037 }, + { "id": "army_top", "fg": 4038 }, + { "id": "backpack_giant", "fg": 4040 }, + { "id": "backpack_hiking", "fg": 4041 }, + { "id": "backpack_tactical_large", "fg": 4043 }, + { "id": "bigback", "fg": 4044 }, + { "id": "bikini_top_leather", "fg": 4046 }, + { "id": "bondage_suit", "fg": 4048 }, + { "id": "bookplate", "fg": 4049 }, + { "id": "case_violin", "fg": 4051 }, + { "id": "cloak_wool", "fg": 4057 }, + { "id": "corset", "fg": 4062 }, + { "id": "dinosuit", "fg": 4063 }, + { "id": "dress_wedding", "fg": 4067 }, + { "id": "duffelbag", "fg": 4068 }, + { "id": "fishing_waders", "fg": 4069 }, + { "id": "flag_shirt", "fg": 4070 }, + { "id": "flotation_vest", "fg": 4071 }, + { "id": "flotation_vest_ms", "fg": 4072 }, + { "id": "football_armor", "fg": 4073 }, + { "id": "holo_cloak", "fg": 4075 }, + { "id": "house_coat", "fg": 4077 }, + { "id": "jacket_flannel", "fg": 4081 }, + { "id": "jacket_leather", "fg": 4083 }, + { "id": "jersey", "fg": 4085 }, + { "id": "linuxtshirt", "fg": 4088 }, + { "id": "long_undertop", "fg": 4089 }, + { "id": "lsurvivor_suit", "fg": 4092 }, + { "id": "maid_dress", "fg": 4093 }, + { "id": "megaarmor_torso_1", "fg": 4095 }, + { "id": "megaarmor_torso_2", "fg": 4096 }, + { "id": "megaarmor_torso_3", "fg": 4097 }, + { "id": "megaarmor_torso_3_act", "fg": 4098 }, + { "id": "optical_cloak", "fg": 4101 }, + { "id": "petpack", "fg": 4103 }, + { "id": "polo_shirt", "fg": 4104 }, + { "id": "poncho", "fg": 4105 }, + { "id": "postman_shirt", "fg": 4106 }, + { "id": "power_armor_heavy", "fg": 4108 }, + { "id": "power_armor_light", "fg": 4109 }, + { "id": "robe", "fg": 4113 }, + { "id": "suit", "fg": 4118 }, + { "id": "swat_armor", "fg": 4121 }, + { "id": "sweater", "fg": 4122 }, + { "id": "sweatshirt", "fg": 4123 }, + { "id": "tarp", "fg": 4125 }, + { "id": "tie_bow", "fg": 4127 }, + { "id": "travelpack", "fg": 4129 }, + { "id": "tux", "fg": 4134 }, + { "id": "vest_leather_mod", "fg": 4138 }, + { "id": "vest_leather_zuicide_short", "fg": 4139 }, + { "id": "vest_leather_zuicide_short_active", "fg": 4140 } ] }, { "file": "large.png", - "//": "range 4128 to 4783", + "//": "range 4144 to 4799", "sprite_width": 20, "sprite_height": 20, "sprite_offset_x": -5, "sprite_offset_y": -10, "tiles": [ - { "id": "t_tree_worm", "fg": [ { "weight": 1, "sprite": 4134 }, { "weight": 1, "sprite": 4135 } ] }, - { "id": "overlay_crouch", "bg": 4141 }, - { "id": "overlay_effect_bleed", "bg": 4142 }, - { "id": "overlay_prone", "bg": 4144 }, - { "id": "overlay_run", "bg": 4145 }, + { "id": "t_tree_worm", "fg": [ { "weight": 1, "sprite": 4150 }, { "weight": 1, "sprite": 4151 } ] }, + { "id": "overlay_crouch", "bg": 4157 }, + { "id": "overlay_effect_bleed", "bg": 4158 }, + { "id": "overlay_prone", "bg": 4160 }, + { "id": "overlay_run", "bg": 4161 }, { "id": [ "overlay_hostile_sees_player", @@ -9077,18 +9127,18 @@ "overlay_neutral_sees_player", "overlay_other_sees_player" ], - "fg": 4146 + "fg": 4162 }, - { "id": "overlay_male_mutation_THRESH_CATTLE", "fg": 4177 }, - { "id": "overlay_mutation_THRESH_CATTLE", "fg": 4176 }, - { "id": "overlay_mutation_THRESH_LIZARD", "fg": 4178 }, - { "id": "overlay_mutation_THRESH_URSINE", "fg": 4175 }, - { "id": "mon_treent_green", "fg": 4227, "rotates": false }, - { "id": "t_marloss_tree", "fg": 4228, "rotates": false }, - { "id": [ "t_tree_apple", "t_tree_pear" ], "fg": 4229, "rotates": false }, - { "id": "t_tree_birch_harvested_season_autumn", "fg": 4230, "rotates": false }, - { "id": [ "t_tree_birch_harvested_season_spring", "t_tree_birch_harvested" ], "fg": 4231, "rotates": false }, - { "id": "t_tree_birch_harvested_season_summer", "fg": 4232, "rotates": false }, + { "id": "overlay_male_mutation_THRESH_CATTLE", "fg": 4193 }, + { "id": "overlay_mutation_THRESH_CATTLE", "fg": 4192 }, + { "id": "overlay_mutation_THRESH_LIZARD", "fg": 4194 }, + { "id": "overlay_mutation_THRESH_URSINE", "fg": 4191 }, + { "id": "mon_treent_green", "fg": 4243, "rotates": false }, + { "id": "t_marloss_tree", "fg": 4244, "rotates": false }, + { "id": [ "t_tree_apple", "t_tree_pear" ], "fg": 4245, "rotates": false }, + { "id": "t_tree_birch_harvested_season_autumn", "fg": 4246, "rotates": false }, + { "id": [ "t_tree_birch_harvested_season_spring", "t_tree_birch_harvested" ], "fg": 4247, "rotates": false }, + { "id": "t_tree_birch_harvested_season_summer", "fg": 4248, "rotates": false }, { "id": [ "t_tree_birch_harvested_season_winter", @@ -9102,13 +9152,13 @@ "t_tree_willow_season_winter", "t_tree_blackjack_season_winter" ], - "fg": 4233, + "fg": 4249, "rotates": false }, - { "id": "t_tree_birch_season_autumn", "fg": 4234, "rotates": false }, - { "id": [ "t_tree_birch_season_spring", "t_tree_birch" ], "fg": 4235, "rotates": false }, - { "id": "t_tree_birch_season_summer", "fg": 4236, "rotates": false }, - { "id": "t_tree_birch_season_winter", "fg": 4237, "rotates": false }, + { "id": "t_tree_birch_season_autumn", "fg": 4250, "rotates": false }, + { "id": [ "t_tree_birch_season_spring", "t_tree_birch" ], "fg": 4251, "rotates": false }, + { "id": "t_tree_birch_season_summer", "fg": 4252, "rotates": false }, + { "id": "t_tree_birch_season_winter", "fg": 4253, "rotates": false }, { "id": [ "t_tree_blackjack_harvested_season_winter", @@ -9116,7 +9166,7 @@ "mon_treent_green_season_winter", "t_tree_hickory_dead_season_winter" ], - "fg": 4238, + "fg": 4254, "rotates": false }, { @@ -9129,7 +9179,7 @@ "t_tree_pecan_season_autumn", "t_tree_pecan_harvested_season_autumn" ], - "fg": 4239, + "fg": 4255, "rotates": false }, { @@ -9150,7 +9200,7 @@ "t_tree_pecan_harvested_season_spring", "t_tree_pecan_harvested" ], - "fg": 4240, + "fg": 4256, "rotates": false }, { @@ -9164,18 +9214,18 @@ "t_tree_peach_season_spring", "t_tree_apricot_season_spring" ], - "fg": 4242, + "fg": 4258, "rotates": false }, - { "id": [ "t_tree_cherry", "t_tree_plum" ], "fg": 4241, "rotates": false }, - { "id": "t_tree_dead", "fg": 4243, "rotates": false }, - { "id": [ "t_tree_dead_season_winter", "t_tree_harvested_season_winter" ], "fg": 4244, "rotates": false }, - { "id": "t_tree_deadpine", "fg": 4245, "rotates": false }, - { "id": "t_tree_deadpine_season_winter", "fg": 4246, "rotates": false }, - { "id": "t_tree_fungal", "fg": 4247, "rotates": false }, + { "id": [ "t_tree_cherry", "t_tree_plum" ], "fg": 4257, "rotates": false }, + { "id": "t_tree_dead", "fg": 4259, "rotates": false }, + { "id": [ "t_tree_dead_season_winter", "t_tree_harvested_season_winter" ], "fg": 4260, "rotates": false }, + { "id": "t_tree_deadpine", "fg": 4261, "rotates": false }, + { "id": "t_tree_deadpine_season_winter", "fg": 4262, "rotates": false }, + { "id": "t_tree_fungal", "fg": 4263, "rotates": false }, { "id": [ "t_tree_harvested", "t_tree_season_summer", "t_tree_harvested_season_summer", "t_tree_harvested_season_spring" ], - "fg": 4248, + "fg": 4264, "rotates": false }, { @@ -9186,7 +9236,7 @@ "t_tree_blackjack_harvested_season_autumn", "mon_treent" ], - "fg": 4249, + "fg": 4265, "rotates": false }, { @@ -9200,18 +9250,18 @@ "t_tree_maple_season_summer", "t_tree_blackjack" ], - "fg": 4250, + "fg": 4266, "rotates": false }, - { "id": "t_tree_maple_season_autumn", "fg": 4251, "rotates": false }, - { "id": "t_tree_maple_tapped_season_autumn", "fg": 4253, "rotates": false }, - { "id": "t_tree_maple_tapped_season_summer", "fg": 4254, "rotates": false }, - { "id": "t_tree_maple_tapped_season_winter", "fg": 4255, "rotates": false }, - { "id": [ "t_tree_maple_tapped", "t_tree_maple_tapped_season_spring" ], "fg": 4252, "rotates": false }, - { "id": [ "t_tree_peach_harvested", "t_tree_apricot_harvested" ], "fg": 4257, "rotates": false }, - { "id": [ "t_tree_peach", "t_tree_apricot" ], "fg": 4256, "rotates": false }, - { "id": "t_tree_pine", "fg": 4258, "rotates": false }, - { "id": "t_tree_pine_season_winter", "fg": 4259, "rotates": false }, + { "id": "t_tree_maple_season_autumn", "fg": 4267, "rotates": false }, + { "id": "t_tree_maple_tapped_season_autumn", "fg": 4269, "rotates": false }, + { "id": "t_tree_maple_tapped_season_summer", "fg": 4270, "rotates": false }, + { "id": "t_tree_maple_tapped_season_winter", "fg": 4271, "rotates": false }, + { "id": [ "t_tree_maple_tapped", "t_tree_maple_tapped_season_spring" ], "fg": 4268, "rotates": false }, + { "id": [ "t_tree_peach_harvested", "t_tree_apricot_harvested" ], "fg": 4273, "rotates": false }, + { "id": [ "t_tree_peach", "t_tree_apricot" ], "fg": 4272, "rotates": false }, + { "id": "t_tree_pine", "fg": 4274, "rotates": false }, + { "id": "t_tree_pine_season_winter", "fg": 4275, "rotates": false }, { "id": [ "t_tree_season_autumn", @@ -9221,7 +9271,7 @@ "t_tree_peach_season_autumn", "t_tree_apricot_season_autumn" ], - "fg": 4260, + "fg": 4276, "rotates": false }, { @@ -9233,19 +9283,19 @@ "t_tree_apple_harvested", "t_tree_pear_harvested" ], - "fg": 4261, + "fg": 4277, "rotates": false }, - { "id": "t_tree_willow_harvested_season_autumn", "fg": 4262, "rotates": false }, - { "id": [ "t_tree_willow_harvested_season_spring", "t_tree_willow_harvested" ], "fg": 4263, "rotates": false }, - { "id": "t_tree_willow_harvested_season_summer", "fg": 4264, "rotates": false }, - { "id": "t_tree_willow_harvested_season_winter", "fg": 4265, "rotates": false }, - { "id": "t_tree_willow_season_autumn", "fg": 4266, "rotates": false }, - { "id": [ "t_tree_willow_season_spring", "t_tree_willow" ], "fg": 4267, "rotates": false }, - { "id": "t_tree_willow_season_summer", "fg": 4268, "rotates": false }, - { "id": "overlay_female_wielded_RPG", "fg": 4420, "rotates": false }, - { "id": "overlay_female_wielded_SPAS_12", "fg": 4416, "rotates": false }, - { "id": "overlay_female_wielded_TDI", "fg": 4392, "rotates": false }, + { "id": "t_tree_willow_harvested_season_autumn", "fg": 4278, "rotates": false }, + { "id": [ "t_tree_willow_harvested_season_spring", "t_tree_willow_harvested" ], "fg": 4279, "rotates": false }, + { "id": "t_tree_willow_harvested_season_summer", "fg": 4280, "rotates": false }, + { "id": "t_tree_willow_harvested_season_winter", "fg": 4281, "rotates": false }, + { "id": "t_tree_willow_season_autumn", "fg": 4282, "rotates": false }, + { "id": [ "t_tree_willow_season_spring", "t_tree_willow" ], "fg": 4283, "rotates": false }, + { "id": "t_tree_willow_season_summer", "fg": 4284, "rotates": false }, + { "id": "overlay_female_wielded_RPG", "fg": 4436, "rotates": false }, + { "id": "overlay_female_wielded_SPAS_12", "fg": 4432, "rotates": false }, + { "id": "overlay_female_wielded_TDI", "fg": 4408, "rotates": false }, { "id": [ "overlay_female_wielded_ak74", @@ -9254,10 +9304,10 @@ "overlay_female_wielded_saiga_12", "overlay_female_wielded_saiga_410" ], - "fg": 4401, + "fg": 4417, "rotates": false }, - { "id": [ "overlay_female_wielded_an94", "overlay_female_wielded_USAS_12" ], "fg": 4402, "rotates": false }, + { "id": [ "overlay_female_wielded_an94", "overlay_female_wielded_USAS_12" ], "fg": 4418, "rotates": false }, { "id": [ "overlay_female_wielded_arming_sword", @@ -9266,7 +9316,7 @@ "overlay_female_wielded_kirpan", "overlay_female_wielded_knife_baselard" ], - "fg": 4445, + "fg": 4461, "rotates": false }, { @@ -9278,15 +9328,15 @@ "overlay_female_wielded_tonfa_wood", "overlay_female_wielded_tonfa" ], - "fg": 4450, + "fg": 4466, "rotates": false }, { "id": [ "overlay_female_wielded_baton", "overlay_female_wielded_PR24-retracted" ], - "fg": 4451, + "fg": 4467, "rotates": false }, - { "id": "overlay_female_wielded_bio_shotgun_gun", "fg": 4410, "rotates": false }, + { "id": "overlay_female_wielded_bio_shotgun_gun", "fg": 4426, "rotates": false }, { "id": [ "overlay_female_wielded_blackjack", @@ -9295,7 +9345,7 @@ "overlay_female_wielded_shillelagh_weighted", "overlay_female_wielded_shillelagh_fake" ], - "fg": 4453, + "fg": 4469, "rotates": false }, { @@ -9305,10 +9355,10 @@ "overlay_female_wielded_sword_crude", "overlay_female_wielded_sword_wood" ], - "fg": 4454, + "fg": 4470, "rotates": false }, - { "id": "overlay_female_wielded_bolas", "fg": 4435, "rotates": false }, + { "id": "overlay_female_wielded_bolas", "fg": 4451, "rotates": false }, { "id": [ "overlay_female_wielded_broadsword", @@ -9316,7 +9366,7 @@ "overlay_female_wielded_cavalry_sabre", "overlay_female_wielded_wakizashi" ], - "fg": 4457, + "fg": 4473, "rotates": false }, { @@ -9327,23 +9377,23 @@ "overlay_female_wielded_surv_hand_cannon", "overlay_female_wielded_colt_saa" ], - "fg": 4386, + "fg": 4402, "rotates": false }, { "id": [ "overlay_female_wielded_compbow", "overlay_female_wielded_recurbow", "overlay_female_wielded_compgreatbow" ], - "fg": 4423, + "fg": 4439, "rotates": false }, - { "id": "overlay_female_wielded_compcrossbow", "fg": 4428, "rotates": false }, + { "id": "overlay_female_wielded_compcrossbow", "fg": 4444, "rotates": false }, { "id": [ "overlay_female_wielded_compositebow", "overlay_female_wielded_reflexbow", "overlay_female_wielded_reflexrecurvebow" ], - "fg": 4425, + "fg": 4441, "rotates": false }, { "id": [ "overlay_female_wielded_crossbow", "overlay_female_wielded_bullet_crossbow" ], - "fg": 4426, + "fg": 4442, "rotates": false }, { @@ -9353,11 +9403,11 @@ "overlay_female_wielded_dao", "overlay_female_wielded_khopesh" ], - "fg": 4463, + "fg": 4479, "rotates": false }, - { "id": "overlay_female_wielded_disc_golf", "fg": 4436, "rotates": false }, - { "id": "overlay_female_wielded_draco", "fg": 4405, "rotates": false }, + { "id": "overlay_female_wielded_disc_golf", "fg": 4452, "rotates": false }, + { "id": "overlay_female_wielded_draco", "fg": 4421, "rotates": false }, { "id": [ "overlay_female_wielded_famas", @@ -9365,52 +9415,52 @@ "overlay_female_wielded_rm88_battle_rifle", "overlay_female_wielded_cx4" ], - "fg": 4367, + "fg": 4383, "rotates": false }, { "id": [ "overlay_female_wielded_flamethrower", "overlay_female_wielded_rm451_flamethrower" ], - "fg": 4411, + "fg": 4427, "rotates": false }, - { "id": "overlay_female_wielded_flaregun", "fg": 4418, "rotates": false }, - { "id": [ "overlay_female_wielded_fn_fal", "overlay_female_wielded_hk_g3" ], "fg": 4364, "rotates": false }, - { "id": "overlay_female_wielded_fn_p90", "fg": 4403, "rotates": false }, - { "id": "overlay_female_wielded_frisbee", "fg": 4437, "rotates": false }, + { "id": "overlay_female_wielded_flaregun", "fg": 4434, "rotates": false }, + { "id": [ "overlay_female_wielded_fn_fal", "overlay_female_wielded_hk_g3" ], "fg": 4380, "rotates": false }, + { "id": "overlay_female_wielded_fn_p90", "fg": 4419, "rotates": false }, + { "id": "overlay_female_wielded_frisbee", "fg": 4453, "rotates": false }, { "id": [ "overlay_female_wielded_glass_shiv", "overlay_female_wielded_glass_shard" ], - "fg": 4466, + "fg": 4482, "rotates": false }, - { "id": "overlay_female_wielded_glock_17", "fg": 4357, "rotates": false }, - { "id": "overlay_female_wielded_hand_crossbow", "fg": 4427, "rotates": false }, + { "id": "overlay_female_wielded_glock_17", "fg": 4373, "rotates": false }, + { "id": "overlay_female_wielded_hand_crossbow", "fg": 4443, "rotates": false }, { "id": [ "overlay_female_wielded_hatchet", "overlay_female_wielded_hand_axe" ], - "fg": 4471, + "fg": 4487, "rotates": false }, { "id": [ "overlay_female_wielded_hk417_13", "overlay_female_wielded_rm51_assault_rifle" ], - "fg": 4472, + "fg": 4488, "rotates": false }, - { "id": "overlay_female_wielded_hk_g36", "fg": 4368, "rotates": false }, - { "id": "overlay_female_wielded_hk_g80", "fg": 4385, "rotates": false }, - { "id": "overlay_female_wielded_hk_mp5", "fg": 4356, "rotates": false }, - { "id": "overlay_female_wielded_hk_mp5sd", "fg": 4406, "rotates": false }, - { "id": [ "overlay_female_wielded_hk_mp7", "overlay_female_wielded_ksub2000" ], "fg": 4397, "rotates": false }, + { "id": "overlay_female_wielded_hk_g36", "fg": 4384, "rotates": false }, + { "id": "overlay_female_wielded_hk_g80", "fg": 4401, "rotates": false }, + { "id": "overlay_female_wielded_hk_mp5", "fg": 4372, "rotates": false }, + { "id": "overlay_female_wielded_hk_mp5sd", "fg": 4422, "rotates": false }, + { "id": [ "overlay_female_wielded_hk_mp7", "overlay_female_wielded_ksub2000" ], "fg": 4413, "rotates": false }, { "id": [ "overlay_female_wielded_hk_ump45", "overlay_female_wielded_hk_mp5k" ], - "fg": 4393, + "fg": 4409, "rotates": false }, - { "id": "overlay_female_wielded_hybridbow", "fg": 4424, "rotates": false }, + { "id": "overlay_female_wielded_hybridbow", "fg": 4440, "rotates": false }, { "id": [ "overlay_female_wielded_i_staff", "overlay_female_wielded_shock_staff" ], - "fg": 4475, + "fg": 4491, "rotates": false }, - { "id": "overlay_female_wielded_iwi_tavor_x95_300blk", "fg": 4373, "rotates": false }, + { "id": "overlay_female_wielded_iwi_tavor_x95_300blk", "fg": 4389, "rotates": false }, { "id": [ "overlay_female_wielded_j22", @@ -9420,12 +9470,12 @@ "overlay_female_wielded_rugerlcp", "overlay_female_wielded_taurus_spectrum" ], - "fg": 4382, + "fg": 4398, "rotates": false }, { "id": [ "overlay_female_wielded_katana", "overlay_female_wielded_estoc", "overlay_female_wielded_nodachi" ], - "fg": 4477, + "fg": 4493, "rotates": false }, { @@ -9440,7 +9490,7 @@ "overlay_female_wielded_primitive_knife", "overlay_female_wielded_spike" ], - "fg": 4478, + "fg": 4494, "rotates": false }, { @@ -9451,32 +9501,32 @@ "overlay_female_wielded_knife_hunting", "overlay_female_wielded_knife_rm42" ], - "fg": 4479, + "fg": 4495, "rotates": false }, - { "id": [ "overlay_female_wielded_ksg", "overlay_female_wielded_ksg-25" ], "fg": 4417, "rotates": false }, + { "id": [ "overlay_female_wielded_ksg", "overlay_female_wielded_ksg-25" ], "fg": 4433, "rotates": false }, { "id": [ "overlay_female_wielded_laser_rifle", "overlay_female_wielded_recon_mech_laser", "overlay_female_wielded_laser_cannon" ], - "fg": 4361, + "fg": 4377, "rotates": false }, { "id": [ "overlay_female_wielded_launcher_simple", "overlay_female_wielded_surv_rocket_launcher" ], - "fg": 4389, + "fg": 4405, "rotates": false }, - { "id": "overlay_female_wielded_longbow", "fg": 4422, "rotates": false }, + { "id": "overlay_female_wielded_longbow", "fg": 4438, "rotates": false }, { "id": [ "overlay_female_wielded_m1014", "overlay_female_wielded_mossberg_590", "overlay_female_wielded_mossberg_930" ], - "fg": 4414, + "fg": 4430, "rotates": false }, - { "id": "overlay_female_wielded_m110a1", "fg": 4380, "rotates": false }, - { "id": [ "overlay_female_wielded_m134", "overlay_female_wielded_bigun" ], "fg": 4381, "rotates": false }, + { "id": "overlay_female_wielded_m110a1", "fg": 4396, "rotates": false }, + { "id": [ "overlay_female_wielded_m134", "overlay_female_wielded_bigun" ], "fg": 4397, "rotates": false }, { "id": [ "overlay_female_wielded_m14ebr", @@ -9486,16 +9536,16 @@ "overlay_female_wielded_tac50", "overlay_female_wielded_bfg50" ], - "fg": 4398, + "fg": 4414, "rotates": false }, { "id": [ "overlay_female_wielded_m16a4", "overlay_female_wielded_colt_ro635" ], - "fg": 4366, + "fg": 4382, "rotates": false }, - { "id": [ "overlay_female_wielded_m1911", "overlay_female_wielded_deagle_44" ], "fg": 4358, "rotates": false }, - { "id": "overlay_female_wielded_m1918", "fg": 4362, "rotates": false }, + { "id": [ "overlay_female_wielded_m1911", "overlay_female_wielded_deagle_44" ], "fg": 4374, "rotates": false }, + { "id": "overlay_female_wielded_m1918", "fg": 4378, "rotates": false }, { "id": [ "overlay_female_wielded_m1a", @@ -9506,7 +9556,7 @@ "overlay_female_wielded_carbine_flintlock", "overlay_female_wielded_rifle_flintlock" ], - "fg": 4376, + "fg": 4392, "rotates": false }, { @@ -9516,7 +9566,7 @@ "overlay_female_wielded_atgm_launcher", "overlay_female_wielded_LAW" ], - "fg": 4404, + "fg": 4420, "rotates": false }, { @@ -9527,20 +9577,20 @@ "overlay_female_wielded_rm298", "overlay_female_wielded_rm614_lmg" ], - "fg": 4369, + "fg": 4385, "rotates": false }, { "id": [ "overlay_female_wielded_m24", "overlay_female_wielded_rm11b_sniper_rifle" ], - "fg": 4379, + "fg": 4395, "rotates": false }, - { "id": "overlay_female_wielded_m2browning", "fg": 4399, "rotates": false }, - { "id": "overlay_female_wielded_m2browning_sawn", "fg": 4400, "rotates": false }, - { "id": "overlay_female_wielded_m320", "fg": 4390, "rotates": false }, - { "id": [ "overlay_female_wielded_m4a1", "overlay_female_wielded_h&k416a5" ], "fg": 4365, "rotates": false }, - { "id": "overlay_female_wielded_m79", "fg": 4360, "rotates": false }, - { "id": [ "overlay_female_wielded_mac_10", "overlay_female_wielded_mac_11" ], "fg": 4388, "rotates": false }, + { "id": "overlay_female_wielded_m2browning", "fg": 4415, "rotates": false }, + { "id": "overlay_female_wielded_m2browning_sawn", "fg": 4416, "rotates": false }, + { "id": "overlay_female_wielded_m320", "fg": 4406, "rotates": false }, + { "id": [ "overlay_female_wielded_m4a1", "overlay_female_wielded_h&k416a5" ], "fg": 4381, "rotates": false }, + { "id": "overlay_female_wielded_m79", "fg": 4376, "rotates": false }, + { "id": [ "overlay_female_wielded_mac_10", "overlay_female_wielded_mac_11" ], "fg": 4404, "rotates": false }, { "id": [ "overlay_female_wielded_machete", @@ -9552,7 +9602,7 @@ "overlay_female_wielded_blade_scythe", "overlay_female_wielded_butterfly_swords" ], - "fg": 4485, + "fg": 4501, "rotates": false }, { @@ -9565,15 +9615,15 @@ "overlay_female_wielded_colt_lightning", "overlay_female_wielded_bh_m89" ], - "fg": 4374, + "fg": 4390, "rotates": false }, - { "id": [ "overlay_female_wielded_mgl", "overlay_female_wielded_rm802" ], "fg": 4391, "rotates": false }, - { "id": "overlay_female_wielded_mk23", "fg": 4395, "rotates": false }, - { "id": "overlay_female_wielded_model_10_revolver", "fg": 4387, "rotates": false }, - { "id": "overlay_female_wielded_nailgun", "fg": 4384, "rotates": false }, - { "id": "overlay_female_wielded_net", "fg": 4438, "rotates": false }, - { "id": "overlay_female_wielded_paintballgun", "fg": 4413, "rotates": false }, + { "id": [ "overlay_female_wielded_mgl", "overlay_female_wielded_rm802" ], "fg": 4407, "rotates": false }, + { "id": "overlay_female_wielded_mk23", "fg": 4411, "rotates": false }, + { "id": "overlay_female_wielded_model_10_revolver", "fg": 4403, "rotates": false }, + { "id": "overlay_female_wielded_nailgun", "fg": 4400, "rotates": false }, + { "id": "overlay_female_wielded_net", "fg": 4454, "rotates": false }, + { "id": "overlay_female_wielded_paintballgun", "fg": 4429, "rotates": false }, { "id": [ "overlay_female_wielded_pipe", @@ -9581,18 +9631,18 @@ "overlay_female_wielded_spear_rebar", "overlay_female_wielded_tire_iron" ], - "fg": 4491, + "fg": 4507, "rotates": false }, - { "id": "overlay_female_wielded_pistol_flintlock", "fg": 4412, "rotates": false }, - { "id": "overlay_female_wielded_plasma_gun", "fg": 4429, "rotates": false }, - { "id": "overlay_female_wielded_plasma_rifle", "fg": 4430, "rotates": false }, + { "id": "overlay_female_wielded_pistol_flintlock", "fg": 4428, "rotates": false }, + { "id": "overlay_female_wielded_plasma_gun", "fg": 4445, "rotates": false }, + { "id": "overlay_female_wielded_plasma_rifle", "fg": 4446, "rotates": false }, { "id": [ "overlay_female_wielded_pointy_stick", "overlay_female_wielded_stick_long" ], - "fg": 4492, + "fg": 4508, "rotates": false }, - { "id": "overlay_female_wielded_ppsh", "fg": 4378, "rotates": false }, + { "id": "overlay_female_wielded_ppsh", "fg": 4394, "rotates": false }, { "id": [ "overlay_female_wielded_raging_bull", @@ -9601,7 +9651,7 @@ "overlay_female_wielded_sw_500", "overlay_female_wielded_rm99_pistol" ], - "fg": 4396, + "fg": 4412, "rotates": false }, { @@ -9611,7 +9661,7 @@ "overlay_female_wielded_fencing_epee", "overlay_female_wielded_fencing_sabre" ], - "fg": 4497, + "fg": 4513, "rotates": false }, { @@ -9622,16 +9672,16 @@ "overlay_female_wielded_win70", "overlay_female_wielded_mosin91_30" ], - "fg": 4375, + "fg": 4391, "rotates": false }, { "id": [ "overlay_female_wielded_remington700", "overlay_female_wielded_savage_111f", "overlay_female_wielded_bbgun" ], - "fg": 4377, + "fg": 4393, "rotates": false }, - { "id": "overlay_female_wielded_remington_870", "fg": 4355, "rotates": false }, - { "id": "overlay_female_wielded_remington_870_breacher", "fg": 4415, "rotates": false }, + { "id": "overlay_female_wielded_remington_870", "fg": 4371, "rotates": false }, + { "id": "overlay_female_wielded_remington_870_breacher", "fg": 4431, "rotates": false }, { "id": [ "overlay_female_wielded_rifle_223", @@ -9647,12 +9697,12 @@ "overlay_female_wielded_pipe_double_shotgun", "overlay_female_wielded_pipe_shotgun" ], - "fg": 4371, + "fg": 4387, "rotates": false }, { "id": [ "overlay_female_wielded_ruger_lcr_38", "overlay_female_wielded_bond_410" ], - "fg": 4383, + "fg": 4399, "rotates": false }, { @@ -9667,30 +9717,30 @@ "overlay_female_wielded_pencil", "overlay_female_wielded_scissors" ], - "fg": 4498, + "fg": 4514, "rotates": false }, - { "id": [ "overlay_female_wielded_scar_l", "overlay_female_wielded_scar_h" ], "fg": 4499, "rotates": false }, + { "id": [ "overlay_female_wielded_scar_l", "overlay_female_wielded_scar_h" ], "fg": 4515, "rotates": false }, { "id": [ "overlay_female_wielded_scythe_war", "overlay_female_wielded_makeshift_scythe_war" ], - "fg": 4501, + "fg": 4517, "rotates": false }, { "id": [ "overlay_female_wielded_selfbow", "overlay_female_wielded_shortbow" ], - "fg": 4421, + "fg": 4437, "rotates": false }, { "id": [ "overlay_female_wielded_skorpion_61", "overlay_female_wielded_hk_mp5_semi_pistol" ], - "fg": 4363, + "fg": 4379, "rotates": false }, - { "id": "overlay_female_wielded_sling", "fg": 4432, "rotates": false }, - { "id": "overlay_female_wielded_slingshot", "fg": 4431, "rotates": false }, + { "id": "overlay_female_wielded_sling", "fg": 4448, "rotates": false }, + { "id": "overlay_female_wielded_slingshot", "fg": 4447, "rotates": false }, { "id": [ "overlay_female_wielded_spear_copper", "overlay_female_wielded_spear_dory", "overlay_female_wielded_pike_copper" ], - "fg": 4502, + "fg": 4518, "rotates": false }, { @@ -9700,29 +9750,29 @@ "overlay_female_wielded_homemade_halfpike", "overlay_female_wielded_spear_forked" ], - "fg": 4504, + "fg": 4520, "rotates": false }, { "id": [ "overlay_female_wielded_spear_steel", "overlay_female_wielded_ji", "overlay_female_wielded_pike" ], - "fg": 4505, + "fg": 4521, "rotates": false }, { "id": [ "overlay_female_wielded_spear_wood", "overlay_female_wielded_pike_wood" ], - "fg": 4506, + "fg": 4522, "rotates": false }, { "id": [ "overlay_female_wielded_speargun", "overlay_female_wielded_airspeargun", "overlay_female_wielded_doublespeargun" ], - "fg": 4434, + "fg": 4450, "rotates": false }, - { "id": "overlay_female_wielded_staff_sling", "fg": 4433, "rotates": false }, - { "id": "overlay_female_wielded_sten", "fg": 4407, "rotates": false }, - { "id": "overlay_female_wielded_steyr_aug", "fg": 4370, "rotates": false }, - { "id": "overlay_female_wielded_surv_carbine_223", "fg": 4372, "rotates": false }, - { "id": "overlay_female_wielded_sw_619", "fg": 4359, "rotates": false }, + { "id": "overlay_female_wielded_staff_sling", "fg": 4449, "rotates": false }, + { "id": "overlay_female_wielded_sten", "fg": 4423, "rotates": false }, + { "id": "overlay_female_wielded_steyr_aug", "fg": 4386, "rotates": false }, + { "id": "overlay_female_wielded_surv_carbine_223", "fg": 4388, "rotates": false }, + { "id": "overlay_female_wielded_sw_619", "fg": 4375, "rotates": false }, { "id": [ "overlay_female_wielded_tec9", @@ -9730,21 +9780,21 @@ "overlay_female_wielded_mp40", "overlay_female_wielded_mp40semi" ], - "fg": 4408, + "fg": 4424, "rotates": false }, { "id": [ "overlay_female_wielded_throwing_axe", "overlay_female_wielded_throwing_knife" ], - "fg": 4439, + "fg": 4455, "rotates": false }, - { "id": "overlay_female_wielded_throwing_stick", "fg": 4440, "rotates": false }, - { "id": "overlay_female_wielded_tommygun", "fg": 4394, "rotates": false }, - { "id": "overlay_female_wielded_uzi", "fg": 4409, "rotates": false }, - { "id": "overlay_female_wielded_v29", "fg": 4419, "rotates": false }, - { "id": "overlay_male_wielded_RPG", "fg": 4334, "rotates": false }, - { "id": "overlay_male_wielded_SPAS_12", "fg": 4330, "rotates": false }, - { "id": "overlay_male_wielded_TDI", "fg": 4306, "rotates": false }, + { "id": "overlay_female_wielded_throwing_stick", "fg": 4456, "rotates": false }, + { "id": "overlay_female_wielded_tommygun", "fg": 4410, "rotates": false }, + { "id": "overlay_female_wielded_uzi", "fg": 4425, "rotates": false }, + { "id": "overlay_female_wielded_v29", "fg": 4435, "rotates": false }, + { "id": "overlay_male_wielded_RPG", "fg": 4350, "rotates": false }, + { "id": "overlay_male_wielded_SPAS_12", "fg": 4346, "rotates": false }, + { "id": "overlay_male_wielded_TDI", "fg": 4322, "rotates": false }, { "id": [ "overlay_male_wielded_ak74", @@ -9753,10 +9803,10 @@ "overlay_male_wielded_saiga_12", "overlay_male_wielded_saiga_410" ], - "fg": 4315, + "fg": 4331, "rotates": false }, - { "id": [ "overlay_male_wielded_an94", "overlay_male_wielded_USAS_12" ], "fg": 4316, "rotates": false }, + { "id": [ "overlay_male_wielded_an94", "overlay_male_wielded_USAS_12" ], "fg": 4332, "rotates": false }, { "id": [ "overlay_male_wielded_arming_sword", @@ -9765,7 +9815,7 @@ "overlay_male_wielded_kirpan", "overlay_male_wielded_knife_baselard" ], - "fg": 4513, + "fg": 4529, "rotates": false }, { @@ -9777,15 +9827,15 @@ "overlay_male_wielded_tonfa_wood", "overlay_male_wielded_tonfa" ], - "fg": 4518, + "fg": 4534, "rotates": false }, { "id": [ "overlay_male_wielded_baton", "overlay_male_wielded_PR24-retracted" ], - "fg": 4519, + "fg": 4535, "rotates": false }, - { "id": "overlay_male_wielded_bio_shotgun_gun", "fg": 4324, "rotates": false }, + { "id": "overlay_male_wielded_bio_shotgun_gun", "fg": 4340, "rotates": false }, { "id": [ "overlay_male_wielded_blackjack", @@ -9794,7 +9844,7 @@ "overlay_male_wielded_shillelagh_weighted", "overlay_male_wielded_shillelagh_fake" ], - "fg": 4521, + "fg": 4537, "rotates": false }, { @@ -9804,10 +9854,10 @@ "overlay_male_wielded_sword_crude", "overlay_male_wielded_sword_wood" ], - "fg": 4522, + "fg": 4538, "rotates": false }, - { "id": "overlay_male_wielded_bolas", "fg": 4349, "rotates": false }, + { "id": "overlay_male_wielded_bolas", "fg": 4365, "rotates": false }, { "id": [ "overlay_male_wielded_broadsword", @@ -9815,7 +9865,7 @@ "overlay_male_wielded_cavalry_sabre", "overlay_male_wielded_wakizashi" ], - "fg": 4525, + "fg": 4541, "rotates": false }, { @@ -9826,23 +9876,23 @@ "overlay_male_wielded_surv_hand_cannon", "overlay_male_wielded_colt_saa" ], - "fg": 4300, + "fg": 4316, "rotates": false }, { "id": [ "overlay_male_wielded_compbow", "overlay_male_wielded_recurbow", "overlay_male_wielded_compgreatbow" ], - "fg": 4337, + "fg": 4353, "rotates": false }, - { "id": "overlay_male_wielded_compcrossbow", "fg": 4342, "rotates": false }, + { "id": "overlay_male_wielded_compcrossbow", "fg": 4358, "rotates": false }, { "id": [ "overlay_male_wielded_compositebow", "overlay_male_wielded_reflexbow", "overlay_male_wielded_reflexrecurvebow" ], - "fg": 4339, + "fg": 4355, "rotates": false }, { "id": [ "overlay_male_wielded_crossbow", "overlay_male_wielded_bullet_crossbow" ], - "fg": 4340, + "fg": 4356, "rotates": false }, { @@ -9852,11 +9902,11 @@ "overlay_male_wielded_dao", "overlay_male_wielded_khopesh" ], - "fg": 4531, + "fg": 4547, "rotates": false }, - { "id": "overlay_male_wielded_disc_golf", "fg": 4350, "rotates": false }, - { "id": "overlay_male_wielded_draco", "fg": 4319, "rotates": false }, + { "id": "overlay_male_wielded_disc_golf", "fg": 4366, "rotates": false }, + { "id": "overlay_male_wielded_draco", "fg": 4335, "rotates": false }, { "id": [ "overlay_male_wielded_famas", @@ -9864,40 +9914,40 @@ "overlay_male_wielded_rm88_battle_rifle", "overlay_male_wielded_cx4" ], - "fg": 4281, + "fg": 4297, "rotates": false }, { "id": [ "overlay_male_wielded_flamethrower", "overlay_male_wielded_rm451_flamethrower" ], - "fg": 4325, + "fg": 4341, "rotates": false }, - { "id": "overlay_male_wielded_flaregun", "fg": 4332, "rotates": false }, - { "id": [ "overlay_male_wielded_fn_fal", "overlay_male_wielded_hk_g3" ], "fg": 4278, "rotates": false }, - { "id": "overlay_male_wielded_fn_p90", "fg": 4317, "rotates": false }, - { "id": "overlay_male_wielded_frisbee", "fg": 4351, "rotates": false }, + { "id": "overlay_male_wielded_flaregun", "fg": 4348, "rotates": false }, + { "id": [ "overlay_male_wielded_fn_fal", "overlay_male_wielded_hk_g3" ], "fg": 4294, "rotates": false }, + { "id": "overlay_male_wielded_fn_p90", "fg": 4333, "rotates": false }, + { "id": "overlay_male_wielded_frisbee", "fg": 4367, "rotates": false }, { "id": [ "overlay_male_wielded_glass_shiv", "overlay_male_wielded_glass_shard" ], - "fg": 4534, + "fg": 4550, "rotates": false }, - { "id": "overlay_male_wielded_glock_17", "fg": 4271, "rotates": false }, - { "id": "overlay_male_wielded_hand_crossbow", "fg": 4341, "rotates": false }, - { "id": [ "overlay_male_wielded_hatchet", "overlay_male_wielded_hand_axe" ], "fg": 4539, "rotates": false }, + { "id": "overlay_male_wielded_glock_17", "fg": 4287, "rotates": false }, + { "id": "overlay_male_wielded_hand_crossbow", "fg": 4357, "rotates": false }, + { "id": [ "overlay_male_wielded_hatchet", "overlay_male_wielded_hand_axe" ], "fg": 4555, "rotates": false }, { "id": [ "overlay_male_wielded_hk417_13", "overlay_male_wielded_rm51_assault_rifle" ], - "fg": 4540, + "fg": 4556, "rotates": false }, - { "id": "overlay_male_wielded_hk_g36", "fg": 4282, "rotates": false }, - { "id": "overlay_male_wielded_hk_g80", "fg": 4299, "rotates": false }, - { "id": "overlay_male_wielded_hk_mp5", "fg": 4270, "rotates": false }, - { "id": "overlay_male_wielded_hk_mp5sd", "fg": 4320, "rotates": false }, - { "id": [ "overlay_male_wielded_hk_mp7", "overlay_male_wielded_ksub2000" ], "fg": 4311, "rotates": false }, - { "id": [ "overlay_male_wielded_hk_ump45", "overlay_male_wielded_hk_mp5k" ], "fg": 4307, "rotates": false }, - { "id": "overlay_male_wielded_hybridbow", "fg": 4338, "rotates": false }, - { "id": [ "overlay_male_wielded_i_staff", "overlay_male_wielded_shock_staff" ], "fg": 4543, "rotates": false }, - { "id": "overlay_male_wielded_iwi_tavor_x95_300blk", "fg": 4287, "rotates": false }, + { "id": "overlay_male_wielded_hk_g36", "fg": 4298, "rotates": false }, + { "id": "overlay_male_wielded_hk_g80", "fg": 4315, "rotates": false }, + { "id": "overlay_male_wielded_hk_mp5", "fg": 4286, "rotates": false }, + { "id": "overlay_male_wielded_hk_mp5sd", "fg": 4336, "rotates": false }, + { "id": [ "overlay_male_wielded_hk_mp7", "overlay_male_wielded_ksub2000" ], "fg": 4327, "rotates": false }, + { "id": [ "overlay_male_wielded_hk_ump45", "overlay_male_wielded_hk_mp5k" ], "fg": 4323, "rotates": false }, + { "id": "overlay_male_wielded_hybridbow", "fg": 4354, "rotates": false }, + { "id": [ "overlay_male_wielded_i_staff", "overlay_male_wielded_shock_staff" ], "fg": 4559, "rotates": false }, + { "id": "overlay_male_wielded_iwi_tavor_x95_300blk", "fg": 4303, "rotates": false }, { "id": [ "overlay_male_wielded_j22", @@ -9907,12 +9957,12 @@ "overlay_male_wielded_rugerlcp", "overlay_male_wielded_taurus_spectrum" ], - "fg": 4296, + "fg": 4312, "rotates": false }, { "id": [ "overlay_male_wielded_katana", "overlay_male_wielded_estoc", "overlay_male_wielded_nodachi" ], - "fg": 4545, + "fg": 4561, "rotates": false }, { @@ -9927,7 +9977,7 @@ "overlay_male_wielded_primitive_knife", "overlay_male_wielded_spike" ], - "fg": 4546, + "fg": 4562, "rotates": false }, { @@ -9938,28 +9988,28 @@ "overlay_male_wielded_knife_hunting", "overlay_male_wielded_knife_rm42" ], - "fg": 4547, + "fg": 4563, "rotates": false }, - { "id": [ "overlay_male_wielded_ksg", "overlay_male_wielded_ksg-25" ], "fg": 4331, "rotates": false }, + { "id": [ "overlay_male_wielded_ksg", "overlay_male_wielded_ksg-25" ], "fg": 4347, "rotates": false }, { "id": [ "overlay_male_wielded_laser_rifle", "overlay_male_wielded_recon_mech_laser", "overlay_male_wielded_laser_cannon" ], - "fg": 4275, + "fg": 4291, "rotates": false }, { "id": [ "overlay_male_wielded_launcher_simple", "overlay_male_wielded_surv_rocket_launcher" ], - "fg": 4303, + "fg": 4319, "rotates": false }, - { "id": "overlay_male_wielded_longbow", "fg": 4336, "rotates": false }, + { "id": "overlay_male_wielded_longbow", "fg": 4352, "rotates": false }, { "id": [ "overlay_male_wielded_m1014", "overlay_male_wielded_mossberg_590", "overlay_male_wielded_mossberg_930" ], - "fg": 4328, + "fg": 4344, "rotates": false }, - { "id": "overlay_male_wielded_m110a1", "fg": 4294, "rotates": false }, - { "id": [ "overlay_male_wielded_m134", "overlay_male_wielded_bigun" ], "fg": 4295, "rotates": false }, + { "id": "overlay_male_wielded_m110a1", "fg": 4310, "rotates": false }, + { "id": [ "overlay_male_wielded_m134", "overlay_male_wielded_bigun" ], "fg": 4311, "rotates": false }, { "id": [ "overlay_male_wielded_m14ebr", @@ -9969,12 +10019,12 @@ "overlay_male_wielded_tac50", "overlay_male_wielded_bfg50" ], - "fg": 4312, + "fg": 4328, "rotates": false }, - { "id": [ "overlay_male_wielded_m16a4", "overlay_male_wielded_colt_ro635" ], "fg": 4280, "rotates": false }, - { "id": [ "overlay_male_wielded_m1911", "overlay_male_wielded_deagle_44" ], "fg": 4272, "rotates": false }, - { "id": "overlay_male_wielded_m1918", "fg": 4276, "rotates": false }, + { "id": [ "overlay_male_wielded_m16a4", "overlay_male_wielded_colt_ro635" ], "fg": 4296, "rotates": false }, + { "id": [ "overlay_male_wielded_m1911", "overlay_male_wielded_deagle_44" ], "fg": 4288, "rotates": false }, + { "id": "overlay_male_wielded_m1918", "fg": 4292, "rotates": false }, { "id": [ "overlay_male_wielded_m1a", @@ -9985,7 +10035,7 @@ "overlay_male_wielded_carbine_flintlock", "overlay_male_wielded_rifle_flintlock" ], - "fg": 4290, + "fg": 4306, "rotates": false }, { @@ -9995,7 +10045,7 @@ "overlay_male_wielded_atgm_launcher", "overlay_male_wielded_LAW" ], - "fg": 4318, + "fg": 4334, "rotates": false }, { @@ -10006,20 +10056,20 @@ "overlay_male_wielded_rm298", "overlay_male_wielded_rm614_lmg" ], - "fg": 4283, + "fg": 4299, "rotates": false }, { "id": [ "overlay_male_wielded_m24", "overlay_male_wielded_rm11b_sniper_rifle" ], - "fg": 4293, + "fg": 4309, "rotates": false }, - { "id": "overlay_male_wielded_m2browning", "fg": 4313, "rotates": false }, - { "id": "overlay_male_wielded_m2browning_sawn", "fg": 4314, "rotates": false }, - { "id": "overlay_male_wielded_m320", "fg": 4304, "rotates": false }, - { "id": [ "overlay_male_wielded_m4a1", "overlay_male_wielded_h&k416a5" ], "fg": 4279, "rotates": false }, - { "id": "overlay_male_wielded_m79", "fg": 4274, "rotates": false }, - { "id": [ "overlay_male_wielded_mac_10", "overlay_male_wielded_mac_11" ], "fg": 4302, "rotates": false }, + { "id": "overlay_male_wielded_m2browning", "fg": 4329, "rotates": false }, + { "id": "overlay_male_wielded_m2browning_sawn", "fg": 4330, "rotates": false }, + { "id": "overlay_male_wielded_m320", "fg": 4320, "rotates": false }, + { "id": [ "overlay_male_wielded_m4a1", "overlay_male_wielded_h&k416a5" ], "fg": 4295, "rotates": false }, + { "id": "overlay_male_wielded_m79", "fg": 4290, "rotates": false }, + { "id": [ "overlay_male_wielded_mac_10", "overlay_male_wielded_mac_11" ], "fg": 4318, "rotates": false }, { "id": [ "overlay_male_wielded_machete", @@ -10031,7 +10081,7 @@ "overlay_male_wielded_blade_scythe", "overlay_male_wielded_butterfly_swords" ], - "fg": 4553, + "fg": 4569, "rotates": false }, { @@ -10044,15 +10094,15 @@ "overlay_male_wielded_colt_lightning", "overlay_male_wielded_bh_m89" ], - "fg": 4288, + "fg": 4304, "rotates": false }, - { "id": [ "overlay_male_wielded_mgl", "overlay_male_wielded_rm802" ], "fg": 4305, "rotates": false }, - { "id": "overlay_male_wielded_mk23", "fg": 4309, "rotates": false }, - { "id": "overlay_male_wielded_model_10_revolver", "fg": 4301, "rotates": false }, - { "id": "overlay_male_wielded_nailgun", "fg": 4298, "rotates": false }, - { "id": "overlay_male_wielded_net", "fg": 4352, "rotates": false }, - { "id": "overlay_male_wielded_paintballgun", "fg": 4327, "rotates": false }, + { "id": [ "overlay_male_wielded_mgl", "overlay_male_wielded_rm802" ], "fg": 4321, "rotates": false }, + { "id": "overlay_male_wielded_mk23", "fg": 4325, "rotates": false }, + { "id": "overlay_male_wielded_model_10_revolver", "fg": 4317, "rotates": false }, + { "id": "overlay_male_wielded_nailgun", "fg": 4314, "rotates": false }, + { "id": "overlay_male_wielded_net", "fg": 4368, "rotates": false }, + { "id": "overlay_male_wielded_paintballgun", "fg": 4343, "rotates": false }, { "id": [ "overlay_male_wielded_pipe", @@ -10060,18 +10110,18 @@ "overlay_male_wielded_spear_rebar", "overlay_male_wielded_tire_iron" ], - "fg": 4559, + "fg": 4575, "rotates": false }, - { "id": "overlay_male_wielded_pistol_flintlock", "fg": 4326, "rotates": false }, - { "id": "overlay_male_wielded_plasma_gun", "fg": 4343, "rotates": false }, - { "id": "overlay_male_wielded_plasma_rifle", "fg": 4344, "rotates": false }, + { "id": "overlay_male_wielded_pistol_flintlock", "fg": 4342, "rotates": false }, + { "id": "overlay_male_wielded_plasma_gun", "fg": 4359, "rotates": false }, + { "id": "overlay_male_wielded_plasma_rifle", "fg": 4360, "rotates": false }, { "id": [ "overlay_male_wielded_pointy_stick", "overlay_male_wielded_stick_long" ], - "fg": 4560, + "fg": 4576, "rotates": false }, - { "id": "overlay_male_wielded_ppsh", "fg": 4292, "rotates": false }, + { "id": "overlay_male_wielded_ppsh", "fg": 4308, "rotates": false }, { "id": [ "overlay_male_wielded_raging_bull", @@ -10080,7 +10130,7 @@ "overlay_male_wielded_sw_500", "overlay_male_wielded_rm99_pistol" ], - "fg": 4310, + "fg": 4326, "rotates": false }, { @@ -10090,7 +10140,7 @@ "overlay_male_wielded_fencing_epee", "overlay_male_wielded_fencing_sabre" ], - "fg": 4565, + "fg": 4581, "rotates": false }, { @@ -10101,16 +10151,16 @@ "overlay_male_wielded_win70", "overlay_male_wielded_mosin91_30" ], - "fg": 4289, + "fg": 4305, "rotates": false }, { "id": [ "overlay_male_wielded_remington700", "overlay_male_wielded_savage_111f", "overlay_male_wielded_bbgun" ], - "fg": 4291, + "fg": 4307, "rotates": false }, - { "id": "overlay_male_wielded_remington_870", "fg": 4269, "rotates": false }, - { "id": "overlay_male_wielded_remington_870_breacher", "fg": 4329, "rotates": false }, + { "id": "overlay_male_wielded_remington_870", "fg": 4285, "rotates": false }, + { "id": "overlay_male_wielded_remington_870_breacher", "fg": 4345, "rotates": false }, { "id": [ "overlay_male_wielded_rifle_223", @@ -10126,12 +10176,12 @@ "overlay_male_wielded_pipe_double_shotgun", "overlay_male_wielded_pipe_shotgun" ], - "fg": 4285, + "fg": 4301, "rotates": false }, { "id": [ "overlay_male_wielded_ruger_lcr_38", "overlay_male_wielded_bond_410" ], - "fg": 4297, + "fg": 4313, "rotates": false }, { @@ -10146,26 +10196,26 @@ "overlay_male_wielded_pencil", "overlay_male_wielded_scissors" ], - "fg": 4566, + "fg": 4582, "rotates": false }, - { "id": [ "overlay_male_wielded_scar_l", "overlay_male_wielded_scar_h" ], "fg": 4567, "rotates": false }, + { "id": [ "overlay_male_wielded_scar_l", "overlay_male_wielded_scar_h" ], "fg": 4583, "rotates": false }, { "id": [ "overlay_male_wielded_scythe_war", "overlay_male_wielded_makeshift_scythe_war" ], - "fg": 4569, + "fg": 4585, "rotates": false }, - { "id": [ "overlay_male_wielded_selfbow", "overlay_male_wielded_shortbow" ], "fg": 4335, "rotates": false }, + { "id": [ "overlay_male_wielded_selfbow", "overlay_male_wielded_shortbow" ], "fg": 4351, "rotates": false }, { "id": [ "overlay_male_wielded_skorpion_61", "overlay_male_wielded_hk_mp5_semi_pistol" ], - "fg": 4277, + "fg": 4293, "rotates": false }, - { "id": "overlay_male_wielded_sling", "fg": 4346, "rotates": false }, - { "id": "overlay_male_wielded_slingshot", "fg": 4345, "rotates": false }, + { "id": "overlay_male_wielded_sling", "fg": 4362, "rotates": false }, + { "id": "overlay_male_wielded_slingshot", "fg": 4361, "rotates": false }, { "id": [ "overlay_male_wielded_spear_copper", "overlay_male_wielded_spear_dory", "overlay_male_wielded_pike_copper" ], - "fg": 4570, + "fg": 4586, "rotates": false }, { @@ -10175,29 +10225,29 @@ "overlay_male_wielded_homemade_halfpike", "overlay_male_wielded_spear_forked" ], - "fg": 4572, + "fg": 4588, "rotates": false }, { "id": [ "overlay_male_wielded_spear_steel", "overlay_male_wielded_ji", "overlay_male_wielded_pike" ], - "fg": 4573, + "fg": 4589, "rotates": false }, { "id": [ "overlay_male_wielded_spear_wood", "overlay_male_wielded_pike_wood" ], - "fg": 4574, + "fg": 4590, "rotates": false }, { "id": [ "overlay_male_wielded_speargun", "overlay_male_wielded_airspeargun", "overlay_male_wielded_doublespeargun" ], - "fg": 4348, + "fg": 4364, "rotates": false }, - { "id": "overlay_male_wielded_staff_sling", "fg": 4347, "rotates": false }, - { "id": "overlay_male_wielded_sten", "fg": 4321, "rotates": false }, - { "id": "overlay_male_wielded_steyr_aug", "fg": 4284, "rotates": false }, - { "id": "overlay_male_wielded_surv_carbine_223", "fg": 4286, "rotates": false }, - { "id": "overlay_male_wielded_sw_619", "fg": 4273, "rotates": false }, + { "id": "overlay_male_wielded_staff_sling", "fg": 4363, "rotates": false }, + { "id": "overlay_male_wielded_sten", "fg": 4337, "rotates": false }, + { "id": "overlay_male_wielded_steyr_aug", "fg": 4300, "rotates": false }, + { "id": "overlay_male_wielded_surv_carbine_223", "fg": 4302, "rotates": false }, + { "id": "overlay_male_wielded_sw_619", "fg": 4289, "rotates": false }, { "id": [ "overlay_male_wielded_tec9", @@ -10205,404 +10255,404 @@ "overlay_male_wielded_mp40", "overlay_male_wielded_mp40semi" ], - "fg": 4322, + "fg": 4338, "rotates": false }, { "id": [ "overlay_male_wielded_throwing_axe", "overlay_male_wielded_throwing_knife" ], - "fg": 4353, + "fg": 4369, "rotates": false }, - { "id": "overlay_male_wielded_throwing_stick", "fg": 4354, "rotates": false }, - { "id": "overlay_male_wielded_tommygun", "fg": 4308, "rotates": false }, - { "id": "overlay_male_wielded_uzi", "fg": 4323, "rotates": false }, - { "id": "overlay_male_wielded_v29", "fg": 4333, "rotates": false }, - { "id": "overlay_female_worn_10gal_hat", "fg": 4687, "rotates": false }, - { "id": "overlay_female_worn_balclava", "fg": 4688, "rotates": false }, - { "id": "overlay_female_worn_bandana", "fg": 4689, "rotates": false }, - { "id": "overlay_female_worn_beekeeping_hood", "fg": 4690, "rotates": false }, - { "id": "overlay_female_worn_beret", "fg": 4691, "rotates": false }, - { "id": "overlay_female_worn_beret_wool", "fg": 4692, "rotates": false }, - { "id": "overlay_female_worn_blindfold", "fg": 4751, "rotates": false }, - { "id": "overlay_female_worn_bowhat", "fg": 4693, "rotates": false }, - { "id": "overlay_female_worn_chainmail_hood", "fg": 4694, "rotates": false }, - { "id": "overlay_female_worn_clown_nose", "fg": 4695, "rotates": false }, - { "id": "overlay_female_worn_clown_wig", "fg": 4696, "rotates": false }, - { "id": "overlay_female_worn_cowboy_hat", "fg": 4697, "rotates": false }, - { "id": "overlay_female_worn_crown_golden", "fg": 4698, "rotates": false }, - { "id": "overlay_female_worn_drinking_hat", "fg": 4699, "rotates": false }, - { "id": "overlay_female_worn_eboshi", "fg": 4700, "rotates": false }, - { "id": "overlay_female_worn_fc_hairpin", "fg": 4769, "rotates": false }, - { "id": "overlay_female_worn_fedora", "fg": 4758, "rotates": false }, - { "id": "overlay_female_worn_fencing_mask", "fg": 4701, "rotates": false }, - { "id": "overlay_female_worn_firehelmet", "fg": 4702, "rotates": false }, - { "id": 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"overlay_female_wielded_bowling_axe", "fg": 4455 }, - { "id": "overlay_female_wielded_bowling_pin", "fg": 4456 }, - { "id": "overlay_female_wielded_bwirebat", "fg": 4458 }, - { "id": "overlay_female_wielded_cane", "fg": 4459 }, - { "id": "overlay_female_wielded_crowbar", "fg": 4460 }, - { "id": "overlay_female_wielded_crutches", "fg": 4461 }, - { "id": "overlay_female_wielded_cudgel", "fg": 4462 }, - { "id": "overlay_female_wielded_fire_ax", "fg": 4464 }, - { "id": "overlay_female_wielded_glass_macuahuitl", "fg": 4465 }, - { "id": "overlay_female_wielded_golf_club", "fg": 4467 }, - { "id": "overlay_female_wielded_halberd", "fg": 4468 }, - { "id": "overlay_female_wielded_hammer", "fg": 4469 }, - { "id": "overlay_female_wielded_hammer_sledge", "fg": 4470 }, - { "id": "overlay_female_wielded_hockey_stick", "fg": 4473 }, - { "id": "overlay_female_wielded_homewrecker", "fg": 4474 }, - { "id": "overlay_female_wielded_iceaxe", "fg": 4476 }, - { "id": "overlay_female_wielded_kukri", "fg": 4480 }, - { "id": "overlay_female_wielded_long_pole", "fg": 4481 }, - { "id": "overlay_female_wielded_longsword", "fg": 4482 }, - { "id": "overlay_female_wielded_lucern_hammer", "fg": 4483 }, - { "id": "overlay_female_wielded_mace", "fg": 4484 }, - { "id": "overlay_female_wielded_makeshift_crowbar", "fg": 4486 }, - { "id": "overlay_female_wielded_morningstar", "fg": 4487 }, - { "id": "overlay_female_wielded_nailbat", "fg": 4488 }, - { "id": "overlay_female_wielded_nailboard", "fg": 4489 }, - { "id": "overlay_female_wielded_pickaxe", "fg": 4490 }, - { "id": "overlay_female_wielded_poleaxe", "fg": 4493 }, - { "id": "overlay_female_wielded_pool_cue", "fg": 4494 }, - { "id": "overlay_female_wielded_primitive_axe", "fg": 4495 }, - { "id": "overlay_female_wielded_q_staff", "fg": 4496 }, - { "id": "overlay_female_wielded_scythe", "fg": 4500 }, - { "id": "overlay_female_wielded_spear_pipe", "fg": 4503 }, - { "id": "overlay_female_wielded_steel_pan", "fg": 4507 }, - { "id": "overlay_female_wielded_stick", "fg": 4508 }, - { "id": "overlay_male_wielded_2h_flail_steel", "fg": 4509 }, - { "id": "overlay_male_wielded_2h_flail_wood", "fg": 4510 }, - { "id": "overlay_male_wielded_2x4", "fg": 4511 }, - { "id": "overlay_male_wielded_ar15", "fg": 4512 }, - { "id": "overlay_male_wielded_ax", "fg": 4514 }, - { "id": "overlay_male_wielded_bat", "fg": 4515 }, - { "id": "overlay_male_wielded_bat_metal", "fg": 4516 }, - { "id": "overlay_male_wielded_bat_nerf", "fg": 4517 }, - { "id": "overlay_male_wielded_battleaxe", "fg": 4520 }, - { "id": "overlay_male_wielded_bowling_axe", "fg": 4523 }, - { "id": "overlay_male_wielded_bowling_pin", "fg": 4524 }, - { "id": "overlay_male_wielded_bwirebat", "fg": 4526 }, - { "id": "overlay_male_wielded_cane", "fg": 4527 }, - { "id": "overlay_male_wielded_crowbar", "fg": 4528 }, - { "id": "overlay_male_wielded_crutches", "fg": 4529 }, - { "id": "overlay_male_wielded_cudgel", "fg": 4530 }, - { "id": "overlay_male_wielded_fire_ax", "fg": 4532 }, - { "id": "overlay_male_wielded_glass_macuahuitl", "fg": 4533 }, - { "id": "overlay_male_wielded_golf_club", "fg": 4535 }, - { "id": "overlay_male_wielded_halberd", "fg": 4536 }, - { "id": "overlay_male_wielded_hammer", "fg": 4537 }, - { "id": "overlay_male_wielded_hammer_sledge", "fg": 4538 }, - { "id": "overlay_male_wielded_hockey_stick", "fg": 4541 }, - { "id": "overlay_male_wielded_homewrecker", "fg": 4542 }, - { "id": "overlay_male_wielded_iceaxe", "fg": 4544 }, - { "id": "overlay_male_wielded_kukri", "fg": 4548 }, - { "id": "overlay_male_wielded_long_pole", "fg": 4549 }, - { "id": "overlay_male_wielded_longsword", "fg": 4550 }, - { "id": "overlay_male_wielded_lucern_hammer", "fg": 4551 }, - { "id": "overlay_male_wielded_mace", "fg": 4552 }, - { "id": "overlay_male_wielded_makeshift_crowbar", "fg": 4554 }, - { "id": "overlay_male_wielded_morningstar", "fg": 4555 }, - { "id": "overlay_male_wielded_nailbat", "fg": 4556 }, - { "id": "overlay_male_wielded_nailboard", "fg": 4557 }, - { "id": "overlay_male_wielded_pickaxe", "fg": 4558 }, - { "id": "overlay_male_wielded_poleaxe", "fg": 4561 }, - { "id": "overlay_male_wielded_pool_cue", "fg": 4562 }, - { "id": "overlay_male_wielded_primitive_axe", "fg": 4563 }, - { "id": "overlay_male_wielded_q_staff", "fg": 4564 }, - { "id": "overlay_male_wielded_scythe", "fg": 4568 }, - { "id": "overlay_male_wielded_spear_pipe", "fg": 4571 }, - { "id": "overlay_male_wielded_steel_pan", "fg": 4575 }, - { "id": "overlay_male_wielded_stick", "fg": 4576 } + "fg": 4688, + "rotates": false + }, + { "id": "overlay_male_worn_rebreather", "fg": 4677, "rotates": false }, + { "id": "overlay_male_worn_straw_fedora", "fg": 4686, "rotates": false }, + { "id": "overlay_male_worn_straw_hat", "fg": 4597, "rotates": false }, + { "id": "overlay_male_worn_tac_fullhelmet", "fg": 4665, "rotates": false }, + { "id": "overlay_male_worn_tac_helmet", "fg": 4666, "rotates": false }, + { "id": "overlay_male_worn_thermal_mask", "fg": 4675, "rotates": false }, + { "id": "overlay_male_worn_thermal_mask_on", "fg": 4676, "rotates": false }, + { "id": "overlay_male_worn_tinfoil_hat", "fg": 4598, "rotates": false }, + { "id": "overlay_male_worn_tophat", "fg": 4599, "rotates": false }, + { "id": "overlay_male_worn_tricorne", "fg": 4600, "rotates": false }, + { "id": "overlay_male_worn_turban", "fg": 4601, "rotates": false }, + { "id": "overlay_male_worn_welding_mask", "fg": 4670, "rotates": false }, + { "id": "overlay_male_worn_welding_mask_crude", "fg": 4672, "rotates": false }, + { "id": "overlay_male_worn_welding_mask_crude_raised", "fg": 4673, "rotates": false }, + { "id": "overlay_male_worn_welding_mask_raised", "fg": 4671, "rotates": false }, + { "id": "f_geo_mox", "fg": 4144 }, + { "id": "f_geo_vent", "fg": 4145 }, + { "id": "f_moxie_tube", "fg": 4146 }, + { "id": "f_moxie_vent", "fg": 4147 }, + { "id": "t_fuma_ice", "fg": 4148 }, + { "id": "t_tree_lichen", "fg": 4149 }, + { "id": "t_tree_xeno", "fg": 4152 }, + { "id": "t_tree_xenoinfested", "fg": 4153 }, + { "id": "mon_apatosaurus", "fg": 4154 }, + { "id": "mon_torvosaurus", "fg": 4155 }, + { "id": "mon_zyrannosaurus", "fg": 4156 }, + { "id": "overlay_effect_haslight", "fg": 4159 }, + { "id": "f_street_light", "fg": 4163 }, + { "id": "f_traffic_light", "fg": 4164 }, + { "id": "f_utility_pole", "fg": 4165 }, + { "id": "bundle_branch_long", "fg": 4166 }, + { "id": "bundle_plank", "fg": 4167 }, + { "id": "bundle_rebar", "fg": 4168 }, + { "id": "mon_afs_headless_horror", "fg": 4169 }, + { "id": "mon_claygolem", "fg": 4170 }, + { "id": "mon_devourer", "fg": 4171 }, + { "id": "mon_dog_zombie_hulk", "fg": 4172 }, + { "id": "mon_dragon_dummy", "fg": 4173 }, + { "id": "mon_exodii_quad", "fg": 4174 }, + { "id": "mon_flesh_golem", "fg": 4175 }, + { "id": "mon_fungaloid_queen", "fg": 4176 }, + { "id": "mon_fungaloid_seeder", "fg": 4177 }, + { "id": "mon_fungaloid_tower", "fg": 4178 }, + { "id": "mon_irongolem", "fg": 4179 }, + { "id": "mon_plasticgolem", "fg": 4180 }, + { "id": "mon_skeleton_hulk", "fg": 4181 }, + { "id": "mon_slug_giant", "fg": 4182 }, + { "id": "mon_snail_giant", "fg": 4183 }, + { "id": "mon_stonegolem", "fg": 4184 }, + { "id": "mon_triceratops", "fg": 4185 }, + { "id": "mon_tyrannosaurus", "fg": 4186 }, + { "id": "mon_zombie_crushed_giant", "fg": 4187 }, + { "id": "mon_zombie_hulk", "fg": 4188 }, + { "id": "mon_zombie_kevlar_2", "fg": 4189 }, + { "id": "mon_zombie_nemesis", "fg": 4190 }, + { "id": "overlay_female_mutation_hair_black_fro", "fg": 4195 }, + { "id": "overlay_female_mutation_hair_black_mohawk", "fg": 4196 }, + { "id": "overlay_male_mutation_hair_black_crewcut", "fg": 4197 }, + { "id": "overlay_male_mutation_hair_black_fro", "fg": 4198 }, + { "id": "overlay_male_mutation_hair_black_long", "fg": 4199 }, + { "id": "overlay_male_mutation_hair_black_medium", "fg": 4200 }, + { "id": "overlay_male_mutation_hair_black_mohawk", "fg": 4201 }, + { "id": "overlay_male_mutation_hair_black_short", "fg": 4202 }, + { "id": "overlay_female_mutation_hair_blond_fro", "fg": 4203 }, + { "id": "overlay_female_mutation_hair_blond_mohawk", "fg": 4204 }, + { "id": "overlay_male_mutation_hair_blond_crewcut", "fg": 4205 }, + { "id": "overlay_male_mutation_hair_blond_fro", "fg": 4206 }, + { "id": "overlay_male_mutation_hair_blond_long", "fg": 4207 }, + { "id": "overlay_male_mutation_hair_blond_medium", "fg": 4208 }, + { "id": "overlay_male_mutation_hair_blond_mohawk", "fg": 4209 }, + { "id": "overlay_male_mutation_hair_blond_short", "fg": 4210 }, + { "id": "overlay_female_mutation_hair_brown_fro", "fg": 4211 }, + { "id": "overlay_female_mutation_hair_brown_mohawk", "fg": 4212 }, + { "id": "overlay_male_mutation_hair_brown_crewcut", "fg": 4213 }, + { "id": "overlay_male_mutation_hair_brown_fro", "fg": 4214 }, + { "id": "overlay_male_mutation_hair_brown_long", "fg": 4215 }, + { "id": "overlay_male_mutation_hair_brown_medium", "fg": 4216 }, + { "id": "overlay_male_mutation_hair_brown_mohawk", "fg": 4217 }, + { "id": "overlay_male_mutation_hair_brown_short", "fg": 4218 }, + { "id": "overlay_female_mutation_hair_gray_fro", "fg": 4219 }, + { "id": "overlay_female_mutation_hair_gray_mohawk", "fg": 4220 }, + { "id": "overlay_male_mutation_hair_gray_crewcut", "fg": 4221 }, + { "id": "overlay_male_mutation_hair_gray_fro", "fg": 4222 }, + { "id": "overlay_male_mutation_hair_gray_long", "fg": 4223 }, + { "id": "overlay_male_mutation_hair_gray_medium", "fg": 4224 }, + { "id": "overlay_male_mutation_hair_gray_mohawk", "fg": 4225 }, + { "id": "overlay_male_mutation_hair_gray_short", "fg": 4226 }, + { "id": "overlay_female_mutation_hair_red_fro", "fg": 4227 }, + { "id": "overlay_female_mutation_hair_red_mohawk", "fg": 4228 }, + { "id": "overlay_male_mutation_hair_red_crewcut", "fg": 4229 }, + { "id": "overlay_male_mutation_hair_red_fro", "fg": 4230 }, + { "id": "overlay_male_mutation_hair_red_long", "fg": 4231 }, + { "id": "overlay_male_mutation_hair_red_medium", "fg": 4232 }, + { "id": "overlay_male_mutation_hair_red_mohawk", "fg": 4233 }, + { "id": "overlay_male_mutation_hair_red_short", "fg": 4234 }, + { "id": "overlay_female_mutation_hair_white_fro", "fg": 4235 }, + { "id": "overlay_female_mutation_hair_white_mohawk", "fg": 4236 }, + { "id": "overlay_male_mutation_hair_white_crewcut", "fg": 4237 }, + { "id": "overlay_male_mutation_hair_white_fro", "fg": 4238 }, + { "id": "overlay_male_mutation_hair_white_long", "fg": 4239 }, + { "id": "overlay_male_mutation_hair_white_medium", "fg": 4240 }, + { "id": "overlay_male_mutation_hair_white_mohawk", "fg": 4241 }, + { "id": "overlay_male_mutation_hair_white_short", "fg": 4242 }, + { "id": "overlay_female_wielded_2h_flail_steel", "fg": 4457 }, + { "id": "overlay_female_wielded_2h_flail_wood", "fg": 4458 }, + { "id": "overlay_female_wielded_2x4", "fg": 4459 }, + { "id": "overlay_female_wielded_ar15", "fg": 4460 }, + { "id": "overlay_female_wielded_ax", "fg": 4462 }, + { "id": "overlay_female_wielded_bat", "fg": 4463 }, + { "id": "overlay_female_wielded_bat_metal", "fg": 4464 }, + { "id": "overlay_female_wielded_bat_nerf", "fg": 4465 }, + { "id": "overlay_female_wielded_battleaxe", "fg": 4468 }, + { "id": "overlay_female_wielded_bowling_axe", "fg": 4471 }, + { "id": "overlay_female_wielded_bowling_pin", "fg": 4472 }, + { "id": "overlay_female_wielded_bwirebat", "fg": 4474 }, + { "id": "overlay_female_wielded_cane", "fg": 4475 }, + { "id": "overlay_female_wielded_crowbar", "fg": 4476 }, + { "id": "overlay_female_wielded_crutches", "fg": 4477 }, + { "id": "overlay_female_wielded_cudgel", "fg": 4478 }, + { "id": "overlay_female_wielded_fire_ax", "fg": 4480 }, + { "id": "overlay_female_wielded_glass_macuahuitl", "fg": 4481 }, + { "id": "overlay_female_wielded_golf_club", "fg": 4483 }, + { "id": "overlay_female_wielded_halberd", "fg": 4484 }, + { "id": "overlay_female_wielded_hammer", "fg": 4485 }, + { "id": "overlay_female_wielded_hammer_sledge", "fg": 4486 }, + { "id": "overlay_female_wielded_hockey_stick", "fg": 4489 }, + { "id": "overlay_female_wielded_homewrecker", "fg": 4490 }, + { "id": "overlay_female_wielded_iceaxe", "fg": 4492 }, + { "id": "overlay_female_wielded_kukri", "fg": 4496 }, + { "id": "overlay_female_wielded_long_pole", "fg": 4497 }, + { "id": "overlay_female_wielded_longsword", "fg": 4498 }, + { "id": "overlay_female_wielded_lucern_hammer", "fg": 4499 }, + { "id": "overlay_female_wielded_mace", "fg": 4500 }, + { "id": "overlay_female_wielded_makeshift_crowbar", "fg": 4502 }, + { "id": "overlay_female_wielded_morningstar", "fg": 4503 }, + { "id": "overlay_female_wielded_nailbat", "fg": 4504 }, + { "id": "overlay_female_wielded_nailboard", "fg": 4505 }, + { "id": "overlay_female_wielded_pickaxe", "fg": 4506 }, + { "id": "overlay_female_wielded_poleaxe", "fg": 4509 }, + { "id": "overlay_female_wielded_pool_cue", "fg": 4510 }, + { "id": "overlay_female_wielded_primitive_axe", "fg": 4511 }, + { "id": "overlay_female_wielded_q_staff", "fg": 4512 }, + { "id": "overlay_female_wielded_scythe", "fg": 4516 }, + { "id": "overlay_female_wielded_spear_pipe", "fg": 4519 }, + { "id": "overlay_female_wielded_steel_pan", "fg": 4523 }, + { "id": "overlay_female_wielded_stick", "fg": 4524 }, + { "id": "overlay_male_wielded_2h_flail_steel", "fg": 4525 }, + { "id": "overlay_male_wielded_2h_flail_wood", "fg": 4526 }, + { "id": "overlay_male_wielded_2x4", "fg": 4527 }, + { "id": "overlay_male_wielded_ar15", "fg": 4528 }, + { "id": "overlay_male_wielded_ax", "fg": 4530 }, + { "id": "overlay_male_wielded_bat", "fg": 4531 }, + { "id": "overlay_male_wielded_bat_metal", "fg": 4532 }, + { "id": "overlay_male_wielded_bat_nerf", "fg": 4533 }, + { "id": "overlay_male_wielded_battleaxe", "fg": 4536 }, + { "id": "overlay_male_wielded_bowling_axe", "fg": 4539 }, + { "id": "overlay_male_wielded_bowling_pin", "fg": 4540 }, + { "id": "overlay_male_wielded_bwirebat", "fg": 4542 }, + { "id": "overlay_male_wielded_cane", "fg": 4543 }, + { "id": "overlay_male_wielded_crowbar", "fg": 4544 }, + { "id": "overlay_male_wielded_crutches", "fg": 4545 }, + { "id": "overlay_male_wielded_cudgel", "fg": 4546 }, + { "id": "overlay_male_wielded_fire_ax", "fg": 4548 }, + { "id": "overlay_male_wielded_glass_macuahuitl", "fg": 4549 }, + { "id": "overlay_male_wielded_golf_club", "fg": 4551 }, + { "id": "overlay_male_wielded_halberd", "fg": 4552 }, + { "id": "overlay_male_wielded_hammer", "fg": 4553 }, + { "id": "overlay_male_wielded_hammer_sledge", "fg": 4554 }, + { "id": "overlay_male_wielded_hockey_stick", "fg": 4557 }, + { "id": "overlay_male_wielded_homewrecker", "fg": 4558 }, + { "id": "overlay_male_wielded_iceaxe", "fg": 4560 }, + { "id": "overlay_male_wielded_kukri", "fg": 4564 }, + { "id": "overlay_male_wielded_long_pole", "fg": 4565 }, + { "id": "overlay_male_wielded_longsword", "fg": 4566 }, + { "id": "overlay_male_wielded_lucern_hammer", "fg": 4567 }, + { "id": "overlay_male_wielded_mace", "fg": 4568 }, + { "id": "overlay_male_wielded_makeshift_crowbar", "fg": 4570 }, + { "id": "overlay_male_wielded_morningstar", "fg": 4571 }, + { "id": "overlay_male_wielded_nailbat", "fg": 4572 }, + { "id": "overlay_male_wielded_nailboard", "fg": 4573 }, + { "id": "overlay_male_wielded_pickaxe", "fg": 4574 }, + { "id": "overlay_male_wielded_poleaxe", "fg": 4577 }, + { "id": "overlay_male_wielded_pool_cue", "fg": 4578 }, + { "id": "overlay_male_wielded_primitive_axe", "fg": 4579 }, + { "id": "overlay_male_wielded_q_staff", "fg": 4580 }, + { "id": "overlay_male_wielded_scythe", "fg": 4584 }, + { "id": "overlay_male_wielded_spear_pipe", "fg": 4587 }, + { "id": "overlay_male_wielded_steel_pan", "fg": 4591 }, + { "id": "overlay_male_wielded_stick", "fg": 4592 } ] }, { diff --git a/gfx/NeoDaysTileset/tiles.png b/gfx/NeoDaysTileset/tiles.png index eeef53c2e2e45..6239387518178 100644 Binary files a/gfx/NeoDaysTileset/tiles.png and b/gfx/NeoDaysTileset/tiles.png differ diff --git a/gfx/RetroDaysTileset/tile_config.json b/gfx/RetroDaysTileset/tile_config.json index bb1a43dadd564..c4b187247ea6b 100644 --- a/gfx/RetroDaysTileset/tile_config.json +++ b/gfx/RetroDaysTileset/tile_config.json @@ -1,6 +1,6 @@ { "tile_info": [ - { "pixelscale": 2, "width": 10, "height": 10, "iso": false } + { "pixelscale": 2, "width": 10, "height": 10, "iso": false, "retract_dist_min": -1.0, "retract_dist_max": 1.0 } ], "tiles-new": [ { diff --git a/gfx/SmashButton_iso/short_iso.png b/gfx/SmashButton_iso/short_iso.png index 5d7454b50c6da..293d260e0cd55 100644 Binary files a/gfx/SmashButton_iso/short_iso.png and b/gfx/SmashButton_iso/short_iso.png differ diff --git a/gfx/SmashButton_iso/tile_config.json b/gfx/SmashButton_iso/tile_config.json index ea0313e0ee4a9..9c026289dc91b 100644 --- a/gfx/SmashButton_iso/tile_config.json +++ b/gfx/SmashButton_iso/tile_config.json @@ -1,11 +1,11 @@ { "tile_info": [ - { "pixelscale": 2, "width": 16, "height": 20, "iso": true } + { "pixelscale": 2, "width": 16, "height": 20, "iso": true, "retract_dist_min": -1.0, "retract_dist_max": 1.0 } ], "tiles-new": [ { "file": "short_iso.png", - "//": "range 1 to 95", + "//": "range 1 to 111", "sprite_width": 16, "sprite_height": 10, "sprite_offset_x": 0, @@ -34,7 +34,7 @@ { "id": "t_floor_green", "fg": 16 }, { "id": "t_floor_red", "fg": 17 }, { "id": "t_floor_wax", "fg": 19 }, - { "id": "t_fungus", "fg": 2043 }, + { "id": "t_fungus", "fg": 2059 }, { "id": "t_grate", "fg": 18 }, { "id": "t_metal_floor", "fg": 22 }, { @@ -230,19 +230,23 @@ { "weight": 1, "sprite": 8 } ] }, + { + "id": "t_zebra", + "bg": [ { "weight": 1, "sprite": 82 }, { "weight": 1, "sprite": 83 }, { "weight": 1, "sprite": 84 } ] + }, { "id": "t_resin_floor", "fg": [ - { "weight": 1, "sprite": 82 }, - { "weight": 1, "sprite": 83 }, - { "weight": 1, "sprite": 84 }, { "weight": 1, "sprite": 85 }, - { "weight": 1, "sprite": 86 } + { "weight": 1, "sprite": 86 }, + { "weight": 1, "sprite": 87 }, + { "weight": 1, "sprite": 88 }, + { "weight": 1, "sprite": 89 } ] }, { "id": "t_rock_floor", - "bg": [ { "weight": 1, "sprite": 88 }, { "weight": 1, "sprite": 89 }, { "weight": 1, "sprite": 90 } ], + "bg": [ { "weight": 1, "sprite": 91 }, { "weight": 1, "sprite": 92 }, { "weight": 1, "sprite": 93 } ], "fg": [ { "weight": 1, "sprite": 4 }, { "weight": 1, "sprite": 5 }, @@ -253,7 +257,7 @@ }, { "id": "t_sand", - "bg": [ { "weight": 1, "sprite": 91 }, { "weight": 1, "sprite": 92 }, { "weight": 1, "sprite": 93 } ], + "bg": [ { "weight": 1, "sprite": 94 }, { "weight": 1, "sprite": 95 }, { "weight": 1, "sprite": 96 } ], "fg": [ { "weight": 1, "sprite": 4 }, { "weight": 1, "sprite": 5 }, @@ -262,26 +266,26 @@ { "weight": 1, "sprite": 8 } ] }, - { "id": "t_sandmound", "fg": 94 }, + { "id": "t_sandmound", "fg": 97 }, { "id": "14_t_pavement_0", "fg": 9 }, { "id": "15_t_pavement_y_0", "fg": 10 }, { "id": "670_t_lava_0", "fg": 21 }, { "id": "679_t_sand_0", "fg": 23 }, { "id": "8_t_floor_0", "fg": 24 }, { "id": "491_t_claymound_0", "fg": 50 }, - { "id": "31_t_rock_floor_0", "fg": 87 } + { "id": "31_t_rock_floor_0", "fg": 90 } ] }, { "file": "full_iso.png", - "//": "range 96 to 2751", + "//": "range 112 to 2767", "tiles": [ - { "id": "npc_male", "fg": 97, "bg": 1618 }, - { "id": "npc_female", "fg": 96, "bg": 1618 }, - { "id": "player_female", "fg": 98, "bg": 1619 }, - { "id": "player_male", "fg": 99, "bg": 1619 }, - { "id": [ "overlay_male_crouch", "overlay_female_crouch" ], "fg": 103 }, - { "id": [ "overlay_male_run", "overlay_female_run" ], "fg": 102 }, + { "id": "npc_male", "fg": 113, "bg": 1634 }, + { "id": "npc_female", "fg": 112, "bg": 1634 }, + { "id": "player_female", "fg": 114, "bg": 1635 }, + { "id": "player_male", "fg": 115, "bg": 1635 }, + { "id": [ "overlay_male_crouch", "overlay_female_crouch" ], "fg": 119 }, + { "id": [ "overlay_male_run", "overlay_female_run" ], "fg": 118 }, { "id": [ "overlay_wielded_american_180", @@ -304,7 +308,7 @@ "overlay_wielded_sten", "overlay_wielded_skorpion_82" ], - "fg": 116 + "fg": 132 }, { "id": [ @@ -313,23 +317,23 @@ "overlay_wielded_PR24-extended", "overlay_wielded_rebar" ], - "fg": 122 + "fg": 138 }, { "id": [ "overlay_wielded_bee_sting", "overlay_wielded_wasp_sting", "overlay_wielded_fighter_sting" ], - "fg": 145 + "fg": 161 }, - { "id": "overlay_wielded_bio_blade_weapon", "fg": 171 }, - { "id": "overlay_wielded_bio_claws_weapon", "fg": 172 }, - { "id": "overlay_wielded_blade", "fg": 137 }, - { "id": "overlay_wielded_blowgun", "fg": 106 }, - { "id": "overlay_wielded_bowling_axe", "fg": 159 }, - { "id": "overlay_wielded_bowling_pin", "fg": 168 }, - { "id": "overlay_wielded_broom", "fg": 130 }, - { "id": "overlay_wielded_bullwhip", "fg": 151 }, + { "id": "overlay_wielded_bio_blade_weapon", "fg": 187 }, + { "id": "overlay_wielded_bio_claws_weapon", "fg": 188 }, + { "id": "overlay_wielded_blade", "fg": 153 }, + { "id": "overlay_wielded_blowgun", "fg": 122 }, + { "id": "overlay_wielded_bowling_axe", "fg": 175 }, + { "id": "overlay_wielded_bowling_pin", "fg": 184 }, + { "id": "overlay_wielded_broom", "fg": 146 }, + { "id": "overlay_wielded_bullwhip", "fg": 167 }, { "id": [ "overlay_wielded_bwirebat", "overlay_wielded_nailboard", "overlay_wielded_nailbat", "overlay_wielded_sword_nail" ], - "fg": 143 + "fg": 159 }, { "id": [ @@ -338,7 +342,7 @@ "overlay_wielded_trimmer_off", "overlay_wielded_trimmer_on" ], - "fg": 163 + "fg": 179 }, { "id": [ @@ -349,18 +353,18 @@ "overlay_wielded_elec_chainsaw_off", "overlay_wielded_elec_chainsaw_on" ], - "fg": 161 + "fg": 177 }, - { "id": [ "overlay_wielded_chemical_thrower", "overlay_wielded_watercannon" ], "fg": 110 }, - { "id": [ "overlay_wielded_circsaw_off", "overlay_wielded_circsaw_on" ], "fg": 164 }, - { "id": "overlay_wielded_copper_ax", "fg": 158 }, - { "id": "overlay_wielded_copper_knife", "fg": 126 }, + { "id": [ "overlay_wielded_chemical_thrower", "overlay_wielded_watercannon" ], "fg": 126 }, + { "id": [ "overlay_wielded_circsaw_off", "overlay_wielded_circsaw_on" ], "fg": 180 }, + { "id": "overlay_wielded_copper_ax", "fg": 174 }, + { "id": "overlay_wielded_copper_knife", "fg": 142 }, { "id": [ "overlay_wielded_crowbar", "overlay_wielded_halligan", "overlay_wielded_makeshift_crowbar" ], - "fg": 148 + "fg": 164 }, - { "id": [ "overlay_wielded_cs_lajatang_off", "overlay_wielded_cs_lajatang_on" ], "fg": 162 }, - { "id": [ "overlay_wielded_cudgel", "overlay_wielded_bat", "overlay_wielded_2x4" ], "fg": 139 }, + { "id": [ "overlay_wielded_cs_lajatang_off", "overlay_wielded_cs_lajatang_on" ], "fg": 178 }, + { "id": [ "overlay_wielded_cudgel", "overlay_wielded_bat", "overlay_wielded_2x4" ], "fg": 155 }, { "id": [ "overlay_wielded_cutlass_fake", @@ -396,7 +400,7 @@ "overlay_wielded_shishkebab_off", "overlay_wielded_throwing_knife" ], - "fg": 118 + "fg": 134 }, { "id": [ @@ -408,12 +412,12 @@ "overlay_wielded_diamond_wakizashi", "overlay_wielded_diamond_kukri" ], - "fg": 123 + "fg": 139 }, - { "id": [ "overlay_wielded_diamond_nodachi", "overlay_wielded_diamond_zweihander" ], "fg": 124 }, + { "id": [ "overlay_wielded_diamond_nodachi", "overlay_wielded_diamond_zweihander" ], "fg": 140 }, { "id": [ "overlay_wielded_fencing_foil", "overlay_wielded_rapier_fake", "overlay_wielded_rapier" ], - "fg": 136 + "fg": 152 }, { "id": [ @@ -422,16 +426,16 @@ "overlay_wielded_broadfire_on", "overlay_wielded_shishkebab_on" ], - "fg": 120 + "fg": 136 }, - { "id": "overlay_wielded_flamethrower_crude", "fg": 111 }, + { "id": "overlay_wielded_flamethrower_crude", "fg": 127 }, { "id": [ "overlay_wielded_flamethrower_simple", "overlay_wielded_flamethrower", "overlay_wielded_rm451_flamethrower" ], - "fg": 109 + "fg": 125 }, - { "id": "overlay_wielded_glass_macuahuitl", "fg": 170 }, - { "id": [ "overlay_wielded_glass_shard", "overlay_wielded_glass_shiv" ], "fg": 146 }, - { "id": "overlay_wielded_golf_club", "fg": 117 }, + { "id": "overlay_wielded_glass_macuahuitl", "fg": 186 }, + { "id": [ "overlay_wielded_glass_shard", "overlay_wielded_glass_shiv" ], "fg": 162 }, + { "id": "overlay_wielded_golf_club", "fg": 133 }, { "id": [ "overlay_wielded_hand_crossbow", @@ -440,7 +444,7 @@ "overlay_wielded_rep_crossbow", "overlay_wielded_bullet_crossbow" ], - "fg": 105 + "fg": 121 }, { "id": [ @@ -523,12 +527,12 @@ "overlay_wielded_unbio_blaster_gun", "overlay_wielded_laser_cannon" ], - "fg": 114 + "fg": 130 }, - { "id": [ "overlay_wielded_hockey_stick", "overlay_wielded_cane" ], "fg": 135 }, - { "id": "overlay_wielded_hoe", "fg": 173 }, - { "id": "overlay_wielded_homewrecker", "fg": 150 }, - { "id": [ "overlay_wielded_i_staff", "overlay_wielded_shock_staff", "overlay_wielded_lajatang" ], "fg": 134 }, + { "id": [ "overlay_wielded_hockey_stick", "overlay_wielded_cane" ], "fg": 151 }, + { "id": "overlay_wielded_hoe", "fg": 189 }, + { "id": "overlay_wielded_homewrecker", "fg": 166 }, + { "id": [ "overlay_wielded_i_staff", "overlay_wielded_shock_staff", "overlay_wielded_lajatang" ], "fg": 150 }, { "id": [ "overlay_wielded_iceaxe", @@ -539,7 +543,7 @@ "overlay_wielded_ax", "overlay_wielded_throwing_axe" ], - "fg": 157 + "fg": 173 }, { "id": [ @@ -549,7 +553,7 @@ "overlay_wielded_pike", "overlay_wielded_naginata" ], - "fg": 128 + "fg": 144 }, { "id": [ @@ -560,7 +564,7 @@ "overlay_wielded_knuckle_nail", "overlay_wielded_bagh_nakha" ], - "fg": 154 + "fg": 170 }, { "id": [ @@ -578,11 +582,11 @@ "overlay_wielded_mininuke_launcher", "overlay_wielded_RPG" ], - "fg": 108 + "fg": 124 }, { "id": [ "overlay_wielded_lobotomizer", "overlay_wielded_battleaxe_fake", "overlay_wielded_battleaxe" ], - "fg": 156 + "fg": 172 }, { "id": [ @@ -597,11 +601,11 @@ "overlay_wielded_shovel", "overlay_wielded_primitive_shovel" ], - "fg": 149 + "fg": 165 }, - { "id": "overlay_wielded_mop", "fg": 174 }, - { "id": "overlay_wielded_nailgun", "fg": 113 }, - { "id": "overlay_wielded_pickaxe", "fg": 169 }, + { "id": "overlay_wielded_mop", "fg": 190 }, + { "id": "overlay_wielded_nailgun", "fg": 129 }, + { "id": "overlay_wielded_pickaxe", "fg": 185 }, { "id": [ "overlay_wielded_rm20", @@ -624,7 +628,7 @@ "overlay_wielded_bigun", "overlay_wielded_abzats" ], - "fg": 115 + "fg": 131 }, { "id": [ @@ -682,11 +686,11 @@ "overlay_wielded_v29_cheap", "overlay_wielded_rugerlcp" ], - "fg": 112 + "fg": 128 }, - { "id": "overlay_wielded_rock", "fg": 166 }, - { "id": "overlay_wielded_rock_sock", "fg": 144 }, - { "id": "overlay_wielded_scythe", "fg": 131 }, + { "id": "overlay_wielded_rock", "fg": 182 }, + { "id": "overlay_wielded_rock_sock", "fg": 160 }, + { "id": "overlay_wielded_scythe", "fg": 147 }, { "id": [ "overlay_wielded_selfbow", @@ -698,14 +702,14 @@ "overlay_wielded_longbow", "overlay_wielded_reflexrecurvebow" ], - "fg": 104 + "fg": 120 }, - { "id": "overlay_wielded_sharp_rock", "fg": 167 }, - { "id": "overlay_wielded_sharp_toothbrush", "fg": 155 }, - { "id": "overlay_wielded_sickle", "fg": 165 }, - { "id": [ "overlay_wielded_slingshot", "overlay_wielded_wristrocket", "overlay_wielded_sling" ], "fg": 107 }, - { "id": "overlay_wielded_spear_copper", "fg": 127 }, - { "id": [ "overlay_wielded_spear_forked", "overlay_wielded_pitchfork" ], "fg": 129 }, + { "id": "overlay_wielded_sharp_rock", "fg": 183 }, + { "id": "overlay_wielded_sharp_toothbrush", "fg": 171 }, + { "id": "overlay_wielded_sickle", "fg": 181 }, + { "id": [ "overlay_wielded_slingshot", "overlay_wielded_wristrocket", "overlay_wielded_sling" ], "fg": 123 }, + { "id": "overlay_wielded_spear_copper", "fg": 143 }, + { "id": [ "overlay_wielded_spear_forked", "overlay_wielded_pitchfork" ], "fg": 145 }, { "id": [ "overlay_wielded_spear_steel", @@ -715,7 +719,7 @@ "overlay_wielded_l-stick_on", "overlay_wielded_spear_rebar" ], - "fg": 132 + "fg": 148 }, { "id": [ @@ -726,7 +730,7 @@ "overlay_wielded_q_staff", "overlay_wielded_stick" ], - "fg": 133 + "fg": 149 }, { "id": [ @@ -737,20 +741,20 @@ "overlay_wielded_PR24-retracted", "overlay_wielded_pipe" ], - "fg": 160 + "fg": 176 }, - { "id": [ "overlay_wielded_sword_wood", "overlay_wielded_sword_crude", "overlay_wielded_bokken" ], "fg": 138 }, - { "id": "overlay_wielded_tazer", "fg": 153 }, + { "id": [ "overlay_wielded_sword_wood", "overlay_wielded_sword_crude", "overlay_wielded_bokken" ], "fg": 154 }, + { "id": "overlay_wielded_tazer", "fg": 169 }, { "id": [ "overlay_wielded_tonfa", "overlay_wielded_shocktonfa_off", "overlay_wielded_shocktonfa_on" ], - "fg": 125 + "fg": 141 }, - { "id": "overlay_wielded_tonfa_wood", "fg": 147 }, - { "id": [ "overlay_wielded_torch_done", "overlay_wielded_battletorch_done" ], "fg": 141 }, - { "id": [ "overlay_wielded_torch_lit", "overlay_wielded_battletorch_lit" ], "fg": 140 }, - { "id": [ "overlay_wielded_torch", "overlay_wielded_battletorch" ], "fg": 142 }, - { "id": [ "overlay_wielded_umbrella", "overlay_wielded_teleumbrella" ], "fg": 152 }, - { "id": "overlay_wielded_zweifire_on", "fg": 121 }, + { "id": "overlay_wielded_tonfa_wood", "fg": 163 }, + { "id": [ "overlay_wielded_torch_done", "overlay_wielded_battletorch_done" ], "fg": 157 }, + { "id": [ "overlay_wielded_torch_lit", "overlay_wielded_battletorch_lit" ], "fg": 156 }, + { "id": [ "overlay_wielded_torch", "overlay_wielded_battletorch" ], "fg": 158 }, + { "id": [ "overlay_wielded_umbrella", "overlay_wielded_teleumbrella" ], "fg": 168 }, + { "id": "overlay_wielded_zweifire_on", "fg": 137 }, { "id": [ "overlay_wielded_zweihander_fake", @@ -759,9 +763,9 @@ "overlay_wielded_zweifire_off", "overlay_wielded_nodachi" ], - "fg": 119 + "fg": 135 }, - { "id": [ "overlay_female_towel", "overlay_female_towel_wet", "overlay_female_towel_soiled" ], "fg": 100 }, + { "id": [ "overlay_female_towel", "overlay_female_towel_wet", "overlay_female_towel_soiled" ], "fg": 116 }, { "id": [ "overlay_female_worn_boots", @@ -775,12 +779,12 @@ "overlay_female_worn_footrags_leather", "overlay_female_worn_boots_hiking" ], - "fg": 185 + "fg": 201 }, - { "id": [ "overlay_female_worn_boots_bone", "overlay_female_worn_boots_chitin" ], "fg": 176 }, + { "id": [ "overlay_female_worn_boots_bone", "overlay_female_worn_boots_chitin" ], "fg": 192 }, { "id": [ "overlay_female_worn_boots_fsurvivor", "overlay_female_worn_boots_bunker", "overlay_female_worn_nomex_socks" ], - "fg": 183 + "fg": 199 }, { "id": [ @@ -792,26 +796,26 @@ "overlay_female_worn_boots_h20survivor", "overlay_female_worn_boots_hsurvivor" ], - "fg": 181 + "fg": 197 }, - { "id": [ "overlay_female_worn_boots_plate", "overlay_female_worn_boots_steel" ], "fg": 179 }, + { "id": [ "overlay_female_worn_boots_plate", "overlay_female_worn_boots_steel" ], "fg": 195 }, { "id": [ "overlay_female_worn_geta", "overlay_female_worn_clogs", "overlay_female_worn_shoes_birchbark" ], - "fg": 191 + "fg": 207 }, - { "id": [ "overlay_female_worn_knee_high_boots", "overlay_female_worn_thigh_high_boots" ], "fg": 206 }, + { "id": [ "overlay_female_worn_knee_high_boots", "overlay_female_worn_thigh_high_boots" ], "fg": 222 }, { "id": [ "overlay_female_worn_mocassins", "overlay_female_worn_footrags_fur", "overlay_female_worn_boots_fur" ], - "fg": 178 + "fg": 194 }, - { "id": [ "overlay_female_worn_rollerskates", "overlay_female_worn_roller_blades" ], "fg": 187 }, + { "id": [ "overlay_female_worn_rollerskates", "overlay_female_worn_roller_blades" ], "fg": 203 }, { "id": [ "overlay_female_worn_socks_wool", "overlay_female_worn_footrags_wool", "overlay_female_worn_boots_winter" ], - "fg": 193 + "fg": 209 }, { "id": [ "overlay_female_worn_stockings", "overlay_female_worn_stockings_tent_legs", "overlay_female_worn_tights" ], - "fg": 204 + "fg": 220 }, { "id": [ @@ -821,9 +825,9 @@ "overlay_female_worn_boots_rubber", "overlay_female_worn_socks_bag" ], - "fg": 189 + "fg": 205 }, - { "id": [ "overlay_male_towel", "overlay_male_towel_wet", "overlay_male_towel_soiled" ], "fg": 101 }, + { "id": [ "overlay_male_towel", "overlay_male_towel_wet", "overlay_male_towel_soiled" ], "fg": 117 }, { "id": [ "overlay_male_worn_boots", @@ -837,9 +841,9 @@ "overlay_male_worn_footrags_leather", "overlay_male_worn_boots_hiking" ], - "fg": 184 + "fg": 200 }, - { "id": [ "overlay_male_worn_boots_bone", "overlay_male_worn_boots_chitin" ], "fg": 175 }, + { "id": [ "overlay_male_worn_boots_bone", "overlay_male_worn_boots_chitin" ], "fg": 191 }, { "id": [ "overlay_male_worn_boots_fsurvivor", @@ -848,7 +852,7 @@ "overlay_worn_thermal_socks", "overlay_worn_thermal_socks_on" ], - "fg": 182 + "fg": 198 }, { "id": [ @@ -861,26 +865,26 @@ "overlay_male_worn_boots_h20survivor", "overlay_male_worn_boots_hsurvivor" ], - "fg": 180 + "fg": 196 }, - { "id": [ "overlay_male_worn_boots_plate", "overlay_male_worn_boots_steel" ], "fg": 804 }, + { "id": [ "overlay_male_worn_boots_plate", "overlay_male_worn_boots_steel" ], "fg": 820 }, { "id": [ "overlay_male_worn_geta", "overlay_male_worn_clogs", "overlay_male_worn_shoes_birchbark" ], - "fg": 190 + "fg": 206 }, - { "id": [ "overlay_male_worn_knee_high_boots", "overlay_male_worn_thigh_high_boots" ], "fg": 205 }, + { "id": [ "overlay_male_worn_knee_high_boots", "overlay_male_worn_thigh_high_boots" ], "fg": 221 }, { "id": [ "overlay_male_worn_mocassins", "overlay_male_worn_footrags_fur", "overlay_male_worn_boots_fur" ], - "fg": 177 + "fg": 193 }, - { "id": [ "overlay_male_worn_rollerskates", "overlay_male_worn_roller_blades" ], "fg": 186 }, + { "id": [ "overlay_male_worn_rollerskates", "overlay_male_worn_roller_blades" ], "fg": 202 }, { "id": [ "overlay_male_worn_socks_wool", "overlay_male_worn_footrags_wool", "overlay_male_worn_boots_winter" ], - "fg": 192 + "fg": 208 }, { "id": [ "overlay_male_worn_stockings", "overlay_male_worn_stockings_tent_legs", "overlay_male_worn_tights" ], - "fg": 203 + "fg": 219 }, { "id": [ @@ -890,20 +894,20 @@ "overlay_male_worn_boots_rubber", "overlay_male_worn_socks_bag" ], - "fg": 188 + "fg": 204 }, - { "id": "overlay_worn_2byarm_guard", "fg": 220 }, - { "id": "overlay_worn_2byshin_guard", "fg": 201 }, - { "id": "overlay_worn_american_flag", "fg": 307 }, - { "id": [ "overlay_worn_anbc_suit", "overlay_worn_hazmat_suit" ], "fg": 300 }, - { "id": [ "overlay_worn_apron_leather", "overlay_worn_sleeveless_duster_leather" ], "fg": 232 }, - { "id": [ "overlay_worn_arm_warmers", "overlay_worn_armguard_paper" ], "fg": 217 }, - { "id": [ "overlay_worn_armguard_chitin", "overlay_worn_armguard_bone" ], "fg": 216 }, - { "id": [ "overlay_worn_armguard_hard", "overlay_worn_elbow_pads", "overlay_worn_armguard_soft" ], "fg": 219 }, - { "id": [ "overlay_worn_armguard_larmor", "overlay_worn_vambrace_larmor" ], "fg": 333 }, - { "id": "overlay_worn_armor_bone", "fg": 240 }, - { "id": "overlay_worn_armor_chitin", "fg": 228 }, - { "id": [ "overlay_worn_armor_farmor", "overlay_worn_duster_fur" ], "fg": 243 }, + { "id": "overlay_worn_2byarm_guard", "fg": 236 }, + { "id": "overlay_worn_2byshin_guard", "fg": 217 }, + { "id": "overlay_worn_american_flag", "fg": 323 }, + { "id": [ "overlay_worn_anbc_suit", "overlay_worn_hazmat_suit" ], "fg": 316 }, + { "id": [ "overlay_worn_apron_leather", "overlay_worn_sleeveless_duster_leather" ], "fg": 248 }, + { "id": [ "overlay_worn_arm_warmers", "overlay_worn_armguard_paper" ], "fg": 233 }, + { "id": [ "overlay_worn_armguard_chitin", "overlay_worn_armguard_bone" ], "fg": 232 }, + { "id": [ "overlay_worn_armguard_hard", "overlay_worn_elbow_pads", "overlay_worn_armguard_soft" ], "fg": 235 }, + { "id": [ "overlay_worn_armguard_larmor", "overlay_worn_vambrace_larmor" ], "fg": 349 }, + { "id": "overlay_worn_armor_bone", "fg": 256 }, + { "id": "overlay_worn_armor_chitin", "fg": 244 }, + { "id": [ "overlay_worn_armor_farmor", "overlay_worn_duster_fur" ], "fg": 259 }, { "id": [ "overlay_worn_armor_nomad", @@ -913,7 +917,7 @@ "overlay_worn_armor_blarmor", "overlay_worn_duster_leather" ], - "fg": 245 + "fg": 261 }, { "id": [ @@ -922,23 +926,23 @@ "overlay_worn_armor_lightplate", "overlay_worn_armor_scrapsuit" ], - "fg": 247 + "fg": 263 }, - { "id": [ "overlay_worn_balclava", "overlay_worn_mask_ski", "overlay_worn_mask_ski_loose" ], "fg": 287 }, + { "id": [ "overlay_worn_balclava", "overlay_worn_mask_ski", "overlay_worn_mask_ski_loose" ], "fg": 303 }, { "id": [ "overlay_worn_bandana", "overlay_worn_keffiyeh", "overlay_worn_mask_dust", "overlay_worn_cowl_wool" ], - "fg": 249 + "fg": 265 }, - { "id": "overlay_worn_beekeeping_hood", "fg": 293 }, - { "id": [ "overlay_worn_beret", "overlay_worn_beret_wool" ], "fg": 266 }, + { "id": "overlay_worn_beekeeping_hood", "fg": 309 }, + { "id": [ "overlay_worn_beret", "overlay_worn_beret_wool" ], "fg": 282 }, { "id": [ "overlay_worn_bikini_top_fur", "overlay_worn_chestwrap_fur", "overlay_worn_sleeveless_trenchcoat_fur" ], - "fg": 222 + "fg": 238 }, - { "id": "overlay_worn_bindle", "fg": 303 }, - { "id": "overlay_worn_blindfold", "fg": 251 }, - { "id": "overlay_worn_bondage_mask", "fg": 296 }, - { "id": "overlay_worn_bowhat", "fg": 268 }, + { "id": "overlay_worn_bindle", "fg": 319 }, + { "id": "overlay_worn_blindfold", "fg": 267 }, + { "id": "overlay_worn_bondage_mask", "fg": 312 }, + { "id": "overlay_worn_bowhat", "fg": 284 }, { "id": [ "overlay_worn_bra", @@ -969,17 +973,17 @@ "overlay_worn_sports_bra", "overlay_worn_under_armor" ], - "fg": 221 + "fg": 237 }, - { "id": "overlay_worn_bunker_coat", "fg": 237 }, - { "id": "overlay_worn_bunker_pants", "fg": 199 }, - { "id": "overlay_worn_cape_fp", "fg": 336 }, - { "id": [ "overlay_worn_chainmail_arms", "overlay_worn_armguard_metal" ], "fg": 218 }, - { "id": "overlay_worn_chainmail_hood", "fg": 273 }, - { "id": "overlay_worn_chainmail_vest", "fg": 223 }, + { "id": "overlay_worn_bunker_coat", "fg": 253 }, + { "id": "overlay_worn_bunker_pants", "fg": 215 }, + { "id": "overlay_worn_cape_fp", "fg": 352 }, + { "id": [ "overlay_worn_chainmail_arms", "overlay_worn_armguard_metal" ], "fg": 234 }, + { "id": "overlay_worn_chainmail_hood", "fg": 289 }, + { "id": "overlay_worn_chainmail_vest", "fg": 239 }, { "id": [ "overlay_worn_chestwrap_wool", "overlay_worn_poncho", "overlay_worn_folding_poncho_on" ], - "fg": 227 + "fg": 243 }, { "id": [ @@ -990,13 +994,13 @@ "overlay_worn_cloak_leather", "overlay_worn_optical_cloak" ], - "fg": 285 + "fg": 301 }, - { "id": [ "overlay_worn_coat_fur_sf", "overlay_worn_coat_fur", "overlay_worn_trenchcoat_fur" ], "fg": 234 }, - { "id": [ "overlay_worn_cowboy_hat", "overlay_worn_10gal_hat" ], "fg": 284 }, - { "id": "overlay_worn_depowered_armor", "fg": 321 }, - { "id": "overlay_worn_depowered_helmet", "fg": 322 }, - { "id": "overlay_worn_dinosuit", "fg": 299 }, + { "id": [ "overlay_worn_coat_fur_sf", "overlay_worn_coat_fur", "overlay_worn_trenchcoat_fur" ], "fg": 250 }, + { "id": [ "overlay_worn_cowboy_hat", "overlay_worn_10gal_hat" ], "fg": 300 }, + { "id": "overlay_worn_depowered_armor", "fg": 337 }, + { "id": "overlay_worn_depowered_helmet", "fg": 338 }, + { "id": "overlay_worn_dinosuit", "fg": 315 }, { "id": [ "overlay_worn_dress", @@ -1007,7 +1011,7 @@ "overlay_worn_sleeveless_duster", "overlay_worn_tunic_rag" ], - "fg": 230 + "fg": 246 }, { "id": [ @@ -1023,18 +1027,18 @@ "overlay_worn_h20survivor_suit", "overlay_worn_hsurvivor_suit" ], - "fg": 244 + "fg": 260 }, - { "id": "overlay_worn_eboshi", "fg": 262 }, - { "id": "overlay_worn_entry_suit", "fg": 301 }, - { "id": "overlay_worn_fencing_mask", "fg": 294 }, - { "id": [ "overlay_worn_fencing_pants", "overlay_worn_pants_survivor" ], "fg": 195 }, - { "id": "overlay_worn_foodperson_mask", "fg": 334 }, - { "id": "overlay_worn_foodperson_mask_on", "fg": 335 }, - { "id": [ "overlay_worn_football_armor", "overlay_worn_flotation_vest" ], "fg": 226 }, - { "id": [ "overlay_worn_fur_blanket", "overlay_worn_sleeping_bag_fur" ], "fg": 305 }, - { "id": [ "overlay_worn_fur_cat_ears", "overlay_worn_leather_cat_ears" ], "fg": 324 }, - { "id": [ "overlay_worn_gauntlets_bone", "overlay_worn_gauntlets_chitin" ], "fg": 207 }, + { "id": "overlay_worn_eboshi", "fg": 278 }, + { "id": "overlay_worn_entry_suit", "fg": 317 }, + { "id": "overlay_worn_fencing_mask", "fg": 310 }, + { "id": [ "overlay_worn_fencing_pants", "overlay_worn_pants_survivor" ], "fg": 211 }, + { "id": "overlay_worn_foodperson_mask", "fg": 350 }, + { "id": "overlay_worn_foodperson_mask_on", "fg": 351 }, + { "id": [ "overlay_worn_football_armor", "overlay_worn_flotation_vest" ], "fg": 242 }, + { "id": [ "overlay_worn_fur_blanket", "overlay_worn_sleeping_bag_fur" ], "fg": 321 }, + { "id": [ "overlay_worn_fur_cat_ears", "overlay_worn_leather_cat_ears" ], "fg": 340 }, + { "id": [ "overlay_worn_gauntlets_bone", "overlay_worn_gauntlets_chitin" ], "fg": 223 }, { "id": [ "overlay_worn_glasses_eye", @@ -1045,9 +1049,9 @@ "overlay_worn_goggles_swim", "overlay_worn_goggles_ski" ], - "fg": 252 + "fg": 268 }, - { "id": "overlay_worn_glasses_monocle", "fg": 253 }, + { "id": "overlay_worn_glasses_monocle", "fg": 269 }, { "id": [ "overlay_worn_gloves_fsurvivor", @@ -1056,11 +1060,11 @@ "overlay_worn_thermal_gloves", "overlay_worn_thermal_gloves_on" ], - "fg": 212 + "fg": 228 }, { "id": [ "overlay_worn_gloves_fur", "overlay_worn_gloves_wsurvivor", "overlay_worn_gloves_wraps_fur" ], - "fg": 209 + "fg": 225 }, { "id": [ @@ -1071,9 +1075,9 @@ "overlay_worn_gloves_xlsurvivor", "overlay_worn_gloves_h20survivor" ], - "fg": 211 + "fg": 227 }, - { "id": "overlay_worn_gloves_plate", "fg": 210 }, + { "id": "overlay_worn_gloves_plate", "fg": 226 }, { "id": [ "overlay_worn_gloves_work", @@ -1085,14 +1089,14 @@ "overlay_worn_gloves_fingerless_mod", "overlay_worn_boxing_gloves" ], - "fg": 213 + "fg": 229 }, { "id": [ "overlay_worn_goggles_nv", "overlay_worn_goggles_nv_on", "overlay_worn_goggles_ir", "overlay_worn_goggles_ir_on" ], - "fg": 330 + "fg": 346 }, - { "id": "overlay_worn_greatcoat", "fg": 248 }, - { "id": [ "overlay_worn_hat_ball", "overlay_worn_postman_hat", "overlay_worn_hat_hunting" ], "fg": 263 }, + { "id": "overlay_worn_greatcoat", "fg": 264 }, + { "id": [ "overlay_worn_hat_ball", "overlay_worn_postman_hat", "overlay_worn_hat_hunting" ], "fg": 279 }, { "id": [ "overlay_worn_hat_boonie", @@ -1101,9 +1105,9 @@ "overlay_worn_fedora", "overlay_worn_straw_fedora" ], - "fg": 264 + "fg": 280 }, - { "id": "overlay_worn_hat_chef", "fg": 269 }, + { "id": "overlay_worn_hat_chef", "fg": 285 }, { "id": [ "overlay_worn_hat_cotton", @@ -1112,19 +1116,19 @@ "overlay_worn_helmet_liner", "overlay_worn_hat_newsboy" ], - "fg": 265 + "fg": 281 }, - { "id": "overlay_worn_hat_fur", "fg": 272 }, - { "id": [ "overlay_worn_hat_hard", "overlay_worn_hat_hard_hooded", "overlay_worn_firehelmet" ], "fg": 281 }, - { "id": "overlay_worn_hat_noise_cancelling", "fg": 270 }, - { "id": "overlay_worn_hat_sombrero", "fg": 283 }, - { "id": [ "overlay_worn_helmet_barbute", "overlay_worn_helmet_plate" ], "fg": 282 }, - { "id": [ "overlay_worn_helmet_bone", "overlay_worn_helmet_chitin" ], "fg": 289 }, - { "id": "overlay_worn_helmet_football", "fg": 280 }, - { "id": "overlay_worn_helmet_kabuto", "fg": 295 }, - { "id": "overlay_worn_helmet_larmor", "fg": 279 }, - { "id": "overlay_worn_helmet_motor", "fg": 288 }, - { "id": [ "overlay_worn_helmet_nomad", "overlay_worn_helmet_scavenger" ], "fg": 291 }, + { "id": "overlay_worn_hat_fur", "fg": 288 }, + { "id": [ "overlay_worn_hat_hard", "overlay_worn_hat_hard_hooded", "overlay_worn_firehelmet" ], "fg": 297 }, + { "id": "overlay_worn_hat_noise_cancelling", "fg": 286 }, + { "id": "overlay_worn_hat_sombrero", "fg": 299 }, + { "id": [ "overlay_worn_helmet_barbute", "overlay_worn_helmet_plate" ], "fg": 298 }, + { "id": [ "overlay_worn_helmet_bone", "overlay_worn_helmet_chitin" ], "fg": 305 }, + { "id": "overlay_worn_helmet_football", "fg": 296 }, + { "id": "overlay_worn_helmet_kabuto", "fg": 311 }, + { "id": "overlay_worn_helmet_larmor", "fg": 295 }, + { "id": "overlay_worn_helmet_motor", "fg": 304 }, + { "id": [ "overlay_worn_helmet_nomad", "overlay_worn_helmet_scavenger" ], "fg": 307 }, { "id": [ "overlay_worn_helmet_xlsurvivor", @@ -1138,7 +1142,7 @@ "overlay_worn_helmet_skid", "overlay_worn_headgear" ], - "fg": 276 + "fg": 292 }, { "id": [ @@ -1152,7 +1156,7 @@ "overlay_worn_nomex_hood", "overlay_worn_hood_h20survivor" ], - "fg": 275 + "fg": 291 }, { "id": [ @@ -1161,7 +1165,7 @@ "overlay_worn_trenchcoat_leather", "overlay_worn_jacket_leather_red" ], - "fg": 236 + "fg": 252 }, { "id": [ @@ -1170,10 +1174,10 @@ "overlay_worn_coat_rain", "overlay_worn_wetsuit_spring" ], - "fg": 238 + "fg": 254 }, - { "id": [ "overlay_worn_judo_belt_black", "overlay_worn_obi_gi" ], "fg": 314 }, - { "id": "overlay_worn_judo_belt_blue", "fg": 312 }, + { "id": [ "overlay_worn_judo_belt_black", "overlay_worn_obi_gi" ], "fg": 330 }, + { "id": "overlay_worn_judo_belt_blue", "fg": 328 }, { "id": [ "overlay_worn_judo_belt_brown", @@ -1182,12 +1186,12 @@ "overlay_worn_survivor_belt", "overlay_worn_survivor_belt_notools" ], - "fg": 313 + "fg": 329 }, - { "id": "overlay_worn_judo_belt_green", "fg": 311 }, - { "id": "overlay_worn_judo_belt_orange", "fg": 310 }, - { "id": "overlay_worn_judo_belt_white", "fg": 308 }, - { "id": [ "overlay_worn_judo_belt_yellow", "overlay_worn_fireman_belt" ], "fg": 309 }, + { "id": "overlay_worn_judo_belt_green", "fg": 327 }, + { "id": "overlay_worn_judo_belt_orange", "fg": 326 }, + { "id": "overlay_worn_judo_belt_white", "fg": 324 }, + { "id": [ "overlay_worn_judo_belt_yellow", "overlay_worn_fireman_belt" ], "fg": 325 }, { "id": [ "overlay_worn_jumpsuit", @@ -1197,7 +1201,7 @@ "overlay_worn_wetsuit", "overlay_worn_cleansuit" ], - "fg": 242 + "fg": 258 }, { "id": [ @@ -1218,7 +1222,7 @@ "overlay_worn_snuggie", "overlay_worn_duster" ], - "fg": 241 + "fg": 257 }, { "id": [ @@ -1241,12 +1245,12 @@ "overlay_worn_jacket_army", "overlay_worn_winter_jacket_army" ], - "fg": 233 + "fg": 249 }, - { "id": [ "overlay_worn_kufi", "overlay_worn_kippah" ], "fg": 261 }, - { "id": [ "overlay_worn_legguard_hard", "overlay_worn_knee_pads", "overlay_worn_fishing_waders" ], "fg": 200 }, - { "id": [ "overlay_worn_legguard_metal", "overlay_worn_chainmail_legs" ], "fg": 197 }, - { "id": [ "overlay_worn_loincloth_wool", "overlay_worn_kilt" ], "fg": 202 }, + { "id": [ "overlay_worn_kufi", "overlay_worn_kippah" ], "fg": 277 }, + { "id": [ "overlay_worn_legguard_hard", "overlay_worn_knee_pads", "overlay_worn_fishing_waders" ], "fg": 216 }, + { "id": [ "overlay_worn_legguard_metal", "overlay_worn_chainmail_legs" ], "fg": 213 }, + { "id": [ "overlay_worn_loincloth_wool", "overlay_worn_kilt" ], "fg": 218 }, { "id": [ "overlay_worn_lsurvivor_pants", @@ -1289,11 +1293,11 @@ "overlay_worn_leggings", "overlay_worn_legguard_paper" ], - "fg": 196 + "fg": 212 }, - { "id": "overlay_worn_maid_hat", "fg": 260 }, - { "id": "overlay_worn_mask_filter", "fg": 250 }, - { "id": [ "overlay_worn_mask_hockey", "overlay_worn_mask_guy_fawkes" ], "fg": 258 }, + { "id": "overlay_worn_maid_hat", "fg": 276 }, + { "id": "overlay_worn_mask_filter", "fg": 266 }, + { "id": [ "overlay_worn_mask_hockey", "overlay_worn_mask_guy_fawkes" ], "fg": 274 }, { "id": [ "overlay_worn_mask_lsurvivor", @@ -1312,22 +1316,22 @@ "overlay_worn_mask_h20survivorxl", "overlay_worn_mask_h20survivorxl_on" ], - "fg": 257 + "fg": 273 }, - { "id": "overlay_worn_mask_rioter", "fg": 292 }, - { "id": [ "overlay_worn_miner_hat", "overlay_worn_miner_hat_on" ], "fg": 325 }, - { "id": [ "overlay_worn_mittens", "overlay_worn_gloves_wool", "overlay_worn_gloves_wraps_wool" ], "fg": 215 }, + { "id": "overlay_worn_mask_rioter", "fg": 308 }, + { "id": [ "overlay_worn_miner_hat", "overlay_worn_miner_hat_on" ], "fg": 341 }, + { "id": [ "overlay_worn_mittens", "overlay_worn_gloves_wool", "overlay_worn_gloves_wraps_wool" ], "fg": 231 }, { "id": [ "overlay_worn_motorbike_armor", "overlay_worn_fencing_jacket", "overlay_worn_trenchcoat_survivor" ], - "fg": 235 + "fg": 251 }, { "id": [ "overlay_worn_nomex_suit", "overlay_worn_touring_suit", "overlay_worn_thermal_suit", "overlay_worn_thermal_suit_on" ], - "fg": 246 + "fg": 262 }, { "id": [ "overlay_worn_pants_fur", "overlay_worn_leg_warmers_xlf", "overlay_worn_hot_pants_fur", "overlay_worn_loincloth_fur" ], - "fg": 194 + "fg": 210 }, { "id": [ @@ -1337,17 +1341,17 @@ "overlay_wornskirt_leather", "overlay_wornhot_pants_leather" ], - "fg": 198 + "fg": 214 }, - { "id": "overlay_worn_pickelhaube", "fg": 277 }, - { "id": "overlay_worn_pot_helmet", "fg": 274 }, - { "id": "overlay_worn_power_armor_basic", "fg": 317 }, - { "id": "overlay_worn_power_armor_frame", "fg": 323 }, - { "id": "overlay_worn_power_armor_heavy", "fg": 319 }, - { "id": "overlay_worn_power_armor_helmet_basic", "fg": 318 }, - { "id": "overlay_worn_power_armor_helmet_heavy", "fg": 320 }, - { "id": "overlay_worn_power_armor_helmet_light", "fg": 316 }, - { "id": "overlay_worn_power_armor_light", "fg": 315 }, + { "id": "overlay_worn_pickelhaube", "fg": 293 }, + { "id": "overlay_worn_pot_helmet", "fg": 290 }, + { "id": "overlay_worn_power_armor_basic", "fg": 333 }, + { "id": "overlay_worn_power_armor_frame", "fg": 339 }, + { "id": "overlay_worn_power_armor_heavy", "fg": 335 }, + { "id": "overlay_worn_power_armor_helmet_basic", "fg": 334 }, + { "id": "overlay_worn_power_armor_helmet_heavy", "fg": 336 }, + { "id": "overlay_worn_power_armor_helmet_light", "fg": 332 }, + { "id": "overlay_worn_power_armor_light", "fg": 331 }, { "id": [ "overlay_worn_rebreather", @@ -1355,19 +1359,19 @@ "overlay_worn_rebreather_xl", "overlay_worn_rebreather_xl_on" ], - "fg": 329 + "fg": 345 }, - { "id": [ "overlay_worn_rm13_armor", "overlay_worn_rm13_armor_on" ], "fg": 328 }, + { "id": [ "overlay_worn_rm13_armor", "overlay_worn_rm13_armor_on" ], "fg": 344 }, { "id": [ "overlay_worn_shark_suit", "overlay_worn_shark_suit_faraday", "overlay_worn_chainmail_suit" ], - "fg": 286 + "fg": 302 }, { "id": [ "overlay_worn_sheet", "overlay_worn_blanket", "overlay_worn_down_blanket", "overlay_worn_sleeping_bag" ], - "fg": 306 + "fg": 322 }, - { "id": "overlay_worn_sleeveless_duster_fur", "fg": 231 }, - { "id": "overlay_worn_sleeveless_duster_survivor", "fg": 229 }, + { "id": "overlay_worn_sleeveless_duster_fur", "fg": 247 }, + { "id": "overlay_worn_sleeveless_duster_survivor", "fg": 245 }, { "id": [ "overlay_worn_sleeveless_trenchcoat_survivor", @@ -1382,7 +1386,7 @@ "overlay_worn_modularveststeel", "overlay_worn_modularvestsuper" ], - "fg": 224 + "fg": 240 }, { "id": [ @@ -1395,17 +1399,17 @@ "overlay_worn_stockings_tent_arms", "overlay_worn_long_glove_white" ], - "fg": 208 + "fg": 224 }, { "id": [ "overlay_worn_suitcase_m", "overlay_worn_briefcase", "overlay_worn_suitcase_l", "overlay_worn_straw_basket" ], - "fg": 302 + "fg": 318 }, { "id": [ "overlay_worn_sunglasses", "overlay_worn_fitover_sunglasses", "overlay_worn_fancy_sunglasses" ], - "fg": 254 + "fg": 270 }, - { "id": [ "overlay_worn_survivor_goggles", "overlay_worn_goggles_welding" ], "fg": 255 }, + { "id": [ "overlay_worn_survivor_goggles", "overlay_worn_goggles_welding" ], "fg": 271 }, { "id": [ "overlay_worn_survivor_vest", @@ -1416,14 +1420,14 @@ "overlay_worn_sleeveless_trenchcoat_leather", "overlay_worn_vest_leather" ], - "fg": 225 + "fg": 241 }, - { "id": [ "overlay_worn_swag_bag", "overlay_worn_plastic_shopping_bag" ], "fg": 304 }, + { "id": [ "overlay_worn_swag_bag", "overlay_worn_plastic_shopping_bag" ], "fg": 320 }, { "id": [ "overlay_worn_sweater", "overlay_worn_blazer", "overlay_worn_peacoat", "overlay_worn_wool_hoodie" ], - "fg": 239 + "fg": 255 }, - { "id": [ "overlay_worn_tac_fullhelmet", "overlay_worn_helmet_riot" ], "fg": 297 }, + { "id": [ "overlay_worn_tac_fullhelmet", "overlay_worn_helmet_riot" ], "fg": 313 }, { "id": [ "overlay_worn_thermal_mask", @@ -1431,14 +1435,14 @@ "overlay_worn_mask_bunker", "overlay_worn_mask_bunker_on" ], - "fg": 326 + "fg": 342 }, - { "id": [ "overlay_worn_thermal_outfit", "overlay_worn_thermal_outfit_on" ], "fg": 332 }, - { "id": "overlay_worn_tinfoil_hat", "fg": 259 }, - { "id": "overlay_worn_tophat", "fg": 267 }, - { "id": "overlay_worn_tricorne", "fg": 278 }, - { "id": "overlay_worn_turban", "fg": 271 }, - { "id": "overlay_worn_veil_wedding", "fg": 256 }, + { "id": [ "overlay_worn_thermal_outfit", "overlay_worn_thermal_outfit_on" ], "fg": 348 }, + { "id": "overlay_worn_tinfoil_hat", "fg": 275 }, + { "id": "overlay_worn_tophat", "fg": 283 }, + { "id": "overlay_worn_tricorne", "fg": 294 }, + { "id": "overlay_worn_turban", "fg": 287 }, + { "id": "overlay_worn_veil_wedding", "fg": 272 }, { "id": [ "overlay_worn_wearable_light", @@ -1446,7 +1450,7 @@ "overlay_worn_survivor_light", "overlay_worn_survivor_light_on" ], - "fg": 327 + "fg": 343 }, { "id": [ @@ -1455,26 +1459,41 @@ "overlay_worn_gloves_medical", "overlay_worn_gloves_bag" ], - "fg": 214 + "fg": 230 }, - { "id": "overlay_worn_wolfsuit", "fg": 298 }, - { "id": "overlay_worn_wool_suit", "fg": 290 }, + { "id": "overlay_worn_wolfsuit", "fg": 314 }, + { "id": "overlay_worn_wool_suit", "fg": 306 }, { "id": [ "explosion", "explosion_medium", "explosion_weak", "fd_incendiary", "fd_flame_burst" ], "multitile": true, - "fg": 1582, + "fg": 1598, "additional_tiles": [ - { "id": "unconnected", "fg": 1582 }, - { "id": "edge", "fg": [ 1583, 1584 ] }, - { "id": "corner", "fg": [ 1585, 1586, 1587, 1588 ] }, - { "id": "t_connection", "fg": [ 1589, 1590, 1591, 1592 ] }, - { "id": "end_piece", "fg": [ 1593, 1594, 1595, 1596 ] }, - { "id": "center", "fg": 1597 } + { "id": "unconnected", "fg": 1598 }, + { "id": "edge", "fg": [ 1599, 1600 ] }, + { "id": "corner", "fg": [ 1601, 1602, 1603, 1604 ] }, + { "id": "t_connection", "fg": [ 1605, 1606, 1607, 1608 ] }, + { "id": "end_piece", "fg": [ 1609, 1610, 1611, 1612 ] }, + { "id": "center", "fg": 1613 } ] }, { "id": "fd_acid", "multitile": true, + "fg": 483, + "additional_tiles": [ + { "id": "unconnected", "fg": 483 }, + { "id": "edge", "fg": [ 484, 485 ] }, + { "id": "corner", "fg": [ 486, 487, 488, 489 ] }, + { "id": "t_connection", "fg": [ 490, 491, 492, 493 ] }, + { "id": "end_piece", "fg": [ 494, 495, 496, 497 ] }, + { "id": "center", "fg": 498 } + ] + }, + { "id": "fd_acid_vent", "fg": 390 }, + { "id": "fd_bees", "fg": 393 }, + { + "id": "fd_bile", + "multitile": true, "fg": 467, "additional_tiles": [ { "id": "unconnected", "fg": 467 }, @@ -1485,140 +1504,111 @@ { "id": "center", "fg": 482 } ] }, - { "id": "fd_acid_vent", "fg": 374 }, - { "id": "fd_bees", "fg": 377 }, - { - "id": "fd_bile", - "multitile": true, - "fg": 451, - "additional_tiles": [ - { "id": "unconnected", "fg": 451 }, - { "id": "edge", "fg": [ 452, 453 ] }, - { "id": "corner", "fg": [ 454, 455, 456, 457 ] }, - { "id": "t_connection", "fg": [ 458, 459, 460, 461 ] }, - { "id": "end_piece", "fg": [ 462, 463, 464, 465 ] }, - { "id": "center", "fg": 466 } - ] - }, - { "id": "fd_blood", "fg": 381 }, - { "id": [ "fd_blood_insect", "fd_blood_invertebrate" ], "fg": 383 }, - { "id": "fd_blood_veggy", "fg": 382 }, + { "id": "fd_blood", "fg": 397 }, + { "id": [ "fd_blood_insect", "fd_blood_invertebrate" ], "fg": 399 }, + { "id": "fd_blood_veggy", "fg": 398 }, { "id": [ "fd_cigsmoke", "fd_cracksmoke", "fd_weedsmoke", "fd_methsmoke" ], "multitile": true, - "fg": 403, + "fg": 419, "additional_tiles": [ - { "id": "unconnected", "fg": 403 }, - { "id": "edge", "fg": [ 404, 405 ] }, - { "id": "corner", "fg": [ 406, 407, 408, 409 ] }, - { "id": "t_connection", "fg": [ 410, 411, 412, 413 ] }, - { "id": "end_piece", "fg": [ 414, 415, 416, 417 ] }, - { "id": "center", "fg": 418 } + { "id": "unconnected", "fg": 419 }, + { "id": "edge", "fg": [ 420, 421 ] }, + { "id": "corner", "fg": [ 422, 423, 424, 425 ] }, + { "id": "t_connection", "fg": [ 426, 427, 428, 429 ] }, + { "id": "end_piece", "fg": [ 430, 431, 432, 433 ] }, + { "id": "center", "fg": 434 } ] }, - { "id": "fd_dazzling", "fg": 379 }, + { "id": "fd_dazzling", "fg": 395 }, { "id": "fd_electricity", "multitile": true, - "fg": 531, + "fg": 547, "additional_tiles": [ - { "id": "unconnected", "fg": 531 }, - { "id": "edge", "fg": [ 532, 533 ] }, - { "id": "corner", "fg": [ 534, 535, 536, 537 ] }, - { "id": "t_connection", "fg": [ 538, 539, 540, 541 ] }, - { "id": "end_piece", "fg": [ 542, 543, 544, 545 ] }, - { "id": "center", "fg": 546 } + { "id": "unconnected", "fg": 547 }, + { "id": "edge", "fg": [ 548, 549 ] }, + { "id": "corner", "fg": [ 550, 551, 552, 553 ] }, + { "id": "t_connection", "fg": [ 554, 555, 556, 557 ] }, + { "id": "end_piece", "fg": [ 558, 559, 560, 561 ] }, + { "id": "center", "fg": 562 } ] }, { "id": "fd_fire", "multitile": true, - "fg": 380, + "fg": 396, "additional_tiles": [ - { "id": "unconnected", "fg": 380 }, - { "id": "edge", "fg": [ 1583, 1584 ] }, - { "id": "corner", "fg": [ 1585, 1586, 1587, 1588 ] }, - { "id": "t_connection", "fg": [ 1589, 1590, 1591, 1592 ] }, - { "id": "end_piece", "fg": [ 1593, 1594, 1595, 1596 ] }, - { "id": "center", "fg": 1597 } + { "id": "unconnected", "fg": 396 }, + { "id": "edge", "fg": [ 1599, 1600 ] }, + { "id": "corner", "fg": [ 1601, 1602, 1603, 1604 ] }, + { "id": "t_connection", "fg": [ 1605, 1606, 1607, 1608 ] }, + { "id": "end_piece", "fg": [ 1609, 1610, 1611, 1612 ] }, + { "id": "center", "fg": 1613 } ] }, - { "id": "fd_fire_vent", "fg": 371 }, + { "id": "fd_fire_vent", "fg": 387 }, { "id": "fd_fungal_haze", "multitile": true, - "fg": 483, + "fg": 499, "additional_tiles": [ - { "id": "unconnected", "fg": 483 }, - { "id": "edge", "fg": [ 484, 485 ] }, - { "id": "corner", "fg": [ 486, 487, 488, 489 ] }, - { "id": "t_connection", "fg": [ 490, 491, 492, 493 ] }, - { "id": "end_piece", "fg": [ 494, 495, 496, 497 ] }, - { "id": "center", "fg": 498 } + { "id": "unconnected", "fg": 499 }, + { "id": "edge", "fg": [ 500, 501 ] }, + { "id": "corner", "fg": [ 502, 503, 504, 505 ] }, + { "id": "t_connection", "fg": [ 506, 507, 508, 509 ] }, + { "id": "end_piece", "fg": [ 510, 511, 512, 513 ] }, + { "id": "center", "fg": 514 } ] }, { "id": "fd_fungicidal_gas", "multitile": true, - "fg": 337, + "fg": 353, "additional_tiles": [ - { "id": "unconnected", "fg": 337 }, - { "id": "edge", "fg": [ 338, 339 ] }, - { "id": "corner", "fg": [ 340, 341, 342, 343 ] }, - { "id": "t_connection", "fg": [ 344, 345, 346, 347 ] }, - { "id": "end_piece", "fg": [ 348, 349, 350, 351 ] }, - { "id": "center", "fg": 352 } + { "id": "unconnected", "fg": 353 }, + { "id": "edge", "fg": [ 354, 355 ] }, + { "id": "corner", "fg": [ 356, 357, 358, 359 ] }, + { "id": "t_connection", "fg": [ 360, 361, 362, 363 ] }, + { "id": "end_piece", "fg": [ 364, 365, 366, 367 ] }, + { "id": "center", "fg": 368 } ] }, - { "id": "fd_gas_vent", "fg": 372 }, - { "id": "fd_gibs_flesh", "fg": 384 }, - { "id": [ "fd_gibs_insect", "fd_gibs_invertebrate" ], "fg": 386 }, - { "id": "fd_gibs_veggy", "fg": 385 }, - { "id": [ "fd_hot_air1", "fd_hot_air2", "fd_hot_air3", "fd_hot_air4" ], "fg": 378 }, - { "id": [ "fd_laser", "charge_shot" ], "fg": 353 }, + { "id": "fd_gas_vent", "fg": 388 }, + { "id": "fd_gibs_flesh", "fg": 400 }, + { "id": [ "fd_gibs_insect", "fd_gibs_invertebrate" ], "fg": 402 }, + { "id": "fd_gibs_veggy", "fg": 401 }, + { "id": [ "fd_hot_air1", "fd_hot_air2", "fd_hot_air3", "fd_hot_air4" ], "fg": 394 }, + { "id": [ "fd_laser", "charge_shot" ], "fg": 369 }, { "id": [ "fd_plasma", "fd_fatigue", "portal", "tr_portal" ], "multitile": true, - "fg": 354, + "fg": 370, "additional_tiles": [ - { "id": "edge", "fg": [ 355, 356 ] }, - { "id": "corner", "fg": [ 357, 358, 359, 360 ] }, - { "id": "t_connection", "fg": [ 361, 362, 363, 364 ] }, - { "id": "end_piece", "fg": [ 365, 366, 367, 368 ] }, - { "id": "center", "fg": 369 } + { "id": "edge", "fg": [ 371, 372 ] }, + { "id": "corner", "fg": [ 373, 374, 375, 376 ] }, + { "id": "t_connection", "fg": [ 377, 378, 379, 380 ] }, + { "id": "end_piece", "fg": [ 381, 382, 383, 384 ] }, + { "id": "center", "fg": 385 } ] }, - { "id": "fd_push_items", "fg": 375 }, + { "id": "fd_push_items", "fg": 391 }, { "id": "fd_relax_gas", "multitile": true, - "fg": 419, + "fg": 435, "additional_tiles": [ - { "id": "unconnected", "fg": 419 }, - { "id": "edge", "fg": [ 420, 421 ] }, - { "id": "corner", "fg": [ 422, 423, 424, 425 ] }, - { "id": "t_connection", "fg": [ 426, 427, 428, 429 ] }, - { "id": "end_piece", "fg": [ 430, 431, 432, 433 ] }, - { "id": "center", "fg": 434 } + { "id": "unconnected", "fg": 435 }, + { "id": "edge", "fg": [ 436, 437 ] }, + { "id": "corner", "fg": [ 438, 439, 440, 441 ] }, + { "id": "t_connection", "fg": [ 442, 443, 444, 445 ] }, + { "id": "end_piece", "fg": [ 446, 447, 448, 449 ] }, + { "id": "center", "fg": 450 } ] }, { "id": [ "fd_sap", "fd_slime", "tr_goo" ], "multitile": true, - "fg": 499, - "additional_tiles": [ - { "id": "unconnected", "fg": 499 }, - { "id": "edge", "fg": [ 500, 501 ] }, - { "id": "corner", "fg": [ 502, 503, 504, 505 ] }, - { "id": "t_connection", "fg": [ 506, 507, 508, 509 ] }, - { "id": "end_piece", "fg": [ 510, 511, 512, 513 ] }, - { "id": "center", "fg": 514 } - ] - }, - { "id": "fd_shock_vent", "fg": 373 }, - { - "id": "fd_sludge", - "multitile": true, "fg": 515, "additional_tiles": [ { "id": "unconnected", "fg": 515 }, @@ -1629,229 +1619,243 @@ { "id": "center", "fg": 530 } ] }, + { "id": "fd_shock_vent", "fg": 389 }, + { + "id": "fd_sludge", + "multitile": true, + "fg": 531, + "additional_tiles": [ + { "id": "unconnected", "fg": 531 }, + { "id": "edge", "fg": [ 532, 533 ] }, + { "id": "corner", "fg": [ 534, 535, 536, 537 ] }, + { "id": "t_connection", "fg": [ 538, 539, 540, 541 ] }, + { "id": "end_piece", "fg": [ 542, 543, 544, 545 ] }, + { "id": "center", "fg": 546 } + ] + }, { "id": [ "fd_smoke", "fd_tear_gas" ], "multitile": true, - "fg": 387, + "fg": 403, "additional_tiles": [ - { "id": "center", "fg": 402 }, - { "id": "end_piece", "fg": [ 398, 399, 400, 401 ] }, - { "id": "unconnected", "fg": 387 }, - { "id": "edge", "fg": [ 388, 389 ] }, - { "id": "corner", "fg": [ 390, 391, 392, 393 ] }, - { "id": "t_connection", "fg": [ 394, 395, 396, 397 ] } + { "id": "center", "fg": 418 }, + { "id": "end_piece", "fg": [ 414, 415, 416, 417 ] }, + { "id": "unconnected", "fg": 403 }, + { "id": "edge", "fg": [ 404, 405 ] }, + { "id": "corner", "fg": [ 406, 407, 408, 409 ] }, + { "id": "t_connection", "fg": [ 410, 411, 412, 413 ] } ] }, - { "id": "fd_spotlight", "fg": 376 }, + { "id": "fd_spotlight", "fg": 392 }, { "id": [ "fd_toxic_gas", "fd_nuke_gas" ], "multitile": true, - "fg": 435, + "fg": 451, "additional_tiles": [ - { "id": "unconnected", "fg": 435 }, - { "id": "edge", "fg": [ 436, 437 ] }, - { "id": "corner", "fg": [ 438, 439, 440, 441 ] }, - { "id": "t_connection", "fg": [ 442, 443, 444, 445 ] }, - { "id": "end_piece", "fg": [ 446, 447, 448, 449 ] }, - { "id": "center", "fg": 450 } + { "id": "unconnected", "fg": 451 }, + { "id": "edge", "fg": [ 452, 453 ] }, + { "id": "corner", "fg": [ 454, 455, 456, 457 ] }, + { "id": "t_connection", "fg": [ 458, 459, 460, 461 ] }, + { "id": "end_piece", "fg": [ 462, 463, 464, 465 ] }, + { "id": "center", "fg": 466 } ] }, - { "id": "fd_web", "fg": 370 }, - { "id": [ "brazier", "f_brazier" ], "fg": 1501 }, - { "id": [ "f_anvil", "anvil" ], "fg": 678 }, - { "id": "f_arcade_machine", "multitile": true, "fg": [ 682, 683, 684, 685 ] }, - { "id": "f_armchair", "multitile": true, "height_3d": 2, "fg": [ 713, 714, 715, 716 ] }, - { "id": "f_ash", "fg": 674 }, - { "id": "f_ball_mach", "multitile": true, "fg": [ 548, 549, 550, 551 ] }, - { "id": "f_barricade_road", "fg": 679 }, + { "id": "fd_web", "fg": 386 }, + { "id": [ "brazier", "f_brazier" ], "fg": 1517 }, + { "id": [ "f_anvil", "anvil" ], "fg": 694 }, + { "id": "f_arcade_machine", "multitile": true, "fg": [ 698, 699, 700, 701 ] }, + { "id": "f_armchair", "multitile": true, "height_3d": 2, "fg": [ 729, 730, 731, 732 ] }, + { "id": "f_ash", "fg": 690 }, + { "id": "f_ball_mach", "multitile": true, "fg": [ 564, 565, 566, 567 ] }, + { "id": "f_barricade_road", "fg": 695 }, { "id": "f_bathtub", - "fg": 559, + "fg": 575, "multitile": true, "height_3d": 2, "additional_tiles": [ - { "id": "edge", "fg": [ 560, 561 ] }, - { "id": "corner", "fg": [ 562, 563, 564, 565 ] }, - { "id": "t_connection", "fg": [ 566, 567, 568, 569 ] }, - { "id": "end_piece", "fg": [ 570, 571, 572, 573 ] }, - { "id": "center", "fg": 574 } + { "id": "edge", "fg": [ 576, 577 ] }, + { "id": "corner", "fg": [ 578, 579, 580, 581 ] }, + { "id": "t_connection", "fg": [ 582, 583, 584, 585 ] }, + { "id": "end_piece", "fg": [ 586, 587, 588, 589 ] }, + { "id": "center", "fg": 590 } ] }, { "id": [ "f_bed", "f_makeshift_bed" ], - "fg": 756, + "fg": 772, "multitile": true, "height_3d": 2, "additional_tiles": [ - { "id": "edge", "fg": [ 757, 758 ] }, - { "id": "corner", "fg": [ 759, 760, 761, 762 ] }, - { "id": "t_connection", "fg": [ 763, 764, 765, 766 ] }, - { "id": "end_piece", "fg": [ 767, 768, 769, 770 ] }, - { "id": "center", "fg": 771 } + { "id": "edge", "fg": [ 773, 774 ] }, + { "id": "corner", "fg": [ 775, 776, 777, 778 ] }, + { "id": "t_connection", "fg": [ 779, 780, 781, 782 ] }, + { "id": "end_piece", "fg": [ 783, 784, 785, 786 ] }, + { "id": "center", "fg": 787 } ] }, - { "id": "f_bench", "height_3d": 3, "multitile": true, "fg": [ 737, 738 ] }, - { "id": "f_bigmirror", "fg": 680 }, - { "id": "f_bigmirror_b", "fg": 681 }, - { "id": "f_bluebell", "fg": 699 }, - { "id": "f_bookcase", "multitile": true, "fg": [ 686, 547 ] }, - { "id": "f_boulder_large", "fg": 701 }, - { "id": "f_boulder_medium", "fg": 700 }, - { "id": "f_boulder_small", "fg": 677 }, - { "id": [ "f_bulletin", "f_sign" ], "fg": 552 }, - { "id": [ "f_canvas_door", "f_large_canvas_door" ], "multitile": true, "fg": [ 553, 554 ] }, - { "id": [ "f_canvas_door_o", "f_large_canvas_door_o" ], "multitile": true, "fg": [ 555, 556 ] }, + { "id": "f_bench", "height_3d": 3, "multitile": true, "fg": [ 753, 754 ] }, + { "id": "f_bigmirror", "fg": 696 }, + { "id": "f_bigmirror_b", "fg": 697 }, + { "id": "f_bluebell", "fg": 715 }, + { "id": "f_bookcase", "multitile": true, "fg": [ 702, 563 ] }, + { "id": "f_boulder_large", "fg": 717 }, + { "id": "f_boulder_medium", "fg": 716 }, + { "id": "f_boulder_small", "fg": 693 }, + { "id": [ "f_bulletin", "f_sign" ], "fg": 568 }, + { "id": [ "f_canvas_door", "f_large_canvas_door" ], "multitile": true, "fg": [ 569, 570 ] }, + { "id": [ "f_canvas_door_o", "f_large_canvas_door_o" ], "multitile": true, "fg": [ 571, 572 ] }, { "id": [ "f_canvas_floor", "f_center_groundsheet", "f_large_groundsheet", "f_groundsheet", "f_fema_groundsheet" ], - "fg": 557 + "fg": 573 }, - { "id": "f_cattails", "fg": 558 }, - { "id": "f_cellphone_booster", "fg": 671 }, - { "id": "f_chair", "multitile": true, "height_3d": 3, "fg": [ 717, 718, 719, 720 ] }, - { "id": [ "f_clay_kiln", "brick_kiln" ], "fg": 689 }, + { "id": "f_cattails", "fg": 574 }, + { "id": "f_cellphone_booster", "fg": 687 }, + { "id": "f_chair", "multitile": true, "height_3d": 3, "fg": [ 733, 734, 735, 736 ] }, + { "id": [ "f_clay_kiln", "brick_kiln" ], "fg": 705 }, { "id": "f_counter", "multitile": true, "height_3d": 2, - "fg": 787, + "fg": 803, "additional_tiles": [ - { "id": "edge", "fg": [ 773, 774 ] }, - { "id": "corner", "fg": [ 775, 776, 777, 778 ] }, - { "id": "t_connection", "fg": [ 779, 780, 781, 782 ] }, - { "id": "end_piece", "fg": [ 783, 784, 785, 786 ] }, - { "id": "unconnected", "fg": 787 }, - { "id": "center", "fg": 788 } + { "id": "edge", "fg": [ 789, 790 ] }, + { "id": "corner", "fg": [ 791, 792, 793, 794 ] }, + { "id": "t_connection", "fg": [ 795, 796, 797, 798 ] }, + { "id": "end_piece", "fg": [ 799, 800, 801, 802 ] }, + { "id": "unconnected", "fg": 803 }, + { "id": "center", "fg": 804 } ] }, - { "id": "f_crate_c", "fg": 575 }, - { "id": "f_crate_o", "fg": 576 }, - { "id": "f_cupboard", "height_3d": 4, "multitile": true, "fg": [ 739, 740, 741, 742 ] }, - { "id": "f_dahlia", "fg": 698 }, - { "id": "f_dandelion", "fg": 696 }, - { "id": "f_datura", "fg": 697 }, - { "id": "f_desk", "height_3d": 3, "fg": 772 }, - { "id": "f_displaycase", "height_3d": 2, "fg": 577 }, - { "id": "f_displaycase_b", "height_3d": 2, "fg": 578 }, - { "id": "f_dive_block", "height_3d": 3, "fg": 579 }, - { "id": [ "f_dryer", "f_washer" ], "multitile": true, "fg": [ 580, 581, 582, 583 ] }, - { "id": "f_dumpster", "fg": 584 }, - { "id": "f_egg_sackbw", "fg": 585 }, - { "id": "f_egg_sacke", "fg": 587 }, - { "id": "f_egg_sackws", "fg": 586 }, - { "id": "f_ergometer", "height_3d": 3, "fg": 588 }, - { "id": "f_exercise", "fg": 656 }, - { "id": "f_floor_canvas", "fg": 590 }, - { "id": "f_flower_fungal", "fg": 666 }, - { "id": "f_flower_marloss", "fg": 667 }, - { "id": [ "f_forge", "f_forge_rock" ], "fg": 591 }, - { "id": "f_fridge", "multitile": true, "fg": [ 747, 748, 749, 750 ] }, - { "id": "f_fungal_clump", "fg": 1735 }, - { "id": "f_fungal_mass", "fg": 1732 }, - { "id": "f_fvat_empty", "fg": 592 }, - { "id": "f_fvat_full", "fg": 593 }, - { "id": "f_glass_fridge", "multitile": true, "fg": [ 747, 594, 595, 750 ] }, - { "id": [ "f_gunsafe_mj", "f_safe_l" ], "fg": 752 }, - { "id": [ "f_gunsafe_ml", "f_gun_safe_el", "f_safe_c" ], "fg": 751 }, - { "id": "f_indoor_plant", "fg": 596 }, - { "id": "f_indoor_plant_y", "fg": 597 }, - { "id": "f_ladder", "fg": 598 }, - { "id": "f_leather_tarp", "fg": 669 }, - { "id": "f_mailbox", "fg": 670 }, - { "id": "f_mannequin", "fg": 599 }, - { "id": "f_mutpoppy", "fg": 695 }, - { "id": "f_oven", "multitile": true, "height_3d": 5, "fg": [ 600, 601, 602, 603 ] }, - { "id": "f_pinball_machine", "multitile": true, "height_3d": 3, "fg": [ 604, 605, 606, 607 ] }, - { "id": "f_plant_harvest", "fg": 612 }, - { "id": "f_plant_mature", "fg": 611 }, - { "id": "f_plant_seed", "fg": 609 }, - { "id": "f_plant_seedling", "fg": 610 }, + { "id": "f_crate_c", "fg": 591 }, + { "id": "f_crate_o", "fg": 592 }, + { "id": "f_cupboard", "height_3d": 4, "multitile": true, "fg": [ 755, 756, 757, 758 ] }, + { "id": "f_dahlia", "fg": 714 }, + { "id": "f_dandelion", "fg": 712 }, + { "id": "f_datura", "fg": 713 }, + { "id": "f_desk", "height_3d": 3, "fg": 788 }, + { "id": "f_displaycase", "height_3d": 2, "fg": 593 }, + { "id": "f_displaycase_b", "height_3d": 2, "fg": 594 }, + { "id": "f_dive_block", "height_3d": 3, "fg": 595 }, + { "id": [ "f_dryer", "f_washer" ], "multitile": true, "fg": [ 596, 597, 598, 599 ] }, + { "id": "f_dumpster", "fg": 600 }, + { "id": "f_egg_sackbw", "fg": 601 }, + { "id": "f_egg_sacke", "fg": 603 }, + { "id": "f_egg_sackws", "fg": 602 }, + { "id": "f_ergometer", "height_3d": 3, "fg": 604 }, + { "id": "f_exercise", "fg": 672 }, + { "id": "f_floor_canvas", "fg": 606 }, + { "id": "f_flower_fungal", "fg": 682 }, + { "id": "f_flower_marloss", "fg": 683 }, + { "id": [ "f_forge", "f_forge_rock" ], "fg": 607 }, + { "id": "f_fridge", "multitile": true, "fg": [ 763, 764, 765, 766 ] }, + { "id": "f_fungal_clump", "fg": 1751 }, + { "id": "f_fungal_mass", "fg": 1748 }, + { "id": "f_fvat_empty", "fg": 608 }, + { "id": "f_fvat_full", "fg": 609 }, + { "id": "f_glass_fridge", "multitile": true, "fg": [ 763, 610, 611, 766 ] }, + { "id": [ "f_gunsafe_mj", "f_safe_l" ], "fg": 768 }, + { "id": [ "f_gunsafe_ml", "f_gun_safe_el", "f_safe_c" ], "fg": 767 }, + { "id": "f_indoor_plant", "fg": 612 }, + { "id": "f_indoor_plant_y", "fg": 613 }, + { "id": "f_ladder", "fg": 614 }, + { "id": "f_leather_tarp", "fg": 685 }, + { "id": "f_mailbox", "fg": 686 }, + { "id": "f_mannequin", "fg": 615 }, + { "id": "f_mutpoppy", "fg": 711 }, + { "id": "f_oven", "multitile": true, "height_3d": 5, "fg": [ 616, 617, 618, 619 ] }, + { "id": "f_pinball_machine", "multitile": true, "height_3d": 3, "fg": [ 620, 621, 622, 623 ] }, + { "id": "f_plant_harvest", "fg": 628 }, + { "id": "f_plant_mature", "fg": 627 }, + { "id": "f_plant_seed", "fg": 625 }, + { "id": "f_plant_seedling", "fg": 626 }, { "id": "f_pool_table", "multitile": true, "height_3d": 3, - "fg": 625, + "fg": 641, "additional_tiles": [ - { "id": "edge", "fg": [ 626, 627 ] }, - { "id": "corner", "fg": [ 628, 629, 630, 631 ] }, - { "id": "t_connection", "fg": [ 632, 633, 634, 635 ] } + { "id": "edge", "fg": [ 642, 643 ] }, + { "id": "corner", "fg": [ 644, 645, 646, 647 ] }, + { "id": "t_connection", "fg": [ 648, 649, 650, 651 ] } ] }, - { "id": "f_rack", "height_3d": 2, "fg": 613 }, - { "id": "f_rack_coat", "fg": 668 }, - { "id": "f_robotic_arm", "fg": 614 }, - { "id": "f_roof_turbine_vent", "fg": 672 }, - { "id": [ "f_rubble", "f_rubble_rock", "fd_rubble" ], "fg": 676 }, - { "id": "f_safe_o", "fg": 615 }, - { "id": "f_sandbag_half", "multitile": true, "height_3d": 2, "fg": [ 616, 617 ] }, - { "id": "f_sandbag_wall", "multitile": true, "height_3d": 6, "fg": [ 618, 619 ] }, - { "id": "f_shower", "fg": 620 }, - { "id": "f_sink", "height_3d": 3, "multitile": true, "fg": [ 621, 622, 623, 624 ] }, - { "id": "f_skin_door", "multitile": true, "fg": [ 651, 652 ] }, - { "id": "f_skin_door_o", "multitile": true, "fg": [ 653, 654 ] }, - { "id": "f_skin_groundsheet", "fg": 655 }, + { "id": "f_rack", "height_3d": 2, "fg": 629 }, + { "id": "f_rack_coat", "fg": 684 }, + { "id": "f_robotic_arm", "fg": 630 }, + { "id": "f_roof_turbine_vent", "fg": 688 }, + { "id": [ "f_rubble", "f_rubble_rock", "fd_rubble" ], "fg": 692 }, + { "id": "f_safe_o", "fg": 631 }, + { "id": "f_sandbag_half", "multitile": true, "height_3d": 2, "fg": [ 632, 633 ] }, + { "id": "f_sandbag_wall", "multitile": true, "height_3d": 6, "fg": [ 634, 635 ] }, + { "id": "f_shower", "fg": 636 }, + { "id": "f_sink", "height_3d": 3, "multitile": true, "fg": [ 637, 638, 639, 640 ] }, + { "id": "f_skin_door", "multitile": true, "fg": [ 667, 668 ] }, + { "id": "f_skin_door_o", "multitile": true, "fg": [ 669, 670 ] }, + { "id": "f_skin_groundsheet", "fg": 671 }, { "id": "f_skin_wall", "multitile": true, - "fg": [ 640, 641 ], + "fg": [ 656, 657 ], "additional_tiles": [ - { "id": "corner", "fg": [ 642, 643, 644, 645 ] }, - { "id": "t_connection", "fg": [ 646, 647, 648, 649 ] }, - { "id": "center", "fg": 650 } + { "id": "corner", "fg": [ 658, 659, 660, 661 ] }, + { "id": "t_connection", "fg": [ 662, 663, 664, 665 ] }, + { "id": "center", "fg": 666 } ] }, - { "id": "f_smoking_rack", "fg": 608 }, + { "id": "f_smoking_rack", "fg": 624 }, { "id": "f_sofa", "multitile": true, "height_3d": 3, - "fg": [ 721, 722 ], + "fg": [ 737, 738 ], "additional_tiles": [ - { "id": "corner", "fg": [ 726, 723, 730, 724 ] }, - { "id": "end_piece", "fg": [ 725, 726, 727, 728 ] }, - { "id": "unconnected", "fg": [ 729, 730, 731, 732 ] } + { "id": "corner", "fg": [ 742, 739, 746, 740 ] }, + { "id": "end_piece", "fg": [ 741, 742, 743, 744 ] }, + { "id": "unconnected", "fg": [ 745, 746, 747, 748 ] } ] }, - { "id": "f_solar_unit", "fg": 673 }, - { "id": "f_standing_tank", "fg": 636 }, - { "id": "f_statue", "fg": 675 }, - { "id": [ "f_still", "still" ], "fg": 637 }, - { "id": "f_straw_bed", "fg": 638 }, - { "id": "f_toilet", "multitile": true, "fg": [ 733, 734, 735, 736 ] }, - { "id": "f_trashcan", "fg": 639 }, - { "id": "f_treadmill", "height_3d": 1, "fg": 589 }, - { "id": [ "f_vending_c", "f_vending_reinforced" ], "multitile": true, "fg": [ 657, 658, 659, 660 ] }, - { "id": "f_vending_o", "multitile": true, "fg": [ 657, 661, 662, 660 ] }, - { "id": "f_wood_keg", "fg": 663 }, - { "id": "f_woodstove", "fg": 664 }, - { "id": "f_wreckage", "fg": 665 }, + { "id": "f_solar_unit", "fg": 689 }, + { "id": "f_standing_tank", "fg": 652 }, + { "id": "f_statue", "fg": 691 }, + { "id": [ "f_still", "still" ], "fg": 653 }, + { "id": "f_straw_bed", "fg": 654 }, + { "id": "f_toilet", "multitile": true, "fg": [ 749, 750, 751, 752 ] }, + { "id": "f_trashcan", "fg": 655 }, + { "id": "f_treadmill", "height_3d": 1, "fg": 605 }, + { "id": [ "f_vending_c", "f_vending_reinforced" ], "multitile": true, "fg": [ 673, 674, 675, 676 ] }, + { "id": "f_vending_o", "multitile": true, "fg": [ 673, 677, 678, 676 ] }, + { "id": "f_wood_keg", "fg": 679 }, + { "id": "f_woodstove", "fg": 680 }, + { "id": "f_wreckage", "fg": 681 }, { "id": [ "vp_veh_table", "vp_veh_table_wood", "f_table", "v_table", "w_table", "vp_workbench" ], "multitile": true, "height_3d": 3, - "fg": 2739, - "additional_tiles": [ { "id": "broken", "fg": 2718 } ] + "fg": 2755, + "additional_tiles": [ { "id": "broken", "fg": 2734 } ] }, - { "id": [ "f_kiln_empty", "f_kiln_metal_empty", "char_kiln" ], "fg": 690 }, + { "id": [ "f_kiln_empty", "f_kiln_metal_empty", "char_kiln" ], "fg": 706 }, { "id": [ "f_kiln_full", "f_kiln_metal_full", "kiln_full" ], "animated": true, "fg": [ - { "weight": 15, "sprite": 691 }, - { "weight": 15, "sprite": 692 }, - { "weight": 15, "sprite": 693 }, - { "weight": 15, "sprite": 694 }, - { "weight": 15, "sprite": 693 }, - { "weight": 15, "sprite": 691 }, - { "weight": 15, "sprite": 694 }, - { "weight": 15, "sprite": 692 }, - { "weight": 15, "sprite": 693 }, - { "weight": 15, "sprite": 691 }, - { "weight": 15, "sprite": 692 }, - { "weight": 15, "sprite": 694 } + { "weight": 15, "sprite": 707 }, + { "weight": 15, "sprite": 708 }, + { "weight": 15, "sprite": 709 }, + { "weight": 15, "sprite": 710 }, + { "weight": 15, "sprite": 709 }, + { "weight": 15, "sprite": 707 }, + { "weight": 15, "sprite": 710 }, + { "weight": 15, "sprite": 708 }, + { "weight": 15, "sprite": 709 }, + { "weight": 15, "sprite": 707 }, + { "weight": 15, "sprite": 708 }, + { "weight": 15, "sprite": 710 } ] }, - { "id": "f_dresser", "multitile": true, "fg": [ 743, 744, 745, 746 ] }, - { "id": "f_locker", "multitile": true, "fg": [ 754, 755 ] }, + { "id": "f_dresser", "multitile": true, "fg": [ 759, 760, 761, 762 ] }, + { "id": "f_locker", "multitile": true, "fg": [ 770, 771 ] }, { "id": [ "120mm_HEAT", @@ -1881,9 +1885,9 @@ "reloaded_40mm_shot", "reloaded_40mm_flechette" ], - "fg": 1170 + "fg": 1186 }, - { "id": [ "12mm", "rebar_rail", "steel_rail" ], "fg": 1171 }, + { "id": [ "12mm", "rebar_rail", "steel_rail" ], "fg": 1187 }, { "id": [ "1cyl_combustion_small", @@ -1894,9 +1898,9 @@ "v8_combustion", "v12_combustion" ], - "fg": 1303 + "fg": 1319 }, - { "id": "1st_aid", "fg": 1300 }, + { "id": "1st_aid", "fg": 1316 }, { "id": [ "20x66_shot", @@ -1926,7 +1930,7 @@ "shot_scrapslug", "shot_scrapbag" ], - "fg": 1172 + "fg": 1188 }, { "id": [ @@ -1996,12 +2000,12 @@ "reloaded_9x18mmP2", "reloaded_9x18mmfmj" ], - "fg": 1173 + "fg": 1189 }, - { "id": "2byarm_guard", "fg": 836 }, - { "id": "2byshin_guard", "fg": 819 }, - { "id": "2lcanteen", "fg": 1438 }, - { "id": [ "2x4", "snare_trigger" ], "fg": 793 }, + { "id": "2byarm_guard", "fg": 852 }, + { "id": "2byshin_guard", "fg": 835 }, + { "id": "2lcanteen", "fg": 1454 }, + { "id": [ "2x4", "snare_trigger" ], "fg": 809 }, { "id": [ "300_winmag", @@ -2044,10 +2048,10 @@ "reloaded_762_m87", "reloaded_762_54R" ], - "fg": 1174 + "fg": 1190 }, - { "id": "30gal_barrel", "fg": 1418 }, - { "id": [ "30gal_drum", "55gal_drum" ], "fg": 1419 }, + { "id": "30gal_barrel", "fg": 1434 }, + { "id": [ "30gal_drum", "55gal_drum" ], "fg": 1435 }, { "id": [ "5x50_100_mag", @@ -2156,7 +2160,7 @@ "saiga10mag", "saiga30mag" ], - "fg": 1567 + "fg": 1583 }, { "id": [ @@ -2185,14 +2189,14 @@ "762_54R_casing", "32_casing" ], - "fg": 1189 + "fg": 1205 }, - { "id": [ "5x50dart", "5x50heavy", "reloaded_5x50dart" ], "fg": 1175 }, - { "id": [ "700nx_casing", "40mm_casing" ], "fg": 1190 }, - { "id": [ "EMPbomb_act", "scrambler_act" ], "fg": 1233 }, - { "id": [ "EMPbomb", "scrambler" ], "fg": 1232 }, - { "id": "RAM", "fg": 1449 }, - { "id": "UPS_off", "fg": 1099 }, + { "id": [ "5x50dart", "5x50heavy", "reloaded_5x50dart" ], "fg": 1191 }, + { "id": [ "700nx_casing", "40mm_casing" ], "fg": 1206 }, + { "id": [ "EMPbomb_act", "scrambler_act" ], "fg": 1249 }, + { "id": [ "EMPbomb", "scrambler" ], "fg": 1248 }, + { "id": "RAM", "fg": 1465 }, + { "id": "UPS_off", "fg": 1115 }, { "id": [ "V8", @@ -2223,7 +2227,7 @@ "jam_fruit", "drink_kalimotxo" ], - "fg": 1213 + "fg": 1229 }, { "id": [ @@ -2242,16 +2246,16 @@ "quiver_birchbark", "quiver_large_birchbark" ], - "fg": 799 + "fg": 815 }, - { "id": [ "acidbomb", "acidbomb_act" ], "fg": 1150 }, - { "id": [ "acoustic_guitar", "banjo", "ukulele", "violin" ], "fg": 965 }, - { "id": "adv_UPS_off", "fg": 1100 }, - { "id": "airhorn", "fg": 1442 }, - { "id": "alarmclock", "fg": 1089 }, - { "id": [ "alloy_plate", "steel_plate", "hard_plate" ], "fg": 1317 }, - { "id": [ "alternator_motorbike", "alternator_car", "alternator_truck", "generator_7500w" ], "fg": 1312 }, - { "id": "aluminum_foil", "fg": 1163 }, + { "id": [ "acidbomb", "acidbomb_act" ], "fg": 1166 }, + { "id": [ "acoustic_guitar", "banjo", "ukulele", "violin" ], "fg": 981 }, + { "id": "adv_UPS_off", "fg": 1116 }, + { "id": "airhorn", "fg": 1458 }, + { "id": "alarmclock", "fg": 1105 }, + { "id": [ "alloy_plate", "steel_plate", "hard_plate" ], "fg": 1333 }, + { "id": [ "alternator_motorbike", "alternator_car", "alternator_truck", "generator_7500w" ], "fg": 1328 }, + { "id": "aluminum_foil", "fg": 1179 }, { "id": [ "american_180", @@ -2274,13 +2278,13 @@ "sten", "skorpion_82" ], - "fg": 987 + "fg": 1003 }, - { "id": "american_flag", "fg": 931 }, - { "id": "amplifier", "fg": 1450 }, - { "id": [ "ampoule", "stimpack_ammo" ], "fg": 1176 }, - { "id": [ "anbc_suit", "hazmat_suit" ], "fg": 916 }, - { "id": [ "antenna", "directional_antenna" ], "fg": 1066 }, + { "id": "american_flag", "fg": 947 }, + { "id": "amplifier", "fg": 1466 }, + { "id": [ "ampoule", "stimpack_ammo" ], "fg": 1192 }, + { "id": [ "anbc_suit", "hazmat_suit" ], "fg": 932 }, + { "id": [ "antenna", "directional_antenna" ], "fg": 1082 }, { "id": [ "apple_cider", @@ -2324,22 +2328,22 @@ "chai_tea", "tea_bark" ], - "fg": 1203 + "fg": 1219 }, - { "id": [ "apron_leather", "sleeveless_duster_leather" ], "fg": 848 }, - { "id": "arm", "fg": 1285 }, - { "id": [ "arm_warmers", "armguard_paper" ], "fg": 833 }, - { "id": [ "armguard_chitin", "armguard_bone" ], "fg": 832 }, - { "id": [ "armguard_hard", "elbow_pads", "armguard_soft" ], "fg": 835 }, - { "id": [ "armguard_larmor", "vambrace_larmor" ], "fg": 1560 }, - { "id": "armor_bone", "fg": 856 }, - { "id": "armor_chitin", "fg": 844 }, - { "id": [ "armor_farmor", "duster_fur" ], "fg": 859 }, + { "id": [ "apron_leather", "sleeveless_duster_leather" ], "fg": 864 }, + { "id": "arm", "fg": 1301 }, + { "id": [ "arm_warmers", "armguard_paper" ], "fg": 849 }, + { "id": [ "armguard_chitin", "armguard_bone" ], "fg": 848 }, + { "id": [ "armguard_hard", "elbow_pads", "armguard_soft" ], "fg": 851 }, + { "id": [ "armguard_larmor", "vambrace_larmor" ], "fg": 1576 }, + { "id": "armor_bone", "fg": 872 }, + { "id": "armor_chitin", "fg": 860 }, + { "id": [ "armor_farmor", "duster_fur" ], "fg": 875 }, { "id": [ "armor_nomad", "armor_plarmor", "bondage_suit", "armor_larmor", "armor_blarmor", "duster_leather" ], - "fg": 861 + "fg": 877 }, - { "id": [ "armor_plate", "armor_samurai", "armor_lightplate", "armor_scrapsuit" ], "fg": 863 }, + { "id": [ "armor_plate", "armor_samurai", "armor_lightplate", "armor_scrapsuit" ], "fg": 879 }, { "id": [ "arrow_cf", @@ -2356,42 +2360,42 @@ "arrow_heavy_field_point_fletched", "arrow_wood_heavy" ], - "fg": 1177 + "fg": 1193 }, - { "id": "arrowhead", "fg": 1197 }, - { "id": "arrowhead_plastic", "fg": 1192 }, + { "id": "arrowhead", "fg": 1213 }, + { "id": "arrowhead_plastic", "fg": 1208 }, { "id": [ "aspirin", "iodine", "antibiotics", "antifungal", "antiparasitic", "pur_tablets", "diazepam" ], - "fg": 1247 + "fg": 1263 }, - { "id": "atomic_coffeepot", "fg": 1431 }, - { "id": [ "atomic_light", "atomic_lamp" ], "fg": 1422 }, - { "id": [ "atomic_light_off", "atomic_lamp_off" ], "fg": 1423 }, - { "id": "b_paint", "fg": 1477 }, - { "id": [ "bacon", "gum" ], "fg": 1273 }, - { "id": "bag_bundle_10", "fg": 1062 }, + { "id": "atomic_coffeepot", "fg": 1447 }, + { "id": [ "atomic_light", "atomic_lamp" ], "fg": 1438 }, + { "id": [ "atomic_light_off", "atomic_lamp_off" ], "fg": 1439 }, + { "id": "b_paint", "fg": 1493 }, + { "id": [ "bacon", "gum" ], "fg": 1289 }, + { "id": "bag_bundle_10", "fg": 1078 }, { "id": [ "bag_canvas", "bag_canvas_small", "waterskin", "waterskin2", "waterskin3", "concrete", "mortar_build" ], - "fg": 1345 - }, - { "id": "bag_plastic", "fg": 1413 }, - { "id": "bagpipes", "fg": 961 }, - { "id": [ "balclava", "mask_ski", "mask_ski_loose" ], "fg": 903 }, - { "id": [ "banana", "irradiated_banana" ], "fg": 1284 }, - { "id": [ "bandana", "keffiyeh", "mask_dust", "cowl_wool" ], "fg": 865 }, - { "id": "barometer", "fg": 1412 }, - { "id": "basketball", "fg": 1370 }, - { "id": [ "bat_metal", "baton-extended", "baton", "PR24-retracted", "PR24-extended", "rebar" ], "fg": 993 }, - { "id": "battery", "fg": 1162 }, - { "id": [ "battery_atomic", "double_plutonium_core" ], "fg": 1445 }, - { "id": "battery_ups", "fg": 1446 }, - { "id": [ "bee_sting", "wasp_sting", "fighter_sting" ], "fg": 1016 }, - { "id": "beekeeping_hood", "fg": 909 }, - { "id": "beeper", "fg": 1324 }, - { "id": [ "beret", "beret_wool" ], "fg": 882 }, - { "id": [ "bikini_top_fur", "chestwrap_fur", "sleeveless_trenchcoat_fur" ], "fg": 838 }, - { "id": "bindle", "fg": 927 }, - { "id": "binoculars", "fg": 953 }, + "fg": 1361 + }, + { "id": "bag_plastic", "fg": 1429 }, + { "id": "bagpipes", "fg": 977 }, + { "id": [ "balclava", "mask_ski", "mask_ski_loose" ], "fg": 919 }, + { "id": [ "banana", "irradiated_banana" ], "fg": 1300 }, + { "id": [ "bandana", "keffiyeh", "mask_dust", "cowl_wool" ], "fg": 881 }, + { "id": "barometer", "fg": 1428 }, + { "id": "basketball", "fg": 1386 }, + { "id": [ "bat_metal", "baton-extended", "baton", "PR24-retracted", "PR24-extended", "rebar" ], "fg": 1009 }, + { "id": "battery", "fg": 1178 }, + { "id": [ "battery_atomic", "double_plutonium_core" ], "fg": 1461 }, + { "id": "battery_ups", "fg": 1462 }, + { "id": [ "bee_sting", "wasp_sting", "fighter_sting" ], "fg": 1032 }, + { "id": "beekeeping_hood", "fg": 925 }, + { "id": "beeper", "fg": 1340 }, + { "id": [ "beret", "beret_wool" ], "fg": 898 }, + { "id": [ "bikini_top_fur", "chestwrap_fur", "sleeveless_trenchcoat_fur" ], "fg": 854 }, + { "id": "bindle", "fg": 943 }, + { "id": "binoculars", "fg": 969 }, { "id": [ "bio_ads", @@ -2484,27 +2488,27 @@ "bio_remote", "burnt_out_bionic" ], - "fg": 791 + "fg": 807 }, - { "id": "birchbark", "fg": 1056 }, - { "id": "black_box", "fg": 1489 }, - { "id": "blade_trap", "fg": 1491 }, - { "id": "blindfold", "fg": 867 }, - { "id": "blowgun", "fg": 977 }, - { "id": "bluebell_bud", "fg": 1052 }, - { "id": "bluebell_flower", "fg": 1051 }, + { "id": "birchbark", "fg": 1072 }, + { "id": "black_box", "fg": 1505 }, + { "id": "blade_trap", "fg": 1507 }, + { "id": "blindfold", "fg": 883 }, + { "id": "blowgun", "fg": 993 }, + { "id": "bluebell_bud", "fg": 1068 }, + { "id": "bluebell_flower", "fg": 1067 }, { "id": [ "blueberries", "irradiated_blueberries", "blackberries", "irradiated_blackberries", "pool_ball" ], - "fg": 1258 + "fg": 1274 }, - { "id": [ "bolt_metal", "bolt_steel", "bolt_explosive", "dart", "lawn_dart" ], "fg": 1179 }, - { "id": "bolt_wood", "fg": 1180 }, - { "id": "boltcutters", "fg": 1528 }, - { "id": "bondage_mask", "fg": 912 }, - { "id": [ "bone", "bone_human", "small_relic" ], "fg": 1274 }, - { "id": "bone_glue", "fg": 1043 }, - { "id": "bone_tainted", "fg": 1270 }, - { "id": [ "boots_bone", "boots_chitin" ], "fg": 801 }, + { "id": [ "bolt_metal", "bolt_steel", "bolt_explosive", "dart", "lawn_dart" ], "fg": 1195 }, + { "id": "bolt_wood", "fg": 1196 }, + { "id": "boltcutters", "fg": 1544 }, + { "id": "bondage_mask", "fg": 928 }, + { "id": [ "bone", "bone_human", "small_relic" ], "fg": 1290 }, + { "id": "bone_glue", "fg": 1059 }, + { "id": "bone_tainted", "fg": 1286 }, + { "id": [ "boots_bone", "boots_chitin" ], "fg": 817 }, { "id": [ "boots", @@ -2518,9 +2522,9 @@ "footrags_leather", "boots_hiking" ], - "fg": 807 + "fg": 823 }, - { "id": [ "boots_fsurvivor", "boots_bunker", "nomex_socks", "thermal_socks", "thermal_socks_on" ], "fg": 806 }, + { "id": [ "boots_fsurvivor", "boots_bunker", "nomex_socks", "thermal_socks", "thermal_socks_on" ], "fg": 822 }, { "id": [ "boots_lsurvivor", @@ -2532,27 +2536,27 @@ "boots_h20survivor", "boots_hsurvivor" ], - "fg": 805 - }, - { "id": [ "boots_plate", "boots_steel" ], "fg": 804 }, - { "id": "bot_EMP_hack", "fg": 1069 }, - { "id": "bot_c4_hack", "fg": 1068 }, - { "id": "bot_flashbang_hack", "fg": 1070 }, - { "id": "bot_gasbomb_hack", "fg": 1071 }, - { "id": "bot_grenade_hack", "fg": 1072 }, - { "id": "bot_manhack", "fg": 1067 }, - { "id": "bot_mininuke_hack", "fg": 1073 }, - { "id": [ "bottle_glass", "test_bottle_glass" ], "fg": 1347 }, - { "id": [ "bottle_plastic", "bottle_plastic_small" ], "fg": 1414 }, - { "id": "bowhat", "fg": 884 }, - { "id": "bowl_clay", "fg": 1384 }, - { "id": "bowl_pewter", "fg": 1513 }, - { "id": "bowl_plastic", "fg": 1417 }, - { "id": "bowling_axe", "fg": 1030 }, - { "id": "bowling_ball", "fg": 1109 }, - { "id": "bowling_pin", "fg": 1037 }, - { "id": "box_cigarette", "fg": 1379 }, - { "id": "box_small", "fg": 1378 }, + "fg": 821 + }, + { "id": [ "boots_plate", "boots_steel" ], "fg": 820 }, + { "id": "bot_EMP_hack", "fg": 1085 }, + { "id": "bot_c4_hack", "fg": 1084 }, + { "id": "bot_flashbang_hack", "fg": 1086 }, + { "id": "bot_gasbomb_hack", "fg": 1087 }, + { "id": "bot_grenade_hack", "fg": 1088 }, + { "id": "bot_manhack", "fg": 1083 }, + { "id": "bot_mininuke_hack", "fg": 1089 }, + { "id": [ "bottle_glass", "test_bottle_glass" ], "fg": 1363 }, + { "id": [ "bottle_plastic", "bottle_plastic_small" ], "fg": 1430 }, + { "id": "bowhat", "fg": 900 }, + { "id": "bowl_clay", "fg": 1400 }, + { "id": "bowl_pewter", "fg": 1529 }, + { "id": "bowl_plastic", "fg": 1433 }, + { "id": "bowling_axe", "fg": 1046 }, + { "id": "bowling_ball", "fg": 1125 }, + { "id": "bowling_pin", "fg": 1053 }, + { "id": "box_cigarette", "fg": 1395 }, + { "id": "box_small", "fg": 1394 }, { "id": [ "bra", @@ -2584,11 +2588,11 @@ "under_armor", "bookplate" ], - "fg": 837 + "fg": 853 }, - { "id": [ "brick", "crude_brick" ], "fg": 1120 }, - { "id": "broken_copbot", "fg": 1562 }, - { "id": "broken_eyebot", "fg": 1561 }, + { "id": [ "brick", "crude_brick" ], "fg": 1136 }, + { "id": "broken_copbot", "fg": 1578 }, + { "id": "broken_eyebot", "fg": 1577 }, { "id": [ "broken_manhack", @@ -2599,83 +2603,83 @@ "broken_flashbang_hack", "broken_c4_hack" ], - "fg": 1074 - }, - { "id": "broken_riotbot", "fg": 1563 }, - { "id": "broken_skitterbot", "fg": 1564 }, - { "id": "broken_tankbot", "fg": 1565 }, - { "id": "broken_tripod", "fg": 1566 }, - { "id": [ "broketent", "largebroketent", "damaged_shelter_kit" ], "fg": 1421 }, - { "id": "broom", "fg": 1001 }, - { "id": "bullwhip", "fg": 1022 }, - { "id": "bunker_coat", "fg": 853 }, - { "id": "bunker_pants", "fg": 817 }, - { "id": "c4", "fg": 1453 }, - { "id": "c4armed", "fg": 1454 }, - { "id": "cable", "fg": 1193 }, - { "id": [ "caff_gum", "nic_gum" ], "fg": 1275 }, - { "id": [ "caffeine", "codeine", "xanax" ], "fg": 1242 }, - { "id": [ "camera", "camera_pro" ], "fg": 1464 }, - { "id": "camera_control", "fg": 1330 }, - { "id": "can_drink", "fg": 1160 }, - { "id": "can_food", "fg": 1514 }, - { "id": "candle", "fg": 1539 }, - { "id": "candle_lit", "fg": 1540 }, - { "id": "candlestick", "fg": 1354 }, - { "id": [ "canister_empty", "smokebomb", "smokebomb_act" ], "fg": 1076 }, - { "id": "canister_goo", "fg": 1077 }, - { "id": "canteen", "fg": 1437 }, - { "id": "cape_fp", "fg": 1570 }, - { "id": [ "carrot", "irradiated_carrot" ], "fg": 1272 }, - { "id": [ "carver_off", "carver_on", "trimmer_off", "trimmer_on" ], "fg": 1034 }, - { "id": "catfood", "fg": 1135 }, - { "id": "cattail_stalk", "fg": 1269 }, - { "id": [ "celery", "irradiated_celery" ], "fg": 1271 }, - { "id": "cell_phone", "fg": 1424 }, - { "id": "ceramic_armor", "fg": 1110 }, - { "id": "ceramic_bowl", "fg": 1112 }, - { "id": "ceramic_cup", "fg": 1113 }, - { "id": "ceramic_plate", "fg": 1111 }, - { "id": "ceramic_shard", "fg": 1114 }, - { "id": "chain", "fg": 1047 }, - { "id": [ "chainmail_arms", "armguard_metal" ], "fg": 834 }, - { "id": "chainmail_hood", "fg": 889 }, - { "id": "chainmail_vest", "fg": 839 }, + "fg": 1090 + }, + { "id": "broken_riotbot", "fg": 1579 }, + { "id": "broken_skitterbot", "fg": 1580 }, + { "id": "broken_tankbot", "fg": 1581 }, + { "id": "broken_tripod", "fg": 1582 }, + { "id": [ "broketent", "largebroketent", "damaged_shelter_kit" ], "fg": 1437 }, + { "id": "broom", "fg": 1017 }, + { "id": "bullwhip", "fg": 1038 }, + { "id": "bunker_coat", "fg": 869 }, + { "id": "bunker_pants", "fg": 833 }, + { "id": "c4", "fg": 1469 }, + { "id": "c4armed", "fg": 1470 }, + { "id": "cable", "fg": 1209 }, + { "id": [ "caff_gum", "nic_gum" ], "fg": 1291 }, + { "id": [ "caffeine", "codeine", "xanax" ], "fg": 1258 }, + { "id": [ "camera", "camera_pro" ], "fg": 1480 }, + { "id": "camera_control", "fg": 1346 }, + { "id": "can_drink", "fg": 1176 }, + { "id": "can_food", "fg": 1530 }, + { "id": "candle", "fg": 1555 }, + { "id": "candle_lit", "fg": 1556 }, + { "id": "candlestick", "fg": 1370 }, + { "id": [ "canister_empty", "smokebomb", "smokebomb_act" ], "fg": 1092 }, + { "id": "canister_goo", "fg": 1093 }, + { "id": "canteen", "fg": 1453 }, + { "id": "cape_fp", "fg": 1586 }, + { "id": [ "carrot", "irradiated_carrot" ], "fg": 1288 }, + { "id": [ "carver_off", "carver_on", "trimmer_off", "trimmer_on" ], "fg": 1050 }, + { "id": "catfood", "fg": 1151 }, + { "id": "cattail_stalk", "fg": 1285 }, + { "id": [ "celery", "irradiated_celery" ], "fg": 1287 }, + { "id": "cell_phone", "fg": 1440 }, + { "id": "ceramic_armor", "fg": 1126 }, + { "id": "ceramic_bowl", "fg": 1128 }, + { "id": "ceramic_cup", "fg": 1129 }, + { "id": "ceramic_plate", "fg": 1127 }, + { "id": "ceramic_shard", "fg": 1130 }, + { "id": "chain", "fg": 1063 }, + { "id": [ "chainmail_arms", "armguard_metal" ], "fg": 850 }, + { "id": "chainmail_hood", "fg": 905 }, + { "id": "chainmail_vest", "fg": 855 }, { "id": [ "chainsaw_off", "chainsaw_on", "combatsaw_off", "combatsaw_on", "elec_chainsaw_off", "elec_chainsaw_on" ], - "fg": 1032 - }, - { "id": [ "char_forge", "forge" ], "fg": 1506 }, - { "id": "char_smoker", "fg": 1507 }, - { "id": "charcoal", "fg": 1182 }, - { "id": "charcoal_cooker", "fg": 1483 }, - { "id": "chem_rocket_fuel", "//": "powder dark blue", "fg": 1218 }, - { "id": [ "chem_thermite", "chem_rdx", "chem_hmtd" ], "//": "powder cyan", "fg": 1220 }, - { "id": [ "chemical_thrower", "watercannon" ], "fg": 981 }, - { "id": "chemistry_set", "fg": 1158 }, - { "id": [ "chestwrap_wool", "poncho", "folding_poncho_on", "folding_poncho" ], "fg": 843 }, - { "id": [ "chisel", "honey_scraper", "chipper", "wood_smoother" ], "fg": 1502 }, - { "id": "chitin_piece", "fg": 1115 }, - { "id": [ "chitin_plate", "bone_plate" ], "fg": 1321 }, - { "id": "chocolate", "fg": 1266 }, - { "id": "cig_butt", "fg": 1292 }, - { "id": [ "cig", "ecig", "cig_lit", "advanced_ecig" ], "fg": 1291 }, - { "id": "cigar_butt", "fg": 1293 }, - { "id": [ "cigar", "cigar_lit" ], "fg": 1287 }, - { "id": "circsaw_blade", "fg": 1470 }, - { "id": [ "circsaw_off", "circsaw_on" ], "fg": 1035 }, - { "id": "circuit", "fg": 1388 }, - { "id": "clarinet", "fg": 1555 }, - { "id": "clay_lump", "fg": 1138 }, - { "id": "clay_pot", "fg": 1116 }, - { "id": "clay_quern", "fg": 1117 }, - { "id": "clay_teapot", "fg": 1118 }, - { "id": [ "clay_watercont", "clay_hydria", "clay_canister" ], "fg": 1385 }, - { "id": [ "cloak", "jedi_cloak", "cloak_wool", "cloak_fur", "cloak_leather", "optical_cloak" ], "fg": 901 }, - { "id": "clock", "fg": 1458 }, - { "id": "clockworks", "fg": 1474 }, - { "id": [ "coat_fur_sf", "coat_fur", "trenchcoat_fur" ], "fg": 850 }, - { "id": "coffeemaker", "fg": 1430 }, + "fg": 1048 + }, + { "id": [ "char_forge", "forge" ], "fg": 1522 }, + { "id": "char_smoker", "fg": 1523 }, + { "id": "charcoal", "fg": 1198 }, + { "id": "charcoal_cooker", "fg": 1499 }, + { "id": "chem_rocket_fuel", "//": "powder dark blue", "fg": 1234 }, + { "id": [ "chem_thermite", "chem_rdx", "chem_hmtd" ], "//": "powder cyan", "fg": 1236 }, + { "id": [ "chemical_thrower", "watercannon" ], "fg": 997 }, + { "id": "chemistry_set", "fg": 1174 }, + { "id": [ "chestwrap_wool", "poncho", "folding_poncho_on", "folding_poncho" ], "fg": 859 }, + { "id": [ "chisel", "honey_scraper", "chipper", "wood_smoother" ], "fg": 1518 }, + { "id": "chitin_piece", "fg": 1131 }, + { "id": [ "chitin_plate", "bone_plate" ], "fg": 1337 }, + { "id": "chocolate", "fg": 1282 }, + { "id": "cig_butt", "fg": 1308 }, + { "id": [ "cig", "ecig", "cig_lit", "advanced_ecig" ], "fg": 1307 }, + { "id": "cigar_butt", "fg": 1309 }, + { "id": [ "cigar", "cigar_lit" ], "fg": 1303 }, + { "id": "circsaw_blade", "fg": 1486 }, + { "id": [ "circsaw_off", "circsaw_on" ], "fg": 1051 }, + { "id": "circuit", "fg": 1404 }, + { "id": "clarinet", "fg": 1571 }, + { "id": "clay_lump", "fg": 1154 }, + { "id": "clay_pot", "fg": 1132 }, + { "id": "clay_quern", "fg": 1133 }, + { "id": "clay_teapot", "fg": 1134 }, + { "id": [ "clay_watercont", "clay_hydria", "clay_canister" ], "fg": 1401 }, + { "id": [ "cloak", "jedi_cloak", "cloak_wool", "cloak_fur", "cloak_leather", "optical_cloak" ], "fg": 917 }, + { "id": "clock", "fg": 1474 }, + { "id": "clockworks", "fg": 1490 }, + { "id": [ "coat_fur_sf", "coat_fur", "trenchcoat_fur" ], "fg": 866 }, + { "id": "coffeemaker", "fg": 1446 }, { "id": [ "computer_science", @@ -2719,13 +2723,13 @@ "SICP" ], "//": "books that teach up to level 5-8", - "fg": 972 + "fg": 988 }, - { "id": "con_mix", "fg": 1488 }, - { "id": "contacts", "fg": 1290 }, - { "id": [ "control_laptop", "laptop", "eink_tablet_pc", "electrohack", "pda", "pda_flashlight" ], "fg": 1407 }, - { "id": "copper", "fg": 1181 }, - { "id": "copper_ax", "fg": 1029 }, + { "id": "con_mix", "fg": 1504 }, + { "id": "contacts", "fg": 1306 }, + { "id": [ "control_laptop", "laptop", "eink_tablet_pc", "electrohack", "pda", "pda_flashlight" ], "fg": 1423 }, + { "id": "copper", "fg": 1197 }, + { "id": "copper_ax", "fg": 1045 }, { "id": [ "copper_ear", @@ -2739,18 +2743,18 @@ "gold_dental_grill", "diamond_dental_grill" ], - "fg": 918 + "fg": 934 }, - { "id": "copper_knife", "fg": 997 }, - { "id": [ "cordless_drill", "polisher" ], "fg": 1463 }, - { "id": [ "corndogs_frozen", "corndogs_cooked" ], "fg": 1283 }, - { "id": "corpse", "fg": 1039 }, - { "id": "cow_bell", "fg": 1367 }, - { "id": [ "cowboy_hat", "10gal_hat" ], "fg": 900 }, - { "id": "crackpipe", "fg": 1152 }, + { "id": "copper_knife", "fg": 1013 }, + { "id": [ "cordless_drill", "polisher" ], "fg": 1479 }, + { "id": [ "corndogs_frozen", "corndogs_cooked" ], "fg": 1299 }, + { "id": "corpse", "fg": 1055 }, + { "id": "cow_bell", "fg": 1383 }, + { "id": [ "cowboy_hat", "10gal_hat" ], "fg": 916 }, + { "id": "crackpipe", "fg": 1168 }, { "id": [ "cranberry_juice", "energy_drink", "purple_drink", "iv_purifier", "yoghurt", "poppysyrup", "denat_alcohol" ], - "fg": 1211 + "fg": 1227 }, { "id": [ @@ -2764,19 +2768,19 @@ "protein_drink", "hflesh_drink" ], - "fg": 1208 + "fg": 1224 }, - { "id": [ "crispycran", "purifier", "drink_strawberry_surprise" ], "fg": 1212 }, - { "id": [ "crowbar", "halligan", "makeshift_crowbar" ], "fg": 1019 }, - { "id": "crucible", "fg": 1503 }, - { "id": "crucible_clay", "fg": 1119 }, - { "id": "crude_firestarter", "fg": 1482 }, - { "id": [ "cs_lajatang_off", "cs_lajatang_on" ], "fg": 1033 }, - { "id": "cu_pipe", "fg": 1123 }, - { "id": [ "cudgel", "bat" ], "fg": 1010 }, - { "id": "cup_plastic", "fg": 1415 }, - { "id": "cured_hide", "fg": 1133 }, - { "id": "cured_pelt", "fg": 1141 }, + { "id": [ "crispycran", "purifier", "drink_strawberry_surprise" ], "fg": 1228 }, + { "id": [ "crowbar", "halligan", "makeshift_crowbar" ], "fg": 1035 }, + { "id": "crucible", "fg": 1519 }, + { "id": "crucible_clay", "fg": 1135 }, + { "id": "crude_firestarter", "fg": 1498 }, + { "id": [ "cs_lajatang_off", "cs_lajatang_on" ], "fg": 1049 }, + { "id": "cu_pipe", "fg": 1139 }, + { "id": [ "cudgel", "bat" ], "fg": 1026 }, + { "id": "cup_plastic", "fg": 1431 }, + { "id": "cured_hide", "fg": 1149 }, + { "id": "cured_pelt", "fg": 1157 }, { "id": [ "cutlass_fake", @@ -2812,14 +2816,14 @@ "shishkebab_off", "throwing_knife" ], - "fg": 989 + "fg": 1005 }, - { "id": "dahlia_bud", "fg": 1054 }, - { "id": "dahlia_flower", "fg": 1053 }, - { "id": "dehydrator", "fg": 1456 }, - { "id": "depowered_armor", "fg": 945 }, - { "id": "depowered_helmet", "fg": 946 }, - { "id": "diamond", "fg": 1132 }, + { "id": "dahlia_bud", "fg": 1070 }, + { "id": "dahlia_flower", "fg": 1069 }, + { "id": "dehydrator", "fg": 1472 }, + { "id": "depowered_armor", "fg": 961 }, + { "id": "depowered_helmet", "fg": 962 }, + { "id": "diamond", "fg": 1148 }, { "id": [ "diamond_knife", @@ -2830,19 +2834,19 @@ "diamond_wakizashi", "diamond_kukri" ], - "fg": 994 + "fg": 1010 }, - { "id": [ "diamond_nodachi", "diamond_zweihander" ], "fg": 995 }, - { "id": "digging_stick", "fg": 1552 }, - { "id": "dinosuit", "fg": 915 }, - { "id": "dogfood", "fg": 1134 }, + { "id": [ "diamond_nodachi", "diamond_zweihander" ], "fg": 1011 }, + { "id": "digging_stick", "fg": 1568 }, + { "id": "dinosuit", "fg": 931 }, + { "id": "dogfood", "fg": 1150 }, { "id": [ "dress", "sundress", "dress_wedding", "sleeveless_tunic", "gown", "sleeveless_duster", "tunic_rag" ], - "fg": 846 + "fg": 862 }, - { "id": [ "dry_fish", "salted_fish", "fish_canned", "lutefisk" ], "fg": 1250 }, - { "id": "duct_tape", "fg": 1195 }, - { "id": [ "duffelbag", "survivor_duffel_bag", "gobag" ], "fg": 923 }, + { "id": [ "dry_fish", "salted_fish", "fish_canned", "lutefisk" ], "fg": 1266 }, + { "id": "duct_tape", "fg": 1211 }, + { "id": [ "duffelbag", "survivor_duffel_bag", "gobag" ], "fg": 939 }, { "id": [ "duster_survivor", @@ -2857,18 +2861,18 @@ "h20survivor_suit", "hsurvivor_suit" ], - "fg": 860 + "fg": 876 }, { "id": [ "dynamite_radio", "dynamite_radio_act", "dynamite", "dynamite_act", "firecracker", "firecracker_act" ], - "fg": 1216 + "fg": 1232 }, - { "id": "e_handcuffs", "fg": 1465 }, - { "id": "e_scrap", "fg": 1048 }, - { "id": "e_tool", "fg": 1499 }, - { "id": "ear_plugs", "fg": 948 }, - { "id": "eboshi", "fg": 878 }, - { "id": "element", "fg": 1359 }, + { "id": "e_handcuffs", "fg": 1481 }, + { "id": "e_scrap", "fg": 1064 }, + { "id": "e_tool", "fg": 1515 }, + { "id": "ear_plugs", "fg": 964 }, + { "id": "eboshi", "fg": 894 }, + { "id": "element", "fg": 1375 }, { "id": [ "energy_drink_atomic", @@ -2905,28 +2909,28 @@ "pine_wine", "pine_tea" ], - "fg": 1209 + "fg": 1225 }, - { "id": [ "entry_suit", "thermal_outfit", "thermal_outfit_on" ], "fg": 917 }, - { "id": "etched_skull", "fg": 1106 }, - { "id": "exploding_arrow_warhead", "fg": 1198 }, - { "id": "eyedrops", "fg": 1403 }, - { "id": "fan", "fg": 1095 }, - { "id": [ "fanny", "purse", "dive_bag", "mbag", "runner_bag", "survivor_runner_pack" ], "fg": 921 }, + { "id": [ "entry_suit", "thermal_outfit", "thermal_outfit_on" ], "fg": 933 }, + { "id": "etched_skull", "fg": 1122 }, + { "id": "exploding_arrow_warhead", "fg": 1214 }, + { "id": "eyedrops", "fg": 1419 }, + { "id": "fan", "fg": 1111 }, + { "id": [ "fanny", "purse", "dive_bag", "mbag", "runner_bag", "survivor_runner_pack" ], "fg": 937 }, { "id": [ "fat", "fruit_leather", "can_spam", "can_salmon", "can_chicken", "fungicide", "poppy_pain", "rehydrated_fruit" ], "//": "powder pink", - "fg": 1228 + "fg": 1244 }, { "id": [ "fc_hairpin", "barrette", "rad_badge", "ear_spool", "mouthpiece", "hairpin", "wrapped_rad_badge" ], - "fg": 919 + "fg": 935 }, - { "id": [ "feather", "down_feather" ], "fg": 1185 }, - { "id": "felt_patch", "fg": 1041 }, - { "id": [ "fencing_foil", "rapier_fake", "rapier" ], "fg": 1007 }, - { "id": "fencing_mask", "fg": 910 }, - { "id": [ "fencing_pants", "pants_survivor" ], "fg": 813 }, + { "id": [ "feather", "down_feather" ], "fg": 1201 }, + { "id": "felt_patch", "fg": 1057 }, + { "id": [ "fencing_foil", "rapier_fake", "rapier" ], "fg": 1023 }, + { "id": "fencing_mask", "fg": 926 }, + { "id": [ "fencing_pants", "pants_survivor" ], "fg": 829 }, { "id": [ "fertilizer_commercial", @@ -2976,13 +2980,13 @@ "tortilla_corn" ], "//": "powder yellow", - "fg": 1231 + "fg": 1247 }, - { "id": "fetus", "fg": 1299 }, - { "id": "file", "fg": 1381 }, - { "id": [ "fire_drill", "fire_drill_large" ], "fg": 1546 }, - { "id": "firecracker_pack_act", "fg": 1342 }, - { "id": [ "firemachete_on", "firekatana_on", "broadfire_on", "shishkebab_on" ], "fg": 991 }, + { "id": "fetus", "fg": 1315 }, + { "id": "file", "fg": 1397 }, + { "id": [ "fire_drill", "fire_drill_large" ], "fg": 1562 }, + { "id": "firecracker_pack_act", "fg": 1358 }, + { "id": [ "firemachete_on", "firekatana_on", "broadfire_on", "shishkebab_on" ], "fg": 1007 }, { "id": [ "fish_bait_bread", @@ -3044,7 +3048,7 @@ "seed_sunflower" ], "//": "powder brown", - "fg": 1219 + "fg": 1235 }, { "id": [ @@ -3075,7 +3079,7 @@ "irradiated_rhubarb" ], "//": "powder red", - "fg": 1229 + "fg": 1245 }, { "id": [ @@ -3123,32 +3127,32 @@ "seed_pumpkin" ], "//": "powder green", - "fg": 1223 - }, - { "id": "fish_bowl", "fg": 1149 }, - { "id": [ "fish_cooked", "rehydrated_fish", "fish_pickled", "can_herring" ], "fg": 1256 }, - { "id": [ "fish_fried", "royal_jelly", "frenchtoast" ], "fg": 1257 }, - { "id": [ "fish", "meat_pickled", "human_pickled" ], "fg": 1254 }, - { "id": [ "fish_smoked", "meat_smoked", "human_smoked", "mre_beef" ], "fg": 1249 }, - { "id": "fish_trap", "fg": 1406 }, - { "id": [ "fishing_hook_bone", "fishing_hook_basic" ], "fg": 1108 }, - { "id": [ "fishing_rod_basic", "fishing_rod_professional" ], "fg": 1405 }, - { "id": "flamable_arrow", "fg": 1549 }, - { "id": "flamethrower_crude", "fg": 982 }, - { "id": [ "flamethrower_simple", "flamethrower", "rm451_flamethrower" ], "fg": 980 }, - { "id": [ "flashbang", "flashbang_act" ], "fg": 1336 }, - { "id": [ "flashlight", "flashlight_on" ], "fg": 1080 }, - { "id": "flask_glass", "fg": 1348 }, - { "id": "flask_hip", "fg": 1344 }, - { "id": "flask_yeast", "fg": 1352 }, - { "id": "fletching", "fg": 1184 }, - { "id": "floodlight", "fg": 1327 }, - { "id": "flute", "fg": 1366 }, - { "id": "folding_bicycle", "fg": 1085 }, - { "id": "foodperson_mask", "fg": 1569 }, - { "id": "foot_crank", "fg": 1307 }, - { "id": "football", "fg": 1572 }, - { "id": [ "football_armor", "flotation_vest" ], "fg": 842 }, + "fg": 1239 + }, + { "id": "fish_bowl", "fg": 1165 }, + { "id": [ "fish_cooked", "rehydrated_fish", "fish_pickled", "can_herring" ], "fg": 1272 }, + { "id": [ "fish_fried", "royal_jelly", "frenchtoast" ], "fg": 1273 }, + { "id": [ "fish", "meat_pickled", "human_pickled" ], "fg": 1270 }, + { "id": [ "fish_smoked", "meat_smoked", "human_smoked", "mre_beef" ], "fg": 1265 }, + { "id": "fish_trap", "fg": 1422 }, + { "id": [ "fishing_hook_bone", "fishing_hook_basic" ], "fg": 1124 }, + { "id": [ "fishing_rod_basic", "fishing_rod_professional" ], "fg": 1421 }, + { "id": "flamable_arrow", "fg": 1565 }, + { "id": "flamethrower_crude", "fg": 998 }, + { "id": [ "flamethrower_simple", "flamethrower", "rm451_flamethrower" ], "fg": 996 }, + { "id": [ "flashbang", "flashbang_act" ], "fg": 1352 }, + { "id": [ "flashlight", "flashlight_on" ], "fg": 1096 }, + { "id": "flask_glass", "fg": 1364 }, + { "id": "flask_hip", "fg": 1360 }, + { "id": "flask_yeast", "fg": 1368 }, + { "id": "fletching", "fg": 1200 }, + { "id": "floodlight", "fg": 1343 }, + { "id": "flute", "fg": 1382 }, + { "id": "folding_bicycle", "fg": 1101 }, + { "id": "foodperson_mask", "fg": 1585 }, + { "id": "foot_crank", "fg": 1323 }, + { "id": "football", "fg": 1588 }, + { "id": [ "football_armor", "flotation_vest" ], "fg": 858 }, { "id": [ "frozen_dinner", @@ -3179,7 +3183,7 @@ "coconut", "cotton_boll" ], - "fg": 1278 + "fg": 1294 }, { "id": [ @@ -3225,41 +3229,41 @@ "brewing_cookbook" ], "//": "books that teach up to level 3-4", - "fg": 971 - }, - { "id": "fur", "fg": 795 }, - { "id": [ "fur_blanket", "sleeping_bag_fur" ], "fg": 929 }, - { "id": [ "fur_cat_ears", "leather_cat_ears" ], "fg": 949 }, - { "id": "g_carpet", "fg": 1127 }, - { "id": "g_paint", "fg": 1479 }, - { "id": "g_shovel", "fg": 1512 }, - { "id": [ "game_watch", "rad_monitor" ], "fg": 950 }, - { "id": [ "gasbomb", "gasbomb_act", "gasbomb_makeshift", "gasbomb_makeshift_act" ], "fg": 1078 }, - { "id": [ "gasdiscount_silver", "gasdiscount_gold", "gasdiscount_platinum", "cash_card" ], "fg": 1392 }, - { "id": "gasoline_cooker", "fg": 1485 }, - { "id": [ "gasoline_lantern", "oil_lamp" ], "fg": 1349 }, - { "id": [ "gasoline_lantern_on", "oil_lamp_on" ], "fg": 1350 }, - { "id": [ "gauntlets_bone", "gauntlets_chitin" ], "fg": 823 }, - { "id": [ "geiger_off", "geiger_on" ], "fg": 1435 }, - { "id": [ "geta", "clogs", "shoes_birchbark" ], "fg": 810 }, - { "id": "glass", "fg": 1148 }, - { "id": "glass_bowl", "fg": 1147 }, - { "id": "glass_macuahuitl", "fg": 1040 }, - { "id": "glass_plate", "fg": 1146 }, - { "id": [ "glass_shard", "glass_shiv" ], "fg": 1017 }, - { "id": "glass_sheet", "fg": 1145 }, + "fg": 987 + }, + { "id": "fur", "fg": 811 }, + { "id": [ "fur_blanket", "sleeping_bag_fur" ], "fg": 945 }, + { "id": [ "fur_cat_ears", "leather_cat_ears" ], "fg": 965 }, + { "id": "g_carpet", "fg": 1143 }, + { "id": "g_paint", "fg": 1495 }, + { "id": "g_shovel", "fg": 1528 }, + { "id": [ "game_watch", "rad_monitor" ], "fg": 966 }, + { "id": [ "gasbomb", "gasbomb_act", "gasbomb_makeshift", "gasbomb_makeshift_act" ], "fg": 1094 }, + { "id": [ "gasdiscount_silver", "gasdiscount_gold", "gasdiscount_platinum", "cash_card" ], "fg": 1408 }, + { "id": "gasoline_cooker", "fg": 1501 }, + { "id": [ "gasoline_lantern", "oil_lamp" ], "fg": 1365 }, + { "id": [ "gasoline_lantern_on", "oil_lamp_on" ], "fg": 1366 }, + { "id": [ "gauntlets_bone", "gauntlets_chitin" ], "fg": 839 }, + { "id": [ "geiger_off", "geiger_on" ], "fg": 1451 }, + { "id": [ "geta", "clogs", "shoes_birchbark" ], "fg": 826 }, + { "id": "glass", "fg": 1164 }, + { "id": "glass_bowl", "fg": 1163 }, + { "id": "glass_macuahuitl", "fg": 1056 }, + { "id": "glass_plate", "fg": 1162 }, + { "id": [ "glass_shard", "glass_shiv" ], "fg": 1033 }, + { "id": "glass_sheet", "fg": 1161 }, { "id": [ "glasses_eye", "glasses_reading", "glasses_bifocal", "glasses_bal", "glasses_safety", "goggles_swim", "goggles_ski" ], - "fg": 868 + "fg": 884 }, - { "id": "glasses_monocle", "fg": 869 }, - { "id": [ "glock_drum_50rd", "glock_drum_100rd", "thompson_drum", "stanag50", "ppshdrum" ], "fg": 1568 }, - { "id": "glove_jackson", "fg": 797 }, + { "id": "glasses_monocle", "fg": 885 }, + { "id": [ "glock_drum_50rd", "glock_drum_100rd", "thompson_drum", "stanag50", "ppshdrum" ], "fg": 1584 }, + { "id": "glove_jackson", "fg": 813 }, { "id": [ "gloves_fsurvivor", "nomex_gloves", "fire_gauntlets", "thermal_gloves", "thermal_gloves_on" ], - "fg": 828 + "fg": 844 }, - { "id": [ "gloves_fur", "gloves_wsurvivor", "gloves_wraps_fur" ], "fg": 825 }, + { "id": [ "gloves_fur", "gloves_wsurvivor", "gloves_wraps_fur" ], "fg": 841 }, { "id": [ "gloves_lsurvivor", @@ -3269,9 +3273,9 @@ "gloves_xlsurvivor", "gloves_h20survivor" ], - "fg": 827 + "fg": 843 }, - { "id": "gloves_plate", "fg": 826 }, + { "id": "gloves_plate", "fg": 842 }, { "id": [ "gloves_work", @@ -3283,17 +3287,17 @@ "gloves_fingerless_mod", "boxing_gloves" ], - "fg": 829 + "fg": 845 }, - { "id": [ "glowstick", "glowstick_dead" ], "fg": 1393 }, - { "id": "glowstick_lit", "fg": 1394 }, - { "id": [ "goggles_nv", "goggles_nv_on", "goggles_ir", "goggles_ir_on" ], "fg": 957 }, - { "id": "gold_small", "fg": 1186 }, - { "id": "golf_club", "fg": 988 }, - { "id": "grapnel", "fg": 1131 }, - { "id": "greatcoat", "fg": 864 }, - { "id": [ "grenade", "grenade_act", "granade", "granade_act" ], "fg": 1334 }, - { "id": [ "grenade_inc", "grenade_inc_act" ], "fg": 1335 }, + { "id": [ "glowstick", "glowstick_dead" ], "fg": 1409 }, + { "id": "glowstick_lit", "fg": 1410 }, + { "id": [ "goggles_nv", "goggles_nv_on", "goggles_ir", "goggles_ir_on" ], "fg": 973 }, + { "id": "gold_small", "fg": 1202 }, + { "id": "golf_club", "fg": 1004 }, + { "id": "grapnel", "fg": 1147 }, + { "id": "greatcoat", "fg": 880 }, + { "id": [ "grenade", "grenade_act", "granade", "granade_act" ], "fg": 1350 }, + { "id": [ "grenade_inc", "grenade_inc_act" ], "fg": 1351 }, { "id": [ "gunpowder", @@ -3311,29 +3315,29 @@ "ash" ], "//": "powder dark gray/black", - "fg": 1222 - }, - { "id": "hacksaw", "fg": 1494 }, - { "id": "handflare_lit", "fg": 1382 }, - { "id": [ "handrolled_cig", "joint", "joint_lit" ], "fg": 1295 }, - { "id": "harmonica_holder", "fg": 964 }, - { "id": [ "hat_ball", "postman_hat", "hat_hunting" ], "fg": 879 }, - { "id": [ "hat_boonie", "porkpie", "straw_hat", "fedora", "straw_fedora" ], "fg": 880 }, - { "id": "hat_chef", "fg": 885 }, - { "id": [ "hat_cotton", "hat_knit", "helmet_netting", "helmet_liner", "hat_newsboy" ], "fg": 881 }, - { "id": "hat_fur", "fg": 888 }, - { "id": [ "hat_hard", "hat_hard_hooded", "firehelmet" ], "fg": 897 }, - { "id": "hat_noise_cancelling", "fg": 886 }, - { "id": "hat_sombrero", "fg": 899 }, - { "id": [ "heatpack", "heatpack_used" ], "fg": 1400 }, - { "id": [ "heavy_flashlight", "heavy_flashlight_on", "headlight_reinforced" ], "fg": 1081 }, - { "id": [ "helmet_barbute", "helmet_plate" ], "fg": 898 }, - { "id": [ "helmet_bone", "helmet_chitin" ], "fg": 905 }, - { "id": "helmet_football", "fg": 896 }, - { "id": "helmet_kabuto", "fg": 911 }, - { "id": "helmet_larmor", "fg": 895 }, - { "id": "helmet_motor", "fg": 904 }, - { "id": [ "helmet_nomad", "helmet_scavenger" ], "fg": 907 }, + "fg": 1238 + }, + { "id": "hacksaw", "fg": 1510 }, + { "id": "handflare_lit", "fg": 1398 }, + { "id": [ "handrolled_cig", "joint", "joint_lit" ], "fg": 1311 }, + { "id": "harmonica_holder", "fg": 980 }, + { "id": [ "hat_ball", "postman_hat", "hat_hunting" ], "fg": 895 }, + { "id": [ "hat_boonie", "porkpie", "straw_hat", "fedora", "straw_fedora" ], "fg": 896 }, + { "id": "hat_chef", "fg": 901 }, + { "id": [ "hat_cotton", "hat_knit", "helmet_netting", "helmet_liner", "hat_newsboy" ], "fg": 897 }, + { "id": "hat_fur", "fg": 904 }, + { "id": [ "hat_hard", "hat_hard_hooded", "firehelmet" ], "fg": 913 }, + { "id": "hat_noise_cancelling", "fg": 902 }, + { "id": "hat_sombrero", "fg": 915 }, + { "id": [ "heatpack", "heatpack_used" ], "fg": 1416 }, + { "id": [ "heavy_flashlight", "heavy_flashlight_on", "headlight_reinforced" ], "fg": 1097 }, + { "id": [ "helmet_barbute", "helmet_plate" ], "fg": 914 }, + { "id": [ "helmet_bone", "helmet_chitin" ], "fg": 921 }, + { "id": "helmet_football", "fg": 912 }, + { "id": "helmet_kabuto", "fg": 927 }, + { "id": "helmet_larmor", "fg": 911 }, + { "id": "helmet_motor", "fg": 920 }, + { "id": [ "helmet_nomad", "helmet_scavenger" ], "fg": 923 }, { "id": [ "helmet_xlsurvivor", @@ -3347,9 +3351,9 @@ "helmet_skid", "headgear" ], - "fg": 892 + "fg": 908 }, - { "id": "hinge", "fg": 1571 }, + { "id": "hinge", "fg": 1587 }, { "id": [ "hk_g80", @@ -3431,11 +3435,11 @@ "unbio_blaster_gun", "laser_cannon" ], - "fg": 985 + "fg": 1001 }, - { "id": [ "hockey_stick", "cane" ], "fg": 1006 }, - { "id": "hoe", "fg": 1531 }, - { "id": "homewrecker", "fg": 1021 }, + { "id": [ "hockey_stick", "cane" ], "fg": 1022 }, + { "id": "hoe", "fg": 1547 }, + { "id": "homewrecker", "fg": 1037 }, { "id": [ "hood_lsurvivor", @@ -3448,7 +3452,7 @@ "nomex_hood", "hood_h20survivor" ], - "fg": 891 + "fg": 907 }, { "id": [ @@ -3464,31 +3468,31 @@ "chem_chromium_oxide" ], "//": "powder light green", - "fg": 1225 + "fg": 1241 }, - { "id": [ "horn_bicycle", "horn_car", "horn_big" ], "fg": 1441 }, - { "id": "hose", "fg": 1426 }, - { "id": [ "hotplate", "mess_kit", "survivor_mess_kit", "multi_cooker", "mil_mess_kit" ], "fg": 1098 }, - { "id": "hygrometer", "fg": 1411 }, - { "id": [ "i_staff", "shock_staff", "lajatang" ], "fg": 1005 }, + { "id": [ "horn_bicycle", "horn_car", "horn_big" ], "fg": 1457 }, + { "id": "hose", "fg": 1442 }, + { "id": [ "hotplate", "mess_kit", "survivor_mess_kit", "multi_cooker", "mil_mess_kit" ], "fg": 1114 }, + { "id": "hygrometer", "fg": 1427 }, + { "id": [ "i_staff", "shock_staff", "lajatang" ], "fg": 1021 }, { "id": [ "iceaxe", "hatchet", "fire_ax", "primitive_adze", "primitive_axe", "ax", "throwing_axe" ], - "fg": 1028 - }, - { "id": "id_military", "fg": 1065 }, - { "id": "id_science", "fg": 1064 }, - { "id": [ "inhaler_sewergas", "inhaler_stimgas", "inhaler" ], "fg": 1297 }, - { "id": [ "irradiated_pineapple", "pineapple" ], "fg": 1288 }, - { "id": [ "irradiated_plums", "plums", "biollante_bud" ], "fg": 1262 }, - { "id": [ "it_battery_mount", "battery_compartment" ], "fg": 1313 }, - { "id": [ "iv_mutagen_fish", "iv_mutagen_bird", "drink_boozeberry" ], "fg": 1204 }, - { "id": "iv_mutagen_spider", "fg": 1206 }, - { "id": "jack", "fg": 1509 }, - { "id": [ "jacket_leather_mod", "jacket_leather", "trenchcoat_leather", "jacket_leather_red" ], "fg": 852 }, - { "id": [ "jacket_windbreaker", "jacket_evac", "coat_rain", "wetsuit_spring" ], "fg": 854 }, - { "id": [ "jackhammer", "elec_jackhammer", "jacqueshammer" ], "fg": 792 }, - { "id": [ "jar_broth_bone", "jar_broth_human" ], "fg": 1154 }, - { "id": [ "jar_glass", "jar_3l_glass" ], "fg": 1386 }, + "fg": 1044 + }, + { "id": "id_military", "fg": 1081 }, + { "id": "id_science", "fg": 1080 }, + { "id": [ "inhaler_sewergas", "inhaler_stimgas", "inhaler" ], "fg": 1313 }, + { "id": [ "irradiated_pineapple", "pineapple" ], "fg": 1304 }, + { "id": [ "irradiated_plums", "plums", "biollante_bud" ], "fg": 1278 }, + { "id": [ "it_battery_mount", "battery_compartment" ], "fg": 1329 }, + { "id": [ "iv_mutagen_fish", "iv_mutagen_bird", "drink_boozeberry" ], "fg": 1220 }, + { "id": "iv_mutagen_spider", "fg": 1222 }, + { "id": "jack", "fg": 1525 }, + { "id": [ "jacket_leather_mod", "jacket_leather", "trenchcoat_leather", "jacket_leather_red" ], "fg": 868 }, + { "id": [ "jacket_windbreaker", "jacket_evac", "coat_rain", "wetsuit_spring" ], "fg": 870 }, + { "id": [ "jackhammer", "elec_jackhammer", "jacqueshammer" ], "fg": 808 }, + { "id": [ "jar_broth_bone", "jar_broth_human" ], "fg": 1170 }, + { "id": [ "jar_glass", "jar_3l_glass" ], "fg": 1402 }, { "id": [ "jar_meat_canned", @@ -3502,7 +3506,7 @@ "jar_human_pickled", "jar_soup_human" ], - "fg": 1155 + "fg": 1171 }, { "id": [ @@ -3517,16 +3521,16 @@ "sauerkraut_ferment", "jar_kompot" ], - "fg": 1159 + "fg": 1175 }, - { "id": [ "javelin_iron", "spear_knife", "scythe_war", "pike", "shaft_metal", "naginata" ], "fg": 999 }, - { "id": [ "jerky", "cracklins", "pemmican", "granola", "porkstick", "jerky_human" ], "fg": 1268 }, - { "id": "jerrycan", "fg": 1439 }, - { "id": "jerrycan_big", "fg": 1440 }, - { "id": [ "jerrypack", "camelbak" ], "fg": 924 }, - { "id": "joint_roach", "fg": 1294 }, - { "id": [ "judo_belt_black", "obi_gi" ], "fg": 938 }, - { "id": "judo_belt_blue", "fg": 936 }, + { "id": [ "javelin_iron", "spear_knife", "scythe_war", "pike", "shaft_metal", "naginata" ], "fg": 1015 }, + { "id": [ "jerky", "cracklins", "pemmican", "granola", "porkstick", "jerky_human" ], "fg": 1284 }, + { "id": "jerrycan", "fg": 1455 }, + { "id": "jerrycan_big", "fg": 1456 }, + { "id": [ "jerrypack", "camelbak" ], "fg": 940 }, + { "id": "joint_roach", "fg": 1310 }, + { "id": [ "judo_belt_black", "obi_gi" ], "fg": 954 }, + { "id": "judo_belt_blue", "fg": 952 }, { "id": [ "judo_belt_brown", @@ -3539,21 +3543,21 @@ "fur_cat_tail", "leather_cat_tail" ], - "fg": 937 + "fg": 953 }, - { "id": "judo_belt_green", "fg": 935 }, - { "id": "judo_belt_orange", "fg": 934 }, - { "id": "judo_belt_white", "fg": 932 }, - { "id": [ "judo_belt_yellow", "fireman_belt" ], "fg": 933 }, - { "id": "jug_clay", "fg": 1383 }, - { "id": "jug_plastic", "fg": 1416 }, + { "id": "judo_belt_green", "fg": 951 }, + { "id": "judo_belt_orange", "fg": 950 }, + { "id": "judo_belt_white", "fg": 948 }, + { "id": [ "judo_belt_yellow", "fireman_belt" ], "fg": 949 }, + { "id": "jug_clay", "fg": 1399 }, + { "id": "jug_plastic", "fg": 1432 }, { "id": [ "juice_pulp", "ravioli", "pelmeni", "chem_hexamine", "chem_anfo", "cooked_pumpkin" ], "//": "powder light red/orange", - "fg": 1226 + "fg": 1242 }, - { "id": [ "jumper_cable", "jumper_cable_heavy", "jumper_cable_debug" ], "fg": 1329 }, - { "id": [ "jumpsuit", "subsuit_xl", "jumpsuit_xl", "clown_suit", "wetsuit", "cleansuit" ], "fg": 858 }, + { "id": [ "jumper_cable", "jumper_cable_heavy", "jumper_cable_debug" ], "fg": 1345 }, + { "id": [ "jumpsuit", "subsuit_xl", "jumpsuit_xl", "clown_suit", "wetsuit", "cleansuit" ], "fg": 874 }, { "id": [ "karate_gi", @@ -3573,9 +3577,9 @@ "snuggie", "duster" ], - "fg": 857 + "fg": 873 }, - { "id": "keg", "fg": 1161 }, + { "id": "keg", "fg": 1177 }, { "id": [ "keikogi", @@ -3597,12 +3601,12 @@ "jacket_army", "winter_jacket_army" ], - "fg": 849 + "fg": 865 }, - { "id": "kevlar_harness", "fg": 1369 }, - { "id": "kevlar_plate", "fg": 1368 }, - { "id": "kiln_done", "fg": 790 }, - { "id": "kiln_lit", "fg": 789 }, + { "id": "kevlar_harness", "fg": 1385 }, + { "id": "kevlar_plate", "fg": 1384 }, + { "id": "kiln_done", "fg": 806 }, + { "id": "kiln_lit", "fg": 805 }, { "id": [ "kiwi", @@ -3624,17 +3628,17 @@ "mintpatties", "egg_bird" ], - "fg": 1259 + "fg": 1275 }, - { "id": [ "knee_high_boots", "thigh_high_boots" ], "fg": 822 }, - { "id": [ "knife_butter", "fork", "spoon", "spork", "foon", "scalpel" ], "fg": 1469 }, - { "id": "knife_swissarmy", "fg": 1530 }, - { "id": [ "knitting_needles", "distaff_spindle", "carding_paddles" ], "fg": 1547 }, + { "id": [ "knee_high_boots", "thigh_high_boots" ], "fg": 838 }, + { "id": [ "knife_butter", "fork", "spoon", "spork", "foon", "scalpel" ], "fg": 1485 }, + { "id": "knife_swissarmy", "fg": 1546 }, + { "id": [ "knitting_needles", "distaff_spindle", "carding_paddles" ], "fg": 1563 }, { "id": [ "knuckle_steel", "cestus", "knuckle_katar", "knuckle_brass", "knuckle_nail", "bagh_nakha" ], - "fg": 1025 + "fg": 1041 }, - { "id": [ "kufi", "kippah" ], "fg": 877 }, + { "id": [ "kufi", "kippah" ], "fg": 893 }, { "id": [ "l_car_223_kit", @@ -3708,11 +3712,11 @@ "upstest", "mn_classic_kit" ], - "fg": 1522 + "fg": 1538 }, - { "id": [ "large_repairkit", "small_repairkit" ], "fg": 1515 }, - { "id": "laser_capacitor", "fg": 1164 }, - { "id": [ "laser_pack", "reloaded_laser_pack" ], "fg": 1200 }, + { "id": [ "large_repairkit", "small_repairkit" ], "fg": 1531 }, + { "id": "laser_capacitor", "fg": 1180 }, + { "id": [ "laser_pack", "reloaded_laser_pack" ], "fg": 1216 }, { "id": [ "launcher_simple", @@ -3729,15 +3733,15 @@ "mininuke_launcher", "RPG" ], - "fg": 979 + "fg": 995 }, - { "id": "lawnmower", "fg": 1517 }, - { "id": "lead_plate", "fg": 1455 }, - { "id": "leather", "fg": 796 }, - { "id": "leg", "fg": 1286 }, - { "id": [ "leg_splint", "arm_splint" ], "fg": 947 }, - { "id": [ "legguard_hard", "knee_pads", "fishing_waders" ], "fg": 818 }, - { "id": [ "legguard_metal", "chainmail_legs" ], "fg": 815 }, + { "id": "lawnmower", "fg": 1533 }, + { "id": "lead_plate", "fg": 1471 }, + { "id": "leather", "fg": 812 }, + { "id": "leg", "fg": 1302 }, + { "id": [ "leg_splint", "arm_splint" ], "fg": 963 }, + { "id": [ "legguard_hard", "knee_pads", "fishing_waders" ], "fg": 834 }, + { "id": [ "legguard_metal", "chainmail_legs" ], "fg": 831 }, { "id": [ "lemon", @@ -3754,18 +3758,18 @@ "irradiated_apricot", "honey_ant" ], - "fg": 1265 + "fg": 1281 }, - { "id": "lens", "fg": 1143 }, - { "id": "light_emergency_blue", "fg": 1326 }, - { "id": "light_emergency_red", "fg": 1325 }, - { "id": "lighter", "fg": 1425 }, - { "id": "lightstrip", "fg": 1429 }, - { "id": [ "lightstrip_dead", "lightstrip_inactive" ], "fg": 1428 }, - { "id": [ "lobotomizer", "battleaxe_fake", "battleaxe" ], "fg": 1027 }, - { "id": "log", "fg": 1543 }, - { "id": [ "loincloth_wool", "kilt" ], "fg": 820 }, - { "id": "lsd", "fg": 1246 }, + { "id": "lens", "fg": 1159 }, + { "id": "light_emergency_blue", "fg": 1342 }, + { "id": "light_emergency_red", "fg": 1341 }, + { "id": "lighter", "fg": 1441 }, + { "id": "lightstrip", "fg": 1445 }, + { "id": [ "lightstrip_dead", "lightstrip_inactive" ], "fg": 1444 }, + { "id": [ "lobotomizer", "battleaxe_fake", "battleaxe" ], "fg": 1043 }, + { "id": "log", "fg": 1559 }, + { "id": [ "loincloth_wool", "kilt" ], "fg": 836 }, + { "id": "lsd", "fg": 1262 }, { "id": [ "lsurvivor_pants", @@ -3808,7 +3812,7 @@ "leggings", "legguard_paper" ], - "fg": 814 + "fg": 830 }, { "id": [ @@ -3851,10 +3855,10 @@ "howto_computer" ], "//": "books that teach up to level 1-2", - "fg": 970 + "fg": 986 }, - { "id": "maid_hat", "fg": 876 }, - { "id": "manhole_cover", "fg": 1357 }, + { "id": "maid_hat", "fg": 892 }, + { "id": "manhole_cover", "fg": 1373 }, { "id": [ "manual_karate", @@ -3884,11 +3888,11 @@ "manual_niten" ], "//": "martial art technique books", - "fg": 974 + "fg": 990 }, - { "id": "marble", "fg": 1236 }, - { "id": "marloss_berry", "fg": 1558 }, - { "id": "marloss_seed", "fg": 1559 }, + { "id": "marble", "fg": 1252 }, + { "id": "marloss_berry", "fg": 1574 }, + { "id": "marloss_seed", "fg": 1575 }, { "id": [ "marshmallow", @@ -3905,10 +3909,10 @@ "baseball", "mycus_fruit" ], - "fg": 1264 + "fg": 1280 }, - { "id": "mask_filter", "fg": 866 }, - { "id": [ "mask_hockey", "mask_guy_fawkes" ], "fg": 874 }, + { "id": "mask_filter", "fg": 882 }, + { "id": [ "mask_hockey", "mask_guy_fawkes" ], "fg": 890 }, { "id": [ "mask_lsurvivor", @@ -3927,22 +3931,22 @@ "mask_h20survivorxl", "mask_h20survivorxl_on" ], - "fg": 873 + "fg": 889 }, - { "id": "mask_rioter", "fg": 908 }, - { "id": [ "matchbomb", "matchbomb_act" ], "fg": 1151 }, - { "id": "matches", "fg": 1376 }, - { "id": "material_aluminium_ingot", "fg": 1079 }, - { "id": [ "meat_tainted", "dry_meat_tainted", "slime_scrap" ], "fg": 1252 }, - { "id": "medical_gauze", "fg": 1130 }, - { "id": [ "medical_tape", "bandages" ], "fg": 1188 }, - { "id": "metal_smoother", "fg": 1362 }, - { "id": "metal_tank", "fg": 1518 }, - { "id": "metal_tank_little", "fg": 1520 }, - { "id": "metal_tank_small", "fg": 1519 }, - { "id": "meth", "//": "powder light blue/cyan", "fg": 1221 }, - { "id": "microwave", "fg": 1521 }, - { "id": "mil_plate", "fg": 1319 }, + { "id": "mask_rioter", "fg": 924 }, + { "id": [ "matchbomb", "matchbomb_act" ], "fg": 1167 }, + { "id": "matches", "fg": 1392 }, + { "id": "material_aluminium_ingot", "fg": 1095 }, + { "id": [ "meat_tainted", "dry_meat_tainted", "slime_scrap" ], "fg": 1268 }, + { "id": "medical_gauze", "fg": 1146 }, + { "id": [ "medical_tape", "bandages" ], "fg": 1204 }, + { "id": "metal_smoother", "fg": 1378 }, + { "id": "metal_tank", "fg": 1534 }, + { "id": "metal_tank_little", "fg": 1536 }, + { "id": "metal_tank_small", "fg": 1535 }, + { "id": "meth", "//": "powder light blue/cyan", "fg": 1237 }, + { "id": "microwave", "fg": 1537 }, + { "id": "mil_plate", "fg": 1335 }, { "id": [ "milk", @@ -3962,14 +3966,14 @@ "eggnog", "eggnog_spiked" ], - "fg": 1214 + "fg": 1230 }, - { "id": [ "miner_hat", "miner_hat_on" ], "fg": 951 }, - { "id": "mininuke_act", "fg": 1217 }, - { "id": [ "mininuke_mod", "mininuke" ], "fg": 1201 }, - { "id": [ "mirror", "magnifying_glass" ], "fg": 1144 }, - { "id": "misc_repairkit", "fg": 1404 }, - { "id": [ "mittens", "gloves_wool", "gloves_wraps_wool" ], "fg": 831 }, + { "id": [ "miner_hat", "miner_hat_on" ], "fg": 967 }, + { "id": "mininuke_act", "fg": 1233 }, + { "id": [ "mininuke_mod", "mininuke" ], "fg": 1217 }, + { "id": [ "mirror", "magnifying_glass" ], "fg": 1160 }, + { "id": "misc_repairkit", "fg": 1420 }, + { "id": [ "mittens", "gloves_wool", "gloves_wraps_wool" ], "fg": 847 }, { "id": [ "mjolnir", @@ -3983,25 +3987,25 @@ "shovel", "primitive_shovel" ], - "fg": 1020 + "fg": 1036 }, - { "id": [ "mocassins", "footrags_fur", "boots_fur" ], "fg": 803 }, - { "id": "mold_plastic", "fg": 1402 }, + { "id": [ "mocassins", "footrags_fur", "boots_fur" ], "fg": 819 }, + { "id": "mold_plastic", "fg": 1418 }, { "id": [ "molle_pack", "slingpack", "backpack", "backpack_leather", "survivor_pack", "rucksack", "survivor_rucksack" ], - "fg": 922 + "fg": 938 }, - { "id": "molotov", "fg": 1156 }, - { "id": "molotov_lit", "fg": 1157 }, - { "id": "money_bundle", "fg": 1063 }, - { "id": "mop", "fg": 1550 }, - { "id": [ "motor_small", "motor", "motor_enhanced", "motor_large" ], "fg": 1305 }, - { "id": [ "motorbike_armor", "fencing_jacket", "trenchcoat_survivor" ], "fg": 851 }, - { "id": [ "mounted_rm614", "mounted_rm298" ], "multitile": true, "fg": [ 1505, 1516, 1527, 1537 ] }, - { "id": [ "mp3", "mp3_on" ], "fg": 1101 }, + { "id": "molotov", "fg": 1172 }, + { "id": "molotov_lit", "fg": 1173 }, + { "id": "money_bundle", "fg": 1079 }, + { "id": "mop", "fg": 1566 }, + { "id": [ "motor_small", "motor", "motor_enhanced", "motor_large" ], "fg": 1321 }, + { "id": [ "motorbike_armor", "fencing_jacket", "trenchcoat_survivor" ], "fg": 867 }, + { "id": [ "mounted_rm614", "mounted_rm298" ], "multitile": true, "fg": [ 1521, 1532, 1543, 1553 ] }, + { "id": [ "mp3", "mp3_on" ], "fg": 1117 }, { "id": [ "mre_beef_box", "mre_veggy_box", "mre_chicken_box", "mre_hotdog_box", "mre_ravioli_box" ], - "fg": 1451 + "fg": 1467 }, { "id": [ @@ -4015,21 +4019,21 @@ "currywurst", "h_currywurst" ], - "fg": 1282 + "fg": 1298 }, - { "id": "muffler", "fg": 1309 }, - { "id": "multitool", "fg": 1508 }, + { "id": "muffler", "fg": 1325 }, + { "id": "multitool", "fg": 1524 }, { "id": [ "mushroom", "mushroom_poison", "mushroom_magic", "mushroom_morel", "morel_cooked", "morel_fried" ], - "fg": 1279 + "fg": 1295 }, - { "id": "music_cd", "fg": 1391 }, - { "id": [ "nail", "combatnail" ], "fg": 1234 }, - { "id": "nailgun", "fg": 984 }, - { "id": "needle_bone", "fg": 1104 }, - { "id": "needle_wood", "fg": 1551 }, - { "id": "nomex", "fg": 1375 }, - { "id": [ "nomex_suit", "touring_suit", "thermal_suit", "thermal_suit_on" ], "fg": 862 }, + { "id": "music_cd", "fg": 1407 }, + { "id": [ "nail", "combatnail" ], "fg": 1250 }, + { "id": "nailgun", "fg": 1000 }, + { "id": "needle_bone", "fg": 1120 }, + { "id": "needle_wood", "fg": 1567 }, + { "id": "nomex", "fg": 1391 }, + { "id": [ "nomex_suit", "touring_suit", "thermal_suit", "thermal_suit_on" ], "fg": 878 }, { "id": [ "note", @@ -4045,10 +4049,10 @@ "paper", "sarcophagus_access_code" ], - "fg": 966 + "fg": 982 }, - { "id": [ "nyquil", "blueberries_cooked", "jam_blueberries" ], "fg": 1202 }, - { "id": "oil_cooker", "fg": 1484 }, + { "id": [ "nyquil", "blueberries_cooked", "jam_blueberries" ], "fg": 1218 }, + { "id": "oil_cooker", "fg": 1500 }, { "id": [ "oj", @@ -4086,10 +4090,10 @@ "nicotine_liquid", "lamp_oil" ], - "fg": 1215 + "fg": 1231 }, - { "id": "omnicamera", "fg": 1331 }, - { "id": [ "orange", "irradiated_orange", "pumpkin", "irradiated_pumpkin" ], "fg": 1261 }, + { "id": "omnicamera", "fg": 1347 }, + { "id": [ "orange", "irradiated_orange", "pumpkin", "irradiated_pumpkin" ], "fg": 1277 }, { "id": [ "oxy_powder", @@ -4134,14 +4138,14 @@ "morphine" ], "//": "powder white", - "fg": 1230 + "fg": 1246 }, - { "id": "oxy_torch", "fg": 1343 }, - { "id": [ "oxycodone", "prozac" ], "fg": 1243 }, - { "id": [ "oxygen", "hydrogen", "plasma" ], "fg": 1196 }, - { "id": "p_paint", "fg": 1480 }, - { "id": "paint_brush", "fg": 1556 }, - { "id": [ "pan", "waffleiron" ], "fg": 1360 }, + { "id": "oxy_torch", "fg": 1359 }, + { "id": [ "oxycodone", "prozac" ], "fg": 1259 }, + { "id": [ "oxygen", "hydrogen", "plasma" ], "fg": 1212 }, + { "id": "p_paint", "fg": 1496 }, + { "id": "paint_brush", "fg": 1572 }, + { "id": [ "pan", "waffleiron" ], "fg": 1376 }, { "id": [ "pancakes", @@ -4156,14 +4160,14 @@ "waffles", "fruit_waffles" ], - "fg": 1277 + "fg": 1293 }, - { "id": [ "pants_fur", "leg_warmers_xlf", "hot_pants_fur", "loincloth_fur" ], "fg": 812 }, + { "id": [ "pants_fur", "leg_warmers_xlf", "hot_pants_fur", "loincloth_fur" ], "fg": 828 }, { "id": [ "pants_leather", "chaps_leather", "loincloth_leather", "skirt_leather", "hot_pants_leather" ], - "fg": 816 + "fg": 832 }, - { "id": "pastaextruder", "fg": 1361 }, + { "id": "pastaextruder", "fg": 1377 }, { "id": [ "patchwork_scarf", @@ -4183,15 +4187,15 @@ "scarf_fur_long", "scarf_fur_long_loose" ], - "fg": 959 + "fg": 975 }, - { "id": [ "pear", "irradiated_pear" ], "fg": 1302 }, - { "id": "pebble", "fg": 1235 }, - { "id": "peephole", "fg": 1090 }, - { "id": [ "permanent_marker", "survival_marker" ], "fg": 1398 }, - { "id": "pet_carrier", "fg": 1523 }, - { "id": "petrified_eye", "fg": 1533 }, - { "id": "pheromone", "fg": 1137 }, + { "id": [ "pear", "irradiated_pear" ], "fg": 1318 }, + { "id": "pebble", "fg": 1251 }, + { "id": "peephole", "fg": 1106 }, + { "id": [ "permanent_marker", "survival_marker" ], "fg": 1414 }, + { "id": "pet_carrier", "fg": 1539 }, + { "id": "petrified_eye", "fg": 1549 }, + { "id": "pheromone", "fg": 1153 }, { "id": [ "phonebook", @@ -4238,7 +4242,7 @@ "novel_satire" ], "//": "other noskill books (e.g. morale boosters)", - "fg": 969 + "fg": 985 }, { "id": [ @@ -4266,65 +4270,65 @@ "holybook_havamal" ], "//": "INSPIRATIONAL books", - "fg": 968 - }, - { "id": "pickaxe", "fg": 1038 }, - { "id": "pickelhaube", "fg": 893 }, - { "id": [ "pickle", "cucumber", "irradiated_cucumber" ], "fg": 1281 }, - { "id": [ "picklocks", "crude_picklock" ], "fg": 1497 }, - { "id": [ "pillow", "down_pillow" ], "fg": 1060 }, - { "id": [ "pills_sleep", "adderall", "thorazine" ], "fg": 1244 }, - { "id": "pilot_light", "fg": 1093 }, - { "id": "pine_bough", "fg": 1541 }, - { "id": "pinecone", "fg": 1542 }, - { "id": "pipe", "fg": 1124 }, - { "id": "pipe_glass", "fg": 1153 }, - { "id": "pipe_tobacco", "fg": 1553 }, - { "id": [ "pipebomb", "pipebomb_act", "pipebomb_radio", "pipebomb_radio_act" ], "fg": 1075 }, - { "id": [ "pizza_veggy", "pizza_meat", "pizza_human", "pizza_cheese" ], "fg": 1298 }, - { "id": "plant_fibre", "fg": 1169 }, - { "id": "plant_sac", "fg": 1251 }, - { "id": [ "plasma_engine", "minireactor" ], "fg": 1306 }, - { "id": "plastic_bag_vac", "fg": 1447 }, - { "id": "plastic_chunk", "fg": 1399 }, - { "id": "pliers", "fg": 1496 }, - { "id": "plut_cell", "fg": 1237 }, - { "id": "pocketwatch", "fg": 1355 }, - { "id": "popcan_stove", "fg": 1082 }, - { "id": "poppy_bud", "fg": 1050 }, - { "id": "poppy_flower", "fg": 1049 }, + "fg": 984 + }, + { "id": "pickaxe", "fg": 1054 }, + { "id": "pickelhaube", "fg": 909 }, + { "id": [ "pickle", "cucumber", "irradiated_cucumber" ], "fg": 1297 }, + { "id": [ "picklocks", "crude_picklock" ], "fg": 1513 }, + { "id": [ "pillow", "down_pillow" ], "fg": 1076 }, + { "id": [ "pills_sleep", "adderall", "thorazine" ], "fg": 1260 }, + { "id": "pilot_light", "fg": 1109 }, + { "id": "pine_bough", "fg": 1557 }, + { "id": "pinecone", "fg": 1558 }, + { "id": "pipe", "fg": 1140 }, + { "id": "pipe_glass", "fg": 1169 }, + { "id": "pipe_tobacco", "fg": 1569 }, + { "id": [ "pipebomb", "pipebomb_act", "pipebomb_radio", "pipebomb_radio_act" ], "fg": 1091 }, + { "id": [ "pizza_veggy", "pizza_meat", "pizza_human", "pizza_cheese" ], "fg": 1314 }, + { "id": "plant_fibre", "fg": 1185 }, + { "id": "plant_sac", "fg": 1267 }, + { "id": [ "plasma_engine", "minireactor" ], "fg": 1322 }, + { "id": "plastic_bag_vac", "fg": 1463 }, + { "id": "plastic_chunk", "fg": 1415 }, + { "id": "pliers", "fg": 1512 }, + { "id": "plut_cell", "fg": 1253 }, + { "id": "pocketwatch", "fg": 1371 }, + { "id": "popcan_stove", "fg": 1098 }, + { "id": "poppy_bud", "fg": 1066 }, + { "id": "poppy_flower", "fg": 1065 }, { "id": [ "poppy_sleep", "dry_fruit", "neccowafers", "thyme", "canola", "dogbane", "mugwort" ], "//": "powder magenta/purple", - "fg": 1227 - }, - { "id": "portable_game", "fg": 1452 }, - { "id": "pot", "fg": 1486 }, - { "id": "pot_copper", "fg": 1122 }, - { "id": "pot_helmet", "fg": 890 }, - { "id": "power_armor_basic", "fg": 941 }, - { "id": "power_armor_frame", "fg": 925 }, - { "id": "power_armor_heavy", "fg": 943 }, - { "id": "power_armor_helmet_basic", "fg": 942 }, - { "id": "power_armor_helmet_heavy", "fg": 944 }, - { "id": "power_armor_helmet_light", "fg": 940 }, - { "id": "power_armor_light", "fg": 939 }, - { "id": "power_supply", "fg": 1091 }, - { "id": "processor", "fg": 1448 }, - { "id": "puller", "fg": 1397 }, - { "id": "r_carpet", "fg": 1126 }, - { "id": "r_paint", "fg": 1476 }, - { "id": "radio_car_box", "fg": 1457 }, - { "id": [ "radio_car", "radio_car_on" ], "fg": 1408 }, - { "id": "radio_mod", "fg": 1511 }, - { "id": [ "radiocontrol", "remotevehcontrol" ], "fg": 1409 }, - { "id": "rag_bloody", "fg": 1125 }, - { "id": [ "rag", "chloroform_rag" ], "fg": 1107 }, - { "id": [ "raw_fur", "raw_tainted_fur", "raw_leather", "raw_tainted_leather", "raw_hleather" ], "fg": 1289 }, - { "id": "razor_blade", "fg": 1475 }, - { "id": "rebreather_filter", "fg": 1239 }, - { "id": [ "rebreather", "rebreather_on", "rebreather_xl", "rebreather_xl_on" ], "fg": 956 }, - { "id": "rechargeable_battery", "fg": 1427 }, + "fg": 1243 + }, + { "id": "portable_game", "fg": 1468 }, + { "id": "pot", "fg": 1502 }, + { "id": "pot_copper", "fg": 1138 }, + { "id": "pot_helmet", "fg": 906 }, + { "id": "power_armor_basic", "fg": 957 }, + { "id": "power_armor_frame", "fg": 941 }, + { "id": "power_armor_heavy", "fg": 959 }, + { "id": "power_armor_helmet_basic", "fg": 958 }, + { "id": "power_armor_helmet_heavy", "fg": 960 }, + { "id": "power_armor_helmet_light", "fg": 956 }, + { "id": "power_armor_light", "fg": 955 }, + { "id": "power_supply", "fg": 1107 }, + { "id": "processor", "fg": 1464 }, + { "id": "puller", "fg": 1413 }, + { "id": "r_carpet", "fg": 1142 }, + { "id": "r_paint", "fg": 1492 }, + { "id": "radio_car_box", "fg": 1473 }, + { "id": [ "radio_car", "radio_car_on" ], "fg": 1424 }, + { "id": "radio_mod", "fg": 1527 }, + { "id": [ "radiocontrol", "remotevehcontrol" ], "fg": 1425 }, + { "id": "rag_bloody", "fg": 1141 }, + { "id": [ "rag", "chloroform_rag" ], "fg": 1123 }, + { "id": [ "raw_fur", "raw_tainted_fur", "raw_leather", "raw_tainted_leather", "raw_hleather" ], "fg": 1305 }, + { "id": "razor_blade", "fg": 1491 }, + { "id": "rebreather_filter", "fg": 1255 }, + { "id": [ "rebreather", "rebreather_on", "rebreather_xl", "rebreather_xl_on" ], "fg": 972 }, + { "id": "rechargeable_battery", "fg": 1443 }, { "id": [ "recipe_medicalmut", @@ -4345,11 +4349,11 @@ "recipe_raptor" ], "//": "books that teach levels 9+", - "fg": 973 + "fg": 989 }, - { "id": [ "ref_lighter", "ref_lighter_on" ], "fg": 1087 }, - { "id": [ "rehydrated_meat", "rehydrated_hflesh" ], "fg": 1253 }, - { "id": [ "reinforced_glass_sheet", "reinforced_glass_pane" ], "fg": 1353 }, + { "id": [ "ref_lighter", "ref_lighter_on" ], "fg": 1103 }, + { "id": [ "rehydrated_meat", "rehydrated_hflesh" ], "fg": 1269 }, + { "id": [ "reinforced_glass_sheet", "reinforced_glass_pane" ], "fg": 1369 }, { "id": [ "repeater_mod_guide", @@ -4362,9 +4366,9 @@ "decoy_elfa" ], "//": "notable books without max skill field (e.g. quest books)", - "fg": 967 + "fg": 983 }, - { "id": [ "rm13_armor", "rm13_armor_on" ], "fg": 955 }, + { "id": [ "rm13_armor", "rm13_armor_on" ], "fg": 971 }, { "id": [ "rm20", @@ -4391,7 +4395,7 @@ "tr_shotgun_2", "tr_shotgun_2_1" ], - "fg": 986 + "fg": 1002 }, { "id": [ @@ -4450,17 +4454,17 @@ "v29_cheap", "rugerlcp" ], - "fg": 983 + "fg": 999 }, - { "id": [ "roadmap", "survivormap", "militarymap", "restaurantmap", "touristmap" ], "fg": 1377 }, - { "id": "rock", "fg": 1573 }, - { "id": "rock_pot", "fg": 1538 }, - { "id": "rock_quern", "fg": 1536 }, - { "id": "rock_sock", "fg": 1015 }, - { "id": [ "rollerskates", "roller_blades" ], "fg": 808 }, - { "id": "rolling_paper", "fg": 1183 }, - { "id": "rope_30", "fg": 1045 }, - { "id": "rope_6", "fg": 1046 }, + { "id": [ "roadmap", "survivormap", "militarymap", "restaurantmap", "touristmap" ], "fg": 1393 }, + { "id": "rock", "fg": 1589 }, + { "id": "rock_pot", "fg": 1554 }, + { "id": "rock_quern", "fg": 1552 }, + { "id": "rock_sock", "fg": 1031 }, + { "id": [ "rollerskates", "roller_blades" ], "fg": 824 }, + { "id": "rolling_paper", "fg": 1199 }, + { "id": "rope_30", "fg": 1061 }, + { "id": "rope_6", "fg": 1062 }, { "id": [ "royal_beef", @@ -4484,10 +4488,10 @@ "dry_meat", "dry_hflesh" ], - "fg": 1255 + "fg": 1271 }, - { "id": "saddle", "fg": 1308 }, - { "id": "safe_box", "fg": 1498 }, + { "id": "saddle", "fg": 1324 }, + { "id": "safe_box", "fg": 1514 }, { "id": [ "sandwich_pb", @@ -4503,19 +4507,19 @@ "sandwich_human", "fish_sandwich" ], - "fg": 1280 + "fg": 1296 }, - { "id": "saw", "fg": 1532 }, - { "id": "saxophone", "fg": 960 }, - { "id": "scissors", "fg": 1096 }, - { "id": "scrap", "fg": 1468 }, - { "id": "scrap_copper", "fg": 1121 }, - { "id": "screwdriver", "fg": 1525 }, - { "id": "screwdriver_set", "fg": 1526 }, - { "id": "scythe", "fg": 1002 }, + { "id": "saw", "fg": 1548 }, + { "id": "saxophone", "fg": 976 }, + { "id": "scissors", "fg": 1112 }, + { "id": "scrap", "fg": 1484 }, + { "id": "scrap_copper", "fg": 1137 }, + { "id": "screwdriver", "fg": 1541 }, + { "id": "screwdriver_set", "fg": 1542 }, + { "id": "scythe", "fg": 1018 }, { "id": [ "selfbow", "shortbow", "compbow", "compositebow", "recurbow", "reflexbow", "longbow", "reflexrecurvebow" ], - "fg": 975 + "fg": 991 }, { "id": [ @@ -4534,14 +4538,14 @@ "plut_slurry_dense", "plut_slurry" ], - "fg": 1207 + "fg": 1223 }, - { "id": "sewing_kit", "fg": 1460 }, - { "id": [ "sf_watch", "gold_watch" ], "fg": 798 }, - { "id": "shaft_plastic", "fg": 1191 }, - { "id": [ "shark_suit", "shark_suit_faraday", "chainmail_suit" ], "fg": 902 }, - { "id": "sharp_rock", "fg": 1574 }, - { "id": "sharp_toothbrush", "fg": 1026 }, + { "id": "sewing_kit", "fg": 1476 }, + { "id": [ "sf_watch", "gold_watch" ], "fg": 814 }, + { "id": "shaft_plastic", "fg": 1207 }, + { "id": [ "shark_suit", "shark_suit_faraday", "chainmail_suit" ], "fg": 918 }, + { "id": "sharp_rock", "fg": 1590 }, + { "id": "sharp_toothbrush", "fg": 1042 }, { "id": [ "sheet", @@ -4554,16 +4558,16 @@ "towel_wet", "towel_soiled" ], - "fg": 930 + "fg": 946 }, - { "id": [ "sheet_metal", "sheet_metal_lit", "alloy_sheet" ], "fg": 1316 }, - { "id": [ "shot_hull", "rubber_slug" ], "fg": 1187 }, + { "id": [ "sheet_metal", "sheet_metal_lit", "alloy_sheet" ], "fg": 1332 }, + { "id": [ "shot_hull", "rubber_slug" ], "fg": 1203 }, { "id": [ "shotgun_primer", "smpistol_primer", "lgpistol_primer", "smrifle_primer", "lgrifle_primer" ], - "fg": 1199 + "fg": 1215 }, - { "id": "sickle", "fg": 1036 }, - { "id": [ "signal_flare", "handflare", "handflare_dead", "reloaded_signal_flare" ], "fg": 1240 }, + { "id": "sickle", "fg": 1052 }, + { "id": [ "signal_flare", "handflare", "handflare_dead", "reloaded_signal_flare" ], "fg": 1256 }, { "id": [ "silver_ear", @@ -4579,7 +4583,7 @@ "pearl_collar", "jade_brooch" ], - "fg": 920 + "fg": 936 }, { "id": [ @@ -4607,13 +4611,13 @@ "silver" ], "//": "powder light gray", - "fg": 1224 + "fg": 1240 }, - { "id": "sinew", "fg": 1168 }, - { "id": "skewer", "fg": 1545 }, - { "id": "skewer_bone", "fg": 1105 }, - { "id": "sleeveless_duster_fur", "fg": 847 }, - { "id": "sleeveless_duster_survivor", "fg": 845 }, + { "id": "sinew", "fg": 1184 }, + { "id": "skewer", "fg": 1561 }, + { "id": "skewer_bone", "fg": 1121 }, + { "id": "sleeveless_duster_fur", "fg": 863 }, + { "id": "sleeveless_duster_survivor", "fg": 861 }, { "id": [ "sleeveless_trenchcoat_survivor", @@ -4628,22 +4632,22 @@ "modularveststeel", "modularvestsuper" ], - "fg": 840 + "fg": 856 }, { "id": [ "slingshot", "wristrocket", "sling" ], "//": "YEAH YEAH I KNOW A SLING IS DIFFERENT FROM A SLINGSHOT BUT IVE BEEN DRAWING TILES FOR LIKE TEN HOURS SO TELL SOMEONE WHO CARES", - "fg": 978 + "fg": 994 }, - { "id": "small_lcd_screen", "fg": 1387 }, + { "id": "small_lcd_screen", "fg": 1403 }, { "id": [ "small_storage_battery", "medium_storage_battery", "storage_battery", "battery_motorbike", "battery_car" ], - "fg": 1311 + "fg": 1327 }, - { "id": [ "smart_lamp", "electric_lantern" ], "fg": 1443 }, - { "id": [ "smart_lamp_on", "electric_lantern_on" ], "fg": 1444 }, - { "id": "smores", "fg": 1267 }, - { "id": [ "smoxygen_tank", "oxygen_tank" ], "fg": 1097 }, + { "id": [ "smart_lamp", "electric_lantern" ], "fg": 1459 }, + { "id": [ "smart_lamp_on", "electric_lantern_on" ], "fg": 1460 }, + { "id": "smores", "fg": 1283 }, + { "id": [ "smoxygen_tank", "oxygen_tank" ], "fg": 1113 }, { "id": [ "sneakers", @@ -4659,9 +4663,9 @@ "lowtops", "straw_sandals" ], - "fg": 802 + "fg": 818 }, - { "id": "soap", "fg": 1241 }, + { "id": "soap", "fg": 1257 }, { "id": [ "sockmitts", @@ -4673,18 +4677,18 @@ "stockings_tent_arms", "long_glove_white" ], - "fg": 824 + "fg": 840 }, - { "id": [ "socks_wool", "footrags_wool", "boots_winter" ], "fg": 811 }, - { "id": "solar_cell", "fg": 1315 }, + { "id": [ "socks_wool", "footrags_wool", "boots_winter" ], "fg": 827 }, + { "id": "solar_cell", "fg": 1331 }, { "id": [ "solar_panel", "reinforced_solar_panel", "solar_panel_v2", "reinforced_solar_panel_v2", "solar_panel_v3" ], - "fg": 1314 + "fg": 1330 }, - { "id": "solder_wire", "fg": 1194 }, - { "id": "soldering_iron", "fg": 1363 }, - { "id": "spear_copper", "fg": 998 }, - { "id": [ "spear_forked", "pitchfork" ], "fg": 1000 }, + { "id": "solder_wire", "fg": 1210 }, + { "id": "soldering_iron", "fg": 1379 }, + { "id": "spear_copper", "fg": 1014 }, + { "id": [ "spear_forked", "pitchfork" ], "fg": 1016 }, { "id": [ "spear_steel", @@ -4697,7 +4701,7 @@ "m_fishspear", "c_fishspear" ], - "fg": 1003 + "fg": 1019 }, { "id": [ @@ -4715,28 +4719,28 @@ "arrow_heavy_field_point", "fishspear" ], - "fg": 1004 + "fg": 1020 }, - { "id": [ "spike", "punch_dagger", "primitive_knife" ], "fg": 1031 }, - { "id": "spiked_plate", "fg": 1318 }, - { "id": "spiral_stone", "fg": 1534 }, - { "id": "splinter", "fg": 1544 }, + { "id": [ "spike", "punch_dagger", "primitive_knife" ], "fg": 1047 }, + { "id": "spiked_plate", "fg": 1334 }, + { "id": "spiral_stone", "fg": 1550 }, + { "id": "splinter", "fg": 1560 }, { "id": [ "sports_drink", "fruit_wine", "brew_fruit_wine", "brandy", "juice", "gasoline", "napalm" ], - "fg": 1210 - }, - { "id": "spray_can", "fg": 1084 }, - { "id": "spring", "fg": 1358 }, - { "id": "steel_chunk", "fg": 1466 }, - { "id": "steel_lump", "fg": 1467 }, - { "id": "stepladder", "fg": 1554 }, - { "id": [ "stereo", "chimes" ], "fg": 1328 }, - { "id": "stethoscope", "fg": 1433 }, - { "id": "stick", "fg": 792 }, - { "id": [ "stockings", "stockings_tent_legs", "tights" ], "fg": 821 }, - { "id": [ "stomach_sealed", "large_stomach_sealed" ], "fg": 1346 }, - { "id": "straw_doll", "fg": 1059 }, - { "id": "straw_pile", "fg": 1058 }, + "fg": 1226 + }, + { "id": "spray_can", "fg": 1100 }, + { "id": "spring", "fg": 1374 }, + { "id": "steel_chunk", "fg": 1482 }, + { "id": "steel_lump", "fg": 1483 }, + { "id": "stepladder", "fg": 1570 }, + { "id": [ "stereo", "chimes" ], "fg": 1344 }, + { "id": "stethoscope", "fg": 1449 }, + { "id": "stick", "fg": 808 }, + { "id": [ "stockings", "stockings_tent_legs", "tights" ], "fg": 837 }, + { "id": [ "stomach_sealed", "large_stomach_sealed" ], "fg": 1362 }, + { "id": "straw_doll", "fg": 1075 }, + { "id": "straw_pile", "fg": 1074 }, { "id": [ "strawberries", @@ -4758,17 +4762,17 @@ "can_tomato", "puck" ], - "fg": 1263 + "fg": 1279 }, - { "id": "string_36", "fg": 1165 }, - { "id": "string_6", "fg": 1166 }, - { "id": [ "suitcase_m", "briefcase", "suitcase_l", "straw_basket", "weather_reader", "l_HFPack" ], "fg": 926 }, - { "id": [ "sunglasses", "fitover_sunglasses", "fancy_sunglasses" ], "fg": 870 }, - { "id": "superglue", "fg": 1042 }, - { "id": [ "survivor_goggles", "goggles_welding" ], "fg": 871 }, - { "id": [ "survivor_hairtrimmer", "elec_hairtrimmer" ], "fg": 1374 }, - { "id": "survivor_scope", "fg": 1351 }, - { "id": [ "survivor_shavingkit", "shavingkit" ], "fg": 1373 }, + { "id": "string_36", "fg": 1181 }, + { "id": "string_6", "fg": 1182 }, + { "id": [ "suitcase_m", "briefcase", "suitcase_l", "straw_basket", "weather_reader", "l_HFPack" ], "fg": 942 }, + { "id": [ "sunglasses", "fitover_sunglasses", "fancy_sunglasses" ], "fg": 886 }, + { "id": "superglue", "fg": 1058 }, + { "id": [ "survivor_goggles", "goggles_welding" ], "fg": 887 }, + { "id": [ "survivor_hairtrimmer", "elec_hairtrimmer" ], "fg": 1390 }, + { "id": "survivor_scope", "fg": 1367 }, + { "id": [ "survivor_shavingkit", "shavingkit" ], "fg": 1389 }, { "id": [ "survivor_vest", @@ -4779,38 +4783,38 @@ "sleeveless_trenchcoat_leather", "vest_leather" ], - "fg": 841 - }, - { "id": [ "sushi_veggyroll", "sushi_fishroll", "sushi_meatroll", "onigiri" ], "fg": 1296 }, - { "id": [ "swag_bag", "plastic_shopping_bag" ], "fg": 928 }, - { "id": [ "swage", "press" ], "fg": 1504 }, - { "id": [ "sweater", "blazer", "peacoat", "wool_hoodie" ], "fg": 855 }, - { "id": [ "swim_fins", "flip_flops", "wetsuit_booties", "boots_rubber", "socks_bag" ], "fg": 809 }, - { "id": "switchblade", "fg": 1529 }, - { "id": [ "sword_wood", "sword_crude", "bokken" ], "fg": 1009 }, - { "id": [ "tac_fullhelmet", "helmet_riot" ], "fg": 913 }, - { "id": [ "taco", "tiotaco" ], "fg": 1301 }, - { "id": "tailors_kit", "fg": 1461 }, - { "id": [ "talking_doll", "creepy_doll" ], "fg": 1401 }, - { "id": "tanbark", "fg": 1055 }, - { "id": [ "tanned_pelt", "tanned_hide" ], "fg": 1139 }, - { "id": "tanning_hide", "fg": 1136 }, - { "id": "tanning_pelt", "fg": 1142 }, - { "id": "tazer", "fg": 1024 }, - { "id": "teapot", "fg": 1487 }, - { "id": "teddy", "fg": 1061 }, - { "id": "television", "fg": 1390 }, - { "id": [ "tent_kit", "large_tent_kit", "shelter_kit" ], "fg": 1436 }, - { "id": [ "thermal_mask", "thermal_mask_on", "mask_bunker", "mask_bunker_on" ], "fg": 952 }, - { "id": "thermometer", "fg": 1410 }, - { "id": "thread", "fg": 1167 }, - { "id": [ "throw_extinguisher", "extinguisher", "sm_extinguisher" ], "fg": 1396 }, - { "id": "tin_plate", "fg": 1473 }, - { "id": "tinfoil_hat", "fg": 875 }, - { "id": "toaster", "fg": 1094 }, - { "id": [ "tonfa", "shocktonfa_off", "shocktonfa_on" ], "fg": 996 }, - { "id": "tonfa_wood", "fg": 1018 }, - { "id": "tongs", "fg": 1086 }, + "fg": 857 + }, + { "id": [ "sushi_veggyroll", "sushi_fishroll", "sushi_meatroll", "onigiri" ], "fg": 1312 }, + { "id": [ "swag_bag", "plastic_shopping_bag" ], "fg": 944 }, + { "id": [ "swage", "press" ], "fg": 1520 }, + { "id": [ "sweater", "blazer", "peacoat", "wool_hoodie" ], "fg": 871 }, + { "id": [ "swim_fins", "flip_flops", "wetsuit_booties", "boots_rubber", "socks_bag" ], "fg": 825 }, + { "id": "switchblade", "fg": 1545 }, + { "id": [ "sword_wood", "sword_crude", "bokken" ], "fg": 1025 }, + { "id": [ "tac_fullhelmet", "helmet_riot" ], "fg": 929 }, + { "id": [ "taco", "tiotaco" ], "fg": 1317 }, + { "id": "tailors_kit", "fg": 1477 }, + { "id": [ "talking_doll", "creepy_doll" ], "fg": 1417 }, + { "id": "tanbark", "fg": 1071 }, + { "id": [ "tanned_pelt", "tanned_hide" ], "fg": 1155 }, + { "id": "tanning_hide", "fg": 1152 }, + { "id": "tanning_pelt", "fg": 1158 }, + { "id": "tazer", "fg": 1040 }, + { "id": "teapot", "fg": 1503 }, + { "id": "teddy", "fg": 1077 }, + { "id": "television", "fg": 1406 }, + { "id": [ "tent_kit", "large_tent_kit", "shelter_kit" ], "fg": 1452 }, + { "id": [ "thermal_mask", "thermal_mask_on", "mask_bunker", "mask_bunker_on" ], "fg": 968 }, + { "id": "thermometer", "fg": 1426 }, + { "id": "thread", "fg": 1183 }, + { "id": [ "throw_extinguisher", "extinguisher", "sm_extinguisher" ], "fg": 1412 }, + { "id": "tin_plate", "fg": 1489 }, + { "id": "tinfoil_hat", "fg": 891 }, + { "id": "toaster", "fg": 1110 }, + { "id": [ "tonfa", "shocktonfa_off", "shocktonfa_on" ], "fg": 1012 }, + { "id": "tonfa_wood", "fg": 1034 }, + { "id": "tongs", "fg": 1102 }, { "id": [ "tool_anfo_charge_act", @@ -4820,7 +4824,7 @@ "tool_rdx_charge_act", "fertilizer_bomb_act" ], - "fg": 1338 + "fg": 1354 }, { "id": [ @@ -4831,24 +4835,24 @@ "tool_rdx_charge", "fertilizer_bomb" ], - "fg": 1337 - }, - { "id": "tool_rocket_candy", "fg": 1339 }, - { "id": "tool_rocket_candy_act", "fg": 1340 }, - { "id": "toolbox", "fg": 1510 }, - { "id": "tophat", "fg": 883 }, - { "id": [ "torch", "battletorch" ], "fg": 1013 }, - { "id": [ "torch_done", "battletorch_done" ], "fg": 1012 }, - { "id": [ "torch_lit", "battletorch_lit" ], "fg": 1011 }, - { "id": "tramadol", "fg": 1248 }, - { "id": [ "transponder", "receiver", "radio_repeater_mod" ], "fg": 1092 }, - { "id": "tricorne", "fg": 894 }, - { "id": "trumpet", "fg": 1365 }, - { "id": "tuba", "fg": 962 }, - { "id": "turban", "fg": 887 }, - { "id": [ "two_way_radio", "radio", "radio_on", "noise_emitter", "noise_emitter_on" ], "fg": 1432 }, - { "id": [ "ugl_buttstock", "mn_ebr_kit" ], "fg": 1459 }, - { "id": [ "umbrella", "teleumbrella" ], "fg": 1023 }, + "fg": 1353 + }, + { "id": "tool_rocket_candy", "fg": 1355 }, + { "id": "tool_rocket_candy_act", "fg": 1356 }, + { "id": "toolbox", "fg": 1526 }, + { "id": "tophat", "fg": 899 }, + { "id": [ "torch", "battletorch" ], "fg": 1029 }, + { "id": [ "torch_done", "battletorch_done" ], "fg": 1028 }, + { "id": [ "torch_lit", "battletorch_lit" ], "fg": 1027 }, + { "id": "tramadol", "fg": 1264 }, + { "id": [ "transponder", "receiver", "radio_repeater_mod" ], "fg": 1108 }, + { "id": "tricorne", "fg": 910 }, + { "id": "trumpet", "fg": 1381 }, + { "id": "tuba", "fg": 978 }, + { "id": "turban", "fg": 903 }, + { "id": [ "two_way_radio", "radio", "radio_on", "noise_emitter", "noise_emitter_on" ], "fg": 1448 }, + { "id": [ "ugl_buttstock", "mn_ebr_kit" ], "fg": 1475 }, + { "id": [ "umbrella", "teleumbrella" ], "fg": 1039 }, { "id": [ "usb_drive", @@ -4857,23 +4861,23 @@ "mobile_memory_card_encrypted", "mobile_memory_card_science" ], - "fg": 1389 - }, - { "id": [ "v6_diesel", "i6_diesel", "v8_diesel" ], "fg": 1304 }, - { "id": "v_curtain_item", "fg": 1332 }, - { "id": "v_plow_item", "fg": 1333 }, - { "id": [ "vac_sealer", "makeshift_sealer", "can_sealer" ], "fg": 1103 }, - { "id": "veh_tracker", "fg": 1323 }, - { "id": [ "vehicle_controls", "drive_by_wire_controls" ], "fg": 1310 }, - { "id": "veil_wedding", "fg": 872 }, - { "id": "vibrator", "fg": 1102 }, - { "id": "vine_30", "fg": 1044 }, - { "id": "violin_golden", "fg": 1356 }, - { "id": [ "vitamins", "gummy_vitamins" ], "fg": 1245 }, - { "id": "vortex_stone", "fg": 1535 }, - { "id": "w_paint", "fg": 1478 }, - { "id": "water_faucet", "fg": 1322 }, - { "id": [ "water_purifier", "char_purifier" ], "fg": 1462 }, + "fg": 1405 + }, + { "id": [ "v6_diesel", "i6_diesel", "v8_diesel" ], "fg": 1320 }, + { "id": "v_curtain_item", "fg": 1348 }, + { "id": "v_plow_item", "fg": 1349 }, + { "id": [ "vac_sealer", "makeshift_sealer", "can_sealer" ], "fg": 1119 }, + { "id": "veh_tracker", "fg": 1339 }, + { "id": [ "vehicle_controls", "drive_by_wire_controls" ], "fg": 1326 }, + { "id": "veil_wedding", "fg": 888 }, + { "id": "vibrator", "fg": 1118 }, + { "id": "vine_30", "fg": 1060 }, + { "id": "violin_golden", "fg": 1372 }, + { "id": [ "vitamins", "gummy_vitamins" ], "fg": 1261 }, + { "id": "vortex_stone", "fg": 1551 }, + { "id": "w_paint", "fg": 1494 }, + { "id": "water_faucet", "fg": 1338 }, + { "id": [ "water_purifier", "char_purifier" ], "fg": 1478 }, { "id": [ "water", @@ -4896,10 +4900,10 @@ "chem_acetic_acid", "chem_ethanol" ], - "fg": 1205 + "fg": 1221 }, - { "id": [ "watermelon", "irradiated_watermelon" ], "fg": 1276 }, - { "id": [ "wearable_light", "wearable_light_on", "survivor_light", "survivor_light_on" ], "fg": 954 }, + { "id": [ "watermelon", "irradiated_watermelon" ], "fg": 1292 }, + { "id": [ "wearable_light", "wearable_light_on", "survivor_light", "survivor_light_on" ], "fg": 970 }, { "id": [ "wearable_rx12", @@ -4911,84 +4915,84 @@ "syringe", "vacutainer" ], - "fg": 958 - }, - { "id": "welder", "fg": 1493 }, - { "id": "welder_crude", "fg": 1500 }, - { "id": "well_pump", "fg": 1364 }, - { "id": [ "wetsuit_gloves", "gloves_rubber", "gloves_medical", "gloves_bag" ], "fg": 830 }, - { "id": [ "whistle", "dog_whistle" ], "fg": 963 }, - { "id": "willowbark", "fg": 1057 }, - { "id": "wire", "fg": 1471 }, - { "id": "wire_barbed", "fg": 1472 }, - { "id": "withered", "fg": 794 }, - { "id": "wolfsuit", "fg": 914 }, - { "id": "wood_plate", "fg": 1320 }, - { "id": "wooden_barrel", "fg": 1420 }, - { "id": "wool_staple", "fg": 1557 }, - { "id": "wool_suit", "fg": 906 }, - { "id": "wrapper", "fg": 1380 }, - { "id": "wrench", "fg": 1495 }, - { "id": [ "wristwatch", "diving_watch" ], "fg": 800 }, - { "id": [ "xacto", "pockknife" ], "fg": 1524 }, - { "id": "y_carpet", "fg": 1128 }, - { "id": "y_paint", "fg": 1481 }, - { "id": "yarn", "fg": 1238 }, - { "id": [ "zucchini", "grapes", "melon", "irradiated_melon" ], "fg": 1260 }, - { "id": "zweifire_on", "fg": 992 }, - { "id": [ "zweihander_fake", "nodachi_fake", "zweihander", "zweifire_off", "nodachi" ], "fg": 990 }, - { "id": "animation_bullet_flame", "fg": 1575 }, - { "id": "animation_bullet_normal", "fg": 1576 }, - { "id": "animation_bullet_shrapnel", "fg": 1577 }, - { "id": "animation_hit", "fg": 1578 }, - { "id": [ "animation_line", "line_trail" ], "fg": 1579 }, - { "id": [ "cursor", "highlight", "line_target", "vehicle_pointer" ], "fg": 1580 }, - { "id": "lighting_boomered_dark", "bg": 1602 }, - { "id": "lighting_boomered_light", "bg": 1603 }, - { "id": "lighting_lowlight_dark", "bg": 1600 }, - { "id": "lighting_lowlight_light", "bg": 1601 }, - { "id": "weather_rain_drop", "fg": 1598 }, - { "id": "weather_snowflake", "fg": 1599 }, - { "id": "highlight_item", "fg": 1613 }, - { "id": "mon_crawler", "fg": 1653 }, - { "id": "mon_hallu_multicooker", "fg": 1654 }, - { "id": "mon_vortex", "fg": 1655 }, - { "id": "mon_hallu_mom", "fg": 96, "bg": 1617 }, - { "id": [ "t_generator_broken", "mon_generator" ], "fg": 1927 }, - { "id": "mon_amigara_horror", "fg": 1658 }, - { "id": "mon_blank", "fg": 1663 }, - { "id": [ "mon_breather", "mon_breather_hub" ], "fg": 1673 }, - { "id": "mon_creeper_hub", "fg": 1783 }, - { "id": "mon_darkman", "fg": 1669 }, - { "id": "mon_dementia", "fg": 1711 }, - { "id": "mon_dog_thing", "fg": 1661 }, - { "id": "mon_flaming_eye", "fg": 1670 }, - { "id": "mon_flying_polyp", "fg": 1667 }, - { "id": "mon_gozu", "fg": 1666 }, - { "id": "mon_gracke", "fg": 1671 }, - { "id": "mon_headless_dog_thing", "fg": 1662 }, - { "id": "mon_human_snail", "fg": 1657 }, - { "id": "mon_hunting_horror", "fg": 1674 }, - { "id": "mon_jabberwock", "fg": 1656 }, - { "id": "mon_kreck", "fg": 1672 }, - { "id": "mon_mi_go", "fg": 1665 }, - { "id": "mon_shadow", "fg": 1668 }, - { "id": "mon_shoggoth", "fg": 1664 }, - { "id": "mon_thing", "fg": 1660 }, - { "id": "mon_bat", "fg": 1706 }, - { "id": "mon_bear", "fg": 1680 }, - { "id": [ "mon_black_rat", "mon_sewer_rat" ], "fg": 1696 }, - { "id": "mon_bobcat", "fg": 1682 }, - { "id": "mon_cat", "fg": 1683 }, - { "id": "mon_chicken", "fg": 1677 }, - { "id": [ "mon_chipmunk", "mon_muskrat", "mon_deer_mouse" ], "fg": 1697 }, - { "id": "mon_cougar", "fg": 1681 }, - { "id": "mon_cow", "fg": 1689 }, - { "id": [ "mon_coyote", "mon_coyote_wolf" ], "fg": 1684 }, - { "id": "mon_crow", "fg": 1678 }, - { "id": "mon_deer", "fg": 1690 }, - { "id": "mon_dog", "fg": 1686 }, - { "id": [ "mon_duck", "mon_turkey" ], "fg": 1676 }, + "fg": 974 + }, + { "id": "welder", "fg": 1509 }, + { "id": "welder_crude", "fg": 1516 }, + { "id": "well_pump", "fg": 1380 }, + { "id": [ "wetsuit_gloves", "gloves_rubber", "gloves_medical", "gloves_bag" ], "fg": 846 }, + { "id": [ "whistle", "dog_whistle" ], "fg": 979 }, + { "id": "willowbark", "fg": 1073 }, + { "id": "wire", "fg": 1487 }, + { "id": "wire_barbed", "fg": 1488 }, + { "id": "withered", "fg": 810 }, + { "id": "wolfsuit", "fg": 930 }, + { "id": "wood_plate", "fg": 1336 }, + { "id": "wooden_barrel", "fg": 1436 }, + { "id": "wool_staple", "fg": 1573 }, + { "id": "wool_suit", "fg": 922 }, + { "id": "wrapper", "fg": 1396 }, + { "id": "wrench", "fg": 1511 }, + { "id": [ "wristwatch", "diving_watch" ], "fg": 816 }, + { "id": [ "xacto", "pockknife" ], "fg": 1540 }, + { "id": "y_carpet", "fg": 1144 }, + { "id": "y_paint", "fg": 1497 }, + { "id": "yarn", "fg": 1254 }, + { "id": [ "zucchini", "grapes", "melon", "irradiated_melon" ], "fg": 1276 }, + { "id": "zweifire_on", "fg": 1008 }, + { "id": [ "zweihander_fake", "nodachi_fake", "zweihander", "zweifire_off", "nodachi" ], "fg": 1006 }, + { "id": "animation_bullet_flame", "fg": 1591 }, + { "id": "animation_bullet_normal", "fg": 1592 }, + { "id": "animation_bullet_shrapnel", "fg": 1593 }, + { "id": "animation_hit", "fg": 1594 }, + { "id": [ "animation_line", "line_trail" ], "fg": 1595 }, + { "id": [ "cursor", "highlight", "line_target", "vehicle_pointer" ], "fg": 1596 }, + { "id": "lighting_boomered_dark", "bg": 1618 }, + { "id": "lighting_boomered_light", "bg": 1619 }, + { "id": "lighting_lowlight_dark", "bg": 1616 }, + { "id": "lighting_lowlight_light", "bg": 1617 }, + { "id": "weather_rain_drop", "fg": 1614 }, + { "id": "weather_snowflake", "fg": 1615 }, + { "id": "highlight_item", "fg": 1629 }, + { "id": "mon_crawler", "fg": 1669 }, + { "id": "mon_hallu_multicooker", "fg": 1670 }, + { "id": "mon_vortex", "fg": 1671 }, + { "id": "mon_hallu_mom", "fg": 112, "bg": 1633 }, + { "id": [ "t_generator_broken", "mon_generator" ], "fg": 1943 }, + { "id": "mon_amigara_horror", "fg": 1674 }, + { "id": "mon_blank", "fg": 1679 }, + { "id": [ "mon_breather", "mon_breather_hub" ], "fg": 1689 }, + { "id": "mon_creeper_hub", "fg": 1799 }, + { "id": "mon_darkman", "fg": 1685 }, + { "id": "mon_dementia", "fg": 1727 }, + { "id": "mon_dog_thing", "fg": 1677 }, + { "id": "mon_flaming_eye", "fg": 1686 }, + { "id": "mon_flying_polyp", "fg": 1683 }, + { "id": "mon_gozu", "fg": 1682 }, + { "id": "mon_gracke", "fg": 1687 }, + { "id": "mon_headless_dog_thing", "fg": 1678 }, + { "id": "mon_human_snail", "fg": 1673 }, + { "id": "mon_hunting_horror", "fg": 1690 }, + { "id": "mon_jabberwock", "fg": 1672 }, + { "id": "mon_kreck", "fg": 1688 }, + { "id": "mon_mi_go", "fg": 1681 }, + { "id": "mon_shadow", "fg": 1684 }, + { "id": "mon_shoggoth", "fg": 1680 }, + { "id": "mon_thing", "fg": 1676 }, + { "id": "mon_bat", "fg": 1722 }, + { "id": "mon_bear", "fg": 1696 }, + { "id": [ "mon_black_rat", "mon_sewer_rat" ], "fg": 1712 }, + { "id": "mon_bobcat", "fg": 1698 }, + { "id": "mon_cat", "fg": 1699 }, + { "id": "mon_chicken", "fg": 1693 }, + { "id": [ "mon_chipmunk", "mon_muskrat", "mon_deer_mouse" ], "fg": 1713 }, + { "id": "mon_cougar", "fg": 1697 }, + { "id": "mon_cow", "fg": 1705 }, + { "id": [ "mon_coyote", "mon_coyote_wolf" ], "fg": 1700 }, + { "id": "mon_crow", "fg": 1694 }, + { "id": "mon_deer", "fg": 1706 }, + { "id": "mon_dog", "fg": 1702 }, + { "id": [ "mon_duck", "mon_turkey" ], "fg": 1692 }, { "id": [ "mon_fish_bowfin", @@ -5006,326 +5010,326 @@ "mon_fish_whitefish", "mon_fish_pickerel" ], - "fg": 1708 - }, - { "id": [ "mon_fish_eel", "broken_molebot" ], "fg": 1709 }, - { "id": [ "mon_fish_lobster", "mon_fish_crayfish" ], "fg": 1710 }, - { "id": "mon_fox_gray", "fg": 1687 }, - { "id": "mon_fox_red", "fg": 1688 }, - { "id": "mon_frog", "fg": 1675 }, - { "id": [ "mon_hare", "mon_rabbit" ], "fg": 1702 }, - { "id": "mon_horse", "fg": 1691 }, - { "id": [ "mon_lemming", "mon_groundhog", "mon_shrew" ], "fg": 1698 }, - { "id": "mon_mink", "fg": 1700 }, - { "id": "mon_moose", "fg": 1692 }, - { "id": "mon_opossum", "fg": 1701 }, - { "id": "mon_otter", "fg": 1694 }, - { "id": "mon_pig", "fg": 1695 }, - { "id": "mon_raccoon", "fg": 1705 }, - { "id": "mon_rattlesnake", "fg": 1707 }, - { "id": "mon_sheep", "fg": 1693 }, - { "id": "mon_slug", "fg": 1659 }, - { "id": "mon_squirrel", "fg": 1704 }, - { "id": "mon_squirrel_red", "fg": 1703 }, - { "id": [ "mon_weasel", "mon_beaver" ], "fg": 1699 }, - { "id": "mon_wolf", "fg": 1685 }, - { "id": [ "mon_blood_sacrifice", "mon_beekeeper", "mon_twisted_body" ], "fg": 1714 }, - { "id": "mon_flesh_angel", "fg": 1712 }, - { "id": "mon_homunculus", "fg": 1713 }, - { "id": "mon_shia", "fg": 1715 }, - { "id": "mon_boomer_fungus", "fg": 1737 }, - { "id": "mon_fungal_blossom", "fg": 1719 }, - { "id": "mon_fungal_fighter", "fg": 1739 }, - { "id": "mon_fungal_hedgerow", "fg": 1723 }, - { "id": [ "mon_fungal_tendril", "f_mutcactus_test" ], "fg": 1718 }, + "fg": 1724 + }, + { "id": [ "mon_fish_eel", "broken_molebot" ], "fg": 1725 }, + { "id": [ "mon_fish_lobster", "mon_fish_crayfish" ], "fg": 1726 }, + { "id": "mon_fox_gray", "fg": 1703 }, + { "id": "mon_fox_red", "fg": 1704 }, + { "id": "mon_frog", "fg": 1691 }, + { "id": [ "mon_hare", "mon_rabbit" ], "fg": 1718 }, + { "id": "mon_horse", "fg": 1707 }, + { "id": [ "mon_lemming", "mon_groundhog", "mon_shrew" ], "fg": 1714 }, + { "id": "mon_mink", "fg": 1716 }, + { "id": "mon_moose", "fg": 1708 }, + { "id": "mon_opossum", "fg": 1717 }, + { "id": "mon_otter", "fg": 1710 }, + { "id": "mon_pig", "fg": 1711 }, + { "id": "mon_raccoon", "fg": 1721 }, + { "id": "mon_rattlesnake", "fg": 1723 }, + { "id": "mon_sheep", "fg": 1709 }, + { "id": "mon_slug", "fg": 1675 }, + { "id": "mon_squirrel", "fg": 1720 }, + { "id": "mon_squirrel_red", "fg": 1719 }, + { "id": [ "mon_weasel", "mon_beaver" ], "fg": 1715 }, + { "id": "mon_wolf", "fg": 1701 }, + { "id": [ "mon_blood_sacrifice", "mon_beekeeper", "mon_twisted_body" ], "fg": 1730 }, + { "id": "mon_flesh_angel", "fg": 1728 }, + { "id": "mon_homunculus", "fg": 1729 }, + { "id": "mon_shia", "fg": 1731 }, + { "id": "mon_boomer_fungus", "fg": 1753 }, + { "id": "mon_fungal_blossom", "fg": 1735 }, + { "id": "mon_fungal_fighter", "fg": 1755 }, + { "id": "mon_fungal_hedgerow", "fg": 1739 }, + { "id": [ "mon_fungal_tendril", "f_mutcactus_test" ], "fg": 1734 }, { "id": "mon_fungal_wall", - "fg": [ 1724, 1725 ], + "fg": [ 1740, 1741 ], "multitile": true, "additional_tiles": [ - { "id": "corner", "fg": [ 1726, 1727, 1728, 1729 ] }, - { "id": "t_connection", "fg": [ 1730, 1731, 1732, 1733 ] }, - { "id": "center", "fg": 1734 }, - { "id": "unconnected", "fg": 1735 } + { "id": "corner", "fg": [ 1742, 1743, 1744, 1745 ] }, + { "id": "t_connection", "fg": [ 1746, 1747, 1748, 1749 ] }, + { "id": "center", "fg": 1750 }, + { "id": "unconnected", "fg": 1751 } ] }, - { "id": "mon_fungaloid", "fg": 1716 }, - { "id": "mon_fungaloid_queen", "fg": 1722 }, - { "id": "mon_fungaloid_seeder", "fg": 1720 }, - { "id": "mon_fungaloid_tower", "fg": 1721 }, - { "id": "mon_fungaloid_young", "fg": 1717 }, - { "id": "mon_spore", "fg": 1738 }, - { "id": [ "mon_albino_penguin", "debug_mon" ], "fg": 1765 }, - { "id": "mon_ant", "fg": 1745 }, - { "id": "mon_ant_fungus", "fg": 1736 }, - { "id": [ "mon_ant_larva", "mon_dermatik_larva" ], "fg": 1748 }, - { "id": "mon_ant_queen", "fg": 1747 }, - { "id": "mon_ant_soldier", "fg": 1746 }, - { "id": "mon_bear_smoky", "fg": 1740 }, - { "id": "mon_bee", "fg": 1749 }, - { "id": "mon_centipede_giant", "fg": 1750 }, - { "id": [ "mon_centipede", "mon_mosquito", "mon_wasp_small", "mon_dragonfly" ], "fg": 1679 }, - { "id": "mon_chud", "fg": 1762 }, - { "id": "mon_dark_wyrm", "fg": 1763 }, - { "id": "mon_dermatik", "fg": 1751 }, - { "id": "mon_dragonfly_giant", "fg": 1752 }, - { "id": "mon_fish_blinky", "fg": 1776 }, - { "id": "mon_fly", "fg": 1756 }, - { "id": "mon_frog_giant", "fg": 1744 }, - { "id": [ "mon_giant_cockroach", "mon_pregnant_giant_cockroach" ], "fg": 1754 }, - { "id": "mon_giant_cockroach_nymph", "fg": 1755 }, - { "id": "mon_giant_crayfish", "fg": 1760 }, - { "id": [ "mon_graboid", "mon_yugg" ], "fg": 1741 }, - { "id": "mon_halfworm", "fg": 1743 }, - { "id": "mon_mosquito_giant", "fg": 1753 }, - { "id": "mon_one_eye", "fg": 1761 }, - { "id": "mon_rat_king", "fg": 1758 }, - { "id": [ "mon_sewer_fish", "mon_mutant_carp", "mon_mutant_salmon" ], "fg": 1777 }, - { "id": "mon_sewer_snake", "fg": 1766 }, - { "id": [ "mon_sludge_crawler", "mon_shadow_snake" ], "fg": 1764 }, - { "id": "mon_slug_giant", "fg": 1759 }, - { "id": "mon_spider_jumping_giant", "fg": 1770 }, - { "id": [ "mon_spider_jumping", "mon_spider_trapdoor", "mon_spider_widow" ], "fg": 1775 }, - { "id": "mon_spider_trapdoor_giant", "fg": 1768 }, - { "id": "mon_spider_web", "fg": 1769 }, - { "id": "mon_spider_web_s", "fg": 1772 }, - { "id": "mon_spider_widow_giant", "fg": 1771 }, - { "id": "mon_spider_widow_giant_s", "fg": 1773 }, - { "id": "mon_spider_wolf", "fg": 1774 }, - { "id": "mon_spider_wolf_giant", "fg": 1767 }, - { "id": "mon_wasp", "fg": 1757 }, - { "id": "mon_worm", "fg": 1742 }, - { "id": "mon_biollante", "fg": 1785 }, - { "id": "mon_creeper_vine", "fg": 1784 }, - { "id": "mon_triffid", "fg": 1778 }, - { "id": "mon_triffid_heart", "fg": 1781 }, - { "id": "mon_triffid_queen", "fg": 1780 }, - { "id": "mon_triffid_young", "fg": 1779 }, - { "id": "mon_vinebeast", "fg": 1782 }, - { "id": "mon_EMP_hack", "fg": 1788 }, - { "id": "mon_broken_cyborg", "fg": 1806 }, - { "id": "mon_c4_hack", "fg": 1787 }, - { "id": "mon_chickenbot", "fg": 1804 }, - { "id": "mon_copbot", "fg": 1794 }, - { "id": "mon_eyebot", "fg": 1793 }, - { "id": "mon_flashbang_hack", "fg": 1789 }, - { "id": "mon_gasbomb_hack", "fg": 1790 }, - { "id": "mon_grenade_hack", "fg": 1791 }, - { "id": "mon_hazmatbot", "fg": 1808 }, - { "id": [ "mon_laserturret", "bot_laserturret" ], "fg": 1797 }, - { "id": "mon_manhack", "fg": 1786 }, - { "id": "mon_mininuke_hack", "fg": 1792 }, - { "id": "mon_molebot", "fg": 1807 }, - { "id": "mon_riotbot", "fg": 1795 }, - { "id": "mon_secubot", "fg": 1802 }, - { "id": "mon_skitterbot", "fg": 1801 }, - { "id": "mon_tankbot", "fg": 1803 }, - { "id": "mon_tripod", "fg": 1805 }, - { "id": "mon_turret_bmg", "fg": 1798 }, - { "id": [ "mon_turret", "mon_exploder", "bot_turret" ], "fg": 1796 }, - { "id": [ "mon_turret_rifle", "bot_rifleturret" ], "fg": 1799 }, - { "id": "mon_turret_searchlight", "fg": 1800 }, - { "id": "mon_blob", "fg": 1811 }, - { "id": "mon_blob_brain", "fg": 1813 }, - { "id": "mon_blob_large", "fg": 1812 }, - { "id": "mon_blob_small", "fg": 1810 }, - { "id": "mon_gelatin", "fg": 1809 }, - { "id": "mon_player_blob", "fg": 1814 }, - { "id": "mon_dog_skeleton", "fg": 1822 }, - { "id": "mon_dog_zombie_cop", "fg": 1815 }, - { "id": "mon_dog_zombie_rot", "fg": 1816 }, - { "id": "mon_zhark", "fg": 1817 }, - { "id": "mon_zolf", "fg": 1820 }, - { "id": "mon_zombear", "fg": 1821 }, - { "id": "mon_zombie_dog", "fg": 1856 }, - { "id": "mon_zombie_pig", "fg": 1873 }, - { "id": "mon_zoose", "fg": 1818 }, - { "id": "mon_zougar", "fg": 1819 }, - { "id": "mon_zombie_swimmer", "fg": 1881, "bg": 1625 }, - { "id": "mon_zombie", "fg": 1823, "bg": 1625 }, - { "id": "mon_zombie_scientist", "fg": 1875, "bg": 1625 }, - { "id": "mon_zombie_cop", "fg": 1851, "bg": 1625 }, - { "id": "mon_zombie_survivor", "fg": 1880, "bg": 1625 }, - { "id": "mon_boomer", "fg": 1887, "bg": 1630 }, - { "id": "mon_boomer_huge", "fg": 1842, "bg": 1632 }, - { "id": "mon_gas_zombie", "fg": 1833, "bg": 1630 }, - { "id": "mon_zombie_gasbag", "fg": 1860, "bg": 1632 }, - { "id": "mon_zombie_child", "fg": 1850, "bg": 1625 }, - { "id": "mon_zombie_anklebiter", "fg": 1827 }, - { "id": "mon_zombie_snotgobbler", "fg": 1826 }, - { "id": "mon_zombie_shriekling", "fg": 1829 }, - { "id": "mon_zombie_sproglodyte", "fg": 1830 }, - { "id": "mon_zombie_waif", "fg": 1831 }, - { "id": "mon_afs_headless_horror", "fg": 1832, "bg": 1631 }, - { "id": "mon_afs_headless_zombie", "fg": 1841, "bg": 1631 }, - { "id": "mon_zombie_brainless", "fg": 1843 }, - { "id": "mon_zombie_runner", "fg": 1868, "bg": 1625 }, - { "id": "mon_zombie_hunter", "fg": 1869, "bg": 1629 }, - { "id": "mon_zombie_predator", "fg": 1870, "bg": 1629 }, + { "id": "mon_fungaloid", "fg": 1732 }, + { "id": "mon_fungaloid_queen", "fg": 1738 }, + { "id": "mon_fungaloid_seeder", "fg": 1736 }, + { "id": "mon_fungaloid_tower", "fg": 1737 }, + { "id": "mon_fungaloid_young", "fg": 1733 }, + { "id": "mon_spore", "fg": 1754 }, + { "id": [ "mon_albino_penguin", "debug_mon" ], "fg": 1781 }, + { "id": "mon_ant", "fg": 1761 }, + { "id": "mon_ant_fungus", "fg": 1752 }, + { "id": [ "mon_ant_larva", "mon_dermatik_larva" ], "fg": 1764 }, + { "id": "mon_ant_queen", "fg": 1763 }, + { "id": "mon_ant_soldier", "fg": 1762 }, + { "id": "mon_bear_smoky", "fg": 1756 }, + { "id": "mon_bee", "fg": 1765 }, + { "id": "mon_centipede_giant", "fg": 1766 }, + { "id": [ "mon_centipede", "mon_mosquito", "mon_wasp_small", "mon_dragonfly" ], "fg": 1695 }, + { "id": "mon_chud", "fg": 1778 }, + { "id": "mon_dark_wyrm", "fg": 1779 }, + { "id": "mon_dermatik", "fg": 1767 }, + { "id": "mon_dragonfly_giant", "fg": 1768 }, + { "id": "mon_fish_blinky", "fg": 1792 }, + { "id": "mon_fly", "fg": 1772 }, + { "id": "mon_frog_giant", "fg": 1760 }, + { "id": [ "mon_giant_cockroach", "mon_pregnant_giant_cockroach" ], "fg": 1770 }, + { "id": "mon_giant_cockroach_nymph", "fg": 1771 }, + { "id": "mon_giant_crayfish", "fg": 1776 }, + { "id": [ "mon_graboid", "mon_yugg" ], "fg": 1757 }, + { "id": "mon_halfworm", "fg": 1759 }, + { "id": "mon_mosquito_giant", "fg": 1769 }, + { "id": "mon_one_eye", "fg": 1777 }, + { "id": "mon_rat_king", "fg": 1774 }, + { "id": [ "mon_sewer_fish", "mon_mutant_carp", "mon_mutant_salmon" ], "fg": 1793 }, + { "id": "mon_sewer_snake", "fg": 1782 }, + { "id": [ "mon_sludge_crawler", "mon_shadow_snake" ], "fg": 1780 }, + { "id": "mon_slug_giant", "fg": 1775 }, + { "id": "mon_spider_jumping_giant", "fg": 1786 }, + { "id": [ "mon_spider_jumping", "mon_spider_trapdoor", "mon_spider_widow" ], "fg": 1791 }, + { "id": "mon_spider_trapdoor_giant", "fg": 1784 }, + { "id": "mon_spider_web", "fg": 1785 }, + { "id": "mon_spider_web_s", "fg": 1788 }, + { "id": "mon_spider_widow_giant", "fg": 1787 }, + { "id": "mon_spider_widow_giant_s", "fg": 1789 }, + { "id": "mon_spider_wolf", "fg": 1790 }, + { "id": "mon_spider_wolf_giant", "fg": 1783 }, + { "id": "mon_wasp", "fg": 1773 }, + { "id": "mon_worm", "fg": 1758 }, + { "id": "mon_biollante", "fg": 1801 }, + { "id": "mon_creeper_vine", "fg": 1800 }, + { "id": "mon_triffid", "fg": 1794 }, + { "id": "mon_triffid_heart", "fg": 1797 }, + { "id": "mon_triffid_queen", "fg": 1796 }, + { "id": "mon_triffid_young", "fg": 1795 }, + { "id": "mon_vinebeast", "fg": 1798 }, + { "id": "mon_EMP_hack", "fg": 1804 }, + { "id": "mon_broken_cyborg", "fg": 1822 }, + { "id": "mon_c4_hack", "fg": 1803 }, + { "id": "mon_chickenbot", "fg": 1820 }, + { "id": "mon_copbot", "fg": 1810 }, + { "id": "mon_eyebot", "fg": 1809 }, + { "id": "mon_flashbang_hack", "fg": 1805 }, + { "id": "mon_gasbomb_hack", "fg": 1806 }, + { "id": "mon_grenade_hack", "fg": 1807 }, + { "id": "mon_hazmatbot", "fg": 1824 }, + { "id": [ "mon_laserturret", "bot_laserturret" ], "fg": 1813 }, + { "id": "mon_manhack", "fg": 1802 }, + { "id": "mon_mininuke_hack", "fg": 1808 }, + { "id": "mon_molebot", "fg": 1823 }, + { "id": "mon_riotbot", "fg": 1811 }, + { "id": "mon_secubot", "fg": 1818 }, + { "id": "mon_skitterbot", "fg": 1817 }, + { "id": "mon_tankbot", "fg": 1819 }, + { "id": "mon_tripod", "fg": 1821 }, + { "id": "mon_turret_bmg", "fg": 1814 }, + { "id": [ "mon_turret", "mon_exploder", "bot_turret" ], "fg": 1812 }, + { "id": [ "mon_turret_rifle", "bot_rifleturret" ], "fg": 1815 }, + { "id": "mon_turret_searchlight", "fg": 1816 }, + { "id": "mon_blob", "fg": 1827 }, + { "id": "mon_blob_brain", "fg": 1829 }, + { "id": "mon_blob_large", "fg": 1828 }, + { "id": "mon_blob_small", "fg": 1826 }, + { "id": "mon_gelatin", "fg": 1825 }, + { "id": "mon_player_blob", "fg": 1830 }, + { "id": "mon_dog_skeleton", "fg": 1838 }, + { "id": "mon_dog_zombie_cop", "fg": 1831 }, + { "id": "mon_dog_zombie_rot", "fg": 1832 }, + { "id": "mon_zhark", "fg": 1833 }, + { "id": "mon_zolf", "fg": 1836 }, + { "id": "mon_zombear", "fg": 1837 }, + { "id": "mon_zombie_dog", "fg": 1872 }, + { "id": "mon_zombie_pig", "fg": 1889 }, + { "id": "mon_zoose", "fg": 1834 }, + { "id": "mon_zougar", "fg": 1835 }, + { "id": "mon_zombie_swimmer", "fg": 1897, "bg": 1641 }, + { "id": "mon_zombie", "fg": 1839, "bg": 1641 }, + { "id": "mon_zombie_scientist", "fg": 1891, "bg": 1641 }, + { "id": "mon_zombie_cop", "fg": 1867, "bg": 1641 }, + { "id": "mon_zombie_survivor", "fg": 1896, "bg": 1641 }, + { "id": "mon_boomer", "fg": 1903, "bg": 1646 }, + { "id": "mon_boomer_huge", "fg": 1858, "bg": 1648 }, + { "id": "mon_gas_zombie", "fg": 1849, "bg": 1646 }, + { "id": "mon_zombie_gasbag", "fg": 1876, "bg": 1648 }, + { "id": "mon_zombie_child", "fg": 1866, "bg": 1641 }, + { "id": "mon_zombie_anklebiter", "fg": 1843 }, + { "id": "mon_zombie_snotgobbler", "fg": 1842 }, + { "id": "mon_zombie_shriekling", "fg": 1845 }, + { "id": "mon_zombie_sproglodyte", "fg": 1846 }, + { "id": "mon_zombie_waif", "fg": 1847 }, + { "id": "mon_afs_headless_horror", "fg": 1848, "bg": 1647 }, + { "id": "mon_afs_headless_zombie", "fg": 1857, "bg": 1647 }, + { "id": "mon_zombie_brainless", "fg": 1859 }, + { "id": "mon_zombie_runner", "fg": 1884, "bg": 1641 }, + { "id": "mon_zombie_hunter", "fg": 1885, "bg": 1645 }, + { "id": "mon_zombie_predator", "fg": 1886, "bg": 1645 }, { "id": [ "mon_irradiated_wanderer_1", "mon_irradiated_wanderer_2", "mon_irradiated_wanderer_3", "mon_irradiated_wanderer_4" ], - "fg": 1825, - "bg": 1634 - }, - { "id": "mon_zombie_grenadier", "fg": 1864, "bg": 1624 }, - { "id": "mon_zombie_grenadier_elite", "fg": 1865, "bg": 1624 }, - { "id": "mon_zombie_bio_op", "fg": 1885, "bg": 1624 }, - { "id": "mon_zombie_soldier", "fg": 1863, "bg": 1624 }, - { "id": "mon_charred_nightmare", "fg": 1824, "bg": 1624 }, - { "id": "mon_zombie_acidic", "fg": 1844, "bg": 1628 }, - { "id": "mon_zombie_armored", "fg": 1884, "bg": 1625 }, - { "id": "mon_zombie_biter", "fg": [ { "weight": 1, "sprite": 1845 }, { "weight": 1, "sprite": 1837 } ] }, - { "id": "mon_zombie_brute", "fg": 1846, "bg": 1624 }, - { "id": "mon_zombie_brute_shocker", "fg": 1849, "bg": 1627 }, - { "id": "mon_zombie_corrosive", "fg": 1852, "bg": 1628 }, - { "id": "mon_zombie_crawler", "fg": 1853, "bg": 1625 }, - { "id": "mon_zombie_creepy", "fg": 1828 }, - { "id": "mon_zombie_dancer", "fg": 1854, "bg": 1625 }, - { "id": "mon_zombie_electric", "fg": 1848, "bg": 1627 }, - { "id": "mon_zombie_fat", "fg": 1857, "bg": 1625 }, - { "id": "mon_zombie_fireman", "fg": 1858, "bg": 1625 }, - { "id": "mon_zombie_fungus", "fg": 1859, "bg": 1631 }, - { "id": "mon_zombie_grabber", "fg": 1861, "bg": 1622 }, - { "id": "mon_zombie_grappler", "fg": 1862, "bg": 1632 }, - { "id": "mon_zombie_hazmat", "fg": 1866, "bg": 1625 }, - { "id": "mon_zombie_hollow", "fg": 1867, "bg": 1620 }, - { "id": "mon_zombie_hulk", "fg": 1847, "bg": 1632 }, - { "id": "mon_zombie_jackson", "fg": 1855, "bg": 1633 }, + "fg": 1841, + "bg": 1650 + }, + { "id": "mon_zombie_grenadier", "fg": 1880, "bg": 1640 }, + { "id": "mon_zombie_grenadier_elite", "fg": 1881, "bg": 1640 }, + { "id": "mon_zombie_bio_op", "fg": 1901, "bg": 1640 }, + { "id": "mon_zombie_soldier", "fg": 1879, "bg": 1640 }, + { "id": "mon_charred_nightmare", "fg": 1840, "bg": 1640 }, + { "id": "mon_zombie_acidic", "fg": 1860, "bg": 1644 }, + { "id": "mon_zombie_armored", "fg": 1900, "bg": 1641 }, + { "id": "mon_zombie_biter", "fg": [ { "weight": 1, "sprite": 1861 }, { "weight": 1, "sprite": 1853 } ] }, + { "id": "mon_zombie_brute", "fg": 1862, "bg": 1640 }, + { "id": "mon_zombie_brute_shocker", "fg": 1865, "bg": 1643 }, + { "id": "mon_zombie_corrosive", "fg": 1868, "bg": 1644 }, + { "id": "mon_zombie_crawler", "fg": 1869, "bg": 1641 }, + { "id": "mon_zombie_creepy", "fg": 1844 }, + { "id": "mon_zombie_dancer", "fg": 1870, "bg": 1641 }, + { "id": "mon_zombie_electric", "fg": 1864, "bg": 1643 }, + { "id": "mon_zombie_fat", "fg": 1873, "bg": 1641 }, + { "id": "mon_zombie_fireman", "fg": 1874, "bg": 1641 }, + { "id": "mon_zombie_fungus", "fg": 1875, "bg": 1647 }, + { "id": "mon_zombie_grabber", "fg": 1877, "bg": 1638 }, + { "id": "mon_zombie_grappler", "fg": 1878, "bg": 1648 }, + { "id": "mon_zombie_hazmat", "fg": 1882, "bg": 1641 }, + { "id": "mon_zombie_hollow", "fg": 1883, "bg": 1636 }, + { "id": "mon_zombie_hulk", "fg": 1863, "bg": 1648 }, + { "id": "mon_zombie_jackson", "fg": 1871, "bg": 1649 }, { "id": "mon_zombie_mancroc", - "fg": [ { "weight": 1, "sprite": 1838 }, { "weight": 1, "sprite": 1839 }, { "weight": 1, "sprite": 1840 } ], - "bg": 1623 - }, - { "id": "mon_zombie_master", "fg": 1871, "bg": 1620 }, - { "id": "mon_zombie_necro", "fg": 1872, "bg": 1620 }, - { "id": "mon_zombie_rot", "fg": 1874, "bg": 1625 }, - { "id": "mon_zombie_spitter", "fg": 1879, "bg": 1628 }, - { "id": "mon_zombie_technician", "fg": 1882 }, - { "id": "mon_zombie_thorny", "fg": 1836 }, - { "id": "mon_zombie_tough", "fg": 1883, "bg": 1625 }, - { "id": "mon_zombie_shrieker", "fg": 1876 }, - { "id": "mon_zombie_screecher", "fg": 1877 }, + "fg": [ { "weight": 1, "sprite": 1854 }, { "weight": 1, "sprite": 1855 }, { "weight": 1, "sprite": 1856 } ], + "bg": 1639 + }, + { "id": "mon_zombie_master", "fg": 1887, "bg": 1636 }, + { "id": "mon_zombie_necro", "fg": 1888, "bg": 1636 }, + { "id": "mon_zombie_rot", "fg": 1890, "bg": 1641 }, + { "id": "mon_zombie_spitter", "fg": 1895, "bg": 1644 }, + { "id": "mon_zombie_technician", "fg": 1898 }, + { "id": "mon_zombie_thorny", "fg": 1852 }, + { "id": "mon_zombie_tough", "fg": 1899, "bg": 1641 }, + { "id": "mon_zombie_shrieker", "fg": 1892 }, + { "id": "mon_zombie_screecher", "fg": 1893 }, { "id": "mon_skeleton", - "fg": [ { "weight": 1, "sprite": 1886 }, { "weight": 1, "sprite": 1835 } ], - "bg": 1625 + "fg": [ { "weight": 1, "sprite": 1902 }, { "weight": 1, "sprite": 1851 } ], + "bg": 1641 }, - { "id": "mon_skeleton_hulk", "fg": 1834, "bg": 1632 }, - { "id": [ "mon_zombie_shady", "mon_zombie_smoker" ], "fg": 1878 }, - { "id": [ "t_barndoor", "t_palisade_pulley" ], "fg": 1907 }, + { "id": "mon_skeleton_hulk", "fg": 1850, "bg": 1648 }, + { "id": [ "mon_zombie_shady", "mon_zombie_smoker" ], "fg": 1894 }, + { "id": [ "t_barndoor", "t_palisade_pulley" ], "fg": 1923 }, { "id": [ "t_bars", "t_portcullis", "t_reb_cage" ], - "fg": [ 2154, 2155 ], + "fg": [ 2170, 2171 ], "multitile": true, "additional_tiles": [ - { "id": "corner", "fg": [ 2156, 2157, 2158, 2159 ] }, - { "id": "t_connection", "fg": [ 2160, 2161, 2162, 2163 ] }, - { "id": "center", "fg": 2164 } + { "id": "corner", "fg": [ 2172, 2173, 2174, 2175 ] }, + { "id": "t_connection", "fg": [ 2176, 2177, 2178, 2179 ] }, + { "id": "center", "fg": 2180 } ] }, - { "id": [ "t_card_military", "t_card_science" ], "fg": 1908 }, - { "id": "t_card_reader_broken", "fg": 1909 }, - { "id": "t_centrifuge", "fg": 1910 }, - { "id": [ "t_chainfence_posts", "t_fence_post" ], "fg": 2153 }, + { "id": [ "t_card_military", "t_card_science" ], "fg": 1924 }, + { "id": "t_card_reader_broken", "fg": 1925 }, + { "id": "t_centrifuge", "fg": 1926 }, + { "id": [ "t_chainfence_posts", "t_fence_post" ], "fg": 2169 }, { "id": [ "t_chainfence", "t_chainfence_v", "t_chainfence_h" ], - "fg": [ 2142, 2143 ], + "fg": [ 2158, 2159 ], "rotates": true, "multitile": true, "height_3d": 6, "additional_tiles": [ - { "id": "corner", "fg": [ 2144, 2145, 2146, 2147 ] }, - { "id": "t_connection", "fg": [ 2148, 2149, 2150, 2151 ] }, - { "id": "center", "fg": 2152 } + { "id": "corner", "fg": [ 2160, 2161, 2162, 2163 ] }, + { "id": "t_connection", "fg": [ 2164, 2165, 2166, 2167 ] }, + { "id": "center", "fg": 2168 } ] }, - { "id": [ "t_chaingate_c", "t_chaingate_l" ], "fg": 1976 }, - { "id": "t_chaingate_o", "fg": 2153 }, - { "id": [ "t_column", "t_little_column" ], "fg": 2141 }, - { "id": [ "t_console_broken", "t_elevator_control_off", "f_aut_gas_console_o" ], "fg": 1911 }, - { "id": [ "t_console", "t_radio_controls", "f_aut_gas_console" ], "fg": 1912 }, + { "id": [ "t_chaingate_c", "t_chaingate_l" ], "fg": 1992 }, + { "id": "t_chaingate_o", "fg": 2169 }, + { "id": [ "t_column", "t_little_column" ], "fg": 2157 }, + { "id": [ "t_console_broken", "t_elevator_control_off", "f_aut_gas_console_o" ], "fg": 1927 }, + { "id": [ "t_console", "t_radio_controls", "f_aut_gas_console" ], "fg": 1928 }, { "id": "t_conveyor", "multitile": true, "height_3d": 3, - "fg": [ 1900, 1901 ], - "additional_tiles": [ { "id": "corner", "fg": [ 1902, 1903, 1904, 1905 ] } ] + "fg": [ 1916, 1917 ], + "additional_tiles": [ { "id": "corner", "fg": [ 1918, 1919, 1920, 1921 ] } ] }, - { "id": "t_covered_well", "fg": 1913 }, - { "id": [ "t_current_trans", "t_potential_trans", "t_radio_tower" ], "fg": 1914 }, - { "id": "t_curtains", "multitile": true, "height_3d": 2, "fg": [ 1968, 1969 ] }, + { "id": "t_covered_well", "fg": 1929 }, + { "id": [ "t_current_trans", "t_potential_trans", "t_radio_tower" ], "fg": 1930 }, + { "id": "t_curtains", "multitile": true, "height_3d": 2, "fg": [ 1984, 1985 ] }, { "id": "t_cvdbody", - "fg": 1918, + "fg": 1934, "multitile": true, - "additional_tiles": [ { "id": "corner", "fg": [ 1919, 1920, 1921, 1922 ] }, { "id": "t_connection", "fg": [ 1923, 1924, 1924, 1925 ] } ] + "additional_tiles": [ { "id": "corner", "fg": [ 1935, 1936, 1937, 1938 ] }, { "id": "t_connection", "fg": [ 1939, 1940, 1940, 1941 ] } ] }, - { "id": "t_cvdmachine", "fg": 1915 }, - { "id": "t_diesel_pump", "fg": 1916 }, - { "id": "t_fault", "fg": 1889 }, + { "id": "t_cvdmachine", "fg": 1931 }, + { "id": "t_diesel_pump", "fg": 1932 }, + { "id": "t_fault", "fg": 1905 }, { "id": "t_fence_barbed", - "fg": [ 2187, 2188 ], - "bg": 1652, + "fg": [ 2203, 2204 ], + "bg": 1668, "multitile": true, "height_3d": 2, "additional_tiles": [ - { "id": "corner", "fg": [ 2189, 2190, 2191, 2192 ] }, - { "id": "t_connection", "fg": [ 2193, 2194, 2195, 2196 ] }, - { "id": "center", "fg": 2197 } + { "id": "corner", "fg": [ 2205, 2206, 2207, 2208 ] }, + { "id": "t_connection", "fg": [ 2209, 2210, 2211, 2212 ] }, + { "id": "center", "fg": 2213 } ] }, { "id": "t_fence_rope", - "fg": [ 2198, 2199 ], - "bg": 1652, + "fg": [ 2214, 2215 ], + "bg": 1668, "multitile": true, "height_3d": 2, "additional_tiles": [ - { "id": "corner", "fg": [ 2200, 2201, 2202, 2203 ] }, - { "id": "t_connection", "fg": [ 2204, 2205, 2206, 2207 ] }, - { "id": "center", "fg": 2208 } + { "id": "corner", "fg": [ 2216, 2217, 2218, 2219 ] }, + { "id": "t_connection", "fg": [ 2220, 2221, 2222, 2223 ] }, + { "id": "center", "fg": 2224 } ] }, { "id": [ "t_fence", "t_fence_v", "t_fence_h", "t_wall_log_half" ], - "fg": [ 2211, 2212 ], + "fg": [ 2227, 2228 ], "height_3d": 3, - "bg": 1652, + "bg": 1668, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "corner", "fg": [ 2213, 2214, 2215, 2216 ] }, - { "id": "t_connection", "fg": [ 2217, 2218, 2219, 2220 ] }, - { "id": "center", "fg": 2221 } + { "id": "corner", "fg": [ 2229, 2230, 2231, 2232 ] }, + { "id": "t_connection", "fg": [ 2233, 2234, 2235, 2236 ] }, + { "id": "center", "fg": 2237 } ] }, { "id": "t_fence_wire", - "fg": [ 2176, 2177 ], - "bg": 1652, + "fg": [ 2192, 2193 ], + "bg": 1668, "multitile": true, "height_3d": 2, "additional_tiles": [ - { "id": "corner", "fg": [ 2178, 2179, 2180, 2181 ] }, - { "id": "t_connection", "fg": [ 2182, 2183, 2184, 2185 ] }, - { "id": "center", "fg": 2186 } + { "id": "corner", "fg": [ 2194, 2195, 2196, 2197 ] }, + { "id": "t_connection", "fg": [ 2198, 2199, 2200, 2201 ] }, + { "id": "center", "fg": 2202 } ] }, - { "id": "t_fencegate_c", "fg": [ 1999, 2000 ], "bg": 1652, "multitile": true }, - { "id": "t_fencegate_o", "fg": [ 2001, 2002 ], "bg": 1652, "multitile": true }, + { "id": "t_fencegate_c", "fg": [ 2015, 2016 ], "bg": 1668, "multitile": true }, + { "id": "t_fencegate_o", "fg": [ 2017, 2018 ], "bg": 1668, "multitile": true }, { "id": [ "t_fungus_wall", "t_fungus_wall_transformed" ], - "fg": [ 2050, 2051 ], + "fg": [ 2066, 2067 ], "multitile": true, "additional_tiles": [ - { "id": "corner", "fg": [ 2052, 2053, 2054, 2055 ] }, - { "id": "t_connection", "fg": [ 2056, 2057, 2058, 2059 ] }, - { "id": "center", "fg": 2060 } + { "id": "corner", "fg": [ 2068, 2069, 2070, 2071 ] }, + { "id": "t_connection", "fg": [ 2072, 2073, 2074, 2075 ] }, + { "id": "center", "fg": 2076 } ] }, - { "id": [ "t_gas_pump_smashed", "t_diesel_pump_smashed" ], "fg": 1917 }, - { "id": [ "t_gas_pump", "t_gas_pump_a" ], "fg": 1917 }, + { "id": [ "t_gas_pump_smashed", "t_diesel_pump_smashed" ], "fg": 1933 }, + { "id": [ "t_gas_pump", "t_gas_pump_a" ], "fg": 1933 }, { "id": [ "t_gates_control_concrete", @@ -5338,288 +5342,288 @@ "t_gates_control_brick", "t_gates_control_brick_lab" ], - "fg": 1926 + "fg": 1942 }, - { "id": "t_guardrail_bg_dp", "multitile": true, "bg": 1651, "fg": [ 2209, 2210 ] }, - { "id": "t_gutter_downspout", "fg": 2118 }, + { "id": "t_guardrail_bg_dp", "multitile": true, "bg": 1667, "fg": [ 2225, 2226 ] }, + { "id": "t_gutter_downspout", "fg": 2134 }, { "id": "t_gutter_drop", - "fg": 2117, - "bg": [ 2106, 2107 ], + "fg": 2133, + "bg": [ 2122, 2123 ], "multitile": true, "height_3d": 0, "additional_tiles": [ - { "id": "corner", "bg": [ 2108, 2109, 2110, 2111 ] }, - { "id": "t_connection", "bg": [ 2112, 2113, 2114, 2115 ] }, - { "id": "center", "bg": 2116 } + { "id": "corner", "bg": [ 2124, 2125, 2126, 2127 ] }, + { "id": "t_connection", "bg": [ 2128, 2129, 2130, 2131 ] }, + { "id": "center", "bg": 2132 } ] }, { "id": [ "t_gutter_west", "t_gutter_east", "t_gutter_north", "t_gutter_south" ], - "bg": [ 2106, 2107 ], + "bg": [ 2122, 2123 ], "multitile": true, "height_3d": 0, "additional_tiles": [ - { "id": "corner", "bg": [ 2108, 2109, 2110, 2111 ] }, - { "id": "t_connection", "bg": [ 2112, 2113, 2114, 2115 ] }, - { "id": "center", "bg": 2116 } + { "id": "corner", "bg": [ 2124, 2125, 2126, 2127 ] }, + { "id": "t_connection", "bg": [ 2128, 2129, 2130, 2131 ] }, + { "id": "center", "bg": 2132 } ] }, { "id": "t_improvised_shelter", "fg": 18 }, - { "id": "t_ladder_down", "fg": 2036 }, - { "id": "t_ladder_up", "fg": 2035 }, - { "id": "t_lgtn_arrest", "fg": 1929, "bg": 1651 }, - { "id": "t_machinery_electronic", "fg": 1924 }, - { "id": [ "t_machinery_heavy", "t_machinery_old" ], "fg": 1930 }, - { "id": "t_machinery_light", "fg": 1931 }, - { "id": "t_manhole", "fg": 2038 }, - { "id": "t_manhole_cover", "fg": 2037 }, - { "id": "t_marloss", "fg": 2049 }, - { "id": "t_marloss_tree", "fg": 2061 }, + { "id": "t_ladder_down", "fg": 2052 }, + { "id": "t_ladder_up", "fg": 2051 }, + { "id": "t_lgtn_arrest", "fg": 1945, "bg": 1667 }, + { "id": "t_machinery_electronic", "fg": 1940 }, + { "id": [ "t_machinery_heavy", "t_machinery_old" ], "fg": 1946 }, + { "id": "t_machinery_light", "fg": 1947 }, + { "id": "t_manhole", "fg": 2054 }, + { "id": "t_manhole_cover", "fg": 2053 }, + { "id": "t_marloss", "fg": 2065 }, + { "id": "t_marloss_tree", "fg": 2077 }, { "id": "t_monkey_bars", - "fg": [ 1890, 1891 ], + "fg": [ 1906, 1907 ], "multitile": true, - "additional_tiles": [ { "id": "corner", "fg": [ 1892, 1893, 1894, 1895 ] } ] + "additional_tiles": [ { "id": "corner", "fg": [ 1908, 1909, 1910, 1911 ] } ] }, - { "id": "t_oil_circ_brkr_l", "fg": 1932 }, - { "id": "t_oil_circ_brkr_s", "fg": 1933 }, - { "id": "t_open_air", "fg": 2039 }, - { "id": [ "t_ov_reb_cage", "t_ov_smreb_cage" ], "fg": 2244 }, - { "id": "t_palisade_gate", "fg": [ 2003, 2004 ], "bg": 1652, "multitile": true }, - { "id": "t_palisade_gate_o", "fg": [ 2005, 2006 ], "bg": 1652, "multitile": true }, + { "id": "t_oil_circ_brkr_l", "fg": 1948 }, + { "id": "t_oil_circ_brkr_s", "fg": 1949 }, + { "id": "t_open_air", "fg": 2055 }, + { "id": [ "t_ov_reb_cage", "t_ov_smreb_cage" ], "fg": 2260 }, + { "id": "t_palisade_gate", "fg": [ 2019, 2020 ], "bg": 1668, "multitile": true }, + { "id": "t_palisade_gate_o", "fg": [ 2021, 2022 ], "bg": 1668, "multitile": true }, { "id": [ "t_palisade", "t_wall_log", "t_wall_wood" ], - "fg": [ 2245, 2246 ], + "fg": [ 2261, 2262 ], "multitile": true, "additional_tiles": [ - { "id": "corner", "fg": [ 2247, 2248, 2249, 2250 ] }, - { "id": "t_connection", "fg": [ 2251, 2252, 2253, 2254 ] }, - { "id": "center", "fg": 2255 } + { "id": "corner", "fg": [ 2263, 2264, 2265, 2266 ] }, + { "id": "t_connection", "fg": [ 2267, 2268, 2269, 2270 ] }, + { "id": "center", "fg": 2271 } ] }, { "id": "t_paper", - "fg": [ 2256, 2257 ], + "fg": [ 2272, 2273 ], "multitile": true, "additional_tiles": [ - { "id": "corner", "fg": [ 2258, 2259, 2260, 2261 ] }, - { "id": "t_connection", "fg": [ 2262, 2263, 2264, 2265 ] }, - { "id": "center", "fg": 2266 } + { "id": "corner", "fg": [ 2274, 2275, 2276, 2277 ] }, + { "id": "t_connection", "fg": [ 2278, 2279, 2280, 2281 ] }, + { "id": "center", "fg": 2282 } ] }, - { "id": "t_pedestal_temple", "fg": 1898 }, - { "id": "t_pedestal_wyrm", "fg": 1899 }, - { "id": "t_pit_corpsed", "height_3d": -2, "fg": 2490 }, - { "id": [ "t_pit_covered", "t_pit_glass_covered", "t_pit_spiked_covered" ], "fg": 2491 }, + { "id": "t_pedestal_temple", "fg": 1914 }, + { "id": "t_pedestal_wyrm", "fg": 1915 }, + { "id": "t_pit_corpsed", "height_3d": -2, "fg": 2506 }, + { "id": [ "t_pit_covered", "t_pit_glass_covered", "t_pit_spiked_covered" ], "fg": 2507 }, { "id": [ "t_pit_glass", "tr_glass_pit" ], - "fg": 2524, + "fg": 2540, "multitile": true, "height_3d": -3, "additional_tiles": [ - { "id": "edge", "fg": [ 2525, 2526 ] }, - { "id": "corner", "fg": [ 2527, 2528, 2529, 2530 ] }, - { "id": "t_connection", "fg": [ 2531, 2532, 2533, 2534 ] }, - { "id": "end_piece", "fg": [ 2535, 2536, 2537, 2538 ] }, - { "id": "center", "fg": 2539 } + { "id": "edge", "fg": [ 2541, 2542 ] }, + { "id": "corner", "fg": [ 2543, 2544, 2545, 2546 ] }, + { "id": "t_connection", "fg": [ 2547, 2548, 2549, 2550 ] }, + { "id": "end_piece", "fg": [ 2551, 2552, 2553, 2554 ] }, + { "id": "center", "fg": 2555 } ] }, { "id": "t_pit_shallow", - "fg": 2492, + "fg": 2508, "multitile": true, "height_3d": -1, "additional_tiles": [ - { "id": "edge", "fg": [ 2493, 2494 ] }, - { "id": "corner", "fg": [ 2495, 2496, 2497, 2498 ] }, - { "id": "t_connection", "fg": [ 2499, 2500, 2501, 2502 ] }, - { "id": "end_piece", "fg": [ 2503, 2504, 2505, 2506 ] }, - { "id": "center", "fg": 2507 } + { "id": "edge", "fg": [ 2509, 2510 ] }, + { "id": "corner", "fg": [ 2511, 2512, 2513, 2514 ] }, + { "id": "t_connection", "fg": [ 2515, 2516, 2517, 2518 ] }, + { "id": "end_piece", "fg": [ 2519, 2520, 2521, 2522 ] }, + { "id": "center", "fg": 2523 } ] }, { "id": "t_pit_spiked", - "fg": 2540, + "fg": 2556, "multitile": true, "height_3d": -3, "additional_tiles": [ - { "id": "edge", "fg": [ 2541, 2542 ] }, - { "id": "corner", "fg": [ 2543, 2544, 2545, 2546 ] }, - { "id": "t_connection", "fg": [ 2547, 2548, 2549, 2550 ] }, - { "id": "end_piece", "fg": [ 2551, 2552, 2553, 2554 ] }, - { "id": "center", "fg": 2555 } + { "id": "edge", "fg": [ 2557, 2558 ] }, + { "id": "corner", "fg": [ 2559, 2560, 2561, 2562 ] }, + { "id": "t_connection", "fg": [ 2563, 2564, 2565, 2566 ] }, + { "id": "end_piece", "fg": [ 2567, 2568, 2569, 2570 ] }, + { "id": "center", "fg": 2571 } ] }, { "id": [ "t_pit", "tr_sinkhole" ], - "fg": 2508, + "fg": 2524, "multitile": true, "height_3d": -3, "additional_tiles": [ - { "id": "edge", "fg": [ 2509, 2510 ] }, - { "id": "corner", "fg": [ 2511, 2512, 2513, 2514 ] }, - { "id": "t_connection", "fg": [ 2515, 2516, 2517, 2518 ] }, - { "id": "end_piece", "fg": [ 2519, 2520, 2521, 2522 ] }, - { "id": "center", "fg": 2523 } + { "id": "edge", "fg": [ 2525, 2526 ] }, + { "id": "corner", "fg": [ 2527, 2528, 2529, 2530 ] }, + { "id": "t_connection", "fg": [ 2531, 2532, 2533, 2534 ] }, + { "id": "end_piece", "fg": [ 2535, 2536, 2537, 2538 ] }, + { "id": "center", "fg": 2539 } ] }, - { "id": "t_plut_generator", "fg": 1928 }, - { "id": "t_pontoon_dp", "height_3d": 2, "fg": 2559 }, + { "id": "t_plut_generator", "fg": 1944 }, + { "id": "t_pontoon_dp", "height_3d": 2, "fg": 2575 }, { "id": [ "t_railing", "t_railing_v", "t_railing_h" ], - "fg": [ 2233, 2234 ], - "bg": 1651, + "fg": [ 2249, 2250 ], + "bg": 1667, "rotates": true, "multitile": true, "height_3d": 2, "additional_tiles": [ - { "id": "corner", "fg": [ 2235, 2236, 2237, 2238 ] }, - { "id": "t_connection", "fg": [ 2239, 2240, 2241, 2242 ] }, - { "id": "center", "fg": 2243 } + { "id": "corner", "fg": [ 2251, 2252, 2253, 2254 ] }, + { "id": "t_connection", "fg": [ 2255, 2256, 2257, 2258 ] }, + { "id": "center", "fg": 2259 } ] }, - { "id": "t_rdoor_b", "multitile": true, "fg": [ 2011, 2012 ] }, - { "id": "t_rdoor_boarded", "multitile": true, "fg": [ 2013, 2014 ] }, - { "id": "t_rdoor_boarded_damaged", "multitile": true, "fg": [ 2015, 2016 ] }, - { "id": "t_rdoor_c", "multitile": true, "fg": [ 2007, 2008 ] }, - { "id": "t_rdoor_o", "multitile": true, "fg": [ 2009, 2010 ] }, - { "id": "t_recycler", "fg": 1934 }, + { "id": "t_rdoor_b", "multitile": true, "fg": [ 2027, 2028 ] }, + { "id": "t_rdoor_boarded", "multitile": true, "fg": [ 2029, 2030 ] }, + { "id": "t_rdoor_boarded_damaged", "multitile": true, "fg": [ 2031, 2032 ] }, + { "id": "t_rdoor_c", "multitile": true, "fg": [ 2023, 2024 ] }, + { "id": "t_rdoor_o", "multitile": true, "fg": [ 2025, 2026 ] }, + { "id": "t_recycler", "fg": 1950 }, { "id": [ "t_rock_wall_half", "t_sconc_wall_halfway", "t_strconc_wall_halfway", "t_wall_half", "t_brick_wall_halfway" ], - "fg": [ 2351, 2352 ], + "fg": [ 2367, 2368 ], "multitile": true, "additional_tiles": [ - { "id": "corner", "fg": [ 2353, 2354, 2355, 2356 ] }, - { "id": "t_connection", "fg": [ 2357, 2358, 2359, 2360 ] }, - { "id": "center", "fg": 2361 } + { "id": "corner", "fg": [ 2369, 2370, 2371, 2372 ] }, + { "id": "t_connection", "fg": [ 2373, 2374, 2375, 2376 ] }, + { "id": "center", "fg": 2377 } ] }, - { "id": "t_root_wall", "fg": 2065 }, - { "id": "t_rope_up", "fg": 2040 }, - { "id": [ "t_sai_box", "t_sai_box_damaged" ], "fg": 1935 }, - { "id": "t_sewage", "fg": 2560 }, + { "id": "t_root_wall", "fg": 2081 }, + { "id": "t_rope_up", "fg": 2056 }, + { "id": [ "t_sai_box", "t_sai_box_damaged" ], "fg": 1951 }, + { "id": "t_sewage", "fg": 2576 }, { "id": "t_sewage_pipe", - "fg": [ 1938, 1939 ], + "fg": [ 1954, 1955 ], "multitile": true, "additional_tiles": [ - { "id": "corner", "fg": [ 1940, 1941, 1942, 1943 ] }, - { "id": "t_connection", "fg": [ 1944, 1945, 1946, 1947 ] }, - { "id": "center", "fg": 1948 } + { "id": "corner", "fg": [ 1956, 1957, 1958, 1959 ] }, + { "id": "t_connection", "fg": [ 1960, 1961, 1962, 1963 ] }, + { "id": "center", "fg": 1964 } ] }, - { "id": "t_sewage_pump", "fg": 1949 }, - { "id": "t_slide", "multitile": true, "fg": [ 1896, 1897 ] }, + { "id": "t_sewage_pump", "fg": 1965 }, + { "id": "t_slide", "multitile": true, "fg": [ 1912, 1913 ] }, { "id": "t_slime", - "fg": 2561, + "fg": 2577, "multitile": true, "additional_tiles": [ - { "id": "unconnected", "fg": 2561 }, - { "id": "edge", "fg": [ 2562, 2563 ] }, - { "id": "corner", "fg": [ 2564, 2565, 2566, 2567 ] }, - { "id": "t_connection", "fg": [ 2568, 2569, 2570, 2571 ] }, - { "id": "end_piece", "fg": [ 2572, 2573, 2574, 2575 ] }, - { "id": "center", "fg": 2576 } + { "id": "unconnected", "fg": 2577 }, + { "id": "edge", "fg": [ 2578, 2579 ] }, + { "id": "corner", "fg": [ 2580, 2581, 2582, 2583 ] }, + { "id": "t_connection", "fg": [ 2584, 2585, 2586, 2587 ] }, + { "id": "end_piece", "fg": [ 2588, 2589, 2590, 2591 ] }, + { "id": "center", "fg": 2592 } ] }, - { "id": "t_slope_down", "height_3d": -3, "fg": 2041 }, - { "id": "t_slope_up", "height_3d": 3, "fg": 2042 }, - { "id": "t_slot_machine", "fg": 1951 }, - { "id": [ "t_stairs_down", "t_low_stairs_begin" ], "height_3d": -3, "fg": 2033 }, - { "id": [ "t_stairs_up", "t_low_stairs_end" ], "height_3d": 3, "fg": 2034 }, - { "id": "t_station_disc", "fg": 1952 }, - { "id": "t_stump", "fg": 2063 }, - { "id": [ "t_support_l", "t_support_s" ], "fg": 2267 }, - { "id": "t_switch_gb", "fg": 1936 }, - { "id": "t_switch_rb", "fg": 1937 }, - { "id": "t_switch_rg", "fg": 1950 }, - { "id": "t_switchgear_l", "fg": 1953 }, - { "id": "t_switchgear_s", "fg": 1954 }, - { "id": "t_utility_light", "fg": 1955 }, - { "id": "t_vat", "fg": 1956 }, + { "id": "t_slope_down", "height_3d": -3, "fg": 2057 }, + { "id": "t_slope_up", "height_3d": 3, "fg": 2058 }, + { "id": "t_slot_machine", "fg": 1967 }, + { "id": [ "t_stairs_down", "t_low_stairs_begin", "t_wood_stairs_down" ], "height_3d": -3, "fg": 2049 }, + { "id": [ "t_stairs_up", "t_low_stairs_end", "t_wood_stairs_up" ], "height_3d": 3, "fg": 2050 }, + { "id": "t_station_disc", "fg": 1968 }, + { "id": "t_stump", "fg": 2079 }, + { "id": [ "t_support_l", "t_support_s" ], "fg": 2283 }, + { "id": "t_switch_gb", "fg": 1952 }, + { "id": "t_switch_rb", "fg": 1953 }, + { "id": "t_switch_rg", "fg": 1966 }, + { "id": "t_switchgear_l", "fg": 1969 }, + { "id": "t_switchgear_s", "fg": 1970 }, + { "id": "t_utility_light", "fg": 1971 }, + { "id": "t_vat", "fg": 1972 }, { "id": [ "t_wall_glass", "t_reinforced_glass", "t_wall_glass_alarm" ], - "fg": [ 2298, 2299 ], + "fg": [ 2314, 2315 ], "multitile": true, "additional_tiles": [ - { "id": "corner", "fg": [ 2300, 2301, 2302, 2303 ] }, - { "id": "t_connection", "fg": [ 2304, 2305, 2306, 2307 ] }, - { "id": "center", "fg": 2308 } + { "id": "corner", "fg": [ 2316, 2317, 2318, 2319 ] }, + { "id": "t_connection", "fg": [ 2320, 2321, 2322, 2323 ] }, + { "id": "center", "fg": 2324 } ] }, { "id": [ "t_wall_log_broken", "t_wall_wood_broken" ], - "fg": [ 2130, 2131 ], + "fg": [ 2146, 2147 ], "multitile": true, "additional_tiles": [ - { "id": "corner", "fg": [ 2132, 2133, 2134, 2135 ] }, - { "id": "t_connection", "fg": [ 2136, 2137, 2138, 2139 ] }, - { "id": "center", "fg": 2140 } + { "id": "corner", "fg": [ 2148, 2149, 2150, 2151 ] }, + { "id": "t_connection", "fg": [ 2152, 2153, 2154, 2155 ] }, + { "id": "center", "fg": 2156 } ] }, { "id": [ "t_wall_log_chipped", "t_wall_wood_chipped" ], - "fg": [ 2119, 2120 ], + "fg": [ 2135, 2136 ], "multitile": true, "additional_tiles": [ - { "id": "corner", "fg": [ 2121, 2122, 2123, 2124 ] }, - { "id": "t_connection", "fg": [ 2125, 2126, 2127, 2128 ] }, - { "id": "center", "fg": 2129 } + { "id": "corner", "fg": [ 2137, 2138, 2139, 2140 ] }, + { "id": "t_connection", "fg": [ 2141, 2142, 2143, 2144 ] }, + { "id": "center", "fg": 2145 } ] }, { "id": [ "t_wall_metal", "t_missile", "t_missile_exploded" ], - "fg": [ 2165, 2166 ], + "fg": [ 2181, 2182 ], "multitile": true, "additional_tiles": [ - { "id": "corner", "fg": [ 2167, 2168, 2169, 2170 ] }, - { "id": "t_connection", "fg": [ 2171, 2172, 2173, 2174 ] }, - { "id": "center", "fg": 2175 } + { "id": "corner", "fg": [ 2183, 2184, 2185, 2186 ] }, + { "id": "t_connection", "fg": [ 2187, 2188, 2189, 2190 ] }, + { "id": "center", "fg": 2191 } ] }, - { "id": [ "t_water_dp", "t_swater_dp" ], "fg": 2556 }, - { "id": "t_water_pool", "fg": 2558 }, - { "id": "t_water_pump", "fg": 1957 }, - { "id": [ "t_water_sh", "t_swater_sh" ], "fg": 2557 }, + { "id": [ "t_water_dp", "t_swater_dp" ], "fg": 2572 }, + { "id": "t_water_pool", "fg": 2574 }, + { "id": "t_water_pump", "fg": 1973 }, + { "id": [ "t_water_sh", "t_swater_sh" ], "fg": 2573 }, { "id": "t_wax", - "fg": [ 2222, 2223 ], - "bg": 1652, + "fg": [ 2238, 2239 ], + "bg": 1668, "multitile": true, "additional_tiles": [ - { "id": "corner", "fg": [ 2224, 2225, 2226, 2227 ] }, - { "id": "t_connection", "fg": [ 2228, 2229, 2230, 2231 ] }, - { "id": "center", "fg": 2232 } + { "id": "corner", "fg": [ 2240, 2241, 2242, 2243 ] }, + { "id": "t_connection", "fg": [ 2244, 2245, 2246, 2247 ] }, + { "id": "center", "fg": 2248 } ] }, - { "id": "t_window_bars", "multitile": true, "height_3d": 2, "fg": [ 1963, 1964 ] }, - { "id": "t_window_bars_alarm", "multitile": true, "fg": [ 2019, 2020 ] }, - { "id": [ "t_window_boarded", "t_window_boarded_noglass" ], "multitile": true, "fg": [ 2021, 2022 ] }, - { "id": "t_window_empty", "multitile": true, "height_3d": 2, "fg": [ 1972, 1973 ] }, - { "id": [ "t_window_enhanced", "t_window_enhanced_noglass" ], "multitile": true, "fg": [ 2023, 2024 ] }, - { "id": "t_window_frame", "multitile": true, "height_3d": 2, "fg": [ 1970, 1971 ] }, + { "id": "t_window_bars", "multitile": true, "height_3d": 2, "fg": [ 1979, 1980 ] }, + { "id": "t_window_bars_alarm", "multitile": true, "fg": [ 2035, 2036 ] }, + { "id": [ "t_window_boarded", "t_window_boarded_noglass" ], "multitile": true, "fg": [ 2037, 2038 ] }, + { "id": "t_window_empty", "multitile": true, "height_3d": 2, "fg": [ 1988, 1989 ] }, + { "id": [ "t_window_enhanced", "t_window_enhanced_noglass" ], "multitile": true, "fg": [ 2039, 2040 ] }, + { "id": "t_window_frame", "multitile": true, "height_3d": 2, "fg": [ 1986, 1987 ] }, { "id": [ "t_window_open", "t_window_no_curtains_open" ], "multitile": true, "height_3d": 2, - "fg": [ 1966, 1967 ] + "fg": [ 1982, 1983 ] }, - { "id": [ "t_window_reinforced", "t_window_reinforced_noglass" ], "multitile": true, "fg": [ 2025, 2026 ] }, - { "id": "t_window_stained_blue", "multitile": true, "fg": [ 2027, 2028 ] }, - { "id": "t_window_stained_green", "multitile": true, "fg": [ 2029, 2030 ] }, - { "id": "t_window_stained_red", "multitile": true, "fg": [ 2031, 2032 ] }, + { "id": [ "t_window_reinforced", "t_window_reinforced_noglass" ], "multitile": true, "fg": [ 2041, 2042 ] }, + { "id": "t_window_stained_blue", "multitile": true, "fg": [ 2043, 2044 ] }, + { "id": "t_window_stained_green", "multitile": true, "fg": [ 2045, 2046 ] }, + { "id": "t_window_stained_red", "multitile": true, "fg": [ 2047, 2048 ] }, { "id": [ "t_window", "t_window_alarm", "t_window_domestic", "t_window_no_curtains" ], "multitile": true, "height_3d": 2, - "fg": [ 1962, 1965 ] + "fg": [ 1978, 1981 ] }, { "id": [ "t_window_taped", "t_window_domestic_taped", "t_window_alarm_taped", "t_window_no_curtains_taped" ], "multitile": true, - "fg": [ 2017, 2018 ] + "fg": [ 2033, 2034 ] }, { "id": [ @@ -5744,14 +5748,14 @@ ], "//": "pseudo-items / stuff that shouldn't exist go here.", "///": "also includes many vehicle parts which exist on undrawn layers of vehicles", - "fg": 1604 + "fg": 1620 }, - { "id": "t_backboard", "fg": 1888 }, - { "id": [ "t_atm", "t_elevator_control" ], "fg": 1906 }, + { "id": "t_backboard", "fg": 1904 }, + { "id": [ "t_atm", "t_elevator_control" ], "fg": 1922 }, { "id": [ "t_door_b", "t_door_b_peep", "t_door_lab_b", "t_door_red_b", "t_door_green_b", "t_door_white_b", "t_door_gray_b" ], "multitile": true, - "fg": [ 1974, 1975 ] + "fg": [ 1990, 1991 ] }, { "id": [ @@ -5767,9 +5771,9 @@ "t_door_gray_c" ], "multitile": true, - "fg": [ 1958, 1959 ] + "fg": [ 1974, 1975 ] }, - { "id": [ "t_door_boarded_damaged", "t_door_boarded_damaged_peep" ], "multitile": true, "fg": [ 1981, 1982 ] }, + { "id": [ "t_door_boarded_damaged", "t_door_boarded_damaged_peep" ], "multitile": true, "fg": [ 1997, 1998 ] }, { "id": [ "t_door_glass_c", @@ -5784,7 +5788,7 @@ "t_door_glass_gray_c" ], "multitile": true, - "fg": [ 1995, 1996 ] + "fg": [ 2011, 2012 ] }, { "id": [ @@ -5800,7 +5804,7 @@ "t_door_glass_gray_o" ], "multitile": true, - "fg": [ 1997, 1998 ] + "fg": [ 2013, 2014 ] }, { "id": [ @@ -5821,37 +5825,37 @@ "t_door_gray_frame" ], "multitile": true, - "fg": [ 1960, 1961 ] + "fg": [ 1976, 1977 ] }, - { "id": "t_door_bar_c", "multitile": true, "fg": [ 1985, 1986 ] }, - { "id": "t_door_bar_locked", "multitile": true, "fg": [ 1987, 1988 ] }, - { "id": "t_door_bar_o", "multitile": true, "fg": [ 1989, 1990 ] }, - { "id": [ "t_door_boarded", "t_door_boarded_peep" ], "multitile": true, "fg": [ 1977, 1978 ] }, - { "id": [ "t_door_c_peep", "t_door_locked_peep" ], "multitile": true, "fg": [ 1979, 1980 ] }, - { "id": "t_door_curtain_c", "multitile": true, "fg": [ 1983, 1984 ] }, + { "id": "t_door_bar_c", "multitile": true, "fg": [ 2001, 2002 ] }, + { "id": "t_door_bar_locked", "multitile": true, "fg": [ 2003, 2004 ] }, + { "id": "t_door_bar_o", "multitile": true, "fg": [ 2005, 2006 ] }, + { "id": [ "t_door_boarded", "t_door_boarded_peep" ], "multitile": true, "fg": [ 1993, 1994 ] }, + { "id": [ "t_door_c_peep", "t_door_locked_peep" ], "multitile": true, "fg": [ 1995, 1996 ] }, + { "id": "t_door_curtain_c", "multitile": true, "fg": [ 1999, 2000 ] }, { "id": [ "t_door_metal_c", "t_door_metal_locked", "t_door_metal_pickable", "t_door_metal_lab_c" ], "multitile": true, - "fg": [ 1991, 1992 ] + "fg": [ 2007, 2008 ] }, { "id": [ "t_door_metal_o", "t_mdoor_frame", "t_mdoor_lab_frame", "t_door_metal_lab_o" ], "multitile": true, - "fg": [ 1993, 1994 ] + "fg": [ 2009, 2010 ] }, - { "id": "t_fungus_floor_in", "fg": 2044 }, - { "id": [ "t_fungus_floor_out", "t_fungus_floor_sup" ], "fg": 2045 }, - { "id": "t_fungus_mound", "fg": 2046 }, - { "id": "t_tree_alder", "fg": 2099 }, - { "id": "t_tree_alder_season_autumn", "fg": 2100 }, - { "id": "t_tree_alder_season_winter", "fg": 2101 }, - { "id": "t_tree_alder_harvested", "fg": 2101 }, - { "id": "t_grass_tall", "fg": 2098 }, - { "id": "t_shrub", "fg": 2064 }, - { "id": "t_shrub_blueberry", "fg": 2067, "bg": 2066 }, - { "id": [ "t_shrub_blueberry_harvested", "t_shrub_strawberry_harvested", "t_underbrush" ], "fg": 2066 }, - { "id": "t_shrub_fungal", "fg": 2062 }, - { "id": "t_shrub_strawberry", "fg": 2068, "bg": 2066 }, + { "id": "t_fungus_floor_in", "fg": 2060 }, + { "id": [ "t_fungus_floor_out", "t_fungus_floor_sup" ], "fg": 2061 }, + { "id": "t_fungus_mound", "fg": 2062 }, + { "id": "t_tree_alder", "fg": 2115 }, + { "id": "t_tree_alder_season_autumn", "fg": 2116 }, + { "id": "t_tree_alder_season_winter", "fg": 2117 }, + { "id": "t_tree_alder_harvested", "fg": 2117 }, + { "id": "t_grass_tall", "fg": 2114 }, + { "id": "t_shrub", "fg": 2080 }, + { "id": "t_shrub_blueberry", "fg": 2083, "bg": 2082 }, + { "id": [ "t_shrub_blueberry_harvested", "t_shrub_strawberry_harvested", "t_underbrush" ], "fg": 2082 }, + { "id": "t_shrub_fungal", "fg": 2078 }, + { "id": "t_shrub_strawberry", "fg": 2084, "bg": 2082 }, { "id": [ "t_tree_apple_harvested_season_autumn", @@ -5866,7 +5870,7 @@ "t_tree_plum_season_autumn", "t_tree_hickory_harvested_season_autumn" ], - "bg": 2074 + "bg": 2090 }, { "id": [ @@ -5885,9 +5889,9 @@ "t_tree_hickory_harvested", "t_tree_hickory" ], - "bg": 2073 + "bg": 2089 }, - { "id": "t_tree_apple_season_autumn", "fg": 2075, "bg": 2074 }, + { "id": "t_tree_apple_season_autumn", "fg": 2091, "bg": 2090 }, { "id": [ "t_tree_apple_season_winter", @@ -5906,38 +5910,38 @@ "t_tree_hickory_harvested_season_winter", "t_tree_hickory_dead" ], - "bg": 2072 - }, - { "id": "t_tree_apricot_season_summer", "fg": 2076, "bg": 2073 }, - { "id": "t_tree_birch", "fg": 2070, "bg": 2085 }, - { "id": "t_tree_birch_season_autumn", "fg": 2071, "bg": 2085 }, - { "id": [ "t_tree_birch_season_winter", "t_tree_dead" ], "fg": 2085 }, - { "id": "t_tree_blackjack", "fg": 2086, "bg": 2069 }, - { "id": "t_tree_blackjack_season_autumn", "fg": 2087, "bg": 2069 }, - { "id": "t_tree_cherry_season_summer", "fg": 2078, "bg": 2073 }, - { "id": "t_tree_deadpine", "fg": 2088 }, - { "id": "t_tree_fungal", "fg": 2048 }, - { "id": "t_tree_fungal_young", "fg": 2047 }, - { "id": "t_tree_hickory_season_autumn", "fg": 2090, "bg": 2074 }, - { "id": "t_tree_maple", "fg": 2091, "bg": 2069 }, - { "id": "t_tree_maple_season_autumn", "fg": 2092, "bg": 2069 }, - { "id": "t_tree_peach_season_summer", "fg": 2079, "bg": 2073 }, - { "id": "t_tree_pear_season_autumn", "fg": 2077, "bg": 2074 }, - { "id": "t_tree_pine", "fg": 2089 }, - { "id": "t_tree_plum_season_summer", "fg": 2080, "bg": 2073 }, - { "id": [ "t_tree_season_autumn", "t_tree_birch_harvested_season_autumn" ], "fg": 2071, "bg": 2069 }, + "bg": 2088 + }, + { "id": "t_tree_apricot_season_summer", "fg": 2092, "bg": 2089 }, + { "id": "t_tree_birch", "fg": 2086, "bg": 2101 }, + { "id": "t_tree_birch_season_autumn", "fg": 2087, "bg": 2101 }, + { "id": [ "t_tree_birch_season_winter", "t_tree_dead" ], "fg": 2101 }, + { "id": "t_tree_blackjack", "fg": 2102, "bg": 2085 }, + { "id": "t_tree_blackjack_season_autumn", "fg": 2103, "bg": 2085 }, + { "id": "t_tree_cherry_season_summer", "fg": 2094, "bg": 2089 }, + { "id": "t_tree_deadpine", "fg": 2104 }, + { "id": "t_tree_fungal", "fg": 2064 }, + { "id": "t_tree_fungal_young", "fg": 2063 }, + { "id": "t_tree_hickory_season_autumn", "fg": 2106, "bg": 2090 }, + { "id": "t_tree_maple", "fg": 2107, "bg": 2085 }, + { "id": "t_tree_maple_season_autumn", "fg": 2108, "bg": 2085 }, + { "id": "t_tree_peach_season_summer", "fg": 2095, "bg": 2089 }, + { "id": "t_tree_pear_season_autumn", "fg": 2093, "bg": 2090 }, + { "id": "t_tree_pine", "fg": 2105 }, + { "id": "t_tree_plum_season_summer", "fg": 2096, "bg": 2089 }, + { "id": [ "t_tree_season_autumn", "t_tree_birch_harvested_season_autumn" ], "fg": 2087, "bg": 2085 }, { "id": [ "t_tree_season_winter", "t_tree_birch_harvested_season_winter", "t_tree_blackjack_season_winter" ], - "fg": 2069 + "fg": 2085 }, - { "id": [ "t_tree", "t_tree_birch_harvested" ], "fg": 2070, "bg": 2069 }, - { "id": "t_tree_willow", "fg": 2094, "bg": 2093 }, - { "id": "t_tree_willow_harvested", "fg": 2095, "bg": 2093 }, - { "id": "t_tree_willow_season_winter", "bg": 2093 }, - { "id": "t_tree_young", "fg": 2082, "bg": 2081 }, - { "id": "t_tree_young_season_autumn", "fg": 2083, "bg": 2081 }, - { "id": "t_tree_young_season_winter", "bg": 2081 }, - { "id": "t_trunk", "multitile": true, "fg": [ 2096, 2097 ] }, + { "id": [ "t_tree", "t_tree_birch_harvested" ], "fg": 2086, "bg": 2085 }, + { "id": "t_tree_willow", "fg": 2110, "bg": 2109 }, + { "id": "t_tree_willow_harvested", "fg": 2111, "bg": 2109 }, + { "id": "t_tree_willow_season_winter", "bg": 2109 }, + { "id": "t_tree_young", "fg": 2098, "bg": 2097 }, + { "id": "t_tree_young_season_autumn", "fg": 2099, "bg": 2097 }, + { "id": "t_tree_young_season_winter", "bg": 2097 }, + { "id": "t_trunk", "multitile": true, "fg": [ 2112, 2113 ] }, { "id": [ "t_underbrush_harvested_spring", @@ -5945,408 +5949,408 @@ "t_underbrush_harvested_autumn", "t_underbrush_harvested_winter" ], - "fg": 2084 + "fg": 2100 }, { "id": "t_brick_wall", - "fg": [ 2384, 2387 ], + "fg": [ 2400, 2403 ], "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 2390 }, - { "id": "end_piece", "fg": [ 2384, 2387 ] }, - { "id": "unconnected", "fg": 2399 }, - { "id": "edge", "fg": [ 2384, 2387 ] }, - { "id": "corner", "fg": [ 2392, 2394, 2393, 2391 ] }, - { "id": "t_connection", "fg": [ 2396, 2398, 2397, 2395 ] } + { "id": "center", "fg": 2406 }, + { "id": "end_piece", "fg": [ 2400, 2403 ] }, + { "id": "unconnected", "fg": 2415 }, + { "id": "edge", "fg": [ 2400, 2403 ] }, + { "id": "corner", "fg": [ 2408, 2410, 2409, 2407 ] }, + { "id": "t_connection", "fg": [ 2412, 2414, 2413, 2411 ] } ] }, { "id": "t_concrete_wall", - "fg": [ 2271, 2277 ], + "fg": [ 2287, 2293 ], "multitile": true, "additional_tiles": [ { "id": "edge", "fg": [ - { "weight": 2, "sprite": [ 2271, 2277 ] }, - { "weight": 1, "sprite": [ 2272, 2278 ] }, - { "weight": 1, "sprite": [ 2273, 2279 ] } + { "weight": 2, "sprite": [ 2287, 2293 ] }, + { "weight": 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2296, 2298, 2300, 2302 ] }, + { "id": "t_connection", "fg": [ 2304, 2306, 2308, 2310 ] }, + { "id": "center", "fg": 2312 } ] }, { "id": "t_wall_resin", "fg": [ - { "weight": 1, "sprite": [ 2313, 2316 ] }, - { "weight": 1, "sprite": [ 2314, 2317 ] }, - { "weight": 1, "sprite": [ 2315, 2318 ] } + { "weight": 1, "sprite": [ 2329, 2332 ] }, + { "weight": 1, "sprite": [ 2330, 2333 ] }, + { "weight": 1, "sprite": [ 2331, 2334 ] } ], "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 2322 }, + { "id": "center", "fg": 2338 }, { "id": "end_piece", "fg": [ - { "weight": 1, "sprite": [ 2313, 2316 ] }, - { "weight": 1, "sprite": [ 2314, 2317 ] }, - { "weight": 1, "sprite": [ 2315, 2318 ] } + { "weight": 1, "sprite": [ 2329, 2332 ] }, + { "weight": 1, "sprite": [ 2330, 2333 ] }, + { "weight": 1, "sprite": [ 2331, 2334 ] } ] }, - { "id": "unconnected", "fg": 2331 }, + { "id": "unconnected", "fg": 2347 }, { "id": "edge", "fg": [ - { "weight": 1, "sprite": [ 2313, 2316 ] }, - { 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"sprite": [ 2406, 2409 ] }, - { "weight": 1, "sprite": [ 2407, 2410 ] } + { "weight": 1, "sprite": [ 2421, 2424 ] }, + { "weight": 1, "sprite": [ 2422, 2425 ] }, + { "weight": 1, "sprite": [ 2423, 2426 ] } ] }, - { "id": "unconnected", "fg": 2420 }, + { "id": "unconnected", "fg": 2436 }, { "id": "edge", "fg": [ - { "weight": 1, "sprite": [ 2405, 2408 ] }, - { "weight": 1, "sprite": [ 2406, 2409 ] }, - { "weight": 1, "sprite": [ 2407, 2410 ] } + { "weight": 1, "sprite": [ 2421, 2424 ] }, + { "weight": 1, "sprite": [ 2422, 2425 ] }, + { "weight": 1, "sprite": [ 2423, 2426 ] } ] }, - { "id": "corner", "fg": [ 2413, 2415, 2414, 2412 ] }, - { "id": "t_connection", "fg": [ 2417, 2419, 2418, 2416 ] } + { "id": "corner", "fg": [ 2429, 2431, 2430, 2428 ] }, + { "id": "t_connection", "fg": [ 2433, 2435, 2434, 2432 ] } ] }, { "id": [ "bb", "bearing", "caltrops", "tr_caltrops", "blun_slug", "blun_shot", "blun_flechette" ], - "fg": 1178 + "fg": 1194 }, - { "id": [ "beartrap", "tr_beartrap", "tr_beartrap_buried" ], "fg": 1490 }, - { "id": [ "blade", "tr_engine", "tr_blade" ], "fg": 1008 }, - { "id": [ "bubblewrap", "tr_bubblewrap" ], "fg": 1395 }, - { "id": [ "bwirebat", "nailboard", "nailbat", "sword_nail", "board_trap", "tr_nailboard" ], "fg": 1014 }, - { "id": [ "cot", "tr_cot" ], "fg": 1088 }, - { "id": [ "firecracker_pack", "boobytrap", "tr_boobytrap" ], "fg": 1341 }, + { "id": [ "beartrap", "tr_beartrap", "tr_beartrap_buried" ], "fg": 1506 }, + { "id": [ "blade", "tr_engine", "tr_blade" ], "fg": 1024 }, + { "id": [ "bubblewrap", "tr_bubblewrap" ], "fg": 1411 }, + { "id": [ "bwirebat", "nailboard", "nailbat", "sword_nail", "board_trap", "tr_nailboard" ], "fg": 1030 }, + { "id": [ "cot", "tr_cot" ], "fg": 1104 }, + { "id": [ "firecracker_pack", "boobytrap", "tr_boobytrap" ], "fg": 1357 }, { "id": [ "funnel", "makeshift_funnel", "tr_funnel", "tr_makeshift_funnel", "metal_funnel", "tr_metal_funnel" ], - "fg": 1372 + "fg": 1388 }, - { "id": [ "fur_rollmat", "tr_fur_rollmat", "leather_tarp" ], "fg": 1140 }, + { "id": [ "fur_rollmat", "tr_fur_rollmat", "leather_tarp" ], "fg": 1156 }, { "id": [ "hand_crossbow", "crossbow", "huge_crossbow", "rep_crossbow", "bullet_crossbow", "crossbow_trap", "tr_crossbow" ], - "fg": 976 - }, - { "id": [ "landmine", "tr_landmine", "tr_landmine_buried" ], "fg": 1492 }, - { "id": [ "leather_funnel", "tr_leather_funnel" ], "fg": 1371 }, - { "id": [ "light_snare_kit", "heavy_snare_kit", "tr_light_snare", "tr_heavy_snare" ], "fg": 1548 }, - { "id": [ "lighting_hidden", "t_hole", "tr_ledge" ], "bg": 1581 }, - { "id": [ "p_carpet", "rollmat", "tr_rollmat" ], "fg": 1129 }, - { "id": [ "teleporter", "telepad", "tr_telepad" ], "fg": 1434 }, - { "id": "tr_dissector", "fg": 2582 }, - { "id": "tr_glow", "fg": 2579 }, - { "id": "tr_hum", "fg": 2580 }, - { "id": [ "tr_shadow", "tr_drain" ], "fg": 2581 }, - { "id": "tr_snake", "fg": 2583 }, - { "id": "tr_temple_flood", "fg": 2578 }, - { "id": "tr_temple_toggle", "fg": 2577 }, - { "id": [ "tripwire", "tr_tripwire" ], "fg": 1083 }, + "fg": 992 + }, + { "id": [ "landmine", "tr_landmine", "tr_landmine_buried" ], "fg": 1508 }, + { "id": [ "leather_funnel", "tr_leather_funnel" ], "fg": 1387 }, + { "id": [ "light_snare_kit", "heavy_snare_kit", "tr_light_snare", "tr_heavy_snare" ], "fg": 1564 }, + { "id": [ "lighting_hidden", "t_hole", "tr_ledge" ], "bg": 1597 }, + { "id": [ "p_carpet", "rollmat", "tr_rollmat" ], "fg": 1145 }, + { "id": [ "teleporter", "telepad", "tr_telepad" ], "fg": 1450 }, + { "id": "tr_dissector", "fg": 2598 }, + { "id": "tr_glow", "fg": 2595 }, + { "id": "tr_hum", "fg": 2596 }, + { "id": [ "tr_shadow", "tr_drain" ], "fg": 2597 }, + { "id": "tr_snake", "fg": 2599 }, + { "id": "tr_temple_flood", "fg": 2594 }, + { "id": "tr_temple_toggle", "fg": 2593 }, + { "id": [ "tripwire", "tr_tripwire" ], "fg": 1099 }, { "id": [ "vp_afs_roof_external_tank", "vp_afs_small_roof_external_tank" ], "multitile": true, - "fg": [ 2725, 2726 ] + "fg": [ 2741, 2742 ] }, { "id": [ "vp_aisle_horizontal", "vp_lit_aisle_horizontal" ], "multitile": true, - "fg": [ 2608, 2607 ], - "additional_tiles": [ { "id": "broken", "fg": 2718 } ] + "fg": [ 2624, 2623 ], + "additional_tiles": [ { "id": "broken", "fg": 2734 } ] }, { "id": [ "vp_aisle_vertical", "vp_lit_aisle_vertical" ], "multitile": true, - "fg": [ 2607, 2608 ], - "additional_tiles": [ { "id": "broken", "fg": 2718 } ] + "fg": [ 2623, 2624 ], + "additional_tiles": [ { "id": "broken", "fg": 2734 } ] }, { "id": [ "vp_basketlg", "vp_basketlg_folding", "basket", "folding_basket" ], "multitile": true, "height_3d": 6, - "fg": 2611, - "additional_tiles": [ { "id": "broken", "fg": 2718 } ] + "fg": 2627, + "additional_tiles": [ { "id": "broken", "fg": 2734 } ] }, { "id": "vp_basketsm", "multitile": true, "height_3d": 6, - "fg": 2613, - "additional_tiles": [ { "id": "broken", "fg": 2718 } ] + "fg": 2629, + "additional_tiles": [ { "id": "broken", "fg": 2734 } ] }, - { "id": "vp_bed", "height_3d": 2, "multitile": true, "fg": [ 2594, 2595, 2596, 2597 ] }, - { "id": "vp_blade_horizontal", "multitile": true, "fg": [ 2659, 2660, 2661, 2662 ] }, + { "id": "vp_bed", "height_3d": 2, "multitile": true, "fg": [ 2610, 2611, 2612, 2613 ] }, + { "id": "vp_blade_horizontal", "multitile": true, "fg": [ 2675, 2676, 2677, 2678 ] }, { "id": [ "vp_blade_vertical", @@ -6364,7 +6368,7 @@ "vp_ram_spiked" ], "multitile": true, - "fg": [ 2663, 2664, 2665, 2666 ] + "fg": [ 2679, 2680, 2681, 2682 ] }, { "id": [ @@ -6382,32 +6386,32 @@ "vp_woodboard_horizontal_2_rear" ], "multitile": true, - "fg": [ 2741, 2740 ], - "additional_tiles": [ { "id": "broken", "fg": 2718 } ] + "fg": [ 2757, 2756 ], + "additional_tiles": [ { "id": "broken", "fg": 2734 } ] }, { "id": [ "vp_board_ne", "vp_woodboard_ne" ], "multitile": true, - "fg": [ 2585, 2742, 2743, 2584 ], - "additional_tiles": [ { "id": "broken", "fg": 2718 } ] + "fg": [ 2601, 2758, 2759, 2600 ], + "additional_tiles": [ { "id": "broken", "fg": 2734 } ] }, { "id": [ "vp_board_nw", "vp_woodboard_nw" ], "multitile": true, - "fg": [ 2742, 2743, 2584, 2585 ], - "additional_tiles": [ { "id": "broken", "fg": 2718 } ] + "fg": [ 2758, 2759, 2600, 2601 ], + "additional_tiles": [ { "id": "broken", "fg": 2734 } ] }, { "id": [ "vp_board_se", "vp_woodboard_se" ], "multitile": true, - "fg": [ 2584, 2585, 2742, 2743 ], - "additional_tiles": [ { "id": "broken", "fg": 2718 } ] + "fg": [ 2600, 2601, 2758, 2759 ], + "additional_tiles": [ { "id": "broken", "fg": 2734 } ] }, { "id": [ "vp_board_sw", "vp_woodboard_sw" ], "multitile": true, - "fg": [ 2743, 2584, 2585, 2742 ], - "additional_tiles": [ { "id": "broken", "fg": 2718 } ] + "fg": [ 2759, 2600, 2601, 2758 ], + "additional_tiles": [ { "id": "broken", "fg": 2734 } ] }, { "id": [ @@ -6425,35 +6429,35 @@ "vp_woodboard_vertical_2_right" ], "multitile": true, - "fg": [ 2740, 2741 ], - "additional_tiles": [ { "id": "broken", "fg": 2718 } ] + "fg": [ 2756, 2757 ], + "additional_tiles": [ { "id": "broken", "fg": 2734 } ] }, { "id": [ "vp_box", "vp_trunk" ], "multitile": true, "height_3d": 4, - "fg": 2731, - "additional_tiles": [ { "id": "broken", "fg": 2718 } ] + "fg": 2747, + "additional_tiles": [ { "id": "broken", "fg": 2734 } ] }, { "id": [ "vp_cargo_space", "cargo_rack", "vp_cargo_space_external" ], "multitile": true, "height_3d": 2, - "fg": [ 2733, 2734 ], - "additional_tiles": [ { "id": "broken", "fg": 2718 } ] + "fg": [ 2749, 2750 ], + "additional_tiles": [ { "id": "broken", "fg": 2734 } ] }, { "id": [ "vp_chemlab", "chemlab" ], "multitile": true, - "fg": 2682, - "additional_tiles": [ { "id": "broken", "fg": 2718 } ] + "fg": 2698, + "additional_tiles": [ { "id": "broken", "fg": 2734 } ] }, - { "id": "vp_chimes", "fg": 2707 }, + { "id": "vp_chimes", "fg": 2723 }, { "id": [ "vp_craft_rig", "craftrig" ], "multitile": true, - "fg": 2681, - "additional_tiles": [ { "id": "broken", "fg": 2718 } ] + "fg": 2697, + "additional_tiles": [ { "id": "broken", "fg": 2734 } ] }, { "id": [ @@ -6468,15 +6472,15 @@ "vp_door_internal_left", "vp_door_internal_right" ], - "fg": 2593, + "fg": 2609, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": 2598 }, { "id": "broken", "fg": 2718 } ] + "additional_tiles": [ { "id": "open", "fg": 2614 }, { "id": "broken", "fg": 2734 } ] }, { "id": [ "vp_door_shutter", "vp_door_shutter_front", "vp_door_shutter_rear", "vp_door_shutter_left", "vp_door_shutter_right" ], - "fg": 2593, + "fg": 2609, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": 2598 }, { "id": "broken", "fg": 2718 } ] + "additional_tiles": [ { "id": "open", "fg": 2614 }, { "id": "broken", "fg": 2734 } ] }, { "id": [ @@ -6501,38 +6505,38 @@ "vp_hatch_left", "vp_hatch_right" ], - "fg": 2592, + "fg": 2608, "multitile": true, "height_3d": 1, - "additional_tiles": [ { "id": "open", "fg": 2598 }, { "id": "broken", "fg": 2718 } ] + "additional_tiles": [ { "id": "open", "fg": 2614 }, { "id": "broken", "fg": 2734 } ] }, { "id": "vp_door_wood", - "fg": 2609, + "fg": 2625, "height_3d": 1, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": 2610 }, { "id": "broken", "fg": 2720 } ] + "additional_tiles": [ { "id": "open", "fg": 2626 }, { "id": "broken", "fg": 2736 } ] }, - { "id": "vp_external_diesel_tank", "multitile": true, "fg": [ 2669, 2670 ] }, - { "id": "vp_external_diesel_tank_small", "multitile": true, "fg": [ 2675, 2676 ] }, - { "id": "vp_external_gas_tank_small", "multitile": true, "fg": [ 2673, 2674 ] }, - { "id": [ "vp_external_gas_tank", "t_gas_tank" ], "multitile": true, "fg": [ 2667, 2668 ] }, + { "id": "vp_external_diesel_tank", "multitile": true, "fg": [ 2685, 2686 ] }, + { "id": "vp_external_diesel_tank_small", "multitile": true, "fg": [ 2691, 2692 ] }, + { "id": "vp_external_gas_tank_small", "multitile": true, "fg": [ 2689, 2690 ] }, + { "id": [ "vp_external_gas_tank", "t_gas_tank" ], "multitile": true, "fg": [ 2683, 2684 ] }, { "id": [ "vp_external_water_tank_small", "vp_external_water_dirty_tank_small" ], "multitile": true, - "fg": [ 2677, 2678 ] + "fg": [ 2693, 2694 ] }, { "id": [ "vp_external_water_tank", "vp_external_water_dirty_tank" ], "multitile": true, - "fg": [ 2671, 2672 ] + "fg": [ 2687, 2688 ] }, - { "id": "vp_flamethrower", "multitile": true, "fg": [ 2689, 2690, 2691, 2692 ] }, + { "id": "vp_flamethrower", "multitile": true, "fg": [ 2705, 2706, 2707, 2708 ] }, { "id": "vp_floodlight", "multitile": true, - "fg": 2646, - "additional_tiles": [ { "id": "broken", "fg": 2718 } ] + "fg": 2662, + "additional_tiles": [ { "id": "broken", "fg": 2734 } ] }, { "id": [ @@ -6560,14 +6564,14 @@ ], "multitile": true, "height_3d": 2, - "fg": 2727, - "additional_tiles": [ { "id": "broken", "fg": 2718 } ] + "fg": 2743, + "additional_tiles": [ { "id": "broken", "fg": 2734 } ] }, { "id": [ "vp_frame_handle", "vp_frame_wood_handle", "vp_frame_wood_light_handle" ], "multitile": true, - "fg": [ 2647, 2648, 2649, 2650 ], - "additional_tiles": [ { "id": "broken", "fg": 2718 } ] + "fg": [ 2663, 2664, 2665, 2666 ], + "additional_tiles": [ { "id": "broken", "fg": 2734 } ] }, { "id": [ @@ -6614,14 +6618,14 @@ ], "multitile": true, "height_3d": 2, - "fg": 2728, - "additional_tiles": [ { "id": "broken", "fg": 2720 } ] + "fg": 2744, + "additional_tiles": [ { "id": "broken", "fg": 2736 } ] }, - { "id": [ "vp_funnel", "vp_makeshift_funnel", "fp_leather_funnel", "vp_metal_funnel" ], "fg": 2710 }, + { "id": [ "vp_funnel", "vp_makeshift_funnel", "fp_leather_funnel", "vp_metal_funnel" ], "fg": 2726 }, { "id": [ "vp_fusion_gun", "vp_laser_gun", "vp_laser_rifle" ], "multitile": true, - "fg": [ 2699, 2700, 2701, 2702 ] + "fg": [ 2715, 2716, 2717, 2718 ] }, { "id": [ @@ -6646,32 +6650,32 @@ "vp_halfboard_cover" ], "multitile": true, - "fg": [ 2587, 2586 ], - "additional_tiles": [ { "id": "broken", "fg": 2718 } ] + "fg": [ 2603, 2602 ], + "additional_tiles": [ { "id": "broken", "fg": 2734 } ] }, { "id": [ "vp_halfboard_ne", "vp_woodhalfboard_ne", "vp_xlhalfboard_ne" ], "multitile": true, - "fg": [ 2591, 2588, 2589, 2590 ], - "additional_tiles": [ { "id": "broken", "fg": 2718 } ] + "fg": [ 2607, 2604, 2605, 2606 ], + "additional_tiles": [ { "id": "broken", "fg": 2734 } ] }, { "id": [ "vp_halfboard_nw", "vp_woodhalfboard_nw", "vp_xlhalfboard_nw" ], "multitile": true, - "fg": [ 2588, 2589, 2590, 2591 ], - "additional_tiles": [ { "id": "broken", "fg": 2718 } ] + "fg": [ 2604, 2605, 2606, 2607 ], + "additional_tiles": [ { "id": "broken", "fg": 2734 } ] }, { "id": [ "vp_halfboard_se", "vp_woodhalfboard_se", "vp_xlhalfboard_se" ], "multitile": true, - "fg": [ 2590, 2591, 2588, 2589 ], - "additional_tiles": [ { "id": "broken", "fg": 2718 } ] + "fg": [ 2606, 2607, 2604, 2605 ], + "additional_tiles": [ { "id": "broken", "fg": 2734 } ] }, { "id": [ "vp_halfboard_sw", "vp_woodhalfboard_sw", "vp_xlhalfboard_sw" ], "multitile": true, - "fg": [ 2589, 2590, 2591, 2588 ], - "additional_tiles": [ { "id": "broken", "fg": 2718 } ] + "fg": [ 2605, 2606, 2607, 2604 ], + "additional_tiles": [ { "id": "broken", "fg": 2734 } ] }, { "id": [ @@ -6695,8 +6699,8 @@ "vp_woodhalfboard_vertical_2_right" ], "multitile": true, - "fg": [ 2586, 2587 ], - "additional_tiles": [ { "id": "broken", "fg": 2718 } ] + "fg": [ 2602, 2603 ], + "additional_tiles": [ { "id": "broken", "fg": 2734 } ] }, { "id": [ @@ -6708,32 +6712,32 @@ "vp_hdboard_horizontal_2_rear" ], "multitile": true, - "fg": [ 2620, 2619 ], - "additional_tiles": [ { "id": "broken", "fg": 2719 } ] + "fg": [ 2636, 2635 ], + "additional_tiles": [ { "id": "broken", "fg": 2735 } ] }, { "id": "vp_hdboard_ne", "multitile": true, - "fg": [ 2624, 2621, 2622, 2623 ], - "additional_tiles": [ { "id": "broken", "fg": 2719 } ] + "fg": [ 2640, 2637, 2638, 2639 ], + "additional_tiles": [ { "id": "broken", "fg": 2735 } ] }, { "id": "vp_hdboard_nw", "multitile": true, - "fg": [ 2621, 2622, 2623, 2624 ], - "additional_tiles": [ { "id": "broken", "fg": 2719 } ] + "fg": [ 2637, 2638, 2639, 2640 ], + "additional_tiles": [ { "id": "broken", "fg": 2735 } ] }, { "id": "vp_hdboard_se", "multitile": true, - "fg": [ 2623, 2624, 2621, 2622 ], - "additional_tiles": [ { "id": "broken", "fg": 2719 } ] + "fg": [ 2639, 2640, 2637, 2638 ], + "additional_tiles": [ { "id": "broken", "fg": 2735 } ] }, { "id": "vp_hdboard_sw", "multitile": true, - "fg": [ 2622, 2623, 2624, 2621 ], - "additional_tiles": [ { "id": "broken", "fg": 2719 } ] + "fg": [ 2638, 2639, 2640, 2637 ], + "additional_tiles": [ { "id": "broken", "fg": 2735 } ] }, { "id": [ @@ -6745,8 +6749,8 @@ "vp_hdboard_vertical_2_right" ], "multitile": true, - "fg": [ 2619, 2620 ], - "additional_tiles": [ { "id": "broken", "fg": 2719 } ] + "fg": [ 2635, 2636 ], + "additional_tiles": [ { "id": "broken", "fg": 2735 } ] }, { "id": [ @@ -6756,9 +6760,9 @@ "vp_hddoor_opaque_left", "vp_hddoor_opaque_right" ], - "fg": 2723, + "fg": 2739, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": 2724 }, { "id": "broken", "fg": 2719 } ] + "additional_tiles": [ { "id": "open", "fg": 2740 }, { "id": "broken", "fg": 2735 } ] }, { "id": [ @@ -6773,10 +6777,10 @@ "vp_hdhatch_left", "vp_hdhatch_right" ], - "fg": 2722, + "fg": 2738, "height_3d": 1, "multitile": true, - "additional_tiles": [ { "id": "open", "fg": 2724 }, { "id": "broken", "fg": 2719 } ] + "additional_tiles": [ { "id": "open", "fg": 2740 }, { "id": "broken", "fg": 2735 } ] }, { "id": [ @@ -6802,8 +6806,8 @@ ], "multitile": true, "height_3d": 2, - "fg": 2729, - "additional_tiles": [ { "id": "broken", "fg": 2719 } ] + "fg": 2745, + "additional_tiles": [ { "id": "broken", "fg": 2735 } ] }, { "id": [ @@ -6816,32 +6820,32 @@ "vp_hdhalfboard_cover" ], "multitile": true, - "fg": [ 2626, 2625 ], - "additional_tiles": [ { "id": "broken", "fg": 2719 } ] + "fg": [ 2642, 2641 ], + "additional_tiles": [ { "id": "broken", "fg": 2735 } ] }, { "id": "vp_hdhalfboard_ne", "multitile": true, - "fg": [ 2630, 2627, 2628, 2629 ], - "additional_tiles": [ { "id": "broken", "fg": 2719 } ] + "fg": [ 2646, 2643, 2644, 2645 ], + "additional_tiles": [ { "id": "broken", "fg": 2735 } ] }, { "id": "vp_hdhalfboard_nw", "multitile": true, - "fg": [ 2627, 2628, 2629, 2630 ], - "additional_tiles": [ { "id": "broken", "fg": 2719 } ] + "fg": [ 2643, 2644, 2645, 2646 ], + "additional_tiles": [ { "id": "broken", "fg": 2735 } ] }, { "id": "vp_hdhalfboard_se", "multitile": true, - "fg": [ 2629, 2630, 2627, 2628 ], - "additional_tiles": [ { "id": "broken", "fg": 2719 } ] + "fg": [ 2645, 2646, 2643, 2644 ], + "additional_tiles": [ { "id": "broken", "fg": 2735 } ] }, { "id": "vp_hdhalfboard_sw", "multitile": true, - "fg": [ 2628, 2629, 2630, 2627 ], - "additional_tiles": [ { "id": "broken", "fg": 2719 } ] + "fg": [ 2644, 2645, 2646, 2643 ], + "additional_tiles": [ { "id": "broken", "fg": 2735 } ] }, { "id": [ @@ -6853,79 +6857,79 @@ "vp_hdhalfboard_vertical_2_right" ], "multitile": true, - "fg": [ 2625, 2626 ], - "additional_tiles": [ { "id": "broken", "fg": 2719 } ] + "fg": [ 2641, 2642 ], + "additional_tiles": [ { "id": "broken", "fg": 2735 } ] }, { "id": [ "vp_kitchen_unit", "kitchen_unit", "vp_afs_kitchen_rig", "afs_kitchen_rig", "vp_afs_cooking_rig", "afs_cooking_rig" ], "multitile": true, - "fg": 2679, - "additional_tiles": [ { "id": "broken", "fg": 2718 } ] + "fg": 2695, + "additional_tiles": [ { "id": "broken", "fg": 2734 } ] }, - { "id": "vp_light_blue", "fg": 2694 }, - { "id": "vp_light_red", "fg": 2693 }, + { "id": "vp_light_blue", "fg": 2710 }, + { "id": "vp_light_red", "fg": 2709 }, { "id": [ "vp_minifridge", "minifridge", "vp_minifreezer", "minifreezer" ], "multitile": true, - "fg": 2614, - "additional_tiles": [ { "id": "broken", "fg": 2718 } ] + "fg": 2630, + "additional_tiles": [ { "id": "broken", "fg": 2734 } ] }, { "id": [ "vp_mounted_browning", "vp_mounted_abzats", "vp_mounted_m134", "vp_mounted_mk19" ], "multitile": true, - "fg": [ 2703, 2704, 2705, 2706 ] + "fg": [ 2719, 2720, 2721, 2722 ] }, { "id": [ "vp_mounted_m1918", "vp_m249", "vp_mounted_m240", "vp_mounted_m60" ], "multitile": true, - "fg": [ 2685, 2686, 2687, 2688 ] + "fg": [ 2701, 2702, 2703, 2704 ] }, - { "id": "vp_omnicam", "fg": 2708 }, - { "id": [ "vp_plasma_gun", "vp_watercannon" ], "multitile": true, "fg": [ 2695, 2696, 2697, 2698 ] }, + { "id": "vp_omnicam", "fg": 2724 }, + { "id": [ "vp_plasma_gun", "vp_watercannon" ], "multitile": true, "fg": [ 2711, 2712, 2713, 2714 ] }, { "id": [ "vp_reaper", "v_reaper_item" ], "multitile": true, - "fg": 2717, - "additional_tiles": [ { "id": "broken", "fg": 2718 } ] + "fg": 2733, + "additional_tiles": [ { "id": "broken", "fg": 2734 } ] }, { "id": [ "vp_recharge_station", "recharge_station" ], "multitile": true, - "fg": 2684, - "additional_tiles": [ { "id": "broken", "fg": 2718 } ] + "fg": 2700, + "additional_tiles": [ { "id": "broken", "fg": 2734 } ] }, { "id": "vp_reinforced_windshield", "multitile": true, - "fg": [ 2655, 2656, 2657, 2658 ], - "additional_tiles": [ { "id": "broken", "fg": 2721 } ] + "fg": [ 2671, 2672, 2673, 2674 ], + "additional_tiles": [ { "id": "broken", "fg": 2737 } ] }, { "id": [ "vp_robot_controls", "robot_controls" ], "multitile": true, - "fg": 2709, - "additional_tiles": [ { "id": "broken", "fg": 2718 } ] + "fg": 2725, + "additional_tiles": [ { "id": "broken", "fg": 2734 } ] }, - { "id": [ "vp_roller_drum", "hd_steel_drum" ], "multitile": true, "fg": [ 2631, 2632 ] }, + { "id": [ "vp_roller_drum", "hd_steel_drum" ], "multitile": true, "fg": [ 2647, 2648 ] }, { "id": "vp_saddle", "multitile": true, "height_3d": 4, - "fg": [ 2651, 2652, 2653, 2654 ], - "additional_tiles": [ { "id": "broken", "fg": 2718 } ] + "fg": [ 2667, 2668, 2669, 2670 ], + "additional_tiles": [ { "id": "broken", "fg": 2734 } ] }, { "id": [ "vp_seat", "vp_folding_seat", "vp_reclining_seat", "vp_seat_nocargo", "vp_seat_wood", "seat" ], "multitile": true, "height_3d": 2, - "fg": [ 2603, 2604, 2605, 2606 ], - "additional_tiles": [ { "id": "broken", "fg": 2718 } ] + "fg": [ 2619, 2620, 2621, 2622 ], + "additional_tiles": [ { "id": "broken", "fg": 2734 } ] }, { "id": [ "vp_seed_drill", "vp_seed_drill_advanced", "v_planter_item", "v_planter_item_advanced" ], "multitile": true, - "fg": 2716, - "additional_tiles": [ { "id": "broken", "fg": 2718 } ] + "fg": 2732, + "additional_tiles": [ { "id": "broken", "fg": 2734 } ] }, { "id": [ @@ -6937,8 +6941,8 @@ "vp_reinforced_solar_panel_v3" ], "multitile": true, - "fg": 2612, - "additional_tiles": [ { "id": "broken", "fg": 2721 } ] + "fg": 2628, + "additional_tiles": [ { "id": "broken", "fg": 2737 } ] }, { "id": [ @@ -6950,8 +6954,8 @@ "vp_hdstowboard_horizontal_rear" ], "multitile": true, - "fg": [ 2738, 2737 ], - "additional_tiles": [ { "id": "broken", "fg": 2719 } ] + "fg": [ 2754, 2753 ], + "additional_tiles": [ { "id": "broken", "fg": 2735 } ] }, { "id": [ @@ -6963,57 +6967,57 @@ "vp_hdstowboard_vertical_right" ], "multitile": true, - "fg": [ 2737, 2738 ], - "additional_tiles": [ { "id": "broken", "fg": 2719 } ] + "fg": [ 2753, 2754 ], + "additional_tiles": [ { "id": "broken", "fg": 2735 } ] }, { "id": "vp_trunk_floor", "multitile": true, "height_3d": 2, - "fg": [ 2735, 2736 ], - "additional_tiles": [ { "id": "broken", "fg": 2718 } ] + "fg": [ 2751, 2752 ], + "additional_tiles": [ { "id": "broken", "fg": 2734 } ] }, { "id": [ "vp_veh_forge", "forgerig", "vp_afs_metal_rig", "afs_metal_rig" ], "multitile": true, - "fg": 2683, - "additional_tiles": [ { "id": "broken", "fg": 2718 } ] + "fg": 2699, + "additional_tiles": [ { "id": "broken", "fg": 2734 } ] }, { "id": [ "vp_vehicle_scoop", "v_scoop_item" ], "multitile": true, - "fg": [ 2711, 2712, 2713, 2714 ], - "additional_tiles": [ { "id": "broken", "fg": 2718 } ] + "fg": [ 2727, 2728, 2729, 2730 ], + "additional_tiles": [ { "id": "broken", "fg": 2734 } ] }, { "id": "vp_water_purifier", "multitile": true, - "fg": 2715, - "additional_tiles": [ { "id": "broken", "fg": 2721 } ] + "fg": 2731, + "additional_tiles": [ { "id": "broken", "fg": 2737 } ] }, { "id": [ "vp_welding_rig", "weldrig" ], "multitile": true, - "fg": 2680, - "additional_tiles": [ { "id": "broken", "fg": 2718 } ] + "fg": 2696, + "additional_tiles": [ { "id": "broken", "fg": 2734 } ] }, { "id": [ "vp_wheel_bicycle", "vp_wheel_bicycle_steerable", "vp_wheel_unicycle", "wheel_bicycle" ], "multitile": true, - "fg": [ 2637, 2638 ], - "additional_tiles": [ { "id": "broken", "fg": 2718 } ] + "fg": [ 2653, 2654 ], + "additional_tiles": [ { "id": "broken", "fg": 2734 } ] }, { "id": [ "vp_wheel_caster", "wheel_caster" ], "multitile": true, - "fg": 2645, - "additional_tiles": [ { "id": "broken", "fg": 2718 } ] + "fg": 2661, + "additional_tiles": [ { "id": "broken", "fg": 2734 } ] }, { "id": [ "vp_wheel_small", "vp_wheel_small_steerable", "vp_wheel_barrow", "wheel_small", "wheel_barrow" ], "multitile": true, - "fg": [ 2641, 2642 ], - "additional_tiles": [ { "id": "broken", "fg": 2718 } ] + "fg": [ 2657, 2658 ], + "additional_tiles": [ { "id": "broken", "fg": 2734 } ] }, { "id": [ @@ -7027,14 +7031,14 @@ "wheel_metal" ], "multitile": true, - "fg": [ 2635, 2636 ], - "additional_tiles": [ { "id": "broken", "fg": 2718 } ] + "fg": [ 2651, 2652 ], + "additional_tiles": [ { "id": "broken", "fg": 2734 } ] }, { "id": [ "vp_wheel_wheelchair", "wheel_wheelchair", "hand_rims" ], "multitile": true, - "fg": [ 2639, 2640 ], - "additional_tiles": [ { "id": "broken", "fg": 2718 } ] + "fg": [ 2655, 2656 ], + "additional_tiles": [ { "id": "broken", "fg": 2734 } ] }, { "id": [ @@ -7046,28 +7050,28 @@ "wheel_armor" ], "multitile": true, - "fg": [ 2633, 2634 ], - "additional_tiles": [ { "id": "broken", "fg": 2718 } ] + "fg": [ 2649, 2650 ], + "additional_tiles": [ { "id": "broken", "fg": 2734 } ] }, { "id": [ "vp_wheel_wood", "vp_wheel_wood_b", "wheel_wood", "wheel_wood_b" ], "multitile": true, - "fg": [ 2643, 2644 ], - "additional_tiles": [ { "id": "broken", "fg": 2720 } ] + "fg": [ 2659, 2660 ], + "additional_tiles": [ { "id": "broken", "fg": 2736 } ] }, { "id": "vp_windshield", "multitile": true, - "fg": [ 2599, 2600, 2601, 2602 ], - "additional_tiles": [ { "id": "broken", "fg": 2721 } ] + "fg": [ 2615, 2616, 2617, 2618 ], + "additional_tiles": [ { "id": "broken", "fg": 2737 } ] }, - { "id": "vp_wing_mirror", "multitile": true, "fg": [ 2615, 2616, 2617, 2618 ] }, + { "id": "vp_wing_mirror", "multitile": true, "fg": [ 2631, 2632, 2633, 2634 ] }, { "id": [ "vp_wood box", "vp_folding wood box", "vp_travois" ], "multitile": true, "height_3d": 4, - "fg": 2732, - "additional_tiles": [ { "id": "broken", "fg": 2720 } ] + "fg": 2748, + "additional_tiles": [ { "id": "broken", "fg": 2736 } ] }, { "id": [ @@ -7094,61 +7098,61 @@ ], "multitile": true, "height_3d": 2, - "fg": 2730, - "additional_tiles": [ { "id": "broken", "fg": 2718 } ] - }, - { "id": "1553_overlay_worn_patchwork_scarf_0", "fg": 331 }, - { "id": "f_lane", "fg": 687 }, - { "id": "f_leaves_pile", "fg": 688 }, - { "id": "f_black_eyed_susan", "fg": 702 }, - { "id": "f_burdock", "fg": 703 }, - { "id": "f_chamomile", "fg": 704 }, - { "id": "f_chicory", "fg": 705 }, - { "id": "f_flower_spurge", "fg": 706 }, - { "id": "f_flower_tulip", "fg": 707 }, - { "id": "f_lily", "fg": 708 }, - { "id": "f_lilypad", "fg": 709 }, - { "id": "f_lotus", "fg": 710 }, - { "id": "f_mustard", "fg": 711 }, - { "id": "f_sunflower", "fg": 712 }, - { "id": "18_f_locker_0", "fg": 753 }, - { "id": "overlay_crouch", "fg": 1605 }, - { "id": "overlay_friendly_sees_player", "fg": 1606 }, - { "id": "overlay_hostile_sees_player", "fg": 1607 }, - { "id": "overlay_neutral_sees_player", "fg": 1608 }, - { "id": "overlay_other_sees_player", "fg": 1609 }, - { "id": "overlay_prone", "fg": 1610 }, - { "id": "overlay_run", "fg": 1611 }, - { "id": "zombie_revival_indicator", "fg": 1612 }, - { "id": "footstep", "fg": 1614 }, - { "id": "footstep_above", "fg": 1615 }, - { "id": "footstep_below", "fg": 1616 }, - { "id": "hex_blue", "fg": 1621 }, - { "id": "hex_grey", "fg": 1626 }, - { "id": "sq_blue", "fg": 1635 }, - { "id": "sq_brown", "fg": 1636 }, - { "id": "sq_green", "fg": 1637 }, - { "id": "sq_orange", "fg": 1638 }, - { "id": "sq_pink", "fg": 1639 }, - { "id": "sq_purple", "fg": 1640 }, - { "id": "sq_red", "fg": 1641 }, - { "id": "sq_yellow", "fg": 1642 }, - { "id": "tri_blue", "fg": 1643 }, - { "id": "tri_brown", "fg": 1644 }, - { "id": "tri_green", "fg": 1645 }, - { "id": "tri_orange", "fg": 1646 }, - { "id": "tri_pink", "fg": 1647 }, - { "id": "tri_purple", "fg": 1648 }, - { "id": "tri_red", "fg": 1649 }, - { "id": "tri_yellow", "fg": 1650 }, - { "id": "t_tree_walnut", "fg": 2102 }, - { "id": "t_tree_walnut_harvested", "fg": 2103 }, - { "id": "t_tree_walnut_season_autumn", "fg": 2104 }, - { "id": "t_tree_walnut_season_winter", "fg": 2105 }, - { "id": "t_wall_brick_L2", "fg": 2385 }, - { "id": "t_wall_brick_L3", "fg": 2386 }, - { "id": "t_wall_brick_R2", "fg": 2388 }, - { "id": "t_wall_brick_R3", "fg": 2389 } + "fg": 2746, + "additional_tiles": [ { "id": "broken", "fg": 2734 } ] + }, + { "id": "1553_overlay_worn_patchwork_scarf_0", "fg": 347 }, + { "id": "f_lane", "fg": 703 }, + { "id": "f_leaves_pile", "fg": 704 }, + { "id": "f_black_eyed_susan", "fg": 718 }, + { "id": "f_burdock", "fg": 719 }, + { "id": "f_chamomile", "fg": 720 }, + { "id": "f_chicory", "fg": 721 }, + { "id": "f_flower_spurge", "fg": 722 }, + { "id": "f_flower_tulip", "fg": 723 }, + { "id": "f_lily", "fg": 724 }, + { "id": "f_lilypad", "fg": 725 }, + { "id": "f_lotus", "fg": 726 }, + { "id": "f_mustard", "fg": 727 }, + { "id": "f_sunflower", "fg": 728 }, + { "id": "18_f_locker_0", "fg": 769 }, + { "id": "overlay_crouch", "fg": 1621 }, + { "id": "overlay_friendly_sees_player", "fg": 1622 }, + { "id": "overlay_hostile_sees_player", "fg": 1623 }, + { "id": "overlay_neutral_sees_player", "fg": 1624 }, + { "id": "overlay_other_sees_player", "fg": 1625 }, + { "id": "overlay_prone", "fg": 1626 }, + { "id": "overlay_run", "fg": 1627 }, + { "id": "zombie_revival_indicator", "fg": 1628 }, + { "id": "footstep", "fg": 1630 }, + { "id": "footstep_above", "fg": 1631 }, + { "id": "footstep_below", "fg": 1632 }, + { "id": "hex_blue", "fg": 1637 }, + { "id": "hex_grey", "fg": 1642 }, + { "id": "sq_blue", "fg": 1651 }, + { "id": "sq_brown", "fg": 1652 }, + { "id": "sq_green", "fg": 1653 }, + { "id": "sq_orange", "fg": 1654 }, + { "id": "sq_pink", "fg": 1655 }, + { "id": "sq_purple", "fg": 1656 }, + { "id": "sq_red", "fg": 1657 }, + { "id": "sq_yellow", "fg": 1658 }, + { "id": "tri_blue", "fg": 1659 }, + { "id": "tri_brown", "fg": 1660 }, + { "id": "tri_green", "fg": 1661 }, + { "id": "tri_orange", "fg": 1662 }, + { "id": "tri_pink", "fg": 1663 }, + { "id": "tri_purple", "fg": 1664 }, + { "id": "tri_red", "fg": 1665 }, + { "id": "tri_yellow", "fg": 1666 }, + { "id": "t_tree_walnut", "fg": 2118 }, + { "id": "t_tree_walnut_harvested", "fg": 2119 }, + { "id": "t_tree_walnut_season_autumn", "fg": 2120 }, + { "id": "t_tree_walnut_season_winter", "fg": 2121 }, + { "id": "t_wall_brick_L2", "fg": 2401 }, + { "id": "t_wall_brick_L3", "fg": 2402 }, + { "id": "t_wall_brick_R2", "fg": 2404 }, + { "id": "t_wall_brick_R3", "fg": 2405 } ] }, { diff --git a/gfx/SurveyorsMap/tile_config.json b/gfx/SurveyorsMap/tile_config.json index 94b38f04a6657..011cd1d550e5e 100644 --- a/gfx/SurveyorsMap/tile_config.json +++ b/gfx/SurveyorsMap/tile_config.json @@ -1,6 +1,6 @@ { "tile_info": [ - { "pixelscale": 1, "width": 24, "height": 24, "iso": false } + { "pixelscale": 1, "width": 24, "height": 24, "iso": false, "retract_dist_min": -1.0, "retract_dist_max": 1.0 } ], "tiles-new": [ { diff --git a/gfx/UltimateCataclysm/human_body.png b/gfx/UltimateCataclysm/human_body.png index ac77ad3de708a..db163e183fe56 100644 Binary files a/gfx/UltimateCataclysm/human_body.png and b/gfx/UltimateCataclysm/human_body.png differ diff --git a/gfx/UltimateCataclysm/human_body_plus.png b/gfx/UltimateCataclysm/human_body_plus.png index e0a875df6f3ac..3ce79a9e4a5a0 100644 Binary files a/gfx/UltimateCataclysm/human_body_plus.png and b/gfx/UltimateCataclysm/human_body_plus.png differ diff --git a/gfx/UltimateCataclysm/large.png b/gfx/UltimateCataclysm/large.png index 5aa6362f6b937..931ed8b84e91a 100644 Binary files a/gfx/UltimateCataclysm/large.png and b/gfx/UltimateCataclysm/large.png differ diff --git a/gfx/UltimateCataclysm/normal.png b/gfx/UltimateCataclysm/normal.png index 7077f289c0289..50473c0b62c4c 100644 Binary files a/gfx/UltimateCataclysm/normal.png and b/gfx/UltimateCataclysm/normal.png differ diff --git a/gfx/UltimateCataclysm/small.png b/gfx/UltimateCataclysm/small.png index 1e35ccbe2a6cb..c4e2025684c31 100644 Binary files a/gfx/UltimateCataclysm/small.png and b/gfx/UltimateCataclysm/small.png differ diff --git a/gfx/UltimateCataclysm/tile_config.json b/gfx/UltimateCataclysm/tile_config.json index 6ec1c9da089cf..db35a7502fa8b 100644 --- a/gfx/UltimateCataclysm/tile_config.json +++ b/gfx/UltimateCataclysm/tile_config.json @@ -1,11 +1,11 @@ { "tile_info": [ - { "pixelscale": 1, "width": 32, "height": 32, "iso": false } + { "pixelscale": 1, "width": 32, "height": 32, "iso": false, "retract_dist_min": -1.0, "retract_dist_max": 1.0 } ], "tiles-new": [ { "file": "small.png", - "//": "range 1 to 1199", + "//": "range 1 to 1215", "sprite_width": 20, "sprite_height": 20, "sprite_offset_x": 6, @@ -58,60 +58,60 @@ "fg": 295 }, { "id": "shot_hull", "fg": 297 }, - { "id": [ "90two", "90two40" ], "fg": 309 }, - { "id": [ "TDI", "TDI_10" ], "fg": 311 }, - { "id": [ "hk_mp5", "hk_mp5_10_semi" ], "fg": 342 }, - { "id": [ "hptjcp", "hptjhp" ], "fg": 348 }, - { "id": [ "m1911", "m1911a1_38super" ], "fg": 359 }, - { "id": "basket_laundry", "fg": 432 }, - { "id": "heavy_battery_cell", "fg": 434 }, - { "id": "heavy_plus_battery_cell", "fg": 434 }, - { "id": "heavy_disposable_cell", "fg": 434 }, - { "id": "heavy_atomic_battery_cell", "fg": 433 }, - { "id": "light_battery_cell", "fg": 436 }, - { "id": "light_minus_battery_cell", "fg": 438 }, - { "id": "light_plus_battery_cell", "fg": 436 }, - { "id": "light_disposable_cell", "fg": 436 }, - { "id": "light_atomic_battery_cell", "fg": 435 }, - { "id": "light_minus_disposable_battery_cell", "fg": 438 }, - { "id": "light_minus_atomic_battery_cell", "fg": 437 }, - { "id": "medium_battery_cell", "fg": 440 }, - { "id": "medium_plus_battery_cell", "fg": 440 }, - { "id": "medium_disposable_cell", "fg": 440 }, - { "id": "medium_atomic_battery_cell", "fg": 439 }, - { "id": "bead_bracelet", "fg": 442 }, - { "id": "bone", "fg": 443 }, - { "id": "bone_human", "fg": 444 }, - { "id": "bone_tainted", "fg": 445 }, - { "id": "SICP", "fg": 446 }, - { "id": [ "flyer", "necropolis_leaflet", "abstractmap" ], "fg": 449 }, - { "id": "book_fict_soft_tpl", "fg": 459 }, - { "id": "novel_adventure", "fg": 459 }, - { "id": "novel_buddy", "fg": 460 }, - { "id": "novel_coa", "fg": 461 }, - { "id": "novel_coa2", "fg": 462 }, - { "id": "novel_crime", "fg": 463 }, - { "id": "novel_crime2", "fg": 464 }, - { "id": "novel_drama", "fg": 465 }, - { "id": "novel_erotic", "fg": 466 }, - { "id": "novel_experimental", "fg": 467 }, - { "id": "novel_fantasy", "fg": 468 }, - { "id": "novel_horror", "fg": 469 }, - { "id": "novel_mystery", "fg": 470 }, - { "id": "novel_pulp", "fg": 471 }, - { "id": "novel_road", "fg": 472 }, - { "id": "novel_romance", "fg": 473 }, - { "id": "novel_samurai", "fg": 474 }, - { "id": "novel_satire", "fg": 475 }, - { "id": "novel_scifi", "fg": 476 }, - { "id": "novel_sports", "fg": 477 }, - { "id": "novel_spy", "fg": 478 }, - { "id": "novel_swash", "fg": 479 }, - { "id": "novel_thriller", "fg": 480 }, - { "id": "novel_tragedy", "fg": 481 }, - { "id": "novel_war", "fg": 482 }, - { "id": "novel_war2", "fg": 483 }, - { "id": "novel_western", "fg": 484 }, + { "id": [ "90two", "90two40" ], "fg": 310 }, + { "id": [ "TDI", "TDI_10" ], "fg": 312 }, + { "id": [ "hk_mp5", "hk_mp5_10_semi" ], "fg": 343 }, + { "id": [ "hptjcp", "hptjhp" ], "fg": 349 }, + { "id": [ "m1911", "m1911a1_38super" ], "fg": 360 }, + { "id": "basket_laundry", "fg": 433 }, + { "id": "heavy_battery_cell", "fg": 435 }, + { "id": "heavy_plus_battery_cell", "fg": 435 }, + { "id": "heavy_disposable_cell", "fg": 435 }, + { "id": "heavy_atomic_battery_cell", "fg": 434 }, + { "id": "light_battery_cell", "fg": 437 }, + { "id": "light_minus_battery_cell", "fg": 439 }, + { "id": "light_plus_battery_cell", "fg": 437 }, + { "id": "light_disposable_cell", "fg": 437 }, + { "id": "light_atomic_battery_cell", "fg": 436 }, + { "id": "light_minus_disposable_battery_cell", "fg": 439 }, + { "id": "light_minus_atomic_battery_cell", "fg": 438 }, + { "id": "medium_battery_cell", "fg": 441 }, + { "id": "medium_plus_battery_cell", "fg": 441 }, + { "id": "medium_disposable_cell", "fg": 441 }, + { "id": "medium_atomic_battery_cell", "fg": 440 }, + { "id": "bead_bracelet", "fg": 443 }, + { "id": "bone", "fg": 445 }, + { "id": "bone_human", "fg": 446 }, + { "id": "bone_tainted", "fg": 447 }, + { "id": "SICP", "fg": 448 }, + { "id": [ "flyer", "necropolis_leaflet", "abstractmap" ], "fg": 451 }, + { "id": "book_fict_soft_tpl", "fg": 461 }, + { "id": "novel_adventure", "fg": 461 }, + { "id": "novel_buddy", "fg": 462 }, + { "id": "novel_coa", "fg": 463 }, + { "id": "novel_coa2", "fg": 464 }, + { "id": "novel_crime", "fg": 465 }, + { "id": "novel_crime2", "fg": 466 }, + { "id": "novel_drama", "fg": 467 }, + { "id": "novel_erotic", "fg": 468 }, + { "id": "novel_experimental", "fg": 469 }, + { "id": "novel_fantasy", "fg": 470 }, + { "id": "novel_horror", "fg": 471 }, + { "id": "novel_mystery", "fg": 472 }, + { "id": "novel_pulp", "fg": 473 }, + { "id": "novel_road", "fg": 474 }, + { "id": "novel_romance", "fg": 475 }, + { "id": "novel_samurai", "fg": 476 }, + { "id": "novel_satire", "fg": 477 }, + { "id": "novel_scifi", "fg": 478 }, + { "id": "novel_sports", "fg": 479 }, + { "id": "novel_spy", "fg": 480 }, + { "id": "novel_swash", "fg": 481 }, + { "id": "novel_thriller", "fg": 482 }, + { "id": "novel_tragedy", "fg": 483 }, + { "id": "novel_war", "fg": 484 }, + { "id": "novel_war2", "fg": 485 }, + { "id": "novel_western", "fg": 486 }, { "id": [ "adv_chemistry", @@ -131,7 +131,7 @@ "modern_tanner", "repeater_mod_guide" ], - "fg": 451 + "fg": 453 }, { "id": [ @@ -152,7 +152,7 @@ "textbook_robots", "textbook_armschina" ], - "fg": 458 + "fg": 460 }, { "id": [ @@ -167,7 +167,7 @@ "cookbook_daintydishes", "cookbook_liverforkids" ], - "fg": 452 + "fg": 454 }, { "id": [ @@ -180,7 +180,7 @@ "recipe_melee", "recipe_labchem" ], - "fg": 456 + "fg": 458 }, { "id": [ @@ -197,9 +197,9 @@ "recipe_creepy", "recipe_maiar" ], - "fg": 456 + "fg": 458 }, - { "id": [ "pocket_firstaid", "pocket_firearms", "pocket_survival" ], "fg": 455 }, + { "id": [ "pocket_firstaid", "pocket_firearms", "pocket_survival" ], "fg": 457 }, { "id": [ "mag_rifle", @@ -223,7 +223,7 @@ "mag_swimming", "mag_news" ], - "fg": 453 + "fg": 455 }, { "id": [ @@ -240,7 +240,7 @@ "schematics_searchlight", "schematics_secubot" ], - "fg": 457 + "fg": 459 }, { "id": [ @@ -261,70 +261,70 @@ "manual_shotgun", "manual_fabrication" ], - "fg": 454 + "fg": 456 }, - { "id": [ "record_patient", "tailor_portfolio", "isherwood_herbal_remedies" ], "fg": 450 }, - { "id": "bottle_twoliter", "fg": 486 }, - { "id": "bowl_pewter", "fg": 487 }, - { "id": [ "wearable_light", "survivor_light", "wearable_atomic_light_off" ], "fg": 590 }, - { "id": [ "wearable_light_on", "survivor_light_on", "wearable_atomic_light" ], "fg": 591 }, - { "id": [ "alternator_car", "alternator_bicycle", "alternator_motorbike" ], "fg": 607 }, - { "id": [ "flour", "bread_flour" ], "fg": 633 }, - { "id": [ "pizza_cheese", "pizza_veggy", "pizza_meat" ], "fg": 664 }, - { "id": [ "microscope", "microscope_dissecting" ], "fg": 658 }, - { "id": "digging_stick", "fg": 683 }, - { "id": "sword_cane", "fg": 748 }, - { "id": "hollow_cane", "fg": 721 }, - { "id": "cane", "fg": 751 }, - { "id": "i_staff", "fg": 723 }, - { "id": "shock_staff", "fg": 738 }, - { "id": "q_staff", "fg": 740 }, - { "id": "scarf_fur", "fg": 744 }, - { "id": "knit_scarf", "fg": 724 }, - { "id": "scarf_fur_long", "fg": 745 }, - { "id": "long_knit_scarf", "fg": 726 }, - { "id": "long_patchwork_scarf", "fg": 727 }, - { "id": "scarf_long", "fg": 746 }, - { "id": "patchwork_scarf", "fg": 736 }, - { "id": "scarf", "fg": 743 }, - { "id": "scarf_fur_loose", "fg": 744 }, - { "id": "knit_scarf_loose", "fg": 724 }, - { "id": "scarf_fur_long_loose", "fg": 745 }, - { "id": "long_knit_scarf_loose", "fg": 726 }, - { "id": "long_patchwork_scarf_loose", "fg": 727 }, - { "id": "scarf_long_loose", "fg": 746 }, - { "id": "patchwork_scarf_loose", "fg": 736 }, - { "id": "scarf_loose", "fg": 743 }, - { "id": "welding_wire_alloy", "fg": 706 }, - { "id": "welding_wire_steel", "fg": 753 }, - { "id": [ "brazing_rod_alloy", "welding_rod_alloy" ], "fg": 705 }, - { "id": [ "welding_rod_steel", "brazing_rod_bronze" ], "fg": 752 }, - { "id": "ceramic_cup", "fg": 763 }, - { "id": "ceramic_mug", "fg": 764 }, - { "id": "ceramic_shard", "fg": 765 }, - { "id": "chain", "fg": 766 }, - { "id": "clay_lump", "fg": 771 }, - { "id": "bag_plastic", "fg": 772 }, - { "id": "bag_zipper", "fg": 773 }, - { "id": "bottle_glass", "fg": 774 }, - { "id": "bottle_plastic", "fg": 775 }, - { "id": "bottle_plastic_small", "fg": 776 }, - { "id": "box_cigarette", "fg": 777 }, - { "id": "box_small", "fg": 778 }, - { "id": "can_drink", "fg": 779 }, - { "id": "can_drink_unsealed", "fg": 780 }, - { "id": [ "glass", "base_glass_dish" ], "fg": 781 }, - { "id": "jar_3l_glass", "fg": 782 }, - { "id": "jar_3l_glass_sealed", "fg": 783 }, - { "id": "jar_glass", "fg": 784 }, - { "id": "jar_glass_sealed", "fg": 785 }, - { "id": "jug_plastic", "fg": 786 }, - { "id": "wrapper", "fg": 787 }, - { "id": "cudgel", "fg": 788 }, - { "id": [ "pie", "pie_maple", "pie_veggy", "pie_meat" ], "bg": 863 }, - { "id": [ "waffles", "fruit_waffles" ], "fg": 867 }, - { "id": [ "cookies", "crackers", "biscuit" ], "fg": 859 }, - { "id": [ "cake2", "cake3", "space_cake" ], "fg": 858 }, + { "id": [ "record_patient", "tailor_portfolio", "isherwood_herbal_remedies" ], "fg": 452 }, + { "id": "bottle_twoliter", "fg": 488 }, + { "id": "bowl_pewter", "fg": 489 }, + { "id": [ "wearable_light", "survivor_light", "wearable_atomic_light_off" ], "fg": 592 }, + { "id": [ "wearable_light_on", "survivor_light_on", "wearable_atomic_light" ], "fg": 593 }, + { "id": [ "alternator_car", "alternator_bicycle", "alternator_motorbike" ], "fg": 609 }, + { "id": [ "flour", "bread_flour" ], "fg": 635 }, + { "id": [ "pizza_cheese", "pizza_veggy", "pizza_meat" ], "fg": 666 }, + { "id": [ "microscope", "microscope_dissecting" ], "fg": 660 }, + { "id": "digging_stick", "fg": 685 }, + { "id": "sword_cane", "fg": 750 }, + { "id": "hollow_cane", "fg": 723 }, + { "id": "cane", "fg": 753 }, + { "id": "i_staff", "fg": 725 }, + { "id": "shock_staff", "fg": 740 }, + { "id": "q_staff", "fg": 742 }, + { "id": "scarf_fur", "fg": 746 }, + { "id": "knit_scarf", "fg": 726 }, + { "id": "scarf_fur_long", "fg": 747 }, + { "id": "long_knit_scarf", "fg": 728 }, + { "id": "long_patchwork_scarf", "fg": 729 }, + { "id": "scarf_long", "fg": 748 }, + { "id": "patchwork_scarf", "fg": 738 }, + { "id": "scarf", "fg": 745 }, + { "id": "scarf_fur_loose", "fg": 746 }, + { "id": "knit_scarf_loose", "fg": 726 }, + { "id": "scarf_fur_long_loose", "fg": 747 }, + { "id": "long_knit_scarf_loose", "fg": 728 }, + { "id": "long_patchwork_scarf_loose", "fg": 729 }, + { "id": "scarf_long_loose", "fg": 748 }, + { "id": "patchwork_scarf_loose", "fg": 738 }, + { "id": "scarf_loose", "fg": 745 }, + { "id": "welding_wire_alloy", "fg": 708 }, + { "id": "welding_wire_steel", "fg": 755 }, + { "id": [ "brazing_rod_alloy", "welding_rod_alloy" ], "fg": 707 }, + { "id": [ "welding_rod_steel", "brazing_rod_bronze" ], "fg": 754 }, + { "id": "ceramic_cup", "fg": 765 }, + { "id": "ceramic_mug", "fg": 766 }, + { "id": "ceramic_shard", "fg": 767 }, + { "id": "chain", "fg": 768 }, + { "id": "clay_lump", "fg": 773 }, + { "id": "bag_plastic", "fg": 774 }, + { "id": "bag_zipper", "fg": 775 }, + { "id": "bottle_glass", "fg": 776 }, + { "id": "bottle_plastic", "fg": 777 }, + { "id": "bottle_plastic_small", "fg": 778 }, + { "id": "box_cigarette", "fg": 779 }, + { "id": "box_small", "fg": 780 }, + { "id": "can_drink", "fg": 781 }, + { "id": "can_drink_unsealed", "fg": 782 }, + { "id": [ "glass", "base_glass_dish" ], "fg": 783 }, + { "id": "jar_3l_glass", "fg": 784 }, + { "id": "jar_3l_glass_sealed", "fg": 785 }, + { "id": "jar_glass", "fg": 786 }, + { "id": "jar_glass_sealed", "fg": 787 }, + { "id": "jug_plastic", "fg": 788 }, + { "id": "wrapper", "fg": 789 }, + { "id": "cudgel", "fg": 790 }, + { "id": [ "pie", "pie_maple", "pie_veggy", "pie_meat" ], "bg": 865 }, + { "id": [ "waffles", "fruit_waffles" ], "fg": 869 }, + { "id": [ "cookies", "crackers", "biscuit" ], "fg": 861 }, + { "id": [ "cake2", "cake3", "space_cake" ], "fg": 860 }, { "id": [ "grenade", @@ -338,17 +338,17 @@ "sling-ready_homemade_grenade_2", "sling-ready_small_homemade_grenade_2" ], - "fg": 912 + "fg": 914 }, - { "id": [ "molotov", "sling-ready_molotov" ], "fg": 924 }, + { "id": [ "molotov", "sling-ready_molotov" ], "fg": 926 }, { "id": [ "molotov_lit", "sling-ready_molotov_lit" ], "animated": true, "fg": [ - { "weight": 8, "sprite": 925 }, - { "weight": 8, "sprite": 926 }, { "weight": 8, "sprite": 927 }, - { "weight": 8, "sprite": 928 } + { "weight": 8, "sprite": 928 }, + { "weight": 8, "sprite": 929 }, + { "weight": 8, "sprite": 930 } ] }, { @@ -359,32 +359,32 @@ "military_explosive_small_grenade_act" ], "animated": true, - "fg": [ { "weight": 8, "sprite": 910 }, { "weight": 8, "sprite": 911 } ] + "fg": [ { "weight": 8, "sprite": 912 }, { "weight": 8, "sprite": 913 } ] }, { "id": "homemade_bomb_act", "animated": true, - "fg": [ { "weight": 8, "sprite": 922 }, { "weight": 8, "sprite": 923 } ] + "fg": [ { "weight": 8, "sprite": 924 }, { "weight": 8, "sprite": 925 } ] }, { "id": "dynamite_bomb_act", "animated": true, - "fg": [ { "weight": 8, "sprite": 907 }, { "weight": 8, "sprite": 908 } ] + "fg": [ { "weight": 8, "sprite": 909 }, { "weight": 8, "sprite": 910 } ] }, { "id": "EMPbomb_act", "animated": true, - "fg": [ { "weight": 8, "sprite": 900 }, { "weight": 8, "sprite": 901 } ] + "fg": [ { "weight": 8, "sprite": 902 }, { "weight": 8, "sprite": 903 } ] }, { "id": "flashbang_act", "animated": true, - "fg": [ { "weight": 8, "sprite": 910 }, { "weight": 8, "sprite": 911 } ] + "fg": [ { "weight": 8, "sprite": 912 }, { "weight": 8, "sprite": 913 } ] }, { "id": "pipebomb_act", "animated": true, - "fg": [ { "weight": 8, "sprite": 930 }, { "weight": 8, "sprite": 931 } ] + "fg": [ { "weight": 8, "sprite": 932 }, { "weight": 8, "sprite": 933 } ] }, { "id": [ @@ -396,80 +396,80 @@ "sling-ready_small_homemade_grenade_2_act" ], "animated": true, - "fg": [ { "weight": 8, "sprite": 913 }, { "weight": 8, "sprite": 914 } ] + "fg": [ { "weight": 8, "sprite": 915 }, { "weight": 8, "sprite": 916 } ] }, { "id": "grenade_emp_act", "animated": true, - "fg": [ { "weight": 8, "sprite": 916 }, { "weight": 8, "sprite": 917 } ] + "fg": [ { "weight": 8, "sprite": 918 }, { "weight": 8, "sprite": 919 } ] }, { "id": "grenade_inc_act", "animated": true, - "fg": [ { "weight": 8, "sprite": 919 }, { "weight": 8, "sprite": 920 } ] + "fg": [ { "weight": 8, "sprite": 921 }, { "weight": 8, "sprite": 922 } ] }, { "id": "scrambler_act", "animated": true, - "fg": [ { "weight": 8, "sprite": 933 }, { "weight": 8, "sprite": 934 } ] + "fg": [ { "weight": 8, "sprite": 935 }, { "weight": 8, "sprite": 936 } ] }, { "id": "smokebomb_act", "animated": true, - "fg": [ { "weight": 8, "sprite": 936 }, { "weight": 8, "sprite": 937 } ] + "fg": [ { "weight": 8, "sprite": 938 }, { "weight": 8, "sprite": 939 } ] }, { "id": "dynamite_act", "animated": true, - "fg": [ { "weight": 8, "sprite": 904 }, { "weight": 8, "sprite": 905 } ] - }, - { "id": "hinge", "fg": 939 }, - { "id": "inhaler", "fg": 940 }, - { "id": [ "kasaya", "samghati", "antarvasa", "uttarasanga" ], "fg": 941 }, - { "id": "cig_butt", "fg": 979 }, - { "id": "joint", "fg": 982 }, - { "id": "joint_lit", "fg": 983 }, - { "id": "joint_roach", "fg": 984 }, - { "id": "aspirin", "fg": 976 }, - { "id": "bandages", "fg": 977 }, - { "id": "syringe", "fg": 988 }, - { "id": "antibiotics", "fg": 973 }, - { "id": "weak_antibiotic", "fg": 991 }, - { "id": "strong_antibiotic", "fg": 987 }, - { "id": "vitamins", "fg": 990 }, - { "id": "gummy_vitamins", "fg": 980 }, - { "id": "calcium_tablet", "fg": 978 }, - { "id": "oxycodone", "fg": 985 }, - { "id": "tramadol", "fg": 989 }, - { "id": "codeine", "fg": 1005 }, - { "id": "prussian_blue", "fg": 986 }, - { "id": "iodine", "fg": 981 }, - { "id": "antiparasitic", "fg": 975 }, - { "id": "antifungal", "fg": 974 }, - { "id": "money_bundle", "fg": 993 }, - { "id": "mp3", "fg": 994 }, - { "id": "permanent_marker", "fg": 1031 }, - { "id": "pipe", "fg": 1033 }, - { "id": "cu_pipe", "fg": 1032 }, - { "id": "acorns", "fg": 1035 }, - { "id": "chips", "fg": 1041 }, - { "id": "apple", "fg": 1036 }, - { "id": "banana", "fg": 1037 }, - { "id": "broccoli", "fg": 1038 }, - { "id": "corn", "fg": 1042 }, - { "id": "cucumber", "fg": 1043 }, - { "id": "egg_bird", "fg": 1045 }, - { "id": "grapes", "fg": 1046 }, - { "id": "lemon", "fg": 1050 }, - { "id": "onion", "fg": 1052 }, - { "id": "orange", "fg": 1053 }, - { "id": "pear", "fg": 1054 }, - { "id": "potato", "fg": 1056 }, - { "id": "pumpkin", "fg": 1057 }, - { "id": "tomato", "fg": 1063 }, - { "id": "hickory_nut", "fg": 1047 }, - { "id": "hickory_root", "fg": 1048 }, - { "id": "juniper", "fg": 1049 }, + "fg": [ { "weight": 8, "sprite": 906 }, { "weight": 8, "sprite": 907 } ] + }, + { "id": "hinge", "fg": 942 }, + { "id": "inhaler", "fg": 943 }, + { "id": [ "kasaya", "samghati", "antarvasa", "uttarasanga" ], "fg": 944 }, + { "id": "cig_butt", "fg": 982 }, + { "id": "joint", "fg": 985 }, + { "id": "joint_lit", "fg": 986 }, + { "id": "joint_roach", "fg": 987 }, + { "id": "aspirin", "fg": 979 }, + { "id": "bandages", "fg": 980 }, + { "id": "syringe", "fg": 991 }, + { "id": "antibiotics", "fg": 976 }, + { "id": "weak_antibiotic", "fg": 994 }, + { "id": "strong_antibiotic", "fg": 990 }, + { "id": "vitamins", "fg": 993 }, + { "id": "gummy_vitamins", "fg": 983 }, + { "id": "calcium_tablet", "fg": 981 }, + { "id": "oxycodone", "fg": 988 }, + { "id": "tramadol", "fg": 992 }, + { "id": "codeine", "fg": 1008 }, + { "id": "prussian_blue", "fg": 989 }, + { "id": "iodine", "fg": 984 }, + { "id": "antiparasitic", "fg": 978 }, + { "id": "antifungal", "fg": 977 }, + { "id": "money_bundle", "fg": 996 }, + { "id": "mp3", "fg": 997 }, + { "id": "permanent_marker", "fg": 1034 }, + { "id": "pipe", "fg": 1036 }, + { "id": "cu_pipe", "fg": 1035 }, + { "id": "acorns", "fg": 1038 }, + { "id": "chips", "fg": 1044 }, + { "id": "apple", "fg": 1039 }, + { "id": "banana", "fg": 1040 }, + { "id": "broccoli", "fg": 1041 }, + { "id": "corn", "fg": 1045 }, + { "id": "cucumber", "fg": 1046 }, + { "id": "egg_bird", "fg": 1048 }, + { "id": "grapes", "fg": 1049 }, + { "id": "lemon", "fg": 1053 }, + { "id": "onion", "fg": 1055 }, + { "id": "orange", "fg": 1056 }, + { "id": "pear", "fg": 1057 }, + { "id": "potato", "fg": 1059 }, + { "id": "pumpkin", "fg": 1060 }, + { "id": "tomato", "fg": 1066 }, + { "id": "hickory_nut", "fg": 1050 }, + { "id": "hickory_root", "fg": 1051 }, + { "id": "juniper", "fg": 1052 }, { "id": [ "seed_hops", @@ -537,73 +537,73 @@ "seed_mulberries", "seed_elderberries" ], - "fg": 1060 - }, - { "id": "straw_pile", "fg": 1062 }, - { "id": "wheat", "fg": 1064 }, - { "id": "withered", "fg": 1065 }, - { "id": "bee_balm", "fg": 1066 }, - { "id": "carrot_wild", "fg": 1067 }, - { "id": "dogbane", "fg": 1068 }, - { "id": "egg_reptile", "fg": 1069 }, - { "id": "mugwort", "fg": 1070 }, - { "id": "thyme", "fg": 1071 }, - { "id": "veggy_wild", "fg": 1072 }, - { "id": "wild_herbs", "fg": 1073 }, - { "id": "feces_manure", "fg": 1077 }, - { "id": "feces_bird", "fg": 1074 }, - { "id": "feces_cow", "fg": 1075 }, - { "id": "feces_dog", "fg": 1076 }, - { "id": "feces_roach", "fg": 1078 }, - { "id": "fetid_goop", "fg": 1079 }, - { "id": "rag_bloody", "fg": 1086 }, - { "id": "ash", "fg": 1137 }, - { "id": "brick", "fg": 1138 }, - { "id": "scrap", "fg": 1141 }, - { "id": "e_scrap", "fg": 1140 }, - { "id": "steel_chunk", "fg": 1142 }, - { "id": "steel_lump", "fg": 1143 }, - { "id": "wire", "fg": 1144 }, - { "id": "cable", "fg": 1139 }, - { "id": "spring", "fg": 1147 }, - { "id": "survnote", "fg": 1148 }, - { "id": "creepy_doll", "fg": 1149 }, - { "id": "talking_doll", "fg": 1149 }, - { "id": "teapot", "fg": 1151 }, - { "id": "thermometer", "fg": 1152 }, - { "id": "crucible_clay", "fg": 1154 }, - { "id": "flashlight", "fg": 1157 }, - { "id": "heavy_flashlight", "fg": 1160 }, - { "id": "saw", "fg": 1172 }, - { "id": "screwdriver_set", "fg": 1167 }, - { "id": "wrench", "fg": 1173 }, - { "id": "hammer", "fg": 1159 }, - { "id": "hacksaw", "fg": 1158 }, - { "id": "knife_meat_cleaver", "fg": 1165 }, - { "id": "knife_vegetable_cleaver", "fg": 1171 }, + "fg": 1063 + }, + { "id": "straw_pile", "fg": 1065 }, + { "id": "wheat", "fg": 1067 }, + { "id": "withered", "fg": 1068 }, + { "id": "bee_balm", "fg": 1069 }, + { "id": "carrot_wild", "fg": 1070 }, + { "id": "dogbane", "fg": 1071 }, + { "id": "egg_reptile", "fg": 1072 }, + { "id": "mugwort", "fg": 1073 }, + { "id": "thyme", "fg": 1074 }, + { "id": "veggy_wild", "fg": 1075 }, + { "id": "wild_herbs", "fg": 1076 }, + { "id": "feces_manure", "fg": 1080 }, + { "id": "feces_bird", "fg": 1077 }, + { "id": "feces_cow", "fg": 1078 }, + { "id": "feces_dog", "fg": 1079 }, + { "id": "feces_roach", "fg": 1081 }, + { "id": "fetid_goop", "fg": 1082 }, + { "id": "rag_bloody", "fg": 1089 }, + { "id": "ash", "fg": 1140 }, + { "id": "brick", "fg": 1141 }, + { "id": "scrap", "fg": 1144 }, + { "id": "e_scrap", "fg": 1143 }, + { "id": "steel_chunk", "fg": 1145 }, + { "id": "steel_lump", "fg": 1146 }, + { "id": "wire", "fg": 1147 }, + { "id": "cable", "fg": 1142 }, + { "id": "spring", "fg": 1150 }, + { "id": "survnote", "fg": 1151 }, + { "id": "creepy_doll", "fg": 1152 }, + { "id": "talking_doll", "fg": 1152 }, + { "id": "teapot", "fg": 1154 }, + { "id": "thermometer", "fg": 1155 }, + { "id": "crucible_clay", "fg": 1157 }, + { "id": "flashlight", "fg": 1160 }, + { "id": "heavy_flashlight", "fg": 1163 }, + { "id": "saw", "fg": 1175 }, + { "id": "screwdriver_set", "fg": 1170 }, + { "id": "wrench", "fg": 1176 }, + { "id": "hammer", "fg": 1162 }, + { "id": "hacksaw", "fg": 1161 }, + { "id": "knife_meat_cleaver", "fg": 1168 }, + { "id": "knife_vegetable_cleaver", "fg": 1174 }, { "id": "lighter", - "fg": [ { "weight": 1, "sprite": 1162 }, { "weight": 1, "sprite": 1161 }, { "weight": 1, "sprite": 1163 } ] - }, - { "id": "makeshift_crowbar", "fg": 1164 }, - { "id": "esbit_stove", "fg": 1156 }, - { "id": "usb_drive", "fg": 1170 }, - { "id": "cash_card", "fg": 1174 }, - { "id": "file", "fg": 1175 }, - { "id": "fp_loyalty_card", "fg": 1176 }, - { "id": "id_industrial", "fg": 1177 }, - { "id": "id_military", "fg": 1178 }, - { "id": "id_science", "fg": 1179 }, - { "id": "bowl_plastic", "fg": 1180 }, - { "id": "cup_plastic", "fg": 1181 }, - { "id": "fork", "fg": 1182 }, - { "id": "knife_butter", "fg": 1183 }, - { "id": "washboard", "fg": 1190 }, - { "id": "wash_kit", "fg": 1189 }, - { "id": "helmet_army", "fg": 1196 }, - { "id": "foodperson_mask", "fg": 1194 }, - { "id": "foodperson_mask_on", "fg": 1195 }, - { "id": "ballistic_vest_esapi", "fg": 1192 }, + "fg": [ { "weight": 1, "sprite": 1165 }, { "weight": 1, "sprite": 1164 }, { "weight": 1, "sprite": 1166 } ] + }, + { "id": "makeshift_crowbar", "fg": 1167 }, + { "id": "esbit_stove", "fg": 1159 }, + { "id": "usb_drive", "fg": 1173 }, + { "id": "cash_card", "fg": 1177 }, + { "id": "file", "fg": 1178 }, + { "id": "fp_loyalty_card", "fg": 1179 }, + { "id": "id_industrial", "fg": 1180 }, + { "id": "id_military", "fg": 1181 }, + { "id": "id_science", "fg": 1182 }, + { "id": "bowl_plastic", "fg": 1183 }, + { "id": "cup_plastic", "fg": 1184 }, + { "id": "fork", "fg": 1185 }, + { "id": "knife_butter", "fg": 1186 }, + { "id": "washboard", "fg": 1193 }, + { "id": "wash_kit", "fg": 1192 }, + { "id": "helmet_army", "fg": 1200 }, + { "id": "foodperson_mask", "fg": 1198 }, + { "id": "foodperson_mask_on", "fg": 1199 }, + { "id": "ballistic_vest_esapi", "fg": 1196 }, { "id": "saddle", "fg": 1 }, { "id": "blt", "fg": 4 }, { "id": "brain_cooked", "fg": 5 }, @@ -879,655 +879,661 @@ { "id": "thermal_socks", "fg": 305 }, { "id": "tie_clipon", "fg": 306 }, { "id": "whistle", "fg": 307 }, - { "id": "2_shot_special", "fg": 308 }, - { "id": "LAW_Packed", "fg": 310 }, - { "id": "af2011a1_38super", "fg": 312 }, - { "id": "ar_pistol", "fg": 313 }, - { "id": "ashot", "fg": 314 }, - { "id": "bfr", "fg": 315 }, - { "id": "bigun", "fg": 316 }, - { "id": "bond_410", "fg": 317 }, - { "id": "bt_apc9k", "fg": 318 }, - { "id": "colt_army", "fg": 319 }, - { "id": "colt_navy", "fg": 320 }, - { "id": "colt_saa", "fg": 321 }, - { "id": "cop_38", "fg": 322 }, - { "id": "cz75", "fg": 323 }, - { "id": "deagle_44", "fg": 324 }, - { "id": "draco", "fg": 325 }, - { "id": "flamethrower_crude", "fg": 326 }, - { "id": "flamethrower_simple", "fg": 327 }, - { "id": "fn1910", "fg": 328 }, - { "id": "fn57", "fg": 329 }, - { "id": "fn_p90", "fg": 330 }, - { "id": "glock_17", "fg": 331 }, - { "id": "glock_18c", "fg": 332 }, - { "id": "glock_19", "fg": 333 }, - { "id": "glock_20", "fg": 334 }, - { "id": "glock_20_var_glock_40", "fg": 335 }, - { "id": "glock_21", "fg": 336 }, - { "id": "glock_22", "fg": 337 }, - { "id": "glock_29", "fg": 338 }, - { "id": "glock_31", "fg": 339 }, - { "id": "hi_power_40", "fg": 340 }, - { "id": "hi_power_9mm", "fg": 341 }, - { "id": "hk_mp5_semi_pistol", "fg": 343 }, - { "id": "hk_mp7", "fg": 344 }, - { "id": "hk_ump45", "fg": 345 }, - { "id": "hptc9", "fg": 346 }, - { "id": "hptcf380", "fg": 347 }, - { "id": "kp32", "fg": 349 }, - { "id": "kp3at", "fg": 350 }, - { "id": "kpf9", "fg": 351 }, - { "id": "l_bak_223", "fg": 352 }, - { "id": "launcher_simple", "fg": 353 }, - { "id": "lemat_revolver", "fg": 354 }, - { "id": "m11", "fg": 355 }, - { "id": "m17", "fg": 356 }, - { "id": "m18", "fg": 357 }, - { "id": "m1911-460", "fg": 358 }, - { "id": "m1911_10", "fg": 360 }, - { "id": "m1911_var_m1911_MEU", "fg": 361 }, - { "id": "m320", "fg": 362 }, - { "id": "m4_carbine_var_m4_cqbr", "fg": 363 }, - { "id": "m9", "fg": 364 }, - { "id": "mac_10", "fg": 365 }, - { "id": "mac_11", "fg": 366 }, - { "id": "makarov", "fg": 367 }, - { "id": "mauser_c96", "fg": 368 }, - { "id": "mauser_m714", "fg": 369 }, - { "id": "mgl", "fg": 370 }, - { "id": "minispeargun", "fg": 371 }, - { "id": "model_10_revolver", "fg": 372 }, - { "id": "moss_brownie", "fg": 373 }, - { "id": "nailgun", "fg": 374 }, - { "id": "nailrifle", "fg": 375 }, - { "id": "needlepistol", "fg": 376 }, - { "id": "oa93", "fg": 377 }, - { "id": "p08", "fg": 378 }, - { "id": "p220_10", "fg": 379 }, - { "id": "p226_357sig", "fg": 380 }, - { "id": "p226_9mm", "fg": 381 }, - { "id": "p320_357sig", "fg": 382 }, - { "id": "paintballgun", "fg": 383 }, - { "id": "pipe_double_shotgun", "fg": 384 }, - { "id": "pistol_flintlock", "fg": 385 }, - { "id": "px4", "fg": 386 }, - { "id": "px4_40", "fg": 387 }, - { "id": "raging_bull", "fg": 388 }, - { "id": "raging_judge", "fg": 389 }, - { "id": "revolver_shotgun", "fg": 390 }, - { "id": "rm103a_pistol", "fg": 391 }, - { "id": "rm2000_smg", "fg": 392 }, - { "id": "rm228", "fg": 393 }, - { "id": "ruger_lcr_22", "fg": 394 }, - { "id": "ruger_lcr_38", "fg": 395 }, - { "id": "ruger_redhawk", "fg": 396 }, - { "id": "rugerlcp", "fg": 397 }, - { "id": "sig_40", "fg": 398 }, - { "id": "sig_mosquito", "fg": 399 }, - { "id": "sig_p230", "fg": 400 }, - { "id": "skorpion_61", "fg": 401 }, - { "id": "smg_40", "fg": 402 }, - { "id": "smg_45", "fg": 403 }, - { "id": "sp2022", "fg": 404 }, - { "id": "streetsweeper", "fg": 405 }, - { "id": "surv_hand_cannon", "fg": 406 }, - { "id": "surv_six_shooter", "fg": 407 }, - { "id": "sw629", "fg": 408 }, - { "id": "sw_22", "fg": 409 }, - { "id": "sw_500", "fg": 410 }, - { "id": "sw_610", "fg": 411 }, - { "id": "sw_619", "fg": 412 }, - { "id": "taurus_spectrum", "fg": 413 }, - { "id": "tec9", "fg": 414 }, - { "id": "tokarev", "fg": 415 }, - { "id": "triple_launcher_simple", "fg": 416 }, - { "id": "unbio_blaster_gun", "fg": 417 }, - { "id": "usp_45", "fg": 418 }, - { "id": "usp_45_var_mk23", "fg": 419 }, - { "id": "usp_9mm", "fg": 420 }, - { "id": "uzi", "fg": 421 }, - { "id": "v29", "fg": 422 }, - { "id": "v29_cheap", "fg": 423 }, - { "id": "walther_ccp", "fg": 424 }, - { "id": "walther_p22", "fg": 425 }, - { "id": "walther_p38", "fg": 426 }, - { "id": "walther_ppq_40", "fg": 427 }, - { "id": "walther_ppq_45", "fg": 428 }, - { "id": "walther_ppq_9mm", "fg": 429 }, - { "id": "witness_10", "fg": 430 }, - { "id": "xd_10", "fg": 431 }, - { "id": "battery", "fg": 441 }, - { "id": "book_pieces", "fg": 447 }, - { "id": "book_ruined", "fg": 448 }, - { "id": "bottle_bathroom", "fg": 485 }, - { "id": "brain", "fg": 488 }, - { "id": "endochitin", "fg": 489 }, - { "id": "liver", "fg": 490 }, - { "id": "lung", "fg": 491 }, - { "id": "meat_scrap", "fg": 492 }, - { "id": "mutant_bug_hydrogen_sacs", "fg": 493 }, - { "id": "mutant_bug_lungs", "fg": 494 }, - { "id": "mutant_bug_organs", "fg": 495 }, - { "id": "stomach", "fg": 496 }, - { "id": "stomach_large", "fg": 497 }, - { "id": "sweetbread", "fg": 498 }, - { "id": "button_plastic", "fg": 499 }, - { "id": "button_steel", "fg": 500 }, - { "id": "button_wood", "fg": 501 }, - { "id": "antenna", "fg": 502 }, - { "id": "badge_deputy", "fg": 503 }, - { "id": "coconut", "fg": 504 }, - { "id": "directional_antenna", "fg": 505 }, - { "id": "halter_top", "fg": 506 }, - { "id": "hand_crank_charger", "fg": 507 }, - { "id": "hops", "fg": 508 }, - { "id": "kidney", "fg": 509 }, - { "id": "lettuce", "fg": 510 }, - { "id": "lily_flower", "fg": 511 }, - { "id": "scorecard", "fg": 512 }, - { "id": "spinach", "fg": 513 }, - { "id": "altered_comb", "fg": 514 }, - { "id": "gasdiscount_gold", "fg": 515 }, - { "id": "gasdiscount_platinum", "fg": 516 }, - { "id": "gasdiscount_silver", "fg": 517 }, - { "id": "gold_hairpin", "fg": 518 }, - { "id": "nanoskirt", "fg": 519 }, - { "id": "pearl", "fg": 520 }, - { "id": "platinum_ring", "fg": 521 }, - { "id": "skirt_grass", "fg": 522 }, - { "id": "skirt_leather", "fg": 523 }, - { "id": "wallet_leather", "fg": 524 }, - { "id": "copper_necklace", "fg": 525 }, - { "id": "pearl_collar", "fg": 526 }, - { "id": "alexandrite_gold_pendant_necklace", "fg": 527 }, - { "id": "amethyst_gold_pendant_necklace", "fg": 528 }, - { "id": "aquamarine_gold_pendant_necklace", "fg": 529 }, - { "id": "blue_topaz_gold_pendant_necklace", "fg": 530 }, - { "id": "citrine_gold_pendant_necklace", "fg": 531 }, - { "id": "diamond_gold_pendant_necklace", "fg": 532 }, - { "id": "emerald_gold_pendant_necklace", "fg": 533 }, - { "id": "garnet_gold_pendant_necklace", "fg": 534 }, - { "id": "gold_necklace", "fg": 535 }, - { "id": "opal_gold_pendant_necklace", "fg": 536 }, - { "id": "pearl_gold_pendant_necklace", "fg": 537 }, - { "id": "peridot_gold_pendant_necklace", "fg": 538 }, - { "id": "ruby_gold_pendant_necklace", "fg": 539 }, - { "id": "sapphire_gold_pendant_necklace", "fg": 540 }, - { "id": "tourmaline_gold_pendant_necklace", "fg": 541 }, - { "id": "alexandrite_platinum_pendant_necklace", "fg": 542 }, - { "id": "amethyst_platinum_pendant_necklace", "fg": 543 }, - { "id": "aquamarine_platinum_pendant_necklace", "fg": 544 }, - { "id": "blue_topaz_platinum_pendant_necklace", "fg": 545 }, - { "id": "citrine_platinum_pendant_necklace", "fg": 546 }, - { "id": "diamond_platinum_pendant_necklace", "fg": 547 }, - { "id": "emerald_platinum_pendant_necklace", "fg": 548 }, - { "id": "garnet_platinum_pendant_necklace", "fg": 549 }, - { "id": "opal_platinum_pendant_necklace", "fg": 550 }, - { "id": "pearl_platinum_pendant_necklace", "fg": 551 }, - { "id": "peridot_platinum_pendant_necklace", "fg": 552 }, - { "id": "platinum_necklace", "fg": 553 }, - { "id": "ruby_platinum_pendant_necklace", "fg": 554 }, - { "id": "sapphire_platinum_pendant_necklace", "fg": 555 }, - { "id": "tourmaline_platinum_pendant_necklace", "fg": 556 }, - { "id": "alexandrite_silver_pendant_necklace", "fg": 557 }, - { "id": "amethyst_silver_pendant_necklace", "fg": 558 }, - { "id": "aquamarine_silver_pendant_necklace", "fg": 559 }, - { "id": "blue_topaz_silver_pendant_necklace", "fg": 560 }, - { "id": "citrine_silver_pendant_necklace", "fg": 561 }, - { "id": "diamond_silver_pendant_necklace", "fg": 562 }, - { "id": "emerald_silver_pendant_necklace", "fg": 563 }, - { "id": "garnet_silver_pendant_necklace", "fg": 564 }, - { "id": "opal_silver_pendant_necklace", "fg": 565 }, - { "id": "pearl_silver_pendant_necklace", "fg": 566 }, - { "id": "peridot_silver_pendant_necklace", "fg": 567 }, - { "id": "ruby_silver_pendant_necklace", "fg": 568 }, - { "id": "sapphire_silver_pendant_necklace", "fg": 569 }, - { "id": "silver_necklace", "fg": 570 }, - { "id": "tourmaline_silver_pendant_necklace", "fg": 571 }, - { "id": "alder_bark", "fg": 572 }, - { "id": "barrette", "fg": 573 }, - { "id": "birchbark", "fg": 574 }, - { "id": "caff_gum", "fg": 575 }, - { "id": "cattail_stalk", "fg": 576 }, - { "id": "golf_tee", "fg": 577 }, - { "id": "gum", "fg": 578 }, - { "id": "hand_pump", "fg": 579 }, - { "id": "honeydew", "fg": 580 }, - { "id": "ifak_pouch", "fg": 581 }, - { "id": "knitting_needles", "fg": 582 }, - { "id": "lasagne", "fg": 583 }, - { "id": "magnifying_glass", "fg": 584 }, - { "id": "mininuke", "fg": 585 }, - { "id": "mininuke_act", "fg": 586 }, - { "id": "net", "fg": 587 }, - { "id": "rolling_paper", "fg": 588 }, - { "id": "tanbark", "fg": 589 }, - { "id": "willowbark", "fg": 592 }, - { "id": "shoulder_strap", "fg": 593 }, - { "id": "deck_of_cards", "fg": 594 }, - { "id": "hairpin", "fg": 595 }, - { "id": "weed", "fg": 596 }, - { "id": "ceramic_bowl", "fg": 597 }, - { "id": "chestrig", "fg": 598 }, - { "id": "radio_car", "fg": 599 }, - { "id": "radio_car_box", "fg": 600 }, - { "id": "radio_car_on", "fg": 601 }, - { "id": "radio_car_wheel", "fg": 602 }, - { "id": "radiocontrol", "fg": 603 }, - { "id": "rc_car_box", "fg": 604 }, - { "id": "toaster", "fg": 605 }, - { "id": "xl_chestrig", "fg": 606 }, - { "id": "alternator_truck", "fg": 608 }, - { "id": "ammolink", "fg": 609 }, - { "id": "angle_grinder", "fg": 610 }, - { "id": "atomic_lamp", "fg": 611 }, - { "id": "atomic_lamp_off", "fg": 612 }, - { "id": "barometer", "fg": 613 }, - { "id": "birdfood", "fg": 614 }, - { "id": "bismuth", "fg": 615 }, - { "id": "brick_kiln", "fg": 616 }, - { "id": "caffeine", "fg": 617 }, - { "id": "caltrops", "fg": 618 }, - { "id": "caltrops_glass", "fg": 619 }, - { "id": "camera", "fg": 620 }, - { "id": "chem_citric_acid", "fg": 621 }, - { "id": "chem_sulphur", "fg": 622 }, - { "id": "chem_zinc", "fg": 623 }, - { "id": "chunk_sulfur", "fg": 624 }, - { "id": "circsaw_off", "fg": 625 }, - { "id": "circsaw_on", "fg": 626 }, - { "id": "coal_lump", "fg": 627 }, - { "id": "con_mix", "fg": 628 }, - { "id": "disc_golf", "fg": 629 }, - { "id": "drivebelt", "fg": 630 }, - { "id": "eink_tablet_pc", "fg": 631 }, - { "id": "flatbread", "fg": 632 }, - { "id": "gelbox", "fg": 634 }, - { "id": "generator_7500w", "fg": 635 }, - { "id": "glowstick", "fg": 636 }, - { "id": "glowstick_dead", "fg": 637 }, - { "id": "glowstick_lit", "fg": 638 }, - { "id": "gold_small", "fg": 639 }, - { "id": "golf_club", "fg": 640 }, - { "id": "handflare", "fg": 641 }, - { "id": "heatpack", "fg": 642 }, - { "id": "heatpack_used", "fg": 643 }, - { "id": "hoe", "fg": 644 }, - { "id": "homeopathic_pills", "fg": 645 }, - { "id": "horn_bicycle", "fg": 646 }, - { "id": "jumper_cable", "fg": 647 }, - { "id": "kiln", "fg": 648 }, - { "id": "lead", "fg": 649 }, - { "id": "leather", "fg": 650 }, - { "id": "lightstrip", "fg": 651 }, - { "id": "material_aluminium_ingot", "fg": 652 }, - { "id": "material_limestone", "fg": 653 }, - { "id": "material_rhodonite", "fg": 654 }, - { "id": "material_rocksalt", "fg": 655 }, - { "id": "material_zincite", "fg": 656 }, - { "id": "metal_smoother", "fg": 657 }, - { "id": "multitool", "fg": 659 }, - { "id": "nic_gum", "fg": 660 }, - { "id": "pencil", "fg": 661 }, - { "id": "pipe_cleaner", "fg": 662 }, - { "id": "pipe_glass", "fg": 663 }, - { "id": "platinum_small", "fg": 665 }, - { "id": "polisher", "fg": 666 }, - { "id": "press", "fg": 667 }, - { "id": "puller", "fg": 668 }, - { "id": "rake", "fg": 669 }, - { "id": "razorclaw_roe", "fg": 670 }, - { "id": "salt", "fg": 671 }, - { "id": "sickle", "fg": 672 }, - { "id": "silver_small", "fg": 673 }, - { "id": "small_repairkit", "fg": 674 }, - { "id": "tanned_hide", "fg": 675 }, - { "id": "tanned_pelt", "fg": 676 }, - { "id": "tourist_table", "fg": 677 }, - { "id": "zinc_metal", "fg": 678 }, - { "id": "beartrap", "fg": 679 }, - { "id": "landmine", "fg": 680 }, - { "id": "wire_mesh", "fg": 681 }, - { "id": "cannabis", "fg": 682 }, - { "id": "dnd_handbook", "fg": 684 }, - { "id": "holybook_bible1", "fg": 685 }, - { "id": "holybook_bible3", "fg": 686 }, - { "id": "l-stick", "fg": 687 }, - { "id": "l-stick_on", "fg": 688 }, - { "id": "makarovmag", "fg": 689 }, - { "id": "manual_brawl", "fg": 690 }, - { "id": "manual_carpentry", "fg": 691 }, - { "id": "manual_dodge_kid", "fg": 692 }, - { "id": "manual_driving", "fg": 693 }, - { "id": "manual_melee", "fg": 694 }, - { "id": "philosophy_book", "fg": 695 }, - { "id": "phonebook", "fg": 696 }, - { "id": "photo_album", "fg": 697 }, - { "id": "plastic_bucket", "fg": 698 }, - { "id": "record_weather", "fg": 699 }, - { "id": "straw_fedora", "fg": 700 }, - { "id": "textbook_computer", "fg": 701 }, - { "id": "textbook_fabrication", "fg": 702 }, - { "id": "textbook_survival", "fg": 703 }, - { "id": 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"af2011a1_38super", "fg": 313 }, + { "id": "ar_pistol", "fg": 314 }, + { "id": "ashot", "fg": 315 }, + { "id": "bfr", "fg": 316 }, + { "id": "bigun", "fg": 317 }, + { "id": "bond_410", "fg": 318 }, + { "id": "bt_apc9k", "fg": 319 }, + { "id": "colt_army", "fg": 320 }, + { "id": "colt_navy", "fg": 321 }, + { "id": "colt_saa", "fg": 322 }, + { "id": "cop_38", "fg": 323 }, + { "id": "cz75", "fg": 324 }, + { "id": "deagle_44", "fg": 325 }, + { "id": "draco", "fg": 326 }, + { "id": "flamethrower_crude", "fg": 327 }, + { "id": "flamethrower_simple", "fg": 328 }, + { "id": "fn1910", "fg": 329 }, + { "id": "fn57", "fg": 330 }, + { "id": "fn_p90", "fg": 331 }, + { "id": "glock_17", "fg": 332 }, + { "id": "glock_18c", "fg": 333 }, + { "id": "glock_19", "fg": 334 }, + { "id": "glock_20", "fg": 335 }, + { "id": "glock_20_var_glock_40", "fg": 336 }, + { "id": "glock_21", "fg": 337 }, + { "id": "glock_22", "fg": 338 }, + { "id": "glock_29", "fg": 339 }, + { "id": "glock_31", "fg": 340 }, + { "id": "hi_power_40", "fg": 341 }, + { "id": "hi_power_9mm", "fg": 342 }, + { "id": "hk_mp5_semi_pistol", "fg": 344 }, + { "id": "hk_mp7", "fg": 345 }, + { "id": "hk_ump45", "fg": 346 }, + { "id": "hptc9", "fg": 347 }, + { "id": "hptcf380", "fg": 348 }, + { "id": "kp32", "fg": 350 }, + { "id": "kp3at", "fg": 351 }, + { "id": "kpf9", "fg": 352 }, + { "id": "l_bak_223", "fg": 353 }, + { "id": "launcher_simple", "fg": 354 }, + { "id": "lemat_revolver", "fg": 355 }, + { "id": "m11", "fg": 356 }, + { "id": "m17", "fg": 357 }, + { "id": "m18", "fg": 358 }, + { "id": "m1911-460", "fg": 359 }, + { "id": "m1911_10", "fg": 361 }, + { "id": "m1911_var_m1911_MEU", "fg": 362 }, + { "id": "m320", "fg": 363 }, + { "id": "m4_carbine_var_m4_cqbr", "fg": 364 }, + { "id": "m9", "fg": 365 }, + { "id": "mac_10", "fg": 366 }, + { "id": "mac_11", "fg": 367 }, + { "id": "makarov", "fg": 368 }, + { "id": "mauser_c96", "fg": 369 }, + { "id": "mauser_m714", "fg": 370 }, + { "id": "mgl", "fg": 371 }, + { "id": "minispeargun", "fg": 372 }, + { "id": "model_10_revolver", "fg": 373 }, + { "id": "moss_brownie", "fg": 374 }, + { "id": "nailgun", "fg": 375 }, + { "id": "nailrifle", "fg": 376 }, + { "id": "needlepistol", "fg": 377 }, + { "id": "oa93", "fg": 378 }, + { "id": "p08", "fg": 379 }, + { "id": "p220_10", "fg": 380 }, + { "id": "p226_357sig", "fg": 381 }, + { "id": "p226_9mm", "fg": 382 }, + { "id": "p320_357sig", "fg": 383 }, + { "id": "paintballgun", "fg": 384 }, + { "id": "pipe_double_shotgun", "fg": 385 }, + { "id": "pistol_flintlock", "fg": 386 }, + { "id": "px4", "fg": 387 }, + { "id": "px4_40", "fg": 388 }, + { "id": "raging_bull", "fg": 389 }, + { "id": "raging_judge", "fg": 390 }, + { "id": "revolver_shotgun", "fg": 391 }, + { "id": "rm103a_pistol", "fg": 392 }, + { "id": "rm2000_smg", "fg": 393 }, + { "id": "rm228", "fg": 394 }, + { "id": "ruger_lcr_22", "fg": 395 }, + { "id": "ruger_lcr_38", "fg": 396 }, + { "id": "ruger_redhawk", "fg": 397 }, + { "id": "rugerlcp", "fg": 398 }, + { "id": "sig_40", "fg": 399 }, + { "id": "sig_mosquito", "fg": 400 }, + { "id": "sig_p230", "fg": 401 }, + { "id": "skorpion_61", "fg": 402 }, + { "id": "smg_40", "fg": 403 }, + { "id": "smg_45", "fg": 404 }, + { "id": "sp2022", "fg": 405 }, + { "id": "streetsweeper", "fg": 406 }, + { "id": "surv_hand_cannon", "fg": 407 }, + { "id": "surv_six_shooter", "fg": 408 }, + { "id": "sw629", "fg": 409 }, + { "id": "sw_22", "fg": 410 }, + { "id": "sw_500", "fg": 411 }, + { "id": "sw_610", "fg": 412 }, + { "id": "sw_619", "fg": 413 }, + { "id": "taurus_spectrum", "fg": 414 }, + { "id": "tec9", "fg": 415 }, + { "id": "tokarev", "fg": 416 }, + { "id": "triple_launcher_simple", "fg": 417 }, + { "id": "unbio_blaster_gun", "fg": 418 }, + { "id": "usp_45", "fg": 419 }, + { "id": "usp_45_var_mk23", "fg": 420 }, + { "id": "usp_9mm", "fg": 421 }, + { "id": "uzi", "fg": 422 }, + { "id": "v29", "fg": 423 }, + { "id": "v29_cheap", "fg": 424 }, + { "id": "walther_ccp", "fg": 425 }, + { "id": "walther_p22", "fg": 426 }, + { "id": "walther_p38", "fg": 427 }, + { "id": "walther_ppq_40", "fg": 428 }, + { "id": "walther_ppq_45", "fg": 429 }, + { "id": "walther_ppq_9mm", "fg": 430 }, + { "id": "witness_10", "fg": 431 }, + { "id": "xd_10", "fg": 432 }, + { "id": "battery", "fg": 442 }, + { "id": "block_and_tackle", "fg": 444 }, + { "id": "book_pieces", "fg": 449 }, + { "id": "book_ruined", "fg": 450 }, + { "id": "bottle_bathroom", "fg": 487 }, + { "id": "brain", "fg": 490 }, + { "id": "endochitin", "fg": 491 }, + { "id": "liver", "fg": 492 }, + { "id": "lung", "fg": 493 }, + { "id": "meat_scrap", "fg": 494 }, + { "id": "mutant_bug_hydrogen_sacs", "fg": 495 }, + { "id": "mutant_bug_lungs", "fg": 496 }, + { "id": "mutant_bug_organs", "fg": 497 }, + { "id": "stomach", "fg": 498 }, + { "id": "stomach_large", "fg": 499 }, + { "id": "sweetbread", "fg": 500 }, + { "id": "button_plastic", "fg": 501 }, + { "id": "button_steel", "fg": 502 }, + { "id": "button_wood", "fg": 503 }, + { "id": "antenna", "fg": 504 }, + { "id": "badge_deputy", "fg": 505 }, + { "id": "coconut", "fg": 506 }, + { "id": "directional_antenna", "fg": 507 }, + { "id": "halter_top", "fg": 508 }, + { "id": "hand_crank_charger", "fg": 509 }, + { "id": "hops", "fg": 510 }, + { "id": "kidney", "fg": 511 }, + { "id": "lettuce", "fg": 512 }, + { "id": "lily_flower", "fg": 513 }, + { "id": "scorecard", "fg": 514 }, + { "id": "spinach", "fg": 515 }, + { "id": "altered_comb", "fg": 516 }, + { "id": "gasdiscount_gold", "fg": 517 }, + { "id": "gasdiscount_platinum", "fg": 518 }, + { "id": "gasdiscount_silver", "fg": 519 }, + { "id": "gold_hairpin", "fg": 520 }, + { "id": "nanoskirt", "fg": 521 }, + { "id": "pearl", "fg": 522 }, + { "id": "platinum_ring", "fg": 523 }, + { "id": "skirt_grass", "fg": 524 }, + { "id": "skirt_leather", "fg": 525 }, + { "id": "wallet_leather", "fg": 526 }, + { "id": "copper_necklace", "fg": 527 }, + { "id": "pearl_collar", "fg": 528 }, + { "id": "alexandrite_gold_pendant_necklace", "fg": 529 }, + { "id": "amethyst_gold_pendant_necklace", "fg": 530 }, + { "id": "aquamarine_gold_pendant_necklace", "fg": 531 }, + { "id": "blue_topaz_gold_pendant_necklace", "fg": 532 }, + { "id": "citrine_gold_pendant_necklace", "fg": 533 }, + { "id": "diamond_gold_pendant_necklace", "fg": 534 }, + { "id": "emerald_gold_pendant_necklace", "fg": 535 }, + { "id": "garnet_gold_pendant_necklace", "fg": 536 }, + { "id": "gold_necklace", "fg": 537 }, + { "id": "opal_gold_pendant_necklace", "fg": 538 }, + { "id": "pearl_gold_pendant_necklace", "fg": 539 }, + { "id": "peridot_gold_pendant_necklace", "fg": 540 }, + { "id": "ruby_gold_pendant_necklace", "fg": 541 }, + { "id": "sapphire_gold_pendant_necklace", "fg": 542 }, + { "id": "tourmaline_gold_pendant_necklace", "fg": 543 }, + { "id": "alexandrite_platinum_pendant_necklace", "fg": 544 }, + { "id": "amethyst_platinum_pendant_necklace", "fg": 545 }, + { "id": "aquamarine_platinum_pendant_necklace", "fg": 546 }, + { "id": "blue_topaz_platinum_pendant_necklace", "fg": 547 }, + { "id": "citrine_platinum_pendant_necklace", "fg": 548 }, + { "id": "diamond_platinum_pendant_necklace", "fg": 549 }, + { "id": "emerald_platinum_pendant_necklace", "fg": 550 }, + { "id": "garnet_platinum_pendant_necklace", "fg": 551 }, + { "id": "opal_platinum_pendant_necklace", "fg": 552 }, + { "id": "pearl_platinum_pendant_necklace", "fg": 553 }, + { "id": "peridot_platinum_pendant_necklace", "fg": 554 }, + { "id": "platinum_necklace", "fg": 555 }, + { "id": "ruby_platinum_pendant_necklace", "fg": 556 }, + { "id": "sapphire_platinum_pendant_necklace", "fg": 557 }, + { "id": "tourmaline_platinum_pendant_necklace", "fg": 558 }, + { "id": "alexandrite_silver_pendant_necklace", "fg": 559 }, + { "id": "amethyst_silver_pendant_necklace", "fg": 560 }, + { "id": "aquamarine_silver_pendant_necklace", "fg": 561 }, + { "id": "blue_topaz_silver_pendant_necklace", "fg": 562 }, + { "id": "citrine_silver_pendant_necklace", "fg": 563 }, + { "id": "diamond_silver_pendant_necklace", "fg": 564 }, + { "id": "emerald_silver_pendant_necklace", "fg": 565 }, + { "id": "garnet_silver_pendant_necklace", "fg": 566 }, + { "id": "opal_silver_pendant_necklace", "fg": 567 }, + { "id": "pearl_silver_pendant_necklace", "fg": 568 }, + { "id": "peridot_silver_pendant_necklace", "fg": 569 }, + { "id": "ruby_silver_pendant_necklace", "fg": 570 }, + { "id": "sapphire_silver_pendant_necklace", "fg": 571 }, + { "id": "silver_necklace", "fg": 572 }, + { "id": "tourmaline_silver_pendant_necklace", "fg": 573 }, + { "id": "alder_bark", "fg": 574 }, + { "id": "barrette", "fg": 575 }, + { "id": "birchbark", "fg": 576 }, + { "id": "caff_gum", "fg": 577 }, + { "id": "cattail_stalk", "fg": 578 }, + { "id": "golf_tee", "fg": 579 }, + { "id": "gum", "fg": 580 }, + { "id": "hand_pump", "fg": 581 }, + { "id": "honeydew", "fg": 582 }, + { "id": "ifak_pouch", "fg": 583 }, + { "id": "knitting_needles", "fg": 584 }, + { "id": "lasagne", "fg": 585 }, + { "id": "magnifying_glass", "fg": 586 }, + { "id": "mininuke", "fg": 587 }, + { "id": "mininuke_act", "fg": 588 }, + { "id": "net", "fg": 589 }, + { "id": "rolling_paper", "fg": 590 }, + { "id": "tanbark", "fg": 591 }, + { "id": "willowbark", "fg": 594 }, + { "id": "shoulder_strap", "fg": 595 }, + { "id": "deck_of_cards", "fg": 596 }, + { "id": "hairpin", "fg": 597 }, + { "id": "weed", "fg": 598 }, + { "id": "ceramic_bowl", "fg": 599 }, + { "id": "chestrig", "fg": 600 }, + { "id": "radio_car", "fg": 601 }, + { "id": "radio_car_box", "fg": 602 }, + { "id": "radio_car_on", "fg": 603 }, + { "id": "radio_car_wheel", "fg": 604 }, + { "id": "radiocontrol", "fg": 605 }, + { "id": "rc_car_box", "fg": 606 }, + { "id": "toaster", "fg": 607 }, + { "id": "xl_chestrig", "fg": 608 }, + { "id": "alternator_truck", "fg": 610 }, + { "id": "ammolink", "fg": 611 }, + { "id": "angle_grinder", "fg": 612 }, + { "id": "atomic_lamp", "fg": 613 }, + { "id": "atomic_lamp_off", "fg": 614 }, + { "id": "barometer", "fg": 615 }, + { "id": "birdfood", "fg": 616 }, + { "id": "bismuth", "fg": 617 }, + { "id": "brick_kiln", "fg": 618 }, + { "id": "caffeine", "fg": 619 }, + { "id": "caltrops", "fg": 620 }, + { "id": "caltrops_glass", "fg": 621 }, + { "id": "camera", "fg": 622 }, + { "id": "chem_citric_acid", "fg": 623 }, + { "id": "chem_sulphur", "fg": 624 }, + { "id": "chem_zinc", "fg": 625 }, + { "id": "chunk_sulfur", "fg": 626 }, + { "id": "circsaw_off", "fg": 627 }, + { "id": "circsaw_on", "fg": 628 }, + { "id": "coal_lump", "fg": 629 }, + { "id": "con_mix", "fg": 630 }, + { "id": "disc_golf", "fg": 631 }, + { "id": "drivebelt", "fg": 632 }, + { "id": "eink_tablet_pc", "fg": 633 }, + { "id": "flatbread", "fg": 634 }, + { "id": "gelbox", "fg": 636 }, + { "id": "generator_7500w", "fg": 637 }, + { "id": "glowstick", "fg": 638 }, + { "id": "glowstick_dead", "fg": 639 }, + { "id": "glowstick_lit", "fg": 640 }, + { "id": "gold_small", "fg": 641 }, + { "id": "golf_club", "fg": 642 }, + { "id": "handflare", "fg": 643 }, + { "id": "heatpack", "fg": 644 }, + { "id": "heatpack_used", "fg": 645 }, + { "id": "hoe", "fg": 646 }, + { "id": "homeopathic_pills", "fg": 647 }, + { "id": "horn_bicycle", "fg": 648 }, + { "id": "jumper_cable", "fg": 649 }, + { "id": "kiln", "fg": 650 }, + { "id": "lead", "fg": 651 }, + { "id": "leather", "fg": 652 }, + { "id": "lightstrip", "fg": 653 }, + { "id": "material_aluminium_ingot", "fg": 654 }, + { "id": "material_limestone", "fg": 655 }, + { "id": "material_rhodonite", "fg": 656 }, + { "id": "material_rocksalt", "fg": 657 }, + { "id": "material_zincite", "fg": 658 }, + { "id": "metal_smoother", "fg": 659 }, + { "id": "multitool", "fg": 661 }, + { "id": "nic_gum", "fg": 662 }, + { "id": "pencil", "fg": 663 }, + { "id": "pipe_cleaner", "fg": 664 }, + { "id": "pipe_glass", "fg": 665 }, + { "id": "platinum_small", "fg": 667 }, + { "id": "polisher", "fg": 668 }, + { "id": "press", "fg": 669 }, + { "id": "puller", "fg": 670 }, + { "id": "rake", "fg": 671 }, + { "id": "razorclaw_roe", "fg": 672 }, + { "id": "salt", "fg": 673 }, + { "id": "sickle", "fg": 674 }, + { "id": "silver_small", "fg": 675 }, + { "id": "small_repairkit", "fg": 676 }, + { "id": "tanned_hide", "fg": 677 }, + { "id": "tanned_pelt", "fg": 678 }, + { "id": "tourist_table", "fg": 679 }, + { "id": "zinc_metal", "fg": 680 }, + { "id": "beartrap", "fg": 681 }, + { "id": "landmine", "fg": 682 }, + { "id": "wire_mesh", "fg": 683 }, + { "id": "cannabis", "fg": 684 }, + { "id": "dnd_handbook", "fg": 686 }, + { "id": "holybook_bible1", "fg": 687 }, + { "id": "holybook_bible3", "fg": 688 }, + { "id": "l-stick", "fg": 689 }, + { "id": "l-stick_on", "fg": 690 }, + { "id": "makarovmag", "fg": 691 }, + { "id": "manual_brawl", "fg": 692 }, + { "id": "manual_carpentry", "fg": 693 }, + { "id": "manual_dodge_kid", "fg": 694 }, + { "id": "manual_driving", "fg": 695 }, + { "id": "manual_melee", "fg": 696 }, + { "id": "philosophy_book", "fg": 697 }, + { "id": "phonebook", "fg": 698 }, + { "id": "photo_album", "fg": 699 }, + { "id": "plastic_bucket", "fg": 700 }, + { "id": "record_weather", "fg": 701 }, + { "id": "straw_fedora", "fg": 702 }, + { "id": "textbook_computer", "fg": 703 }, + { "id": "textbook_fabrication", "fg": 704 }, + { "id": "textbook_survival", "fg": 705 }, + { "id": "water_faucet", "fg": 706 }, + { "id": "can_food", "fg": 709 }, + { "id": "can_food_big", "fg": 710 }, + { "id": "can_food_big_unsealed", "fg": 711 }, + { "id": "can_food_unsealed", "fg": 712 }, + { "id": "can_medium", "fg": 713 }, + { "id": "can_medium_unsealed", "fg": 714 }, + { "id": "clamp", "fg": 715 }, + { "id": "cured_hide", "fg": 716 }, + { "id": "cured_pelt", "fg": 717 }, + { "id": "demihuman_fat", "fg": 718 }, + { "id": "fat", "fg": 719 }, + { "id": "fat_tainted", "fg": 720 }, + { "id": "headscarf", "fg": 721 }, + { "id": "heavy_dry_cell", "fg": 722 }, + { "id": "human_fat", "fg": 724 }, + { "id": "light_dry_cell", "fg": 727 }, + { "id": "marloss_scarf", "fg": 730 }, + { "id": "meat", "fg": 731 }, + { "id": "meat_tainted", "fg": 732 }, + { "id": "medium_dry_cell", "fg": 733 }, + { "id": "mutant_fat", "fg": 734 }, + { "id": "mutant_human_fat", "fg": 735 }, + { "id": "mutant_human_flesh", "fg": 736 }, + { "id": "mutant_meat", "fg": 737 }, + { "id": "pipe_tobacco", "fg": 739 }, + { "id": "punch_nail", "fg": 741 }, + { "id": "raw_fur", "fg": 743 }, + { "id": "raw_leather", "fg": 744 }, + { "id": "stapler", "fg": 749 }, + { "id": "tanning_hide", "fg": 751 }, + { "id": "tanning_pelt", "fg": 752 }, + { "id": "analytical_set_basic", "fg": 756 }, + { "id": "balance_small", "fg": 757 }, + { "id": "beaker", "fg": 758 }, + { "id": "flask_glass", "fg": 759 }, + { "id": "gradcylinder", "fg": 760 }, + { "id": "ph_meter", "fg": 761 }, + { "id": "spectrophotometer", "fg": 762 }, + { "id": "test_tube", "fg": 763 }, + { "id": "voltmeter", "fg": 764 }, + { "id": "carbon_electrode", "fg": 769 }, + { "id": "cathod_mix", "fg": 770 }, + { "id": "acidchitin_piece", "fg": 771 }, + { "id": "chitin_piece", "fg": 772 }, + { "id": "coin_dime", "fg": 791 }, + { "id": "coin_dollar", "fg": 792 }, + { "id": "coin_half_dollar", "fg": 793 }, + { "id": "coin_nickel", "fg": 794 }, + { "id": "coin_penny", "fg": 795 }, + { "id": "coin_quarter", "fg": 796 }, + { "id": "merch", "fg": 797 }, + { "id": "money_fifty", "fg": 798 }, + { "id": "money_five", "fg": 799 }, + { "id": "money_hundred", "fg": 800 }, + { "id": "money_one", "fg": 801 }, + { "id": "money_ten", "fg": 802 }, + { "id": "money_twenty", "fg": 803 }, + { "id": "money_two", "fg": 804 }, + { "id": "alexandrite_gold_earring", "fg": 805 }, + { "id": "alexandrite_platinum_earring", "fg": 806 }, + { "id": "alexandrite_silver_earring", "fg": 807 }, + { "id": "amethyst_gold_earring", "fg": 808 }, + { "id": "amethyst_platinum_earring", "fg": 809 }, + { "id": "amethyst_silver_earring", "fg": 810 }, + { "id": "aquamarine_gold_earring", "fg": 811 }, + { "id": "aquamarine_platinum_earring", "fg": 812 }, + { "id": "aquamarine_silver_earring", "fg": 813 }, + { "id": "bead_ear", "fg": 814 }, + { "id": "blue_topaz_gold_earring", "fg": 815 }, + { "id": "blue_topaz_platinum_earring", "fg": 816 }, + { "id": "blue_topaz_silver_earring", "fg": 817 }, + { "id": "citrine_gold_earring", "fg": 818 }, + { "id": "citrine_platinum_earring", "fg": 819 }, + { "id": "citrine_silver_earring", "fg": 820 }, + { "id": "copper_ear", "fg": 821 }, + { "id": "diamond_gold_earring", "fg": 822 }, + { "id": "diamond_platinum_earring", "fg": 823 }, + { "id": "diamond_silver_earring", "fg": 824 }, + { "id": "emerald_gold_earring", "fg": 825 }, + { "id": "emerald_platinum_earring", "fg": 826 }, + { "id": "emerald_silver_earring", "fg": 827 }, + { "id": "garnet_gold_earring", "fg": 828 }, + { "id": "garnet_platinum_earring", "fg": 829 }, + { "id": "garnet_silver_earring", "fg": 830 }, + { "id": "gold_ear", "fg": 831 }, + { "id": "opal_gold_earring", "fg": 832 }, + { "id": "opal_platinum_earring", "fg": 833 }, + { "id": "opal_silver_earring", "fg": 834 }, + { "id": "pearl_gold_earring", "fg": 835 }, + { "id": "pearl_platinum_earring", "fg": 836 }, + { "id": "pearl_silver_earring", "fg": 837 }, + { "id": "peridot_gold_earring", "fg": 838 }, + { "id": "peridot_platinum_earring", "fg": 839 }, + { "id": "peridot_silver_earring", "fg": 840 }, + { "id": "platinum_ear", "fg": 841 }, + { "id": "ruby_gold_earring", "fg": 842 }, + { "id": "ruby_platinum_earring", "fg": 843 }, + { "id": "ruby_silver_earring", "fg": 844 }, + { "id": "sapphire_gold_earring", "fg": 845 }, + { "id": "sapphire_platinum_earring", "fg": 846 }, + { "id": "sapphire_silver_earring", "fg": 847 }, + { "id": "silver_ear", "fg": 848 }, + { "id": "tourmaline_gold_earring", "fg": 849 }, + { "id": "tourmaline_platinum_earring", "fg": 850 }, + { "id": "tourmaline_silver_earring", "fg": 851 }, + { "id": "fiber_mat", "fg": 852 }, + { "id": "filter_liquid", "fg": 853 }, + { "id": "flaregun", "fg": 854 }, + { "id": "signal_flare", "fg": 855 }, + { "id": "bread", "fg": 856 }, + { "id": "brioche", "fg": 857 }, + { "id": "brown_bread", "fg": 858 }, + { "id": "brownie", "fg": 859 }, + { "id": "cornbread", "fg": 862 }, + { "id": "jihelucake", "fg": 863 }, + { "id": "pancakes", "fg": 864 }, + { "id": "sourdough_bread", "fg": 866 }, + { "id": "sponge_cake", "fg": 867 }, + { "id": "tortilla_corn", "fg": 868 }, + { "id": "wastebread", "fg": 870 }, + { "id": "airhorn", "fg": 871 }, + { "id": "aluminum_foil", "fg": 872 }, + { "id": "bowling_pin", "fg": 873 }, + { "id": "boxing_gloves", "fg": 874 }, + { "id": "chopsticks", "fg": 875 }, + { "id": "comb_pocket", "fg": 876 }, + { "id": "copper", "fg": 877 }, + { "id": "eclipse_glasses", "fg": 878 }, + { "id": "fish", "fg": 879 }, + { "id": "licorice", "fg": 880 }, + { "id": "metal_tank", "fg": 881 }, + { "id": "metal_tank_little", "fg": 882 }, + { "id": "nanomaterial", "fg": 883 }, + { "id": "plut_cell", "fg": 884 }, + { "id": "rebreather_filter", "fg": 885 }, + { "id": "rock_sock", "fg": 886 }, + { "id": "rollerskates", "fg": 887 }, + { "id": "sandpaper", "fg": 888 }, + { "id": "throwing_stick", "fg": 889 }, + { "id": "waterproof_gunmod", "fg": 890 }, + { "id": "circsaw_blade", "fg": 891 }, + { "id": "mirror", "fg": 892 }, + { "id": "glass_bowl", "fg": 893 }, + { "id": "plastic_bowl_kids", "fg": 894 }, + { "id": "blue_pen", "fg": 895 }, + { "id": "green_pen", "fg": 896 }, + { "id": "pen", "fg": 897 }, + { "id": "red_pen", "fg": 898 }, + { "id": "soldering_iron", "fg": 899 }, + { "id": "superglue", "fg": 900 }, + { "id": "EMPbomb", "fg": 901 }, + { "id": "acidbomb", "fg": 904 }, + { "id": "dynamite", "fg": 905 }, + { "id": "dynamite_bomb", "fg": 908 }, + { "id": "flashbang", "fg": 911 }, + { "id": "grenade_emp", "fg": 917 }, + { "id": "grenade_inc", "fg": 920 }, + { "id": "homemade_bomb", "fg": 923 }, + { "id": "pipebomb", "fg": 931 }, + { "id": "scrambler", "fg": 934 }, + { "id": "smokebomb", "fg": 937 }, + { "id": "grip_hook", "fg": 940 }, + { "id": "hat_boonie", "fg": 941 }, + { "id": "boxcutter", "fg": 945 }, + { "id": "copper_knife", "fg": 946 }, + { "id": "diveknife", "fg": 947 }, + { "id": "knife_bread", "fg": 948 }, + { "id": "knife_butcher", "fg": 949 }, + { "id": "knife_carving", "fg": 950 }, + { "id": "knife_chef", "fg": 951 }, + { "id": "knife_combat", "fg": 952 }, + { "id": "knife_folding", "fg": 953 }, + { "id": "knife_hunting", "fg": 954 }, + { "id": "knife_paring", "fg": 955 }, + { "id": "knife_rambo", "fg": 956 }, + { "id": "knife_rm42", "fg": 957 }, + { "id": "knife_steak", "fg": 958 }, + { "id": "knife_swissarmy", "fg": 959 }, + { "id": "knife_trench", "fg": 960 }, + { "id": "makeshift_knife", "fg": 961 }, + { "id": "pockknife", "fg": 962 }, + { "id": "primitive_knife", "fg": 963 }, + { "id": "throwing_knife", "fg": 964 }, + { "id": "electric_lantern", "fg": 965 }, + { "id": "electric_lantern_on", "fg": 966 }, + { "id": "gasoline_lantern", "fg": 967 }, + { "id": "gasoline_lantern_on", "fg": 968 }, + { "id": "oil_lamp", "fg": 969 }, + { "id": "oil_lamp_on", "fg": 970 }, + { "id": "propane_lantern", "fg": 971 }, + { "id": "propane_lantern_on", "fg": 972 }, + { "id": "smart_lamp", "fg": 973 }, + { "id": "smart_lamp_on", "fg": 974 }, + { "id": "medical_tape", "fg": 975 }, + { "id": "cash_register", "fg": 995 }, + { "id": "baseball", "fg": 998 }, + { "id": "basketball", "fg": 999 }, + { "id": "battery_car", "fg": 1000 }, + { "id": "beach_volleyball", "fg": 1001 }, + { "id": "bowling_ball", "fg": 1002 }, + { "id": "cell_phone", "fg": 1003 }, + { "id": "cell_phone_flashlight", "fg": 1004 }, + { "id": "cigar", "fg": 1005 }, + { "id": "cigar_butt", "fg": 1006 }, + { "id": "cigar_lit", "fg": 1007 }, + { "id": "ear_plugs", "fg": 1009 }, + { "id": "fiddlehead_boiled", "fg": 1010 }, + { "id": "fiddlehead_raw", "fg": 1011 }, + { "id": "fiddlehead_sauteed", "fg": 1012 }, + { "id": "flask_hip", "fg": 1013 }, + { "id": "football", "fg": 1014 }, + { "id": "golf_ball", "fg": 1015 }, + { "id": "holo_sight", "fg": 1016 }, + { "id": "indoor_volleyball", "fg": 1017 }, + { "id": "misc_repairkit", "fg": 1018 }, + { "id": "mre_beef_box", "fg": 1019 }, + { "id": "peephole", "fg": 1020 }, + { "id": "portable_game", "fg": 1021 }, + { "id": "puck", "fg": 1022 }, + { "id": "purse", "fg": 1023 }, + { "id": "suppressor", "fg": 1024 }, + { "id": "tourniquet_upper", "fg": 1025 }, + { "id": "two_way_radio", "fg": 1026 }, + { "id": "wristwatch", "fg": 1027 }, + { "id": "mushroom", "fg": 1028 }, + { "id": "cable_speaker", "fg": 1029 }, + { "id": "headphones_circumaural", "fg": 1030 }, + { "id": "microphone_xlr_generic", "fg": 1031 }, + { "id": "oil_lamp_clay", "fg": 1032 }, + { "id": "oil_lamp_clay_on", "fg": 1033 }, + { "id": "plant_fibre", "fg": 1037 }, + { "id": "cattail_rhizome", "fg": 1042 }, + { "id": "chicory_raw", "fg": 1043 }, + { "id": "dahlia_root", "fg": 1047 }, + { "id": "lotus", "fg": 1054 }, + { "id": "poppy_bud", "fg": 1058 }, + { "id": "raw_burdock", "fg": 1061 }, + { "id": "raw_dandelion", "fg": 1062 }, + { "id": "spurge", "fg": 1064 }, + { "id": "popcan_stove", "fg": 1083 }, + { "id": "pouch_autoclave", "fg": 1084 }, + { "id": "primitive_adze", "fg": 1085 }, + { "id": "protein_bar_evac", "fg": 1086 }, + { "id": "pur_tablets", "fg": 1087 }, + { "id": "rad_badge", "fg": 1088 }, + { "id": "alexandrite_gold_ring", "fg": 1090 }, + { "id": "alexandrite_platinum_ring", "fg": 1091 }, + { "id": "alexandrite_silver_ring", "fg": 1092 }, + { "id": "amethyst_gold_ring", "fg": 1093 }, + { "id": "amethyst_platinum_ring", "fg": 1094 }, + { "id": "amethyst_silver_ring", "fg": 1095 }, + { "id": "aquamarine_gold_ring", "fg": 1096 }, + { "id": "aquamarine_platinum_ring", "fg": 1097 }, + { "id": "aquamarine_silver_ring", "fg": 1098 }, + { "id": "blue_topaz_gold_ring", "fg": 1099 }, + { "id": "blue_topaz_platinum_ring", "fg": 1100 }, + { "id": "blue_topaz_silver_ring", "fg": 1101 }, + { "id": "citrine_gold_ring", "fg": 1102 }, + { "id": "citrine_platinum_ring", "fg": 1103 }, + { "id": "citrine_silver_ring", "fg": 1104 }, + { "id": "diamond_platinum_ring", "fg": 1105 }, + { "id": "diamond_ring", "fg": 1106 }, + { "id": "diamond_silver_ring", "fg": 1107 }, + { "id": "emerald_gold_ring", "fg": 1108 }, + { "id": "emerald_platinum_ring", "fg": 1109 }, + { "id": "emerald_silver_ring", "fg": 1110 }, + { "id": "garnet_gold_ring", "fg": 1111 }, + { "id": "garnet_platinum_ring", "fg": 1112 }, + { "id": "garnet_silver_ring", "fg": 1113 }, + { "id": "gold_ring", "fg": 1114 }, + { "id": "opal_gold_ring", "fg": 1115 }, + { "id": "opal_platinum_ring", "fg": 1116 }, + { "id": "opal_silver_ring", "fg": 1117 }, + { "id": "pearl_gold_ring", "fg": 1118 }, + { "id": "pearl_platinum_ring", "fg": 1119 }, + { "id": "pearl_silver_ring", "fg": 1120 }, + { "id": "peridot_gold_ring", "fg": 1121 }, + { "id": "peridot_platinum_ring", "fg": 1122 }, + { "id": "peridot_silver_ring", "fg": 1123 }, + { "id": "ring_engagement", "fg": 1124 }, + { "id": "ruby_gold_ring", "fg": 1125 }, + { "id": "ruby_platinum_ring", "fg": 1126 }, + { "id": "ruby_silver_ring", "fg": 1127 }, + { "id": "sapphire_gold_ring", "fg": 1128 }, + { "id": "sapphire_platinum_ring", "fg": 1129 }, + { "id": "sapphire_silver_ring", "fg": 1130 }, + { "id": "tourmaline_gold_ring", "fg": 1131 }, + { "id": "tourmaline_platinum_ring", "fg": 1132 }, + { "id": "tourmaline_silver_ring", "fg": 1133 }, + { "id": "pebble", "fg": 1134 }, + { "id": "pebble_clay", "fg": 1135 }, + { "id": "rock", "fg": 1136 }, + { "id": "rock_flaking", "fg": 1137 }, + { "id": "rock_large", "fg": 1138 }, + { "id": "rx12_injector", "fg": 1139 }, + { "id": "sinew", "fg": 1148 }, + { "id": "slime_scrap", "fg": 1149 }, + { "id": "clay_teapot", "fg": 1153 }, + { "id": "crucible", "fg": 1156 }, + { "id": "e_tool", "fg": 1158 }, + { "id": "reciprocating_saw", "fg": 1169 }, + { "id": "tin_snips", "fg": 1171 }, + { "id": "tire_iron", "fg": 1172 }, + { "id": "towel", "fg": 1187 }, + { "id": "towel_soiled", "fg": 1188 }, + { "id": "towel_wet", "fg": 1189 }, + { "id": "battery_charger", "fg": 1190 }, + { "id": "recharge_station", "fg": 1191 }, + { "id": "wasp_sting", "fg": 1194 }, + { "id": "wax", "fg": 1195 }, + { "id": "chestguard_hard", "fg": 1197 }, + { "id": "xl_helmet_barbute", "fg": 1201 }, + { "id": "magi_staff_greater", "fg": 1202 }, + { "id": "magi_staff_lesser", "fg": 1203 }, + { "id": "magi_staff_minor", "fg": 1204 } ] }, { "file": "normal.png", - "//": "range 1200 to 5727", + "//": "range 1216 to 5759", "tiles": [ { "id": [ @@ -1543,114 +1549,101 @@ "gas_chloramine", "f_fake_bench_hands" ], - "fg": 1201 + "fg": 1217 }, { "id": "fd_acid", - "fg": 1229, + "fg": 1245, "multitile": true, "additional_tiles": [ { "id": "center", "animated": true, "fg": [ - { "weight": 8, "sprite": 1214 }, { "weight": 8, "sprite": 1230 }, { "weight": 8, "sprite": 1246 }, { "weight": 8, "sprite": 1262 }, { "weight": 8, "sprite": 1278 }, { "weight": 8, "sprite": 1294 }, { "weight": 8, "sprite": 1310 }, - { "weight": 8, "sprite": 1326 } + { "weight": 8, "sprite": 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"sprite": [ 1306, 1308, 1307, 1305 ] }, { "weight": 8, "sprite": [ 1322, 1324, 1323, 1321 ] }, - { "weight": 8, "sprite": [ 1338, 1340, 1339, 1337 ] } + { "weight": 8, "sprite": [ 1338, 1340, 1339, 1337 ] }, + { "weight": 8, "sprite": [ 1354, 1356, 1355, 1353 ] } ] }, { "id": "edge", "animated": true, "fg": [ - { "weight": 8, "sprite": [ 1220, 1219 ] }, { "weight": 8, "sprite": [ 1236, 1235 ] }, { "weight": 8, "sprite": [ 1252, 1251 ] }, { "weight": 8, "sprite": [ 1268, 1267 ] }, { "weight": 8, "sprite": [ 1284, 1283 ] }, { "weight": 8, "sprite": [ 1300, 1299 ] }, { "weight": 8, "sprite": [ 1316, 1315 ] }, - { "weight": 8, "sprite": [ 1332, 1331 ] } + { "weight": 8, "sprite": [ 1332, 1331 ] }, + { "weight": 8, "sprite": [ 1348, 1347 ] } ] }, { "id": "end_piece", "animated": true, "fg": [ - { "weight": 8, "sprite": [ 1222, 1224, 1223, 1221 ] }, { "weight": 8, "sprite": [ 1238, 1240, 1239, 1237 ] }, { "weight": 8, "sprite": [ 1254, 1256, 1255, 1253 ] }, { "weight": 8, "sprite": [ 1270, 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1346, 1345, 1343 ] }, - { "id": "t_connection", "fg": [ 1354, 1356, 1355, 1353 ] }, - { "id": "edge", "fg": [ 1348, 1347 ] }, - { "id": "end_piece", "fg": [ 1350, 1352, 1351, 1349 ] }, - { "id": "unconnected", "fg": [ 1357, 1357 ] } - ] - }, - { - "id": "fd_electricity", "fg": 1373, "multitile": true, "additional_tiles": [ @@ -1662,226 +1655,239 @@ { "id": "unconnected", "fg": [ 1373, 1373 ] } ] }, + { + "id": "fd_electricity", + "fg": 1389, + "multitile": true, + "additional_tiles": [ + { "id": "center", "fg": 1374 }, + { "id": "corner", "fg": [ 1376, 1378, 1377, 1375 ] }, + { "id": "t_connection", "fg": [ 1386, 1388, 1387, 1385 ] }, + { "id": "edge", "fg": [ 1380, 1379 ] }, + { "id": "end_piece", "fg": [ 1382, 1384, 1383, 1381 ] }, + { "id": "unconnected", "fg": [ 1389, 1389 ] } + ] + }, { "id": "fd_fire_int1", "animated": true, "fg": [ - { "weight": 8, "sprite": 1374 }, - { "weight": 8, "sprite": 1375 }, - { "weight": 8, "sprite": 1376 }, - { "weight": 8, "sprite": 1377 } + { 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{ "weight": 1, "sprite": [ 1416, 1418, 1417, 1415 ] }, + { "weight": 1, "sprite": [ 1432, 1434, 1433, 1431 ] } ] }, { "id": "t_connection", "fg": [ - { "weight": 1, "sprite": [ 1394, 1396, 1395, 1393 ] }, { "weight": 1, "sprite": [ 1410, 1412, 1411, 1409 ] }, - { "weight": 1, "sprite": [ 1426, 1428, 1427, 1425 ] } + { "weight": 1, "sprite": [ 1426, 1428, 1427, 1425 ] }, + { "weight": 1, "sprite": [ 1442, 1444, 1443, 1441 ] } ] }, { "id": "edge", "fg": [ - { "weight": 1, "sprite": [ 1388, 1387 ] }, { "weight": 1, "sprite": [ 1404, 1403 ] }, - { "weight": 1, "sprite": [ 1420, 1419 ] } + { "weight": 1, "sprite": [ 1420, 1419 ] }, + { "weight": 1, "sprite": [ 1436, 1435 ] } ] }, { "id": "end_piece", "fg": [ - { "weight": 1, "sprite": [ 1390, 1392, 1391, 1389 ] }, { "weight": 1, "sprite": [ 1406, 1408, 1407, 1405 ] }, - { "weight": 1, "sprite": [ 1422, 1424, 1423, 1421 ] } + { "weight": 1, "sprite": [ 1422, 1424, 1423, 1421 ] }, + { "weight": 1, "sprite": [ 1438, 1440, 1439, 1437 ] } ] }, { 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"hat_knit", "fg": 2862 }, + { "id": "hat_noise_cancelling", "fg": 2863 }, + { "id": "helmet_barbute", "fg": 2864 }, + { "id": "helmet_chitin", "fg": 2865 }, + { "id": "helmet_kabuto", "fg": 2866 }, + { "id": "holster", "fg": 2867 }, + { "id": "hoodie", "fg": 2868 }, + { "id": "jeans", "fg": 2871 }, + { "id": "leather_belt", "fg": 2872 }, + { "id": "longshirt", "fg": 2873 }, + { "id": "maid_dress", "fg": 2874 }, + { "id": "maid_hat", "fg": 2875 }, + { "id": "mask_dust", "fg": 2876 }, + { "id": "panties", "fg": 2877 }, + { "id": "pants", "fg": 2878 }, + { "id": "pants_cargo", "fg": 2879 }, + { "id": "polo_shirt", "fg": 2880 }, + { "id": "ragpouch", "fg": 2881 }, + { "id": "scabbard", "fg": 2882 }, + { "id": "sneakers", "fg": 2884 }, + { "id": "socks", "fg": 2885 }, + { "id": "spearsling", "fg": 2886 }, + { "id": "stockings", "fg": 2888 }, + { "id": "sweater", "fg": 2891 }, + { "id": "sweatshirt", "fg": 2892 }, + { "id": "tank_top", "fg": 2893 }, + { "id": "tool_belt", "fg": 2894 }, + { "id": "tshirt", "fg": 2895 }, + { "id": "turban", "fg": 2896 }, + { "id": "undershirt", "fg": 2897 }, + { "id": "coat_lab", "fg": 2853 }, + { "id": "coat_rain", "fg": 2854 }, + { "id": "sports_bra", "fg": 2887 }, + { "id": "skirt", "fg": 2883 }, + { "id": "jacket_light", "fg": 2870 }, + { "id": "jacket_army", "fg": 2869 }, + { "id": "hat_hard", "fg": 2861 }, + { "id": "striped_pants", "fg": 2889 }, + { "id": "striped_shirt", "fg": 2890 }, + { "id": "cloak", "fg": 2898 }, + { "id": "cloak_wool", "fg": 2901 }, + { "id": "cloak_leather", "fg": 2900 }, + { "id": "cloak_fur", "fg": 2899 }, + { "id": "coffeemaker", "fg": 2902 }, + { "id": "contacts", "fg": 2903 }, + { "id": "30gal_drum", "fg": 2904 }, + { "id": [ "55gal_firebarrel", "f_55gal_firebarrel" ], "fg": 2907 }, + { "id": [ "30gal_firebarrel", "f_30gal_firebarrel" ], "fg": 2905 }, + { "id": [ "keg", "keg_steel" ], "fg": 2908 }, + { "id": "corpse", "fg": 2909 }, + { "id": "corpse_generic_human", "fg": 2910 }, + { "id": "crowbar", "fg": 2918 }, + { "id": "filter_air", "fg": 2921 }, + { "id": "fish_bait", "fg": 2922 }, { "id": [ "corpse_mon_fish_white_bass", @@ -2868,7 +2872,7 @@ "corpse_mon_fish_white_catfish", "corpse_mon_fish_pickerel" ], - "fg": 2908 + "fg": 2926 }, { "id": [ @@ -2880,7 +2884,7 @@ "corpse_mon_fish_white_sucker", "corpse_mon_fish_fallfish" ], - "fg": 2907 + "fg": 2925 }, { "id": [ @@ -2895,7 +2899,7 @@ "corpse_mon_fish_bullhead", "corpse_mon_fish_carp" ], - "fg": 2906 + "fg": 2924 }, { "id": [ @@ -2911,530 +2915,566 @@ "corpse_mon_fish_grass_carp", "corpse_mon_fish_bowfin" ], - "fg": 2905 + "fg": 2923 }, - { "id": "fish_trap", "fg": 2909 }, - { "id": "fishing_rod_basic", "fg": 2910 }, - { "id": "fishing_rod_professional", "fg": 2911 }, - { "id": "forge", "fg": 2915 }, - { "id": "char_forge", "fg": 2914 }, - { "id": [ "full_barrel_bomb", "military_explosive_full_barrel_bomb" ], "fg": 2940 }, + { "id": "fish_trap", "fg": 2927 }, + { "id": "fishing_rod_basic", "fg": 2928 }, + { "id": "fishing_rod_professional", "fg": 2929 }, + { "id": "forge", "fg": 2933 }, + { "id": "char_forge", "fg": 2932 }, + { "id": [ "full_barrel_bomb", "military_explosive_full_barrel_bomb" ], "fg": 2958 }, { "id": [ "full_barrel_bomb_act", "military_explosive_full_barrel_bomb_act" ], "animated": true, - "fg": [ { "weight": 8, "sprite": 2941 }, { "weight": 8, "sprite": 2942 } ] + "fg": [ { "weight": 8, "sprite": 2959 }, { "weight": 8, "sprite": 2960 } ] }, - { "id": "glass_shard", "fg": 2943 }, - { "id": [ "half_barrel_bomb", "military_explosive_half_barrel_bomb" ], "fg": 2945 }, + { "id": "glass_shard", "fg": 2961 }, + { "id": [ "half_barrel_bomb", "military_explosive_half_barrel_bomb" ], "fg": 2963 }, { "id": [ "half_barrel_bomb_act", "military_explosive_half_barrel_bomb_act" ], "animated": true, - "fg": [ { "weight": 8, "sprite": 2946 }, { "weight": 8, "sprite": 2947 } ] - }, - { "id": "hoboreel", "fg": 2948 }, - { "id": "hydrogen_tank", "fg": 2949 }, - { "id": "leather_tarp", "fg": 2987 }, - { "id": "water", "fg": 2998 }, - { "id": "water_clean", "fg": 2999 }, - { "id": "gasoline", "fg": 2993 }, - { "id": "diesel", "fg": 2991 }, - { "id": "biodiesel", "fg": 2989 }, - { "id": "flamethrower_fuel", "fg": 2992 }, - { "id": "avgas", "fg": 2988 }, - { "id": "lamp_oil", "fg": 2995 }, - { "id": "motor_oil", "fg": 2996 }, - { "id": "napalm", "fg": 2997 }, - { "id": "gelled_gasoline", "fg": 2994 }, - { "id": "blood", "fg": 2990 }, - { "id": "log", "fg": 3000 }, - { "id": "lucern_hammer", "fg": 3001 }, - { "id": "marble", "fg": 3003 }, - { "id": "microwave", "fg": 3005 }, - { "id": "mjolnir", "fg": 3008 }, - { "id": "mop", "fg": 3009 }, - { "id": "mp5mag", "fg": 3010 }, - { "id": "nail", "fg": 3018 }, - { "id": "nailbat", "fg": 3019 }, - { "id": "nailboard", "fg": 3020 }, - { "id": "needle_bone", "fg": 3021 }, - { "id": "needle_curved", "fg": 3022 }, - { "id": "needle_wood", "fg": 3023 }, - { "id": "many_years_old_newspaper", "fg": 3024 }, - { "id": "years_old_newspaper", "fg": 3029 }, - { "id": "months_old_newspaper", "fg": 3025 }, - { "id": "newest_newspaper", "fg": 3026 }, - { "id": "one_year_old_newspaper", "fg": 3027 }, - { "id": "weeks_old_newspaper", "fg": 3028 }, - { "id": "2h_flail_wood", "fg": 3030 }, - { "id": "pillow", "fg": 3032 }, - { "id": "down_pillow", "fg": 3031 }, - { "id": "pine_bough", "fg": 3033 }, - { "id": "pinecone", "fg": 3034 }, + "fg": [ { "weight": 8, "sprite": 2964 }, { "weight": 8, "sprite": 2965 } ] + }, + { "id": "hoboreel", "fg": 2966 }, + { "id": "hydrogen_tank", "fg": 2967 }, + { "id": "leather_tarp", "fg": 3005 }, + { "id": "water", "fg": 3016 }, + { "id": "water_clean", "fg": 3017 }, + { "id": "gasoline", "fg": 3011 }, + { "id": "diesel", "fg": 3009 }, + { "id": "biodiesel", "fg": 3007 }, + { "id": "flamethrower_fuel", "fg": 3010 }, + { "id": "avgas", "fg": 3006 }, + { "id": "lamp_oil", "fg": 3013 }, + { "id": "motor_oil", "fg": 3014 }, + { "id": "napalm", "fg": 3015 }, + { "id": "gelled_gasoline", "fg": 3012 }, + { "id": "blood", "fg": 3008 }, + { "id": "log", "fg": 3018 }, + { "id": "lucern_hammer", "fg": 3019 }, + { "id": "marble", "fg": 3021 }, + { "id": "microwave", "fg": 3023 }, + { "id": "mjolnir", "fg": 3026 }, + { "id": "mop", "fg": 3027 }, + { "id": "mp5mag", "fg": 3028 }, + { "id": "nail", "fg": 3036 }, + { "id": "nailbat", "fg": 3037 }, + { "id": "nailboard", "fg": 3038 }, + { "id": "needle_bone", "fg": 3039 }, + { "id": "needle_curved", "fg": 3040 }, + { "id": "needle_wood", "fg": 3041 }, + { "id": "many_years_old_newspaper", "fg": 3042 }, + { "id": "years_old_newspaper", "fg": 3047 }, + { "id": "months_old_newspaper", "fg": 3043 }, + { "id": "newest_newspaper", "fg": 3044 }, + { "id": "one_year_old_newspaper", "fg": 3045 }, + { "id": "weeks_old_newspaper", "fg": 3046 }, + { "id": "2h_flail_wood", "fg": 3048 }, + { "id": "pillow", "fg": 3050 }, + { "id": "down_pillow", "fg": 3049 }, + { "id": "pine_bough", "fg": 3051 }, + { "id": "pinecone", "fg": 3052 }, { "id": [ "rifle_9mm", "rifle_3006", "rifle_45", "rifle_22", "rifle_40", "rifle_44", "rifle_38", "rifle_223" ], - "fg": 3035 - }, - { "id": "plastic_sheet", "fg": 3037 }, - { "id": "plastic_shopping_bag", "fg": 3038 }, - { "id": "pneumatic_shotgun", "fg": 3039 }, - { "id": "pool_ball", "fg": 3040 }, - { "id": "powder_candy", "fg": 3042 }, - { "id": "rag", "fg": 3043 }, - { "id": "rebar", "fg": 3044 }, - { "id": [ "fur_rollmat", "broketent", "largebroketent" ], "fg": 3045 }, - { "id": "rollmat", "fg": 3046 }, - { "id": "scissors", "fg": 3047 }, - { "id": "screwdriver", "fg": 3048 }, - { "id": "sewing_kit", "fg": 3049 }, - { "id": "sharp_rock", "fg": 3050 }, - { "id": "sheet_metal", "fg": 3051 }, - { "id": "sheet_metal_small", "fg": 3052 }, - { "id": "shovel", "fg": 3053 }, - { "id": "slingshot", "fg": 3054 }, - { "id": "solar_panel", "fg": 3056 }, - { "id": "solar_cell", "fg": 3055 }, - { "id": "pointy_stick", "fg": 3057 }, - { "id": "spear_wood", "fg": 3065 }, - { "id": "spear_spike", "fg": 3063 }, - { "id": "spear_knife", "fg": 3059 }, - { "id": "spear_knife_superior", "fg": 3060 }, - { "id": "spear_pipe", "fg": 3061 }, - { "id": "spear_rebar", "fg": 3062 }, - { "id": "spear_steel", "fg": 3064 }, - { "id": "spear_copper", "fg": 3058 }, - { "id": "splinter", "fg": 3066 }, - { "id": "sponge", "fg": 3067 }, - { "id": "spoon", "fg": 3068 }, - { "id": "stick", "fg": 3069 }, - { "id": "stick_long", "fg": 3070 }, - { "id": "primitive_hammer", "fg": 3071 }, - { "id": "string_36", "fg": 3072 }, - { "id": "string_6", "fg": 3073 }, - { "id": "tailors_kit", "fg": 3075 }, - { "id": "tarp", "fg": 3076 }, - { "id": "television", "fg": 3077 }, - { "id": "thermos", "fg": 3078 }, - { "id": "thread", "fg": 3079 }, - { "id": "2h_flail_steel", "fg": 3090 }, - { "id": "welder", "fg": 3091 }, - { "id": "welder_crude", "fg": 3092 }, - { "id": "wood_panel", "fg": 3093 }, - { "id": "wood_sheet", "fg": 3094 }, - { "id": "mon_yulecat_cub", "fg": 3097, "bg": 3260 }, - { "id": "mon_bat", "fg": 3100, "bg": 3261 }, - { "id": "mon_goose_canadian", "fg": 3113, "bg": 3261 }, - { "id": "mon_bluejay", "fg": 3101, "bg": 3261 }, - { "id": "mon_bluejay_chick", "fg": 3102, "bg": 3261 }, - { "id": "mon_cardinal", "fg": 3103, "bg": 3261 }, - { "id": "mon_cardinal_chick", "fg": 3104, "bg": 3261 }, + "fg": 3053 + }, + { "id": "plastic_sheet", "fg": 3055 }, + { "id": "plastic_shopping_bag", "fg": 3056 }, + { "id": "pneumatic_shotgun", "fg": 3057 }, + { "id": "pool_ball", "fg": 3058 }, + { "id": "powder_candy", "fg": 3060 }, + { "id": "rag", "fg": 3061 }, + { "id": "rebar", "fg": 3062 }, + { "id": [ "fur_rollmat", "broketent", "largebroketent" ], "fg": 3063 }, + { "id": "rollmat", "fg": 3064 }, + { "id": "scissors", "fg": 3065 }, + { "id": "screwdriver", "fg": 3066 }, + { "id": "sewing_kit", "fg": 3067 }, + { "id": "sharp_rock", "fg": 3068 }, + { "id": "sheet_metal", "fg": 3069 }, + { "id": "sheet_metal_small", "fg": 3070 }, + { "id": "shovel", "fg": 3071 }, + { "id": "slingshot", "fg": 3072 }, + { "id": "solar_panel", "fg": 3074 }, + { "id": "solar_cell", "fg": 3073 }, + { "id": "pointy_stick", "fg": 3075 }, + { "id": "spear_wood", "fg": 3083 }, + { "id": "spear_spike", "fg": 3081 }, + { "id": "spear_knife", "fg": 3077 }, + { "id": "spear_knife_superior", "fg": 3078 }, + { "id": "spear_pipe", "fg": 3079 }, + { "id": "spear_rebar", "fg": 3080 }, + { "id": "spear_steel", "fg": 3082 }, + { "id": "spear_copper", "fg": 3076 }, + { "id": "splinter", "fg": 3084 }, + { "id": "sponge", "fg": 3085 }, + { "id": "spoon", "fg": 3086 }, + { "id": "stick", "fg": 3087 }, + { "id": "stick_long", "fg": 3088 }, + { "id": "primitive_hammer", "fg": 3089 }, + { "id": "string_36", "fg": 3090 }, + { "id": "string_6", "fg": 3091 }, + { "id": "tailors_kit", "fg": 3093 }, + { "id": "tarp", "fg": 3094 }, + { "id": "television", "fg": 3095 }, + { "id": "thermos", "fg": 3096 }, + { "id": "thread", "fg": 3097 }, + { "id": "2h_flail_steel", "fg": 3108 }, + { "id": "welder", "fg": 3109 }, + { "id": "welder_crude", "fg": 3110 }, + { "id": "wood_panel", "fg": 3111 }, + { "id": "wood_sheet", "fg": 3112 }, + { "id": "mon_yulecat_cub", "fg": 3115, "bg": 3295 }, + { "id": "mon_coot", "fg": [ { "weight": 20, "sprite": 3116 }, { "weight": 10, "sprite": 3117 } ], "bg": 3295 }, + { + "id": "mon_cormorant", + "fg": [ { "weight": 20, "sprite": 3118 }, { "weight": 10, "sprite": 3119 } ], + "bg": 3295 + }, + { + "id": "mon_goose_golden", + "fg": [ { "weight": 20, "sprite": 3122 }, { "weight": 10, "sprite": 3123 } ], + "bg": 3295 + }, + { + "id": "mon_goose", + "fg": [ { "weight": 16, "sprite": 3120 }, { "weight": 12, "sprite": 3121 }, { "weight": 2, "sprite": 3124 } ], + "bg": 3295 + }, + { + "id": "mon_grebe", + "fg": [ { "weight": 20, "sprite": 3125 }, { "weight": 10, "sprite": 3126 } ], + "bg": 3295 + }, + { + "id": "mon_hummingbird", + "fg": [ { "weight": 20, "sprite": 3127 }, { "weight": 10, "sprite": 3128 } ], + "bg": 3296 + }, + { + "id": "mon_moorhen", + "fg": [ { "weight": 20, "sprite": 3129 }, { "weight": 10, "sprite": 3130 } ], + "bg": 3295 + }, + { + "id": "mon_woodpecker", + "fg": [ { "weight": 20, "sprite": 3131 }, { "weight": 10, "sprite": 3132 } ], + "bg": 3296 + }, + { "id": "mon_bat", "fg": 3135, "bg": 3296 }, + { "id": "mon_goose_canadian", "fg": 3148, "bg": 3296 }, + { "id": "mon_bluejay", "fg": 3136, "bg": 3296 }, + { "id": "mon_bluejay_chick", "fg": 3137, "bg": 3296 }, + { "id": "mon_cardinal", "fg": 3138, "bg": 3296 }, + { "id": "mon_cardinal_chick", "fg": 3139, "bg": 3296 }, { "id": "mon_chicken", - "fg": [ { "weight": 2, "sprite": 3105 }, { "weight": 1, "sprite": 3106 } ], - "bg": 3261 - }, - { "id": "mon_chicken_chick", "fg": 3107, "bg": 3261 }, - { "id": "mon_crow", "fg": 3108, "bg": 3261 }, - { "id": "mon_crow_chick", "fg": 3109, "bg": 3261 }, - { "id": "mon_crow_mutant", "fg": 3110, "bg": 3260 }, - { "id": "mon_duck", "fg": 3111, "bg": 3261 }, - { "id": "mon_duck_chick", "fg": 3112, "bg": 3261 }, - { "id": "mon_goose_canadian_chick", "fg": 3114, "bg": 3261 }, - { "id": "mon_grouse", "fg": 3115, "bg": 3261 }, - { "id": "mon_grouse_chick", "fg": 3116, "bg": 3261 }, - { "id": "mon_pheasant", "fg": 3117, "bg": 3260 }, - { "id": "mon_pheasant_chick", "fg": 3118, "bg": 3261 }, - { "id": "mon_raven", "fg": 3120, "bg": 3261 }, - { "id": "mon_raven_chick", "fg": 3121, "bg": 3261 }, - { "id": "mon_robin", "fg": 3122, "bg": 3261 }, - { "id": "mon_robin_chick", "fg": 3123, "bg": 3261 }, - { "id": "mon_sparrow", "fg": 3124, "bg": 3261 }, - { "id": "mon_sparrow_chick", "fg": 3125, "bg": 3261 }, - { "id": "mon_turkey", "fg": 3126, "bg": 3260 }, - { "id": "mon_turkey_chick", "fg": 3127, "bg": 3261 }, - { "id": "mon_crow_mutant_small", "fg": 3128, "bg": 3260 }, - { "id": "mon_pigeon", "fg": 3119, "bg": 3261 }, - { "id": "mon_fish_blinky", "fg": 3129 }, + "fg": [ { "weight": 2, "sprite": 3140 }, { "weight": 1, "sprite": 3141 } ], + "bg": 3296 + }, + { "id": "mon_chicken_chick", "fg": 3142, "bg": 3296 }, + { "id": "mon_crow", "fg": 3143, "bg": 3296 }, + { "id": "mon_crow_chick", "fg": 3144, "bg": 3296 }, + { "id": "mon_crow_mutant", "fg": 3145, "bg": 3295 }, + { "id": "mon_duck", "fg": 3146, "bg": 3296 }, + { "id": "mon_duck_chick", "fg": 3147, "bg": 3296 }, + { "id": "mon_goose_canadian_chick", "fg": 3149, "bg": 3296 }, + { "id": "mon_grouse", "fg": 3150, "bg": 3296 }, + { "id": "mon_grouse_chick", "fg": 3151, "bg": 3296 }, + { "id": "mon_pheasant", "fg": 3152, "bg": 3295 }, + { "id": "mon_pheasant_chick", "fg": 3153, "bg": 3296 }, + { "id": "mon_raven", "fg": 3155, "bg": 3296 }, + { "id": "mon_raven_chick", "fg": 3156, "bg": 3296 }, + { "id": "mon_robin", "fg": 3157, "bg": 3296 }, + { "id": "mon_robin_chick", "fg": 3158, "bg": 3296 }, + { "id": "mon_sparrow", "fg": 3159, "bg": 3296 }, + { "id": "mon_sparrow_chick", "fg": 3160, "bg": 3296 }, + { "id": "mon_turkey", "fg": 3161, "bg": 3295 }, + { "id": "mon_turkey_chick", "fg": 3162, "bg": 3296 }, + { "id": "mon_crow_mutant_small", "fg": 3163, "bg": 3295 }, + { "id": "mon_pigeon", "fg": 3154, "bg": 3296 }, + { "id": "mon_fish_blinky", "fg": 3164 }, { "id": "mon_cat", "fg": [ - { "weight": 1, "sprite": 3130 }, - { "weight": 1, "sprite": 3131 }, - { "weight": 1, "sprite": 3155 }, - { "weight": 1, "sprite": 3154 } + { "weight": 1, "sprite": 3165 }, + { "weight": 1, "sprite": 3166 }, + { "weight": 1, "sprite": 3190 }, + { "weight": 1, "sprite": 3189 } ], - "bg": 3261 + "bg": 3296 }, { "id": "mon_cat_bengal", - "fg": [ { "weight": 1, "sprite": 3134 }, { "weight": 1, "sprite": 3133 } ], - "bg": 3261 + "fg": [ { "weight": 1, "sprite": 3169 }, { "weight": 1, "sprite": 3168 } ], + "bg": 3296 }, { "id": "mon_cat_calico", - "fg": [ { "weight": 1, "sprite": 3137 }, { "weight": 1, "sprite": 3136 } ], - "bg": 3261 + "fg": [ { "weight": 1, "sprite": 3172 }, { "weight": 1, "sprite": 3171 } ], + "bg": 3296 }, { "id": "mon_cat_chonker", - "fg": [ { "weight": 1, "sprite": 3140 }, { "weight": 1, "sprite": 3139 } ], - "bg": 3261 + "fg": [ { "weight": 1, "sprite": 3175 }, { "weight": 1, 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"bg": 3261 + "fg": [ { "weight": 1, "sprite": 3193 }, { "weight": 1, "sprite": 3192 } ], + "bg": 3296 }, { "id": "mon_cat_sphynx", - "fg": [ { "weight": 1, "sprite": 3161 }, { "weight": 1, "sprite": 3160 } ], - "bg": 3261 + "fg": [ { "weight": 1, "sprite": 3196 }, { "weight": 1, "sprite": 3195 } ], + "bg": 3296 }, { "id": "mon_cat_tabby", - "fg": [ { "weight": 1, "sprite": 3164 }, { "weight": 1, "sprite": 3163 } ], - "bg": 3261 - }, - { "id": "mon_cat_kitten", "fg": 3153, "bg": 3261 }, - { "id": "mon_cat_bengal_kitten", "fg": 3132, "bg": 3261 }, - { "id": "mon_cat_calico_kitten", "fg": 3135, "bg": 3261 }, - { "id": "mon_cat_chonker_kitten", "fg": 3138, "bg": 3261 }, - { "id": "mon_cat_devon_rex_kitten", "fg": 3141, "bg": 3261 }, - { "id": "mon_cat_longhair_kitten", "fg": 3144, "bg": 3261 }, - { "id": "mon_cat_maine_coon_kitten", "fg": 3147, "bg": 3261 }, - { "id": "mon_cat_persian_kitten", "fg": 3150, "bg": 3261 }, - { "id": "mon_cat_siamese_kitten", "fg": 3156, "bg": 3261 }, - { "id": "mon_cat_sphynx_kitten", "fg": 3159, "bg": 3261 }, - { "id": "mon_cat_tabby_kitten", "fg": 3162, "bg": 3261 }, - { "id": "mon_coyote", "fg": 3165, "bg": 3260 }, - { "id": "mon_coyote_wolf", "fg": 3166, "bg": 3260 }, - { "id": "mon_dog", "fg": 3167, "bg": 3260 }, - { "id": "mon_dog_skeleton", "fg": 3194, "bg": 3260 }, + "fg": [ { "weight": 1, "sprite": 3199 }, { "weight": 1, "sprite": 3198 } ], + "bg": 3296 + }, + { "id": "mon_cat_kitten", "fg": 3188, "bg": 3296 }, + { "id": "mon_cat_bengal_kitten", "fg": 3167, "bg": 3296 }, + { "id": "mon_cat_calico_kitten", "fg": 3170, "bg": 3296 }, + { "id": "mon_cat_chonker_kitten", "fg": 3173, "bg": 3296 }, + { "id": "mon_cat_devon_rex_kitten", "fg": 3176, "bg": 3296 }, + { "id": "mon_cat_longhair_kitten", "fg": 3179, "bg": 3296 }, + { "id": "mon_cat_maine_coon_kitten", "fg": 3182, "bg": 3296 }, + { "id": "mon_cat_persian_kitten", "fg": 3185, "bg": 3296 }, + { "id": "mon_cat_siamese_kitten", "fg": 3191, "bg": 3296 }, + { "id": "mon_cat_sphynx_kitten", "fg": 3194, "bg": 3296 }, + { "id": "mon_cat_tabby_kitten", "fg": 3197, "bg": 3296 }, + { "id": "mon_coyote", "fg": 3200, "bg": 3295 }, + { "id": "mon_coyote_wolf", "fg": 3201, "bg": 3295 }, + { "id": "mon_dog", "fg": 3202, "bg": 3295 }, + { "id": "mon_dog_skeleton", "fg": 3229, "bg": 3295 }, { "id": "mon_zombie_dog", - "fg": [ { "weight": 1, "sprite": 3195 }, { "weight": 1, "sprite": 3196 } ], - "bg": 3260 - }, - { "id": "mon_dog_beagle", "fg": 3172, "bg": 3261 }, - { "id": "mon_dog_gshepherd", "fg": 3184, "bg": 3260 }, - { "id": "mon_dog_boxer", "fg": 3174, "bg": 3260 }, - { "id": "mon_dog_dachshund", "fg": 3180, "bg": 3260 }, - { "id": "mon_dog_auscattle", "fg": 3168, "bg": 3260 }, - { "id": "mon_dog_bcollie", "fg": 3170, "bg": 3260 }, - { "id": "mon_dog_bull", "fg": 3176, "bg": 3261 }, - { "id": "mon_dog_chihuahua", "fg": 3178, "bg": 3261 }, - { "id": "mon_dog_gpyrenees", "fg": 3182, "bg": 3260 }, - { "id": "mon_dog_pitbullmix", "fg": 3187, "bg": 3260 }, - { "id": "mon_dog_samoyed", "fg": 3192, "bg": 3260 }, - { "id": "mon_dog_rottweiler", "fg": 3190, "bg": 3260 }, - { "id": "mon_dog_mutant_mongrel", "fg": 3186, "bg": 3260 }, - { "id": "mon_dog_auscattle_pup", "fg": 3169, "bg": 3261 }, - { "id": "mon_dog_bcollie_pup", "fg": 3171, "bg": 3261 }, - { "id": "mon_dog_beagle_pup", "fg": 3173, "bg": 3261 }, - { "id": "mon_dog_boxer_pup", "fg": 3175, "bg": 3261 }, - { "id": "mon_dog_bull_pup", "fg": 3177, "bg": 3261 }, - { "id": "mon_dog_chihuahua_pup", "fg": 3179, "bg": 3261 }, - { "id": "mon_dog_dachshund_pup", "fg": 3181, "bg": 3261 }, - { "id": "mon_dog_gpyrenees_pup", "fg": 3183, "bg": 3261 }, - { "id": "mon_dog_gshepherd_pup", "fg": 3185, "bg": 3261 }, - { "id": "mon_dog_pitbullmix_pup", "fg": 3188, "bg": 3261 }, - { "id": "mon_dog_pup", "fg": 3189, "bg": 3261 }, - { "id": "mon_dog_rottweiler_pup", "fg": 3191, "bg": 3261 }, - { "id": "mon_dog_samoyed_pup", "fg": 3193, "bg": 3261 }, - { "id": "mon_fish_tiny", "fg": 3200 }, - { "id": 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"mon_dog_gpyrenees", "fg": 3217, "bg": 3295 }, + { "id": "mon_dog_pitbullmix", "fg": 3222, "bg": 3295 }, + { "id": "mon_dog_samoyed", "fg": 3227, "bg": 3295 }, + { "id": "mon_dog_rottweiler", "fg": 3225, "bg": 3295 }, + { "id": "mon_dog_mutant_mongrel", "fg": 3221, "bg": 3295 }, + { "id": "mon_dog_auscattle_pup", "fg": 3204, "bg": 3296 }, + { "id": "mon_dog_bcollie_pup", "fg": 3206, "bg": 3296 }, + { "id": "mon_dog_beagle_pup", "fg": 3208, "bg": 3296 }, + { "id": "mon_dog_boxer_pup", "fg": 3210, "bg": 3296 }, + { "id": "mon_dog_bull_pup", "fg": 3212, "bg": 3296 }, + { "id": "mon_dog_chihuahua_pup", "fg": 3214, "bg": 3296 }, + { "id": "mon_dog_dachshund_pup", "fg": 3216, "bg": 3296 }, + { "id": "mon_dog_gpyrenees_pup", "fg": 3218, "bg": 3296 }, + { "id": "mon_dog_gshepherd_pup", "fg": 3220, "bg": 3296 }, + { "id": "mon_dog_pitbullmix_pup", "fg": 3223, "bg": 3296 }, + { "id": "mon_dog_pup", "fg": 3224, "bg": 3296 }, + { "id": "mon_dog_rottweiler_pup", "fg": 3226, "bg": 3296 }, + { "id": "mon_dog_samoyed_pup", "fg": 3228, "bg": 3296 }, + { "id": "mon_fish_tiny", "fg": 3235 }, + { "id": "mon_fish_small", "fg": 3234 }, + { "id": "mon_fish_medium", "fg": 3233 }, + { "id": [ "mon_fish_large", "mon_fish_huge" ], "fg": 3232 }, + { "id": "mon_sewer_fish", "fg": 3236 }, + { "id": "mon_mink", "fg": 3237, "bg": 3296 }, + { "id": "mon_bobcat", "fg": 3238, "bg": 3296 }, + { "id": "mon_cockatrice_chick", "fg": 3240, "bg": 3296 }, + { "id": "mon_cockatrice", "fg": 3239, "bg": 3296 }, + { "id": "mon_sewer_rat", "fg": 3241, "bg": 3296 }, { "id": "mon_pig", - "fg": [ { "weight": 8, "sprite": 3209 }, { "weight": 3, "sprite": 3207 }, { "weight": 1, "sprite": 3208 } ], - "bg": 3260 - }, - { "id": "mon_pig_piglet", "fg": 3210, "bg": 3261 }, - { "id": "mon_bear_cub", "fg": 3211, "bg": 3261 }, - { "id": "mon_fox_gray", "fg": 3212, "bg": 3260 }, - { "id": "mon_fox_red", "fg": 3213, "bg": 3260 }, - { "id": "mon_wolf", "fg": 3214, "bg": 3260 }, - { "id": "mon_rattlesnake_giant", "fg": 3216, "bg": 3260 }, - { "id": "mon_rattlesnake", "fg": 3215, "bg": 3261 }, - { "id": "mon_sewer_snake", "fg": 3217, "bg": 3261 }, - { "id": "mon_chipmunk", "fg": 3222, "bg": 3261 }, - { "id": "mon_groundhog", "fg": 3224, "bg": 3261 }, - { "id": "mon_lemming", "fg": 3218, "bg": 3219 }, - { "id": "mon_beaver", "fg": 3220, "bg": 3261 }, - { "id": "mon_black_rat", "fg": 3221, "bg": 3261 }, - { "id": "mon_deer_mouse", "fg": 3223, "bg": 3261 }, - { "id": "mon_lab_rat", "fg": 3225, "bg": 3261 }, - { "id": "mon_muskrat", "fg": 3226, "bg": 3261 }, - { "id": "mon_otter", "fg": 3228, "bg": 3261 }, - { "id": "mon_rabbit", "fg": 3229, "bg": 3261 }, - { "id": "mon_squirrel", "fg": 3230, "bg": 3261 }, - { "id": "mon_squirrel_red", "fg": 3231, "bg": 3261 }, - { "id": "mon_opossum", "fg": 3227, "bg": 3261 }, - { "id": "mon_boar_wild", "fg": 3232, "bg": 3260 }, - { "id": "mon_boar_wild_piglet", "fg": 3233, "bg": 3261 }, - { "id": "mon_zpig_brute", "fg": 3234, "bg": 3260 }, - { "id": "mon_centipede_giant", "fg": 3235, "bg": 3260 }, - { "id": "mon_dragonfly_small", "fg": 3236, "bg": 3261 }, - { "id": "mon_locust", "fg": 3237, "bg": 3260 }, - { "id": "mon_locust_nymph", "fg": 3238, "bg": 3261 }, - { "id": "mon_locust_small", "fg": 3239, "bg": 3261 }, - { "id": "mon_mosquito_small", "fg": 3240, "bg": 3261 }, - { "id": "mon_ant", "fg": 3245, "bg": 3260 }, - { "id": "mon_ant_acid", "fg": 3246, "bg": 3260 }, - { "id": "corpse_mon_ant", "fg": 3241 }, - { "id": "corpse_mon_ant_acid", "fg": 3242 }, - { "id": "mon_ant_larva", "fg": 3250, "bg": 3261 }, - { "id": "mon_ant_acid_larva", "fg": 3247, "bg": 3261 }, - { "id": "corpse_mon_ant_larva", "fg": 3244 }, - { "id": "corpse_mon_ant_acid_larva", "fg": 3243 }, - { "id": "mon_ant_fungus", "fg": 3249, "bg": 3260 }, - { "id": "mon_ant_small", "fg": 3251, "bg": 3261 }, - { "id": "mon_ant_acid_small", "fg": 3248, "bg": 3261 }, - { "id": "mon_dermatik_larva", "fg": 3252, "bg": 3261 }, - { "id": "mon_wasp_small", "fg": 3253, "bg": 3261 }, - { "id": "mon_giant_cockroach", "fg": 3254, "bg": 3260 }, - { "id": "mon_giant_cockroach_nymph", "fg": 3255, "bg": 3261 }, - { "id": "mon_plague_nymph", "fg": 3256, "bg": 3261 }, - { "id": "mon_plague_vector", "fg": 3257, "bg": 3260 }, - { "id": "mon_pregnant_giant_cockroach", "fg": 3258, "bg": 3260 }, - { "id": "mon_skittering_plague", "fg": 3259, "bg": 3260 }, - { "id": "mon_eyebot", "fg": 3262, "bg": 3261 }, - { "id": "mon_firefly", "fg": 3263, "bg": 3261 }, - { "id": "mon_kreck", "fg": 3266, "bg": 3260 }, - { "id": "mon_aphid", "fg": 3267, "bg": 3261 }, + "fg": [ { "weight": 8, "sprite": 3244 }, { "weight": 3, "sprite": 3242 }, { "weight": 1, "sprite": 3243 } ], + "bg": 3295 + }, + { "id": "mon_pig_piglet", "fg": 3245, "bg": 3296 }, + { "id": "mon_bear_cub", "fg": 3246, "bg": 3296 }, + { "id": "mon_fox_gray", "fg": 3247, "bg": 3295 }, + { "id": "mon_fox_red", "fg": 3248, "bg": 3295 }, + { "id": "mon_wolf", "fg": 3249, "bg": 3295 }, + { "id": "mon_rattlesnake_giant", "fg": 3251, "bg": 3295 }, + { "id": "mon_rattlesnake", "fg": 3250, "bg": 3296 }, + { "id": "mon_sewer_snake", "fg": 3252, "bg": 3296 }, + { "id": "mon_chipmunk", "fg": 3257, "bg": 3296 }, + { "id": "mon_groundhog", "fg": 3259, "bg": 3296 }, + { "id": "mon_lemming", "fg": 3253, "bg": 3254 }, + { "id": "mon_beaver", "fg": 3255, "bg": 3296 }, + { "id": "mon_black_rat", "fg": 3256, "bg": 3296 }, + { "id": "mon_deer_mouse", "fg": 3258, "bg": 3296 }, + { "id": "mon_lab_rat", "fg": 3260, "bg": 3296 }, + { "id": "mon_muskrat", "fg": 3261, "bg": 3296 }, + { "id": "mon_otter", "fg": 3263, "bg": 3296 }, + { "id": "mon_rabbit", "fg": 3264, "bg": 3296 }, + { "id": "mon_squirrel", "fg": 3265, "bg": 3296 }, + { "id": "mon_squirrel_red", "fg": 3266, "bg": 3296 }, + { "id": "mon_opossum", "fg": 3262, "bg": 3296 }, + { "id": "mon_boar_wild", "fg": 3267, "bg": 3295 }, + { "id": "mon_boar_wild_piglet", "fg": 3268, "bg": 3296 }, + { "id": "mon_zpig_brute", "fg": 3269, "bg": 3295 }, + { "id": "mon_centipede_giant", "fg": 3270, 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"mon_giant_cockroach", "fg": 3289, "bg": 3295 }, + { "id": "mon_giant_cockroach_nymph", "fg": 3290, "bg": 3296 }, + { "id": "mon_plague_nymph", "fg": 3291, "bg": 3296 }, + { "id": "mon_plague_vector", "fg": 3292, "bg": 3295 }, + { "id": "mon_pregnant_giant_cockroach", "fg": 3293, "bg": 3295 }, + { "id": "mon_skittering_plague", "fg": 3294, "bg": 3295 }, + { "id": "mon_eyebot", "fg": 3297, "bg": 3296 }, + { "id": "mon_firefly", "fg": 3298, "bg": 3296 }, + { "id": "mon_kreck", "fg": 3301, "bg": 3295 }, + { "id": "mon_aphid", "fg": 3302, "bg": 3296 }, { "id": "mon_aphid_small", - "fg": [ { "weight": 1, "sprite": 3268 }, { "weight": 1, "sprite": 3269 }, { "weight": 1, "sprite": 3270 } ], - "bg": 3261 + "fg": [ { "weight": 1, "sprite": 3303 }, { "weight": 1, "sprite": 3304 }, { "weight": 1, "sprite": 3305 } ], + "bg": 3296 }, - { "id": "mon_beaver_mutant_avian", "fg": 3271, "bg": 3261 }, - { "id": "mon_beaver_mutant_huge", "fg": 3272, "bg": 3260 }, - { "id": "mon_bee_small", "fg": 3273, "bg": 3260 }, - { "id": "mon_blob", "fg": 3274, "bg": 3260 }, + { "id": "mon_beaver_mutant_avian", "fg": 3306, "bg": 3296 }, + { "id": "mon_beaver_mutant_huge", "fg": 3307, "bg": 3295 }, + { "id": "mon_bee_small", "fg": 3308, "bg": 3295 }, + { "id": "mon_blob", "fg": 3309, "bg": 3295 }, { "id": "mon_blob_small", - "fg": [ { "weight": 1, "sprite": 3275 }, { "weight": 1, "sprite": 3276 } ], - "bg": 3261 - }, - { "id": "mon_cat_mutant_kitten_prism", "fg": 3277, "bg": 3261 }, - { "id": "mon_cat_mutant_prism", "fg": 3278, "bg": 3261 }, - { "id": "mon_cow_calf", "fg": 3279, "bg": 3260 }, - { "id": "mon_coyote_mutant_shark", "fg": 3280, "bg": 3260 }, - { "id": "mon_coyote_mutant_venom", "fg": 3281, "bg": 3260 }, - { "id": "mon_crayfish_small", "fg": 3282, "bg": 3260 }, - { "id": "mon_deer_fawn", "fg": 3284, "bg": 3260 }, - { "id": "mon_deer_mutant_spider_fawn", "fg": 3285, "bg": 3260 }, - { "id": "mon_dog_zombie_rot", "fg": 3286, "bg": 3260 }, - { "id": "mon_frog", "fg": 3289, "bg": 3261 }, - { "id": "mon_frog_small", "fg": 3290, "bg": 3260 }, - { "id": "mon_fungal_fighter", "fg": 3291, "bg": 3260 }, - { "id": "mon_fungal_hedgerow", "fg": 3292, "bg": 3260 }, - { "id": "mon_fungaloid_young", "fg": 3293, "bg": 3261 }, - { "id": "mon_goat", "fg": 3295, "bg": 3260 }, - { "id": "mon_goat_kid", "fg": 3296, "bg": 3261 }, - { "id": "mon_grasshopper_small", "fg": 3297, "bg": 3261 }, - { "id": "mon_halfworm", "fg": 3298, "bg": 3261 }, - { "id": "mon_hallu_multicooker", "fg": 3299, "bg": 3260 }, - { "id": "mon_hazmatbot", "fg": 3300, "bg": 3260 }, + "fg": [ { "weight": 1, "sprite": 3310 }, { "weight": 1, "sprite": 3311 } ], + "bg": 3296 + }, + { "id": "mon_cat_mutant_kitten_prism", "fg": 3312, "bg": 3296 }, + { "id": "mon_cat_mutant_prism", "fg": 3313, "bg": 3296 }, + { "id": "mon_cow_calf", "fg": 3314, "bg": 3295 }, + { "id": "mon_coyote_mutant_shark", "fg": 3315, "bg": 3295 }, + { "id": "mon_coyote_mutant_venom", "fg": 3316, "bg": 3295 }, + { "id": "mon_crayfish_small", "fg": 3317, "bg": 3295 }, + { "id": "mon_deer_fawn", "fg": 3319, "bg": 3295 }, + { "id": "mon_deer_mutant_spider_fawn", "fg": 3320, "bg": 3295 }, + { "id": "mon_dog_zombie_rot", "fg": 3321, "bg": 3295 }, + { "id": "mon_frog", "fg": 3324, "bg": 3296 }, + { "id": "mon_frog_small", "fg": 3325, "bg": 3295 }, + { "id": "mon_fungal_fighter", "fg": 3326, "bg": 3295 }, + { "id": "mon_fungal_hedgerow", "fg": 3327, "bg": 3295 }, + { "id": "mon_fungaloid_young", "fg": 3328, "bg": 3296 }, + { "id": "mon_goat", "fg": 3330, "bg": 3295 }, + { "id": "mon_goat_kid", "fg": 3331, "bg": 3296 }, + { "id": "mon_grasshopper_small", "fg": 3332, "bg": 3296 }, + { "id": "mon_halfworm", "fg": 3333, "bg": 3296 }, + { "id": "mon_hallu_multicooker", "fg": 3334, "bg": 3295 }, + { "id": "mon_hazmatbot", "fg": 3335, "bg": 3295 }, { "id": [ "mon_hound_tindalos", "mon_hound_tindalos_afterimage" ], "fg": [ - { "weight": 1, "sprite": 3301 }, - { "weight": 1, "sprite": 3302 }, - { "weight": 1, "sprite": 3303 }, - { "weight": 1, 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- { "weight": 10, "sprite": 3312 }, - { "weight": 10, "sprite": 3311 } + { "weight": 10, "sprite": 3345 }, + { "weight": 10, "sprite": 3346 }, + { "weight": 10, "sprite": 3347 }, + { "weight": 10, "sprite": 3346 } ] }, { "id": "mon_lab_security_drone_BS", "animated": true, "fg": [ - { "weight": 10, "sprite": 3316 }, - { "weight": 10, "sprite": 3317 }, - { "weight": 10, "sprite": 3318 }, - { "weight": 10, "sprite": 3317 } + { "weight": 10, "sprite": 3351 }, + { "weight": 10, "sprite": 3352 }, + { "weight": 10, "sprite": 3353 }, + { "weight": 10, "sprite": 3352 } ] }, { "id": "mon_lab_security_drone_GM", "animated": true, "fg": [ - { "weight": 10, "sprite": 3319 }, - { "weight": 10, "sprite": 3320 }, - { "weight": 10, "sprite": 3321 }, - { "weight": 10, "sprite": 3320 } + { "weight": 10, "sprite": 3354 }, + { "weight": 10, "sprite": 3355 }, + { "weight": 10, "sprite": 3356 }, + { "weight": 10, "sprite": 3355 } ] }, { "id": "mon_lab_security_drone_GR", "animated": true, "fg": [ - { "weight": 10, "sprite": 3322 }, - { "weight": 10, "sprite": 3323 }, - { "weight": 10, "sprite": 3324 }, - { "weight": 10, "sprite": 3323 } + { "weight": 10, "sprite": 3357 }, + { "weight": 10, "sprite": 3358 }, + { "weight": 10, "sprite": 3359 }, + { "weight": 10, "sprite": 3358 } ] }, { "id": "mon_lab_security_drone_YM", "animated": true, "fg": [ - { "weight": 10, "sprite": 3325 }, - { "weight": 10, "sprite": 3326 }, - { "weight": 10, "sprite": 3327 }, - { "weight": 10, "sprite": 3326 } - ] - }, - { "id": "mon_large_cockroach", "fg": 3328, "bg": 3260 }, - { "id": "mon_player_blob", "fg": 3332, "bg": 3260 }, - { "id": "mon_reindeer_fawn", "fg": 3333, "bg": 3260 }, - { "id": "mon_shadow_snake", "fg": 3334, "bg": 3261 }, - { "id": "mon_sheep_lamb", "fg": 3335, "bg": 3260 }, - { "id": "mon_slug_small", "fg": 3337, "bg": 3260 }, - { "id": "mon_spawn_raptor", "fg": 3338, "bg": 3260 }, - { "id": "mon_spore", "fg": 3342, "bg": 3260 }, - { "id": "mon_stag_beetle_small", "fg": 3343, "bg": 3260 }, - { "id": "mon_tazer_hack", "fg": 3345, "bg": 3261 }, - { "id": "mon_wasp_pupa", "fg": 3348, "bg": 3260 }, - { "id": "mon_wasp_small_guard", "fg": 3349, "bg": 3261 }, - { "id": "mon_wolf_skeleton", "fg": 3350, "bg": 3260 }, - { "id": "mon_worm", "fg": 3351, "bg": 3260 }, - { "id": "mon_worm_small", "fg": 3352, "bg": 3261 }, - { "id": "mon_zolf", "fg": 3353, "bg": 3260 }, - { "id": "mon_zombeaver", "fg": 3354, "bg": 3261 }, - { "id": "mon_zombie_crawler", "fg": 3355, "bg": 3260 }, - { "id": "mon_zombie_dog_acidic", "fg": 3356, "bg": 3260 }, - { "id": "mon_zombie_hollow", "fg": 3357, "bg": 3260 }, - { "id": "mon_zombie_pig", "fg": 3358, "bg": 3260 }, - { "id": [ "mon_zombie_crawler_pupa", "mon_zombie_crawler_pupa_decoy" ], "fg": 3359, "bg": 3260 }, - { "id": [ "mon_zombie_pupa", "mon_zombie_pupa_decoy" ], "fg": 3360, "bg": 3260 }, - { "id": [ "mon_zombie_pupa_shady", "mon_zombie_pupa_decoy_shady" ], "fg": 3361, "bg": 3260 }, - { "id": "mon_zombie_rot", "fg": 3363, "bg": 3260 }, - { "id": "corpse_mon_zombie_rot", "fg": 3362 }, - { "id": "mon_zombie_wretched", "fg": 3364, "bg": 3260 }, - { "id": "mon_hare", "fg": 3365, "bg": 3261 }, - { "id": "mon_skitterbot", "fg": 3366, "bg": 3260 }, - { "id": "mon_spider_cellar_small", "fg": 3368, "bg": 3261 }, - { "id": "mon_spider_jumping_small", "fg": 3369, "bg": 3261 }, - { "id": "mon_spider_trapdoor_small", "fg": 3370, "bg": 3261 }, - { "id": "mon_spider_web_small", "fg": 3372, "bg": 3261 }, - { "id": "mon_spider_wolf_small", "fg": 3375, "bg": 3261 }, - { "id": "mon_spider_web_s", "fg": 3371, "bg": 3261 }, - { "id": "mon_spider_widow_giant_s", "fg": 3373, "bg": 3261 }, - { "id": "mon_spider_cellar_giant_s", "fg": 3367, "bg": 3261 }, - { "id": "mon_zpider_mass", "fg": 3376, "bg": 3261 }, - { "id": "mon_spider_widow_small", "fg": 3374, "bg": 3261 }, - { "id": "mon_dog_zombie_cop", "fg": 3377, "bg": 3260 }, - { "id": "mon_zombie_anklebiter", "fg": 3379, "bg": 3261 }, - { "id": "mon_zombie_creepy", "fg": 3382, "bg": 3261 }, - { "id": "mon_zombie_shriekling", "fg": 3383, "bg": 3261 }, - { "id": "mon_zombie_snotgobbler", "fg": 3384, "bg": 3261 }, - { "id": "mon_zombie_sproglodyte", "fg": 3385, "bg": 3261 }, - { "id": "mon_zombie_waif", "fg": 3378, "bg": 3261 }, - { "id": "mon_zombie_child_scorched", "fg": 3381, "bg": 3261 }, - { "id": "mon_zombie_child_fungus", "fg": 3380, "bg": 3261 }, + { "weight": 10, "sprite": 3360 }, + { "weight": 10, "sprite": 3361 }, + { "weight": 10, "sprite": 3362 }, + { "weight": 10, "sprite": 3361 } + ] + }, + { "id": "mon_large_cockroach", "fg": 3363, "bg": 3295 }, + { "id": "mon_player_blob", "fg": 3367, "bg": 3295 }, + { "id": "mon_reindeer_fawn", "fg": 3368, "bg": 3295 }, + { "id": "mon_shadow_snake", "fg": 3369, "bg": 3296 }, + { "id": "mon_sheep_lamb", "fg": 3370, "bg": 3295 }, + { "id": "mon_slug_small", "fg": 3372, "bg": 3295 }, + { "id": "mon_spawn_raptor", "fg": 3373, "bg": 3295 }, + { "id": "mon_spore", "fg": 3377, "bg": 3295 }, + { "id": "mon_stag_beetle_small", "fg": 3378, "bg": 3295 }, + { "id": "mon_tazer_hack", "fg": 3380, "bg": 3296 }, + { "id": "mon_wasp_pupa", "fg": 3383, "bg": 3295 }, + { "id": "mon_wasp_small_guard", "fg": 3384, "bg": 3296 }, + { "id": "mon_wolf_skeleton", "fg": 3385, "bg": 3295 }, + { "id": "mon_worm", "fg": 3386, "bg": 3295 }, + { "id": "mon_worm_small", "fg": 3387, "bg": 3296 }, + { "id": "mon_zolf", "fg": 3388, "bg": 3295 }, + { "id": "mon_zombeaver", "fg": 3389, "bg": 3296 }, + { "id": "mon_zombie_crawler", "fg": 3390, "bg": 3295 }, + { "id": "mon_zombie_dog_acidic", "fg": 3391, "bg": 3295 }, + { "id": "mon_zombie_hollow", "fg": 3392, "bg": 3295 }, + { "id": "mon_zombie_pig", "fg": 3393, "bg": 3295 }, + { "id": [ "mon_zombie_crawler_pupa", "mon_zombie_crawler_pupa_decoy" ], "fg": 3394, "bg": 3295 }, + { "id": [ "mon_zombie_pupa", "mon_zombie_pupa_decoy" ], "fg": 3395, "bg": 3295 }, + { "id": [ "mon_zombie_pupa_shady", "mon_zombie_pupa_decoy_shady" ], "fg": 3396, "bg": 3295 }, + { "id": "mon_zombie_rot", "fg": 3398, "bg": 3295 }, + { "id": "corpse_mon_zombie_rot", "fg": 3397 }, + { "id": "mon_zombie_wretched", "fg": 3399, "bg": 3295 }, + { "id": "mon_hare", "fg": 3400, "bg": 3296 }, + { "id": "mon_skitterbot", "fg": 3401, "bg": 3295 }, + { "id": "mon_spider_cellar_small", "fg": 3403, "bg": 3296 }, + { "id": "mon_spider_jumping_small", "fg": 3404, "bg": 3296 }, + { "id": "mon_spider_trapdoor_small", "fg": 3405, "bg": 3296 }, + { "id": "mon_spider_web_small", "fg": 3407, "bg": 3296 }, + { "id": "mon_spider_wolf_small", "fg": 3410, "bg": 3296 }, + { "id": "mon_spider_web_s", "fg": 3406, "bg": 3296 }, + { "id": "mon_spider_widow_giant_s", "fg": 3408, "bg": 3296 }, + { "id": "mon_spider_cellar_giant_s", "fg": 3402, "bg": 3296 }, + { "id": "mon_zpider_mass", "fg": 3411, "bg": 3296 }, + { "id": "mon_spider_widow_small", "fg": 3409, "bg": 3296 }, + { "id": "mon_dog_zombie_cop", "fg": 3412, "bg": 3295 }, + { "id": "mon_zombie_anklebiter", "fg": 3414, "bg": 3296 }, + { "id": "mon_zombie_creepy", "fg": 3417, "bg": 3296 }, + { "id": "mon_zombie_shriekling", "fg": 3418, "bg": 3296 }, + { "id": "mon_zombie_snotgobbler", "fg": 3419, "bg": 3296 }, + { "id": "mon_zombie_sproglodyte", "fg": 3420, "bg": 3296 }, + { "id": "mon_zombie_waif", "fg": 3413, "bg": 3296 }, + { "id": "mon_zombie_child_scorched", "fg": 3416, "bg": 3296 }, + { "id": "mon_zombie_child_fungus", "fg": 3415, "bg": 3296 }, { "id": "mon_zombie_child", "fg": [ - { "weight": 1, "sprite": 3386 }, - { "weight": 1, "sprite": 3397 }, - { "weight": 1, "sprite": 3403 }, - { "weight": 1, "sprite": 3404 }, - { "weight": 1, "sprite": 3405 }, - { "weight": 1, "sprite": 3406 }, - { "weight": 1, "sprite": 3407 }, - { "weight": 1, "sprite": 3408 }, - { "weight": 1, "sprite": 3409 }, - { "weight": 1, "sprite": 3387 }, - { "weight": 1, "sprite": 3388 }, - { "weight": 1, "sprite": 3389 }, - { "weight": 1, "sprite": 3390 }, - { "weight": 1, "sprite": 3391 }, - { "weight": 1, "sprite": 3392 }, - { "weight": 1, "sprite": 3393 }, - { "weight": 1, "sprite": 3394 }, - { "weight": 1, "sprite": 3395 }, - { "weight": 1, "sprite": 3396 }, - { "weight": 1, "sprite": 3398 }, - { "weight": 1, "sprite": 3399 }, - { "weight": 1, "sprite": 3400 }, - { "weight": 1, "sprite": 3401 }, - { "weight": 1, "sprite": 3402 } + { "weight": 1, "sprite": 3421 }, + { "weight": 1, "sprite": 3432 }, + { "weight": 1, "sprite": 3438 }, + { "weight": 1, "sprite": 3439 }, + { "weight": 1, "sprite": 3440 }, + { "weight": 1, "sprite": 3441 }, + { "weight": 1, "sprite": 3442 }, + { "weight": 1, "sprite": 3443 }, + { "weight": 1, "sprite": 3444 }, + { "weight": 1, "sprite": 3422 }, + { "weight": 1, "sprite": 3423 }, + { "weight": 1, "sprite": 3424 }, + { "weight": 1, "sprite": 3425 }, + { "weight": 1, "sprite": 3426 }, + { "weight": 1, "sprite": 3427 }, + { "weight": 1, "sprite": 3428 }, + { "weight": 1, "sprite": 3429 }, + { "weight": 1, "sprite": 3430 }, + { "weight": 1, "sprite": 3431 }, + { "weight": 1, "sprite": 3433 }, + { "weight": 1, "sprite": 3434 }, + { "weight": 1, "sprite": 3435 }, + { "weight": 1, "sprite": 3436 }, + { "weight": 1, "sprite": 3437 } ], - "bg": 3261 + "bg": 3296 }, - { "id": "lighting_lowlight_dark", "fg": 3415 }, - { "id": "lighting_boomered_dark", "fg": 3410 }, + { "id": "lighting_lowlight_dark", "fg": 3450 }, + { "id": "lighting_boomered_dark", "fg": 3445 }, { "id": "lighting_hidden", "fg": [ - { "weight": 100, "sprite": 3411 }, - { "weight": 100, "sprite": 3412 }, - { "weight": 100, "sprite": 3413 }, - { "weight": 100, "sprite": 3414 } - ] - }, - { "id": "animation_hit", "fg": 3433 }, - { "id": "cursor", "fg": 3435 }, - { "id": "highlight", "fg": 3437 }, - { "id": "highlight_item", "fg": 3438 }, - { "id": "line_target", "fg": 3436 }, - { "id": "line_trail", "fg": 3439 }, - { "id": "animation_line", "fg": 3434 }, - { "id": "overlay_effect_common_cold", "fg": 3448 }, - { "id": "overlay_effect_flu", "fg": 3448 }, - { "id": "generic_city_building", "fg": 3471, "bg": 3466 }, + { "weight": 100, "sprite": 3446 }, + { "weight": 100, "sprite": 3447 }, + { "weight": 100, "sprite": 3448 }, + { "weight": 100, "sprite": 3449 } + ] + }, + { "id": "animation_hit", "fg": 3468 }, + { "id": "cursor", "fg": 3470 }, + { "id": "highlight", "fg": 3472 }, + { "id": "highlight_item", "fg": 3473 }, + { "id": "line_target", "fg": 3471 }, + { "id": "line_trail", "fg": 3474 }, + { "id": "animation_line", "fg": 3469 }, + { "id": "overlay_effect_common_cold", "fg": 3483 }, + { "id": "overlay_effect_flu", "fg": 3483 }, + { "id": "generic_city_building", "fg": 3506, "bg": 3501 }, { "id": [ "abstorefront_1", @@ -3462,25 +3502,25 @@ "s_sports", "veterinarian" ], - "fg": 3471, - "bg": 3466 + "fg": 3506, + "bg": 3501 }, - { "id": "forest_water", "fg": 3476 }, - { "id": [ "forest", "special_forest" ], "fg": 3467, "bg": 3466 }, - { "id": [ "field", "special_field" ], "fg": 3466 }, - { "id": "open_air", "fg": 3470 }, + { "id": "forest_water", "fg": 3511 }, + { "id": [ "forest", "special_forest" ], "fg": 3502, "bg": 3501 }, + { "id": [ "field", "special_field" ], "fg": 3501 }, + { "id": "open_air", "fg": 3505 }, { "id": "railroad", - "fg": 5002, - "bg": 4979, + "fg": 5037, + "bg": 5014, "multitile": true, "additional_tiles": [ - { "id": "center", "bg": 4979, "fg": 4996 }, - { "id": "corner", "bg": 4979, "fg": [ 4998, 5000, 4999, 4997 ] }, - { "id": "t_connection", "bg": 4979, "fg": [ 5004, 5006, 5005, 5003 ] }, - { "id": "edge", "bg": 4979, "fg": [ 5002, 5001 ] }, - { "id": "end_piece", "bg": 4979, "fg": [ 5002, 5001, 5002, 5001 ] }, - { "id": "unconnected", "bg": 4979, "fg": [ 5002, 5001 ] } + { "id": "center", "bg": 5014, "fg": 5031 }, + { "id": "corner", "bg": 5014, "fg": [ 5033, 5035, 5034, 5032 ] }, + { "id": "t_connection", "bg": 5014, "fg": [ 5039, 5041, 5040, 5038 ] }, + { "id": "edge", "bg": 5014, "fg": [ 5037, 5036 ] }, + { "id": "end_piece", "bg": 5014, "fg": [ 5037, 5036, 5037, 5036 ] }, + { "id": "unconnected", "bg": 5014, "fg": [ 5037, 5036 ] } ] }, { @@ -3703,35 +3743,35 @@ "urban_13_11", "urban_13_12" ], - "fg": [ 3473, 3472, 3474, 3475 ], - "bg": 3466, + "fg": [ 3508, 3507, 3509, 3510 ], + "bg": 3501, "rotates": true }, - { "id": "solid_earth", "fg": 5270 }, - { "id": [ "empty_rock", "deep_rock" ], "fg": 5026 }, + { "id": "solid_earth", "fg": 5305 }, + { "id": [ "empty_rock", "deep_rock" ], "fg": 5061 }, { "id": [ "lab_subway", "subway" ], - "fg": 5001, - "bg": 4979, + "fg": 5036, + "bg": 5014, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 5001, "bg": 4979 }, - { "id": "corner", "fg": [ 4998, 5000, 4999, 4997 ], "bg": 4979 }, - { "id": "t_connection", "fg": [ 5004, 5006, 5005, 5003 ], "bg": 4979 }, - { "id": "edge", "fg": [ 5002, 5001 ], "bg": 4979 }, - { "id": "end_piece", "fg": [ 5002, 5001 ], "bg": 4979 }, - { "id": "unconnected", "fg": 5001, "bg": 4979 } + { "id": "center", "fg": 5036, "bg": 5014 }, + { "id": "corner", "fg": [ 5033, 5035, 5034, 5032 ], "bg": 5014 }, + { "id": "t_connection", "fg": [ 5039, 5041, 5040, 5038 ], "bg": 5014 }, + { "id": "edge", "fg": [ 5037, 5036 ], "bg": 5014 }, + { "id": "end_piece", "fg": [ 5037, 5036 ], "bg": 5014 }, + { "id": "unconnected", "fg": 5036, "bg": 5014 } ] }, - { "id": "anthill", "fg": 3478, "bg": 3466, "rotates": false }, - { "id": "acid_anthill", "fg": 3477, "bg": 3466, "rotates": false }, + { "id": "anthill", "fg": 3513, "bg": 3501, "rotates": false }, + { "id": "acid_anthill", "fg": 3512, "bg": 3501, "rotates": false }, { "id": [ "2farm_3", "farm_3", "farm_isherwood_3", "farm_dairy_twd_6", "farm_dairy_twd_12", "ranch_camp_66", "dairy_farm_SE" ], - "fg": [ 3480, 3479, 3480, 3479 ], - "bg": 3466, + "fg": [ 3515, 3514, 3515, 3514 ], + "bg": 3501, "rotates": true }, - { "id": [ "desolatebarn", "barn_aban1" ], "fg": 3481, "bg": 3466 }, + { "id": [ "desolatebarn", "barn_aban1" ], "fg": 3516, "bg": 3501 }, { "id": [ "2farm_loft_3", @@ -3744,8 +3784,8 @@ "ranch_camp_66_roof", "dairy_farm_SE_roof" ], - "fg": [ 3480, 3479, 3480, 3479 ], - "bg": 3470, + "fg": [ 3515, 3514, 3515, 3514 ], + "bg": 3505, "rotates": true }, { @@ -3767,8 +3807,8 @@ "cabin_strange_b", "riverside_dwelling" ], - "fg": [ 3483, 3482, 3484, 3485 ], - "bg": 3466, + "fg": [ 3518, 3517, 3519, 3520 ], + "bg": 3501, "rotates": true }, { @@ -3786,8 +3826,8 @@ "cabin_lake_roof", "lake_cabin_boathouse_roof" ], - "fg": [ 3483, 3482, 3484, 3485 ], - "bg": 3470, + "fg": [ 3518, 3517, 3519, 3520 ], + "bg": 3505, "rotates": true }, { @@ -3803,12 +3843,12 @@ "ws_survivor_camp", "homelesscamp" ], - "fg": 3486, - "bg": 3466 + "fg": 3521, + "bg": 3501 }, - { "id": "cave", "fg": 3487, "bg": 3466 }, - { "id": "cave_underground", "fg": 3487 }, - { "id": [ "airliner_2b_-1", "airliner_2c_-1" ], "fg": 3489, "rotates": false }, + { "id": "cave", "fg": 3522, "bg": 3501 }, + { "id": "cave_underground", "fg": 3522 }, + { "id": [ "airliner_2b_-1", "airliner_2c_-1" ], "fg": 3524, "rotates": false }, { "id": [ "airliner_1a", @@ -3841,31 +3881,31 @@ "airliner_2j", "airliner_3j" ], - "fg": 3490 - }, - { "id": [ "airliner_2a_1", "airliner_2c_1" ], "fg": 3470 }, - { "id": "cs_private_park_roof", "fg": [ 3492, 3491, 3493, 3494 ], "bg": 3470, "rotates": true }, - { "id": "cs_private_park", "fg": [ 3492, 3491, 3493, 3494 ], "bg": 3466, "rotates": true }, - { "id": "cs_public_art_piece", "fg": [ 3496, 3495, 3497, 3498 ], "bg": 3466, "rotates": true }, - { "id": "cs_public_space", "fg": [ 3500, 3499, 3501, 3502 ], "bg": 3466, "rotates": true }, - { "id": [ "dirt_road", "dirt_road_forest" ], "fg": [ 3509, 3508 ], "rotates": true }, - { "id": [ "dirt_road_3way", "dirt_road_3way_forest" ], "fg": [ 3515, 3514, 3516, 3517 ], "rotates": true }, - { "id": [ "dirt_road_turn", "dirt_road_turn_forest" ], "fg": [ 3504, 3506, 3507, 3505 ], "rotates": true }, - { "id": [ "dirt_road_turn1", "dirt_road_turn1_forest" ], "fg": [ 3505, 3504, 3506, 3507 ], "rotates": true }, + "fg": 3525 + }, + { "id": [ "airliner_2a_1", "airliner_2c_1" ], "fg": 3505 }, + { "id": "cs_private_park_roof", "fg": [ 3527, 3526, 3528, 3529 ], "bg": 3505, "rotates": true }, + { "id": "cs_private_park", "fg": [ 3527, 3526, 3528, 3529 ], "bg": 3501, "rotates": true }, + { "id": "cs_public_art_piece", "fg": [ 3531, 3530, 3532, 3533 ], "bg": 3501, "rotates": true }, + { "id": "cs_public_space", "fg": [ 3535, 3534, 3536, 3537 ], "bg": 3501, "rotates": true }, + { "id": [ "dirt_road", "dirt_road_forest" ], "fg": [ 3544, 3543 ], "rotates": true }, + { "id": [ "dirt_road_3way", "dirt_road_3way_forest" ], "fg": [ 3550, 3549, 3551, 3552 ], "rotates": true }, + { "id": [ "dirt_road_turn", "dirt_road_turn_forest" ], "fg": [ 3539, 3541, 3542, 3540 ], "rotates": true }, + { "id": [ "dirt_road_turn1", "dirt_road_turn1_forest" ], "fg": [ 3540, 3539, 3541, 3542 ], "rotates": true }, { "id": [ "shelter", "shelter_1", "shelter_2", "shelter_vandal", "shelter_1_vandal", "shelter_2_vandal" ], - "fg": [ 3520, 3519, 3521, 3522 ], - "bg": 3466, + "fg": [ 3555, 3554, 3556, 3557 ], + "bg": 3501, "rotates": true }, { "id": [ "shelter_roof", "shelter_roof_1", "shelter_roof_2" ], - "fg": [ 3520, 3519, 3521, 3522 ], - "bg": 3470, + "fg": [ 3555, 3554, 3556, 3557 ], + "bg": 3505, "rotates": true }, - { "id": "shelter_under", "fg": [ 3520, 3519, 3521, 3522 ], "rotates": true }, - { "id": "unknown_map_extra", "fg": 1200 }, + { "id": "shelter_under", "fg": [ 3555, 3554, 3556, 3557 ], "rotates": true }, + { "id": "unknown_map_extra", "fg": 1216 }, { "id": [ "2farm_1", @@ -3934,19 +3974,19 @@ "horse_farm_isherwood_2", "yard" ], - "fg": 3530 + "fg": 3565 }, { "id": "forest_trail", - "fg": 3546, + "fg": 3581, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3531 }, - { "id": "corner", "fg": [ 3533, 3535, 3534, 3532 ] }, - { "id": "t_connection", "fg": [ 3543, 3545, 3544, 3542 ] }, - { "id": "edge", "fg": [ 3537, 3536 ] }, - { "id": "end_piece", "fg": [ 3539, 3541, 3540, 3538 ] }, - { "id": "unconnected", "fg": [ 3546, 3546 ] } + { "id": "center", "fg": 3566 }, + { "id": "corner", "fg": [ 3568, 3570, 3569, 3567 ] }, + { "id": "t_connection", "fg": [ 3578, 3580, 3579, 3577 ] }, + { "id": "edge", "fg": [ 3572, 3571 ] }, + { "id": "end_piece", "fg": [ 3574, 3576, 3575, 3573 ] }, + { "id": "unconnected", "fg": [ 3581, 3581 ] } ] }, { @@ -3963,68 +4003,68 @@ "garage_gas_roof_2", "garage_gas_roof_3" ], - "fg": [ 3548, 3547, 3549, 3550 ], - "bg": 3466 - }, - { "id": "2farm_7", "fg": 3531 }, - { "id": "crater", "fg": 4834, "bg": 3466 }, - { "id": "ranch_camp_17", "fg": 5660, "bg": 3601 }, - { "id": "ranch_camp_76", "fg": 3531 }, - { "id": "ranch_camp_77", "fg": [ 3655, 3654, 3656, 3657 ], "bg": 3466, "rotates": true }, - { "id": "helipad_ne", "fg": [ 3552, 3551, 3553, 3554 ], "rotates": true }, - { "id": "helipad_nw", "fg": [ 3556, 3555, 3557, 3558 ], "rotates": true }, - { "id": "helipad_se", "fg": [ 3560, 3559, 3561, 3562 ], "rotates": true }, - { "id": "helipad_sw", "fg": [ 3564, 3563, 3565, 3566 ], "rotates": true }, - { "id": "lab_subway_vent_shaft_roof", "fg": [ 3574, 3573 ], "bg": 3470, "rotates": true }, - { "id": "lab_subway_vent_shaft_surface", "fg": [ 3574, 3573 ], "bg": 3466, "rotates": true }, - { "id": "lab_subway_vent_shaft-1", "fg": [ 3574, 3573 ], "bg": 5270, "rotates": true }, + "fg": [ 3583, 3582, 3584, 3585 ], + "bg": 3501 + }, + { "id": "2farm_7", "fg": 3566 }, + { "id": "crater", "fg": 4869, "bg": 3501 }, + { "id": "ranch_camp_17", "fg": 5695, "bg": 3636 }, + { "id": "ranch_camp_76", "fg": 3566 }, + { "id": "ranch_camp_77", "fg": [ 3690, 3689, 3691, 3692 ], "bg": 3501, "rotates": true }, + { "id": "helipad_ne", "fg": [ 3587, 3586, 3588, 3589 ], "rotates": true }, + { "id": "helipad_nw", "fg": [ 3591, 3590, 3592, 3593 ], "rotates": true }, + { "id": "helipad_se", "fg": [ 3595, 3594, 3596, 3597 ], "rotates": true }, + { "id": "helipad_sw", "fg": [ 3599, 3598, 3600, 3601 ], "rotates": true }, + { "id": "lab_subway_vent_shaft_roof", "fg": [ 3609, 3608 ], "bg": 3505, "rotates": true }, + { "id": "lab_subway_vent_shaft_surface", "fg": [ 3609, 3608 ], "bg": 3501, "rotates": true }, + { "id": "lab_subway_vent_shaft-1", "fg": [ 3609, 3608 ], "bg": 5305, "rotates": true }, { "id": [ "lab_subway_vent_shaft-2", "lab_subway_vent_shaft-3", "lab_subway_vent_shaft-4" ], - "fg": [ 3574, 3573 ], - "bg": 5026, + "fg": [ 3609, 3608 ], + "bg": 5061, "rotates": true }, - { "id": "lighthouse_z2", "fg": 3576, "bg": 3470 }, - { "id": "lighthouse_z3", "fg": 3577, "bg": 3470 }, - { "id": "lighthouse_z4", "fg": 3578, "bg": 3470 }, - { "id": "lighthouse_z5", "fg": 3579, "bg": 3470 }, - { "id": "lighthouse_roof", "fg": 3575, "bg": 3470 }, - { "id": "silo", "fg": [ 3581, 3580, 3582, 3583 ], "bg": 3466, "rotates": true }, - { "id": "silo_1", "fg": [ 3581, 3580, 3582, 3583 ], "bg": 5270, "rotates": true }, + { "id": "lighthouse_z2", "fg": 3611, "bg": 3505 }, + { "id": "lighthouse_z3", "fg": 3612, "bg": 3505 }, + { "id": "lighthouse_z4", "fg": 3613, "bg": 3505 }, + { "id": "lighthouse_z5", "fg": 3614, "bg": 3505 }, + { "id": "lighthouse_roof", "fg": 3610, "bg": 3505 }, + { "id": "silo", "fg": [ 3616, 3615, 3617, 3618 ], "bg": 3501, "rotates": true }, + { "id": "silo_1", "fg": [ 3616, 3615, 3617, 3618 ], "bg": 5305, "rotates": true }, { "id": [ "silo_2", "silo_3", "silo_4", "silo_finale" ], - "fg": [ 3581, 3580, 3582, 3583 ], - "bg": 5026, + "fg": [ 3616, 3615, 3617, 3618 ], + "bg": 5061, "rotates": true }, - { "id": "note_!_black", "fg": 3584 }, - { "id": "note_!_red", "fg": 3597 }, - { "id": "note_!_green", "fg": 3589 }, - { "id": "note_!_brown", "fg": 3586 }, - { "id": "note_!_blue", "fg": 3585 }, - { "id": "note_!_magenta", "fg": 3595 }, - { "id": "note_!_cyan", "fg": 3587 }, - { "id": "note_!_light_gray", "fg": 3592 }, - { "id": "note_!_dark_gray", "fg": 3588 }, - { "id": "note_!_light_red", "fg": 3594 }, - { "id": "note_!_light_green", "fg": 3593 }, - { "id": "note_!_yellow", "fg": 3599 }, - { "id": "note_!_light_blue", "fg": 3590 }, - { "id": "note_!_pink", "fg": 3596 }, - { "id": "note_!_light_cyan", "fg": 3591 }, - { "id": "note_!_white", "fg": 3598 }, - { "id": "s_lot", "fg": 3600, "rotates": true }, - { "id": "2farm_4", "fg": [ 3609, 3608, 3610, 3611 ], "rotates": true }, - { "id": "2farm_8", "fg": [ 3610, 3611, 3609, 3608 ], "rotates": true }, - { "id": "dairy_farm_NW", "fg": [ 3611, 3609, 3608, 3610 ], "rotates": true }, - { "id": "dairy_farm_NE", "fg": [ 3608, 3610, 3611, 3609 ], "rotates": true }, - { "id": "ranch_camp_1", "fg": [ 3605, 3604, 3606, 3607 ], "rotates": true }, + { "id": "note_!_black", "fg": 3619 }, + { "id": "note_!_red", "fg": 3632 }, + { "id": "note_!_green", "fg": 3624 }, + { "id": "note_!_brown", "fg": 3621 }, + { "id": "note_!_blue", "fg": 3620 }, + { "id": "note_!_magenta", "fg": 3630 }, + { "id": "note_!_cyan", "fg": 3622 }, + { "id": "note_!_light_gray", "fg": 3627 }, + { "id": "note_!_dark_gray", "fg": 3623 }, + { "id": "note_!_light_red", "fg": 3629 }, + { "id": "note_!_light_green", "fg": 3628 }, + { "id": "note_!_yellow", "fg": 3634 }, + { "id": "note_!_light_blue", "fg": 3625 }, + { "id": "note_!_pink", "fg": 3631 }, + { "id": "note_!_light_cyan", "fg": 3626 }, + { "id": "note_!_white", "fg": 3633 }, + { "id": "s_lot", "fg": 3635, "rotates": true }, + { "id": "2farm_4", "fg": [ 3644, 3643, 3645, 3646 ], "rotates": true }, + { "id": "2farm_8", "fg": [ 3645, 3646, 3644, 3643 ], "rotates": true }, + { "id": "dairy_farm_NW", "fg": [ 3646, 3644, 3643, 3645 ], "rotates": true }, + { "id": "dairy_farm_NE", "fg": [ 3643, 3645, 3646, 3644 ], "rotates": true }, + { "id": "ranch_camp_1", "fg": [ 3640, 3639, 3641, 3642 ], "rotates": true }, { "id": [ "ranch_camp_2", "ranch_camp_3", "ranch_camp_4", "ranch_camp_5", "ranch_camp_6", "ranch_camp_7", "ranch_camp_8" ], - "fg": [ 3613, 3612, 3614, 3615 ], + "fg": [ 3648, 3647, 3649, 3650 ], "rotates": true }, - { "id": "ranch_camp_9", "fg": [ 3604, 3606, 3607, 3605 ], "rotates": true }, + { "id": "ranch_camp_9", "fg": [ 3639, 3641, 3642, 3640 ], "rotates": true }, { "id": [ "ranch_camp_10", @@ -4035,7 +4075,7 @@ "ranch_camp_55", "ranch_camp_64" ], - "fg": [ 3615, 3613, 3612, 3614 ], + "fg": [ 3650, 3648, 3647, 3649 ], "rotates": true }, { @@ -4085,7 +4125,7 @@ "ranch_camp_70", "ranch_camp_71" ], - "fg": 3601, + "fg": 3636, "rotates": true }, { @@ -4098,904 +4138,917 @@ "ranch_camp_63", "ranch_camp_72" ], - "fg": [ 3612, 3614, 3615, 3613 ], + "fg": [ 3647, 3649, 3650, 3648 ], "rotates": true }, - { "id": [ "ranch_camp_73", "ranch_camp_78" ], "fg": [ 3607, 3605, 3604, 3606 ], "rotates": true }, + { "id": [ "ranch_camp_73", "ranch_camp_78" ], "fg": [ 3642, 3640, 3639, 3641 ], "rotates": true }, { "id": [ "ranch_camp_74", "ranch_camp_79", "ranch_camp_80" ], - "fg": [ 3614, 3615, 3613, 3612 ], + "fg": [ 3649, 3650, 3648, 3647 ], "rotates": true }, - { "id": [ "ranch_camp_75", "ranch_camp_81" ], "fg": [ 3606, 3607, 3605, 3604 ], "rotates": true }, - { "id": "pond_field", "fg": 3618, "bg": 3466, "rotates": false }, - { "id": "pond_forest", "fg": 3619, "bg": 3466, "rotates": false }, - { "id": "pond_swamp", "fg": 3620, "bg": 3466, "rotates": false }, - { "id": "hot_springs", "fg": 3617, "bg": 3466, "rotates": false }, + { "id": [ "ranch_camp_75", "ranch_camp_81" ], "fg": [ 3641, 3642, 3640, 3639 ], "rotates": true }, + { "id": "pond_field", "fg": 3653, "bg": 3501, "rotates": false }, + { "id": "pond_forest", "fg": 3654, "bg": 3501, "rotates": false }, + { "id": "pond_swamp", "fg": 3655, "bg": 3501, "rotates": false }, + { "id": "hot_springs", "fg": 3652, "bg": 3501, "rotates": false }, { "id": [ "pool", "pool_1", "pool_2", "pool_3", "pool_4" ], - "fg": [ 3622, 3621, 3623, 3624 ], - "bg": 3466, + "fg": [ 3657, 3656, 3658, 3659 ], + "bg": 3501, "rotates": true }, - { "id": [ "pool_5", "pool_6" ], "fg": [ 3626, 3625, 3627, 3628 ], "bg": 3466, "rotates": true }, + { "id": [ "pool_5", "pool_6" ], "fg": [ 3661, 3660, 3662, 3663 ], "bg": 3501, "rotates": true }, { "id": [ "pool_roof", "pool_roof_1", "pool_roof_2", "pool_roof_3", "pool_roof_4" ], - "fg": [ 3622, 3621, 3623, 3624 ], - "bg": 3470, + "fg": [ 3657, 3656, 3658, 3659 ], + "bg": 3505, "rotates": true }, - { "id": "publicgarden", "fg": 3629 }, - { "id": "PublicPond_1a", "fg": [ 3633, 3631, 3630, 3632 ], "rotates": true }, - { "id": "PublicPond_1b", "fg": [ 3630, 3632, 3633, 3631 ], "rotates": true }, - { "id": "river_nw", "fg": 3642, "bg": 3466, "rotates": false }, - { "id": "river_sw", "fg": 3645, "bg": 3466, "rotates": false }, - { "id": "river_se", "fg": 3643, "bg": 3466, "rotates": false }, - { "id": "river_ne", "fg": 3640, "bg": 3466, "rotates": false }, - { "id": "river_north", "fg": 3641, "bg": 3466, "rotates": false }, - { "id": "river_west", "fg": 3646, "bg": 3466, "rotates": false }, - { "id": "river_east", "fg": 3639, "bg": 3466, "rotates": false }, - { "id": "river_south", "fg": 3644, "bg": 3466, "rotates": false }, - { "id": "river_center", "fg": 3638, "bg": 3466, "rotates": false }, - { "id": "river", "fg": [ 3641, 3639, 3644, 3646 ], "bg": 3466, "rotates": true }, - { "id": "river_c_not_nw", "fg": 3635, "bg": 3466, "rotates": false }, - { "id": "river_c_not_ne", "fg": 3634, "bg": 3466, "rotates": false }, - { "id": "river_c_not_sw", "fg": 3637, "bg": 3466, "rotates": false }, - { "id": "river_c_not_se", "fg": 3636, "bg": 3466, "rotates": false }, + { "id": "publicgarden", "fg": 3664 }, + { "id": "PublicPond_1a", "fg": [ 3668, 3666, 3665, 3667 ], "rotates": true }, + { "id": "PublicPond_1b", "fg": [ 3665, 3667, 3668, 3666 ], "rotates": true }, + { "id": "river_nw", "fg": 3677, "bg": 3501, "rotates": false }, + { "id": "river_sw", "fg": 3680, "bg": 3501, "rotates": false }, + { "id": "river_se", "fg": 3678, "bg": 3501, "rotates": false }, + { "id": "river_ne", "fg": 3675, "bg": 3501, "rotates": false }, + { "id": "river_north", "fg": 3676, "bg": 3501, "rotates": false }, + { "id": "river_west", "fg": 3681, "bg": 3501, "rotates": false }, + { "id": "river_east", "fg": 3674, "bg": 3501, "rotates": false }, + { "id": "river_south", "fg": 3679, "bg": 3501, "rotates": false }, + { "id": "river_center", "fg": 3673, "bg": 3501, "rotates": false }, + { "id": "river", "fg": [ 3676, 3674, 3679, 3681 ], "bg": 3501, "rotates": true }, + { "id": "river_c_not_nw", "fg": 3670, "bg": 3501, "rotates": false }, + { "id": "river_c_not_ne", "fg": 3669, "bg": 3501, "rotates": false }, + { "id": "river_c_not_sw", "fg": 3672, "bg": 3501, "rotates": false }, + { "id": "river_c_not_se", "fg": 3671, "bg": 3501, "rotates": false }, { "id": "road", - "fg": 3662, + "fg": 3697, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 3647 }, - { "id": "corner", "fg": [ 3649, 3651, 3650, 3648 ], "bg": 3466 }, - { "id": "t_connection", "fg": [ 3659, 3661, 3660, 3658 ] }, - { "id": "edge", "fg": [ 3653, 3652 ] }, - { "id": "end_piece", "fg": [ 3655, 3657, 3656, 3654 ] }, - { "id": "unconnected", "fg": [ 3662, 3662 ], "bg": 3466 } + { "id": "center", "fg": 3682 }, + { "id": "corner", "fg": [ 3684, 3686, 3685, 3683 ], "bg": 3501 }, + { "id": "t_connection", "fg": [ 3694, 3696, 3695, 3693 ] }, + { "id": 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}, + { "weight": 100, "sprite": 4059 } ] }, - { "id": "corner", "fg": [ 4026, 4028, 4027, 4025 ] }, - { "id": "t_connection", "fg": [ 4036, 4038, 4037, 4035 ] }, - { "id": "edge", "fg": [ 4030, 4029 ] }, - { "id": "end_piece", "fg": [ 4032, 4034, 4033, 4031 ] }, - { "id": "unconnected", "fg": [ 4039, 4039 ] } + { "id": "corner", "fg": [ 4061, 4063, 4062, 4060 ] }, + { "id": "t_connection", "fg": [ 4071, 4073, 4072, 4070 ] }, + { "id": "edge", "fg": [ 4065, 4064 ] }, + { "id": "end_piece", "fg": [ 4067, 4069, 4068, 4066 ] }, + { "id": "unconnected", "fg": [ 4074, 4074 ] } ] }, { "id": "t_dirt_season_autumn", - "fg": 4058, + "fg": 4093, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": [ 4040, 4041, 4042, 4043 ] }, - { "id": "corner", "fg": [ 4045, 4047, 4046, 4044 ] }, - { "id": "t_connection", "fg": [ 4055, 4057, 4056, 4054 ] }, - { "id": "edge", "fg": [ 4049, 4048 ] }, - { "id": "end_piece", "fg": [ 4051, 4053, 4052, 4050 ] }, - { "id": "unconnected", "fg": [ 4058, 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"t_fungus4_edge_ew", "fg": 4356 }, + { "id": "t_fungus4_edge_ns", "fg": 4357 }, + { "id": "t_fungus4_end_piece_e", "fg": 4358 }, + { "id": "t_fungus4_end_piece_n", "fg": 4359 }, + { "id": "t_fungus4_end_piece_s", "fg": 4360 }, + { "id": "t_fungus4_end_piece_w", "fg": 4361 }, + { "id": "t_fungus4_t_connection_e", "fg": 4362 }, + { "id": "t_fungus4_t_connection_n", "fg": 4363 }, + { "id": "t_fungus4_t_connection_s", "fg": 4364 }, + { "id": "t_fungus4_t_connection_w", "fg": 4365 }, + { "id": "t_fungus4_unconnected", "fg": 4366 }, + { "id": "t_fungus5_unconnected", "fg": 4382 }, + { "id": "t_fungus6_unconnected", "fg": 4398 }, + { "id": "t_fungus_sticks16", "fg": 4446 }, + { "id": "t_fungus_mound1_unconnected", "fg": 4462 }, + { "id": "t_fungus_mound2_unconnected", "fg": 4478 }, + { "id": "t_fungus_mound3_unconnected", "fg": 4494 }, + { "id": "t_gutter_drop", "fg": 4703 }, + { "id": "t_ladder_down", "fg": 4715 }, + { "id": "t_marloss", "fg": 5253 }, + { "id": "t_marloss_season_winter", "fg": 5254 }, + { "id": "t_shrub_fungal", "fg": 5255 }, + { "id": "t_shrub_fungal_season_winter", "fg": 5256 }, + { "id": "t_thconc_floor_unconnected", "fg": 5348 }, + { "id": "t_thconc_floor_flesh", "fg": 5349 }, + { "id": "t_wall_resin_cage", "fg": 5542 }, + { "id": "t_window_domestic_taped", "fg": 5698 }, + { "id": "t_window_no_curtains_taped", "fg": 5702 }, + { "id": "tr_cot", "fg": 5707 }, + { "id": "tr_practice_target", "fg": 5718 }, + { "id": "metal_boat_hull", "fg": 5720 } ] }, { "file": "tall.png", - "//": "range 5728 to 6271", + "//": "range 5760 to 6303", "sprite_width": 32, "sprite_height": 64, "sprite_offset_x": 0, @@ -8840,293 +8883,293 @@ "id": "fd_fire_int3", "animated": true, "fg": [ - { "weight": 8, "sprite": 5728 }, - { "weight": 8, "sprite": 5729 }, - { "weight": 8, "sprite": 5730 }, - { "weight": 8, "sprite": 5731 }, - { "weight": 8, "sprite": 5732 }, - { "weight": 8, "sprite": 5733 }, - { "weight": 8, "sprite": 5734 }, - { "weight": 8, "sprite": 5735 } + { "weight": 8, "sprite": 5760 }, + { "weight": 8, "sprite": 5761 }, + { "weight": 8, "sprite": 5762 }, + { "weight": 8, "sprite": 5763 }, + { "weight": 8, "sprite": 5764 }, + { "weight": 8, "sprite": 5765 }, + { "weight": 8, "sprite": 5766 }, + { "weight": 8, "sprite": 5767 } ] }, { "id": "fd_fungal_haze_int1", "animated": true, "fg": [ - { "weight": 8, "sprite": 5736 }, - { "weight": 8, "sprite": 5737 }, - { "weight": 8, "sprite": 5738 }, - { "weight": 8, "sprite": 5739 }, - { "weight": 8, "sprite": 5740 }, - { "weight": 8, "sprite": 5741 }, - { "weight": 8, "sprite": 5742 }, - { "weight": 8, "sprite": 5743 } + { "weight": 8, "sprite": 5768 }, + { "weight": 8, "sprite": 5769 }, + { "weight": 8, "sprite": 5770 }, + { "weight": 8, "sprite": 5771 }, + { "weight": 8, "sprite": 5772 }, + { "weight": 8, "sprite": 5773 }, + { "weight": 8, "sprite": 5774 }, + { "weight": 8, "sprite": 5775 } ] }, { "id": "fd_fungal_haze_int2", "animated": true, "fg": [ - { "weight": 8, "sprite": 5744 }, - { "weight": 8, "sprite": 5745 }, - { "weight": 8, "sprite": 5746 }, - { "weight": 8, "sprite": 5747 }, - { "weight": 8, "sprite": 5748 }, - { "weight": 8, "sprite": 5749 }, - { "weight": 8, "sprite": 5750 }, - { "weight": 8, "sprite": 5751 } + { "weight": 8, "sprite": 5776 }, + { "weight": 8, "sprite": 5777 }, + { "weight": 8, "sprite": 5778 }, + { "weight": 8, "sprite": 5779 }, + { "weight": 8, "sprite": 5780 }, + { "weight": 8, "sprite": 5781 }, + { "weight": 8, "sprite": 5782 }, + { "weight": 8, "sprite": 5783 } ] }, { "id": "fd_fungal_haze_int3", "animated": true, "fg": [ - { "weight": 8, "sprite": 5752 }, - { "weight": 8, "sprite": 5753 }, - { "weight": 8, "sprite": 5754 }, - { "weight": 8, "sprite": 5755 }, - { "weight": 8, "sprite": 5756 }, - { "weight": 8, "sprite": 5757 }, - { "weight": 8, "sprite": 5758 }, - { "weight": 8, "sprite": 5759 } + { "weight": 8, "sprite": 5784 }, + { "weight": 8, "sprite": 5785 }, + { "weight": 8, "sprite": 5786 }, + { "weight": 8, "sprite": 5787 }, + { "weight": 8, "sprite": 5788 }, + { "weight": 8, "sprite": 5789 }, + { "weight": 8, "sprite": 5790 }, + { "weight": 8, "sprite": 5791 } ] }, { "id": "fd_smoke_overlay", "animated": true, "fg": [ - { "weight": 8, "sprite": 5760 }, - { "weight": 8, "sprite": 5761 }, - { "weight": 8, "sprite": 5762 }, - { "weight": 8, "sprite": 5763 }, - { "weight": 8, "sprite": 5764 }, - { "weight": 8, "sprite": 5765 }, - { "weight": 8, "sprite": 5766 }, - { "weight": 8, "sprite": 5767 }, - { "weight": 8, "sprite": 5768 }, - { "weight": 8, "sprite": 5769 } + { "weight": 8, "sprite": 5792 }, + { "weight": 8, "sprite": 5793 }, + { "weight": 8, "sprite": 5794 }, + { "weight": 8, "sprite": 5795 }, + { "weight": 8, "sprite": 5796 }, + { "weight": 8, "sprite": 5797 }, + { "weight": 8, "sprite": 5798 }, + { "weight": 8, "sprite": 5799 }, + { "weight": 8, "sprite": 5800 }, + { "weight": 8, "sprite": 5801 } ] }, { "id": "f_deckchair", - "fg": [ { "weight": 1, "sprite": 5770 }, { "weight": 1, "sprite": 5771 }, { "weight": 1, "sprite": 5772 } ] + "fg": [ { "weight": 1, "sprite": 5802 }, { "weight": 1, "sprite": 5803 }, { "weight": 1, "sprite": 5804 } ] }, - { "id": [ "f_fvat_empty", "f_fvat_full" ], "fg": 5774 }, - { "id": "f_punching_bag", "fg": 5778 }, - { "id": "f_exercise", "fg": 5777 }, - { "id": "f_ergometer", "fg": 5776 }, - { "id": "f_IV_pole", "fg": 5786 }, - { "id": "f_arcade_machine", "fg": 5787 }, - { "id": "f_autodoc_couch", "fg": 5788 }, - { "id": "f_birdbath", "fg": 5791 }, + { "id": [ "f_fvat_empty", "f_fvat_full" ], "fg": 5806 }, + { "id": "f_punching_bag", "fg": 5810 }, + { "id": "f_exercise", "fg": 5809 }, + { "id": "f_ergometer", "fg": 5808 }, + { "id": "f_IV_pole", "fg": 5818 }, + { "id": "f_arcade_machine", "fg": 5819 }, + { "id": "f_autodoc_couch", "fg": 5820 }, + { "id": "f_birdbath", "fg": 5823 }, { "id": "f_bookcase", "multitile": true, "rotates": false, - "fg": 5792, + "fg": 5824, "additional_tiles": [ - { "id": "center", "fg": 5792 }, - { "id": "corner", "fg": [ 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}, - { "id": "f_gas_pump", "fg": 5859 }, - { "id": "f_glass_cabinet", "fg": 5860 }, - { "id": "f_glass_fridge", "fg": 5861 }, + { "id": "f_fireplace", "fg": 5885 }, + { "id": "f_floor_lamp", "fg": 5886 }, + { "id": "f_fridge", "rotates": true, "fg": [ 5889, 5890, 5888, 5887 ] }, + { "id": "t_gas_pump", "fg": 5891, "bg": 6058 }, + { "id": "f_gas_pump", "fg": 5891 }, + { "id": "f_glass_cabinet", "fg": 5892 }, + { "id": "f_glass_fridge", "fg": 5893 }, { "id": "f_ground_cable", "multitile": true, - "fg": 5880, + "fg": 5912, "additional_tiles": [ - { "id": "center", "fg": [ { "weight": 1, "sprite": 5862 }, { "weight": 1, "sprite": 5862 } ] }, + { "id": "center", "fg": [ { "weight": 1, "sprite": 5894 }, { "weight": 1, "sprite": 5894 } ] }, { "id": "corner", - "fg": [ { "weight": 1, "sprite": [ 5864, 5867, 5865, 5863 ] }, { "weight": 1, "sprite": [ 5864, 5867, 5866, 5863 ] } ] + "fg": [ { "weight": 1, "sprite": [ 5896, 5899, 5897, 5895 ] }, { "weight": 1, "sprite": [ 5896, 5899, 5898, 5895 ] } ] }, { "id": "t_connection", - "fg": [ { "weight": 1, "sprite": [ 5877, 5879, 5878, 5876 ] }, { "weight": 1, "sprite": [ 5877, 5879, 5878, 5876 ] } ] + "fg": [ { "weight": 1, "sprite": [ 5909, 5911, 5910, 5908 ] }, { "weight": 1, "sprite": [ 5909, 5911, 5910, 5908 ] } ] }, { "id": "edge", - "fg": [ { "weight": 1, "sprite": [ 5870, 5868 ] }, { "weight": 1, "sprite": [ 5871, 5869 ] } ] + "fg": [ { "weight": 1, "sprite": [ 5902, 5900 ] }, { "weight": 1, "sprite": [ 5903, 5901 ] } ] }, { "id": "end_piece", - "fg": [ { "weight": 1, "sprite": [ 5873, 5875, 5874, 5872 ] }, { "weight": 1, "sprite": [ 5873, 5875, 5874, 5872 ] } ] + "fg": [ { "weight": 1, "sprite": [ 5905, 5907, 5906, 5904 ] }, { "weight": 1, "sprite": [ 5905, 5907, 5906, 5904 ] } ] }, - { "id": "unconnected", "fg": [ { "weight": 1, "sprite": 5880 }, { "weight": 1, "sprite": 5880 } ] } + { "id": "unconnected", "fg": [ { "weight": 1, "sprite": 5912 }, { "weight": 1, "sprite": 5912 } ] } ] }, - { "id": "f_home_furnace", "fg": 5881 }, - { "id": "f_locker", "fg": 5883 }, - { "id": "f_machinery_old", "fg": 5890 }, - { "id": "t_machinery_old", "fg": 5890, "bg": 6018 }, - { "id": "f_machinery_electronic", "fg": 5884 }, - { "id": "t_machinery_electronic", "fg": 5884, "bg": 6018 }, + { "id": "f_home_furnace", "fg": 5913 }, + { "id": "f_locker", "fg": 5915 }, + { "id": "f_machinery_old", "fg": 5922 }, + { "id": "t_machinery_old", "fg": 5922, "bg": 6050 }, + { "id": "f_machinery_electronic", "fg": 5916 }, + { "id": "t_machinery_electronic", "fg": 5916, "bg": 6050 }, { "id": "f_machinery_heavy", - "fg": [ { "weight": 20, "sprite": 5885 }, { "weight": 150, "sprite": 5886 }, { "weight": 100, "sprite": 5887 } ] + "fg": [ { "weight": 20, "sprite": 5917 }, { "weight": 150, "sprite": 5918 }, { "weight": 100, "sprite": 5919 } ] }, { "id": "t_machinery_heavy", - "fg": [ { "weight": 20, "sprite": 5885 }, { "weight": 150, "sprite": 5886 }, { "weight": 100, "sprite": 5887 } ], - "bg": 6018 + "fg": [ { "weight": 20, "sprite": 5917 }, { "weight": 150, "sprite": 5918 }, { "weight": 100, "sprite": 5919 } ], + "bg": 6050 }, - { "id": "f_machinery_light", "fg": [ { "weight": 100, "sprite": 5889 }, { "weight": 100, "sprite": 5888 } ] }, + { "id": "f_machinery_light", "fg": [ { "weight": 100, "sprite": 5921 }, { "weight": 100, "sprite": 5920 } ] }, { "id": "t_machinery_light", - "fg": [ { "weight": 100, "sprite": 5889 }, { "weight": 100, "sprite": 5888 } ], - "bg": 6018 - }, - { "id": "f_mannequin", "fg": 5891 }, - { "id": "f_alien_tendril", "fg": 5895 }, - { "id": "f_alien_zapper", "fg": 5896 }, - { "id": [ "f_alien_pod", "f_alien_pod_organ" ], "fg": 5893 }, - { "id": "f_alien_pod_resin", "fg": 5894 }, - { "id": "f_oven", "rotates": true, "fg": [ 5899, 5900, 5898, 5897 ] }, - { "id": "f_rack_coat", "fg": 5901 }, - { "id": "f_scan_bed", "fg": 5902 }, + "fg": [ { "weight": 100, "sprite": 5921 }, { "weight": 100, "sprite": 5920 } ], + "bg": 6050 + }, + { "id": "f_mannequin", "fg": 5923 }, + { "id": "f_alien_tendril", "fg": 5927 }, + { "id": "f_alien_zapper", "fg": 5928 }, + { "id": [ "f_alien_pod", "f_alien_pod_organ" ], "fg": 5925 }, + { "id": "f_alien_pod_resin", "fg": 5926 }, + { "id": "f_oven", "rotates": true, "fg": [ 5931, 5932, 5930, 5929 ] }, + { "id": "f_rack_coat", "fg": 5933 }, + { "id": "f_scan_bed", "fg": 5934 }, { "id": "f_scrap_antenna", "animated": true, "fg": [ - { "weight": 15, "sprite": 5903 }, - { "weight": 15, "sprite": 5904 }, - { "weight": 15, "sprite": 5905 }, - { "weight": 15, "sprite": 5906 }, - { "weight": 15, "sprite": 5907 }, - { "weight": 15, "sprite": 5908 } + { "weight": 15, "sprite": 5935 }, + { "weight": 15, "sprite": 5936 }, + { "weight": 15, "sprite": 5937 }, + { "weight": 15, "sprite": 5938 }, + { "weight": 15, "sprite": 5939 }, + { "weight": 15, "sprite": 5940 } ], "rotates": false }, - { "id": "f_shower", "fg": 5909 }, - { "id": "f_standing_tank", "fg": 5910 }, - { "id": "f_statue", "fg": 5911 }, - { "id": "f_sunflower_season_summer", "fg": 5913 }, - { "id": "f_sunflower_season_autumn", "fg": 5912 }, - { "id": "f_vending_c", "fg": 5915 }, - { "id": "f_vending_reinforced", "fg": 5917 }, - { "id": "f_vending_o", "fg": 5916 }, - { "id": "f_ventilator", "fg": 5918 }, - { "id": "f_washer", "fg": 5919 }, - { "id": "f_water_heater", "fg": 5920 }, - { "id": "f_water_pump", "fg": 5921 }, - { "id": "t_water_pump", "fg": 5921, "bg": 6018 }, - { "id": "f_wind_mill", "fg": 5922 }, - { "id": "f_woodstove", "fg": 5923 }, - { "id": "f_workbench", "fg": 5924 }, - { "id": "mon_mech_combat", "fg": 5933, "bg": 5937 }, - { "id": "mon_mech_recon", "fg": 5934, "bg": 5937 }, + { "id": "f_shower", "fg": 5941 }, + { "id": "f_standing_tank", "fg": 5942 }, + { "id": "f_statue", "fg": 5943 }, + { "id": "f_sunflower_season_summer", "fg": 5945 }, + { "id": "f_sunflower_season_autumn", "fg": 5944 }, + { "id": "f_vending_c", "fg": 5947 }, + { "id": "f_vending_reinforced", "fg": 5949 }, + { "id": "f_vending_o", "fg": 5948 }, + { "id": "f_ventilator", "fg": 5950 }, + { "id": "f_washer", "fg": 5951 }, + { "id": "f_water_heater", "fg": 5952 }, + { "id": "f_water_pump", "fg": 5953 }, + { "id": "t_water_pump", "fg": 5953, "bg": 6050 }, + { "id": "f_wind_mill", "fg": 5954 }, + { "id": "f_woodstove", "fg": 5955 }, + { "id": "f_workbench", "fg": 5956 }, + { "id": "mon_mech_combat", "fg": 5965, "bg": 5969 }, + { "id": "mon_mech_recon", "fg": 5966, "bg": 5969 }, { "id": "mon_exodii_worker", "fg": [ - { "weight": 15, "sprite": 5938 }, - { "weight": 15, "sprite": 5939 }, - { "weight": 10, "sprite": 5940 }, - { "weight": 10, "sprite": 5941 } + { "weight": 15, "sprite": 5970 }, + { "weight": 15, "sprite": 5971 }, + { "weight": 10, "sprite": 5972 }, + { "weight": 10, "sprite": 5973 } ], - "bg": 5942 - }, - { "id": "mon_turret_searchlight", "fg": 5944, "bg": 5937 }, - { "id": "mon_biollante", "fg": 5945, "bg": 5937 }, - { "id": "mon_dispatch", "fg": 5946, "bg": 5937 }, - { "id": "mon_dispatch_military", "fg": 5947, "bg": 5937 }, - { "id": "mon_fungal_tendril", "fg": 5948, "bg": 5937 }, - { "id": "mon_fungaloid", "fg": 5949, "bg": 5937 }, - { "id": "mon_laserturret", "fg": 5950, "bg": 5937 }, - { "id": "mon_mosquito_giant", "fg": 5951, "bg": 5937 }, - { "id": "mon_robofac_laserturret_mk1", "fg": 5952, "bg": 5937 }, - { "id": "mon_triffid_flower", "fg": 5953, "bg": 5937 }, - { "id": "mon_turret", "fg": 5954, "bg": 5937 }, - { "id": "mon_turret_speaker", "fg": 5955, "bg": 5937 }, - { "id": "mon_zombie_fungus", "fg": 5956, "bg": 5937 }, - { "id": "mon_zombie_gasbag_fungus", "fg": 5957, "bg": 5937 }, - { "id": "mon_zombie_necro", "fg": 5960, "bg": 5937 }, - { "id": "mon_zombie_master", "fg": 5959, "bg": 5937 }, - { "id": [ "corpse_mon_zombie_necro", "corpse_mon_zombie_master" ], "fg": 5958 }, + "bg": 5974 + }, + { "id": "mon_turret_searchlight", "fg": 5976, "bg": 5969 }, + { "id": "mon_biollante", "fg": 5977, "bg": 5969 }, + { "id": "mon_dispatch", "fg": 5978, "bg": 5969 }, + { "id": "mon_dispatch_military", "fg": 5979, "bg": 5969 }, + { "id": "mon_fungal_tendril", "fg": 5980, "bg": 5969 }, + { "id": "mon_fungaloid", "fg": 5981, "bg": 5969 }, + { "id": "mon_laserturret", "fg": 5982, "bg": 5969 }, + { "id": "mon_mosquito_giant", "fg": 5983, "bg": 5969 }, + { "id": "mon_robofac_laserturret_mk1", "fg": 5984, "bg": 5969 }, + { "id": "mon_triffid_flower", "fg": 5985, "bg": 5969 }, + { "id": "mon_turret", "fg": 5986, "bg": 5969 }, + { "id": "mon_turret_speaker", "fg": 5987, "bg": 5969 }, + { "id": "mon_zombie_fungus", "fg": 5988, "bg": 5969 }, + { "id": "mon_zombie_gasbag_fungus", "fg": 5989, "bg": 5969 }, + { "id": "mon_zombie_necro", "fg": 5992, "bg": 5969 }, + { "id": "mon_zombie_master", "fg": 5991, "bg": 5969 }, + { "id": [ "corpse_mon_zombie_necro", "corpse_mon_zombie_master" ], "fg": 5990 }, { "id": "mon_triffid", - "fg": [ { "weight": 100, "sprite": 5965 }, { "weight": 50, "sprite": 5966 } ], - "bg": 5937 - }, - { "id": "mon_triffid_sprig", "fg": 5967, "bg": 5937 }, - { "id": "mon_triffid_young", "fg": 5968, "bg": 5937 }, - { "id": "overlay_wielded_long_pole", "fg": 5973 }, - { "id": "overlay_wielded_pike_copper", "fg": 5974 }, - { "id": "overlay_wielded_pike", "fg": 5975 }, - { "id": "overlay_wielded_pike_wood", "fg": 5976 }, - { "id": "overlay_female_wielded_wood_panel", "fg": 5977 }, - { "id": "overlay_male_wielded_wood_panel", "fg": 5978 }, - { "id": "overlay_female_wielded_wood_sheet", "fg": 5979 }, - { "id": "overlay_male_wielded_wood_sheet", "fg": 5980 }, - { "id": [ "lake_water_cube", "lake_bed" ], "fg": 6176 }, - { "id": "airliner_2b_1", "fg": 5985, "bg": 5982, "rotates": false }, - { "id": "airliner_2b", "fg": 5984, "bg": 5986 }, - { "id": "lighthouse_ground", "fg": 5987, "bg": 5983 }, - { "id": "lighthouse_z1", "fg": 5988, "bg": 5982 }, - { "id": "park", "fg": 5989, "bg": 5981 }, + "fg": [ { "weight": 100, "sprite": 5997 }, { "weight": 50, "sprite": 5998 } ], + "bg": 5969 + }, + { "id": "mon_triffid_sprig", "fg": 5999, "bg": 5969 }, + { "id": "mon_triffid_young", "fg": 6000, "bg": 5969 }, + { "id": "overlay_wielded_long_pole", "fg": 6005 }, + { "id": "overlay_wielded_pike_copper", "fg": 6006 }, + { "id": "overlay_wielded_pike", "fg": 6007 }, + { "id": "overlay_wielded_pike_wood", "fg": 6008 }, + { "id": "overlay_female_wielded_wood_panel", "fg": 6009 }, + { "id": "overlay_male_wielded_wood_panel", "fg": 6010 }, + { "id": "overlay_female_wielded_wood_sheet", "fg": 6011 }, + { "id": "overlay_male_wielded_wood_sheet", "fg": 6012 }, + { "id": [ "lake_water_cube", "lake_bed" ], "fg": 6208 }, + { "id": "airliner_2b_1", "fg": 6017, "bg": 6014, "rotates": false }, + { "id": "airliner_2b", "fg": 6016, "bg": 6018 }, + { "id": "lighthouse_ground", "fg": 6019, "bg": 6015 }, + { "id": "lighthouse_z1", "fg": 6020, "bg": 6014 }, + { "id": "park", "fg": 6021, "bg": 6013 }, { "id": [ "horse_farm_isherwood_13", "horse_farm_13", "farm_dairy_twd_4", "farm_stills_3" ], - "fg": [ 5991, 5990, 5992, 5993 ], - "bg": 5981, + "fg": [ 6023, 6022, 6024, 6025 ], + "bg": 6013, "rotates": true }, { @@ -9140,60 +9183,60 @@ "farm_stills_3_2nd", "farm_stills_3_roof" ], - "fg": [ 5991, 5990, 5992, 5993 ], - "bg": 5982, + "fg": [ 6023, 6022, 6024, 6025 ], + "bg": 6014, "rotates": true }, { "id": [ "wind_turbine_pillar", "wind_turbine_pillar_platform", "wind_turbine_nacelle", "wind_turbine_roof" ], - "fg": [ 5995, 5994, 5996, 5997 ], - "bg": 5982, + "fg": [ 6027, 6026, 6028, 6029 ], + "bg": 6014, "rotates": true }, - { "id": "wind_turbine_ground", "fg": [ 5995, 5994, 5996, 5997 ], "bg": 5981, "rotates": true }, - { "id": "t_floor_olight", "fg": 6032, "bg": 6019 }, - { "id": "t_thconc_floor_olight", "fg": 6032, "bg": 6028 }, - { "id": "t_metal_floor_olight", "fg": 6032, "bg": 6025 }, - { "id": "t_thconc_y_olight", "fg": 6032, "bg": 6029 }, - { "id": "t_strconc_floor_olight", "fg": 6032, "bg": 6027 }, - { "id": "t_linoleum_whitefloor_olight", "fg": 6032, "bg": 6024 }, - { "id": "t_linoleum_gray_floor_olight", "fg": 6032, "bg": 6023 }, - { "id": "t_atm", "fg": 6033, "bg": 6018 }, - { "id": [ "t_backboard", "t_backboard_in" ], "fg": 6034, "bg": 6026 }, - { "id": [ "t_barndoor", "t_palisade_pulley" ], "fg": 6035, "bg": 6015 }, - { "id": "t_column", "fg": 6036, "bg": 6018 }, - { "id": "t_grass_alien", "fg": 6037, "bg": 6022 }, - { "id": "t_grass_alien_season_summer", "fg": 6037, "bg": 6021 }, - { "id": "t_grass_alien_season_autumn", "fg": 6037, "bg": 6020 }, - { "id": "t_grass_alien_season_winter", "fg": 6037, "bg": 6016 }, + { "id": "wind_turbine_ground", "fg": [ 6027, 6026, 6028, 6029 ], "bg": 6013, "rotates": true }, + { "id": "t_floor_olight", "fg": 6064, "bg": 6051 }, + { "id": "t_thconc_floor_olight", "fg": 6064, "bg": 6060 }, + { "id": "t_metal_floor_olight", "fg": 6064, "bg": 6057 }, + { "id": "t_thconc_y_olight", "fg": 6064, "bg": 6061 }, + { "id": "t_strconc_floor_olight", "fg": 6064, "bg": 6059 }, + { "id": "t_linoleum_whitefloor_olight", "fg": 6064, "bg": 6056 }, + { "id": "t_linoleum_gray_floor_olight", "fg": 6064, "bg": 6055 }, + { "id": "t_atm", "fg": 6065, "bg": 6050 }, + { "id": [ "t_backboard", "t_backboard_in" ], "fg": 6066, "bg": 6058 }, + { "id": [ "t_barndoor", "t_palisade_pulley" ], "fg": 6067, "bg": 6047 }, + { "id": "t_column", "fg": 6068, "bg": 6050 }, + { "id": "t_grass_alien", "fg": 6069, "bg": 6054 }, + { "id": "t_grass_alien_season_summer", "fg": 6069, "bg": 6053 }, + { "id": "t_grass_alien_season_autumn", "fg": 6069, "bg": 6052 }, + { "id": "t_grass_alien_season_winter", "fg": 6069, "bg": 6048 }, { "id": "t_grass_long", "multitile": true, - "fg": 6056, - "bg": 6022, + "fg": 6088, + "bg": 6054, "additional_tiles": [ { "id": "center", - "bg": 6022, + "bg": 6054, "fg": [ - { "weight": 100, "sprite": 6038 }, - { "weight": 100, "sprite": 6039 }, - { "weight": 100, "sprite": 6040 }, - { "weight": 100, "sprite": 6041 } + { "weight": 100, "sprite": 6070 }, + { "weight": 100, "sprite": 6071 }, + { "weight": 100, "sprite": 6072 }, + { "weight": 100, "sprite": 6073 } ] }, - { "id": "corner", "bg": 6022, "fg": [ 6043, 6045, 6044, 6042 ] }, - { "id": "t_connection", "bg": 6022, "fg": [ 6053, 6055, 6054, 6052 ] }, - { "id": "edge", "bg": 6022, "fg": [ 6047, 6046 ] }, - { "id": "end_piece", "bg": 6022, "fg": [ 6049, 6051, 6050, 6048 ] }, + { "id": "corner", "bg": 6054, "fg": [ 6075, 6077, 6076, 6074 ] }, + { "id": "t_connection", "bg": 6054, "fg": [ 6085, 6087, 6086, 6084 ] }, + { "id": "edge", "bg": 6054, "fg": [ 6079, 6078 ] }, + { "id": "end_piece", "bg": 6054, "fg": [ 6081, 6083, 6082, 6080 ] }, { "id": "unconnected", - "bg": 6022, + "bg": 6054, "fg": [ - { "weight": 100, "sprite": 6056 }, - { "weight": 100, "sprite": 6057 }, - { "weight": 100, "sprite": 6058 }, - { "weight": 100, "sprite": 6059 } + { "weight": 100, "sprite": 6088 }, + { "weight": 100, "sprite": 6089 }, + { "weight": 100, "sprite": 6090 }, + { "weight": 100, "sprite": 6091 } ] } ] @@ -9201,31 +9244,31 @@ { "id": "t_grass_long_season_summer", "multitile": true, - "fg": 6100, - "bg": 6021, + "fg": 6132, + "bg": 6053, "additional_tiles": [ { "id": "center", - "bg": 6021, + "bg": 6053, "fg": [ - { "weight": 100, "sprite": 6082 }, - { "weight": 100, "sprite": 6083 }, - { "weight": 100, "sprite": 6084 }, - { "weight": 100, "sprite": 6085 } + { "weight": 100, "sprite": 6114 }, + { "weight": 100, "sprite": 6115 }, + { "weight": 100, "sprite": 6116 }, + { "weight": 100, "sprite": 6117 } ] }, - { "id": "corner", "bg": 6021, "fg": [ 6087, 6089, 6088, 6086 ] }, - { "id": "t_connection", "bg": 6021, "fg": [ 6097, 6099, 6098, 6096 ] }, - { "id": "edge", "bg": 6021, "fg": [ 6091, 6090 ] }, - { "id": "end_piece", "bg": 6021, "fg": [ 6093, 6095, 6094, 6092 ] }, + { "id": "corner", "bg": 6053, "fg": [ 6119, 6121, 6120, 6118 ] }, + { "id": "t_connection", "bg": 6053, "fg": [ 6129, 6131, 6130, 6128 ] }, + { "id": "edge", "bg": 6053, "fg": [ 6123, 6122 ] }, + { "id": "end_piece", "bg": 6053, "fg": [ 6125, 6127, 6126, 6124 ] }, { "id": "unconnected", - "bg": 6021, + "bg": 6053, "fg": [ - { "weight": 100, "sprite": 6100 }, - { "weight": 100, "sprite": 6101 }, - { "weight": 100, "sprite": 6102 }, - { "weight": 100, "sprite": 6103 } + { "weight": 100, "sprite": 6132 }, + { "weight": 100, "sprite": 6133 }, + { "weight": 100, "sprite": 6134 }, + { "weight": 100, "sprite": 6135 } ] } ] @@ -9233,64 +9276,64 @@ { "id": "t_grass_long_season_autumn", "multitile": true, - "fg": 6078, - "bg": 6020, + "fg": 6110, + "bg": 6052, "additional_tiles": [ { "id": "center", - "bg": 6020, + "bg": 6052, "fg": [ - { "weight": 100, "sprite": 6060 }, - { "weight": 100, "sprite": 6061 }, - { "weight": 100, "sprite": 6062 }, - { "weight": 100, "sprite": 6063 } + { "weight": 100, "sprite": 6092 }, + { "weight": 100, "sprite": 6093 }, + { "weight": 100, "sprite": 6094 }, + { "weight": 100, "sprite": 6095 } ] }, - { "id": "corner", "bg": 6020, "fg": [ 6065, 6067, 6066, 6064 ] }, - { "id": "t_connection", "bg": 6020, "fg": [ 6075, 6077, 6076, 6074 ] }, - { "id": "edge", "bg": 6020, "fg": [ 6069, 6068 ] }, - { "id": "end_piece", "bg": 6020, "fg": [ 6071, 6073, 6072, 6070 ] }, + { "id": "corner", "bg": 6052, "fg": [ 6097, 6099, 6098, 6096 ] }, + { "id": "t_connection", "bg": 6052, "fg": [ 6107, 6109, 6108, 6106 ] }, + { "id": "edge", "bg": 6052, "fg": [ 6101, 6100 ] }, + { "id": "end_piece", "bg": 6052, "fg": [ 6103, 6105, 6104, 6102 ] }, { "id": "unconnected", - "bg": 6020, + "bg": 6052, "fg": [ - { "weight": 100, "sprite": 6078 }, - { "weight": 100, "sprite": 6079 }, - { "weight": 100, "sprite": 6080 }, - { "weight": 100, "sprite": 6081 } + { "weight": 100, "sprite": 6110 }, + { "weight": 100, "sprite": 6111 }, + { "weight": 100, "sprite": 6112 }, + { "weight": 100, "sprite": 6113 } ] } ] }, - { "id": "t_grass_long_season_winter", "fg": 6016 }, + { "id": "t_grass_long_season_winter", "fg": 6048 }, { "id": "t_grass_tall", "multitile": true, - "fg": 6122, - "bg": 6022, + "fg": 6154, + "bg": 6054, "additional_tiles": [ { "id": "center", - "bg": 6022, + "bg": 6054, "fg": [ - { "weight": 100, "sprite": 6104 }, - { "weight": 100, "sprite": 6105 }, - { "weight": 100, "sprite": 6106 }, - { "weight": 100, "sprite": 6107 } + { "weight": 100, "sprite": 6136 }, + { "weight": 100, "sprite": 6137 }, + { "weight": 100, "sprite": 6138 }, + { "weight": 100, "sprite": 6139 } ] }, - { "id": "corner", "bg": 6022, "fg": [ 6109, 6111, 6110, 6108 ] }, - { "id": "t_connection", "bg": 6022, "fg": [ 6119, 6121, 6120, 6118 ] }, - { "id": "edge", "bg": 6022, "fg": [ 6113, 6112 ] }, - { "id": "end_piece", "bg": 6022, "fg": [ 6115, 6117, 6116, 6114 ] }, + { "id": "corner", "bg": 6054, "fg": [ 6141, 6143, 6142, 6140 ] }, + { "id": "t_connection", "bg": 6054, "fg": [ 6151, 6153, 6152, 6150 ] }, + { "id": "edge", "bg": 6054, "fg": [ 6145, 6144 ] }, + { "id": "end_piece", "bg": 6054, "fg": [ 6147, 6149, 6148, 6146 ] }, { "id": "unconnected", - "bg": 6022, + "bg": 6054, "fg": [ - { "weight": 100, "sprite": 6122 }, - { "weight": 100, "sprite": 6123 }, - { "weight": 100, "sprite": 6124 }, - { "weight": 100, "sprite": 6125 } + { "weight": 100, "sprite": 6154 }, + { "weight": 100, "sprite": 6155 }, + { "weight": 100, "sprite": 6156 }, + { "weight": 100, "sprite": 6157 } ] } ] @@ -9298,31 +9341,31 @@ { "id": "t_grass_tall_season_summer", "multitile": true, - "fg": 6166, - "bg": 6021, + "fg": 6198, + "bg": 6053, "additional_tiles": [ { "id": "center", - "bg": 6021, + "bg": 6053, "fg": [ - { "weight": 100, "sprite": 6148 }, - { "weight": 100, "sprite": 6149 }, - { "weight": 100, "sprite": 6150 }, - { "weight": 100, "sprite": 6151 } + { "weight": 100, "sprite": 6180 }, + { "weight": 100, "sprite": 6181 }, + { "weight": 100, "sprite": 6182 }, + { "weight": 100, "sprite": 6183 } ] }, - { "id": "corner", "bg": 6021, "fg": [ 6153, 6155, 6154, 6152 ] }, - { "id": "t_connection", "bg": 6021, "fg": [ 6163, 6165, 6164, 6162 ] }, - { "id": "edge", "bg": 6021, "fg": [ 6157, 6156 ] }, - { "id": "end_piece", "bg": 6021, "fg": [ 6159, 6161, 6160, 6158 ] }, + { "id": "corner", "bg": 6053, "fg": [ 6185, 6187, 6186, 6184 ] }, + { "id": "t_connection", "bg": 6053, "fg": [ 6195, 6197, 6196, 6194 ] }, + { "id": "edge", "bg": 6053, "fg": [ 6189, 6188 ] }, + { "id": "end_piece", "bg": 6053, "fg": [ 6191, 6193, 6192, 6190 ] }, { "id": "unconnected", - "bg": 6021, + "bg": 6053, "fg": [ - { "weight": 100, "sprite": 6166 }, - { "weight": 100, "sprite": 6167 }, - { "weight": 100, "sprite": 6168 }, - { "weight": 100, "sprite": 6169 } + { "weight": 100, "sprite": 6198 }, + { "weight": 100, "sprite": 6199 }, + { "weight": 100, "sprite": 6200 }, + { "weight": 100, "sprite": 6201 } ] } ] @@ -9330,88 +9373,88 @@ { "id": "t_grass_tall_season_autumn", "multitile": true, - "fg": 6144, - "bg": 6020, + "fg": 6176, + "bg": 6052, "additional_tiles": [ { "id": "center", - "bg": 6020, + "bg": 6052, "fg": [ - { "weight": 100, "sprite": 6126 }, - { "weight": 100, "sprite": 6127 }, - { "weight": 100, "sprite": 6128 }, - { "weight": 100, "sprite": 6129 } + { "weight": 100, "sprite": 6158 }, + { "weight": 100, "sprite": 6159 }, + { "weight": 100, "sprite": 6160 }, + { "weight": 100, "sprite": 6161 } ] }, - { "id": "corner", "bg": 6020, "fg": [ 6131, 6133, 6132, 6130 ] }, - { "id": "t_connection", "bg": 6020, "fg": [ 6141, 6143, 6142, 6140 ] }, - { "id": "edge", "bg": 6020, "fg": [ 6135, 6134 ] }, - { "id": "end_piece", "bg": 6020, "fg": [ 6137, 6139, 6138, 6136 ] }, + { "id": "corner", "bg": 6052, "fg": [ 6163, 6165, 6164, 6162 ] }, + { "id": "t_connection", "bg": 6052, "fg": [ 6173, 6175, 6174, 6172 ] }, + { "id": "edge", "bg": 6052, "fg": [ 6167, 6166 ] }, + { "id": "end_piece", "bg": 6052, "fg": [ 6169, 6171, 6170, 6168 ] }, { "id": "unconnected", - "bg": 6020, + "bg": 6052, "fg": [ - { "weight": 100, "sprite": 6144 }, - { "weight": 100, "sprite": 6145 }, - { "weight": 100, "sprite": 6146 }, - { "weight": 100, "sprite": 6147 } + { "weight": 100, "sprite": 6176 }, + { "weight": 100, "sprite": 6177 }, + { "weight": 100, "sprite": 6178 }, + { "weight": 100, "sprite": 6179 } ] } ] }, - { "id": "t_grass_tall_season_winter", "fg": 6016 }, - { "id": "t_gutter_downspout", "fg": 6170, "bg": 6022 }, - { "id": "t_gutter_downspout_season_autumn", "fg": 6170, "bg": 6020 }, - { "id": "t_gutter_downspout_season_summer", "fg": 6170, "bg": 6021 }, - { "id": "t_gutter_downspout_season_winter", "fg": 6170, "bg": 6017 }, - { "id": "t_little_column", "fg": 6171, "bg": 6018 }, - { "id": "t_stairs_up", "fg": 6173 }, - { "id": "t_wood_stairs_up", "fg": 6174 }, - { "id": "t_utility_light", "fg": 6175 }, - { "id": "t_water_cube", "fg": 6176 }, + { "id": "t_grass_tall_season_winter", "fg": 6048 }, + { "id": "t_gutter_downspout", "fg": 6202, "bg": 6054 }, + { "id": "t_gutter_downspout_season_autumn", "fg": 6202, "bg": 6052 }, + { "id": "t_gutter_downspout_season_summer", "fg": 6202, "bg": 6053 }, + { "id": "t_gutter_downspout_season_winter", "fg": 6202, "bg": 6049 }, + { "id": "t_little_column", "fg": 6203, "bg": 6050 }, + { "id": "t_stairs_up", "fg": 6205 }, + { "id": "t_wood_stairs_up", "fg": 6206 }, + { "id": "t_utility_light", "fg": 6207 }, + { "id": "t_water_cube", "fg": 6208 }, { "id": [ "vp_door_rear", "vp_door_horizontal_rear" ], - "fg": [ 6201, 6190, 6204, 6184 ], + "fg": [ 6233, 6222, 6236, 6216 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 6202, 6187, 6203, 6185 ] }, - { "id": "broken", "fg": [ 6183, 6183, 6183, 6183 ], "bg": [ 6202, 6187, 6203, 6185 ] } + { "id": "open", "fg": [ 6234, 6219, 6235, 6217 ] }, + { "id": "broken", "fg": [ 6215, 6215, 6215, 6215 ], "bg": [ 6234, 6219, 6235, 6217 ] } ] }, { "id": [ "vp_door_front", "vp_door_horizontal_front" ], - "fg": [ 6204, 6184, 6201, 6190 ], + "fg": [ 6236, 6216, 6233, 6222 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 6203, 6185, 6202, 6187 ] }, - { "id": "broken", "fg": [ 6183, 6183, 6183, 6183 ], "bg": [ 6203, 6185, 6202, 6187 ] } + { "id": "open", "fg": [ 6235, 6217, 6234, 6219 ] }, + { "id": "broken", "fg": [ 6215, 6215, 6215, 6215 ], "bg": [ 6235, 6217, 6234, 6219 ] } ] }, { "id": [ "vp_door_opaque_rear", "vp_door_opaque_horizontal_rear" ], - "fg": [ 6199, 6190, 6200, 6184 ], + "fg": [ 6231, 6222, 6232, 6216 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 6202, 6195, 6203, 6194 ] }, - { "id": "broken", "fg": [ 6183, 6183, 6183, 6183 ], "bg": [ 6202, 6195, 6203, 6194 ] } + { "id": "open", "fg": [ 6234, 6227, 6235, 6226 ] }, + { "id": "broken", "fg": [ 6215, 6215, 6215, 6215 ], "bg": [ 6234, 6227, 6235, 6226 ] } ] }, { "id": [ "vp_door_opaque_front", "vp_door_opaque_horizontal_front" ], - "fg": [ 6200, 6184, 6199, 6190 ], + "fg": [ 6232, 6216, 6231, 6222 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 6203, 6194, 6202, 6195 ] }, - { "id": "broken", "fg": [ 6183, 6183, 6183, 6183 ], "bg": [ 6203, 6194, 6202, 6195 ] } + { "id": "open", "fg": [ 6235, 6226, 6234, 6227 ] }, + { "id": "broken", "fg": [ 6215, 6215, 6215, 6215 ], "bg": [ 6235, 6226, 6234, 6227 ] } ] }, { "id": "vp_door_sliding", - "fg": [ 6190, 6200, 6184, 6198 ], + "fg": [ 6222, 6232, 6216, 6230 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 6227, 6228, 6229, 6230 ] }, - { "id": "broken", "fg": [ 6183, 6183, 6183, 6183 ], "bg": [ 6227, 6228, 6229, 6230 ] } + { "id": "open", "fg": [ 6259, 6260, 6261, 6262 ] }, + { "id": "broken", "fg": [ 6215, 6215, 6215, 6215 ], "bg": [ 6259, 6260, 6261, 6262 ] } ] }, { @@ -9423,11 +9466,11 @@ "vp_door_full_sw", "vp_door_full_rear_left" ], - "fg": [ 6184, 6191, 6190, 6189 ], + "fg": [ 6216, 6223, 6222, 6221 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 6185, 6188, 6187, 6186 ] }, - { "id": "broken", "fg": [ 6183, 6183, 6183, 6183 ], "bg": [ 6185, 6188, 6187, 6186 ] } + { "id": "open", "fg": [ 6217, 6220, 6219, 6218 ] }, + { "id": "broken", "fg": [ 6215, 6215, 6215, 6215 ], "bg": [ 6217, 6220, 6219, 6218 ] } ] }, { @@ -9439,524 +9482,524 @@ "vp_door_full_se", "vp_door_full_rear_right" ], - "fg": [ 6190, 6204, 6184, 6193 ], + "fg": [ 6222, 6236, 6216, 6225 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 6187, 6203, 6185, 6192 ] }, - { "id": "broken", "fg": [ 6183, 6183, 6183, 6183 ], "bg": [ 6187, 6203, 6185, 6192 ] } + { "id": "open", "fg": [ 6219, 6235, 6217, 6224 ] }, + { "id": "broken", "fg": [ 6215, 6215, 6215, 6215 ], "bg": [ 6219, 6235, 6217, 6224 ] } ] }, { "id": "vp_door_opaque_full_left", - "fg": [ 6184, 6197, 6190, 6196 ], + "fg": [ 6216, 6229, 6222, 6228 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 6194, 6188, 6195, 6186 ] }, - { "id": "broken", "fg": [ 6183, 6183, 6183, 6183 ], "bg": [ 6194, 6188, 6195, 6186 ] } + { "id": "open", "fg": [ 6226, 6220, 6227, 6218 ] }, + { "id": "broken", "fg": [ 6215, 6215, 6215, 6215 ], "bg": [ 6226, 6220, 6227, 6218 ] } ] }, { "id": "vp_door_opaque_full_right", - "fg": [ 6190, 6200, 6184, 6198 ], + "fg": [ 6222, 6232, 6216, 6230 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 6195, 6203, 6194, 6192 ] }, - { "id": "broken", "fg": [ 6183, 6183, 6183, 6183 ], "bg": [ 6195, 6203, 6194, 6192 ] } + { "id": "open", "fg": [ 6227, 6235, 6226, 6224 ] }, + { "id": "broken", "fg": [ 6215, 6215, 6215, 6215 ], "bg": [ 6227, 6235, 6226, 6224 ] } ] }, { "id": [ "vp_door", "vp_door_internal", "vp_door_opaque" ], - "fg": [ 6212, 6216, 6214, 6211 ], + "fg": [ 6244, 6248, 6246, 6243 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 6213, 6210, 6215, 6209 ] }, - { "id": "broken", "fg": [ 8314, 8314, 8314, 8314 ], "bg": [ 6213, 6210, 6215, 6209 ] } + { "id": "open", "fg": [ 6245, 6242, 6247, 6241 ] }, + { "id": "broken", "fg": [ 8347, 8347, 8347, 8347 ], "bg": [ 6245, 6242, 6247, 6241 ] } ] }, { "id": "vp_door_internal_front", - "fg": [ 6200, 6184, 6208, 6190 ], + "fg": [ 6232, 6216, 6240, 6222 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 6203, 6207, 6206, 6205 ] }, - { "id": "broken", "fg": [ 8314, 8314, 8314, 8314 ], "bg": [ 6203, 6207, 6206, 6205 ] } + { "id": "open", "fg": [ 6235, 6239, 6238, 6237 ] }, + { "id": "broken", "fg": [ 8347, 8347, 8347, 8347 ], "bg": [ 6235, 6239, 6238, 6237 ] } ] }, { "id": "vp_door_shutter", - "fg": [ 6219, 6217, 6218, 6220 ], + "fg": [ 6251, 6249, 6250, 6252 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 6224, 6222, 6223, 6225 ] }, - { "id": "broken", "fg": [ 8314, 8314, 8314, 8314 ], "bg": [ 6224, 6222, 6223, 6225 ] } + { "id": "open", "fg": [ 6256, 6254, 6255, 6257 ] }, + { "id": "broken", "fg": [ 8347, 8347, 8347, 8347 ], "bg": [ 6256, 6254, 6255, 6257 ] } ] }, { "id": "vp_door_shutter_left", - "fg": [ 6220, 6221, 6217, 6218 ], + "fg": [ 6252, 6253, 6249, 6250 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 6225, 6226, 6222, 6223 ] }, - { "id": "broken", "fg": [ 8314, 8314, 8314, 8314 ], "bg": [ 6225, 6226, 6222, 6223 ] } + { "id": "open", "fg": [ 6257, 6258, 6254, 6255 ] }, + { "id": "broken", "fg": [ 8347, 8347, 8347, 8347 ], "bg": [ 6257, 6258, 6254, 6255 ] } ] }, { "id": "vp_door_shutter_right", - "fg": [ 6217, 6218, 6220, 6221 ], + "fg": [ 6249, 6250, 6252, 6253 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 6222, 6223, 6225, 6226 ] }, - { "id": "broken", "fg": [ 8314, 8314, 8314, 8314 ], "bg": [ 6222, 6223, 6225, 6226 ] } + { "id": "open", "fg": [ 6254, 6255, 6257, 6258 ] }, + { "id": "broken", "fg": [ 8347, 8347, 8347, 8347 ], "bg": [ 6254, 6255, 6257, 6258 ] } ] }, { "id": "vp_frame_handle", - "fg": [ 6232, 6234, 6233, 6231 ], + "fg": [ 6264, 6266, 6265, 6263 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 6232, 6234, 6233, 6231 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 6264, 6266, 6265, 6263 ] } ] }, { "id": "vp_stowboard_ne", - "fg": [ 6241, 6244, 6243, 6242 ], + "fg": [ 6273, 6276, 6275, 6274 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 6241, 6244, 6243, 6242 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 6273, 6276, 6275, 6274 ] } ] }, { "id": "vp_stowboard_nw", - "fg": [ 6244, 6246, 6245, 6241 ], + "fg": [ 6276, 6278, 6277, 6273 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 6244, 6246, 6245, 6241 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 6276, 6278, 6277, 6273 ] } ] }, { "id": "vp_stowboard_se", - "fg": [ 6247, 6241, 6244, 6248 ], + "fg": [ 6279, 6273, 6276, 6280 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 6247, 6241, 6244, 6248 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 6279, 6273, 6276, 6280 ] } ] }, { "id": "vp_stowboard_sw", - "fg": [ 6249, 6250, 6241, 6244 ], + "fg": [ 6281, 6282, 6273, 6276 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 6249, 6250, 6241, 6244 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 6281, 6282, 6273, 6276 ] } ] }, { "id": "vp_stowboard_vertical_left", - "fg": [ 6238, 6251, 6236, 6235 ], + "fg": [ 6270, 6283, 6268, 6267 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 6238, 6251, 6236, 6235 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 6270, 6283, 6268, 6267 ] } ] }, { "id": "vp_stowboard_vertical_right", - "fg": [ 6236, 6235, 6238, 6251 ], + "fg": [ 6268, 6267, 6270, 6283 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 6236, 6235, 6238, 6251 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 6268, 6267, 6270, 6283 ] } ] }, { "id": [ "vp_stowboard_horizontal", "vp_stowboard_horizontal_2" ], - "fg": [ 6235, 6240, 6235, 6252 ], + "fg": [ 6267, 6272, 6267, 6284 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 6235, 6240, 6235, 6252 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 6267, 6272, 6267, 6284 ] } ] }, { "id": "vp_stowboard_horizontal_front", - "fg": [ 6235, 6238, 6237, 6236 ], + "fg": [ 6267, 6270, 6269, 6268 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 6235, 6238, 6237, 6236 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 6267, 6270, 6269, 6268 ] } ] }, { "id": "vp_stowboard_horizontal_rear", - "fg": [ 6239, 6236, 6235, 6238 ], + "fg": [ 6271, 6268, 6267, 6270 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 6239, 6236, 6235, 6238 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 6271, 6268, 6267, 6270 ] } ] }, { "id": [ "vp_stowboard_vertical", "vp_stowboard_vertical_2" ], - "fg": [ 6252, 6235, 6252, 6235 ], + "fg": [ 6284, 6267, 6284, 6267 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 6252, 6235, 6252, 6235 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 6284, 6267, 6284, 6267 ] } ] }, { "id": "vp_stowboard_wheel_left", - "fg": [ 6238, 6253, 6236, 6235 ], + "fg": [ 6270, 6285, 6268, 6267 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 6238, 6253, 6236, 6235 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 6270, 6285, 6268, 6267 ] } ] }, { "id": "vp_stowboard_wheel_right", - "fg": [ 6236, 6235, 6238, 6253 ], + "fg": [ 6268, 6267, 6270, 6285 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 6236, 6235, 6238, 6253 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 6268, 6267, 6270, 6285 ] } ] }, { "id": "vp_door_trunk", - "fg": [ 6254, 6261, 6260, 6259 ], - "multitile": true, - "additional_tiles": [ - { "id": "open", "fg": [ 6255, 6258, 6257, 6256 ] }, - { "id": "broken", "fg": [ 6183, 6183, 6183, 6183 ], "bg": [ 6255, 6258, 6257, 6256 ] } - ] - }, - { "id": "f_dishwasher", "fg": 5773 }, - { "id": "f_wardrobe", "fg": 5775 }, - { "id": "f_treadmill", "fg": 5779 }, - { "id": "f_capacitor", "fg": 5780 }, - { "id": "f_exodii_charger", "fg": 5781 }, - { "id": "f_exodii_charger_cheap", "fg": 5782 }, - { "id": "f_exodii_lamp", "fg": 5783 }, - { "id": "f_exodii_portal_tower", "fg": 5784 }, - { "id": "f_exodii_scanner", "fg": 5785 }, - { "id": "f_bigmirror", "fg": 5789 }, - { "id": "f_bigmirror_b", "fg": 5790 }, - { "id": "f_canvas_floor", "fg": 5797 }, - { "id": "f_ladder", "fg": 5882 }, - { "id": "f_alien_gasper", "fg": 5892 }, - { "id": "f_utility_pole", "fg": 5914 }, - { "id": "f_street_light", "fg": 5925 }, - { "id": "f_traffic_light", "fg": 5926 }, - { "id": "desk_laptop", "fg": 5927 }, - { "id": "fireplace_log", "fg": 5928 }, - { "id": "oven_pan_1", "fg": 5929 }, - { "id": "oven_pan_2", "fg": 5930 }, - { "id": "f_glow_boulder", "fg": 5931 }, - { "id": "f_magic_bench", "fg": 5932 }, - { "id": "rid_mon_mech_combat", "fg": 5935 }, - { "id": "rid_mon_mech_recon", "fg": 5936 }, - { "id": "mon_gracke", "fg": 5943 }, - { "id": "mon_zombie_necro_boomer", "fg": 5961 }, - { "id": "mon_zombie_soldier_blackops_1", "fg": 5962 }, - { "id": "mon_memory", "fg": 5963 }, - { "id": "mon_robofac_prototype", "fg": 5964 }, - { "id": "overlay_effect_playing_instrument", "fg": 5969 }, - { "id": "overlay_wielded_mattress", "fg": 5970 }, - { "id": "overlay_wielded_fishing_rod_basic", "fg": 5971 }, - { "id": "overlay_wielded_fishing_rod_professional", "fg": 5972 }, - { "id": "f_bullettrailer_cabinet", "fg": 5998 }, - { "id": "f_bullettrailer_desk", "fg": 5999 }, - { "id": "f_bullettrailer_innerdoor", "fg": 6000 }, - { "id": "f_bullettrailer_innerdoor_o", "fg": 6001 }, - { "id": "f_bullettrailer_sink", "fg": 6002 }, - { "id": "t_bullettrailer_ewall", "fg": 6003 }, - { "id": "t_bullettrailer_nwall", "fg": 6004 }, - { "id": "t_bullettrailer_nwall_eastcorner", "fg": 6005 }, - { "id": "t_bullettrailer_nwall_westcorner", "fg": 6006 }, - { "id": "t_bullettrailer_nwall_window", "fg": 6007 }, - { "id": "t_bullettrailer_swall", "fg": 6008 }, - { "id": "t_bullettrailer_swall_door", "fg": 6009 }, - { "id": "t_bullettrailer_swall_door_o", "fg": 6010 }, - { "id": "t_bullettrailer_swall_eastcorner", "fg": 6011 }, - { "id": "t_bullettrailer_swall_westcorner", "fg": 6012 }, - { "id": "t_bullettrailer_swall_wheel", "fg": 6013 }, - { "id": "t_bullettrailer_swall_window", "fg": 6014 }, - { "id": "t_ladder_up", "fg": 6030 }, - { "id": "t_ladder_up_down", "fg": 6031 }, - { "id": "t_radio_tower", "fg": 6172 }, - { "id": "t_window_stained_blue", "fg": 6177 }, - { "id": "t_window_stained_green", "fg": 6178 }, - { "id": "t_window_stained_red", "fg": 6179 }, - { "id": "crack_glass_center_tall", "fg": 6180 }, - { "id": "crack_glass_left_tall", "fg": 6181 }, - { "id": "crack_glass_right_tall", "fg": 6182 }, - { "id": "vp_travois", "fg": 6262 } + "fg": [ 6286, 6293, 6292, 6291 ], + "multitile": true, + "additional_tiles": [ + { "id": "open", "fg": [ 6287, 6290, 6289, 6288 ] }, + { "id": "broken", "fg": [ 6215, 6215, 6215, 6215 ], "bg": [ 6287, 6290, 6289, 6288 ] } + ] + }, + { "id": "f_dishwasher", "fg": 5805 }, + { "id": "f_wardrobe", "fg": 5807 }, + { "id": "f_treadmill", "fg": 5811 }, + { "id": "f_capacitor", "fg": 5812 }, + { "id": "f_exodii_charger", "fg": 5813 }, + { "id": "f_exodii_charger_cheap", "fg": 5814 }, + { "id": "f_exodii_lamp", "fg": 5815 }, + { "id": "f_exodii_portal_tower", "fg": 5816 }, + { "id": "f_exodii_scanner", "fg": 5817 }, + { "id": "f_bigmirror", "fg": 5821 }, + { "id": "f_bigmirror_b", "fg": 5822 }, + { "id": "f_canvas_floor", "fg": 5829 }, + { "id": "f_ladder", "fg": 5914 }, + { "id": "f_alien_gasper", "fg": 5924 }, + { "id": "f_utility_pole", "fg": 5946 }, + { "id": "f_street_light", "fg": 5957 }, + { "id": "f_traffic_light", "fg": 5958 }, + { "id": "desk_laptop", "fg": 5959 }, + { "id": "fireplace_log", "fg": 5960 }, + { "id": "oven_pan_1", "fg": 5961 }, + { "id": "oven_pan_2", "fg": 5962 }, + { "id": "f_glow_boulder", "fg": 5963 }, + { "id": "f_magic_bench", "fg": 5964 }, + { "id": "rid_mon_mech_combat", "fg": 5967 }, + { "id": "rid_mon_mech_recon", "fg": 5968 }, + { "id": "mon_gracke", "fg": 5975 }, + { "id": "mon_zombie_necro_boomer", "fg": 5993 }, + { "id": "mon_zombie_soldier_blackops_1", "fg": 5994 }, + { "id": "mon_memory", "fg": 5995 }, + { "id": "mon_robofac_prototype", "fg": 5996 }, + { "id": "overlay_effect_playing_instrument", "fg": 6001 }, + { "id": "overlay_wielded_mattress", "fg": 6002 }, + { "id": "overlay_wielded_fishing_rod_basic", "fg": 6003 }, + { "id": "overlay_wielded_fishing_rod_professional", "fg": 6004 }, + { "id": "f_bullettrailer_cabinet", "fg": 6030 }, + { "id": "f_bullettrailer_desk", "fg": 6031 }, + { "id": "f_bullettrailer_innerdoor", "fg": 6032 }, + { "id": "f_bullettrailer_innerdoor_o", "fg": 6033 }, + { "id": "f_bullettrailer_sink", "fg": 6034 }, + { "id": "t_bullettrailer_ewall", "fg": 6035 }, + { "id": "t_bullettrailer_nwall", "fg": 6036 }, + { "id": "t_bullettrailer_nwall_eastcorner", "fg": 6037 }, + { "id": "t_bullettrailer_nwall_westcorner", "fg": 6038 }, + { "id": "t_bullettrailer_nwall_window", "fg": 6039 }, + { "id": "t_bullettrailer_swall", "fg": 6040 }, + { "id": "t_bullettrailer_swall_door", "fg": 6041 }, + { "id": "t_bullettrailer_swall_door_o", "fg": 6042 }, + { "id": "t_bullettrailer_swall_eastcorner", "fg": 6043 }, + { "id": "t_bullettrailer_swall_westcorner", "fg": 6044 }, + { "id": "t_bullettrailer_swall_wheel", "fg": 6045 }, + { "id": "t_bullettrailer_swall_window", "fg": 6046 }, + { "id": "t_ladder_up", "fg": 6062 }, + { "id": "t_ladder_up_down", "fg": 6063 }, + { "id": "t_radio_tower", "fg": 6204 }, + { "id": "t_window_stained_blue", "fg": 6209 }, + { "id": "t_window_stained_green", "fg": 6210 }, + { "id": "t_window_stained_red", "fg": 6211 }, + { "id": "crack_glass_center_tall", "fg": 6212 }, + { "id": "crack_glass_left_tall", "fg": 6213 }, + { "id": "crack_glass_right_tall", "fg": 6214 }, + { "id": "vp_travois", "fg": 6294 } ] }, { "file": "human_body.png", - "//": "range 6272 to 8063", + "//": "range 6304 to 8095", "sprite_width": 32, "sprite_height": 36, "sprite_offset_x": 0, "sprite_offset_y": -8, "tiles": [ - { "id": [ "fd_cigsmoke", "fd_weedsmoke", "fd_cracksmoke", "fd_methsmoke" ], "fg": 6272 }, - { "id": "overlay_female_mutation_FACIAL_HAIR_3DAYSTUBBLE", "fg": 6280 }, - { "id": "overlay_male_mutation_FACIAL_HAIR_3DAYSTUBBLE", "fg": 6281 }, - { "id": "overlay_female_mutation_FACIAL_HAIR_ANCHOR", "fg": 6282 }, - { "id": "overlay_male_mutation_FACIAL_HAIR_ANCHOR", "fg": 6283 }, - { "id": "overlay_female_mutation_FACIAL_HAIR_BEARD", "fg": 6284 }, - { "id": "overlay_male_mutation_FACIAL_HAIR_BEARD", "fg": 6285 }, - { "id": "overlay_female_mutation_FACIAL_HAIR_CHEVRON", "fg": 6286 }, - { "id": "overlay_male_mutation_FACIAL_HAIR_CHEVRON", "fg": 6287 }, - { "id": "overlay_female_mutation_FACIAL_HAIR_CHIN_CURTAIN", "fg": 6288 }, - { "id": "overlay_male_mutation_FACIAL_HAIR_CHIN_CURTAIN", "fg": 6289 }, - { "id": "overlay_female_mutation_FACIAL_HAIR_CHIN_STRAP", "fg": 6290 }, - { "id": "overlay_male_mutation_FACIAL_HAIR_CHIN_STRAP", "fg": 6291 }, - { "id": "overlay_female_mutation_FACIAL_HAIR_CHIN_STRIP", "fg": 6292 }, - { "id": "overlay_male_mutation_FACIAL_HAIR_CHIN_STRIP", "fg": 6293 }, - { "id": "overlay_female_mutation_FACIAL_HAIR_CIRCLE", "fg": 6294 }, - { "id": "overlay_male_mutation_FACIAL_HAIR_CIRCLE", "fg": 6295 }, - { "id": "overlay_female_mutation_FACIAL_HAIR_GOATEE", "fg": 6296 }, - { "id": "overlay_male_mutation_FACIAL_HAIR_GOATEE", "fg": 6297 }, - { "id": "overlay_female_mutation_FACIAL_HAIR_GUNSLINGER", "fg": 6298 }, - { "id": "overlay_male_mutation_FACIAL_HAIR_GUNSLINGER", "fg": 6299 }, - { "id": "overlay_female_mutation_FACIAL_HAIR_HANDLEBAR", "fg": 6300 }, - { "id": "overlay_male_mutation_FACIAL_HAIR_HANDLEBAR", "fg": 6301 }, - { "id": "overlay_female_mutation_FACIAL_HAIR_HORSESHOE", "fg": 6302 }, - { "id": "overlay_male_mutation_FACIAL_HAIR_HORSESHOE", "fg": 6303 }, - { "id": "overlay_female_mutation_FACIAL_HAIR_MUSTACHE", "fg": 6308 }, - { "id": "overlay_male_mutation_FACIAL_HAIR_MUSTACHE", "fg": 6309 }, - { "id": "overlay_female_mutation_FACIAL_HAIR_MUTTONCHOPS", "fg": 6304 }, - { "id": "overlay_male_mutation_FACIAL_HAIR_MUTTONCHOPS", "fg": 6305 }, - { "id": "overlay_female_mutation_FACIAL_HAIR_NECKBEARD", "fg": 6306 }, - { "id": "overlay_male_mutation_FACIAL_HAIR_NECKBEARD", "fg": 6307 }, - { "id": "overlay_female_mutation_FACIAL_HAIR_PENCIL", "fg": 6310 }, - { "id": "overlay_male_mutation_FACIAL_HAIR_PENCIL", "fg": 6311 }, - { "id": "overlay_female_mutation_FACIAL_HAIR_ROYALE", "fg": 6312 }, - { "id": "overlay_male_mutation_FACIAL_HAIR_ROYALE", "fg": 6313 }, - { "id": "overlay_female_mutation_FACIAL_HAIR_SHENANDOAH", "fg": 6314 }, - { "id": "overlay_male_mutation_FACIAL_HAIR_SHENANDOAH", "fg": 6315 }, - { "id": "overlay_female_mutation_FACIAL_HAIR_SHORTBOXED", "fg": 6316 }, - { "id": "overlay_male_mutation_FACIAL_HAIR_SHORTBOXED", "fg": 6317 }, - { "id": "overlay_female_mutation_FACIAL_HAIR_SIDEBURNS", "fg": 6318 }, - { "id": "overlay_male_mutation_FACIAL_HAIR_SIDEBURNS", "fg": 6319 }, - { "id": "overlay_female_mutation_FACIAL_HAIR_SOUL_PATCH", "fg": 6320 }, - { "id": "overlay_male_mutation_FACIAL_HAIR_SOUL_PATCH", "fg": 6321 }, - { "id": "overlay_female_mutation_FACIAL_HAIR_TOOTHBRUSH", "fg": 6324 }, - { "id": "overlay_male_mutation_FACIAL_HAIR_TOOTHBRUSH", "fg": 6325 }, - { "id": "overlay_female_mutation_FACIAL_HAIR_VANDYKE", "fg": 6326 }, - { "id": "overlay_male_mutation_FACIAL_HAIR_VANDYKE", "fg": 6327 }, - { "id": "overlay_female_mutation_FACIAL_HAIR_WALRUS", "fg": 6328 }, - { "id": "overlay_male_mutation_FACIAL_HAIR_WALRUS", "fg": 6329 }, - { "id": "overlay_female_mutation_FACIAL_HAIR_ZAPPA", "fg": 6322 }, - { "id": "overlay_male_mutation_FACIAL_HAIR_ZAPPA", "fg": 6323 }, - { "id": "overlay_male_mutation_hair_black_crewcut", "fg": 6331 }, - { "id": "overlay_female_mutation_hair_black_crewcut", "fg": 6330 }, - { "id": "overlay_male_mutation_hair_black_fro", "fg": 6333 }, - { "id": "overlay_female_mutation_hair_black_fro", "fg": 6332 }, - { "id": "overlay_male_mutation_hair_black_long", "fg": 6335 }, - { "id": "overlay_female_mutation_hair_black_long", "fg": 6334 }, - { "id": "overlay_male_mutation_hair_black_medium", "fg": 6337 }, - { "id": "overlay_female_mutation_hair_black_medium", "fg": 6336 }, - { "id": "overlay_male_mutation_hair_black_mohawk", "fg": 6339 }, - { "id": "overlay_female_mutation_hair_black_mohawk", "fg": 6338 }, - { "id": "overlay_male_mutation_hair_black_short", "fg": 6341 }, - { "id": "overlay_female_mutation_hair_black_short", "fg": 6340 }, - { "id": "overlay_male_mutation_hair_blond_crewcut", "fg": 6343 }, - { "id": "overlay_female_mutation_hair_blond_crewcut", "fg": 6342 }, - { "id": "overlay_male_mutation_hair_blond_fro", "fg": 6345 }, - { "id": "overlay_female_mutation_hair_blond_fro", "fg": 6344 }, - { "id": "overlay_male_mutation_hair_blond_long", "fg": 6347 }, - { "id": "overlay_female_mutation_hair_blond_long", "fg": 6346 }, - { "id": "overlay_male_mutation_hair_blond_medium", "fg": 6349 }, - { "id": "overlay_female_mutation_hair_blond_medium", "fg": 6348 }, - { "id": "overlay_male_mutation_hair_blond_mohawk", "fg": 6351 }, - { "id": "overlay_female_mutation_hair_blond_mohawk", "fg": 6350 }, - { "id": "overlay_male_mutation_hair_blond_short", "fg": 6353 }, - { "id": "overlay_female_mutation_hair_blond_short", "fg": 6352 }, - { "id": "overlay_male_mutation_hair_brown_crewcut", "fg": 6355 }, - { "id": "overlay_female_mutation_hair_brown_crewcut", "fg": 6354 }, - { "id": "overlay_male_mutation_hair_brown_fro", "fg": 6357 }, - { "id": "overlay_female_mutation_hair_brown_fro", "fg": 6356 }, - { "id": "overlay_male_mutation_hair_brown_long", "fg": 6359 }, - { "id": "overlay_female_mutation_hair_brown_long", "fg": 6358 }, - { "id": "overlay_male_mutation_hair_brown_medium", "fg": 6361 }, - { "id": "overlay_female_mutation_hair_brown_medium", "fg": 6360 }, - { "id": "overlay_male_mutation_hair_brown_mohawk", "fg": 6363 }, - { "id": "overlay_female_mutation_hair_brown_mohawk", "fg": 6362 }, - { "id": "overlay_male_mutation_hair_brown_short", "fg": 6365 }, - { "id": "overlay_female_mutation_hair_brown_short", "fg": 6364 }, - { "id": "overlay_male_mutation_hair_gray_crewcut", "fg": 6367 }, - { "id": "overlay_female_mutation_hair_gray_crewcut", "fg": 6366 }, - { "id": "overlay_male_mutation_hair_gray_fro", "fg": 6369 }, - { "id": "overlay_female_mutation_hair_gray_fro", "fg": 6368 }, - { "id": "overlay_male_mutation_hair_gray_long", "fg": 6371 }, - { "id": "overlay_female_mutation_hair_gray_long", "fg": 6370 }, - { "id": "overlay_male_mutation_hair_gray_medium", "fg": 6373 }, - { "id": "overlay_female_mutation_hair_gray_medium", "fg": 6372 }, - { "id": "overlay_male_mutation_hair_gray_mohawk", "fg": 6375 }, - { "id": "overlay_female_mutation_hair_gray_mohawk", "fg": 6374 }, - { "id": "overlay_male_mutation_hair_gray_short", "fg": 6377 }, - { "id": "overlay_female_mutation_hair_gray_short", "fg": 6376 }, - { "id": "overlay_male_mutation_hair_red_crewcut", "fg": 6379 }, - { "id": "overlay_female_mutation_hair_red_crewcut", "fg": 6378 }, - { "id": "overlay_male_mutation_hair_red_fro", "fg": 6381 }, - { "id": "overlay_female_mutation_hair_red_fro", "fg": 6380 }, - { "id": "overlay_male_mutation_hair_red_long", "fg": 6383 }, - { "id": "overlay_female_mutation_hair_red_long", "fg": 6382 }, - { "id": "overlay_male_mutation_hair_red_medium", "fg": 6385 }, - { "id": "overlay_female_mutation_hair_red_medium", "fg": 6384 }, - { "id": "overlay_male_mutation_hair_red_mohawk", "fg": 6387 }, - { "id": "overlay_female_mutation_hair_red_mohawk", "fg": 6386 }, - { "id": "overlay_male_mutation_hair_red_short", "fg": 6389 }, - { "id": "overlay_female_mutation_hair_red_short", "fg": 6388 }, - { "id": "overlay_male_mutation_hair_white_crewcut", "fg": 6391 }, - { "id": "overlay_female_mutation_hair_white_crewcut", "fg": 6390 }, - { "id": "overlay_male_mutation_hair_white_fro", "fg": 6393 }, - { "id": "overlay_female_mutation_hair_white_fro", "fg": 6392 }, - { "id": "overlay_male_mutation_hair_white_long", "fg": 6395 }, - { "id": "overlay_female_mutation_hair_white_long", "fg": 6394 }, - { "id": "overlay_male_mutation_hair_white_medium", "fg": 6397 }, - { "id": "overlay_female_mutation_hair_white_medium", "fg": 6396 }, - { "id": "overlay_male_mutation_hair_white_mohawk", "fg": 6399 }, - { "id": "overlay_female_mutation_hair_white_mohawk", "fg": 6398 }, - { "id": "overlay_male_mutation_hair_white_short", "fg": 6401 }, - { "id": "overlay_female_mutation_hair_white_short", "fg": 6400 }, - { "id": "overlay_female_mutation_ARACHNID_ARMS", "fg": 6402 }, - { "id": "overlay_male_mutation_ARACHNID_ARMS", "fg": 6403 }, - { "id": "overlay_female_mutation_BEAK", "fg": 6410 }, - { "id": "overlay_male_mutation_BEAK", "fg": 6411 }, - { "id": "overlay_female_mutation_BEAK_HUM", "fg": 6412 }, - { "id": "overlay_male_mutation_BEAK_HUM", "fg": 6413 }, - { "id": "overlay_female_mutation_BEAK_PECK", "fg": 6414 }, - { "id": "overlay_male_mutation_BEAK_PECK", "fg": 6415 }, - { "id": "overlay_female_mutation_BIRD_EYE", "fg": 6428 }, - { "id": "overlay_male_mutation_BIRD_EYE", "fg": 6429 }, - { "id": "overlay_female_mutation_FANGS", "fg": 6432 }, - { "id": "overlay_male_mutation_FANGS", "fg": 6433 }, - { "id": "overlay_female_mutation_LEAVES", "fg": 6442 }, - { "id": "overlay_male_mutation_LEAVES", "fg": 6443 }, - { "id": "overlay_female_mutation_LIZ_EYE", "fg": 6444 }, - { "id": "overlay_male_mutation_LIZ_EYE", "fg": 6445 }, - { "id": "overlay_female_mutation_MUZZLE", "fg": 6456 }, - { "id": "overlay_male_mutation_MUZZLE", "fg": 6457 }, - { "id": "overlay_female_mutation_MUZZLE_LONG", "fg": 6458 }, - { "id": "overlay_male_mutation_MUZZLE_LONG", "fg": 6459 }, - { "id": "overlay_female_mutation_SABER_TEETH", "fg": 6466 }, - { "id": "overlay_male_mutation_SABER_TEETH", "fg": 6467 }, - { "id": "overlay_female_mutation_SHARKTEETH", "fg": 6468 }, - { "id": "overlay_male_mutation_SHARKTEETH", "fg": 6469 }, - { "id": [ "overlay_female_mutation_SHELL", "overlay_female_mutation_SHELL2" ], "fg": 6472 }, - { "id": [ "overlay_male_mutation_SHELL", "overlay_male_mutation_SHELL2" ], "fg": 6473 }, - { "id": "overlay_female_mutation_TAIL_FIN", "fg": 6476 }, - { "id": "overlay_male_mutation_TAIL_FIN", "fg": 6477 }, - { "id": "overlay_female_mutation_TAIL_THICK", "fg": 6486 }, - { "id": "overlay_male_mutation_TAIL_THICK", "fg": 6487 }, - { "id": "overlay_female_mutation_TALONS", "fg": 6488 }, - { "id": "overlay_male_mutation_TALONS", "fg": 6489 }, - { "id": "overlay_female_mutation_VINES1", "fg": 6490 }, - { "id": "overlay_male_mutation_VINES1", "fg": 6491 }, - { "id": "overlay_female_mutation_WINGS_BIRD", "fg": 6498 }, - { "id": "overlay_male_mutation_WINGS_BIRD", "fg": 6499 }, - { "id": "overlay_female_mutation_CHITIN", "fg": 6502 }, - { "id": "overlay_male_mutation_CHITIN", "fg": 6503 }, - { "id": "overlay_female_mutation_CHITIN2", "fg": 6500 }, - { "id": "overlay_male_mutation_CHITIN2", "fg": 6501 }, - { "id": "overlay_female_mutation_FEATHERS", "fg": 6504 }, - { "id": "overlay_male_mutation_FEATHERS", "fg": 6505 }, - { "id": "overlay_female_mutation_SCALES", "fg": 6524 }, - { "id": "overlay_male_mutation_SCALES", "fg": 6525 }, - { "id": "overlay_female_mutation_THICK_SCALES", "fg": 6524 }, - { "id": "overlay_male_mutation_THICK_SCALES", "fg": 6525 }, - { "id": "overlay_female_mutation_PLANTSKIN", "fg": 6522 }, - { "id": "overlay_male_mutation_PLANTSKIN", "fg": 6523 }, - { "id": "overlay_female_mutation_LUPINE_FUR", "fg": 6506 }, - { "id": "overlay_male_mutation_LUPINE_FUR", "fg": 6507 }, + { "id": [ "fd_cigsmoke", "fd_weedsmoke", "fd_cracksmoke", "fd_methsmoke" ], "fg": 6304 }, + { "id": "overlay_female_mutation_FACIAL_HAIR_3DAYSTUBBLE", "fg": 6317 }, + { "id": "overlay_male_mutation_FACIAL_HAIR_3DAYSTUBBLE", "fg": 6318 }, + { "id": "overlay_female_mutation_FACIAL_HAIR_ANCHOR", "fg": 6319 }, + { "id": "overlay_male_mutation_FACIAL_HAIR_ANCHOR", "fg": 6320 }, + { "id": "overlay_female_mutation_FACIAL_HAIR_BEARD", "fg": 6321 }, + { "id": "overlay_male_mutation_FACIAL_HAIR_BEARD", "fg": 6322 }, + { "id": "overlay_female_mutation_FACIAL_HAIR_CHEVRON", "fg": 6323 }, + { "id": "overlay_male_mutation_FACIAL_HAIR_CHEVRON", "fg": 6324 }, + { "id": "overlay_female_mutation_FACIAL_HAIR_CHIN_CURTAIN", "fg": 6325 }, + { "id": "overlay_male_mutation_FACIAL_HAIR_CHIN_CURTAIN", "fg": 6326 }, + { "id": "overlay_female_mutation_FACIAL_HAIR_CHIN_STRAP", "fg": 6327 }, + { "id": "overlay_male_mutation_FACIAL_HAIR_CHIN_STRAP", "fg": 6328 }, + { "id": "overlay_female_mutation_FACIAL_HAIR_CHIN_STRIP", "fg": 6329 }, + { "id": "overlay_male_mutation_FACIAL_HAIR_CHIN_STRIP", "fg": 6330 }, + { "id": "overlay_female_mutation_FACIAL_HAIR_CIRCLE", "fg": 6331 }, + { "id": "overlay_male_mutation_FACIAL_HAIR_CIRCLE", "fg": 6332 }, + { "id": "overlay_female_mutation_FACIAL_HAIR_GOATEE", "fg": 6333 }, + { "id": "overlay_male_mutation_FACIAL_HAIR_GOATEE", "fg": 6334 }, + { "id": "overlay_female_mutation_FACIAL_HAIR_GUNSLINGER", "fg": 6335 }, + { "id": "overlay_male_mutation_FACIAL_HAIR_GUNSLINGER", "fg": 6336 }, + { "id": "overlay_female_mutation_FACIAL_HAIR_HANDLEBAR", "fg": 6337 }, + { "id": "overlay_male_mutation_FACIAL_HAIR_HANDLEBAR", "fg": 6338 }, + { "id": "overlay_female_mutation_FACIAL_HAIR_HORSESHOE", "fg": 6339 }, + { "id": "overlay_male_mutation_FACIAL_HAIR_HORSESHOE", "fg": 6340 }, + { "id": "overlay_female_mutation_FACIAL_HAIR_MUSTACHE", "fg": 6345 }, + { "id": "overlay_male_mutation_FACIAL_HAIR_MUSTACHE", "fg": 6346 }, + { "id": "overlay_female_mutation_FACIAL_HAIR_MUTTONCHOPS", "fg": 6341 }, + { "id": "overlay_male_mutation_FACIAL_HAIR_MUTTONCHOPS", "fg": 6342 }, + { "id": "overlay_female_mutation_FACIAL_HAIR_NECKBEARD", "fg": 6343 }, + { "id": "overlay_male_mutation_FACIAL_HAIR_NECKBEARD", "fg": 6344 }, + { "id": "overlay_female_mutation_FACIAL_HAIR_PENCIL", "fg": 6347 }, + { "id": "overlay_male_mutation_FACIAL_HAIR_PENCIL", "fg": 6348 }, + { "id": "overlay_female_mutation_FACIAL_HAIR_ROYALE", "fg": 6349 }, + { "id": "overlay_male_mutation_FACIAL_HAIR_ROYALE", "fg": 6350 }, + { "id": "overlay_female_mutation_FACIAL_HAIR_SHENANDOAH", "fg": 6351 }, + { "id": "overlay_male_mutation_FACIAL_HAIR_SHENANDOAH", "fg": 6352 }, + { "id": "overlay_female_mutation_FACIAL_HAIR_SHORTBOXED", "fg": 6353 }, + { "id": "overlay_male_mutation_FACIAL_HAIR_SHORTBOXED", "fg": 6354 }, + { "id": "overlay_female_mutation_FACIAL_HAIR_SIDEBURNS", "fg": 6355 }, + { "id": "overlay_male_mutation_FACIAL_HAIR_SIDEBURNS", "fg": 6356 }, + { "id": "overlay_female_mutation_FACIAL_HAIR_SOUL_PATCH", "fg": 6357 }, + { "id": "overlay_male_mutation_FACIAL_HAIR_SOUL_PATCH", "fg": 6358 }, + { "id": "overlay_female_mutation_FACIAL_HAIR_TOOTHBRUSH", "fg": 6361 }, + { "id": "overlay_male_mutation_FACIAL_HAIR_TOOTHBRUSH", "fg": 6362 }, + { "id": "overlay_female_mutation_FACIAL_HAIR_VANDYKE", "fg": 6363 }, 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"overlay_wielded_m1911a1_38super" ], "fg": 6700 }, - { "id": [ "overlay_wielded_m249", "overlay_wielded_m249_semi" ], "fg": 6709 }, - { "id": [ "overlay_wielded_m60", "overlay_wielded_m60_semi" ], "fg": 6720 }, - { "id": [ "overlay_wielded_mp40", "overlay_wielded_mp40semi" ], "fg": 6745 }, + "fg": 6558 + }, + { "id": "overlay_female_mutation_SKIN_DARK", "fg": 6564 }, + { "id": "overlay_male_mutation_SKIN_DARK", "fg": 6565 }, + { "id": "overlay_female_mutation_SKIN_LIGHT", "fg": 6566 }, + { "id": "overlay_male_mutation_SKIN_LIGHT", "fg": 6567 }, + { "id": "overlay_female_mutation_SKIN_PINK", "fg": 6568 }, + { "id": "overlay_male_mutation_SKIN_PINK", "fg": 6569 }, + { "id": "overlay_female_mutation_SKIN_TAN", "fg": 6570 }, + { "id": "overlay_male_mutation_SKIN_TAN", "fg": 6571 }, + { "id": "overlay_female_mutation_PALE", "fg": 6556 }, + { "id": "overlay_male_mutation_PALE", "fg": 6557 }, + { "id": "overlay_female_mutation_ALBINO", "fg": 6546 }, + { "id": "overlay_male_mutation_ALBINO", "fg": 6551 }, + { "id": "overlay_wielded_arming_sword_fake", "fg": 6628 }, + { "id": "overlay_wielded_arming_sword_inferior", "fg": 6628 }, + { "id": "overlay_wielded_battleaxe_inferior", "fg": 6577 }, + { "id": "overlay_wielded_battleaxe_fake", "fg": 6577 }, + { "id": "overlay_wielded_broadsword_inferior", "fg": 6928 }, + { "id": "overlay_wielded_broadsword_fake", "fg": 6928 }, + { "id": "overlay_wielded_cavalry_sabre_fake", "fg": 6581 }, + { "id": "overlay_wielded_cutlass_fake", "fg": 6583 }, + { "id": "overlay_wielded_cutlass_inferior", "fg": 6583 }, + { "id": "overlay_wielded_estoc_inferior", "fg": 6982 }, + { "id": "overlay_wielded_estoc_fake", "fg": 6982 }, + { "id": "overlay_female_wielded_halberd_fake", "fg": 7010 }, + { "id": "overlay_male_wielded_halberd_fake", "fg": 7011 }, + { "id": "overlay_wielded_jian_fake", "fg": 6589 }, + { "id": "overlay_wielded_jian_inferior", "fg": 6589 }, + { "id": "overlay_wielded_katana_fake", "fg": 7029 }, + { "id": "overlay_wielded_katana_inferior", "fg": 7029 }, + { "id": "overlay_wielded_kris_fake", "fg": 7035 }, + { "id": "overlay_wielded_longsword_fake", "fg": 7038 }, + { "id": "overlay_wielded_longsword_inferior", "fg": 7038 }, + { "id": "overlay_female_wielded_lucern_hammerfake", "fg": 7039 }, + { "id": "overlay_male_wielded_lucern_hammerfake", "fg": 7040 }, + { "id": "overlay_wielded_mace_inferior", "fg": 7041 }, + { "id": "overlay_wielded_mace_fake", "fg": 7041 }, + { "id": "overlay_wielded_morningstar_fake", "fg": 7042 }, + { "id": "overlay_wielded_morningstar_inferior", "fg": 7042 }, + { "id": "overlay_female_wielded_naginata_fake", "fg": 6600 }, + { "id": "overlay_male_wielded_naginata_fake", "fg": 6601 }, + { "id": "overlay_female_wielded_naginata_inferior", "fg": 6600 }, + { "id": "overlay_male_wielded_naginata_inferior", "fg": 6601 }, + { "id": "overlay_wielded_nodachi_inferior", "fg": 7095 }, + { "id": "overlay_wielded_nodachi_fake", "fg": 7095 }, + { "id": "overlay_wielded_pike_fake", "fg": 6007 }, + { "id": "overlay_wielded_pike_inferior", "fg": 6007 }, + { "id": "overlay_wielded_rapier_fake", "fg": 7123 }, + { "id": "overlay_wielded_tanto_inferior", "fg": 7236 }, + { "id": "overlay_wielded_tanto_fake", "fg": 7236 }, + { "id": "overlay_wielded_wakizashi_fake", "fg": 7260 }, + { "id": "overlay_wielded_wakizashi_inferior", "fg": 7260 }, + { "id": "overlay_wielded_zweihander_fake", "fg": 7283 }, + { "id": "overlay_wielded_zweihander_inferior", "fg": 7283 }, + { "id": "overlay_female_wielded_1st_aid", "fg": 6572 }, + { "id": "overlay_male_wielded_1st_aid", "fg": 6573 }, + { "id": "overlay_female_wielded_2x4", "fg": 6574 }, + { "id": "overlay_male_wielded_2x4", "fg": 6575 }, + { "id": "overlay_wielded_bowling_axe", "fg": 6576 }, + { "id": "overlay_wielded_battleaxe", "fg": 6577 }, + { "id": "overlay_wielded_knife_butcher", "fg": 6578 }, + { "id": "overlay_female_wielded_butterfly_swords", "fg": 6579 }, + { "id": "overlay_male_wielded_butterfly_swords", "fg": 6580 }, + { "id": "overlay_wielded_cavalry_sabre", "fg": 6581 }, + { "id": "overlay_wielded_sword_crude", "fg": 6582 }, + { "id": "overlay_wielded_cutlass", "fg": 6583 }, + { "id": "overlay_wielded_dao", "fg": 6584 }, + { "id": "overlay_wielded_diveknife", "fg": 6585 }, + { "id": "overlay_female_wielded_glaive", "fg": 6586 }, + { "id": "overlay_male_wielded_glaive", "fg": 6587 }, + { "id": "overlay_wielded_glass_shiv", "fg": 6588 }, + { "id": "overlay_wielded_jian", "fg": 6589 }, + { "id": "overlay_wielded_khopesh", "fg": 6590 }, + { "id": "overlay_wielded_kukri", "fg": 6591 }, + { "id": "overlay_wielded_lajatang", "fg": 6592 }, + { "id": "overlay_wielded_machete", "fg": 6593 }, + { "id": "overlay_female_wielded_makeshift_halberd", "fg": 6594 }, + { "id": "overlay_male_wielded_makeshift_halberd", "fg": 6595 }, + { "id": "overlay_wielded_makeshift_machete", "fg": 6596 }, + { "id": "overlay_wielded_glass_macuahuitl", "fg": 6597 }, + { "id": "overlay_female_wielded_makeshift_scythe_war", "fg": 6598 }, + { "id": "overlay_male_wielded_makeshift_scythe_war", "fg": 6599 }, + { "id": "overlay_female_wielded_naginata", "fg": 6600 }, + { "id": "overlay_male_wielded_naginata", "fg": 6601 }, + { "id": "overlay_wielded_knuckle_katar", "fg": 6602 }, + { "id": "overlay_wielded_scimitar", "fg": 6603 }, + { "id": "overlay_wielded_scythe", "fg": 6604 }, + { "id": "overlay_wielded_survivor_machete", "fg": 6605 }, + { "id": "overlay_wielded_sword_bayonet", "fg": 6606 }, + { "id": "overlay_female_wielded_bagh_nakha", "fg": 6607 }, + { "id": "overlay_male_wielded_bagh_nakha", "fg": 6608 }, + { "id": "overlay_female_wielded_scythe_war", "fg": 6609 }, + { "id": "overlay_male_wielded_scythe_war", "fg": 6610 }, + { "id": "overlay_wielded_sword_xiphos", "fg": 6611 }, + { "id": "overlay_wielded_acoustic_guitar", "fg": 6616 }, + { "id": "overlay_worn_acoustic_guitar", "fg": 6616 }, + { "id": "overlay_female_wielded_stepladder", "fg": 6626 }, + { "id": "overlay_male_wielded_stepladder", "fg": 6627 }, + { "id": "overlay_wielded_arming_sword", "fg": 6628 }, + { "id": [ "overlay_wielded_m16_auto_rifle_var_acr", "overlay_wielded_acr_300blk" ], "fg": 6732 }, + { "id": [ "overlay_wielded_ak47", "overlay_wielded_aksemi" ], "fg": 6642 }, + { "id": [ "overlay_wielded_carbine_flintlock", "overlay_wielded_carbine_flintlock_double" ], "fg": 6660 }, + { "id": [ "overlay_wielded_hk_mp5", "overlay_wielded_hk_mp5_10_semi" ], "fg": 6706 }, + { "id": [ "overlay_wielded_hptjcp", "overlay_wielded_hptjhp" ], "fg": 6714 }, + { "id": [ "overlay_wielded_longrifle_flintlock", "overlay_wielded_rifle_flintlock" ], "fg": 6728 }, + { "id": [ "overlay_wielded_m16a4", "overlay_wielded_m16_auto_rifle_var_m16a3" ], "fg": 6733 }, + { "id": [ "overlay_wielded_m1911", "overlay_wielded_m1911a1_38super" ], "fg": 6738 }, + { "id": [ "overlay_wielded_m249", "overlay_wielded_m249_semi" ], "fg": 6747 }, + { "id": [ "overlay_wielded_m60", "overlay_wielded_m60_semi" ], "fg": 6758 }, + { "id": [ "overlay_wielded_mp40", "overlay_wielded_mp40semi" ], "fg": 6783 }, { "id": [ "overlay_wielded_rifle_9mm", @@ -9968,59 +10011,59 @@ "overlay_wielded_rifle_38", "overlay_wielded_rifle_223" ], - "fg": 6761 - }, - { "id": [ "overlay_wielded_slamfire_shotgun", "overlay_wielded_slamfire_shotgun_d" ], "fg": 6814 }, - { "id": "overlay_wielded_fire_ax", "fg": 6861 }, - { "id": "overlay_wielded_ax", "fg": 6863 }, - { "id": "overlay_wielded_hatchet", "fg": 6862 }, - { "id": "overlay_wielded_bag_canvas", "fg": 6864 }, - { "id": "overlay_wielded_bag_plastic", "fg": 6865 }, - { "id": "overlay_wielded_knife_baselard", "fg": 6866 }, - { "id": "overlay_female_wielded_bat", "fg": 6867 }, - { "id": "overlay_male_wielded_bat", "fg": 6868 }, - { "id": "overlay_female_wielded_bat_metal", "fg": 6869 }, - { "id": "overlay_male_wielded_bat_metal", "fg": 6870 }, - { "id": "overlay_wielded_bone_knife", "fg": 6871 }, - { "id": "overlay_wielded_bottle_glass", "fg": 6872 }, - { "id": "overlay_wielded_bottle_plastic", "fg": 6873 }, - { "id": "overlay_wielded_bottle_plastic_small", "fg": 6874 }, - { "id": "overlay_wielded_compositebow", "fg": 6875 }, - { "id": "overlay_wielded_reflexbow", "fg": 6876 }, - { "id": "overlay_wielded_compgreatbow", "fg": 6877 }, - { "id": "overlay_wielded_compbow", "fg": 6878 }, - { "id": "overlay_wielded_compbow_high", "fg": 6878 }, - { "id": "overlay_wielded_compbow_low", "fg": 6878 }, - { "id": "overlay_wielded_hybridbow", "fg": 6879 }, - { "id": "overlay_wielded_longbow", "fg": 6880 }, - { "id": "overlay_wielded_recurbow", "fg": 6881 }, - { "id": "overlay_wielded_reflexrecurvebow", "fg": 6882 }, - { "id": "overlay_wielded_shortbow", "fg": 6883 }, - { "id": "overlay_wielded_selfbow", "fg": 6884 }, - { "id": "overlay_wielded_box_large", "fg": 6885 }, - { "id": "overlay_wielded_box_medium", "fg": 6886 }, - { "id": "overlay_wielded_box_small", "fg": 6887 }, - { "id": "overlay_wielded_brick", "fg": 6889 }, - { "id": "overlay_wielded_broadsword", "fg": 6890 }, - { "id": "overlay_wielded_broom", "fg": 6891 }, - { "id": "overlay_female_wielded_bwirebat", "fg": 6893 }, - { "id": "overlay_male_wielded_bwirebat", "fg": 6894 }, - { "id": "overlay_wielded_sword_cane", "fg": 6918 }, - { "id": "overlay_wielded_hollow_cane", "fg": 6916 }, - { "id": "overlay_wielded_cane", "fg": 6919 }, - { "id": [ "overlay_female_wielded_cestus", "overlay_female_worn_cestus" ], "fg": 6921 }, - { "id": [ "overlay_male_wielded_cestus", "overlay_male_worn_cestus" ], "fg": 6922 }, - { "id": "overlay_female_wielded_chainsaw_off", "fg": 6923 }, - { "id": "overlay_male_wielded_chainsaw_off", "fg": 6924 }, - { "id": "overlay_wielded_coffeemaker", "fg": 6925 }, - { "id": "overlay_wielded_knife_combat", "fg": 6926 }, - { "id": "overlay_wielded_knife_combat_mod", "fg": 6926 }, - { "id": "overlay_wielded_copper_knife", "fg": 6927 }, - { "id": "overlay_female_wielded_corpse_generic_human", "fg": 6928 }, - { "id": "overlay_male_wielded_corpse_generic_human", "fg": 6929 }, + "fg": 6799 + }, + { "id": [ "overlay_wielded_slamfire_shotgun", "overlay_wielded_slamfire_shotgun_d" ], "fg": 6852 }, + { "id": "overlay_wielded_fire_ax", "fg": 6899 }, + { "id": "overlay_wielded_ax", "fg": 6901 }, + { "id": "overlay_wielded_hatchet", "fg": 6900 }, + { "id": "overlay_wielded_bag_canvas", "fg": 6902 }, + { "id": "overlay_wielded_bag_plastic", "fg": 6903 }, + { "id": "overlay_wielded_knife_baselard", "fg": 6904 }, + { "id": "overlay_female_wielded_bat", "fg": 6905 }, + { "id": "overlay_male_wielded_bat", "fg": 6906 }, + { "id": "overlay_female_wielded_bat_metal", "fg": 6907 }, + { "id": "overlay_male_wielded_bat_metal", "fg": 6908 }, + { "id": "overlay_wielded_bone_knife", "fg": 6909 }, + { "id": "overlay_wielded_bottle_glass", "fg": 6910 }, + { "id": "overlay_wielded_bottle_plastic", "fg": 6911 }, + { "id": "overlay_wielded_bottle_plastic_small", "fg": 6912 }, + { "id": "overlay_wielded_compositebow", "fg": 6913 }, + { "id": "overlay_wielded_reflexbow", "fg": 6914 }, + { "id": "overlay_wielded_compgreatbow", "fg": 6915 }, + { "id": "overlay_wielded_compbow", "fg": 6916 }, + { "id": "overlay_wielded_compbow_high", "fg": 6916 }, + { "id": "overlay_wielded_compbow_low", "fg": 6916 }, + { "id": "overlay_wielded_hybridbow", "fg": 6917 }, + { "id": "overlay_wielded_longbow", "fg": 6918 }, + { "id": "overlay_wielded_recurbow", "fg": 6919 }, + { "id": "overlay_wielded_reflexrecurvebow", "fg": 6920 }, + { "id": "overlay_wielded_shortbow", "fg": 6921 }, + { "id": "overlay_wielded_selfbow", "fg": 6922 }, + { "id": "overlay_wielded_box_large", "fg": 6923 }, + { "id": "overlay_wielded_box_medium", "fg": 6924 }, + { "id": "overlay_wielded_box_small", "fg": 6925 }, + { "id": "overlay_wielded_brick", "fg": 6927 }, + { "id": "overlay_wielded_broadsword", "fg": 6928 }, + { "id": "overlay_wielded_broom", "fg": 6929 }, + { "id": "overlay_female_wielded_bwirebat", "fg": 6931 }, + { "id": "overlay_male_wielded_bwirebat", "fg": 6932 }, + { "id": "overlay_wielded_sword_cane", "fg": 6956 }, + { "id": "overlay_wielded_hollow_cane", "fg": 6954 }, + { "id": "overlay_wielded_cane", "fg": 6957 }, + { "id": [ "overlay_female_wielded_cestus", "overlay_female_worn_cestus" ], "fg": 6959 }, + { "id": [ "overlay_male_wielded_cestus", "overlay_male_worn_cestus" ], "fg": 6960 }, + { "id": "overlay_female_wielded_chainsaw_off", "fg": 6961 }, + { "id": "overlay_male_wielded_chainsaw_off", "fg": 6962 }, + { "id": "overlay_wielded_coffeemaker", "fg": 6963 }, + { "id": "overlay_wielded_knife_combat", "fg": 6964 }, + { "id": "overlay_wielded_knife_combat_mod", "fg": 6964 }, + { "id": "overlay_wielded_copper_knife", "fg": 6965 }, + { "id": "overlay_female_wielded_corpse_generic_human", "fg": 6966 }, + { "id": "overlay_male_wielded_corpse_generic_human", "fg": 6967 }, { "id": [ "overlay_wielded_corpse_mon_ant", "overlay_wielded_corpse_mon_ant_soldier", "overlay_wielded_corpse_mon_ant_queen" ], - "fg": 6931 + "fg": 6969 }, { "id": [ @@ -10028,7 +10071,7 @@ "overlay_wielded_corpse_mon_ant_acid_soldier", "overlay_wielded_corpse_mon_ant_acid_queen" ], - "fg": 6930 + "fg": 6968 }, { "id": [ @@ -10087,7 +10130,7 @@ "overlay_male_wielded_corpse_mon_zombie_prisoner", "overlay_male_wielded_corpse_mon_zombie_military_pilot" ], - "fg": 6933 + "fg": 6971 }, { "id": [ @@ -10146,77 +10189,77 @@ "overlay_female_wielded_corpse_mon_zombie_prisoner", "overlay_female_wielded_corpse_mon_zombie_military_pilot" ], - "fg": 6932 - }, - { "id": "overlay_wielded_cudgel", "fg": 6941 }, - { "id": "overlay_female_wielded_spear_dory", "fg": 6942 }, - { "id": "overlay_male_wielded_spear_dory", "fg": 6943 }, - { "id": "overlay_wielded_estoc", "fg": 6944 }, - { "id": "overlay_wielded_shock_epee", "fg": 6945 }, - { "id": "overlay_wielded_shock_foil", "fg": 6946 }, - { "id": "overlay_wielded_shock_sabre", "fg": 6947 }, - { "id": "overlay_wielded_fencing_epee", "fg": 6948 }, - { "id": "overlay_wielded_fencing_foil", "fg": 6949 }, - { "id": "overlay_wielded_fencing_sabre", "fg": 6950 }, - { "id": "overlay_wielded_fencing_epee_sharpened", "fg": 6951 }, - { "id": "overlay_wielded_fencing_foil_sharpened", "fg": 6952 }, - { "id": "overlay_wielded_fencing_sabre_sharpened", "fg": 6953 }, - { "id": "overlay_wielded_flashlight", "fg": 6955 }, - { "id": "overlay_wielded_heavy_flashlight", "fg": 6956 }, - { "id": "overlay_wielded_spear_forked", "fg": 6957 }, - { "id": "overlay_wielded_glass_shard", "fg": 6958 }, - { "id": "overlay_wielded_grip_hook", "fg": 6971 }, - { "id": "overlay_male_wielded_halberd", "fg": 6973 }, - { "id": "overlay_female_wielded_halberd", "fg": 6972 }, - { "id": "overlay_wielded_crowbar", "fg": 6974 }, - { "id": "overlay_male_wielded_screwdriver", "fg": 6977 }, - { "id": "overlay_female_wielded_screwdriver", "fg": 6976 }, - { "id": "overlay_wielded_shovel", "fg": 6978 }, - { "id": "overlay_wielded_wrench", "fg": 6979 }, - { "id": "overlay_wielded_hammer", "fg": 6975 }, - { "id": "overlay_female_wielded_spear_homemade_halfpike", "fg": 6980 }, - { "id": "overlay_male_wielded_spear_homemade_halfpike", "fg": 6981 }, - { "id": "overlay_wielded_jar_3l_glass", "fg": 6982 }, - { "id": "overlay_wielded_jar_3l_glass_sealed", "fg": 6983 }, - { "id": "overlay_wielded_jar_glass", "fg": 6984 }, - { "id": "overlay_wielded_jar_glass_sealed", "fg": 6985 }, - { "id": "overlay_wielded_javelin", "fg": 6987 }, - { "id": "overlay_wielded_javelin_iron", "fg": 6986 }, - { "id": "overlay_female_wielded_ji", "fg": 6988 }, - { "id": "overlay_male_wielded_ji", "fg": 6989 }, - { "id": "overlay_wielded_jug_plastic", "fg": 6990 }, - { "id": "overlay_wielded_katana", "fg": 6991 }, - { "id": "overlay_wielded_kirpan", "fg": 6992 }, - { "id": "overlay_female_wielded_knuckle_nail", "fg": 6993 }, - { "id": "overlay_male_wielded_knuckle_nail", "fg": 6994 }, - { "id": "overlay_female_wielded_knuckle_steel", "fg": 6995 }, - { "id": "overlay_male_wielded_knuckle_steel", "fg": 6996 }, - { "id": "overlay_wielded_kris", "fg": 6997 }, - { "id": "overlay_wielded_shillelagh_weighted", "fg": 6998 }, - { "id": "overlay_wielded_log", "fg": 6999 }, - { "id": "overlay_wielded_longsword", "fg": 7000 }, - { "id": "overlay_male_wielded_lucern_hammer", "fg": 7002 }, - { "id": "overlay_female_wielded_lucern_hammer", "fg": 7001 }, - { "id": "overlay_wielded_mace", "fg": 7003 }, - { "id": "overlay_wielded_morningstar", "fg": 7004 }, - { "id": "overlay_wielded_makeshift_crowbar", "fg": 7005 }, - { "id": "overlay_wielded_makeshift_knife", "fg": 7006 }, - { "id": "overlay_wielded_makeshift_sap", "fg": 7007 }, - { "id": "overlay_wielded_antibiotics", "fg": 7010 }, - { "id": "overlay_wielded_weak_antibiotic", "fg": 7022 }, - { "id": "overlay_wielded_strong_antibiotic", "fg": 7019 }, - { "id": "overlay_wielded_calcium_tablet", "fg": 7013 }, - { "id": "overlay_wielded_vitamins", "fg": 7021 }, - { "id": "overlay_wielded_gummy_vitamins", "fg": 7014 }, - { "id": "overlay_wielded_antifungal", "fg": 7011 }, - { "id": "overlay_wielded_antiparasitic", "fg": 7012 }, - { "id": "overlay_wielded_iodine", "fg": 7015 }, - { "id": "overlay_wielded_prussian_blue", "fg": 7018 }, - { "id": "overlay_wielded_tramadol", "fg": 7020 }, - { "id": "overlay_wielded_oxycodone", "fg": 7017 }, - { "id": "overlay_female_wielded_mjolnir", "fg": 7023 }, - { "id": "overlay_male_wielded_mjolnir", "fg": 7024 }, - { "id": "overlay_wielded_mop", "fg": 7025 }, + "fg": 6970 + }, + { "id": "overlay_wielded_cudgel", "fg": 6979 }, + { "id": "overlay_female_wielded_spear_dory", "fg": 6980 }, + { "id": "overlay_male_wielded_spear_dory", "fg": 6981 }, + { "id": "overlay_wielded_estoc", "fg": 6982 }, + { "id": "overlay_wielded_shock_epee", "fg": 6983 }, + { "id": "overlay_wielded_shock_foil", "fg": 6984 }, + { "id": "overlay_wielded_shock_sabre", "fg": 6985 }, + { "id": "overlay_wielded_fencing_epee", "fg": 6986 }, + { "id": "overlay_wielded_fencing_foil", "fg": 6987 }, + { "id": "overlay_wielded_fencing_sabre", "fg": 6988 }, + { "id": "overlay_wielded_fencing_epee_sharpened", "fg": 6989 }, + { "id": "overlay_wielded_fencing_foil_sharpened", "fg": 6990 }, + { "id": "overlay_wielded_fencing_sabre_sharpened", "fg": 6991 }, + { "id": "overlay_wielded_flashlight", "fg": 6993 }, + { "id": "overlay_wielded_heavy_flashlight", "fg": 6994 }, + { "id": "overlay_wielded_spear_forked", "fg": 6995 }, + { "id": "overlay_wielded_glass_shard", "fg": 6996 }, + { "id": "overlay_wielded_grip_hook", "fg": 7009 }, + { "id": "overlay_male_wielded_halberd", "fg": 7011 }, + { "id": "overlay_female_wielded_halberd", "fg": 7010 }, + { "id": "overlay_wielded_crowbar", "fg": 7012 }, + { "id": "overlay_male_wielded_screwdriver", "fg": 7015 }, + { "id": "overlay_female_wielded_screwdriver", "fg": 7014 }, + { "id": "overlay_wielded_shovel", "fg": 7016 }, + { "id": "overlay_wielded_wrench", "fg": 7017 }, + { "id": "overlay_wielded_hammer", "fg": 7013 }, + { "id": "overlay_female_wielded_spear_homemade_halfpike", "fg": 7018 }, + { "id": "overlay_male_wielded_spear_homemade_halfpike", "fg": 7019 }, + { "id": "overlay_wielded_jar_3l_glass", "fg": 7020 }, + { "id": "overlay_wielded_jar_3l_glass_sealed", "fg": 7021 }, + { "id": "overlay_wielded_jar_glass", "fg": 7022 }, + { "id": "overlay_wielded_jar_glass_sealed", "fg": 7023 }, + { "id": "overlay_wielded_javelin", "fg": 7025 }, + { "id": "overlay_wielded_javelin_iron", "fg": 7024 }, + { "id": "overlay_female_wielded_ji", "fg": 7026 }, + { "id": "overlay_male_wielded_ji", "fg": 7027 }, + { "id": "overlay_wielded_jug_plastic", "fg": 7028 }, + { "id": "overlay_wielded_katana", "fg": 7029 }, + { "id": "overlay_wielded_kirpan", "fg": 7030 }, + { "id": "overlay_female_wielded_knuckle_nail", "fg": 7031 }, + { "id": "overlay_male_wielded_knuckle_nail", "fg": 7032 }, + { "id": "overlay_female_wielded_knuckle_steel", "fg": 7033 }, + { "id": "overlay_male_wielded_knuckle_steel", "fg": 7034 }, + { "id": "overlay_wielded_kris", "fg": 7035 }, + { "id": "overlay_wielded_shillelagh_weighted", "fg": 7036 }, + { "id": "overlay_wielded_log", "fg": 7037 }, + { "id": "overlay_wielded_longsword", "fg": 7038 }, + { "id": "overlay_male_wielded_lucern_hammer", "fg": 7040 }, + { "id": "overlay_female_wielded_lucern_hammer", "fg": 7039 }, + { "id": "overlay_wielded_mace", "fg": 7041 }, + { "id": "overlay_wielded_morningstar", "fg": 7042 }, + { "id": "overlay_wielded_makeshift_crowbar", "fg": 7043 }, + { "id": "overlay_wielded_makeshift_knife", "fg": 7044 }, + { "id": "overlay_wielded_makeshift_sap", "fg": 7045 }, + { "id": "overlay_wielded_antibiotics", "fg": 7048 }, + { "id": "overlay_wielded_weak_antibiotic", "fg": 7060 }, + { "id": "overlay_wielded_strong_antibiotic", "fg": 7057 }, + { "id": "overlay_wielded_calcium_tablet", "fg": 7051 }, + { "id": "overlay_wielded_vitamins", "fg": 7059 }, + { "id": "overlay_wielded_gummy_vitamins", "fg": 7052 }, + { "id": "overlay_wielded_antifungal", "fg": 7049 }, + { "id": "overlay_wielded_antiparasitic", "fg": 7050 }, + { "id": "overlay_wielded_iodine", "fg": 7053 }, + { "id": "overlay_wielded_prussian_blue", "fg": 7056 }, + { "id": "overlay_wielded_tramadol", "fg": 7058 }, + { "id": "overlay_wielded_oxycodone", "fg": 7055 }, + { "id": "overlay_female_wielded_mjolnir", "fg": 7061 }, + { "id": "overlay_male_wielded_mjolnir", "fg": 7062 }, + { "id": "overlay_wielded_mop", "fg": 7063 }, { "id": [ "overlay_wielded_tourniquet_upper", @@ -10224,610 +10267,610 @@ "overlay_wielded_tourniquet_lower", "overlay_wielded_tourniquet_lower_XL" ], - "fg": 7051 - }, - { "id": "overlay_female_wielded_nailbat", "fg": 7053 }, - { "id": "overlay_male_wielded_nailbat", "fg": 7054 }, - { "id": "overlay_female_wielded_nailboard", "fg": 7055 }, - { "id": "overlay_male_wielded_nailboard", "fg": 7056 }, - { "id": "overlay_wielded_nodachi", "fg": 7057 }, - { "id": "overlay_male_wielded_2h_flail_wood", "fg": 7059 }, - { "id": "overlay_female_wielded_2h_flail_wood", "fg": 7058 }, - { "id": "overlay_male_wielded_pillow", "fg": 7063 }, - { "id": "overlay_female_wielded_pillow", "fg": 7062 }, - { "id": "overlay_male_wielded_down_pillow", "fg": 7061 }, - { "id": "overlay_female_wielded_down_pillow", "fg": 7060 }, - { "id": "overlay_wielded_pipe", "fg": 7064 }, - { "id": "overlay_wielded_pitchfork", "fg": 7065 }, - { "id": "overlay_wielded_sharp_toothbrush", "fg": 7066 }, - { "id": "overlay_wielded_pockknife", "fg": 7067 }, - { "id": "overlay_female_wielded_pot", "fg": 7070 }, - { "id": "overlay_male_wielded_pot", "fg": 7071 }, - { "id": "overlay_female_wielded_pot_copper", "fg": 7072 }, - { "id": "overlay_male_wielded_pot_copper", "fg": 7073 }, - { "id": "overlay_wielded_punch_dagger", "fg": 7074 }, - { "id": "overlay_female_wielded_qiang", "fg": 7075 }, - { "id": "overlay_male_wielded_qiang", "fg": 7076 }, - { "id": "overlay_female_wielded_rag", "fg": 7083 }, - { "id": "overlay_male_wielded_rag", "fg": 7084 }, - { "id": "overlay_wielded_rapier", "fg": 7085 }, - { "id": "overlay_wielded_rebar", "fg": 7086 }, - { "id": "overlay_wielded_knife_rm42", "fg": 7087 }, - { "id": "overlay_wielded_rock", "fg": 7088 }, - { "id": "overlay_wielded_rock_sock", "fg": 7089 }, - { "id": "overlay_wielded_rolling_pin", "fg": 7090 }, - { "id": "overlay_wielded_scissors", "fg": 7091 }, - { "id": "overlay_wielded_sharp_rock", "fg": 7092 }, - { "id": "overlay_wielded_shillelagh", "fg": 7093 }, + "fg": 7089 + }, + { "id": "overlay_female_wielded_nailbat", "fg": 7091 }, + { "id": "overlay_male_wielded_nailbat", "fg": 7092 }, + { "id": "overlay_female_wielded_nailboard", "fg": 7093 }, + { "id": "overlay_male_wielded_nailboard", "fg": 7094 }, + { "id": "overlay_wielded_nodachi", "fg": 7095 }, + { "id": "overlay_male_wielded_2h_flail_wood", "fg": 7097 }, + { "id": "overlay_female_wielded_2h_flail_wood", "fg": 7096 }, + { "id": "overlay_male_wielded_pillow", "fg": 7101 }, + { "id": "overlay_female_wielded_pillow", "fg": 7100 }, + { "id": "overlay_male_wielded_down_pillow", "fg": 7099 }, + { "id": "overlay_female_wielded_down_pillow", "fg": 7098 }, + { "id": "overlay_wielded_pipe", "fg": 7102 }, + { "id": "overlay_wielded_pitchfork", "fg": 7103 }, + { "id": "overlay_wielded_sharp_toothbrush", "fg": 7104 }, + { "id": "overlay_wielded_pockknife", "fg": 7105 }, + { "id": "overlay_female_wielded_pot", "fg": 7108 }, + { "id": "overlay_male_wielded_pot", "fg": 7109 }, + { "id": "overlay_female_wielded_pot_copper", "fg": 7110 }, + { "id": "overlay_male_wielded_pot_copper", "fg": 7111 }, + { "id": "overlay_wielded_punch_dagger", "fg": 7112 }, + { "id": "overlay_female_wielded_qiang", "fg": 7113 }, + { "id": "overlay_male_wielded_qiang", "fg": 7114 }, + { "id": "overlay_female_wielded_rag", "fg": 7121 }, + { "id": "overlay_male_wielded_rag", "fg": 7122 }, + { "id": "overlay_wielded_rapier", "fg": 7123 }, + { "id": "overlay_wielded_rebar", "fg": 7124 }, + { "id": "overlay_wielded_knife_rm42", "fg": 7125 }, + { "id": "overlay_wielded_rock", "fg": 7126 }, + { "id": "overlay_wielded_rock_sock", "fg": 7127 }, + { "id": "overlay_wielded_rolling_pin", "fg": 7128 }, + { "id": "overlay_wielded_scissors", "fg": 7129 }, + { "id": "overlay_wielded_sharp_rock", "fg": 7130 }, + { "id": "overlay_wielded_shillelagh", "fg": 7131 }, { "id": "overlay_female_wielded_cigar_lit", "fg": [ - { "weight": 14, "sprite": 7096 }, - { "weight": 14, "sprite": 7097 }, - { "weight": 14, "sprite": 7098 }, - { "weight": 14, "sprite": 7099 }, - { "weight": 14, "sprite": 7100 }, - { "weight": 14, "sprite": 7101 }, - { "weight": 14, "sprite": 7102 } + { "weight": 14, "sprite": 7134 }, + { "weight": 14, "sprite": 7135 }, + { "weight": 14, "sprite": 7136 }, + { "weight": 14, "sprite": 7137 }, + { "weight": 14, "sprite": 7138 }, + { "weight": 14, "sprite": 7139 }, + { "weight": 14, "sprite": 7140 } ], "animated": true }, { "id": "overlay_male_wielded_cigar_lit", "fg": [ - { "weight": 14, "sprite": 7105 }, - { "weight": 14, "sprite": 7106 }, - { "weight": 14, "sprite": 7107 }, - { "weight": 14, "sprite": 7108 }, - { "weight": 14, "sprite": 7109 }, - { "weight": 14, "sprite": 7110 }, - { "weight": 14, "sprite": 7111 } + { "weight": 14, "sprite": 7143 }, + { "weight": 14, "sprite": 7144 }, + { "weight": 14, "sprite": 7145 }, + { "weight": 14, "sprite": 7146 }, + { "weight": 14, "sprite": 7147 }, + { "weight": 14, "sprite": 7148 }, + { "weight": 14, "sprite": 7149 } ], "animated": true }, { "id": "overlay_female_wielded_cig_lit", "fg": [ - { "weight": 14, "sprite": 7114 }, - { "weight": 14, "sprite": 7115 }, - { "weight": 14, "sprite": 7116 }, - { "weight": 14, "sprite": 7117 }, - { "weight": 14, "sprite": 7118 }, - { "weight": 14, "sprite": 7119 }, - { "weight": 14, "sprite": 7120 } + { "weight": 14, "sprite": 7152 }, + { "weight": 14, "sprite": 7153 }, + { "weight": 14, "sprite": 7154 }, + { "weight": 14, "sprite": 7155 }, + { "weight": 14, "sprite": 7156 }, + { "weight": 14, "sprite": 7157 }, + { "weight": 14, "sprite": 7158 } ], "animated": true }, { "id": "overlay_male_wielded_cig_lit", "fg": [ - { "weight": 14, "sprite": 7123 }, - { "weight": 14, "sprite": 7124 }, - { "weight": 14, "sprite": 7125 }, - { "weight": 14, "sprite": 7126 }, - { "weight": 14, "sprite": 7127 }, - { "weight": 14, "sprite": 7128 }, - { "weight": 14, "sprite": 7129 } + { "weight": 14, "sprite": 7161 }, + { "weight": 14, "sprite": 7162 }, + { "weight": 14, "sprite": 7163 }, + { "weight": 14, "sprite": 7164 }, + { "weight": 14, "sprite": 7165 }, + { "weight": 14, "sprite": 7166 }, + { "weight": 14, "sprite": 7167 } ], "animated": true }, { "id": "overlay_female_wielded_joint_lit", "fg": [ - { "weight": 14, "sprite": 7131 }, - { "weight": 14, "sprite": 7132 }, - { "weight": 14, "sprite": 7133 }, - { "weight": 14, "sprite": 7134 }, - { "weight": 14, "sprite": 7135 }, - { "weight": 14, "sprite": 7136 }, - { "weight": 14, "sprite": 7137 } + { "weight": 14, "sprite": 7169 }, + { "weight": 14, "sprite": 7170 }, + { "weight": 14, "sprite": 7171 }, + { "weight": 14, "sprite": 7172 }, + { "weight": 14, "sprite": 7173 }, + { "weight": 14, "sprite": 7174 }, + { "weight": 14, "sprite": 7175 } ], "animated": true }, { "id": "overlay_male_wielded_joint_lit", "fg": [ - { "weight": 14, "sprite": 7140 }, - { "weight": 14, "sprite": 7141 }, - { "weight": 14, "sprite": 7142 }, - { "weight": 14, "sprite": 7143 }, - { "weight": 14, "sprite": 7144 }, - { "weight": 14, "sprite": 7145 }, - { "weight": 14, "sprite": 7146 } + { "weight": 14, "sprite": 7178 }, + { "weight": 14, "sprite": 7179 }, + { "weight": 14, "sprite": 7180 }, + { "weight": 14, "sprite": 7181 }, + { "weight": 14, "sprite": 7182 }, + { "weight": 14, "sprite": 7183 }, + { "weight": 14, "sprite": 7184 } ], "animated": true }, { "id": "overlay_female_wielded_pipe_tobacco", "fg": [ - { "weight": 14, "sprite": 7148 }, - { "weight": 14, "sprite": 7149 }, - { "weight": 14, "sprite": 7150 }, - { "weight": 14, "sprite": 7151 }, - { "weight": 14, "sprite": 7152 }, - { "weight": 14, "sprite": 7153 }, - { "weight": 14, "sprite": 7154 } + { "weight": 14, "sprite": 7186 }, + { "weight": 14, "sprite": 7187 }, + { "weight": 14, "sprite": 7188 }, + { "weight": 14, "sprite": 7189 }, + { "weight": 14, "sprite": 7190 }, + { "weight": 14, "sprite": 7191 }, + { "weight": 14, "sprite": 7192 } ], "animated": true }, { "id": "overlay_male_wielded_pipe_tobacco", "fg": [ - { "weight": 14, "sprite": 7155 }, - { "weight": 14, "sprite": 7156 }, - { "weight": 14, "sprite": 7157 }, - { "weight": 14, "sprite": 7158 }, - { "weight": 14, "sprite": 7159 }, - { "weight": 14, "sprite": 7160 }, - { "weight": 14, "sprite": 7161 } + { "weight": 14, "sprite": 7193 }, + { "weight": 14, "sprite": 7194 }, + { "weight": 14, "sprite": 7195 }, + { "weight": 14, "sprite": 7196 }, + { "weight": 14, "sprite": 7197 }, + { "weight": 14, "sprite": 7198 }, + { "weight": 14, "sprite": 7199 } ], "animated": true }, - { "id": "overlay_male_wielded_pointy_stick", "fg": 7163 }, - { "id": "overlay_female_wielded_pointy_stick", "fg": 7162 }, - { "id": "overlay_male_wielded_spear_wood", "fg": 7179 }, - { "id": "overlay_female_wielded_spear_wood", "fg": 7178 }, - { "id": "overlay_male_wielded_spear_spike", "fg": 7175 }, - { "id": "overlay_female_wielded_spear_spike", "fg": 7174 }, - { "id": "overlay_male_wielded_spear_knife", "fg": 7167 }, - { "id": "overlay_female_wielded_spear_knife", "fg": 7166 }, - { "id": "overlay_male_wielded_spear_knife_superior", "fg": 7169 }, - { "id": "overlay_female_wielded_spear_knife_superior", "fg": 7168 }, - { "id": "overlay_male_wielded_spear_rebar", "fg": 7173 }, - { "id": "overlay_female_wielded_spear_rebar", "fg": 7172 }, - { "id": "overlay_male_wielded_spear_pipe", "fg": 7171 }, - { "id": "overlay_female_wielded_spear_pipe", "fg": 7170 }, - { "id": "overlay_male_wielded_spear_steel", "fg": 7177 }, - { "id": "overlay_female_wielded_spear_steel", "fg": 7176 }, - { "id": "overlay_male_wielded_spear_copper", "fg": 7165 }, - { "id": "overlay_female_wielded_spear_copper", "fg": 7164 }, - { "id": "overlay_female_wielded_splinter", "fg": 7180 }, - { "id": "overlay_male_wielded_splinter", "fg": 7181 }, - { "id": "overlay_wielded_knife_steak", "fg": 7182 }, - { "id": "overlay_wielded_steel_chunk", "fg": 7183 }, - { "id": "overlay_wielded_steel_lump", "fg": 7184 }, - { "id": "overlay_female_wielded_stick", "fg": 7185 }, - { "id": "overlay_male_wielded_stick", "fg": 7186 }, - { "id": "overlay_female_wielded_stick_long", "fg": 7187 }, - { "id": "overlay_male_wielded_stick_long", "fg": 7188 }, - { "id": "overlay_female_wielded_primitive_hammer", "fg": 7189 }, - { "id": "overlay_male_wielded_primitive_hammer", "fg": 7190 }, - { "id": "overlay_female_wielded_spear_stone", "fg": 7191 }, - { "id": "overlay_male_wielded_spear_stone", "fg": 7192 }, - { "id": "overlay_wielded_knife_rambo", "fg": 7193 }, - { "id": "overlay_female_wielded_spear_survivor", "fg": 7194 }, - { "id": "overlay_male_wielded_spear_survivor", "fg": 7195 }, - { "id": "overlay_wielded_switchblade", "fg": 7196 }, - { "id": "overlay_wielded_tanto", "fg": 7198 }, - { "id": "overlay_female_wielded_teapot", "fg": 7199 }, - { "id": "overlay_male_wielded_teapot", "fg": 7200 }, - { "id": "overlay_female_wielded_television", "fg": 7201 }, - { "id": "overlay_male_wielded_television", "fg": 7202 }, - { "id": "overlay_female_wielded_thermos", "fg": 7203 }, - { "id": "overlay_male_wielded_thermos", "fg": 7204 }, - { "id": "overlay_wielded_boltcutters", "fg": 7205 }, - { "id": "overlay_wielded_e_tool", "fg": 7207 }, - { "id": "overlay_wielded_halligan", "fg": 7208 }, - { "id": "overlay_wielded_jackhammer", "fg": 7210 }, - { "id": "overlay_wielded_elec_jackhammer", "fg": 7210 }, - { "id": "overlay_wielded_lobotomizer", "fg": 7211 }, - { "id": "overlay_wielded_makeshift_axe", "fg": 7212 }, - { "id": "overlay_wielded_ny_hook", "fg": 7213 }, - { "id": "overlay_wielded_pickaxe", "fg": 7214 }, - { "id": "overlay_wielded_hammer_sledge_engineer", "fg": 7215 }, - { "id": "overlay_wielded_hammer_sledge_heavy", "fg": 7216 }, - { "id": "overlay_wielded_hammer_sledge_short", "fg": 7217 }, - { "id": "overlay_wielded_hammer_sledge", "fg": 7218 }, - { "id": "overlay_wielded_g_shovel", "fg": 7219 }, - { "id": "overlay_wielded_primitive_shovel", "fg": 7220 }, - { "id": "overlay_wielded_knife_trench", "fg": 7221 }, - { "id": "overlay_wielded_wakizashi", "fg": 7222 }, - { "id": "overlay_male_wielded_2h_flail_steel", "fg": 7224 }, - { "id": "overlay_female_wielded_2h_flail_steel", "fg": 7223 }, - { "id": "overlay_wielded_warhammer", "fg": 7225 }, - { "id": "overlay_wielded_bolas", "fg": 7226 }, - { "id": "overlay_wielded_bullwhip", "fg": 7227 }, - { "id": "overlay_female_wielded_homewrecker", "fg": 7228 }, - { "id": "overlay_male_wielded_homewrecker", "fg": 7229 }, - { "id": "overlay_wielded_lawn_dart", "fg": 7230 }, - { "id": "overlay_wielded_net", "fg": 7231 }, - { "id": "overlay_wielded_bullwhip_razor", "fg": 7232 }, - { "id": "overlay_wielded_sling", 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"fg": 7435 }, { "id": [ "overlay_male_worn_rifle_case_soft_leather", "overlay_male_worn_rifle_case_soft_leather_2", "overlay_male_worn_rifle_case_xl_soft_leather" ], - "fg": 7398 - }, - { "id": "overlay_female_worn_rucksack", "fg": 7400 }, - { "id": "overlay_male_worn_rucksack", "fg": 7401 }, - { "id": "overlay_worn_bead_necklace", "fg": 7403 }, - { "id": "overlay_worn_bead_bracelet", "fg": 7402 }, - { "id": "overlay_worn_leather_belt", "fg": 7413 }, - { "id": "overlay_worn_police_belt", "fg": 7435 }, - { "id": "overlay_worn_tool_belt", "fg": 7440 }, - { "id": "overlay_worn_webbing_belt", "fg": 7442 }, - { "id": "overlay_worn_briefcase", "fg": 7406 }, - { "id": "overlay_wielded_briefcase", "fg": 7406 }, - { "id": "overlay_worn_briefcase_smg", "fg": 7406 }, - { "id": "overlay_wielded_briefcase_smg", "fg": 7406 }, - { "id": "overlay_worn_hk_briefcase", "fg": 7406 }, - { "id": "overlay_wielded_hk_briefcase", "fg": 7406 }, - { "id": "overlay_female_worn_wearable_light", "fg": 7409 }, - { 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"id": "overlay_female_worn_straw_hat", "fg": 7659 }, - { "id": "overlay_male_worn_straw_hat", "fg": 7660 }, - { "id": "overlay_female_worn_10gal_hat", "fg": 7661 }, - { "id": "overlay_male_worn_10gal_hat", "fg": 7662 }, - { "id": "overlay_female_worn_tophat", "fg": 7663 }, - { "id": "overlay_male_worn_tophat", "fg": 7664 }, - { "id": "overlay_male_worn_turban", "fg": 7666 }, - { "id": "overlay_female_worn_turban", "fg": 7665 }, - { "id": "overlay_female_worn_blazer", "fg": 7669 }, - { "id": "overlay_male_worn_blazer", "fg": 7670 }, - { "id": "overlay_female_worn_bunker_coat", "fg": 7671 }, - { "id": "overlay_male_worn_bunker_coat", "fg": 7672 }, - { "id": "overlay_female_worn_coat_lab", "fg": 7673 }, - { "id": "overlay_male_worn_coat_lab", "fg": 7674 }, - { "id": "overlay_female_worn_coat_rain", "fg": 7675 }, - { "id": "overlay_male_worn_coat_rain", "fg": 7676 }, - { "id": "overlay_female_worn_coat_winter", "fg": 7677 }, - { "id": "overlay_male_worn_coat_winter", "fg": 7678 }, - { "id": "overlay_female_worn_duster", "fg": 7679 }, - { "id": "overlay_male_worn_duster", "fg": 7680 }, - { "id": "overlay_female_worn_jacket_flannel", "fg": 7685 }, - { "id": "overlay_male_worn_jacket_flannel", "fg": 7686 }, - { "id": "overlay_female_worn_jacket_jean", "fg": 7687 }, - { "id": "overlay_male_worn_jacket_jean", "fg": 7688 }, - { "id": "overlay_female_worn_jacket_light", "fg": 7691 }, - { "id": "overlay_male_worn_jacket_light", "fg": 7692 }, - { "id": "overlay_female_worn_jacket_evac", "fg": 7683 }, - { "id": "overlay_male_worn_jacket_evac", "fg": 7684 }, - { "id": "overlay_female_worn_jacket_leather", "fg": 7693 }, - { "id": "overlay_male_worn_jacket_leather", "fg": 7694 }, - { "id": "overlay_female_worn_jacket_leather_red", "fg": 7689 }, - { "id": "overlay_male_worn_jacket_leather_red", "fg": 7690 }, - { "id": "overlay_female_worn_ski_jacket", "fg": 7695 }, - { "id": "overlay_male_worn_ski_jacket", "fg": 7696 }, - { "id": "overlay_female_worn_jacket_windbreaker", "fg": 7701 }, - { "id": "overlay_male_worn_jacket_windbreaker", "fg": 7702 }, - { "id": "overlay_female_worn_winter_jacket_army", "fg": 7667 }, - { "id": "overlay_male_worn_winter_jacket_army", "fg": 7668 }, - { "id": "overlay_female_worn_jacket_army", "fg": 7681 }, - { "id": "overlay_male_worn_jacket_army", "fg": 7682 }, - { "id": "overlay_female_worn_trenchcoat", "fg": 7697 }, - { "id": "overlay_male_worn_trenchcoat", "fg": 7698 }, - { "id": "overlay_female_worn_waistcoat", "fg": 7699 }, - { "id": "overlay_male_worn_waistcoat", "fg": 7700 }, - { "id": "overlay_female_worn_peacoat", "fg": 7703 }, - { "id": "overlay_male_worn_peacoat", "fg": 7704 }, - { "id": "overlay_female_worn_poncho", "fg": 7705 }, - { "id": "overlay_male_worn_poncho", "fg": 7706 }, - { "id": "overlay_worn_badge_swat", "fg": 7707 }, - { "id": "overlay_female_worn_barrette", "fg": 7708 }, - { "id": "overlay_male_worn_barrette", "fg": 7709 }, - { "id": "overlay_female_worn_badge_deputy", "fg": 7710 }, - { "id": "overlay_male_worn_badge_deputy", "fg": 7711 }, + "fg": 7436 + }, + { "id": "overlay_female_worn_rucksack", "fg": 7438 }, + { "id": "overlay_male_worn_rucksack", "fg": 7439 }, + { "id": "overlay_worn_bead_necklace", "fg": 7441 }, + { "id": "overlay_worn_bead_bracelet", "fg": 7440 }, + { "id": "overlay_worn_leather_belt", "fg": 7451 }, + { "id": "overlay_worn_police_belt", "fg": 7473 }, + { "id": "overlay_worn_tool_belt", "fg": 7478 }, + { "id": "overlay_worn_webbing_belt", "fg": 7480 }, + { "id": "overlay_worn_briefcase", "fg": 7444 }, + { "id": "overlay_wielded_briefcase", "fg": 7444 }, + { "id": "overlay_worn_briefcase_smg", "fg": 7444 }, + { "id": "overlay_wielded_briefcase_smg", "fg": 7444 }, + { "id": "overlay_worn_hk_briefcase", "fg": 7444 }, + { "id": "overlay_wielded_hk_briefcase", "fg": 7444 }, + { "id": "overlay_female_worn_wearable_light", "fg": 7447 }, + { "id": "overlay_male_worn_wearable_light", "fg": 7448 }, + { "id": "overlay_female_worn_wearable_light_on", "fg": 7447 }, + { "id": "overlay_male_worn_wearable_light_on", "fg": 7448 }, + { "id": "overlay_female_worn_survivor_light", "fg": 7447 }, + { "id": "overlay_male_worn_survivor_light", "fg": 7448 }, + { "id": "overlay_female_worn_survivor_light_on", "fg": 7447 }, + { "id": "overlay_male_worn_survivor_light_on", "fg": 7448 }, + { "id": "overlay_female_worn_holster", "fg": 7449 }, + { "id": "overlay_male_worn_holster", "fg": 7450 }, + { "id": "overlay_female_worn_legpouch_large", "fg": 7452 }, + { "id": "overlay_male_worn_legpouch_large", "fg": 7453 }, + { "id": "overlay_female_worn_legrig", "fg": 7454 }, + { "id": "overlay_male_worn_legrig", "fg": 7455 }, + { "id": "overlay_worn_judo_belt_black", "fg": 7442 }, + { "id": "overlay_worn_judo_belt_blue", "fg": 7443 }, + { "id": "overlay_worn_judo_belt_brown", "fg": 7445 }, + { "id": "overlay_worn_judo_belt_green", "fg": 7446 }, + { "id": "overlay_worn_judo_belt_orange", "fg": 7456 }, + { "id": "overlay_worn_judo_belt_white", "fg": 7481 }, + { "id": "overlay_worn_judo_belt_yellow", "fg": 7482 }, + { "id": "overlay_female_worn_ragpouch", "fg": 7474 }, + { "id": "overlay_male_worn_ragpouch", "fg": 7475 }, + { "id": "overlay_female_worn_tacvest", "fg": 7476 }, + { "id": "overlay_male_worn_tacvest", "fg": 7477 }, + { "id": "overlay_worn_wearable_light", "fg": 7479 }, + { "id": "overlay_female_worn_dinosuit", "fg": 7483 }, + { "id": "overlay_male_worn_dinosuit", "fg": 7484 }, + { "id": "overlay_female_worn_hazmat_suit", "fg": 7485 }, + { "id": "overlay_male_worn_hazmat_suit", "fg": 7486 }, + { "id": "overlay_female_worn_judo_gi", "fg": 7487 }, + { "id": "overlay_male_worn_judo_gi", "fg": 7488 }, + { "id": "overlay_female_worn_jumpsuit", "fg": 7489 }, + { "id": "overlay_male_worn_jumpsuit", "fg": 7490 }, + { "id": "overlay_female_worn_karate_gi", "fg": 7491 }, + { "id": "overlay_male_worn_karate_gi", "fg": 7492 }, + { "id": "overlay_female_worn_robofac_jumpsuit", "fg": 7499 }, + { "id": "overlay_male_worn_robofac_jumpsuit", "fg": 7500 }, + { "id": "overlay_female_worn_suit", "fg": 7501 }, + { "id": "overlay_male_worn_suit", "fg": 7502 }, + { "id": "overlay_female_worn_touring_suit", "fg": 7503 }, + { "id": "overlay_male_worn_touring_suit", "fg": 7504 }, + { "id": "overlay_female_worn_boots", "fg": 7508 }, + { "id": "overlay_male_worn_boots", "fg": 7513 }, + { "id": "overlay_female_worn_boots_bunker", "fg": 7505 }, + { "id": "overlay_male_worn_boots_bunker", "fg": 7506 }, + { "id": "overlay_female_worn_boots_fur", "fg": 7509 }, + { "id": "overlay_male_worn_boots_fur", "fg": 7510 }, + { "id": "overlay_female_worn_boots_hiking", "fg": 7511 }, + { "id": "overlay_male_worn_boots_hiking", "fg": 7512 }, + { "id": "overlay_female_worn_boots_rubber", "fg": 7514 }, + { "id": "overlay_male_worn_boots_rubber", "fg": 7515 }, + { "id": "overlay_female_worn_boots_steel", "fg": 7516 }, + { "id": "overlay_male_worn_boots_steel", "fg": 7517 }, + { "id": "overlay_female_worn_boots_western", "fg": 7518 }, + { "id": "overlay_male_worn_boots_western", "fg": 7519 }, + { "id": "overlay_female_worn_boots_winter", "fg": 7520 }, + { "id": "overlay_male_worn_boots_winter", "fg": 7521 }, + { "id": "overlay_female_worn_motorbike_boots", "fg": 7522 }, + { "id": "overlay_male_worn_motorbike_boots", "fg": 7523 }, + { "id": "overlay_worn_boots_combat", "fg": 7507 }, + { "id": "overlay_male_worn_cape_fp", "fg": 7556 }, + { "id": "overlay_female_worn_cape_fp", "fg": 7555 }, + { "id": "overlay_male_worn_cloak", "fg": 7562 }, + { "id": "overlay_female_worn_cloak", "fg": 7557 }, + { "id": "overlay_male_worn_cloak_wool", "fg": 7564 }, + { "id": "overlay_female_worn_cloak_wool", "fg": 7563 }, + { "id": "overlay_male_worn_cloak_leather", "fg": 7561 }, + { "id": "overlay_female_worn_cloak_leather", "fg": 7560 }, + { "id": "overlay_male_worn_cloak_fur", "fg": 7559 }, + { "id": "overlay_female_worn_cloak_fur", "fg": 7558 }, + { "id": "overlay_female_worn_dress", "fg": 7582 }, + { "id": "overlay_male_worn_dress", "fg": 7583 }, + { "id": "overlay_female_worn_sundress", "fg": 7590 }, + { "id": "overlay_male_worn_sundress", "fg": 7591 }, + { "id": "overlay_female_worn_maid_hat", "fg": 7687 }, + { "id": "overlay_female_worn_maid_dress", "fg": 7584 }, + { "id": "overlay_male_worn_maid_hat", "fg": 7688 }, + { "id": "overlay_male_worn_maid_dress", "fg": 7585 }, + { "id": "overlay_female_worn_skirt", "fg": 7586 }, + { "id": "overlay_male_worn_skirt", "fg": 7589 }, + { "id": "overlay_female_worn_skirt_leather", "fg": 7587 }, + { "id": "overlay_male_worn_skirt_leather", "fg": 7588 }, + { "id": "overlay_worn_elbow_pads", "fg": 7592 }, + { "id": "overlay_female_worn_glasses_bal", "fg": 7595 }, + { "id": "overlay_male_worn_glasses_bal", "fg": 7596 }, + { "id": "overlay_female_worn_glasses_bifocal", "fg": 7597 }, + { "id": "overlay_male_worn_glasses_bifocal", "fg": 7598 }, + { "id": "overlay_female_worn_glasses_eye", "fg": 7599 }, + { "id": "overlay_male_worn_glasses_eye", "fg": 7600 }, + { "id": "overlay_female_worn_glasses_monocle", "fg": 7601 }, + { "id": "overlay_male_worn_glasses_monocle", "fg": 7602 }, + { "id": "overlay_female_worn_glasses_reading", "fg": 7603 }, + { "id": "overlay_male_worn_glasses_reading", "fg": 7604 }, + { "id": "overlay_female_worn_glasses_safety", "fg": 7605 }, + { "id": "overlay_male_worn_glasses_safety", "fg": 7606 }, + { "id": "overlay_female_worn_mask_ski", "fg": 7607 }, + { "id": "overlay_male_worn_mask_ski", "fg": 7610 }, + { "id": "overlay_female_worn_mask_ski_loose", "fg": 7608 }, + { "id": "overlay_male_worn_mask_ski_loose", "fg": 7609 }, + { "id": "overlay_female_worn_sunglasses", "fg": 7613 }, + { "id": "overlay_male_worn_sunglasses", "fg": 7614 }, + { "id": "overlay_female_worn_goggles_welding", "fg": 7615 }, + { "id": "overlay_male_worn_goggles_welding", "fg": 7616 }, + { "id": "overlay_female_worn_glove_jackson", "fg": 7617 }, + { "id": "overlay_male_worn_glove_jackson", "fg": 7618 }, + { "id": "overlay_female_worn_gloves_liner", "fg": 7631 }, + { "id": "overlay_male_worn_gloves_liner", "fg": 7632 }, + { "id": "overlay_female_worn_gloves_medical", "fg": 7633 }, + { "id": "overlay_male_worn_gloves_medical", "fg": 7634 }, + { "id": "overlay_female_worn_gloves_rubber", "fg": 7635 }, + { "id": "overlay_male_worn_gloves_rubber", "fg": 7636 }, + { "id": "overlay_female_worn_gloves_tactical", "fg": 7637 }, + { "id": "overlay_male_worn_gloves_tactical", "fg": 7638 }, + { "id": "overlay_female_worn_gloves_winter", "fg": 7639 }, + { "id": "overlay_male_worn_gloves_winter", "fg": 7640 }, + { "id": "overlay_female_worn_gloves_wool", "fg": 7641 }, + { "id": "overlay_male_worn_gloves_wool", "fg": 7642 }, + { "id": "overlay_female_worn_gloves_work", "fg": 7643 }, + { "id": "overlay_male_worn_gloves_work", "fg": 7644 }, + { "id": "overlay_female_worn_gloves_cut_resistant", "fg": 7619 }, + { "id": "overlay_male_worn_gloves_cut_resistant", "fg": 7620 }, + { "id": "overlay_female_worn_gloves_fingerless", "fg": 7621 }, + { "id": "overlay_male_worn_gloves_fingerless", "fg": 7622 }, + { "id": "overlay_female_worn_gloves_fur", "fg": 7623 }, + { "id": "overlay_male_worn_gloves_fur", "fg": 7624 }, + { "id": "overlay_female_worn_gloves_golf", "fg": 7625 }, + { "id": "overlay_male_worn_gloves_golf", "fg": 7626 }, + { "id": "overlay_female_worn_gloves_leather", "fg": 7627 }, + { "id": "overlay_male_worn_gloves_leather", "fg": 7628 }, + { "id": "overlay_female_worn_gloves_light", "fg": 7629 }, + { "id": "overlay_male_worn_gloves_light", "fg": 7630 }, + { "id": "overlay_male_worn_long_glove_white", "fg": 7646 }, + { "id": "overlay_female_worn_long_glove_white", "fg": 7645 }, + { "id": "overlay_female_worn_mittens", "fg": 7647 }, + { "id": "overlay_male_worn_mittens", "fg": 7648 }, + { "id": "overlay_female_worn_beret", "fg": 7653 }, + { "id": "overlay_male_worn_beret", "fg": 7654 }, + { "id": "overlay_female_worn_bowhat", "fg": 7655 }, + { "id": "overlay_male_worn_bowhat", "fg": 7656 }, + { "id": "overlay_female_worn_cowboy_hat", "fg": 7657 }, + { "id": "overlay_male_worn_cowboy_hat", "fg": 7658 }, + { "id": "overlay_female_worn_fedora", "fg": 7659 }, + { "id": "overlay_male_worn_fedora", "fg": 7660 }, + { "id": "overlay_female_worn_firehelmet", "fg": 7661 }, + { "id": "overlay_male_worn_firehelmet", "fg": 7662 }, + { "id": "overlay_female_worn_hat_ball", "fg": 7663 }, + { "id": "overlay_male_worn_hat_ball", "fg": 7664 }, + { "id": "overlay_male_worn_hat_cotton", "fg": 7666 }, + { "id": "overlay_female_worn_hat_cotton", "fg": 7665 }, + { "id": "overlay_male_worn_hat_fur", "fg": 7668 }, + { "id": "overlay_female_worn_hat_fur", "fg": 7667 }, + { "id": "overlay_female_worn_hat_hard", "fg": 7669 }, + { "id": "overlay_male_worn_hat_hard", "fg": 7670 }, + { "id": "overlay_female_worn_hat_noise_cancelling", "fg": 7673 }, + { "id": "overlay_male_worn_hat_noise_cancelling", "fg": 7674 }, + { "id": "overlay_female_worn_helmet_army", "fg": 7675 }, + { "id": "overlay_male_worn_helmet_army", "fg": 7676 }, + { "id": "overlay_female_worn_helmet_barbute", "fg": 7677 }, + { "id": "overlay_male_worn_helmet_barbute", "fg": 7678 }, + { "id": "overlay_female_worn_helmet_bike", "fg": 7679 }, + { "id": "overlay_male_worn_helmet_bike", "fg": 7680 }, + { "id": "overlay_female_worn_helmet_chitin", "fg": 7681 }, + { "id": "overlay_male_worn_helmet_chitin", "fg": 7682 }, + { "id": "overlay_female_worn_helmet_kabuto", "fg": 7683 }, + { "id": "overlay_male_worn_helmet_kabuto", "fg": 7684 }, + { "id": "overlay_female_worn_helmet_motor", "fg": 7685 }, + { "id": "overlay_male_worn_helmet_motor", "fg": 7686 }, + { "id": "overlay_female_worn_hat_knit", "fg": 7671 }, + { "id": "overlay_male_worn_hat_knit", "fg": 7672 }, + { "id": "overlay_female_worn_straw_fedora", "fg": 7695 }, + { "id": "overlay_male_worn_straw_fedora", "fg": 7696 }, + { "id": "overlay_female_worn_straw_hat", "fg": 7697 }, + { "id": "overlay_male_worn_straw_hat", "fg": 7698 }, + { "id": "overlay_female_worn_10gal_hat", "fg": 7699 }, + { "id": "overlay_male_worn_10gal_hat", "fg": 7700 }, + { "id": "overlay_female_worn_tophat", "fg": 7701 }, + { "id": "overlay_male_worn_tophat", "fg": 7702 }, + { "id": "overlay_male_worn_turban", "fg": 7704 }, + { "id": "overlay_female_worn_turban", "fg": 7703 }, + { "id": "overlay_female_worn_blazer", "fg": 7707 }, + { "id": "overlay_male_worn_blazer", "fg": 7708 }, + { "id": "overlay_female_worn_bunker_coat", "fg": 7709 }, + { "id": "overlay_male_worn_bunker_coat", "fg": 7710 }, + { "id": "overlay_female_worn_coat_lab", "fg": 7711 }, + { "id": "overlay_male_worn_coat_lab", "fg": 7712 }, + { "id": "overlay_female_worn_coat_rain", "fg": 7713 }, + { "id": "overlay_male_worn_coat_rain", "fg": 7714 }, + { "id": "overlay_female_worn_coat_winter", "fg": 7715 }, + { "id": "overlay_male_worn_coat_winter", "fg": 7716 }, + { "id": "overlay_female_worn_duster", "fg": 7717 }, + { "id": "overlay_male_worn_duster", "fg": 7718 }, + { "id": "overlay_female_worn_jacket_flannel", "fg": 7723 }, + { "id": "overlay_male_worn_jacket_flannel", "fg": 7724 }, + { "id": "overlay_female_worn_jacket_jean", "fg": 7725 }, + { "id": "overlay_male_worn_jacket_jean", "fg": 7726 }, + { "id": "overlay_female_worn_jacket_light", "fg": 7729 }, + { "id": "overlay_male_worn_jacket_light", "fg": 7730 }, + { "id": "overlay_female_worn_jacket_evac", "fg": 7721 }, + { "id": "overlay_male_worn_jacket_evac", "fg": 7722 }, + { "id": "overlay_female_worn_jacket_leather", "fg": 7731 }, + { "id": "overlay_male_worn_jacket_leather", "fg": 7732 }, + { "id": "overlay_female_worn_jacket_leather_red", "fg": 7727 }, + { "id": "overlay_male_worn_jacket_leather_red", "fg": 7728 }, + { "id": "overlay_female_worn_ski_jacket", "fg": 7733 }, + { "id": "overlay_male_worn_ski_jacket", "fg": 7734 }, + { "id": "overlay_female_worn_jacket_windbreaker", "fg": 7739 }, + { "id": "overlay_male_worn_jacket_windbreaker", "fg": 7740 }, + { "id": "overlay_female_worn_winter_jacket_army", "fg": 7705 }, + { "id": "overlay_male_worn_winter_jacket_army", "fg": 7706 }, + { "id": "overlay_female_worn_jacket_army", "fg": 7719 }, + { "id": "overlay_male_worn_jacket_army", "fg": 7720 }, + { "id": "overlay_female_worn_trenchcoat", "fg": 7735 }, + { "id": "overlay_male_worn_trenchcoat", "fg": 7736 }, + { "id": "overlay_female_worn_waistcoat", "fg": 7737 }, + { "id": "overlay_male_worn_waistcoat", "fg": 7738 }, + { "id": "overlay_female_worn_peacoat", "fg": 7741 }, + { "id": "overlay_male_worn_peacoat", "fg": 7742 }, + { "id": "overlay_female_worn_poncho", "fg": 7743 }, + { "id": "overlay_male_worn_poncho", "fg": 7744 }, + { "id": "overlay_worn_badge_swat", "fg": 7745 }, + { "id": "overlay_female_worn_barrette", "fg": 7746 }, + { "id": "overlay_male_worn_barrette", "fg": 7747 }, + { "id": "overlay_female_worn_badge_deputy", "fg": 7748 }, + { "id": "overlay_male_worn_badge_deputy", "fg": 7749 }, { "id": [ "overlay_female_worn_gold_ear", @@ -10846,7 +10889,7 @@ "overlay_female_worn_sapphire_gold_earring", "overlay_female_worn_tourmaline_gold_earring" ], - "fg": 7714 + "fg": 7752 }, { "id": [ @@ -10866,7 +10909,7 @@ "overlay_female_worn_sapphire_platinum_earring", "overlay_female_worn_tourmaline_platinum_earring" ], - "fg": 7716 + "fg": 7754 }, { "id": [ @@ -10886,7 +10929,7 @@ "overlay_female_worn_sapphire_silver_earring", "overlay_female_worn_tourmaline_silver_earring" ], - "fg": 7717 + "fg": 7755 }, { "id": [ @@ -10906,7 +10949,7 @@ "overlay_male_worn_sapphire_gold_earring", "overlay_male_worn_tourmaline_gold_earring" ], - "fg": 7720 + "fg": 7758 }, { "id": [ @@ -10926,7 +10969,7 @@ "overlay_male_worn_sapphire_platinum_earring", "overlay_male_worn_tourmaline_platinum_earring" ], - "fg": 7722 + "fg": 7760 }, { "id": [ @@ -10946,7 +10989,7 @@ "overlay_male_worn_sapphire_silver_earring", "overlay_male_worn_tourmaline_silver_earring" ], - "fg": 7723 + "fg": 7761 }, { "id": [ @@ -10966,7 +11009,7 @@ "overlay_worn_sapphire_gold_ring", "overlay_worn_tourmaline_gold_ring" ], - "fg": 7724 + "fg": 7762 }, { "id": [ @@ -10986,7 +11029,7 @@ "overlay_worn_sapphire_platinum_ring", "overlay_worn_tourmaline_platinum_ring" ], - "fg": 7725 + "fg": 7763 }, { "id": [ @@ -11006,1263 +11049,1271 @@ "overlay_worn_sapphire_silver_ring", "overlay_worn_tourmaline_silver_ring" ], - "fg": 7726 - }, - { "id": "overlay_female_worn_knee_pads", "fg": 7735 }, - { "id": "overlay_male_worn_knee_pads", "fg": 7736 }, - { "id": "overlay_male_worn_arm_warmers", "fg": 7738 }, - { "id": "overlay_female_worn_arm_warmers", "fg": 7737 }, - { "id": "overlay_male_worn_leg_warmers", "fg": 7740 }, - { "id": "overlay_female_worn_leg_warmers", "fg": 7739 }, - { "id": "overlay_female_worn_armguard_soft", "fg": 7741 }, - { "id": "overlay_male_worn_armguard_soft", "fg": 7742 }, - { "id": "overlay_female_worn_balclava", "fg": 7743 }, - { "id": "overlay_male_worn_balclava", "fg": 7744 }, - { "id": "overlay_female_worn_bandana", "fg": 7745 }, - { "id": "overlay_male_worn_bandana", "fg": 7746 }, - { "id": "overlay_female_worn_beekeeping_hood", "fg": 7747 }, - { "id": "overlay_male_worn_beekeeping_hood", "fg": 7748 }, - { "id": "overlay_male_worn_foodperson_mask", "fg": 7750 }, - { "id": "overlay_female_worn_foodperson_mask", "fg": 7749 }, - { "id": "overlay_male_worn_foodperson_mask_on", "fg": 7752 }, - { "id": "overlay_female_worn_foodperson_mask_on", "fg": 7751 }, - { "id": "overlay_female_worn_mask_dust", "fg": 7753 }, - { "id": "overlay_male_worn_mask_dust", "fg": 7754 }, - { "id": "overlay_female_worn_mask_gas", "fg": 7755 }, - { "id": "overlay_male_worn_mask_gas", "fg": 7756 }, - { "id": "overlay_female_worn_welding_mask_crude", "fg": 7759 }, - { "id": "overlay_male_worn_welding_mask_crude", "fg": 7760 }, - { "id": "overlay_female_worn_welding_mask_crude_raised", "fg": 7761 }, - { "id": "overlay_male_worn_welding_mask_crude_raised", "fg": 8256 }, - { "id": "overlay_female_worn_welding_mask", "fg": 7762 }, - { "id": "overlay_male_worn_welding_mask", "fg": 7763 }, - { "id": "overlay_female_worn_welding_mask_raised", "fg": 7764 }, - { "id": "overlay_female_worn_mask_bal", "fg": 7765 }, - { "id": "overlay_male_worn_mask_bal", "fg": 7766 }, - { "id": "overlay_female_worn_fencing_mask", "fg": 7767 }, - { "id": "overlay_male_worn_fencing_mask", "fg": 7768 }, - { "id": "overlay_female_worn_mask_filter", "fg": 7769 }, - { "id": "overlay_male_worn_mask_filter", "fg": 7770 }, - { "id": "overlay_female_worn_mask_bunker", "fg": 7771 }, - { "id": "overlay_male_worn_mask_bunker", "fg": 7772 }, - { "id": "overlay_female_worn_mask_guy_fawkes", "fg": 7773 }, - { "id": "overlay_male_worn_mask_guy_fawkes", "fg": 7774 }, - { "id": "overlay_female_worn_mask_hockey", "fg": 7775 }, - { "id": "overlay_male_worn_mask_hockey", "fg": 7776 }, - { "id": "overlay_female_worn_mask_rioter", "fg": 7777 }, - { "id": "overlay_male_worn_mask_rioter", "fg": 7778 }, - { "id": "overlay_male_worn_robe", "fg": 7790 }, - { "id": "overlay_female_worn_robe", "fg": 7789 }, - { "id": "overlay_male_worn_house_coat", "fg": 7788 }, - { "id": "overlay_female_worn_house_coat", "fg": 7787 }, - { "id": "overlay_worn_binoculars", "fg": 7791 }, - { "id": "overlay_female_worn_knit_scarf", "fg": 7794 }, - { "id": "overlay_male_worn_knit_scarf", "fg": 7795 }, - { "id": "overlay_female_worn_scarf", "fg": 7797 }, - { "id": "overlay_female_worn_scarf_loose", "fg": 7797 }, - { "id": "overlay_male_worn_scarf", "fg": 7798 }, - { "id": "overlay_male_worn_scarf_loose", "fg": 7798 }, - { "id": "overlay_worn_tie_bow", "fg": 7792 }, - { "id": "overlay_worn_tie_clipon", "fg": 7793 }, - { "id": "overlay_worn_tie_necktie", "fg": 7796 }, - { "id": "overlay_worn_tie_skinny", "fg": 7799 }, - { "id": "overlay_female_worn_army_top", "fg": 7800 }, - { "id": "overlay_male_worn_army_top", "fg": 7801 }, - { "id": "overlay_female_worn_camisole", "fg": 7802 }, - { "id": "overlay_male_worn_camisole", "fg": 7803 }, - { "id": "overlay_female_worn_under_armor", "fg": 7804 }, - { "id": "overlay_male_worn_under_armor", "fg": 7805 }, - { "id": "overlay_female_worn_dress_shirt", "fg": 7806 }, - { "id": "overlay_male_worn_dress_shirt", "fg": 7807 }, - { "id": "overlay_female_worn_halter_top", "fg": 7808 }, - { "id": "overlay_male_worn_halter_top", "fg": 7809 }, - { "id": "overlay_female_worn_hoodie", "fg": 7810 }, - { "id": "overlay_male_worn_hoodie", "fg": 7811 }, - { "id": "overlay_female_worn_jersey", "fg": 7812 }, - { "id": "overlay_male_worn_jersey", "fg": 7813 }, - { "id": "overlay_female_worn_linuxtshirt", "fg": 7814 }, - { "id": "overlay_male_worn_linuxtshirt", "fg": 7815 }, - { "id": "overlay_female_worn_longshirt", "fg": 7816 }, - { "id": "overlay_male_worn_longshirt", "fg": 7817 }, - { "id": "overlay_female_worn_striped_shirt", "fg": 7818 }, - { "id": "overlay_male_worn_striped_shirt", "fg": 7819 }, - { "id": "overlay_female_worn_sweater", "fg": 7820 }, - { "id": "overlay_male_worn_sweater", "fg": 7821 }, - { "id": "overlay_female_worn_sweatshirt", "fg": 7822 }, - { "id": "overlay_male_worn_sweatshirt", "fg": 7823 }, - { "id": "overlay_female_worn_tank_top", "fg": 7824 }, - { "id": "overlay_male_worn_tank_top", "fg": 7825 }, - { "id": "overlay_female_worn_tshirt", "fg": 7826 }, - { "id": "overlay_male_worn_tshirt", "fg": 7827 }, - { "id": "overlay_female_worn_technician_shirt_gray", "fg": 7828 }, - { "id": "overlay_male_worn_technician_shirt_gray", "fg": 7829 }, - { "id": "overlay_worn_dress_shoes", "fg": 7830 }, - { "id": "overlay_female_worn_flip_flops", "fg": 7831 }, - { "id": "overlay_male_worn_flip_flops", "fg": 7832 }, - { "id": "overlay_female_worn_geta", "fg": 7833 }, - { "id": "overlay_male_worn_geta", "fg": 7834 }, - { "id": "overlay_worn_heels", "fg": 7835 }, - { "id": "overlay_worn_leathersandals", "fg": 7836 }, - { "id": "overlay_worn_lowtops", "fg": 7837 }, - { "id": "overlay_worn_roller_blades", "fg": 7838 }, - { "id": "overlay_female_worn_shoes_bowling", "fg": 7839 }, - { "id": "overlay_male_worn_shoes_bowling", "fg": 7840 }, - { "id": "overlay_female_worn_sneakers", "fg": 7841 }, - { "id": "overlay_male_worn_sneakers", "fg": 7842 }, - { "id": "overlay_female_worn_clogs", "fg": 7843 }, - { "id": "overlay_male_worn_clogs", "fg": 7844 }, - { "id": "overlay_female_worn_b_shorts", "fg": 7845 }, - { "id": "overlay_male_worn_b_shorts", "fg": 7846 }, - { "id": "overlay_female_worn_boy_shorts", "fg": 7847 }, - { "id": "overlay_male_worn_boy_shorts", "fg": 7848 }, - { "id": "overlay_female_worn_under_armor_shorts", "fg": 7849 }, - { "id": "overlay_male_worn_under_armor_shorts", "fg": 7850 }, - { "id": "overlay_female_worn_shorts_cargo", "fg": 7851 }, - { "id": "overlay_male_worn_shorts_cargo", "fg": 7852 }, - { "id": "overlay_female_worn_shorts_denim", "fg": 7853 }, - { "id": "overlay_male_worn_shorts_denim", "fg": 7854 }, - { "id": "overlay_female_worn_shorts", "fg": 7855 }, - { "id": "overlay_male_worn_shorts", "fg": 7856 }, + "fg": 7764 + }, + { "id": "overlay_female_worn_knee_pads", "fg": 7773 }, + { "id": "overlay_male_worn_knee_pads", "fg": 7774 }, + { "id": "overlay_male_worn_arm_warmers", "fg": 7776 }, + { "id": "overlay_female_worn_arm_warmers", "fg": 7775 }, + { "id": "overlay_male_worn_leg_warmers", "fg": 7778 }, + { "id": "overlay_female_worn_leg_warmers", "fg": 7777 }, + { "id": "overlay_female_worn_armguard_soft", "fg": 7779 }, + { "id": "overlay_male_worn_armguard_soft", "fg": 7780 }, + { "id": "overlay_female_worn_balclava", "fg": 7781 }, + { "id": "overlay_male_worn_balclava", "fg": 7782 }, + { "id": "overlay_female_worn_bandana", "fg": 7783 }, + { "id": "overlay_male_worn_bandana", "fg": 7784 }, + { "id": "overlay_female_worn_beekeeping_hood", "fg": 7785 }, + { "id": "overlay_male_worn_beekeeping_hood", "fg": 7786 }, + { "id": "overlay_male_worn_foodperson_mask", "fg": 7788 }, + { "id": "overlay_female_worn_foodperson_mask", "fg": 7787 }, + { "id": "overlay_male_worn_foodperson_mask_on", "fg": 7790 }, + { "id": "overlay_female_worn_foodperson_mask_on", "fg": 7789 }, + { "id": "overlay_female_worn_mask_dust", "fg": 7791 }, + { "id": "overlay_male_worn_mask_dust", "fg": 7792 }, + { "id": "overlay_female_worn_mask_gas", "fg": 7793 }, + { "id": "overlay_male_worn_mask_gas", "fg": 7794 }, + { "id": "overlay_female_worn_welding_mask_crude", "fg": 7797 }, + { "id": "overlay_male_worn_welding_mask_crude", "fg": 7798 }, + { "id": "overlay_female_worn_welding_mask_crude_raised", "fg": 7799 }, + { "id": "overlay_male_worn_welding_mask_crude_raised", "fg": 8288 }, + { "id": "overlay_female_worn_welding_mask", "fg": 7800 }, + { "id": "overlay_male_worn_welding_mask", "fg": 7801 }, + { "id": "overlay_female_worn_welding_mask_raised", "fg": 7802 }, + { "id": "overlay_female_worn_mask_bal", "fg": 7803 }, + { "id": "overlay_male_worn_mask_bal", "fg": 7804 }, + { "id": "overlay_female_worn_fencing_mask", "fg": 7805 }, + { "id": "overlay_male_worn_fencing_mask", "fg": 7806 }, + { "id": "overlay_female_worn_mask_filter", "fg": 7807 }, + { "id": "overlay_male_worn_mask_filter", "fg": 7808 }, + { "id": "overlay_female_worn_mask_bunker", "fg": 7809 }, + { "id": "overlay_male_worn_mask_bunker", "fg": 7810 }, + { "id": "overlay_female_worn_mask_guy_fawkes", "fg": 7811 }, + { "id": "overlay_male_worn_mask_guy_fawkes", "fg": 7812 }, + { "id": "overlay_female_worn_mask_hockey", "fg": 7813 }, + { "id": "overlay_male_worn_mask_hockey", "fg": 7814 }, + { "id": "overlay_female_worn_mask_rioter", "fg": 7815 }, + { "id": "overlay_male_worn_mask_rioter", "fg": 7816 }, + { "id": "overlay_male_worn_robe", "fg": 7828 }, + { "id": "overlay_female_worn_robe", "fg": 7827 }, + { "id": "overlay_male_worn_house_coat", "fg": 7826 }, + { "id": "overlay_female_worn_house_coat", "fg": 7825 }, + { "id": "overlay_worn_binoculars", "fg": 7830 }, + { "id": "overlay_female_worn_knit_scarf", "fg": 7833 }, + { "id": "overlay_male_worn_knit_scarf", "fg": 7834 }, + { "id": "overlay_female_worn_scarf", "fg": 7836 }, + { "id": "overlay_female_worn_scarf_loose", "fg": 7836 }, + { "id": "overlay_male_worn_scarf", "fg": 7837 }, + { "id": "overlay_male_worn_scarf_loose", "fg": 7837 }, + { "id": "overlay_worn_tie_bow", "fg": 7831 }, + { "id": "overlay_worn_tie_clipon", "fg": 7832 }, + { "id": "overlay_worn_tie_necktie", "fg": 7835 }, + { "id": "overlay_worn_tie_skinny", "fg": 7838 }, + { "id": "overlay_female_worn_army_top", "fg": 7839 }, + { "id": "overlay_male_worn_army_top", "fg": 7840 }, + { "id": "overlay_female_worn_camisole", "fg": 7841 }, + { "id": "overlay_male_worn_camisole", "fg": 7842 }, + { "id": "overlay_female_worn_under_armor", "fg": 7843 }, + { "id": "overlay_male_worn_under_armor", "fg": 7844 }, + { "id": "overlay_female_worn_dress_shirt", "fg": 7845 }, + { "id": "overlay_male_worn_dress_shirt", "fg": 7846 }, + { "id": "overlay_female_worn_halter_top", "fg": 7847 }, + { "id": "overlay_male_worn_halter_top", "fg": 7848 }, + { "id": "overlay_female_worn_hoodie", "fg": 7849 }, + { "id": "overlay_male_worn_hoodie", "fg": 7850 }, + { "id": "overlay_female_worn_jersey", "fg": 7851 }, + { "id": "overlay_male_worn_jersey", "fg": 7852 }, + { "id": "overlay_female_worn_linuxtshirt", "fg": 7853 }, + { "id": "overlay_male_worn_linuxtshirt", "fg": 7854 }, + { "id": "overlay_female_worn_longshirt", "fg": 7855 }, + { "id": "overlay_male_worn_longshirt", "fg": 7856 }, + { "id": "overlay_female_worn_striped_shirt", "fg": 7857 }, + { "id": "overlay_male_worn_striped_shirt", "fg": 7858 }, + { "id": "overlay_female_worn_sweater", "fg": 7859 }, + { "id": "overlay_male_worn_sweater", "fg": 7860 }, + { "id": "overlay_female_worn_sweatshirt", "fg": 7861 }, + { "id": "overlay_male_worn_sweatshirt", "fg": 7862 }, + { "id": "overlay_female_worn_tank_top", "fg": 7863 }, + { "id": "overlay_male_worn_tank_top", "fg": 7864 }, + { "id": "overlay_female_worn_tshirt", "fg": 7865 }, + { "id": "overlay_male_worn_tshirt", "fg": 7866 }, + { "id": "overlay_female_worn_technician_shirt_gray", "fg": 7867 }, + { "id": "overlay_male_worn_technician_shirt_gray", "fg": 7868 }, + { "id": "overlay_worn_dress_shoes", "fg": 7869 }, + { "id": "overlay_female_worn_flip_flops", "fg": 7870 }, + { "id": "overlay_male_worn_flip_flops", "fg": 7871 }, + { "id": "overlay_female_worn_geta", "fg": 7872 }, + { "id": "overlay_male_worn_geta", "fg": 7873 }, + { "id": "overlay_worn_heels", "fg": 7874 }, + { "id": "overlay_worn_leathersandals", "fg": 7875 }, + { "id": "overlay_worn_lowtops", "fg": 7876 }, + { "id": "overlay_worn_roller_blades", "fg": 7877 }, + { "id": "overlay_female_worn_shoes_bowling", "fg": 7878 }, + { "id": "overlay_male_worn_shoes_bowling", "fg": 7879 }, + { "id": "overlay_female_worn_sneakers", "fg": 7880 }, + { "id": "overlay_male_worn_sneakers", "fg": 7881 }, + { "id": "overlay_female_worn_clogs", "fg": 7882 }, + { "id": "overlay_male_worn_clogs", "fg": 7883 }, + { "id": "overlay_female_worn_b_shorts", "fg": 7884 }, + { "id": "overlay_male_worn_b_shorts", "fg": 7885 }, + { "id": "overlay_female_worn_boy_shorts", "fg": 7886 }, + { "id": "overlay_male_worn_boy_shorts", "fg": 7887 }, + { "id": "overlay_female_worn_under_armor_shorts", "fg": 7888 }, + { "id": "overlay_male_worn_under_armor_shorts", "fg": 7889 }, + { "id": "overlay_female_worn_shorts_cargo", "fg": 7890 }, + { "id": "overlay_male_worn_shorts_cargo", "fg": 7891 }, + { "id": "overlay_female_worn_shorts_denim", "fg": 7892 }, + { "id": "overlay_male_worn_shorts_denim", "fg": 7893 }, + { "id": "overlay_female_worn_shorts", "fg": 7894 }, + { "id": "overlay_male_worn_shorts", "fg": 7895 }, { "id": "overlay_female_worn_cigar_lit", "fg": [ - { "weight": 14, "sprite": 7857 }, - { "weight": 14, "sprite": 7858 }, - { "weight": 14, "sprite": 7859 }, - { "weight": 14, "sprite": 7860 }, - { "weight": 14, "sprite": 7861 }, - { "weight": 14, "sprite": 7862 }, - { "weight": 14, "sprite": 7863 } + { "weight": 14, "sprite": 7896 }, + { "weight": 14, "sprite": 7897 }, + { "weight": 14, "sprite": 7898 }, + { "weight": 14, "sprite": 7899 }, + { "weight": 14, "sprite": 7900 }, + { "weight": 14, "sprite": 7901 }, + { "weight": 14, "sprite": 7902 } ], "animated": true }, { "id": "overlay_male_worn_cigar_lit", "fg": [ - { "weight": 14, "sprite": 7864 }, - { "weight": 14, "sprite": 7865 }, - { "weight": 14, "sprite": 7866 }, - { "weight": 14, "sprite": 7867 }, - { "weight": 14, "sprite": 7868 }, - { "weight": 14, "sprite": 7869 }, - { "weight": 14, "sprite": 7870 } + { "weight": 14, "sprite": 7903 }, + { "weight": 14, "sprite": 7904 }, + { "weight": 14, "sprite": 7905 }, + { "weight": 14, "sprite": 7906 }, + { "weight": 14, "sprite": 7907 }, + { "weight": 14, "sprite": 7908 }, + { "weight": 14, "sprite": 7909 } ], "animated": true }, { "id": "overlay_female_worn_cig_lit", "fg": [ - { "weight": 14, "sprite": 7871 }, - { "weight": 14, "sprite": 7872 }, - { "weight": 14, "sprite": 7873 }, - { "weight": 14, "sprite": 7874 }, - { "weight": 14, "sprite": 7875 }, - { "weight": 14, "sprite": 7876 }, - { "weight": 14, "sprite": 7877 } + { "weight": 14, "sprite": 7910 }, + { "weight": 14, "sprite": 7911 }, + { "weight": 14, "sprite": 7912 }, + { "weight": 14, "sprite": 7913 }, + { "weight": 14, "sprite": 7914 }, + { "weight": 14, "sprite": 7915 }, + { "weight": 14, "sprite": 7916 } ], "animated": true }, { "id": "overlay_male_worn_cig_lit", "fg": [ - { "weight": 14, "sprite": 7878 }, - { "weight": 14, "sprite": 7879 }, - { "weight": 14, "sprite": 7880 }, - { "weight": 14, "sprite": 7881 }, - { "weight": 14, "sprite": 7882 }, - { "weight": 14, "sprite": 7883 }, - { "weight": 14, "sprite": 7884 } + { "weight": 14, "sprite": 7917 }, + { "weight": 14, "sprite": 7918 }, + { "weight": 14, "sprite": 7919 }, + { "weight": 14, "sprite": 7920 }, + { "weight": 14, "sprite": 7921 }, + { "weight": 14, "sprite": 7922 }, + { "weight": 14, "sprite": 7923 } ], "animated": true }, { "id": "overlay_female_worn_joint_lit", "fg": [ - { "weight": 14, "sprite": 7885 }, - { "weight": 14, "sprite": 7886 }, - { "weight": 14, "sprite": 7887 }, - { "weight": 14, "sprite": 7888 }, - { "weight": 14, "sprite": 7889 }, - { "weight": 14, "sprite": 7890 }, - { "weight": 14, "sprite": 7891 } + { "weight": 14, "sprite": 7924 }, + { "weight": 14, "sprite": 7925 }, + { "weight": 14, "sprite": 7926 }, + { "weight": 14, "sprite": 7927 }, + { "weight": 14, "sprite": 7928 }, + { "weight": 14, "sprite": 7929 }, + { "weight": 14, "sprite": 7930 } ], "animated": true }, { "id": "overlay_male_worn_joint_lit", "fg": [ - { "weight": 14, "sprite": 7892 }, - { "weight": 14, "sprite": 7893 }, - { "weight": 14, "sprite": 7894 }, - { "weight": 14, "sprite": 7895 }, - { "weight": 14, "sprite": 7896 }, - { "weight": 14, "sprite": 7897 }, - { "weight": 14, "sprite": 7898 } + { "weight": 14, "sprite": 7931 }, + { "weight": 14, "sprite": 7932 }, + { "weight": 14, "sprite": 7933 }, + { "weight": 14, "sprite": 7934 }, + { "weight": 14, "sprite": 7935 }, + { "weight": 14, "sprite": 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"overlay_male_worn_copper_necklace", "fg": 7494 }, - { "id": "overlay_male_worn_gold_necklace", "fg": 7495 }, - { "id": "overlay_male_worn_platinum_necklace", "fg": 7496 }, - { "id": "overlay_male_worn_silver_necklace", "fg": 7497 }, - { "id": "overlay_female_worn_nanoskirt", "fg": 7498 }, - { "id": "overlay_male_worn_nanoskirt", "fg": 7499 }, - { "id": "overlay_female_worn_motorbike_armor", "fg": 7500 }, - { "id": "overlay_male_worn_motorbike_armor", "fg": 7501 }, - { "id": "overlay_female_worn_headscarf", "fg": 7502 }, - { "id": "overlay_female_worn_long_knit_scarf", "fg": 7503 }, - { "id": "overlay_female_worn_long_patchwork_scarf", "fg": 7504 }, - { "id": "overlay_female_worn_marloss_scarf", "fg": 7505 }, - { "id": "overlay_female_worn_patchwork_scarf", "fg": 7506 }, - { "id": "overlay_female_worn_scarf_fur", "fg": 7507 }, - { "id": "overlay_female_worn_scarf_fur_long", "fg": 7508 }, - { "id": "overlay_male_worn_headscarf", "fg": 7509 }, - { "id": 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+ { "id": "overlay_male_worn_platinum_necklace", "fg": 7534 }, + { "id": "overlay_male_worn_silver_necklace", "fg": 7535 }, + { "id": "overlay_female_worn_nanoskirt", "fg": 7536 }, + { "id": "overlay_male_worn_nanoskirt", "fg": 7537 }, + { "id": "overlay_female_worn_motorbike_armor", "fg": 7538 }, + { "id": "overlay_male_worn_motorbike_armor", "fg": 7539 }, + { "id": "overlay_female_worn_headscarf", "fg": 7540 }, + { "id": "overlay_female_worn_long_knit_scarf", "fg": 7541 }, + { "id": "overlay_female_worn_long_patchwork_scarf", "fg": 7542 }, + { "id": "overlay_female_worn_marloss_scarf", "fg": 7543 }, + { "id": "overlay_female_worn_patchwork_scarf", "fg": 7544 }, + { "id": "overlay_female_worn_scarf_fur", "fg": 7545 }, + { "id": "overlay_female_worn_scarf_fur_long", "fg": 7546 }, + { "id": "overlay_male_worn_headscarf", "fg": 7547 }, + { "id": "overlay_male_worn_long_knit_scarf", "fg": 7548 }, + { "id": "overlay_male_worn_long_patchwork_scarf", "fg": 7549 }, + { "id": 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}, + { "id": "overlay_female_worn_tourniquet_lower", "fg": 7817 }, + { "id": "overlay_female_worn_tourniquet_upper", "fg": 7818 }, + { "id": "overlay_female_worn_wristwatch", "fg": 7819 }, + { "id": "overlay_male_worn_tourniquet_lower", "fg": 7820 }, + { "id": "overlay_male_worn_tourniquet_upper", "fg": 7821 }, + { "id": "overlay_male_worn_wristwatch", "fg": 7822 }, + { "id": "overlay_worn_purse", "fg": 7823 }, + { "id": "overlay_worn_rad_badge", "fg": 7824 }, + { "id": "overlay_worn_robofac_enviro_suit_casual", "fg": 7829 }, + { "id": "overlay_female_worn_survivor_goggles", "fg": 7939 }, + { "id": "overlay_male_worn_survivor_goggles", "fg": 7940 }, + { "id": "overlay_female_worn_survivor_duffel_bag", "fg": 7999 }, + { "id": "overlay_female_worn_survivor_pack", "fg": 8000 }, + { "id": "overlay_female_worn_survivor_rucksack", "fg": 8001 }, + { "id": "overlay_female_worn_survivor_runner_pack", "fg": 8002 }, + { "id": "overlay_male_worn_survivor_duffel_bag", "fg": 8003 }, + { "id": 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"id": "mon_dragonfly_giant", "fg": 8172, "bg": 8120 }, + { "id": "mon_dragonfly_mega", "fg": 8173, "bg": 8120 }, + { "id": "mon_flesh_golem", "fg": 8174, "bg": 8120 }, + { "id": "mon_fleshy_shambler", "fg": 8175, "bg": 8120 }, + { "id": "mon_fly", "fg": 8176, "bg": 8120 }, + { "id": "mon_gozu", "fg": 8177, "bg": 8120 }, + { "id": "mon_hallu_mannequin", "fg": 8178, "bg": 8120 }, + { "id": "mon_mannequin_decoy", "fg": 8178, "bg": 8120 }, + { "id": "mon_hallu_mom", "fg": 8179, "bg": 8120 }, + { "id": "mon_hologram", "fg": 8180, "bg": 8120 }, { "id": "mon_hunting_horror", - "fg": [ { "weight": 1, "sprite": 8149 }, { "weight": 1, "sprite": 8150 }, { "weight": 1, "sprite": 8151 } ], - "bg": 8088 - }, - { "id": "mon_marloss_zealot_f", "fg": 8152, "bg": 8088 }, - { "id": "mon_marloss_zealot_m", "fg": 8153, "bg": 8088 }, - { "id": "mon_mutant_experimental", "fg": 8154, "bg": 8088 }, - { "id": "mon_one_eye", "fg": 8155, "bg": 8088 }, - { "id": "mon_riotbot", "fg": 8156, "bg": 8088 }, - { "id": 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"id": [ "corpse_mon_skeleton", "corpse_mon_skeleton_brute" ], "fg": 3397 }, + { "id": "mon_zombie_acidic", "fg": 8191, "bg": 8120 }, + { "id": "mon_zombie_corrosive", "fg": 8192, "bg": 8120 }, + { "id": "mon_zombie_spitter", "fg": 8193, "bg": 8120 }, + { "id": "mon_zombie_bio_op", "fg": 8194, "bg": 8120 }, + { "id": "mon_zombie_bio_op2", "fg": 8195, "bg": 8120 }, { "id": "mon_zombie_brute", "fg": [ - { "weight": 100, "sprite": 8164 }, - { "weight": 100, "sprite": 8165 }, - { "weight": 50, "sprite": 8166 }, - { "weight": 50, "sprite": 8167 } + { "weight": 100, "sprite": 8196 }, + { "weight": 100, "sprite": 8197 }, + { "weight": 50, "sprite": 8198 }, + { "weight": 50, "sprite": 8199 } ], - "bg": 8087 + "bg": 8119 }, - { "id": "mon_zombie_ears", "fg": 8168, "bg": 8088 }, + { "id": "mon_zombie_ears", "fg": 8200, "bg": 8120 }, { "id": "mon_zombie_fat", - "fg": [ { "weight": 1, "sprite": 8169 }, { "weight": 1, "sprite": 8170 } ], - "bg": 8088 + "fg": [ { "weight": 1, "sprite": 8201 }, { "weight": 1, "sprite": 8202 } ], + "bg": 8120 }, - { "id": "mon_zombie_fiend", "fg": 8171, "bg": 8088 }, + { "id": "mon_zombie_fiend", "fg": 8203, "bg": 8120 }, { "id": "mon_zombie_gasbag", - "fg": [ { "weight": 1, "sprite": 8172 }, { "weight": 1, "sprite": 8173 } ], - "bg": 8088 + "fg": [ { "weight": 1, "sprite": 8204 }, { "weight": 1, "sprite": 8205 } ], + "bg": 8120 }, { "id": "mon_zombie_grappler", - "fg": [ { "weight": 1, "sprite": 8174 }, { "weight": 1, "sprite": 8175 } ], - "bg": 8088 + "fg": [ { "weight": 1, "sprite": 8206 }, { "weight": 1, "sprite": 8207 } ], + "bg": 8120 }, - { "id": "mon_zombie_hammer_hands", "fg": 8176, "bg": 8087 }, + { "id": "mon_zombie_hammer_hands", "fg": 8208, "bg": 8119 }, { "id": "mon_zombie_brainless", - "fg": [ { "weight": 100, "sprite": 8178 }, { "weight": 100, "sprite": 8179 } ], - "bg": 8088 + "fg": [ { "weight": 100, "sprite": 8210 }, { "weight": 100, "sprite": 8211 } ], + "bg": 8120 }, - { "id": "mon_zombie_hunter", "fg": 8180, "bg": 8088 }, - { "id": "mon_zombie_predator", "fg": 8181, "bg": 8088 }, + { "id": "mon_zombie_hunter", "fg": 8212, "bg": 8120 }, + { "id": "mon_zombie_predator", "fg": 8213, "bg": 8120 }, { "id": "mon_zombie_mancroc", - "fg": [ { "weight": 100, "sprite": 8182 }, { "weight": 100, "sprite": 8183 } ], - "bg": 8088 + "fg": [ { "weight": 100, "sprite": 8214 }, { "weight": 100, "sprite": 8215 } ], + "bg": 8120 }, - { "id": "mon_zombie_plated", "fg": 8184, "bg": 8087 }, + { "id": "mon_zombie_plated", "fg": 8216, "bg": 8119 }, { "id": "mon_zombie_resort_dancer", - "fg": [ { "weight": 1, "sprite": 8185 }, { "weight": 1, "sprite": 8186 } ], - "bg": 8088 + "fg": [ { "weight": 1, "sprite": 8217 }, { "weight": 1, "sprite": 8218 } ], + "bg": 8120 }, { "id": "mon_zombie_resort_staff", - "fg": [ { "weight": 1, "sprite": 8187 }, { "weight": 1, "sprite": 8188 } ], - "bg": 8088 + "fg": [ { "weight": 1, "sprite": 8219 }, { "weight": 1, "sprite": 8220 } ], + "bg": 8120 }, - { "id": "mon_zombie_runner", "fg": 8189, "bg": 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"bg": 8088 }, - { "id": "mon_zombie_survivor_elite", "fg": 8202, "bg": 8088 }, + { "id": "mon_zombie_military_pilot", "fg": 8229, "bg": 8120 }, + { "id": [ "corpse_mon_zombie_soldier", "corpse_mon_zombie_military_pilot" ], "fg": 8227 }, + { "id": "mon_zombie_static", "fg": 8232, "bg": 8120 }, + { "id": "mon_zombie_survivor", "fg": 8233, "bg": 8120 }, + { "id": "mon_zombie_survivor_elite", "fg": 8234, "bg": 8120 }, { "id": [ "mon_zombie_swimmer_base", "mon_zombie_swimmer" ], "fg": [ - { "weight": 200, "sprite": 8204 }, - { "weight": 200, "sprite": 8205 }, - { "weight": 200, "sprite": 8206 }, - { "weight": 200, "sprite": 8207 }, - { "weight": 200, "sprite": 8208 }, - { "weight": 1, "sprite": 8203 } + { "weight": 200, "sprite": 8236 }, + { "weight": 200, "sprite": 8237 }, + { "weight": 200, "sprite": 8238 }, + { "weight": 200, "sprite": 8239 }, + { "weight": 200, "sprite": 8240 }, + { "weight": 1, "sprite": 8235 } ], - "bg": 8088 + "bg": 8120 }, { "id": "mon_zombie", "fg": [ - { "weight": 100, "sprite": 8215 }, - { "weight": 150, "sprite": 8216 }, - { "weight": 100, "sprite": 8217 }, - { "weight": 100, "sprite": 8218 }, - { "weight": 150, "sprite": 8219 } + { "weight": 100, "sprite": 8247 }, + { "weight": 150, "sprite": 8248 }, + { "weight": 100, "sprite": 8249 }, + { "weight": 100, "sprite": 8250 }, + { "weight": 150, "sprite": 8251 } ], - "bg": 8088 + "bg": 8120 }, - { "id": "mon_zombie_hazmat", "fg": 8222, "bg": 8088 }, - { "id": "mon_zombie_fireman", "fg": 8221, "bg": 8088 }, + { "id": "mon_zombie_hazmat", "fg": 8254, "bg": 8120 }, + { "id": "mon_zombie_fireman", "fg": 8253, "bg": 8120 }, { "id": "mon_zombie_scientist", - "fg": [ { "weight": 1, "sprite": 8224 }, { "weight": 1, "sprite": 8225 } ], - "bg": 8088 + "fg": [ { "weight": 1, "sprite": 8256 }, { "weight": 1, "sprite": 8257 } ], + "bg": 8120 }, - { "id": "mon_zombie_cop", "fg": 8220, "bg": 8088 }, - { "id": "mon_zombie_labsecurity", "fg": 8223, "bg": 8088 }, + { "id": "mon_zombie_cop", "fg": 8252, "bg": 8120 }, + { "id": "mon_zombie_labsecurity", "fg": 8255, "bg": 8120 }, { "id": "mon_zombie_tough", - "fg": [ { "weight": 1, "sprite": 8228 }, { "weight": 1, "sprite": 8229 } ], - "bg": 8088 + "fg": [ { "weight": 1, "sprite": 8260 }, { "weight": 1, "sprite": 8261 } ], + "bg": 8120 }, { "id": "mon_zombie_technician", - "fg": [ { "weight": 1, "sprite": 8226 }, { "weight": 1, "sprite": 8227 } ], - "bg": 8088 + "fg": [ { "weight": 1, "sprite": 8258 }, { "weight": 1, "sprite": 8259 } ], + "bg": 8120 }, { "id": [ @@ -12300,11 +12351,11 @@ "corpse_mon_zombie_prisoner", "corpse_mon_zombie_winged" ], - "fg": 8209 + "fg": 8241 }, - { "id": "corpse_mon_zombie_scientist", "fg": 8211 }, - { "id": [ "corpse_mon_zombie_technician", "corpse_mon_zombie_hazmat" ], "fg": 8212 }, - { "id": [ "corpse_mon_zombie_cop", "corpse_mon_zombie_labsecurity" ], "fg": 8210 }, + { "id": "corpse_mon_zombie_scientist", "fg": 8243 }, + { "id": [ "corpse_mon_zombie_technician", "corpse_mon_zombie_hazmat" ], "fg": 8244 }, + { "id": [ "corpse_mon_zombie_cop", "corpse_mon_zombie_labsecurity" ], "fg": 8242 }, { "id": [ "corpse_mon_zombie_tough", @@ -12320,432 +12371,432 @@ "corpse_mon_zombie_soldier_blackops_2", "corpse_mon_zombie_soldier_blackops_1" ], - "fg": 8213 - }, - { "id": "mon_zombie_winged", "fg": 8230, "bg": 8088 }, - { "id": "mon_zougar", "fg": 8231, "bg": 8088 }, - { "id": "mon_zougar_hunter", "fg": 8232, "bg": 8088 }, - { "id": "mon_copbot", "fg": 8234, "bg": 8088 }, - { "id": "mon_zombie_screecher", "fg": 8235, "bg": 8088 }, - { "id": "mon_zombie_shrieker", "fg": 8236, "bg": 8088 }, - { "id": "mon_zombie_swat", "fg": 8237, "bg": 8088 }, - { "id": "mon_zombie_thorny", "fg": 8238, "bg": 8088 }, - { "id": "mon_zombie_flamer", "fg": 8239, "bg": 8088 }, + "fg": 8245 + }, + { "id": "mon_zombie_winged", "fg": 8262, "bg": 8120 }, + { "id": "mon_zougar", "fg": 8263, "bg": 8120 }, + { "id": "mon_zougar_hunter", "fg": 8264, "bg": 8120 }, + { "id": "mon_copbot", "fg": 8266, "bg": 8120 }, + { "id": 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"tr_shotgun_2", "tr_shotgun_1", "tr_shotgun_2_1" ], "fg": 8260 }, + "fg": [ { "weight": 1, "sprite": 8272 }, { "weight": 1, "sprite": 8273 }, { "weight": 1, "sprite": 8274 } ], + "bg": 8120 + }, + { "id": "overlay_female_mutation_SKIN_MEDIUM", "fg": 8281 }, + { "id": "overlay_male_mutation_SKIN_MEDIUM", "fg": 8282 }, + { "id": "overlay_female_wielded_teleumbrella", "fg": 8284 }, + { "id": "overlay_male_wielded_teleumbrella", "fg": 8285 }, + { "id": "overlay_female_wielded_umbrella", "fg": 8284 }, + { "id": "overlay_male_wielded_umbrella", "fg": 8285 }, + { "id": "overlay_male_worn_welding_mask_raised", "fg": 8289 }, + { "id": "overlay_female_worn_mossberg_500", "fg": 8290 }, + { "id": "overlay_male_worn_mossberg_500", "fg": 8291 }, + { "id": [ "tr_shotgun_2", "tr_shotgun_1", "tr_shotgun_2_1" ], "fg": 8293 }, { "id": "vp_board_ne", - "fg": [ 8268, 8271, 8270, 8269 ], + "fg": [ 8301, 8304, 8303, 8302 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 8314, 8314, 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"open", "fg": [ 8499, 8501, 8500, 8498 ] }, + { "id": "broken", "fg": [ 8347, 8347, 8347, 8347 ], "bg": [ 8499, 8501, 8500, 8498 ] } ] }, { "id": "vp_hddoor_opaque_right", - "fg": [ 8478, 8480, 8479, 8477 ], + "fg": [ 8511, 8513, 8512, 8510 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 8474, 8476, 8475, 8473 ] }, - { "id": "broken", "fg": [ 8314, 8314, 8314, 8314 ], "bg": [ 8474, 8476, 8475, 8473 ] } + { "id": "open", "fg": [ 8507, 8509, 8508, 8506 ] }, + { "id": "broken", "fg": [ 8347, 8347, 8347, 8347 ], "bg": [ 8507, 8509, 8508, 8506 ] } ] }, { @@ -12757,11 +12808,11 @@ "vp_hddoor_full_sw", "vp_hddoor_full_rear_left" ], - "fg": [ 8454, 8456, 8455, 8453 ], + "fg": [ 8487, 8489, 8488, 8486 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 8462, 8464, 8463, 8461 ] }, - { "id": "broken", "fg": [ 8314, 8314, 8314, 8314 ], "bg": [ 8462, 8464, 8463, 8461 ] } + { "id": "open", "fg": [ 8495, 8497, 8496, 8494 ] }, + { "id": "broken", "fg": [ 8347, 8347, 8347, 8347 ], "bg": [ 8495, 8497, 8496, 8494 ] } ] }, { @@ -12773,925 +12824,929 @@ "vp_hddoor_full_se", "vp_hddoor_full_rear_right" ], - "fg": [ 8458, 8460, 8459, 8457 ], + "fg": [ 8491, 8493, 8492, 8490 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 8482, 8484, 8483, 8481 ] }, - { "id": "broken", "fg": [ 8314, 8314, 8314, 8314 ], "bg": [ 8482, 8484, 8483, 8481 ] } + { "id": "open", "fg": [ 8515, 8517, 8516, 8514 ] }, + { "id": "broken", "fg": [ 8347, 8347, 8347, 8347 ], "bg": [ 8515, 8517, 8516, 8514 ] } ] }, { "id": "vp_hddoor_opaque_full_left", - "fg": [ 8470, 8472, 8471, 8469 ], + "fg": [ 8503, 8505, 8504, 8502 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 8466, 8468, 8467, 8465 ] }, - { "id": "broken", "fg": [ 8314, 8314, 8314, 8314 ], "bg": [ 8466, 8468, 8467, 8465 ] } + { "id": "open", "fg": [ 8499, 8501, 8500, 8498 ] }, + { "id": "broken", "fg": [ 8347, 8347, 8347, 8347 ], "bg": [ 8499, 8501, 8500, 8498 ] } ] }, { "id": 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"multitile": true }, { "id": [ "vp_windshield_full_vertical_right", "vp_windshield_full_right" ], - "fg": [ 8563, 8564, 8566, 8567 ], - "additional_tiles": [ { "id": "broken", "fg": 9562, "bg": [ 8563, 8564, 8566, 8567 ] } ], + "fg": [ 8596, 8597, 8599, 8600 ], + "additional_tiles": [ { "id": "broken", "fg": 9602, "bg": [ 8596, 8597, 8599, 8600 ] } ], "multitile": true }, { "id": "vp_windshield_full_wheel_left", - "fg": [ 8566, 8568, 8563, 8564 ], - "additional_tiles": [ { "id": "broken", "fg": 9562, "bg": [ 8566, 8568, 8563, 8564 ] } ], + "fg": [ 8599, 8601, 8596, 8597 ], + "additional_tiles": [ { "id": "broken", "fg": 9602, "bg": [ 8599, 8601, 8596, 8597 ] } ], "multitile": true }, { "id": "vp_windshield_full_wheel_right", - "fg": [ 8563, 8564, 8566, 8568 ], - "additional_tiles": [ { "id": "broken", "fg": 9562, "bg": [ 8563, 8564, 8566, 8568 ] } ], + "fg": [ 8596, 8597, 8599, 8601 ], + "additional_tiles": [ { "id": "broken", "fg": 9602, "bg": [ 8596, 8597, 8599, 8601 ] } ], "multitile": true }, { "id": "vp_windshield_horizontal_front_edge", - "fg": [ 8570, 8572, 8571, 8569 ], - "additional_tiles": [ { "id": "broken", "fg": [ 8311, 8311, 8311, 8311 ], "bg": [ 8570, 8572, 8571, 8569 ] } ], + "fg": [ 8603, 8605, 8604, 8602 ], + "additional_tiles": [ { "id": "broken", "fg": [ 8344, 8344, 8344, 8344 ], "bg": [ 8603, 8605, 8604, 8602 ] } ], "multitile": true }, { "id": "vp_windshield_horizontal_rear_edge", - "fg": [ 8581, 8584, 8583, 8582 ], - "additional_tiles": [ { "id": "broken", "fg": [ 8311, 8311, 8311, 8311 ], "bg": [ 8581, 8584, 8583, 8582 ] } ], + "fg": [ 8614, 8617, 8616, 8615 ], + "additional_tiles": [ { "id": "broken", "fg": [ 8344, 8344, 8344, 8344 ], "bg": [ 8614, 8617, 8616, 8615 ] } ], "multitile": true }, { "id": "vp_windshield_nw_edge", - "fg": [ 8578, 8580, 8579, 8577 ], - "additional_tiles": [ { "id": "broken", "fg": [ 8311, 8311, 8311, 8311 ], "bg": [ 8578, 8580, 8579, 8577 ] } ], + "fg": [ 8611, 8613, 8612, 8610 ], + "additional_tiles": [ { "id": "broken", "fg": [ 8344, 8344, 8344, 8344 ], "bg": [ 8611, 8613, 8612, 8610 ] } ], "multitile": true }, { "id": "vp_windshield_ne_edge", - "fg": [ 8574, 8576, 8575, 8573 ], - "additional_tiles": [ { "id": "broken", "fg": [ 8311, 8311, 8311, 8311 ], "bg": [ 8574, 8576, 8575, 8573 ] } ], + "fg": [ 8607, 8609, 8608, 8606 ], + "additional_tiles": [ { "id": "broken", "fg": [ 8344, 8344, 8344, 8344 ], "bg": [ 8607, 8609, 8608, 8606 ] } ], "multitile": true }, { "id": "vp_windshield_sw_edge", - "fg": [ 8427, 8430, 8429, 8428 ], + "fg": [ 8460, 8463, 8462, 8461 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 8311, 8311, 8311, 8311 ], "bg": [ 8427, 8430, 8429, 8428 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 8344, 8344, 8344, 8344 ], "bg": [ 8460, 8463, 8462, 8461 ] } ] }, { "id": "vp_windshield_se_edge", - "fg": [ 8423, 8426, 8425, 8424 ], - "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 8311, 8311, 8311, 8311 ], "bg": [ 8423, 8426, 8425, 8424 ] } ] - }, - { "id": "overlay_mutation_EXODII_BODY_1", "fg": 8064 }, - { "id": "f_clay_oven", "fg": 8065 }, - { "id": "f_electrical_conduit", "fg": 8067 }, - { "id": "overlay_worn_wizard_hat", "fg": 8068 }, - { "id": "mon_shadow", "fg": 8073 }, - { "id": "corpse_mon_zombie_brainless", "fg": 8177 }, - { "id": "mon_zombie_shady", "fg": 8192 }, - { "id": "mon_zombie_armored", "fg": 8196 }, - { "id": "mon_beekeeper", "fg": 8214 }, - { "id": "mon_zougar_shady", "fg": 8233 }, - { "id": "overlay_effect_earphones", "fg": 8243 }, - { "id": "overlay_effect_evil", "fg": 8244 }, - { "id": "overlay_effect_sleep", "fg": 8245 }, - { "id": "overlay_effect_teleglow", "fg": 8246 }, - { "id": "overlay_female_mutation_HORNS_POINTED", "fg": 8247 }, - { "id": "overlay_male_mutation_HORNS_POINTED", "fg": 8248 }, - { "id": "overlay_wielded_woodgreatbow", "fg": 8251 }, - { "id": "overlay_female_worn_helmet_riot_raised", "fg": 8254 }, - { "id": "overlay_male_worn_helmet_riot_raised", "fg": 8255 } + "fg": [ 8456, 8459, 8458, 8457 ], + "multitile": true, + "additional_tiles": [ { "id": "broken", "fg": [ 8344, 8344, 8344, 8344 ], "bg": [ 8456, 8459, 8458, 8457 ] } ] + }, + { "id": "overlay_mutation_EXODII_BODY_1", "fg": 8096 }, + { "id": "f_clay_oven", "fg": 8097 }, + { "id": "f_electrical_conduit", "fg": 8099 }, + { "id": "f_rope_up", "fg": 8100 }, + { "id": "mon_shadow", "fg": 8105 }, + { "id": "corpse_mon_zombie_brainless", "fg": 8209 }, + { "id": "mon_zombie_shady", "fg": 8224 }, + { "id": "mon_zombie_armored", "fg": 8228 }, + { "id": "mon_beekeeper", "fg": 8246 }, + { "id": "mon_zougar_shady", "fg": 8265 }, + { "id": "overlay_effect_earphones", "fg": 8275 }, + { "id": "overlay_effect_evil", "fg": 8276 }, + { "id": "overlay_effect_sleep", "fg": 8277 }, + { "id": "overlay_effect_teleglow", "fg": 8278 }, + { "id": "overlay_female_mutation_HORNS_POINTED", "fg": 8279 }, + { "id": "overlay_male_mutation_HORNS_POINTED", "fg": 8280 }, + { "id": "overlay_wielded_woodgreatbow", "fg": 8283 }, + { "id": "overlay_female_worn_helmet_riot_raised", "fg": 8286 }, + { "id": "overlay_male_worn_helmet_riot_raised", "fg": 8287 } ] }, { "file": "centered.png", - "//": "range 8592 to 8603", + "//": "range 8624 to 8635", "sprite_width": 64, "sprite_height": 64, "sprite_offset_x": -16, "sprite_offset_y": -16, "tiles": [ - { "id": "vp_wing_mirror", "fg": [ 8601, 8603, 8602, 8600 ], "rotates": true }, - { "id": "vp_wing_mirror_left", "fg": [ 8593, 8595, 8594, 8592 ], "rotates": true }, - { "id": "vp_wing_mirror_right", "fg": [ 8597, 8599, 8598, 8596 ], "rotates": true } + { "id": "vp_wing_mirror", "fg": [ 8633, 8635, 8634, 8632 ], "rotates": true }, + { "id": "vp_wing_mirror_left", "fg": [ 8625, 8627, 8626, 8624 ], "rotates": true }, + { "id": "vp_wing_mirror_right", "fg": [ 8629, 8631, 8630, 8628 ], "rotates": true } ] }, { "file": "large.png", - "//": "range 8604 to 8827", + "//": "range 8636 to 8867", "sprite_width": 64, "sprite_height": 64, "sprite_offset_x": -16, "sprite_offset_y": -32, "tiles": [ - { "id": "f_CTscan", "fg": 8609 }, - { "id": "f_MRI", "fg": 8610 }, - { "id": "f_rotary_clothesline", "fg": 8613 }, - { "id": "mon_troll", "fg": 8618, "bg": 8634 }, - { "id": "mon_yulecat", "fg": 8619, "bg": 8634 }, - { "id": "mon_albino_penguin", "fg": 8624, "bg": 8635 }, - { "id": "mon_gelatin", "fg": 8625, "bg": 8635 }, - { "id": "mon_smoker_brute", "fg": 8626, "bg": 8635 }, + { "id": "f_CTscan", "fg": 8641 }, + { "id": "f_MRI", "fg": 8642 }, + { "id": "f_rotary_clothesline", "fg": 8645 }, + { "id": "f_spinwheel", "fg": 8648 }, + { "id": "f_spinwheel_cordage", "fg": 8649, "bg": 8648 }, + { "id": "f_spinwheel_leather", "fg": 8650, "bg": 8648 }, + { "id": "mon_troll", "fg": 8652, "bg": 8668 }, + { "id": "mon_yulecat", "fg": 8653, "bg": 8668 }, + { "id": "mon_albino_penguin", "fg": 8658, "bg": 8669 }, + { "id": "mon_gelatin", "fg": 8659, "bg": 8669 }, + { "id": "mon_smoker_brute", "fg": 8660, "bg": 8669 }, { "id": "mon_exodii_quad", "fg": [ - { "weight": 15, "sprite": 8637 }, - { "weight": 10, "sprite": 8638 }, - { "weight": 15, "sprite": 8639 }, - { "weight": 15, "sprite": 8640 } + { "weight": 15, "sprite": 8671 }, + { "weight": 10, "sprite": 8672 }, + { "weight": 15, "sprite": 8673 }, + { "weight": 15, "sprite": 8674 } ], - "bg": 8634 + "bg": 8668 }, { "id": "mon_exodii_turret", "fg": [ - { "weight": 15, "sprite": 8641 }, - { "weight": 5, "sprite": 8642 }, - { "weight": 15, "sprite": 8643 }, - { "weight": 15, "sprite": 8644 } + { "weight": 15, "sprite": 8675 }, + { "weight": 5, "sprite": 8676 }, + { "weight": 15, "sprite": 8677 }, + { "weight": 15, "sprite": 8678 } ], - "bg": 8635 + "bg": 8669 }, { "id": "mon_fungal_blossom", "animated": true, "fg": [ - { "weight": 128, "sprite": 8645 }, - { "weight": 8, "sprite": 8646 }, - { "weight": 8, "sprite": 8647 }, - { "weight": 8, "sprite": 8648 }, - { "weight": 8, "sprite": 8649 }, - { "weight": 8, "sprite": 8650 }, - { "weight": 8, "sprite": 8651 }, - { "weight": 8, "sprite": 8652 } + { "weight": 128, "sprite": 8679 }, + { "weight": 8, "sprite": 8680 }, + { "weight": 8, "sprite": 8681 }, + { "weight": 8, "sprite": 8682 }, + { "weight": 8, "sprite": 8683 }, + { "weight": 8, "sprite": 8684 }, + { "weight": 8, "sprite": 8685 }, + { "weight": 8, "sprite": 8686 } ], - "bg": 8635 - }, - { "id": "mon_gas_zombie", "fg": 8653, "bg": 8636 }, - { "id": "mon_giant_crayfish", "fg": 8654, "bg": 8635 }, - { "id": "mon_slug_giant", "fg": 8655, "bg": 8634 }, - { "id": "mon_dog_zombie_hulk", "fg": 8656, "bg": 8635 }, - { "id": "mon_zhark", "fg": 8657 }, - { "id": "mon_ant_soldier", "fg": 8665, "bg": 8634 }, - { "id": "mon_ant_acid_soldier", "fg": 8663, "bg": 8634 }, - { "id": "corpse_mon_ant_soldier", "fg": 8661 }, - { "id": "corpse_mon_ant_acid_soldier", "fg": 8659 }, - { "id": "mon_ant_queen", "fg": 8664, "bg": 8634 }, - { "id": "mon_ant_acid_queen", "fg": 8662, "bg": 8634 }, - { "id": "corpse_mon_ant_queen", "fg": 8660 }, - { "id": "corpse_mon_ant_acid_queen", "fg": 8658 }, - { "id": "mon_bear", "fg": 8666, "bg": 8635 }, - { "id": "mon_bear_mutant_3headed", "fg": 8667, "bg": 8635 }, - { "id": "mon_blob_large", "fg": 8668, "bg": 8634 }, - { "id": "mon_boomer_huge", "fg": 8670, "bg": 8635 }, + "bg": 8669 + }, + { "id": "mon_gas_zombie", "fg": 8687, "bg": 8670 }, + { "id": "mon_giant_crayfish", "fg": 8688, "bg": 8669 }, + { "id": "mon_slug_giant", "fg": 8689, "bg": 8668 }, + { "id": "mon_dog_zombie_hulk", "fg": 8690, "bg": 8669 }, + { "id": "mon_zhark", "fg": 8691 }, + { "id": "mon_ant_soldier", "fg": 8699, "bg": 8668 }, + { "id": "mon_ant_acid_soldier", "fg": 8697, "bg": 8668 }, + { "id": "corpse_mon_ant_soldier", "fg": 8695 }, + { "id": "corpse_mon_ant_acid_soldier", "fg": 8693 }, + { "id": "mon_ant_queen", "fg": 8698, "bg": 8668 }, + { "id": "mon_ant_acid_queen", "fg": 8696, "bg": 8668 }, + { "id": "corpse_mon_ant_queen", "fg": 8694 }, + { "id": "corpse_mon_ant_acid_queen", "fg": 8692 }, + { "id": "mon_bear", "fg": 8700, "bg": 8669 }, + { "id": "mon_bear_mutant_3headed", "fg": 8701, "bg": 8669 }, + { "id": "mon_blob_large", "fg": 8702, "bg": 8668 }, + { "id": "mon_boomer_huge", "fg": 8704, "bg": 8669 }, { "id": "mon_cow", "fg": [ - { "weight": 1, "sprite": 8671 }, - { "weight": 12, "sprite": 8672 }, - { "weight": 6, "sprite": 8673 }, - { "weight": 6, "sprite": 8674 }, - { "weight": 12, "sprite": 8675 } + { "weight": 1, "sprite": 8705 }, + { "weight": 12, "sprite": 8706 }, + { "weight": 6, "sprite": 8707 }, + { "weight": 6, "sprite": 8708 }, + { "weight": 12, "sprite": 8709 } ], - "bg": 8635 + "bg": 8669 }, - { "id": "mon_zow", "fg": 8676, "bg": 8635 }, + { "id": "mon_zow", "fg": 8710, "bg": 8669 }, { "id": "mon_crawler", - "fg": [ { "weight": 1, "sprite": 8677 }, { "weight": 1, "sprite": 8678 }, { "weight": 1, "sprite": 8679 } ], - "bg": 8635 + "fg": [ { "weight": 1, "sprite": 8711 }, { "weight": 1, "sprite": 8712 }, { "weight": 1, "sprite": 8713 } ], + "bg": 8669 }, - { "id": "mon_dark_wyrm", "fg": 8680, "bg": 8634 }, - { "id": "mon_deer", "fg": [ { "weight": 1, "sprite": 8681 }, { "weight": 2, "sprite": 8682 } ], "bg": 8635 }, + { "id": "mon_dark_wyrm", "fg": 8714, "bg": 8668 }, + { "id": "mon_deer", "fg": [ { "weight": 1, "sprite": 8715 }, { "weight": 2, "sprite": 8716 } ], "bg": 8669 }, { "id": "mon_deer_mutant_spider", - "fg": [ { "weight": 1, "sprite": 8683 }, { "weight": 2, "sprite": 8684 } ], - "bg": 8635 - }, - { "id": "mon_devourer", "fg": 8685, "bg": 8635 }, - { "id": "mon_dog_skeleton_brute", "fg": 8686, "bg": 8635 }, - { "id": "mon_dog_zombie_brute", "fg": 8687, "bg": 8635 }, - { "id": "mon_frog_giant", "fg": 8688, "bg": 8634 }, - { "id": "mon_gator", "fg": 8690, "bg": 8634 }, - { "id": "mon_horse", "fg": [ { "weight": 1, "sprite": 8691 }, { "weight": 1, "sprite": 8692 } ], "bg": 8635 }, - { "id": "mon_zombie_horse", "fg": 8693, "bg": 8635 }, - { "id": "mon_human_snail", "fg": 8694, "bg": 8634 }, - { "id": "mon_jabberwock", "fg": 8695, "bg": 8634 }, + "fg": [ { "weight": 1, "sprite": 8717 }, { "weight": 2, "sprite": 8718 } ], + "bg": 8669 + }, + { "id": "mon_devourer", "fg": 8719, "bg": 8669 }, + { "id": "mon_dog_skeleton_brute", "fg": 8720, "bg": 8669 }, + { "id": "mon_dog_zombie_brute", "fg": 8721, "bg": 8669 }, + { "id": "mon_frog_giant", "fg": 8722, "bg": 8668 }, + { "id": "mon_gator", "fg": 8724, "bg": 8668 }, + { "id": "mon_horse", "fg": [ { "weight": 1, "sprite": 8725 }, { "weight": 1, "sprite": 8726 } ], "bg": 8669 }, + { "id": "mon_zombie_horse", "fg": 8727, "bg": 8669 }, + { "id": "mon_human_snail", "fg": 8728, "bg": 8668 }, + { "id": "mon_jabberwock", "fg": 8729, "bg": 8668 }, { "id": "mon_lady_bug_giant", "fg": [ - { "weight": 90, "sprite": 8696 }, - { "weight": 60, "sprite": 8697 }, - { "weight": 50, "sprite": 8698 }, - { "weight": 20, "sprite": 8699 }, - { "weight": 1, "sprite": 8700 } + { "weight": 90, "sprite": 8730 }, + { "weight": 60, "sprite": 8731 }, + { "weight": 50, "sprite": 8732 }, + { "weight": 20, "sprite": 8733 }, + { "weight": 1, "sprite": 8734 } ], - "bg": 8635 - }, - { "id": "mon_locust_mega", "fg": 8701, "bg": 8634 }, - { "id": "mon_mantis_small", "fg": 8702, "bg": 8635 }, - { "id": "mon_mech_lifter", "fg": 8703 }, - { "id": "rid_mon_mech_lifter", "fg": 8704 }, - { "id": "mon_mi_go", "fg": 8705, "bg": 8635 }, - { "id": "mon_mi_go_slaver", "fg": 8709, "bg": 8635 }, - { "id": "mon_mi_go_surgeon", "fg": 8710, "bg": 8635 }, - { "id": "mon_mi_go_scout", "fg": 8708, "bg": 8635 }, - { "id": "mon_mi_go_guard", "fg": 8706, "bg": 8634 }, - { "id": "mon_mi_go_myrmidon", "fg": 8707, "bg": 8634 }, - { "id": "mon_moose", "fg": [ { "weight": 2, "sprite": 8711 }, { "weight": 2, "sprite": 8712 } ], "bg": 8634 }, - { "id": "mon_mosquito_mega", "fg": 8713, "bg": 8635 }, - { "id": "mon_reindeer", "fg": 8716, "bg": 8635 }, - { "id": "mon_science_bot", "fg": 8719, "bg": 8636 }, - { "id": "mon_sheep", "fg": 8720, "bg": 8636 }, - { "id": "mon_spider_fungus", "fg": 8721, "bg": 8636 }, - { "id": "mon_stag_beetle_giant", "fg": 8722, "bg": 8635 }, - { "id": "mon_tiger", "fg": 8723, "bg": 8635 }, - { "id": "mon_twisted_body", "fg": 8724, "bg": 8635 }, - { "id": "mon_wasp", "fg": 8725, "bg": 8635 }, - { "id": "mon_wasp_guard", "fg": 8726, "bg": 8635 }, - { "id": "mon_wasp_mega", "fg": 8727, "bg": 8634 }, - { "id": "mon_wasp_queen", "fg": 8728, "bg": 8635 }, - { "id": "mon_wolf_mutant_huge", "fg": 8729, "bg": 8634 }, - { "id": "mon_darkman", "fg": 8730 }, - { "id": "mon_zeer", "fg": 8731, "bg": 8635 }, - { "id": "mon_zeindeer", "fg": 8732, "bg": 8635 }, - { "id": "mon_ziger", "fg": 8733, "bg": 8635 }, - { "id": "mon_zombear", "fg": 8734, "bg": 8635 }, - { "id": "mon_zombear_acidic", "fg": 8735, "bg": 8635 }, - { "id": "mon_zombear_skeleton", "fg": 8736, "bg": 8635 }, - { "id": "mon_zombie_biter", "fg": 8737, "bg": 8635 }, - { "id": "mon_zombie_brute_winged", "fg": 8738, "bg": 8634 }, - { "id": "mon_zombie_dog_brute_acidic", "fg": 8739, "bg": 8635 }, + "bg": 8669 + }, + { "id": "mon_locust_mega", "fg": 8735, "bg": 8668 }, + { "id": "mon_mantis_small", "fg": 8736, "bg": 8669 }, + { "id": "mon_mech_lifter", "fg": 8737 }, + { "id": "rid_mon_mech_lifter", "fg": 8738 }, + { "id": "mon_mi_go", "fg": 8739, "bg": 8669 }, + { "id": "mon_mi_go_slaver", "fg": 8743, "bg": 8669 }, + { "id": "mon_mi_go_surgeon", "fg": 8744, "bg": 8669 }, + { "id": "mon_mi_go_scout", "fg": 8742, "bg": 8669 }, + { "id": "mon_mi_go_guard", "fg": 8740, "bg": 8668 }, + { "id": "mon_mi_go_myrmidon", "fg": 8741, "bg": 8668 }, + { "id": "mon_moose", "fg": [ { "weight": 2, "sprite": 8745 }, { "weight": 2, "sprite": 8746 } ], "bg": 8668 }, + { "id": "mon_mosquito_mega", "fg": 8747, "bg": 8669 }, + { "id": "mon_reindeer", "fg": 8750, "bg": 8669 }, + { "id": "mon_science_bot", "fg": 8753, "bg": 8670 }, + { "id": "mon_sheep", "fg": 8754, "bg": 8670 }, + { "id": "mon_spider_fungus", "fg": 8755, "bg": 8670 }, + { "id": "mon_stag_beetle_giant", "fg": 8756, "bg": 8669 }, + { "id": "mon_tiger", "fg": 8757, "bg": 8669 }, + { "id": "mon_twisted_body", "fg": 8758, "bg": 8669 }, + { "id": "mon_wasp", "fg": 8759, "bg": 8669 }, + { "id": "mon_wasp_guard", "fg": 8760, "bg": 8669 }, + { "id": "mon_wasp_mega", "fg": 8761, "bg": 8668 }, + { "id": "mon_wasp_queen", "fg": 8762, "bg": 8669 }, + { "id": "mon_wolf_mutant_huge", "fg": 8763, "bg": 8668 }, + { "id": "mon_darkman", "fg": 8764 }, + { "id": "mon_zeer", "fg": 8765, "bg": 8669 }, + { "id": "mon_zeindeer", "fg": 8766, "bg": 8669 }, + { "id": "mon_ziger", "fg": 8767, "bg": 8669 }, + { "id": "mon_zombear", "fg": 8768, "bg": 8669 }, + { "id": "mon_zombear_acidic", "fg": 8769, "bg": 8669 }, + { "id": "mon_zombear_skeleton", "fg": 8770, "bg": 8669 }, + { "id": "mon_zombie_biter", "fg": 8771, "bg": 8669 }, + { "id": "mon_zombie_brute_winged", "fg": 8772, "bg": 8668 }, + { "id": "mon_zombie_dog_brute_acidic", "fg": 8773, "bg": 8669 }, { "id": "mon_zombie_electric", - "fg": [ { "weight": 1, "sprite": 8741 }, { "weight": 1, "sprite": 8740 } ], - "bg": 8636 + "fg": [ { "weight": 1, "sprite": 8775 }, { "weight": 1, "sprite": 8774 } ], + "bg": 8670 }, { "id": "mon_zombie_nullfield", - "fg": [ { "weight": 1, "sprite": 8743 }, { "weight": 1, "sprite": 8742 } ], - "bg": 8636 - }, - { "id": "mon_zombie_pig_gas", "fg": 8744, "bg": 8636 }, - { "id": "mon_zombie_smoker", "fg": 8745, "bg": 8636 }, - { "id": "mon_zombie_smoker_fungus", "fg": 8746, "bg": 8636 }, - { "id": "mon_zombie_soldier_acid_2", "fg": 8747, "bg": 8635 }, - { "id": "mon_zombie_urchin", "fg": 8749, "bg": 8635 }, - { "id": "mon_zombull", "fg": 8750, "bg": 8635 }, - { "id": "mon_zoose", "fg": 8751, "bg": 8634 }, - { "id": "mon_zoose_brute", "fg": 8752, "bg": 8634 }, - { "id": "mon_zoose_thorny", "fg": 8753, "bg": 8634 }, - { "id": "mon_nursebot_defective", "fg": 8755, "bg": 8636 }, - { "id": "mon_nursebot", "fg": 8754, "bg": 8636 }, - { "id": "mon_zombie_brute_shocker", "fg": 8759, "bg": 8635 }, - { "id": "mon_skeleton_electric", "fg": 8760, "bg": 8636 }, - { "id": "mon_sludge_crawler", "fg": 8761, "bg": 8634 }, - { "id": "mon_spider_jumping_giant", "fg": 8767, "bg": 8636 }, - { "id": "mon_spider_web", "fg": 8771, "bg": 8636 }, - { "id": "corpse_mon_spider_web", "fg": 8762 }, - { "id": "mon_spider_wolf_giant", "fg": 8775, "bg": 8636 }, - { "id": "corpse_mon_spider_wolf_giant", "fg": 8763 }, - { "id": "mon_dermatik_incubator_spider", "fg": 8764, "bg": 8636 }, - { "id": "corpse_mon_dermatik_incubator_spider", "fg": 8762 }, - { "id": "mon_spider_cellar_giant", "fg": 8765, "bg": 8636 }, - { "id": "mon_spider_cellar_mega", "fg": 8766, "bg": 8635 }, - { "id": "mon_spider_jumping_mega", "fg": 8768, "bg": 8635 }, - { "id": "mon_spider_trapdoor_giant", "fg": 8769, "bg": 8636 }, - { "id": "mon_spider_trapdoor_mega", "fg": 8770, "bg": 8634 }, - { "id": "mon_spider_web_mega", "fg": 8772, "bg": 8634 }, - { "id": "mon_spider_widow_giant", "fg": 8773, "bg": 8636 }, - { "id": "mon_spider_widow_mega", "fg": 8774, "bg": 8634 }, - { "id": "mon_spider_wolf_mega", "fg": 8776, "bg": 8634 }, - { "id": "mon_dog_thing", "fg": 8777, "bg": 8635 }, - { "id": "mon_headless_dog_thing", "fg": 8778, "bg": 8635 }, - { "id": "mon_thing", "fg": 8779, "bg": 8634 }, - { "id": "mon_triffid_queen", "fg": 8780, "bg": 8634 }, - { "id": "mon_crows_m240", "fg": 8781, "bg": 8635 }, - { "id": "mon_turret_bmg", "fg": 8782, "bg": 8635 }, - { "id": "mon_turret_rifle", "fg": 8783, "bg": 8635 }, - { "id": "mon_vinebeast", "fg": 8787, "bg": 8634 }, - { "id": "mon_zombie_brute_ninja", "fg": 8788, "bg": 8635 }, - { "id": "mon_zombie_brute_grappler", "fg": 8789, "bg": 8635 }, + "fg": [ { "weight": 1, "sprite": 8777 }, { "weight": 1, "sprite": 8776 } ], + "bg": 8670 + }, + { "id": "mon_zombie_pig_gas", "fg": 8778, "bg": 8670 }, + { "id": "mon_zombie_smoker", "fg": 8779, "bg": 8670 }, + { "id": "mon_zombie_smoker_fungus", "fg": 8780, "bg": 8670 }, + { "id": "mon_zombie_soldier_acid_2", "fg": 8781, "bg": 8669 }, + { "id": "mon_zombie_urchin", "fg": 8783, "bg": 8669 }, + { "id": "mon_zombull", "fg": 8784, "bg": 8669 }, + { "id": "mon_zoose", "fg": 8785, "bg": 8668 }, + { "id": "mon_zoose_brute", "fg": 8786, "bg": 8668 }, + { "id": "mon_zoose_thorny", "fg": 8787, "bg": 8668 }, + { "id": "mon_nursebot_defective", "fg": 8789, "bg": 8670 }, + { "id": "mon_nursebot", "fg": 8788, "bg": 8670 }, + { "id": "mon_zombie_brute_shocker", "fg": 8793, "bg": 8669 }, + { "id": "mon_skeleton_electric", "fg": 8794, "bg": 8670 }, + { "id": "mon_sludge_crawler", "fg": 8795, "bg": 8668 }, + { "id": "mon_spider_jumping_giant", "fg": 8801, "bg": 8670 }, + { "id": "mon_spider_web", "fg": 8805, "bg": 8670 }, + { "id": "corpse_mon_spider_web", "fg": 8796 }, + { "id": "mon_spider_wolf_giant", "fg": 8809, "bg": 8670 }, + { "id": "corpse_mon_spider_wolf_giant", "fg": 8797 }, + { "id": "mon_dermatik_incubator_spider", "fg": 8798, "bg": 8670 }, + { "id": "corpse_mon_dermatik_incubator_spider", "fg": 8796 }, + { "id": "mon_spider_cellar_giant", "fg": 8799, "bg": 8670 }, + { "id": "mon_spider_cellar_mega", "fg": 8800, "bg": 8669 }, + { "id": "mon_spider_jumping_mega", "fg": 8802, "bg": 8669 }, + { "id": "mon_spider_trapdoor_giant", "fg": 8803, "bg": 8670 }, + { "id": "mon_spider_trapdoor_mega", "fg": 8804, "bg": 8668 }, + { "id": "mon_spider_web_mega", "fg": 8806, "bg": 8668 }, + { "id": "mon_spider_widow_giant", "fg": 8807, "bg": 8670 }, + { "id": "mon_spider_widow_mega", "fg": 8808, "bg": 8668 }, + { "id": "mon_spider_wolf_mega", "fg": 8810, "bg": 8668 }, + { "id": "mon_dog_thing", "fg": 8811, "bg": 8669 }, + { "id": "mon_headless_dog_thing", "fg": 8812, "bg": 8669 }, + { "id": "mon_thing", "fg": 8813, "bg": 8668 }, + { "id": "mon_triffid_queen", "fg": 8814, "bg": 8668 }, + { "id": "mon_crows_m240", "fg": 8815, "bg": 8669 }, + { "id": "mon_turret_bmg", "fg": 8816, "bg": 8669 }, + { "id": "mon_turret_rifle", "fg": 8817, "bg": 8669 }, + { "id": "mon_vinebeast", "fg": 8821, "bg": 8668 }, + { "id": "mon_zombie_brute_ninja", "fg": 8822, "bg": 8669 }, + { "id": "mon_zombie_brute_grappler", "fg": 8823, "bg": 8669 }, { "id": [ "forest_thick", "special_forest_thick" ], - "fg": [ { "weight": 4, "sprite": 8795 }, { "weight": 1, "sprite": 8796 } ], - "bg": 8807, + "fg": [ { "weight": 4, "sprite": 8829 }, { "weight": 1, "sprite": 8830 } ], + "bg": 8841, "rotates": false }, - { "id": "bridgehead_ground", "fg": [ 8800, 8799, 8801, 8802 ], "bg": 8809, "rotates": true }, - { "id": "bridge", "fg": [ 8798, 8797, 8798, 8797 ], "bg": 8808, "rotates": true }, - { "id": "bridgehead_ramp", "fg": [ 8804, 8803, 8805, 8806 ], "rotates": true }, - { "id": "bridge_road", "fg": [ 8798, 8797, 8798, 8797 ], "rotates": true }, - { "id": "t_tree_fungal_young", "fg": 8817, "bg": 8810 }, - { "id": "t_tree_fungal_young_season_summer", "fg": 8817, "bg": 8810, "rotates": false }, - { "id": "t_tree_fungal_young_season_autumn", "fg": 8817, "bg": 8810, "rotates": false }, - { "id": "t_tree_fungal_young_season_winter", "fg": 8817, "bg": 8811, "rotates": false }, - { "id": "t_tree_young", "fg": 8819, "bg": 8814 }, - { "id": "t_tree_young_season_summer", "fg": 8818, "bg": 8815, "rotates": false }, + { "id": "bridgehead_ground", "fg": [ 8834, 8833, 8835, 8836 ], "bg": 8843, "rotates": true }, + { "id": "bridge", "fg": [ 8832, 8831, 8832, 8831 ], "bg": 8842, "rotates": true }, + { "id": "bridgehead_ramp", "fg": [ 8838, 8837, 8839, 8840 ], "rotates": true }, + { "id": "bridge_road", "fg": [ 8832, 8831, 8832, 8831 ], "rotates": true }, + { "id": "t_improvised_shelter", "fg": 8852, "bg": 8850 }, + { "id": "t_improvised_shelter_filled", "fg": 8853, "bg": 8850 }, + { "id": "t_tree_fungal_young", "fg": 8854, "bg": 8844 }, + { "id": "t_tree_fungal_young_season_summer", "fg": 8854, "bg": 8844, "rotates": false }, + { "id": "t_tree_fungal_young_season_autumn", "fg": 8854, "bg": 8844, "rotates": false }, + { "id": "t_tree_fungal_young_season_winter", "fg": 8854, "bg": 8845, "rotates": false }, + { "id": "t_tree_young", "fg": 8856, "bg": 8848 }, + { "id": "t_tree_young_season_summer", "fg": 8855, "bg": 8849, "rotates": false }, { "id": "t_tree_young_season_autumn", - "fg": [ { "weight": 100, "sprite": 8820 }, { "weight": 100, "sprite": 8821 } ], - "bg": 8813, + "fg": [ { "weight": 100, "sprite": 8857 }, { "weight": 100, "sprite": 8858 } ], + "bg": 8847, "rotates": false }, - { "id": "t_tree_young_season_winter", "fg": 8822, "bg": 8812, "rotates": false }, - { "id": "t_vat", "fg": 8823, "bg": 8816 }, - { "id": "corpse_mon_zombie_spitter", "fg": 8604 }, - { "id": "f_exodii_generator_1", "fg": 8605 }, - { "id": "f_exodii_generator_2", "fg": 8606 }, - { "id": "f_exodii_generator_3", "fg": 8607 }, - { "id": "f_exodii_generator_4", "fg": 8608 }, - { "id": "f_butcher_rack", "fg": 8611 }, - { "id": "f_smoking_rack", "fg": 8614 }, - { "id": "f_smoking_rack_active", "fg": 8615 }, - { "id": "f_spinwheel", "fg": 8616 }, - { "id": "f_magiclysm_translocator_gate", "fg": 8617 }, - { "id": "corpse_mon_gum_spider_wolf", "fg": 8620 }, - { "id": "corpse_mon_spider_gum", "fg": 8621 }, - { "id": "mon_gum_spider_wolf", "fg": 8622 }, - { "id": "mon_spider_gum", "fg": 8623 }, - { "id": "mon_zombie_gasbag_crawler", "fg": 8627 }, - { "id": "mon_zombie_gasbag_immobile", "fg": 8628 }, - { "id": "mon_zombie_gasbag_impaler", "fg": 8629 }, - { "id": "mon_zombie_giant_heart", "fg": 8630 }, - { "id": "mon_zombie_hanging_innards", "fg": 8631 }, - { "id": "mon_zombie_living_wall", "fg": 8632 }, - { "id": "mon_zombie_scissorlimbs", "fg": 8633 }, - { "id": "mon_blood_sacrifice", "fg": 8669 }, - { "id": "mon_fungal_wall", "fg": 8689 }, - { "id": "mon_mutant_arthropod", "fg": 8714 }, - { "id": "mon_rat_king", "fg": 8715 }, - { "id": "bot_science_bot", "fg": 8717 }, - { "id": "broken_science_bot", "fg": 8718 }, - { "id": "mon_zombie_soldier_blackops_2", "fg": 8748 }, - { "id": "mon_giant_appendage", "fg": 8756 }, - { "id": "mon_leech_blossom", "fg": 8757 }, - { "id": "mon_leech_radio", "fg": 8758 }, - { "id": "mon_secubot", "fg": 8784 }, - { "id": "mon_talon_m202a1", "fg": 8785 }, - { "id": "mon_secubot_america", "fg": 8786 }, - { "id": "overlay_wielded_as50", "fg": 8790 }, - { "id": "overlay_wielded_m107a1", "fg": 8791 }, - { "id": "overlay_wielded_m134", "fg": 8792 }, - { "id": "overlay_wielded_m2browning", "fg": 8793 }, - { "id": "overlay_wielded_mark19", "fg": 8794 } + { "id": "t_tree_young_season_winter", "fg": 8859, "bg": 8846, "rotates": false }, + { "id": "t_vat", "fg": 8860, "bg": 8851 }, + { "id": "corpse_mon_zombie_spitter", "fg": 8636 }, + { "id": "f_exodii_generator_1", "fg": 8637 }, + { "id": "f_exodii_generator_2", "fg": 8638 }, + { "id": "f_exodii_generator_3", "fg": 8639 }, + { "id": "f_exodii_generator_4", "fg": 8640 }, + { "id": "f_butcher_rack", "fg": 8643 }, + { "id": "f_smoking_rack", "fg": 8646 }, + { "id": "f_smoking_rack_active", "fg": 8647 }, + { "id": "f_magiclysm_translocator_gate", "fg": 8651 }, + { "id": "corpse_mon_gum_spider_wolf", "fg": 8654 }, + { "id": "corpse_mon_spider_gum", "fg": 8655 }, + { "id": "mon_gum_spider_wolf", "fg": 8656 }, + { "id": "mon_spider_gum", "fg": 8657 }, + { "id": "mon_zombie_gasbag_crawler", "fg": 8661 }, + { "id": "mon_zombie_gasbag_immobile", "fg": 8662 }, + { "id": "mon_zombie_gasbag_impaler", "fg": 8663 }, + { "id": "mon_zombie_giant_heart", "fg": 8664 }, + { "id": "mon_zombie_hanging_innards", "fg": 8665 }, + { "id": "mon_zombie_living_wall", "fg": 8666 }, + { "id": "mon_zombie_scissorlimbs", "fg": 8667 }, + { "id": "mon_blood_sacrifice", "fg": 8703 }, + { "id": "mon_fungal_wall", "fg": 8723 }, + { "id": "mon_mutant_arthropod", "fg": 8748 }, + { "id": "mon_rat_king", "fg": 8749 }, + { "id": "bot_science_bot", "fg": 8751 }, + { "id": "broken_science_bot", "fg": 8752 }, + { "id": "mon_zombie_soldier_blackops_2", "fg": 8782 }, + { "id": "mon_giant_appendage", "fg": 8790 }, + { "id": "mon_leech_blossom", "fg": 8791 }, + { "id": "mon_leech_radio", "fg": 8792 }, + { "id": "mon_secubot", "fg": 8818 }, + { "id": "mon_talon_m202a1", "fg": 8819 }, + { "id": "mon_secubot_america", "fg": 8820 }, + { "id": "overlay_wielded_as50", "fg": 8824 }, + { "id": "overlay_wielded_m107a1", "fg": 8825 }, + { "id": "overlay_wielded_m134", "fg": 8826 }, + { "id": "overlay_wielded_m2browning", "fg": 8827 }, + { "id": "overlay_wielded_mark19", "fg": 8828 } ] }, { "file": "large_ridden.png", - "//": "range 8828 to 8830", + "//": "range 8868 to 8870", "sprite_width": 64, "sprite_height": 64, "sprite_offset_x": -16, "sprite_offset_y": -27, "tiles": [ - { "id": "rid_mon_horse", "fg": [ { "weight": 1, "sprite": 8829 }, { "weight": 1, "sprite": 8830 } ] }, - { "id": "rid_mon_cow", "fg": 8828 } + { "id": "rid_mon_horse", "fg": [ { "weight": 1, "sprite": 8869 }, { "weight": 1, "sprite": 8870 } ] }, + { "id": "rid_mon_cow", "fg": 8868 } ] }, { "file": "huge.png", - "//": "range 8831 to 8862", + "//": "range 8871 to 8902", "sprite_width": 64, "sprite_height": 96, "sprite_offset_x": -16, "sprite_offset_y": -64, "tiles": [ - { "id": "mon_fungaloid_queen", "fg": 8832, "bg": 8831 }, - { "id": "mon_fungaloid_tower", "fg": 8841, "bg": 8831 }, + { "id": "mon_fungaloid_queen", "fg": 8872, "bg": 8871 }, + { "id": "mon_fungaloid_tower", "fg": 8881, "bg": 8871 }, { "id": "mon_fungaloid_seeder", "animated": true, "fg": [ - { "weight": 8, "sprite": 8833 }, - { "weight": 8, "sprite": 8834 }, - { "weight": 8, "sprite": 8835 }, - { "weight": 8, "sprite": 8836 }, - { "weight": 8, "sprite": 8837 }, - { "weight": 8, "sprite": 8838 }, - { "weight": 8, "sprite": 8839 }, - { "weight": 8, "sprite": 8840 } + { "weight": 8, "sprite": 8873 }, + { "weight": 8, "sprite": 8874 }, + { "weight": 8, "sprite": 8875 }, + { "weight": 8, "sprite": 8876 }, + { "weight": 8, "sprite": 8877 }, + { "weight": 8, "sprite": 8878 }, + { "weight": 8, "sprite": 8879 }, + { "weight": 8, "sprite": 8880 } ], - "bg": 8831 - }, - { "id": "mon_zombie_kevlar_2", "fg": 8845 }, - { "id": "mon_zombie_hulk", "fg": 8844, "bg": 8831 }, - { "id": "mon_skeleton_hulk", "fg": 8843 }, - { "id": "mon_zombie_nemesis", "fg": 8846, "bg": 8831 }, - { "id": "mon_amigara_horror", "fg": 8847 }, - { "id": "mon_bee_mega", "fg": 8848, "bg": 8831 }, - { "id": "mon_blob_brain", "fg": 8849, "bg": 8831 }, - { "id": "mon_flaming_eye", "fg": 8850 }, - { "id": "mon_nakedmolerat_giant", "fg": 8856, "bg": 8831 }, - { "id": "mon_shoggoth", "fg": 8857, "bg": 8831 }, - { "id": "mon_triffid_heart", "fg": 8858 }, - { "id": "mon_yugg", "fg": 8859, "bg": 8831 }, - { "id": "mon_skeleton_hulk_fungus", "fg": 8842 }, - { "id": "mon_frog_mother", "fg": 8851 }, - { "id": "mon_mutant_antler", "fg": 8852 }, - { "id": "mon_mutant_evolved", "fg": 8853 }, - { "id": "mon_mutant_mollusk", "fg": 8854 }, - { "id": "corpse_mon_nakedmolerat_giant", "fg": 8855 }, - { "id": "mon_zombie_crushed_giant", "fg": 8860 } + "bg": 8871 + }, + { "id": "mon_zombie_kevlar_2", "fg": 8885 }, + { "id": "mon_zombie_hulk", "fg": 8884, "bg": 8871 }, + { "id": "mon_skeleton_hulk", "fg": 8883 }, + { "id": "mon_zombie_nemesis", "fg": 8886, "bg": 8871 }, + { "id": "mon_amigara_horror", "fg": 8887 }, + { "id": "mon_bee_mega", "fg": 8888, "bg": 8871 }, + { "id": "mon_blob_brain", "fg": 8889, "bg": 8871 }, + { "id": "mon_flaming_eye", "fg": 8890 }, + { "id": "mon_nakedmolerat_giant", "fg": 8896, "bg": 8871 }, + { "id": "mon_shoggoth", "fg": 8897, "bg": 8871 }, + { "id": "mon_triffid_heart", "fg": 8898 }, + { "id": "mon_yugg", "fg": 8899, "bg": 8871 }, + { "id": "mon_skeleton_hulk_fungus", "fg": 8882 }, + { "id": "mon_frog_mother", "fg": 8891 }, + { "id": "mon_mutant_antler", "fg": 8892 }, + { "id": "mon_mutant_evolved", "fg": 8893 }, + { "id": "mon_mutant_mollusk", "fg": 8894 }, + { "id": "corpse_mon_nakedmolerat_giant", "fg": 8895 }, + { "id": "mon_zombie_crushed_giant", "fg": 8900 } ] }, { "file": "giant.png", - "//": "range 8863 to 8930", + "//": "range 8903 to 8970", "sprite_width": 96, "sprite_height": 96, "sprite_offset_x": -32, "sprite_offset_y": -64, "tiles": [ - { "id": "t_tree", "fg": 8880, "bg": 8873 }, - { "id": "t_tree_season_summer", "fg": 8875, "bg": 8874 }, + { "id": "t_tree", "fg": 8920, "bg": 8913 }, + { "id": "t_tree_season_summer", "fg": 8915, "bg": 8914 }, { "id": "t_tree_season_autumn", "fg": [ - { "weight": 100, "sprite": 8876 }, - { "weight": 100, "sprite": 8877 }, - { "weight": 100, "sprite": 8878 }, - { "weight": 100, "sprite": 8879 } + { "weight": 100, "sprite": 8916 }, + { "weight": 100, "sprite": 8917 }, + { "weight": 100, "sprite": 8918 }, + { "weight": 100, "sprite": 8919 } ], - "bg": 8872 + "bg": 8912 }, - { "id": "t_tree_season_winter", "fg": 8904, "bg": 8871 }, - { "id": "t_tree_apple", "fg": 8881, "bg": 8873 }, - { "id": "t_tree_apple_season_summer", "fg": 8881, "bg": 8874 }, - { "id": "t_tree_apple_season_winter", "fg": 8886, "bg": 8871 }, + { "id": "t_tree_season_winter", "fg": 8944, "bg": 8911 }, + { "id": "t_tree_apple", "fg": 8921, "bg": 8913 }, + { "id": "t_tree_apple_season_summer", "fg": 8921, "bg": 8914 }, + { "id": "t_tree_apple_season_winter", "fg": 8926, "bg": 8911 }, { "id": "t_tree_apple_season_autumn", - "fg": [ { "weight": 1, "sprite": 8882 }, { "weight": 1, "sprite": 8883 } ], - "bg": 8872 + "fg": [ { "weight": 1, "sprite": 8922 }, { "weight": 1, "sprite": 8923 } ], + "bg": 8912 }, { "id": "t_tree_apple_harvested", - "fg": [ { "weight": 1, "sprite": 8884 }, { "weight": 1, "sprite": 8885 } ], - "bg": 8872 + "fg": [ { "weight": 1, "sprite": 8924 }, { "weight": 1, "sprite": 8925 } ], + "bg": 8912 }, - { "id": "t_tree_beech", "fg": 8888, "bg": 8873 }, - { "id": "t_tree_beech_season_summer", "fg": 8889, "bg": 8874 }, - { "id": "t_tree_beech_season_autumn", "fg": 8887, "bg": 8872 }, - { "id": "t_tree_beech_season_winter", "fg": 8890, "bg": 8871 }, - { "id": "t_tree_birch", "fg": 8891, "bg": 8873 }, - { "id": "t_tree_birch_season_summer", "fg": 8891, "bg": 8874 }, - { "id": "t_tree_birch_season_winter", "fg": 8894, "bg": 8871 }, + { "id": "t_tree_beech", "fg": 8928, "bg": 8913 }, + { "id": "t_tree_beech_season_summer", "fg": 8929, "bg": 8914 }, + { "id": "t_tree_beech_season_autumn", "fg": 8927, "bg": 8912 }, + { "id": "t_tree_beech_season_winter", "fg": 8930, "bg": 8911 }, + { "id": "t_tree_birch", "fg": 8931, "bg": 8913 }, + { "id": "t_tree_birch_season_summer", "fg": 8931, "bg": 8914 }, + { "id": "t_tree_birch_season_winter", "fg": 8934, "bg": 8911 }, { "id": "t_tree_birch_season_autumn", - "fg": [ { "weight": 1, "sprite": 8892 }, { "weight": 1, "sprite": 8893 } ], - "bg": 8872 + "fg": [ { "weight": 1, "sprite": 8932 }, { "weight": 1, "sprite": 8933 } ], + "bg": 8912 }, - { "id": "t_tree_cherry", "fg": 8895, "bg": 8873 }, - { "id": "t_tree_cherry_season_summer", "fg": 8899, "bg": 8874 }, - { "id": "t_tree_cherry_harvested", "fg": 8898, "bg": 8874 }, - { "id": "t_tree_cherry_season_winter", "fg": 8900, "bg": 8871 }, + { "id": "t_tree_cherry", "fg": 8935, "bg": 8913 }, + { "id": "t_tree_cherry_season_summer", "fg": 8939, "bg": 8914 }, + { "id": "t_tree_cherry_harvested", "fg": 8938, "bg": 8914 }, + { "id": "t_tree_cherry_season_winter", "fg": 8940, "bg": 8911 }, { "id": "t_tree_cherry_season_autumn", - "fg": [ { "weight": 1, "sprite": 8896 }, { "weight": 1, "sprite": 8897 } ], - "bg": 8872 + "fg": [ { "weight": 1, "sprite": 8936 }, { "weight": 1, "sprite": 8937 } ], + "bg": 8912 }, - { "id": "t_tree_cottonwood_season_spring", "fg": 8902, "bg": 8873 }, - { "id": "t_tree_cottonwood_season_summer", "fg": 8903, "bg": 8874 }, - { "id": "t_tree_cottonwood_season_autumn", "fg": 8901, "bg": 8872 }, - { "id": "t_tree_cottonwood_season_winter", "fg": 8904, "bg": 8871 }, + { "id": "t_tree_cottonwood_season_spring", "fg": 8942, "bg": 8913 }, + { "id": "t_tree_cottonwood_season_summer", "fg": 8943, "bg": 8914 }, + { "id": "t_tree_cottonwood_season_autumn", "fg": 8941, "bg": 8912 }, + { "id": "t_tree_cottonwood_season_winter", "fg": 8944, "bg": 8911 }, { "id": "t_tree_dead", - "fg": [ { "weight": 100, "sprite": 8904 }, { "weight": 100, "sprite": 10053 } ], - "bg": 8873 + "fg": [ { "weight": 100, "sprite": 8944 }, { "weight": 100, "sprite": 10093 } ], + "bg": 8913 }, { "id": "t_tree_dead_season_summer", - "fg": [ { "weight": 100, "sprite": 8904 }, { "weight": 100, "sprite": 10053 } ], - "bg": 8874 + "fg": [ { "weight": 100, "sprite": 8944 }, { "weight": 100, "sprite": 10093 } ], + "bg": 8914 }, { "id": "t_tree_dead_season_autumn", - "fg": [ { "weight": 100, "sprite": 8904 }, { "weight": 100, "sprite": 10053 } ], - "bg": 8872 + "fg": [ { "weight": 100, "sprite": 8944 }, { "weight": 100, "sprite": 10093 } ], + "bg": 8912 }, { "id": "t_tree_dead_season_winter", - "fg": [ { "weight": 100, "sprite": 8904 }, { "weight": 100, "sprite": 10053 } ], - "bg": 8871 + "fg": [ { "weight": 100, "sprite": 8944 }, { "weight": 100, "sprite": 10093 } ], + "bg": 8911 }, - { "id": "t_tree_elm_season_spring", "fg": 8906, "bg": 8873 }, - { "id": "t_tree_elm_season_summer", "fg": 8907, "bg": 8874 }, - { "id": "t_tree_elm_season_autumn", "fg": 8905, "bg": 8872 }, - { "id": "t_tree_elm_season_winter", "fg": 8908, "bg": 8871 }, + { "id": "t_tree_elm_season_spring", "fg": 8946, "bg": 8913 }, + { "id": "t_tree_elm_season_summer", "fg": 8947, "bg": 8914 }, + { "id": "t_tree_elm_season_autumn", "fg": 8945, "bg": 8912 }, + { "id": "t_tree_elm_season_winter", "fg": 8948, "bg": 8911 }, { "id": [ "t_tree_fungal", "t_tree_fungal_season_spring", "t_tree_fungal_season_summer", "t_tree_fungal_season_autumn" ], - "bg": 8869, + "bg": 8909, "fg": [ - { "weight": 1, "sprite": 8910 }, - { "weight": 1, "sprite": 8911 }, - { "weight": 1, "sprite": 8912 }, - { "weight": 1, "sprite": 8913 }, - { "weight": 1, "sprite": 8914 }, - { "weight": 1, "sprite": 8915 }, - { "weight": 1, "sprite": 8916 }, - { "weight": 1, "sprite": 8917 }, - { "weight": 1, "sprite": 8918 }, - { "weight": 1, "sprite": 8919 }, - { "weight": 1, "sprite": 8920 } + { "weight": 1, "sprite": 8950 }, + { "weight": 1, "sprite": 8951 }, + { "weight": 1, "sprite": 8952 }, + { "weight": 1, "sprite": 8953 }, + { "weight": 1, "sprite": 8954 }, + { "weight": 1, "sprite": 8955 }, + { "weight": 1, "sprite": 8956 }, + { "weight": 1, "sprite": 8957 }, + { "weight": 1, "sprite": 8958 }, + { "weight": 1, "sprite": 8959 }, + { "weight": 1, "sprite": 8960 } ] }, { "id": "t_tree_fungal_season_winter", - "bg": 8870, + "bg": 8910, "fg": [ - { "weight": 1, "sprite": 8910 }, - { "weight": 1, "sprite": 8911 }, - { "weight": 1, "sprite": 8912 }, - { "weight": 1, "sprite": 8913 }, - { "weight": 1, "sprite": 8914 }, - { "weight": 1, "sprite": 8915 }, - { "weight": 1, "sprite": 8916 }, - { "weight": 1, "sprite": 8917 }, - { "weight": 1, "sprite": 8918 }, - { "weight": 1, "sprite": 8919 }, - { "weight": 1, "sprite": 8920 } + { "weight": 1, "sprite": 8950 }, + { "weight": 1, "sprite": 8951 }, + { "weight": 1, "sprite": 8952 }, + { "weight": 1, "sprite": 8953 }, + { "weight": 1, "sprite": 8954 }, + { "weight": 1, "sprite": 8955 }, + { "weight": 1, "sprite": 8956 }, + { "weight": 1, "sprite": 8957 }, + { "weight": 1, "sprite": 8958 }, + { "weight": 1, "sprite": 8959 }, + { "weight": 1, "sprite": 8960 } ] }, { "id": [ "t_marloss_tree", "t_marloss_tree_season_spring", "t_marloss_tree_season_summer", "t_marloss_tree_season_autumn" ], - "bg": 8869, - "fg": 8909 - }, - { "id": "t_marloss_tree_season_winter", "bg": 8870, "fg": 8909 }, - { "id": "t_tree_maple", "fg": 8922, "bg": 8873 }, - { "id": "t_tree_maple_season_summer", "fg": 8923, "bg": 8874 }, - { "id": "t_tree_maple_season_autumn", "fg": 8921, "bg": 8872 }, - { "id": "t_tree_maple_season_winter", "fg": 8924, "bg": 8871 }, - { "id": "t_tree_peach_season_spring", "fg": 8925, "bg": 8873 }, - { "id": "t_tree_peach_season_summer", "fg": 8928, "bg": 8874 }, - { "id": "t_tree_peach_harvested", "fg": 8925, "bg": 8874 }, - { "id": "t_tree_peach_season_winter", "fg": 8929, "bg": 8871 }, + "bg": 8909, + "fg": 8949 + }, + { "id": "t_marloss_tree_season_winter", "bg": 8910, "fg": 8949 }, + { "id": "t_tree_maple", "fg": 8962, "bg": 8913 }, + { "id": "t_tree_maple_season_summer", "fg": 8963, "bg": 8914 }, + { "id": "t_tree_maple_season_autumn", "fg": 8961, "bg": 8912 }, + { "id": "t_tree_maple_season_winter", "fg": 8964, "bg": 8911 }, + { "id": "t_tree_peach_season_spring", "fg": 8965, "bg": 8913 }, + { "id": "t_tree_peach_season_summer", "fg": 8968, "bg": 8914 }, + { "id": "t_tree_peach_harvested", "fg": 8965, "bg": 8914 }, + { "id": "t_tree_peach_season_winter", "fg": 8969, "bg": 8911 }, { "id": "t_tree_peach_season_autumn", - "fg": [ { "weight": 1, "sprite": 8926 }, { "weight": 1, "sprite": 8927 } ], - "bg": 8872 - }, - { "id": "mon_ant_soldier_mega", "fg": 8863 }, - { "id": "mon_dragon_dummy", "fg": 8864 }, - { "id": "mon_graboid", "fg": 8865 }, - { "id": "mon_flying_polyp", "fg": 8866 }, - { "id": "mon_mantis_mega", "fg": 8867 }, - { "id": "mon_stag_beetle_mega", "fg": 8868 } + "fg": [ { "weight": 1, "sprite": 8966 }, { "weight": 1, "sprite": 8967 } ], + "bg": 8912 + }, + { "id": "mon_ant_soldier_mega", "fg": 8903 }, + { "id": "mon_dragon_dummy", "fg": 8904 }, + { "id": "mon_graboid", "fg": 8905 }, + { "id": "mon_flying_polyp", "fg": 8906 }, + { "id": "mon_mantis_mega", "fg": 8907 }, + { "id": "mon_stag_beetle_mega", "fg": 8908 } ] }, { "file": "incomplete_small.png", - "//": "range 8931 to 8946", + "//": "range 8971 to 8986", "sprite_width": 20, "sprite_height": 20, "sprite_offset_x": 6, "sprite_offset_y": 0, "tiles": [ - { "id": "corpse_mon_demon_spiderling", "fg": 8932 }, - { "id": "bundle_demon_chitin_piece", "fg": 8931 }, - { "id": "crystallized_mana", "fg": 8933 }, - { "id": "demon_chitin_piece", "fg": 8934 }, - { "id": "demon_spider_fang", "fg": 8935 }, - { "id": "small_mana_crystal", "fg": 8936 } + { "id": "corpse_mon_demon_spiderling", "fg": 8972 }, + { "id": "bundle_demon_chitin_piece", "fg": 8971 }, + { "id": "crystallized_mana", "fg": 8973 }, + { "id": "demon_chitin_piece", "fg": 8974 }, + { "id": "demon_spider_fang", "fg": 8975 }, + { "id": "small_mana_crystal", "fg": 8976 } ] }, { "file": "incomplete.png", - "//": "range 8947 to 9826", + "//": "range 8987 to 9866", "tiles": [ - { "id": "unknown", "fg": 8947 }, + { "id": "unknown", "fg": 8987 }, { "id": [ "fd_blood_insect", "fd_blood_invertebrate" ], - "fg": 8963, + "fg": 9003, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 8948 }, - { "id": "corner", "fg": [ 8950, 8952, 8951, 8949 ] }, - { "id": "t_connection", "fg": [ 8960, 8962, 8961, 8959 ] }, - { "id": "edge", "fg": [ 8954, 8953 ] }, - { "id": "end_piece", "fg": [ 8956, 8958, 8957, 8955 ] }, - { "id": "unconnected", "fg": [ 8963, 8963 ] } + { "id": "center", "fg": 8988 }, + { "id": "corner", "fg": [ 8990, 8992, 8991, 8989 ] }, + { "id": "t_connection", "fg": [ 9000, 9002, 9001, 8999 ] }, + { "id": "edge", "fg": [ 8994, 8993 ] }, + { "id": "end_piece", "fg": [ 8996, 8998, 8997, 8995 ] }, + { "id": "unconnected", "fg": [ 9003, 9003 ] } ] }, { "id": "fd_blood", - "fg": 8979, + "fg": 9019, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 8964 }, - { "id": "corner", "fg": [ 8966, 8968, 8967, 8965 ] }, - { "id": "t_connection", "fg": [ 8976, 8978, 8977, 8975 ] }, - { "id": "edge", "fg": [ 8970, 8969 ] }, - { "id": "end_piece", "fg": [ 8972, 8974, 8973, 8971 ] }, - { "id": "unconnected", "fg": [ 8979, 8979 ] } + { "id": "center", "fg": 9004 }, + { "id": "corner", "fg": [ 9006, 9008, 9007, 9005 ] }, + { "id": "t_connection", "fg": [ 9016, 9018, 9017, 9015 ] }, + { "id": "edge", "fg": [ 9010, 9009 ] }, + { "id": "end_piece", "fg": [ 9012, 9014, 9013, 9011 ] }, + { "id": "unconnected", "fg": [ 9019, 9019 ] } ] }, { "id": "fd_blood_int1", - "fg": 8995, + "fg": 9035, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 8980 }, - { "id": "corner", "fg": [ 8982, 8984, 8983, 8981 ] }, - { "id": "t_connection", "fg": [ 8992, 8994, 8993, 8991 ] }, - { "id": "edge", "fg": [ 8986, 8985 ] }, - { "id": "end_piece", "fg": [ 8988, 8990, 8989, 8987 ] }, - { "id": "unconnected", "fg": [ 8995, 8995 ] } + { "id": "center", "fg": 9020 }, + { "id": "corner", "fg": [ 9022, 9024, 9023, 9021 ] }, + { "id": "t_connection", "fg": [ 9032, 9034, 9033, 9031 ] }, + { "id": "edge", "fg": [ 9026, 9025 ] }, + { "id": "end_piece", "fg": [ 9028, 9030, 9029, 9027 ] }, + { "id": "unconnected", "fg": [ 9035, 9035 ] } ] }, { "id": "fd_blood_int2", - "fg": 9011, + "fg": 9051, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 8996 }, - { "id": "corner", "fg": [ 8998, 9000, 8999, 8997 ] }, - { "id": "t_connection", "fg": [ 9008, 9010, 9009, 9007 ] }, - { "id": "edge", "fg": [ 9002, 9001 ] }, - { "id": "end_piece", "fg": [ 9004, 9006, 9005, 9003 ] }, - { "id": "unconnected", "fg": [ 9011, 9011 ] } + { "id": "center", "fg": 9036 }, + { "id": "corner", "fg": [ 9038, 9040, 9039, 9037 ] }, + { "id": "t_connection", "fg": [ 9048, 9050, 9049, 9047 ] }, + { "id": "edge", "fg": [ 9042, 9041 ] }, + { "id": "end_piece", "fg": [ 9044, 9046, 9045, 9043 ] }, + { "id": "unconnected", "fg": [ 9051, 9051 ] } ] }, { "id": "fd_blood_int3", - "fg": 9027, + "fg": 9067, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 9012 }, - { "id": "corner", "fg": [ 9014, 9016, 9015, 9013 ] }, - { "id": "t_connection", "fg": [ 9024, 9026, 9025, 9023 ] }, - { "id": "edge", "fg": [ 9018, 9017 ] }, - { "id": "end_piece", "fg": [ 9020, 9022, 9021, 9019 ] }, - { "id": "unconnected", "fg": [ 9027, 9027 ] } + { "id": "center", "fg": 9052 }, + { "id": "corner", "fg": [ 9054, 9056, 9055, 9053 ] }, + { "id": "t_connection", "fg": [ 9064, 9066, 9065, 9063 ] }, + { "id": "edge", "fg": [ 9058, 9057 ] }, + { "id": "end_piece", "fg": [ 9060, 9062, 9061, 9059 ] }, + { "id": "unconnected", "fg": [ 9067, 9067 ] } ] }, { "id": "fd_web", "fg": [ - { "weight": 100, "sprite": 9028 }, - { "weight": 100, "sprite": 9029 }, - { "weight": 25, "sprite": 9030 }, - { "weight": 25, "sprite": 9031 } - ] - }, - { "id": "fd_spotlight", "fg": 9035 }, - { "id": "f_makeshift_bed", "fg": 9038 }, - { "id": "f_straw_bed", "fg": 9039 }, - { "id": "f_bed_frame", "fg": 9036 }, - { "id": "f_camp_chair", "fg": 9043 }, - { "id": "f_lane", "fg": 9044 }, - { "id": "f_piano", "fg": 9045 }, - { "id": "f_pinball_machine", "fg": 9046 }, - { "id": "f_seat_airplane", "fg": 9047 }, + { "weight": 100, "sprite": 9068 }, + { "weight": 100, "sprite": 9069 }, + { "weight": 25, "sprite": 9070 }, + { "weight": 25, "sprite": 9071 } + ] + }, + { "id": "fd_spotlight", "fg": 9075 }, + { "id": "f_makeshift_bed", "fg": 9078 }, + { "id": "f_straw_bed", "fg": 9079 }, + { "id": "f_bed_frame", "fg": 9076 }, + { "id": "f_camp_chair", "fg": 9083 }, + { "id": "f_lane", "fg": 9084 }, + { "id": "f_piano", "fg": 9085 }, + { "id": "f_pinball_machine", "fg": 9086 }, + { "id": "f_seat_airplane", "fg": 9087 }, { "id": "f_sink", "multitile": true, - "fg": 9063, - "additional_tiles": [ - { "id": "center", "fg": 9048 }, - { "id": "corner", "fg": [ 9050, 9052, 9051, 9049 ] }, - { "id": "t_connection", "fg": [ 9060, 9062, 9061, 9059 ] }, - { "id": "edge", "fg": [ 9054, 9053 ] }, - { "id": "end_piece", "fg": [ 9056, 9058, 9057, 9055 ] }, - { "id": "unconnected", "fg": 9063 } - ] - }, - { "id": "f_solar_unit", "fg": 9064 }, - { "id": "f_speaker_cabinet", "fg": 9065 }, - { "id": "f_water_mill", "fg": 9066 }, - { "id": "water_mill", "fg": 9067 }, - { "id": "f_water_purifier", "fg": 9068 }, - { "id": "f_wood_keg", "fg": 9201 }, - { "id": "30gal_barrel", "fg": 9069 }, - { "id": "alarmclock", "fg": 9070 }, - { "id": "clock", "fg": 9070 }, - { "id": [ "autoclave", "vh_autoclave" ], "fg": 9074 }, - { "id": "bag_canvas_small", "fg": 9076 }, - { "id": "bathroom_scale", "fg": 9077 }, - { "id": "bead_necklace", "fg": 9078 }, - { "id": "brazier", "fg": 9079 }, - { "id": "bubblewrap", "fg": 9080 }, - { "id": "bucket", "fg": 9081 }, - { "id": "camera_pro", "fg": 9086 }, - { "id": "condom", "fg": 9087 }, - { "id": "craft", "fg": 9088 }, - { "id": "pomegranate", "fg": 9099 }, - { "id": "peach", "fg": 9097 }, - { "id": "strawberries", "fg": 9100 }, - { "id": "cabbage", "fg": 9089 }, - { "id": "mango", "fg": 9095 }, - { "id": "kiwi", "fg": 9094 }, - { "id": "papaya", "fg": 9096 }, - { "id": "grapefruit", "fg": 9093 }, - { "id": "pineapple", "fg": 9098 }, - { "id": "celery", "fg": 9091 }, - { "id": "chili_pepper", "fg": 9092 }, - { "id": "carrot", "fg": 9090 }, - { "id": "zucchini", "fg": 9101 }, - { "id": "akmag30", "fg": 9102 }, - { "id": "duct_tape", "fg": 9103 }, - { "id": "extinguisher", "fg": 9104 }, - { "id": "sm_extinguisher", "fg": 9105 }, - { "id": "fan", "fg": 9106 }, + "fg": 9103, + "additional_tiles": [ + { "id": "center", "fg": 9088 }, + { "id": "corner", "fg": [ 9090, 9092, 9091, 9089 ] }, + { "id": "t_connection", "fg": [ 9100, 9102, 9101, 9099 ] }, + { "id": "edge", "fg": [ 9094, 9093 ] }, + { "id": "end_piece", "fg": [ 9096, 9098, 9097, 9095 ] }, + { "id": "unconnected", "fg": 9103 } + ] + }, + { "id": "f_solar_unit", "fg": 9104 }, + { "id": "f_speaker_cabinet", "fg": 9105 }, + { "id": "f_water_mill", "fg": 9106 }, + { "id": "water_mill", "fg": 9107 }, + { "id": "f_water_purifier", "fg": 9108 }, + { "id": "f_wood_keg", "fg": 9241 }, + { "id": "30gal_barrel", "fg": 9109 }, + { "id": "alarmclock", "fg": 9110 }, + { "id": "clock", "fg": 9110 }, + { "id": [ "autoclave", "vh_autoclave" ], "fg": 9114 }, + { "id": "bag_canvas_small", "fg": 9116 }, + { "id": "bathroom_scale", "fg": 9117 }, + { "id": "bead_necklace", "fg": 9118 }, + { "id": "brazier", "fg": 9119 }, + { "id": "bubblewrap", "fg": 9120 }, + { "id": "bucket", "fg": 9121 }, + { "id": "camera_pro", "fg": 9126 }, + { "id": "condom", "fg": 9127 }, + { "id": "craft", "fg": 9128 }, + { "id": "pomegranate", "fg": 9139 }, + { "id": "peach", "fg": 9137 }, + { "id": "strawberries", "fg": 9140 }, + { "id": "cabbage", "fg": 9129 }, + { "id": "mango", "fg": 9135 }, + { "id": "kiwi", "fg": 9134 }, + { "id": "papaya", "fg": 9136 }, + { "id": "grapefruit", "fg": 9133 }, + { "id": "pineapple", "fg": 9138 }, + { "id": "celery", "fg": 9131 }, + { "id": "chili_pepper", "fg": 9132 }, + { "id": "carrot", "fg": 9130 }, + { "id": "zucchini", "fg": 9141 }, + { "id": "akmag30", "fg": 9142 }, + { "id": "duct_tape", "fg": 9143 }, + { "id": "extinguisher", "fg": 9144 }, + { "id": "sm_extinguisher", "fg": 9145 }, + { "id": "fan", "fg": 9146 }, { "id": [ "family_photo", @@ -13706,18 +13761,18 @@ "battleship", "clue" ], - "fg": 9107 - }, - { "id": [ "birchbark_funnel", "funnel", "makeshift_funnel", "metal_funnel" ], "fg": 9108 }, - { "id": [ "tr_funnel", "tr_makeshift_funnel", "tr_raincatcher", "tr_metal_funnel" ], "fg": 9110 }, - { "id": "glock17_17", "fg": 9113 }, - { "id": "holy_symbol", "fg": 9114 }, - { "id": "holy_symbol_wood", "fg": 9115 }, - { "id": "hotplate", "fg": 9116 }, - { "id": "jerrycan", "fg": 9117 }, - { "id": "jerrycan_big", "fg": 9118 }, - { "id": [ "toothbrush_plain", "toothbrush_dirty" ], "fg": 9132 }, - { "id": [ "fc_hairpin", "platinum_hairpin", "silver_hairpin", "copper_hairpin", "tieclip" ], "fg": 9125 }, + "fg": 9147 + }, + { "id": [ "birchbark_funnel", "funnel", "makeshift_funnel", "metal_funnel" ], "fg": 9148 }, + { "id": [ "tr_funnel", "tr_makeshift_funnel", "tr_raincatcher", "tr_metal_funnel" ], "fg": 9150 }, + { "id": "glock17_17", "fg": 9153 }, + { "id": "holy_symbol", "fg": 9154 }, + { "id": "holy_symbol_wood", "fg": 9155 }, + { "id": "hotplate", "fg": 9156 }, + { "id": "jerrycan", "fg": 9157 }, + { "id": "jerrycan_big", "fg": 9158 }, + { "id": [ "toothbrush_plain", "toothbrush_dirty" ], "fg": 9172 }, + { "id": [ "fc_hairpin", "platinum_hairpin", "silver_hairpin", "copper_hairpin", "tieclip" ], "fg": 9165 }, { "id": [ "nyquil", @@ -13869,7 +13924,7 @@ "wine_chardonnay", "drink_martini" ], - "fg": 9135 + "fg": 9175 }, { "id": [ @@ -13910,7 +13965,7 @@ "soup_tomato", "young_yeast" ], - "fg": 9137 + "fg": 9177 }, { "id": [ @@ -13932,56 +13987,56 @@ "hi_q_distillate_tails", "hi_q_distillate" ], - "fg": 9136 - }, - { "id": "longsword", "fg": 9138 }, - { "id": "longsword_inferior", "fg": 9140 }, - { "id": "longsword_fake", "fg": 9139 }, - { "id": "mask_gas", "fg": 9141 }, - { "id": "plastic_chunk", "fg": 9142 }, - { "id": "scrap_copper", "fg": 9143 }, - { "id": "pickaxe", "fg": 9144 }, - { "id": "pitchfork", "fg": 9145 }, - { "id": "plunger_futuristic", "fg": 9146 }, - { "id": "plunger_toilet", "fg": 9147 }, - { "id": "pocketwatch", "fg": 9148 }, - { "id": "bacon", "fg": 9149 }, - { "id": "porkbelly", "fg": 9150 }, - { "id": "raw_cured_fatty_meat", "fg": 9151 }, - { "id": "raw_curing_fatty_meat", "fg": 9152 }, - { "id": "material_sand", "fg": 9179 }, - { "id": "material_soil", "fg": 9181 }, - { "id": "chem_aluminium_powder", "fg": 9153 }, - { "id": "chem_aluminium_sulphate", "fg": 9154 }, - { "id": "chem_ammonium_nitrate", "fg": 9155 }, - { "id": "chem_black_powder", "fg": 9156 }, - { "id": "cac2powder", "fg": 9157 }, - { "id": "chilly-p", "fg": 9158 }, - { "id": "meal_chitin_piece", "fg": 9159 }, - { "id": "chem_chromium_oxide", "fg": 9160 }, - { "id": "coffee_raw", "fg": 9161 }, - { "id": "curry_powder", "fg": 9162 }, - { "id": "powder_eggs", "fg": 9163 }, - { "id": "fungicide", "fg": 9164 }, - { "id": "insecticide", "fg": 9166 }, - { "id": "chem_hmtd", "fg": 9165 }, - { "id": "lemonade_powder", "fg": 9167 }, - { "id": "lye_powder", "fg": 9168 }, - { "id": "magnesium", "fg": 9169 }, - { "id": "chem_manganese_dioxide", "fg": 9170 }, - { "id": "chem_match_head_powder", "fg": 9171 }, - { "id": "mustard_powder", "fg": 9172 }, - { "id": "oxy_powder", "fg": 9173 }, - { "id": "chem_peptone_broth", "fg": 9174 }, - { "id": "protein_powder", "fg": 9175 }, - { "id": "material_quicklime", "fg": 9176 }, - { "id": "chem_rocket_fuel", "fg": 9177 }, - { "id": "chem_saltpetre", "fg": 9178 }, - { "id": "gunpowder", "fg": 9180 }, - { "id": "chem_thermite", "fg": 9182 }, - { "id": "tin", "fg": 9183 }, - { "id": "yeast", "fg": 9185 }, - { "id": "chem_zinc_powder", "fg": 9186 }, + "fg": 9176 + }, + { "id": "longsword", "fg": 9178 }, + { "id": "longsword_inferior", "fg": 9180 }, + { "id": "longsword_fake", "fg": 9179 }, + { "id": "mask_gas", "fg": 9181 }, + { "id": "plastic_chunk", "fg": 9182 }, + { "id": "scrap_copper", "fg": 9183 }, + { "id": "pickaxe", "fg": 9184 }, + { "id": "pitchfork", "fg": 9185 }, + { "id": "plunger_futuristic", "fg": 9186 }, + { "id": "plunger_toilet", "fg": 9187 }, + { "id": "pocketwatch", "fg": 9188 }, + { "id": "bacon", "fg": 9189 }, + { "id": "porkbelly", "fg": 9190 }, + { "id": "raw_cured_fatty_meat", "fg": 9191 }, + { "id": "raw_curing_fatty_meat", "fg": 9192 }, + { "id": "material_sand", "fg": 9219 }, + { "id": "material_soil", "fg": 9221 }, + { "id": "chem_aluminium_powder", "fg": 9193 }, + { "id": "chem_aluminium_sulphate", "fg": 9194 }, + { "id": "chem_ammonium_nitrate", "fg": 9195 }, + { "id": "chem_black_powder", "fg": 9196 }, + { "id": "cac2powder", "fg": 9197 }, + { "id": "chilly-p", "fg": 9198 }, + { "id": "meal_chitin_piece", "fg": 9199 }, + { "id": "chem_chromium_oxide", "fg": 9200 }, + { "id": "coffee_raw", "fg": 9201 }, + { "id": "curry_powder", "fg": 9202 }, + { "id": "powder_eggs", "fg": 9203 }, + { "id": "fungicide", "fg": 9204 }, + { "id": "insecticide", "fg": 9206 }, + { "id": "chem_hmtd", "fg": 9205 }, + { "id": "lemonade_powder", "fg": 9207 }, + { "id": "lye_powder", "fg": 9208 }, + { "id": "magnesium", "fg": 9209 }, + { "id": "chem_manganese_dioxide", "fg": 9210 }, + { "id": "chem_match_head_powder", "fg": 9211 }, + { "id": "mustard_powder", "fg": 9212 }, + { "id": "oxy_powder", "fg": 9213 }, + { "id": "chem_peptone_broth", "fg": 9214 }, + { "id": "protein_powder", "fg": 9215 }, + { "id": "material_quicklime", "fg": 9216 }, + { "id": "chem_rocket_fuel", "fg": 9217 }, + { "id": "chem_saltpetre", "fg": 9218 }, + { "id": "gunpowder", "fg": 9220 }, + { "id": "chem_thermite", "fg": 9222 }, + { "id": "tin", "fg": 9223 }, + { "id": "yeast", "fg": 9225 }, + { "id": "chem_zinc_powder", "fg": 9226 }, { "id": [ "sugar", @@ -13994,171 +14049,171 @@ "quikclot", "chem_acrylamide" ], - "fg": 9184 - }, - { "id": "radio", "fg": 9187 }, - { "id": "ref_lighter", "fg": 9188 }, - { "id": "rhubarb", "fg": 9189 }, - { "id": "rope_6", "fg": 9190 }, - { "id": "spray_can", "fg": 9191 }, - { "id": "stanag30", "fg": 9192 }, - { "id": "stepladder", "fg": 9193 }, - { "id": "stereo", "fg": 9194 }, - { "id": [ "toolbox", "toolbox_empty", "toolbox_workshop_empty" ], "fg": 9195 }, - { "id": "waffleiron", "fg": 9196 }, - { "id": "warhammer", "fg": 9197 }, - { "id": "welding_mask", "fg": 9198 }, - { "id": "wind_mill", "fg": 9199 }, - { "id": "wood_beam", "fg": 9200 }, - { "id": "wooden_barrel", "fg": 9201 }, - { "id": "zweihander", "fg": 9202 }, - { "id": "zweihander_inferior", "fg": 9204 }, - { "id": "zweihander_fake", "fg": 9203 }, - { "id": "demon_spider_lair", "fg": 9224, "bg": 3466 }, - { "id": [ "magic_cabin", "magic_cabin_roof" ], "fg": 9226, "bg": 3466 }, - { "id": "mon_demon_spiderling", "fg": 9227, "bg": 3261 }, + "fg": 9224 + }, + { "id": "radio", "fg": 9227 }, + { "id": "ref_lighter", "fg": 9228 }, + { "id": "rhubarb", "fg": 9229 }, + { "id": "rope_6", "fg": 9230 }, + { "id": "spray_can", "fg": 9231 }, + { "id": "stanag30", "fg": 9232 }, + { "id": "stepladder", "fg": 9233 }, + { "id": "stereo", "fg": 9234 }, + { "id": [ "toolbox", "toolbox_empty", "toolbox_workshop_empty" ], "fg": 9235 }, + { "id": "waffleiron", "fg": 9236 }, + { "id": "warhammer", "fg": 9237 }, + { "id": "welding_mask", "fg": 9238 }, + { "id": "wind_mill", "fg": 9239 }, + { "id": "wood_beam", "fg": 9240 }, + { "id": "wooden_barrel", "fg": 9241 }, + { "id": "zweihander", "fg": 9242 }, + { "id": "zweihander_inferior", "fg": 9244 }, + { "id": "zweihander_fake", "fg": 9243 }, + { "id": "demon_spider_lair", "fg": 9264, "bg": 3501 }, + { "id": [ "magic_cabin", "magic_cabin_roof" ], "fg": 9266, "bg": 3501 }, + { "id": "mon_demon_spiderling", "fg": 9267, "bg": 3296 }, { "id": "t_demon_web_wall", - "fg": 9244, - "multitile": true, - "additional_tiles": [ - { "id": "center", "fg": 9229 }, - { "id": "corner", "fg": [ 9231, 9233, 9232, 9230 ] }, - { "id": "t_connection", "fg": [ 9241, 9243, 9242, 9240 ] }, - { "id": "edge", "fg": [ 9235, 9234 ] }, - { "id": "end_piece", "fg": [ 9237, 9239, 9238, 9236 ] }, - { "id": "unconnected", "fg": [ 9244, 9244 ] } - ] - }, - { "id": "mon_grenade_hack", "fg": 9253, "bg": 3261 }, - { "id": "mon_mininuke_hack", "fg": 9255, "bg": 3261 }, - { "id": "bot_grenade_hack", "fg": 9247 }, - { "id": "bot_mininuke_hack", "fg": 9248 }, - { "id": "mon_manhack", "fg": 9254, "bg": 3261 }, - { "id": "mon_gasbomb_hack", "fg": 9252, "bg": 3261 }, - { "id": "mon_flashbang_hack", "fg": 9251, "bg": 3261 }, - { "id": "mon_c4_hack", "fg": 9250, "bg": 3261 }, - { "id": "mon_EMP_hack", "fg": 9249, "bg": 3261 }, - { "id": "mon_grocerybot", "fg": 9256, "bg": 3261 }, - { "id": "mon_grocerybot_busted", "fg": 9257, "bg": 3261 }, - { "id": "mon_raccoon", "fg": 9258, "bg": 3261 }, - { "id": "mon_weasel", "fg": 9259, "bg": 3261 }, - { "id": "mon_wraith", "fg": 9261, "bg": 3261 }, - { "id": "mon_absence", "fg": 1200 }, - { "id": "infrared_creature", "fg": 9262 }, + "fg": 9284, + "multitile": true, + "additional_tiles": [ + { "id": "center", "fg": 9269 }, + { "id": "corner", "fg": [ 9271, 9273, 9272, 9270 ] }, + { "id": "t_connection", "fg": [ 9281, 9283, 9282, 9280 ] }, + { "id": "edge", "fg": [ 9275, 9274 ] }, + { "id": "end_piece", "fg": [ 9277, 9279, 9278, 9276 ] }, + { "id": "unconnected", "fg": [ 9284, 9284 ] } + ] + }, + { "id": "mon_grenade_hack", "fg": 9293, "bg": 3296 }, + { "id": "mon_mininuke_hack", "fg": 9295, "bg": 3296 }, + { "id": "bot_grenade_hack", "fg": 9287 }, + { "id": "bot_mininuke_hack", "fg": 9288 }, + { "id": "mon_manhack", "fg": 9294, "bg": 3296 }, + { "id": "mon_gasbomb_hack", "fg": 9292, "bg": 3296 }, + { "id": "mon_flashbang_hack", "fg": 9291, "bg": 3296 }, + { "id": "mon_c4_hack", "fg": 9290, "bg": 3296 }, + { "id": "mon_EMP_hack", "fg": 9289, "bg": 3296 }, + { "id": "mon_grocerybot", "fg": 9296, "bg": 3296 }, + { "id": "mon_grocerybot_busted", "fg": 9297, "bg": 3296 }, + { "id": "mon_raccoon", "fg": 9298, "bg": 3296 }, + { "id": "mon_weasel", "fg": 9299, "bg": 3296 }, + { "id": "mon_wraith", "fg": 9301, "bg": 3296 }, + { "id": "mon_absence", "fg": 1216 }, + { "id": "infrared_creature", "fg": 9302 }, { "id": "weather_rain_drop", "fg": [ - { "weight": 100, "sprite": 9265 }, - { "weight": 100, "sprite": 9267 }, - { "weight": 100, "sprite": 9268 }, - { "weight": 100, "sprite": 9269 }, - { "weight": 100, "sprite": 9270 }, - { "weight": 100, "sprite": 9271 }, - { "weight": 100, "sprite": 9272 }, - { "weight": 100, "sprite": 9273 }, - { "weight": 100, "sprite": 9274 }, - { "weight": 100, "sprite": 9266 } - ] - }, - { "id": "weather_snowflake", "fg": 9275 }, - { "id": "weather_acid_drop", "fg": 9263 }, - { "id": [ "t_card_science", "t_card_robofac" ], "fg": 9281 }, - { "id": "t_card_reader_broken", "fg": 9280 }, - { "id": "t_card_military", "fg": 9279 }, - { "id": "t_card_industrial", "fg": 9278 }, - { "id": "t_card_fp", "fg": 9277 }, - { "id": "t_floor_red", "fg": 9284 }, - { "id": "t_floor_green", "fg": 9283 }, - { "id": "t_floor_blue", "fg": 9282 }, - { "id": [ "t_searth_test", "t_searth" ], "fg": 9285 }, - { "id": "t_current_trans", "fg": 9286, "bg": 5253 }, - { "id": "t_potential_trans", "fg": 9287, "bg": 5253 }, + { "weight": 100, "sprite": 9305 }, + { "weight": 100, "sprite": 9307 }, + { "weight": 100, "sprite": 9308 }, + { "weight": 100, "sprite": 9309 }, + { "weight": 100, "sprite": 9310 }, + { "weight": 100, "sprite": 9311 }, + { "weight": 100, "sprite": 9312 }, + { "weight": 100, "sprite": 9313 }, + { "weight": 100, "sprite": 9314 }, + { "weight": 100, "sprite": 9306 } + ] + }, + { "id": "weather_snowflake", "fg": 9315 }, + { "id": "weather_acid_drop", "fg": 9303 }, + { "id": [ "t_card_science", "t_card_robofac" ], "fg": 9321 }, + { "id": "t_card_reader_broken", "fg": 9320 }, + { "id": "t_card_military", "fg": 9319 }, + { "id": "t_card_industrial", "fg": 9318 }, + { "id": "t_card_fp", "fg": 9317 }, + { "id": "t_floor_red", "fg": 9324 }, + { "id": "t_floor_green", "fg": 9323 }, + { "id": "t_floor_blue", "fg": 9322 }, + { "id": [ "t_searth_test", "t_searth" ], "fg": 9325 }, + { "id": "t_current_trans", "fg": 9326, "bg": 5288 }, + { "id": "t_potential_trans", "fg": 9327, "bg": 5288 }, { "id": "f_absence", - "fg": 9303, + "fg": 9343, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 9288 }, - { "id": "corner", "fg": [ 9290, 9292, 9291, 9289 ] }, - { "id": "t_connection", "fg": [ 9300, 9302, 9301, 9299 ] }, - { "id": "edge", "fg": [ 9294, 9293 ] }, - { "id": "end_piece", "fg": [ 9296, 9298, 9297, 9295 ] }, - { "id": "unconnected", "fg": [ 9303, 9303 ] } + { "id": "center", "fg": 9328 }, + { "id": "corner", "fg": [ 9330, 9332, 9331, 9329 ] }, + { "id": "t_connection", "fg": [ 9340, 9342, 9341, 9339 ] }, + { "id": "edge", "fg": [ 9334, 9333 ] }, + { "id": "end_piece", "fg": [ 9336, 9338, 9337, 9335 ] }, + { "id": "unconnected", "fg": [ 9343, 9343 ] } ] }, - { "id": "graffiti", "fg": 9304 }, - { "id": "t_pedestal_wyrm", "fg": 9306, "bg": 5042 }, + { "id": "graffiti", "fg": 9344 }, + { "id": "t_pedestal_wyrm", "fg": 9346, "bg": 5077 }, { "id": "t_pedestal_temple", - "fg": [ { "weight": 100, "sprite": 9307 }, { "weight": 100, "sprite": 9305 } ], - "bg": 4097 + "fg": [ { "weight": 100, "sprite": 9347 }, { "weight": 100, "sprite": 9345 } ], + "bg": 4132 }, { "id": "t_pedestal_temple_season_winter", - "fg": [ { "weight": 100, "sprite": 9307 }, { "weight": 100, "sprite": 9305 } ], - "bg": 3749 + "fg": [ { "weight": 100, "sprite": 9347 }, { "weight": 100, "sprite": 9345 } ], + "bg": 3784 }, - { "id": "t_zebra", "fg": 9308 }, - { "id": "t_zebra_season_winter", "fg": 3748 }, + { "id": "t_zebra", "fg": 9348 }, + { "id": "t_zebra_season_winter", "fg": 3783 }, { "id": [ "t_metal_railing", "t_concrete_railing", "t_glass_railing" ], "multitile": true, - "fg": 4978, - "bg": 3953, - "additional_tiles": [ - { "id": "center", "bg": 3953, "fg": 4963 }, - { "id": "corner", "bg": 3953, "fg": [ 4965, 4967, 4966, 4964 ] }, - { "id": "t_connection", "bg": 3953, "fg": [ 4975, 4977, 4976, 4974 ] }, - { "id": "edge", "bg": 3953, "fg": [ 4969, 4968 ] }, - { "id": "end_piece", "bg": 3953, "fg": [ 4971, 4973, 4972, 4970 ] }, - { "bg": 3953, "id": "unconnected", "fg": [ 4978, 4978 ] } - ] - }, - { "id": "t_chaingate_c", "fg": 9310, "bg": 4799 }, - { "id": "t_chaingate_l", "fg": 9311, "bg": 4799 }, - { "id": "t_chaingate_o", "fg": 9312, "bg": 4799 }, - { "id": "t_chainfence_posts", "fg": 9309, "bg": 4799 }, - { "id": "t_chaingate_c_season_winter", "fg": 9310, "bg": 3749 }, - { "id": "t_chaingate_l_season_winter", "fg": 9311, "bg": 3749 }, - { "id": "t_chaingate_o_season_winter", "fg": 9312, "bg": 3749 }, - { "id": "t_chainfence_posts_season_winter", "fg": 9309, "bg": 3749 }, - { "id": "t_console", "fg": 9313 }, - { "id": "t_console_broken", "fg": 9314 }, - { "id": "t_dirtmound", "fg": 9315, "bg": 4577 }, - { "id": "t_dirtmound_season_summer", "fg": 9315, "bg": 4587 }, - { "id": "t_dirtmound_season_autumn", "fg": 9315, "bg": 4582 }, - { "id": "t_dirtmound_season_winter", "fg": 9316 }, - { "id": "t_door_metal_c", "fg": 9317 }, - { "id": "t_door_metal_o", "fg": 9318 }, - { "id": "t_fern", "fg": 9319, "bg": 4577 }, - { "id": "t_fern_harvested", "fg": 9320, "bg": 4577 }, - { "id": "t_fern_season_summer", "fg": 9319, "bg": 4587 }, - { "id": "t_fern_harvested_season_summer", "fg": 9320, "bg": 4587 }, - { "id": "t_fern_season_autumn", "fg": 9319, "bg": 4582 }, - { "id": "t_fern_harvested_season_autumn", "fg": 9320, "bg": 4582 }, - { "id": "t_fern_season_winter", "fg": 9319, "bg": 3747 }, - { "id": "t_fern_harvested_season_winter", "fg": 9320, "bg": 3747 }, + "fg": 5013, + "bg": 3988, + "additional_tiles": [ + { "id": "center", "bg": 3988, "fg": 4998 }, + { "id": "corner", "bg": 3988, "fg": [ 5000, 5002, 5001, 4999 ] }, + { "id": "t_connection", "bg": 3988, "fg": [ 5010, 5012, 5011, 5009 ] }, + { "id": "edge", "bg": 3988, "fg": [ 5004, 5003 ] }, + { "id": "end_piece", "bg": 3988, "fg": [ 5006, 5008, 5007, 5005 ] }, + { "bg": 3988, "id": "unconnected", "fg": [ 5013, 5013 ] } + ] + }, + { "id": "t_chaingate_c", "fg": 9350, "bg": 4834 }, + { "id": "t_chaingate_l", "fg": 9351, "bg": 4834 }, + { "id": "t_chaingate_o", "fg": 9352, "bg": 4834 }, + { "id": "t_chainfence_posts", "fg": 9349, "bg": 4834 }, + { "id": "t_chaingate_c_season_winter", "fg": 9350, "bg": 3784 }, + { "id": "t_chaingate_l_season_winter", "fg": 9351, "bg": 3784 }, + { "id": "t_chaingate_o_season_winter", "fg": 9352, "bg": 3784 }, + { "id": "t_chainfence_posts_season_winter", "fg": 9349, "bg": 3784 }, + { "id": "t_console", "fg": 9353 }, + { "id": "t_console_broken", "fg": 9354 }, + { "id": "t_dirtmound", "fg": 9355, "bg": 4612 }, + { "id": "t_dirtmound_season_summer", "fg": 9355, "bg": 4622 }, + { "id": "t_dirtmound_season_autumn", "fg": 9355, "bg": 4617 }, + { "id": "t_dirtmound_season_winter", "fg": 9356 }, + { "id": "t_door_metal_c", "fg": 9357 }, + { "id": "t_door_metal_o", "fg": 9358 }, + { "id": "t_fern", "fg": 9359, "bg": 4612 }, + { "id": "t_fern_harvested", "fg": 9360, "bg": 4612 }, + { "id": "t_fern_season_summer", "fg": 9359, "bg": 4622 }, + { "id": "t_fern_harvested_season_summer", "fg": 9360, "bg": 4622 }, + { "id": "t_fern_season_autumn", "fg": 9359, "bg": 4617 }, + { "id": "t_fern_harvested_season_autumn", "fg": 9360, "bg": 4617 }, + { "id": "t_fern_season_winter", "fg": 9359, "bg": 3782 }, + { "id": "t_fern_harvested_season_winter", "fg": 9360, "bg": 3782 }, { "id": [ "t_junk_palisade", "t_junk_wall" ], "fg": [ - { "weight": 100, "sprite": 9321 }, - { "weight": 100, "sprite": 9322 }, - { "weight": 100, "sprite": 9323 }, - { "weight": 100, "sprite": 9324 } + { "weight": 100, "sprite": 9361 }, + { "weight": 100, "sprite": 9362 }, + { "weight": 100, "sprite": 9363 }, + { "weight": 100, "sprite": 9364 } ] }, { "id": "t_paper", - "fg": 9340, + "fg": 9380, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 9325 }, - { "id": "corner", "fg": [ 9327, 9329, 9328, 9326 ] }, - { "id": "t_connection", "fg": [ 9337, 9339, 9338, 9336 ] }, - { "id": "edge", "fg": [ 9331, 9330 ] }, - { "id": "end_piece", "fg": [ 9333, 9335, 9334, 9332 ] }, - { "id": "unconnected", "fg": [ 9340, 9340 ] } + { "id": "center", "fg": 9365 }, + { "id": "corner", "fg": [ 9367, 9369, 9368, 9366 ] }, + { "id": "t_connection", "fg": [ 9377, 9379, 9378, 9376 ] }, + { "id": "edge", "fg": [ 9371, 9370 ] }, + { "id": "end_piece", "fg": [ 9373, 9375, 9374, 9372 ] }, + { "id": "unconnected", "fg": [ 9380, 9380 ] } ] }, { @@ -14178,445 +14233,445 @@ "t_railroad_track_v_on_tie", "t_railroad_track_d_on_tie" ], - "fg": 9357, + "fg": 9397, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 9342, "bg": 4979 }, - { "id": "corner", "fg": [ 9344, 9346, 9345, 9343 ], "bg": 4979 }, - { "id": "t_connection", "fg": [ 9354, 9356, 9355, 9353 ], "bg": 4979 }, - { "id": "edge", "fg": [ 9348, 9347 ], "bg": 4979 }, - { "id": "end_piece", "fg": [ 9350, 9352, 9351, 9349 ], "bg": 4979 }, - { "id": "unconnected", "fg": [ 9357, 9357 ], "bg": 4979 } + { "id": "center", "fg": 9382, "bg": 5014 }, + { "id": "corner", "fg": [ 9384, 9386, 9385, 9383 ], "bg": 5014 }, + { "id": "t_connection", "fg": [ 9394, 9396, 9395, 9393 ], "bg": 5014 }, + { "id": "edge", "fg": [ 9388, 9387 ], "bg": 5014 }, + { "id": "end_piece", "fg": [ 9390, 9392, 9391, 9389 ], "bg": 5014 }, + { "id": "unconnected", "fg": [ 9397, 9397 ], "bg": 5014 } ], - "bg": 4979 + "bg": 5014 }, - { "id": "t_reinforced_glass_shutter", "fg": 9358 }, - { "id": "t_reinforced_glass_shutter_open", "fg": 9359 }, + { "id": "t_reinforced_glass_shutter", "fg": 9398 }, + { "id": "t_reinforced_glass_shutter_open", "fg": 9399 }, { "id": "t_sandbox", - "fg": 9375, + "fg": 9415, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 9360 }, - { "id": "corner", "fg": [ 9362, 9364, 9363, 9361 ] }, - { "id": "t_connection", "fg": [ 9372, 9374, 9373, 9371 ] }, - { "id": "edge", "fg": [ 9366, 9365 ] }, - { "id": "end_piece", "fg": [ 9368, 9370, 9369, 9367 ] }, - { "id": "unconnected", "fg": [ 9375, 9375 ] } + { "id": "center", "fg": 9400 }, + { "id": "corner", "fg": [ 9402, 9404, 9403, 9401 ] }, + { "id": "t_connection", "fg": [ 9412, 9414, 9413, 9411 ] }, + { "id": "edge", "fg": [ 9406, 9405 ] }, + { "id": "end_piece", "fg": [ 9408, 9410, 9409, 9407 ] }, + { "id": "unconnected", "fg": [ 9415, 9415 ] } ] }, - { "id": "t_slot_machine", "fg": 9376, "bg": 4185 }, - { "id": "t_strconc_wall", "fg": 9377 }, + { "id": "t_slot_machine", "fg": 9416, "bg": 4220 }, + { "id": "t_strconc_wall", "fg": 9417 }, { "id": "t_trunk", "multitile": true, - "fg": [ 9379, 9378 ], - "bg": [ { "weight": 100, "sprite": 4577 }, { "weight": 100, "sprite": 4579 } ] + "fg": [ 9419, 9418 ], + "bg": [ { "weight": 100, "sprite": 4612 }, { "weight": 100, "sprite": 4614 } ] }, { "id": "t_trunk_season_summer", "multitile": true, - "fg": [ 9379, 9378 ], - "bg": [ { "weight": 100, "sprite": 4587 }, { "weight": 100, "sprite": 4589 } ] + "fg": [ 9419, 9418 ], + "bg": [ { "weight": 100, "sprite": 4622 }, { "weight": 100, "sprite": 4624 } ] }, { "id": "t_trunk_season_autumn", "multitile": true, - "fg": [ 9379, 9378 ], - "bg": [ { "weight": 100, "sprite": 4582 }, { "weight": 100, "sprite": 4584 } ] + "fg": [ 9419, 9418 ], + "bg": [ { "weight": 100, "sprite": 4617 }, { "weight": 100, "sprite": 4619 } ] }, - { "id": "t_trunk_season_winter", "multitile": true, "fg": [ 9379, 9378 ], "bg": 3749 }, - { "id": "t_wall_half", "fg": 9380, "bg": 4185 }, + { "id": "t_trunk_season_winter", "multitile": true, "fg": [ 9419, 9418 ], "bg": 3784 }, + { "id": "t_wall_half", "fg": 9420, "bg": 4220 }, { "id": "t_wax", - "fg": 9396, + "fg": 9436, "multitile": true, "additional_tiles": [ - { "id": "center", "fg": 9381 }, - { "id": "corner", "fg": [ 9383, 9385, 9384, 9382 ] }, - { "id": "t_connection", "fg": [ 9393, 9395, 9394, 9392 ] }, - { "id": "edge", "fg": [ 9387, 9386 ] }, - { "id": "end_piece", "fg": [ 9389, 9391, 9390, 9388 ] }, - { "id": "unconnected", "fg": [ 9396, 9396 ] } + { "id": "center", "fg": 9421 }, + { "id": "corner", "fg": [ 9423, 9425, 9424, 9422 ] }, + { "id": "t_connection", "fg": [ 9433, 9435, 9434, 9432 ] }, + { "id": "edge", "fg": [ 9427, 9426 ] }, + { "id": "end_piece", "fg": [ 9429, 9431, 9430, 9428 ] }, + { "id": "unconnected", "fg": [ 9436, 9436 ] } ] }, - { "id": [ "t_window_boarded", "t_window_boarded_noglass" ], "fg": 9397, "bg": 5661 }, - { "id": "t_window_frame", "fg": 9398 }, - { "id": [ "t_window_reinforced", "t_window_reinforced_noglass" ], "fg": 9399, "bg": 5661 }, - { "id": "tr_firewood_source", "fg": 9400 }, - { "id": "tr_unfinished_construction", "fg": 9401 }, + { "id": [ "t_window_boarded", "t_window_boarded_noglass" ], "fg": 9437, "bg": 5696 }, + { "id": "t_window_frame", "fg": 9438 }, + { "id": [ "t_window_reinforced", "t_window_reinforced_noglass" ], "fg": 9439, "bg": 5696 }, + { "id": "tr_firewood_source", "fg": 9440 }, + { "id": "tr_unfinished_construction", "fg": 9441 }, { "id": "vp_hdboard_ne", - "fg": [ 9428, 9431, 9430, 9429 ], + "fg": [ 9468, 9471, 9470, 9469 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9428, 9431, 9430, 9429 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9468, 9471, 9470, 9469 ] } ] }, { "id": "vp_hdboard_nw", - "fg": [ 9432, 9435, 9434, 9433 ], + "fg": [ 9472, 9475, 9474, 9473 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9432, 9435, 9434, 9433 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9472, 9475, 9474, 9473 ] } ] }, { "id": "vp_hdboard_se", - "fg": [ 9436, 9438, 9432, 9437 ], + "fg": [ 9476, 9478, 9472, 9477 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9436, 9438, 9432, 9437 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9476, 9478, 9472, 9477 ] } ] }, { "id": "vp_hdboard_sw", - "fg": [ 9439, 9441, 9428, 9440 ], + "fg": [ 9479, 9481, 9468, 9480 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9439, 9441, 9428, 9440 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9479, 9481, 9468, 9480 ] } ] }, { "id": "vp_hdboard_vertical_left", - "fg": [ 9442, 9444, 9445, 9443 ], + "fg": [ 9482, 9484, 9485, 9483 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9442, 9444, 9445, 9443 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9482, 9484, 9485, 9483 ] } ] }, { "id": "vp_hdboard_vertical_right", - "fg": [ 9445, 9447, 9442, 9446 ], + "fg": [ 9485, 9487, 9482, 9486 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9445, 9447, 9442, 9446 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9485, 9487, 9482, 9486 ] } ] }, { "id": [ "vp_hdboard_horizontal", "vp_hdboard_horizontal_2" ], - "fg": 9424, + "fg": 9464, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9424 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9464 } ] }, { "id": "vp_hdboard_horizontal_front", - "fg": [ 9424, 9426, 9424, 9425 ], + "fg": [ 9464, 9466, 9464, 9465 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9424, 9426, 9424, 9425 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9464, 9466, 9464, 9465 ] } ] }, { "id": "vp_hdboard_horizontal_rear", - "fg": [ 9427, 9425, 9424, 9426 ], + "fg": [ 9467, 9465, 9464, 9466 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9427, 9425, 9424, 9426 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9467, 9465, 9464, 9466 ] } ] }, { "id": [ "vp_hdboard_vertical", "vp_hdboard_vertical_2" ], - "fg": 9442, + "fg": 9482, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9442 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9482 } ] }, { "id": "vp_hdhalfboard_ne", - "fg": [ 9462, 9465, 9464, 9463 ], + "fg": [ 9502, 9505, 9504, 9503 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9462, 9465, 9464, 9463 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9502, 9505, 9504, 9503 ] } ] }, { "id": "vp_hdhalfboard_nw", - "fg": [ 9466, 9469, 9468, 9467 ], + "fg": [ 9506, 9509, 9508, 9507 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9466, 9469, 9468, 9467 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9506, 9509, 9508, 9507 ] } ] }, { "id": "vp_hdhalfboard_se", - "fg": [ 9470, 9473, 9472, 9471 ], + "fg": [ 9510, 9513, 9512, 9511 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9470, 9473, 9472, 9471 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9510, 9513, 9512, 9511 ] } ] }, { "id": "vp_hdhalfboard_sw", - "fg": [ 9474, 9477, 9476, 9475 ], + "fg": [ 9514, 9517, 9516, 9515 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9474, 9477, 9476, 9475 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9514, 9517, 9516, 9515 ] } ] }, { "id": "vp_hdhalfboard_vertical_left", - "fg": [ 9482, 9485, 9484, 9483 ], + "fg": [ 9522, 9525, 9524, 9523 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9482, 9485, 9484, 9483 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9522, 9525, 9524, 9523 ] } ] }, { "id": "vp_hdhalfboard_vertical_right", - "fg": [ 9486, 9489, 9488, 9487 ], + "fg": [ 9526, 9529, 9528, 9527 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9486, 9489, 9488, 9487 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9526, 9529, 9528, 9527 ] } ] }, { "id": "vp_hdhalfboard_horizontal", - "fg": [ 9457, 9460, 9459, 9458 ], + "fg": [ 9497, 9500, 9499, 9498 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9457, 9460, 9459, 9458 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9497, 9500, 9499, 9498 ] } ] }, { "id": "vp_hdhalfboard_horizontal_2", - "fg": 9452, + "fg": 9492, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9452 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9492 } ] }, { "id": "vp_hdhalfboard_horizontal_front", - "fg": [ 9457, 9460, 9459, 9458 ], + "fg": [ 9497, 9500, 9499, 9498 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9457, 9460, 9459, 9458 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9497, 9500, 9499, 9498 ] } ] }, { "id": "vp_hdhalfboard_horizontal_2_front", - "fg": [ 9452, 9455, 9454, 9453 ], + "fg": [ 9492, 9495, 9494, 9493 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9452, 9455, 9454, 9453 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9492, 9495, 9494, 9493 ] } ] }, { "id": "vp_hdhalfboard_horizontal_rear", - "fg": [ 9461, 9458, 9457, 9460 ], + "fg": [ 9501, 9498, 9497, 9500 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9461, 9458, 9457, 9460 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9501, 9498, 9497, 9500 ] } ] }, { "id": "vp_hdhalfboard_horizontal_2_rear", - "fg": [ 9456, 9453, 9452, 9455 ], + "fg": [ 9496, 9493, 9492, 9495 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9456, 9453, 9452, 9455 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9496, 9493, 9492, 9495 ] } ] }, { "id": "vp_hdhalfboard_vertical", - "fg": 9478, + "fg": 9518, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9478 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9518 } ] }, { "id": "vp_hdhalfboard_vertical_2", - "fg": 9479, + "fg": 9519, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9479 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9519 } ] }, { "id": "vp_hdhalfboard_vertical_2_left", - "fg": [ 9480, 9485, 9484, 9483 ], + "fg": [ 9520, 9525, 9524, 9523 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9480, 9485, 9484, 9483 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9520, 9525, 9524, 9523 ] } ] }, { "id": "vp_hdhalfboard_vertical_2_right", - "fg": [ 9481, 9489, 9488, 9487 ], + "fg": [ 9521, 9529, 9528, 9527 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9481, 9489, 9488, 9487 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9521, 9529, 9528, 9527 ] } ] }, { "id": "vp_hdhalfboard_cover", - "fg": [ 9448, 9451, 9450, 9449 ], + "fg": [ 9488, 9491, 9490, 9489 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9448, 9451, 9450, 9449 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9488, 9491, 9490, 9489 ] } ] }, { "id": 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"fg": 9603, "bg": 9567 } ] }, { "id": [ "vp_basketsm", "vp_basketsm_external" ], - "fg": [ 9548, 9547 ], + "fg": [ 9588, 9587 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9548, 9547 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9588, 9587 ] } ] }, { "id": "vp_basketsm_bike_rear", - "fg": [ 9544, 9546, 9545, 9543 ], + "fg": [ 9584, 9586, 9585, 9583 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9544, 9546, 9545, 9543 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9584, 9586, 9585, 9583 ] } ] }, { "id": [ "vp_basketlg", "vp_basketlg_external" ], - "fg": [ 9542, 9541 ], + "fg": [ 9582, 9581 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9542, 9541 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9582, 9581 ] } ] }, { "id": "vp_basketlg_cart", - "fg": [ 9538, 9540, 9539, 9537 ], + "fg": [ 9578, 9580, 9579, 9577 ], 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} ] }, { "id": "vp_trunk", - "fg": 9556, + "fg": 9596, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9556 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9596 } ] }, { "id": "vp_trunk_rear_edge", - "fg": 9557, + "fg": 9597, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9557 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9597 } ] }, { "id": [ "vp_cargo_space", "animal_compartment" ], - "fg": 9555, + "fg": 9595, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9555 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9595 } ] }, { "id": [ "vp_hddoor_trunk", "vp_hdhatch", "vp_hdhatch_opaque" ], - "fg": [ 9583, 9589, 9588, 9587 ], + "fg": [ 9623, 9629, 9628, 9627 ], "multitile": true, - "additional_tiles": [ { "id": "open", "fg": [ 9584, 9586, 9584, 9585 ] }, { "id": "broken", "fg": 9563, "bg": [ 9584, 9586, 9584, 9585 ] } ] + "additional_tiles": [ { 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"fg": 9563, "bg": 9670 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9710 } ] }, { "id": [ "vp_headlight", "vp_headlight_reinforced", "vp_wide_headlight_reinforced", "vp_wide_headlight" ], - "fg": 9678 + "fg": 9718 }, { "id": [ "vp_headlight_ne", "vp_headlight_reinforced_ne", "vp_wide_headlight_reinforced_ne", "vp_wide_headlight_ne" ], - "fg": 9677 + "fg": 9717 }, { "id": [ "vp_headlight_nw", "vp_headlight_reinforced_nw", "vp_wide_headlight_reinforced_nw", "vp_wide_headlight_nw" ], - "fg": 9678 + "fg": 9718 }, { "id": [ "vp_veh_table", "vp_veh_table_wood" ], - "fg": [ 9679, 9679 ], - "bg": [ 9698, 9697 ], + "fg": [ 9719, 9719 ], + "bg": [ 9738, 9737 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9680, "bg": [ 9698, 9697 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9720, "bg": [ 9738, 9737 ] } ] }, { "id": "vp_workbench", - "fg": [ 9699, 9699 ], - "bg": 4746, + "fg": [ 9739, 9739 ], + "bg": 4781, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9699, 9699 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9739, 9739 ] } ] }, { "id": "vp_minifridge", - "fg": [ 9691, 9691 ], + "fg": [ 9731, 9731 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9691, 9691 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9731, 9731 ] } ] }, { "id": "vp_minifreezer", - "fg": [ 9690, 9690 ], + "fg": [ 9730, 9730 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9690, 9690 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9730, 9730 ] } ] }, { "id": "vp_kitchen_unit", - "fg": [ 9687, 9687 ], + "fg": [ 9727, 9727 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9687, 9687 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9727, 9727 ] } ] }, { "id": "vp_welding_rig", - "fg": [ 9696, 9696 ], + "fg": [ 9736, 9736 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9696, 9696 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9736, 9736 ] } ] }, { "id": "vp_craft_rig", - "fg": [ 9684, 9684 ], + "fg": [ 9724, 9724 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9684, 9684 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9724, 9724 ] } ] }, { "id": "vp_washing_machine", - "fg": [ 9695, 9695 ], + "fg": [ 9735, 9735 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9695, 9695 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9735, 9735 ] } ] }, { "id": "vp_veh_forge", - "fg": [ 9685, 9685 ], + "fg": [ 9725, 9725 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9685, 9685 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9725, 9725 ] } ] }, { "id": "vp_veh_kiln", - "fg": [ 9686, 9686 ], + "fg": [ 9726, 9726 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9686, 9686 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9726, 9726 ] } ] }, { "id": "vp_chemlab", - "fg": [ 9683, 9683 ], + "fg": [ 9723, 9723 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9683, 9683 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9723, 9723 ] } ] }, { "id": "vp_aisle_vertical", - "fg": 9682, + "fg": 9722, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9682 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9722 } ] }, { "id": "vp_aisle_horizontal", - "fg": 9681, + "fg": 9721, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9681 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9721 } ] }, - { "id": "vp_trunk_floor", "fg": 9693, "bg": 9682 }, + { "id": "vp_trunk_floor", "fg": 9733, "bg": 9722 }, { "id": "vp_wooden_aisle_vertical", - "fg": [ 9698, 9697 ], + "fg": [ 9738, 9737 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9698, 9697 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9738, 9737 ] } ] }, { "id": "vp_wooden_aisle_horizontal", - "fg": [ 9697, 9698 ], + "fg": [ 9737, 9738 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9697, 9698 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9737, 9738 ] } ] }, { "id": "vp_lit_aisle_vertical", - "fg": 9689, + "fg": 9729, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9689 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9729 } ] }, { "id": "vp_lit_aisle_horizontal", - "fg": 9688, + "fg": 9728, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9688 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9728 } ] }, { "id": "vp_mounted_spare_tire", - "fg": 9692, + "fg": 9732, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9692 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9732 } ] }, { "id": "vp_crane_tiny", - "fg": 9701, + "fg": 9741, "multitile": true, "rotates": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9701 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9741 } ] }, { "id": [ "vp_saddle", "vp_saddle_pedal" ], - "fg": [ 9703, 9705, 9704, 9702 ], + "fg": [ 9743, 9745, 9744, 9742 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9703, 9705, 9704, 9702 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9743, 9745, 9744, 9742 ] } ] }, { "id": [ "vp_seat_wood", "seat_wood_bench" ], - "fg": [ 9710, 9710, 9711, 9711 ], - "bg": [ 9698, 9697 ], + "fg": [ 9750, 9750, 9751, 9751 ], + "bg": [ 9738, 9737 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9710, 9710, 9711, 9711 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9750, 9750, 9751, 9751 ] } ] }, { "id": "vp_seat_wood_flimsy", - "fg": [ 9708, 9708, 9709, 9709 ], - "bg": [ 9698, 9697 ], + "fg": [ 9748, 9748, 9749, 9749 ], + "bg": [ 9738, 9737 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9708, 9708, 9709, 9709 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9748, 9748, 9749, 9749 ] } ] }, { "id": [ "vp_folding_seat", "vp_reclining_seat", "vp_seat" ], - "fg": [ 9743, 9741, 9736, 9742 ], + "fg": [ 9783, 9781, 9776, 9782 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9743, 9741, 9736, 9742 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9783, 9781, 9776, 9782 ] } ] }, { "id": "vp_seat_back", - "fg": [ 9712, 9735, 9734, 9733 ], + "fg": [ 9752, 9775, 9774, 9773 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9712, 9735, 9734, 9733 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9752, 9775, 9774, 9773 ] } ] }, { "id": "vp_seat_back_left", - "fg": [ 9725, 9728, 9727, 9726 ], + "fg": [ 9765, 9768, 9767, 9766 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9725, 9728, 9727, 9726 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9765, 9768, 9767, 9766 ] } ] }, { "id": "vp_seat_back_right", - "fg": [ 9729, 9732, 9731, 9730 ], + "fg": [ 9769, 9772, 9771, 9770 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9729, 9732, 9731, 9730 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9769, 9772, 9771, 9770 ] } ] }, { "id": "vp_seat_back_vertical", - "fg": [ 9733, 9712, 9735, 9734 ], + "fg": [ 9773, 9752, 9775, 9774 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9733, 9712, 9735, 9734 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9773, 9752, 9775, 9774 ] } ] }, { "id": "vp_seat_back_vertical_left", - "fg": [ 9726, 9725, 9728, 9727 ], + "fg": [ 9766, 9765, 9768, 9767 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9726, 9725, 9728, 9727 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9766, 9765, 9768, 9767 ] } ] }, { "id": "vp_seat_back_vertical_right", - "fg": [ 9730, 9729, 9732, 9731 ], + "fg": [ 9770, 9769, 9772, 9771 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9730, 9729, 9732, 9731 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9770, 9769, 9772, 9771 ] } ] }, { "id": [ "vp_seat_leather", "vp_reclining_seat_leather" ], - "fg": [ 9740, 9738, 9737, 9739 ], + "fg": [ 9780, 9778, 9777, 9779 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9740, 9738, 9737, 9739 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9780, 9778, 9777, 9779 ] } ] }, { "id": "vp_seat_back_leather", - "fg": [ 9713, 9724, 9723, 9722 ], + "fg": [ 9753, 9764, 9763, 9762 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9713, 9724, 9723, 9722 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9753, 9764, 9763, 9762 ] } ] }, { "id": "vp_seat_back_leather_left", - "fg": [ 9714, 9717, 9716, 9715 ], + "fg": [ 9754, 9757, 9756, 9755 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9714, 9717, 9716, 9715 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9754, 9757, 9756, 9755 ] } ] }, { "id": "vp_seat_back_leather_right", - "fg": [ 9718, 9721, 9720, 9719 ], + "fg": [ 9758, 9761, 9760, 9759 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9718, 9721, 9720, 9719 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9758, 9761, 9760, 9759 ] } ] }, { "id": "vp_seat_back_leather_vertical", - "fg": [ 9722, 9713, 9724, 9723 ], + "fg": [ 9762, 9753, 9764, 9763 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9722, 9713, 9724, 9723 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9762, 9753, 9764, 9763 ] } ] }, { "id": "vp_seat_back_leather_vertical_left", - "fg": [ 9715, 9714, 9717, 9716 ], + "fg": [ 9755, 9754, 9757, 9756 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9715, 9714, 9717, 9716 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9755, 9754, 9757, 9756 ] } ] }, { "id": "vp_seat_back_leather_vertical_right", - "fg": [ 9719, 9718, 9721, 9720 ], + "fg": [ 9759, 9758, 9761, 9760 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9719, 9718, 9721, 9720 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9759, 9758, 9761, 9760 ] } ] }, { "id": "vp_seat_rear", - "fg": [ 9736, 9742, 9743, 9741 ], + "fg": [ 9776, 9782, 9783, 9781 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9736, 9742, 9743, 9741 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9776, 9782, 9783, 9781 ] } ] }, { "id": "vp_seat_leather_rear", - "fg": [ 9737, 9739, 9740, 9738 ], + "fg": [ 9777, 9779, 9780, 9778 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9737, 9739, 9740, 9738 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9777, 9779, 9780, 9778 ] } ] }, { "id": "vp_seed_drill", - "fg": [ 9745, 9747, 9746, 9744 ], + "fg": [ 9785, 9787, 9786, 9784 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9965, "bg": [ 9745, 9747, 9746, 9744 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 10005, "bg": [ 9785, 9787, 9786, 9784 ] } ] }, { "id": "vp_external_tank", - "fg": [ 9748, 9749, 9750, 9751 ], + "fg": [ 9788, 9789, 9790, 9791 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9748, 9749, 9750, 9751 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9788, 9789, 9790, 9791 ] } ] }, { "id": "vp_tank_55gal_drum", - "fg": [ 9753, 9752 ], + "fg": [ 9793, 9792 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9753, 9752 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9793, 9792 ] } ] }, { "id": [ @@ -15530,80 +15585,80 @@ "vp_mounted_m60_semi" ], "//": "rifles and machineguns", - "fg": 9756, - "bg": 9754, + "fg": 9796, + "bg": 9794, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9756 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9796 } ] }, { "id": [ "vp_mounted_emp_gun", "vp_mounted_plasma_gun", "vp_plasma_gun", "vp_laser_rifle" ], "//": "energy weapons", - "fg": 9755, - "bg": 9754, + "fg": 9795, + "bg": 9794, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9755 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9795 } ] }, { "id": [ "vp_mounted_hk_g80", "vp_mounted_coilgun" ], "//": "railguns", - "fg": 9757, - "bg": 9754, + "fg": 9797, + "bg": 9794, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9757 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9797 } ] }, { "id": [ "vp_mounted_bigun", "vp_mounted_m134" ], "//": "multibarrel weapons", - "fg": 9756, - "bg": 9754, + "fg": 9796, + "bg": 9794, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9756 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9796 } ] }, { "id": [ "vp_watercannon", "vp_flamethrower", "vp_mounted_chemical_thrower" ], "//": "liquid sprayers", - "fg": 9756, - "bg": 9754, + "fg": 9796, + "bg": 9794, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9756 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9796 } ] }, { "id": "vp_tow_launcher", "//": "rocket tubes", - "fg": 9756, - "bg": 9754, + "fg": 9796, + "bg": 9794, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9756 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9796 } ] }, { "id": "vp_animal_compartment", - "fg": [ 9758, 9758, 9758, 9758 ], + "fg": [ 9798, 9798, 9798, 9798 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9758, 9758, 9758, 9758 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9798, 9798, 9798, 9798 ] } ] }, { "id": "vp_basketsm_wheelchair", - "fg": [ 9760, 9762, 9761, 9759 ], + "fg": [ 9800, 9802, 9801, 9799 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9760, 9762, 9761, 9759 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9800, 9802, 9801, 9799 ] } ] }, { "id": [ "vp_wheel", "vp_wheel_steerable" ], - "fg": 9763, + "fg": 9803, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9763 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9803 } ] }, { "id": [ "vp_wheel_bicycle", "vp_wheel_bicycle_steerable", "vp_wheel_bicycle_or", "vp_wheel_bicycle_or_steerable" ], - "fg": [ 9765, 9767, 9766, 9764 ], + "fg": [ 9805, 9807, 9806, 9804 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9765, 9767, 9766, 9764 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9805, 9807, 9806, 9804 ] } ] }, { "id": [ "vp_wheel_bicycle_rear", "vp_wheel_bicycle_or_rear" ], - "fg": [ 9766, 9764, 9765, 9767 ], + "fg": [ 9806, 9804, 9805, 9807 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": [ 9766, 9764, 9765, 9767 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": [ 9806, 9804, 9805, 9807 ] } ] }, { "id": [ @@ -15612,896 +15667,896 @@ "vp_reinforced_windshield_horizontal_front", "vp_reinforced_windshield_front_edge" ], - "fg": [ 9768, 9771, 9770, 9769 ], + "fg": [ 9808, 9811, 9810, 9809 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9560, "bg": [ 9768, 9771, 9770, 9769 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9600, "bg": [ 9808, 9811, 9810, 9809 ] } ] }, { "id": "vp_reinforced_windshield_horizontal_rear", - "fg": 9772, + "fg": 9812, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9560, "bg": 9772 } ] + "additional_tiles": [ { "id": "broken", "fg": 9600, "bg": 9812 } ] }, { "id": "vp_reinforced_windshield_horizontal_rear_edge", - "fg": 9773, + "fg": 9813, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9560, "bg": 9773 } ] + "additional_tiles": [ { "id": "broken", "fg": 9600, "bg": 9813 } ] }, { "id": "vp_reinforced_windshield_nw", - "fg": [ 9778, 9781, 9780, 9779 ], + "fg": [ 9818, 9821, 9820, 9819 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9560, "bg": [ 9778, 9781, 9780, 9779 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9600, "bg": [ 9818, 9821, 9820, 9819 ] } ] }, { "id": "vp_reinforced_windshield_ne", - "fg": [ 9774, 9777, 9776, 9775 ], + "fg": [ 9814, 9817, 9816, 9815 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9560, "bg": [ 9774, 9777, 9776, 9775 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9600, "bg": [ 9814, 9817, 9816, 9815 ] } ] }, { "id": "vp_reinforced_windshield_sw", - "fg": 9787, + "fg": 9827, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9560, "bg": 9787 } ] + "additional_tiles": [ { "id": "broken", "fg": 9600, "bg": 9827 } ] }, { "id": "vp_reinforced_windshield_se", - "fg": 9782, + "fg": 9822, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9560, "bg": 9782 } ] + "additional_tiles": [ { "id": "broken", "fg": 9600, "bg": 9822 } ] }, { "id": "vp_reinforced_windshield_sw_edge", - "fg": [ 9788, 9791, 9790, 9789 ], + "fg": [ 9828, 9831, 9830, 9829 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9560, "bg": [ 9788, 9791, 9790, 9789 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9600, "bg": [ 9828, 9831, 9830, 9829 ] } ] }, { "id": "vp_reinforced_windshield_se_edge", - "fg": [ 9783, 9786, 9785, 9784 ], + "fg": [ 9823, 9826, 9825, 9824 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9560, "bg": [ 9783, 9786, 9785, 9784 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9600, "bg": [ 9823, 9826, 9825, 9824 ] } ] }, { "id": [ "vp_reinforced_windshield_vertical_left", "vp_reinforced_windshield_left" ], - "fg": [ 9792, 9795, 9794, 9793 ], + "fg": [ 9832, 9835, 9834, 9833 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9560, "bg": [ 9792, 9795, 9794, 9793 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9600, "bg": [ 9832, 9835, 9834, 9833 ] } ] }, { "id": [ "vp_reinforced_windshield_vertical_right", "vp_reinforced_windshield_right" ], - "fg": [ 9796, 9799, 9798, 9797 ], + "fg": [ 9836, 9839, 9838, 9837 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9560, "bg": [ 9796, 9799, 9798, 9797 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9600, "bg": [ 9836, 9839, 9838, 9837 ] } ] }, { "id": [ "vp_reinforced_windshield_full_vertical_left", "vp_reinforced_windshield_full_left" ], - "fg": [ 9792, 9795, 9794, 9793 ], + "fg": [ 9832, 9835, 9834, 9833 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9560, "bg": [ 9792, 9795, 9794, 9793 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9600, "bg": [ 9832, 9835, 9834, 9833 ] } ] }, { "id": [ "vp_reinforced_windshield_full_vertical_right", "vp_reinforced_windshield_full_right" ], - "fg": [ 9796, 9799, 9798, 9797 ], + "fg": [ 9836, 9839, 9838, 9837 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9560, "bg": [ 9796, 9799, 9798, 9797 ] } ] + "additional_tiles": [ { "id": "broken", "fg": 9600, "bg": [ 9836, 9839, 9838, 9837 ] } ] }, { "id": "vp_frame_wood_vertical_2", - "fg": 9820, + "fg": 9860, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9820 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9860 } ] }, { "id": "vp_frame_wood_vertical_2_unconnected", - "fg": 9823, + "fg": 9863, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9823 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9863 } ] }, { "id": "vp_frame_wood_vertical_2_right", - "fg": 9822, + "fg": 9862, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9822 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9862 } ] }, { "id": "vp_frame_wood_vertical_2_left", - "fg": 9821, + "fg": 9861, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9821 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9861 } ] }, { "id": "vp_frame_wood_vertical", - "fg": 9819, + "fg": 9859, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9819 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9859 } ] }, { "id": "vp_frame_wood_vertical_unconnected", - "fg": 9826, + "fg": 9866, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9826 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9866 } ] }, { "id": "vp_frame_wood_vertical_right", - "fg": 9825, + "fg": 9865, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9825 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9865 } ] }, { "id": "vp_frame_wood_vertical_left", - "fg": 9824, + "fg": 9864, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9824 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9864 } ] }, { "id": "vp_frame_wood_sw", - "fg": 9818, + "fg": 9858, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9818 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9858 } ] }, { "id": "vp_frame_wood_se", - "fg": 9817, + "fg": 9857, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9817 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9857 } ] }, { "id": "vp_frame_wood_nw", - "fg": 9816, + "fg": 9856, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9816 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9856 } ] }, { "id": "vp_frame_wood_ne", - "fg": 9815, + "fg": 9855, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9815 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9855 } ] }, { "id": "vp_frame_wood_horizontal_2", - "fg": 9804, + "fg": 9844, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9804 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9844 } ] }, { "id": "vp_frame_wood_horizontal_2_unconnected", - "fg": 9809, + "fg": 9849, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9809 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9849 } ] }, { "id": "vp_frame_wood_horizontal_2_right", - "fg": 9808, + "fg": 9848, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9808 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9848 } ] }, { "id": "vp_frame_wood_horizontal_2_rear", - "fg": 9807, + "fg": 9847, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9807 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9847 } ] }, { "id": "vp_frame_wood_horizontal_2_left", - "fg": 9806, + "fg": 9846, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9806 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9846 } ] }, { "id": "vp_frame_wood_horizontal_2_front", - "fg": 9805, + "fg": 9845, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9805 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9845 } ] }, { "id": "vp_frame_wood_horizontal", - "fg": 9803, + "fg": 9843, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9803 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9843 } ] }, { "id": "vp_frame_wood_horizontal_unconnected", - "fg": 9814, + "fg": 9854, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9814 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9854 } ] }, { "id": "vp_frame_wood_horizontal_right", - "fg": 9813, + "fg": 9853, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9813 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9853 } ] }, { "id": "vp_frame_wood_horizontal_rear", - "fg": 9812, + "fg": 9852, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9812 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9852 } ] }, { "id": "vp_frame_wood_horizontal_left", - "fg": 9811, + "fg": 9851, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9811 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9851 } ] }, { "id": "vp_frame_wood_horizontal_front", - "fg": 9810, + "fg": 9850, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9810 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9850 } ] }, { "id": "vp_frame_wood_cross", - "fg": 9801, + "fg": 9841, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9801 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9841 } ] }, { "id": [ "vp_frame_wood_cross_unconnected", "vp_frame_wood", "frame_wood" ], - "fg": 9802, + "fg": 9842, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9802 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9842 } ] }, { "id": "vp_frame_wood_cover", - "fg": 9800, - "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9800 } ] - }, - { "id": "fd_gibs_flesh_int1", "fg": 9032 }, - { "id": "fd_gibs_flesh_int2", "fg": 9033 }, - { "id": "fd_gibs_flesh_int3", "fg": 9034 }, - { "id": "f_floor_mattress", "fg": 9037 }, - { "id": "f_fungal_mass", "fg": 9040 }, - { "id": "f_fungal_tangle", "fg": 9041 }, - { "id": "f_brazier", "fg": 9042 }, - { "id": "emer_blanket", "fg": 9071 }, - { "id": "emer_blanket_on", "fg": 9072 }, - { "id": "jacket_evac", "fg": 9073 }, - { "id": "f_autoclave", "fg": 9075 }, - { "id": "jeans_red", "fg": 9082 }, - { "id": "tights", "fg": 9083 }, - { "id": "blade", "fg": 9084 }, - { "id": "rm13_armor", "fg": 9085 }, - { "id": "leather_funnel", "fg": 9109 }, - { "id": "tr_leather_funnel", "fg": 9111 }, - { "id": "ruined_chunks", "fg": 9112 }, - { "id": "brush", "fg": 9119 }, - { "id": "casserole", "fg": 9120 }, - { "id": "curling_iron", "fg": 9121 }, - { "id": "cutting_board", "fg": 9122 }, - { "id": "elec_hairtrimmer", "fg": 9123 }, - { "id": "hairbrush", "fg": 9124 }, - { "id": "metal_file", "fg": 9126 }, - { "id": "mobile_memory_card", "fg": 9127 }, - { "id": "plastic_straw", "fg": 9128 }, - { "id": "razor_blade", "fg": 9129 }, - { "id": "razor_shaving", "fg": 9130 }, - { "id": "string_floss", "fg": 9131 }, - { "id": "tumbler_plastic", "fg": 9133 }, - { "id": "xacto", "fg": 9134 }, - { "id": "brazier_2x4", "fg": 9205 }, - { "id": "brazier_log", "fg": 9206 }, - { "id": "cupboard_battery_charger", "fg": 9207 }, - { "id": "cupboard_box_small", "fg": 9208 }, - { "id": "cupboard_candle", "fg": 9209 }, - { "id": "cupboard_matches", "fg": 9210 }, - { "id": "desk_can_drink", "fg": 9211 }, - { "id": "desk_pen_1", "fg": 9212 }, - { "id": "desk_pen_2", "fg": 9213 }, - { "id": "sink_box_small", "fg": 9214 }, - { "id": "sink_brush", "fg": 9215 }, - { "id": "sink_dish_towel", "fg": 9216 }, - { "id": "sink_sponge", "fg": 9217 }, - { "id": "toilet_water", "fg": 9218 }, - { "id": "broken_claygolem", "fg": 9219 }, - { "id": "broken_irongolem", "fg": 9220 }, - { "id": "broken_plasticgolem", "fg": 9221 }, - { "id": "broken_stonegolem", "fg": 9222 }, - { "id": "demon_chitin_plate", "fg": 9223 }, - { "id": "f_alembic", "fg": 9225 }, - { "id": "mon_leprechaun", "fg": 9228 }, - { "id": "mon_creeper_hub", "fg": 9245 }, - { "id": "mon_creeper_vine", "fg": 9246 }, - { "id": "mon_impossible_shape", "fg": 9260 }, - { "id": "weather_portal_storm", "fg": 9264 }, - { "id": "f_rubble_landfill", "fg": 9276 }, - { "id": "t_roof_paper", "fg": 9341 }, - { "id": "crack_glass_left", "fg": 9561 }, - { "id": "crack_glass_right", "fg": 9562 }, - { "id": "vp_ram_mattress", "fg": 9590 }, - { "id": "vp_tearer", "fg": 9595 }, - { "id": "vp_vehicle_scoop", "fg": 9694 }, - { "id": "vp_workbench_with_recharger", "fg": 9700 }, - { "id": "seat", "fg": 9706 }, - { "id": "seat_leather", "fg": 9707 } + "fg": 9840, + "multitile": true, + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 9840 } ] + }, + { "id": "fd_gibs_flesh_int1", "fg": 9072 }, + { "id": "fd_gibs_flesh_int2", "fg": 9073 }, + { "id": "fd_gibs_flesh_int3", "fg": 9074 }, + { "id": "f_floor_mattress", "fg": 9077 }, + { "id": "f_fungal_mass", "fg": 9080 }, + { "id": "f_fungal_tangle", "fg": 9081 }, + { "id": "f_brazier", "fg": 9082 }, + { "id": "emer_blanket", "fg": 9111 }, + { "id": "emer_blanket_on", "fg": 9112 }, + { "id": "jacket_evac", "fg": 9113 }, + { "id": "f_autoclave", "fg": 9115 }, + { "id": "jeans_red", "fg": 9122 }, + { "id": "tights", "fg": 9123 }, + { "id": "blade", "fg": 9124 }, + { "id": "rm13_armor", "fg": 9125 }, + { "id": "leather_funnel", "fg": 9149 }, + { "id": "tr_leather_funnel", "fg": 9151 }, + { "id": "ruined_chunks", "fg": 9152 }, + { "id": "brush", "fg": 9159 }, + { "id": "casserole", "fg": 9160 }, + { "id": "curling_iron", "fg": 9161 }, + { "id": "cutting_board", "fg": 9162 }, + { "id": "elec_hairtrimmer", "fg": 9163 }, + { "id": "hairbrush", "fg": 9164 }, + { "id": "metal_file", "fg": 9166 }, + { "id": "mobile_memory_card", "fg": 9167 }, + { "id": "plastic_straw", "fg": 9168 }, + { "id": "razor_blade", "fg": 9169 }, + { "id": "razor_shaving", "fg": 9170 }, + { "id": "string_floss", "fg": 9171 }, + { "id": "tumbler_plastic", "fg": 9173 }, + { "id": "xacto", "fg": 9174 }, + { "id": "brazier_2x4", "fg": 9245 }, + { "id": "brazier_log", "fg": 9246 }, + { "id": "cupboard_battery_charger", "fg": 9247 }, + { "id": "cupboard_box_small", "fg": 9248 }, + { "id": "cupboard_candle", "fg": 9249 }, + { "id": "cupboard_matches", "fg": 9250 }, + { "id": "desk_can_drink", "fg": 9251 }, + { "id": "desk_pen_1", "fg": 9252 }, + { "id": "desk_pen_2", "fg": 9253 }, + { "id": "sink_box_small", "fg": 9254 }, + { "id": "sink_brush", "fg": 9255 }, + { "id": "sink_dish_towel", "fg": 9256 }, + { "id": "sink_sponge", "fg": 9257 }, + { "id": "toilet_water", "fg": 9258 }, + { "id": "broken_claygolem", "fg": 9259 }, + { "id": "broken_irongolem", "fg": 9260 }, + { "id": "broken_plasticgolem", "fg": 9261 }, + { "id": "broken_stonegolem", "fg": 9262 }, + { "id": "demon_chitin_plate", "fg": 9263 }, + { "id": "f_alembic", "fg": 9265 }, + { "id": "mon_leprechaun", "fg": 9268 }, + { "id": "mon_creeper_hub", "fg": 9285 }, + { "id": "mon_creeper_vine", "fg": 9286 }, + { "id": "mon_impossible_shape", "fg": 9300 }, + { "id": "weather_portal_storm", "fg": 9304 }, + { "id": "f_rubble_landfill", "fg": 9316 }, + { "id": "t_roof_paper", "fg": 9381 }, + { "id": "crack_glass_left", "fg": 9601 }, + { "id": "crack_glass_right", "fg": 9602 }, + { "id": "vp_ram_mattress", "fg": 9630 }, + { "id": "vp_tearer", "fg": 9635 }, + { "id": "vp_vehicle_scoop", "fg": 9734 }, + { "id": "vp_workbench_with_recharger", "fg": 9740 }, + { "id": "seat", "fg": 9746 }, + { "id": "seat_leather", "fg": 9747 } ] }, { "file": "incomplete_tall.png", - "//": "range 9827 to 9842", + "//": "range 9867 to 9882", "sprite_width": 32, "sprite_height": 64, "sprite_offset_x": 0, "sprite_offset_y": -32, "tiles": [ - { "id": "mon_claygolem", "fg": 9827 }, - { "id": "mon_irongolem", "fg": 9828 }, - { "id": "mon_plasticgolem", "fg": 9829 }, - { "id": "mon_stonegolem", "fg": 9830 } + { "id": "mon_claygolem", "fg": 9867 }, + { "id": "mon_irongolem", "fg": 9868 }, + { "id": "mon_plasticgolem", "fg": 9869 }, + { "id": "mon_stonegolem", "fg": 9870 } ] }, { "file": "incomplete_body_plus.png", - "//": "range 9843 to 9858", + "//": "range 9883 to 9898", "sprite_width": 32, "sprite_height": 48, "sprite_offset_x": 0, "sprite_offset_y": -16, - "tiles": [ { "id": "f_huge_mana_crystal", "fg": 9843 }, { "id": "f_orrery", "fg": 9844 } ] + "tiles": [ { "id": "f_huge_mana_crystal", "fg": 9883 }, { "id": "f_orrery", "fg": 9884 } ] }, { "file": "incomplete_large.png", - "//": "range 9859 to 9946", + "//": "range 9899 to 9986", "sprite_width": 64, "sprite_height": 64, "sprite_offset_x": -16, "sprite_offset_y": -32, "tiles": [ - { "id": "mon_demon_spider", "fg": 9860, "bg": 8634 }, - { "id": "t_webbed_corpse", "fg": 9861, "bg": 8814 }, - { "id": "t_webbed_corpse_season_summer", "fg": 9861, "bg": 8815 }, - { "id": "t_webbed_corpse_season_autumn", "fg": 9861, "bg": 8813 }, - { "id": "t_webbed_corpse_season_winter", "fg": 9861, "bg": 8812 }, + { "id": "mon_demon_spider", "fg": 9900, "bg": 8668 }, + { "id": "t_webbed_corpse", "fg": 9901, "bg": 8848 }, + { "id": "t_webbed_corpse_season_summer", "fg": 9901, "bg": 8849 }, + { "id": "t_webbed_corpse_season_autumn", "fg": 9901, "bg": 8847 }, + { "id": "t_webbed_corpse_season_winter", "fg": 9901, "bg": 8846 }, { "id": [ "wizardtower1_ground", "wizardtower1_living", "wizardtower1_golems", "wizardtower1_study", "wizardtower1_roof" ], - "fg": [ 9863, 9865, 9864, 9862 ], - "bg": 8807, + "fg": [ 9903, 9905, 9904, 9902 ], + "bg": 8841, "rotates": true }, { "id": [ "wizardtower2_ground", "wizardtower2_stairs1", "wizardtower2_stairs2", "wizardtower2_study", "wizardtower2_roof" ], - "fg": [ 9867, 9866, 9868, 9869 ], - "bg": 8807, + "fg": [ 9907, 9906, 9908, 9909 ], + "bg": 8841, "rotates": true }, - { "id": "mon_alpha_razorclaw", "fg": 9870, "bg": 8636 }, - { "id": "mon_chickenbot", "fg": 9871, "bg": 8636 }, - { "id": "mon_razorclaw", "fg": 9872, "bg": 8636 }, + { "id": "mon_alpha_razorclaw", "fg": 9910, "bg": 8670 }, + { "id": "mon_chickenbot", "fg": 9911, "bg": 8670 }, + { "id": "mon_razorclaw", "fg": 9912, "bg": 8670 }, { "id": "vp_door_trunk_horizontal_2", - "fg": [ 9874, 9881, 9880, 9879 ], + "fg": [ 9914, 9921, 9920, 9919 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9875, 9878, 9877, 9876 ] }, - { "id": "broken", "fg": [ 6183, 6183, 6183, 6183 ], "bg": [ 9875, 9878, 9877, 9876 ] } + { "id": "open", "fg": [ 9915, 9918, 9917, 9916 ] }, + { "id": "broken", "fg": [ 6215, 6215, 6215, 6215 ], "bg": [ 9915, 9918, 9917, 9916 ] } ] }, { "id": "vp_halfboard_hatch_wheel_left", - "fg": [ 9882, 9885, 9884, 9883 ], + "fg": [ 9922, 9925, 9924, 9923 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 9873, 9873, 9873, 9873 ], "bg": [ 9882, 9885, 9884, 9883 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 9913, 9913, 9913, 9913 ], "bg": [ 9922, 9925, 9924, 9923 ] } ] }, { "id": "vp_halfboard_hatch_wheel_right", - "fg": [ 9886, 9889, 9888, 9887 ], + "fg": [ 9926, 9929, 9928, 9927 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 9873, 9873, 9873, 9873 ], "bg": [ 9886, 9889, 9888, 9887 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 9913, 9913, 9913, 9913 ], "bg": [ 9926, 9929, 9928, 9927 ] } ] }, { "id": "vp_halfboard_horizontal_2_rear", - "fg": [ 9890, 9893, 9892, 9891 ], + "fg": [ 9930, 9933, 9932, 9931 ], "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": [ 9873, 9873, 9873, 9873 ], "bg": [ 9890, 9893, 9892, 9891 ] } ] + "additional_tiles": [ { "id": "broken", "fg": [ 9913, 9913, 9913, 9913 ], "bg": [ 9930, 9933, 9932, 9931 ] } ] }, { "id": "vp_hatch", - "fg": [ 9894, 9909, 9908, 9907 ], + "fg": [ 9934, 9949, 9948, 9947 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9903, 9906, 9905, 9904 ] }, - { "id": "broken", "fg": [ 9873, 9873, 9873, 9873 ], "bg": [ 9903, 9906, 9905, 9904 ] } + { "id": "open", "fg": [ 9943, 9946, 9945, 9944 ] }, + { "id": "broken", "fg": [ 9913, 9913, 9913, 9913 ], "bg": [ 9943, 9946, 9945, 9944 ] } ] }, { "id": "vp_hatch_opaque", - "fg": [ 9895, 9902, 9901, 9900 ], + "fg": [ 9935, 9942, 9941, 9940 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9896, 9899, 9898, 9897 ] }, - { "id": "broken", "fg": [ 9873, 9873, 9873, 9873 ], "bg": [ 9896, 9899, 9898, 9897 ] } + { "id": "open", "fg": [ 9936, 9939, 9938, 9937 ] }, + { "id": "broken", "fg": [ 9913, 9913, 9913, 9913 ], "bg": [ 9936, 9939, 9938, 9937 ] } ] }, { "id": "vp_hatch_left", - "fg": [ 9912, 9919, 9918, 9917 ], + "fg": [ 9952, 9959, 9958, 9957 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9913, 9916, 9915, 9914 ] }, - { "id": "broken", "fg": [ 8314, 8314, 8314, 8314 ], "bg": [ 9913, 9916, 9915, 9914 ] } + { "id": "open", "fg": [ 9953, 9956, 9955, 9954 ] }, + { "id": "broken", "fg": [ 8347, 8347, 8347, 8347 ], "bg": [ 9953, 9956, 9955, 9954 ] } ] }, { "id": "vp_hatch_right", - "fg": [ 9918, 9917, 9912, 9919 ], + "fg": [ 9958, 9957, 9952, 9959 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9915, 9914, 9913, 9916 ] }, - { "id": "broken", "fg": [ 8314, 8314, 8314, 8314 ], "bg": [ 9915, 9914, 9913, 9916 ] } + { "id": "open", "fg": [ 9955, 9954, 9953, 9956 ] }, + { "id": "broken", "fg": [ 8347, 8347, 8347, 8347 ], "bg": [ 9955, 9954, 9953, 9956 ] } ] }, { "id": "vp_hatch_wheel_left", - "fg": [ 9912, 9931, 9918, 9917 ], + "fg": [ 9952, 9971, 9958, 9957 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9913, 9930, 9915, 9914 ] }, - { "id": "broken", "fg": [ 8314, 8314, 8314, 8314 ], "bg": [ 9913, 9916, 9915, 9914 ] } + { "id": "open", "fg": [ 9953, 9970, 9955, 9954 ] }, + { "id": "broken", "fg": [ 8347, 8347, 8347, 8347 ], "bg": [ 9953, 9956, 9955, 9954 ] } ] }, { "id": "vp_hatch_wheel_right", - "fg": [ 9918, 9917, 9912, 9931 ], + "fg": [ 9958, 9957, 9952, 9971 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9915, 9914, 9913, 9930 ] }, - { "id": "broken", "fg": [ 8314, 8314, 8314, 8314 ], "bg": [ 9915, 9914, 9913, 9930 ] } + { "id": "open", "fg": [ 9955, 9954, 9953, 9970 ] }, + { "id": "broken", "fg": [ 8347, 8347, 8347, 8347 ], "bg": [ 9955, 9954, 9953, 9970 ] } ] }, { "id": [ "vp_hatch_horizontal_rear", "vp_hatch_horizontal", "vp_hatch_horizontal_2" ], - "fg": [ 9910, 9918, 9917, 9912 ], + "fg": [ 9950, 9958, 9957, 9952 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9911, 9915, 9914, 9913 ] }, - { "id": "broken", "fg": [ 8314, 8314, 8314, 8314 ], "bg": [ 9911, 9915, 9914, 9913 ] } + { "id": "open", "fg": [ 9951, 9955, 9954, 9953 ] }, + { "id": "broken", "fg": [ 8347, 8347, 8347, 8347 ], "bg": [ 9951, 9955, 9954, 9953 ] } ] }, { "id": "vp_hatch_horizontal_front", - "fg": [ 9917, 9912, 9910, 9918 ], + "fg": [ 9957, 9952, 9950, 9958 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9914, 9913, 9911, 9915 ] }, - { "id": "broken", "fg": [ 8314, 8314, 8314, 8314 ], "bg": [ 9914, 9913, 9911, 9915 ] } + { "id": "open", "fg": [ 9954, 9953, 9951, 9955 ] }, + { "id": "broken", "fg": [ 8347, 8347, 8347, 8347 ], "bg": [ 9954, 9953, 9951, 9955 ] } ] }, { "id": "vp_hatch_opaque_left", - "fg": [ 9912, 9927, 9918, 9926 ], + "fg": [ 9952, 9967, 9958, 9966 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9922, 9925, 9924, 9923 ] }, - { "id": "broken", "fg": [ 8314, 8314, 8314, 8314 ], "bg": [ 9922, 9925, 9924, 9923 ] } + { "id": "open", "fg": [ 9962, 9965, 9964, 9963 ] }, + { "id": "broken", "fg": [ 8347, 8347, 8347, 8347 ], "bg": [ 9962, 9965, 9964, 9963 ] } ] }, { "id": "vp_hatch_opaque_right", - "fg": [ 9918, 9926, 9912, 9927 ], + "fg": [ 9958, 9966, 9952, 9967 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9924, 9923, 9922, 9925 ] }, - { "id": "broken", "fg": [ 8314, 8314, 8314, 8314 ], "bg": [ 9924, 9923, 9922, 9925 ] } + { "id": "open", "fg": [ 9964, 9963, 9962, 9965 ] }, + { "id": "broken", "fg": [ 8347, 8347, 8347, 8347 ], "bg": [ 9964, 9963, 9962, 9965 ] } ] }, { "id": "vp_hatch_opaque_wheel_left", - "fg": [ 9912, 9929, 9918, 9926 ], + "fg": [ 9952, 9969, 9958, 9966 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9922, 9928, 9924, 9923 ] }, - { "id": "broken", "fg": [ 8314, 8314, 8314, 8314 ], "bg": [ 9922, 9928, 9924, 9923 ] } + { "id": "open", "fg": [ 9962, 9968, 9964, 9963 ] }, + { "id": "broken", "fg": [ 8347, 8347, 8347, 8347 ], "bg": [ 9962, 9968, 9964, 9963 ] } ] }, { "id": "vp_hatch_opaque_wheel_right", - "fg": [ 9918, 9926, 9912, 9929 ], + "fg": [ 9958, 9966, 9952, 9969 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9924, 9923, 9922, 9928 ] }, - { "id": "broken", "fg": [ 8314, 8314, 8314, 8314 ], "bg": [ 9924, 9923, 9922, 9928 ] } + { "id": "open", "fg": [ 9964, 9963, 9962, 9968 ] }, + { "id": "broken", "fg": [ 8347, 8347, 8347, 8347 ], "bg": [ 9964, 9963, 9962, 9968 ] } ] }, { "id": [ "vp_hatch_opaque_horizontal_rear", "vp_hatch_opaque_horizontal", "vp_hatch_opaque_horizontal_2" ], - "fg": [ 9920, 9918, 9926, 9912 ], + "fg": [ 9960, 9958, 9966, 9952 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9921, 9924, 9923, 9922 ] }, - { "id": "broken", "fg": [ 8314, 8314, 8314, 8314 ], "bg": [ 9921, 9924, 9923, 9922 ] } + { "id": "open", "fg": [ 9961, 9964, 9963, 9962 ] }, + { "id": "broken", "fg": [ 8347, 8347, 8347, 8347 ], "bg": [ 9961, 9964, 9963, 9962 ] } ] }, { "id": "vp_hatch_opaque_horizontal_front", - "fg": [ 9926, 9912, 9920, 9918 ], + "fg": [ 9966, 9952, 9960, 9958 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9923, 9922, 9921, 9924 ] }, - { "id": "broken", "fg": [ 8314, 8314, 8314, 8314 ], "bg": [ 9923, 9922, 9921, 9924 ] } + { "id": "open", "fg": [ 9963, 9962, 9961, 9964 ] }, + { "id": "broken", "fg": [ 8347, 8347, 8347, 8347 ], "bg": [ 9963, 9962, 9961, 9964 ] } ] }, { "id": "vp_door_trunk_hatch_wheel_left", - "fg": [ 9932, 9939, 9938, 9937 ], + "fg": [ 9972, 9979, 9978, 9977 ], "multitile": true, "additional_tiles": [ - { "id": "open", "fg": [ 9933, 9936, 9935, 9934 ] }, - { "id": "broken", "fg": [ 9873, 9873, 9873, 9873 ], "bg": [ 9933, 9936, 9935, 9934 ] } + { "id": "open", "fg": [ 9973, 9976, 9975, 9974 ] }, + { "id": "broken", "fg": [ 9913, 9913, 9913, 9913 ], "bg": [ 9973, 9976, 9975, 9974 ] } ] }, - { "id": "corpse_mon_demon_spider", "fg": 9859 } + { "id": "corpse_mon_demon_spider", "fg": 9899 } ] }, { "file": "incomplete_giant.png", - "//": "range 9947 to 9950", + "//": "range 9987 to 9990", "sprite_width": 96, "sprite_height": 96, "sprite_offset_x": -32, "sprite_offset_y": -64, "tiles": [ - { "id": "t_tree_burnt", "fg": 9949, "bg": 8873 }, - { "id": "t_tree_burnt_season_summer", "fg": 9949, "bg": 8874 }, - { "id": "t_tree_burnt_season_autumn", "fg": 9949, "bg": 8872 }, - { "id": "t_tree_burnt_season_winter", "fg": 9949, "bg": 8871 }, - { "id": "corpse_mon_demon_spider_queen", "fg": 9947 }, - { "id": "mon_demon_spider_queen", "fg": 9948 } + { "id": "t_tree_burnt", "fg": 9989, "bg": 8913 }, + { "id": "t_tree_burnt_season_summer", "fg": 9989, "bg": 8914 }, + { "id": "t_tree_burnt_season_autumn", "fg": 9989, "bg": 8912 }, + { "id": "t_tree_burnt_season_winter", "fg": 9989, "bg": 8911 }, + { "id": "corpse_mon_demon_spider_queen", "fg": 9987 }, + { "id": "mon_demon_spider_queen", "fg": 9988 } ] }, { "file": "fillerhoder.png", - "//": "range 9951 to 10014", + "//": "range 9991 to 10054", "tiles": [ { "id": "f_sandbag_wall", - "fg": 9951, + "fg": 9991, "rotates": true, "multitile": true, "additional_tiles": [ - { "id": "unconnected", "fg": 9951 }, - { "id": "center", "fg": 9952 }, - { "id": "corner", "fg": 9953 }, - { "id": "edge", "fg": 9954 }, - { "id": "end_piece", "fg": 9955 }, - { "id": "t_connection", "fg": 9956 } + { "id": "unconnected", "fg": 9991 }, + { "id": "center", "fg": 9992 }, + { "id": "corner", "fg": 9993 }, + { "id": "edge", "fg": 9994 }, + { "id": "end_piece", "fg": 9995 }, + { "id": "t_connection", "fg": 9996 } ] }, - { "id": "f_slab", "fg": 9957 }, - { "id": "animation_bullet_flame", "fg": 9958, "rotates": false }, - { "id": "animation_bullet_normal", "fg": 9959, "rotates": false }, - { "id": "animation_bullet_shrapnel", "fg": 9960 }, + { "id": "f_slab", "fg": 9997 }, + { "id": "animation_bullet_flame", "fg": 9998, "rotates": false }, + { "id": "animation_bullet_normal", "fg": 9999, "rotates": false }, + { "id": "animation_bullet_shrapnel", "fg": 10000 }, { "id": "explosion", - "fg": 9961, + "fg": 10001, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "corner", "fg": 9961 }, { "id": "edge", "fg": 9962 } ] + "additional_tiles": [ { "id": "corner", "fg": 10001 }, { "id": "edge", "fg": 10002 } ] }, { "id": "explosion_medium", "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "corner", "fg": 9961 }, { "id": "edge", "fg": 9962 } ], - "fg": 9961 + "additional_tiles": [ { "id": "corner", "fg": 10001 }, { "id": "edge", "fg": 10002 } ], + "fg": 10001 }, { "id": "explosion_weak", "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "corner", "fg": 9961 }, { "id": "edge", "fg": 9962 } ], - "fg": 9961 + "additional_tiles": [ { "id": "corner", "fg": 10001 }, { "id": "edge", "fg": 10002 } ], + "fg": 10001 }, { "id": "vp_chimes", - "fg": 9963, + "fg": 10003, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9963 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 10003 } ] }, { "id": "vp_robot_controls", - "fg": 9964, + "fg": 10004, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9964 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 10004 } ] }, { "id": "vp_external_tank_small", - "fg": 9966, + "fg": 10006, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9966 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 10006 } ] }, - { "id": "vp_ram_military", "fg": [ 9975, 9977, 9976, 9978 ], "rotates": true }, - { "id": "vp_ram_hardsteel", "fg": [ 9971, 9973, 9972, 9974 ], "rotates": true }, - { "id": "vp_ram_alloy", "fg": [ 9967, 9969, 9968, 9970 ], "rotates": true }, + { "id": "vp_ram_military", "fg": [ 10015, 10017, 10016, 10018 ], "rotates": true }, + { "id": "vp_ram_hardsteel", "fg": [ 10011, 10013, 10012, 10014 ], "rotates": true }, + { "id": "vp_ram_alloy", "fg": [ 10007, 10009, 10008, 10010 ], "rotates": true }, { "id": "vp_roller_drum", - "fg": 9982, + "fg": 10022, "rotates": true, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9965, "bg": 9982 } ] + "additional_tiles": [ { "id": "broken", "fg": 10005, "bg": 10022 } ] }, { "id": "vp_battery_motorbike", - "fg": 9994, + "fg": 10034, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9994 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 10034 } ] }, { "id": "vp_blade_horizontal", - "fg": 10003, + "fg": 10043, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 10003 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 10043 } ] }, { "id": "vp_blade_vertical", - "fg": 10004, + "fg": 10044, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 10004 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 10044 } ] }, { "id": "vp_controls", - "fg": 9998, + "fg": 10038, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9998 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 10038 } ] }, { "id": "vp_engine_1cyl", - "fg": 9987, + "fg": 10027, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9987 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 10027 } ] }, { "id": "vp_engine_electric", - "fg": 9991, + "fg": 10031, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9991 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 10031 } ] }, { "id": "vp_engine_electric_large", - "fg": 9992, + "fg": 10032, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9992 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 10032 } ] }, - { "id": "vp_engine_v12", "fg": 9989, "bg": 9990 }, + { "id": "vp_engine_v12", "fg": 10029, "bg": 10030 }, { "id": "vp_engine_v6", - "fg": 9989, + "fg": 10029, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9989 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 10029 } ] }, { "id": "vp_engine_v8", - "fg": 9990, + "fg": 10030, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9990 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 10030 } ] }, { "id": "vp_engine_vtwin", - "fg": 9988, + "fg": 10028, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9988 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 10028 } ] }, { "id": "vp_foot_pedals", - "fg": 9993, + "fg": 10033, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9993 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 10033 } ] }, { "id": "vp_fusion_gun", - "fg": 10006, + "fg": 10046, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 10006 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 10046 } ] }, { "id": "vp_hdroof", - "fg": 10008, + "fg": 10048, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 10008 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 10048 } ] }, { "id": "vp_hydrogen_tank", - "fg": 9996, + "fg": 10036, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9996 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 10036 } ] }, { "id": "vp_minireactor", - "fg": 9995, + "fg": 10035, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9995 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 10035 } ] }, { "id": "vp_muffler", - "fg": 9997, + "fg": 10037, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9997 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 10037 } ] }, { "id": "vp_plating_hard", - "fg": 10002, + "fg": 10042, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 10002 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 10042 } ] }, { "id": "vp_plating_military", - "fg": 9999, + "fg": 10039, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9999 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 10039 } ] }, { "id": "vp_plating_spiked", - "fg": 10001, + "fg": 10041, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 10001 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 10041 } ] }, { "id": "vp_plating_steel", - "fg": 9999, + "fg": 10039, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9999 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 10039 } ] }, { "id": "vp_plating_superalloy", - "fg": 10000, + "fg": 10040, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 10000 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 10040 } ] }, { "id": "vp_plating_wood", - "fg": 10011, + "fg": 10051, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 10011 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 10051 } ] }, { "id": "vp_roof", - "fg": 10009, + "fg": 10049, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 10009 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 10049 } ] }, { "id": "vp_roof_cloth", - "fg": 10010, + "fg": 10050, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 10010 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 10050 } ] }, { "id": "vp_seatbelt", - "fg": 9986, + "fg": 10026, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9986 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 10026 } ] }, { "id": "vp_seatbelt_heavyduty", - "fg": 9986, + "fg": 10026, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9986 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 10026 } ] }, { "id": "vp_small_storage_battery", - "fg": 9994, + "fg": 10034, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9994 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 10034 } ] }, { "id": "vp_storage_battery", - "fg": 9994, + "fg": 10034, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9994 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 10034 } ] }, { "id": "vp_v_curtain", - "fg": 10012, + "fg": 10052, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 10012 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 10052 } ] }, { "id": "vp_wheel_armor", - "fg": 9983, + "fg": 10023, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9983 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 10023 } ] }, { "id": "vp_wheel_armor_steerable", - "fg": 9983, + "fg": 10023, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9983 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 10023 } ] }, { "id": "vp_wheel_caster", - "fg": 10007, + "fg": 10047, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 10007 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 10047 } ] }, { "id": "vp_wheel_small", - "fg": 9985, + "fg": 10025, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9985 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 10025 } ] }, { "id": "vp_wheel_small_steerable", - "fg": 9985, + "fg": 10025, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9985 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 10025 } ] }, { "id": "vp_wheel_wheelchair", - "fg": 9984, + "fg": 10024, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 9984 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 10024 } ] }, { "id": "vp_wheel_wood", - "fg": 10014, + "fg": 10054, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 10014 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 10054 } ] }, { "id": [ "wheel_wood", "wheel_wood_b" ], - "fg": 10014, + "fg": 10054, "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 10014 } ] + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 10054 } ] }, { "id": "vp_wheel_wood_b", - "fg": 10014, - "multitile": true, - "additional_tiles": [ { "id": "broken", "fg": 9563, "bg": 10014 } ] - }, - { "id": "foot_crank", "fg": 9993 }, - { "id": "frame", "fg": 10013 }, - { "id": "hard_plate", "fg": 10002 }, - { "id": "kitchen_unit", "fg": 10005 }, - { "id": "motor", "fg": 9991 }, - { "id": "motor_large", "fg": 9992 }, - { "id": "muffler", "fg": 9997 }, - { "id": "spiked_plate", "fg": 10001 }, - { "id": "storage_battery", "fg": 9994 }, - { "id": "vehicle_controls", "fg": 9998 }, - { "id": "1cyl_combustion", "fg": 9987 }, - { "id": "v2_combustion", "fg": 9988 }, - { "id": [ "v6_combustion", "v6_diesel" ], "fg": 9989 }, - { "id": "v8_combustion", "fg": 9990 } + "fg": 10054, + "multitile": true, + "additional_tiles": [ { "id": "broken", "fg": 9603, "bg": 10054 } ] + }, + { "id": "foot_crank", "fg": 10033 }, + { "id": "frame", "fg": 10053 }, + { "id": "hard_plate", "fg": 10042 }, + { "id": "kitchen_unit", "fg": 10045 }, + { "id": "motor", "fg": 10031 }, + { "id": "motor_large", "fg": 10032 }, + { "id": "muffler", "fg": 10037 }, + { "id": "spiked_plate", "fg": 10041 }, + { "id": "storage_battery", "fg": 10034 }, + { "id": "vehicle_controls", "fg": 10038 }, + { "id": "1cyl_combustion", "fg": 10027 }, + { "id": "v2_combustion", "fg": 10028 }, + { "id": [ "v6_combustion", "v6_diesel" ], "fg": 10029 }, + { "id": "v8_combustion", "fg": 10030 } ] }, { "file": "filler.png", - "//": "range 10015 to 10046", + "//": "range 10055 to 10086", "tiles": [ { "id": "f_metal_bench", "multitile": true, - "fg": 10030, + "fg": 10070, "additional_tiles": [ - { "id": "center", "fg": 10015 }, - { "id": "corner", "fg": [ 10017, 10019, 10018, 10016 ] }, - { "id": "t_connection", "fg": [ 10027, 10029, 10028, 10026 ] }, - { "id": "edge", "fg": [ 10021, 10020 ] }, - { "id": "end_piece", "fg": [ 10023, 10025, 10024, 10022 ] }, - { "id": "unconnected", "fg": [ 10030, 10030 ] } + { "id": "center", "fg": 10055 }, + { "id": "corner", "fg": [ 10057, 10059, 10058, 10056 ] }, + { "id": "t_connection", "fg": [ 10067, 10069, 10068, 10066 ] }, + { "id": "edge", "fg": [ 10061, 10060 ] }, + { "id": "end_piece", "fg": [ 10063, 10065, 10064, 10062 ] }, + { "id": "unconnected", "fg": [ 10070, 10070 ] } ] }, - { "id": "mon_leech_pod_cluster", "fg": 10031 }, - { "id": "mon_leech_root_drone", "fg": 10032 }, - { "id": "mon_leech_root_runner", "fg": 10033 }, - { "id": "mon_leech_stalk", "fg": 10034 } + { "id": "mon_leech_pod_cluster", "fg": 10071 }, + { "id": "mon_leech_root_drone", "fg": 10072 }, + { "id": "mon_leech_root_runner", "fg": 10073 }, + { "id": "mon_leech_stalk", "fg": 10074 } ] }, { "file": "filler_tall.png", - "//": "range 10047 to 10048", + "//": "range 10087 to 10088", "sprite_width": 32, "sprite_height": 64, "sprite_offset_x": 0, "sprite_offset_y": -32, - "tiles": [ { "id": "f_exodii_printer_large", "fg": 10047 }, { "id": "f_exodii_printer_small", "fg": 10048 } ] + "tiles": [ { "id": "f_exodii_printer_large", "fg": 10087 }, { "id": "f_exodii_printer_small", "fg": 10088 } ] }, { "file": "fillergiant.png", - "//": "range 10049 to 10060", + "//": "range 10089 to 10100", "sprite_width": 96, "sprite_height": 96, "sprite_offset_x": -32, @@ -16514,18 +16569,18 @@ "t_tree_pear_season_spring", "t_tree_plum_season_spring" ], - "fg": 8880, - "bg": 8873 + "fg": 8920, + "bg": 8913 }, - { "id": "t_tree_apricot_season_summer", "fg": 10049, "bg": 8874 }, - { "id": "t_tree_mulberry_season_summer", "fg": 10050, "bg": 8874 }, - { "id": "t_tree_elderberry_season_summer", "fg": 10050, "bg": 8874 }, - { "id": "t_tree_pear_season_autumn", "fg": 10051, "bg": 8874 }, - { "id": "t_tree_plum_season_summer", "fg": 10052, "bg": 8874 }, + { "id": "t_tree_apricot_season_summer", "fg": 10089, "bg": 8914 }, + { "id": "t_tree_mulberry_season_summer", "fg": 10090, "bg": 8914 }, + { "id": "t_tree_elderberry_season_summer", "fg": 10090, "bg": 8914 }, + { "id": "t_tree_pear_season_autumn", "fg": 10091, "bg": 8914 }, + { "id": "t_tree_plum_season_summer", "fg": 10092, "bg": 8914 }, { "id": [ "t_tree_apricot_harvested", "t_tree_mulberry_harvested", "t_tree_plum_harvested", "t_tree_pear_season_summer" ], - "fg": 8875, - "bg": 8874 + "fg": 8915, + "bg": 8914 }, { "id": [ @@ -16535,12 +16590,12 @@ "t_tree_pear_harvested" ], "fg": [ - { "weight": 100, "sprite": 8876 }, - { "weight": 100, "sprite": 8877 }, - { "weight": 100, "sprite": 8878 }, - { "weight": 100, "sprite": 8879 } + { "weight": 100, "sprite": 8916 }, + { "weight": 100, "sprite": 8917 }, + { "weight": 100, "sprite": 8918 }, + { "weight": 100, "sprite": 8919 } ], - "bg": 8872 + "bg": 8912 }, { "id": [ @@ -16549,29 +16604,29 @@ "t_tree_pear_season_winter", "t_tree_plum_season_winter" ], - "fg": 8904, - "bg": 8871 - }, - { "id": "t_tree_chestnut", "fg": 10054, "bg": 8873 }, - { "id": "t_tree_chestnut_season_summer", "fg": 10053, "bg": 8874 }, - { "id": "t_tree_chestnut_season_autumn", "fg": 10053, "bg": 8872 }, - { "id": "t_tree_chestnut_season_winter", "fg": 10053, "bg": 8871 }, - { "id": "t_tree_pine", "fg": 10058, "bg": 8873 }, - { "id": "t_tree_pine_season_summer", "fg": 10058, "bg": 8874 }, - { "id": "t_tree_pine_season_autumn", "fg": 10058, "bg": 8872 }, - { "id": "t_tree_pine_season_winter", "fg": 10058, "bg": 8871 }, - { "id": "t_tree_deadpine", "fg": 10055, "bg": 8873 }, - { "id": "t_tree_deadpine_season_summer", "fg": 10055, "bg": 8874 }, - { "id": "t_tree_deadpine_season_autumn", "fg": 10055, "bg": 8872 }, - { "id": "t_tree_deadpine_season_winter", "fg": 10055, "bg": 8871 }, - { "id": "t_tree_hickory", "fg": 10057, "bg": 8873 }, - { "id": "t_tree_hickory_season_summer", "fg": 10057, "bg": 8874 }, - { "id": "t_tree_hickory_season_autumn", "fg": 10057, "bg": 8872 }, - { "id": "t_tree_hickory_season_winter", "fg": 10056, "bg": 8871 }, - { "id": "t_tree_hickory_dead", "fg": 10056, "bg": 8873 }, - { "id": "t_tree_hickory_dead_season_summer", "fg": 10056, "bg": 8874 }, - { "id": "t_tree_hickory_dead_season_autumn", "fg": 10056, "bg": 8872 }, - { "id": "t_tree_hickory_dead_season_winter", "fg": 10056, "bg": 8871 } + "fg": 8944, + "bg": 8911 + }, + { "id": "t_tree_chestnut", "fg": 10094, "bg": 8913 }, + { "id": "t_tree_chestnut_season_summer", "fg": 10093, "bg": 8914 }, + { "id": "t_tree_chestnut_season_autumn", "fg": 10093, "bg": 8912 }, + { "id": "t_tree_chestnut_season_winter", "fg": 10093, "bg": 8911 }, + { "id": "t_tree_pine", "fg": 10098, "bg": 8913 }, + { "id": "t_tree_pine_season_summer", "fg": 10098, "bg": 8914 }, + { "id": "t_tree_pine_season_autumn", "fg": 10098, "bg": 8912 }, + { "id": "t_tree_pine_season_winter", "fg": 10098, "bg": 8911 }, + { "id": "t_tree_deadpine", "fg": 10095, "bg": 8913 }, + { "id": "t_tree_deadpine_season_summer", "fg": 10095, "bg": 8914 }, + { "id": "t_tree_deadpine_season_autumn", "fg": 10095, "bg": 8912 }, + { "id": "t_tree_deadpine_season_winter", "fg": 10095, "bg": 8911 }, + { "id": "t_tree_hickory", "fg": 10097, "bg": 8913 }, + { "id": "t_tree_hickory_season_summer", "fg": 10097, "bg": 8914 }, + { "id": "t_tree_hickory_season_autumn", "fg": 10097, "bg": 8912 }, + { "id": "t_tree_hickory_season_winter", "fg": 10096, "bg": 8911 }, + { "id": "t_tree_hickory_dead", "fg": 10096, "bg": 8913 }, + { "id": "t_tree_hickory_dead_season_summer", "fg": 10096, "bg": 8914 }, + { "id": "t_tree_hickory_dead_season_autumn", "fg": 10096, "bg": 8912 }, + { "id": "t_tree_hickory_dead_season_winter", "fg": 10096, "bg": 8911 } ] }, { diff --git a/lang/po/ar.po b/lang/po/ar.po index 3a13e50da979c..7ce52f5c539d7 100644 --- a/lang/po/ar.po +++ b/lang/po/ar.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: cataclysm-dda 0.F\n" -"POT-Creation-Date: 2022-09-16 10:57+0000\n" +"POT-Creation-Date: 2022-09-23 06:46+0000\n" "PO-Revision-Date: 2018-04-26 14:47+0000\n" "Last-Translator: Anas Bakhsh , 2021\n" "Language-Team: Arabic (https://www.transifex.com/cataclysm-dda-translators/teams/2217/ar/)\n" @@ -5441,7 +5441,7 @@ msgstr "" msgid "" "Your memory has been enhanced with small quantum storage drives. While " "active, you learn - both through reading and practice - more quickly. " -"Additionally, you can't forget skills you've already learned." +"Additionally, you forget skills you've learned slower." msgstr "" #. ~ Name of a bionic @@ -6693,6 +6693,21 @@ msgstr "" msgid "back torso (hang)" msgstr "" +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "left leg (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "legs (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "right leg (draped)" +msgstr "" + #. ~ Name of sub body part #: data/json/body_parts.json msgid "waist" @@ -15161,6 +15176,29 @@ msgid "" "Space around you is damaged and everything near you seems to weigh more." msgstr "" +#. ~ Name of effect type id "slowed_time" +#: data/json/effects.json +msgid "Slowed Time" +msgstr "" + +#. ~ Description of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Something is wrong with local spacetime and everything around seems to move " +"faster than you." +msgstr "" + +#. ~ Apply message of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Time around you is damaged and everything near you seems to move faster." +msgstr "" + +#. ~ Remove message of effect type "Slowed Time" +#: data/json/effects.json +msgid "Reality reasserts itself and your time returns to normal." +msgstr "" + #. ~ Field intensity level #: data/json/field_type.json msgid "blood splatter" @@ -16968,6 +17006,11 @@ msgstr "" msgid "This item will be activated when it is placed in mapgen." msgstr "" +#. ~ Description of restriction of JSON flag "GRENADE" +#: data/json/flags.json +msgid "Item must be a grenade" +msgstr "" + #. ~ Please leave anything in unchanged. #. ~ Description of JSON flag "MAG_COMPACT" #: data/json/flags.json @@ -17176,6 +17219,12 @@ msgstr "" msgid "This item is removed after use." msgstr "" +#. ~ Please leave anything in unchanged. +#. ~ Description of JSON flag "BIONIC_FUEL_SOURCE" +#: data/json/flags.json +msgid "Contents of this item are used for fueling bionics." +msgstr "" + #. ~ Message of pull action on a gate #: data/json/gates.json msgid "You turn the handle…" @@ -20201,7 +20250,11 @@ msgid "Unfold" msgstr "" #. ~ Item action name of "SOLARPACK_OFF" -#: data/json/item_actions.json +#. ~ "menu_text" action message of item "small cardboard box" +#. ~ "menu_text" action message of item "cardboard box" +#. ~ "menu_text" action message of item "large cardboard box" +#. ~ "menu_text" action message of item "oversize cardboard box" +#: data/json/item_actions.json data/json/items/containers.json msgid "Fold" msgstr "" @@ -28328,11 +28381,6 @@ msgstr "" msgid "using drugs" msgstr "" -#. ~ Verb in activity "ACT_CONSUME_FUEL_MENU" -#: data/json/player_activities.json -msgid "consuming fuel" -msgstr "" - #. ~ Verb in activity "ACT_HACKING" #: data/json/player_activities.json msgid "hacking" @@ -53711,6 +53759,40 @@ msgid "" "insulation layer beneath." msgstr "" +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base rock carpet!" +msgstr "" + +#. ~ Terrain name +#. ~ Item name +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +#: data/json/items/resources/home_improvement.json +#: data/mods/No_Hope/terrain.json +msgid "red carpet" +msgid_plural "red carpets" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" +msgstr[5] "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base primitive floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base gray linoleum floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base white linoleum floor carpet!" +msgstr "" + #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-floors-indoor.json #: data/json/furniture_and_terrain/terrain-floors-outdoors.json @@ -67829,7 +67911,36 @@ msgstr[5] "" #. ~ ~7x20x15 or ~4x22x22 #. ~ Description of "small cardboard box" #: data/json/items/containers.json -msgid "A small cardboard box. No bigger than a foot in dimension." +msgid "" +"A small cardboard box. No bigger than a foot in dimension. Can be folded." +msgstr "" + +#. ~ "msg" action message of item "small cardboard box" +#. ~ "msg" action message of item "cardboard box" +#. ~ "msg" action message of item "large cardboard box" +#. ~ "msg" action message of item "oversize cardboard box" +#: data/json/items/containers.json +msgid "You fold the box." +msgstr "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Item name +#: data/json/items/containers.json +msgid "small folded cardboard box" +msgid_plural "small folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" +msgstr[5] "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Description of "small folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A small folded cardboard box. No bigger than a foot in dimension. Can be " +"assembled." msgstr "" #. ~ (25x40x50) @@ -67849,6 +67960,25 @@ msgstr[5] "" #: data/json/items/containers.json msgid "" "A sturdy cardboard box, about the size of a banana box. Great for packing." +" Can be folded." +msgstr "" + +#. ~ (1x80x75) +#. ~ Item name +#: data/json/items/containers.json +msgid "folded cardboard box" +msgid_plural "folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" +msgstr[5] "" + +#. ~ (1x80x75) +#. ~ Description of "folded cardboard box" +#: data/json/items/containers.json +msgid "A sturdy folded cardboard box. Great for packing. Can be assembled." msgstr "" #. ~ A box that children could hide in should be big enough to cram a (un)dead @@ -67857,7 +67987,27 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, the sort children would have loved to hide in, " -"when there were still children." +"when there were still children. Can be folded." +msgstr "" + +#. ~ (1x150x120) +#. ~ Item name +#: data/json/items/containers.json +msgid "large folded cardboard box" +msgid_plural "large folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" +msgstr[5] "" + +#. ~ (1x150x120) +#. ~ Description of "large folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A very large folded cardboard box, the sort children would have loved to " +"hide in, when there were still children. Can be assembled." msgstr "" #. ~ A box that children could hide in should be big enough to cram a (un)dead @@ -67866,7 +68016,7 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, doubled up with a second layer of cardboard and " -"lots of duct tape." +"lots of duct tape. It can't be folded anymore." msgstr "" #. ~ (200x50x20) @@ -67886,7 +68036,27 @@ msgstr[5] "" #: data/json/items/containers.json msgid "" "An oversize cardboard box, big enough to fit some longer items. Great for " -"storage." +"storage. Can be folded." +msgstr "" + +#. ~ (220x100x1) +#. ~ Item name +#: data/json/items/containers.json +msgid "oversize folded cardboard box" +msgid_plural "oversize folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" +msgstr[5] "" + +#. ~ (220x100x1) +#. ~ Description of "oversize folded cardboard box" +#: data/json/items/containers.json +msgid "" +"An oversize cardboard box, big enough to fit some longer items. Great for " +"storage. Can be assembled." msgstr "" #. ~ Item name @@ -71389,6 +71559,28 @@ msgid "" "to untie them." msgstr "" +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Item name +#: data/json/items/generic.json +msgid "bundle of javelins" +msgid_plural "bundles of javelins" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" +msgstr[5] "" + +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Description of "bundle of javelins" +#: data/json/items/generic.json +msgid "" +"Five wooden javelins securely tied together for easier transport. " +"Disassemble to untie them." +msgstr "" + #. ~ Item name #: data/json/items/generic.json msgid "t-substrate sample" @@ -137320,6 +137512,7 @@ msgstr "" #. ~ Valid mod location of gun "Makarov PM" #. ~ Valid mod location of gun "makeshift chemical thrower" #. ~ Valid mod location of gun "RM451 flamethrower" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "XM34 EMP projector" #. ~ Valid mod location of gun "A7 laser rifle" #. ~ Valid mod location of gun "V29 laser pistol" @@ -137364,8 +137557,9 @@ msgstr "" #: data/json/items/gun/762R.json data/json/items/gun/8x40mm.json #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json data/json/items/gun/flammable.json -#: data/json/items/gun/ups.json data/json/items/gunmod/rail.json -#: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json +#: data/json/items/gun/robofac_gun.json data/json/items/gun/ups.json +#: data/json/items/gunmod/rail.json data/json/items/ranged/crossbows.json +#: data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/7.50mm.json #: data/mods/Aftershock/items/gun/laser.json #: data/mods/Aftershock/items/gun/plasma.json @@ -137595,6 +137789,7 @@ msgstr "" #. ~ Valid mod location of gun "combination gun" #. ~ Valid mod location of gun "RM451 flamethrower" #. ~ Valid mod location of gun "flintlock musket" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "12 gauge bullpup shotgun" #. ~ Valid mod location of gun "high-capacity pump-action shotgun" #. ~ Valid mod location of gun "gas-operated bullpup shotgun" @@ -137670,8 +137865,9 @@ msgstr "" #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json #: data/json/items/gun/combination.json data/json/items/gun/flammable.json -#: data/json/items/gun/flintlock.json data/json/items/gun/shot.json -#: data/json/items/gun/ups.json data/json/items/gunmod/bionicmods.json +#: data/json/items/gun/flintlock.json data/json/items/gun/robofac_gun.json +#: data/json/items/gun/shot.json data/json/items/gun/ups.json +#: data/json/items/gunmod/bionicmods.json #: data/json/items/gunmod/underbarrel.json data/json/items/ranged/archery.json #: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/laser.json @@ -149873,9 +150069,7 @@ msgstr[5] "" #. ~ Description of "fast-food French fries" #: data/json/items/comestibles/junkfood.json -msgid "" -"Salty, deep-fried potatoes from a fast food restaurant. Somehow, they're " -"still edible." +msgid "Salty, deep-fried potatoes from a fast food restaurant." msgstr "" #. ~ Item name @@ -196281,19 +196475,6 @@ msgstr[5] "" msgid "A can of yellow paint." msgstr "" -#. ~ Item name -#. ~ Terrain name -#: data/json/items/resources/home_improvement.json -#: data/mods/No_Hope/terrain.json -msgid "red carpet" -msgid_plural "red carpets" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" -msgstr[4] "" -msgstr[5] "" - #. ~ Description of "red carpet" #: data/json/items/resources/home_improvement.json msgid "A roll of red carpet." @@ -203292,6 +203473,72 @@ msgstr[5] "" msgid "This is a tool used for properly disassembling firearm ammunition." msgstr "" +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal gasoline tank" +msgid_plural "internal gasoline tanks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" +msgstr[5] "" + +#. ~ Description of "internal gasoline tank" +#: data/json/items/tool/integrated.json +msgid "Internal tank for gasoline fuel cell bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal ethanol tank" +msgid_plural "internal ethanol tanks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" +msgstr[5] "" + +#. ~ Description of "internal ethanol tank" +#: data/json/items/tool/integrated.json +msgid "Internal ethanol tank for ethanol burner bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal oil tank" +msgid_plural "internal oil tanks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" +msgstr[5] "" + +#. ~ Description of "internal oil tank" +#: data/json/items/tool/integrated.json +msgid "Internal oil tank for oil generator bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal battery compartment" +msgid_plural "internal battery compartments" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" +msgstr[5] "" + +#. ~ Description of "internal battery compartment" +#: data/json/items/tool/integrated.json +msgid "" +"Internal compartment for holding medium sized batteries for battery system " +"bionic." +msgstr "" + #. ~ Item name #: data/json/items/tool/knives.json msgid "copper knife" @@ -213525,22 +213772,6 @@ msgstr[5] "" msgid "A thin sheet of metal." msgstr "" -#. ~ Item name -#: data/json/items/vehicle/plating.json -msgid "wired sheet metal" -msgid_plural "wired sheet metal" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" -msgstr[4] "" -msgstr[5] "" - -#. ~ Description of "wired sheet metal" -#: data/json/items/vehicle/plating.json -msgid "Sheet metal that has had housing for lights wired into it." -msgstr "" - #. ~ Item name #: data/json/items/vehicle/plating.json msgid "wooden armor kit" @@ -213697,6 +213928,23 @@ msgstr[5] "" msgid "Durable silica-coated chitin plating made for a vehicle." msgstr "" +#. ~ Item name +#. ~ Vehicle part name +#: data/json/items/vehicle/plating.json data/json/vehicleparts/boards.json +msgid "counterweight" +msgid_plural "counterweights" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" +msgstr[5] "" + +#. ~ Description of "counterweight" +#: data/json/items/vehicle/plating.json +msgid "A heavy block of steel used in balancing other heavy things." +msgstr "" + #. ~ Item name #. ~ Vehicle part name #: data/json/items/vehicle/rams.json data/json/vehicleparts/rams.json @@ -217538,6 +217786,20 @@ msgstr "" msgid "%1$s impales !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale your %2$s, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #: data/mods/Xedra_Evolved/monsters/monsterattacks.json @@ -217564,6 +217826,18 @@ msgstr "" msgid "%1$s buries its beak in !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -217588,6 +217862,18 @@ msgstr "" msgid "%1$s snaps its tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -217612,6 +217898,18 @@ msgstr "" msgid "%1$s snaps its barbed tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -217637,6 +217935,18 @@ msgstr "" msgid "%1$s snaps its long barbed tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -217664,6 +217974,19 @@ msgstr "" msgid "%1$s's head shoots out, and its teeth sink into !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's head extends to bite you, but you dodge and the head sails past!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "" +"%s's head extends to bite , but they dodge and the head sails past!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -217688,6 +218011,18 @@ msgstr "" msgid "%1$s thrusts its arms at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts its arms at you, but you evade the stretched arm!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's thrusts its arms at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -217713,6 +218048,18 @@ msgid "" "%1$s stares intently at and a hurricane force wind hits them!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s stares at you, but you the wind bursts past you!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's stares at , but the wind blows past them!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -217737,6 +218084,18 @@ msgstr "" msgid "%1$s thrusts a claw at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at you, but you evade it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at , but they evade it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -217761,6 +218120,18 @@ msgstr "" msgid "%1$s slashes at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at your neck! You duck!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at , but they duck!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -217785,6 +218156,18 @@ msgstr "" msgid "%1$s takes a powerful swing at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -217809,6 +218192,18 @@ msgstr "" msgid "%1$s brutally rams !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -217833,6 +218228,18 @@ msgstr "" msgid "%1$s claws at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s claws at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to claw at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -217857,6 +218264,18 @@ msgstr "" msgid "%1$s slams into !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to slam into you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries slam into , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -217881,6 +218300,18 @@ msgstr "" msgid "%1$s stings !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -217923,6 +218354,18 @@ msgstr "" msgid "%1$s gores with its antlers!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -217947,6 +218390,18 @@ msgstr "" msgid "%1$s kicks !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -217973,6 +218428,20 @@ msgstr "" msgid "%s grabs and covers them in sticky webs!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab , but they dodge!" +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/monster_deaths.json msgid "Necro Boomer Revive" @@ -218939,22 +219408,22 @@ msgstr "" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Action" +msgid "Reflection Action" msgstr "" -#. ~ Description of spell "Endless Hunger Action" +#. ~ Description of spell "Reflection Action" #: data/json/monster_special_attacks/spells.json msgid "Teleports and harms monsters." msgstr "" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Revive" +msgid "Reflection Revive" msgstr "" -#. ~ Description of spell "Endless Hunger Revive" +#. ~ Description of spell "Reflection Revive" #: data/json/monster_special_attacks/spells.json -msgid "Revives the endless hunger." +msgid "Revives the reflection." msgstr "" #. ~ Spell name @@ -218984,6 +219453,26 @@ msgid "" "hallucination attacks. You can see it only in debug menu." msgstr "" +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Sloth Attack" +msgstr "" + +#. ~ Description of spell "Sloth Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Slows you." +msgstr "" + +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Guilt Attack" +msgstr "" + +#. ~ Description of spell "Guilt Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Makes things heavier." +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/weapon_spells.json msgid "Mi-go Slaver Beam" @@ -222061,7 +222550,7 @@ msgid "" msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish" msgid_plural "giant crayfish" msgstr[0] "" @@ -222079,7 +222568,7 @@ msgid "" msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "colossal crayfish" msgid_plural "colossal crayfish" msgstr[0] "" @@ -222095,7 +222584,7 @@ msgid "An enormous mutated gray crayfish with pincer claws and long antennae." msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish larva" msgid_plural "giant crayfish larvae" msgstr[0] "" @@ -222811,6 +223300,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "skittering plague" msgid_plural "skittering plagues" msgstr[0] "" @@ -222831,6 +223321,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague nymph" msgid_plural "plague nymphs" msgstr[0] "" @@ -222850,6 +223341,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague vector" msgid_plural "plague vectors" msgstr[0] "" @@ -222870,6 +223362,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach" msgid_plural "giant cockroaches" msgstr[0] "" @@ -222888,6 +223381,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach nymph" msgid_plural "giant cockroach nymphs" msgstr[0] "" @@ -222904,6 +223398,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "pregnant giant cockroach" msgid_plural "pregnant giant cockroaches" msgstr[0] "" @@ -223059,6 +223554,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly naiad" msgid_plural "giant dragonfly naiads" msgstr[0] "" @@ -223079,6 +223575,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly" msgid_plural "giant dragonflies" msgstr[0] "" @@ -223099,6 +223596,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "fused dragonflies" msgid_plural "fused dragonflies" msgstr[0] "" @@ -223678,6 +224176,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "wasp larva" msgid_plural "wasp larvae" msgstr[0] "" @@ -223833,6 +224332,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "dermatik larva" msgid_plural "dermatik larvae" msgstr[0] "" @@ -223970,6 +224470,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant ant" msgid_plural "giant ants" msgstr[0] "" @@ -224006,6 +224507,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant acidic ant" msgid_plural "giant acidic ants" msgstr[0] "" @@ -224047,6 +224549,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic ant larva" msgid_plural "acidic ant larvae" msgstr[0] "" @@ -224084,6 +224587,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic soldier ant" msgid_plural "acidic soldier ants" msgstr[0] "" @@ -224103,6 +224607,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "ant larva" msgid_plural "ant larvae" msgstr[0] "" @@ -224139,6 +224644,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "soldier ant" msgid_plural "soldier ants" msgstr[0] "" @@ -224157,6 +224663,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "super soldier ant" msgid_plural "super soldier ants" msgstr[0] "" @@ -224194,6 +224701,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant locust" msgid_plural "giant locusts" msgstr[0] "" @@ -224213,6 +224721,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "famine" msgid_plural "famines" msgstr[0] "" @@ -224231,6 +224740,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "locust nymph" msgid_plural "locust nymphs" msgstr[0] "" @@ -224249,6 +224759,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "aphid" msgid_plural "aphids" @@ -224269,6 +224780,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "giant aphid" msgid_plural "giant aphids" @@ -224307,6 +224819,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant praying mantis" msgid_plural "giant praying mantises" msgstr[0] "" @@ -224326,6 +224839,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "praying mantis nymph" msgid_plural "praying mantis nymphs" msgstr[0] "" @@ -224345,6 +224859,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "great mantis" msgid_plural "great mantises" msgstr[0] "" @@ -224435,6 +224950,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant grasshopper" msgid_plural "giant grasshoppers" msgstr[0] "" @@ -224453,6 +224969,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "grasshopper nymph" msgid_plural "grasshopper nymphs" msgstr[0] "" @@ -224469,6 +224986,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant stag beetle larva" msgid_plural "giant stag beetle larvae" msgstr[0] "" @@ -224562,6 +225080,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant antlion larva" msgid_plural "giant antlion larvae" msgstr[0] "" @@ -224580,6 +225099,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant adult antlion" msgid_plural "giant adult antlions" msgstr[0] "" @@ -224617,6 +225137,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water strider" msgid_plural "giant water striders" msgstr[0] "" @@ -224635,6 +225156,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water strider nymph" msgid_plural "water strider nymphs" msgstr[0] "" @@ -224795,6 +225317,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "cicada nymph" msgid_plural "cicada nymphs" msgstr[0] "" @@ -224813,6 +225336,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cicada" msgid_plural "giant cicadas" msgstr[0] "" @@ -224831,6 +225355,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant woodlouse" msgid_plural "giant woodlice" msgstr[0] "" @@ -224849,6 +225374,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "baby woodlouse" msgid_plural "baby woodlice" msgstr[0] "" @@ -224867,6 +225393,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water tiger" msgid_plural "giant water tigers" msgstr[0] "" @@ -224885,6 +225412,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant diving beetle" msgid_plural "giant diving beetles" msgstr[0] "" @@ -224904,6 +225432,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water scorpion" msgid_plural "giant water scorpions" msgstr[0] "" @@ -224922,6 +225451,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water scorpion nymph" msgid_plural "water scorpion nymphs" msgstr[0] "" @@ -228794,6 +229324,8 @@ msgstr "" #. ~ Death message of monster "shifting mass" #. ~ Death message of monster "impossible shape" +#. ~ Death message of monster "guilt" +#. ~ Death message of monster "sloth" #. ~ Death message of monster "Impossible shape" #: data/json/monsters/nether.json data/mods/innawood/monsters/nether.json #, c-format @@ -229049,8 +229581,8 @@ msgstr "" #. ~ Monster name #: data/json/monsters/nether.json -msgid "endless hunger" -msgid_plural "endless hungers" +msgid "pale reflection" +msgid_plural "pale reflections" msgstr[0] "" msgstr[1] "" msgstr[2] "" @@ -229058,23 +229590,77 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#. ~ Description of monster "endless hunger" +#. ~ Description of monster "pale reflection" #: data/json/monsters/nether.json msgid "" -"Your mind fills in large shifting images of predators to save you from its " -"actual appearance. You can feel it despite the distance as if it were " -"connected to you." +"This looks nothing like you. It's barely real. So why does your mind keep " +"mistaking it for you?" +msgstr "" + +#. ~ Death message of monster "pale reflection" +#: data/json/monsters/nether.json +#, c-format +msgid "The %s vanishes but you can still feel it." msgstr "" -#. ~ Death message of monster "endless hunger" +#. ~ Monster message of special attack of monster "pale reflection" #: data/json/monsters/nether.json #, c-format -msgid "The %s vanishes but you can still feel it through your connection." +msgid "You can feel the %s." msgstr "" -#. ~ Monster message of special attack of monster "endless hunger" +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "twisted reflection" +msgid_plural "twisted reflections" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" +msgstr[5] "" + +#. ~ Description of monster "twisted reflection" +#: data/json/monsters/nether.json +msgid "" +"This looks almost nothing like you. It's form isn't even stable. So why " +"does your mind keep mistaking it for you?" +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "dark reflection" +msgid_plural "dark reflections" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" +msgstr[5] "" + +#. ~ Description of monster "dark reflection" +#: data/json/monsters/nether.json +msgid "" +"This only looks a little like you. It's obviously not you. So why does " +"your mind keep mistaking it for you?" +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "better half" +msgid_plural "better halves" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" +msgstr[5] "" + +#. ~ Description of monster "better half" #: data/json/monsters/nether.json -msgid "You can feel the endless hunger." +msgid "" +"This doesn't look like you. It looks like what you've dreamed you could be." +" Why does your mind keep mistaking you for a bad copy of it?" msgstr "" #. ~ Monster name @@ -229127,6 +229713,56 @@ msgstr "" msgid "You feel something was destroyed inside you." msgstr "" +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "guilt" +msgid_plural "guilts" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" +msgstr[5] "" + +#. ~ Description of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"memories of your wrongdoings rise to the surface." +msgstr "" + +#. ~ Monster message of special attack of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"The guilt makes no physical movement and yet you feel the force of its " +"assault. Everything feels heavier." +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "sloth" +msgid_plural "sloths" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" +msgstr[5] "" + +#. ~ Description of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"a desire to stop moving rises." +msgstr "" + +#. ~ Monster message of special attack of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"The sloth does nothing, and you feel time itself aiding your desire to do " +"nothing." +msgstr "" + #. ~ Monster name #: data/json/monsters/power_leech.json msgid "leech blossom" @@ -270630,42 +271266,42 @@ msgstr "" #. ~ Mission name #: data/json/npcs/exodii/exodii_merchant_missions.json -msgid "Bring 1L of anesthetic to Rubik" +msgid "Bring 1000 units of anesthetic to Rubik" msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "" -"If'n us'll to add the metal an' plastic for ye, us'll need one liter o' them" -" anus-feticks, half for your thinkin'-meat an' half for our stock." +"If'n us'll to add the metal an' plastic for ye, us'll need a thousand unit " +"o' them anus-feticks, half for your thinkin'-meat an' half for our stock." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "King's own luck!" msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "That be a choice an' you can tass. Come back to this'n if you like." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Check round the chirurgery an' such, I'd razz." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Us'n waits patient-like for that anus-fetick." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. We can pass it in when you like." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. Come back to this'n if you like to try again." msgstr "" @@ -271866,26 +272502,29 @@ msgstr "" #. is to bring us a bit of good tea. Not literally 'tea' of course. That's #. my Anglic street slang. I mean the stuff that puts you to sleep for #. surgery. The Great Grey says your word for it is 'anesthetic'. You bring -#. us one liter of anesthetic, we'll fix you up with a wire and everything. +#. us a thousand units of anesthetic, we'll fix you up with a wire and +#. everything. #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" "Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle " "mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. " "I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep " "f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. " -"You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a" -" tiff." +"You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire" +" an' a tiff." msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" -"One liter of, uh, anesthetic, coming up. Can we talk about something else?" +"One thousand units of, uh, anesthetic, coming up. Can we talk about " +"something else?" msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json -msgid "One liter of, uh, anesthetic, coming up. I'd better start looking." +msgid "" +"One thousand units of, uh, anesthetic, coming up. I'd better start looking." msgstr "" #. ~ Response to NPC dialogue @@ -308515,6 +309154,16 @@ msgstr "" msgid "Recipes related to constructing cardboard boxes." msgstr "" +#. ~ name of the nested group +#: data/json/recipes/nested.json +msgid "assembled cardboard boxes" +msgstr "" + +#. ~ Description of the category "assembled cardboard boxes" +#: data/json/recipes/nested.json +msgid "Recipes related to assembling cardboard boxes." +msgstr "" + #. ~ name of the nested group #: data/json/recipes/nested.json msgid "wooden boxes" @@ -349369,6 +350018,13 @@ msgid "" " people to see over it." msgstr "" +#. ~ Description of vehicle part "counterweight" +#: data/json/vehicleparts/boards.json +msgid "" +"A half-height heavy metal wall. Commonly used in forklifts to balance them " +"when lifting heavy things." +msgstr "" + #. ~ Vehicle part name #: data/json/vehicleparts/cargo.json msgid "storage bag" @@ -350145,11 +350801,6 @@ msgstr "" msgid "red light" msgstr "" -#. ~ Vehicle part name -#: data/json/vehicleparts/lights.json -msgid "aisle with lights" -msgstr "" - #. ~ Vehicle part name #: data/json/vehicleparts/manual.json msgid "foot pedals" @@ -382304,6 +382955,18 @@ msgstr "" msgid "%1$s stomps on !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries to stomp on you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries stomp on , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -382328,6 +382991,18 @@ msgstr "" msgid "%1$s swings its massive tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -382352,6 +383027,18 @@ msgstr "" msgid "%1$s swings its spiked tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -382376,6 +383063,18 @@ msgstr "" msgid "%1$s thrusts its long horns at !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s thrusts its long horns at you, but you evade!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s's thrusts its long horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -384272,6 +384971,17 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "anchisaurus egg" +msgid_plural "anchisaurus eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" +msgstr[5] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "issi egg" @@ -384338,6 +385048,17 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "barosaurus egg" +msgid_plural "barosaurus eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" +msgstr[5] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "camarasaurus egg" @@ -386098,6 +386819,24 @@ msgid "" "hands and leathery skin." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "anchisaurus" +msgid_plural "anchisaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" +msgstr[5] "" + +#. ~ Description of monster "anchisaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"A four legged plant eating dinosaur with a long neck, dexterous hands and " +"leathery skin." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "issi" @@ -386204,6 +386943,24 @@ msgstr[5] "" msgid "Huge, long-necked, four-legged dinosaur with a long, whip-like tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "barosaurus" +msgid_plural "barosaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" +msgstr[5] "" + +#. ~ Description of monster "barosaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur with a long, whip-like tail and one " +"large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "camarasaurus" @@ -387684,6 +388441,25 @@ msgid "" "holding together a shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal anchisaurus zombie" +msgid_plural "fungal anchisaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" +msgstr[5] "" + +#. ~ Description of monster "fungal anchisaurus zombie" +#: data/mods/DinoMod/monsters/fungus.json +msgid "" +"This was once a four legged plant eating dinosaur with a long neck and " +"leathery skin. Now fungal tendrils sprout from the mouth, eyes, and other " +"orifices, holding together a large shambling mass of mold-covered flesh." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal issi zombie" @@ -387803,8 +388579,8 @@ msgstr "" #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json -msgid "fungal camarasaurus zombie" -msgid_plural "fungal camarasaurus zombies" +msgid "fungal barosaurus zombie" +msgid_plural "fungal barosaurus zombies" msgstr[0] "" msgstr[1] "" msgstr[2] "" @@ -387812,6 +388588,7 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" +#. ~ Description of monster "fungal barosaurus zombie" #. ~ Description of monster "fungal camarasaurus zombie" #: data/mods/DinoMod/monsters/fungus.json msgid "" @@ -387820,6 +388597,17 @@ msgid "" "orifices, holding together an enormous shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal camarasaurus zombie" +msgid_plural "fungal camarasaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" +msgstr[5] "" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal brachiosaurus zombie" @@ -388529,50 +389317,6 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "sarahsaurus hatchling" -msgid_plural "sarahsaurus hatchlings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" -msgstr[4] "" -msgstr[5] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "issi hatchling" -msgid_plural "issi hatchlings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" -msgstr[4] "" -msgstr[5] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "haplocanthosaurus hatchling" -msgid_plural "haplocanthosaurus hatchlings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" -msgstr[4] "" -msgstr[5] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "amargasaurus hatchling" -msgid_plural "amargasaurus hatchlings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" -msgstr[4] "" -msgstr[5] "" - #. ~ Monster name #: data/mods/DinoMod/monsters/hatchling.json msgid "brown and magenta hatchling" @@ -388977,6 +389721,11 @@ msgid "" "tail." msgstr "" +#. ~ Description of monster "mon_anchisaurus_juvenile" +#: data/mods/DinoMod/monsters/juvenile.json +msgid "A four-legged, plant-eating juvenile sauropod with a long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/juvenile.json msgid "brown and magenta sauropod juvenile" @@ -389597,6 +390346,24 @@ msgstr[5] "" msgid "Long-necked, two-legged dinosaur corpse with a long tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "anchisaurus zombie" +msgid_plural "anchisaurus zombie" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" +msgstr[5] "" + +#. ~ Description of monster "anchisaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Long-necked, four-legged dinosaur corpse. The neck is bent at a disturbing " +"angle and leaking black ichor." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "issi zombie" @@ -389702,6 +390469,24 @@ msgid "" "tiny head with vacant white eyes. Sways and staggers." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "barosaurus zombie" +msgid_plural "barosaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" +msgstr[5] "" + +#. ~ Description of monster "barosaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "camarasaurus zombie" @@ -390823,6 +391608,24 @@ msgid "" "charred meat. Its flesh has mended into a leathery shell." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched anchisaurus zombie" +msgid_plural "scorched anchisaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" +msgstr[5] "" + +#. ~ Description of monster "scorched anchisaurus zombie" +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "" +"Heavily-burned four-legged zombie dinosaur sauropod that still reeks of " +"charred meat. Its flesh has mended into a leathery shell." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched issi zombie" @@ -390905,6 +391708,17 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched barosaurus zombie" +msgid_plural "scorched barosaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" +msgstr[5] "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched camarasaurus zombie" @@ -391803,6 +392617,24 @@ msgid "" "bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "American Ammo" +msgid_plural "American Ammos" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" +msgstr[5] "" + +#. ~ Description of monster "American Ammo" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Long-necked, four-legged dinosaur corpse. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Frozen Fury" @@ -391908,6 +392740,25 @@ msgid "" "body bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "Barosaurus Brute" +msgid_plural "Barosaurus Brutes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" +msgstr[5] "" + +#. ~ Description of monster "Barosaurus Brute" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Zombie Freight Train" @@ -393628,6 +394479,24 @@ msgid "" "large, two-legged body and long neck." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "armored anchisaurus" +msgid_plural "armored anchisaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" +msgstr[5] "" + +#. ~ Description of monster "armored anchisaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"large, four-legged body and long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "armored issi" @@ -393727,7 +394596,25 @@ msgstr[5] "" #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "" "This zombified diplodocus has grown dense bone armor, completely covering " -"the massive, four-legged body and tiny head." +"the massive, four-legged body and small head." +msgstr "" + +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "boneplate barosaurus" +msgid_plural "boneplate barosaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" +msgstr[5] "" + +#. ~ Description of monster "boneplate barosaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"massive, four-legged body and small head." msgstr "" #. ~ Monster name @@ -395071,6 +395958,16 @@ msgstr "" msgid "An allosaurus nest." msgstr "" +#. ~ Name of map extra +#: data/mods/DinoMod/overmap/map_extras.json +msgid "anchisaurus nest" +msgstr "" + +#. ~ Description of map extra "anchisaurus nest" +#: data/mods/DinoMod/overmap/map_extras.json +msgid "An anchisaurus nest." +msgstr "" + #. ~ Name of map extra #: data/mods/DinoMod/overmap/map_extras.json msgid "ankylosaurus nest" @@ -402102,6 +402999,22 @@ msgid "" "bionic power. It can store up to 100 mL of blood." msgstr "" +#. ~ Item name +#: data/mods/Magiclysm/bionics.json +msgid "internal blood bank" +msgid_plural "internal blood banks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" +msgstr[5] "" + +#. ~ Description of "internal blood bank" +#: data/mods/Magiclysm/bionics.json +msgid "Internal tank for blood power generator bionic." +msgstr "" + #. ~ Construction group name #: data/mods/Magiclysm/construction_group.json msgid "Build Translocator Gate" @@ -402479,6 +403392,18 @@ msgstr "" msgid "%1$s lashes with its flaming whip!" msgstr "" +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes you with its flaming whip, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes with its flaming whip, but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/Magiclysm/monster_attacks.json #, c-format @@ -425893,6 +426818,143 @@ msgstr "" msgid "Makes a lot of docile, but generally untamable wildlife, tamable." msgstr "" +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame dragonfly egg" +msgid_plural "tame dragonfly eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" +msgstr[5] "" + +#. ~ Description of "tame dragonfly egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The still-wet egg of a mutated dragonfly. This one has been carefully " +"tended for. The dragonfly inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame mantis egg" +msgid_plural "tame mantis eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" +msgstr[5] "" + +#. ~ Description of "tame mantis egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"Praying mantis eggs glued to each other inside a strange-looking case. " +"These ones have been carefully tended for. The mantis inside seems more " +"timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame antlion egg" +msgid_plural "tame antlion eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" +msgstr[5] "" + +#. ~ Description of "tame antlion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"A large, white antlion egg. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame cicada egg" +msgid_plural "tame cicada eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" +msgstr[5] "" + +#. ~ Description of "tame cicada egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a cicada. This one has been carefully tended for. The cicada " +"inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water beetle egg" +msgid_plural "tame water beetle eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" +msgstr[5] "" + +#. ~ Description of "tame water beetle egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water beetle. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water scorpion egg" +msgid_plural "tame water scorpion eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" +msgstr[5] "" + +#. ~ Description of "tame water scorpion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water scorpion. This one has been carefully tended for. The " +"water scorpion inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "sweet goop" +msgid_plural "sweet goop" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" +msgstr[5] "" + +#. ~ Description of "sweet goop" +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "" +"A bunch of sweet stuff with a wet, goopy consistency. Normal bugs would die" +" for this, just hope the mutants will like it as well." +msgstr "" + +#. ~ name of the nested group +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "tame eggs" +msgstr "" + +#. ~ Description of the category "tame eggs" +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "Recipes related to taming the eggs of aggressive invertebrates." +msgstr "" + #. ~ Name of effect type id "toxic_glue" #: data/mods/TropiCataclysm/effects.json msgid "Termite Glue" @@ -432315,11 +433377,6 @@ msgid "" "damage to kill something." msgstr "" -#. ~ "message" action message of item "Vancian bill" -#: data/mods/Xedra_Evolved/items/inventor/artifacts.json -msgid "You tear the ticket apart." -msgstr "" - #. ~ Item name #: data/mods/Xedra_Evolved/items/inventor/artifacts.json msgid "helmet of creative juices" @@ -440950,9 +442007,9 @@ msgstr "" #. ~ NPC dialogue line #: data/mods/translate-dialogue/rubik.json msgid "" -"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" +"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" "\n" -"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us one liter of anesthetic, we'll fix you up with a wire and everything." +"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us a thousand units of anesthetic, we'll fix you up with a wire and everything." msgstr "" #. ~ NPC dialogue line @@ -443170,6 +444227,11 @@ msgstr "" msgid "Toggle spawning everything" msgstr "" +#. ~ Key binding name +#: data/raw/keybindings.json +msgid "Choose snippet" +msgstr "" + #. ~ Key binding name #: data/raw/keybindings.json msgid "Look at" @@ -443674,11 +444736,11 @@ msgid "" "Internal error: achievement lacks watcher." msgstr "" -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Press " msgstr "" -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Try" msgstr "" @@ -443690,8 +444752,8 @@ msgstr "" msgid "Interact" msgstr "" -#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:121 -#: src/game_inventory.cpp:206 +#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:122 +#: src/game_inventory.cpp:204 msgid "Inventory" msgstr "" @@ -443737,8 +444799,8 @@ msgstr "" msgid "Auto drive canceled." msgstr "" -#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2547 -#: src/activity_handlers.cpp:2583 +#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2543 +#: src/activity_handlers.cpp:2579 msgid "You have reached your destination." msgstr "" @@ -443757,7 +444819,7 @@ msgid "You cannot hack this." msgstr "" #: src/activity_actor.cpp:779 src/activity_actor.cpp:2326 -#: src/activity_actor.cpp:5042 src/computer_session.cpp:494 +#: src/activity_actor.cpp:5031 src/computer_session.cpp:494 #: src/computer_session.cpp:511 src/computer_session.cpp:1220 #: src/computer_session.cpp:1496 msgid "an alarm sound!" @@ -443787,7 +444849,7 @@ msgstr "" msgid "The nearby doors unlock." msgstr "" -#: src/activity_actor.cpp:846 src/iuse.cpp:10013 +#: src/activity_actor.cpp:846 src/iuse.cpp:10031 msgid "It's too dark to write!" msgstr "" @@ -443818,13 +444880,13 @@ msgid "grnd grnd grnd" msgstr "" #: src/activity_actor.cpp:1053 src/activity_actor.cpp:2049 -#: src/activity_actor.cpp:4566 src/activity_actor.cpp:4914 +#: src/activity_actor.cpp:4555 src/activity_actor.cpp:4903 #, c-format msgid "Your %1$s ran out of charges." msgstr "" #: src/activity_actor.cpp:1055 src/activity_actor.cpp:2051 -#: src/activity_actor.cpp:4568 src/activity_actor.cpp:4916 +#: src/activity_actor.cpp:4557 src/activity_actor.cpp:4905 #, c-format msgid "%1$s %2$s ran out of charges." msgstr "" @@ -443837,7 +444899,7 @@ msgstr "" msgid " no longer has the book!" msgstr "" -#: src/activity_actor.cpp:1357 src/character.cpp:10622 src/npc.cpp:1334 +#: src/activity_actor.cpp:1357 src/character.cpp:10623 src/npc.cpp:1334 msgid "It's too dark to read!" msgstr "" @@ -443960,10 +445022,10 @@ msgstr "" msgid "The lock stumps your efforts to pick it." msgstr "" -#: src/activity_actor.cpp:2347 src/game.cpp:5609 src/game.cpp:5617 -#: src/game.cpp:5648 src/game.cpp:5654 src/iexamine.cpp:4078 src/iuse.cpp:9920 -#: src/iuse_actor.cpp:1036 src/iuse_actor.cpp:1852 src/iuse_actor.cpp:4399 -#: src/iuse_actor.cpp:4524 +#: src/activity_actor.cpp:2347 src/game.cpp:5607 src/game.cpp:5615 +#: src/game.cpp:5646 src/game.cpp:5652 src/iexamine.cpp:4078 src/iuse.cpp:9938 +#: src/iuse_actor.cpp:1043 src/iuse_actor.cpp:1859 src/iuse_actor.cpp:4406 +#: src/iuse_actor.cpp:4531 msgid "You cannot do that while mounted." msgstr "" @@ -444003,452 +445065,452 @@ msgstr "" msgid "%s scans the book into their device." msgstr "" -#: src/activity_actor.cpp:2673 +#: src/activity_actor.cpp:2662 msgid "You lie down preparing to fall asleep." msgstr "" -#: src/activity_actor.cpp:2686 +#: src/activity_actor.cpp:2675 msgid "" "You feel you should've fallen asleep by now, but somehow you're still awake." msgstr "" -#: src/activity_actor.cpp:2691 +#: src/activity_actor.cpp:2680 msgid "You toss and turn…" msgstr "" -#: src/activity_actor.cpp:2702 +#: src/activity_actor.cpp:2691 msgid "You try to sleep, but can't." msgstr "" -#: src/activity_actor.cpp:2722 +#: src/activity_actor.cpp:2711 msgid "You have trouble sleeping, keep trying?" msgstr "" -#: src/activity_actor.cpp:2723 +#: src/activity_actor.cpp:2712 msgid "Stop trying to fall asleep and get up." msgstr "" -#: src/activity_actor.cpp:2724 +#: src/activity_actor.cpp:2713 msgid "Continue trying to fall asleep." msgstr "" -#: src/activity_actor.cpp:2726 +#: src/activity_actor.cpp:2715 msgid "Continue trying to fall asleep and don't ask again." msgstr "" -#: src/activity_actor.cpp:2786 +#: src/activity_actor.cpp:2775 msgid "You start cracking the safe." msgstr "" -#: src/activity_actor.cpp:2789 +#: src/activity_actor.cpp:2778 #, c-format msgid "%1$s starts cracking the safe." msgstr "" -#: src/activity_actor.cpp:2844 +#: src/activity_actor.cpp:2833 msgid "With a satisfying click, the lock on the safe opens!" msgstr "" -#: src/activity_actor.cpp:2943 +#: src/activity_actor.cpp:2932 #, c-format msgid "You disassemble your %s." msgstr "" -#: src/activity_actor.cpp:2946 src/character.cpp:10354 +#: src/activity_actor.cpp:2935 src/character.cpp:10355 #, c-format msgid "You unload your %s." msgstr "" -#: src/activity_actor.cpp:2994 +#: src/activity_actor.cpp:2983 msgid "" "You no longer have the in progress craft in your possession. You stop " "crafting. Reactivate the in progress craft to continue crafting." msgstr "" -#: src/activity_actor.cpp:2997 +#: src/activity_actor.cpp:2986 msgid "" " no longer has the in progress craft in their possession. " " stops crafting." msgstr "" -#: src/activity_actor.cpp:3117 +#: src/activity_actor.cpp:3106 msgid "Keep practicing until proficiency increase?" msgstr "" -#: src/activity_actor.cpp:3135 +#: src/activity_actor.cpp:3124 msgid "Your proficiency has increased. Stop practicing?" msgstr "" -#: src/activity_actor.cpp:3141 +#: src/activity_actor.cpp:3130 #, c-format msgid "There is nothing left of the %s to craft from." msgstr "" -#: src/activity_actor.cpp:3142 +#: src/activity_actor.cpp:3131 #, c-format msgid "There is nothing left of the %s was crafting." msgstr "" -#: src/activity_actor.cpp:3210 +#: src/activity_actor.cpp:3199 msgid "You are too tired to exercise." msgstr "" -#: src/activity_actor.cpp:3216 +#: src/activity_actor.cpp:3205 msgid "You are too dehydrated to exercise." msgstr "" -#: src/activity_actor.cpp:3222 +#: src/activity_actor.cpp:3211 msgid "Empty your hands first." msgstr "" -#: src/activity_actor.cpp:3236 +#: src/activity_actor.cpp:3225 msgid "You cannot train here with a broken arm." msgstr "" -#: src/activity_actor.cpp:3243 +#: src/activity_actor.cpp:3232 msgid "You cannot train here with a broken leg." msgstr "" -#: src/activity_actor.cpp:3253 +#: src/activity_actor.cpp:3242 msgid "You cannot train freely with a broken limb." msgstr "" -#: src/activity_actor.cpp:3261 +#: src/activity_actor.cpp:3250 msgid "" "Physical effort determines workout efficiency, but also rate of exhaustion." msgstr "" -#: src/activity_actor.cpp:3262 +#: src/activity_actor.cpp:3251 msgid "Choose training intensity:" msgstr "" -#: src/activity_actor.cpp:3263 +#: src/activity_actor.cpp:3252 msgctxt "training intensity" msgid "Light" msgstr "" -#: src/activity_actor.cpp:3264 +#: src/activity_actor.cpp:3253 msgid "" "Light exercise comparable in intensity to walking, but more focused and " "methodical." msgstr "" -#: src/activity_actor.cpp:3265 +#: src/activity_actor.cpp:3254 msgctxt "training intensity" msgid "Moderate" msgstr "" -#: src/activity_actor.cpp:3266 +#: src/activity_actor.cpp:3255 msgid "" "Moderate exercise without excessive exertion, but with enough effort to " "break a sweat." msgstr "" -#: src/activity_actor.cpp:3267 +#: src/activity_actor.cpp:3256 msgctxt "training intensity" msgid "Active" msgstr "" -#: src/activity_actor.cpp:3268 +#: src/activity_actor.cpp:3257 msgid "" "Active exercise with full involvement. Strenuous, but in a controlled " "manner." msgstr "" -#: src/activity_actor.cpp:3269 +#: src/activity_actor.cpp:3258 msgctxt "training intensity" msgid "High" msgstr "" -#: src/activity_actor.cpp:3270 +#: src/activity_actor.cpp:3259 msgid "" "High intensity exercise with maximum effort and full power. Exhausting in " "the long run." msgstr "" -#: src/activity_actor.cpp:3296 src/activity_actor.cpp:3398 +#: src/activity_actor.cpp:3285 src/activity_actor.cpp:3387 msgid "Train for how long (minutes): " msgstr "" -#: src/activity_actor.cpp:3311 +#: src/activity_actor.cpp:3300 msgid "You start your workout session." msgstr "" -#: src/activity_actor.cpp:3317 +#: src/activity_actor.cpp:3306 msgid "You are exhausted so you finish your workout early." msgstr "" -#: src/activity_actor.cpp:3322 +#: src/activity_actor.cpp:3311 msgid "You are dehydrated so you finish your workout early." msgstr "" #. ~ heavy breathing when exercising -#: src/activity_actor.cpp:3334 +#: src/activity_actor.cpp:3323 msgid "yourself huffing and puffing!" msgstr "" -#: src/activity_actor.cpp:3349 +#: src/activity_actor.cpp:3338 msgid "You catch your breath for few moments." msgstr "" -#: src/activity_actor.cpp:3352 +#: src/activity_actor.cpp:3341 msgid "You get back to your training." msgstr "" -#: src/activity_actor.cpp:3360 +#: src/activity_actor.cpp:3349 msgid "You finish your workout session." msgstr "" -#: src/activity_actor.cpp:3379 +#: src/activity_actor.cpp:3368 msgid "You have finished your training cycle, keep training?" msgstr "" -#: src/activity_actor.cpp:3380 +#: src/activity_actor.cpp:3369 msgid "Stop training." msgstr "" -#: src/activity_actor.cpp:3381 +#: src/activity_actor.cpp:3370 msgid "Continue training." msgstr "" -#: src/activity_actor.cpp:3382 +#: src/activity_actor.cpp:3371 msgid "Continue training and don't ask again." msgstr "" -#: src/activity_actor.cpp:3596 src/iexamine.cpp:2298 +#: src/activity_actor.cpp:3585 src/iexamine.cpp:2298 msgid "Nothing can be harvested from this plant in current season." msgstr "" -#: src/activity_actor.cpp:3638 +#: src/activity_actor.cpp:3627 msgid "You couldn't harvest anything." msgstr "" -#: src/activity_actor.cpp:3680 +#: src/activity_actor.cpp:3669 #, c-format msgid "%1$s did not fit and fell to the %2$s." msgstr "" -#: src/activity_actor.cpp:3684 +#: src/activity_actor.cpp:3673 #, c-format msgid "%1$s is too heavy and fell to the %2$s." msgstr "" -#: src/activity_actor.cpp:3709 +#: src/activity_actor.cpp:3698 msgid "The pet has moved somewhere else." msgstr "" -#: src/activity_actor.cpp:3752 +#: src/activity_actor.cpp:3741 msgid "The robot has moved somewhere else." msgstr "" -#: src/activity_actor.cpp:3760 +#: src/activity_actor.cpp:3749 #, c-format msgid "The %s recovers before you can finish." msgstr "" -#: src/activity_actor.cpp:3777 +#: src/activity_actor.cpp:3766 #, c-format msgid "The %s hovers momentarily as it surveys the area." msgstr "" -#: src/activity_actor.cpp:3783 +#: src/activity_actor.cpp:3772 #, c-format msgid "The %s lets out a whirring noise and starts to follow you." msgstr "" -#: src/activity_actor.cpp:3862 src/character.cpp:1444 src/character.cpp:1621 -#: src/character.cpp:1658 +#: src/activity_actor.cpp:3851 src/character.cpp:1445 src/character.cpp:1622 +#: src/character.cpp:1659 msgid "You let go of the grabbed object." msgstr "" #. ~ %1$s: item to put in the container, %2$s: container to put item in -#: src/activity_actor.cpp:3923 src/activity_actor.cpp:3946 +#: src/activity_actor.cpp:3912 src/activity_actor.cpp:3935 #, c-format msgid "You put your %1$s into the %2$s." msgstr "" -#: src/activity_actor.cpp:3961 +#: src/activity_actor.cpp:3950 #, c-format msgid "Could not put %1$s into %2$s, aborting." msgstr "" -#: src/activity_actor.cpp:4065 +#: src/activity_actor.cpp:4054 #, c-format msgid "Can't reload the %s." msgstr "" -#: src/activity_actor.cpp:4074 +#: src/activity_actor.cpp:4063 #, c-format msgid "" "You manage to loosen some debris and make your %s somewhat operational." msgstr "" -#: src/activity_actor.cpp:4081 +#: src/activity_actor.cpp:4070 #, c-format msgid "You insert %dx %s into the %s." msgstr "" -#: src/activity_actor.cpp:4085 +#: src/activity_actor.cpp:4074 #, c-format msgid "You refill the %s." msgstr "" -#: src/activity_actor.cpp:4087 +#: src/activity_actor.cpp:4076 #, c-format msgid "You reload the %1$s with %2$s." msgstr "" -#: src/activity_actor.cpp:4109 +#: src/activity_actor.cpp:4098 #, c-format msgid "The %s no longer fits in your inventory" msgstr "" -#: src/activity_actor.cpp:4113 +#: src/activity_actor.cpp:4102 #, c-format msgid "Dispose of %s and wield %s" msgstr "" -#: src/activity_actor.cpp:4116 src/pickup.cpp:103 +#: src/activity_actor.cpp:4105 src/pickup.cpp:103 #, c-format msgid "Wield %s" msgstr "" -#: src/activity_actor.cpp:4118 +#: src/activity_actor.cpp:4107 #, c-format msgid "Drop %s" msgstr "" -#: src/activity_actor.cpp:4125 +#: src/activity_actor.cpp:4114 #, c-format msgid "The %s no longer fits in your inventory so you wield it instead." msgstr "" -#: src/activity_actor.cpp:4132 +#: src/activity_actor.cpp:4121 #, c-format msgid "The %s no longer fits in your inventory so you drop it instead." msgstr "" -#: src/activity_actor.cpp:4205 +#: src/activity_actor.cpp:4194 #, c-format msgid "The %s's udders run dry." msgstr "" -#: src/activity_actor.cpp:4253 +#: src/activity_actor.cpp:4242 #, c-format msgid "%1$s has nothing %2$s could shear." msgstr "" -#: src/activity_actor.cpp:4264 +#: src/activity_actor.cpp:4253 #, c-format msgid "%1$s don't have a shearing tool." msgstr "" -#: src/activity_actor.cpp:4267 +#: src/activity_actor.cpp:4256 #, c-format msgid "%1$s doesn't have a shearing tool." msgstr "" -#: src/activity_actor.cpp:4283 +#: src/activity_actor.cpp:4272 #, c-format msgid "%1$s start shearing %2$s." msgstr "" -#: src/activity_actor.cpp:4286 +#: src/activity_actor.cpp:4275 #, c-format msgid "%1$s starts shearing %2$s." msgstr "" -#: src/activity_actor.cpp:4300 +#: src/activity_actor.cpp:4289 #, c-format msgid "%1$s don't have a shearing tool anymore." msgstr "" -#: src/activity_actor.cpp:4305 +#: src/activity_actor.cpp:4294 #, c-format msgid "%1$s doesn't have a shearing tool anymore." msgstr "" -#: src/activity_actor.cpp:4335 +#: src/activity_actor.cpp:4324 #, c-format msgid "%1$s finished shearing %2$s and got:" msgstr "" #. ~ %1$s - item, %2$d - amount -#: src/activity_actor.cpp:4352 +#: src/activity_actor.cpp:4341 #, c-format msgid "%1$s x%2$d" msgstr "" -#: src/activity_actor.cpp:4403 +#: src/activity_actor.cpp:4392 msgid "" "You no longer have the in progress disassembly in your possession. You stop" " disassembling. Reactivate the in progress disassembly to continue " "disassembling." msgstr "" -#: src/activity_actor.cpp:4406 +#: src/activity_actor.cpp:4395 msgid "" " no longer has the in progress disassembly in their possession. " " stops disassembling." msgstr "" -#: src/activity_actor.cpp:4562 +#: src/activity_actor.cpp:4551 msgid "hissssssssss!" msgstr "" -#: src/activity_actor.cpp:4697 +#: src/activity_actor.cpp:4686 #, c-format msgid "You set up the %s on the ground." msgstr "" -#: src/activity_actor.cpp:4698 +#: src/activity_actor.cpp:4687 msgid "Examine the center square to pack it up again." msgstr "" -#: src/activity_actor.cpp:4784 +#: src/activity_actor.cpp:4773 msgid "You pause to engage in spiritual contemplation." msgstr "" -#: src/activity_actor.cpp:4813 +#: src/activity_actor.cpp:4802 #, c-format msgid "Playing with your %s has lifted your spirits a bit." msgstr "" -#: src/activity_actor.cpp:4889 +#: src/activity_actor.cpp:4878 #, c-format msgid "You can't use your %1$s to pry up the nails." msgstr "" -#: src/activity_actor.cpp:5163 +#: src/activity_actor.cpp:5152 msgid "You open up your kit and shave." msgstr "" -#: src/activity_actor.cpp:5186 +#: src/activity_actor.cpp:5175 msgid "You give your hair a trim." msgstr "" -#: src/activity_actor.cpp:5190 src/iexamine.cpp:339 +#: src/activity_actor.cpp:5179 src/iexamine.cpp:339 msgid "Change what?" msgstr "" -#: src/activity_actor.cpp:5191 +#: src/activity_actor.cpp:5180 msgid "Change hairstyle" msgstr "" -#: src/activity_actor.cpp:5192 +#: src/activity_actor.cpp:5181 msgid "Change facial hairstyle" msgstr "" #. ~ Sound of a wood chopping tool at work! -#: src/activity_actor.cpp:5399 +#: src/activity_actor.cpp:5388 msgid "CHK!" msgstr "" -#: src/activity_actor.cpp:5450 +#: src/activity_actor.cpp:5439 msgid "You finish chopping wood." msgstr "" -#: src/activity_actor.cpp:5501 +#: src/activity_actor.cpp:5490 #, c-format msgid "You produce %d plank." msgid_plural "You produce %d planks." @@ -444459,7 +445521,7 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/activity_actor.cpp:5506 +#: src/activity_actor.cpp:5495 #, c-format msgid "You produce %d splinter." msgid_plural "You produce %d splinters." @@ -444470,296 +445532,296 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/activity_actor.cpp:5510 +#: src/activity_actor.cpp:5499 msgid "You waste a lot of the wood." msgstr "" -#: src/activity_actor.cpp:5557 +#: src/activity_actor.cpp:5546 msgid "Select a direction for the tree to fall in." msgstr "" -#: src/activity_actor.cpp:5611 +#: src/activity_actor.cpp:5600 msgid "You finish chopping down a tree." msgstr "" -#: src/activity_actor.cpp:5651 +#: src/activity_actor.cpp:5640 msgid "You finish churning up the earth here." msgstr "" -#: src/activity_actor.cpp:5691 +#: src/activity_actor.cpp:5680 #, c-format msgid "You clear up the %s." msgstr "" -#: src/activity_actor.cpp:5887 src/activity_actor.cpp:5901 +#: src/activity_actor.cpp:5876 src/activity_actor.cpp:5890 #, c-format msgid "You found: %s!" msgstr "" -#: src/activity_actor.cpp:5907 +#: src/activity_actor.cpp:5896 msgid "You didn't find anything." msgstr "" -#: src/activity_actor.cpp:5975 src/activity_handlers.cpp:2462 +#: src/activity_actor.cpp:5964 src/activity_handlers.cpp:2464 #, c-format msgid "You successfully attached the %1$s to your %2$s." msgstr "" -#: src/activity_actor.cpp:5987 +#: src/activity_actor.cpp:5976 #, c-format msgid "You failed at installing the %s and destroyed your %s!" msgstr "" -#: src/activity_actor.cpp:5991 +#: src/activity_actor.cpp:5980 #, c-format msgid "You failed at installing the %s and damaged your %s!" msgstr "" -#: src/activity_actor.cpp:5996 +#: src/activity_actor.cpp:5985 #, c-format msgid "You failed at installing the %s." msgstr "" -#: src/activity_actor.cpp:6062 +#: src/activity_actor.cpp:6051 msgid "You finish salvaging." msgstr "" -#: src/activity_actor.cpp:6315 +#: src/activity_actor.cpp:6304 #, c-format msgid "%s can't reach the source tile." msgstr "" -#: src/activity_actor.cpp:6489 src/activity_item_handling.cpp:2372 +#: src/activity_actor.cpp:6478 src/activity_item_handling.cpp:2370 #, c-format msgid "%s sorted out every item possible." msgstr "" -#: src/activity_actor.cpp:6508 +#: src/activity_actor.cpp:6497 #, c-format msgid "%s cannot be folded." msgstr "" -#: src/activity_actor.cpp:6515 src/activity_actor.cpp:6643 +#: src/activity_actor.cpp:6504 src/activity_actor.cpp:6632 #, c-format msgid "You need %s to do it!" msgstr "" -#: src/activity_actor.cpp:6522 +#: src/activity_actor.cpp:6511 #, c-format msgid "You can't fold the %s while it's in motion." msgstr "" -#: src/activity_actor.cpp:6541 +#: src/activity_actor.cpp:6530 #, c-format msgid "You fold the %s." msgstr "" -#: src/activity_actor.cpp:6562 +#: src/activity_actor.cpp:6551 #, c-format msgid "You let go of %s." msgstr "" -#: src/activity_actor.cpp:6609 src/consumption.cpp:731 -#: src/consumption.cpp:1826 src/iuse.cpp:674 src/iuse.cpp:693 src/iuse.cpp:751 -#: src/iuse.cpp:770 src/iuse.cpp:1799 src/iuse.cpp:2361 src/iuse.cpp:2407 -#: src/iuse.cpp:3263 src/iuse.cpp:3379 src/iuse.cpp:3849 src/iuse.cpp:3890 -#: src/iuse.cpp:4379 src/iuse.cpp:4670 src/iuse.cpp:5481 src/iuse.cpp:5529 -#: src/iuse.cpp:6113 src/iuse.cpp:8162 src/iuse_actor.cpp:1227 -#: src/iuse_actor.cpp:1911 src/iuse_actor.cpp:1970 src/iuse_actor.cpp:2221 -#: src/iuse_actor.cpp:2639 src/iuse_actor.cpp:3302 src/iuse_actor.cpp:3833 -#: src/iuse_actor.cpp:4528 +#: src/activity_actor.cpp:6598 src/consumption.cpp:731 +#: src/consumption.cpp:1732 src/iuse.cpp:675 src/iuse.cpp:694 src/iuse.cpp:752 +#: src/iuse.cpp:771 src/iuse.cpp:1800 src/iuse.cpp:2362 src/iuse.cpp:2408 +#: src/iuse.cpp:3264 src/iuse.cpp:3380 src/iuse.cpp:3850 src/iuse.cpp:3891 +#: src/iuse.cpp:4380 src/iuse.cpp:4671 src/iuse.cpp:5482 src/iuse.cpp:5530 +#: src/iuse.cpp:6114 src/iuse.cpp:8166 src/iuse_actor.cpp:1234 +#: src/iuse_actor.cpp:1918 src/iuse_actor.cpp:1977 src/iuse_actor.cpp:2228 +#: src/iuse_actor.cpp:2646 src/iuse_actor.cpp:3309 src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:4535 msgid "You can't do that while underwater." msgstr "" -#: src/activity_actor.cpp:6613 src/iuse.cpp:963 src/iuse.cpp:1762 -#: src/iuse.cpp:1795 src/iuse.cpp:2454 src/iuse.cpp:2803 src/iuse.cpp:2885 -#: src/iuse.cpp:2919 src/iuse.cpp:2948 src/iuse.cpp:2967 src/iuse.cpp:2990 -#: src/iuse.cpp:3023 src/iuse.cpp:3259 src/iuse.cpp:3375 src/iuse.cpp:3530 -#: src/iuse.cpp:3944 src/iuse.cpp:4215 src/iuse.cpp:4375 src/iuse.cpp:4743 -#: src/iuse.cpp:4821 src/iuse.cpp:4837 src/iuse.cpp:4889 src/iuse.cpp:4931 -#: src/iuse.cpp:4975 src/iuse.cpp:5023 src/iuse.cpp:5065 src/iuse.cpp:5105 -#: src/iuse.cpp:5261 src/iuse.cpp:5292 src/iuse.cpp:5533 src/iuse.cpp:6104 -#: src/iuse.cpp:8953 src/iuse.cpp:8967 src/iuse.cpp:9137 src/iuse.cpp:9281 -#: src/iuse.cpp:9324 src/iuse.cpp:9345 src/iuse.cpp:9380 src/iuse.cpp:9556 -#: src/iuse.cpp:9595 src/iuse_actor.cpp:2224 src/iuse_actor.cpp:2645 -#: src/iuse_actor.cpp:3306 src/iuse_actor.cpp:3837 +#: src/activity_actor.cpp:6602 src/iuse.cpp:964 src/iuse.cpp:1763 +#: src/iuse.cpp:1796 src/iuse.cpp:2455 src/iuse.cpp:2804 src/iuse.cpp:2886 +#: src/iuse.cpp:2920 src/iuse.cpp:2949 src/iuse.cpp:2968 src/iuse.cpp:2991 +#: src/iuse.cpp:3024 src/iuse.cpp:3260 src/iuse.cpp:3376 src/iuse.cpp:3531 +#: src/iuse.cpp:3945 src/iuse.cpp:4216 src/iuse.cpp:4376 src/iuse.cpp:4744 +#: src/iuse.cpp:4822 src/iuse.cpp:4838 src/iuse.cpp:4890 src/iuse.cpp:4932 +#: src/iuse.cpp:4976 src/iuse.cpp:5024 src/iuse.cpp:5066 src/iuse.cpp:5106 +#: src/iuse.cpp:5262 src/iuse.cpp:5293 src/iuse.cpp:5534 src/iuse.cpp:6105 +#: src/iuse.cpp:8971 src/iuse.cpp:8985 src/iuse.cpp:9155 src/iuse.cpp:9299 +#: src/iuse.cpp:9342 src/iuse.cpp:9363 src/iuse.cpp:9398 src/iuse.cpp:9574 +#: src/iuse.cpp:9613 src/iuse_actor.cpp:2231 src/iuse_actor.cpp:2652 +#: src/iuse_actor.cpp:3313 src/iuse_actor.cpp:3844 msgid "You can't do that while mounted." msgstr "" -#: src/activity_actor.cpp:6619 src/activity_actor.cpp:6637 +#: src/activity_actor.cpp:6608 src/activity_actor.cpp:6626 #, c-format msgid "There's no room to unfold the %s." msgstr "" -#: src/activity_actor.cpp:6665 +#: src/activity_actor.cpp:6654 #, c-format msgid "You unfold the %s." msgstr "" -#: src/activity_handlers.cpp:380 src/activity_handlers.cpp:383 +#: src/activity_handlers.cpp:377 src/activity_handlers.cpp:380 #, c-format msgid "You discover a %s!" msgstr "" -#: src/activity_handlers.cpp:400 +#: src/activity_handlers.cpp:397 msgid "None of your cutting tools are suitable for butchering." msgstr "" -#: src/activity_handlers.cpp:405 +#: src/activity_handlers.cpp:402 msgid "You don't trust the quality of your tools, but carry on anyway." msgstr "" -#: src/activity_handlers.cpp:412 +#: src/activity_handlers.cpp:409 msgid "None of your tools are sharp and precise enough to do that." msgstr "" -#: src/activity_handlers.cpp:416 +#: src/activity_handlers.cpp:413 msgid "You could use a better tool, but this will do." msgstr "" -#: src/activity_handlers.cpp:419 +#: src/activity_handlers.cpp:416 msgid "This tool is great, but you still would like a scalpel." msgstr "" -#: src/activity_handlers.cpp:422 +#: src/activity_handlers.cpp:419 msgid "You dissect the corpse with a trusty scalpel." msgstr "" -#: src/activity_handlers.cpp:426 +#: src/activity_handlers.cpp:423 msgid "" "You dissect the corpse with a sophisticated system of surgical grade " "scalpels." msgstr "" -#: src/activity_handlers.cpp:440 +#: src/activity_handlers.cpp:437 msgid "You can't butcher this; you are missing some tools.\n" msgstr "" -#: src/activity_handlers.cpp:459 +#: src/activity_handlers.cpp:456 msgid "This corpse has already been bled." msgstr "" -#: src/activity_handlers.cpp:467 +#: src/activity_handlers.cpp:464 msgid "It would be futile to dissect this badly damaged corpse." msgstr "" -#: src/activity_handlers.cpp:474 +#: src/activity_handlers.cpp:471 msgid "This corpse is already field dressed." msgstr "" -#: src/activity_handlers.cpp:480 +#: src/activity_handlers.cpp:477 msgid "This corpse is already skinned." msgstr "" -#: src/activity_handlers.cpp:487 +#: src/activity_handlers.cpp:484 msgid "This corpse is too small to quarter without damaging." msgstr "" -#: src/activity_handlers.cpp:493 +#: src/activity_handlers.cpp:490 msgid "This is already quartered." msgstr "" -#: src/activity_handlers.cpp:500 +#: src/activity_handlers.cpp:497 msgid "You need to perform field dressing before quartering." msgstr "" -#: src/activity_handlers.cpp:515 +#: src/activity_handlers.cpp:512 msgid "Would you dare desecrate the mortal remains of a fellow human being?" msgstr "" -#: src/activity_handlers.cpp:518 +#: src/activity_handlers.cpp:515 msgid "You clench your teeth at the prospect of this gruesome job." msgstr "" -#: src/activity_handlers.cpp:521 +#: src/activity_handlers.cpp:518 msgid "This will haunt you in your dreams." msgstr "" -#: src/activity_handlers.cpp:525 +#: src/activity_handlers.cpp:522 msgid "" "You try to look away, but this gruesome image will stay on your mind for " "some time." msgstr "" -#: src/activity_handlers.cpp:530 +#: src/activity_handlers.cpp:527 msgid "It needs a coffin, not a knife." msgstr "" -#: src/activity_handlers.cpp:749 +#: src/activity_handlers.cpp:746 msgid "You salvage what you can from the corpse, but it is badly damaged." msgstr "" -#: src/activity_handlers.cpp:928 +#: src/activity_handlers.cpp:925 #, c-format msgid "You fail to harvest: %s" msgstr "" -#: src/activity_handlers.cpp:993 +#: src/activity_handlers.cpp:990 #, c-format msgid "You harvest: %s" msgstr "" #. ~ %1$s - item name, %2$s - monster name -#: src/activity_handlers.cpp:1052 +#: src/activity_handlers.cpp:1049 #, c-format msgid "You discover a %1$s in the %2$s!" msgstr "" -#: src/activity_handlers.cpp:1067 +#: src/activity_handlers.cpp:1064 #, c-format msgid "You roughly slice the corpse of %s into four parts and set them aside." msgstr "" -#: src/activity_handlers.cpp:1091 +#: src/activity_handlers.cpp:1088 msgid "There's no corpse to butcher!" msgstr "" -#: src/activity_handlers.cpp:1348 +#: src/activity_handlers.cpp:1345 #, c-format msgid "You pour %1$s onto the ground." msgstr "" -#: src/activity_handlers.cpp:1395 +#: src/activity_handlers.cpp:1397 #, c-format msgid "With a clang and a shudder, the %s pump goes silent." msgstr "" -#: src/activity_handlers.cpp:1398 src/iexamine.cpp:3556 +#: src/activity_handlers.cpp:1400 src/iexamine.cpp:3556 #, c-format msgid "You squeeze the last drops of %s from the vat." msgstr "" -#: src/activity_handlers.cpp:1444 src/activity_handlers.cpp:1946 +#: src/activity_handlers.cpp:1446 src/activity_handlers.cpp:1948 #, c-format msgid "The %s runs out of batteries." msgstr "" -#: src/activity_handlers.cpp:1476 +#: src/activity_handlers.cpp:1478 msgid "You won!" msgstr "" -#: src/activity_handlers.cpp:1477 +#: src/activity_handlers.cpp:1479 msgid " won!" msgstr "" #. ~ Sound of a Pickaxe at work! -#: src/activity_handlers.cpp:1501 +#: src/activity_handlers.cpp:1503 msgid "CHNK! CHNK! CHNK!" msgstr "" -#: src/activity_handlers.cpp:1525 +#: src/activity_handlers.cpp:1527 msgid "You finish digging." msgstr "" -#: src/activity_handlers.cpp:1526 +#: src/activity_handlers.cpp:1528 msgid " finishes digging." msgstr "" -#: src/activity_handlers.cpp:1629 +#: src/activity_handlers.cpp:1631 msgid "The corpse moved before you could finish smashing it!" msgstr "" -#: src/activity_handlers.cpp:1635 +#: src/activity_handlers.cpp:1637 msgid " finished pulping the corpse." msgid_plural " finished pulping the corpses." msgstr[0] "" @@ -444769,75 +445831,75 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/activity_handlers.cpp:1686 src/bionics.cpp:938 +#: src/activity_handlers.cpp:1688 src/bionics.cpp:928 msgid "There's nothing to light there." msgstr "" -#: src/activity_handlers.cpp:1699 src/activity_handlers.cpp:1715 +#: src/activity_handlers.cpp:1701 src/activity_handlers.cpp:1717 msgid "You have lost the item you were using to start the fire." msgstr "" -#: src/activity_handlers.cpp:1707 +#: src/activity_handlers.cpp:1709 msgid "This item requires tinder to light." msgstr "" -#: src/activity_handlers.cpp:1725 +#: src/activity_handlers.cpp:1727 msgid "There is not enough sunlight to start a fire now. You stop trying." msgstr "" -#: src/activity_handlers.cpp:1743 +#: src/activity_handlers.cpp:1745 #, c-format msgid "You learn a little about the spell: %s" msgstr "" -#: src/activity_handlers.cpp:1749 src/character_martial_arts.cpp:78 +#: src/activity_handlers.cpp:1751 src/character_martial_arts.cpp:78 #, c-format msgid "You learn %s." msgstr "" -#: src/activity_handlers.cpp:1780 +#: src/activity_handlers.cpp:1782 #, c-format msgid "You finish teaching %s." msgstr "" -#: src/activity_handlers.cpp:1782 +#: src/activity_handlers.cpp:1784 #, c-format msgid "%s finishes teaching %s." msgstr "" -#: src/activity_handlers.cpp:1822 +#: src/activity_handlers.cpp:1824 #, c-format msgid "You finish training %s to level %d." msgstr "" -#: src/activity_handlers.cpp:1827 src/activity_handlers.cpp:1837 +#: src/activity_handlers.cpp:1829 src/activity_handlers.cpp:1839 #, c-format msgid "You get some training in %s." msgstr "" -#: src/activity_handlers.cpp:1919 +#: src/activity_handlers.cpp:1921 msgid "You've charged the battery completely." msgstr "" -#: src/activity_handlers.cpp:1924 src/iuse.cpp:4573 +#: src/activity_handlers.cpp:1926 src/iuse.cpp:4574 msgid "You're too exhausted to keep cranking." msgstr "" -#: src/activity_handlers.cpp:1938 +#: src/activity_handlers.cpp:1940 msgid "You have trouble breathing, and stop." msgstr "" -#: src/activity_handlers.cpp:1956 +#: src/activity_handlers.cpp:1958 msgid "You're too tired to continue." msgstr "" -#: src/activity_handlers.cpp:2010 src/vehicle_move.cpp:499 +#: src/activity_handlers.cpp:2012 src/vehicle_move.cpp:499 #: src/vehicle_use.cpp:792 #, c-format msgid "The %s doesn't have an engine!" msgstr "" -#: src/activity_handlers.cpp:2015 +#: src/activity_handlers.cpp:2017 #, c-format msgid "The %s's engine starts up." msgid_plural "The %s's engines start up." @@ -444848,7 +445910,7 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/activity_handlers.cpp:2019 +#: src/activity_handlers.cpp:2021 #, c-format msgid "One of the %s's engines start up." msgid_plural "Some of the %s's engines start up." @@ -444859,12 +445921,12 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/activity_handlers.cpp:2023 +#: src/activity_handlers.cpp:2025 #, c-format msgid "The %s is ready for movement." msgstr "" -#: src/activity_handlers.cpp:2026 +#: src/activity_handlers.cpp:2028 #, c-format msgid "The %s's engine fails to start." msgid_plural "The %s's engines fail to start." @@ -444875,402 +445937,402 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/activity_handlers.cpp:2033 src/vehicle_use.cpp:1783 +#: src/activity_handlers.cpp:2035 src/vehicle_use.cpp:1783 #: src/vehicle_use.cpp:1813 msgid "You let go of the controls." msgstr "" -#: src/activity_handlers.cpp:2071 +#: src/activity_handlers.cpp:2073 msgid "Repeat once" msgstr "" -#: src/activity_handlers.cpp:2073 +#: src/activity_handlers.cpp:2075 msgid "Repeat until reinforced" msgstr "" -#: src/activity_handlers.cpp:2075 +#: src/activity_handlers.cpp:2077 msgid "Repeat until fully repaired, but don't reinforce" msgstr "" -#: src/activity_handlers.cpp:2077 +#: src/activity_handlers.cpp:2079 msgid "Repeat until success/failure/level up" msgstr "" -#: src/activity_handlers.cpp:2079 +#: src/activity_handlers.cpp:2081 msgid "Attempt to refit once" msgstr "" -#: src/activity_handlers.cpp:2081 +#: src/activity_handlers.cpp:2083 msgid "Repeat until refitted" msgstr "" -#: src/activity_handlers.cpp:2082 +#: src/activity_handlers.cpp:2084 msgid "Back to item selection" msgstr "" -#: src/activity_handlers.cpp:2202 +#: src/activity_handlers.cpp:2204 #, c-format msgid "Your %s ran out of charges." msgstr "" -#: src/activity_handlers.cpp:2267 src/iuse_actor.cpp:3099 +#: src/activity_handlers.cpp:2269 src/iuse_actor.cpp:3106 msgid "You won't learn anything more by doing that." msgstr "" -#: src/activity_handlers.cpp:2275 +#: src/activity_handlers.cpp:2277 #, c-format msgid "%s %s\n" msgstr "" -#: src/activity_handlers.cpp:2281 +#: src/activity_handlers.cpp:2283 msgid "bionic power" msgstr "" -#: src/activity_handlers.cpp:2309 src/activity_handlers.cpp:2313 +#: src/activity_handlers.cpp:2311 src/activity_handlers.cpp:2315 #, c-format msgid "%s (%d)" msgstr "" -#: src/activity_handlers.cpp:2318 +#: src/activity_handlers.cpp:2320 #, c-format msgid "Charges: %s/%s %s (%s per use)\n" msgstr "" -#: src/activity_handlers.cpp:2322 +#: src/activity_handlers.cpp:2324 #, c-format msgid "Materials available: %s\n" msgstr "" -#: src/activity_handlers.cpp:2323 +#: src/activity_handlers.cpp:2325 #, c-format msgid "Skill used: %s (%s)\n" msgstr "" -#: src/activity_handlers.cpp:2325 +#: src/activity_handlers.cpp:2327 #, c-format msgid "Success chance: %.1f%%\n" msgstr "" -#: src/activity_handlers.cpp:2327 +#: src/activity_handlers.cpp:2329 #, c-format msgid "Damage chance: %.1f%%" msgstr "" -#: src/activity_handlers.cpp:2349 +#: src/activity_handlers.cpp:2351 #, c-format msgid "Your %s is repaired as much as possible, considering the degradation." msgstr "" -#: src/activity_handlers.cpp:2350 +#: src/activity_handlers.cpp:2352 #, c-format msgid "Your %s is already fully repaired." msgstr "" -#: src/activity_handlers.cpp:2382 +#: src/activity_handlers.cpp:2384 msgid "You defrost the food, but don't heat it up, since you enjoy it cold." msgstr "" -#: src/activity_handlers.cpp:2385 +#: src/activity_handlers.cpp:2387 msgid "You defrost and heat up the food." msgstr "" -#: src/activity_handlers.cpp:2389 +#: src/activity_handlers.cpp:2391 msgid "You heat up the food." msgstr "" -#: src/activity_handlers.cpp:2423 +#: src/activity_handlers.cpp:2425 #, c-format msgid "You are currently unable to mend the %s." msgstr "" -#: src/activity_handlers.cpp:2517 +#: src/activity_handlers.cpp:2513 #, c-format msgid "You wonder if it's even possible to craft the %s…" msgstr "" -#: src/activity_handlers.cpp:2524 +#: src/activity_handlers.cpp:2520 #, c-format msgid "You don't know how to craft the %s!" msgstr "" -#: src/activity_handlers.cpp:2580 +#: src/activity_handlers.cpp:2576 msgid "You cannot reach that destination" msgstr "" -#: src/activity_handlers.cpp:2610 src/activity_handlers.cpp:2620 -#: src/game.cpp:1340 +#: src/activity_handlers.cpp:2606 src/activity_handlers.cpp:2616 +#: src/game.cpp:1341 #, c-format msgid "You caught a %s." msgstr "" -#: src/activity_handlers.cpp:2656 +#: src/activity_handlers.cpp:2652 msgid "You feel a tug on your line!" msgstr "" -#: src/activity_handlers.cpp:2668 +#: src/activity_handlers.cpp:2664 msgid "You finish fishing" msgstr "" -#: src/activity_handlers.cpp:2696 src/activity_handlers.cpp:2702 +#: src/activity_handlers.cpp:2692 src/activity_handlers.cpp:2698 msgid "You finish waiting." msgstr "" -#: src/activity_handlers.cpp:2753 +#: src/activity_handlers.cpp:2749 #, c-format msgid "%s finishes with you…" msgstr "" -#: src/activity_handlers.cpp:2782 +#: src/activity_handlers.cpp:2778 msgid "You are bored of waiting, so you stop." msgstr "" -#: src/activity_handlers.cpp:2784 +#: src/activity_handlers.cpp:2780 msgid "You finish waiting and feel refreshed." msgstr "" -#: src/activity_handlers.cpp:2791 +#: src/activity_handlers.cpp:2787 #, c-format msgid "%s finishes chatting with you." msgstr "" -#: src/activity_handlers.cpp:2838 +#: src/activity_handlers.cpp:2834 msgid "The Autodoc suffers a catastrophic failure." msgstr "" -#: src/activity_handlers.cpp:2841 +#: src/activity_handlers.cpp:2837 msgid "The Autodoc's failure damages you greatly." msgstr "" -#: src/activity_handlers.cpp:2842 +#: src/activity_handlers.cpp:2838 msgid "The Autodoc's failure damages greatly." msgstr "" -#: src/activity_handlers.cpp:2850 +#: src/activity_handlers.cpp:2846 #, c-format msgid "Your %s is ripped open." msgstr "" -#: src/activity_handlers.cpp:2851 +#: src/activity_handlers.cpp:2847 #, c-format msgid "'s %s is ripped open." msgstr "" -#: src/activity_handlers.cpp:2870 +#: src/activity_handlers.cpp:2866 #, c-format msgid "The Autodoc is meticulously cutting your %s open." msgstr "" -#: src/activity_handlers.cpp:2871 +#: src/activity_handlers.cpp:2867 #, c-format msgid "The Autodoc is meticulously cutting 's %s open." msgstr "" -#: src/activity_handlers.cpp:2878 +#: src/activity_handlers.cpp:2874 msgid "The Autodoc is meticulously cutting you open." msgstr "" -#: src/activity_handlers.cpp:2879 +#: src/activity_handlers.cpp:2875 msgid "The Autodoc is meticulously cutting open." msgstr "" -#: src/activity_handlers.cpp:2885 +#: src/activity_handlers.cpp:2881 msgid "The Autodoc attempts to carefully extract the bionic." msgstr "" -#: src/activity_handlers.cpp:2891 +#: src/activity_handlers.cpp:2887 #, c-format msgid "" "Tried to uninstall bionic with UID %s, but you don't have this bionic " "installed." msgstr "" -#: src/activity_handlers.cpp:2898 +#: src/activity_handlers.cpp:2894 msgid "The Autodoc attempts to carefully insert the bionic." msgstr "" -#: src/activity_handlers.cpp:2912 +#: src/activity_handlers.cpp:2908 #, c-format msgid "%s is no a valid bionic_id" msgstr "" -#: src/activity_handlers.cpp:2922 +#: src/activity_handlers.cpp:2918 #, c-format msgid "The Autodoc is stitching your %s back up." msgstr "" -#: src/activity_handlers.cpp:2923 +#: src/activity_handlers.cpp:2919 #, c-format msgid "The Autodoc is stitching 's %s back up." msgstr "" -#: src/activity_handlers.cpp:2930 +#: src/activity_handlers.cpp:2926 msgid "The Autodoc is stitching you back up." msgstr "" -#: src/activity_handlers.cpp:2931 +#: src/activity_handlers.cpp:2927 msgid "The Autodoc is stitching back up." msgstr "" -#: src/activity_handlers.cpp:2937 +#: src/activity_handlers.cpp:2933 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching your wounds." msgstr "" -#: src/activity_handlers.cpp:2938 +#: src/activity_handlers.cpp:2934 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching 's wounds." msgstr "" -#: src/activity_handlers.cpp:2962 +#: src/activity_handlers.cpp:2958 msgid "" "The Autodoc returns to its resting position after successfully performing " "the operation." msgstr "" -#: src/activity_handlers.cpp:2966 +#: src/activity_handlers.cpp:2962 msgid "a short upbeat jingle: \"Operation successful\"" msgstr "" -#: src/activity_handlers.cpp:2971 +#: src/activity_handlers.cpp:2967 msgid "" "The Autodoc jerks back to its resting position after failing the operation." msgstr "" -#: src/activity_handlers.cpp:2975 +#: src/activity_handlers.cpp:2971 msgid "a sad beeping noise: \"Operation failed\"" msgstr "" -#: src/activity_handlers.cpp:2982 +#: src/activity_handlers.cpp:2978 msgid "The operation is a success." msgstr "" -#: src/activity_handlers.cpp:2985 src/bionics.cpp:2039 +#: src/activity_handlers.cpp:2981 src/bionics.cpp:1854 msgid "The operation is a failure." msgstr "" -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid " plants some %s." msgstr "" -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid "You plant some %s." msgstr "" -#: src/activity_handlers.cpp:3037 +#: src/activity_handlers.cpp:3033 #, c-format msgid "%s did not find an unfinished construction at the activity spot." msgstr "" -#: src/activity_handlers.cpp:3045 +#: src/activity_handlers.cpp:3041 #, c-format msgid "%s can't work on this construction anymore." msgstr "" -#: src/activity_handlers.cpp:3148 +#: src/activity_handlers.cpp:3144 msgid "You feel much better." msgstr "" #. ~ Sound of a jackhammer at work! -#: src/activity_handlers.cpp:3179 +#: src/activity_handlers.cpp:3175 msgid "TATATATATATATAT!" msgstr "" -#: src/activity_handlers.cpp:3191 +#: src/activity_handlers.cpp:3187 msgid "You finish drilling." msgstr "" -#: src/activity_handlers.cpp:3192 +#: src/activity_handlers.cpp:3188 msgid " finishes drilling." msgstr "" -#: src/activity_handlers.cpp:3301 +#: src/activity_handlers.cpp:3297 #, c-format msgid "You have run out of %s." msgstr "" -#: src/activity_handlers.cpp:3316 +#: src/activity_handlers.cpp:3312 msgid "You fertilized every plot you could." msgstr "" -#: src/activity_handlers.cpp:3329 src/activity_handlers.cpp:3350 +#: src/activity_handlers.cpp:3325 src/activity_handlers.cpp:3346 msgid "Target lost. IFF override failed." msgstr "" -#: src/activity_handlers.cpp:3354 +#: src/activity_handlers.cpp:3350 #, c-format msgid "You unleash your override attack on the %s." msgstr "" -#: src/activity_handlers.cpp:3366 +#: src/activity_handlers.cpp:3362 #, c-format msgid "You successfully override the %s's IFF protocols!" msgstr "" -#: src/activity_handlers.cpp:3374 +#: src/activity_handlers.cpp:3370 #, c-format msgid "The %s short circuits as you attempt to reprogram it!" msgstr "" -#: src/activity_handlers.cpp:3383 +#: src/activity_handlers.cpp:3379 msgid "…and turns friendly!" msgstr "" -#: src/activity_handlers.cpp:3394 +#: src/activity_handlers.cpp:3390 msgid "…but the robot refuses to acknowledge you as an ally!" msgstr "" -#: src/activity_handlers.cpp:3417 +#: src/activity_handlers.cpp:3413 msgid "The ancient tree spirits answer your call." msgstr "" -#: src/activity_handlers.cpp:3419 +#: src/activity_handlers.cpp:3415 msgid "Your communion with the trees has begun." msgstr "" -#: src/activity_handlers.cpp:3463 +#: src/activity_handlers.cpp:3459 msgid "The trees have shown you what they will." msgstr "" -#: src/activity_handlers.cpp:3484 +#: src/activity_handlers.cpp:3480 msgid "" "Choose part\n" "to draw blood from." msgstr "" -#: src/activity_handlers.cpp:3517 +#: src/activity_handlers.cpp:3513 msgid "You lose your concentration!" msgstr "" -#: src/activity_handlers.cpp:3521 src/activity_handlers.cpp:3573 +#: src/activity_handlers.cpp:3517 src/activity_handlers.cpp:3569 #, c-format msgid "You gain %i experience. New total %i." msgstr "" -#: src/activity_handlers.cpp:3529 +#: src/activity_handlers.cpp:3525 msgid "cast a spell" msgstr "" -#: src/activity_handlers.cpp:3570 +#: src/activity_handlers.cpp:3566 msgid "" "Something about how this spell works just clicked! You gained a level!" msgstr "" -#: src/activity_handlers.cpp:3579 src/activity_handlers.cpp:3619 +#: src/activity_handlers.cpp:3575 src/activity_handlers.cpp:3615 #, c-format msgid "You gained a level in %s!" msgstr "" -#: src/activity_handlers.cpp:3630 +#: src/activity_handlers.cpp:3626 #, c-format msgid "You gained %i experience from your study session." msgstr "" -#: src/activity_handlers.cpp:3636 src/iuse_actor.cpp:1126 -#: src/iuse_actor.cpp:2279 +#: src/activity_handlers.cpp:3632 src/iuse_actor.cpp:1133 +#: src/iuse_actor.cpp:2286 msgid "It's too dark to read." msgstr "" @@ -445483,12 +446545,12 @@ msgstr "" msgid "Some items tumble to the %s." msgstr "" -#: src/activity_item_handling.cpp:472 src/iuse.cpp:9451 +#: src/activity_item_handling.cpp:472 src/iuse.cpp:9469 #, c-format msgid "You need %1$i charges of water or clean water to wash these items." msgstr "" -#: src/activity_item_handling.cpp:480 src/iuse.cpp:9457 +#: src/activity_item_handling.cpp:480 src/iuse.cpp:9475 #, c-format msgid "You need %1$i charges of cleansing agent to wash these items." msgstr "" @@ -445497,52 +446559,52 @@ msgstr "" msgid "You washed your items." msgstr "" -#: src/activity_item_handling.cpp:1935 +#: src/activity_item_handling.cpp:1933 #, c-format msgid "%1s failed to fetch tools." msgstr "" -#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3098 +#: src/activity_item_handling.cpp:1951 src/npcmove.cpp:3059 #, c-format msgid "%1$s picks up a %2$s." msgstr "" -#: src/activity_item_handling.cpp:1955 src/npcmove.cpp:3103 +#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3064 #, c-format msgid "%s picks up several items." msgstr "" -#: src/activity_item_handling.cpp:2013 src/iuse.cpp:4825 +#: src/activity_item_handling.cpp:2011 src/iuse.cpp:4826 msgid "You cut the log into planks." msgstr "" -#: src/activity_item_handling.cpp:2138 +#: src/activity_item_handling.cpp:2136 #, c-format msgid "%s can't reach the source tile. Try to sort out loot without a cart." msgstr "" -#: src/activity_item_handling.cpp:2684 +#: src/activity_item_handling.cpp:2682 msgid "It is too dark to do this activity." msgstr "" -#: src/activity_item_handling.cpp:2734 +#: src/activity_item_handling.cpp:2732 msgid "You don't have the skill for this task." msgstr "" -#: src/activity_item_handling.cpp:2736 +#: src/activity_item_handling.cpp:2734 msgid "There is something blocking the location for this task." msgstr "" -#: src/activity_item_handling.cpp:2753 +#: src/activity_item_handling.cpp:2751 #, c-format msgid "%s is trying to find necessary items to do the job" msgstr "" -#: src/activity_item_handling.cpp:2853 src/activity_item_handling.cpp:2854 +#: src/activity_item_handling.cpp:2851 src/activity_item_handling.cpp:2852 msgid "The required items are not available to complete this task." msgstr "" -#: src/activity_item_handling.cpp:3154 +#: src/activity_item_handling.cpp:3152 msgid "It is too dark to work here." msgstr "" @@ -445555,271 +446617,271 @@ msgstr "" msgid "THIS IS A BUG" msgstr "" -#: src/advanced_inv.cpp:121 +#: src/advanced_inv.cpp:122 msgid "IN" msgstr "" -#: src/advanced_inv.cpp:122 +#: src/advanced_inv.cpp:123 msgid "South West" msgstr "" -#: src/advanced_inv.cpp:123 src/weather.cpp:779 +#: src/advanced_inv.cpp:124 src/weather.cpp:779 msgid "South" msgstr "" -#: src/advanced_inv.cpp:124 +#: src/advanced_inv.cpp:125 msgid "South East" msgstr "" -#: src/advanced_inv.cpp:125 src/weather.cpp:783 +#: src/advanced_inv.cpp:126 src/weather.cpp:783 msgid "West" msgstr "" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "DN" msgstr "" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "Directly below you" msgstr "" -#: src/advanced_inv.cpp:127 src/weather.cpp:775 +#: src/advanced_inv.cpp:128 src/weather.cpp:775 msgid "East" msgstr "" -#: src/advanced_inv.cpp:128 +#: src/advanced_inv.cpp:129 msgid "North West" msgstr "" -#: src/advanced_inv.cpp:129 src/weather.cpp:771 +#: src/advanced_inv.cpp:130 src/weather.cpp:771 msgid "North" msgstr "" -#: src/advanced_inv.cpp:130 +#: src/advanced_inv.cpp:131 msgid "North East" msgstr "" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "GR" msgstr "" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "Grabbed Vehicle" msgstr "" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "AL" msgstr "" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "Surrounding area" msgstr "" -#: src/advanced_inv.cpp:133 +#: src/advanced_inv.cpp:134 msgid "CN" msgstr "" -#: src/advanced_inv.cpp:133 src/crafting_gui.cpp:654 +#: src/advanced_inv.cpp:134 src/crafting_gui.cpp:654 msgid "Container" msgstr "" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "WR" msgstr "" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "Worn Items" msgstr "" -#: src/advanced_inv.cpp:187 src/newcharacter.cpp:920 +#: src/advanced_inv.cpp:188 src/newcharacter.cpp:920 msgid "name" msgstr "" -#: src/advanced_inv.cpp:189 +#: src/advanced_inv.cpp:190 msgid "weight" msgstr "" -#: src/advanced_inv.cpp:191 +#: src/advanced_inv.cpp:192 msgid "volume" msgstr "" -#: src/advanced_inv.cpp:193 +#: src/advanced_inv.cpp:194 msgid "charges" msgstr "" -#: src/advanced_inv.cpp:195 +#: src/advanced_inv.cpp:196 msgid "category" msgstr "" -#: src/advanced_inv.cpp:197 src/bonuses.cpp:71 src/effect.cpp:705 +#: src/advanced_inv.cpp:198 src/bonuses.cpp:71 src/effect.cpp:705 #: src/effect.cpp:706 msgid "damage" msgstr "" -#: src/advanced_inv.cpp:199 +#: src/advanced_inv.cpp:200 msgid "ammo/charge type" msgstr "" -#: src/advanced_inv.cpp:201 +#: src/advanced_inv.cpp:202 msgid "spoilage" msgstr "" -#: src/advanced_inv.cpp:203 +#: src/advanced_inv.cpp:204 msgid "barter value" msgstr "" #. ~ Items list header (length type 1). Table fields length without spaces: #. amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:327 src/advanced_inv.cpp:338 +#: src/advanced_inv.cpp:328 src/advanced_inv.cpp:339 msgid "amt weight vol" msgstr "" #. ~ Items list header (length type 2). Table fields length without spaces: #. src - 2, amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:329 src/advanced_inv.cpp:334 +#: src/advanced_inv.cpp:330 src/advanced_inv.cpp:335 msgid "src amt weight vol" msgstr "" -#: src/advanced_inv.cpp:331 +#: src/advanced_inv.cpp:332 msgid "Name (charges)" msgstr "" -#: src/advanced_inv.cpp:748 +#: src/advanced_inv.cpp:751 #, c-format msgid "[<] page %1$d of %2$d [>]" msgstr "" -#: src/advanced_inv.cpp:757 +#: src/advanced_inv.cpp:760 #, c-format msgid "< [%s] Sort: %s >" msgstr "" -#: src/advanced_inv.cpp:767 src/inventory_ui.cpp:2364 -#: src/worldfactory.cpp:1299 +#: src/advanced_inv.cpp:770 src/inventory_ui.cpp:2364 +#: src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter" msgstr "" -#: src/advanced_inv.cpp:779 +#: src/advanced_inv.cpp:782 #, c-format msgid "[%s] Reset" msgstr "" -#: src/advanced_inv.cpp:837 src/advanced_inv.cpp:1003 +#: src/advanced_inv.cpp:840 src/advanced_inv.cpp:1006 msgid "You look at the items, then your clothes, and scratch your head…" msgstr "" -#: src/advanced_inv.cpp:842 +#: src/advanced_inv.cpp:845 msgid "There are no items to be moved!" msgstr "" -#: src/advanced_inv.cpp:851 src/advanced_inv.cpp:970 src/advanced_inv.cpp:1075 +#: src/advanced_inv.cpp:854 src/advanced_inv.cpp:973 src/advanced_inv.cpp:1078 msgid "There isn't enough room, do you really want to move all?" msgstr "" -#: src/advanced_inv.cpp:935 src/advanced_inv.cpp:1299 -#: src/advanced_inv.cpp:1812 +#: src/advanced_inv.cpp:938 src/advanced_inv.cpp:1302 +#: src/advanced_inv.cpp:1815 msgid "You can't put items there!" msgstr "" -#: src/advanced_inv.cpp:955 +#: src/advanced_inv.cpp:958 msgid "You try to put your bags into themselves, but physics won't let you." msgstr "" -#: src/advanced_inv.cpp:959 +#: src/advanced_inv.cpp:962 msgid "Putting on everything from your inventory would be tricky." msgstr "" -#: src/advanced_inv.cpp:963 +#: src/advanced_inv.cpp:966 msgid "Putting everything into the container would be tricky." msgstr "" -#: src/advanced_inv.cpp:981 +#: src/advanced_inv.cpp:984 msgid "Really drop all your favorite items?" msgstr "" -#: src/advanced_inv.cpp:1053 src/advanced_inv.cpp:1131 +#: src/advanced_inv.cpp:1056 src/advanced_inv.cpp:1134 msgid "Skipping filled buckets to avoid spilling their contents." msgstr "" -#: src/advanced_inv.cpp:1156 +#: src/advanced_inv.cpp:1159 msgid "Sort by…" msgstr "" -#: src/advanced_inv.cpp:1157 +#: src/advanced_inv.cpp:1160 msgid "Unsorted (recently added first)" msgstr "" -#: src/advanced_inv.cpp:1240 +#: src/advanced_inv.cpp:1243 #, c-format msgid "< [%s] keybindings >" msgstr "" -#: src/advanced_inv.cpp:1378 +#: src/advanced_inv.cpp:1381 #, c-format msgid "Source area is the same as destination (%s)." msgstr "" -#: src/advanced_inv.cpp:1455 +#: src/advanced_inv.cpp:1458 #, c-format msgid "You have no space for %s" msgstr "" -#: src/advanced_inv.cpp:1640 +#: src/advanced_inv.cpp:1643 msgid "Default layout was saved." msgstr "" -#: src/advanced_inv.cpp:1760 +#: src/advanced_inv.cpp:1763 msgid "No vehicle storage space there!" msgstr "" -#: src/advanced_inv.cpp:1817 +#: src/advanced_inv.cpp:1820 msgid "Select destination" msgstr "" -#: src/advanced_inv.cpp:1835 +#: src/advanced_inv.cpp:1838 msgid " (FULL)" msgstr "" -#: src/advanced_inv.cpp:1861 +#: src/advanced_inv.cpp:1864 msgid "Source must be container." msgstr "" -#: src/advanced_inv.cpp:1865 +#: src/advanced_inv.cpp:1868 msgid "Source container is empty." msgstr "" -#: src/advanced_inv.cpp:1872 +#: src/advanced_inv.cpp:1875 msgid "You can unload only liquids into target container." msgstr "" -#: src/advanced_inv.cpp:1916 src/pickup.cpp:347 +#: src/advanced_inv.cpp:1919 src/pickup.cpp:347 msgid "Spilt liquid cannot be picked back up. Try mopping it instead." msgstr "" -#: src/advanced_inv.cpp:1924 +#: src/advanced_inv.cpp:1927 msgid "Destination area is full. Remove some items first." msgstr "" -#: src/advanced_inv.cpp:1940 +#: src/advanced_inv.cpp:1943 msgid "Destination area has too many items. Remove some first." msgstr "" -#: src/advanced_inv.cpp:1958 +#: src/advanced_inv.cpp:1961 msgid "This is too heavy!" msgstr "" -#: src/advanced_inv.cpp:1978 +#: src/advanced_inv.cpp:1981 #, c-format msgid "How many do you want to move? [Have %d] (0 to cancel)" msgstr "" -#: src/advanced_inv.cpp:1981 +#: src/advanced_inv.cpp:1984 #, c-format msgid "Destination can only hold %d! Move how many? [Have %d] (0 to cancel)" msgstr "" -#: src/advanced_inv.cpp:1987 +#: src/advanced_inv.cpp:1990 msgid "The destination is already full!" msgstr "" @@ -445964,7 +447026,7 @@ msgstr "" msgid "Properties" msgstr "" -#: src/armor_layers.cpp:239 src/item_pocket.cpp:1145 +#: src/armor_layers.cpp:239 src/item_pocket.cpp:1161 msgid "Coverage:" msgstr "" @@ -446127,7 +447189,7 @@ msgstr "" msgid "Encumbrance and Warmth" msgstr "" -#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4651 +#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4658 msgid "Encumbrance" msgstr "" @@ -446271,174 +447333,174 @@ msgstr "" msgid "auto notes configuration" msgstr "" -#: src/auto_note.cpp:348 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 -#: src/color.cpp:797 src/construction.cpp:399 src/crafting_gui.cpp:489 -#: src/game.cpp:6370 src/game.cpp:7799 src/game.cpp:8248 -#: src/newcharacter.cpp:1400 src/newcharacter.cpp:1944 -#: src/newcharacter.cpp:2298 src/newcharacter.cpp:2623 -#: src/newcharacter.cpp:3037 src/options.cpp:2955 src/safemode_ui.cpp:104 -#: src/safemode_ui.cpp:580 src/ui.cpp:308 src/ui.cpp:353 -#: src/worldfactory.cpp:612 src/worldfactory.cpp:948 src/worldfactory.cpp:1044 +#: src/auto_note.cpp:341 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 +#: src/color.cpp:800 src/construction.cpp:399 src/crafting_gui.cpp:489 +#: src/game.cpp:6368 src/game.cpp:7797 src/game.cpp:8246 +#: src/newcharacter.cpp:1404 src/newcharacter.cpp:1964 +#: src/newcharacter.cpp:2326 src/newcharacter.cpp:2659 +#: src/newcharacter.cpp:3085 src/options.cpp:3032 src/safemode_ui.cpp:105 +#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:355 +#: src/worldfactory.cpp:618 src/worldfactory.cpp:953 src/worldfactory.cpp:1049 msgid "Fast scroll up" msgstr "" -#: src/auto_note.cpp:349 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 -#: src/color.cpp:798 src/construction.cpp:400 src/crafting_gui.cpp:490 -#: src/game.cpp:6371 src/game.cpp:7800 src/game.cpp:8249 -#: src/newcharacter.cpp:1401 src/newcharacter.cpp:1945 -#: src/newcharacter.cpp:2299 src/newcharacter.cpp:2624 -#: src/newcharacter.cpp:3038 src/options.cpp:2956 src/safemode_ui.cpp:105 -#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:354 -#: src/worldfactory.cpp:613 src/worldfactory.cpp:949 src/worldfactory.cpp:1045 +#: src/auto_note.cpp:342 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 +#: src/color.cpp:801 src/construction.cpp:400 src/crafting_gui.cpp:490 +#: src/game.cpp:6369 src/game.cpp:7798 src/game.cpp:8247 +#: src/newcharacter.cpp:1405 src/newcharacter.cpp:1965 +#: src/newcharacter.cpp:2327 src/newcharacter.cpp:2660 +#: src/newcharacter.cpp:3086 src/options.cpp:3033 src/safemode_ui.cpp:106 +#: src/safemode_ui.cpp:582 src/ui.cpp:310 src/ui.cpp:356 +#: src/worldfactory.cpp:619 src/worldfactory.cpp:954 src/worldfactory.cpp:1050 msgid "Fast scroll down" msgstr "" -#: src/auto_note.cpp:368 src/auto_pickup.cpp:338 src/game.cpp:6251 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:361 src/auto_pickup.cpp:338 src/game.cpp:6249 +#: src/safemode_ui.cpp:144 msgid "nable" msgstr "" -#: src/auto_note.cpp:369 src/auto_pickup.cpp:339 src/game.cpp:6252 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:362 src/auto_pickup.cpp:339 src/game.cpp:6250 +#: src/safemode_ui.cpp:144 msgid "isable" msgstr "" -#: src/auto_note.cpp:370 +#: src/auto_note.cpp:363 msgid " - Toggle" msgstr "" -#: src/auto_note.cpp:383 +#: src/auto_note.cpp:376 msgid "Character" msgstr "" -#: src/auto_note.cpp:385 +#: src/auto_note.cpp:378 msgid "Global" msgstr "" -#: src/auto_note.cpp:387 +#: src/auto_note.cpp:380 msgid "Map Extra" msgstr "" -#: src/auto_note.cpp:388 src/options.cpp:1609 src/options.cpp:1667 +#: src/auto_note.cpp:381 src/options.cpp:1686 src/options.cpp:1744 msgid "Symbol" msgstr "" -#: src/auto_note.cpp:389 src/distraction_manager.cpp:130 src/options.cpp:1855 +#: src/auto_note.cpp:382 src/distraction_manager.cpp:130 src/options.cpp:1932 #: src/smart_controller_ui.cpp:66 msgid "Enabled" msgstr "" -#: src/auto_note.cpp:394 +#: src/auto_note.cpp:387 #, c-format msgid "%1$s %2$s" msgstr "" -#: src/auto_note.cpp:400 +#: src/auto_note.cpp:393 msgid "Auto notes enabled:" msgstr "" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/options.cpp:1847 src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/options.cpp:1924 src/safemode_ui.cpp:189 msgid "False" msgstr "معطل" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/safemode_ui.cpp:189 msgid "True" msgstr "مفعل" -#: src/auto_note.cpp:412 +#: src/auto_note.cpp:405 msgid "witch " msgstr "" -#: src/auto_note.cpp:417 +#: src/auto_note.cpp:410 msgid " to change pages." msgstr "" -#: src/auto_note.cpp:436 +#: src/auto_note.cpp:429 msgid "Discover more special encounters to populate this list" msgstr "" -#: src/auto_note.cpp:450 src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/editmap.cpp:751 msgid "no" msgstr "" -#: src/auto_note.cpp:450 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 -#: src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 +#: src/editmap.cpp:751 msgid "yes" msgstr "" -#: src/auto_note.cpp:551 +#: src/auto_note.cpp:544 msgid "Enter a map extra custom symbol (empty to unset):" msgstr "" -#: src/auto_note.cpp:562 +#: src/auto_note.cpp:555 msgid "Pick a color:" msgstr "" #. ~ %1$s: note color abbreviation, %2$s: note color name -#: src/auto_note.cpp:566 src/help.cpp:136 src/overmap_ui.cpp:1245 +#: src/auto_note.cpp:559 src/help.cpp:133 src/overmap_ui.cpp:1246 #, c-format msgctxt "note color" msgid "%1$s:%2$s, " msgstr "" -#: src/auto_note.cpp:577 +#: src/auto_note.cpp:570 msgctxt "color" msgid "yellow" msgstr "" -#: src/auto_note.cpp:578 src/options.cpp:806 src/options.cpp:820 +#: src/auto_note.cpp:571 src/options.cpp:806 src/options.cpp:820 #, c-format msgid "Default: %s" msgstr "" -#: src/auto_note.cpp:606 +#: src/auto_note.cpp:599 msgid "" "Auto notes are disabled globally.\n" "Do you want to enable?" msgstr "" -#: src/auto_note.cpp:615 src/auto_pickup.cpp:639 src/color.cpp:1062 -#: src/game.cpp:6916 src/input.cpp:1667 src/options.cpp:3426 -#: src/safemode_ui.cpp:506 +#: src/auto_note.cpp:608 src/auto_pickup.cpp:639 src/color.cpp:1065 +#: src/game.cpp:6914 src/input.cpp:1666 src/options.cpp:3503 +#: src/safemode_ui.cpp:507 msgid "Save changes?" msgstr "" -#: src/auto_pickup.cpp:334 src/game.cpp:6248 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:334 src/game.cpp:6246 src/safemode_ui.cpp:142 msgid "dd" msgstr "" -#: src/auto_pickup.cpp:335 src/game.cpp:6250 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:335 src/game.cpp:6248 src/safemode_ui.cpp:142 msgid "emove" msgstr "" -#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:143 msgid "opy" msgstr "" -#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:143 msgid "ove" msgstr "" -#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:144 +#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:145 msgid "est" msgstr "" -#: src/auto_pickup.cpp:345 src/game.cpp:6262 src/safemode_ui.cpp:155 +#: src/auto_pickup.cpp:345 src/game.cpp:6260 src/safemode_ui.cpp:156 msgid "<+-> Move up/down" msgstr "" -#: src/auto_pickup.cpp:347 src/color.cpp:731 src/game.cpp:6263 -#: src/safemode_ui.cpp:157 +#: src/auto_pickup.cpp:347 src/color.cpp:734 src/game.cpp:6261 +#: src/safemode_ui.cpp:158 msgid "-Edit" msgstr "" -#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:158 +#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:159 msgid "-Switch Page" msgstr "" -#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:170 +#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:171 msgid "Rules" msgstr "" @@ -446450,11 +447512,11 @@ msgstr "" msgid "Auto pickup enabled:" msgstr "" -#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:190 +#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:191 msgid "witch" msgstr "" -#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:241 +#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:242 msgid "" msgstr "" @@ -446486,11 +447548,11 @@ msgstr "" msgid "Pickup Rule:" msgstr "" -#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:180 +#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:181 msgid "[]" msgstr "" -#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:182 +#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:183 msgid "[]" msgstr "" @@ -446517,7 +447579,7 @@ msgstr "" msgid "auto pickup configuration" msgstr "" -#: src/auto_pickup.cpp:1082 +#: src/auto_pickup.cpp:1081 #, c-format msgid "Pickup rules for %s" msgstr "" @@ -446798,22 +447860,22 @@ msgstr "" msgid "Needs %d more experience to gain next level." msgstr "" -#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3098 +#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3099 #: src/item.cpp:2175 msgid "strength" msgstr "" -#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3099 +#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3100 #: src/item.cpp:2178 msgid "dexterity" msgstr "" -#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3100 +#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3101 #: src/item.cpp:2181 msgid "intelligence" msgstr "" -#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3101 +#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3102 #: src/item.cpp:2184 msgid "perception" msgstr "" @@ -446827,7 +447889,7 @@ msgstr "" msgid "Are you sure you want to raise %s? %d points available." msgstr "" -#: src/avatar.cpp:1374 src/game.cpp:9332 +#: src/avatar.cpp:1374 src/game.cpp:9330 msgid "You need to put the bag away before trying to wield something from it." msgstr "" @@ -447130,7 +448192,7 @@ msgstr "" msgid "You can't climb here - there's a ceiling above." msgstr "" -#: src/avatar_action.cpp:595 src/game.cpp:10094 +#: src/avatar_action.cpp:595 src/game.cpp:10092 msgid "The water puts out the flames!" msgstr "" @@ -447233,19 +448295,19 @@ msgstr "" msgid "You can't effectively throw while you're in your shell." msgstr "" -#: src/avatar_action.cpp:966 src/handle_action.cpp:2050 -#: src/handle_action.cpp:2060 src/handle_action.cpp:2079 -#: src/handle_action.cpp:2103 src/handle_action.cpp:2116 -#: src/handle_action.cpp:2134 src/handle_action.cpp:2146 -#: src/handle_action.cpp:2158 src/handle_action.cpp:2346 -#: src/handle_action.cpp:2358 src/handle_action.cpp:2372 -#: src/handle_action.cpp:2386 src/handle_action.cpp:2400 -#: src/handle_action.cpp:2424 src/iexamine.cpp:6562 src/iexamine.cpp:6572 +#: src/avatar_action.cpp:966 src/handle_action.cpp:2046 +#: src/handle_action.cpp:2056 src/handle_action.cpp:2075 +#: src/handle_action.cpp:2099 src/handle_action.cpp:2112 +#: src/handle_action.cpp:2130 src/handle_action.cpp:2142 +#: src/handle_action.cpp:2154 src/handle_action.cpp:2342 +#: src/handle_action.cpp:2354 src/handle_action.cpp:2368 +#: src/handle_action.cpp:2382 src/handle_action.cpp:2396 +#: src/handle_action.cpp:2420 src/iexamine.cpp:6562 src/iexamine.cpp:6572 #: src/iexamine.cpp:6582 src/melee.cpp:544 msgid "You lack the substance to affect anything." msgstr "" -#: src/avatar_action.cpp:973 src/game.cpp:9753 src/game.cpp:11089 +#: src/avatar_action.cpp:973 src/game.cpp:9751 src/game.cpp:11087 #: src/handle_action.cpp:705 #, c-format msgid "Your %s refuses to move as its batteries have been drained." @@ -447255,7 +448317,7 @@ msgstr "" msgid "You don't have any items to throw." msgstr "" -#: src/avatar_action.cpp:1003 src/character_attire.cpp:223 +#: src/avatar_action.cpp:1003 src/character_attire.cpp:219 msgid "You don't have that item." msgstr "" @@ -447425,564 +448487,485 @@ msgid "" "Time: %s\n" msgstr "" -#: src/basecamp.cpp:603 +#: src/basecamp.cpp:605 msgid "Name this camp" msgstr "" -#: src/basecamp.cpp:742 src/faction_camp.cpp:736 +#: src/basecamp.cpp:611 +msgid "You need to input the base camp name." +msgstr "" + +#: src/basecamp.cpp:753 src/faction_camp.cpp:736 msgid "Base Missions" msgstr "" -#: src/basecamp.cpp:751 +#: src/basecamp.cpp:762 msgid "Expansion" msgstr "" -#: src/basecamp.cpp:754 +#: src/basecamp.cpp:765 msgid "Empty Expansion" msgstr "" -#: src/bionics.cpp:677 +#: src/bionics.cpp:667 #, c-format msgid "%s activates their %s." msgstr "" -#: src/bionics.cpp:696 +#: src/bionics.cpp:686 #, c-format msgid "Your %s is shorting out and can't be activated." msgstr "" -#: src/bionics.cpp:708 +#: src/bionics.cpp:698 #, c-format msgid "You don't have the power to activate your %s." msgstr "" -#: src/bionics.cpp:803 +#: src/bionics.cpp:793 #, c-format msgid "Deactivate your %s first!" msgstr "" -#: src/bionics.cpp:810 src/character.cpp:7218 +#: src/bionics.cpp:800 src/character.cpp:7219 #, c-format msgid "Stop wielding %s?" msgstr "" -#: src/bionics.cpp:832 src/bionics.cpp:1907 +#: src/bionics.cpp:822 src/bionics.cpp:1722 #, c-format msgid "There is not enough humidity in the air for your %s to function." msgstr "" -#: src/bionics.cpp:837 +#: src/bionics.cpp:827 #, c-format msgid "Your %s issues a low humidity warning. Efficiency will be reduced." msgstr "" -#: src/bionics.cpp:845 +#: src/bionics.cpp:835 msgid "You change your mind and turn it off." msgstr "" #. ~Sound of a bionic sonic-resonator shaking the area -#: src/bionics.cpp:851 +#: src/bionics.cpp:841 msgid "VRRRRMP!" msgstr "" -#: src/bionics.cpp:864 src/bionics.cpp:886 +#: src/bionics.cpp:854 src/bionics.cpp:876 #, c-format msgid "You cannot activate %s while mounted." msgstr "" -#: src/bionics.cpp:871 +#: src/bionics.cpp:861 msgid "Your speed suddenly increases!" msgstr "" -#: src/bionics.cpp:873 +#: src/bionics.cpp:863 msgid "Your muscles tear with the strain." msgstr "" -#: src/bionics.cpp:921 +#: src/bionics.cpp:911 msgid "Your torsion ratchet locks onto your joints." msgstr "" -#: src/bionics.cpp:924 +#: src/bionics.cpp:914 msgid "You can now run faster, assisted by joint servomotors." msgstr "" -#: src/bionics.cpp:926 +#: src/bionics.cpp:916 msgid "Start a fire where?" msgstr "" -#: src/bionics.cpp:933 src/iuse_actor.cpp:285 src/iuse_actor.cpp:1215 +#: src/bionics.cpp:923 src/iuse_actor.cpp:292 src/iuse_actor.cpp:1222 msgid "You happily light a fire." msgstr "" -#: src/bionics.cpp:943 +#: src/bionics.cpp:933 #, c-format msgid "Your radiation level: %d" msgstr "" -#: src/bionics.cpp:954 +#: src/bionics.cpp:944 msgid "Safeguards kick in, and the bionic refuses to activate!" msgstr "" -#: src/bionics.cpp:962 +#: src/bionics.cpp:952 msgid "Create an EMP where?" msgstr "" -#: src/bionics.cpp:972 +#: src/bionics.cpp:962 msgid "Your muscles hiss as hydraulic strength fills them!" msgstr "" #. ~ Sound of hissing hydraulic muscle! (not quite as loud as a car horn) -#: src/bionics.cpp:974 src/bionics.cpp:1833 +#: src/bionics.cpp:964 src/bionics.cpp:1648 msgid "HISISSS!" msgstr "" -#: src/bionics.cpp:985 +#: src/bionics.cpp:975 #, c-format msgid "Extract water from the %s" msgstr "" -#: src/bionics.cpp:1000 +#: src/bionics.cpp:990 msgid "There is no suitable corpse on this tile." msgstr "" -#: src/bionics.cpp:1067 +#: src/bionics.cpp:1057 msgid "You unleash a powerful shockwave!" msgstr "" -#: src/bionics.cpp:1083 +#: src/bionics.cpp:1073 #, c-format msgid "Temperature: %s." msgstr "" -#: src/bionics.cpp:1085 src/iuse.cpp:9005 +#: src/bionics.cpp:1075 src/iuse.cpp:9023 #, c-format msgid "Relative Humidity: %s." msgstr "" -#: src/bionics.cpp:1089 src/iuse.cpp:9016 +#: src/bionics.cpp:1079 src/iuse.cpp:9034 #, c-format msgid "Pressure: %s." msgstr "" -#: src/bionics.cpp:1091 src/iuse.cpp:9030 +#: src/bionics.cpp:1081 src/iuse.cpp:9048 #, c-format msgid "Wind Speed: %.1f %s." msgstr "" -#: src/bionics.cpp:1094 src/iuse.cpp:9034 +#: src/bionics.cpp:1084 src/iuse.cpp:9052 #, c-format msgid "Feels Like: %s." msgstr "" -#: src/bionics.cpp:1098 src/iuse.cpp:9038 +#: src/bionics.cpp:1088 src/iuse.cpp:9056 #, c-format msgid "Wind Direction: From the %s." msgstr "" -#: src/bionics.cpp:1101 +#: src/bionics.cpp:1091 msgid "Perform which function:" msgstr "" -#: src/bionics.cpp:1102 +#: src/bionics.cpp:1092 msgid "RC radio" msgstr "" -#: src/bionics.cpp:1127 +#: src/bionics.cpp:1117 msgid "" "You need a jumper cable connected to a power source to drain power from it." msgstr "" -#: src/bionics.cpp:1133 +#: src/bionics.cpp:1123 msgid "" "Cable is plugged-in to the CBM but it has to be also connected to the power " "source." msgstr "" -#: src/bionics.cpp:1139 +#: src/bionics.cpp:1129 msgid "" "You are plugged to the vehicle. It will charge you if it has some juice in " "it." msgstr "" -#: src/bionics.cpp:1145 +#: src/bionics.cpp:1135 msgid "" "You are plugged to a solar pack. It will charge you if it's unfolded and in" " sunlight." msgstr "" -#: src/bionics.cpp:1151 +#: src/bionics.cpp:1141 msgid "" "You are plugged to a UPS. It will charge you if it has some juice in it." msgstr "" -#: src/bionics.cpp:1155 +#: src/bionics.cpp:1145 msgid "" "You have a cable plugged to a portable power source, but you need to plug it" " in to the CBM." msgstr "" -#: src/bionics.cpp:1159 +#: src/bionics.cpp:1149 msgid "" "You have a cable plugged to a vehicle, but you need to plug it in to the " "CBM." msgstr "" -#: src/bionics.cpp:1168 +#: src/bionics.cpp:1158 msgid "" "You have at least one free cable in your inventory that you could use to " "plug yourself in." msgstr "" -#: src/bionics.cpp:1186 +#: src/bionics.cpp:1176 #, c-format msgid "Your %s automatically turn off." msgstr "" -#: src/bionics.cpp:1212 +#: src/bionics.cpp:1202 #, c-format msgid "Your %s is shorting out and can't be deactivated." msgstr "" -#: src/bionics.cpp:1224 +#: src/bionics.cpp:1214 #, c-format msgid "You can't deactivate your %s manually!" msgstr "" -#: src/bionics.cpp:1228 +#: src/bionics.cpp:1218 #, c-format msgid "You don't have the power to deactivate your %s." msgstr "" -#: src/bionics.cpp:1273 +#: src/bionics.cpp:1259 #, c-format msgid "You withdraw your %s." msgstr "" -#: src/bionics.cpp:1276 +#: src/bionics.cpp:1262 #, c-format msgid " withdraws his %s." msgstr "" -#: src/bionics.cpp:1278 +#: src/bionics.cpp:1264 #, c-format msgid " withdraws her %s." msgstr "" -#: src/bionics.cpp:1336 -#, c-format -msgid "Your %s does not have enough fuel to start." -msgstr "" - -#: src/bionics.cpp:1337 -#, c-format -msgid "'s %s does not have enough fuel to start." -msgstr "" - -#: src/bionics.cpp:1344 src/bionics.cpp:1429 -#, c-format -msgid "Your %s runs out of fuel and turns off." -msgstr "" - -#: src/bionics.cpp:1345 src/bionics.cpp:1430 -#, c-format -msgid "'s %s runs out of fuel and turns off." -msgstr "" - -#: src/bionics.cpp:1401 -#, c-format -msgid "Your %s turns off to not waste calories." -msgstr "" - -#: src/bionics.cpp:1402 -#, c-format -msgid "'s %s turns off to not waste calories." -msgstr "" - -#: src/bionics.cpp:1404 -#, c-format -msgid "Your %s turns off after filling your power banks." -msgstr "" - -#: src/bionics.cpp:1405 -#, c-format -msgid "'s %s turns off after filling their power banks." -msgstr "" - -#: src/bionics.cpp:1407 -#, c-format -msgid "Your %s turns off to not waste fuel." -msgstr "" - -#: src/bionics.cpp:1408 -#, c-format -msgid "'s %s turns off to not waste fuel." -msgstr "" - -#: src/bionics.cpp:1411 +#: src/bionics.cpp:1334 #, c-format -msgid "" -"Your %s cannot be started because you don't have any bionic power storage." +msgid "Your %s cannot be started because your calories are below safe levels." msgstr "" -#: src/bionics.cpp:1412 +#: src/bionics.cpp:1335 #, c-format msgid "" -"'s %s cannot be started because they don't have any bionic power " -"storage." -msgstr "" - -#: src/bionics.cpp:1414 -#, c-format -msgid "Your %s cannot be started due to fuel saving." -msgstr "" - -#: src/bionics.cpp:1415 -#, c-format -msgid "'s %s cannot be started due to fuel saving." -msgstr "" - -#: src/bionics.cpp:1417 -#, c-format -msgid "Your %s cannot be started because your power banks are full." -msgstr "" - -#: src/bionics.cpp:1418 -#, c-format -msgid "'s %s cannot be started because their power banks are full." +"'s %s cannot be started because their calories are below safe " +"levels." msgstr "" -#: src/bionics.cpp:1426 +#: src/bionics.cpp:1340 #, c-format msgid "" "Stored calories are below the safe threshold, your %s shuts down to preserve" " your health." msgstr "" -#: src/bionics.cpp:1427 +#: src/bionics.cpp:1341 #, c-format msgid "" "Stored calories are below the safe threshold, 's %s shuts down to " "preserve their health." msgstr "" -#: src/bionics.cpp:1434 -#, c-format -msgid "Your %s cannot be started because your calories are below safe levels." -msgstr "" - -#: src/bionics.cpp:1435 -#, c-format -msgid "" -"'s %s cannot be started because their calories are below safe " -"levels." -msgstr "" - -#: src/bionics.cpp:1437 +#: src/bionics.cpp:1348 #, c-format -msgid "Your %s doesn't have enough fuel to start." +msgid "Your %s does not have enough fuel to start." msgstr "" -#: src/bionics.cpp:1438 +#: src/bionics.cpp:1349 #, c-format -msgid "'s %s doesn't have enough fuel to start." +msgid "'s %s does not have enough fuel to start." msgstr "" -#: src/bionics.cpp:1479 +#: src/bionics.cpp:1353 #, c-format -msgid "Your %s does not have enough fuel to use Auto Start." +msgid "Your %s runs out of fuel and turns off." msgstr "" -#: src/bionics.cpp:1480 +#: src/bionics.cpp:1354 #, c-format -msgid "'s %s does not have enough fuel to use Auto Start." +msgid "'s %s runs out of fuel and turns off." msgstr "" -#: src/bionics.cpp:1803 +#: src/bionics.cpp:1618 #, c-format msgid "Your %s powers down." msgstr "" -#: src/bionics.cpp:1828 +#: src/bionics.cpp:1643 #, c-format msgid "Your %s has lost connection and is turning off." msgstr "" -#: src/bionics.cpp:1891 +#: src/bionics.cpp:1706 msgid "You feel your throat open up and air filling your lungs!" msgstr "" -#: src/bionics.cpp:1912 +#: src/bionics.cpp:1727 #, c-format msgid "Your %s issues a low humidity warning. Efficiency is reduced." msgstr "" -#: src/bionics.cpp:1921 +#: src/bionics.cpp:1736 #, c-format msgid "You are properly hydrated. Your %s chirps happily." msgstr "" -#: src/bionics.cpp:1954 src/bionics.cpp:2025 +#: src/bionics.cpp:1769 src/bionics.cpp:1840 msgid "The removal fails without incident." msgstr "" -#: src/bionics.cpp:1958 +#: src/bionics.cpp:1773 msgid "The removal is a failure." msgstr "" -#: src/bionics.cpp:1963 src/bionics.cpp:2050 src/bionics.cpp:2729 +#: src/bionics.cpp:1778 src/bionics.cpp:1865 src/bionics.cpp:2544 msgid "It really hurts!" msgstr "" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "'s %s is damaged." msgstr "" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "Your %s is damaged." msgstr "" -#: src/bionics.cpp:1995 src/bionics.cpp:2085 +#: src/bionics.cpp:1810 src/bionics.cpp:1900 #, c-format msgid "Your %s is severely damaged." msgstr "" -#: src/bionics.cpp:1996 src/bionics.cpp:2086 +#: src/bionics.cpp:1811 src/bionics.cpp:1901 #, c-format msgid "'s %s is severely damaged." msgstr "" -#: src/bionics.cpp:2030 +#: src/bionics.cpp:1845 #, c-format msgid "The %s flub the operation." msgstr "" -#: src/bionics.cpp:2033 +#: src/bionics.cpp:1848 #, c-format msgid "The %s messes up the operation." msgstr "" -#: src/bionics.cpp:2036 +#: src/bionics.cpp:1851 msgid "The operation fails." msgstr "" -#: src/bionics.cpp:2042 +#: src/bionics.cpp:1857 #, c-format msgid "The %s screws up the operation." msgstr "" -#: src/bionics.cpp:2125 +#: src/bionics.cpp:1940 msgid "You don't have enough anesthetic to perform the installation." msgstr "" -#: src/bionics.cpp:2156 +#: src/bionics.cpp:1971 msgid "You don't have the required components to perform the installation." msgstr "" -#: src/bionics.cpp:2272 +#: src/bionics.cpp:2087 #, c-format msgid "%s must remove the parent bionic to remove the %s." msgstr "" -#: src/bionics.cpp:2288 +#: src/bionics.cpp:2103 msgid "Are you sure you wish to uninstall the selected bionic?" msgstr "" -#: src/bionics.cpp:2294 src/game.cpp:4999 +#: src/bionics.cpp:2109 src/game.cpp:4997 #, c-format msgid "" "WARNING: %i percent chance of SEVERE damage to all body parts! Continue " "anyway?" msgstr "" -#: src/bionics.cpp:2366 src/bionics.cpp:2440 +#: src/bionics.cpp:2181 src/bionics.cpp:2255 msgid "Your parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2367 +#: src/bionics.cpp:2182 msgid "'s parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2368 src/bionics.cpp:2441 src/bionics.cpp:2445 +#: src/bionics.cpp:2183 src/bionics.cpp:2256 src/bionics.cpp:2260 #, c-format msgid "Successfully removed %s." msgstr "" -#: src/bionics.cpp:2400 +#: src/bionics.cpp:2215 #, c-format msgid "The %s's anesthesia kit looks empty." msgstr "" -#: src/bionics.cpp:2418 src/bionics.cpp:3420 +#: src/bionics.cpp:2233 src/bionics.cpp:3181 msgid "" "You feel a tiny pricking sensation in your right arm, and lose all sensation" " before abruptly blacking out." msgstr "" -#: src/bionics.cpp:2421 +#: src/bionics.cpp:2236 #, c-format msgid "" "The %1$s gently inserts a syringe into %2$s's arm and starts injecting " "something while holding them down." msgstr "" -#: src/bionics.cpp:2431 +#: src/bionics.cpp:2246 #, c-format msgid "You fall asleep and %1$s starts operating." msgstr "" -#: src/bionics.cpp:2433 +#: src/bionics.cpp:2248 #, c-format msgid "%1$s falls asleep and %2$s starts operating." msgstr "" -#: src/bionics.cpp:2443 +#: src/bionics.cpp:2258 #, c-format msgid "%s's parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2477 +#: src/bionics.cpp:2292 msgid "/!\\ CBM is highly contaminated. /!\\" msgstr "" -#: src/bionics.cpp:2478 +#: src/bionics.cpp:2293 msgid "CBM is filthy." msgstr "" -#: src/bionics.cpp:2483 +#: src/bionics.cpp:2298 msgid "/!\\ CBM is not sterile. /!\\ Please use autoclave to sterilize." msgstr "" -#: src/bionics.cpp:2484 +#: src/bionics.cpp:2299 msgid "CBM is not sterile." msgstr "" -#: src/bionics.cpp:2487 +#: src/bionics.cpp:2302 msgid "CBM already deployed. Please reset to factory state." msgstr "" -#: src/bionics.cpp:2489 +#: src/bionics.cpp:2304 msgid "CBM is already installed." msgstr "" -#: src/bionics.cpp:2491 src/bionics.cpp:2494 +#: src/bionics.cpp:2306 src/bionics.cpp:2309 msgid "CBM not compatible with patient's body." msgstr "" -#: src/bionics.cpp:2498 +#: src/bionics.cpp:2313 msgid "No base version installed." msgstr "" -#: src/bionics.cpp:2504 +#: src/bionics.cpp:2319 msgid "Superior version installed." msgstr "" -#: src/bionics.cpp:2506 +#: src/bionics.cpp:2321 msgid "CBM not compatible with patient." msgstr "" -#: src/bionics.cpp:2546 +#: src/bionics.cpp:2361 #, c-format msgid "" "Installing this bionic will remove the conflicting traits: %s. Continue " @@ -447990,23 +448973,23 @@ msgid "" msgstr "" #. ~ : more slot(s) needed. -#: src/bionics.cpp:2557 +#: src/bionics.cpp:2372 #, c-format msgid "" "\n" "%s: %i more slot(s) needed." msgstr "" -#: src/bionics.cpp:2561 +#: src/bionics.cpp:2376 #, c-format msgid "Not enough space for bionic installation!%s" msgstr "" -#: src/bionics.cpp:2568 +#: src/bionics.cpp:2383 msgid "Are you sure you wish to install the selected bionic?" msgstr "" -#: src/bionics.cpp:2574 +#: src/bionics.cpp:2389 #, c-format msgid "" "WARNING: %i percent chance of failure that may result in damage, pain, or a " @@ -448015,327 +448998,312 @@ msgstr "" #. ~ %1$s - name of the bionic to be upgraded (inferior), %2$s - name of the #. upgraded bionic (superior). -#: src/bionics.cpp:2664 +#: src/bionics.cpp:2479 #, c-format msgid "Successfully upgraded %1$s to %2$s." msgstr "" #. ~ %s - name of the bionic. -#: src/bionics.cpp:2670 +#: src/bionics.cpp:2485 #, c-format msgid "Successfully installed %s." msgstr "" -#: src/bionics.cpp:2708 +#: src/bionics.cpp:2523 msgid "The installation is a failure." msgstr "" #. ~"Complications" is USian medical-speak for "unintended damage from a #. medical procedure". -#: src/bionics.cpp:2712 +#: src/bionics.cpp:2527 #, c-format msgid "%s training helps to minimize the complications." msgstr "" -#: src/bionics.cpp:2721 +#: src/bionics.cpp:2536 msgid "The installation fails without incident." msgstr "" -#: src/bionics.cpp:2737 +#: src/bionics.cpp:2552 msgid "The installation is faulty!" msgstr "" #. ~ ( slots); -#: src/bionics.cpp:2803 +#: src/bionics.cpp:2618 #, c-format msgid "%s (%i slots);" msgstr "" -#: src/bionics.cpp:2896 +#: src/bionics.cpp:2716 #, c-format msgid "Increased storage capacity by %i." msgstr "" -#: src/bionics.cpp:3193 -msgid "Chose Safe Fuel Level Threshold" -msgstr "" - -#: src/bionics.cpp:3194 -msgid "Full Power" +#: src/bionics.cpp:3013 +msgid "Stop power generation at" msgstr "" -#: src/bionics.cpp:3196 +#: src/bionics.cpp:3014 #, c-format -msgid "Above 80 %%" +msgid "100 %%" msgstr "" -#: src/bionics.cpp:3199 +#: src/bionics.cpp:3015 #, c-format -msgid "Above 55 %%" +msgid "90 %%" msgstr "" -#: src/bionics.cpp:3202 +#: src/bionics.cpp:3016 #, c-format -msgid "Above 30 %%" -msgstr "" - -#: src/bionics.cpp:3204 src/distraction_manager.cpp:130 src/options.cpp:1495 -#: src/options.cpp:1669 -msgid "Disabled" -msgstr "" - -#: src/bionics.cpp:3235 -msgid "Chose Start Power Level Threshold" +msgid "70 %%" msgstr "" -#: src/bionics.cpp:3236 -msgid "No Power Left" +#: src/bionics.cpp:3017 +#, c-format +msgid "50 %%" msgstr "" -#: src/bionics.cpp:3238 +#: src/bionics.cpp:3018 #, c-format -msgid "Below 25 %%" +msgid "30 %%" msgstr "" -#: src/bionics.cpp:3241 +#: src/bionics.cpp:3019 #, c-format -msgid "Below 50 %%" +msgid "10 %%" msgstr "" -#: src/bionics.cpp:3244 -#, c-format -msgid "Below 75 %%" +#: src/bionics.cpp:3020 src/distraction_manager.cpp:130 src/options.cpp:1572 +#: src/options.cpp:1746 +msgid "Disabled" msgstr "" -#: src/bionics.cpp:3402 +#: src/bionics.cpp:3163 msgid "You tell the pain to bug off and proceed with the operation." msgstr "" -#: src/bionics.cpp:3406 +#: src/bionics.cpp:3167 msgid "" "You set up the operation step-by-step, configuring the Autodoc to manipulate" " a CBM." msgstr "" -#: src/bionics.cpp:3407 +#: src/bionics.cpp:3168 msgid "" " sets up the operation, configuring the Autodoc to manipulate a " "CBM." msgstr "" -#: src/bionics.cpp:3410 +#: src/bionics.cpp:3171 msgid "" "You settle into position, sliding your right wrist into the couch's strap." msgstr "" -#: src/bionics.cpp:3411 +#: src/bionics.cpp:3172 msgid "" " settles into position, sliding their wrist into the couch's strap." msgstr "" -#: src/bionics.cpp:3416 +#: src/bionics.cpp:3177 msgid "You feel excited as the operation starts." msgstr "" -#: src/bionics.cpp:3427 +#: src/bionics.cpp:3188 msgid "" "You feel excited as the Autodoc slices painlessly into you. You enjoy the " "sight of scalpels slicing you apart." msgstr "" -#: src/bionics.cpp:3430 +#: src/bionics.cpp:3191 msgid "" "You stay very, very still, focusing intently on an interesting stain on the " "ceiling, as the Autodoc slices painlessly into you." msgstr "" -#: src/bionics.cpp:3438 +#: src/bionics.cpp:3199 msgid "" "As your consciousness slips away, you feel regret that you won't be able to " "enjoy the operation." msgstr "" -#: src/bionics_ui.cpp:58 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 -#: src/options.cpp:1598 src/options.cpp:1728 +#: src/bionics_ui.cpp:59 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 +#: src/options.cpp:1675 src/options.cpp:1805 msgid "None" msgstr "" -#: src/bionics_ui.cpp:60 +#: src/bionics_ui.cpp:61 msgid "Power usage" msgstr "" -#: src/bionics_ui.cpp:62 +#: src/bionics_ui.cpp:63 msgid "Name" msgstr "" -#: src/bionics_ui.cpp:64 +#: src/bionics_ui.cpp:65 msgid "Manual (shortcut)" msgstr "" -#: src/bionics_ui.cpp:124 +#: src/bionics_ui.cpp:125 msgid "Sort bionics by:" msgstr "" -#: src/bionics_ui.cpp:205 +#: src/bionics_ui.cpp:206 msgid "Available Fuel: " msgstr "" -#: src/bionics_ui.cpp:243 src/bionics_ui.cpp:249 +#: src/bionics_ui.cpp:244 src/bionics_ui.cpp:250 msgctxt "decimal separator" msgid "." msgstr "" -#: src/bionics_ui.cpp:245 src/display.cpp:556 src/display.cpp:599 +#: src/bionics_ui.cpp:246 src/display.cpp:556 src/display.cpp:599 #: src/player_display.cpp:684 src/units.cpp:105 msgctxt "energy unit: kilojoule" msgid "kJ" msgstr "" -#: src/bionics_ui.cpp:251 src/display.cpp:553 src/display.cpp:596 +#: src/bionics_ui.cpp:252 src/display.cpp:553 src/display.cpp:596 #: src/player_display.cpp:681 src/units.cpp:110 msgctxt "energy unit: joule" msgid "J" msgstr "" -#: src/bionics_ui.cpp:253 src/display.cpp:550 src/display.cpp:593 +#: src/bionics_ui.cpp:254 src/display.cpp:550 src/display.cpp:593 #: src/player_display.cpp:678 src/units.cpp:112 msgctxt "energy unit: millijoule" msgid "mJ" msgstr "" -#: src/bionics_ui.cpp:257 +#: src/bionics_ui.cpp:258 #, c-format msgid "" "Bionic Power: %s/%ikJ" msgstr "" -#: src/bionics_ui.cpp:269 src/diary.cpp:197 src/init.cpp:824 +#: src/bionics_ui.cpp:270 src/diary.cpp:197 src/init.cpp:809 msgid "Bionics" msgstr "" -#: src/bionics_ui.cpp:272 +#: src/bionics_ui.cpp:273 #, c-format msgid "" "[%s] Reassign, [%s] Switch tabs," " [%s] Toggle fuel saving mode, " -"[%s] Toggle auto start mode, " -"[%s] Open refueling menu." msgstr "" -#: src/bionics_ui.cpp:278 +#: src/bionics_ui.cpp:276 #, c-format msgid " [%s] Sort: %s" msgstr "" -#: src/bionics_ui.cpp:282 +#: src/bionics_ui.cpp:280 msgid "" "Reassigning. Select a bionic to reassign or press " "[SPACE] to cancel." msgstr "" -#: src/bionics_ui.cpp:285 +#: src/bionics_ui.cpp:283 #, c-format msgid "" "Activating [%s] Examine, %s" msgstr "" -#: src/bionics_ui.cpp:289 +#: src/bionics_ui.cpp:287 #, c-format msgid "" "Examining [%s] Activate, %s" msgstr "" -#: src/bionics_ui.cpp:307 +#: src/bionics_ui.cpp:305 #, c-format msgid "%s act" msgstr "" -#: src/bionics_ui.cpp:311 +#: src/bionics_ui.cpp:309 #, c-format msgid "%s deact" msgstr "" -#: src/bionics_ui.cpp:315 +#: src/bionics_ui.cpp:313 #, c-format msgid "%s trigger" msgstr "" -#: src/bionics_ui.cpp:320 +#: src/bionics_ui.cpp:318 #, c-format msgid "%s/turn" msgstr "" -#: src/bionics_ui.cpp:321 +#: src/bionics_ui.cpp:319 #, c-format msgid "%s/%d turns" msgstr "" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "OFF" msgstr "" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "ON" msgstr "" -#: src/bionics_ui.cpp:328 +#: src/bionics_ui.cpp:326 msgid "(incapacitated)" msgstr "" -#: src/bionics_ui.cpp:333 +#: src/bionics_ui.cpp:330 #, c-format msgid "(fuel saving ON > %d %%)" msgstr "" -#: src/bionics_ui.cpp:338 -#, c-format -msgid "(auto start < %d %%)" +#: src/bionics_ui.cpp:336 +msgid "(inactive)" msgstr "" -#: src/bionics_ui.cpp:364 +#: src/bionics_ui.cpp:361 #, c-format msgid "ACTIVE (%i)" msgstr "" -#: src/bionics_ui.cpp:365 +#: src/bionics_ui.cpp:362 #, c-format msgid "PASSIVE (%i)" msgstr "" -#: src/bionics_ui.cpp:395 +#: src/bionics_ui.cpp:392 #, c-format msgid "Power usage: %s" msgstr "" -#: src/bionics_ui.cpp:403 +#: src/bionics_ui.cpp:400 msgid "This bionic occupies the following body parts:" msgstr "" -#: src/bionics_ui.cpp:408 +#: src/bionics_ui.cpp:405 #, c-format msgid "Installed weapon: %s" msgstr "" -#: src/bionics_ui.cpp:660 +#: src/bionics_ui.cpp:655 msgid " BIONICS " msgstr "" -#: src/bionics_ui.cpp:686 +#: src/bionics_ui.cpp:681 msgid "No activatable bionics installed." msgstr "" -#: src/bionics_ui.cpp:689 +#: src/bionics_ui.cpp:684 msgid "No passive bionics installed." msgstr "" -#: src/bionics_ui.cpp:795 +#: src/bionics_ui.cpp:791 #, c-format msgid "%s; enter new letter. Space to clear. Esc to cancel." msgstr "" -#: src/bionics_ui.cpp:805 +#: src/bionics_ui.cpp:801 #, c-format msgid "" "Invalid bionic letter. Only those characters are valid:\n" @@ -448343,40 +449311,36 @@ msgid "" "%s" msgstr "" -#: src/bionics_ui.cpp:845 +#: src/bionics_ui.cpp:841 msgid "You can't toggle fuel saving mode on a non-fueled CBM." msgstr "" -#: src/bionics_ui.cpp:859 -msgid "You can't toggle auto start mode on a non-fueled CBM." -msgstr "" - -#: src/bionics_ui.cpp:921 +#: src/bionics_ui.cpp:903 msgid "Select action" msgstr "" -#: src/bionics_ui.cpp:923 +#: src/bionics_ui.cpp:905 msgid "Uninstall weapon" msgstr "" -#: src/bionics_ui.cpp:924 +#: src/bionics_ui.cpp:906 msgid "Install weapon" msgstr "" -#: src/bionics_ui.cpp:941 +#: src/bionics_ui.cpp:923 msgid "Select weapon to install" msgstr "" -#: src/bionics_ui.cpp:950 +#: src/bionics_ui.cpp:932 msgid "You don't have any items you can install in this bionic" msgstr "" -#: src/bionics_ui.cpp:960 +#: src/bionics_ui.cpp:942 #, c-format msgid "Unable to install %s" msgstr "" -#: src/bionics_ui.cpp:994 +#: src/bionics_ui.cpp:976 #, c-format msgid "" "You can not activate %s!\n" @@ -448403,7 +449367,7 @@ msgstr "" msgid "Effects" msgstr "" -#: src/bodygraph.cpp:506 src/options.cpp:1597 +#: src/bodygraph.cpp:506 src/options.cpp:1674 msgid "Worn" msgstr "" @@ -448431,11 +449395,11 @@ msgstr "" msgid "median" msgstr "" -#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4638 +#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4645 msgid "Bash" msgstr "" -#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4640 +#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4647 msgid "Cut" msgstr "" @@ -448443,15 +449407,15 @@ msgstr "" msgid "Pierce" msgstr "" -#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4642 +#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4649 msgid "Ballistic" msgstr "" -#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4645 +#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4652 msgid "Acid" msgstr "" -#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4647 +#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4654 msgid "Fire" msgstr "" @@ -448961,566 +449925,566 @@ msgstr "" msgid "Year %1$d, %2$s" msgstr "" -#: src/cata_tiles.cpp:4761 +#: src/cata_tiles.cpp:4763 msgid "direct3d" msgstr "" -#: src/cata_tiles.cpp:4764 +#: src/cata_tiles.cpp:4766 msgid "opengl" msgstr "" -#: src/cata_tiles.cpp:4765 +#: src/cata_tiles.cpp:4767 msgid "opengles2" msgstr "" -#: src/cata_tiles.cpp:4790 +#: src/cata_tiles.cpp:4792 msgid "Display 0" msgstr "" -#: src/cata_utility.cpp:188 src/options.cpp:1553 +#: src/cata_utility.cpp:190 src/options.cpp:1630 msgid "mph" msgstr "" #. ~ vehicle speed tiles per turn -#: src/cata_utility.cpp:191 +#: src/cata_utility.cpp:193 msgid "t/t" msgstr "" -#: src/cata_utility.cpp:195 src/options.cpp:1553 +#: src/cata_utility.cpp:197 src/options.cpp:1630 msgid "km/h" msgstr "" -#: src/cata_utility.cpp:197 +#: src/cata_utility.cpp:199 msgid "m/s" msgstr "" -#: src/cata_utility.cpp:280 +#: src/cata_utility.cpp:282 src/cata_utility.cpp:305 #, c-format msgid "Failed to write %1$s to \"%2$s\": %3$s" msgstr "" -#: src/cata_utility.cpp:401 +#: src/cata_utility.cpp:433 src/cata_utility.cpp:511 src/cata_utility.cpp:524 #, c-format msgid "Failed to read from \"%1$s\": %2$s" msgstr "" #. ~ translators: place some random 1-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:453 +#: src/cata_utility.cpp:563 msgid "abcdefghijklmnopqrstuvwxyz" msgstr "" #. ~ translators: place some random 2-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:456 +#: src/cata_utility.cpp:566 msgid "に坂索トし荷測のンおク妙免イロコヤ梅棋厚れ表幌" msgstr "" -#: src/character.cpp:781 src/debug_menu.cpp:1610 src/game.cpp:11911 -#: src/iuse.cpp:7201 src/npctalk.cpp:1898 src/trade_ui.cpp:296 +#: src/character.cpp:782 src/debug_menu.cpp:1612 src/game.cpp:11909 +#: src/iuse.cpp:7205 src/npctalk.cpp:1898 src/trade_ui.cpp:296 msgid "You" msgstr "" -#: src/character.cpp:781 +#: src/character.cpp:782 msgid "you" msgstr "" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "Your" msgstr "" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "your" msgstr "" -#: src/character.cpp:788 +#: src/character.cpp:789 #, c-format msgid "%s's" msgstr "" -#: src/character.cpp:800 src/monster.cpp:607 +#: src/character.cpp:801 src/monster.cpp:607 msgid "armor" msgstr "" -#: src/character.cpp:1229 +#: src/character.cpp:1230 msgid "Ouch, something hurts!" msgstr "" -#: src/character.cpp:1434 +#: src/character.cpp:1435 #, c-format msgid "You remove the %s's harness." msgstr "" -#: src/character.cpp:1453 +#: src/character.cpp:1454 #, c-format msgid "You climb on the %s." msgstr "" -#: src/character.cpp:1459 +#: src/character.cpp:1460 #, c-format msgid "You hear your %s whir to life." msgstr "" -#: src/character.cpp:1480 src/monexamine.cpp:130 +#: src/character.cpp:1481 src/monexamine.cpp:130 #, c-format msgid "You fail to budge your %s!" msgstr "" -#: src/character.cpp:1560 +#: src/character.cpp:1561 msgid "You are ejected from your mech!" msgstr "" -#: src/character.cpp:1561 +#: src/character.cpp:1562 msgid " is ejected from their mech!" msgstr "" -#: src/character.cpp:1563 +#: src/character.cpp:1564 msgid "You fall off your mount!" msgstr "" -#: src/character.cpp:1564 +#: src/character.cpp:1565 msgid " falls off their mount!" msgstr "" -#: src/character.cpp:1604 src/trapfunc.cpp:832 +#: src/character.cpp:1605 src/trapfunc.cpp:832 msgid "You hurt yourself!" msgstr "" -#: src/character.cpp:1608 +#: src/character.cpp:1609 msgctxt "memorial_male" msgid "Fell off a mount." msgstr "" -#: src/character.cpp:1609 +#: src/character.cpp:1610 msgctxt "memorial_female" msgid "Fell off a mount." msgstr "" -#: src/character.cpp:1643 +#: src/character.cpp:1644 msgid "Dismount where?" msgstr "" -#: src/character.cpp:1645 +#: src/character.cpp:1646 msgid "You cannot dismount there!" msgstr "" -#: src/character.cpp:1695 +#: src/character.cpp:1696 msgid "WARNING! Player has no vital part and is invincible." msgstr "" -#: src/character.cpp:1724 +#: src/character.cpp:1725 msgid "You try to counterattack, but you are too exhausted!" msgstr "" -#: src/character.cpp:1784 +#: src/character.cpp:1785 msgid "Time seems to slow down, and you instinctively dodge!" msgstr "" -#: src/character.cpp:1786 +#: src/character.cpp:1787 #, c-format msgid "%s dodges… so fast!" msgstr "" -#: src/character.cpp:1792 +#: src/character.cpp:1793 msgid "You try to dodge, but there's no room!" msgstr "" -#: src/character.cpp:1794 +#: src/character.cpp:1795 #, c-format msgid "%s tries to dodge, but there's no room!" msgstr "" -#: src/character.cpp:1809 +#: src/character.cpp:1810 #, c-format msgid "This task is too simple to train your %s beyond %d." msgstr "" -#: src/character.cpp:1977 +#: src/character.cpp:1978 msgid "footsteps" msgstr "" -#: src/character.cpp:1990 +#: src/character.cpp:1991 msgid "clattering equipment" msgstr "" -#: src/character.cpp:2046 +#: src/character.cpp:2047 #, c-format msgid "Your %s bionic comes back online." msgstr "" -#: src/character.cpp:2145 +#: src/character.cpp:2146 #, c-format msgid "You have learned a new style: %s!" msgstr "" -#: src/character.cpp:2471 src/suffer.cpp:637 +#: src/character.cpp:2472 src/suffer.cpp:637 #, c-format msgid "Your practical skill in %s has increased to %d!" msgstr "" -#: src/character.cpp:2476 src/suffer.cpp:640 +#: src/character.cpp:2477 src/suffer.cpp:640 #, c-format msgid "Your theoretical understanding of %s has increased to %d!" msgstr "" -#: src/character.cpp:2481 +#: src/character.cpp:2482 #, c-format msgid "You feel that %s tasks of this level are becoming trivial." msgstr "" -#: src/character.cpp:2622 +#: src/character.cpp:2623 msgid "Blood Test Results" msgstr "" -#: src/character.cpp:2624 +#: src/character.cpp:2625 msgid "No effects." msgstr "" -#: src/character.cpp:2929 +#: src/character.cpp:2930 msgid "You can't use anything while incorporeal." msgstr "" -#: src/character.cpp:2930 +#: src/character.cpp:2931 msgid " can't use anything while incorporeal." msgstr "" #. ~ %1$s - list of unmet requirements, %2$s - item name. -#: src/character.cpp:2940 +#: src/character.cpp:2941 #, c-format msgid "You need at least %1$s to use this %2$s." msgstr "" -#: src/character.cpp:2941 +#: src/character.cpp:2942 #, c-format msgid " needs at least %1$s to use this %2$s." msgstr "" #. ~ %1$s - list of unmet requirements, %2$s - item name, %3$s - indirect item #. name. -#: src/character.cpp:2945 +#: src/character.cpp:2946 #, c-format msgid "You need at least %1$s to use this %2$s with your %3$s." msgstr "" -#: src/character.cpp:2946 +#: src/character.cpp:2947 #, c-format msgid " needs at least %1$s to use this %2$s with their %3$s." msgstr "" -#: src/character.cpp:2964 +#: src/character.cpp:2965 #, c-format msgid "You cannot unwield your %s." msgstr "" -#: src/character.cpp:3258 +#: src/character.cpp:3259 msgid "Your heart races as you recall your most recent hunt." msgstr "" -#: src/character.cpp:3268 +#: src/character.cpp:3269 #, c-format msgid "Your knowledge of %s begins to fade, but your memory banks retain it!" msgstr "" -#: src/character.cpp:3274 +#: src/character.cpp:3275 #, c-format msgid "" "Your practical skill in %s may need some refreshing. It has dropped to %d." msgstr "" -#: src/character.cpp:4251 +#: src/character.cpp:4252 #, c-format msgid "Your %s bionic shorts out!" msgstr "" -#: src/character.cpp:4308 src/character.cpp:4324 +#: src/character.cpp:4309 src/character.cpp:4325 #, c-format msgid "Bandaged wounds on your %s healed." msgstr "" -#: src/character.cpp:4316 src/character.cpp:4329 +#: src/character.cpp:4317 src/character.cpp:4330 #, c-format msgid "Disinfected wounds on your %s healed." msgstr "" -#: src/character.cpp:4611 +#: src/character.cpp:4612 #, c-format msgid "You're feeling tired. %s to lie down for sleep." msgstr "" -#: src/character.cpp:4614 +#: src/character.cpp:4615 msgid "You're feeling tired." msgstr "" -#: src/character.cpp:4635 +#: src/character.cpp:4636 msgid "You're cramping up from stuffing yourself in this vehicle." msgstr "" -#: src/character.cpp:4753 +#: src/character.cpp:4754 msgid "You have a sudden heart attack!" msgstr "" -#: src/character.cpp:4754 src/player_hardcoded_effects.cpp:757 +#: src/character.cpp:4755 src/player_hardcoded_effects.cpp:757 msgid " has a sudden heart attack!" msgstr "" -#: src/character.cpp:4759 +#: src/character.cpp:4760 msgid "Your breathing stops completely." msgstr "" -#: src/character.cpp:4760 +#: src/character.cpp:4761 msgid "'s breathing stops completely." msgstr "" -#: src/character.cpp:4766 +#: src/character.cpp:4767 msgid "Your heart spasms painfully and stops." msgstr "" -#: src/character.cpp:4767 +#: src/character.cpp:4768 msgid "'s heart spasms painfully and stops." msgstr "" -#: src/character.cpp:4769 src/character.cpp:4776 +#: src/character.cpp:4770 src/character.cpp:4777 msgid "Your heart spasms and stops." msgstr "" -#: src/character.cpp:4770 src/character.cpp:4777 +#: src/character.cpp:4771 src/character.cpp:4778 msgid "'s heart spasms and stops." msgstr "" -#: src/character.cpp:4782 +#: src/character.cpp:4783 msgid "Your breathing slows down to a stop." msgstr "" -#: src/character.cpp:4783 +#: src/character.cpp:4784 msgid "'s breathing slows down to a stop." msgstr "" -#: src/character.cpp:4791 +#: src/character.cpp:4792 msgid "You have starved to death." msgstr "" -#: src/character.cpp:4831 +#: src/character.cpp:4832 msgid "You have died of dehydration." msgstr "" -#: src/character.cpp:4835 +#: src/character.cpp:4836 msgid "Even your eyes feel dry…" msgstr "" -#: src/character.cpp:4837 +#: src/character.cpp:4838 msgid "You are THIRSTY!" msgstr "" -#: src/character.cpp:4839 +#: src/character.cpp:4840 msgid "Your mouth feels so dry…" msgstr "" -#: src/character.cpp:4846 +#: src/character.cpp:4847 msgid "Survivor sleep now." msgstr "" -#: src/character.cpp:4851 +#: src/character.cpp:4852 msgid "Anywhere would be a good place to sleep…" msgstr "" -#: src/character.cpp:4853 +#: src/character.cpp:4854 msgid "You feel like you haven't slept in days." msgstr "" -#: src/character.cpp:4862 +#: src/character.cpp:4863 msgid "You're too physically tired to stop yawning." msgstr "" -#: src/character.cpp:4872 +#: src/character.cpp:4873 msgid "How much longer until bedtime?" msgstr "" -#: src/character.cpp:4880 +#: src/character.cpp:4881 msgid "*yawn* You should really get some sleep." msgstr "" -#: src/character.cpp:4893 +#: src/character.cpp:4894 msgid "Your mind feels tired. It's been a while since you've slept well." msgstr "" -#: src/character.cpp:4897 +#: src/character.cpp:4898 msgid "" "Your mind feels foggy from a lack of good sleep, and your eyes keep trying " "to close against your will." msgstr "" -#: src/character.cpp:4905 +#: src/character.cpp:4906 msgid "" "Your mind feels weary, and you dread every wakeful minute that passes. You " "crave sleep, and feel like you're about to collapse." msgstr "" -#: src/character.cpp:4913 +#: src/character.cpp:4914 msgid "" "You haven't slept decently for so long that your whole body is screaming for" " mercy. It's a miracle that you're still awake, but it feels more like a " "curse now." msgstr "" -#: src/character.cpp:4936 +#: src/character.cpp:4937 msgid "" "Your body collapses due to sleep deprivation, your neglected fatigue rushing" " back all at once, and you pass out on the spot." msgstr "" -#: src/character.cpp:4937 +#: src/character.cpp:4938 msgid " collapses to the ground from exhaustion." msgstr "" -#: src/character.cpp:5020 src/character_guns.cpp:186 +#: src/character.cpp:5021 src/character_guns.cpp:186 #, c-format msgid "Permanently install your %1$s in your %2$s?" msgstr "" #. ~ you filled to the brim with -#: src/character.cpp:5571 +#: src/character.cpp:5572 #, c-format msgid "You filled %1$s to the brim with %2$s." msgstr "" -#: src/character.cpp:5582 src/iexamine.cpp:3791 +#: src/character.cpp:5583 src/iexamine.cpp:3791 #, c-format msgid "You pour %1$s into the %2$s." msgstr "" -#: src/character.cpp:5588 src/character.cpp:5605 src/veh_interact.cpp:3387 +#: src/character.cpp:5589 src/character.cpp:5606 src/veh_interact.cpp:3381 msgid "There's some left over!" msgstr "" #. ~ $1 - vehicle name, $2 - part name, $3 - liquid type -#: src/character.cpp:5601 +#: src/character.cpp:5602 #, c-format msgid "You refill the %1$s's %2$s with %3$s." msgstr "" -#: src/character.cpp:5622 +#: src/character.cpp:5623 #, c-format msgid "This is you - %s." msgstr "" -#: src/character.cpp:5624 +#: src/character.cpp:5625 #, c-format msgid "This is %s." msgstr "" -#: src/character.cpp:5656 +#: src/character.cpp:5657 msgid "Wielding:" msgstr "" -#: src/character.cpp:5664 +#: src/character.cpp:5665 msgid "Wearing:" msgstr "" #. ~ how old the character is in years. try to limit number of characters to #. fit on the screen -#: src/character.cpp:5919 +#: src/character.cpp:5920 #, c-format msgid "%d years" msgstr "" -#: src/character.cpp:5974 +#: src/character.cpp:5975 #, c-format msgid "%d cm" msgstr "" -#: src/character.cpp:6036 +#: src/character.cpp:6037 msgid "Toggle which fault?" msgstr "" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Mend: %s" msgstr "" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Set: %s" msgstr "" -#: src/character.cpp:6045 +#: src/character.cpp:6046 #, c-format msgid "The %s doesn't have any faults to toggle." msgstr "" -#: src/character.cpp:6085 +#: src/character.cpp:6086 #, c-format msgid "The %s doesn't have any faults to mend." msgstr "" -#: src/character.cpp:6089 +#: src/character.cpp:6090 msgid "It is damaged, but cannot be repaired." msgstr "" -#: src/character.cpp:6096 +#: src/character.cpp:6097 #, c-format msgid "" "It is damaged, and could be repaired with %s. %s to use one of those items." msgstr "" -#: src/character.cpp:6108 +#: src/character.cpp:6109 msgid "Mend which fault?" msgstr "" -#: src/character.cpp:6124 +#: src/character.cpp:6125 #, c-format msgid "Turns into: %s\n" msgstr "" -#: src/character.cpp:6128 +#: src/character.cpp:6129 #, c-format msgid "Also mends: %s\n" msgstr "" -#: src/character.cpp:6131 +#: src/character.cpp:6132 #, c-format msgid "Time required: %s\n" msgstr "" -#: src/character.cpp:6134 +#: src/character.cpp:6135 msgid "Skills: none\n" msgstr "" -#: src/character.cpp:6136 +#: src/character.cpp:6137 #, c-format msgid "Skills: %s\n" msgstr "" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6143 +#: src/character.cpp:6144 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6149 +#: src/character.cpp:6150 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "" -#: src/character.cpp:6177 +#: src/character.cpp:6178 #, c-format msgid "You are currently unable to mend the %s this way." msgstr "" -#: src/character.cpp:6341 +#: src/character.cpp:6342 msgid "Your body strains under the weight!" msgstr "" -#: src/character.cpp:6483 src/game_inventory.cpp:1271 +#: src/character.cpp:6484 src/game_inventory.cpp:1077 #, c-format msgid "Your %s was broken and won't turn on." msgstr "" -#: src/character.cpp:6491 +#: src/character.cpp:6492 #, c-format msgid "Your %s needs %d charge from some UPS." msgid_plural "Your %s needs %d charges from some UPS." @@ -449531,7 +450495,7 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/character.cpp:6497 +#: src/character.cpp:6498 #, c-format msgid "Your %s needs %d bionic power." msgid_plural "Your %s needs %d bionic power." @@ -449542,7 +450506,7 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/character.cpp:6504 +#: src/character.cpp:6505 #, c-format msgid "Your %s has %d charge, but needs %d." msgid_plural "Your %s has %d charges, but needs %d." @@ -449553,342 +450517,342 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/character.cpp:6676 +#: src/character.cpp:6677 msgid "You cough heavily." msgstr "" -#: src/character.cpp:6678 +#: src/character.cpp:6679 msgid "a hacking cough." msgstr "" -#: src/character.cpp:6775 +#: src/character.cpp:6776 msgid "You try to shout, but you have no face!" msgstr "" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "a piercing howl!" msgstr "" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "yourself let out a piercing howl!" msgstr "" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "a loud scream!" msgstr "" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "yourself scream loudly!" msgstr "" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "a loud shout!" msgstr "" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "yourself shout loudly!" msgstr "" -#: src/character.cpp:6820 +#: src/character.cpp:6821 msgid "The sound of your voice is almost completely muffled!" msgstr "" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "an indistinct voice" msgstr "" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "your muffled shout" msgstr "" -#: src/character.cpp:6824 +#: src/character.cpp:6825 msgid "The sound of your voice is significantly muffled!" msgstr "" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid " throws up heavily!" msgstr "" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid "You throw up heavily!" msgstr "" -#: src/character.cpp:6926 +#: src/character.cpp:6927 msgctxt "strength stat" msgid "STR" msgstr "" -#: src/character.cpp:6927 +#: src/character.cpp:6928 msgctxt "dexterity stat" msgid "DEX" msgstr "" -#: src/character.cpp:6928 +#: src/character.cpp:6929 msgctxt "intelligence stat" msgid "INT" msgstr "" -#: src/character.cpp:6929 +#: src/character.cpp:6930 msgctxt "perception stat" msgid "PER" msgstr "" -#: src/character.cpp:6934 +#: src/character.cpp:6935 msgctxt "fake stat there's an error" msgid "ERR" msgstr "" -#: src/character.cpp:7145 +#: src/character.cpp:7146 msgid "You can't wield anything while incorporeal." msgstr "" -#: src/character.cpp:7149 +#: src/character.cpp:7150 msgid "" "You need at least one arm available to even consider wielding something." msgstr "" -#: src/character.cpp:7152 +#: src/character.cpp:7153 msgid "Can't wield spilt liquids." msgstr "" -#: src/character.cpp:7155 +#: src/character.cpp:7156 msgid "Can't wield unbroken frozen liquids." msgstr "" -#: src/character.cpp:7159 +#: src/character.cpp:7160 msgid "You can't unwield this." msgstr "" -#: src/character.cpp:7162 +#: src/character.cpp:7163 msgid "" "You can't wield this. Wielding it would make it impossible to unwield it." msgstr "" -#: src/character.cpp:7166 +#: src/character.cpp:7167 msgid "" "You can't wield this. It looks like it has to be attached to a bionic." msgstr "" -#: src/character.cpp:7170 +#: src/character.cpp:7171 #, c-format msgid "The %s is preventing you from wielding the %s." msgstr "" -#: src/character.cpp:7180 +#: src/character.cpp:7181 msgid "Something you are wearing hinders the use of both hands." msgstr "" -#: src/character.cpp:7182 +#: src/character.cpp:7183 #, c-format msgid "The %s can't be wielded with only one arm." msgstr "" -#: src/character.cpp:7185 +#: src/character.cpp:7186 #, c-format msgid "You are too weak to wield %s with only one arm." msgstr "" -#: src/character.cpp:7191 +#: src/character.cpp:7192 msgid "You cannot wield anything while piloting a mech." msgstr "" -#: src/character.cpp:7254 src/npctalk.cpp:1561 +#: src/character.cpp:7255 src/npctalk.cpp:1561 msgid "fists" msgstr "" -#: src/character.cpp:7285 src/item_pocket.cpp:2341 src/item_pocket.cpp:2346 -#: src/item_pocket.cpp:2351 src/item_pocket.cpp:2353 +#: src/character.cpp:7286 src/item_pocket.cpp:2359 src/item_pocket.cpp:2364 +#: src/item_pocket.cpp:2369 src/item_pocket.cpp:2371 msgid "(empty)" msgstr "" -#: src/character.cpp:7336 +#: src/character.cpp:7337 #, c-format msgid "Your offensive defense system shocks %s in mid-attack!" msgstr "" -#: src/character.cpp:7339 +#: src/character.cpp:7340 #, c-format msgid "%1$s's offensive defense system shocks %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7355 +#: src/character.cpp:7356 #, c-format msgid "%1$s's %2$s puncture %3$s in mid-attack!" msgstr "" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "quills" msgstr "" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "spines" msgstr "" -#: src/character.cpp:7360 +#: src/character.cpp:7361 #, c-format msgid "Your %1$s puncture %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7372 +#: src/character.cpp:7373 #, c-format msgid "%1$s's %2$s scrape %3$s in mid-attack!" msgstr "" -#: src/character.cpp:7373 +#: src/character.cpp:7374 msgid "thorns" msgstr "" -#: src/character.cpp:7376 +#: src/character.cpp:7377 #, c-format msgid "Your thorns scrape %s in mid-attack!" msgstr "" -#: src/character.cpp:7388 +#: src/character.cpp:7389 #, c-format msgid "%1$s gets a load of %2$s's %3$s stuck in!" msgstr "" -#: src/character.cpp:7389 +#: src/character.cpp:7390 msgid "hair" msgstr "" -#: src/character.cpp:7392 +#: src/character.cpp:7393 #, c-format msgid "Your hairs detach into %s!" msgstr "" -#: src/character.cpp:7417 +#: src/character.cpp:7418 #, c-format msgid "%1$s loses their balance while being hit!" msgstr "" -#: src/character.cpp:7420 +#: src/character.cpp:7421 msgid "You lose your balance while being hit!" msgstr "" -#: src/character.cpp:7460 +#: src/character.cpp:7461 #, c-format msgid "You are no longer able to wield your %s and drop it!" msgstr "" -#: src/character.cpp:7516 +#: src/character.cpp:7517 msgid "A mass of slime is torn from you, and moves on its own!" msgstr "" -#: src/character.cpp:7527 +#: src/character.cpp:7528 #, c-format msgid "Your acidic blood splashes %s in mid-attack!" msgstr "" -#: src/character.cpp:7530 +#: src/character.cpp:7531 #, c-format msgid "%1$s's acidic blood splashes on %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7573 src/monattack.cpp:2956 +#: src/character.cpp:7574 src/monattack.cpp:2956 #, c-format msgid "The %s tries to grab you as well, but you bat it away!" msgstr "" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid " is grabbed by %s!" msgstr "" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid "You are grabbed by %s!" msgstr "" -#: src/character.cpp:7621 +#: src/character.cpp:7622 msgid "Filth from your clothing has been embedded deep in the wound." msgstr "" -#: src/character.cpp:7636 +#: src/character.cpp:7637 #, c-format msgid "Bandages on your %s were damaged!" msgstr "" -#: src/character.cpp:7638 +#: src/character.cpp:7639 #, c-format msgid "You got some filth on your disinfected %s!" msgstr "" -#: src/character.cpp:7643 +#: src/character.cpp:7644 #, c-format msgid "Bandages on your %s were destroyed!" msgstr "" -#: src/character.cpp:7646 +#: src/character.cpp:7647 #, c-format msgid "Your %s is no longer disinfected!" msgstr "" -#: src/character.cpp:7734 +#: src/character.cpp:7735 #, c-format msgid "You were attacked by %s!" msgstr "" -#: src/character.cpp:7737 +#: src/character.cpp:7738 msgid "You were attacked by something you can't see!" msgstr "" -#: src/character.cpp:7740 +#: src/character.cpp:7741 msgid "You were hurt!" msgstr "" -#: src/character.cpp:7806 +#: src/character.cpp:7807 msgid "You smell like yourself again." msgstr "" -#: src/character.cpp:7872 +#: src/character.cpp:7873 msgid "You sink your roots into the soil." msgstr "" -#: src/character.cpp:8057 +#: src/character.cpp:8058 msgid "You start hauling items along the ground." msgstr "" -#: src/character.cpp:8059 +#: src/character.cpp:8060 msgid "Your hands are not free, which makes hauling slower." msgstr "" -#: src/character.cpp:8067 +#: src/character.cpp:8068 msgid "You stop hauling items." msgstr "" -#: src/character.cpp:8116 +#: src/character.cpp:8117 msgid "You resume your task." msgstr "" -#: src/character.cpp:8194 +#: src/character.cpp:8195 msgid "You nestle into your pile of clothes for warmth." msgstr "" -#: src/character.cpp:8196 +#: src/character.cpp:8197 msgid "You use your pile of clothes for warmth." msgstr "" -#: src/character.cpp:8200 +#: src/character.cpp:8201 #, c-format msgid "You snuggle your %s to keep warm." msgstr "" -#: src/character.cpp:8202 +#: src/character.cpp:8203 #, c-format msgid "You use your %s to keep warm." msgstr "" -#: src/character.cpp:8206 +#: src/character.cpp:8207 msgid "Sleep Mode activated. Disabling sensory response." msgstr "" -#: src/character.cpp:8211 +#: src/character.cpp:8212 msgctxt "memorial_male" msgid "Entered hibernation." msgstr "" -#: src/character.cpp:8212 +#: src/character.cpp:8213 msgctxt "memorial_female" msgid "Entered hibernation." msgstr "" @@ -449897,359 +450861,359 @@ msgstr "" #. left to consume. #. ~ Select components from the map to consume. %d = number of components left #. to consume. -#: src/character.cpp:8536 src/map.cpp:5574 +#: src/character.cpp:8537 src/map.cpp:5574 #, c-format msgid "Select which component to use (%d left)" msgstr "" -#: src/character.cpp:8642 +#: src/character.cpp:8643 msgid "This UPS use needs updating. Create issue on github." msgstr "" -#: src/character.cpp:9026 +#: src/character.cpp:9027 msgid "You don't have the tools to crush frozen liquids." msgstr "" #. ~ %1$s: item to be crushed, %2$s: hammer name -#: src/character.cpp:9039 +#: src/character.cpp:9040 #, c-format msgid "" "Do you want to crush up %1$s with your %2$s?\n" "Be wary of fragile items nearby!" msgstr "" -#: src/character.cpp:9045 +#: src/character.cpp:9046 #, c-format msgid "You swing your %s wildly!" msgstr "" -#: src/character.cpp:9055 +#: src/character.cpp:9056 msgid "somethings" msgstr "" -#: src/character.cpp:9059 +#: src/character.cpp:9060 msgid "a hammering tool" msgstr "" -#: src/character.cpp:9062 +#: src/character.cpp:9063 msgid "a drill or both hammering tool and screwdriver" msgstr "" -#: src/character.cpp:9067 +#: src/character.cpp:9068 #, c-format msgid "You need %s to crush up frozen liquids in rigid container!" msgstr "" -#: src/character.cpp:9071 +#: src/character.cpp:9072 #, c-format msgid "You crush up %s." msgstr "" -#: src/character.cpp:9464 src/faction.cpp:708 src/npc.cpp:2772 +#: src/character.cpp:9465 src/faction.cpp:708 src/npc.cpp:2772 msgid "Wielding: " msgstr "" -#: src/character.cpp:9473 src/npc.cpp:2783 +#: src/character.cpp:9474 src/npc.cpp:2783 msgid "Wearing: " msgstr "" -#: src/character.cpp:9478 src/newcharacter.cpp:3520 src/npc.cpp:2814 +#: src/character.cpp:9479 src/newcharacter.cpp:3575 src/npc.cpp:2814 msgid "Traits: " msgstr "" -#: src/character.cpp:9660 src/character.cpp:9667 +#: src/character.cpp:9661 src/character.cpp:9668 #, c-format msgid "Your %s HURTS!" msgstr "" -#: src/character.cpp:9662 src/character.cpp:9669 +#: src/character.cpp:9663 src/character.cpp:9670 #, c-format msgid "Your %s hurts!" msgstr "" -#: src/character.cpp:9682 +#: src/character.cpp:9683 msgid "You pass out!" msgstr "" -#: src/character.cpp:9733 +#: src/character.cpp:9734 msgid "We have mistakenly colonized a local guide! Purging now." msgstr "" -#: src/character.cpp:9746 +#: src/character.cpp:9747 msgid "Something writhes inside of you as it dies." msgstr "" -#: src/character.cpp:9759 +#: src/character.cpp:9760 msgid "Your bowels gurgle as something inside them dies." msgstr "" -#: src/character.cpp:9837 +#: src/character.cpp:9838 #, c-format msgid "You use your %s for comfort." msgstr "" -#: src/character.cpp:9902 +#: src/character.cpp:9903 msgid "Your soporific inducer runs out of power!" msgstr "" -#: src/character.cpp:9904 +#: src/character.cpp:9905 msgid "Your soporific inducer starts back up." msgstr "" -#: src/character.cpp:10192 +#: src/character.cpp:10193 #, c-format msgid "You put the %s in your inventory." msgstr "" -#: src/character.cpp:10205 +#: src/character.cpp:10206 #, c-format msgid "The %s is already empty!" msgstr "" -#: src/character.cpp:10209 +#: src/character.cpp:10210 msgid "The liquid can't be unloaded in its current state!" msgstr "" -#: src/character.cpp:10247 +#: src/character.cpp:10248 msgid "Unload what?" msgstr "" -#: src/character.cpp:10264 src/character.cpp:10272 +#: src/character.cpp:10265 src/character.cpp:10273 #, c-format msgid "You can't unload a %s!" msgstr "" -#: src/character.cpp:10270 +#: src/character.cpp:10271 #, c-format msgid "You can't unload a rechargeable %s!" msgstr "" -#: src/character.cpp:10279 +#: src/character.cpp:10280 #, c-format msgid "Your %s isn't charged." msgstr "" -#: src/character.cpp:10281 +#: src/character.cpp:10282 #, c-format msgid "Your %s isn't loaded." msgstr "" -#: src/character.cpp:10577 +#: src/character.cpp:10578 #, c-format msgid "Your %s is not good reading material." msgstr "" -#: src/character.cpp:10579 +#: src/character.cpp:10580 #, c-format msgid "The %s is not good reading material." msgstr "" -#: src/character.cpp:10592 +#: src/character.cpp:10593 msgid "It's a bad idea to read while driving!" msgstr "" -#: src/character.cpp:10598 +#: src/character.cpp:10599 msgid "What's the point of studying? (Your morale is too low!)" msgstr "" -#: src/character.cpp:10599 +#: src/character.cpp:10600 #, c-format msgid "What's the point of studying? (%s)'s morale is too low!)" msgstr "" -#: src/character.cpp:10603 +#: src/character.cpp:10604 #, c-format msgid "%s %d needed to understand. You have %d" msgstr "" -#: src/character.cpp:10605 src/character.cpp:10649 +#: src/character.cpp:10606 src/character.cpp:10650 #, c-format msgid "%s %d needed to understand. %s has %d" msgstr "" -#: src/character.cpp:10612 src/iuse.cpp:4383 +#: src/character.cpp:10613 src/iuse.cpp:4384 msgid "You're illiterate!" msgstr "" -#: src/character.cpp:10613 src/character.cpp:10646 +#: src/character.cpp:10614 src/character.cpp:10647 #, c-format msgid "%s is illiterate!" msgstr "" -#: src/character.cpp:10618 +#: src/character.cpp:10619 msgid "Your eyes won't focus without reading glasses." msgstr "" -#: src/character.cpp:10619 +#: src/character.cpp:10620 #, c-format msgid "%s's eyes won't focus without reading glasses." msgstr "" -#: src/character.cpp:10636 +#: src/character.cpp:10637 msgid "Maybe someone could read that to you, but you're deaf!" msgstr "" -#: src/character.cpp:10655 +#: src/character.cpp:10656 #, c-format msgid "%s needs reading glasses!" msgstr "" -#: src/character.cpp:10659 +#: src/character.cpp:10660 #, c-format msgid "It's too dark for %s to read!" msgstr "" -#: src/character.cpp:10662 +#: src/character.cpp:10663 #, c-format msgid "%s could read that to you, but they can't see you." msgstr "" -#: src/character.cpp:10667 +#: src/character.cpp:10668 #, c-format msgid "%s morale is too low!" msgstr "" -#: src/character.cpp:10669 +#: src/character.cpp:10670 #, c-format msgid "%s is blind." msgstr "" -#: src/character.cpp:11069 src/character.cpp:11114 +#: src/character.cpp:11070 src/character.cpp:11115 #, c-format msgid "You land on %s." msgstr "" -#: src/character.cpp:11098 +#: src/character.cpp:11099 #, c-format msgid "You are slammed against %1$s for %2$d damage." msgstr "" -#: src/character.cpp:11101 +#: src/character.cpp:11102 #, c-format msgid "You are slammed against %s!" msgstr "" -#: src/character.cpp:11103 +#: src/character.cpp:11104 msgid "…but your shock absorbers negate the damage!" msgstr "" -#: src/character.cpp:11109 +#: src/character.cpp:11110 #, c-format msgid "You are slammed against %s." msgstr "" -#: src/character.cpp:11110 +#: src/character.cpp:11111 #, c-format msgid " is slammed against %s." msgstr "" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid " bounces off a %s!" msgstr "" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid "You bounce off a %s!" msgstr "" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid " bounces off %s!" msgstr "" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid "You bounce off %s!" msgstr "" -#: src/character.cpp:11206 +#: src/character.cpp:11207 #, c-format msgid "There is not enough %s left to siphon it." msgstr "" -#: src/character.cpp:11236 +#: src/character.cpp:11237 #, c-format msgid "%s spilled from your hand." msgstr "" -#: src/character.cpp:11328 +#: src/character.cpp:11329 #, c-format msgid "Your ground sonar detected a %1$s to the %2$s!" msgstr "" -#: src/character.cpp:11349 src/vehicle_move.cpp:1232 +#: src/character.cpp:11350 src/vehicle_move.cpp:1232 #, c-format msgid "You've spotted a %1$s to the %2$s!" msgstr "" -#: src/character.cpp:11466 src/consumption.cpp:1822 +#: src/character.cpp:11467 src/consumption.cpp:1728 msgid "You do not have that item." msgstr "" -#: src/character.cpp:11476 src/character.cpp:11527 src/iuse.cpp:10167 +#: src/character.cpp:11477 src/character.cpp:11528 src/iuse.cpp:10185 #, c-format msgid "You can't do anything interesting with your %s." msgstr "" -#: src/character.cpp:11489 +#: src/character.cpp:11490 msgid "Your biology is not compatible with that healing item." msgstr "" -#: src/character.cpp:11525 +#: src/character.cpp:11526 msgid "You are not wielding anything you could use." msgstr "" -#: src/character.cpp:11614 +#: src/character.cpp:11615 msgid "You roll on the ground, trying to smother the fire!" msgstr "" -#: src/character.cpp:11615 +#: src/character.cpp:11616 msgid " rolls on the ground!" msgstr "" -#: src/character.cpp:11618 +#: src/character.cpp:11619 msgid "You attempt to put out the fire on you!" msgstr "" -#: src/character.cpp:11619 +#: src/character.cpp:11620 msgid " attempts to put out the fire on them!" msgstr "" -#: src/character.cpp:11659 +#: src/character.cpp:11660 msgid "" "Your broken limb significantly hampers your efforts to put pressure on the " "bleeding wound!" msgstr "" -#: src/character.cpp:11660 +#: src/character.cpp:11661 msgid "" "'s broken limb significantly hampers their effort to put pressure " "on the bleeding wound!" msgstr "" -#: src/character.cpp:11664 +#: src/character.cpp:11665 msgid "" "Your hands are too encumbered to effectively put pressure on the bleeding " "wound!" msgstr "" -#: src/character.cpp:11665 +#: src/character.cpp:11666 msgid "" "'s hands are too encumbered to effectively put pressure on the " "bleeding wound!" msgstr "" -#: src/character.cpp:11670 +#: src/character.cpp:11671 msgid "You put pressure on the bleeding wound…" msgstr "" -#: src/character.cpp:11671 +#: src/character.cpp:11672 msgid " puts pressure on the bleeding wound…" msgstr "" #: src/character_ammo.cpp:124 src/veh_appliance.cpp:358 -#: src/veh_interact.cpp:1410 +#: src/veh_interact.cpp:1408 #, c-format msgid "Refill %s" msgstr "" @@ -450319,7 +451283,7 @@ msgstr "" msgid "You can't reload anything with the ammo you have on hand." msgstr "" -#: src/character_ammo.cpp:385 src/game.cpp:9174 +#: src/character_ammo.cpp:385 src/game.cpp:9172 #, c-format msgid "The %s is already full!" msgstr "" @@ -450363,270 +451327,270 @@ msgstr "" msgid "Your %1$s is %2$s further!" msgstr "" -#: src/character_attire.cpp:73 +#: src/character_attire.cpp:70 msgid "Can't be worn directly." msgstr "" -#: src/character_attire.cpp:76 +#: src/character_attire.cpp:73 msgid "You can't wear anything while incorporeal." msgstr "" -#: src/character_attire.cpp:79 +#: src/character_attire.cpp:76 #, c-format msgid "Putting on a %s would be tricky." msgstr "" -#: src/character_attire.cpp:84 +#: src/character_attire.cpp:81 msgid "Can't wear that, it's made of wool!" msgstr "" -#: src/character_attire.cpp:88 +#: src/character_attire.cpp:85 msgid "Can't wear that, it's filthy!" msgstr "" -#: src/character_attire.cpp:96 +#: src/character_attire.cpp:93 #, c-format msgid "Your %s mutation prevents you from wearing your %s." msgstr "" -#: src/character_attire.cpp:97 +#: src/character_attire.cpp:94 #, c-format msgid "My %s mutation prevents me from wearing this %s." msgstr "" -#: src/character_attire.cpp:106 +#: src/character_attire.cpp:102 #, c-format msgid "Cannot wear a helmet over %s." msgstr "" -#: src/character_attire.cpp:107 +#: src/character_attire.cpp:103 msgid "horns" msgstr "" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antennae" msgstr "" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antlers" msgstr "" -#: src/character_attire.cpp:125 +#: src/character_attire.cpp:121 msgid "You don't have any broken limbs this could help." msgstr "" -#: src/character_attire.cpp:126 +#: src/character_attire.cpp:122 #, c-format msgid "%s doesn't have any broken limbs this could help." msgstr "" -#: src/character_attire.cpp:146 +#: src/character_attire.cpp:142 msgid "You don't need a tourniquet to stop the bleeding." msgstr "" -#: src/character_attire.cpp:148 +#: src/character_attire.cpp:144 #, c-format msgid "%s doesn't need a tourniquet to stop the bleeding." msgstr "" -#: src/character_attire.cpp:155 +#: src/character_attire.cpp:151 msgid "You don't have enough arms to wear that." msgstr "" -#: src/character_attire.cpp:156 +#: src/character_attire.cpp:152 #, c-format msgid "%s doesn't have enough arms to wear that." msgstr "" -#: src/character_attire.cpp:174 +#: src/character_attire.cpp:170 msgid "You don't have a hand free to wear that." msgstr "" -#: src/character_attire.cpp:175 +#: src/character_attire.cpp:171 #, c-format msgid "%s doesn't have a hand free to wear that." msgstr "" -#: src/character_attire.cpp:194 +#: src/character_attire.cpp:190 #, c-format msgid "Can't wear %1$i or more %2$s at once." msgstr "" -#: src/character_attire.cpp:214 +#: src/character_attire.cpp:210 msgid "You are already wearing that." msgstr "" -#: src/character_attire.cpp:215 +#: src/character_attire.cpp:211 msgid " is already wearing that." msgstr "" -#: src/character_attire.cpp:224 +#: src/character_attire.cpp:220 msgid " doesn't have that item." msgstr "" -#: src/character_attire.cpp:288 +#: src/character_attire.cpp:284 #, c-format msgid "You put on your %s." msgstr "" -#: src/character_attire.cpp:289 src/character_attire.cpp:315 +#: src/character_attire.cpp:285 src/character_attire.cpp:311 #, c-format msgid " puts on their %s." msgstr "" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s are very encumbered! %s" msgstr "" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s is very encumbered! %s" msgstr "" -#: src/character_attire.cpp:303 +#: src/character_attire.cpp:299 msgid "You're deafened!" msgstr "" -#: src/character_attire.cpp:307 +#: src/character_attire.cpp:303 #, c-format msgid "This %s is too big to wear comfortably! Maybe it could be refitted." msgstr "" -#: src/character_attire.cpp:311 +#: src/character_attire.cpp:307 #, c-format msgid "This %s is too small to wear comfortably! Maybe it could be refitted." msgstr "" -#: src/character_attire.cpp:393 src/character_attire.cpp:709 +#: src/character_attire.cpp:389 src/character_attire.cpp:705 msgid "You are not wearing that item." msgstr "" -#: src/character_attire.cpp:394 +#: src/character_attire.cpp:390 msgid " is not wearing that item." msgstr "" -#: src/character_attire.cpp:399 +#: src/character_attire.cpp:395 msgid "You can't remove a part of your body." msgstr "" -#: src/character_attire.cpp:400 +#: src/character_attire.cpp:396 msgid " can't remove a part of their body." msgstr "" -#: src/character_attire.cpp:404 +#: src/character_attire.cpp:400 msgid "" "You can't take off power armor while wearing other power armor components." msgstr "" -#: src/character_attire.cpp:405 +#: src/character_attire.cpp:401 msgid "" " can't take off power armor while wearing other power armor " "components." msgstr "" -#: src/character_attire.cpp:409 +#: src/character_attire.cpp:405 msgid "You can't take that item off." msgstr "" -#: src/character_attire.cpp:410 +#: src/character_attire.cpp:406 msgid " can't take that item off." msgstr "" -#: src/character_attire.cpp:421 +#: src/character_attire.cpp:417 #, c-format msgid "You take off your %s." msgstr "" -#: src/character_attire.cpp:422 +#: src/character_attire.cpp:418 #, c-format msgid " takes off their %s." msgstr "" -#: src/character_attire.cpp:639 +#: src/character_attire.cpp:635 #, c-format msgid "Your %s conflicts with %s, so you cannot swap its side." msgstr "" -#: src/character_attire.cpp:642 +#: src/character_attire.cpp:638 #, c-format msgid "'s %s conflicts with %s so they cannot swap its side." msgstr "" -#: src/character_attire.cpp:657 +#: src/character_attire.cpp:653 #, c-format msgid "" "Your %s conflicts with hard armor on your other side so you can't swap it." msgstr "" -#: src/character_attire.cpp:660 +#: src/character_attire.cpp:656 #, c-format msgid "" "'s %s conflicts with hard armor on your other side so they can't " "swap it." msgstr "" -#: src/character_attire.cpp:673 +#: src/character_attire.cpp:669 #, c-format msgid "You cannot swap the side on which your %s is worn." msgstr "" -#: src/character_attire.cpp:674 +#: src/character_attire.cpp:670 #, c-format msgid " cannot swap the side on which their %s is worn." msgstr "" -#: src/character_attire.cpp:692 +#: src/character_attire.cpp:688 #, c-format msgid "You swap the side on which your %s is worn." msgstr "" -#: src/character_attire.cpp:693 +#: src/character_attire.cpp:689 #, c-format msgid " swaps the side on which their %s is worn." msgstr "" -#: src/character_attire.cpp:710 +#: src/character_attire.cpp:706 msgid " isn't wearing that item." msgstr "" -#: src/character_attire.cpp:1086 +#: src/character_attire.cpp:1082 msgid "Can't wear power armor over other gear!" msgstr "" -#: src/character_attire.cpp:1099 +#: src/character_attire.cpp:1095 msgid "You can only wear power armor components with power armor!" msgstr "" -#: src/character_attire.cpp:1105 src/character_attire.cpp:1186 +#: src/character_attire.cpp:1101 src/character_attire.cpp:1182 #, c-format msgid "Can't wear more than one %s!" msgstr "" -#: src/character_attire.cpp:1117 +#: src/character_attire.cpp:1113 #, c-format msgid "Can't wear %s with power armor!" msgstr "" -#: src/character_attire.cpp:1192 +#: src/character_attire.cpp:1188 #, c-format msgid "%1$s conflicts with %2$s!" msgstr "" -#: src/character_attire.cpp:1247 +#: src/character_attire.cpp:1243 #, c-format msgid "Can't wear more than one rigid item on %s!" msgstr "" #. ~ draw (first) gun contained in holster #. ~ %1$s: weapon name, %2$s: container name, %3$d: remaining ammo count -#: src/character_attire.cpp:1917 +#: src/character_attire.cpp:1911 #, c-format msgctxt "holster" msgid "%1$s from %2$s (%3$d)" msgstr "" -#: src/character_attire.cpp:2454 +#: src/character_attire.cpp:2448 msgid "Inventory Organization" msgstr "" @@ -451047,9 +452011,9 @@ msgstr "" msgid "%s to select martial arts style." msgstr "" -#: src/character_martial_arts.cpp:137 src/color.cpp:744 src/color.cpp:1007 -#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1898 -#: src/options.cpp:2437 src/options.cpp:2546 +#: src/character_martial_arts.cpp:137 src/color.cpp:747 src/color.cpp:1010 +#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1975 +#: src/options.cpp:2514 src/options.cpp:2623 msgid "Normal" msgstr "" @@ -451057,7 +452021,7 @@ msgstr "" msgid "No Style" msgstr "" -#: src/character_proficiency.cpp:61 src/wish.cpp:1117 +#: src/character_proficiency.cpp:61 src/wish.cpp:1226 #, c-format msgid "You are now proficient in %s!" msgstr "" @@ -451185,7 +452149,7 @@ msgid "" "you get thirsty." msgstr "" -#: src/clzones.cpp:283 src/debug_menu.cpp:983 src/game.cpp:7950 +#: src/clzones.cpp:283 src/debug_menu.cpp:985 src/game.cpp:7948 msgid "Filter:" msgstr "" @@ -451291,108 +452255,108 @@ msgstr "" msgid "You cannot change the order of vehicle loot zones." msgstr "" -#: src/clzones.cpp:1458 src/clzones.cpp:1493 +#: src/clzones.cpp:1459 src/clzones.cpp:1493 msgid "zones date" msgstr "" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "brown" msgstr "" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "light gray" msgstr "" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "dark gray" msgstr "" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "light red" msgstr "" -#: src/color.cpp:484 +#: src/color.cpp:487 msgid "light green" msgstr "" -#: src/color.cpp:484 src/output.cpp:2338 +#: src/color.cpp:487 src/output.cpp:2384 msgid "red" msgstr "" -#: src/color.cpp:485 src/output.cpp:2334 +#: src/color.cpp:488 src/output.cpp:2380 msgid "green" msgstr "" -#: src/color.cpp:485 +#: src/color.cpp:488 msgid "light blue" msgstr "" -#: src/color.cpp:486 src/output.cpp:2335 +#: src/color.cpp:489 src/output.cpp:2381 msgid "blue" msgstr "" -#: src/color.cpp:486 +#: src/color.cpp:489 msgid "white" msgstr "" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "cyan" msgstr "" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "light cyan" msgstr "" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "magenta" msgstr "" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "pink" msgstr "" -#: src/color.cpp:728 +#: src/color.cpp:731 msgid "emove custom color" msgstr "" -#: src/color.cpp:730 +#: src/color.cpp:733 msgid " To navigate" msgstr "" -#: src/color.cpp:734 +#: src/color.cpp:737 msgid "Load a olor theme" msgstr "" -#: src/color.cpp:735 +#: src/color.cpp:738 msgid "Load emplate" msgstr "" -#: src/color.cpp:738 +#: src/color.cpp:741 msgid "Some color changes may require a restart." msgstr "" -#: src/color.cpp:743 +#: src/color.cpp:746 msgid "Colorname" msgstr "" -#: src/color.cpp:745 src/color.cpp:1011 +#: src/color.cpp:748 src/color.cpp:1014 msgid "Invert" msgstr "" -#: src/color.cpp:950 +#: src/color.cpp:953 msgid "Color templates:" msgstr "" -#: src/color.cpp:985 +#: src/color.cpp:988 msgid "Color themes:" msgstr "" -#: src/color.cpp:1016 +#: src/color.cpp:1019 #, c-format msgid "Custom %s color:" msgstr "" -#: src/color.cpp:1085 +#: src/color.cpp:1089 msgid "custom colors" msgstr "" @@ -452063,7 +453027,7 @@ msgstr "" msgid "Result: " msgstr "" -#: src/construction.cpp:508 src/worldfactory.cpp:866 +#: src/construction.cpp:508 src/worldfactory.cpp:871 msgid "N/A" msgstr "" @@ -452186,7 +453150,7 @@ msgid "" "grave." msgstr "" -#: src/construction.cpp:1427 src/veh_interact.cpp:2185 +#: src/construction.cpp:1427 src/veh_interact.cpp:2183 msgid "Enter new vehicle name:" msgstr "" @@ -452322,8 +453286,8 @@ msgstr "" msgid "You can't drink it while it's frozen." msgstr "" -#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1783 -#: src/game_inventory.cpp:1234 src/game_inventory.cpp:1246 +#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1689 +#: src/game_inventory.cpp:1040 src/game_inventory.cpp:1052 #, c-format msgid "You need a %s to consume that!" msgstr "" @@ -452344,33 +453308,24 @@ msgstr "" msgid "You can't eat this." msgstr "" -#: src/consumption.cpp:822 -msgid "That doesn't look useable as fuel." -msgstr "" - -#: src/consumption.cpp:832 -#, c-format -msgid "No space to store more %s" -msgstr "" - -#: src/consumption.cpp:865 +#: src/consumption.cpp:845 msgid "This is rotten and smells awful!" msgstr "" -#: src/consumption.cpp:874 +#: src/consumption.cpp:854 msgid "The thought of eating human flesh makes you feel sick." msgstr "" -#: src/consumption.cpp:879 +#: src/consumption.cpp:859 #, c-format msgid "Consuming this %s probably isn't very healthy." msgstr "" -#: src/consumption.cpp:887 +#: src/consumption.cpp:867 msgid "You still feel nauseous and will probably puke it all up again." msgstr "" -#: src/consumption.cpp:892 +#: src/consumption.cpp:872 msgid "Your stomach won't be happy (allergy)." msgstr "" @@ -452378,249 +453333,220 @@ msgstr "" #. person. #. ~ Semantic difference, but greatly facilitates people being proud of their #. character. -#: src/consumption.cpp:900 +#: src/consumption.cpp:880 msgid "Your stomach won't be happy (not rotten enough)." msgstr "" -#: src/consumption.cpp:907 +#: src/consumption.cpp:887 msgid "You're full already and will be forcing yourself to eat." msgstr "" -#: src/consumption.cpp:909 +#: src/consumption.cpp:889 msgid "You're full already and will be forcing yourself to drink." msgstr "" -#: src/consumption.cpp:926 +#: src/consumption.cpp:906 #, c-format msgid "Eat your %s anyway?" msgstr "" -#: src/consumption.cpp:928 +#: src/consumption.cpp:908 #, c-format msgid "Drink your %s anyway?" msgstr "" -#: src/consumption.cpp:930 +#: src/consumption.cpp:910 #, c-format msgid "Consume your %s anyway?" msgstr "" -#: src/consumption.cpp:988 +#: src/consumption.cpp:968 msgid "" "You've begun stockpiling calories and liquid for hibernation. You get the " "feeling that you should prepare for bed, just in case, but… you're hungry " "again, and you could eat a whole week's worth of food RIGHT NOW." msgstr "" -#: src/consumption.cpp:997 +#: src/consumption.cpp:977 #, c-format msgid "Ick, this %s doesn't taste so good…" msgstr "" -#: src/consumption.cpp:1002 +#: src/consumption.cpp:982 #, c-format msgid "Mmm, this %s tastes delicious…" msgstr "" -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid " assimilates a %s." msgstr "" -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid "You assimilate your %s." msgstr "" -#: src/consumption.cpp:1041 src/consumption.cpp:1052 +#: src/consumption.cpp:1021 src/consumption.cpp:1032 #, c-format msgid "Ick, this %s (rotten) doesn't taste so good…" msgstr "" -#: src/consumption.cpp:1042 +#: src/consumption.cpp:1022 #, c-format msgid "You drink your %s (rotten)." msgstr "" -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid " drinks a %s." msgstr "" -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid "You drink your %s." msgstr "" -#: src/consumption.cpp:1053 +#: src/consumption.cpp:1033 #, c-format msgid "You eat your %s (rotten)." msgstr "" -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid " eats a %s." msgstr "" -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid "You eat your %s." msgstr "" -#: src/consumption.cpp:1076 +#: src/consumption.cpp:1056 msgid "" "You try to ignore its mushy texture, but it leaves you with an awful " "aftertaste." msgstr "" -#: src/consumption.cpp:1080 +#: src/consumption.cpp:1060 msgid "You can't taste much of anything with this cold." msgstr "" -#: src/consumption.cpp:1083 +#: src/consumption.cpp:1063 msgid "You can't taste much of anything with this flu." msgstr "" -#: src/consumption.cpp:1248 +#: src/consumption.cpp:1228 msgid "You feast upon the human flesh, and in doing so, devour their spirit." msgstr "" -#: src/consumption.cpp:1252 +#: src/consumption.cpp:1232 msgid "You feast upon the human flesh." msgstr "" -#: src/consumption.cpp:1255 +#: src/consumption.cpp:1235 msgid "You consume the sacred human flesh." msgstr "" -#: src/consumption.cpp:1259 +#: src/consumption.cpp:1239 msgid "You eat the human flesh, and in doing so, devour their spirit." msgstr "" -#: src/consumption.cpp:1262 +#: src/consumption.cpp:1242 msgid "You indulge your shameful hunger." msgstr "" -#: src/consumption.cpp:1265 +#: src/consumption.cpp:1245 msgid "You greedily devour the taboo meat." msgstr "" -#: src/consumption.cpp:1269 +#: src/consumption.cpp:1249 msgid "Meh. You've eaten worse." msgstr "" -#: src/consumption.cpp:1271 +#: src/consumption.cpp:1251 msgid "Mmh. Tastes like venison." msgstr "" -#: src/consumption.cpp:1274 +#: src/consumption.cpp:1254 msgid "" "This is probably going to count against you if there's still an afterlife." msgstr "" -#: src/consumption.cpp:1277 +#: src/consumption.cpp:1257 msgid "You find this meal distasteful, but necessary." msgstr "" -#: src/consumption.cpp:1280 +#: src/consumption.cpp:1260 msgid "You feel horrible for eating a person." msgstr "" -#: src/consumption.cpp:1300 +#: src/consumption.cpp:1280 msgid "As you tear into the raw flesh, you feel satisfied with your meal." msgstr "" -#: src/consumption.cpp:1305 +#: src/consumption.cpp:1285 msgid "Raw flesh doesn't taste all that bad, actually." msgstr "" -#: src/consumption.cpp:1310 +#: src/consumption.cpp:1290 msgid "This doesn't taste very good, but meat is meat." msgstr "" -#: src/consumption.cpp:1318 src/consumption.cpp:1337 src/consumption.cpp:1346 +#: src/consumption.cpp:1298 src/consumption.cpp:1317 src/consumption.cpp:1326 msgid "Your stomach begins gurgling and you feel bloated and ill." msgstr "" -#: src/consumption.cpp:1323 +#: src/consumption.cpp:1303 msgid "Mmm, junk food." msgstr "" -#: src/consumption.cpp:1328 +#: src/consumption.cpp:1308 msgid "When life's got you down, there's always sugar." msgstr "" -#: src/consumption.cpp:1330 +#: src/consumption.cpp:1310 msgid "They may do what they must… you've already won." msgstr "" -#: src/consumption.cpp:1354 +#: src/consumption.cpp:1334 msgid "You find the sweet taste of honey surprisingly palatable." msgstr "" -#: src/consumption.cpp:1356 +#: src/consumption.cpp:1336 msgid "You feast upon the sweet honey." msgstr "" -#: src/consumption.cpp:1483 +#: src/consumption.cpp:1463 msgid "You gorge yourself, preparing to hibernate." msgstr "" -#: src/consumption.cpp:1491 +#: src/consumption.cpp:1471 msgid "" "You feel stocked for a day or two. Got your bed all ready and secured?" msgstr "" -#: src/consumption.cpp:1500 +#: src/consumption.cpp:1480 msgid "" "Mmm. You can still fit some more in… but maybe you should get comfortable " "and sleep." msgstr "" -#: src/consumption.cpp:1507 +#: src/consumption.cpp:1487 msgid "That filled a hole! Time for bed…" msgstr "" -#: src/consumption.cpp:1518 +#: src/consumption.cpp:1498 msgid "You feel as though you're going to split open! In a good way?" msgstr "" #. ~ slimespawns have *small voices* which may be the Nice equivalent #. ~ of the Rat King's ALL CAPS invective. Probably shared-brain telepathy. -#: src/consumption.cpp:1530 +#: src/consumption.cpp:1510 msgid "hey, you look like me! let's work together!" msgstr "" -#: src/consumption.cpp:1580 -#, c-format -msgid "Are you sure you want to eat your favorited %s?" -msgstr "" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1617 -#, c-format -msgid "You load %1$i charge of %2$s in your %3$s." -msgid_plural "You load %1$i charges of %2$s in your %3$s." -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" -msgstr[4] "" -msgstr[5] "" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1620 -#, c-format -msgid " load %1$i charge of %2$s in their %3$s." -msgid_plural " load %1$i charges of %2$s in their %3$s." -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" -msgstr[4] "" -msgstr[5] "" - -#: src/consumption.cpp:1831 +#: src/consumption.cpp:1737 #, c-format msgid "You can't eat your %s." msgstr "" @@ -452810,13 +453736,13 @@ msgstr "" msgid "Wield and activate the %s to start working." msgstr "" -#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9584 +#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9602 #, c-format msgctxt "in progress craft" msgid "You start working on the %s." msgstr "" -#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9585 +#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9603 #, c-format msgctxt "in progress craft" msgid " starts working on the %s." @@ -453523,9 +454449,9 @@ msgid "" "Use up/down arrow to go through your search history." msgstr "" -#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1723 -#: src/newcharacter.cpp:2162 src/newcharacter.cpp:2519 -#: src/newcharacter.cpp:3242 src/overmap_ui.cpp:1393 src/overmap_ui.cpp:1406 +#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1741 +#: src/newcharacter.cpp:2188 src/newcharacter.cpp:2553 +#: src/newcharacter.cpp:3297 src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1407 #: src/proficiency_ui.cpp:377 msgid "Search:" msgstr "" @@ -453608,7 +454534,7 @@ msgstr "" msgid "Critical!!" msgstr "" -#: src/creature.cpp:946 src/iuse.cpp:4230 src/melee.cpp:2794 +#: src/creature.cpp:946 src/iuse.cpp:4231 src/melee.cpp:2794 msgid "Critical!" msgstr "" @@ -453732,7 +454658,7 @@ msgstr "" msgid "%1s tries to pull you in, but you resist!" msgstr "" -#: src/creature.cpp:2799 src/safemode_ui.cpp:248 +#: src/creature.cpp:2799 src/safemode_ui.cpp:249 msgid "Hostile" msgstr "" @@ -453836,356 +454762,360 @@ msgctxt "damage type" msgid "electric" msgstr "" -#: src/debug.cpp:319 +#: src/debug.cpp:320 #, c-format msgid "See %s for a full stack backtrace" msgstr "" -#: src/debug.cpp:347 +#: src/debug.cpp:348 msgid "An error has occurred! Written below is the error report:" msgstr "" -#: src/debug.cpp:352 +#: src/debug.cpp:353 msgid "Press space bar to continue the game." msgstr "" -#: src/debug.cpp:353 +#: src/debug.cpp:354 msgid "" "Press I (or i) to also ignore this" " particular message in the future." msgstr "" -#: src/debug.cpp:355 +#: src/debug.cpp:356 msgid "" "Press C (or c) to copy this " "message to the clipboard." msgstr "" -#: src/debug_menu.cpp:273 src/debug_menu.cpp:1695 src/debug_menu.cpp:1809 +#: src/debug_menu.cpp:274 src/debug_menu.cpp:1697 src/debug_menu.cpp:1811 msgid "Mutate" msgstr "" -#: src/debug_menu.cpp:274 +#: src/debug_menu.cpp:275 msgid "Change all skills" msgstr "" -#: src/debug_menu.cpp:275 +#: src/debug_menu.cpp:276 msgid "Change all skills theoretical knowledge" msgstr "" -#: src/debug_menu.cpp:276 +#: src/debug_menu.cpp:277 msgid "Learn all melee styles" msgstr "" -#: src/debug_menu.cpp:277 +#: src/debug_menu.cpp:278 msgid "Unlock all recipes" msgstr "" -#: src/debug_menu.cpp:278 +#: src/debug_menu.cpp:279 msgid "Edit player/NPC" msgstr "" -#: src/debug_menu.cpp:279 +#: src/debug_menu.cpp:280 msgid "Damage self" msgstr "" -#: src/debug_menu.cpp:280 +#: src/debug_menu.cpp:281 msgid "Bleed self" msgstr "" -#: src/debug_menu.cpp:281 +#: src/debug_menu.cpp:282 msgid "Set auto move route" msgstr "" -#: src/debug_menu.cpp:282 +#: src/debug_menu.cpp:283 msgid "Control NPC follower" msgstr "" -#: src/debug_menu.cpp:286 +#: src/debug_menu.cpp:287 msgid "Change spells" msgstr "" -#: src/debug_menu.cpp:289 src/debug_menu.cpp:432 +#: src/debug_menu.cpp:290 src/debug_menu.cpp:434 msgid "Player…" msgstr "" -#: src/debug_menu.cpp:296 +#: src/debug_menu.cpp:297 msgid "Take screenshot" msgstr "" -#: src/debug_menu.cpp:297 +#: src/debug_menu.cpp:298 msgid "Generate game report" msgstr "" -#: src/debug_menu.cpp:302 +#: src/debug_menu.cpp:303 msgid "Check game state" msgstr "" -#: src/debug_menu.cpp:303 +#: src/debug_menu.cpp:304 msgid "Display hordes" msgstr "" -#: src/debug_menu.cpp:304 +#: src/debug_menu.cpp:305 msgid "Test item group" msgstr "" -#: src/debug_menu.cpp:305 +#: src/debug_menu.cpp:306 msgid "Show sound clustering" msgstr "" -#: src/debug_menu.cpp:306 +#: src/debug_menu.cpp:307 msgid "Display weather" msgstr "" -#: src/debug_menu.cpp:307 +#: src/debug_menu.cpp:308 msgid "Display overmap scents" msgstr "" -#: src/debug_menu.cpp:308 +#: src/debug_menu.cpp:309 msgid "Toggle display local scents" msgstr "" -#: src/debug_menu.cpp:309 +#: src/debug_menu.cpp:310 msgid "Toggle display local scents type" msgstr "" -#: src/debug_menu.cpp:310 +#: src/debug_menu.cpp:311 msgid "Toggle display temperature" msgstr "" -#: src/debug_menu.cpp:311 +#: src/debug_menu.cpp:312 msgid "Toggle display vehicle autopilot overlay" msgstr "" -#: src/debug_menu.cpp:312 +#: src/debug_menu.cpp:313 msgid "Toggle display visibility" msgstr "" -#: src/debug_menu.cpp:313 +#: src/debug_menu.cpp:314 msgid "Toggle display lighting" msgstr "" -#: src/debug_menu.cpp:314 +#: src/debug_menu.cpp:315 msgid "Toggle display transparency" msgstr "" -#: src/debug_menu.cpp:315 +#: src/debug_menu.cpp:316 msgid "Toggle display reachability zones" msgstr "" -#: src/debug_menu.cpp:316 +#: src/debug_menu.cpp:317 msgid "Toggle display radiation" msgstr "" -#: src/debug_menu.cpp:317 +#: src/debug_menu.cpp:318 msgid "Show mutation category levels" msgstr "" -#: src/debug_menu.cpp:318 +#: src/debug_menu.cpp:319 msgid "Draw benchmark (X seconds)" msgstr "" -#: src/debug_menu.cpp:320 +#: src/debug_menu.cpp:321 msgid "Test trait group" msgstr "" -#: src/debug_menu.cpp:321 +#: src/debug_menu.cpp:322 msgid "Toggle NPC pathfinding on map" msgstr "" -#: src/debug_menu.cpp:322 +#: src/debug_menu.cpp:323 msgid "Toggle NPC attack potential values on map" msgstr "" -#: src/debug_menu.cpp:323 +#: src/debug_menu.cpp:324 msgid "Print faction info to console" msgstr "" -#: src/debug_menu.cpp:324 +#: src/debug_menu.cpp:325 msgid "Print NPC magic info to console" msgstr "" -#: src/debug_menu.cpp:325 +#: src/debug_menu.cpp:326 msgid "Test weather" msgstr "" -#: src/debug_menu.cpp:326 +#: src/debug_menu.cpp:327 msgid "Write global effect_on_condition(s) to eocs.output" msgstr "" -#: src/debug_menu.cpp:327 +#: src/debug_menu.cpp:328 msgid "Write global var(s) to var_list.output" msgstr "" -#: src/debug_menu.cpp:328 +#: src/debug_menu.cpp:329 msgid "Write Timed (E)vents to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:329 +#: src/debug_menu.cpp:330 msgid "Edit global var(s)" msgstr "" -#: src/debug_menu.cpp:330 +#: src/debug_menu.cpp:331 msgid "Test map extra list" msgstr "" -#: src/debug_menu.cpp:331 +#: src/debug_menu.cpp:332 msgid "Generate effect list" msgstr "" -#: src/debug_menu.cpp:337 src/debug_menu.cpp:425 +#: src/debug_menu.cpp:338 src/debug_menu.cpp:427 msgid "Info…" msgstr "" -#: src/debug_menu.cpp:343 +#: src/debug_menu.cpp:344 msgid "Enable achievements" msgstr "" -#: src/debug_menu.cpp:344 +#: src/debug_menu.cpp:345 msgid "Unlock all progression" msgstr "" -#: src/debug_menu.cpp:345 +#: src/debug_menu.cpp:346 msgid "Show debug message" msgstr "" -#: src/debug_menu.cpp:346 +#: src/debug_menu.cpp:347 msgid "Crash game (test crash handling)" msgstr "" -#: src/debug_menu.cpp:347 +#: src/debug_menu.cpp:348 msgid "Activate EOC" msgstr "" -#: src/debug_menu.cpp:348 +#: src/debug_menu.cpp:349 msgid "Quit to main menu" msgstr "" -#: src/debug_menu.cpp:352 src/debug_menu.cpp:430 +#: src/debug_menu.cpp:353 src/debug_menu.cpp:432 msgid "Game…" msgstr "" -#: src/debug_menu.cpp:358 +#: src/debug_menu.cpp:359 msgid "Change battery charge" msgstr "" -#: src/debug_menu.cpp:361 src/debug_menu.cpp:433 +#: src/debug_menu.cpp:362 src/debug_menu.cpp:435 msgid "Vehicle…" msgstr "" -#: src/debug_menu.cpp:367 +#: src/debug_menu.cpp:368 msgid "Teleport - short range" msgstr "" -#: src/debug_menu.cpp:368 +#: src/debug_menu.cpp:369 msgid "Teleport - long range" msgstr "" -#: src/debug_menu.cpp:369 +#: src/debug_menu.cpp:370 msgid "Teleport - adjacent overmap" msgstr "" -#: src/debug_menu.cpp:370 +#: src/debug_menu.cpp:371 msgid "Teleport - specific overmap coordinates" msgstr "" -#: src/debug_menu.cpp:375 +#: src/debug_menu.cpp:376 msgid "Teleport - specific city" msgstr "" -#: src/debug_menu.cpp:377 src/debug_menu.cpp:434 +#: src/debug_menu.cpp:378 src/debug_menu.cpp:436 msgid "Teleport…" msgstr "" -#: src/debug_menu.cpp:383 +#: src/debug_menu.cpp:384 msgid "Spawn an item" msgstr "" -#: src/debug_menu.cpp:384 +#: src/debug_menu.cpp:385 msgid "Spawn NPC" msgstr "" -#: src/debug_menu.cpp:385 +#: src/debug_menu.cpp:386 msgid "Spawn monster" msgstr "" -#: src/debug_menu.cpp:386 +#: src/debug_menu.cpp:387 msgid "Spawn a vehicle" msgstr "" -#: src/debug_menu.cpp:387 +#: src/debug_menu.cpp:388 msgid "Spawn artifact" msgstr "" -#: src/debug_menu.cpp:388 +#: src/debug_menu.cpp:389 msgid "Spawn clairvoyance artifact" msgstr "" -#: src/debug_menu.cpp:391 src/debug_menu.cpp:431 +#: src/debug_menu.cpp:392 src/debug_menu.cpp:433 msgid "Spawning…" msgstr "" -#: src/debug_menu.cpp:397 +#: src/debug_menu.cpp:398 msgid "Reveal map" msgstr "" -#: src/debug_menu.cpp:398 +#: src/debug_menu.cpp:399 msgid "Kill in Area" msgstr "" -#: src/debug_menu.cpp:399 +#: src/debug_menu.cpp:400 msgid "Kill NPCs" msgstr "" -#: src/debug_menu.cpp:400 +#: src/debug_menu.cpp:401 msgid "Map editor" msgstr "" -#: src/debug_menu.cpp:401 +#: src/debug_menu.cpp:402 msgid "Change weather" msgstr "" -#: src/debug_menu.cpp:402 +#: src/debug_menu.cpp:403 msgid "Change wind direction" msgstr "" -#: src/debug_menu.cpp:403 +#: src/debug_menu.cpp:404 msgid "Change wind speed" msgstr "" -#: src/debug_menu.cpp:404 +#: src/debug_menu.cpp:405 msgid "Generate sound" msgstr "" -#: src/debug_menu.cpp:405 +#: src/debug_menu.cpp:406 msgid "Kill all monsters" msgstr "" -#: src/debug_menu.cpp:406 +#: src/debug_menu.cpp:407 msgid "Change time" msgstr "" -#: src/debug_menu.cpp:407 +#: src/debug_menu.cpp:408 +msgid "Force temperature" +msgstr "" + +#: src/debug_menu.cpp:409 msgid "Overmap editor" msgstr "" -#: src/debug_menu.cpp:408 +#: src/debug_menu.cpp:410 msgid "Spawn map extra" msgstr "" -#: src/debug_menu.cpp:409 +#: src/debug_menu.cpp:411 msgid "Spawn nested mapgen" msgstr "" -#: src/debug_menu.cpp:410 +#: src/debug_menu.cpp:412 msgid "Edit the faction camp larder" msgstr "" -#: src/debug_menu.cpp:413 src/debug_menu.cpp:435 +#: src/debug_menu.cpp:415 src/debug_menu.cpp:437 msgid "Map…" msgstr "" -#: src/debug_menu.cpp:444 +#: src/debug_menu.cpp:446 msgid "" "Debug Functions - Using these will cheat not only the game, but yourself.\n" "You won't grow. You won't improve.\n" @@ -454193,965 +455123,965 @@ msgid "" "Nothing will be risked and nothing will be gained." msgstr "" -#: src/debug_menu.cpp:446 +#: src/debug_menu.cpp:448 msgid "Debug Functions" msgstr "" -#: src/debug_menu.cpp:505 +#: src/debug_menu.cpp:507 #, c-format msgid "Name: %1$s" msgstr "" -#: src/debug_menu.cpp:509 +#: src/debug_menu.cpp:511 #, c-format msgid "Class: %1$s" msgstr "" -#: src/debug_menu.cpp:510 src/magic.cpp:2022 src/magic.cpp:2357 +#: src/debug_menu.cpp:512 src/magic.cpp:2022 src/magic.cpp:2357 msgid "Classless" msgstr "" #. ~ %1$s - spell current level, %2$s - spell max level, %3$s - is max level -#: src/debug_menu.cpp:522 +#: src/debug_menu.cpp:524 #, c-format msgid "Spell Level: %1$s / %2$d %3$s" msgstr "" -#: src/debug_menu.cpp:523 +#: src/debug_menu.cpp:525 msgid "Unlearned" msgstr "" -#: src/debug_menu.cpp:525 src/magic.cpp:2036 +#: src/debug_menu.cpp:527 src/magic.cpp:2036 msgid "(MAX)" msgstr "" #. ~ %1$d - difficulty, %2$s - failure chance -#: src/debug_menu.cpp:530 +#: src/debug_menu.cpp:532 #, c-format msgid "Difficulty: %1$d (%2$s)" msgstr "" -#: src/debug_menu.cpp:534 +#: src/debug_menu.cpp:536 msgid "(impeded)" msgstr "" #. ~ %1$s - energy cost, %2$s - is casting impeded, %3$s - current character #. energy -#: src/debug_menu.cpp:539 +#: src/debug_menu.cpp:541 #, c-format msgid "Casting Cost: %1$s %2$s (%3$s current) " msgstr "" #. ~ %1$s - cast time, %2$s - is casting impeded, %3$s - casting base time -#: src/debug_menu.cpp:547 +#: src/debug_menu.cpp:549 #, c-format msgid "Casting Time: %1$s %2$s (%3$s base time) " msgstr "" -#: src/debug_menu.cpp:554 src/debug_menu.cpp:652 src/magic.cpp:2078 +#: src/debug_menu.cpp:556 src/debug_menu.cpp:654 src/magic.cpp:2078 #: src/magic.cpp:2174 msgid "self" msgstr "" -#: src/debug_menu.cpp:558 +#: src/debug_menu.cpp:560 #, c-format msgid "Valid Targets: %1$s" msgstr "" -#: src/debug_menu.cpp:562 +#: src/debug_menu.cpp:564 #, c-format msgid "Only affects the monsters: %1$s" msgstr "" #. ~ amount of damage per second, abbreviated -#: src/debug_menu.cpp:576 +#: src/debug_menu.cpp:578 #, c-format msgid ", %1$d/sec" msgstr "" -#: src/debug_menu.cpp:578 +#: src/debug_menu.cpp:580 #, c-format msgid "Damage: %1$s %2$s%3$s" msgstr "" -#: src/debug_menu.cpp:582 +#: src/debug_menu.cpp:584 #, c-format msgid "Healing: %1$s" msgstr "" -#: src/debug_menu.cpp:587 src/magic.cpp:2116 src/magic.cpp:2146 +#: src/debug_menu.cpp:589 src/magic.cpp:2116 src/magic.cpp:2146 #: src/magic.cpp:2164 msgid "Spell Radius" msgstr "" -#: src/debug_menu.cpp:590 src/magic.cpp:2119 +#: src/debug_menu.cpp:592 src/magic.cpp:2119 msgid "Cone Arc" msgstr "" -#: src/debug_menu.cpp:591 src/magic.cpp:2120 +#: src/debug_menu.cpp:593 src/magic.cpp:2120 msgid "degrees" msgstr "" -#: src/debug_menu.cpp:593 src/magic.cpp:2122 +#: src/debug_menu.cpp:595 src/magic.cpp:2122 msgid "Line Width" msgstr "" -#: src/debug_menu.cpp:595 +#: src/debug_menu.cpp:597 #, c-format msgid "%1$s: %2$d %3$s" msgstr "" -#: src/debug_menu.cpp:600 +#: src/debug_menu.cpp:602 #, c-format msgid "Variance: %1$d" msgstr "" -#: src/debug_menu.cpp:604 +#: src/debug_menu.cpp:606 #, c-format msgid "Spawn %1$d %2$s" msgstr "" -#: src/debug_menu.cpp:612 +#: src/debug_menu.cpp:614 #, c-format msgid "from %1$s" msgstr "" -#: src/debug_menu.cpp:619 +#: src/debug_menu.cpp:621 #, c-format msgid "Summon: %1$d %2$s" msgstr "" -#: src/debug_menu.cpp:620 src/debug_menu.cpp:646 +#: src/debug_menu.cpp:622 src/debug_menu.cpp:648 #, c-format msgid "Spell Radius: %1$d" msgstr "" -#: src/debug_menu.cpp:627 src/debug_menu.cpp:632 src/magic.cpp:2152 +#: src/debug_menu.cpp:629 src/debug_menu.cpp:634 src/magic.cpp:2152 #: src/magic.cpp:2157 msgid "random creature" msgstr "" -#: src/debug_menu.cpp:636 +#: src/debug_menu.cpp:638 #, c-format msgid "Targets under: %1$dhp become a %2$s" msgstr "" -#: src/debug_menu.cpp:643 +#: src/debug_menu.cpp:645 #, c-format msgid "Damage: %1$s %2$s" msgstr "" -#: src/debug_menu.cpp:651 +#: src/debug_menu.cpp:653 #, c-format msgid "Range: %1$s" msgstr "" -#: src/debug_menu.cpp:664 +#: src/debug_menu.cpp:666 #, c-format msgid "Duration: %1$s" msgstr "" -#: src/debug_menu.cpp:691 +#: src/debug_menu.cpp:693 msgid "There are no spells to change." msgstr "" -#: src/debug_menu.cpp:830 +#: src/debug_menu.cpp:832 msgid "<Spell Name>" msgstr "" -#: src/debug_menu.cpp:831 +#: src/debug_menu.cpp:833 msgid "<Level>" msgstr "" -#: src/debug_menu.cpp:832 +#: src/debug_menu.cpp:834 msgid "<Description>" msgstr "" -#: src/debug_menu.cpp:836 +#: src/debug_menu.cpp:838 #, c-format msgid "<[%1$s] Keybindings>" msgstr "" -#: src/debug_menu.cpp:844 +#: src/debug_menu.cpp:846 #, c-format msgid "<[%1$s] Filter>" msgstr "" -#: src/debug_menu.cpp:875 +#: src/debug_menu.cpp:877 #, c-format msgid "%1$-3d/%2$3d" msgstr "" -#: src/debug_menu.cpp:942 src/debug_menu.cpp:1060 src/newcharacter.cpp:1564 -#: src/newcharacter.cpp:2055 src/newcharacter.cpp:2399 -#: src/newcharacter.cpp:3151 +#: src/debug_menu.cpp:944 src/debug_menu.cpp:1062 src/newcharacter.cpp:1567 +#: src/newcharacter.cpp:2074 src/newcharacter.cpp:2426 +#: src/newcharacter.cpp:3199 msgid "Nothing found." msgstr "" -#: src/debug_menu.cpp:985 +#: src/debug_menu.cpp:987 msgid "Filter by spell name or id" msgstr "" -#: src/debug_menu.cpp:1024 +#: src/debug_menu.cpp:1026 #, c-format msgid "Set spell level to? Currently: %1$d" msgstr "" -#: src/debug_menu.cpp:1082 +#: src/debug_menu.cpp:1084 msgid "Choose artifact data:" msgstr "" -#: src/debug_menu.cpp:1094 +#: src/debug_menu.cpp:1096 msgid "Enter max attributes:" msgstr "" -#: src/debug_menu.cpp:1095 +#: src/debug_menu.cpp:1097 msgid "Enter power level:" msgstr "" -#: src/debug_menu.cpp:1096 +#: src/debug_menu.cpp:1098 msgid "Enter negative power limit:" msgstr "" -#: src/debug_menu.cpp:1114 +#: src/debug_menu.cpp:1116 #, c-format msgid "You teleport to point %s." msgstr "" -#: src/debug_menu.cpp:1124 +#: src/debug_menu.cpp:1126 #, c-format msgid "You teleport to submap %s." msgstr "" -#: src/debug_menu.cpp:1133 +#: src/debug_menu.cpp:1135 msgid "Teleport where?" msgstr "" -#: src/debug_menu.cpp:1141 +#: src/debug_menu.cpp:1143 #, c-format msgid "" "Error interpreting teleport target: expected two or three comma-separated " "values; got %zu" msgstr "" -#: src/debug_menu.cpp:1150 +#: src/debug_menu.cpp:1152 #, c-format msgid "Error interpreting teleport target: %s" msgstr "" -#: src/debug_menu.cpp:1162 +#: src/debug_menu.cpp:1164 msgid "Where is the desired overmap?" msgstr "" -#: src/debug_menu.cpp:1173 +#: src/debug_menu.cpp:1175 #, c-format msgid "You teleport to overmap %s." msgstr "" -#: src/debug_menu.cpp:1237 +#: src/debug_menu.cpp:1239 msgid "Maximum strength" msgstr "" -#: src/debug_menu.cpp:1238 +#: src/debug_menu.cpp:1240 msgid "Maximum dexterity" msgstr "" -#: src/debug_menu.cpp:1239 +#: src/debug_menu.cpp:1241 msgid "Maximum intelligence" msgstr "" -#: src/debug_menu.cpp:1240 +#: src/debug_menu.cpp:1242 msgid "Maximum perception" msgstr "" -#: src/debug_menu.cpp:1262 +#: src/debug_menu.cpp:1264 #, c-format msgid "Set the stat to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1277 +#: src/debug_menu.cpp:1279 #, c-format msgid "Hunger: %d %s" msgstr "" -#: src/debug_menu.cpp:1279 +#: src/debug_menu.cpp:1281 #, c-format msgid "Thirst: %d %s" msgstr "" -#: src/debug_menu.cpp:1281 +#: src/debug_menu.cpp:1283 #, c-format msgid "Fatigue: %d %s" msgstr "" -#: src/debug_menu.cpp:1283 +#: src/debug_menu.cpp:1285 #, c-format msgid "Weariness: %d %s" msgstr "" -#: src/debug_menu.cpp:1286 +#: src/debug_menu.cpp:1288 msgid "Stored kCal: " msgstr "" -#: src/debug_menu.cpp:1287 +#: src/debug_menu.cpp:1289 msgid "Total kCal: " msgstr "" -#: src/debug_menu.cpp:1290 +#: src/debug_menu.cpp:1292 msgid "Stomach contents" msgstr "" -#: src/debug_menu.cpp:1291 src/debug_menu.cpp:1296 +#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 msgid " Total volume: " msgstr "" -#: src/debug_menu.cpp:1292 src/debug_menu.cpp:1297 +#: src/debug_menu.cpp:1294 src/debug_menu.cpp:1299 msgid " Water volume: " msgstr "" -#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 +#: src/debug_menu.cpp:1295 src/debug_menu.cpp:1300 #, c-format msgid " kCal: %d" msgstr "" -#: src/debug_menu.cpp:1295 +#: src/debug_menu.cpp:1297 msgid "Gut contents" msgstr "" -#: src/debug_menu.cpp:1303 +#: src/debug_menu.cpp:1305 msgid "Stored kCal" msgstr "" -#: src/debug_menu.cpp:1304 +#: src/debug_menu.cpp:1306 msgid "Stomach kCal" msgstr "" -#: src/debug_menu.cpp:1305 +#: src/debug_menu.cpp:1307 msgid "Gut kCal" msgstr "" -#: src/debug_menu.cpp:1308 +#: src/debug_menu.cpp:1310 msgid "Sleep Deprivation" msgstr "" -#: src/debug_menu.cpp:1310 +#: src/debug_menu.cpp:1312 msgid "Reset all basic needs" msgstr "" -#: src/debug_menu.cpp:1311 +#: src/debug_menu.cpp:1313 msgid "Empty stomach and guts" msgstr "" -#: src/debug_menu.cpp:1315 +#: src/debug_menu.cpp:1317 #, c-format msgid "%s: daily %d, overall %d" msgstr "" -#: src/debug_menu.cpp:1323 +#: src/debug_menu.cpp:1325 #, c-format msgid "Set hunger to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1329 +#: src/debug_menu.cpp:1331 #, c-format msgid "Set stored kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1335 +#: src/debug_menu.cpp:1337 #, c-format msgid "Set stomach kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1341 +#: src/debug_menu.cpp:1343 #, c-format msgid "Set gut kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1347 +#: src/debug_menu.cpp:1349 #, c-format msgid "Set thirst to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1353 +#: src/debug_menu.cpp:1355 #, c-format msgid "Set fatigue to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1359 +#: src/debug_menu.cpp:1361 #, c-format msgid "Set sleep deprivation to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1366 +#: src/debug_menu.cpp:1368 #, c-format msgid "Reset weariness? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1387 +#: src/debug_menu.cpp:1389 #, c-format msgid "Set %s to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1406 src/debug_menu.cpp:2759 +#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2815 msgid "Left arm" msgstr "" -#: src/debug_menu.cpp:1407 src/debug_menu.cpp:2760 +#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2816 msgid "Right arm" msgstr "" -#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2761 +#: src/debug_menu.cpp:1410 src/debug_menu.cpp:2817 msgid "Left leg" msgstr "" -#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2762 +#: src/debug_menu.cpp:1411 src/debug_menu.cpp:2818 msgid "Right leg" msgstr "" -#: src/debug_menu.cpp:1450 src/debug_menu.cpp:1456 +#: src/debug_menu.cpp:1452 src/debug_menu.cpp:1458 #, c-format msgid "Set the hitpoints to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1469 +#: src/debug_menu.cpp:1471 msgid "trust" msgstr "" -#: src/debug_menu.cpp:1470 +#: src/debug_menu.cpp:1472 msgid "fear" msgstr "" -#: src/debug_menu.cpp:1471 +#: src/debug_menu.cpp:1473 msgid "value" msgstr "" -#: src/debug_menu.cpp:1472 +#: src/debug_menu.cpp:1474 msgid "anger" msgstr "" -#: src/debug_menu.cpp:1473 +#: src/debug_menu.cpp:1475 msgid "owed" msgstr "" -#: src/debug_menu.cpp:1474 +#: src/debug_menu.cpp:1476 msgid "sold" msgstr "" -#: src/debug_menu.cpp:1480 +#: src/debug_menu.cpp:1482 #, c-format msgid "Set trust to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1486 +#: src/debug_menu.cpp:1488 #, c-format msgid "Set fear to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1491 +#: src/debug_menu.cpp:1493 #, c-format msgid "Set value to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1497 +#: src/debug_menu.cpp:1499 #, c-format msgid "Set anger to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1503 +#: src/debug_menu.cpp:1505 #, c-format msgid "Set owed to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1508 +#: src/debug_menu.cpp:1510 #, c-format msgid "Set sold to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1520 +#: src/debug_menu.cpp:1522 msgid "Select a value and press enter to change it." msgstr "" -#: src/debug_menu.cpp:1522 +#: src/debug_menu.cpp:1524 msgid "Current save file name" msgstr "" -#: src/debug_menu.cpp:1524 +#: src/debug_menu.cpp:1526 msgid "Current pre-Cataclysm name" msgstr "" -#: src/debug_menu.cpp:1525 +#: src/debug_menu.cpp:1527 msgid "Current age" msgstr "" -#: src/debug_menu.cpp:1526 +#: src/debug_menu.cpp:1528 msgid "Current height in cm" msgstr "" -#: src/debug_menu.cpp:1527 +#: src/debug_menu.cpp:1529 msgid "Current blood type" msgstr "" -#: src/debug_menu.cpp:1534 +#: src/debug_menu.cpp:1536 msgid "Rename save file (WARNING: this will duplicate the save):" msgstr "" -#: src/debug_menu.cpp:1546 +#: src/debug_menu.cpp:1548 msgid "Rename character:" msgstr "" -#: src/debug_menu.cpp:1556 src/newcharacter.cpp:4055 +#: src/debug_menu.cpp:1558 src/newcharacter.cpp:4110 msgid "Enter age in years. Minimum 16, maximum 55" msgstr "" -#: src/debug_menu.cpp:1567 src/newcharacter.cpp:4065 +#: src/debug_menu.cpp:1569 src/newcharacter.cpp:4120 #, c-format msgid "Enter height in centimeters. Minimum %d, maximum %d" msgstr "" -#: src/debug_menu.cpp:1580 src/newcharacter.cpp:4078 +#: src/debug_menu.cpp:1582 src/newcharacter.cpp:4133 msgid "Select blood type" msgstr "" -#: src/debug_menu.cpp:1590 src/newcharacter.cpp:4089 +#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4144 msgid "Select Rh factor" msgstr "" -#: src/debug_menu.cpp:1591 src/newcharacter.cpp:4090 +#: src/debug_menu.cpp:1593 src/newcharacter.cpp:4145 msgid "negative" msgstr "" -#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4091 +#: src/debug_menu.cpp:1594 src/newcharacter.cpp:4146 msgid "positive" msgstr "" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3284 src/newcharacter.cpp:4103 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3339 src/newcharacter.cpp:4158 #: src/player_display.cpp:1062 src/player_display.cpp:1067 #: src/player_display.cpp:1070 src/player_display.cpp:1075 #: src/player_display.cpp:1259 msgid "Female" msgstr "" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3277 src/newcharacter.cpp:3282 -#: src/newcharacter.cpp:4104 src/player_display.cpp:1062 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3332 src/newcharacter.cpp:3337 +#: src/newcharacter.cpp:4159 src/player_display.cpp:1062 #: src/player_display.cpp:1067 src/player_display.cpp:1070 #: src/player_display.cpp:1075 src/player_display.cpp:1259 msgid "Male" msgstr "" -#: src/debug_menu.cpp:1635 +#: src/debug_menu.cpp:1637 #, c-format msgid "Unique Id: %s" msgstr "" -#: src/debug_menu.cpp:1637 +#: src/debug_menu.cpp:1639 #, c-format msgid "Faction: %s (api v%d)" msgstr "" -#: src/debug_menu.cpp:1639 +#: src/debug_menu.cpp:1641 #, c-format msgid "Attitude: %s" msgstr "" -#: src/debug_menu.cpp:1642 +#: src/debug_menu.cpp:1644 #, c-format msgid "Destination: %s %s" msgstr "" -#: src/debug_menu.cpp:1645 +#: src/debug_menu.cpp:1647 #, c-format msgid "Trust: %d" msgstr "" -#: src/debug_menu.cpp:1646 +#: src/debug_menu.cpp:1648 #, c-format msgid "Fear: %d" msgstr "" -#: src/debug_menu.cpp:1647 +#: src/debug_menu.cpp:1649 #, c-format msgid "Value: %d" msgstr "" -#: src/debug_menu.cpp:1648 +#: src/debug_menu.cpp:1650 #, c-format msgid "Anger: %d" msgstr "" -#: src/debug_menu.cpp:1649 +#: src/debug_menu.cpp:1651 #, c-format msgid "Owed: %d" msgstr "" -#: src/debug_menu.cpp:1650 +#: src/debug_menu.cpp:1652 #, c-format msgid "Sold: %d" msgstr "" -#: src/debug_menu.cpp:1652 +#: src/debug_menu.cpp:1654 #, c-format msgid "Aggression: %d" msgstr "" -#: src/debug_menu.cpp:1654 +#: src/debug_menu.cpp:1656 #, c-format msgid "Bravery: %d" msgstr "" -#: src/debug_menu.cpp:1655 +#: src/debug_menu.cpp:1657 #, c-format msgid "Collector: %d" msgstr "" -#: src/debug_menu.cpp:1656 +#: src/debug_menu.cpp:1658 #, c-format msgid "Altruism: %d" msgstr "" -#: src/debug_menu.cpp:1658 src/gamemode_defense.cpp:768 +#: src/debug_menu.cpp:1660 src/gamemode_defense.cpp:768 msgid "Needs:" msgstr "" -#: src/debug_menu.cpp:1663 +#: src/debug_menu.cpp:1665 #, c-format msgid "Total morale: %d" msgstr "" -#: src/debug_menu.cpp:1667 +#: src/debug_menu.cpp:1669 msgid "Player" msgstr "" -#: src/debug_menu.cpp:1677 +#: src/debug_menu.cpp:1679 msgid "Edit description - name, age, height or blood type" msgstr "" -#: src/debug_menu.cpp:1678 +#: src/debug_menu.cpp:1680 msgid "Edit skills" msgstr "" -#: src/debug_menu.cpp:1679 +#: src/debug_menu.cpp:1681 msgid "Edit theoretical skill knowledge" msgstr "" -#: src/debug_menu.cpp:1680 +#: src/debug_menu.cpp:1682 msgid "Edit proficiencies" msgstr "" -#: src/debug_menu.cpp:1681 +#: src/debug_menu.cpp:1683 msgid "Edit stats" msgstr "" -#: src/debug_menu.cpp:1682 +#: src/debug_menu.cpp:1684 msgid "Edit spells" msgstr "" -#: src/debug_menu.cpp:1683 +#: src/debug_menu.cpp:1685 msgid "Grant items" msgstr "" -#: src/debug_menu.cpp:1684 +#: src/debug_menu.cpp:1686 msgid "Delete (all) items" msgstr "" -#: src/debug_menu.cpp:1685 +#: src/debug_menu.cpp:1687 msgid "Wear/wield an item from player's inventory" msgstr "" -#: src/debug_menu.cpp:1686 +#: src/debug_menu.cpp:1688 msgid "Set hit points" msgstr "" -#: src/debug_menu.cpp:1687 +#: src/debug_menu.cpp:1689 msgid "Set stamina" msgstr "" -#: src/debug_menu.cpp:1688 +#: src/debug_menu.cpp:1690 msgid "Set morale" msgstr "" -#: src/debug_menu.cpp:1689 +#: src/debug_menu.cpp:1691 msgid "Cause pain" msgstr "" -#: src/debug_menu.cpp:1690 +#: src/debug_menu.cpp:1692 msgid "Set health" msgstr "" -#: src/debug_menu.cpp:1691 +#: src/debug_menu.cpp:1693 msgid "Set needs" msgstr "" -#: src/debug_menu.cpp:1693 +#: src/debug_menu.cpp:1695 msgid "Set kill XP" msgstr "" -#: src/debug_menu.cpp:1698 +#: src/debug_menu.cpp:1700 msgid "Status window" msgstr "" -#: src/debug_menu.cpp:1699 +#: src/debug_menu.cpp:1701 msgid "Teleport" msgstr "" -#: src/debug_menu.cpp:1700 +#: src/debug_menu.cpp:1702 msgid "Add an effect" msgstr "" -#: src/debug_menu.cpp:1701 +#: src/debug_menu.cpp:1703 msgid "Print temperature" msgstr "" -#: src/debug_menu.cpp:1702 +#: src/debug_menu.cpp:1704 msgid "Cause asthma attack" msgstr "" -#: src/debug_menu.cpp:1703 +#: src/debug_menu.cpp:1705 msgid "Edit missions (WARNING: Unstable!)" msgstr "" -#: src/debug_menu.cpp:1704 +#: src/debug_menu.cpp:1706 msgid "Print vars to file" msgstr "" -#: src/debug_menu.cpp:1706 +#: src/debug_menu.cpp:1708 msgid "Write effect_on_condition(s) to eocs.output" msgstr "" -#: src/debug_menu.cpp:1707 +#: src/debug_menu.cpp:1709 msgid "Edit vars" msgstr "" -#: src/debug_menu.cpp:1710 +#: src/debug_menu.cpp:1712 msgid "Add mission" msgstr "" -#: src/debug_menu.cpp:1711 +#: src/debug_menu.cpp:1713 msgid "Randomize with class" msgstr "" -#: src/debug_menu.cpp:1712 +#: src/debug_menu.cpp:1714 msgid "Set attitude" msgstr "" -#: src/debug_menu.cpp:1713 +#: src/debug_menu.cpp:1715 msgid "Set opinion" msgstr "" -#: src/debug_menu.cpp:1736 +#: src/debug_menu.cpp:1738 msgid "Delete all items from the target?" msgstr "" -#: src/debug_menu.cpp:1745 +#: src/debug_menu.cpp:1747 msgid "Make target equip" msgstr "" -#: src/debug_menu.cpp:1765 +#: src/debug_menu.cpp:1767 #, c-format msgid "Set stamina to? Current: %d. Max: %d." msgstr "" -#: src/debug_menu.cpp:1770 +#: src/debug_menu.cpp:1772 msgid "Target stamina value out of bounds!" msgstr "" -#: src/debug_menu.cpp:1776 +#: src/debug_menu.cpp:1778 #, c-format msgid "Set the morale to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1786 +#: src/debug_menu.cpp:1788 #, c-format msgid "Set kill XP to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1799 +#: src/debug_menu.cpp:1801 #, c-format msgid "Cause how much pain? pain: %d" msgstr "" -#: src/debug_menu.cpp:1810 +#: src/debug_menu.cpp:1812 msgid "Mutate category" msgstr "" -#: src/debug_menu.cpp:1811 +#: src/debug_menu.cpp:1813 msgid "Reset mutations" msgstr "" -#: src/debug_menu.cpp:1824 +#: src/debug_menu.cpp:1826 msgid "Choose mutation category:" msgstr "" -#: src/debug_menu.cpp:1834 +#: src/debug_menu.cpp:1836 msgid "Include post-threshold traits?" msgstr "" -#: src/debug_menu.cpp:1839 +#: src/debug_menu.cpp:1841 msgid "Remove all mutations?" msgstr "" -#: src/debug_menu.cpp:1851 +#: src/debug_menu.cpp:1853 msgid "Health modifier" msgstr "" -#: src/debug_menu.cpp:1857 src/debug_menu.cpp:1862 src/debug_menu.cpp:1867 +#: src/debug_menu.cpp:1859 src/debug_menu.cpp:1864 src/debug_menu.cpp:1869 #, c-format msgid "Set the value to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1881 +#: src/debug_menu.cpp:1883 msgid "Choose mission type" msgstr "" -#: src/debug_menu.cpp:1912 +#: src/debug_menu.cpp:1914 msgid "Choose new class" msgstr "" -#: src/debug_menu.cpp:1929 +#: src/debug_menu.cpp:1931 msgid "Choose new attitude" msgstr "" -#: src/debug_menu.cpp:1935 src/npc.cpp:3125 +#: src/debug_menu.cpp:1937 src/npc.cpp:3125 msgid "Unknown attitude" msgstr "" -#: src/debug_menu.cpp:1975 src/debug_menu.cpp:3041 +#: src/debug_menu.cpp:1977 src/debug_menu.cpp:3100 msgid "Var list written to var_list.output" msgstr "" -#: src/debug_menu.cpp:1980 src/debug_menu.cpp:3026 +#: src/debug_menu.cpp:1982 src/debug_menu.cpp:3085 msgid "effect_on_condition list written to eocs.output" msgstr "" -#: src/debug_menu.cpp:1989 src/debug_menu.cpp:3064 +#: src/debug_menu.cpp:1991 src/debug_menu.cpp:3123 msgid "Key" msgstr "" -#: src/debug_menu.cpp:1993 src/debug_menu.cpp:3068 src/morale.cpp:643 +#: src/debug_menu.cpp:1995 src/debug_menu.cpp:3127 src/morale.cpp:643 msgid "Value" msgstr "" -#: src/debug_menu.cpp:2005 +#: src/debug_menu.cpp:2007 msgid "Yet to start" msgstr "" -#: src/debug_menu.cpp:2006 +#: src/debug_menu.cpp:2008 msgid "In progress" msgstr "" -#: src/debug_menu.cpp:2007 +#: src/debug_menu.cpp:2009 msgid "Success" msgstr "" -#: src/debug_menu.cpp:2017 +#: src/debug_menu.cpp:2019 msgid "Bugged" msgstr "" -#: src/debug_menu.cpp:2023 src/wish.cpp:197 +#: src/debug_menu.cpp:2025 src/wish.cpp:198 msgid "Type:" msgstr "" -#: src/debug_menu.cpp:2024 +#: src/debug_menu.cpp:2026 msgid " Status:" msgstr "" -#: src/debug_menu.cpp:2025 +#: src/debug_menu.cpp:2027 msgid " ID:" msgstr "" -#: src/debug_menu.cpp:2026 +#: src/debug_menu.cpp:2028 msgid " NPC ID:" msgstr "" -#: src/debug_menu.cpp:2027 +#: src/debug_menu.cpp:2029 msgid " Target:" msgstr "" -#: src/debug_menu.cpp:2028 +#: src/debug_menu.cpp:2030 msgid "Player ID:" msgstr "" -#: src/debug_menu.cpp:2058 src/debug_menu.cpp:2085 +#: src/debug_menu.cpp:2060 src/debug_menu.cpp:2087 msgid "Select mission to edit" msgstr "" -#: src/debug_menu.cpp:2060 +#: src/debug_menu.cpp:2062 msgid "Currently assigned missions:" msgstr "" -#: src/debug_menu.cpp:2066 +#: src/debug_menu.cpp:2068 msgid "Not assigned missions:" msgstr "" -#: src/debug_menu.cpp:2088 src/diary.cpp:155 +#: src/debug_menu.cpp:2090 src/diary.cpp:155 msgid "Active missions:" msgstr "" -#: src/debug_menu.cpp:2094 src/diary.cpp:156 +#: src/debug_menu.cpp:2096 src/diary.cpp:156 msgid "Completed missions:" msgstr "" -#: src/debug_menu.cpp:2100 src/diary.cpp:157 +#: src/debug_menu.cpp:2102 src/diary.cpp:157 msgid "Failed missions:" msgstr "" -#: src/debug_menu.cpp:2126 +#: src/debug_menu.cpp:2128 msgid "Removing from active_missions" msgstr "" -#: src/debug_menu.cpp:2129 +#: src/debug_menu.cpp:2131 msgid "Removing from completed_missions" msgstr "" -#: src/debug_menu.cpp:2132 +#: src/debug_menu.cpp:2134 msgid "Removing from failed_missions" msgstr "" -#: src/debug_menu.cpp:2137 +#: src/debug_menu.cpp:2139 msgid "Unsetting active mission" msgstr "" -#: src/debug_menu.cpp:2143 +#: src/debug_menu.cpp:2145 #, c-format msgid "Removing from %s missions_assigned" msgstr "" -#: src/debug_menu.cpp:2146 +#: src/debug_menu.cpp:2148 #, c-format msgid "Removing from %s missions" msgstr "" -#: src/debug_menu.cpp:2160 +#: src/debug_menu.cpp:2162 msgid "Fail mission" msgstr "" -#: src/debug_menu.cpp:2161 +#: src/debug_menu.cpp:2163 msgid "Mark as complete" msgstr "" -#: src/debug_menu.cpp:2162 +#: src/debug_menu.cpp:2164 msgid "Remove mission without proper cleanup" msgstr "" -#: src/debug_menu.cpp:2187 +#: src/debug_menu.cpp:2189 msgid "Benchmark in progress…" msgstr "" -#: src/debug_menu.cpp:2215 +#: src/debug_menu.cpp:2217 #, c-format msgid "Drew %d times in %.3f seconds. (%.3f fps average)" msgstr "" -#: src/debug_menu.cpp:2244 +#: src/debug_menu.cpp:2246 #, c-format msgid "Location %d:%d in %d:%d, %s\n" msgstr "" -#: src/debug_menu.cpp:2245 +#: src/debug_menu.cpp:2247 #, c-format msgid "Current turn: %d.\n" msgstr "" -#: src/debug_menu.cpp:2246 +#: src/debug_menu.cpp:2248 #, c-format msgid "%d creature exists.\n" msgid_plural "%d creatures exist.\n" @@ -455162,95 +456092,95 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/debug_menu.cpp:2265 +#: src/debug_menu.cpp:2267 msgid "" "\n" "Specific creature type list:\n" msgstr "" -#: src/debug_menu.cpp:2279 +#: src/debug_menu.cpp:2281 #, c-format msgid "%s: map ( %d:%d ) pos ( %d:%d )" msgstr "" -#: src/debug_menu.cpp:2283 +#: src/debug_menu.cpp:2285 #, c-format msgid "(you: %d:%d)" msgstr "" -#: src/debug_menu.cpp:2285 +#: src/debug_menu.cpp:2287 #, c-format msgid "Stomach Contents: %d ml / %d ml kCal: %d, Water: %d ml" msgstr "" -#: src/debug_menu.cpp:2290 +#: src/debug_menu.cpp:2292 #, c-format msgid "" "Guts Contents: %d ml / %d ml kCal: %d, Water: %d ml\n" "Hunger: %d, Thirst: %d, kCal: %d / %d" msgstr "" -#: src/debug_menu.cpp:2296 +#: src/debug_menu.cpp:2298 #, c-format msgid "" "Body Mass Index: %.0f\n" "Basal Metabolic Rate: %i" msgstr "" -#: src/debug_menu.cpp:2298 +#: src/debug_menu.cpp:2300 #, c-format msgid "Player activity level: %s" msgstr "" -#: src/debug_menu.cpp:2321 +#: src/debug_menu.cpp:2323 msgid "Choose vehicle to spawn" msgstr "" #. ~ Menu entry in vehicle wish menu: 1st string: displayed name, 2nd string: #. internal name of vehicle #. ~ %1$s - npc name, %2$s - npc current activity name. -#: src/debug_menu.cpp:2325 src/npc.cpp:3875 +#: src/debug_menu.cpp:2327 src/npc.cpp:3875 #, c-format msgid "%1$s (%2$s)" msgstr "" -#: src/debug_menu.cpp:2335 +#: src/debug_menu.cpp:2337 msgid "Vehicle condition" msgstr "" -#: src/debug_menu.cpp:2336 +#: src/debug_menu.cpp:2338 msgid "Light damage" msgstr "" -#: src/debug_menu.cpp:2337 +#: src/debug_menu.cpp:2339 msgid "Undamaged" msgstr "" -#: src/debug_menu.cpp:2338 +#: src/debug_menu.cpp:2340 msgid "Disabled (tires or engine)" msgstr "" -#: src/debug_menu.cpp:2380 +#: src/debug_menu.cpp:2382 msgid "year" msgstr "" -#: src/debug_menu.cpp:2382 +#: src/debug_menu.cpp:2384 msgid "season" msgstr "" -#: src/debug_menu.cpp:2383 +#: src/debug_menu.cpp:2385 msgid "day" msgstr "" -#: src/debug_menu.cpp:2384 +#: src/debug_menu.cpp:2386 msgid "hour" msgstr "" -#: src/debug_menu.cpp:2385 +#: src/debug_menu.cpp:2387 msgid "minute" msgstr "" -#: src/debug_menu.cpp:2386 src/martialarts.cpp:986 src/martialarts.cpp:1917 +#: src/debug_menu.cpp:2388 src/martialarts.cpp:986 src/martialarts.cpp:1917 #: src/martialarts.cpp:1922 msgid "turn" msgid_plural "turns" @@ -455261,145 +456191,154 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/debug_menu.cpp:2393 +#: src/debug_menu.cpp:2395 msgid "Set year to?" msgstr "" -#: src/debug_menu.cpp:2397 +#: src/debug_menu.cpp:2399 msgid "Set season to? (0 = spring)" msgstr "" -#: src/debug_menu.cpp:2400 +#: src/debug_menu.cpp:2402 msgid "Set days to?" msgstr "" -#: src/debug_menu.cpp:2403 +#: src/debug_menu.cpp:2405 msgid "Set hour to?" msgstr "" -#: src/debug_menu.cpp:2406 +#: src/debug_menu.cpp:2408 msgid "Set minute to?" msgstr "" -#: src/debug_menu.cpp:2410 +#: src/debug_menu.cpp:2412 #, c-format msgid "Set turn to? (One day is %i turns)" msgstr "" -#: src/debug_menu.cpp:2439 +#: src/debug_menu.cpp:2425 src/options.cpp:2423 src/worldfactory.cpp:1751 +msgid "Reset" +msgstr "" + +#: src/debug_menu.cpp:2434 +#, c-format +msgid "Set temperature to? [%s]" +msgstr "" + +#: src/debug_menu.cpp:2495 msgid "" "Using this will disable achievements. Proceed?\n" "They can be reenabled in the 'game' section of the menu." msgstr "" -#: src/debug_menu.cpp:2478 +#: src/debug_menu.cpp:2534 msgid "Current overmap revealed." msgstr "" -#: src/debug_menu.cpp:2513 src/game.cpp:6481 +#: src/debug_menu.cpp:2569 src/game.cpp:6479 msgid "Select first point." msgstr "" -#: src/debug_menu.cpp:2523 src/game.cpp:6489 +#: src/debug_menu.cpp:2579 src/game.cpp:6487 msgid "Select second point." msgstr "" -#: src/debug_menu.cpp:2549 +#: src/debug_menu.cpp:2605 #, c-format msgid "%s's head implodes!" msgstr "" -#: src/debug_menu.cpp:2573 +#: src/debug_menu.cpp:2629 msgid "Martial arts debug." msgstr "" -#: src/debug_menu.cpp:2574 src/debug_menu.cpp:2585 +#: src/debug_menu.cpp:2630 src/debug_menu.cpp:2641 msgid "Your eyes blink rapidly as knowledge floods your brain." msgstr "" -#: src/debug_menu.cpp:2580 +#: src/debug_menu.cpp:2636 msgid "You now know a lot more than just 10 styles of kung fu." msgstr "" -#: src/debug_menu.cpp:2584 +#: src/debug_menu.cpp:2640 msgid "Recipe debug." msgstr "" -#: src/debug_menu.cpp:2589 +#: src/debug_menu.cpp:2645 msgid "You know how to craft that now." msgstr "" -#: src/debug_menu.cpp:2616 +#: src/debug_menu.cpp:2672 msgid "Select new weather pattern:" msgstr "" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Disable weather forcing" msgstr "" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Keep normal weather patterns" msgstr "" -#: src/debug_menu.cpp:2646 +#: src/debug_menu.cpp:2702 msgid "Select new wind direction:" msgstr "" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Disable direction forcing" msgstr "" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Keep normal wind direction" msgstr "" -#: src/debug_menu.cpp:2668 +#: src/debug_menu.cpp:2724 msgid "Select new wind speed:" msgstr "" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Disable speed forcing" msgstr "" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Keep normal wind speed" msgstr "" -#: src/debug_menu.cpp:2696 +#: src/debug_menu.cpp:2752 msgid "Volume of sound: " msgstr "" -#: src/debug_menu.cpp:2704 +#: src/debug_menu.cpp:2760 #, c-format msgid "DEBUG SOUND ( %d )" msgstr "" -#: src/debug_menu.cpp:2745 +#: src/debug_menu.cpp:2801 #, c-format msgid "Damage self for how much? hp: %s" msgstr "" -#: src/debug_menu.cpp:2788 +#: src/debug_menu.cpp:2844 msgid "Add bleeding duration in minutes, equal to intensity:" msgstr "" -#: src/debug_menu.cpp:2814 src/game.cpp:7580 +#: src/debug_menu.cpp:2870 src/game.cpp:7578 msgid "This binary was not compiled with tiles support." msgstr "" -#: src/debug_menu.cpp:2890 +#: src/debug_menu.cpp:2949 msgid "Enter benchmark length (in milliseconds):" msgstr "" -#: src/debug_menu.cpp:2912 +#: src/debug_menu.cpp:2971 msgid "Achievements are already enabled" msgstr "" -#: src/debug_menu.cpp:2915 +#: src/debug_menu.cpp:2974 msgid "Achievements enabled" msgstr "" -#: src/debug_menu.cpp:2920 +#: src/debug_menu.cpp:2979 msgid "" "Activating this will add the Arcade Mode achievement unlocking all starting " "scenarios and professions for all worlds. The character who performs this " @@ -455412,44 +456351,44 @@ msgid "" "reasonable pace." msgstr "" -#: src/debug_menu.cpp:3009 +#: src/debug_menu.cpp:3068 msgid "" "Quit without saving? This may cause issues such as duplicated or missing " "items and vehicles!" msgstr "" -#: src/debug_menu.cpp:3016 +#: src/debug_menu.cpp:3075 msgid "" "Quickload without saving? This may cause issues such as duplicated or " "missing items and vehicles!" msgstr "" -#: src/debug_menu.cpp:3055 +#: src/debug_menu.cpp:3114 msgid "Var list written to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:3085 +#: src/debug_menu.cpp:3144 msgid "Report written to debug.log" msgstr "" -#: src/debug_menu.cpp:3091 +#: src/debug_menu.cpp:3150 msgid " and to the clipboard." msgstr "" -#: src/debug_menu.cpp:3117 +#: src/debug_menu.cpp:3176 msgid "Effect list written to effect_list.output" msgstr "" -#: src/debug_menu.cpp:3124 src/iuse.cpp:3064 src/iuse.cpp:8463 -#: src/iuse.cpp:8531 src/iuse.cpp:8652 src/iuse.cpp:8766 +#: src/debug_menu.cpp:3183 src/iuse.cpp:3065 src/iuse.cpp:8467 +#: src/iuse.cpp:8535 src/iuse.cpp:8665 src/iuse.cpp:8790 msgid "There's no vehicle there." msgstr "" -#: src/debug_menu.cpp:3131 +#: src/debug_menu.cpp:3190 msgid "By how much? (in kJ, negative to discharge)" msgstr "" -#: src/debug_menu.cpp:3148 +#: src/debug_menu.cpp:3207 #, c-format msgid "Set camp larder kCals to? Currently: %d" msgstr "" @@ -455713,8 +456652,8 @@ msgstr "" msgid "NPC Killed: " msgstr "" -#: src/diary.cpp:348 src/memorial_logger.cpp:309 src/newcharacter.cpp:3536 -#: src/newcharacter.cpp:3598 +#: src/diary.cpp:348 src/memorial_logger.cpp:317 src/newcharacter.cpp:3591 +#: src/newcharacter.cpp:3653 msgid "Skills:" msgstr "" @@ -455739,7 +456678,7 @@ msgstr "" msgid "Lost Mutation: " msgstr "" -#: src/diary.cpp:454 src/newcharacter.cpp:3502 +#: src/diary.cpp:454 src/newcharacter.cpp:3557 msgid "Stats:" msgstr "" @@ -455787,7 +456726,7 @@ msgstr "" msgid "Perception: %d -> %d" msgstr "" -#: src/diary.cpp:512 src/newcharacter.cpp:3647 +#: src/diary.cpp:512 src/newcharacter.cpp:3702 msgid "Proficiencies:" msgstr "" @@ -456000,7 +456939,7 @@ msgstr "" msgid "SAFE" msgstr "" -#: src/display.cpp:633 src/options.cpp:2526 +#: src/display.cpp:633 src/options.cpp:2603 msgid "Off" msgstr "" @@ -456355,7 +457294,7 @@ msgstr "" msgid "Underground" msgstr "" -#: src/distraction_manager.cpp:19 src/veh_interact.cpp:3001 +#: src/distraction_manager.cpp:19 src/veh_interact.cpp:2995 msgid "Noise" msgstr "" @@ -456367,7 +457306,7 @@ msgstr "" msgid "This distraction will interrupt your activity when you feel pain." msgstr "" -#: src/distraction_manager.cpp:21 src/game.cpp:5362 src/martialarts.cpp:2018 +#: src/distraction_manager.cpp:21 src/game.cpp:5360 src/martialarts.cpp:2018 #: src/monexamine.cpp:595 src/monexamine.cpp:902 msgid "Attack" msgstr "" @@ -456452,7 +457391,7 @@ msgstr "" msgid "Survived:" msgstr "" -#: src/do_turn.cpp:245 src/memorial_logger.cpp:279 +#: src/do_turn.cpp:245 src/memorial_logger.cpp:287 msgid "Kills:" msgstr "" @@ -456516,120 +457455,120 @@ msgstr "" msgid "Loading content packs" msgstr "" -#: src/editmap.cpp:164 +#: src/editmap.cpp:165 msgctxt "item manipulation debug menu entry" msgid "rehash" msgstr "" -#: src/editmap.cpp:165 +#: src/editmap.cpp:166 msgctxt "item manipulation debug menu entry" msgid "edit" msgstr "" -#: src/editmap.cpp:167 +#: src/editmap.cpp:168 msgctxt "item manipulation debug menu entry" msgid "dump to save/jtest-*.txt" msgstr "" -#: src/editmap.cpp:395 +#: src/editmap.cpp:396 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s,%s,%s] fast scroll, %s, %s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:406 +#: src/editmap.cpp:407 msgctxt "map editor state" msgid "Looking around" msgstr "" -#: src/editmap.cpp:716 +#: src/editmap.cpp:717 msgctxt "vehicle" msgid "no" msgstr "" -#: src/editmap.cpp:718 +#: src/editmap.cpp:719 msgctxt "vehicle" msgid "in" msgstr "" -#: src/editmap.cpp:720 +#: src/editmap.cpp:721 msgctxt "vehicle" msgid "out" msgstr "" -#: src/editmap.cpp:732 +#: src/editmap.cpp:733 #, c-format msgid "%d: %s; move cost %d" msgstr "" -#: src/editmap.cpp:739 +#: src/editmap.cpp:740 #, c-format msgid "%d: %s; move cost %d movestr %d" msgstr "" -#: src/editmap.cpp:751 +#: src/editmap.cpp:752 #, c-format msgid "dist: %d u_see: %s veh: %s scent: %d" msgstr "" -#: src/editmap.cpp:753 +#: src/editmap.cpp:754 #, c-format msgid "sight_range: %d, noon_sight_range: %d," msgstr "" -#: src/editmap.cpp:756 +#: src/editmap.cpp:757 #, c-format msgid "cache{transp:%.4f seen:%.4f cam:%.4f}" msgstr "" -#: src/editmap.cpp:764 +#: src/editmap.cpp:765 #, c-format msgid "outside: %d obstructed: %d floor: %d" msgstr "" -#: src/editmap.cpp:769 +#: src/editmap.cpp:770 #, c-format msgid "light_at: %s" msgstr "" -#: src/editmap.cpp:771 +#: src/editmap.cpp:772 #, c-format msgid "apparent light: %.5f (%d)" msgstr "" -#: src/editmap.cpp:775 +#: src/editmap.cpp:776 msgid " [vehicle]" msgstr "" -#: src/editmap.cpp:778 +#: src/editmap.cpp:779 msgid " [indoors]" msgstr "" -#: src/editmap.cpp:781 +#: src/editmap.cpp:782 msgid " [roof]" msgstr "" -#: src/editmap.cpp:790 +#: src/editmap.cpp:791 #, c-format msgid "field: %s L:%d[%s] A:%d" msgstr "" -#: src/editmap.cpp:801 +#: src/editmap.cpp:802 #, c-format msgid "trap: %s (%d)" msgstr "" -#: src/editmap.cpp:810 +#: src/editmap.cpp:811 #, c-format msgid "There is a %s there. Parts:" msgstr "" -#: src/editmap.cpp:819 +#: src/editmap.cpp:820 #, c-format msgid "There is a %s there." msgstr "" -#: src/editmap.cpp:823 +#: src/editmap.cpp:824 #, c-format msgid "There is %d other item there as well." msgid_plural "There are %d other items there as well." @@ -456640,32 +457579,32 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Graffiti: %s" msgstr "" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Inscription: %s" msgstr "" -#: src/editmap.cpp:882 +#: src/editmap.cpp:883 msgctxt "map editor state" msgid "Terrain" msgstr "" -#: src/editmap.cpp:888 +#: src/editmap.cpp:889 msgctxt "map editor state" msgid "Furniture" msgstr "" -#: src/editmap.cpp:894 +#: src/editmap.cpp:895 msgctxt "map editor: traps editing" msgid "Traps" msgstr "" -#: src/editmap.cpp:966 src/editmap.cpp:974 +#: src/editmap.cpp:967 src/editmap.cpp:975 #, c-format msgid "" "Move cost: %d\n" @@ -456673,209 +457612,209 @@ msgid "" "Roof: %s" msgstr "" -#: src/editmap.cpp:1106 +#: src/editmap.cpp:1107 #, c-format msgctxt "map feature id" msgid "(%s)" msgstr "" -#: src/editmap.cpp:1108 +#: src/editmap.cpp:1109 #, c-format msgctxt "map feature name and id" msgid "%s (%s)" msgstr "" -#: src/editmap.cpp:1145 src/editmap.cpp:1724 +#: src/editmap.cpp:1146 src/editmap.cpp:1725 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1265 +#: src/editmap.cpp:1266 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s] intensity, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1272 +#: src/editmap.cpp:1273 msgctxt "Map editor: Editing field effects" msgid "Field effects" msgstr "" -#: src/editmap.cpp:1300 +#: src/editmap.cpp:1301 msgctxt "map editor: used to describe a clean field (e.g. without blood)" msgid "-clear-" msgstr "" -#: src/editmap.cpp:1305 src/options.cpp:780 +#: src/editmap.cpp:1306 src/options.cpp:780 #, c-format msgid "%d: %s" msgstr "" -#: src/editmap.cpp:1412 +#: src/editmap.cpp:1413 msgid "Add item" msgstr "" -#: src/editmap.cpp:1446 +#: src/editmap.cpp:1447 #, c-format msgctxt "item manipulation debug menu entry" msgid "bday: %d" msgstr "" -#: src/editmap.cpp:1449 +#: src/editmap.cpp:1450 #, c-format msgctxt "item manipulation debug menu entry" msgid "damage: %d" msgstr "" -#: src/editmap.cpp:1451 +#: src/editmap.cpp:1452 #, c-format msgctxt "item manipulation debug menu entry" msgid "degradation: %d" msgstr "" -#: src/editmap.cpp:1453 +#: src/editmap.cpp:1454 #, c-format msgctxt "item manipulation debug menu entry" msgid "burnt: %d" msgstr "" -#: src/editmap.cpp:1455 +#: src/editmap.cpp:1456 #, c-format msgctxt "item manipulation debug menu entry" msgid "tags: %s" msgstr "" -#: src/editmap.cpp:1460 +#: src/editmap.cpp:1461 msgctxt "item manipulation debug menu entry" msgid "-[ light emission ]-" msgstr "" -#: src/editmap.cpp:1462 +#: src/editmap.cpp:1463 msgctxt "item manipulation debug menu entry" msgid "savetest" msgstr "" -#: src/editmap.cpp:1506 src/wish.cpp:733 +#: src/editmap.cpp:1507 src/wish.cpp:746 msgid "Flags:" msgstr "" -#: src/editmap.cpp:1563 +#: src/editmap.cpp:1564 msgctxt "item manipulation debug menu entry for adding an item on a tile" msgid "Add item" msgstr "" -#: src/editmap.cpp:1730 +#: src/editmap.cpp:1731 msgid "Moving selection" msgstr "" -#: src/editmap.cpp:1733 +#: src/editmap.cpp:1734 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1741 +#: src/editmap.cpp:1742 msgid "Resizing selection" msgstr "" -#: src/editmap.cpp:1750 +#: src/editmap.cpp:1751 msgid "Selection type" msgstr "" -#: src/editmap.cpp:1752 +#: src/editmap.cpp:1753 msgctxt "shape" msgid "Rectangle" msgstr "" -#: src/editmap.cpp:1753 +#: src/editmap.cpp:1754 msgctxt "shape" msgid "Filled Rectangle" msgstr "" -#: src/editmap.cpp:1754 +#: src/editmap.cpp:1755 msgctxt "shape" msgid "Line" msgstr "" -#: src/editmap.cpp:1755 +#: src/editmap.cpp:1756 msgctxt "shape" msgid "Filled Circle" msgstr "" -#: src/editmap.cpp:1756 +#: src/editmap.cpp:1757 msgctxt "shape" msgid "Point" msgstr "" -#: src/editmap.cpp:1771 +#: src/editmap.cpp:1772 msgctxt "map editor state" msgid "Select a shape" msgstr "" -#: src/editmap.cpp:1868 +#: src/editmap.cpp:1869 msgctxt "map generator" msgid "Regenerate" msgstr "" -#: src/editmap.cpp:1869 +#: src/editmap.cpp:1870 msgctxt "map generator" msgid "Rotate" msgstr "" -#: src/editmap.cpp:1870 +#: src/editmap.cpp:1871 msgctxt "map generator" msgid "Apply" msgstr "" -#: src/editmap.cpp:1871 +#: src/editmap.cpp:1872 msgctxt "map generator" msgid "Change Overmap (Doesn't Apply)" msgstr "" -#: src/editmap.cpp:1912 +#: src/editmap.cpp:1913 #, c-format msgctxt "keybinding descriptions" msgid "[%s,%s] prev/next oter type, [%s,%s] select, %s, %s" msgstr "" -#: src/editmap.cpp:1917 +#: src/editmap.cpp:1918 #, c-format msgctxt "map editor state" msgid "Mapgen: %s" msgstr "" -#: src/editmap.cpp:1985 +#: src/editmap.cpp:1986 #, c-format msgid "Changed oter_id from '%s' (%s) to '%s' (%s)" msgstr "" -#: src/editmap.cpp:2030 +#: src/editmap.cpp:2031 msgid "Your mechanic could not find a vehicle at the garage." msgstr "" -#: src/editmap.cpp:2042 +#: src/editmap.cpp:2043 msgid "Select the Vehicle" msgstr "" -#: src/editmap.cpp:2101 +#: src/editmap.cpp:2102 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s" msgstr "" -#: src/editmap.cpp:2104 +#: src/editmap.cpp:2105 msgctxt "map generator" msgid "Mapgen: Moving target" msgstr "" -#: src/editmap.cpp:2195 +#: src/editmap.cpp:2196 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s" msgstr "" -#: src/editmap.cpp:2199 +#: src/editmap.cpp:2200 msgctxt "map generator" msgid "Mapgen stamp" msgstr "" @@ -457037,7 +457976,7 @@ msgid "average" msgstr "" #: src/effect.cpp:1654 src/effect.cpp:1675 src/effect.cpp:1699 -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "good" msgstr "" @@ -457122,7 +458061,7 @@ msgstr "" msgid "a huge boom!" msgstr "" -#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2201 +#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2202 msgid "Crack!" msgstr "" @@ -458839,7 +459778,7 @@ msgstr "" msgid "Do you want to bounce off this location to extend range?" msgstr "" -#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9412 +#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9430 msgctxt "short for infinity" msgid "inf" msgstr "" @@ -459076,7 +460015,7 @@ msgstr "" msgid "(You wonder if your companions are fit to work on their own…)" msgstr "" -#: src/fungal_effects.cpp:48 src/iuse.cpp:732 +#: src/fungal_effects.cpp:48 src/iuse.cpp:733 #, c-format msgid "The %s is covered in tiny spores!" msgstr "" @@ -459097,402 +460036,402 @@ msgstr "" msgid "The tree blooms forth into a fungal blossom!" msgstr "" -#: src/game.cpp:366 +#: src/game.cpp:367 #, c-format msgid "You completed the achievement \"%s\"." msgstr "" -#: src/game.cpp:383 +#: src/game.cpp:384 msgid "Achievement completed!" msgstr "" -#: src/game.cpp:387 +#: src/game.cpp:388 msgid "" "Achievement completion popups can be\n" "configured via the Interface options" msgstr "" -#: src/game.cpp:401 +#: src/game.cpp:402 #, c-format msgid "You lost the conduct \"%s\"." msgstr "" -#: src/game.cpp:667 src/options.cpp:2845 +#: src/game.cpp:668 src/options.cpp:2922 #, c-format msgid "Loading the tileset failed: %s" msgstr "" -#: src/game.cpp:679 +#: src/game.cpp:680 #, c-format msgid "Loading the zoomed out tileset failed: %s" msgstr "" -#: src/game.cpp:689 src/options.cpp:2877 +#: src/game.cpp:690 src/options.cpp:2954 #, c-format msgid "Loading the overmap tileset failed: %s" msgstr "" -#: src/game.cpp:726 +#: src/game.cpp:727 msgid "" "Please wait while the world data loads…\n" "Loading core data" msgstr "" -#: src/game.cpp:822 +#: src/game.cpp:823 msgid "Please wait as we build your world" msgstr "" -#: src/game.cpp:850 +#: src/game.cpp:851 msgid "" "Try again?\n" "\n" "It may require several attempts until the game finds a valid starting location." msgstr "" -#: src/game.cpp:1353 +#: src/game.cpp:1354 #, c-format msgid "%s Cancel auto move?" msgstr "" -#: src/game.cpp:1354 +#: src/game.cpp:1355 #, c-format msgid "%s Auto move canceled." msgstr "" -#: src/game.cpp:1386 +#: src/game.cpp:1387 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s (Case Sensitive)" msgstr "" -#: src/game.cpp:1388 +#: src/game.cpp:1389 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s" msgstr "" -#: src/game.cpp:1716 +#: src/game.cpp:1717 msgid "Faction Camp" msgstr "" -#: src/game.cpp:1963 +#: src/game.cpp:1964 msgctxt "action" msgid "activate" msgstr "" -#: src/game.cpp:1964 +#: src/game.cpp:1965 msgctxt "action" msgid "read" msgstr "" -#: src/game.cpp:1965 +#: src/game.cpp:1966 msgctxt "action" msgid "eat" msgstr "" -#: src/game.cpp:1966 +#: src/game.cpp:1967 msgctxt "action" msgid "wear" msgstr "" -#: src/game.cpp:1967 +#: src/game.cpp:1968 msgctxt "action" msgid "wield" msgstr "" -#: src/game.cpp:1968 +#: src/game.cpp:1969 msgctxt "action" msgid "throw" msgstr "" -#: src/game.cpp:1969 +#: src/game.cpp:1970 msgctxt "action" msgid "change side" msgstr "" -#: src/game.cpp:1970 +#: src/game.cpp:1971 msgctxt "action" msgid "take off" msgstr "" -#: src/game.cpp:1971 +#: src/game.cpp:1972 msgctxt "action" msgid "drop" msgstr "" -#: src/game.cpp:1972 +#: src/game.cpp:1973 msgctxt "action" msgid "unload" msgstr "" -#: src/game.cpp:1973 +#: src/game.cpp:1974 msgctxt "action" msgid "reload" msgstr "" -#: src/game.cpp:1974 +#: src/game.cpp:1975 msgctxt "action" msgid "part reload" msgstr "" -#: src/game.cpp:1975 +#: src/game.cpp:1976 msgctxt "action" msgid "mend" msgstr "" -#: src/game.cpp:1976 +#: src/game.cpp:1977 msgctxt "action" msgid "disassemble" msgstr "" -#: src/game.cpp:1978 +#: src/game.cpp:1979 msgctxt "action" msgid "insert" msgstr "" -#: src/game.cpp:1980 +#: src/game.cpp:1981 msgctxt "action" msgid "open" msgstr "" -#: src/game.cpp:1982 +#: src/game.cpp:1983 msgctxt "action" msgid "pocket settings" msgstr "" -#: src/game.cpp:1986 +#: src/game.cpp:1987 msgctxt "action" msgid "unfavorite" msgstr "" -#: src/game.cpp:1988 +#: src/game.cpp:1989 msgctxt "action" msgid "favorite" msgstr "" -#: src/game.cpp:1991 +#: src/game.cpp:1992 msgctxt "action" msgid "view recipe" msgstr "" -#: src/game.cpp:1992 +#: src/game.cpp:1993 msgctxt "action" msgid "hide contents" msgstr "" -#: src/game.cpp:1993 +#: src/game.cpp:1994 msgctxt "action" msgid "show contents" msgstr "" -#: src/game.cpp:1994 +#: src/game.cpp:1995 msgctxt "action" msgid "reassign" msgstr "" -#: src/game.cpp:1997 src/game.cpp:1999 +#: src/game.cpp:1998 src/game.cpp:2000 msgid "Auto pickup" msgstr "" -#: src/game.cpp:2086 src/iuse.cpp:9241 +#: src/game.cpp:2087 src/iuse.cpp:9259 #, c-format msgid "You can't use a %s there." msgstr "" -#: src/game.cpp:2206 +#: src/game.cpp:2207 #, c-format msgid "'%s' added to character pickup rules." msgstr "" -#: src/game.cpp:2213 +#: src/game.cpp:2214 #, c-format msgid "'%s' removed from character pickup rules." msgstr "" -#: src/game.cpp:2338 +#: src/game.cpp:2339 msgid "Move north" msgstr "" -#: src/game.cpp:2339 +#: src/game.cpp:2340 msgid "Move northeast" msgstr "" -#: src/game.cpp:2340 +#: src/game.cpp:2341 msgid "Move east" msgstr "" -#: src/game.cpp:2341 +#: src/game.cpp:2342 msgid "Move southeast" msgstr "" -#: src/game.cpp:2342 +#: src/game.cpp:2343 msgid "Move south" msgstr "" -#: src/game.cpp:2343 +#: src/game.cpp:2344 msgid "Move southwest" msgstr "" -#: src/game.cpp:2344 +#: src/game.cpp:2345 msgid "Move west" msgstr "" -#: src/game.cpp:2345 +#: src/game.cpp:2346 msgid "Move northwest" msgstr "" -#: src/game.cpp:2347 +#: src/game.cpp:2348 msgid "Descend stairs" msgstr "" -#: src/game.cpp:2348 +#: src/game.cpp:2349 msgid "Ascend stairs" msgstr "" -#: src/game.cpp:2573 src/game.cpp:2594 +#: src/game.cpp:2574 src/game.cpp:2595 msgid "Nothing relevant here." msgstr "" -#: src/game.cpp:2578 +#: src/game.cpp:2579 msgid "You are not wielding a ranged weapon." msgstr "" -#: src/game.cpp:2638 +#: src/game.cpp:2639 msgid "Watch the last moments of your life…?" msgstr "" -#: src/game.cpp:2744 +#: src/game.cpp:2745 msgid "" "Please wait…\n" "Loading the save…" msgstr "" -#: src/game.cpp:2880 +#: src/game.cpp:2878 msgid "Loading files" msgstr "" -#: src/game.cpp:2949 +#: src/game.cpp:2947 msgid "factions data" msgstr "" -#: src/game.cpp:2960 +#: src/game.cpp:2958 #, c-format msgid "Failed to save the maps: %s" msgstr "" -#: src/game.cpp:2971 +#: src/game.cpp:2969 msgid "player data" msgstr "" -#: src/game.cpp:2976 src/game.cpp:3157 src/game.cpp:3161 +#: src/game.cpp:2974 src/game.cpp:3155 src/game.cpp:3159 msgid "player memorial" msgstr "" -#: src/game.cpp:2981 +#: src/game.cpp:2979 msgid "quick shortcuts" msgstr "" -#: src/game.cpp:3059 +#: src/game.cpp:3057 msgid "uistate data" msgstr "" -#: src/game.cpp:3067 +#: src/game.cpp:3065 msgid "Failed to save game data" msgstr "" -#: src/game.cpp:3234 +#: src/game.cpp:3232 #, c-format msgid "Your overmap position: %s" msgstr "" -#: src/game.cpp:3236 +#: src/game.cpp:3234 #, c-format msgid "Your local position: %s" msgstr "" -#: src/game.cpp:3245 +#: src/game.cpp:3243 #, c-format msgid "Total NPCs within %d OMTs: %d. %d are static NPCs." msgstr "" -#: src/game.cpp:4252 +#: src/game.cpp:4250 #, c-format msgid "%s spotted!" msgstr "" -#: src/game.cpp:4254 +#: src/game.cpp:4252 #, c-format msgid "We have detected a %s - an enemy of the Mycus!" msgstr "" -#: src/game.cpp:4261 +#: src/game.cpp:4259 msgid "Our fibers strain with renewed wrath!" msgstr "" -#: src/game.cpp:4267 +#: src/game.cpp:4265 msgid "Hostile survivor spotted!" msgstr "" -#: src/game.cpp:4270 +#: src/game.cpp:4268 msgid "Monsters spotted!" msgstr "" -#: src/game.cpp:4283 src/handle_action.cpp:2439 +#: src/game.cpp:4281 src/handle_action.cpp:2435 msgid "Safe mode ON!" msgstr "" -#: src/game.cpp:4358 +#: src/game.cpp:4356 #, c-format msgid "Nothing at (%d,%d,%d) to knockback!" msgstr "" -#: src/game.cpp:4365 src/game.cpp:4373 src/game.cpp:4385 src/game.cpp:4424 -#: src/game.cpp:4433 src/game.cpp:4457 +#: src/game.cpp:4363 src/game.cpp:4371 src/game.cpp:4383 src/game.cpp:4422 +#: src/game.cpp:4431 src/game.cpp:4455 #, c-format msgid "%s was stunned!" msgstr "" -#: src/game.cpp:4374 +#: src/game.cpp:4372 #, c-format msgid "%s slammed into an obstacle!" msgstr "" -#: src/game.cpp:4389 src/game.cpp:4463 +#: src/game.cpp:4387 src/game.cpp:4461 #, c-format msgid "%s collided with something else and sent it flying!" msgstr "" -#: src/game.cpp:4393 src/game.cpp:4467 +#: src/game.cpp:4391 src/game.cpp:4465 #, c-format msgid "%s collided with someone else and sent him flying!" msgstr "" -#: src/game.cpp:4396 src/game.cpp:4470 +#: src/game.cpp:4394 src/game.cpp:4468 #, c-format msgid "%s collided with someone else and sent her flying!" msgstr "" -#: src/game.cpp:4400 src/game.cpp:4478 +#: src/game.cpp:4398 src/game.cpp:4476 #, c-format msgid "%s collided with you and sent you flying!" msgstr "" -#: src/game.cpp:4410 src/monmove.cpp:727 +#: src/game.cpp:4408 src/monmove.cpp:727 #, c-format msgid "The %s drowns!" msgstr "" -#: src/game.cpp:4417 src/monmove.cpp:2080 +#: src/game.cpp:4415 src/monmove.cpp:2080 #, c-format msgid "The %s flops around and dies!" msgstr "" -#: src/game.cpp:4476 +#: src/game.cpp:4474 #, c-format msgid "%s collided with you, and barely dislodges your tentacles!" msgstr "" -#: src/game.cpp:4488 src/game.cpp:4504 src/game.cpp:4537 +#: src/game.cpp:4486 src/game.cpp:4502 src/game.cpp:4535 #, c-format msgid "You were stunned for %d turn!" msgid_plural "You were stunned for %d turns!" @@ -459503,7 +460442,7 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/game.cpp:4499 src/game.cpp:4532 +#: src/game.cpp:4497 src/game.cpp:4530 #, c-format msgid "You were stunned AGAIN for %d turn!" msgid_plural "You were stunned AGAIN for %d turns!" @@ -459514,660 +460453,661 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/game.cpp:4546 +#: src/game.cpp:4544 msgid "You collided with something and sent it flying!" msgstr "" -#: src/game.cpp:4549 +#: src/game.cpp:4547 msgid "You collided with someone and sent him flying!" msgstr "" -#: src/game.cpp:4551 +#: src/game.cpp:4549 msgid "You collided with someone and sent her flying!" msgstr "" -#: src/game.cpp:4569 +#: src/game.cpp:4567 msgid "You can not read a computer screen!" msgstr "" -#: src/game.cpp:4574 +#: src/game.cpp:4572 msgid "You can not see a computer screen!" msgstr "" -#: src/game.cpp:4580 src/iuse.cpp:5745 src/iuse.cpp:6123 src/iuse.cpp:8181 -#: src/iuse.cpp:9717 src/iuse.cpp:9840 src/iuse.cpp:9893 +#: src/game.cpp:4578 src/iuse.cpp:5746 src/iuse.cpp:6124 src/iuse.cpp:8185 +#: src/iuse.cpp:9735 src/iuse.cpp:9858 src/iuse.cpp:9911 msgid "You'll need to put on reading glasses before you can see the screen." msgstr "" -#: src/game.cpp:4588 +#: src/game.cpp:4586 msgid "The console doesn't display anything coherent." msgstr "" -#: src/game.cpp:4988 +#: src/game.cpp:4986 #, c-format msgid "" "WARNING: Patient's body is damaged. Difficulty of the procedure is " "increased by %s." msgstr "" -#: src/game.cpp:5005 +#: src/game.cpp:5003 msgid "Successfully removed Personality override." msgstr "" -#: src/game.cpp:5006 +#: src/game.cpp:5004 msgid "Autodoc immediately destroys the CBM upon removal." msgstr "" -#: src/game.cpp:5026 +#: src/game.cpp:5024 msgid "The removal fails." msgstr "" -#: src/game.cpp:5027 +#: src/game.cpp:5025 msgid "The body is damaged." msgstr "" -#: src/game.cpp:5032 +#: src/game.cpp:5030 msgid "The removal fails badly." msgstr "" -#: src/game.cpp:5033 +#: src/game.cpp:5031 msgid "The body is badly damaged!" msgstr "" -#: src/game.cpp:5037 +#: src/game.cpp:5035 msgid "The removal is a catastrophe." msgstr "" -#: src/game.cpp:5038 +#: src/game.cpp:5036 msgid "The body is destroyed!" msgstr "" -#: src/game.cpp:5061 +#: src/game.cpp:5059 #, c-format msgid "This is your %s" msgstr "" -#: src/game.cpp:5099 src/game.cpp:5118 +#: src/game.cpp:5097 src/game.cpp:5116 #, c-format msgid "The %1$s hits the %2$s." msgstr "" -#: src/game.cpp:5101 +#: src/game.cpp:5099 #, c-format msgid "The %s hits you." msgstr "" -#: src/game.cpp:5182 +#: src/game.cpp:5180 #, c-format msgid "A %s shatters!" msgstr "" -#: src/game.cpp:5184 +#: src/game.cpp:5182 msgid "Something shatters!" msgstr "" -#: src/game.cpp:5216 +#: src/game.cpp:5214 #, c-format msgid "You dive from the %s." msgstr "" -#: src/game.cpp:5254 +#: src/game.cpp:5252 msgid "You let go of the reins." msgstr "" -#: src/game.cpp:5268 src/vehicle_use.cpp:800 +#: src/game.cpp:5266 src/vehicle_use.cpp:800 #, c-format msgid "You take control of the %s." msgstr "" -#: src/game.cpp:5290 +#: src/game.cpp:5288 msgid "No vehicle controls found." msgstr "" -#: src/game.cpp:5293 +#: src/game.cpp:5291 msgid "Control vehicle where?" msgstr "" -#: src/game.cpp:5301 +#: src/game.cpp:5299 msgid "The vehicle doesn't have controls there." msgstr "" -#: src/game.cpp:5305 +#: src/game.cpp:5303 msgid "No vehicle there." msgstr "" -#: src/game.cpp:5353 +#: src/game.cpp:5351 #, c-format msgid "What to do with %s?" msgstr "" -#: src/game.cpp:5354 +#: src/game.cpp:5352 msgid "Talk" msgstr "" -#: src/game.cpp:5356 src/monexamine.cpp:585 src/monexamine.cpp:899 +#: src/game.cpp:5354 src/monexamine.cpp:585 src/monexamine.cpp:899 msgid "Swap positions" msgstr "" -#: src/game.cpp:5357 +#: src/game.cpp:5355 msgid "Push away" msgstr "" -#: src/game.cpp:5358 +#: src/game.cpp:5356 msgid "Examine wounds" msgstr "" -#: src/game.cpp:5359 +#: src/game.cpp:5357 msgid "Examine status" msgstr "" -#: src/game.cpp:5360 +#: src/game.cpp:5358 msgid "Use item on" msgstr "" -#: src/game.cpp:5365 +#: src/game.cpp:5363 msgid "Steal" msgstr "" -#: src/game.cpp:5367 src/game.cpp:5475 src/npctalk_funcs.cpp:235 +#: src/game.cpp:5365 src/game.cpp:5473 src/npctalk_funcs.cpp:235 #: src/trade_ui.h:84 msgid "Trade" msgstr "" -#: src/game.cpp:5381 +#: src/game.cpp:5379 #, c-format msgid "You swap places with %s." msgstr "" -#: src/game.cpp:5386 +#: src/game.cpp:5384 msgid "You cannot swap places while grabbing something." msgstr "" -#: src/game.cpp:5394 +#: src/game.cpp:5392 #, c-format msgid "%s moves out of the way." msgstr "" -#: src/game.cpp:5396 +#: src/game.cpp:5394 #, c-format msgid "%s has nowhere to go!" msgstr "" -#: src/game.cpp:5405 +#: src/game.cpp:5403 msgid "Limbs of: " msgstr "" -#: src/game.cpp:5433 src/iexamine_actors.cpp:87 +#: src/game.cpp:5431 src/iexamine_actors.cpp:87 msgid "Use which item?" msgstr "" -#: src/game.cpp:5436 src/iuse.cpp:5785 src/iuse.cpp:8632 src/iuse.cpp:8741 +#: src/game.cpp:5434 src/iuse.cpp:5786 src/iuse.cpp:8632 src/iuse.cpp:8645 +#: src/iuse.cpp:8753 src/iuse.cpp:8765 msgid "Never mind" msgstr "" -#: src/game.cpp:5460 src/game.cpp:5465 src/game.cpp:5468 +#: src/game.cpp:5458 src/game.cpp:5463 src/game.cpp:5466 #: src/monexamine.cpp:797 src/monexamine.cpp:918 src/npctalk.cpp:1891 msgid "You may be attacked! Proceed?" msgstr "" -#: src/game.cpp:5495 +#: src/game.cpp:5493 msgid "Examine terrain, furniture, or items where?" msgstr "" -#: src/game.cpp:5496 src/game.cpp:5501 +#: src/game.cpp:5494 src/game.cpp:5499 msgid "There is nothing that can be examined nearby." msgstr "" -#: src/game.cpp:5500 +#: src/game.cpp:5498 msgid "Examine terrain or furniture where?" msgstr "" -#: src/game.cpp:5520 +#: src/game.cpp:5518 msgid "There is a fire here." msgstr "" -#: src/game.cpp:5523 +#: src/game.cpp:5521 msgid "It's too big and unpredictable to evaluate how long it will last." msgstr "" -#: src/game.cpp:5532 +#: src/game.cpp:5530 msgid "It's going to go out soon without extra fuel." msgstr "" -#: src/game.cpp:5539 +#: src/game.cpp:5537 #, c-format msgid "" "Without extra fuel it might burn yet for maybe %s, but might also go out " "sooner." msgstr "" -#: src/game.cpp:5543 +#: src/game.cpp:5541 #, c-format msgid "" "Without extra fuel it might burn yet for between %s to %s, but might also go" " out sooner." msgstr "" -#: src/game.cpp:5553 +#: src/game.cpp:5551 msgid "" "It's quite decent and looks like it'll burn for a bit without extra fuel." msgstr "" -#: src/game.cpp:5556 +#: src/game.cpp:5554 msgid "It looks solid, and will burn for a few hours without extra fuel." msgstr "" -#: src/game.cpp:5559 +#: src/game.cpp:5557 msgid "" "It's very well supplied and even without extra fuel might burn for at least " "a part of a day." msgstr "" -#: src/game.cpp:5565 +#: src/game.cpp:5563 #, c-format msgid "Without extra fuel it will burn for %s." msgstr "" -#: src/game.cpp:5568 +#: src/game.cpp:5566 #, c-format msgid "Without extra fuel it will burn for between %s to %s." msgstr "" -#: src/game.cpp:5590 +#: src/game.cpp:5588 #, c-format msgid "There is a %s." msgstr "" -#: src/game.cpp:5631 +#: src/game.cpp:5629 msgid "You cannot interact with a vehicle while mounted." msgstr "" -#: src/game.cpp:5639 +#: src/game.cpp:5637 msgid "You cannot use a console while mounted." msgstr "" -#: src/game.cpp:5688 +#: src/game.cpp:5686 #, c-format msgid "The %s is too unstable to remove anything." msgstr "" -#: src/game.cpp:5690 +#: src/game.cpp:5688 #, c-format msgid "The %s is firmly sealed." msgstr "" -#: src/game.cpp:5697 src/iexamine.cpp:3615 +#: src/game.cpp:5695 src/iexamine.cpp:3615 msgid "It is empty." msgstr "" -#: src/game.cpp:5716 +#: src/game.cpp:5714 msgid "Pick up items where?" msgstr "" -#: src/game.cpp:5717 +#: src/game.cpp:5715 msgid "There is nothing to pick up nearby." msgstr "" -#: src/game.cpp:5748 +#: src/game.cpp:5746 msgid "Peek where?" msgstr "" -#: src/game.cpp:5916 +#: src/game.cpp:5914 #, c-format msgid "From here you heard %s" msgstr "" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From above you heard %s" msgstr "" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From below you heard %s" msgstr "" -#: src/game.cpp:5944 +#: src/game.cpp:5942 msgid "Clearly visible." msgstr "" -#: src/game.cpp:5947 +#: src/game.cpp:5945 msgid "A bright pink blur." msgstr "" -#: src/game.cpp:5950 +#: src/game.cpp:5948 msgid "A pink blur." msgstr "" -#: src/game.cpp:5953 +#: src/game.cpp:5951 msgid "Darkness." msgstr "" -#: src/game.cpp:5956 +#: src/game.cpp:5954 msgid "Bright light." msgstr "" -#: src/game.cpp:5959 +#: src/game.cpp:5957 msgid "Unseen." msgstr "" -#: src/game.cpp:5992 +#: src/game.cpp:5990 #, c-format msgid "Cover: %d%%" msgstr "" -#: src/game.cpp:5997 +#: src/game.cpp:5995 msgid "Can be cut down with the right tools." msgstr "" -#: src/game.cpp:6012 +#: src/game.cpp:6010 msgid "Impassable" msgstr "" -#: src/game.cpp:6014 +#: src/game.cpp:6012 #, c-format msgid "Move cost: %d" msgstr "" -#: src/game.cpp:6023 +#: src/game.cpp:6021 #, c-format msgid "Sign: %s" msgstr "" -#: src/game.cpp:6030 src/game.cpp:6031 +#: src/game.cpp:6028 src/game.cpp:6029 msgid "Lighting: " msgstr "" -#: src/game.cpp:6043 +#: src/game.cpp:6041 #, c-format msgid "Below: %s; No support" msgstr "" -#: src/game.cpp:6045 +#: src/game.cpp:6043 #, c-format msgid "Below: %s; Walkable" msgstr "" -#: src/game.cpp:6129 +#: src/game.cpp:6127 #, c-format msgid "Unfinished task: %s, %d%% complete" msgstr "" -#: src/game.cpp:6155 src/game.cpp:6156 +#: src/game.cpp:6153 src/game.cpp:6154 msgid "Vehicle: " msgstr "" -#: src/game.cpp:6181 +#: src/game.cpp:6179 msgid "You cannot see what is inside of it." msgstr "" -#: src/game.cpp:6184 +#: src/game.cpp:6182 msgid "There's something there, but you can't see what it is." msgstr "" -#: src/game.cpp:6196 +#: src/game.cpp:6194 msgid "More items here…" msgstr "" -#: src/game.cpp:6202 +#: src/game.cpp:6200 #, c-format msgctxt "%s is the name of the item. %d is the quantity of that item." msgid "%s [%d]" msgstr "" -#: src/game.cpp:6249 +#: src/game.cpp:6247 msgid "

ersonal" msgstr "" -#: src/game.cpp:6256 +#: src/game.cpp:6254 msgid "-Enable personal" msgstr "" -#: src/game.cpp:6258 +#: src/game.cpp:6256 msgid "-Disable personal" msgstr "" -#: src/game.cpp:6267 +#: src/game.cpp:6265 msgid "how all / hide distant" msgstr "" -#: src/game.cpp:6268 +#: src/game.cpp:6266 msgid "ap" msgstr "" -#: src/game.cpp:6272 +#: src/game.cpp:6270 #, c-format msgid "Shown action: %s" msgstr "" -#: src/game.cpp:6534 +#: src/game.cpp:6532 msgid "No Zones defined." msgstr "" #. ~ "P: " represents a personal zone -#: src/game.cpp:6564 +#: src/game.cpp:6562 msgid "P: " msgstr "" -#: src/game.cpp:6684 +#: src/game.cpp:6682 msgid "Show zones for faction:" msgstr "" -#: src/game.cpp:6738 +#: src/game.cpp:6736 msgid "What do you want to change:" msgstr "" -#: src/game.cpp:6739 +#: src/game.cpp:6737 msgid "Edit name" msgstr "" -#: src/game.cpp:6740 +#: src/game.cpp:6738 msgid "Edit type" msgstr "" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit filter" msgstr "" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit options" msgstr "" -#: src/game.cpp:6743 +#: src/game.cpp:6741 msgid "Edit position" msgstr "" -#: src/game.cpp:6744 +#: src/game.cpp:6742 msgid "Move position" msgstr "" -#: src/game.cpp:6788 +#: src/game.cpp:6786 msgid "Moving zone." msgstr "" -#: src/game.cpp:7055 +#: src/game.cpp:7053 msgid "< Look around >" msgstr "" -#: src/game.cpp:7061 src/game.cpp:7067 src/game.cpp:7074 -#: src/overmap_ui.cpp:1167 +#: src/game.cpp:7059 src/game.cpp:7065 src/game.cpp:7072 +#: src/overmap_ui.cpp:1168 #, c-format msgid "%s - %s" msgstr "" -#: src/game.cpp:7190 src/game.cpp:8027 +#: src/game.cpp:7188 src/game.cpp:8025 msgid "You can't see that destination." msgstr "" -#: src/game.cpp:7199 src/game.cpp:8036 +#: src/game.cpp:7197 src/game.cpp:8034 msgid "You can't travel there." msgstr "" -#: src/game.cpp:7237 +#: src/game.cpp:7235 msgid "Nickname:" msgstr "" -#: src/game.cpp:7565 +#: src/game.cpp:7563 #, c-format msgid "Successfully saved your screenshot to: %s" msgstr "" -#: src/game.cpp:7568 +#: src/game.cpp:7566 msgid "An error occurred while trying to save the screenshot." msgstr "" -#: src/game.cpp:7611 src/init.cpp:694 src/init.cpp:787 src/options.cpp:1495 +#: src/game.cpp:7609 src/init.cpp:679 src/init.cpp:772 src/options.cpp:1572 msgid "Items" msgstr "" #. ~ Sort type: distance. -#: src/game.cpp:7616 +#: src/game.cpp:7614 msgid "ort: dist" msgstr "" #. ~ Sort type: category. -#: src/game.cpp:7619 +#: src/game.cpp:7617 msgid "ort: cat" msgstr "" -#: src/game.cpp:7628 +#: src/game.cpp:7626 msgid "eset" msgstr "" -#: src/game.cpp:7631 +#: src/game.cpp:7629 msgid "xamine" msgstr "" -#: src/game.cpp:7632 +#: src/game.cpp:7630 msgid "ompare" msgstr "" -#: src/game.cpp:7633 +#: src/game.cpp:7631 msgid "ilter" msgstr "" -#: src/game.cpp:7634 +#: src/game.cpp:7632 msgid "<+/->Priority" msgstr "" -#: src/game.cpp:7662 +#: src/game.cpp:7660 msgid "You don't see any items or monsters around you!" msgstr "" -#: src/game.cpp:7707 +#: src/game.cpp:7705 msgid "UP: history, CTRL-U: clear line, ESC: abort, ENTER: save" msgstr "" -#: src/game.cpp:7824 +#: src/game.cpp:7822 msgid "You don't see any items around you!" msgstr "" -#: src/game.cpp:7983 +#: src/game.cpp:7981 msgid "High Priority:" msgstr "" -#: src/game.cpp:7998 +#: src/game.cpp:7996 msgid "Low Priority:" msgstr "" -#: src/game.cpp:8060 +#: src/game.cpp:8058 msgid "HIGH PRIORITY" msgstr "" -#: src/game.cpp:8074 +#: src/game.cpp:8072 msgid "LOW PRIORITY" msgstr "" -#: src/game.cpp:8282 src/options.cpp:1495 +#: src/game.cpp:8280 src/options.cpp:1572 msgid "Monsters" msgstr "" -#: src/game.cpp:8287 +#: src/game.cpp:8285 msgid "You don't see any monsters around you!" msgstr "" -#: src/game.cpp:8363 +#: src/game.cpp:8361 msgid "emove from safe mode blacklist" msgstr "" -#: src/game.cpp:8365 +#: src/game.cpp:8363 msgid "dd to safe mode blacklist" msgstr "" -#: src/game.cpp:8428 +#: src/game.cpp:8426 msgid "to look around" msgstr "" -#: src/game.cpp:8431 src/overmap_ui.cpp:1074 +#: src/game.cpp:8429 src/overmap_ui.cpp:1075 #, c-format msgid "%s %s" msgstr "" -#: src/game.cpp:8433 +#: src/game.cpp:8431 msgid "to shoot" msgstr "" -#: src/game.cpp:8559 +#: src/game.cpp:8557 msgid "Unload where?" msgstr "" #. ~ Name and number of items listed for cutting up -#: src/game.cpp:8639 +#: src/game.cpp:8637 #, c-format msgctxt "butchery menu" msgid "Cut up %s (%d)" msgstr "" #. ~ Name, number of items and time to complete disassembling -#: src/game.cpp:8659 +#: src/game.cpp:8657 #, c-format msgctxt "butchery menu" msgid "Disassemble %s (%d)" msgstr "" -#: src/game.cpp:8702 +#: src/game.cpp:8700 #, c-format msgid "Your best tool has %d butchering." msgstr "" -#: src/game.cpp:8703 +#: src/game.cpp:8701 msgid "You have no butchering tool." msgstr "" -#: src/game.cpp:8707 +#: src/game.cpp:8705 #, c-format msgid "Your best tool has %d fine cutting." msgstr "" -#: src/game.cpp:8708 +#: src/game.cpp:8706 msgid "You have no fine cutting tool." msgstr "" -#: src/game.cpp:8735 +#: src/game.cpp:8733 msgid "Dissecting may yield knowledge of:" msgstr "" -#: src/game.cpp:8740 +#: src/game.cpp:8738 msgid "missing proficiencies" msgstr "" -#: src/game.cpp:8742 +#: src/game.cpp:8740 msgid "already known" msgstr "" -#: src/game.cpp:8754 +#: src/game.cpp:8752 msgid "Choose type of butchery:" msgstr "" -#: src/game.cpp:8756 +#: src/game.cpp:8754 msgid "can't see!" msgstr "" -#: src/game.cpp:8759 +#: src/game.cpp:8757 msgid "Quick butchery" msgstr "" -#: src/game.cpp:8762 +#: src/game.cpp:8760 msgid "" "This technique is used when you are in a hurry, but still want to harvest " "something from the corpse. Yields are lower as you don't try to be precise," @@ -460175,11 +461115,11 @@ msgid "" "from raising." msgstr "" -#: src/game.cpp:8769 +#: src/game.cpp:8767 msgid "Full butchery" msgstr "" -#: src/game.cpp:8772 +#: src/game.cpp:8770 msgid "" "This technique is used to properly butcher a corpse, and requires a rope & a" " tree or a butchering rack, a flat surface (for ex. a table, a leather tarp," @@ -460187,15 +461127,15 @@ msgid "" "consuming." msgstr "" -#: src/game.cpp:8779 +#: src/game.cpp:8777 msgid "Field dress corpse" msgstr "" -#: src/game.cpp:8781 +#: src/game.cpp:8779 msgid "has no organs" msgstr "" -#: src/game.cpp:8783 +#: src/game.cpp:8781 msgid "" "Technique that involves removing internal organs and viscera to protect the " "corpse from rotting from inside. Yields internal organs. Carcass will be " @@ -460203,15 +461143,15 @@ msgid "" "better effects." msgstr "" -#: src/game.cpp:8790 +#: src/game.cpp:8788 msgid "Skin corpse" msgstr "" -#: src/game.cpp:8791 +#: src/game.cpp:8789 msgid "has no skin" msgstr "" -#: src/game.cpp:8794 +#: src/game.cpp:8792 msgid "" "Skinning a corpse is an involved and careful process that usually takes some" " time. You need skill and an appropriately sharp and precise knife to do a " @@ -460219,26 +461159,26 @@ msgid "" "instead produce scraps that can be used in other ways." msgstr "" -#: src/game.cpp:8801 +#: src/game.cpp:8799 msgid "Bleed corpse" msgstr "" -#: src/game.cpp:8802 +#: src/game.cpp:8800 msgid "has no blood" msgstr "" -#: src/game.cpp:8805 +#: src/game.cpp:8803 msgid "" "Bleeding involves severing the carotid arteries and jugular veins, or the " "blood vessels from which they arise. You need skill and an appropriately " "sharp and precise knife to do a good job." msgstr "" -#: src/game.cpp:8811 +#: src/game.cpp:8809 msgid "Quarter corpse" msgstr "" -#: src/game.cpp:8814 +#: src/game.cpp:8812 msgid "" "By quartering a previously field dressed corpse you will acquire four parts " "with reduced weight and volume. It may help in transporting large game. " @@ -460246,22 +461186,22 @@ msgid "" "harvest them later." msgstr "" -#: src/game.cpp:8821 +#: src/game.cpp:8819 msgid "Dismember corpse" msgstr "" -#: src/game.cpp:8824 +#: src/game.cpp:8822 msgid "" "If you're aiming to just destroy a body outright and don't care about " "harvesting it, dismembering it will hack it apart in a very short amount of " "time but yields little to no usable flesh." msgstr "" -#: src/game.cpp:8829 +#: src/game.cpp:8827 msgid "Dissect corpse" msgstr "" -#: src/game.cpp:8832 +#: src/game.cpp:8830 msgid "" "By careful dissection of the corpse, you will examine it for possible bionic" " implants, or discrete organs and harvest them if possible. Requires " @@ -460269,155 +461209,155 @@ msgid "" " medical knowledge is most useful here." msgstr "" -#: src/game.cpp:8873 +#: src/game.cpp:8871 msgid "You can't butcher while driving!" msgstr "" -#: src/game.cpp:8879 +#: src/game.cpp:8877 msgid "You don't have a butchering tool." msgstr "" -#: src/game.cpp:8880 +#: src/game.cpp:8878 msgid "There are no corpses here to butcher." msgstr "" -#: src/game.cpp:8885 +#: src/game.cpp:8883 msgid "You can't access the items here." msgstr "" -#: src/game.cpp:8958 +#: src/game.cpp:8956 msgid "You don't have the necessary tools to disassemble any items here." msgstr "" -#: src/game.cpp:8970 +#: src/game.cpp:8968 #, c-format msgid "You see %s nearby! Start butchering anyway?" msgstr "" -#: src/game.cpp:9001 +#: src/game.cpp:8999 msgid "Choose corpse to butcher / item to disassemble" msgstr "" -#: src/game.cpp:9012 +#: src/game.cpp:9010 msgid "Butcher everything" msgstr "" -#: src/game.cpp:9041 +#: src/game.cpp:9039 msgid "Disassemble everything once" msgstr "" -#: src/game.cpp:9043 +#: src/game.cpp:9041 msgid "Disassemble everything recursively" msgstr "" -#: src/game.cpp:9052 +#: src/game.cpp:9050 msgid "Cut up everything" msgstr "" -#: src/game.cpp:9084 +#: src/game.cpp:9082 msgid "" "You are not in the mood and the prospect of guts and blood on your hands " "convinces you to turn away." msgstr "" -#: src/game.cpp:9087 +#: src/game.cpp:9085 msgid "" "You are not in the mood and the prospect of work stops you before you begin." msgstr "" -#: src/game.cpp:9093 src/iuse.cpp:3013 src/iuse.cpp:3303 src/iuse.cpp:3420 -#: src/iuse.cpp:4917 src/iuse.cpp:4960 src/iuse.cpp:9465 -#: src/veh_interact.cpp:1321 src/veh_interact.cpp:1957 +#: src/game.cpp:9091 src/iuse.cpp:3014 src/iuse.cpp:3304 src/iuse.cpp:3421 +#: src/iuse.cpp:4918 src/iuse.cpp:4961 src/iuse.cpp:9483 +#: src/veh_interact.cpp:1319 src/veh_interact.cpp:1955 #, c-format msgid "%s helps with this task…" msgstr "" -#: src/game.cpp:9162 +#: src/game.cpp:9160 #, c-format msgid "The %s is already fully loaded!" msgstr "" -#: src/game.cpp:9168 +#: src/game.cpp:9166 #, c-format msgid "You need at least one %s to reload the %s!" msgstr "" -#: src/game.cpp:9181 +#: src/game.cpp:9179 #, c-format msgid "You can't reload a %s!" msgstr "" -#: src/game.cpp:9214 +#: src/game.cpp:9212 #, c-format msgid "You struggle to reload the fouled %s." msgstr "" -#: src/game.cpp:9231 +#: src/game.cpp:9229 msgid "You have nothing to reload." msgstr "" -#: src/game.cpp:9245 +#: src/game.cpp:9243 msgid "You aren't holding something you can reload." msgstr "" #. ~ %1$s: holster name -#: src/game.cpp:9362 +#: src/game.cpp:9360 #, c-format msgctxt "holster" msgid "Draw from %1$s?" msgstr "" -#: src/game.cpp:9450 +#: src/game.cpp:9448 #, c-format msgid "There's an angry red dot on your body, %s to brush it off." msgstr "" -#: src/game.cpp:9453 +#: src/game.cpp:9451 #, c-format msgid "You are being laser-targeted, %s to ignore." msgstr "" -#: src/game.cpp:9474 +#: src/game.cpp:9472 msgid "a survivor" msgstr "" #. ~ %s: Cardinal/ordinal direction ("east") -#: src/game.cpp:9479 src/game.cpp:9513 +#: src/game.cpp:9477 src/game.cpp:9511 #, c-format msgid "to the %s" msgstr "" #. ~ %1$s: Monster name ("headless zombie"), %2$s: direction text ("to the #. east") -#: src/game.cpp:9482 +#: src/game.cpp:9480 #, c-format msgctxt "monster description" msgid "%1$s %2$s" msgstr "" #. ~ %s, %s: Cardinal/ordinal directions ("east"; "southwest") -#: src/game.cpp:9517 +#: src/game.cpp:9515 #, c-format msgid "to the %s and %s" msgstr "" -#: src/game.cpp:9521 +#: src/game.cpp:9519 msgid "in various directions" msgstr "" #. ~ %s: Description of other monster count ("4 others"), %d: How many other #. monsters there are -#: src/game.cpp:9529 +#: src/game.cpp:9527 #, c-format msgid " and %s" msgstr "" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d other" msgstr "" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d others" msgstr "" @@ -460426,184 +461366,184 @@ msgstr "" #. ~ %2$s: Description of where the primary monster is ("to the east and #. south") #. ~ %3$s: Description of any other monsters spotted (" and 4 others") -#: src/game.cpp:9537 +#: src/game.cpp:9535 #, c-format msgid "%1$s %2$s%3$s" msgstr "" -#: src/game.cpp:9545 +#: src/game.cpp:9543 #, c-format msgid ", or %s to whitelist the monster" msgstr "" -#: src/game.cpp:9551 +#: src/game.cpp:9549 #, c-format msgid "" "Spotted %1$s -- safe mode is on! (%2$s to turn it off, %3$s to ignore " "monster%4$s)" msgstr "" -#: src/game.cpp:9577 +#: src/game.cpp:9575 #, c-format msgid "Deactivate the %s?" msgstr "" -#: src/game.cpp:9587 +#: src/game.cpp:9585 msgid "Engage targets." msgstr "" -#: src/game.cpp:9587 src/game.cpp:9589 +#: src/game.cpp:9585 src/game.cpp:9587 msgid "Reprogram the manhack?" msgstr "" -#: src/game.cpp:9589 +#: src/game.cpp:9587 msgid "Follow me." msgstr "" -#: src/game.cpp:9614 +#: src/game.cpp:9612 #, c-format msgid "Really step into %s?" msgstr "" -#: src/game.cpp:9618 +#: src/game.cpp:9616 #, c-format msgid "Your %s refuses to move over that ledge!" msgstr "" -#: src/game.cpp:9724 +#: src/game.cpp:9722 msgid "You can't fit there." msgstr "" -#: src/game.cpp:9730 +#: src/game.cpp:9728 msgid "Your mount can't fit there." msgstr "" -#: src/game.cpp:9745 +#: src/game.cpp:9743 msgid "" "It's so dark and scary in there! You can't force yourself to walk into this" " tile. Switch to running movement mode to move there." msgstr "" -#: src/game.cpp:9759 +#: src/game.cpp:9757 #, c-format msgid "You cannot move as your %s isn't able to move." msgstr "" -#: src/game.cpp:9802 +#: src/game.cpp:9800 msgid "Can't find grabbed object." msgstr "" -#: src/game.cpp:9829 +#: src/game.cpp:9827 msgid "You cannot board a vehicle whilst riding." msgstr "" -#: src/game.cpp:9842 src/game.cpp:9854 +#: src/game.cpp:9840 src/game.cpp:9852 #, c-format msgid "" "Stepping into that %1$s looks risky. Run into it if you wish to enter " "anyway." msgstr "" -#: src/game.cpp:9848 +#: src/game.cpp:9846 #, c-format msgid "" "Stepping into that %1$s looks risky. Crouch and move into it if you wish to" " enter anyway." msgstr "" -#: src/game.cpp:9885 +#: src/game.cpp:9883 msgid "You cannot pass obstacles whilst mounted." msgstr "" -#: src/game.cpp:9925 src/game.cpp:9929 +#: src/game.cpp:9923 src/game.cpp:9927 #, c-format msgid "Moving onto this %s is slow!" msgstr "" -#: src/game.cpp:9934 src/game.cpp:9938 +#: src/game.cpp:9932 src/game.cpp:9936 #, c-format msgid "Moving off of this %s is slow!" msgstr "" -#: src/game.cpp:9955 +#: src/game.cpp:9953 msgid "Your tentacles stick to the ground, but you pull them free." msgstr "" -#: src/game.cpp:9970 +#: src/game.cpp:9968 #, c-format msgid "You are hiding in the %s." msgstr "" -#: src/game.cpp:10019 +#: src/game.cpp:10017 #, c-format msgid "Label here: %s" msgstr "" -#: src/game.cpp:10024 +#: src/game.cpp:10022 #, c-format msgid "The sign says: %s" msgstr "" -#: src/game.cpp:10026 +#: src/game.cpp:10024 msgid "There is a sign here, but you are unable to read it." msgstr "" -#: src/game.cpp:10031 +#: src/game.cpp:10029 #, c-format msgid "Written here: %s" msgstr "" -#: src/game.cpp:10033 +#: src/game.cpp:10031 msgid "Something is written here, but you are unable to read it." msgstr "" -#: src/game.cpp:10040 +#: src/game.cpp:10038 #, c-format msgid "You hurt your left foot on the %s!" msgstr "" -#: src/game.cpp:10046 +#: src/game.cpp:10044 #, c-format msgid "You hurt your right foot on the %s!" msgstr "" -#: src/game.cpp:10060 +#: src/game.cpp:10058 #, c-format msgid "Your %s gets cut!" msgstr "" #. ~ 1$s - bodypart name in accusative, 2$s is terrain name. -#: src/game.cpp:10068 +#: src/game.cpp:10066 #, c-format msgid "You cut your %1$s on the %2$s!" msgstr "" -#: src/game.cpp:10120 src/gates.cpp:330 +#: src/game.cpp:10118 src/gates.cpp:330 #, c-format msgid "You push the %s out of the way." msgstr "" -#: src/game.cpp:10125 +#: src/game.cpp:10123 #, c-format msgid "There is no room to push the %s out of the way." msgstr "" -#: src/game.cpp:10132 +#: src/game.cpp:10130 #, c-format msgid "You displace the %s." msgstr "" -#: src/game.cpp:10134 src/game.cpp:10139 +#: src/game.cpp:10132 src/game.cpp:10137 #, c-format msgid "You cannot move the %s out of the way." msgstr "" -#: src/game.cpp:10300 +#: src/game.cpp:10298 msgid "There's something here, but you can't see what it is." msgstr "" #. ~ number of items: " " -#: src/game.cpp:10346 +#: src/game.cpp:10344 #, c-format msgid "%1$d %2$s" msgid_plural "%1$d %2$s" @@ -460614,22 +461554,22 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/game.cpp:10354 +#: src/game.cpp:10352 #, c-format msgid "You see here %s." msgstr "" -#: src/game.cpp:10356 +#: src/game.cpp:10354 #, c-format msgid "You see here %s and %s." msgstr "" -#: src/game.cpp:10358 +#: src/game.cpp:10356 #, c-format msgid "You see here %s, %s, and %s." msgstr "" -#: src/game.cpp:10360 +#: src/game.cpp:10358 #, c-format msgid "You see here %s, %s and %d more item." msgid_plural "You see here %s, %s and %d more items." @@ -460640,185 +461580,185 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/game.cpp:10365 +#: src/game.cpp:10363 #, c-format msgid "You see here %s and many more items." msgstr "" -#: src/game.cpp:10374 +#: src/game.cpp:10372 msgid "There are vehicle controls here." msgstr "" -#: src/game.cpp:10376 +#: src/game.cpp:10374 #, c-format msgid "%s to drive." msgstr "" -#: src/game.cpp:10380 +#: src/game.cpp:10378 msgid "" "There are vehicle controls here but you cannot reach them whilst mounted." msgstr "" -#: src/game.cpp:10449 +#: src/game.cpp:10447 msgid "You are repelled by the barrier!" msgstr "" -#: src/game.cpp:10455 +#: src/game.cpp:10453 msgid "" "You try to quantum tunnel through the barrier but are reflected! Try again " "with more energy!" msgstr "" -#: src/game.cpp:10460 +#: src/game.cpp:10458 msgid "It's too dangerous to tunnel that far!" msgstr "" -#: src/game.cpp:10474 +#: src/game.cpp:10472 #, c-format msgid "You quantum tunnel through the %d-tile wide barrier!" msgstr "" -#: src/game.cpp:10586 +#: src/game.cpp:10584 msgid "No furniture at grabbed point." msgstr "" -#: src/game.cpp:10645 +#: src/game.cpp:10643 #, c-format msgid "The %s collides with something." msgstr "" -#: src/game.cpp:10650 +#: src/game.cpp:10648 #, c-format msgid "You are in too much pain to try moving the heavy %s!" msgstr "" -#: src/game.cpp:10657 +#: src/game.cpp:10655 #, c-format msgid "" "Even with your appetite for pain, you are in too much pain to try moving the" " heavy %s!" msgstr "" -#: src/game.cpp:10664 +#: src/game.cpp:10662 #, c-format msgid "You strain yourself trying to move the heavy %s!" msgstr "" -#: src/game.cpp:10669 +#: src/game.cpp:10667 msgid "There's stuff in the way." msgstr "" -#: src/game.cpp:10678 +#: src/game.cpp:10676 #, c-format msgid "The %s is really heavy!" msgstr "" -#: src/game.cpp:10680 +#: src/game.cpp:10678 #, c-format msgid "You fail to move the %s." msgstr "" -#: src/game.cpp:10684 +#: src/game.cpp:10682 #, c-format msgid "The %s is too heavy for you to budge." msgstr "" -#: src/game.cpp:10689 +#: src/game.cpp:10687 #, c-format msgid "Moving the heavy %s is taking a lot of time!" msgstr "" -#: src/game.cpp:10693 +#: src/game.cpp:10691 #, c-format msgid "It takes some time to move the heavy %s." msgstr "" -#: src/game.cpp:10732 +#: src/game.cpp:10730 #, c-format msgid "Stuff spills from the %s!" msgstr "" -#: src/game.cpp:10738 +#: src/game.cpp:10736 #, c-format msgid "You let go of the %1$s as it falls down the %2$s." msgstr "" -#: src/game.cpp:10752 +#: src/game.cpp:10750 #, c-format msgid "You let go of the %s." msgstr "" -#: src/game.cpp:10760 +#: src/game.cpp:10758 #, c-format msgid "You let go of the %1$s as it slides past %2$s." msgstr "" -#: src/game.cpp:10785 +#: src/game.cpp:10783 #, c-format msgid "Nothing at grabbed point %d,%d,%d or bad grabbed object type." msgstr "" -#: src/game.cpp:10860 +#: src/game.cpp:10858 #, c-format msgid "%1$s %2$s dissolved in the water!" msgstr "" -#: src/game.cpp:10866 +#: src/game.cpp:10864 #, c-format msgid "The water destroyed %1$s %2$s!" msgstr "" -#: src/game.cpp:11023 src/trapfunc.cpp:1284 +#: src/game.cpp:11021 src/trapfunc.cpp:1284 msgid "You dive into water." msgstr "" -#: src/game.cpp:11025 +#: src/game.cpp:11023 msgid "You fall into water." msgstr "" -#: src/game.cpp:11044 +#: src/game.cpp:11042 msgid "Climb where?" msgstr "" -#: src/game.cpp:11052 +#: src/game.cpp:11050 #, c-format msgid "Climb %s (%s)" msgstr "" -#: src/game.cpp:11102 +#: src/game.cpp:11100 msgid "You are already underwater!" msgstr "" -#: src/game.cpp:11106 +#: src/game.cpp:11104 msgid "You can't dive while wearing a flotation device." msgstr "" -#: src/game.cpp:11110 +#: src/game.cpp:11108 msgid "You dive underwater!" msgstr "" -#: src/game.cpp:11114 +#: src/game.cpp:11112 msgid "You surface." msgstr "" -#: src/game.cpp:11116 +#: src/game.cpp:11114 msgid "You try to surface but can't!" msgstr "" -#: src/game.cpp:11131 +#: src/game.cpp:11129 msgid "You can't climb here - there's a ceiling above your head." msgstr "" -#: src/game.cpp:11136 src/iexamine.cpp:1461 +#: src/game.cpp:11134 src/iexamine.cpp:1461 msgid "You can't climb because your arms are too damaged or encumbered." msgstr "" -#: src/game.cpp:11145 +#: src/game.cpp:11143 msgid "" "You can't climb here - you need walls and/or furniture to brace against." msgstr "" -#: src/game.cpp:11153 src/iexamine.cpp:1468 +#: src/game.cpp:11151 src/iexamine.cpp:1468 #, c-format msgid "" "You can't climb because you have to wield a %s with both hands.\n" @@ -460826,597 +461766,568 @@ msgid "" "Put it away?" msgstr "" -#: src/game.cpp:11177 +#: src/game.cpp:11175 msgid "" "You can't climb here - there is no terrain above you that would support your" " weight." msgstr "" -#: src/game.cpp:11200 +#: src/game.cpp:11198 msgid "You can't go down here!" msgstr "" -#: src/game.cpp:11205 +#: src/game.cpp:11203 msgid "You can't go up here!" msgstr "" -#: src/game.cpp:11213 +#: src/game.cpp:11211 msgid "You can't drag things up and down stairs." msgstr "" -#: src/game.cpp:11298 +#: src/game.cpp:11296 #, c-format msgid "%s moves out of the way for you." msgstr "" -#: src/game.cpp:11313 +#: src/game.cpp:11311 #, c-format msgid "Your %s moves out of the way for you." msgstr "" -#: src/game.cpp:11321 +#: src/game.cpp:11319 #, c-format msgid "You push past %s blocking the way." msgstr "" #. ~ %s is the name of hostile NPC -#: src/game.cpp:11442 src/gates.cpp:269 src/vehicle_use.cpp:1224 +#: src/game.cpp:11440 src/gates.cpp:269 src/vehicle_use.cpp:1224 #, c-format msgid "%s is in the way!" msgstr "" #. ~ %s is some monster -#: src/game.cpp:11445 +#: src/game.cpp:11443 #, c-format msgid "There's a %s in the way!" msgstr "" #. ~ %s is a warning about monster/hostile NPC in the way, e.g. "There's a #. zombie in the way!" -#: src/game.cpp:11451 +#: src/game.cpp:11449 #, c-format msgid "%s Attempt to push past? You may have to fight your way back up." msgstr "" -#: src/game.cpp:11470 +#: src/game.cpp:11468 msgid "" "There is a LOT of heat coming out of there, even the stairs have melted " "away. Jump down? You won't be able to get back up." msgstr "" -#: src/game.cpp:11475 +#: src/game.cpp:11473 msgid "" "There is a LOT of heat coming out of there. Push through the half-molten " "rocks and ascend? You will not be able to get back down." msgstr "" -#: src/game.cpp:11484 +#: src/game.cpp:11482 msgid "You may be unable to return back down these stairs. Continue up?" msgstr "" -#: src/game.cpp:11494 +#: src/game.cpp:11492 msgid "Halfway down, the way down becomes blocked off." msgstr "" -#: src/game.cpp:11499 +#: src/game.cpp:11497 msgid "There is a sheer drop halfway down. Web-descend?" msgstr "" -#: src/game.cpp:11502 +#: src/game.cpp:11500 msgid "" "You attach a web and dive down headfirst, flipping upright and landing on " "your feet." msgstr "" -#: src/game.cpp:11504 +#: src/game.cpp:11502 msgid "You securely web up and work your way down, lowering yourself safely." msgstr "" -#: src/game.cpp:11510 +#: src/game.cpp:11508 msgid "There is a sheer drop halfway down. Use your vines to descend?" msgstr "" -#: src/game.cpp:11512 +#: src/game.cpp:11510 msgid "Detach a vine? It'll hurt, but you'll be able to climb back up…" msgstr "" -#: src/game.cpp:11514 +#: src/game.cpp:11512 msgid "You descend on your vines, though leaving a part of you behind stings." msgstr "" -#: src/game.cpp:11520 +#: src/game.cpp:11518 msgid "You gingerly descend using your vines." msgstr "" -#: src/game.cpp:11523 +#: src/game.cpp:11521 msgid "" "You effortlessly lower yourself and leave a vine rooted for future use." msgstr "" -#: src/game.cpp:11532 +#: src/game.cpp:11530 msgid "There is a sheer drop halfway down. Climb your grappling hook down?" msgstr "" -#: src/game.cpp:11539 +#: src/game.cpp:11537 msgid "There is a sheer drop halfway down. Climb your rope down?" msgstr "" -#: src/game.cpp:11545 +#: src/game.cpp:11543 msgid "There is a sheer drop halfway down. Jump?" msgstr "" -#: src/game.cpp:11604 +#: src/game.cpp:11602 msgid "AUTO: goes down" msgstr "" -#: src/game.cpp:11608 +#: src/game.cpp:11606 msgid "AUTO: goes up" msgstr "" -#: src/game.cpp:11874 +#: src/game.cpp:11872 msgid "Set the Scent Map sensitivity to (0 to cancel)?" msgstr "" -#: src/game.cpp:12060 src/game.cpp:12063 +#: src/game.cpp:12058 src/game.cpp:12061 msgid "Saving game, this may take a while." msgstr "" -#: src/game.cpp:12099 +#: src/game.cpp:12097 msgid "No saves for current character yet." msgstr "" -#: src/game.cpp:12295 +#: src/game.cpp:12306 msgid "Your skill in parkour makes it easier to climb." msgstr "" -#: src/game.cpp:12299 +#: src/game.cpp:12310 msgid "Your bad knees make it difficult to climb." msgstr "" -#: src/game.cpp:12330 +#: src/game.cpp:12341 msgid "Your wet hands and feet make it harder to climb." msgstr "" -#: src/game.cpp:12332 +#: src/game.cpp:12343 msgid "Your wet feet make it harder to climb." msgstr "" -#: src/game.cpp:12334 +#: src/game.cpp:12345 msgid "Your wet hands make it harder to climb." msgstr "" -#: src/game.cpp:12362 +#: src/game.cpp:12373 msgid "Your carried weight tries to drag you down." msgstr "" -#: src/game.cpp:12364 +#: src/game.cpp:12375 msgid "You strain to climb with the weight of your possessions." msgstr "" -#: src/game.cpp:12366 +#: src/game.cpp:12377 msgid "You feel the weight of your luggage makes it more difficult to climb." msgstr "" -#: src/game.cpp:12368 +#: src/game.cpp:12379 msgid "Your carried weight makes it a little harder to climb." msgstr "" -#: src/game.cpp:12373 +#: src/game.cpp:12384 msgid "You slip while climbing and fall down." msgstr "" -#: src/game.cpp:12375 +#: src/game.cpp:12386 msgid "Climbing is impossible in your current state." msgstr "" -#: src/game_inventory.cpp:178 +#: src/game_inventory.cpp:176 msgid "You don't have the necessary item at hand." msgstr "" -#: src/game_inventory.cpp:208 src/game_inventory.cpp:244 +#: src/game_inventory.cpp:206 src/game_inventory.cpp:242 #, c-format msgid "" "Item hotkeys assigned: " "%d/%d" msgstr "" -#: src/game_inventory.cpp:242 +#: src/game_inventory.cpp:240 #, c-format msgid "Inventory of %s" msgstr "" -#: src/game_inventory.cpp:287 src/game_inventory.cpp:2290 +#: src/game_inventory.cpp:285 src/game_inventory.cpp:2096 #: src/inventory_ui.cpp:2332 msgid "Your inventory is empty." msgstr "" -#: src/game_inventory.cpp:298 +#: src/game_inventory.cpp:296 msgid "AVG ENCUMBRANCE" msgstr "" -#: src/game_inventory.cpp:302 +#: src/game_inventory.cpp:300 msgid "AVG COVERAGE" msgstr "" -#: src/game_inventory.cpp:306 +#: src/game_inventory.cpp:304 msgid "WARMTH" msgstr "" -#: src/game_inventory.cpp:310 src/game_inventory.cpp:1655 +#: src/game_inventory.cpp:308 src/game_inventory.cpp:1461 msgid "BASH" msgstr "" -#: src/game_inventory.cpp:314 src/game_inventory.cpp:1659 +#: src/game_inventory.cpp:312 src/game_inventory.cpp:1465 msgid "CUT" msgstr "" -#: src/game_inventory.cpp:318 +#: src/game_inventory.cpp:316 msgid "BULLET" msgstr "" -#: src/game_inventory.cpp:322 +#: src/game_inventory.cpp:320 msgid "ACID" msgstr "" -#: src/game_inventory.cpp:326 +#: src/game_inventory.cpp:324 msgid "FIRE" msgstr "" -#: src/game_inventory.cpp:330 +#: src/game_inventory.cpp:328 msgid "ENV" msgstr "" -#: src/game_inventory.cpp:336 +#: src/game_inventory.cpp:334 #, c-format msgid "STORAGE (%s)" msgstr "" -#: src/game_inventory.cpp:384 +#: src/game_inventory.cpp:382 msgid "You have nothing to wear." msgstr "" -#: src/game_inventory.cpp:411 +#: src/game_inventory.cpp:409 msgid "Take off item" msgstr "" -#: src/game_inventory.cpp:412 +#: src/game_inventory.cpp:410 msgid "You're not wearing anything." msgstr "" -#: src/game_inventory.cpp:441 +#: src/game_inventory.cpp:439 msgid "Storage (L)" msgstr "" -#: src/game_inventory.cpp:469 +#: src/game_inventory.cpp:467 #, c-format msgid "Container for %s | %s %s" msgstr "" -#: src/game_inventory.cpp:471 +#: src/game_inventory.cpp:469 #, c-format msgid "You don't have a suitable container for carrying %s." msgstr "" -#: src/game_inventory.cpp:488 +#: src/game_inventory.cpp:486 msgid "Can't pick up liquids." msgstr "" -#: src/game_inventory.cpp:490 +#: src/game_inventory.cpp:488 msgid "Can't pick up spilt liquids." msgstr "" -#: src/game_inventory.cpp:511 +#: src/game_inventory.cpp:509 msgid "Does not have any pocket for frozen liquids!" msgstr "" -#: src/game_inventory.cpp:518 +#: src/game_inventory.cpp:516 msgid "Does not fit in any pocket!" msgstr "" -#: src/game_inventory.cpp:520 +#: src/game_inventory.cpp:518 msgid "Too heavy to pick up!" msgstr "" -#: src/game_inventory.cpp:561 +#: src/game_inventory.cpp:559 msgid "YIELD" msgstr "" -#: src/game_inventory.cpp:566 src/game_inventory.cpp:1923 +#: src/game_inventory.cpp:564 src/game_inventory.cpp:1729 msgid "TIME" msgstr "" -#: src/game_inventory.cpp:594 +#: src/game_inventory.cpp:592 msgid "Disassemble item" msgstr "" -#: src/game_inventory.cpp:595 +#: src/game_inventory.cpp:593 msgid "You don't have any items you could disassemble." msgstr "" -#: src/game_inventory.cpp:608 +#: src/game_inventory.cpp:606 msgid "CALORIES" msgstr "" -#: src/game_inventory.cpp:612 +#: src/game_inventory.cpp:610 msgid "QUENCH" msgstr "" -#: src/game_inventory.cpp:634 +#: src/game_inventory.cpp:632 msgid "JOY/MAX" msgstr "" #. ~ Used for permafood shelf life in the Eat menu -#: src/game_inventory.cpp:648 src/game_inventory.cpp:852 +#: src/game_inventory.cpp:646 msgid "indefinite" msgstr "" -#: src/game_inventory.cpp:649 src/game_inventory.cpp:853 +#: src/game_inventory.cpp:647 msgid "SHELF LIFE" msgstr "" #. ~ Eat menu Volume: -#: src/game_inventory.cpp:660 src/game_inventory.cpp:864 +#: src/game_inventory.cpp:658 #, c-format msgid "%.2f%s" msgstr "" -#: src/game_inventory.cpp:661 src/game_inventory.cpp:865 +#: src/game_inventory.cpp:659 msgid "VOLUME" msgstr "" -#: src/game_inventory.cpp:681 +#: src/game_inventory.cpp:679 msgid "SATIETY" msgstr "" -#: src/game_inventory.cpp:687 src/game_inventory.cpp:871 +#: src/game_inventory.cpp:685 msgid "CONSUME TIME" msgstr "" -#: src/game_inventory.cpp:693 src/game_inventory.cpp:877 -#: src/item_pocket.cpp:848 +#: src/game_inventory.cpp:691 src/item_pocket.cpp:849 msgid "sealed" msgstr "" -#: src/game_inventory.cpp:702 src/game_inventory.cpp:886 +#: src/game_inventory.cpp:700 msgid "FRESHNESS" msgstr "" -#: src/game_inventory.cpp:714 src/game_inventory.cpp:898 +#: src/game_inventory.cpp:712 msgid "SPOILS IN" msgstr "" -#: src/game_inventory.cpp:729 +#: src/game_inventory.cpp:727 msgid "Can't drink spilt liquids." msgstr "" -#: src/game_inventory.cpp:733 src/game_inventory.cpp:1267 -#: src/iuse_actor.cpp:3607 +#: src/game_inventory.cpp:731 src/game_inventory.cpp:1073 +#: src/iuse_actor.cpp:3614 msgid "Your biology is not compatible with that item." msgstr "" -#: src/game_inventory.cpp:807 src/game_inventory.cpp:987 +#: src/game_inventory.cpp:805 msgid "soon!" msgstr "" -#: src/game_inventory.cpp:818 src/game_inventory.cpp:998 +#: src/game_inventory.cpp:816 msgid "fresh" msgstr "" -#: src/game_inventory.cpp:820 src/game_inventory.cpp:1000 +#: src/game_inventory.cpp:818 msgid "quite fresh" msgstr "" -#: src/game_inventory.cpp:822 src/game_inventory.cpp:1002 +#: src/game_inventory.cpp:820 msgid "near midlife" msgstr "" -#: src/game_inventory.cpp:824 src/game_inventory.cpp:1004 +#: src/game_inventory.cpp:822 msgid "past midlife" msgstr "" -#: src/game_inventory.cpp:826 src/game_inventory.cpp:1006 +#: src/game_inventory.cpp:824 msgid "getting older" msgstr "" -#: src/game_inventory.cpp:828 src/game_inventory.cpp:1008 +#: src/game_inventory.cpp:826 msgid "old" msgstr "" -#: src/game_inventory.cpp:830 src/game_inventory.cpp:1010 +#: src/game_inventory.cpp:828 msgid "rotten" msgstr "" -#: src/game_inventory.cpp:913 -msgid "CBM" -msgstr "" - -#: src/game_inventory.cpp:917 -msgid "ENERGY (kJ)" -msgstr "" - -#: src/game_inventory.cpp:927 -msgid "Can't use spilt liquids." -msgstr "" - -#: src/game_inventory.cpp:938 -msgid "No space to store more" -msgstr "" - -#: src/game_inventory.cpp:1022 +#: src/game_inventory.cpp:840 msgid "Food:" msgstr "" -#: src/game_inventory.cpp:1025 +#: src/game_inventory.cpp:843 msgctxt "inventory" msgid "Drink:" msgstr "" -#: src/game_inventory.cpp:1029 +#: src/game_inventory.cpp:847 msgid "Pain:" msgstr "" -#: src/game_inventory.cpp:1032 +#: src/game_inventory.cpp:850 msgid "Rest:" msgstr "" -#: src/game_inventory.cpp:1034 src/player_display.cpp:452 +#: src/game_inventory.cpp:852 src/player_display.cpp:452 msgid "Weight:" msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1047 +#: src/game_inventory.cpp:865 msgid "none " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1050 +#: src/game_inventory.cpp:868 msgid "minimal " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1053 +#: src/game_inventory.cpp:871 msgid "low " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1056 +#: src/game_inventory.cpp:874 msgid "moderate " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1059 +#: src/game_inventory.cpp:877 msgid "high " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1062 +#: src/game_inventory.cpp:880 msgid "very high " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1065 +#: src/game_inventory.cpp:883 msgid "huge " msgstr "" -#: src/game_inventory.cpp:1070 +#: src/game_inventory.cpp:888 msgid "Consumed: " msgstr "" -#: src/game_inventory.cpp:1071 src/game_inventory.cpp:1073 -#: src/game_inventory.cpp:1082 src/game_inventory.cpp:1084 +#: src/game_inventory.cpp:889 src/game_inventory.cpp:891 +#: src/game_inventory.cpp:900 src/game_inventory.cpp:902 #, c-format msgid "%d kcal " msgstr "" -#: src/game_inventory.cpp:1072 src/game_inventory.cpp:1083 +#: src/game_inventory.cpp:890 src/game_inventory.cpp:901 msgid "Today:" msgstr "" -#: src/game_inventory.cpp:1074 src/game_inventory.cpp:1085 +#: src/game_inventory.cpp:892 src/game_inventory.cpp:903 msgid "Yesterday:" msgstr "" -#: src/game_inventory.cpp:1076 +#: src/game_inventory.cpp:894 msgid "Consumed today (kcal): " msgstr "" -#: src/game_inventory.cpp:1081 +#: src/game_inventory.cpp:899 msgid "Spent: " msgstr "" -#: src/game_inventory.cpp:1089 +#: src/game_inventory.cpp:907 msgid "Vitamin Intake: " msgstr "" -#: src/game_inventory.cpp:1101 +#: src/game_inventory.cpp:919 #, c-format msgid "%s: %d%%. " msgstr "" -#: src/game_inventory.cpp:1104 src/game_inventory.cpp:1106 -#: src/game_inventory.cpp:1108 src/game_inventory.cpp:1110 +#: src/game_inventory.cpp:922 src/game_inventory.cpp:924 +#: src/game_inventory.cpp:926 src/game_inventory.cpp:928 #, c-format msgid "%s: %s. " msgstr "" -#: src/game_inventory.cpp:1104 +#: src/game_inventory.cpp:922 msgid "plenty" msgstr "" #. ~ Adjective in "You block of the damage with your . -#: src/game_inventory.cpp:1106 src/melee.cpp:2351 +#: src/game_inventory.cpp:924 src/melee.cpp:2351 msgid "some" msgstr "" -#: src/game_inventory.cpp:1108 +#: src/game_inventory.cpp:926 msgid "little" msgstr "" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing else to consume." msgstr "" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing to consume." msgstr "" -#: src/game_inventory.cpp:1128 +#: src/game_inventory.cpp:946 msgid "Consume item" msgstr "" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing else to eat." msgstr "" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing to eat." msgstr "" -#: src/game_inventory.cpp:1160 +#: src/game_inventory.cpp:978 msgid "Consume food" msgstr "" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing else to drink." msgstr "" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing to drink." msgstr "" -#: src/game_inventory.cpp:1176 +#: src/game_inventory.cpp:994 msgid "Consume drink" msgstr "" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no medication to consume." msgstr "" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no more medication to consume." msgstr "" -#: src/game_inventory.cpp:1191 +#: src/game_inventory.cpp:1009 msgid "Consume medication" msgstr "" -#: src/game_inventory.cpp:1202 -msgid "You have no fuel to consume." -msgstr "" - -#: src/game_inventory.cpp:1202 -msgid "You have no more fuel to consume." -msgstr "" - -#: src/game_inventory.cpp:1204 -msgid "Consume fuel" -msgstr "" - -#: src/game_inventory.cpp:1216 +#: src/game_inventory.cpp:1022 msgid "ACTION" msgstr "" -#: src/game_inventory.cpp:1278 +#: src/game_inventory.cpp:1084 #, c-format msgid "Needs at least %d charge" msgid_plural "Needs at least %d charges" @@ -461427,207 +462338,207 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/game_inventory.cpp:1284 +#: src/game_inventory.cpp:1090 msgid "You can't consume frozen liquids!" msgstr "" -#: src/game_inventory.cpp:1315 +#: src/game_inventory.cpp:1121 msgid "You don't have any items you can use." msgstr "" -#: src/game_inventory.cpp:1326 +#: src/game_inventory.cpp:1132 msgid "always" msgstr "" -#: src/game_inventory.cpp:1330 +#: src/game_inventory.cpp:1136 msgid "SUCCESS CHANCE" msgstr "" -#: src/game_inventory.cpp:1334 +#: src/game_inventory.cpp:1140 msgid "DAMAGE RISK" msgstr "" -#: src/game_inventory.cpp:1349 +#: src/game_inventory.cpp:1155 #, c-format msgid "requires at least %s" msgstr "" -#: src/game_inventory.cpp:1354 +#: src/game_inventory.cpp:1160 msgid "is too difficult for you to modify" msgstr "" -#: src/game_inventory.cpp:1385 +#: src/game_inventory.cpp:1191 msgid "Select gun to modify" msgstr "" -#: src/game_inventory.cpp:1386 +#: src/game_inventory.cpp:1192 msgid "You don't have any guns to modify." msgstr "" -#: src/game_inventory.cpp:1394 +#: src/game_inventory.cpp:1200 msgid "?" msgstr "" -#: src/game_inventory.cpp:1398 +#: src/game_inventory.cpp:1204 msgid "martial arts" msgstr "" #. ~ %1$s: book skill name, %2$d: book skill level, %3$d: player skill level -#: src/game_inventory.cpp:1408 +#: src/game_inventory.cpp:1214 #, c-format msgctxt "skill" msgid "%1$s to %2$d (%3$d)" msgstr "" -#: src/game_inventory.cpp:1413 +#: src/game_inventory.cpp:1219 msgid "TRAINS (CURRENT)" msgstr "" -#: src/game_inventory.cpp:1423 +#: src/game_inventory.cpp:1229 msgid "RECIPES" msgstr "" -#: src/game_inventory.cpp:1429 +#: src/game_inventory.cpp:1235 msgid "FUN" msgstr "" -#: src/game_inventory.cpp:1452 +#: src/game_inventory.cpp:1258 msgid "CHAPTER IN" msgstr "" -#: src/game_inventory.cpp:1565 +#: src/game_inventory.cpp:1371 msgid "You have nothing to read." msgstr "" -#: src/game_inventory.cpp:1566 +#: src/game_inventory.cpp:1372 #, c-format msgid "%s has nothing to read." msgstr "" -#: src/game_inventory.cpp:1574 +#: src/game_inventory.cpp:1380 #, c-format msgid "%1$s have nothing to read." msgstr "" -#: src/game_inventory.cpp:1575 +#: src/game_inventory.cpp:1381 #, c-format msgid "%1$s has nothing to read." msgstr "" -#: src/game_inventory.cpp:1613 +#: src/game_inventory.cpp:1419 #, c-format msgid "Steal from %s" msgstr "" -#: src/game_inventory.cpp:1614 +#: src/game_inventory.cpp:1420 #, c-format msgid "%s's inventory is empty." msgstr "" -#: src/game_inventory.cpp:1651 +#: src/game_inventory.cpp:1457 msgctxt "Shot as damage" msgid "SHOT" msgstr "" -#: src/game_inventory.cpp:1663 +#: src/game_inventory.cpp:1469 msgid "STAB" msgstr "" -#: src/game_inventory.cpp:1670 +#: src/game_inventory.cpp:1476 msgid "MELEE" msgstr "" -#: src/game_inventory.cpp:1677 +#: src/game_inventory.cpp:1483 msgid "MOVES" msgstr "" -#: src/game_inventory.cpp:1683 +#: src/game_inventory.cpp:1489 msgid "WIELD COST" msgstr "" -#: src/game_inventory.cpp:1716 +#: src/game_inventory.cpp:1522 msgid "Wield item" msgstr "" -#: src/game_inventory.cpp:1717 +#: src/game_inventory.cpp:1523 msgid "You have nothing to wield." msgstr "" -#: src/game_inventory.cpp:1744 +#: src/game_inventory.cpp:1550 #, c-format msgid "Put item into %s" msgstr "" -#: src/game_inventory.cpp:1746 +#: src/game_inventory.cpp:1552 #, c-format msgid "Choose an item to put into your %s" msgstr "" -#: src/game_inventory.cpp:1751 +#: src/game_inventory.cpp:1557 msgid "ITEMS TO INSERT" msgstr "" -#: src/game_inventory.cpp:1769 +#: src/game_inventory.cpp:1575 #, c-format msgid "The %s would spill unless it's on the ground or wielded." msgstr "" -#: src/game_inventory.cpp:1806 +#: src/game_inventory.cpp:1612 msgid "CONTAINERS TO UNLOAD" msgstr "" -#: src/game_inventory.cpp:1812 +#: src/game_inventory.cpp:1618 msgid "Select containers to unload" msgstr "" -#: src/game_inventory.cpp:1937 src/iuse.cpp:4857 +#: src/game_inventory.cpp:1743 src/iuse.cpp:4858 msgid "Cut up what?" msgstr "" -#: src/game_inventory.cpp:1938 +#: src/game_inventory.cpp:1744 msgid "You have nothing to cut up." msgstr "" -#: src/game_inventory.cpp:1962 +#: src/game_inventory.cpp:1768 msgid "Repair what?" msgstr "" -#: src/game_inventory.cpp:1963 +#: src/game_inventory.cpp:1769 #, c-format msgid "You have no items that could be repaired with a %s." msgstr "" -#: src/game_inventory.cpp:1978 +#: src/game_inventory.cpp:1784 msgid "Saw barrel" msgstr "" -#: src/game_inventory.cpp:1979 src/game_inventory.cpp:1998 +#: src/game_inventory.cpp:1785 src/game_inventory.cpp:1804 msgid "You don't have any guns." msgstr "" -#: src/game_inventory.cpp:1980 src/game_inventory.cpp:1999 +#: src/game_inventory.cpp:1786 src/game_inventory.cpp:1805 #, c-format msgid "Choose a weapon to use your %s on" msgstr "" -#: src/game_inventory.cpp:1997 +#: src/game_inventory.cpp:1803 msgid "Saw stock" msgstr "" -#: src/game_inventory.cpp:2018 +#: src/game_inventory.cpp:1824 msgid "Attach an item to the vest" msgstr "" -#: src/game_inventory.cpp:2019 +#: src/game_inventory.cpp:1825 msgid "You don't have any MOLLE compatible items." msgstr "" -#: src/game_inventory.cpp:2021 +#: src/game_inventory.cpp:1827 #, c-format msgid "Choose an accessory to attach to your %s" msgstr "" -#: src/game_inventory.cpp:2023 +#: src/game_inventory.cpp:1829 #, c-format msgid "There is space for %d small item" msgid_plural "There is space for %d small items" @@ -461638,134 +462549,134 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/game_inventory.cpp:2043 +#: src/game_inventory.cpp:1849 msgid "Multidrop" msgstr "" -#: src/game_inventory.cpp:2044 +#: src/game_inventory.cpp:1850 msgid "To drop x items, type a number before selecting." msgstr "" -#: src/game_inventory.cpp:2047 +#: src/game_inventory.cpp:1853 msgid "You have nothing to drop." msgstr "" -#: src/game_inventory.cpp:2059 src/inventory_ui.h:941 +#: src/game_inventory.cpp:1865 src/inventory_ui.h:941 msgid "ITEMS TO PICK UP" msgstr "" -#: src/game_inventory.cpp:2068 +#: src/game_inventory.cpp:1874 msgid "Pickup" msgstr "" -#: src/game_inventory.cpp:2071 +#: src/game_inventory.cpp:1877 msgid "There is nothing to pick up." msgstr "" -#: src/game_inventory.cpp:2101 +#: src/game_inventory.cpp:1907 #, c-format msgid "Volume (%s):" msgstr "" -#: src/game_inventory.cpp:2114 +#: src/game_inventory.cpp:1920 msgid "FOOD TO SMOKE" msgstr "" -#: src/game_inventory.cpp:2119 +#: src/game_inventory.cpp:1925 msgid "Insert food into smoking rack" msgstr "" -#: src/game_inventory.cpp:2120 +#: src/game_inventory.cpp:1926 msgid "To select x items, type a number before selecting." msgstr "" -#: src/game_inventory.cpp:2124 +#: src/game_inventory.cpp:1930 msgid "You don't have any food that can be smoked." msgstr "" -#: src/game_inventory.cpp:2230 +#: src/game_inventory.cpp:2036 msgid "Select two items to compare them." msgstr "" -#: src/game_inventory.cpp:2240 +#: src/game_inventory.cpp:2046 msgid "There are no items to compare." msgstr "" -#: src/game_inventory.cpp:2259 +#: src/game_inventory.cpp:2065 msgid "" "Enter new letter. Press SPACE to clear a manually-assigned letter, ESCAPE " "to cancel." msgstr "" -#: src/game_inventory.cpp:2268 +#: src/game_inventory.cpp:2074 msgid "" "Note: The Auto Inventory Letters setting might still reassign a letter to this item.\n" "If this is undesired, you may wish to change the setting in Options." msgstr "" -#: src/game_inventory.cpp:2286 +#: src/game_inventory.cpp:2092 msgid "Swap Inventory Letters" msgstr "" -#: src/game_inventory.cpp:2327 +#: src/game_inventory.cpp:2133 msgid "" "Patient has deadened nerves. Anesthesia unneeded." msgstr "" -#: src/game_inventory.cpp:2329 +#: src/game_inventory.cpp:2135 msgid "" "Patient has Sensory Dulling CBM installed. Anesthesia " "unneeded." msgstr "" -#: src/game_inventory.cpp:2340 +#: src/game_inventory.cpp:2146 #, c-format msgid "Available anesthetic: %i mL" msgstr "" -#: src/game_inventory.cpp:2349 +#: src/game_inventory.cpp:2155 msgid "" "\n" "Found bionic installation data. Affected CBMs are marked with an asterisk." msgstr "" -#: src/game_inventory.cpp:2352 +#: src/game_inventory.cpp:2158 #, c-format msgid "Bionic installation patient: %s" msgstr "" -#: src/game_inventory.cpp:2368 +#: src/game_inventory.cpp:2174 msgid "You don't have any bionics to install." msgstr "" -#: src/game_inventory.cpp:2387 src/game_inventory.cpp:2475 +#: src/game_inventory.cpp:2193 src/game_inventory.cpp:2281 msgid "FAILURE CHANCE" msgstr "" -#: src/game_inventory.cpp:2391 src/game_inventory.cpp:2479 +#: src/game_inventory.cpp:2197 src/game_inventory.cpp:2285 msgid "OPERATION DURATION" msgstr "" -#: src/game_inventory.cpp:2395 +#: src/game_inventory.cpp:2201 msgid "ANESTHETIC REQUIRED" msgstr "" -#: src/game_inventory.cpp:2410 src/game_inventory.cpp:2463 +#: src/game_inventory.cpp:2216 src/game_inventory.cpp:2269 #, c-format msgid "%i mL" msgstr "" -#: src/game_inventory.cpp:2449 src/game_inventory.cpp:2528 +#: src/game_inventory.cpp:2255 src/game_inventory.cpp:2334 #, c-format msgid "%i%%" msgstr "" -#: src/game_inventory.cpp:2449 +#: src/game_inventory.cpp:2255 #, c-format msgid "* %i%%" msgstr "" -#: src/game_inventory.cpp:2483 +#: src/game_inventory.cpp:2289 msgid "PRICE" msgstr "" @@ -461933,7 +462844,7 @@ msgid "Allow save" msgstr "" #: src/gamemode_defense.cpp:782 src/iuse_software_minesweeper.cpp:55 -#: src/options.cpp:2119 src/worldfactory.cpp:1716 +#: src/options.cpp:2196 src/worldfactory.cpp:1721 msgid "Custom" msgstr "" @@ -462373,7 +463284,7 @@ msgctxt "no door, gate, etc." msgid "There is nothing that can be closed nearby." msgstr "" -#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9215 +#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9233 #, c-format msgid "You release the %s." msgstr "" @@ -462789,247 +463700,247 @@ msgstr "" msgid "Medication" msgstr "" -#: src/handle_action.cpp:1713 +#: src/handle_action.cpp:1709 #, c-format msgid "Debug Mode (%1$s)" msgstr "" -#: src/handle_action.cpp:1721 +#: src/handle_action.cpp:1717 msgid "A" msgstr "" -#: src/handle_action.cpp:1746 +#: src/handle_action.cpp:1742 msgid "Debug Mode Filters" msgstr "" -#: src/handle_action.cpp:1747 +#: src/handle_action.cpp:1743 #, c-format msgid "Press [%1$s] to quickly toggle debug mode." msgstr "" -#: src/handle_action.cpp:1755 +#: src/handle_action.cpp:1751 msgid "Toggle all filters" msgstr "" -#: src/handle_action.cpp:1781 +#: src/handle_action.cpp:1777 msgid "Debug mode ON!" msgstr "" -#: src/handle_action.cpp:1783 +#: src/handle_action.cpp:1779 msgid "Debug mode OFF!" msgstr "" -#: src/handle_action.cpp:2012 +#: src/handle_action.cpp:2008 msgid "You can't go down stairs while you're riding." msgstr "" -#: src/handle_action.cpp:2030 +#: src/handle_action.cpp:2026 msgid "You can't go up stairs while you're riding." msgstr "" -#: src/handle_action.cpp:2046 +#: src/handle_action.cpp:2042 msgid "You can't open things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2048 +#: src/handle_action.cpp:2044 msgid "You can't open things while you're riding." msgstr "" -#: src/handle_action.cpp:2058 +#: src/handle_action.cpp:2054 msgid "You can't close things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2064 +#: src/handle_action.cpp:2060 msgid "You can't close things while you're riding." msgstr "" -#: src/handle_action.cpp:2077 +#: src/handle_action.cpp:2073 msgid "You can't smash things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2088 +#: src/handle_action.cpp:2084 msgid "You can't examine your surroundings while you're in your shell." msgstr "" -#: src/handle_action.cpp:2099 +#: src/handle_action.cpp:2095 msgid "You can't move mass quantities while you're in your shell." msgstr "" -#: src/handle_action.cpp:2101 +#: src/handle_action.cpp:2097 msgid "You can't move mass quantities while you're riding." msgstr "" -#: src/handle_action.cpp:2112 +#: src/handle_action.cpp:2108 msgid "You can't pick anything up while you're in your shell." msgstr "" -#: src/handle_action.cpp:2114 +#: src/handle_action.cpp:2110 msgid "You can't pick anything up while you're riding." msgstr "" -#: src/handle_action.cpp:2130 +#: src/handle_action.cpp:2126 msgid "You can't grab things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2132 +#: src/handle_action.cpp:2128 msgid "You can't grab things while you're riding." msgstr "" -#: src/handle_action.cpp:2142 +#: src/handle_action.cpp:2138 msgid "You can't haul things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2144 +#: src/handle_action.cpp:2140 msgid "You can't haul things while you're riding." msgstr "" -#: src/handle_action.cpp:2154 +#: src/handle_action.cpp:2150 msgid "You can't butcher while you're in your shell." msgstr "" -#: src/handle_action.cpp:2156 +#: src/handle_action.cpp:2152 msgid "You can't butcher while you're riding." msgstr "" -#: src/handle_action.cpp:2170 +#: src/handle_action.cpp:2166 msgid "You can't peek around corners while you're in your shell." msgstr "" -#: src/handle_action.cpp:2172 +#: src/handle_action.cpp:2168 msgid "You can't peek around corners while you're riding." msgstr "" -#: src/handle_action.cpp:2318 +#: src/handle_action.cpp:2314 msgid "Drop where?" msgstr "" -#: src/handle_action.cpp:2321 +#: src/handle_action.cpp:2317 msgid "You can't drop things to another tile while you're in your shell." msgstr "" -#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 -#: src/handle_action.cpp:2368 src/iexamine.cpp:6560 src/iexamine.cpp:6570 +#: src/handle_action.cpp:2340 src/handle_action.cpp:2352 +#: src/handle_action.cpp:2364 src/iexamine.cpp:6560 src/iexamine.cpp:6570 #: src/iexamine.cpp:6580 msgid "You can't craft while you're in your shell." msgstr "" -#: src/handle_action.cpp:2348 src/handle_action.cpp:2360 -#: src/handle_action.cpp:2370 +#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 +#: src/handle_action.cpp:2366 msgid "You can't craft while you're riding." msgstr "" -#: src/handle_action.cpp:2380 +#: src/handle_action.cpp:2376 msgid "You can't disassemble while you're in your shell." msgstr "" -#: src/handle_action.cpp:2382 +#: src/handle_action.cpp:2378 msgid "You can't disassemble items while driving." msgstr "" -#: src/handle_action.cpp:2384 +#: src/handle_action.cpp:2380 msgid "You can't disassemble items while you're riding." msgstr "" -#: src/handle_action.cpp:2394 +#: src/handle_action.cpp:2390 msgid "You can't construct while in a vehicle." msgstr "" -#: src/handle_action.cpp:2396 +#: src/handle_action.cpp:2392 msgid "You can't construct while you're in your shell." msgstr "" -#: src/handle_action.cpp:2398 +#: src/handle_action.cpp:2394 msgid "You can't construct while you're riding." msgstr "" -#: src/handle_action.cpp:2408 +#: src/handle_action.cpp:2404 #, c-format msgid "Vehicle control has moved, %s" msgstr "" -#: src/handle_action.cpp:2409 +#: src/handle_action.cpp:2405 msgid "new binding is " msgstr "" -#: src/handle_action.cpp:2410 +#: src/handle_action.cpp:2406 msgid "new default binding is '^'." msgstr "" -#: src/handle_action.cpp:2418 +#: src/handle_action.cpp:2414 msgid "You can't operate a vehicle while you're in your shell." msgstr "" -#: src/handle_action.cpp:2422 +#: src/handle_action.cpp:2418 msgid "You refuse to take control of this vehicle." msgstr "" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode OFF!" msgstr "" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode ON!" msgstr "" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF!" msgstr "" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF! (Auto safe mode still enabled!)" msgstr "" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode OFF!" msgstr "" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode ON!" msgstr "" -#: src/handle_action.cpp:2462 +#: src/handle_action.cpp:2458 msgid "Ignoring enemy!" msgstr "" -#: src/handle_action.cpp:2470 +#: src/handle_action.cpp:2466 msgid "You make the sign of the cross." msgstr "" -#: src/handle_action.cpp:2472 +#: src/handle_action.cpp:2468 msgid "Ignoring laser targeting!" msgstr "" -#: src/handle_action.cpp:2483 +#: src/handle_action.cpp:2479 #, c-format msgid "Creature whitelisted: %s" msgstr "" -#: src/handle_action.cpp:2492 +#: src/handle_action.cpp:2488 msgid "Start workout?" msgstr "" -#: src/handle_action.cpp:2499 +#: src/handle_action.cpp:2495 msgid "Abandon this character?" msgstr "" -#: src/handle_action.cpp:2500 +#: src/handle_action.cpp:2496 msgid "This will kill your character. Continue?" msgstr "" -#: src/handle_action.cpp:2509 +#: src/handle_action.cpp:2505 msgid "Save and quit?" msgstr "" -#: src/handle_action.cpp:2536 +#: src/handle_action.cpp:2532 msgid "You have no idea where you are." msgstr "" -#: src/handle_action.cpp:2544 +#: src/handle_action.cpp:2540 msgid "You can't see the sky from here." msgstr "" #. ~ Auto Features are now ON/OFF -#: src/handle_action.cpp:2639 +#: src/handle_action.cpp:2635 #, c-format msgid "%s are now %s." msgstr "" @@ -463037,48 +463948,48 @@ msgstr "" #. ~ Auto Pulp/Pulp Adjacent/Butcher is now set to x #. ~ Auto Foraging is now set to x #. ~ Auto pickup is now set to x -#: src/handle_action.cpp:2648 src/handle_action.cpp:2689 -#: src/handle_action.cpp:2698 +#: src/handle_action.cpp:2644 src/handle_action.cpp:2685 +#: src/handle_action.cpp:2694 #, c-format msgid "%s is now set to %s." msgstr "" #. ~ Auto Mining is now ON/OFF -#: src/handle_action.cpp:2657 +#: src/handle_action.cpp:2653 #, c-format msgid "%s is now %s." msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2667 +#: src/handle_action.cpp:2663 msgid "You will not pick up other peoples belongings." msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2672 +#: src/handle_action.cpp:2668 msgid "You will pick up also those things that belong to others!" msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2677 +#: src/handle_action.cpp:2673 msgid "You will be reminded not to steal." msgstr "" -#: src/handle_action.cpp:2680 +#: src/handle_action.cpp:2676 #, c-format msgid "THIEF_MODE CONTAINED BAD VALUE [ %s ]!" msgstr "" -#: src/handle_action.cpp:2810 +#: src/handle_action.cpp:2806 msgid "Auto-move canceled" msgstr "" -#: src/handle_action.cpp:2945 +#: src/handle_action.cpp:2941 #, c-format msgid "Unknown command: \"%s\" (%ld)" msgstr "" -#: src/handle_action.cpp:2949 +#: src/handle_action.cpp:2945 #, c-format msgid "" "%s at any time to see and edit keybindings relevant to the current context." @@ -463164,17 +464075,17 @@ msgstr "" msgid "The %s froze solid before you could finish." msgstr "" -#: src/help.cpp:103 +#: src/help.cpp:100 msgid "" "Please press one of the following for help on that topic:\n" "Press ESC to return to the game." msgstr "" -#: src/help.cpp:132 +#: src/help.cpp:129 msgid "Note colors: " msgstr "" -#: src/help.cpp:177 src/help.cpp:257 +#: src/help.cpp:174 src/help.cpp:254 msgid "Help" msgstr "" @@ -463849,7 +464760,7 @@ msgid "Use which seed?" msgstr "" #: src/iexamine.cpp:2534 src/mission_companion.cpp:1441 -#: src/vehicle_part.cpp:671 +#: src/vehicle_part.cpp:685 msgid "It is too cold to plant anything now." msgstr "" @@ -464106,7 +465017,7 @@ msgid "" msgstr "" #: src/iexamine.cpp:3282 src/iexamine.cpp:3429 src/iexamine.cpp:3706 -#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2108 +#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2109 msgid "Select an action" msgstr "" @@ -464284,7 +465195,7 @@ msgstr "" msgid "Dispense or dump %s" msgstr "" -#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2004 +#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2005 msgid "Have a drink" msgstr "" @@ -464503,7 +465414,7 @@ msgstr "" msgid "Tear down the curtains." msgstr "" -#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1993 +#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1994 msgid "You carefully peek through the curtains." msgstr "" @@ -464983,11 +465894,11 @@ msgid "" "antibiotics to treat it." msgstr "" -#: src/iexamine.cpp:5512 src/iuse.cpp:657 +#: src/iexamine.cpp:5512 src/iuse.cpp:658 msgid "The muscle spasms start to go away." msgstr "" -#: src/iexamine.cpp:5514 src/iuse.cpp:659 +#: src/iexamine.cpp:5514 src/iuse.cpp:660 msgid "The medication does nothing to help the spasms." msgstr "" @@ -465465,12 +466376,12 @@ msgstr "" msgid "Which craft or disassembly to work on?" msgstr "" -#: src/iexamine.cpp:6617 src/iuse.cpp:9578 +#: src/iexamine.cpp:6617 src/iuse.cpp:9596 #, c-format msgid "You don't know the recipe for the %s and can't continue crafting." msgstr "" -#: src/iexamine.cpp:6618 src/iuse.cpp:9579 +#: src/iexamine.cpp:6618 src/iuse.cpp:9597 #, c-format msgid "" " doesn't know the recipe for the %s and can't continue crafting." @@ -465486,862 +466397,862 @@ msgstr "" msgid "Connect %s to grid?" msgstr "" -#: src/init.cpp:679 +#: src/init.cpp:664 msgid "Finalizing" msgstr "" -#: src/init.cpp:683 src/init.cpp:769 +#: src/init.cpp:668 src/init.cpp:754 msgid "Flags" msgstr "" -#: src/init.cpp:684 src/init.cpp:770 +#: src/init.cpp:669 src/init.cpp:755 msgid "Option sliders" msgstr "" -#: src/init.cpp:685 src/init.cpp:837 +#: src/init.cpp:670 src/init.cpp:822 msgid "Body parts" msgstr "" -#: src/init.cpp:686 +#: src/init.cpp:671 msgid "Sub body parts" msgstr "" -#: src/init.cpp:687 src/init.cpp:838 +#: src/init.cpp:672 src/init.cpp:823 msgid "Body graphs" msgstr "" -#: src/init.cpp:688 src/init.cpp:778 +#: src/init.cpp:673 src/init.cpp:763 msgid "Weather types" msgstr "" -#: src/init.cpp:689 src/init.cpp:779 +#: src/init.cpp:674 src/init.cpp:764 msgid "Effect on conditions" msgstr "" -#: src/init.cpp:690 src/init.cpp:780 +#: src/init.cpp:675 src/init.cpp:765 msgid "Field types" msgstr "" -#: src/init.cpp:691 src/init.cpp:781 +#: src/init.cpp:676 src/init.cpp:766 msgid "Ammo effects" msgstr "" -#: src/init.cpp:692 src/init.cpp:782 +#: src/init.cpp:677 src/init.cpp:767 msgid "Emissions" msgstr "" -#: src/init.cpp:700 src/init.cpp:772 +#: src/init.cpp:685 src/init.cpp:757 msgid "Crafting requirements" msgstr "" -#: src/init.cpp:705 +#: src/init.cpp:690 msgid "Vehicle part categories" msgstr "" -#: src/init.cpp:706 src/init.cpp:794 +#: src/init.cpp:691 src/init.cpp:779 msgid "Vehicle parts" msgstr "" -#: src/init.cpp:707 src/init.cpp:823 +#: src/init.cpp:692 src/init.cpp:808 msgid "Traps" msgstr "" -#: src/init.cpp:708 +#: src/init.cpp:693 msgid "Terrain" msgstr "" -#: src/init.cpp:710 src/init.cpp:813 +#: src/init.cpp:695 src/init.cpp:798 msgid "Overmap land use codes" msgstr "" -#: src/init.cpp:711 src/init.cpp:815 +#: src/init.cpp:696 src/init.cpp:800 msgid "Overmap terrain" msgstr "" -#: src/init.cpp:712 src/init.cpp:814 +#: src/init.cpp:697 src/init.cpp:799 msgid "Overmap connections" msgstr "" -#: src/init.cpp:713 src/init.cpp:818 +#: src/init.cpp:698 src/init.cpp:803 msgid "Overmap specials" msgstr "" -#: src/init.cpp:714 src/init.cpp:816 +#: src/init.cpp:699 src/init.cpp:801 msgid "Overmap locations" msgstr "" -#: src/init.cpp:716 src/init.cpp:821 +#: src/init.cpp:701 src/init.cpp:806 msgid "Start locations" msgstr "" -#: src/init.cpp:717 +#: src/init.cpp:702 msgid "Vehicle part migrations" msgstr "" -#: src/init.cpp:718 +#: src/init.cpp:703 msgid "Vehicle prototypes" msgstr "" -#: src/init.cpp:719 +#: src/init.cpp:704 msgid "Mapgen weights" msgstr "" -#: src/init.cpp:720 +#: src/init.cpp:705 msgid "Mapgen parameters" msgstr "" -#: src/init.cpp:721 src/init.cpp:827 +#: src/init.cpp:706 src/init.cpp:812 msgid "Behaviors" msgstr "" -#: src/init.cpp:723 src/init.cpp:798 +#: src/init.cpp:708 src/init.cpp:783 msgid "Monster types" msgstr "" -#: src/init.cpp:728 src/init.cpp:803 +#: src/init.cpp:713 src/init.cpp:788 msgid "Monster groups" msgstr "" -#: src/init.cpp:729 +#: src/init.cpp:714 msgid "Monster factions" msgstr "" -#: src/init.cpp:730 src/init.cpp:847 +#: src/init.cpp:715 src/init.cpp:832 msgid "Factions" msgstr "" -#: src/init.cpp:731 +#: src/init.cpp:716 msgid "Move modes" msgstr "" -#: src/init.cpp:733 src/init.cpp:806 +#: src/init.cpp:718 src/init.cpp:791 msgid "Crafting recipes" msgstr "" -#: src/init.cpp:734 +#: src/init.cpp:719 msgid "Recipe groups" msgstr "" -#: src/init.cpp:735 src/init.cpp:809 +#: src/init.cpp:720 src/init.cpp:794 msgid "Martial arts" msgstr "" -#: src/init.cpp:736 src/init.cpp:826 +#: src/init.cpp:721 src/init.cpp:811 msgid "NPC classes" msgstr "" -#: src/init.cpp:737 +#: src/init.cpp:722 msgid "Missions" msgstr "" -#: src/init.cpp:738 src/init.cpp:835 +#: src/init.cpp:723 src/init.cpp:820 msgid "Harvest lists" msgstr "" -#: src/init.cpp:739 src/init.cpp:839 +#: src/init.cpp:724 src/init.cpp:824 msgid "Anatomies" msgstr "" -#: src/init.cpp:740 src/init.cpp:810 src/mutation_ui.cpp:233 +#: src/init.cpp:725 src/init.cpp:795 src/mutation_ui.cpp:233 msgid "Mutations" msgstr "" -#: src/init.cpp:741 src/init.cpp:845 src/scores_ui.cpp:32 +#: src/init.cpp:726 src/init.cpp:830 src/scores_ui.cpp:32 msgid "Achievements" msgstr "" -#: src/init.cpp:742 +#: src/init.cpp:727 msgid "Widgets" msgstr "" -#: src/init.cpp:744 +#: src/init.cpp:729 msgid "Tileset" msgstr "" -#: src/init.cpp:765 +#: src/init.cpp:750 msgid "Verifying" msgstr "" -#: src/init.cpp:777 +#: src/init.cpp:762 msgid "Vitamins" msgstr "" -#: src/init.cpp:783 +#: src/init.cpp:768 msgid "Effect types" msgstr "" -#: src/init.cpp:784 +#: src/init.cpp:769 msgid "Activities" msgstr "" -#: src/init.cpp:785 +#: src/init.cpp:770 msgid "Addiction types" msgstr "" -#: src/init.cpp:792 +#: src/init.cpp:777 msgid "Materials" msgstr "" -#: src/init.cpp:793 +#: src/init.cpp:778 msgid "Engine faults" msgstr "" -#: src/init.cpp:795 +#: src/init.cpp:780 msgid "Mapgen definitions" msgstr "" -#: src/init.cpp:796 +#: src/init.cpp:781 msgid "Mapgen palettes" msgstr "" -#: src/init.cpp:804 +#: src/init.cpp:789 msgid "Furniture and terrain" msgstr "" -#: src/init.cpp:807 +#: src/init.cpp:792 msgid "Professions" msgstr "" -#: src/init.cpp:808 +#: src/init.cpp:793 msgid "Scenarios" msgstr "" -#: src/init.cpp:811 +#: src/init.cpp:796 msgid "Mutation categories" msgstr "" -#: src/init.cpp:812 +#: src/init.cpp:797 msgid "Region settings" msgstr "" -#: src/init.cpp:819 +#: src/init.cpp:804 msgid "Map extras" msgstr "" -#: src/init.cpp:820 +#: src/init.cpp:805 msgid "Shop rates" msgstr "" -#: src/init.cpp:822 +#: src/init.cpp:807 msgid "Ammunition types" msgstr "" -#: src/init.cpp:825 +#: src/init.cpp:810 msgid "Gates" msgstr "" -#: src/init.cpp:828 +#: src/init.cpp:813 msgid "Mission types" msgstr "" -#: src/init.cpp:830 +#: src/init.cpp:815 msgid "Item actions" msgstr "" -#: src/init.cpp:836 +#: src/init.cpp:821 msgid "NPC templates" msgstr "" -#: src/init.cpp:840 +#: src/init.cpp:825 msgid "Spells" msgstr "" -#: src/init.cpp:841 +#: src/init.cpp:826 msgid "Transformations" msgstr "" -#: src/init.cpp:842 +#: src/init.cpp:827 msgid "Statistics" msgstr "" -#: src/init.cpp:843 +#: src/init.cpp:828 msgid "Scent types" msgstr "" -#: src/init.cpp:844 +#: src/init.cpp:829 msgid "Scores" msgstr "" -#: src/init.cpp:846 +#: src/init.cpp:831 msgid "Disease types" msgstr "" -#: src/input.cpp:138 +#: src/input.cpp:139 msgctxt "key modifier" msgid "CTRL-" msgstr "" -#: src/input.cpp:139 +#: src/input.cpp:140 msgctxt "key modifier" msgid "ALT-" msgstr "" -#: src/input.cpp:140 +#: src/input.cpp:141 msgctxt "key modifier" msgid "SHIFT-" msgstr "" -#: src/input.cpp:480 +#: src/input.cpp:479 msgid "key bindings configuration" msgstr "" -#: src/input.cpp:520 src/input.cpp:558 +#: src/input.cpp:519 src/input.cpp:557 msgctxt "key name" msgid "TAB" msgstr "" -#: src/input.cpp:521 +#: src/input.cpp:520 msgctxt "key name" msgid "BACKTAB" msgstr "" -#: src/input.cpp:522 src/input.cpp:561 +#: src/input.cpp:521 src/input.cpp:560 msgctxt "key name" msgid "SPACE" msgstr "" -#: src/input.cpp:523 src/input.cpp:581 +#: src/input.cpp:522 src/input.cpp:580 msgctxt "key name" msgid "UP" msgstr "" -#: src/input.cpp:524 src/input.cpp:580 +#: src/input.cpp:523 src/input.cpp:579 msgctxt "key name" msgid "DOWN" msgstr "" -#: src/input.cpp:525 src/input.cpp:579 +#: src/input.cpp:524 src/input.cpp:578 msgctxt "key name" msgid "LEFT" msgstr "" -#: src/input.cpp:526 src/input.cpp:578 +#: src/input.cpp:525 src/input.cpp:577 msgctxt "key name" msgid "RIGHT" msgstr "" -#: src/input.cpp:527 src/input.cpp:577 +#: src/input.cpp:526 src/input.cpp:576 msgctxt "key name" msgid "NPAGE" msgstr "" -#: src/input.cpp:528 src/input.cpp:574 +#: src/input.cpp:527 src/input.cpp:573 msgctxt "key name" msgid "PPAGE" msgstr "" -#: src/input.cpp:529 src/input.cpp:560 +#: src/input.cpp:528 src/input.cpp:559 msgctxt "key name" msgid "ESC" msgstr "" -#: src/input.cpp:531 src/input.cpp:557 +#: src/input.cpp:530 src/input.cpp:556 msgctxt "key name" msgid "BACKSPACE" msgstr "" -#: src/input.cpp:532 +#: src/input.cpp:531 msgctxt "key name" msgid "DELETE" msgstr "" -#: src/input.cpp:533 src/input.cpp:575 +#: src/input.cpp:532 src/input.cpp:574 msgctxt "key name" msgid "HOME" msgstr "" -#: src/input.cpp:534 +#: src/input.cpp:533 msgctxt "key name" msgid "BREAK" msgstr "" -#: src/input.cpp:535 src/input.cpp:576 +#: src/input.cpp:534 src/input.cpp:575 msgctxt "key name" msgid "END" msgstr "" -#: src/input.cpp:536 src/input.cpp:559 +#: src/input.cpp:535 src/input.cpp:558 msgctxt "key name" msgid "RETURN" msgstr "" -#: src/input.cpp:538 src/input.cpp:586 +#: src/input.cpp:537 src/input.cpp:585 msgctxt "key name" msgid "KEYPAD_ENTER" msgstr "" -#: src/input.cpp:562 +#: src/input.cpp:561 msgctxt "key name" msgid "F1" msgstr "" -#: src/input.cpp:563 +#: src/input.cpp:562 msgctxt "key name" msgid "F2" msgstr "" -#: src/input.cpp:564 +#: src/input.cpp:563 msgctxt "key name" msgid "F3" msgstr "" -#: src/input.cpp:565 +#: src/input.cpp:564 msgctxt "key name" msgid "F4" msgstr "" -#: src/input.cpp:566 +#: src/input.cpp:565 msgctxt "key name" msgid "F5" msgstr "" -#: src/input.cpp:567 +#: src/input.cpp:566 msgctxt "key name" msgid "F6" msgstr "" -#: src/input.cpp:568 +#: src/input.cpp:567 msgctxt "key name" msgid "F7" msgstr "" -#: src/input.cpp:569 +#: src/input.cpp:568 msgctxt "key name" msgid "F8" msgstr "" -#: src/input.cpp:570 +#: src/input.cpp:569 msgctxt "key name" msgid "F9" msgstr "" -#: src/input.cpp:571 +#: src/input.cpp:570 msgctxt "key name" msgid "F10" msgstr "" -#: src/input.cpp:572 +#: src/input.cpp:571 msgctxt "key name" msgid "F11" msgstr "" -#: src/input.cpp:573 +#: src/input.cpp:572 msgctxt "key name" msgid "F12" msgstr "" -#: src/input.cpp:582 +#: src/input.cpp:581 msgctxt "key name" msgid "KEYPAD_DIVIDE" msgstr "" -#: src/input.cpp:583 +#: src/input.cpp:582 msgctxt "key name" msgid "KEYPAD_MULTIPLY" msgstr "" -#: src/input.cpp:584 +#: src/input.cpp:583 msgctxt "key name" msgid "KEYPAD_MINUS" msgstr "" -#: src/input.cpp:585 +#: src/input.cpp:584 msgctxt "key name" msgid "KEYPAD_PLUS" msgstr "" -#: src/input.cpp:587 +#: src/input.cpp:586 msgctxt "key name" msgid "KEYPAD_1" msgstr "" -#: src/input.cpp:588 +#: src/input.cpp:587 msgctxt "key name" msgid "KEYPAD_2" msgstr "" -#: src/input.cpp:589 +#: src/input.cpp:588 msgctxt "key name" msgid "KEYPAD_3" msgstr "" -#: src/input.cpp:590 +#: src/input.cpp:589 msgctxt "key name" msgid "KEYPAD_4" msgstr "" -#: src/input.cpp:591 +#: src/input.cpp:590 msgctxt "key name" msgid "KEYPAD_5" msgstr "" -#: src/input.cpp:592 +#: src/input.cpp:591 msgctxt "key name" msgid "KEYPAD_6" msgstr "" -#: src/input.cpp:593 +#: src/input.cpp:592 msgctxt "key name" msgid "KEYPAD_7" msgstr "" -#: src/input.cpp:594 +#: src/input.cpp:593 msgctxt "key name" msgid "KEYPAD_8" msgstr "" -#: src/input.cpp:595 +#: src/input.cpp:594 msgctxt "key name" msgid "KEYPAD_9" msgstr "" -#: src/input.cpp:596 +#: src/input.cpp:595 msgctxt "key name" msgid "KEYPAD_0" msgstr "" -#: src/input.cpp:597 +#: src/input.cpp:596 msgctxt "key name" msgid "KEYPAD_PERIOD" msgstr "" -#: src/input.cpp:598 +#: src/input.cpp:597 msgctxt "key name" msgid "F13" msgstr "" -#: src/input.cpp:599 +#: src/input.cpp:598 msgctxt "key name" msgid "F14" msgstr "" -#: src/input.cpp:600 +#: src/input.cpp:599 msgctxt "key name" msgid "F15" msgstr "" -#: src/input.cpp:601 +#: src/input.cpp:600 msgctxt "key name" msgid "F16" msgstr "" -#: src/input.cpp:602 +#: src/input.cpp:601 msgctxt "key name" msgid "F17" msgstr "" -#: src/input.cpp:603 +#: src/input.cpp:602 msgctxt "key name" msgid "F18" msgstr "" -#: src/input.cpp:604 +#: src/input.cpp:603 msgctxt "key name" msgid "F19" msgstr "" -#: src/input.cpp:605 +#: src/input.cpp:604 msgctxt "key name" msgid "F20" msgstr "" -#: src/input.cpp:606 +#: src/input.cpp:605 msgctxt "key name" msgid "F21" msgstr "" -#: src/input.cpp:607 +#: src/input.cpp:606 msgctxt "key name" msgid "F22" msgstr "" -#: src/input.cpp:608 +#: src/input.cpp:607 msgctxt "key name" msgid "F23" msgstr "" -#: src/input.cpp:609 +#: src/input.cpp:608 msgctxt "key name" msgid "F24" msgstr "" -#: src/input.cpp:615 +#: src/input.cpp:614 msgctxt "key name" msgid "JOY_LEFT" msgstr "" -#: src/input.cpp:616 +#: src/input.cpp:615 msgctxt "key name" msgid "JOY_RIGHT" msgstr "" -#: src/input.cpp:617 +#: src/input.cpp:616 msgctxt "key name" msgid "JOY_UP" msgstr "" -#: src/input.cpp:618 +#: src/input.cpp:617 msgctxt "key name" msgid "JOY_DOWN" msgstr "" -#: src/input.cpp:619 +#: src/input.cpp:618 msgctxt "key name" msgid "JOY_LEFTUP" msgstr "" -#: src/input.cpp:620 +#: src/input.cpp:619 msgctxt "key name" msgid "JOY_LEFTDOWN" msgstr "" -#: src/input.cpp:621 +#: src/input.cpp:620 msgctxt "key name" msgid "JOY_RIGHTUP" msgstr "" -#: src/input.cpp:622 +#: src/input.cpp:621 msgctxt "key name" msgid "JOY_RIGHTDOWN" msgstr "" -#: src/input.cpp:624 +#: src/input.cpp:623 msgctxt "key name" msgid "JOY_0" msgstr "" -#: src/input.cpp:625 +#: src/input.cpp:624 msgctxt "key name" msgid "JOY_1" msgstr "" -#: src/input.cpp:626 +#: src/input.cpp:625 msgctxt "key name" msgid "JOY_2" msgstr "" -#: src/input.cpp:627 +#: src/input.cpp:626 msgctxt "key name" msgid "JOY_3" msgstr "" -#: src/input.cpp:628 +#: src/input.cpp:627 msgctxt "key name" msgid "JOY_4" msgstr "" -#: src/input.cpp:629 +#: src/input.cpp:628 msgctxt "key name" msgid "JOY_5" msgstr "" -#: src/input.cpp:630 +#: src/input.cpp:629 msgctxt "key name" msgid "JOY_6" msgstr "" -#: src/input.cpp:631 +#: src/input.cpp:630 msgctxt "key name" msgid "JOY_7" msgstr "" -#: src/input.cpp:632 +#: src/input.cpp:631 msgctxt "key name" msgid "JOY_8" msgstr "" -#: src/input.cpp:633 +#: src/input.cpp:632 msgctxt "key name" msgid "JOY_9" msgstr "" -#: src/input.cpp:634 +#: src/input.cpp:633 msgctxt "key name" msgid "JOY_10" msgstr "" -#: src/input.cpp:635 +#: src/input.cpp:634 msgctxt "key name" msgid "JOY_11" msgstr "" -#: src/input.cpp:636 +#: src/input.cpp:635 msgctxt "key name" msgid "JOY_12" msgstr "" -#: src/input.cpp:637 +#: src/input.cpp:636 msgctxt "key name" msgid "JOY_13" msgstr "" -#: src/input.cpp:638 +#: src/input.cpp:637 msgctxt "key name" msgid "JOY_14" msgstr "" -#: src/input.cpp:639 +#: src/input.cpp:638 msgctxt "key name" msgid "JOY_15" msgstr "" -#: src/input.cpp:640 +#: src/input.cpp:639 msgctxt "key name" msgid "JOY_16" msgstr "" -#: src/input.cpp:641 +#: src/input.cpp:640 msgctxt "key name" msgid "JOY_17" msgstr "" -#: src/input.cpp:642 +#: src/input.cpp:641 msgctxt "key name" msgid "JOY_18" msgstr "" -#: src/input.cpp:643 +#: src/input.cpp:642 msgctxt "key name" msgid "JOY_19" msgstr "" -#: src/input.cpp:644 +#: src/input.cpp:643 msgctxt "key name" msgid "JOY_20" msgstr "" -#: src/input.cpp:645 +#: src/input.cpp:644 msgctxt "key name" msgid "JOY_21" msgstr "" -#: src/input.cpp:646 +#: src/input.cpp:645 msgctxt "key name" msgid "JOY_22" msgstr "" -#: src/input.cpp:647 +#: src/input.cpp:646 msgctxt "key name" msgid "JOY_23" msgstr "" -#: src/input.cpp:648 +#: src/input.cpp:647 msgctxt "key name" msgid "JOY_24" msgstr "" -#: src/input.cpp:649 +#: src/input.cpp:648 msgctxt "key name" msgid "JOY_25" msgstr "" -#: src/input.cpp:650 +#: src/input.cpp:649 msgctxt "key name" msgid "JOY_26" msgstr "" -#: src/input.cpp:651 +#: src/input.cpp:650 msgctxt "key name" msgid "JOY_27" msgstr "" -#: src/input.cpp:652 +#: src/input.cpp:651 msgctxt "key name" msgid "JOY_28" msgstr "" -#: src/input.cpp:653 +#: src/input.cpp:652 msgctxt "key name" msgid "JOY_29" msgstr "" -#: src/input.cpp:654 +#: src/input.cpp:653 msgctxt "key name" msgid "JOY_30" msgstr "" -#: src/input.cpp:657 +#: src/input.cpp:656 msgctxt "key name" msgid "MOUSE_LEFT_PRESSED" msgstr "" -#: src/input.cpp:659 +#: src/input.cpp:658 msgctxt "key name" msgid "MOUSE_LEFT" msgstr "" -#: src/input.cpp:661 +#: src/input.cpp:660 msgctxt "key name" msgid "MOUSE_RIGHT_PRESSED" msgstr "" -#: src/input.cpp:663 +#: src/input.cpp:662 msgctxt "key name" msgid "MOUSE_RIGHT" msgstr "" -#: src/input.cpp:665 +#: src/input.cpp:664 msgctxt "key name" msgid "SCROLL_UP" msgstr "" -#: src/input.cpp:667 +#: src/input.cpp:666 msgctxt "key name" msgid "SCROLL_DOWN" msgstr "" -#: src/input.cpp:669 +#: src/input.cpp:668 msgctxt "key name" msgid "MOUSE_MOVE" msgstr "" -#: src/input.cpp:735 +#: src/input.cpp:734 #, c-format msgctxt "function key name" msgid "F%d" msgstr "" -#: src/input.cpp:741 +#: src/input.cpp:740 #, c-format msgctxt "control key name" msgid "CTRL+%c" msgstr "" -#: src/input.cpp:763 +#: src/input.cpp:762 #, c-format msgid "unknown key %ld" msgstr "" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound globally!" msgstr "" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound locally!" msgstr "" -#: src/input.cpp:1098 +#: src/input.cpp:1097 msgctxt "keybinding" msgid "None applicable" msgstr "" -#: src/input.cpp:1101 src/input.cpp:1842 src/output.h:690 +#: src/input.cpp:1100 src/input.cpp:1841 src/output.h:692 #: src/requirements.cpp:534 src/requirements.cpp:556 msgid " or " msgstr "" -#: src/input.cpp:1101 src/output.h:690 +#: src/input.cpp:1100 src/output.h:692 msgid ", or " msgstr "" #. ~ keybinding description for anykey -#: src/input.cpp:1125 +#: src/input.cpp:1124 msgctxt "keybinding" msgid "any" msgstr "" #. ~ keybinding description for unbound or non-applicable keys -#: src/input.cpp:1151 +#: src/input.cpp:1150 msgctxt "keybinding" msgid "n/a" msgstr "" @@ -466349,7 +467260,7 @@ msgstr "" #. ~ %1$s: action description text before key, #. ~ %2$s: key description, #. ~ %3$s: action description text after key. -#: src/input.cpp:1167 +#: src/input.cpp:1166 #, c-format msgctxt "keybinding" msgid "%1$s(%2$s)%3$s" @@ -466357,25 +467268,25 @@ msgstr "" #. ~ %1$s: key description, #. ~ %2$s: action description. -#: src/input.cpp:1172 +#: src/input.cpp:1171 #, c-format msgctxt "keybinding" msgid "[%1$s] %2$s" msgstr "" -#: src/input.cpp:1427 +#: src/input.cpp:1426 msgid "Unbound keys" msgstr "" -#: src/input.cpp:1428 +#: src/input.cpp:1427 msgid "Keybinding active only on this screen" msgstr "" -#: src/input.cpp:1429 +#: src/input.cpp:1428 msgid "Keybinding active globally" msgstr "" -#: src/input.cpp:1431 +#: src/input.cpp:1430 #, c-format msgid "" "Press %c to remove keybinding\n" @@ -466383,58 +467294,58 @@ msgid "" "Press %c to add global keybinding\n" msgstr "" -#: src/input.cpp:1437 +#: src/input.cpp:1436 #, c-format msgid "Press %c to execute action\n" msgstr "" -#: src/input.cpp:1448 +#: src/input.cpp:1447 msgid "Keybindings" msgstr "" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Clear keys for %s?" msgstr "" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Reset to global bindings for %s?" msgstr "" -#: src/input.cpp:1618 +#: src/input.cpp:1617 msgid "" "There are already local keybindings defined for this action, please remove " "them first." msgstr "" -#: src/input.cpp:1622 +#: src/input.cpp:1621 #, c-format msgid "New key for %s" msgstr "" -#: src/input.cpp:1630 +#: src/input.cpp:1629 #, c-format msgid "This key is already used for %s." msgstr "" -#: src/input.cpp:1641 +#: src/input.cpp:1640 #, c-format msgid "" "This key conflicts with %s. Remove this key from the conflicting command(s)," " and continue?" msgstr "" -#: src/input.cpp:1672 +#: src/input.cpp:1671 #, c-format msgid "saving keybindings failed: %s" msgstr "" -#: src/input.cpp:1830 +#: src/input.cpp:1829 msgid "any key" msgstr "" -#: src/input.cpp:1833 +#: src/input.cpp:1832 msgid "mouse movement" msgstr "" @@ -466484,7 +467395,7 @@ msgstr "" msgid "There are no available choices" msgstr "" -#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1299 +#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter: " msgstr "" @@ -466650,12 +467561,12 @@ msgstr "" msgid "Material: %s" msgstr "" -#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:964 -#: src/item_pocket.cpp:1172 src/item_pocket.cpp:1183 +#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:965 +#: src/item_pocket.cpp:1188 src/item_pocket.cpp:1199 msgid "Volume: " msgstr "" -#: src/item.cpp:2097 src/item_pocket.cpp:1177 src/item_pocket.cpp:1186 +#: src/item.cpp:2097 src/item_pocket.cpp:1193 src/item_pocket.cpp:1202 msgid "Weight: " msgstr "" @@ -466930,7 +467841,7 @@ msgstr "" msgid "Compatible guns: " msgstr "" -#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:973 +#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:974 #, c-format msgid " round of %s" msgid_plural " rounds of %s" @@ -467353,12 +468264,12 @@ msgid "Bash: " msgstr "" #: src/item.cpp:3467 src/item.cpp:3472 src/item.cpp:3476 src/item.cpp:3650 -#: src/item.cpp:5036 src/item_pocket.cpp:1165 +#: src/item.cpp:5036 src/item_pocket.cpp:1181 msgid "Cut: " msgstr "" #: src/item.cpp:3485 src/item.cpp:3490 src/item.cpp:3494 src/item.cpp:3652 -#: src/item_pocket.cpp:1167 +#: src/item_pocket.cpp:1183 msgid "Ballistic: " msgstr "" @@ -468432,7 +469343,7 @@ msgstr "" msgid " (dirty)" msgstr "" -#: src/item.cpp:6430 src/veh_interact.cpp:1535 +#: src/item.cpp:6430 src/veh_interact.cpp:1533 msgid " (rotten)" msgstr "" @@ -468456,7 +469367,7 @@ msgstr "" msgid " (cold)" msgstr "" -#: src/item.cpp:6447 src/veh_interact.cpp:1533 +#: src/item.cpp:6447 src/veh_interact.cpp:1531 msgid " (frozen)" msgstr "" @@ -468550,7 +469461,7 @@ msgstr "" msgid " (plugged in)" msgstr "" -#: src/item.cpp:6527 src/ranged.cpp:3262 src/ranged.cpp:3285 +#: src/item.cpp:6527 src/ranged.cpp:3263 src/ranged.cpp:3286 msgid " (active)" msgstr "" @@ -468627,244 +469538,244 @@ msgstr "" msgid "right" msgstr "" -#: src/item.cpp:9184 +#: src/item.cpp:9185 msgid "++" msgstr "" -#: src/item.cpp:9186 +#: src/item.cpp:9187 msgid "||" msgstr "" -#: src/item.cpp:9188 +#: src/item.cpp:9189 msgid "|\\" msgstr "" -#: src/item.cpp:9190 +#: src/item.cpp:9191 msgid "|." msgstr "" -#: src/item.cpp:9192 +#: src/item.cpp:9193 msgid "\\." msgstr "" -#: src/item.cpp:9195 +#: src/item.cpp:9196 msgid "XX" msgstr "" -#: src/item.cpp:9197 +#: src/item.cpp:9198 msgid ".." msgstr "" -#: src/item.cpp:9211 +#: src/item.cpp:9212 msgctxt "damage adjective" msgid "accurized " msgstr "" -#: src/item.cpp:9213 +#: src/item.cpp:9214 msgctxt "damage adjective" msgid "reinforced " msgstr "" -#: src/item.cpp:9219 +#: src/item.cpp:9220 msgctxt "damage adjective" msgid "bruised " msgstr "" -#: src/item.cpp:9222 +#: src/item.cpp:9223 msgctxt "damage adjective" msgid "damaged " msgstr "" -#: src/item.cpp:9225 +#: src/item.cpp:9226 msgctxt "damage adjective" msgid "mangled " msgstr "" -#: src/item.cpp:9228 +#: src/item.cpp:9229 msgctxt "damage adjective" msgid "pulped " msgstr "" -#: src/item.cpp:9237 +#: src/item.cpp:9238 msgid "fully intact " msgstr "" -#: src/item.cpp:11165 +#: src/item.cpp:11170 msgid "isn't a weapon" msgstr "" -#: src/item.cpp:11168 +#: src/item.cpp:11173 msgid "is a gunmod and cannot be modded" msgstr "" -#: src/item.cpp:11171 +#: src/item.cpp:11176 #, c-format msgid "already has a %s" msgstr "" -#: src/item.cpp:11174 +#: src/item.cpp:11179 msgid "doesn't have a slot for this mod" msgstr "" -#: src/item.cpp:11177 +#: src/item.cpp:11182 #, c-format msgid "doesn't have enough room for another %s mod" msgstr "" -#: src/item.cpp:11182 +#: src/item.cpp:11187 #, c-format msgid "cannot have a %s" msgstr "" -#: src/item.cpp:11186 +#: src/item.cpp:11191 msgid "isn't big enough to use that mod" msgstr "" -#: src/item.cpp:11190 +#: src/item.cpp:11195 msgid "can only accept small mods on that slot" msgstr "" -#: src/item.cpp:11201 +#: src/item.cpp:11206 #, c-format msgid "%1$s cannot be used on item with no compatible ammo types" msgstr "" -#: src/item.cpp:11204 +#: src/item.cpp:11209 msgid "is already waterproof" msgstr "" -#: src/item.cpp:11207 +#: src/item.cpp:11212 msgid "is already eminently reliable" msgstr "" -#: src/item.cpp:11210 +#: src/item.cpp:11215 msgid "cannot have a brass catcher" msgstr "" -#: src/item.cpp:11215 +#: src/item.cpp:11220 msgid "must be unloaded before installing this mod" msgstr "" -#: src/item.cpp:11219 +#: src/item.cpp:11224 msgid "doesn't have a stock to attach this mod" msgstr "" -#: src/item.cpp:11224 +#: src/item.cpp:11229 #, c-format msgid "cannot be installed on a weapon with \"%s\"" msgstr "" -#: src/item.cpp:11829 +#: src/item.cpp:11834 #, c-format msgid "That %s must be on the ground or held to hold contents!" msgstr "" -#: src/item.cpp:11834 +#: src/item.cpp:11839 #, c-format msgid "That %1$s won't hold %2$s." msgstr "" -#: src/item.cpp:11839 +#: src/item.cpp:11844 #, c-format msgid "Your %1$s can't hold any more %2$s." msgstr "" -#: src/item.cpp:11857 +#: src/item.cpp:11862 #, c-format msgid "That %s doesn't have room to expand." msgstr "" -#: src/item.cpp:12411 +#: src/item.cpp:12416 #, c-format msgctxt "components count" msgid "%d x %s" msgstr "" -#: src/item.cpp:12934 +#: src/item.cpp:12926 msgid "A nearby robot has repaired itself and stands up!" msgstr "" -#: src/item.cpp:12936 +#: src/item.cpp:12928 msgid "A nearby corpse rises and moves towards you!" msgstr "" -#: src/item.cpp:12941 +#: src/item.cpp:12933 msgid "Oh dear god, a robot you're carrying has started moving!" msgstr "" -#: src/item.cpp:12944 +#: src/item.cpp:12936 msgid "Oh dear god, a corpse you're carrying has started moving!" msgstr "" -#: src/item.cpp:13004 +#: src/item.cpp:12996 #, c-format msgid "You take a puff of your %s." msgstr "" -#: src/item.cpp:13014 +#: src/item.cpp:13006 #, c-format msgid "Your shaking hand causes you to drop your %s." msgstr "" -#: src/item.cpp:13021 +#: src/item.cpp:13013 #, c-format msgid "You fall asleep and drop your %s." msgstr "" -#: src/item.cpp:13041 +#: src/item.cpp:13033 #, c-format msgid "You finish your %s." msgstr "" -#: src/item.cpp:13105 +#: src/item.cpp:13097 #, c-format msgid "Your %s is quenched by water." msgstr "" -#: src/item.cpp:13107 +#: src/item.cpp:13099 #, c-format msgid "Your %s is quenched by precipitation." msgstr "" -#: src/item.cpp:13110 +#: src/item.cpp:13102 #, c-format msgid "Your %s is blown out by the wind." msgstr "" -#: src/item.cpp:13167 src/item.cpp:13179 src/item.cpp:13194 src/iuse.cpp:8495 -#: src/iuse.cpp:8672 src/iuse.cpp:8865 +#: src/item.cpp:13159 src/item.cpp:13171 src/item.cpp:13186 src/iuse.cpp:8499 +#: src/iuse.cpp:8685 src/iuse.cpp:8884 msgid "You notice the cable has come loose!" msgstr "" -#: src/item.cpp:13206 +#: src/item.cpp:13198 msgid "The over-extended cable breaks loose!" msgstr "" -#: src/item.cpp:13226 +#: src/item.cpp:13218 msgid "You reel in the cable." msgstr "" -#: src/item.cpp:13274 +#: src/item.cpp:13266 #, c-format msgid "You need an UPS to run the %s!" msgstr "" -#: src/item.cpp:13281 +#: src/item.cpp:13273 #, c-format msgid "The %s ran out of energy!" msgstr "" -#: src/item.cpp:13316 +#: src/item.cpp:13308 #, c-format msgid "Your %s rusts due to blackpowder fouling." msgstr "" -#: src/item.cpp:13364 +#: src/item.cpp:13356 #, c-format msgid "Your %s disappears!" msgstr "" -#: src/item.cpp:13719 +#: src/item.cpp:13711 msgctxt "item name" msgid "human blood" msgid_plural "human blood" @@ -468875,7 +469786,7 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/item.cpp:13721 +#: src/item.cpp:13713 #, c-format msgctxt "item name" msgid "%s blood" @@ -468888,7 +469799,7 @@ msgstr[4] "" msgstr[5] "" #. ~ %1$s: name of corpse with modifiers; %2$s: species name -#: src/item.cpp:13792 +#: src/item.cpp:13784 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of a %2$s" @@ -468896,7 +469807,7 @@ msgstr "" #. ~ %1$s: name of corpse with modifiers; %2$s: proper name; %3$s: species #. name -#: src/item.cpp:13796 +#: src/item.cpp:13788 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of %2$s, %3$s" @@ -469013,7 +469924,7 @@ msgstr "" msgid "Total capacity:" msgstr "" -#: src/item_contents.cpp:2278 src/item_pocket.cpp:966 +#: src/item_contents.cpp:2278 src/item_pocket.cpp:967 msgid " Weight: " msgstr "" @@ -469032,27 +469943,27 @@ msgid "" "[RETURN] Context menu\n" msgstr "" -#: src/item_factory.cpp:1622 +#: src/item_factory.cpp:1623 msgid "" "Can be activated to increase environmental protection. Will " "consume charges when active, but only when environmental hazards are " "present." msgstr "" -#: src/item_factory.cpp:3559 +#: src/item_factory.cpp:3561 #, c-format msgid "%s needs pocket definitions" msgstr "" -#: src/item_factory.cpp:4889 src/trait_group.cpp:89 +#: src/item_factory.cpp:4891 src/trait_group.cpp:89 msgid "Test which group?" msgstr "" -#: src/item_factory.cpp:4913 src/trait_group.cpp:113 +#: src/item_factory.cpp:4915 src/trait_group.cpp:113 msgid "Result of 100 spawns:" msgstr "" -#: src/item_factory.cpp:4916 src/trait_group.cpp:116 +#: src/item_factory.cpp:4918 src/trait_group.cpp:116 #, c-format msgid "%d x %s" msgstr "" @@ -469071,312 +469982,317 @@ msgstr "" msgid "inside %s" msgstr "" -#: src/item_pocket.cpp:850 +#: src/item_pocket.cpp:851 msgid "open" msgstr "" -#: src/item_pocket.cpp:940 +#: src/item_pocket.cpp:941 #, c-format msgid "Pocket %d:" msgstr "" -#: src/item_pocket.cpp:962 +#: src/item_pocket.cpp:963 msgid "Holds a single armored plate." msgstr "" -#: src/item_pocket.cpp:981 +#: src/item_pocket.cpp:982 msgid "Holds: " msgstr "" -#: src/item_pocket.cpp:991 src/item_pocket.cpp:996 +#: src/item_pocket.cpp:992 src/item_pocket.cpp:997 msgid "Item length: " msgstr "" -#: src/item_pocket.cpp:1001 +#: src/item_pocket.cpp:1002 msgid " to " msgstr "" -#: src/item_pocket.cpp:1007 +#: src/item_pocket.cpp:1008 msgid "Minimum item length: " msgstr "" -#: src/item_pocket.cpp:1015 +#: src/item_pocket.cpp:1016 msgid "Minimum item volume: " msgstr "" -#: src/item_pocket.cpp:1022 +#: src/item_pocket.cpp:1023 msgid "Maximum item volume: " msgstr "" -#: src/item_pocket.cpp:1027 +#: src/item_pocket.cpp:1028 msgid "Base moves to remove item: " msgstr "" -#: src/item_pocket.cpp:1030 +#: src/item_pocket.cpp:1042 +#, c-format +msgid "Allowed materials: %s" +msgstr "" + +#: src/item_pocket.cpp:1046 msgid "This pocket is rigid." msgstr "" -#: src/item_pocket.cpp:1035 +#: src/item_pocket.cpp:1051 msgid "" "This is a holster, it only holds one item at a " "time." msgstr "" -#: src/item_pocket.cpp:1040 +#: src/item_pocket.cpp:1056 #, c-format msgid "Causes %d additional encumbrance while in use." msgstr "" -#: src/item_pocket.cpp:1046 +#: src/item_pocket.cpp:1062 msgid "Items may fall out if grabbed." msgstr "" -#: src/item_pocket.cpp:1051 +#: src/item_pocket.cpp:1067 msgid "Items will make noise when you move." msgstr "" -#: src/item_pocket.cpp:1056 +#: src/item_pocket.cpp:1072 msgid "This pocket can contain a liquid." msgstr "" -#: src/item_pocket.cpp:1060 +#: src/item_pocket.cpp:1076 msgid "This pocket can contain a gas." msgstr "" -#: src/item_pocket.cpp:1064 +#: src/item_pocket.cpp:1080 msgid "This pocket will spill if placed into another item or worn." msgstr "" -#: src/item_pocket.cpp:1068 +#: src/item_pocket.cpp:1084 msgid "This pocket protects its contents from fire." msgstr "" -#: src/item_pocket.cpp:1073 +#: src/item_pocket.cpp:1089 #, c-format msgid "" "Contained items spoil at %.0f%% their original rate." msgstr "" -#: src/item_pocket.cpp:1076 +#: src/item_pocket.cpp:1092 msgid "Contained items won't spoil." msgstr "" -#: src/item_pocket.cpp:1081 +#: src/item_pocket.cpp:1097 #, c-format msgid "" "Items in this pocket weigh %.0f%% their original weight." msgstr "" -#: src/item_pocket.cpp:1087 +#: src/item_pocket.cpp:1103 #, c-format msgid "" "This pocket expands at %.0f%% of the rate of volume of " "items inside." msgstr "" -#: src/item_pocket.cpp:1093 +#: src/item_pocket.cpp:1109 msgid "Restrictions:" msgstr "" -#: src/item_pocket.cpp:1102 +#: src/item_pocket.cpp:1118 #, c-format msgid "* or %s" msgstr "" -#: src/item_pocket.cpp:1117 +#: src/item_pocket.cpp:1133 #, c-format msgid "%s pocket %d" msgstr "" -#: src/item_pocket.cpp:1121 +#: src/item_pocket.cpp:1137 #, c-format msgid "Pocket %d: %s" msgstr "" -#: src/item_pocket.cpp:1124 +#: src/item_pocket.cpp:1140 #, c-format msgid "Pocket %d" msgstr "" -#: src/item_pocket.cpp:1129 +#: src/item_pocket.cpp:1145 msgid "This pocket is empty." msgstr "" -#: src/item_pocket.cpp:1133 +#: src/item_pocket.cpp:1149 msgid "This pocket is sealed." msgstr "" #. ~ (M)elee coverage -#: src/item_pocket.cpp:1149 +#: src/item_pocket.cpp:1165 msgid "(M):" msgstr "" #. ~ (R)anged coverage -#: src/item_pocket.cpp:1153 +#: src/item_pocket.cpp:1169 msgid "(R):" msgstr "" #. ~ (V)itals coverage -#: src/item_pocket.cpp:1157 +#: src/item_pocket.cpp:1173 msgid "(V):" msgstr "" -#: src/item_pocket.cpp:1163 +#: src/item_pocket.cpp:1179 msgid "Protection: Bash: " msgstr "" -#: src/item_pocket.cpp:1174 src/item_pocket.cpp:1179 +#: src/item_pocket.cpp:1190 src/item_pocket.cpp:1195 msgid " of " msgstr "" -#: src/item_pocket.cpp:1195 +#: src/item_pocket.cpp:1211 msgid "Contents of this pocket:" msgstr "" -#: src/item_pocket.cpp:1222 +#: src/item_pocket.cpp:1238 msgid "cannot unwield item" msgstr "" -#: src/item_pocket.cpp:1236 +#: src/item_pocket.cpp:1252 msgid "only books can go into ebook pocket" msgstr "" -#: src/item_pocket.cpp:1245 +#: src/item_pocket.cpp:1261 msgid "only mods can go into mod pocket" msgstr "" -#: src/item_pocket.cpp:1253 +#: src/item_pocket.cpp:1271 msgid "holster does not accept this item type or form factor" msgstr "" -#: src/item_pocket.cpp:1261 +#: src/item_pocket.cpp:1279 msgid "item is not an ammo" msgstr "" -#: src/item_pocket.cpp:1268 +#: src/item_pocket.cpp:1286 msgid "item is not the correct ammo type" msgstr "" -#: src/item_pocket.cpp:1277 +#: src/item_pocket.cpp:1295 msgid "can't contain liquid" msgstr "" -#: src/item_pocket.cpp:1283 +#: src/item_pocket.cpp:1301 msgid "can't contain gas" msgstr "" -#: src/item_pocket.cpp:1295 src/item_pocket.cpp:1417 +#: src/item_pocket.cpp:1313 src/item_pocket.cpp:1435 msgid "item too big" msgstr "" -#: src/item_pocket.cpp:1299 +#: src/item_pocket.cpp:1317 msgid "item is too long" msgstr "" -#: src/item_pocket.cpp:1304 +#: src/item_pocket.cpp:1322 msgid "item is too short" msgstr "" -#: src/item_pocket.cpp:1309 +#: src/item_pocket.cpp:1327 msgid "item is too small" msgstr "" -#: src/item_pocket.cpp:1338 +#: src/item_pocket.cpp:1356 msgid "can't mix different ammo" msgstr "" -#: src/item_pocket.cpp:1348 +#: src/item_pocket.cpp:1366 msgid "ablative pocket already contains a plate" msgstr "" -#: src/item_pocket.cpp:1357 +#: src/item_pocket.cpp:1375 msgid "holster already contains an item" msgstr "" -#: src/item_pocket.cpp:1364 +#: src/item_pocket.cpp:1382 msgid "can't mix liquid with contained item" msgstr "" -#: src/item_pocket.cpp:1369 +#: src/item_pocket.cpp:1387 msgid "can't put non liquid into pocket with liquid" msgstr "" -#: src/item_pocket.cpp:1376 +#: src/item_pocket.cpp:1394 msgid "" "can't mix frozen liquid with contained item in the watertight container" msgstr "" -#: src/item_pocket.cpp:1382 +#: src/item_pocket.cpp:1400 msgid "" "can't mix item with contained frozen liquid in the watertight container" msgstr "" -#: src/item_pocket.cpp:1389 +#: src/item_pocket.cpp:1407 msgid "can't mix gas with contained item" msgstr "" -#: src/item_pocket.cpp:1393 +#: src/item_pocket.cpp:1411 msgid "can't put non gas into pocket with gas" msgstr "" -#: src/item_pocket.cpp:1401 +#: src/item_pocket.cpp:1419 msgid "tried to put too many charges of ammo in item" msgstr "" -#: src/item_pocket.cpp:1409 +#: src/item_pocket.cpp:1427 msgid "item is too heavy" msgstr "" -#: src/item_pocket.cpp:1413 +#: src/item_pocket.cpp:1431 msgid "pocket is holding too much weight" msgstr "" -#: src/item_pocket.cpp:1421 +#: src/item_pocket.cpp:1439 msgid "not enough space" msgstr "" -#: src/item_pocket.cpp:1590 +#: src/item_pocket.cpp:1608 #, c-format msgid "Your %s falls to the ground." msgstr "" -#: src/item_pocket.cpp:1752 +#: src/item_pocket.cpp:1770 #, c-format msgid "Liquid leaked out from the %s and dripped onto the ground!" msgstr "" -#: src/item_pocket.cpp:2333 +#: src/item_pocket.cpp:2351 msgid "" "Items won't be inserted into this pocket unless you manually " "insert them." msgstr "" -#: src/item_pocket.cpp:2337 +#: src/item_pocket.cpp:2355 msgid "" "Items in this pocket won't be unloaded unless you manually drop " "them." msgstr "" -#: src/item_pocket.cpp:2339 +#: src/item_pocket.cpp:2357 msgid "Priority:" msgstr "" -#: src/item_pocket.cpp:2340 +#: src/item_pocket.cpp:2358 #, c-format msgid "Item Whitelist: %s" msgstr "" -#: src/item_pocket.cpp:2345 +#: src/item_pocket.cpp:2363 #, c-format msgid "Item Blacklist: %s" msgstr "" -#: src/item_pocket.cpp:2350 +#: src/item_pocket.cpp:2368 #, c-format msgid "Category Whitelist: %s" msgstr "" -#: src/item_pocket.cpp:2352 +#: src/item_pocket.cpp:2370 #, c-format msgid "Category Blacklist: %s" msgstr "" @@ -469385,390 +470301,390 @@ msgstr "" msgid "click." msgstr "" -#: src/iuse.cpp:463 +#: src/iuse.cpp:464 #, c-format msgid "You remove the radio modification from your %s." msgstr "" -#: src/iuse.cpp:482 +#: src/iuse.cpp:483 #, c-format msgid "You're already smoking a %s!" msgstr "" -#: src/iuse.cpp:486 +#: src/iuse.cpp:487 msgid "You don't have anything to light it with!" msgstr "" -#: src/iuse.cpp:493 +#: src/iuse.cpp:494 msgid "Are you sure you want to drink… this?" msgstr "" -#: src/iuse.cpp:510 src/iuse.cpp:1032 src/iuse.cpp:1040 src/iuse.cpp:9514 -#: src/iuse.cpp:9525 +#: src/iuse.cpp:511 src/iuse.cpp:1033 src/iuse.cpp:1041 src/iuse.cpp:9532 +#: src/iuse.cpp:9543 #, c-format msgid "You take some %s." msgstr "" -#: src/iuse.cpp:597 +#: src/iuse.cpp:598 #, c-format msgid "" "Please let the devs know you should be able to smoke a %s, but the smoking " "code does not know how." msgstr "" -#: src/iuse.cpp:605 +#: src/iuse.cpp:606 #, c-format msgid "You light a %s." msgstr "" -#: src/iuse.cpp:616 +#: src/iuse.cpp:617 msgid "Ugh, too much smoke… you feel nasty." msgstr "" -#: src/iuse.cpp:625 +#: src/iuse.cpp:626 msgid "You take a puff from your electronic cigarette." msgstr "" -#: src/iuse.cpp:629 +#: src/iuse.cpp:630 msgid "You inhale some vapor from your advanced electronic cigarette." msgstr "" -#: src/iuse.cpp:634 +#: src/iuse.cpp:635 msgid "You don't have any nicotine liquid!" msgstr "" -#: src/iuse.cpp:644 +#: src/iuse.cpp:645 msgid "Ugh, too much nicotine… you feel nasty." msgstr "" -#: src/iuse.cpp:652 +#: src/iuse.cpp:653 msgid "You take some antibiotics." msgstr "" -#: src/iuse.cpp:653 +#: src/iuse.cpp:654 msgid " takes some antibiotics." msgstr "" -#: src/iuse.cpp:664 +#: src/iuse.cpp:665 msgid "" "Maybe this is just the placebo effect, but you feel a little better as the " "dose settles in." msgstr "" -#: src/iuse.cpp:678 +#: src/iuse.cpp:679 #, c-format msgid "You're out of %s." msgstr "" -#: src/iuse.cpp:681 +#: src/iuse.cpp:682 #, c-format msgid "You use your %s." msgstr "" -#: src/iuse.cpp:685 +#: src/iuse.cpp:686 msgid "You wash the slime from your eyes." msgstr "" -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid " uses some fungicide." msgstr "" -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid "You use your fungicide." msgstr "" -#: src/iuse.cpp:710 src/iuse.cpp:757 +#: src/iuse.cpp:711 src/iuse.cpp:758 msgid "You feel a burning sensation slowly radiating throughout your skin." msgstr "" -#: src/iuse.cpp:716 src/iuse.cpp:761 +#: src/iuse.cpp:717 src/iuse.cpp:762 msgid "Your skin grows warm for a moment." msgstr "" -#: src/iuse.cpp:773 +#: src/iuse.cpp:774 msgid "You take some antiparasitic medication." msgstr "" -#: src/iuse.cpp:776 +#: src/iuse.cpp:777 msgid "The itching sensation under your skin fades away." msgstr "" -#: src/iuse.cpp:782 +#: src/iuse.cpp:783 msgid "Your bowels clench as something inside them dies." msgstr "" -#: src/iuse.cpp:784 +#: src/iuse.cpp:785 msgid "Your bowels spasm painfully as something inside them dies." msgstr "" -#: src/iuse.cpp:790 +#: src/iuse.cpp:791 msgid "Your skin prickles and your veins itch for a few moments." msgstr "" -#: src/iuse.cpp:794 +#: src/iuse.cpp:795 msgid "Your veins relax in a soothing wave through your body." msgstr "" -#: src/iuse.cpp:799 +#: src/iuse.cpp:800 msgid "The pressure inside your head feels better already." msgstr "" -#: src/iuse.cpp:802 +#: src/iuse.cpp:803 msgid "Your head pounds like a sore tooth as something inside of it dies." msgstr "" -#: src/iuse.cpp:809 +#: src/iuse.cpp:810 msgid "The stiffness in your joints goes away." msgstr "" -#: src/iuse.cpp:811 +#: src/iuse.cpp:812 msgid "The pain in your joints goes away." msgstr "" -#: src/iuse.cpp:819 +#: src/iuse.cpp:820 msgid "You take some anticonvulsant medication." msgstr "" -#: src/iuse.cpp:833 +#: src/iuse.cpp:834 msgid "You stop shaking." msgstr "" -#: src/iuse.cpp:841 +#: src/iuse.cpp:842 msgid "" "You start scarfing down the delicious cake. It tastes a little funny, " "though…" msgstr "" -#: src/iuse.cpp:864 +#: src/iuse.cpp:865 msgid "You snort a bump of coke." msgstr "" -#: src/iuse.cpp:883 +#: src/iuse.cpp:884 msgid "You smoke your meth." msgstr "" -#: src/iuse.cpp:884 +#: src/iuse.cpp:885 msgid "The world seems to sharpen." msgstr "" -#: src/iuse.cpp:898 +#: src/iuse.cpp:899 msgid "You snort some crystal meth." msgstr "" -#: src/iuse.cpp:918 +#: src/iuse.cpp:919 msgid "You inject the vaccine." msgstr "" -#: src/iuse.cpp:923 +#: src/iuse.cpp:924 msgid "You no longer need to fear the flu, at least for some time." msgstr "" -#: src/iuse.cpp:927 +#: src/iuse.cpp:928 msgid "" "You notice the date on the packaging is pretty old. It may no longer be " "effective." msgstr "" -#: src/iuse.cpp:945 +#: src/iuse.cpp:946 msgid "Are you sure you want to eat this? It looks poisonous…" msgstr "" -#: src/iuse.cpp:969 +#: src/iuse.cpp:970 #, c-format msgid "This %s probably meant a lot to someone at one time." msgstr "" -#: src/iuse.cpp:990 +#: src/iuse.cpp:991 msgid "You feel completely exhausted." msgstr "" -#: src/iuse.cpp:994 +#: src/iuse.cpp:995 msgid "You feel a bit wobbly." msgstr "" -#: src/iuse.cpp:1008 +#: src/iuse.cpp:1009 msgid "You suddenly feel hollow inside." msgstr "" -#: src/iuse.cpp:1022 +#: src/iuse.cpp:1023 msgid "You eat the datura seed." msgstr "" -#: src/iuse.cpp:1047 +#: src/iuse.cpp:1048 msgid "You take a puff from your inhaler." msgstr "" -#: src/iuse.cpp:1048 +#: src/iuse.cpp:1049 msgid " takes a puff from their inhaler." msgstr "" -#: src/iuse.cpp:1063 +#: src/iuse.cpp:1064 #, c-format msgid "You breathe deeply from the %s." msgstr "" -#: src/iuse.cpp:1065 +#: src/iuse.cpp:1066 #, c-format msgid " breathes from the %s." msgstr "" -#: src/iuse.cpp:1085 +#: src/iuse.cpp:1086 msgid "This looks unhealthy, sure you want to drink it?" msgstr "" -#: src/iuse.cpp:1089 +#: src/iuse.cpp:1090 msgid "This looks unhealthy, sure you want to eat it?" msgstr "" -#: src/iuse.cpp:1096 +#: src/iuse.cpp:1097 msgid "Blech, that tastes gross!" msgstr "" -#: src/iuse.cpp:1107 +#: src/iuse.cpp:1108 msgid "Blech, that burns your throat!" msgstr "" -#: src/iuse.cpp:1113 +#: src/iuse.cpp:1114 msgid "Blech, you don't feel you can stomach much of that." msgstr "" -#: src/iuse.cpp:1123 +#: src/iuse.cpp:1124 msgid "This looks unclean; are you sure you want to drink it?" msgstr "" -#: src/iuse.cpp:1127 +#: src/iuse.cpp:1128 msgid "This looks unclean; are you sure you want to eat it?" msgstr "" -#: src/iuse.cpp:1141 +#: src/iuse.cpp:1142 msgid "The meal is revitalizing." msgstr "" -#: src/iuse.cpp:1143 +#: src/iuse.cpp:1144 msgid "Oddly enough, this doesn't taste so bad." msgstr "" -#: src/iuse.cpp:1161 +#: src/iuse.cpp:1162 #, c-format msgid "You chew your %s." msgstr "" -#: src/iuse.cpp:1176 +#: src/iuse.cpp:1177 msgid "You feel cleansed." msgstr "" -#: src/iuse.cpp:1186 +#: src/iuse.cpp:1187 msgid "You feel a slight itching inside, but it passes." msgstr "" -#: src/iuse.cpp:1205 +#: src/iuse.cpp:1206 msgid "You don't have any mutations to purify." msgstr "" -#: src/iuse.cpp:1209 +#: src/iuse.cpp:1210 msgid "Choose a mutation to purify: " msgstr "" -#: src/iuse.cpp:1217 +#: src/iuse.cpp:1218 msgid "" "You inject the purifier. The liquid thrashes inside the tube and goes down " "reluctantly." msgstr "" -#: src/iuse.cpp:1275 +#: src/iuse.cpp:1276 #, c-format msgid "" "As you eat the %s, you have a near-religious experience, feeling at one with" " your surroundings…" msgstr "" -#: src/iuse.cpp:1307 +#: src/iuse.cpp:1308 msgid "It tastes extremely strange!" msgstr "" -#: src/iuse.cpp:1315 src/iuse.cpp:1466 +#: src/iuse.cpp:1316 src/iuse.cpp:1467 msgid "You feel better all over." msgstr "" -#: src/iuse.cpp:1327 +#: src/iuse.cpp:1328 msgid "It is delicious, and very filling!" msgstr "" -#: src/iuse.cpp:1332 +#: src/iuse.cpp:1333 msgid "It is delicious, but you can't eat any more." msgstr "" -#: src/iuse.cpp:1335 +#: src/iuse.cpp:1336 msgid "You take one bite, and immediately vomit!" msgstr "" -#: src/iuse.cpp:1340 +#: src/iuse.cpp:1341 msgid "" "You feel a familiar warmth, but suddenly it surges into an excruciating burn" " as you convulse, vomiting, and black out…" msgstr "" -#: src/iuse.cpp:1343 +#: src/iuse.cpp:1344 msgctxt "memorial_male" msgid "Suffered Marloss Rejection." msgstr "" -#: src/iuse.cpp:1344 +#: src/iuse.cpp:1345 msgctxt "memorial_female" msgid "Suffered Marloss Rejection." msgstr "" -#: src/iuse.cpp:1360 +#: src/iuse.cpp:1361 msgid "" "You feel a familiar warmth, but suddenly it surges into painful burning as " "you convulse and collapse to the ground…" msgstr "" -#: src/iuse.cpp:1372 src/monattack.cpp:2116 +#: src/iuse.cpp:1373 src/monattack.cpp:2116 msgid "" "You wake up in a Marloss bush. Almost *cradled* in it, actually, as though " "it grew there for you." msgstr "" #. ~ Beginning to hear the Mycus while conscious: that's it speaking -#: src/iuse.cpp:1375 +#: src/iuse.cpp:1376 msgid "" "unity. together we have reached the door. we provide the final key. now " "to pass through…" msgstr "" -#: src/iuse.cpp:1377 +#: src/iuse.cpp:1378 msgid "You feel a strange warmth spreading throughout your body…" msgstr "" #. ~ "Nuh-uh" is a sound used for "nope", "no", etc. -#: src/iuse.cpp:1398 +#: src/iuse.cpp:1399 msgid "" "After what happened that last time? Nuh-uh. You're not eating that alien " "poison." msgstr "" -#: src/iuse.cpp:1403 +#: src/iuse.cpp:1404 msgid "we no longer require this scaffolding. we reserve it for other uses." msgstr "" -#: src/iuse.cpp:1424 src/iuse.cpp:5711 +#: src/iuse.cpp:1425 src/iuse.cpp:5712 #, c-format msgid "" "Are you sure you want to eat the %s? You could plant it in a mound of dirt." msgstr "" -#: src/iuse.cpp:1465 +#: src/iuse.cpp:1466 msgid "It tastes amazing, and you finish it quickly." msgstr "" -#: src/iuse.cpp:1471 +#: src/iuse.cpp:1472 msgid "" "As it settles in, you feel ecstasy radiating through every part of your " "body…" msgstr "" -#: src/iuse.cpp:1474 +#: src/iuse.cpp:1475 msgid "" "Your eyes roll back in your head. Everything dissolves into a blissful " "haze…" @@ -469779,833 +470695,833 @@ msgstr "" #. ~ It still understands the concept, but uninitelligent fungaloids and mind- #. bent symbiotes should not need it. #. ~ We are the Mycus. -#: src/iuse.cpp:1483 +#: src/iuse.cpp:1484 msgid "we welcome into us. we have endured long in this forbidding world." msgstr "" -#: src/iuse.cpp:1486 +#: src/iuse.cpp:1487 msgid "" "A sea of white caps, waving gently. A haze of spores wafting silently over " "a forest." msgstr "" -#: src/iuse.cpp:1488 +#: src/iuse.cpp:1489 msgid "the natives have a saying: \"e pluribus unum.\" out of many, one." msgstr "" -#: src/iuse.cpp:1491 +#: src/iuse.cpp:1492 msgid "" "The blazing pink redness of the berry. The juices spreading across our " "tongue, the warmth draping over us like a lover's embrace." msgstr "" -#: src/iuse.cpp:1493 +#: src/iuse.cpp:1494 msgid "" "we welcome the union of our lines in our local guide. we will prosper, and " "unite this world. even now, our fruits adapt to better serve local " "physiology." msgstr "" -#: src/iuse.cpp:1496 +#: src/iuse.cpp:1497 msgid "" "The sky-blue of the seed. The nutty, creamy flavors intermingling with the " "berry, a memory that will never leave us." msgstr "" -#: src/iuse.cpp:1498 +#: src/iuse.cpp:1499 msgid "" "as, in time, shall we adapt to better welcome those who have not received " "us." msgstr "" -#: src/iuse.cpp:1501 +#: src/iuse.cpp:1502 msgid "" "The amber-yellow of the sap. Feel it flowing through our veins, taking the " "place of the strange, thin red gruel called \"blood.\"" msgstr "" -#: src/iuse.cpp:1503 +#: src/iuse.cpp:1504 msgid "we are the Mycus." msgstr "" -#: src/iuse.cpp:1540 +#: src/iuse.cpp:1541 msgid "This tastes really weird! You're not sure it's good for you…" msgstr "" -#: src/iuse.cpp:1555 +#: src/iuse.cpp:1556 #, c-format msgid "You doubt someone would want to eat %1$s." msgstr "" -#: src/iuse.cpp:1559 +#: src/iuse.cpp:1560 #, c-format msgid "Put the %s where?" msgstr "" -#: src/iuse.cpp:1568 +#: src/iuse.cpp:1569 #, c-format msgid "Are you sure you want to feed a person %1$s?" msgstr "" -#: src/iuse.cpp:1570 +#: src/iuse.cpp:1571 #, c-format msgid "You put your %1$s into %2$s mouth!" msgstr "" -#: src/iuse.cpp:1574 +#: src/iuse.cpp:1575 msgid "" "Okay, but please, don't give me this again. I don't want to eat pet food in" " the Cataclysm all day." msgstr "" -#: src/iuse.cpp:1576 +#: src/iuse.cpp:1577 #, c-format msgid "%s knocks it from your hand!" msgstr "" -#: src/iuse.cpp:1590 +#: src/iuse.cpp:1591 #, c-format msgid "You try to feed the %1$s some %2$s, but it vanishes!" msgstr "" -#: src/iuse.cpp:1608 +#: src/iuse.cpp:1609 #, c-format msgid "The %s doesn't want that kind of food." msgstr "" -#: src/iuse.cpp:1614 +#: src/iuse.cpp:1615 msgid "You want to feed it the dog food, but it bites your fingers!" msgstr "" -#: src/iuse.cpp:1617 +#: src/iuse.cpp:1618 msgid "" "Apparently, it's more interested in your flesh than the dog food in your " "hand!" msgstr "" -#: src/iuse.cpp:1623 +#: src/iuse.cpp:1624 #, c-format msgid "You feed your %1$s to the %2$s." msgstr "" -#: src/iuse.cpp:1626 +#: src/iuse.cpp:1627 #, c-format msgid "The %1$s is your pet now!" msgstr "" -#: src/iuse.cpp:1636 +#: src/iuse.cpp:1637 msgid "There is nothing to be fed here." msgstr "" -#: src/iuse.cpp:1653 +#: src/iuse.cpp:1654 msgid "Modify what?" msgstr "" -#: src/iuse.cpp:1656 src/iuse.cpp:2464 src/iuse.cpp:4861 src/iuse.cpp:5545 -#: src/iuse.cpp:6323 src/iuse.cpp:6355 src/iuse.cpp:7475 src/iuse.cpp:7681 +#: src/iuse.cpp:1657 src/iuse.cpp:2465 src/iuse.cpp:4862 src/iuse.cpp:5546 +#: src/iuse.cpp:6324 src/iuse.cpp:6356 src/iuse.cpp:7479 src/iuse.cpp:7685 msgid "You don't have that item!" msgstr "" -#: src/iuse.cpp:1661 +#: src/iuse.cpp:1662 msgid "Which signal should activate the item?" msgstr "" -#: src/iuse.cpp:1662 src/iuse.cpp:1674 +#: src/iuse.cpp:1663 src/iuse.cpp:1675 msgid "\"Blue\"" msgstr "" -#: src/iuse.cpp:1662 src/iuse.cpp:1678 +#: src/iuse.cpp:1663 src/iuse.cpp:1679 msgid "\"Green\"" msgstr "" -#: src/iuse.cpp:1662 src/iuse.cpp:1670 +#: src/iuse.cpp:1663 src/iuse.cpp:1671 msgid "\"Red\"" msgstr "" -#: src/iuse.cpp:1685 +#: src/iuse.cpp:1686 msgid "This item has been modified this way already." msgstr "" -#: src/iuse.cpp:1692 +#: src/iuse.cpp:1693 #, c-format msgid "" "You modify your %1$s to listen for the %2$s activation signal on the radio." msgstr "" -#: src/iuse.cpp:1715 +#: src/iuse.cpp:1716 msgid "Remove mods from tool?" msgstr "" -#: src/iuse.cpp:1716 +#: src/iuse.cpp:1717 msgid "You don't have any modified tools." msgstr "" -#: src/iuse.cpp:1728 +#: src/iuse.cpp:1729 #, c-format msgid "You remove the %s from the tool." msgstr "" -#: src/iuse.cpp:1749 +#: src/iuse.cpp:1750 msgid "You doubt you will have much luck catching fish here." msgstr "" -#: src/iuse.cpp:1774 src/iuse.cpp:1815 +#: src/iuse.cpp:1775 src/iuse.cpp:1816 msgid "You can't fish there!" msgstr "" -#: src/iuse.cpp:1777 +#: src/iuse.cpp:1778 msgid "You cast your line and wait to hook something…" msgstr "" -#: src/iuse.cpp:1804 +#: src/iuse.cpp:1805 msgid "Fish aren't foolish enough to go in here without bait." msgstr "" -#: src/iuse.cpp:1808 +#: src/iuse.cpp:1809 msgid "Put fish trap where?" msgstr "" -#: src/iuse.cpp:1826 +#: src/iuse.cpp:1827 msgid "" "You place the fish trap; in three hours or so, you may catch some fish." msgstr "" -#: src/iuse.cpp:1923 src/iuse.cpp:5148 +#: src/iuse.cpp:1924 src/iuse.cpp:5149 msgid "Spray where?" msgstr "" -#: src/iuse.cpp:1946 +#: src/iuse.cpp:1947 #, c-format msgid "The %s is sprayed!" msgstr "" -#: src/iuse.cpp:1948 +#: src/iuse.cpp:1949 #, c-format msgid "The %s looks blinded." msgstr "" -#: src/iuse.cpp:1953 +#: src/iuse.cpp:1954 #, c-format msgid "The %s is frozen!" msgstr "" #. ~ Modular exoskeletons require pocket restrictions to insert modules. %s = #. pocket name. -#: src/iuse.cpp:2185 +#: src/iuse.cpp:2186 #, c-format msgid "%s doesn't define any restrictions for modules!" msgstr "" #. ~ Prompt the player to handle the module inside the modular exoskeleton -#: src/iuse.cpp:2196 +#: src/iuse.cpp:2197 msgid "What to do with the existing module?" msgstr "" -#: src/iuse.cpp:2197 +#: src/iuse.cpp:2198 #, c-format msgid "Unload everything from this %s" msgstr "" -#: src/iuse.cpp:2199 +#: src/iuse.cpp:2200 #, c-format msgid "Replace the %s" msgstr "" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Activate the %s" msgstr "" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Deactivate the %s" msgstr "" -#: src/iuse.cpp:2203 +#: src/iuse.cpp:2204 #, c-format msgid "Reload the %s" msgstr "" -#: src/iuse.cpp:2204 +#: src/iuse.cpp:2205 #, c-format msgid "Unload the %s" msgstr "" #. ~ The player has nothing that fits in the modular exoskeleton's pocket -#: src/iuse.cpp:2265 +#: src/iuse.cpp:2266 msgid "You don't have anything compatible with this module!" msgstr "" #. ~ Prompt the player to select an item to attach to the modular #. exoskeleton's pocket (%s) -#: src/iuse.cpp:2270 +#: src/iuse.cpp:2271 #, c-format msgid "Which module to attach to the %s?" msgstr "" -#: src/iuse.cpp:2309 +#: src/iuse.cpp:2310 #, c-format msgid "Your %s does not have any pockets to contain modules." msgstr "" -#: src/iuse.cpp:2320 +#: src/iuse.cpp:2321 msgid "The RM13 combat armor's fuel cells are dead." msgstr "" -#: src/iuse.cpp:2324 +#: src/iuse.cpp:2325 msgid "You activate your RM13 combat armor." msgstr "" -#: src/iuse.cpp:2325 +#: src/iuse.cpp:2326 msgid "Rivtech Model 13 RivOS v2.19: ONLINE." msgstr "" -#: src/iuse.cpp:2326 +#: src/iuse.cpp:2327 msgid "CBRN defense system: ONLINE." msgstr "" -#: src/iuse.cpp:2327 +#: src/iuse.cpp:2328 msgid "Acoustic dampening system: ONLINE." msgstr "" -#: src/iuse.cpp:2328 +#: src/iuse.cpp:2329 msgid "Thermal regulation system: ONLINE." msgstr "" -#: src/iuse.cpp:2329 +#: src/iuse.cpp:2330 msgid "Vision enhancement system: ONLINE." msgstr "" -#: src/iuse.cpp:2330 +#: src/iuse.cpp:2331 msgid "Electro-reactive armor system: ONLINE." msgstr "" -#: src/iuse.cpp:2331 +#: src/iuse.cpp:2332 msgid "All systems nominal." msgstr "" -#: src/iuse.cpp:2349 +#: src/iuse.cpp:2350 msgid "RivOS v2.19 shutdown sequence initiated." msgstr "" -#: src/iuse.cpp:2350 +#: src/iuse.cpp:2351 msgid "Shutting down." msgstr "" -#: src/iuse.cpp:2351 +#: src/iuse.cpp:2352 msgid "Your RM13 combat armor turns off." msgstr "" -#: src/iuse.cpp:2366 +#: src/iuse.cpp:2367 #, c-format msgid "You unpack your %s for use." msgstr "" -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "Choose CBM to pack" msgstr "" -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "You don't have any CBMs." msgstr "" -#: src/iuse.cpp:2383 +#: src/iuse.cpp:2384 msgid "This CBM is faulty. You should mend it first. Do you want to try?" msgstr "" -#: src/iuse.cpp:2391 +#: src/iuse.cpp:2392 msgid "You carefully prepare the CBM for sterilization." msgstr "" -#: src/iuse.cpp:2394 +#: src/iuse.cpp:2395 msgid "You fail to properly prepare the CBM." msgstr "" -#: src/iuse.cpp:2412 +#: src/iuse.cpp:2413 #, c-format msgid "You can't pack your %s until you take it off." msgstr "" -#: src/iuse.cpp:2424 +#: src/iuse.cpp:2425 #, c-format msgid "You pack your %s for storage." msgstr "" -#: src/iuse.cpp:2433 +#: src/iuse.cpp:2434 msgid "You need batteries to cauterize wounds." msgstr "" -#: src/iuse.cpp:2438 src/iuse_actor.cpp:1864 +#: src/iuse.cpp:2439 src/iuse_actor.cpp:1871 msgid "Cauterize yourself for fun?" msgstr "" -#: src/iuse.cpp:2442 +#: src/iuse.cpp:2443 msgid "You aren't bleeding or bitten; there is no need to cauterize yourself." msgstr "" -#: src/iuse.cpp:2445 +#: src/iuse.cpp:2446 msgid "Cauterize any open wounds?" msgstr "" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "Purify what?" msgstr "" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "You don't have water to purify." msgstr "" -#: src/iuse.cpp:2476 +#: src/iuse.cpp:2477 msgid "That volume of water is too large to purify." msgstr "" -#: src/iuse.cpp:2491 src/iuse.cpp:2680 src/iuse.cpp:2705 +#: src/iuse.cpp:2492 src/iuse.cpp:2681 src/iuse.cpp:2706 msgid "It's dead." msgstr "" -#: src/iuse.cpp:2493 +#: src/iuse.cpp:2494 msgid "You turn the radio on." msgstr "" -#: src/iuse.cpp:2515 +#: src/iuse.cpp:2516 msgid "You must have an active radio to check for signal direction." msgstr "" -#: src/iuse.cpp:2522 +#: src/iuse.cpp:2523 msgid "You can't find the direction if your radio isn't tuned." msgstr "" -#: src/iuse.cpp:2528 +#: src/iuse.cpp:2529 #, c-format msgid "The signal seems strongest to the %s." msgstr "" -#: src/iuse.cpp:2560 +#: src/iuse.cpp:2561 msgid "Radio: Kssssssssssssh." msgstr "" #. ~ radio noise -#: src/iuse.cpp:2576 +#: src/iuse.cpp:2577 msgid "ksssh" msgstr "" -#: src/iuse.cpp:2598 +#: src/iuse.cpp:2599 #, c-format msgid "radio: %s" msgstr "" -#: src/iuse.cpp:2612 +#: src/iuse.cpp:2613 msgid "Radio:" msgstr "" -#: src/iuse.cpp:2613 +#: src/iuse.cpp:2614 msgid "Scan" msgstr "" -#: src/iuse.cpp:2639 +#: src/iuse.cpp:2640 msgid "Select a station" msgstr "" -#: src/iuse.cpp:2646 +#: src/iuse.cpp:2647 msgctxt "radio station" msgid " (selected)" msgstr "" #. ~ Selected radio station, %d is a number in sequence (1,2,3...), #. ~ %s is ' (selected)' if this is the radio station playing, else nothing -#: src/iuse.cpp:2650 +#: src/iuse.cpp:2651 #, c-format msgid "Station %d%s" msgstr "" -#: src/iuse.cpp:2666 +#: src/iuse.cpp:2667 msgid "The radio dies." msgstr "" -#: src/iuse.cpp:2683 +#: src/iuse.cpp:2684 msgid "You turn the noise emitter on." msgstr "" #. ~ the sound of a noise emitter when turned on -#: src/iuse.cpp:2693 +#: src/iuse.cpp:2694 msgid "KXSHHHHRRCRKLKKK!" msgstr "" -#: src/iuse.cpp:2696 +#: src/iuse.cpp:2697 msgid "The infernal racket dies as the noise emitter turns off." msgstr "" -#: src/iuse.cpp:2708 +#: src/iuse.cpp:2709 msgid "You turn the EMF detector on." msgstr "" -#: src/iuse.cpp:2727 +#: src/iuse.cpp:2728 msgid "BEEEEE-CHHHHHHH-eeEEEEEEE-CHHHHHHHHHHHH" msgstr "" -#: src/iuse.cpp:2753 +#: src/iuse.cpp:2754 msgid "BEEEEEEP BEEEEEEP" msgstr "" -#: src/iuse.cpp:2756 +#: src/iuse.cpp:2757 msgid "BEEP BEEP" msgstr "" -#: src/iuse.cpp:2759 +#: src/iuse.cpp:2760 msgid "beep… beep" msgstr "" -#: src/iuse.cpp:2767 +#: src/iuse.cpp:2768 msgid "The noise of your EMF detector slows to a halt." msgstr "" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "Pry where?" msgstr "" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "There is nothing to pry nearby." msgstr "" -#: src/iuse.cpp:2838 +#: src/iuse.cpp:2839 msgid "You try to hit yourself with the hammer." msgstr "" -#: src/iuse.cpp:2839 +#: src/iuse.cpp:2840 msgid "But you can't touch this." msgstr "" -#: src/iuse.cpp:2841 +#: src/iuse.cpp:2842 msgid "" "You attempt to pry open your wallet, but alas. You are just too miserly." msgstr "" -#: src/iuse.cpp:2845 +#: src/iuse.cpp:2846 msgid "You can't pry that." msgstr "" -#: src/iuse.cpp:2867 +#: src/iuse.cpp:2868 #, c-format msgid "You can't get sufficient leverage to open that with your %1$s." msgstr "" -#: src/iuse.cpp:2888 +#: src/iuse.cpp:2889 msgid "Till soil where?" msgstr "" -#: src/iuse.cpp:2896 +#: src/iuse.cpp:2897 msgid "You think about jumping on a shovel, but then change your mind." msgstr "" -#: src/iuse.cpp:2903 +#: src/iuse.cpp:2904 msgid "You start churning up the earth here." msgstr "" -#: src/iuse.cpp:2908 +#: src/iuse.cpp:2909 msgid "You can't churn up this ground." msgstr "" -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "Clear rubble where?" msgstr "" -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "There is no rubble to clear nearby." msgstr "" -#: src/iuse.cpp:3004 +#: src/iuse.cpp:3005 msgid "There's no rubble to clear." msgstr "" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "Siphon from where?" msgstr "" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "There is nothing to siphon from nearby." msgstr "" -#: src/iuse.cpp:3105 +#: src/iuse.cpp:3106 msgid "With a snarl, the combat chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3106 src/iuse.cpp:3124 src/iuse.cpp:3151 +#: src/iuse.cpp:3107 src/iuse.cpp:3125 src/iuse.cpp:3152 msgid "You yank the cord, but nothing happens." msgstr "" -#: src/iuse.cpp:3114 +#: src/iuse.cpp:3115 msgid "With a snarl, the electric combat chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3115 src/iuse.cpp:3133 +#: src/iuse.cpp:3116 src/iuse.cpp:3134 msgid "You flip the switch, but nothing happens." msgstr "" -#: src/iuse.cpp:3123 +#: src/iuse.cpp:3124 msgid "With a roar, the chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3132 +#: src/iuse.cpp:3133 msgid "With a roar, the electric chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3141 +#: src/iuse.cpp:3142 msgid "The electric carver's serrated blades start buzzing!" msgstr "" -#: src/iuse.cpp:3142 +#: src/iuse.cpp:3143 msgid "You pull the trigger, but nothing happens." msgstr "" -#: src/iuse.cpp:3150 +#: src/iuse.cpp:3151 msgid "With a roar, the hedge trimmer leaps to life!" msgstr "" -#: src/iuse.cpp:3168 +#: src/iuse.cpp:3169 #, c-format msgid "Your %s gurgles in the water and stops." msgstr "" -#: src/iuse.cpp:3179 +#: src/iuse.cpp:3180 #, c-format msgid "Your %s goes quiet." msgstr "" -#: src/iuse.cpp:3188 +#: src/iuse.cpp:3189 msgid "combat chainsaw" msgstr "" -#: src/iuse.cpp:3190 +#: src/iuse.cpp:3191 msgid "Your combat chainsaw growls." msgstr "" -#: src/iuse.cpp:3195 +#: src/iuse.cpp:3196 msgid "electric combat chainsaw" msgstr "" -#: src/iuse.cpp:3197 +#: src/iuse.cpp:3198 msgid "Your electric combat chainsaw growls." msgstr "" -#: src/iuse.cpp:3202 +#: src/iuse.cpp:3203 msgid "chainsaw" msgstr "" -#: src/iuse.cpp:3204 +#: src/iuse.cpp:3205 msgid "Your chainsaw rumbles." msgstr "" -#: src/iuse.cpp:3209 +#: src/iuse.cpp:3210 msgid "electric chainsaw" msgstr "" -#: src/iuse.cpp:3211 +#: src/iuse.cpp:3212 msgid "Your electric chainsaw rumbles." msgstr "" -#: src/iuse.cpp:3216 +#: src/iuse.cpp:3217 msgid "electric carver" msgstr "" -#: src/iuse.cpp:3218 +#: src/iuse.cpp:3219 msgid "Your electric carver buzzes." msgstr "" -#: src/iuse.cpp:3223 +#: src/iuse.cpp:3224 msgid "hedge trimmer" msgstr "" -#: src/iuse.cpp:3225 +#: src/iuse.cpp:3226 msgid "Your hedge trimmer rumbles." msgstr "" -#: src/iuse.cpp:3230 +#: src/iuse.cpp:3231 msgid "circular saw" msgstr "" -#: src/iuse.cpp:3232 +#: src/iuse.cpp:3233 msgid "Your circular saw buzzes." msgstr "" -#: src/iuse.cpp:3269 +#: src/iuse.cpp:3270 msgid "Drill where?" msgstr "" -#: src/iuse.cpp:3281 +#: src/iuse.cpp:3282 msgid "You can't drill there." msgstr "" -#: src/iuse.cpp:3284 src/iuse.cpp:3400 +#: src/iuse.cpp:3285 src/iuse.cpp:3401 msgid "The material is too hard for you to even make a dent." msgstr "" -#: src/iuse.cpp:3289 src/iuse.cpp:3405 +#: src/iuse.cpp:3290 src/iuse.cpp:3406 msgid "There's a vehicle in the way!" msgstr "" -#: src/iuse.cpp:3313 +#: src/iuse.cpp:3314 #, c-format msgid "You start drilling into the %1$s with your %2$s." msgstr "" -#: src/iuse.cpp:3385 +#: src/iuse.cpp:3386 msgid "Mine where?" msgstr "" -#: src/iuse.cpp:3397 +#: src/iuse.cpp:3398 msgid "You can't mine there." msgstr "" -#: src/iuse.cpp:3430 +#: src/iuse.cpp:3431 #, c-format msgid "You strike the %1$s with your %2$s." msgstr "" -#: src/iuse.cpp:3444 +#: src/iuse.cpp:3445 msgid "buzzing" msgstr "" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "clicking" msgstr "" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "rapid clicking" msgstr "" -#: src/iuse.cpp:3446 +#: src/iuse.cpp:3447 msgid "geiger_high" msgstr "" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_low" msgstr "" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_medium" msgstr "" -#: src/iuse.cpp:3455 +#: src/iuse.cpp:3456 msgid "The geiger counter buzzes intensely." msgstr "" -#: src/iuse.cpp:3457 +#: src/iuse.cpp:3458 msgid "The geiger counter clicks wildly." msgstr "" -#: src/iuse.cpp:3459 +#: src/iuse.cpp:3460 msgid "The geiger counter clicks rapidly." msgstr "" -#: src/iuse.cpp:3461 +#: src/iuse.cpp:3462 msgid "The geiger counter clicks steadily." msgstr "" -#: src/iuse.cpp:3463 +#: src/iuse.cpp:3464 msgid "The geiger counter clicks slowly." msgstr "" -#: src/iuse.cpp:3465 +#: src/iuse.cpp:3466 msgid "The geiger counter clicks intermittently." msgstr "" -#: src/iuse.cpp:3467 +#: src/iuse.cpp:3468 msgid "The geiger counter clicks once." msgstr "" -#: src/iuse.cpp:3473 +#: src/iuse.cpp:3474 msgid "The geiger counter's SCANNING LED turns off." msgstr "" -#: src/iuse.cpp:3478 +#: src/iuse.cpp:3479 msgid "Geiger counter:" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan the ground" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan yourself or other person" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Turn continuous scan on" msgstr "" -#: src/iuse.cpp:3488 +#: src/iuse.cpp:3489 msgid "Scan whom?" msgstr "" -#: src/iuse.cpp:3489 +#: src/iuse.cpp:3490 msgid "There is no one to scan nearby." msgstr "" -#: src/iuse.cpp:3495 +#: src/iuse.cpp:3496 #, c-format msgid "Your radiation level: %d mSv (%d mSv from items)" msgstr "" -#: src/iuse.cpp:3501 +#: src/iuse.cpp:3502 #, c-format msgid "%s's radiation level: %d mSv (%d mSv from items)" msgstr "" -#: src/iuse.cpp:3508 +#: src/iuse.cpp:3509 #, c-format msgid "The ground's radiation level: %d mSv/h" msgstr "" -#: src/iuse.cpp:3512 +#: src/iuse.cpp:3513 msgid "The geiger counter's scan LED turns on." msgstr "" -#: src/iuse.cpp:3559 +#: src/iuse.cpp:3560 #, c-format msgid "Black goo emerges from the canister and envelopes the %s!" msgstr "" -#: src/iuse.cpp:3566 +#: src/iuse.cpp:3567 msgid "Living black goo emerges from the canister!" msgstr "" -#: src/iuse.cpp:3581 +#: src/iuse.cpp:3582 msgid "A nearby splatter of goo forms into a goo pit." msgstr "" -#: src/iuse.cpp:3592 +#: src/iuse.cpp:3593 msgid "You pull the pin on the Granade." msgstr "" -#: src/iuse.cpp:3608 +#: src/iuse.cpp:3609 msgid "Merged!" msgstr "" -#: src/iuse.cpp:3624 +#: src/iuse.cpp:3625 msgid "BUGFIXES!" msgstr "" -#: src/iuse.cpp:3636 +#: src/iuse.cpp:3637 msgid "BUFFS!" msgstr "" -#: src/iuse.cpp:3678 +#: src/iuse.cpp:3679 msgid "NERFS!" msgstr "" -#: src/iuse.cpp:3718 +#: src/iuse.cpp:3719 msgid "REVERTS!" msgstr "" -#: src/iuse.cpp:3736 +#: src/iuse.cpp:3737 msgid "BEES!" msgstr "" -#: src/iuse.cpp:3753 +#: src/iuse.cpp:3754 msgid "Set the timer to how many seconds (0 to cancel)?" msgstr "" -#: src/iuse.cpp:3758 +#: src/iuse.cpp:3759 #, c-format msgid "You set the timer to %d second." msgid_plural "You set the timer to %d seconds." @@ -470616,849 +471532,849 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/iuse.cpp:3787 +#: src/iuse.cpp:3788 msgid "Tick!" msgstr "" -#: src/iuse.cpp:3789 +#: src/iuse.cpp:3790 msgid "You've already released the handle, try throwing it instead." msgstr "" -#: src/iuse.cpp:3809 src/iuse.cpp:3828 +#: src/iuse.cpp:3810 src/iuse.cpp:3829 msgid "Fire… Good…" msgstr "" -#: src/iuse.cpp:3838 +#: src/iuse.cpp:3839 msgid "Your lit Molotov goes out." msgstr "" -#: src/iuse.cpp:3853 src/iuse.cpp:3894 src/iuse_actor.cpp:203 +#: src/iuse.cpp:3854 src/iuse.cpp:3895 src/iuse_actor.cpp:204 msgid "You need a source of fire!" msgstr "" -#: src/iuse.cpp:3856 +#: src/iuse.cpp:3857 msgid "You light the pack of firecrackers." msgstr "" -#: src/iuse.cpp:3897 +#: src/iuse.cpp:3898 msgid "You light the firecracker." msgstr "" -#: src/iuse.cpp:3924 +#: src/iuse.cpp:3925 msgid "Set the timer to ___ turns (0 to cancel)?" msgstr "" -#: src/iuse.cpp:3929 +#: src/iuse.cpp:3930 #, c-format msgid "You set the timer to %s." msgstr "" -#: src/iuse.cpp:3960 +#: src/iuse.cpp:3961 msgid "Shock where?" msgstr "" -#: src/iuse.cpp:3968 +#: src/iuse.cpp:3969 msgid "Umm. No." msgstr "" -#: src/iuse.cpp:3974 +#: src/iuse.cpp:3975 msgid "There's nothing to zap there!" msgstr "" -#: src/iuse.cpp:3981 +#: src/iuse.cpp:3982 #, c-format msgid "Do you really want to shock %s?" msgstr "" -#: src/iuse.cpp:3995 +#: src/iuse.cpp:3996 #, c-format msgid "You attempt to shock %s, but miss." msgstr "" -#: src/iuse.cpp:3996 +#: src/iuse.cpp:3997 #, c-format msgid " attempts to shock %s, but misses." msgstr "" -#: src/iuse.cpp:3999 +#: src/iuse.cpp:4000 #, c-format msgid "You attempt to shock %s, but are blocked by armor." msgstr "" -#: src/iuse.cpp:4000 +#: src/iuse.cpp:4001 #, c-format msgid " attempts to shock %s, but is blocked by armor." msgstr "" -#: src/iuse.cpp:4016 +#: src/iuse.cpp:4017 #, c-format msgid "You shock %s!" msgstr "" -#: src/iuse.cpp:4017 +#: src/iuse.cpp:4018 #, c-format msgid " shocks %s!" msgstr "" -#: src/iuse.cpp:4037 +#: src/iuse.cpp:4038 msgid "Insufficient power" msgstr "" -#: src/iuse.cpp:4045 src/iuse.cpp:4076 +#: src/iuse.cpp:4046 src/iuse.cpp:4077 msgid "tactical tonfa" msgstr "" -#: src/iuse.cpp:4046 +#: src/iuse.cpp:4047 msgid "Turn on light" msgstr "" -#: src/iuse.cpp:4046 src/iuse.cpp:4077 +#: src/iuse.cpp:4047 src/iuse.cpp:4078 msgid "Zap something" msgstr "" -#: src/iuse.cpp:4055 +#: src/iuse.cpp:4056 msgid "The batteries are dead." msgstr "" -#: src/iuse.cpp:4058 +#: src/iuse.cpp:4059 msgid "You turn the light on." msgstr "" -#: src/iuse.cpp:4073 +#: src/iuse.cpp:4074 msgid "Your tactical tonfa is out of power." msgstr "" -#: src/iuse.cpp:4077 +#: src/iuse.cpp:4078 msgid "Turn off light" msgstr "" -#: src/iuse.cpp:4085 +#: src/iuse.cpp:4086 msgid "You turn off the light." msgstr "" -#: src/iuse.cpp:4098 +#: src/iuse.cpp:4099 msgid "The device's batteries are dead." msgstr "" -#: src/iuse.cpp:4102 +#: src/iuse.cpp:4103 msgid "You are already listening to music!" msgstr "" -#: src/iuse.cpp:4104 +#: src/iuse.cpp:4105 msgid "You put in the earbuds and start listening to music." msgstr "" -#: src/iuse.cpp:4122 src/iuse.cpp:4146 +#: src/iuse.cpp:4123 src/iuse.cpp:4147 msgid "a sweet guitar solo!" msgstr "" -#: src/iuse.cpp:4123 +#: src/iuse.cpp:4124 msgid "a funky bassline." msgstr "" -#: src/iuse.cpp:4124 +#: src/iuse.cpp:4125 msgid "some amazing vocals." msgstr "" -#: src/iuse.cpp:4125 +#: src/iuse.cpp:4126 msgid "some pumping bass." msgstr "" -#: src/iuse.cpp:4126 +#: src/iuse.cpp:4127 msgid "dramatic classical music." msgstr "" -#: src/iuse.cpp:4131 +#: src/iuse.cpp:4132 msgid "some bass-heavy post-glam speed polka." msgstr "" -#: src/iuse.cpp:4164 +#: src/iuse.cpp:4165 #, c-format msgid "You listen to %s" msgstr "" -#: src/iuse.cpp:4192 +#: src/iuse.cpp:4193 msgid "The mp3 player turns off." msgstr "" -#: src/iuse.cpp:4195 src/iuse.cpp:4198 src/iuse.cpp:4201 +#: src/iuse.cpp:4196 src/iuse.cpp:4199 src/iuse.cpp:4202 msgid "The phone turns off." msgstr "" #. ~ %1$d: roll number, %2$d: side number of a die, %3$s: die item name -#: src/iuse.cpp:4227 +#: src/iuse.cpp:4228 #, c-format msgctxt "dice" msgid "You roll a %1$d on your %2$d sided %3$s" msgstr "" -#: src/iuse.cpp:4243 +#: src/iuse.cpp:4244 #, c-format msgid "You take a deep breath from your %s." msgstr "" -#: src/iuse.cpp:4246 +#: src/iuse.cpp:4247 #, c-format msgid "Air in your %s runs out." msgstr "" -#: src/iuse.cpp:4259 +#: src/iuse.cpp:4260 #, c-format msgid "Your %s is empty." msgstr "" -#: src/iuse.cpp:4261 +#: src/iuse.cpp:4262 msgid "You turn off the regulator and close the air valve." msgstr "" -#: src/iuse.cpp:4267 +#: src/iuse.cpp:4268 msgid "You should wear it first." msgstr "" -#: src/iuse.cpp:4269 +#: src/iuse.cpp:4270 msgid "You turn on the regulator and open the air valve." msgstr "" -#: src/iuse.cpp:4283 +#: src/iuse.cpp:4284 msgid "" "You have no cable charging system to plug it into, so you leave it alone." msgstr "" -#: src/iuse.cpp:4286 +#: src/iuse.cpp:4287 msgid "Activate your cable charging system to take advantage of it." msgstr "" -#: src/iuse.cpp:4290 +#: src/iuse.cpp:4291 #, c-format msgid "You need to wear the %1$s before you can unfold it." msgstr "" -#: src/iuse.cpp:4296 +#: src/iuse.cpp:4297 #, c-format msgid "You can't use the %1$s with another of its kind." msgstr "" -#: src/iuse.cpp:4301 +#: src/iuse.cpp:4302 msgid "" "You unfold the solar array from the pack. You still need to connect it with" " a cable." msgstr "" -#: src/iuse.cpp:4310 +#: src/iuse.cpp:4311 msgid "You fold your portable solar array into the pack." msgstr "" -#: src/iuse.cpp:4312 +#: src/iuse.cpp:4313 msgid "You unplug your portable solar array, and fold it into the pack." msgstr "" -#: src/iuse.cpp:4341 +#: src/iuse.cpp:4342 #, c-format msgid "Your %s requires new filters!" msgstr "" -#: src/iuse.cpp:4342 +#: src/iuse.cpp:4343 msgid " needs new gas mask filters!" msgstr "" -#: src/iuse.cpp:4348 +#: src/iuse.cpp:4349 #, c-format msgid "Your %s doesn't have a filter." msgstr "" -#: src/iuse.cpp:4350 +#: src/iuse.cpp:4351 #, c-format msgid "You prepare your %s." msgstr "" -#: src/iuse.cpp:4400 +#: src/iuse.cpp:4401 msgid "What do you want to play?" msgstr "" -#: src/iuse.cpp:4401 +#: src/iuse.cpp:4402 msgid "robotfindskitten" msgstr "" -#: src/iuse.cpp:4402 src/iuse_software_snake.cpp:31 +#: src/iuse.cpp:4403 src/iuse_software_snake.cpp:31 msgid "S N A K E" msgstr "" -#: src/iuse.cpp:4403 src/iuse_software_sokoban.cpp:249 +#: src/iuse.cpp:4404 src/iuse_software_sokoban.cpp:249 msgid "Sokoban" msgstr "" -#: src/iuse.cpp:4405 src/iuse_software_lightson.cpp:177 +#: src/iuse.cpp:4406 src/iuse_software_lightson.cpp:177 msgid "Lights on!" msgstr "" -#: src/iuse.cpp:4407 +#: src/iuse.cpp:4408 msgid "Play anything for a while" msgstr "" -#: src/iuse.cpp:4409 +#: src/iuse.cpp:4410 msgid "Play something with friends" msgstr "" -#: src/iuse.cpp:4410 +#: src/iuse.cpp:4411 msgid "Play something alone" msgstr "" -#: src/iuse.cpp:4463 +#: src/iuse.cpp:4464 #, c-format msgid "You and your %1$u friends play on your %2$s for a while." msgstr "" -#: src/iuse.cpp:4466 +#: src/iuse.cpp:4467 #, c-format msgid "You and your friend play on your %s for a while." msgstr "" -#: src/iuse.cpp:4477 +#: src/iuse.cpp:4478 #, c-format msgid "You play on your %s for a while." msgstr "" -#: src/iuse.cpp:4514 src/iuse.cpp:9088 +#: src/iuse.cpp:4515 src/iuse.cpp:9106 msgid "You don't know what you're looking at." msgstr "" -#: src/iuse.cpp:4520 +#: src/iuse.cpp:4521 #, c-format msgid "You check your health metrics on your %s." msgstr "" -#: src/iuse.cpp:4525 +#: src/iuse.cpp:4526 #, c-format msgid "Your heart rate is %i bpm." msgstr "" -#: src/iuse.cpp:4529 +#: src/iuse.cpp:4530 msgid "WARNING! Slow down! Your pulse is getting too high, champion!" msgstr "" -#: src/iuse.cpp:4535 +#: src/iuse.cpp:4536 msgid "You haven't really been active today. Try going for a walk!" msgstr "" -#: src/iuse.cpp:4537 +#: src/iuse.cpp:4538 msgid "Good start! Keep it up and move more." msgstr "" -#: src/iuse.cpp:4539 +#: src/iuse.cpp:4540 msgid "Doing good! Don't stop, push the limit!" msgstr "" -#: src/iuse.cpp:4541 +#: src/iuse.cpp:4542 msgid "Great job! Take a break and don't forget about hydration!" msgstr "" -#: src/iuse.cpp:4543 +#: src/iuse.cpp:4544 msgid "You are too active! Avoid overexertion for your safety and health." msgstr "" -#: src/iuse.cpp:4547 src/iuse.cpp:9097 +#: src/iuse.cpp:4548 src/iuse.cpp:9115 #, c-format msgid "You consumed %d kcal today and %d kcal yesterday." msgstr "" -#: src/iuse.cpp:4552 +#: src/iuse.cpp:4553 #, c-format msgid "You burned %d kcal today and %d kcal yesterday." msgstr "" -#: src/iuse.cpp:4569 +#: src/iuse.cpp:4570 msgid "It's not waterproof enough to work underwater." msgstr "" -#: src/iuse.cpp:4582 +#: src/iuse.cpp:4583 #, c-format msgid "You start cranking the %s to charge its %s." msgstr "" -#: src/iuse.cpp:4587 +#: src/iuse.cpp:4588 #, c-format msgid "You could use the %s to charge its %s, but it's already charged." msgstr "" -#: src/iuse.cpp:4591 +#: src/iuse.cpp:4592 msgid "You need a rechargeable battery cell to charge." msgstr "" -#: src/iuse.cpp:4604 +#: src/iuse.cpp:4605 msgid "You can't do… that while mounted." msgstr "" -#: src/iuse.cpp:4611 +#: src/iuse.cpp:4612 msgid "It might be waterproof, but your lungs aren't." msgstr "" -#: src/iuse.cpp:4619 +#: src/iuse.cpp:4620 msgid "*Your* batteries are dead." msgstr "" -#: src/iuse.cpp:4624 +#: src/iuse.cpp:4625 #, c-format msgid "You fire up your %s and start getting the tension out." msgstr "" -#: src/iuse.cpp:4627 +#: src/iuse.cpp:4628 #, c-format msgid "You whip out your %s and start getting the tension out." msgstr "" -#: src/iuse.cpp:4652 +#: src/iuse.cpp:4653 msgid "Air swirls all over…" msgstr "" -#: src/iuse.cpp:4660 +#: src/iuse.cpp:4661 msgid "Air swirls around you for a moment." msgstr "" -#: src/iuse.cpp:4673 +#: src/iuse.cpp:4674 msgid "You blow your dog whistle." msgstr "" -#: src/iuse.cpp:4711 +#: src/iuse.cpp:4712 #, c-format msgid "Your %s looks ready to attack." msgstr "" -#: src/iuse.cpp:4716 +#: src/iuse.cpp:4717 #, c-format msgid "Your %s goes docile." msgstr "" -#: src/iuse.cpp:4731 +#: src/iuse.cpp:4732 msgid "You hear a low-pitched echoing howl." msgstr "" -#: src/iuse.cpp:4747 +#: src/iuse.cpp:4748 #, c-format msgid "That %s is full!" msgstr "" -#: src/iuse.cpp:4757 +#: src/iuse.cpp:4758 #, c-format msgid "Draw blood from %s?" msgstr "" -#: src/iuse.cpp:4759 +#: src/iuse.cpp:4760 #, c-format msgid "You drew blood from the %s…" msgstr "" -#: src/iuse.cpp:4776 +#: src/iuse.cpp:4777 msgid "Draw your own blood?" msgstr "" -#: src/iuse.cpp:4777 +#: src/iuse.cpp:4778 msgid "You drew your own blood…" msgstr "" -#: src/iuse.cpp:4798 +#: src/iuse.cpp:4799 #, c-format msgid "…but acidic blood melts the %s, destroying it!" msgstr "" -#: src/iuse.cpp:4803 +#: src/iuse.cpp:4804 #, c-format msgid "…but acidic blood damages the %s!" msgstr "" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "Chop down which tree?" msgstr "" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "There is no tree to chop down nearby." msgstr "" -#: src/iuse.cpp:4908 +#: src/iuse.cpp:4909 msgid "You're not stern enough to shave yourself with THIS." msgstr "" -#: src/iuse.cpp:4910 +#: src/iuse.cpp:4911 msgid "You can't chop down that." msgstr "" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "Chop which tree trunk?" msgstr "" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "There is no tree trunk to chop nearby." msgstr "" -#: src/iuse.cpp:4953 +#: src/iuse.cpp:4954 msgid "You can't chop that." msgstr "" -#: src/iuse.cpp:4979 +#: src/iuse.cpp:4980 msgid "You need welding goggles to do that." msgstr "" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "Cut up metal where?" msgstr "" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "There is no metal to cut up nearby." msgstr "" -#: src/iuse.cpp:5004 +#: src/iuse.cpp:5005 msgid "Yuck. Acetylene gas smells weird." msgstr "" -#: src/iuse.cpp:5006 src/iuse.cpp:5051 src/iuse.cpp:5093 +#: src/iuse.cpp:5007 src/iuse.cpp:5052 src/iuse.cpp:5094 msgid "You can't cut that." msgstr "" -#: src/iuse.cpp:5049 +#: src/iuse.cpp:5050 msgid "You're not even chained to a boiler." msgstr "" -#: src/iuse.cpp:5091 +#: src/iuse.cpp:5092 msgid "" "You neatly sever all of the veins and arteries in your body. Oh, wait; " "never mind." msgstr "" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "Mop where?" msgstr "" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "There is nothing to mop nearby." msgstr "" -#: src/iuse.cpp:5124 +#: src/iuse.cpp:5125 msgid "You mop yourself up." msgstr "" -#: src/iuse.cpp:5125 +#: src/iuse.cpp:5126 msgid "The universe implodes and reforms around you." msgstr "" -#: src/iuse.cpp:5127 +#: src/iuse.cpp:5128 msgid "There's nothing to mop there." msgstr "" -#: src/iuse.cpp:5132 +#: src/iuse.cpp:5133 msgid "You move the mop around, unsure whether it's doing any good." msgstr "" -#: src/iuse.cpp:5138 +#: src/iuse.cpp:5139 msgid "You mop up the spill." msgstr "" -#: src/iuse.cpp:5152 +#: src/iuse.cpp:5153 msgid "Spray what?" msgstr "" -#: src/iuse.cpp:5161 +#: src/iuse.cpp:5162 msgid "(To delete, clear the text and confirm)" msgstr "" -#: src/iuse.cpp:5176 +#: src/iuse.cpp:5177 msgid "You blur the inscription on the grave." msgstr "" -#: src/iuse.cpp:5178 +#: src/iuse.cpp:5179 msgid "You manage to get rid of the message on the surface." msgstr "" -#: src/iuse.cpp:5186 +#: src/iuse.cpp:5187 msgid "You carve an inscription on the grave." msgstr "" -#: src/iuse.cpp:5188 +#: src/iuse.cpp:5189 msgid "You write a message on the surface." msgstr "" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "Heat up what?" msgstr "" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "You don't have any appropriate food to heat up." msgstr "" -#: src/iuse.cpp:5225 +#: src/iuse.cpp:5226 msgid "You start heating up the food." msgstr "" -#: src/iuse.cpp:5245 +#: src/iuse.cpp:5246 msgid "There is no fire around; use your integrated toolset instead?" msgstr "" -#: src/iuse.cpp:5252 +#: src/iuse.cpp:5253 #, c-format msgid "You need to be next to a fire to heat something up with the %s." msgstr "" -#: src/iuse.cpp:5274 +#: src/iuse.cpp:5275 msgid "Using hotplate:" msgstr "" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Cauterize wound" msgstr "" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Heat food" msgstr "" -#: src/iuse.cpp:5323 +#: src/iuse.cpp:5324 #, c-format msgid "That %s is too filthy to clean anything!" msgstr "" -#: src/iuse.cpp:5326 +#: src/iuse.cpp:5327 #, c-format msgid "That %s is too wet to soak up any more liquid!" msgstr "" -#: src/iuse.cpp:5333 +#: src/iuse.cpp:5334 #, c-format msgid "You use the %s to clean yourself off, saturating it with slime!" msgstr "" -#: src/iuse.cpp:5345 +#: src/iuse.cpp:5346 #, c-format msgid "You use the %s to dry off, saturating it with water!" msgstr "" -#: src/iuse.cpp:5357 +#: src/iuse.cpp:5358 #, c-format msgid "You are already dry; the %s does nothing." msgstr "" -#: src/iuse.cpp:5389 +#: src/iuse.cpp:5390 msgid "You inject yourself with adrenaline." msgstr "" -#: src/iuse.cpp:5390 +#: src/iuse.cpp:5391 msgid " injects themselves with adrenaline." msgstr "" -#: src/iuse.cpp:5395 +#: src/iuse.cpp:5396 msgid "Your heart spasms!" msgstr "" -#: src/iuse.cpp:5408 +#: src/iuse.cpp:5409 msgid "The jet injector is empty." msgstr "" -#: src/iuse.cpp:5411 +#: src/iuse.cpp:5412 msgid "You inject yourself with the jet injector." msgstr "" -#: src/iuse.cpp:5421 +#: src/iuse.cpp:5422 msgid "Your heart is beating alarmingly fast!" msgstr "" -#: src/iuse.cpp:5431 +#: src/iuse.cpp:5432 msgid "" "You must wear the stimulant delivery system before you can activate it." msgstr "" -#: src/iuse.cpp:5436 +#: src/iuse.cpp:5437 msgid "The stimulant delivery system is empty." msgstr "" -#: src/iuse.cpp:5439 +#: src/iuse.cpp:5440 msgid "You inject yourself with the stimulants." msgstr "" -#: src/iuse.cpp:5454 +#: src/iuse.cpp:5455 msgid "You must wear the radiation biomonitor before you can activate it." msgstr "" -#: src/iuse.cpp:5457 +#: src/iuse.cpp:5458 msgid "The radiation biomonitor needs batteries to function." msgstr "" -#: src/iuse.cpp:5460 +#: src/iuse.cpp:5461 msgid "You activate your radiation biomonitor." msgstr "" -#: src/iuse.cpp:5462 +#: src/iuse.cpp:5463 msgid "You are currently irradiated." msgstr "" -#: src/iuse.cpp:5464 +#: src/iuse.cpp:5465 #, c-format msgid "Your radiation level: %d mSv." msgstr "" -#: src/iuse.cpp:5465 +#: src/iuse.cpp:5466 #, c-format msgid "It says here that my radiation level is %d mSv." msgstr "" -#: src/iuse.cpp:5469 +#: src/iuse.cpp:5470 msgid "You aren't currently irradiated." msgstr "" -#: src/iuse.cpp:5470 +#: src/iuse.cpp:5471 msgid "It says I'm not irradiated." msgstr "" -#: src/iuse.cpp:5472 +#: src/iuse.cpp:5473 msgid "Have a nice day!" msgstr "" -#: src/iuse.cpp:5486 +#: src/iuse.cpp:5487 msgid "Replace your current lenses?" msgstr "" -#: src/iuse.cpp:5488 +#: src/iuse.cpp:5489 #, c-format msgid "You replace your current %s." msgstr "" -#: src/iuse.cpp:5493 +#: src/iuse.cpp:5494 #, c-format msgid "You don't do anything with your %s." msgstr "" -#: src/iuse.cpp:5499 +#: src/iuse.cpp:5500 #, c-format msgid "You put the %s in your eyes." msgstr "" -#: src/iuse.cpp:5503 +#: src/iuse.cpp:5504 msgid "Your vision is fine already." msgstr "" -#: src/iuse.cpp:5514 +#: src/iuse.cpp:5515 msgid "You press a button on the doll to make it talk." msgstr "" -#: src/iuse.cpp:5538 +#: src/iuse.cpp:5539 msgid "You need a mechanics skill of 2 to use this repair kit." msgstr "" -#: src/iuse.cpp:5543 +#: src/iuse.cpp:5544 msgid "Select the firearm to repair:" msgstr "" -#: src/iuse.cpp:5555 src/iuse.cpp:9320 src/iuse.cpp:9341 src/iuse.cpp:9362 -#: src/iuse_actor.cpp:2652 +#: src/iuse.cpp:5556 src/iuse.cpp:9338 src/iuse.cpp:9359 src/iuse.cpp:9380 +#: src/iuse_actor.cpp:2659 msgid "You can't see to do that!" msgstr "" -#: src/iuse.cpp:5560 +#: src/iuse.cpp:5561 #, c-format msgid "You can't improve your %s any more, considering the degradation." msgstr "" -#: src/iuse.cpp:5561 +#: src/iuse.cpp:5562 #, c-format msgid "You can't improve your %s any more this way." msgstr "" -#: src/iuse.cpp:5568 +#: src/iuse.cpp:5569 #, c-format msgid "Your %s is in its best condition, considering the degradation." msgstr "" -#: src/iuse.cpp:5569 +#: src/iuse.cpp:5570 #, c-format msgid "Your %s is already in peak condition." msgstr "" -#: src/iuse.cpp:5572 +#: src/iuse.cpp:5573 msgid "With a higher mechanics skill, you might be able to improve it." msgstr "" -#: src/iuse.cpp:5583 +#: src/iuse.cpp:5584 #, c-format msgid "You accurize your %s." msgstr "" -#: src/iuse.cpp:5594 src/iuse_actor.cpp:3139 +#: src/iuse.cpp:5595 src/iuse_actor.cpp:3146 #, c-format msgid "You repair your %s completely! ( %s-> %s)" msgstr "" -#: src/iuse.cpp:5595 src/iuse_actor.cpp:3136 +#: src/iuse.cpp:5596 src/iuse_actor.cpp:3143 #, c-format msgid "You repair your %s! ( %s-> %s)" msgstr "" -#: src/iuse.cpp:5629 +#: src/iuse.cpp:5630 msgid "Attach modification?" msgstr "" -#: src/iuse.cpp:5669 +#: src/iuse.cpp:5670 msgid "Select tool to modify:" msgstr "" -#: src/iuse.cpp:5670 +#: src/iuse.cpp:5671 msgid "You don't have compatible tools." msgstr "" -#: src/iuse.cpp:5679 +#: src/iuse.cpp:5680 msgid "You cancel unloading the tool." msgstr "" -#: src/iuse.cpp:5691 +#: src/iuse.cpp:5692 msgid "Clank! Clank!" msgstr "" -#: src/iuse.cpp:5703 +#: src/iuse.cpp:5704 msgid "Ring! Ring!" msgstr "" -#: src/iuse.cpp:5738 src/iuse.cpp:6117 +#: src/iuse.cpp:5739 src/iuse.cpp:6118 msgid "You can't read a computer screen." msgstr "" -#: src/iuse.cpp:5749 +#: src/iuse.cpp:5750 msgid "Welcome to hackPRO!" msgstr "" -#: src/iuse.cpp:5750 +#: src/iuse.cpp:5751 msgid "Prepare IFF protocol override" msgstr "" -#: src/iuse.cpp:5751 +#: src/iuse.cpp:5752 msgid "Set friendly robots to passive mode" msgstr "" -#: src/iuse.cpp:5752 +#: src/iuse.cpp:5753 msgid "Set friendly robots to combat mode" msgstr "" -#: src/iuse.cpp:5757 +#: src/iuse.cpp:5758 msgid "Choose an endpoint to hack." msgstr "" -#: src/iuse.cpp:5778 +#: src/iuse.cpp:5779 msgid "No enemy robots in range." msgstr "" -#: src/iuse.cpp:5790 +#: src/iuse.cpp:5791 #, c-format msgid "You start reprogramming the %s into an ally." msgstr "" -#: src/iuse.cpp:5807 +#: src/iuse.cpp:5808 #, c-format msgid "A following %s goes into passive mode." msgstr "" -#: src/iuse.cpp:5814 src/iuse.cpp:5831 +#: src/iuse.cpp:5815 src/iuse.cpp:5832 msgid "You aren't commanding any robots." msgstr "" -#: src/iuse.cpp:5824 +#: src/iuse.cpp:5825 #, c-format msgid "A following %s goes into combat mode." msgstr "" -#: src/iuse.cpp:5918 +#: src/iuse.cpp:5919 #, c-format msgid "You download %d new photo into the internal memory." msgid_plural "You download %d new photos into the internal memory." @@ -471469,7 +472385,7 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/iuse.cpp:5931 +#: src/iuse.cpp:5932 #, c-format msgid "You download %d new song into the internal memory." msgid_plural "You download %d new songs into the internal memory." @@ -471480,348 +472396,348 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/iuse.cpp:5988 src/iuse.cpp:5995 +#: src/iuse.cpp:5989 src/iuse.cpp:5996 #, c-format msgid "You download a recipe for %s into the tablet's memory." msgstr "" -#: src/iuse.cpp:5998 +#: src/iuse.cpp:5999 #, c-format msgid "The recipe for %s is already stored in the tablet's memory." msgstr "" -#: src/iuse.cpp:6013 +#: src/iuse.cpp:6014 msgid "You have downloaded your photos." msgstr "" -#: src/iuse.cpp:6023 +#: src/iuse.cpp:6024 msgid "You have updated your monster collection." msgstr "" -#: src/iuse.cpp:6070 src/iuse.cpp:6340 +#: src/iuse.cpp:6071 src/iuse.cpp:6341 msgid "This memory card does not contain any new data." msgstr "" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "bad" msgstr "" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "exceptional" msgstr "" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "fine" msgstr "" -#: src/iuse.cpp:6132 src/iuse.cpp:9930 +#: src/iuse.cpp:6133 src/iuse.cpp:9948 msgid "Choose menu option:" msgstr "" -#: src/iuse.cpp:6136 +#: src/iuse.cpp:6137 #, c-format msgid "Unsorted photos [%d]" msgstr "" -#: src/iuse.cpp:6138 +#: src/iuse.cpp:6139 msgid "No photos on device" msgstr "" -#: src/iuse.cpp:6144 +#: src/iuse.cpp:6145 msgid "Turn music off" msgstr "" -#: src/iuse.cpp:6146 +#: src/iuse.cpp:6147 #, c-format msgid "Turn music on [%d]" msgstr "" -#: src/iuse.cpp:6149 +#: src/iuse.cpp:6150 msgid "No music on device" msgstr "" -#: src/iuse.cpp:6153 +#: src/iuse.cpp:6154 msgid "List stored recipes" msgstr "" -#: src/iuse.cpp:6157 +#: src/iuse.cpp:6158 msgid "Your photos" msgstr "" -#: src/iuse.cpp:6161 src/iuse.cpp:7243 +#: src/iuse.cpp:6162 src/iuse.cpp:7247 msgid "Your collection of monsters" msgstr "" -#: src/iuse.cpp:6163 +#: src/iuse.cpp:6164 msgid "Collection of monsters is empty" msgstr "" -#: src/iuse.cpp:6166 +#: src/iuse.cpp:6167 msgid "Download data from memory card" msgstr "" -#: src/iuse.cpp:6170 +#: src/iuse.cpp:6171 msgid "Decrypt memory card" msgstr "" -#: src/iuse.cpp:6172 +#: src/iuse.cpp:6173 msgid "Decrypt memory card (low skill)" msgstr "" -#: src/iuse.cpp:6193 +#: src/iuse.cpp:6194 msgid "Wasted time. These pictures do not provoke your senses." msgstr "" -#: src/iuse.cpp:6224 +#: src/iuse.cpp:6225 #, c-format msgid "You turned off the music on your %s." msgstr "" -#: src/iuse.cpp:6227 +#: src/iuse.cpp:6228 #, c-format msgid "You turned on the music on your %s." msgstr "" -#: src/iuse.cpp:6238 src/iuse.cpp:9942 +#: src/iuse.cpp:6239 src/iuse.cpp:9960 msgid "List recipes:" msgstr "" -#: src/iuse.cpp:6272 src/iuse.cpp:7412 +#: src/iuse.cpp:6273 src/iuse.cpp:7416 msgid "Your collection of monsters:" msgstr "" -#: src/iuse.cpp:6313 +#: src/iuse.cpp:6314 msgid "Insert memory card:" msgstr "" -#: src/iuse.cpp:6329 src/iuse.cpp:6361 src/iuse.cpp:7481 +#: src/iuse.cpp:6330 src/iuse.cpp:6362 src/iuse.cpp:7485 msgid "This is not a compatible memory card." msgstr "" -#: src/iuse.cpp:6336 +#: src/iuse.cpp:6337 msgid "This memory card is encrypted." msgstr "" -#: src/iuse.cpp:6368 +#: src/iuse.cpp:6369 msgid "This memory card is not encrypted." msgstr "" -#: src/iuse.cpp:6382 +#: src/iuse.cpp:6383 #, c-format msgid "You successfully decrypted content on %s!" msgstr "" -#: src/iuse.cpp:6387 +#: src/iuse.cpp:6388 #, c-format msgid "You failed to decrypt the %s." msgstr "" -#: src/iuse.cpp:6390 +#: src/iuse.cpp:6391 msgid "You tripped the firmware protection, and the card deleted its data!" msgstr "" -#: src/iuse.cpp:6429 +#: src/iuse.cpp:6430 msgid " on " msgstr "" -#: src/iuse.cpp:6435 src/iuse.cpp:6439 +#: src/iuse.cpp:6436 src/iuse.cpp:6440 #, c-format msgid " in %s" msgstr "" -#: src/iuse.cpp:6436 +#: src/iuse.cpp:6437 #, c-format msgid " covered in %s" msgstr "" -#: src/iuse.cpp:6437 +#: src/iuse.cpp:6438 #, c-format msgid " on %s" msgstr "" -#: src/iuse.cpp:6438 +#: src/iuse.cpp:6439 #, c-format msgid " under %s" msgstr "" -#: src/iuse.cpp:6496 +#: src/iuse.cpp:6497 #, c-format msgid " with graffiti \"%s\"" msgstr "" -#: src/iuse.cpp:6532 +#: src/iuse.cpp:6533 #, c-format msgid " with message \"%s\"" msgstr "" -#: src/iuse.cpp:6538 +#: src/iuse.cpp:6539 #, c-format msgid " with %s on it" msgstr "" -#: src/iuse.cpp:6560 +#: src/iuse.cpp:6561 msgctxt "" "Article 'a', replace it with empty string if it is not used in language" msgid "a " msgstr "" -#: src/iuse.cpp:6584 +#: src/iuse.cpp:6585 msgid " is on fire. " msgstr "" -#: src/iuse.cpp:6585 +#: src/iuse.cpp:6586 msgid " is bleeding. " msgstr "" -#: src/iuse.cpp:6586 +#: src/iuse.cpp:6587 msgid " looks happy. " msgstr "" -#: src/iuse.cpp:6587 +#: src/iuse.cpp:6588 msgid "downed" msgstr "" -#: src/iuse.cpp:6588 +#: src/iuse.cpp:6589 msgid "stuck" msgstr "" -#: src/iuse.cpp:6589 +#: src/iuse.cpp:6590 msgid " is stunned. " msgstr "" -#: src/iuse.cpp:6590 +#: src/iuse.cpp:6591 msgid " is dazed. " msgstr "" -#: src/iuse.cpp:6592 +#: src/iuse.cpp:6593 msgid " is stuck in beartrap. " msgstr "" -#: src/iuse.cpp:6594 +#: src/iuse.cpp:6595 msgid " have tiny red dot on body. " msgstr "" -#: src/iuse.cpp:6595 +#: src/iuse.cpp:6596 msgid " is covered in bile. " msgstr "" -#: src/iuse.cpp:6596 +#: src/iuse.cpp:6597 msgid " is covered in glowing goo. " msgstr "" -#: src/iuse.cpp:6597 +#: src/iuse.cpp:6598 msgid " is covered in thick goo. " msgstr "" -#: src/iuse.cpp:6598 +#: src/iuse.cpp:6599 msgid " is covered in acid. " msgstr "" -#: src/iuse.cpp:6599 +#: src/iuse.cpp:6600 msgid " is coated in sap. " msgstr "" -#: src/iuse.cpp:6600 +#: src/iuse.cpp:6601 msgid " is covered in webs. " msgstr "" -#: src/iuse.cpp:6601 +#: src/iuse.cpp:6602 msgid " is covered in spores. " msgstr "" -#: src/iuse.cpp:6602 +#: src/iuse.cpp:6603 msgid " lies under collapsed debris. " msgstr "" -#: src/iuse.cpp:6602 src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6603 src/iuse.cpp:6605 src/iuse.cpp:6606 msgid "lies" msgstr "" -#: src/iuse.cpp:6603 +#: src/iuse.cpp:6604 msgid " looks very tired. " msgstr "" -#: src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6605 src/iuse.cpp:6606 msgid " is sleeping. " msgstr "" -#: src/iuse.cpp:6606 +#: src/iuse.cpp:6607 msgid " is lit. " msgstr "" -#: src/iuse.cpp:6607 +#: src/iuse.cpp:6608 msgid " is saddled. " msgstr "" -#: src/iuse.cpp:6609 +#: src/iuse.cpp:6610 msgid " is being harnessed by a vehicle. " msgstr "" -#: src/iuse.cpp:6610 +#: src/iuse.cpp:6611 msgid " is wearing armor. " msgstr "" -#: src/iuse.cpp:6612 +#: src/iuse.cpp:6613 msgid " have bag attached. " msgstr "" -#: src/iuse.cpp:6613 +#: src/iuse.cpp:6614 msgid " is tied. " msgstr "" -#: src/iuse.cpp:6614 +#: src/iuse.cpp:6615 msgid "balancing" msgstr "" -#: src/iuse.cpp:6632 +#: src/iuse.cpp:6633 msgctxt "Someone" msgid " looks sad. " msgstr "" -#: src/iuse.cpp:6634 +#: src/iuse.cpp:6635 msgctxt "Someone" msgid " looks depressed. " msgstr "" -#: src/iuse.cpp:6640 +#: src/iuse.cpp:6641 msgctxt "Someone" msgid " is writhing in pain. " msgstr "" -#: src/iuse.cpp:6643 +#: src/iuse.cpp:6644 msgid "rides" msgstr "" -#: src/iuse.cpp:6645 +#: src/iuse.cpp:6646 #, c-format msgid " is riding %s. " msgstr "" -#: src/iuse.cpp:6649 +#: src/iuse.cpp:6650 msgid "A bionic LED is glowing softly. " msgstr "" #. ~ %1$s: vehicle part name, %2$s: vehicle name -#: src/iuse.cpp:6737 +#: src/iuse.cpp:6738 #, c-format msgctxt "vehicle part" msgid "%1$s from %2$s" msgstr "" #. ~ %1$s: terrain description, %2$s: item name -#: src/iuse.cpp:6755 +#: src/iuse.cpp:6756 #, c-format msgctxt "terrain and item" msgid "%1$s with a %2$s" msgstr "" -#: src/iuse.cpp:6798 +#: src/iuse.cpp:6799 #, c-format msgctxt "someone stands/sits *on* something" msgid " on a %s." msgstr "" -#: src/iuse.cpp:6811 +#: src/iuse.cpp:6812 #, c-format msgid "Nearby is %s." msgid_plural "Nearby are %s." @@ -471832,37 +472748,37 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/iuse.cpp:6883 +#: src/iuse.cpp:6884 msgid "sits" msgstr "" -#: src/iuse.cpp:6885 src/iuse.cpp:6897 +#: src/iuse.cpp:6886 src/iuse.cpp:6898 msgid "stands" msgstr "" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "He" msgstr "" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "She" msgstr "" -#: src/iuse.cpp:6900 +#: src/iuse.cpp:6901 msgctxt "Pronoun" msgid "It" msgstr "" -#: src/iuse.cpp:6933 +#: src/iuse.cpp:6934 msgid "This is a photo of " msgstr "" -#: src/iuse.cpp:6983 +#: src/iuse.cpp:6984 #, c-format msgid "It lies on the %s." msgstr "" -#: src/iuse.cpp:7017 +#: src/iuse.cpp:7018 #, c-format msgid "There is something lying on the ground: %s." msgid_plural "There are some things lying on the ground: %s." @@ -471873,7 +472789,7 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/iuse.cpp:7024 +#: src/iuse.cpp:7025 #, c-format msgid "Something is visible in the background: %s." msgid_plural "Some objects are visible in the background: %s." @@ -471884,7 +472800,7 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/iuse.cpp:7031 +#: src/iuse.cpp:7032 #, c-format msgid "There is %s parked in the background." msgid_plural "There are %s parked in the background." @@ -471895,7 +472811,7 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/iuse.cpp:7038 +#: src/iuse.cpp:7039 #, c-format msgid "There is %s in the background." msgid_plural "There are %s in the background." @@ -471906,727 +472822,735 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/iuse.cpp:7046 +#: src/iuse.cpp:7047 #, c-format msgid "In the background you can see a %s." msgstr "" -#: src/iuse.cpp:7049 +#: src/iuse.cpp:7050 msgid "" "\n" "\n" "This photo was taken outside." msgstr "" -#: src/iuse.cpp:7051 +#: src/iuse.cpp:7052 msgid "" "\n" "\n" "This photo was taken inside." msgstr "" -#: src/iuse.cpp:7052 src/iuse.cpp:7056 +#: src/iuse.cpp:7053 src/iuse.cpp:7057 msgid " interior" msgstr "" -#: src/iuse.cpp:7054 +#: src/iuse.cpp:7055 msgid "" "\n" "\n" "This photo was taken mostly inside, but outside can be seen." msgstr "" -#: src/iuse.cpp:7058 +#: src/iuse.cpp:7059 msgid "" "\n" "\n" "This photo was taken mostly outside, but inside can be seen." msgstr "" -#: src/iuse.cpp:7066 +#: src/iuse.cpp:7067 msgid "It is sunrise. " msgstr "" -#: src/iuse.cpp:7068 +#: src/iuse.cpp:7069 msgid "It is sunset. " msgstr "" -#: src/iuse.cpp:7070 +#: src/iuse.cpp:7071 msgid "It is night. " msgstr "" -#: src/iuse.cpp:7072 +#: src/iuse.cpp:7073 msgid "It is day. " msgstr "" -#: src/iuse.cpp:7074 +#: src/iuse.cpp:7075 #, c-format msgid "The weather is %s." msgstr "" -#: src/iuse.cpp:7079 +#: src/iuse.cpp:7080 #, c-format msgid "%s appearance:" msgstr "" -#: src/iuse.cpp:7083 +#: src/iuse.cpp:7084 #, c-format msgctxt "Date" msgid "The photo was taken on %s." msgstr "" -#: src/iuse.cpp:7124 +#: src/iuse.cpp:7125 #, c-format msgid "The quality of %s image is better than the previous one." msgstr "" -#: src/iuse.cpp:7127 +#: src/iuse.cpp:7128 #, c-format msgid "The quality of the stored %s image is already maximally detailed." msgstr "" -#: src/iuse.cpp:7130 +#: src/iuse.cpp:7131 #, c-format msgid "But the quality of %s image is worse than the previous one." msgstr "" -#: src/iuse.cpp:7171 src/iuse.cpp:7407 src/iuse.cpp:7461 +#: src/iuse.cpp:7175 src/iuse.cpp:7411 src/iuse.cpp:7465 msgid "You can't see the camera screen, you're blind." msgstr "" -#: src/iuse.cpp:7176 +#: src/iuse.cpp:7180 msgid "Photos saved on camera:" msgstr "" -#: src/iuse.cpp:7234 +#: src/iuse.cpp:7238 msgid "What to do with camera?" msgstr "" -#: src/iuse.cpp:7235 +#: src/iuse.cpp:7239 msgid "Take a photo" msgstr "" -#: src/iuse.cpp:7237 +#: src/iuse.cpp:7241 msgid "No photos in memory" msgstr "" -#: src/iuse.cpp:7240 +#: src/iuse.cpp:7244 msgid "List photos" msgstr "" -#: src/iuse.cpp:7245 +#: src/iuse.cpp:7249 msgid "Upload photos to memory card" msgstr "" -#: src/iuse.cpp:7272 src/iuse.cpp:7859 src/mattack_actors.cpp:749 +#: src/iuse.cpp:7276 src/iuse.cpp:7863 src/mattack_actors.cpp:749 msgid "Click." msgstr "" -#: src/iuse.cpp:7282 +#: src/iuse.cpp:7286 msgid "You have the wrong camera focus." msgstr "" -#: src/iuse.cpp:7318 +#: src/iuse.cpp:7322 #, c-format msgid "A %s got in the way of your photo." msgstr "" -#: src/iuse.cpp:7326 +#: src/iuse.cpp:7330 msgid "Strange… there's nothing in the center of this picture?" msgstr "" -#: src/iuse.cpp:7330 +#: src/iuse.cpp:7334 #, c-format msgid "Strange… %s isn't visible on the picture?" msgstr "" -#: src/iuse.cpp:7333 +#: src/iuse.cpp:7337 #, c-format msgid "%s got in the way of your photo." msgstr "" -#: src/iuse.cpp:7363 +#: src/iuse.cpp:7367 msgid "You took a selfie." msgstr "" -#: src/iuse.cpp:7366 +#: src/iuse.cpp:7370 #, c-format msgid "You took a photo of %s." msgstr "" -#: src/iuse.cpp:7368 +#: src/iuse.cpp:7372 #, c-format msgid "You took a photo of %1$s. It is %2$s." msgstr "" -#: src/iuse.cpp:7385 +#: src/iuse.cpp:7389 #, c-format msgid "%s looks blinded." msgstr "" -#: src/iuse.cpp:7472 +#: src/iuse.cpp:7476 msgid "Insert memory card" msgstr "" -#: src/iuse.cpp:7488 +#: src/iuse.cpp:7492 msgid "This memory card is encrypted. Format and clear data?" msgstr "" -#: src/iuse.cpp:7493 +#: src/iuse.cpp:7497 msgid "Are you sure you want to clear the old data on the card?" msgstr "" -#: src/iuse.cpp:7506 +#: src/iuse.cpp:7510 msgid "You upload your photos and monster collection to the memory card." msgstr "" -#: src/iuse.cpp:7523 +#: src/iuse.cpp:7527 #, c-format msgid "%s automatically turned off!" msgstr "" -#: src/iuse.cpp:7535 +#: src/iuse.cpp:7539 #, c-format msgid "%s on your wrists opened!" msgstr "" -#: src/iuse.cpp:7549 +#: src/iuse.cpp:7553 #, c-format msgid "" "The %s crackle with electricity from your bionic, then come off your hands!" msgstr "" -#: src/iuse.cpp:7557 +#: src/iuse.cpp:7561 msgid "a police siren, whoop WHOOP." msgstr "" -#: src/iuse.cpp:7571 +#: src/iuse.cpp:7575 msgid "The cuffs try to shock you, but you're protected from electricity." msgstr "" -#: src/iuse.cpp:7574 +#: src/iuse.cpp:7578 msgid "Ouch, the cuffs shock you!" msgstr "" -#: src/iuse.cpp:7583 +#: src/iuse.cpp:7587 #, c-format msgid "The %s spark with electricity!" msgstr "" -#: src/iuse.cpp:7603 +#: src/iuse.cpp:7607 #, c-format msgid "The %s are clamped tightly on your wrists. You can't take them off." msgstr "" -#: src/iuse.cpp:7606 +#: src/iuse.cpp:7610 #, c-format msgid "The %s have discharged and can be taken off." msgstr "" -#: src/iuse.cpp:7631 +#: src/iuse.cpp:7635 #, c-format msgid "Your HUD lights-up: \"Your shift ends in %s\"." msgstr "" -#: src/iuse.cpp:7643 src/iuse.cpp:7647 +#: src/iuse.cpp:7647 src/iuse.cpp:7651 msgid "Using RC car:" msgstr "" -#: src/iuse.cpp:7644 +#: src/iuse.cpp:7648 msgid "Put a bomb to car" msgstr "" -#: src/iuse.cpp:7657 +#: src/iuse.cpp:7661 msgid "The RC car's batteries seem to be dead." msgstr "" -#: src/iuse.cpp:7664 +#: src/iuse.cpp:7668 msgid "" "You turned on your RC car; now place it on the ground, and use your radio " "control to play." msgstr "" -#: src/iuse.cpp:7678 +#: src/iuse.cpp:7682 msgid "Arm what?" msgstr "" -#: src/iuse.cpp:7689 +#: src/iuse.cpp:7693 #, c-format msgid "You armed your RC car with %s." msgstr "" -#: src/iuse.cpp:7693 +#: src/iuse.cpp:7697 #, c-format msgid "You want to arm your RC car with %s? But how?" msgstr "" -#: src/iuse.cpp:7696 +#: src/iuse.cpp:7700 #, c-format msgid "Your %s is too heavy or bulky for this RC car." msgstr "" -#: src/iuse.cpp:7706 +#: src/iuse.cpp:7710 msgid "You disarmed your RC car." msgstr "" #. ~Sound of a radio controlled car moving around -#: src/iuse.cpp:7717 +#: src/iuse.cpp:7721 msgid "buzzz…" msgstr "" -#: src/iuse.cpp:7726 +#: src/iuse.cpp:7730 msgid "What to do with your activated RC car?" msgstr "" -#: src/iuse.cpp:7737 +#: src/iuse.cpp:7741 msgid "You turned off your RC car." msgstr "" -#: src/iuse.cpp:7750 src/iuse.cpp:7761 +#: src/iuse.cpp:7754 src/iuse.cpp:7765 msgid "beep" msgstr "" -#: src/iuse.cpp:7788 +#: src/iuse.cpp:7792 msgid "Take control of RC car" msgstr "" -#: src/iuse.cpp:7790 +#: src/iuse.cpp:7794 msgid "Stop controlling RC car" msgstr "" -#: src/iuse.cpp:7793 +#: src/iuse.cpp:7797 msgid "What to do with the radio control?" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press blue button" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press green button" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press red button" msgstr "" -#: src/iuse.cpp:7816 +#: src/iuse.cpp:7820 msgid "No active RC cars on ground and in range." msgstr "" -#: src/iuse.cpp:7823 +#: src/iuse.cpp:7827 msgid "You take control of the RC car." msgstr "" -#: src/iuse.cpp:7836 +#: src/iuse.cpp:7840 #, c-format msgid "" "The %s in your inventory would explode on this signal. Place it down before" " sending the signal." msgstr "" -#: src/iuse.cpp:7853 +#: src/iuse.cpp:7857 #, c-format msgid "" "The %1$s in your %2$s would explode on this signal. Place it down before " "sending the signal." msgstr "" -#: src/iuse.cpp:7874 +#: src/iuse.cpp:7878 msgid "This vehicle's security system has locked you out!" msgstr "" -#: src/iuse.cpp:7886 +#: src/iuse.cpp:7890 msgid "You trigger the alarm!" msgstr "" -#: src/iuse.cpp:7890 +#: src/iuse.cpp:7894 msgid "You quickly bypass the security system!" msgstr "" -#: src/iuse.cpp:7894 +#: src/iuse.cpp:7898 msgid "Try to hack this car's security system?" msgstr "" -#: src/iuse.cpp:7904 +#: src/iuse.cpp:7908 msgid "You waste some time, but fail to affect the security system." msgstr "" -#: src/iuse.cpp:7907 +#: src/iuse.cpp:7911 msgid "You fail to affect the security system." msgstr "" -#: src/iuse.cpp:7911 +#: src/iuse.cpp:7915 msgid "You take some time, but manage to bypass the security system!" msgstr "" -#: src/iuse.cpp:7928 +#: src/iuse.cpp:7932 msgid "Select vehicle to access" msgstr "" -#: src/iuse.cpp:7948 +#: src/iuse.cpp:7952 msgid "No vehicle available." msgstr "" -#: src/iuse.cpp:7970 +#: src/iuse.cpp:7974 msgid "The remote control's battery goes dead." msgstr "" -#: src/iuse.cpp:7973 +#: src/iuse.cpp:7977 msgid "Lost contact with the vehicle." msgstr "" -#: src/iuse.cpp:7976 +#: src/iuse.cpp:7980 msgid "The vehicle's battery died." msgstr "" -#: src/iuse.cpp:7988 +#: src/iuse.cpp:7992 msgid "What to do with the remote vehicle control:" msgstr "" -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Stop controlling the vehicle." msgstr "" -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Take control of a vehicle." msgstr "" -#: src/iuse.cpp:7990 +#: src/iuse.cpp:7994 msgid "Execute one vehicle action" msgstr "" -#: src/iuse.cpp:8019 +#: src/iuse.cpp:8023 msgid "" "Despite using a controller, you still refuse to take control of this " "vehicle." msgstr "" -#: src/iuse.cpp:8023 +#: src/iuse.cpp:8027 msgid "You take control of the vehicle." msgstr "" -#: src/iuse.cpp:8050 +#: src/iuse.cpp:8054 msgid "And when you gaze long into a screen, the screen also gazes into you." msgstr "" -#: src/iuse.cpp:8054 +#: src/iuse.cpp:8058 msgid "The multi-cooker boiled your head!" msgstr "" -#: src/iuse.cpp:8058 +#: src/iuse.cpp:8062 msgid "The characters on the screen display an obscene joke. Strange humor." msgstr "" #. ~ Single-spaced & lowercase are intentional, conveying hurried speech-KA101 -#: src/iuse.cpp:8063 +#: src/iuse.cpp:8067 msgid "Are you sure?! the multi-cooker wants to poison your food!" msgstr "" -#: src/iuse.cpp:8068 +#: src/iuse.cpp:8072 msgid "" "The multi-cooker argues with you about the taste preferences. You don't " "want to deal with it." msgstr "" -#: src/iuse.cpp:8073 +#: src/iuse.cpp:8077 msgid "The multi-cooker runs away!" msgstr "" -#: src/iuse.cpp:8079 +#: src/iuse.cpp:8083 msgid "You're surrounded by aggressive multi-cookers!" msgstr "" -#: src/iuse.cpp:8110 +#: src/iuse.cpp:8114 msgid "" "Batteries low, entering standby mode. With a low buzzing sound the multi-" "cooker shuts down." msgstr "" -#: src/iuse.cpp:8123 +#: src/iuse.cpp:8127 msgid "The multi-cooker should be finishing shortly…" msgstr "" -#: src/iuse.cpp:8143 src/iuse.cpp:8224 +#: src/iuse.cpp:8147 src/iuse.cpp:8228 msgid "" "Obstruction detected. Please remove any items lodged in the multi-cooker." msgstr "" #. ~ sound of a multi-cooker finishing its cycle! -#: src/iuse.cpp:8148 +#: src/iuse.cpp:8152 msgid "ding!" msgstr "" -#: src/iuse.cpp:8168 +#: src/iuse.cpp:8172 msgid "You can't read, and don't understand the screen or the buttons!" msgstr "" -#: src/iuse.cpp:8186 +#: src/iuse.cpp:8190 msgid "Welcome to the RobotChef3000. Choose option:" msgstr "" -#: src/iuse.cpp:8194 +#: src/iuse.cpp:8198 msgid "Stop cooking" msgstr "" -#: src/iuse.cpp:8198 +#: src/iuse.cpp:8202 msgid "Batteries are low." msgstr "" -#: src/iuse.cpp:8201 +#: src/iuse.cpp:8205 msgid "Start cooking" msgstr "" -#: src/iuse.cpp:8209 +#: src/iuse.cpp:8213 msgid "Upgrade multi-cooker" msgstr "" -#: src/iuse.cpp:8212 +#: src/iuse.cpp:8216 msgid "Multi-cooker already upgraded" msgstr "" -#: src/iuse.cpp:8214 +#: src/iuse.cpp:8218 msgid "Multi-cooker unable to upgrade" msgstr "" -#: src/iuse.cpp:8221 +#: src/iuse.cpp:8225 msgid "Take out dish" msgstr "" -#: src/iuse.cpp:8237 +#: src/iuse.cpp:8241 msgid "Really stop cooking?" msgstr "" -#: src/iuse.cpp:8256 +#: src/iuse.cpp:8260 #, c-format msgid "You don't have a suitable container to store your %s." msgstr "" -#: src/iuse.cpp:8270 +#: src/iuse.cpp:8274 #, c-format msgid "You got the dish from the multi-cooker. The %s smells delicious." msgstr "" -#: src/iuse.cpp:8273 +#: src/iuse.cpp:8277 #, c-format msgid "You got the %s from the multi-cooker." msgstr "" -#: src/iuse.cpp:8287 +#: src/iuse.cpp:8291 msgid "Choose desired meal:" msgstr "" -#: src/iuse.cpp:8336 +#: src/iuse.cpp:8340 #, c-format msgid "The multi-cooker needs %d charges to cook this dish." msgstr "" -#: src/iuse.cpp:8358 +#: src/iuse.cpp:8362 msgid "" "The screen flashes blue symbols and scales as the multi-cooker begins to " "shake." msgstr "" -#: src/iuse.cpp:8372 +#: src/iuse.cpp:8376 msgid "Your morale is too low to craft…" msgstr "" -#: src/iuse.cpp:8381 +#: src/iuse.cpp:8385 #, c-format msgid "You need a %s." msgstr "" -#: src/iuse.cpp:8387 +#: src/iuse.cpp:8391 #, c-format msgid "You need an item with %s of 1 or more to disassemble this." msgstr "" -#: src/iuse.cpp:8413 +#: src/iuse.cpp:8417 msgid "" "You've successfully upgraded the multi-cooker, master tinkerer! Now it " "cooks faster!" msgstr "" -#: src/iuse.cpp:8423 +#: src/iuse.cpp:8427 msgid "" "You sagely examine and analyze the multi-cooker, but don't manage to " "accomplish anything." msgstr "" -#: src/iuse.cpp:8426 +#: src/iuse.cpp:8430 msgid "" "Your tinkering nearly breaks the multi-cooker! Fortunately, it still works," " but best to stop messing with it." msgstr "" -#: src/iuse.cpp:8456 +#: src/iuse.cpp:8460 msgid "Attach cable to the vehicle that will do the towing." msgstr "" -#: src/iuse.cpp:8470 src/iuse.cpp:8537 +#: src/iuse.cpp:8474 src/iuse.cpp:8541 msgid "That vehicle already has a tow-line attached." msgstr "" -#: src/iuse.cpp:8474 src/iuse.cpp:8547 +#: src/iuse.cpp:8478 src/iuse.cpp:8551 msgid "You can't attach the tow-line to an internal part." msgstr "" -#: src/iuse.cpp:8504 src/iuse.cpp:8605 src/iuse.cpp:8686 src/iuse.cpp:8875 +#: src/iuse.cpp:8508 src/iuse.cpp:8606 src/iuse.cpp:8699 src/iuse.cpp:8894 msgid "Using cable:" msgstr "" -#: src/iuse.cpp:8505 src/iuse.cpp:8688 src/iuse.cpp:8877 +#: src/iuse.cpp:8509 src/iuse.cpp:8701 src/iuse.cpp:8896 msgid "Detach and re-spool the cable" msgstr "" -#: src/iuse.cpp:8506 src/iuse.cpp:8691 +#: src/iuse.cpp:8510 src/iuse.cpp:8704 msgid "Attach loose end to vehicle" msgstr "" -#: src/iuse.cpp:8523 +#: src/iuse.cpp:8527 msgid "Attach cable to vehicle that will be towed." msgstr "" -#: src/iuse.cpp:8542 +#: src/iuse.cpp:8546 msgid "You can't set a vehicle to tow itself!" msgstr "" -#: src/iuse.cpp:8559 +#: src/iuse.cpp:8563 #, c-format msgid "You link up the %1$s and the %2$s." msgstr "" -#: src/iuse.cpp:8586 +#: src/iuse.cpp:8590 msgid "Choose UPS:" msgstr "" -#: src/iuse.cpp:8587 +#: src/iuse.cpp:8591 msgid "You don't have any UPS." msgstr "" -#: src/iuse.cpp:8606 -msgid "Attach cable to vehicle" +#: src/iuse.cpp:8592 +msgid "Choose solar panel:" +msgstr "" + +#: src/iuse.cpp:8593 +msgid "You don't have any solar panels." msgstr "" #: src/iuse.cpp:8607 +msgid "Attach cable to vehicle" +msgstr "" + +#: src/iuse.cpp:8608 msgid "Attach cable to self" msgstr "" -#: src/iuse.cpp:8609 +#: src/iuse.cpp:8610 msgid "Attach cable to solar pack" msgstr "" -#: src/iuse.cpp:8612 +#: src/iuse.cpp:8613 msgid "Attach cable to UPS" msgstr "" -#: src/iuse.cpp:8621 +#: src/iuse.cpp:8622 msgid "You attach the cable to your Cable Charger System." msgstr "" -#: src/iuse.cpp:8625 +#: src/iuse.cpp:8638 msgid "You attach the cable to the solar pack." msgstr "" -#: src/iuse.cpp:8639 +#: src/iuse.cpp:8652 msgid "You attach the cable to the UPS." msgstr "" -#: src/iuse.cpp:8644 src/iuse.cpp:8758 +#: src/iuse.cpp:8657 src/iuse.cpp:8782 msgid "Attach cable to vehicle where?" msgstr "" -#: src/iuse.cpp:8694 +#: src/iuse.cpp:8707 msgid "Attach loose end to self" msgstr "" -#: src/iuse.cpp:8696 +#: src/iuse.cpp:8709 msgid "Attach loose end to solar pack" msgstr "" -#: src/iuse.cpp:8699 +#: src/iuse.cpp:8712 msgid "Attach loose end to UPS" msgstr "" -#: src/iuse.cpp:8712 +#: src/iuse.cpp:8724 msgid "You attach the cable to the Cable Charger System." msgstr "" -#: src/iuse.cpp:8716 src/iuse.cpp:8735 +#: src/iuse.cpp:8728 src/iuse.cpp:8759 msgid "You are now plugged to the solar backpack." msgstr "" -#: src/iuse.cpp:8722 src/iuse.cpp:8748 +#: src/iuse.cpp:8734 src/iuse.cpp:8772 msgid "You are now plugged to the UPS." msgstr "" -#: src/iuse.cpp:8729 +#: src/iuse.cpp:8741 msgid "You are now plugged to the vehicle." msgstr "" -#: src/iuse.cpp:8774 +#: src/iuse.cpp:8798 msgid "You are now plugged into the vehicle." msgstr "" -#: src/iuse.cpp:8780 src/iuse.cpp:8912 +#: src/iuse.cpp:8804 src/iuse.cpp:8930 #, c-format msgid "There is no need to connect the %s to itself." msgstr "" -#: src/iuse.cpp:8807 src/iuse.cpp:8939 +#: src/iuse.cpp:8831 src/iuse.cpp:8957 #, c-format msgid "You link up the electric systems of the %1$s and the %2$s." msgstr "" -#: src/iuse.cpp:8838 src/iuse.cpp:8898 +#: src/iuse.cpp:8857 src/iuse.cpp:8916 msgid "Attach cable to appliance where?" msgstr "" -#: src/iuse.cpp:8845 +#: src/iuse.cpp:8864 msgid "There's no appliance here." msgstr "" -#: src/iuse.cpp:8879 +#: src/iuse.cpp:8898 msgid "Attach loose end to appliance" msgstr "" -#: src/iuse.cpp:8906 +#: src/iuse.cpp:8924 msgid "There's no appliance there." msgstr "" -#: src/iuse.cpp:8957 +#: src/iuse.cpp:8975 msgid "You need soap to use this." msgstr "" -#: src/iuse.cpp:8983 +#: src/iuse.cpp:9001 #, c-format msgid "The %s's monitor slowly outputs the data…" msgstr "" -#: src/iuse.cpp:8994 src/iuse.cpp:9000 src/iuse.cpp:9013 +#: src/iuse.cpp:9012 src/iuse.cpp:9018 src/iuse.cpp:9031 #, c-format msgid "The %1$s reads %2$s." msgstr "" -#: src/iuse.cpp:9053 +#: src/iuse.cpp:9071 msgid "You can't see the Sun from here." msgstr "" -#: src/iuse.cpp:9055 +#: src/iuse.cpp:9073 #, c-format msgid "The Sun is at an altitude of %.1f°." msgstr "" -#: src/iuse.cpp:9057 +#: src/iuse.cpp:9075 msgid "The Sun is below the horizon." msgstr "" -#: src/iuse.cpp:9065 +#: src/iuse.cpp:9083 #, c-format msgid "The illumination is %.1f." msgstr "" -#: src/iuse.cpp:9079 +#: src/iuse.cpp:9097 #, c-format msgid "" "Incident light: %.1f\n" @@ -472636,192 +473560,192 @@ msgid "" "Incident irradiance %.1f" msgstr "" -#: src/iuse.cpp:9093 +#: src/iuse.cpp:9111 #, c-format msgid "You check your registered calories intake on your %s." msgstr "" -#: src/iuse.cpp:9109 src/iuse_actor.cpp:231 src/iuse_actor.cpp:2410 +#: src/iuse.cpp:9127 src/iuse_actor.cpp:234 src/iuse_actor.cpp:2417 #, c-format msgid "You need to wear the %1$s before activating it." msgstr "" -#: src/iuse.cpp:9113 +#: src/iuse.cpp:9131 msgid "Choose hologram direction." msgstr "" -#: src/iuse.cpp:9121 +#: src/iuse.cpp:9139 msgid "Can't create a hologram there." msgstr "" -#: src/iuse.cpp:9141 +#: src/iuse.cpp:9159 #, c-format msgid "The %s must be installed in a vehicle before being loaded." msgstr "" -#: src/iuse.cpp:9155 +#: src/iuse.cpp:9173 #, c-format msgid "Error restoring monster: %s" msgstr "" -#: src/iuse.cpp:9180 +#: src/iuse.cpp:9198 #, c-format msgid "%s holding %s" msgstr "" -#: src/iuse.cpp:9191 +#: src/iuse.cpp:9209 msgid "You can't capture a creature mounted." msgstr "" -#: src/iuse.cpp:9206 +#: src/iuse.cpp:9224 #, c-format msgid "There is no place to put the %s." msgstr "" -#: src/iuse.cpp:9209 src/iuse_actor.cpp:880 +#: src/iuse.cpp:9227 src/iuse_actor.cpp:887 #, c-format msgid "Place the %s where?" msgstr "" -#: src/iuse.cpp:9218 +#: src/iuse.cpp:9236 #, c-format msgid "You can't place the %s there!" msgstr "" -#: src/iuse.cpp:9236 +#: src/iuse.cpp:9254 #, c-format msgid "Grab which creature to place in the %s?" msgstr "" -#: src/iuse.cpp:9239 +#: src/iuse.cpp:9257 msgid "There is no creature nearby you can capture." msgstr "" -#: src/iuse.cpp:9251 +#: src/iuse.cpp:9269 #, c-format msgid "The %1$s is too big to put in your %2$s." msgstr "" -#: src/iuse.cpp:9261 +#: src/iuse.cpp:9279 #, c-format msgid "You capture the %1$s in your %2$s." msgstr "" -#: src/iuse.cpp:9265 +#: src/iuse.cpp:9283 #, c-format msgid "The %1$s avoids your attempts to put it in the %2$s." msgstr "" -#: src/iuse.cpp:9270 +#: src/iuse.cpp:9288 #, c-format msgid "The %s can't capture nothing" msgstr "" -#: src/iuse.cpp:9284 +#: src/iuse.cpp:9302 msgid "Put the ladder where?" msgstr "" -#: src/iuse.cpp:9291 +#: src/iuse.cpp:9309 msgid "Can't place it there." msgstr "" -#: src/iuse.cpp:9295 +#: src/iuse.cpp:9313 msgid "You set down the ladder." msgstr "" -#: src/iuse.cpp:9330 src/iuse.cpp:9351 src/iuse.cpp:9369 +#: src/iuse.cpp:9348 src/iuse.cpp:9369 src/iuse.cpp:9387 msgid "You're carrying too much to clean anything." msgstr "" -#: src/iuse.cpp:9419 +#: src/iuse.cpp:9437 msgid "Cleanser" msgstr "" -#: src/iuse.cpp:9422 +#: src/iuse.cpp:9440 msgid "ITEMS TO CLEAN" msgstr "" -#: src/iuse.cpp:9427 +#: src/iuse.cpp:9445 msgid "Multiclean" msgstr "" -#: src/iuse.cpp:9428 +#: src/iuse.cpp:9446 msgid "To clean x items, type a number before selecting." msgstr "" -#: src/iuse.cpp:9430 +#: src/iuse.cpp:9448 msgid "You have nothing to clean." msgstr "" -#: src/iuse.cpp:9483 +#: src/iuse.cpp:9501 msgid "You are too weak to even try." msgstr "" -#: src/iuse.cpp:9487 +#: src/iuse.cpp:9505 msgid "" "You use all your strength, but the stick won't break. Perhaps try again?" msgstr "" -#: src/iuse.cpp:9496 +#: src/iuse.cpp:9514 msgid "You try to break the stick in two, but it shatters into splinters." msgstr "" -#: src/iuse.cpp:9500 +#: src/iuse.cpp:9518 msgid "The stick breaks clean into two parts." msgstr "" -#: src/iuse.cpp:9504 +#: src/iuse.cpp:9522 msgid "You break the stick, but one half shatters into splinters." msgstr "" -#: src/iuse.cpp:9516 +#: src/iuse.cpp:9534 msgid "The throbbing of the infection diminishes. Slightly." msgstr "" -#: src/iuse.cpp:9527 +#: src/iuse.cpp:9545 msgid "You feel much better - almost entirely." msgstr "" -#: src/iuse.cpp:9559 src/iuse.cpp:9598 +#: src/iuse.cpp:9577 src/iuse.cpp:9616 #, c-format msgid "Wield the %s and start working?" msgstr "" -#: src/iuse.cpp:9613 +#: src/iuse.cpp:9631 #, c-format msgid "You pop a %s." msgstr "" -#: src/iuse.cpp:9616 +#: src/iuse.cpp:9634 msgid "" "Simply taking more melatonin won't help. You have to go to sleep for it to " "work." msgstr "" -#: src/iuse.cpp:9624 +#: src/iuse.cpp:9642 #, c-format msgid "You flip a %s." msgstr "" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Heads!" msgstr "" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Tails!" msgstr "" -#: src/iuse.cpp:9637 +#: src/iuse.cpp:9655 #, c-format msgid "Play the %s with your friends?" msgstr "" -#: src/iuse.cpp:9638 +#: src/iuse.cpp:9656 #, c-format msgid "Play the %s with your friend?" msgstr "" -#: src/iuse.cpp:9646 +#: src/iuse.cpp:9664 #, c-format msgid "You and your %d friend start playing." msgid_plural "You and your %d friends start playing." @@ -472832,58 +473756,58 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/iuse.cpp:9649 +#: src/iuse.cpp:9667 msgid "You and your friend start playing." msgstr "" -#: src/iuse.cpp:9658 src/iuse.cpp:9668 +#: src/iuse.cpp:9676 src/iuse.cpp:9686 msgid "You start playing." msgstr "" -#: src/iuse.cpp:9667 +#: src/iuse.cpp:9685 #, c-format msgid "Play a game with the %s?" msgstr "" -#: src/iuse.cpp:9679 +#: src/iuse.cpp:9697 #, c-format msgid "You ask the %s, then flip it." msgstr "" -#: src/iuse.cpp:9693 +#: src/iuse.cpp:9711 #, c-format msgid "The %s says: %s" msgstr "" -#: src/iuse.cpp:9705 src/iuse.cpp:9833 src/iuse.cpp:9886 +#: src/iuse.cpp:9723 src/iuse.cpp:9851 src/iuse.cpp:9904 msgid "Unfortunately your device is not waterproof." msgstr "" -#: src/iuse.cpp:9728 +#: src/iuse.cpp:9746 msgid "Use what storage device?" msgstr "" -#: src/iuse.cpp:9729 +#: src/iuse.cpp:9747 msgid "You don't have any empty book storage devices." msgstr "" -#: src/iuse.cpp:9769 +#: src/iuse.cpp:9787 msgid "What to do with your storage devices:" msgstr "" -#: src/iuse.cpp:9771 +#: src/iuse.cpp:9789 msgid "Copy to device from the card" msgstr "" -#: src/iuse.cpp:9772 +#: src/iuse.cpp:9790 msgid "Copy from device to the card" msgstr "" -#: src/iuse.cpp:9773 +#: src/iuse.cpp:9791 msgid "View books in the card" msgstr "" -#: src/iuse.cpp:9804 +#: src/iuse.cpp:9822 #, c-format msgid "Copied one book to the device." msgid_plural "Copied %1$s books to the device." @@ -472894,7 +473818,7 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/iuse.cpp:9809 +#: src/iuse.cpp:9827 msgid "Copied one book to the %2$s." msgid_plural "Copied %1$s books to the %2$s." msgstr[0] "" @@ -472904,23 +473828,23 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/iuse.cpp:9858 +#: src/iuse.cpp:9876 msgid "Scan which book?" msgstr "" -#: src/iuse.cpp:9925 +#: src/iuse.cpp:9943 msgid "You rethink trying to write underwater." msgstr "" -#: src/iuse.cpp:9933 +#: src/iuse.cpp:9951 msgid "View recipes" msgstr "" -#: src/iuse.cpp:9935 +#: src/iuse.cpp:9953 msgid "Copy a recipe from a book" msgstr "" -#: src/iuse.cpp:9960 src/iuse.cpp:10004 src/iuse.cpp:10107 +#: src/iuse.cpp:9978 src/iuse.cpp:10022 src/iuse.cpp:10125 #, c-format msgid "%1$d page" msgid_plural "%1$d pages" @@ -472931,104 +473855,109 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/iuse.cpp:9975 +#: src/iuse.cpp:9993 msgid "You do not have anything to write with." msgstr "" -#: src/iuse.cpp:9981 +#: src/iuse.cpp:9999 msgid "You do not have any recipes you can copy." msgstr "" -#: src/iuse.cpp:9989 +#: src/iuse.cpp:10007 msgid "Choose recipe to copy" msgstr "" -#: src/iuse.cpp:10019 +#: src/iuse.cpp:10037 msgid "You do not have enough paper to copy this recipe." msgstr "" -#: src/iuse.cpp:10024 +#: src/iuse.cpp:10042 msgid "Your recipe book can not fit this recipe." msgstr "" -#: src/iuse.cpp:10030 +#: src/iuse.cpp:10048 #, c-format msgid "Your recipe book already has a recipe for %s." msgstr "" -#: src/iuse.cpp:10053 +#: src/iuse.cpp:10071 msgid "Your writing tool does not have enough charges." msgstr "" -#: src/iuse.cpp:10069 +#: src/iuse.cpp:10087 #, c-format msgid "Doing that would ruin the %1$s." msgstr "" -#: src/iuse.cpp:10074 +#: src/iuse.cpp:10092 msgid "You have no recipes to manage." msgstr "" -#: src/iuse.cpp:10079 +#: src/iuse.cpp:10097 msgid "Manage recipes" msgstr "" -#: src/iuse.cpp:10101 +#: src/iuse.cpp:10119 msgid " (KNOWN)" msgstr "" -#: src/iuse.cpp:10116 +#: src/iuse.cpp:10134 #, c-format msgid "Remove the recipe for %1$s?" msgstr "" -#: src/iuse.cpp:10136 +#: src/iuse.cpp:10154 msgid "Check voltage where?" msgstr "" -#: src/iuse.cpp:10145 +#: src/iuse.cpp:10163 msgid "There's nothing to measure there." msgstr "" -#: src/iuse.cpp:10149 +#: src/iuse.cpp:10167 #, c-format msgid "The %1$s has voltage." msgstr "" -#: src/iuse.cpp:10151 +#: src/iuse.cpp:10169 #, c-format msgid "The %1$s has no voltage." msgstr "" -#: src/iuse.cpp:10170 +#: src/iuse.cpp:10188 #, c-format msgid "Your %s is broken and won't activate." msgstr "" -#: src/iuse_actor.cpp:197 +#: src/iuse_actor.cpp:198 #, c-format msgid "The %s is empty!" msgstr "" -#: src/iuse_actor.cpp:235 src/iuse_actor.cpp:2414 +#: src/iuse_actor.cpp:238 src/iuse_actor.cpp:2421 #, c-format msgid "You need to wield the %1$s before activating it." msgstr "" -#: src/iuse_actor.cpp:245 +#: src/iuse_actor.cpp:242 +#, c-format +msgid "You need to empty the %1$s before activating it." +msgstr "" + +#: src/iuse_actor.cpp:252 #, c-format msgid "Your %1$s mutation prevents you from doing that." msgstr "" -#: src/iuse_actor.cpp:267 +#: src/iuse_actor.cpp:274 msgid "You can't do that while underwater" msgstr "" -#: src/iuse_actor.cpp:283 src/iuse_actor.cpp:1213 +#: src/iuse_actor.cpp:290 src/iuse_actor.cpp:1220 msgid "You light a fire, but it isn't enough. You need to light more." msgstr "" -#: src/iuse_actor.cpp:370 +#: src/iuse_actor.cpp:377 #, c-format msgid "You need a tool with %s." msgid_plural "You need tools with %s." @@ -473039,79 +473968,79 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/iuse_actor.cpp:408 +#: src/iuse_actor.cpp:415 #, c-format msgid "Turns into: %s" msgstr "" -#: src/iuse_actor.cpp:411 src/iuse_actor.cpp:525 +#: src/iuse_actor.cpp:418 src/iuse_actor.cpp:532 msgid "Countdown: " msgstr "" -#: src/iuse_actor.cpp:437 +#: src/iuse_actor.cpp:444 #, c-format msgid "You unpack the %s." msgstr "" -#: src/iuse_actor.cpp:470 +#: src/iuse_actor.cpp:477 msgid "This item could be unpacked to receive something." msgstr "" -#: src/iuse_actor.cpp:509 +#: src/iuse_actor.cpp:516 msgid "It's already been triggered." msgstr "" -#: src/iuse_actor.cpp:605 +#: src/iuse_actor.cpp:612 #, c-format msgid "You've already set the %s's timer you might want to get away from it." msgstr "" -#: src/iuse_actor.cpp:651 +#: src/iuse_actor.cpp:658 msgid "Power at epicenter: " msgstr "" -#: src/iuse_actor.cpp:654 +#: src/iuse_actor.cpp:661 msgid "Casing mass: " msgstr "" -#: src/iuse_actor.cpp:655 +#: src/iuse_actor.cpp:662 msgid "Fragment mass: " msgstr "" -#: src/iuse_actor.cpp:722 +#: src/iuse_actor.cpp:729 msgid "Vitamins (RDA) and Compounds (U): " msgstr "" -#: src/iuse_actor.cpp:726 +#: src/iuse_actor.cpp:733 msgid "You need a syringe to inject this drug." msgstr "" -#: src/iuse_actor.cpp:737 src/iuse_actor.cpp:748 +#: src/iuse_actor.cpp:744 src/iuse_actor.cpp:755 #, c-format msgid "You need %1$s to consume %2$s!" msgstr "" -#: src/iuse_actor.cpp:738 src/iuse_actor.cpp:749 +#: src/iuse_actor.cpp:745 src/iuse_actor.cpp:756 #, c-format msgid "I need a %1$s to consume %2$s!" msgstr "" -#: src/iuse_actor.cpp:865 +#: src/iuse_actor.cpp:872 #, c-format msgid "This requires %d charges to activate." msgstr "" -#: src/iuse_actor.cpp:875 +#: src/iuse_actor.cpp:882 #, c-format msgid "There is no adjacent square to release the %s in!" msgstr "" -#: src/iuse_actor.cpp:887 +#: src/iuse_actor.cpp:894 #, c-format msgid "You cannot place a %s there." msgstr "" -#: src/iuse_actor.cpp:901 +#: src/iuse_actor.cpp:908 #, c-format msgid "" "If you had standard factory-built %1$s bullets, you could load the %2$s." @@ -473119,7 +474048,7 @@ msgstr "" #. ~ First %s is the ammo item (with plural form and count included), second #. is the monster name -#: src/iuse_actor.cpp:909 +#: src/iuse_actor.cpp:916 #, c-format msgid "You load %1$d x %2$s round into the %3$s." msgid_plural "You load %1$d x %2$s rounds into the %3$s." @@ -473130,136 +474059,136 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/iuse_actor.cpp:924 +#: src/iuse_actor.cpp:931 #, c-format msgid "You deploy the %s wrong. It is hostile!" msgstr "" -#: src/iuse_actor.cpp:930 +#: src/iuse_actor.cpp:937 #, c-format msgid "You deploy the %s." msgstr "" -#: src/iuse_actor.cpp:960 +#: src/iuse_actor.cpp:967 msgid "Place npc where?" msgstr "" -#: src/iuse_actor.cpp:969 +#: src/iuse_actor.cpp:976 msgid "There is no square to spawn npc in!" msgstr "" -#: src/iuse_actor.cpp:991 +#: src/iuse_actor.cpp:998 msgid "a crafting station" msgstr "" -#: src/iuse_actor.cpp:995 +#: src/iuse_actor.cpp:1002 msgid "a place to hang corpses for butchering" msgstr "" -#: src/iuse_actor.cpp:999 +#: src/iuse_actor.cpp:1006 msgid "" "a flat surface to butcher onto or eat meals from" msgstr "" -#: src/iuse_actor.cpp:1002 +#: src/iuse_actor.cpp:1009 msgid "a place to sit" msgstr "" -#: src/iuse_actor.cpp:1005 +#: src/iuse_actor.cpp:1012 msgid "a place to hide" msgstr "" -#: src/iuse_actor.cpp:1008 +#: src/iuse_actor.cpp:1015 msgid "a safe place to contain a fire" msgstr "" -#: src/iuse_actor.cpp:1011 +#: src/iuse_actor.cpp:1018 msgid "a place to smoke or dry food for preservation" msgstr "" -#: src/iuse_actor.cpp:1016 +#: src/iuse_actor.cpp:1023 #, c-format msgid "" "Can be activated to deploy as furniture (%s)." msgstr "" -#: src/iuse_actor.cpp:1022 +#: src/iuse_actor.cpp:1029 #, c-format msgid "" "Can be activated to deploy as furniture (%s), " "which can then be used as %s." msgstr "" -#: src/iuse_actor.cpp:1041 +#: src/iuse_actor.cpp:1048 msgid "Deploy where?" msgstr "" -#: src/iuse_actor.cpp:1050 +#: src/iuse_actor.cpp:1057 msgid "You attempt to become one with the furniture. It doesn't work." msgstr "" -#: src/iuse_actor.cpp:1059 +#: src/iuse_actor.cpp:1066 #, c-format msgid "The space under %s is too cramped to deploy a %s in." msgstr "" -#: src/iuse_actor.cpp:1066 +#: src/iuse_actor.cpp:1073 #, c-format msgid "You can't deploy a %s there." msgstr "" -#: src/iuse_actor.cpp:1071 +#: src/iuse_actor.cpp:1078 msgid "There is already furniture at that location." msgstr "" -#: src/iuse_actor.cpp:1075 +#: src/iuse_actor.cpp:1082 msgid "Before deploying furniture, you need to clear the tile." msgstr "" -#: src/iuse_actor.cpp:1123 +#: src/iuse_actor.cpp:1130 #, c-format msgid "There isn't anything new on the %s." msgstr "" -#: src/iuse_actor.cpp:1159 +#: src/iuse_actor.cpp:1166 msgid "Light where?" msgstr "" -#: src/iuse_actor.cpp:1167 +#: src/iuse_actor.cpp:1174 msgid "You would set yourself on fire." msgstr "" -#: src/iuse_actor.cpp:1168 +#: src/iuse_actor.cpp:1175 msgid "But you're already smokin' hot." msgstr "" -#: src/iuse_actor.cpp:1174 +#: src/iuse_actor.cpp:1181 msgid "There is already a fire." msgstr "" -#: src/iuse_actor.cpp:1189 +#: src/iuse_actor.cpp:1196 msgid "Do you really want to burn your firewood source?" msgstr "" -#: src/iuse_actor.cpp:1202 +#: src/iuse_actor.cpp:1209 msgid "" "There's a brazier there but you haven't set it up to contain the fire. " "Continue?" msgstr "" -#: src/iuse_actor.cpp:1209 +#: src/iuse_actor.cpp:1216 msgid "You successfully light a fire." msgstr "" -#: src/iuse_actor.cpp:1231 src/iuse_actor.cpp:1966 src/iuse_actor.cpp:2065 +#: src/iuse_actor.cpp:1238 src/iuse_actor.cpp:1973 src/iuse_actor.cpp:2072 msgid "This tool doesn't have enough charges." msgstr "" -#: src/iuse_actor.cpp:1235 +#: src/iuse_actor.cpp:1242 msgid "You need direct sunlight to light a fire with this." msgstr "" -#: src/iuse_actor.cpp:1297 +#: src/iuse_actor.cpp:1304 #, c-format msgid "" "If the current weather holds, it will take around %d minute to light a fire." @@ -473273,7 +474202,7 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/iuse_actor.cpp:1299 +#: src/iuse_actor.cpp:1306 #, c-format msgid "At your skill level, it will take around %d minute to light a fire." msgid_plural "" @@ -473285,50 +474214,50 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/iuse_actor.cpp:1361 +#: src/iuse_actor.cpp:1368 #, c-format msgid "You can not cut the %s with itself." msgstr "" -#: src/iuse_actor.cpp:1415 +#: src/iuse_actor.cpp:1422 #, c-format msgid "Can't salvage anything from %s." msgstr "" -#: src/iuse_actor.cpp:1419 +#: src/iuse_actor.cpp:1426 #, c-format msgid "Try disassembling the %s instead." msgstr "" -#: src/iuse_actor.cpp:1427 +#: src/iuse_actor.cpp:1434 #, c-format msgid "The %s is made of material that cannot be cut up." msgstr "" -#: src/iuse_actor.cpp:1433 +#: src/iuse_actor.cpp:1440 #, c-format msgid "Please empty the %s before cutting it up." msgstr "" -#: src/iuse_actor.cpp:1439 +#: src/iuse_actor.cpp:1446 #, c-format msgid "The %s is too small to salvage material from." msgstr "" -#: src/iuse_actor.cpp:1446 +#: src/iuse_actor.cpp:1453 msgid "You are wielding that, are you sure?" msgstr "" -#: src/iuse_actor.cpp:1448 +#: src/iuse_actor.cpp:1455 msgid "You're wearing that, are you sure?" msgstr "" -#: src/iuse_actor.cpp:1605 +#: src/iuse_actor.cpp:1612 #, c-format msgid "You try to salvage materials from the %s." msgstr "" -#: src/iuse_actor.cpp:1630 +#: src/iuse_actor.cpp:1637 #, c-format msgid "Salvaged %1$i %2$s." msgid_plural "Salvaged %1$i %2$s." @@ -473339,905 +474268,905 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/iuse_actor.cpp:1643 +#: src/iuse_actor.cpp:1650 #, c-format msgid "Could not salvage a %s." msgstr "" -#: src/iuse_actor.cpp:1677 +#: src/iuse_actor.cpp:1684 msgid "You can't inscribe an item that isn't solid!" msgstr "" -#: src/iuse_actor.cpp:1684 +#: src/iuse_actor.cpp:1691 #, c-format msgid "You can't %1$s %2$s because of the material it is made of." msgstr "" -#: src/iuse_actor.cpp:1695 +#: src/iuse_actor.cpp:1702 #, c-format msgid "%s meaning?" msgstr "" -#: src/iuse_actor.cpp:1696 +#: src/iuse_actor.cpp:1703 msgid "It's a label" msgstr "" -#: src/iuse_actor.cpp:1697 +#: src/iuse_actor.cpp:1704 msgid "It's a note" msgstr "" -#: src/iuse_actor.cpp:1716 +#: src/iuse_actor.cpp:1723 msgid "(To delete, clear the text and confirm)\n" msgstr "" #. ~ %1$s: gerund (e.g. carved), %2$s: item name -#: src/iuse_actor.cpp:1718 +#: src/iuse_actor.cpp:1725 #, c-format msgctxt "carving" msgid "%1$s on the %2$s is: " msgstr "" -#: src/iuse_actor.cpp:1722 src/iuse_actor.cpp:1773 +#: src/iuse_actor.cpp:1729 src/iuse_actor.cpp:1780 #, c-format msgid "%s what?" msgstr "" -#: src/iuse_actor.cpp:1753 +#: src/iuse_actor.cpp:1760 #, c-format msgid "%s on what?" msgstr "" -#: src/iuse_actor.cpp:1754 +#: src/iuse_actor.cpp:1761 msgid "The terrain" msgstr "" -#: src/iuse_actor.cpp:1755 +#: src/iuse_actor.cpp:1762 msgid "An item" msgstr "" -#: src/iuse_actor.cpp:1769 +#: src/iuse_actor.cpp:1776 msgid "Write where?" msgstr "" -#: src/iuse_actor.cpp:1777 +#: src/iuse_actor.cpp:1784 msgid "Inscribe which item?" msgstr "" -#: src/iuse_actor.cpp:1784 +#: src/iuse_actor.cpp:1791 #, c-format msgid "You try to bend your %s, but fail." msgstr "" -#: src/iuse_actor.cpp:1825 +#: src/iuse_actor.cpp:1832 msgid "You cauterize yourself." msgstr "" -#: src/iuse_actor.cpp:1828 +#: src/iuse_actor.cpp:1835 msgid "It hurts like hell!" msgstr "" -#: src/iuse_actor.cpp:1830 +#: src/iuse_actor.cpp:1837 msgid "It itches a little." msgstr "" -#: src/iuse_actor.cpp:1833 +#: src/iuse_actor.cpp:1840 msgid "Bleeding has not stopped completely!" msgstr "" -#: src/iuse_actor.cpp:1892 +#: src/iuse_actor.cpp:1899 msgid "" "You are not bleeding or bitten, there is no need to cauterize yourself." msgstr "" -#: src/iuse_actor.cpp:1895 +#: src/iuse_actor.cpp:1902 msgid "You cannot cauterize while mounted." msgstr "" -#: src/iuse_actor.cpp:1901 +#: src/iuse_actor.cpp:1908 msgid "" "You need a source of flame (4 charges worth) before you can cauterize " "yourself." msgstr "" -#: src/iuse_actor.cpp:1905 +#: src/iuse_actor.cpp:1912 #, c-format msgid "You need at least %d charges to cauterize wounds." msgstr "" -#: src/iuse_actor.cpp:2054 +#: src/iuse_actor.cpp:2061 msgid "Hsss" msgstr "" -#: src/iuse_actor.cpp:2102 +#: src/iuse_actor.cpp:2109 msgid "You can't play music while mounted." msgstr "" -#: src/iuse_actor.cpp:2103 +#: src/iuse_actor.cpp:2110 msgid " can't play music while mounted." msgstr "" -#: src/iuse_actor.cpp:2109 +#: src/iuse_actor.cpp:2116 msgid "You can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2110 +#: src/iuse_actor.cpp:2117 msgid " can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2120 src/iuse_actor.cpp:2128 +#: src/iuse_actor.cpp:2127 src/iuse_actor.cpp:2135 #, c-format msgid "You stop playing your %s." msgstr "" -#: src/iuse_actor.cpp:2121 src/iuse_actor.cpp:2129 +#: src/iuse_actor.cpp:2128 src/iuse_actor.cpp:2136 #, c-format msgid " stops playing their %s." msgstr "" -#: src/iuse_actor.cpp:2140 +#: src/iuse_actor.cpp:2147 #, c-format msgid "You need to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2141 +#: src/iuse_actor.cpp:2148 #, c-format msgid " needs to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2150 +#: src/iuse_actor.cpp:2157 #, c-format msgid "You feel too weak to play your %s." msgstr "" -#: src/iuse_actor.cpp:2151 +#: src/iuse_actor.cpp:2158 #, c-format msgid " feels too weak to play their %s." msgstr "" -#: src/iuse_actor.cpp:2164 +#: src/iuse_actor.cpp:2171 #, c-format msgid "You start playing your %s." msgstr "" -#: src/iuse_actor.cpp:2165 +#: src/iuse_actor.cpp:2172 #, c-format msgid " starts playing their %s." msgstr "" #. ~ %1$s: npc name, %2$s: npc action description -#: src/iuse_actor.cpp:2183 +#: src/iuse_actor.cpp:2190 #, c-format msgctxt "play music" msgid "%1$s %2$s" msgstr "" -#: src/iuse_actor.cpp:2189 +#: src/iuse_actor.cpp:2196 msgid "You produce an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2191 +#: src/iuse_actor.cpp:2198 #, c-format msgid "%s produces an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2244 +#: src/iuse_actor.cpp:2251 msgid "This can teach you a spell." msgstr "" -#: src/iuse_actor.cpp:2246 +#: src/iuse_actor.cpp:2253 msgid "This can teach you a number of spells." msgstr "" -#: src/iuse_actor.cpp:2249 +#: src/iuse_actor.cpp:2256 msgid "Spells Contained:" msgstr "" -#: src/iuse_actor.cpp:2260 src/iuse_actor.cpp:2296 +#: src/iuse_actor.cpp:2267 src/iuse_actor.cpp:2303 #, c-format msgid "Level %u" msgstr "" -#: src/iuse_actor.cpp:2262 +#: src/iuse_actor.cpp:2269 #, c-format msgid "%1$s (Max)" msgstr "" -#: src/iuse_actor.cpp:2283 +#: src/iuse_actor.cpp:2290 msgid "You can't read." msgstr "" -#: src/iuse_actor.cpp:2298 +#: src/iuse_actor.cpp:2305 msgid " (Max)" msgstr "" -#: src/iuse_actor.cpp:2305 +#: src/iuse_actor.cpp:2312 msgid "Study to Learn" msgstr "" -#: src/iuse_actor.cpp:2308 +#: src/iuse_actor.cpp:2315 msgid "Can't learn!" msgstr "" -#: src/iuse_actor.cpp:2316 +#: src/iuse_actor.cpp:2323 msgid "You already know everything this could teach you." msgstr "" -#: src/iuse_actor.cpp:2324 +#: src/iuse_actor.cpp:2331 msgid "Study a spell:" msgstr "" -#: src/iuse_actor.cpp:2341 +#: src/iuse_actor.cpp:2348 msgid "Spend how long studying?" msgstr "" -#: src/iuse_actor.cpp:2342 +#: src/iuse_actor.cpp:2349 msgid "30 minutes" msgstr "" -#: src/iuse_actor.cpp:2343 +#: src/iuse_actor.cpp:2350 msgid "1 hour" msgstr "" -#: src/iuse_actor.cpp:2344 +#: src/iuse_actor.cpp:2351 msgid "2 hours" msgstr "" -#: src/iuse_actor.cpp:2345 +#: src/iuse_actor.cpp:2352 msgid "4 hours" msgstr "" -#: src/iuse_actor.cpp:2346 +#: src/iuse_actor.cpp:2353 msgid "8 hours" msgstr "" -#: src/iuse_actor.cpp:2347 +#: src/iuse_actor.cpp:2354 msgid "Until you gain a spell level" msgstr "" -#: src/iuse_actor.cpp:2388 +#: src/iuse_actor.cpp:2395 #, c-format msgid "This item when activated: %1$s" msgstr "" #. ~ %1$s: spell name, %2$i: spell level -#: src/iuse_actor.cpp:2393 +#: src/iuse_actor.cpp:2400 #, c-format msgid "This item casts %1$s at level %2$i." msgstr "" -#: src/iuse_actor.cpp:2397 +#: src/iuse_actor.cpp:2404 msgid "This item never fails." msgstr "" -#: src/iuse_actor.cpp:2478 +#: src/iuse_actor.cpp:2485 #, c-format msgid "You don't think putting your %1$s in your %2$s is a good idea" msgstr "" -#: src/iuse_actor.cpp:2482 +#: src/iuse_actor.cpp:2489 #, c-format msgid "You holster your %s" msgstr "" -#: src/iuse_actor.cpp:2494 +#: src/iuse_actor.cpp:2501 #, c-format msgid "You need to unwield your %s before using it." msgstr "" -#: src/iuse_actor.cpp:2501 +#: src/iuse_actor.cpp:2508 msgid "Holster item" msgstr "" -#: src/iuse_actor.cpp:2508 +#: src/iuse_actor.cpp:2515 #, c-format msgid "Draw %s" msgstr "" -#: src/iuse_actor.cpp:2513 src/monexamine.cpp:365 src/monexamine.cpp:516 +#: src/iuse_actor.cpp:2520 src/monexamine.cpp:365 src/monexamine.cpp:516 #, c-format msgid "Use %s" msgstr "" -#: src/iuse_actor.cpp:2536 +#: src/iuse_actor.cpp:2543 #, c-format msgid "You can't unwield your %s." msgstr "" -#: src/iuse_actor.cpp:2561 +#: src/iuse_actor.cpp:2568 msgid "Can be activated to store suitable items." msgstr "" -#: src/iuse_actor.cpp:2577 +#: src/iuse_actor.cpp:2584 #, c-format msgid "Can be used to assemble: %s" msgstr "" -#: src/iuse_actor.cpp:2587 +#: src/iuse_actor.cpp:2594 #, c-format msgid "Insufficient ammunition to assemble %s" msgstr "" -#: src/iuse_actor.cpp:2632 +#: src/iuse_actor.cpp:2639 msgid "You can't do that while incorporeal." msgstr "" -#: src/iuse_actor.cpp:2633 +#: src/iuse_actor.cpp:2640 msgid " can't do that while incorporeal." msgstr "" -#: src/iuse_actor.cpp:2646 +#: src/iuse_actor.cpp:2653 msgid " can't do that while mounted." msgstr "" -#: src/iuse_actor.cpp:2658 +#: src/iuse_actor.cpp:2665 msgid "Your tool does not have enough charges to do that." msgstr "" -#: src/iuse_actor.cpp:2739 +#: src/iuse_actor.cpp:2746 #, c-format msgid "Your %s is not made of any of:" msgstr "" -#: src/iuse_actor.cpp:2743 +#: src/iuse_actor.cpp:2750 #, c-format msgid "%s (repaired using %s)" msgstr "" -#: src/iuse_actor.cpp:2786 +#: src/iuse_actor.cpp:2793 #, c-format msgid "You don't have enough %s to do that. Have: %d, need: %d" msgstr "" -#: src/iuse_actor.cpp:2872 src/iuse_actor.cpp:4545 +#: src/iuse_actor.cpp:2879 src/iuse_actor.cpp:4552 msgid "You do not have that item!" msgstr "" -#: src/iuse_actor.cpp:2878 +#: src/iuse_actor.cpp:2885 msgid "That requires gunsmithing tools." msgstr "" -#: src/iuse_actor.cpp:2884 +#: src/iuse_actor.cpp:2891 msgid "You cannot repair this type of item." msgstr "" -#: src/iuse_actor.cpp:2894 +#: src/iuse_actor.cpp:2901 msgid "This can be used to repair other items, not itself." msgstr "" -#: src/iuse_actor.cpp:2921 +#: src/iuse_actor.cpp:2928 #, c-format msgid "Your %s is already enhanced to its maximum potential." msgstr "" -#: src/iuse_actor.cpp:2929 src/iuse_actor.cpp:3192 +#: src/iuse_actor.cpp:2936 src/iuse_actor.cpp:3199 #, c-format msgid "You cannot improve your %s any more this way." msgstr "" -#: src/iuse_actor.cpp:3031 +#: src/iuse_actor.cpp:3038 #, c-format msgid "You damage your %s! ( %s-> %s)" msgstr "" -#: src/iuse_actor.cpp:3034 src/iuse_actor.cpp:4701 +#: src/iuse_actor.cpp:3041 src/iuse_actor.cpp:4708 msgid "You destroy it!" msgstr "" -#: src/iuse_actor.cpp:3070 +#: src/iuse_actor.cpp:3077 #, c-format msgid "The %s already fits!" msgstr "" -#: src/iuse_actor.cpp:3073 +#: src/iuse_actor.cpp:3080 #, c-format msgid "This %s cannot be refitted!" msgstr "" -#: src/iuse_actor.cpp:3112 +#: src/iuse_actor.cpp:3119 #, c-format msgid "" "It seems working on your %s is just beyond your current level of expertise." msgstr "" -#: src/iuse_actor.cpp:3151 +#: src/iuse_actor.cpp:3158 #, c-format msgid "You take your %s in, improving the fit." msgstr "" -#: src/iuse_actor.cpp:3167 +#: src/iuse_actor.cpp:3174 #, c-format msgid "You resize the %s to accommodate your tiny build." msgstr "" -#: src/iuse_actor.cpp:3180 +#: src/iuse_actor.cpp:3187 #, c-format msgid "You adjust the %s back to its normal size." msgstr "" -#: src/iuse_actor.cpp:3198 +#: src/iuse_actor.cpp:3205 #, c-format msgid "You make your %s extra sturdy." msgstr "" -#: src/iuse_actor.cpp:3207 +#: src/iuse_actor.cpp:3214 #, c-format msgid "Your %s is already enhanced." msgstr "" -#: src/iuse_actor.cpp:3216 +#: src/iuse_actor.cpp:3223 msgid "Refitting" msgstr "" -#: src/iuse_actor.cpp:3217 +#: src/iuse_actor.cpp:3224 msgid "Downsizing" msgstr "" -#: src/iuse_actor.cpp:3218 +#: src/iuse_actor.cpp:3225 msgid "Upsizing" msgstr "" -#: src/iuse_actor.cpp:3220 +#: src/iuse_actor.cpp:3227 msgid "Practicing" msgstr "" -#: src/iuse_actor.cpp:3229 +#: src/iuse_actor.cpp:3236 msgid "Repair" msgstr "" -#: src/iuse_actor.cpp:3238 +#: src/iuse_actor.cpp:3245 #, c-format msgid "Repair %s" msgstr "" -#: src/iuse_actor.cpp:3310 +#: src/iuse_actor.cpp:3317 msgid "You can't use filthy items for healing." msgstr "" -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "The bleeding is stopped." msgstr "" -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "You stop the bleeding." msgstr "" -#: src/iuse_actor.cpp:3457 +#: src/iuse_actor.cpp:3464 msgid "You reduce the bleeding, but it's not stopped yet." msgstr "" -#: src/iuse_actor.cpp:3458 +#: src/iuse_actor.cpp:3465 msgid "The bleeding is reduced, but not stopped." msgstr "" -#: src/iuse_actor.cpp:3462 +#: src/iuse_actor.cpp:3469 msgid "" "Your dressing is too ineffective for a bleeding of this extent, and you fail" " to stop it." msgstr "" -#: src/iuse_actor.cpp:3463 +#: src/iuse_actor.cpp:3470 msgid "The wound still bleeds." msgstr "" -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "The wound is cleaned." msgstr "" -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "You clean the wound." msgstr "" -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "The wound still looks bad." msgstr "" -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "Your wound still aches." msgstr "" -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "The wound is disinfected." msgstr "" -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "You disinfect the wound." msgstr "" -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "The wound still looks nasty." msgstr "" -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "Your wound still hurts." msgstr "" -#: src/iuse_actor.cpp:3490 +#: src/iuse_actor.cpp:3497 #, c-format msgid "You finish using the %s." msgstr "" #. ~ Healing complete message. %1$s is healer name, %2$s is item name. -#: src/iuse_actor.cpp:3494 +#: src/iuse_actor.cpp:3501 #, c-format msgid "%1$s finishes using the %2$s." msgstr "" -#: src/iuse_actor.cpp:3581 +#: src/iuse_actor.cpp:3588 msgid "That arm is broken. It needs surgical attention or a splint." msgstr "" -#: src/iuse_actor.cpp:3583 +#: src/iuse_actor.cpp:3590 msgid "That leg is broken. It needs surgical attention or a splint." msgstr "" -#: src/iuse_actor.cpp:3608 +#: src/iuse_actor.cpp:3615 msgid "'s biology is not compatible with that item." msgstr "" -#: src/iuse_actor.cpp:3637 +#: src/iuse_actor.cpp:3644 msgid "Select a body part for: " msgstr "" #. ~ %1$s: patient name, %2$s: healing item name -#: src/iuse_actor.cpp:3655 +#: src/iuse_actor.cpp:3662 #, c-format msgctxt "healing" msgid "Select a body part of %1$s for %2$s:" msgstr "" -#: src/iuse_actor.cpp:3669 +#: src/iuse_actor.cpp:3676 msgid "Healing effects " msgstr "" -#: src/iuse_actor.cpp:3674 +#: src/iuse_actor.cpp:3681 msgid "Base healing: " msgstr "" -#: src/iuse_actor.cpp:3675 src/iuse_actor.cpp:3680 +#: src/iuse_actor.cpp:3682 src/iuse_actor.cpp:3687 msgid "Head: " msgstr "" -#: src/iuse_actor.cpp:3676 src/iuse_actor.cpp:3682 +#: src/iuse_actor.cpp:3683 src/iuse_actor.cpp:3689 msgid " Torso: " msgstr "" -#: src/iuse_actor.cpp:3677 src/iuse_actor.cpp:3684 +#: src/iuse_actor.cpp:3684 src/iuse_actor.cpp:3691 msgid " Limbs: " msgstr "" -#: src/iuse_actor.cpp:3679 +#: src/iuse_actor.cpp:3686 msgid "Actual healing: " msgstr "" -#: src/iuse_actor.cpp:3690 +#: src/iuse_actor.cpp:3697 msgid "Base bandaging quality: " msgstr "" -#: src/iuse_actor.cpp:3693 +#: src/iuse_actor.cpp:3700 msgid "Actual bandaging quality: " msgstr "" -#: src/iuse_actor.cpp:3699 +#: src/iuse_actor.cpp:3706 msgid "Base disinfecting quality: " msgstr "" -#: src/iuse_actor.cpp:3702 +#: src/iuse_actor.cpp:3709 msgid "Actual disinfecting quality: " msgstr "" -#: src/iuse_actor.cpp:3707 +#: src/iuse_actor.cpp:3714 msgid "Effect on bleeding: " msgstr "" -#: src/iuse_actor.cpp:3709 +#: src/iuse_actor.cpp:3716 msgid "Actual effect on bleeding: " msgstr "" -#: src/iuse_actor.cpp:3714 +#: src/iuse_actor.cpp:3721 msgid "Chance to heal (percent): " msgstr "" -#: src/iuse_actor.cpp:3716 +#: src/iuse_actor.cpp:3723 msgid "* Bite: " msgstr "" -#: src/iuse_actor.cpp:3720 +#: src/iuse_actor.cpp:3727 msgid "* Infection: " msgstr "" -#: src/iuse_actor.cpp:3724 +#: src/iuse_actor.cpp:3731 msgid "Moves to use: " msgstr "" -#: src/iuse_actor.cpp:3784 +#: src/iuse_actor.cpp:3791 #, c-format msgid "Yeah. Place the %s at your feet. Real damn smart move." msgstr "" -#: src/iuse_actor.cpp:3790 +#: src/iuse_actor.cpp:3797 #, c-format msgid "You can't place a %s there." msgstr "" -#: src/iuse_actor.cpp:3796 +#: src/iuse_actor.cpp:3803 #, c-format msgid "You must place the %s between two solid tiles." msgstr "" -#: src/iuse_actor.cpp:3801 +#: src/iuse_actor.cpp:3808 #, c-format msgid "The %s needs a %s adjacent to it." msgstr "" -#: src/iuse_actor.cpp:3808 +#: src/iuse_actor.cpp:3815 #, c-format msgid "You can't place a %s there. It contains a trap already." msgstr "" -#: src/iuse_actor.cpp:3811 +#: src/iuse_actor.cpp:3818 #, c-format msgid "You trigger a %s!" msgstr "" -#: src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:3847 #, c-format msgid "Place %s where?" msgstr "" -#: src/iuse_actor.cpp:3862 +#: src/iuse_actor.cpp:3869 #, c-format msgid "" "That trap needs a space in %d tiles radius to be clear, centered %d tiles " "from you." msgstr "" -#: src/iuse_actor.cpp:3966 +#: src/iuse_actor.cpp:3973 #, c-format msgid "You saw down the barrel of your %s." msgstr "" -#: src/iuse_actor.cpp:3976 src/iuse_actor.cpp:4035 +#: src/iuse_actor.cpp:3983 src/iuse_actor.cpp:4042 msgid "It's not a gun." msgstr "" -#: src/iuse_actor.cpp:3980 +#: src/iuse_actor.cpp:3987 msgid "The barrel is too small." msgstr "" -#: src/iuse_actor.cpp:3984 +#: src/iuse_actor.cpp:3991 msgid "The barrel is already sawn-off." msgstr "" -#: src/iuse_actor.cpp:3994 +#: src/iuse_actor.cpp:4001 msgid "Can't saw off modified barrels." msgstr "" -#: src/iuse_actor.cpp:4025 +#: src/iuse_actor.cpp:4032 #, c-format msgid "You saw down the stock of your %s." msgstr "" -#: src/iuse_actor.cpp:4039 +#: src/iuse_actor.cpp:4046 msgid "The stock is already sawn-off." msgstr "" -#: src/iuse_actor.cpp:4043 +#: src/iuse_actor.cpp:4050 msgid "This gun doesn't have a stock." msgstr "" -#: src/iuse_actor.cpp:4059 +#: src/iuse_actor.cpp:4066 msgid "" "Can't cut off modern composite stocks (must have an empty stock mount)." msgstr "" -#: src/iuse_actor.cpp:4063 +#: src/iuse_actor.cpp:4070 msgid "Can't cut off modified stocks." msgstr "" -#: src/iuse_actor.cpp:4067 +#: src/iuse_actor.cpp:4074 msgid "Can't cut off accessorized stocks." msgstr "" -#: src/iuse_actor.cpp:4099 +#: src/iuse_actor.cpp:4106 #, c-format msgid "You attach %s to your MOLLE webbing." msgstr "" -#: src/iuse_actor.cpp:4120 +#: src/iuse_actor.cpp:4127 msgid "Remove which accessory?" msgstr "" -#: src/iuse_actor.cpp:4131 +#: src/iuse_actor.cpp:4138 #, c-format msgid "You remove the item from your %s." msgstr "" -#: src/iuse_actor.cpp:4173 +#: src/iuse_actor.cpp:4180 msgid "You can't install bionics while mounted." msgstr "" -#: src/iuse_actor.cpp:4177 +#: src/iuse_actor.cpp:4184 msgid "You can't self-install this CBM." msgstr "" -#: src/iuse_actor.cpp:4179 +#: src/iuse_actor.cpp:4186 msgid "You can't install a filthy CBM!" msgstr "" -#: src/iuse_actor.cpp:4181 +#: src/iuse_actor.cpp:4188 msgid "This CBM is not sterile, you can't install it." msgstr "" -#: src/iuse_actor.cpp:4184 +#: src/iuse_actor.cpp:4191 msgid "This CBM is already deployed. You need to reset it to factory state." msgstr "" -#: src/iuse_actor.cpp:4187 +#: src/iuse_actor.cpp:4194 msgid "Max power capacity already reached" msgstr "" -#: src/iuse_actor.cpp:4192 +#: src/iuse_actor.cpp:4199 msgid "You have already installed this bionic." msgstr "" -#: src/iuse_actor.cpp:4194 +#: src/iuse_actor.cpp:4201 msgid "There is nothing to upgrade." msgstr "" -#: src/iuse_actor.cpp:4203 +#: src/iuse_actor.cpp:4210 msgid "You have a superior version installed." msgstr "" -#: src/iuse_actor.cpp:4242 +#: src/iuse_actor.cpp:4249 msgid "Remove which modification?" msgstr "" -#: src/iuse_actor.cpp:4254 +#: src/iuse_actor.cpp:4261 msgid "" "Are you sure? You may be lacking the skills needed to reattach this " "modification." msgstr "" -#: src/iuse_actor.cpp:4256 +#: src/iuse_actor.cpp:4263 msgid "Remove modification?" msgstr "" -#: src/iuse_actor.cpp:4273 src/iuse_actor.cpp:4347 +#: src/iuse_actor.cpp:4280 src/iuse_actor.cpp:4354 msgid "Doesn't appear to be modded." msgstr "" -#: src/iuse_actor.cpp:4283 +#: src/iuse_actor.cpp:4290 msgid "None of the mods can be removed." msgstr "" -#: src/iuse_actor.cpp:4288 src/iuse_actor.cpp:4361 +#: src/iuse_actor.cpp:4295 src/iuse_actor.cpp:4368 msgid "Has to be taken off first." msgstr "" -#: src/iuse_actor.cpp:4318 +#: src/iuse_actor.cpp:4325 msgid "Modify which part" msgstr "" -#: src/iuse_actor.cpp:4342 +#: src/iuse_actor.cpp:4349 msgid "Need to be wielding." msgstr "" -#: src/iuse_actor.cpp:4356 +#: src/iuse_actor.cpp:4363 msgid "None of the mods can be modified." msgstr "" -#: src/iuse_actor.cpp:4403 +#: src/iuse_actor.cpp:4410 #, c-format msgid "Put up the %s where (%dx%d clear area)?" msgstr "" -#: src/iuse_actor.cpp:4418 src/iuse_actor.cpp:4422 +#: src/iuse_actor.cpp:4425 src/iuse_actor.cpp:4429 #, c-format msgid "The %s is in the way." msgstr "" -#: src/iuse_actor.cpp:4426 +#: src/iuse_actor.cpp:4433 #, c-format msgid "The %s in that direction isn't suitable for placing the %s." msgstr "" -#: src/iuse_actor.cpp:4431 +#: src/iuse_actor.cpp:4438 #, c-format msgid "There is already furniture (%s) there." msgstr "" -#: src/iuse_actor.cpp:4471 +#: src/iuse_actor.cpp:4478 msgid "Use this item to weigh yourself. Includes everything you are wearing." msgstr "" -#: src/iuse_actor.cpp:4477 +#: src/iuse_actor.cpp:4484 msgid "You cannot weigh yourself while mounted." msgstr "" -#: src/iuse_actor.cpp:4483 +#: src/iuse_actor.cpp:4490 #, c-format msgid "ERROR: Max weight of %.0f %s exceeded" msgstr "" -#: src/iuse_actor.cpp:4533 +#: src/iuse_actor.cpp:4540 msgid "You can't see to sew!" msgstr "" -#: src/iuse_actor.cpp:4543 +#: src/iuse_actor.cpp:4550 msgid "Enhance which clothing?" msgstr "" -#: src/iuse_actor.cpp:4551 +#: src/iuse_actor.cpp:4558 msgid "This can be used to repair or modify other items, not itself." msgstr "" -#: src/iuse_actor.cpp:4596 +#: src/iuse_actor.cpp:4603 msgid "How do you want to modify it?" msgstr "" #. ~ %1$s: modification desc, %2$s: mod name -#: src/iuse_actor.cpp:4611 +#: src/iuse_actor.cpp:4618 #, c-format msgid "Can't %1$s (incompatible with %2$s)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of thread needed -#: src/iuse_actor.cpp:4616 +#: src/iuse_actor.cpp:4623 #, c-format msgid "Can't %1$s (need %2$d thread loaded)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items needed -#: src/iuse_actor.cpp:4620 +#: src/iuse_actor.cpp:4627 #, c-format msgid "Can't %1$s (need %2$d %3$s)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items #. needed, %4$s: number of thread needed -#: src/iuse_actor.cpp:4627 +#: src/iuse_actor.cpp:4634 #, c-format msgid "%1$s (%2$d %3$s and %4$d thread)" msgstr "" -#: src/iuse_actor.cpp:4671 +#: src/iuse_actor.cpp:4678 msgid "Are you sure? You will not gain any materials back." msgstr "" -#: src/iuse_actor.cpp:4698 +#: src/iuse_actor.cpp:4705 #, c-format msgid "You damage your %s trying to modify it! ( %s-> %s)" msgstr "" -#: src/iuse_actor.cpp:4709 +#: src/iuse_actor.cpp:4716 msgid "You fail to modify the clothing, and you waste thread and materials." msgstr "" -#: src/iuse_actor.cpp:4713 +#: src/iuse_actor.cpp:4720 #, c-format msgid "You modify your %s, but waste a lot of thread." msgstr "" -#: src/iuse_actor.cpp:4723 +#: src/iuse_actor.cpp:4730 #, c-format msgid "You modify your %s!" msgstr "" -#: src/iuse_actor.cpp:4764 +#: src/iuse_actor.cpp:4771 #, c-format msgid "You use the %s to mask your scent" msgstr "" -#: src/iuse_actor.h:535 +#: src/iuse_actor.h:538 msgid "Carve" msgstr "" -#: src/iuse_actor.h:536 +#: src/iuse_actor.h:539 msgid "Carved" msgstr "" -#: src/iuse_actor.h:576 src/iuse_actor.h:578 src/iuse_actor.h:599 -#: src/iuse_actor.h:624 +#: src/iuse_actor.h:579 src/iuse_actor.h:581 src/iuse_actor.h:602 +#: src/iuse_actor.h:627 msgid "hsss" msgstr "" @@ -474411,7 +475340,7 @@ msgstr "" msgid "ndo move" msgstr "" -#: src/json.cpp:807 +#: src/json.cpp:809 msgid "" "This JSON file looks like it starts with a Byte Order Mark (BOM) or is " "otherwise corrupted. This can happen if you edit files in Windows Notepad." @@ -474439,7 +475368,7 @@ msgstr "" msgid "N " msgstr "" -#: src/line.cpp:571 src/overmap.cpp:5888 +#: src/line.cpp:571 src/overmap.cpp:5882 msgid "north" msgstr "" @@ -474455,7 +475384,7 @@ msgstr "" msgid "E " msgstr "" -#: src/line.cpp:573 src/overmap.cpp:5889 +#: src/line.cpp:573 src/overmap.cpp:5883 msgid "east" msgstr "" @@ -474471,7 +475400,7 @@ msgstr "" msgid "S " msgstr "" -#: src/line.cpp:575 src/overmap.cpp:5889 +#: src/line.cpp:575 src/overmap.cpp:5883 msgid "south" msgstr "" @@ -474487,7 +475416,7 @@ msgstr "" msgid "W " msgstr "" -#: src/line.cpp:577 src/overmap.cpp:5890 +#: src/line.cpp:577 src/overmap.cpp:5884 msgid "west" msgstr "" @@ -474905,7 +475834,7 @@ msgid ", %d/sec" msgstr "" #: src/magic.cpp:2108 src/magic.cpp:2166 src/magic.cpp:2377 -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Damage" msgstr "" @@ -474935,7 +475864,7 @@ msgstr "" msgid "Spell Radius: %d" msgstr "" -#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:3005 +#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:2999 msgid "Range" msgstr "" @@ -475006,7 +475935,7 @@ msgstr "" msgid "Your injuries even out." msgstr "" -#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:914 +#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:915 msgid "You feel a surge of euphoria as flames burst out!" msgstr "" @@ -475124,261 +476053,261 @@ msgstr "" msgid "Choose Translocator Gate" msgstr "" -#: src/main.cpp:129 +#: src/main.cpp:130 msgid "Really Quit? All unsaved changes will be lost." msgstr "" -#: src/main.cpp:571 +#: src/main.cpp:580 #, c-format msgid "Unable to make directory \"%s\". Check permissions." msgstr "" -#: src/main_menu.cpp:168 +#: src/main_menu.cpp:169 msgid "Credits" msgstr "" #. ~ Message Of The Day -#: src/main_menu.cpp:172 +#: src/main_menu.cpp:173 msgid "MOTD" msgstr "" -#: src/main_menu.cpp:209 +#: src/main_menu.cpp:210 msgid "Create World" msgstr "" -#: src/main_menu.cpp:275 +#: src/main_menu.cpp:276 msgid "Bugs? Suggestions? Use links in MOTD to report them." msgstr "" -#: src/main_menu.cpp:278 +#: src/main_menu.cpp:279 #, c-format msgid "Tip of the day: %s" msgstr "" -#: src/main_menu.cpp:314 +#: src/main_menu.cpp:315 #, c-format msgid "Version: %s" msgstr "" -#: src/main_menu.cpp:394 src/path_info.cpp:365 +#: src/main_menu.cpp:395 src/path_info.cpp:465 msgid "Cataclysm: Dark Days Ahead" msgstr "" -#: src/main_menu.cpp:396 +#: src/main_menu.cpp:397 msgid "No message today." msgstr "" -#: src/main_menu.cpp:417 +#: src/main_menu.cpp:418 msgid "No credits information found." msgstr "" -#: src/main_menu.cpp:423 +#: src/main_menu.cpp:424 msgctxt "Main Menu" msgid "OTD" msgstr "" -#: src/main_menu.cpp:424 +#: src/main_menu.cpp:425 msgctxt "Main Menu" msgid "ew Game" msgstr "" -#: src/main_menu.cpp:425 +#: src/main_menu.cpp:426 msgctxt "Main Menu" msgid "Lod" msgstr "" -#: src/main_menu.cpp:426 +#: src/main_menu.cpp:427 msgctxt "Main Menu" msgid "orld" msgstr "" -#: src/main_menu.cpp:427 +#: src/main_menu.cpp:428 msgctxt "Main Menu" msgid "pecial" msgstr "" -#: src/main_menu.cpp:428 +#: src/main_menu.cpp:429 msgctxt "Main Menu" msgid "Setings" msgstr "" -#: src/main_menu.cpp:429 +#: src/main_menu.cpp:430 msgctxt "Main Menu" msgid "Hlp" msgstr "" -#: src/main_menu.cpp:430 +#: src/main_menu.cpp:431 msgctxt "Main Menu" msgid "redits" msgstr "" -#: src/main_menu.cpp:431 +#: src/main_menu.cpp:432 msgctxt "Main Menu" msgid "uit" msgstr "" -#: src/main_menu.cpp:435 +#: src/main_menu.cpp:436 msgctxt "Main Menu|New Game" msgid "Cstom Character" msgstr "" -#: src/main_menu.cpp:436 +#: src/main_menu.cpp:437 msgctxt "Main Menu|New Game" msgid "reset Character" msgstr "" -#: src/main_menu.cpp:437 +#: src/main_menu.cpp:438 msgctxt "Main Menu|New Game" msgid "andom Character" msgstr "" -#: src/main_menu.cpp:440 +#: src/main_menu.cpp:441 msgctxt "Main Menu|New Game" msgid "Play Now! (efault Scenario)" msgstr "" -#: src/main_menu.cpp:441 +#: src/main_menu.cpp:442 msgctxt "Main Menu|New Game" msgid "Play Nw!" msgstr "" -#: src/main_menu.cpp:445 +#: src/main_menu.cpp:446 msgid "" "Allows you to fully customize points pool, scenario, and character's " "profession, stats, traits, skills and other parameters." msgstr "" -#: src/main_menu.cpp:446 +#: src/main_menu.cpp:447 msgid "Select from one of previously created character templates." msgstr "" -#: src/main_menu.cpp:448 +#: src/main_menu.cpp:449 msgid "" "Creates random character, but lets you preview the generated character and " "the scenario and change character and/or scenario if needed." msgstr "" -#: src/main_menu.cpp:450 +#: src/main_menu.cpp:451 msgid "" "Puts you right in the game, randomly choosing character's traits, " "profession, skills and other parameters. Scenario is fixed to Evacuee." msgstr "" -#: src/main_menu.cpp:452 +#: src/main_menu.cpp:453 msgid "" "Puts you right in the game, randomly choosing scenario and character's " "traits, profession, skills and other parameters." msgstr "" -#: src/main_menu.cpp:466 +#: src/main_menu.cpp:467 msgctxt "Main Menu|World" msgid "elete World" msgstr "" -#: src/main_menu.cpp:467 +#: src/main_menu.cpp:468 msgctxt "Main Menu|World" msgid "eset World" msgstr "" -#: src/main_menu.cpp:468 +#: src/main_menu.cpp:469 msgctxt "Main Menu|World" msgid "Shw World Mods" msgstr "" -#: src/main_menu.cpp:469 +#: src/main_menu.cpp:470 msgctxt "Main Menu|World" msgid "Copy World Settngs" msgstr "" -#: src/main_menu.cpp:470 +#: src/main_menu.cpp:471 msgctxt "Main Menu|World" msgid "Character to Temlate" msgstr "" -#: src/main_menu.cpp:478 +#: src/main_menu.cpp:479 msgctxt "Main Menu|Settings" msgid "ptions" msgstr "" -#: src/main_menu.cpp:479 +#: src/main_menu.cpp:480 msgctxt "Main Menu|Settings" msgid "Kebindings" msgstr "" -#: src/main_menu.cpp:480 +#: src/main_menu.cpp:481 msgctxt "Main Menu|Settings" msgid "Atopickup" msgstr "" -#: src/main_menu.cpp:481 +#: src/main_menu.cpp:482 msgctxt "Main Menu|Settings" msgid "Saemode" msgstr "" -#: src/main_menu.cpp:482 +#: src/main_menu.cpp:483 msgctxt "Main Menu|Settings" msgid "Colos" msgstr "" -#: src/main_menu.cpp:696 +#: src/main_menu.cpp:697 msgid "Really quit?" msgstr "" -#: src/main_menu.cpp:783 +#: src/main_menu.cpp:784 msgid "Special games don't work with shared maps." msgstr "" -#: src/main_menu.cpp:839 +#: src/main_menu.cpp:840 msgid "No world to load." msgstr "" -#: src/main_menu.cpp:865 +#: src/main_menu.cpp:866 msgid "No templates found!" msgstr "" -#: src/main_menu.cpp:869 +#: src/main_menu.cpp:870 msgid "Choose a preset character template" msgstr "" -#: src/main_menu.cpp:875 src/main_menu.cpp:1033 src/main_menu.cpp:1060 +#: src/main_menu.cpp:876 src/main_menu.cpp:1034 src/main_menu.cpp:1061 msgid "<- Back to Main Menu" msgstr "" -#: src/main_menu.cpp:884 +#: src/main_menu.cpp:885 #, c-format msgid "What to do with template \"%s\"?" msgstr "" -#: src/main_menu.cpp:888 +#: src/main_menu.cpp:889 #, c-format msgid "Are you sure you want to delete %s?" msgstr "" -#: src/main_menu.cpp:891 +#: src/main_menu.cpp:892 msgid "Sorry, something went wrong." msgstr "" #. ~ %s = world name -#: src/main_menu.cpp:1023 +#: src/main_menu.cpp:1024 #, c-format msgid "%s has no characters to load!" msgstr "" -#: src/main_menu.cpp:1027 +#: src/main_menu.cpp:1028 #, c-format msgid "Load character from \"%s\"" msgstr "" -#: src/main_menu.cpp:1051 +#: src/main_menu.cpp:1052 #, c-format msgid "Manage world \"%s\"" msgstr "" -#: src/main_menu.cpp:1079 +#: src/main_menu.cpp:1080 msgid "Delete the world and all saves within?" msgstr "" -#: src/main_menu.cpp:1084 +#: src/main_menu.cpp:1085 msgid "Remove all saves and regenerate world?" msgstr "" @@ -475388,7 +476317,7 @@ msgstr "" msgid "weight of %1$s" msgstr "" -#: src/map.cpp:864 src/vehicle.cpp:6304 +#: src/map.cpp:864 src/vehicle.cpp:6305 #, c-format msgid "A towing cable snaps off of %s." msgstr "" @@ -475750,38 +476679,38 @@ msgstr "" msgid "memory map region for (%d,%d,%d)" msgstr "" -#: src/mapbuffer.cpp:142 +#: src/mapbuffer.cpp:143 #, c-format msgid "Please wait as the map saves [%d/%d]" msgstr "" -#: src/mapgen.cpp:5842 +#: src/mapgen.cpp:5833 msgid "Sub-prime contact console" msgstr "" -#: src/mapgen.cpp:5844 +#: src/mapgen.cpp:5835 msgid "Terminate Specimens" msgstr "" -#: src/mapgen.cpp:5845 +#: src/mapgen.cpp:5836 msgid "Release Specimens" msgstr "" -#: src/mapgen.cpp:5847 +#: src/mapgen.cpp:5838 msgid "Toggle Portal" msgstr "" -#: src/mapgen.cpp:5848 +#: src/mapgen.cpp:5839 msgid "Activate Resonance Cascade" msgstr "" -#: src/mapgen.cpp:5888 src/mapgen.cpp:7095 src/mapgen.cpp:7114 -#: src/mapgen.cpp:7134 src/mapgen.cpp:7153 +#: src/mapgen.cpp:5879 src/mapgen.cpp:7086 src/mapgen.cpp:7105 +#: src/mapgen.cpp:7125 src/mapgen.cpp:7144 msgid "Bionic access" msgstr "" -#: src/mapgen.cpp:5890 src/mapgen.cpp:7097 src/mapgen.cpp:7116 -#: src/mapgen.cpp:7136 src/mapgen.cpp:7155 +#: src/mapgen.cpp:5881 src/mapgen.cpp:7088 src/mapgen.cpp:7107 +#: src/mapgen.cpp:7127 src/mapgen.cpp:7146 msgid "Open Chambers" msgstr "" @@ -476177,7 +477106,7 @@ msgstr "" msgid "Hit" msgstr "" -#: src/martialarts.cpp:2017 src/ranged.cpp:1641 +#: src/martialarts.cpp:2017 src/ranged.cpp:1642 msgid "Miss" msgstr "" @@ -476206,7 +477135,7 @@ msgstr "" msgid "Weapons" msgstr "" -#: src/martialarts.cpp:2139 +#: src/martialarts.cpp:2142 #, c-format msgid " Style: %s " msgstr "" @@ -476314,7 +477243,7 @@ msgstr "" msgid "%2d" msgstr "" -#: src/medical_ui.cpp:216 src/veh_interact.cpp:2806 +#: src/medical_ui.cpp:216 src/veh_interact.cpp:2800 #, c-format msgid "%s (%s)" msgstr "" @@ -476416,7 +477345,7 @@ msgid "" msgstr "" #: src/medical_ui.cpp:536 src/player_display.cpp:1365 -#: src/veh_interact.cpp:2999 +#: src/veh_interact.cpp:2993 msgid "Strength" msgstr "" @@ -477138,15 +478067,15 @@ msgstr "" msgid "You failed to steal %1$s from %2$s." msgstr "" -#: src/memorial_logger.cpp:202 +#: src/memorial_logger.cpp:210 msgid "an unemployed male" msgstr "" -#: src/memorial_logger.cpp:204 +#: src/memorial_logger.cpp:212 msgid "an unemployed female" msgstr "" -#: src/memorial_logger.cpp:207 +#: src/memorial_logger.cpp:215 #, c-format msgid "a %s" msgstr "" @@ -477154,24 +478083,24 @@ msgstr "" #. ~ First parameter is a pronoun ("He"/"She"), second parameter is a #. description #. ~ that designates the location relative to its surroundings. -#: src/memorial_logger.cpp:214 +#: src/memorial_logger.cpp:222 #, c-format msgid "%1$s was killed in a %2$s." msgstr "" -#: src/memorial_logger.cpp:218 +#: src/memorial_logger.cpp:226 #, c-format msgid "Cataclysm - Dark Days Ahead version %s memorial file" msgstr "" -#: src/memorial_logger.cpp:221 +#: src/memorial_logger.cpp:229 #, c-format msgid "In memory of: %s" msgstr "" #. ~ The "%s" will be replaced by an epitaph as displayed in the memorial #. files. Replace the quotation marks as appropriate for your language. -#: src/memorial_logger.cpp:224 +#: src/memorial_logger.cpp:232 #, c-format msgctxt "epitaph" msgid "\"%s\"" @@ -477179,999 +478108,999 @@ msgstr "" #. ~ First parameter: Pronoun, second parameter: a profession name (with #. article) -#: src/memorial_logger.cpp:227 +#: src/memorial_logger.cpp:235 #, c-format msgid "%1$s was %2$s when the apocalypse began." msgstr "" -#: src/memorial_logger.cpp:229 +#: src/memorial_logger.cpp:237 #, c-format msgid "%1$s died on %2$s." msgstr "" -#: src/memorial_logger.cpp:235 +#: src/memorial_logger.cpp:243 #, c-format msgid "Cash on hand: %s" msgstr "" -#: src/memorial_logger.cpp:246 +#: src/memorial_logger.cpp:254 msgid "Final HP:" msgstr "" -#: src/memorial_logger.cpp:247 +#: src/memorial_logger.cpp:255 #, c-format msgid " Head: %d/%d" msgstr "" -#: src/memorial_logger.cpp:248 +#: src/memorial_logger.cpp:256 #, c-format msgid "Torso: %d/%d" msgstr "" -#: src/memorial_logger.cpp:249 +#: src/memorial_logger.cpp:257 #, c-format msgid "L Arm: %d/%d" msgstr "" -#: src/memorial_logger.cpp:250 +#: src/memorial_logger.cpp:258 #, c-format msgid "R Arm: %d/%d" msgstr "" -#: src/memorial_logger.cpp:251 +#: src/memorial_logger.cpp:259 #, c-format msgid "L Leg: %d/%d" msgstr "" -#: src/memorial_logger.cpp:252 +#: src/memorial_logger.cpp:260 #, c-format msgid "R Leg: %d/%d" msgstr "" -#: src/memorial_logger.cpp:256 +#: src/memorial_logger.cpp:264 msgid "Final Stats:" msgstr "" -#: src/memorial_logger.cpp:257 src/memorial_logger.cpp:262 +#: src/memorial_logger.cpp:265 src/memorial_logger.cpp:270 #, c-format msgid "Str %d" msgstr "" -#: src/memorial_logger.cpp:258 src/memorial_logger.cpp:263 +#: src/memorial_logger.cpp:266 src/memorial_logger.cpp:271 #, c-format msgid "Dex %d" msgstr "" -#: src/memorial_logger.cpp:259 src/memorial_logger.cpp:264 +#: src/memorial_logger.cpp:267 src/memorial_logger.cpp:272 #, c-format msgid "Int %d" msgstr "" -#: src/memorial_logger.cpp:260 src/memorial_logger.cpp:265 +#: src/memorial_logger.cpp:268 src/memorial_logger.cpp:273 #, c-format msgid "Per %d" msgstr "" -#: src/memorial_logger.cpp:261 +#: src/memorial_logger.cpp:269 msgid "Base Stats:" msgstr "" -#: src/memorial_logger.cpp:269 +#: src/memorial_logger.cpp:277 msgid "Final Messages:" msgstr "" -#: src/memorial_logger.cpp:302 +#: src/memorial_logger.cpp:310 msgid "No monsters were killed." msgstr "" -#: src/memorial_logger.cpp:304 +#: src/memorial_logger.cpp:312 #, c-format msgid "Total kills: %d" msgstr "" #. ~ 1. skill name, 2. skill level, 3. exercise percentage to next level -#: src/memorial_logger.cpp:313 +#: src/memorial_logger.cpp:321 #, c-format msgid "%s: %d (%d %%)" msgstr "" -#: src/memorial_logger.cpp:319 +#: src/memorial_logger.cpp:327 msgid "Traits:" msgstr "" -#: src/memorial_logger.cpp:324 src/memorial_logger.cpp:336 +#: src/memorial_logger.cpp:332 src/memorial_logger.cpp:344 msgid "(None)" msgstr "" -#: src/memorial_logger.cpp:329 +#: src/memorial_logger.cpp:337 msgid "Ongoing Effects:" msgstr "" -#: src/memorial_logger.cpp:341 src/newcharacter.cpp:3610 -#: src/newcharacter.cpp:3612 +#: src/memorial_logger.cpp:349 src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3667 msgid "Bionics:" msgstr "" -#: src/memorial_logger.cpp:346 +#: src/memorial_logger.cpp:354 msgid "No bionics were installed." msgstr "" -#: src/memorial_logger.cpp:349 +#: src/memorial_logger.cpp:357 #, c-format msgid "" "Bionic Power: %d/%d" msgstr "" -#: src/memorial_logger.cpp:355 +#: src/memorial_logger.cpp:363 msgid "Weapon:" msgstr "" -#: src/memorial_logger.cpp:359 +#: src/memorial_logger.cpp:367 msgid "Equipment:" msgstr "" -#: src/memorial_logger.cpp:364 src/newcharacter.cpp:1851 +#: src/memorial_logger.cpp:372 src/newcharacter.cpp:1869 msgid "Inventory:" msgstr "" -#: src/memorial_logger.cpp:382 +#: src/memorial_logger.cpp:390 msgid "Lifetime Stats and Scores" msgstr "" -#: src/memorial_logger.cpp:390 +#: src/memorial_logger.cpp:398 msgid "Game History" msgstr "" #. ~ %s is artifact name -#: src/memorial_logger.cpp:427 +#: src/memorial_logger.cpp:435 #, c-format msgctxt "memorial_male" msgid "Activated the %s." msgstr "" -#: src/memorial_logger.cpp:428 +#: src/memorial_logger.cpp:436 #, c-format msgctxt "memorial_female" msgid "Activated the %s." msgstr "" -#: src/memorial_logger.cpp:436 +#: src/memorial_logger.cpp:444 msgctxt "memorial_male" msgid "Activated a mininuke." msgstr "" -#: src/memorial_logger.cpp:437 +#: src/memorial_logger.cpp:445 msgctxt "memorial_female" msgid "Activated a mininuke." msgstr "" -#: src/memorial_logger.cpp:447 +#: src/memorial_logger.cpp:455 msgctxt "memorial_male" msgid "Consumed mutagen." msgstr "" -#: src/memorial_logger.cpp:448 +#: src/memorial_logger.cpp:456 msgctxt "memorial_female" msgid "Consumed mutagen." msgstr "" -#: src/memorial_logger.cpp:451 +#: src/memorial_logger.cpp:459 msgctxt "memorial_male" msgid "Injected mutagen." msgstr "" -#: src/memorial_logger.cpp:452 +#: src/memorial_logger.cpp:460 msgctxt "memorial_female" msgid "Injected mutagen." msgstr "" -#: src/memorial_logger.cpp:455 +#: src/memorial_logger.cpp:463 msgctxt "memorial_male" msgid "Consumed purifier." msgstr "" -#: src/memorial_logger.cpp:456 +#: src/memorial_logger.cpp:464 msgctxt "memorial_female" msgid "Consumed purifier." msgstr "" -#: src/memorial_logger.cpp:459 +#: src/memorial_logger.cpp:467 msgctxt "memorial_male" msgid "Injected purifier." msgstr "" -#: src/memorial_logger.cpp:460 +#: src/memorial_logger.cpp:468 msgctxt "memorial_female" msgid "Injected purifier." msgstr "" -#: src/memorial_logger.cpp:463 +#: src/memorial_logger.cpp:471 msgctxt "memorial_male" msgid "Injected smart purifier." msgstr "" -#: src/memorial_logger.cpp:464 +#: src/memorial_logger.cpp:472 msgctxt "memorial_female" msgid "Injected smart purifier." msgstr "" -#: src/memorial_logger.cpp:473 +#: src/memorial_logger.cpp:481 msgctxt "memorial_male" msgid "Angered a group of amigara horrors!" msgstr "" -#: src/memorial_logger.cpp:474 +#: src/memorial_logger.cpp:482 msgctxt "memorial_female" msgid "Angered a group of amigara horrors!" msgstr "" -#: src/memorial_logger.cpp:478 +#: src/memorial_logger.cpp:486 msgctxt "memorial_male" msgid "Awoke a group of dark wyrms!" msgstr "" -#: src/memorial_logger.cpp:479 +#: src/memorial_logger.cpp:487 msgctxt "memorial_female" msgid "Awoke a group of dark wyrms!" msgstr "" -#: src/memorial_logger.cpp:485 +#: src/memorial_logger.cpp:493 msgctxt "memorial_male" msgid "Became wanted by the police!" msgstr "" -#: src/memorial_logger.cpp:486 +#: src/memorial_logger.cpp:494 msgctxt "memorial_female" msgid "Became wanted by the police!" msgstr "" #. ~ %s is bodypart -#: src/memorial_logger.cpp:495 +#: src/memorial_logger.cpp:503 #, c-format msgctxt "memorial_male" msgid "Broke his %s." msgstr "" -#: src/memorial_logger.cpp:496 +#: src/memorial_logger.cpp:504 #, c-format msgctxt "memorial_female" msgid "Broke her %s." msgstr "" #. ~ %s is bodypart -#: src/memorial_logger.cpp:506 +#: src/memorial_logger.cpp:514 #, c-format msgctxt "memorial_male" msgid "Broken %s began to mend." msgstr "" -#: src/memorial_logger.cpp:507 +#: src/memorial_logger.cpp:515 #, c-format msgctxt "memorial_female" msgid "Broken %s began to mend." msgstr "" -#: src/memorial_logger.cpp:520 +#: src/memorial_logger.cpp:528 msgctxt "memorial_male" msgid "You buried an unknown victim of the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:522 +#: src/memorial_logger.cpp:530 msgctxt "memorial_female" msgid "You buried an unknown victim of The Cataclysm." msgstr "" -#: src/memorial_logger.cpp:525 +#: src/memorial_logger.cpp:533 #, c-format msgctxt "memorial_male" msgid "You buried %s." msgstr "" -#: src/memorial_logger.cpp:526 +#: src/memorial_logger.cpp:534 #, c-format msgctxt "memorial_female" msgid "You buried %s." msgstr "" -#: src/memorial_logger.cpp:533 +#: src/memorial_logger.cpp:541 msgctxt "memorial_male" msgid "Caused a resonance cascade." msgstr "" -#: src/memorial_logger.cpp:534 +#: src/memorial_logger.cpp:542 msgctxt "memorial_female" msgid "Caused a resonance cascade." msgstr "" -#: src/memorial_logger.cpp:559 +#: src/memorial_logger.cpp:567 msgctxt "memorial_male" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "" -#: src/memorial_logger.cpp:561 +#: src/memorial_logger.cpp:569 msgctxt "memorial_female" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "" -#: src/memorial_logger.cpp:564 +#: src/memorial_logger.cpp:572 #, c-format msgctxt "memorial_male" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "" -#: src/memorial_logger.cpp:566 +#: src/memorial_logger.cpp:574 #, c-format msgctxt "memorial_female" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "" -#: src/memorial_logger.cpp:570 +#: src/memorial_logger.cpp:578 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "" -#: src/memorial_logger.cpp:572 +#: src/memorial_logger.cpp:580 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "" -#: src/memorial_logger.cpp:575 +#: src/memorial_logger.cpp:583 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s." msgstr "" -#: src/memorial_logger.cpp:576 +#: src/memorial_logger.cpp:584 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s." msgstr "" -#: src/memorial_logger.cpp:580 +#: src/memorial_logger.cpp:588 #, c-format msgctxt "memorial_male" msgid "" "Killed an innocent person, %s, in cold blood and felt terrible afterwards." msgstr "" -#: src/memorial_logger.cpp:583 +#: src/memorial_logger.cpp:591 #, c-format msgctxt "memorial_female" msgid "" "Killed an innocent person, %s, in cold blood and felt terrible afterwards." msgstr "" -#: src/memorial_logger.cpp:595 +#: src/memorial_logger.cpp:603 #, c-format msgctxt "memorial_male" msgid "Killed a %s." msgstr "" -#: src/memorial_logger.cpp:596 +#: src/memorial_logger.cpp:604 #, c-format msgctxt "memorial_female" msgid "Killed a %s." msgstr "" -#: src/memorial_logger.cpp:632 +#: src/memorial_logger.cpp:640 #, c-format msgctxt "memorial_male" msgid "Consumed a %s." msgstr "" -#: src/memorial_logger.cpp:633 +#: src/memorial_logger.cpp:641 #, c-format msgctxt "memorial_female" msgid "Consumed a %s." msgstr "" -#: src/memorial_logger.cpp:640 +#: src/memorial_logger.cpp:648 msgctxt "memorial_male" msgid "Opened the Marloss Gateway." msgstr "" -#: src/memorial_logger.cpp:641 +#: src/memorial_logger.cpp:649 msgctxt "memorial_female" msgid "Opened the Marloss Gateway." msgstr "" -#: src/memorial_logger.cpp:660 +#: src/memorial_logger.cpp:668 msgctxt "memorial_male" msgid "Became one with the Mycus." msgstr "" -#: src/memorial_logger.cpp:661 +#: src/memorial_logger.cpp:669 msgctxt "memorial_female" msgid "Became one with the Mycus." msgstr "" -#: src/memorial_logger.cpp:668 +#: src/memorial_logger.cpp:676 msgctxt "memorial_male" msgid "Dermatik eggs hatched." msgstr "" -#: src/memorial_logger.cpp:669 +#: src/memorial_logger.cpp:677 msgctxt "memorial_female" msgid "Dermatik eggs hatched." msgstr "" -#: src/memorial_logger.cpp:676 +#: src/memorial_logger.cpp:684 msgctxt "memorial_male" msgid "Injected with dermatik eggs." msgstr "" -#: src/memorial_logger.cpp:677 +#: src/memorial_logger.cpp:685 msgctxt "memorial_female" msgid "Injected with dermatik eggs." msgstr "" -#: src/memorial_logger.cpp:682 +#: src/memorial_logger.cpp:690 msgctxt "memorial_male" msgid "Destroyed a triffid grove." msgstr "" -#: src/memorial_logger.cpp:683 +#: src/memorial_logger.cpp:691 msgctxt "memorial_female" msgid "Destroyed a triffid grove." msgstr "" -#: src/memorial_logger.cpp:689 +#: src/memorial_logger.cpp:697 msgctxt "memorial_male" msgid "Succumbed to an asthma attack." msgstr "" -#: src/memorial_logger.cpp:690 +#: src/memorial_logger.cpp:698 msgctxt "memorial_female" msgid "Succumbed to an asthma attack." msgstr "" -#: src/memorial_logger.cpp:699 +#: src/memorial_logger.cpp:707 msgctxt "memorial_male" msgid "Died of datura overdose." msgstr "" -#: src/memorial_logger.cpp:700 +#: src/memorial_logger.cpp:708 msgctxt "memorial_female" msgid "Died of datura overdose." msgstr "" -#: src/memorial_logger.cpp:702 +#: src/memorial_logger.cpp:710 msgctxt "memorial_male" msgid "Died of a healing stimulant overdose." msgstr "" -#: src/memorial_logger.cpp:703 +#: src/memorial_logger.cpp:711 msgctxt "memorial_female" msgid "Died of a healing stimulant overdose." msgstr "" -#: src/memorial_logger.cpp:705 +#: src/memorial_logger.cpp:713 msgctxt "memorial_male" msgid "Died of adrenaline overdose." msgstr "" -#: src/memorial_logger.cpp:706 +#: src/memorial_logger.cpp:714 msgctxt "memorial_female" msgid "Died of adrenaline overdose." msgstr "" -#: src/memorial_logger.cpp:708 +#: src/memorial_logger.cpp:716 msgctxt "memorial_male" msgid "Died of an alcohol overdose." msgstr "" -#: src/memorial_logger.cpp:709 +#: src/memorial_logger.cpp:717 msgctxt "memorial_female" msgid "Died of an alcohol overdose." msgstr "" -#: src/memorial_logger.cpp:711 +#: src/memorial_logger.cpp:719 msgctxt "memorial_male" msgid "Died of a drug overdose." msgstr "" -#: src/memorial_logger.cpp:712 +#: src/memorial_logger.cpp:720 msgctxt "memorial_female" msgid "Died of a drug overdose." msgstr "" -#: src/memorial_logger.cpp:720 +#: src/memorial_logger.cpp:728 msgctxt "memorial_male" msgid "Bled to death." msgstr "" -#: src/memorial_logger.cpp:721 +#: src/memorial_logger.cpp:729 msgctxt "memorial_female" msgid "Bled to death." msgstr "" -#: src/memorial_logger.cpp:728 +#: src/memorial_logger.cpp:736 msgctxt "memorial_male" msgid "Died of hypovolemic shock." msgstr "" -#: src/memorial_logger.cpp:729 +#: src/memorial_logger.cpp:737 msgctxt "memorial_female" msgid "Died of hypovolemic shock." msgstr "" -#: src/memorial_logger.cpp:736 +#: src/memorial_logger.cpp:744 msgctxt "memorial_male" msgid "Died from loss of red blood cells." msgstr "" -#: src/memorial_logger.cpp:737 +#: src/memorial_logger.cpp:745 msgctxt "memorial_female" msgid "Died from loss of red blood cells." msgstr "" -#: src/memorial_logger.cpp:744 +#: src/memorial_logger.cpp:752 msgctxt "memorial_male" msgid "Succumbed to the infection." msgstr "" -#: src/memorial_logger.cpp:745 +#: src/memorial_logger.cpp:753 msgctxt "memorial_female" msgid "Succumbed to the infection." msgstr "" -#: src/memorial_logger.cpp:752 +#: src/memorial_logger.cpp:760 msgctxt "memorial_male" msgid "Died of starvation." msgstr "" -#: src/memorial_logger.cpp:753 +#: src/memorial_logger.cpp:761 msgctxt "memorial_female" msgid "Died of starvation." msgstr "" -#: src/memorial_logger.cpp:760 +#: src/memorial_logger.cpp:768 msgctxt "memorial_male" msgid "Died of thirst." msgstr "" -#: src/memorial_logger.cpp:761 +#: src/memorial_logger.cpp:769 msgctxt "memorial_female" msgid "Died of thirst." msgstr "" -#: src/memorial_logger.cpp:766 +#: src/memorial_logger.cpp:774 msgctxt "memorial_male" msgid "Dug a shaft into lava." msgstr "" -#: src/memorial_logger.cpp:767 +#: src/memorial_logger.cpp:775 msgctxt "memorial_female" msgid "Dug a shaft into lava." msgstr "" -#: src/memorial_logger.cpp:771 +#: src/memorial_logger.cpp:779 msgctxt "memorial_male" msgid "Disarmed a nuclear missile." msgstr "" -#: src/memorial_logger.cpp:772 +#: src/memorial_logger.cpp:780 msgctxt "memorial_female" msgid "Disarmed a nuclear missile." msgstr "" -#: src/memorial_logger.cpp:776 +#: src/memorial_logger.cpp:784 msgctxt "memorial_male" msgid "Ate a sewage sample." msgstr "" -#: src/memorial_logger.cpp:777 +#: src/memorial_logger.cpp:785 msgctxt "memorial_female" msgid "Ate a sewage sample." msgstr "" -#: src/memorial_logger.cpp:785 +#: src/memorial_logger.cpp:793 #, c-format msgctxt "memorial_male" msgid "'%s' mutation turned into '%s'" msgstr "" -#: src/memorial_logger.cpp:786 +#: src/memorial_logger.cpp:794 #, c-format msgctxt "memorial_female" msgid "'%s' mutation turned into '%s'" msgstr "" -#: src/memorial_logger.cpp:794 +#: src/memorial_logger.cpp:802 msgctxt "memorial_male" msgid "Exhumed a grave." msgstr "" -#: src/memorial_logger.cpp:795 +#: src/memorial_logger.cpp:803 msgctxt "memorial_female" msgid "Exhumed a grave." msgstr "" -#: src/memorial_logger.cpp:803 +#: src/memorial_logger.cpp:811 #, c-format msgctxt "memorial_male" msgid "Failed install of bionic: %s." msgstr "" -#: src/memorial_logger.cpp:804 +#: src/memorial_logger.cpp:812 #, c-format msgctxt "memorial_female" msgid "Failed install of bionic: %s." msgstr "" -#: src/memorial_logger.cpp:813 +#: src/memorial_logger.cpp:821 #, c-format msgctxt "memorial_male" msgid "Failed to remove bionic: %s." msgstr "" -#: src/memorial_logger.cpp:814 +#: src/memorial_logger.cpp:822 #, c-format msgctxt "memorial_female" msgid "Failed to remove bionic: %s." msgstr "" -#: src/memorial_logger.cpp:822 +#: src/memorial_logger.cpp:830 msgctxt "memorial_male" msgid "Succumbed to lack of sleep." msgstr "" -#: src/memorial_logger.cpp:823 +#: src/memorial_logger.cpp:831 msgctxt "memorial_female" msgid "Succumbed to lack of sleep." msgstr "" -#: src/memorial_logger.cpp:829 +#: src/memorial_logger.cpp:837 #, c-format msgctxt "memorial_male" msgid "The fuel tank of the %s exploded!" msgstr "" -#: src/memorial_logger.cpp:830 +#: src/memorial_logger.cpp:838 #, c-format msgctxt "memorial_female" msgid "The fuel tank of the %s exploded!" msgstr "" #. ~ %s is addiction name -#: src/memorial_logger.cpp:839 +#: src/memorial_logger.cpp:847 #, c-format msgctxt "memorial_male" msgid "Became addicted to %s." msgstr "" -#: src/memorial_logger.cpp:840 +#: src/memorial_logger.cpp:848 #, c-format msgctxt "memorial_female" msgid "Became addicted to %s." msgstr "" -#: src/memorial_logger.cpp:849 +#: src/memorial_logger.cpp:857 #, c-format msgctxt "memorial_male" msgid "Gained the mutation '%s'." msgstr "" -#: src/memorial_logger.cpp:850 +#: src/memorial_logger.cpp:858 #, c-format msgctxt "memorial_female" msgid "Gained the mutation '%s'." msgstr "" #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:863 +#: src/memorial_logger.cpp:871 #, c-format msgctxt "memorial_male" msgid "Reached skill level %1$d in %2$s." msgstr "" #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:866 +#: src/memorial_logger.cpp:874 #, c-format msgctxt "memorial_female" msgid "Reached skill level %1$d in %2$s." msgstr "" -#: src/memorial_logger.cpp:876 +#: src/memorial_logger.cpp:884 #, c-format msgctxt "memorial_male" msgid "%s committed suicide." msgstr "" -#: src/memorial_logger.cpp:877 +#: src/memorial_logger.cpp:885 #, c-format msgctxt "memorial_female" msgid "%s committed suicide." msgstr "" -#: src/memorial_logger.cpp:880 +#: src/memorial_logger.cpp:888 #, c-format msgctxt "memorial_male" msgid "%s was killed." msgstr "" -#: src/memorial_logger.cpp:881 +#: src/memorial_logger.cpp:889 #, c-format msgctxt "memorial_female" msgid "%s was killed." msgstr "" -#: src/memorial_logger.cpp:885 +#: src/memorial_logger.cpp:893 #, c-format msgctxt "memorial_male" msgid "Last words: %s" msgstr "" -#: src/memorial_logger.cpp:886 +#: src/memorial_logger.cpp:894 #, c-format msgctxt "memorial_female" msgid "Last words: %s" msgstr "" #. ~ %s is player name -#: src/memorial_logger.cpp:893 +#: src/memorial_logger.cpp:901 #, c-format msgctxt "memorial_male" msgid "%s began their journey into the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:894 +#: src/memorial_logger.cpp:902 #, c-format msgctxt "memorial_female" msgid "%s began their journey into the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:902 +#: src/memorial_logger.cpp:910 #, c-format msgctxt "memorial_male" msgid "Installed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:903 +#: src/memorial_logger.cpp:911 #, c-format msgctxt "memorial_female" msgid "Installed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:912 +#: src/memorial_logger.cpp:920 #, c-format msgctxt "memorial_male" msgid "Installed bad bionic: %s." msgstr "" -#: src/memorial_logger.cpp:913 +#: src/memorial_logger.cpp:921 #, c-format msgctxt "memorial_female" msgid "Installed bad bionic: %s." msgstr "" #. ~ %s is martial art -#: src/memorial_logger.cpp:923 +#: src/memorial_logger.cpp:931 #, c-format msgctxt "memorial_male" msgid "Learned %s." msgstr "" -#: src/memorial_logger.cpp:924 +#: src/memorial_logger.cpp:932 #, c-format msgctxt "memorial_female" msgid "Learned %s." msgstr "" #. ~ %s is addiction name -#: src/memorial_logger.cpp:934 +#: src/memorial_logger.cpp:942 #, c-format msgctxt "memorial_male" msgid "Overcame addiction to %s." msgstr "" -#: src/memorial_logger.cpp:935 +#: src/memorial_logger.cpp:943 #, c-format msgctxt "memorial_female" msgid "Overcame addiction to %s." msgstr "" -#: src/memorial_logger.cpp:942 +#: src/memorial_logger.cpp:950 #, c-format msgctxt "memorial_male" msgid "%s became hostile." msgstr "" -#: src/memorial_logger.cpp:943 +#: src/memorial_logger.cpp:951 #, c-format msgctxt "memorial_female" msgid "%s became hostile." msgstr "" -#: src/memorial_logger.cpp:948 +#: src/memorial_logger.cpp:956 msgctxt "memorial_male" msgid "Opened a portal." msgstr "" -#: src/memorial_logger.cpp:949 +#: src/memorial_logger.cpp:957 msgctxt "memorial_female" msgid "Opened a portal." msgstr "" -#: src/memorial_logger.cpp:953 +#: src/memorial_logger.cpp:961 msgctxt "memorial_male" msgid "Opened a strange temple." msgstr "" -#: src/memorial_logger.cpp:954 +#: src/memorial_logger.cpp:962 msgctxt "memorial_female" msgid "Opened a strange temple." msgstr "" -#: src/memorial_logger.cpp:958 +#: src/memorial_logger.cpp:966 #, c-format msgctxt "memorial_male" msgid "Lost the conduct %s%s." msgstr "" -#: src/memorial_logger.cpp:959 +#: src/memorial_logger.cpp:967 #, c-format msgctxt "memorial_female" msgid "Lost the conduct %s%s." msgstr "" -#: src/memorial_logger.cpp:961 src/memorial_logger.cpp:968 +#: src/memorial_logger.cpp:969 src/memorial_logger.cpp:976 msgid " (disabled)" msgstr "" -#: src/memorial_logger.cpp:965 +#: src/memorial_logger.cpp:973 #, c-format msgctxt "memorial_male" msgid "Gained the achievement %s%s." msgstr "" -#: src/memorial_logger.cpp:966 +#: src/memorial_logger.cpp:974 #, c-format msgctxt "memorial_female" msgid "Gained the achievement %s%s." msgstr "" -#: src/memorial_logger.cpp:975 +#: src/memorial_logger.cpp:983 #, c-format msgctxt "memorial_male" msgid "Forgot the spell %s." msgstr "" -#: src/memorial_logger.cpp:976 +#: src/memorial_logger.cpp:984 #, c-format msgctxt "memorial_female" msgid "Forgot the spell %s." msgstr "" -#: src/memorial_logger.cpp:985 +#: src/memorial_logger.cpp:993 #, c-format msgctxt "memorial_male" msgid "Learned the spell %s." msgstr "" -#: src/memorial_logger.cpp:986 +#: src/memorial_logger.cpp:994 #, c-format msgctxt "memorial_female" msgid "Learned the spell %s." msgstr "" -#: src/memorial_logger.cpp:995 +#: src/memorial_logger.cpp:1003 #, c-format msgctxt "memorial_male" msgid "Gained a spell level on %s." msgstr "" -#: src/memorial_logger.cpp:996 +#: src/memorial_logger.cpp:1004 #, c-format msgctxt "memorial_female" msgid "Gained a spell level on %s." msgstr "" -#: src/memorial_logger.cpp:1002 +#: src/memorial_logger.cpp:1010 msgctxt "memorial_male" msgid "Released subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1003 +#: src/memorial_logger.cpp:1011 msgctxt "memorial_female" msgid "Released subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1010 +#: src/memorial_logger.cpp:1018 #, c-format msgctxt "memorial_male" msgid "Removed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:1011 +#: src/memorial_logger.cpp:1019 #, c-format msgctxt "memorial_female" msgid "Removed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:1017 +#: src/memorial_logger.cpp:1025 msgctxt "memorial_male" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "" -#: src/memorial_logger.cpp:1018 +#: src/memorial_logger.cpp:1026 msgctxt "memorial_female" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "" -#: src/memorial_logger.cpp:1025 +#: src/memorial_logger.cpp:1033 #, c-format msgctxt "memorial_male" msgid "Telefragged a %s." msgstr "" -#: src/memorial_logger.cpp:1026 +#: src/memorial_logger.cpp:1034 #, c-format msgctxt "memorial_female" msgid "Telefragged a %s." msgstr "" -#: src/memorial_logger.cpp:1034 +#: src/memorial_logger.cpp:1042 msgctxt "memorial_male" msgid "Spontaneous teleport." msgstr "" -#: src/memorial_logger.cpp:1035 +#: src/memorial_logger.cpp:1043 msgctxt "memorial_female" msgid "Spontaneous teleport." msgstr "" -#: src/memorial_logger.cpp:1043 +#: src/memorial_logger.cpp:1051 #, c-format msgctxt "memorial_male" msgid "Teleported into a %s." msgstr "" -#: src/memorial_logger.cpp:1044 +#: src/memorial_logger.cpp:1052 #, c-format msgctxt "memorial_female" msgid "Teleported into a %s." msgstr "" -#: src/memorial_logger.cpp:1050 +#: src/memorial_logger.cpp:1058 msgctxt "memorial_male" msgid "Terminated subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1051 +#: src/memorial_logger.cpp:1059 msgctxt "memorial_female" msgid "Terminated subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1057 +#: src/memorial_logger.cpp:1065 msgctxt "memorial_male" msgid "Threw up." msgstr "" -#: src/memorial_logger.cpp:1058 +#: src/memorial_logger.cpp:1066 msgctxt "memorial_female" msgid "Threw up." msgstr "" -#: src/memorial_logger.cpp:1063 +#: src/memorial_logger.cpp:1071 msgctxt "memorial_male" msgid "Set off an alarm." msgstr "" -#: src/memorial_logger.cpp:1064 +#: src/memorial_logger.cpp:1072 msgctxt "memorial_female" msgid "Set off an alarm." msgstr "" -#: src/memorial_logger.cpp:1068 +#: src/memorial_logger.cpp:1076 #, c-format msgctxt "memorial_male" msgid "Used the debug menu (%s)." msgstr "" -#: src/memorial_logger.cpp:1069 +#: src/memorial_logger.cpp:1077 #, c-format msgctxt "memorial_female" msgid "Used the debug menu (%s)." @@ -478252,7 +479181,7 @@ msgctxt "message log" msgid "%s." msgstr "" -#: src/mission.h:205 +#: src/mission.h:204 msgid "Bugged mission type" msgstr "" @@ -479095,11 +480024,11 @@ msgstr "" msgid "Deadline: %s" msgstr "" -#: src/mission_ui.cpp:151 src/newcharacter.cpp:3524 src/newcharacter.cpp:3598 -#: src/newcharacter.cpp:3612 src/newcharacter.cpp:3649 -#: src/newcharacter.cpp:3760 src/newcharacter.cpp:3771 -#: src/newcharacter.cpp:3782 src/newcharacter.cpp:3794 -#: src/newcharacter.cpp:3820 +#: src/mission_ui.cpp:151 src/newcharacter.cpp:3579 src/newcharacter.cpp:3653 +#: src/newcharacter.cpp:3667 src/newcharacter.cpp:3704 +#: src/newcharacter.cpp:3815 src/newcharacter.cpp:3826 +#: src/newcharacter.cpp:3837 src/newcharacter.cpp:3849 +#: src/newcharacter.cpp:3875 msgid "None!" msgstr "" @@ -479193,19 +480122,19 @@ msgstr "" msgid "NO CATEGORY" msgstr "" -#: src/mod_manager.cpp:82 src/newcharacter.cpp:2974 +#: src/mod_manager.cpp:82 src/newcharacter.cpp:3020 msgid "Default" msgstr "" -#: src/mod_manager.cpp:83 src/safemode_ui.cpp:246 +#: src/mod_manager.cpp:83 src/safemode_ui.cpp:247 msgid "Blacklist" msgstr "" -#: src/mod_manager.cpp:287 +#: src/mod_manager.cpp:286 msgid "list of default mods" msgstr "" -#: src/mod_manager.cpp:400 +#: src/mod_manager.cpp:395 msgid "list of mods" msgstr "" @@ -482454,13 +483383,13 @@ msgid "" "'%2$c'." msgstr "" -#: src/name.cpp:136 +#: src/name.cpp:134 msgid "Tom" msgstr "" #. ~ Used for constructing full name: %1$s is `given name`, %2$s is `family #. name` -#: src/name.cpp:147 +#: src/name.cpp:145 #, c-format msgctxt "Full Name" msgid "%1$s %2$s" @@ -482468,7 +483397,7 @@ msgstr "" #. ~ Used for constructing full name with nickname: %1$s is `given name`, %2$s #. is `family name`, %3$s is `nickname` -#: src/name.cpp:151 +#: src/name.cpp:149 #, c-format msgctxt "Full Name" msgid "%1$s '%3$s' %2$s" @@ -482631,8 +483560,8 @@ msgid "" "Press %s to go to the next tab or %s to return to main menu." msgstr "" -#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3661 -#: src/newcharacter.cpp:3722 +#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3777 #, c-format msgid "Press %s to view and alter keybindings." msgstr "" @@ -482647,22 +483576,22 @@ msgid "" msgstr "" #: src/newcharacter.cpp:1106 src/newcharacter.cpp:1119 -#: src/newcharacter.cpp:3503 src/player_display.cpp:446 +#: src/newcharacter.cpp:3558 src/player_display.cpp:446 msgid "Strength:" msgstr "" #: src/newcharacter.cpp:1108 src/newcharacter.cpp:1138 -#: src/newcharacter.cpp:3504 src/player_display.cpp:447 +#: src/newcharacter.cpp:3559 src/player_display.cpp:447 msgid "Dexterity:" msgstr "" #: src/newcharacter.cpp:1110 src/newcharacter.cpp:1159 -#: src/newcharacter.cpp:3505 src/player_display.cpp:448 +#: src/newcharacter.cpp:3560 src/player_display.cpp:448 msgid "Intelligence:" msgstr "" #: src/newcharacter.cpp:1112 src/newcharacter.cpp:1178 -#: src/newcharacter.cpp:3506 src/player_display.cpp:449 +#: src/newcharacter.cpp:3561 src/player_display.cpp:449 msgid "Perception:" msgstr "" @@ -482748,7 +483677,7 @@ msgid "" "Perception is also used for detecting traps and other things of interest." msgstr "" -#: src/newcharacter.cpp:1477 +#: src/newcharacter.cpp:1481 #, c-format msgid "%s %s %d point" msgid_plural "%s %s %d points" @@ -482759,49 +483688,49 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "costs" msgstr "" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "earns" msgstr "" -#: src/newcharacter.cpp:1651 +#: src/newcharacter.cpp:1669 #, c-format msgid "Your scenario of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1655 +#: src/newcharacter.cpp:1673 #, c-format msgid "Your profession of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1661 +#: src/newcharacter.cpp:1679 #, c-format msgid "Your background of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1676 +#: src/newcharacter.cpp:1694 #, c-format msgid "You already picked some conflicting traits: %s." msgstr "" -#: src/newcharacter.cpp:1679 +#: src/newcharacter.cpp:1697 msgid "The scenario you picked prevents you from taking this trait!" msgstr "" -#: src/newcharacter.cpp:1681 +#: src/newcharacter.cpp:1699 #, c-format msgid "Your profession of %s prevents you from taking this trait." msgstr "" -#: src/newcharacter.cpp:1691 +#: src/newcharacter.cpp:1709 #, c-format msgid "The following bionics prevent you from taking this trait: %s." msgstr "" -#: src/newcharacter.cpp:1695 +#: src/newcharacter.cpp:1713 #, c-format msgid "Sorry, but you can only take %d point of advantages." msgid_plural "Sorry, but you can only take %d points of advantages." @@ -482812,7 +483741,7 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/newcharacter.cpp:1701 +#: src/newcharacter.cpp:1719 #, c-format msgid "Sorry, but you can only take %d point of disadvantages." msgid_plural "Sorry, but you can only take %d points of disadvantages." @@ -482823,130 +483752,130 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/newcharacter.cpp:1725 +#: src/newcharacter.cpp:1743 msgid "Search by trait name." msgstr "" -#: src/newcharacter.cpp:1776 +#: src/newcharacter.cpp:1794 msgid "Profession requirements:" msgstr "" -#: src/newcharacter.cpp:1777 +#: src/newcharacter.cpp:1795 #, c-format msgid "Complete \"%s\"\n" msgstr "" -#: src/newcharacter.cpp:1781 +#: src/newcharacter.cpp:1799 msgid "Profession story:" msgstr "" -#: src/newcharacter.cpp:1790 +#: src/newcharacter.cpp:1808 msgid "Profession addictions:" msgstr "" -#: src/newcharacter.cpp:1792 src/newcharacter.cpp:2198 +#: src/newcharacter.cpp:1810 src/newcharacter.cpp:2224 #, c-format msgctxt "set_profession_addictions" msgid "%1$s (%2$d)" msgstr "" -#: src/newcharacter.cpp:1799 +#: src/newcharacter.cpp:1817 msgid "Profession traits:" msgstr "" -#: src/newcharacter.cpp:1801 src/newcharacter.cpp:2207 +#: src/newcharacter.cpp:1819 src/newcharacter.cpp:2233 msgctxt "set_profession_trait" msgid "None" msgstr "" -#: src/newcharacter.cpp:1810 +#: src/newcharacter.cpp:1828 msgid "Profession skills:" msgstr "" -#: src/newcharacter.cpp:1812 src/newcharacter.cpp:2218 +#: src/newcharacter.cpp:1830 src/newcharacter.cpp:2244 msgctxt "set_profession_skill" msgid "None" msgstr "" -#: src/newcharacter.cpp:1815 +#: src/newcharacter.cpp:1833 #, c-format msgctxt "set_profession_skill" msgid "%1$s (%2$d)" msgstr "" -#: src/newcharacter.cpp:1822 +#: src/newcharacter.cpp:1840 msgid "Profession items:" msgstr "" -#: src/newcharacter.cpp:1824 +#: src/newcharacter.cpp:1842 msgctxt "set_profession_item" msgid "None" msgstr "" -#: src/newcharacter.cpp:1844 +#: src/newcharacter.cpp:1862 msgid "Wielded:" msgstr "" -#: src/newcharacter.cpp:1847 +#: src/newcharacter.cpp:1865 msgctxt "set_profession_item_wielded" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1848 +#: src/newcharacter.cpp:1866 msgid "Worn:" msgstr "" -#: src/newcharacter.cpp:1850 +#: src/newcharacter.cpp:1868 msgctxt "set_profession_item_worn" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1854 +#: src/newcharacter.cpp:1872 msgctxt "set_profession_item_inventory" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1861 +#: src/newcharacter.cpp:1879 msgid "Profession bionics:" msgstr "" -#: src/newcharacter.cpp:1869 +#: src/newcharacter.cpp:1887 #, c-format msgid "%s (toggled)" msgstr "" -#: src/newcharacter.cpp:1871 +#: src/newcharacter.cpp:1889 #, c-format msgid "%s (activated)" msgstr "" -#: src/newcharacter.cpp:1880 +#: src/newcharacter.cpp:1898 msgid "Profession proficiencies:" msgstr "" -#: src/newcharacter.cpp:1887 +#: src/newcharacter.cpp:1905 msgid "Profession pets:" msgstr "" -#: src/newcharacter.cpp:1895 +#: src/newcharacter.cpp:1913 msgid "Profession vehicle:" msgstr "" -#: src/newcharacter.cpp:1901 +#: src/newcharacter.cpp:1919 msgid "Profession spells:" msgstr "" -#: src/newcharacter.cpp:1903 src/newcharacter.cpp:2254 +#: src/newcharacter.cpp:1921 src/newcharacter.cpp:2280 #, c-format msgid "%s level %d" msgstr "" -#: src/newcharacter.cpp:1908 +#: src/newcharacter.cpp:1926 msgid "Profession missions:" msgstr "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1990 +#: src/newcharacter.cpp:2010 #, c-format msgid "Profession %1$s earns %2$d point" msgid_plural "Profession %1$s earns %2$d points" @@ -482958,7 +483887,7 @@ msgstr[4] "" msgstr[5] "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1995 +#: src/newcharacter.cpp:2015 #, c-format msgid "Profession %1$s costs %2$d point" msgid_plural "Profession %1$s costs %2$d points" @@ -482969,67 +483898,67 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/newcharacter.cpp:2141 +#: src/newcharacter.cpp:2167 #, c-format msgid "" "Your trait %1$s has been removed since it conflicts with the %2$s's %3$s " "trait." msgstr "" -#: src/newcharacter.cpp:2164 +#: src/newcharacter.cpp:2190 msgid "Search by profession name." msgstr "" -#: src/newcharacter.cpp:2190 +#: src/newcharacter.cpp:2216 msgid "Background story:" msgstr "" -#: src/newcharacter.cpp:2196 +#: src/newcharacter.cpp:2222 msgid "Background addictions:" msgstr "" -#: src/newcharacter.cpp:2205 +#: src/newcharacter.cpp:2231 msgid "Background traits:" msgstr "" -#: src/newcharacter.cpp:2216 +#: src/newcharacter.cpp:2242 msgid "Background skill experience:" msgstr "" -#: src/newcharacter.cpp:2229 +#: src/newcharacter.cpp:2255 msgctxt "set_profession_skill" msgid "beginner" msgstr "" -#: src/newcharacter.cpp:2231 +#: src/newcharacter.cpp:2257 msgctxt "set_profession_skill" msgid "intermediate" msgstr "" -#: src/newcharacter.cpp:2233 +#: src/newcharacter.cpp:2259 msgctxt "set_profession_skill" msgid "competent" msgstr "" -#: src/newcharacter.cpp:2235 +#: src/newcharacter.cpp:2261 msgctxt "set_profession_skill" msgid "advanced" msgstr "" -#: src/newcharacter.cpp:2244 +#: src/newcharacter.cpp:2270 msgid "Background proficiencies:" msgstr "" -#: src/newcharacter.cpp:2252 +#: src/newcharacter.cpp:2278 msgid "Background spells:" msgstr "" -#: src/newcharacter.cpp:2260 +#: src/newcharacter.cpp:2286 msgid "Background missions:" msgstr "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2341 +#: src/newcharacter.cpp:2369 #, c-format msgid "Background %1$s earns %2$d point" msgid_plural "Background %1$s earns %2$d points" @@ -483041,7 +483970,7 @@ msgstr[4] "" msgstr[5] "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2346 +#: src/newcharacter.cpp:2374 #, c-format msgid "Background %1$s costs %2$d point" msgid_plural "Background %1$s costs %2$d points" @@ -483052,16 +483981,16 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/newcharacter.cpp:2464 +#: src/newcharacter.cpp:2498 #, c-format msgid "The trait [%1$s] conflicts with background [%2$s]'s trait [%3$s]." msgstr "" -#: src/newcharacter.cpp:2521 +#: src/newcharacter.cpp:2555 msgid "Search by background name." msgstr "" -#: src/newcharacter.cpp:2634 +#: src/newcharacter.cpp:2670 #, c-format msgid "" "Press %s to view and alter keybindings.\n" @@ -483071,7 +484000,7 @@ msgid "" msgstr "" #. ~ levels here are skill levels at character creation time -#: src/newcharacter.cpp:2759 +#: src/newcharacter.cpp:2795 #, c-format msgid "%d level" msgid_plural "%d levels" @@ -483083,7 +484012,7 @@ msgstr[4] "" msgstr[5] "" #. ~ Second string is e.g. "1 level" or "2 levels" -#: src/newcharacter.cpp:2763 +#: src/newcharacter.cpp:2799 #, c-format msgid "Upgrading %s by %s costs %d point" msgid_plural "Upgrading %s by %s costs %d points" @@ -483094,117 +484023,117 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/newcharacter.cpp:2911 +#: src/newcharacter.cpp:2957 msgid "Scenario Story:" msgstr "" -#: src/newcharacter.cpp:2917 +#: src/newcharacter.cpp:2963 msgid "Scenario Requirements:" msgstr "" -#: src/newcharacter.cpp:2920 +#: src/newcharacter.cpp:2966 msgid "" "This scenario is not available in this world due to city size settings." msgstr "" -#: src/newcharacter.cpp:2928 +#: src/newcharacter.cpp:2974 #, c-format msgid "Complete \"%s\"" msgstr "" -#: src/newcharacter.cpp:2933 +#: src/newcharacter.cpp:2979 msgid "Scenario Professions:" msgstr "" -#: src/newcharacter.cpp:2934 +#: src/newcharacter.cpp:2980 #, c-format msgid "" "\n" "%s" msgstr "" -#: src/newcharacter.cpp:2935 +#: src/newcharacter.cpp:2981 msgid ", default:\n" msgstr "" -#: src/newcharacter.cpp:2951 +#: src/newcharacter.cpp:2997 msgid "Scenario Location:" msgstr "" -#: src/newcharacter.cpp:2952 +#: src/newcharacter.cpp:2998 #, c-format msgid "%s (%d locations, %d variants)" msgstr "" -#: src/newcharacter.cpp:2958 +#: src/newcharacter.cpp:3004 msgid "Scenario Vehicle:" msgstr "" -#: src/newcharacter.cpp:2962 +#: src/newcharacter.cpp:3008 msgid "Scenario calendar:" msgstr "" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 #, c-format msgid "Year: %s" msgstr "" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 msgid "Year: Random" msgstr "" -#: src/newcharacter.cpp:2967 +#: src/newcharacter.cpp:3013 #, c-format msgid "Season: %s" msgstr "" -#: src/newcharacter.cpp:2969 +#: src/newcharacter.cpp:3015 msgid "Day: Random" msgstr "" -#: src/newcharacter.cpp:2970 +#: src/newcharacter.cpp:3016 #, c-format msgid "Day: %d" msgstr "" -#: src/newcharacter.cpp:2971 +#: src/newcharacter.cpp:3017 msgid "Hour: Random" msgstr "" -#: src/newcharacter.cpp:2972 +#: src/newcharacter.cpp:3018 #, c-format msgid "Hour: %d" msgstr "" -#: src/newcharacter.cpp:2979 +#: src/newcharacter.cpp:3025 msgid "Scenario missions:" msgstr "" -#: src/newcharacter.cpp:2987 +#: src/newcharacter.cpp:3033 msgid "Fire nearby" msgstr "" -#: src/newcharacter.cpp:2988 +#: src/newcharacter.cpp:3034 msgid "Zombies nearby" msgstr "" -#: src/newcharacter.cpp:2989 +#: src/newcharacter.cpp:3035 msgid "Various limb wounds" msgstr "" -#: src/newcharacter.cpp:2990 +#: src/newcharacter.cpp:3036 msgid "No starting NPC" msgstr "" -#: src/newcharacter.cpp:2991 +#: src/newcharacter.cpp:3037 msgid "Starting location is bordered by an immense wall" msgstr "" -#: src/newcharacter.cpp:2998 +#: src/newcharacter.cpp:3044 msgid "Scenario Flags:" msgstr "" -#: src/newcharacter.cpp:3085 +#: src/newcharacter.cpp:3133 msgid "Scenario earns %2$d point" msgid_plural "Scenario earns %2$d points" msgstr[0] "" @@ -483214,7 +484143,7 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/newcharacter.cpp:3088 +#: src/newcharacter.cpp:3136 msgid "Scenario costs %2$d point" msgid_plural "Scenario costs %2$d points" msgstr[0] "" @@ -483224,30 +484153,30 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/newcharacter.cpp:3244 +#: src/newcharacter.cpp:3299 msgid "Search by scenario name." msgstr "" -#: src/newcharacter.cpp:3276 src/newcharacter.cpp:3280 +#: src/newcharacter.cpp:3331 src/newcharacter.cpp:3335 msgid "Gender:" msgstr "" -#: src/newcharacter.cpp:3292 src/newcharacter.cpp:3293 +#: src/newcharacter.cpp:3347 src/newcharacter.cpp:3348 #: src/player_display.cpp:460 msgid "Height:" msgstr "" -#: src/newcharacter.cpp:3302 src/newcharacter.cpp:3303 +#: src/newcharacter.cpp:3357 src/newcharacter.cpp:3358 #: src/player_display.cpp:465 msgid "Age:" msgstr "" -#: src/newcharacter.cpp:3311 src/newcharacter.cpp:3312 +#: src/newcharacter.cpp:3366 src/newcharacter.cpp:3367 #: src/player_display.cpp:470 msgid "Blood type:" msgstr "" -#: src/newcharacter.cpp:3322 src/newcharacter.cpp:3441 +#: src/newcharacter.cpp:3377 src/newcharacter.cpp:3496 #, c-format msgid "" "* Random location * (%d variant)" @@ -483260,11 +484189,11 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/newcharacter.cpp:3328 src/newcharacter.cpp:3330 +#: src/newcharacter.cpp:3383 src/newcharacter.cpp:3385 msgid "Starting location:" msgstr "" -#: src/newcharacter.cpp:3333 +#: src/newcharacter.cpp:3388 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" @@ -483275,15 +484204,15 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/newcharacter.cpp:3417 src/newcharacter.cpp:3730 +#: src/newcharacter.cpp:3472 src/newcharacter.cpp:3785 msgid "Name:" msgstr "" -#: src/newcharacter.cpp:3438 +#: src/newcharacter.cpp:3493 msgid "Select a starting location." msgstr "" -#: src/newcharacter.cpp:3451 +#: src/newcharacter.cpp:3506 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" @@ -483294,26 +484223,26 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/newcharacter.cpp:3618 +#: src/newcharacter.cpp:3673 #, c-format msgid "" "\n" "%s (toggled)" msgstr "" -#: src/newcharacter.cpp:3620 +#: src/newcharacter.cpp:3675 #, c-format msgid "" "\n" "%s (activated)" msgstr "" -#: src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3720 #, c-format msgid "Press %s to save character template." msgstr "" -#: src/newcharacter.cpp:3670 +#: src/newcharacter.cpp:3725 #, c-format msgid "" "Press %s to pick a random name, " @@ -483322,137 +484251,137 @@ msgid "" "%s to randomize everything." msgstr "" -#: src/newcharacter.cpp:3680 +#: src/newcharacter.cpp:3735 #, c-format msgid "" "Press %s to pick a random name, " "%s to randomize all description values." msgstr "" -#: src/newcharacter.cpp:3687 +#: src/newcharacter.cpp:3742 #, c-format msgid "Press %s to switch gender." msgstr "" -#: src/newcharacter.cpp:3692 +#: src/newcharacter.cpp:3747 #, c-format msgid "" "Press %s to select a specific starting location." msgstr "" -#: src/newcharacter.cpp:3696 +#: src/newcharacter.cpp:3751 #, c-format msgid "" "Press %s to select a specific starting city and " "%s to select a specific starting location." msgstr "" -#: src/newcharacter.cpp:3701 +#: src/newcharacter.cpp:3756 #, c-format msgid "" "Press %s or %s to " "cycle through editable values." msgstr "" -#: src/newcharacter.cpp:3707 +#: src/newcharacter.cpp:3762 #, c-format msgid "" "Press %s and %s to " "change gender, height, age, and blood type." msgstr "" -#: src/newcharacter.cpp:3712 +#: src/newcharacter.cpp:3767 #, c-format msgid "Press %s to edit value via popup input." msgstr "" -#: src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3771 #, c-format msgid "" "Press %s to finish character creation or " "%s to return to the previous TAB." msgstr "" -#: src/newcharacter.cpp:3732 +#: src/newcharacter.cpp:3787 msgid "--- NO NAME ENTERED ---" msgstr "" -#: src/newcharacter.cpp:3734 +#: src/newcharacter.cpp:3789 msgid "--- RANDOM NAME ---" msgstr "" -#: src/newcharacter.cpp:3753 src/newcharacter.cpp:3764 +#: src/newcharacter.cpp:3808 src/newcharacter.cpp:3819 msgid "Starting vehicle (scenario): " msgstr "" -#: src/newcharacter.cpp:3756 src/newcharacter.cpp:3767 +#: src/newcharacter.cpp:3811 src/newcharacter.cpp:3822 msgid "Starting vehicle (profession): " msgstr "" -#: src/newcharacter.cpp:3759 src/newcharacter.cpp:3770 +#: src/newcharacter.cpp:3814 src/newcharacter.cpp:3825 msgid "Starting vehicle: " msgstr "" -#: src/newcharacter.cpp:3781 src/newcharacter.cpp:3784 -#: src/newcharacter.cpp:3793 src/newcharacter.cpp:3796 +#: src/newcharacter.cpp:3836 src/newcharacter.cpp:3839 +#: src/newcharacter.cpp:3848 src/newcharacter.cpp:3851 msgid "Starting addictions: " msgstr "" -#: src/newcharacter.cpp:3808 +#: src/newcharacter.cpp:3863 msgid "Scenario: " msgstr "" -#: src/newcharacter.cpp:3813 +#: src/newcharacter.cpp:3868 msgid "Profession: " msgstr "" -#: src/newcharacter.cpp:3818 +#: src/newcharacter.cpp:3873 msgid "Background: " msgstr "" -#: src/newcharacter.cpp:3841 src/newcharacter.cpp:3847 +#: src/newcharacter.cpp:3896 src/newcharacter.cpp:3902 msgid "Too many points allocated, change some features and try again." msgstr "" -#: src/newcharacter.cpp:3851 +#: src/newcharacter.cpp:3906 msgid "" "Too many trait points allocated, change some traits or lower some stats and " "try again." msgstr "" -#: src/newcharacter.cpp:3855 +#: src/newcharacter.cpp:3910 msgid "Too many stat points allocated, lower some stats and try again." msgstr "" -#: src/newcharacter.cpp:3860 +#: src/newcharacter.cpp:3915 msgid "Remaining points will be discarded, are you sure you want to proceed?" msgstr "" -#: src/newcharacter.cpp:3866 +#: src/newcharacter.cpp:3921 msgid "Are you SURE you're finished? Your name will be randomly generated." msgstr "" -#: src/newcharacter.cpp:3874 src/worldfactory.cpp:1884 +#: src/newcharacter.cpp:3929 src/worldfactory.cpp:1889 msgid "Are you SURE you're finished?" msgstr "" -#: src/newcharacter.cpp:4047 +#: src/newcharacter.cpp:4102 msgid "Enter name. Cancel to delete all." msgstr "" -#: src/newcharacter.cpp:4102 +#: src/newcharacter.cpp:4157 msgid "Select gender" msgstr "" -#: src/newcharacter.cpp:4284 +#: src/newcharacter.cpp:4339 msgid "Name of template:" msgstr "" -#: src/newcharacter.cpp:4285 +#: src/newcharacter.cpp:4340 msgid "Keep in mind you may not use special characters like / in filenames" msgstr "" -#: src/newcharacter.cpp:4328 +#: src/newcharacter.cpp:4383 msgid "player template" msgstr "" @@ -483846,59 +484775,59 @@ msgstr "" msgid " does not trust you enough" msgstr "" -#: src/npcmove.cpp:642 +#: src/npcmove.cpp:639 msgid "bandit" msgstr "" -#: src/npcmove.cpp:661 +#: src/npcmove.cpp:658 msgid "maniac" msgstr "" -#: src/npcmove.cpp:1125 +#: src/npcmove.cpp:1122 #, c-format msgid "%s lies down to sleep." msgstr "" -#: src/npcmove.cpp:1767 +#: src/npcmove.cpp:1728 #, c-format msgid " activates their %s." msgstr "" -#: src/npcmove.cpp:1787 +#: src/npcmove.cpp:1748 #, c-format msgid " deactivates their %s." msgstr "" -#: src/npcmove.cpp:2451 +#: src/npcmove.cpp:2412 #, c-format msgid "%1$s tries to climb the %2$s but slips." msgstr "" -#: src/npcmove.cpp:2455 +#: src/npcmove.cpp:2416 #, c-format msgid "%1$s climbs over the %2$s." msgstr "" -#: src/npcmove.cpp:3021 +#: src/npcmove.cpp:2982 #, c-format msgid "Hold on, I want to pick up that %s." msgstr "" -#: src/npcmove.cpp:3100 +#: src/npcmove.cpp:3061 #, c-format msgid "%1$s picks up a %2$s and a %3$s." msgstr "" -#: src/npcmove.cpp:3105 +#: src/npcmove.cpp:3066 #, c-format msgid "%s looks around nervously, as if searching for something." msgstr "" -#: src/npcmove.cpp:3257 src/output.h:688 +#: src/npcmove.cpp:3218 src/output.h:690 msgid " and " msgstr "" -#: src/npcmove.cpp:3265 +#: src/npcmove.cpp:3226 #, c-format msgid "%s drops %d item." msgid_plural "%s drops %d items." @@ -483909,78 +484838,78 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/npcmove.cpp:3269 +#: src/npcmove.cpp:3230 #, c-format msgid "%1$s drops a %2$s." msgstr "" -#: src/npcmove.cpp:3414 +#: src/npcmove.cpp:3375 #, c-format msgid "%s completed the assigned task." msgstr "" -#: src/npcmove.cpp:3516 +#: src/npcmove.cpp:3477 #, c-format msgid "%1$s throws a %2$s." msgstr "" -#: src/npcmove.cpp:3706 +#: src/npcmove.cpp:3667 #, c-format msgid "%1$s starts healing %2$s." msgstr "" -#: src/npcmove.cpp:3726 +#: src/npcmove.cpp:3687 #, c-format msgid "%1$s heals %2$s." msgstr "" -#: src/npcmove.cpp:3774 +#: src/npcmove.cpp:3735 #, c-format msgid "%1$s starts applying a %2$s." msgstr "" -#: src/npcmove.cpp:3792 +#: src/npcmove.cpp:3753 #, c-format msgid "%1$s takes some %2$s." msgstr "" -#: src/npcmove.cpp:4041 +#: src/npcmove.cpp:4002 #, c-format msgid "%1$s takes %2$s's money!" msgstr "" -#: src/npcmove.cpp:4044 +#: src/npcmove.cpp:4005 #, c-format msgid "%s takes your money!" msgstr "" -#: src/npcmove.cpp:4088 +#: src/npcmove.cpp:4051 #, c-format msgid "%1$s takes %2$s's %3$s." msgstr "" -#: src/npcmove.cpp:4091 +#: src/npcmove.cpp:4054 #, c-format msgid "%1$s takes your %2$s." msgstr "" -#: src/npcmove.cpp:4166 +#: src/npcmove.cpp:4129 #, c-format msgid "" "From your two-way radio you hear %s reporting in, 'I've arrived, boss!'" msgstr "" -#: src/npcmove.cpp:4547 +#: src/npcmove.cpp:4510 #, c-format msgid " %s, %s" msgstr "" -#: src/npcmove.cpp:4550 +#: src/npcmove.cpp:4513 #, c-format msgid "%s %s%s" msgstr "" -#: src/npcmove.cpp:4727 +#: src/npcmove.cpp:4690 #, c-format msgid "%1$s reloads their %2$s." msgstr "" @@ -484673,168 +485602,168 @@ msgstr "" msgid "Default: %.2f - Min: %.2f, Max: %.2f" msgstr "" -#: src/options.cpp:1141 +#: src/options.cpp:1218 msgid "Hoder's" msgstr "" -#: src/options.cpp:1142 +#: src/options.cpp:1219 msgid "Deon's" msgstr "" -#: src/options.cpp:1156 +#: src/options.cpp:1233 msgid "Basic" msgstr "" -#: src/options.cpp:1181 +#: src/options.cpp:1258 msgid "System language" msgstr "" -#: src/options.cpp:1287 +#: src/options.cpp:1364 msgid "Default character name" msgstr "" -#: src/options.cpp:1288 +#: src/options.cpp:1365 msgid "" "Set a default character name that will be used instead of a random name on " "character creation." msgstr "" -#: src/options.cpp:1294 +#: src/options.cpp:1371 msgid "Auto pickup enabled" msgstr "" -#: src/options.cpp:1295 +#: src/options.cpp:1372 msgid "" "If true, enable item auto pickup. Change pickup rules with the Auto pickup " "manager." msgstr "" -#: src/options.cpp:1299 +#: src/options.cpp:1376 msgid "Auto pickup adjacent" msgstr "" -#: src/options.cpp:1300 +#: src/options.cpp:1377 msgid "" "If true, enable auto pickup items one tile around to the player. You can " "assign No Auto Pickup zones with the Zones manager for e.g. your homebase." msgstr "" -#: src/options.cpp:1306 +#: src/options.cpp:1383 msgid "Auto pickup owned items" msgstr "" -#: src/options.cpp:1307 +#: src/options.cpp:1384 msgid "" "If true, items that belong to your faction will be included in auto pickup." msgstr "" -#: src/options.cpp:1313 +#: src/options.cpp:1390 msgid "Auto pickup weight limit" msgstr "" -#: src/options.cpp:1314 +#: src/options.cpp:1391 msgid "" "Auto pickup items with weight less than or equal to [option] * 50 grams. " "You must also set the small items option. 0 = disabled." msgstr "" -#: src/options.cpp:1320 +#: src/options.cpp:1397 msgid "Auto pickup volume limit" msgstr "" -#: src/options.cpp:1321 +#: src/options.cpp:1398 msgid "" "Auto pickup items with volume less than or equal to [option] * 50 " "milliliters. You must also set the light items option. 0 = disabled." msgstr "" -#: src/options.cpp:1327 +#: src/options.cpp:1404 msgid "Auto pickup safe mode" msgstr "" -#: src/options.cpp:1328 +#: src/options.cpp:1405 msgid "" "If true, auto pickup is disabled as long as you can see monsters nearby. " "This is affected by 'Safe mode proximity distance'." msgstr "" -#: src/options.cpp:1335 +#: src/options.cpp:1412 msgid "List items within no auto pickup zones" msgstr "" -#: src/options.cpp:1336 +#: src/options.cpp:1413 msgid "" "If true, you will see messages about items you step on, within no auto " "pickup zones." msgstr "" -#: src/options.cpp:1344 +#: src/options.cpp:1421 msgid "Additional auto features" msgstr "" -#: src/options.cpp:1345 +#: src/options.cpp:1422 msgid "" "If true, enables configured auto features below. Disabled as long as any " "enemy monster is seen." msgstr "" -#: src/options.cpp:1349 +#: src/options.cpp:1426 msgid "Auto pulp or butcher" msgstr "" -#: src/options.cpp:1350 +#: src/options.cpp:1427 msgid "" "Action to perform when 'Auto pulp or butcher' is enabled. Pulp: Pulp " "corpses you stand on. - Pulp Adjacent: Also pulp corpses adjacent from you." " - Butcher: Butcher corpses you stand on." msgstr "" -#: src/options.cpp:1351 src/options.cpp:1373 src/options.cpp:1854 -#: src/options.cpp:1896 +#: src/options.cpp:1428 src/options.cpp:1450 src/options.cpp:1931 +#: src/options.cpp:1973 msgctxt "options" msgid "Disabled" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent Zombie Only" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Zombies Only" msgstr "" -#: src/options.cpp:1357 +#: src/options.cpp:1434 msgid "Auto mining" msgstr "" -#: src/options.cpp:1358 +#: src/options.cpp:1435 msgid "" "If true, enables automatic use of wielded pickaxes and jackhammers whenever " "trying to move into mineable terrain." msgstr "" -#: src/options.cpp:1364 +#: src/options.cpp:1441 msgid "Auto mopping" msgstr "" -#: src/options.cpp:1365 +#: src/options.cpp:1442 msgid "" "If true, enables automatic use of wielded mops to clean surrounding terrain." msgstr "" -#: src/options.cpp:1371 +#: src/options.cpp:1448 msgid "Auto foraging" msgstr "" -#: src/options.cpp:1372 +#: src/options.cpp:1449 msgid "" "Action to perform when 'Auto foraging' is enabled. Bushes: Only forage " "bushes. - Trees: Only forage trees. - Crops: Only forage crops. - " @@ -484842,37 +485771,37 @@ msgid "" "flowers, cattails etc." msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Bushes" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Crops" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Everything" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Trees" msgstr "" -#: src/options.cpp:1381 +#: src/options.cpp:1458 msgid "Dangerous pickups" msgstr "" -#: src/options.cpp:1382 +#: src/options.cpp:1459 msgid "" "If true, will allow player to pick new items, even if it causes them to " "exceed the weight limit." msgstr "" -#: src/options.cpp:1387 +#: src/options.cpp:1464 msgid "Dangerous terrain warning prompt" msgstr "" -#: src/options.cpp:1388 +#: src/options.cpp:1465 msgid "" "Always: You will be prompted to move onto dangerous tiles. Running: You " "will only be able to move onto dangerous tiles while running and will be " @@ -484881,29 +485810,29 @@ msgid "" "onto a dangerous tile unless running and will not be warned or prompted." msgstr "" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Crouching" msgstr "" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Running" msgstr "" -#: src/options.cpp:1395 +#: src/options.cpp:1472 msgid "Safe mode" msgstr "" -#: src/options.cpp:1396 +#: src/options.cpp:1473 msgid "" "If true, will hold the game and display a warning if a hostile monster/NPC " "is approaching." msgstr "" -#: src/options.cpp:1400 +#: src/options.cpp:1477 msgid "Safe mode proximity distance" msgstr "" -#: src/options.cpp:1401 +#: src/options.cpp:1478 msgid "" "If safe mode is enabled, distance to hostiles at which safe mode should show" " a warning. 0 = Max player view distance. This option only has effect when" @@ -484911,115 +485840,115 @@ msgid "" "mode manager instead of this value." msgstr "" -#: src/options.cpp:1405 +#: src/options.cpp:1482 msgid "Safe mode when driving" msgstr "" -#: src/options.cpp:1406 +#: src/options.cpp:1483 msgid "" "If true, safe mode will alert you of hostiles while you are driving a " "vehicle." msgstr "" -#: src/options.cpp:1410 +#: src/options.cpp:1487 msgid "Auto reactivate safe mode" msgstr "" -#: src/options.cpp:1411 +#: src/options.cpp:1488 msgid "" "If true, safe mode will automatically reactivate after a certain number of " "turns. See option 'Turns to auto reactivate safe mode.'" msgstr "" -#: src/options.cpp:1415 +#: src/options.cpp:1492 msgid "Turns to auto reactivate safe mode" msgstr "" -#: src/options.cpp:1416 +#: src/options.cpp:1493 msgid "" "Number of turns after which safe mode is reactivated. Will only reactivate " "if no hostiles are in 'Safe mode proximity distance.'" msgstr "" -#: src/options.cpp:1420 +#: src/options.cpp:1497 msgid "Turns to remember ignored monsters" msgstr "" -#: src/options.cpp:1421 +#: src/options.cpp:1498 msgid "" "Number of turns an ignored monster stays ignored after it is no longer seen." " 0 disables this option and monsters are permanently ignored." msgstr "" -#: src/options.cpp:1427 +#: src/options.cpp:1504 msgid "Realtime turn progression" msgstr "" -#: src/options.cpp:1428 +#: src/options.cpp:1505 msgid "" "If higher than 0, monsters will take periodic gameplay turns. This value is" " the delay between each turn, in seconds. Works best with Safe Mode " "disabled. 0 = disabled." msgstr "" -#: src/options.cpp:1434 +#: src/options.cpp:1511 msgid "Autosave" msgstr "" -#: src/options.cpp:1435 +#: src/options.cpp:1512 msgid "" "If true, game will periodically save the map. Autosaves occur based on in-" "game turns or realtime minutes, whichever is larger." msgstr "" -#: src/options.cpp:1439 +#: src/options.cpp:1516 msgid "Game turns between autosaves" msgstr "" -#: src/options.cpp:1440 +#: src/options.cpp:1517 msgid "Number of game turns between autosaves." msgstr "" -#: src/options.cpp:1446 +#: src/options.cpp:1523 msgid "Real minutes between autosaves" msgstr "" -#: src/options.cpp:1447 +#: src/options.cpp:1524 msgid "Number of realtime minutes between autosaves." msgstr "" -#: src/options.cpp:1455 +#: src/options.cpp:1532 msgid "Auto notes" msgstr "" -#: src/options.cpp:1456 +#: src/options.cpp:1533 msgid "If true, automatically sets notes." msgstr "" -#: src/options.cpp:1460 +#: src/options.cpp:1537 msgid "Auto notes (stairs)" msgstr "" -#: src/options.cpp:1461 +#: src/options.cpp:1538 msgid "" "If true, automatically sets notes on places that have stairs that go up or " "down." msgstr "" -#: src/options.cpp:1467 +#: src/options.cpp:1544 msgid "Auto notes (map extras)" msgstr "" -#: src/options.cpp:1468 +#: src/options.cpp:1545 msgid "" "If true, automatically sets notes on places that contain various map extras." msgstr "" -#: src/options.cpp:1476 +#: src/options.cpp:1553 msgid "Circular distances" msgstr "" -#: src/options.cpp:1477 +#: src/options.cpp:1554 msgid "" "If true, the game will calculate range in a realistic way: light sources " "will be circles, diagonal movement will cover more ground and take longer. " @@ -485027,238 +485956,238 @@ msgid "" " takes as long as moving to the north wall." msgstr "" -#: src/options.cpp:1481 +#: src/options.cpp:1558 msgid "Drop empty containers" msgstr "" -#: src/options.cpp:1482 +#: src/options.cpp:1559 msgid "" "Set to drop empty containers after use. No: Don't drop any. - Watertight: " "All except watertight containers. - All: Drop all containers." msgstr "" -#: src/options.cpp:1483 +#: src/options.cpp:1560 msgid "Watertight" msgstr "" -#: src/options.cpp:1487 +#: src/options.cpp:1564 msgid "DeathCam" msgstr "" -#: src/options.cpp:1488 +#: src/options.cpp:1565 msgid "" "Always: Always start deathcam. Ask: Query upon death. Never: Never show " "deathcam." msgstr "" -#: src/options.cpp:1493 +#: src/options.cpp:1570 msgid "Special event spawns" msgstr "" -#: src/options.cpp:1494 +#: src/options.cpp:1571 msgid "" "If not disabled, unique items and/or monsters can spawn during special " "events (Christmas, Halloween, etc.)" msgstr "" -#: src/options.cpp:1495 src/safemode_ui.cpp:251 +#: src/options.cpp:1572 src/safemode_ui.cpp:252 msgid "Both" msgstr "" -#: src/options.cpp:1500 +#: src/options.cpp:1577 msgid "Sound enabled" msgstr "" -#: src/options.cpp:1501 +#: src/options.cpp:1578 msgid "If true, music and sound are enabled." msgstr "" -#: src/options.cpp:1505 +#: src/options.cpp:1582 msgid "Choose soundpack" msgstr "" -#: src/options.cpp:1506 +#: src/options.cpp:1583 msgid "Choose the soundpack you want to use. Requires restart." msgstr "" -#: src/options.cpp:1512 +#: src/options.cpp:1589 msgid "Music volume" msgstr "" -#: src/options.cpp:1513 +#: src/options.cpp:1590 msgid "Adjust the volume of the music being played in the background." msgstr "" -#: src/options.cpp:1519 +#: src/options.cpp:1596 msgid "Sound effect volume" msgstr "" -#: src/options.cpp:1520 +#: src/options.cpp:1597 msgid "Adjust the volume of sound effects being played by the game." msgstr "" -#: src/options.cpp:1526 +#: src/options.cpp:1603 msgid "Ambient sound volume" msgstr "" -#: src/options.cpp:1527 +#: src/options.cpp:1604 msgid "Adjust the volume of ambient sounds being played by the game." msgstr "" -#: src/options.cpp:1540 +#: src/options.cpp:1617 msgid "Language" msgstr "اللغة" -#: src/options.cpp:1541 +#: src/options.cpp:1618 msgid "Switch language." msgstr "" -#: src/options.cpp:1545 +#: src/options.cpp:1622 msgid "Temperature units" msgstr "" -#: src/options.cpp:1546 +#: src/options.cpp:1623 msgid "Switch between Fahrenheit, Celsius, and Kelvin." msgstr "" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Celsius" msgstr "" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Fahrenheit" msgstr "" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Kelvin" msgstr "" -#: src/options.cpp:1551 +#: src/options.cpp:1628 msgid "Speed units" msgstr "" -#: src/options.cpp:1552 +#: src/options.cpp:1629 msgid "Switch between mph, km/h, and tiles/turn." msgstr "" -#: src/options.cpp:1553 +#: src/options.cpp:1630 msgid "tiles/turn" msgstr "" -#: src/options.cpp:1557 +#: src/options.cpp:1634 msgid "Mass units" msgstr "" -#: src/options.cpp:1558 +#: src/options.cpp:1635 msgid "Switch between lbs and kg." msgstr "" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "kg" msgstr "" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "lbs" msgstr "" -#: src/options.cpp:1563 +#: src/options.cpp:1640 msgid "Volume units" msgstr "" -#: src/options.cpp:1564 +#: src/options.cpp:1641 msgid "Switch between the cups (c), liters (L), and quarts (qt)." msgstr "" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Cup" msgstr "" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Liter" msgstr "" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Quart" msgstr "" -#: src/options.cpp:1568 +#: src/options.cpp:1645 msgid "Distance units" msgstr "" -#: src/options.cpp:1569 +#: src/options.cpp:1646 msgid "Switch between metric and imperial distance units." msgstr "" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Imperial" msgstr "" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Metric" msgstr "" -#: src/options.cpp:1573 +#: src/options.cpp:1650 msgid "Time format" msgstr "" -#: src/options.cpp:1574 +#: src/options.cpp:1651 msgid "" "12h: AM/PM, e.g. 7:31 AM - Military: 24h Military, e.g. 0731 - 24h: Normal " "24h, e.g. 7:31" msgstr "" #. ~ 12h time, e.g. 11:59pm -#: src/options.cpp:1576 +#: src/options.cpp:1653 msgid "12h" msgstr "" #. ~ Military time, e.g. 2359 -#: src/options.cpp:1578 +#: src/options.cpp:1655 msgid "Military" msgstr "" #. ~ 24h time, e.g. 23:59 -#: src/options.cpp:1580 +#: src/options.cpp:1657 msgid "24h" msgstr "" -#: src/options.cpp:1586 +#: src/options.cpp:1663 msgid "Show gun brand names" msgstr "" -#: src/options.cpp:1587 +#: src/options.cpp:1664 msgid "" "If true, show brand names for guns, instead of generic functional names - " "'m4a1' or 'h&k416a5' instead of 'NATO assault rifle'." msgstr "" -#: src/options.cpp:1589 +#: src/options.cpp:1666 msgid "Add ammo to weapon/magazine names" msgstr "" -#: src/options.cpp:1590 +#: src/options.cpp:1667 msgid "" "If true, the default ammo is added to weapon and magazine names. For " "example \"Mosin-Nagant M44 (4/5)\" becomes \"Mosin-Nagant M44 (4/5 " "7.62x54mm)\"." msgstr "" -#: src/options.cpp:1593 +#: src/options.cpp:1670 msgid "Detailed containers" msgstr "" -#: src/options.cpp:1594 +#: src/options.cpp:1671 msgid "" "All: every container has detailed remaining volume info. - Worn: only worn " "containers have detailed remaining volume info. - None: no additional info " "is provided." msgstr "" -#: src/options.cpp:1604 +#: src/options.cpp:1681 msgid "Use key code input mode" msgstr "" -#: src/options.cpp:1605 +#: src/options.cpp:1682 msgid "" "Use key code or symbol input on SDL. Symbol is recommended for non-qwerty " "layouts since currently the default keybindings for key code mode only " @@ -485266,999 +486195,999 @@ msgid "" "and num lock." msgstr "" -#: src/options.cpp:1609 +#: src/options.cpp:1686 msgid "Key code" msgstr "" -#: src/options.cpp:1613 +#: src/options.cpp:1690 msgid "Force capital/modified letters in prompts" msgstr "" -#: src/options.cpp:1614 +#: src/options.cpp:1691 msgid "" "If true, prompts such as Y/N queries only accepts capital or modified " "letters, while lower case and unmodified letters only snap the cursor to the" " corresponding option." msgstr "" -#: src/options.cpp:1619 +#: src/options.cpp:1696 msgid "Snap to target" msgstr "" -#: src/options.cpp:1620 +#: src/options.cpp:1697 msgid "If true, automatically follow the crosshair when firing/throwing." msgstr "" -#: src/options.cpp:1624 +#: src/options.cpp:1701 msgid "Reaim after firing" msgstr "" -#: src/options.cpp:1625 +#: src/options.cpp:1702 msgid "" "If true, after firing automatically aim again if targets are available." msgstr "" -#: src/options.cpp:1629 +#: src/options.cpp:1706 msgid "Query on disassembly while butchering" msgstr "" -#: src/options.cpp:1630 +#: src/options.cpp:1707 msgid "If true, will query before disassembling items while butchering." msgstr "" -#: src/options.cpp:1634 +#: src/options.cpp:1711 msgid "Query on keybinding removal" msgstr "" -#: src/options.cpp:1635 +#: src/options.cpp:1712 msgid "If true, will query before removing a keybinding from a hotkey." msgstr "" -#: src/options.cpp:1639 +#: src/options.cpp:1716 msgid "Close advanced inventory on move all" msgstr "" -#: src/options.cpp:1640 +#: src/options.cpp:1717 msgid "" "If true, will close the advanced inventory when the move all items command " "is used." msgstr "" -#: src/options.cpp:1645 +#: src/options.cpp:1722 msgid "Open default advanced inventory layout" msgstr "" -#: src/options.cpp:1646 +#: src/options.cpp:1723 msgid "" "If true, open default advanced inventory layout instead of last opened " "layout" msgstr "" -#: src/options.cpp:1650 +#: src/options.cpp:1727 msgid "Display actions in \"Use item\" menu" msgstr "" -#: src/options.cpp:1652 +#: src/options.cpp:1729 msgid "" "If true, actions (like \"Read\", \"Smoke\", \"Wrap tighter\") will be " "displayed next to the corresponding items." msgstr "" -#: src/options.cpp:1657 +#: src/options.cpp:1734 msgid "Autoselect if exactly one valid target" msgstr "" -#: src/options.cpp:1658 +#: src/options.cpp:1735 msgid "" "If true, directional actions ( like \"Examine\", \"Open\", \"Pickup\" ) will" " autoselect an adjacent tile if there is exactly one valid target." msgstr "" -#: src/options.cpp:1664 +#: src/options.cpp:1741 msgid "Inventory highlight mode" msgstr "" -#: src/options.cpp:1665 +#: src/options.cpp:1742 msgid "" "Highlight selected item's contents and parent container in inventory screen." " \"Symbol\" shows a highlighted caret and \"Highlight\" uses font " "highlighting." msgstr "" -#: src/options.cpp:1668 +#: src/options.cpp:1745 msgid "Highlight" msgstr "" -#: src/options.cpp:1675 +#: src/options.cpp:1752 msgid "Highlight unread recipes" msgstr "" -#: src/options.cpp:1676 +#: src/options.cpp:1753 msgid "" "If true, highlight unread recipes to allow tracking of newly learned " "recipes." msgstr "" -#: src/options.cpp:1683 +#: src/options.cpp:1760 msgid "Diagonal movement with cursor keys and modifiers" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "" "Allows diagonal movement with cursor keys using CTRL and SHIFT modifiers. " "Diagonal movement action keys are taken from keybindings, so you need these " "to be configured." msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 1: Numpad Emulation" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 2: CW/CCW" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 3: L/R Tilt" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 4: Diagonal Lock" msgstr "" -#: src/options.cpp:1733 +#: src/options.cpp:1810 msgid "Vehicle plating changes part color" msgstr "" -#: src/options.cpp:1734 +#: src/options.cpp:1811 msgid "If true, vehicle parts will change color if they are armor plated." msgstr "" -#: src/options.cpp:1738 +#: src/options.cpp:1815 msgid "Auto-shift the view while driving" msgstr "" -#: src/options.cpp:1739 +#: src/options.cpp:1816 msgid "If true, view will automatically shift towards the driving direction." msgstr "" -#: src/options.cpp:1743 +#: src/options.cpp:1820 msgid "Draw vehicle facing indicator" msgstr "" -#: src/options.cpp:1744 +#: src/options.cpp:1821 msgid "" "If true, when controlling a vehicle, a white 'X' (in curses version) or a " "crosshair (in tiles version) at distance 10 from the center will display its" " current facing." msgstr "" -#: src/options.cpp:1748 +#: src/options.cpp:1825 msgid "Reverse steering direction in reverse" msgstr "" -#: src/options.cpp:1749 +#: src/options.cpp:1826 msgid "" "If true, when driving a vehicle in reverse, steering should also reverse " "like real life." msgstr "" -#: src/options.cpp:1755 +#: src/options.cpp:1832 msgid "Sidebar position" msgstr "" -#: src/options.cpp:1756 +#: src/options.cpp:1833 msgid "" "Switch between sidebar on the left or on the right side. Requires restart." msgstr "" #. ~ sidebar position -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Left" msgstr "" -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Right" msgstr "" -#: src/options.cpp:1761 +#: src/options.cpp:1838 msgid "Draw sidebar spacers" msgstr "" -#: src/options.cpp:1762 +#: src/options.cpp:1839 msgid "If true, adds an extra space between sidebar panels." msgstr "" -#: src/options.cpp:1766 +#: src/options.cpp:1843 msgid "Message log flow" msgstr "" -#: src/options.cpp:1767 +#: src/options.cpp:1844 msgid "Where new log messages should show." msgstr "" -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Bottom" msgstr "" #. ~ sidebar/message log flow direction -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Top" msgstr "" -#: src/options.cpp:1773 +#: src/options.cpp:1850 msgid "Sidebar log message display duration" msgstr "" -#: src/options.cpp:1774 +#: src/options.cpp:1851 msgid "" "Number of turns after which a message will be removed from the sidebar log." " 0 = disabled." msgstr "" -#: src/options.cpp:1778 +#: src/options.cpp:1855 msgid "Message cooldown" msgstr "" -#: src/options.cpp:1779 +#: src/options.cpp:1856 msgid "" "Number of turns during which similar messages are hidden. 0 = disabled." msgstr "" -#: src/options.cpp:1783 +#: src/options.cpp:1860 msgid "Limit message history" msgstr "" -#: src/options.cpp:1784 +#: src/options.cpp:1861 msgid "Number of messages to preserve in the history, and when saving." msgstr "" -#: src/options.cpp:1789 +#: src/options.cpp:1866 msgid "Suppress \"Unknown command\" messages" msgstr "" -#: src/options.cpp:1790 +#: src/options.cpp:1867 msgid "" "If true, pressing a key with no set function will not display a notice in " "the chat log." msgstr "" -#: src/options.cpp:1795 +#: src/options.cpp:1872 msgid "Popup window when achievement completed" msgstr "" -#: src/options.cpp:1796 +#: src/options.cpp:1873 msgid "" "Whether to trigger a popup window when completing an achievement. First: " "when completing an achievement that has not been completed in a previous " "game." msgstr "" -#: src/options.cpp:1801 +#: src/options.cpp:1878 msgid "First" msgstr "" -#: src/options.cpp:1805 +#: src/options.cpp:1882 msgid "Look around position" msgstr "" -#: src/options.cpp:1806 +#: src/options.cpp:1883 msgid "Switch between look around panel being left or right." msgstr "" -#: src/options.cpp:1811 +#: src/options.cpp:1888 msgid "Aim window display style" msgstr "" -#: src/options.cpp:1812 +#: src/options.cpp:1889 msgid "How should confidence and steadiness be communicated to the player." msgstr "" -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Bars" msgstr "" #. ~ aim bar style - bars or numbers -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Numbers" msgstr "" -#: src/options.cpp:1817 +#: src/options.cpp:1894 msgid "Morale style" msgstr "" -#: src/options.cpp:1818 +#: src/options.cpp:1895 msgid "Morale display style in sidebar." msgstr "" -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Horizontal" msgstr "" -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Vertical" msgstr "" -#: src/options.cpp:1823 +#: src/options.cpp:1900 msgid "Full screen Advanced Inventory Manager" msgstr "" -#: src/options.cpp:1824 +#: src/options.cpp:1901 msgid "" "If true, Advanced Inventory Manager menu will fit full screen, otherwise it " "will leave sidebar visible." msgstr "" -#: src/options.cpp:1830 +#: src/options.cpp:1907 msgid "Move view offset" msgstr "" -#: src/options.cpp:1831 +#: src/options.cpp:1908 msgid "Move view by how many squares per keypress." msgstr "" -#: src/options.cpp:1835 +#: src/options.cpp:1912 msgid "Overmap fast scroll offset" msgstr "" -#: src/options.cpp:1836 +#: src/options.cpp:1913 msgid "" "With Fast Scroll option enabled, shift view on the overmap and while looking" " around by this many squares per keypress." msgstr "" -#: src/options.cpp:1840 +#: src/options.cpp:1917 msgid "Centered menu scrolling" msgstr "" -#: src/options.cpp:1841 +#: src/options.cpp:1918 msgid "" "If true, menus will start scrolling in the center of the list, and keep the " "list centered." msgstr "" -#: src/options.cpp:1845 +#: src/options.cpp:1922 msgid "Shift list item view" msgstr "" -#: src/options.cpp:1846 +#: src/options.cpp:1923 msgid "" "Centered or to edge, shift the view toward the selected item if it is " "outside of your current viewport." msgstr "" -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "Centered" msgstr "" -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "To edge" msgstr "" -#: src/options.cpp:1851 +#: src/options.cpp:1928 msgid "Auto inventory letters" msgstr "" -#: src/options.cpp:1852 +#: src/options.cpp:1929 msgid "" "Enabled: automatically assign letters to any carried items that lack them. " "Disabled: do not auto-assign letters. Favorites: only auto-assign letters " "to favorited items." msgstr "" -#: src/options.cpp:1856 +#: src/options.cpp:1933 msgid "Favorites" msgstr "" -#: src/options.cpp:1860 +#: src/options.cpp:1937 msgid "Show item health bars" msgstr "" -#: src/options.cpp:1862 +#: src/options.cpp:1939 msgid "" "If true, show item health bars instead of reinforced, scratched etc. text." msgstr "" -#: src/options.cpp:1866 +#: src/options.cpp:1943 msgid "Show item symbols" msgstr "" -#: src/options.cpp:1867 +#: src/options.cpp:1944 msgid "If true, show item symbols in inventory and pick up menu." msgstr "" -#: src/options.cpp:1871 +#: src/options.cpp:1948 msgid "Show armor coverage map" msgstr "" -#: src/options.cpp:1872 +#: src/options.cpp:1949 msgid "" "If true, show a visual representation of armor coverage in the item info " "window." msgstr "" -#: src/options.cpp:1878 +#: src/options.cpp:1955 msgid "Enable joystick" msgstr "" -#: src/options.cpp:1879 +#: src/options.cpp:1956 msgid "If true, enable input from joystick." msgstr "" -#: src/options.cpp:1883 +#: src/options.cpp:1960 msgid "Hide mouse cursor" msgstr "" -#: src/options.cpp:1884 +#: src/options.cpp:1961 msgid "" "Show: cursor is always shown. Hide: cursor is hidden. HideKB: cursor is " "hidden on keyboard input and unhidden on mouse movement." msgstr "" #. ~ show mouse cursor -#: src/options.cpp:1886 +#: src/options.cpp:1963 msgid "Show" msgstr "" #. ~ hide mouse cursor -#: src/options.cpp:1888 +#: src/options.cpp:1965 msgid "Hide" msgstr "" #. ~ hide mouse cursor when keyboard is used -#: src/options.cpp:1890 +#: src/options.cpp:1967 msgid "HideKB" msgstr "" -#: src/options.cpp:1894 +#: src/options.cpp:1971 msgid "Edge scrolling" msgstr "" -#: src/options.cpp:1895 +#: src/options.cpp:1972 msgid "Edge scrolling with the mouse." msgstr "" -#: src/options.cpp:1897 +#: src/options.cpp:1974 msgid "Slow" msgstr "" -#: src/options.cpp:1899 +#: src/options.cpp:1976 msgid "Fast" msgstr "" -#: src/options.cpp:1911 +#: src/options.cpp:1988 msgid "Animations" msgstr "" -#: src/options.cpp:1912 +#: src/options.cpp:1989 msgid "If true, will display enabled animations." msgstr "" -#: src/options.cpp:1916 +#: src/options.cpp:1993 msgid "Rain animation" msgstr "" -#: src/options.cpp:1917 +#: src/options.cpp:1994 msgid "If true, will display weather animations." msgstr "" -#: src/options.cpp:1923 +#: src/options.cpp:2000 msgid "Projectile animation" msgstr "" -#: src/options.cpp:1924 +#: src/options.cpp:2001 msgid "" "If true, will display animations for projectiles like bullets, arrows, and " "thrown items." msgstr "" -#: src/options.cpp:1930 +#: src/options.cpp:2007 msgid "SCT animation" msgstr "" -#: src/options.cpp:1931 +#: src/options.cpp:2008 msgid "If true, will display scrolling combat text animations." msgstr "" -#: src/options.cpp:1937 +#: src/options.cpp:2014 msgid "SCT with Unicode font" msgstr "" -#: src/options.cpp:1938 +#: src/options.cpp:2015 msgid "If true, will display scrolling combat text with Unicode font." msgstr "" -#: src/options.cpp:1944 +#: src/options.cpp:2021 msgid "Animation delay" msgstr "" -#: src/options.cpp:1945 +#: src/options.cpp:2022 msgid "The amount of time to pause between animation frames in ms." msgstr "" -#: src/options.cpp:1951 +#: src/options.cpp:2028 msgid "Force redraw" msgstr "" -#: src/options.cpp:1952 +#: src/options.cpp:2029 msgid "If true, forces the game to redraw at least once per turn." msgstr "" -#: src/options.cpp:1959 +#: src/options.cpp:2036 msgid "Enable ASCII art on the title screen" msgstr "" -#: src/options.cpp:1960 +#: src/options.cpp:2037 msgid "" "If true, shows an ASCII graphic on the title screen. If false, shows a " "text-only title screen." msgstr "" -#: src/options.cpp:1964 +#: src/options.cpp:2041 msgid "Use seasonal title screen" msgstr "" -#: src/options.cpp:1965 +#: src/options.cpp:2042 msgid "If true, the title screen will use the art appropriate for the season." msgstr "" -#: src/options.cpp:1971 +#: src/options.cpp:2048 msgid "Alternative title screen frequency" msgstr "" -#: src/options.cpp:1972 +#: src/options.cpp:2049 msgid "Set the probability of the alternate title screen appearing." msgstr "" -#: src/options.cpp:1979 +#: src/options.cpp:2056 msgid "Terminal width" msgstr "" -#: src/options.cpp:1980 +#: src/options.cpp:2057 msgid "Set the size of the terminal along the X axis." msgstr "" -#: src/options.cpp:1984 +#: src/options.cpp:2061 msgid "Terminal height" msgstr "" -#: src/options.cpp:1985 +#: src/options.cpp:2062 msgid "Set the size of the terminal along the Y axis." msgstr "" -#: src/options.cpp:1991 +#: src/options.cpp:2068 msgid "Font blending" msgstr "" -#: src/options.cpp:1992 +#: src/options.cpp:2069 msgid "If true, fonts will look better." msgstr "" -#: src/options.cpp:1996 +#: src/options.cpp:2073 msgid "Font width" msgstr "" -#: src/options.cpp:1997 +#: src/options.cpp:2074 msgid "Set the font width. Requires restart." msgstr "" -#: src/options.cpp:2001 +#: src/options.cpp:2078 msgid "Font height" msgstr "" -#: src/options.cpp:2002 +#: src/options.cpp:2079 msgid "Set the font height. Requires restart." msgstr "" -#: src/options.cpp:2006 +#: src/options.cpp:2083 msgid "Font size" msgstr "" -#: src/options.cpp:2007 +#: src/options.cpp:2084 msgid "Set the font size. Requires restart." msgstr "" -#: src/options.cpp:2011 +#: src/options.cpp:2088 msgid "Map font width" msgstr "" -#: src/options.cpp:2012 +#: src/options.cpp:2089 msgid "Set the map font width. Requires restart." msgstr "" -#: src/options.cpp:2016 +#: src/options.cpp:2093 msgid "Map font height" msgstr "" -#: src/options.cpp:2017 +#: src/options.cpp:2094 msgid "Set the map font height. Requires restart." msgstr "" -#: src/options.cpp:2021 +#: src/options.cpp:2098 msgid "Map font size" msgstr "" -#: src/options.cpp:2022 +#: src/options.cpp:2099 msgid "Set the map font size. Requires restart." msgstr "" -#: src/options.cpp:2026 +#: src/options.cpp:2103 msgid "Overmap font width" msgstr "" -#: src/options.cpp:2027 +#: src/options.cpp:2104 msgid "Set the overmap font width. Requires restart." msgstr "" -#: src/options.cpp:2031 +#: src/options.cpp:2108 msgid "Overmap font height" msgstr "" -#: src/options.cpp:2032 +#: src/options.cpp:2109 msgid "Set the overmap font height. Requires restart." msgstr "" -#: src/options.cpp:2036 +#: src/options.cpp:2113 msgid "Overmap font size" msgstr "" -#: src/options.cpp:2037 +#: src/options.cpp:2114 msgid "Set the overmap font size. Requires restart." msgstr "" -#: src/options.cpp:2041 +#: src/options.cpp:2118 msgid "SDL ASCII lines" msgstr "" -#: src/options.cpp:2042 +#: src/options.cpp:2119 msgid "" "If true, use SDL ASCII line drawing routine instead of Unicode Line Drawing " "characters. Use this option when your selected font doesn't contain " "necessary glyphs." msgstr "" -#: src/options.cpp:2049 +#: src/options.cpp:2126 msgid "Enable ASCII art in item and monster descriptions" msgstr "" -#: src/options.cpp:2050 +#: src/options.cpp:2127 msgid "" "If true, item and monster description will show a picture of the object in " "ASCII art when available." msgstr "" -#: src/options.cpp:2056 +#: src/options.cpp:2133 msgid "Use tiles" msgstr "" -#: src/options.cpp:2057 +#: src/options.cpp:2134 msgid "If true, replaces some TTF rendered text with tiles." msgstr "" -#: src/options.cpp:2061 +#: src/options.cpp:2138 msgid "Choose tileset" msgstr "" -#: src/options.cpp:2062 +#: src/options.cpp:2139 msgid "Choose the tileset you want to use." msgstr "" -#: src/options.cpp:2066 +#: src/options.cpp:2143 msgid "Use separate tileset for far" msgstr "" -#: src/options.cpp:2067 +#: src/options.cpp:2144 msgid "If true, when very zoomed out you will use a separate tileset." msgstr "" -#: src/options.cpp:2071 +#: src/options.cpp:2148 msgid "Choose distant tileset" msgstr "" -#: src/options.cpp:2072 +#: src/options.cpp:2149 msgid "Choose the tileset you want to use for far zoom." msgstr "" -#: src/options.cpp:2076 +#: src/options.cpp:2153 msgid "Zoom Threshold" msgstr "" -#: src/options.cpp:2077 +#: src/options.cpp:2154 msgid "Choose when you should swap tileset (lower is more zoomed out)." msgstr "" -#: src/options.cpp:2086 +#: src/options.cpp:2163 msgid "Use tiles to display overmap" msgstr "" -#: src/options.cpp:2087 +#: src/options.cpp:2164 msgid "" "If true, replaces some TTF-rendered text with tiles for overmap display." msgstr "" -#: src/options.cpp:2099 +#: src/options.cpp:2176 msgid "Choose overmap tileset" msgstr "" -#: src/options.cpp:2100 +#: src/options.cpp:2177 msgid "Choose the overmap tileset you want to use." msgstr "" -#: src/options.cpp:2108 +#: src/options.cpp:2185 msgid "Night vision color overlay" msgstr "" -#: src/options.cpp:2109 +#: src/options.cpp:2186 msgid "" "If true, toggle the color overlay from night vision goggles and other " "similar tools." msgstr "" -#: src/options.cpp:2113 +#: src/options.cpp:2190 msgid "Memory map overlay preset" msgstr "" -#: src/options.cpp:2114 +#: src/options.cpp:2191 msgid "" "Specify the overlay in which the memory map is drawn. Requires restart. " "For custom overlay, define RGB values for dark and bright colors as well as " "gamma." msgstr "" -#: src/options.cpp:2115 +#: src/options.cpp:2192 msgid "Darkened" msgstr "" -#: src/options.cpp:2116 +#: src/options.cpp:2193 msgid "Sepia" msgstr "" -#: src/options.cpp:2117 +#: src/options.cpp:2194 msgid "Sepia Dark" msgstr "" -#: src/options.cpp:2118 +#: src/options.cpp:2195 msgid "Blue Dark" msgstr "" -#: src/options.cpp:2123 +#: src/options.cpp:2200 msgid "Custom dark color RGB overlay - RED" msgstr "" -#: src/options.cpp:2124 +#: src/options.cpp:2201 msgid "Specify RGB value for color RED for dark color overlay." msgstr "" -#: src/options.cpp:2130 +#: src/options.cpp:2207 msgid "Custom dark color RGB overlay - GREEN" msgstr "" -#: src/options.cpp:2131 +#: src/options.cpp:2208 msgid "Specify RGB value for color GREEN for dark color overlay." msgstr "" -#: src/options.cpp:2136 +#: src/options.cpp:2213 msgid "Custom dark color RGB overlay - BLUE" msgstr "" -#: src/options.cpp:2137 +#: src/options.cpp:2214 msgid "Specify RGB value for color BLUE for dark color overlay." msgstr "" -#: src/options.cpp:2143 +#: src/options.cpp:2220 msgid "Custom bright color RGB overlay - RED" msgstr "" -#: src/options.cpp:2144 +#: src/options.cpp:2221 msgid "Specify RGB value for color RED for bright color overlay." msgstr "" -#: src/options.cpp:2150 +#: src/options.cpp:2227 msgid "Custom bright color RGB overlay - GREEN" msgstr "" -#: src/options.cpp:2151 +#: src/options.cpp:2228 msgid "Specify RGB value for color GREEN for bright color overlay." msgstr "" -#: src/options.cpp:2157 +#: src/options.cpp:2234 msgid "Custom bright color RGB overlay - BLUE" msgstr "" -#: src/options.cpp:2158 +#: src/options.cpp:2235 msgid "Specify RGB value for color BLUE for bright color overlay." msgstr "" -#: src/options.cpp:2163 +#: src/options.cpp:2240 msgid "Custom gamma for overlay" msgstr "" -#: src/options.cpp:2164 +#: src/options.cpp:2241 msgid "Specify gamma value for overlay." msgstr "" -#: src/options.cpp:2171 +#: src/options.cpp:2248 msgid "Pixel minimap" msgstr "" -#: src/options.cpp:2172 +#: src/options.cpp:2249 msgid "" "If true, shows the pixel-detail minimap in game after the save is loaded. " "Use the 'Toggle Pixel Minimap' action key to change its visibility during " "gameplay." msgstr "" -#: src/options.cpp:2176 +#: src/options.cpp:2253 msgid "Pixel minimap drawing mode" msgstr "" -#: src/options.cpp:2177 +#: src/options.cpp:2254 msgid "Specified the mode in which the minimap drawn." msgstr "" -#: src/options.cpp:2178 +#: src/options.cpp:2255 msgid "Solid" msgstr "" -#: src/options.cpp:2179 +#: src/options.cpp:2256 msgid "Squares" msgstr "" -#: src/options.cpp:2180 +#: src/options.cpp:2257 msgid "Dots" msgstr "" -#: src/options.cpp:2186 +#: src/options.cpp:2263 msgid "Pixel minimap brightness" msgstr "" -#: src/options.cpp:2187 +#: src/options.cpp:2264 msgid "Overall brightness of pixel-detail minimap." msgstr "" -#: src/options.cpp:2193 +#: src/options.cpp:2270 msgid "Pixel minimap height" msgstr "" -#: src/options.cpp:2194 +#: src/options.cpp:2271 msgid "" "Height of pixel-detail minimap, measured in terminal rows. Set to 0 for " "default spacing." msgstr "" -#: src/options.cpp:2200 +#: src/options.cpp:2277 msgid "Scale pixel minimap" msgstr "" -#: src/options.cpp:2201 +#: src/options.cpp:2278 msgid "" "If true, scale pixel minimap to fit its surroundings. May produce crappy " "results, especially in modes other than \"Solid\"." msgstr "" -#: src/options.cpp:2207 +#: src/options.cpp:2284 msgid "Maintain pixel minimap aspect ratio" msgstr "" -#: src/options.cpp:2208 +#: src/options.cpp:2285 msgid "" "If true, preserves the square shape of tiles shown on the pixel minimap." msgstr "" -#: src/options.cpp:2215 +#: src/options.cpp:2292 msgid "Creature beacon size" msgstr "" -#: src/options.cpp:2216 +#: src/options.cpp:2293 msgid "Controls how big the creature beacons are. Value is in minimap tiles." msgstr "" -#: src/options.cpp:2222 +#: src/options.cpp:2299 msgid "Hostile creature beacon blink speed" msgstr "" -#: src/options.cpp:2223 +#: src/options.cpp:2300 msgid "" "Controls how fast the hostile creature beacons blink on the pixel minimap. " "Value is multiplied by 200ms. 0 = disabled." msgstr "" -#: src/options.cpp:2229 +#: src/options.cpp:2306 msgid "Background color" msgstr "" -#: src/options.cpp:2230 +#: src/options.cpp:2307 msgid "" "What color the minimap background should be. Either based on color theme or" " (0,0,0) black." msgstr "" -#: src/options.cpp:2232 +#: src/options.cpp:2309 msgid "Theme" msgstr "" -#: src/options.cpp:2233 +#: src/options.cpp:2310 msgid "Black" msgstr "" -#: src/options.cpp:2243 +#: src/options.cpp:2320 msgid "Display" msgstr "" -#: src/options.cpp:2244 +#: src/options.cpp:2321 msgid "" "Sets which video display will be used to show the game. Requires restart." msgstr "" -#: src/options.cpp:2250 src/options.cpp:2252 +#: src/options.cpp:2327 src/options.cpp:2329 msgid "Fullscreen" msgstr "" -#: src/options.cpp:2251 +#: src/options.cpp:2328 msgid "Starts Cataclysm in one of the fullscreen modes. Requires restart." msgstr "" -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Maximized" msgstr "" -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Windowed borderless" msgstr "" -#: src/options.cpp:2265 src/options.cpp:2279 +#: src/options.cpp:2342 src/options.cpp:2356 msgid "Renderer" msgstr "" -#: src/options.cpp:2266 src/options.cpp:2280 +#: src/options.cpp:2343 src/options.cpp:2357 msgid "Set which renderer to use. Requires restart." msgstr "" -#: src/options.cpp:2285 +#: src/options.cpp:2362 msgid "Software rendering" msgstr "" -#: src/options.cpp:2286 +#: src/options.cpp:2363 msgid "" "Use software renderer instead of graphics card acceleration. Requires " "restart." msgstr "" -#: src/options.cpp:2294 +#: src/options.cpp:2371 msgid "Allow render batching" msgstr "" -#: src/options.cpp:2295 +#: src/options.cpp:2372 msgid "" "If true, use render batching for 2D render API to make it more efficient. " "Requires restart." msgstr "" -#: src/options.cpp:2299 +#: src/options.cpp:2376 msgid "Software framebuffer acceleration" msgstr "" -#: src/options.cpp:2300 +#: src/options.cpp:2377 msgid "" "If true, use hardware acceleration for the framebuffer when using software " "rendering. Requires restart." msgstr "" -#: src/options.cpp:2310 +#: src/options.cpp:2387 msgid "Use color modulated textures" msgstr "" -#: src/options.cpp:2311 +#: src/options.cpp:2388 msgid "" "If true, tries to use color modulated textures to speed-up ASCII drawing. " "Requires restart." msgstr "" -#: src/options.cpp:2315 +#: src/options.cpp:2392 msgid "Scaling mode" msgstr "" -#: src/options.cpp:2316 +#: src/options.cpp:2393 msgid "" "Sets the scaling mode, 'none' (default) displays at the game's native " "resolution, 'nearest' uses low-quality but fast scaling, and 'linear' " @@ -486266,233 +487195,229 @@ msgid "" msgstr "" #. ~ Do not scale the game image to the window size. -#: src/options.cpp:2318 +#: src/options.cpp:2395 msgid "No scaling" msgstr "" #. ~ An algorithm for image scaling. -#: src/options.cpp:2320 +#: src/options.cpp:2397 msgid "Nearest neighbor" msgstr "" #. ~ An algorithm for image scaling. -#: src/options.cpp:2322 +#: src/options.cpp:2399 msgid "Linear filtering" msgstr "" -#: src/options.cpp:2327 +#: src/options.cpp:2404 msgid "Scaling factor" msgstr "" -#: src/options.cpp:2328 +#: src/options.cpp:2405 msgid "Factor by which to scale the display. Requires restart." msgstr "" -#: src/options.cpp:2329 +#: src/options.cpp:2406 msgid "1x" msgstr "" -#: src/options.cpp:2330 +#: src/options.cpp:2407 msgid "2x" msgstr "" -#: src/options.cpp:2331 +#: src/options.cpp:2408 msgid "4x" msgstr "" -#: src/options.cpp:2344 +#: src/options.cpp:2421 msgid "World end handling" msgstr "" -#: src/options.cpp:2345 +#: src/options.cpp:2422 msgid "Handling of game world when last character dies." msgstr "" -#: src/options.cpp:2346 src/worldfactory.cpp:1746 -msgid "Reset" -msgstr "" - -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Keep" msgstr "" -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Query" msgstr "" -#: src/options.cpp:2353 +#: src/options.cpp:2430 msgid "Size of cities" msgstr "" -#: src/options.cpp:2354 +#: src/options.cpp:2431 msgid "" "A number determining how large cities are. A higher number means larger " "cities. 0 disables cities, roads and any scenario requiring a city start." msgstr "" -#: src/options.cpp:2358 +#: src/options.cpp:2435 msgid "City spacing" msgstr "" -#: src/options.cpp:2359 +#: src/options.cpp:2436 msgid "" "A number determining how far apart cities are. A higher number means cities" " are further apart. Warning, small numbers lead to very slow mapgen." msgstr "" -#: src/options.cpp:2363 +#: src/options.cpp:2440 msgid "Spawn rate scaling factor" msgstr "" -#: src/options.cpp:2364 +#: src/options.cpp:2441 msgid "" "A scaling factor that determines density of monster spawns. A higher number" " means more monsters." msgstr "" -#: src/options.cpp:2368 +#: src/options.cpp:2445 msgid "Item spawn scaling factor" msgstr "" -#: src/options.cpp:2369 +#: src/options.cpp:2446 msgid "" "A scaling factor that determines density of item spawns. A higher number " "means more items." msgstr "" -#: src/options.cpp:2373 +#: src/options.cpp:2450 msgid "Random NPC spawn time" msgstr "" -#: src/options.cpp:2374 +#: src/options.cpp:2451 msgid "" "Baseline average number of days between random NPC spawns. Average duration" " goes up with the number of NPCs already spawned. A higher number means " "fewer NPCs. Set to 0 days to disable random NPCs." msgstr "" -#: src/options.cpp:2379 +#: src/options.cpp:2456 msgid "Monster evolution scaling factor" msgstr "" -#: src/options.cpp:2380 +#: src/options.cpp:2457 msgid "" "A scaling factor that determines the time between monster upgrades. A " "higher number means slower evolution. Set to 0.00 to turn off monster " "upgrades." msgstr "" -#: src/options.cpp:2386 +#: src/options.cpp:2463 msgid "Monster speed" msgstr "" -#: src/options.cpp:2387 +#: src/options.cpp:2464 msgid "" "Determines the movement rate of monsters. A higher value increases monster " "speed and a lower reduces it. Requires world reset." msgstr "" -#: src/options.cpp:2391 +#: src/options.cpp:2468 msgid "Monster resilience" msgstr "" -#: src/options.cpp:2392 +#: src/options.cpp:2469 msgid "" "Determines how much damage monsters can take. A higher value makes monsters" " more resilient and a lower makes them more flimsy. Requires world reset." msgstr "" -#: src/options.cpp:2398 +#: src/options.cpp:2475 msgid "Default region type" msgstr "" -#: src/options.cpp:2399 +#: src/options.cpp:2476 msgid "(WIP feature) Determines terrain, shops, plants, and more." msgstr "" -#: src/options.cpp:2405 +#: src/options.cpp:2482 msgid "Initial time" msgstr "" -#: src/options.cpp:2406 +#: src/options.cpp:2483 msgid "Initial starting time of day on character generation." msgstr "" -#: src/options.cpp:2410 +#: src/options.cpp:2487 msgid "Initial day" msgstr "" -#: src/options.cpp:2411 +#: src/options.cpp:2488 msgid "" "How many days into the year the Cataclysm ended. Day 0 is Spring 1. Day -1" " randomizes the start date. Can be overridden by scenarios. This does not " "advance food rot or monster evolution." msgstr "" -#: src/options.cpp:2415 +#: src/options.cpp:2492 msgid "Spawn delay" msgstr "" -#: src/options.cpp:2416 +#: src/options.cpp:2493 msgid "" "How many days after the end of the Cataclysm the player spawns. Day 0 is " "immediately after the end of the Cataclysm. Can be overridden by scenarios." " Increasing this will cause food rot and monster evolution to advance." msgstr "" -#: src/options.cpp:2420 +#: src/options.cpp:2497 msgid "Season length" msgstr "" -#: src/options.cpp:2421 +#: src/options.cpp:2498 msgid "" "Season length, in days. Warning: Very little other than the duration of " "seasons scales with this value, so adjusting it may cause nonsensical " "results." msgstr "" -#: src/options.cpp:2425 +#: src/options.cpp:2502 msgid "Construction scaling" msgstr "" -#: src/options.cpp:2426 +#: src/options.cpp:2503 msgid "" "Sets the time of construction in percents. '50' is two times faster than " "default, '200' is two times longer. '0' automatically scales construction " "time to match the world's season length." msgstr "" -#: src/options.cpp:2430 +#: src/options.cpp:2507 msgid "Eternal season" msgstr "" -#: src/options.cpp:2431 +#: src/options.cpp:2508 msgid "If true, keep the initial season for ever." msgstr "" -#: src/options.cpp:2435 +#: src/options.cpp:2512 msgid "Day/night cycle" msgstr "" -#: src/options.cpp:2436 +#: src/options.cpp:2513 msgid "" "Day/night cycle settings. 'Normal' sets a normal cycle. 'Eternal Day' sets" " eternal day. 'Eternal Night' sets eternal night." msgstr "" -#: src/options.cpp:2438 +#: src/options.cpp:2515 msgid "Eternal Day" msgstr "" -#: src/options.cpp:2439 +#: src/options.cpp:2516 msgid "Eternal Night" msgstr "" -#: src/options.cpp:2445 +#: src/options.cpp:2522 msgid "Wandering hordes" msgstr "" -#: src/options.cpp:2446 +#: src/options.cpp:2523 msgid "" "If true, emulates zombie hordes. Zombies can group together into hordes, " "which can wander around cities and will sometimes move towards noise. Note:" @@ -486501,44 +487426,44 @@ msgid "" " directory after changing for it to take effect." msgstr "" -#: src/options.cpp:2450 +#: src/options.cpp:2527 msgid "Surrounded start" msgstr "" -#: src/options.cpp:2451 +#: src/options.cpp:2528 msgid "" "If true, spawn zombies at shelters. Makes the starting game a lot harder." msgstr "" -#: src/options.cpp:2457 +#: src/options.cpp:2534 msgid "Mutations by radiation" msgstr "" -#: src/options.cpp:2458 +#: src/options.cpp:2535 msgid "If true, radiation causes the player to mutate." msgstr "" -#: src/options.cpp:2464 +#: src/options.cpp:2541 msgid "Character point pools" msgstr "" -#: src/options.cpp:2465 +#: src/options.cpp:2542 msgid "Allowed point pools for character generation." msgstr "" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "Multi-pool only" msgstr "" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "No freeform" msgstr "" -#: src/options.cpp:2472 +#: src/options.cpp:2549 msgid "Meta Progression" msgstr "" -#: src/options.cpp:2473 +#: src/options.cpp:2550 msgid "" "Will you need to complete certain achievements to enable certain scenarios " "and professions? Achievements are tracked from your memorial file so " @@ -486549,407 +487474,407 @@ msgid "" "help you be introduced to mechanics at a reasonable pace." msgstr "" -#: src/options.cpp:2484 +#: src/options.cpp:2561 msgid "Distance initial visibility" msgstr "" -#: src/options.cpp:2485 +#: src/options.cpp:2562 msgid "Determines the scope, which is known in the beginning of the game." msgstr "" -#: src/options.cpp:2491 +#: src/options.cpp:2568 msgid "Initial stat points" msgstr "" -#: src/options.cpp:2492 +#: src/options.cpp:2569 msgid "Initial points available to spend on stats on character generation." msgstr "" -#: src/options.cpp:2496 +#: src/options.cpp:2573 msgid "Initial trait points" msgstr "" -#: src/options.cpp:2497 +#: src/options.cpp:2574 msgid "Initial points available to spend on traits on character generation." msgstr "" -#: src/options.cpp:2501 +#: src/options.cpp:2578 msgid "Initial skill points" msgstr "" -#: src/options.cpp:2502 +#: src/options.cpp:2579 msgid "Initial points available to spend on skills on character generation." msgstr "" -#: src/options.cpp:2506 +#: src/options.cpp:2583 msgid "Maximum trait points" msgstr "" -#: src/options.cpp:2507 +#: src/options.cpp:2584 msgid "Maximum trait points available for character generation." msgstr "" -#: src/options.cpp:2513 +#: src/options.cpp:2590 msgid "Skill training speed" msgstr "" -#: src/options.cpp:2514 +#: src/options.cpp:2591 msgid "" "Scales experience gained from practicing skills and reading books. 0.5 is " "half as fast as default, 2.0 is twice as fast, 0.0 disables skill training " "except for NPC training." msgstr "" -#: src/options.cpp:2520 +#: src/options.cpp:2597 msgid "Skill rust" msgstr "" -#: src/options.cpp:2521 +#: src/options.cpp:2598 msgid "" "Set the type of skill rust. Vanilla: Skill rust can decrease levels. - " "Capped: Skill rust cannot decrease levels. - Off: None at all." msgstr "" #. ~ plain, default, normal -#: src/options.cpp:2523 +#: src/options.cpp:2600 msgid "Vanilla" msgstr "" #. ~ capped at a value -#: src/options.cpp:2525 +#: src/options.cpp:2602 msgid "Capped" msgstr "" -#: src/options.cpp:2532 +#: src/options.cpp:2609 msgid "Experimental 3D field of vision" msgstr "" -#: src/options.cpp:2533 +#: src/options.cpp:2610 msgid "" "If true and the world is in Z-level mode, the vision will extend beyond " "current Z-level. If false, vision is limited to current Z-level. Currently" " very bugged!" msgstr "" -#: src/options.cpp:2537 +#: src/options.cpp:2614 msgid "Vertical range of 3D field of vision" msgstr "" -#: src/options.cpp:2538 +#: src/options.cpp:2615 msgid "" "How many levels up and down the experimental 3D field of vision reaches. " "(This many levels up, this many levels down.) 3D vision of the full height " "of the world can slow the game down a lot. Seeing fewer Z-levels is faster." msgstr "" -#: src/options.cpp:2544 +#: src/options.cpp:2621 msgid "Draw walls retracted in ISO tile-sets" msgstr "" -#: src/options.cpp:2545 +#: src/options.cpp:2622 msgid "Draw walls normal, retracted, or automatically retracting near player." msgstr "" -#: src/options.cpp:2546 +#: src/options.cpp:2623 msgid "Retracted" msgstr "" -#: src/options.cpp:2547 +#: src/options.cpp:2624 msgid "Auto" msgstr "" -#: src/options.cpp:2551 +#: src/options.cpp:2628 msgid "Minimum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2552 +#: src/options.cpp:2629 msgid "" "Minimum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2556 +#: src/options.cpp:2633 msgid "Maximum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2557 +#: src/options.cpp:2634 msgid "" "Maximum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2572 +#: src/options.cpp:2649 msgid "Quicksave on app lose focus" msgstr "" -#: src/options.cpp:2573 +#: src/options.cpp:2650 msgid "" "If true, quicksave whenever the app loses focus (screen locked, app moved " "into background etc.) WARNING: Experimental. This may result in corrupt " "save games." msgstr "" -#: src/options.cpp:2579 +#: src/options.cpp:2656 msgid "Trap Back button" msgstr "" -#: src/options.cpp:2580 +#: src/options.cpp:2657 msgid "" "If true, the back button will NOT back out of the app and will be passed to " "the application as SDL_SCANCODE_AC_BACK. Requires restart." msgstr "" -#: src/options.cpp:2586 +#: src/options.cpp:2663 msgid "Use native Android UI menus" msgstr "" -#: src/options.cpp:2587 +#: src/options.cpp:2664 msgid "" "If true, native Android dialogs are used for some in-game menus, such as " "popup messages and yes/no dialogs." msgstr "" -#: src/options.cpp:2592 +#: src/options.cpp:2669 msgid "Auto-manage virtual keyboard" msgstr "" -#: src/options.cpp:2593 +#: src/options.cpp:2670 msgid "" "If true, automatically show/hide the virtual keyboard when necessary based " "on context. If false, virtual keyboard must be toggled manually." msgstr "" -#: src/options.cpp:2598 +#: src/options.cpp:2675 msgid "Virtual keyboard screen scale" msgstr "" -#: src/options.cpp:2599 +#: src/options.cpp:2676 msgid "" "If true, when the virtual keyboard is visible, scale the screen to prevent " "overlapping. Useful for text entry so you can see what you're typing." msgstr "" -#: src/options.cpp:2605 +#: src/options.cpp:2682 msgid "Vibration duration" msgstr "" -#: src/options.cpp:2606 +#: src/options.cpp:2683 msgid "" "If non-zero, vibrate the device for this long on input, in milliseconds. " "Ignored if hardware keyboard connected." msgstr "" -#: src/options.cpp:2612 +#: src/options.cpp:2689 msgid "Show virtual joystick" msgstr "" -#: src/options.cpp:2613 +#: src/options.cpp:2690 msgid "" "If true, show the virtual joystick when touching and holding the screen. " "Gives a visual indicator of deadzone and stick deflection." msgstr "" -#: src/options.cpp:2617 +#: src/options.cpp:2694 msgid "Virtual joystick opacity" msgstr "" -#: src/options.cpp:2618 +#: src/options.cpp:2695 msgid "The opacity of the on-screen virtual joystick, as a percentage." msgstr "" -#: src/options.cpp:2622 +#: src/options.cpp:2699 msgid "Virtual joystick deadzone size" msgstr "" -#: src/options.cpp:2623 +#: src/options.cpp:2700 msgid "" "While using the virtual joystick, deflecting the stick beyond this distance " "will trigger directional input. Specified as a percentage of longest screen" " edge." msgstr "" -#: src/options.cpp:2627 +#: src/options.cpp:2704 msgid "Virtual joystick size" msgstr "" -#: src/options.cpp:2628 +#: src/options.cpp:2705 msgid "" "While using the virtual joystick, deflecting the stick by this much will " "repeat input at the deflected rate (see below). Specified as a percentage " "of longest screen edge." msgstr "" -#: src/options.cpp:2633 +#: src/options.cpp:2710 msgid "Virtual joystick follows finger" msgstr "" -#: src/options.cpp:2634 +#: src/options.cpp:2711 msgid "" "If true, the virtual joystick will follow when sliding beyond its range." msgstr "" -#: src/options.cpp:2639 +#: src/options.cpp:2716 msgid "Virtual joystick repeat rate (centered)" msgstr "" -#: src/options.cpp:2640 +#: src/options.cpp:2717 msgid "" "When the virtual joystick is centered, how fast should input events repeat, " "in milliseconds." msgstr "" -#: src/options.cpp:2645 +#: src/options.cpp:2722 msgid "Virtual joystick repeat rate (deflected)" msgstr "" -#: src/options.cpp:2646 +#: src/options.cpp:2723 msgid "" "When the virtual joystick is fully deflected, how fast should input events " "repeat, in milliseconds." msgstr "" -#: src/options.cpp:2651 +#: src/options.cpp:2728 msgid "Virtual joystick repeat rate sensitivity" msgstr "" -#: src/options.cpp:2652 +#: src/options.cpp:2729 msgid "" "As the virtual joystick moves from centered to fully deflected, this value " "is an exponent that controls the blend between the two repeat rates defined " "above. 1.0 = linear." msgstr "" -#: src/options.cpp:2656 +#: src/options.cpp:2733 msgid "Input repeat delay" msgstr "" -#: src/options.cpp:2657 +#: src/options.cpp:2734 msgid "" "While touching the screen, wait this long before showing the virtual " "joystick and repeating input, in milliseconds. Also used to determine " "tap/double-tap detection, flick detection and toggling quick shortcuts." msgstr "" -#: src/options.cpp:2661 +#: src/options.cpp:2738 msgid "Virtual joystick hides shortcuts" msgstr "" -#: src/options.cpp:2662 +#: src/options.cpp:2739 msgid "" "If true, hides on-screen keyboard shortcuts while using the virtual " "joystick. Helps keep the view uncluttered while traveling long distances " "and navigating menus." msgstr "" -#: src/options.cpp:2668 +#: src/options.cpp:2745 msgid "Default gameplay shortcuts" msgstr "" -#: src/options.cpp:2669 +#: src/options.cpp:2746 msgid "" "The default set of gameplay shortcuts to show. Used on starting a new game " "and whenever all gameplay shortcuts are removed." msgstr "" -#: src/options.cpp:2674 +#: src/options.cpp:2751 msgid "Add shortcuts for action menu selections" msgstr "" -#: src/options.cpp:2675 +#: src/options.cpp:2752 msgid "" "If true, automatically add a shortcut for actions selected via the in-game " "action menu." msgstr "" -#: src/options.cpp:2680 +#: src/options.cpp:2757 msgid "Add shortcuts for inventory selections" msgstr "" -#: src/options.cpp:2681 +#: src/options.cpp:2758 msgid "" "If true, automatically add a shortcut for items selected via the inventory." msgstr "" -#: src/options.cpp:2687 +#: src/options.cpp:2764 msgid "Tap key (in-game)" msgstr "" -#: src/options.cpp:2688 +#: src/options.cpp:2765 msgid "The key to press when tapping during gameplay." msgstr "" -#: src/options.cpp:2692 +#: src/options.cpp:2769 msgid "Two-finger tap key (in-game)" msgstr "" -#: src/options.cpp:2693 +#: src/options.cpp:2770 msgid "The key to press when tapping with two fingers during gameplay." msgstr "" -#: src/options.cpp:2697 +#: src/options.cpp:2774 msgid "Two-finger swipe up key (in-game)" msgstr "" -#: src/options.cpp:2698 +#: src/options.cpp:2775 msgid "The key to press when swiping up with two fingers during gameplay." msgstr "" -#: src/options.cpp:2703 +#: src/options.cpp:2780 msgid "Two-finger swipe down key (in-game)" msgstr "" -#: src/options.cpp:2704 +#: src/options.cpp:2781 msgid "The key to press when swiping down with two fingers during gameplay." msgstr "" -#: src/options.cpp:2709 +#: src/options.cpp:2786 msgid "Two-finger swipe left key (in-game)" msgstr "" -#: src/options.cpp:2710 +#: src/options.cpp:2787 msgid "The key to press when swiping left with two fingers during gameplay." msgstr "" -#: src/options.cpp:2715 +#: src/options.cpp:2792 msgid "Two-finger swipe right key (in-game)" msgstr "" -#: src/options.cpp:2716 +#: src/options.cpp:2793 msgid "The key to press when swiping right with two fingers during gameplay." msgstr "" -#: src/options.cpp:2720 +#: src/options.cpp:2797 msgid "Pinch in key (in-game)" msgstr "" -#: src/options.cpp:2721 +#: src/options.cpp:2798 msgid "The key to press when pinching in during gameplay." msgstr "" -#: src/options.cpp:2725 +#: src/options.cpp:2802 msgid "Pinch out key (in-game)" msgstr "" -#: src/options.cpp:2726 +#: src/options.cpp:2803 msgid "The key to press when pinching out during gameplay." msgstr "" -#: src/options.cpp:2733 +#: src/options.cpp:2810 msgid "Auto-manage contextual gameplay shortcuts" msgstr "" -#: src/options.cpp:2734 +#: src/options.cpp:2811 msgid "" "If true, contextual in-game shortcuts are added and removed automatically as" " needed: examine, close, butcher, move up/down, control vehicle, pickup, " "toggle enemy + safe mode, sleep." msgstr "" -#: src/options.cpp:2739 +#: src/options.cpp:2816 msgid "Move contextual gameplay shortcuts to front" msgstr "" -#: src/options.cpp:2740 +#: src/options.cpp:2817 msgid "" "If the option above is enabled, specifies whether contextual in-game " "shortcuts will be added to the front or back of the shortcuts list. If " @@ -486957,155 +487882,155 @@ msgid "" "positions." msgstr "" -#: src/options.cpp:2744 +#: src/options.cpp:2821 msgid "Move used shortcuts to front" msgstr "" -#: src/options.cpp:2745 +#: src/options.cpp:2822 msgid "" "If true, using an existing shortcut will always move it to the front of the " "shortcuts list. If false, only shortcuts typed via keyboard will move to " "the front." msgstr "" -#: src/options.cpp:2750 +#: src/options.cpp:2827 msgid "Separate shortcuts for No Auto Pickup zones" msgstr "" -#: src/options.cpp:2751 +#: src/options.cpp:2828 msgid "" "If true, separate gameplay shortcuts will be used within No Auto Pickup " "zones. Useful for keeping home base actions separate from exploring " "actions." msgstr "" -#: src/options.cpp:2756 +#: src/options.cpp:2833 msgid "Turns to remove unused gameplay shortcuts" msgstr "" -#: src/options.cpp:2757 +#: src/options.cpp:2834 msgid "" "If non-zero, unused gameplay shortcuts will be removed after this many turns" " (as in discrete player actions, not world calendar turns)." msgstr "" -#: src/options.cpp:2761 +#: src/options.cpp:2838 msgid "Shortcuts persistence" msgstr "" -#: src/options.cpp:2762 +#: src/options.cpp:2839 msgid "" "If true, shortcuts are saved/restored with each save game. If false, " "shortcuts reset between sessions." msgstr "" -#: src/options.cpp:2768 +#: src/options.cpp:2845 msgid "Shortcuts position" msgstr "" -#: src/options.cpp:2769 +#: src/options.cpp:2846 msgid "" "Switch between shortcuts on the left or on the right side of the screen." msgstr "" -#: src/options.cpp:2774 +#: src/options.cpp:2851 msgid "Shortcuts screen percentage" msgstr "" -#: src/options.cpp:2775 +#: src/options.cpp:2852 msgid "" "How much of the screen can shortcuts occupy, as a percentage of total screen" " width." msgstr "" -#: src/options.cpp:2779 +#: src/options.cpp:2856 msgid "Shortcuts overlap screen" msgstr "" -#: src/options.cpp:2780 +#: src/options.cpp:2857 msgid "" "If true, shortcuts will be drawn transparently overlapping the game screen." " If false, the game screen size will be reduced to fit the shortcuts below." msgstr "" -#: src/options.cpp:2784 +#: src/options.cpp:2861 msgid "Shortcut opacity (background)" msgstr "" -#: src/options.cpp:2785 +#: src/options.cpp:2862 msgid "" "The background opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2789 +#: src/options.cpp:2866 msgid "Shortcut opacity (shadow)" msgstr "" -#: src/options.cpp:2790 +#: src/options.cpp:2867 msgid "The shadow opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2794 +#: src/options.cpp:2871 msgid "Shortcut opacity (text)" msgstr "" -#: src/options.cpp:2795 +#: src/options.cpp:2872 msgid "" "The foreground opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2799 +#: src/options.cpp:2876 msgid "Shortcut color" msgstr "" -#: src/options.cpp:2800 +#: src/options.cpp:2877 msgid "The color of on-screen keyboard shortcuts." msgstr "" -#: src/options.cpp:2804 +#: src/options.cpp:2881 msgid "Shortcut border" msgstr "" -#: src/options.cpp:2805 +#: src/options.cpp:2882 msgid "The border of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2809 +#: src/options.cpp:2886 msgid "Shortcut width (min)" msgstr "" -#: src/options.cpp:2810 +#: src/options.cpp:2887 msgid "" "The minimum width of each on-screen keyboard shortcut in pixels. Only " "relevant when lots of shortcuts are visible at once." msgstr "" -#: src/options.cpp:2814 +#: src/options.cpp:2891 msgid "Shortcut width (max)" msgstr "" -#: src/options.cpp:2815 +#: src/options.cpp:2892 msgid "The maximum width of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2819 +#: src/options.cpp:2896 msgid "Shortcut height" msgstr "" -#: src/options.cpp:2820 +#: src/options.cpp:2897 msgid "The height of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2862 +#: src/options.cpp:2939 #, c-format msgid "Loading the far tileset failed: %s" msgstr "" -#: src/options.cpp:3132 +#: src/options.cpp:3209 msgid "Current world" msgstr "" -#: src/options.cpp:3162 +#: src/options.cpp:3239 #, c-format msgid "%s #%s - The window will be %d pixel wide with the selected value." msgid_plural "" @@ -487117,7 +488042,7 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/options.cpp:3177 +#: src/options.cpp:3254 #, c-format msgid "%s #%s -- The window will be %d pixel tall with the selected value." msgid_plural "" @@ -487129,70 +488054,70 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/options.cpp:3192 +#: src/options.cpp:3269 msgid "Note: " msgstr "" -#: src/options.cpp:3194 +#: src/options.cpp:3271 msgid "Some of these options may produce unexpected results if changed." msgstr "" -#: src/options.cpp:3273 +#: src/options.cpp:3350 #, c-format msgid "" "Prerequisite for this option not met!\n" "(%s)" msgstr "" -#: src/options.cpp:3369 +#: src/options.cpp:3446 msgid "Invalid input: not a number" msgstr "" -#: src/options.cpp:3428 +#: src/options.cpp:3505 msgid "" "Please wait…\n" "Applying option changes…" msgstr "" -#: src/options.cpp:3578 +#: src/options.cpp:3653 msgid "options" msgstr "" -#: src/output.cpp:841 +#: src/output.cpp:845 #, c-format msgctxt "query_yn" msgid "%s (Case Sensitive)" msgstr "" -#: src/output.cpp:842 +#: src/output.cpp:846 #, c-format msgctxt "query_yn" msgid "%s" msgstr "" -#: src/output.cpp:991 +#: src/output.cpp:995 msgid "Type part of an item's name to filter it." msgstr "" -#: src/output.cpp:992 +#: src/output.cpp:996 msgid "Type part of an item's name to move nearby items to the bottom." msgstr "" -#: src/output.cpp:993 +#: src/output.cpp:997 msgid "Type part of an item's name to move nearby items to the top." msgstr "" -#: src/output.cpp:1002 +#: src/output.cpp:1006 msgid "Separate multiple items with [,]." msgstr "" #. ~ An example of how to separate multiple items with a comma when filtering #. items. -#: src/output.cpp:1004 +#: src/output.cpp:1008 msgid "Example: back,flash,aid, ,band" msgstr "" -#: src/output.cpp:1005 +#: src/output.cpp:1009 msgid "" "Search [c]ategory, [m]aterial, " "[q]uality, [n]otes, " @@ -487202,89 +488127,89 @@ msgid "" msgstr "" #. ~ An example of how to filter items based on category or material. -#: src/output.cpp:1011 +#: src/output.cpp:1015 msgid "" "Example: c:food,m:iron,q:hammering,n:toolshelf,d:pipe,s:devices,b:mre;sealed" msgstr "" -#: src/output.cpp:1012 +#: src/output.cpp:1016 msgid "" "To exclude items, place [-] in front. Place " "[--] in front to include only matching items." msgstr "" #. ~ An example of how to exclude items with - when filtering items. -#: src/output.cpp:1015 +#: src/output.cpp:1019 msgid "Example: steel,-chunk,--c:spare parts" msgstr "" -#: src/output.cpp:2314 +#: src/output.cpp:2360 msgid "unknown" msgstr "" -#: src/output.cpp:2315 +#: src/output.cpp:2361 msgid "bright" msgstr "" -#: src/output.cpp:2316 +#: src/output.cpp:2362 msgid "cloudy" msgstr "" -#: src/output.cpp:2317 +#: src/output.cpp:2363 msgid "shady" msgstr "" -#: src/output.cpp:2318 +#: src/output.cpp:2364 msgid "dark" msgstr "" -#: src/output.cpp:2319 +#: src/output.cpp:2365 msgid "very dark" msgstr "" -#: src/output.cpp:2336 +#: src/output.cpp:2382 msgid "yellow" msgstr "" -#: src/output.cpp:2339 +#: src/output.cpp:2385 msgid "black" msgstr "" -#: src/output.h:686 src/output.h:695 src/output.h:703 +#: src/output.h:688 src/output.h:697 src/output.h:705 msgid ", " msgstr "" -#: src/output.h:688 +#: src/output.h:690 msgid ", and " msgstr "" -#: src/output.h:692 src/output.h:701 +#: src/output.h:694 src/output.h:703 msgid " > " msgstr "" -#: src/output.h:1054 +#: src/output.h:1062 #, c-format msgid "$%.2f" msgstr "" -#: src/overmap.cpp:5888 src/skill.cpp:159 +#: src/overmap.cpp:5882 src/skill.cpp:159 msgid "invalid" msgstr "" -#: src/overmap.cpp:6321 +#: src/overmap.cpp:6315 msgid "" "Unable to place all configured specials, some missions may fail to " "initialize." msgstr "" -#: src/overmap.cpp:6464 +#: src/overmap.cpp:6458 #, c-format msgid "" "This is automated emergency shelter beacon %d%d. Supplies, amenities and " "shelter are stocked." msgstr "" -#: src/overmap.cpp:6468 +#: src/overmap.cpp:6462 #, c-format msgid "" "This is FEMA camp %d%d. Supplies are limited, please bring supplemental " @@ -487292,300 +488217,300 @@ msgid "" "emergency shelter." msgstr "" -#: src/overmap_ui.cpp:197 +#: src/overmap_ui.cpp:198 msgid "Note preview" msgstr "" -#: src/overmap_ui.cpp:401 src/overmap_ui.cpp:1311 src/overmap_ui.cpp:1829 +#: src/overmap_ui.cpp:402 src/overmap_ui.cpp:1312 src/overmap_ui.cpp:1830 msgid "Really delete note?" msgstr "" -#: src/overmap_ui.cpp:414 +#: src/overmap_ui.cpp:415 msgid "Mark area as dangerous ( to avoid on auto move paths? )" msgstr "" -#: src/overmap_ui.cpp:417 +#: src/overmap_ui.cpp:418 msgid "Danger radius in overmap squares? ( 0-20 )" msgstr "" -#: src/overmap_ui.cpp:430 +#: src/overmap_ui.cpp:431 msgid "Remove dangerous mark?" msgstr "" -#: src/overmap_ui.cpp:460 +#: src/overmap_ui.cpp:461 #, c-format msgid "" "<%s> - center on note, <%s> - edit note, <%s> - mark as dangerous, <%s> - " "delete note, <%s> - close window" msgstr "" -#: src/overmap_ui.cpp:469 +#: src/overmap_ui.cpp:470 #, c-format msgid "Map notes (%d)" msgstr "" -#: src/overmap_ui.cpp:490 +#: src/overmap_ui.cpp:491 #, c-format msgid "[%s] %s" msgstr "" -#: src/overmap_ui.cpp:492 +#: src/overmap_ui.cpp:493 #, c-format msgid "" "LEVEL %i, %d'%d, %d'%d: %s (Distance: " "%d) %s" msgstr "" -#: src/overmap_ui.cpp:497 +#: src/overmap_ui.cpp:498 #, c-format msgid "Distance: %d" msgstr "" -#: src/overmap_ui.cpp:929 src/sdltiles.cpp:1113 +#: src/overmap_ui.cpp:930 src/sdltiles.cpp:1114 msgid "DANGEROUS AREA!" msgstr "" -#: src/overmap_ui.cpp:976 +#: src/overmap_ui.cpp:977 msgid "Zone:" msgstr "" -#: src/overmap_ui.cpp:1088 +#: src/overmap_ui.cpp:1089 msgid "# Weather unknown" msgstr "" -#: src/overmap_ui.cpp:1138 +#: src/overmap_ui.cpp:1139 msgid "Distance to active mission:" msgstr "" -#: src/overmap_ui.cpp:1139 +#: src/overmap_ui.cpp:1140 #, c-format msgid "%d tiles" msgstr "" -#: src/overmap_ui.cpp:1144 +#: src/overmap_ui.cpp:1145 msgid "Above us" msgstr "" -#: src/overmap_ui.cpp:1146 +#: src/overmap_ui.cpp:1147 msgid "Below us" msgstr "" -#: src/overmap_ui.cpp:1149 src/wish.cpp:1072 +#: src/overmap_ui.cpp:1150 src/wish.cpp:1181 #, c-format msgid "%s" msgstr "" -#: src/overmap_ui.cpp:1160 +#: src/overmap_ui.cpp:1161 msgid "Use movement keys to pan." msgstr "" -#: src/overmap_ui.cpp:1161 +#: src/overmap_ui.cpp:1162 msgid "Press W to preview route." msgstr "" -#: src/overmap_ui.cpp:1162 +#: src/overmap_ui.cpp:1163 msgid "Press again to confirm." msgstr "" -#: src/overmap_ui.cpp:1236 +#: src/overmap_ui.cpp:1237 msgid "" "Add a note to the map. For a custom GLYPH or COLOR follow the examples " "below. Default GLYPH and COLOR looks like this: N" msgstr "" -#: src/overmap_ui.cpp:1241 +#: src/overmap_ui.cpp:1242 msgid "Color codes: " msgstr "" -#: src/overmap_ui.cpp:1250 +#: src/overmap_ui.cpp:1251 msgid "Type GLYPH:TEXT to set a custom glyph." msgstr "" -#: src/overmap_ui.cpp:1251 +#: src/overmap_ui.cpp:1252 msgid "Type COLOR;TEXT to set a custom color." msgstr "" -#: src/overmap_ui.cpp:1253 +#: src/overmap_ui.cpp:1254 msgid "Examples: B:Base | g;Loot | !:R;Minefield" msgstr "" -#: src/overmap_ui.cpp:1256 +#: src/overmap_ui.cpp:1257 msgid "Note:" msgstr "" -#: src/overmap_ui.cpp:1323 +#: src/overmap_ui.cpp:1324 msgid "Search term:" msgstr "" -#: src/overmap_ui.cpp:1324 +#: src/overmap_ui.cpp:1325 msgid "" "Multiple entries separated with comma (,). Excludes starting with hyphen " "(-)." msgstr "" -#: src/overmap_ui.cpp:1357 +#: src/overmap_ui.cpp:1358 msgid "No results found." msgstr "" -#: src/overmap_ui.cpp:1383 +#: src/overmap_ui.cpp:1384 msgid "Next result" msgstr "" -#: src/overmap_ui.cpp:1384 +#: src/overmap_ui.cpp:1385 msgid "Previous result" msgstr "" -#: src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1411 msgid "Result:" msgstr "" -#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1411 msgid "Results:" msgstr "" -#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1414 +#: src/overmap_ui.cpp:1397 src/overmap_ui.cpp:1415 msgid "Direction:" msgstr "" -#: src/overmap_ui.cpp:1421 +#: src/overmap_ui.cpp:1422 #, c-format msgid "" "Press [%s] or [%s] to cycle " "through search results." msgstr "" -#: src/overmap_ui.cpp:1426 +#: src/overmap_ui.cpp:1427 #, c-format msgid "Press [%s] to confirm." msgstr "" -#: src/overmap_ui.cpp:1428 +#: src/overmap_ui.cpp:1429 #, c-format msgid "Press [%s] to quit." msgstr "" -#: src/overmap_ui.cpp:1464 +#: src/overmap_ui.cpp:1465 msgid "Select terrain to place:" msgstr "" -#: src/overmap_ui.cpp:1467 +#: src/overmap_ui.cpp:1468 #, c-format msgid "sym: [ %s %s ], color: [ %s %s], name: [ %s ], id: [ %s ]" msgstr "" -#: src/overmap_ui.cpp:1477 +#: src/overmap_ui.cpp:1478 msgid "Select special to place:" msgstr "" -#: src/overmap_ui.cpp:1529 +#: src/overmap_ui.cpp:1530 msgid "Place overmap terrain:" msgstr "" -#: src/overmap_ui.cpp:1533 +#: src/overmap_ui.cpp:1534 msgid "Place overmap special:" msgstr "" -#: src/overmap_ui.cpp:1540 +#: src/overmap_ui.cpp:1541 #, c-format msgid "Rotation: %s %s" msgstr "" -#: src/overmap_ui.cpp:1541 +#: src/overmap_ui.cpp:1542 msgid "(fixed)" msgstr "" -#: src/overmap_ui.cpp:1542 +#: src/overmap_ui.cpp:1543 msgid "Areas highlighted in red" msgstr "" -#: src/overmap_ui.cpp:1543 +#: src/overmap_ui.cpp:1544 msgid "already have map content" msgstr "" -#: src/overmap_ui.cpp:1545 +#: src/overmap_ui.cpp:1546 msgid "generated. Their overmap" msgstr "" -#: src/overmap_ui.cpp:1546 +#: src/overmap_ui.cpp:1547 msgid "id will change, but not" msgstr "" -#: src/overmap_ui.cpp:1547 +#: src/overmap_ui.cpp:1548 msgid "their contents." msgstr "" -#: src/overmap_ui.cpp:1550 +#: src/overmap_ui.cpp:1551 #, c-format msgid "[%s] Rotate" msgstr "" -#: src/overmap_ui.cpp:1553 +#: src/overmap_ui.cpp:1554 #, c-format msgid "[%s] Apply" msgstr "" -#: src/overmap_ui.cpp:1555 +#: src/overmap_ui.cpp:1556 msgid "[ESCAPE/Q] Cancel" msgstr "" -#: src/overmap_ui.cpp:1602 +#: src/overmap_ui.cpp:1603 msgid "No overmap special args at this location." msgstr "" -#: src/overmap_ui.cpp:1606 +#: src/overmap_ui.cpp:1607 msgid "Overmap special args at this location have already been set." msgstr "" -#: src/overmap_ui.cpp:1611 +#: src/overmap_ui.cpp:1612 msgid "No overmap special at this location from which to fetch parameters." msgstr "" -#: src/overmap_ui.cpp:1622 +#: src/overmap_ui.cpp:1623 #, c-format msgid "Select value for mapgen argument %s: " msgstr "" -#: src/overmap_ui.cpp:1851 +#: src/overmap_ui.cpp:1852 msgid "" "You are overburdened, are you sure you want to travel (it may be painful)?" msgstr "" -#: src/overmap_ui.cpp:1853 +#: src/overmap_ui.cpp:1854 msgid "You are in a vehicle but not driving. Are you sure you want to walk?" msgstr "" -#: src/overmap_ui.cpp:1855 +#: src/overmap_ui.cpp:1856 msgid "Drive to this point?" msgstr "" -#: src/overmap_ui.cpp:1857 +#: src/overmap_ui.cpp:1858 msgid "Travel to this point?" msgstr "" -#: src/overmap_ui.cpp:2013 +#: src/overmap_ui.cpp:2014 msgid "* Random city *" msgstr "" -#: src/overmap_ui.cpp:2014 +#: src/overmap_ui.cpp:2015 msgid "Location: (?,?):(?,?)" msgstr "" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2016 +#: src/overmap_ui.cpp:2017 msgid "(pop ?)" msgstr "" -#: src/overmap_ui.cpp:2020 +#: src/overmap_ui.cpp:2021 msgid "Select a starting city" msgstr "" -#: src/overmap_ui.cpp:2024 +#: src/overmap_ui.cpp:2025 #, c-format msgid "Location: %s:%s" msgstr "" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2027 +#: src/overmap_ui.cpp:2028 #, c-format msgid "(pop %s)" msgstr "" @@ -487652,19 +488577,19 @@ msgstr "" msgid "panel options" msgstr "" -#: src/panels.cpp:665 +#: src/panels.cpp:666 msgid "Toggle panels on/off" msgstr "" -#: src/panels.cpp:668 +#: src/panels.cpp:669 msgid "Change display order" msgstr "" -#: src/panels.cpp:671 +#: src/panels.cpp:672 msgid "Exit" msgstr "" -#: src/past_games_info.cpp:90 +#: src/past_games_info.cpp:91 msgid "Please wait while past game data loads…" msgstr "" @@ -487712,61 +488637,61 @@ msgid "You're overburdened!" msgstr "" #. ~ skill_name current_skill_level -> next_skill_level (% to next level) -#: src/player_activity.cpp:190 +#: src/player_activity.cpp:188 #, c-format msgctxt "reading progress" msgid "%s %d -> %d (%d%%)" msgstr "" -#: src/player_activity.cpp:229 +#: src/player_activity.cpp:227 #, c-format msgid "%s…" msgstr "" -#: src/player_activity.cpp:230 +#: src/player_activity.cpp:228 #, c-format msgid "%s: %s" msgstr "" -#: src/player_activity.cpp:336 +#: src/player_activity.cpp:334 msgid "You pause for a moment to catch your breath." msgstr "" -#: src/player_activity.cpp:344 +#: src/player_activity.cpp:342 msgid "You struggle to continue. Keep trying?" msgstr "" -#: src/player_activity.cpp:345 +#: src/player_activity.cpp:343 msgid "Continue after a break." msgstr "" -#: src/player_activity.cpp:347 +#: src/player_activity.cpp:345 msgid "Finish it." msgstr "" -#: src/player_activity.cpp:497 +#: src/player_activity.cpp:495 #, c-format msgid "The %s is dangerously close!" msgstr "" -#: src/player_activity.cpp:505 +#: src/player_activity.cpp:503 #, c-format msgid "You stand in %s!" msgstr "" -#: src/player_activity.cpp:518 +#: src/player_activity.cpp:516 msgid "You are at risk of starving!" msgstr "" -#: src/player_activity.cpp:524 +#: src/player_activity.cpp:522 msgid "You are dangerously dehydrated!" msgstr "" -#: src/player_activity.cpp:531 +#: src/player_activity.cpp:529 msgid "You are overheating!" msgstr "" -#: src/player_activity.cpp:534 +#: src/player_activity.cpp:532 msgid "You are freezing!" msgstr "" @@ -488973,116 +489898,116 @@ msgstr "" msgid "%s is hit by %s %s, %s." msgstr "" -#: src/ranged.cpp:597 src/ranged.cpp:635 +#: src/ranged.cpp:598 src/ranged.cpp:636 #, c-format msgid "Your %s misfires with a muffled click!" msgstr "" -#: src/ranged.cpp:598 src/ranged.cpp:636 +#: src/ranged.cpp:599 src/ranged.cpp:637 #, c-format msgid "'s %s misfires with a muffled click!" msgstr "" -#: src/ranged.cpp:604 +#: src/ranged.cpp:605 #, c-format msgid "Perhaps taking the ammo out of your %s and reloading will help." msgstr "" -#: src/ranged.cpp:605 +#: src/ranged.cpp:606 #, c-format msgid "Perhaps taking the ammo out of 's %s and reloading will help." msgstr "" -#: src/ranged.cpp:617 +#: src/ranged.cpp:618 #, c-format msgid "Your %s misfires with a wet click!" msgstr "" -#: src/ranged.cpp:618 +#: src/ranged.cpp:619 #, c-format msgid "'s %s misfires with a wet click!" msgstr "" -#: src/ranged.cpp:627 +#: src/ranged.cpp:628 #, c-format msgid "Your %s malfunctions!" msgstr "" -#: src/ranged.cpp:628 +#: src/ranged.cpp:629 #, c-format msgid "'s %s malfunctions!" msgstr "" -#: src/ranged.cpp:664 +#: src/ranged.cpp:665 #, c-format msgid "Your attached %s is destroyed by your shot!" msgstr "" -#: src/ranged.cpp:665 +#: src/ranged.cpp:666 #, c-format msgid "'s attached %s is destroyed by their shot!" msgstr "" -#: src/ranged.cpp:669 +#: src/ranged.cpp:670 #, c-format msgid "Your attached %s is damaged by your shot!" msgstr "" -#: src/ranged.cpp:670 +#: src/ranged.cpp:671 #, c-format msgid "'s %s is damaged by their shot!" msgstr "" -#: src/ranged.cpp:679 +#: src/ranged.cpp:680 #, c-format msgid "Your %s emits a grimace-inducing screech!" msgstr "" -#: src/ranged.cpp:680 +#: src/ranged.cpp:681 #, c-format msgid "'s %s emits a grimace-inducing screech!" msgstr "" -#: src/ranged.cpp:688 +#: src/ranged.cpp:689 #, c-format msgid "Your %s fails to cycle!" msgstr "" -#: src/ranged.cpp:689 +#: src/ranged.cpp:690 #, c-format msgid "'s %s fails to cycle!" msgstr "" -#: src/ranged.cpp:725 +#: src/ranged.cpp:726 #, c-format msgid "Your %s is damaged by the high pressure!" msgstr "" -#: src/ranged.cpp:726 +#: src/ranged.cpp:727 #, c-format msgid "'s %s is damaged by the high pressure!" msgstr "" -#: src/ranged.cpp:738 +#: src/ranged.cpp:739 #, c-format msgid "%s shoots something." msgstr "" -#: src/ranged.cpp:750 +#: src/ranged.cpp:751 #, c-format msgid "You hear %s." msgstr "" -#: src/ranged.cpp:773 +#: src/ranged.cpp:774 msgid "A shotgun equipped with choke cannot fire slugs." msgstr "" -#: src/ranged.cpp:824 +#: src/ranged.cpp:825 #, c-format msgid "You cycle your %s manually." msgstr "" -#: src/ranged.cpp:880 +#: src/ranged.cpp:881 msgid "projectile" msgid_plural "projectiles" msgstr[0] "" @@ -489092,472 +490017,472 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/ranged.cpp:907 +#: src/ranged.cpp:908 #, c-format msgid "You feel a surge of euphoria as flames roar out of the %s!" msgstr "" -#: src/ranged.cpp:1412 src/ranged.cpp:1417 +#: src/ranged.cpp:1413 src/ranged.cpp:1418 msgid "Steadiness" msgstr "" -#: src/ranged.cpp:1442 src/ranged.cpp:3261 +#: src/ranged.cpp:1443 src/ranged.cpp:3262 msgid "Immediate" msgstr "" -#: src/ranged.cpp:1591 +#: src/ranged.cpp:1592 msgid "Current" msgstr "" -#: src/ranged.cpp:1690 src/ranged.cpp:1773 +#: src/ranged.cpp:1691 src/ranged.cpp:1774 msgid "" " Great Normal " "Graze Miss " "Moves" msgstr "" -#: src/ranged.cpp:1707 src/ranged.cpp:1790 +#: src/ranged.cpp:1708 src/ranged.cpp:1791 #, c-format msgid "%s %s:" msgstr "" -#: src/ranged.cpp:1709 src/ranged.cpp:1792 +#: src/ranged.cpp:1710 src/ranged.cpp:1793 msgid "Moves" msgstr "" -#: src/ranged.cpp:1846 +#: src/ranged.cpp:1847 msgid "Symbols:" msgstr "" -#: src/ranged.cpp:1869 +#: src/ranged.cpp:1870 msgid "Moves to fire" msgstr "" -#: src/ranged.cpp:1921 src/ranged.cpp:1949 +#: src/ranged.cpp:1922 src/ranged.cpp:1950 msgctxt "aim_confidence" msgid "Great" msgstr "" -#: src/ranged.cpp:1922 src/ranged.cpp:1950 +#: src/ranged.cpp:1923 src/ranged.cpp:1951 msgctxt "aim_confidence" msgid "Normal" msgstr "" -#: src/ranged.cpp:1923 src/ranged.cpp:1951 +#: src/ranged.cpp:1924 src/ranged.cpp:1952 msgctxt "aim_confidence" msgid "Graze" msgstr "" -#: src/ranged.cpp:1955 +#: src/ranged.cpp:1956 msgctxt "aim_confidence" msgid "Hit" msgstr "" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 msgid "Regular" msgstr "" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 #, c-format msgid "[%c] to aim and fire." msgstr "" -#: src/ranged.cpp:1999 +#: src/ranged.cpp:2000 msgid "Careful" msgstr "" -#: src/ranged.cpp:2000 +#: src/ranged.cpp:2001 #, c-format msgid "[%c] to take careful aim and fire." msgstr "" -#: src/ranged.cpp:2005 +#: src/ranged.cpp:2006 msgid "Precise" msgstr "" -#: src/ranged.cpp:2006 +#: src/ranged.cpp:2007 #, c-format msgid "[%c] to take precise aim and fire." msgstr "" -#: src/ranged.cpp:2159 +#: src/ranged.cpp:2160 msgid "Thunk!" msgstr "" -#: src/ranged.cpp:2163 +#: src/ranged.cpp:2164 msgid "tz-CRACKck!" msgstr "" -#: src/ranged.cpp:2169 +#: src/ranged.cpp:2170 msgid "Fwoosh!" msgstr "" -#: src/ranged.cpp:2171 +#: src/ranged.cpp:2172 msgid "whizz!" msgstr "" -#: src/ranged.cpp:2173 +#: src/ranged.cpp:2174 msgid "thonk!" msgstr "" -#: src/ranged.cpp:2180 +#: src/ranged.cpp:2181 msgid "Fzzt!" msgstr "" -#: src/ranged.cpp:2182 +#: src/ranged.cpp:2183 msgid "Pew!" msgstr "" -#: src/ranged.cpp:2184 +#: src/ranged.cpp:2185 msgid "Tsewww!" msgstr "" -#: src/ranged.cpp:2186 +#: src/ranged.cpp:2187 msgid "Kra-kow!" msgstr "" -#: src/ranged.cpp:2191 +#: src/ranged.cpp:2192 msgid "Bzzt!" msgstr "" -#: src/ranged.cpp:2193 +#: src/ranged.cpp:2194 msgid "Bzap!" msgstr "" -#: src/ranged.cpp:2195 +#: src/ranged.cpp:2196 msgid "Bzaapp!" msgstr "" -#: src/ranged.cpp:2197 +#: src/ranged.cpp:2198 msgid "Kra-koom!" msgstr "" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "Brrrip!" msgstr "" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "plink!" msgstr "" -#: src/ranged.cpp:2207 +#: src/ranged.cpp:2208 msgid "Brrrap!" msgstr "" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "P-p-p-pow!" msgstr "" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "blam!" msgstr "" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "Kaboom!" msgstr "" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "kerblam!" msgstr "" -#: src/ranged.cpp:2418 +#: src/ranged.cpp:2419 #, c-format msgid "You don't have enough %s to cast this spell" msgstr "" -#: src/ranged.cpp:3071 +#: src/ranged.cpp:3072 #, c-format msgid "Really attack %s?" msgstr "" -#: src/ranged.cpp:3104 +#: src/ranged.cpp:3105 msgid "There are friendly creatures in line of fire:\n" msgstr "" -#: src/ranged.cpp:3108 +#: src/ranged.cpp:3109 msgid "Proceed with the attack?" msgstr "" -#: src/ranged.cpp:3250 +#: src/ranged.cpp:3251 msgid "Select preferences" msgstr "" -#: src/ranged.cpp:3255 +#: src/ranged.cpp:3256 msgid "Default aiming mode" msgstr "" -#: src/ranged.cpp:3273 +#: src/ranged.cpp:3274 msgid "Firing mode" msgstr "" -#: src/ranged.cpp:3561 +#: src/ranged.cpp:3562 #, c-format msgid "Firing %s" msgstr "" -#: src/ranged.cpp:3563 +#: src/ranged.cpp:3564 #, c-format msgid "Throwing %s" msgstr "" -#: src/ranged.cpp:3565 +#: src/ranged.cpp:3566 #, c-format msgid "Blind throwing %s" msgstr "" -#: src/ranged.cpp:3567 +#: src/ranged.cpp:3568 msgid "Set target" msgstr "" -#: src/ranged.cpp:3574 +#: src/ranged.cpp:3575 msgctxt "[Hotkey] to throw" msgid "to throw" msgstr "" -#: src/ranged.cpp:3576 +#: src/ranged.cpp:3577 msgctxt "[Hotkey] to attack" msgid "to attack" msgstr "" -#: src/ranged.cpp:3578 +#: src/ranged.cpp:3579 msgctxt "[Hotkey] to cast the spell" msgid "to cast" msgstr "" -#: src/ranged.cpp:3580 +#: src/ranged.cpp:3581 msgctxt "[Hotkey] to fire" msgid "to fire" msgstr "" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show all controls" msgstr "" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show help" msgstr "" -#: src/ranged.cpp:3636 +#: src/ranged.cpp:3637 msgid "Shift view with directional keys" msgstr "" -#: src/ranged.cpp:3638 +#: src/ranged.cpp:3639 msgid "Move cursor with directional keys" msgstr "" -#: src/ranged.cpp:3641 +#: src/ranged.cpp:3642 msgid "Mouse: LMB: Target, Wheel: Cycle," msgstr "" -#: src/ranged.cpp:3642 +#: src/ranged.cpp:3643 msgid "RMB: Fire" msgstr "" -#: src/ranged.cpp:3646 +#: src/ranged.cpp:3647 #, c-format msgid "[%s] Cycle targets;" msgstr "" -#: src/ranged.cpp:3647 +#: src/ranged.cpp:3648 #, c-format msgid "[%s] %s." msgstr "" -#: src/ranged.cpp:3652 +#: src/ranged.cpp:3653 #, c-format msgid "[%s] target self; [%s] toggle snap-to-target" msgstr "" -#: src/ranged.cpp:3664 +#: src/ranged.cpp:3665 msgid "to aim and fire." msgstr "" -#: src/ranged.cpp:3666 +#: src/ranged.cpp:3667 #, c-format msgid "[%s] to steady your aim. (10 moves)" msgstr "" -#: src/ranged.cpp:3669 +#: src/ranged.cpp:3670 #, c-format msgid "[%s] to stop aiming." msgstr "" -#: src/ranged.cpp:3678 +#: src/ranged.cpp:3679 #, c-format msgid "[%s] to switch firing modes." msgstr "" -#: src/ranged.cpp:3682 +#: src/ranged.cpp:3683 #, c-format msgid "[%s] to reload/switch ammo." msgstr "" -#: src/ranged.cpp:3689 +#: src/ranged.cpp:3690 #, c-format msgid "[%s] Hide lines of fire" msgstr "" -#: src/ranged.cpp:3690 +#: src/ranged.cpp:3691 #, c-format msgid "[%s] Show lines of fire" msgstr "" -#: src/ranged.cpp:3717 +#: src/ranged.cpp:3718 #, c-format msgid "Range: %d" msgstr "" -#: src/ranged.cpp:3719 +#: src/ranged.cpp:3720 #, c-format msgid "Range: %d/%d" msgstr "" -#: src/ranged.cpp:3730 +#: src/ranged.cpp:3731 #, c-format msgid "Elevation: %d" msgstr "" -#: src/ranged.cpp:3732 +#: src/ranged.cpp:3733 #, c-format msgid "Targets: %d" msgstr "" -#: src/ranged.cpp:3759 +#: src/ranged.cpp:3760 #, c-format msgid "Firing mode: %s%s (%d)" msgstr "" -#: src/ranged.cpp:3766 +#: src/ranged.cpp:3767 msgid "OUT OF AMMO" msgstr "" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s" msgstr "" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s (%d/%d)" msgstr "" -#: src/ranged.cpp:3787 +#: src/ranged.cpp:3788 msgctxt "amount of backward momentum" msgid "High" msgstr "" -#: src/ranged.cpp:3789 +#: src/ranged.cpp:3790 msgctxt "amount of backward momentum" msgid "Medium" msgstr "" -#: src/ranged.cpp:3791 +#: src/ranged.cpp:3792 msgctxt "amount of backward momentum" msgid "Low" msgstr "" -#: src/ranged.cpp:3793 +#: src/ranged.cpp:3794 msgctxt "amount of backward momentum" msgid "None" msgstr "" -#: src/ranged.cpp:3795 +#: src/ranged.cpp:3796 #, c-format msgid "Recoil: %s" msgstr "" -#: src/ranged.cpp:3804 +#: src/ranged.cpp:3805 #, c-format msgid "Casting: %s (Level %u)" msgstr "" -#: src/ranged.cpp:3811 +#: src/ranged.cpp:3812 #, c-format msgid "Cost: %s %s" msgstr "" -#: src/ranged.cpp:3815 +#: src/ranged.cpp:3816 #, c-format msgid "Cost: %s %s (Current: %s)" msgstr "" -#: src/ranged.cpp:3822 +#: src/ranged.cpp:3823 #, c-format msgid "0.0 % Failure Chance" msgstr "" -#: src/ranged.cpp:3836 +#: src/ranged.cpp:3837 #, c-format msgid "Cone Arc: %s degrees" msgstr "" -#: src/ranged.cpp:3839 +#: src/ranged.cpp:3840 #, c-format msgid "Line width: %s" msgstr "" -#: src/ranged.cpp:3842 +#: src/ranged.cpp:3843 #, c-format msgid "Effective Spell Radius: %s%s" msgstr "" -#: src/ranged.cpp:3843 +#: src/ranged.cpp:3844 msgid " WARNING! IN RANGE" msgstr "" -#: src/ranged.cpp:3848 +#: src/ranged.cpp:3849 #, c-format msgid "Damage: %s" msgstr "" -#: src/ranged.cpp:3891 +#: src/ranged.cpp:3892 #, c-format msgid "Turrets in range: %d/%d" msgstr "" -#: src/ranged.cpp:3922 +#: src/ranged.cpp:3923 #, c-format msgid "Pfft. You are a brawler; using %s is beneath you." msgstr "" -#: src/ranged.cpp:3929 +#: src/ranged.cpp:3930 #, c-format msgid "You can't currently fire your %s." msgstr "" -#: src/ranged.cpp:3937 +#: src/ranged.cpp:3938 #, c-format msgid "You can't fire your %s while driving." msgstr "" -#: src/ranged.cpp:3944 +#: src/ranged.cpp:3945 #, c-format msgid "You need two free hands to fire your %s." msgstr "" -#: src/ranged.cpp:3959 src/ranged.cpp:3996 +#: src/ranged.cpp:3960 src/ranged.cpp:3997 #, c-format msgid "Your %s is empty!" msgstr "" -#: src/ranged.cpp:3961 +#: src/ranged.cpp:3962 #, c-format msgid "Your %s needs %i charges to fire!" msgstr "" -#: src/ranged.cpp:3979 +#: src/ranged.cpp:3980 #, c-format msgid "You need a UPS with at least %2$d charges to fire the %1$s!" msgstr "" -#: src/ranged.cpp:3985 +#: src/ranged.cpp:3986 #, c-format msgid "Your mech has an empty battery, its %s will not fire." msgstr "" -#: src/ranged.cpp:4006 +#: src/ranged.cpp:4007 #, c-format msgid "" "You must stand near acceptable terrain or furniture to fire the %s. A " @@ -489715,56 +490640,56 @@ msgstr "" msgid "NONE" msgstr "" -#: src/safemode_ui.cpp:171 +#: src/safemode_ui.cpp:172 msgid "Attitude" msgstr "" -#: src/safemode_ui.cpp:172 +#: src/safemode_ui.cpp:173 msgid "Dist" msgstr "" -#: src/safemode_ui.cpp:173 +#: src/safemode_ui.cpp:174 msgid "B/W" msgstr "" -#: src/safemode_ui.cpp:175 +#: src/safemode_ui.cpp:176 msgctxt "category" msgid "Cat" msgstr "" -#: src/safemode_ui.cpp:185 +#: src/safemode_ui.cpp:186 msgid "Safe mode enabled:" msgstr "" -#: src/safemode_ui.cpp:210 +#: src/safemode_ui.cpp:211 msgid "Please load a character first to use this page!" msgstr "" -#: src/safemode_ui.cpp:212 +#: src/safemode_ui.cpp:213 msgid "Safe mode manager is currently inactive." msgstr "" -#: src/safemode_ui.cpp:213 +#: src/safemode_ui.cpp:214 msgid "Default rules are used. Add a rule to activate." msgstr "" -#: src/safemode_ui.cpp:214 +#: src/safemode_ui.cpp:215 msgid "Press ~ to add a default ruleset to get started." msgstr "" -#: src/safemode_ui.cpp:246 +#: src/safemode_ui.cpp:247 msgid "Whitelist" msgstr "" -#: src/safemode_ui.cpp:250 +#: src/safemode_ui.cpp:251 msgid "Walking" msgstr "" -#: src/safemode_ui.cpp:251 +#: src/safemode_ui.cpp:252 msgid "Driving" msgstr "" -#: src/safemode_ui.cpp:372 +#: src/safemode_ui.cpp:373 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -489776,7 +490701,7 @@ msgid "" "AcI*zO*iE case insensitive search" msgstr "" -#: src/safemode_ui.cpp:386 +#: src/safemode_ui.cpp:387 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -489787,23 +490712,23 @@ msgid "" "*LoU*bA* case insensitive search" msgstr "" -#: src/safemode_ui.cpp:403 +#: src/safemode_ui.cpp:404 msgid "Safe Mode Rule:" msgstr "" -#: src/safemode_ui.cpp:433 +#: src/safemode_ui.cpp:434 msgid "Proximity Distance (0=max view distance)" msgstr "" -#: src/safemode_ui.cpp:436 +#: src/safemode_ui.cpp:437 msgid "Option: " msgstr "" -#: src/safemode_ui.cpp:533 +#: src/safemode_ui.cpp:534 msgid "No monsters loaded. Please start a game first." msgstr "" -#: src/safemode_ui.cpp:572 +#: src/safemode_ui.cpp:573 #, c-format msgid "%1$d monster matches: %2$s" msgid_plural "%1$d monsters match: %2$s" @@ -489814,15 +490739,15 @@ msgstr[3] "" msgstr[4] "" msgstr[5] "" -#: src/safemode_ui.cpp:588 +#: src/safemode_ui.cpp:589 msgid "Lists monsters regardless of their attitude." msgstr "" -#: src/safemode_ui.cpp:667 +#: src/safemode_ui.cpp:668 msgid "Safe mode is not enabled in the options. Enable it now?" msgstr "" -#: src/safemode_ui.cpp:857 +#: src/safemode_ui.cpp:858 msgid "safe mode configuration" msgstr "" @@ -489897,7 +490822,7 @@ msgstr "" msgid "KILLS" msgstr "" -#: src/sdltiles.cpp:1151 +#: src/sdltiles.cpp:1152 msgid "-- Notes: --" msgstr "" @@ -489970,7 +490895,7 @@ msgstr "" msgid "You hear %1$s" msgstr "" -#: src/sounds.cpp:660 src/suffer.cpp:2017 +#: src/sounds.cpp:660 src/suffer.cpp:2019 #, c-format msgid "From the %1$s you hear %2$s" msgstr "" @@ -490009,7 +490934,7 @@ msgid "" "report this failure." msgstr "" -#: src/string_input_popup.cpp:138 +#: src/string_input_popup.cpp:139 msgid "d: delete history" msgstr "" @@ -490080,7 +491005,7 @@ msgstr "" msgid "You suddenly ache." msgstr "" -#: src/suffer.cpp:455 src/suffer.cpp:1442 +#: src/suffer.cpp:455 src/suffer.cpp:1444 msgid "You feel dizzy for a moment." msgstr "" @@ -490271,232 +491196,232 @@ msgstr "" msgid "You feel an anomalous sensation coming from your radiation sensors." msgstr "" -#: src/suffer.cpp:1347 +#: src/suffer.cpp:1349 msgid "You suffer a painful electrical discharge!" msgstr "" -#: src/suffer.cpp:1350 +#: src/suffer.cpp:1352 msgid "You experience an electrical discharge!" msgstr "" -#: src/suffer.cpp:1362 +#: src/suffer.cpp:1364 #, c-format msgid "The %s seems to be affected by the discharge." msgstr "" -#: src/suffer.cpp:1369 +#: src/suffer.cpp:1371 msgid "You suffer a burning acidic discharge!" msgstr "" -#: src/suffer.cpp:1371 +#: src/suffer.cpp:1373 msgid "You experience an acidic discharge!" msgstr "" -#: src/suffer.cpp:1382 +#: src/suffer.cpp:1384 msgid "You CBM leaks radiation." msgstr "" -#: src/suffer.cpp:1396 +#: src/suffer.cpp:1398 msgid "Your muscles spasm!" msgstr "" -#: src/suffer.cpp:1398 +#: src/suffer.cpp:1400 msgid "You fall to the ground!" msgstr "" -#: src/suffer.cpp:1405 +#: src/suffer.cpp:1407 msgid "You feel short of breath." msgstr "" -#: src/suffer.cpp:1411 +#: src/suffer.cpp:1413 msgid "You shake uncontrollably." msgstr "" -#: src/suffer.cpp:1417 +#: src/suffer.cpp:1419 msgid "You feel nauseous…" msgstr "" -#: src/suffer.cpp:1425 +#: src/suffer.cpp:1427 msgid "You black out!" msgstr "" -#: src/suffer.cpp:1436 +#: src/suffer.cpp:1438 msgid "Your breathing slows down." msgstr "" -#: src/suffer.cpp:1445 +#: src/suffer.cpp:1447 msgid "You stumble and fall over!" msgstr "" -#: src/suffer.cpp:1452 +#: src/suffer.cpp:1454 msgid "You feel tired…" msgstr "" -#: src/suffer.cpp:1464 +#: src/suffer.cpp:1466 msgid "You're beginning to feel like you've exerted yourself a bit." msgstr "" -#: src/suffer.cpp:1467 +#: src/suffer.cpp:1469 msgid "You're tiring out mildly, and slowing down as a result." msgstr "" -#: src/suffer.cpp:1470 +#: src/suffer.cpp:1472 msgid "The day's labors are taking their toll, and slowing you down." msgstr "" -#: src/suffer.cpp:1473 +#: src/suffer.cpp:1475 msgid "You're getting very tired from all this hard work." msgstr "" -#: src/suffer.cpp:1477 +#: src/suffer.cpp:1479 msgid "You're exhausted." msgstr "" -#: src/suffer.cpp:1482 +#: src/suffer.cpp:1484 msgid "You're feeling a bit better rested from your exertions." msgstr "" -#: src/suffer.cpp:1541 +#: src/suffer.cpp:1543 msgid "You're tiring out; continuing to work at this rate will be slower." msgstr "" -#: src/suffer.cpp:1556 +#: src/suffer.cpp:1558 msgid "You tiredly rub your eyes." msgstr "" -#: src/suffer.cpp:1557 +#: src/suffer.cpp:1559 msgid " tiredly rubs their eyes." msgstr "" -#: src/suffer.cpp:1560 +#: src/suffer.cpp:1562 msgid "You let out a small yawn." msgstr "" -#: src/suffer.cpp:1561 +#: src/suffer.cpp:1563 msgid " lets out a small yawn." msgstr "" -#: src/suffer.cpp:1564 +#: src/suffer.cpp:1566 msgid "You stretch your back." msgstr "" -#: src/suffer.cpp:1565 +#: src/suffer.cpp:1567 msgid " stretches their back." msgstr "" -#: src/suffer.cpp:1568 +#: src/suffer.cpp:1570 msgid "You feel mentally tired." msgstr "" -#: src/suffer.cpp:1569 +#: src/suffer.cpp:1571 msgid " lets out a huge yawn." msgstr "" -#: src/suffer.cpp:1577 +#: src/suffer.cpp:1579 msgid "You feel lightheaded for a moment." msgstr "" -#: src/suffer.cpp:1581 +#: src/suffer.cpp:1583 msgid "Your muscles spasm uncomfortably." msgstr "" -#: src/suffer.cpp:1585 +#: src/suffer.cpp:1587 msgid "Your vision blurs a little." msgstr "" -#: src/suffer.cpp:1592 +#: src/suffer.cpp:1594 msgid "Your mind lapses into unawareness briefly." msgstr "" -#: src/suffer.cpp:1596 +#: src/suffer.cpp:1598 msgid "Your muscles ache in stressfully unpredictable ways." msgstr "" -#: src/suffer.cpp:1600 +#: src/suffer.cpp:1602 msgid "You have a distractingly painful headache." msgstr "" -#: src/suffer.cpp:1607 +#: src/suffer.cpp:1609 msgid "You feel heartburn and an acid taste in your mouth." msgstr "" -#: src/suffer.cpp:1612 +#: src/suffer.cpp:1614 msgid "Your mind is so tired that you feel you can't trust your eyes anymore." msgstr "" -#: src/suffer.cpp:1617 +#: src/suffer.cpp:1619 msgid "" "Your muscles spasm uncontrollably, and you have trouble keeping your " "balance." msgstr "" -#: src/suffer.cpp:1622 +#: src/suffer.cpp:1624 msgid "Your shaking legs make you stumble." msgstr "" -#: src/suffer.cpp:1623 +#: src/suffer.cpp:1625 msgid " stumbles." msgstr "" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid " falls over!" msgstr "" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid "You fall over!" msgstr "" -#: src/suffer.cpp:1642 +#: src/suffer.cpp:1644 msgid "Your tourniquet hurts you." msgstr "" -#: src/suffer.cpp:1643 +#: src/suffer.cpp:1645 msgid " is hurting from the tourniquet." msgstr "" -#: src/suffer.cpp:1682 +#: src/suffer.cpp:1684 msgid "You feel a twinge of panic as darkness engulfs you." msgstr "" -#: src/suffer.cpp:1691 +#: src/suffer.cpp:1693 msgid "" "Your fear of the dark is so intense that your trembling legs fail you, and " "you fall to the ground." msgstr "" -#: src/suffer.cpp:1697 +#: src/suffer.cpp:1699 msgid "" "Your fear of the dark is so intense that your hands start shaking " "uncontrollably." msgstr "" -#: src/suffer.cpp:1703 +#: src/suffer.cpp:1705 msgid "" "Your fear of the dark is so intense that you start breathing rapidly, and " "you feel like your heart is ready to jump out of the chest." msgstr "" -#: src/suffer.cpp:1709 +#: src/suffer.cpp:1711 msgid "Your fear of the dark is so intense that you stand paralyzed." msgstr "" #. ~ %1$s = previous badge color, %2%s = current badge color -#: src/suffer.cpp:1849 +#: src/suffer.cpp:1851 #, c-format msgid "Your radiation badge changes from %1$s to %2$s!" msgstr "" #. ~ %s is bodypart -#: src/suffer.cpp:1962 +#: src/suffer.cpp:1964 #, c-format msgid "Your %s has started to mend!" msgstr "" -#: src/suffer.cpp:2060 +#: src/suffer.cpp:2062 msgid "The water washes away the scent." msgstr "" -#: src/suffer.cpp:2065 +#: src/suffer.cpp:2067 msgid "You feel the water burning your skin." msgstr "" @@ -491478,11 +492403,11 @@ msgstr[5] "" msgid "%s points in your direction." msgstr "" -#: src/ui.cpp:310 src/ui.cpp:355 +#: src/ui.cpp:311 src/ui.cpp:357 msgid "Go to first entry" msgstr "" -#: src/ui.cpp:311 src/ui.cpp:356 +#: src/ui.cpp:312 src/ui.cpp:358 msgid "Go to last entry" msgstr "" @@ -491671,7 +492596,7 @@ msgstr "" msgid "Unracking is required before installing any parts here." msgstr "" -#: src/veh_interact.cpp:780 src/veh_interact.cpp:1828 +#: src/veh_interact.cpp:780 src/veh_interact.cpp:1826 msgid "This vehicle cannot be modified in this way.\n" msgstr "" @@ -491688,7 +492613,7 @@ msgid "Can't install turret on another turret." msgstr "" #: src/veh_interact.cpp:842 src/veh_interact.cpp:1255 -#: src/veh_interact.cpp:1857 +#: src/veh_interact.cpp:1855 msgid "Additional requirements:\n" msgstr "" @@ -491723,12 +492648,12 @@ msgstr "" msgid "Search for part" msgstr "" -#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1930 +#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1928 msgid "Your morale is too low to construct…" msgstr "" #: src/veh_interact.cpp:1011 src/veh_interact.cpp:1213 -#: src/veh_interact.cpp:1341 src/veh_interact.cpp:1933 +#: src/veh_interact.cpp:1339 src/veh_interact.cpp:1931 msgid "It's too dark to see what you are doing…" msgstr "" @@ -491757,7 +492682,7 @@ msgid "No variant (use default)" msgstr "" #. ~ Choose a variant shape for a vehicle part -#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2077 +#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2075 msgid "Choose shape:" msgstr "" @@ -491777,15 +492702,15 @@ msgstr "" msgid "Choose a part here to repair:" msgstr "" -#: src/veh_interact.cpp:1267 +#: src/veh_interact.cpp:1266 msgid "This part cannot be repaired.\n" msgstr "" -#: src/veh_interact.cpp:1270 +#: src/veh_interact.cpp:1269 msgid "This vehicle cannot be repaired.\n" msgstr "" -#: src/veh_interact.cpp:1283 +#: src/veh_interact.cpp:1281 #, c-format msgid "" "\n" @@ -491793,131 +492718,131 @@ msgid "" "\n" msgstr "" -#: src/veh_interact.cpp:1303 +#: src/veh_interact.cpp:1301 msgid "" "Repairing this part will mean that this vehicle is no longer flightworthy. " "Continue?" msgstr "" -#: src/veh_interact.cpp:1306 +#: src/veh_interact.cpp:1304 msgid "You chose not to install this part to keep the vehicle flyable.\n" msgstr "" -#: src/veh_interact.cpp:1338 +#: src/veh_interact.cpp:1336 msgid "Your morale is too low to mend…" msgstr "" -#: src/veh_interact.cpp:1344 +#: src/veh_interact.cpp:1342 msgid "No faulty parts require mending." msgstr "" -#: src/veh_interact.cpp:1347 +#: src/veh_interact.cpp:1345 msgid "You can't mend stuff while driving." msgstr "" -#: src/veh_interact.cpp:1354 +#: src/veh_interact.cpp:1352 msgid "Choose a part here to mend:" msgstr "" -#: src/veh_interact.cpp:1378 +#: src/veh_interact.cpp:1376 msgid "You can't refill a moving vehicle." msgstr "" -#: src/veh_interact.cpp:1382 +#: src/veh_interact.cpp:1380 msgid "No parts can currently be refilled." msgstr "" -#: src/veh_interact.cpp:1390 +#: src/veh_interact.cpp:1388 msgid "Select part to refill:" msgstr "" -#: src/veh_interact.cpp:1440 +#: src/veh_interact.cpp:1438 #, c-format msgid "Engines: %sSafe %4d kW %sMax %4d kW" msgstr "" -#: src/veh_interact.cpp:1443 +#: src/veh_interact.cpp:1441 msgid "Fuel Use" msgstr "" -#: src/veh_interact.cpp:1446 +#: src/veh_interact.cpp:1444 msgid "Tanks" msgstr "" -#: src/veh_interact.cpp:1447 src/veh_interact.cpp:1474 +#: src/veh_interact.cpp:1445 src/veh_interact.cpp:1472 msgid "Contents Qty" msgstr "" -#: src/veh_interact.cpp:1452 +#: src/veh_interact.cpp:1450 #, c-format msgid "Batteries: %s%+4d W" msgstr "" -#: src/veh_interact.cpp:1455 +#: src/veh_interact.cpp:1453 #, c-format msgid "Batteries: %s%+4.1f kW" msgstr "" -#: src/veh_interact.cpp:1459 +#: src/veh_interact.cpp:1457 msgid "Capacity Status" msgstr "" -#: src/veh_interact.cpp:1465 +#: src/veh_interact.cpp:1463 msgid "Reactors" msgstr "" -#: src/veh_interact.cpp:1467 +#: src/veh_interact.cpp:1465 #, c-format msgid "Reactors: Up to %s%+4d W" msgstr "" -#: src/veh_interact.cpp:1470 +#: src/veh_interact.cpp:1468 #, c-format msgid "Reactors: Up to %s%+4.1f kW" msgstr "" -#: src/veh_interact.cpp:1477 +#: src/veh_interact.cpp:1475 msgid "Turrets" msgstr "" -#: src/veh_interact.cpp:1478 +#: src/veh_interact.cpp:1476 msgid "Ammo Qty" msgstr "" -#: src/veh_interact.cpp:1481 +#: src/veh_interact.cpp:1479 msgid "Seats" msgstr "" -#: src/veh_interact.cpp:1482 +#: src/veh_interact.cpp:1480 msgid "Who" msgstr "" -#: src/veh_interact.cpp:1658 +#: src/veh_interact.cpp:1656 msgid "'{' to scroll up" msgstr "" -#: src/veh_interact.cpp:1695 +#: src/veh_interact.cpp:1693 msgid "'}' to scroll down" msgstr "" -#: src/veh_interact.cpp:1831 +#: src/veh_interact.cpp:1829 msgid "This part cannot be uninstalled.\n" msgstr "" -#: src/veh_interact.cpp:1837 +#: src/veh_interact.cpp:1835 #, c-format msgid "" "Removing the broken %1$s may yield some fragments.\n" msgstr "" -#: src/veh_interact.cpp:1844 +#: src/veh_interact.cpp:1842 #, c-format msgid "" "Removing the %1$s may yield:\n" "> %2$s\n" msgstr "" -#: src/veh_interact.cpp:1849 +#: src/veh_interact.cpp:1847 #, c-format msgid "" "Removing the %1$s will yield:\n" @@ -491926,184 +492851,184 @@ msgstr "" #. ~ %1$s represents the internal color name which shouldn't be translated, #. %2$s is pre-translated reason -#: src/veh_interact.cpp:1868 +#: src/veh_interact.cpp:1866 #, c-format msgid "> %1$s%2$s" msgstr "" -#: src/veh_interact.cpp:1883 +#: src/veh_interact.cpp:1881 msgid "No parts here." msgstr "" -#: src/veh_interact.cpp:1888 +#: src/veh_interact.cpp:1886 msgid "Choose a part here to remove:" msgstr "" -#: src/veh_interact.cpp:1936 +#: src/veh_interact.cpp:1934 msgid "You cannot remove that part while something is attached to it." msgstr "" -#: src/veh_interact.cpp:1939 +#: src/veh_interact.cpp:1937 msgid "Better not remove something while driving." msgstr "" -#: src/veh_interact.cpp:1949 +#: src/veh_interact.cpp:1947 msgid "" "Removing this part will mean that this vehicle is no longer flightworthy. " "Continue?" msgstr "" -#: src/veh_interact.cpp:1973 src/veh_interact.cpp:3137 +#: src/veh_interact.cpp:1971 src/veh_interact.cpp:3131 msgid "The vehicle has no liquid fuel left to siphon." msgstr "" -#: src/veh_interact.cpp:1977 +#: src/veh_interact.cpp:1975 msgid "You need a hose to siphon liquid fuel." msgstr "" -#: src/veh_interact.cpp:1981 +#: src/veh_interact.cpp:1979 msgid "You can't siphon from a moving vehicle." msgstr "" -#: src/veh_interact.cpp:1989 +#: src/veh_interact.cpp:1987 msgid "Select part to siphon:" msgstr "" -#: src/veh_interact.cpp:2017 src/veh_interact.cpp:3171 +#: src/veh_interact.cpp:2015 src/veh_interact.cpp:3165 msgid "The vehicle has no solid fuel left to remove." msgstr "" -#: src/veh_interact.cpp:2021 +#: src/veh_interact.cpp:2019 msgid "You can't unload from a moving vehicle." msgstr "" -#: src/veh_interact.cpp:2035 +#: src/veh_interact.cpp:2033 msgid "No valid vehicle parts here." msgstr "" -#: src/veh_interact.cpp:2040 +#: src/veh_interact.cpp:2038 msgid "Choose part to change shape:" msgstr "" -#: src/veh_interact.cpp:2147 +#: src/veh_interact.cpp:2145 msgid "Need at least one seat and an ally to assign crew members." msgstr "" -#: src/veh_interact.cpp:2152 +#: src/veh_interact.cpp:2150 msgid "Assign crew positions:" msgstr "" -#: src/veh_interact.cpp:2160 +#: src/veh_interact.cpp:2158 msgid "Select crew member" msgstr "" -#: src/veh_interact.cpp:2163 +#: src/veh_interact.cpp:2161 msgid "Clear assignment" msgstr "" -#: src/veh_interact.cpp:2201 +#: src/veh_interact.cpp:2199 msgid "There are no parts here to label." msgstr "" -#: src/veh_interact.cpp:2208 +#: src/veh_interact.cpp:2206 msgid "New label:" msgstr "" -#: src/veh_interact.cpp:2257 +#: src/veh_interact.cpp:2255 #, c-format msgid "(Strong Back helped, giving +%d strength)" msgstr "" -#: src/veh_interact.cpp:2261 +#: src/veh_interact.cpp:2259 #, c-format msgid "(Bad Back reduced usable strength by %d)" msgstr "" #. ~ %1$s is quality name, %2$d is quality level -#: src/veh_interact.cpp:2269 +#: src/veh_interact.cpp:2267 #, c-format msgid "1 tool with %1$s %2$d" msgstr "" -#: src/veh_interact.cpp:2274 +#: src/veh_interact.cpp:2272 #, c-format msgid "strength ( assisted ) %d %s" msgstr "" -#: src/veh_interact.cpp:2276 +#: src/veh_interact.cpp:2274 #, c-format msgid "strength %d %s" msgstr "" -#: src/veh_interact.cpp:2279 +#: src/veh_interact.cpp:2277 #, c-format msgid "> %1$s OR %2$s" msgstr "" -#: src/veh_interact.cpp:2552 +#: src/veh_interact.cpp:2546 msgid "disabled" msgstr "" -#: src/veh_interact.cpp:2554 +#: src/veh_interact.cpp:2548 msgid "lack" msgstr "" -#: src/veh_interact.cpp:2556 +#: src/veh_interact.cpp:2550 msgid "unbalanced" msgstr "" -#: src/veh_interact.cpp:2558 +#: src/veh_interact.cpp:2552 msgid "no steering" msgstr "" -#: src/veh_interact.cpp:2560 +#: src/veh_interact.cpp:2554 msgid "broken steering" msgstr "" -#: src/veh_interact.cpp:2562 +#: src/veh_interact.cpp:2556 msgid "poor steering" msgstr "" -#: src/veh_interact.cpp:2564 +#: src/veh_interact.cpp:2558 msgid "enough" msgstr "" -#: src/veh_interact.cpp:2569 +#: src/veh_interact.cpp:2563 msgid "sinks" msgstr "" -#: src/veh_interact.cpp:2571 +#: src/veh_interact.cpp:2565 msgid "floats" msgstr "" -#: src/veh_interact.cpp:2575 +#: src/veh_interact.cpp:2569 #, c-format msgid "Wheels/boat: %s/%s" msgstr "" -#: src/veh_interact.cpp:2579 +#: src/veh_interact.cpp:2573 #, c-format msgid "Boat: %s" msgstr "" -#: src/veh_interact.cpp:2582 +#: src/veh_interact.cpp:2576 #, c-format msgid "Wheels: %s" msgstr "" -#: src/veh_interact.cpp:2640 +#: src/veh_interact.cpp:2634 #, c-format msgid "" "Air Safe/Top speed: " "%3d/%3d %s" msgstr "" -#: src/veh_interact.cpp:2646 +#: src/veh_interact.cpp:2640 #, c-format msgid "Air acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2653 +#: src/veh_interact.cpp:2647 #, c-format msgid "" "Safe/Top speed: %3d/%3d " @@ -492111,12 +493036,12 @@ msgid "" msgstr "" #. ~ /t means per turn -#: src/veh_interact.cpp:2661 +#: src/veh_interact.cpp:2655 #, c-format msgid "Acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2670 +#: src/veh_interact.cpp:2664 #, c-format msgid "" "Water Safe/Top speed: " @@ -492124,359 +493049,359 @@ msgid "" msgstr "" #. ~ /t means per turn -#: src/veh_interact.cpp:2678 +#: src/veh_interact.cpp:2672 #, c-format msgid "Water acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2687 +#: src/veh_interact.cpp:2681 #, c-format msgid "Mass: %5.0f %s" msgstr "" -#: src/veh_interact.cpp:2691 +#: src/veh_interact.cpp:2685 #, c-format msgid "" "Cargo volume: %s / %s %s" msgstr "" -#: src/veh_interact.cpp:2696 src/veh_interact.cpp:2697 +#: src/veh_interact.cpp:2690 src/veh_interact.cpp:2691 msgid "Status:" msgstr "" -#: src/veh_interact.cpp:2719 +#: src/veh_interact.cpp:2713 msgid "Most damaged:" msgstr "" -#: src/veh_interact.cpp:2720 +#: src/veh_interact.cpp:2714 msgid "Most damaged (can't repair):" msgstr "" -#: src/veh_interact.cpp:2728 +#: src/veh_interact.cpp:2722 msgid "Needs repair:" msgstr "" -#: src/veh_interact.cpp:2735 +#: src/veh_interact.cpp:2729 #, c-format msgid "Air drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2741 +#: src/veh_interact.cpp:2735 #, c-format msgid "Water drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2748 +#: src/veh_interact.cpp:2742 #, c-format msgid "Rolling drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2754 +#: src/veh_interact.cpp:2748 #, c-format msgid "Static drag: %5d" msgstr "" -#: src/veh_interact.cpp:2759 +#: src/veh_interact.cpp:2753 #, c-format msgid "Offroad: %4d%%" msgstr "" -#: src/veh_interact.cpp:2768 +#: src/veh_interact.cpp:2762 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" -#: src/veh_interact.cpp:2769 +#: src/veh_interact.cpp:2763 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" -#: src/veh_interact.cpp:2802 src/veh_interact.cpp:2804 +#: src/veh_interact.cpp:2796 src/veh_interact.cpp:2798 msgid "Name: " msgstr "" -#: src/veh_interact.cpp:2814 +#: src/veh_interact.cpp:2808 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "" -#: src/veh_interact.cpp:2816 +#: src/veh_interact.cpp:2810 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "" -#: src/veh_interact.cpp:2818 +#: src/veh_interact.cpp:2812 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "" -#: src/veh_interact.cpp:2820 +#: src/veh_interact.cpp:2814 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "" -#: src/veh_interact.cpp:2845 +#: src/veh_interact.cpp:2839 msgctxt "veh_interact" msgid "install" msgstr "" -#: src/veh_interact.cpp:2848 +#: src/veh_interact.cpp:2842 msgctxt "veh_interact" msgid "repair" msgstr "" -#: src/veh_interact.cpp:2851 +#: src/veh_interact.cpp:2845 msgctxt "veh_interact" msgid "mend" msgstr "" -#: src/veh_interact.cpp:2854 +#: src/veh_interact.cpp:2848 msgctxt "veh_interact" msgid "refill" msgstr "" -#: src/veh_interact.cpp:2857 +#: src/veh_interact.cpp:2851 msgctxt "veh_interact" msgid "remove" msgstr "" -#: src/veh_interact.cpp:2860 +#: src/veh_interact.cpp:2854 msgctxt "veh_interact" msgid "siphon" msgstr "" -#: src/veh_interact.cpp:2863 +#: src/veh_interact.cpp:2857 msgctxt "veh_interact" msgid "unload" msgstr "" -#: src/veh_interact.cpp:2866 +#: src/veh_interact.cpp:2860 msgctxt "veh_interact" msgid "crew" msgstr "" -#: src/veh_interact.cpp:2869 +#: src/veh_interact.cpp:2863 msgctxt "veh_interact" msgid "shape" msgstr "" -#: src/veh_interact.cpp:2872 +#: src/veh_interact.cpp:2866 msgctxt "veh_interact" msgid "rename" msgstr "" -#: src/veh_interact.cpp:2875 +#: src/veh_interact.cpp:2869 msgctxt "veh_interact" msgid "label" msgstr "" -#: src/veh_interact.cpp:2878 +#: src/veh_interact.cpp:2872 msgctxt "veh_interact" msgid "back" msgstr "" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Dur" msgstr "" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Durability" msgstr "" -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Dmg" msgstr "" -#: src/veh_interact.cpp:2977 +#: src/veh_interact.cpp:2971 msgid "Wgt" msgstr "" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "FoldVol" msgstr "" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "Folded Volume" msgstr "" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Cap" msgstr "" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Capacity" msgstr "" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "NoisRed" msgstr "" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "Noise Reduction" msgstr "" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Dia" msgstr "" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Wheel Diameter" msgstr "" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wdt" msgstr "" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wheel Width" msgstr "" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Electric Power" msgstr "" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Epwr" msgstr "" -#: src/veh_interact.cpp:3046 +#: src/veh_interact.cpp:3040 #, c-format msgid "Charge: %s" msgstr "" -#: src/veh_interact.cpp:3052 +#: src/veh_interact.cpp:3046 #, c-format msgid "Drain: %+8d" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "boardable" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "opaque" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "openable" msgstr "" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "BatCap" msgstr "" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "Battery Capacity" msgstr "" -#: src/veh_interact.cpp:3081 +#: src/veh_interact.cpp:3075 #, c-format msgid "Power: %+8d" msgstr "" -#: src/veh_interact.cpp:3104 +#: src/veh_interact.cpp:3098 msgid "like new" msgstr "" -#: src/veh_interact.cpp:3112 +#: src/veh_interact.cpp:3106 msgid "battered" msgstr "" -#: src/veh_interact.cpp:3116 +#: src/veh_interact.cpp:3110 msgid "wrecked" msgstr "" -#: src/veh_interact.cpp:3141 +#: src/veh_interact.cpp:3135 msgid "Select tank to siphon:" msgstr "" -#: src/veh_interact.cpp:3177 +#: src/veh_interact.cpp:3171 msgid "Remove what?" msgstr "" -#: src/veh_interact.cpp:3198 +#: src/veh_interact.cpp:3192 msgid "The vehicle has no charged plutonium cells." msgstr "" -#: src/veh_interact.cpp:3257 +#: src/veh_interact.cpp:3251 #, c-format msgid "You don't meet the requirements to install the %s." msgstr "" -#: src/veh_interact.cpp:3275 +#: src/veh_interact.cpp:3269 #, c-format msgid "Could not find base part in requirements for %s." msgstr "" -#: src/veh_interact.cpp:3313 +#: src/veh_interact.cpp:3307 #, c-format msgid "" "Press space, choose a facing direction for the new %s and confirm with " "enter." msgstr "" -#: src/veh_interact.cpp:3339 +#: src/veh_interact.cpp:3333 #, c-format msgid "You install a %1$s into the %2$s." msgstr "" #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3376 +#: src/veh_interact.cpp:3370 #, c-format msgid "You refill the %1$s's %2$s." msgstr "" #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3380 +#: src/veh_interact.cpp:3374 #, c-format msgid "You completely refill the %1$s's %2$s." msgstr "" #. ~ 1$s vehicle name, 2$s reactor name -#: src/veh_interact.cpp:3399 +#: src/veh_interact.cpp:3393 #, c-format msgid "You refuel the %1$s's %2$s." msgstr "" #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3423 +#: src/veh_interact.cpp:3417 #, c-format msgid "The %1$s has already been removed by someone else." msgstr "" #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3431 +#: src/veh_interact.cpp:3425 #, c-format msgid "You don't meet the requirements to remove the %1$s." msgstr "" -#: src/veh_interact.cpp:3472 +#: src/veh_interact.cpp:3466 #, c-format msgid "You remove the broken %1$s from the %2$s." msgstr "" -#: src/veh_interact.cpp:3475 +#: src/veh_interact.cpp:3469 #, c-format msgid "You smash the %1$s to bits, removing it from the %2$s." msgstr "" -#: src/veh_interact.cpp:3478 +#: src/veh_interact.cpp:3472 #, c-format msgid "You remove the %1$s from the %2$s." msgstr "" -#: src/veh_interact.cpp:3509 +#: src/veh_interact.cpp:3503 #, c-format msgid "You completely dismantle the %s." msgstr "" -#: src/veh_interact.cpp:3540 +#: src/veh_interact.cpp:3534 #, c-format msgid "You disconnect the %s's power connection." msgstr "" @@ -492716,67 +493641,67 @@ msgstr "" msgid "Vehicle is locked." msgstr "" -#: src/vehicle.cpp:143 +#: src/vehicle.cpp:144 msgid "The vehicle part you were working on has gone!" msgstr "" -#: src/vehicle.cpp:151 +#: src/vehicle.cpp:152 msgid "The vehicle part you were holding has been destroyed!" msgstr "" -#: src/vehicle.cpp:245 +#: src/vehicle.cpp:246 msgid "Lost connection with the vehicle due to distance!" msgstr "" -#: src/vehicle.cpp:763 +#: src/vehicle.cpp:764 #, c-format msgid "the %s emitting a beep and saying \"Obstacle detected!\"" msgstr "" #. ~ backfire sound -#: src/vehicle.cpp:1027 +#: src/vehicle.cpp:1028 #, c-format msgid "a loud BANG! from the %s" msgstr "" -#: src/vehicle.cpp:1299 +#: src/vehicle.cpp:1300 #, c-format msgid "Remove the attached %s first." msgstr "" -#: src/vehicle.cpp:1306 +#: src/vehicle.cpp:1307 msgid "Remove carried animal first." msgstr "" -#: src/vehicle.cpp:1312 +#: src/vehicle.cpp:1313 msgid "Unracking is required before removing this part." msgstr "" -#: src/vehicle.cpp:1323 +#: src/vehicle.cpp:1324 msgid "Remove all other attached parts first." msgstr "" -#: src/vehicle.cpp:1351 +#: src/vehicle.cpp:1352 msgid "Remove other parts before removing last structure part." msgstr "" -#: src/vehicle.cpp:1364 +#: src/vehicle.cpp:1365 msgid "Removing this part would split the vehicle." msgstr "" #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1807 +#: src/vehicle.cpp:1808 #, c-format msgid "You load the %1$s on the rack." msgstr "" #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1817 +#: src/vehicle.cpp:1818 #, c-format msgid "You can't get the %1$s on the rack." msgstr "" -#: src/vehicle.cpp:2083 +#: src/vehicle.cpp:2084 #, c-format msgid "" "A part of the vehicle ('%s') has no containing vehicle's name. It will be " @@ -492784,128 +493709,128 @@ msgid "" msgstr "" #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2099 +#: src/vehicle.cpp:2100 #, c-format msgid "You unload the %s from the bike rack." msgstr "" #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2138 +#: src/vehicle.cpp:2139 #, c-format msgid "You can't unload the %s from the bike rack." msgstr "" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hmm" msgstr "" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hummm!" msgstr "" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "vroom!" msgstr "" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "whirrr!" msgstr "" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "ROARRR!" msgstr "" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "roarrr!" msgstr "" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRRROARRR!" msgstr "" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRUMBRUMBRUMBRUM!" msgstr "" -#: src/vehicle.cpp:3842 +#: src/vehicle.cpp:3843 msgid "WUMPWUMPWUMP!" msgstr "" -#: src/vehicle.cpp:4443 +#: src/vehicle.cpp:4444 msgid "no owner" msgstr "" -#: src/vehicle.cpp:4493 +#: src/vehicle.cpp:4494 #, c-format msgid "" "This vehicle belongs to: %s, there may be consequences if you are observed " "interacting with it, continue?" msgstr "" -#: src/vehicle.cpp:5060 +#: src/vehicle.cpp:5061 #, c-format msgid "The %s's reactor dies!" msgstr "" -#: src/vehicle.cpp:5095 +#: src/vehicle.cpp:5096 #, c-format msgid "The %s's battery dies!" msgstr "" -#: src/vehicle.cpp:5101 src/vehicle.cpp:5332 +#: src/vehicle.cpp:5102 src/vehicle.cpp:5333 #, c-format msgid "The %s's engine dies!" msgstr "" -#: src/vehicle.cpp:5303 +#: src/vehicle.cpp:5304 msgid "Your engine emits a high pitched whine." msgstr "" -#: src/vehicle.cpp:5305 +#: src/vehicle.cpp:5306 msgid "Your engine emits a loud grinding sound." msgstr "" -#: src/vehicle.cpp:5341 +#: src/vehicle.cpp:5342 #, c-format msgid "The %s's planter turns off due to low temperature." msgstr "" -#: src/vehicle.cpp:5745 +#: src/vehicle.cpp:5746 #, c-format msgid "Your %s winks out of existence." msgstr "" -#: src/vehicle.cpp:6618 +#: src/vehicle.cpp:6619 #, c-format msgid "The %s's power connection was detached!" msgstr "" -#: src/vehicle.cpp:6936 +#: src/vehicle.cpp:6937 #, c-format msgid "The %s's %s breaks into pieces!" msgstr "" -#: src/vehicle.cpp:6941 +#: src/vehicle.cpp:6942 #, c-format msgid "The %1$s's %2$s is torn off!" msgstr "" -#: src/vehicle.cpp:6951 src/vehicle.cpp:6957 +#: src/vehicle.cpp:6952 src/vehicle.cpp:6958 #, c-format msgid "The %1$s's %2$s is destroyed!" msgstr "" -#: src/vehicle.cpp:7205 +#: src/vehicle.cpp:7206 #, c-format msgid "folded %s" msgstr "" -#: src/vehicle.cpp:7211 +#: src/vehicle.cpp:7212 #, c-format msgid "A folded %s." msgstr "" -#: src/vehicle.cpp:7213 +#: src/vehicle.cpp:7214 #, c-format msgid "It will take %s to unfold." msgstr "" @@ -493243,7 +494168,7 @@ msgstr "" msgid " (draining)" msgstr "" -#: src/vehicle_part.cpp:680 +#: src/vehicle_part.cpp:694 #, c-format msgid "Insufficient power to enable %s" msgstr "" @@ -493900,69 +494825,69 @@ msgstr "" msgid "Unload %s" msgstr "" -#: src/vehicle_use.cpp:1923 +#: src/vehicle_use.cpp:1924 msgid "Honk horn" msgstr "" -#: src/vehicle_use.cpp:1937 +#: src/vehicle_use.cpp:1938 msgid "Use " msgstr "" -#: src/vehicle_use.cpp:1948 +#: src/vehicle_use.cpp:1949 msgid "Deactivate the autoclave" msgstr "" -#: src/vehicle_use.cpp:1949 +#: src/vehicle_use.cpp:1950 msgid "Activate the autoclave (1.5 hours)" msgstr "" -#: src/vehicle_use.cpp:1959 +#: src/vehicle_use.cpp:1960 msgid "Deactivate the washing machine" msgstr "" -#: src/vehicle_use.cpp:1960 +#: src/vehicle_use.cpp:1961 msgid "Activate the washing machine (1.5 hours)" msgstr "" -#: src/vehicle_use.cpp:1969 +#: src/vehicle_use.cpp:1970 msgid "Deactivate the dishwasher" msgstr "" -#: src/vehicle_use.cpp:1970 +#: src/vehicle_use.cpp:1971 msgid "Activate the dishwasher (1.5 hours)" msgstr "" -#: src/vehicle_use.cpp:1989 +#: src/vehicle_use.cpp:1990 msgid "Peek through the closed curtains" msgstr "" -#: src/vehicle_use.cpp:1999 +#: src/vehicle_use.cpp:2000 msgid "Fill a container with water" msgstr "" -#: src/vehicle_use.cpp:2027 +#: src/vehicle_use.cpp:2028 #, c-format msgid "Purify water in tank" msgstr "" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2038 +#: src/vehicle_use.cpp:2039 #, c-format msgid "Insufficient power to purify the contents of the %1$s's %2$s" msgstr "" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2043 +#: src/vehicle_use.cpp:2044 #, c-format msgid "You purify the contents of the %1$s's %2$s" msgstr "" -#: src/vehicle_use.cpp:2081 +#: src/vehicle_use.cpp:2082 #, c-format msgid "Craft at the %s" msgstr "" -#: src/vehicle_use.cpp:2091 +#: src/vehicle_use.cpp:2092 #, c-format msgid "Fold %s" msgstr "" @@ -494144,370 +495069,376 @@ msgstr "" msgid "The weather changed to %s!" msgstr "" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Nonvalid" msgstr "" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Valid" msgstr "" -#: src/wish.cpp:127 +#: src/wish.cpp:128 msgid "Id:" msgstr "" -#: src/wish.cpp:137 +#: src/wish.cpp:138 msgid "Prereqs:" msgstr "" -#: src/wish.cpp:147 +#: src/wish.cpp:148 msgid "Prereqs, 2d:" msgstr "" -#: src/wish.cpp:157 +#: src/wish.cpp:158 msgid "Thresholds required:" msgstr "" -#: src/wish.cpp:167 +#: src/wish.cpp:168 msgid "Cancels:" msgstr "" -#: src/wish.cpp:177 +#: src/wish.cpp:178 msgid "Becomes:" msgstr "" -#: src/wish.cpp:187 +#: src/wish.cpp:188 msgid "Add-ons:" msgstr "" -#: src/wish.cpp:206 +#: src/wish.cpp:207 msgid "Category:" msgstr "" #. ~ pts: points, vis: visibility, ugly: ugliness -#: src/wish.cpp:215 +#: src/wish.cpp:216 #, c-format msgid "pts: %d vis: %d ugly: %d" msgstr "" -#: src/wish.cpp:236 +#: src/wish.cpp:237 #, c-format msgid "[%s] find, [%s] quit, [t] toggle base trait" msgstr "" -#: src/wish.cpp:241 +#: src/wish.cpp:242 msgid "[a] show active traits (active)" msgstr "" -#: src/wish.cpp:244 +#: src/wish.cpp:245 msgid "[a] show active traits" msgstr "" -#: src/wish.cpp:264 src/wish.cpp:324 +#: src/wish.cpp:265 src/wish.cpp:325 #, c-format msgid "%s (active)" msgstr "" -#: src/wish.cpp:317 +#: src/wish.cpp:318 #, c-format msgid "%s Mutation changes: %d" msgstr "" -#: src/wish.cpp:365 +#: src/wish.cpp:366 msgid "Intensity threshold: " msgstr "" -#: src/wish.cpp:370 +#: src/wish.cpp:371 msgid "Max: " msgstr "" -#: src/wish.cpp:387 +#: src/wish.cpp:388 #, c-format msgid "Debug Effects Menu: %s" msgstr "" -#: src/wish.cpp:388 +#: src/wish.cpp:389 msgid "Show only active" msgstr "" -#: src/wish.cpp:389 +#: src/wish.cpp:390 msgid "Change body part" msgstr "" -#: src/wish.cpp:446 +#: src/wish.cpp:447 msgid "Choose bodypart" msgstr "" -#: src/wish.cpp:467 +#: src/wish.cpp:468 #, c-format msgid "Set duration (current %1$d): " msgstr "" -#: src/wish.cpp:474 +#: src/wish.cpp:475 msgid "Permanent?" msgstr "" -#: src/wish.cpp:500 +#: src/wish.cpp:501 msgid "INVALID ON THIS LIMB" msgstr "" -#: src/wish.cpp:501 +#: src/wish.cpp:502 msgid "This effect can not be applied on this limb" msgstr "" -#: src/wish.cpp:508 +#: src/wish.cpp:509 msgid " PERMANENT" msgstr "" -#: src/wish.cpp:587 +#: src/wish.cpp:588 msgid " (hallucination)" msgstr "" -#: src/wish.cpp:595 +#: src/wish.cpp:596 #, c-format msgid "" "[%s] find, [f]riendly, [h]allucination, [i]ncrease group, [d]ecrease group, " "[%s] quit" msgstr "" -#: src/wish.cpp:651 +#: src/wish.cpp:652 #, c-format msgid "Spawned %d monsters, choose another or [%s] to quit." msgstr "" -#: src/wish.cpp:654 +#: src/wish.cpp:655 msgid "" "\n" "Target location is not suitable for placing this kind of monster. Choose a different target or [i]ncrease the groups size." msgstr "" -#: src/wish.cpp:734 +#: src/wish.cpp:747 msgid "UPPERCASE, no quotes, separate with spaces" msgstr "" -#: src/wish.cpp:764 +#: src/wish.cpp:774 +msgid "Choose snippet type." +msgstr "" + +#: src/wish.cpp:840 msgid " (contained)" msgstr "" -#: src/wish.cpp:765 +#: src/wish.cpp:841 msgid " (flagged)" msgstr "" -#: src/wish.cpp:777 +#: src/wish.cpp:853 #, c-format -msgid "[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] quit" +msgid "" +"[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] snippet, [%s] " +"quit" msgstr "" -#: src/wish.cpp:852 +#: src/wish.cpp:961 msgid "How many?" msgstr "" -#: src/wish.cpp:886 +#: src/wish.cpp:995 #, c-format msgid "Wish granted. Wish for more or hit [%s] to quit." msgstr "" -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify" msgstr "" -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify its theory level" msgstr "" -#: src/wish.cpp:915 +#: src/wish.cpp:1024 msgid "Decrease skill" msgstr "" -#: src/wish.cpp:916 +#: src/wish.cpp:1025 msgid "Increase skill" msgstr "" -#: src/wish.cpp:918 +#: src/wish.cpp:1027 msgid "Modify all skills…" msgstr "" -#: src/wish.cpp:934 src/wish.cpp:985 src/wish.cpp:1016 +#: src/wish.cpp:1043 src/wish.cpp:1094 src/wish.cpp:1125 #, c-format msgid "@ %d: %s " msgstr "" -#: src/wish.cpp:965 +#: src/wish.cpp:1074 #, c-format msgid "Set '%s' to…" msgstr "" -#: src/wish.cpp:969 +#: src/wish.cpp:1078 msgid " (current)" msgstr "" -#: src/wish.cpp:982 +#: src/wish.cpp:1091 #, c-format msgid "%s set to %d " msgstr "" -#: src/wish.cpp:992 +#: src/wish.cpp:1101 msgid "Alter all skill values" msgstr "" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 1" msgstr "" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 3" msgstr "" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Set to 0" msgstr "" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 1" msgstr "" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 3" msgstr "" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "(Reset changes)" msgstr "" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 10" msgstr "" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 5" msgstr "" -#: src/wish.cpp:1037 +#: src/wish.cpp:1146 msgid "Select proficiency to toggle" msgstr "" -#: src/wish.cpp:1039 +#: src/wish.cpp:1148 msgid "Toggle all proficiencies" msgstr "" -#: src/wish.cpp:1068 src/wish.cpp:1098 src/wish.cpp:1115 +#: src/wish.cpp:1177 src/wish.cpp:1207 src/wish.cpp:1224 #, c-format msgid "(known) %s" msgstr "" -#: src/wish.cpp:1125 +#: src/wish.cpp:1234 #, c-format msgid "You are no longer proficient in %s." msgstr "" -#: src/worldfactory.cpp:184 +#: src/worldfactory.cpp:190 #, c-format msgid "Press [%s] to randomize the world name." msgstr "" -#: src/worldfactory.cpp:226 +#: src/worldfactory.cpp:232 msgid "Choose a new name for this world." msgstr "" -#: src/worldfactory.cpp:233 +#: src/worldfactory.cpp:239 msgid "World name is empty. Randomize the name?" msgstr "" -#: src/worldfactory.cpp:320 +#: src/worldfactory.cpp:326 msgid "world data" msgstr "" -#: src/worldfactory.cpp:523 +#: src/worldfactory.cpp:529 msgid "World selection" msgstr "" -#: src/worldfactory.cpp:596 +#: src/worldfactory.cpp:602 #, c-format msgid "Page %lu" msgstr "" -#: src/worldfactory.cpp:604 +#: src/worldfactory.cpp:610 msgid "Pick a world to enter game" msgstr "" -#: src/worldfactory.cpp:748 +#: src/worldfactory.cpp:753 msgid "last world info" msgstr "" -#: src/worldfactory.cpp:800 +#: src/worldfactory.cpp:805 msgid "MISSING MODS" msgstr "" -#: src/worldfactory.cpp:802 +#: src/worldfactory.cpp:807 msgid "OBSOLETE MODS" msgstr "" -#: src/worldfactory.cpp:869 +#: src/worldfactory.cpp:874 #, c-format msgid " [%s]" msgstr "" -#: src/worldfactory.cpp:966 src/worldfactory.cpp:1317 +#: src/worldfactory.cpp:971 src/worldfactory.cpp:1322 msgid "--NO ACTIVE MODS--" msgstr "" -#: src/worldfactory.cpp:1046 src/worldfactory.cpp:1047 +#: src/worldfactory.cpp:1051 src/worldfactory.cpp:1052 msgid "Switch to other list" msgstr "" -#: src/worldfactory.cpp:1056 +#: src/worldfactory.cpp:1061 msgid "Activate / deactivate mod" msgstr "" -#: src/worldfactory.cpp:1120 +#: src/worldfactory.cpp:1125 msgid "Mod List" msgstr "" -#: src/worldfactory.cpp:1121 +#: src/worldfactory.cpp:1126 msgid "Mod Load Order" msgstr "" -#: src/worldfactory.cpp:1267 +#: src/worldfactory.cpp:1272 #, c-format msgid "…%s = View full description " msgstr "" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO AVAILABLE MODS--" msgstr "" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO RESULTS FOUND--" msgstr "" -#: src/worldfactory.cpp:1524 +#: src/worldfactory.cpp:1529 msgid "Saved list of active mods as default" msgstr "" -#: src/worldfactory.cpp:1603 src/worldfactory.cpp:1680 -#: src/worldfactory.cpp:1864 +#: src/worldfactory.cpp:1608 src/worldfactory.cpp:1685 +#: src/worldfactory.cpp:1869 msgid "World name:" msgstr "" #. ~ Title text for the world creation menu. The < and > characters decorate #. the border. -#: src/worldfactory.cpp:1676 +#: src/worldfactory.cpp:1681 msgid "< Create World >" msgstr "" -#: src/worldfactory.cpp:1683 +#: src/worldfactory.cpp:1688 msgid "________NO NAME ENTERED!________" msgstr "" -#: src/worldfactory.cpp:1735 +#: src/worldfactory.cpp:1740 msgid "Finish" msgstr "" -#: src/worldfactory.cpp:1757 +#: src/worldfactory.cpp:1762 msgid "Randomize" msgstr "" -#: src/worldfactory.cpp:1783 +#: src/worldfactory.cpp:1788 #, c-format msgid "" "Press [%s] to pick a random name for your world.\n" @@ -494515,39 +495446,39 @@ msgid "" "Press [%s] to see additional control information." msgstr "" -#: src/worldfactory.cpp:1797 +#: src/worldfactory.cpp:1802 #, c-format msgid "[%s] - Advanced options" msgstr "" -#: src/worldfactory.cpp:1799 +#: src/worldfactory.cpp:1804 msgid "Advanced settings:" msgstr "" -#: src/worldfactory.cpp:1805 +#: src/worldfactory.cpp:1810 #, c-format msgid "[%s] - Open mod manager" msgstr "" -#: src/worldfactory.cpp:1873 +#: src/worldfactory.cpp:1878 msgid "Are you SURE you're finished? World name will be randomly generated." msgstr "" -#: src/worldfactory.cpp:1889 +#: src/worldfactory.cpp:1894 msgid "Are you sure you want to reset this world?" msgstr "" -#: src/worldfactory.cpp:1918 +#: src/worldfactory.cpp:1923 msgid "" "Currently using customized advanced options. Reset world options to " "defaults?" msgstr "" -#: src/worldfactory.cpp:1951 +#: src/worldfactory.cpp:1956 msgid "Do you want to abort World Generation?" msgstr "" -#: src/worldfactory.cpp:2005 +#: src/worldfactory.cpp:2010 #, c-format msgid "" "[%s] = save Mod Load Order as " @@ -494560,34 +495491,34 @@ msgid "" "[%s] = keybindings" msgstr "" -#: src/worldfactory.cpp:2029 +#: src/worldfactory.cpp:2034 msgid "World Mods" msgstr "" -#: src/worldfactory.cpp:2030 +#: src/worldfactory.cpp:2035 msgid "World Options" msgstr "" -#: src/worldfactory.cpp:2048 +#: src/worldfactory.cpp:2053 msgid "World name cannot be empty!" msgstr "" -#: src/worldfactory.cpp:2050 +#: src/worldfactory.cpp:2055 #, c-format msgid "%s is a reserved name!" msgstr "" -#: src/worldfactory.cpp:2052 +#: src/worldfactory.cpp:2057 #, c-format msgid "A world named %s already exists!" msgstr "" -#: src/worldfactory.cpp:2062 +#: src/worldfactory.cpp:2067 #, c-format msgid "World name contains invalid character: '%c'" msgstr "" -#: src/worldfactory.cpp:2064 +#: src/worldfactory.cpp:2069 #, c-format msgid "World name contains invalid character: 0x%x" msgstr "" diff --git a/lang/po/cs.po b/lang/po/cs.po index 5ab248e7bb04e..825812d1a6c57 100644 --- a/lang/po/cs.po +++ b/lang/po/cs.po @@ -11,7 +11,7 @@ msgid "" msgstr "" "Project-Id-Version: cataclysm-dda 0.F\n" -"POT-Creation-Date: 2022-09-16 10:57+0000\n" +"POT-Creation-Date: 2022-09-23 06:46+0000\n" "PO-Revision-Date: 2018-04-26 14:47+0000\n" "Last-Translator: Rin Roth, 2022\n" "Language-Team: Czech (https://www.transifex.com/cataclysm-dda-translators/teams/2217/cs/)\n" @@ -2747,6 +2747,8 @@ msgid "" "^>v< House - Filled with a variety of " "items. Good place to sleep." msgstr "" +"^>v< Dům - Místo plné všemožných předmětů." +" Dobré k přespání." #. ~ Help message in menu "<2>: Description of map symbols" #: data/help/texts.json @@ -3298,7 +3300,7 @@ msgstr "" #. ~ Name of achievement #: data/json/achievements.json msgid "Funeral House" -msgstr "" +msgstr "Pohřební Dům" #. ~ Description of achievement "Funeral House" #: data/json/achievements.json @@ -3665,7 +3667,7 @@ msgstr "" #. ~ Description of achievement "MD" #: data/json/achievements.json msgid "Is there a doctor in the house?" -msgstr "" +msgstr "Máme v domě doktora?" #. ~ Description of requirement of achievement "MD" #: data/json/achievements.json @@ -3675,7 +3677,7 @@ msgstr "" #. ~ Name of achievement #: data/json/achievements.json msgid "Dr. House" -msgstr "" +msgstr "Dr. House" #. ~ Description of achievement "Dr. House" #: data/json/achievements.json @@ -5500,7 +5502,7 @@ msgstr "" msgid "" "Your memory has been enhanced with small quantum storage drives. While " "active, you learn - both through reading and practice - more quickly. " -"Additionally, you can't forget skills you've already learned." +"Additionally, you forget skills you've learned slower." msgstr "" #. ~ Name of a bionic @@ -6752,6 +6754,21 @@ msgstr "" msgid "back torso (hang)" msgstr "" +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "left leg (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "legs (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "right leg (draped)" +msgstr "" + #. ~ Name of sub body part #: data/json/body_parts.json msgid "waist" @@ -8411,7 +8428,7 @@ msgstr "" #. ~ Construction group name #: data/json/construction_group.json msgid "Build Warehouse Shelf" -msgstr "" +msgstr "Postav Skladový Regál" #. ~ Construction group name #: data/json/construction_group.json @@ -9565,7 +9582,7 @@ msgstr "" #. ~ Dream of mutation category "GASTROPOD" #: data/json/dreams.json msgid "You have a strange dream of carrying a house on your back." -msgstr "" +msgstr "Máš zvláštní sen o nošení svého domu na zádech." #. ~ Dream of mutation category "GASTROPOD" #: data/json/dreams.json @@ -9976,7 +9993,7 @@ msgstr "" #. ~ Dream of mutation category "CATTLE" #: data/json/dreams.json msgid "You terrifyingly dream of being led to a slaughterhouse by a farmer." -msgstr "" +msgstr "Máš strašlivý sen, jak tě farmář vede na porážku." #. ~ Dream of mutation category "CATTLE" #: data/json/dreams.json @@ -10238,6 +10255,7 @@ msgid "" "You sneak into a house, only to discover a full, intact cupboard of canned " "tuna!" msgstr "" +"Vplížil jsi se do domu, kde jsi našel skříňku plnou tuňáků v konzervě." #. ~ Dream of mutation category "FELINE" #: data/json/dreams.json @@ -15225,6 +15243,29 @@ msgid "" "Space around you is damaged and everything near you seems to weigh more." msgstr "" +#. ~ Name of effect type id "slowed_time" +#: data/json/effects.json +msgid "Slowed Time" +msgstr "" + +#. ~ Description of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Something is wrong with local spacetime and everything around seems to move " +"faster than you." +msgstr "" + +#. ~ Apply message of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Time around you is damaged and everything near you seems to move faster." +msgstr "" + +#. ~ Remove message of effect type "Slowed Time" +#: data/json/effects.json +msgid "Reality reasserts itself and your time returns to normal." +msgstr "" + #. ~ Field intensity level #: data/json/field_type.json msgid "blood splatter" @@ -17032,6 +17073,11 @@ msgstr "" msgid "This item will be activated when it is placed in mapgen." msgstr "" +#. ~ Description of restriction of JSON flag "GRENADE" +#: data/json/flags.json +msgid "Item must be a grenade" +msgstr "" + #. ~ Please leave anything in unchanged. #. ~ Description of JSON flag "MAG_COMPACT" #: data/json/flags.json @@ -17240,6 +17286,12 @@ msgstr "" msgid "This item is removed after use." msgstr "" +#. ~ Please leave anything in unchanged. +#. ~ Description of JSON flag "BIONIC_FUEL_SOURCE" +#: data/json/flags.json +msgid "Contents of this item are used for fueling bionics." +msgstr "" + #. ~ Message of pull action on a gate #: data/json/gates.json msgid "You turn the handle…" @@ -20265,7 +20317,11 @@ msgid "Unfold" msgstr "" #. ~ Item action name of "SOLARPACK_OFF" -#: data/json/item_actions.json +#. ~ "menu_text" action message of item "small cardboard box" +#. ~ "menu_text" action message of item "cardboard box" +#. ~ "menu_text" action message of item "large cardboard box" +#. ~ "menu_text" action message of item "oversize cardboard box" +#: data/json/item_actions.json data/json/items/containers.json msgid "Fold" msgstr "" @@ -20779,12 +20835,12 @@ msgstr "" #. ~ Name of the limb score as displayed in the UI #: data/json/limb_scores.json msgid "Lifting" -msgstr "" +msgstr "Zvedání" #. ~ Name of the limb score as displayed in the UI #: data/json/limb_scores.json msgid "Grip Strength" -msgstr "" +msgstr "Síla úchopu" #. ~ Name of the limb score as displayed in the UI #: data/json/limb_scores.json @@ -20794,7 +20850,7 @@ msgstr "" #. ~ Name of the limb score as displayed in the UI #: data/json/limb_scores.json msgid "Breathing" -msgstr "" +msgstr "Prodyšnost" #. ~ Name of the limb score as displayed in the UI #: data/json/limb_scores.json @@ -20809,7 +20865,7 @@ msgstr "" #. ~ Name of the limb score as displayed in the UI #: data/json/limb_scores.json msgid "Reaction" -msgstr "" +msgstr "Reaktivnost" #. ~ Name of the limb score as displayed in the UI #: data/json/limb_scores.json @@ -20834,7 +20890,7 @@ msgstr "Plavání" #. ~ Name of the limb score as displayed in the UI #: data/json/limb_scores.json msgid "Crawling" -msgstr "" +msgstr "Plazení se" #. ~ Name of loot zone #: data/json/loot_zones.json @@ -24091,19 +24147,19 @@ msgstr "" #. ~ Martial technique name #: data/json/martialarts_fictional.json data/json/techniques.json msgid "Roundhouse Kick" -msgstr "" +msgstr "Kop s otočkou" #. ~ Message of martial technique "Roundhouse Kick" #: data/json/martialarts_fictional.json data/json/techniques.json #, c-format msgid "You roundhouse kick %s" -msgstr "" +msgstr "Kopem s otočkou jsi kopl %s" #. ~ Message of martial technique "Roundhouse Kick" #: data/json/martialarts_fictional.json data/json/techniques.json #, c-format msgid " roundhouse kicks %s" -msgstr "" +msgstr "kopl kopem s otočkou %s" #. ~ Martial technique name #: data/json/martialarts_fictional.json @@ -28383,11 +28439,6 @@ msgstr "" msgid "using drugs" msgstr "" -#. ~ Verb in activity "ACT_CONSUME_FUEL_MENU" -#: data/json/player_activities.json -msgid "consuming fuel" -msgstr "" - #. ~ Verb in activity "ACT_HACKING" #: data/json/player_activities.json msgid "hacking" @@ -29582,6 +29633,9 @@ msgid "" "Naturally, when things got bad, they all took off on a family vacation to " "somewhere unknown, leaving you to your fate." msgstr "" +"Byl jsi najat, aby jsi se staral o dům jedné bohaté rodiny. Samozřejmě, " +"zrovna když se věci obrátili k horšímu, všichni odjeli na rodinou dovolenou " +"někam do neznáma a tebe nechali tvému osudu." #. ~ Profession name for female #: data/json/professions.json @@ -29597,6 +29651,9 @@ msgid "" "Naturally, when things got bad, they all took off on a family vacation to " "somewhere unknown, leaving you to your fate." msgstr "" +"Byla jsi najata, aby jsi se starala o dům jedné bohaté rodiny. Samozřejmě, " +"zrovna když se věci obrátili k horšímu, všichni odjeli na rodinou dovolenou " +"někam do neznáma a tebe nechali tvému osudu." #. ~ Profession name for male #: data/json/professions.json @@ -31057,6 +31114,8 @@ msgid "" "Your house has been demolished and your planet destroyed, but at least you " "still have your towel." msgstr "" +"Tvůj dům byl zbourán a tvá planeta zničena. Alespoň, že stále máš svůj " +"ručník." #. ~ Profession name for female #: data/json/professions.json @@ -31071,6 +31130,8 @@ msgid "" "Your house has been demolished and your planet destroyed, but at least you " "still have your towel." msgstr "" +"Tvůj dům byl zbourán a tvá planeta zničena. Alespoň, že stále máš svůj " +"ručník." #. ~ Profession name for male #: data/json/professions.json @@ -35198,7 +35259,7 @@ msgstr "" #: data/json/scenarios.json msgctxt "start_name" msgid "Military Base Warehouse" -msgstr "" +msgstr "Sklad Vojenské Základny" #. ~ Scenario name for male #: data/json/scenarios.json @@ -36897,7 +36958,7 @@ msgstr "" #. ~ Speech from speaker mon_mi_go, mon_mi_go_slaver #: data/json/speech.json msgid "\"Get me the White House.\"" -msgstr "" +msgstr "\"Dostaň mě do Bílého Domu.\"" #. ~ Speech from speaker mon_mi_go, mon_mi_go_slaver, mon_mi_go_myrmidon #: data/json/speech.json @@ -38601,7 +38662,7 @@ msgstr "" #. ~ Name of starting location "sloc_house_boarded" #: data/json/start_locations.json msgid "House (boarded up)" -msgstr "" +msgstr "Dům (zabarikádovaný)" #. ~ Name of starting location "sloc_field" #: data/json/start_locations.json @@ -38612,7 +38673,7 @@ msgstr "" #. ~ Name of starting location "sloc_house_MA" #: data/json/start_locations.json data/mods/MA/start_locations.json msgid "House" -msgstr "" +msgstr "Dům" #. ~ Name of starting location "sloc_grocery_store" #: data/json/start_locations.json @@ -38844,7 +38905,7 @@ msgstr "" #. ~ Name of starting location "sloc_golfcourse_clubhouse" #: data/json/start_locations.json msgid "Golf Course (clubhouse)" -msgstr "" +msgstr "Golfové Hřiště (klubový dům)" #. ~ Name of starting location "sloc_apartments_rooftop" #: data/json/start_locations.json @@ -38884,12 +38945,12 @@ msgstr "" #. ~ Name of starting location "sloc_lighthouse_ground" #: data/json/start_locations.json msgid "Lighthouse Island" -msgstr "" +msgstr "Ostrov s Majákem" #. ~ Name of starting location "sloc_military_base_warehouse" #: data/json/start_locations.json msgid "Military Base Warehouse" -msgstr "" +msgstr "Sklad Vojenské Základny" #. ~ Name of starting location "aircraft_carrier_berth" #: data/json/start_locations.json @@ -49768,13 +49829,13 @@ msgstr "" #. ~ Furniture name #: data/json/furniture_and_terrain/furniture-storage.json msgid "warehouse shelf" -msgstr "" +msgstr "Skladový Regál" #. ~ Description of furniture "warehouse shelf" #: data/json/furniture_and_terrain/furniture-storage.json msgid "" "A huge, sturdy steel shelf for storing pallets of crates in warehouses." -msgstr "" +msgstr "Velký regál z pevné oceli pro ukládání krabic ve skladech." #. ~ Furniture name #: data/json/furniture_and_terrain/furniture-storage.json @@ -53498,6 +53559,38 @@ msgid "" "insulation layer beneath." msgstr "" +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base rock carpet!" +msgstr "" + +#. ~ Terrain name +#. ~ Item name +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +#: data/json/items/resources/home_improvement.json +#: data/mods/No_Hope/terrain.json +msgid "red carpet" +msgid_plural "red carpets" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base primitive floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base gray linoleum floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base white linoleum floor carpet!" +msgstr "" + #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-floors-indoor.json #: data/json/furniture_and_terrain/terrain-floors-outdoors.json @@ -64856,7 +64949,7 @@ msgstr[3] "" #. ~ Description of "bleach" #: data/json/items/chemicals_and_resources.json msgid "This is sodium hypochlorite, a common household cleaning agent." -msgstr "" +msgstr "Chlornan sodný. Čistidlo běžně používané v domácnostech." #. ~ Conditional name for "bleach" when FLAG matches DIRTY #: data/json/items/chemicals_and_resources.json @@ -64895,7 +64988,7 @@ msgstr[3] "" #. ~ Description of "ammonia solution" #: data/json/items/chemicals_and_resources.json msgid "This is ammonium hydroxide, a common household cleaning agent." -msgstr "" +msgstr "Hydroxid amonný. Čistidlo běžně používané v domácnostech." #. ~ Item name #: data/json/items/chemicals_and_resources.json @@ -67019,7 +67112,34 @@ msgstr[3] "" #. ~ ~7x20x15 or ~4x22x22 #. ~ Description of "small cardboard box" #: data/json/items/containers.json -msgid "A small cardboard box. No bigger than a foot in dimension." +msgid "" +"A small cardboard box. No bigger than a foot in dimension. Can be folded." +msgstr "" + +#. ~ "msg" action message of item "small cardboard box" +#. ~ "msg" action message of item "cardboard box" +#. ~ "msg" action message of item "large cardboard box" +#. ~ "msg" action message of item "oversize cardboard box" +#: data/json/items/containers.json +msgid "You fold the box." +msgstr "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Item name +#: data/json/items/containers.json +msgid "small folded cardboard box" +msgid_plural "small folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Description of "small folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A small folded cardboard box. No bigger than a foot in dimension. Can be " +"assembled." msgstr "" #. ~ (25x40x50) @@ -67037,6 +67157,23 @@ msgstr[3] "" #: data/json/items/containers.json msgid "" "A sturdy cardboard box, about the size of a banana box. Great for packing." +" Can be folded." +msgstr "" + +#. ~ (1x80x75) +#. ~ Item name +#: data/json/items/containers.json +msgid "folded cardboard box" +msgid_plural "folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ (1x80x75) +#. ~ Description of "folded cardboard box" +#: data/json/items/containers.json +msgid "A sturdy folded cardboard box. Great for packing. Can be assembled." msgstr "" #. ~ A box that children could hide in should be big enough to cram a (un)dead @@ -67045,10 +67182,26 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, the sort children would have loved to hide in, " -"when there were still children." +"when there were still children. Can be folded." +msgstr "" + +#. ~ (1x150x120) +#. ~ Item name +#: data/json/items/containers.json +msgid "large folded cardboard box" +msgid_plural "large folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ (1x150x120) +#. ~ Description of "large folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A very large folded cardboard box, the sort children would have loved to " +"hide in, when there were still children. Can be assembled." msgstr "" -"Velmi velká lepenková krabice. Děti se v ní rády schovávaly, když ještě byly" -" dětmi." #. ~ A box that children could hide in should be big enough to cram a (un)dead #. child or uncomfortable adult in (90x60x60) @@ -67056,7 +67209,7 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, doubled up with a second layer of cardboard and " -"lots of duct tape." +"lots of duct tape. It can't be folded anymore." msgstr "" #. ~ (200x50x20) @@ -67074,7 +67227,25 @@ msgstr[3] "" #: data/json/items/containers.json msgid "" "An oversize cardboard box, big enough to fit some longer items. Great for " -"storage." +"storage. Can be folded." +msgstr "" + +#. ~ (220x100x1) +#. ~ Item name +#: data/json/items/containers.json +msgid "oversize folded cardboard box" +msgid_plural "oversize folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ (220x100x1) +#. ~ Description of "oversize folded cardboard box" +#: data/json/items/containers.json +msgid "" +"An oversize cardboard box, big enough to fit some longer items. Great for " +"storage. Can be assembled." msgstr "" #. ~ Item name @@ -67680,6 +67851,9 @@ msgid "" "A standard plastic jug used for milk and household cleaning chemicals. Some" " may be factory-sealed to increase shelf life." msgstr "" +"Obyčejný plastový džbán užíván k uskladnění mléka a čistících prostředků. " +"Některé mohou být z výroby zapouzdřené, aby prodloužili životnost svého " +"obsahu." #. ~ Item name #: data/json/items/containers.json @@ -70196,6 +70370,26 @@ msgid "" "to untie them." msgstr "" +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Item name +#: data/json/items/generic.json +msgid "bundle of javelins" +msgid_plural "bundles of javelins" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Description of "bundle of javelins" +#: data/json/items/generic.json +msgid "" +"Five wooden javelins securely tied together for easier transport. " +"Disassemble to untie them." +msgstr "" + #. ~ Item name #: data/json/items/generic.json msgid "t-substrate sample" @@ -70701,10 +70895,10 @@ msgstr "" #: data/json/items/generic.json msgid "household water heater" msgid_plural "household water heaters" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "domácí ohřívač vody" +msgstr[1] "domácí ohřívače vody" +msgstr[2] "domácích ohřívačů vody" +msgstr[3] "domácí ohřívače vody" #. ~ Description of "household water heater" #: data/json/items/generic.json @@ -70731,10 +70925,10 @@ msgstr "" #: data/json/items/generic.json data/mods/Mythos/items/appliances.json msgid "household washing machine" msgid_plural "household washing machines" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "pračka" +msgstr[1] "pračky" +msgstr[2] "praček" +msgstr[3] "pračky" #. ~ Description of "household washing machine" #: data/json/items/generic.json @@ -70747,10 +70941,10 @@ msgstr "" #: data/json/items/generic.json msgid "household dishwasher" msgid_plural "household dishwashers" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "myčka nádobí" +msgstr[1] "myčky nádobí" +msgstr[2] "myček nádobí" +msgstr[3] "myčky nádobí" #. ~ Description of "household dishwasher" #: data/json/items/generic.json @@ -84587,6 +84781,9 @@ msgid "" "use in a chemical thrower. Best used with some kind of mask or mouth " "protection." msgstr "" +"Nebezpečný mix vyrobený z domácích čistících prostředků aby sloužil jako " +"improvizovaná náplň do chemických zbraní. Je doporučeno používat masku nebo " +"jinou ochranu úst a očí." #. ~ Item name #: data/json/items/ammo/chemical_spray.json @@ -120580,10 +120777,10 @@ msgstr "" #: data/json/items/book/fabrication.json msgid "Birdhouse Monthly" msgid_plural "Birdhouse Monthlies" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "Měsíčník Ptačí Domek" +msgstr[1] "Měsíčníky Ptačí Domek" +msgstr[2] "Měsíčníků Ptačí Domek" +msgstr[3] "Měsíčníky Ptačí Domek" #. ~ Description of "Birdhouse Monthly" #: data/json/items/book/fabrication.json @@ -122482,10 +122679,10 @@ msgstr "" #: data/json/items/book/misc.json msgid "The House of God" msgid_plural "copies of The House of God" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "Příbytek Boží" +msgstr[1] "výtisky Příbytku Boží" +msgstr[2] "výtisků Příbytku Boží" +msgstr[3] "výtisky Příbiyku Boží" #. ~ Description of "The House of God" #: data/json/items/book/misc.json @@ -129388,6 +129585,7 @@ msgstr "" #. ~ Valid mod location of gun "Makarov PM" #. ~ Valid mod location of gun "makeshift chemical thrower" #. ~ Valid mod location of gun "RM451 flamethrower" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "XM34 EMP projector" #. ~ Valid mod location of gun "A7 laser rifle" #. ~ Valid mod location of gun "V29 laser pistol" @@ -129432,8 +129630,9 @@ msgstr "" #: data/json/items/gun/762R.json data/json/items/gun/8x40mm.json #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json data/json/items/gun/flammable.json -#: data/json/items/gun/ups.json data/json/items/gunmod/rail.json -#: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json +#: data/json/items/gun/robofac_gun.json data/json/items/gun/ups.json +#: data/json/items/gunmod/rail.json data/json/items/ranged/crossbows.json +#: data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/7.50mm.json #: data/mods/Aftershock/items/gun/laser.json #: data/mods/Aftershock/items/gun/plasma.json @@ -129663,6 +129862,7 @@ msgstr "" #. ~ Valid mod location of gun "combination gun" #. ~ Valid mod location of gun "RM451 flamethrower" #. ~ Valid mod location of gun "flintlock musket" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "12 gauge bullpup shotgun" #. ~ Valid mod location of gun "high-capacity pump-action shotgun" #. ~ Valid mod location of gun "gas-operated bullpup shotgun" @@ -129738,8 +129938,9 @@ msgstr "" #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json #: data/json/items/gun/combination.json data/json/items/gun/flammable.json -#: data/json/items/gun/flintlock.json data/json/items/gun/shot.json -#: data/json/items/gun/ups.json data/json/items/gunmod/bionicmods.json +#: data/json/items/gun/flintlock.json data/json/items/gun/robofac_gun.json +#: data/json/items/gun/shot.json data/json/items/gun/ups.json +#: data/json/items/gunmod/bionicmods.json #: data/json/items/gunmod/underbarrel.json data/json/items/ranged/archery.json #: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/laser.json @@ -140695,9 +140896,7 @@ msgstr[3] "" #. ~ Description of "fast-food French fries" #: data/json/items/comestibles/junkfood.json -msgid "" -"Salty, deep-fried potatoes from a fast food restaurant. Somehow, they're " -"still edible." +msgid "Salty, deep-fried potatoes from a fast food restaurant." msgstr "" #. ~ Item name @@ -158398,7 +158597,7 @@ msgstr "" #. ~ Snippet of item "coffee mug" #: data/json/items/generic/dining_kitchen.json msgid "The side of the mug reads 'House Stark' and depicts a fictional crest." -msgstr "" +msgstr "Na straně je nápis \"House Stark\" s vyobrazením fiktivního erbu." #. ~ Snippet of item "coffee mug" #: data/json/items/generic/dining_kitchen.json @@ -182266,17 +182465,6 @@ msgstr[3] "" msgid "A can of yellow paint." msgstr "" -#. ~ Item name -#. ~ Terrain name -#: data/json/items/resources/home_improvement.json -#: data/mods/No_Hope/terrain.json -msgid "red carpet" -msgid_plural "red carpets" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" - #. ~ Description of "red carpet" #: data/json/items/resources/home_improvement.json msgid "A roll of red carpet." @@ -188599,6 +188787,64 @@ msgstr[3] "" msgid "This is a tool used for properly disassembling firearm ammunition." msgstr "" +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal gasoline tank" +msgid_plural "internal gasoline tanks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "internal gasoline tank" +#: data/json/items/tool/integrated.json +msgid "Internal tank for gasoline fuel cell bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal ethanol tank" +msgid_plural "internal ethanol tanks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "internal ethanol tank" +#: data/json/items/tool/integrated.json +msgid "Internal ethanol tank for ethanol burner bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal oil tank" +msgid_plural "internal oil tanks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "internal oil tank" +#: data/json/items/tool/integrated.json +msgid "Internal oil tank for oil generator bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal battery compartment" +msgid_plural "internal battery compartments" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "internal battery compartment" +#: data/json/items/tool/integrated.json +msgid "" +"Internal compartment for holding medium sized batteries for battery system " +"bionic." +msgstr "" + #. ~ Item name #: data/json/items/tool/knives.json msgid "copper knife" @@ -197817,20 +198063,6 @@ msgstr[3] "" msgid "A thin sheet of metal." msgstr "" -#. ~ Item name -#: data/json/items/vehicle/plating.json -msgid "wired sheet metal" -msgid_plural "wired sheet metal" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" - -#. ~ Description of "wired sheet metal" -#: data/json/items/vehicle/plating.json -msgid "Sheet metal that has had housing for lights wired into it." -msgstr "" - #. ~ Item name #: data/json/items/vehicle/plating.json msgid "wooden armor kit" @@ -197969,6 +198201,21 @@ msgstr[3] "" msgid "Durable silica-coated chitin plating made for a vehicle." msgstr "" +#. ~ Item name +#. ~ Vehicle part name +#: data/json/items/vehicle/plating.json data/json/vehicleparts/boards.json +msgid "counterweight" +msgid_plural "counterweights" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "counterweight" +#: data/json/items/vehicle/plating.json +msgid "A heavy block of steel used in balancing other heavy things." +msgstr "" + #. ~ Item name #. ~ Vehicle part name #: data/json/items/vehicle/rams.json data/json/vehicleparts/rams.json @@ -201640,6 +201887,20 @@ msgstr "" msgid "%1$s impales !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale your %2$s, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #: data/mods/Xedra_Evolved/monsters/monsterattacks.json @@ -201666,6 +201927,18 @@ msgstr "" msgid "%1$s buries its beak in !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -201690,6 +201963,18 @@ msgstr "" msgid "%1$s snaps its tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -201714,6 +201999,18 @@ msgstr "" msgid "%1$s snaps its barbed tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -201739,6 +202036,18 @@ msgstr "" msgid "%1$s snaps its long barbed tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -201766,6 +202075,19 @@ msgstr "" msgid "%1$s's head shoots out, and its teeth sink into !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's head extends to bite you, but you dodge and the head sails past!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "" +"%s's head extends to bite , but they dodge and the head sails past!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -201790,6 +202112,18 @@ msgstr "" msgid "%1$s thrusts its arms at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts its arms at you, but you evade the stretched arm!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's thrusts its arms at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -201815,6 +202149,18 @@ msgid "" "%1$s stares intently at and a hurricane force wind hits them!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s stares at you, but you the wind bursts past you!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's stares at , but the wind blows past them!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -201839,6 +202185,18 @@ msgstr "" msgid "%1$s thrusts a claw at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at you, but you evade it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at , but they evade it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -201863,6 +202221,18 @@ msgstr "" msgid "%1$s slashes at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at your neck! You duck!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at , but they duck!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -201887,6 +202257,18 @@ msgstr "" msgid "%1$s takes a powerful swing at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -201911,6 +202293,18 @@ msgstr "" msgid "%1$s brutally rams !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -201935,6 +202329,18 @@ msgstr "" msgid "%1$s claws at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s claws at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to claw at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -201959,6 +202365,18 @@ msgstr "" msgid "%1$s slams into !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to slam into you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries slam into , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -201983,6 +202401,18 @@ msgstr "" msgid "%1$s stings !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -202025,6 +202455,18 @@ msgstr "" msgid "%1$s gores with its antlers!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -202049,6 +202491,18 @@ msgstr "" msgid "%1$s kicks !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -202075,6 +202529,20 @@ msgstr "" msgid "%s grabs and covers them in sticky webs!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab , but they dodge!" +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/monster_deaths.json msgid "Necro Boomer Revive" @@ -203017,22 +203485,22 @@ msgstr "" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Action" +msgid "Reflection Action" msgstr "" -#. ~ Description of spell "Endless Hunger Action" +#. ~ Description of spell "Reflection Action" #: data/json/monster_special_attacks/spells.json msgid "Teleports and harms monsters." msgstr "" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Revive" +msgid "Reflection Revive" msgstr "" -#. ~ Description of spell "Endless Hunger Revive" +#. ~ Description of spell "Reflection Revive" #: data/json/monster_special_attacks/spells.json -msgid "Revives the endless hunger." +msgid "Revives the reflection." msgstr "" #. ~ Spell name @@ -203062,6 +203530,26 @@ msgid "" "hallucination attacks. You can see it only in debug menu." msgstr "" +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Sloth Attack" +msgstr "" + +#. ~ Description of spell "Sloth Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Slows you." +msgstr "" + +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Guilt Attack" +msgstr "" + +#. ~ Description of spell "Guilt Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Makes things heavier." +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/weapon_spells.json msgid "Mi-go Slaver Beam" @@ -205887,7 +206375,7 @@ msgid "" msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish" msgid_plural "giant crayfish" msgstr[0] "" @@ -205903,7 +206391,7 @@ msgid "" msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "colossal crayfish" msgid_plural "colossal crayfish" msgstr[0] "" @@ -205917,7 +206405,7 @@ msgid "An enormous mutated gray crayfish with pincer claws and long antennae." msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish larva" msgid_plural "giant crayfish larvae" msgstr[0] "" @@ -206569,6 +207057,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "skittering plague" msgid_plural "skittering plagues" msgstr[0] "" @@ -206587,6 +207076,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague nymph" msgid_plural "plague nymphs" msgstr[0] "" @@ -206604,6 +207094,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague vector" msgid_plural "plague vectors" msgstr[0] "" @@ -206622,6 +207113,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach" msgid_plural "giant cockroaches" msgstr[0] "" @@ -206638,6 +207130,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach nymph" msgid_plural "giant cockroach nymphs" msgstr[0] "" @@ -206652,6 +207145,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "pregnant giant cockroach" msgid_plural "pregnant giant cockroaches" msgstr[0] "" @@ -206791,6 +207285,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly naiad" msgid_plural "giant dragonfly naiads" msgstr[0] "" @@ -206809,6 +207304,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly" msgid_plural "giant dragonflies" msgstr[0] "" @@ -206827,6 +207323,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "fused dragonflies" msgid_plural "fused dragonflies" msgstr[0] "" @@ -206908,6 +207405,8 @@ msgid "" "A mutant housefly the size of a cow, creating a loud buzzing sound as it " "inexplicably stays airborne." msgstr "" +"Zmutovaná moucha velikosti krávy. Vydává ohlušující bzučivý zvuk, jak se " +"nepochopitelně drží ve vzduchu." #. ~ Monster name #: data/json/monsters/insect_spider.json @@ -207021,10 +207520,10 @@ msgstr "" #: data/json/monsters/insect_spider.json msgid "warehouse spider" msgid_plural "warehouse spiders" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "skladový pavouk" +msgstr[1] "skladoví pavouci" +msgstr[2] "skladových pavouků" +msgstr[3] "skladoví pavouci" #. ~ Description of monster "warehouse spider" #: data/json/monsters/insect_spider.json @@ -207346,6 +207845,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "wasp larva" msgid_plural "wasp larvae" msgstr[0] "" @@ -207485,6 +207985,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "dermatik larva" msgid_plural "dermatik larvae" msgstr[0] "" @@ -207608,6 +208109,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant ant" msgid_plural "giant ants" msgstr[0] "" @@ -207640,6 +208142,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant acidic ant" msgid_plural "giant acidic ants" msgstr[0] "" @@ -207679,6 +208182,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic ant larva" msgid_plural "acidic ant larvae" msgstr[0] "" @@ -207712,6 +208216,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic soldier ant" msgid_plural "acidic soldier ants" msgstr[0] "kyselinový mravenčí voják" @@ -207729,6 +208234,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "ant larva" msgid_plural "ant larvae" msgstr[0] "" @@ -207761,6 +208267,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "soldier ant" msgid_plural "soldier ants" msgstr[0] "mravenčí voják" @@ -207777,6 +208284,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "super soldier ant" msgid_plural "super soldier ants" msgstr[0] "mravenčí super voják" @@ -207810,6 +208318,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant locust" msgid_plural "giant locusts" msgstr[0] "" @@ -207827,6 +208336,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "famine" msgid_plural "famines" msgstr[0] "" @@ -207843,6 +208353,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "locust nymph" msgid_plural "locust nymphs" msgstr[0] "" @@ -207859,6 +208370,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "aphid" msgid_plural "aphids" @@ -207877,6 +208389,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "giant aphid" msgid_plural "giant aphids" @@ -207911,6 +208424,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant praying mantis" msgid_plural "giant praying mantises" msgstr[0] "" @@ -207928,6 +208442,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "praying mantis nymph" msgid_plural "praying mantis nymphs" msgstr[0] "" @@ -207945,6 +208460,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "great mantis" msgid_plural "great mantises" msgstr[0] "" @@ -208025,6 +208541,7 @@ msgstr "Velká kobylka. Několikrát větší než bývá zvykem." #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant grasshopper" msgid_plural "giant grasshoppers" msgstr[0] "" @@ -208041,6 +208558,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "grasshopper nymph" msgid_plural "grasshopper nymphs" msgstr[0] "" @@ -208055,6 +208573,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant stag beetle larva" msgid_plural "giant stag beetle larvae" msgstr[0] "" @@ -208140,6 +208659,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant antlion larva" msgid_plural "giant antlion larvae" msgstr[0] "" @@ -208156,6 +208676,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant adult antlion" msgid_plural "giant adult antlions" msgstr[0] "" @@ -208189,6 +208710,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water strider" msgid_plural "giant water striders" msgstr[0] "" @@ -208205,6 +208727,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water strider nymph" msgid_plural "water strider nymphs" msgstr[0] "" @@ -208347,6 +208870,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "cicada nymph" msgid_plural "cicada nymphs" msgstr[0] "" @@ -208363,6 +208887,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cicada" msgid_plural "giant cicadas" msgstr[0] "" @@ -208379,6 +208904,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant woodlouse" msgid_plural "giant woodlice" msgstr[0] "" @@ -208395,6 +208921,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "baby woodlouse" msgid_plural "baby woodlice" msgstr[0] "" @@ -208411,6 +208938,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water tiger" msgid_plural "giant water tigers" msgstr[0] "" @@ -208427,6 +208955,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant diving beetle" msgid_plural "giant diving beetles" msgstr[0] "" @@ -208444,6 +208973,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water scorpion" msgid_plural "giant water scorpions" msgstr[0] "" @@ -208460,6 +208990,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water scorpion nymph" msgid_plural "water scorpion nymphs" msgstr[0] "" @@ -211948,6 +212479,8 @@ msgstr "" #. ~ Death message of monster "shifting mass" #. ~ Death message of monster "impossible shape" +#. ~ Death message of monster "guilt" +#. ~ Death message of monster "sloth" #. ~ Death message of monster "Impossible shape" #: data/json/monsters/nether.json data/mods/innawood/monsters/nether.json #, c-format @@ -212185,30 +212718,78 @@ msgstr "" #. ~ Monster name #: data/json/monsters/nether.json -msgid "endless hunger" -msgid_plural "endless hungers" +msgid "pale reflection" +msgid_plural "pale reflections" msgstr[0] "" msgstr[1] "" msgstr[2] "" msgstr[3] "" -#. ~ Description of monster "endless hunger" +#. ~ Description of monster "pale reflection" #: data/json/monsters/nether.json msgid "" -"Your mind fills in large shifting images of predators to save you from its " -"actual appearance. You can feel it despite the distance as if it were " -"connected to you." +"This looks nothing like you. It's barely real. So why does your mind keep " +"mistaking it for you?" +msgstr "" + +#. ~ Death message of monster "pale reflection" +#: data/json/monsters/nether.json +#, c-format +msgid "The %s vanishes but you can still feel it." msgstr "" -#. ~ Death message of monster "endless hunger" +#. ~ Monster message of special attack of monster "pale reflection" #: data/json/monsters/nether.json #, c-format -msgid "The %s vanishes but you can still feel it through your connection." +msgid "You can feel the %s." +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "twisted reflection" +msgid_plural "twisted reflections" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "twisted reflection" +#: data/json/monsters/nether.json +msgid "" +"This looks almost nothing like you. It's form isn't even stable. So why " +"does your mind keep mistaking it for you?" +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "dark reflection" +msgid_plural "dark reflections" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "dark reflection" +#: data/json/monsters/nether.json +msgid "" +"This only looks a little like you. It's obviously not you. So why does " +"your mind keep mistaking it for you?" msgstr "" -#. ~ Monster message of special attack of monster "endless hunger" +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "better half" +msgid_plural "better halves" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "better half" #: data/json/monsters/nether.json -msgid "You can feel the endless hunger." +msgid "" +"This doesn't look like you. It looks like what you've dreamed you could be." +" Why does your mind keep mistaking you for a bad copy of it?" msgstr "" #. ~ Monster name @@ -212257,6 +212838,52 @@ msgstr "" msgid "You feel something was destroyed inside you." msgstr "" +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "guilt" +msgid_plural "guilts" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"memories of your wrongdoings rise to the surface." +msgstr "" + +#. ~ Monster message of special attack of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"The guilt makes no physical movement and yet you feel the force of its " +"assault. Everything feels heavier." +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "sloth" +msgid_plural "sloths" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"a desire to stop moving rises." +msgstr "" + +#. ~ Monster message of special attack of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"The sloth does nothing, and you feel time itself aiding your desire to do " +"nothing." +msgstr "" + #. ~ Monster name #: data/json/monsters/power_leech.json msgid "leech blossom" @@ -224504,6 +225131,8 @@ msgid "" "Civilization collapsed? Great! You and your kin will never have to worry " "about a slaughterhouse again." msgstr "" +"Kolaps civilizace? Výborně! Ty ani tobě podobní se už nikdy nebudou muset " +"bát jatek." #. ~ Description of mutation "Insect" #: data/json/mutations/mutations.json @@ -233632,7 +234261,7 @@ msgstr "" #: data/json/npcs/missiondef.json msgid "" "I left my poor dog in a house, not far from here. Can you retrieve it?" -msgstr "" +msgstr "Můj pes zůstal v domě nedaleko odsud. Přivedeš mi ho zpět?" #. ~ Dialogue line in mission "Find Lost Dog" #: data/json/npcs/missiondef.json data/mods/innawood/npcs/missiondef.json @@ -247567,7 +248196,7 @@ msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/Backgrounds/nerd_1.json msgid "What got you out of the house?" -msgstr "" +msgstr "Co tě z toho domu vyhnalo?" #. ~ NPC dialogue line #: data/json/npcs/Backgrounds/nerd_1.json @@ -251102,12 +251731,12 @@ msgstr "" #. ~ Mission name #: data/json/npcs/Lighthouse_Family/NPC_lighthouse_man.json msgid "Lighthouse" -msgstr "" +msgstr "Maják" #. ~ Description of mission "Lighthouse" #: data/json/npcs/Lighthouse_Family/NPC_lighthouse_man.json msgid "Lead Mikhail to lighthouse." -msgstr "" +msgstr "Doveď Mikhaila k Majáku." #. ~ Dialogue line in mission "Lighthouse" #: data/json/npcs/Lighthouse_Family/NPC_lighthouse_man.json @@ -251152,19 +251781,19 @@ msgstr "" #. ~ Mission name #: data/json/npcs/Lighthouse_Family/NPC_lighthouse_man.json msgid "House cleaning" -msgstr "" +msgstr "Domácí čistka" #. ~ Description of mission "House cleaning" #: data/json/npcs/Lighthouse_Family/NPC_lighthouse_man.json msgid "Clean lighthouse from with Mikhail." -msgstr "" +msgstr "Vyčisti pro Mikhala dům od ." #. ~ Dialogue line in mission "House cleaning" #: data/json/npcs/Lighthouse_Family/NPC_lighthouse_man.json msgid "" "So, we found the lighthouse. Now, I need to clean it. Want to help me with" " it?" -msgstr "" +msgstr "Tak jsme našli maják. Teď jej vyčistit. Pomůžeš mi?" #. ~ Dialogue line in mission "House cleaning" #: data/json/npcs/Lighthouse_Family/NPC_lighthouse_man.json @@ -251277,7 +251906,7 @@ msgstr "" #. ~ Mission name #: data/json/npcs/Lighthouse_Family/NPC_lighthouse_man.json msgid "Fixing lighthouse" -msgstr "" +msgstr "Oprava majáku." #. ~ Description of mission "Fixing lighthouse" #: data/json/npcs/Lighthouse_Family/NPC_lighthouse_man.json @@ -253298,42 +253927,42 @@ msgstr "" #. ~ Mission name #: data/json/npcs/exodii/exodii_merchant_missions.json -msgid "Bring 1L of anesthetic to Rubik" +msgid "Bring 1000 units of anesthetic to Rubik" msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "" -"If'n us'll to add the metal an' plastic for ye, us'll need one liter o' them" -" anus-feticks, half for your thinkin'-meat an' half for our stock." +"If'n us'll to add the metal an' plastic for ye, us'll need a thousand unit " +"o' them anus-feticks, half for your thinkin'-meat an' half for our stock." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "King's own luck!" msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "That be a choice an' you can tass. Come back to this'n if you like." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Check round the chirurgery an' such, I'd razz." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Us'n waits patient-like for that anus-fetick." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. We can pass it in when you like." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. Come back to this'n if you like to try again." msgstr "" @@ -254532,26 +255161,29 @@ msgstr "" #. is to bring us a bit of good tea. Not literally 'tea' of course. That's #. my Anglic street slang. I mean the stuff that puts you to sleep for #. surgery. The Great Grey says your word for it is 'anesthetic'. You bring -#. us one liter of anesthetic, we'll fix you up with a wire and everything. +#. us a thousand units of anesthetic, we'll fix you up with a wire and +#. everything. #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" "Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle " "mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. " "I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep " "f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. " -"You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a" -" tiff." +"You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire" +" an' a tiff." msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" -"One liter of, uh, anesthetic, coming up. Can we talk about something else?" +"One thousand units of, uh, anesthetic, coming up. Can we talk about " +"something else?" msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json -msgid "One liter of, uh, anesthetic, coming up. I'd better start looking." +msgid "" +"One thousand units of, uh, anesthetic, coming up. I'd better start looking." msgstr "" #. ~ Response to NPC dialogue @@ -260877,7 +261509,7 @@ msgstr "" msgid "" "Our warehouse was about to fall apart. These will be extremely helpful to " "us." -msgstr "" +msgstr "Naše skladiště se rozpadá. Tyhle nám ohromně pomohou." #. ~ Mission name #: data/json/npcs/lumbermill_employees/lumbermill_missions.json @@ -261389,7 +262021,7 @@ msgstr "" #. ~ Mission name #: data/json/npcs/other/NPC_pizzaiolo.json msgid "Family house" -msgstr "" +msgstr "Rodinný dům" #. ~ Description of mission "Family house" #: data/json/npcs/other/NPC_pizzaiolo.json @@ -263648,7 +264280,7 @@ msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/refugee_center/beggars/BEGGAR_2_Dino_Dave.json msgid "You said you were building a house?" -msgstr "" +msgstr "Říkal jsi, že stavíš dům?" #. ~ NPC dialogue line #: data/json/npcs/refugee_center/beggars/BEGGAR_2_Dino_Dave.json @@ -270510,6 +271142,7 @@ msgid "" "Plenty of smokers in towns. Gotta be some left over cigs in some of them " "houses." msgstr "" +"Ve městech jsou mraky kuřáků. Jistě tam po nich v domech nějaký najdeš." #. ~ Dialogue line in mission "Smokes, let's go." #: data/json/npcs/refugee_center/surface_staff/NPC_free_merchant_guard1.json @@ -272448,7 +273081,7 @@ msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/refugee_center/surface_staff/Smokes/free_merchant_shopkeep_talk.json msgid "Are you interested in any household goods?" -msgstr "" +msgstr "Co nějaký domácí zboží?" #. ~ Response to NPC dialogue #: data/json/npcs/refugee_center/surface_staff/Smokes/free_merchant_shopkeep_talk.json @@ -282425,7 +283058,7 @@ msgstr "" #: data/mods/Aftershock/maps/overmap_terrain.json #: data/mods/alt_map_key/overmap_terrain.json msgid "house" -msgstr "" +msgstr "dům" #. ~ Overmap terrain name #: data/json/obsoletion/overmap/overmap_terrain/overmap_terrain_necropolis.json @@ -283788,7 +284421,7 @@ msgstr "" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain.json msgid "lighthouse" -msgstr "" +msgstr "maják" #. ~ Overmap terrain name #. ~ Snippet in category "" @@ -283907,19 +284540,19 @@ msgstr "" #: data/json/overmap/overmap_terrain/overmap_terrain.json #: data/mods/alt_map_key/overmap_terrain.json msgid "looted house" -msgstr "" +msgstr "vyrabovaný dům" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain.json #: data/mods/alt_map_key/overmap_terrain.json msgid "looted house roof" -msgstr "" +msgstr "střecha vyrabovaného domu" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain.json #: data/mods/alt_map_key/overmap_terrain.json msgid "looted house basement" -msgstr "" +msgstr "sklep vyrabovaného domu" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain.json @@ -284066,7 +284699,7 @@ msgstr "" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain.json msgid "longhouse" -msgstr "" +msgstr "dlouhý dům" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain.json @@ -284258,12 +284891,12 @@ msgstr "" #: data/json/overmap/overmap_terrain/overmap_terrain_agricultural.json #: data/mods/alt_map_key/overmap_terrain.json msgid "sugar house" -msgstr "" +msgstr "dům sladkostí" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain_agricultural.json msgid "sugar house roof" -msgstr "" +msgstr "střecha domu sladkostí" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain_agricultural.json @@ -284279,7 +284912,7 @@ msgstr "" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain_agricultural.json msgid "farm house roof" -msgstr "" +msgstr "střecha statku" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain_agricultural.json @@ -284301,7 +284934,7 @@ msgstr "" #: data/json/overmap/overmap_terrain/overmap_terrain_agricultural.json #: data/mods/alt_map_key/overmap_terrain.json msgid "farm house" -msgstr "" +msgstr "statek" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain_agricultural.json @@ -284361,12 +284994,12 @@ msgstr "" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain_agricultural.json msgid "smokehouse" -msgstr "" +msgstr "udírna" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain_agricultural.json msgid "smokehouse roof" -msgstr "" +msgstr "střecha udírny" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain_agricultural.json @@ -284381,7 +285014,7 @@ msgstr "" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain_agricultural.json msgid "farm house cellar" -msgstr "" +msgstr "sklep udírny" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain_agricultural.json @@ -284414,12 +285047,12 @@ msgstr "lesní školka" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain_agricultural.json msgid "carriage house" -msgstr "" +msgstr "kočárovna" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain_agricultural.json msgid "carriage house roof" -msgstr "" +msgstr "střecha kočárovny" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain_agricultural.json @@ -284439,12 +285072,12 @@ msgstr "" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain_agricultural.json msgid "greenhouse" -msgstr "" +msgstr "skleník" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain_agricultural.json msgid "greenhouse roof" -msgstr "" +msgstr "střecha skleníku" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain_agricultural.json @@ -284472,12 +285105,12 @@ msgstr "" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain_agricultural.json msgid "rural house" -msgstr "" +msgstr "chajda" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain_agricultural.json msgid "rural house roof" -msgstr "" +msgstr "střecha chajdy" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain_agricultural.json @@ -284487,7 +285120,7 @@ msgstr "" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain_agricultural.json msgid "farm house 2nd floor" -msgstr "" +msgstr "druhé podlaží statku" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain_agricultural.json @@ -285663,12 +286296,12 @@ msgstr "" #: data/json/overmap/overmap_terrain/overmap_terrain_industrial.json #: data/mods/alt_map_key/overmap_terrain.json msgid "small warehouse" -msgstr "" +msgstr "malé skladiště" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain_industrial.json msgid "small warehouse roof" -msgstr "" +msgstr "střecha malého skladiště" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain_industrial.json @@ -285701,12 +286334,12 @@ msgstr "" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain_industrial.json msgid "abandoned warehouse" -msgstr "" +msgstr "opuštěné skladiště" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain_industrial.json msgid "abandoned warehouse roof" -msgstr "" +msgstr "střecha opuštěného skladiště" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain_industrial.json @@ -286747,7 +287380,7 @@ msgstr "" #: data/json/overmap/overmap_terrain/overmap_terrain_residential.json #: data/mods/Aftershock/maps/overmap_terrain.json msgid "house roof" -msgstr "" +msgstr "střecha domu" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain_residential.json @@ -291205,6 +291838,16 @@ msgstr "" msgid "Recipes related to constructing cardboard boxes." msgstr "" +#. ~ name of the nested group +#: data/json/recipes/nested.json +msgid "assembled cardboard boxes" +msgstr "" + +#. ~ Description of the category "assembled cardboard boxes" +#: data/json/recipes/nested.json +msgid "Recipes related to assembling cardboard boxes." +msgstr "" + #. ~ name of the nested group #: data/json/recipes/nested.json msgid "wooden boxes" @@ -292107,7 +292750,7 @@ msgstr "" #. ~ Description for recipe group #: data/json/recipes/basecamps/recipe_groups.json msgid "Lighthouse Base" -msgstr "" +msgstr "základna majáku" #. ~ Description for recipe group #: data/json/recipes/basecamps/recipe_groups.json @@ -319430,7 +320073,7 @@ msgstr "" #. ~ Snippet in category "" #: data/json/snippets/music.json msgid "arthouse" -msgstr "" +msgstr "dům umění" #. ~ Snippet in category "" #: data/json/snippets/music.json @@ -327869,7 +328512,7 @@ msgstr "" #. ~ Snippet in category "examine_photo_msg" #: data/json/snippets/snippets.json msgid "Photos of someone's luxurious house." -msgstr "" +msgstr "Fotky luxusního domu." #. ~ Snippet in category "examine_photo_msg" #: data/json/snippets/snippets.json @@ -329037,7 +329680,7 @@ msgstr "" #. ~ Snippet in category "note" #: data/json/snippets/survivor_notes.json msgid "\"Makayla Sanchez burned down my fucking house\"" -msgstr "" +msgstr "\"Makayla Sanchez, ta mrcha mi spálila dům na prach\"" #. ~ Snippet in category "note" #. ~ Snippet in category "dks_note" @@ -331158,7 +331801,7 @@ msgstr "Místo" #. ~ Label of UI widget "place_date_time_layout" #: data/json/ui/layout.json msgid "Place/Date/Time" -msgstr "" +msgstr "Místo/Datum/Čas" #. ~ Label of UI widget "lighting_desc" #. ~ Label of UI widget "lcla_lighting_layout" @@ -331169,7 +331812,7 @@ msgstr "Osvětlení" #. ~ Label of UI widget "style_desc" #: data/json/ui/ma_style.json msgid "Style" -msgstr "" +msgstr "Styl" #. ~ Label of UI widget "moon_phase_desc" #. ~ Label of UI widget "moon_phase_graph" @@ -331202,7 +331845,7 @@ msgstr "" #. ~ Label of UI widget "move_cost_num" #: data/json/ui/movement.json msgid "Move cost" -msgstr "" +msgstr "Náročnost pohybu" #. ~ Label of UI widget "overmap_full_width" #. ~ Label of UI widget "lcla_health_overmap" @@ -331231,7 +331874,7 @@ msgstr "" #. ~ Label of UI widget "power_graph_label" #: data/json/ui/power.json msgid "Power" -msgstr "" +msgstr "Síla" #. ~ Label of UI widget "power_balance_short_desc" #. ~ Label of UI widget "power_balance_graph_label" @@ -331272,7 +331915,7 @@ msgstr "" #: data/json/ui/sidebar-legacy-classic.json #: data/json/ui/sidebar-legacy-compact.json data/json/ui/vehicle.json msgid "Vehicle" -msgstr "" +msgstr "Vozidlo" #. ~ Label of UI widget "lcla_weather_layout" #. ~ Label of UI widget "weather_desc" @@ -331286,7 +331929,7 @@ msgstr "Počasí" #. ~ Label of UI widget "lcla_time_layout" #: data/json/ui/sidebar-legacy-classic.json msgid "Date/Time" -msgstr "" +msgstr "Datum/Čas" #. ~ Label of UI widget "lcom_limbs_layout" #. ~ Label of UI widget "ln_limbs_left_layout" @@ -332060,6 +332703,13 @@ msgid "" " people to see over it." msgstr "" +#. ~ Description of vehicle part "counterweight" +#: data/json/vehicleparts/boards.json +msgid "" +"A half-height heavy metal wall. Commonly used in forklifts to balance them " +"when lifting heavy things." +msgstr "" + #. ~ Vehicle part name #: data/json/vehicleparts/cargo.json msgid "storage bag" @@ -332834,11 +333484,6 @@ msgstr "" msgid "red light" msgstr "" -#. ~ Vehicle part name -#: data/json/vehicleparts/lights.json -msgid "aisle with lights" -msgstr "" - #. ~ Vehicle part name #: data/json/vehicleparts/manual.json msgid "foot pedals" @@ -363444,6 +364089,18 @@ msgstr "" msgid "%1$s stomps on !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries to stomp on you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries stomp on , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -363468,6 +364125,18 @@ msgstr "" msgid "%1$s swings its massive tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -363492,6 +364161,18 @@ msgstr "" msgid "%1$s swings its spiked tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -363516,6 +364197,18 @@ msgstr "" msgid "%1$s thrusts its long horns at !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s thrusts its long horns at you, but you evade!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s's thrusts its long horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -365320,6 +366013,15 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "anchisaurus egg" +msgid_plural "anchisaurus eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "issi egg" @@ -365374,6 +366076,15 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "barosaurus egg" +msgid_plural "barosaurus eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "camarasaurus egg" @@ -366922,6 +367633,22 @@ msgid "" "hands and leathery skin." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "anchisaurus" +msgid_plural "anchisaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "anchisaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"A four legged plant eating dinosaur with a long neck, dexterous hands and " +"leathery skin." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "issi" @@ -367016,6 +367743,22 @@ msgstr[3] "" msgid "Huge, long-necked, four-legged dinosaur with a long, whip-like tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "barosaurus" +msgid_plural "barosaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "barosaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur with a long, whip-like tail and one " +"large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "camarasaurus" @@ -368332,6 +369075,23 @@ msgid "" "holding together a shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal anchisaurus zombie" +msgid_plural "fungal anchisaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "fungal anchisaurus zombie" +#: data/mods/DinoMod/monsters/fungus.json +msgid "" +"This was once a four legged plant eating dinosaur with a long neck and " +"leathery skin. Now fungal tendrils sprout from the mouth, eyes, and other " +"orifices, holding together a large shambling mass of mold-covered flesh." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal issi zombie" @@ -368439,13 +369199,14 @@ msgstr "" #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json -msgid "fungal camarasaurus zombie" -msgid_plural "fungal camarasaurus zombies" +msgid "fungal barosaurus zombie" +msgid_plural "fungal barosaurus zombies" msgstr[0] "" msgstr[1] "" msgstr[2] "" msgstr[3] "" +#. ~ Description of monster "fungal barosaurus zombie" #. ~ Description of monster "fungal camarasaurus zombie" #: data/mods/DinoMod/monsters/fungus.json msgid "" @@ -368454,6 +369215,15 @@ msgid "" "orifices, holding together an enormous shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal camarasaurus zombie" +msgid_plural "fungal camarasaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal brachiosaurus zombie" @@ -369081,42 +369851,6 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "sarahsaurus hatchling" -msgid_plural "sarahsaurus hatchlings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "issi hatchling" -msgid_plural "issi hatchlings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "haplocanthosaurus hatchling" -msgid_plural "haplocanthosaurus hatchlings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "amargasaurus hatchling" -msgid_plural "amargasaurus hatchlings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" - #. ~ Monster name #: data/mods/DinoMod/monsters/hatchling.json msgid "brown and magenta hatchling" @@ -369471,6 +370205,11 @@ msgid "" "tail." msgstr "" +#. ~ Description of monster "mon_anchisaurus_juvenile" +#: data/mods/DinoMod/monsters/juvenile.json +msgid "A four-legged, plant-eating juvenile sauropod with a long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/juvenile.json msgid "brown and magenta sauropod juvenile" @@ -370019,6 +370758,22 @@ msgstr[3] "" msgid "Long-necked, two-legged dinosaur corpse with a long tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "anchisaurus zombie" +msgid_plural "anchisaurus zombie" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "anchisaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Long-necked, four-legged dinosaur corpse. The neck is bent at a disturbing " +"angle and leaking black ichor." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "issi zombie" @@ -370112,6 +370867,22 @@ msgid "" "tiny head with vacant white eyes. Sways and staggers." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "barosaurus zombie" +msgid_plural "barosaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "barosaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "camarasaurus zombie" @@ -371101,6 +371872,22 @@ msgid "" "charred meat. Its flesh has mended into a leathery shell." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched anchisaurus zombie" +msgid_plural "scorched anchisaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "scorched anchisaurus zombie" +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "" +"Heavily-burned four-legged zombie dinosaur sauropod that still reeks of " +"charred meat. Its flesh has mended into a leathery shell." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched issi zombie" @@ -371171,6 +371958,15 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched barosaurus zombie" +msgid_plural "scorched barosaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched camarasaurus zombie" @@ -371959,6 +372755,22 @@ msgid "" "bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "American Ammo" +msgid_plural "American Ammos" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "American Ammo" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Long-necked, four-legged dinosaur corpse. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Frozen Fury" @@ -372052,6 +372864,23 @@ msgid "" "body bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "Barosaurus Brute" +msgid_plural "Barosaurus Brutes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "Barosaurus Brute" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Zombie Freight Train" @@ -373570,6 +374399,22 @@ msgid "" "large, two-legged body and long neck." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "armored anchisaurus" +msgid_plural "armored anchisaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "armored anchisaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"large, four-legged body and long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "armored issi" @@ -373657,7 +374502,23 @@ msgstr[3] "" #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "" "This zombified diplodocus has grown dense bone armor, completely covering " -"the massive, four-legged body and tiny head." +"the massive, four-legged body and small head." +msgstr "" + +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "boneplate barosaurus" +msgid_plural "boneplate barosaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "boneplate barosaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"massive, four-legged body and small head." msgstr "" #. ~ Monster name @@ -374889,6 +375750,16 @@ msgstr "" msgid "An allosaurus nest." msgstr "" +#. ~ Name of map extra +#: data/mods/DinoMod/overmap/map_extras.json +msgid "anchisaurus nest" +msgstr "" + +#. ~ Description of map extra "anchisaurus nest" +#: data/mods/DinoMod/overmap/map_extras.json +msgid "An anchisaurus nest." +msgstr "" + #. ~ Name of map extra #: data/mods/DinoMod/overmap/map_extras.json msgid "ankylosaurus nest" @@ -381614,6 +382485,20 @@ msgid "" "bionic power. It can store up to 100 mL of blood." msgstr "" +#. ~ Item name +#: data/mods/Magiclysm/bionics.json +msgid "internal blood bank" +msgid_plural "internal blood banks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "internal blood bank" +#: data/mods/Magiclysm/bionics.json +msgid "Internal tank for blood power generator bionic." +msgstr "" + #. ~ Construction group name #: data/mods/Magiclysm/construction_group.json msgid "Build Translocator Gate" @@ -381989,6 +382874,18 @@ msgstr "" msgid "%1$s lashes with its flaming whip!" msgstr "" +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes you with its flaming whip, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes with its flaming whip, but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/Magiclysm/monster_attacks.json #, c-format @@ -403797,6 +404694,129 @@ msgstr "" msgid "Makes a lot of docile, but generally untamable wildlife, tamable." msgstr "" +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame dragonfly egg" +msgid_plural "tame dragonfly eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "tame dragonfly egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The still-wet egg of a mutated dragonfly. This one has been carefully " +"tended for. The dragonfly inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame mantis egg" +msgid_plural "tame mantis eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "tame mantis egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"Praying mantis eggs glued to each other inside a strange-looking case. " +"These ones have been carefully tended for. The mantis inside seems more " +"timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame antlion egg" +msgid_plural "tame antlion eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "tame antlion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"A large, white antlion egg. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame cicada egg" +msgid_plural "tame cicada eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "tame cicada egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a cicada. This one has been carefully tended for. The cicada " +"inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water beetle egg" +msgid_plural "tame water beetle eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "tame water beetle egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water beetle. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water scorpion egg" +msgid_plural "tame water scorpion eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "tame water scorpion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water scorpion. This one has been carefully tended for. The " +"water scorpion inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "sweet goop" +msgid_plural "sweet goop" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "sweet goop" +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "" +"A bunch of sweet stuff with a wet, goopy consistency. Normal bugs would die" +" for this, just hope the mutants will like it as well." +msgstr "" + +#. ~ name of the nested group +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "tame eggs" +msgstr "" + +#. ~ Description of the category "tame eggs" +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "Recipes related to taming the eggs of aggressive invertebrates." +msgstr "" + #. ~ Name of effect type id "toxic_glue" #: data/mods/TropiCataclysm/effects.json msgid "Termite Glue" @@ -409611,11 +410631,6 @@ msgid "" "damage to kill something." msgstr "" -#. ~ "message" action message of item "Vancian bill" -#: data/mods/Xedra_Evolved/items/inventor/artifacts.json -msgid "You tear the ticket apart." -msgstr "" - #. ~ Item name #: data/mods/Xedra_Evolved/items/inventor/artifacts.json msgid "helmet of creative juices" @@ -418072,9 +419087,9 @@ msgstr "" #. ~ NPC dialogue line #: data/mods/translate-dialogue/rubik.json msgid "" -"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" +"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" "\n" -"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us one liter of anesthetic, we'll fix you up with a wire and everything." +"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us a thousand units of anesthetic, we'll fix you up with a wire and everything." msgstr "" #. ~ NPC dialogue line @@ -420292,6 +421307,11 @@ msgstr "" msgid "Toggle spawning everything" msgstr "" +#. ~ Key binding name +#: data/raw/keybindings.json +msgid "Choose snippet" +msgstr "" + #. ~ Key binding name #: data/raw/keybindings.json msgid "Look at" @@ -420794,11 +421814,11 @@ msgid "" "Internal error: achievement lacks watcher." msgstr "" -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Press " msgstr "" -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Try" msgstr "" @@ -420810,8 +421830,8 @@ msgstr "" msgid "Interact" msgstr "" -#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:121 -#: src/game_inventory.cpp:206 +#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:122 +#: src/game_inventory.cpp:204 msgid "Inventory" msgstr "" @@ -420857,8 +421877,8 @@ msgstr "" msgid "Auto drive canceled." msgstr "" -#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2547 -#: src/activity_handlers.cpp:2583 +#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2543 +#: src/activity_handlers.cpp:2579 msgid "You have reached your destination." msgstr "" @@ -420877,7 +421897,7 @@ msgid "You cannot hack this." msgstr "" #: src/activity_actor.cpp:779 src/activity_actor.cpp:2326 -#: src/activity_actor.cpp:5042 src/computer_session.cpp:494 +#: src/activity_actor.cpp:5031 src/computer_session.cpp:494 #: src/computer_session.cpp:511 src/computer_session.cpp:1220 #: src/computer_session.cpp:1496 msgid "an alarm sound!" @@ -420907,7 +421927,7 @@ msgstr "" msgid "The nearby doors unlock." msgstr "" -#: src/activity_actor.cpp:846 src/iuse.cpp:10013 +#: src/activity_actor.cpp:846 src/iuse.cpp:10031 msgid "It's too dark to write!" msgstr "" @@ -420938,13 +421958,13 @@ msgid "grnd grnd grnd" msgstr "" #: src/activity_actor.cpp:1053 src/activity_actor.cpp:2049 -#: src/activity_actor.cpp:4566 src/activity_actor.cpp:4914 +#: src/activity_actor.cpp:4555 src/activity_actor.cpp:4903 #, c-format msgid "Your %1$s ran out of charges." msgstr "" #: src/activity_actor.cpp:1055 src/activity_actor.cpp:2051 -#: src/activity_actor.cpp:4568 src/activity_actor.cpp:4916 +#: src/activity_actor.cpp:4557 src/activity_actor.cpp:4905 #, c-format msgid "%1$s %2$s ran out of charges." msgstr "" @@ -420957,7 +421977,7 @@ msgstr "" msgid " no longer has the book!" msgstr "" -#: src/activity_actor.cpp:1357 src/character.cpp:10622 src/npc.cpp:1334 +#: src/activity_actor.cpp:1357 src/character.cpp:10623 src/npc.cpp:1334 msgid "It's too dark to read!" msgstr "" @@ -421080,10 +422100,10 @@ msgstr "" msgid "The lock stumps your efforts to pick it." msgstr "" -#: src/activity_actor.cpp:2347 src/game.cpp:5609 src/game.cpp:5617 -#: src/game.cpp:5648 src/game.cpp:5654 src/iexamine.cpp:4078 src/iuse.cpp:9920 -#: src/iuse_actor.cpp:1036 src/iuse_actor.cpp:1852 src/iuse_actor.cpp:4399 -#: src/iuse_actor.cpp:4524 +#: src/activity_actor.cpp:2347 src/game.cpp:5607 src/game.cpp:5615 +#: src/game.cpp:5646 src/game.cpp:5652 src/iexamine.cpp:4078 src/iuse.cpp:9938 +#: src/iuse_actor.cpp:1043 src/iuse_actor.cpp:1859 src/iuse_actor.cpp:4406 +#: src/iuse_actor.cpp:4531 msgid "You cannot do that while mounted." msgstr "" @@ -421123,452 +422143,452 @@ msgstr "" msgid "%s scans the book into their device." msgstr "" -#: src/activity_actor.cpp:2673 +#: src/activity_actor.cpp:2662 msgid "You lie down preparing to fall asleep." msgstr "" -#: src/activity_actor.cpp:2686 +#: src/activity_actor.cpp:2675 msgid "" "You feel you should've fallen asleep by now, but somehow you're still awake." msgstr "" -#: src/activity_actor.cpp:2691 +#: src/activity_actor.cpp:2680 msgid "You toss and turn…" msgstr "" -#: src/activity_actor.cpp:2702 +#: src/activity_actor.cpp:2691 msgid "You try to sleep, but can't." msgstr "" -#: src/activity_actor.cpp:2722 +#: src/activity_actor.cpp:2711 msgid "You have trouble sleeping, keep trying?" msgstr "" -#: src/activity_actor.cpp:2723 +#: src/activity_actor.cpp:2712 msgid "Stop trying to fall asleep and get up." msgstr "" -#: src/activity_actor.cpp:2724 +#: src/activity_actor.cpp:2713 msgid "Continue trying to fall asleep." msgstr "" -#: src/activity_actor.cpp:2726 +#: src/activity_actor.cpp:2715 msgid "Continue trying to fall asleep and don't ask again." msgstr "" -#: src/activity_actor.cpp:2786 +#: src/activity_actor.cpp:2775 msgid "You start cracking the safe." msgstr "" -#: src/activity_actor.cpp:2789 +#: src/activity_actor.cpp:2778 #, c-format msgid "%1$s starts cracking the safe." msgstr "" -#: src/activity_actor.cpp:2844 +#: src/activity_actor.cpp:2833 msgid "With a satisfying click, the lock on the safe opens!" msgstr "" -#: src/activity_actor.cpp:2943 +#: src/activity_actor.cpp:2932 #, c-format msgid "You disassemble your %s." msgstr "" -#: src/activity_actor.cpp:2946 src/character.cpp:10354 +#: src/activity_actor.cpp:2935 src/character.cpp:10355 #, c-format msgid "You unload your %s." msgstr "" -#: src/activity_actor.cpp:2994 +#: src/activity_actor.cpp:2983 msgid "" "You no longer have the in progress craft in your possession. You stop " "crafting. Reactivate the in progress craft to continue crafting." msgstr "" -#: src/activity_actor.cpp:2997 +#: src/activity_actor.cpp:2986 msgid "" " no longer has the in progress craft in their possession. " " stops crafting." msgstr "" -#: src/activity_actor.cpp:3117 +#: src/activity_actor.cpp:3106 msgid "Keep practicing until proficiency increase?" msgstr "" -#: src/activity_actor.cpp:3135 +#: src/activity_actor.cpp:3124 msgid "Your proficiency has increased. Stop practicing?" msgstr "" -#: src/activity_actor.cpp:3141 +#: src/activity_actor.cpp:3130 #, c-format msgid "There is nothing left of the %s to craft from." msgstr "" -#: src/activity_actor.cpp:3142 +#: src/activity_actor.cpp:3131 #, c-format msgid "There is nothing left of the %s was crafting." msgstr "" -#: src/activity_actor.cpp:3210 +#: src/activity_actor.cpp:3199 msgid "You are too tired to exercise." msgstr "" -#: src/activity_actor.cpp:3216 +#: src/activity_actor.cpp:3205 msgid "You are too dehydrated to exercise." msgstr "" -#: src/activity_actor.cpp:3222 +#: src/activity_actor.cpp:3211 msgid "Empty your hands first." msgstr "" -#: src/activity_actor.cpp:3236 +#: src/activity_actor.cpp:3225 msgid "You cannot train here with a broken arm." msgstr "" -#: src/activity_actor.cpp:3243 +#: src/activity_actor.cpp:3232 msgid "You cannot train here with a broken leg." msgstr "" -#: src/activity_actor.cpp:3253 +#: src/activity_actor.cpp:3242 msgid "You cannot train freely with a broken limb." msgstr "" -#: src/activity_actor.cpp:3261 +#: src/activity_actor.cpp:3250 msgid "" "Physical effort determines workout efficiency, but also rate of exhaustion." msgstr "" -#: src/activity_actor.cpp:3262 +#: src/activity_actor.cpp:3251 msgid "Choose training intensity:" msgstr "" -#: src/activity_actor.cpp:3263 +#: src/activity_actor.cpp:3252 msgctxt "training intensity" msgid "Light" msgstr "" -#: src/activity_actor.cpp:3264 +#: src/activity_actor.cpp:3253 msgid "" "Light exercise comparable in intensity to walking, but more focused and " "methodical." msgstr "" -#: src/activity_actor.cpp:3265 +#: src/activity_actor.cpp:3254 msgctxt "training intensity" msgid "Moderate" msgstr "" -#: src/activity_actor.cpp:3266 +#: src/activity_actor.cpp:3255 msgid "" "Moderate exercise without excessive exertion, but with enough effort to " "break a sweat." msgstr "" -#: src/activity_actor.cpp:3267 +#: src/activity_actor.cpp:3256 msgctxt "training intensity" msgid "Active" msgstr "" -#: src/activity_actor.cpp:3268 +#: src/activity_actor.cpp:3257 msgid "" "Active exercise with full involvement. Strenuous, but in a controlled " "manner." msgstr "" -#: src/activity_actor.cpp:3269 +#: src/activity_actor.cpp:3258 msgctxt "training intensity" msgid "High" msgstr "" -#: src/activity_actor.cpp:3270 +#: src/activity_actor.cpp:3259 msgid "" "High intensity exercise with maximum effort and full power. Exhausting in " "the long run." msgstr "" -#: src/activity_actor.cpp:3296 src/activity_actor.cpp:3398 +#: src/activity_actor.cpp:3285 src/activity_actor.cpp:3387 msgid "Train for how long (minutes): " msgstr "" -#: src/activity_actor.cpp:3311 +#: src/activity_actor.cpp:3300 msgid "You start your workout session." msgstr "" -#: src/activity_actor.cpp:3317 +#: src/activity_actor.cpp:3306 msgid "You are exhausted so you finish your workout early." msgstr "" -#: src/activity_actor.cpp:3322 +#: src/activity_actor.cpp:3311 msgid "You are dehydrated so you finish your workout early." msgstr "" #. ~ heavy breathing when exercising -#: src/activity_actor.cpp:3334 +#: src/activity_actor.cpp:3323 msgid "yourself huffing and puffing!" msgstr "" -#: src/activity_actor.cpp:3349 +#: src/activity_actor.cpp:3338 msgid "You catch your breath for few moments." msgstr "" -#: src/activity_actor.cpp:3352 +#: src/activity_actor.cpp:3341 msgid "You get back to your training." msgstr "" -#: src/activity_actor.cpp:3360 +#: src/activity_actor.cpp:3349 msgid "You finish your workout session." msgstr "" -#: src/activity_actor.cpp:3379 +#: src/activity_actor.cpp:3368 msgid "You have finished your training cycle, keep training?" msgstr "" -#: src/activity_actor.cpp:3380 +#: src/activity_actor.cpp:3369 msgid "Stop training." msgstr "" -#: src/activity_actor.cpp:3381 +#: src/activity_actor.cpp:3370 msgid "Continue training." msgstr "" -#: src/activity_actor.cpp:3382 +#: src/activity_actor.cpp:3371 msgid "Continue training and don't ask again." msgstr "" -#: src/activity_actor.cpp:3596 src/iexamine.cpp:2298 +#: src/activity_actor.cpp:3585 src/iexamine.cpp:2298 msgid "Nothing can be harvested from this plant in current season." msgstr "" -#: src/activity_actor.cpp:3638 +#: src/activity_actor.cpp:3627 msgid "You couldn't harvest anything." msgstr "" -#: src/activity_actor.cpp:3680 +#: src/activity_actor.cpp:3669 #, c-format msgid "%1$s did not fit and fell to the %2$s." msgstr "" -#: src/activity_actor.cpp:3684 +#: src/activity_actor.cpp:3673 #, c-format msgid "%1$s is too heavy and fell to the %2$s." msgstr "" -#: src/activity_actor.cpp:3709 +#: src/activity_actor.cpp:3698 msgid "The pet has moved somewhere else." msgstr "" -#: src/activity_actor.cpp:3752 +#: src/activity_actor.cpp:3741 msgid "The robot has moved somewhere else." msgstr "" -#: src/activity_actor.cpp:3760 +#: src/activity_actor.cpp:3749 #, c-format msgid "The %s recovers before you can finish." msgstr "" -#: src/activity_actor.cpp:3777 +#: src/activity_actor.cpp:3766 #, c-format msgid "The %s hovers momentarily as it surveys the area." msgstr "" -#: src/activity_actor.cpp:3783 +#: src/activity_actor.cpp:3772 #, c-format msgid "The %s lets out a whirring noise and starts to follow you." msgstr "" -#: src/activity_actor.cpp:3862 src/character.cpp:1444 src/character.cpp:1621 -#: src/character.cpp:1658 +#: src/activity_actor.cpp:3851 src/character.cpp:1445 src/character.cpp:1622 +#: src/character.cpp:1659 msgid "You let go of the grabbed object." msgstr "" #. ~ %1$s: item to put in the container, %2$s: container to put item in -#: src/activity_actor.cpp:3923 src/activity_actor.cpp:3946 +#: src/activity_actor.cpp:3912 src/activity_actor.cpp:3935 #, c-format msgid "You put your %1$s into the %2$s." msgstr "" -#: src/activity_actor.cpp:3961 +#: src/activity_actor.cpp:3950 #, c-format msgid "Could not put %1$s into %2$s, aborting." msgstr "" -#: src/activity_actor.cpp:4065 +#: src/activity_actor.cpp:4054 #, c-format msgid "Can't reload the %s." msgstr "" -#: src/activity_actor.cpp:4074 +#: src/activity_actor.cpp:4063 #, c-format msgid "" "You manage to loosen some debris and make your %s somewhat operational." msgstr "" -#: src/activity_actor.cpp:4081 +#: src/activity_actor.cpp:4070 #, c-format msgid "You insert %dx %s into the %s." msgstr "" -#: src/activity_actor.cpp:4085 +#: src/activity_actor.cpp:4074 #, c-format msgid "You refill the %s." msgstr "" -#: src/activity_actor.cpp:4087 +#: src/activity_actor.cpp:4076 #, c-format msgid "You reload the %1$s with %2$s." msgstr "" -#: src/activity_actor.cpp:4109 +#: src/activity_actor.cpp:4098 #, c-format msgid "The %s no longer fits in your inventory" msgstr "" -#: src/activity_actor.cpp:4113 +#: src/activity_actor.cpp:4102 #, c-format msgid "Dispose of %s and wield %s" msgstr "" -#: src/activity_actor.cpp:4116 src/pickup.cpp:103 +#: src/activity_actor.cpp:4105 src/pickup.cpp:103 #, c-format msgid "Wield %s" msgstr "" -#: src/activity_actor.cpp:4118 +#: src/activity_actor.cpp:4107 #, c-format msgid "Drop %s" msgstr "" -#: src/activity_actor.cpp:4125 +#: src/activity_actor.cpp:4114 #, c-format msgid "The %s no longer fits in your inventory so you wield it instead." msgstr "" -#: src/activity_actor.cpp:4132 +#: src/activity_actor.cpp:4121 #, c-format msgid "The %s no longer fits in your inventory so you drop it instead." msgstr "" -#: src/activity_actor.cpp:4205 +#: src/activity_actor.cpp:4194 #, c-format msgid "The %s's udders run dry." msgstr "" -#: src/activity_actor.cpp:4253 +#: src/activity_actor.cpp:4242 #, c-format msgid "%1$s has nothing %2$s could shear." msgstr "" -#: src/activity_actor.cpp:4264 +#: src/activity_actor.cpp:4253 #, c-format msgid "%1$s don't have a shearing tool." msgstr "" -#: src/activity_actor.cpp:4267 +#: src/activity_actor.cpp:4256 #, c-format msgid "%1$s doesn't have a shearing tool." msgstr "" -#: src/activity_actor.cpp:4283 +#: src/activity_actor.cpp:4272 #, c-format msgid "%1$s start shearing %2$s." msgstr "" -#: src/activity_actor.cpp:4286 +#: src/activity_actor.cpp:4275 #, c-format msgid "%1$s starts shearing %2$s." msgstr "" -#: src/activity_actor.cpp:4300 +#: src/activity_actor.cpp:4289 #, c-format msgid "%1$s don't have a shearing tool anymore." msgstr "" -#: src/activity_actor.cpp:4305 +#: src/activity_actor.cpp:4294 #, c-format msgid "%1$s doesn't have a shearing tool anymore." msgstr "" -#: src/activity_actor.cpp:4335 +#: src/activity_actor.cpp:4324 #, c-format msgid "%1$s finished shearing %2$s and got:" msgstr "" #. ~ %1$s - item, %2$d - amount -#: src/activity_actor.cpp:4352 +#: src/activity_actor.cpp:4341 #, c-format msgid "%1$s x%2$d" msgstr "" -#: src/activity_actor.cpp:4403 +#: src/activity_actor.cpp:4392 msgid "" "You no longer have the in progress disassembly in your possession. You stop" " disassembling. Reactivate the in progress disassembly to continue " "disassembling." msgstr "" -#: src/activity_actor.cpp:4406 +#: src/activity_actor.cpp:4395 msgid "" " no longer has the in progress disassembly in their possession. " " stops disassembling." msgstr "" -#: src/activity_actor.cpp:4562 +#: src/activity_actor.cpp:4551 msgid "hissssssssss!" msgstr "" -#: src/activity_actor.cpp:4697 +#: src/activity_actor.cpp:4686 #, c-format msgid "You set up the %s on the ground." msgstr "" -#: src/activity_actor.cpp:4698 +#: src/activity_actor.cpp:4687 msgid "Examine the center square to pack it up again." msgstr "" -#: src/activity_actor.cpp:4784 +#: src/activity_actor.cpp:4773 msgid "You pause to engage in spiritual contemplation." msgstr "" -#: src/activity_actor.cpp:4813 +#: src/activity_actor.cpp:4802 #, c-format msgid "Playing with your %s has lifted your spirits a bit." msgstr "" -#: src/activity_actor.cpp:4889 +#: src/activity_actor.cpp:4878 #, c-format msgid "You can't use your %1$s to pry up the nails." msgstr "" -#: src/activity_actor.cpp:5163 +#: src/activity_actor.cpp:5152 msgid "You open up your kit and shave." msgstr "" -#: src/activity_actor.cpp:5186 +#: src/activity_actor.cpp:5175 msgid "You give your hair a trim." msgstr "" -#: src/activity_actor.cpp:5190 src/iexamine.cpp:339 +#: src/activity_actor.cpp:5179 src/iexamine.cpp:339 msgid "Change what?" msgstr "" -#: src/activity_actor.cpp:5191 +#: src/activity_actor.cpp:5180 msgid "Change hairstyle" msgstr "" -#: src/activity_actor.cpp:5192 +#: src/activity_actor.cpp:5181 msgid "Change facial hairstyle" msgstr "" #. ~ Sound of a wood chopping tool at work! -#: src/activity_actor.cpp:5399 +#: src/activity_actor.cpp:5388 msgid "CHK!" msgstr "" -#: src/activity_actor.cpp:5450 +#: src/activity_actor.cpp:5439 msgid "You finish chopping wood." msgstr "" -#: src/activity_actor.cpp:5501 +#: src/activity_actor.cpp:5490 #, c-format msgid "You produce %d plank." msgid_plural "You produce %d planks." @@ -421577,7 +422597,7 @@ msgstr[1] "Vytvořil jsi %dprkna." msgstr[2] "Vytvořil jsi %dprken." msgstr[3] "Vytvořil jsi %dprkna." -#: src/activity_actor.cpp:5506 +#: src/activity_actor.cpp:5495 #, c-format msgid "You produce %d splinter." msgid_plural "You produce %d splinters." @@ -421586,296 +422606,296 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/activity_actor.cpp:5510 +#: src/activity_actor.cpp:5499 msgid "You waste a lot of the wood." msgstr "" -#: src/activity_actor.cpp:5557 +#: src/activity_actor.cpp:5546 msgid "Select a direction for the tree to fall in." msgstr "" -#: src/activity_actor.cpp:5611 +#: src/activity_actor.cpp:5600 msgid "You finish chopping down a tree." msgstr "" -#: src/activity_actor.cpp:5651 +#: src/activity_actor.cpp:5640 msgid "You finish churning up the earth here." msgstr "" -#: src/activity_actor.cpp:5691 +#: src/activity_actor.cpp:5680 #, c-format msgid "You clear up the %s." msgstr "" -#: src/activity_actor.cpp:5887 src/activity_actor.cpp:5901 +#: src/activity_actor.cpp:5876 src/activity_actor.cpp:5890 #, c-format msgid "You found: %s!" msgstr "" -#: src/activity_actor.cpp:5907 +#: src/activity_actor.cpp:5896 msgid "You didn't find anything." msgstr "" -#: src/activity_actor.cpp:5975 src/activity_handlers.cpp:2462 +#: src/activity_actor.cpp:5964 src/activity_handlers.cpp:2464 #, c-format msgid "You successfully attached the %1$s to your %2$s." msgstr "" -#: src/activity_actor.cpp:5987 +#: src/activity_actor.cpp:5976 #, c-format msgid "You failed at installing the %s and destroyed your %s!" msgstr "" -#: src/activity_actor.cpp:5991 +#: src/activity_actor.cpp:5980 #, c-format msgid "You failed at installing the %s and damaged your %s!" msgstr "" -#: src/activity_actor.cpp:5996 +#: src/activity_actor.cpp:5985 #, c-format msgid "You failed at installing the %s." msgstr "" -#: src/activity_actor.cpp:6062 +#: src/activity_actor.cpp:6051 msgid "You finish salvaging." msgstr "" -#: src/activity_actor.cpp:6315 +#: src/activity_actor.cpp:6304 #, c-format msgid "%s can't reach the source tile." msgstr "" -#: src/activity_actor.cpp:6489 src/activity_item_handling.cpp:2372 +#: src/activity_actor.cpp:6478 src/activity_item_handling.cpp:2370 #, c-format msgid "%s sorted out every item possible." msgstr "" -#: src/activity_actor.cpp:6508 +#: src/activity_actor.cpp:6497 #, c-format msgid "%s cannot be folded." msgstr "" -#: src/activity_actor.cpp:6515 src/activity_actor.cpp:6643 +#: src/activity_actor.cpp:6504 src/activity_actor.cpp:6632 #, c-format msgid "You need %s to do it!" msgstr "" -#: src/activity_actor.cpp:6522 +#: src/activity_actor.cpp:6511 #, c-format msgid "You can't fold the %s while it's in motion." msgstr "" -#: src/activity_actor.cpp:6541 +#: src/activity_actor.cpp:6530 #, c-format msgid "You fold the %s." msgstr "" -#: src/activity_actor.cpp:6562 +#: src/activity_actor.cpp:6551 #, c-format msgid "You let go of %s." msgstr "" -#: src/activity_actor.cpp:6609 src/consumption.cpp:731 -#: src/consumption.cpp:1826 src/iuse.cpp:674 src/iuse.cpp:693 src/iuse.cpp:751 -#: src/iuse.cpp:770 src/iuse.cpp:1799 src/iuse.cpp:2361 src/iuse.cpp:2407 -#: src/iuse.cpp:3263 src/iuse.cpp:3379 src/iuse.cpp:3849 src/iuse.cpp:3890 -#: src/iuse.cpp:4379 src/iuse.cpp:4670 src/iuse.cpp:5481 src/iuse.cpp:5529 -#: src/iuse.cpp:6113 src/iuse.cpp:8162 src/iuse_actor.cpp:1227 -#: src/iuse_actor.cpp:1911 src/iuse_actor.cpp:1970 src/iuse_actor.cpp:2221 -#: src/iuse_actor.cpp:2639 src/iuse_actor.cpp:3302 src/iuse_actor.cpp:3833 -#: src/iuse_actor.cpp:4528 +#: src/activity_actor.cpp:6598 src/consumption.cpp:731 +#: src/consumption.cpp:1732 src/iuse.cpp:675 src/iuse.cpp:694 src/iuse.cpp:752 +#: src/iuse.cpp:771 src/iuse.cpp:1800 src/iuse.cpp:2362 src/iuse.cpp:2408 +#: src/iuse.cpp:3264 src/iuse.cpp:3380 src/iuse.cpp:3850 src/iuse.cpp:3891 +#: src/iuse.cpp:4380 src/iuse.cpp:4671 src/iuse.cpp:5482 src/iuse.cpp:5530 +#: src/iuse.cpp:6114 src/iuse.cpp:8166 src/iuse_actor.cpp:1234 +#: src/iuse_actor.cpp:1918 src/iuse_actor.cpp:1977 src/iuse_actor.cpp:2228 +#: src/iuse_actor.cpp:2646 src/iuse_actor.cpp:3309 src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:4535 msgid "You can't do that while underwater." msgstr "" -#: src/activity_actor.cpp:6613 src/iuse.cpp:963 src/iuse.cpp:1762 -#: src/iuse.cpp:1795 src/iuse.cpp:2454 src/iuse.cpp:2803 src/iuse.cpp:2885 -#: src/iuse.cpp:2919 src/iuse.cpp:2948 src/iuse.cpp:2967 src/iuse.cpp:2990 -#: src/iuse.cpp:3023 src/iuse.cpp:3259 src/iuse.cpp:3375 src/iuse.cpp:3530 -#: src/iuse.cpp:3944 src/iuse.cpp:4215 src/iuse.cpp:4375 src/iuse.cpp:4743 -#: src/iuse.cpp:4821 src/iuse.cpp:4837 src/iuse.cpp:4889 src/iuse.cpp:4931 -#: src/iuse.cpp:4975 src/iuse.cpp:5023 src/iuse.cpp:5065 src/iuse.cpp:5105 -#: src/iuse.cpp:5261 src/iuse.cpp:5292 src/iuse.cpp:5533 src/iuse.cpp:6104 -#: src/iuse.cpp:8953 src/iuse.cpp:8967 src/iuse.cpp:9137 src/iuse.cpp:9281 -#: src/iuse.cpp:9324 src/iuse.cpp:9345 src/iuse.cpp:9380 src/iuse.cpp:9556 -#: src/iuse.cpp:9595 src/iuse_actor.cpp:2224 src/iuse_actor.cpp:2645 -#: src/iuse_actor.cpp:3306 src/iuse_actor.cpp:3837 +#: src/activity_actor.cpp:6602 src/iuse.cpp:964 src/iuse.cpp:1763 +#: src/iuse.cpp:1796 src/iuse.cpp:2455 src/iuse.cpp:2804 src/iuse.cpp:2886 +#: src/iuse.cpp:2920 src/iuse.cpp:2949 src/iuse.cpp:2968 src/iuse.cpp:2991 +#: src/iuse.cpp:3024 src/iuse.cpp:3260 src/iuse.cpp:3376 src/iuse.cpp:3531 +#: src/iuse.cpp:3945 src/iuse.cpp:4216 src/iuse.cpp:4376 src/iuse.cpp:4744 +#: src/iuse.cpp:4822 src/iuse.cpp:4838 src/iuse.cpp:4890 src/iuse.cpp:4932 +#: src/iuse.cpp:4976 src/iuse.cpp:5024 src/iuse.cpp:5066 src/iuse.cpp:5106 +#: src/iuse.cpp:5262 src/iuse.cpp:5293 src/iuse.cpp:5534 src/iuse.cpp:6105 +#: src/iuse.cpp:8971 src/iuse.cpp:8985 src/iuse.cpp:9155 src/iuse.cpp:9299 +#: src/iuse.cpp:9342 src/iuse.cpp:9363 src/iuse.cpp:9398 src/iuse.cpp:9574 +#: src/iuse.cpp:9613 src/iuse_actor.cpp:2231 src/iuse_actor.cpp:2652 +#: src/iuse_actor.cpp:3313 src/iuse_actor.cpp:3844 msgid "You can't do that while mounted." msgstr "" -#: src/activity_actor.cpp:6619 src/activity_actor.cpp:6637 +#: src/activity_actor.cpp:6608 src/activity_actor.cpp:6626 #, c-format msgid "There's no room to unfold the %s." msgstr "" -#: src/activity_actor.cpp:6665 +#: src/activity_actor.cpp:6654 #, c-format msgid "You unfold the %s." msgstr "" -#: src/activity_handlers.cpp:380 src/activity_handlers.cpp:383 +#: src/activity_handlers.cpp:377 src/activity_handlers.cpp:380 #, c-format msgid "You discover a %s!" msgstr "" -#: src/activity_handlers.cpp:400 +#: src/activity_handlers.cpp:397 msgid "None of your cutting tools are suitable for butchering." msgstr "" -#: src/activity_handlers.cpp:405 +#: src/activity_handlers.cpp:402 msgid "You don't trust the quality of your tools, but carry on anyway." msgstr "" -#: src/activity_handlers.cpp:412 +#: src/activity_handlers.cpp:409 msgid "None of your tools are sharp and precise enough to do that." msgstr "" -#: src/activity_handlers.cpp:416 +#: src/activity_handlers.cpp:413 msgid "You could use a better tool, but this will do." msgstr "" -#: src/activity_handlers.cpp:419 +#: src/activity_handlers.cpp:416 msgid "This tool is great, but you still would like a scalpel." msgstr "" -#: src/activity_handlers.cpp:422 +#: src/activity_handlers.cpp:419 msgid "You dissect the corpse with a trusty scalpel." msgstr "" -#: src/activity_handlers.cpp:426 +#: src/activity_handlers.cpp:423 msgid "" "You dissect the corpse with a sophisticated system of surgical grade " "scalpels." msgstr "" -#: src/activity_handlers.cpp:440 +#: src/activity_handlers.cpp:437 msgid "You can't butcher this; you are missing some tools.\n" msgstr "" -#: src/activity_handlers.cpp:459 +#: src/activity_handlers.cpp:456 msgid "This corpse has already been bled." msgstr "" -#: src/activity_handlers.cpp:467 +#: src/activity_handlers.cpp:464 msgid "It would be futile to dissect this badly damaged corpse." msgstr "" -#: src/activity_handlers.cpp:474 +#: src/activity_handlers.cpp:471 msgid "This corpse is already field dressed." msgstr "" -#: src/activity_handlers.cpp:480 +#: src/activity_handlers.cpp:477 msgid "This corpse is already skinned." msgstr "" -#: src/activity_handlers.cpp:487 +#: src/activity_handlers.cpp:484 msgid "This corpse is too small to quarter without damaging." msgstr "" -#: src/activity_handlers.cpp:493 +#: src/activity_handlers.cpp:490 msgid "This is already quartered." msgstr "" -#: src/activity_handlers.cpp:500 +#: src/activity_handlers.cpp:497 msgid "You need to perform field dressing before quartering." msgstr "" -#: src/activity_handlers.cpp:515 +#: src/activity_handlers.cpp:512 msgid "Would you dare desecrate the mortal remains of a fellow human being?" msgstr "" -#: src/activity_handlers.cpp:518 +#: src/activity_handlers.cpp:515 msgid "You clench your teeth at the prospect of this gruesome job." msgstr "" -#: src/activity_handlers.cpp:521 +#: src/activity_handlers.cpp:518 msgid "This will haunt you in your dreams." msgstr "" -#: src/activity_handlers.cpp:525 +#: src/activity_handlers.cpp:522 msgid "" "You try to look away, but this gruesome image will stay on your mind for " "some time." msgstr "" -#: src/activity_handlers.cpp:530 +#: src/activity_handlers.cpp:527 msgid "It needs a coffin, not a knife." msgstr "" -#: src/activity_handlers.cpp:749 +#: src/activity_handlers.cpp:746 msgid "You salvage what you can from the corpse, but it is badly damaged." msgstr "" -#: src/activity_handlers.cpp:928 +#: src/activity_handlers.cpp:925 #, c-format msgid "You fail to harvest: %s" msgstr "" -#: src/activity_handlers.cpp:993 +#: src/activity_handlers.cpp:990 #, c-format msgid "You harvest: %s" msgstr "" #. ~ %1$s - item name, %2$s - monster name -#: src/activity_handlers.cpp:1052 +#: src/activity_handlers.cpp:1049 #, c-format msgid "You discover a %1$s in the %2$s!" msgstr "" -#: src/activity_handlers.cpp:1067 +#: src/activity_handlers.cpp:1064 #, c-format msgid "You roughly slice the corpse of %s into four parts and set them aside." msgstr "" -#: src/activity_handlers.cpp:1091 +#: src/activity_handlers.cpp:1088 msgid "There's no corpse to butcher!" msgstr "" -#: src/activity_handlers.cpp:1348 +#: src/activity_handlers.cpp:1345 #, c-format msgid "You pour %1$s onto the ground." msgstr "" -#: src/activity_handlers.cpp:1395 +#: src/activity_handlers.cpp:1397 #, c-format msgid "With a clang and a shudder, the %s pump goes silent." msgstr "" -#: src/activity_handlers.cpp:1398 src/iexamine.cpp:3556 +#: src/activity_handlers.cpp:1400 src/iexamine.cpp:3556 #, c-format msgid "You squeeze the last drops of %s from the vat." msgstr "" -#: src/activity_handlers.cpp:1444 src/activity_handlers.cpp:1946 +#: src/activity_handlers.cpp:1446 src/activity_handlers.cpp:1948 #, c-format msgid "The %s runs out of batteries." msgstr "" -#: src/activity_handlers.cpp:1476 +#: src/activity_handlers.cpp:1478 msgid "You won!" msgstr "" -#: src/activity_handlers.cpp:1477 +#: src/activity_handlers.cpp:1479 msgid " won!" msgstr "" #. ~ Sound of a Pickaxe at work! -#: src/activity_handlers.cpp:1501 +#: src/activity_handlers.cpp:1503 msgid "CHNK! CHNK! CHNK!" msgstr "" -#: src/activity_handlers.cpp:1525 +#: src/activity_handlers.cpp:1527 msgid "You finish digging." msgstr "" -#: src/activity_handlers.cpp:1526 +#: src/activity_handlers.cpp:1528 msgid " finishes digging." msgstr "" -#: src/activity_handlers.cpp:1629 +#: src/activity_handlers.cpp:1631 msgid "The corpse moved before you could finish smashing it!" msgstr "" -#: src/activity_handlers.cpp:1635 +#: src/activity_handlers.cpp:1637 msgid " finished pulping the corpse." msgid_plural " finished pulping the corpses." msgstr[0] "" @@ -421883,75 +422903,75 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/activity_handlers.cpp:1686 src/bionics.cpp:938 +#: src/activity_handlers.cpp:1688 src/bionics.cpp:928 msgid "There's nothing to light there." msgstr "" -#: src/activity_handlers.cpp:1699 src/activity_handlers.cpp:1715 +#: src/activity_handlers.cpp:1701 src/activity_handlers.cpp:1717 msgid "You have lost the item you were using to start the fire." msgstr "" -#: src/activity_handlers.cpp:1707 +#: src/activity_handlers.cpp:1709 msgid "This item requires tinder to light." msgstr "" -#: src/activity_handlers.cpp:1725 +#: src/activity_handlers.cpp:1727 msgid "There is not enough sunlight to start a fire now. You stop trying." msgstr "" -#: src/activity_handlers.cpp:1743 +#: src/activity_handlers.cpp:1745 #, c-format msgid "You learn a little about the spell: %s" msgstr "" -#: src/activity_handlers.cpp:1749 src/character_martial_arts.cpp:78 +#: src/activity_handlers.cpp:1751 src/character_martial_arts.cpp:78 #, c-format msgid "You learn %s." msgstr "" -#: src/activity_handlers.cpp:1780 +#: src/activity_handlers.cpp:1782 #, c-format msgid "You finish teaching %s." msgstr "" -#: src/activity_handlers.cpp:1782 +#: src/activity_handlers.cpp:1784 #, c-format msgid "%s finishes teaching %s." msgstr "" -#: src/activity_handlers.cpp:1822 +#: src/activity_handlers.cpp:1824 #, c-format msgid "You finish training %s to level %d." msgstr "" -#: src/activity_handlers.cpp:1827 src/activity_handlers.cpp:1837 +#: src/activity_handlers.cpp:1829 src/activity_handlers.cpp:1839 #, c-format msgid "You get some training in %s." msgstr "" -#: src/activity_handlers.cpp:1919 +#: src/activity_handlers.cpp:1921 msgid "You've charged the battery completely." msgstr "" -#: src/activity_handlers.cpp:1924 src/iuse.cpp:4573 +#: src/activity_handlers.cpp:1926 src/iuse.cpp:4574 msgid "You're too exhausted to keep cranking." msgstr "" -#: src/activity_handlers.cpp:1938 +#: src/activity_handlers.cpp:1940 msgid "You have trouble breathing, and stop." msgstr "" -#: src/activity_handlers.cpp:1956 +#: src/activity_handlers.cpp:1958 msgid "You're too tired to continue." msgstr "" -#: src/activity_handlers.cpp:2010 src/vehicle_move.cpp:499 +#: src/activity_handlers.cpp:2012 src/vehicle_move.cpp:499 #: src/vehicle_use.cpp:792 #, c-format msgid "The %s doesn't have an engine!" msgstr "" -#: src/activity_handlers.cpp:2015 +#: src/activity_handlers.cpp:2017 #, c-format msgid "The %s's engine starts up." msgid_plural "The %s's engines start up." @@ -421960,7 +422980,7 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/activity_handlers.cpp:2019 +#: src/activity_handlers.cpp:2021 #, c-format msgid "One of the %s's engines start up." msgid_plural "Some of the %s's engines start up." @@ -421969,12 +422989,12 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/activity_handlers.cpp:2023 +#: src/activity_handlers.cpp:2025 #, c-format msgid "The %s is ready for movement." msgstr "" -#: src/activity_handlers.cpp:2026 +#: src/activity_handlers.cpp:2028 #, c-format msgid "The %s's engine fails to start." msgid_plural "The %s's engines fail to start." @@ -421983,402 +423003,402 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/activity_handlers.cpp:2033 src/vehicle_use.cpp:1783 +#: src/activity_handlers.cpp:2035 src/vehicle_use.cpp:1783 #: src/vehicle_use.cpp:1813 msgid "You let go of the controls." msgstr "" -#: src/activity_handlers.cpp:2071 +#: src/activity_handlers.cpp:2073 msgid "Repeat once" msgstr "" -#: src/activity_handlers.cpp:2073 +#: src/activity_handlers.cpp:2075 msgid "Repeat until reinforced" msgstr "" -#: src/activity_handlers.cpp:2075 +#: src/activity_handlers.cpp:2077 msgid "Repeat until fully repaired, but don't reinforce" msgstr "" -#: src/activity_handlers.cpp:2077 +#: src/activity_handlers.cpp:2079 msgid "Repeat until success/failure/level up" msgstr "" -#: src/activity_handlers.cpp:2079 +#: src/activity_handlers.cpp:2081 msgid "Attempt to refit once" msgstr "" -#: src/activity_handlers.cpp:2081 +#: src/activity_handlers.cpp:2083 msgid "Repeat until refitted" msgstr "" -#: src/activity_handlers.cpp:2082 +#: src/activity_handlers.cpp:2084 msgid "Back to item selection" msgstr "" -#: src/activity_handlers.cpp:2202 +#: src/activity_handlers.cpp:2204 #, c-format msgid "Your %s ran out of charges." msgstr "" -#: src/activity_handlers.cpp:2267 src/iuse_actor.cpp:3099 +#: src/activity_handlers.cpp:2269 src/iuse_actor.cpp:3106 msgid "You won't learn anything more by doing that." msgstr "" -#: src/activity_handlers.cpp:2275 +#: src/activity_handlers.cpp:2277 #, c-format msgid "%s %s\n" msgstr "" -#: src/activity_handlers.cpp:2281 +#: src/activity_handlers.cpp:2283 msgid "bionic power" msgstr "" -#: src/activity_handlers.cpp:2309 src/activity_handlers.cpp:2313 +#: src/activity_handlers.cpp:2311 src/activity_handlers.cpp:2315 #, c-format msgid "%s (%d)" msgstr "" -#: src/activity_handlers.cpp:2318 +#: src/activity_handlers.cpp:2320 #, c-format msgid "Charges: %s/%s %s (%s per use)\n" msgstr "" -#: src/activity_handlers.cpp:2322 +#: src/activity_handlers.cpp:2324 #, c-format msgid "Materials available: %s\n" msgstr "" -#: src/activity_handlers.cpp:2323 +#: src/activity_handlers.cpp:2325 #, c-format msgid "Skill used: %s (%s)\n" msgstr "" -#: src/activity_handlers.cpp:2325 +#: src/activity_handlers.cpp:2327 #, c-format msgid "Success chance: %.1f%%\n" msgstr "" -#: src/activity_handlers.cpp:2327 +#: src/activity_handlers.cpp:2329 #, c-format msgid "Damage chance: %.1f%%" msgstr "" -#: src/activity_handlers.cpp:2349 +#: src/activity_handlers.cpp:2351 #, c-format msgid "Your %s is repaired as much as possible, considering the degradation." msgstr "" -#: src/activity_handlers.cpp:2350 +#: src/activity_handlers.cpp:2352 #, c-format msgid "Your %s is already fully repaired." msgstr "" -#: src/activity_handlers.cpp:2382 +#: src/activity_handlers.cpp:2384 msgid "You defrost the food, but don't heat it up, since you enjoy it cold." msgstr "" -#: src/activity_handlers.cpp:2385 +#: src/activity_handlers.cpp:2387 msgid "You defrost and heat up the food." msgstr "" -#: src/activity_handlers.cpp:2389 +#: src/activity_handlers.cpp:2391 msgid "You heat up the food." msgstr "" -#: src/activity_handlers.cpp:2423 +#: src/activity_handlers.cpp:2425 #, c-format msgid "You are currently unable to mend the %s." msgstr "" -#: src/activity_handlers.cpp:2517 +#: src/activity_handlers.cpp:2513 #, c-format msgid "You wonder if it's even possible to craft the %s…" msgstr "" -#: src/activity_handlers.cpp:2524 +#: src/activity_handlers.cpp:2520 #, c-format msgid "You don't know how to craft the %s!" msgstr "" -#: src/activity_handlers.cpp:2580 +#: src/activity_handlers.cpp:2576 msgid "You cannot reach that destination" msgstr "" -#: src/activity_handlers.cpp:2610 src/activity_handlers.cpp:2620 -#: src/game.cpp:1340 +#: src/activity_handlers.cpp:2606 src/activity_handlers.cpp:2616 +#: src/game.cpp:1341 #, c-format msgid "You caught a %s." msgstr "" -#: src/activity_handlers.cpp:2656 +#: src/activity_handlers.cpp:2652 msgid "You feel a tug on your line!" msgstr "" -#: src/activity_handlers.cpp:2668 +#: src/activity_handlers.cpp:2664 msgid "You finish fishing" msgstr "" -#: src/activity_handlers.cpp:2696 src/activity_handlers.cpp:2702 +#: src/activity_handlers.cpp:2692 src/activity_handlers.cpp:2698 msgid "You finish waiting." msgstr "" -#: src/activity_handlers.cpp:2753 +#: src/activity_handlers.cpp:2749 #, c-format msgid "%s finishes with you…" msgstr "" -#: src/activity_handlers.cpp:2782 +#: src/activity_handlers.cpp:2778 msgid "You are bored of waiting, so you stop." msgstr "" -#: src/activity_handlers.cpp:2784 +#: src/activity_handlers.cpp:2780 msgid "You finish waiting and feel refreshed." msgstr "" -#: src/activity_handlers.cpp:2791 +#: src/activity_handlers.cpp:2787 #, c-format msgid "%s finishes chatting with you." msgstr "" -#: src/activity_handlers.cpp:2838 +#: src/activity_handlers.cpp:2834 msgid "The Autodoc suffers a catastrophic failure." msgstr "" -#: src/activity_handlers.cpp:2841 +#: src/activity_handlers.cpp:2837 msgid "The Autodoc's failure damages you greatly." msgstr "" -#: src/activity_handlers.cpp:2842 +#: src/activity_handlers.cpp:2838 msgid "The Autodoc's failure damages greatly." msgstr "" -#: src/activity_handlers.cpp:2850 +#: src/activity_handlers.cpp:2846 #, c-format msgid "Your %s is ripped open." msgstr "" -#: src/activity_handlers.cpp:2851 +#: src/activity_handlers.cpp:2847 #, c-format msgid "'s %s is ripped open." msgstr "" -#: src/activity_handlers.cpp:2870 +#: src/activity_handlers.cpp:2866 #, c-format msgid "The Autodoc is meticulously cutting your %s open." msgstr "" -#: src/activity_handlers.cpp:2871 +#: src/activity_handlers.cpp:2867 #, c-format msgid "The Autodoc is meticulously cutting 's %s open." msgstr "" -#: src/activity_handlers.cpp:2878 +#: src/activity_handlers.cpp:2874 msgid "The Autodoc is meticulously cutting you open." msgstr "" -#: src/activity_handlers.cpp:2879 +#: src/activity_handlers.cpp:2875 msgid "The Autodoc is meticulously cutting open." msgstr "" -#: src/activity_handlers.cpp:2885 +#: src/activity_handlers.cpp:2881 msgid "The Autodoc attempts to carefully extract the bionic." msgstr "" -#: src/activity_handlers.cpp:2891 +#: src/activity_handlers.cpp:2887 #, c-format msgid "" "Tried to uninstall bionic with UID %s, but you don't have this bionic " "installed." msgstr "" -#: src/activity_handlers.cpp:2898 +#: src/activity_handlers.cpp:2894 msgid "The Autodoc attempts to carefully insert the bionic." msgstr "" -#: src/activity_handlers.cpp:2912 +#: src/activity_handlers.cpp:2908 #, c-format msgid "%s is no a valid bionic_id" msgstr "" -#: src/activity_handlers.cpp:2922 +#: src/activity_handlers.cpp:2918 #, c-format msgid "The Autodoc is stitching your %s back up." msgstr "" -#: src/activity_handlers.cpp:2923 +#: src/activity_handlers.cpp:2919 #, c-format msgid "The Autodoc is stitching 's %s back up." msgstr "" -#: src/activity_handlers.cpp:2930 +#: src/activity_handlers.cpp:2926 msgid "The Autodoc is stitching you back up." msgstr "" -#: src/activity_handlers.cpp:2931 +#: src/activity_handlers.cpp:2927 msgid "The Autodoc is stitching back up." msgstr "" -#: src/activity_handlers.cpp:2937 +#: src/activity_handlers.cpp:2933 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching your wounds." msgstr "" -#: src/activity_handlers.cpp:2938 +#: src/activity_handlers.cpp:2934 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching 's wounds." msgstr "" -#: src/activity_handlers.cpp:2962 +#: src/activity_handlers.cpp:2958 msgid "" "The Autodoc returns to its resting position after successfully performing " "the operation." msgstr "" -#: src/activity_handlers.cpp:2966 +#: src/activity_handlers.cpp:2962 msgid "a short upbeat jingle: \"Operation successful\"" msgstr "" -#: src/activity_handlers.cpp:2971 +#: src/activity_handlers.cpp:2967 msgid "" "The Autodoc jerks back to its resting position after failing the operation." msgstr "" -#: src/activity_handlers.cpp:2975 +#: src/activity_handlers.cpp:2971 msgid "a sad beeping noise: \"Operation failed\"" msgstr "" -#: src/activity_handlers.cpp:2982 +#: src/activity_handlers.cpp:2978 msgid "The operation is a success." msgstr "" -#: src/activity_handlers.cpp:2985 src/bionics.cpp:2039 +#: src/activity_handlers.cpp:2981 src/bionics.cpp:1854 msgid "The operation is a failure." msgstr "" -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid " plants some %s." msgstr "" -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid "You plant some %s." msgstr "" -#: src/activity_handlers.cpp:3037 +#: src/activity_handlers.cpp:3033 #, c-format msgid "%s did not find an unfinished construction at the activity spot." msgstr "" -#: src/activity_handlers.cpp:3045 +#: src/activity_handlers.cpp:3041 #, c-format msgid "%s can't work on this construction anymore." msgstr "" -#: src/activity_handlers.cpp:3148 +#: src/activity_handlers.cpp:3144 msgid "You feel much better." msgstr "" #. ~ Sound of a jackhammer at work! -#: src/activity_handlers.cpp:3179 +#: src/activity_handlers.cpp:3175 msgid "TATATATATATATAT!" msgstr "" -#: src/activity_handlers.cpp:3191 +#: src/activity_handlers.cpp:3187 msgid "You finish drilling." msgstr "" -#: src/activity_handlers.cpp:3192 +#: src/activity_handlers.cpp:3188 msgid " finishes drilling." msgstr "" -#: src/activity_handlers.cpp:3301 +#: src/activity_handlers.cpp:3297 #, c-format msgid "You have run out of %s." msgstr "" -#: src/activity_handlers.cpp:3316 +#: src/activity_handlers.cpp:3312 msgid "You fertilized every plot you could." msgstr "" -#: src/activity_handlers.cpp:3329 src/activity_handlers.cpp:3350 +#: src/activity_handlers.cpp:3325 src/activity_handlers.cpp:3346 msgid "Target lost. IFF override failed." msgstr "" -#: src/activity_handlers.cpp:3354 +#: src/activity_handlers.cpp:3350 #, c-format msgid "You unleash your override attack on the %s." msgstr "" -#: src/activity_handlers.cpp:3366 +#: src/activity_handlers.cpp:3362 #, c-format msgid "You successfully override the %s's IFF protocols!" msgstr "" -#: src/activity_handlers.cpp:3374 +#: src/activity_handlers.cpp:3370 #, c-format msgid "The %s short circuits as you attempt to reprogram it!" msgstr "" -#: src/activity_handlers.cpp:3383 +#: src/activity_handlers.cpp:3379 msgid "…and turns friendly!" msgstr "" -#: src/activity_handlers.cpp:3394 +#: src/activity_handlers.cpp:3390 msgid "…but the robot refuses to acknowledge you as an ally!" msgstr "" -#: src/activity_handlers.cpp:3417 +#: src/activity_handlers.cpp:3413 msgid "The ancient tree spirits answer your call." msgstr "" -#: src/activity_handlers.cpp:3419 +#: src/activity_handlers.cpp:3415 msgid "Your communion with the trees has begun." msgstr "" -#: src/activity_handlers.cpp:3463 +#: src/activity_handlers.cpp:3459 msgid "The trees have shown you what they will." msgstr "" -#: src/activity_handlers.cpp:3484 +#: src/activity_handlers.cpp:3480 msgid "" "Choose part\n" "to draw blood from." msgstr "" -#: src/activity_handlers.cpp:3517 +#: src/activity_handlers.cpp:3513 msgid "You lose your concentration!" msgstr "" -#: src/activity_handlers.cpp:3521 src/activity_handlers.cpp:3573 +#: src/activity_handlers.cpp:3517 src/activity_handlers.cpp:3569 #, c-format msgid "You gain %i experience. New total %i." msgstr "" -#: src/activity_handlers.cpp:3529 +#: src/activity_handlers.cpp:3525 msgid "cast a spell" msgstr "" -#: src/activity_handlers.cpp:3570 +#: src/activity_handlers.cpp:3566 msgid "" "Something about how this spell works just clicked! You gained a level!" msgstr "" -#: src/activity_handlers.cpp:3579 src/activity_handlers.cpp:3619 +#: src/activity_handlers.cpp:3575 src/activity_handlers.cpp:3615 #, c-format msgid "You gained a level in %s!" msgstr "" -#: src/activity_handlers.cpp:3630 +#: src/activity_handlers.cpp:3626 #, c-format msgid "You gained %i experience from your study session." msgstr "" -#: src/activity_handlers.cpp:3636 src/iuse_actor.cpp:1126 -#: src/iuse_actor.cpp:2279 +#: src/activity_handlers.cpp:3632 src/iuse_actor.cpp:1133 +#: src/iuse_actor.cpp:2286 msgid "It's too dark to read." msgstr "" @@ -422563,12 +423583,12 @@ msgstr "" msgid "Some items tumble to the %s." msgstr "" -#: src/activity_item_handling.cpp:472 src/iuse.cpp:9451 +#: src/activity_item_handling.cpp:472 src/iuse.cpp:9469 #, c-format msgid "You need %1$i charges of water or clean water to wash these items." msgstr "" -#: src/activity_item_handling.cpp:480 src/iuse.cpp:9457 +#: src/activity_item_handling.cpp:480 src/iuse.cpp:9475 #, c-format msgid "You need %1$i charges of cleansing agent to wash these items." msgstr "" @@ -422577,52 +423597,52 @@ msgstr "" msgid "You washed your items." msgstr "" -#: src/activity_item_handling.cpp:1935 +#: src/activity_item_handling.cpp:1933 #, c-format msgid "%1s failed to fetch tools." msgstr "" -#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3098 +#: src/activity_item_handling.cpp:1951 src/npcmove.cpp:3059 #, c-format msgid "%1$s picks up a %2$s." msgstr "" -#: src/activity_item_handling.cpp:1955 src/npcmove.cpp:3103 +#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3064 #, c-format msgid "%s picks up several items." msgstr "" -#: src/activity_item_handling.cpp:2013 src/iuse.cpp:4825 +#: src/activity_item_handling.cpp:2011 src/iuse.cpp:4826 msgid "You cut the log into planks." msgstr "Nasekal jsi špalky na prkna." -#: src/activity_item_handling.cpp:2138 +#: src/activity_item_handling.cpp:2136 #, c-format msgid "%s can't reach the source tile. Try to sort out loot without a cart." msgstr "" -#: src/activity_item_handling.cpp:2684 +#: src/activity_item_handling.cpp:2682 msgid "It is too dark to do this activity." msgstr "" -#: src/activity_item_handling.cpp:2734 +#: src/activity_item_handling.cpp:2732 msgid "You don't have the skill for this task." msgstr "" -#: src/activity_item_handling.cpp:2736 +#: src/activity_item_handling.cpp:2734 msgid "There is something blocking the location for this task." msgstr "" -#: src/activity_item_handling.cpp:2753 +#: src/activity_item_handling.cpp:2751 #, c-format msgid "%s is trying to find necessary items to do the job" msgstr "" -#: src/activity_item_handling.cpp:2853 src/activity_item_handling.cpp:2854 +#: src/activity_item_handling.cpp:2851 src/activity_item_handling.cpp:2852 msgid "The required items are not available to complete this task." msgstr "" -#: src/activity_item_handling.cpp:3154 +#: src/activity_item_handling.cpp:3152 msgid "It is too dark to work here." msgstr "" @@ -422635,271 +423655,271 @@ msgstr "" msgid "THIS IS A BUG" msgstr "" -#: src/advanced_inv.cpp:121 +#: src/advanced_inv.cpp:122 msgid "IN" msgstr "" -#: src/advanced_inv.cpp:122 +#: src/advanced_inv.cpp:123 msgid "South West" msgstr "" -#: src/advanced_inv.cpp:123 src/weather.cpp:779 +#: src/advanced_inv.cpp:124 src/weather.cpp:779 msgid "South" msgstr "" -#: src/advanced_inv.cpp:124 +#: src/advanced_inv.cpp:125 msgid "South East" msgstr "" -#: src/advanced_inv.cpp:125 src/weather.cpp:783 +#: src/advanced_inv.cpp:126 src/weather.cpp:783 msgid "West" msgstr "" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "DN" msgstr "" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "Directly below you" msgstr "" -#: src/advanced_inv.cpp:127 src/weather.cpp:775 +#: src/advanced_inv.cpp:128 src/weather.cpp:775 msgid "East" msgstr "" -#: src/advanced_inv.cpp:128 +#: src/advanced_inv.cpp:129 msgid "North West" msgstr "" -#: src/advanced_inv.cpp:129 src/weather.cpp:771 +#: src/advanced_inv.cpp:130 src/weather.cpp:771 msgid "North" msgstr "" -#: src/advanced_inv.cpp:130 +#: src/advanced_inv.cpp:131 msgid "North East" msgstr "" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "GR" msgstr "" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "Grabbed Vehicle" msgstr "" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "AL" msgstr "" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "Surrounding area" msgstr "" -#: src/advanced_inv.cpp:133 +#: src/advanced_inv.cpp:134 msgid "CN" msgstr "" -#: src/advanced_inv.cpp:133 src/crafting_gui.cpp:654 +#: src/advanced_inv.cpp:134 src/crafting_gui.cpp:654 msgid "Container" msgstr "" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "WR" msgstr "" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "Worn Items" msgstr "" -#: src/advanced_inv.cpp:187 src/newcharacter.cpp:920 +#: src/advanced_inv.cpp:188 src/newcharacter.cpp:920 msgid "name" msgstr "" -#: src/advanced_inv.cpp:189 +#: src/advanced_inv.cpp:190 msgid "weight" msgstr "" -#: src/advanced_inv.cpp:191 +#: src/advanced_inv.cpp:192 msgid "volume" msgstr "" -#: src/advanced_inv.cpp:193 +#: src/advanced_inv.cpp:194 msgid "charges" msgstr "" -#: src/advanced_inv.cpp:195 +#: src/advanced_inv.cpp:196 msgid "category" msgstr "" -#: src/advanced_inv.cpp:197 src/bonuses.cpp:71 src/effect.cpp:705 +#: src/advanced_inv.cpp:198 src/bonuses.cpp:71 src/effect.cpp:705 #: src/effect.cpp:706 msgid "damage" msgstr "" -#: src/advanced_inv.cpp:199 +#: src/advanced_inv.cpp:200 msgid "ammo/charge type" msgstr "" -#: src/advanced_inv.cpp:201 +#: src/advanced_inv.cpp:202 msgid "spoilage" msgstr "" -#: src/advanced_inv.cpp:203 +#: src/advanced_inv.cpp:204 msgid "barter value" msgstr "" #. ~ Items list header (length type 1). Table fields length without spaces: #. amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:327 src/advanced_inv.cpp:338 +#: src/advanced_inv.cpp:328 src/advanced_inv.cpp:339 msgid "amt weight vol" msgstr "" #. ~ Items list header (length type 2). Table fields length without spaces: #. src - 2, amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:329 src/advanced_inv.cpp:334 +#: src/advanced_inv.cpp:330 src/advanced_inv.cpp:335 msgid "src amt weight vol" msgstr "" -#: src/advanced_inv.cpp:331 +#: src/advanced_inv.cpp:332 msgid "Name (charges)" msgstr "" -#: src/advanced_inv.cpp:748 +#: src/advanced_inv.cpp:751 #, c-format msgid "[<] page %1$d of %2$d [>]" msgstr "" -#: src/advanced_inv.cpp:757 +#: src/advanced_inv.cpp:760 #, c-format msgid "< [%s] Sort: %s >" msgstr "" -#: src/advanced_inv.cpp:767 src/inventory_ui.cpp:2364 -#: src/worldfactory.cpp:1299 +#: src/advanced_inv.cpp:770 src/inventory_ui.cpp:2364 +#: src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter" msgstr "" -#: src/advanced_inv.cpp:779 +#: src/advanced_inv.cpp:782 #, c-format msgid "[%s] Reset" msgstr "" -#: src/advanced_inv.cpp:837 src/advanced_inv.cpp:1003 +#: src/advanced_inv.cpp:840 src/advanced_inv.cpp:1006 msgid "You look at the items, then your clothes, and scratch your head…" msgstr "" -#: src/advanced_inv.cpp:842 +#: src/advanced_inv.cpp:845 msgid "There are no items to be moved!" msgstr "" -#: src/advanced_inv.cpp:851 src/advanced_inv.cpp:970 src/advanced_inv.cpp:1075 +#: src/advanced_inv.cpp:854 src/advanced_inv.cpp:973 src/advanced_inv.cpp:1078 msgid "There isn't enough room, do you really want to move all?" msgstr "" -#: src/advanced_inv.cpp:935 src/advanced_inv.cpp:1299 -#: src/advanced_inv.cpp:1812 +#: src/advanced_inv.cpp:938 src/advanced_inv.cpp:1302 +#: src/advanced_inv.cpp:1815 msgid "You can't put items there!" msgstr "" -#: src/advanced_inv.cpp:955 +#: src/advanced_inv.cpp:958 msgid "You try to put your bags into themselves, but physics won't let you." msgstr "" -#: src/advanced_inv.cpp:959 +#: src/advanced_inv.cpp:962 msgid "Putting on everything from your inventory would be tricky." msgstr "" -#: src/advanced_inv.cpp:963 +#: src/advanced_inv.cpp:966 msgid "Putting everything into the container would be tricky." msgstr "" -#: src/advanced_inv.cpp:981 +#: src/advanced_inv.cpp:984 msgid "Really drop all your favorite items?" msgstr "" -#: src/advanced_inv.cpp:1053 src/advanced_inv.cpp:1131 +#: src/advanced_inv.cpp:1056 src/advanced_inv.cpp:1134 msgid "Skipping filled buckets to avoid spilling their contents." msgstr "" -#: src/advanced_inv.cpp:1156 +#: src/advanced_inv.cpp:1159 msgid "Sort by…" msgstr "" -#: src/advanced_inv.cpp:1157 +#: src/advanced_inv.cpp:1160 msgid "Unsorted (recently added first)" msgstr "" -#: src/advanced_inv.cpp:1240 +#: src/advanced_inv.cpp:1243 #, c-format msgid "< [%s] keybindings >" msgstr "" -#: src/advanced_inv.cpp:1378 +#: src/advanced_inv.cpp:1381 #, c-format msgid "Source area is the same as destination (%s)." msgstr "" -#: src/advanced_inv.cpp:1455 +#: src/advanced_inv.cpp:1458 #, c-format msgid "You have no space for %s" msgstr "" -#: src/advanced_inv.cpp:1640 +#: src/advanced_inv.cpp:1643 msgid "Default layout was saved." msgstr "" -#: src/advanced_inv.cpp:1760 +#: src/advanced_inv.cpp:1763 msgid "No vehicle storage space there!" msgstr "" -#: src/advanced_inv.cpp:1817 +#: src/advanced_inv.cpp:1820 msgid "Select destination" msgstr "" -#: src/advanced_inv.cpp:1835 +#: src/advanced_inv.cpp:1838 msgid " (FULL)" msgstr "" -#: src/advanced_inv.cpp:1861 +#: src/advanced_inv.cpp:1864 msgid "Source must be container." msgstr "" -#: src/advanced_inv.cpp:1865 +#: src/advanced_inv.cpp:1868 msgid "Source container is empty." msgstr "" -#: src/advanced_inv.cpp:1872 +#: src/advanced_inv.cpp:1875 msgid "You can unload only liquids into target container." msgstr "" -#: src/advanced_inv.cpp:1916 src/pickup.cpp:347 +#: src/advanced_inv.cpp:1919 src/pickup.cpp:347 msgid "Spilt liquid cannot be picked back up. Try mopping it instead." msgstr "" -#: src/advanced_inv.cpp:1924 +#: src/advanced_inv.cpp:1927 msgid "Destination area is full. Remove some items first." msgstr "" -#: src/advanced_inv.cpp:1940 +#: src/advanced_inv.cpp:1943 msgid "Destination area has too many items. Remove some first." msgstr "" -#: src/advanced_inv.cpp:1958 +#: src/advanced_inv.cpp:1961 msgid "This is too heavy!" msgstr "" -#: src/advanced_inv.cpp:1978 +#: src/advanced_inv.cpp:1981 #, c-format msgid "How many do you want to move? [Have %d] (0 to cancel)" msgstr "" -#: src/advanced_inv.cpp:1981 +#: src/advanced_inv.cpp:1984 #, c-format msgid "Destination can only hold %d! Move how many? [Have %d] (0 to cancel)" msgstr "" -#: src/advanced_inv.cpp:1987 +#: src/advanced_inv.cpp:1990 msgid "The destination is already full!" msgstr "" @@ -423038,7 +424058,7 @@ msgstr "" msgid "Properties" msgstr "" -#: src/armor_layers.cpp:239 src/item_pocket.cpp:1145 +#: src/armor_layers.cpp:239 src/item_pocket.cpp:1161 msgid "Coverage:" msgstr "" @@ -423201,7 +424221,7 @@ msgstr "" msgid "Encumbrance and Warmth" msgstr "" -#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4651 +#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4658 msgid "Encumbrance" msgstr "" @@ -423345,174 +424365,174 @@ msgstr "" msgid "auto notes configuration" msgstr "" -#: src/auto_note.cpp:348 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 -#: src/color.cpp:797 src/construction.cpp:399 src/crafting_gui.cpp:489 -#: src/game.cpp:6370 src/game.cpp:7799 src/game.cpp:8248 -#: src/newcharacter.cpp:1400 src/newcharacter.cpp:1944 -#: src/newcharacter.cpp:2298 src/newcharacter.cpp:2623 -#: src/newcharacter.cpp:3037 src/options.cpp:2955 src/safemode_ui.cpp:104 -#: src/safemode_ui.cpp:580 src/ui.cpp:308 src/ui.cpp:353 -#: src/worldfactory.cpp:612 src/worldfactory.cpp:948 src/worldfactory.cpp:1044 +#: src/auto_note.cpp:341 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 +#: src/color.cpp:800 src/construction.cpp:399 src/crafting_gui.cpp:489 +#: src/game.cpp:6368 src/game.cpp:7797 src/game.cpp:8246 +#: src/newcharacter.cpp:1404 src/newcharacter.cpp:1964 +#: src/newcharacter.cpp:2326 src/newcharacter.cpp:2659 +#: src/newcharacter.cpp:3085 src/options.cpp:3032 src/safemode_ui.cpp:105 +#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:355 +#: src/worldfactory.cpp:618 src/worldfactory.cpp:953 src/worldfactory.cpp:1049 msgid "Fast scroll up" msgstr "" -#: src/auto_note.cpp:349 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 -#: src/color.cpp:798 src/construction.cpp:400 src/crafting_gui.cpp:490 -#: src/game.cpp:6371 src/game.cpp:7800 src/game.cpp:8249 -#: src/newcharacter.cpp:1401 src/newcharacter.cpp:1945 -#: src/newcharacter.cpp:2299 src/newcharacter.cpp:2624 -#: src/newcharacter.cpp:3038 src/options.cpp:2956 src/safemode_ui.cpp:105 -#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:354 -#: src/worldfactory.cpp:613 src/worldfactory.cpp:949 src/worldfactory.cpp:1045 +#: src/auto_note.cpp:342 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 +#: src/color.cpp:801 src/construction.cpp:400 src/crafting_gui.cpp:490 +#: src/game.cpp:6369 src/game.cpp:7798 src/game.cpp:8247 +#: src/newcharacter.cpp:1405 src/newcharacter.cpp:1965 +#: src/newcharacter.cpp:2327 src/newcharacter.cpp:2660 +#: src/newcharacter.cpp:3086 src/options.cpp:3033 src/safemode_ui.cpp:106 +#: src/safemode_ui.cpp:582 src/ui.cpp:310 src/ui.cpp:356 +#: src/worldfactory.cpp:619 src/worldfactory.cpp:954 src/worldfactory.cpp:1050 msgid "Fast scroll down" msgstr "" -#: src/auto_note.cpp:368 src/auto_pickup.cpp:338 src/game.cpp:6251 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:361 src/auto_pickup.cpp:338 src/game.cpp:6249 +#: src/safemode_ui.cpp:144 msgid "nable" msgstr "" -#: src/auto_note.cpp:369 src/auto_pickup.cpp:339 src/game.cpp:6252 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:362 src/auto_pickup.cpp:339 src/game.cpp:6250 +#: src/safemode_ui.cpp:144 msgid "isable" msgstr "" -#: src/auto_note.cpp:370 +#: src/auto_note.cpp:363 msgid " - Toggle" msgstr "" -#: src/auto_note.cpp:383 +#: src/auto_note.cpp:376 msgid "Character" msgstr "" -#: src/auto_note.cpp:385 +#: src/auto_note.cpp:378 msgid "Global" msgstr "" -#: src/auto_note.cpp:387 +#: src/auto_note.cpp:380 msgid "Map Extra" msgstr "" -#: src/auto_note.cpp:388 src/options.cpp:1609 src/options.cpp:1667 +#: src/auto_note.cpp:381 src/options.cpp:1686 src/options.cpp:1744 msgid "Symbol" msgstr "" -#: src/auto_note.cpp:389 src/distraction_manager.cpp:130 src/options.cpp:1855 +#: src/auto_note.cpp:382 src/distraction_manager.cpp:130 src/options.cpp:1932 #: src/smart_controller_ui.cpp:66 msgid "Enabled" msgstr "" -#: src/auto_note.cpp:394 +#: src/auto_note.cpp:387 #, c-format msgid "%1$s %2$s" msgstr "" -#: src/auto_note.cpp:400 +#: src/auto_note.cpp:393 msgid "Auto notes enabled:" msgstr "" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/options.cpp:1847 src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/options.cpp:1924 src/safemode_ui.cpp:189 msgid "False" msgstr "" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/safemode_ui.cpp:189 msgid "True" msgstr "" -#: src/auto_note.cpp:412 +#: src/auto_note.cpp:405 msgid "witch " msgstr "" -#: src/auto_note.cpp:417 +#: src/auto_note.cpp:410 msgid " to change pages." msgstr "" -#: src/auto_note.cpp:436 +#: src/auto_note.cpp:429 msgid "Discover more special encounters to populate this list" msgstr "" -#: src/auto_note.cpp:450 src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/editmap.cpp:751 msgid "no" msgstr "" -#: src/auto_note.cpp:450 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 -#: src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 +#: src/editmap.cpp:751 msgid "yes" msgstr "" -#: src/auto_note.cpp:551 +#: src/auto_note.cpp:544 msgid "Enter a map extra custom symbol (empty to unset):" msgstr "" -#: src/auto_note.cpp:562 +#: src/auto_note.cpp:555 msgid "Pick a color:" msgstr "" #. ~ %1$s: note color abbreviation, %2$s: note color name -#: src/auto_note.cpp:566 src/help.cpp:136 src/overmap_ui.cpp:1245 +#: src/auto_note.cpp:559 src/help.cpp:133 src/overmap_ui.cpp:1246 #, c-format msgctxt "note color" msgid "%1$s:%2$s, " msgstr "" -#: src/auto_note.cpp:577 +#: src/auto_note.cpp:570 msgctxt "color" msgid "yellow" msgstr "" -#: src/auto_note.cpp:578 src/options.cpp:806 src/options.cpp:820 +#: src/auto_note.cpp:571 src/options.cpp:806 src/options.cpp:820 #, c-format msgid "Default: %s" msgstr "" -#: src/auto_note.cpp:606 +#: src/auto_note.cpp:599 msgid "" "Auto notes are disabled globally.\n" "Do you want to enable?" msgstr "" -#: src/auto_note.cpp:615 src/auto_pickup.cpp:639 src/color.cpp:1062 -#: src/game.cpp:6916 src/input.cpp:1667 src/options.cpp:3426 -#: src/safemode_ui.cpp:506 +#: src/auto_note.cpp:608 src/auto_pickup.cpp:639 src/color.cpp:1065 +#: src/game.cpp:6914 src/input.cpp:1666 src/options.cpp:3503 +#: src/safemode_ui.cpp:507 msgid "Save changes?" msgstr "" -#: src/auto_pickup.cpp:334 src/game.cpp:6248 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:334 src/game.cpp:6246 src/safemode_ui.cpp:142 msgid "dd" msgstr "" -#: src/auto_pickup.cpp:335 src/game.cpp:6250 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:335 src/game.cpp:6248 src/safemode_ui.cpp:142 msgid "emove" msgstr "" -#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:143 msgid "opy" msgstr "" -#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:143 msgid "ove" msgstr "" -#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:144 +#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:145 msgid "est" msgstr "" -#: src/auto_pickup.cpp:345 src/game.cpp:6262 src/safemode_ui.cpp:155 +#: src/auto_pickup.cpp:345 src/game.cpp:6260 src/safemode_ui.cpp:156 msgid "<+-> Move up/down" msgstr "" -#: src/auto_pickup.cpp:347 src/color.cpp:731 src/game.cpp:6263 -#: src/safemode_ui.cpp:157 +#: src/auto_pickup.cpp:347 src/color.cpp:734 src/game.cpp:6261 +#: src/safemode_ui.cpp:158 msgid "-Edit" msgstr "" -#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:158 +#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:159 msgid "-Switch Page" msgstr "" -#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:170 +#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:171 msgid "Rules" msgstr "" @@ -423524,11 +424544,11 @@ msgstr "" msgid "Auto pickup enabled:" msgstr "" -#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:190 +#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:191 msgid "witch" msgstr "" -#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:241 +#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:242 msgid "" msgstr "" @@ -423560,11 +424580,11 @@ msgstr "" msgid "Pickup Rule:" msgstr "" -#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:180 +#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:181 msgid "[]" msgstr "" -#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:182 +#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:183 msgid "[]" msgstr "" @@ -423589,7 +424609,7 @@ msgstr "" msgid "auto pickup configuration" msgstr "" -#: src/auto_pickup.cpp:1082 +#: src/auto_pickup.cpp:1081 #, c-format msgid "Pickup rules for %s" msgstr "" @@ -423870,22 +424890,22 @@ msgstr "" msgid "Needs %d more experience to gain next level." msgstr "" -#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3098 +#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3099 #: src/item.cpp:2175 msgid "strength" msgstr "" -#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3099 +#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3100 #: src/item.cpp:2178 msgid "dexterity" msgstr "" -#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3100 +#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3101 #: src/item.cpp:2181 msgid "intelligence" msgstr "" -#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3101 +#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3102 #: src/item.cpp:2184 msgid "perception" msgstr "" @@ -423899,7 +424919,7 @@ msgstr "" msgid "Are you sure you want to raise %s? %d points available." msgstr "" -#: src/avatar.cpp:1374 src/game.cpp:9332 +#: src/avatar.cpp:1374 src/game.cpp:9330 msgid "You need to put the bag away before trying to wield something from it." msgstr "" @@ -424202,7 +425222,7 @@ msgstr "" msgid "You can't climb here - there's a ceiling above." msgstr "" -#: src/avatar_action.cpp:595 src/game.cpp:10094 +#: src/avatar_action.cpp:595 src/game.cpp:10092 msgid "The water puts out the flames!" msgstr "" @@ -424305,19 +425325,19 @@ msgstr "" msgid "You can't effectively throw while you're in your shell." msgstr "" -#: src/avatar_action.cpp:966 src/handle_action.cpp:2050 -#: src/handle_action.cpp:2060 src/handle_action.cpp:2079 -#: src/handle_action.cpp:2103 src/handle_action.cpp:2116 -#: src/handle_action.cpp:2134 src/handle_action.cpp:2146 -#: src/handle_action.cpp:2158 src/handle_action.cpp:2346 -#: src/handle_action.cpp:2358 src/handle_action.cpp:2372 -#: src/handle_action.cpp:2386 src/handle_action.cpp:2400 -#: src/handle_action.cpp:2424 src/iexamine.cpp:6562 src/iexamine.cpp:6572 +#: src/avatar_action.cpp:966 src/handle_action.cpp:2046 +#: src/handle_action.cpp:2056 src/handle_action.cpp:2075 +#: src/handle_action.cpp:2099 src/handle_action.cpp:2112 +#: src/handle_action.cpp:2130 src/handle_action.cpp:2142 +#: src/handle_action.cpp:2154 src/handle_action.cpp:2342 +#: src/handle_action.cpp:2354 src/handle_action.cpp:2368 +#: src/handle_action.cpp:2382 src/handle_action.cpp:2396 +#: src/handle_action.cpp:2420 src/iexamine.cpp:6562 src/iexamine.cpp:6572 #: src/iexamine.cpp:6582 src/melee.cpp:544 msgid "You lack the substance to affect anything." msgstr "" -#: src/avatar_action.cpp:973 src/game.cpp:9753 src/game.cpp:11089 +#: src/avatar_action.cpp:973 src/game.cpp:9751 src/game.cpp:11087 #: src/handle_action.cpp:705 #, c-format msgid "Your %s refuses to move as its batteries have been drained." @@ -424327,7 +425347,7 @@ msgstr "" msgid "You don't have any items to throw." msgstr "" -#: src/avatar_action.cpp:1003 src/character_attire.cpp:223 +#: src/avatar_action.cpp:1003 src/character_attire.cpp:219 msgid "You don't have that item." msgstr "" @@ -424497,564 +425517,485 @@ msgid "" "Time: %s\n" msgstr "" -#: src/basecamp.cpp:603 +#: src/basecamp.cpp:605 msgid "Name this camp" msgstr "" -#: src/basecamp.cpp:742 src/faction_camp.cpp:736 +#: src/basecamp.cpp:611 +msgid "You need to input the base camp name." +msgstr "" + +#: src/basecamp.cpp:753 src/faction_camp.cpp:736 msgid "Base Missions" msgstr "" -#: src/basecamp.cpp:751 +#: src/basecamp.cpp:762 msgid "Expansion" msgstr "" -#: src/basecamp.cpp:754 +#: src/basecamp.cpp:765 msgid "Empty Expansion" msgstr "" -#: src/bionics.cpp:677 +#: src/bionics.cpp:667 #, c-format msgid "%s activates their %s." msgstr "" -#: src/bionics.cpp:696 +#: src/bionics.cpp:686 #, c-format msgid "Your %s is shorting out and can't be activated." msgstr "" -#: src/bionics.cpp:708 +#: src/bionics.cpp:698 #, c-format msgid "You don't have the power to activate your %s." msgstr "" -#: src/bionics.cpp:803 +#: src/bionics.cpp:793 #, c-format msgid "Deactivate your %s first!" msgstr "" -#: src/bionics.cpp:810 src/character.cpp:7218 +#: src/bionics.cpp:800 src/character.cpp:7219 #, c-format msgid "Stop wielding %s?" msgstr "" -#: src/bionics.cpp:832 src/bionics.cpp:1907 +#: src/bionics.cpp:822 src/bionics.cpp:1722 #, c-format msgid "There is not enough humidity in the air for your %s to function." msgstr "" -#: src/bionics.cpp:837 +#: src/bionics.cpp:827 #, c-format msgid "Your %s issues a low humidity warning. Efficiency will be reduced." msgstr "" -#: src/bionics.cpp:845 +#: src/bionics.cpp:835 msgid "You change your mind and turn it off." msgstr "" #. ~Sound of a bionic sonic-resonator shaking the area -#: src/bionics.cpp:851 +#: src/bionics.cpp:841 msgid "VRRRRMP!" msgstr "" -#: src/bionics.cpp:864 src/bionics.cpp:886 +#: src/bionics.cpp:854 src/bionics.cpp:876 #, c-format msgid "You cannot activate %s while mounted." msgstr "" -#: src/bionics.cpp:871 +#: src/bionics.cpp:861 msgid "Your speed suddenly increases!" msgstr "" -#: src/bionics.cpp:873 +#: src/bionics.cpp:863 msgid "Your muscles tear with the strain." msgstr "" -#: src/bionics.cpp:921 +#: src/bionics.cpp:911 msgid "Your torsion ratchet locks onto your joints." msgstr "" -#: src/bionics.cpp:924 +#: src/bionics.cpp:914 msgid "You can now run faster, assisted by joint servomotors." msgstr "" -#: src/bionics.cpp:926 +#: src/bionics.cpp:916 msgid "Start a fire where?" msgstr "" -#: src/bionics.cpp:933 src/iuse_actor.cpp:285 src/iuse_actor.cpp:1215 +#: src/bionics.cpp:923 src/iuse_actor.cpp:292 src/iuse_actor.cpp:1222 msgid "You happily light a fire." msgstr "" -#: src/bionics.cpp:943 +#: src/bionics.cpp:933 #, c-format msgid "Your radiation level: %d" msgstr "" -#: src/bionics.cpp:954 +#: src/bionics.cpp:944 msgid "Safeguards kick in, and the bionic refuses to activate!" msgstr "" -#: src/bionics.cpp:962 +#: src/bionics.cpp:952 msgid "Create an EMP where?" msgstr "" -#: src/bionics.cpp:972 +#: src/bionics.cpp:962 msgid "Your muscles hiss as hydraulic strength fills them!" msgstr "" #. ~ Sound of hissing hydraulic muscle! (not quite as loud as a car horn) -#: src/bionics.cpp:974 src/bionics.cpp:1833 +#: src/bionics.cpp:964 src/bionics.cpp:1648 msgid "HISISSS!" msgstr "" -#: src/bionics.cpp:985 +#: src/bionics.cpp:975 #, c-format msgid "Extract water from the %s" msgstr "" -#: src/bionics.cpp:1000 +#: src/bionics.cpp:990 msgid "There is no suitable corpse on this tile." msgstr "" -#: src/bionics.cpp:1067 +#: src/bionics.cpp:1057 msgid "You unleash a powerful shockwave!" msgstr "" -#: src/bionics.cpp:1083 +#: src/bionics.cpp:1073 #, c-format msgid "Temperature: %s." msgstr "" -#: src/bionics.cpp:1085 src/iuse.cpp:9005 +#: src/bionics.cpp:1075 src/iuse.cpp:9023 #, c-format msgid "Relative Humidity: %s." msgstr "" -#: src/bionics.cpp:1089 src/iuse.cpp:9016 +#: src/bionics.cpp:1079 src/iuse.cpp:9034 #, c-format msgid "Pressure: %s." msgstr "" -#: src/bionics.cpp:1091 src/iuse.cpp:9030 +#: src/bionics.cpp:1081 src/iuse.cpp:9048 #, c-format msgid "Wind Speed: %.1f %s." msgstr "" -#: src/bionics.cpp:1094 src/iuse.cpp:9034 +#: src/bionics.cpp:1084 src/iuse.cpp:9052 #, c-format msgid "Feels Like: %s." msgstr "" -#: src/bionics.cpp:1098 src/iuse.cpp:9038 +#: src/bionics.cpp:1088 src/iuse.cpp:9056 #, c-format msgid "Wind Direction: From the %s." msgstr "" -#: src/bionics.cpp:1101 +#: src/bionics.cpp:1091 msgid "Perform which function:" msgstr "" -#: src/bionics.cpp:1102 +#: src/bionics.cpp:1092 msgid "RC radio" msgstr "" -#: src/bionics.cpp:1127 +#: src/bionics.cpp:1117 msgid "" "You need a jumper cable connected to a power source to drain power from it." msgstr "" -#: src/bionics.cpp:1133 +#: src/bionics.cpp:1123 msgid "" "Cable is plugged-in to the CBM but it has to be also connected to the power " "source." msgstr "" -#: src/bionics.cpp:1139 +#: src/bionics.cpp:1129 msgid "" "You are plugged to the vehicle. It will charge you if it has some juice in " "it." msgstr "" -#: src/bionics.cpp:1145 +#: src/bionics.cpp:1135 msgid "" "You are plugged to a solar pack. It will charge you if it's unfolded and in" " sunlight." msgstr "" -#: src/bionics.cpp:1151 +#: src/bionics.cpp:1141 msgid "" "You are plugged to a UPS. It will charge you if it has some juice in it." msgstr "" -#: src/bionics.cpp:1155 +#: src/bionics.cpp:1145 msgid "" "You have a cable plugged to a portable power source, but you need to plug it" " in to the CBM." msgstr "" -#: src/bionics.cpp:1159 +#: src/bionics.cpp:1149 msgid "" "You have a cable plugged to a vehicle, but you need to plug it in to the " "CBM." msgstr "" -#: src/bionics.cpp:1168 +#: src/bionics.cpp:1158 msgid "" "You have at least one free cable in your inventory that you could use to " "plug yourself in." msgstr "" -#: src/bionics.cpp:1186 +#: src/bionics.cpp:1176 #, c-format msgid "Your %s automatically turn off." msgstr "" -#: src/bionics.cpp:1212 +#: src/bionics.cpp:1202 #, c-format msgid "Your %s is shorting out and can't be deactivated." msgstr "" -#: src/bionics.cpp:1224 +#: src/bionics.cpp:1214 #, c-format msgid "You can't deactivate your %s manually!" msgstr "" -#: src/bionics.cpp:1228 +#: src/bionics.cpp:1218 #, c-format msgid "You don't have the power to deactivate your %s." msgstr "" -#: src/bionics.cpp:1273 +#: src/bionics.cpp:1259 #, c-format msgid "You withdraw your %s." msgstr "" -#: src/bionics.cpp:1276 +#: src/bionics.cpp:1262 #, c-format msgid " withdraws his %s." msgstr "" -#: src/bionics.cpp:1278 +#: src/bionics.cpp:1264 #, c-format msgid " withdraws her %s." msgstr "" -#: src/bionics.cpp:1336 -#, c-format -msgid "Your %s does not have enough fuel to start." -msgstr "" - -#: src/bionics.cpp:1337 -#, c-format -msgid "'s %s does not have enough fuel to start." -msgstr "" - -#: src/bionics.cpp:1344 src/bionics.cpp:1429 -#, c-format -msgid "Your %s runs out of fuel and turns off." -msgstr "" - -#: src/bionics.cpp:1345 src/bionics.cpp:1430 -#, c-format -msgid "'s %s runs out of fuel and turns off." -msgstr "" - -#: src/bionics.cpp:1401 -#, c-format -msgid "Your %s turns off to not waste calories." -msgstr "" - -#: src/bionics.cpp:1402 -#, c-format -msgid "'s %s turns off to not waste calories." -msgstr "" - -#: src/bionics.cpp:1404 -#, c-format -msgid "Your %s turns off after filling your power banks." -msgstr "" - -#: src/bionics.cpp:1405 -#, c-format -msgid "'s %s turns off after filling their power banks." -msgstr "" - -#: src/bionics.cpp:1407 +#: src/bionics.cpp:1334 #, c-format -msgid "Your %s turns off to not waste fuel." -msgstr "" - -#: src/bionics.cpp:1408 -#, c-format -msgid "'s %s turns off to not waste fuel." -msgstr "" - -#: src/bionics.cpp:1411 -#, c-format -msgid "" -"Your %s cannot be started because you don't have any bionic power storage." +msgid "Your %s cannot be started because your calories are below safe levels." msgstr "" -#: src/bionics.cpp:1412 +#: src/bionics.cpp:1335 #, c-format msgid "" -"'s %s cannot be started because they don't have any bionic power " -"storage." -msgstr "" - -#: src/bionics.cpp:1414 -#, c-format -msgid "Your %s cannot be started due to fuel saving." -msgstr "" - -#: src/bionics.cpp:1415 -#, c-format -msgid "'s %s cannot be started due to fuel saving." -msgstr "" - -#: src/bionics.cpp:1417 -#, c-format -msgid "Your %s cannot be started because your power banks are full." -msgstr "" - -#: src/bionics.cpp:1418 -#, c-format -msgid "'s %s cannot be started because their power banks are full." +"'s %s cannot be started because their calories are below safe " +"levels." msgstr "" -#: src/bionics.cpp:1426 +#: src/bionics.cpp:1340 #, c-format msgid "" "Stored calories are below the safe threshold, your %s shuts down to preserve" " your health." msgstr "" -#: src/bionics.cpp:1427 +#: src/bionics.cpp:1341 #, c-format msgid "" "Stored calories are below the safe threshold, 's %s shuts down to " "preserve their health." msgstr "" -#: src/bionics.cpp:1434 -#, c-format -msgid "Your %s cannot be started because your calories are below safe levels." -msgstr "" - -#: src/bionics.cpp:1435 -#, c-format -msgid "" -"'s %s cannot be started because their calories are below safe " -"levels." -msgstr "" - -#: src/bionics.cpp:1437 +#: src/bionics.cpp:1348 #, c-format -msgid "Your %s doesn't have enough fuel to start." +msgid "Your %s does not have enough fuel to start." msgstr "" -#: src/bionics.cpp:1438 +#: src/bionics.cpp:1349 #, c-format -msgid "'s %s doesn't have enough fuel to start." +msgid "'s %s does not have enough fuel to start." msgstr "" -#: src/bionics.cpp:1479 +#: src/bionics.cpp:1353 #, c-format -msgid "Your %s does not have enough fuel to use Auto Start." +msgid "Your %s runs out of fuel and turns off." msgstr "" -#: src/bionics.cpp:1480 +#: src/bionics.cpp:1354 #, c-format -msgid "'s %s does not have enough fuel to use Auto Start." +msgid "'s %s runs out of fuel and turns off." msgstr "" -#: src/bionics.cpp:1803 +#: src/bionics.cpp:1618 #, c-format msgid "Your %s powers down." msgstr "" -#: src/bionics.cpp:1828 +#: src/bionics.cpp:1643 #, c-format msgid "Your %s has lost connection and is turning off." msgstr "" -#: src/bionics.cpp:1891 +#: src/bionics.cpp:1706 msgid "You feel your throat open up and air filling your lungs!" msgstr "" -#: src/bionics.cpp:1912 +#: src/bionics.cpp:1727 #, c-format msgid "Your %s issues a low humidity warning. Efficiency is reduced." msgstr "" -#: src/bionics.cpp:1921 +#: src/bionics.cpp:1736 #, c-format msgid "You are properly hydrated. Your %s chirps happily." msgstr "" -#: src/bionics.cpp:1954 src/bionics.cpp:2025 +#: src/bionics.cpp:1769 src/bionics.cpp:1840 msgid "The removal fails without incident." msgstr "" -#: src/bionics.cpp:1958 +#: src/bionics.cpp:1773 msgid "The removal is a failure." msgstr "" -#: src/bionics.cpp:1963 src/bionics.cpp:2050 src/bionics.cpp:2729 +#: src/bionics.cpp:1778 src/bionics.cpp:1865 src/bionics.cpp:2544 msgid "It really hurts!" msgstr "" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "'s %s is damaged." msgstr "" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "Your %s is damaged." msgstr "" -#: src/bionics.cpp:1995 src/bionics.cpp:2085 +#: src/bionics.cpp:1810 src/bionics.cpp:1900 #, c-format msgid "Your %s is severely damaged." msgstr "" -#: src/bionics.cpp:1996 src/bionics.cpp:2086 +#: src/bionics.cpp:1811 src/bionics.cpp:1901 #, c-format msgid "'s %s is severely damaged." msgstr "" -#: src/bionics.cpp:2030 +#: src/bionics.cpp:1845 #, c-format msgid "The %s flub the operation." msgstr "" -#: src/bionics.cpp:2033 +#: src/bionics.cpp:1848 #, c-format msgid "The %s messes up the operation." msgstr "" -#: src/bionics.cpp:2036 +#: src/bionics.cpp:1851 msgid "The operation fails." msgstr "" -#: src/bionics.cpp:2042 +#: src/bionics.cpp:1857 #, c-format msgid "The %s screws up the operation." msgstr "" -#: src/bionics.cpp:2125 +#: src/bionics.cpp:1940 msgid "You don't have enough anesthetic to perform the installation." msgstr "" -#: src/bionics.cpp:2156 +#: src/bionics.cpp:1971 msgid "You don't have the required components to perform the installation." msgstr "" -#: src/bionics.cpp:2272 +#: src/bionics.cpp:2087 #, c-format msgid "%s must remove the parent bionic to remove the %s." msgstr "" -#: src/bionics.cpp:2288 +#: src/bionics.cpp:2103 msgid "Are you sure you wish to uninstall the selected bionic?" msgstr "" -#: src/bionics.cpp:2294 src/game.cpp:4999 +#: src/bionics.cpp:2109 src/game.cpp:4997 #, c-format msgid "" "WARNING: %i percent chance of SEVERE damage to all body parts! Continue " "anyway?" msgstr "" -#: src/bionics.cpp:2366 src/bionics.cpp:2440 +#: src/bionics.cpp:2181 src/bionics.cpp:2255 msgid "Your parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2367 +#: src/bionics.cpp:2182 msgid "'s parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2368 src/bionics.cpp:2441 src/bionics.cpp:2445 +#: src/bionics.cpp:2183 src/bionics.cpp:2256 src/bionics.cpp:2260 #, c-format msgid "Successfully removed %s." msgstr "" -#: src/bionics.cpp:2400 +#: src/bionics.cpp:2215 #, c-format msgid "The %s's anesthesia kit looks empty." msgstr "" -#: src/bionics.cpp:2418 src/bionics.cpp:3420 +#: src/bionics.cpp:2233 src/bionics.cpp:3181 msgid "" "You feel a tiny pricking sensation in your right arm, and lose all sensation" " before abruptly blacking out." msgstr "" -#: src/bionics.cpp:2421 +#: src/bionics.cpp:2236 #, c-format msgid "" "The %1$s gently inserts a syringe into %2$s's arm and starts injecting " "something while holding them down." msgstr "" -#: src/bionics.cpp:2431 +#: src/bionics.cpp:2246 #, c-format msgid "You fall asleep and %1$s starts operating." msgstr "" -#: src/bionics.cpp:2433 +#: src/bionics.cpp:2248 #, c-format msgid "%1$s falls asleep and %2$s starts operating." msgstr "" -#: src/bionics.cpp:2443 +#: src/bionics.cpp:2258 #, c-format msgid "%s's parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2477 +#: src/bionics.cpp:2292 msgid "/!\\ CBM is highly contaminated. /!\\" msgstr "" -#: src/bionics.cpp:2478 +#: src/bionics.cpp:2293 msgid "CBM is filthy." msgstr "" -#: src/bionics.cpp:2483 +#: src/bionics.cpp:2298 msgid "/!\\ CBM is not sterile. /!\\ Please use autoclave to sterilize." msgstr "" -#: src/bionics.cpp:2484 +#: src/bionics.cpp:2299 msgid "CBM is not sterile." msgstr "" -#: src/bionics.cpp:2487 +#: src/bionics.cpp:2302 msgid "CBM already deployed. Please reset to factory state." msgstr "" -#: src/bionics.cpp:2489 +#: src/bionics.cpp:2304 msgid "CBM is already installed." msgstr "" -#: src/bionics.cpp:2491 src/bionics.cpp:2494 +#: src/bionics.cpp:2306 src/bionics.cpp:2309 msgid "CBM not compatible with patient's body." msgstr "" -#: src/bionics.cpp:2498 +#: src/bionics.cpp:2313 msgid "No base version installed." msgstr "" -#: src/bionics.cpp:2504 +#: src/bionics.cpp:2319 msgid "Superior version installed." msgstr "" -#: src/bionics.cpp:2506 +#: src/bionics.cpp:2321 msgid "CBM not compatible with patient." msgstr "" -#: src/bionics.cpp:2546 +#: src/bionics.cpp:2361 #, c-format msgid "" "Installing this bionic will remove the conflicting traits: %s. Continue " @@ -425062,23 +426003,23 @@ msgid "" msgstr "" #. ~ : more slot(s) needed. -#: src/bionics.cpp:2557 +#: src/bionics.cpp:2372 #, c-format msgid "" "\n" "%s: %i more slot(s) needed." msgstr "" -#: src/bionics.cpp:2561 +#: src/bionics.cpp:2376 #, c-format msgid "Not enough space for bionic installation!%s" msgstr "" -#: src/bionics.cpp:2568 +#: src/bionics.cpp:2383 msgid "Are you sure you wish to install the selected bionic?" msgstr "" -#: src/bionics.cpp:2574 +#: src/bionics.cpp:2389 #, c-format msgid "" "WARNING: %i percent chance of failure that may result in damage, pain, or a " @@ -425087,327 +426028,312 @@ msgstr "" #. ~ %1$s - name of the bionic to be upgraded (inferior), %2$s - name of the #. upgraded bionic (superior). -#: src/bionics.cpp:2664 +#: src/bionics.cpp:2479 #, c-format msgid "Successfully upgraded %1$s to %2$s." msgstr "" #. ~ %s - name of the bionic. -#: src/bionics.cpp:2670 +#: src/bionics.cpp:2485 #, c-format msgid "Successfully installed %s." msgstr "" -#: src/bionics.cpp:2708 +#: src/bionics.cpp:2523 msgid "The installation is a failure." msgstr "" #. ~"Complications" is USian medical-speak for "unintended damage from a #. medical procedure". -#: src/bionics.cpp:2712 +#: src/bionics.cpp:2527 #, c-format msgid "%s training helps to minimize the complications." msgstr "" -#: src/bionics.cpp:2721 +#: src/bionics.cpp:2536 msgid "The installation fails without incident." msgstr "" -#: src/bionics.cpp:2737 +#: src/bionics.cpp:2552 msgid "The installation is faulty!" msgstr "" #. ~ ( slots); -#: src/bionics.cpp:2803 +#: src/bionics.cpp:2618 #, c-format msgid "%s (%i slots);" msgstr "" -#: src/bionics.cpp:2896 +#: src/bionics.cpp:2716 #, c-format msgid "Increased storage capacity by %i." msgstr "" -#: src/bionics.cpp:3193 -msgid "Chose Safe Fuel Level Threshold" -msgstr "" - -#: src/bionics.cpp:3194 -msgid "Full Power" +#: src/bionics.cpp:3013 +msgid "Stop power generation at" msgstr "" -#: src/bionics.cpp:3196 +#: src/bionics.cpp:3014 #, c-format -msgid "Above 80 %%" +msgid "100 %%" msgstr "" -#: src/bionics.cpp:3199 +#: src/bionics.cpp:3015 #, c-format -msgid "Above 55 %%" +msgid "90 %%" msgstr "" -#: src/bionics.cpp:3202 +#: src/bionics.cpp:3016 #, c-format -msgid "Above 30 %%" +msgid "70 %%" msgstr "" -#: src/bionics.cpp:3204 src/distraction_manager.cpp:130 src/options.cpp:1495 -#: src/options.cpp:1669 -msgid "Disabled" -msgstr "" - -#: src/bionics.cpp:3235 -msgid "Chose Start Power Level Threshold" -msgstr "" - -#: src/bionics.cpp:3236 -msgid "No Power Left" +#: src/bionics.cpp:3017 +#, c-format +msgid "50 %%" msgstr "" -#: src/bionics.cpp:3238 +#: src/bionics.cpp:3018 #, c-format -msgid "Below 25 %%" +msgid "30 %%" msgstr "" -#: src/bionics.cpp:3241 +#: src/bionics.cpp:3019 #, c-format -msgid "Below 50 %%" +msgid "10 %%" msgstr "" -#: src/bionics.cpp:3244 -#, c-format -msgid "Below 75 %%" +#: src/bionics.cpp:3020 src/distraction_manager.cpp:130 src/options.cpp:1572 +#: src/options.cpp:1746 +msgid "Disabled" msgstr "" -#: src/bionics.cpp:3402 +#: src/bionics.cpp:3163 msgid "You tell the pain to bug off and proceed with the operation." msgstr "" -#: src/bionics.cpp:3406 +#: src/bionics.cpp:3167 msgid "" "You set up the operation step-by-step, configuring the Autodoc to manipulate" " a CBM." msgstr "" -#: src/bionics.cpp:3407 +#: src/bionics.cpp:3168 msgid "" " sets up the operation, configuring the Autodoc to manipulate a " "CBM." msgstr "" -#: src/bionics.cpp:3410 +#: src/bionics.cpp:3171 msgid "" "You settle into position, sliding your right wrist into the couch's strap." msgstr "" -#: src/bionics.cpp:3411 +#: src/bionics.cpp:3172 msgid "" " settles into position, sliding their wrist into the couch's strap." msgstr "" -#: src/bionics.cpp:3416 +#: src/bionics.cpp:3177 msgid "You feel excited as the operation starts." msgstr "" -#: src/bionics.cpp:3427 +#: src/bionics.cpp:3188 msgid "" "You feel excited as the Autodoc slices painlessly into you. You enjoy the " "sight of scalpels slicing you apart." msgstr "" -#: src/bionics.cpp:3430 +#: src/bionics.cpp:3191 msgid "" "You stay very, very still, focusing intently on an interesting stain on the " "ceiling, as the Autodoc slices painlessly into you." msgstr "" -#: src/bionics.cpp:3438 +#: src/bionics.cpp:3199 msgid "" "As your consciousness slips away, you feel regret that you won't be able to " "enjoy the operation." msgstr "" -#: src/bionics_ui.cpp:58 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 -#: src/options.cpp:1598 src/options.cpp:1728 +#: src/bionics_ui.cpp:59 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 +#: src/options.cpp:1675 src/options.cpp:1805 msgid "None" msgstr "" -#: src/bionics_ui.cpp:60 +#: src/bionics_ui.cpp:61 msgid "Power usage" msgstr "" -#: src/bionics_ui.cpp:62 +#: src/bionics_ui.cpp:63 msgid "Name" msgstr "" -#: src/bionics_ui.cpp:64 +#: src/bionics_ui.cpp:65 msgid "Manual (shortcut)" msgstr "" -#: src/bionics_ui.cpp:124 +#: src/bionics_ui.cpp:125 msgid "Sort bionics by:" msgstr "" -#: src/bionics_ui.cpp:205 +#: src/bionics_ui.cpp:206 msgid "Available Fuel: " msgstr "" -#: src/bionics_ui.cpp:243 src/bionics_ui.cpp:249 +#: src/bionics_ui.cpp:244 src/bionics_ui.cpp:250 msgctxt "decimal separator" msgid "." msgstr "" -#: src/bionics_ui.cpp:245 src/display.cpp:556 src/display.cpp:599 +#: src/bionics_ui.cpp:246 src/display.cpp:556 src/display.cpp:599 #: src/player_display.cpp:684 src/units.cpp:105 msgctxt "energy unit: kilojoule" msgid "kJ" msgstr "" -#: src/bionics_ui.cpp:251 src/display.cpp:553 src/display.cpp:596 +#: src/bionics_ui.cpp:252 src/display.cpp:553 src/display.cpp:596 #: src/player_display.cpp:681 src/units.cpp:110 msgctxt "energy unit: joule" msgid "J" msgstr "" -#: src/bionics_ui.cpp:253 src/display.cpp:550 src/display.cpp:593 +#: src/bionics_ui.cpp:254 src/display.cpp:550 src/display.cpp:593 #: src/player_display.cpp:678 src/units.cpp:112 msgctxt "energy unit: millijoule" msgid "mJ" msgstr "" -#: src/bionics_ui.cpp:257 +#: src/bionics_ui.cpp:258 #, c-format msgid "" "Bionic Power: %s/%ikJ" msgstr "" -#: src/bionics_ui.cpp:269 src/diary.cpp:197 src/init.cpp:824 +#: src/bionics_ui.cpp:270 src/diary.cpp:197 src/init.cpp:809 msgid "Bionics" msgstr "" -#: src/bionics_ui.cpp:272 +#: src/bionics_ui.cpp:273 #, c-format msgid "" "[%s] Reassign, [%s] Switch tabs," " [%s] Toggle fuel saving mode, " -"[%s] Toggle auto start mode, " -"[%s] Open refueling menu." msgstr "" -#: src/bionics_ui.cpp:278 +#: src/bionics_ui.cpp:276 #, c-format msgid " [%s] Sort: %s" msgstr "" -#: src/bionics_ui.cpp:282 +#: src/bionics_ui.cpp:280 msgid "" "Reassigning. Select a bionic to reassign or press " "[SPACE] to cancel." msgstr "" -#: src/bionics_ui.cpp:285 +#: src/bionics_ui.cpp:283 #, c-format msgid "" "Activating [%s] Examine, %s" msgstr "" -#: src/bionics_ui.cpp:289 +#: src/bionics_ui.cpp:287 #, c-format msgid "" "Examining [%s] Activate, %s" msgstr "" -#: src/bionics_ui.cpp:307 +#: src/bionics_ui.cpp:305 #, c-format msgid "%s act" msgstr "" -#: src/bionics_ui.cpp:311 +#: src/bionics_ui.cpp:309 #, c-format msgid "%s deact" msgstr "" -#: src/bionics_ui.cpp:315 +#: src/bionics_ui.cpp:313 #, c-format msgid "%s trigger" msgstr "" -#: src/bionics_ui.cpp:320 +#: src/bionics_ui.cpp:318 #, c-format msgid "%s/turn" msgstr "" -#: src/bionics_ui.cpp:321 +#: src/bionics_ui.cpp:319 #, c-format msgid "%s/%d turns" msgstr "" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "OFF" msgstr "" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "ON" msgstr "" -#: src/bionics_ui.cpp:328 +#: src/bionics_ui.cpp:326 msgid "(incapacitated)" msgstr "" -#: src/bionics_ui.cpp:333 +#: src/bionics_ui.cpp:330 #, c-format msgid "(fuel saving ON > %d %%)" msgstr "" -#: src/bionics_ui.cpp:338 -#, c-format -msgid "(auto start < %d %%)" +#: src/bionics_ui.cpp:336 +msgid "(inactive)" msgstr "" -#: src/bionics_ui.cpp:364 +#: src/bionics_ui.cpp:361 #, c-format msgid "ACTIVE (%i)" msgstr "" -#: src/bionics_ui.cpp:365 +#: src/bionics_ui.cpp:362 #, c-format msgid "PASSIVE (%i)" msgstr "" -#: src/bionics_ui.cpp:395 +#: src/bionics_ui.cpp:392 #, c-format msgid "Power usage: %s" msgstr "" -#: src/bionics_ui.cpp:403 +#: src/bionics_ui.cpp:400 msgid "This bionic occupies the following body parts:" msgstr "" -#: src/bionics_ui.cpp:408 +#: src/bionics_ui.cpp:405 #, c-format msgid "Installed weapon: %s" msgstr "" -#: src/bionics_ui.cpp:660 +#: src/bionics_ui.cpp:655 msgid " BIONICS " msgstr "" -#: src/bionics_ui.cpp:686 +#: src/bionics_ui.cpp:681 msgid "No activatable bionics installed." msgstr "" -#: src/bionics_ui.cpp:689 +#: src/bionics_ui.cpp:684 msgid "No passive bionics installed." msgstr "" -#: src/bionics_ui.cpp:795 +#: src/bionics_ui.cpp:791 #, c-format msgid "%s; enter new letter. Space to clear. Esc to cancel." msgstr "" -#: src/bionics_ui.cpp:805 +#: src/bionics_ui.cpp:801 #, c-format msgid "" "Invalid bionic letter. Only those characters are valid:\n" @@ -425415,40 +426341,36 @@ msgid "" "%s" msgstr "" -#: src/bionics_ui.cpp:845 +#: src/bionics_ui.cpp:841 msgid "You can't toggle fuel saving mode on a non-fueled CBM." msgstr "" -#: src/bionics_ui.cpp:859 -msgid "You can't toggle auto start mode on a non-fueled CBM." -msgstr "" - -#: src/bionics_ui.cpp:921 +#: src/bionics_ui.cpp:903 msgid "Select action" msgstr "" -#: src/bionics_ui.cpp:923 +#: src/bionics_ui.cpp:905 msgid "Uninstall weapon" msgstr "" -#: src/bionics_ui.cpp:924 +#: src/bionics_ui.cpp:906 msgid "Install weapon" msgstr "" -#: src/bionics_ui.cpp:941 +#: src/bionics_ui.cpp:923 msgid "Select weapon to install" msgstr "" -#: src/bionics_ui.cpp:950 +#: src/bionics_ui.cpp:932 msgid "You don't have any items you can install in this bionic" msgstr "" -#: src/bionics_ui.cpp:960 +#: src/bionics_ui.cpp:942 #, c-format msgid "Unable to install %s" msgstr "" -#: src/bionics_ui.cpp:994 +#: src/bionics_ui.cpp:976 #, c-format msgid "" "You can not activate %s!\n" @@ -425475,7 +426397,7 @@ msgstr "" msgid "Effects" msgstr "" -#: src/bodygraph.cpp:506 src/options.cpp:1597 +#: src/bodygraph.cpp:506 src/options.cpp:1674 msgid "Worn" msgstr "" @@ -425503,11 +426425,11 @@ msgstr "" msgid "median" msgstr "" -#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4638 +#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4645 msgid "Bash" msgstr "" -#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4640 +#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4647 msgid "Cut" msgstr "" @@ -425515,15 +426437,15 @@ msgstr "" msgid "Pierce" msgstr "" -#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4642 +#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4649 msgid "Ballistic" msgstr "" -#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4645 +#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4652 msgid "Acid" msgstr "" -#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4647 +#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4654 msgid "Fire" msgstr "" @@ -425989,566 +426911,566 @@ msgstr "" msgid "Year %1$d, %2$s" msgstr "" -#: src/cata_tiles.cpp:4761 +#: src/cata_tiles.cpp:4763 msgid "direct3d" msgstr "" -#: src/cata_tiles.cpp:4764 +#: src/cata_tiles.cpp:4766 msgid "opengl" msgstr "" -#: src/cata_tiles.cpp:4765 +#: src/cata_tiles.cpp:4767 msgid "opengles2" msgstr "" -#: src/cata_tiles.cpp:4790 +#: src/cata_tiles.cpp:4792 msgid "Display 0" msgstr "" -#: src/cata_utility.cpp:188 src/options.cpp:1553 +#: src/cata_utility.cpp:190 src/options.cpp:1630 msgid "mph" msgstr "" #. ~ vehicle speed tiles per turn -#: src/cata_utility.cpp:191 +#: src/cata_utility.cpp:193 msgid "t/t" msgstr "" -#: src/cata_utility.cpp:195 src/options.cpp:1553 +#: src/cata_utility.cpp:197 src/options.cpp:1630 msgid "km/h" msgstr "" -#: src/cata_utility.cpp:197 +#: src/cata_utility.cpp:199 msgid "m/s" msgstr "" -#: src/cata_utility.cpp:280 +#: src/cata_utility.cpp:282 src/cata_utility.cpp:305 #, c-format msgid "Failed to write %1$s to \"%2$s\": %3$s" msgstr "" -#: src/cata_utility.cpp:401 +#: src/cata_utility.cpp:433 src/cata_utility.cpp:511 src/cata_utility.cpp:524 #, c-format msgid "Failed to read from \"%1$s\": %2$s" msgstr "" #. ~ translators: place some random 1-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:453 +#: src/cata_utility.cpp:563 msgid "abcdefghijklmnopqrstuvwxyz" msgstr "" #. ~ translators: place some random 2-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:456 +#: src/cata_utility.cpp:566 msgid "に坂索トし荷測のンおク妙免イロコヤ梅棋厚れ表幌" msgstr "" -#: src/character.cpp:781 src/debug_menu.cpp:1610 src/game.cpp:11911 -#: src/iuse.cpp:7201 src/npctalk.cpp:1898 src/trade_ui.cpp:296 +#: src/character.cpp:782 src/debug_menu.cpp:1612 src/game.cpp:11909 +#: src/iuse.cpp:7205 src/npctalk.cpp:1898 src/trade_ui.cpp:296 msgid "You" msgstr "" -#: src/character.cpp:781 +#: src/character.cpp:782 msgid "you" msgstr "" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "Your" msgstr "" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "your" msgstr "" -#: src/character.cpp:788 +#: src/character.cpp:789 #, c-format msgid "%s's" msgstr "" -#: src/character.cpp:800 src/monster.cpp:607 +#: src/character.cpp:801 src/monster.cpp:607 msgid "armor" msgstr "" -#: src/character.cpp:1229 +#: src/character.cpp:1230 msgid "Ouch, something hurts!" msgstr "" -#: src/character.cpp:1434 +#: src/character.cpp:1435 #, c-format msgid "You remove the %s's harness." msgstr "" -#: src/character.cpp:1453 +#: src/character.cpp:1454 #, c-format msgid "You climb on the %s." msgstr "" -#: src/character.cpp:1459 +#: src/character.cpp:1460 #, c-format msgid "You hear your %s whir to life." msgstr "" -#: src/character.cpp:1480 src/monexamine.cpp:130 +#: src/character.cpp:1481 src/monexamine.cpp:130 #, c-format msgid "You fail to budge your %s!" msgstr "" -#: src/character.cpp:1560 +#: src/character.cpp:1561 msgid "You are ejected from your mech!" msgstr "" -#: src/character.cpp:1561 +#: src/character.cpp:1562 msgid " is ejected from their mech!" msgstr "" -#: src/character.cpp:1563 +#: src/character.cpp:1564 msgid "You fall off your mount!" msgstr "" -#: src/character.cpp:1564 +#: src/character.cpp:1565 msgid " falls off their mount!" msgstr "" -#: src/character.cpp:1604 src/trapfunc.cpp:832 +#: src/character.cpp:1605 src/trapfunc.cpp:832 msgid "You hurt yourself!" msgstr "" -#: src/character.cpp:1608 +#: src/character.cpp:1609 msgctxt "memorial_male" msgid "Fell off a mount." msgstr "" -#: src/character.cpp:1609 +#: src/character.cpp:1610 msgctxt "memorial_female" msgid "Fell off a mount." msgstr "" -#: src/character.cpp:1643 +#: src/character.cpp:1644 msgid "Dismount where?" msgstr "" -#: src/character.cpp:1645 +#: src/character.cpp:1646 msgid "You cannot dismount there!" msgstr "" -#: src/character.cpp:1695 +#: src/character.cpp:1696 msgid "WARNING! Player has no vital part and is invincible." msgstr "" -#: src/character.cpp:1724 +#: src/character.cpp:1725 msgid "You try to counterattack, but you are too exhausted!" msgstr "" -#: src/character.cpp:1784 +#: src/character.cpp:1785 msgid "Time seems to slow down, and you instinctively dodge!" msgstr "" -#: src/character.cpp:1786 +#: src/character.cpp:1787 #, c-format msgid "%s dodges… so fast!" msgstr "" -#: src/character.cpp:1792 +#: src/character.cpp:1793 msgid "You try to dodge, but there's no room!" msgstr "" -#: src/character.cpp:1794 +#: src/character.cpp:1795 #, c-format msgid "%s tries to dodge, but there's no room!" msgstr "" -#: src/character.cpp:1809 +#: src/character.cpp:1810 #, c-format msgid "This task is too simple to train your %s beyond %d." msgstr "" -#: src/character.cpp:1977 +#: src/character.cpp:1978 msgid "footsteps" msgstr "" -#: src/character.cpp:1990 +#: src/character.cpp:1991 msgid "clattering equipment" msgstr "" -#: src/character.cpp:2046 +#: src/character.cpp:2047 #, c-format msgid "Your %s bionic comes back online." msgstr "" -#: src/character.cpp:2145 +#: src/character.cpp:2146 #, c-format msgid "You have learned a new style: %s!" msgstr "" -#: src/character.cpp:2471 src/suffer.cpp:637 +#: src/character.cpp:2472 src/suffer.cpp:637 #, c-format msgid "Your practical skill in %s has increased to %d!" msgstr "" -#: src/character.cpp:2476 src/suffer.cpp:640 +#: src/character.cpp:2477 src/suffer.cpp:640 #, c-format msgid "Your theoretical understanding of %s has increased to %d!" msgstr "" -#: src/character.cpp:2481 +#: src/character.cpp:2482 #, c-format msgid "You feel that %s tasks of this level are becoming trivial." msgstr "" -#: src/character.cpp:2622 +#: src/character.cpp:2623 msgid "Blood Test Results" msgstr "" -#: src/character.cpp:2624 +#: src/character.cpp:2625 msgid "No effects." msgstr "" -#: src/character.cpp:2929 +#: src/character.cpp:2930 msgid "You can't use anything while incorporeal." msgstr "" -#: src/character.cpp:2930 +#: src/character.cpp:2931 msgid " can't use anything while incorporeal." msgstr "" #. ~ %1$s - list of unmet requirements, %2$s - item name. -#: src/character.cpp:2940 +#: src/character.cpp:2941 #, c-format msgid "You need at least %1$s to use this %2$s." msgstr "" -#: src/character.cpp:2941 +#: src/character.cpp:2942 #, c-format msgid " needs at least %1$s to use this %2$s." msgstr "" #. ~ %1$s - list of unmet requirements, %2$s - item name, %3$s - indirect item #. name. -#: src/character.cpp:2945 +#: src/character.cpp:2946 #, c-format msgid "You need at least %1$s to use this %2$s with your %3$s." msgstr "" -#: src/character.cpp:2946 +#: src/character.cpp:2947 #, c-format msgid " needs at least %1$s to use this %2$s with their %3$s." msgstr "" -#: src/character.cpp:2964 +#: src/character.cpp:2965 #, c-format msgid "You cannot unwield your %s." msgstr "" -#: src/character.cpp:3258 +#: src/character.cpp:3259 msgid "Your heart races as you recall your most recent hunt." msgstr "" -#: src/character.cpp:3268 +#: src/character.cpp:3269 #, c-format msgid "Your knowledge of %s begins to fade, but your memory banks retain it!" msgstr "" -#: src/character.cpp:3274 +#: src/character.cpp:3275 #, c-format msgid "" "Your practical skill in %s may need some refreshing. It has dropped to %d." msgstr "" -#: src/character.cpp:4251 +#: src/character.cpp:4252 #, c-format msgid "Your %s bionic shorts out!" msgstr "" -#: src/character.cpp:4308 src/character.cpp:4324 +#: src/character.cpp:4309 src/character.cpp:4325 #, c-format msgid "Bandaged wounds on your %s healed." msgstr "" -#: src/character.cpp:4316 src/character.cpp:4329 +#: src/character.cpp:4317 src/character.cpp:4330 #, c-format msgid "Disinfected wounds on your %s healed." msgstr "" -#: src/character.cpp:4611 +#: src/character.cpp:4612 #, c-format msgid "You're feeling tired. %s to lie down for sleep." msgstr "" -#: src/character.cpp:4614 +#: src/character.cpp:4615 msgid "You're feeling tired." msgstr "" -#: src/character.cpp:4635 +#: src/character.cpp:4636 msgid "You're cramping up from stuffing yourself in this vehicle." msgstr "" -#: src/character.cpp:4753 +#: src/character.cpp:4754 msgid "You have a sudden heart attack!" msgstr "" -#: src/character.cpp:4754 src/player_hardcoded_effects.cpp:757 +#: src/character.cpp:4755 src/player_hardcoded_effects.cpp:757 msgid " has a sudden heart attack!" msgstr "" -#: src/character.cpp:4759 +#: src/character.cpp:4760 msgid "Your breathing stops completely." msgstr "" -#: src/character.cpp:4760 +#: src/character.cpp:4761 msgid "'s breathing stops completely." msgstr "" -#: src/character.cpp:4766 +#: src/character.cpp:4767 msgid "Your heart spasms painfully and stops." msgstr "" -#: src/character.cpp:4767 +#: src/character.cpp:4768 msgid "'s heart spasms painfully and stops." msgstr "" -#: src/character.cpp:4769 src/character.cpp:4776 +#: src/character.cpp:4770 src/character.cpp:4777 msgid "Your heart spasms and stops." msgstr "" -#: src/character.cpp:4770 src/character.cpp:4777 +#: src/character.cpp:4771 src/character.cpp:4778 msgid "'s heart spasms and stops." msgstr "" -#: src/character.cpp:4782 +#: src/character.cpp:4783 msgid "Your breathing slows down to a stop." msgstr "" -#: src/character.cpp:4783 +#: src/character.cpp:4784 msgid "'s breathing slows down to a stop." msgstr "" -#: src/character.cpp:4791 +#: src/character.cpp:4792 msgid "You have starved to death." msgstr "" -#: src/character.cpp:4831 +#: src/character.cpp:4832 msgid "You have died of dehydration." msgstr "" -#: src/character.cpp:4835 +#: src/character.cpp:4836 msgid "Even your eyes feel dry…" msgstr "" -#: src/character.cpp:4837 +#: src/character.cpp:4838 msgid "You are THIRSTY!" msgstr "" -#: src/character.cpp:4839 +#: src/character.cpp:4840 msgid "Your mouth feels so dry…" msgstr "" -#: src/character.cpp:4846 +#: src/character.cpp:4847 msgid "Survivor sleep now." msgstr "" -#: src/character.cpp:4851 +#: src/character.cpp:4852 msgid "Anywhere would be a good place to sleep…" msgstr "Usnul bys kdekoliv." -#: src/character.cpp:4853 +#: src/character.cpp:4854 msgid "You feel like you haven't slept in days." msgstr "" -#: src/character.cpp:4862 +#: src/character.cpp:4863 msgid "You're too physically tired to stop yawning." msgstr "" -#: src/character.cpp:4872 +#: src/character.cpp:4873 msgid "How much longer until bedtime?" msgstr "" -#: src/character.cpp:4880 +#: src/character.cpp:4881 msgid "*yawn* You should really get some sleep." msgstr "" -#: src/character.cpp:4893 +#: src/character.cpp:4894 msgid "Your mind feels tired. It's been a while since you've slept well." msgstr "" -#: src/character.cpp:4897 +#: src/character.cpp:4898 msgid "" "Your mind feels foggy from a lack of good sleep, and your eyes keep trying " "to close against your will." msgstr "" -#: src/character.cpp:4905 +#: src/character.cpp:4906 msgid "" "Your mind feels weary, and you dread every wakeful minute that passes. You " "crave sleep, and feel like you're about to collapse." msgstr "" -#: src/character.cpp:4913 +#: src/character.cpp:4914 msgid "" "You haven't slept decently for so long that your whole body is screaming for" " mercy. It's a miracle that you're still awake, but it feels more like a " "curse now." msgstr "" -#: src/character.cpp:4936 +#: src/character.cpp:4937 msgid "" "Your body collapses due to sleep deprivation, your neglected fatigue rushing" " back all at once, and you pass out on the spot." msgstr "" -#: src/character.cpp:4937 +#: src/character.cpp:4938 msgid " collapses to the ground from exhaustion." msgstr "" -#: src/character.cpp:5020 src/character_guns.cpp:186 +#: src/character.cpp:5021 src/character_guns.cpp:186 #, c-format msgid "Permanently install your %1$s in your %2$s?" msgstr "" #. ~ you filled to the brim with -#: src/character.cpp:5571 +#: src/character.cpp:5572 #, c-format msgid "You filled %1$s to the brim with %2$s." msgstr "" -#: src/character.cpp:5582 src/iexamine.cpp:3791 +#: src/character.cpp:5583 src/iexamine.cpp:3791 #, c-format msgid "You pour %1$s into the %2$s." msgstr "" -#: src/character.cpp:5588 src/character.cpp:5605 src/veh_interact.cpp:3387 +#: src/character.cpp:5589 src/character.cpp:5606 src/veh_interact.cpp:3381 msgid "There's some left over!" msgstr "" #. ~ $1 - vehicle name, $2 - part name, $3 - liquid type -#: src/character.cpp:5601 +#: src/character.cpp:5602 #, c-format msgid "You refill the %1$s's %2$s with %3$s." msgstr "" -#: src/character.cpp:5622 +#: src/character.cpp:5623 #, c-format msgid "This is you - %s." msgstr "" -#: src/character.cpp:5624 +#: src/character.cpp:5625 #, c-format msgid "This is %s." msgstr "" -#: src/character.cpp:5656 +#: src/character.cpp:5657 msgid "Wielding:" msgstr "" -#: src/character.cpp:5664 +#: src/character.cpp:5665 msgid "Wearing:" msgstr "" #. ~ how old the character is in years. try to limit number of characters to #. fit on the screen -#: src/character.cpp:5919 +#: src/character.cpp:5920 #, c-format msgid "%d years" msgstr "" -#: src/character.cpp:5974 +#: src/character.cpp:5975 #, c-format msgid "%d cm" msgstr "" -#: src/character.cpp:6036 +#: src/character.cpp:6037 msgid "Toggle which fault?" msgstr "" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Mend: %s" msgstr "" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Set: %s" msgstr "" -#: src/character.cpp:6045 +#: src/character.cpp:6046 #, c-format msgid "The %s doesn't have any faults to toggle." msgstr "" -#: src/character.cpp:6085 +#: src/character.cpp:6086 #, c-format msgid "The %s doesn't have any faults to mend." msgstr "" -#: src/character.cpp:6089 +#: src/character.cpp:6090 msgid "It is damaged, but cannot be repaired." msgstr "" -#: src/character.cpp:6096 +#: src/character.cpp:6097 #, c-format msgid "" "It is damaged, and could be repaired with %s. %s to use one of those items." msgstr "" -#: src/character.cpp:6108 +#: src/character.cpp:6109 msgid "Mend which fault?" msgstr "" -#: src/character.cpp:6124 +#: src/character.cpp:6125 #, c-format msgid "Turns into: %s\n" msgstr "" -#: src/character.cpp:6128 +#: src/character.cpp:6129 #, c-format msgid "Also mends: %s\n" msgstr "" -#: src/character.cpp:6131 +#: src/character.cpp:6132 #, c-format msgid "Time required: %s\n" msgstr "Potřebný čas: %s\n" -#: src/character.cpp:6134 +#: src/character.cpp:6135 msgid "Skills: none\n" msgstr "" -#: src/character.cpp:6136 +#: src/character.cpp:6137 #, c-format msgid "Skills: %s\n" msgstr "" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6143 +#: src/character.cpp:6144 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6149 +#: src/character.cpp:6150 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "" -#: src/character.cpp:6177 +#: src/character.cpp:6178 #, c-format msgid "You are currently unable to mend the %s this way." msgstr "" -#: src/character.cpp:6341 +#: src/character.cpp:6342 msgid "Your body strains under the weight!" msgstr "" -#: src/character.cpp:6483 src/game_inventory.cpp:1271 +#: src/character.cpp:6484 src/game_inventory.cpp:1077 #, c-format msgid "Your %s was broken and won't turn on." msgstr "" -#: src/character.cpp:6491 +#: src/character.cpp:6492 #, c-format msgid "Your %s needs %d charge from some UPS." msgid_plural "Your %s needs %d charges from some UPS." @@ -426557,7 +427479,7 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/character.cpp:6497 +#: src/character.cpp:6498 #, c-format msgid "Your %s needs %d bionic power." msgid_plural "Your %s needs %d bionic power." @@ -426566,7 +427488,7 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/character.cpp:6504 +#: src/character.cpp:6505 #, c-format msgid "Your %s has %d charge, but needs %d." msgid_plural "Your %s has %d charges, but needs %d." @@ -426575,342 +427497,342 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/character.cpp:6676 +#: src/character.cpp:6677 msgid "You cough heavily." msgstr "" -#: src/character.cpp:6678 +#: src/character.cpp:6679 msgid "a hacking cough." msgstr "" -#: src/character.cpp:6775 +#: src/character.cpp:6776 msgid "You try to shout, but you have no face!" msgstr "" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "a piercing howl!" msgstr "" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "yourself let out a piercing howl!" msgstr "" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "a loud scream!" msgstr "" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "yourself scream loudly!" msgstr "" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "a loud shout!" msgstr "" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "yourself shout loudly!" msgstr "" -#: src/character.cpp:6820 +#: src/character.cpp:6821 msgid "The sound of your voice is almost completely muffled!" msgstr "" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "an indistinct voice" msgstr "" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "your muffled shout" msgstr "" -#: src/character.cpp:6824 +#: src/character.cpp:6825 msgid "The sound of your voice is significantly muffled!" msgstr "" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid " throws up heavily!" msgstr "" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid "You throw up heavily!" msgstr "" -#: src/character.cpp:6926 +#: src/character.cpp:6927 msgctxt "strength stat" msgid "STR" msgstr "" -#: src/character.cpp:6927 +#: src/character.cpp:6928 msgctxt "dexterity stat" msgid "DEX" msgstr "" -#: src/character.cpp:6928 +#: src/character.cpp:6929 msgctxt "intelligence stat" msgid "INT" msgstr "" -#: src/character.cpp:6929 +#: src/character.cpp:6930 msgctxt "perception stat" msgid "PER" msgstr "" -#: src/character.cpp:6934 +#: src/character.cpp:6935 msgctxt "fake stat there's an error" msgid "ERR" msgstr "" -#: src/character.cpp:7145 +#: src/character.cpp:7146 msgid "You can't wield anything while incorporeal." msgstr "" -#: src/character.cpp:7149 +#: src/character.cpp:7150 msgid "" "You need at least one arm available to even consider wielding something." msgstr "" -#: src/character.cpp:7152 +#: src/character.cpp:7153 msgid "Can't wield spilt liquids." msgstr "" -#: src/character.cpp:7155 +#: src/character.cpp:7156 msgid "Can't wield unbroken frozen liquids." msgstr "" -#: src/character.cpp:7159 +#: src/character.cpp:7160 msgid "You can't unwield this." msgstr "" -#: src/character.cpp:7162 +#: src/character.cpp:7163 msgid "" "You can't wield this. Wielding it would make it impossible to unwield it." msgstr "" -#: src/character.cpp:7166 +#: src/character.cpp:7167 msgid "" "You can't wield this. It looks like it has to be attached to a bionic." msgstr "" -#: src/character.cpp:7170 +#: src/character.cpp:7171 #, c-format msgid "The %s is preventing you from wielding the %s." msgstr "" -#: src/character.cpp:7180 +#: src/character.cpp:7181 msgid "Something you are wearing hinders the use of both hands." msgstr "" -#: src/character.cpp:7182 +#: src/character.cpp:7183 #, c-format msgid "The %s can't be wielded with only one arm." msgstr "" -#: src/character.cpp:7185 +#: src/character.cpp:7186 #, c-format msgid "You are too weak to wield %s with only one arm." msgstr "" -#: src/character.cpp:7191 +#: src/character.cpp:7192 msgid "You cannot wield anything while piloting a mech." msgstr "" -#: src/character.cpp:7254 src/npctalk.cpp:1561 +#: src/character.cpp:7255 src/npctalk.cpp:1561 msgid "fists" msgstr "" -#: src/character.cpp:7285 src/item_pocket.cpp:2341 src/item_pocket.cpp:2346 -#: src/item_pocket.cpp:2351 src/item_pocket.cpp:2353 +#: src/character.cpp:7286 src/item_pocket.cpp:2359 src/item_pocket.cpp:2364 +#: src/item_pocket.cpp:2369 src/item_pocket.cpp:2371 msgid "(empty)" msgstr "" -#: src/character.cpp:7336 +#: src/character.cpp:7337 #, c-format msgid "Your offensive defense system shocks %s in mid-attack!" msgstr "" -#: src/character.cpp:7339 +#: src/character.cpp:7340 #, c-format msgid "%1$s's offensive defense system shocks %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7355 +#: src/character.cpp:7356 #, c-format msgid "%1$s's %2$s puncture %3$s in mid-attack!" msgstr "" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "quills" msgstr "" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "spines" msgstr "" -#: src/character.cpp:7360 +#: src/character.cpp:7361 #, c-format msgid "Your %1$s puncture %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7372 +#: src/character.cpp:7373 #, c-format msgid "%1$s's %2$s scrape %3$s in mid-attack!" msgstr "" -#: src/character.cpp:7373 +#: src/character.cpp:7374 msgid "thorns" msgstr "" -#: src/character.cpp:7376 +#: src/character.cpp:7377 #, c-format msgid "Your thorns scrape %s in mid-attack!" msgstr "" -#: src/character.cpp:7388 +#: src/character.cpp:7389 #, c-format msgid "%1$s gets a load of %2$s's %3$s stuck in!" msgstr "" -#: src/character.cpp:7389 +#: src/character.cpp:7390 msgid "hair" msgstr "" -#: src/character.cpp:7392 +#: src/character.cpp:7393 #, c-format msgid "Your hairs detach into %s!" msgstr "" -#: src/character.cpp:7417 +#: src/character.cpp:7418 #, c-format msgid "%1$s loses their balance while being hit!" msgstr "" -#: src/character.cpp:7420 +#: src/character.cpp:7421 msgid "You lose your balance while being hit!" msgstr "" -#: src/character.cpp:7460 +#: src/character.cpp:7461 #, c-format msgid "You are no longer able to wield your %s and drop it!" msgstr "" -#: src/character.cpp:7516 +#: src/character.cpp:7517 msgid "A mass of slime is torn from you, and moves on its own!" msgstr "" -#: src/character.cpp:7527 +#: src/character.cpp:7528 #, c-format msgid "Your acidic blood splashes %s in mid-attack!" msgstr "" -#: src/character.cpp:7530 +#: src/character.cpp:7531 #, c-format msgid "%1$s's acidic blood splashes on %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7573 src/monattack.cpp:2956 +#: src/character.cpp:7574 src/monattack.cpp:2956 #, c-format msgid "The %s tries to grab you as well, but you bat it away!" msgstr "" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid " is grabbed by %s!" msgstr "" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid "You are grabbed by %s!" msgstr "" -#: src/character.cpp:7621 +#: src/character.cpp:7622 msgid "Filth from your clothing has been embedded deep in the wound." msgstr "" -#: src/character.cpp:7636 +#: src/character.cpp:7637 #, c-format msgid "Bandages on your %s were damaged!" msgstr "" -#: src/character.cpp:7638 +#: src/character.cpp:7639 #, c-format msgid "You got some filth on your disinfected %s!" msgstr "" -#: src/character.cpp:7643 +#: src/character.cpp:7644 #, c-format msgid "Bandages on your %s were destroyed!" msgstr "" -#: src/character.cpp:7646 +#: src/character.cpp:7647 #, c-format msgid "Your %s is no longer disinfected!" msgstr "" -#: src/character.cpp:7734 +#: src/character.cpp:7735 #, c-format msgid "You were attacked by %s!" msgstr "" -#: src/character.cpp:7737 +#: src/character.cpp:7738 msgid "You were attacked by something you can't see!" msgstr "" -#: src/character.cpp:7740 +#: src/character.cpp:7741 msgid "You were hurt!" msgstr "" -#: src/character.cpp:7806 +#: src/character.cpp:7807 msgid "You smell like yourself again." msgstr "" -#: src/character.cpp:7872 +#: src/character.cpp:7873 msgid "You sink your roots into the soil." msgstr "" -#: src/character.cpp:8057 +#: src/character.cpp:8058 msgid "You start hauling items along the ground." msgstr "" -#: src/character.cpp:8059 +#: src/character.cpp:8060 msgid "Your hands are not free, which makes hauling slower." msgstr "" -#: src/character.cpp:8067 +#: src/character.cpp:8068 msgid "You stop hauling items." msgstr "" -#: src/character.cpp:8116 +#: src/character.cpp:8117 msgid "You resume your task." msgstr "" -#: src/character.cpp:8194 +#: src/character.cpp:8195 msgid "You nestle into your pile of clothes for warmth." msgstr "" -#: src/character.cpp:8196 +#: src/character.cpp:8197 msgid "You use your pile of clothes for warmth." msgstr "" -#: src/character.cpp:8200 +#: src/character.cpp:8201 #, c-format msgid "You snuggle your %s to keep warm." msgstr "" -#: src/character.cpp:8202 +#: src/character.cpp:8203 #, c-format msgid "You use your %s to keep warm." msgstr "" -#: src/character.cpp:8206 +#: src/character.cpp:8207 msgid "Sleep Mode activated. Disabling sensory response." msgstr "" -#: src/character.cpp:8211 +#: src/character.cpp:8212 msgctxt "memorial_male" msgid "Entered hibernation." msgstr "" -#: src/character.cpp:8212 +#: src/character.cpp:8213 msgctxt "memorial_female" msgid "Entered hibernation." msgstr "" @@ -426919,359 +427841,359 @@ msgstr "" #. left to consume. #. ~ Select components from the map to consume. %d = number of components left #. to consume. -#: src/character.cpp:8536 src/map.cpp:5574 +#: src/character.cpp:8537 src/map.cpp:5574 #, c-format msgid "Select which component to use (%d left)" msgstr "" -#: src/character.cpp:8642 +#: src/character.cpp:8643 msgid "This UPS use needs updating. Create issue on github." msgstr "" -#: src/character.cpp:9026 +#: src/character.cpp:9027 msgid "You don't have the tools to crush frozen liquids." msgstr "" #. ~ %1$s: item to be crushed, %2$s: hammer name -#: src/character.cpp:9039 +#: src/character.cpp:9040 #, c-format msgid "" "Do you want to crush up %1$s with your %2$s?\n" "Be wary of fragile items nearby!" msgstr "" -#: src/character.cpp:9045 +#: src/character.cpp:9046 #, c-format msgid "You swing your %s wildly!" msgstr "" -#: src/character.cpp:9055 +#: src/character.cpp:9056 msgid "somethings" msgstr "" -#: src/character.cpp:9059 +#: src/character.cpp:9060 msgid "a hammering tool" msgstr "" -#: src/character.cpp:9062 +#: src/character.cpp:9063 msgid "a drill or both hammering tool and screwdriver" msgstr "" -#: src/character.cpp:9067 +#: src/character.cpp:9068 #, c-format msgid "You need %s to crush up frozen liquids in rigid container!" msgstr "" -#: src/character.cpp:9071 +#: src/character.cpp:9072 #, c-format msgid "You crush up %s." msgstr "" -#: src/character.cpp:9464 src/faction.cpp:708 src/npc.cpp:2772 +#: src/character.cpp:9465 src/faction.cpp:708 src/npc.cpp:2772 msgid "Wielding: " msgstr "" -#: src/character.cpp:9473 src/npc.cpp:2783 +#: src/character.cpp:9474 src/npc.cpp:2783 msgid "Wearing: " msgstr "" -#: src/character.cpp:9478 src/newcharacter.cpp:3520 src/npc.cpp:2814 +#: src/character.cpp:9479 src/newcharacter.cpp:3575 src/npc.cpp:2814 msgid "Traits: " msgstr "" -#: src/character.cpp:9660 src/character.cpp:9667 +#: src/character.cpp:9661 src/character.cpp:9668 #, c-format msgid "Your %s HURTS!" msgstr "" -#: src/character.cpp:9662 src/character.cpp:9669 +#: src/character.cpp:9663 src/character.cpp:9670 #, c-format msgid "Your %s hurts!" msgstr "" -#: src/character.cpp:9682 +#: src/character.cpp:9683 msgid "You pass out!" msgstr "" -#: src/character.cpp:9733 +#: src/character.cpp:9734 msgid "We have mistakenly colonized a local guide! Purging now." msgstr "" -#: src/character.cpp:9746 +#: src/character.cpp:9747 msgid "Something writhes inside of you as it dies." msgstr "" -#: src/character.cpp:9759 +#: src/character.cpp:9760 msgid "Your bowels gurgle as something inside them dies." msgstr "" -#: src/character.cpp:9837 +#: src/character.cpp:9838 #, c-format msgid "You use your %s for comfort." msgstr "" -#: src/character.cpp:9902 +#: src/character.cpp:9903 msgid "Your soporific inducer runs out of power!" msgstr "" -#: src/character.cpp:9904 +#: src/character.cpp:9905 msgid "Your soporific inducer starts back up." msgstr "" -#: src/character.cpp:10192 +#: src/character.cpp:10193 #, c-format msgid "You put the %s in your inventory." msgstr "" -#: src/character.cpp:10205 +#: src/character.cpp:10206 #, c-format msgid "The %s is already empty!" msgstr "" -#: src/character.cpp:10209 +#: src/character.cpp:10210 msgid "The liquid can't be unloaded in its current state!" msgstr "" -#: src/character.cpp:10247 +#: src/character.cpp:10248 msgid "Unload what?" msgstr "" -#: src/character.cpp:10264 src/character.cpp:10272 +#: src/character.cpp:10265 src/character.cpp:10273 #, c-format msgid "You can't unload a %s!" msgstr "" -#: src/character.cpp:10270 +#: src/character.cpp:10271 #, c-format msgid "You can't unload a rechargeable %s!" msgstr "" -#: src/character.cpp:10279 +#: src/character.cpp:10280 #, c-format msgid "Your %s isn't charged." msgstr "" -#: src/character.cpp:10281 +#: src/character.cpp:10282 #, c-format msgid "Your %s isn't loaded." msgstr "" -#: src/character.cpp:10577 +#: src/character.cpp:10578 #, c-format msgid "Your %s is not good reading material." msgstr "" -#: src/character.cpp:10579 +#: src/character.cpp:10580 #, c-format msgid "The %s is not good reading material." msgstr "" -#: src/character.cpp:10592 +#: src/character.cpp:10593 msgid "It's a bad idea to read while driving!" msgstr "" -#: src/character.cpp:10598 +#: src/character.cpp:10599 msgid "What's the point of studying? (Your morale is too low!)" msgstr "" -#: src/character.cpp:10599 +#: src/character.cpp:10600 #, c-format msgid "What's the point of studying? (%s)'s morale is too low!)" msgstr "" -#: src/character.cpp:10603 +#: src/character.cpp:10604 #, c-format msgid "%s %d needed to understand. You have %d" msgstr "" -#: src/character.cpp:10605 src/character.cpp:10649 +#: src/character.cpp:10606 src/character.cpp:10650 #, c-format msgid "%s %d needed to understand. %s has %d" msgstr "" -#: src/character.cpp:10612 src/iuse.cpp:4383 +#: src/character.cpp:10613 src/iuse.cpp:4384 msgid "You're illiterate!" msgstr "" -#: src/character.cpp:10613 src/character.cpp:10646 +#: src/character.cpp:10614 src/character.cpp:10647 #, c-format msgid "%s is illiterate!" msgstr "" -#: src/character.cpp:10618 +#: src/character.cpp:10619 msgid "Your eyes won't focus without reading glasses." msgstr "" -#: src/character.cpp:10619 +#: src/character.cpp:10620 #, c-format msgid "%s's eyes won't focus without reading glasses." msgstr "" -#: src/character.cpp:10636 +#: src/character.cpp:10637 msgid "Maybe someone could read that to you, but you're deaf!" msgstr "" -#: src/character.cpp:10655 +#: src/character.cpp:10656 #, c-format msgid "%s needs reading glasses!" msgstr "" -#: src/character.cpp:10659 +#: src/character.cpp:10660 #, c-format msgid "It's too dark for %s to read!" msgstr "" -#: src/character.cpp:10662 +#: src/character.cpp:10663 #, c-format msgid "%s could read that to you, but they can't see you." msgstr "" -#: src/character.cpp:10667 +#: src/character.cpp:10668 #, c-format msgid "%s morale is too low!" msgstr "" -#: src/character.cpp:10669 +#: src/character.cpp:10670 #, c-format msgid "%s is blind." msgstr "" -#: src/character.cpp:11069 src/character.cpp:11114 +#: src/character.cpp:11070 src/character.cpp:11115 #, c-format msgid "You land on %s." msgstr "" -#: src/character.cpp:11098 +#: src/character.cpp:11099 #, c-format msgid "You are slammed against %1$s for %2$d damage." msgstr "" -#: src/character.cpp:11101 +#: src/character.cpp:11102 #, c-format msgid "You are slammed against %s!" msgstr "" -#: src/character.cpp:11103 +#: src/character.cpp:11104 msgid "…but your shock absorbers negate the damage!" msgstr "" -#: src/character.cpp:11109 +#: src/character.cpp:11110 #, c-format msgid "You are slammed against %s." msgstr "" -#: src/character.cpp:11110 +#: src/character.cpp:11111 #, c-format msgid " is slammed against %s." msgstr "" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid " bounces off a %s!" msgstr "" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid "You bounce off a %s!" msgstr "" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid " bounces off %s!" msgstr "" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid "You bounce off %s!" msgstr "" -#: src/character.cpp:11206 +#: src/character.cpp:11207 #, c-format msgid "There is not enough %s left to siphon it." msgstr "" -#: src/character.cpp:11236 +#: src/character.cpp:11237 #, c-format msgid "%s spilled from your hand." msgstr "" -#: src/character.cpp:11328 +#: src/character.cpp:11329 #, c-format msgid "Your ground sonar detected a %1$s to the %2$s!" msgstr "" -#: src/character.cpp:11349 src/vehicle_move.cpp:1232 +#: src/character.cpp:11350 src/vehicle_move.cpp:1232 #, c-format msgid "You've spotted a %1$s to the %2$s!" msgstr "" -#: src/character.cpp:11466 src/consumption.cpp:1822 +#: src/character.cpp:11467 src/consumption.cpp:1728 msgid "You do not have that item." msgstr "" -#: src/character.cpp:11476 src/character.cpp:11527 src/iuse.cpp:10167 +#: src/character.cpp:11477 src/character.cpp:11528 src/iuse.cpp:10185 #, c-format msgid "You can't do anything interesting with your %s." msgstr "" -#: src/character.cpp:11489 +#: src/character.cpp:11490 msgid "Your biology is not compatible with that healing item." msgstr "" -#: src/character.cpp:11525 +#: src/character.cpp:11526 msgid "You are not wielding anything you could use." msgstr "" -#: src/character.cpp:11614 +#: src/character.cpp:11615 msgid "You roll on the ground, trying to smother the fire!" msgstr "" -#: src/character.cpp:11615 +#: src/character.cpp:11616 msgid " rolls on the ground!" msgstr "" -#: src/character.cpp:11618 +#: src/character.cpp:11619 msgid "You attempt to put out the fire on you!" msgstr "" -#: src/character.cpp:11619 +#: src/character.cpp:11620 msgid " attempts to put out the fire on them!" msgstr "" -#: src/character.cpp:11659 +#: src/character.cpp:11660 msgid "" "Your broken limb significantly hampers your efforts to put pressure on the " "bleeding wound!" msgstr "" -#: src/character.cpp:11660 +#: src/character.cpp:11661 msgid "" "'s broken limb significantly hampers their effort to put pressure " "on the bleeding wound!" msgstr "" -#: src/character.cpp:11664 +#: src/character.cpp:11665 msgid "" "Your hands are too encumbered to effectively put pressure on the bleeding " "wound!" msgstr "" -#: src/character.cpp:11665 +#: src/character.cpp:11666 msgid "" "'s hands are too encumbered to effectively put pressure on the " "bleeding wound!" msgstr "" -#: src/character.cpp:11670 +#: src/character.cpp:11671 msgid "You put pressure on the bleeding wound…" msgstr "" -#: src/character.cpp:11671 +#: src/character.cpp:11672 msgid " puts pressure on the bleeding wound…" msgstr "" #: src/character_ammo.cpp:124 src/veh_appliance.cpp:358 -#: src/veh_interact.cpp:1410 +#: src/veh_interact.cpp:1408 #, c-format msgid "Refill %s" msgstr "" @@ -427341,7 +428263,7 @@ msgstr "" msgid "You can't reload anything with the ammo you have on hand." msgstr "" -#: src/character_ammo.cpp:385 src/game.cpp:9174 +#: src/character_ammo.cpp:385 src/game.cpp:9172 #, c-format msgid "The %s is already full!" msgstr "" @@ -427385,270 +428307,270 @@ msgstr "" msgid "Your %1$s is %2$s further!" msgstr "" -#: src/character_attire.cpp:73 +#: src/character_attire.cpp:70 msgid "Can't be worn directly." msgstr "" -#: src/character_attire.cpp:76 +#: src/character_attire.cpp:73 msgid "You can't wear anything while incorporeal." msgstr "" -#: src/character_attire.cpp:79 +#: src/character_attire.cpp:76 #, c-format msgid "Putting on a %s would be tricky." msgstr "" -#: src/character_attire.cpp:84 +#: src/character_attire.cpp:81 msgid "Can't wear that, it's made of wool!" msgstr "" -#: src/character_attire.cpp:88 +#: src/character_attire.cpp:85 msgid "Can't wear that, it's filthy!" msgstr "" -#: src/character_attire.cpp:96 +#: src/character_attire.cpp:93 #, c-format msgid "Your %s mutation prevents you from wearing your %s." msgstr "" -#: src/character_attire.cpp:97 +#: src/character_attire.cpp:94 #, c-format msgid "My %s mutation prevents me from wearing this %s." msgstr "" -#: src/character_attire.cpp:106 +#: src/character_attire.cpp:102 #, c-format msgid "Cannot wear a helmet over %s." msgstr "" -#: src/character_attire.cpp:107 +#: src/character_attire.cpp:103 msgid "horns" msgstr "" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antennae" msgstr "" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antlers" msgstr "" -#: src/character_attire.cpp:125 +#: src/character_attire.cpp:121 msgid "You don't have any broken limbs this could help." msgstr "" -#: src/character_attire.cpp:126 +#: src/character_attire.cpp:122 #, c-format msgid "%s doesn't have any broken limbs this could help." msgstr "" -#: src/character_attire.cpp:146 +#: src/character_attire.cpp:142 msgid "You don't need a tourniquet to stop the bleeding." msgstr "" -#: src/character_attire.cpp:148 +#: src/character_attire.cpp:144 #, c-format msgid "%s doesn't need a tourniquet to stop the bleeding." msgstr "" -#: src/character_attire.cpp:155 +#: src/character_attire.cpp:151 msgid "You don't have enough arms to wear that." msgstr "" -#: src/character_attire.cpp:156 +#: src/character_attire.cpp:152 #, c-format msgid "%s doesn't have enough arms to wear that." msgstr "" -#: src/character_attire.cpp:174 +#: src/character_attire.cpp:170 msgid "You don't have a hand free to wear that." msgstr "" -#: src/character_attire.cpp:175 +#: src/character_attire.cpp:171 #, c-format msgid "%s doesn't have a hand free to wear that." msgstr "" -#: src/character_attire.cpp:194 +#: src/character_attire.cpp:190 #, c-format msgid "Can't wear %1$i or more %2$s at once." msgstr "" -#: src/character_attire.cpp:214 +#: src/character_attire.cpp:210 msgid "You are already wearing that." msgstr "" -#: src/character_attire.cpp:215 +#: src/character_attire.cpp:211 msgid " is already wearing that." msgstr "" -#: src/character_attire.cpp:224 +#: src/character_attire.cpp:220 msgid " doesn't have that item." msgstr "" -#: src/character_attire.cpp:288 +#: src/character_attire.cpp:284 #, c-format msgid "You put on your %s." msgstr "" -#: src/character_attire.cpp:289 src/character_attire.cpp:315 +#: src/character_attire.cpp:285 src/character_attire.cpp:311 #, c-format msgid " puts on their %s." msgstr "" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s are very encumbered! %s" msgstr "" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s is very encumbered! %s" msgstr "" -#: src/character_attire.cpp:303 +#: src/character_attire.cpp:299 msgid "You're deafened!" msgstr "" -#: src/character_attire.cpp:307 +#: src/character_attire.cpp:303 #, c-format msgid "This %s is too big to wear comfortably! Maybe it could be refitted." msgstr "" -#: src/character_attire.cpp:311 +#: src/character_attire.cpp:307 #, c-format msgid "This %s is too small to wear comfortably! Maybe it could be refitted." msgstr "" -#: src/character_attire.cpp:393 src/character_attire.cpp:709 +#: src/character_attire.cpp:389 src/character_attire.cpp:705 msgid "You are not wearing that item." msgstr "" -#: src/character_attire.cpp:394 +#: src/character_attire.cpp:390 msgid " is not wearing that item." msgstr "" -#: src/character_attire.cpp:399 +#: src/character_attire.cpp:395 msgid "You can't remove a part of your body." msgstr "" -#: src/character_attire.cpp:400 +#: src/character_attire.cpp:396 msgid " can't remove a part of their body." msgstr "" -#: src/character_attire.cpp:404 +#: src/character_attire.cpp:400 msgid "" "You can't take off power armor while wearing other power armor components." msgstr "" -#: src/character_attire.cpp:405 +#: src/character_attire.cpp:401 msgid "" " can't take off power armor while wearing other power armor " "components." msgstr "" -#: src/character_attire.cpp:409 +#: src/character_attire.cpp:405 msgid "You can't take that item off." msgstr "" -#: src/character_attire.cpp:410 +#: src/character_attire.cpp:406 msgid " can't take that item off." msgstr "" -#: src/character_attire.cpp:421 +#: src/character_attire.cpp:417 #, c-format msgid "You take off your %s." msgstr "" -#: src/character_attire.cpp:422 +#: src/character_attire.cpp:418 #, c-format msgid " takes off their %s." msgstr "" -#: src/character_attire.cpp:639 +#: src/character_attire.cpp:635 #, c-format msgid "Your %s conflicts with %s, so you cannot swap its side." msgstr "" -#: src/character_attire.cpp:642 +#: src/character_attire.cpp:638 #, c-format msgid "'s %s conflicts with %s so they cannot swap its side." msgstr "" -#: src/character_attire.cpp:657 +#: src/character_attire.cpp:653 #, c-format msgid "" "Your %s conflicts with hard armor on your other side so you can't swap it." msgstr "" -#: src/character_attire.cpp:660 +#: src/character_attire.cpp:656 #, c-format msgid "" "'s %s conflicts with hard armor on your other side so they can't " "swap it." msgstr "" -#: src/character_attire.cpp:673 +#: src/character_attire.cpp:669 #, c-format msgid "You cannot swap the side on which your %s is worn." msgstr "" -#: src/character_attire.cpp:674 +#: src/character_attire.cpp:670 #, c-format msgid " cannot swap the side on which their %s is worn." msgstr "" -#: src/character_attire.cpp:692 +#: src/character_attire.cpp:688 #, c-format msgid "You swap the side on which your %s is worn." msgstr "" -#: src/character_attire.cpp:693 +#: src/character_attire.cpp:689 #, c-format msgid " swaps the side on which their %s is worn." msgstr "" -#: src/character_attire.cpp:710 +#: src/character_attire.cpp:706 msgid " isn't wearing that item." msgstr "" -#: src/character_attire.cpp:1086 +#: src/character_attire.cpp:1082 msgid "Can't wear power armor over other gear!" msgstr "" -#: src/character_attire.cpp:1099 +#: src/character_attire.cpp:1095 msgid "You can only wear power armor components with power armor!" msgstr "" -#: src/character_attire.cpp:1105 src/character_attire.cpp:1186 +#: src/character_attire.cpp:1101 src/character_attire.cpp:1182 #, c-format msgid "Can't wear more than one %s!" msgstr "" -#: src/character_attire.cpp:1117 +#: src/character_attire.cpp:1113 #, c-format msgid "Can't wear %s with power armor!" msgstr "" -#: src/character_attire.cpp:1192 +#: src/character_attire.cpp:1188 #, c-format msgid "%1$s conflicts with %2$s!" msgstr "" -#: src/character_attire.cpp:1247 +#: src/character_attire.cpp:1243 #, c-format msgid "Can't wear more than one rigid item on %s!" msgstr "" #. ~ draw (first) gun contained in holster #. ~ %1$s: weapon name, %2$s: container name, %3$d: remaining ammo count -#: src/character_attire.cpp:1917 +#: src/character_attire.cpp:1911 #, c-format msgctxt "holster" msgid "%1$s from %2$s (%3$d)" msgstr "" -#: src/character_attire.cpp:2454 +#: src/character_attire.cpp:2448 msgid "Inventory Organization" msgstr "" @@ -428069,9 +428991,9 @@ msgstr "" msgid "%s to select martial arts style." msgstr "" -#: src/character_martial_arts.cpp:137 src/color.cpp:744 src/color.cpp:1007 -#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1898 -#: src/options.cpp:2437 src/options.cpp:2546 +#: src/character_martial_arts.cpp:137 src/color.cpp:747 src/color.cpp:1010 +#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1975 +#: src/options.cpp:2514 src/options.cpp:2623 msgid "Normal" msgstr "" @@ -428079,7 +429001,7 @@ msgstr "" msgid "No Style" msgstr "" -#: src/character_proficiency.cpp:61 src/wish.cpp:1117 +#: src/character_proficiency.cpp:61 src/wish.cpp:1226 #, c-format msgid "You are now proficient in %s!" msgstr "" @@ -428207,7 +429129,7 @@ msgid "" "you get thirsty." msgstr "" -#: src/clzones.cpp:283 src/debug_menu.cpp:983 src/game.cpp:7950 +#: src/clzones.cpp:283 src/debug_menu.cpp:985 src/game.cpp:7948 msgid "Filter:" msgstr "" @@ -428313,108 +429235,108 @@ msgstr "" msgid "You cannot change the order of vehicle loot zones." msgstr "" -#: src/clzones.cpp:1458 src/clzones.cpp:1493 +#: src/clzones.cpp:1459 src/clzones.cpp:1493 msgid "zones date" msgstr "" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "brown" msgstr "" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "light gray" msgstr "" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "dark gray" msgstr "" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "light red" msgstr "" -#: src/color.cpp:484 +#: src/color.cpp:487 msgid "light green" msgstr "" -#: src/color.cpp:484 src/output.cpp:2338 +#: src/color.cpp:487 src/output.cpp:2384 msgid "red" msgstr "" -#: src/color.cpp:485 src/output.cpp:2334 +#: src/color.cpp:488 src/output.cpp:2380 msgid "green" msgstr "" -#: src/color.cpp:485 +#: src/color.cpp:488 msgid "light blue" msgstr "" -#: src/color.cpp:486 src/output.cpp:2335 +#: src/color.cpp:489 src/output.cpp:2381 msgid "blue" msgstr "" -#: src/color.cpp:486 +#: src/color.cpp:489 msgid "white" msgstr "" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "cyan" msgstr "" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "light cyan" msgstr "" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "magenta" msgstr "" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "pink" msgstr "" -#: src/color.cpp:728 +#: src/color.cpp:731 msgid "emove custom color" msgstr "" -#: src/color.cpp:730 +#: src/color.cpp:733 msgid " To navigate" msgstr "" -#: src/color.cpp:734 +#: src/color.cpp:737 msgid "Load a olor theme" msgstr "" -#: src/color.cpp:735 +#: src/color.cpp:738 msgid "Load emplate" msgstr "" -#: src/color.cpp:738 +#: src/color.cpp:741 msgid "Some color changes may require a restart." msgstr "" -#: src/color.cpp:743 +#: src/color.cpp:746 msgid "Colorname" msgstr "" -#: src/color.cpp:745 src/color.cpp:1011 +#: src/color.cpp:748 src/color.cpp:1014 msgid "Invert" msgstr "" -#: src/color.cpp:950 +#: src/color.cpp:953 msgid "Color templates:" msgstr "" -#: src/color.cpp:985 +#: src/color.cpp:988 msgid "Color themes:" msgstr "" -#: src/color.cpp:1016 +#: src/color.cpp:1019 #, c-format msgid "Custom %s color:" msgstr "" -#: src/color.cpp:1085 +#: src/color.cpp:1089 msgid "custom colors" msgstr "" @@ -429083,7 +430005,7 @@ msgstr "" msgid "Result: " msgstr "" -#: src/construction.cpp:508 src/worldfactory.cpp:866 +#: src/construction.cpp:508 src/worldfactory.cpp:871 msgid "N/A" msgstr "" @@ -429206,7 +430128,7 @@ msgid "" "grave." msgstr "" -#: src/construction.cpp:1427 src/veh_interact.cpp:2185 +#: src/construction.cpp:1427 src/veh_interact.cpp:2183 msgid "Enter new vehicle name:" msgstr "" @@ -429342,8 +430264,8 @@ msgstr "" msgid "You can't drink it while it's frozen." msgstr "" -#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1783 -#: src/game_inventory.cpp:1234 src/game_inventory.cpp:1246 +#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1689 +#: src/game_inventory.cpp:1040 src/game_inventory.cpp:1052 #, c-format msgid "You need a %s to consume that!" msgstr "" @@ -429364,33 +430286,24 @@ msgstr "" msgid "You can't eat this." msgstr "" -#: src/consumption.cpp:822 -msgid "That doesn't look useable as fuel." -msgstr "" - -#: src/consumption.cpp:832 -#, c-format -msgid "No space to store more %s" -msgstr "" - -#: src/consumption.cpp:865 +#: src/consumption.cpp:845 msgid "This is rotten and smells awful!" msgstr "" -#: src/consumption.cpp:874 +#: src/consumption.cpp:854 msgid "The thought of eating human flesh makes you feel sick." msgstr "" -#: src/consumption.cpp:879 +#: src/consumption.cpp:859 #, c-format msgid "Consuming this %s probably isn't very healthy." msgstr "" -#: src/consumption.cpp:887 +#: src/consumption.cpp:867 msgid "You still feel nauseous and will probably puke it all up again." msgstr "" -#: src/consumption.cpp:892 +#: src/consumption.cpp:872 msgid "Your stomach won't be happy (allergy)." msgstr "" @@ -429398,96 +430311,96 @@ msgstr "" #. person. #. ~ Semantic difference, but greatly facilitates people being proud of their #. character. -#: src/consumption.cpp:900 +#: src/consumption.cpp:880 msgid "Your stomach won't be happy (not rotten enough)." msgstr "" -#: src/consumption.cpp:907 +#: src/consumption.cpp:887 msgid "You're full already and will be forcing yourself to eat." msgstr "" -#: src/consumption.cpp:909 +#: src/consumption.cpp:889 msgid "You're full already and will be forcing yourself to drink." msgstr "" -#: src/consumption.cpp:926 +#: src/consumption.cpp:906 #, c-format msgid "Eat your %s anyway?" msgstr "" -#: src/consumption.cpp:928 +#: src/consumption.cpp:908 #, c-format msgid "Drink your %s anyway?" msgstr "" -#: src/consumption.cpp:930 +#: src/consumption.cpp:910 #, c-format msgid "Consume your %s anyway?" msgstr "" -#: src/consumption.cpp:988 +#: src/consumption.cpp:968 msgid "" "You've begun stockpiling calories and liquid for hibernation. You get the " "feeling that you should prepare for bed, just in case, but… you're hungry " "again, and you could eat a whole week's worth of food RIGHT NOW." msgstr "" -#: src/consumption.cpp:997 +#: src/consumption.cpp:977 #, c-format msgid "Ick, this %s doesn't taste so good…" msgstr "Ble, tohle %s chutnalo pěkně hnusně." -#: src/consumption.cpp:1002 +#: src/consumption.cpp:982 #, c-format msgid "Mmm, this %s tastes delicious…" msgstr "Hmmm, tohle %s chutná skvěle." -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid " assimilates a %s." msgstr "" -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid "You assimilate your %s." msgstr "" -#: src/consumption.cpp:1041 src/consumption.cpp:1052 +#: src/consumption.cpp:1021 src/consumption.cpp:1032 #, c-format msgid "Ick, this %s (rotten) doesn't taste so good…" msgstr "" -#: src/consumption.cpp:1042 +#: src/consumption.cpp:1022 #, c-format msgid "You drink your %s (rotten)." msgstr "" -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid " drinks a %s." msgstr "" -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid "You drink your %s." msgstr "Vypil jsi: %s." -#: src/consumption.cpp:1053 +#: src/consumption.cpp:1033 #, c-format msgid "You eat your %s (rotten)." msgstr "Snědl jsi: %s (shnilé)." -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid " eats a %s." msgstr "" -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid "You eat your %s." msgstr "" -#: src/consumption.cpp:1076 +#: src/consumption.cpp:1056 msgid "" "You try to ignore its mushy texture, but it leaves you with an awful " "aftertaste." @@ -429495,151 +430408,126 @@ msgstr "" "Snažíš se tu rozplizlou konzistenci ignorovat, ale nechá ti v puse odpornou " "pachuť." -#: src/consumption.cpp:1080 +#: src/consumption.cpp:1060 msgid "You can't taste much of anything with this cold." msgstr "S takovým nachlazením necítíš vůbec žádnou chuť." -#: src/consumption.cpp:1083 +#: src/consumption.cpp:1063 msgid "You can't taste much of anything with this flu." msgstr "S takovou chřipkou necítíš vůbec žádnou chuť." -#: src/consumption.cpp:1248 +#: src/consumption.cpp:1228 msgid "You feast upon the human flesh, and in doing so, devour their spirit." msgstr "Hoduješ na lidském mase, čímž požíváš i nebožtíkova ducha." -#: src/consumption.cpp:1252 +#: src/consumption.cpp:1232 msgid "You feast upon the human flesh." msgstr "Hoduješ na lidském mase." -#: src/consumption.cpp:1255 +#: src/consumption.cpp:1235 msgid "You consume the sacred human flesh." msgstr "Snědl jsi svaté lidské maso." -#: src/consumption.cpp:1259 +#: src/consumption.cpp:1239 msgid "You eat the human flesh, and in doing so, devour their spirit." msgstr "" -#: src/consumption.cpp:1262 +#: src/consumption.cpp:1242 msgid "You indulge your shameful hunger." msgstr "Ukojil jsi svůj ostudný hlad." -#: src/consumption.cpp:1265 +#: src/consumption.cpp:1245 msgid "You greedily devour the taboo meat." msgstr "Chamtivě jsi zhltnul zapovězené maso." -#: src/consumption.cpp:1269 +#: src/consumption.cpp:1249 msgid "Meh. You've eaten worse." msgstr "Hm. Už jsi jedl horší." -#: src/consumption.cpp:1271 +#: src/consumption.cpp:1251 msgid "Mmh. Tastes like venison." msgstr "" -#: src/consumption.cpp:1274 +#: src/consumption.cpp:1254 msgid "" "This is probably going to count against you if there's still an afterlife." msgstr "" "Pokud existuje život po životě, tohle ti tam zřejmě k dobru nepřičtou." -#: src/consumption.cpp:1277 +#: src/consumption.cpp:1257 msgid "You find this meal distasteful, but necessary." msgstr "" -#: src/consumption.cpp:1280 +#: src/consumption.cpp:1260 msgid "You feel horrible for eating a person." msgstr "Cítíš se hrozně, že jsi snědl člověka." -#: src/consumption.cpp:1300 +#: src/consumption.cpp:1280 msgid "As you tear into the raw flesh, you feel satisfied with your meal." msgstr "" -#: src/consumption.cpp:1305 +#: src/consumption.cpp:1285 msgid "Raw flesh doesn't taste all that bad, actually." msgstr "" -#: src/consumption.cpp:1310 +#: src/consumption.cpp:1290 msgid "This doesn't taste very good, but meat is meat." msgstr "" -#: src/consumption.cpp:1318 src/consumption.cpp:1337 src/consumption.cpp:1346 +#: src/consumption.cpp:1298 src/consumption.cpp:1317 src/consumption.cpp:1326 msgid "Your stomach begins gurgling and you feel bloated and ill." msgstr "" -#: src/consumption.cpp:1323 +#: src/consumption.cpp:1303 msgid "Mmm, junk food." msgstr "" -#: src/consumption.cpp:1328 +#: src/consumption.cpp:1308 msgid "When life's got you down, there's always sugar." msgstr "" -#: src/consumption.cpp:1330 +#: src/consumption.cpp:1310 msgid "They may do what they must… you've already won." msgstr "Ať si zkouší, co musí... ty už jsi zvítězil." -#: src/consumption.cpp:1354 +#: src/consumption.cpp:1334 msgid "You find the sweet taste of honey surprisingly palatable." msgstr "" -#: src/consumption.cpp:1356 +#: src/consumption.cpp:1336 msgid "You feast upon the sweet honey." msgstr "" -#: src/consumption.cpp:1483 +#: src/consumption.cpp:1463 msgid "You gorge yourself, preparing to hibernate." msgstr "" -#: src/consumption.cpp:1491 +#: src/consumption.cpp:1471 msgid "" "You feel stocked for a day or two. Got your bed all ready and secured?" msgstr "" -#: src/consumption.cpp:1500 +#: src/consumption.cpp:1480 msgid "" "Mmm. You can still fit some more in… but maybe you should get comfortable " "and sleep." msgstr "" -#: src/consumption.cpp:1507 +#: src/consumption.cpp:1487 msgid "That filled a hole! Time for bed…" msgstr "" -#: src/consumption.cpp:1518 +#: src/consumption.cpp:1498 msgid "You feel as though you're going to split open! In a good way?" msgstr "" #. ~ slimespawns have *small voices* which may be the Nice equivalent #. ~ of the Rat King's ALL CAPS invective. Probably shared-brain telepathy. -#: src/consumption.cpp:1530 +#: src/consumption.cpp:1510 msgid "hey, you look like me! let's work together!" msgstr "" -#: src/consumption.cpp:1580 -#, c-format -msgid "Are you sure you want to eat your favorited %s?" -msgstr "" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1617 -#, c-format -msgid "You load %1$i charge of %2$s in your %3$s." -msgid_plural "You load %1$i charges of %2$s in your %3$s." -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1620 -#, c-format -msgid " load %1$i charge of %2$s in their %3$s." -msgid_plural " load %1$i charges of %2$s in their %3$s." -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" - -#: src/consumption.cpp:1831 +#: src/consumption.cpp:1737 #, c-format msgid "You can't eat your %s." msgstr "" @@ -429829,13 +430717,13 @@ msgstr "" msgid "Wield and activate the %s to start working." msgstr "" -#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9584 +#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9602 #, c-format msgctxt "in progress craft" msgid "You start working on the %s." msgstr "" -#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9585 +#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9603 #, c-format msgctxt "in progress craft" msgid " starts working on the %s." @@ -430538,9 +431426,9 @@ msgid "" "Use up/down arrow to go through your search history." msgstr "" -#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1723 -#: src/newcharacter.cpp:2162 src/newcharacter.cpp:2519 -#: src/newcharacter.cpp:3242 src/overmap_ui.cpp:1393 src/overmap_ui.cpp:1406 +#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1741 +#: src/newcharacter.cpp:2188 src/newcharacter.cpp:2553 +#: src/newcharacter.cpp:3297 src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1407 #: src/proficiency_ui.cpp:377 msgid "Search:" msgstr "" @@ -430623,7 +431511,7 @@ msgstr "" msgid "Critical!!" msgstr "" -#: src/creature.cpp:946 src/iuse.cpp:4230 src/melee.cpp:2794 +#: src/creature.cpp:946 src/iuse.cpp:4231 src/melee.cpp:2794 msgid "Critical!" msgstr "Kritický zásah!" @@ -430747,7 +431635,7 @@ msgstr "" msgid "%1s tries to pull you in, but you resist!" msgstr "" -#: src/creature.cpp:2799 src/safemode_ui.cpp:248 +#: src/creature.cpp:2799 src/safemode_ui.cpp:249 msgid "Hostile" msgstr "" @@ -430851,356 +431739,360 @@ msgctxt "damage type" msgid "electric" msgstr "" -#: src/debug.cpp:319 +#: src/debug.cpp:320 #, c-format msgid "See %s for a full stack backtrace" msgstr "" -#: src/debug.cpp:347 +#: src/debug.cpp:348 msgid "An error has occurred! Written below is the error report:" msgstr "" -#: src/debug.cpp:352 +#: src/debug.cpp:353 msgid "Press space bar to continue the game." msgstr "" -#: src/debug.cpp:353 +#: src/debug.cpp:354 msgid "" "Press I (or i) to also ignore this" " particular message in the future." msgstr "" -#: src/debug.cpp:355 +#: src/debug.cpp:356 msgid "" "Press C (or c) to copy this " "message to the clipboard." msgstr "" -#: src/debug_menu.cpp:273 src/debug_menu.cpp:1695 src/debug_menu.cpp:1809 +#: src/debug_menu.cpp:274 src/debug_menu.cpp:1697 src/debug_menu.cpp:1811 msgid "Mutate" msgstr "" -#: src/debug_menu.cpp:274 +#: src/debug_menu.cpp:275 msgid "Change all skills" msgstr "" -#: src/debug_menu.cpp:275 +#: src/debug_menu.cpp:276 msgid "Change all skills theoretical knowledge" msgstr "" -#: src/debug_menu.cpp:276 +#: src/debug_menu.cpp:277 msgid "Learn all melee styles" msgstr "" -#: src/debug_menu.cpp:277 +#: src/debug_menu.cpp:278 msgid "Unlock all recipes" msgstr "" -#: src/debug_menu.cpp:278 +#: src/debug_menu.cpp:279 msgid "Edit player/NPC" msgstr "" -#: src/debug_menu.cpp:279 +#: src/debug_menu.cpp:280 msgid "Damage self" msgstr "" -#: src/debug_menu.cpp:280 +#: src/debug_menu.cpp:281 msgid "Bleed self" msgstr "" -#: src/debug_menu.cpp:281 +#: src/debug_menu.cpp:282 msgid "Set auto move route" msgstr "" -#: src/debug_menu.cpp:282 +#: src/debug_menu.cpp:283 msgid "Control NPC follower" msgstr "" -#: src/debug_menu.cpp:286 +#: src/debug_menu.cpp:287 msgid "Change spells" msgstr "" -#: src/debug_menu.cpp:289 src/debug_menu.cpp:432 +#: src/debug_menu.cpp:290 src/debug_menu.cpp:434 msgid "Player…" msgstr "" -#: src/debug_menu.cpp:296 +#: src/debug_menu.cpp:297 msgid "Take screenshot" msgstr "" -#: src/debug_menu.cpp:297 +#: src/debug_menu.cpp:298 msgid "Generate game report" msgstr "" -#: src/debug_menu.cpp:302 +#: src/debug_menu.cpp:303 msgid "Check game state" msgstr "" -#: src/debug_menu.cpp:303 +#: src/debug_menu.cpp:304 msgid "Display hordes" msgstr "" -#: src/debug_menu.cpp:304 +#: src/debug_menu.cpp:305 msgid "Test item group" msgstr "" -#: src/debug_menu.cpp:305 +#: src/debug_menu.cpp:306 msgid "Show sound clustering" msgstr "" -#: src/debug_menu.cpp:306 +#: src/debug_menu.cpp:307 msgid "Display weather" msgstr "" -#: src/debug_menu.cpp:307 +#: src/debug_menu.cpp:308 msgid "Display overmap scents" msgstr "" -#: src/debug_menu.cpp:308 +#: src/debug_menu.cpp:309 msgid "Toggle display local scents" msgstr "" -#: src/debug_menu.cpp:309 +#: src/debug_menu.cpp:310 msgid "Toggle display local scents type" msgstr "" -#: src/debug_menu.cpp:310 +#: src/debug_menu.cpp:311 msgid "Toggle display temperature" msgstr "" -#: src/debug_menu.cpp:311 +#: src/debug_menu.cpp:312 msgid "Toggle display vehicle autopilot overlay" msgstr "" -#: src/debug_menu.cpp:312 +#: src/debug_menu.cpp:313 msgid "Toggle display visibility" msgstr "" -#: src/debug_menu.cpp:313 +#: src/debug_menu.cpp:314 msgid "Toggle display lighting" msgstr "" -#: src/debug_menu.cpp:314 +#: src/debug_menu.cpp:315 msgid "Toggle display transparency" msgstr "" -#: src/debug_menu.cpp:315 +#: src/debug_menu.cpp:316 msgid "Toggle display reachability zones" msgstr "" -#: src/debug_menu.cpp:316 +#: src/debug_menu.cpp:317 msgid "Toggle display radiation" msgstr "" -#: src/debug_menu.cpp:317 +#: src/debug_menu.cpp:318 msgid "Show mutation category levels" msgstr "" -#: src/debug_menu.cpp:318 +#: src/debug_menu.cpp:319 msgid "Draw benchmark (X seconds)" msgstr "" -#: src/debug_menu.cpp:320 +#: src/debug_menu.cpp:321 msgid "Test trait group" msgstr "" -#: src/debug_menu.cpp:321 +#: src/debug_menu.cpp:322 msgid "Toggle NPC pathfinding on map" msgstr "" -#: src/debug_menu.cpp:322 +#: src/debug_menu.cpp:323 msgid "Toggle NPC attack potential values on map" msgstr "" -#: src/debug_menu.cpp:323 +#: src/debug_menu.cpp:324 msgid "Print faction info to console" msgstr "" -#: src/debug_menu.cpp:324 +#: src/debug_menu.cpp:325 msgid "Print NPC magic info to console" msgstr "" -#: src/debug_menu.cpp:325 +#: src/debug_menu.cpp:326 msgid "Test weather" msgstr "" -#: src/debug_menu.cpp:326 +#: src/debug_menu.cpp:327 msgid "Write global effect_on_condition(s) to eocs.output" msgstr "" -#: src/debug_menu.cpp:327 +#: src/debug_menu.cpp:328 msgid "Write global var(s) to var_list.output" msgstr "" -#: src/debug_menu.cpp:328 +#: src/debug_menu.cpp:329 msgid "Write Timed (E)vents to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:329 +#: src/debug_menu.cpp:330 msgid "Edit global var(s)" msgstr "" -#: src/debug_menu.cpp:330 +#: src/debug_menu.cpp:331 msgid "Test map extra list" msgstr "" -#: src/debug_menu.cpp:331 +#: src/debug_menu.cpp:332 msgid "Generate effect list" msgstr "" -#: src/debug_menu.cpp:337 src/debug_menu.cpp:425 +#: src/debug_menu.cpp:338 src/debug_menu.cpp:427 msgid "Info…" msgstr "" -#: src/debug_menu.cpp:343 +#: src/debug_menu.cpp:344 msgid "Enable achievements" msgstr "" -#: src/debug_menu.cpp:344 +#: src/debug_menu.cpp:345 msgid "Unlock all progression" msgstr "" -#: src/debug_menu.cpp:345 +#: src/debug_menu.cpp:346 msgid "Show debug message" msgstr "" -#: src/debug_menu.cpp:346 +#: src/debug_menu.cpp:347 msgid "Crash game (test crash handling)" msgstr "" -#: src/debug_menu.cpp:347 +#: src/debug_menu.cpp:348 msgid "Activate EOC" msgstr "" -#: src/debug_menu.cpp:348 +#: src/debug_menu.cpp:349 msgid "Quit to main menu" msgstr "" -#: src/debug_menu.cpp:352 src/debug_menu.cpp:430 +#: src/debug_menu.cpp:353 src/debug_menu.cpp:432 msgid "Game…" msgstr "" -#: src/debug_menu.cpp:358 +#: src/debug_menu.cpp:359 msgid "Change battery charge" msgstr "" -#: src/debug_menu.cpp:361 src/debug_menu.cpp:433 +#: src/debug_menu.cpp:362 src/debug_menu.cpp:435 msgid "Vehicle…" msgstr "" -#: src/debug_menu.cpp:367 +#: src/debug_menu.cpp:368 msgid "Teleport - short range" msgstr "" -#: src/debug_menu.cpp:368 +#: src/debug_menu.cpp:369 msgid "Teleport - long range" msgstr "" -#: src/debug_menu.cpp:369 +#: src/debug_menu.cpp:370 msgid "Teleport - adjacent overmap" msgstr "" -#: src/debug_menu.cpp:370 +#: src/debug_menu.cpp:371 msgid "Teleport - specific overmap coordinates" msgstr "" -#: src/debug_menu.cpp:375 +#: src/debug_menu.cpp:376 msgid "Teleport - specific city" msgstr "" -#: src/debug_menu.cpp:377 src/debug_menu.cpp:434 +#: src/debug_menu.cpp:378 src/debug_menu.cpp:436 msgid "Teleport…" msgstr "" -#: src/debug_menu.cpp:383 +#: src/debug_menu.cpp:384 msgid "Spawn an item" msgstr "" -#: src/debug_menu.cpp:384 +#: src/debug_menu.cpp:385 msgid "Spawn NPC" msgstr "" -#: src/debug_menu.cpp:385 +#: src/debug_menu.cpp:386 msgid "Spawn monster" msgstr "" -#: src/debug_menu.cpp:386 +#: src/debug_menu.cpp:387 msgid "Spawn a vehicle" msgstr "" -#: src/debug_menu.cpp:387 +#: src/debug_menu.cpp:388 msgid "Spawn artifact" msgstr "" -#: src/debug_menu.cpp:388 +#: src/debug_menu.cpp:389 msgid "Spawn clairvoyance artifact" msgstr "" -#: src/debug_menu.cpp:391 src/debug_menu.cpp:431 +#: src/debug_menu.cpp:392 src/debug_menu.cpp:433 msgid "Spawning…" msgstr "" -#: src/debug_menu.cpp:397 +#: src/debug_menu.cpp:398 msgid "Reveal map" msgstr "" -#: src/debug_menu.cpp:398 +#: src/debug_menu.cpp:399 msgid "Kill in Area" msgstr "" -#: src/debug_menu.cpp:399 +#: src/debug_menu.cpp:400 msgid "Kill NPCs" msgstr "" -#: src/debug_menu.cpp:400 +#: src/debug_menu.cpp:401 msgid "Map editor" msgstr "" -#: src/debug_menu.cpp:401 +#: src/debug_menu.cpp:402 msgid "Change weather" msgstr "" -#: src/debug_menu.cpp:402 +#: src/debug_menu.cpp:403 msgid "Change wind direction" msgstr "" -#: src/debug_menu.cpp:403 +#: src/debug_menu.cpp:404 msgid "Change wind speed" msgstr "" -#: src/debug_menu.cpp:404 +#: src/debug_menu.cpp:405 msgid "Generate sound" msgstr "" -#: src/debug_menu.cpp:405 +#: src/debug_menu.cpp:406 msgid "Kill all monsters" msgstr "" -#: src/debug_menu.cpp:406 +#: src/debug_menu.cpp:407 msgid "Change time" msgstr "" -#: src/debug_menu.cpp:407 +#: src/debug_menu.cpp:408 +msgid "Force temperature" +msgstr "" + +#: src/debug_menu.cpp:409 msgid "Overmap editor" msgstr "" -#: src/debug_menu.cpp:408 +#: src/debug_menu.cpp:410 msgid "Spawn map extra" msgstr "" -#: src/debug_menu.cpp:409 +#: src/debug_menu.cpp:411 msgid "Spawn nested mapgen" msgstr "" -#: src/debug_menu.cpp:410 +#: src/debug_menu.cpp:412 msgid "Edit the faction camp larder" msgstr "" -#: src/debug_menu.cpp:413 src/debug_menu.cpp:435 +#: src/debug_menu.cpp:415 src/debug_menu.cpp:437 msgid "Map…" msgstr "" -#: src/debug_menu.cpp:444 +#: src/debug_menu.cpp:446 msgid "" "Debug Functions - Using these will cheat not only the game, but yourself.\n" "You won't grow. You won't improve.\n" @@ -431208,965 +432100,965 @@ msgid "" "Nothing will be risked and nothing will be gained." msgstr "" -#: src/debug_menu.cpp:446 +#: src/debug_menu.cpp:448 msgid "Debug Functions" msgstr "" -#: src/debug_menu.cpp:505 +#: src/debug_menu.cpp:507 #, c-format msgid "Name: %1$s" msgstr "" -#: src/debug_menu.cpp:509 +#: src/debug_menu.cpp:511 #, c-format msgid "Class: %1$s" msgstr "" -#: src/debug_menu.cpp:510 src/magic.cpp:2022 src/magic.cpp:2357 +#: src/debug_menu.cpp:512 src/magic.cpp:2022 src/magic.cpp:2357 msgid "Classless" msgstr "" #. ~ %1$s - spell current level, %2$s - spell max level, %3$s - is max level -#: src/debug_menu.cpp:522 +#: src/debug_menu.cpp:524 #, c-format msgid "Spell Level: %1$s / %2$d %3$s" msgstr "" -#: src/debug_menu.cpp:523 +#: src/debug_menu.cpp:525 msgid "Unlearned" msgstr "" -#: src/debug_menu.cpp:525 src/magic.cpp:2036 +#: src/debug_menu.cpp:527 src/magic.cpp:2036 msgid "(MAX)" msgstr "" #. ~ %1$d - difficulty, %2$s - failure chance -#: src/debug_menu.cpp:530 +#: src/debug_menu.cpp:532 #, c-format msgid "Difficulty: %1$d (%2$s)" msgstr "" -#: src/debug_menu.cpp:534 +#: src/debug_menu.cpp:536 msgid "(impeded)" msgstr "" #. ~ %1$s - energy cost, %2$s - is casting impeded, %3$s - current character #. energy -#: src/debug_menu.cpp:539 +#: src/debug_menu.cpp:541 #, c-format msgid "Casting Cost: %1$s %2$s (%3$s current) " msgstr "" #. ~ %1$s - cast time, %2$s - is casting impeded, %3$s - casting base time -#: src/debug_menu.cpp:547 +#: src/debug_menu.cpp:549 #, c-format msgid "Casting Time: %1$s %2$s (%3$s base time) " msgstr "" -#: src/debug_menu.cpp:554 src/debug_menu.cpp:652 src/magic.cpp:2078 +#: src/debug_menu.cpp:556 src/debug_menu.cpp:654 src/magic.cpp:2078 #: src/magic.cpp:2174 msgid "self" msgstr "" -#: src/debug_menu.cpp:558 +#: src/debug_menu.cpp:560 #, c-format msgid "Valid Targets: %1$s" msgstr "" -#: src/debug_menu.cpp:562 +#: src/debug_menu.cpp:564 #, c-format msgid "Only affects the monsters: %1$s" msgstr "" #. ~ amount of damage per second, abbreviated -#: src/debug_menu.cpp:576 +#: src/debug_menu.cpp:578 #, c-format msgid ", %1$d/sec" msgstr "" -#: src/debug_menu.cpp:578 +#: src/debug_menu.cpp:580 #, c-format msgid "Damage: %1$s %2$s%3$s" msgstr "" -#: src/debug_menu.cpp:582 +#: src/debug_menu.cpp:584 #, c-format msgid "Healing: %1$s" msgstr "" -#: src/debug_menu.cpp:587 src/magic.cpp:2116 src/magic.cpp:2146 +#: src/debug_menu.cpp:589 src/magic.cpp:2116 src/magic.cpp:2146 #: src/magic.cpp:2164 msgid "Spell Radius" msgstr "" -#: src/debug_menu.cpp:590 src/magic.cpp:2119 +#: src/debug_menu.cpp:592 src/magic.cpp:2119 msgid "Cone Arc" msgstr "" -#: src/debug_menu.cpp:591 src/magic.cpp:2120 +#: src/debug_menu.cpp:593 src/magic.cpp:2120 msgid "degrees" msgstr "" -#: src/debug_menu.cpp:593 src/magic.cpp:2122 +#: src/debug_menu.cpp:595 src/magic.cpp:2122 msgid "Line Width" msgstr "" -#: src/debug_menu.cpp:595 +#: src/debug_menu.cpp:597 #, c-format msgid "%1$s: %2$d %3$s" msgstr "" -#: src/debug_menu.cpp:600 +#: src/debug_menu.cpp:602 #, c-format msgid "Variance: %1$d" msgstr "" -#: src/debug_menu.cpp:604 +#: src/debug_menu.cpp:606 #, c-format msgid "Spawn %1$d %2$s" msgstr "" -#: src/debug_menu.cpp:612 +#: src/debug_menu.cpp:614 #, c-format msgid "from %1$s" msgstr "" -#: src/debug_menu.cpp:619 +#: src/debug_menu.cpp:621 #, c-format msgid "Summon: %1$d %2$s" msgstr "" -#: src/debug_menu.cpp:620 src/debug_menu.cpp:646 +#: src/debug_menu.cpp:622 src/debug_menu.cpp:648 #, c-format msgid "Spell Radius: %1$d" msgstr "" -#: src/debug_menu.cpp:627 src/debug_menu.cpp:632 src/magic.cpp:2152 +#: src/debug_menu.cpp:629 src/debug_menu.cpp:634 src/magic.cpp:2152 #: src/magic.cpp:2157 msgid "random creature" msgstr "" -#: src/debug_menu.cpp:636 +#: src/debug_menu.cpp:638 #, c-format msgid "Targets under: %1$dhp become a %2$s" msgstr "" -#: src/debug_menu.cpp:643 +#: src/debug_menu.cpp:645 #, c-format msgid "Damage: %1$s %2$s" msgstr "" -#: src/debug_menu.cpp:651 +#: src/debug_menu.cpp:653 #, c-format msgid "Range: %1$s" msgstr "" -#: src/debug_menu.cpp:664 +#: src/debug_menu.cpp:666 #, c-format msgid "Duration: %1$s" msgstr "" -#: src/debug_menu.cpp:691 +#: src/debug_menu.cpp:693 msgid "There are no spells to change." msgstr "" -#: src/debug_menu.cpp:830 +#: src/debug_menu.cpp:832 msgid "<Spell Name>" msgstr "" -#: src/debug_menu.cpp:831 +#: src/debug_menu.cpp:833 msgid "<Level>" msgstr "" -#: src/debug_menu.cpp:832 +#: src/debug_menu.cpp:834 msgid "<Description>" msgstr "" -#: src/debug_menu.cpp:836 +#: src/debug_menu.cpp:838 #, c-format msgid "<[%1$s] Keybindings>" msgstr "" -#: src/debug_menu.cpp:844 +#: src/debug_menu.cpp:846 #, c-format msgid "<[%1$s] Filter>" msgstr "" -#: src/debug_menu.cpp:875 +#: src/debug_menu.cpp:877 #, c-format msgid "%1$-3d/%2$3d" msgstr "" -#: src/debug_menu.cpp:942 src/debug_menu.cpp:1060 src/newcharacter.cpp:1564 -#: src/newcharacter.cpp:2055 src/newcharacter.cpp:2399 -#: src/newcharacter.cpp:3151 +#: src/debug_menu.cpp:944 src/debug_menu.cpp:1062 src/newcharacter.cpp:1567 +#: src/newcharacter.cpp:2074 src/newcharacter.cpp:2426 +#: src/newcharacter.cpp:3199 msgid "Nothing found." msgstr "" -#: src/debug_menu.cpp:985 +#: src/debug_menu.cpp:987 msgid "Filter by spell name or id" msgstr "" -#: src/debug_menu.cpp:1024 +#: src/debug_menu.cpp:1026 #, c-format msgid "Set spell level to? Currently: %1$d" msgstr "" -#: src/debug_menu.cpp:1082 +#: src/debug_menu.cpp:1084 msgid "Choose artifact data:" msgstr "" -#: src/debug_menu.cpp:1094 +#: src/debug_menu.cpp:1096 msgid "Enter max attributes:" msgstr "" -#: src/debug_menu.cpp:1095 +#: src/debug_menu.cpp:1097 msgid "Enter power level:" msgstr "" -#: src/debug_menu.cpp:1096 +#: src/debug_menu.cpp:1098 msgid "Enter negative power limit:" msgstr "" -#: src/debug_menu.cpp:1114 +#: src/debug_menu.cpp:1116 #, c-format msgid "You teleport to point %s." msgstr "" -#: src/debug_menu.cpp:1124 +#: src/debug_menu.cpp:1126 #, c-format msgid "You teleport to submap %s." msgstr "" -#: src/debug_menu.cpp:1133 +#: src/debug_menu.cpp:1135 msgid "Teleport where?" msgstr "" -#: src/debug_menu.cpp:1141 +#: src/debug_menu.cpp:1143 #, c-format msgid "" "Error interpreting teleport target: expected two or three comma-separated " "values; got %zu" msgstr "" -#: src/debug_menu.cpp:1150 +#: src/debug_menu.cpp:1152 #, c-format msgid "Error interpreting teleport target: %s" msgstr "" -#: src/debug_menu.cpp:1162 +#: src/debug_menu.cpp:1164 msgid "Where is the desired overmap?" msgstr "" -#: src/debug_menu.cpp:1173 +#: src/debug_menu.cpp:1175 #, c-format msgid "You teleport to overmap %s." msgstr "" -#: src/debug_menu.cpp:1237 +#: src/debug_menu.cpp:1239 msgid "Maximum strength" msgstr "" -#: src/debug_menu.cpp:1238 +#: src/debug_menu.cpp:1240 msgid "Maximum dexterity" msgstr "" -#: src/debug_menu.cpp:1239 +#: src/debug_menu.cpp:1241 msgid "Maximum intelligence" msgstr "" -#: src/debug_menu.cpp:1240 +#: src/debug_menu.cpp:1242 msgid "Maximum perception" msgstr "" -#: src/debug_menu.cpp:1262 +#: src/debug_menu.cpp:1264 #, c-format msgid "Set the stat to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1277 +#: src/debug_menu.cpp:1279 #, c-format msgid "Hunger: %d %s" msgstr "" -#: src/debug_menu.cpp:1279 +#: src/debug_menu.cpp:1281 #, c-format msgid "Thirst: %d %s" msgstr "" -#: src/debug_menu.cpp:1281 +#: src/debug_menu.cpp:1283 #, c-format msgid "Fatigue: %d %s" msgstr "" -#: src/debug_menu.cpp:1283 +#: src/debug_menu.cpp:1285 #, c-format msgid "Weariness: %d %s" msgstr "" -#: src/debug_menu.cpp:1286 +#: src/debug_menu.cpp:1288 msgid "Stored kCal: " msgstr "" -#: src/debug_menu.cpp:1287 +#: src/debug_menu.cpp:1289 msgid "Total kCal: " msgstr "" -#: src/debug_menu.cpp:1290 +#: src/debug_menu.cpp:1292 msgid "Stomach contents" msgstr "" -#: src/debug_menu.cpp:1291 src/debug_menu.cpp:1296 +#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 msgid " Total volume: " msgstr "" -#: src/debug_menu.cpp:1292 src/debug_menu.cpp:1297 +#: src/debug_menu.cpp:1294 src/debug_menu.cpp:1299 msgid " Water volume: " msgstr "" -#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 +#: src/debug_menu.cpp:1295 src/debug_menu.cpp:1300 #, c-format msgid " kCal: %d" msgstr "" -#: src/debug_menu.cpp:1295 +#: src/debug_menu.cpp:1297 msgid "Gut contents" msgstr "" -#: src/debug_menu.cpp:1303 +#: src/debug_menu.cpp:1305 msgid "Stored kCal" msgstr "" -#: src/debug_menu.cpp:1304 +#: src/debug_menu.cpp:1306 msgid "Stomach kCal" msgstr "" -#: src/debug_menu.cpp:1305 +#: src/debug_menu.cpp:1307 msgid "Gut kCal" msgstr "" -#: src/debug_menu.cpp:1308 +#: src/debug_menu.cpp:1310 msgid "Sleep Deprivation" msgstr "" -#: src/debug_menu.cpp:1310 +#: src/debug_menu.cpp:1312 msgid "Reset all basic needs" msgstr "" -#: src/debug_menu.cpp:1311 +#: src/debug_menu.cpp:1313 msgid "Empty stomach and guts" msgstr "" -#: src/debug_menu.cpp:1315 +#: src/debug_menu.cpp:1317 #, c-format msgid "%s: daily %d, overall %d" msgstr "" -#: src/debug_menu.cpp:1323 +#: src/debug_menu.cpp:1325 #, c-format msgid "Set hunger to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1329 +#: src/debug_menu.cpp:1331 #, c-format msgid "Set stored kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1335 +#: src/debug_menu.cpp:1337 #, c-format msgid "Set stomach kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1341 +#: src/debug_menu.cpp:1343 #, c-format msgid "Set gut kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1347 +#: src/debug_menu.cpp:1349 #, c-format msgid "Set thirst to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1353 +#: src/debug_menu.cpp:1355 #, c-format msgid "Set fatigue to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1359 +#: src/debug_menu.cpp:1361 #, c-format msgid "Set sleep deprivation to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1366 +#: src/debug_menu.cpp:1368 #, c-format msgid "Reset weariness? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1387 +#: src/debug_menu.cpp:1389 #, c-format msgid "Set %s to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1406 src/debug_menu.cpp:2759 +#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2815 msgid "Left arm" msgstr "" -#: src/debug_menu.cpp:1407 src/debug_menu.cpp:2760 +#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2816 msgid "Right arm" msgstr "" -#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2761 +#: src/debug_menu.cpp:1410 src/debug_menu.cpp:2817 msgid "Left leg" msgstr "" -#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2762 +#: src/debug_menu.cpp:1411 src/debug_menu.cpp:2818 msgid "Right leg" msgstr "" -#: src/debug_menu.cpp:1450 src/debug_menu.cpp:1456 +#: src/debug_menu.cpp:1452 src/debug_menu.cpp:1458 #, c-format msgid "Set the hitpoints to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1469 +#: src/debug_menu.cpp:1471 msgid "trust" msgstr "" -#: src/debug_menu.cpp:1470 +#: src/debug_menu.cpp:1472 msgid "fear" msgstr "" -#: src/debug_menu.cpp:1471 +#: src/debug_menu.cpp:1473 msgid "value" msgstr "" -#: src/debug_menu.cpp:1472 +#: src/debug_menu.cpp:1474 msgid "anger" msgstr "" -#: src/debug_menu.cpp:1473 +#: src/debug_menu.cpp:1475 msgid "owed" msgstr "" -#: src/debug_menu.cpp:1474 +#: src/debug_menu.cpp:1476 msgid "sold" msgstr "" -#: src/debug_menu.cpp:1480 +#: src/debug_menu.cpp:1482 #, c-format msgid "Set trust to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1486 +#: src/debug_menu.cpp:1488 #, c-format msgid "Set fear to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1491 +#: src/debug_menu.cpp:1493 #, c-format msgid "Set value to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1497 +#: src/debug_menu.cpp:1499 #, c-format msgid "Set anger to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1503 +#: src/debug_menu.cpp:1505 #, c-format msgid "Set owed to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1508 +#: src/debug_menu.cpp:1510 #, c-format msgid "Set sold to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1520 +#: src/debug_menu.cpp:1522 msgid "Select a value and press enter to change it." msgstr "" -#: src/debug_menu.cpp:1522 +#: src/debug_menu.cpp:1524 msgid "Current save file name" msgstr "" -#: src/debug_menu.cpp:1524 +#: src/debug_menu.cpp:1526 msgid "Current pre-Cataclysm name" msgstr "" -#: src/debug_menu.cpp:1525 +#: src/debug_menu.cpp:1527 msgid "Current age" msgstr "" -#: src/debug_menu.cpp:1526 +#: src/debug_menu.cpp:1528 msgid "Current height in cm" msgstr "" -#: src/debug_menu.cpp:1527 +#: src/debug_menu.cpp:1529 msgid "Current blood type" msgstr "" -#: src/debug_menu.cpp:1534 +#: src/debug_menu.cpp:1536 msgid "Rename save file (WARNING: this will duplicate the save):" msgstr "" -#: src/debug_menu.cpp:1546 +#: src/debug_menu.cpp:1548 msgid "Rename character:" msgstr "" -#: src/debug_menu.cpp:1556 src/newcharacter.cpp:4055 +#: src/debug_menu.cpp:1558 src/newcharacter.cpp:4110 msgid "Enter age in years. Minimum 16, maximum 55" msgstr "" -#: src/debug_menu.cpp:1567 src/newcharacter.cpp:4065 +#: src/debug_menu.cpp:1569 src/newcharacter.cpp:4120 #, c-format msgid "Enter height in centimeters. Minimum %d, maximum %d" msgstr "" -#: src/debug_menu.cpp:1580 src/newcharacter.cpp:4078 +#: src/debug_menu.cpp:1582 src/newcharacter.cpp:4133 msgid "Select blood type" msgstr "" -#: src/debug_menu.cpp:1590 src/newcharacter.cpp:4089 +#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4144 msgid "Select Rh factor" msgstr "" -#: src/debug_menu.cpp:1591 src/newcharacter.cpp:4090 +#: src/debug_menu.cpp:1593 src/newcharacter.cpp:4145 msgid "negative" msgstr "" -#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4091 +#: src/debug_menu.cpp:1594 src/newcharacter.cpp:4146 msgid "positive" msgstr "" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3284 src/newcharacter.cpp:4103 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3339 src/newcharacter.cpp:4158 #: src/player_display.cpp:1062 src/player_display.cpp:1067 #: src/player_display.cpp:1070 src/player_display.cpp:1075 #: src/player_display.cpp:1259 msgid "Female" msgstr "" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3277 src/newcharacter.cpp:3282 -#: src/newcharacter.cpp:4104 src/player_display.cpp:1062 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3332 src/newcharacter.cpp:3337 +#: src/newcharacter.cpp:4159 src/player_display.cpp:1062 #: src/player_display.cpp:1067 src/player_display.cpp:1070 #: src/player_display.cpp:1075 src/player_display.cpp:1259 msgid "Male" msgstr "" -#: src/debug_menu.cpp:1635 +#: src/debug_menu.cpp:1637 #, c-format msgid "Unique Id: %s" msgstr "" -#: src/debug_menu.cpp:1637 +#: src/debug_menu.cpp:1639 #, c-format msgid "Faction: %s (api v%d)" msgstr "" -#: src/debug_menu.cpp:1639 +#: src/debug_menu.cpp:1641 #, c-format msgid "Attitude: %s" msgstr "" -#: src/debug_menu.cpp:1642 +#: src/debug_menu.cpp:1644 #, c-format msgid "Destination: %s %s" msgstr "" -#: src/debug_menu.cpp:1645 +#: src/debug_menu.cpp:1647 #, c-format msgid "Trust: %d" msgstr "" -#: src/debug_menu.cpp:1646 +#: src/debug_menu.cpp:1648 #, c-format msgid "Fear: %d" msgstr "" -#: src/debug_menu.cpp:1647 +#: src/debug_menu.cpp:1649 #, c-format msgid "Value: %d" msgstr "" -#: src/debug_menu.cpp:1648 +#: src/debug_menu.cpp:1650 #, c-format msgid "Anger: %d" msgstr "" -#: src/debug_menu.cpp:1649 +#: src/debug_menu.cpp:1651 #, c-format msgid "Owed: %d" msgstr "" -#: src/debug_menu.cpp:1650 +#: src/debug_menu.cpp:1652 #, c-format msgid "Sold: %d" msgstr "" -#: src/debug_menu.cpp:1652 +#: src/debug_menu.cpp:1654 #, c-format msgid "Aggression: %d" msgstr "" -#: src/debug_menu.cpp:1654 +#: src/debug_menu.cpp:1656 #, c-format msgid "Bravery: %d" msgstr "" -#: src/debug_menu.cpp:1655 +#: src/debug_menu.cpp:1657 #, c-format msgid "Collector: %d" msgstr "" -#: src/debug_menu.cpp:1656 +#: src/debug_menu.cpp:1658 #, c-format msgid "Altruism: %d" msgstr "" -#: src/debug_menu.cpp:1658 src/gamemode_defense.cpp:768 +#: src/debug_menu.cpp:1660 src/gamemode_defense.cpp:768 msgid "Needs:" msgstr "" -#: src/debug_menu.cpp:1663 +#: src/debug_menu.cpp:1665 #, c-format msgid "Total morale: %d" msgstr "" -#: src/debug_menu.cpp:1667 +#: src/debug_menu.cpp:1669 msgid "Player" msgstr "" -#: src/debug_menu.cpp:1677 +#: src/debug_menu.cpp:1679 msgid "Edit description - name, age, height or blood type" msgstr "" -#: src/debug_menu.cpp:1678 +#: src/debug_menu.cpp:1680 msgid "Edit skills" msgstr "" -#: src/debug_menu.cpp:1679 +#: src/debug_menu.cpp:1681 msgid "Edit theoretical skill knowledge" msgstr "" -#: src/debug_menu.cpp:1680 +#: src/debug_menu.cpp:1682 msgid "Edit proficiencies" msgstr "" -#: src/debug_menu.cpp:1681 +#: src/debug_menu.cpp:1683 msgid "Edit stats" msgstr "" -#: src/debug_menu.cpp:1682 +#: src/debug_menu.cpp:1684 msgid "Edit spells" msgstr "" -#: src/debug_menu.cpp:1683 +#: src/debug_menu.cpp:1685 msgid "Grant items" msgstr "" -#: src/debug_menu.cpp:1684 +#: src/debug_menu.cpp:1686 msgid "Delete (all) items" msgstr "" -#: src/debug_menu.cpp:1685 +#: src/debug_menu.cpp:1687 msgid "Wear/wield an item from player's inventory" msgstr "" -#: src/debug_menu.cpp:1686 +#: src/debug_menu.cpp:1688 msgid "Set hit points" msgstr "" -#: src/debug_menu.cpp:1687 +#: src/debug_menu.cpp:1689 msgid "Set stamina" msgstr "" -#: src/debug_menu.cpp:1688 +#: src/debug_menu.cpp:1690 msgid "Set morale" msgstr "" -#: src/debug_menu.cpp:1689 +#: src/debug_menu.cpp:1691 msgid "Cause pain" msgstr "" -#: src/debug_menu.cpp:1690 +#: src/debug_menu.cpp:1692 msgid "Set health" msgstr "" -#: src/debug_menu.cpp:1691 +#: src/debug_menu.cpp:1693 msgid "Set needs" msgstr "" -#: src/debug_menu.cpp:1693 +#: src/debug_menu.cpp:1695 msgid "Set kill XP" msgstr "" -#: src/debug_menu.cpp:1698 +#: src/debug_menu.cpp:1700 msgid "Status window" msgstr "" -#: src/debug_menu.cpp:1699 +#: src/debug_menu.cpp:1701 msgid "Teleport" msgstr "" -#: src/debug_menu.cpp:1700 +#: src/debug_menu.cpp:1702 msgid "Add an effect" msgstr "" -#: src/debug_menu.cpp:1701 +#: src/debug_menu.cpp:1703 msgid "Print temperature" msgstr "" -#: src/debug_menu.cpp:1702 +#: src/debug_menu.cpp:1704 msgid "Cause asthma attack" msgstr "" -#: src/debug_menu.cpp:1703 +#: src/debug_menu.cpp:1705 msgid "Edit missions (WARNING: Unstable!)" msgstr "" -#: src/debug_menu.cpp:1704 +#: src/debug_menu.cpp:1706 msgid "Print vars to file" msgstr "" -#: src/debug_menu.cpp:1706 +#: src/debug_menu.cpp:1708 msgid "Write effect_on_condition(s) to eocs.output" msgstr "" -#: src/debug_menu.cpp:1707 +#: src/debug_menu.cpp:1709 msgid "Edit vars" msgstr "" -#: src/debug_menu.cpp:1710 +#: src/debug_menu.cpp:1712 msgid "Add mission" msgstr "" -#: src/debug_menu.cpp:1711 +#: src/debug_menu.cpp:1713 msgid "Randomize with class" msgstr "" -#: src/debug_menu.cpp:1712 +#: src/debug_menu.cpp:1714 msgid "Set attitude" msgstr "" -#: src/debug_menu.cpp:1713 +#: src/debug_menu.cpp:1715 msgid "Set opinion" msgstr "" -#: src/debug_menu.cpp:1736 +#: src/debug_menu.cpp:1738 msgid "Delete all items from the target?" msgstr "" -#: src/debug_menu.cpp:1745 +#: src/debug_menu.cpp:1747 msgid "Make target equip" msgstr "" -#: src/debug_menu.cpp:1765 +#: src/debug_menu.cpp:1767 #, c-format msgid "Set stamina to? Current: %d. Max: %d." msgstr "" -#: src/debug_menu.cpp:1770 +#: src/debug_menu.cpp:1772 msgid "Target stamina value out of bounds!" msgstr "" -#: src/debug_menu.cpp:1776 +#: src/debug_menu.cpp:1778 #, c-format msgid "Set the morale to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1786 +#: src/debug_menu.cpp:1788 #, c-format msgid "Set kill XP to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1799 +#: src/debug_menu.cpp:1801 #, c-format msgid "Cause how much pain? pain: %d" msgstr "" -#: src/debug_menu.cpp:1810 +#: src/debug_menu.cpp:1812 msgid "Mutate category" msgstr "" -#: src/debug_menu.cpp:1811 +#: src/debug_menu.cpp:1813 msgid "Reset mutations" msgstr "" -#: src/debug_menu.cpp:1824 +#: src/debug_menu.cpp:1826 msgid "Choose mutation category:" msgstr "" -#: src/debug_menu.cpp:1834 +#: src/debug_menu.cpp:1836 msgid "Include post-threshold traits?" msgstr "" -#: src/debug_menu.cpp:1839 +#: src/debug_menu.cpp:1841 msgid "Remove all mutations?" msgstr "" -#: src/debug_menu.cpp:1851 +#: src/debug_menu.cpp:1853 msgid "Health modifier" msgstr "" -#: src/debug_menu.cpp:1857 src/debug_menu.cpp:1862 src/debug_menu.cpp:1867 +#: src/debug_menu.cpp:1859 src/debug_menu.cpp:1864 src/debug_menu.cpp:1869 #, c-format msgid "Set the value to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1881 +#: src/debug_menu.cpp:1883 msgid "Choose mission type" msgstr "" -#: src/debug_menu.cpp:1912 +#: src/debug_menu.cpp:1914 msgid "Choose new class" msgstr "" -#: src/debug_menu.cpp:1929 +#: src/debug_menu.cpp:1931 msgid "Choose new attitude" msgstr "" -#: src/debug_menu.cpp:1935 src/npc.cpp:3125 +#: src/debug_menu.cpp:1937 src/npc.cpp:3125 msgid "Unknown attitude" msgstr "" -#: src/debug_menu.cpp:1975 src/debug_menu.cpp:3041 +#: src/debug_menu.cpp:1977 src/debug_menu.cpp:3100 msgid "Var list written to var_list.output" msgstr "" -#: src/debug_menu.cpp:1980 src/debug_menu.cpp:3026 +#: src/debug_menu.cpp:1982 src/debug_menu.cpp:3085 msgid "effect_on_condition list written to eocs.output" msgstr "" -#: src/debug_menu.cpp:1989 src/debug_menu.cpp:3064 +#: src/debug_menu.cpp:1991 src/debug_menu.cpp:3123 msgid "Key" msgstr "" -#: src/debug_menu.cpp:1993 src/debug_menu.cpp:3068 src/morale.cpp:643 +#: src/debug_menu.cpp:1995 src/debug_menu.cpp:3127 src/morale.cpp:643 msgid "Value" msgstr "" -#: src/debug_menu.cpp:2005 +#: src/debug_menu.cpp:2007 msgid "Yet to start" msgstr "" -#: src/debug_menu.cpp:2006 +#: src/debug_menu.cpp:2008 msgid "In progress" msgstr "" -#: src/debug_menu.cpp:2007 +#: src/debug_menu.cpp:2009 msgid "Success" msgstr "" -#: src/debug_menu.cpp:2017 +#: src/debug_menu.cpp:2019 msgid "Bugged" msgstr "" -#: src/debug_menu.cpp:2023 src/wish.cpp:197 +#: src/debug_menu.cpp:2025 src/wish.cpp:198 msgid "Type:" msgstr "" -#: src/debug_menu.cpp:2024 +#: src/debug_menu.cpp:2026 msgid " Status:" msgstr "" -#: src/debug_menu.cpp:2025 +#: src/debug_menu.cpp:2027 msgid " ID:" msgstr "" -#: src/debug_menu.cpp:2026 +#: src/debug_menu.cpp:2028 msgid " NPC ID:" msgstr "" -#: src/debug_menu.cpp:2027 +#: src/debug_menu.cpp:2029 msgid " Target:" msgstr "" -#: src/debug_menu.cpp:2028 +#: src/debug_menu.cpp:2030 msgid "Player ID:" msgstr "" -#: src/debug_menu.cpp:2058 src/debug_menu.cpp:2085 +#: src/debug_menu.cpp:2060 src/debug_menu.cpp:2087 msgid "Select mission to edit" msgstr "" -#: src/debug_menu.cpp:2060 +#: src/debug_menu.cpp:2062 msgid "Currently assigned missions:" msgstr "" -#: src/debug_menu.cpp:2066 +#: src/debug_menu.cpp:2068 msgid "Not assigned missions:" msgstr "" -#: src/debug_menu.cpp:2088 src/diary.cpp:155 +#: src/debug_menu.cpp:2090 src/diary.cpp:155 msgid "Active missions:" msgstr "" -#: src/debug_menu.cpp:2094 src/diary.cpp:156 +#: src/debug_menu.cpp:2096 src/diary.cpp:156 msgid "Completed missions:" msgstr "" -#: src/debug_menu.cpp:2100 src/diary.cpp:157 +#: src/debug_menu.cpp:2102 src/diary.cpp:157 msgid "Failed missions:" msgstr "" -#: src/debug_menu.cpp:2126 +#: src/debug_menu.cpp:2128 msgid "Removing from active_missions" msgstr "" -#: src/debug_menu.cpp:2129 +#: src/debug_menu.cpp:2131 msgid "Removing from completed_missions" msgstr "" -#: src/debug_menu.cpp:2132 +#: src/debug_menu.cpp:2134 msgid "Removing from failed_missions" msgstr "" -#: src/debug_menu.cpp:2137 +#: src/debug_menu.cpp:2139 msgid "Unsetting active mission" msgstr "" -#: src/debug_menu.cpp:2143 +#: src/debug_menu.cpp:2145 #, c-format msgid "Removing from %s missions_assigned" msgstr "" -#: src/debug_menu.cpp:2146 +#: src/debug_menu.cpp:2148 #, c-format msgid "Removing from %s missions" msgstr "" -#: src/debug_menu.cpp:2160 +#: src/debug_menu.cpp:2162 msgid "Fail mission" msgstr "" -#: src/debug_menu.cpp:2161 +#: src/debug_menu.cpp:2163 msgid "Mark as complete" msgstr "" -#: src/debug_menu.cpp:2162 +#: src/debug_menu.cpp:2164 msgid "Remove mission without proper cleanup" msgstr "" -#: src/debug_menu.cpp:2187 +#: src/debug_menu.cpp:2189 msgid "Benchmark in progress…" msgstr "" -#: src/debug_menu.cpp:2215 +#: src/debug_menu.cpp:2217 #, c-format msgid "Drew %d times in %.3f seconds. (%.3f fps average)" msgstr "" -#: src/debug_menu.cpp:2244 +#: src/debug_menu.cpp:2246 #, c-format msgid "Location %d:%d in %d:%d, %s\n" msgstr "" -#: src/debug_menu.cpp:2245 +#: src/debug_menu.cpp:2247 #, c-format msgid "Current turn: %d.\n" msgstr "" -#: src/debug_menu.cpp:2246 +#: src/debug_menu.cpp:2248 #, c-format msgid "%d creature exists.\n" msgid_plural "%d creatures exist.\n" @@ -432175,95 +433067,95 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/debug_menu.cpp:2265 +#: src/debug_menu.cpp:2267 msgid "" "\n" "Specific creature type list:\n" msgstr "" -#: src/debug_menu.cpp:2279 +#: src/debug_menu.cpp:2281 #, c-format msgid "%s: map ( %d:%d ) pos ( %d:%d )" msgstr "" -#: src/debug_menu.cpp:2283 +#: src/debug_menu.cpp:2285 #, c-format msgid "(you: %d:%d)" msgstr "" -#: src/debug_menu.cpp:2285 +#: src/debug_menu.cpp:2287 #, c-format msgid "Stomach Contents: %d ml / %d ml kCal: %d, Water: %d ml" msgstr "" -#: src/debug_menu.cpp:2290 +#: src/debug_menu.cpp:2292 #, c-format msgid "" "Guts Contents: %d ml / %d ml kCal: %d, Water: %d ml\n" "Hunger: %d, Thirst: %d, kCal: %d / %d" msgstr "" -#: src/debug_menu.cpp:2296 +#: src/debug_menu.cpp:2298 #, c-format msgid "" "Body Mass Index: %.0f\n" "Basal Metabolic Rate: %i" msgstr "" -#: src/debug_menu.cpp:2298 +#: src/debug_menu.cpp:2300 #, c-format msgid "Player activity level: %s" msgstr "" -#: src/debug_menu.cpp:2321 +#: src/debug_menu.cpp:2323 msgid "Choose vehicle to spawn" msgstr "" #. ~ Menu entry in vehicle wish menu: 1st string: displayed name, 2nd string: #. internal name of vehicle #. ~ %1$s - npc name, %2$s - npc current activity name. -#: src/debug_menu.cpp:2325 src/npc.cpp:3875 +#: src/debug_menu.cpp:2327 src/npc.cpp:3875 #, c-format msgid "%1$s (%2$s)" msgstr "" -#: src/debug_menu.cpp:2335 +#: src/debug_menu.cpp:2337 msgid "Vehicle condition" msgstr "" -#: src/debug_menu.cpp:2336 +#: src/debug_menu.cpp:2338 msgid "Light damage" msgstr "" -#: src/debug_menu.cpp:2337 +#: src/debug_menu.cpp:2339 msgid "Undamaged" msgstr "" -#: src/debug_menu.cpp:2338 +#: src/debug_menu.cpp:2340 msgid "Disabled (tires or engine)" msgstr "" -#: src/debug_menu.cpp:2380 +#: src/debug_menu.cpp:2382 msgid "year" msgstr "rok" -#: src/debug_menu.cpp:2382 +#: src/debug_menu.cpp:2384 msgid "season" msgstr "období" -#: src/debug_menu.cpp:2383 +#: src/debug_menu.cpp:2385 msgid "day" msgstr "den" -#: src/debug_menu.cpp:2384 +#: src/debug_menu.cpp:2386 msgid "hour" msgstr "hodina" -#: src/debug_menu.cpp:2385 +#: src/debug_menu.cpp:2387 msgid "minute" msgstr "minuta" -#: src/debug_menu.cpp:2386 src/martialarts.cpp:986 src/martialarts.cpp:1917 +#: src/debug_menu.cpp:2388 src/martialarts.cpp:986 src/martialarts.cpp:1917 #: src/martialarts.cpp:1922 msgid "turn" msgid_plural "turns" @@ -432272,145 +433164,154 @@ msgstr[1] "tahy" msgstr[2] "tahů" msgstr[3] "tahy" -#: src/debug_menu.cpp:2393 +#: src/debug_menu.cpp:2395 msgid "Set year to?" msgstr "Jaký rok nastavit?" -#: src/debug_menu.cpp:2397 +#: src/debug_menu.cpp:2399 msgid "Set season to? (0 = spring)" msgstr "Jaké období nastavit? (0 = jaro)" -#: src/debug_menu.cpp:2400 +#: src/debug_menu.cpp:2402 msgid "Set days to?" msgstr "Jaký den nastavit?" -#: src/debug_menu.cpp:2403 +#: src/debug_menu.cpp:2405 msgid "Set hour to?" msgstr "Jakou hodinu nastavit?" -#: src/debug_menu.cpp:2406 +#: src/debug_menu.cpp:2408 msgid "Set minute to?" msgstr "Jakou minutu nastavit?" -#: src/debug_menu.cpp:2410 +#: src/debug_menu.cpp:2412 #, c-format msgid "Set turn to? (One day is %i turns)" msgstr "Jaký tah nastavit? (Den je %i tahů)" -#: src/debug_menu.cpp:2439 +#: src/debug_menu.cpp:2425 src/options.cpp:2423 src/worldfactory.cpp:1751 +msgid "Reset" +msgstr "" + +#: src/debug_menu.cpp:2434 +#, c-format +msgid "Set temperature to? [%s]" +msgstr "" + +#: src/debug_menu.cpp:2495 msgid "" "Using this will disable achievements. Proceed?\n" "They can be reenabled in the 'game' section of the menu." msgstr "" -#: src/debug_menu.cpp:2478 +#: src/debug_menu.cpp:2534 msgid "Current overmap revealed." msgstr "" -#: src/debug_menu.cpp:2513 src/game.cpp:6481 +#: src/debug_menu.cpp:2569 src/game.cpp:6479 msgid "Select first point." msgstr "" -#: src/debug_menu.cpp:2523 src/game.cpp:6489 +#: src/debug_menu.cpp:2579 src/game.cpp:6487 msgid "Select second point." msgstr "" -#: src/debug_menu.cpp:2549 +#: src/debug_menu.cpp:2605 #, c-format msgid "%s's head implodes!" msgstr "" -#: src/debug_menu.cpp:2573 +#: src/debug_menu.cpp:2629 msgid "Martial arts debug." msgstr "" -#: src/debug_menu.cpp:2574 src/debug_menu.cpp:2585 +#: src/debug_menu.cpp:2630 src/debug_menu.cpp:2641 msgid "Your eyes blink rapidly as knowledge floods your brain." msgstr "" -#: src/debug_menu.cpp:2580 +#: src/debug_menu.cpp:2636 msgid "You now know a lot more than just 10 styles of kung fu." msgstr "" -#: src/debug_menu.cpp:2584 +#: src/debug_menu.cpp:2640 msgid "Recipe debug." msgstr "" -#: src/debug_menu.cpp:2589 +#: src/debug_menu.cpp:2645 msgid "You know how to craft that now." msgstr "" -#: src/debug_menu.cpp:2616 +#: src/debug_menu.cpp:2672 msgid "Select new weather pattern:" msgstr "" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Disable weather forcing" msgstr "" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Keep normal weather patterns" msgstr "" -#: src/debug_menu.cpp:2646 +#: src/debug_menu.cpp:2702 msgid "Select new wind direction:" msgstr "" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Disable direction forcing" msgstr "" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Keep normal wind direction" msgstr "" -#: src/debug_menu.cpp:2668 +#: src/debug_menu.cpp:2724 msgid "Select new wind speed:" msgstr "" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Disable speed forcing" msgstr "" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Keep normal wind speed" msgstr "" -#: src/debug_menu.cpp:2696 +#: src/debug_menu.cpp:2752 msgid "Volume of sound: " msgstr "" -#: src/debug_menu.cpp:2704 +#: src/debug_menu.cpp:2760 #, c-format msgid "DEBUG SOUND ( %d )" msgstr "" -#: src/debug_menu.cpp:2745 +#: src/debug_menu.cpp:2801 #, c-format msgid "Damage self for how much? hp: %s" msgstr "" -#: src/debug_menu.cpp:2788 +#: src/debug_menu.cpp:2844 msgid "Add bleeding duration in minutes, equal to intensity:" msgstr "" -#: src/debug_menu.cpp:2814 src/game.cpp:7580 +#: src/debug_menu.cpp:2870 src/game.cpp:7578 msgid "This binary was not compiled with tiles support." msgstr "" -#: src/debug_menu.cpp:2890 +#: src/debug_menu.cpp:2949 msgid "Enter benchmark length (in milliseconds):" msgstr "Zadej délku benchmarku (v milisekundách):" -#: src/debug_menu.cpp:2912 +#: src/debug_menu.cpp:2971 msgid "Achievements are already enabled" msgstr "Achievementy už jsou zapnuté" -#: src/debug_menu.cpp:2915 +#: src/debug_menu.cpp:2974 msgid "Achievements enabled" msgstr "Achievementy zapnuté" -#: src/debug_menu.cpp:2920 +#: src/debug_menu.cpp:2979 msgid "" "Activating this will add the Arcade Mode achievement unlocking all starting " "scenarios and professions for all worlds. The character who performs this " @@ -432423,44 +433324,44 @@ msgid "" "reasonable pace." msgstr "" -#: src/debug_menu.cpp:3009 +#: src/debug_menu.cpp:3068 msgid "" "Quit without saving? This may cause issues such as duplicated or missing " "items and vehicles!" msgstr "" -#: src/debug_menu.cpp:3016 +#: src/debug_menu.cpp:3075 msgid "" "Quickload without saving? This may cause issues such as duplicated or " "missing items and vehicles!" msgstr "" -#: src/debug_menu.cpp:3055 +#: src/debug_menu.cpp:3114 msgid "Var list written to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:3085 +#: src/debug_menu.cpp:3144 msgid "Report written to debug.log" msgstr "" -#: src/debug_menu.cpp:3091 +#: src/debug_menu.cpp:3150 msgid " and to the clipboard." msgstr "" -#: src/debug_menu.cpp:3117 +#: src/debug_menu.cpp:3176 msgid "Effect list written to effect_list.output" msgstr "" -#: src/debug_menu.cpp:3124 src/iuse.cpp:3064 src/iuse.cpp:8463 -#: src/iuse.cpp:8531 src/iuse.cpp:8652 src/iuse.cpp:8766 +#: src/debug_menu.cpp:3183 src/iuse.cpp:3065 src/iuse.cpp:8467 +#: src/iuse.cpp:8535 src/iuse.cpp:8665 src/iuse.cpp:8790 msgid "There's no vehicle there." msgstr "" -#: src/debug_menu.cpp:3131 +#: src/debug_menu.cpp:3190 msgid "By how much? (in kJ, negative to discharge)" msgstr "" -#: src/debug_menu.cpp:3148 +#: src/debug_menu.cpp:3207 #, c-format msgid "Set camp larder kCals to? Currently: %d" msgstr "" @@ -432724,8 +433625,8 @@ msgstr "" msgid "NPC Killed: " msgstr "" -#: src/diary.cpp:348 src/memorial_logger.cpp:309 src/newcharacter.cpp:3536 -#: src/newcharacter.cpp:3598 +#: src/diary.cpp:348 src/memorial_logger.cpp:317 src/newcharacter.cpp:3591 +#: src/newcharacter.cpp:3653 msgid "Skills:" msgstr "" @@ -432750,7 +433651,7 @@ msgstr "" msgid "Lost Mutation: " msgstr "" -#: src/diary.cpp:454 src/newcharacter.cpp:3502 +#: src/diary.cpp:454 src/newcharacter.cpp:3557 msgid "Stats:" msgstr "" @@ -432798,7 +433699,7 @@ msgstr "" msgid "Perception: %d -> %d" msgstr "" -#: src/diary.cpp:512 src/newcharacter.cpp:3647 +#: src/diary.cpp:512 src/newcharacter.cpp:3702 msgid "Proficiencies:" msgstr "" @@ -433011,7 +433912,7 @@ msgstr "" msgid "SAFE" msgstr "" -#: src/display.cpp:633 src/options.cpp:2526 +#: src/display.cpp:633 src/options.cpp:2603 msgid "Off" msgstr "" @@ -433366,7 +434267,7 @@ msgstr "" msgid "Underground" msgstr "" -#: src/distraction_manager.cpp:19 src/veh_interact.cpp:3001 +#: src/distraction_manager.cpp:19 src/veh_interact.cpp:2995 msgid "Noise" msgstr "" @@ -433378,7 +434279,7 @@ msgstr "" msgid "This distraction will interrupt your activity when you feel pain." msgstr "" -#: src/distraction_manager.cpp:21 src/game.cpp:5362 src/martialarts.cpp:2018 +#: src/distraction_manager.cpp:21 src/game.cpp:5360 src/martialarts.cpp:2018 #: src/monexamine.cpp:595 src/monexamine.cpp:902 msgid "Attack" msgstr "" @@ -433463,7 +434364,7 @@ msgstr "" msgid "Survived:" msgstr "" -#: src/do_turn.cpp:245 src/memorial_logger.cpp:279 +#: src/do_turn.cpp:245 src/memorial_logger.cpp:287 msgid "Kills:" msgstr "" @@ -433527,120 +434428,120 @@ msgstr "" msgid "Loading content packs" msgstr "" -#: src/editmap.cpp:164 +#: src/editmap.cpp:165 msgctxt "item manipulation debug menu entry" msgid "rehash" msgstr "" -#: src/editmap.cpp:165 +#: src/editmap.cpp:166 msgctxt "item manipulation debug menu entry" msgid "edit" msgstr "" -#: src/editmap.cpp:167 +#: src/editmap.cpp:168 msgctxt "item manipulation debug menu entry" msgid "dump to save/jtest-*.txt" msgstr "" -#: src/editmap.cpp:395 +#: src/editmap.cpp:396 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s,%s,%s] fast scroll, %s, %s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:406 +#: src/editmap.cpp:407 msgctxt "map editor state" msgid "Looking around" msgstr "" -#: src/editmap.cpp:716 +#: src/editmap.cpp:717 msgctxt "vehicle" msgid "no" msgstr "" -#: src/editmap.cpp:718 +#: src/editmap.cpp:719 msgctxt "vehicle" msgid "in" msgstr "" -#: src/editmap.cpp:720 +#: src/editmap.cpp:721 msgctxt "vehicle" msgid "out" msgstr "" -#: src/editmap.cpp:732 +#: src/editmap.cpp:733 #, c-format msgid "%d: %s; move cost %d" msgstr "" -#: src/editmap.cpp:739 +#: src/editmap.cpp:740 #, c-format msgid "%d: %s; move cost %d movestr %d" msgstr "" -#: src/editmap.cpp:751 +#: src/editmap.cpp:752 #, c-format msgid "dist: %d u_see: %s veh: %s scent: %d" msgstr "" -#: src/editmap.cpp:753 +#: src/editmap.cpp:754 #, c-format msgid "sight_range: %d, noon_sight_range: %d," msgstr "" -#: src/editmap.cpp:756 +#: src/editmap.cpp:757 #, c-format msgid "cache{transp:%.4f seen:%.4f cam:%.4f}" msgstr "" -#: src/editmap.cpp:764 +#: src/editmap.cpp:765 #, c-format msgid "outside: %d obstructed: %d floor: %d" msgstr "" -#: src/editmap.cpp:769 +#: src/editmap.cpp:770 #, c-format msgid "light_at: %s" msgstr "" -#: src/editmap.cpp:771 +#: src/editmap.cpp:772 #, c-format msgid "apparent light: %.5f (%d)" msgstr "" -#: src/editmap.cpp:775 +#: src/editmap.cpp:776 msgid " [vehicle]" msgstr "" -#: src/editmap.cpp:778 +#: src/editmap.cpp:779 msgid " [indoors]" msgstr "" -#: src/editmap.cpp:781 +#: src/editmap.cpp:782 msgid " [roof]" msgstr "" -#: src/editmap.cpp:790 +#: src/editmap.cpp:791 #, c-format msgid "field: %s L:%d[%s] A:%d" msgstr "" -#: src/editmap.cpp:801 +#: src/editmap.cpp:802 #, c-format msgid "trap: %s (%d)" msgstr "" -#: src/editmap.cpp:810 +#: src/editmap.cpp:811 #, c-format msgid "There is a %s there. Parts:" msgstr "" -#: src/editmap.cpp:819 +#: src/editmap.cpp:820 #, c-format msgid "There is a %s there." msgstr "" -#: src/editmap.cpp:823 +#: src/editmap.cpp:824 #, c-format msgid "There is %d other item there as well." msgid_plural "There are %d other items there as well." @@ -433649,32 +434550,32 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Graffiti: %s" msgstr "" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Inscription: %s" msgstr "" -#: src/editmap.cpp:882 +#: src/editmap.cpp:883 msgctxt "map editor state" msgid "Terrain" msgstr "" -#: src/editmap.cpp:888 +#: src/editmap.cpp:889 msgctxt "map editor state" msgid "Furniture" msgstr "" -#: src/editmap.cpp:894 +#: src/editmap.cpp:895 msgctxt "map editor: traps editing" msgid "Traps" msgstr "" -#: src/editmap.cpp:966 src/editmap.cpp:974 +#: src/editmap.cpp:967 src/editmap.cpp:975 #, c-format msgid "" "Move cost: %d\n" @@ -433682,209 +434583,209 @@ msgid "" "Roof: %s" msgstr "" -#: src/editmap.cpp:1106 +#: src/editmap.cpp:1107 #, c-format msgctxt "map feature id" msgid "(%s)" msgstr "" -#: src/editmap.cpp:1108 +#: src/editmap.cpp:1109 #, c-format msgctxt "map feature name and id" msgid "%s (%s)" msgstr "" -#: src/editmap.cpp:1145 src/editmap.cpp:1724 +#: src/editmap.cpp:1146 src/editmap.cpp:1725 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1265 +#: src/editmap.cpp:1266 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s] intensity, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1272 +#: src/editmap.cpp:1273 msgctxt "Map editor: Editing field effects" msgid "Field effects" msgstr "" -#: src/editmap.cpp:1300 +#: src/editmap.cpp:1301 msgctxt "map editor: used to describe a clean field (e.g. without blood)" msgid "-clear-" msgstr "" -#: src/editmap.cpp:1305 src/options.cpp:780 +#: src/editmap.cpp:1306 src/options.cpp:780 #, c-format msgid "%d: %s" msgstr "" -#: src/editmap.cpp:1412 +#: src/editmap.cpp:1413 msgid "Add item" msgstr "" -#: src/editmap.cpp:1446 +#: src/editmap.cpp:1447 #, c-format msgctxt "item manipulation debug menu entry" msgid "bday: %d" msgstr "" -#: src/editmap.cpp:1449 +#: src/editmap.cpp:1450 #, c-format msgctxt "item manipulation debug menu entry" msgid "damage: %d" msgstr "" -#: src/editmap.cpp:1451 +#: src/editmap.cpp:1452 #, c-format msgctxt "item manipulation debug menu entry" msgid "degradation: %d" msgstr "" -#: src/editmap.cpp:1453 +#: src/editmap.cpp:1454 #, c-format msgctxt "item manipulation debug menu entry" msgid "burnt: %d" msgstr "" -#: src/editmap.cpp:1455 +#: src/editmap.cpp:1456 #, c-format msgctxt "item manipulation debug menu entry" msgid "tags: %s" msgstr "" -#: src/editmap.cpp:1460 +#: src/editmap.cpp:1461 msgctxt "item manipulation debug menu entry" msgid "-[ light emission ]-" msgstr "" -#: src/editmap.cpp:1462 +#: src/editmap.cpp:1463 msgctxt "item manipulation debug menu entry" msgid "savetest" msgstr "" -#: src/editmap.cpp:1506 src/wish.cpp:733 +#: src/editmap.cpp:1507 src/wish.cpp:746 msgid "Flags:" msgstr "" -#: src/editmap.cpp:1563 +#: src/editmap.cpp:1564 msgctxt "item manipulation debug menu entry for adding an item on a tile" msgid "Add item" msgstr "" -#: src/editmap.cpp:1730 +#: src/editmap.cpp:1731 msgid "Moving selection" msgstr "" -#: src/editmap.cpp:1733 +#: src/editmap.cpp:1734 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1741 +#: src/editmap.cpp:1742 msgid "Resizing selection" msgstr "" -#: src/editmap.cpp:1750 +#: src/editmap.cpp:1751 msgid "Selection type" msgstr "" -#: src/editmap.cpp:1752 +#: src/editmap.cpp:1753 msgctxt "shape" msgid "Rectangle" msgstr "" -#: src/editmap.cpp:1753 +#: src/editmap.cpp:1754 msgctxt "shape" msgid "Filled Rectangle" msgstr "" -#: src/editmap.cpp:1754 +#: src/editmap.cpp:1755 msgctxt "shape" msgid "Line" msgstr "" -#: src/editmap.cpp:1755 +#: src/editmap.cpp:1756 msgctxt "shape" msgid "Filled Circle" msgstr "" -#: src/editmap.cpp:1756 +#: src/editmap.cpp:1757 msgctxt "shape" msgid "Point" msgstr "" -#: src/editmap.cpp:1771 +#: src/editmap.cpp:1772 msgctxt "map editor state" msgid "Select a shape" msgstr "" -#: src/editmap.cpp:1868 +#: src/editmap.cpp:1869 msgctxt "map generator" msgid "Regenerate" msgstr "" -#: src/editmap.cpp:1869 +#: src/editmap.cpp:1870 msgctxt "map generator" msgid "Rotate" msgstr "" -#: src/editmap.cpp:1870 +#: src/editmap.cpp:1871 msgctxt "map generator" msgid "Apply" msgstr "" -#: src/editmap.cpp:1871 +#: src/editmap.cpp:1872 msgctxt "map generator" msgid "Change Overmap (Doesn't Apply)" msgstr "" -#: src/editmap.cpp:1912 +#: src/editmap.cpp:1913 #, c-format msgctxt "keybinding descriptions" msgid "[%s,%s] prev/next oter type, [%s,%s] select, %s, %s" msgstr "" -#: src/editmap.cpp:1917 +#: src/editmap.cpp:1918 #, c-format msgctxt "map editor state" msgid "Mapgen: %s" msgstr "" -#: src/editmap.cpp:1985 +#: src/editmap.cpp:1986 #, c-format msgid "Changed oter_id from '%s' (%s) to '%s' (%s)" msgstr "" -#: src/editmap.cpp:2030 +#: src/editmap.cpp:2031 msgid "Your mechanic could not find a vehicle at the garage." msgstr "" -#: src/editmap.cpp:2042 +#: src/editmap.cpp:2043 msgid "Select the Vehicle" msgstr "" -#: src/editmap.cpp:2101 +#: src/editmap.cpp:2102 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s" msgstr "" -#: src/editmap.cpp:2104 +#: src/editmap.cpp:2105 msgctxt "map generator" msgid "Mapgen: Moving target" msgstr "" -#: src/editmap.cpp:2195 +#: src/editmap.cpp:2196 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s" msgstr "" -#: src/editmap.cpp:2199 +#: src/editmap.cpp:2200 msgctxt "map generator" msgid "Mapgen stamp" msgstr "" @@ -434046,7 +434947,7 @@ msgid "average" msgstr "" #: src/effect.cpp:1654 src/effect.cpp:1675 src/effect.cpp:1699 -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "good" msgstr "" @@ -434129,7 +435030,7 @@ msgstr "" msgid "a huge boom!" msgstr "" -#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2201 +#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2202 msgid "Crack!" msgstr "" @@ -435846,7 +436747,7 @@ msgstr "" msgid "Do you want to bounce off this location to extend range?" msgstr "" -#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9412 +#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9430 msgctxt "short for infinity" msgid "inf" msgstr "" @@ -436083,7 +436984,7 @@ msgstr "" msgid "(You wonder if your companions are fit to work on their own…)" msgstr "" -#: src/fungal_effects.cpp:48 src/iuse.cpp:732 +#: src/fungal_effects.cpp:48 src/iuse.cpp:733 #, c-format msgid "The %s is covered in tiny spores!" msgstr "" @@ -436104,402 +437005,402 @@ msgstr "" msgid "The tree blooms forth into a fungal blossom!" msgstr "" -#: src/game.cpp:366 +#: src/game.cpp:367 #, c-format msgid "You completed the achievement \"%s\"." msgstr "" -#: src/game.cpp:383 +#: src/game.cpp:384 msgid "Achievement completed!" msgstr "" -#: src/game.cpp:387 +#: src/game.cpp:388 msgid "" "Achievement completion popups can be\n" "configured via the Interface options" msgstr "" -#: src/game.cpp:401 +#: src/game.cpp:402 #, c-format msgid "You lost the conduct \"%s\"." msgstr "" -#: src/game.cpp:667 src/options.cpp:2845 +#: src/game.cpp:668 src/options.cpp:2922 #, c-format msgid "Loading the tileset failed: %s" msgstr "" -#: src/game.cpp:679 +#: src/game.cpp:680 #, c-format msgid "Loading the zoomed out tileset failed: %s" msgstr "" -#: src/game.cpp:689 src/options.cpp:2877 +#: src/game.cpp:690 src/options.cpp:2954 #, c-format msgid "Loading the overmap tileset failed: %s" msgstr "" -#: src/game.cpp:726 +#: src/game.cpp:727 msgid "" "Please wait while the world data loads…\n" "Loading core data" msgstr "" -#: src/game.cpp:822 +#: src/game.cpp:823 msgid "Please wait as we build your world" msgstr "" -#: src/game.cpp:850 +#: src/game.cpp:851 msgid "" "Try again?\n" "\n" "It may require several attempts until the game finds a valid starting location." msgstr "" -#: src/game.cpp:1353 +#: src/game.cpp:1354 #, c-format msgid "%s Cancel auto move?" msgstr "" -#: src/game.cpp:1354 +#: src/game.cpp:1355 #, c-format msgid "%s Auto move canceled." msgstr "" -#: src/game.cpp:1386 +#: src/game.cpp:1387 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s (Case Sensitive)" msgstr "" -#: src/game.cpp:1388 +#: src/game.cpp:1389 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s" msgstr "" -#: src/game.cpp:1716 +#: src/game.cpp:1717 msgid "Faction Camp" msgstr "" -#: src/game.cpp:1963 +#: src/game.cpp:1964 msgctxt "action" msgid "activate" msgstr "" -#: src/game.cpp:1964 +#: src/game.cpp:1965 msgctxt "action" msgid "read" msgstr "" -#: src/game.cpp:1965 +#: src/game.cpp:1966 msgctxt "action" msgid "eat" msgstr "" -#: src/game.cpp:1966 +#: src/game.cpp:1967 msgctxt "action" msgid "wear" msgstr "" -#: src/game.cpp:1967 +#: src/game.cpp:1968 msgctxt "action" msgid "wield" msgstr "" -#: src/game.cpp:1968 +#: src/game.cpp:1969 msgctxt "action" msgid "throw" msgstr "vrhací zbraně" -#: src/game.cpp:1969 +#: src/game.cpp:1970 msgctxt "action" msgid "change side" msgstr "" -#: src/game.cpp:1970 +#: src/game.cpp:1971 msgctxt "action" msgid "take off" msgstr "" -#: src/game.cpp:1971 +#: src/game.cpp:1972 msgctxt "action" msgid "drop" msgstr "" -#: src/game.cpp:1972 +#: src/game.cpp:1973 msgctxt "action" msgid "unload" msgstr "" -#: src/game.cpp:1973 +#: src/game.cpp:1974 msgctxt "action" msgid "reload" msgstr "" -#: src/game.cpp:1974 +#: src/game.cpp:1975 msgctxt "action" msgid "part reload" msgstr "" -#: src/game.cpp:1975 +#: src/game.cpp:1976 msgctxt "action" msgid "mend" msgstr "" -#: src/game.cpp:1976 +#: src/game.cpp:1977 msgctxt "action" msgid "disassemble" msgstr "" -#: src/game.cpp:1978 +#: src/game.cpp:1979 msgctxt "action" msgid "insert" msgstr "" -#: src/game.cpp:1980 +#: src/game.cpp:1981 msgctxt "action" msgid "open" msgstr "" -#: src/game.cpp:1982 +#: src/game.cpp:1983 msgctxt "action" msgid "pocket settings" msgstr "" -#: src/game.cpp:1986 +#: src/game.cpp:1987 msgctxt "action" msgid "unfavorite" msgstr "" -#: src/game.cpp:1988 +#: src/game.cpp:1989 msgctxt "action" msgid "favorite" msgstr "" -#: src/game.cpp:1991 +#: src/game.cpp:1992 msgctxt "action" msgid "view recipe" msgstr "" -#: src/game.cpp:1992 +#: src/game.cpp:1993 msgctxt "action" msgid "hide contents" msgstr "" -#: src/game.cpp:1993 +#: src/game.cpp:1994 msgctxt "action" msgid "show contents" msgstr "" -#: src/game.cpp:1994 +#: src/game.cpp:1995 msgctxt "action" msgid "reassign" msgstr "" -#: src/game.cpp:1997 src/game.cpp:1999 +#: src/game.cpp:1998 src/game.cpp:2000 msgid "Auto pickup" msgstr "" -#: src/game.cpp:2086 src/iuse.cpp:9241 +#: src/game.cpp:2087 src/iuse.cpp:9259 #, c-format msgid "You can't use a %s there." msgstr "" -#: src/game.cpp:2206 +#: src/game.cpp:2207 #, c-format msgid "'%s' added to character pickup rules." msgstr "" -#: src/game.cpp:2213 +#: src/game.cpp:2214 #, c-format msgid "'%s' removed from character pickup rules." msgstr "" -#: src/game.cpp:2338 +#: src/game.cpp:2339 msgid "Move north" msgstr "" -#: src/game.cpp:2339 +#: src/game.cpp:2340 msgid "Move northeast" msgstr "" -#: src/game.cpp:2340 +#: src/game.cpp:2341 msgid "Move east" msgstr "" -#: src/game.cpp:2341 +#: src/game.cpp:2342 msgid "Move southeast" msgstr "" -#: src/game.cpp:2342 +#: src/game.cpp:2343 msgid "Move south" msgstr "" -#: src/game.cpp:2343 +#: src/game.cpp:2344 msgid "Move southwest" msgstr "" -#: src/game.cpp:2344 +#: src/game.cpp:2345 msgid "Move west" msgstr "" -#: src/game.cpp:2345 +#: src/game.cpp:2346 msgid "Move northwest" msgstr "" -#: src/game.cpp:2347 +#: src/game.cpp:2348 msgid "Descend stairs" msgstr "" -#: src/game.cpp:2348 +#: src/game.cpp:2349 msgid "Ascend stairs" msgstr "" -#: src/game.cpp:2573 src/game.cpp:2594 +#: src/game.cpp:2574 src/game.cpp:2595 msgid "Nothing relevant here." msgstr "" -#: src/game.cpp:2578 +#: src/game.cpp:2579 msgid "You are not wielding a ranged weapon." msgstr "" -#: src/game.cpp:2638 +#: src/game.cpp:2639 msgid "Watch the last moments of your life…?" msgstr "" -#: src/game.cpp:2744 +#: src/game.cpp:2745 msgid "" "Please wait…\n" "Loading the save…" msgstr "" -#: src/game.cpp:2880 +#: src/game.cpp:2878 msgid "Loading files" msgstr "" -#: src/game.cpp:2949 +#: src/game.cpp:2947 msgid "factions data" msgstr "" -#: src/game.cpp:2960 +#: src/game.cpp:2958 #, c-format msgid "Failed to save the maps: %s" msgstr "" -#: src/game.cpp:2971 +#: src/game.cpp:2969 msgid "player data" msgstr "" -#: src/game.cpp:2976 src/game.cpp:3157 src/game.cpp:3161 +#: src/game.cpp:2974 src/game.cpp:3155 src/game.cpp:3159 msgid "player memorial" msgstr "" -#: src/game.cpp:2981 +#: src/game.cpp:2979 msgid "quick shortcuts" msgstr "" -#: src/game.cpp:3059 +#: src/game.cpp:3057 msgid "uistate data" msgstr "" -#: src/game.cpp:3067 +#: src/game.cpp:3065 msgid "Failed to save game data" msgstr "" -#: src/game.cpp:3234 +#: src/game.cpp:3232 #, c-format msgid "Your overmap position: %s" msgstr "" -#: src/game.cpp:3236 +#: src/game.cpp:3234 #, c-format msgid "Your local position: %s" msgstr "" -#: src/game.cpp:3245 +#: src/game.cpp:3243 #, c-format msgid "Total NPCs within %d OMTs: %d. %d are static NPCs." msgstr "" -#: src/game.cpp:4252 +#: src/game.cpp:4250 #, c-format msgid "%s spotted!" msgstr "" -#: src/game.cpp:4254 +#: src/game.cpp:4252 #, c-format msgid "We have detected a %s - an enemy of the Mycus!" msgstr "" -#: src/game.cpp:4261 +#: src/game.cpp:4259 msgid "Our fibers strain with renewed wrath!" msgstr "" -#: src/game.cpp:4267 +#: src/game.cpp:4265 msgid "Hostile survivor spotted!" msgstr "Nepřátelští přeživší spatřeni!" -#: src/game.cpp:4270 +#: src/game.cpp:4268 msgid "Monsters spotted!" msgstr "Nestvůry spatřeny!" -#: src/game.cpp:4283 src/handle_action.cpp:2439 +#: src/game.cpp:4281 src/handle_action.cpp:2435 msgid "Safe mode ON!" msgstr "Bezpečný režim ZAPNUT!" -#: src/game.cpp:4358 +#: src/game.cpp:4356 #, c-format msgid "Nothing at (%d,%d,%d) to knockback!" msgstr "" -#: src/game.cpp:4365 src/game.cpp:4373 src/game.cpp:4385 src/game.cpp:4424 -#: src/game.cpp:4433 src/game.cpp:4457 +#: src/game.cpp:4363 src/game.cpp:4371 src/game.cpp:4383 src/game.cpp:4422 +#: src/game.cpp:4431 src/game.cpp:4455 #, c-format msgid "%s was stunned!" msgstr "%sbyl omráčen!" -#: src/game.cpp:4374 +#: src/game.cpp:4372 #, c-format msgid "%s slammed into an obstacle!" msgstr "%spráskl do překážky!" -#: src/game.cpp:4389 src/game.cpp:4463 +#: src/game.cpp:4387 src/game.cpp:4461 #, c-format msgid "%s collided with something else and sent it flying!" msgstr "%sdo něčeho vratil, až to odmrštil!" -#: src/game.cpp:4393 src/game.cpp:4467 +#: src/game.cpp:4391 src/game.cpp:4465 #, c-format msgid "%s collided with someone else and sent him flying!" msgstr "%sdo někoho vrazil, až jej odmrštil!" -#: src/game.cpp:4396 src/game.cpp:4470 +#: src/game.cpp:4394 src/game.cpp:4468 #, c-format msgid "%s collided with someone else and sent her flying!" msgstr "%sdo někoho vrazil, až ji odmrštil!" -#: src/game.cpp:4400 src/game.cpp:4478 +#: src/game.cpp:4398 src/game.cpp:4476 #, c-format msgid "%s collided with you and sent you flying!" msgstr "%sdo tebe vrazil, až tě odmrštil!" -#: src/game.cpp:4410 src/monmove.cpp:727 +#: src/game.cpp:4408 src/monmove.cpp:727 #, c-format msgid "The %s drowns!" msgstr "%sse utopil!" -#: src/game.cpp:4417 src/monmove.cpp:2080 +#: src/game.cpp:4415 src/monmove.cpp:2080 #, c-format msgid "The %s flops around and dies!" msgstr "%sse zatřepotal a zemřel!" -#: src/game.cpp:4476 +#: src/game.cpp:4474 #, c-format msgid "%s collided with you, and barely dislodges your tentacles!" msgstr "" -#: src/game.cpp:4488 src/game.cpp:4504 src/game.cpp:4537 +#: src/game.cpp:4486 src/game.cpp:4502 src/game.cpp:4535 #, c-format msgid "You were stunned for %d turn!" msgid_plural "You were stunned for %d turns!" @@ -436508,7 +437409,7 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/game.cpp:4499 src/game.cpp:4532 +#: src/game.cpp:4497 src/game.cpp:4530 #, c-format msgid "You were stunned AGAIN for %d turn!" msgid_plural "You were stunned AGAIN for %d turns!" @@ -436517,661 +437418,662 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/game.cpp:4546 +#: src/game.cpp:4544 msgid "You collided with something and sent it flying!" msgstr "S něčím jsi se srazil, až to bylo odmrštěno!" -#: src/game.cpp:4549 +#: src/game.cpp:4547 msgid "You collided with someone and sent him flying!" msgstr "S někým jsi se srazil, až jej to odmrštilo!" -#: src/game.cpp:4551 +#: src/game.cpp:4549 msgid "You collided with someone and sent her flying!" msgstr "S někým jsi se srazil, až ji to odmrštilo!" -#: src/game.cpp:4569 +#: src/game.cpp:4567 msgid "You can not read a computer screen!" msgstr "Nedokážeš přečíst co je na monitoru!" -#: src/game.cpp:4574 +#: src/game.cpp:4572 msgid "You can not see a computer screen!" msgstr "Nevidíš na monitor!" -#: src/game.cpp:4580 src/iuse.cpp:5745 src/iuse.cpp:6123 src/iuse.cpp:8181 -#: src/iuse.cpp:9717 src/iuse.cpp:9840 src/iuse.cpp:9893 +#: src/game.cpp:4578 src/iuse.cpp:5746 src/iuse.cpp:6124 src/iuse.cpp:8185 +#: src/iuse.cpp:9735 src/iuse.cpp:9858 src/iuse.cpp:9911 msgid "You'll need to put on reading glasses before you can see the screen." msgstr "" -#: src/game.cpp:4588 +#: src/game.cpp:4586 msgid "The console doesn't display anything coherent." msgstr "" -#: src/game.cpp:4988 +#: src/game.cpp:4986 #, c-format msgid "" "WARNING: Patient's body is damaged. Difficulty of the procedure is " "increased by %s." msgstr "" -#: src/game.cpp:5005 +#: src/game.cpp:5003 msgid "Successfully removed Personality override." msgstr "" -#: src/game.cpp:5006 +#: src/game.cpp:5004 msgid "Autodoc immediately destroys the CBM upon removal." msgstr "" -#: src/game.cpp:5026 +#: src/game.cpp:5024 msgid "The removal fails." msgstr "" -#: src/game.cpp:5027 +#: src/game.cpp:5025 msgid "The body is damaged." msgstr "Tělo bylo poškozeno." -#: src/game.cpp:5032 +#: src/game.cpp:5030 msgid "The removal fails badly." msgstr "" -#: src/game.cpp:5033 +#: src/game.cpp:5031 msgid "The body is badly damaged!" msgstr "Tělo bylo silně poškozeno!" -#: src/game.cpp:5037 +#: src/game.cpp:5035 msgid "The removal is a catastrophe." msgstr "" -#: src/game.cpp:5038 +#: src/game.cpp:5036 msgid "The body is destroyed!" msgstr "Tělo bylo zničeno!" -#: src/game.cpp:5061 +#: src/game.cpp:5059 #, c-format msgid "This is your %s" msgstr "Tohle je tvé %s" -#: src/game.cpp:5099 src/game.cpp:5118 +#: src/game.cpp:5097 src/game.cpp:5116 #, c-format msgid "The %1$s hits the %2$s." msgstr "%1$szasáhl %2$s." -#: src/game.cpp:5101 +#: src/game.cpp:5099 #, c-format msgid "The %s hits you." msgstr "%stě zasáhl." -#: src/game.cpp:5182 +#: src/game.cpp:5180 #, c-format msgid "A %s shatters!" msgstr "%sse tříští." -#: src/game.cpp:5184 +#: src/game.cpp:5182 msgid "Something shatters!" msgstr "Něco se tříští." -#: src/game.cpp:5216 +#: src/game.cpp:5214 #, c-format msgid "You dive from the %s." msgstr "" -#: src/game.cpp:5254 +#: src/game.cpp:5252 msgid "You let go of the reins." msgstr "" -#: src/game.cpp:5268 src/vehicle_use.cpp:800 +#: src/game.cpp:5266 src/vehicle_use.cpp:800 #, c-format msgid "You take control of the %s." msgstr "" -#: src/game.cpp:5290 +#: src/game.cpp:5288 msgid "No vehicle controls found." msgstr "" -#: src/game.cpp:5293 +#: src/game.cpp:5291 msgid "Control vehicle where?" msgstr "" -#: src/game.cpp:5301 +#: src/game.cpp:5299 msgid "The vehicle doesn't have controls there." msgstr "" -#: src/game.cpp:5305 +#: src/game.cpp:5303 msgid "No vehicle there." msgstr "Tady není žádné vozidlo." -#: src/game.cpp:5353 +#: src/game.cpp:5351 #, c-format msgid "What to do with %s?" msgstr "Co udělat s %s?" -#: src/game.cpp:5354 +#: src/game.cpp:5352 msgid "Talk" msgstr "Mluvit" -#: src/game.cpp:5356 src/monexamine.cpp:585 src/monexamine.cpp:899 +#: src/game.cpp:5354 src/monexamine.cpp:585 src/monexamine.cpp:899 msgid "Swap positions" msgstr "Vyměnit místa" -#: src/game.cpp:5357 +#: src/game.cpp:5355 msgid "Push away" msgstr "Odžduchnout." -#: src/game.cpp:5358 +#: src/game.cpp:5356 msgid "Examine wounds" msgstr "Zjistit poranění" -#: src/game.cpp:5359 +#: src/game.cpp:5357 msgid "Examine status" msgstr "Zjistit kondici" -#: src/game.cpp:5360 +#: src/game.cpp:5358 msgid "Use item on" msgstr "Použít předmět na" -#: src/game.cpp:5365 +#: src/game.cpp:5363 msgid "Steal" msgstr "Krást" -#: src/game.cpp:5367 src/game.cpp:5475 src/npctalk_funcs.cpp:235 +#: src/game.cpp:5365 src/game.cpp:5473 src/npctalk_funcs.cpp:235 #: src/trade_ui.h:84 msgid "Trade" msgstr "Obchodovat" -#: src/game.cpp:5381 +#: src/game.cpp:5379 #, c-format msgid "You swap places with %s." msgstr "Vyměnil sis místo s %s." -#: src/game.cpp:5386 +#: src/game.cpp:5384 msgid "You cannot swap places while grabbing something." msgstr "Nemůžeš si vyměnit místa, zatímco se něčeho držíš." -#: src/game.cpp:5394 +#: src/game.cpp:5392 #, c-format msgid "%s moves out of the way." msgstr "%suhnul z cesty." -#: src/game.cpp:5396 +#: src/game.cpp:5394 #, c-format msgid "%s has nowhere to go!" msgstr "%snemá kudy jít!" -#: src/game.cpp:5405 +#: src/game.cpp:5403 msgid "Limbs of: " msgstr "končetiny:" -#: src/game.cpp:5433 src/iexamine_actors.cpp:87 +#: src/game.cpp:5431 src/iexamine_actors.cpp:87 msgid "Use which item?" msgstr "Použít který předmět?" -#: src/game.cpp:5436 src/iuse.cpp:5785 src/iuse.cpp:8632 src/iuse.cpp:8741 +#: src/game.cpp:5434 src/iuse.cpp:5786 src/iuse.cpp:8632 src/iuse.cpp:8645 +#: src/iuse.cpp:8753 src/iuse.cpp:8765 msgid "Never mind" msgstr "To nic" -#: src/game.cpp:5460 src/game.cpp:5465 src/game.cpp:5468 +#: src/game.cpp:5458 src/game.cpp:5463 src/game.cpp:5466 #: src/monexamine.cpp:797 src/monexamine.cpp:918 src/npctalk.cpp:1891 msgid "You may be attacked! Proceed?" msgstr "Budeš napaden! Pokračovat?" -#: src/game.cpp:5495 +#: src/game.cpp:5493 msgid "Examine terrain, furniture, or items where?" msgstr "Kde prozkoumat terén, nábytek nebo předměty?" -#: src/game.cpp:5496 src/game.cpp:5501 +#: src/game.cpp:5494 src/game.cpp:5499 msgid "There is nothing that can be examined nearby." msgstr "Poblíž není nic k prozkoumání." -#: src/game.cpp:5500 +#: src/game.cpp:5498 msgid "Examine terrain or furniture where?" msgstr "Kde prozkoumat terén nebo nábytek?" -#: src/game.cpp:5520 +#: src/game.cpp:5518 msgid "There is a fire here." msgstr "Hoří tu." -#: src/game.cpp:5523 +#: src/game.cpp:5521 msgid "It's too big and unpredictable to evaluate how long it will last." msgstr "" "Je příliš mohutný a divoký než aby se dalo odhadnout, jak dlouho bude hořet." -#: src/game.cpp:5532 +#: src/game.cpp:5530 msgid "It's going to go out soon without extra fuel." msgstr "Bez paliva za chvíli uhasne." -#: src/game.cpp:5539 +#: src/game.cpp:5537 #, c-format msgid "" "Without extra fuel it might burn yet for maybe %s, but might also go out " "sooner." msgstr "Bez dalšího paliva bude hořet snad %s, ale mohl by vyhasnout i dřív." -#: src/game.cpp:5543 +#: src/game.cpp:5541 #, c-format msgid "" "Without extra fuel it might burn yet for between %s to %s, but might also go" " out sooner." msgstr "Bez dalšího paliva by měl hořet %saž%s. Může ale vyhasnout dříve." -#: src/game.cpp:5553 +#: src/game.cpp:5551 msgid "" "It's quite decent and looks like it'll burn for a bit without extra fuel." msgstr "Přijatelné, bez dalšího paliva by měl ještě chvíli vydržet." -#: src/game.cpp:5556 +#: src/game.cpp:5554 msgid "It looks solid, and will burn for a few hours without extra fuel." msgstr "Vypadá to dobře, bez dalšího paliva by měl hořet ještě pár hodin." -#: src/game.cpp:5559 +#: src/game.cpp:5557 msgid "" "It's very well supplied and even without extra fuel might burn for at least " "a part of a day." msgstr "Má pěkně naloženo a bez dalšího paliva by měl hořet ještě část dne." -#: src/game.cpp:5565 +#: src/game.cpp:5563 #, c-format msgid "Without extra fuel it will burn for %s." msgstr "Bez dalšího paliva bude hořet %s." -#: src/game.cpp:5568 +#: src/game.cpp:5566 #, c-format msgid "Without extra fuel it will burn for between %s to %s." msgstr "Bez dalšího paliva uhasne za %saž%s." -#: src/game.cpp:5590 +#: src/game.cpp:5588 #, c-format msgid "There is a %s." msgstr "Tohle je %s." -#: src/game.cpp:5631 +#: src/game.cpp:5629 msgid "You cannot interact with a vehicle while mounted." msgstr "" -#: src/game.cpp:5639 +#: src/game.cpp:5637 msgid "You cannot use a console while mounted." msgstr "" -#: src/game.cpp:5688 +#: src/game.cpp:5686 #, c-format msgid "The %s is too unstable to remove anything." msgstr "%sje příliš nestabilní pro manipulaci." -#: src/game.cpp:5690 +#: src/game.cpp:5688 #, c-format msgid "The %s is firmly sealed." msgstr "%sje pevně zapečetěn." -#: src/game.cpp:5697 src/iexamine.cpp:3615 +#: src/game.cpp:5695 src/iexamine.cpp:3615 msgid "It is empty." msgstr "Prázdné." -#: src/game.cpp:5716 +#: src/game.cpp:5714 msgid "Pick up items where?" msgstr "Odkud sebrat předměty?" -#: src/game.cpp:5717 +#: src/game.cpp:5715 msgid "There is nothing to pick up nearby." msgstr "Poblíž není nic k sebrání." -#: src/game.cpp:5748 +#: src/game.cpp:5746 msgid "Peek where?" msgstr "Kam nakouknout?" -#: src/game.cpp:5916 +#: src/game.cpp:5914 #, c-format msgid "From here you heard %s" msgstr "Odsud slyšíš %s" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From above you heard %s" msgstr "Nad sebou slyšíš %s" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From below you heard %s" msgstr "Z pod sebou slyšíš %s" -#: src/game.cpp:5944 +#: src/game.cpp:5942 msgid "Clearly visible." msgstr "Jasně viditelné." -#: src/game.cpp:5947 +#: src/game.cpp:5945 msgid "A bright pink blur." msgstr "Jasná růžová rozmázlina." -#: src/game.cpp:5950 +#: src/game.cpp:5948 msgid "A pink blur." msgstr "růžová rozmázlina." -#: src/game.cpp:5953 +#: src/game.cpp:5951 msgid "Darkness." msgstr "Temnota." -#: src/game.cpp:5956 +#: src/game.cpp:5954 msgid "Bright light." msgstr "Jasné světlo." -#: src/game.cpp:5959 +#: src/game.cpp:5957 msgid "Unseen." msgstr "Neviděno." -#: src/game.cpp:5992 +#: src/game.cpp:5990 #, c-format msgid "Cover: %d%%" msgstr "" -#: src/game.cpp:5997 +#: src/game.cpp:5995 msgid "Can be cut down with the right tools." msgstr "" -#: src/game.cpp:6012 +#: src/game.cpp:6010 msgid "Impassable" msgstr "Neprůchodné." -#: src/game.cpp:6014 +#: src/game.cpp:6012 #, c-format msgid "Move cost: %d" msgstr "" -#: src/game.cpp:6023 +#: src/game.cpp:6021 #, c-format msgid "Sign: %s" msgstr "" -#: src/game.cpp:6030 src/game.cpp:6031 +#: src/game.cpp:6028 src/game.cpp:6029 msgid "Lighting: " msgstr "" -#: src/game.cpp:6043 +#: src/game.cpp:6041 #, c-format msgid "Below: %s; No support" msgstr "" -#: src/game.cpp:6045 +#: src/game.cpp:6043 #, c-format msgid "Below: %s; Walkable" msgstr "" -#: src/game.cpp:6129 +#: src/game.cpp:6127 #, c-format msgid "Unfinished task: %s, %d%% complete" msgstr "" -#: src/game.cpp:6155 src/game.cpp:6156 +#: src/game.cpp:6153 src/game.cpp:6154 msgid "Vehicle: " msgstr "Vozidlo:" -#: src/game.cpp:6181 +#: src/game.cpp:6179 msgid "You cannot see what is inside of it." msgstr "Nevidíš, co je uvnitř." -#: src/game.cpp:6184 +#: src/game.cpp:6182 msgid "There's something there, but you can't see what it is." msgstr "Něco tam je, ale nedokážeš říct co." -#: src/game.cpp:6196 +#: src/game.cpp:6194 msgid "More items here…" msgstr "Více předmětů zde..." -#: src/game.cpp:6202 +#: src/game.cpp:6200 #, c-format msgctxt "%s is the name of the item. %d is the quantity of that item." msgid "%s [%d]" msgstr "" -#: src/game.cpp:6249 +#: src/game.cpp:6247 msgid "

ersonal" msgstr "" -#: src/game.cpp:6256 +#: src/game.cpp:6254 msgid "-Enable personal" msgstr "" -#: src/game.cpp:6258 +#: src/game.cpp:6256 msgid "-Disable personal" msgstr "" -#: src/game.cpp:6267 +#: src/game.cpp:6265 msgid "how all / hide distant" msgstr "" -#: src/game.cpp:6268 +#: src/game.cpp:6266 msgid "ap" msgstr "" -#: src/game.cpp:6272 +#: src/game.cpp:6270 #, c-format msgid "Shown action: %s" msgstr "" -#: src/game.cpp:6534 +#: src/game.cpp:6532 msgid "No Zones defined." msgstr "" #. ~ "P: " represents a personal zone -#: src/game.cpp:6564 +#: src/game.cpp:6562 msgid "P: " msgstr "" -#: src/game.cpp:6684 +#: src/game.cpp:6682 msgid "Show zones for faction:" msgstr "" -#: src/game.cpp:6738 +#: src/game.cpp:6736 msgid "What do you want to change:" msgstr "" -#: src/game.cpp:6739 +#: src/game.cpp:6737 msgid "Edit name" msgstr "" -#: src/game.cpp:6740 +#: src/game.cpp:6738 msgid "Edit type" msgstr "" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit filter" msgstr "" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit options" msgstr "" -#: src/game.cpp:6743 +#: src/game.cpp:6741 msgid "Edit position" msgstr "" -#: src/game.cpp:6744 +#: src/game.cpp:6742 msgid "Move position" msgstr "" -#: src/game.cpp:6788 +#: src/game.cpp:6786 msgid "Moving zone." msgstr "" -#: src/game.cpp:7055 +#: src/game.cpp:7053 msgid "< Look around >" msgstr "" -#: src/game.cpp:7061 src/game.cpp:7067 src/game.cpp:7074 -#: src/overmap_ui.cpp:1167 +#: src/game.cpp:7059 src/game.cpp:7065 src/game.cpp:7072 +#: src/overmap_ui.cpp:1168 #, c-format msgid "%s - %s" msgstr "" -#: src/game.cpp:7190 src/game.cpp:8027 +#: src/game.cpp:7188 src/game.cpp:8025 msgid "You can't see that destination." msgstr "" -#: src/game.cpp:7199 src/game.cpp:8036 +#: src/game.cpp:7197 src/game.cpp:8034 msgid "You can't travel there." msgstr "" -#: src/game.cpp:7237 +#: src/game.cpp:7235 msgid "Nickname:" msgstr "" -#: src/game.cpp:7565 +#: src/game.cpp:7563 #, c-format msgid "Successfully saved your screenshot to: %s" msgstr "" -#: src/game.cpp:7568 +#: src/game.cpp:7566 msgid "An error occurred while trying to save the screenshot." msgstr "" -#: src/game.cpp:7611 src/init.cpp:694 src/init.cpp:787 src/options.cpp:1495 +#: src/game.cpp:7609 src/init.cpp:679 src/init.cpp:772 src/options.cpp:1572 msgid "Items" msgstr "" #. ~ Sort type: distance. -#: src/game.cpp:7616 +#: src/game.cpp:7614 msgid "ort: dist" msgstr "" #. ~ Sort type: category. -#: src/game.cpp:7619 +#: src/game.cpp:7617 msgid "ort: cat" msgstr "" -#: src/game.cpp:7628 +#: src/game.cpp:7626 msgid "eset" msgstr "" -#: src/game.cpp:7631 +#: src/game.cpp:7629 msgid "xamine" msgstr "" -#: src/game.cpp:7632 +#: src/game.cpp:7630 msgid "ompare" msgstr "" -#: src/game.cpp:7633 +#: src/game.cpp:7631 msgid "ilter" msgstr "" -#: src/game.cpp:7634 +#: src/game.cpp:7632 msgid "<+/->Priority" msgstr "" -#: src/game.cpp:7662 +#: src/game.cpp:7660 msgid "You don't see any items or monsters around you!" msgstr "" -#: src/game.cpp:7707 +#: src/game.cpp:7705 msgid "UP: history, CTRL-U: clear line, ESC: abort, ENTER: save" msgstr "" -#: src/game.cpp:7824 +#: src/game.cpp:7822 msgid "You don't see any items around you!" msgstr "" -#: src/game.cpp:7983 +#: src/game.cpp:7981 msgid "High Priority:" msgstr "" -#: src/game.cpp:7998 +#: src/game.cpp:7996 msgid "Low Priority:" msgstr "" -#: src/game.cpp:8060 +#: src/game.cpp:8058 msgid "HIGH PRIORITY" msgstr "" -#: src/game.cpp:8074 +#: src/game.cpp:8072 msgid "LOW PRIORITY" msgstr "" -#: src/game.cpp:8282 src/options.cpp:1495 +#: src/game.cpp:8280 src/options.cpp:1572 msgid "Monsters" msgstr "" -#: src/game.cpp:8287 +#: src/game.cpp:8285 msgid "You don't see any monsters around you!" msgstr "" -#: src/game.cpp:8363 +#: src/game.cpp:8361 msgid "emove from safe mode blacklist" msgstr "" -#: src/game.cpp:8365 +#: src/game.cpp:8363 msgid "dd to safe mode blacklist" msgstr "" -#: src/game.cpp:8428 +#: src/game.cpp:8426 msgid "to look around" msgstr "" -#: src/game.cpp:8431 src/overmap_ui.cpp:1074 +#: src/game.cpp:8429 src/overmap_ui.cpp:1075 #, c-format msgid "%s %s" msgstr "" -#: src/game.cpp:8433 +#: src/game.cpp:8431 msgid "to shoot" msgstr "" -#: src/game.cpp:8559 +#: src/game.cpp:8557 msgid "Unload where?" msgstr "" #. ~ Name and number of items listed for cutting up -#: src/game.cpp:8639 +#: src/game.cpp:8637 #, c-format msgctxt "butchery menu" msgid "Cut up %s (%d)" msgstr "" #. ~ Name, number of items and time to complete disassembling -#: src/game.cpp:8659 +#: src/game.cpp:8657 #, c-format msgctxt "butchery menu" msgid "Disassemble %s (%d)" msgstr "" -#: src/game.cpp:8702 +#: src/game.cpp:8700 #, c-format msgid "Your best tool has %d butchering." msgstr "" -#: src/game.cpp:8703 +#: src/game.cpp:8701 msgid "You have no butchering tool." msgstr "" -#: src/game.cpp:8707 +#: src/game.cpp:8705 #, c-format msgid "Your best tool has %d fine cutting." msgstr "" -#: src/game.cpp:8708 +#: src/game.cpp:8706 msgid "You have no fine cutting tool." msgstr "" -#: src/game.cpp:8735 +#: src/game.cpp:8733 msgid "Dissecting may yield knowledge of:" msgstr "" -#: src/game.cpp:8740 +#: src/game.cpp:8738 msgid "missing proficiencies" msgstr "" -#: src/game.cpp:8742 +#: src/game.cpp:8740 msgid "already known" msgstr "" -#: src/game.cpp:8754 +#: src/game.cpp:8752 msgid "Choose type of butchery:" msgstr "" -#: src/game.cpp:8756 +#: src/game.cpp:8754 msgid "can't see!" msgstr "" -#: src/game.cpp:8759 +#: src/game.cpp:8757 msgid "Quick butchery" msgstr "" -#: src/game.cpp:8762 +#: src/game.cpp:8760 msgid "" "This technique is used when you are in a hurry, but still want to harvest " "something from the corpse. Yields are lower as you don't try to be precise," @@ -437179,11 +438081,11 @@ msgid "" "from raising." msgstr "" -#: src/game.cpp:8769 +#: src/game.cpp:8767 msgid "Full butchery" msgstr "" -#: src/game.cpp:8772 +#: src/game.cpp:8770 msgid "" "This technique is used to properly butcher a corpse, and requires a rope & a" " tree or a butchering rack, a flat surface (for ex. a table, a leather tarp," @@ -437191,15 +438093,15 @@ msgid "" "consuming." msgstr "" -#: src/game.cpp:8779 +#: src/game.cpp:8777 msgid "Field dress corpse" msgstr "" -#: src/game.cpp:8781 +#: src/game.cpp:8779 msgid "has no organs" msgstr "" -#: src/game.cpp:8783 +#: src/game.cpp:8781 msgid "" "Technique that involves removing internal organs and viscera to protect the " "corpse from rotting from inside. Yields internal organs. Carcass will be " @@ -437207,15 +438109,15 @@ msgid "" "better effects." msgstr "" -#: src/game.cpp:8790 +#: src/game.cpp:8788 msgid "Skin corpse" msgstr "" -#: src/game.cpp:8791 +#: src/game.cpp:8789 msgid "has no skin" msgstr "" -#: src/game.cpp:8794 +#: src/game.cpp:8792 msgid "" "Skinning a corpse is an involved and careful process that usually takes some" " time. You need skill and an appropriately sharp and precise knife to do a " @@ -437223,26 +438125,26 @@ msgid "" "instead produce scraps that can be used in other ways." msgstr "" -#: src/game.cpp:8801 +#: src/game.cpp:8799 msgid "Bleed corpse" msgstr "" -#: src/game.cpp:8802 +#: src/game.cpp:8800 msgid "has no blood" msgstr "" -#: src/game.cpp:8805 +#: src/game.cpp:8803 msgid "" "Bleeding involves severing the carotid arteries and jugular veins, or the " "blood vessels from which they arise. You need skill and an appropriately " "sharp and precise knife to do a good job." msgstr "" -#: src/game.cpp:8811 +#: src/game.cpp:8809 msgid "Quarter corpse" msgstr "" -#: src/game.cpp:8814 +#: src/game.cpp:8812 msgid "" "By quartering a previously field dressed corpse you will acquire four parts " "with reduced weight and volume. It may help in transporting large game. " @@ -437250,22 +438152,22 @@ msgid "" "harvest them later." msgstr "" -#: src/game.cpp:8821 +#: src/game.cpp:8819 msgid "Dismember corpse" msgstr "" -#: src/game.cpp:8824 +#: src/game.cpp:8822 msgid "" "If you're aiming to just destroy a body outright and don't care about " "harvesting it, dismembering it will hack it apart in a very short amount of " "time but yields little to no usable flesh." msgstr "" -#: src/game.cpp:8829 +#: src/game.cpp:8827 msgid "Dissect corpse" msgstr "" -#: src/game.cpp:8832 +#: src/game.cpp:8830 msgid "" "By careful dissection of the corpse, you will examine it for possible bionic" " implants, or discrete organs and harvest them if possible. Requires " @@ -437273,155 +438175,155 @@ msgid "" " medical knowledge is most useful here." msgstr "" -#: src/game.cpp:8873 +#: src/game.cpp:8871 msgid "You can't butcher while driving!" msgstr "" -#: src/game.cpp:8879 +#: src/game.cpp:8877 msgid "You don't have a butchering tool." msgstr "" -#: src/game.cpp:8880 +#: src/game.cpp:8878 msgid "There are no corpses here to butcher." msgstr "" -#: src/game.cpp:8885 +#: src/game.cpp:8883 msgid "You can't access the items here." msgstr "" -#: src/game.cpp:8958 +#: src/game.cpp:8956 msgid "You don't have the necessary tools to disassemble any items here." msgstr "" -#: src/game.cpp:8970 +#: src/game.cpp:8968 #, c-format msgid "You see %s nearby! Start butchering anyway?" msgstr "" -#: src/game.cpp:9001 +#: src/game.cpp:8999 msgid "Choose corpse to butcher / item to disassemble" msgstr "" -#: src/game.cpp:9012 +#: src/game.cpp:9010 msgid "Butcher everything" msgstr "" -#: src/game.cpp:9041 +#: src/game.cpp:9039 msgid "Disassemble everything once" msgstr "" -#: src/game.cpp:9043 +#: src/game.cpp:9041 msgid "Disassemble everything recursively" msgstr "" -#: src/game.cpp:9052 +#: src/game.cpp:9050 msgid "Cut up everything" msgstr "" -#: src/game.cpp:9084 +#: src/game.cpp:9082 msgid "" "You are not in the mood and the prospect of guts and blood on your hands " "convinces you to turn away." msgstr "" -#: src/game.cpp:9087 +#: src/game.cpp:9085 msgid "" "You are not in the mood and the prospect of work stops you before you begin." msgstr "" -#: src/game.cpp:9093 src/iuse.cpp:3013 src/iuse.cpp:3303 src/iuse.cpp:3420 -#: src/iuse.cpp:4917 src/iuse.cpp:4960 src/iuse.cpp:9465 -#: src/veh_interact.cpp:1321 src/veh_interact.cpp:1957 +#: src/game.cpp:9091 src/iuse.cpp:3014 src/iuse.cpp:3304 src/iuse.cpp:3421 +#: src/iuse.cpp:4918 src/iuse.cpp:4961 src/iuse.cpp:9483 +#: src/veh_interact.cpp:1319 src/veh_interact.cpp:1955 #, c-format msgid "%s helps with this task…" msgstr "" -#: src/game.cpp:9162 +#: src/game.cpp:9160 #, c-format msgid "The %s is already fully loaded!" msgstr "" -#: src/game.cpp:9168 +#: src/game.cpp:9166 #, c-format msgid "You need at least one %s to reload the %s!" msgstr "" -#: src/game.cpp:9181 +#: src/game.cpp:9179 #, c-format msgid "You can't reload a %s!" msgstr "" -#: src/game.cpp:9214 +#: src/game.cpp:9212 #, c-format msgid "You struggle to reload the fouled %s." msgstr "" -#: src/game.cpp:9231 +#: src/game.cpp:9229 msgid "You have nothing to reload." msgstr "" -#: src/game.cpp:9245 +#: src/game.cpp:9243 msgid "You aren't holding something you can reload." msgstr "" #. ~ %1$s: holster name -#: src/game.cpp:9362 +#: src/game.cpp:9360 #, c-format msgctxt "holster" msgid "Draw from %1$s?" msgstr "" -#: src/game.cpp:9450 +#: src/game.cpp:9448 #, c-format msgid "There's an angry red dot on your body, %s to brush it off." msgstr "" -#: src/game.cpp:9453 +#: src/game.cpp:9451 #, c-format msgid "You are being laser-targeted, %s to ignore." msgstr "" -#: src/game.cpp:9474 +#: src/game.cpp:9472 msgid "a survivor" msgstr "" #. ~ %s: Cardinal/ordinal direction ("east") -#: src/game.cpp:9479 src/game.cpp:9513 +#: src/game.cpp:9477 src/game.cpp:9511 #, c-format msgid "to the %s" msgstr "" #. ~ %1$s: Monster name ("headless zombie"), %2$s: direction text ("to the #. east") -#: src/game.cpp:9482 +#: src/game.cpp:9480 #, c-format msgctxt "monster description" msgid "%1$s %2$s" msgstr "" #. ~ %s, %s: Cardinal/ordinal directions ("east"; "southwest") -#: src/game.cpp:9517 +#: src/game.cpp:9515 #, c-format msgid "to the %s and %s" msgstr "" -#: src/game.cpp:9521 +#: src/game.cpp:9519 msgid "in various directions" msgstr "" #. ~ %s: Description of other monster count ("4 others"), %d: How many other #. monsters there are -#: src/game.cpp:9529 +#: src/game.cpp:9527 #, c-format msgid " and %s" msgstr "" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d other" msgstr "" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d others" msgstr "" @@ -437430,184 +438332,184 @@ msgstr "" #. ~ %2$s: Description of where the primary monster is ("to the east and #. south") #. ~ %3$s: Description of any other monsters spotted (" and 4 others") -#: src/game.cpp:9537 +#: src/game.cpp:9535 #, c-format msgid "%1$s %2$s%3$s" msgstr "" -#: src/game.cpp:9545 +#: src/game.cpp:9543 #, c-format msgid ", or %s to whitelist the monster" msgstr "" -#: src/game.cpp:9551 +#: src/game.cpp:9549 #, c-format msgid "" "Spotted %1$s -- safe mode is on! (%2$s to turn it off, %3$s to ignore " "monster%4$s)" msgstr "" -#: src/game.cpp:9577 +#: src/game.cpp:9575 #, c-format msgid "Deactivate the %s?" msgstr "" -#: src/game.cpp:9587 +#: src/game.cpp:9585 msgid "Engage targets." msgstr "" -#: src/game.cpp:9587 src/game.cpp:9589 +#: src/game.cpp:9585 src/game.cpp:9587 msgid "Reprogram the manhack?" msgstr "" -#: src/game.cpp:9589 +#: src/game.cpp:9587 msgid "Follow me." msgstr "" -#: src/game.cpp:9614 +#: src/game.cpp:9612 #, c-format msgid "Really step into %s?" msgstr "" -#: src/game.cpp:9618 +#: src/game.cpp:9616 #, c-format msgid "Your %s refuses to move over that ledge!" msgstr "" -#: src/game.cpp:9724 +#: src/game.cpp:9722 msgid "You can't fit there." msgstr "" -#: src/game.cpp:9730 +#: src/game.cpp:9728 msgid "Your mount can't fit there." msgstr "" -#: src/game.cpp:9745 +#: src/game.cpp:9743 msgid "" "It's so dark and scary in there! You can't force yourself to walk into this" " tile. Switch to running movement mode to move there." msgstr "" -#: src/game.cpp:9759 +#: src/game.cpp:9757 #, c-format msgid "You cannot move as your %s isn't able to move." msgstr "" -#: src/game.cpp:9802 +#: src/game.cpp:9800 msgid "Can't find grabbed object." msgstr "" -#: src/game.cpp:9829 +#: src/game.cpp:9827 msgid "You cannot board a vehicle whilst riding." msgstr "" -#: src/game.cpp:9842 src/game.cpp:9854 +#: src/game.cpp:9840 src/game.cpp:9852 #, c-format msgid "" "Stepping into that %1$s looks risky. Run into it if you wish to enter " "anyway." msgstr "" -#: src/game.cpp:9848 +#: src/game.cpp:9846 #, c-format msgid "" "Stepping into that %1$s looks risky. Crouch and move into it if you wish to" " enter anyway." msgstr "" -#: src/game.cpp:9885 +#: src/game.cpp:9883 msgid "You cannot pass obstacles whilst mounted." msgstr "" -#: src/game.cpp:9925 src/game.cpp:9929 +#: src/game.cpp:9923 src/game.cpp:9927 #, c-format msgid "Moving onto this %s is slow!" msgstr "" -#: src/game.cpp:9934 src/game.cpp:9938 +#: src/game.cpp:9932 src/game.cpp:9936 #, c-format msgid "Moving off of this %s is slow!" msgstr "" -#: src/game.cpp:9955 +#: src/game.cpp:9953 msgid "Your tentacles stick to the ground, but you pull them free." msgstr "" -#: src/game.cpp:9970 +#: src/game.cpp:9968 #, c-format msgid "You are hiding in the %s." msgstr "" -#: src/game.cpp:10019 +#: src/game.cpp:10017 #, c-format msgid "Label here: %s" msgstr "" -#: src/game.cpp:10024 +#: src/game.cpp:10022 #, c-format msgid "The sign says: %s" msgstr "" -#: src/game.cpp:10026 +#: src/game.cpp:10024 msgid "There is a sign here, but you are unable to read it." msgstr "" -#: src/game.cpp:10031 +#: src/game.cpp:10029 #, c-format msgid "Written here: %s" msgstr "" -#: src/game.cpp:10033 +#: src/game.cpp:10031 msgid "Something is written here, but you are unable to read it." msgstr "" -#: src/game.cpp:10040 +#: src/game.cpp:10038 #, c-format msgid "You hurt your left foot on the %s!" msgstr "" -#: src/game.cpp:10046 +#: src/game.cpp:10044 #, c-format msgid "You hurt your right foot on the %s!" msgstr "" -#: src/game.cpp:10060 +#: src/game.cpp:10058 #, c-format msgid "Your %s gets cut!" msgstr "" #. ~ 1$s - bodypart name in accusative, 2$s is terrain name. -#: src/game.cpp:10068 +#: src/game.cpp:10066 #, c-format msgid "You cut your %1$s on the %2$s!" msgstr "" -#: src/game.cpp:10120 src/gates.cpp:330 +#: src/game.cpp:10118 src/gates.cpp:330 #, c-format msgid "You push the %s out of the way." msgstr "" -#: src/game.cpp:10125 +#: src/game.cpp:10123 #, c-format msgid "There is no room to push the %s out of the way." msgstr "" -#: src/game.cpp:10132 +#: src/game.cpp:10130 #, c-format msgid "You displace the %s." msgstr "" -#: src/game.cpp:10134 src/game.cpp:10139 +#: src/game.cpp:10132 src/game.cpp:10137 #, c-format msgid "You cannot move the %s out of the way." msgstr "" -#: src/game.cpp:10300 +#: src/game.cpp:10298 msgid "There's something here, but you can't see what it is." msgstr "" #. ~ number of items: " " -#: src/game.cpp:10346 +#: src/game.cpp:10344 #, c-format msgid "%1$d %2$s" msgid_plural "%1$d %2$s" @@ -437616,22 +438518,22 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/game.cpp:10354 +#: src/game.cpp:10352 #, c-format msgid "You see here %s." msgstr "" -#: src/game.cpp:10356 +#: src/game.cpp:10354 #, c-format msgid "You see here %s and %s." msgstr "" -#: src/game.cpp:10358 +#: src/game.cpp:10356 #, c-format msgid "You see here %s, %s, and %s." msgstr "" -#: src/game.cpp:10360 +#: src/game.cpp:10358 #, c-format msgid "You see here %s, %s and %d more item." msgid_plural "You see here %s, %s and %d more items." @@ -437640,185 +438542,185 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/game.cpp:10365 +#: src/game.cpp:10363 #, c-format msgid "You see here %s and many more items." msgstr "" -#: src/game.cpp:10374 +#: src/game.cpp:10372 msgid "There are vehicle controls here." msgstr "" -#: src/game.cpp:10376 +#: src/game.cpp:10374 #, c-format msgid "%s to drive." msgstr "" -#: src/game.cpp:10380 +#: src/game.cpp:10378 msgid "" "There are vehicle controls here but you cannot reach them whilst mounted." msgstr "" -#: src/game.cpp:10449 +#: src/game.cpp:10447 msgid "You are repelled by the barrier!" msgstr "" -#: src/game.cpp:10455 +#: src/game.cpp:10453 msgid "" "You try to quantum tunnel through the barrier but are reflected! Try again " "with more energy!" msgstr "" -#: src/game.cpp:10460 +#: src/game.cpp:10458 msgid "It's too dangerous to tunnel that far!" msgstr "" -#: src/game.cpp:10474 +#: src/game.cpp:10472 #, c-format msgid "You quantum tunnel through the %d-tile wide barrier!" msgstr "" -#: src/game.cpp:10586 +#: src/game.cpp:10584 msgid "No furniture at grabbed point." msgstr "" -#: src/game.cpp:10645 +#: src/game.cpp:10643 #, c-format msgid "The %s collides with something." msgstr "" -#: src/game.cpp:10650 +#: src/game.cpp:10648 #, c-format msgid "You are in too much pain to try moving the heavy %s!" msgstr "" -#: src/game.cpp:10657 +#: src/game.cpp:10655 #, c-format msgid "" "Even with your appetite for pain, you are in too much pain to try moving the" " heavy %s!" msgstr "" -#: src/game.cpp:10664 +#: src/game.cpp:10662 #, c-format msgid "You strain yourself trying to move the heavy %s!" msgstr "" -#: src/game.cpp:10669 +#: src/game.cpp:10667 msgid "There's stuff in the way." msgstr "" -#: src/game.cpp:10678 +#: src/game.cpp:10676 #, c-format msgid "The %s is really heavy!" msgstr "" -#: src/game.cpp:10680 +#: src/game.cpp:10678 #, c-format msgid "You fail to move the %s." msgstr "" -#: src/game.cpp:10684 +#: src/game.cpp:10682 #, c-format msgid "The %s is too heavy for you to budge." msgstr "" -#: src/game.cpp:10689 +#: src/game.cpp:10687 #, c-format msgid "Moving the heavy %s is taking a lot of time!" msgstr "" -#: src/game.cpp:10693 +#: src/game.cpp:10691 #, c-format msgid "It takes some time to move the heavy %s." msgstr "" -#: src/game.cpp:10732 +#: src/game.cpp:10730 #, c-format msgid "Stuff spills from the %s!" msgstr "" -#: src/game.cpp:10738 +#: src/game.cpp:10736 #, c-format msgid "You let go of the %1$s as it falls down the %2$s." msgstr "" -#: src/game.cpp:10752 +#: src/game.cpp:10750 #, c-format msgid "You let go of the %s." msgstr "" -#: src/game.cpp:10760 +#: src/game.cpp:10758 #, c-format msgid "You let go of the %1$s as it slides past %2$s." msgstr "" -#: src/game.cpp:10785 +#: src/game.cpp:10783 #, c-format msgid "Nothing at grabbed point %d,%d,%d or bad grabbed object type." msgstr "" -#: src/game.cpp:10860 +#: src/game.cpp:10858 #, c-format msgid "%1$s %2$s dissolved in the water!" msgstr "" -#: src/game.cpp:10866 +#: src/game.cpp:10864 #, c-format msgid "The water destroyed %1$s %2$s!" msgstr "" -#: src/game.cpp:11023 src/trapfunc.cpp:1284 +#: src/game.cpp:11021 src/trapfunc.cpp:1284 msgid "You dive into water." msgstr "" -#: src/game.cpp:11025 +#: src/game.cpp:11023 msgid "You fall into water." msgstr "" -#: src/game.cpp:11044 +#: src/game.cpp:11042 msgid "Climb where?" msgstr "" -#: src/game.cpp:11052 +#: src/game.cpp:11050 #, c-format msgid "Climb %s (%s)" msgstr "" -#: src/game.cpp:11102 +#: src/game.cpp:11100 msgid "You are already underwater!" msgstr "" -#: src/game.cpp:11106 +#: src/game.cpp:11104 msgid "You can't dive while wearing a flotation device." msgstr "" -#: src/game.cpp:11110 +#: src/game.cpp:11108 msgid "You dive underwater!" msgstr "" -#: src/game.cpp:11114 +#: src/game.cpp:11112 msgid "You surface." msgstr "" -#: src/game.cpp:11116 +#: src/game.cpp:11114 msgid "You try to surface but can't!" msgstr "" -#: src/game.cpp:11131 +#: src/game.cpp:11129 msgid "You can't climb here - there's a ceiling above your head." msgstr "" -#: src/game.cpp:11136 src/iexamine.cpp:1461 +#: src/game.cpp:11134 src/iexamine.cpp:1461 msgid "You can't climb because your arms are too damaged or encumbered." msgstr "" -#: src/game.cpp:11145 +#: src/game.cpp:11143 msgid "" "You can't climb here - you need walls and/or furniture to brace against." msgstr "" -#: src/game.cpp:11153 src/iexamine.cpp:1468 +#: src/game.cpp:11151 src/iexamine.cpp:1468 #, c-format msgid "" "You can't climb because you have to wield a %s with both hands.\n" @@ -437826,597 +438728,568 @@ msgid "" "Put it away?" msgstr "" -#: src/game.cpp:11177 +#: src/game.cpp:11175 msgid "" "You can't climb here - there is no terrain above you that would support your" " weight." msgstr "" -#: src/game.cpp:11200 +#: src/game.cpp:11198 msgid "You can't go down here!" msgstr "" -#: src/game.cpp:11205 +#: src/game.cpp:11203 msgid "You can't go up here!" msgstr "" -#: src/game.cpp:11213 +#: src/game.cpp:11211 msgid "You can't drag things up and down stairs." msgstr "" -#: src/game.cpp:11298 +#: src/game.cpp:11296 #, c-format msgid "%s moves out of the way for you." msgstr "" -#: src/game.cpp:11313 +#: src/game.cpp:11311 #, c-format msgid "Your %s moves out of the way for you." msgstr "" -#: src/game.cpp:11321 +#: src/game.cpp:11319 #, c-format msgid "You push past %s blocking the way." msgstr "" #. ~ %s is the name of hostile NPC -#: src/game.cpp:11442 src/gates.cpp:269 src/vehicle_use.cpp:1224 +#: src/game.cpp:11440 src/gates.cpp:269 src/vehicle_use.cpp:1224 #, c-format msgid "%s is in the way!" msgstr "" #. ~ %s is some monster -#: src/game.cpp:11445 +#: src/game.cpp:11443 #, c-format msgid "There's a %s in the way!" msgstr "" #. ~ %s is a warning about monster/hostile NPC in the way, e.g. "There's a #. zombie in the way!" -#: src/game.cpp:11451 +#: src/game.cpp:11449 #, c-format msgid "%s Attempt to push past? You may have to fight your way back up." msgstr "" -#: src/game.cpp:11470 +#: src/game.cpp:11468 msgid "" "There is a LOT of heat coming out of there, even the stairs have melted " "away. Jump down? You won't be able to get back up." msgstr "" -#: src/game.cpp:11475 +#: src/game.cpp:11473 msgid "" "There is a LOT of heat coming out of there. Push through the half-molten " "rocks and ascend? You will not be able to get back down." msgstr "" -#: src/game.cpp:11484 +#: src/game.cpp:11482 msgid "You may be unable to return back down these stairs. Continue up?" msgstr "" -#: src/game.cpp:11494 +#: src/game.cpp:11492 msgid "Halfway down, the way down becomes blocked off." msgstr "" -#: src/game.cpp:11499 +#: src/game.cpp:11497 msgid "There is a sheer drop halfway down. Web-descend?" msgstr "" -#: src/game.cpp:11502 +#: src/game.cpp:11500 msgid "" "You attach a web and dive down headfirst, flipping upright and landing on " "your feet." msgstr "" -#: src/game.cpp:11504 +#: src/game.cpp:11502 msgid "You securely web up and work your way down, lowering yourself safely." msgstr "" -#: src/game.cpp:11510 +#: src/game.cpp:11508 msgid "There is a sheer drop halfway down. Use your vines to descend?" msgstr "" -#: src/game.cpp:11512 +#: src/game.cpp:11510 msgid "Detach a vine? It'll hurt, but you'll be able to climb back up…" msgstr "" -#: src/game.cpp:11514 +#: src/game.cpp:11512 msgid "You descend on your vines, though leaving a part of you behind stings." msgstr "" -#: src/game.cpp:11520 +#: src/game.cpp:11518 msgid "You gingerly descend using your vines." msgstr "" -#: src/game.cpp:11523 +#: src/game.cpp:11521 msgid "" "You effortlessly lower yourself and leave a vine rooted for future use." msgstr "" -#: src/game.cpp:11532 +#: src/game.cpp:11530 msgid "There is a sheer drop halfway down. Climb your grappling hook down?" msgstr "" -#: src/game.cpp:11539 +#: src/game.cpp:11537 msgid "There is a sheer drop halfway down. Climb your rope down?" msgstr "" -#: src/game.cpp:11545 +#: src/game.cpp:11543 msgid "There is a sheer drop halfway down. Jump?" msgstr "" -#: src/game.cpp:11604 +#: src/game.cpp:11602 msgid "AUTO: goes down" msgstr "" -#: src/game.cpp:11608 +#: src/game.cpp:11606 msgid "AUTO: goes up" msgstr "" -#: src/game.cpp:11874 +#: src/game.cpp:11872 msgid "Set the Scent Map sensitivity to (0 to cancel)?" msgstr "" -#: src/game.cpp:12060 src/game.cpp:12063 +#: src/game.cpp:12058 src/game.cpp:12061 msgid "Saving game, this may take a while." msgstr "" -#: src/game.cpp:12099 +#: src/game.cpp:12097 msgid "No saves for current character yet." msgstr "" -#: src/game.cpp:12295 +#: src/game.cpp:12306 msgid "Your skill in parkour makes it easier to climb." msgstr "" -#: src/game.cpp:12299 +#: src/game.cpp:12310 msgid "Your bad knees make it difficult to climb." msgstr "" -#: src/game.cpp:12330 +#: src/game.cpp:12341 msgid "Your wet hands and feet make it harder to climb." msgstr "" -#: src/game.cpp:12332 +#: src/game.cpp:12343 msgid "Your wet feet make it harder to climb." msgstr "" -#: src/game.cpp:12334 +#: src/game.cpp:12345 msgid "Your wet hands make it harder to climb." msgstr "" -#: src/game.cpp:12362 +#: src/game.cpp:12373 msgid "Your carried weight tries to drag you down." msgstr "" -#: src/game.cpp:12364 +#: src/game.cpp:12375 msgid "You strain to climb with the weight of your possessions." msgstr "" -#: src/game.cpp:12366 +#: src/game.cpp:12377 msgid "You feel the weight of your luggage makes it more difficult to climb." msgstr "" -#: src/game.cpp:12368 +#: src/game.cpp:12379 msgid "Your carried weight makes it a little harder to climb." msgstr "" -#: src/game.cpp:12373 +#: src/game.cpp:12384 msgid "You slip while climbing and fall down." msgstr "" -#: src/game.cpp:12375 +#: src/game.cpp:12386 msgid "Climbing is impossible in your current state." msgstr "" -#: src/game_inventory.cpp:178 +#: src/game_inventory.cpp:176 msgid "You don't have the necessary item at hand." msgstr "" -#: src/game_inventory.cpp:208 src/game_inventory.cpp:244 +#: src/game_inventory.cpp:206 src/game_inventory.cpp:242 #, c-format msgid "" "Item hotkeys assigned: " "%d/%d" msgstr "" -#: src/game_inventory.cpp:242 +#: src/game_inventory.cpp:240 #, c-format msgid "Inventory of %s" msgstr "" -#: src/game_inventory.cpp:287 src/game_inventory.cpp:2290 +#: src/game_inventory.cpp:285 src/game_inventory.cpp:2096 #: src/inventory_ui.cpp:2332 msgid "Your inventory is empty." msgstr "" -#: src/game_inventory.cpp:298 +#: src/game_inventory.cpp:296 msgid "AVG ENCUMBRANCE" msgstr "" -#: src/game_inventory.cpp:302 +#: src/game_inventory.cpp:300 msgid "AVG COVERAGE" msgstr "" -#: src/game_inventory.cpp:306 +#: src/game_inventory.cpp:304 msgid "WARMTH" msgstr "" -#: src/game_inventory.cpp:310 src/game_inventory.cpp:1655 +#: src/game_inventory.cpp:308 src/game_inventory.cpp:1461 msgid "BASH" msgstr "" -#: src/game_inventory.cpp:314 src/game_inventory.cpp:1659 +#: src/game_inventory.cpp:312 src/game_inventory.cpp:1465 msgid "CUT" msgstr "" -#: src/game_inventory.cpp:318 +#: src/game_inventory.cpp:316 msgid "BULLET" msgstr "" -#: src/game_inventory.cpp:322 +#: src/game_inventory.cpp:320 msgid "ACID" msgstr "" -#: src/game_inventory.cpp:326 +#: src/game_inventory.cpp:324 msgid "FIRE" msgstr "" -#: src/game_inventory.cpp:330 +#: src/game_inventory.cpp:328 msgid "ENV" msgstr "" -#: src/game_inventory.cpp:336 +#: src/game_inventory.cpp:334 #, c-format msgid "STORAGE (%s)" msgstr "" -#: src/game_inventory.cpp:384 +#: src/game_inventory.cpp:382 msgid "You have nothing to wear." msgstr "" -#: src/game_inventory.cpp:411 +#: src/game_inventory.cpp:409 msgid "Take off item" msgstr "" -#: src/game_inventory.cpp:412 +#: src/game_inventory.cpp:410 msgid "You're not wearing anything." msgstr "" -#: src/game_inventory.cpp:441 +#: src/game_inventory.cpp:439 msgid "Storage (L)" msgstr "" -#: src/game_inventory.cpp:469 +#: src/game_inventory.cpp:467 #, c-format msgid "Container for %s | %s %s" msgstr "" -#: src/game_inventory.cpp:471 +#: src/game_inventory.cpp:469 #, c-format msgid "You don't have a suitable container for carrying %s." msgstr "" -#: src/game_inventory.cpp:488 +#: src/game_inventory.cpp:486 msgid "Can't pick up liquids." msgstr "" -#: src/game_inventory.cpp:490 +#: src/game_inventory.cpp:488 msgid "Can't pick up spilt liquids." msgstr "" -#: src/game_inventory.cpp:511 +#: src/game_inventory.cpp:509 msgid "Does not have any pocket for frozen liquids!" msgstr "" -#: src/game_inventory.cpp:518 +#: src/game_inventory.cpp:516 msgid "Does not fit in any pocket!" msgstr "" -#: src/game_inventory.cpp:520 +#: src/game_inventory.cpp:518 msgid "Too heavy to pick up!" msgstr "" -#: src/game_inventory.cpp:561 +#: src/game_inventory.cpp:559 msgid "YIELD" msgstr "" -#: src/game_inventory.cpp:566 src/game_inventory.cpp:1923 +#: src/game_inventory.cpp:564 src/game_inventory.cpp:1729 msgid "TIME" msgstr "" -#: src/game_inventory.cpp:594 +#: src/game_inventory.cpp:592 msgid "Disassemble item" msgstr "" -#: src/game_inventory.cpp:595 +#: src/game_inventory.cpp:593 msgid "You don't have any items you could disassemble." msgstr "" -#: src/game_inventory.cpp:608 +#: src/game_inventory.cpp:606 msgid "CALORIES" msgstr "" -#: src/game_inventory.cpp:612 +#: src/game_inventory.cpp:610 msgid "QUENCH" msgstr "" -#: src/game_inventory.cpp:634 +#: src/game_inventory.cpp:632 msgid "JOY/MAX" msgstr "" #. ~ Used for permafood shelf life in the Eat menu -#: src/game_inventory.cpp:648 src/game_inventory.cpp:852 +#: src/game_inventory.cpp:646 msgid "indefinite" msgstr "" -#: src/game_inventory.cpp:649 src/game_inventory.cpp:853 +#: src/game_inventory.cpp:647 msgid "SHELF LIFE" msgstr "" #. ~ Eat menu Volume: -#: src/game_inventory.cpp:660 src/game_inventory.cpp:864 +#: src/game_inventory.cpp:658 #, c-format msgid "%.2f%s" msgstr "" -#: src/game_inventory.cpp:661 src/game_inventory.cpp:865 +#: src/game_inventory.cpp:659 msgid "VOLUME" msgstr "" -#: src/game_inventory.cpp:681 +#: src/game_inventory.cpp:679 msgid "SATIETY" msgstr "" -#: src/game_inventory.cpp:687 src/game_inventory.cpp:871 +#: src/game_inventory.cpp:685 msgid "CONSUME TIME" msgstr "" -#: src/game_inventory.cpp:693 src/game_inventory.cpp:877 -#: src/item_pocket.cpp:848 +#: src/game_inventory.cpp:691 src/item_pocket.cpp:849 msgid "sealed" msgstr "" -#: src/game_inventory.cpp:702 src/game_inventory.cpp:886 +#: src/game_inventory.cpp:700 msgid "FRESHNESS" msgstr "" -#: src/game_inventory.cpp:714 src/game_inventory.cpp:898 +#: src/game_inventory.cpp:712 msgid "SPOILS IN" msgstr "" -#: src/game_inventory.cpp:729 +#: src/game_inventory.cpp:727 msgid "Can't drink spilt liquids." msgstr "" -#: src/game_inventory.cpp:733 src/game_inventory.cpp:1267 -#: src/iuse_actor.cpp:3607 +#: src/game_inventory.cpp:731 src/game_inventory.cpp:1073 +#: src/iuse_actor.cpp:3614 msgid "Your biology is not compatible with that item." msgstr "" -#: src/game_inventory.cpp:807 src/game_inventory.cpp:987 +#: src/game_inventory.cpp:805 msgid "soon!" msgstr "" -#: src/game_inventory.cpp:818 src/game_inventory.cpp:998 +#: src/game_inventory.cpp:816 msgid "fresh" msgstr "" -#: src/game_inventory.cpp:820 src/game_inventory.cpp:1000 +#: src/game_inventory.cpp:818 msgid "quite fresh" msgstr "" -#: src/game_inventory.cpp:822 src/game_inventory.cpp:1002 +#: src/game_inventory.cpp:820 msgid "near midlife" msgstr "" -#: src/game_inventory.cpp:824 src/game_inventory.cpp:1004 +#: src/game_inventory.cpp:822 msgid "past midlife" msgstr "" -#: src/game_inventory.cpp:826 src/game_inventory.cpp:1006 +#: src/game_inventory.cpp:824 msgid "getting older" msgstr "" -#: src/game_inventory.cpp:828 src/game_inventory.cpp:1008 +#: src/game_inventory.cpp:826 msgid "old" msgstr "" -#: src/game_inventory.cpp:830 src/game_inventory.cpp:1010 +#: src/game_inventory.cpp:828 msgid "rotten" msgstr "" -#: src/game_inventory.cpp:913 -msgid "CBM" -msgstr "" - -#: src/game_inventory.cpp:917 -msgid "ENERGY (kJ)" -msgstr "" - -#: src/game_inventory.cpp:927 -msgid "Can't use spilt liquids." -msgstr "" - -#: src/game_inventory.cpp:938 -msgid "No space to store more" -msgstr "" - -#: src/game_inventory.cpp:1022 +#: src/game_inventory.cpp:840 msgid "Food:" msgstr "" -#: src/game_inventory.cpp:1025 +#: src/game_inventory.cpp:843 msgctxt "inventory" msgid "Drink:" msgstr "" -#: src/game_inventory.cpp:1029 +#: src/game_inventory.cpp:847 msgid "Pain:" msgstr "" -#: src/game_inventory.cpp:1032 +#: src/game_inventory.cpp:850 msgid "Rest:" msgstr "" -#: src/game_inventory.cpp:1034 src/player_display.cpp:452 +#: src/game_inventory.cpp:852 src/player_display.cpp:452 msgid "Weight:" msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1047 +#: src/game_inventory.cpp:865 msgid "none " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1050 +#: src/game_inventory.cpp:868 msgid "minimal " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1053 +#: src/game_inventory.cpp:871 msgid "low " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1056 +#: src/game_inventory.cpp:874 msgid "moderate " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1059 +#: src/game_inventory.cpp:877 msgid "high " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1062 +#: src/game_inventory.cpp:880 msgid "very high " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1065 +#: src/game_inventory.cpp:883 msgid "huge " msgstr "" -#: src/game_inventory.cpp:1070 +#: src/game_inventory.cpp:888 msgid "Consumed: " msgstr "" -#: src/game_inventory.cpp:1071 src/game_inventory.cpp:1073 -#: src/game_inventory.cpp:1082 src/game_inventory.cpp:1084 +#: src/game_inventory.cpp:889 src/game_inventory.cpp:891 +#: src/game_inventory.cpp:900 src/game_inventory.cpp:902 #, c-format msgid "%d kcal " msgstr "" -#: src/game_inventory.cpp:1072 src/game_inventory.cpp:1083 +#: src/game_inventory.cpp:890 src/game_inventory.cpp:901 msgid "Today:" msgstr "" -#: src/game_inventory.cpp:1074 src/game_inventory.cpp:1085 +#: src/game_inventory.cpp:892 src/game_inventory.cpp:903 msgid "Yesterday:" msgstr "" -#: src/game_inventory.cpp:1076 +#: src/game_inventory.cpp:894 msgid "Consumed today (kcal): " msgstr "" -#: src/game_inventory.cpp:1081 +#: src/game_inventory.cpp:899 msgid "Spent: " msgstr "" -#: src/game_inventory.cpp:1089 +#: src/game_inventory.cpp:907 msgid "Vitamin Intake: " msgstr "" -#: src/game_inventory.cpp:1101 +#: src/game_inventory.cpp:919 #, c-format msgid "%s: %d%%. " msgstr "" -#: src/game_inventory.cpp:1104 src/game_inventory.cpp:1106 -#: src/game_inventory.cpp:1108 src/game_inventory.cpp:1110 +#: src/game_inventory.cpp:922 src/game_inventory.cpp:924 +#: src/game_inventory.cpp:926 src/game_inventory.cpp:928 #, c-format msgid "%s: %s. " msgstr "" -#: src/game_inventory.cpp:1104 +#: src/game_inventory.cpp:922 msgid "plenty" msgstr "" #. ~ Adjective in "You block of the damage with your . -#: src/game_inventory.cpp:1106 src/melee.cpp:2351 +#: src/game_inventory.cpp:924 src/melee.cpp:2351 msgid "some" msgstr "" -#: src/game_inventory.cpp:1108 +#: src/game_inventory.cpp:926 msgid "little" msgstr "" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing else to consume." msgstr "" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing to consume." msgstr "" -#: src/game_inventory.cpp:1128 +#: src/game_inventory.cpp:946 msgid "Consume item" msgstr "" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing else to eat." msgstr "" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing to eat." msgstr "" -#: src/game_inventory.cpp:1160 +#: src/game_inventory.cpp:978 msgid "Consume food" msgstr "" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing else to drink." msgstr "" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing to drink." msgstr "" -#: src/game_inventory.cpp:1176 +#: src/game_inventory.cpp:994 msgid "Consume drink" msgstr "" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no medication to consume." msgstr "" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no more medication to consume." msgstr "" -#: src/game_inventory.cpp:1191 +#: src/game_inventory.cpp:1009 msgid "Consume medication" msgstr "" -#: src/game_inventory.cpp:1202 -msgid "You have no fuel to consume." -msgstr "" - -#: src/game_inventory.cpp:1202 -msgid "You have no more fuel to consume." -msgstr "" - -#: src/game_inventory.cpp:1204 -msgid "Consume fuel" -msgstr "" - -#: src/game_inventory.cpp:1216 +#: src/game_inventory.cpp:1022 msgid "ACTION" msgstr "" -#: src/game_inventory.cpp:1278 +#: src/game_inventory.cpp:1084 #, c-format msgid "Needs at least %d charge" msgid_plural "Needs at least %d charges" @@ -438425,207 +439298,207 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/game_inventory.cpp:1284 +#: src/game_inventory.cpp:1090 msgid "You can't consume frozen liquids!" msgstr "" -#: src/game_inventory.cpp:1315 +#: src/game_inventory.cpp:1121 msgid "You don't have any items you can use." msgstr "" -#: src/game_inventory.cpp:1326 +#: src/game_inventory.cpp:1132 msgid "always" msgstr "" -#: src/game_inventory.cpp:1330 +#: src/game_inventory.cpp:1136 msgid "SUCCESS CHANCE" msgstr "" -#: src/game_inventory.cpp:1334 +#: src/game_inventory.cpp:1140 msgid "DAMAGE RISK" msgstr "" -#: src/game_inventory.cpp:1349 +#: src/game_inventory.cpp:1155 #, c-format msgid "requires at least %s" msgstr "" -#: src/game_inventory.cpp:1354 +#: src/game_inventory.cpp:1160 msgid "is too difficult for you to modify" msgstr "" -#: src/game_inventory.cpp:1385 +#: src/game_inventory.cpp:1191 msgid "Select gun to modify" msgstr "" -#: src/game_inventory.cpp:1386 +#: src/game_inventory.cpp:1192 msgid "You don't have any guns to modify." msgstr "" -#: src/game_inventory.cpp:1394 +#: src/game_inventory.cpp:1200 msgid "?" msgstr "" -#: src/game_inventory.cpp:1398 +#: src/game_inventory.cpp:1204 msgid "martial arts" msgstr "" #. ~ %1$s: book skill name, %2$d: book skill level, %3$d: player skill level -#: src/game_inventory.cpp:1408 +#: src/game_inventory.cpp:1214 #, c-format msgctxt "skill" msgid "%1$s to %2$d (%3$d)" msgstr "" -#: src/game_inventory.cpp:1413 +#: src/game_inventory.cpp:1219 msgid "TRAINS (CURRENT)" msgstr "" -#: src/game_inventory.cpp:1423 +#: src/game_inventory.cpp:1229 msgid "RECIPES" msgstr "" -#: src/game_inventory.cpp:1429 +#: src/game_inventory.cpp:1235 msgid "FUN" msgstr "" -#: src/game_inventory.cpp:1452 +#: src/game_inventory.cpp:1258 msgid "CHAPTER IN" msgstr "" -#: src/game_inventory.cpp:1565 +#: src/game_inventory.cpp:1371 msgid "You have nothing to read." msgstr "" -#: src/game_inventory.cpp:1566 +#: src/game_inventory.cpp:1372 #, c-format msgid "%s has nothing to read." msgstr "" -#: src/game_inventory.cpp:1574 +#: src/game_inventory.cpp:1380 #, c-format msgid "%1$s have nothing to read." msgstr "" -#: src/game_inventory.cpp:1575 +#: src/game_inventory.cpp:1381 #, c-format msgid "%1$s has nothing to read." msgstr "" -#: src/game_inventory.cpp:1613 +#: src/game_inventory.cpp:1419 #, c-format msgid "Steal from %s" msgstr "" -#: src/game_inventory.cpp:1614 +#: src/game_inventory.cpp:1420 #, c-format msgid "%s's inventory is empty." msgstr "" -#: src/game_inventory.cpp:1651 +#: src/game_inventory.cpp:1457 msgctxt "Shot as damage" msgid "SHOT" msgstr "" -#: src/game_inventory.cpp:1663 +#: src/game_inventory.cpp:1469 msgid "STAB" msgstr "" -#: src/game_inventory.cpp:1670 +#: src/game_inventory.cpp:1476 msgid "MELEE" msgstr "" -#: src/game_inventory.cpp:1677 +#: src/game_inventory.cpp:1483 msgid "MOVES" msgstr "" -#: src/game_inventory.cpp:1683 +#: src/game_inventory.cpp:1489 msgid "WIELD COST" msgstr "" -#: src/game_inventory.cpp:1716 +#: src/game_inventory.cpp:1522 msgid "Wield item" msgstr "" -#: src/game_inventory.cpp:1717 +#: src/game_inventory.cpp:1523 msgid "You have nothing to wield." msgstr "" -#: src/game_inventory.cpp:1744 +#: src/game_inventory.cpp:1550 #, c-format msgid "Put item into %s" msgstr "" -#: src/game_inventory.cpp:1746 +#: src/game_inventory.cpp:1552 #, c-format msgid "Choose an item to put into your %s" msgstr "" -#: src/game_inventory.cpp:1751 +#: src/game_inventory.cpp:1557 msgid "ITEMS TO INSERT" msgstr "" -#: src/game_inventory.cpp:1769 +#: src/game_inventory.cpp:1575 #, c-format msgid "The %s would spill unless it's on the ground or wielded." msgstr "" -#: src/game_inventory.cpp:1806 +#: src/game_inventory.cpp:1612 msgid "CONTAINERS TO UNLOAD" msgstr "" -#: src/game_inventory.cpp:1812 +#: src/game_inventory.cpp:1618 msgid "Select containers to unload" msgstr "" -#: src/game_inventory.cpp:1937 src/iuse.cpp:4857 +#: src/game_inventory.cpp:1743 src/iuse.cpp:4858 msgid "Cut up what?" msgstr "" -#: src/game_inventory.cpp:1938 +#: src/game_inventory.cpp:1744 msgid "You have nothing to cut up." msgstr "" -#: src/game_inventory.cpp:1962 +#: src/game_inventory.cpp:1768 msgid "Repair what?" msgstr "" -#: src/game_inventory.cpp:1963 +#: src/game_inventory.cpp:1769 #, c-format msgid "You have no items that could be repaired with a %s." msgstr "" -#: src/game_inventory.cpp:1978 +#: src/game_inventory.cpp:1784 msgid "Saw barrel" msgstr "" -#: src/game_inventory.cpp:1979 src/game_inventory.cpp:1998 +#: src/game_inventory.cpp:1785 src/game_inventory.cpp:1804 msgid "You don't have any guns." msgstr "" -#: src/game_inventory.cpp:1980 src/game_inventory.cpp:1999 +#: src/game_inventory.cpp:1786 src/game_inventory.cpp:1805 #, c-format msgid "Choose a weapon to use your %s on" msgstr "" -#: src/game_inventory.cpp:1997 +#: src/game_inventory.cpp:1803 msgid "Saw stock" msgstr "" -#: src/game_inventory.cpp:2018 +#: src/game_inventory.cpp:1824 msgid "Attach an item to the vest" msgstr "" -#: src/game_inventory.cpp:2019 +#: src/game_inventory.cpp:1825 msgid "You don't have any MOLLE compatible items." msgstr "" -#: src/game_inventory.cpp:2021 +#: src/game_inventory.cpp:1827 #, c-format msgid "Choose an accessory to attach to your %s" msgstr "" -#: src/game_inventory.cpp:2023 +#: src/game_inventory.cpp:1829 #, c-format msgid "There is space for %d small item" msgid_plural "There is space for %d small items" @@ -438634,134 +439507,134 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/game_inventory.cpp:2043 +#: src/game_inventory.cpp:1849 msgid "Multidrop" msgstr "" -#: src/game_inventory.cpp:2044 +#: src/game_inventory.cpp:1850 msgid "To drop x items, type a number before selecting." msgstr "" -#: src/game_inventory.cpp:2047 +#: src/game_inventory.cpp:1853 msgid "You have nothing to drop." msgstr "" -#: src/game_inventory.cpp:2059 src/inventory_ui.h:941 +#: src/game_inventory.cpp:1865 src/inventory_ui.h:941 msgid "ITEMS TO PICK UP" msgstr "" -#: src/game_inventory.cpp:2068 +#: src/game_inventory.cpp:1874 msgid "Pickup" msgstr "" -#: src/game_inventory.cpp:2071 +#: src/game_inventory.cpp:1877 msgid "There is nothing to pick up." msgstr "" -#: src/game_inventory.cpp:2101 +#: src/game_inventory.cpp:1907 #, c-format msgid "Volume (%s):" msgstr "" -#: src/game_inventory.cpp:2114 +#: src/game_inventory.cpp:1920 msgid "FOOD TO SMOKE" msgstr "" -#: src/game_inventory.cpp:2119 +#: src/game_inventory.cpp:1925 msgid "Insert food into smoking rack" msgstr "" -#: src/game_inventory.cpp:2120 +#: src/game_inventory.cpp:1926 msgid "To select x items, type a number before selecting." msgstr "" -#: src/game_inventory.cpp:2124 +#: src/game_inventory.cpp:1930 msgid "You don't have any food that can be smoked." msgstr "" -#: src/game_inventory.cpp:2230 +#: src/game_inventory.cpp:2036 msgid "Select two items to compare them." msgstr "" -#: src/game_inventory.cpp:2240 +#: src/game_inventory.cpp:2046 msgid "There are no items to compare." msgstr "" -#: src/game_inventory.cpp:2259 +#: src/game_inventory.cpp:2065 msgid "" "Enter new letter. Press SPACE to clear a manually-assigned letter, ESCAPE " "to cancel." msgstr "" -#: src/game_inventory.cpp:2268 +#: src/game_inventory.cpp:2074 msgid "" "Note: The Auto Inventory Letters setting might still reassign a letter to this item.\n" "If this is undesired, you may wish to change the setting in Options." msgstr "" -#: src/game_inventory.cpp:2286 +#: src/game_inventory.cpp:2092 msgid "Swap Inventory Letters" msgstr "" -#: src/game_inventory.cpp:2327 +#: src/game_inventory.cpp:2133 msgid "" "Patient has deadened nerves. Anesthesia unneeded." msgstr "" -#: src/game_inventory.cpp:2329 +#: src/game_inventory.cpp:2135 msgid "" "Patient has Sensory Dulling CBM installed. Anesthesia " "unneeded." msgstr "" -#: src/game_inventory.cpp:2340 +#: src/game_inventory.cpp:2146 #, c-format msgid "Available anesthetic: %i mL" msgstr "" -#: src/game_inventory.cpp:2349 +#: src/game_inventory.cpp:2155 msgid "" "\n" "Found bionic installation data. Affected CBMs are marked with an asterisk." msgstr "" -#: src/game_inventory.cpp:2352 +#: src/game_inventory.cpp:2158 #, c-format msgid "Bionic installation patient: %s" msgstr "" -#: src/game_inventory.cpp:2368 +#: src/game_inventory.cpp:2174 msgid "You don't have any bionics to install." msgstr "" -#: src/game_inventory.cpp:2387 src/game_inventory.cpp:2475 +#: src/game_inventory.cpp:2193 src/game_inventory.cpp:2281 msgid "FAILURE CHANCE" msgstr "" -#: src/game_inventory.cpp:2391 src/game_inventory.cpp:2479 +#: src/game_inventory.cpp:2197 src/game_inventory.cpp:2285 msgid "OPERATION DURATION" msgstr "" -#: src/game_inventory.cpp:2395 +#: src/game_inventory.cpp:2201 msgid "ANESTHETIC REQUIRED" msgstr "" -#: src/game_inventory.cpp:2410 src/game_inventory.cpp:2463 +#: src/game_inventory.cpp:2216 src/game_inventory.cpp:2269 #, c-format msgid "%i mL" msgstr "" -#: src/game_inventory.cpp:2449 src/game_inventory.cpp:2528 +#: src/game_inventory.cpp:2255 src/game_inventory.cpp:2334 #, c-format msgid "%i%%" msgstr "" -#: src/game_inventory.cpp:2449 +#: src/game_inventory.cpp:2255 #, c-format msgid "* %i%%" msgstr "" -#: src/game_inventory.cpp:2483 +#: src/game_inventory.cpp:2289 msgid "PRICE" msgstr "" @@ -438929,7 +439802,7 @@ msgid "Allow save" msgstr "" #: src/gamemode_defense.cpp:782 src/iuse_software_minesweeper.cpp:55 -#: src/options.cpp:2119 src/worldfactory.cpp:1716 +#: src/options.cpp:2196 src/worldfactory.cpp:1721 msgid "Custom" msgstr "" @@ -439035,7 +439908,7 @@ msgstr "" #: src/gamemode_defense.cpp:872 msgid "A large house with many rooms." -msgstr "" +msgstr "Velký dům s mnoha místnostmi." #: src/gamemode_defense.cpp:942 #, c-format @@ -439367,7 +440240,7 @@ msgctxt "no door, gate, etc." msgid "There is nothing that can be closed nearby." msgstr "" -#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9215 +#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9233 #, c-format msgid "You release the %s." msgstr "" @@ -439783,247 +440656,247 @@ msgstr "" msgid "Medication" msgstr "" -#: src/handle_action.cpp:1713 +#: src/handle_action.cpp:1709 #, c-format msgid "Debug Mode (%1$s)" msgstr "" -#: src/handle_action.cpp:1721 +#: src/handle_action.cpp:1717 msgid "A" msgstr "" -#: src/handle_action.cpp:1746 +#: src/handle_action.cpp:1742 msgid "Debug Mode Filters" msgstr "" -#: src/handle_action.cpp:1747 +#: src/handle_action.cpp:1743 #, c-format msgid "Press [%1$s] to quickly toggle debug mode." msgstr "" -#: src/handle_action.cpp:1755 +#: src/handle_action.cpp:1751 msgid "Toggle all filters" msgstr "" -#: src/handle_action.cpp:1781 +#: src/handle_action.cpp:1777 msgid "Debug mode ON!" msgstr "" -#: src/handle_action.cpp:1783 +#: src/handle_action.cpp:1779 msgid "Debug mode OFF!" msgstr "" -#: src/handle_action.cpp:2012 +#: src/handle_action.cpp:2008 msgid "You can't go down stairs while you're riding." msgstr "" -#: src/handle_action.cpp:2030 +#: src/handle_action.cpp:2026 msgid "You can't go up stairs while you're riding." msgstr "" -#: src/handle_action.cpp:2046 +#: src/handle_action.cpp:2042 msgid "You can't open things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2048 +#: src/handle_action.cpp:2044 msgid "You can't open things while you're riding." msgstr "" -#: src/handle_action.cpp:2058 +#: src/handle_action.cpp:2054 msgid "You can't close things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2064 +#: src/handle_action.cpp:2060 msgid "You can't close things while you're riding." msgstr "" -#: src/handle_action.cpp:2077 +#: src/handle_action.cpp:2073 msgid "You can't smash things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2088 +#: src/handle_action.cpp:2084 msgid "You can't examine your surroundings while you're in your shell." msgstr "" -#: src/handle_action.cpp:2099 +#: src/handle_action.cpp:2095 msgid "You can't move mass quantities while you're in your shell." msgstr "" -#: src/handle_action.cpp:2101 +#: src/handle_action.cpp:2097 msgid "You can't move mass quantities while you're riding." msgstr "" -#: src/handle_action.cpp:2112 +#: src/handle_action.cpp:2108 msgid "You can't pick anything up while you're in your shell." msgstr "" -#: src/handle_action.cpp:2114 +#: src/handle_action.cpp:2110 msgid "You can't pick anything up while you're riding." msgstr "" -#: src/handle_action.cpp:2130 +#: src/handle_action.cpp:2126 msgid "You can't grab things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2132 +#: src/handle_action.cpp:2128 msgid "You can't grab things while you're riding." msgstr "" -#: src/handle_action.cpp:2142 +#: src/handle_action.cpp:2138 msgid "You can't haul things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2144 +#: src/handle_action.cpp:2140 msgid "You can't haul things while you're riding." msgstr "" -#: src/handle_action.cpp:2154 +#: src/handle_action.cpp:2150 msgid "You can't butcher while you're in your shell." msgstr "" -#: src/handle_action.cpp:2156 +#: src/handle_action.cpp:2152 msgid "You can't butcher while you're riding." msgstr "" -#: src/handle_action.cpp:2170 +#: src/handle_action.cpp:2166 msgid "You can't peek around corners while you're in your shell." msgstr "" -#: src/handle_action.cpp:2172 +#: src/handle_action.cpp:2168 msgid "You can't peek around corners while you're riding." msgstr "" -#: src/handle_action.cpp:2318 +#: src/handle_action.cpp:2314 msgid "Drop where?" msgstr "" -#: src/handle_action.cpp:2321 +#: src/handle_action.cpp:2317 msgid "You can't drop things to another tile while you're in your shell." msgstr "" -#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 -#: src/handle_action.cpp:2368 src/iexamine.cpp:6560 src/iexamine.cpp:6570 +#: src/handle_action.cpp:2340 src/handle_action.cpp:2352 +#: src/handle_action.cpp:2364 src/iexamine.cpp:6560 src/iexamine.cpp:6570 #: src/iexamine.cpp:6580 msgid "You can't craft while you're in your shell." msgstr "" -#: src/handle_action.cpp:2348 src/handle_action.cpp:2360 -#: src/handle_action.cpp:2370 +#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 +#: src/handle_action.cpp:2366 msgid "You can't craft while you're riding." msgstr "" -#: src/handle_action.cpp:2380 +#: src/handle_action.cpp:2376 msgid "You can't disassemble while you're in your shell." msgstr "" -#: src/handle_action.cpp:2382 +#: src/handle_action.cpp:2378 msgid "You can't disassemble items while driving." msgstr "" -#: src/handle_action.cpp:2384 +#: src/handle_action.cpp:2380 msgid "You can't disassemble items while you're riding." msgstr "" -#: src/handle_action.cpp:2394 +#: src/handle_action.cpp:2390 msgid "You can't construct while in a vehicle." msgstr "" -#: src/handle_action.cpp:2396 +#: src/handle_action.cpp:2392 msgid "You can't construct while you're in your shell." msgstr "" -#: src/handle_action.cpp:2398 +#: src/handle_action.cpp:2394 msgid "You can't construct while you're riding." msgstr "" -#: src/handle_action.cpp:2408 +#: src/handle_action.cpp:2404 #, c-format msgid "Vehicle control has moved, %s" msgstr "" -#: src/handle_action.cpp:2409 +#: src/handle_action.cpp:2405 msgid "new binding is " msgstr "" -#: src/handle_action.cpp:2410 +#: src/handle_action.cpp:2406 msgid "new default binding is '^'." msgstr "" -#: src/handle_action.cpp:2418 +#: src/handle_action.cpp:2414 msgid "You can't operate a vehicle while you're in your shell." msgstr "" -#: src/handle_action.cpp:2422 +#: src/handle_action.cpp:2418 msgid "You refuse to take control of this vehicle." msgstr "" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode OFF!" msgstr "" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode ON!" msgstr "" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF!" msgstr "" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF! (Auto safe mode still enabled!)" msgstr "" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode OFF!" msgstr "" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode ON!" msgstr "" -#: src/handle_action.cpp:2462 +#: src/handle_action.cpp:2458 msgid "Ignoring enemy!" msgstr "" -#: src/handle_action.cpp:2470 +#: src/handle_action.cpp:2466 msgid "You make the sign of the cross." msgstr "" -#: src/handle_action.cpp:2472 +#: src/handle_action.cpp:2468 msgid "Ignoring laser targeting!" msgstr "" -#: src/handle_action.cpp:2483 +#: src/handle_action.cpp:2479 #, c-format msgid "Creature whitelisted: %s" msgstr "" -#: src/handle_action.cpp:2492 +#: src/handle_action.cpp:2488 msgid "Start workout?" msgstr "" -#: src/handle_action.cpp:2499 +#: src/handle_action.cpp:2495 msgid "Abandon this character?" msgstr "" -#: src/handle_action.cpp:2500 +#: src/handle_action.cpp:2496 msgid "This will kill your character. Continue?" msgstr "" -#: src/handle_action.cpp:2509 +#: src/handle_action.cpp:2505 msgid "Save and quit?" msgstr "" -#: src/handle_action.cpp:2536 +#: src/handle_action.cpp:2532 msgid "You have no idea where you are." msgstr "" -#: src/handle_action.cpp:2544 +#: src/handle_action.cpp:2540 msgid "You can't see the sky from here." msgstr "" #. ~ Auto Features are now ON/OFF -#: src/handle_action.cpp:2639 +#: src/handle_action.cpp:2635 #, c-format msgid "%s are now %s." msgstr "" @@ -440031,48 +440904,48 @@ msgstr "" #. ~ Auto Pulp/Pulp Adjacent/Butcher is now set to x #. ~ Auto Foraging is now set to x #. ~ Auto pickup is now set to x -#: src/handle_action.cpp:2648 src/handle_action.cpp:2689 -#: src/handle_action.cpp:2698 +#: src/handle_action.cpp:2644 src/handle_action.cpp:2685 +#: src/handle_action.cpp:2694 #, c-format msgid "%s is now set to %s." msgstr "" #. ~ Auto Mining is now ON/OFF -#: src/handle_action.cpp:2657 +#: src/handle_action.cpp:2653 #, c-format msgid "%s is now %s." msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2667 +#: src/handle_action.cpp:2663 msgid "You will not pick up other peoples belongings." msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2672 +#: src/handle_action.cpp:2668 msgid "You will pick up also those things that belong to others!" msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2677 +#: src/handle_action.cpp:2673 msgid "You will be reminded not to steal." msgstr "" -#: src/handle_action.cpp:2680 +#: src/handle_action.cpp:2676 #, c-format msgid "THIEF_MODE CONTAINED BAD VALUE [ %s ]!" msgstr "" -#: src/handle_action.cpp:2810 +#: src/handle_action.cpp:2806 msgid "Auto-move canceled" msgstr "" -#: src/handle_action.cpp:2945 +#: src/handle_action.cpp:2941 #, c-format msgid "Unknown command: \"%s\" (%ld)" msgstr "" -#: src/handle_action.cpp:2949 +#: src/handle_action.cpp:2945 #, c-format msgid "" "%s at any time to see and edit keybindings relevant to the current context." @@ -440158,17 +441031,17 @@ msgstr "" msgid "The %s froze solid before you could finish." msgstr "" -#: src/help.cpp:103 +#: src/help.cpp:100 msgid "" "Please press one of the following for help on that topic:\n" "Press ESC to return to the game." msgstr "" -#: src/help.cpp:132 +#: src/help.cpp:129 msgid "Note colors: " msgstr "" -#: src/help.cpp:177 src/help.cpp:257 +#: src/help.cpp:174 src/help.cpp:254 msgid "Help" msgstr "" @@ -440839,7 +441712,7 @@ msgid "Use which seed?" msgstr "" #: src/iexamine.cpp:2534 src/mission_companion.cpp:1441 -#: src/vehicle_part.cpp:671 +#: src/vehicle_part.cpp:685 msgid "It is too cold to plant anything now." msgstr "" @@ -441092,7 +441965,7 @@ msgid "" msgstr "" #: src/iexamine.cpp:3282 src/iexamine.cpp:3429 src/iexamine.cpp:3706 -#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2108 +#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2109 msgid "Select an action" msgstr "" @@ -441268,7 +442141,7 @@ msgstr "" msgid "Dispense or dump %s" msgstr "" -#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2004 +#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2005 msgid "Have a drink" msgstr "" @@ -441487,7 +442360,7 @@ msgstr "" msgid "Tear down the curtains." msgstr "" -#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1993 +#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1994 msgid "You carefully peek through the curtains." msgstr "" @@ -441963,11 +442836,11 @@ msgid "" "antibiotics to treat it." msgstr "" -#: src/iexamine.cpp:5512 src/iuse.cpp:657 +#: src/iexamine.cpp:5512 src/iuse.cpp:658 msgid "The muscle spasms start to go away." msgstr "" -#: src/iexamine.cpp:5514 src/iuse.cpp:659 +#: src/iexamine.cpp:5514 src/iuse.cpp:660 msgid "The medication does nothing to help the spasms." msgstr "" @@ -442441,12 +443314,12 @@ msgstr "" msgid "Which craft or disassembly to work on?" msgstr "" -#: src/iexamine.cpp:6617 src/iuse.cpp:9578 +#: src/iexamine.cpp:6617 src/iuse.cpp:9596 #, c-format msgid "You don't know the recipe for the %s and can't continue crafting." msgstr "" -#: src/iexamine.cpp:6618 src/iuse.cpp:9579 +#: src/iexamine.cpp:6618 src/iuse.cpp:9597 #, c-format msgid "" " doesn't know the recipe for the %s and can't continue crafting." @@ -442462,862 +443335,862 @@ msgstr "" msgid "Connect %s to grid?" msgstr "" -#: src/init.cpp:679 +#: src/init.cpp:664 msgid "Finalizing" msgstr "" -#: src/init.cpp:683 src/init.cpp:769 +#: src/init.cpp:668 src/init.cpp:754 msgid "Flags" msgstr "" -#: src/init.cpp:684 src/init.cpp:770 +#: src/init.cpp:669 src/init.cpp:755 msgid "Option sliders" msgstr "" -#: src/init.cpp:685 src/init.cpp:837 +#: src/init.cpp:670 src/init.cpp:822 msgid "Body parts" msgstr "" -#: src/init.cpp:686 +#: src/init.cpp:671 msgid "Sub body parts" msgstr "" -#: src/init.cpp:687 src/init.cpp:838 +#: src/init.cpp:672 src/init.cpp:823 msgid "Body graphs" msgstr "" -#: src/init.cpp:688 src/init.cpp:778 +#: src/init.cpp:673 src/init.cpp:763 msgid "Weather types" msgstr "" -#: src/init.cpp:689 src/init.cpp:779 +#: src/init.cpp:674 src/init.cpp:764 msgid "Effect on conditions" msgstr "" -#: src/init.cpp:690 src/init.cpp:780 +#: src/init.cpp:675 src/init.cpp:765 msgid "Field types" msgstr "" -#: src/init.cpp:691 src/init.cpp:781 +#: src/init.cpp:676 src/init.cpp:766 msgid "Ammo effects" msgstr "" -#: src/init.cpp:692 src/init.cpp:782 +#: src/init.cpp:677 src/init.cpp:767 msgid "Emissions" msgstr "" -#: src/init.cpp:700 src/init.cpp:772 +#: src/init.cpp:685 src/init.cpp:757 msgid "Crafting requirements" msgstr "" -#: src/init.cpp:705 +#: src/init.cpp:690 msgid "Vehicle part categories" msgstr "" -#: src/init.cpp:706 src/init.cpp:794 +#: src/init.cpp:691 src/init.cpp:779 msgid "Vehicle parts" msgstr "" -#: src/init.cpp:707 src/init.cpp:823 +#: src/init.cpp:692 src/init.cpp:808 msgid "Traps" msgstr "" -#: src/init.cpp:708 +#: src/init.cpp:693 msgid "Terrain" msgstr "" -#: src/init.cpp:710 src/init.cpp:813 +#: src/init.cpp:695 src/init.cpp:798 msgid "Overmap land use codes" msgstr "" -#: src/init.cpp:711 src/init.cpp:815 +#: src/init.cpp:696 src/init.cpp:800 msgid "Overmap terrain" msgstr "" -#: src/init.cpp:712 src/init.cpp:814 +#: src/init.cpp:697 src/init.cpp:799 msgid "Overmap connections" msgstr "" -#: src/init.cpp:713 src/init.cpp:818 +#: src/init.cpp:698 src/init.cpp:803 msgid "Overmap specials" msgstr "" -#: src/init.cpp:714 src/init.cpp:816 +#: src/init.cpp:699 src/init.cpp:801 msgid "Overmap locations" msgstr "" -#: src/init.cpp:716 src/init.cpp:821 +#: src/init.cpp:701 src/init.cpp:806 msgid "Start locations" msgstr "" -#: src/init.cpp:717 +#: src/init.cpp:702 msgid "Vehicle part migrations" msgstr "" -#: src/init.cpp:718 +#: src/init.cpp:703 msgid "Vehicle prototypes" msgstr "" -#: src/init.cpp:719 +#: src/init.cpp:704 msgid "Mapgen weights" msgstr "" -#: src/init.cpp:720 +#: src/init.cpp:705 msgid "Mapgen parameters" msgstr "" -#: src/init.cpp:721 src/init.cpp:827 +#: src/init.cpp:706 src/init.cpp:812 msgid "Behaviors" msgstr "" -#: src/init.cpp:723 src/init.cpp:798 +#: src/init.cpp:708 src/init.cpp:783 msgid "Monster types" msgstr "" -#: src/init.cpp:728 src/init.cpp:803 +#: src/init.cpp:713 src/init.cpp:788 msgid "Monster groups" msgstr "" -#: src/init.cpp:729 +#: src/init.cpp:714 msgid "Monster factions" msgstr "" -#: src/init.cpp:730 src/init.cpp:847 +#: src/init.cpp:715 src/init.cpp:832 msgid "Factions" msgstr "" -#: src/init.cpp:731 +#: src/init.cpp:716 msgid "Move modes" msgstr "" -#: src/init.cpp:733 src/init.cpp:806 +#: src/init.cpp:718 src/init.cpp:791 msgid "Crafting recipes" msgstr "" -#: src/init.cpp:734 +#: src/init.cpp:719 msgid "Recipe groups" msgstr "" -#: src/init.cpp:735 src/init.cpp:809 +#: src/init.cpp:720 src/init.cpp:794 msgid "Martial arts" msgstr "" -#: src/init.cpp:736 src/init.cpp:826 +#: src/init.cpp:721 src/init.cpp:811 msgid "NPC classes" msgstr "" -#: src/init.cpp:737 +#: src/init.cpp:722 msgid "Missions" msgstr "" -#: src/init.cpp:738 src/init.cpp:835 +#: src/init.cpp:723 src/init.cpp:820 msgid "Harvest lists" msgstr "" -#: src/init.cpp:739 src/init.cpp:839 +#: src/init.cpp:724 src/init.cpp:824 msgid "Anatomies" msgstr "" -#: src/init.cpp:740 src/init.cpp:810 src/mutation_ui.cpp:233 +#: src/init.cpp:725 src/init.cpp:795 src/mutation_ui.cpp:233 msgid "Mutations" msgstr "" -#: src/init.cpp:741 src/init.cpp:845 src/scores_ui.cpp:32 +#: src/init.cpp:726 src/init.cpp:830 src/scores_ui.cpp:32 msgid "Achievements" msgstr "" -#: src/init.cpp:742 +#: src/init.cpp:727 msgid "Widgets" msgstr "" -#: src/init.cpp:744 +#: src/init.cpp:729 msgid "Tileset" msgstr "" -#: src/init.cpp:765 +#: src/init.cpp:750 msgid "Verifying" msgstr "" -#: src/init.cpp:777 +#: src/init.cpp:762 msgid "Vitamins" msgstr "" -#: src/init.cpp:783 +#: src/init.cpp:768 msgid "Effect types" msgstr "" -#: src/init.cpp:784 +#: src/init.cpp:769 msgid "Activities" msgstr "" -#: src/init.cpp:785 +#: src/init.cpp:770 msgid "Addiction types" msgstr "" -#: src/init.cpp:792 +#: src/init.cpp:777 msgid "Materials" msgstr "" -#: src/init.cpp:793 +#: src/init.cpp:778 msgid "Engine faults" msgstr "" -#: src/init.cpp:795 +#: src/init.cpp:780 msgid "Mapgen definitions" msgstr "" -#: src/init.cpp:796 +#: src/init.cpp:781 msgid "Mapgen palettes" msgstr "" -#: src/init.cpp:804 +#: src/init.cpp:789 msgid "Furniture and terrain" msgstr "" -#: src/init.cpp:807 +#: src/init.cpp:792 msgid "Professions" msgstr "" -#: src/init.cpp:808 +#: src/init.cpp:793 msgid "Scenarios" msgstr "" -#: src/init.cpp:811 +#: src/init.cpp:796 msgid "Mutation categories" msgstr "" -#: src/init.cpp:812 +#: src/init.cpp:797 msgid "Region settings" msgstr "" -#: src/init.cpp:819 +#: src/init.cpp:804 msgid "Map extras" msgstr "" -#: src/init.cpp:820 +#: src/init.cpp:805 msgid "Shop rates" msgstr "" -#: src/init.cpp:822 +#: src/init.cpp:807 msgid "Ammunition types" msgstr "" -#: src/init.cpp:825 +#: src/init.cpp:810 msgid "Gates" msgstr "" -#: src/init.cpp:828 +#: src/init.cpp:813 msgid "Mission types" msgstr "" -#: src/init.cpp:830 +#: src/init.cpp:815 msgid "Item actions" msgstr "" -#: src/init.cpp:836 +#: src/init.cpp:821 msgid "NPC templates" msgstr "" -#: src/init.cpp:840 +#: src/init.cpp:825 msgid "Spells" msgstr "" -#: src/init.cpp:841 +#: src/init.cpp:826 msgid "Transformations" msgstr "" -#: src/init.cpp:842 +#: src/init.cpp:827 msgid "Statistics" msgstr "" -#: src/init.cpp:843 +#: src/init.cpp:828 msgid "Scent types" msgstr "" -#: src/init.cpp:844 +#: src/init.cpp:829 msgid "Scores" msgstr "" -#: src/init.cpp:846 +#: src/init.cpp:831 msgid "Disease types" msgstr "" -#: src/input.cpp:138 +#: src/input.cpp:139 msgctxt "key modifier" msgid "CTRL-" msgstr "" -#: src/input.cpp:139 +#: src/input.cpp:140 msgctxt "key modifier" msgid "ALT-" msgstr "" -#: src/input.cpp:140 +#: src/input.cpp:141 msgctxt "key modifier" msgid "SHIFT-" msgstr "" -#: src/input.cpp:480 +#: src/input.cpp:479 msgid "key bindings configuration" msgstr "" -#: src/input.cpp:520 src/input.cpp:558 +#: src/input.cpp:519 src/input.cpp:557 msgctxt "key name" msgid "TAB" msgstr "" -#: src/input.cpp:521 +#: src/input.cpp:520 msgctxt "key name" msgid "BACKTAB" msgstr "" -#: src/input.cpp:522 src/input.cpp:561 +#: src/input.cpp:521 src/input.cpp:560 msgctxt "key name" msgid "SPACE" msgstr "" -#: src/input.cpp:523 src/input.cpp:581 +#: src/input.cpp:522 src/input.cpp:580 msgctxt "key name" msgid "UP" msgstr "" -#: src/input.cpp:524 src/input.cpp:580 +#: src/input.cpp:523 src/input.cpp:579 msgctxt "key name" msgid "DOWN" msgstr "" -#: src/input.cpp:525 src/input.cpp:579 +#: src/input.cpp:524 src/input.cpp:578 msgctxt "key name" msgid "LEFT" msgstr "" -#: src/input.cpp:526 src/input.cpp:578 +#: src/input.cpp:525 src/input.cpp:577 msgctxt "key name" msgid "RIGHT" msgstr "" -#: src/input.cpp:527 src/input.cpp:577 +#: src/input.cpp:526 src/input.cpp:576 msgctxt "key name" msgid "NPAGE" msgstr "" -#: src/input.cpp:528 src/input.cpp:574 +#: src/input.cpp:527 src/input.cpp:573 msgctxt "key name" msgid "PPAGE" msgstr "" -#: src/input.cpp:529 src/input.cpp:560 +#: src/input.cpp:528 src/input.cpp:559 msgctxt "key name" msgid "ESC" msgstr "" -#: src/input.cpp:531 src/input.cpp:557 +#: src/input.cpp:530 src/input.cpp:556 msgctxt "key name" msgid "BACKSPACE" msgstr "" -#: src/input.cpp:532 +#: src/input.cpp:531 msgctxt "key name" msgid "DELETE" msgstr "" -#: src/input.cpp:533 src/input.cpp:575 +#: src/input.cpp:532 src/input.cpp:574 msgctxt "key name" msgid "HOME" msgstr "" -#: src/input.cpp:534 +#: src/input.cpp:533 msgctxt "key name" msgid "BREAK" msgstr "" -#: src/input.cpp:535 src/input.cpp:576 +#: src/input.cpp:534 src/input.cpp:575 msgctxt "key name" msgid "END" msgstr "" -#: src/input.cpp:536 src/input.cpp:559 +#: src/input.cpp:535 src/input.cpp:558 msgctxt "key name" msgid "RETURN" msgstr "" -#: src/input.cpp:538 src/input.cpp:586 +#: src/input.cpp:537 src/input.cpp:585 msgctxt "key name" msgid "KEYPAD_ENTER" msgstr "" -#: src/input.cpp:562 +#: src/input.cpp:561 msgctxt "key name" msgid "F1" msgstr "" -#: src/input.cpp:563 +#: src/input.cpp:562 msgctxt "key name" msgid "F2" msgstr "" -#: src/input.cpp:564 +#: src/input.cpp:563 msgctxt "key name" msgid "F3" msgstr "" -#: src/input.cpp:565 +#: src/input.cpp:564 msgctxt "key name" msgid "F4" msgstr "" -#: src/input.cpp:566 +#: src/input.cpp:565 msgctxt "key name" msgid "F5" msgstr "" -#: src/input.cpp:567 +#: src/input.cpp:566 msgctxt "key name" msgid "F6" msgstr "" -#: src/input.cpp:568 +#: src/input.cpp:567 msgctxt "key name" msgid "F7" msgstr "" -#: src/input.cpp:569 +#: src/input.cpp:568 msgctxt "key name" msgid "F8" msgstr "" -#: src/input.cpp:570 +#: src/input.cpp:569 msgctxt "key name" msgid "F9" msgstr "" -#: src/input.cpp:571 +#: src/input.cpp:570 msgctxt "key name" msgid "F10" msgstr "" -#: src/input.cpp:572 +#: src/input.cpp:571 msgctxt "key name" msgid "F11" msgstr "" -#: src/input.cpp:573 +#: src/input.cpp:572 msgctxt "key name" msgid "F12" msgstr "" -#: src/input.cpp:582 +#: src/input.cpp:581 msgctxt "key name" msgid "KEYPAD_DIVIDE" msgstr "" -#: src/input.cpp:583 +#: src/input.cpp:582 msgctxt "key name" msgid "KEYPAD_MULTIPLY" msgstr "" -#: src/input.cpp:584 +#: src/input.cpp:583 msgctxt "key name" msgid "KEYPAD_MINUS" msgstr "" -#: src/input.cpp:585 +#: src/input.cpp:584 msgctxt "key name" msgid "KEYPAD_PLUS" msgstr "" -#: src/input.cpp:587 +#: src/input.cpp:586 msgctxt "key name" msgid "KEYPAD_1" msgstr "" -#: src/input.cpp:588 +#: src/input.cpp:587 msgctxt "key name" msgid "KEYPAD_2" msgstr "" -#: src/input.cpp:589 +#: src/input.cpp:588 msgctxt "key name" msgid "KEYPAD_3" msgstr "" -#: src/input.cpp:590 +#: src/input.cpp:589 msgctxt "key name" msgid "KEYPAD_4" msgstr "" -#: src/input.cpp:591 +#: src/input.cpp:590 msgctxt "key name" msgid "KEYPAD_5" msgstr "" -#: src/input.cpp:592 +#: src/input.cpp:591 msgctxt "key name" msgid "KEYPAD_6" msgstr "" -#: src/input.cpp:593 +#: src/input.cpp:592 msgctxt "key name" msgid "KEYPAD_7" msgstr "" -#: src/input.cpp:594 +#: src/input.cpp:593 msgctxt "key name" msgid "KEYPAD_8" msgstr "" -#: src/input.cpp:595 +#: src/input.cpp:594 msgctxt "key name" msgid "KEYPAD_9" msgstr "" -#: src/input.cpp:596 +#: src/input.cpp:595 msgctxt "key name" msgid "KEYPAD_0" msgstr "" -#: src/input.cpp:597 +#: src/input.cpp:596 msgctxt "key name" msgid "KEYPAD_PERIOD" msgstr "" -#: src/input.cpp:598 +#: src/input.cpp:597 msgctxt "key name" msgid "F13" msgstr "" -#: src/input.cpp:599 +#: src/input.cpp:598 msgctxt "key name" msgid "F14" msgstr "" -#: src/input.cpp:600 +#: src/input.cpp:599 msgctxt "key name" msgid "F15" msgstr "" -#: src/input.cpp:601 +#: src/input.cpp:600 msgctxt "key name" msgid "F16" msgstr "" -#: src/input.cpp:602 +#: src/input.cpp:601 msgctxt "key name" msgid "F17" msgstr "" -#: src/input.cpp:603 +#: src/input.cpp:602 msgctxt "key name" msgid "F18" msgstr "" -#: src/input.cpp:604 +#: src/input.cpp:603 msgctxt "key name" msgid "F19" msgstr "" -#: src/input.cpp:605 +#: src/input.cpp:604 msgctxt "key name" msgid "F20" msgstr "" -#: src/input.cpp:606 +#: src/input.cpp:605 msgctxt "key name" msgid "F21" msgstr "" -#: src/input.cpp:607 +#: src/input.cpp:606 msgctxt "key name" msgid "F22" msgstr "" -#: src/input.cpp:608 +#: src/input.cpp:607 msgctxt "key name" msgid "F23" msgstr "" -#: src/input.cpp:609 +#: src/input.cpp:608 msgctxt "key name" msgid "F24" msgstr "" -#: src/input.cpp:615 +#: src/input.cpp:614 msgctxt "key name" msgid "JOY_LEFT" msgstr "" -#: src/input.cpp:616 +#: src/input.cpp:615 msgctxt "key name" msgid "JOY_RIGHT" msgstr "" -#: src/input.cpp:617 +#: src/input.cpp:616 msgctxt "key name" msgid "JOY_UP" msgstr "" -#: src/input.cpp:618 +#: src/input.cpp:617 msgctxt "key name" msgid "JOY_DOWN" msgstr "" -#: src/input.cpp:619 +#: src/input.cpp:618 msgctxt "key name" msgid "JOY_LEFTUP" msgstr "" -#: src/input.cpp:620 +#: src/input.cpp:619 msgctxt "key name" msgid "JOY_LEFTDOWN" msgstr "" -#: src/input.cpp:621 +#: src/input.cpp:620 msgctxt "key name" msgid "JOY_RIGHTUP" msgstr "" -#: src/input.cpp:622 +#: src/input.cpp:621 msgctxt "key name" msgid "JOY_RIGHTDOWN" msgstr "" -#: src/input.cpp:624 +#: src/input.cpp:623 msgctxt "key name" msgid "JOY_0" msgstr "" -#: src/input.cpp:625 +#: src/input.cpp:624 msgctxt "key name" msgid "JOY_1" msgstr "" -#: src/input.cpp:626 +#: src/input.cpp:625 msgctxt "key name" msgid "JOY_2" msgstr "" -#: src/input.cpp:627 +#: src/input.cpp:626 msgctxt "key name" msgid "JOY_3" msgstr "" -#: src/input.cpp:628 +#: src/input.cpp:627 msgctxt "key name" msgid "JOY_4" msgstr "" -#: src/input.cpp:629 +#: src/input.cpp:628 msgctxt "key name" msgid "JOY_5" msgstr "" -#: src/input.cpp:630 +#: src/input.cpp:629 msgctxt "key name" msgid "JOY_6" msgstr "" -#: src/input.cpp:631 +#: src/input.cpp:630 msgctxt "key name" msgid "JOY_7" msgstr "" -#: src/input.cpp:632 +#: src/input.cpp:631 msgctxt "key name" msgid "JOY_8" msgstr "" -#: src/input.cpp:633 +#: src/input.cpp:632 msgctxt "key name" msgid "JOY_9" msgstr "" -#: src/input.cpp:634 +#: src/input.cpp:633 msgctxt "key name" msgid "JOY_10" msgstr "" -#: src/input.cpp:635 +#: src/input.cpp:634 msgctxt "key name" msgid "JOY_11" msgstr "" -#: src/input.cpp:636 +#: src/input.cpp:635 msgctxt "key name" msgid "JOY_12" msgstr "" -#: src/input.cpp:637 +#: src/input.cpp:636 msgctxt "key name" msgid "JOY_13" msgstr "" -#: src/input.cpp:638 +#: src/input.cpp:637 msgctxt "key name" msgid "JOY_14" msgstr "" -#: src/input.cpp:639 +#: src/input.cpp:638 msgctxt "key name" msgid "JOY_15" msgstr "" -#: src/input.cpp:640 +#: src/input.cpp:639 msgctxt "key name" msgid "JOY_16" msgstr "" -#: src/input.cpp:641 +#: src/input.cpp:640 msgctxt "key name" msgid "JOY_17" msgstr "" -#: src/input.cpp:642 +#: src/input.cpp:641 msgctxt "key name" msgid "JOY_18" msgstr "" -#: src/input.cpp:643 +#: src/input.cpp:642 msgctxt "key name" msgid "JOY_19" msgstr "" -#: src/input.cpp:644 +#: src/input.cpp:643 msgctxt "key name" msgid "JOY_20" msgstr "" -#: src/input.cpp:645 +#: src/input.cpp:644 msgctxt "key name" msgid "JOY_21" msgstr "" -#: src/input.cpp:646 +#: src/input.cpp:645 msgctxt "key name" msgid "JOY_22" msgstr "" -#: src/input.cpp:647 +#: src/input.cpp:646 msgctxt "key name" msgid "JOY_23" msgstr "" -#: src/input.cpp:648 +#: src/input.cpp:647 msgctxt "key name" msgid "JOY_24" msgstr "" -#: src/input.cpp:649 +#: src/input.cpp:648 msgctxt "key name" msgid "JOY_25" msgstr "" -#: src/input.cpp:650 +#: src/input.cpp:649 msgctxt "key name" msgid "JOY_26" msgstr "" -#: src/input.cpp:651 +#: src/input.cpp:650 msgctxt "key name" msgid "JOY_27" msgstr "" -#: src/input.cpp:652 +#: src/input.cpp:651 msgctxt "key name" msgid "JOY_28" msgstr "" -#: src/input.cpp:653 +#: src/input.cpp:652 msgctxt "key name" msgid "JOY_29" msgstr "" -#: src/input.cpp:654 +#: src/input.cpp:653 msgctxt "key name" msgid "JOY_30" msgstr "" -#: src/input.cpp:657 +#: src/input.cpp:656 msgctxt "key name" msgid "MOUSE_LEFT_PRESSED" msgstr "" -#: src/input.cpp:659 +#: src/input.cpp:658 msgctxt "key name" msgid "MOUSE_LEFT" msgstr "" -#: src/input.cpp:661 +#: src/input.cpp:660 msgctxt "key name" msgid "MOUSE_RIGHT_PRESSED" msgstr "" -#: src/input.cpp:663 +#: src/input.cpp:662 msgctxt "key name" msgid "MOUSE_RIGHT" msgstr "" -#: src/input.cpp:665 +#: src/input.cpp:664 msgctxt "key name" msgid "SCROLL_UP" msgstr "" -#: src/input.cpp:667 +#: src/input.cpp:666 msgctxt "key name" msgid "SCROLL_DOWN" msgstr "" -#: src/input.cpp:669 +#: src/input.cpp:668 msgctxt "key name" msgid "MOUSE_MOVE" msgstr "" -#: src/input.cpp:735 +#: src/input.cpp:734 #, c-format msgctxt "function key name" msgid "F%d" msgstr "" -#: src/input.cpp:741 +#: src/input.cpp:740 #, c-format msgctxt "control key name" msgid "CTRL+%c" msgstr "" -#: src/input.cpp:763 +#: src/input.cpp:762 #, c-format msgid "unknown key %ld" msgstr "" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound globally!" msgstr "" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound locally!" msgstr "" -#: src/input.cpp:1098 +#: src/input.cpp:1097 msgctxt "keybinding" msgid "None applicable" msgstr "" -#: src/input.cpp:1101 src/input.cpp:1842 src/output.h:690 +#: src/input.cpp:1100 src/input.cpp:1841 src/output.h:692 #: src/requirements.cpp:534 src/requirements.cpp:556 msgid " or " msgstr "" -#: src/input.cpp:1101 src/output.h:690 +#: src/input.cpp:1100 src/output.h:692 msgid ", or " msgstr "" #. ~ keybinding description for anykey -#: src/input.cpp:1125 +#: src/input.cpp:1124 msgctxt "keybinding" msgid "any" msgstr "" #. ~ keybinding description for unbound or non-applicable keys -#: src/input.cpp:1151 +#: src/input.cpp:1150 msgctxt "keybinding" msgid "n/a" msgstr "" @@ -443325,7 +444198,7 @@ msgstr "" #. ~ %1$s: action description text before key, #. ~ %2$s: key description, #. ~ %3$s: action description text after key. -#: src/input.cpp:1167 +#: src/input.cpp:1166 #, c-format msgctxt "keybinding" msgid "%1$s(%2$s)%3$s" @@ -443333,25 +444206,25 @@ msgstr "" #. ~ %1$s: key description, #. ~ %2$s: action description. -#: src/input.cpp:1172 +#: src/input.cpp:1171 #, c-format msgctxt "keybinding" msgid "[%1$s] %2$s" msgstr "" -#: src/input.cpp:1427 +#: src/input.cpp:1426 msgid "Unbound keys" msgstr "" -#: src/input.cpp:1428 +#: src/input.cpp:1427 msgid "Keybinding active only on this screen" msgstr "" -#: src/input.cpp:1429 +#: src/input.cpp:1428 msgid "Keybinding active globally" msgstr "" -#: src/input.cpp:1431 +#: src/input.cpp:1430 #, c-format msgid "" "Press %c to remove keybinding\n" @@ -443359,58 +444232,58 @@ msgid "" "Press %c to add global keybinding\n" msgstr "" -#: src/input.cpp:1437 +#: src/input.cpp:1436 #, c-format msgid "Press %c to execute action\n" msgstr "" -#: src/input.cpp:1448 +#: src/input.cpp:1447 msgid "Keybindings" msgstr "" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Clear keys for %s?" msgstr "" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Reset to global bindings for %s?" msgstr "" -#: src/input.cpp:1618 +#: src/input.cpp:1617 msgid "" "There are already local keybindings defined for this action, please remove " "them first." msgstr "" -#: src/input.cpp:1622 +#: src/input.cpp:1621 #, c-format msgid "New key for %s" msgstr "" -#: src/input.cpp:1630 +#: src/input.cpp:1629 #, c-format msgid "This key is already used for %s." msgstr "" -#: src/input.cpp:1641 +#: src/input.cpp:1640 #, c-format msgid "" "This key conflicts with %s. Remove this key from the conflicting command(s)," " and continue?" msgstr "" -#: src/input.cpp:1672 +#: src/input.cpp:1671 #, c-format msgid "saving keybindings failed: %s" msgstr "" -#: src/input.cpp:1830 +#: src/input.cpp:1829 msgid "any key" msgstr "" -#: src/input.cpp:1833 +#: src/input.cpp:1832 msgid "mouse movement" msgstr "" @@ -443460,7 +444333,7 @@ msgstr "" msgid "There are no available choices" msgstr "" -#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1299 +#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter: " msgstr "" @@ -443626,12 +444499,12 @@ msgstr "" msgid "Material: %s" msgstr "" -#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:964 -#: src/item_pocket.cpp:1172 src/item_pocket.cpp:1183 +#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:965 +#: src/item_pocket.cpp:1188 src/item_pocket.cpp:1199 msgid "Volume: " msgstr "" -#: src/item.cpp:2097 src/item_pocket.cpp:1177 src/item_pocket.cpp:1186 +#: src/item.cpp:2097 src/item_pocket.cpp:1193 src/item_pocket.cpp:1202 msgid "Weight: " msgstr "" @@ -443906,7 +444779,7 @@ msgstr "" msgid "Compatible guns: " msgstr "" -#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:973 +#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:974 #, c-format msgid " round of %s" msgid_plural " rounds of %s" @@ -444323,12 +445196,12 @@ msgid "Bash: " msgstr "" #: src/item.cpp:3467 src/item.cpp:3472 src/item.cpp:3476 src/item.cpp:3650 -#: src/item.cpp:5036 src/item_pocket.cpp:1165 +#: src/item.cpp:5036 src/item_pocket.cpp:1181 msgid "Cut: " msgstr "" #: src/item.cpp:3485 src/item.cpp:3490 src/item.cpp:3494 src/item.cpp:3652 -#: src/item_pocket.cpp:1167 +#: src/item_pocket.cpp:1183 msgid "Ballistic: " msgstr "" @@ -445372,7 +446245,7 @@ msgstr "" msgid " (dirty)" msgstr "" -#: src/item.cpp:6430 src/veh_interact.cpp:1535 +#: src/item.cpp:6430 src/veh_interact.cpp:1533 msgid " (rotten)" msgstr "" @@ -445396,7 +446269,7 @@ msgstr "" msgid " (cold)" msgstr "" -#: src/item.cpp:6447 src/veh_interact.cpp:1533 +#: src/item.cpp:6447 src/veh_interact.cpp:1531 msgid " (frozen)" msgstr "" @@ -445490,7 +446363,7 @@ msgstr "" msgid " (plugged in)" msgstr "" -#: src/item.cpp:6527 src/ranged.cpp:3262 src/ranged.cpp:3285 +#: src/item.cpp:6527 src/ranged.cpp:3263 src/ranged.cpp:3286 msgid " (active)" msgstr "" @@ -445567,244 +446440,244 @@ msgstr "" msgid "right" msgstr "" -#: src/item.cpp:9184 +#: src/item.cpp:9185 msgid "++" msgstr "" -#: src/item.cpp:9186 +#: src/item.cpp:9187 msgid "||" msgstr "" -#: src/item.cpp:9188 +#: src/item.cpp:9189 msgid "|\\" msgstr "" -#: src/item.cpp:9190 +#: src/item.cpp:9191 msgid "|." msgstr "" -#: src/item.cpp:9192 +#: src/item.cpp:9193 msgid "\\." msgstr "" -#: src/item.cpp:9195 +#: src/item.cpp:9196 msgid "XX" msgstr "" -#: src/item.cpp:9197 +#: src/item.cpp:9198 msgid ".." msgstr "" -#: src/item.cpp:9211 +#: src/item.cpp:9212 msgctxt "damage adjective" msgid "accurized " msgstr "" -#: src/item.cpp:9213 +#: src/item.cpp:9214 msgctxt "damage adjective" msgid "reinforced " msgstr "" -#: src/item.cpp:9219 +#: src/item.cpp:9220 msgctxt "damage adjective" msgid "bruised " msgstr "" -#: src/item.cpp:9222 +#: src/item.cpp:9223 msgctxt "damage adjective" msgid "damaged " msgstr "" -#: src/item.cpp:9225 +#: src/item.cpp:9226 msgctxt "damage adjective" msgid "mangled " msgstr "" -#: src/item.cpp:9228 +#: src/item.cpp:9229 msgctxt "damage adjective" msgid "pulped " msgstr "" -#: src/item.cpp:9237 +#: src/item.cpp:9238 msgid "fully intact " msgstr "" -#: src/item.cpp:11165 +#: src/item.cpp:11170 msgid "isn't a weapon" msgstr "" -#: src/item.cpp:11168 +#: src/item.cpp:11173 msgid "is a gunmod and cannot be modded" msgstr "" -#: src/item.cpp:11171 +#: src/item.cpp:11176 #, c-format msgid "already has a %s" msgstr "" -#: src/item.cpp:11174 +#: src/item.cpp:11179 msgid "doesn't have a slot for this mod" msgstr "" -#: src/item.cpp:11177 +#: src/item.cpp:11182 #, c-format msgid "doesn't have enough room for another %s mod" msgstr "" -#: src/item.cpp:11182 +#: src/item.cpp:11187 #, c-format msgid "cannot have a %s" msgstr "" -#: src/item.cpp:11186 +#: src/item.cpp:11191 msgid "isn't big enough to use that mod" msgstr "" -#: src/item.cpp:11190 +#: src/item.cpp:11195 msgid "can only accept small mods on that slot" msgstr "" -#: src/item.cpp:11201 +#: src/item.cpp:11206 #, c-format msgid "%1$s cannot be used on item with no compatible ammo types" msgstr "" -#: src/item.cpp:11204 +#: src/item.cpp:11209 msgid "is already waterproof" msgstr "" -#: src/item.cpp:11207 +#: src/item.cpp:11212 msgid "is already eminently reliable" msgstr "" -#: src/item.cpp:11210 +#: src/item.cpp:11215 msgid "cannot have a brass catcher" msgstr "" -#: src/item.cpp:11215 +#: src/item.cpp:11220 msgid "must be unloaded before installing this mod" msgstr "" -#: src/item.cpp:11219 +#: src/item.cpp:11224 msgid "doesn't have a stock to attach this mod" msgstr "" -#: src/item.cpp:11224 +#: src/item.cpp:11229 #, c-format msgid "cannot be installed on a weapon with \"%s\"" msgstr "" -#: src/item.cpp:11829 +#: src/item.cpp:11834 #, c-format msgid "That %s must be on the ground or held to hold contents!" msgstr "" -#: src/item.cpp:11834 +#: src/item.cpp:11839 #, c-format msgid "That %1$s won't hold %2$s." msgstr "" -#: src/item.cpp:11839 +#: src/item.cpp:11844 #, c-format msgid "Your %1$s can't hold any more %2$s." msgstr "" -#: src/item.cpp:11857 +#: src/item.cpp:11862 #, c-format msgid "That %s doesn't have room to expand." msgstr "" -#: src/item.cpp:12411 +#: src/item.cpp:12416 #, c-format msgctxt "components count" msgid "%d x %s" msgstr "" -#: src/item.cpp:12934 +#: src/item.cpp:12926 msgid "A nearby robot has repaired itself and stands up!" msgstr "" -#: src/item.cpp:12936 +#: src/item.cpp:12928 msgid "A nearby corpse rises and moves towards you!" msgstr "" -#: src/item.cpp:12941 +#: src/item.cpp:12933 msgid "Oh dear god, a robot you're carrying has started moving!" msgstr "" -#: src/item.cpp:12944 +#: src/item.cpp:12936 msgid "Oh dear god, a corpse you're carrying has started moving!" msgstr "" -#: src/item.cpp:13004 +#: src/item.cpp:12996 #, c-format msgid "You take a puff of your %s." msgstr "" -#: src/item.cpp:13014 +#: src/item.cpp:13006 #, c-format msgid "Your shaking hand causes you to drop your %s." msgstr "" -#: src/item.cpp:13021 +#: src/item.cpp:13013 #, c-format msgid "You fall asleep and drop your %s." msgstr "" -#: src/item.cpp:13041 +#: src/item.cpp:13033 #, c-format msgid "You finish your %s." msgstr "" -#: src/item.cpp:13105 +#: src/item.cpp:13097 #, c-format msgid "Your %s is quenched by water." msgstr "" -#: src/item.cpp:13107 +#: src/item.cpp:13099 #, c-format msgid "Your %s is quenched by precipitation." msgstr "" -#: src/item.cpp:13110 +#: src/item.cpp:13102 #, c-format msgid "Your %s is blown out by the wind." msgstr "" -#: src/item.cpp:13167 src/item.cpp:13179 src/item.cpp:13194 src/iuse.cpp:8495 -#: src/iuse.cpp:8672 src/iuse.cpp:8865 +#: src/item.cpp:13159 src/item.cpp:13171 src/item.cpp:13186 src/iuse.cpp:8499 +#: src/iuse.cpp:8685 src/iuse.cpp:8884 msgid "You notice the cable has come loose!" msgstr "" -#: src/item.cpp:13206 +#: src/item.cpp:13198 msgid "The over-extended cable breaks loose!" msgstr "" -#: src/item.cpp:13226 +#: src/item.cpp:13218 msgid "You reel in the cable." msgstr "" -#: src/item.cpp:13274 +#: src/item.cpp:13266 #, c-format msgid "You need an UPS to run the %s!" msgstr "" -#: src/item.cpp:13281 +#: src/item.cpp:13273 #, c-format msgid "The %s ran out of energy!" msgstr "" -#: src/item.cpp:13316 +#: src/item.cpp:13308 #, c-format msgid "Your %s rusts due to blackpowder fouling." msgstr "" -#: src/item.cpp:13364 +#: src/item.cpp:13356 #, c-format msgid "Your %s disappears!" msgstr "" -#: src/item.cpp:13719 +#: src/item.cpp:13711 msgctxt "item name" msgid "human blood" msgid_plural "human blood" @@ -445813,7 +446686,7 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/item.cpp:13721 +#: src/item.cpp:13713 #, c-format msgctxt "item name" msgid "%s blood" @@ -445824,7 +446697,7 @@ msgstr[2] "" msgstr[3] "" #. ~ %1$s: name of corpse with modifiers; %2$s: species name -#: src/item.cpp:13792 +#: src/item.cpp:13784 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of a %2$s" @@ -445832,7 +446705,7 @@ msgstr "" #. ~ %1$s: name of corpse with modifiers; %2$s: proper name; %3$s: species #. name -#: src/item.cpp:13796 +#: src/item.cpp:13788 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of %2$s, %3$s" @@ -445947,7 +446820,7 @@ msgstr "" msgid "Total capacity:" msgstr "" -#: src/item_contents.cpp:2278 src/item_pocket.cpp:966 +#: src/item_contents.cpp:2278 src/item_pocket.cpp:967 msgid " Weight: " msgstr "" @@ -445966,27 +446839,27 @@ msgid "" "[RETURN] Context menu\n" msgstr "" -#: src/item_factory.cpp:1622 +#: src/item_factory.cpp:1623 msgid "" "Can be activated to increase environmental protection. Will " "consume charges when active, but only when environmental hazards are " "present." msgstr "" -#: src/item_factory.cpp:3559 +#: src/item_factory.cpp:3561 #, c-format msgid "%s needs pocket definitions" msgstr "" -#: src/item_factory.cpp:4889 src/trait_group.cpp:89 +#: src/item_factory.cpp:4891 src/trait_group.cpp:89 msgid "Test which group?" msgstr "" -#: src/item_factory.cpp:4913 src/trait_group.cpp:113 +#: src/item_factory.cpp:4915 src/trait_group.cpp:113 msgid "Result of 100 spawns:" msgstr "" -#: src/item_factory.cpp:4916 src/trait_group.cpp:116 +#: src/item_factory.cpp:4918 src/trait_group.cpp:116 #, c-format msgid "%d x %s" msgstr "" @@ -446005,312 +446878,317 @@ msgstr "" msgid "inside %s" msgstr "" -#: src/item_pocket.cpp:850 +#: src/item_pocket.cpp:851 msgid "open" msgstr "" -#: src/item_pocket.cpp:940 +#: src/item_pocket.cpp:941 #, c-format msgid "Pocket %d:" msgstr "" -#: src/item_pocket.cpp:962 +#: src/item_pocket.cpp:963 msgid "Holds a single armored plate." msgstr "" -#: src/item_pocket.cpp:981 +#: src/item_pocket.cpp:982 msgid "Holds: " msgstr "" -#: src/item_pocket.cpp:991 src/item_pocket.cpp:996 +#: src/item_pocket.cpp:992 src/item_pocket.cpp:997 msgid "Item length: " msgstr "" -#: src/item_pocket.cpp:1001 +#: src/item_pocket.cpp:1002 msgid " to " msgstr "" -#: src/item_pocket.cpp:1007 +#: src/item_pocket.cpp:1008 msgid "Minimum item length: " msgstr "" -#: src/item_pocket.cpp:1015 +#: src/item_pocket.cpp:1016 msgid "Minimum item volume: " msgstr "" -#: src/item_pocket.cpp:1022 +#: src/item_pocket.cpp:1023 msgid "Maximum item volume: " msgstr "" -#: src/item_pocket.cpp:1027 +#: src/item_pocket.cpp:1028 msgid "Base moves to remove item: " msgstr "" -#: src/item_pocket.cpp:1030 +#: src/item_pocket.cpp:1042 +#, c-format +msgid "Allowed materials: %s" +msgstr "" + +#: src/item_pocket.cpp:1046 msgid "This pocket is rigid." msgstr "" -#: src/item_pocket.cpp:1035 +#: src/item_pocket.cpp:1051 msgid "" "This is a holster, it only holds one item at a " "time." msgstr "" -#: src/item_pocket.cpp:1040 +#: src/item_pocket.cpp:1056 #, c-format msgid "Causes %d additional encumbrance while in use." msgstr "" -#: src/item_pocket.cpp:1046 +#: src/item_pocket.cpp:1062 msgid "Items may fall out if grabbed." msgstr "" -#: src/item_pocket.cpp:1051 +#: src/item_pocket.cpp:1067 msgid "Items will make noise when you move." msgstr "" -#: src/item_pocket.cpp:1056 +#: src/item_pocket.cpp:1072 msgid "This pocket can contain a liquid." msgstr "" -#: src/item_pocket.cpp:1060 +#: src/item_pocket.cpp:1076 msgid "This pocket can contain a gas." msgstr "" -#: src/item_pocket.cpp:1064 +#: src/item_pocket.cpp:1080 msgid "This pocket will spill if placed into another item or worn." msgstr "" -#: src/item_pocket.cpp:1068 +#: src/item_pocket.cpp:1084 msgid "This pocket protects its contents from fire." msgstr "" -#: src/item_pocket.cpp:1073 +#: src/item_pocket.cpp:1089 #, c-format msgid "" "Contained items spoil at %.0f%% their original rate." msgstr "" -#: src/item_pocket.cpp:1076 +#: src/item_pocket.cpp:1092 msgid "Contained items won't spoil." msgstr "" -#: src/item_pocket.cpp:1081 +#: src/item_pocket.cpp:1097 #, c-format msgid "" "Items in this pocket weigh %.0f%% their original weight." msgstr "" -#: src/item_pocket.cpp:1087 +#: src/item_pocket.cpp:1103 #, c-format msgid "" "This pocket expands at %.0f%% of the rate of volume of " "items inside." msgstr "" -#: src/item_pocket.cpp:1093 +#: src/item_pocket.cpp:1109 msgid "Restrictions:" msgstr "" -#: src/item_pocket.cpp:1102 +#: src/item_pocket.cpp:1118 #, c-format msgid "* or %s" msgstr "" -#: src/item_pocket.cpp:1117 +#: src/item_pocket.cpp:1133 #, c-format msgid "%s pocket %d" msgstr "" -#: src/item_pocket.cpp:1121 +#: src/item_pocket.cpp:1137 #, c-format msgid "Pocket %d: %s" msgstr "" -#: src/item_pocket.cpp:1124 +#: src/item_pocket.cpp:1140 #, c-format msgid "Pocket %d" msgstr "" -#: src/item_pocket.cpp:1129 +#: src/item_pocket.cpp:1145 msgid "This pocket is empty." msgstr "" -#: src/item_pocket.cpp:1133 +#: src/item_pocket.cpp:1149 msgid "This pocket is sealed." msgstr "" #. ~ (M)elee coverage -#: src/item_pocket.cpp:1149 +#: src/item_pocket.cpp:1165 msgid "(M):" msgstr "" #. ~ (R)anged coverage -#: src/item_pocket.cpp:1153 +#: src/item_pocket.cpp:1169 msgid "(R):" msgstr "" #. ~ (V)itals coverage -#: src/item_pocket.cpp:1157 +#: src/item_pocket.cpp:1173 msgid "(V):" msgstr "" -#: src/item_pocket.cpp:1163 +#: src/item_pocket.cpp:1179 msgid "Protection: Bash: " msgstr "" -#: src/item_pocket.cpp:1174 src/item_pocket.cpp:1179 +#: src/item_pocket.cpp:1190 src/item_pocket.cpp:1195 msgid " of " msgstr "" -#: src/item_pocket.cpp:1195 +#: src/item_pocket.cpp:1211 msgid "Contents of this pocket:" msgstr "" -#: src/item_pocket.cpp:1222 +#: src/item_pocket.cpp:1238 msgid "cannot unwield item" msgstr "" -#: src/item_pocket.cpp:1236 +#: src/item_pocket.cpp:1252 msgid "only books can go into ebook pocket" msgstr "" -#: src/item_pocket.cpp:1245 +#: src/item_pocket.cpp:1261 msgid "only mods can go into mod pocket" msgstr "" -#: src/item_pocket.cpp:1253 +#: src/item_pocket.cpp:1271 msgid "holster does not accept this item type or form factor" msgstr "" -#: src/item_pocket.cpp:1261 +#: src/item_pocket.cpp:1279 msgid "item is not an ammo" msgstr "" -#: src/item_pocket.cpp:1268 +#: src/item_pocket.cpp:1286 msgid "item is not the correct ammo type" msgstr "" -#: src/item_pocket.cpp:1277 +#: src/item_pocket.cpp:1295 msgid "can't contain liquid" msgstr "" -#: src/item_pocket.cpp:1283 +#: src/item_pocket.cpp:1301 msgid "can't contain gas" msgstr "" -#: src/item_pocket.cpp:1295 src/item_pocket.cpp:1417 +#: src/item_pocket.cpp:1313 src/item_pocket.cpp:1435 msgid "item too big" msgstr "" -#: src/item_pocket.cpp:1299 +#: src/item_pocket.cpp:1317 msgid "item is too long" msgstr "" -#: src/item_pocket.cpp:1304 +#: src/item_pocket.cpp:1322 msgid "item is too short" msgstr "" -#: src/item_pocket.cpp:1309 +#: src/item_pocket.cpp:1327 msgid "item is too small" msgstr "" -#: src/item_pocket.cpp:1338 +#: src/item_pocket.cpp:1356 msgid "can't mix different ammo" msgstr "" -#: src/item_pocket.cpp:1348 +#: src/item_pocket.cpp:1366 msgid "ablative pocket already contains a plate" msgstr "" -#: src/item_pocket.cpp:1357 +#: src/item_pocket.cpp:1375 msgid "holster already contains an item" msgstr "" -#: src/item_pocket.cpp:1364 +#: src/item_pocket.cpp:1382 msgid "can't mix liquid with contained item" msgstr "" -#: src/item_pocket.cpp:1369 +#: src/item_pocket.cpp:1387 msgid "can't put non liquid into pocket with liquid" msgstr "" -#: src/item_pocket.cpp:1376 +#: src/item_pocket.cpp:1394 msgid "" "can't mix frozen liquid with contained item in the watertight container" msgstr "" -#: src/item_pocket.cpp:1382 +#: src/item_pocket.cpp:1400 msgid "" "can't mix item with contained frozen liquid in the watertight container" msgstr "" -#: src/item_pocket.cpp:1389 +#: src/item_pocket.cpp:1407 msgid "can't mix gas with contained item" msgstr "" -#: src/item_pocket.cpp:1393 +#: src/item_pocket.cpp:1411 msgid "can't put non gas into pocket with gas" msgstr "" -#: src/item_pocket.cpp:1401 +#: src/item_pocket.cpp:1419 msgid "tried to put too many charges of ammo in item" msgstr "" -#: src/item_pocket.cpp:1409 +#: src/item_pocket.cpp:1427 msgid "item is too heavy" msgstr "" -#: src/item_pocket.cpp:1413 +#: src/item_pocket.cpp:1431 msgid "pocket is holding too much weight" msgstr "" -#: src/item_pocket.cpp:1421 +#: src/item_pocket.cpp:1439 msgid "not enough space" msgstr "" -#: src/item_pocket.cpp:1590 +#: src/item_pocket.cpp:1608 #, c-format msgid "Your %s falls to the ground." msgstr "" -#: src/item_pocket.cpp:1752 +#: src/item_pocket.cpp:1770 #, c-format msgid "Liquid leaked out from the %s and dripped onto the ground!" msgstr "" -#: src/item_pocket.cpp:2333 +#: src/item_pocket.cpp:2351 msgid "" "Items won't be inserted into this pocket unless you manually " "insert them." msgstr "" -#: src/item_pocket.cpp:2337 +#: src/item_pocket.cpp:2355 msgid "" "Items in this pocket won't be unloaded unless you manually drop " "them." msgstr "" -#: src/item_pocket.cpp:2339 +#: src/item_pocket.cpp:2357 msgid "Priority:" msgstr "" -#: src/item_pocket.cpp:2340 +#: src/item_pocket.cpp:2358 #, c-format msgid "Item Whitelist: %s" msgstr "" -#: src/item_pocket.cpp:2345 +#: src/item_pocket.cpp:2363 #, c-format msgid "Item Blacklist: %s" msgstr "" -#: src/item_pocket.cpp:2350 +#: src/item_pocket.cpp:2368 #, c-format msgid "Category Whitelist: %s" msgstr "" -#: src/item_pocket.cpp:2352 +#: src/item_pocket.cpp:2370 #, c-format msgid "Category Blacklist: %s" msgstr "" @@ -446319,390 +447197,390 @@ msgstr "" msgid "click." msgstr "" -#: src/iuse.cpp:463 +#: src/iuse.cpp:464 #, c-format msgid "You remove the radio modification from your %s." msgstr "" -#: src/iuse.cpp:482 +#: src/iuse.cpp:483 #, c-format msgid "You're already smoking a %s!" msgstr "" -#: src/iuse.cpp:486 +#: src/iuse.cpp:487 msgid "You don't have anything to light it with!" msgstr "" -#: src/iuse.cpp:493 +#: src/iuse.cpp:494 msgid "Are you sure you want to drink… this?" msgstr "" -#: src/iuse.cpp:510 src/iuse.cpp:1032 src/iuse.cpp:1040 src/iuse.cpp:9514 -#: src/iuse.cpp:9525 +#: src/iuse.cpp:511 src/iuse.cpp:1033 src/iuse.cpp:1041 src/iuse.cpp:9532 +#: src/iuse.cpp:9543 #, c-format msgid "You take some %s." msgstr "" -#: src/iuse.cpp:597 +#: src/iuse.cpp:598 #, c-format msgid "" "Please let the devs know you should be able to smoke a %s, but the smoking " "code does not know how." msgstr "" -#: src/iuse.cpp:605 +#: src/iuse.cpp:606 #, c-format msgid "You light a %s." msgstr "" -#: src/iuse.cpp:616 +#: src/iuse.cpp:617 msgid "Ugh, too much smoke… you feel nasty." msgstr "" -#: src/iuse.cpp:625 +#: src/iuse.cpp:626 msgid "You take a puff from your electronic cigarette." msgstr "" -#: src/iuse.cpp:629 +#: src/iuse.cpp:630 msgid "You inhale some vapor from your advanced electronic cigarette." msgstr "" -#: src/iuse.cpp:634 +#: src/iuse.cpp:635 msgid "You don't have any nicotine liquid!" msgstr "" -#: src/iuse.cpp:644 +#: src/iuse.cpp:645 msgid "Ugh, too much nicotine… you feel nasty." msgstr "" -#: src/iuse.cpp:652 +#: src/iuse.cpp:653 msgid "You take some antibiotics." msgstr "" -#: src/iuse.cpp:653 +#: src/iuse.cpp:654 msgid " takes some antibiotics." msgstr "" -#: src/iuse.cpp:664 +#: src/iuse.cpp:665 msgid "" "Maybe this is just the placebo effect, but you feel a little better as the " "dose settles in." msgstr "" -#: src/iuse.cpp:678 +#: src/iuse.cpp:679 #, c-format msgid "You're out of %s." msgstr "" -#: src/iuse.cpp:681 +#: src/iuse.cpp:682 #, c-format msgid "You use your %s." msgstr "" -#: src/iuse.cpp:685 +#: src/iuse.cpp:686 msgid "You wash the slime from your eyes." msgstr "" -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid " uses some fungicide." msgstr "" -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid "You use your fungicide." msgstr "" -#: src/iuse.cpp:710 src/iuse.cpp:757 +#: src/iuse.cpp:711 src/iuse.cpp:758 msgid "You feel a burning sensation slowly radiating throughout your skin." msgstr "" -#: src/iuse.cpp:716 src/iuse.cpp:761 +#: src/iuse.cpp:717 src/iuse.cpp:762 msgid "Your skin grows warm for a moment." msgstr "" -#: src/iuse.cpp:773 +#: src/iuse.cpp:774 msgid "You take some antiparasitic medication." msgstr "" -#: src/iuse.cpp:776 +#: src/iuse.cpp:777 msgid "The itching sensation under your skin fades away." msgstr "" -#: src/iuse.cpp:782 +#: src/iuse.cpp:783 msgid "Your bowels clench as something inside them dies." msgstr "" -#: src/iuse.cpp:784 +#: src/iuse.cpp:785 msgid "Your bowels spasm painfully as something inside them dies." msgstr "" -#: src/iuse.cpp:790 +#: src/iuse.cpp:791 msgid "Your skin prickles and your veins itch for a few moments." msgstr "" -#: src/iuse.cpp:794 +#: src/iuse.cpp:795 msgid "Your veins relax in a soothing wave through your body." msgstr "" -#: src/iuse.cpp:799 +#: src/iuse.cpp:800 msgid "The pressure inside your head feels better already." msgstr "" -#: src/iuse.cpp:802 +#: src/iuse.cpp:803 msgid "Your head pounds like a sore tooth as something inside of it dies." msgstr "Tvá hlava bolí jak podebraná pata, jakoby uvnitř něco umíralo." -#: src/iuse.cpp:809 +#: src/iuse.cpp:810 msgid "The stiffness in your joints goes away." msgstr "" -#: src/iuse.cpp:811 +#: src/iuse.cpp:812 msgid "The pain in your joints goes away." msgstr "" -#: src/iuse.cpp:819 +#: src/iuse.cpp:820 msgid "You take some anticonvulsant medication." msgstr "" -#: src/iuse.cpp:833 +#: src/iuse.cpp:834 msgid "You stop shaking." msgstr "" -#: src/iuse.cpp:841 +#: src/iuse.cpp:842 msgid "" "You start scarfing down the delicious cake. It tastes a little funny, " "though…" msgstr "" -#: src/iuse.cpp:864 +#: src/iuse.cpp:865 msgid "You snort a bump of coke." msgstr "" -#: src/iuse.cpp:883 +#: src/iuse.cpp:884 msgid "You smoke your meth." msgstr "" -#: src/iuse.cpp:884 +#: src/iuse.cpp:885 msgid "The world seems to sharpen." msgstr "" -#: src/iuse.cpp:898 +#: src/iuse.cpp:899 msgid "You snort some crystal meth." msgstr "" -#: src/iuse.cpp:918 +#: src/iuse.cpp:919 msgid "You inject the vaccine." msgstr "" -#: src/iuse.cpp:923 +#: src/iuse.cpp:924 msgid "You no longer need to fear the flu, at least for some time." msgstr "Prozatím se nemusíš bát chřipky." -#: src/iuse.cpp:927 +#: src/iuse.cpp:928 msgid "" "You notice the date on the packaging is pretty old. It may no longer be " "effective." msgstr "" -#: src/iuse.cpp:945 +#: src/iuse.cpp:946 msgid "Are you sure you want to eat this? It looks poisonous…" msgstr "" -#: src/iuse.cpp:969 +#: src/iuse.cpp:970 #, c-format msgid "This %s probably meant a lot to someone at one time." msgstr "" -#: src/iuse.cpp:990 +#: src/iuse.cpp:991 msgid "You feel completely exhausted." msgstr "" -#: src/iuse.cpp:994 +#: src/iuse.cpp:995 msgid "You feel a bit wobbly." msgstr "" -#: src/iuse.cpp:1008 +#: src/iuse.cpp:1009 msgid "You suddenly feel hollow inside." msgstr "" -#: src/iuse.cpp:1022 +#: src/iuse.cpp:1023 msgid "You eat the datura seed." msgstr "" -#: src/iuse.cpp:1047 +#: src/iuse.cpp:1048 msgid "You take a puff from your inhaler." msgstr "" -#: src/iuse.cpp:1048 +#: src/iuse.cpp:1049 msgid " takes a puff from their inhaler." msgstr "" -#: src/iuse.cpp:1063 +#: src/iuse.cpp:1064 #, c-format msgid "You breathe deeply from the %s." msgstr "" -#: src/iuse.cpp:1065 +#: src/iuse.cpp:1066 #, c-format msgid " breathes from the %s." msgstr "" -#: src/iuse.cpp:1085 +#: src/iuse.cpp:1086 msgid "This looks unhealthy, sure you want to drink it?" msgstr "" -#: src/iuse.cpp:1089 +#: src/iuse.cpp:1090 msgid "This looks unhealthy, sure you want to eat it?" msgstr "" -#: src/iuse.cpp:1096 +#: src/iuse.cpp:1097 msgid "Blech, that tastes gross!" msgstr "" -#: src/iuse.cpp:1107 +#: src/iuse.cpp:1108 msgid "Blech, that burns your throat!" msgstr "" -#: src/iuse.cpp:1113 +#: src/iuse.cpp:1114 msgid "Blech, you don't feel you can stomach much of that." msgstr "" -#: src/iuse.cpp:1123 +#: src/iuse.cpp:1124 msgid "This looks unclean; are you sure you want to drink it?" msgstr "" -#: src/iuse.cpp:1127 +#: src/iuse.cpp:1128 msgid "This looks unclean; are you sure you want to eat it?" msgstr "" -#: src/iuse.cpp:1141 +#: src/iuse.cpp:1142 msgid "The meal is revitalizing." msgstr "" -#: src/iuse.cpp:1143 +#: src/iuse.cpp:1144 msgid "Oddly enough, this doesn't taste so bad." msgstr "" -#: src/iuse.cpp:1161 +#: src/iuse.cpp:1162 #, c-format msgid "You chew your %s." msgstr "" -#: src/iuse.cpp:1176 +#: src/iuse.cpp:1177 msgid "You feel cleansed." msgstr "" -#: src/iuse.cpp:1186 +#: src/iuse.cpp:1187 msgid "You feel a slight itching inside, but it passes." msgstr "" -#: src/iuse.cpp:1205 +#: src/iuse.cpp:1206 msgid "You don't have any mutations to purify." msgstr "" -#: src/iuse.cpp:1209 +#: src/iuse.cpp:1210 msgid "Choose a mutation to purify: " msgstr "" -#: src/iuse.cpp:1217 +#: src/iuse.cpp:1218 msgid "" "You inject the purifier. The liquid thrashes inside the tube and goes down " "reluctantly." msgstr "" -#: src/iuse.cpp:1275 +#: src/iuse.cpp:1276 #, c-format msgid "" "As you eat the %s, you have a near-religious experience, feeling at one with" " your surroundings…" msgstr "" -#: src/iuse.cpp:1307 +#: src/iuse.cpp:1308 msgid "It tastes extremely strange!" msgstr "" -#: src/iuse.cpp:1315 src/iuse.cpp:1466 +#: src/iuse.cpp:1316 src/iuse.cpp:1467 msgid "You feel better all over." msgstr "" -#: src/iuse.cpp:1327 +#: src/iuse.cpp:1328 msgid "It is delicious, and very filling!" msgstr "" -#: src/iuse.cpp:1332 +#: src/iuse.cpp:1333 msgid "It is delicious, but you can't eat any more." msgstr "" -#: src/iuse.cpp:1335 +#: src/iuse.cpp:1336 msgid "You take one bite, and immediately vomit!" msgstr "" -#: src/iuse.cpp:1340 +#: src/iuse.cpp:1341 msgid "" "You feel a familiar warmth, but suddenly it surges into an excruciating burn" " as you convulse, vomiting, and black out…" msgstr "" -#: src/iuse.cpp:1343 +#: src/iuse.cpp:1344 msgctxt "memorial_male" msgid "Suffered Marloss Rejection." msgstr "" -#: src/iuse.cpp:1344 +#: src/iuse.cpp:1345 msgctxt "memorial_female" msgid "Suffered Marloss Rejection." msgstr "" -#: src/iuse.cpp:1360 +#: src/iuse.cpp:1361 msgid "" "You feel a familiar warmth, but suddenly it surges into painful burning as " "you convulse and collapse to the ground…" msgstr "" -#: src/iuse.cpp:1372 src/monattack.cpp:2116 +#: src/iuse.cpp:1373 src/monattack.cpp:2116 msgid "" "You wake up in a Marloss bush. Almost *cradled* in it, actually, as though " "it grew there for you." msgstr "" #. ~ Beginning to hear the Mycus while conscious: that's it speaking -#: src/iuse.cpp:1375 +#: src/iuse.cpp:1376 msgid "" "unity. together we have reached the door. we provide the final key. now " "to pass through…" msgstr "" -#: src/iuse.cpp:1377 +#: src/iuse.cpp:1378 msgid "You feel a strange warmth spreading throughout your body…" msgstr "" #. ~ "Nuh-uh" is a sound used for "nope", "no", etc. -#: src/iuse.cpp:1398 +#: src/iuse.cpp:1399 msgid "" "After what happened that last time? Nuh-uh. You're not eating that alien " "poison." msgstr "" -#: src/iuse.cpp:1403 +#: src/iuse.cpp:1404 msgid "we no longer require this scaffolding. we reserve it for other uses." msgstr "" -#: src/iuse.cpp:1424 src/iuse.cpp:5711 +#: src/iuse.cpp:1425 src/iuse.cpp:5712 #, c-format msgid "" "Are you sure you want to eat the %s? You could plant it in a mound of dirt." msgstr "" -#: src/iuse.cpp:1465 +#: src/iuse.cpp:1466 msgid "It tastes amazing, and you finish it quickly." msgstr "" -#: src/iuse.cpp:1471 +#: src/iuse.cpp:1472 msgid "" "As it settles in, you feel ecstasy radiating through every part of your " "body…" msgstr "" -#: src/iuse.cpp:1474 +#: src/iuse.cpp:1475 msgid "" "Your eyes roll back in your head. Everything dissolves into a blissful " "haze…" @@ -446713,833 +447591,833 @@ msgstr "" #. ~ It still understands the concept, but uninitelligent fungaloids and mind- #. bent symbiotes should not need it. #. ~ We are the Mycus. -#: src/iuse.cpp:1483 +#: src/iuse.cpp:1484 msgid "we welcome into us. we have endured long in this forbidding world." msgstr "" -#: src/iuse.cpp:1486 +#: src/iuse.cpp:1487 msgid "" "A sea of white caps, waving gently. A haze of spores wafting silently over " "a forest." msgstr "" -#: src/iuse.cpp:1488 +#: src/iuse.cpp:1489 msgid "the natives have a saying: \"e pluribus unum.\" out of many, one." msgstr "" -#: src/iuse.cpp:1491 +#: src/iuse.cpp:1492 msgid "" "The blazing pink redness of the berry. The juices spreading across our " "tongue, the warmth draping over us like a lover's embrace." msgstr "" -#: src/iuse.cpp:1493 +#: src/iuse.cpp:1494 msgid "" "we welcome the union of our lines in our local guide. we will prosper, and " "unite this world. even now, our fruits adapt to better serve local " "physiology." msgstr "" -#: src/iuse.cpp:1496 +#: src/iuse.cpp:1497 msgid "" "The sky-blue of the seed. The nutty, creamy flavors intermingling with the " "berry, a memory that will never leave us." msgstr "" -#: src/iuse.cpp:1498 +#: src/iuse.cpp:1499 msgid "" "as, in time, shall we adapt to better welcome those who have not received " "us." msgstr "" -#: src/iuse.cpp:1501 +#: src/iuse.cpp:1502 msgid "" "The amber-yellow of the sap. Feel it flowing through our veins, taking the " "place of the strange, thin red gruel called \"blood.\"" msgstr "" -#: src/iuse.cpp:1503 +#: src/iuse.cpp:1504 msgid "we are the Mycus." msgstr "" -#: src/iuse.cpp:1540 +#: src/iuse.cpp:1541 msgid "This tastes really weird! You're not sure it's good for you…" msgstr "" -#: src/iuse.cpp:1555 +#: src/iuse.cpp:1556 #, c-format msgid "You doubt someone would want to eat %1$s." msgstr "" -#: src/iuse.cpp:1559 +#: src/iuse.cpp:1560 #, c-format msgid "Put the %s where?" msgstr "" -#: src/iuse.cpp:1568 +#: src/iuse.cpp:1569 #, c-format msgid "Are you sure you want to feed a person %1$s?" msgstr "" -#: src/iuse.cpp:1570 +#: src/iuse.cpp:1571 #, c-format msgid "You put your %1$s into %2$s mouth!" msgstr "" -#: src/iuse.cpp:1574 +#: src/iuse.cpp:1575 msgid "" "Okay, but please, don't give me this again. I don't want to eat pet food in" " the Cataclysm all day." msgstr "" -#: src/iuse.cpp:1576 +#: src/iuse.cpp:1577 #, c-format msgid "%s knocks it from your hand!" msgstr "" -#: src/iuse.cpp:1590 +#: src/iuse.cpp:1591 #, c-format msgid "You try to feed the %1$s some %2$s, but it vanishes!" msgstr "" -#: src/iuse.cpp:1608 +#: src/iuse.cpp:1609 #, c-format msgid "The %s doesn't want that kind of food." msgstr "" -#: src/iuse.cpp:1614 +#: src/iuse.cpp:1615 msgid "You want to feed it the dog food, but it bites your fingers!" msgstr "" -#: src/iuse.cpp:1617 +#: src/iuse.cpp:1618 msgid "" "Apparently, it's more interested in your flesh than the dog food in your " "hand!" msgstr "" -#: src/iuse.cpp:1623 +#: src/iuse.cpp:1624 #, c-format msgid "You feed your %1$s to the %2$s." msgstr "" -#: src/iuse.cpp:1626 +#: src/iuse.cpp:1627 #, c-format msgid "The %1$s is your pet now!" msgstr "" -#: src/iuse.cpp:1636 +#: src/iuse.cpp:1637 msgid "There is nothing to be fed here." msgstr "" -#: src/iuse.cpp:1653 +#: src/iuse.cpp:1654 msgid "Modify what?" msgstr "" -#: src/iuse.cpp:1656 src/iuse.cpp:2464 src/iuse.cpp:4861 src/iuse.cpp:5545 -#: src/iuse.cpp:6323 src/iuse.cpp:6355 src/iuse.cpp:7475 src/iuse.cpp:7681 +#: src/iuse.cpp:1657 src/iuse.cpp:2465 src/iuse.cpp:4862 src/iuse.cpp:5546 +#: src/iuse.cpp:6324 src/iuse.cpp:6356 src/iuse.cpp:7479 src/iuse.cpp:7685 msgid "You don't have that item!" msgstr "" -#: src/iuse.cpp:1661 +#: src/iuse.cpp:1662 msgid "Which signal should activate the item?" msgstr "" -#: src/iuse.cpp:1662 src/iuse.cpp:1674 +#: src/iuse.cpp:1663 src/iuse.cpp:1675 msgid "\"Blue\"" msgstr "" -#: src/iuse.cpp:1662 src/iuse.cpp:1678 +#: src/iuse.cpp:1663 src/iuse.cpp:1679 msgid "\"Green\"" msgstr "" -#: src/iuse.cpp:1662 src/iuse.cpp:1670 +#: src/iuse.cpp:1663 src/iuse.cpp:1671 msgid "\"Red\"" msgstr "" -#: src/iuse.cpp:1685 +#: src/iuse.cpp:1686 msgid "This item has been modified this way already." msgstr "" -#: src/iuse.cpp:1692 +#: src/iuse.cpp:1693 #, c-format msgid "" "You modify your %1$s to listen for the %2$s activation signal on the radio." msgstr "" -#: src/iuse.cpp:1715 +#: src/iuse.cpp:1716 msgid "Remove mods from tool?" msgstr "" -#: src/iuse.cpp:1716 +#: src/iuse.cpp:1717 msgid "You don't have any modified tools." msgstr "" -#: src/iuse.cpp:1728 +#: src/iuse.cpp:1729 #, c-format msgid "You remove the %s from the tool." msgstr "" -#: src/iuse.cpp:1749 +#: src/iuse.cpp:1750 msgid "You doubt you will have much luck catching fish here." msgstr "" -#: src/iuse.cpp:1774 src/iuse.cpp:1815 +#: src/iuse.cpp:1775 src/iuse.cpp:1816 msgid "You can't fish there!" msgstr "" -#: src/iuse.cpp:1777 +#: src/iuse.cpp:1778 msgid "You cast your line and wait to hook something…" msgstr "" -#: src/iuse.cpp:1804 +#: src/iuse.cpp:1805 msgid "Fish aren't foolish enough to go in here without bait." msgstr "" -#: src/iuse.cpp:1808 +#: src/iuse.cpp:1809 msgid "Put fish trap where?" msgstr "" -#: src/iuse.cpp:1826 +#: src/iuse.cpp:1827 msgid "" "You place the fish trap; in three hours or so, you may catch some fish." msgstr "" -#: src/iuse.cpp:1923 src/iuse.cpp:5148 +#: src/iuse.cpp:1924 src/iuse.cpp:5149 msgid "Spray where?" msgstr "" -#: src/iuse.cpp:1946 +#: src/iuse.cpp:1947 #, c-format msgid "The %s is sprayed!" msgstr "" -#: src/iuse.cpp:1948 +#: src/iuse.cpp:1949 #, c-format msgid "The %s looks blinded." msgstr "" -#: src/iuse.cpp:1953 +#: src/iuse.cpp:1954 #, c-format msgid "The %s is frozen!" msgstr "" #. ~ Modular exoskeletons require pocket restrictions to insert modules. %s = #. pocket name. -#: src/iuse.cpp:2185 +#: src/iuse.cpp:2186 #, c-format msgid "%s doesn't define any restrictions for modules!" msgstr "" #. ~ Prompt the player to handle the module inside the modular exoskeleton -#: src/iuse.cpp:2196 +#: src/iuse.cpp:2197 msgid "What to do with the existing module?" msgstr "" -#: src/iuse.cpp:2197 +#: src/iuse.cpp:2198 #, c-format msgid "Unload everything from this %s" msgstr "" -#: src/iuse.cpp:2199 +#: src/iuse.cpp:2200 #, c-format msgid "Replace the %s" msgstr "" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Activate the %s" msgstr "" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Deactivate the %s" msgstr "" -#: src/iuse.cpp:2203 +#: src/iuse.cpp:2204 #, c-format msgid "Reload the %s" msgstr "" -#: src/iuse.cpp:2204 +#: src/iuse.cpp:2205 #, c-format msgid "Unload the %s" msgstr "" #. ~ The player has nothing that fits in the modular exoskeleton's pocket -#: src/iuse.cpp:2265 +#: src/iuse.cpp:2266 msgid "You don't have anything compatible with this module!" msgstr "" #. ~ Prompt the player to select an item to attach to the modular #. exoskeleton's pocket (%s) -#: src/iuse.cpp:2270 +#: src/iuse.cpp:2271 #, c-format msgid "Which module to attach to the %s?" msgstr "" -#: src/iuse.cpp:2309 +#: src/iuse.cpp:2310 #, c-format msgid "Your %s does not have any pockets to contain modules." msgstr "" -#: src/iuse.cpp:2320 +#: src/iuse.cpp:2321 msgid "The RM13 combat armor's fuel cells are dead." msgstr "" -#: src/iuse.cpp:2324 +#: src/iuse.cpp:2325 msgid "You activate your RM13 combat armor." msgstr "" -#: src/iuse.cpp:2325 +#: src/iuse.cpp:2326 msgid "Rivtech Model 13 RivOS v2.19: ONLINE." msgstr "" -#: src/iuse.cpp:2326 +#: src/iuse.cpp:2327 msgid "CBRN defense system: ONLINE." msgstr "" -#: src/iuse.cpp:2327 +#: src/iuse.cpp:2328 msgid "Acoustic dampening system: ONLINE." msgstr "" -#: src/iuse.cpp:2328 +#: src/iuse.cpp:2329 msgid "Thermal regulation system: ONLINE." msgstr "" -#: src/iuse.cpp:2329 +#: src/iuse.cpp:2330 msgid "Vision enhancement system: ONLINE." msgstr "" -#: src/iuse.cpp:2330 +#: src/iuse.cpp:2331 msgid "Electro-reactive armor system: ONLINE." msgstr "" -#: src/iuse.cpp:2331 +#: src/iuse.cpp:2332 msgid "All systems nominal." msgstr "" -#: src/iuse.cpp:2349 +#: src/iuse.cpp:2350 msgid "RivOS v2.19 shutdown sequence initiated." msgstr "" -#: src/iuse.cpp:2350 +#: src/iuse.cpp:2351 msgid "Shutting down." msgstr "" -#: src/iuse.cpp:2351 +#: src/iuse.cpp:2352 msgid "Your RM13 combat armor turns off." msgstr "" -#: src/iuse.cpp:2366 +#: src/iuse.cpp:2367 #, c-format msgid "You unpack your %s for use." msgstr "" -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "Choose CBM to pack" msgstr "" -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "You don't have any CBMs." msgstr "" -#: src/iuse.cpp:2383 +#: src/iuse.cpp:2384 msgid "This CBM is faulty. You should mend it first. Do you want to try?" msgstr "" -#: src/iuse.cpp:2391 +#: src/iuse.cpp:2392 msgid "You carefully prepare the CBM for sterilization." msgstr "" -#: src/iuse.cpp:2394 +#: src/iuse.cpp:2395 msgid "You fail to properly prepare the CBM." msgstr "" -#: src/iuse.cpp:2412 +#: src/iuse.cpp:2413 #, c-format msgid "You can't pack your %s until you take it off." msgstr "" -#: src/iuse.cpp:2424 +#: src/iuse.cpp:2425 #, c-format msgid "You pack your %s for storage." msgstr "" -#: src/iuse.cpp:2433 +#: src/iuse.cpp:2434 msgid "You need batteries to cauterize wounds." msgstr "" -#: src/iuse.cpp:2438 src/iuse_actor.cpp:1864 +#: src/iuse.cpp:2439 src/iuse_actor.cpp:1871 msgid "Cauterize yourself for fun?" msgstr "" -#: src/iuse.cpp:2442 +#: src/iuse.cpp:2443 msgid "You aren't bleeding or bitten; there is no need to cauterize yourself." msgstr "" -#: src/iuse.cpp:2445 +#: src/iuse.cpp:2446 msgid "Cauterize any open wounds?" msgstr "" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "Purify what?" msgstr "" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "You don't have water to purify." msgstr "" -#: src/iuse.cpp:2476 +#: src/iuse.cpp:2477 msgid "That volume of water is too large to purify." msgstr "" -#: src/iuse.cpp:2491 src/iuse.cpp:2680 src/iuse.cpp:2705 +#: src/iuse.cpp:2492 src/iuse.cpp:2681 src/iuse.cpp:2706 msgid "It's dead." msgstr "" -#: src/iuse.cpp:2493 +#: src/iuse.cpp:2494 msgid "You turn the radio on." msgstr "" -#: src/iuse.cpp:2515 +#: src/iuse.cpp:2516 msgid "You must have an active radio to check for signal direction." msgstr "" -#: src/iuse.cpp:2522 +#: src/iuse.cpp:2523 msgid "You can't find the direction if your radio isn't tuned." msgstr "" -#: src/iuse.cpp:2528 +#: src/iuse.cpp:2529 #, c-format msgid "The signal seems strongest to the %s." msgstr "" -#: src/iuse.cpp:2560 +#: src/iuse.cpp:2561 msgid "Radio: Kssssssssssssh." msgstr "" #. ~ radio noise -#: src/iuse.cpp:2576 +#: src/iuse.cpp:2577 msgid "ksssh" msgstr "" -#: src/iuse.cpp:2598 +#: src/iuse.cpp:2599 #, c-format msgid "radio: %s" msgstr "" -#: src/iuse.cpp:2612 +#: src/iuse.cpp:2613 msgid "Radio:" msgstr "" -#: src/iuse.cpp:2613 +#: src/iuse.cpp:2614 msgid "Scan" msgstr "" -#: src/iuse.cpp:2639 +#: src/iuse.cpp:2640 msgid "Select a station" msgstr "" -#: src/iuse.cpp:2646 +#: src/iuse.cpp:2647 msgctxt "radio station" msgid " (selected)" msgstr "" #. ~ Selected radio station, %d is a number in sequence (1,2,3...), #. ~ %s is ' (selected)' if this is the radio station playing, else nothing -#: src/iuse.cpp:2650 +#: src/iuse.cpp:2651 #, c-format msgid "Station %d%s" msgstr "" -#: src/iuse.cpp:2666 +#: src/iuse.cpp:2667 msgid "The radio dies." msgstr "" -#: src/iuse.cpp:2683 +#: src/iuse.cpp:2684 msgid "You turn the noise emitter on." msgstr "" #. ~ the sound of a noise emitter when turned on -#: src/iuse.cpp:2693 +#: src/iuse.cpp:2694 msgid "KXSHHHHRRCRKLKKK!" msgstr "" -#: src/iuse.cpp:2696 +#: src/iuse.cpp:2697 msgid "The infernal racket dies as the noise emitter turns off." msgstr "" -#: src/iuse.cpp:2708 +#: src/iuse.cpp:2709 msgid "You turn the EMF detector on." msgstr "" -#: src/iuse.cpp:2727 +#: src/iuse.cpp:2728 msgid "BEEEEE-CHHHHHHH-eeEEEEEEE-CHHHHHHHHHHHH" msgstr "" -#: src/iuse.cpp:2753 +#: src/iuse.cpp:2754 msgid "BEEEEEEP BEEEEEEP" msgstr "" -#: src/iuse.cpp:2756 +#: src/iuse.cpp:2757 msgid "BEEP BEEP" msgstr "" -#: src/iuse.cpp:2759 +#: src/iuse.cpp:2760 msgid "beep… beep" msgstr "" -#: src/iuse.cpp:2767 +#: src/iuse.cpp:2768 msgid "The noise of your EMF detector slows to a halt." msgstr "" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "Pry where?" msgstr "" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "There is nothing to pry nearby." msgstr "" -#: src/iuse.cpp:2838 +#: src/iuse.cpp:2839 msgid "You try to hit yourself with the hammer." msgstr "Snažíš se sám sebe udeřit kladivem" -#: src/iuse.cpp:2839 +#: src/iuse.cpp:2840 msgid "But you can't touch this." msgstr "" -#: src/iuse.cpp:2841 +#: src/iuse.cpp:2842 msgid "" "You attempt to pry open your wallet, but alas. You are just too miserly." msgstr "" -#: src/iuse.cpp:2845 +#: src/iuse.cpp:2846 msgid "You can't pry that." msgstr "" -#: src/iuse.cpp:2867 +#: src/iuse.cpp:2868 #, c-format msgid "You can't get sufficient leverage to open that with your %1$s." msgstr "" -#: src/iuse.cpp:2888 +#: src/iuse.cpp:2889 msgid "Till soil where?" msgstr "" -#: src/iuse.cpp:2896 +#: src/iuse.cpp:2897 msgid "You think about jumping on a shovel, but then change your mind." msgstr "" -#: src/iuse.cpp:2903 +#: src/iuse.cpp:2904 msgid "You start churning up the earth here." msgstr "" -#: src/iuse.cpp:2908 +#: src/iuse.cpp:2909 msgid "You can't churn up this ground." msgstr "" -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "Clear rubble where?" msgstr "" -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "There is no rubble to clear nearby." msgstr "" -#: src/iuse.cpp:3004 +#: src/iuse.cpp:3005 msgid "There's no rubble to clear." msgstr "" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "Siphon from where?" msgstr "" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "There is nothing to siphon from nearby." msgstr "" -#: src/iuse.cpp:3105 +#: src/iuse.cpp:3106 msgid "With a snarl, the combat chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3106 src/iuse.cpp:3124 src/iuse.cpp:3151 +#: src/iuse.cpp:3107 src/iuse.cpp:3125 src/iuse.cpp:3152 msgid "You yank the cord, but nothing happens." msgstr "" -#: src/iuse.cpp:3114 +#: src/iuse.cpp:3115 msgid "With a snarl, the electric combat chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3115 src/iuse.cpp:3133 +#: src/iuse.cpp:3116 src/iuse.cpp:3134 msgid "You flip the switch, but nothing happens." msgstr "" -#: src/iuse.cpp:3123 +#: src/iuse.cpp:3124 msgid "With a roar, the chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3132 +#: src/iuse.cpp:3133 msgid "With a roar, the electric chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3141 +#: src/iuse.cpp:3142 msgid "The electric carver's serrated blades start buzzing!" msgstr "" -#: src/iuse.cpp:3142 +#: src/iuse.cpp:3143 msgid "You pull the trigger, but nothing happens." msgstr "" -#: src/iuse.cpp:3150 +#: src/iuse.cpp:3151 msgid "With a roar, the hedge trimmer leaps to life!" msgstr "" -#: src/iuse.cpp:3168 +#: src/iuse.cpp:3169 #, c-format msgid "Your %s gurgles in the water and stops." msgstr "" -#: src/iuse.cpp:3179 +#: src/iuse.cpp:3180 #, c-format msgid "Your %s goes quiet." msgstr "" -#: src/iuse.cpp:3188 +#: src/iuse.cpp:3189 msgid "combat chainsaw" msgstr "" -#: src/iuse.cpp:3190 +#: src/iuse.cpp:3191 msgid "Your combat chainsaw growls." msgstr "" -#: src/iuse.cpp:3195 +#: src/iuse.cpp:3196 msgid "electric combat chainsaw" msgstr "" -#: src/iuse.cpp:3197 +#: src/iuse.cpp:3198 msgid "Your electric combat chainsaw growls." msgstr "" -#: src/iuse.cpp:3202 +#: src/iuse.cpp:3203 msgid "chainsaw" msgstr "" -#: src/iuse.cpp:3204 +#: src/iuse.cpp:3205 msgid "Your chainsaw rumbles." msgstr "" -#: src/iuse.cpp:3209 +#: src/iuse.cpp:3210 msgid "electric chainsaw" msgstr "" -#: src/iuse.cpp:3211 +#: src/iuse.cpp:3212 msgid "Your electric chainsaw rumbles." msgstr "" -#: src/iuse.cpp:3216 +#: src/iuse.cpp:3217 msgid "electric carver" msgstr "" -#: src/iuse.cpp:3218 +#: src/iuse.cpp:3219 msgid "Your electric carver buzzes." msgstr "" -#: src/iuse.cpp:3223 +#: src/iuse.cpp:3224 msgid "hedge trimmer" msgstr "" -#: src/iuse.cpp:3225 +#: src/iuse.cpp:3226 msgid "Your hedge trimmer rumbles." msgstr "" -#: src/iuse.cpp:3230 +#: src/iuse.cpp:3231 msgid "circular saw" msgstr "" -#: src/iuse.cpp:3232 +#: src/iuse.cpp:3233 msgid "Your circular saw buzzes." msgstr "" -#: src/iuse.cpp:3269 +#: src/iuse.cpp:3270 msgid "Drill where?" msgstr "" -#: src/iuse.cpp:3281 +#: src/iuse.cpp:3282 msgid "You can't drill there." msgstr "" -#: src/iuse.cpp:3284 src/iuse.cpp:3400 +#: src/iuse.cpp:3285 src/iuse.cpp:3401 msgid "The material is too hard for you to even make a dent." msgstr "" -#: src/iuse.cpp:3289 src/iuse.cpp:3405 +#: src/iuse.cpp:3290 src/iuse.cpp:3406 msgid "There's a vehicle in the way!" msgstr "" -#: src/iuse.cpp:3313 +#: src/iuse.cpp:3314 #, c-format msgid "You start drilling into the %1$s with your %2$s." msgstr "" -#: src/iuse.cpp:3385 +#: src/iuse.cpp:3386 msgid "Mine where?" msgstr "" -#: src/iuse.cpp:3397 +#: src/iuse.cpp:3398 msgid "You can't mine there." msgstr "" -#: src/iuse.cpp:3430 +#: src/iuse.cpp:3431 #, c-format msgid "You strike the %1$s with your %2$s." msgstr "" -#: src/iuse.cpp:3444 +#: src/iuse.cpp:3445 msgid "buzzing" msgstr "" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "clicking" msgstr "" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "rapid clicking" msgstr "" -#: src/iuse.cpp:3446 +#: src/iuse.cpp:3447 msgid "geiger_high" msgstr "" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_low" msgstr "" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_medium" msgstr "" -#: src/iuse.cpp:3455 +#: src/iuse.cpp:3456 msgid "The geiger counter buzzes intensely." msgstr "" -#: src/iuse.cpp:3457 +#: src/iuse.cpp:3458 msgid "The geiger counter clicks wildly." msgstr "" -#: src/iuse.cpp:3459 +#: src/iuse.cpp:3460 msgid "The geiger counter clicks rapidly." msgstr "" -#: src/iuse.cpp:3461 +#: src/iuse.cpp:3462 msgid "The geiger counter clicks steadily." msgstr "" -#: src/iuse.cpp:3463 +#: src/iuse.cpp:3464 msgid "The geiger counter clicks slowly." msgstr "" -#: src/iuse.cpp:3465 +#: src/iuse.cpp:3466 msgid "The geiger counter clicks intermittently." msgstr "" -#: src/iuse.cpp:3467 +#: src/iuse.cpp:3468 msgid "The geiger counter clicks once." msgstr "" -#: src/iuse.cpp:3473 +#: src/iuse.cpp:3474 msgid "The geiger counter's SCANNING LED turns off." msgstr "" -#: src/iuse.cpp:3478 +#: src/iuse.cpp:3479 msgid "Geiger counter:" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan the ground" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan yourself or other person" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Turn continuous scan on" msgstr "" -#: src/iuse.cpp:3488 +#: src/iuse.cpp:3489 msgid "Scan whom?" msgstr "" -#: src/iuse.cpp:3489 +#: src/iuse.cpp:3490 msgid "There is no one to scan nearby." msgstr "" -#: src/iuse.cpp:3495 +#: src/iuse.cpp:3496 #, c-format msgid "Your radiation level: %d mSv (%d mSv from items)" msgstr "" -#: src/iuse.cpp:3501 +#: src/iuse.cpp:3502 #, c-format msgid "%s's radiation level: %d mSv (%d mSv from items)" msgstr "" -#: src/iuse.cpp:3508 +#: src/iuse.cpp:3509 #, c-format msgid "The ground's radiation level: %d mSv/h" msgstr "" -#: src/iuse.cpp:3512 +#: src/iuse.cpp:3513 msgid "The geiger counter's scan LED turns on." msgstr "" -#: src/iuse.cpp:3559 +#: src/iuse.cpp:3560 #, c-format msgid "Black goo emerges from the canister and envelopes the %s!" msgstr "" -#: src/iuse.cpp:3566 +#: src/iuse.cpp:3567 msgid "Living black goo emerges from the canister!" msgstr "" -#: src/iuse.cpp:3581 +#: src/iuse.cpp:3582 msgid "A nearby splatter of goo forms into a goo pit." msgstr "" -#: src/iuse.cpp:3592 +#: src/iuse.cpp:3593 msgid "You pull the pin on the Granade." msgstr "" -#: src/iuse.cpp:3608 +#: src/iuse.cpp:3609 msgid "Merged!" msgstr "" -#: src/iuse.cpp:3624 +#: src/iuse.cpp:3625 msgid "BUGFIXES!" msgstr "" -#: src/iuse.cpp:3636 +#: src/iuse.cpp:3637 msgid "BUFFS!" msgstr "" -#: src/iuse.cpp:3678 +#: src/iuse.cpp:3679 msgid "NERFS!" msgstr "" -#: src/iuse.cpp:3718 +#: src/iuse.cpp:3719 msgid "REVERTS!" msgstr "" -#: src/iuse.cpp:3736 +#: src/iuse.cpp:3737 msgid "BEES!" msgstr "" -#: src/iuse.cpp:3753 +#: src/iuse.cpp:3754 msgid "Set the timer to how many seconds (0 to cancel)?" msgstr "" -#: src/iuse.cpp:3758 +#: src/iuse.cpp:3759 #, c-format msgid "You set the timer to %d second." msgid_plural "You set the timer to %d seconds." @@ -447548,849 +448426,849 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/iuse.cpp:3787 +#: src/iuse.cpp:3788 msgid "Tick!" msgstr "" -#: src/iuse.cpp:3789 +#: src/iuse.cpp:3790 msgid "You've already released the handle, try throwing it instead." msgstr "" -#: src/iuse.cpp:3809 src/iuse.cpp:3828 +#: src/iuse.cpp:3810 src/iuse.cpp:3829 msgid "Fire… Good…" msgstr "" -#: src/iuse.cpp:3838 +#: src/iuse.cpp:3839 msgid "Your lit Molotov goes out." msgstr "" -#: src/iuse.cpp:3853 src/iuse.cpp:3894 src/iuse_actor.cpp:203 +#: src/iuse.cpp:3854 src/iuse.cpp:3895 src/iuse_actor.cpp:204 msgid "You need a source of fire!" msgstr "" -#: src/iuse.cpp:3856 +#: src/iuse.cpp:3857 msgid "You light the pack of firecrackers." msgstr "" -#: src/iuse.cpp:3897 +#: src/iuse.cpp:3898 msgid "You light the firecracker." msgstr "" -#: src/iuse.cpp:3924 +#: src/iuse.cpp:3925 msgid "Set the timer to ___ turns (0 to cancel)?" msgstr "" -#: src/iuse.cpp:3929 +#: src/iuse.cpp:3930 #, c-format msgid "You set the timer to %s." msgstr "" -#: src/iuse.cpp:3960 +#: src/iuse.cpp:3961 msgid "Shock where?" msgstr "" -#: src/iuse.cpp:3968 +#: src/iuse.cpp:3969 msgid "Umm. No." msgstr "" -#: src/iuse.cpp:3974 +#: src/iuse.cpp:3975 msgid "There's nothing to zap there!" msgstr "" -#: src/iuse.cpp:3981 +#: src/iuse.cpp:3982 #, c-format msgid "Do you really want to shock %s?" msgstr "" -#: src/iuse.cpp:3995 +#: src/iuse.cpp:3996 #, c-format msgid "You attempt to shock %s, but miss." msgstr "" -#: src/iuse.cpp:3996 +#: src/iuse.cpp:3997 #, c-format msgid " attempts to shock %s, but misses." msgstr "" -#: src/iuse.cpp:3999 +#: src/iuse.cpp:4000 #, c-format msgid "You attempt to shock %s, but are blocked by armor." msgstr "" -#: src/iuse.cpp:4000 +#: src/iuse.cpp:4001 #, c-format msgid " attempts to shock %s, but is blocked by armor." msgstr "" -#: src/iuse.cpp:4016 +#: src/iuse.cpp:4017 #, c-format msgid "You shock %s!" msgstr "" -#: src/iuse.cpp:4017 +#: src/iuse.cpp:4018 #, c-format msgid " shocks %s!" msgstr "" -#: src/iuse.cpp:4037 +#: src/iuse.cpp:4038 msgid "Insufficient power" msgstr "" -#: src/iuse.cpp:4045 src/iuse.cpp:4076 +#: src/iuse.cpp:4046 src/iuse.cpp:4077 msgid "tactical tonfa" msgstr "" -#: src/iuse.cpp:4046 +#: src/iuse.cpp:4047 msgid "Turn on light" msgstr "" -#: src/iuse.cpp:4046 src/iuse.cpp:4077 +#: src/iuse.cpp:4047 src/iuse.cpp:4078 msgid "Zap something" msgstr "" -#: src/iuse.cpp:4055 +#: src/iuse.cpp:4056 msgid "The batteries are dead." msgstr "" -#: src/iuse.cpp:4058 +#: src/iuse.cpp:4059 msgid "You turn the light on." msgstr "" -#: src/iuse.cpp:4073 +#: src/iuse.cpp:4074 msgid "Your tactical tonfa is out of power." msgstr "" -#: src/iuse.cpp:4077 +#: src/iuse.cpp:4078 msgid "Turn off light" msgstr "" -#: src/iuse.cpp:4085 +#: src/iuse.cpp:4086 msgid "You turn off the light." msgstr "" -#: src/iuse.cpp:4098 +#: src/iuse.cpp:4099 msgid "The device's batteries are dead." msgstr "" -#: src/iuse.cpp:4102 +#: src/iuse.cpp:4103 msgid "You are already listening to music!" msgstr "" -#: src/iuse.cpp:4104 +#: src/iuse.cpp:4105 msgid "You put in the earbuds and start listening to music." msgstr "" -#: src/iuse.cpp:4122 src/iuse.cpp:4146 +#: src/iuse.cpp:4123 src/iuse.cpp:4147 msgid "a sweet guitar solo!" msgstr "" -#: src/iuse.cpp:4123 +#: src/iuse.cpp:4124 msgid "a funky bassline." msgstr "" -#: src/iuse.cpp:4124 +#: src/iuse.cpp:4125 msgid "some amazing vocals." msgstr "" -#: src/iuse.cpp:4125 +#: src/iuse.cpp:4126 msgid "some pumping bass." msgstr "" -#: src/iuse.cpp:4126 +#: src/iuse.cpp:4127 msgid "dramatic classical music." msgstr "" -#: src/iuse.cpp:4131 +#: src/iuse.cpp:4132 msgid "some bass-heavy post-glam speed polka." msgstr "" -#: src/iuse.cpp:4164 +#: src/iuse.cpp:4165 #, c-format msgid "You listen to %s" msgstr "" -#: src/iuse.cpp:4192 +#: src/iuse.cpp:4193 msgid "The mp3 player turns off." msgstr "" -#: src/iuse.cpp:4195 src/iuse.cpp:4198 src/iuse.cpp:4201 +#: src/iuse.cpp:4196 src/iuse.cpp:4199 src/iuse.cpp:4202 msgid "The phone turns off." msgstr "" #. ~ %1$d: roll number, %2$d: side number of a die, %3$s: die item name -#: src/iuse.cpp:4227 +#: src/iuse.cpp:4228 #, c-format msgctxt "dice" msgid "You roll a %1$d on your %2$d sided %3$s" msgstr "" -#: src/iuse.cpp:4243 +#: src/iuse.cpp:4244 #, c-format msgid "You take a deep breath from your %s." msgstr "" -#: src/iuse.cpp:4246 +#: src/iuse.cpp:4247 #, c-format msgid "Air in your %s runs out." msgstr "" -#: src/iuse.cpp:4259 +#: src/iuse.cpp:4260 #, c-format msgid "Your %s is empty." msgstr "" -#: src/iuse.cpp:4261 +#: src/iuse.cpp:4262 msgid "You turn off the regulator and close the air valve." msgstr "" -#: src/iuse.cpp:4267 +#: src/iuse.cpp:4268 msgid "You should wear it first." msgstr "" -#: src/iuse.cpp:4269 +#: src/iuse.cpp:4270 msgid "You turn on the regulator and open the air valve." msgstr "" -#: src/iuse.cpp:4283 +#: src/iuse.cpp:4284 msgid "" "You have no cable charging system to plug it into, so you leave it alone." msgstr "" -#: src/iuse.cpp:4286 +#: src/iuse.cpp:4287 msgid "Activate your cable charging system to take advantage of it." msgstr "" -#: src/iuse.cpp:4290 +#: src/iuse.cpp:4291 #, c-format msgid "You need to wear the %1$s before you can unfold it." msgstr "" -#: src/iuse.cpp:4296 +#: src/iuse.cpp:4297 #, c-format msgid "You can't use the %1$s with another of its kind." msgstr "" -#: src/iuse.cpp:4301 +#: src/iuse.cpp:4302 msgid "" "You unfold the solar array from the pack. You still need to connect it with" " a cable." msgstr "" -#: src/iuse.cpp:4310 +#: src/iuse.cpp:4311 msgid "You fold your portable solar array into the pack." msgstr "" -#: src/iuse.cpp:4312 +#: src/iuse.cpp:4313 msgid "You unplug your portable solar array, and fold it into the pack." msgstr "" -#: src/iuse.cpp:4341 +#: src/iuse.cpp:4342 #, c-format msgid "Your %s requires new filters!" msgstr "" -#: src/iuse.cpp:4342 +#: src/iuse.cpp:4343 msgid " needs new gas mask filters!" msgstr "" -#: src/iuse.cpp:4348 +#: src/iuse.cpp:4349 #, c-format msgid "Your %s doesn't have a filter." msgstr "" -#: src/iuse.cpp:4350 +#: src/iuse.cpp:4351 #, c-format msgid "You prepare your %s." msgstr "" -#: src/iuse.cpp:4400 +#: src/iuse.cpp:4401 msgid "What do you want to play?" msgstr "" -#: src/iuse.cpp:4401 +#: src/iuse.cpp:4402 msgid "robotfindskitten" msgstr "" -#: src/iuse.cpp:4402 src/iuse_software_snake.cpp:31 +#: src/iuse.cpp:4403 src/iuse_software_snake.cpp:31 msgid "S N A K E" msgstr "" -#: src/iuse.cpp:4403 src/iuse_software_sokoban.cpp:249 +#: src/iuse.cpp:4404 src/iuse_software_sokoban.cpp:249 msgid "Sokoban" msgstr "" -#: src/iuse.cpp:4405 src/iuse_software_lightson.cpp:177 +#: src/iuse.cpp:4406 src/iuse_software_lightson.cpp:177 msgid "Lights on!" msgstr "" -#: src/iuse.cpp:4407 +#: src/iuse.cpp:4408 msgid "Play anything for a while" msgstr "" -#: src/iuse.cpp:4409 +#: src/iuse.cpp:4410 msgid "Play something with friends" msgstr "" -#: src/iuse.cpp:4410 +#: src/iuse.cpp:4411 msgid "Play something alone" msgstr "" -#: src/iuse.cpp:4463 +#: src/iuse.cpp:4464 #, c-format msgid "You and your %1$u friends play on your %2$s for a while." msgstr "" -#: src/iuse.cpp:4466 +#: src/iuse.cpp:4467 #, c-format msgid "You and your friend play on your %s for a while." msgstr "" -#: src/iuse.cpp:4477 +#: src/iuse.cpp:4478 #, c-format msgid "You play on your %s for a while." msgstr "" -#: src/iuse.cpp:4514 src/iuse.cpp:9088 +#: src/iuse.cpp:4515 src/iuse.cpp:9106 msgid "You don't know what you're looking at." msgstr "" -#: src/iuse.cpp:4520 +#: src/iuse.cpp:4521 #, c-format msgid "You check your health metrics on your %s." msgstr "" -#: src/iuse.cpp:4525 +#: src/iuse.cpp:4526 #, c-format msgid "Your heart rate is %i bpm." msgstr "" -#: src/iuse.cpp:4529 +#: src/iuse.cpp:4530 msgid "WARNING! Slow down! Your pulse is getting too high, champion!" msgstr "" -#: src/iuse.cpp:4535 +#: src/iuse.cpp:4536 msgid "You haven't really been active today. Try going for a walk!" msgstr "" -#: src/iuse.cpp:4537 +#: src/iuse.cpp:4538 msgid "Good start! Keep it up and move more." msgstr "" -#: src/iuse.cpp:4539 +#: src/iuse.cpp:4540 msgid "Doing good! Don't stop, push the limit!" msgstr "" -#: src/iuse.cpp:4541 +#: src/iuse.cpp:4542 msgid "Great job! Take a break and don't forget about hydration!" msgstr "" -#: src/iuse.cpp:4543 +#: src/iuse.cpp:4544 msgid "You are too active! Avoid overexertion for your safety and health." msgstr "" -#: src/iuse.cpp:4547 src/iuse.cpp:9097 +#: src/iuse.cpp:4548 src/iuse.cpp:9115 #, c-format msgid "You consumed %d kcal today and %d kcal yesterday." msgstr "" -#: src/iuse.cpp:4552 +#: src/iuse.cpp:4553 #, c-format msgid "You burned %d kcal today and %d kcal yesterday." msgstr "" -#: src/iuse.cpp:4569 +#: src/iuse.cpp:4570 msgid "It's not waterproof enough to work underwater." msgstr "" -#: src/iuse.cpp:4582 +#: src/iuse.cpp:4583 #, c-format msgid "You start cranking the %s to charge its %s." msgstr "" -#: src/iuse.cpp:4587 +#: src/iuse.cpp:4588 #, c-format msgid "You could use the %s to charge its %s, but it's already charged." msgstr "" -#: src/iuse.cpp:4591 +#: src/iuse.cpp:4592 msgid "You need a rechargeable battery cell to charge." msgstr "" -#: src/iuse.cpp:4604 +#: src/iuse.cpp:4605 msgid "You can't do… that while mounted." msgstr "" -#: src/iuse.cpp:4611 +#: src/iuse.cpp:4612 msgid "It might be waterproof, but your lungs aren't." msgstr "" -#: src/iuse.cpp:4619 +#: src/iuse.cpp:4620 msgid "*Your* batteries are dead." msgstr "" -#: src/iuse.cpp:4624 +#: src/iuse.cpp:4625 #, c-format msgid "You fire up your %s and start getting the tension out." msgstr "" -#: src/iuse.cpp:4627 +#: src/iuse.cpp:4628 #, c-format msgid "You whip out your %s and start getting the tension out." msgstr "" -#: src/iuse.cpp:4652 +#: src/iuse.cpp:4653 msgid "Air swirls all over…" msgstr "" -#: src/iuse.cpp:4660 +#: src/iuse.cpp:4661 msgid "Air swirls around you for a moment." msgstr "" -#: src/iuse.cpp:4673 +#: src/iuse.cpp:4674 msgid "You blow your dog whistle." msgstr "" -#: src/iuse.cpp:4711 +#: src/iuse.cpp:4712 #, c-format msgid "Your %s looks ready to attack." msgstr "" -#: src/iuse.cpp:4716 +#: src/iuse.cpp:4717 #, c-format msgid "Your %s goes docile." msgstr "" -#: src/iuse.cpp:4731 +#: src/iuse.cpp:4732 msgid "You hear a low-pitched echoing howl." msgstr "" -#: src/iuse.cpp:4747 +#: src/iuse.cpp:4748 #, c-format msgid "That %s is full!" msgstr "" -#: src/iuse.cpp:4757 +#: src/iuse.cpp:4758 #, c-format msgid "Draw blood from %s?" msgstr "" -#: src/iuse.cpp:4759 +#: src/iuse.cpp:4760 #, c-format msgid "You drew blood from the %s…" msgstr "" -#: src/iuse.cpp:4776 +#: src/iuse.cpp:4777 msgid "Draw your own blood?" msgstr "" -#: src/iuse.cpp:4777 +#: src/iuse.cpp:4778 msgid "You drew your own blood…" msgstr "" -#: src/iuse.cpp:4798 +#: src/iuse.cpp:4799 #, c-format msgid "…but acidic blood melts the %s, destroying it!" msgstr "" -#: src/iuse.cpp:4803 +#: src/iuse.cpp:4804 #, c-format msgid "…but acidic blood damages the %s!" msgstr "" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "Chop down which tree?" msgstr "" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "There is no tree to chop down nearby." msgstr "" -#: src/iuse.cpp:4908 +#: src/iuse.cpp:4909 msgid "You're not stern enough to shave yourself with THIS." msgstr "" -#: src/iuse.cpp:4910 +#: src/iuse.cpp:4911 msgid "You can't chop down that." msgstr "" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "Chop which tree trunk?" msgstr "" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "There is no tree trunk to chop nearby." msgstr "" -#: src/iuse.cpp:4953 +#: src/iuse.cpp:4954 msgid "You can't chop that." msgstr "" -#: src/iuse.cpp:4979 +#: src/iuse.cpp:4980 msgid "You need welding goggles to do that." msgstr "" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "Cut up metal where?" msgstr "" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "There is no metal to cut up nearby." msgstr "" -#: src/iuse.cpp:5004 +#: src/iuse.cpp:5005 msgid "Yuck. Acetylene gas smells weird." msgstr "" -#: src/iuse.cpp:5006 src/iuse.cpp:5051 src/iuse.cpp:5093 +#: src/iuse.cpp:5007 src/iuse.cpp:5052 src/iuse.cpp:5094 msgid "You can't cut that." msgstr "" -#: src/iuse.cpp:5049 +#: src/iuse.cpp:5050 msgid "You're not even chained to a boiler." msgstr "" -#: src/iuse.cpp:5091 +#: src/iuse.cpp:5092 msgid "" "You neatly sever all of the veins and arteries in your body. Oh, wait; " "never mind." msgstr "" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "Mop where?" msgstr "" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "There is nothing to mop nearby." msgstr "" -#: src/iuse.cpp:5124 +#: src/iuse.cpp:5125 msgid "You mop yourself up." msgstr "" -#: src/iuse.cpp:5125 +#: src/iuse.cpp:5126 msgid "The universe implodes and reforms around you." msgstr "" -#: src/iuse.cpp:5127 +#: src/iuse.cpp:5128 msgid "There's nothing to mop there." msgstr "" -#: src/iuse.cpp:5132 +#: src/iuse.cpp:5133 msgid "You move the mop around, unsure whether it's doing any good." msgstr "" -#: src/iuse.cpp:5138 +#: src/iuse.cpp:5139 msgid "You mop up the spill." msgstr "" -#: src/iuse.cpp:5152 +#: src/iuse.cpp:5153 msgid "Spray what?" msgstr "" -#: src/iuse.cpp:5161 +#: src/iuse.cpp:5162 msgid "(To delete, clear the text and confirm)" msgstr "" -#: src/iuse.cpp:5176 +#: src/iuse.cpp:5177 msgid "You blur the inscription on the grave." msgstr "" -#: src/iuse.cpp:5178 +#: src/iuse.cpp:5179 msgid "You manage to get rid of the message on the surface." msgstr "" -#: src/iuse.cpp:5186 +#: src/iuse.cpp:5187 msgid "You carve an inscription on the grave." msgstr "" -#: src/iuse.cpp:5188 +#: src/iuse.cpp:5189 msgid "You write a message on the surface." msgstr "" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "Heat up what?" msgstr "" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "You don't have any appropriate food to heat up." msgstr "" -#: src/iuse.cpp:5225 +#: src/iuse.cpp:5226 msgid "You start heating up the food." msgstr "" -#: src/iuse.cpp:5245 +#: src/iuse.cpp:5246 msgid "There is no fire around; use your integrated toolset instead?" msgstr "" -#: src/iuse.cpp:5252 +#: src/iuse.cpp:5253 #, c-format msgid "You need to be next to a fire to heat something up with the %s." msgstr "" -#: src/iuse.cpp:5274 +#: src/iuse.cpp:5275 msgid "Using hotplate:" msgstr "" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Cauterize wound" msgstr "" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Heat food" msgstr "" -#: src/iuse.cpp:5323 +#: src/iuse.cpp:5324 #, c-format msgid "That %s is too filthy to clean anything!" msgstr "" -#: src/iuse.cpp:5326 +#: src/iuse.cpp:5327 #, c-format msgid "That %s is too wet to soak up any more liquid!" msgstr "" -#: src/iuse.cpp:5333 +#: src/iuse.cpp:5334 #, c-format msgid "You use the %s to clean yourself off, saturating it with slime!" msgstr "" -#: src/iuse.cpp:5345 +#: src/iuse.cpp:5346 #, c-format msgid "You use the %s to dry off, saturating it with water!" msgstr "" -#: src/iuse.cpp:5357 +#: src/iuse.cpp:5358 #, c-format msgid "You are already dry; the %s does nothing." msgstr "" -#: src/iuse.cpp:5389 +#: src/iuse.cpp:5390 msgid "You inject yourself with adrenaline." msgstr "" -#: src/iuse.cpp:5390 +#: src/iuse.cpp:5391 msgid " injects themselves with adrenaline." msgstr "" -#: src/iuse.cpp:5395 +#: src/iuse.cpp:5396 msgid "Your heart spasms!" msgstr "" -#: src/iuse.cpp:5408 +#: src/iuse.cpp:5409 msgid "The jet injector is empty." msgstr "" -#: src/iuse.cpp:5411 +#: src/iuse.cpp:5412 msgid "You inject yourself with the jet injector." msgstr "" -#: src/iuse.cpp:5421 +#: src/iuse.cpp:5422 msgid "Your heart is beating alarmingly fast!" msgstr "" -#: src/iuse.cpp:5431 +#: src/iuse.cpp:5432 msgid "" "You must wear the stimulant delivery system before you can activate it." msgstr "" -#: src/iuse.cpp:5436 +#: src/iuse.cpp:5437 msgid "The stimulant delivery system is empty." msgstr "" -#: src/iuse.cpp:5439 +#: src/iuse.cpp:5440 msgid "You inject yourself with the stimulants." msgstr "" -#: src/iuse.cpp:5454 +#: src/iuse.cpp:5455 msgid "You must wear the radiation biomonitor before you can activate it." msgstr "" -#: src/iuse.cpp:5457 +#: src/iuse.cpp:5458 msgid "The radiation biomonitor needs batteries to function." msgstr "" -#: src/iuse.cpp:5460 +#: src/iuse.cpp:5461 msgid "You activate your radiation biomonitor." msgstr "" -#: src/iuse.cpp:5462 +#: src/iuse.cpp:5463 msgid "You are currently irradiated." msgstr "" -#: src/iuse.cpp:5464 +#: src/iuse.cpp:5465 #, c-format msgid "Your radiation level: %d mSv." msgstr "" -#: src/iuse.cpp:5465 +#: src/iuse.cpp:5466 #, c-format msgid "It says here that my radiation level is %d mSv." msgstr "" -#: src/iuse.cpp:5469 +#: src/iuse.cpp:5470 msgid "You aren't currently irradiated." msgstr "" -#: src/iuse.cpp:5470 +#: src/iuse.cpp:5471 msgid "It says I'm not irradiated." msgstr "" -#: src/iuse.cpp:5472 +#: src/iuse.cpp:5473 msgid "Have a nice day!" msgstr "" -#: src/iuse.cpp:5486 +#: src/iuse.cpp:5487 msgid "Replace your current lenses?" msgstr "" -#: src/iuse.cpp:5488 +#: src/iuse.cpp:5489 #, c-format msgid "You replace your current %s." msgstr "" -#: src/iuse.cpp:5493 +#: src/iuse.cpp:5494 #, c-format msgid "You don't do anything with your %s." msgstr "" -#: src/iuse.cpp:5499 +#: src/iuse.cpp:5500 #, c-format msgid "You put the %s in your eyes." msgstr "" -#: src/iuse.cpp:5503 +#: src/iuse.cpp:5504 msgid "Your vision is fine already." msgstr "" -#: src/iuse.cpp:5514 +#: src/iuse.cpp:5515 msgid "You press a button on the doll to make it talk." msgstr "" -#: src/iuse.cpp:5538 +#: src/iuse.cpp:5539 msgid "You need a mechanics skill of 2 to use this repair kit." msgstr "" -#: src/iuse.cpp:5543 +#: src/iuse.cpp:5544 msgid "Select the firearm to repair:" msgstr "" -#: src/iuse.cpp:5555 src/iuse.cpp:9320 src/iuse.cpp:9341 src/iuse.cpp:9362 -#: src/iuse_actor.cpp:2652 +#: src/iuse.cpp:5556 src/iuse.cpp:9338 src/iuse.cpp:9359 src/iuse.cpp:9380 +#: src/iuse_actor.cpp:2659 msgid "You can't see to do that!" msgstr "" -#: src/iuse.cpp:5560 +#: src/iuse.cpp:5561 #, c-format msgid "You can't improve your %s any more, considering the degradation." msgstr "" -#: src/iuse.cpp:5561 +#: src/iuse.cpp:5562 #, c-format msgid "You can't improve your %s any more this way." msgstr "" -#: src/iuse.cpp:5568 +#: src/iuse.cpp:5569 #, c-format msgid "Your %s is in its best condition, considering the degradation." msgstr "" -#: src/iuse.cpp:5569 +#: src/iuse.cpp:5570 #, c-format msgid "Your %s is already in peak condition." msgstr "" -#: src/iuse.cpp:5572 +#: src/iuse.cpp:5573 msgid "With a higher mechanics skill, you might be able to improve it." msgstr "" -#: src/iuse.cpp:5583 +#: src/iuse.cpp:5584 #, c-format msgid "You accurize your %s." msgstr "" -#: src/iuse.cpp:5594 src/iuse_actor.cpp:3139 +#: src/iuse.cpp:5595 src/iuse_actor.cpp:3146 #, c-format msgid "You repair your %s completely! ( %s-> %s)" msgstr "" -#: src/iuse.cpp:5595 src/iuse_actor.cpp:3136 +#: src/iuse.cpp:5596 src/iuse_actor.cpp:3143 #, c-format msgid "You repair your %s! ( %s-> %s)" msgstr "" -#: src/iuse.cpp:5629 +#: src/iuse.cpp:5630 msgid "Attach modification?" msgstr "" -#: src/iuse.cpp:5669 +#: src/iuse.cpp:5670 msgid "Select tool to modify:" msgstr "" -#: src/iuse.cpp:5670 +#: src/iuse.cpp:5671 msgid "You don't have compatible tools." msgstr "" -#: src/iuse.cpp:5679 +#: src/iuse.cpp:5680 msgid "You cancel unloading the tool." msgstr "" -#: src/iuse.cpp:5691 +#: src/iuse.cpp:5692 msgid "Clank! Clank!" msgstr "" -#: src/iuse.cpp:5703 +#: src/iuse.cpp:5704 msgid "Ring! Ring!" msgstr "" -#: src/iuse.cpp:5738 src/iuse.cpp:6117 +#: src/iuse.cpp:5739 src/iuse.cpp:6118 msgid "You can't read a computer screen." msgstr "" -#: src/iuse.cpp:5749 +#: src/iuse.cpp:5750 msgid "Welcome to hackPRO!" msgstr "" -#: src/iuse.cpp:5750 +#: src/iuse.cpp:5751 msgid "Prepare IFF protocol override" msgstr "" -#: src/iuse.cpp:5751 +#: src/iuse.cpp:5752 msgid "Set friendly robots to passive mode" msgstr "" -#: src/iuse.cpp:5752 +#: src/iuse.cpp:5753 msgid "Set friendly robots to combat mode" msgstr "" -#: src/iuse.cpp:5757 +#: src/iuse.cpp:5758 msgid "Choose an endpoint to hack." msgstr "" -#: src/iuse.cpp:5778 +#: src/iuse.cpp:5779 msgid "No enemy robots in range." msgstr "" -#: src/iuse.cpp:5790 +#: src/iuse.cpp:5791 #, c-format msgid "You start reprogramming the %s into an ally." msgstr "" -#: src/iuse.cpp:5807 +#: src/iuse.cpp:5808 #, c-format msgid "A following %s goes into passive mode." msgstr "" -#: src/iuse.cpp:5814 src/iuse.cpp:5831 +#: src/iuse.cpp:5815 src/iuse.cpp:5832 msgid "You aren't commanding any robots." msgstr "" -#: src/iuse.cpp:5824 +#: src/iuse.cpp:5825 #, c-format msgid "A following %s goes into combat mode." msgstr "" -#: src/iuse.cpp:5918 +#: src/iuse.cpp:5919 #, c-format msgid "You download %d new photo into the internal memory." msgid_plural "You download %d new photos into the internal memory." @@ -448399,7 +449277,7 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/iuse.cpp:5931 +#: src/iuse.cpp:5932 #, c-format msgid "You download %d new song into the internal memory." msgid_plural "You download %d new songs into the internal memory." @@ -448408,348 +449286,348 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/iuse.cpp:5988 src/iuse.cpp:5995 +#: src/iuse.cpp:5989 src/iuse.cpp:5996 #, c-format msgid "You download a recipe for %s into the tablet's memory." msgstr "" -#: src/iuse.cpp:5998 +#: src/iuse.cpp:5999 #, c-format msgid "The recipe for %s is already stored in the tablet's memory." msgstr "" -#: src/iuse.cpp:6013 +#: src/iuse.cpp:6014 msgid "You have downloaded your photos." msgstr "" -#: src/iuse.cpp:6023 +#: src/iuse.cpp:6024 msgid "You have updated your monster collection." msgstr "" -#: src/iuse.cpp:6070 src/iuse.cpp:6340 +#: src/iuse.cpp:6071 src/iuse.cpp:6341 msgid "This memory card does not contain any new data." msgstr "" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "bad" msgstr "" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "exceptional" msgstr "" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "fine" msgstr "" -#: src/iuse.cpp:6132 src/iuse.cpp:9930 +#: src/iuse.cpp:6133 src/iuse.cpp:9948 msgid "Choose menu option:" msgstr "" -#: src/iuse.cpp:6136 +#: src/iuse.cpp:6137 #, c-format msgid "Unsorted photos [%d]" msgstr "" -#: src/iuse.cpp:6138 +#: src/iuse.cpp:6139 msgid "No photos on device" msgstr "" -#: src/iuse.cpp:6144 +#: src/iuse.cpp:6145 msgid "Turn music off" msgstr "" -#: src/iuse.cpp:6146 +#: src/iuse.cpp:6147 #, c-format msgid "Turn music on [%d]" msgstr "" -#: src/iuse.cpp:6149 +#: src/iuse.cpp:6150 msgid "No music on device" msgstr "" -#: src/iuse.cpp:6153 +#: src/iuse.cpp:6154 msgid "List stored recipes" msgstr "" -#: src/iuse.cpp:6157 +#: src/iuse.cpp:6158 msgid "Your photos" msgstr "" -#: src/iuse.cpp:6161 src/iuse.cpp:7243 +#: src/iuse.cpp:6162 src/iuse.cpp:7247 msgid "Your collection of monsters" msgstr "" -#: src/iuse.cpp:6163 +#: src/iuse.cpp:6164 msgid "Collection of monsters is empty" msgstr "" -#: src/iuse.cpp:6166 +#: src/iuse.cpp:6167 msgid "Download data from memory card" msgstr "" -#: src/iuse.cpp:6170 +#: src/iuse.cpp:6171 msgid "Decrypt memory card" msgstr "" -#: src/iuse.cpp:6172 +#: src/iuse.cpp:6173 msgid "Decrypt memory card (low skill)" msgstr "" -#: src/iuse.cpp:6193 +#: src/iuse.cpp:6194 msgid "Wasted time. These pictures do not provoke your senses." msgstr "" -#: src/iuse.cpp:6224 +#: src/iuse.cpp:6225 #, c-format msgid "You turned off the music on your %s." msgstr "" -#: src/iuse.cpp:6227 +#: src/iuse.cpp:6228 #, c-format msgid "You turned on the music on your %s." msgstr "" -#: src/iuse.cpp:6238 src/iuse.cpp:9942 +#: src/iuse.cpp:6239 src/iuse.cpp:9960 msgid "List recipes:" msgstr "" -#: src/iuse.cpp:6272 src/iuse.cpp:7412 +#: src/iuse.cpp:6273 src/iuse.cpp:7416 msgid "Your collection of monsters:" msgstr "" -#: src/iuse.cpp:6313 +#: src/iuse.cpp:6314 msgid "Insert memory card:" msgstr "" -#: src/iuse.cpp:6329 src/iuse.cpp:6361 src/iuse.cpp:7481 +#: src/iuse.cpp:6330 src/iuse.cpp:6362 src/iuse.cpp:7485 msgid "This is not a compatible memory card." msgstr "" -#: src/iuse.cpp:6336 +#: src/iuse.cpp:6337 msgid "This memory card is encrypted." msgstr "" -#: src/iuse.cpp:6368 +#: src/iuse.cpp:6369 msgid "This memory card is not encrypted." msgstr "" -#: src/iuse.cpp:6382 +#: src/iuse.cpp:6383 #, c-format msgid "You successfully decrypted content on %s!" msgstr "" -#: src/iuse.cpp:6387 +#: src/iuse.cpp:6388 #, c-format msgid "You failed to decrypt the %s." msgstr "" -#: src/iuse.cpp:6390 +#: src/iuse.cpp:6391 msgid "You tripped the firmware protection, and the card deleted its data!" msgstr "" -#: src/iuse.cpp:6429 +#: src/iuse.cpp:6430 msgid " on " msgstr "" -#: src/iuse.cpp:6435 src/iuse.cpp:6439 +#: src/iuse.cpp:6436 src/iuse.cpp:6440 #, c-format msgid " in %s" msgstr "" -#: src/iuse.cpp:6436 +#: src/iuse.cpp:6437 #, c-format msgid " covered in %s" msgstr "" -#: src/iuse.cpp:6437 +#: src/iuse.cpp:6438 #, c-format msgid " on %s" msgstr "" -#: src/iuse.cpp:6438 +#: src/iuse.cpp:6439 #, c-format msgid " under %s" msgstr "" -#: src/iuse.cpp:6496 +#: src/iuse.cpp:6497 #, c-format msgid " with graffiti \"%s\"" msgstr "" -#: src/iuse.cpp:6532 +#: src/iuse.cpp:6533 #, c-format msgid " with message \"%s\"" msgstr "" -#: src/iuse.cpp:6538 +#: src/iuse.cpp:6539 #, c-format msgid " with %s on it" msgstr "" -#: src/iuse.cpp:6560 +#: src/iuse.cpp:6561 msgctxt "" "Article 'a', replace it with empty string if it is not used in language" msgid "a " msgstr "" -#: src/iuse.cpp:6584 +#: src/iuse.cpp:6585 msgid " is on fire. " msgstr "" -#: src/iuse.cpp:6585 +#: src/iuse.cpp:6586 msgid " is bleeding. " msgstr "" -#: src/iuse.cpp:6586 +#: src/iuse.cpp:6587 msgid " looks happy. " msgstr "" -#: src/iuse.cpp:6587 +#: src/iuse.cpp:6588 msgid "downed" msgstr "" -#: src/iuse.cpp:6588 +#: src/iuse.cpp:6589 msgid "stuck" msgstr "" -#: src/iuse.cpp:6589 +#: src/iuse.cpp:6590 msgid " is stunned. " msgstr "" -#: src/iuse.cpp:6590 +#: src/iuse.cpp:6591 msgid " is dazed. " msgstr "" -#: src/iuse.cpp:6592 +#: src/iuse.cpp:6593 msgid " is stuck in beartrap. " msgstr "" -#: src/iuse.cpp:6594 +#: src/iuse.cpp:6595 msgid " have tiny red dot on body. " msgstr "" -#: src/iuse.cpp:6595 +#: src/iuse.cpp:6596 msgid " is covered in bile. " msgstr "" -#: src/iuse.cpp:6596 +#: src/iuse.cpp:6597 msgid " is covered in glowing goo. " msgstr "" -#: src/iuse.cpp:6597 +#: src/iuse.cpp:6598 msgid " is covered in thick goo. " msgstr "" -#: src/iuse.cpp:6598 +#: src/iuse.cpp:6599 msgid " is covered in acid. " msgstr "" -#: src/iuse.cpp:6599 +#: src/iuse.cpp:6600 msgid " is coated in sap. " msgstr "" -#: src/iuse.cpp:6600 +#: src/iuse.cpp:6601 msgid " is covered in webs. " msgstr "" -#: src/iuse.cpp:6601 +#: src/iuse.cpp:6602 msgid " is covered in spores. " msgstr "" -#: src/iuse.cpp:6602 +#: src/iuse.cpp:6603 msgid " lies under collapsed debris. " msgstr "" -#: src/iuse.cpp:6602 src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6603 src/iuse.cpp:6605 src/iuse.cpp:6606 msgid "lies" msgstr "" -#: src/iuse.cpp:6603 +#: src/iuse.cpp:6604 msgid " looks very tired. " msgstr "" -#: src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6605 src/iuse.cpp:6606 msgid " is sleeping. " msgstr "" -#: src/iuse.cpp:6606 +#: src/iuse.cpp:6607 msgid " is lit. " msgstr "" -#: src/iuse.cpp:6607 +#: src/iuse.cpp:6608 msgid " is saddled. " msgstr "" -#: src/iuse.cpp:6609 +#: src/iuse.cpp:6610 msgid " is being harnessed by a vehicle. " msgstr "" -#: src/iuse.cpp:6610 +#: src/iuse.cpp:6611 msgid " is wearing armor. " msgstr "" -#: src/iuse.cpp:6612 +#: src/iuse.cpp:6613 msgid " have bag attached. " msgstr "" -#: src/iuse.cpp:6613 +#: src/iuse.cpp:6614 msgid " is tied. " msgstr "" -#: src/iuse.cpp:6614 +#: src/iuse.cpp:6615 msgid "balancing" msgstr "" -#: src/iuse.cpp:6632 +#: src/iuse.cpp:6633 msgctxt "Someone" msgid " looks sad. " msgstr "" -#: src/iuse.cpp:6634 +#: src/iuse.cpp:6635 msgctxt "Someone" msgid " looks depressed. " msgstr "" -#: src/iuse.cpp:6640 +#: src/iuse.cpp:6641 msgctxt "Someone" msgid " is writhing in pain. " msgstr "" -#: src/iuse.cpp:6643 +#: src/iuse.cpp:6644 msgid "rides" msgstr "" -#: src/iuse.cpp:6645 +#: src/iuse.cpp:6646 #, c-format msgid " is riding %s. " msgstr "" -#: src/iuse.cpp:6649 +#: src/iuse.cpp:6650 msgid "A bionic LED is glowing softly. " msgstr "" #. ~ %1$s: vehicle part name, %2$s: vehicle name -#: src/iuse.cpp:6737 +#: src/iuse.cpp:6738 #, c-format msgctxt "vehicle part" msgid "%1$s from %2$s" msgstr "" #. ~ %1$s: terrain description, %2$s: item name -#: src/iuse.cpp:6755 +#: src/iuse.cpp:6756 #, c-format msgctxt "terrain and item" msgid "%1$s with a %2$s" msgstr "" -#: src/iuse.cpp:6798 +#: src/iuse.cpp:6799 #, c-format msgctxt "someone stands/sits *on* something" msgid " on a %s." msgstr "" -#: src/iuse.cpp:6811 +#: src/iuse.cpp:6812 #, c-format msgid "Nearby is %s." msgid_plural "Nearby are %s." @@ -448758,37 +449636,37 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/iuse.cpp:6883 +#: src/iuse.cpp:6884 msgid "sits" msgstr "" -#: src/iuse.cpp:6885 src/iuse.cpp:6897 +#: src/iuse.cpp:6886 src/iuse.cpp:6898 msgid "stands" msgstr "" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "He" msgstr "" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "She" msgstr "" -#: src/iuse.cpp:6900 +#: src/iuse.cpp:6901 msgctxt "Pronoun" msgid "It" msgstr "" -#: src/iuse.cpp:6933 +#: src/iuse.cpp:6934 msgid "This is a photo of " msgstr "" -#: src/iuse.cpp:6983 +#: src/iuse.cpp:6984 #, c-format msgid "It lies on the %s." msgstr "" -#: src/iuse.cpp:7017 +#: src/iuse.cpp:7018 #, c-format msgid "There is something lying on the ground: %s." msgid_plural "There are some things lying on the ground: %s." @@ -448797,7 +449675,7 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/iuse.cpp:7024 +#: src/iuse.cpp:7025 #, c-format msgid "Something is visible in the background: %s." msgid_plural "Some objects are visible in the background: %s." @@ -448806,7 +449684,7 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/iuse.cpp:7031 +#: src/iuse.cpp:7032 #, c-format msgid "There is %s parked in the background." msgid_plural "There are %s parked in the background." @@ -448815,7 +449693,7 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/iuse.cpp:7038 +#: src/iuse.cpp:7039 #, c-format msgid "There is %s in the background." msgid_plural "There are %s in the background." @@ -448824,727 +449702,735 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/iuse.cpp:7046 +#: src/iuse.cpp:7047 #, c-format msgid "In the background you can see a %s." msgstr "" -#: src/iuse.cpp:7049 +#: src/iuse.cpp:7050 msgid "" "\n" "\n" "This photo was taken outside." msgstr "" -#: src/iuse.cpp:7051 +#: src/iuse.cpp:7052 msgid "" "\n" "\n" "This photo was taken inside." msgstr "" -#: src/iuse.cpp:7052 src/iuse.cpp:7056 +#: src/iuse.cpp:7053 src/iuse.cpp:7057 msgid " interior" msgstr "" -#: src/iuse.cpp:7054 +#: src/iuse.cpp:7055 msgid "" "\n" "\n" "This photo was taken mostly inside, but outside can be seen." msgstr "" -#: src/iuse.cpp:7058 +#: src/iuse.cpp:7059 msgid "" "\n" "\n" "This photo was taken mostly outside, but inside can be seen." msgstr "" -#: src/iuse.cpp:7066 +#: src/iuse.cpp:7067 msgid "It is sunrise. " msgstr "" -#: src/iuse.cpp:7068 +#: src/iuse.cpp:7069 msgid "It is sunset. " msgstr "" -#: src/iuse.cpp:7070 +#: src/iuse.cpp:7071 msgid "It is night. " msgstr "" -#: src/iuse.cpp:7072 +#: src/iuse.cpp:7073 msgid "It is day. " msgstr "" -#: src/iuse.cpp:7074 +#: src/iuse.cpp:7075 #, c-format msgid "The weather is %s." msgstr "" -#: src/iuse.cpp:7079 +#: src/iuse.cpp:7080 #, c-format msgid "%s appearance:" msgstr "" -#: src/iuse.cpp:7083 +#: src/iuse.cpp:7084 #, c-format msgctxt "Date" msgid "The photo was taken on %s." msgstr "" -#: src/iuse.cpp:7124 +#: src/iuse.cpp:7125 #, c-format msgid "The quality of %s image is better than the previous one." msgstr "" -#: src/iuse.cpp:7127 +#: src/iuse.cpp:7128 #, c-format msgid "The quality of the stored %s image is already maximally detailed." msgstr "" -#: src/iuse.cpp:7130 +#: src/iuse.cpp:7131 #, c-format msgid "But the quality of %s image is worse than the previous one." msgstr "" -#: src/iuse.cpp:7171 src/iuse.cpp:7407 src/iuse.cpp:7461 +#: src/iuse.cpp:7175 src/iuse.cpp:7411 src/iuse.cpp:7465 msgid "You can't see the camera screen, you're blind." msgstr "" -#: src/iuse.cpp:7176 +#: src/iuse.cpp:7180 msgid "Photos saved on camera:" msgstr "" -#: src/iuse.cpp:7234 +#: src/iuse.cpp:7238 msgid "What to do with camera?" msgstr "" -#: src/iuse.cpp:7235 +#: src/iuse.cpp:7239 msgid "Take a photo" msgstr "" -#: src/iuse.cpp:7237 +#: src/iuse.cpp:7241 msgid "No photos in memory" msgstr "" -#: src/iuse.cpp:7240 +#: src/iuse.cpp:7244 msgid "List photos" msgstr "" -#: src/iuse.cpp:7245 +#: src/iuse.cpp:7249 msgid "Upload photos to memory card" msgstr "" -#: src/iuse.cpp:7272 src/iuse.cpp:7859 src/mattack_actors.cpp:749 +#: src/iuse.cpp:7276 src/iuse.cpp:7863 src/mattack_actors.cpp:749 msgid "Click." msgstr "" -#: src/iuse.cpp:7282 +#: src/iuse.cpp:7286 msgid "You have the wrong camera focus." msgstr "" -#: src/iuse.cpp:7318 +#: src/iuse.cpp:7322 #, c-format msgid "A %s got in the way of your photo." msgstr "" -#: src/iuse.cpp:7326 +#: src/iuse.cpp:7330 msgid "Strange… there's nothing in the center of this picture?" msgstr "" -#: src/iuse.cpp:7330 +#: src/iuse.cpp:7334 #, c-format msgid "Strange… %s isn't visible on the picture?" msgstr "" -#: src/iuse.cpp:7333 +#: src/iuse.cpp:7337 #, c-format msgid "%s got in the way of your photo." msgstr "" -#: src/iuse.cpp:7363 +#: src/iuse.cpp:7367 msgid "You took a selfie." msgstr "" -#: src/iuse.cpp:7366 +#: src/iuse.cpp:7370 #, c-format msgid "You took a photo of %s." msgstr "" -#: src/iuse.cpp:7368 +#: src/iuse.cpp:7372 #, c-format msgid "You took a photo of %1$s. It is %2$s." msgstr "" -#: src/iuse.cpp:7385 +#: src/iuse.cpp:7389 #, c-format msgid "%s looks blinded." msgstr "" -#: src/iuse.cpp:7472 +#: src/iuse.cpp:7476 msgid "Insert memory card" msgstr "" -#: src/iuse.cpp:7488 +#: src/iuse.cpp:7492 msgid "This memory card is encrypted. Format and clear data?" msgstr "" -#: src/iuse.cpp:7493 +#: src/iuse.cpp:7497 msgid "Are you sure you want to clear the old data on the card?" msgstr "" -#: src/iuse.cpp:7506 +#: src/iuse.cpp:7510 msgid "You upload your photos and monster collection to the memory card." msgstr "" -#: src/iuse.cpp:7523 +#: src/iuse.cpp:7527 #, c-format msgid "%s automatically turned off!" msgstr "" -#: src/iuse.cpp:7535 +#: src/iuse.cpp:7539 #, c-format msgid "%s on your wrists opened!" msgstr "" -#: src/iuse.cpp:7549 +#: src/iuse.cpp:7553 #, c-format msgid "" "The %s crackle with electricity from your bionic, then come off your hands!" msgstr "" -#: src/iuse.cpp:7557 +#: src/iuse.cpp:7561 msgid "a police siren, whoop WHOOP." msgstr "" -#: src/iuse.cpp:7571 +#: src/iuse.cpp:7575 msgid "The cuffs try to shock you, but you're protected from electricity." msgstr "" -#: src/iuse.cpp:7574 +#: src/iuse.cpp:7578 msgid "Ouch, the cuffs shock you!" msgstr "" -#: src/iuse.cpp:7583 +#: src/iuse.cpp:7587 #, c-format msgid "The %s spark with electricity!" msgstr "" -#: src/iuse.cpp:7603 +#: src/iuse.cpp:7607 #, c-format msgid "The %s are clamped tightly on your wrists. You can't take them off." msgstr "" -#: src/iuse.cpp:7606 +#: src/iuse.cpp:7610 #, c-format msgid "The %s have discharged and can be taken off." msgstr "" -#: src/iuse.cpp:7631 +#: src/iuse.cpp:7635 #, c-format msgid "Your HUD lights-up: \"Your shift ends in %s\"." msgstr "" -#: src/iuse.cpp:7643 src/iuse.cpp:7647 +#: src/iuse.cpp:7647 src/iuse.cpp:7651 msgid "Using RC car:" msgstr "" -#: src/iuse.cpp:7644 +#: src/iuse.cpp:7648 msgid "Put a bomb to car" msgstr "" -#: src/iuse.cpp:7657 +#: src/iuse.cpp:7661 msgid "The RC car's batteries seem to be dead." msgstr "" -#: src/iuse.cpp:7664 +#: src/iuse.cpp:7668 msgid "" "You turned on your RC car; now place it on the ground, and use your radio " "control to play." msgstr "" -#: src/iuse.cpp:7678 +#: src/iuse.cpp:7682 msgid "Arm what?" msgstr "" -#: src/iuse.cpp:7689 +#: src/iuse.cpp:7693 #, c-format msgid "You armed your RC car with %s." msgstr "" -#: src/iuse.cpp:7693 +#: src/iuse.cpp:7697 #, c-format msgid "You want to arm your RC car with %s? But how?" msgstr "" -#: src/iuse.cpp:7696 +#: src/iuse.cpp:7700 #, c-format msgid "Your %s is too heavy or bulky for this RC car." msgstr "" -#: src/iuse.cpp:7706 +#: src/iuse.cpp:7710 msgid "You disarmed your RC car." msgstr "" #. ~Sound of a radio controlled car moving around -#: src/iuse.cpp:7717 +#: src/iuse.cpp:7721 msgid "buzzz…" msgstr "" -#: src/iuse.cpp:7726 +#: src/iuse.cpp:7730 msgid "What to do with your activated RC car?" msgstr "" -#: src/iuse.cpp:7737 +#: src/iuse.cpp:7741 msgid "You turned off your RC car." msgstr "" -#: src/iuse.cpp:7750 src/iuse.cpp:7761 +#: src/iuse.cpp:7754 src/iuse.cpp:7765 msgid "beep" msgstr "" -#: src/iuse.cpp:7788 +#: src/iuse.cpp:7792 msgid "Take control of RC car" msgstr "" -#: src/iuse.cpp:7790 +#: src/iuse.cpp:7794 msgid "Stop controlling RC car" msgstr "" -#: src/iuse.cpp:7793 +#: src/iuse.cpp:7797 msgid "What to do with the radio control?" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press blue button" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press green button" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press red button" msgstr "" -#: src/iuse.cpp:7816 +#: src/iuse.cpp:7820 msgid "No active RC cars on ground and in range." msgstr "" -#: src/iuse.cpp:7823 +#: src/iuse.cpp:7827 msgid "You take control of the RC car." msgstr "" -#: src/iuse.cpp:7836 +#: src/iuse.cpp:7840 #, c-format msgid "" "The %s in your inventory would explode on this signal. Place it down before" " sending the signal." msgstr "" -#: src/iuse.cpp:7853 +#: src/iuse.cpp:7857 #, c-format msgid "" "The %1$s in your %2$s would explode on this signal. Place it down before " "sending the signal." msgstr "" -#: src/iuse.cpp:7874 +#: src/iuse.cpp:7878 msgid "This vehicle's security system has locked you out!" msgstr "" -#: src/iuse.cpp:7886 +#: src/iuse.cpp:7890 msgid "You trigger the alarm!" msgstr "" -#: src/iuse.cpp:7890 +#: src/iuse.cpp:7894 msgid "You quickly bypass the security system!" msgstr "" -#: src/iuse.cpp:7894 +#: src/iuse.cpp:7898 msgid "Try to hack this car's security system?" msgstr "" -#: src/iuse.cpp:7904 +#: src/iuse.cpp:7908 msgid "You waste some time, but fail to affect the security system." msgstr "" -#: src/iuse.cpp:7907 +#: src/iuse.cpp:7911 msgid "You fail to affect the security system." msgstr "" -#: src/iuse.cpp:7911 +#: src/iuse.cpp:7915 msgid "You take some time, but manage to bypass the security system!" msgstr "" -#: src/iuse.cpp:7928 +#: src/iuse.cpp:7932 msgid "Select vehicle to access" msgstr "" -#: src/iuse.cpp:7948 +#: src/iuse.cpp:7952 msgid "No vehicle available." msgstr "" -#: src/iuse.cpp:7970 +#: src/iuse.cpp:7974 msgid "The remote control's battery goes dead." msgstr "" -#: src/iuse.cpp:7973 +#: src/iuse.cpp:7977 msgid "Lost contact with the vehicle." msgstr "" -#: src/iuse.cpp:7976 +#: src/iuse.cpp:7980 msgid "The vehicle's battery died." msgstr "" -#: src/iuse.cpp:7988 +#: src/iuse.cpp:7992 msgid "What to do with the remote vehicle control:" msgstr "" -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Stop controlling the vehicle." msgstr "" -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Take control of a vehicle." msgstr "" -#: src/iuse.cpp:7990 +#: src/iuse.cpp:7994 msgid "Execute one vehicle action" msgstr "" -#: src/iuse.cpp:8019 +#: src/iuse.cpp:8023 msgid "" "Despite using a controller, you still refuse to take control of this " "vehicle." msgstr "" -#: src/iuse.cpp:8023 +#: src/iuse.cpp:8027 msgid "You take control of the vehicle." msgstr "" -#: src/iuse.cpp:8050 +#: src/iuse.cpp:8054 msgid "And when you gaze long into a screen, the screen also gazes into you." msgstr "" -#: src/iuse.cpp:8054 +#: src/iuse.cpp:8058 msgid "The multi-cooker boiled your head!" msgstr "" -#: src/iuse.cpp:8058 +#: src/iuse.cpp:8062 msgid "The characters on the screen display an obscene joke. Strange humor." msgstr "" #. ~ Single-spaced & lowercase are intentional, conveying hurried speech-KA101 -#: src/iuse.cpp:8063 +#: src/iuse.cpp:8067 msgid "Are you sure?! the multi-cooker wants to poison your food!" msgstr "" -#: src/iuse.cpp:8068 +#: src/iuse.cpp:8072 msgid "" "The multi-cooker argues with you about the taste preferences. You don't " "want to deal with it." msgstr "" -#: src/iuse.cpp:8073 +#: src/iuse.cpp:8077 msgid "The multi-cooker runs away!" msgstr "" -#: src/iuse.cpp:8079 +#: src/iuse.cpp:8083 msgid "You're surrounded by aggressive multi-cookers!" msgstr "" -#: src/iuse.cpp:8110 +#: src/iuse.cpp:8114 msgid "" "Batteries low, entering standby mode. With a low buzzing sound the multi-" "cooker shuts down." msgstr "" -#: src/iuse.cpp:8123 +#: src/iuse.cpp:8127 msgid "The multi-cooker should be finishing shortly…" msgstr "" -#: src/iuse.cpp:8143 src/iuse.cpp:8224 +#: src/iuse.cpp:8147 src/iuse.cpp:8228 msgid "" "Obstruction detected. Please remove any items lodged in the multi-cooker." msgstr "" #. ~ sound of a multi-cooker finishing its cycle! -#: src/iuse.cpp:8148 +#: src/iuse.cpp:8152 msgid "ding!" msgstr "" -#: src/iuse.cpp:8168 +#: src/iuse.cpp:8172 msgid "You can't read, and don't understand the screen or the buttons!" msgstr "" -#: src/iuse.cpp:8186 +#: src/iuse.cpp:8190 msgid "Welcome to the RobotChef3000. Choose option:" msgstr "" -#: src/iuse.cpp:8194 +#: src/iuse.cpp:8198 msgid "Stop cooking" msgstr "" -#: src/iuse.cpp:8198 +#: src/iuse.cpp:8202 msgid "Batteries are low." msgstr "" -#: src/iuse.cpp:8201 +#: src/iuse.cpp:8205 msgid "Start cooking" msgstr "" -#: src/iuse.cpp:8209 +#: src/iuse.cpp:8213 msgid "Upgrade multi-cooker" msgstr "" -#: src/iuse.cpp:8212 +#: src/iuse.cpp:8216 msgid "Multi-cooker already upgraded" msgstr "" -#: src/iuse.cpp:8214 +#: src/iuse.cpp:8218 msgid "Multi-cooker unable to upgrade" msgstr "" -#: src/iuse.cpp:8221 +#: src/iuse.cpp:8225 msgid "Take out dish" msgstr "" -#: src/iuse.cpp:8237 +#: src/iuse.cpp:8241 msgid "Really stop cooking?" msgstr "" -#: src/iuse.cpp:8256 +#: src/iuse.cpp:8260 #, c-format msgid "You don't have a suitable container to store your %s." msgstr "" -#: src/iuse.cpp:8270 +#: src/iuse.cpp:8274 #, c-format msgid "You got the dish from the multi-cooker. The %s smells delicious." msgstr "" -#: src/iuse.cpp:8273 +#: src/iuse.cpp:8277 #, c-format msgid "You got the %s from the multi-cooker." msgstr "" -#: src/iuse.cpp:8287 +#: src/iuse.cpp:8291 msgid "Choose desired meal:" msgstr "" -#: src/iuse.cpp:8336 +#: src/iuse.cpp:8340 #, c-format msgid "The multi-cooker needs %d charges to cook this dish." msgstr "" -#: src/iuse.cpp:8358 +#: src/iuse.cpp:8362 msgid "" "The screen flashes blue symbols and scales as the multi-cooker begins to " "shake." msgstr "" -#: src/iuse.cpp:8372 +#: src/iuse.cpp:8376 msgid "Your morale is too low to craft…" msgstr "" -#: src/iuse.cpp:8381 +#: src/iuse.cpp:8385 #, c-format msgid "You need a %s." msgstr "" -#: src/iuse.cpp:8387 +#: src/iuse.cpp:8391 #, c-format msgid "You need an item with %s of 1 or more to disassemble this." msgstr "" -#: src/iuse.cpp:8413 +#: src/iuse.cpp:8417 msgid "" "You've successfully upgraded the multi-cooker, master tinkerer! Now it " "cooks faster!" msgstr "" -#: src/iuse.cpp:8423 +#: src/iuse.cpp:8427 msgid "" "You sagely examine and analyze the multi-cooker, but don't manage to " "accomplish anything." msgstr "" -#: src/iuse.cpp:8426 +#: src/iuse.cpp:8430 msgid "" "Your tinkering nearly breaks the multi-cooker! Fortunately, it still works," " but best to stop messing with it." msgstr "" -#: src/iuse.cpp:8456 +#: src/iuse.cpp:8460 msgid "Attach cable to the vehicle that will do the towing." msgstr "" -#: src/iuse.cpp:8470 src/iuse.cpp:8537 +#: src/iuse.cpp:8474 src/iuse.cpp:8541 msgid "That vehicle already has a tow-line attached." msgstr "" -#: src/iuse.cpp:8474 src/iuse.cpp:8547 +#: src/iuse.cpp:8478 src/iuse.cpp:8551 msgid "You can't attach the tow-line to an internal part." msgstr "" -#: src/iuse.cpp:8504 src/iuse.cpp:8605 src/iuse.cpp:8686 src/iuse.cpp:8875 +#: src/iuse.cpp:8508 src/iuse.cpp:8606 src/iuse.cpp:8699 src/iuse.cpp:8894 msgid "Using cable:" msgstr "" -#: src/iuse.cpp:8505 src/iuse.cpp:8688 src/iuse.cpp:8877 +#: src/iuse.cpp:8509 src/iuse.cpp:8701 src/iuse.cpp:8896 msgid "Detach and re-spool the cable" msgstr "" -#: src/iuse.cpp:8506 src/iuse.cpp:8691 +#: src/iuse.cpp:8510 src/iuse.cpp:8704 msgid "Attach loose end to vehicle" msgstr "" -#: src/iuse.cpp:8523 +#: src/iuse.cpp:8527 msgid "Attach cable to vehicle that will be towed." msgstr "" -#: src/iuse.cpp:8542 +#: src/iuse.cpp:8546 msgid "You can't set a vehicle to tow itself!" msgstr "" -#: src/iuse.cpp:8559 +#: src/iuse.cpp:8563 #, c-format msgid "You link up the %1$s and the %2$s." msgstr "" -#: src/iuse.cpp:8586 +#: src/iuse.cpp:8590 msgid "Choose UPS:" msgstr "" -#: src/iuse.cpp:8587 +#: src/iuse.cpp:8591 msgid "You don't have any UPS." msgstr "" -#: src/iuse.cpp:8606 -msgid "Attach cable to vehicle" +#: src/iuse.cpp:8592 +msgid "Choose solar panel:" +msgstr "" + +#: src/iuse.cpp:8593 +msgid "You don't have any solar panels." msgstr "" #: src/iuse.cpp:8607 +msgid "Attach cable to vehicle" +msgstr "" + +#: src/iuse.cpp:8608 msgid "Attach cable to self" msgstr "" -#: src/iuse.cpp:8609 +#: src/iuse.cpp:8610 msgid "Attach cable to solar pack" msgstr "" -#: src/iuse.cpp:8612 +#: src/iuse.cpp:8613 msgid "Attach cable to UPS" msgstr "" -#: src/iuse.cpp:8621 +#: src/iuse.cpp:8622 msgid "You attach the cable to your Cable Charger System." msgstr "" -#: src/iuse.cpp:8625 +#: src/iuse.cpp:8638 msgid "You attach the cable to the solar pack." msgstr "" -#: src/iuse.cpp:8639 +#: src/iuse.cpp:8652 msgid "You attach the cable to the UPS." msgstr "" -#: src/iuse.cpp:8644 src/iuse.cpp:8758 +#: src/iuse.cpp:8657 src/iuse.cpp:8782 msgid "Attach cable to vehicle where?" msgstr "" -#: src/iuse.cpp:8694 +#: src/iuse.cpp:8707 msgid "Attach loose end to self" msgstr "" -#: src/iuse.cpp:8696 +#: src/iuse.cpp:8709 msgid "Attach loose end to solar pack" msgstr "" -#: src/iuse.cpp:8699 +#: src/iuse.cpp:8712 msgid "Attach loose end to UPS" msgstr "" -#: src/iuse.cpp:8712 +#: src/iuse.cpp:8724 msgid "You attach the cable to the Cable Charger System." msgstr "" -#: src/iuse.cpp:8716 src/iuse.cpp:8735 +#: src/iuse.cpp:8728 src/iuse.cpp:8759 msgid "You are now plugged to the solar backpack." msgstr "" -#: src/iuse.cpp:8722 src/iuse.cpp:8748 +#: src/iuse.cpp:8734 src/iuse.cpp:8772 msgid "You are now plugged to the UPS." msgstr "" -#: src/iuse.cpp:8729 +#: src/iuse.cpp:8741 msgid "You are now plugged to the vehicle." msgstr "" -#: src/iuse.cpp:8774 +#: src/iuse.cpp:8798 msgid "You are now plugged into the vehicle." msgstr "" -#: src/iuse.cpp:8780 src/iuse.cpp:8912 +#: src/iuse.cpp:8804 src/iuse.cpp:8930 #, c-format msgid "There is no need to connect the %s to itself." msgstr "" -#: src/iuse.cpp:8807 src/iuse.cpp:8939 +#: src/iuse.cpp:8831 src/iuse.cpp:8957 #, c-format msgid "You link up the electric systems of the %1$s and the %2$s." msgstr "" -#: src/iuse.cpp:8838 src/iuse.cpp:8898 +#: src/iuse.cpp:8857 src/iuse.cpp:8916 msgid "Attach cable to appliance where?" msgstr "" -#: src/iuse.cpp:8845 +#: src/iuse.cpp:8864 msgid "There's no appliance here." msgstr "" -#: src/iuse.cpp:8879 +#: src/iuse.cpp:8898 msgid "Attach loose end to appliance" msgstr "" -#: src/iuse.cpp:8906 +#: src/iuse.cpp:8924 msgid "There's no appliance there." msgstr "" -#: src/iuse.cpp:8957 +#: src/iuse.cpp:8975 msgid "You need soap to use this." msgstr "K použití potřebuješ mýdlo." -#: src/iuse.cpp:8983 +#: src/iuse.cpp:9001 #, c-format msgid "The %s's monitor slowly outputs the data…" msgstr "" -#: src/iuse.cpp:8994 src/iuse.cpp:9000 src/iuse.cpp:9013 +#: src/iuse.cpp:9012 src/iuse.cpp:9018 src/iuse.cpp:9031 #, c-format msgid "The %1$s reads %2$s." msgstr "" -#: src/iuse.cpp:9053 +#: src/iuse.cpp:9071 msgid "You can't see the Sun from here." msgstr "" -#: src/iuse.cpp:9055 +#: src/iuse.cpp:9073 #, c-format msgid "The Sun is at an altitude of %.1f°." msgstr "" -#: src/iuse.cpp:9057 +#: src/iuse.cpp:9075 msgid "The Sun is below the horizon." msgstr "" -#: src/iuse.cpp:9065 +#: src/iuse.cpp:9083 #, c-format msgid "The illumination is %.1f." msgstr "" -#: src/iuse.cpp:9079 +#: src/iuse.cpp:9097 #, c-format msgid "" "Incident light: %.1f\n" @@ -449554,192 +450440,192 @@ msgid "" "Incident irradiance %.1f" msgstr "" -#: src/iuse.cpp:9093 +#: src/iuse.cpp:9111 #, c-format msgid "You check your registered calories intake on your %s." msgstr "" -#: src/iuse.cpp:9109 src/iuse_actor.cpp:231 src/iuse_actor.cpp:2410 +#: src/iuse.cpp:9127 src/iuse_actor.cpp:234 src/iuse_actor.cpp:2417 #, c-format msgid "You need to wear the %1$s before activating it." msgstr "" -#: src/iuse.cpp:9113 +#: src/iuse.cpp:9131 msgid "Choose hologram direction." msgstr "" -#: src/iuse.cpp:9121 +#: src/iuse.cpp:9139 msgid "Can't create a hologram there." msgstr "" -#: src/iuse.cpp:9141 +#: src/iuse.cpp:9159 #, c-format msgid "The %s must be installed in a vehicle before being loaded." msgstr "" -#: src/iuse.cpp:9155 +#: src/iuse.cpp:9173 #, c-format msgid "Error restoring monster: %s" msgstr "" -#: src/iuse.cpp:9180 +#: src/iuse.cpp:9198 #, c-format msgid "%s holding %s" msgstr "" -#: src/iuse.cpp:9191 +#: src/iuse.cpp:9209 msgid "You can't capture a creature mounted." msgstr "" -#: src/iuse.cpp:9206 +#: src/iuse.cpp:9224 #, c-format msgid "There is no place to put the %s." msgstr "" -#: src/iuse.cpp:9209 src/iuse_actor.cpp:880 +#: src/iuse.cpp:9227 src/iuse_actor.cpp:887 #, c-format msgid "Place the %s where?" msgstr "" -#: src/iuse.cpp:9218 +#: src/iuse.cpp:9236 #, c-format msgid "You can't place the %s there!" msgstr "" -#: src/iuse.cpp:9236 +#: src/iuse.cpp:9254 #, c-format msgid "Grab which creature to place in the %s?" msgstr "" -#: src/iuse.cpp:9239 +#: src/iuse.cpp:9257 msgid "There is no creature nearby you can capture." msgstr "" -#: src/iuse.cpp:9251 +#: src/iuse.cpp:9269 #, c-format msgid "The %1$s is too big to put in your %2$s." msgstr "" -#: src/iuse.cpp:9261 +#: src/iuse.cpp:9279 #, c-format msgid "You capture the %1$s in your %2$s." msgstr "" -#: src/iuse.cpp:9265 +#: src/iuse.cpp:9283 #, c-format msgid "The %1$s avoids your attempts to put it in the %2$s." msgstr "" -#: src/iuse.cpp:9270 +#: src/iuse.cpp:9288 #, c-format msgid "The %s can't capture nothing" msgstr "" -#: src/iuse.cpp:9284 +#: src/iuse.cpp:9302 msgid "Put the ladder where?" msgstr "" -#: src/iuse.cpp:9291 +#: src/iuse.cpp:9309 msgid "Can't place it there." msgstr "" -#: src/iuse.cpp:9295 +#: src/iuse.cpp:9313 msgid "You set down the ladder." msgstr "" -#: src/iuse.cpp:9330 src/iuse.cpp:9351 src/iuse.cpp:9369 +#: src/iuse.cpp:9348 src/iuse.cpp:9369 src/iuse.cpp:9387 msgid "You're carrying too much to clean anything." msgstr "" -#: src/iuse.cpp:9419 +#: src/iuse.cpp:9437 msgid "Cleanser" msgstr "" -#: src/iuse.cpp:9422 +#: src/iuse.cpp:9440 msgid "ITEMS TO CLEAN" msgstr "" -#: src/iuse.cpp:9427 +#: src/iuse.cpp:9445 msgid "Multiclean" msgstr "" -#: src/iuse.cpp:9428 +#: src/iuse.cpp:9446 msgid "To clean x items, type a number before selecting." msgstr "" -#: src/iuse.cpp:9430 +#: src/iuse.cpp:9448 msgid "You have nothing to clean." msgstr "" -#: src/iuse.cpp:9483 +#: src/iuse.cpp:9501 msgid "You are too weak to even try." msgstr "" -#: src/iuse.cpp:9487 +#: src/iuse.cpp:9505 msgid "" "You use all your strength, but the stick won't break. Perhaps try again?" msgstr "" -#: src/iuse.cpp:9496 +#: src/iuse.cpp:9514 msgid "You try to break the stick in two, but it shatters into splinters." msgstr "" -#: src/iuse.cpp:9500 +#: src/iuse.cpp:9518 msgid "The stick breaks clean into two parts." msgstr "" -#: src/iuse.cpp:9504 +#: src/iuse.cpp:9522 msgid "You break the stick, but one half shatters into splinters." msgstr "" -#: src/iuse.cpp:9516 +#: src/iuse.cpp:9534 msgid "The throbbing of the infection diminishes. Slightly." msgstr "" -#: src/iuse.cpp:9527 +#: src/iuse.cpp:9545 msgid "You feel much better - almost entirely." msgstr "" -#: src/iuse.cpp:9559 src/iuse.cpp:9598 +#: src/iuse.cpp:9577 src/iuse.cpp:9616 #, c-format msgid "Wield the %s and start working?" msgstr "" -#: src/iuse.cpp:9613 +#: src/iuse.cpp:9631 #, c-format msgid "You pop a %s." msgstr "" -#: src/iuse.cpp:9616 +#: src/iuse.cpp:9634 msgid "" "Simply taking more melatonin won't help. You have to go to sleep for it to " "work." msgstr "" -#: src/iuse.cpp:9624 +#: src/iuse.cpp:9642 #, c-format msgid "You flip a %s." msgstr "" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Heads!" msgstr "" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Tails!" msgstr "" -#: src/iuse.cpp:9637 +#: src/iuse.cpp:9655 #, c-format msgid "Play the %s with your friends?" msgstr "" -#: src/iuse.cpp:9638 +#: src/iuse.cpp:9656 #, c-format msgid "Play the %s with your friend?" msgstr "" -#: src/iuse.cpp:9646 +#: src/iuse.cpp:9664 #, c-format msgid "You and your %d friend start playing." msgid_plural "You and your %d friends start playing." @@ -449748,58 +450634,58 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/iuse.cpp:9649 +#: src/iuse.cpp:9667 msgid "You and your friend start playing." msgstr "" -#: src/iuse.cpp:9658 src/iuse.cpp:9668 +#: src/iuse.cpp:9676 src/iuse.cpp:9686 msgid "You start playing." msgstr "" -#: src/iuse.cpp:9667 +#: src/iuse.cpp:9685 #, c-format msgid "Play a game with the %s?" msgstr "" -#: src/iuse.cpp:9679 +#: src/iuse.cpp:9697 #, c-format msgid "You ask the %s, then flip it." msgstr "" -#: src/iuse.cpp:9693 +#: src/iuse.cpp:9711 #, c-format msgid "The %s says: %s" msgstr "" -#: src/iuse.cpp:9705 src/iuse.cpp:9833 src/iuse.cpp:9886 +#: src/iuse.cpp:9723 src/iuse.cpp:9851 src/iuse.cpp:9904 msgid "Unfortunately your device is not waterproof." msgstr "" -#: src/iuse.cpp:9728 +#: src/iuse.cpp:9746 msgid "Use what storage device?" msgstr "" -#: src/iuse.cpp:9729 +#: src/iuse.cpp:9747 msgid "You don't have any empty book storage devices." msgstr "" -#: src/iuse.cpp:9769 +#: src/iuse.cpp:9787 msgid "What to do with your storage devices:" msgstr "" -#: src/iuse.cpp:9771 +#: src/iuse.cpp:9789 msgid "Copy to device from the card" msgstr "" -#: src/iuse.cpp:9772 +#: src/iuse.cpp:9790 msgid "Copy from device to the card" msgstr "" -#: src/iuse.cpp:9773 +#: src/iuse.cpp:9791 msgid "View books in the card" msgstr "" -#: src/iuse.cpp:9804 +#: src/iuse.cpp:9822 #, c-format msgid "Copied one book to the device." msgid_plural "Copied %1$s books to the device." @@ -449808,7 +450694,7 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/iuse.cpp:9809 +#: src/iuse.cpp:9827 msgid "Copied one book to the %2$s." msgid_plural "Copied %1$s books to the %2$s." msgstr[0] "" @@ -449816,23 +450702,23 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/iuse.cpp:9858 +#: src/iuse.cpp:9876 msgid "Scan which book?" msgstr "" -#: src/iuse.cpp:9925 +#: src/iuse.cpp:9943 msgid "You rethink trying to write underwater." msgstr "" -#: src/iuse.cpp:9933 +#: src/iuse.cpp:9951 msgid "View recipes" msgstr "" -#: src/iuse.cpp:9935 +#: src/iuse.cpp:9953 msgid "Copy a recipe from a book" msgstr "" -#: src/iuse.cpp:9960 src/iuse.cpp:10004 src/iuse.cpp:10107 +#: src/iuse.cpp:9978 src/iuse.cpp:10022 src/iuse.cpp:10125 #, c-format msgid "%1$d page" msgid_plural "%1$d pages" @@ -449841,104 +450727,109 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/iuse.cpp:9975 +#: src/iuse.cpp:9993 msgid "You do not have anything to write with." msgstr "" -#: src/iuse.cpp:9981 +#: src/iuse.cpp:9999 msgid "You do not have any recipes you can copy." msgstr "" -#: src/iuse.cpp:9989 +#: src/iuse.cpp:10007 msgid "Choose recipe to copy" msgstr "" -#: src/iuse.cpp:10019 +#: src/iuse.cpp:10037 msgid "You do not have enough paper to copy this recipe." msgstr "" -#: src/iuse.cpp:10024 +#: src/iuse.cpp:10042 msgid "Your recipe book can not fit this recipe." msgstr "" -#: src/iuse.cpp:10030 +#: src/iuse.cpp:10048 #, c-format msgid "Your recipe book already has a recipe for %s." msgstr "" -#: src/iuse.cpp:10053 +#: src/iuse.cpp:10071 msgid "Your writing tool does not have enough charges." msgstr "" -#: src/iuse.cpp:10069 +#: src/iuse.cpp:10087 #, c-format msgid "Doing that would ruin the %1$s." msgstr "" -#: src/iuse.cpp:10074 +#: src/iuse.cpp:10092 msgid "You have no recipes to manage." msgstr "" -#: src/iuse.cpp:10079 +#: src/iuse.cpp:10097 msgid "Manage recipes" msgstr "" -#: src/iuse.cpp:10101 +#: src/iuse.cpp:10119 msgid " (KNOWN)" msgstr "" -#: src/iuse.cpp:10116 +#: src/iuse.cpp:10134 #, c-format msgid "Remove the recipe for %1$s?" msgstr "" -#: src/iuse.cpp:10136 +#: src/iuse.cpp:10154 msgid "Check voltage where?" msgstr "" -#: src/iuse.cpp:10145 +#: src/iuse.cpp:10163 msgid "There's nothing to measure there." msgstr "" -#: src/iuse.cpp:10149 +#: src/iuse.cpp:10167 #, c-format msgid "The %1$s has voltage." msgstr "" -#: src/iuse.cpp:10151 +#: src/iuse.cpp:10169 #, c-format msgid "The %1$s has no voltage." msgstr "" -#: src/iuse.cpp:10170 +#: src/iuse.cpp:10188 #, c-format msgid "Your %s is broken and won't activate." msgstr "" -#: src/iuse_actor.cpp:197 +#: src/iuse_actor.cpp:198 #, c-format msgid "The %s is empty!" msgstr "" -#: src/iuse_actor.cpp:235 src/iuse_actor.cpp:2414 +#: src/iuse_actor.cpp:238 src/iuse_actor.cpp:2421 #, c-format msgid "You need to wield the %1$s before activating it." msgstr "" -#: src/iuse_actor.cpp:245 +#: src/iuse_actor.cpp:242 +#, c-format +msgid "You need to empty the %1$s before activating it." +msgstr "" + +#: src/iuse_actor.cpp:252 #, c-format msgid "Your %1$s mutation prevents you from doing that." msgstr "" -#: src/iuse_actor.cpp:267 +#: src/iuse_actor.cpp:274 msgid "You can't do that while underwater" msgstr "" -#: src/iuse_actor.cpp:283 src/iuse_actor.cpp:1213 +#: src/iuse_actor.cpp:290 src/iuse_actor.cpp:1220 msgid "You light a fire, but it isn't enough. You need to light more." msgstr "" -#: src/iuse_actor.cpp:370 +#: src/iuse_actor.cpp:377 #, c-format msgid "You need a tool with %s." msgid_plural "You need tools with %s." @@ -449947,79 +450838,79 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/iuse_actor.cpp:408 +#: src/iuse_actor.cpp:415 #, c-format msgid "Turns into: %s" msgstr "" -#: src/iuse_actor.cpp:411 src/iuse_actor.cpp:525 +#: src/iuse_actor.cpp:418 src/iuse_actor.cpp:532 msgid "Countdown: " msgstr "" -#: src/iuse_actor.cpp:437 +#: src/iuse_actor.cpp:444 #, c-format msgid "You unpack the %s." msgstr "" -#: src/iuse_actor.cpp:470 +#: src/iuse_actor.cpp:477 msgid "This item could be unpacked to receive something." msgstr "" -#: src/iuse_actor.cpp:509 +#: src/iuse_actor.cpp:516 msgid "It's already been triggered." msgstr "" -#: src/iuse_actor.cpp:605 +#: src/iuse_actor.cpp:612 #, c-format msgid "You've already set the %s's timer you might want to get away from it." msgstr "" -#: src/iuse_actor.cpp:651 +#: src/iuse_actor.cpp:658 msgid "Power at epicenter: " msgstr "" -#: src/iuse_actor.cpp:654 +#: src/iuse_actor.cpp:661 msgid "Casing mass: " msgstr "" -#: src/iuse_actor.cpp:655 +#: src/iuse_actor.cpp:662 msgid "Fragment mass: " msgstr "" -#: src/iuse_actor.cpp:722 +#: src/iuse_actor.cpp:729 msgid "Vitamins (RDA) and Compounds (U): " msgstr "" -#: src/iuse_actor.cpp:726 +#: src/iuse_actor.cpp:733 msgid "You need a syringe to inject this drug." msgstr "" -#: src/iuse_actor.cpp:737 src/iuse_actor.cpp:748 +#: src/iuse_actor.cpp:744 src/iuse_actor.cpp:755 #, c-format msgid "You need %1$s to consume %2$s!" msgstr "" -#: src/iuse_actor.cpp:738 src/iuse_actor.cpp:749 +#: src/iuse_actor.cpp:745 src/iuse_actor.cpp:756 #, c-format msgid "I need a %1$s to consume %2$s!" msgstr "" -#: src/iuse_actor.cpp:865 +#: src/iuse_actor.cpp:872 #, c-format msgid "This requires %d charges to activate." msgstr "" -#: src/iuse_actor.cpp:875 +#: src/iuse_actor.cpp:882 #, c-format msgid "There is no adjacent square to release the %s in!" msgstr "" -#: src/iuse_actor.cpp:887 +#: src/iuse_actor.cpp:894 #, c-format msgid "You cannot place a %s there." msgstr "" -#: src/iuse_actor.cpp:901 +#: src/iuse_actor.cpp:908 #, c-format msgid "" "If you had standard factory-built %1$s bullets, you could load the %2$s." @@ -450027,7 +450918,7 @@ msgstr "" #. ~ First %s is the ammo item (with plural form and count included), second #. is the monster name -#: src/iuse_actor.cpp:909 +#: src/iuse_actor.cpp:916 #, c-format msgid "You load %1$d x %2$s round into the %3$s." msgid_plural "You load %1$d x %2$s rounds into the %3$s." @@ -450036,136 +450927,136 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/iuse_actor.cpp:924 +#: src/iuse_actor.cpp:931 #, c-format msgid "You deploy the %s wrong. It is hostile!" msgstr "" -#: src/iuse_actor.cpp:930 +#: src/iuse_actor.cpp:937 #, c-format msgid "You deploy the %s." msgstr "" -#: src/iuse_actor.cpp:960 +#: src/iuse_actor.cpp:967 msgid "Place npc where?" msgstr "" -#: src/iuse_actor.cpp:969 +#: src/iuse_actor.cpp:976 msgid "There is no square to spawn npc in!" msgstr "" -#: src/iuse_actor.cpp:991 +#: src/iuse_actor.cpp:998 msgid "a crafting station" msgstr "" -#: src/iuse_actor.cpp:995 +#: src/iuse_actor.cpp:1002 msgid "a place to hang corpses for butchering" msgstr "" -#: src/iuse_actor.cpp:999 +#: src/iuse_actor.cpp:1006 msgid "" "a flat surface to butcher onto or eat meals from" msgstr "" -#: src/iuse_actor.cpp:1002 +#: src/iuse_actor.cpp:1009 msgid "a place to sit" msgstr "" -#: src/iuse_actor.cpp:1005 +#: src/iuse_actor.cpp:1012 msgid "a place to hide" msgstr "" -#: src/iuse_actor.cpp:1008 +#: src/iuse_actor.cpp:1015 msgid "a safe place to contain a fire" msgstr "" -#: src/iuse_actor.cpp:1011 +#: src/iuse_actor.cpp:1018 msgid "a place to smoke or dry food for preservation" msgstr "" -#: src/iuse_actor.cpp:1016 +#: src/iuse_actor.cpp:1023 #, c-format msgid "" "Can be activated to deploy as furniture (%s)." msgstr "" -#: src/iuse_actor.cpp:1022 +#: src/iuse_actor.cpp:1029 #, c-format msgid "" "Can be activated to deploy as furniture (%s), " "which can then be used as %s." msgstr "" -#: src/iuse_actor.cpp:1041 +#: src/iuse_actor.cpp:1048 msgid "Deploy where?" msgstr "" -#: src/iuse_actor.cpp:1050 +#: src/iuse_actor.cpp:1057 msgid "You attempt to become one with the furniture. It doesn't work." msgstr "" -#: src/iuse_actor.cpp:1059 +#: src/iuse_actor.cpp:1066 #, c-format msgid "The space under %s is too cramped to deploy a %s in." msgstr "" -#: src/iuse_actor.cpp:1066 +#: src/iuse_actor.cpp:1073 #, c-format msgid "You can't deploy a %s there." msgstr "" -#: src/iuse_actor.cpp:1071 +#: src/iuse_actor.cpp:1078 msgid "There is already furniture at that location." msgstr "" -#: src/iuse_actor.cpp:1075 +#: src/iuse_actor.cpp:1082 msgid "Before deploying furniture, you need to clear the tile." msgstr "" -#: src/iuse_actor.cpp:1123 +#: src/iuse_actor.cpp:1130 #, c-format msgid "There isn't anything new on the %s." msgstr "" -#: src/iuse_actor.cpp:1159 +#: src/iuse_actor.cpp:1166 msgid "Light where?" msgstr "" -#: src/iuse_actor.cpp:1167 +#: src/iuse_actor.cpp:1174 msgid "You would set yourself on fire." msgstr "" -#: src/iuse_actor.cpp:1168 +#: src/iuse_actor.cpp:1175 msgid "But you're already smokin' hot." msgstr "" -#: src/iuse_actor.cpp:1174 +#: src/iuse_actor.cpp:1181 msgid "There is already a fire." msgstr "" -#: src/iuse_actor.cpp:1189 +#: src/iuse_actor.cpp:1196 msgid "Do you really want to burn your firewood source?" msgstr "" -#: src/iuse_actor.cpp:1202 +#: src/iuse_actor.cpp:1209 msgid "" "There's a brazier there but you haven't set it up to contain the fire. " "Continue?" msgstr "" -#: src/iuse_actor.cpp:1209 +#: src/iuse_actor.cpp:1216 msgid "You successfully light a fire." msgstr "" -#: src/iuse_actor.cpp:1231 src/iuse_actor.cpp:1966 src/iuse_actor.cpp:2065 +#: src/iuse_actor.cpp:1238 src/iuse_actor.cpp:1973 src/iuse_actor.cpp:2072 msgid "This tool doesn't have enough charges." msgstr "" -#: src/iuse_actor.cpp:1235 +#: src/iuse_actor.cpp:1242 msgid "You need direct sunlight to light a fire with this." msgstr "" -#: src/iuse_actor.cpp:1297 +#: src/iuse_actor.cpp:1304 #, c-format msgid "" "If the current weather holds, it will take around %d minute to light a fire." @@ -450177,7 +451068,7 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/iuse_actor.cpp:1299 +#: src/iuse_actor.cpp:1306 #, c-format msgid "At your skill level, it will take around %d minute to light a fire." msgid_plural "" @@ -450187,50 +451078,50 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/iuse_actor.cpp:1361 +#: src/iuse_actor.cpp:1368 #, c-format msgid "You can not cut the %s with itself." msgstr "" -#: src/iuse_actor.cpp:1415 +#: src/iuse_actor.cpp:1422 #, c-format msgid "Can't salvage anything from %s." msgstr "" -#: src/iuse_actor.cpp:1419 +#: src/iuse_actor.cpp:1426 #, c-format msgid "Try disassembling the %s instead." msgstr "" -#: src/iuse_actor.cpp:1427 +#: src/iuse_actor.cpp:1434 #, c-format msgid "The %s is made of material that cannot be cut up." msgstr "" -#: src/iuse_actor.cpp:1433 +#: src/iuse_actor.cpp:1440 #, c-format msgid "Please empty the %s before cutting it up." msgstr "" -#: src/iuse_actor.cpp:1439 +#: src/iuse_actor.cpp:1446 #, c-format msgid "The %s is too small to salvage material from." msgstr "" -#: src/iuse_actor.cpp:1446 +#: src/iuse_actor.cpp:1453 msgid "You are wielding that, are you sure?" msgstr "" -#: src/iuse_actor.cpp:1448 +#: src/iuse_actor.cpp:1455 msgid "You're wearing that, are you sure?" msgstr "" -#: src/iuse_actor.cpp:1605 +#: src/iuse_actor.cpp:1612 #, c-format msgid "You try to salvage materials from the %s." msgstr "" -#: src/iuse_actor.cpp:1630 +#: src/iuse_actor.cpp:1637 #, c-format msgid "Salvaged %1$i %2$s." msgid_plural "Salvaged %1$i %2$s." @@ -450239,477 +451130,477 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/iuse_actor.cpp:1643 +#: src/iuse_actor.cpp:1650 #, c-format msgid "Could not salvage a %s." msgstr "" -#: src/iuse_actor.cpp:1677 +#: src/iuse_actor.cpp:1684 msgid "You can't inscribe an item that isn't solid!" msgstr "" -#: src/iuse_actor.cpp:1684 +#: src/iuse_actor.cpp:1691 #, c-format msgid "You can't %1$s %2$s because of the material it is made of." msgstr "" -#: src/iuse_actor.cpp:1695 +#: src/iuse_actor.cpp:1702 #, c-format msgid "%s meaning?" msgstr "" -#: src/iuse_actor.cpp:1696 +#: src/iuse_actor.cpp:1703 msgid "It's a label" msgstr "" -#: src/iuse_actor.cpp:1697 +#: src/iuse_actor.cpp:1704 msgid "It's a note" msgstr "" -#: src/iuse_actor.cpp:1716 +#: src/iuse_actor.cpp:1723 msgid "(To delete, clear the text and confirm)\n" msgstr "" #. ~ %1$s: gerund (e.g. carved), %2$s: item name -#: src/iuse_actor.cpp:1718 +#: src/iuse_actor.cpp:1725 #, c-format msgctxt "carving" msgid "%1$s on the %2$s is: " msgstr "" -#: src/iuse_actor.cpp:1722 src/iuse_actor.cpp:1773 +#: src/iuse_actor.cpp:1729 src/iuse_actor.cpp:1780 #, c-format msgid "%s what?" msgstr "" -#: src/iuse_actor.cpp:1753 +#: src/iuse_actor.cpp:1760 #, c-format msgid "%s on what?" msgstr "" -#: src/iuse_actor.cpp:1754 +#: src/iuse_actor.cpp:1761 msgid "The terrain" msgstr "" -#: src/iuse_actor.cpp:1755 +#: src/iuse_actor.cpp:1762 msgid "An item" msgstr "" -#: src/iuse_actor.cpp:1769 +#: src/iuse_actor.cpp:1776 msgid "Write where?" msgstr "" -#: src/iuse_actor.cpp:1777 +#: src/iuse_actor.cpp:1784 msgid "Inscribe which item?" msgstr "" -#: src/iuse_actor.cpp:1784 +#: src/iuse_actor.cpp:1791 #, c-format msgid "You try to bend your %s, but fail." msgstr "" -#: src/iuse_actor.cpp:1825 +#: src/iuse_actor.cpp:1832 msgid "You cauterize yourself." msgstr "" -#: src/iuse_actor.cpp:1828 +#: src/iuse_actor.cpp:1835 msgid "It hurts like hell!" msgstr "" -#: src/iuse_actor.cpp:1830 +#: src/iuse_actor.cpp:1837 msgid "It itches a little." msgstr "" -#: src/iuse_actor.cpp:1833 +#: src/iuse_actor.cpp:1840 msgid "Bleeding has not stopped completely!" msgstr "" -#: src/iuse_actor.cpp:1892 +#: src/iuse_actor.cpp:1899 msgid "" "You are not bleeding or bitten, there is no need to cauterize yourself." msgstr "" -#: src/iuse_actor.cpp:1895 +#: src/iuse_actor.cpp:1902 msgid "You cannot cauterize while mounted." msgstr "" -#: src/iuse_actor.cpp:1901 +#: src/iuse_actor.cpp:1908 msgid "" "You need a source of flame (4 charges worth) before you can cauterize " "yourself." msgstr "" -#: src/iuse_actor.cpp:1905 +#: src/iuse_actor.cpp:1912 #, c-format msgid "You need at least %d charges to cauterize wounds." msgstr "" -#: src/iuse_actor.cpp:2054 +#: src/iuse_actor.cpp:2061 msgid "Hsss" msgstr "" -#: src/iuse_actor.cpp:2102 +#: src/iuse_actor.cpp:2109 msgid "You can't play music while mounted." msgstr "" -#: src/iuse_actor.cpp:2103 +#: src/iuse_actor.cpp:2110 msgid " can't play music while mounted." msgstr "" -#: src/iuse_actor.cpp:2109 +#: src/iuse_actor.cpp:2116 msgid "You can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2110 +#: src/iuse_actor.cpp:2117 msgid " can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2120 src/iuse_actor.cpp:2128 +#: src/iuse_actor.cpp:2127 src/iuse_actor.cpp:2135 #, c-format msgid "You stop playing your %s." msgstr "" -#: src/iuse_actor.cpp:2121 src/iuse_actor.cpp:2129 +#: src/iuse_actor.cpp:2128 src/iuse_actor.cpp:2136 #, c-format msgid " stops playing their %s." msgstr "" -#: src/iuse_actor.cpp:2140 +#: src/iuse_actor.cpp:2147 #, c-format msgid "You need to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2141 +#: src/iuse_actor.cpp:2148 #, c-format msgid " needs to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2150 +#: src/iuse_actor.cpp:2157 #, c-format msgid "You feel too weak to play your %s." msgstr "" -#: src/iuse_actor.cpp:2151 +#: src/iuse_actor.cpp:2158 #, c-format msgid " feels too weak to play their %s." msgstr "" -#: src/iuse_actor.cpp:2164 +#: src/iuse_actor.cpp:2171 #, c-format msgid "You start playing your %s." msgstr "" -#: src/iuse_actor.cpp:2165 +#: src/iuse_actor.cpp:2172 #, c-format msgid " starts playing their %s." msgstr "" #. ~ %1$s: npc name, %2$s: npc action description -#: src/iuse_actor.cpp:2183 +#: src/iuse_actor.cpp:2190 #, c-format msgctxt "play music" msgid "%1$s %2$s" msgstr "" -#: src/iuse_actor.cpp:2189 +#: src/iuse_actor.cpp:2196 msgid "You produce an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2191 +#: src/iuse_actor.cpp:2198 #, c-format msgid "%s produces an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2244 +#: src/iuse_actor.cpp:2251 msgid "This can teach you a spell." msgstr "" -#: src/iuse_actor.cpp:2246 +#: src/iuse_actor.cpp:2253 msgid "This can teach you a number of spells." msgstr "" -#: src/iuse_actor.cpp:2249 +#: src/iuse_actor.cpp:2256 msgid "Spells Contained:" msgstr "" -#: src/iuse_actor.cpp:2260 src/iuse_actor.cpp:2296 +#: src/iuse_actor.cpp:2267 src/iuse_actor.cpp:2303 #, c-format msgid "Level %u" msgstr "" -#: src/iuse_actor.cpp:2262 +#: src/iuse_actor.cpp:2269 #, c-format msgid "%1$s (Max)" msgstr "" -#: src/iuse_actor.cpp:2283 +#: src/iuse_actor.cpp:2290 msgid "You can't read." msgstr "" -#: src/iuse_actor.cpp:2298 +#: src/iuse_actor.cpp:2305 msgid " (Max)" msgstr "" -#: src/iuse_actor.cpp:2305 +#: src/iuse_actor.cpp:2312 msgid "Study to Learn" msgstr "" -#: src/iuse_actor.cpp:2308 +#: src/iuse_actor.cpp:2315 msgid "Can't learn!" msgstr "" -#: src/iuse_actor.cpp:2316 +#: src/iuse_actor.cpp:2323 msgid "You already know everything this could teach you." msgstr "" -#: src/iuse_actor.cpp:2324 +#: src/iuse_actor.cpp:2331 msgid "Study a spell:" msgstr "" -#: src/iuse_actor.cpp:2341 +#: src/iuse_actor.cpp:2348 msgid "Spend how long studying?" msgstr "" -#: src/iuse_actor.cpp:2342 +#: src/iuse_actor.cpp:2349 msgid "30 minutes" msgstr "" -#: src/iuse_actor.cpp:2343 +#: src/iuse_actor.cpp:2350 msgid "1 hour" msgstr "" -#: src/iuse_actor.cpp:2344 +#: src/iuse_actor.cpp:2351 msgid "2 hours" msgstr "" -#: src/iuse_actor.cpp:2345 +#: src/iuse_actor.cpp:2352 msgid "4 hours" msgstr "" -#: src/iuse_actor.cpp:2346 +#: src/iuse_actor.cpp:2353 msgid "8 hours" msgstr "" -#: src/iuse_actor.cpp:2347 +#: src/iuse_actor.cpp:2354 msgid "Until you gain a spell level" msgstr "" -#: src/iuse_actor.cpp:2388 +#: src/iuse_actor.cpp:2395 #, c-format msgid "This item when activated: %1$s" msgstr "" #. ~ %1$s: spell name, %2$i: spell level -#: src/iuse_actor.cpp:2393 +#: src/iuse_actor.cpp:2400 #, c-format msgid "This item casts %1$s at level %2$i." msgstr "" -#: src/iuse_actor.cpp:2397 +#: src/iuse_actor.cpp:2404 msgid "This item never fails." msgstr "" -#: src/iuse_actor.cpp:2478 +#: src/iuse_actor.cpp:2485 #, c-format msgid "You don't think putting your %1$s in your %2$s is a good idea" msgstr "" -#: src/iuse_actor.cpp:2482 +#: src/iuse_actor.cpp:2489 #, c-format msgid "You holster your %s" msgstr "" -#: src/iuse_actor.cpp:2494 +#: src/iuse_actor.cpp:2501 #, c-format msgid "You need to unwield your %s before using it." msgstr "" -#: src/iuse_actor.cpp:2501 +#: src/iuse_actor.cpp:2508 msgid "Holster item" msgstr "" -#: src/iuse_actor.cpp:2508 +#: src/iuse_actor.cpp:2515 #, c-format msgid "Draw %s" msgstr "" -#: src/iuse_actor.cpp:2513 src/monexamine.cpp:365 src/monexamine.cpp:516 +#: src/iuse_actor.cpp:2520 src/monexamine.cpp:365 src/monexamine.cpp:516 #, c-format msgid "Use %s" msgstr "" -#: src/iuse_actor.cpp:2536 +#: src/iuse_actor.cpp:2543 #, c-format msgid "You can't unwield your %s." msgstr "" -#: src/iuse_actor.cpp:2561 +#: src/iuse_actor.cpp:2568 msgid "Can be activated to store suitable items." msgstr "" -#: src/iuse_actor.cpp:2577 +#: src/iuse_actor.cpp:2584 #, c-format msgid "Can be used to assemble: %s" msgstr "" -#: src/iuse_actor.cpp:2587 +#: src/iuse_actor.cpp:2594 #, c-format msgid "Insufficient ammunition to assemble %s" msgstr "" -#: src/iuse_actor.cpp:2632 +#: src/iuse_actor.cpp:2639 msgid "You can't do that while incorporeal." msgstr "" -#: src/iuse_actor.cpp:2633 +#: src/iuse_actor.cpp:2640 msgid " can't do that while incorporeal." msgstr "" -#: src/iuse_actor.cpp:2646 +#: src/iuse_actor.cpp:2653 msgid " can't do that while mounted." msgstr "" -#: src/iuse_actor.cpp:2658 +#: src/iuse_actor.cpp:2665 msgid "Your tool does not have enough charges to do that." msgstr "" -#: src/iuse_actor.cpp:2739 +#: src/iuse_actor.cpp:2746 #, c-format msgid "Your %s is not made of any of:" msgstr "" -#: src/iuse_actor.cpp:2743 +#: src/iuse_actor.cpp:2750 #, c-format msgid "%s (repaired using %s)" msgstr "" -#: src/iuse_actor.cpp:2786 +#: src/iuse_actor.cpp:2793 #, c-format msgid "You don't have enough %s to do that. Have: %d, need: %d" msgstr "" -#: src/iuse_actor.cpp:2872 src/iuse_actor.cpp:4545 +#: src/iuse_actor.cpp:2879 src/iuse_actor.cpp:4552 msgid "You do not have that item!" msgstr "" -#: src/iuse_actor.cpp:2878 +#: src/iuse_actor.cpp:2885 msgid "That requires gunsmithing tools." msgstr "" -#: src/iuse_actor.cpp:2884 +#: src/iuse_actor.cpp:2891 msgid "You cannot repair this type of item." msgstr "" -#: src/iuse_actor.cpp:2894 +#: src/iuse_actor.cpp:2901 msgid "This can be used to repair other items, not itself." msgstr "" -#: src/iuse_actor.cpp:2921 +#: src/iuse_actor.cpp:2928 #, c-format msgid "Your %s is already enhanced to its maximum potential." msgstr "" -#: src/iuse_actor.cpp:2929 src/iuse_actor.cpp:3192 +#: src/iuse_actor.cpp:2936 src/iuse_actor.cpp:3199 #, c-format msgid "You cannot improve your %s any more this way." msgstr "" -#: src/iuse_actor.cpp:3031 +#: src/iuse_actor.cpp:3038 #, c-format msgid "You damage your %s! ( %s-> %s)" msgstr "" -#: src/iuse_actor.cpp:3034 src/iuse_actor.cpp:4701 +#: src/iuse_actor.cpp:3041 src/iuse_actor.cpp:4708 msgid "You destroy it!" msgstr "" -#: src/iuse_actor.cpp:3070 +#: src/iuse_actor.cpp:3077 #, c-format msgid "The %s already fits!" msgstr "" -#: src/iuse_actor.cpp:3073 +#: src/iuse_actor.cpp:3080 #, c-format msgid "This %s cannot be refitted!" msgstr "" -#: src/iuse_actor.cpp:3112 +#: src/iuse_actor.cpp:3119 #, c-format msgid "" "It seems working on your %s is just beyond your current level of expertise." msgstr "" -#: src/iuse_actor.cpp:3151 +#: src/iuse_actor.cpp:3158 #, c-format msgid "You take your %s in, improving the fit." msgstr "" -#: src/iuse_actor.cpp:3167 +#: src/iuse_actor.cpp:3174 #, c-format msgid "You resize the %s to accommodate your tiny build." msgstr "" -#: src/iuse_actor.cpp:3180 +#: src/iuse_actor.cpp:3187 #, c-format msgid "You adjust the %s back to its normal size." msgstr "" -#: src/iuse_actor.cpp:3198 +#: src/iuse_actor.cpp:3205 #, c-format msgid "You make your %s extra sturdy." msgstr "" -#: src/iuse_actor.cpp:3207 +#: src/iuse_actor.cpp:3214 #, c-format msgid "Your %s is already enhanced." msgstr "" -#: src/iuse_actor.cpp:3216 +#: src/iuse_actor.cpp:3223 msgid "Refitting" msgstr "" -#: src/iuse_actor.cpp:3217 +#: src/iuse_actor.cpp:3224 msgid "Downsizing" msgstr "" -#: src/iuse_actor.cpp:3218 +#: src/iuse_actor.cpp:3225 msgid "Upsizing" msgstr "" -#: src/iuse_actor.cpp:3220 +#: src/iuse_actor.cpp:3227 msgid "Practicing" msgstr "" -#: src/iuse_actor.cpp:3229 +#: src/iuse_actor.cpp:3236 msgid "Repair" msgstr "" -#: src/iuse_actor.cpp:3238 +#: src/iuse_actor.cpp:3245 #, c-format msgid "Repair %s" msgstr "" -#: src/iuse_actor.cpp:3310 +#: src/iuse_actor.cpp:3317 msgid "You can't use filthy items for healing." msgstr "Nemůžeš použít zašpiněné předměty pro léčení." -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "The bleeding is stopped." msgstr "Krvácení ustalo." -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "You stop the bleeding." msgstr "Zastavils krvácení." -#: src/iuse_actor.cpp:3457 +#: src/iuse_actor.cpp:3464 msgid "You reduce the bleeding, but it's not stopped yet." msgstr "Zmírnil jsi krvácení, ale ještě není zastaveno." -#: src/iuse_actor.cpp:3458 +#: src/iuse_actor.cpp:3465 msgid "The bleeding is reduced, but not stopped." msgstr "Krvácení je zmírněno, ale ne zastaveno." -#: src/iuse_actor.cpp:3462 +#: src/iuse_actor.cpp:3469 msgid "" "Your dressing is too ineffective for a bleeding of this extent, and you fail" " to stop it." @@ -450717,429 +451608,429 @@ msgstr "" "Tvá snaha není dost dobrá na to, aby zastavila takto rozsáhlé krvácení. " "Selhal jsi v jeho zastavení." -#: src/iuse_actor.cpp:3463 +#: src/iuse_actor.cpp:3470 msgid "The wound still bleeds." msgstr "Rána stále krvácí." -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "The wound is cleaned." msgstr "Rána je vyčištěná." -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "You clean the wound." msgstr "Vyčistil jsi ránu." -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "The wound still looks bad." msgstr "Rána stále vypadá vážně." -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "Your wound still aches." msgstr "Tvá rána stále svědí." -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "The wound is disinfected." msgstr "Rána byla vydesinfikována. " -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "You disinfect the wound." msgstr "Vydesinfikoval jsi ránu." -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "The wound still looks nasty." msgstr "Rána stále vypadá ošklivě." -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "Your wound still hurts." msgstr "Tvé zranění stále bolí." -#: src/iuse_actor.cpp:3490 +#: src/iuse_actor.cpp:3497 #, c-format msgid "You finish using the %s." msgstr "" #. ~ Healing complete message. %1$s is healer name, %2$s is item name. -#: src/iuse_actor.cpp:3494 +#: src/iuse_actor.cpp:3501 #, c-format msgid "%1$s finishes using the %2$s." msgstr "" -#: src/iuse_actor.cpp:3581 +#: src/iuse_actor.cpp:3588 msgid "That arm is broken. It needs surgical attention or a splint." msgstr "" -#: src/iuse_actor.cpp:3583 +#: src/iuse_actor.cpp:3590 msgid "That leg is broken. It needs surgical attention or a splint." msgstr "" -#: src/iuse_actor.cpp:3608 +#: src/iuse_actor.cpp:3615 msgid "'s biology is not compatible with that item." msgstr "" -#: src/iuse_actor.cpp:3637 +#: src/iuse_actor.cpp:3644 msgid "Select a body part for: " msgstr "" #. ~ %1$s: patient name, %2$s: healing item name -#: src/iuse_actor.cpp:3655 +#: src/iuse_actor.cpp:3662 #, c-format msgctxt "healing" msgid "Select a body part of %1$s for %2$s:" msgstr "" -#: src/iuse_actor.cpp:3669 +#: src/iuse_actor.cpp:3676 msgid "Healing effects " msgstr "" -#: src/iuse_actor.cpp:3674 +#: src/iuse_actor.cpp:3681 msgid "Base healing: " msgstr "" -#: src/iuse_actor.cpp:3675 src/iuse_actor.cpp:3680 +#: src/iuse_actor.cpp:3682 src/iuse_actor.cpp:3687 msgid "Head: " msgstr "" -#: src/iuse_actor.cpp:3676 src/iuse_actor.cpp:3682 +#: src/iuse_actor.cpp:3683 src/iuse_actor.cpp:3689 msgid " Torso: " msgstr "" -#: src/iuse_actor.cpp:3677 src/iuse_actor.cpp:3684 +#: src/iuse_actor.cpp:3684 src/iuse_actor.cpp:3691 msgid " Limbs: " msgstr "" -#: src/iuse_actor.cpp:3679 +#: src/iuse_actor.cpp:3686 msgid "Actual healing: " msgstr "" -#: src/iuse_actor.cpp:3690 +#: src/iuse_actor.cpp:3697 msgid "Base bandaging quality: " msgstr "" -#: src/iuse_actor.cpp:3693 +#: src/iuse_actor.cpp:3700 msgid "Actual bandaging quality: " msgstr "" -#: src/iuse_actor.cpp:3699 +#: src/iuse_actor.cpp:3706 msgid "Base disinfecting quality: " msgstr "" -#: src/iuse_actor.cpp:3702 +#: src/iuse_actor.cpp:3709 msgid "Actual disinfecting quality: " msgstr "" -#: src/iuse_actor.cpp:3707 +#: src/iuse_actor.cpp:3714 msgid "Effect on bleeding: " msgstr "" -#: src/iuse_actor.cpp:3709 +#: src/iuse_actor.cpp:3716 msgid "Actual effect on bleeding: " msgstr "" -#: src/iuse_actor.cpp:3714 +#: src/iuse_actor.cpp:3721 msgid "Chance to heal (percent): " msgstr "" -#: src/iuse_actor.cpp:3716 +#: src/iuse_actor.cpp:3723 msgid "* Bite: " msgstr "" -#: src/iuse_actor.cpp:3720 +#: src/iuse_actor.cpp:3727 msgid "* Infection: " msgstr "" -#: src/iuse_actor.cpp:3724 +#: src/iuse_actor.cpp:3731 msgid "Moves to use: " msgstr "" -#: src/iuse_actor.cpp:3784 +#: src/iuse_actor.cpp:3791 #, c-format msgid "Yeah. Place the %s at your feet. Real damn smart move." msgstr "" -#: src/iuse_actor.cpp:3790 +#: src/iuse_actor.cpp:3797 #, c-format msgid "You can't place a %s there." msgstr "" -#: src/iuse_actor.cpp:3796 +#: src/iuse_actor.cpp:3803 #, c-format msgid "You must place the %s between two solid tiles." msgstr "" -#: src/iuse_actor.cpp:3801 +#: src/iuse_actor.cpp:3808 #, c-format msgid "The %s needs a %s adjacent to it." msgstr "" -#: src/iuse_actor.cpp:3808 +#: src/iuse_actor.cpp:3815 #, c-format msgid "You can't place a %s there. It contains a trap already." msgstr "" -#: src/iuse_actor.cpp:3811 +#: src/iuse_actor.cpp:3818 #, c-format msgid "You trigger a %s!" msgstr "" -#: src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:3847 #, c-format msgid "Place %s where?" msgstr "" -#: src/iuse_actor.cpp:3862 +#: src/iuse_actor.cpp:3869 #, c-format msgid "" "That trap needs a space in %d tiles radius to be clear, centered %d tiles " "from you." msgstr "" -#: src/iuse_actor.cpp:3966 +#: src/iuse_actor.cpp:3973 #, c-format msgid "You saw down the barrel of your %s." msgstr "" -#: src/iuse_actor.cpp:3976 src/iuse_actor.cpp:4035 +#: src/iuse_actor.cpp:3983 src/iuse_actor.cpp:4042 msgid "It's not a gun." msgstr "" -#: src/iuse_actor.cpp:3980 +#: src/iuse_actor.cpp:3987 msgid "The barrel is too small." msgstr "" -#: src/iuse_actor.cpp:3984 +#: src/iuse_actor.cpp:3991 msgid "The barrel is already sawn-off." msgstr "" -#: src/iuse_actor.cpp:3994 +#: src/iuse_actor.cpp:4001 msgid "Can't saw off modified barrels." msgstr "" -#: src/iuse_actor.cpp:4025 +#: src/iuse_actor.cpp:4032 #, c-format msgid "You saw down the stock of your %s." msgstr "" -#: src/iuse_actor.cpp:4039 +#: src/iuse_actor.cpp:4046 msgid "The stock is already sawn-off." msgstr "" -#: src/iuse_actor.cpp:4043 +#: src/iuse_actor.cpp:4050 msgid "This gun doesn't have a stock." msgstr "" -#: src/iuse_actor.cpp:4059 +#: src/iuse_actor.cpp:4066 msgid "" "Can't cut off modern composite stocks (must have an empty stock mount)." msgstr "" -#: src/iuse_actor.cpp:4063 +#: src/iuse_actor.cpp:4070 msgid "Can't cut off modified stocks." msgstr "" -#: src/iuse_actor.cpp:4067 +#: src/iuse_actor.cpp:4074 msgid "Can't cut off accessorized stocks." msgstr "" -#: src/iuse_actor.cpp:4099 +#: src/iuse_actor.cpp:4106 #, c-format msgid "You attach %s to your MOLLE webbing." msgstr "" -#: src/iuse_actor.cpp:4120 +#: src/iuse_actor.cpp:4127 msgid "Remove which accessory?" msgstr "" -#: src/iuse_actor.cpp:4131 +#: src/iuse_actor.cpp:4138 #, c-format msgid "You remove the item from your %s." msgstr "" -#: src/iuse_actor.cpp:4173 +#: src/iuse_actor.cpp:4180 msgid "You can't install bionics while mounted." msgstr "" -#: src/iuse_actor.cpp:4177 +#: src/iuse_actor.cpp:4184 msgid "You can't self-install this CBM." msgstr "" -#: src/iuse_actor.cpp:4179 +#: src/iuse_actor.cpp:4186 msgid "You can't install a filthy CBM!" msgstr "" -#: src/iuse_actor.cpp:4181 +#: src/iuse_actor.cpp:4188 msgid "This CBM is not sterile, you can't install it." msgstr "" -#: src/iuse_actor.cpp:4184 +#: src/iuse_actor.cpp:4191 msgid "This CBM is already deployed. You need to reset it to factory state." msgstr "" -#: src/iuse_actor.cpp:4187 +#: src/iuse_actor.cpp:4194 msgid "Max power capacity already reached" msgstr "" -#: src/iuse_actor.cpp:4192 +#: src/iuse_actor.cpp:4199 msgid "You have already installed this bionic." msgstr "" -#: src/iuse_actor.cpp:4194 +#: src/iuse_actor.cpp:4201 msgid "There is nothing to upgrade." msgstr "" -#: src/iuse_actor.cpp:4203 +#: src/iuse_actor.cpp:4210 msgid "You have a superior version installed." msgstr "" -#: src/iuse_actor.cpp:4242 +#: src/iuse_actor.cpp:4249 msgid "Remove which modification?" msgstr "" -#: src/iuse_actor.cpp:4254 +#: src/iuse_actor.cpp:4261 msgid "" "Are you sure? You may be lacking the skills needed to reattach this " "modification." msgstr "" -#: src/iuse_actor.cpp:4256 +#: src/iuse_actor.cpp:4263 msgid "Remove modification?" msgstr "" -#: src/iuse_actor.cpp:4273 src/iuse_actor.cpp:4347 +#: src/iuse_actor.cpp:4280 src/iuse_actor.cpp:4354 msgid "Doesn't appear to be modded." msgstr "" -#: src/iuse_actor.cpp:4283 +#: src/iuse_actor.cpp:4290 msgid "None of the mods can be removed." msgstr "" -#: src/iuse_actor.cpp:4288 src/iuse_actor.cpp:4361 +#: src/iuse_actor.cpp:4295 src/iuse_actor.cpp:4368 msgid "Has to be taken off first." msgstr "" -#: src/iuse_actor.cpp:4318 +#: src/iuse_actor.cpp:4325 msgid "Modify which part" msgstr "" -#: src/iuse_actor.cpp:4342 +#: src/iuse_actor.cpp:4349 msgid "Need to be wielding." msgstr "" -#: src/iuse_actor.cpp:4356 +#: src/iuse_actor.cpp:4363 msgid "None of the mods can be modified." msgstr "" -#: src/iuse_actor.cpp:4403 +#: src/iuse_actor.cpp:4410 #, c-format msgid "Put up the %s where (%dx%d clear area)?" msgstr "" -#: src/iuse_actor.cpp:4418 src/iuse_actor.cpp:4422 +#: src/iuse_actor.cpp:4425 src/iuse_actor.cpp:4429 #, c-format msgid "The %s is in the way." msgstr "" -#: src/iuse_actor.cpp:4426 +#: src/iuse_actor.cpp:4433 #, c-format msgid "The %s in that direction isn't suitable for placing the %s." msgstr "" -#: src/iuse_actor.cpp:4431 +#: src/iuse_actor.cpp:4438 #, c-format msgid "There is already furniture (%s) there." msgstr "" -#: src/iuse_actor.cpp:4471 +#: src/iuse_actor.cpp:4478 msgid "Use this item to weigh yourself. Includes everything you are wearing." msgstr "" -#: src/iuse_actor.cpp:4477 +#: src/iuse_actor.cpp:4484 msgid "You cannot weigh yourself while mounted." msgstr "" -#: src/iuse_actor.cpp:4483 +#: src/iuse_actor.cpp:4490 #, c-format msgid "ERROR: Max weight of %.0f %s exceeded" msgstr "" -#: src/iuse_actor.cpp:4533 +#: src/iuse_actor.cpp:4540 msgid "You can't see to sew!" msgstr "" -#: src/iuse_actor.cpp:4543 +#: src/iuse_actor.cpp:4550 msgid "Enhance which clothing?" msgstr "" -#: src/iuse_actor.cpp:4551 +#: src/iuse_actor.cpp:4558 msgid "This can be used to repair or modify other items, not itself." msgstr "" -#: src/iuse_actor.cpp:4596 +#: src/iuse_actor.cpp:4603 msgid "How do you want to modify it?" msgstr "" #. ~ %1$s: modification desc, %2$s: mod name -#: src/iuse_actor.cpp:4611 +#: src/iuse_actor.cpp:4618 #, c-format msgid "Can't %1$s (incompatible with %2$s)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of thread needed -#: src/iuse_actor.cpp:4616 +#: src/iuse_actor.cpp:4623 #, c-format msgid "Can't %1$s (need %2$d thread loaded)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items needed -#: src/iuse_actor.cpp:4620 +#: src/iuse_actor.cpp:4627 #, c-format msgid "Can't %1$s (need %2$d %3$s)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items #. needed, %4$s: number of thread needed -#: src/iuse_actor.cpp:4627 +#: src/iuse_actor.cpp:4634 #, c-format msgid "%1$s (%2$d %3$s and %4$d thread)" msgstr "" -#: src/iuse_actor.cpp:4671 +#: src/iuse_actor.cpp:4678 msgid "Are you sure? You will not gain any materials back." msgstr "" -#: src/iuse_actor.cpp:4698 +#: src/iuse_actor.cpp:4705 #, c-format msgid "You damage your %s trying to modify it! ( %s-> %s)" msgstr "" -#: src/iuse_actor.cpp:4709 +#: src/iuse_actor.cpp:4716 msgid "You fail to modify the clothing, and you waste thread and materials." msgstr "" -#: src/iuse_actor.cpp:4713 +#: src/iuse_actor.cpp:4720 #, c-format msgid "You modify your %s, but waste a lot of thread." msgstr "" -#: src/iuse_actor.cpp:4723 +#: src/iuse_actor.cpp:4730 #, c-format msgid "You modify your %s!" msgstr "" -#: src/iuse_actor.cpp:4764 +#: src/iuse_actor.cpp:4771 #, c-format msgid "You use the %s to mask your scent" msgstr "" -#: src/iuse_actor.h:535 +#: src/iuse_actor.h:538 msgid "Carve" msgstr "" -#: src/iuse_actor.h:536 +#: src/iuse_actor.h:539 msgid "Carved" msgstr "" -#: src/iuse_actor.h:576 src/iuse_actor.h:578 src/iuse_actor.h:599 -#: src/iuse_actor.h:624 +#: src/iuse_actor.h:579 src/iuse_actor.h:581 src/iuse_actor.h:602 +#: src/iuse_actor.h:627 msgid "hsss" msgstr "" @@ -451313,7 +452204,7 @@ msgstr "" msgid "ndo move" msgstr "" -#: src/json.cpp:807 +#: src/json.cpp:809 msgid "" "This JSON file looks like it starts with a Byte Order Mark (BOM) or is " "otherwise corrupted. This can happen if you edit files in Windows Notepad." @@ -451341,7 +452232,7 @@ msgstr "" msgid "N " msgstr "" -#: src/line.cpp:571 src/overmap.cpp:5888 +#: src/line.cpp:571 src/overmap.cpp:5882 msgid "north" msgstr "" @@ -451357,7 +452248,7 @@ msgstr "" msgid "E " msgstr "" -#: src/line.cpp:573 src/overmap.cpp:5889 +#: src/line.cpp:573 src/overmap.cpp:5883 msgid "east" msgstr "" @@ -451373,7 +452264,7 @@ msgstr "" msgid "S " msgstr "" -#: src/line.cpp:575 src/overmap.cpp:5889 +#: src/line.cpp:575 src/overmap.cpp:5883 msgid "south" msgstr "" @@ -451389,7 +452280,7 @@ msgstr "" msgid "W " msgstr "" -#: src/line.cpp:577 src/overmap.cpp:5890 +#: src/line.cpp:577 src/overmap.cpp:5884 msgid "west" msgstr "" @@ -451805,7 +452696,7 @@ msgid ", %d/sec" msgstr "" #: src/magic.cpp:2108 src/magic.cpp:2166 src/magic.cpp:2377 -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Damage" msgstr "" @@ -451835,7 +452726,7 @@ msgstr "" msgid "Spell Radius: %d" msgstr "" -#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:3005 +#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:2999 msgid "Range" msgstr "" @@ -451906,7 +452797,7 @@ msgstr "" msgid "Your injuries even out." msgstr "" -#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:914 +#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:915 msgid "You feel a surge of euphoria as flames burst out!" msgstr "" @@ -452024,261 +452915,261 @@ msgstr "" msgid "Choose Translocator Gate" msgstr "" -#: src/main.cpp:129 +#: src/main.cpp:130 msgid "Really Quit? All unsaved changes will be lost." msgstr "" -#: src/main.cpp:571 +#: src/main.cpp:580 #, c-format msgid "Unable to make directory \"%s\". Check permissions." msgstr "" -#: src/main_menu.cpp:168 +#: src/main_menu.cpp:169 msgid "Credits" msgstr "" #. ~ Message Of The Day -#: src/main_menu.cpp:172 +#: src/main_menu.cpp:173 msgid "MOTD" msgstr "" -#: src/main_menu.cpp:209 +#: src/main_menu.cpp:210 msgid "Create World" msgstr "" -#: src/main_menu.cpp:275 +#: src/main_menu.cpp:276 msgid "Bugs? Suggestions? Use links in MOTD to report them." msgstr "" -#: src/main_menu.cpp:278 +#: src/main_menu.cpp:279 #, c-format msgid "Tip of the day: %s" msgstr "" -#: src/main_menu.cpp:314 +#: src/main_menu.cpp:315 #, c-format msgid "Version: %s" msgstr "" -#: src/main_menu.cpp:394 src/path_info.cpp:365 +#: src/main_menu.cpp:395 src/path_info.cpp:465 msgid "Cataclysm: Dark Days Ahead" msgstr "" -#: src/main_menu.cpp:396 +#: src/main_menu.cpp:397 msgid "No message today." msgstr "" -#: src/main_menu.cpp:417 +#: src/main_menu.cpp:418 msgid "No credits information found." msgstr "" -#: src/main_menu.cpp:423 +#: src/main_menu.cpp:424 msgctxt "Main Menu" msgid "OTD" msgstr "" -#: src/main_menu.cpp:424 +#: src/main_menu.cpp:425 msgctxt "Main Menu" msgid "ew Game" msgstr "" -#: src/main_menu.cpp:425 +#: src/main_menu.cpp:426 msgctxt "Main Menu" msgid "Lod" msgstr "" -#: src/main_menu.cpp:426 +#: src/main_menu.cpp:427 msgctxt "Main Menu" msgid "orld" msgstr "" -#: src/main_menu.cpp:427 +#: src/main_menu.cpp:428 msgctxt "Main Menu" msgid "pecial" msgstr "" -#: src/main_menu.cpp:428 +#: src/main_menu.cpp:429 msgctxt "Main Menu" msgid "Setings" msgstr "" -#: src/main_menu.cpp:429 +#: src/main_menu.cpp:430 msgctxt "Main Menu" msgid "Hlp" msgstr "" -#: src/main_menu.cpp:430 +#: src/main_menu.cpp:431 msgctxt "Main Menu" msgid "redits" msgstr "" -#: src/main_menu.cpp:431 +#: src/main_menu.cpp:432 msgctxt "Main Menu" msgid "uit" msgstr "" -#: src/main_menu.cpp:435 +#: src/main_menu.cpp:436 msgctxt "Main Menu|New Game" msgid "Cstom Character" msgstr "" -#: src/main_menu.cpp:436 +#: src/main_menu.cpp:437 msgctxt "Main Menu|New Game" msgid "reset Character" msgstr "" -#: src/main_menu.cpp:437 +#: src/main_menu.cpp:438 msgctxt "Main Menu|New Game" msgid "andom Character" msgstr "" -#: src/main_menu.cpp:440 +#: src/main_menu.cpp:441 msgctxt "Main Menu|New Game" msgid "Play Now! (efault Scenario)" msgstr "" -#: src/main_menu.cpp:441 +#: src/main_menu.cpp:442 msgctxt "Main Menu|New Game" msgid "Play Nw!" msgstr "" -#: src/main_menu.cpp:445 +#: src/main_menu.cpp:446 msgid "" "Allows you to fully customize points pool, scenario, and character's " "profession, stats, traits, skills and other parameters." msgstr "" -#: src/main_menu.cpp:446 +#: src/main_menu.cpp:447 msgid "Select from one of previously created character templates." msgstr "" -#: src/main_menu.cpp:448 +#: src/main_menu.cpp:449 msgid "" "Creates random character, but lets you preview the generated character and " "the scenario and change character and/or scenario if needed." msgstr "" -#: src/main_menu.cpp:450 +#: src/main_menu.cpp:451 msgid "" "Puts you right in the game, randomly choosing character's traits, " "profession, skills and other parameters. Scenario is fixed to Evacuee." msgstr "" -#: src/main_menu.cpp:452 +#: src/main_menu.cpp:453 msgid "" "Puts you right in the game, randomly choosing scenario and character's " "traits, profession, skills and other parameters." msgstr "" -#: src/main_menu.cpp:466 +#: src/main_menu.cpp:467 msgctxt "Main Menu|World" msgid "elete World" msgstr "" -#: src/main_menu.cpp:467 +#: src/main_menu.cpp:468 msgctxt "Main Menu|World" msgid "eset World" msgstr "" -#: src/main_menu.cpp:468 +#: src/main_menu.cpp:469 msgctxt "Main Menu|World" msgid "Shw World Mods" msgstr "" -#: src/main_menu.cpp:469 +#: src/main_menu.cpp:470 msgctxt "Main Menu|World" msgid "Copy World Settngs" msgstr "" -#: src/main_menu.cpp:470 +#: src/main_menu.cpp:471 msgctxt "Main Menu|World" msgid "Character to Temlate" msgstr "" -#: src/main_menu.cpp:478 +#: src/main_menu.cpp:479 msgctxt "Main Menu|Settings" msgid "ptions" msgstr "" -#: src/main_menu.cpp:479 +#: src/main_menu.cpp:480 msgctxt "Main Menu|Settings" msgid "Kebindings" msgstr "" -#: src/main_menu.cpp:480 +#: src/main_menu.cpp:481 msgctxt "Main Menu|Settings" msgid "Atopickup" msgstr "" -#: src/main_menu.cpp:481 +#: src/main_menu.cpp:482 msgctxt "Main Menu|Settings" msgid "Saemode" msgstr "" -#: src/main_menu.cpp:482 +#: src/main_menu.cpp:483 msgctxt "Main Menu|Settings" msgid "Colos" msgstr "" -#: src/main_menu.cpp:696 +#: src/main_menu.cpp:697 msgid "Really quit?" msgstr "" -#: src/main_menu.cpp:783 +#: src/main_menu.cpp:784 msgid "Special games don't work with shared maps." msgstr "" -#: src/main_menu.cpp:839 +#: src/main_menu.cpp:840 msgid "No world to load." msgstr "" -#: src/main_menu.cpp:865 +#: src/main_menu.cpp:866 msgid "No templates found!" msgstr "" -#: src/main_menu.cpp:869 +#: src/main_menu.cpp:870 msgid "Choose a preset character template" msgstr "" -#: src/main_menu.cpp:875 src/main_menu.cpp:1033 src/main_menu.cpp:1060 +#: src/main_menu.cpp:876 src/main_menu.cpp:1034 src/main_menu.cpp:1061 msgid "<- Back to Main Menu" msgstr "" -#: src/main_menu.cpp:884 +#: src/main_menu.cpp:885 #, c-format msgid "What to do with template \"%s\"?" msgstr "" -#: src/main_menu.cpp:888 +#: src/main_menu.cpp:889 #, c-format msgid "Are you sure you want to delete %s?" msgstr "" -#: src/main_menu.cpp:891 +#: src/main_menu.cpp:892 msgid "Sorry, something went wrong." msgstr "" #. ~ %s = world name -#: src/main_menu.cpp:1023 +#: src/main_menu.cpp:1024 #, c-format msgid "%s has no characters to load!" msgstr "" -#: src/main_menu.cpp:1027 +#: src/main_menu.cpp:1028 #, c-format msgid "Load character from \"%s\"" msgstr "" -#: src/main_menu.cpp:1051 +#: src/main_menu.cpp:1052 #, c-format msgid "Manage world \"%s\"" msgstr "" -#: src/main_menu.cpp:1079 +#: src/main_menu.cpp:1080 msgid "Delete the world and all saves within?" msgstr "" -#: src/main_menu.cpp:1084 +#: src/main_menu.cpp:1085 msgid "Remove all saves and regenerate world?" msgstr "" @@ -452288,7 +453179,7 @@ msgstr "" msgid "weight of %1$s" msgstr "" -#: src/map.cpp:864 src/vehicle.cpp:6304 +#: src/map.cpp:864 src/vehicle.cpp:6305 #, c-format msgid "A towing cable snaps off of %s." msgstr "" @@ -452648,38 +453539,38 @@ msgstr "" msgid "memory map region for (%d,%d,%d)" msgstr "" -#: src/mapbuffer.cpp:142 +#: src/mapbuffer.cpp:143 #, c-format msgid "Please wait as the map saves [%d/%d]" msgstr "" -#: src/mapgen.cpp:5842 +#: src/mapgen.cpp:5833 msgid "Sub-prime contact console" msgstr "" -#: src/mapgen.cpp:5844 +#: src/mapgen.cpp:5835 msgid "Terminate Specimens" msgstr "" -#: src/mapgen.cpp:5845 +#: src/mapgen.cpp:5836 msgid "Release Specimens" msgstr "" -#: src/mapgen.cpp:5847 +#: src/mapgen.cpp:5838 msgid "Toggle Portal" msgstr "" -#: src/mapgen.cpp:5848 +#: src/mapgen.cpp:5839 msgid "Activate Resonance Cascade" msgstr "" -#: src/mapgen.cpp:5888 src/mapgen.cpp:7095 src/mapgen.cpp:7114 -#: src/mapgen.cpp:7134 src/mapgen.cpp:7153 +#: src/mapgen.cpp:5879 src/mapgen.cpp:7086 src/mapgen.cpp:7105 +#: src/mapgen.cpp:7125 src/mapgen.cpp:7144 msgid "Bionic access" msgstr "" -#: src/mapgen.cpp:5890 src/mapgen.cpp:7097 src/mapgen.cpp:7116 -#: src/mapgen.cpp:7136 src/mapgen.cpp:7155 +#: src/mapgen.cpp:5881 src/mapgen.cpp:7088 src/mapgen.cpp:7107 +#: src/mapgen.cpp:7127 src/mapgen.cpp:7146 msgid "Open Chambers" msgstr "" @@ -453063,7 +453954,7 @@ msgstr "" msgid "Hit" msgstr "" -#: src/martialarts.cpp:2017 src/ranged.cpp:1641 +#: src/martialarts.cpp:2017 src/ranged.cpp:1642 msgid "Miss" msgstr "" @@ -453092,7 +453983,7 @@ msgstr "" msgid "Weapons" msgstr "" -#: src/martialarts.cpp:2139 +#: src/martialarts.cpp:2142 #, c-format msgid " Style: %s " msgstr "" @@ -453198,7 +454089,7 @@ msgstr "" msgid "%2d" msgstr "" -#: src/medical_ui.cpp:216 src/veh_interact.cpp:2806 +#: src/medical_ui.cpp:216 src/veh_interact.cpp:2800 #, c-format msgid "%s (%s)" msgstr "" @@ -453300,7 +454191,7 @@ msgid "" msgstr "" #: src/medical_ui.cpp:536 src/player_display.cpp:1365 -#: src/veh_interact.cpp:2999 +#: src/veh_interact.cpp:2993 msgid "Strength" msgstr "" @@ -454020,15 +454911,15 @@ msgstr "" msgid "You failed to steal %1$s from %2$s." msgstr "" -#: src/memorial_logger.cpp:202 +#: src/memorial_logger.cpp:210 msgid "an unemployed male" msgstr "" -#: src/memorial_logger.cpp:204 +#: src/memorial_logger.cpp:212 msgid "an unemployed female" msgstr "" -#: src/memorial_logger.cpp:207 +#: src/memorial_logger.cpp:215 #, c-format msgid "a %s" msgstr "" @@ -454036,24 +454927,24 @@ msgstr "" #. ~ First parameter is a pronoun ("He"/"She"), second parameter is a #. description #. ~ that designates the location relative to its surroundings. -#: src/memorial_logger.cpp:214 +#: src/memorial_logger.cpp:222 #, c-format msgid "%1$s was killed in a %2$s." msgstr "" -#: src/memorial_logger.cpp:218 +#: src/memorial_logger.cpp:226 #, c-format msgid "Cataclysm - Dark Days Ahead version %s memorial file" msgstr "" -#: src/memorial_logger.cpp:221 +#: src/memorial_logger.cpp:229 #, c-format msgid "In memory of: %s" msgstr "" #. ~ The "%s" will be replaced by an epitaph as displayed in the memorial #. files. Replace the quotation marks as appropriate for your language. -#: src/memorial_logger.cpp:224 +#: src/memorial_logger.cpp:232 #, c-format msgctxt "epitaph" msgid "\"%s\"" @@ -454061,999 +454952,999 @@ msgstr "" #. ~ First parameter: Pronoun, second parameter: a profession name (with #. article) -#: src/memorial_logger.cpp:227 +#: src/memorial_logger.cpp:235 #, c-format msgid "%1$s was %2$s when the apocalypse began." msgstr "" -#: src/memorial_logger.cpp:229 +#: src/memorial_logger.cpp:237 #, c-format msgid "%1$s died on %2$s." msgstr "" -#: src/memorial_logger.cpp:235 +#: src/memorial_logger.cpp:243 #, c-format msgid "Cash on hand: %s" msgstr "" -#: src/memorial_logger.cpp:246 +#: src/memorial_logger.cpp:254 msgid "Final HP:" msgstr "" -#: src/memorial_logger.cpp:247 +#: src/memorial_logger.cpp:255 #, c-format msgid " Head: %d/%d" msgstr "" -#: src/memorial_logger.cpp:248 +#: src/memorial_logger.cpp:256 #, c-format msgid "Torso: %d/%d" msgstr "" -#: src/memorial_logger.cpp:249 +#: src/memorial_logger.cpp:257 #, c-format msgid "L Arm: %d/%d" msgstr "" -#: src/memorial_logger.cpp:250 +#: src/memorial_logger.cpp:258 #, c-format msgid "R Arm: %d/%d" msgstr "" -#: src/memorial_logger.cpp:251 +#: src/memorial_logger.cpp:259 #, c-format msgid "L Leg: %d/%d" msgstr "" -#: src/memorial_logger.cpp:252 +#: src/memorial_logger.cpp:260 #, c-format msgid "R Leg: %d/%d" msgstr "" -#: src/memorial_logger.cpp:256 +#: src/memorial_logger.cpp:264 msgid "Final Stats:" msgstr "" -#: src/memorial_logger.cpp:257 src/memorial_logger.cpp:262 +#: src/memorial_logger.cpp:265 src/memorial_logger.cpp:270 #, c-format msgid "Str %d" msgstr "" -#: src/memorial_logger.cpp:258 src/memorial_logger.cpp:263 +#: src/memorial_logger.cpp:266 src/memorial_logger.cpp:271 #, c-format msgid "Dex %d" msgstr "" -#: src/memorial_logger.cpp:259 src/memorial_logger.cpp:264 +#: src/memorial_logger.cpp:267 src/memorial_logger.cpp:272 #, c-format msgid "Int %d" msgstr "" -#: src/memorial_logger.cpp:260 src/memorial_logger.cpp:265 +#: src/memorial_logger.cpp:268 src/memorial_logger.cpp:273 #, c-format msgid "Per %d" msgstr "" -#: src/memorial_logger.cpp:261 +#: src/memorial_logger.cpp:269 msgid "Base Stats:" msgstr "" -#: src/memorial_logger.cpp:269 +#: src/memorial_logger.cpp:277 msgid "Final Messages:" msgstr "" -#: src/memorial_logger.cpp:302 +#: src/memorial_logger.cpp:310 msgid "No monsters were killed." msgstr "" -#: src/memorial_logger.cpp:304 +#: src/memorial_logger.cpp:312 #, c-format msgid "Total kills: %d" msgstr "" #. ~ 1. skill name, 2. skill level, 3. exercise percentage to next level -#: src/memorial_logger.cpp:313 +#: src/memorial_logger.cpp:321 #, c-format msgid "%s: %d (%d %%)" msgstr "" -#: src/memorial_logger.cpp:319 +#: src/memorial_logger.cpp:327 msgid "Traits:" msgstr "" -#: src/memorial_logger.cpp:324 src/memorial_logger.cpp:336 +#: src/memorial_logger.cpp:332 src/memorial_logger.cpp:344 msgid "(None)" msgstr "" -#: src/memorial_logger.cpp:329 +#: src/memorial_logger.cpp:337 msgid "Ongoing Effects:" msgstr "" -#: src/memorial_logger.cpp:341 src/newcharacter.cpp:3610 -#: src/newcharacter.cpp:3612 +#: src/memorial_logger.cpp:349 src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3667 msgid "Bionics:" msgstr "" -#: src/memorial_logger.cpp:346 +#: src/memorial_logger.cpp:354 msgid "No bionics were installed." msgstr "" -#: src/memorial_logger.cpp:349 +#: src/memorial_logger.cpp:357 #, c-format msgid "" "Bionic Power: %d/%d" msgstr "" -#: src/memorial_logger.cpp:355 +#: src/memorial_logger.cpp:363 msgid "Weapon:" msgstr "" -#: src/memorial_logger.cpp:359 +#: src/memorial_logger.cpp:367 msgid "Equipment:" msgstr "" -#: src/memorial_logger.cpp:364 src/newcharacter.cpp:1851 +#: src/memorial_logger.cpp:372 src/newcharacter.cpp:1869 msgid "Inventory:" msgstr "" -#: src/memorial_logger.cpp:382 +#: src/memorial_logger.cpp:390 msgid "Lifetime Stats and Scores" msgstr "" -#: src/memorial_logger.cpp:390 +#: src/memorial_logger.cpp:398 msgid "Game History" msgstr "" #. ~ %s is artifact name -#: src/memorial_logger.cpp:427 +#: src/memorial_logger.cpp:435 #, c-format msgctxt "memorial_male" msgid "Activated the %s." msgstr "" -#: src/memorial_logger.cpp:428 +#: src/memorial_logger.cpp:436 #, c-format msgctxt "memorial_female" msgid "Activated the %s." msgstr "" -#: src/memorial_logger.cpp:436 +#: src/memorial_logger.cpp:444 msgctxt "memorial_male" msgid "Activated a mininuke." msgstr "" -#: src/memorial_logger.cpp:437 +#: src/memorial_logger.cpp:445 msgctxt "memorial_female" msgid "Activated a mininuke." msgstr "" -#: src/memorial_logger.cpp:447 +#: src/memorial_logger.cpp:455 msgctxt "memorial_male" msgid "Consumed mutagen." msgstr "" -#: src/memorial_logger.cpp:448 +#: src/memorial_logger.cpp:456 msgctxt "memorial_female" msgid "Consumed mutagen." msgstr "" -#: src/memorial_logger.cpp:451 +#: src/memorial_logger.cpp:459 msgctxt "memorial_male" msgid "Injected mutagen." msgstr "" -#: src/memorial_logger.cpp:452 +#: src/memorial_logger.cpp:460 msgctxt "memorial_female" msgid "Injected mutagen." msgstr "" -#: src/memorial_logger.cpp:455 +#: src/memorial_logger.cpp:463 msgctxt "memorial_male" msgid "Consumed purifier." msgstr "" -#: src/memorial_logger.cpp:456 +#: src/memorial_logger.cpp:464 msgctxt "memorial_female" msgid "Consumed purifier." msgstr "" -#: src/memorial_logger.cpp:459 +#: src/memorial_logger.cpp:467 msgctxt "memorial_male" msgid "Injected purifier." msgstr "" -#: src/memorial_logger.cpp:460 +#: src/memorial_logger.cpp:468 msgctxt "memorial_female" msgid "Injected purifier." msgstr "" -#: src/memorial_logger.cpp:463 +#: src/memorial_logger.cpp:471 msgctxt "memorial_male" msgid "Injected smart purifier." msgstr "" -#: src/memorial_logger.cpp:464 +#: src/memorial_logger.cpp:472 msgctxt "memorial_female" msgid "Injected smart purifier." msgstr "" -#: src/memorial_logger.cpp:473 +#: src/memorial_logger.cpp:481 msgctxt "memorial_male" msgid "Angered a group of amigara horrors!" msgstr "" -#: src/memorial_logger.cpp:474 +#: src/memorial_logger.cpp:482 msgctxt "memorial_female" msgid "Angered a group of amigara horrors!" msgstr "" -#: src/memorial_logger.cpp:478 +#: src/memorial_logger.cpp:486 msgctxt "memorial_male" msgid "Awoke a group of dark wyrms!" msgstr "" -#: src/memorial_logger.cpp:479 +#: src/memorial_logger.cpp:487 msgctxt "memorial_female" msgid "Awoke a group of dark wyrms!" msgstr "" -#: src/memorial_logger.cpp:485 +#: src/memorial_logger.cpp:493 msgctxt "memorial_male" msgid "Became wanted by the police!" msgstr "" -#: src/memorial_logger.cpp:486 +#: src/memorial_logger.cpp:494 msgctxt "memorial_female" msgid "Became wanted by the police!" msgstr "" #. ~ %s is bodypart -#: src/memorial_logger.cpp:495 +#: src/memorial_logger.cpp:503 #, c-format msgctxt "memorial_male" msgid "Broke his %s." msgstr "" -#: src/memorial_logger.cpp:496 +#: src/memorial_logger.cpp:504 #, c-format msgctxt "memorial_female" msgid "Broke her %s." msgstr "" #. ~ %s is bodypart -#: src/memorial_logger.cpp:506 +#: src/memorial_logger.cpp:514 #, c-format msgctxt "memorial_male" msgid "Broken %s began to mend." msgstr "" -#: src/memorial_logger.cpp:507 +#: src/memorial_logger.cpp:515 #, c-format msgctxt "memorial_female" msgid "Broken %s began to mend." msgstr "" -#: src/memorial_logger.cpp:520 +#: src/memorial_logger.cpp:528 msgctxt "memorial_male" msgid "You buried an unknown victim of the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:522 +#: src/memorial_logger.cpp:530 msgctxt "memorial_female" msgid "You buried an unknown victim of The Cataclysm." msgstr "" -#: src/memorial_logger.cpp:525 +#: src/memorial_logger.cpp:533 #, c-format msgctxt "memorial_male" msgid "You buried %s." msgstr "" -#: src/memorial_logger.cpp:526 +#: src/memorial_logger.cpp:534 #, c-format msgctxt "memorial_female" msgid "You buried %s." msgstr "" -#: src/memorial_logger.cpp:533 +#: src/memorial_logger.cpp:541 msgctxt "memorial_male" msgid "Caused a resonance cascade." msgstr "" -#: src/memorial_logger.cpp:534 +#: src/memorial_logger.cpp:542 msgctxt "memorial_female" msgid "Caused a resonance cascade." msgstr "" -#: src/memorial_logger.cpp:559 +#: src/memorial_logger.cpp:567 msgctxt "memorial_male" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "" -#: src/memorial_logger.cpp:561 +#: src/memorial_logger.cpp:569 msgctxt "memorial_female" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "" -#: src/memorial_logger.cpp:564 +#: src/memorial_logger.cpp:572 #, c-format msgctxt "memorial_male" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "" -#: src/memorial_logger.cpp:566 +#: src/memorial_logger.cpp:574 #, c-format msgctxt "memorial_female" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "" -#: src/memorial_logger.cpp:570 +#: src/memorial_logger.cpp:578 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "" -#: src/memorial_logger.cpp:572 +#: src/memorial_logger.cpp:580 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "" -#: src/memorial_logger.cpp:575 +#: src/memorial_logger.cpp:583 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s." msgstr "" -#: src/memorial_logger.cpp:576 +#: src/memorial_logger.cpp:584 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s." msgstr "" -#: src/memorial_logger.cpp:580 +#: src/memorial_logger.cpp:588 #, c-format msgctxt "memorial_male" msgid "" "Killed an innocent person, %s, in cold blood and felt terrible afterwards." msgstr "" -#: src/memorial_logger.cpp:583 +#: src/memorial_logger.cpp:591 #, c-format msgctxt "memorial_female" msgid "" "Killed an innocent person, %s, in cold blood and felt terrible afterwards." msgstr "" -#: src/memorial_logger.cpp:595 +#: src/memorial_logger.cpp:603 #, c-format msgctxt "memorial_male" msgid "Killed a %s." msgstr "" -#: src/memorial_logger.cpp:596 +#: src/memorial_logger.cpp:604 #, c-format msgctxt "memorial_female" msgid "Killed a %s." msgstr "" -#: src/memorial_logger.cpp:632 +#: src/memorial_logger.cpp:640 #, c-format msgctxt "memorial_male" msgid "Consumed a %s." msgstr "" -#: src/memorial_logger.cpp:633 +#: src/memorial_logger.cpp:641 #, c-format msgctxt "memorial_female" msgid "Consumed a %s." msgstr "" -#: src/memorial_logger.cpp:640 +#: src/memorial_logger.cpp:648 msgctxt "memorial_male" msgid "Opened the Marloss Gateway." msgstr "" -#: src/memorial_logger.cpp:641 +#: src/memorial_logger.cpp:649 msgctxt "memorial_female" msgid "Opened the Marloss Gateway." msgstr "" -#: src/memorial_logger.cpp:660 +#: src/memorial_logger.cpp:668 msgctxt "memorial_male" msgid "Became one with the Mycus." msgstr "" -#: src/memorial_logger.cpp:661 +#: src/memorial_logger.cpp:669 msgctxt "memorial_female" msgid "Became one with the Mycus." msgstr "" -#: src/memorial_logger.cpp:668 +#: src/memorial_logger.cpp:676 msgctxt "memorial_male" msgid "Dermatik eggs hatched." msgstr "" -#: src/memorial_logger.cpp:669 +#: src/memorial_logger.cpp:677 msgctxt "memorial_female" msgid "Dermatik eggs hatched." msgstr "" -#: src/memorial_logger.cpp:676 +#: src/memorial_logger.cpp:684 msgctxt "memorial_male" msgid "Injected with dermatik eggs." msgstr "" -#: src/memorial_logger.cpp:677 +#: src/memorial_logger.cpp:685 msgctxt "memorial_female" msgid "Injected with dermatik eggs." msgstr "" -#: src/memorial_logger.cpp:682 +#: src/memorial_logger.cpp:690 msgctxt "memorial_male" msgid "Destroyed a triffid grove." msgstr "" -#: src/memorial_logger.cpp:683 +#: src/memorial_logger.cpp:691 msgctxt "memorial_female" msgid "Destroyed a triffid grove." msgstr "" -#: src/memorial_logger.cpp:689 +#: src/memorial_logger.cpp:697 msgctxt "memorial_male" msgid "Succumbed to an asthma attack." msgstr "" -#: src/memorial_logger.cpp:690 +#: src/memorial_logger.cpp:698 msgctxt "memorial_female" msgid "Succumbed to an asthma attack." msgstr "" -#: src/memorial_logger.cpp:699 +#: src/memorial_logger.cpp:707 msgctxt "memorial_male" msgid "Died of datura overdose." msgstr "" -#: src/memorial_logger.cpp:700 +#: src/memorial_logger.cpp:708 msgctxt "memorial_female" msgid "Died of datura overdose." msgstr "" -#: src/memorial_logger.cpp:702 +#: src/memorial_logger.cpp:710 msgctxt "memorial_male" msgid "Died of a healing stimulant overdose." msgstr "" -#: src/memorial_logger.cpp:703 +#: src/memorial_logger.cpp:711 msgctxt "memorial_female" msgid "Died of a healing stimulant overdose." msgstr "" -#: src/memorial_logger.cpp:705 +#: src/memorial_logger.cpp:713 msgctxt "memorial_male" msgid "Died of adrenaline overdose." msgstr "" -#: src/memorial_logger.cpp:706 +#: src/memorial_logger.cpp:714 msgctxt "memorial_female" msgid "Died of adrenaline overdose." msgstr "" -#: src/memorial_logger.cpp:708 +#: src/memorial_logger.cpp:716 msgctxt "memorial_male" msgid "Died of an alcohol overdose." msgstr "" -#: src/memorial_logger.cpp:709 +#: src/memorial_logger.cpp:717 msgctxt "memorial_female" msgid "Died of an alcohol overdose." msgstr "" -#: src/memorial_logger.cpp:711 +#: src/memorial_logger.cpp:719 msgctxt "memorial_male" msgid "Died of a drug overdose." msgstr "" -#: src/memorial_logger.cpp:712 +#: src/memorial_logger.cpp:720 msgctxt "memorial_female" msgid "Died of a drug overdose." msgstr "" -#: src/memorial_logger.cpp:720 +#: src/memorial_logger.cpp:728 msgctxt "memorial_male" msgid "Bled to death." msgstr "" -#: src/memorial_logger.cpp:721 +#: src/memorial_logger.cpp:729 msgctxt "memorial_female" msgid "Bled to death." msgstr "" -#: src/memorial_logger.cpp:728 +#: src/memorial_logger.cpp:736 msgctxt "memorial_male" msgid "Died of hypovolemic shock." msgstr "" -#: src/memorial_logger.cpp:729 +#: src/memorial_logger.cpp:737 msgctxt "memorial_female" msgid "Died of hypovolemic shock." msgstr "" -#: src/memorial_logger.cpp:736 +#: src/memorial_logger.cpp:744 msgctxt "memorial_male" msgid "Died from loss of red blood cells." msgstr "" -#: src/memorial_logger.cpp:737 +#: src/memorial_logger.cpp:745 msgctxt "memorial_female" msgid "Died from loss of red blood cells." msgstr "" -#: src/memorial_logger.cpp:744 +#: src/memorial_logger.cpp:752 msgctxt "memorial_male" msgid "Succumbed to the infection." msgstr "" -#: src/memorial_logger.cpp:745 +#: src/memorial_logger.cpp:753 msgctxt "memorial_female" msgid "Succumbed to the infection." msgstr "" -#: src/memorial_logger.cpp:752 +#: src/memorial_logger.cpp:760 msgctxt "memorial_male" msgid "Died of starvation." msgstr "" -#: src/memorial_logger.cpp:753 +#: src/memorial_logger.cpp:761 msgctxt "memorial_female" msgid "Died of starvation." msgstr "" -#: src/memorial_logger.cpp:760 +#: src/memorial_logger.cpp:768 msgctxt "memorial_male" msgid "Died of thirst." msgstr "" -#: src/memorial_logger.cpp:761 +#: src/memorial_logger.cpp:769 msgctxt "memorial_female" msgid "Died of thirst." msgstr "" -#: src/memorial_logger.cpp:766 +#: src/memorial_logger.cpp:774 msgctxt "memorial_male" msgid "Dug a shaft into lava." msgstr "" -#: src/memorial_logger.cpp:767 +#: src/memorial_logger.cpp:775 msgctxt "memorial_female" msgid "Dug a shaft into lava." msgstr "" -#: src/memorial_logger.cpp:771 +#: src/memorial_logger.cpp:779 msgctxt "memorial_male" msgid "Disarmed a nuclear missile." msgstr "" -#: src/memorial_logger.cpp:772 +#: src/memorial_logger.cpp:780 msgctxt "memorial_female" msgid "Disarmed a nuclear missile." msgstr "" -#: src/memorial_logger.cpp:776 +#: src/memorial_logger.cpp:784 msgctxt "memorial_male" msgid "Ate a sewage sample." msgstr "" -#: src/memorial_logger.cpp:777 +#: src/memorial_logger.cpp:785 msgctxt "memorial_female" msgid "Ate a sewage sample." msgstr "" -#: src/memorial_logger.cpp:785 +#: src/memorial_logger.cpp:793 #, c-format msgctxt "memorial_male" msgid "'%s' mutation turned into '%s'" msgstr "" -#: src/memorial_logger.cpp:786 +#: src/memorial_logger.cpp:794 #, c-format msgctxt "memorial_female" msgid "'%s' mutation turned into '%s'" msgstr "" -#: src/memorial_logger.cpp:794 +#: src/memorial_logger.cpp:802 msgctxt "memorial_male" msgid "Exhumed a grave." msgstr "" -#: src/memorial_logger.cpp:795 +#: src/memorial_logger.cpp:803 msgctxt "memorial_female" msgid "Exhumed a grave." msgstr "" -#: src/memorial_logger.cpp:803 +#: src/memorial_logger.cpp:811 #, c-format msgctxt "memorial_male" msgid "Failed install of bionic: %s." msgstr "" -#: src/memorial_logger.cpp:804 +#: src/memorial_logger.cpp:812 #, c-format msgctxt "memorial_female" msgid "Failed install of bionic: %s." msgstr "" -#: src/memorial_logger.cpp:813 +#: src/memorial_logger.cpp:821 #, c-format msgctxt "memorial_male" msgid "Failed to remove bionic: %s." msgstr "" -#: src/memorial_logger.cpp:814 +#: src/memorial_logger.cpp:822 #, c-format msgctxt "memorial_female" msgid "Failed to remove bionic: %s." msgstr "" -#: src/memorial_logger.cpp:822 +#: src/memorial_logger.cpp:830 msgctxt "memorial_male" msgid "Succumbed to lack of sleep." msgstr "" -#: src/memorial_logger.cpp:823 +#: src/memorial_logger.cpp:831 msgctxt "memorial_female" msgid "Succumbed to lack of sleep." msgstr "" -#: src/memorial_logger.cpp:829 +#: src/memorial_logger.cpp:837 #, c-format msgctxt "memorial_male" msgid "The fuel tank of the %s exploded!" msgstr "" -#: src/memorial_logger.cpp:830 +#: src/memorial_logger.cpp:838 #, c-format msgctxt "memorial_female" msgid "The fuel tank of the %s exploded!" msgstr "" #. ~ %s is addiction name -#: src/memorial_logger.cpp:839 +#: src/memorial_logger.cpp:847 #, c-format msgctxt "memorial_male" msgid "Became addicted to %s." msgstr "" -#: src/memorial_logger.cpp:840 +#: src/memorial_logger.cpp:848 #, c-format msgctxt "memorial_female" msgid "Became addicted to %s." msgstr "" -#: src/memorial_logger.cpp:849 +#: src/memorial_logger.cpp:857 #, c-format msgctxt "memorial_male" msgid "Gained the mutation '%s'." msgstr "" -#: src/memorial_logger.cpp:850 +#: src/memorial_logger.cpp:858 #, c-format msgctxt "memorial_female" msgid "Gained the mutation '%s'." msgstr "" #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:863 +#: src/memorial_logger.cpp:871 #, c-format msgctxt "memorial_male" msgid "Reached skill level %1$d in %2$s." msgstr "" #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:866 +#: src/memorial_logger.cpp:874 #, c-format msgctxt "memorial_female" msgid "Reached skill level %1$d in %2$s." msgstr "" -#: src/memorial_logger.cpp:876 +#: src/memorial_logger.cpp:884 #, c-format msgctxt "memorial_male" msgid "%s committed suicide." msgstr "" -#: src/memorial_logger.cpp:877 +#: src/memorial_logger.cpp:885 #, c-format msgctxt "memorial_female" msgid "%s committed suicide." msgstr "" -#: src/memorial_logger.cpp:880 +#: src/memorial_logger.cpp:888 #, c-format msgctxt "memorial_male" msgid "%s was killed." msgstr "" -#: src/memorial_logger.cpp:881 +#: src/memorial_logger.cpp:889 #, c-format msgctxt "memorial_female" msgid "%s was killed." msgstr "" -#: src/memorial_logger.cpp:885 +#: src/memorial_logger.cpp:893 #, c-format msgctxt "memorial_male" msgid "Last words: %s" msgstr "" -#: src/memorial_logger.cpp:886 +#: src/memorial_logger.cpp:894 #, c-format msgctxt "memorial_female" msgid "Last words: %s" msgstr "" #. ~ %s is player name -#: src/memorial_logger.cpp:893 +#: src/memorial_logger.cpp:901 #, c-format msgctxt "memorial_male" msgid "%s began their journey into the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:894 +#: src/memorial_logger.cpp:902 #, c-format msgctxt "memorial_female" msgid "%s began their journey into the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:902 +#: src/memorial_logger.cpp:910 #, c-format msgctxt "memorial_male" msgid "Installed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:903 +#: src/memorial_logger.cpp:911 #, c-format msgctxt "memorial_female" msgid "Installed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:912 +#: src/memorial_logger.cpp:920 #, c-format msgctxt "memorial_male" msgid "Installed bad bionic: %s." msgstr "" -#: src/memorial_logger.cpp:913 +#: src/memorial_logger.cpp:921 #, c-format msgctxt "memorial_female" msgid "Installed bad bionic: %s." msgstr "" #. ~ %s is martial art -#: src/memorial_logger.cpp:923 +#: src/memorial_logger.cpp:931 #, c-format msgctxt "memorial_male" msgid "Learned %s." msgstr "" -#: src/memorial_logger.cpp:924 +#: src/memorial_logger.cpp:932 #, c-format msgctxt "memorial_female" msgid "Learned %s." msgstr "" #. ~ %s is addiction name -#: src/memorial_logger.cpp:934 +#: src/memorial_logger.cpp:942 #, c-format msgctxt "memorial_male" msgid "Overcame addiction to %s." msgstr "" -#: src/memorial_logger.cpp:935 +#: src/memorial_logger.cpp:943 #, c-format msgctxt "memorial_female" msgid "Overcame addiction to %s." msgstr "" -#: src/memorial_logger.cpp:942 +#: src/memorial_logger.cpp:950 #, c-format msgctxt "memorial_male" msgid "%s became hostile." msgstr "" -#: src/memorial_logger.cpp:943 +#: src/memorial_logger.cpp:951 #, c-format msgctxt "memorial_female" msgid "%s became hostile." msgstr "" -#: src/memorial_logger.cpp:948 +#: src/memorial_logger.cpp:956 msgctxt "memorial_male" msgid "Opened a portal." msgstr "" -#: src/memorial_logger.cpp:949 +#: src/memorial_logger.cpp:957 msgctxt "memorial_female" msgid "Opened a portal." msgstr "" -#: src/memorial_logger.cpp:953 +#: src/memorial_logger.cpp:961 msgctxt "memorial_male" msgid "Opened a strange temple." msgstr "" -#: src/memorial_logger.cpp:954 +#: src/memorial_logger.cpp:962 msgctxt "memorial_female" msgid "Opened a strange temple." msgstr "" -#: src/memorial_logger.cpp:958 +#: src/memorial_logger.cpp:966 #, c-format msgctxt "memorial_male" msgid "Lost the conduct %s%s." msgstr "" -#: src/memorial_logger.cpp:959 +#: src/memorial_logger.cpp:967 #, c-format msgctxt "memorial_female" msgid "Lost the conduct %s%s." msgstr "" -#: src/memorial_logger.cpp:961 src/memorial_logger.cpp:968 +#: src/memorial_logger.cpp:969 src/memorial_logger.cpp:976 msgid " (disabled)" msgstr "" -#: src/memorial_logger.cpp:965 +#: src/memorial_logger.cpp:973 #, c-format msgctxt "memorial_male" msgid "Gained the achievement %s%s." msgstr "" -#: src/memorial_logger.cpp:966 +#: src/memorial_logger.cpp:974 #, c-format msgctxt "memorial_female" msgid "Gained the achievement %s%s." msgstr "" -#: src/memorial_logger.cpp:975 +#: src/memorial_logger.cpp:983 #, c-format msgctxt "memorial_male" msgid "Forgot the spell %s." msgstr "" -#: src/memorial_logger.cpp:976 +#: src/memorial_logger.cpp:984 #, c-format msgctxt "memorial_female" msgid "Forgot the spell %s." msgstr "" -#: src/memorial_logger.cpp:985 +#: src/memorial_logger.cpp:993 #, c-format msgctxt "memorial_male" msgid "Learned the spell %s." msgstr "" -#: src/memorial_logger.cpp:986 +#: src/memorial_logger.cpp:994 #, c-format msgctxt "memorial_female" msgid "Learned the spell %s." msgstr "" -#: src/memorial_logger.cpp:995 +#: src/memorial_logger.cpp:1003 #, c-format msgctxt "memorial_male" msgid "Gained a spell level on %s." msgstr "" -#: src/memorial_logger.cpp:996 +#: src/memorial_logger.cpp:1004 #, c-format msgctxt "memorial_female" msgid "Gained a spell level on %s." msgstr "" -#: src/memorial_logger.cpp:1002 +#: src/memorial_logger.cpp:1010 msgctxt "memorial_male" msgid "Released subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1003 +#: src/memorial_logger.cpp:1011 msgctxt "memorial_female" msgid "Released subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1010 +#: src/memorial_logger.cpp:1018 #, c-format msgctxt "memorial_male" msgid "Removed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:1011 +#: src/memorial_logger.cpp:1019 #, c-format msgctxt "memorial_female" msgid "Removed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:1017 +#: src/memorial_logger.cpp:1025 msgctxt "memorial_male" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "" -#: src/memorial_logger.cpp:1018 +#: src/memorial_logger.cpp:1026 msgctxt "memorial_female" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "" -#: src/memorial_logger.cpp:1025 +#: src/memorial_logger.cpp:1033 #, c-format msgctxt "memorial_male" msgid "Telefragged a %s." msgstr "" -#: src/memorial_logger.cpp:1026 +#: src/memorial_logger.cpp:1034 #, c-format msgctxt "memorial_female" msgid "Telefragged a %s." msgstr "" -#: src/memorial_logger.cpp:1034 +#: src/memorial_logger.cpp:1042 msgctxt "memorial_male" msgid "Spontaneous teleport." msgstr "" -#: src/memorial_logger.cpp:1035 +#: src/memorial_logger.cpp:1043 msgctxt "memorial_female" msgid "Spontaneous teleport." msgstr "" -#: src/memorial_logger.cpp:1043 +#: src/memorial_logger.cpp:1051 #, c-format msgctxt "memorial_male" msgid "Teleported into a %s." msgstr "" -#: src/memorial_logger.cpp:1044 +#: src/memorial_logger.cpp:1052 #, c-format msgctxt "memorial_female" msgid "Teleported into a %s." msgstr "" -#: src/memorial_logger.cpp:1050 +#: src/memorial_logger.cpp:1058 msgctxt "memorial_male" msgid "Terminated subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1051 +#: src/memorial_logger.cpp:1059 msgctxt "memorial_female" msgid "Terminated subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1057 +#: src/memorial_logger.cpp:1065 msgctxt "memorial_male" msgid "Threw up." msgstr "" -#: src/memorial_logger.cpp:1058 +#: src/memorial_logger.cpp:1066 msgctxt "memorial_female" msgid "Threw up." msgstr "" -#: src/memorial_logger.cpp:1063 +#: src/memorial_logger.cpp:1071 msgctxt "memorial_male" msgid "Set off an alarm." msgstr "" -#: src/memorial_logger.cpp:1064 +#: src/memorial_logger.cpp:1072 msgctxt "memorial_female" msgid "Set off an alarm." msgstr "" -#: src/memorial_logger.cpp:1068 +#: src/memorial_logger.cpp:1076 #, c-format msgctxt "memorial_male" msgid "Used the debug menu (%s)." msgstr "" -#: src/memorial_logger.cpp:1069 +#: src/memorial_logger.cpp:1077 #, c-format msgctxt "memorial_female" msgid "Used the debug menu (%s)." @@ -455134,7 +456025,7 @@ msgctxt "message log" msgid "%s." msgstr "" -#: src/mission.h:205 +#: src/mission.h:204 msgid "Bugged mission type" msgstr "" @@ -455975,11 +456866,11 @@ msgstr "" msgid "Deadline: %s" msgstr "" -#: src/mission_ui.cpp:151 src/newcharacter.cpp:3524 src/newcharacter.cpp:3598 -#: src/newcharacter.cpp:3612 src/newcharacter.cpp:3649 -#: src/newcharacter.cpp:3760 src/newcharacter.cpp:3771 -#: src/newcharacter.cpp:3782 src/newcharacter.cpp:3794 -#: src/newcharacter.cpp:3820 +#: src/mission_ui.cpp:151 src/newcharacter.cpp:3579 src/newcharacter.cpp:3653 +#: src/newcharacter.cpp:3667 src/newcharacter.cpp:3704 +#: src/newcharacter.cpp:3815 src/newcharacter.cpp:3826 +#: src/newcharacter.cpp:3837 src/newcharacter.cpp:3849 +#: src/newcharacter.cpp:3875 msgid "None!" msgstr "" @@ -456073,19 +456964,19 @@ msgstr "" msgid "NO CATEGORY" msgstr "" -#: src/mod_manager.cpp:82 src/newcharacter.cpp:2974 +#: src/mod_manager.cpp:82 src/newcharacter.cpp:3020 msgid "Default" msgstr "" -#: src/mod_manager.cpp:83 src/safemode_ui.cpp:246 +#: src/mod_manager.cpp:83 src/safemode_ui.cpp:247 msgid "Blacklist" msgstr "" -#: src/mod_manager.cpp:287 +#: src/mod_manager.cpp:286 msgid "list of default mods" msgstr "" -#: src/mod_manager.cpp:400 +#: src/mod_manager.cpp:395 msgid "list of mods" msgstr "" @@ -459326,13 +460217,13 @@ msgid "" "'%2$c'." msgstr "" -#: src/name.cpp:136 +#: src/name.cpp:134 msgid "Tom" msgstr "" #. ~ Used for constructing full name: %1$s is `given name`, %2$s is `family #. name` -#: src/name.cpp:147 +#: src/name.cpp:145 #, c-format msgctxt "Full Name" msgid "%1$s %2$s" @@ -459340,7 +460231,7 @@ msgstr "" #. ~ Used for constructing full name with nickname: %1$s is `given name`, %2$s #. is `family name`, %3$s is `nickname` -#: src/name.cpp:151 +#: src/name.cpp:149 #, c-format msgctxt "Full Name" msgid "%1$s '%3$s' %2$s" @@ -459503,8 +460394,8 @@ msgid "" "Press %s to go to the next tab or %s to return to main menu." msgstr "" -#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3661 -#: src/newcharacter.cpp:3722 +#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3777 #, c-format msgid "Press %s to view and alter keybindings." msgstr "" @@ -459519,22 +460410,22 @@ msgid "" msgstr "" #: src/newcharacter.cpp:1106 src/newcharacter.cpp:1119 -#: src/newcharacter.cpp:3503 src/player_display.cpp:446 +#: src/newcharacter.cpp:3558 src/player_display.cpp:446 msgid "Strength:" msgstr "" #: src/newcharacter.cpp:1108 src/newcharacter.cpp:1138 -#: src/newcharacter.cpp:3504 src/player_display.cpp:447 +#: src/newcharacter.cpp:3559 src/player_display.cpp:447 msgid "Dexterity:" msgstr "" #: src/newcharacter.cpp:1110 src/newcharacter.cpp:1159 -#: src/newcharacter.cpp:3505 src/player_display.cpp:448 +#: src/newcharacter.cpp:3560 src/player_display.cpp:448 msgid "Intelligence:" msgstr "" #: src/newcharacter.cpp:1112 src/newcharacter.cpp:1178 -#: src/newcharacter.cpp:3506 src/player_display.cpp:449 +#: src/newcharacter.cpp:3561 src/player_display.cpp:449 msgid "Perception:" msgstr "" @@ -459620,7 +460511,7 @@ msgid "" "Perception is also used for detecting traps and other things of interest." msgstr "" -#: src/newcharacter.cpp:1477 +#: src/newcharacter.cpp:1481 #, c-format msgid "%s %s %d point" msgid_plural "%s %s %d points" @@ -459629,49 +460520,49 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "costs" msgstr "" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "earns" msgstr "" -#: src/newcharacter.cpp:1651 +#: src/newcharacter.cpp:1669 #, c-format msgid "Your scenario of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1655 +#: src/newcharacter.cpp:1673 #, c-format msgid "Your profession of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1661 +#: src/newcharacter.cpp:1679 #, c-format msgid "Your background of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1676 +#: src/newcharacter.cpp:1694 #, c-format msgid "You already picked some conflicting traits: %s." msgstr "" -#: src/newcharacter.cpp:1679 +#: src/newcharacter.cpp:1697 msgid "The scenario you picked prevents you from taking this trait!" msgstr "" -#: src/newcharacter.cpp:1681 +#: src/newcharacter.cpp:1699 #, c-format msgid "Your profession of %s prevents you from taking this trait." msgstr "" -#: src/newcharacter.cpp:1691 +#: src/newcharacter.cpp:1709 #, c-format msgid "The following bionics prevent you from taking this trait: %s." msgstr "" -#: src/newcharacter.cpp:1695 +#: src/newcharacter.cpp:1713 #, c-format msgid "Sorry, but you can only take %d point of advantages." msgid_plural "Sorry, but you can only take %d points of advantages." @@ -459680,7 +460571,7 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/newcharacter.cpp:1701 +#: src/newcharacter.cpp:1719 #, c-format msgid "Sorry, but you can only take %d point of disadvantages." msgid_plural "Sorry, but you can only take %d points of disadvantages." @@ -459689,130 +460580,130 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/newcharacter.cpp:1725 +#: src/newcharacter.cpp:1743 msgid "Search by trait name." msgstr "" -#: src/newcharacter.cpp:1776 +#: src/newcharacter.cpp:1794 msgid "Profession requirements:" msgstr "" -#: src/newcharacter.cpp:1777 +#: src/newcharacter.cpp:1795 #, c-format msgid "Complete \"%s\"\n" msgstr "" -#: src/newcharacter.cpp:1781 +#: src/newcharacter.cpp:1799 msgid "Profession story:" msgstr "" -#: src/newcharacter.cpp:1790 +#: src/newcharacter.cpp:1808 msgid "Profession addictions:" msgstr "" -#: src/newcharacter.cpp:1792 src/newcharacter.cpp:2198 +#: src/newcharacter.cpp:1810 src/newcharacter.cpp:2224 #, c-format msgctxt "set_profession_addictions" msgid "%1$s (%2$d)" msgstr "" -#: src/newcharacter.cpp:1799 +#: src/newcharacter.cpp:1817 msgid "Profession traits:" msgstr "" -#: src/newcharacter.cpp:1801 src/newcharacter.cpp:2207 +#: src/newcharacter.cpp:1819 src/newcharacter.cpp:2233 msgctxt "set_profession_trait" msgid "None" msgstr "" -#: src/newcharacter.cpp:1810 +#: src/newcharacter.cpp:1828 msgid "Profession skills:" msgstr "" -#: src/newcharacter.cpp:1812 src/newcharacter.cpp:2218 +#: src/newcharacter.cpp:1830 src/newcharacter.cpp:2244 msgctxt "set_profession_skill" msgid "None" msgstr "" -#: src/newcharacter.cpp:1815 +#: src/newcharacter.cpp:1833 #, c-format msgctxt "set_profession_skill" msgid "%1$s (%2$d)" msgstr "" -#: src/newcharacter.cpp:1822 +#: src/newcharacter.cpp:1840 msgid "Profession items:" msgstr "" -#: src/newcharacter.cpp:1824 +#: src/newcharacter.cpp:1842 msgctxt "set_profession_item" msgid "None" msgstr "" -#: src/newcharacter.cpp:1844 +#: src/newcharacter.cpp:1862 msgid "Wielded:" msgstr "" -#: src/newcharacter.cpp:1847 +#: src/newcharacter.cpp:1865 msgctxt "set_profession_item_wielded" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1848 +#: src/newcharacter.cpp:1866 msgid "Worn:" msgstr "" -#: src/newcharacter.cpp:1850 +#: src/newcharacter.cpp:1868 msgctxt "set_profession_item_worn" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1854 +#: src/newcharacter.cpp:1872 msgctxt "set_profession_item_inventory" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1861 +#: src/newcharacter.cpp:1879 msgid "Profession bionics:" msgstr "" -#: src/newcharacter.cpp:1869 +#: src/newcharacter.cpp:1887 #, c-format msgid "%s (toggled)" msgstr "" -#: src/newcharacter.cpp:1871 +#: src/newcharacter.cpp:1889 #, c-format msgid "%s (activated)" msgstr "" -#: src/newcharacter.cpp:1880 +#: src/newcharacter.cpp:1898 msgid "Profession proficiencies:" msgstr "" -#: src/newcharacter.cpp:1887 +#: src/newcharacter.cpp:1905 msgid "Profession pets:" msgstr "" -#: src/newcharacter.cpp:1895 +#: src/newcharacter.cpp:1913 msgid "Profession vehicle:" msgstr "" -#: src/newcharacter.cpp:1901 +#: src/newcharacter.cpp:1919 msgid "Profession spells:" msgstr "" -#: src/newcharacter.cpp:1903 src/newcharacter.cpp:2254 +#: src/newcharacter.cpp:1921 src/newcharacter.cpp:2280 #, c-format msgid "%s level %d" msgstr "" -#: src/newcharacter.cpp:1908 +#: src/newcharacter.cpp:1926 msgid "Profession missions:" msgstr "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1990 +#: src/newcharacter.cpp:2010 #, c-format msgid "Profession %1$s earns %2$d point" msgid_plural "Profession %1$s earns %2$d points" @@ -459822,7 +460713,7 @@ msgstr[2] "" msgstr[3] "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1995 +#: src/newcharacter.cpp:2015 #, c-format msgid "Profession %1$s costs %2$d point" msgid_plural "Profession %1$s costs %2$d points" @@ -459831,67 +460722,67 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/newcharacter.cpp:2141 +#: src/newcharacter.cpp:2167 #, c-format msgid "" "Your trait %1$s has been removed since it conflicts with the %2$s's %3$s " "trait." msgstr "" -#: src/newcharacter.cpp:2164 +#: src/newcharacter.cpp:2190 msgid "Search by profession name." msgstr "" -#: src/newcharacter.cpp:2190 +#: src/newcharacter.cpp:2216 msgid "Background story:" msgstr "" -#: src/newcharacter.cpp:2196 +#: src/newcharacter.cpp:2222 msgid "Background addictions:" msgstr "" -#: src/newcharacter.cpp:2205 +#: src/newcharacter.cpp:2231 msgid "Background traits:" msgstr "" -#: src/newcharacter.cpp:2216 +#: src/newcharacter.cpp:2242 msgid "Background skill experience:" msgstr "" -#: src/newcharacter.cpp:2229 +#: src/newcharacter.cpp:2255 msgctxt "set_profession_skill" msgid "beginner" msgstr "" -#: src/newcharacter.cpp:2231 +#: src/newcharacter.cpp:2257 msgctxt "set_profession_skill" msgid "intermediate" msgstr "" -#: src/newcharacter.cpp:2233 +#: src/newcharacter.cpp:2259 msgctxt "set_profession_skill" msgid "competent" msgstr "" -#: src/newcharacter.cpp:2235 +#: src/newcharacter.cpp:2261 msgctxt "set_profession_skill" msgid "advanced" msgstr "" -#: src/newcharacter.cpp:2244 +#: src/newcharacter.cpp:2270 msgid "Background proficiencies:" msgstr "" -#: src/newcharacter.cpp:2252 +#: src/newcharacter.cpp:2278 msgid "Background spells:" msgstr "" -#: src/newcharacter.cpp:2260 +#: src/newcharacter.cpp:2286 msgid "Background missions:" msgstr "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2341 +#: src/newcharacter.cpp:2369 #, c-format msgid "Background %1$s earns %2$d point" msgid_plural "Background %1$s earns %2$d points" @@ -459901,7 +460792,7 @@ msgstr[2] "" msgstr[3] "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2346 +#: src/newcharacter.cpp:2374 #, c-format msgid "Background %1$s costs %2$d point" msgid_plural "Background %1$s costs %2$d points" @@ -459910,16 +460801,16 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/newcharacter.cpp:2464 +#: src/newcharacter.cpp:2498 #, c-format msgid "The trait [%1$s] conflicts with background [%2$s]'s trait [%3$s]." msgstr "" -#: src/newcharacter.cpp:2521 +#: src/newcharacter.cpp:2555 msgid "Search by background name." msgstr "" -#: src/newcharacter.cpp:2634 +#: src/newcharacter.cpp:2670 #, c-format msgid "" "Press %s to view and alter keybindings.\n" @@ -459929,7 +460820,7 @@ msgid "" msgstr "" #. ~ levels here are skill levels at character creation time -#: src/newcharacter.cpp:2759 +#: src/newcharacter.cpp:2795 #, c-format msgid "%d level" msgid_plural "%d levels" @@ -459939,7 +460830,7 @@ msgstr[2] "" msgstr[3] "" #. ~ Second string is e.g. "1 level" or "2 levels" -#: src/newcharacter.cpp:2763 +#: src/newcharacter.cpp:2799 #, c-format msgid "Upgrading %s by %s costs %d point" msgid_plural "Upgrading %s by %s costs %d points" @@ -459948,117 +460839,117 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/newcharacter.cpp:2911 +#: src/newcharacter.cpp:2957 msgid "Scenario Story:" msgstr "" -#: src/newcharacter.cpp:2917 +#: src/newcharacter.cpp:2963 msgid "Scenario Requirements:" msgstr "" -#: src/newcharacter.cpp:2920 +#: src/newcharacter.cpp:2966 msgid "" "This scenario is not available in this world due to city size settings." msgstr "" -#: src/newcharacter.cpp:2928 +#: src/newcharacter.cpp:2974 #, c-format msgid "Complete \"%s\"" msgstr "" -#: src/newcharacter.cpp:2933 +#: src/newcharacter.cpp:2979 msgid "Scenario Professions:" msgstr "" -#: src/newcharacter.cpp:2934 +#: src/newcharacter.cpp:2980 #, c-format msgid "" "\n" "%s" msgstr "" -#: src/newcharacter.cpp:2935 +#: src/newcharacter.cpp:2981 msgid ", default:\n" msgstr "" -#: src/newcharacter.cpp:2951 +#: src/newcharacter.cpp:2997 msgid "Scenario Location:" msgstr "" -#: src/newcharacter.cpp:2952 +#: src/newcharacter.cpp:2998 #, c-format msgid "%s (%d locations, %d variants)" msgstr "" -#: src/newcharacter.cpp:2958 +#: src/newcharacter.cpp:3004 msgid "Scenario Vehicle:" msgstr "" -#: src/newcharacter.cpp:2962 +#: src/newcharacter.cpp:3008 msgid "Scenario calendar:" msgstr "" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 #, c-format msgid "Year: %s" msgstr "" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 msgid "Year: Random" msgstr "" -#: src/newcharacter.cpp:2967 +#: src/newcharacter.cpp:3013 #, c-format msgid "Season: %s" msgstr "" -#: src/newcharacter.cpp:2969 +#: src/newcharacter.cpp:3015 msgid "Day: Random" msgstr "" -#: src/newcharacter.cpp:2970 +#: src/newcharacter.cpp:3016 #, c-format msgid "Day: %d" msgstr "" -#: src/newcharacter.cpp:2971 +#: src/newcharacter.cpp:3017 msgid "Hour: Random" msgstr "" -#: src/newcharacter.cpp:2972 +#: src/newcharacter.cpp:3018 #, c-format msgid "Hour: %d" msgstr "" -#: src/newcharacter.cpp:2979 +#: src/newcharacter.cpp:3025 msgid "Scenario missions:" msgstr "" -#: src/newcharacter.cpp:2987 +#: src/newcharacter.cpp:3033 msgid "Fire nearby" msgstr "" -#: src/newcharacter.cpp:2988 +#: src/newcharacter.cpp:3034 msgid "Zombies nearby" msgstr "" -#: src/newcharacter.cpp:2989 +#: src/newcharacter.cpp:3035 msgid "Various limb wounds" msgstr "" -#: src/newcharacter.cpp:2990 +#: src/newcharacter.cpp:3036 msgid "No starting NPC" msgstr "" -#: src/newcharacter.cpp:2991 +#: src/newcharacter.cpp:3037 msgid "Starting location is bordered by an immense wall" msgstr "" -#: src/newcharacter.cpp:2998 +#: src/newcharacter.cpp:3044 msgid "Scenario Flags:" msgstr "" -#: src/newcharacter.cpp:3085 +#: src/newcharacter.cpp:3133 msgid "Scenario earns %2$d point" msgid_plural "Scenario earns %2$d points" msgstr[0] "" @@ -460066,7 +460957,7 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/newcharacter.cpp:3088 +#: src/newcharacter.cpp:3136 msgid "Scenario costs %2$d point" msgid_plural "Scenario costs %2$d points" msgstr[0] "" @@ -460074,30 +460965,30 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/newcharacter.cpp:3244 +#: src/newcharacter.cpp:3299 msgid "Search by scenario name." msgstr "" -#: src/newcharacter.cpp:3276 src/newcharacter.cpp:3280 +#: src/newcharacter.cpp:3331 src/newcharacter.cpp:3335 msgid "Gender:" msgstr "" -#: src/newcharacter.cpp:3292 src/newcharacter.cpp:3293 +#: src/newcharacter.cpp:3347 src/newcharacter.cpp:3348 #: src/player_display.cpp:460 msgid "Height:" msgstr "" -#: src/newcharacter.cpp:3302 src/newcharacter.cpp:3303 +#: src/newcharacter.cpp:3357 src/newcharacter.cpp:3358 #: src/player_display.cpp:465 msgid "Age:" msgstr "" -#: src/newcharacter.cpp:3311 src/newcharacter.cpp:3312 +#: src/newcharacter.cpp:3366 src/newcharacter.cpp:3367 #: src/player_display.cpp:470 msgid "Blood type:" msgstr "" -#: src/newcharacter.cpp:3322 src/newcharacter.cpp:3441 +#: src/newcharacter.cpp:3377 src/newcharacter.cpp:3496 #, c-format msgid "" "* Random location * (%d variant)" @@ -460108,11 +460999,11 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/newcharacter.cpp:3328 src/newcharacter.cpp:3330 +#: src/newcharacter.cpp:3383 src/newcharacter.cpp:3385 msgid "Starting location:" msgstr "" -#: src/newcharacter.cpp:3333 +#: src/newcharacter.cpp:3388 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" @@ -460121,15 +461012,15 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/newcharacter.cpp:3417 src/newcharacter.cpp:3730 +#: src/newcharacter.cpp:3472 src/newcharacter.cpp:3785 msgid "Name:" msgstr "" -#: src/newcharacter.cpp:3438 +#: src/newcharacter.cpp:3493 msgid "Select a starting location." msgstr "" -#: src/newcharacter.cpp:3451 +#: src/newcharacter.cpp:3506 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" @@ -460138,26 +461029,26 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/newcharacter.cpp:3618 +#: src/newcharacter.cpp:3673 #, c-format msgid "" "\n" "%s (toggled)" msgstr "" -#: src/newcharacter.cpp:3620 +#: src/newcharacter.cpp:3675 #, c-format msgid "" "\n" "%s (activated)" msgstr "" -#: src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3720 #, c-format msgid "Press %s to save character template." msgstr "" -#: src/newcharacter.cpp:3670 +#: src/newcharacter.cpp:3725 #, c-format msgid "" "Press %s to pick a random name, " @@ -460166,137 +461057,137 @@ msgid "" "%s to randomize everything." msgstr "" -#: src/newcharacter.cpp:3680 +#: src/newcharacter.cpp:3735 #, c-format msgid "" "Press %s to pick a random name, " "%s to randomize all description values." msgstr "" -#: src/newcharacter.cpp:3687 +#: src/newcharacter.cpp:3742 #, c-format msgid "Press %s to switch gender." msgstr "" -#: src/newcharacter.cpp:3692 +#: src/newcharacter.cpp:3747 #, c-format msgid "" "Press %s to select a specific starting location." msgstr "" -#: src/newcharacter.cpp:3696 +#: src/newcharacter.cpp:3751 #, c-format msgid "" "Press %s to select a specific starting city and " "%s to select a specific starting location." msgstr "" -#: src/newcharacter.cpp:3701 +#: src/newcharacter.cpp:3756 #, c-format msgid "" "Press %s or %s to " "cycle through editable values." msgstr "" -#: src/newcharacter.cpp:3707 +#: src/newcharacter.cpp:3762 #, c-format msgid "" "Press %s and %s to " "change gender, height, age, and blood type." msgstr "" -#: src/newcharacter.cpp:3712 +#: src/newcharacter.cpp:3767 #, c-format msgid "Press %s to edit value via popup input." msgstr "" -#: src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3771 #, c-format msgid "" "Press %s to finish character creation or " "%s to return to the previous TAB." msgstr "" -#: src/newcharacter.cpp:3732 +#: src/newcharacter.cpp:3787 msgid "--- NO NAME ENTERED ---" msgstr "" -#: src/newcharacter.cpp:3734 +#: src/newcharacter.cpp:3789 msgid "--- RANDOM NAME ---" msgstr "" -#: src/newcharacter.cpp:3753 src/newcharacter.cpp:3764 +#: src/newcharacter.cpp:3808 src/newcharacter.cpp:3819 msgid "Starting vehicle (scenario): " msgstr "" -#: src/newcharacter.cpp:3756 src/newcharacter.cpp:3767 +#: src/newcharacter.cpp:3811 src/newcharacter.cpp:3822 msgid "Starting vehicle (profession): " msgstr "" -#: src/newcharacter.cpp:3759 src/newcharacter.cpp:3770 +#: src/newcharacter.cpp:3814 src/newcharacter.cpp:3825 msgid "Starting vehicle: " msgstr "" -#: src/newcharacter.cpp:3781 src/newcharacter.cpp:3784 -#: src/newcharacter.cpp:3793 src/newcharacter.cpp:3796 +#: src/newcharacter.cpp:3836 src/newcharacter.cpp:3839 +#: src/newcharacter.cpp:3848 src/newcharacter.cpp:3851 msgid "Starting addictions: " msgstr "" -#: src/newcharacter.cpp:3808 +#: src/newcharacter.cpp:3863 msgid "Scenario: " msgstr "" -#: src/newcharacter.cpp:3813 +#: src/newcharacter.cpp:3868 msgid "Profession: " msgstr "" -#: src/newcharacter.cpp:3818 +#: src/newcharacter.cpp:3873 msgid "Background: " msgstr "" -#: src/newcharacter.cpp:3841 src/newcharacter.cpp:3847 +#: src/newcharacter.cpp:3896 src/newcharacter.cpp:3902 msgid "Too many points allocated, change some features and try again." msgstr "" -#: src/newcharacter.cpp:3851 +#: src/newcharacter.cpp:3906 msgid "" "Too many trait points allocated, change some traits or lower some stats and " "try again." msgstr "" -#: src/newcharacter.cpp:3855 +#: src/newcharacter.cpp:3910 msgid "Too many stat points allocated, lower some stats and try again." msgstr "" -#: src/newcharacter.cpp:3860 +#: src/newcharacter.cpp:3915 msgid "Remaining points will be discarded, are you sure you want to proceed?" msgstr "" -#: src/newcharacter.cpp:3866 +#: src/newcharacter.cpp:3921 msgid "Are you SURE you're finished? Your name will be randomly generated." msgstr "" -#: src/newcharacter.cpp:3874 src/worldfactory.cpp:1884 +#: src/newcharacter.cpp:3929 src/worldfactory.cpp:1889 msgid "Are you SURE you're finished?" msgstr "" -#: src/newcharacter.cpp:4047 +#: src/newcharacter.cpp:4102 msgid "Enter name. Cancel to delete all." msgstr "" -#: src/newcharacter.cpp:4102 +#: src/newcharacter.cpp:4157 msgid "Select gender" msgstr "" -#: src/newcharacter.cpp:4284 +#: src/newcharacter.cpp:4339 msgid "Name of template:" msgstr "" -#: src/newcharacter.cpp:4285 +#: src/newcharacter.cpp:4340 msgid "Keep in mind you may not use special characters like / in filenames" msgstr "" -#: src/newcharacter.cpp:4328 +#: src/newcharacter.cpp:4383 msgid "player template" msgstr "" @@ -460690,59 +461581,59 @@ msgstr "" msgid " does not trust you enough" msgstr "" -#: src/npcmove.cpp:642 +#: src/npcmove.cpp:639 msgid "bandit" msgstr "" -#: src/npcmove.cpp:661 +#: src/npcmove.cpp:658 msgid "maniac" msgstr "" -#: src/npcmove.cpp:1125 +#: src/npcmove.cpp:1122 #, c-format msgid "%s lies down to sleep." msgstr "" -#: src/npcmove.cpp:1767 +#: src/npcmove.cpp:1728 #, c-format msgid " activates their %s." msgstr "" -#: src/npcmove.cpp:1787 +#: src/npcmove.cpp:1748 #, c-format msgid " deactivates their %s." msgstr "" -#: src/npcmove.cpp:2451 +#: src/npcmove.cpp:2412 #, c-format msgid "%1$s tries to climb the %2$s but slips." msgstr "" -#: src/npcmove.cpp:2455 +#: src/npcmove.cpp:2416 #, c-format msgid "%1$s climbs over the %2$s." msgstr "" -#: src/npcmove.cpp:3021 +#: src/npcmove.cpp:2982 #, c-format msgid "Hold on, I want to pick up that %s." msgstr "" -#: src/npcmove.cpp:3100 +#: src/npcmove.cpp:3061 #, c-format msgid "%1$s picks up a %2$s and a %3$s." msgstr "" -#: src/npcmove.cpp:3105 +#: src/npcmove.cpp:3066 #, c-format msgid "%s looks around nervously, as if searching for something." msgstr "" -#: src/npcmove.cpp:3257 src/output.h:688 +#: src/npcmove.cpp:3218 src/output.h:690 msgid " and " msgstr "" -#: src/npcmove.cpp:3265 +#: src/npcmove.cpp:3226 #, c-format msgid "%s drops %d item." msgid_plural "%s drops %d items." @@ -460751,78 +461642,78 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/npcmove.cpp:3269 +#: src/npcmove.cpp:3230 #, c-format msgid "%1$s drops a %2$s." msgstr "" -#: src/npcmove.cpp:3414 +#: src/npcmove.cpp:3375 #, c-format msgid "%s completed the assigned task." msgstr "" -#: src/npcmove.cpp:3516 +#: src/npcmove.cpp:3477 #, c-format msgid "%1$s throws a %2$s." msgstr "" -#: src/npcmove.cpp:3706 +#: src/npcmove.cpp:3667 #, c-format msgid "%1$s starts healing %2$s." msgstr "" -#: src/npcmove.cpp:3726 +#: src/npcmove.cpp:3687 #, c-format msgid "%1$s heals %2$s." msgstr "" -#: src/npcmove.cpp:3774 +#: src/npcmove.cpp:3735 #, c-format msgid "%1$s starts applying a %2$s." msgstr "" -#: src/npcmove.cpp:3792 +#: src/npcmove.cpp:3753 #, c-format msgid "%1$s takes some %2$s." msgstr "" -#: src/npcmove.cpp:4041 +#: src/npcmove.cpp:4002 #, c-format msgid "%1$s takes %2$s's money!" msgstr "" -#: src/npcmove.cpp:4044 +#: src/npcmove.cpp:4005 #, c-format msgid "%s takes your money!" msgstr "" -#: src/npcmove.cpp:4088 +#: src/npcmove.cpp:4051 #, c-format msgid "%1$s takes %2$s's %3$s." msgstr "" -#: src/npcmove.cpp:4091 +#: src/npcmove.cpp:4054 #, c-format msgid "%1$s takes your %2$s." msgstr "" -#: src/npcmove.cpp:4166 +#: src/npcmove.cpp:4129 #, c-format msgid "" "From your two-way radio you hear %s reporting in, 'I've arrived, boss!'" msgstr "" -#: src/npcmove.cpp:4547 +#: src/npcmove.cpp:4510 #, c-format msgid " %s, %s" msgstr "" -#: src/npcmove.cpp:4550 +#: src/npcmove.cpp:4513 #, c-format msgid "%s %s%s" msgstr "" -#: src/npcmove.cpp:4727 +#: src/npcmove.cpp:4690 #, c-format msgid "%1$s reloads their %2$s." msgstr "" @@ -461515,149 +462406,149 @@ msgstr "" msgid "Default: %.2f - Min: %.2f, Max: %.2f" msgstr "" -#: src/options.cpp:1141 +#: src/options.cpp:1218 msgid "Hoder's" msgstr "" -#: src/options.cpp:1142 +#: src/options.cpp:1219 msgid "Deon's" msgstr "" -#: src/options.cpp:1156 +#: src/options.cpp:1233 msgid "Basic" msgstr "" -#: src/options.cpp:1181 +#: src/options.cpp:1258 msgid "System language" msgstr "" -#: src/options.cpp:1287 +#: src/options.cpp:1364 msgid "Default character name" msgstr "" -#: src/options.cpp:1288 +#: src/options.cpp:1365 msgid "" "Set a default character name that will be used instead of a random name on " "character creation." msgstr "" -#: src/options.cpp:1294 +#: src/options.cpp:1371 msgid "Auto pickup enabled" msgstr "" -#: src/options.cpp:1295 +#: src/options.cpp:1372 msgid "" "If true, enable item auto pickup. Change pickup rules with the Auto pickup " "manager." msgstr "" -#: src/options.cpp:1299 +#: src/options.cpp:1376 msgid "Auto pickup adjacent" msgstr "" -#: src/options.cpp:1300 +#: src/options.cpp:1377 msgid "" "If true, enable auto pickup items one tile around to the player. You can " "assign No Auto Pickup zones with the Zones manager for e.g. your homebase." msgstr "" -#: src/options.cpp:1306 +#: src/options.cpp:1383 msgid "Auto pickup owned items" msgstr "" -#: src/options.cpp:1307 +#: src/options.cpp:1384 msgid "" "If true, items that belong to your faction will be included in auto pickup." msgstr "" -#: src/options.cpp:1313 +#: src/options.cpp:1390 msgid "Auto pickup weight limit" msgstr "" -#: src/options.cpp:1314 +#: src/options.cpp:1391 msgid "" "Auto pickup items with weight less than or equal to [option] * 50 grams. " "You must also set the small items option. 0 = disabled." msgstr "" -#: src/options.cpp:1320 +#: src/options.cpp:1397 msgid "Auto pickup volume limit" msgstr "" -#: src/options.cpp:1321 +#: src/options.cpp:1398 msgid "" "Auto pickup items with volume less than or equal to [option] * 50 " "milliliters. You must also set the light items option. 0 = disabled." msgstr "" -#: src/options.cpp:1327 +#: src/options.cpp:1404 msgid "Auto pickup safe mode" msgstr "" -#: src/options.cpp:1328 +#: src/options.cpp:1405 msgid "" "If true, auto pickup is disabled as long as you can see monsters nearby. " "This is affected by 'Safe mode proximity distance'." msgstr "" -#: src/options.cpp:1335 +#: src/options.cpp:1412 msgid "List items within no auto pickup zones" msgstr "" -#: src/options.cpp:1336 +#: src/options.cpp:1413 msgid "" "If true, you will see messages about items you step on, within no auto " "pickup zones." msgstr "" -#: src/options.cpp:1344 +#: src/options.cpp:1421 msgid "Additional auto features" msgstr "" -#: src/options.cpp:1345 +#: src/options.cpp:1422 msgid "" "If true, enables configured auto features below. Disabled as long as any " "enemy monster is seen." msgstr "" -#: src/options.cpp:1349 +#: src/options.cpp:1426 msgid "Auto pulp or butcher" msgstr "" -#: src/options.cpp:1350 +#: src/options.cpp:1427 msgid "" "Action to perform when 'Auto pulp or butcher' is enabled. Pulp: Pulp " "corpses you stand on. - Pulp Adjacent: Also pulp corpses adjacent from you." " - Butcher: Butcher corpses you stand on." msgstr "" -#: src/options.cpp:1351 src/options.cpp:1373 src/options.cpp:1854 -#: src/options.cpp:1896 +#: src/options.cpp:1428 src/options.cpp:1450 src/options.cpp:1931 +#: src/options.cpp:1973 msgctxt "options" msgid "Disabled" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent Zombie Only" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Zombies Only" msgstr "" -#: src/options.cpp:1357 +#: src/options.cpp:1434 msgid "Auto mining" msgstr "" -#: src/options.cpp:1358 +#: src/options.cpp:1435 msgid "" "If true, enables automatic use of wielded pickaxes and jackhammers whenever " "trying to move into mineable terrain." @@ -461665,20 +462556,20 @@ msgstr "" "Pokud povoleno, umožňuje automatické použití drženého krumpáče nebo " "pneumatického kladiva kdykoli se pokusíš přesunout na vytěžitelný terén." -#: src/options.cpp:1364 +#: src/options.cpp:1441 msgid "Auto mopping" msgstr "" -#: src/options.cpp:1365 +#: src/options.cpp:1442 msgid "" "If true, enables automatic use of wielded mops to clean surrounding terrain." msgstr "" -#: src/options.cpp:1371 +#: src/options.cpp:1448 msgid "Auto foraging" msgstr "" -#: src/options.cpp:1372 +#: src/options.cpp:1449 msgid "" "Action to perform when 'Auto foraging' is enabled. Bushes: Only forage " "bushes. - Trees: Only forage trees. - Crops: Only forage crops. - " @@ -461686,37 +462577,37 @@ msgid "" "flowers, cattails etc." msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Bushes" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Crops" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Everything" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Trees" msgstr "" -#: src/options.cpp:1381 +#: src/options.cpp:1458 msgid "Dangerous pickups" msgstr "" -#: src/options.cpp:1382 +#: src/options.cpp:1459 msgid "" "If true, will allow player to pick new items, even if it causes them to " "exceed the weight limit." msgstr "" -#: src/options.cpp:1387 +#: src/options.cpp:1464 msgid "Dangerous terrain warning prompt" msgstr "" -#: src/options.cpp:1388 +#: src/options.cpp:1465 msgid "" "Always: You will be prompted to move onto dangerous tiles. Running: You " "will only be able to move onto dangerous tiles while running and will be " @@ -461725,29 +462616,29 @@ msgid "" "onto a dangerous tile unless running and will not be warned or prompted." msgstr "" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Crouching" msgstr "" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Running" msgstr "" -#: src/options.cpp:1395 +#: src/options.cpp:1472 msgid "Safe mode" msgstr "" -#: src/options.cpp:1396 +#: src/options.cpp:1473 msgid "" "If true, will hold the game and display a warning if a hostile monster/NPC " "is approaching." msgstr "" -#: src/options.cpp:1400 +#: src/options.cpp:1477 msgid "Safe mode proximity distance" msgstr "" -#: src/options.cpp:1401 +#: src/options.cpp:1478 msgid "" "If safe mode is enabled, distance to hostiles at which safe mode should show" " a warning. 0 = Max player view distance. This option only has effect when" @@ -461755,115 +462646,115 @@ msgid "" "mode manager instead of this value." msgstr "" -#: src/options.cpp:1405 +#: src/options.cpp:1482 msgid "Safe mode when driving" msgstr "" -#: src/options.cpp:1406 +#: src/options.cpp:1483 msgid "" "If true, safe mode will alert you of hostiles while you are driving a " "vehicle." msgstr "" -#: src/options.cpp:1410 +#: src/options.cpp:1487 msgid "Auto reactivate safe mode" msgstr "" -#: src/options.cpp:1411 +#: src/options.cpp:1488 msgid "" "If true, safe mode will automatically reactivate after a certain number of " "turns. See option 'Turns to auto reactivate safe mode.'" msgstr "" -#: src/options.cpp:1415 +#: src/options.cpp:1492 msgid "Turns to auto reactivate safe mode" msgstr "" -#: src/options.cpp:1416 +#: src/options.cpp:1493 msgid "" "Number of turns after which safe mode is reactivated. Will only reactivate " "if no hostiles are in 'Safe mode proximity distance.'" msgstr "" -#: src/options.cpp:1420 +#: src/options.cpp:1497 msgid "Turns to remember ignored monsters" msgstr "" -#: src/options.cpp:1421 +#: src/options.cpp:1498 msgid "" "Number of turns an ignored monster stays ignored after it is no longer seen." " 0 disables this option and monsters are permanently ignored." msgstr "" -#: src/options.cpp:1427 +#: src/options.cpp:1504 msgid "Realtime turn progression" msgstr "" -#: src/options.cpp:1428 +#: src/options.cpp:1505 msgid "" "If higher than 0, monsters will take periodic gameplay turns. This value is" " the delay between each turn, in seconds. Works best with Safe Mode " "disabled. 0 = disabled." msgstr "" -#: src/options.cpp:1434 +#: src/options.cpp:1511 msgid "Autosave" msgstr "" -#: src/options.cpp:1435 +#: src/options.cpp:1512 msgid "" "If true, game will periodically save the map. Autosaves occur based on in-" "game turns or realtime minutes, whichever is larger." msgstr "" -#: src/options.cpp:1439 +#: src/options.cpp:1516 msgid "Game turns between autosaves" msgstr "" -#: src/options.cpp:1440 +#: src/options.cpp:1517 msgid "Number of game turns between autosaves." msgstr "" -#: src/options.cpp:1446 +#: src/options.cpp:1523 msgid "Real minutes between autosaves" msgstr "" -#: src/options.cpp:1447 +#: src/options.cpp:1524 msgid "Number of realtime minutes between autosaves." msgstr "" -#: src/options.cpp:1455 +#: src/options.cpp:1532 msgid "Auto notes" msgstr "" -#: src/options.cpp:1456 +#: src/options.cpp:1533 msgid "If true, automatically sets notes." msgstr "" -#: src/options.cpp:1460 +#: src/options.cpp:1537 msgid "Auto notes (stairs)" msgstr "" -#: src/options.cpp:1461 +#: src/options.cpp:1538 msgid "" "If true, automatically sets notes on places that have stairs that go up or " "down." msgstr "" -#: src/options.cpp:1467 +#: src/options.cpp:1544 msgid "Auto notes (map extras)" msgstr "" -#: src/options.cpp:1468 +#: src/options.cpp:1545 msgid "" "If true, automatically sets notes on places that contain various map extras." msgstr "" -#: src/options.cpp:1476 +#: src/options.cpp:1553 msgid "Circular distances" msgstr "" -#: src/options.cpp:1477 +#: src/options.cpp:1554 msgid "" "If true, the game will calculate range in a realistic way: light sources " "will be circles, diagonal movement will cover more ground and take longer. " @@ -461871,238 +462762,238 @@ msgid "" " takes as long as moving to the north wall." msgstr "" -#: src/options.cpp:1481 +#: src/options.cpp:1558 msgid "Drop empty containers" msgstr "" -#: src/options.cpp:1482 +#: src/options.cpp:1559 msgid "" "Set to drop empty containers after use. No: Don't drop any. - Watertight: " "All except watertight containers. - All: Drop all containers." msgstr "" -#: src/options.cpp:1483 +#: src/options.cpp:1560 msgid "Watertight" msgstr "" -#: src/options.cpp:1487 +#: src/options.cpp:1564 msgid "DeathCam" msgstr "" -#: src/options.cpp:1488 +#: src/options.cpp:1565 msgid "" "Always: Always start deathcam. Ask: Query upon death. Never: Never show " "deathcam." msgstr "" -#: src/options.cpp:1493 +#: src/options.cpp:1570 msgid "Special event spawns" msgstr "" -#: src/options.cpp:1494 +#: src/options.cpp:1571 msgid "" "If not disabled, unique items and/or monsters can spawn during special " "events (Christmas, Halloween, etc.)" msgstr "" -#: src/options.cpp:1495 src/safemode_ui.cpp:251 +#: src/options.cpp:1572 src/safemode_ui.cpp:252 msgid "Both" msgstr "" -#: src/options.cpp:1500 +#: src/options.cpp:1577 msgid "Sound enabled" msgstr "" -#: src/options.cpp:1501 +#: src/options.cpp:1578 msgid "If true, music and sound are enabled." msgstr "" -#: src/options.cpp:1505 +#: src/options.cpp:1582 msgid "Choose soundpack" msgstr "" -#: src/options.cpp:1506 +#: src/options.cpp:1583 msgid "Choose the soundpack you want to use. Requires restart." msgstr "" -#: src/options.cpp:1512 +#: src/options.cpp:1589 msgid "Music volume" msgstr "" -#: src/options.cpp:1513 +#: src/options.cpp:1590 msgid "Adjust the volume of the music being played in the background." msgstr "" -#: src/options.cpp:1519 +#: src/options.cpp:1596 msgid "Sound effect volume" msgstr "" -#: src/options.cpp:1520 +#: src/options.cpp:1597 msgid "Adjust the volume of sound effects being played by the game." msgstr "" -#: src/options.cpp:1526 +#: src/options.cpp:1603 msgid "Ambient sound volume" msgstr "" -#: src/options.cpp:1527 +#: src/options.cpp:1604 msgid "Adjust the volume of ambient sounds being played by the game." msgstr "" -#: src/options.cpp:1540 +#: src/options.cpp:1617 msgid "Language" msgstr "" -#: src/options.cpp:1541 +#: src/options.cpp:1618 msgid "Switch language." msgstr "" -#: src/options.cpp:1545 +#: src/options.cpp:1622 msgid "Temperature units" msgstr "" -#: src/options.cpp:1546 +#: src/options.cpp:1623 msgid "Switch between Fahrenheit, Celsius, and Kelvin." msgstr "" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Celsius" msgstr "" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Fahrenheit" msgstr "" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Kelvin" msgstr "" -#: src/options.cpp:1551 +#: src/options.cpp:1628 msgid "Speed units" msgstr "" -#: src/options.cpp:1552 +#: src/options.cpp:1629 msgid "Switch between mph, km/h, and tiles/turn." msgstr "" -#: src/options.cpp:1553 +#: src/options.cpp:1630 msgid "tiles/turn" msgstr "" -#: src/options.cpp:1557 +#: src/options.cpp:1634 msgid "Mass units" msgstr "" -#: src/options.cpp:1558 +#: src/options.cpp:1635 msgid "Switch between lbs and kg." msgstr "" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "kg" msgstr "" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "lbs" msgstr "" -#: src/options.cpp:1563 +#: src/options.cpp:1640 msgid "Volume units" msgstr "" -#: src/options.cpp:1564 +#: src/options.cpp:1641 msgid "Switch between the cups (c), liters (L), and quarts (qt)." msgstr "" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Cup" msgstr "" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Liter" msgstr "" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Quart" msgstr "" -#: src/options.cpp:1568 +#: src/options.cpp:1645 msgid "Distance units" msgstr "" -#: src/options.cpp:1569 +#: src/options.cpp:1646 msgid "Switch between metric and imperial distance units." msgstr "" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Imperial" msgstr "" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Metric" msgstr "" -#: src/options.cpp:1573 +#: src/options.cpp:1650 msgid "Time format" msgstr "" -#: src/options.cpp:1574 +#: src/options.cpp:1651 msgid "" "12h: AM/PM, e.g. 7:31 AM - Military: 24h Military, e.g. 0731 - 24h: Normal " "24h, e.g. 7:31" msgstr "" #. ~ 12h time, e.g. 11:59pm -#: src/options.cpp:1576 +#: src/options.cpp:1653 msgid "12h" msgstr "" #. ~ Military time, e.g. 2359 -#: src/options.cpp:1578 +#: src/options.cpp:1655 msgid "Military" msgstr "" #. ~ 24h time, e.g. 23:59 -#: src/options.cpp:1580 +#: src/options.cpp:1657 msgid "24h" msgstr "" -#: src/options.cpp:1586 +#: src/options.cpp:1663 msgid "Show gun brand names" msgstr "" -#: src/options.cpp:1587 +#: src/options.cpp:1664 msgid "" "If true, show brand names for guns, instead of generic functional names - " "'m4a1' or 'h&k416a5' instead of 'NATO assault rifle'." msgstr "" -#: src/options.cpp:1589 +#: src/options.cpp:1666 msgid "Add ammo to weapon/magazine names" msgstr "" -#: src/options.cpp:1590 +#: src/options.cpp:1667 msgid "" "If true, the default ammo is added to weapon and magazine names. For " "example \"Mosin-Nagant M44 (4/5)\" becomes \"Mosin-Nagant M44 (4/5 " "7.62x54mm)\"." msgstr "" -#: src/options.cpp:1593 +#: src/options.cpp:1670 msgid "Detailed containers" msgstr "" -#: src/options.cpp:1594 +#: src/options.cpp:1671 msgid "" "All: every container has detailed remaining volume info. - Worn: only worn " "containers have detailed remaining volume info. - None: no additional info " "is provided." msgstr "" -#: src/options.cpp:1604 +#: src/options.cpp:1681 msgid "Use key code input mode" msgstr "" -#: src/options.cpp:1605 +#: src/options.cpp:1682 msgid "" "Use key code or symbol input on SDL. Symbol is recommended for non-qwerty " "layouts since currently the default keybindings for key code mode only " @@ -462110,999 +463001,999 @@ msgid "" "and num lock." msgstr "" -#: src/options.cpp:1609 +#: src/options.cpp:1686 msgid "Key code" msgstr "" -#: src/options.cpp:1613 +#: src/options.cpp:1690 msgid "Force capital/modified letters in prompts" msgstr "" -#: src/options.cpp:1614 +#: src/options.cpp:1691 msgid "" "If true, prompts such as Y/N queries only accepts capital or modified " "letters, while lower case and unmodified letters only snap the cursor to the" " corresponding option." msgstr "" -#: src/options.cpp:1619 +#: src/options.cpp:1696 msgid "Snap to target" msgstr "" -#: src/options.cpp:1620 +#: src/options.cpp:1697 msgid "If true, automatically follow the crosshair when firing/throwing." msgstr "" -#: src/options.cpp:1624 +#: src/options.cpp:1701 msgid "Reaim after firing" msgstr "" -#: src/options.cpp:1625 +#: src/options.cpp:1702 msgid "" "If true, after firing automatically aim again if targets are available." msgstr "" -#: src/options.cpp:1629 +#: src/options.cpp:1706 msgid "Query on disassembly while butchering" msgstr "" -#: src/options.cpp:1630 +#: src/options.cpp:1707 msgid "If true, will query before disassembling items while butchering." msgstr "" -#: src/options.cpp:1634 +#: src/options.cpp:1711 msgid "Query on keybinding removal" msgstr "" -#: src/options.cpp:1635 +#: src/options.cpp:1712 msgid "If true, will query before removing a keybinding from a hotkey." msgstr "" -#: src/options.cpp:1639 +#: src/options.cpp:1716 msgid "Close advanced inventory on move all" msgstr "" -#: src/options.cpp:1640 +#: src/options.cpp:1717 msgid "" "If true, will close the advanced inventory when the move all items command " "is used." msgstr "" -#: src/options.cpp:1645 +#: src/options.cpp:1722 msgid "Open default advanced inventory layout" msgstr "" -#: src/options.cpp:1646 +#: src/options.cpp:1723 msgid "" "If true, open default advanced inventory layout instead of last opened " "layout" msgstr "" -#: src/options.cpp:1650 +#: src/options.cpp:1727 msgid "Display actions in \"Use item\" menu" msgstr "" -#: src/options.cpp:1652 +#: src/options.cpp:1729 msgid "" "If true, actions (like \"Read\", \"Smoke\", \"Wrap tighter\") will be " "displayed next to the corresponding items." msgstr "" -#: src/options.cpp:1657 +#: src/options.cpp:1734 msgid "Autoselect if exactly one valid target" msgstr "" -#: src/options.cpp:1658 +#: src/options.cpp:1735 msgid "" "If true, directional actions ( like \"Examine\", \"Open\", \"Pickup\" ) will" " autoselect an adjacent tile if there is exactly one valid target." msgstr "" -#: src/options.cpp:1664 +#: src/options.cpp:1741 msgid "Inventory highlight mode" msgstr "" -#: src/options.cpp:1665 +#: src/options.cpp:1742 msgid "" "Highlight selected item's contents and parent container in inventory screen." " \"Symbol\" shows a highlighted caret and \"Highlight\" uses font " "highlighting." msgstr "" -#: src/options.cpp:1668 +#: src/options.cpp:1745 msgid "Highlight" msgstr "" -#: src/options.cpp:1675 +#: src/options.cpp:1752 msgid "Highlight unread recipes" msgstr "" -#: src/options.cpp:1676 +#: src/options.cpp:1753 msgid "" "If true, highlight unread recipes to allow tracking of newly learned " "recipes." msgstr "" -#: src/options.cpp:1683 +#: src/options.cpp:1760 msgid "Diagonal movement with cursor keys and modifiers" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "" "Allows diagonal movement with cursor keys using CTRL and SHIFT modifiers. " "Diagonal movement action keys are taken from keybindings, so you need these " "to be configured." msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 1: Numpad Emulation" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 2: CW/CCW" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 3: L/R Tilt" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 4: Diagonal Lock" msgstr "" -#: src/options.cpp:1733 +#: src/options.cpp:1810 msgid "Vehicle plating changes part color" msgstr "" -#: src/options.cpp:1734 +#: src/options.cpp:1811 msgid "If true, vehicle parts will change color if they are armor plated." msgstr "" -#: src/options.cpp:1738 +#: src/options.cpp:1815 msgid "Auto-shift the view while driving" msgstr "" -#: src/options.cpp:1739 +#: src/options.cpp:1816 msgid "If true, view will automatically shift towards the driving direction." msgstr "" -#: src/options.cpp:1743 +#: src/options.cpp:1820 msgid "Draw vehicle facing indicator" msgstr "" -#: src/options.cpp:1744 +#: src/options.cpp:1821 msgid "" "If true, when controlling a vehicle, a white 'X' (in curses version) or a " "crosshair (in tiles version) at distance 10 from the center will display its" " current facing." msgstr "" -#: src/options.cpp:1748 +#: src/options.cpp:1825 msgid "Reverse steering direction in reverse" msgstr "" -#: src/options.cpp:1749 +#: src/options.cpp:1826 msgid "" "If true, when driving a vehicle in reverse, steering should also reverse " "like real life." msgstr "" -#: src/options.cpp:1755 +#: src/options.cpp:1832 msgid "Sidebar position" msgstr "" -#: src/options.cpp:1756 +#: src/options.cpp:1833 msgid "" "Switch between sidebar on the left or on the right side. Requires restart." msgstr "" #. ~ sidebar position -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Left" msgstr "" -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Right" msgstr "" -#: src/options.cpp:1761 +#: src/options.cpp:1838 msgid "Draw sidebar spacers" msgstr "" -#: src/options.cpp:1762 +#: src/options.cpp:1839 msgid "If true, adds an extra space between sidebar panels." msgstr "" -#: src/options.cpp:1766 +#: src/options.cpp:1843 msgid "Message log flow" msgstr "" -#: src/options.cpp:1767 +#: src/options.cpp:1844 msgid "Where new log messages should show." msgstr "" -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Bottom" msgstr "" #. ~ sidebar/message log flow direction -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Top" msgstr "" -#: src/options.cpp:1773 +#: src/options.cpp:1850 msgid "Sidebar log message display duration" msgstr "" -#: src/options.cpp:1774 +#: src/options.cpp:1851 msgid "" "Number of turns after which a message will be removed from the sidebar log." " 0 = disabled." msgstr "" -#: src/options.cpp:1778 +#: src/options.cpp:1855 msgid "Message cooldown" msgstr "" -#: src/options.cpp:1779 +#: src/options.cpp:1856 msgid "" "Number of turns during which similar messages are hidden. 0 = disabled." msgstr "" -#: src/options.cpp:1783 +#: src/options.cpp:1860 msgid "Limit message history" msgstr "" -#: src/options.cpp:1784 +#: src/options.cpp:1861 msgid "Number of messages to preserve in the history, and when saving." msgstr "" -#: src/options.cpp:1789 +#: src/options.cpp:1866 msgid "Suppress \"Unknown command\" messages" msgstr "" -#: src/options.cpp:1790 +#: src/options.cpp:1867 msgid "" "If true, pressing a key with no set function will not display a notice in " "the chat log." msgstr "" -#: src/options.cpp:1795 +#: src/options.cpp:1872 msgid "Popup window when achievement completed" msgstr "" -#: src/options.cpp:1796 +#: src/options.cpp:1873 msgid "" "Whether to trigger a popup window when completing an achievement. First: " "when completing an achievement that has not been completed in a previous " "game." msgstr "" -#: src/options.cpp:1801 +#: src/options.cpp:1878 msgid "First" msgstr "" -#: src/options.cpp:1805 +#: src/options.cpp:1882 msgid "Look around position" msgstr "" -#: src/options.cpp:1806 +#: src/options.cpp:1883 msgid "Switch between look around panel being left or right." msgstr "" -#: src/options.cpp:1811 +#: src/options.cpp:1888 msgid "Aim window display style" msgstr "" -#: src/options.cpp:1812 +#: src/options.cpp:1889 msgid "How should confidence and steadiness be communicated to the player." msgstr "" -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Bars" msgstr "" #. ~ aim bar style - bars or numbers -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Numbers" msgstr "" -#: src/options.cpp:1817 +#: src/options.cpp:1894 msgid "Morale style" msgstr "" -#: src/options.cpp:1818 +#: src/options.cpp:1895 msgid "Morale display style in sidebar." msgstr "" -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Horizontal" msgstr "" -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Vertical" msgstr "" -#: src/options.cpp:1823 +#: src/options.cpp:1900 msgid "Full screen Advanced Inventory Manager" msgstr "" -#: src/options.cpp:1824 +#: src/options.cpp:1901 msgid "" "If true, Advanced Inventory Manager menu will fit full screen, otherwise it " "will leave sidebar visible." msgstr "" -#: src/options.cpp:1830 +#: src/options.cpp:1907 msgid "Move view offset" msgstr "" -#: src/options.cpp:1831 +#: src/options.cpp:1908 msgid "Move view by how many squares per keypress." msgstr "" -#: src/options.cpp:1835 +#: src/options.cpp:1912 msgid "Overmap fast scroll offset" msgstr "" -#: src/options.cpp:1836 +#: src/options.cpp:1913 msgid "" "With Fast Scroll option enabled, shift view on the overmap and while looking" " around by this many squares per keypress." msgstr "" -#: src/options.cpp:1840 +#: src/options.cpp:1917 msgid "Centered menu scrolling" msgstr "" -#: src/options.cpp:1841 +#: src/options.cpp:1918 msgid "" "If true, menus will start scrolling in the center of the list, and keep the " "list centered." msgstr "" -#: src/options.cpp:1845 +#: src/options.cpp:1922 msgid "Shift list item view" msgstr "" -#: src/options.cpp:1846 +#: src/options.cpp:1923 msgid "" "Centered or to edge, shift the view toward the selected item if it is " "outside of your current viewport." msgstr "" -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "Centered" msgstr "" -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "To edge" msgstr "" -#: src/options.cpp:1851 +#: src/options.cpp:1928 msgid "Auto inventory letters" msgstr "" -#: src/options.cpp:1852 +#: src/options.cpp:1929 msgid "" "Enabled: automatically assign letters to any carried items that lack them. " "Disabled: do not auto-assign letters. Favorites: only auto-assign letters " "to favorited items." msgstr "" -#: src/options.cpp:1856 +#: src/options.cpp:1933 msgid "Favorites" msgstr "" -#: src/options.cpp:1860 +#: src/options.cpp:1937 msgid "Show item health bars" msgstr "" -#: src/options.cpp:1862 +#: src/options.cpp:1939 msgid "" "If true, show item health bars instead of reinforced, scratched etc. text." msgstr "" -#: src/options.cpp:1866 +#: src/options.cpp:1943 msgid "Show item symbols" msgstr "" -#: src/options.cpp:1867 +#: src/options.cpp:1944 msgid "If true, show item symbols in inventory and pick up menu." msgstr "" -#: src/options.cpp:1871 +#: src/options.cpp:1948 msgid "Show armor coverage map" msgstr "" -#: src/options.cpp:1872 +#: src/options.cpp:1949 msgid "" "If true, show a visual representation of armor coverage in the item info " "window." msgstr "" -#: src/options.cpp:1878 +#: src/options.cpp:1955 msgid "Enable joystick" msgstr "" -#: src/options.cpp:1879 +#: src/options.cpp:1956 msgid "If true, enable input from joystick." msgstr "" -#: src/options.cpp:1883 +#: src/options.cpp:1960 msgid "Hide mouse cursor" msgstr "" -#: src/options.cpp:1884 +#: src/options.cpp:1961 msgid "" "Show: cursor is always shown. Hide: cursor is hidden. HideKB: cursor is " "hidden on keyboard input and unhidden on mouse movement." msgstr "" #. ~ show mouse cursor -#: src/options.cpp:1886 +#: src/options.cpp:1963 msgid "Show" msgstr "" #. ~ hide mouse cursor -#: src/options.cpp:1888 +#: src/options.cpp:1965 msgid "Hide" msgstr "" #. ~ hide mouse cursor when keyboard is used -#: src/options.cpp:1890 +#: src/options.cpp:1967 msgid "HideKB" msgstr "" -#: src/options.cpp:1894 +#: src/options.cpp:1971 msgid "Edge scrolling" msgstr "" -#: src/options.cpp:1895 +#: src/options.cpp:1972 msgid "Edge scrolling with the mouse." msgstr "" -#: src/options.cpp:1897 +#: src/options.cpp:1974 msgid "Slow" msgstr "" -#: src/options.cpp:1899 +#: src/options.cpp:1976 msgid "Fast" msgstr "" -#: src/options.cpp:1911 +#: src/options.cpp:1988 msgid "Animations" msgstr "" -#: src/options.cpp:1912 +#: src/options.cpp:1989 msgid "If true, will display enabled animations." msgstr "" -#: src/options.cpp:1916 +#: src/options.cpp:1993 msgid "Rain animation" msgstr "" -#: src/options.cpp:1917 +#: src/options.cpp:1994 msgid "If true, will display weather animations." msgstr "" -#: src/options.cpp:1923 +#: src/options.cpp:2000 msgid "Projectile animation" msgstr "" -#: src/options.cpp:1924 +#: src/options.cpp:2001 msgid "" "If true, will display animations for projectiles like bullets, arrows, and " "thrown items." msgstr "" -#: src/options.cpp:1930 +#: src/options.cpp:2007 msgid "SCT animation" msgstr "" -#: src/options.cpp:1931 +#: src/options.cpp:2008 msgid "If true, will display scrolling combat text animations." msgstr "" -#: src/options.cpp:1937 +#: src/options.cpp:2014 msgid "SCT with Unicode font" msgstr "" -#: src/options.cpp:1938 +#: src/options.cpp:2015 msgid "If true, will display scrolling combat text with Unicode font." msgstr "" -#: src/options.cpp:1944 +#: src/options.cpp:2021 msgid "Animation delay" msgstr "" -#: src/options.cpp:1945 +#: src/options.cpp:2022 msgid "The amount of time to pause between animation frames in ms." msgstr "" -#: src/options.cpp:1951 +#: src/options.cpp:2028 msgid "Force redraw" msgstr "" -#: src/options.cpp:1952 +#: src/options.cpp:2029 msgid "If true, forces the game to redraw at least once per turn." msgstr "" -#: src/options.cpp:1959 +#: src/options.cpp:2036 msgid "Enable ASCII art on the title screen" msgstr "" -#: src/options.cpp:1960 +#: src/options.cpp:2037 msgid "" "If true, shows an ASCII graphic on the title screen. If false, shows a " "text-only title screen." msgstr "" -#: src/options.cpp:1964 +#: src/options.cpp:2041 msgid "Use seasonal title screen" msgstr "" -#: src/options.cpp:1965 +#: src/options.cpp:2042 msgid "If true, the title screen will use the art appropriate for the season." msgstr "" -#: src/options.cpp:1971 +#: src/options.cpp:2048 msgid "Alternative title screen frequency" msgstr "" -#: src/options.cpp:1972 +#: src/options.cpp:2049 msgid "Set the probability of the alternate title screen appearing." msgstr "" -#: src/options.cpp:1979 +#: src/options.cpp:2056 msgid "Terminal width" msgstr "" -#: src/options.cpp:1980 +#: src/options.cpp:2057 msgid "Set the size of the terminal along the X axis." msgstr "" -#: src/options.cpp:1984 +#: src/options.cpp:2061 msgid "Terminal height" msgstr "" -#: src/options.cpp:1985 +#: src/options.cpp:2062 msgid "Set the size of the terminal along the Y axis." msgstr "" -#: src/options.cpp:1991 +#: src/options.cpp:2068 msgid "Font blending" msgstr "" -#: src/options.cpp:1992 +#: src/options.cpp:2069 msgid "If true, fonts will look better." msgstr "" -#: src/options.cpp:1996 +#: src/options.cpp:2073 msgid "Font width" msgstr "" -#: src/options.cpp:1997 +#: src/options.cpp:2074 msgid "Set the font width. Requires restart." msgstr "" -#: src/options.cpp:2001 +#: src/options.cpp:2078 msgid "Font height" msgstr "" -#: src/options.cpp:2002 +#: src/options.cpp:2079 msgid "Set the font height. Requires restart." msgstr "" -#: src/options.cpp:2006 +#: src/options.cpp:2083 msgid "Font size" msgstr "" -#: src/options.cpp:2007 +#: src/options.cpp:2084 msgid "Set the font size. Requires restart." msgstr "" -#: src/options.cpp:2011 +#: src/options.cpp:2088 msgid "Map font width" msgstr "" -#: src/options.cpp:2012 +#: src/options.cpp:2089 msgid "Set the map font width. Requires restart." msgstr "" -#: src/options.cpp:2016 +#: src/options.cpp:2093 msgid "Map font height" msgstr "" -#: src/options.cpp:2017 +#: src/options.cpp:2094 msgid "Set the map font height. Requires restart." msgstr "" -#: src/options.cpp:2021 +#: src/options.cpp:2098 msgid "Map font size" msgstr "" -#: src/options.cpp:2022 +#: src/options.cpp:2099 msgid "Set the map font size. Requires restart." msgstr "" -#: src/options.cpp:2026 +#: src/options.cpp:2103 msgid "Overmap font width" msgstr "" -#: src/options.cpp:2027 +#: src/options.cpp:2104 msgid "Set the overmap font width. Requires restart." msgstr "" -#: src/options.cpp:2031 +#: src/options.cpp:2108 msgid "Overmap font height" msgstr "" -#: src/options.cpp:2032 +#: src/options.cpp:2109 msgid "Set the overmap font height. Requires restart." msgstr "" -#: src/options.cpp:2036 +#: src/options.cpp:2113 msgid "Overmap font size" msgstr "" -#: src/options.cpp:2037 +#: src/options.cpp:2114 msgid "Set the overmap font size. Requires restart." msgstr "" -#: src/options.cpp:2041 +#: src/options.cpp:2118 msgid "SDL ASCII lines" msgstr "" -#: src/options.cpp:2042 +#: src/options.cpp:2119 msgid "" "If true, use SDL ASCII line drawing routine instead of Unicode Line Drawing " "characters. Use this option when your selected font doesn't contain " "necessary glyphs." msgstr "" -#: src/options.cpp:2049 +#: src/options.cpp:2126 msgid "Enable ASCII art in item and monster descriptions" msgstr "" -#: src/options.cpp:2050 +#: src/options.cpp:2127 msgid "" "If true, item and monster description will show a picture of the object in " "ASCII art when available." msgstr "" -#: src/options.cpp:2056 +#: src/options.cpp:2133 msgid "Use tiles" msgstr "" -#: src/options.cpp:2057 +#: src/options.cpp:2134 msgid "If true, replaces some TTF rendered text with tiles." msgstr "" -#: src/options.cpp:2061 +#: src/options.cpp:2138 msgid "Choose tileset" msgstr "" -#: src/options.cpp:2062 +#: src/options.cpp:2139 msgid "Choose the tileset you want to use." msgstr "" -#: src/options.cpp:2066 +#: src/options.cpp:2143 msgid "Use separate tileset for far" msgstr "" -#: src/options.cpp:2067 +#: src/options.cpp:2144 msgid "If true, when very zoomed out you will use a separate tileset." msgstr "" -#: src/options.cpp:2071 +#: src/options.cpp:2148 msgid "Choose distant tileset" msgstr "" -#: src/options.cpp:2072 +#: src/options.cpp:2149 msgid "Choose the tileset you want to use for far zoom." msgstr "" -#: src/options.cpp:2076 +#: src/options.cpp:2153 msgid "Zoom Threshold" msgstr "" -#: src/options.cpp:2077 +#: src/options.cpp:2154 msgid "Choose when you should swap tileset (lower is more zoomed out)." msgstr "" -#: src/options.cpp:2086 +#: src/options.cpp:2163 msgid "Use tiles to display overmap" msgstr "" -#: src/options.cpp:2087 +#: src/options.cpp:2164 msgid "" "If true, replaces some TTF-rendered text with tiles for overmap display." msgstr "" -#: src/options.cpp:2099 +#: src/options.cpp:2176 msgid "Choose overmap tileset" msgstr "" -#: src/options.cpp:2100 +#: src/options.cpp:2177 msgid "Choose the overmap tileset you want to use." msgstr "" -#: src/options.cpp:2108 +#: src/options.cpp:2185 msgid "Night vision color overlay" msgstr "" -#: src/options.cpp:2109 +#: src/options.cpp:2186 msgid "" "If true, toggle the color overlay from night vision goggles and other " "similar tools." msgstr "" -#: src/options.cpp:2113 +#: src/options.cpp:2190 msgid "Memory map overlay preset" msgstr "" -#: src/options.cpp:2114 +#: src/options.cpp:2191 msgid "" "Specify the overlay in which the memory map is drawn. Requires restart. " "For custom overlay, define RGB values for dark and bright colors as well as " "gamma." msgstr "" -#: src/options.cpp:2115 +#: src/options.cpp:2192 msgid "Darkened" msgstr "" -#: src/options.cpp:2116 +#: src/options.cpp:2193 msgid "Sepia" msgstr "" -#: src/options.cpp:2117 +#: src/options.cpp:2194 msgid "Sepia Dark" msgstr "" -#: src/options.cpp:2118 +#: src/options.cpp:2195 msgid "Blue Dark" msgstr "" -#: src/options.cpp:2123 +#: src/options.cpp:2200 msgid "Custom dark color RGB overlay - RED" msgstr "" -#: src/options.cpp:2124 +#: src/options.cpp:2201 msgid "Specify RGB value for color RED for dark color overlay." msgstr "" -#: src/options.cpp:2130 +#: src/options.cpp:2207 msgid "Custom dark color RGB overlay - GREEN" msgstr "" -#: src/options.cpp:2131 +#: src/options.cpp:2208 msgid "Specify RGB value for color GREEN for dark color overlay." msgstr "" -#: src/options.cpp:2136 +#: src/options.cpp:2213 msgid "Custom dark color RGB overlay - BLUE" msgstr "" -#: src/options.cpp:2137 +#: src/options.cpp:2214 msgid "Specify RGB value for color BLUE for dark color overlay." msgstr "" -#: src/options.cpp:2143 +#: src/options.cpp:2220 msgid "Custom bright color RGB overlay - RED" msgstr "" -#: src/options.cpp:2144 +#: src/options.cpp:2221 msgid "Specify RGB value for color RED for bright color overlay." msgstr "" -#: src/options.cpp:2150 +#: src/options.cpp:2227 msgid "Custom bright color RGB overlay - GREEN" msgstr "" -#: src/options.cpp:2151 +#: src/options.cpp:2228 msgid "Specify RGB value for color GREEN for bright color overlay." msgstr "" -#: src/options.cpp:2157 +#: src/options.cpp:2234 msgid "Custom bright color RGB overlay - BLUE" msgstr "" -#: src/options.cpp:2158 +#: src/options.cpp:2235 msgid "Specify RGB value for color BLUE for bright color overlay." msgstr "" -#: src/options.cpp:2163 +#: src/options.cpp:2240 msgid "Custom gamma for overlay" msgstr "" -#: src/options.cpp:2164 +#: src/options.cpp:2241 msgid "Specify gamma value for overlay." msgstr "" -#: src/options.cpp:2171 +#: src/options.cpp:2248 msgid "Pixel minimap" msgstr "" -#: src/options.cpp:2172 +#: src/options.cpp:2249 msgid "" "If true, shows the pixel-detail minimap in game after the save is loaded. " "Use the 'Toggle Pixel Minimap' action key to change its visibility during " "gameplay." msgstr "" -#: src/options.cpp:2176 +#: src/options.cpp:2253 msgid "Pixel minimap drawing mode" msgstr "" -#: src/options.cpp:2177 +#: src/options.cpp:2254 msgid "Specified the mode in which the minimap drawn." msgstr "" -#: src/options.cpp:2178 +#: src/options.cpp:2255 msgid "Solid" msgstr "" -#: src/options.cpp:2179 +#: src/options.cpp:2256 msgid "Squares" msgstr "" -#: src/options.cpp:2180 +#: src/options.cpp:2257 msgid "Dots" msgstr "" -#: src/options.cpp:2186 +#: src/options.cpp:2263 msgid "Pixel minimap brightness" msgstr "" -#: src/options.cpp:2187 +#: src/options.cpp:2264 msgid "Overall brightness of pixel-detail minimap." msgstr "" -#: src/options.cpp:2193 +#: src/options.cpp:2270 msgid "Pixel minimap height" msgstr "" -#: src/options.cpp:2194 +#: src/options.cpp:2271 msgid "" "Height of pixel-detail minimap, measured in terminal rows. Set to 0 for " "default spacing." msgstr "" -#: src/options.cpp:2200 +#: src/options.cpp:2277 msgid "Scale pixel minimap" msgstr "" -#: src/options.cpp:2201 +#: src/options.cpp:2278 msgid "" "If true, scale pixel minimap to fit its surroundings. May produce crappy " "results, especially in modes other than \"Solid\"." msgstr "" -#: src/options.cpp:2207 +#: src/options.cpp:2284 msgid "Maintain pixel minimap aspect ratio" msgstr "" -#: src/options.cpp:2208 +#: src/options.cpp:2285 msgid "" "If true, preserves the square shape of tiles shown on the pixel minimap." msgstr "" -#: src/options.cpp:2215 +#: src/options.cpp:2292 msgid "Creature beacon size" msgstr "" -#: src/options.cpp:2216 +#: src/options.cpp:2293 msgid "Controls how big the creature beacons are. Value is in minimap tiles." msgstr "" -#: src/options.cpp:2222 +#: src/options.cpp:2299 msgid "Hostile creature beacon blink speed" msgstr "" -#: src/options.cpp:2223 +#: src/options.cpp:2300 msgid "" "Controls how fast the hostile creature beacons blink on the pixel minimap. " "Value is multiplied by 200ms. 0 = disabled." msgstr "" -#: src/options.cpp:2229 +#: src/options.cpp:2306 msgid "Background color" msgstr "" -#: src/options.cpp:2230 +#: src/options.cpp:2307 msgid "" "What color the minimap background should be. Either based on color theme or" " (0,0,0) black." msgstr "" -#: src/options.cpp:2232 +#: src/options.cpp:2309 msgid "Theme" msgstr "" -#: src/options.cpp:2233 +#: src/options.cpp:2310 msgid "Black" msgstr "" -#: src/options.cpp:2243 +#: src/options.cpp:2320 msgid "Display" msgstr "" -#: src/options.cpp:2244 +#: src/options.cpp:2321 msgid "" "Sets which video display will be used to show the game. Requires restart." msgstr "" -#: src/options.cpp:2250 src/options.cpp:2252 +#: src/options.cpp:2327 src/options.cpp:2329 msgid "Fullscreen" msgstr "" -#: src/options.cpp:2251 +#: src/options.cpp:2328 msgid "Starts Cataclysm in one of the fullscreen modes. Requires restart." msgstr "" -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Maximized" msgstr "" -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Windowed borderless" msgstr "" -#: src/options.cpp:2265 src/options.cpp:2279 +#: src/options.cpp:2342 src/options.cpp:2356 msgid "Renderer" msgstr "" -#: src/options.cpp:2266 src/options.cpp:2280 +#: src/options.cpp:2343 src/options.cpp:2357 msgid "Set which renderer to use. Requires restart." msgstr "" -#: src/options.cpp:2285 +#: src/options.cpp:2362 msgid "Software rendering" msgstr "" -#: src/options.cpp:2286 +#: src/options.cpp:2363 msgid "" "Use software renderer instead of graphics card acceleration. Requires " "restart." msgstr "" -#: src/options.cpp:2294 +#: src/options.cpp:2371 msgid "Allow render batching" msgstr "" -#: src/options.cpp:2295 +#: src/options.cpp:2372 msgid "" "If true, use render batching for 2D render API to make it more efficient. " "Requires restart." msgstr "" -#: src/options.cpp:2299 +#: src/options.cpp:2376 msgid "Software framebuffer acceleration" msgstr "" -#: src/options.cpp:2300 +#: src/options.cpp:2377 msgid "" "If true, use hardware acceleration for the framebuffer when using software " "rendering. Requires restart." msgstr "" -#: src/options.cpp:2310 +#: src/options.cpp:2387 msgid "Use color modulated textures" msgstr "" -#: src/options.cpp:2311 +#: src/options.cpp:2388 msgid "" "If true, tries to use color modulated textures to speed-up ASCII drawing. " "Requires restart." msgstr "" -#: src/options.cpp:2315 +#: src/options.cpp:2392 msgid "Scaling mode" msgstr "" -#: src/options.cpp:2316 +#: src/options.cpp:2393 msgid "" "Sets the scaling mode, 'none' (default) displays at the game's native " "resolution, 'nearest' uses low-quality but fast scaling, and 'linear' " @@ -463110,233 +464001,229 @@ msgid "" msgstr "" #. ~ Do not scale the game image to the window size. -#: src/options.cpp:2318 +#: src/options.cpp:2395 msgid "No scaling" msgstr "" #. ~ An algorithm for image scaling. -#: src/options.cpp:2320 +#: src/options.cpp:2397 msgid "Nearest neighbor" msgstr "" #. ~ An algorithm for image scaling. -#: src/options.cpp:2322 +#: src/options.cpp:2399 msgid "Linear filtering" msgstr "" -#: src/options.cpp:2327 +#: src/options.cpp:2404 msgid "Scaling factor" msgstr "" -#: src/options.cpp:2328 +#: src/options.cpp:2405 msgid "Factor by which to scale the display. Requires restart." msgstr "" -#: src/options.cpp:2329 +#: src/options.cpp:2406 msgid "1x" msgstr "" -#: src/options.cpp:2330 +#: src/options.cpp:2407 msgid "2x" msgstr "" -#: src/options.cpp:2331 +#: src/options.cpp:2408 msgid "4x" msgstr "" -#: src/options.cpp:2344 +#: src/options.cpp:2421 msgid "World end handling" msgstr "" -#: src/options.cpp:2345 +#: src/options.cpp:2422 msgid "Handling of game world when last character dies." msgstr "" -#: src/options.cpp:2346 src/worldfactory.cpp:1746 -msgid "Reset" -msgstr "" - -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Keep" msgstr "" -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Query" msgstr "" -#: src/options.cpp:2353 +#: src/options.cpp:2430 msgid "Size of cities" msgstr "" -#: src/options.cpp:2354 +#: src/options.cpp:2431 msgid "" "A number determining how large cities are. A higher number means larger " "cities. 0 disables cities, roads and any scenario requiring a city start." msgstr "" -#: src/options.cpp:2358 +#: src/options.cpp:2435 msgid "City spacing" msgstr "" -#: src/options.cpp:2359 +#: src/options.cpp:2436 msgid "" "A number determining how far apart cities are. A higher number means cities" " are further apart. Warning, small numbers lead to very slow mapgen." msgstr "" -#: src/options.cpp:2363 +#: src/options.cpp:2440 msgid "Spawn rate scaling factor" msgstr "" -#: src/options.cpp:2364 +#: src/options.cpp:2441 msgid "" "A scaling factor that determines density of monster spawns. A higher number" " means more monsters." msgstr "" -#: src/options.cpp:2368 +#: src/options.cpp:2445 msgid "Item spawn scaling factor" msgstr "" -#: src/options.cpp:2369 +#: src/options.cpp:2446 msgid "" "A scaling factor that determines density of item spawns. A higher number " "means more items." msgstr "" -#: src/options.cpp:2373 +#: src/options.cpp:2450 msgid "Random NPC spawn time" msgstr "" -#: src/options.cpp:2374 +#: src/options.cpp:2451 msgid "" "Baseline average number of days between random NPC spawns. Average duration" " goes up with the number of NPCs already spawned. A higher number means " "fewer NPCs. Set to 0 days to disable random NPCs." msgstr "" -#: src/options.cpp:2379 +#: src/options.cpp:2456 msgid "Monster evolution scaling factor" msgstr "" -#: src/options.cpp:2380 +#: src/options.cpp:2457 msgid "" "A scaling factor that determines the time between monster upgrades. A " "higher number means slower evolution. Set to 0.00 to turn off monster " "upgrades." msgstr "" -#: src/options.cpp:2386 +#: src/options.cpp:2463 msgid "Monster speed" msgstr "" -#: src/options.cpp:2387 +#: src/options.cpp:2464 msgid "" "Determines the movement rate of monsters. A higher value increases monster " "speed and a lower reduces it. Requires world reset." msgstr "" -#: src/options.cpp:2391 +#: src/options.cpp:2468 msgid "Monster resilience" msgstr "" -#: src/options.cpp:2392 +#: src/options.cpp:2469 msgid "" "Determines how much damage monsters can take. A higher value makes monsters" " more resilient and a lower makes them more flimsy. Requires world reset." msgstr "" -#: src/options.cpp:2398 +#: src/options.cpp:2475 msgid "Default region type" msgstr "" -#: src/options.cpp:2399 +#: src/options.cpp:2476 msgid "(WIP feature) Determines terrain, shops, plants, and more." msgstr "" -#: src/options.cpp:2405 +#: src/options.cpp:2482 msgid "Initial time" msgstr "Počáteční čas:" -#: src/options.cpp:2406 +#: src/options.cpp:2483 msgid "Initial starting time of day on character generation." msgstr "Čas dne, odkdy Postava započne hrát." -#: src/options.cpp:2410 +#: src/options.cpp:2487 msgid "Initial day" msgstr "" -#: src/options.cpp:2411 +#: src/options.cpp:2488 msgid "" "How many days into the year the Cataclysm ended. Day 0 is Spring 1. Day -1" " randomizes the start date. Can be overridden by scenarios. This does not " "advance food rot or monster evolution." msgstr "" -#: src/options.cpp:2415 +#: src/options.cpp:2492 msgid "Spawn delay" msgstr "" -#: src/options.cpp:2416 +#: src/options.cpp:2493 msgid "" "How many days after the end of the Cataclysm the player spawns. Day 0 is " "immediately after the end of the Cataclysm. Can be overridden by scenarios." " Increasing this will cause food rot and monster evolution to advance." msgstr "" -#: src/options.cpp:2420 +#: src/options.cpp:2497 msgid "Season length" msgstr "" -#: src/options.cpp:2421 +#: src/options.cpp:2498 msgid "" "Season length, in days. Warning: Very little other than the duration of " "seasons scales with this value, so adjusting it may cause nonsensical " "results." msgstr "" -#: src/options.cpp:2425 +#: src/options.cpp:2502 msgid "Construction scaling" msgstr "" -#: src/options.cpp:2426 +#: src/options.cpp:2503 msgid "" "Sets the time of construction in percents. '50' is two times faster than " "default, '200' is two times longer. '0' automatically scales construction " "time to match the world's season length." msgstr "" -#: src/options.cpp:2430 +#: src/options.cpp:2507 msgid "Eternal season" msgstr "" -#: src/options.cpp:2431 +#: src/options.cpp:2508 msgid "If true, keep the initial season for ever." msgstr "" -#: src/options.cpp:2435 +#: src/options.cpp:2512 msgid "Day/night cycle" msgstr "" -#: src/options.cpp:2436 +#: src/options.cpp:2513 msgid "" "Day/night cycle settings. 'Normal' sets a normal cycle. 'Eternal Day' sets" " eternal day. 'Eternal Night' sets eternal night." msgstr "" -#: src/options.cpp:2438 +#: src/options.cpp:2515 msgid "Eternal Day" msgstr "" -#: src/options.cpp:2439 +#: src/options.cpp:2516 msgid "Eternal Night" msgstr "" -#: src/options.cpp:2445 +#: src/options.cpp:2522 msgid "Wandering hordes" msgstr "" -#: src/options.cpp:2446 +#: src/options.cpp:2523 msgid "" "If true, emulates zombie hordes. Zombies can group together into hordes, " "which can wander around cities and will sometimes move towards noise. Note:" @@ -463345,44 +464232,44 @@ msgid "" " directory after changing for it to take effect." msgstr "" -#: src/options.cpp:2450 +#: src/options.cpp:2527 msgid "Surrounded start" msgstr "" -#: src/options.cpp:2451 +#: src/options.cpp:2528 msgid "" "If true, spawn zombies at shelters. Makes the starting game a lot harder." msgstr "" -#: src/options.cpp:2457 +#: src/options.cpp:2534 msgid "Mutations by radiation" msgstr "" -#: src/options.cpp:2458 +#: src/options.cpp:2535 msgid "If true, radiation causes the player to mutate." msgstr "" -#: src/options.cpp:2464 +#: src/options.cpp:2541 msgid "Character point pools" msgstr "" -#: src/options.cpp:2465 +#: src/options.cpp:2542 msgid "Allowed point pools for character generation." msgstr "" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "Multi-pool only" msgstr "" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "No freeform" msgstr "" -#: src/options.cpp:2472 +#: src/options.cpp:2549 msgid "Meta Progression" msgstr "" -#: src/options.cpp:2473 +#: src/options.cpp:2550 msgid "" "Will you need to complete certain achievements to enable certain scenarios " "and professions? Achievements are tracked from your memorial file so " @@ -463393,407 +464280,407 @@ msgid "" "help you be introduced to mechanics at a reasonable pace." msgstr "" -#: src/options.cpp:2484 +#: src/options.cpp:2561 msgid "Distance initial visibility" msgstr "" -#: src/options.cpp:2485 +#: src/options.cpp:2562 msgid "Determines the scope, which is known in the beginning of the game." msgstr "" -#: src/options.cpp:2491 +#: src/options.cpp:2568 msgid "Initial stat points" msgstr "" -#: src/options.cpp:2492 +#: src/options.cpp:2569 msgid "Initial points available to spend on stats on character generation." msgstr "" -#: src/options.cpp:2496 +#: src/options.cpp:2573 msgid "Initial trait points" msgstr "" -#: src/options.cpp:2497 +#: src/options.cpp:2574 msgid "Initial points available to spend on traits on character generation." msgstr "" -#: src/options.cpp:2501 +#: src/options.cpp:2578 msgid "Initial skill points" msgstr "" -#: src/options.cpp:2502 +#: src/options.cpp:2579 msgid "Initial points available to spend on skills on character generation." msgstr "" -#: src/options.cpp:2506 +#: src/options.cpp:2583 msgid "Maximum trait points" msgstr "" -#: src/options.cpp:2507 +#: src/options.cpp:2584 msgid "Maximum trait points available for character generation." msgstr "" -#: src/options.cpp:2513 +#: src/options.cpp:2590 msgid "Skill training speed" msgstr "" -#: src/options.cpp:2514 +#: src/options.cpp:2591 msgid "" "Scales experience gained from practicing skills and reading books. 0.5 is " "half as fast as default, 2.0 is twice as fast, 0.0 disables skill training " "except for NPC training." msgstr "" -#: src/options.cpp:2520 +#: src/options.cpp:2597 msgid "Skill rust" msgstr "" -#: src/options.cpp:2521 +#: src/options.cpp:2598 msgid "" "Set the type of skill rust. Vanilla: Skill rust can decrease levels. - " "Capped: Skill rust cannot decrease levels. - Off: None at all." msgstr "" #. ~ plain, default, normal -#: src/options.cpp:2523 +#: src/options.cpp:2600 msgid "Vanilla" msgstr "" #. ~ capped at a value -#: src/options.cpp:2525 +#: src/options.cpp:2602 msgid "Capped" msgstr "" -#: src/options.cpp:2532 +#: src/options.cpp:2609 msgid "Experimental 3D field of vision" msgstr "" -#: src/options.cpp:2533 +#: src/options.cpp:2610 msgid "" "If true and the world is in Z-level mode, the vision will extend beyond " "current Z-level. If false, vision is limited to current Z-level. Currently" " very bugged!" msgstr "" -#: src/options.cpp:2537 +#: src/options.cpp:2614 msgid "Vertical range of 3D field of vision" msgstr "" -#: src/options.cpp:2538 +#: src/options.cpp:2615 msgid "" "How many levels up and down the experimental 3D field of vision reaches. " "(This many levels up, this many levels down.) 3D vision of the full height " "of the world can slow the game down a lot. Seeing fewer Z-levels is faster." msgstr "" -#: src/options.cpp:2544 +#: src/options.cpp:2621 msgid "Draw walls retracted in ISO tile-sets" msgstr "" -#: src/options.cpp:2545 +#: src/options.cpp:2622 msgid "Draw walls normal, retracted, or automatically retracting near player." msgstr "" -#: src/options.cpp:2546 +#: src/options.cpp:2623 msgid "Retracted" msgstr "" -#: src/options.cpp:2547 +#: src/options.cpp:2624 msgid "Auto" msgstr "" -#: src/options.cpp:2551 +#: src/options.cpp:2628 msgid "Minimum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2552 +#: src/options.cpp:2629 msgid "" "Minimum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2556 +#: src/options.cpp:2633 msgid "Maximum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2557 +#: src/options.cpp:2634 msgid "" "Maximum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2572 +#: src/options.cpp:2649 msgid "Quicksave on app lose focus" msgstr "" -#: src/options.cpp:2573 +#: src/options.cpp:2650 msgid "" "If true, quicksave whenever the app loses focus (screen locked, app moved " "into background etc.) WARNING: Experimental. This may result in corrupt " "save games." msgstr "" -#: src/options.cpp:2579 +#: src/options.cpp:2656 msgid "Trap Back button" msgstr "" -#: src/options.cpp:2580 +#: src/options.cpp:2657 msgid "" "If true, the back button will NOT back out of the app and will be passed to " "the application as SDL_SCANCODE_AC_BACK. Requires restart." msgstr "" -#: src/options.cpp:2586 +#: src/options.cpp:2663 msgid "Use native Android UI menus" msgstr "" -#: src/options.cpp:2587 +#: src/options.cpp:2664 msgid "" "If true, native Android dialogs are used for some in-game menus, such as " "popup messages and yes/no dialogs." msgstr "" -#: src/options.cpp:2592 +#: src/options.cpp:2669 msgid "Auto-manage virtual keyboard" msgstr "" -#: src/options.cpp:2593 +#: src/options.cpp:2670 msgid "" "If true, automatically show/hide the virtual keyboard when necessary based " "on context. If false, virtual keyboard must be toggled manually." msgstr "" -#: src/options.cpp:2598 +#: src/options.cpp:2675 msgid "Virtual keyboard screen scale" msgstr "" -#: src/options.cpp:2599 +#: src/options.cpp:2676 msgid "" "If true, when the virtual keyboard is visible, scale the screen to prevent " "overlapping. Useful for text entry so you can see what you're typing." msgstr "" -#: src/options.cpp:2605 +#: src/options.cpp:2682 msgid "Vibration duration" msgstr "" -#: src/options.cpp:2606 +#: src/options.cpp:2683 msgid "" "If non-zero, vibrate the device for this long on input, in milliseconds. " "Ignored if hardware keyboard connected." msgstr "" -#: src/options.cpp:2612 +#: src/options.cpp:2689 msgid "Show virtual joystick" msgstr "" -#: src/options.cpp:2613 +#: src/options.cpp:2690 msgid "" "If true, show the virtual joystick when touching and holding the screen. " "Gives a visual indicator of deadzone and stick deflection." msgstr "" -#: src/options.cpp:2617 +#: src/options.cpp:2694 msgid "Virtual joystick opacity" msgstr "" -#: src/options.cpp:2618 +#: src/options.cpp:2695 msgid "The opacity of the on-screen virtual joystick, as a percentage." msgstr "" -#: src/options.cpp:2622 +#: src/options.cpp:2699 msgid "Virtual joystick deadzone size" msgstr "" -#: src/options.cpp:2623 +#: src/options.cpp:2700 msgid "" "While using the virtual joystick, deflecting the stick beyond this distance " "will trigger directional input. Specified as a percentage of longest screen" " edge." msgstr "" -#: src/options.cpp:2627 +#: src/options.cpp:2704 msgid "Virtual joystick size" msgstr "" -#: src/options.cpp:2628 +#: src/options.cpp:2705 msgid "" "While using the virtual joystick, deflecting the stick by this much will " "repeat input at the deflected rate (see below). Specified as a percentage " "of longest screen edge." msgstr "" -#: src/options.cpp:2633 +#: src/options.cpp:2710 msgid "Virtual joystick follows finger" msgstr "" -#: src/options.cpp:2634 +#: src/options.cpp:2711 msgid "" "If true, the virtual joystick will follow when sliding beyond its range." msgstr "" -#: src/options.cpp:2639 +#: src/options.cpp:2716 msgid "Virtual joystick repeat rate (centered)" msgstr "" -#: src/options.cpp:2640 +#: src/options.cpp:2717 msgid "" "When the virtual joystick is centered, how fast should input events repeat, " "in milliseconds." msgstr "" -#: src/options.cpp:2645 +#: src/options.cpp:2722 msgid "Virtual joystick repeat rate (deflected)" msgstr "" -#: src/options.cpp:2646 +#: src/options.cpp:2723 msgid "" "When the virtual joystick is fully deflected, how fast should input events " "repeat, in milliseconds." msgstr "" -#: src/options.cpp:2651 +#: src/options.cpp:2728 msgid "Virtual joystick repeat rate sensitivity" msgstr "" -#: src/options.cpp:2652 +#: src/options.cpp:2729 msgid "" "As the virtual joystick moves from centered to fully deflected, this value " "is an exponent that controls the blend between the two repeat rates defined " "above. 1.0 = linear." msgstr "" -#: src/options.cpp:2656 +#: src/options.cpp:2733 msgid "Input repeat delay" msgstr "" -#: src/options.cpp:2657 +#: src/options.cpp:2734 msgid "" "While touching the screen, wait this long before showing the virtual " "joystick and repeating input, in milliseconds. Also used to determine " "tap/double-tap detection, flick detection and toggling quick shortcuts." msgstr "" -#: src/options.cpp:2661 +#: src/options.cpp:2738 msgid "Virtual joystick hides shortcuts" msgstr "" -#: src/options.cpp:2662 +#: src/options.cpp:2739 msgid "" "If true, hides on-screen keyboard shortcuts while using the virtual " "joystick. Helps keep the view uncluttered while traveling long distances " "and navigating menus." msgstr "" -#: src/options.cpp:2668 +#: src/options.cpp:2745 msgid "Default gameplay shortcuts" msgstr "" -#: src/options.cpp:2669 +#: src/options.cpp:2746 msgid "" "The default set of gameplay shortcuts to show. Used on starting a new game " "and whenever all gameplay shortcuts are removed." msgstr "" -#: src/options.cpp:2674 +#: src/options.cpp:2751 msgid "Add shortcuts for action menu selections" msgstr "" -#: src/options.cpp:2675 +#: src/options.cpp:2752 msgid "" "If true, automatically add a shortcut for actions selected via the in-game " "action menu." msgstr "" -#: src/options.cpp:2680 +#: src/options.cpp:2757 msgid "Add shortcuts for inventory selections" msgstr "" -#: src/options.cpp:2681 +#: src/options.cpp:2758 msgid "" "If true, automatically add a shortcut for items selected via the inventory." msgstr "" -#: src/options.cpp:2687 +#: src/options.cpp:2764 msgid "Tap key (in-game)" msgstr "" -#: src/options.cpp:2688 +#: src/options.cpp:2765 msgid "The key to press when tapping during gameplay." msgstr "" -#: src/options.cpp:2692 +#: src/options.cpp:2769 msgid "Two-finger tap key (in-game)" msgstr "" -#: src/options.cpp:2693 +#: src/options.cpp:2770 msgid "The key to press when tapping with two fingers during gameplay." msgstr "" -#: src/options.cpp:2697 +#: src/options.cpp:2774 msgid "Two-finger swipe up key (in-game)" msgstr "" -#: src/options.cpp:2698 +#: src/options.cpp:2775 msgid "The key to press when swiping up with two fingers during gameplay." msgstr "" -#: src/options.cpp:2703 +#: src/options.cpp:2780 msgid "Two-finger swipe down key (in-game)" msgstr "" -#: src/options.cpp:2704 +#: src/options.cpp:2781 msgid "The key to press when swiping down with two fingers during gameplay." msgstr "" -#: src/options.cpp:2709 +#: src/options.cpp:2786 msgid "Two-finger swipe left key (in-game)" msgstr "" -#: src/options.cpp:2710 +#: src/options.cpp:2787 msgid "The key to press when swiping left with two fingers during gameplay." msgstr "" -#: src/options.cpp:2715 +#: src/options.cpp:2792 msgid "Two-finger swipe right key (in-game)" msgstr "" -#: src/options.cpp:2716 +#: src/options.cpp:2793 msgid "The key to press when swiping right with two fingers during gameplay." msgstr "" -#: src/options.cpp:2720 +#: src/options.cpp:2797 msgid "Pinch in key (in-game)" msgstr "" -#: src/options.cpp:2721 +#: src/options.cpp:2798 msgid "The key to press when pinching in during gameplay." msgstr "" -#: src/options.cpp:2725 +#: src/options.cpp:2802 msgid "Pinch out key (in-game)" msgstr "" -#: src/options.cpp:2726 +#: src/options.cpp:2803 msgid "The key to press when pinching out during gameplay." msgstr "" -#: src/options.cpp:2733 +#: src/options.cpp:2810 msgid "Auto-manage contextual gameplay shortcuts" msgstr "" -#: src/options.cpp:2734 +#: src/options.cpp:2811 msgid "" "If true, contextual in-game shortcuts are added and removed automatically as" " needed: examine, close, butcher, move up/down, control vehicle, pickup, " "toggle enemy + safe mode, sleep." msgstr "" -#: src/options.cpp:2739 +#: src/options.cpp:2816 msgid "Move contextual gameplay shortcuts to front" msgstr "" -#: src/options.cpp:2740 +#: src/options.cpp:2817 msgid "" "If the option above is enabled, specifies whether contextual in-game " "shortcuts will be added to the front or back of the shortcuts list. If " @@ -463801,155 +464688,155 @@ msgid "" "positions." msgstr "" -#: src/options.cpp:2744 +#: src/options.cpp:2821 msgid "Move used shortcuts to front" msgstr "" -#: src/options.cpp:2745 +#: src/options.cpp:2822 msgid "" "If true, using an existing shortcut will always move it to the front of the " "shortcuts list. If false, only shortcuts typed via keyboard will move to " "the front." msgstr "" -#: src/options.cpp:2750 +#: src/options.cpp:2827 msgid "Separate shortcuts for No Auto Pickup zones" msgstr "" -#: src/options.cpp:2751 +#: src/options.cpp:2828 msgid "" "If true, separate gameplay shortcuts will be used within No Auto Pickup " "zones. Useful for keeping home base actions separate from exploring " "actions." msgstr "" -#: src/options.cpp:2756 +#: src/options.cpp:2833 msgid "Turns to remove unused gameplay shortcuts" msgstr "" -#: src/options.cpp:2757 +#: src/options.cpp:2834 msgid "" "If non-zero, unused gameplay shortcuts will be removed after this many turns" " (as in discrete player actions, not world calendar turns)." msgstr "" -#: src/options.cpp:2761 +#: src/options.cpp:2838 msgid "Shortcuts persistence" msgstr "" -#: src/options.cpp:2762 +#: src/options.cpp:2839 msgid "" "If true, shortcuts are saved/restored with each save game. If false, " "shortcuts reset between sessions." msgstr "" -#: src/options.cpp:2768 +#: src/options.cpp:2845 msgid "Shortcuts position" msgstr "" -#: src/options.cpp:2769 +#: src/options.cpp:2846 msgid "" "Switch between shortcuts on the left or on the right side of the screen." msgstr "" -#: src/options.cpp:2774 +#: src/options.cpp:2851 msgid "Shortcuts screen percentage" msgstr "" -#: src/options.cpp:2775 +#: src/options.cpp:2852 msgid "" "How much of the screen can shortcuts occupy, as a percentage of total screen" " width." msgstr "" -#: src/options.cpp:2779 +#: src/options.cpp:2856 msgid "Shortcuts overlap screen" msgstr "" -#: src/options.cpp:2780 +#: src/options.cpp:2857 msgid "" "If true, shortcuts will be drawn transparently overlapping the game screen." " If false, the game screen size will be reduced to fit the shortcuts below." msgstr "" -#: src/options.cpp:2784 +#: src/options.cpp:2861 msgid "Shortcut opacity (background)" msgstr "" -#: src/options.cpp:2785 +#: src/options.cpp:2862 msgid "" "The background opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2789 +#: src/options.cpp:2866 msgid "Shortcut opacity (shadow)" msgstr "" -#: src/options.cpp:2790 +#: src/options.cpp:2867 msgid "The shadow opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2794 +#: src/options.cpp:2871 msgid "Shortcut opacity (text)" msgstr "" -#: src/options.cpp:2795 +#: src/options.cpp:2872 msgid "" "The foreground opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2799 +#: src/options.cpp:2876 msgid "Shortcut color" msgstr "" -#: src/options.cpp:2800 +#: src/options.cpp:2877 msgid "The color of on-screen keyboard shortcuts." msgstr "" -#: src/options.cpp:2804 +#: src/options.cpp:2881 msgid "Shortcut border" msgstr "" -#: src/options.cpp:2805 +#: src/options.cpp:2882 msgid "The border of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2809 +#: src/options.cpp:2886 msgid "Shortcut width (min)" msgstr "" -#: src/options.cpp:2810 +#: src/options.cpp:2887 msgid "" "The minimum width of each on-screen keyboard shortcut in pixels. Only " "relevant when lots of shortcuts are visible at once." msgstr "" -#: src/options.cpp:2814 +#: src/options.cpp:2891 msgid "Shortcut width (max)" msgstr "" -#: src/options.cpp:2815 +#: src/options.cpp:2892 msgid "The maximum width of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2819 +#: src/options.cpp:2896 msgid "Shortcut height" msgstr "" -#: src/options.cpp:2820 +#: src/options.cpp:2897 msgid "The height of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2862 +#: src/options.cpp:2939 #, c-format msgid "Loading the far tileset failed: %s" msgstr "" -#: src/options.cpp:3132 +#: src/options.cpp:3209 msgid "Current world" msgstr "" -#: src/options.cpp:3162 +#: src/options.cpp:3239 #, c-format msgid "%s #%s - The window will be %d pixel wide with the selected value." msgid_plural "" @@ -463959,7 +464846,7 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/options.cpp:3177 +#: src/options.cpp:3254 #, c-format msgid "%s #%s -- The window will be %d pixel tall with the selected value." msgid_plural "" @@ -463969,70 +464856,70 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/options.cpp:3192 +#: src/options.cpp:3269 msgid "Note: " msgstr "" -#: src/options.cpp:3194 +#: src/options.cpp:3271 msgid "Some of these options may produce unexpected results if changed." msgstr "" -#: src/options.cpp:3273 +#: src/options.cpp:3350 #, c-format msgid "" "Prerequisite for this option not met!\n" "(%s)" msgstr "" -#: src/options.cpp:3369 +#: src/options.cpp:3446 msgid "Invalid input: not a number" msgstr "" -#: src/options.cpp:3428 +#: src/options.cpp:3505 msgid "" "Please wait…\n" "Applying option changes…" msgstr "" -#: src/options.cpp:3578 +#: src/options.cpp:3653 msgid "options" msgstr "" -#: src/output.cpp:841 +#: src/output.cpp:845 #, c-format msgctxt "query_yn" msgid "%s (Case Sensitive)" msgstr "" -#: src/output.cpp:842 +#: src/output.cpp:846 #, c-format msgctxt "query_yn" msgid "%s" msgstr "" -#: src/output.cpp:991 +#: src/output.cpp:995 msgid "Type part of an item's name to filter it." msgstr "" -#: src/output.cpp:992 +#: src/output.cpp:996 msgid "Type part of an item's name to move nearby items to the bottom." msgstr "" -#: src/output.cpp:993 +#: src/output.cpp:997 msgid "Type part of an item's name to move nearby items to the top." msgstr "" -#: src/output.cpp:1002 +#: src/output.cpp:1006 msgid "Separate multiple items with [,]." msgstr "" #. ~ An example of how to separate multiple items with a comma when filtering #. items. -#: src/output.cpp:1004 +#: src/output.cpp:1008 msgid "Example: back,flash,aid, ,band" msgstr "" -#: src/output.cpp:1005 +#: src/output.cpp:1009 msgid "" "Search [c]ategory, [m]aterial, " "[q]uality, [n]otes, " @@ -464042,89 +464929,89 @@ msgid "" msgstr "" #. ~ An example of how to filter items based on category or material. -#: src/output.cpp:1011 +#: src/output.cpp:1015 msgid "" "Example: c:food,m:iron,q:hammering,n:toolshelf,d:pipe,s:devices,b:mre;sealed" msgstr "" -#: src/output.cpp:1012 +#: src/output.cpp:1016 msgid "" "To exclude items, place [-] in front. Place " "[--] in front to include only matching items." msgstr "" #. ~ An example of how to exclude items with - when filtering items. -#: src/output.cpp:1015 +#: src/output.cpp:1019 msgid "Example: steel,-chunk,--c:spare parts" msgstr "" -#: src/output.cpp:2314 +#: src/output.cpp:2360 msgid "unknown" msgstr "" -#: src/output.cpp:2315 +#: src/output.cpp:2361 msgid "bright" msgstr "" -#: src/output.cpp:2316 +#: src/output.cpp:2362 msgid "cloudy" msgstr "" -#: src/output.cpp:2317 +#: src/output.cpp:2363 msgid "shady" msgstr "" -#: src/output.cpp:2318 +#: src/output.cpp:2364 msgid "dark" msgstr "" -#: src/output.cpp:2319 +#: src/output.cpp:2365 msgid "very dark" msgstr "" -#: src/output.cpp:2336 +#: src/output.cpp:2382 msgid "yellow" msgstr "" -#: src/output.cpp:2339 +#: src/output.cpp:2385 msgid "black" msgstr "" -#: src/output.h:686 src/output.h:695 src/output.h:703 +#: src/output.h:688 src/output.h:697 src/output.h:705 msgid ", " msgstr "" -#: src/output.h:688 +#: src/output.h:690 msgid ", and " msgstr "" -#: src/output.h:692 src/output.h:701 +#: src/output.h:694 src/output.h:703 msgid " > " msgstr "" -#: src/output.h:1054 +#: src/output.h:1062 #, c-format msgid "$%.2f" msgstr "" -#: src/overmap.cpp:5888 src/skill.cpp:159 +#: src/overmap.cpp:5882 src/skill.cpp:159 msgid "invalid" msgstr "" -#: src/overmap.cpp:6321 +#: src/overmap.cpp:6315 msgid "" "Unable to place all configured specials, some missions may fail to " "initialize." msgstr "" -#: src/overmap.cpp:6464 +#: src/overmap.cpp:6458 #, c-format msgid "" "This is automated emergency shelter beacon %d%d. Supplies, amenities and " "shelter are stocked." msgstr "" -#: src/overmap.cpp:6468 +#: src/overmap.cpp:6462 #, c-format msgid "" "This is FEMA camp %d%d. Supplies are limited, please bring supplemental " @@ -464132,300 +465019,300 @@ msgid "" "emergency shelter." msgstr "" -#: src/overmap_ui.cpp:197 +#: src/overmap_ui.cpp:198 msgid "Note preview" msgstr "" -#: src/overmap_ui.cpp:401 src/overmap_ui.cpp:1311 src/overmap_ui.cpp:1829 +#: src/overmap_ui.cpp:402 src/overmap_ui.cpp:1312 src/overmap_ui.cpp:1830 msgid "Really delete note?" msgstr "" -#: src/overmap_ui.cpp:414 +#: src/overmap_ui.cpp:415 msgid "Mark area as dangerous ( to avoid on auto move paths? )" msgstr "" -#: src/overmap_ui.cpp:417 +#: src/overmap_ui.cpp:418 msgid "Danger radius in overmap squares? ( 0-20 )" msgstr "" -#: src/overmap_ui.cpp:430 +#: src/overmap_ui.cpp:431 msgid "Remove dangerous mark?" msgstr "" -#: src/overmap_ui.cpp:460 +#: src/overmap_ui.cpp:461 #, c-format msgid "" "<%s> - center on note, <%s> - edit note, <%s> - mark as dangerous, <%s> - " "delete note, <%s> - close window" msgstr "" -#: src/overmap_ui.cpp:469 +#: src/overmap_ui.cpp:470 #, c-format msgid "Map notes (%d)" msgstr "" -#: src/overmap_ui.cpp:490 +#: src/overmap_ui.cpp:491 #, c-format msgid "[%s] %s" msgstr "" -#: src/overmap_ui.cpp:492 +#: src/overmap_ui.cpp:493 #, c-format msgid "" "LEVEL %i, %d'%d, %d'%d: %s (Distance: " "%d) %s" msgstr "" -#: src/overmap_ui.cpp:497 +#: src/overmap_ui.cpp:498 #, c-format msgid "Distance: %d" msgstr "" -#: src/overmap_ui.cpp:929 src/sdltiles.cpp:1113 +#: src/overmap_ui.cpp:930 src/sdltiles.cpp:1114 msgid "DANGEROUS AREA!" msgstr "" -#: src/overmap_ui.cpp:976 +#: src/overmap_ui.cpp:977 msgid "Zone:" msgstr "" -#: src/overmap_ui.cpp:1088 +#: src/overmap_ui.cpp:1089 msgid "# Weather unknown" msgstr "" -#: src/overmap_ui.cpp:1138 +#: src/overmap_ui.cpp:1139 msgid "Distance to active mission:" msgstr "" -#: src/overmap_ui.cpp:1139 +#: src/overmap_ui.cpp:1140 #, c-format msgid "%d tiles" msgstr "" -#: src/overmap_ui.cpp:1144 +#: src/overmap_ui.cpp:1145 msgid "Above us" msgstr "" -#: src/overmap_ui.cpp:1146 +#: src/overmap_ui.cpp:1147 msgid "Below us" msgstr "" -#: src/overmap_ui.cpp:1149 src/wish.cpp:1072 +#: src/overmap_ui.cpp:1150 src/wish.cpp:1181 #, c-format msgid "%s" msgstr "" -#: src/overmap_ui.cpp:1160 +#: src/overmap_ui.cpp:1161 msgid "Use movement keys to pan." msgstr "" -#: src/overmap_ui.cpp:1161 +#: src/overmap_ui.cpp:1162 msgid "Press W to preview route." msgstr "" -#: src/overmap_ui.cpp:1162 +#: src/overmap_ui.cpp:1163 msgid "Press again to confirm." msgstr "" -#: src/overmap_ui.cpp:1236 +#: src/overmap_ui.cpp:1237 msgid "" "Add a note to the map. For a custom GLYPH or COLOR follow the examples " "below. Default GLYPH and COLOR looks like this: N" msgstr "" -#: src/overmap_ui.cpp:1241 +#: src/overmap_ui.cpp:1242 msgid "Color codes: " msgstr "" -#: src/overmap_ui.cpp:1250 +#: src/overmap_ui.cpp:1251 msgid "Type GLYPH:TEXT to set a custom glyph." msgstr "" -#: src/overmap_ui.cpp:1251 +#: src/overmap_ui.cpp:1252 msgid "Type COLOR;TEXT to set a custom color." msgstr "" -#: src/overmap_ui.cpp:1253 +#: src/overmap_ui.cpp:1254 msgid "Examples: B:Base | g;Loot | !:R;Minefield" msgstr "" -#: src/overmap_ui.cpp:1256 +#: src/overmap_ui.cpp:1257 msgid "Note:" msgstr "" -#: src/overmap_ui.cpp:1323 +#: src/overmap_ui.cpp:1324 msgid "Search term:" msgstr "" -#: src/overmap_ui.cpp:1324 +#: src/overmap_ui.cpp:1325 msgid "" "Multiple entries separated with comma (,). Excludes starting with hyphen " "(-)." msgstr "" -#: src/overmap_ui.cpp:1357 +#: src/overmap_ui.cpp:1358 msgid "No results found." msgstr "" -#: src/overmap_ui.cpp:1383 +#: src/overmap_ui.cpp:1384 msgid "Next result" msgstr "" -#: src/overmap_ui.cpp:1384 +#: src/overmap_ui.cpp:1385 msgid "Previous result" msgstr "" -#: src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1411 msgid "Result:" msgstr "" -#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1411 msgid "Results:" msgstr "" -#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1414 +#: src/overmap_ui.cpp:1397 src/overmap_ui.cpp:1415 msgid "Direction:" msgstr "" -#: src/overmap_ui.cpp:1421 +#: src/overmap_ui.cpp:1422 #, c-format msgid "" "Press [%s] or [%s] to cycle " "through search results." msgstr "" -#: src/overmap_ui.cpp:1426 +#: src/overmap_ui.cpp:1427 #, c-format msgid "Press [%s] to confirm." msgstr "" -#: src/overmap_ui.cpp:1428 +#: src/overmap_ui.cpp:1429 #, c-format msgid "Press [%s] to quit." msgstr "" -#: src/overmap_ui.cpp:1464 +#: src/overmap_ui.cpp:1465 msgid "Select terrain to place:" msgstr "" -#: src/overmap_ui.cpp:1467 +#: src/overmap_ui.cpp:1468 #, c-format msgid "sym: [ %s %s ], color: [ %s %s], name: [ %s ], id: [ %s ]" msgstr "" -#: src/overmap_ui.cpp:1477 +#: src/overmap_ui.cpp:1478 msgid "Select special to place:" msgstr "" -#: src/overmap_ui.cpp:1529 +#: src/overmap_ui.cpp:1530 msgid "Place overmap terrain:" msgstr "" -#: src/overmap_ui.cpp:1533 +#: src/overmap_ui.cpp:1534 msgid "Place overmap special:" msgstr "" -#: src/overmap_ui.cpp:1540 +#: src/overmap_ui.cpp:1541 #, c-format msgid "Rotation: %s %s" msgstr "" -#: src/overmap_ui.cpp:1541 +#: src/overmap_ui.cpp:1542 msgid "(fixed)" msgstr "" -#: src/overmap_ui.cpp:1542 +#: src/overmap_ui.cpp:1543 msgid "Areas highlighted in red" msgstr "" -#: src/overmap_ui.cpp:1543 +#: src/overmap_ui.cpp:1544 msgid "already have map content" msgstr "" -#: src/overmap_ui.cpp:1545 +#: src/overmap_ui.cpp:1546 msgid "generated. Their overmap" msgstr "" -#: src/overmap_ui.cpp:1546 +#: src/overmap_ui.cpp:1547 msgid "id will change, but not" msgstr "" -#: src/overmap_ui.cpp:1547 +#: src/overmap_ui.cpp:1548 msgid "their contents." msgstr "" -#: src/overmap_ui.cpp:1550 +#: src/overmap_ui.cpp:1551 #, c-format msgid "[%s] Rotate" msgstr "" -#: src/overmap_ui.cpp:1553 +#: src/overmap_ui.cpp:1554 #, c-format msgid "[%s] Apply" msgstr "" -#: src/overmap_ui.cpp:1555 +#: src/overmap_ui.cpp:1556 msgid "[ESCAPE/Q] Cancel" msgstr "" -#: src/overmap_ui.cpp:1602 +#: src/overmap_ui.cpp:1603 msgid "No overmap special args at this location." msgstr "" -#: src/overmap_ui.cpp:1606 +#: src/overmap_ui.cpp:1607 msgid "Overmap special args at this location have already been set." msgstr "" -#: src/overmap_ui.cpp:1611 +#: src/overmap_ui.cpp:1612 msgid "No overmap special at this location from which to fetch parameters." msgstr "" -#: src/overmap_ui.cpp:1622 +#: src/overmap_ui.cpp:1623 #, c-format msgid "Select value for mapgen argument %s: " msgstr "" -#: src/overmap_ui.cpp:1851 +#: src/overmap_ui.cpp:1852 msgid "" "You are overburdened, are you sure you want to travel (it may be painful)?" msgstr "" -#: src/overmap_ui.cpp:1853 +#: src/overmap_ui.cpp:1854 msgid "You are in a vehicle but not driving. Are you sure you want to walk?" msgstr "" -#: src/overmap_ui.cpp:1855 +#: src/overmap_ui.cpp:1856 msgid "Drive to this point?" msgstr "" -#: src/overmap_ui.cpp:1857 +#: src/overmap_ui.cpp:1858 msgid "Travel to this point?" msgstr "" -#: src/overmap_ui.cpp:2013 +#: src/overmap_ui.cpp:2014 msgid "* Random city *" msgstr "" -#: src/overmap_ui.cpp:2014 +#: src/overmap_ui.cpp:2015 msgid "Location: (?,?):(?,?)" msgstr "" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2016 +#: src/overmap_ui.cpp:2017 msgid "(pop ?)" msgstr "" -#: src/overmap_ui.cpp:2020 +#: src/overmap_ui.cpp:2021 msgid "Select a starting city" msgstr "" -#: src/overmap_ui.cpp:2024 +#: src/overmap_ui.cpp:2025 #, c-format msgid "Location: %s:%s" msgstr "" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2027 +#: src/overmap_ui.cpp:2028 #, c-format msgid "(pop %s)" msgstr "" @@ -464492,19 +465379,19 @@ msgstr "" msgid "panel options" msgstr "" -#: src/panels.cpp:665 +#: src/panels.cpp:666 msgid "Toggle panels on/off" msgstr "" -#: src/panels.cpp:668 +#: src/panels.cpp:669 msgid "Change display order" msgstr "" -#: src/panels.cpp:671 +#: src/panels.cpp:672 msgid "Exit" msgstr "" -#: src/past_games_info.cpp:90 +#: src/past_games_info.cpp:91 msgid "Please wait while past game data loads…" msgstr "" @@ -464552,61 +465439,61 @@ msgid "You're overburdened!" msgstr "" #. ~ skill_name current_skill_level -> next_skill_level (% to next level) -#: src/player_activity.cpp:190 +#: src/player_activity.cpp:188 #, c-format msgctxt "reading progress" msgid "%s %d -> %d (%d%%)" msgstr "" -#: src/player_activity.cpp:229 +#: src/player_activity.cpp:227 #, c-format msgid "%s…" msgstr "" -#: src/player_activity.cpp:230 +#: src/player_activity.cpp:228 #, c-format msgid "%s: %s" msgstr "" -#: src/player_activity.cpp:336 +#: src/player_activity.cpp:334 msgid "You pause for a moment to catch your breath." msgstr "" -#: src/player_activity.cpp:344 +#: src/player_activity.cpp:342 msgid "You struggle to continue. Keep trying?" msgstr "" -#: src/player_activity.cpp:345 +#: src/player_activity.cpp:343 msgid "Continue after a break." msgstr "" -#: src/player_activity.cpp:347 +#: src/player_activity.cpp:345 msgid "Finish it." msgstr "" -#: src/player_activity.cpp:497 +#: src/player_activity.cpp:495 #, c-format msgid "The %s is dangerously close!" msgstr "" -#: src/player_activity.cpp:505 +#: src/player_activity.cpp:503 #, c-format msgid "You stand in %s!" msgstr "" -#: src/player_activity.cpp:518 +#: src/player_activity.cpp:516 msgid "You are at risk of starving!" msgstr "" -#: src/player_activity.cpp:524 +#: src/player_activity.cpp:522 msgid "You are dangerously dehydrated!" msgstr "" -#: src/player_activity.cpp:531 +#: src/player_activity.cpp:529 msgid "You are overheating!" msgstr "" -#: src/player_activity.cpp:534 +#: src/player_activity.cpp:532 msgid "You are freezing!" msgstr "" @@ -465813,116 +466700,116 @@ msgstr "" msgid "%s is hit by %s %s, %s." msgstr "" -#: src/ranged.cpp:597 src/ranged.cpp:635 +#: src/ranged.cpp:598 src/ranged.cpp:636 #, c-format msgid "Your %s misfires with a muffled click!" msgstr "" -#: src/ranged.cpp:598 src/ranged.cpp:636 +#: src/ranged.cpp:599 src/ranged.cpp:637 #, c-format msgid "'s %s misfires with a muffled click!" msgstr "" -#: src/ranged.cpp:604 +#: src/ranged.cpp:605 #, c-format msgid "Perhaps taking the ammo out of your %s and reloading will help." msgstr "" -#: src/ranged.cpp:605 +#: src/ranged.cpp:606 #, c-format msgid "Perhaps taking the ammo out of 's %s and reloading will help." msgstr "" -#: src/ranged.cpp:617 +#: src/ranged.cpp:618 #, c-format msgid "Your %s misfires with a wet click!" msgstr "" -#: src/ranged.cpp:618 +#: src/ranged.cpp:619 #, c-format msgid "'s %s misfires with a wet click!" msgstr "" -#: src/ranged.cpp:627 +#: src/ranged.cpp:628 #, c-format msgid "Your %s malfunctions!" msgstr "" -#: src/ranged.cpp:628 +#: src/ranged.cpp:629 #, c-format msgid "'s %s malfunctions!" msgstr "" -#: src/ranged.cpp:664 +#: src/ranged.cpp:665 #, c-format msgid "Your attached %s is destroyed by your shot!" msgstr "" -#: src/ranged.cpp:665 +#: src/ranged.cpp:666 #, c-format msgid "'s attached %s is destroyed by their shot!" msgstr "" -#: src/ranged.cpp:669 +#: src/ranged.cpp:670 #, c-format msgid "Your attached %s is damaged by your shot!" msgstr "" -#: src/ranged.cpp:670 +#: src/ranged.cpp:671 #, c-format msgid "'s %s is damaged by their shot!" msgstr "" -#: src/ranged.cpp:679 +#: src/ranged.cpp:680 #, c-format msgid "Your %s emits a grimace-inducing screech!" msgstr "" -#: src/ranged.cpp:680 +#: src/ranged.cpp:681 #, c-format msgid "'s %s emits a grimace-inducing screech!" msgstr "" -#: src/ranged.cpp:688 +#: src/ranged.cpp:689 #, c-format msgid "Your %s fails to cycle!" msgstr "" -#: src/ranged.cpp:689 +#: src/ranged.cpp:690 #, c-format msgid "'s %s fails to cycle!" msgstr "" -#: src/ranged.cpp:725 +#: src/ranged.cpp:726 #, c-format msgid "Your %s is damaged by the high pressure!" msgstr "" -#: src/ranged.cpp:726 +#: src/ranged.cpp:727 #, c-format msgid "'s %s is damaged by the high pressure!" msgstr "" -#: src/ranged.cpp:738 +#: src/ranged.cpp:739 #, c-format msgid "%s shoots something." msgstr "" -#: src/ranged.cpp:750 +#: src/ranged.cpp:751 #, c-format msgid "You hear %s." msgstr "" -#: src/ranged.cpp:773 +#: src/ranged.cpp:774 msgid "A shotgun equipped with choke cannot fire slugs." msgstr "" -#: src/ranged.cpp:824 +#: src/ranged.cpp:825 #, c-format msgid "You cycle your %s manually." msgstr "" -#: src/ranged.cpp:880 +#: src/ranged.cpp:881 msgid "projectile" msgid_plural "projectiles" msgstr[0] "" @@ -465930,472 +466817,472 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/ranged.cpp:907 +#: src/ranged.cpp:908 #, c-format msgid "You feel a surge of euphoria as flames roar out of the %s!" msgstr "" -#: src/ranged.cpp:1412 src/ranged.cpp:1417 +#: src/ranged.cpp:1413 src/ranged.cpp:1418 msgid "Steadiness" msgstr "" -#: src/ranged.cpp:1442 src/ranged.cpp:3261 +#: src/ranged.cpp:1443 src/ranged.cpp:3262 msgid "Immediate" msgstr "" -#: src/ranged.cpp:1591 +#: src/ranged.cpp:1592 msgid "Current" msgstr "" -#: src/ranged.cpp:1690 src/ranged.cpp:1773 +#: src/ranged.cpp:1691 src/ranged.cpp:1774 msgid "" " Great Normal " "Graze Miss " "Moves" msgstr "" -#: src/ranged.cpp:1707 src/ranged.cpp:1790 +#: src/ranged.cpp:1708 src/ranged.cpp:1791 #, c-format msgid "%s %s:" msgstr "" -#: src/ranged.cpp:1709 src/ranged.cpp:1792 +#: src/ranged.cpp:1710 src/ranged.cpp:1793 msgid "Moves" msgstr "" -#: src/ranged.cpp:1846 +#: src/ranged.cpp:1847 msgid "Symbols:" msgstr "" -#: src/ranged.cpp:1869 +#: src/ranged.cpp:1870 msgid "Moves to fire" msgstr "" -#: src/ranged.cpp:1921 src/ranged.cpp:1949 +#: src/ranged.cpp:1922 src/ranged.cpp:1950 msgctxt "aim_confidence" msgid "Great" msgstr "" -#: src/ranged.cpp:1922 src/ranged.cpp:1950 +#: src/ranged.cpp:1923 src/ranged.cpp:1951 msgctxt "aim_confidence" msgid "Normal" msgstr "" -#: src/ranged.cpp:1923 src/ranged.cpp:1951 +#: src/ranged.cpp:1924 src/ranged.cpp:1952 msgctxt "aim_confidence" msgid "Graze" msgstr "" -#: src/ranged.cpp:1955 +#: src/ranged.cpp:1956 msgctxt "aim_confidence" msgid "Hit" msgstr "" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 msgid "Regular" msgstr "" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 #, c-format msgid "[%c] to aim and fire." msgstr "" -#: src/ranged.cpp:1999 +#: src/ranged.cpp:2000 msgid "Careful" msgstr "" -#: src/ranged.cpp:2000 +#: src/ranged.cpp:2001 #, c-format msgid "[%c] to take careful aim and fire." msgstr "" -#: src/ranged.cpp:2005 +#: src/ranged.cpp:2006 msgid "Precise" msgstr "" -#: src/ranged.cpp:2006 +#: src/ranged.cpp:2007 #, c-format msgid "[%c] to take precise aim and fire." msgstr "" -#: src/ranged.cpp:2159 +#: src/ranged.cpp:2160 msgid "Thunk!" msgstr "" -#: src/ranged.cpp:2163 +#: src/ranged.cpp:2164 msgid "tz-CRACKck!" msgstr "" -#: src/ranged.cpp:2169 +#: src/ranged.cpp:2170 msgid "Fwoosh!" msgstr "" -#: src/ranged.cpp:2171 +#: src/ranged.cpp:2172 msgid "whizz!" msgstr "" -#: src/ranged.cpp:2173 +#: src/ranged.cpp:2174 msgid "thonk!" msgstr "" -#: src/ranged.cpp:2180 +#: src/ranged.cpp:2181 msgid "Fzzt!" msgstr "" -#: src/ranged.cpp:2182 +#: src/ranged.cpp:2183 msgid "Pew!" msgstr "" -#: src/ranged.cpp:2184 +#: src/ranged.cpp:2185 msgid "Tsewww!" msgstr "" -#: src/ranged.cpp:2186 +#: src/ranged.cpp:2187 msgid "Kra-kow!" msgstr "" -#: src/ranged.cpp:2191 +#: src/ranged.cpp:2192 msgid "Bzzt!" msgstr "" -#: src/ranged.cpp:2193 +#: src/ranged.cpp:2194 msgid "Bzap!" msgstr "" -#: src/ranged.cpp:2195 +#: src/ranged.cpp:2196 msgid "Bzaapp!" msgstr "" -#: src/ranged.cpp:2197 +#: src/ranged.cpp:2198 msgid "Kra-koom!" msgstr "" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "Brrrip!" msgstr "" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "plink!" msgstr "" -#: src/ranged.cpp:2207 +#: src/ranged.cpp:2208 msgid "Brrrap!" msgstr "" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "P-p-p-pow!" msgstr "" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "blam!" msgstr "" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "Kaboom!" msgstr "" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "kerblam!" msgstr "" -#: src/ranged.cpp:2418 +#: src/ranged.cpp:2419 #, c-format msgid "You don't have enough %s to cast this spell" msgstr "" -#: src/ranged.cpp:3071 +#: src/ranged.cpp:3072 #, c-format msgid "Really attack %s?" msgstr "" -#: src/ranged.cpp:3104 +#: src/ranged.cpp:3105 msgid "There are friendly creatures in line of fire:\n" msgstr "" -#: src/ranged.cpp:3108 +#: src/ranged.cpp:3109 msgid "Proceed with the attack?" msgstr "" -#: src/ranged.cpp:3250 +#: src/ranged.cpp:3251 msgid "Select preferences" msgstr "" -#: src/ranged.cpp:3255 +#: src/ranged.cpp:3256 msgid "Default aiming mode" msgstr "" -#: src/ranged.cpp:3273 +#: src/ranged.cpp:3274 msgid "Firing mode" msgstr "" -#: src/ranged.cpp:3561 +#: src/ranged.cpp:3562 #, c-format msgid "Firing %s" msgstr "" -#: src/ranged.cpp:3563 +#: src/ranged.cpp:3564 #, c-format msgid "Throwing %s" msgstr "" -#: src/ranged.cpp:3565 +#: src/ranged.cpp:3566 #, c-format msgid "Blind throwing %s" msgstr "" -#: src/ranged.cpp:3567 +#: src/ranged.cpp:3568 msgid "Set target" msgstr "" -#: src/ranged.cpp:3574 +#: src/ranged.cpp:3575 msgctxt "[Hotkey] to throw" msgid "to throw" msgstr "" -#: src/ranged.cpp:3576 +#: src/ranged.cpp:3577 msgctxt "[Hotkey] to attack" msgid "to attack" msgstr "" -#: src/ranged.cpp:3578 +#: src/ranged.cpp:3579 msgctxt "[Hotkey] to cast the spell" msgid "to cast" msgstr "" -#: src/ranged.cpp:3580 +#: src/ranged.cpp:3581 msgctxt "[Hotkey] to fire" msgid "to fire" msgstr "" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show all controls" msgstr "" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show help" msgstr "" -#: src/ranged.cpp:3636 +#: src/ranged.cpp:3637 msgid "Shift view with directional keys" msgstr "" -#: src/ranged.cpp:3638 +#: src/ranged.cpp:3639 msgid "Move cursor with directional keys" msgstr "" -#: src/ranged.cpp:3641 +#: src/ranged.cpp:3642 msgid "Mouse: LMB: Target, Wheel: Cycle," msgstr "" -#: src/ranged.cpp:3642 +#: src/ranged.cpp:3643 msgid "RMB: Fire" msgstr "" -#: src/ranged.cpp:3646 +#: src/ranged.cpp:3647 #, c-format msgid "[%s] Cycle targets;" msgstr "" -#: src/ranged.cpp:3647 +#: src/ranged.cpp:3648 #, c-format msgid "[%s] %s." msgstr "" -#: src/ranged.cpp:3652 +#: src/ranged.cpp:3653 #, c-format msgid "[%s] target self; [%s] toggle snap-to-target" msgstr "" -#: src/ranged.cpp:3664 +#: src/ranged.cpp:3665 msgid "to aim and fire." msgstr "" -#: src/ranged.cpp:3666 +#: src/ranged.cpp:3667 #, c-format msgid "[%s] to steady your aim. (10 moves)" msgstr "" -#: src/ranged.cpp:3669 +#: src/ranged.cpp:3670 #, c-format msgid "[%s] to stop aiming." msgstr "" -#: src/ranged.cpp:3678 +#: src/ranged.cpp:3679 #, c-format msgid "[%s] to switch firing modes." msgstr "" -#: src/ranged.cpp:3682 +#: src/ranged.cpp:3683 #, c-format msgid "[%s] to reload/switch ammo." msgstr "" -#: src/ranged.cpp:3689 +#: src/ranged.cpp:3690 #, c-format msgid "[%s] Hide lines of fire" msgstr "" -#: src/ranged.cpp:3690 +#: src/ranged.cpp:3691 #, c-format msgid "[%s] Show lines of fire" msgstr "" -#: src/ranged.cpp:3717 +#: src/ranged.cpp:3718 #, c-format msgid "Range: %d" msgstr "" -#: src/ranged.cpp:3719 +#: src/ranged.cpp:3720 #, c-format msgid "Range: %d/%d" msgstr "" -#: src/ranged.cpp:3730 +#: src/ranged.cpp:3731 #, c-format msgid "Elevation: %d" msgstr "" -#: src/ranged.cpp:3732 +#: src/ranged.cpp:3733 #, c-format msgid "Targets: %d" msgstr "" -#: src/ranged.cpp:3759 +#: src/ranged.cpp:3760 #, c-format msgid "Firing mode: %s%s (%d)" msgstr "" -#: src/ranged.cpp:3766 +#: src/ranged.cpp:3767 msgid "OUT OF AMMO" msgstr "" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s" msgstr "" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s (%d/%d)" msgstr "" -#: src/ranged.cpp:3787 +#: src/ranged.cpp:3788 msgctxt "amount of backward momentum" msgid "High" msgstr "" -#: src/ranged.cpp:3789 +#: src/ranged.cpp:3790 msgctxt "amount of backward momentum" msgid "Medium" msgstr "" -#: src/ranged.cpp:3791 +#: src/ranged.cpp:3792 msgctxt "amount of backward momentum" msgid "Low" msgstr "" -#: src/ranged.cpp:3793 +#: src/ranged.cpp:3794 msgctxt "amount of backward momentum" msgid "None" msgstr "" -#: src/ranged.cpp:3795 +#: src/ranged.cpp:3796 #, c-format msgid "Recoil: %s" msgstr "" -#: src/ranged.cpp:3804 +#: src/ranged.cpp:3805 #, c-format msgid "Casting: %s (Level %u)" msgstr "" -#: src/ranged.cpp:3811 +#: src/ranged.cpp:3812 #, c-format msgid "Cost: %s %s" msgstr "" -#: src/ranged.cpp:3815 +#: src/ranged.cpp:3816 #, c-format msgid "Cost: %s %s (Current: %s)" msgstr "" -#: src/ranged.cpp:3822 +#: src/ranged.cpp:3823 #, c-format msgid "0.0 % Failure Chance" msgstr "" -#: src/ranged.cpp:3836 +#: src/ranged.cpp:3837 #, c-format msgid "Cone Arc: %s degrees" msgstr "" -#: src/ranged.cpp:3839 +#: src/ranged.cpp:3840 #, c-format msgid "Line width: %s" msgstr "" -#: src/ranged.cpp:3842 +#: src/ranged.cpp:3843 #, c-format msgid "Effective Spell Radius: %s%s" msgstr "" -#: src/ranged.cpp:3843 +#: src/ranged.cpp:3844 msgid " WARNING! IN RANGE" msgstr "" -#: src/ranged.cpp:3848 +#: src/ranged.cpp:3849 #, c-format msgid "Damage: %s" msgstr "" -#: src/ranged.cpp:3891 +#: src/ranged.cpp:3892 #, c-format msgid "Turrets in range: %d/%d" msgstr "" -#: src/ranged.cpp:3922 +#: src/ranged.cpp:3923 #, c-format msgid "Pfft. You are a brawler; using %s is beneath you." msgstr "" -#: src/ranged.cpp:3929 +#: src/ranged.cpp:3930 #, c-format msgid "You can't currently fire your %s." msgstr "" -#: src/ranged.cpp:3937 +#: src/ranged.cpp:3938 #, c-format msgid "You can't fire your %s while driving." msgstr "" -#: src/ranged.cpp:3944 +#: src/ranged.cpp:3945 #, c-format msgid "You need two free hands to fire your %s." msgstr "" -#: src/ranged.cpp:3959 src/ranged.cpp:3996 +#: src/ranged.cpp:3960 src/ranged.cpp:3997 #, c-format msgid "Your %s is empty!" msgstr "" -#: src/ranged.cpp:3961 +#: src/ranged.cpp:3962 #, c-format msgid "Your %s needs %i charges to fire!" msgstr "" -#: src/ranged.cpp:3979 +#: src/ranged.cpp:3980 #, c-format msgid "You need a UPS with at least %2$d charges to fire the %1$s!" msgstr "" -#: src/ranged.cpp:3985 +#: src/ranged.cpp:3986 #, c-format msgid "Your mech has an empty battery, its %s will not fire." msgstr "" -#: src/ranged.cpp:4006 +#: src/ranged.cpp:4007 #, c-format msgid "" "You must stand near acceptable terrain or furniture to fire the %s. A " @@ -466541,56 +467428,56 @@ msgstr "" msgid "NONE" msgstr "" -#: src/safemode_ui.cpp:171 +#: src/safemode_ui.cpp:172 msgid "Attitude" msgstr "" -#: src/safemode_ui.cpp:172 +#: src/safemode_ui.cpp:173 msgid "Dist" msgstr "" -#: src/safemode_ui.cpp:173 +#: src/safemode_ui.cpp:174 msgid "B/W" msgstr "" -#: src/safemode_ui.cpp:175 +#: src/safemode_ui.cpp:176 msgctxt "category" msgid "Cat" msgstr "" -#: src/safemode_ui.cpp:185 +#: src/safemode_ui.cpp:186 msgid "Safe mode enabled:" msgstr "" -#: src/safemode_ui.cpp:210 +#: src/safemode_ui.cpp:211 msgid "Please load a character first to use this page!" msgstr "" -#: src/safemode_ui.cpp:212 +#: src/safemode_ui.cpp:213 msgid "Safe mode manager is currently inactive." msgstr "" -#: src/safemode_ui.cpp:213 +#: src/safemode_ui.cpp:214 msgid "Default rules are used. Add a rule to activate." msgstr "" -#: src/safemode_ui.cpp:214 +#: src/safemode_ui.cpp:215 msgid "Press ~ to add a default ruleset to get started." msgstr "" -#: src/safemode_ui.cpp:246 +#: src/safemode_ui.cpp:247 msgid "Whitelist" msgstr "" -#: src/safemode_ui.cpp:250 +#: src/safemode_ui.cpp:251 msgid "Walking" msgstr "" -#: src/safemode_ui.cpp:251 +#: src/safemode_ui.cpp:252 msgid "Driving" msgstr "" -#: src/safemode_ui.cpp:372 +#: src/safemode_ui.cpp:373 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -466602,7 +467489,7 @@ msgid "" "AcI*zO*iE case insensitive search" msgstr "" -#: src/safemode_ui.cpp:386 +#: src/safemode_ui.cpp:387 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -466613,23 +467500,23 @@ msgid "" "*LoU*bA* case insensitive search" msgstr "" -#: src/safemode_ui.cpp:403 +#: src/safemode_ui.cpp:404 msgid "Safe Mode Rule:" msgstr "" -#: src/safemode_ui.cpp:433 +#: src/safemode_ui.cpp:434 msgid "Proximity Distance (0=max view distance)" msgstr "" -#: src/safemode_ui.cpp:436 +#: src/safemode_ui.cpp:437 msgid "Option: " msgstr "" -#: src/safemode_ui.cpp:533 +#: src/safemode_ui.cpp:534 msgid "No monsters loaded. Please start a game first." msgstr "" -#: src/safemode_ui.cpp:572 +#: src/safemode_ui.cpp:573 #, c-format msgid "%1$d monster matches: %2$s" msgid_plural "%1$d monsters match: %2$s" @@ -466638,15 +467525,15 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/safemode_ui.cpp:588 +#: src/safemode_ui.cpp:589 msgid "Lists monsters regardless of their attitude." msgstr "" -#: src/safemode_ui.cpp:667 +#: src/safemode_ui.cpp:668 msgid "Safe mode is not enabled in the options. Enable it now?" msgstr "" -#: src/safemode_ui.cpp:857 +#: src/safemode_ui.cpp:858 msgid "safe mode configuration" msgstr "" @@ -466721,7 +467608,7 @@ msgstr "" msgid "KILLS" msgstr "" -#: src/sdltiles.cpp:1151 +#: src/sdltiles.cpp:1152 msgid "-- Notes: --" msgstr "" @@ -466794,7 +467681,7 @@ msgstr "" msgid "You hear %1$s" msgstr "" -#: src/sounds.cpp:660 src/suffer.cpp:2017 +#: src/sounds.cpp:660 src/suffer.cpp:2019 #, c-format msgid "From the %1$s you hear %2$s" msgstr "" @@ -466833,7 +467720,7 @@ msgid "" "report this failure." msgstr "" -#: src/string_input_popup.cpp:138 +#: src/string_input_popup.cpp:139 msgid "d: delete history" msgstr "" @@ -466904,7 +467791,7 @@ msgstr "" msgid "You suddenly ache." msgstr "" -#: src/suffer.cpp:455 src/suffer.cpp:1442 +#: src/suffer.cpp:455 src/suffer.cpp:1444 msgid "You feel dizzy for a moment." msgstr "" @@ -467085,232 +467972,232 @@ msgstr "" msgid "You feel an anomalous sensation coming from your radiation sensors." msgstr "" -#: src/suffer.cpp:1347 +#: src/suffer.cpp:1349 msgid "You suffer a painful electrical discharge!" msgstr "" -#: src/suffer.cpp:1350 +#: src/suffer.cpp:1352 msgid "You experience an electrical discharge!" msgstr "" -#: src/suffer.cpp:1362 +#: src/suffer.cpp:1364 #, c-format msgid "The %s seems to be affected by the discharge." msgstr "" -#: src/suffer.cpp:1369 +#: src/suffer.cpp:1371 msgid "You suffer a burning acidic discharge!" msgstr "" -#: src/suffer.cpp:1371 +#: src/suffer.cpp:1373 msgid "You experience an acidic discharge!" msgstr "" -#: src/suffer.cpp:1382 +#: src/suffer.cpp:1384 msgid "You CBM leaks radiation." msgstr "" -#: src/suffer.cpp:1396 +#: src/suffer.cpp:1398 msgid "Your muscles spasm!" msgstr "" -#: src/suffer.cpp:1398 +#: src/suffer.cpp:1400 msgid "You fall to the ground!" msgstr "" -#: src/suffer.cpp:1405 +#: src/suffer.cpp:1407 msgid "You feel short of breath." msgstr "" -#: src/suffer.cpp:1411 +#: src/suffer.cpp:1413 msgid "You shake uncontrollably." msgstr "" -#: src/suffer.cpp:1417 +#: src/suffer.cpp:1419 msgid "You feel nauseous…" msgstr "" -#: src/suffer.cpp:1425 +#: src/suffer.cpp:1427 msgid "You black out!" msgstr "" -#: src/suffer.cpp:1436 +#: src/suffer.cpp:1438 msgid "Your breathing slows down." msgstr "" -#: src/suffer.cpp:1445 +#: src/suffer.cpp:1447 msgid "You stumble and fall over!" msgstr "" -#: src/suffer.cpp:1452 +#: src/suffer.cpp:1454 msgid "You feel tired…" msgstr "" -#: src/suffer.cpp:1464 +#: src/suffer.cpp:1466 msgid "You're beginning to feel like you've exerted yourself a bit." msgstr "" -#: src/suffer.cpp:1467 +#: src/suffer.cpp:1469 msgid "You're tiring out mildly, and slowing down as a result." msgstr "" -#: src/suffer.cpp:1470 +#: src/suffer.cpp:1472 msgid "The day's labors are taking their toll, and slowing you down." msgstr "" -#: src/suffer.cpp:1473 +#: src/suffer.cpp:1475 msgid "You're getting very tired from all this hard work." msgstr "" -#: src/suffer.cpp:1477 +#: src/suffer.cpp:1479 msgid "You're exhausted." msgstr "" -#: src/suffer.cpp:1482 +#: src/suffer.cpp:1484 msgid "You're feeling a bit better rested from your exertions." msgstr "" -#: src/suffer.cpp:1541 +#: src/suffer.cpp:1543 msgid "You're tiring out; continuing to work at this rate will be slower." msgstr "" -#: src/suffer.cpp:1556 +#: src/suffer.cpp:1558 msgid "You tiredly rub your eyes." msgstr "" -#: src/suffer.cpp:1557 +#: src/suffer.cpp:1559 msgid " tiredly rubs their eyes." msgstr "" -#: src/suffer.cpp:1560 +#: src/suffer.cpp:1562 msgid "You let out a small yawn." msgstr "" -#: src/suffer.cpp:1561 +#: src/suffer.cpp:1563 msgid " lets out a small yawn." msgstr "" -#: src/suffer.cpp:1564 +#: src/suffer.cpp:1566 msgid "You stretch your back." msgstr "" -#: src/suffer.cpp:1565 +#: src/suffer.cpp:1567 msgid " stretches their back." msgstr "" -#: src/suffer.cpp:1568 +#: src/suffer.cpp:1570 msgid "You feel mentally tired." msgstr "" -#: src/suffer.cpp:1569 +#: src/suffer.cpp:1571 msgid " lets out a huge yawn." msgstr "" -#: src/suffer.cpp:1577 +#: src/suffer.cpp:1579 msgid "You feel lightheaded for a moment." msgstr "" -#: src/suffer.cpp:1581 +#: src/suffer.cpp:1583 msgid "Your muscles spasm uncomfortably." msgstr "" -#: src/suffer.cpp:1585 +#: src/suffer.cpp:1587 msgid "Your vision blurs a little." msgstr "" -#: src/suffer.cpp:1592 +#: src/suffer.cpp:1594 msgid "Your mind lapses into unawareness briefly." msgstr "" -#: src/suffer.cpp:1596 +#: src/suffer.cpp:1598 msgid "Your muscles ache in stressfully unpredictable ways." msgstr "" -#: src/suffer.cpp:1600 +#: src/suffer.cpp:1602 msgid "You have a distractingly painful headache." msgstr "" -#: src/suffer.cpp:1607 +#: src/suffer.cpp:1609 msgid "You feel heartburn and an acid taste in your mouth." msgstr "" -#: src/suffer.cpp:1612 +#: src/suffer.cpp:1614 msgid "Your mind is so tired that you feel you can't trust your eyes anymore." msgstr "" -#: src/suffer.cpp:1617 +#: src/suffer.cpp:1619 msgid "" "Your muscles spasm uncontrollably, and you have trouble keeping your " "balance." msgstr "" -#: src/suffer.cpp:1622 +#: src/suffer.cpp:1624 msgid "Your shaking legs make you stumble." msgstr "" -#: src/suffer.cpp:1623 +#: src/suffer.cpp:1625 msgid " stumbles." msgstr "" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid " falls over!" msgstr "" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid "You fall over!" msgstr "" -#: src/suffer.cpp:1642 +#: src/suffer.cpp:1644 msgid "Your tourniquet hurts you." msgstr "" -#: src/suffer.cpp:1643 +#: src/suffer.cpp:1645 msgid " is hurting from the tourniquet." msgstr "" -#: src/suffer.cpp:1682 +#: src/suffer.cpp:1684 msgid "You feel a twinge of panic as darkness engulfs you." msgstr "" -#: src/suffer.cpp:1691 +#: src/suffer.cpp:1693 msgid "" "Your fear of the dark is so intense that your trembling legs fail you, and " "you fall to the ground." msgstr "" -#: src/suffer.cpp:1697 +#: src/suffer.cpp:1699 msgid "" "Your fear of the dark is so intense that your hands start shaking " "uncontrollably." msgstr "" -#: src/suffer.cpp:1703 +#: src/suffer.cpp:1705 msgid "" "Your fear of the dark is so intense that you start breathing rapidly, and " "you feel like your heart is ready to jump out of the chest." msgstr "" -#: src/suffer.cpp:1709 +#: src/suffer.cpp:1711 msgid "Your fear of the dark is so intense that you stand paralyzed." msgstr "" #. ~ %1$s = previous badge color, %2%s = current badge color -#: src/suffer.cpp:1849 +#: src/suffer.cpp:1851 #, c-format msgid "Your radiation badge changes from %1$s to %2$s!" msgstr "" #. ~ %s is bodypart -#: src/suffer.cpp:1962 +#: src/suffer.cpp:1964 #, c-format msgid "Your %s has started to mend!" msgstr "" -#: src/suffer.cpp:2060 +#: src/suffer.cpp:2062 msgid "The water washes away the scent." msgstr "" -#: src/suffer.cpp:2065 +#: src/suffer.cpp:2067 msgid "You feel the water burning your skin." msgstr "" @@ -468284,11 +469171,11 @@ msgstr[3] "" msgid "%s points in your direction." msgstr "" -#: src/ui.cpp:310 src/ui.cpp:355 +#: src/ui.cpp:311 src/ui.cpp:357 msgid "Go to first entry" msgstr "" -#: src/ui.cpp:311 src/ui.cpp:356 +#: src/ui.cpp:312 src/ui.cpp:358 msgid "Go to last entry" msgstr "" @@ -468477,7 +469364,7 @@ msgstr "" msgid "Unracking is required before installing any parts here." msgstr "" -#: src/veh_interact.cpp:780 src/veh_interact.cpp:1828 +#: src/veh_interact.cpp:780 src/veh_interact.cpp:1826 msgid "This vehicle cannot be modified in this way.\n" msgstr "" @@ -468494,7 +469381,7 @@ msgid "Can't install turret on another turret." msgstr "" #: src/veh_interact.cpp:842 src/veh_interact.cpp:1255 -#: src/veh_interact.cpp:1857 +#: src/veh_interact.cpp:1855 msgid "Additional requirements:\n" msgstr "" @@ -468529,12 +469416,12 @@ msgstr "" msgid "Search for part" msgstr "" -#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1930 +#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1928 msgid "Your morale is too low to construct…" msgstr "" #: src/veh_interact.cpp:1011 src/veh_interact.cpp:1213 -#: src/veh_interact.cpp:1341 src/veh_interact.cpp:1933 +#: src/veh_interact.cpp:1339 src/veh_interact.cpp:1931 msgid "It's too dark to see what you are doing…" msgstr "" @@ -468563,7 +469450,7 @@ msgid "No variant (use default)" msgstr "" #. ~ Choose a variant shape for a vehicle part -#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2077 +#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2075 msgid "Choose shape:" msgstr "" @@ -468583,15 +469470,15 @@ msgstr "" msgid "Choose a part here to repair:" msgstr "" -#: src/veh_interact.cpp:1267 +#: src/veh_interact.cpp:1266 msgid "This part cannot be repaired.\n" msgstr "" -#: src/veh_interact.cpp:1270 +#: src/veh_interact.cpp:1269 msgid "This vehicle cannot be repaired.\n" msgstr "" -#: src/veh_interact.cpp:1283 +#: src/veh_interact.cpp:1281 #, c-format msgid "" "\n" @@ -468599,131 +469486,131 @@ msgid "" "\n" msgstr "" -#: src/veh_interact.cpp:1303 +#: src/veh_interact.cpp:1301 msgid "" "Repairing this part will mean that this vehicle is no longer flightworthy. " "Continue?" msgstr "" -#: src/veh_interact.cpp:1306 +#: src/veh_interact.cpp:1304 msgid "You chose not to install this part to keep the vehicle flyable.\n" msgstr "" -#: src/veh_interact.cpp:1338 +#: src/veh_interact.cpp:1336 msgid "Your morale is too low to mend…" msgstr "" -#: src/veh_interact.cpp:1344 +#: src/veh_interact.cpp:1342 msgid "No faulty parts require mending." msgstr "" -#: src/veh_interact.cpp:1347 +#: src/veh_interact.cpp:1345 msgid "You can't mend stuff while driving." msgstr "" -#: src/veh_interact.cpp:1354 +#: src/veh_interact.cpp:1352 msgid "Choose a part here to mend:" msgstr "" -#: src/veh_interact.cpp:1378 +#: src/veh_interact.cpp:1376 msgid "You can't refill a moving vehicle." msgstr "" -#: src/veh_interact.cpp:1382 +#: src/veh_interact.cpp:1380 msgid "No parts can currently be refilled." msgstr "" -#: src/veh_interact.cpp:1390 +#: src/veh_interact.cpp:1388 msgid "Select part to refill:" msgstr "" -#: src/veh_interact.cpp:1440 +#: src/veh_interact.cpp:1438 #, c-format msgid "Engines: %sSafe %4d kW %sMax %4d kW" msgstr "" -#: src/veh_interact.cpp:1443 +#: src/veh_interact.cpp:1441 msgid "Fuel Use" msgstr "" -#: src/veh_interact.cpp:1446 +#: src/veh_interact.cpp:1444 msgid "Tanks" msgstr "" -#: src/veh_interact.cpp:1447 src/veh_interact.cpp:1474 +#: src/veh_interact.cpp:1445 src/veh_interact.cpp:1472 msgid "Contents Qty" msgstr "" -#: src/veh_interact.cpp:1452 +#: src/veh_interact.cpp:1450 #, c-format msgid "Batteries: %s%+4d W" msgstr "" -#: src/veh_interact.cpp:1455 +#: src/veh_interact.cpp:1453 #, c-format msgid "Batteries: %s%+4.1f kW" msgstr "" -#: src/veh_interact.cpp:1459 +#: src/veh_interact.cpp:1457 msgid "Capacity Status" msgstr "" -#: src/veh_interact.cpp:1465 +#: src/veh_interact.cpp:1463 msgid "Reactors" msgstr "" -#: src/veh_interact.cpp:1467 +#: src/veh_interact.cpp:1465 #, c-format msgid "Reactors: Up to %s%+4d W" msgstr "" -#: src/veh_interact.cpp:1470 +#: src/veh_interact.cpp:1468 #, c-format msgid "Reactors: Up to %s%+4.1f kW" msgstr "" -#: src/veh_interact.cpp:1477 +#: src/veh_interact.cpp:1475 msgid "Turrets" msgstr "" -#: src/veh_interact.cpp:1478 +#: src/veh_interact.cpp:1476 msgid "Ammo Qty" msgstr "" -#: src/veh_interact.cpp:1481 +#: src/veh_interact.cpp:1479 msgid "Seats" msgstr "" -#: src/veh_interact.cpp:1482 +#: src/veh_interact.cpp:1480 msgid "Who" msgstr "" -#: src/veh_interact.cpp:1658 +#: src/veh_interact.cpp:1656 msgid "'{' to scroll up" msgstr "" -#: src/veh_interact.cpp:1695 +#: src/veh_interact.cpp:1693 msgid "'}' to scroll down" msgstr "" -#: src/veh_interact.cpp:1831 +#: src/veh_interact.cpp:1829 msgid "This part cannot be uninstalled.\n" msgstr "" -#: src/veh_interact.cpp:1837 +#: src/veh_interact.cpp:1835 #, c-format msgid "" "Removing the broken %1$s may yield some fragments.\n" msgstr "" -#: src/veh_interact.cpp:1844 +#: src/veh_interact.cpp:1842 #, c-format msgid "" "Removing the %1$s may yield:\n" "> %2$s\n" msgstr "" -#: src/veh_interact.cpp:1849 +#: src/veh_interact.cpp:1847 #, c-format msgid "" "Removing the %1$s will yield:\n" @@ -468732,184 +469619,184 @@ msgstr "" #. ~ %1$s represents the internal color name which shouldn't be translated, #. %2$s is pre-translated reason -#: src/veh_interact.cpp:1868 +#: src/veh_interact.cpp:1866 #, c-format msgid "> %1$s%2$s" msgstr "" -#: src/veh_interact.cpp:1883 +#: src/veh_interact.cpp:1881 msgid "No parts here." msgstr "" -#: src/veh_interact.cpp:1888 +#: src/veh_interact.cpp:1886 msgid "Choose a part here to remove:" msgstr "" -#: src/veh_interact.cpp:1936 +#: src/veh_interact.cpp:1934 msgid "You cannot remove that part while something is attached to it." msgstr "" -#: src/veh_interact.cpp:1939 +#: src/veh_interact.cpp:1937 msgid "Better not remove something while driving." msgstr "" -#: src/veh_interact.cpp:1949 +#: src/veh_interact.cpp:1947 msgid "" "Removing this part will mean that this vehicle is no longer flightworthy. " "Continue?" msgstr "" -#: src/veh_interact.cpp:1973 src/veh_interact.cpp:3137 +#: src/veh_interact.cpp:1971 src/veh_interact.cpp:3131 msgid "The vehicle has no liquid fuel left to siphon." msgstr "" -#: src/veh_interact.cpp:1977 +#: src/veh_interact.cpp:1975 msgid "You need a hose to siphon liquid fuel." msgstr "" -#: src/veh_interact.cpp:1981 +#: src/veh_interact.cpp:1979 msgid "You can't siphon from a moving vehicle." msgstr "" -#: src/veh_interact.cpp:1989 +#: src/veh_interact.cpp:1987 msgid "Select part to siphon:" msgstr "" -#: src/veh_interact.cpp:2017 src/veh_interact.cpp:3171 +#: src/veh_interact.cpp:2015 src/veh_interact.cpp:3165 msgid "The vehicle has no solid fuel left to remove." msgstr "" -#: src/veh_interact.cpp:2021 +#: src/veh_interact.cpp:2019 msgid "You can't unload from a moving vehicle." msgstr "" -#: src/veh_interact.cpp:2035 +#: src/veh_interact.cpp:2033 msgid "No valid vehicle parts here." msgstr "" -#: src/veh_interact.cpp:2040 +#: src/veh_interact.cpp:2038 msgid "Choose part to change shape:" msgstr "" -#: src/veh_interact.cpp:2147 +#: src/veh_interact.cpp:2145 msgid "Need at least one seat and an ally to assign crew members." msgstr "" -#: src/veh_interact.cpp:2152 +#: src/veh_interact.cpp:2150 msgid "Assign crew positions:" msgstr "" -#: src/veh_interact.cpp:2160 +#: src/veh_interact.cpp:2158 msgid "Select crew member" msgstr "" -#: src/veh_interact.cpp:2163 +#: src/veh_interact.cpp:2161 msgid "Clear assignment" msgstr "" -#: src/veh_interact.cpp:2201 +#: src/veh_interact.cpp:2199 msgid "There are no parts here to label." msgstr "" -#: src/veh_interact.cpp:2208 +#: src/veh_interact.cpp:2206 msgid "New label:" msgstr "" -#: src/veh_interact.cpp:2257 +#: src/veh_interact.cpp:2255 #, c-format msgid "(Strong Back helped, giving +%d strength)" msgstr "" -#: src/veh_interact.cpp:2261 +#: src/veh_interact.cpp:2259 #, c-format msgid "(Bad Back reduced usable strength by %d)" msgstr "" #. ~ %1$s is quality name, %2$d is quality level -#: src/veh_interact.cpp:2269 +#: src/veh_interact.cpp:2267 #, c-format msgid "1 tool with %1$s %2$d" msgstr "" -#: src/veh_interact.cpp:2274 +#: src/veh_interact.cpp:2272 #, c-format msgid "strength ( assisted ) %d %s" msgstr "" -#: src/veh_interact.cpp:2276 +#: src/veh_interact.cpp:2274 #, c-format msgid "strength %d %s" msgstr "" -#: src/veh_interact.cpp:2279 +#: src/veh_interact.cpp:2277 #, c-format msgid "> %1$s OR %2$s" msgstr "" -#: src/veh_interact.cpp:2552 +#: src/veh_interact.cpp:2546 msgid "disabled" msgstr "" -#: src/veh_interact.cpp:2554 +#: src/veh_interact.cpp:2548 msgid "lack" msgstr "" -#: src/veh_interact.cpp:2556 +#: src/veh_interact.cpp:2550 msgid "unbalanced" msgstr "" -#: src/veh_interact.cpp:2558 +#: src/veh_interact.cpp:2552 msgid "no steering" msgstr "" -#: src/veh_interact.cpp:2560 +#: src/veh_interact.cpp:2554 msgid "broken steering" msgstr "" -#: src/veh_interact.cpp:2562 +#: src/veh_interact.cpp:2556 msgid "poor steering" msgstr "" -#: src/veh_interact.cpp:2564 +#: src/veh_interact.cpp:2558 msgid "enough" msgstr "" -#: src/veh_interact.cpp:2569 +#: src/veh_interact.cpp:2563 msgid "sinks" msgstr "" -#: src/veh_interact.cpp:2571 +#: src/veh_interact.cpp:2565 msgid "floats" msgstr "" -#: src/veh_interact.cpp:2575 +#: src/veh_interact.cpp:2569 #, c-format msgid "Wheels/boat: %s/%s" msgstr "" -#: src/veh_interact.cpp:2579 +#: src/veh_interact.cpp:2573 #, c-format msgid "Boat: %s" msgstr "" -#: src/veh_interact.cpp:2582 +#: src/veh_interact.cpp:2576 #, c-format msgid "Wheels: %s" msgstr "" -#: src/veh_interact.cpp:2640 +#: src/veh_interact.cpp:2634 #, c-format msgid "" "Air Safe/Top speed: " "%3d/%3d %s" msgstr "" -#: src/veh_interact.cpp:2646 +#: src/veh_interact.cpp:2640 #, c-format msgid "Air acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2653 +#: src/veh_interact.cpp:2647 #, c-format msgid "" "Safe/Top speed: %3d/%3d " @@ -468917,12 +469804,12 @@ msgid "" msgstr "" #. ~ /t means per turn -#: src/veh_interact.cpp:2661 +#: src/veh_interact.cpp:2655 #, c-format msgid "Acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2670 +#: src/veh_interact.cpp:2664 #, c-format msgid "" "Water Safe/Top speed: " @@ -468930,359 +469817,359 @@ msgid "" msgstr "" #. ~ /t means per turn -#: src/veh_interact.cpp:2678 +#: src/veh_interact.cpp:2672 #, c-format msgid "Water acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2687 +#: src/veh_interact.cpp:2681 #, c-format msgid "Mass: %5.0f %s" msgstr "" -#: src/veh_interact.cpp:2691 +#: src/veh_interact.cpp:2685 #, c-format msgid "" "Cargo volume: %s / %s %s" msgstr "" -#: src/veh_interact.cpp:2696 src/veh_interact.cpp:2697 +#: src/veh_interact.cpp:2690 src/veh_interact.cpp:2691 msgid "Status:" msgstr "" -#: src/veh_interact.cpp:2719 +#: src/veh_interact.cpp:2713 msgid "Most damaged:" msgstr "" -#: src/veh_interact.cpp:2720 +#: src/veh_interact.cpp:2714 msgid "Most damaged (can't repair):" msgstr "" -#: src/veh_interact.cpp:2728 +#: src/veh_interact.cpp:2722 msgid "Needs repair:" msgstr "" -#: src/veh_interact.cpp:2735 +#: src/veh_interact.cpp:2729 #, c-format msgid "Air drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2741 +#: src/veh_interact.cpp:2735 #, c-format msgid "Water drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2748 +#: src/veh_interact.cpp:2742 #, c-format msgid "Rolling drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2754 +#: src/veh_interact.cpp:2748 #, c-format msgid "Static drag: %5d" msgstr "" -#: src/veh_interact.cpp:2759 +#: src/veh_interact.cpp:2753 #, c-format msgid "Offroad: %4d%%" msgstr "" -#: src/veh_interact.cpp:2768 +#: src/veh_interact.cpp:2762 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" -#: src/veh_interact.cpp:2769 +#: src/veh_interact.cpp:2763 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" -#: src/veh_interact.cpp:2802 src/veh_interact.cpp:2804 +#: src/veh_interact.cpp:2796 src/veh_interact.cpp:2798 msgid "Name: " msgstr "" -#: src/veh_interact.cpp:2814 +#: src/veh_interact.cpp:2808 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "" -#: src/veh_interact.cpp:2816 +#: src/veh_interact.cpp:2810 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "" -#: src/veh_interact.cpp:2818 +#: src/veh_interact.cpp:2812 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "" -#: src/veh_interact.cpp:2820 +#: src/veh_interact.cpp:2814 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "" -#: src/veh_interact.cpp:2845 +#: src/veh_interact.cpp:2839 msgctxt "veh_interact" msgid "install" msgstr "" -#: src/veh_interact.cpp:2848 +#: src/veh_interact.cpp:2842 msgctxt "veh_interact" msgid "repair" msgstr "" -#: src/veh_interact.cpp:2851 +#: src/veh_interact.cpp:2845 msgctxt "veh_interact" msgid "mend" msgstr "" -#: src/veh_interact.cpp:2854 +#: src/veh_interact.cpp:2848 msgctxt "veh_interact" msgid "refill" msgstr "" -#: src/veh_interact.cpp:2857 +#: src/veh_interact.cpp:2851 msgctxt "veh_interact" msgid "remove" msgstr "" -#: src/veh_interact.cpp:2860 +#: src/veh_interact.cpp:2854 msgctxt "veh_interact" msgid "siphon" msgstr "" -#: src/veh_interact.cpp:2863 +#: src/veh_interact.cpp:2857 msgctxt "veh_interact" msgid "unload" msgstr "" -#: src/veh_interact.cpp:2866 +#: src/veh_interact.cpp:2860 msgctxt "veh_interact" msgid "crew" msgstr "" -#: src/veh_interact.cpp:2869 +#: src/veh_interact.cpp:2863 msgctxt "veh_interact" msgid "shape" msgstr "" -#: src/veh_interact.cpp:2872 +#: src/veh_interact.cpp:2866 msgctxt "veh_interact" msgid "rename" msgstr "" -#: src/veh_interact.cpp:2875 +#: src/veh_interact.cpp:2869 msgctxt "veh_interact" msgid "label" msgstr "" -#: src/veh_interact.cpp:2878 +#: src/veh_interact.cpp:2872 msgctxt "veh_interact" msgid "back" msgstr "" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Dur" msgstr "" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Durability" msgstr "" -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Dmg" msgstr "" -#: src/veh_interact.cpp:2977 +#: src/veh_interact.cpp:2971 msgid "Wgt" msgstr "" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "FoldVol" msgstr "" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "Folded Volume" msgstr "" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Cap" msgstr "" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Capacity" msgstr "" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "NoisRed" msgstr "" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "Noise Reduction" msgstr "" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Dia" msgstr "" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Wheel Diameter" msgstr "" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wdt" msgstr "" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wheel Width" msgstr "" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Electric Power" msgstr "" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Epwr" msgstr "" -#: src/veh_interact.cpp:3046 +#: src/veh_interact.cpp:3040 #, c-format msgid "Charge: %s" msgstr "" -#: src/veh_interact.cpp:3052 +#: src/veh_interact.cpp:3046 #, c-format msgid "Drain: %+8d" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "boardable" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "opaque" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "openable" msgstr "" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "BatCap" msgstr "" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "Battery Capacity" msgstr "" -#: src/veh_interact.cpp:3081 +#: src/veh_interact.cpp:3075 #, c-format msgid "Power: %+8d" msgstr "" -#: src/veh_interact.cpp:3104 +#: src/veh_interact.cpp:3098 msgid "like new" msgstr "" -#: src/veh_interact.cpp:3112 +#: src/veh_interact.cpp:3106 msgid "battered" msgstr "" -#: src/veh_interact.cpp:3116 +#: src/veh_interact.cpp:3110 msgid "wrecked" msgstr "" -#: src/veh_interact.cpp:3141 +#: src/veh_interact.cpp:3135 msgid "Select tank to siphon:" msgstr "" -#: src/veh_interact.cpp:3177 +#: src/veh_interact.cpp:3171 msgid "Remove what?" msgstr "" -#: src/veh_interact.cpp:3198 +#: src/veh_interact.cpp:3192 msgid "The vehicle has no charged plutonium cells." msgstr "" -#: src/veh_interact.cpp:3257 +#: src/veh_interact.cpp:3251 #, c-format msgid "You don't meet the requirements to install the %s." msgstr "" -#: src/veh_interact.cpp:3275 +#: src/veh_interact.cpp:3269 #, c-format msgid "Could not find base part in requirements for %s." msgstr "" -#: src/veh_interact.cpp:3313 +#: src/veh_interact.cpp:3307 #, c-format msgid "" "Press space, choose a facing direction for the new %s and confirm with " "enter." msgstr "" -#: src/veh_interact.cpp:3339 +#: src/veh_interact.cpp:3333 #, c-format msgid "You install a %1$s into the %2$s." msgstr "" #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3376 +#: src/veh_interact.cpp:3370 #, c-format msgid "You refill the %1$s's %2$s." msgstr "" #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3380 +#: src/veh_interact.cpp:3374 #, c-format msgid "You completely refill the %1$s's %2$s." msgstr "" #. ~ 1$s vehicle name, 2$s reactor name -#: src/veh_interact.cpp:3399 +#: src/veh_interact.cpp:3393 #, c-format msgid "You refuel the %1$s's %2$s." msgstr "" #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3423 +#: src/veh_interact.cpp:3417 #, c-format msgid "The %1$s has already been removed by someone else." msgstr "" #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3431 +#: src/veh_interact.cpp:3425 #, c-format msgid "You don't meet the requirements to remove the %1$s." msgstr "" -#: src/veh_interact.cpp:3472 +#: src/veh_interact.cpp:3466 #, c-format msgid "You remove the broken %1$s from the %2$s." msgstr "" -#: src/veh_interact.cpp:3475 +#: src/veh_interact.cpp:3469 #, c-format msgid "You smash the %1$s to bits, removing it from the %2$s." msgstr "" -#: src/veh_interact.cpp:3478 +#: src/veh_interact.cpp:3472 #, c-format msgid "You remove the %1$s from the %2$s." msgstr "" -#: src/veh_interact.cpp:3509 +#: src/veh_interact.cpp:3503 #, c-format msgid "You completely dismantle the %s." msgstr "" -#: src/veh_interact.cpp:3540 +#: src/veh_interact.cpp:3534 #, c-format msgid "You disconnect the %s's power connection." msgstr "" @@ -469522,67 +470409,67 @@ msgstr "" msgid "Vehicle is locked." msgstr "" -#: src/vehicle.cpp:143 +#: src/vehicle.cpp:144 msgid "The vehicle part you were working on has gone!" msgstr "" -#: src/vehicle.cpp:151 +#: src/vehicle.cpp:152 msgid "The vehicle part you were holding has been destroyed!" msgstr "" -#: src/vehicle.cpp:245 +#: src/vehicle.cpp:246 msgid "Lost connection with the vehicle due to distance!" msgstr "" -#: src/vehicle.cpp:763 +#: src/vehicle.cpp:764 #, c-format msgid "the %s emitting a beep and saying \"Obstacle detected!\"" msgstr "" #. ~ backfire sound -#: src/vehicle.cpp:1027 +#: src/vehicle.cpp:1028 #, c-format msgid "a loud BANG! from the %s" msgstr "" -#: src/vehicle.cpp:1299 +#: src/vehicle.cpp:1300 #, c-format msgid "Remove the attached %s first." msgstr "" -#: src/vehicle.cpp:1306 +#: src/vehicle.cpp:1307 msgid "Remove carried animal first." msgstr "" -#: src/vehicle.cpp:1312 +#: src/vehicle.cpp:1313 msgid "Unracking is required before removing this part." msgstr "" -#: src/vehicle.cpp:1323 +#: src/vehicle.cpp:1324 msgid "Remove all other attached parts first." msgstr "" -#: src/vehicle.cpp:1351 +#: src/vehicle.cpp:1352 msgid "Remove other parts before removing last structure part." msgstr "" -#: src/vehicle.cpp:1364 +#: src/vehicle.cpp:1365 msgid "Removing this part would split the vehicle." msgstr "" #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1807 +#: src/vehicle.cpp:1808 #, c-format msgid "You load the %1$s on the rack." msgstr "" #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1817 +#: src/vehicle.cpp:1818 #, c-format msgid "You can't get the %1$s on the rack." msgstr "" -#: src/vehicle.cpp:2083 +#: src/vehicle.cpp:2084 #, c-format msgid "" "A part of the vehicle ('%s') has no containing vehicle's name. It will be " @@ -469590,128 +470477,128 @@ msgid "" msgstr "" #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2099 +#: src/vehicle.cpp:2100 #, c-format msgid "You unload the %s from the bike rack." msgstr "" #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2138 +#: src/vehicle.cpp:2139 #, c-format msgid "You can't unload the %s from the bike rack." msgstr "" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hmm" msgstr "" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hummm!" msgstr "" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "vroom!" msgstr "" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "whirrr!" msgstr "" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "ROARRR!" msgstr "" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "roarrr!" msgstr "" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRRROARRR!" msgstr "" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRUMBRUMBRUMBRUM!" msgstr "" -#: src/vehicle.cpp:3842 +#: src/vehicle.cpp:3843 msgid "WUMPWUMPWUMP!" msgstr "" -#: src/vehicle.cpp:4443 +#: src/vehicle.cpp:4444 msgid "no owner" msgstr "" -#: src/vehicle.cpp:4493 +#: src/vehicle.cpp:4494 #, c-format msgid "" "This vehicle belongs to: %s, there may be consequences if you are observed " "interacting with it, continue?" msgstr "" -#: src/vehicle.cpp:5060 +#: src/vehicle.cpp:5061 #, c-format msgid "The %s's reactor dies!" msgstr "" -#: src/vehicle.cpp:5095 +#: src/vehicle.cpp:5096 #, c-format msgid "The %s's battery dies!" msgstr "" -#: src/vehicle.cpp:5101 src/vehicle.cpp:5332 +#: src/vehicle.cpp:5102 src/vehicle.cpp:5333 #, c-format msgid "The %s's engine dies!" msgstr "" -#: src/vehicle.cpp:5303 +#: src/vehicle.cpp:5304 msgid "Your engine emits a high pitched whine." msgstr "" -#: src/vehicle.cpp:5305 +#: src/vehicle.cpp:5306 msgid "Your engine emits a loud grinding sound." msgstr "" -#: src/vehicle.cpp:5341 +#: src/vehicle.cpp:5342 #, c-format msgid "The %s's planter turns off due to low temperature." msgstr "" -#: src/vehicle.cpp:5745 +#: src/vehicle.cpp:5746 #, c-format msgid "Your %s winks out of existence." msgstr "" -#: src/vehicle.cpp:6618 +#: src/vehicle.cpp:6619 #, c-format msgid "The %s's power connection was detached!" msgstr "" -#: src/vehicle.cpp:6936 +#: src/vehicle.cpp:6937 #, c-format msgid "The %s's %s breaks into pieces!" msgstr "" -#: src/vehicle.cpp:6941 +#: src/vehicle.cpp:6942 #, c-format msgid "The %1$s's %2$s is torn off!" msgstr "" -#: src/vehicle.cpp:6951 src/vehicle.cpp:6957 +#: src/vehicle.cpp:6952 src/vehicle.cpp:6958 #, c-format msgid "The %1$s's %2$s is destroyed!" msgstr "" -#: src/vehicle.cpp:7205 +#: src/vehicle.cpp:7206 #, c-format msgid "folded %s" msgstr "" -#: src/vehicle.cpp:7211 +#: src/vehicle.cpp:7212 #, c-format msgid "A folded %s." msgstr "" -#: src/vehicle.cpp:7213 +#: src/vehicle.cpp:7214 #, c-format msgid "It will take %s to unfold." msgstr "" @@ -470047,7 +470934,7 @@ msgstr "" msgid " (draining)" msgstr "" -#: src/vehicle_part.cpp:680 +#: src/vehicle_part.cpp:694 #, c-format msgid "Insufficient power to enable %s" msgstr "" @@ -470704,69 +471591,69 @@ msgstr "" msgid "Unload %s" msgstr "" -#: src/vehicle_use.cpp:1923 +#: src/vehicle_use.cpp:1924 msgid "Honk horn" msgstr "" -#: src/vehicle_use.cpp:1937 +#: src/vehicle_use.cpp:1938 msgid "Use " msgstr "" -#: src/vehicle_use.cpp:1948 +#: src/vehicle_use.cpp:1949 msgid "Deactivate the autoclave" msgstr "" -#: src/vehicle_use.cpp:1949 +#: src/vehicle_use.cpp:1950 msgid "Activate the autoclave (1.5 hours)" msgstr "" -#: src/vehicle_use.cpp:1959 +#: src/vehicle_use.cpp:1960 msgid "Deactivate the washing machine" msgstr "" -#: src/vehicle_use.cpp:1960 +#: src/vehicle_use.cpp:1961 msgid "Activate the washing machine (1.5 hours)" msgstr "" -#: src/vehicle_use.cpp:1969 +#: src/vehicle_use.cpp:1970 msgid "Deactivate the dishwasher" msgstr "" -#: src/vehicle_use.cpp:1970 +#: src/vehicle_use.cpp:1971 msgid "Activate the dishwasher (1.5 hours)" msgstr "" -#: src/vehicle_use.cpp:1989 +#: src/vehicle_use.cpp:1990 msgid "Peek through the closed curtains" msgstr "" -#: src/vehicle_use.cpp:1999 +#: src/vehicle_use.cpp:2000 msgid "Fill a container with water" msgstr "" -#: src/vehicle_use.cpp:2027 +#: src/vehicle_use.cpp:2028 #, c-format msgid "Purify water in tank" msgstr "" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2038 +#: src/vehicle_use.cpp:2039 #, c-format msgid "Insufficient power to purify the contents of the %1$s's %2$s" msgstr "" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2043 +#: src/vehicle_use.cpp:2044 #, c-format msgid "You purify the contents of the %1$s's %2$s" msgstr "" -#: src/vehicle_use.cpp:2081 +#: src/vehicle_use.cpp:2082 #, c-format msgid "Craft at the %s" msgstr "" -#: src/vehicle_use.cpp:2091 +#: src/vehicle_use.cpp:2092 #, c-format msgid "Fold %s" msgstr "" @@ -470948,370 +471835,376 @@ msgstr "" msgid "The weather changed to %s!" msgstr "" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Nonvalid" msgstr "" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Valid" msgstr "" -#: src/wish.cpp:127 +#: src/wish.cpp:128 msgid "Id:" msgstr "" -#: src/wish.cpp:137 +#: src/wish.cpp:138 msgid "Prereqs:" msgstr "" -#: src/wish.cpp:147 +#: src/wish.cpp:148 msgid "Prereqs, 2d:" msgstr "" -#: src/wish.cpp:157 +#: src/wish.cpp:158 msgid "Thresholds required:" msgstr "" -#: src/wish.cpp:167 +#: src/wish.cpp:168 msgid "Cancels:" msgstr "" -#: src/wish.cpp:177 +#: src/wish.cpp:178 msgid "Becomes:" msgstr "" -#: src/wish.cpp:187 +#: src/wish.cpp:188 msgid "Add-ons:" msgstr "" -#: src/wish.cpp:206 +#: src/wish.cpp:207 msgid "Category:" msgstr "" #. ~ pts: points, vis: visibility, ugly: ugliness -#: src/wish.cpp:215 +#: src/wish.cpp:216 #, c-format msgid "pts: %d vis: %d ugly: %d" msgstr "" -#: src/wish.cpp:236 +#: src/wish.cpp:237 #, c-format msgid "[%s] find, [%s] quit, [t] toggle base trait" msgstr "" -#: src/wish.cpp:241 +#: src/wish.cpp:242 msgid "[a] show active traits (active)" msgstr "" -#: src/wish.cpp:244 +#: src/wish.cpp:245 msgid "[a] show active traits" msgstr "" -#: src/wish.cpp:264 src/wish.cpp:324 +#: src/wish.cpp:265 src/wish.cpp:325 #, c-format msgid "%s (active)" msgstr "" -#: src/wish.cpp:317 +#: src/wish.cpp:318 #, c-format msgid "%s Mutation changes: %d" msgstr "" -#: src/wish.cpp:365 +#: src/wish.cpp:366 msgid "Intensity threshold: " msgstr "" -#: src/wish.cpp:370 +#: src/wish.cpp:371 msgid "Max: " msgstr "" -#: src/wish.cpp:387 +#: src/wish.cpp:388 #, c-format msgid "Debug Effects Menu: %s" msgstr "" -#: src/wish.cpp:388 +#: src/wish.cpp:389 msgid "Show only active" msgstr "" -#: src/wish.cpp:389 +#: src/wish.cpp:390 msgid "Change body part" msgstr "" -#: src/wish.cpp:446 +#: src/wish.cpp:447 msgid "Choose bodypart" msgstr "" -#: src/wish.cpp:467 +#: src/wish.cpp:468 #, c-format msgid "Set duration (current %1$d): " msgstr "" -#: src/wish.cpp:474 +#: src/wish.cpp:475 msgid "Permanent?" msgstr "" -#: src/wish.cpp:500 +#: src/wish.cpp:501 msgid "INVALID ON THIS LIMB" msgstr "" -#: src/wish.cpp:501 +#: src/wish.cpp:502 msgid "This effect can not be applied on this limb" msgstr "" -#: src/wish.cpp:508 +#: src/wish.cpp:509 msgid " PERMANENT" msgstr "" -#: src/wish.cpp:587 +#: src/wish.cpp:588 msgid " (hallucination)" msgstr "" -#: src/wish.cpp:595 +#: src/wish.cpp:596 #, c-format msgid "" "[%s] find, [f]riendly, [h]allucination, [i]ncrease group, [d]ecrease group, " "[%s] quit" msgstr "" -#: src/wish.cpp:651 +#: src/wish.cpp:652 #, c-format msgid "Spawned %d monsters, choose another or [%s] to quit." msgstr "" -#: src/wish.cpp:654 +#: src/wish.cpp:655 msgid "" "\n" "Target location is not suitable for placing this kind of monster. Choose a different target or [i]ncrease the groups size." msgstr "" -#: src/wish.cpp:734 +#: src/wish.cpp:747 msgid "UPPERCASE, no quotes, separate with spaces" msgstr "" -#: src/wish.cpp:764 +#: src/wish.cpp:774 +msgid "Choose snippet type." +msgstr "" + +#: src/wish.cpp:840 msgid " (contained)" msgstr "" -#: src/wish.cpp:765 +#: src/wish.cpp:841 msgid " (flagged)" msgstr "" -#: src/wish.cpp:777 +#: src/wish.cpp:853 #, c-format -msgid "[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] quit" +msgid "" +"[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] snippet, [%s] " +"quit" msgstr "" -#: src/wish.cpp:852 +#: src/wish.cpp:961 msgid "How many?" msgstr "" -#: src/wish.cpp:886 +#: src/wish.cpp:995 #, c-format msgid "Wish granted. Wish for more or hit [%s] to quit." msgstr "" -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify" msgstr "" -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify its theory level" msgstr "" -#: src/wish.cpp:915 +#: src/wish.cpp:1024 msgid "Decrease skill" msgstr "" -#: src/wish.cpp:916 +#: src/wish.cpp:1025 msgid "Increase skill" msgstr "" -#: src/wish.cpp:918 +#: src/wish.cpp:1027 msgid "Modify all skills…" msgstr "" -#: src/wish.cpp:934 src/wish.cpp:985 src/wish.cpp:1016 +#: src/wish.cpp:1043 src/wish.cpp:1094 src/wish.cpp:1125 #, c-format msgid "@ %d: %s " msgstr "" -#: src/wish.cpp:965 +#: src/wish.cpp:1074 #, c-format msgid "Set '%s' to…" msgstr "" -#: src/wish.cpp:969 +#: src/wish.cpp:1078 msgid " (current)" msgstr "" -#: src/wish.cpp:982 +#: src/wish.cpp:1091 #, c-format msgid "%s set to %d " msgstr "" -#: src/wish.cpp:992 +#: src/wish.cpp:1101 msgid "Alter all skill values" msgstr "" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 1" msgstr "" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 3" msgstr "" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Set to 0" msgstr "" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 1" msgstr "" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 3" msgstr "" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "(Reset changes)" msgstr "" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 10" msgstr "" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 5" msgstr "" -#: src/wish.cpp:1037 +#: src/wish.cpp:1146 msgid "Select proficiency to toggle" msgstr "" -#: src/wish.cpp:1039 +#: src/wish.cpp:1148 msgid "Toggle all proficiencies" msgstr "" -#: src/wish.cpp:1068 src/wish.cpp:1098 src/wish.cpp:1115 +#: src/wish.cpp:1177 src/wish.cpp:1207 src/wish.cpp:1224 #, c-format msgid "(known) %s" msgstr "" -#: src/wish.cpp:1125 +#: src/wish.cpp:1234 #, c-format msgid "You are no longer proficient in %s." msgstr "" -#: src/worldfactory.cpp:184 +#: src/worldfactory.cpp:190 #, c-format msgid "Press [%s] to randomize the world name." msgstr "" -#: src/worldfactory.cpp:226 +#: src/worldfactory.cpp:232 msgid "Choose a new name for this world." msgstr "" -#: src/worldfactory.cpp:233 +#: src/worldfactory.cpp:239 msgid "World name is empty. Randomize the name?" msgstr "" -#: src/worldfactory.cpp:320 +#: src/worldfactory.cpp:326 msgid "world data" msgstr "" -#: src/worldfactory.cpp:523 +#: src/worldfactory.cpp:529 msgid "World selection" msgstr "" -#: src/worldfactory.cpp:596 +#: src/worldfactory.cpp:602 #, c-format msgid "Page %lu" msgstr "" -#: src/worldfactory.cpp:604 +#: src/worldfactory.cpp:610 msgid "Pick a world to enter game" msgstr "" -#: src/worldfactory.cpp:748 +#: src/worldfactory.cpp:753 msgid "last world info" msgstr "" -#: src/worldfactory.cpp:800 +#: src/worldfactory.cpp:805 msgid "MISSING MODS" msgstr "" -#: src/worldfactory.cpp:802 +#: src/worldfactory.cpp:807 msgid "OBSOLETE MODS" msgstr "" -#: src/worldfactory.cpp:869 +#: src/worldfactory.cpp:874 #, c-format msgid " [%s]" msgstr "" -#: src/worldfactory.cpp:966 src/worldfactory.cpp:1317 +#: src/worldfactory.cpp:971 src/worldfactory.cpp:1322 msgid "--NO ACTIVE MODS--" msgstr "" -#: src/worldfactory.cpp:1046 src/worldfactory.cpp:1047 +#: src/worldfactory.cpp:1051 src/worldfactory.cpp:1052 msgid "Switch to other list" msgstr "" -#: src/worldfactory.cpp:1056 +#: src/worldfactory.cpp:1061 msgid "Activate / deactivate mod" msgstr "" -#: src/worldfactory.cpp:1120 +#: src/worldfactory.cpp:1125 msgid "Mod List" msgstr "" -#: src/worldfactory.cpp:1121 +#: src/worldfactory.cpp:1126 msgid "Mod Load Order" msgstr "" -#: src/worldfactory.cpp:1267 +#: src/worldfactory.cpp:1272 #, c-format msgid "…%s = View full description " msgstr "" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO AVAILABLE MODS--" msgstr "" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO RESULTS FOUND--" msgstr "" -#: src/worldfactory.cpp:1524 +#: src/worldfactory.cpp:1529 msgid "Saved list of active mods as default" msgstr "" -#: src/worldfactory.cpp:1603 src/worldfactory.cpp:1680 -#: src/worldfactory.cpp:1864 +#: src/worldfactory.cpp:1608 src/worldfactory.cpp:1685 +#: src/worldfactory.cpp:1869 msgid "World name:" msgstr "" #. ~ Title text for the world creation menu. The < and > characters decorate #. the border. -#: src/worldfactory.cpp:1676 +#: src/worldfactory.cpp:1681 msgid "< Create World >" msgstr "" -#: src/worldfactory.cpp:1683 +#: src/worldfactory.cpp:1688 msgid "________NO NAME ENTERED!________" msgstr "" -#: src/worldfactory.cpp:1735 +#: src/worldfactory.cpp:1740 msgid "Finish" msgstr "" -#: src/worldfactory.cpp:1757 +#: src/worldfactory.cpp:1762 msgid "Randomize" msgstr "" -#: src/worldfactory.cpp:1783 +#: src/worldfactory.cpp:1788 #, c-format msgid "" "Press [%s] to pick a random name for your world.\n" @@ -471319,39 +472212,39 @@ msgid "" "Press [%s] to see additional control information." msgstr "" -#: src/worldfactory.cpp:1797 +#: src/worldfactory.cpp:1802 #, c-format msgid "[%s] - Advanced options" msgstr "" -#: src/worldfactory.cpp:1799 +#: src/worldfactory.cpp:1804 msgid "Advanced settings:" msgstr "" -#: src/worldfactory.cpp:1805 +#: src/worldfactory.cpp:1810 #, c-format msgid "[%s] - Open mod manager" msgstr "" -#: src/worldfactory.cpp:1873 +#: src/worldfactory.cpp:1878 msgid "Are you SURE you're finished? World name will be randomly generated." msgstr "" -#: src/worldfactory.cpp:1889 +#: src/worldfactory.cpp:1894 msgid "Are you sure you want to reset this world?" msgstr "" -#: src/worldfactory.cpp:1918 +#: src/worldfactory.cpp:1923 msgid "" "Currently using customized advanced options. Reset world options to " "defaults?" msgstr "" -#: src/worldfactory.cpp:1951 +#: src/worldfactory.cpp:1956 msgid "Do you want to abort World Generation?" msgstr "" -#: src/worldfactory.cpp:2005 +#: src/worldfactory.cpp:2010 #, c-format msgid "" "[%s] = save Mod Load Order as " @@ -471364,34 +472257,34 @@ msgid "" "[%s] = keybindings" msgstr "" -#: src/worldfactory.cpp:2029 +#: src/worldfactory.cpp:2034 msgid "World Mods" msgstr "" -#: src/worldfactory.cpp:2030 +#: src/worldfactory.cpp:2035 msgid "World Options" msgstr "" -#: src/worldfactory.cpp:2048 +#: src/worldfactory.cpp:2053 msgid "World name cannot be empty!" msgstr "" -#: src/worldfactory.cpp:2050 +#: src/worldfactory.cpp:2055 #, c-format msgid "%s is a reserved name!" msgstr "" -#: src/worldfactory.cpp:2052 +#: src/worldfactory.cpp:2057 #, c-format msgid "A world named %s already exists!" msgstr "" -#: src/worldfactory.cpp:2062 +#: src/worldfactory.cpp:2067 #, c-format msgid "World name contains invalid character: '%c'" msgstr "" -#: src/worldfactory.cpp:2064 +#: src/worldfactory.cpp:2069 #, c-format msgid "World name contains invalid character: 0x%x" msgstr "" diff --git a/lang/po/da.po b/lang/po/da.po index 387a281363f92..940efa2c48db5 100644 --- a/lang/po/da.po +++ b/lang/po/da.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: cataclysm-dda 0.F\n" -"POT-Creation-Date: 2022-09-16 10:57+0000\n" +"POT-Creation-Date: 2022-09-23 06:46+0000\n" "PO-Revision-Date: 2018-04-26 14:47+0000\n" "Last-Translator: Smileey, 2022\n" "Language-Team: Danish (https://www.transifex.com/cataclysm-dda-translators/teams/2217/da/)\n" @@ -5424,7 +5424,7 @@ msgstr "" msgid "" "Your memory has been enhanced with small quantum storage drives. While " "active, you learn - both through reading and practice - more quickly. " -"Additionally, you can't forget skills you've already learned." +"Additionally, you forget skills you've learned slower." msgstr "" #. ~ Name of a bionic @@ -6676,6 +6676,21 @@ msgstr "" msgid "back torso (hang)" msgstr "" +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "left leg (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "legs (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "right leg (draped)" +msgstr "" + #. ~ Name of sub body part #: data/json/body_parts.json msgid "waist" @@ -15144,6 +15159,29 @@ msgid "" "Space around you is damaged and everything near you seems to weigh more." msgstr "" +#. ~ Name of effect type id "slowed_time" +#: data/json/effects.json +msgid "Slowed Time" +msgstr "" + +#. ~ Description of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Something is wrong with local spacetime and everything around seems to move " +"faster than you." +msgstr "" + +#. ~ Apply message of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Time around you is damaged and everything near you seems to move faster." +msgstr "" + +#. ~ Remove message of effect type "Slowed Time" +#: data/json/effects.json +msgid "Reality reasserts itself and your time returns to normal." +msgstr "" + #. ~ Field intensity level #: data/json/field_type.json msgid "blood splatter" @@ -16947,6 +16985,11 @@ msgstr "" msgid "This item will be activated when it is placed in mapgen." msgstr "" +#. ~ Description of restriction of JSON flag "GRENADE" +#: data/json/flags.json +msgid "Item must be a grenade" +msgstr "" + #. ~ Please leave anything in unchanged. #. ~ Description of JSON flag "MAG_COMPACT" #: data/json/flags.json @@ -17155,6 +17198,12 @@ msgstr "" msgid "This item is removed after use." msgstr "" +#. ~ Please leave anything in unchanged. +#. ~ Description of JSON flag "BIONIC_FUEL_SOURCE" +#: data/json/flags.json +msgid "Contents of this item are used for fueling bionics." +msgstr "" + #. ~ Message of pull action on a gate #: data/json/gates.json msgid "You turn the handle…" @@ -20180,7 +20229,11 @@ msgid "Unfold" msgstr "" #. ~ Item action name of "SOLARPACK_OFF" -#: data/json/item_actions.json +#. ~ "menu_text" action message of item "small cardboard box" +#. ~ "menu_text" action message of item "cardboard box" +#. ~ "menu_text" action message of item "large cardboard box" +#. ~ "menu_text" action message of item "oversize cardboard box" +#: data/json/item_actions.json data/json/items/containers.json msgid "Fold" msgstr "" @@ -28267,11 +28320,6 @@ msgstr "" msgid "using drugs" msgstr "" -#. ~ Verb in activity "ACT_CONSUME_FUEL_MENU" -#: data/json/player_activities.json -msgid "consuming fuel" -msgstr "" - #. ~ Verb in activity "ACT_HACKING" #: data/json/player_activities.json msgid "hacking" @@ -52962,6 +53010,36 @@ msgid "" "insulation layer beneath." msgstr "" +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base rock carpet!" +msgstr "" + +#. ~ Terrain name +#. ~ Item name +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +#: data/json/items/resources/home_improvement.json +#: data/mods/No_Hope/terrain.json +msgid "red carpet" +msgid_plural "red carpets" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base primitive floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base gray linoleum floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base white linoleum floor carpet!" +msgstr "" + #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-floors-indoor.json #: data/json/furniture_and_terrain/terrain-floors-outdoors.json @@ -65344,7 +65422,32 @@ msgstr[1] "" #. ~ ~7x20x15 or ~4x22x22 #. ~ Description of "small cardboard box" #: data/json/items/containers.json -msgid "A small cardboard box. No bigger than a foot in dimension." +msgid "" +"A small cardboard box. No bigger than a foot in dimension. Can be folded." +msgstr "" + +#. ~ "msg" action message of item "small cardboard box" +#. ~ "msg" action message of item "cardboard box" +#. ~ "msg" action message of item "large cardboard box" +#. ~ "msg" action message of item "oversize cardboard box" +#: data/json/items/containers.json +msgid "You fold the box." +msgstr "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Item name +#: data/json/items/containers.json +msgid "small folded cardboard box" +msgid_plural "small folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Description of "small folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A small folded cardboard box. No bigger than a foot in dimension. Can be " +"assembled." msgstr "" #. ~ (25x40x50) @@ -65360,6 +65463,21 @@ msgstr[1] "" #: data/json/items/containers.json msgid "" "A sturdy cardboard box, about the size of a banana box. Great for packing." +" Can be folded." +msgstr "" + +#. ~ (1x80x75) +#. ~ Item name +#: data/json/items/containers.json +msgid "folded cardboard box" +msgid_plural "folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" + +#. ~ (1x80x75) +#. ~ Description of "folded cardboard box" +#: data/json/items/containers.json +msgid "A sturdy folded cardboard box. Great for packing. Can be assembled." msgstr "" #. ~ A box that children could hide in should be big enough to cram a (un)dead @@ -65368,7 +65486,23 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, the sort children would have loved to hide in, " -"when there were still children." +"when there were still children. Can be folded." +msgstr "" + +#. ~ (1x150x120) +#. ~ Item name +#: data/json/items/containers.json +msgid "large folded cardboard box" +msgid_plural "large folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" + +#. ~ (1x150x120) +#. ~ Description of "large folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A very large folded cardboard box, the sort children would have loved to " +"hide in, when there were still children. Can be assembled." msgstr "" #. ~ A box that children could hide in should be big enough to cram a (un)dead @@ -65377,7 +65511,7 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, doubled up with a second layer of cardboard and " -"lots of duct tape." +"lots of duct tape. It can't be folded anymore." msgstr "" #. ~ (200x50x20) @@ -65393,7 +65527,23 @@ msgstr[1] "" #: data/json/items/containers.json msgid "" "An oversize cardboard box, big enough to fit some longer items. Great for " -"storage." +"storage. Can be folded." +msgstr "" + +#. ~ (220x100x1) +#. ~ Item name +#: data/json/items/containers.json +msgid "oversize folded cardboard box" +msgid_plural "oversize folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" + +#. ~ (220x100x1) +#. ~ Description of "oversize folded cardboard box" +#: data/json/items/containers.json +msgid "" +"An oversize cardboard box, big enough to fit some longer items. Great for " +"storage. Can be assembled." msgstr "" #. ~ Item name @@ -68088,6 +68238,24 @@ msgid "" "to untie them." msgstr "" +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Item name +#: data/json/items/generic.json +msgid "bundle of javelins" +msgid_plural "bundles of javelins" +msgstr[0] "" +msgstr[1] "" + +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Description of "bundle of javelins" +#: data/json/items/generic.json +msgid "" +"Five wooden javelins securely tied together for easier transport. " +"Disassemble to untie them." +msgstr "" + #. ~ Item name #: data/json/items/generic.json msgid "t-substrate sample" @@ -120088,6 +120256,7 @@ msgstr "" #. ~ Valid mod location of gun "Makarov PM" #. ~ Valid mod location of gun "makeshift chemical thrower" #. ~ Valid mod location of gun "RM451 flamethrower" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "XM34 EMP projector" #. ~ Valid mod location of gun "A7 laser rifle" #. ~ Valid mod location of gun "V29 laser pistol" @@ -120132,8 +120301,9 @@ msgstr "" #: data/json/items/gun/762R.json data/json/items/gun/8x40mm.json #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json data/json/items/gun/flammable.json -#: data/json/items/gun/ups.json data/json/items/gunmod/rail.json -#: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json +#: data/json/items/gun/robofac_gun.json data/json/items/gun/ups.json +#: data/json/items/gunmod/rail.json data/json/items/ranged/crossbows.json +#: data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/7.50mm.json #: data/mods/Aftershock/items/gun/laser.json #: data/mods/Aftershock/items/gun/plasma.json @@ -120363,6 +120533,7 @@ msgstr "" #. ~ Valid mod location of gun "combination gun" #. ~ Valid mod location of gun "RM451 flamethrower" #. ~ Valid mod location of gun "flintlock musket" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "12 gauge bullpup shotgun" #. ~ Valid mod location of gun "high-capacity pump-action shotgun" #. ~ Valid mod location of gun "gas-operated bullpup shotgun" @@ -120438,8 +120609,9 @@ msgstr "" #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json #: data/json/items/gun/combination.json data/json/items/gun/flammable.json -#: data/json/items/gun/flintlock.json data/json/items/gun/shot.json -#: data/json/items/gun/ups.json data/json/items/gunmod/bionicmods.json +#: data/json/items/gun/flintlock.json data/json/items/gun/robofac_gun.json +#: data/json/items/gun/shot.json data/json/items/gun/ups.json +#: data/json/items/gunmod/bionicmods.json #: data/json/items/gunmod/underbarrel.json data/json/items/ranged/archery.json #: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/laser.json @@ -130105,9 +130277,7 @@ msgstr[1] "" #. ~ Description of "fast-food French fries" #: data/json/items/comestibles/junkfood.json -msgid "" -"Salty, deep-fried potatoes from a fast food restaurant. Somehow, they're " -"still edible." +msgid "Salty, deep-fried potatoes from a fast food restaurant." msgstr "" #. ~ Item name @@ -166693,15 +166863,6 @@ msgstr[1] "" msgid "A can of yellow paint." msgstr "" -#. ~ Item name -#. ~ Terrain name -#: data/json/items/resources/home_improvement.json -#: data/mods/No_Hope/terrain.json -msgid "red carpet" -msgid_plural "red carpets" -msgstr[0] "" -msgstr[1] "" - #. ~ Description of "red carpet" #: data/json/items/resources/home_improvement.json msgid "A roll of red carpet." @@ -172316,6 +172477,56 @@ msgstr[1] "" msgid "This is a tool used for properly disassembling firearm ammunition." msgstr "" +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal gasoline tank" +msgid_plural "internal gasoline tanks" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "internal gasoline tank" +#: data/json/items/tool/integrated.json +msgid "Internal tank for gasoline fuel cell bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal ethanol tank" +msgid_plural "internal ethanol tanks" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "internal ethanol tank" +#: data/json/items/tool/integrated.json +msgid "Internal ethanol tank for ethanol burner bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal oil tank" +msgid_plural "internal oil tanks" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "internal oil tank" +#: data/json/items/tool/integrated.json +msgid "Internal oil tank for oil generator bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal battery compartment" +msgid_plural "internal battery compartments" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "internal battery compartment" +#: data/json/items/tool/integrated.json +msgid "" +"Internal compartment for holding medium sized batteries for battery system " +"bionic." +msgstr "" + #. ~ Item name #: data/json/items/tool/knives.json msgid "copper knife" @@ -180465,18 +180676,6 @@ msgstr[1] "" msgid "A thin sheet of metal." msgstr "" -#. ~ Item name -#: data/json/items/vehicle/plating.json -msgid "wired sheet metal" -msgid_plural "wired sheet metal" -msgstr[0] "" -msgstr[1] "" - -#. ~ Description of "wired sheet metal" -#: data/json/items/vehicle/plating.json -msgid "Sheet metal that has had housing for lights wired into it." -msgstr "" - #. ~ Item name #: data/json/items/vehicle/plating.json msgid "wooden armor kit" @@ -180597,6 +180796,19 @@ msgstr[1] "" msgid "Durable silica-coated chitin plating made for a vehicle." msgstr "" +#. ~ Item name +#. ~ Vehicle part name +#: data/json/items/vehicle/plating.json data/json/vehicleparts/boards.json +msgid "counterweight" +msgid_plural "counterweights" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "counterweight" +#: data/json/items/vehicle/plating.json +msgid "A heavy block of steel used in balancing other heavy things." +msgstr "" + #. ~ Item name #. ~ Vehicle part name #: data/json/items/vehicle/rams.json data/json/vehicleparts/rams.json @@ -184098,6 +184310,20 @@ msgstr "" msgid "%1$s impales !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale your %2$s, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #: data/mods/Xedra_Evolved/monsters/monsterattacks.json @@ -184124,6 +184350,18 @@ msgstr "" msgid "%1$s buries its beak in !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184148,6 +184386,18 @@ msgstr "" msgid "%1$s snaps its tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184172,6 +184422,18 @@ msgstr "" msgid "%1$s snaps its barbed tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184197,6 +184459,18 @@ msgstr "" msgid "%1$s snaps its long barbed tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184224,6 +184498,19 @@ msgstr "" msgid "%1$s's head shoots out, and its teeth sink into !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's head extends to bite you, but you dodge and the head sails past!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "" +"%s's head extends to bite , but they dodge and the head sails past!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184248,6 +184535,18 @@ msgstr "" msgid "%1$s thrusts its arms at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts its arms at you, but you evade the stretched arm!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's thrusts its arms at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184273,6 +184572,18 @@ msgid "" "%1$s stares intently at and a hurricane force wind hits them!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s stares at you, but you the wind bursts past you!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's stares at , but the wind blows past them!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184297,6 +184608,18 @@ msgstr "" msgid "%1$s thrusts a claw at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at you, but you evade it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at , but they evade it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184321,6 +184644,18 @@ msgstr "" msgid "%1$s slashes at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at your neck! You duck!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at , but they duck!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184345,6 +184680,18 @@ msgstr "" msgid "%1$s takes a powerful swing at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184369,6 +184716,18 @@ msgstr "" msgid "%1$s brutally rams !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184393,6 +184752,18 @@ msgstr "" msgid "%1$s claws at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s claws at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to claw at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184417,6 +184788,18 @@ msgstr "" msgid "%1$s slams into !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to slam into you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries slam into , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184441,6 +184824,18 @@ msgstr "" msgid "%1$s stings !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184483,6 +184878,18 @@ msgstr "" msgid "%1$s gores with its antlers!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184507,6 +184914,18 @@ msgstr "" msgid "%1$s kicks !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184533,6 +184952,20 @@ msgstr "" msgid "%s grabs and covers them in sticky webs!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab , but they dodge!" +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/monster_deaths.json msgid "Necro Boomer Revive" @@ -185451,22 +185884,22 @@ msgstr "" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Action" +msgid "Reflection Action" msgstr "" -#. ~ Description of spell "Endless Hunger Action" +#. ~ Description of spell "Reflection Action" #: data/json/monster_special_attacks/spells.json msgid "Teleports and harms monsters." msgstr "" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Revive" +msgid "Reflection Revive" msgstr "" -#. ~ Description of spell "Endless Hunger Revive" +#. ~ Description of spell "Reflection Revive" #: data/json/monster_special_attacks/spells.json -msgid "Revives the endless hunger." +msgid "Revives the reflection." msgstr "" #. ~ Spell name @@ -185496,6 +185929,26 @@ msgid "" "hallucination attacks. You can see it only in debug menu." msgstr "" +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Sloth Attack" +msgstr "" + +#. ~ Description of spell "Sloth Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Slows you." +msgstr "" + +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Guilt Attack" +msgstr "" + +#. ~ Description of spell "Guilt Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Makes things heavier." +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/weapon_spells.json msgid "Mi-go Slaver Beam" @@ -188069,7 +188522,7 @@ msgid "" msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish" msgid_plural "giant crayfish" msgstr[0] "" @@ -188083,7 +188536,7 @@ msgid "" msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "colossal crayfish" msgid_plural "colossal crayfish" msgstr[0] "" @@ -188095,7 +188548,7 @@ msgid "An enormous mutated gray crayfish with pincer claws and long antennae." msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish larva" msgid_plural "giant crayfish larvae" msgstr[0] "" @@ -188679,6 +189132,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "skittering plague" msgid_plural "skittering plagues" msgstr[0] "" @@ -188695,6 +189149,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague nymph" msgid_plural "plague nymphs" msgstr[0] "" @@ -188710,6 +189165,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague vector" msgid_plural "plague vectors" msgstr[0] "" @@ -188726,6 +189182,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach" msgid_plural "giant cockroaches" msgstr[0] "" @@ -188740,6 +189197,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach nymph" msgid_plural "giant cockroach nymphs" msgstr[0] "" @@ -188752,6 +189210,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "pregnant giant cockroach" msgid_plural "pregnant giant cockroaches" msgstr[0] "" @@ -188875,6 +189334,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly naiad" msgid_plural "giant dragonfly naiads" msgstr[0] "" @@ -188891,6 +189351,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly" msgid_plural "giant dragonflies" msgstr[0] "" @@ -188907,6 +189368,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "fused dragonflies" msgid_plural "fused dragonflies" msgstr[0] "" @@ -189366,6 +189828,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "wasp larva" msgid_plural "wasp larvae" msgstr[0] "" @@ -189489,6 +189952,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "dermatik larva" msgid_plural "dermatik larvae" msgstr[0] "" @@ -189598,6 +190062,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant ant" msgid_plural "giant ants" msgstr[0] "" @@ -189626,6 +190091,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant acidic ant" msgid_plural "giant acidic ants" msgstr[0] "" @@ -189663,6 +190129,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic ant larva" msgid_plural "acidic ant larvae" msgstr[0] "" @@ -189692,6 +190159,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic soldier ant" msgid_plural "acidic soldier ants" msgstr[0] "" @@ -189707,6 +190175,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "ant larva" msgid_plural "ant larvae" msgstr[0] "" @@ -189735,6 +190204,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "soldier ant" msgid_plural "soldier ants" msgstr[0] "" @@ -189749,6 +190219,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "super soldier ant" msgid_plural "super soldier ants" msgstr[0] "" @@ -189778,6 +190249,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant locust" msgid_plural "giant locusts" msgstr[0] "" @@ -189793,6 +190265,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "famine" msgid_plural "famines" msgstr[0] "" @@ -189807,6 +190280,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "locust nymph" msgid_plural "locust nymphs" msgstr[0] "" @@ -189821,6 +190295,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "aphid" msgid_plural "aphids" @@ -189837,6 +190312,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "giant aphid" msgid_plural "giant aphids" @@ -189867,6 +190343,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant praying mantis" msgid_plural "giant praying mantises" msgstr[0] "" @@ -189882,6 +190359,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "praying mantis nymph" msgid_plural "praying mantis nymphs" msgstr[0] "" @@ -189897,6 +190375,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "great mantis" msgid_plural "great mantises" msgstr[0] "" @@ -189967,6 +190446,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant grasshopper" msgid_plural "giant grasshoppers" msgstr[0] "" @@ -189981,6 +190461,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "grasshopper nymph" msgid_plural "grasshopper nymphs" msgstr[0] "" @@ -189993,6 +190474,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant stag beetle larva" msgid_plural "giant stag beetle larvae" msgstr[0] "" @@ -190070,6 +190552,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant antlion larva" msgid_plural "giant antlion larvae" msgstr[0] "" @@ -190084,6 +190567,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant adult antlion" msgid_plural "giant adult antlions" msgstr[0] "" @@ -190113,6 +190597,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water strider" msgid_plural "giant water striders" msgstr[0] "" @@ -190127,6 +190612,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water strider nymph" msgid_plural "water strider nymphs" msgstr[0] "" @@ -190251,6 +190737,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "cicada nymph" msgid_plural "cicada nymphs" msgstr[0] "" @@ -190265,6 +190752,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cicada" msgid_plural "giant cicadas" msgstr[0] "" @@ -190279,6 +190767,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant woodlouse" msgid_plural "giant woodlice" msgstr[0] "" @@ -190293,6 +190782,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "baby woodlouse" msgid_plural "baby woodlice" msgstr[0] "" @@ -190307,6 +190797,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water tiger" msgid_plural "giant water tigers" msgstr[0] "" @@ -190321,6 +190812,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant diving beetle" msgid_plural "giant diving beetles" msgstr[0] "" @@ -190336,6 +190828,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water scorpion" msgid_plural "giant water scorpions" msgstr[0] "" @@ -190350,6 +190843,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water scorpion nymph" msgid_plural "water scorpion nymphs" msgstr[0] "" @@ -193450,6 +193944,8 @@ msgstr "" #. ~ Death message of monster "shifting mass" #. ~ Death message of monster "impossible shape" +#. ~ Death message of monster "guilt" +#. ~ Death message of monster "sloth" #. ~ Death message of monster "Impossible shape" #: data/json/monsters/nether.json data/mods/innawood/monsters/nether.json #, c-format @@ -193669,28 +194165,70 @@ msgstr "" #. ~ Monster name #: data/json/monsters/nether.json -msgid "endless hunger" -msgid_plural "endless hungers" +msgid "pale reflection" +msgid_plural "pale reflections" msgstr[0] "" msgstr[1] "" -#. ~ Description of monster "endless hunger" +#. ~ Description of monster "pale reflection" #: data/json/monsters/nether.json msgid "" -"Your mind fills in large shifting images of predators to save you from its " -"actual appearance. You can feel it despite the distance as if it were " -"connected to you." +"This looks nothing like you. It's barely real. So why does your mind keep " +"mistaking it for you?" +msgstr "" + +#. ~ Death message of monster "pale reflection" +#: data/json/monsters/nether.json +#, c-format +msgid "The %s vanishes but you can still feel it." msgstr "" -#. ~ Death message of monster "endless hunger" +#. ~ Monster message of special attack of monster "pale reflection" #: data/json/monsters/nether.json #, c-format -msgid "The %s vanishes but you can still feel it through your connection." +msgid "You can feel the %s." +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "twisted reflection" +msgid_plural "twisted reflections" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "twisted reflection" +#: data/json/monsters/nether.json +msgid "" +"This looks almost nothing like you. It's form isn't even stable. So why " +"does your mind keep mistaking it for you?" +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "dark reflection" +msgid_plural "dark reflections" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "dark reflection" +#: data/json/monsters/nether.json +msgid "" +"This only looks a little like you. It's obviously not you. So why does " +"your mind keep mistaking it for you?" msgstr "" -#. ~ Monster message of special attack of monster "endless hunger" +#. ~ Monster name #: data/json/monsters/nether.json -msgid "You can feel the endless hunger." +msgid "better half" +msgid_plural "better halves" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "better half" +#: data/json/monsters/nether.json +msgid "" +"This doesn't look like you. It looks like what you've dreamed you could be." +" Why does your mind keep mistaking you for a bad copy of it?" msgstr "" #. ~ Monster name @@ -193735,6 +194273,48 @@ msgstr "" msgid "You feel something was destroyed inside you." msgstr "" +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "guilt" +msgid_plural "guilts" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"memories of your wrongdoings rise to the surface." +msgstr "" + +#. ~ Monster message of special attack of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"The guilt makes no physical movement and yet you feel the force of its " +"assault. Everything feels heavier." +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "sloth" +msgid_plural "sloths" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"a desire to stop moving rises." +msgstr "" + +#. ~ Monster message of special attack of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"The sloth does nothing, and you feel time itself aiding your desire to do " +"nothing." +msgstr "" + #. ~ Monster name #: data/json/monsters/power_leech.json msgid "leech blossom" @@ -234262,42 +234842,42 @@ msgstr "" #. ~ Mission name #: data/json/npcs/exodii/exodii_merchant_missions.json -msgid "Bring 1L of anesthetic to Rubik" +msgid "Bring 1000 units of anesthetic to Rubik" msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "" -"If'n us'll to add the metal an' plastic for ye, us'll need one liter o' them" -" anus-feticks, half for your thinkin'-meat an' half for our stock." +"If'n us'll to add the metal an' plastic for ye, us'll need a thousand unit " +"o' them anus-feticks, half for your thinkin'-meat an' half for our stock." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "King's own luck!" msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "That be a choice an' you can tass. Come back to this'n if you like." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Check round the chirurgery an' such, I'd razz." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Us'n waits patient-like for that anus-fetick." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. We can pass it in when you like." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. Come back to this'n if you like to try again." msgstr "" @@ -235494,26 +236074,29 @@ msgstr "" #. is to bring us a bit of good tea. Not literally 'tea' of course. That's #. my Anglic street slang. I mean the stuff that puts you to sleep for #. surgery. The Great Grey says your word for it is 'anesthetic'. You bring -#. us one liter of anesthetic, we'll fix you up with a wire and everything. +#. us a thousand units of anesthetic, we'll fix you up with a wire and +#. everything. #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" "Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle " "mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. " "I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep " "f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. " -"You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a" -" tiff." +"You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire" +" an' a tiff." msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" -"One liter of, uh, anesthetic, coming up. Can we talk about something else?" +"One thousand units of, uh, anesthetic, coming up. Can we talk about " +"something else?" msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json -msgid "One liter of, uh, anesthetic, coming up. I'd better start looking." +msgid "" +"One thousand units of, uh, anesthetic, coming up. I'd better start looking." msgstr "" #. ~ Response to NPC dialogue @@ -272123,6 +272706,16 @@ msgstr "" msgid "Recipes related to constructing cardboard boxes." msgstr "" +#. ~ name of the nested group +#: data/json/recipes/nested.json +msgid "assembled cardboard boxes" +msgstr "" + +#. ~ Description of the category "assembled cardboard boxes" +#: data/json/recipes/nested.json +msgid "Recipes related to assembling cardboard boxes." +msgstr "" + #. ~ name of the nested group #: data/json/recipes/nested.json msgid "wooden boxes" @@ -312973,6 +313566,13 @@ msgid "" " people to see over it." msgstr "" +#. ~ Description of vehicle part "counterweight" +#: data/json/vehicleparts/boards.json +msgid "" +"A half-height heavy metal wall. Commonly used in forklifts to balance them " +"when lifting heavy things." +msgstr "" + #. ~ Vehicle part name #: data/json/vehicleparts/cargo.json msgid "storage bag" @@ -313745,11 +314345,6 @@ msgstr "" msgid "red light" msgstr "" -#. ~ Vehicle part name -#: data/json/vehicleparts/lights.json -msgid "aisle with lights" -msgstr "" - #. ~ Vehicle part name #: data/json/vehicleparts/manual.json msgid "foot pedals" @@ -342793,6 +343388,18 @@ msgstr "" msgid "%1$s stomps on !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries to stomp on you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries stomp on , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -342817,6 +343424,18 @@ msgstr "" msgid "%1$s swings its massive tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -342841,6 +343460,18 @@ msgstr "" msgid "%1$s swings its spiked tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -342865,6 +343496,18 @@ msgstr "" msgid "%1$s thrusts its long horns at !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s thrusts its long horns at you, but you evade!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s's thrusts its long horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -344577,6 +345220,13 @@ msgid_plural "sarahsaurus eggs" msgstr[0] "" msgstr[1] "" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "anchisaurus egg" +msgid_plural "anchisaurus eggs" +msgstr[0] "" +msgstr[1] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "issi egg" @@ -344619,6 +345269,13 @@ msgid_plural "diplodocus eggs" msgstr[0] "" msgstr[1] "" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "barosaurus egg" +msgid_plural "barosaurus eggs" +msgstr[0] "" +msgstr[1] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "camarasaurus egg" @@ -345955,6 +346612,20 @@ msgid "" "hands and leathery skin." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "anchisaurus" +msgid_plural "anchisaurus" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "anchisaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"A four legged plant eating dinosaur with a long neck, dexterous hands and " +"leathery skin." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "issi" @@ -346037,6 +346708,20 @@ msgstr[1] "" msgid "Huge, long-necked, four-legged dinosaur with a long, whip-like tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "barosaurus" +msgid_plural "barosaurus" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "barosaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur with a long, whip-like tail and one " +"large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "camarasaurus" @@ -347189,6 +347874,21 @@ msgid "" "holding together a shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal anchisaurus zombie" +msgid_plural "fungal anchisaurus zombies" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "fungal anchisaurus zombie" +#: data/mods/DinoMod/monsters/fungus.json +msgid "" +"This was once a four legged plant eating dinosaur with a long neck and " +"leathery skin. Now fungal tendrils sprout from the mouth, eyes, and other " +"orifices, holding together a large shambling mass of mold-covered flesh." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal issi zombie" @@ -347284,11 +347984,12 @@ msgstr "" #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json -msgid "fungal camarasaurus zombie" -msgid_plural "fungal camarasaurus zombies" +msgid "fungal barosaurus zombie" +msgid_plural "fungal barosaurus zombies" msgstr[0] "" msgstr[1] "" +#. ~ Description of monster "fungal barosaurus zombie" #. ~ Description of monster "fungal camarasaurus zombie" #: data/mods/DinoMod/monsters/fungus.json msgid "" @@ -347297,6 +347998,13 @@ msgid "" "orifices, holding together an enormous shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal camarasaurus zombie" +msgid_plural "fungal camarasaurus zombies" +msgstr[0] "" +msgstr[1] "" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal brachiosaurus zombie" @@ -347842,34 +348550,6 @@ msgid_plural "dark gray and white hatchlings" msgstr[0] "" msgstr[1] "" -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "sarahsaurus hatchling" -msgid_plural "sarahsaurus hatchlings" -msgstr[0] "" -msgstr[1] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "issi hatchling" -msgid_plural "issi hatchlings" -msgstr[0] "" -msgstr[1] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "haplocanthosaurus hatchling" -msgid_plural "haplocanthosaurus hatchlings" -msgstr[0] "" -msgstr[1] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "amargasaurus hatchling" -msgid_plural "amargasaurus hatchlings" -msgstr[0] "" -msgstr[1] "" - #. ~ Monster name #: data/mods/DinoMod/monsters/hatchling.json msgid "brown and magenta hatchling" @@ -348174,6 +348854,11 @@ msgid "" "tail." msgstr "" +#. ~ Description of monster "mon_anchisaurus_juvenile" +#: data/mods/DinoMod/monsters/juvenile.json +msgid "A four-legged, plant-eating juvenile sauropod with a long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/juvenile.json msgid "brown and magenta sauropod juvenile" @@ -348650,6 +349335,20 @@ msgstr[1] "" msgid "Long-necked, two-legged dinosaur corpse with a long tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "anchisaurus zombie" +msgid_plural "anchisaurus zombie" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "anchisaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Long-necked, four-legged dinosaur corpse. The neck is bent at a disturbing " +"angle and leaking black ichor." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "issi zombie" @@ -348731,6 +349430,20 @@ msgid "" "tiny head with vacant white eyes. Sways and staggers." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "barosaurus zombie" +msgid_plural "barosaurus zombies" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "barosaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "camarasaurus zombie" @@ -349588,6 +350301,20 @@ msgid "" "charred meat. Its flesh has mended into a leathery shell." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched anchisaurus zombie" +msgid_plural "scorched anchisaurus zombies" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "scorched anchisaurus zombie" +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "" +"Heavily-burned four-legged zombie dinosaur sauropod that still reeks of " +"charred meat. Its flesh has mended into a leathery shell." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched issi zombie" @@ -349646,6 +350373,13 @@ msgid_plural "scorched diplodocus zombies" msgstr[0] "" msgstr[1] "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched barosaurus zombie" +msgid_plural "scorched barosaurus zombies" +msgstr[0] "" +msgstr[1] "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched camarasaurus zombie" @@ -350324,6 +351058,20 @@ msgid "" "bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "American Ammo" +msgid_plural "American Ammos" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "American Ammo" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Long-necked, four-legged dinosaur corpse. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Frozen Fury" @@ -350405,6 +351153,21 @@ msgid "" "body bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "Barosaurus Brute" +msgid_plural "Barosaurus Brutes" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "Barosaurus Brute" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Zombie Freight Train" @@ -351721,6 +352484,20 @@ msgid "" "large, two-legged body and long neck." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "armored anchisaurus" +msgid_plural "armored anchisaurus" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "armored anchisaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"large, four-legged body and long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "armored issi" @@ -351796,7 +352573,21 @@ msgstr[1] "" #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "" "This zombified diplodocus has grown dense bone armor, completely covering " -"the massive, four-legged body and tiny head." +"the massive, four-legged body and small head." +msgstr "" + +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "boneplate barosaurus" +msgid_plural "boneplate barosaurus" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "boneplate barosaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"massive, four-legged body and small head." msgstr "" #. ~ Monster name @@ -352912,6 +353703,16 @@ msgstr "" msgid "An allosaurus nest." msgstr "" +#. ~ Name of map extra +#: data/mods/DinoMod/overmap/map_extras.json +msgid "anchisaurus nest" +msgstr "" + +#. ~ Description of map extra "anchisaurus nest" +#: data/mods/DinoMod/overmap/map_extras.json +msgid "An anchisaurus nest." +msgstr "" + #. ~ Name of map extra #: data/mods/DinoMod/overmap/map_extras.json msgid "ankylosaurus nest" @@ -359331,6 +360132,18 @@ msgid "" "bionic power. It can store up to 100 mL of blood." msgstr "" +#. ~ Item name +#: data/mods/Magiclysm/bionics.json +msgid "internal blood bank" +msgid_plural "internal blood banks" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "internal blood bank" +#: data/mods/Magiclysm/bionics.json +msgid "Internal tank for blood power generator bionic." +msgstr "" + #. ~ Construction group name #: data/mods/Magiclysm/construction_group.json msgid "Build Translocator Gate" @@ -359704,6 +360517,18 @@ msgstr "" msgid "%1$s lashes with its flaming whip!" msgstr "" +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes you with its flaming whip, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes with its flaming whip, but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/Magiclysm/monster_attacks.json #, c-format @@ -379886,6 +380711,115 @@ msgstr "" msgid "Makes a lot of docile, but generally untamable wildlife, tamable." msgstr "" +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame dragonfly egg" +msgid_plural "tame dragonfly eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame dragonfly egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The still-wet egg of a mutated dragonfly. This one has been carefully " +"tended for. The dragonfly inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame mantis egg" +msgid_plural "tame mantis eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame mantis egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"Praying mantis eggs glued to each other inside a strange-looking case. " +"These ones have been carefully tended for. The mantis inside seems more " +"timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame antlion egg" +msgid_plural "tame antlion eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame antlion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"A large, white antlion egg. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame cicada egg" +msgid_plural "tame cicada eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame cicada egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a cicada. This one has been carefully tended for. The cicada " +"inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water beetle egg" +msgid_plural "tame water beetle eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame water beetle egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water beetle. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water scorpion egg" +msgid_plural "tame water scorpion eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame water scorpion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water scorpion. This one has been carefully tended for. The " +"water scorpion inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "sweet goop" +msgid_plural "sweet goop" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "sweet goop" +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "" +"A bunch of sweet stuff with a wet, goopy consistency. Normal bugs would die" +" for this, just hope the mutants will like it as well." +msgstr "" + +#. ~ name of the nested group +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "tame eggs" +msgstr "" + +#. ~ Description of the category "tame eggs" +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "Recipes related to taming the eggs of aggressive invertebrates." +msgstr "" + #. ~ Name of effect type id "toxic_glue" #: data/mods/TropiCataclysm/effects.json msgid "Termite Glue" @@ -385092,11 +386026,6 @@ msgid "" "damage to kill something." msgstr "" -#. ~ "message" action message of item "Vancian bill" -#: data/mods/Xedra_Evolved/items/inventor/artifacts.json -msgid "You tear the ticket apart." -msgstr "" - #. ~ Item name #: data/mods/Xedra_Evolved/items/inventor/artifacts.json msgid "helmet of creative juices" @@ -393379,9 +394308,9 @@ msgstr "" #. ~ NPC dialogue line #: data/mods/translate-dialogue/rubik.json msgid "" -"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" +"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" "\n" -"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us one liter of anesthetic, we'll fix you up with a wire and everything." +"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us a thousand units of anesthetic, we'll fix you up with a wire and everything." msgstr "" #. ~ NPC dialogue line @@ -395599,6 +396528,11 @@ msgstr "" msgid "Toggle spawning everything" msgstr "" +#. ~ Key binding name +#: data/raw/keybindings.json +msgid "Choose snippet" +msgstr "" + #. ~ Key binding name #: data/raw/keybindings.json msgid "Look at" @@ -396099,11 +397033,11 @@ msgid "" "Internal error: achievement lacks watcher." msgstr "" -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Press " msgstr "" -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Try" msgstr "" @@ -396115,8 +397049,8 @@ msgstr "" msgid "Interact" msgstr "" -#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:121 -#: src/game_inventory.cpp:206 +#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:122 +#: src/game_inventory.cpp:204 msgid "Inventory" msgstr "" @@ -396162,8 +397096,8 @@ msgstr "" msgid "Auto drive canceled." msgstr "" -#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2547 -#: src/activity_handlers.cpp:2583 +#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2543 +#: src/activity_handlers.cpp:2579 msgid "You have reached your destination." msgstr "" @@ -396182,7 +397116,7 @@ msgid "You cannot hack this." msgstr "" #: src/activity_actor.cpp:779 src/activity_actor.cpp:2326 -#: src/activity_actor.cpp:5042 src/computer_session.cpp:494 +#: src/activity_actor.cpp:5031 src/computer_session.cpp:494 #: src/computer_session.cpp:511 src/computer_session.cpp:1220 #: src/computer_session.cpp:1496 msgid "an alarm sound!" @@ -396212,7 +397146,7 @@ msgstr "" msgid "The nearby doors unlock." msgstr "" -#: src/activity_actor.cpp:846 src/iuse.cpp:10013 +#: src/activity_actor.cpp:846 src/iuse.cpp:10031 msgid "It's too dark to write!" msgstr "" @@ -396243,13 +397177,13 @@ msgid "grnd grnd grnd" msgstr "" #: src/activity_actor.cpp:1053 src/activity_actor.cpp:2049 -#: src/activity_actor.cpp:4566 src/activity_actor.cpp:4914 +#: src/activity_actor.cpp:4555 src/activity_actor.cpp:4903 #, c-format msgid "Your %1$s ran out of charges." msgstr "" #: src/activity_actor.cpp:1055 src/activity_actor.cpp:2051 -#: src/activity_actor.cpp:4568 src/activity_actor.cpp:4916 +#: src/activity_actor.cpp:4557 src/activity_actor.cpp:4905 #, c-format msgid "%1$s %2$s ran out of charges." msgstr "" @@ -396262,7 +397196,7 @@ msgstr "" msgid " no longer has the book!" msgstr "" -#: src/activity_actor.cpp:1357 src/character.cpp:10622 src/npc.cpp:1334 +#: src/activity_actor.cpp:1357 src/character.cpp:10623 src/npc.cpp:1334 msgid "It's too dark to read!" msgstr "" @@ -396385,10 +397319,10 @@ msgstr "" msgid "The lock stumps your efforts to pick it." msgstr "" -#: src/activity_actor.cpp:2347 src/game.cpp:5609 src/game.cpp:5617 -#: src/game.cpp:5648 src/game.cpp:5654 src/iexamine.cpp:4078 src/iuse.cpp:9920 -#: src/iuse_actor.cpp:1036 src/iuse_actor.cpp:1852 src/iuse_actor.cpp:4399 -#: src/iuse_actor.cpp:4524 +#: src/activity_actor.cpp:2347 src/game.cpp:5607 src/game.cpp:5615 +#: src/game.cpp:5646 src/game.cpp:5652 src/iexamine.cpp:4078 src/iuse.cpp:9938 +#: src/iuse_actor.cpp:1043 src/iuse_actor.cpp:1859 src/iuse_actor.cpp:4406 +#: src/iuse_actor.cpp:4531 msgid "You cannot do that while mounted." msgstr "" @@ -396428,1250 +397362,1250 @@ msgstr "" msgid "%s scans the book into their device." msgstr "" -#: src/activity_actor.cpp:2673 +#: src/activity_actor.cpp:2662 msgid "You lie down preparing to fall asleep." msgstr "" -#: src/activity_actor.cpp:2686 +#: src/activity_actor.cpp:2675 msgid "" "You feel you should've fallen asleep by now, but somehow you're still awake." msgstr "" -#: src/activity_actor.cpp:2691 +#: src/activity_actor.cpp:2680 msgid "You toss and turn…" msgstr "" -#: src/activity_actor.cpp:2702 +#: src/activity_actor.cpp:2691 msgid "You try to sleep, but can't." msgstr "" -#: src/activity_actor.cpp:2722 +#: src/activity_actor.cpp:2711 msgid "You have trouble sleeping, keep trying?" msgstr "" -#: src/activity_actor.cpp:2723 +#: src/activity_actor.cpp:2712 msgid "Stop trying to fall asleep and get up." msgstr "" -#: src/activity_actor.cpp:2724 +#: src/activity_actor.cpp:2713 msgid "Continue trying to fall asleep." msgstr "" -#: src/activity_actor.cpp:2726 +#: src/activity_actor.cpp:2715 msgid "Continue trying to fall asleep and don't ask again." msgstr "" -#: src/activity_actor.cpp:2786 +#: src/activity_actor.cpp:2775 msgid "You start cracking the safe." msgstr "" -#: src/activity_actor.cpp:2789 +#: src/activity_actor.cpp:2778 #, c-format msgid "%1$s starts cracking the safe." msgstr "" -#: src/activity_actor.cpp:2844 +#: src/activity_actor.cpp:2833 msgid "With a satisfying click, the lock on the safe opens!" msgstr "" -#: src/activity_actor.cpp:2943 +#: src/activity_actor.cpp:2932 #, c-format msgid "You disassemble your %s." msgstr "" -#: src/activity_actor.cpp:2946 src/character.cpp:10354 +#: src/activity_actor.cpp:2935 src/character.cpp:10355 #, c-format msgid "You unload your %s." msgstr "" -#: src/activity_actor.cpp:2994 +#: src/activity_actor.cpp:2983 msgid "" "You no longer have the in progress craft in your possession. You stop " "crafting. Reactivate the in progress craft to continue crafting." msgstr "" -#: src/activity_actor.cpp:2997 +#: src/activity_actor.cpp:2986 msgid "" " no longer has the in progress craft in their possession. " " stops crafting." msgstr "" -#: src/activity_actor.cpp:3117 +#: src/activity_actor.cpp:3106 msgid "Keep practicing until proficiency increase?" msgstr "" -#: src/activity_actor.cpp:3135 +#: src/activity_actor.cpp:3124 msgid "Your proficiency has increased. Stop practicing?" msgstr "" -#: src/activity_actor.cpp:3141 +#: src/activity_actor.cpp:3130 #, c-format msgid "There is nothing left of the %s to craft from." msgstr "" -#: src/activity_actor.cpp:3142 +#: src/activity_actor.cpp:3131 #, c-format msgid "There is nothing left of the %s was crafting." msgstr "" -#: src/activity_actor.cpp:3210 +#: src/activity_actor.cpp:3199 msgid "You are too tired to exercise." msgstr "" -#: src/activity_actor.cpp:3216 +#: src/activity_actor.cpp:3205 msgid "You are too dehydrated to exercise." msgstr "" -#: src/activity_actor.cpp:3222 +#: src/activity_actor.cpp:3211 msgid "Empty your hands first." msgstr "" -#: src/activity_actor.cpp:3236 +#: src/activity_actor.cpp:3225 msgid "You cannot train here with a broken arm." msgstr "" -#: src/activity_actor.cpp:3243 +#: src/activity_actor.cpp:3232 msgid "You cannot train here with a broken leg." msgstr "" -#: src/activity_actor.cpp:3253 +#: src/activity_actor.cpp:3242 msgid "You cannot train freely with a broken limb." msgstr "" -#: src/activity_actor.cpp:3261 +#: src/activity_actor.cpp:3250 msgid "" "Physical effort determines workout efficiency, but also rate of exhaustion." msgstr "" -#: src/activity_actor.cpp:3262 +#: src/activity_actor.cpp:3251 msgid "Choose training intensity:" msgstr "" -#: src/activity_actor.cpp:3263 +#: src/activity_actor.cpp:3252 msgctxt "training intensity" msgid "Light" msgstr "" -#: src/activity_actor.cpp:3264 +#: src/activity_actor.cpp:3253 msgid "" "Light exercise comparable in intensity to walking, but more focused and " "methodical." msgstr "" -#: src/activity_actor.cpp:3265 +#: src/activity_actor.cpp:3254 msgctxt "training intensity" msgid "Moderate" msgstr "" -#: src/activity_actor.cpp:3266 +#: src/activity_actor.cpp:3255 msgid "" "Moderate exercise without excessive exertion, but with enough effort to " "break a sweat." msgstr "" -#: src/activity_actor.cpp:3267 +#: src/activity_actor.cpp:3256 msgctxt "training intensity" msgid "Active" msgstr "" -#: src/activity_actor.cpp:3268 +#: src/activity_actor.cpp:3257 msgid "" "Active exercise with full involvement. Strenuous, but in a controlled " "manner." msgstr "" -#: src/activity_actor.cpp:3269 +#: src/activity_actor.cpp:3258 msgctxt "training intensity" msgid "High" msgstr "" -#: src/activity_actor.cpp:3270 +#: src/activity_actor.cpp:3259 msgid "" "High intensity exercise with maximum effort and full power. Exhausting in " "the long run." msgstr "" -#: src/activity_actor.cpp:3296 src/activity_actor.cpp:3398 +#: src/activity_actor.cpp:3285 src/activity_actor.cpp:3387 msgid "Train for how long (minutes): " msgstr "" -#: src/activity_actor.cpp:3311 +#: src/activity_actor.cpp:3300 msgid "You start your workout session." msgstr "" -#: src/activity_actor.cpp:3317 +#: src/activity_actor.cpp:3306 msgid "You are exhausted so you finish your workout early." msgstr "" -#: src/activity_actor.cpp:3322 +#: src/activity_actor.cpp:3311 msgid "You are dehydrated so you finish your workout early." msgstr "" #. ~ heavy breathing when exercising -#: src/activity_actor.cpp:3334 +#: src/activity_actor.cpp:3323 msgid "yourself huffing and puffing!" msgstr "" -#: src/activity_actor.cpp:3349 +#: src/activity_actor.cpp:3338 msgid "You catch your breath for few moments." msgstr "" -#: src/activity_actor.cpp:3352 +#: src/activity_actor.cpp:3341 msgid "You get back to your training." msgstr "" -#: src/activity_actor.cpp:3360 +#: src/activity_actor.cpp:3349 msgid "You finish your workout session." msgstr "" -#: src/activity_actor.cpp:3379 +#: src/activity_actor.cpp:3368 msgid "You have finished your training cycle, keep training?" msgstr "" -#: src/activity_actor.cpp:3380 +#: src/activity_actor.cpp:3369 msgid "Stop training." msgstr "" -#: src/activity_actor.cpp:3381 +#: src/activity_actor.cpp:3370 msgid "Continue training." msgstr "" -#: src/activity_actor.cpp:3382 +#: src/activity_actor.cpp:3371 msgid "Continue training and don't ask again." msgstr "" -#: src/activity_actor.cpp:3596 src/iexamine.cpp:2298 +#: src/activity_actor.cpp:3585 src/iexamine.cpp:2298 msgid "Nothing can be harvested from this plant in current season." msgstr "" -#: src/activity_actor.cpp:3638 +#: src/activity_actor.cpp:3627 msgid "You couldn't harvest anything." msgstr "" -#: src/activity_actor.cpp:3680 +#: src/activity_actor.cpp:3669 #, c-format msgid "%1$s did not fit and fell to the %2$s." msgstr "" -#: src/activity_actor.cpp:3684 +#: src/activity_actor.cpp:3673 #, c-format msgid "%1$s is too heavy and fell to the %2$s." msgstr "" -#: src/activity_actor.cpp:3709 +#: src/activity_actor.cpp:3698 msgid "The pet has moved somewhere else." msgstr "" -#: src/activity_actor.cpp:3752 +#: src/activity_actor.cpp:3741 msgid "The robot has moved somewhere else." msgstr "" -#: src/activity_actor.cpp:3760 +#: src/activity_actor.cpp:3749 #, c-format msgid "The %s recovers before you can finish." msgstr "" -#: src/activity_actor.cpp:3777 +#: src/activity_actor.cpp:3766 #, c-format msgid "The %s hovers momentarily as it surveys the area." msgstr "" -#: src/activity_actor.cpp:3783 +#: src/activity_actor.cpp:3772 #, c-format msgid "The %s lets out a whirring noise and starts to follow you." msgstr "" -#: src/activity_actor.cpp:3862 src/character.cpp:1444 src/character.cpp:1621 -#: src/character.cpp:1658 +#: src/activity_actor.cpp:3851 src/character.cpp:1445 src/character.cpp:1622 +#: src/character.cpp:1659 msgid "You let go of the grabbed object." msgstr "" #. ~ %1$s: item to put in the container, %2$s: container to put item in -#: src/activity_actor.cpp:3923 src/activity_actor.cpp:3946 +#: src/activity_actor.cpp:3912 src/activity_actor.cpp:3935 #, c-format msgid "You put your %1$s into the %2$s." msgstr "" -#: src/activity_actor.cpp:3961 +#: src/activity_actor.cpp:3950 #, c-format msgid "Could not put %1$s into %2$s, aborting." msgstr "" -#: src/activity_actor.cpp:4065 +#: src/activity_actor.cpp:4054 #, c-format msgid "Can't reload the %s." msgstr "" -#: src/activity_actor.cpp:4074 +#: src/activity_actor.cpp:4063 #, c-format msgid "" "You manage to loosen some debris and make your %s somewhat operational." msgstr "" -#: src/activity_actor.cpp:4081 +#: src/activity_actor.cpp:4070 #, c-format msgid "You insert %dx %s into the %s." msgstr "" -#: src/activity_actor.cpp:4085 +#: src/activity_actor.cpp:4074 #, c-format msgid "You refill the %s." msgstr "" -#: src/activity_actor.cpp:4087 +#: src/activity_actor.cpp:4076 #, c-format msgid "You reload the %1$s with %2$s." msgstr "" -#: src/activity_actor.cpp:4109 +#: src/activity_actor.cpp:4098 #, c-format msgid "The %s no longer fits in your inventory" msgstr "" -#: src/activity_actor.cpp:4113 +#: src/activity_actor.cpp:4102 #, c-format msgid "Dispose of %s and wield %s" msgstr "" -#: src/activity_actor.cpp:4116 src/pickup.cpp:103 +#: src/activity_actor.cpp:4105 src/pickup.cpp:103 #, c-format msgid "Wield %s" msgstr "" -#: src/activity_actor.cpp:4118 +#: src/activity_actor.cpp:4107 #, c-format msgid "Drop %s" msgstr "" -#: src/activity_actor.cpp:4125 +#: src/activity_actor.cpp:4114 #, c-format msgid "The %s no longer fits in your inventory so you wield it instead." msgstr "" -#: src/activity_actor.cpp:4132 +#: src/activity_actor.cpp:4121 #, c-format msgid "The %s no longer fits in your inventory so you drop it instead." msgstr "" -#: src/activity_actor.cpp:4205 +#: src/activity_actor.cpp:4194 #, c-format msgid "The %s's udders run dry." msgstr "" -#: src/activity_actor.cpp:4253 +#: src/activity_actor.cpp:4242 #, c-format msgid "%1$s has nothing %2$s could shear." msgstr "" -#: src/activity_actor.cpp:4264 +#: src/activity_actor.cpp:4253 #, c-format msgid "%1$s don't have a shearing tool." msgstr "" -#: src/activity_actor.cpp:4267 +#: src/activity_actor.cpp:4256 #, c-format msgid "%1$s doesn't have a shearing tool." msgstr "" -#: src/activity_actor.cpp:4283 +#: src/activity_actor.cpp:4272 #, c-format msgid "%1$s start shearing %2$s." msgstr "" -#: src/activity_actor.cpp:4286 +#: src/activity_actor.cpp:4275 #, c-format msgid "%1$s starts shearing %2$s." msgstr "" -#: src/activity_actor.cpp:4300 +#: src/activity_actor.cpp:4289 #, c-format msgid "%1$s don't have a shearing tool anymore." msgstr "" -#: src/activity_actor.cpp:4305 +#: src/activity_actor.cpp:4294 #, c-format msgid "%1$s doesn't have a shearing tool anymore." msgstr "" -#: src/activity_actor.cpp:4335 +#: src/activity_actor.cpp:4324 #, c-format msgid "%1$s finished shearing %2$s and got:" msgstr "" #. ~ %1$s - item, %2$d - amount -#: src/activity_actor.cpp:4352 +#: src/activity_actor.cpp:4341 #, c-format msgid "%1$s x%2$d" msgstr "" -#: src/activity_actor.cpp:4403 +#: src/activity_actor.cpp:4392 msgid "" "You no longer have the in progress disassembly in your possession. You stop" " disassembling. Reactivate the in progress disassembly to continue " "disassembling." msgstr "" -#: src/activity_actor.cpp:4406 +#: src/activity_actor.cpp:4395 msgid "" " no longer has the in progress disassembly in their possession. " " stops disassembling." msgstr "" -#: src/activity_actor.cpp:4562 +#: src/activity_actor.cpp:4551 msgid "hissssssssss!" msgstr "" -#: src/activity_actor.cpp:4697 +#: src/activity_actor.cpp:4686 #, c-format msgid "You set up the %s on the ground." msgstr "" -#: src/activity_actor.cpp:4698 +#: src/activity_actor.cpp:4687 msgid "Examine the center square to pack it up again." msgstr "" -#: src/activity_actor.cpp:4784 +#: src/activity_actor.cpp:4773 msgid "You pause to engage in spiritual contemplation." msgstr "" -#: src/activity_actor.cpp:4813 +#: src/activity_actor.cpp:4802 #, c-format msgid "Playing with your %s has lifted your spirits a bit." msgstr "" -#: src/activity_actor.cpp:4889 +#: src/activity_actor.cpp:4878 #, c-format msgid "You can't use your %1$s to pry up the nails." msgstr "" -#: src/activity_actor.cpp:5163 +#: src/activity_actor.cpp:5152 msgid "You open up your kit and shave." msgstr "" -#: src/activity_actor.cpp:5186 +#: src/activity_actor.cpp:5175 msgid "You give your hair a trim." msgstr "" -#: src/activity_actor.cpp:5190 src/iexamine.cpp:339 +#: src/activity_actor.cpp:5179 src/iexamine.cpp:339 msgid "Change what?" msgstr "" -#: src/activity_actor.cpp:5191 +#: src/activity_actor.cpp:5180 msgid "Change hairstyle" msgstr "" -#: src/activity_actor.cpp:5192 +#: src/activity_actor.cpp:5181 msgid "Change facial hairstyle" msgstr "" #. ~ Sound of a wood chopping tool at work! -#: src/activity_actor.cpp:5399 +#: src/activity_actor.cpp:5388 msgid "CHK!" msgstr "" -#: src/activity_actor.cpp:5450 +#: src/activity_actor.cpp:5439 msgid "You finish chopping wood." msgstr "" -#: src/activity_actor.cpp:5501 +#: src/activity_actor.cpp:5490 #, c-format msgid "You produce %d plank." msgid_plural "You produce %d planks." msgstr[0] "" msgstr[1] "" -#: src/activity_actor.cpp:5506 +#: src/activity_actor.cpp:5495 #, c-format msgid "You produce %d splinter." msgid_plural "You produce %d splinters." msgstr[0] "" msgstr[1] "" -#: src/activity_actor.cpp:5510 +#: src/activity_actor.cpp:5499 msgid "You waste a lot of the wood." msgstr "" -#: src/activity_actor.cpp:5557 +#: src/activity_actor.cpp:5546 msgid "Select a direction for the tree to fall in." msgstr "" -#: src/activity_actor.cpp:5611 +#: src/activity_actor.cpp:5600 msgid "You finish chopping down a tree." msgstr "" -#: src/activity_actor.cpp:5651 +#: src/activity_actor.cpp:5640 msgid "You finish churning up the earth here." msgstr "" -#: src/activity_actor.cpp:5691 +#: src/activity_actor.cpp:5680 #, c-format msgid "You clear up the %s." msgstr "" -#: src/activity_actor.cpp:5887 src/activity_actor.cpp:5901 +#: src/activity_actor.cpp:5876 src/activity_actor.cpp:5890 #, c-format msgid "You found: %s!" msgstr "" -#: src/activity_actor.cpp:5907 +#: src/activity_actor.cpp:5896 msgid "You didn't find anything." msgstr "" -#: src/activity_actor.cpp:5975 src/activity_handlers.cpp:2462 +#: src/activity_actor.cpp:5964 src/activity_handlers.cpp:2464 #, c-format msgid "You successfully attached the %1$s to your %2$s." msgstr "" -#: src/activity_actor.cpp:5987 +#: src/activity_actor.cpp:5976 #, c-format msgid "You failed at installing the %s and destroyed your %s!" msgstr "" -#: src/activity_actor.cpp:5991 +#: src/activity_actor.cpp:5980 #, c-format msgid "You failed at installing the %s and damaged your %s!" msgstr "" -#: src/activity_actor.cpp:5996 +#: src/activity_actor.cpp:5985 #, c-format msgid "You failed at installing the %s." msgstr "" -#: src/activity_actor.cpp:6062 +#: src/activity_actor.cpp:6051 msgid "You finish salvaging." msgstr "" -#: src/activity_actor.cpp:6315 +#: src/activity_actor.cpp:6304 #, c-format msgid "%s can't reach the source tile." msgstr "" -#: src/activity_actor.cpp:6489 src/activity_item_handling.cpp:2372 +#: src/activity_actor.cpp:6478 src/activity_item_handling.cpp:2370 #, c-format msgid "%s sorted out every item possible." msgstr "" -#: src/activity_actor.cpp:6508 +#: src/activity_actor.cpp:6497 #, c-format msgid "%s cannot be folded." msgstr "" -#: src/activity_actor.cpp:6515 src/activity_actor.cpp:6643 +#: src/activity_actor.cpp:6504 src/activity_actor.cpp:6632 #, c-format msgid "You need %s to do it!" msgstr "" -#: src/activity_actor.cpp:6522 +#: src/activity_actor.cpp:6511 #, c-format msgid "You can't fold the %s while it's in motion." msgstr "" -#: src/activity_actor.cpp:6541 +#: src/activity_actor.cpp:6530 #, c-format msgid "You fold the %s." msgstr "" -#: src/activity_actor.cpp:6562 +#: src/activity_actor.cpp:6551 #, c-format msgid "You let go of %s." msgstr "" -#: src/activity_actor.cpp:6609 src/consumption.cpp:731 -#: src/consumption.cpp:1826 src/iuse.cpp:674 src/iuse.cpp:693 src/iuse.cpp:751 -#: src/iuse.cpp:770 src/iuse.cpp:1799 src/iuse.cpp:2361 src/iuse.cpp:2407 -#: src/iuse.cpp:3263 src/iuse.cpp:3379 src/iuse.cpp:3849 src/iuse.cpp:3890 -#: src/iuse.cpp:4379 src/iuse.cpp:4670 src/iuse.cpp:5481 src/iuse.cpp:5529 -#: src/iuse.cpp:6113 src/iuse.cpp:8162 src/iuse_actor.cpp:1227 -#: src/iuse_actor.cpp:1911 src/iuse_actor.cpp:1970 src/iuse_actor.cpp:2221 -#: src/iuse_actor.cpp:2639 src/iuse_actor.cpp:3302 src/iuse_actor.cpp:3833 -#: src/iuse_actor.cpp:4528 +#: src/activity_actor.cpp:6598 src/consumption.cpp:731 +#: src/consumption.cpp:1732 src/iuse.cpp:675 src/iuse.cpp:694 src/iuse.cpp:752 +#: src/iuse.cpp:771 src/iuse.cpp:1800 src/iuse.cpp:2362 src/iuse.cpp:2408 +#: src/iuse.cpp:3264 src/iuse.cpp:3380 src/iuse.cpp:3850 src/iuse.cpp:3891 +#: src/iuse.cpp:4380 src/iuse.cpp:4671 src/iuse.cpp:5482 src/iuse.cpp:5530 +#: src/iuse.cpp:6114 src/iuse.cpp:8166 src/iuse_actor.cpp:1234 +#: src/iuse_actor.cpp:1918 src/iuse_actor.cpp:1977 src/iuse_actor.cpp:2228 +#: src/iuse_actor.cpp:2646 src/iuse_actor.cpp:3309 src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:4535 msgid "You can't do that while underwater." msgstr "" -#: src/activity_actor.cpp:6613 src/iuse.cpp:963 src/iuse.cpp:1762 -#: src/iuse.cpp:1795 src/iuse.cpp:2454 src/iuse.cpp:2803 src/iuse.cpp:2885 -#: src/iuse.cpp:2919 src/iuse.cpp:2948 src/iuse.cpp:2967 src/iuse.cpp:2990 -#: src/iuse.cpp:3023 src/iuse.cpp:3259 src/iuse.cpp:3375 src/iuse.cpp:3530 -#: src/iuse.cpp:3944 src/iuse.cpp:4215 src/iuse.cpp:4375 src/iuse.cpp:4743 -#: src/iuse.cpp:4821 src/iuse.cpp:4837 src/iuse.cpp:4889 src/iuse.cpp:4931 -#: src/iuse.cpp:4975 src/iuse.cpp:5023 src/iuse.cpp:5065 src/iuse.cpp:5105 -#: src/iuse.cpp:5261 src/iuse.cpp:5292 src/iuse.cpp:5533 src/iuse.cpp:6104 -#: src/iuse.cpp:8953 src/iuse.cpp:8967 src/iuse.cpp:9137 src/iuse.cpp:9281 -#: src/iuse.cpp:9324 src/iuse.cpp:9345 src/iuse.cpp:9380 src/iuse.cpp:9556 -#: src/iuse.cpp:9595 src/iuse_actor.cpp:2224 src/iuse_actor.cpp:2645 -#: src/iuse_actor.cpp:3306 src/iuse_actor.cpp:3837 +#: src/activity_actor.cpp:6602 src/iuse.cpp:964 src/iuse.cpp:1763 +#: src/iuse.cpp:1796 src/iuse.cpp:2455 src/iuse.cpp:2804 src/iuse.cpp:2886 +#: src/iuse.cpp:2920 src/iuse.cpp:2949 src/iuse.cpp:2968 src/iuse.cpp:2991 +#: src/iuse.cpp:3024 src/iuse.cpp:3260 src/iuse.cpp:3376 src/iuse.cpp:3531 +#: src/iuse.cpp:3945 src/iuse.cpp:4216 src/iuse.cpp:4376 src/iuse.cpp:4744 +#: src/iuse.cpp:4822 src/iuse.cpp:4838 src/iuse.cpp:4890 src/iuse.cpp:4932 +#: src/iuse.cpp:4976 src/iuse.cpp:5024 src/iuse.cpp:5066 src/iuse.cpp:5106 +#: src/iuse.cpp:5262 src/iuse.cpp:5293 src/iuse.cpp:5534 src/iuse.cpp:6105 +#: src/iuse.cpp:8971 src/iuse.cpp:8985 src/iuse.cpp:9155 src/iuse.cpp:9299 +#: src/iuse.cpp:9342 src/iuse.cpp:9363 src/iuse.cpp:9398 src/iuse.cpp:9574 +#: src/iuse.cpp:9613 src/iuse_actor.cpp:2231 src/iuse_actor.cpp:2652 +#: src/iuse_actor.cpp:3313 src/iuse_actor.cpp:3844 msgid "You can't do that while mounted." msgstr "" -#: src/activity_actor.cpp:6619 src/activity_actor.cpp:6637 +#: src/activity_actor.cpp:6608 src/activity_actor.cpp:6626 #, c-format msgid "There's no room to unfold the %s." msgstr "" -#: src/activity_actor.cpp:6665 +#: src/activity_actor.cpp:6654 #, c-format msgid "You unfold the %s." msgstr "" -#: src/activity_handlers.cpp:380 src/activity_handlers.cpp:383 +#: src/activity_handlers.cpp:377 src/activity_handlers.cpp:380 #, c-format msgid "You discover a %s!" msgstr "" -#: src/activity_handlers.cpp:400 +#: src/activity_handlers.cpp:397 msgid "None of your cutting tools are suitable for butchering." msgstr "" -#: src/activity_handlers.cpp:405 +#: src/activity_handlers.cpp:402 msgid "You don't trust the quality of your tools, but carry on anyway." msgstr "" -#: src/activity_handlers.cpp:412 +#: src/activity_handlers.cpp:409 msgid "None of your tools are sharp and precise enough to do that." msgstr "" -#: src/activity_handlers.cpp:416 +#: src/activity_handlers.cpp:413 msgid "You could use a better tool, but this will do." msgstr "" -#: src/activity_handlers.cpp:419 +#: src/activity_handlers.cpp:416 msgid "This tool is great, but you still would like a scalpel." msgstr "" -#: src/activity_handlers.cpp:422 +#: src/activity_handlers.cpp:419 msgid "You dissect the corpse with a trusty scalpel." msgstr "" -#: src/activity_handlers.cpp:426 +#: src/activity_handlers.cpp:423 msgid "" "You dissect the corpse with a sophisticated system of surgical grade " "scalpels." msgstr "" -#: src/activity_handlers.cpp:440 +#: src/activity_handlers.cpp:437 msgid "You can't butcher this; you are missing some tools.\n" msgstr "" -#: src/activity_handlers.cpp:459 +#: src/activity_handlers.cpp:456 msgid "This corpse has already been bled." msgstr "" -#: src/activity_handlers.cpp:467 +#: src/activity_handlers.cpp:464 msgid "It would be futile to dissect this badly damaged corpse." msgstr "" -#: src/activity_handlers.cpp:474 +#: src/activity_handlers.cpp:471 msgid "This corpse is already field dressed." msgstr "" -#: src/activity_handlers.cpp:480 +#: src/activity_handlers.cpp:477 msgid "This corpse is already skinned." msgstr "" -#: src/activity_handlers.cpp:487 +#: src/activity_handlers.cpp:484 msgid "This corpse is too small to quarter without damaging." msgstr "" -#: src/activity_handlers.cpp:493 +#: src/activity_handlers.cpp:490 msgid "This is already quartered." msgstr "" -#: src/activity_handlers.cpp:500 +#: src/activity_handlers.cpp:497 msgid "You need to perform field dressing before quartering." msgstr "" -#: src/activity_handlers.cpp:515 +#: src/activity_handlers.cpp:512 msgid "Would you dare desecrate the mortal remains of a fellow human being?" msgstr "" -#: src/activity_handlers.cpp:518 +#: src/activity_handlers.cpp:515 msgid "You clench your teeth at the prospect of this gruesome job." msgstr "" -#: src/activity_handlers.cpp:521 +#: src/activity_handlers.cpp:518 msgid "This will haunt you in your dreams." msgstr "" -#: src/activity_handlers.cpp:525 +#: src/activity_handlers.cpp:522 msgid "" "You try to look away, but this gruesome image will stay on your mind for " "some time." msgstr "" -#: src/activity_handlers.cpp:530 +#: src/activity_handlers.cpp:527 msgid "It needs a coffin, not a knife." msgstr "" -#: src/activity_handlers.cpp:749 +#: src/activity_handlers.cpp:746 msgid "You salvage what you can from the corpse, but it is badly damaged." msgstr "" -#: src/activity_handlers.cpp:928 +#: src/activity_handlers.cpp:925 #, c-format msgid "You fail to harvest: %s" msgstr "" -#: src/activity_handlers.cpp:993 +#: src/activity_handlers.cpp:990 #, c-format msgid "You harvest: %s" msgstr "" #. ~ %1$s - item name, %2$s - monster name -#: src/activity_handlers.cpp:1052 +#: src/activity_handlers.cpp:1049 #, c-format msgid "You discover a %1$s in the %2$s!" msgstr "" -#: src/activity_handlers.cpp:1067 +#: src/activity_handlers.cpp:1064 #, c-format msgid "You roughly slice the corpse of %s into four parts and set them aside." msgstr "" -#: src/activity_handlers.cpp:1091 +#: src/activity_handlers.cpp:1088 msgid "There's no corpse to butcher!" msgstr "" -#: src/activity_handlers.cpp:1348 +#: src/activity_handlers.cpp:1345 #, c-format msgid "You pour %1$s onto the ground." msgstr "" -#: src/activity_handlers.cpp:1395 +#: src/activity_handlers.cpp:1397 #, c-format msgid "With a clang and a shudder, the %s pump goes silent." msgstr "" -#: src/activity_handlers.cpp:1398 src/iexamine.cpp:3556 +#: src/activity_handlers.cpp:1400 src/iexamine.cpp:3556 #, c-format msgid "You squeeze the last drops of %s from the vat." msgstr "" -#: src/activity_handlers.cpp:1444 src/activity_handlers.cpp:1946 +#: src/activity_handlers.cpp:1446 src/activity_handlers.cpp:1948 #, c-format msgid "The %s runs out of batteries." msgstr "" -#: src/activity_handlers.cpp:1476 +#: src/activity_handlers.cpp:1478 msgid "You won!" msgstr "" -#: src/activity_handlers.cpp:1477 +#: src/activity_handlers.cpp:1479 msgid " won!" msgstr "" #. ~ Sound of a Pickaxe at work! -#: src/activity_handlers.cpp:1501 +#: src/activity_handlers.cpp:1503 msgid "CHNK! CHNK! CHNK!" msgstr "" -#: src/activity_handlers.cpp:1525 +#: src/activity_handlers.cpp:1527 msgid "You finish digging." msgstr "" -#: src/activity_handlers.cpp:1526 +#: src/activity_handlers.cpp:1528 msgid " finishes digging." msgstr "" -#: src/activity_handlers.cpp:1629 +#: src/activity_handlers.cpp:1631 msgid "The corpse moved before you could finish smashing it!" msgstr "" -#: src/activity_handlers.cpp:1635 +#: src/activity_handlers.cpp:1637 msgid " finished pulping the corpse." msgid_plural " finished pulping the corpses." msgstr[0] "" msgstr[1] "" -#: src/activity_handlers.cpp:1686 src/bionics.cpp:938 +#: src/activity_handlers.cpp:1688 src/bionics.cpp:928 msgid "There's nothing to light there." msgstr "" -#: src/activity_handlers.cpp:1699 src/activity_handlers.cpp:1715 +#: src/activity_handlers.cpp:1701 src/activity_handlers.cpp:1717 msgid "You have lost the item you were using to start the fire." msgstr "" -#: src/activity_handlers.cpp:1707 +#: src/activity_handlers.cpp:1709 msgid "This item requires tinder to light." msgstr "" -#: src/activity_handlers.cpp:1725 +#: src/activity_handlers.cpp:1727 msgid "There is not enough sunlight to start a fire now. You stop trying." msgstr "" -#: src/activity_handlers.cpp:1743 +#: src/activity_handlers.cpp:1745 #, c-format msgid "You learn a little about the spell: %s" msgstr "" -#: src/activity_handlers.cpp:1749 src/character_martial_arts.cpp:78 +#: src/activity_handlers.cpp:1751 src/character_martial_arts.cpp:78 #, c-format msgid "You learn %s." msgstr "" -#: src/activity_handlers.cpp:1780 +#: src/activity_handlers.cpp:1782 #, c-format msgid "You finish teaching %s." msgstr "" -#: src/activity_handlers.cpp:1782 +#: src/activity_handlers.cpp:1784 #, c-format msgid "%s finishes teaching %s." msgstr "" -#: src/activity_handlers.cpp:1822 +#: src/activity_handlers.cpp:1824 #, c-format msgid "You finish training %s to level %d." msgstr "" -#: src/activity_handlers.cpp:1827 src/activity_handlers.cpp:1837 +#: src/activity_handlers.cpp:1829 src/activity_handlers.cpp:1839 #, c-format msgid "You get some training in %s." msgstr "" -#: src/activity_handlers.cpp:1919 +#: src/activity_handlers.cpp:1921 msgid "You've charged the battery completely." msgstr "" -#: src/activity_handlers.cpp:1924 src/iuse.cpp:4573 +#: src/activity_handlers.cpp:1926 src/iuse.cpp:4574 msgid "You're too exhausted to keep cranking." msgstr "" -#: src/activity_handlers.cpp:1938 +#: src/activity_handlers.cpp:1940 msgid "You have trouble breathing, and stop." msgstr "" -#: src/activity_handlers.cpp:1956 +#: src/activity_handlers.cpp:1958 msgid "You're too tired to continue." msgstr "" -#: src/activity_handlers.cpp:2010 src/vehicle_move.cpp:499 +#: src/activity_handlers.cpp:2012 src/vehicle_move.cpp:499 #: src/vehicle_use.cpp:792 #, c-format msgid "The %s doesn't have an engine!" msgstr "" -#: src/activity_handlers.cpp:2015 +#: src/activity_handlers.cpp:2017 #, c-format msgid "The %s's engine starts up." msgid_plural "The %s's engines start up." msgstr[0] "" msgstr[1] "" -#: src/activity_handlers.cpp:2019 +#: src/activity_handlers.cpp:2021 #, c-format msgid "One of the %s's engines start up." msgid_plural "Some of the %s's engines start up." msgstr[0] "" msgstr[1] "" -#: src/activity_handlers.cpp:2023 +#: src/activity_handlers.cpp:2025 #, c-format msgid "The %s is ready for movement." msgstr "" -#: src/activity_handlers.cpp:2026 +#: src/activity_handlers.cpp:2028 #, c-format msgid "The %s's engine fails to start." msgid_plural "The %s's engines fail to start." msgstr[0] "" msgstr[1] "" -#: src/activity_handlers.cpp:2033 src/vehicle_use.cpp:1783 +#: src/activity_handlers.cpp:2035 src/vehicle_use.cpp:1783 #: src/vehicle_use.cpp:1813 msgid "You let go of the controls." msgstr "" -#: src/activity_handlers.cpp:2071 +#: src/activity_handlers.cpp:2073 msgid "Repeat once" msgstr "" -#: src/activity_handlers.cpp:2073 +#: src/activity_handlers.cpp:2075 msgid "Repeat until reinforced" msgstr "" -#: src/activity_handlers.cpp:2075 +#: src/activity_handlers.cpp:2077 msgid "Repeat until fully repaired, but don't reinforce" msgstr "" -#: src/activity_handlers.cpp:2077 +#: src/activity_handlers.cpp:2079 msgid "Repeat until success/failure/level up" msgstr "" -#: src/activity_handlers.cpp:2079 +#: src/activity_handlers.cpp:2081 msgid "Attempt to refit once" msgstr "" -#: src/activity_handlers.cpp:2081 +#: src/activity_handlers.cpp:2083 msgid "Repeat until refitted" msgstr "" -#: src/activity_handlers.cpp:2082 +#: src/activity_handlers.cpp:2084 msgid "Back to item selection" msgstr "" -#: src/activity_handlers.cpp:2202 +#: src/activity_handlers.cpp:2204 #, c-format msgid "Your %s ran out of charges." msgstr "" -#: src/activity_handlers.cpp:2267 src/iuse_actor.cpp:3099 +#: src/activity_handlers.cpp:2269 src/iuse_actor.cpp:3106 msgid "You won't learn anything more by doing that." msgstr "" -#: src/activity_handlers.cpp:2275 +#: src/activity_handlers.cpp:2277 #, c-format msgid "%s %s\n" msgstr "" -#: src/activity_handlers.cpp:2281 +#: src/activity_handlers.cpp:2283 msgid "bionic power" msgstr "" -#: src/activity_handlers.cpp:2309 src/activity_handlers.cpp:2313 +#: src/activity_handlers.cpp:2311 src/activity_handlers.cpp:2315 #, c-format msgid "%s (%d)" msgstr "" -#: src/activity_handlers.cpp:2318 +#: src/activity_handlers.cpp:2320 #, c-format msgid "Charges: %s/%s %s (%s per use)\n" msgstr "" -#: src/activity_handlers.cpp:2322 +#: src/activity_handlers.cpp:2324 #, c-format msgid "Materials available: %s\n" msgstr "" -#: src/activity_handlers.cpp:2323 +#: src/activity_handlers.cpp:2325 #, c-format msgid "Skill used: %s (%s)\n" msgstr "" -#: src/activity_handlers.cpp:2325 +#: src/activity_handlers.cpp:2327 #, c-format msgid "Success chance: %.1f%%\n" msgstr "" -#: src/activity_handlers.cpp:2327 +#: src/activity_handlers.cpp:2329 #, c-format msgid "Damage chance: %.1f%%" msgstr "" -#: src/activity_handlers.cpp:2349 +#: src/activity_handlers.cpp:2351 #, c-format msgid "Your %s is repaired as much as possible, considering the degradation." msgstr "" -#: src/activity_handlers.cpp:2350 +#: src/activity_handlers.cpp:2352 #, c-format msgid "Your %s is already fully repaired." msgstr "" -#: src/activity_handlers.cpp:2382 +#: src/activity_handlers.cpp:2384 msgid "You defrost the food, but don't heat it up, since you enjoy it cold." msgstr "" -#: src/activity_handlers.cpp:2385 +#: src/activity_handlers.cpp:2387 msgid "You defrost and heat up the food." msgstr "" -#: src/activity_handlers.cpp:2389 +#: src/activity_handlers.cpp:2391 msgid "You heat up the food." msgstr "" -#: src/activity_handlers.cpp:2423 +#: src/activity_handlers.cpp:2425 #, c-format msgid "You are currently unable to mend the %s." msgstr "" -#: src/activity_handlers.cpp:2517 +#: src/activity_handlers.cpp:2513 #, c-format msgid "You wonder if it's even possible to craft the %s…" msgstr "" -#: src/activity_handlers.cpp:2524 +#: src/activity_handlers.cpp:2520 #, c-format msgid "You don't know how to craft the %s!" msgstr "" -#: src/activity_handlers.cpp:2580 +#: src/activity_handlers.cpp:2576 msgid "You cannot reach that destination" msgstr "" -#: src/activity_handlers.cpp:2610 src/activity_handlers.cpp:2620 -#: src/game.cpp:1340 +#: src/activity_handlers.cpp:2606 src/activity_handlers.cpp:2616 +#: src/game.cpp:1341 #, c-format msgid "You caught a %s." msgstr "" -#: src/activity_handlers.cpp:2656 +#: src/activity_handlers.cpp:2652 msgid "You feel a tug on your line!" msgstr "" -#: src/activity_handlers.cpp:2668 +#: src/activity_handlers.cpp:2664 msgid "You finish fishing" msgstr "" -#: src/activity_handlers.cpp:2696 src/activity_handlers.cpp:2702 +#: src/activity_handlers.cpp:2692 src/activity_handlers.cpp:2698 msgid "You finish waiting." msgstr "" -#: src/activity_handlers.cpp:2753 +#: src/activity_handlers.cpp:2749 #, c-format msgid "%s finishes with you…" msgstr "" -#: src/activity_handlers.cpp:2782 +#: src/activity_handlers.cpp:2778 msgid "You are bored of waiting, so you stop." msgstr "" -#: src/activity_handlers.cpp:2784 +#: src/activity_handlers.cpp:2780 msgid "You finish waiting and feel refreshed." msgstr "" -#: src/activity_handlers.cpp:2791 +#: src/activity_handlers.cpp:2787 #, c-format msgid "%s finishes chatting with you." msgstr "" -#: src/activity_handlers.cpp:2838 +#: src/activity_handlers.cpp:2834 msgid "The Autodoc suffers a catastrophic failure." msgstr "" -#: src/activity_handlers.cpp:2841 +#: src/activity_handlers.cpp:2837 msgid "The Autodoc's failure damages you greatly." msgstr "" -#: src/activity_handlers.cpp:2842 +#: src/activity_handlers.cpp:2838 msgid "The Autodoc's failure damages greatly." msgstr "" -#: src/activity_handlers.cpp:2850 +#: src/activity_handlers.cpp:2846 #, c-format msgid "Your %s is ripped open." msgstr "" -#: src/activity_handlers.cpp:2851 +#: src/activity_handlers.cpp:2847 #, c-format msgid "'s %s is ripped open." msgstr "" -#: src/activity_handlers.cpp:2870 +#: src/activity_handlers.cpp:2866 #, c-format msgid "The Autodoc is meticulously cutting your %s open." msgstr "" -#: src/activity_handlers.cpp:2871 +#: src/activity_handlers.cpp:2867 #, c-format msgid "The Autodoc is meticulously cutting 's %s open." msgstr "" -#: src/activity_handlers.cpp:2878 +#: src/activity_handlers.cpp:2874 msgid "The Autodoc is meticulously cutting you open." msgstr "" -#: src/activity_handlers.cpp:2879 +#: src/activity_handlers.cpp:2875 msgid "The Autodoc is meticulously cutting open." msgstr "" -#: src/activity_handlers.cpp:2885 +#: src/activity_handlers.cpp:2881 msgid "The Autodoc attempts to carefully extract the bionic." msgstr "" -#: src/activity_handlers.cpp:2891 +#: src/activity_handlers.cpp:2887 #, c-format msgid "" "Tried to uninstall bionic with UID %s, but you don't have this bionic " "installed." msgstr "" -#: src/activity_handlers.cpp:2898 +#: src/activity_handlers.cpp:2894 msgid "The Autodoc attempts to carefully insert the bionic." msgstr "" -#: src/activity_handlers.cpp:2912 +#: src/activity_handlers.cpp:2908 #, c-format msgid "%s is no a valid bionic_id" msgstr "" -#: src/activity_handlers.cpp:2922 +#: src/activity_handlers.cpp:2918 #, c-format msgid "The Autodoc is stitching your %s back up." msgstr "" -#: src/activity_handlers.cpp:2923 +#: src/activity_handlers.cpp:2919 #, c-format msgid "The Autodoc is stitching 's %s back up." msgstr "" -#: src/activity_handlers.cpp:2930 +#: src/activity_handlers.cpp:2926 msgid "The Autodoc is stitching you back up." msgstr "" -#: src/activity_handlers.cpp:2931 +#: src/activity_handlers.cpp:2927 msgid "The Autodoc is stitching back up." msgstr "" -#: src/activity_handlers.cpp:2937 +#: src/activity_handlers.cpp:2933 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching your wounds." msgstr "" -#: src/activity_handlers.cpp:2938 +#: src/activity_handlers.cpp:2934 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching 's wounds." msgstr "" -#: src/activity_handlers.cpp:2962 +#: src/activity_handlers.cpp:2958 msgid "" "The Autodoc returns to its resting position after successfully performing " "the operation." msgstr "" -#: src/activity_handlers.cpp:2966 +#: src/activity_handlers.cpp:2962 msgid "a short upbeat jingle: \"Operation successful\"" msgstr "" -#: src/activity_handlers.cpp:2971 +#: src/activity_handlers.cpp:2967 msgid "" "The Autodoc jerks back to its resting position after failing the operation." msgstr "" -#: src/activity_handlers.cpp:2975 +#: src/activity_handlers.cpp:2971 msgid "a sad beeping noise: \"Operation failed\"" msgstr "" -#: src/activity_handlers.cpp:2982 +#: src/activity_handlers.cpp:2978 msgid "The operation is a success." msgstr "" -#: src/activity_handlers.cpp:2985 src/bionics.cpp:2039 +#: src/activity_handlers.cpp:2981 src/bionics.cpp:1854 msgid "The operation is a failure." msgstr "" -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid " plants some %s." msgstr "" -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid "You plant some %s." msgstr "" -#: src/activity_handlers.cpp:3037 +#: src/activity_handlers.cpp:3033 #, c-format msgid "%s did not find an unfinished construction at the activity spot." msgstr "" -#: src/activity_handlers.cpp:3045 +#: src/activity_handlers.cpp:3041 #, c-format msgid "%s can't work on this construction anymore." msgstr "" -#: src/activity_handlers.cpp:3148 +#: src/activity_handlers.cpp:3144 msgid "You feel much better." msgstr "" #. ~ Sound of a jackhammer at work! -#: src/activity_handlers.cpp:3179 +#: src/activity_handlers.cpp:3175 msgid "TATATATATATATAT!" msgstr "" -#: src/activity_handlers.cpp:3191 +#: src/activity_handlers.cpp:3187 msgid "You finish drilling." msgstr "" -#: src/activity_handlers.cpp:3192 +#: src/activity_handlers.cpp:3188 msgid " finishes drilling." msgstr "" -#: src/activity_handlers.cpp:3301 +#: src/activity_handlers.cpp:3297 #, c-format msgid "You have run out of %s." msgstr "" -#: src/activity_handlers.cpp:3316 +#: src/activity_handlers.cpp:3312 msgid "You fertilized every plot you could." msgstr "" -#: src/activity_handlers.cpp:3329 src/activity_handlers.cpp:3350 +#: src/activity_handlers.cpp:3325 src/activity_handlers.cpp:3346 msgid "Target lost. IFF override failed." msgstr "" -#: src/activity_handlers.cpp:3354 +#: src/activity_handlers.cpp:3350 #, c-format msgid "You unleash your override attack on the %s." msgstr "" -#: src/activity_handlers.cpp:3366 +#: src/activity_handlers.cpp:3362 #, c-format msgid "You successfully override the %s's IFF protocols!" msgstr "" -#: src/activity_handlers.cpp:3374 +#: src/activity_handlers.cpp:3370 #, c-format msgid "The %s short circuits as you attempt to reprogram it!" msgstr "" -#: src/activity_handlers.cpp:3383 +#: src/activity_handlers.cpp:3379 msgid "…and turns friendly!" msgstr "" -#: src/activity_handlers.cpp:3394 +#: src/activity_handlers.cpp:3390 msgid "…but the robot refuses to acknowledge you as an ally!" msgstr "" -#: src/activity_handlers.cpp:3417 +#: src/activity_handlers.cpp:3413 msgid "The ancient tree spirits answer your call." msgstr "" -#: src/activity_handlers.cpp:3419 +#: src/activity_handlers.cpp:3415 msgid "Your communion with the trees has begun." msgstr "" -#: src/activity_handlers.cpp:3463 +#: src/activity_handlers.cpp:3459 msgid "The trees have shown you what they will." msgstr "" -#: src/activity_handlers.cpp:3484 +#: src/activity_handlers.cpp:3480 msgid "" "Choose part\n" "to draw blood from." msgstr "" -#: src/activity_handlers.cpp:3517 +#: src/activity_handlers.cpp:3513 msgid "You lose your concentration!" msgstr "" -#: src/activity_handlers.cpp:3521 src/activity_handlers.cpp:3573 +#: src/activity_handlers.cpp:3517 src/activity_handlers.cpp:3569 #, c-format msgid "You gain %i experience. New total %i." msgstr "" -#: src/activity_handlers.cpp:3529 +#: src/activity_handlers.cpp:3525 msgid "cast a spell" msgstr "" -#: src/activity_handlers.cpp:3570 +#: src/activity_handlers.cpp:3566 msgid "" "Something about how this spell works just clicked! You gained a level!" msgstr "" -#: src/activity_handlers.cpp:3579 src/activity_handlers.cpp:3619 +#: src/activity_handlers.cpp:3575 src/activity_handlers.cpp:3615 #, c-format msgid "You gained a level in %s!" msgstr "" -#: src/activity_handlers.cpp:3630 +#: src/activity_handlers.cpp:3626 #, c-format msgid "You gained %i experience from your study session." msgstr "" -#: src/activity_handlers.cpp:3636 src/iuse_actor.cpp:1126 -#: src/iuse_actor.cpp:2279 +#: src/activity_handlers.cpp:3632 src/iuse_actor.cpp:1133 +#: src/iuse_actor.cpp:2286 msgid "It's too dark to read." msgstr "" @@ -397828,12 +398762,12 @@ msgstr "" msgid "Some items tumble to the %s." msgstr "" -#: src/activity_item_handling.cpp:472 src/iuse.cpp:9451 +#: src/activity_item_handling.cpp:472 src/iuse.cpp:9469 #, c-format msgid "You need %1$i charges of water or clean water to wash these items." msgstr "" -#: src/activity_item_handling.cpp:480 src/iuse.cpp:9457 +#: src/activity_item_handling.cpp:480 src/iuse.cpp:9475 #, c-format msgid "You need %1$i charges of cleansing agent to wash these items." msgstr "" @@ -397842,52 +398776,52 @@ msgstr "" msgid "You washed your items." msgstr "" -#: src/activity_item_handling.cpp:1935 +#: src/activity_item_handling.cpp:1933 #, c-format msgid "%1s failed to fetch tools." msgstr "" -#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3098 +#: src/activity_item_handling.cpp:1951 src/npcmove.cpp:3059 #, c-format msgid "%1$s picks up a %2$s." msgstr "" -#: src/activity_item_handling.cpp:1955 src/npcmove.cpp:3103 +#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3064 #, c-format msgid "%s picks up several items." msgstr "" -#: src/activity_item_handling.cpp:2013 src/iuse.cpp:4825 +#: src/activity_item_handling.cpp:2011 src/iuse.cpp:4826 msgid "You cut the log into planks." msgstr "" -#: src/activity_item_handling.cpp:2138 +#: src/activity_item_handling.cpp:2136 #, c-format msgid "%s can't reach the source tile. Try to sort out loot without a cart." msgstr "" -#: src/activity_item_handling.cpp:2684 +#: src/activity_item_handling.cpp:2682 msgid "It is too dark to do this activity." msgstr "" -#: src/activity_item_handling.cpp:2734 +#: src/activity_item_handling.cpp:2732 msgid "You don't have the skill for this task." msgstr "" -#: src/activity_item_handling.cpp:2736 +#: src/activity_item_handling.cpp:2734 msgid "There is something blocking the location for this task." msgstr "" -#: src/activity_item_handling.cpp:2753 +#: src/activity_item_handling.cpp:2751 #, c-format msgid "%s is trying to find necessary items to do the job" msgstr "" -#: src/activity_item_handling.cpp:2853 src/activity_item_handling.cpp:2854 +#: src/activity_item_handling.cpp:2851 src/activity_item_handling.cpp:2852 msgid "The required items are not available to complete this task." msgstr "" -#: src/activity_item_handling.cpp:3154 +#: src/activity_item_handling.cpp:3152 msgid "It is too dark to work here." msgstr "" @@ -397900,272 +398834,272 @@ msgstr "" msgid "THIS IS A BUG" msgstr "" -#: src/advanced_inv.cpp:121 +#: src/advanced_inv.cpp:122 msgid "IN" msgstr "" -#: src/advanced_inv.cpp:122 +#: src/advanced_inv.cpp:123 msgid "South West" msgstr "Sydvest" -#: src/advanced_inv.cpp:123 src/weather.cpp:779 +#: src/advanced_inv.cpp:124 src/weather.cpp:779 msgid "South" msgstr "Syd" -#: src/advanced_inv.cpp:124 +#: src/advanced_inv.cpp:125 msgid "South East" msgstr "Sydvest" -#: src/advanced_inv.cpp:125 src/weather.cpp:783 +#: src/advanced_inv.cpp:126 src/weather.cpp:783 msgid "West" msgstr "Vest" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "DN" msgstr "" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "Directly below you" msgstr "Direkte under dig" -#: src/advanced_inv.cpp:127 src/weather.cpp:775 +#: src/advanced_inv.cpp:128 src/weather.cpp:775 msgid "East" msgstr "Øst" -#: src/advanced_inv.cpp:128 +#: src/advanced_inv.cpp:129 msgid "North West" msgstr "Nordvest" -#: src/advanced_inv.cpp:129 src/weather.cpp:771 +#: src/advanced_inv.cpp:130 src/weather.cpp:771 msgid "North" msgstr "Nord" -#: src/advanced_inv.cpp:130 +#: src/advanced_inv.cpp:131 msgid "North East" msgstr "Nordøst" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "GR" msgstr "" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "Grabbed Vehicle" msgstr "" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "AL" msgstr "" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "Surrounding area" msgstr "" -#: src/advanced_inv.cpp:133 +#: src/advanced_inv.cpp:134 msgid "CN" msgstr "" -#: src/advanced_inv.cpp:133 src/crafting_gui.cpp:654 +#: src/advanced_inv.cpp:134 src/crafting_gui.cpp:654 msgid "Container" msgstr "" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "WR" msgstr "" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "Worn Items" msgstr "" -#: src/advanced_inv.cpp:187 src/newcharacter.cpp:920 +#: src/advanced_inv.cpp:188 src/newcharacter.cpp:920 msgid "name" msgstr "navn" -#: src/advanced_inv.cpp:189 +#: src/advanced_inv.cpp:190 msgid "weight" msgstr "vægt" -#: src/advanced_inv.cpp:191 +#: src/advanced_inv.cpp:192 msgid "volume" msgstr "" -#: src/advanced_inv.cpp:193 +#: src/advanced_inv.cpp:194 msgid "charges" msgstr "" -#: src/advanced_inv.cpp:195 +#: src/advanced_inv.cpp:196 msgid "category" msgstr "kategori" -#: src/advanced_inv.cpp:197 src/bonuses.cpp:71 src/effect.cpp:705 +#: src/advanced_inv.cpp:198 src/bonuses.cpp:71 src/effect.cpp:705 #: src/effect.cpp:706 msgid "damage" msgstr "" -#: src/advanced_inv.cpp:199 +#: src/advanced_inv.cpp:200 msgid "ammo/charge type" msgstr "" -#: src/advanced_inv.cpp:201 +#: src/advanced_inv.cpp:202 msgid "spoilage" msgstr "" -#: src/advanced_inv.cpp:203 +#: src/advanced_inv.cpp:204 msgid "barter value" msgstr "" #. ~ Items list header (length type 1). Table fields length without spaces: #. amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:327 src/advanced_inv.cpp:338 +#: src/advanced_inv.cpp:328 src/advanced_inv.cpp:339 msgid "amt weight vol" msgstr "" #. ~ Items list header (length type 2). Table fields length without spaces: #. src - 2, amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:329 src/advanced_inv.cpp:334 +#: src/advanced_inv.cpp:330 src/advanced_inv.cpp:335 msgid "src amt weight vol" msgstr "" -#: src/advanced_inv.cpp:331 +#: src/advanced_inv.cpp:332 msgid "Name (charges)" msgstr "" -#: src/advanced_inv.cpp:748 +#: src/advanced_inv.cpp:751 #, c-format msgid "[<] page %1$d of %2$d [>]" msgstr "" -#: src/advanced_inv.cpp:757 +#: src/advanced_inv.cpp:760 #, c-format msgid "< [%s] Sort: %s >" msgstr "" -#: src/advanced_inv.cpp:767 src/inventory_ui.cpp:2364 -#: src/worldfactory.cpp:1299 +#: src/advanced_inv.cpp:770 src/inventory_ui.cpp:2364 +#: src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter" msgstr "" -#: src/advanced_inv.cpp:779 +#: src/advanced_inv.cpp:782 #, c-format msgid "[%s] Reset" msgstr "" -#: src/advanced_inv.cpp:837 src/advanced_inv.cpp:1003 +#: src/advanced_inv.cpp:840 src/advanced_inv.cpp:1006 msgid "You look at the items, then your clothes, and scratch your head…" msgstr "" -#: src/advanced_inv.cpp:842 +#: src/advanced_inv.cpp:845 msgid "There are no items to be moved!" msgstr "" -#: src/advanced_inv.cpp:851 src/advanced_inv.cpp:970 src/advanced_inv.cpp:1075 +#: src/advanced_inv.cpp:854 src/advanced_inv.cpp:973 src/advanced_inv.cpp:1078 msgid "There isn't enough room, do you really want to move all?" msgstr "Der er ikke nok plads, vil du virkelig prøve at flytte alt?" -#: src/advanced_inv.cpp:935 src/advanced_inv.cpp:1299 -#: src/advanced_inv.cpp:1812 +#: src/advanced_inv.cpp:938 src/advanced_inv.cpp:1302 +#: src/advanced_inv.cpp:1815 msgid "You can't put items there!" msgstr "Du kan ikke sætte ting der!" -#: src/advanced_inv.cpp:955 +#: src/advanced_inv.cpp:958 msgid "You try to put your bags into themselves, but physics won't let you." msgstr "" "Du prøver at sætte tasker ind i dem selv, men fysik vil ikke lade dig." -#: src/advanced_inv.cpp:959 +#: src/advanced_inv.cpp:962 msgid "Putting on everything from your inventory would be tricky." msgstr "" -#: src/advanced_inv.cpp:963 +#: src/advanced_inv.cpp:966 msgid "Putting everything into the container would be tricky." msgstr "" -#: src/advanced_inv.cpp:981 +#: src/advanced_inv.cpp:984 msgid "Really drop all your favorite items?" msgstr "" -#: src/advanced_inv.cpp:1053 src/advanced_inv.cpp:1131 +#: src/advanced_inv.cpp:1056 src/advanced_inv.cpp:1134 msgid "Skipping filled buckets to avoid spilling their contents." msgstr "" -#: src/advanced_inv.cpp:1156 +#: src/advanced_inv.cpp:1159 msgid "Sort by…" msgstr "Sorter efter..." -#: src/advanced_inv.cpp:1157 +#: src/advanced_inv.cpp:1160 msgid "Unsorted (recently added first)" msgstr "" -#: src/advanced_inv.cpp:1240 +#: src/advanced_inv.cpp:1243 #, c-format msgid "< [%s] keybindings >" msgstr "" -#: src/advanced_inv.cpp:1378 +#: src/advanced_inv.cpp:1381 #, c-format msgid "Source area is the same as destination (%s)." msgstr "" -#: src/advanced_inv.cpp:1455 +#: src/advanced_inv.cpp:1458 #, c-format msgid "You have no space for %s" msgstr "" -#: src/advanced_inv.cpp:1640 +#: src/advanced_inv.cpp:1643 msgid "Default layout was saved." msgstr "" -#: src/advanced_inv.cpp:1760 +#: src/advanced_inv.cpp:1763 msgid "No vehicle storage space there!" msgstr "" -#: src/advanced_inv.cpp:1817 +#: src/advanced_inv.cpp:1820 msgid "Select destination" msgstr "" -#: src/advanced_inv.cpp:1835 +#: src/advanced_inv.cpp:1838 msgid " (FULL)" msgstr "" -#: src/advanced_inv.cpp:1861 +#: src/advanced_inv.cpp:1864 msgid "Source must be container." msgstr "" -#: src/advanced_inv.cpp:1865 +#: src/advanced_inv.cpp:1868 msgid "Source container is empty." msgstr "" -#: src/advanced_inv.cpp:1872 +#: src/advanced_inv.cpp:1875 msgid "You can unload only liquids into target container." msgstr "" -#: src/advanced_inv.cpp:1916 src/pickup.cpp:347 +#: src/advanced_inv.cpp:1919 src/pickup.cpp:347 msgid "Spilt liquid cannot be picked back up. Try mopping it instead." msgstr "Spildt væske kan ikke samles op igen. Prøv at moppe det op i stedet." -#: src/advanced_inv.cpp:1924 +#: src/advanced_inv.cpp:1927 msgid "Destination area is full. Remove some items first." msgstr "" -#: src/advanced_inv.cpp:1940 +#: src/advanced_inv.cpp:1943 msgid "Destination area has too many items. Remove some first." msgstr "" -#: src/advanced_inv.cpp:1958 +#: src/advanced_inv.cpp:1961 msgid "This is too heavy!" msgstr "Dette er alt for tungt!" -#: src/advanced_inv.cpp:1978 +#: src/advanced_inv.cpp:1981 #, c-format msgid "How many do you want to move? [Have %d] (0 to cancel)" msgstr "Hvor mange vil du flytte? [Har %d] (0 for at annullere)" -#: src/advanced_inv.cpp:1981 +#: src/advanced_inv.cpp:1984 #, c-format msgid "Destination can only hold %d! Move how many? [Have %d] (0 to cancel)" msgstr "" -#: src/advanced_inv.cpp:1987 +#: src/advanced_inv.cpp:1990 msgid "The destination is already full!" msgstr "" @@ -398298,7 +399232,7 @@ msgstr "" msgid "Properties" msgstr "Egenskaber:" -#: src/armor_layers.cpp:239 src/item_pocket.cpp:1145 +#: src/armor_layers.cpp:239 src/item_pocket.cpp:1161 msgid "Coverage:" msgstr "" @@ -398461,7 +399395,7 @@ msgstr "Intet at se her!" msgid "Encumbrance and Warmth" msgstr "" -#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4651 +#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4658 msgid "Encumbrance" msgstr "" @@ -398605,174 +399539,174 @@ msgstr "" msgid "auto notes configuration" msgstr "" -#: src/auto_note.cpp:348 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 -#: src/color.cpp:797 src/construction.cpp:399 src/crafting_gui.cpp:489 -#: src/game.cpp:6370 src/game.cpp:7799 src/game.cpp:8248 -#: src/newcharacter.cpp:1400 src/newcharacter.cpp:1944 -#: src/newcharacter.cpp:2298 src/newcharacter.cpp:2623 -#: src/newcharacter.cpp:3037 src/options.cpp:2955 src/safemode_ui.cpp:104 -#: src/safemode_ui.cpp:580 src/ui.cpp:308 src/ui.cpp:353 -#: src/worldfactory.cpp:612 src/worldfactory.cpp:948 src/worldfactory.cpp:1044 +#: src/auto_note.cpp:341 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 +#: src/color.cpp:800 src/construction.cpp:399 src/crafting_gui.cpp:489 +#: src/game.cpp:6368 src/game.cpp:7797 src/game.cpp:8246 +#: src/newcharacter.cpp:1404 src/newcharacter.cpp:1964 +#: src/newcharacter.cpp:2326 src/newcharacter.cpp:2659 +#: src/newcharacter.cpp:3085 src/options.cpp:3032 src/safemode_ui.cpp:105 +#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:355 +#: src/worldfactory.cpp:618 src/worldfactory.cpp:953 src/worldfactory.cpp:1049 msgid "Fast scroll up" msgstr "" -#: src/auto_note.cpp:349 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 -#: src/color.cpp:798 src/construction.cpp:400 src/crafting_gui.cpp:490 -#: src/game.cpp:6371 src/game.cpp:7800 src/game.cpp:8249 -#: src/newcharacter.cpp:1401 src/newcharacter.cpp:1945 -#: src/newcharacter.cpp:2299 src/newcharacter.cpp:2624 -#: src/newcharacter.cpp:3038 src/options.cpp:2956 src/safemode_ui.cpp:105 -#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:354 -#: src/worldfactory.cpp:613 src/worldfactory.cpp:949 src/worldfactory.cpp:1045 +#: src/auto_note.cpp:342 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 +#: src/color.cpp:801 src/construction.cpp:400 src/crafting_gui.cpp:490 +#: src/game.cpp:6369 src/game.cpp:7798 src/game.cpp:8247 +#: src/newcharacter.cpp:1405 src/newcharacter.cpp:1965 +#: src/newcharacter.cpp:2327 src/newcharacter.cpp:2660 +#: src/newcharacter.cpp:3086 src/options.cpp:3033 src/safemode_ui.cpp:106 +#: src/safemode_ui.cpp:582 src/ui.cpp:310 src/ui.cpp:356 +#: src/worldfactory.cpp:619 src/worldfactory.cpp:954 src/worldfactory.cpp:1050 msgid "Fast scroll down" msgstr "" -#: src/auto_note.cpp:368 src/auto_pickup.cpp:338 src/game.cpp:6251 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:361 src/auto_pickup.cpp:338 src/game.cpp:6249 +#: src/safemode_ui.cpp:144 msgid "nable" msgstr "" -#: src/auto_note.cpp:369 src/auto_pickup.cpp:339 src/game.cpp:6252 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:362 src/auto_pickup.cpp:339 src/game.cpp:6250 +#: src/safemode_ui.cpp:144 msgid "isable" msgstr "" -#: src/auto_note.cpp:370 +#: src/auto_note.cpp:363 msgid " - Toggle" msgstr "" -#: src/auto_note.cpp:383 +#: src/auto_note.cpp:376 msgid "Character" msgstr "" -#: src/auto_note.cpp:385 +#: src/auto_note.cpp:378 msgid "Global" msgstr "" -#: src/auto_note.cpp:387 +#: src/auto_note.cpp:380 msgid "Map Extra" msgstr "" -#: src/auto_note.cpp:388 src/options.cpp:1609 src/options.cpp:1667 +#: src/auto_note.cpp:381 src/options.cpp:1686 src/options.cpp:1744 msgid "Symbol" msgstr "Symbol" -#: src/auto_note.cpp:389 src/distraction_manager.cpp:130 src/options.cpp:1855 +#: src/auto_note.cpp:382 src/distraction_manager.cpp:130 src/options.cpp:1932 #: src/smart_controller_ui.cpp:66 msgid "Enabled" msgstr "" -#: src/auto_note.cpp:394 +#: src/auto_note.cpp:387 #, c-format msgid "%1$s %2$s" msgstr "" -#: src/auto_note.cpp:400 +#: src/auto_note.cpp:393 msgid "Auto notes enabled:" msgstr "" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/options.cpp:1847 src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/options.cpp:1924 src/safemode_ui.cpp:189 msgid "False" msgstr "Falsk" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/safemode_ui.cpp:189 msgid "True" msgstr "Sand" -#: src/auto_note.cpp:412 +#: src/auto_note.cpp:405 msgid "witch " msgstr "heks" -#: src/auto_note.cpp:417 +#: src/auto_note.cpp:410 msgid " to change pages." msgstr "" -#: src/auto_note.cpp:436 +#: src/auto_note.cpp:429 msgid "Discover more special encounters to populate this list" msgstr "" -#: src/auto_note.cpp:450 src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/editmap.cpp:751 msgid "no" msgstr "nej" -#: src/auto_note.cpp:450 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 -#: src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 +#: src/editmap.cpp:751 msgid "yes" msgstr "ja" -#: src/auto_note.cpp:551 +#: src/auto_note.cpp:544 msgid "Enter a map extra custom symbol (empty to unset):" msgstr "" -#: src/auto_note.cpp:562 +#: src/auto_note.cpp:555 msgid "Pick a color:" msgstr "Vælg en farve:" #. ~ %1$s: note color abbreviation, %2$s: note color name -#: src/auto_note.cpp:566 src/help.cpp:136 src/overmap_ui.cpp:1245 +#: src/auto_note.cpp:559 src/help.cpp:133 src/overmap_ui.cpp:1246 #, c-format msgctxt "note color" msgid "%1$s:%2$s, " msgstr "" -#: src/auto_note.cpp:577 +#: src/auto_note.cpp:570 msgctxt "color" msgid "yellow" msgstr "gul" -#: src/auto_note.cpp:578 src/options.cpp:806 src/options.cpp:820 +#: src/auto_note.cpp:571 src/options.cpp:806 src/options.cpp:820 #, c-format msgid "Default: %s" msgstr "" -#: src/auto_note.cpp:606 +#: src/auto_note.cpp:599 msgid "" "Auto notes are disabled globally.\n" "Do you want to enable?" msgstr "" -#: src/auto_note.cpp:615 src/auto_pickup.cpp:639 src/color.cpp:1062 -#: src/game.cpp:6916 src/input.cpp:1667 src/options.cpp:3426 -#: src/safemode_ui.cpp:506 +#: src/auto_note.cpp:608 src/auto_pickup.cpp:639 src/color.cpp:1065 +#: src/game.cpp:6914 src/input.cpp:1666 src/options.cpp:3503 +#: src/safemode_ui.cpp:507 msgid "Save changes?" msgstr "Gem ændringer?" -#: src/auto_pickup.cpp:334 src/game.cpp:6248 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:334 src/game.cpp:6246 src/safemode_ui.cpp:142 msgid "dd" msgstr "" -#: src/auto_pickup.cpp:335 src/game.cpp:6250 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:335 src/game.cpp:6248 src/safemode_ui.cpp:142 msgid "emove" msgstr "" -#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:143 msgid "opy" msgstr "" -#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:143 msgid "ove" msgstr "" -#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:144 +#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:145 msgid "est" msgstr "" -#: src/auto_pickup.cpp:345 src/game.cpp:6262 src/safemode_ui.cpp:155 +#: src/auto_pickup.cpp:345 src/game.cpp:6260 src/safemode_ui.cpp:156 msgid "<+-> Move up/down" msgstr "<+-> Flyt op/ned" -#: src/auto_pickup.cpp:347 src/color.cpp:731 src/game.cpp:6263 -#: src/safemode_ui.cpp:157 +#: src/auto_pickup.cpp:347 src/color.cpp:734 src/game.cpp:6261 +#: src/safemode_ui.cpp:158 msgid "-Edit" msgstr "" -#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:158 +#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:159 msgid "-Switch Page" msgstr "-Skift Side" -#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:170 +#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:171 msgid "Rules" msgstr "Regler" @@ -398784,11 +399718,11 @@ msgstr "" msgid "Auto pickup enabled:" msgstr "" -#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:190 +#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:191 msgid "witch" msgstr "" -#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:241 +#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:242 msgid "" msgstr "" @@ -398820,11 +399754,11 @@ msgstr "" msgid "Pickup Rule:" msgstr "" -#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:180 +#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:181 msgid "[]" msgstr "" -#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:182 +#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:183 msgid "[]" msgstr "" @@ -398847,7 +399781,7 @@ msgstr "" msgid "auto pickup configuration" msgstr "" -#: src/auto_pickup.cpp:1082 +#: src/auto_pickup.cpp:1081 #, c-format msgid "Pickup rules for %s" msgstr "" @@ -399128,22 +400062,22 @@ msgstr "" msgid "Needs %d more experience to gain next level." msgstr "" -#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3098 +#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3099 #: src/item.cpp:2175 msgid "strength" msgstr "" -#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3099 +#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3100 #: src/item.cpp:2178 msgid "dexterity" msgstr "" -#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3100 +#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3101 #: src/item.cpp:2181 msgid "intelligence" msgstr "" -#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3101 +#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3102 #: src/item.cpp:2184 msgid "perception" msgstr "" @@ -399157,7 +400091,7 @@ msgstr "" msgid "Are you sure you want to raise %s? %d points available." msgstr "" -#: src/avatar.cpp:1374 src/game.cpp:9332 +#: src/avatar.cpp:1374 src/game.cpp:9330 msgid "You need to put the bag away before trying to wield something from it." msgstr "" @@ -399460,7 +400394,7 @@ msgstr "" msgid "You can't climb here - there's a ceiling above." msgstr "" -#: src/avatar_action.cpp:595 src/game.cpp:10094 +#: src/avatar_action.cpp:595 src/game.cpp:10092 msgid "The water puts out the flames!" msgstr "" @@ -399563,19 +400497,19 @@ msgstr "" msgid "You can't effectively throw while you're in your shell." msgstr "" -#: src/avatar_action.cpp:966 src/handle_action.cpp:2050 -#: src/handle_action.cpp:2060 src/handle_action.cpp:2079 -#: src/handle_action.cpp:2103 src/handle_action.cpp:2116 -#: src/handle_action.cpp:2134 src/handle_action.cpp:2146 -#: src/handle_action.cpp:2158 src/handle_action.cpp:2346 -#: src/handle_action.cpp:2358 src/handle_action.cpp:2372 -#: src/handle_action.cpp:2386 src/handle_action.cpp:2400 -#: src/handle_action.cpp:2424 src/iexamine.cpp:6562 src/iexamine.cpp:6572 +#: src/avatar_action.cpp:966 src/handle_action.cpp:2046 +#: src/handle_action.cpp:2056 src/handle_action.cpp:2075 +#: src/handle_action.cpp:2099 src/handle_action.cpp:2112 +#: src/handle_action.cpp:2130 src/handle_action.cpp:2142 +#: src/handle_action.cpp:2154 src/handle_action.cpp:2342 +#: src/handle_action.cpp:2354 src/handle_action.cpp:2368 +#: src/handle_action.cpp:2382 src/handle_action.cpp:2396 +#: src/handle_action.cpp:2420 src/iexamine.cpp:6562 src/iexamine.cpp:6572 #: src/iexamine.cpp:6582 src/melee.cpp:544 msgid "You lack the substance to affect anything." msgstr "" -#: src/avatar_action.cpp:973 src/game.cpp:9753 src/game.cpp:11089 +#: src/avatar_action.cpp:973 src/game.cpp:9751 src/game.cpp:11087 #: src/handle_action.cpp:705 #, c-format msgid "Your %s refuses to move as its batteries have been drained." @@ -399585,7 +400519,7 @@ msgstr "" msgid "You don't have any items to throw." msgstr "" -#: src/avatar_action.cpp:1003 src/character_attire.cpp:223 +#: src/avatar_action.cpp:1003 src/character_attire.cpp:219 msgid "You don't have that item." msgstr "" @@ -399755,564 +400689,485 @@ msgid "" "Time: %s\n" msgstr "" -#: src/basecamp.cpp:603 +#: src/basecamp.cpp:605 msgid "Name this camp" msgstr "" -#: src/basecamp.cpp:742 src/faction_camp.cpp:736 +#: src/basecamp.cpp:611 +msgid "You need to input the base camp name." +msgstr "" + +#: src/basecamp.cpp:753 src/faction_camp.cpp:736 msgid "Base Missions" msgstr "" -#: src/basecamp.cpp:751 +#: src/basecamp.cpp:762 msgid "Expansion" msgstr "" -#: src/basecamp.cpp:754 +#: src/basecamp.cpp:765 msgid "Empty Expansion" msgstr "" -#: src/bionics.cpp:677 +#: src/bionics.cpp:667 #, c-format msgid "%s activates their %s." msgstr "" -#: src/bionics.cpp:696 +#: src/bionics.cpp:686 #, c-format msgid "Your %s is shorting out and can't be activated." msgstr "" -#: src/bionics.cpp:708 +#: src/bionics.cpp:698 #, c-format msgid "You don't have the power to activate your %s." msgstr "" -#: src/bionics.cpp:803 +#: src/bionics.cpp:793 #, c-format msgid "Deactivate your %s first!" msgstr "" -#: src/bionics.cpp:810 src/character.cpp:7218 +#: src/bionics.cpp:800 src/character.cpp:7219 #, c-format msgid "Stop wielding %s?" msgstr "" -#: src/bionics.cpp:832 src/bionics.cpp:1907 +#: src/bionics.cpp:822 src/bionics.cpp:1722 #, c-format msgid "There is not enough humidity in the air for your %s to function." msgstr "" -#: src/bionics.cpp:837 +#: src/bionics.cpp:827 #, c-format msgid "Your %s issues a low humidity warning. Efficiency will be reduced." msgstr "" -#: src/bionics.cpp:845 +#: src/bionics.cpp:835 msgid "You change your mind and turn it off." msgstr "" #. ~Sound of a bionic sonic-resonator shaking the area -#: src/bionics.cpp:851 +#: src/bionics.cpp:841 msgid "VRRRRMP!" msgstr "" -#: src/bionics.cpp:864 src/bionics.cpp:886 +#: src/bionics.cpp:854 src/bionics.cpp:876 #, c-format msgid "You cannot activate %s while mounted." msgstr "" -#: src/bionics.cpp:871 +#: src/bionics.cpp:861 msgid "Your speed suddenly increases!" msgstr "" -#: src/bionics.cpp:873 +#: src/bionics.cpp:863 msgid "Your muscles tear with the strain." msgstr "" -#: src/bionics.cpp:921 +#: src/bionics.cpp:911 msgid "Your torsion ratchet locks onto your joints." msgstr "" -#: src/bionics.cpp:924 +#: src/bionics.cpp:914 msgid "You can now run faster, assisted by joint servomotors." msgstr "" -#: src/bionics.cpp:926 +#: src/bionics.cpp:916 msgid "Start a fire where?" msgstr "" -#: src/bionics.cpp:933 src/iuse_actor.cpp:285 src/iuse_actor.cpp:1215 +#: src/bionics.cpp:923 src/iuse_actor.cpp:292 src/iuse_actor.cpp:1222 msgid "You happily light a fire." msgstr "" -#: src/bionics.cpp:943 +#: src/bionics.cpp:933 #, c-format msgid "Your radiation level: %d" msgstr "" -#: src/bionics.cpp:954 +#: src/bionics.cpp:944 msgid "Safeguards kick in, and the bionic refuses to activate!" msgstr "" -#: src/bionics.cpp:962 +#: src/bionics.cpp:952 msgid "Create an EMP where?" msgstr "" -#: src/bionics.cpp:972 +#: src/bionics.cpp:962 msgid "Your muscles hiss as hydraulic strength fills them!" msgstr "" #. ~ Sound of hissing hydraulic muscle! (not quite as loud as a car horn) -#: src/bionics.cpp:974 src/bionics.cpp:1833 +#: src/bionics.cpp:964 src/bionics.cpp:1648 msgid "HISISSS!" msgstr "" -#: src/bionics.cpp:985 +#: src/bionics.cpp:975 #, c-format msgid "Extract water from the %s" msgstr "" -#: src/bionics.cpp:1000 +#: src/bionics.cpp:990 msgid "There is no suitable corpse on this tile." msgstr "" -#: src/bionics.cpp:1067 +#: src/bionics.cpp:1057 msgid "You unleash a powerful shockwave!" msgstr "" -#: src/bionics.cpp:1083 +#: src/bionics.cpp:1073 #, c-format msgid "Temperature: %s." msgstr "" -#: src/bionics.cpp:1085 src/iuse.cpp:9005 +#: src/bionics.cpp:1075 src/iuse.cpp:9023 #, c-format msgid "Relative Humidity: %s." msgstr "" -#: src/bionics.cpp:1089 src/iuse.cpp:9016 +#: src/bionics.cpp:1079 src/iuse.cpp:9034 #, c-format msgid "Pressure: %s." msgstr "" -#: src/bionics.cpp:1091 src/iuse.cpp:9030 +#: src/bionics.cpp:1081 src/iuse.cpp:9048 #, c-format msgid "Wind Speed: %.1f %s." msgstr "" -#: src/bionics.cpp:1094 src/iuse.cpp:9034 +#: src/bionics.cpp:1084 src/iuse.cpp:9052 #, c-format msgid "Feels Like: %s." msgstr "" -#: src/bionics.cpp:1098 src/iuse.cpp:9038 +#: src/bionics.cpp:1088 src/iuse.cpp:9056 #, c-format msgid "Wind Direction: From the %s." msgstr "" -#: src/bionics.cpp:1101 +#: src/bionics.cpp:1091 msgid "Perform which function:" msgstr "" -#: src/bionics.cpp:1102 +#: src/bionics.cpp:1092 msgid "RC radio" msgstr "" -#: src/bionics.cpp:1127 +#: src/bionics.cpp:1117 msgid "" "You need a jumper cable connected to a power source to drain power from it." msgstr "" -#: src/bionics.cpp:1133 +#: src/bionics.cpp:1123 msgid "" "Cable is plugged-in to the CBM but it has to be also connected to the power " "source." msgstr "" -#: src/bionics.cpp:1139 +#: src/bionics.cpp:1129 msgid "" "You are plugged to the vehicle. It will charge you if it has some juice in " "it." msgstr "" -#: src/bionics.cpp:1145 +#: src/bionics.cpp:1135 msgid "" "You are plugged to a solar pack. It will charge you if it's unfolded and in" " sunlight." msgstr "" -#: src/bionics.cpp:1151 +#: src/bionics.cpp:1141 msgid "" "You are plugged to a UPS. It will charge you if it has some juice in it." msgstr "" -#: src/bionics.cpp:1155 +#: src/bionics.cpp:1145 msgid "" "You have a cable plugged to a portable power source, but you need to plug it" " in to the CBM." msgstr "" -#: src/bionics.cpp:1159 +#: src/bionics.cpp:1149 msgid "" "You have a cable plugged to a vehicle, but you need to plug it in to the " "CBM." msgstr "" -#: src/bionics.cpp:1168 +#: src/bionics.cpp:1158 msgid "" "You have at least one free cable in your inventory that you could use to " "plug yourself in." msgstr "" -#: src/bionics.cpp:1186 +#: src/bionics.cpp:1176 #, c-format msgid "Your %s automatically turn off." msgstr "" -#: src/bionics.cpp:1212 +#: src/bionics.cpp:1202 #, c-format msgid "Your %s is shorting out and can't be deactivated." msgstr "" -#: src/bionics.cpp:1224 +#: src/bionics.cpp:1214 #, c-format msgid "You can't deactivate your %s manually!" msgstr "" -#: src/bionics.cpp:1228 +#: src/bionics.cpp:1218 #, c-format msgid "You don't have the power to deactivate your %s." msgstr "" -#: src/bionics.cpp:1273 +#: src/bionics.cpp:1259 #, c-format msgid "You withdraw your %s." msgstr "" -#: src/bionics.cpp:1276 +#: src/bionics.cpp:1262 #, c-format msgid " withdraws his %s." msgstr "" -#: src/bionics.cpp:1278 +#: src/bionics.cpp:1264 #, c-format msgid " withdraws her %s." msgstr "" -#: src/bionics.cpp:1336 -#, c-format -msgid "Your %s does not have enough fuel to start." -msgstr "" - -#: src/bionics.cpp:1337 -#, c-format -msgid "'s %s does not have enough fuel to start." -msgstr "" - -#: src/bionics.cpp:1344 src/bionics.cpp:1429 -#, c-format -msgid "Your %s runs out of fuel and turns off." -msgstr "" - -#: src/bionics.cpp:1345 src/bionics.cpp:1430 -#, c-format -msgid "'s %s runs out of fuel and turns off." -msgstr "" - -#: src/bionics.cpp:1401 +#: src/bionics.cpp:1334 #, c-format -msgid "Your %s turns off to not waste calories." -msgstr "" - -#: src/bionics.cpp:1402 -#, c-format -msgid "'s %s turns off to not waste calories." -msgstr "" - -#: src/bionics.cpp:1404 -#, c-format -msgid "Your %s turns off after filling your power banks." -msgstr "" - -#: src/bionics.cpp:1405 -#, c-format -msgid "'s %s turns off after filling their power banks." -msgstr "" - -#: src/bionics.cpp:1407 -#, c-format -msgid "Your %s turns off to not waste fuel." -msgstr "" - -#: src/bionics.cpp:1408 -#, c-format -msgid "'s %s turns off to not waste fuel." -msgstr "" - -#: src/bionics.cpp:1411 -#, c-format -msgid "" -"Your %s cannot be started because you don't have any bionic power storage." +msgid "Your %s cannot be started because your calories are below safe levels." msgstr "" -#: src/bionics.cpp:1412 +#: src/bionics.cpp:1335 #, c-format msgid "" -"'s %s cannot be started because they don't have any bionic power " -"storage." -msgstr "" - -#: src/bionics.cpp:1414 -#, c-format -msgid "Your %s cannot be started due to fuel saving." -msgstr "" - -#: src/bionics.cpp:1415 -#, c-format -msgid "'s %s cannot be started due to fuel saving." -msgstr "" - -#: src/bionics.cpp:1417 -#, c-format -msgid "Your %s cannot be started because your power banks are full." -msgstr "" - -#: src/bionics.cpp:1418 -#, c-format -msgid "'s %s cannot be started because their power banks are full." +"'s %s cannot be started because their calories are below safe " +"levels." msgstr "" -#: src/bionics.cpp:1426 +#: src/bionics.cpp:1340 #, c-format msgid "" "Stored calories are below the safe threshold, your %s shuts down to preserve" " your health." msgstr "" -#: src/bionics.cpp:1427 +#: src/bionics.cpp:1341 #, c-format msgid "" "Stored calories are below the safe threshold, 's %s shuts down to " "preserve their health." msgstr "" -#: src/bionics.cpp:1434 -#, c-format -msgid "Your %s cannot be started because your calories are below safe levels." -msgstr "" - -#: src/bionics.cpp:1435 -#, c-format -msgid "" -"'s %s cannot be started because their calories are below safe " -"levels." -msgstr "" - -#: src/bionics.cpp:1437 +#: src/bionics.cpp:1348 #, c-format -msgid "Your %s doesn't have enough fuel to start." +msgid "Your %s does not have enough fuel to start." msgstr "" -#: src/bionics.cpp:1438 +#: src/bionics.cpp:1349 #, c-format -msgid "'s %s doesn't have enough fuel to start." +msgid "'s %s does not have enough fuel to start." msgstr "" -#: src/bionics.cpp:1479 +#: src/bionics.cpp:1353 #, c-format -msgid "Your %s does not have enough fuel to use Auto Start." +msgid "Your %s runs out of fuel and turns off." msgstr "" -#: src/bionics.cpp:1480 +#: src/bionics.cpp:1354 #, c-format -msgid "'s %s does not have enough fuel to use Auto Start." +msgid "'s %s runs out of fuel and turns off." msgstr "" -#: src/bionics.cpp:1803 +#: src/bionics.cpp:1618 #, c-format msgid "Your %s powers down." msgstr "" -#: src/bionics.cpp:1828 +#: src/bionics.cpp:1643 #, c-format msgid "Your %s has lost connection and is turning off." msgstr "" -#: src/bionics.cpp:1891 +#: src/bionics.cpp:1706 msgid "You feel your throat open up and air filling your lungs!" msgstr "" -#: src/bionics.cpp:1912 +#: src/bionics.cpp:1727 #, c-format msgid "Your %s issues a low humidity warning. Efficiency is reduced." msgstr "" -#: src/bionics.cpp:1921 +#: src/bionics.cpp:1736 #, c-format msgid "You are properly hydrated. Your %s chirps happily." msgstr "" -#: src/bionics.cpp:1954 src/bionics.cpp:2025 +#: src/bionics.cpp:1769 src/bionics.cpp:1840 msgid "The removal fails without incident." msgstr "" -#: src/bionics.cpp:1958 +#: src/bionics.cpp:1773 msgid "The removal is a failure." msgstr "" -#: src/bionics.cpp:1963 src/bionics.cpp:2050 src/bionics.cpp:2729 +#: src/bionics.cpp:1778 src/bionics.cpp:1865 src/bionics.cpp:2544 msgid "It really hurts!" msgstr "" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "'s %s is damaged." msgstr "" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "Your %s is damaged." msgstr "" -#: src/bionics.cpp:1995 src/bionics.cpp:2085 +#: src/bionics.cpp:1810 src/bionics.cpp:1900 #, c-format msgid "Your %s is severely damaged." msgstr "" -#: src/bionics.cpp:1996 src/bionics.cpp:2086 +#: src/bionics.cpp:1811 src/bionics.cpp:1901 #, c-format msgid "'s %s is severely damaged." msgstr "" -#: src/bionics.cpp:2030 +#: src/bionics.cpp:1845 #, c-format msgid "The %s flub the operation." msgstr "" -#: src/bionics.cpp:2033 +#: src/bionics.cpp:1848 #, c-format msgid "The %s messes up the operation." msgstr "" -#: src/bionics.cpp:2036 +#: src/bionics.cpp:1851 msgid "The operation fails." msgstr "" -#: src/bionics.cpp:2042 +#: src/bionics.cpp:1857 #, c-format msgid "The %s screws up the operation." msgstr "" -#: src/bionics.cpp:2125 +#: src/bionics.cpp:1940 msgid "You don't have enough anesthetic to perform the installation." msgstr "" -#: src/bionics.cpp:2156 +#: src/bionics.cpp:1971 msgid "You don't have the required components to perform the installation." msgstr "" -#: src/bionics.cpp:2272 +#: src/bionics.cpp:2087 #, c-format msgid "%s must remove the parent bionic to remove the %s." msgstr "" -#: src/bionics.cpp:2288 +#: src/bionics.cpp:2103 msgid "Are you sure you wish to uninstall the selected bionic?" msgstr "" -#: src/bionics.cpp:2294 src/game.cpp:4999 +#: src/bionics.cpp:2109 src/game.cpp:4997 #, c-format msgid "" "WARNING: %i percent chance of SEVERE damage to all body parts! Continue " "anyway?" msgstr "" -#: src/bionics.cpp:2366 src/bionics.cpp:2440 +#: src/bionics.cpp:2181 src/bionics.cpp:2255 msgid "Your parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2367 +#: src/bionics.cpp:2182 msgid "'s parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2368 src/bionics.cpp:2441 src/bionics.cpp:2445 +#: src/bionics.cpp:2183 src/bionics.cpp:2256 src/bionics.cpp:2260 #, c-format msgid "Successfully removed %s." msgstr "" -#: src/bionics.cpp:2400 +#: src/bionics.cpp:2215 #, c-format msgid "The %s's anesthesia kit looks empty." msgstr "" -#: src/bionics.cpp:2418 src/bionics.cpp:3420 +#: src/bionics.cpp:2233 src/bionics.cpp:3181 msgid "" "You feel a tiny pricking sensation in your right arm, and lose all sensation" " before abruptly blacking out." msgstr "" -#: src/bionics.cpp:2421 +#: src/bionics.cpp:2236 #, c-format msgid "" "The %1$s gently inserts a syringe into %2$s's arm and starts injecting " "something while holding them down." msgstr "" -#: src/bionics.cpp:2431 +#: src/bionics.cpp:2246 #, c-format msgid "You fall asleep and %1$s starts operating." msgstr "" -#: src/bionics.cpp:2433 +#: src/bionics.cpp:2248 #, c-format msgid "%1$s falls asleep and %2$s starts operating." msgstr "" -#: src/bionics.cpp:2443 +#: src/bionics.cpp:2258 #, c-format msgid "%s's parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2477 +#: src/bionics.cpp:2292 msgid "/!\\ CBM is highly contaminated. /!\\" msgstr "" -#: src/bionics.cpp:2478 +#: src/bionics.cpp:2293 msgid "CBM is filthy." msgstr "" -#: src/bionics.cpp:2483 +#: src/bionics.cpp:2298 msgid "/!\\ CBM is not sterile. /!\\ Please use autoclave to sterilize." msgstr "" -#: src/bionics.cpp:2484 +#: src/bionics.cpp:2299 msgid "CBM is not sterile." msgstr "" -#: src/bionics.cpp:2487 +#: src/bionics.cpp:2302 msgid "CBM already deployed. Please reset to factory state." msgstr "" -#: src/bionics.cpp:2489 +#: src/bionics.cpp:2304 msgid "CBM is already installed." msgstr "" -#: src/bionics.cpp:2491 src/bionics.cpp:2494 +#: src/bionics.cpp:2306 src/bionics.cpp:2309 msgid "CBM not compatible with patient's body." msgstr "" -#: src/bionics.cpp:2498 +#: src/bionics.cpp:2313 msgid "No base version installed." msgstr "" -#: src/bionics.cpp:2504 +#: src/bionics.cpp:2319 msgid "Superior version installed." msgstr "" -#: src/bionics.cpp:2506 +#: src/bionics.cpp:2321 msgid "CBM not compatible with patient." msgstr "" -#: src/bionics.cpp:2546 +#: src/bionics.cpp:2361 #, c-format msgid "" "Installing this bionic will remove the conflicting traits: %s. Continue " @@ -400320,23 +401175,23 @@ msgid "" msgstr "" #. ~ : more slot(s) needed. -#: src/bionics.cpp:2557 +#: src/bionics.cpp:2372 #, c-format msgid "" "\n" "%s: %i more slot(s) needed." msgstr "" -#: src/bionics.cpp:2561 +#: src/bionics.cpp:2376 #, c-format msgid "Not enough space for bionic installation!%s" msgstr "" -#: src/bionics.cpp:2568 +#: src/bionics.cpp:2383 msgid "Are you sure you wish to install the selected bionic?" msgstr "" -#: src/bionics.cpp:2574 +#: src/bionics.cpp:2389 #, c-format msgid "" "WARNING: %i percent chance of failure that may result in damage, pain, or a " @@ -400345,327 +401200,312 @@ msgstr "" #. ~ %1$s - name of the bionic to be upgraded (inferior), %2$s - name of the #. upgraded bionic (superior). -#: src/bionics.cpp:2664 +#: src/bionics.cpp:2479 #, c-format msgid "Successfully upgraded %1$s to %2$s." msgstr "" #. ~ %s - name of the bionic. -#: src/bionics.cpp:2670 +#: src/bionics.cpp:2485 #, c-format msgid "Successfully installed %s." msgstr "" -#: src/bionics.cpp:2708 +#: src/bionics.cpp:2523 msgid "The installation is a failure." msgstr "" #. ~"Complications" is USian medical-speak for "unintended damage from a #. medical procedure". -#: src/bionics.cpp:2712 +#: src/bionics.cpp:2527 #, c-format msgid "%s training helps to minimize the complications." msgstr "" -#: src/bionics.cpp:2721 +#: src/bionics.cpp:2536 msgid "The installation fails without incident." msgstr "" -#: src/bionics.cpp:2737 +#: src/bionics.cpp:2552 msgid "The installation is faulty!" msgstr "" #. ~ ( slots); -#: src/bionics.cpp:2803 +#: src/bionics.cpp:2618 #, c-format msgid "%s (%i slots);" msgstr "" -#: src/bionics.cpp:2896 +#: src/bionics.cpp:2716 #, c-format msgid "Increased storage capacity by %i." msgstr "" -#: src/bionics.cpp:3193 -msgid "Chose Safe Fuel Level Threshold" -msgstr "" - -#: src/bionics.cpp:3194 -msgid "Full Power" +#: src/bionics.cpp:3013 +msgid "Stop power generation at" msgstr "" -#: src/bionics.cpp:3196 +#: src/bionics.cpp:3014 #, c-format -msgid "Above 80 %%" +msgid "100 %%" msgstr "" -#: src/bionics.cpp:3199 +#: src/bionics.cpp:3015 #, c-format -msgid "Above 55 %%" +msgid "90 %%" msgstr "" -#: src/bionics.cpp:3202 +#: src/bionics.cpp:3016 #, c-format -msgid "Above 30 %%" -msgstr "" - -#: src/bionics.cpp:3204 src/distraction_manager.cpp:130 src/options.cpp:1495 -#: src/options.cpp:1669 -msgid "Disabled" +msgid "70 %%" msgstr "" -#: src/bionics.cpp:3235 -msgid "Chose Start Power Level Threshold" -msgstr "" - -#: src/bionics.cpp:3236 -msgid "No Power Left" +#: src/bionics.cpp:3017 +#, c-format +msgid "50 %%" msgstr "" -#: src/bionics.cpp:3238 +#: src/bionics.cpp:3018 #, c-format -msgid "Below 25 %%" +msgid "30 %%" msgstr "" -#: src/bionics.cpp:3241 +#: src/bionics.cpp:3019 #, c-format -msgid "Below 50 %%" +msgid "10 %%" msgstr "" -#: src/bionics.cpp:3244 -#, c-format -msgid "Below 75 %%" +#: src/bionics.cpp:3020 src/distraction_manager.cpp:130 src/options.cpp:1572 +#: src/options.cpp:1746 +msgid "Disabled" msgstr "" -#: src/bionics.cpp:3402 +#: src/bionics.cpp:3163 msgid "You tell the pain to bug off and proceed with the operation." msgstr "" -#: src/bionics.cpp:3406 +#: src/bionics.cpp:3167 msgid "" "You set up the operation step-by-step, configuring the Autodoc to manipulate" " a CBM." msgstr "" -#: src/bionics.cpp:3407 +#: src/bionics.cpp:3168 msgid "" " sets up the operation, configuring the Autodoc to manipulate a " "CBM." msgstr "" -#: src/bionics.cpp:3410 +#: src/bionics.cpp:3171 msgid "" "You settle into position, sliding your right wrist into the couch's strap." msgstr "" -#: src/bionics.cpp:3411 +#: src/bionics.cpp:3172 msgid "" " settles into position, sliding their wrist into the couch's strap." msgstr "" -#: src/bionics.cpp:3416 +#: src/bionics.cpp:3177 msgid "You feel excited as the operation starts." msgstr "" -#: src/bionics.cpp:3427 +#: src/bionics.cpp:3188 msgid "" "You feel excited as the Autodoc slices painlessly into you. You enjoy the " "sight of scalpels slicing you apart." msgstr "" -#: src/bionics.cpp:3430 +#: src/bionics.cpp:3191 msgid "" "You stay very, very still, focusing intently on an interesting stain on the " "ceiling, as the Autodoc slices painlessly into you." msgstr "" -#: src/bionics.cpp:3438 +#: src/bionics.cpp:3199 msgid "" "As your consciousness slips away, you feel regret that you won't be able to " "enjoy the operation." msgstr "" -#: src/bionics_ui.cpp:58 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 -#: src/options.cpp:1598 src/options.cpp:1728 +#: src/bionics_ui.cpp:59 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 +#: src/options.cpp:1675 src/options.cpp:1805 msgid "None" msgstr "" -#: src/bionics_ui.cpp:60 +#: src/bionics_ui.cpp:61 msgid "Power usage" msgstr "" -#: src/bionics_ui.cpp:62 +#: src/bionics_ui.cpp:63 msgid "Name" msgstr "" -#: src/bionics_ui.cpp:64 +#: src/bionics_ui.cpp:65 msgid "Manual (shortcut)" msgstr "" -#: src/bionics_ui.cpp:124 +#: src/bionics_ui.cpp:125 msgid "Sort bionics by:" msgstr "" -#: src/bionics_ui.cpp:205 +#: src/bionics_ui.cpp:206 msgid "Available Fuel: " msgstr "" -#: src/bionics_ui.cpp:243 src/bionics_ui.cpp:249 +#: src/bionics_ui.cpp:244 src/bionics_ui.cpp:250 msgctxt "decimal separator" msgid "." msgstr "" -#: src/bionics_ui.cpp:245 src/display.cpp:556 src/display.cpp:599 +#: src/bionics_ui.cpp:246 src/display.cpp:556 src/display.cpp:599 #: src/player_display.cpp:684 src/units.cpp:105 msgctxt "energy unit: kilojoule" msgid "kJ" msgstr "" -#: src/bionics_ui.cpp:251 src/display.cpp:553 src/display.cpp:596 +#: src/bionics_ui.cpp:252 src/display.cpp:553 src/display.cpp:596 #: src/player_display.cpp:681 src/units.cpp:110 msgctxt "energy unit: joule" msgid "J" msgstr "" -#: src/bionics_ui.cpp:253 src/display.cpp:550 src/display.cpp:593 +#: src/bionics_ui.cpp:254 src/display.cpp:550 src/display.cpp:593 #: src/player_display.cpp:678 src/units.cpp:112 msgctxt "energy unit: millijoule" msgid "mJ" msgstr "" -#: src/bionics_ui.cpp:257 +#: src/bionics_ui.cpp:258 #, c-format msgid "" "Bionic Power: %s/%ikJ" msgstr "" -#: src/bionics_ui.cpp:269 src/diary.cpp:197 src/init.cpp:824 +#: src/bionics_ui.cpp:270 src/diary.cpp:197 src/init.cpp:809 msgid "Bionics" msgstr "" -#: src/bionics_ui.cpp:272 +#: src/bionics_ui.cpp:273 #, c-format msgid "" "[%s] Reassign, [%s] Switch tabs," " [%s] Toggle fuel saving mode, " -"[%s] Toggle auto start mode, " -"[%s] Open refueling menu." msgstr "" -#: src/bionics_ui.cpp:278 +#: src/bionics_ui.cpp:276 #, c-format msgid " [%s] Sort: %s" msgstr "" -#: src/bionics_ui.cpp:282 +#: src/bionics_ui.cpp:280 msgid "" "Reassigning. Select a bionic to reassign or press " "[SPACE] to cancel." msgstr "" -#: src/bionics_ui.cpp:285 +#: src/bionics_ui.cpp:283 #, c-format msgid "" "Activating [%s] Examine, %s" msgstr "" -#: src/bionics_ui.cpp:289 +#: src/bionics_ui.cpp:287 #, c-format msgid "" "Examining [%s] Activate, %s" msgstr "" -#: src/bionics_ui.cpp:307 +#: src/bionics_ui.cpp:305 #, c-format msgid "%s act" msgstr "" -#: src/bionics_ui.cpp:311 +#: src/bionics_ui.cpp:309 #, c-format msgid "%s deact" msgstr "" -#: src/bionics_ui.cpp:315 +#: src/bionics_ui.cpp:313 #, c-format msgid "%s trigger" msgstr "" -#: src/bionics_ui.cpp:320 +#: src/bionics_ui.cpp:318 #, c-format msgid "%s/turn" msgstr "" -#: src/bionics_ui.cpp:321 +#: src/bionics_ui.cpp:319 #, c-format msgid "%s/%d turns" msgstr "" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "OFF" msgstr "" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "ON" msgstr "" -#: src/bionics_ui.cpp:328 +#: src/bionics_ui.cpp:326 msgid "(incapacitated)" msgstr "" -#: src/bionics_ui.cpp:333 +#: src/bionics_ui.cpp:330 #, c-format msgid "(fuel saving ON > %d %%)" msgstr "" -#: src/bionics_ui.cpp:338 -#, c-format -msgid "(auto start < %d %%)" +#: src/bionics_ui.cpp:336 +msgid "(inactive)" msgstr "" -#: src/bionics_ui.cpp:364 +#: src/bionics_ui.cpp:361 #, c-format msgid "ACTIVE (%i)" msgstr "" -#: src/bionics_ui.cpp:365 +#: src/bionics_ui.cpp:362 #, c-format msgid "PASSIVE (%i)" msgstr "" -#: src/bionics_ui.cpp:395 +#: src/bionics_ui.cpp:392 #, c-format msgid "Power usage: %s" msgstr "" -#: src/bionics_ui.cpp:403 +#: src/bionics_ui.cpp:400 msgid "This bionic occupies the following body parts:" msgstr "" -#: src/bionics_ui.cpp:408 +#: src/bionics_ui.cpp:405 #, c-format msgid "Installed weapon: %s" msgstr "" -#: src/bionics_ui.cpp:660 +#: src/bionics_ui.cpp:655 msgid " BIONICS " msgstr "" -#: src/bionics_ui.cpp:686 +#: src/bionics_ui.cpp:681 msgid "No activatable bionics installed." msgstr "" -#: src/bionics_ui.cpp:689 +#: src/bionics_ui.cpp:684 msgid "No passive bionics installed." msgstr "" -#: src/bionics_ui.cpp:795 +#: src/bionics_ui.cpp:791 #, c-format msgid "%s; enter new letter. Space to clear. Esc to cancel." msgstr "" -#: src/bionics_ui.cpp:805 +#: src/bionics_ui.cpp:801 #, c-format msgid "" "Invalid bionic letter. Only those characters are valid:\n" @@ -400673,40 +401513,36 @@ msgid "" "%s" msgstr "" -#: src/bionics_ui.cpp:845 +#: src/bionics_ui.cpp:841 msgid "You can't toggle fuel saving mode on a non-fueled CBM." msgstr "" -#: src/bionics_ui.cpp:859 -msgid "You can't toggle auto start mode on a non-fueled CBM." -msgstr "" - -#: src/bionics_ui.cpp:921 +#: src/bionics_ui.cpp:903 msgid "Select action" msgstr "" -#: src/bionics_ui.cpp:923 +#: src/bionics_ui.cpp:905 msgid "Uninstall weapon" msgstr "" -#: src/bionics_ui.cpp:924 +#: src/bionics_ui.cpp:906 msgid "Install weapon" msgstr "" -#: src/bionics_ui.cpp:941 +#: src/bionics_ui.cpp:923 msgid "Select weapon to install" msgstr "" -#: src/bionics_ui.cpp:950 +#: src/bionics_ui.cpp:932 msgid "You don't have any items you can install in this bionic" msgstr "" -#: src/bionics_ui.cpp:960 +#: src/bionics_ui.cpp:942 #, c-format msgid "Unable to install %s" msgstr "" -#: src/bionics_ui.cpp:994 +#: src/bionics_ui.cpp:976 #, c-format msgid "" "You can not activate %s!\n" @@ -400733,7 +401569,7 @@ msgstr "" msgid "Effects" msgstr "" -#: src/bodygraph.cpp:506 src/options.cpp:1597 +#: src/bodygraph.cpp:506 src/options.cpp:1674 msgid "Worn" msgstr "" @@ -400761,11 +401597,11 @@ msgstr "" msgid "median" msgstr "" -#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4638 +#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4645 msgid "Bash" msgstr "" -#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4640 +#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4647 msgid "Cut" msgstr "" @@ -400773,15 +401609,15 @@ msgstr "" msgid "Pierce" msgstr "" -#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4642 +#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4649 msgid "Ballistic" msgstr "" -#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4645 +#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4652 msgid "Acid" msgstr "" -#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4647 +#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4654 msgid "Fire" msgstr "" @@ -401203,922 +402039,922 @@ msgstr "" msgid "Year %1$d, %2$s" msgstr "" -#: src/cata_tiles.cpp:4761 +#: src/cata_tiles.cpp:4763 msgid "direct3d" msgstr "" -#: src/cata_tiles.cpp:4764 +#: src/cata_tiles.cpp:4766 msgid "opengl" msgstr "" -#: src/cata_tiles.cpp:4765 +#: src/cata_tiles.cpp:4767 msgid "opengles2" msgstr "" -#: src/cata_tiles.cpp:4790 +#: src/cata_tiles.cpp:4792 msgid "Display 0" msgstr "" -#: src/cata_utility.cpp:188 src/options.cpp:1553 +#: src/cata_utility.cpp:190 src/options.cpp:1630 msgid "mph" msgstr "mph" #. ~ vehicle speed tiles per turn -#: src/cata_utility.cpp:191 +#: src/cata_utility.cpp:193 msgid "t/t" msgstr "" -#: src/cata_utility.cpp:195 src/options.cpp:1553 +#: src/cata_utility.cpp:197 src/options.cpp:1630 msgid "km/h" msgstr "km/t" -#: src/cata_utility.cpp:197 +#: src/cata_utility.cpp:199 msgid "m/s" msgstr "" -#: src/cata_utility.cpp:280 +#: src/cata_utility.cpp:282 src/cata_utility.cpp:305 #, c-format msgid "Failed to write %1$s to \"%2$s\": %3$s" msgstr "" -#: src/cata_utility.cpp:401 +#: src/cata_utility.cpp:433 src/cata_utility.cpp:511 src/cata_utility.cpp:524 #, c-format msgid "Failed to read from \"%1$s\": %2$s" msgstr "" #. ~ translators: place some random 1-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:453 +#: src/cata_utility.cpp:563 msgid "abcdefghijklmnopqrstuvwxyz" msgstr "" #. ~ translators: place some random 2-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:456 +#: src/cata_utility.cpp:566 msgid "に坂索トし荷測のンおク妙免イロコヤ梅棋厚れ表幌" msgstr "" -#: src/character.cpp:781 src/debug_menu.cpp:1610 src/game.cpp:11911 -#: src/iuse.cpp:7201 src/npctalk.cpp:1898 src/trade_ui.cpp:296 +#: src/character.cpp:782 src/debug_menu.cpp:1612 src/game.cpp:11909 +#: src/iuse.cpp:7205 src/npctalk.cpp:1898 src/trade_ui.cpp:296 msgid "You" msgstr "" -#: src/character.cpp:781 +#: src/character.cpp:782 msgid "you" msgstr "" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "Your" msgstr "" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "your" msgstr "" -#: src/character.cpp:788 +#: src/character.cpp:789 #, c-format msgid "%s's" msgstr "" -#: src/character.cpp:800 src/monster.cpp:607 +#: src/character.cpp:801 src/monster.cpp:607 msgid "armor" msgstr "" -#: src/character.cpp:1229 +#: src/character.cpp:1230 msgid "Ouch, something hurts!" msgstr "" -#: src/character.cpp:1434 +#: src/character.cpp:1435 #, c-format msgid "You remove the %s's harness." msgstr "" -#: src/character.cpp:1453 +#: src/character.cpp:1454 #, c-format msgid "You climb on the %s." msgstr "" -#: src/character.cpp:1459 +#: src/character.cpp:1460 #, c-format msgid "You hear your %s whir to life." msgstr "" -#: src/character.cpp:1480 src/monexamine.cpp:130 +#: src/character.cpp:1481 src/monexamine.cpp:130 #, c-format msgid "You fail to budge your %s!" msgstr "" -#: src/character.cpp:1560 +#: src/character.cpp:1561 msgid "You are ejected from your mech!" msgstr "" -#: src/character.cpp:1561 +#: src/character.cpp:1562 msgid " is ejected from their mech!" msgstr "" -#: src/character.cpp:1563 +#: src/character.cpp:1564 msgid "You fall off your mount!" msgstr "" -#: src/character.cpp:1564 +#: src/character.cpp:1565 msgid " falls off their mount!" msgstr "" -#: src/character.cpp:1604 src/trapfunc.cpp:832 +#: src/character.cpp:1605 src/trapfunc.cpp:832 msgid "You hurt yourself!" msgstr "" -#: src/character.cpp:1608 +#: src/character.cpp:1609 msgctxt "memorial_male" msgid "Fell off a mount." msgstr "" -#: src/character.cpp:1609 +#: src/character.cpp:1610 msgctxt "memorial_female" msgid "Fell off a mount." msgstr "" -#: src/character.cpp:1643 +#: src/character.cpp:1644 msgid "Dismount where?" msgstr "" -#: src/character.cpp:1645 +#: src/character.cpp:1646 msgid "You cannot dismount there!" msgstr "" -#: src/character.cpp:1695 +#: src/character.cpp:1696 msgid "WARNING! Player has no vital part and is invincible." msgstr "" -#: src/character.cpp:1724 +#: src/character.cpp:1725 msgid "You try to counterattack, but you are too exhausted!" msgstr "" -#: src/character.cpp:1784 +#: src/character.cpp:1785 msgid "Time seems to slow down, and you instinctively dodge!" msgstr "" -#: src/character.cpp:1786 +#: src/character.cpp:1787 #, c-format msgid "%s dodges… so fast!" msgstr "" -#: src/character.cpp:1792 +#: src/character.cpp:1793 msgid "You try to dodge, but there's no room!" msgstr "" -#: src/character.cpp:1794 +#: src/character.cpp:1795 #, c-format msgid "%s tries to dodge, but there's no room!" msgstr "" -#: src/character.cpp:1809 +#: src/character.cpp:1810 #, c-format msgid "This task is too simple to train your %s beyond %d." msgstr "" -#: src/character.cpp:1977 +#: src/character.cpp:1978 msgid "footsteps" msgstr "" -#: src/character.cpp:1990 +#: src/character.cpp:1991 msgid "clattering equipment" msgstr "" -#: src/character.cpp:2046 +#: src/character.cpp:2047 #, c-format msgid "Your %s bionic comes back online." msgstr "" -#: src/character.cpp:2145 +#: src/character.cpp:2146 #, c-format msgid "You have learned a new style: %s!" msgstr "" -#: src/character.cpp:2471 src/suffer.cpp:637 +#: src/character.cpp:2472 src/suffer.cpp:637 #, c-format msgid "Your practical skill in %s has increased to %d!" msgstr "" -#: src/character.cpp:2476 src/suffer.cpp:640 +#: src/character.cpp:2477 src/suffer.cpp:640 #, c-format msgid "Your theoretical understanding of %s has increased to %d!" msgstr "" -#: src/character.cpp:2481 +#: src/character.cpp:2482 #, c-format msgid "You feel that %s tasks of this level are becoming trivial." msgstr "" -#: src/character.cpp:2622 +#: src/character.cpp:2623 msgid "Blood Test Results" msgstr "" -#: src/character.cpp:2624 +#: src/character.cpp:2625 msgid "No effects." msgstr "" -#: src/character.cpp:2929 +#: src/character.cpp:2930 msgid "You can't use anything while incorporeal." msgstr "" -#: src/character.cpp:2930 +#: src/character.cpp:2931 msgid " can't use anything while incorporeal." msgstr "" #. ~ %1$s - list of unmet requirements, %2$s - item name. -#: src/character.cpp:2940 +#: src/character.cpp:2941 #, c-format msgid "You need at least %1$s to use this %2$s." msgstr "" -#: src/character.cpp:2941 +#: src/character.cpp:2942 #, c-format msgid " needs at least %1$s to use this %2$s." msgstr "" #. ~ %1$s - list of unmet requirements, %2$s - item name, %3$s - indirect item #. name. -#: src/character.cpp:2945 +#: src/character.cpp:2946 #, c-format msgid "You need at least %1$s to use this %2$s with your %3$s." msgstr "" -#: src/character.cpp:2946 +#: src/character.cpp:2947 #, c-format msgid " needs at least %1$s to use this %2$s with their %3$s." msgstr "" -#: src/character.cpp:2964 +#: src/character.cpp:2965 #, c-format msgid "You cannot unwield your %s." msgstr "" -#: src/character.cpp:3258 +#: src/character.cpp:3259 msgid "Your heart races as you recall your most recent hunt." msgstr "" -#: src/character.cpp:3268 +#: src/character.cpp:3269 #, c-format msgid "Your knowledge of %s begins to fade, but your memory banks retain it!" msgstr "" -#: src/character.cpp:3274 +#: src/character.cpp:3275 #, c-format msgid "" "Your practical skill in %s may need some refreshing. It has dropped to %d." msgstr "" -#: src/character.cpp:4251 +#: src/character.cpp:4252 #, c-format msgid "Your %s bionic shorts out!" msgstr "" -#: src/character.cpp:4308 src/character.cpp:4324 +#: src/character.cpp:4309 src/character.cpp:4325 #, c-format msgid "Bandaged wounds on your %s healed." msgstr "" -#: src/character.cpp:4316 src/character.cpp:4329 +#: src/character.cpp:4317 src/character.cpp:4330 #, c-format msgid "Disinfected wounds on your %s healed." msgstr "" -#: src/character.cpp:4611 +#: src/character.cpp:4612 #, c-format msgid "You're feeling tired. %s to lie down for sleep." msgstr "" -#: src/character.cpp:4614 +#: src/character.cpp:4615 msgid "You're feeling tired." msgstr "" -#: src/character.cpp:4635 +#: src/character.cpp:4636 msgid "You're cramping up from stuffing yourself in this vehicle." msgstr "" -#: src/character.cpp:4753 +#: src/character.cpp:4754 msgid "You have a sudden heart attack!" msgstr "" -#: src/character.cpp:4754 src/player_hardcoded_effects.cpp:757 +#: src/character.cpp:4755 src/player_hardcoded_effects.cpp:757 msgid " has a sudden heart attack!" msgstr "" -#: src/character.cpp:4759 +#: src/character.cpp:4760 msgid "Your breathing stops completely." msgstr "" -#: src/character.cpp:4760 +#: src/character.cpp:4761 msgid "'s breathing stops completely." msgstr "" -#: src/character.cpp:4766 +#: src/character.cpp:4767 msgid "Your heart spasms painfully and stops." msgstr "" -#: src/character.cpp:4767 +#: src/character.cpp:4768 msgid "'s heart spasms painfully and stops." msgstr "" -#: src/character.cpp:4769 src/character.cpp:4776 +#: src/character.cpp:4770 src/character.cpp:4777 msgid "Your heart spasms and stops." msgstr "" -#: src/character.cpp:4770 src/character.cpp:4777 +#: src/character.cpp:4771 src/character.cpp:4778 msgid "'s heart spasms and stops." msgstr "" -#: src/character.cpp:4782 +#: src/character.cpp:4783 msgid "Your breathing slows down to a stop." msgstr "" -#: src/character.cpp:4783 +#: src/character.cpp:4784 msgid "'s breathing slows down to a stop." msgstr "" -#: src/character.cpp:4791 +#: src/character.cpp:4792 msgid "You have starved to death." msgstr "" -#: src/character.cpp:4831 +#: src/character.cpp:4832 msgid "You have died of dehydration." msgstr "" -#: src/character.cpp:4835 +#: src/character.cpp:4836 msgid "Even your eyes feel dry…" msgstr "" -#: src/character.cpp:4837 +#: src/character.cpp:4838 msgid "You are THIRSTY!" msgstr "" -#: src/character.cpp:4839 +#: src/character.cpp:4840 msgid "Your mouth feels so dry…" msgstr "" -#: src/character.cpp:4846 +#: src/character.cpp:4847 msgid "Survivor sleep now." msgstr "" -#: src/character.cpp:4851 +#: src/character.cpp:4852 msgid "Anywhere would be a good place to sleep…" msgstr "" -#: src/character.cpp:4853 +#: src/character.cpp:4854 msgid "You feel like you haven't slept in days." msgstr "" -#: src/character.cpp:4862 +#: src/character.cpp:4863 msgid "You're too physically tired to stop yawning." msgstr "" -#: src/character.cpp:4872 +#: src/character.cpp:4873 msgid "How much longer until bedtime?" msgstr "" -#: src/character.cpp:4880 +#: src/character.cpp:4881 msgid "*yawn* You should really get some sleep." msgstr "" -#: src/character.cpp:4893 +#: src/character.cpp:4894 msgid "Your mind feels tired. It's been a while since you've slept well." msgstr "" -#: src/character.cpp:4897 +#: src/character.cpp:4898 msgid "" "Your mind feels foggy from a lack of good sleep, and your eyes keep trying " "to close against your will." msgstr "" -#: src/character.cpp:4905 +#: src/character.cpp:4906 msgid "" "Your mind feels weary, and you dread every wakeful minute that passes. You " "crave sleep, and feel like you're about to collapse." msgstr "" -#: src/character.cpp:4913 +#: src/character.cpp:4914 msgid "" "You haven't slept decently for so long that your whole body is screaming for" " mercy. It's a miracle that you're still awake, but it feels more like a " "curse now." msgstr "" -#: src/character.cpp:4936 +#: src/character.cpp:4937 msgid "" "Your body collapses due to sleep deprivation, your neglected fatigue rushing" " back all at once, and you pass out on the spot." msgstr "" -#: src/character.cpp:4937 +#: src/character.cpp:4938 msgid " collapses to the ground from exhaustion." msgstr "" -#: src/character.cpp:5020 src/character_guns.cpp:186 +#: src/character.cpp:5021 src/character_guns.cpp:186 #, c-format msgid "Permanently install your %1$s in your %2$s?" msgstr "" #. ~ you filled to the brim with -#: src/character.cpp:5571 +#: src/character.cpp:5572 #, c-format msgid "You filled %1$s to the brim with %2$s." msgstr "" -#: src/character.cpp:5582 src/iexamine.cpp:3791 +#: src/character.cpp:5583 src/iexamine.cpp:3791 #, c-format msgid "You pour %1$s into the %2$s." msgstr "" -#: src/character.cpp:5588 src/character.cpp:5605 src/veh_interact.cpp:3387 +#: src/character.cpp:5589 src/character.cpp:5606 src/veh_interact.cpp:3381 msgid "There's some left over!" msgstr "" #. ~ $1 - vehicle name, $2 - part name, $3 - liquid type -#: src/character.cpp:5601 +#: src/character.cpp:5602 #, c-format msgid "You refill the %1$s's %2$s with %3$s." msgstr "" -#: src/character.cpp:5622 +#: src/character.cpp:5623 #, c-format msgid "This is you - %s." msgstr "" -#: src/character.cpp:5624 +#: src/character.cpp:5625 #, c-format msgid "This is %s." msgstr "" -#: src/character.cpp:5656 +#: src/character.cpp:5657 msgid "Wielding:" msgstr "" -#: src/character.cpp:5664 +#: src/character.cpp:5665 msgid "Wearing:" msgstr "" #. ~ how old the character is in years. try to limit number of characters to #. fit on the screen -#: src/character.cpp:5919 +#: src/character.cpp:5920 #, c-format msgid "%d years" msgstr "" -#: src/character.cpp:5974 +#: src/character.cpp:5975 #, c-format msgid "%d cm" msgstr "" -#: src/character.cpp:6036 +#: src/character.cpp:6037 msgid "Toggle which fault?" msgstr "" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Mend: %s" msgstr "" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Set: %s" msgstr "" -#: src/character.cpp:6045 +#: src/character.cpp:6046 #, c-format msgid "The %s doesn't have any faults to toggle." msgstr "" -#: src/character.cpp:6085 +#: src/character.cpp:6086 #, c-format msgid "The %s doesn't have any faults to mend." msgstr "" -#: src/character.cpp:6089 +#: src/character.cpp:6090 msgid "It is damaged, but cannot be repaired." msgstr "" -#: src/character.cpp:6096 +#: src/character.cpp:6097 #, c-format msgid "" "It is damaged, and could be repaired with %s. %s to use one of those items." msgstr "" -#: src/character.cpp:6108 +#: src/character.cpp:6109 msgid "Mend which fault?" msgstr "" -#: src/character.cpp:6124 +#: src/character.cpp:6125 #, c-format msgid "Turns into: %s\n" msgstr "" -#: src/character.cpp:6128 +#: src/character.cpp:6129 #, c-format msgid "Also mends: %s\n" msgstr "" -#: src/character.cpp:6131 +#: src/character.cpp:6132 #, c-format msgid "Time required: %s\n" msgstr "" -#: src/character.cpp:6134 +#: src/character.cpp:6135 msgid "Skills: none\n" msgstr "" -#: src/character.cpp:6136 +#: src/character.cpp:6137 #, c-format msgid "Skills: %s\n" msgstr "" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6143 +#: src/character.cpp:6144 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6149 +#: src/character.cpp:6150 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "" -#: src/character.cpp:6177 +#: src/character.cpp:6178 #, c-format msgid "You are currently unable to mend the %s this way." msgstr "" -#: src/character.cpp:6341 +#: src/character.cpp:6342 msgid "Your body strains under the weight!" msgstr "" -#: src/character.cpp:6483 src/game_inventory.cpp:1271 +#: src/character.cpp:6484 src/game_inventory.cpp:1077 #, c-format msgid "Your %s was broken and won't turn on." msgstr "" -#: src/character.cpp:6491 +#: src/character.cpp:6492 #, c-format msgid "Your %s needs %d charge from some UPS." msgid_plural "Your %s needs %d charges from some UPS." msgstr[0] "" msgstr[1] "" -#: src/character.cpp:6497 +#: src/character.cpp:6498 #, c-format msgid "Your %s needs %d bionic power." msgid_plural "Your %s needs %d bionic power." msgstr[0] "" msgstr[1] "" -#: src/character.cpp:6504 +#: src/character.cpp:6505 #, c-format msgid "Your %s has %d charge, but needs %d." msgid_plural "Your %s has %d charges, but needs %d." msgstr[0] "" msgstr[1] "" -#: src/character.cpp:6676 +#: src/character.cpp:6677 msgid "You cough heavily." msgstr "" -#: src/character.cpp:6678 +#: src/character.cpp:6679 msgid "a hacking cough." msgstr "" -#: src/character.cpp:6775 +#: src/character.cpp:6776 msgid "You try to shout, but you have no face!" msgstr "" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "a piercing howl!" msgstr "" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "yourself let out a piercing howl!" msgstr "" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "a loud scream!" msgstr "" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "yourself scream loudly!" msgstr "" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "a loud shout!" msgstr "" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "yourself shout loudly!" msgstr "" -#: src/character.cpp:6820 +#: src/character.cpp:6821 msgid "The sound of your voice is almost completely muffled!" msgstr "" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "an indistinct voice" msgstr "" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "your muffled shout" msgstr "" -#: src/character.cpp:6824 +#: src/character.cpp:6825 msgid "The sound of your voice is significantly muffled!" msgstr "" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid " throws up heavily!" msgstr "" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid "You throw up heavily!" msgstr "" -#: src/character.cpp:6926 +#: src/character.cpp:6927 msgctxt "strength stat" msgid "STR" msgstr "" -#: src/character.cpp:6927 +#: src/character.cpp:6928 msgctxt "dexterity stat" msgid "DEX" msgstr "" -#: src/character.cpp:6928 +#: src/character.cpp:6929 msgctxt "intelligence stat" msgid "INT" msgstr "" -#: src/character.cpp:6929 +#: src/character.cpp:6930 msgctxt "perception stat" msgid "PER" msgstr "" -#: src/character.cpp:6934 +#: src/character.cpp:6935 msgctxt "fake stat there's an error" msgid "ERR" msgstr "" -#: src/character.cpp:7145 +#: src/character.cpp:7146 msgid "You can't wield anything while incorporeal." msgstr "" -#: src/character.cpp:7149 +#: src/character.cpp:7150 msgid "" "You need at least one arm available to even consider wielding something." msgstr "" -#: src/character.cpp:7152 +#: src/character.cpp:7153 msgid "Can't wield spilt liquids." msgstr "" -#: src/character.cpp:7155 +#: src/character.cpp:7156 msgid "Can't wield unbroken frozen liquids." msgstr "" -#: src/character.cpp:7159 +#: src/character.cpp:7160 msgid "You can't unwield this." msgstr "" -#: src/character.cpp:7162 +#: src/character.cpp:7163 msgid "" "You can't wield this. Wielding it would make it impossible to unwield it." msgstr "" -#: src/character.cpp:7166 +#: src/character.cpp:7167 msgid "" "You can't wield this. It looks like it has to be attached to a bionic." msgstr "" -#: src/character.cpp:7170 +#: src/character.cpp:7171 #, c-format msgid "The %s is preventing you from wielding the %s." msgstr "" -#: src/character.cpp:7180 +#: src/character.cpp:7181 msgid "Something you are wearing hinders the use of both hands." msgstr "" -#: src/character.cpp:7182 +#: src/character.cpp:7183 #, c-format msgid "The %s can't be wielded with only one arm." msgstr "" -#: src/character.cpp:7185 +#: src/character.cpp:7186 #, c-format msgid "You are too weak to wield %s with only one arm." msgstr "" -#: src/character.cpp:7191 +#: src/character.cpp:7192 msgid "You cannot wield anything while piloting a mech." msgstr "" -#: src/character.cpp:7254 src/npctalk.cpp:1561 +#: src/character.cpp:7255 src/npctalk.cpp:1561 msgid "fists" msgstr "" -#: src/character.cpp:7285 src/item_pocket.cpp:2341 src/item_pocket.cpp:2346 -#: src/item_pocket.cpp:2351 src/item_pocket.cpp:2353 +#: src/character.cpp:7286 src/item_pocket.cpp:2359 src/item_pocket.cpp:2364 +#: src/item_pocket.cpp:2369 src/item_pocket.cpp:2371 msgid "(empty)" msgstr "" -#: src/character.cpp:7336 +#: src/character.cpp:7337 #, c-format msgid "Your offensive defense system shocks %s in mid-attack!" msgstr "" -#: src/character.cpp:7339 +#: src/character.cpp:7340 #, c-format msgid "%1$s's offensive defense system shocks %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7355 +#: src/character.cpp:7356 #, c-format msgid "%1$s's %2$s puncture %3$s in mid-attack!" msgstr "" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "quills" msgstr "" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "spines" msgstr "" -#: src/character.cpp:7360 +#: src/character.cpp:7361 #, c-format msgid "Your %1$s puncture %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7372 +#: src/character.cpp:7373 #, c-format msgid "%1$s's %2$s scrape %3$s in mid-attack!" msgstr "" -#: src/character.cpp:7373 +#: src/character.cpp:7374 msgid "thorns" msgstr "" -#: src/character.cpp:7376 +#: src/character.cpp:7377 #, c-format msgid "Your thorns scrape %s in mid-attack!" msgstr "" -#: src/character.cpp:7388 +#: src/character.cpp:7389 #, c-format msgid "%1$s gets a load of %2$s's %3$s stuck in!" msgstr "" -#: src/character.cpp:7389 +#: src/character.cpp:7390 msgid "hair" msgstr "" -#: src/character.cpp:7392 +#: src/character.cpp:7393 #, c-format msgid "Your hairs detach into %s!" msgstr "" -#: src/character.cpp:7417 +#: src/character.cpp:7418 #, c-format msgid "%1$s loses their balance while being hit!" msgstr "" -#: src/character.cpp:7420 +#: src/character.cpp:7421 msgid "You lose your balance while being hit!" msgstr "" -#: src/character.cpp:7460 +#: src/character.cpp:7461 #, c-format msgid "You are no longer able to wield your %s and drop it!" msgstr "" -#: src/character.cpp:7516 +#: src/character.cpp:7517 msgid "A mass of slime is torn from you, and moves on its own!" msgstr "" -#: src/character.cpp:7527 +#: src/character.cpp:7528 #, c-format msgid "Your acidic blood splashes %s in mid-attack!" msgstr "" -#: src/character.cpp:7530 +#: src/character.cpp:7531 #, c-format msgid "%1$s's acidic blood splashes on %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7573 src/monattack.cpp:2956 +#: src/character.cpp:7574 src/monattack.cpp:2956 #, c-format msgid "The %s tries to grab you as well, but you bat it away!" msgstr "" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid " is grabbed by %s!" msgstr "" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid "You are grabbed by %s!" msgstr "" -#: src/character.cpp:7621 +#: src/character.cpp:7622 msgid "Filth from your clothing has been embedded deep in the wound." msgstr "" -#: src/character.cpp:7636 +#: src/character.cpp:7637 #, c-format msgid "Bandages on your %s were damaged!" msgstr "" -#: src/character.cpp:7638 +#: src/character.cpp:7639 #, c-format msgid "You got some filth on your disinfected %s!" msgstr "" -#: src/character.cpp:7643 +#: src/character.cpp:7644 #, c-format msgid "Bandages on your %s were destroyed!" msgstr "" -#: src/character.cpp:7646 +#: src/character.cpp:7647 #, c-format msgid "Your %s is no longer disinfected!" msgstr "" -#: src/character.cpp:7734 +#: src/character.cpp:7735 #, c-format msgid "You were attacked by %s!" msgstr "" -#: src/character.cpp:7737 +#: src/character.cpp:7738 msgid "You were attacked by something you can't see!" msgstr "" -#: src/character.cpp:7740 +#: src/character.cpp:7741 msgid "You were hurt!" msgstr "" -#: src/character.cpp:7806 +#: src/character.cpp:7807 msgid "You smell like yourself again." msgstr "" -#: src/character.cpp:7872 +#: src/character.cpp:7873 msgid "You sink your roots into the soil." msgstr "" -#: src/character.cpp:8057 +#: src/character.cpp:8058 msgid "You start hauling items along the ground." msgstr "" -#: src/character.cpp:8059 +#: src/character.cpp:8060 msgid "Your hands are not free, which makes hauling slower." msgstr "" -#: src/character.cpp:8067 +#: src/character.cpp:8068 msgid "You stop hauling items." msgstr "" -#: src/character.cpp:8116 +#: src/character.cpp:8117 msgid "You resume your task." msgstr "" -#: src/character.cpp:8194 +#: src/character.cpp:8195 msgid "You nestle into your pile of clothes for warmth." msgstr "" -#: src/character.cpp:8196 +#: src/character.cpp:8197 msgid "You use your pile of clothes for warmth." msgstr "" -#: src/character.cpp:8200 +#: src/character.cpp:8201 #, c-format msgid "You snuggle your %s to keep warm." msgstr "" -#: src/character.cpp:8202 +#: src/character.cpp:8203 #, c-format msgid "You use your %s to keep warm." msgstr "" -#: src/character.cpp:8206 +#: src/character.cpp:8207 msgid "Sleep Mode activated. Disabling sensory response." msgstr "" -#: src/character.cpp:8211 +#: src/character.cpp:8212 msgctxt "memorial_male" msgid "Entered hibernation." msgstr "" -#: src/character.cpp:8212 +#: src/character.cpp:8213 msgctxt "memorial_female" msgid "Entered hibernation." msgstr "" @@ -402127,359 +402963,359 @@ msgstr "" #. left to consume. #. ~ Select components from the map to consume. %d = number of components left #. to consume. -#: src/character.cpp:8536 src/map.cpp:5574 +#: src/character.cpp:8537 src/map.cpp:5574 #, c-format msgid "Select which component to use (%d left)" msgstr "" -#: src/character.cpp:8642 +#: src/character.cpp:8643 msgid "This UPS use needs updating. Create issue on github." msgstr "" -#: src/character.cpp:9026 +#: src/character.cpp:9027 msgid "You don't have the tools to crush frozen liquids." msgstr "" #. ~ %1$s: item to be crushed, %2$s: hammer name -#: src/character.cpp:9039 +#: src/character.cpp:9040 #, c-format msgid "" "Do you want to crush up %1$s with your %2$s?\n" "Be wary of fragile items nearby!" msgstr "" -#: src/character.cpp:9045 +#: src/character.cpp:9046 #, c-format msgid "You swing your %s wildly!" msgstr "" -#: src/character.cpp:9055 +#: src/character.cpp:9056 msgid "somethings" msgstr "" -#: src/character.cpp:9059 +#: src/character.cpp:9060 msgid "a hammering tool" msgstr "" -#: src/character.cpp:9062 +#: src/character.cpp:9063 msgid "a drill or both hammering tool and screwdriver" msgstr "" -#: src/character.cpp:9067 +#: src/character.cpp:9068 #, c-format msgid "You need %s to crush up frozen liquids in rigid container!" msgstr "" -#: src/character.cpp:9071 +#: src/character.cpp:9072 #, c-format msgid "You crush up %s." msgstr "" -#: src/character.cpp:9464 src/faction.cpp:708 src/npc.cpp:2772 +#: src/character.cpp:9465 src/faction.cpp:708 src/npc.cpp:2772 msgid "Wielding: " msgstr "" -#: src/character.cpp:9473 src/npc.cpp:2783 +#: src/character.cpp:9474 src/npc.cpp:2783 msgid "Wearing: " msgstr "" -#: src/character.cpp:9478 src/newcharacter.cpp:3520 src/npc.cpp:2814 +#: src/character.cpp:9479 src/newcharacter.cpp:3575 src/npc.cpp:2814 msgid "Traits: " msgstr "" -#: src/character.cpp:9660 src/character.cpp:9667 +#: src/character.cpp:9661 src/character.cpp:9668 #, c-format msgid "Your %s HURTS!" msgstr "" -#: src/character.cpp:9662 src/character.cpp:9669 +#: src/character.cpp:9663 src/character.cpp:9670 #, c-format msgid "Your %s hurts!" msgstr "" -#: src/character.cpp:9682 +#: src/character.cpp:9683 msgid "You pass out!" msgstr "" -#: src/character.cpp:9733 +#: src/character.cpp:9734 msgid "We have mistakenly colonized a local guide! Purging now." msgstr "" -#: src/character.cpp:9746 +#: src/character.cpp:9747 msgid "Something writhes inside of you as it dies." msgstr "" -#: src/character.cpp:9759 +#: src/character.cpp:9760 msgid "Your bowels gurgle as something inside them dies." msgstr "" -#: src/character.cpp:9837 +#: src/character.cpp:9838 #, c-format msgid "You use your %s for comfort." msgstr "" -#: src/character.cpp:9902 +#: src/character.cpp:9903 msgid "Your soporific inducer runs out of power!" msgstr "" -#: src/character.cpp:9904 +#: src/character.cpp:9905 msgid "Your soporific inducer starts back up." msgstr "" -#: src/character.cpp:10192 +#: src/character.cpp:10193 #, c-format msgid "You put the %s in your inventory." msgstr "" -#: src/character.cpp:10205 +#: src/character.cpp:10206 #, c-format msgid "The %s is already empty!" msgstr "" -#: src/character.cpp:10209 +#: src/character.cpp:10210 msgid "The liquid can't be unloaded in its current state!" msgstr "" -#: src/character.cpp:10247 +#: src/character.cpp:10248 msgid "Unload what?" msgstr "" -#: src/character.cpp:10264 src/character.cpp:10272 +#: src/character.cpp:10265 src/character.cpp:10273 #, c-format msgid "You can't unload a %s!" msgstr "" -#: src/character.cpp:10270 +#: src/character.cpp:10271 #, c-format msgid "You can't unload a rechargeable %s!" msgstr "" -#: src/character.cpp:10279 +#: src/character.cpp:10280 #, c-format msgid "Your %s isn't charged." msgstr "" -#: src/character.cpp:10281 +#: src/character.cpp:10282 #, c-format msgid "Your %s isn't loaded." msgstr "" -#: src/character.cpp:10577 +#: src/character.cpp:10578 #, c-format msgid "Your %s is not good reading material." msgstr "" -#: src/character.cpp:10579 +#: src/character.cpp:10580 #, c-format msgid "The %s is not good reading material." msgstr "" -#: src/character.cpp:10592 +#: src/character.cpp:10593 msgid "It's a bad idea to read while driving!" msgstr "" -#: src/character.cpp:10598 +#: src/character.cpp:10599 msgid "What's the point of studying? (Your morale is too low!)" msgstr "" -#: src/character.cpp:10599 +#: src/character.cpp:10600 #, c-format msgid "What's the point of studying? (%s)'s morale is too low!)" msgstr "" -#: src/character.cpp:10603 +#: src/character.cpp:10604 #, c-format msgid "%s %d needed to understand. You have %d" msgstr "" -#: src/character.cpp:10605 src/character.cpp:10649 +#: src/character.cpp:10606 src/character.cpp:10650 #, c-format msgid "%s %d needed to understand. %s has %d" msgstr "" -#: src/character.cpp:10612 src/iuse.cpp:4383 +#: src/character.cpp:10613 src/iuse.cpp:4384 msgid "You're illiterate!" msgstr "Du er analfabetisk!" -#: src/character.cpp:10613 src/character.cpp:10646 +#: src/character.cpp:10614 src/character.cpp:10647 #, c-format msgid "%s is illiterate!" msgstr "" -#: src/character.cpp:10618 +#: src/character.cpp:10619 msgid "Your eyes won't focus without reading glasses." msgstr "Dine øjne vil ikke fokusere uden læse briller." -#: src/character.cpp:10619 +#: src/character.cpp:10620 #, c-format msgid "%s's eyes won't focus without reading glasses." msgstr "" -#: src/character.cpp:10636 +#: src/character.cpp:10637 msgid "Maybe someone could read that to you, but you're deaf!" msgstr "" -#: src/character.cpp:10655 +#: src/character.cpp:10656 #, c-format msgid "%s needs reading glasses!" msgstr "" -#: src/character.cpp:10659 +#: src/character.cpp:10660 #, c-format msgid "It's too dark for %s to read!" msgstr "" -#: src/character.cpp:10662 +#: src/character.cpp:10663 #, c-format msgid "%s could read that to you, but they can't see you." msgstr "" -#: src/character.cpp:10667 +#: src/character.cpp:10668 #, c-format msgid "%s morale is too low!" msgstr "" -#: src/character.cpp:10669 +#: src/character.cpp:10670 #, c-format msgid "%s is blind." msgstr "" -#: src/character.cpp:11069 src/character.cpp:11114 +#: src/character.cpp:11070 src/character.cpp:11115 #, c-format msgid "You land on %s." msgstr "" -#: src/character.cpp:11098 +#: src/character.cpp:11099 #, c-format msgid "You are slammed against %1$s for %2$d damage." msgstr "" -#: src/character.cpp:11101 +#: src/character.cpp:11102 #, c-format msgid "You are slammed against %s!" msgstr "" -#: src/character.cpp:11103 +#: src/character.cpp:11104 msgid "…but your shock absorbers negate the damage!" msgstr "" -#: src/character.cpp:11109 +#: src/character.cpp:11110 #, c-format msgid "You are slammed against %s." msgstr "" -#: src/character.cpp:11110 +#: src/character.cpp:11111 #, c-format msgid " is slammed against %s." msgstr "" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid " bounces off a %s!" msgstr "" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid "You bounce off a %s!" msgstr "" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid " bounces off %s!" msgstr "" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid "You bounce off %s!" msgstr "" -#: src/character.cpp:11206 +#: src/character.cpp:11207 #, c-format msgid "There is not enough %s left to siphon it." msgstr "" -#: src/character.cpp:11236 +#: src/character.cpp:11237 #, c-format msgid "%s spilled from your hand." msgstr "" -#: src/character.cpp:11328 +#: src/character.cpp:11329 #, c-format msgid "Your ground sonar detected a %1$s to the %2$s!" msgstr "" -#: src/character.cpp:11349 src/vehicle_move.cpp:1232 +#: src/character.cpp:11350 src/vehicle_move.cpp:1232 #, c-format msgid "You've spotted a %1$s to the %2$s!" msgstr "" -#: src/character.cpp:11466 src/consumption.cpp:1822 +#: src/character.cpp:11467 src/consumption.cpp:1728 msgid "You do not have that item." msgstr "" -#: src/character.cpp:11476 src/character.cpp:11527 src/iuse.cpp:10167 +#: src/character.cpp:11477 src/character.cpp:11528 src/iuse.cpp:10185 #, c-format msgid "You can't do anything interesting with your %s." msgstr "" -#: src/character.cpp:11489 +#: src/character.cpp:11490 msgid "Your biology is not compatible with that healing item." msgstr "" -#: src/character.cpp:11525 +#: src/character.cpp:11526 msgid "You are not wielding anything you could use." msgstr "" -#: src/character.cpp:11614 +#: src/character.cpp:11615 msgid "You roll on the ground, trying to smother the fire!" msgstr "" -#: src/character.cpp:11615 +#: src/character.cpp:11616 msgid " rolls on the ground!" msgstr "" -#: src/character.cpp:11618 +#: src/character.cpp:11619 msgid "You attempt to put out the fire on you!" msgstr "" -#: src/character.cpp:11619 +#: src/character.cpp:11620 msgid " attempts to put out the fire on them!" msgstr "" -#: src/character.cpp:11659 +#: src/character.cpp:11660 msgid "" "Your broken limb significantly hampers your efforts to put pressure on the " "bleeding wound!" msgstr "" -#: src/character.cpp:11660 +#: src/character.cpp:11661 msgid "" "'s broken limb significantly hampers their effort to put pressure " "on the bleeding wound!" msgstr "" -#: src/character.cpp:11664 +#: src/character.cpp:11665 msgid "" "Your hands are too encumbered to effectively put pressure on the bleeding " "wound!" msgstr "" -#: src/character.cpp:11665 +#: src/character.cpp:11666 msgid "" "'s hands are too encumbered to effectively put pressure on the " "bleeding wound!" msgstr "" -#: src/character.cpp:11670 +#: src/character.cpp:11671 msgid "You put pressure on the bleeding wound…" msgstr "" -#: src/character.cpp:11671 +#: src/character.cpp:11672 msgid " puts pressure on the bleeding wound…" msgstr "" #: src/character_ammo.cpp:124 src/veh_appliance.cpp:358 -#: src/veh_interact.cpp:1410 +#: src/veh_interact.cpp:1408 #, c-format msgid "Refill %s" msgstr "" @@ -402549,7 +403385,7 @@ msgstr "" msgid "You can't reload anything with the ammo you have on hand." msgstr "" -#: src/character_ammo.cpp:385 src/game.cpp:9174 +#: src/character_ammo.cpp:385 src/game.cpp:9172 #, c-format msgid "The %s is already full!" msgstr "" @@ -402593,270 +403429,270 @@ msgstr "" msgid "Your %1$s is %2$s further!" msgstr "" -#: src/character_attire.cpp:73 +#: src/character_attire.cpp:70 msgid "Can't be worn directly." msgstr "" -#: src/character_attire.cpp:76 +#: src/character_attire.cpp:73 msgid "You can't wear anything while incorporeal." msgstr "" -#: src/character_attire.cpp:79 +#: src/character_attire.cpp:76 #, c-format msgid "Putting on a %s would be tricky." msgstr "" -#: src/character_attire.cpp:84 +#: src/character_attire.cpp:81 msgid "Can't wear that, it's made of wool!" msgstr "" -#: src/character_attire.cpp:88 +#: src/character_attire.cpp:85 msgid "Can't wear that, it's filthy!" msgstr "" -#: src/character_attire.cpp:96 +#: src/character_attire.cpp:93 #, c-format msgid "Your %s mutation prevents you from wearing your %s." msgstr "" -#: src/character_attire.cpp:97 +#: src/character_attire.cpp:94 #, c-format msgid "My %s mutation prevents me from wearing this %s." msgstr "" -#: src/character_attire.cpp:106 +#: src/character_attire.cpp:102 #, c-format msgid "Cannot wear a helmet over %s." msgstr "" -#: src/character_attire.cpp:107 +#: src/character_attire.cpp:103 msgid "horns" msgstr "" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antennae" msgstr "" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antlers" msgstr "" -#: src/character_attire.cpp:125 +#: src/character_attire.cpp:121 msgid "You don't have any broken limbs this could help." msgstr "" -#: src/character_attire.cpp:126 +#: src/character_attire.cpp:122 #, c-format msgid "%s doesn't have any broken limbs this could help." msgstr "" -#: src/character_attire.cpp:146 +#: src/character_attire.cpp:142 msgid "You don't need a tourniquet to stop the bleeding." msgstr "" -#: src/character_attire.cpp:148 +#: src/character_attire.cpp:144 #, c-format msgid "%s doesn't need a tourniquet to stop the bleeding." msgstr "" -#: src/character_attire.cpp:155 +#: src/character_attire.cpp:151 msgid "You don't have enough arms to wear that." msgstr "" -#: src/character_attire.cpp:156 +#: src/character_attire.cpp:152 #, c-format msgid "%s doesn't have enough arms to wear that." msgstr "" -#: src/character_attire.cpp:174 +#: src/character_attire.cpp:170 msgid "You don't have a hand free to wear that." msgstr "" -#: src/character_attire.cpp:175 +#: src/character_attire.cpp:171 #, c-format msgid "%s doesn't have a hand free to wear that." msgstr "" -#: src/character_attire.cpp:194 +#: src/character_attire.cpp:190 #, c-format msgid "Can't wear %1$i or more %2$s at once." msgstr "" -#: src/character_attire.cpp:214 +#: src/character_attire.cpp:210 msgid "You are already wearing that." msgstr "" -#: src/character_attire.cpp:215 +#: src/character_attire.cpp:211 msgid " is already wearing that." msgstr "" -#: src/character_attire.cpp:224 +#: src/character_attire.cpp:220 msgid " doesn't have that item." msgstr "" -#: src/character_attire.cpp:288 +#: src/character_attire.cpp:284 #, c-format msgid "You put on your %s." msgstr "" -#: src/character_attire.cpp:289 src/character_attire.cpp:315 +#: src/character_attire.cpp:285 src/character_attire.cpp:311 #, c-format msgid " puts on their %s." msgstr "" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s are very encumbered! %s" msgstr "" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s is very encumbered! %s" msgstr "" -#: src/character_attire.cpp:303 +#: src/character_attire.cpp:299 msgid "You're deafened!" msgstr "" -#: src/character_attire.cpp:307 +#: src/character_attire.cpp:303 #, c-format msgid "This %s is too big to wear comfortably! Maybe it could be refitted." msgstr "" -#: src/character_attire.cpp:311 +#: src/character_attire.cpp:307 #, c-format msgid "This %s is too small to wear comfortably! Maybe it could be refitted." msgstr "" -#: src/character_attire.cpp:393 src/character_attire.cpp:709 +#: src/character_attire.cpp:389 src/character_attire.cpp:705 msgid "You are not wearing that item." msgstr "" -#: src/character_attire.cpp:394 +#: src/character_attire.cpp:390 msgid " is not wearing that item." msgstr "" -#: src/character_attire.cpp:399 +#: src/character_attire.cpp:395 msgid "You can't remove a part of your body." msgstr "" -#: src/character_attire.cpp:400 +#: src/character_attire.cpp:396 msgid " can't remove a part of their body." msgstr "" -#: src/character_attire.cpp:404 +#: src/character_attire.cpp:400 msgid "" "You can't take off power armor while wearing other power armor components." msgstr "" -#: src/character_attire.cpp:405 +#: src/character_attire.cpp:401 msgid "" " can't take off power armor while wearing other power armor " "components." msgstr "" -#: src/character_attire.cpp:409 +#: src/character_attire.cpp:405 msgid "You can't take that item off." msgstr "" -#: src/character_attire.cpp:410 +#: src/character_attire.cpp:406 msgid " can't take that item off." msgstr "" -#: src/character_attire.cpp:421 +#: src/character_attire.cpp:417 #, c-format msgid "You take off your %s." msgstr "" -#: src/character_attire.cpp:422 +#: src/character_attire.cpp:418 #, c-format msgid " takes off their %s." msgstr "" -#: src/character_attire.cpp:639 +#: src/character_attire.cpp:635 #, c-format msgid "Your %s conflicts with %s, so you cannot swap its side." msgstr "" -#: src/character_attire.cpp:642 +#: src/character_attire.cpp:638 #, c-format msgid "'s %s conflicts with %s so they cannot swap its side." msgstr "" -#: src/character_attire.cpp:657 +#: src/character_attire.cpp:653 #, c-format msgid "" "Your %s conflicts with hard armor on your other side so you can't swap it." msgstr "" -#: src/character_attire.cpp:660 +#: src/character_attire.cpp:656 #, c-format msgid "" "'s %s conflicts with hard armor on your other side so they can't " "swap it." msgstr "" -#: src/character_attire.cpp:673 +#: src/character_attire.cpp:669 #, c-format msgid "You cannot swap the side on which your %s is worn." msgstr "" -#: src/character_attire.cpp:674 +#: src/character_attire.cpp:670 #, c-format msgid " cannot swap the side on which their %s is worn." msgstr "" -#: src/character_attire.cpp:692 +#: src/character_attire.cpp:688 #, c-format msgid "You swap the side on which your %s is worn." msgstr "" -#: src/character_attire.cpp:693 +#: src/character_attire.cpp:689 #, c-format msgid " swaps the side on which their %s is worn." msgstr "" -#: src/character_attire.cpp:710 +#: src/character_attire.cpp:706 msgid " isn't wearing that item." msgstr "" -#: src/character_attire.cpp:1086 +#: src/character_attire.cpp:1082 msgid "Can't wear power armor over other gear!" msgstr "" -#: src/character_attire.cpp:1099 +#: src/character_attire.cpp:1095 msgid "You can only wear power armor components with power armor!" msgstr "" -#: src/character_attire.cpp:1105 src/character_attire.cpp:1186 +#: src/character_attire.cpp:1101 src/character_attire.cpp:1182 #, c-format msgid "Can't wear more than one %s!" msgstr "" -#: src/character_attire.cpp:1117 +#: src/character_attire.cpp:1113 #, c-format msgid "Can't wear %s with power armor!" msgstr "" -#: src/character_attire.cpp:1192 +#: src/character_attire.cpp:1188 #, c-format msgid "%1$s conflicts with %2$s!" msgstr "" -#: src/character_attire.cpp:1247 +#: src/character_attire.cpp:1243 #, c-format msgid "Can't wear more than one rigid item on %s!" msgstr "" #. ~ draw (first) gun contained in holster #. ~ %1$s: weapon name, %2$s: container name, %3$d: remaining ammo count -#: src/character_attire.cpp:1917 +#: src/character_attire.cpp:1911 #, c-format msgctxt "holster" msgid "%1$s from %2$s (%3$d)" msgstr "" -#: src/character_attire.cpp:2454 +#: src/character_attire.cpp:2448 msgid "Inventory Organization" msgstr "" @@ -403277,9 +404113,9 @@ msgstr "" msgid "%s to select martial arts style." msgstr "" -#: src/character_martial_arts.cpp:137 src/color.cpp:744 src/color.cpp:1007 -#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1898 -#: src/options.cpp:2437 src/options.cpp:2546 +#: src/character_martial_arts.cpp:137 src/color.cpp:747 src/color.cpp:1010 +#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1975 +#: src/options.cpp:2514 src/options.cpp:2623 msgid "Normal" msgstr "" @@ -403287,7 +404123,7 @@ msgstr "" msgid "No Style" msgstr "" -#: src/character_proficiency.cpp:61 src/wish.cpp:1117 +#: src/character_proficiency.cpp:61 src/wish.cpp:1226 #, c-format msgid "You are now proficient in %s!" msgstr "" @@ -403415,7 +404251,7 @@ msgid "" "you get thirsty." msgstr "" -#: src/clzones.cpp:283 src/debug_menu.cpp:983 src/game.cpp:7950 +#: src/clzones.cpp:283 src/debug_menu.cpp:985 src/game.cpp:7948 msgid "Filter:" msgstr "" @@ -403521,108 +404357,108 @@ msgstr "" msgid "You cannot change the order of vehicle loot zones." msgstr "" -#: src/clzones.cpp:1458 src/clzones.cpp:1493 +#: src/clzones.cpp:1459 src/clzones.cpp:1493 msgid "zones date" msgstr "" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "brown" msgstr "" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "light gray" msgstr "" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "dark gray" msgstr "" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "light red" msgstr "" -#: src/color.cpp:484 +#: src/color.cpp:487 msgid "light green" msgstr "" -#: src/color.cpp:484 src/output.cpp:2338 +#: src/color.cpp:487 src/output.cpp:2384 msgid "red" msgstr "" -#: src/color.cpp:485 src/output.cpp:2334 +#: src/color.cpp:488 src/output.cpp:2380 msgid "green" msgstr "" -#: src/color.cpp:485 +#: src/color.cpp:488 msgid "light blue" msgstr "" -#: src/color.cpp:486 src/output.cpp:2335 +#: src/color.cpp:489 src/output.cpp:2381 msgid "blue" msgstr "" -#: src/color.cpp:486 +#: src/color.cpp:489 msgid "white" msgstr "" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "cyan" msgstr "" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "light cyan" msgstr "" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "magenta" msgstr "" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "pink" msgstr "" -#: src/color.cpp:728 +#: src/color.cpp:731 msgid "emove custom color" msgstr "" -#: src/color.cpp:730 +#: src/color.cpp:733 msgid " To navigate" msgstr "" -#: src/color.cpp:734 +#: src/color.cpp:737 msgid "Load a olor theme" msgstr "" -#: src/color.cpp:735 +#: src/color.cpp:738 msgid "Load emplate" msgstr "" -#: src/color.cpp:738 +#: src/color.cpp:741 msgid "Some color changes may require a restart." msgstr "" -#: src/color.cpp:743 +#: src/color.cpp:746 msgid "Colorname" msgstr "" -#: src/color.cpp:745 src/color.cpp:1011 +#: src/color.cpp:748 src/color.cpp:1014 msgid "Invert" msgstr "" -#: src/color.cpp:950 +#: src/color.cpp:953 msgid "Color templates:" msgstr "" -#: src/color.cpp:985 +#: src/color.cpp:988 msgid "Color themes:" msgstr "" -#: src/color.cpp:1016 +#: src/color.cpp:1019 #, c-format msgid "Custom %s color:" msgstr "" -#: src/color.cpp:1085 +#: src/color.cpp:1089 msgid "custom colors" msgstr "" @@ -404289,7 +405125,7 @@ msgstr "" msgid "Result: " msgstr "" -#: src/construction.cpp:508 src/worldfactory.cpp:866 +#: src/construction.cpp:508 src/worldfactory.cpp:871 msgid "N/A" msgstr "" @@ -404412,7 +405248,7 @@ msgid "" "grave." msgstr "" -#: src/construction.cpp:1427 src/veh_interact.cpp:2185 +#: src/construction.cpp:1427 src/veh_interact.cpp:2183 msgid "Enter new vehicle name:" msgstr "" @@ -404548,8 +405384,8 @@ msgstr "" msgid "You can't drink it while it's frozen." msgstr "" -#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1783 -#: src/game_inventory.cpp:1234 src/game_inventory.cpp:1246 +#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1689 +#: src/game_inventory.cpp:1040 src/game_inventory.cpp:1052 #, c-format msgid "You need a %s to consume that!" msgstr "" @@ -404570,33 +405406,24 @@ msgstr "" msgid "You can't eat this." msgstr "" -#: src/consumption.cpp:822 -msgid "That doesn't look useable as fuel." -msgstr "" - -#: src/consumption.cpp:832 -#, c-format -msgid "No space to store more %s" -msgstr "" - -#: src/consumption.cpp:865 +#: src/consumption.cpp:845 msgid "This is rotten and smells awful!" msgstr "" -#: src/consumption.cpp:874 +#: src/consumption.cpp:854 msgid "The thought of eating human flesh makes you feel sick." msgstr "" -#: src/consumption.cpp:879 +#: src/consumption.cpp:859 #, c-format msgid "Consuming this %s probably isn't very healthy." msgstr "" -#: src/consumption.cpp:887 +#: src/consumption.cpp:867 msgid "You still feel nauseous and will probably puke it all up again." msgstr "" -#: src/consumption.cpp:892 +#: src/consumption.cpp:872 msgid "Your stomach won't be happy (allergy)." msgstr "" @@ -404604,241 +405431,220 @@ msgstr "" #. person. #. ~ Semantic difference, but greatly facilitates people being proud of their #. character. -#: src/consumption.cpp:900 +#: src/consumption.cpp:880 msgid "Your stomach won't be happy (not rotten enough)." msgstr "" -#: src/consumption.cpp:907 +#: src/consumption.cpp:887 msgid "You're full already and will be forcing yourself to eat." msgstr "" -#: src/consumption.cpp:909 +#: src/consumption.cpp:889 msgid "You're full already and will be forcing yourself to drink." msgstr "" -#: src/consumption.cpp:926 +#: src/consumption.cpp:906 #, c-format msgid "Eat your %s anyway?" msgstr "" -#: src/consumption.cpp:928 +#: src/consumption.cpp:908 #, c-format msgid "Drink your %s anyway?" msgstr "" -#: src/consumption.cpp:930 +#: src/consumption.cpp:910 #, c-format msgid "Consume your %s anyway?" msgstr "" -#: src/consumption.cpp:988 +#: src/consumption.cpp:968 msgid "" "You've begun stockpiling calories and liquid for hibernation. You get the " "feeling that you should prepare for bed, just in case, but… you're hungry " "again, and you could eat a whole week's worth of food RIGHT NOW." msgstr "" -#: src/consumption.cpp:997 +#: src/consumption.cpp:977 #, c-format msgid "Ick, this %s doesn't taste so good…" msgstr "" -#: src/consumption.cpp:1002 +#: src/consumption.cpp:982 #, c-format msgid "Mmm, this %s tastes delicious…" msgstr "" -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid " assimilates a %s." msgstr "" -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid "You assimilate your %s." msgstr "" -#: src/consumption.cpp:1041 src/consumption.cpp:1052 +#: src/consumption.cpp:1021 src/consumption.cpp:1032 #, c-format msgid "Ick, this %s (rotten) doesn't taste so good…" msgstr "" -#: src/consumption.cpp:1042 +#: src/consumption.cpp:1022 #, c-format msgid "You drink your %s (rotten)." msgstr "" -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid " drinks a %s." msgstr "" -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid "You drink your %s." msgstr "" -#: src/consumption.cpp:1053 +#: src/consumption.cpp:1033 #, c-format msgid "You eat your %s (rotten)." msgstr "" -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid " eats a %s." msgstr "" -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid "You eat your %s." msgstr "" -#: src/consumption.cpp:1076 +#: src/consumption.cpp:1056 msgid "" "You try to ignore its mushy texture, but it leaves you with an awful " "aftertaste." msgstr "" -#: src/consumption.cpp:1080 +#: src/consumption.cpp:1060 msgid "You can't taste much of anything with this cold." msgstr "" -#: src/consumption.cpp:1083 +#: src/consumption.cpp:1063 msgid "You can't taste much of anything with this flu." msgstr "" -#: src/consumption.cpp:1248 +#: src/consumption.cpp:1228 msgid "You feast upon the human flesh, and in doing so, devour their spirit." msgstr "" -#: src/consumption.cpp:1252 +#: src/consumption.cpp:1232 msgid "You feast upon the human flesh." msgstr "" -#: src/consumption.cpp:1255 +#: src/consumption.cpp:1235 msgid "You consume the sacred human flesh." msgstr "" -#: src/consumption.cpp:1259 +#: src/consumption.cpp:1239 msgid "You eat the human flesh, and in doing so, devour their spirit." msgstr "" -#: src/consumption.cpp:1262 +#: src/consumption.cpp:1242 msgid "You indulge your shameful hunger." msgstr "" -#: src/consumption.cpp:1265 +#: src/consumption.cpp:1245 msgid "You greedily devour the taboo meat." msgstr "" -#: src/consumption.cpp:1269 +#: src/consumption.cpp:1249 msgid "Meh. You've eaten worse." msgstr "" -#: src/consumption.cpp:1271 +#: src/consumption.cpp:1251 msgid "Mmh. Tastes like venison." msgstr "" -#: src/consumption.cpp:1274 +#: src/consumption.cpp:1254 msgid "" "This is probably going to count against you if there's still an afterlife." msgstr "" -#: src/consumption.cpp:1277 +#: src/consumption.cpp:1257 msgid "You find this meal distasteful, but necessary." msgstr "" -#: src/consumption.cpp:1280 +#: src/consumption.cpp:1260 msgid "You feel horrible for eating a person." msgstr "" -#: src/consumption.cpp:1300 +#: src/consumption.cpp:1280 msgid "As you tear into the raw flesh, you feel satisfied with your meal." msgstr "" -#: src/consumption.cpp:1305 +#: src/consumption.cpp:1285 msgid "Raw flesh doesn't taste all that bad, actually." msgstr "" -#: src/consumption.cpp:1310 +#: src/consumption.cpp:1290 msgid "This doesn't taste very good, but meat is meat." msgstr "" -#: src/consumption.cpp:1318 src/consumption.cpp:1337 src/consumption.cpp:1346 +#: src/consumption.cpp:1298 src/consumption.cpp:1317 src/consumption.cpp:1326 msgid "Your stomach begins gurgling and you feel bloated and ill." msgstr "" -#: src/consumption.cpp:1323 +#: src/consumption.cpp:1303 msgid "Mmm, junk food." msgstr "" -#: src/consumption.cpp:1328 +#: src/consumption.cpp:1308 msgid "When life's got you down, there's always sugar." msgstr "" -#: src/consumption.cpp:1330 +#: src/consumption.cpp:1310 msgid "They may do what they must… you've already won." msgstr "" -#: src/consumption.cpp:1354 +#: src/consumption.cpp:1334 msgid "You find the sweet taste of honey surprisingly palatable." msgstr "" -#: src/consumption.cpp:1356 +#: src/consumption.cpp:1336 msgid "You feast upon the sweet honey." msgstr "" -#: src/consumption.cpp:1483 +#: src/consumption.cpp:1463 msgid "You gorge yourself, preparing to hibernate." msgstr "" -#: src/consumption.cpp:1491 +#: src/consumption.cpp:1471 msgid "" "You feel stocked for a day or two. Got your bed all ready and secured?" msgstr "" -#: src/consumption.cpp:1500 +#: src/consumption.cpp:1480 msgid "" "Mmm. You can still fit some more in… but maybe you should get comfortable " "and sleep." msgstr "" -#: src/consumption.cpp:1507 +#: src/consumption.cpp:1487 msgid "That filled a hole! Time for bed…" msgstr "" -#: src/consumption.cpp:1518 +#: src/consumption.cpp:1498 msgid "You feel as though you're going to split open! In a good way?" msgstr "" #. ~ slimespawns have *small voices* which may be the Nice equivalent #. ~ of the Rat King's ALL CAPS invective. Probably shared-brain telepathy. -#: src/consumption.cpp:1530 +#: src/consumption.cpp:1510 msgid "hey, you look like me! let's work together!" msgstr "" -#: src/consumption.cpp:1580 -#, c-format -msgid "Are you sure you want to eat your favorited %s?" -msgstr "" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1617 -#, c-format -msgid "You load %1$i charge of %2$s in your %3$s." -msgid_plural "You load %1$i charges of %2$s in your %3$s." -msgstr[0] "" -msgstr[1] "" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1620 -#, c-format -msgid " load %1$i charge of %2$s in their %3$s." -msgid_plural " load %1$i charges of %2$s in their %3$s." -msgstr[0] "" -msgstr[1] "" - -#: src/consumption.cpp:1831 +#: src/consumption.cpp:1737 #, c-format msgid "You can't eat your %s." msgstr "" @@ -405028,13 +405834,13 @@ msgstr "" msgid "Wield and activate the %s to start working." msgstr "" -#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9584 +#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9602 #, c-format msgctxt "in progress craft" msgid "You start working on the %s." msgstr "" -#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9585 +#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9603 #, c-format msgctxt "in progress craft" msgid " starts working on the %s." @@ -405733,9 +406539,9 @@ msgid "" "Use up/down arrow to go through your search history." msgstr "" -#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1723 -#: src/newcharacter.cpp:2162 src/newcharacter.cpp:2519 -#: src/newcharacter.cpp:3242 src/overmap_ui.cpp:1393 src/overmap_ui.cpp:1406 +#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1741 +#: src/newcharacter.cpp:2188 src/newcharacter.cpp:2553 +#: src/newcharacter.cpp:3297 src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1407 #: src/proficiency_ui.cpp:377 msgid "Search:" msgstr "" @@ -405818,7 +406624,7 @@ msgstr "" msgid "Critical!!" msgstr "" -#: src/creature.cpp:946 src/iuse.cpp:4230 src/melee.cpp:2794 +#: src/creature.cpp:946 src/iuse.cpp:4231 src/melee.cpp:2794 msgid "Critical!" msgstr "" @@ -405942,7 +406748,7 @@ msgstr "" msgid "%1s tries to pull you in, but you resist!" msgstr "" -#: src/creature.cpp:2799 src/safemode_ui.cpp:248 +#: src/creature.cpp:2799 src/safemode_ui.cpp:249 msgid "Hostile" msgstr "" @@ -406046,356 +406852,360 @@ msgctxt "damage type" msgid "electric" msgstr "" -#: src/debug.cpp:319 +#: src/debug.cpp:320 #, c-format msgid "See %s for a full stack backtrace" msgstr "" -#: src/debug.cpp:347 +#: src/debug.cpp:348 msgid "An error has occurred! Written below is the error report:" msgstr "" -#: src/debug.cpp:352 +#: src/debug.cpp:353 msgid "Press space bar to continue the game." msgstr "" -#: src/debug.cpp:353 +#: src/debug.cpp:354 msgid "" "Press I (or i) to also ignore this" " particular message in the future." msgstr "" -#: src/debug.cpp:355 +#: src/debug.cpp:356 msgid "" "Press C (or c) to copy this " "message to the clipboard." msgstr "" -#: src/debug_menu.cpp:273 src/debug_menu.cpp:1695 src/debug_menu.cpp:1809 +#: src/debug_menu.cpp:274 src/debug_menu.cpp:1697 src/debug_menu.cpp:1811 msgid "Mutate" msgstr "" -#: src/debug_menu.cpp:274 +#: src/debug_menu.cpp:275 msgid "Change all skills" msgstr "" -#: src/debug_menu.cpp:275 +#: src/debug_menu.cpp:276 msgid "Change all skills theoretical knowledge" msgstr "" -#: src/debug_menu.cpp:276 +#: src/debug_menu.cpp:277 msgid "Learn all melee styles" msgstr "" -#: src/debug_menu.cpp:277 +#: src/debug_menu.cpp:278 msgid "Unlock all recipes" msgstr "" -#: src/debug_menu.cpp:278 +#: src/debug_menu.cpp:279 msgid "Edit player/NPC" msgstr "" -#: src/debug_menu.cpp:279 +#: src/debug_menu.cpp:280 msgid "Damage self" msgstr "" -#: src/debug_menu.cpp:280 +#: src/debug_menu.cpp:281 msgid "Bleed self" msgstr "" -#: src/debug_menu.cpp:281 +#: src/debug_menu.cpp:282 msgid "Set auto move route" msgstr "" -#: src/debug_menu.cpp:282 +#: src/debug_menu.cpp:283 msgid "Control NPC follower" msgstr "" -#: src/debug_menu.cpp:286 +#: src/debug_menu.cpp:287 msgid "Change spells" msgstr "" -#: src/debug_menu.cpp:289 src/debug_menu.cpp:432 +#: src/debug_menu.cpp:290 src/debug_menu.cpp:434 msgid "Player…" msgstr "" -#: src/debug_menu.cpp:296 +#: src/debug_menu.cpp:297 msgid "Take screenshot" msgstr "" -#: src/debug_menu.cpp:297 +#: src/debug_menu.cpp:298 msgid "Generate game report" msgstr "" -#: src/debug_menu.cpp:302 +#: src/debug_menu.cpp:303 msgid "Check game state" msgstr "" -#: src/debug_menu.cpp:303 +#: src/debug_menu.cpp:304 msgid "Display hordes" msgstr "" -#: src/debug_menu.cpp:304 +#: src/debug_menu.cpp:305 msgid "Test item group" msgstr "" -#: src/debug_menu.cpp:305 +#: src/debug_menu.cpp:306 msgid "Show sound clustering" msgstr "" -#: src/debug_menu.cpp:306 +#: src/debug_menu.cpp:307 msgid "Display weather" msgstr "" -#: src/debug_menu.cpp:307 +#: src/debug_menu.cpp:308 msgid "Display overmap scents" msgstr "" -#: src/debug_menu.cpp:308 +#: src/debug_menu.cpp:309 msgid "Toggle display local scents" msgstr "" -#: src/debug_menu.cpp:309 +#: src/debug_menu.cpp:310 msgid "Toggle display local scents type" msgstr "" -#: src/debug_menu.cpp:310 +#: src/debug_menu.cpp:311 msgid "Toggle display temperature" msgstr "" -#: src/debug_menu.cpp:311 +#: src/debug_menu.cpp:312 msgid "Toggle display vehicle autopilot overlay" msgstr "" -#: src/debug_menu.cpp:312 +#: src/debug_menu.cpp:313 msgid "Toggle display visibility" msgstr "" -#: src/debug_menu.cpp:313 +#: src/debug_menu.cpp:314 msgid "Toggle display lighting" msgstr "" -#: src/debug_menu.cpp:314 +#: src/debug_menu.cpp:315 msgid "Toggle display transparency" msgstr "" -#: src/debug_menu.cpp:315 +#: src/debug_menu.cpp:316 msgid "Toggle display reachability zones" msgstr "" -#: src/debug_menu.cpp:316 +#: src/debug_menu.cpp:317 msgid "Toggle display radiation" msgstr "" -#: src/debug_menu.cpp:317 +#: src/debug_menu.cpp:318 msgid "Show mutation category levels" msgstr "" -#: src/debug_menu.cpp:318 +#: src/debug_menu.cpp:319 msgid "Draw benchmark (X seconds)" msgstr "" -#: src/debug_menu.cpp:320 +#: src/debug_menu.cpp:321 msgid "Test trait group" msgstr "" -#: src/debug_menu.cpp:321 +#: src/debug_menu.cpp:322 msgid "Toggle NPC pathfinding on map" msgstr "" -#: src/debug_menu.cpp:322 +#: src/debug_menu.cpp:323 msgid "Toggle NPC attack potential values on map" msgstr "" -#: src/debug_menu.cpp:323 +#: src/debug_menu.cpp:324 msgid "Print faction info to console" msgstr "" -#: src/debug_menu.cpp:324 +#: src/debug_menu.cpp:325 msgid "Print NPC magic info to console" msgstr "" -#: src/debug_menu.cpp:325 +#: src/debug_menu.cpp:326 msgid "Test weather" msgstr "" -#: src/debug_menu.cpp:326 +#: src/debug_menu.cpp:327 msgid "Write global effect_on_condition(s) to eocs.output" msgstr "" -#: src/debug_menu.cpp:327 +#: src/debug_menu.cpp:328 msgid "Write global var(s) to var_list.output" msgstr "" -#: src/debug_menu.cpp:328 +#: src/debug_menu.cpp:329 msgid "Write Timed (E)vents to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:329 +#: src/debug_menu.cpp:330 msgid "Edit global var(s)" msgstr "" -#: src/debug_menu.cpp:330 +#: src/debug_menu.cpp:331 msgid "Test map extra list" msgstr "" -#: src/debug_menu.cpp:331 +#: src/debug_menu.cpp:332 msgid "Generate effect list" msgstr "" -#: src/debug_menu.cpp:337 src/debug_menu.cpp:425 +#: src/debug_menu.cpp:338 src/debug_menu.cpp:427 msgid "Info…" msgstr "" -#: src/debug_menu.cpp:343 +#: src/debug_menu.cpp:344 msgid "Enable achievements" msgstr "" -#: src/debug_menu.cpp:344 +#: src/debug_menu.cpp:345 msgid "Unlock all progression" msgstr "" -#: src/debug_menu.cpp:345 +#: src/debug_menu.cpp:346 msgid "Show debug message" msgstr "" -#: src/debug_menu.cpp:346 +#: src/debug_menu.cpp:347 msgid "Crash game (test crash handling)" msgstr "" -#: src/debug_menu.cpp:347 +#: src/debug_menu.cpp:348 msgid "Activate EOC" msgstr "" -#: src/debug_menu.cpp:348 +#: src/debug_menu.cpp:349 msgid "Quit to main menu" msgstr "" -#: src/debug_menu.cpp:352 src/debug_menu.cpp:430 +#: src/debug_menu.cpp:353 src/debug_menu.cpp:432 msgid "Game…" msgstr "" -#: src/debug_menu.cpp:358 +#: src/debug_menu.cpp:359 msgid "Change battery charge" msgstr "" -#: src/debug_menu.cpp:361 src/debug_menu.cpp:433 +#: src/debug_menu.cpp:362 src/debug_menu.cpp:435 msgid "Vehicle…" msgstr "" -#: src/debug_menu.cpp:367 +#: src/debug_menu.cpp:368 msgid "Teleport - short range" msgstr "" -#: src/debug_menu.cpp:368 +#: src/debug_menu.cpp:369 msgid "Teleport - long range" msgstr "" -#: src/debug_menu.cpp:369 +#: src/debug_menu.cpp:370 msgid "Teleport - adjacent overmap" msgstr "" -#: src/debug_menu.cpp:370 +#: src/debug_menu.cpp:371 msgid "Teleport - specific overmap coordinates" msgstr "" -#: src/debug_menu.cpp:375 +#: src/debug_menu.cpp:376 msgid "Teleport - specific city" msgstr "" -#: src/debug_menu.cpp:377 src/debug_menu.cpp:434 +#: src/debug_menu.cpp:378 src/debug_menu.cpp:436 msgid "Teleport…" msgstr "" -#: src/debug_menu.cpp:383 +#: src/debug_menu.cpp:384 msgid "Spawn an item" msgstr "" -#: src/debug_menu.cpp:384 +#: src/debug_menu.cpp:385 msgid "Spawn NPC" msgstr "" -#: src/debug_menu.cpp:385 +#: src/debug_menu.cpp:386 msgid "Spawn monster" msgstr "" -#: src/debug_menu.cpp:386 +#: src/debug_menu.cpp:387 msgid "Spawn a vehicle" msgstr "" -#: src/debug_menu.cpp:387 +#: src/debug_menu.cpp:388 msgid "Spawn artifact" msgstr "" -#: src/debug_menu.cpp:388 +#: src/debug_menu.cpp:389 msgid "Spawn clairvoyance artifact" msgstr "" -#: src/debug_menu.cpp:391 src/debug_menu.cpp:431 +#: src/debug_menu.cpp:392 src/debug_menu.cpp:433 msgid "Spawning…" msgstr "" -#: src/debug_menu.cpp:397 +#: src/debug_menu.cpp:398 msgid "Reveal map" msgstr "" -#: src/debug_menu.cpp:398 +#: src/debug_menu.cpp:399 msgid "Kill in Area" msgstr "" -#: src/debug_menu.cpp:399 +#: src/debug_menu.cpp:400 msgid "Kill NPCs" msgstr "" -#: src/debug_menu.cpp:400 +#: src/debug_menu.cpp:401 msgid "Map editor" msgstr "" -#: src/debug_menu.cpp:401 +#: src/debug_menu.cpp:402 msgid "Change weather" msgstr "" -#: src/debug_menu.cpp:402 +#: src/debug_menu.cpp:403 msgid "Change wind direction" msgstr "" -#: src/debug_menu.cpp:403 +#: src/debug_menu.cpp:404 msgid "Change wind speed" msgstr "" -#: src/debug_menu.cpp:404 +#: src/debug_menu.cpp:405 msgid "Generate sound" msgstr "" -#: src/debug_menu.cpp:405 +#: src/debug_menu.cpp:406 msgid "Kill all monsters" msgstr "" -#: src/debug_menu.cpp:406 +#: src/debug_menu.cpp:407 msgid "Change time" msgstr "" -#: src/debug_menu.cpp:407 +#: src/debug_menu.cpp:408 +msgid "Force temperature" +msgstr "" + +#: src/debug_menu.cpp:409 msgid "Overmap editor" msgstr "" -#: src/debug_menu.cpp:408 +#: src/debug_menu.cpp:410 msgid "Spawn map extra" msgstr "" -#: src/debug_menu.cpp:409 +#: src/debug_menu.cpp:411 msgid "Spawn nested mapgen" msgstr "" -#: src/debug_menu.cpp:410 +#: src/debug_menu.cpp:412 msgid "Edit the faction camp larder" msgstr "" -#: src/debug_menu.cpp:413 src/debug_menu.cpp:435 +#: src/debug_menu.cpp:415 src/debug_menu.cpp:437 msgid "Map…" msgstr "" -#: src/debug_menu.cpp:444 +#: src/debug_menu.cpp:446 msgid "" "Debug Functions - Using these will cheat not only the game, but yourself.\n" "You won't grow. You won't improve.\n" @@ -406403,1205 +407213,1214 @@ msgid "" "Nothing will be risked and nothing will be gained." msgstr "" -#: src/debug_menu.cpp:446 +#: src/debug_menu.cpp:448 msgid "Debug Functions" msgstr "" -#: src/debug_menu.cpp:505 +#: src/debug_menu.cpp:507 #, c-format msgid "Name: %1$s" msgstr "" -#: src/debug_menu.cpp:509 +#: src/debug_menu.cpp:511 #, c-format msgid "Class: %1$s" msgstr "" -#: src/debug_menu.cpp:510 src/magic.cpp:2022 src/magic.cpp:2357 +#: src/debug_menu.cpp:512 src/magic.cpp:2022 src/magic.cpp:2357 msgid "Classless" msgstr "" #. ~ %1$s - spell current level, %2$s - spell max level, %3$s - is max level -#: src/debug_menu.cpp:522 +#: src/debug_menu.cpp:524 #, c-format msgid "Spell Level: %1$s / %2$d %3$s" msgstr "" -#: src/debug_menu.cpp:523 +#: src/debug_menu.cpp:525 msgid "Unlearned" msgstr "" -#: src/debug_menu.cpp:525 src/magic.cpp:2036 +#: src/debug_menu.cpp:527 src/magic.cpp:2036 msgid "(MAX)" msgstr "" #. ~ %1$d - difficulty, %2$s - failure chance -#: src/debug_menu.cpp:530 +#: src/debug_menu.cpp:532 #, c-format msgid "Difficulty: %1$d (%2$s)" msgstr "" -#: src/debug_menu.cpp:534 +#: src/debug_menu.cpp:536 msgid "(impeded)" msgstr "" #. ~ %1$s - energy cost, %2$s - is casting impeded, %3$s - current character #. energy -#: src/debug_menu.cpp:539 +#: src/debug_menu.cpp:541 #, c-format msgid "Casting Cost: %1$s %2$s (%3$s current) " msgstr "" #. ~ %1$s - cast time, %2$s - is casting impeded, %3$s - casting base time -#: src/debug_menu.cpp:547 +#: src/debug_menu.cpp:549 #, c-format msgid "Casting Time: %1$s %2$s (%3$s base time) " msgstr "" -#: src/debug_menu.cpp:554 src/debug_menu.cpp:652 src/magic.cpp:2078 +#: src/debug_menu.cpp:556 src/debug_menu.cpp:654 src/magic.cpp:2078 #: src/magic.cpp:2174 msgid "self" msgstr "" -#: src/debug_menu.cpp:558 +#: src/debug_menu.cpp:560 #, c-format msgid "Valid Targets: %1$s" msgstr "" -#: src/debug_menu.cpp:562 +#: src/debug_menu.cpp:564 #, c-format msgid "Only affects the monsters: %1$s" msgstr "" #. ~ amount of damage per second, abbreviated -#: src/debug_menu.cpp:576 +#: src/debug_menu.cpp:578 #, c-format msgid ", %1$d/sec" msgstr "" -#: src/debug_menu.cpp:578 +#: src/debug_menu.cpp:580 #, c-format msgid "Damage: %1$s %2$s%3$s" msgstr "" -#: src/debug_menu.cpp:582 +#: src/debug_menu.cpp:584 #, c-format msgid "Healing: %1$s" msgstr "" -#: src/debug_menu.cpp:587 src/magic.cpp:2116 src/magic.cpp:2146 +#: src/debug_menu.cpp:589 src/magic.cpp:2116 src/magic.cpp:2146 #: src/magic.cpp:2164 msgid "Spell Radius" msgstr "" -#: src/debug_menu.cpp:590 src/magic.cpp:2119 +#: src/debug_menu.cpp:592 src/magic.cpp:2119 msgid "Cone Arc" msgstr "" -#: src/debug_menu.cpp:591 src/magic.cpp:2120 +#: src/debug_menu.cpp:593 src/magic.cpp:2120 msgid "degrees" msgstr "" -#: src/debug_menu.cpp:593 src/magic.cpp:2122 +#: src/debug_menu.cpp:595 src/magic.cpp:2122 msgid "Line Width" msgstr "" -#: src/debug_menu.cpp:595 +#: src/debug_menu.cpp:597 #, c-format msgid "%1$s: %2$d %3$s" msgstr "" -#: src/debug_menu.cpp:600 +#: src/debug_menu.cpp:602 #, c-format msgid "Variance: %1$d" msgstr "" -#: src/debug_menu.cpp:604 +#: src/debug_menu.cpp:606 #, c-format msgid "Spawn %1$d %2$s" msgstr "" -#: src/debug_menu.cpp:612 +#: src/debug_menu.cpp:614 #, c-format msgid "from %1$s" msgstr "" -#: src/debug_menu.cpp:619 +#: src/debug_menu.cpp:621 #, c-format msgid "Summon: %1$d %2$s" msgstr "" -#: src/debug_menu.cpp:620 src/debug_menu.cpp:646 +#: src/debug_menu.cpp:622 src/debug_menu.cpp:648 #, c-format msgid "Spell Radius: %1$d" msgstr "" -#: src/debug_menu.cpp:627 src/debug_menu.cpp:632 src/magic.cpp:2152 +#: src/debug_menu.cpp:629 src/debug_menu.cpp:634 src/magic.cpp:2152 #: src/magic.cpp:2157 msgid "random creature" msgstr "" -#: src/debug_menu.cpp:636 +#: src/debug_menu.cpp:638 #, c-format msgid "Targets under: %1$dhp become a %2$s" msgstr "" -#: src/debug_menu.cpp:643 +#: src/debug_menu.cpp:645 #, c-format msgid "Damage: %1$s %2$s" msgstr "" -#: src/debug_menu.cpp:651 +#: src/debug_menu.cpp:653 #, c-format msgid "Range: %1$s" msgstr "" -#: src/debug_menu.cpp:664 +#: src/debug_menu.cpp:666 #, c-format msgid "Duration: %1$s" msgstr "" -#: src/debug_menu.cpp:691 +#: src/debug_menu.cpp:693 msgid "There are no spells to change." msgstr "" -#: src/debug_menu.cpp:830 +#: src/debug_menu.cpp:832 msgid "<Spell Name>" msgstr "" -#: src/debug_menu.cpp:831 +#: src/debug_menu.cpp:833 msgid "<Level>" msgstr "" -#: src/debug_menu.cpp:832 +#: src/debug_menu.cpp:834 msgid "<Description>" msgstr "" -#: src/debug_menu.cpp:836 +#: src/debug_menu.cpp:838 #, c-format msgid "<[%1$s] Keybindings>" msgstr "" -#: src/debug_menu.cpp:844 +#: src/debug_menu.cpp:846 #, c-format msgid "<[%1$s] Filter>" msgstr "" -#: src/debug_menu.cpp:875 +#: src/debug_menu.cpp:877 #, c-format msgid "%1$-3d/%2$3d" msgstr "" -#: src/debug_menu.cpp:942 src/debug_menu.cpp:1060 src/newcharacter.cpp:1564 -#: src/newcharacter.cpp:2055 src/newcharacter.cpp:2399 -#: src/newcharacter.cpp:3151 +#: src/debug_menu.cpp:944 src/debug_menu.cpp:1062 src/newcharacter.cpp:1567 +#: src/newcharacter.cpp:2074 src/newcharacter.cpp:2426 +#: src/newcharacter.cpp:3199 msgid "Nothing found." msgstr "" -#: src/debug_menu.cpp:985 +#: src/debug_menu.cpp:987 msgid "Filter by spell name or id" msgstr "" -#: src/debug_menu.cpp:1024 +#: src/debug_menu.cpp:1026 #, c-format msgid "Set spell level to? Currently: %1$d" msgstr "" -#: src/debug_menu.cpp:1082 +#: src/debug_menu.cpp:1084 msgid "Choose artifact data:" msgstr "" -#: src/debug_menu.cpp:1094 +#: src/debug_menu.cpp:1096 msgid "Enter max attributes:" msgstr "" -#: src/debug_menu.cpp:1095 +#: src/debug_menu.cpp:1097 msgid "Enter power level:" msgstr "" -#: src/debug_menu.cpp:1096 +#: src/debug_menu.cpp:1098 msgid "Enter negative power limit:" msgstr "" -#: src/debug_menu.cpp:1114 +#: src/debug_menu.cpp:1116 #, c-format msgid "You teleport to point %s." msgstr "" -#: src/debug_menu.cpp:1124 +#: src/debug_menu.cpp:1126 #, c-format msgid "You teleport to submap %s." msgstr "" -#: src/debug_menu.cpp:1133 +#: src/debug_menu.cpp:1135 msgid "Teleport where?" msgstr "" -#: src/debug_menu.cpp:1141 +#: src/debug_menu.cpp:1143 #, c-format msgid "" "Error interpreting teleport target: expected two or three comma-separated " "values; got %zu" msgstr "" -#: src/debug_menu.cpp:1150 +#: src/debug_menu.cpp:1152 #, c-format msgid "Error interpreting teleport target: %s" msgstr "" -#: src/debug_menu.cpp:1162 +#: src/debug_menu.cpp:1164 msgid "Where is the desired overmap?" msgstr "" -#: src/debug_menu.cpp:1173 +#: src/debug_menu.cpp:1175 #, c-format msgid "You teleport to overmap %s." msgstr "" -#: src/debug_menu.cpp:1237 +#: src/debug_menu.cpp:1239 msgid "Maximum strength" msgstr "" -#: src/debug_menu.cpp:1238 +#: src/debug_menu.cpp:1240 msgid "Maximum dexterity" msgstr "" -#: src/debug_menu.cpp:1239 +#: src/debug_menu.cpp:1241 msgid "Maximum intelligence" msgstr "" -#: src/debug_menu.cpp:1240 +#: src/debug_menu.cpp:1242 msgid "Maximum perception" msgstr "" -#: src/debug_menu.cpp:1262 +#: src/debug_menu.cpp:1264 #, c-format msgid "Set the stat to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1277 +#: src/debug_menu.cpp:1279 #, c-format msgid "Hunger: %d %s" msgstr "" -#: src/debug_menu.cpp:1279 +#: src/debug_menu.cpp:1281 #, c-format msgid "Thirst: %d %s" msgstr "" -#: src/debug_menu.cpp:1281 +#: src/debug_menu.cpp:1283 #, c-format msgid "Fatigue: %d %s" msgstr "" -#: src/debug_menu.cpp:1283 +#: src/debug_menu.cpp:1285 #, c-format msgid "Weariness: %d %s" msgstr "" -#: src/debug_menu.cpp:1286 +#: src/debug_menu.cpp:1288 msgid "Stored kCal: " msgstr "" -#: src/debug_menu.cpp:1287 +#: src/debug_menu.cpp:1289 msgid "Total kCal: " msgstr "" -#: src/debug_menu.cpp:1290 +#: src/debug_menu.cpp:1292 msgid "Stomach contents" msgstr "" -#: src/debug_menu.cpp:1291 src/debug_menu.cpp:1296 +#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 msgid " Total volume: " msgstr "" -#: src/debug_menu.cpp:1292 src/debug_menu.cpp:1297 +#: src/debug_menu.cpp:1294 src/debug_menu.cpp:1299 msgid " Water volume: " msgstr "" -#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 +#: src/debug_menu.cpp:1295 src/debug_menu.cpp:1300 #, c-format msgid " kCal: %d" msgstr "" -#: src/debug_menu.cpp:1295 +#: src/debug_menu.cpp:1297 msgid "Gut contents" msgstr "" -#: src/debug_menu.cpp:1303 +#: src/debug_menu.cpp:1305 msgid "Stored kCal" msgstr "" -#: src/debug_menu.cpp:1304 +#: src/debug_menu.cpp:1306 msgid "Stomach kCal" msgstr "" -#: src/debug_menu.cpp:1305 +#: src/debug_menu.cpp:1307 msgid "Gut kCal" msgstr "" -#: src/debug_menu.cpp:1308 +#: src/debug_menu.cpp:1310 msgid "Sleep Deprivation" msgstr "" -#: src/debug_menu.cpp:1310 +#: src/debug_menu.cpp:1312 msgid "Reset all basic needs" msgstr "" -#: src/debug_menu.cpp:1311 +#: src/debug_menu.cpp:1313 msgid "Empty stomach and guts" msgstr "" -#: src/debug_menu.cpp:1315 +#: src/debug_menu.cpp:1317 #, c-format msgid "%s: daily %d, overall %d" msgstr "" -#: src/debug_menu.cpp:1323 +#: src/debug_menu.cpp:1325 #, c-format msgid "Set hunger to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1329 +#: src/debug_menu.cpp:1331 #, c-format msgid "Set stored kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1335 +#: src/debug_menu.cpp:1337 #, c-format msgid "Set stomach kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1341 +#: src/debug_menu.cpp:1343 #, c-format msgid "Set gut kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1347 +#: src/debug_menu.cpp:1349 #, c-format msgid "Set thirst to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1353 +#: src/debug_menu.cpp:1355 #, c-format msgid "Set fatigue to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1359 +#: src/debug_menu.cpp:1361 #, c-format msgid "Set sleep deprivation to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1366 +#: src/debug_menu.cpp:1368 #, c-format msgid "Reset weariness? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1387 +#: src/debug_menu.cpp:1389 #, c-format msgid "Set %s to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1406 src/debug_menu.cpp:2759 +#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2815 msgid "Left arm" msgstr "" -#: src/debug_menu.cpp:1407 src/debug_menu.cpp:2760 +#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2816 msgid "Right arm" msgstr "" -#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2761 +#: src/debug_menu.cpp:1410 src/debug_menu.cpp:2817 msgid "Left leg" msgstr "" -#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2762 +#: src/debug_menu.cpp:1411 src/debug_menu.cpp:2818 msgid "Right leg" msgstr "" -#: src/debug_menu.cpp:1450 src/debug_menu.cpp:1456 +#: src/debug_menu.cpp:1452 src/debug_menu.cpp:1458 #, c-format msgid "Set the hitpoints to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1469 +#: src/debug_menu.cpp:1471 msgid "trust" msgstr "" -#: src/debug_menu.cpp:1470 +#: src/debug_menu.cpp:1472 msgid "fear" msgstr "" -#: src/debug_menu.cpp:1471 +#: src/debug_menu.cpp:1473 msgid "value" msgstr "" -#: src/debug_menu.cpp:1472 +#: src/debug_menu.cpp:1474 msgid "anger" msgstr "" -#: src/debug_menu.cpp:1473 +#: src/debug_menu.cpp:1475 msgid "owed" msgstr "" -#: src/debug_menu.cpp:1474 +#: src/debug_menu.cpp:1476 msgid "sold" msgstr "" -#: src/debug_menu.cpp:1480 +#: src/debug_menu.cpp:1482 #, c-format msgid "Set trust to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1486 +#: src/debug_menu.cpp:1488 #, c-format msgid "Set fear to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1491 +#: src/debug_menu.cpp:1493 #, c-format msgid "Set value to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1497 +#: src/debug_menu.cpp:1499 #, c-format msgid "Set anger to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1503 +#: src/debug_menu.cpp:1505 #, c-format msgid "Set owed to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1508 +#: src/debug_menu.cpp:1510 #, c-format msgid "Set sold to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1520 +#: src/debug_menu.cpp:1522 msgid "Select a value and press enter to change it." msgstr "" -#: src/debug_menu.cpp:1522 +#: src/debug_menu.cpp:1524 msgid "Current save file name" msgstr "" -#: src/debug_menu.cpp:1524 +#: src/debug_menu.cpp:1526 msgid "Current pre-Cataclysm name" msgstr "" -#: src/debug_menu.cpp:1525 +#: src/debug_menu.cpp:1527 msgid "Current age" msgstr "" -#: src/debug_menu.cpp:1526 +#: src/debug_menu.cpp:1528 msgid "Current height in cm" msgstr "" -#: src/debug_menu.cpp:1527 +#: src/debug_menu.cpp:1529 msgid "Current blood type" msgstr "" -#: src/debug_menu.cpp:1534 +#: src/debug_menu.cpp:1536 msgid "Rename save file (WARNING: this will duplicate the save):" msgstr "" -#: src/debug_menu.cpp:1546 +#: src/debug_menu.cpp:1548 msgid "Rename character:" msgstr "" -#: src/debug_menu.cpp:1556 src/newcharacter.cpp:4055 +#: src/debug_menu.cpp:1558 src/newcharacter.cpp:4110 msgid "Enter age in years. Minimum 16, maximum 55" msgstr "" -#: src/debug_menu.cpp:1567 src/newcharacter.cpp:4065 +#: src/debug_menu.cpp:1569 src/newcharacter.cpp:4120 #, c-format msgid "Enter height in centimeters. Minimum %d, maximum %d" msgstr "" -#: src/debug_menu.cpp:1580 src/newcharacter.cpp:4078 +#: src/debug_menu.cpp:1582 src/newcharacter.cpp:4133 msgid "Select blood type" msgstr "" -#: src/debug_menu.cpp:1590 src/newcharacter.cpp:4089 +#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4144 msgid "Select Rh factor" msgstr "" -#: src/debug_menu.cpp:1591 src/newcharacter.cpp:4090 +#: src/debug_menu.cpp:1593 src/newcharacter.cpp:4145 msgid "negative" msgstr "" -#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4091 +#: src/debug_menu.cpp:1594 src/newcharacter.cpp:4146 msgid "positive" msgstr "" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3284 src/newcharacter.cpp:4103 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3339 src/newcharacter.cpp:4158 #: src/player_display.cpp:1062 src/player_display.cpp:1067 #: src/player_display.cpp:1070 src/player_display.cpp:1075 #: src/player_display.cpp:1259 msgid "Female" msgstr "" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3277 src/newcharacter.cpp:3282 -#: src/newcharacter.cpp:4104 src/player_display.cpp:1062 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3332 src/newcharacter.cpp:3337 +#: src/newcharacter.cpp:4159 src/player_display.cpp:1062 #: src/player_display.cpp:1067 src/player_display.cpp:1070 #: src/player_display.cpp:1075 src/player_display.cpp:1259 msgid "Male" msgstr "" -#: src/debug_menu.cpp:1635 +#: src/debug_menu.cpp:1637 #, c-format msgid "Unique Id: %s" msgstr "" -#: src/debug_menu.cpp:1637 +#: src/debug_menu.cpp:1639 #, c-format msgid "Faction: %s (api v%d)" msgstr "" -#: src/debug_menu.cpp:1639 +#: src/debug_menu.cpp:1641 #, c-format msgid "Attitude: %s" msgstr "" -#: src/debug_menu.cpp:1642 +#: src/debug_menu.cpp:1644 #, c-format msgid "Destination: %s %s" msgstr "" -#: src/debug_menu.cpp:1645 +#: src/debug_menu.cpp:1647 #, c-format msgid "Trust: %d" msgstr "" -#: src/debug_menu.cpp:1646 +#: src/debug_menu.cpp:1648 #, c-format msgid "Fear: %d" msgstr "" -#: src/debug_menu.cpp:1647 +#: src/debug_menu.cpp:1649 #, c-format msgid "Value: %d" msgstr "" -#: src/debug_menu.cpp:1648 +#: src/debug_menu.cpp:1650 #, c-format msgid "Anger: %d" msgstr "" -#: src/debug_menu.cpp:1649 +#: src/debug_menu.cpp:1651 #, c-format msgid "Owed: %d" msgstr "" -#: src/debug_menu.cpp:1650 +#: src/debug_menu.cpp:1652 #, c-format msgid "Sold: %d" msgstr "" -#: src/debug_menu.cpp:1652 +#: src/debug_menu.cpp:1654 #, c-format msgid "Aggression: %d" msgstr "" -#: src/debug_menu.cpp:1654 +#: src/debug_menu.cpp:1656 #, c-format msgid "Bravery: %d" msgstr "" -#: src/debug_menu.cpp:1655 +#: src/debug_menu.cpp:1657 #, c-format msgid "Collector: %d" msgstr "" -#: src/debug_menu.cpp:1656 +#: src/debug_menu.cpp:1658 #, c-format msgid "Altruism: %d" msgstr "" -#: src/debug_menu.cpp:1658 src/gamemode_defense.cpp:768 +#: src/debug_menu.cpp:1660 src/gamemode_defense.cpp:768 msgid "Needs:" msgstr "" -#: src/debug_menu.cpp:1663 +#: src/debug_menu.cpp:1665 #, c-format msgid "Total morale: %d" msgstr "" -#: src/debug_menu.cpp:1667 +#: src/debug_menu.cpp:1669 msgid "Player" msgstr "" -#: src/debug_menu.cpp:1677 +#: src/debug_menu.cpp:1679 msgid "Edit description - name, age, height or blood type" msgstr "" -#: src/debug_menu.cpp:1678 +#: src/debug_menu.cpp:1680 msgid "Edit skills" msgstr "" -#: src/debug_menu.cpp:1679 +#: src/debug_menu.cpp:1681 msgid "Edit theoretical skill knowledge" msgstr "" -#: src/debug_menu.cpp:1680 +#: src/debug_menu.cpp:1682 msgid "Edit proficiencies" msgstr "" -#: src/debug_menu.cpp:1681 +#: src/debug_menu.cpp:1683 msgid "Edit stats" msgstr "" -#: src/debug_menu.cpp:1682 +#: src/debug_menu.cpp:1684 msgid "Edit spells" msgstr "" -#: src/debug_menu.cpp:1683 +#: src/debug_menu.cpp:1685 msgid "Grant items" msgstr "" -#: src/debug_menu.cpp:1684 +#: src/debug_menu.cpp:1686 msgid "Delete (all) items" msgstr "" -#: src/debug_menu.cpp:1685 +#: src/debug_menu.cpp:1687 msgid "Wear/wield an item from player's inventory" msgstr "" -#: src/debug_menu.cpp:1686 +#: src/debug_menu.cpp:1688 msgid "Set hit points" msgstr "" -#: src/debug_menu.cpp:1687 +#: src/debug_menu.cpp:1689 msgid "Set stamina" msgstr "" -#: src/debug_menu.cpp:1688 +#: src/debug_menu.cpp:1690 msgid "Set morale" msgstr "" -#: src/debug_menu.cpp:1689 +#: src/debug_menu.cpp:1691 msgid "Cause pain" msgstr "" -#: src/debug_menu.cpp:1690 +#: src/debug_menu.cpp:1692 msgid "Set health" msgstr "" -#: src/debug_menu.cpp:1691 +#: src/debug_menu.cpp:1693 msgid "Set needs" msgstr "" -#: src/debug_menu.cpp:1693 +#: src/debug_menu.cpp:1695 msgid "Set kill XP" msgstr "" -#: src/debug_menu.cpp:1698 +#: src/debug_menu.cpp:1700 msgid "Status window" msgstr "" -#: src/debug_menu.cpp:1699 +#: src/debug_menu.cpp:1701 msgid "Teleport" msgstr "" -#: src/debug_menu.cpp:1700 +#: src/debug_menu.cpp:1702 msgid "Add an effect" msgstr "" -#: src/debug_menu.cpp:1701 +#: src/debug_menu.cpp:1703 msgid "Print temperature" msgstr "" -#: src/debug_menu.cpp:1702 +#: src/debug_menu.cpp:1704 msgid "Cause asthma attack" msgstr "" -#: src/debug_menu.cpp:1703 +#: src/debug_menu.cpp:1705 msgid "Edit missions (WARNING: Unstable!)" msgstr "" -#: src/debug_menu.cpp:1704 +#: src/debug_menu.cpp:1706 msgid "Print vars to file" msgstr "" -#: src/debug_menu.cpp:1706 +#: src/debug_menu.cpp:1708 msgid "Write effect_on_condition(s) to eocs.output" msgstr "" -#: src/debug_menu.cpp:1707 +#: src/debug_menu.cpp:1709 msgid "Edit vars" msgstr "" -#: src/debug_menu.cpp:1710 +#: src/debug_menu.cpp:1712 msgid "Add mission" msgstr "" -#: src/debug_menu.cpp:1711 +#: src/debug_menu.cpp:1713 msgid "Randomize with class" msgstr "" -#: src/debug_menu.cpp:1712 +#: src/debug_menu.cpp:1714 msgid "Set attitude" msgstr "" -#: src/debug_menu.cpp:1713 +#: src/debug_menu.cpp:1715 msgid "Set opinion" msgstr "" -#: src/debug_menu.cpp:1736 +#: src/debug_menu.cpp:1738 msgid "Delete all items from the target?" msgstr "" -#: src/debug_menu.cpp:1745 +#: src/debug_menu.cpp:1747 msgid "Make target equip" msgstr "" -#: src/debug_menu.cpp:1765 +#: src/debug_menu.cpp:1767 #, c-format msgid "Set stamina to? Current: %d. Max: %d." msgstr "" -#: src/debug_menu.cpp:1770 +#: src/debug_menu.cpp:1772 msgid "Target stamina value out of bounds!" msgstr "" -#: src/debug_menu.cpp:1776 +#: src/debug_menu.cpp:1778 #, c-format msgid "Set the morale to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1786 +#: src/debug_menu.cpp:1788 #, c-format msgid "Set kill XP to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1799 +#: src/debug_menu.cpp:1801 #, c-format msgid "Cause how much pain? pain: %d" msgstr "" -#: src/debug_menu.cpp:1810 +#: src/debug_menu.cpp:1812 msgid "Mutate category" msgstr "" -#: src/debug_menu.cpp:1811 +#: src/debug_menu.cpp:1813 msgid "Reset mutations" msgstr "" -#: src/debug_menu.cpp:1824 +#: src/debug_menu.cpp:1826 msgid "Choose mutation category:" msgstr "" -#: src/debug_menu.cpp:1834 +#: src/debug_menu.cpp:1836 msgid "Include post-threshold traits?" msgstr "" -#: src/debug_menu.cpp:1839 +#: src/debug_menu.cpp:1841 msgid "Remove all mutations?" msgstr "" -#: src/debug_menu.cpp:1851 +#: src/debug_menu.cpp:1853 msgid "Health modifier" msgstr "" -#: src/debug_menu.cpp:1857 src/debug_menu.cpp:1862 src/debug_menu.cpp:1867 +#: src/debug_menu.cpp:1859 src/debug_menu.cpp:1864 src/debug_menu.cpp:1869 #, c-format msgid "Set the value to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1881 +#: src/debug_menu.cpp:1883 msgid "Choose mission type" msgstr "" -#: src/debug_menu.cpp:1912 +#: src/debug_menu.cpp:1914 msgid "Choose new class" msgstr "" -#: src/debug_menu.cpp:1929 +#: src/debug_menu.cpp:1931 msgid "Choose new attitude" msgstr "" -#: src/debug_menu.cpp:1935 src/npc.cpp:3125 +#: src/debug_menu.cpp:1937 src/npc.cpp:3125 msgid "Unknown attitude" msgstr "" -#: src/debug_menu.cpp:1975 src/debug_menu.cpp:3041 +#: src/debug_menu.cpp:1977 src/debug_menu.cpp:3100 msgid "Var list written to var_list.output" msgstr "" -#: src/debug_menu.cpp:1980 src/debug_menu.cpp:3026 +#: src/debug_menu.cpp:1982 src/debug_menu.cpp:3085 msgid "effect_on_condition list written to eocs.output" msgstr "" -#: src/debug_menu.cpp:1989 src/debug_menu.cpp:3064 +#: src/debug_menu.cpp:1991 src/debug_menu.cpp:3123 msgid "Key" msgstr "" -#: src/debug_menu.cpp:1993 src/debug_menu.cpp:3068 src/morale.cpp:643 +#: src/debug_menu.cpp:1995 src/debug_menu.cpp:3127 src/morale.cpp:643 msgid "Value" msgstr "" -#: src/debug_menu.cpp:2005 +#: src/debug_menu.cpp:2007 msgid "Yet to start" msgstr "" -#: src/debug_menu.cpp:2006 +#: src/debug_menu.cpp:2008 msgid "In progress" msgstr "" -#: src/debug_menu.cpp:2007 +#: src/debug_menu.cpp:2009 msgid "Success" msgstr "" -#: src/debug_menu.cpp:2017 +#: src/debug_menu.cpp:2019 msgid "Bugged" msgstr "" -#: src/debug_menu.cpp:2023 src/wish.cpp:197 +#: src/debug_menu.cpp:2025 src/wish.cpp:198 msgid "Type:" msgstr "" -#: src/debug_menu.cpp:2024 +#: src/debug_menu.cpp:2026 msgid " Status:" msgstr "" -#: src/debug_menu.cpp:2025 +#: src/debug_menu.cpp:2027 msgid " ID:" msgstr "" -#: src/debug_menu.cpp:2026 +#: src/debug_menu.cpp:2028 msgid " NPC ID:" msgstr "" -#: src/debug_menu.cpp:2027 +#: src/debug_menu.cpp:2029 msgid " Target:" msgstr "" -#: src/debug_menu.cpp:2028 +#: src/debug_menu.cpp:2030 msgid "Player ID:" msgstr "" -#: src/debug_menu.cpp:2058 src/debug_menu.cpp:2085 +#: src/debug_menu.cpp:2060 src/debug_menu.cpp:2087 msgid "Select mission to edit" msgstr "" -#: src/debug_menu.cpp:2060 +#: src/debug_menu.cpp:2062 msgid "Currently assigned missions:" msgstr "" -#: src/debug_menu.cpp:2066 +#: src/debug_menu.cpp:2068 msgid "Not assigned missions:" msgstr "" -#: src/debug_menu.cpp:2088 src/diary.cpp:155 +#: src/debug_menu.cpp:2090 src/diary.cpp:155 msgid "Active missions:" msgstr "" -#: src/debug_menu.cpp:2094 src/diary.cpp:156 +#: src/debug_menu.cpp:2096 src/diary.cpp:156 msgid "Completed missions:" msgstr "" -#: src/debug_menu.cpp:2100 src/diary.cpp:157 +#: src/debug_menu.cpp:2102 src/diary.cpp:157 msgid "Failed missions:" msgstr "" -#: src/debug_menu.cpp:2126 +#: src/debug_menu.cpp:2128 msgid "Removing from active_missions" msgstr "" -#: src/debug_menu.cpp:2129 +#: src/debug_menu.cpp:2131 msgid "Removing from completed_missions" msgstr "" -#: src/debug_menu.cpp:2132 +#: src/debug_menu.cpp:2134 msgid "Removing from failed_missions" msgstr "" -#: src/debug_menu.cpp:2137 +#: src/debug_menu.cpp:2139 msgid "Unsetting active mission" msgstr "" -#: src/debug_menu.cpp:2143 +#: src/debug_menu.cpp:2145 #, c-format msgid "Removing from %s missions_assigned" msgstr "" -#: src/debug_menu.cpp:2146 +#: src/debug_menu.cpp:2148 #, c-format msgid "Removing from %s missions" msgstr "" -#: src/debug_menu.cpp:2160 +#: src/debug_menu.cpp:2162 msgid "Fail mission" msgstr "" -#: src/debug_menu.cpp:2161 +#: src/debug_menu.cpp:2163 msgid "Mark as complete" msgstr "" -#: src/debug_menu.cpp:2162 +#: src/debug_menu.cpp:2164 msgid "Remove mission without proper cleanup" msgstr "" -#: src/debug_menu.cpp:2187 +#: src/debug_menu.cpp:2189 msgid "Benchmark in progress…" msgstr "" -#: src/debug_menu.cpp:2215 +#: src/debug_menu.cpp:2217 #, c-format msgid "Drew %d times in %.3f seconds. (%.3f fps average)" msgstr "" -#: src/debug_menu.cpp:2244 +#: src/debug_menu.cpp:2246 #, c-format msgid "Location %d:%d in %d:%d, %s\n" msgstr "" -#: src/debug_menu.cpp:2245 +#: src/debug_menu.cpp:2247 #, c-format msgid "Current turn: %d.\n" msgstr "" -#: src/debug_menu.cpp:2246 +#: src/debug_menu.cpp:2248 #, c-format msgid "%d creature exists.\n" msgid_plural "%d creatures exist.\n" msgstr[0] "" msgstr[1] "" -#: src/debug_menu.cpp:2265 +#: src/debug_menu.cpp:2267 msgid "" "\n" "Specific creature type list:\n" msgstr "" -#: src/debug_menu.cpp:2279 +#: src/debug_menu.cpp:2281 #, c-format msgid "%s: map ( %d:%d ) pos ( %d:%d )" msgstr "" -#: src/debug_menu.cpp:2283 +#: src/debug_menu.cpp:2285 #, c-format msgid "(you: %d:%d)" msgstr "" -#: src/debug_menu.cpp:2285 +#: src/debug_menu.cpp:2287 #, c-format msgid "Stomach Contents: %d ml / %d ml kCal: %d, Water: %d ml" msgstr "" -#: src/debug_menu.cpp:2290 +#: src/debug_menu.cpp:2292 #, c-format msgid "" "Guts Contents: %d ml / %d ml kCal: %d, Water: %d ml\n" "Hunger: %d, Thirst: %d, kCal: %d / %d" msgstr "" -#: src/debug_menu.cpp:2296 +#: src/debug_menu.cpp:2298 #, c-format msgid "" "Body Mass Index: %.0f\n" "Basal Metabolic Rate: %i" msgstr "" -#: src/debug_menu.cpp:2298 +#: src/debug_menu.cpp:2300 #, c-format msgid "Player activity level: %s" msgstr "" -#: src/debug_menu.cpp:2321 +#: src/debug_menu.cpp:2323 msgid "Choose vehicle to spawn" msgstr "" #. ~ Menu entry in vehicle wish menu: 1st string: displayed name, 2nd string: #. internal name of vehicle #. ~ %1$s - npc name, %2$s - npc current activity name. -#: src/debug_menu.cpp:2325 src/npc.cpp:3875 +#: src/debug_menu.cpp:2327 src/npc.cpp:3875 #, c-format msgid "%1$s (%2$s)" msgstr "" -#: src/debug_menu.cpp:2335 +#: src/debug_menu.cpp:2337 msgid "Vehicle condition" msgstr "" -#: src/debug_menu.cpp:2336 +#: src/debug_menu.cpp:2338 msgid "Light damage" msgstr "" -#: src/debug_menu.cpp:2337 +#: src/debug_menu.cpp:2339 msgid "Undamaged" msgstr "" -#: src/debug_menu.cpp:2338 +#: src/debug_menu.cpp:2340 msgid "Disabled (tires or engine)" msgstr "" -#: src/debug_menu.cpp:2380 +#: src/debug_menu.cpp:2382 msgid "year" msgstr "" -#: src/debug_menu.cpp:2382 +#: src/debug_menu.cpp:2384 msgid "season" msgstr "" -#: src/debug_menu.cpp:2383 +#: src/debug_menu.cpp:2385 msgid "day" msgstr "" -#: src/debug_menu.cpp:2384 +#: src/debug_menu.cpp:2386 msgid "hour" msgstr "" -#: src/debug_menu.cpp:2385 +#: src/debug_menu.cpp:2387 msgid "minute" msgstr "" -#: src/debug_menu.cpp:2386 src/martialarts.cpp:986 src/martialarts.cpp:1917 +#: src/debug_menu.cpp:2388 src/martialarts.cpp:986 src/martialarts.cpp:1917 #: src/martialarts.cpp:1922 msgid "turn" msgid_plural "turns" msgstr[0] "" msgstr[1] "" -#: src/debug_menu.cpp:2393 +#: src/debug_menu.cpp:2395 msgid "Set year to?" msgstr "" -#: src/debug_menu.cpp:2397 +#: src/debug_menu.cpp:2399 msgid "Set season to? (0 = spring)" msgstr "" -#: src/debug_menu.cpp:2400 +#: src/debug_menu.cpp:2402 msgid "Set days to?" msgstr "" -#: src/debug_menu.cpp:2403 +#: src/debug_menu.cpp:2405 msgid "Set hour to?" msgstr "" -#: src/debug_menu.cpp:2406 +#: src/debug_menu.cpp:2408 msgid "Set minute to?" msgstr "" -#: src/debug_menu.cpp:2410 +#: src/debug_menu.cpp:2412 #, c-format msgid "Set turn to? (One day is %i turns)" msgstr "" -#: src/debug_menu.cpp:2439 +#: src/debug_menu.cpp:2425 src/options.cpp:2423 src/worldfactory.cpp:1751 +msgid "Reset" +msgstr "" + +#: src/debug_menu.cpp:2434 +#, c-format +msgid "Set temperature to? [%s]" +msgstr "" + +#: src/debug_menu.cpp:2495 msgid "" "Using this will disable achievements. Proceed?\n" "They can be reenabled in the 'game' section of the menu." msgstr "" -#: src/debug_menu.cpp:2478 +#: src/debug_menu.cpp:2534 msgid "Current overmap revealed." msgstr "" -#: src/debug_menu.cpp:2513 src/game.cpp:6481 +#: src/debug_menu.cpp:2569 src/game.cpp:6479 msgid "Select first point." msgstr "" -#: src/debug_menu.cpp:2523 src/game.cpp:6489 +#: src/debug_menu.cpp:2579 src/game.cpp:6487 msgid "Select second point." msgstr "" -#: src/debug_menu.cpp:2549 +#: src/debug_menu.cpp:2605 #, c-format msgid "%s's head implodes!" msgstr "" -#: src/debug_menu.cpp:2573 +#: src/debug_menu.cpp:2629 msgid "Martial arts debug." msgstr "" -#: src/debug_menu.cpp:2574 src/debug_menu.cpp:2585 +#: src/debug_menu.cpp:2630 src/debug_menu.cpp:2641 msgid "Your eyes blink rapidly as knowledge floods your brain." msgstr "" -#: src/debug_menu.cpp:2580 +#: src/debug_menu.cpp:2636 msgid "You now know a lot more than just 10 styles of kung fu." msgstr "" -#: src/debug_menu.cpp:2584 +#: src/debug_menu.cpp:2640 msgid "Recipe debug." msgstr "" -#: src/debug_menu.cpp:2589 +#: src/debug_menu.cpp:2645 msgid "You know how to craft that now." msgstr "" -#: src/debug_menu.cpp:2616 +#: src/debug_menu.cpp:2672 msgid "Select new weather pattern:" msgstr "" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Disable weather forcing" msgstr "" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Keep normal weather patterns" msgstr "" -#: src/debug_menu.cpp:2646 +#: src/debug_menu.cpp:2702 msgid "Select new wind direction:" msgstr "" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Disable direction forcing" msgstr "" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Keep normal wind direction" msgstr "" -#: src/debug_menu.cpp:2668 +#: src/debug_menu.cpp:2724 msgid "Select new wind speed:" msgstr "" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Disable speed forcing" msgstr "" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Keep normal wind speed" msgstr "" -#: src/debug_menu.cpp:2696 +#: src/debug_menu.cpp:2752 msgid "Volume of sound: " msgstr "" -#: src/debug_menu.cpp:2704 +#: src/debug_menu.cpp:2760 #, c-format msgid "DEBUG SOUND ( %d )" msgstr "" -#: src/debug_menu.cpp:2745 +#: src/debug_menu.cpp:2801 #, c-format msgid "Damage self for how much? hp: %s" msgstr "" -#: src/debug_menu.cpp:2788 +#: src/debug_menu.cpp:2844 msgid "Add bleeding duration in minutes, equal to intensity:" msgstr "" -#: src/debug_menu.cpp:2814 src/game.cpp:7580 +#: src/debug_menu.cpp:2870 src/game.cpp:7578 msgid "This binary was not compiled with tiles support." msgstr "" -#: src/debug_menu.cpp:2890 +#: src/debug_menu.cpp:2949 msgid "Enter benchmark length (in milliseconds):" msgstr "" -#: src/debug_menu.cpp:2912 +#: src/debug_menu.cpp:2971 msgid "Achievements are already enabled" msgstr "" -#: src/debug_menu.cpp:2915 +#: src/debug_menu.cpp:2974 msgid "Achievements enabled" msgstr "" -#: src/debug_menu.cpp:2920 +#: src/debug_menu.cpp:2979 msgid "" "Activating this will add the Arcade Mode achievement unlocking all starting " "scenarios and professions for all worlds. The character who performs this " @@ -407614,44 +408433,44 @@ msgid "" "reasonable pace." msgstr "" -#: src/debug_menu.cpp:3009 +#: src/debug_menu.cpp:3068 msgid "" "Quit without saving? This may cause issues such as duplicated or missing " "items and vehicles!" msgstr "" -#: src/debug_menu.cpp:3016 +#: src/debug_menu.cpp:3075 msgid "" "Quickload without saving? This may cause issues such as duplicated or " "missing items and vehicles!" msgstr "" -#: src/debug_menu.cpp:3055 +#: src/debug_menu.cpp:3114 msgid "Var list written to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:3085 +#: src/debug_menu.cpp:3144 msgid "Report written to debug.log" msgstr "" -#: src/debug_menu.cpp:3091 +#: src/debug_menu.cpp:3150 msgid " and to the clipboard." msgstr "" -#: src/debug_menu.cpp:3117 +#: src/debug_menu.cpp:3176 msgid "Effect list written to effect_list.output" msgstr "" -#: src/debug_menu.cpp:3124 src/iuse.cpp:3064 src/iuse.cpp:8463 -#: src/iuse.cpp:8531 src/iuse.cpp:8652 src/iuse.cpp:8766 +#: src/debug_menu.cpp:3183 src/iuse.cpp:3065 src/iuse.cpp:8467 +#: src/iuse.cpp:8535 src/iuse.cpp:8665 src/iuse.cpp:8790 msgid "There's no vehicle there." msgstr "" -#: src/debug_menu.cpp:3131 +#: src/debug_menu.cpp:3190 msgid "By how much? (in kJ, negative to discharge)" msgstr "" -#: src/debug_menu.cpp:3148 +#: src/debug_menu.cpp:3207 #, c-format msgid "Set camp larder kCals to? Currently: %d" msgstr "" @@ -407915,8 +408734,8 @@ msgstr "" msgid "NPC Killed: " msgstr "" -#: src/diary.cpp:348 src/memorial_logger.cpp:309 src/newcharacter.cpp:3536 -#: src/newcharacter.cpp:3598 +#: src/diary.cpp:348 src/memorial_logger.cpp:317 src/newcharacter.cpp:3591 +#: src/newcharacter.cpp:3653 msgid "Skills:" msgstr "" @@ -407941,7 +408760,7 @@ msgstr "" msgid "Lost Mutation: " msgstr "" -#: src/diary.cpp:454 src/newcharacter.cpp:3502 +#: src/diary.cpp:454 src/newcharacter.cpp:3557 msgid "Stats:" msgstr "" @@ -407989,7 +408808,7 @@ msgstr "" msgid "Perception: %d -> %d" msgstr "" -#: src/diary.cpp:512 src/newcharacter.cpp:3647 +#: src/diary.cpp:512 src/newcharacter.cpp:3702 msgid "Proficiencies:" msgstr "" @@ -408202,7 +409021,7 @@ msgstr "" msgid "SAFE" msgstr "" -#: src/display.cpp:633 src/options.cpp:2526 +#: src/display.cpp:633 src/options.cpp:2603 msgid "Off" msgstr "" @@ -408557,7 +409376,7 @@ msgstr "" msgid "Underground" msgstr "" -#: src/distraction_manager.cpp:19 src/veh_interact.cpp:3001 +#: src/distraction_manager.cpp:19 src/veh_interact.cpp:2995 msgid "Noise" msgstr "" @@ -408569,7 +409388,7 @@ msgstr "" msgid "This distraction will interrupt your activity when you feel pain." msgstr "" -#: src/distraction_manager.cpp:21 src/game.cpp:5362 src/martialarts.cpp:2018 +#: src/distraction_manager.cpp:21 src/game.cpp:5360 src/martialarts.cpp:2018 #: src/monexamine.cpp:595 src/monexamine.cpp:902 msgid "Attack" msgstr "" @@ -408654,7 +409473,7 @@ msgstr "" msgid "Survived:" msgstr "" -#: src/do_turn.cpp:245 src/memorial_logger.cpp:279 +#: src/do_turn.cpp:245 src/memorial_logger.cpp:287 msgid "Kills:" msgstr "" @@ -408718,152 +409537,152 @@ msgstr "" msgid "Loading content packs" msgstr "" -#: src/editmap.cpp:164 +#: src/editmap.cpp:165 msgctxt "item manipulation debug menu entry" msgid "rehash" msgstr "" -#: src/editmap.cpp:165 +#: src/editmap.cpp:166 msgctxt "item manipulation debug menu entry" msgid "edit" msgstr "" -#: src/editmap.cpp:167 +#: src/editmap.cpp:168 msgctxt "item manipulation debug menu entry" msgid "dump to save/jtest-*.txt" msgstr "" -#: src/editmap.cpp:395 +#: src/editmap.cpp:396 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s,%s,%s] fast scroll, %s, %s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:406 +#: src/editmap.cpp:407 msgctxt "map editor state" msgid "Looking around" msgstr "" -#: src/editmap.cpp:716 +#: src/editmap.cpp:717 msgctxt "vehicle" msgid "no" msgstr "nej" -#: src/editmap.cpp:718 +#: src/editmap.cpp:719 msgctxt "vehicle" msgid "in" msgstr "" -#: src/editmap.cpp:720 +#: src/editmap.cpp:721 msgctxt "vehicle" msgid "out" msgstr "" -#: src/editmap.cpp:732 +#: src/editmap.cpp:733 #, c-format msgid "%d: %s; move cost %d" msgstr "" -#: src/editmap.cpp:739 +#: src/editmap.cpp:740 #, c-format msgid "%d: %s; move cost %d movestr %d" msgstr "" -#: src/editmap.cpp:751 +#: src/editmap.cpp:752 #, c-format msgid "dist: %d u_see: %s veh: %s scent: %d" msgstr "" -#: src/editmap.cpp:753 +#: src/editmap.cpp:754 #, c-format msgid "sight_range: %d, noon_sight_range: %d," msgstr "" -#: src/editmap.cpp:756 +#: src/editmap.cpp:757 #, c-format msgid "cache{transp:%.4f seen:%.4f cam:%.4f}" msgstr "" -#: src/editmap.cpp:764 +#: src/editmap.cpp:765 #, c-format msgid "outside: %d obstructed: %d floor: %d" msgstr "" -#: src/editmap.cpp:769 +#: src/editmap.cpp:770 #, c-format msgid "light_at: %s" msgstr "" -#: src/editmap.cpp:771 +#: src/editmap.cpp:772 #, c-format msgid "apparent light: %.5f (%d)" msgstr "" -#: src/editmap.cpp:775 +#: src/editmap.cpp:776 msgid " [vehicle]" msgstr "" -#: src/editmap.cpp:778 +#: src/editmap.cpp:779 msgid " [indoors]" msgstr "" -#: src/editmap.cpp:781 +#: src/editmap.cpp:782 msgid " [roof]" msgstr "" -#: src/editmap.cpp:790 +#: src/editmap.cpp:791 #, c-format msgid "field: %s L:%d[%s] A:%d" msgstr "" -#: src/editmap.cpp:801 +#: src/editmap.cpp:802 #, c-format msgid "trap: %s (%d)" msgstr "" -#: src/editmap.cpp:810 +#: src/editmap.cpp:811 #, c-format msgid "There is a %s there. Parts:" msgstr "" -#: src/editmap.cpp:819 +#: src/editmap.cpp:820 #, c-format msgid "There is a %s there." msgstr "" -#: src/editmap.cpp:823 +#: src/editmap.cpp:824 #, c-format msgid "There is %d other item there as well." msgid_plural "There are %d other items there as well." msgstr[0] "" msgstr[1] "" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Graffiti: %s" msgstr "" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Inscription: %s" msgstr "" -#: src/editmap.cpp:882 +#: src/editmap.cpp:883 msgctxt "map editor state" msgid "Terrain" msgstr "" -#: src/editmap.cpp:888 +#: src/editmap.cpp:889 msgctxt "map editor state" msgid "Furniture" msgstr "" -#: src/editmap.cpp:894 +#: src/editmap.cpp:895 msgctxt "map editor: traps editing" msgid "Traps" msgstr "" -#: src/editmap.cpp:966 src/editmap.cpp:974 +#: src/editmap.cpp:967 src/editmap.cpp:975 #, c-format msgid "" "Move cost: %d\n" @@ -408871,209 +409690,209 @@ msgid "" "Roof: %s" msgstr "" -#: src/editmap.cpp:1106 +#: src/editmap.cpp:1107 #, c-format msgctxt "map feature id" msgid "(%s)" msgstr "" -#: src/editmap.cpp:1108 +#: src/editmap.cpp:1109 #, c-format msgctxt "map feature name and id" msgid "%s (%s)" msgstr "" -#: src/editmap.cpp:1145 src/editmap.cpp:1724 +#: src/editmap.cpp:1146 src/editmap.cpp:1725 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1265 +#: src/editmap.cpp:1266 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s] intensity, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1272 +#: src/editmap.cpp:1273 msgctxt "Map editor: Editing field effects" msgid "Field effects" msgstr "" -#: src/editmap.cpp:1300 +#: src/editmap.cpp:1301 msgctxt "map editor: used to describe a clean field (e.g. without blood)" msgid "-clear-" msgstr "" -#: src/editmap.cpp:1305 src/options.cpp:780 +#: src/editmap.cpp:1306 src/options.cpp:780 #, c-format msgid "%d: %s" msgstr "" -#: src/editmap.cpp:1412 +#: src/editmap.cpp:1413 msgid "Add item" msgstr "" -#: src/editmap.cpp:1446 +#: src/editmap.cpp:1447 #, c-format msgctxt "item manipulation debug menu entry" msgid "bday: %d" msgstr "" -#: src/editmap.cpp:1449 +#: src/editmap.cpp:1450 #, c-format msgctxt "item manipulation debug menu entry" msgid "damage: %d" msgstr "" -#: src/editmap.cpp:1451 +#: src/editmap.cpp:1452 #, c-format msgctxt "item manipulation debug menu entry" msgid "degradation: %d" msgstr "" -#: src/editmap.cpp:1453 +#: src/editmap.cpp:1454 #, c-format msgctxt "item manipulation debug menu entry" msgid "burnt: %d" msgstr "" -#: src/editmap.cpp:1455 +#: src/editmap.cpp:1456 #, c-format msgctxt "item manipulation debug menu entry" msgid "tags: %s" msgstr "" -#: src/editmap.cpp:1460 +#: src/editmap.cpp:1461 msgctxt "item manipulation debug menu entry" msgid "-[ light emission ]-" msgstr "" -#: src/editmap.cpp:1462 +#: src/editmap.cpp:1463 msgctxt "item manipulation debug menu entry" msgid "savetest" msgstr "" -#: src/editmap.cpp:1506 src/wish.cpp:733 +#: src/editmap.cpp:1507 src/wish.cpp:746 msgid "Flags:" msgstr "" -#: src/editmap.cpp:1563 +#: src/editmap.cpp:1564 msgctxt "item manipulation debug menu entry for adding an item on a tile" msgid "Add item" msgstr "" -#: src/editmap.cpp:1730 +#: src/editmap.cpp:1731 msgid "Moving selection" msgstr "" -#: src/editmap.cpp:1733 +#: src/editmap.cpp:1734 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1741 +#: src/editmap.cpp:1742 msgid "Resizing selection" msgstr "" -#: src/editmap.cpp:1750 +#: src/editmap.cpp:1751 msgid "Selection type" msgstr "" -#: src/editmap.cpp:1752 +#: src/editmap.cpp:1753 msgctxt "shape" msgid "Rectangle" msgstr "" -#: src/editmap.cpp:1753 +#: src/editmap.cpp:1754 msgctxt "shape" msgid "Filled Rectangle" msgstr "" -#: src/editmap.cpp:1754 +#: src/editmap.cpp:1755 msgctxt "shape" msgid "Line" msgstr "" -#: src/editmap.cpp:1755 +#: src/editmap.cpp:1756 msgctxt "shape" msgid "Filled Circle" msgstr "" -#: src/editmap.cpp:1756 +#: src/editmap.cpp:1757 msgctxt "shape" msgid "Point" msgstr "" -#: src/editmap.cpp:1771 +#: src/editmap.cpp:1772 msgctxt "map editor state" msgid "Select a shape" msgstr "" -#: src/editmap.cpp:1868 +#: src/editmap.cpp:1869 msgctxt "map generator" msgid "Regenerate" msgstr "" -#: src/editmap.cpp:1869 +#: src/editmap.cpp:1870 msgctxt "map generator" msgid "Rotate" msgstr "" -#: src/editmap.cpp:1870 +#: src/editmap.cpp:1871 msgctxt "map generator" msgid "Apply" msgstr "" -#: src/editmap.cpp:1871 +#: src/editmap.cpp:1872 msgctxt "map generator" msgid "Change Overmap (Doesn't Apply)" msgstr "" -#: src/editmap.cpp:1912 +#: src/editmap.cpp:1913 #, c-format msgctxt "keybinding descriptions" msgid "[%s,%s] prev/next oter type, [%s,%s] select, %s, %s" msgstr "" -#: src/editmap.cpp:1917 +#: src/editmap.cpp:1918 #, c-format msgctxt "map editor state" msgid "Mapgen: %s" msgstr "" -#: src/editmap.cpp:1985 +#: src/editmap.cpp:1986 #, c-format msgid "Changed oter_id from '%s' (%s) to '%s' (%s)" msgstr "" -#: src/editmap.cpp:2030 +#: src/editmap.cpp:2031 msgid "Your mechanic could not find a vehicle at the garage." msgstr "" -#: src/editmap.cpp:2042 +#: src/editmap.cpp:2043 msgid "Select the Vehicle" msgstr "" -#: src/editmap.cpp:2101 +#: src/editmap.cpp:2102 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s" msgstr "" -#: src/editmap.cpp:2104 +#: src/editmap.cpp:2105 msgctxt "map generator" msgid "Mapgen: Moving target" msgstr "" -#: src/editmap.cpp:2195 +#: src/editmap.cpp:2196 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s" msgstr "" -#: src/editmap.cpp:2199 +#: src/editmap.cpp:2200 msgctxt "map generator" msgid "Mapgen stamp" msgstr "" @@ -409235,7 +410054,7 @@ msgid "average" msgstr "" #: src/effect.cpp:1654 src/effect.cpp:1675 src/effect.cpp:1699 -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "good" msgstr "" @@ -409316,7 +410135,7 @@ msgstr "" msgid "a huge boom!" msgstr "" -#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2201 +#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2202 msgid "Crack!" msgstr "" @@ -411033,7 +411852,7 @@ msgstr "" msgid "Do you want to bounce off this location to extend range?" msgstr "" -#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9412 +#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9430 msgctxt "short for infinity" msgid "inf" msgstr "" @@ -411270,7 +412089,7 @@ msgstr "" msgid "(You wonder if your companions are fit to work on their own…)" msgstr "" -#: src/fungal_effects.cpp:48 src/iuse.cpp:732 +#: src/fungal_effects.cpp:48 src/iuse.cpp:733 #, c-format msgid "The %s is covered in tiny spores!" msgstr "" @@ -411291,1069 +412110,1070 @@ msgstr "" msgid "The tree blooms forth into a fungal blossom!" msgstr "" -#: src/game.cpp:366 +#: src/game.cpp:367 #, c-format msgid "You completed the achievement \"%s\"." msgstr "" -#: src/game.cpp:383 +#: src/game.cpp:384 msgid "Achievement completed!" msgstr "" -#: src/game.cpp:387 +#: src/game.cpp:388 msgid "" "Achievement completion popups can be\n" "configured via the Interface options" msgstr "" -#: src/game.cpp:401 +#: src/game.cpp:402 #, c-format msgid "You lost the conduct \"%s\"." msgstr "" -#: src/game.cpp:667 src/options.cpp:2845 +#: src/game.cpp:668 src/options.cpp:2922 #, c-format msgid "Loading the tileset failed: %s" msgstr "" -#: src/game.cpp:679 +#: src/game.cpp:680 #, c-format msgid "Loading the zoomed out tileset failed: %s" msgstr "" -#: src/game.cpp:689 src/options.cpp:2877 +#: src/game.cpp:690 src/options.cpp:2954 #, c-format msgid "Loading the overmap tileset failed: %s" msgstr "" -#: src/game.cpp:726 +#: src/game.cpp:727 msgid "" "Please wait while the world data loads…\n" "Loading core data" msgstr "" -#: src/game.cpp:822 +#: src/game.cpp:823 msgid "Please wait as we build your world" msgstr "" -#: src/game.cpp:850 +#: src/game.cpp:851 msgid "" "Try again?\n" "\n" "It may require several attempts until the game finds a valid starting location." msgstr "" -#: src/game.cpp:1353 +#: src/game.cpp:1354 #, c-format msgid "%s Cancel auto move?" msgstr "" -#: src/game.cpp:1354 +#: src/game.cpp:1355 #, c-format msgid "%s Auto move canceled." msgstr "" -#: src/game.cpp:1386 +#: src/game.cpp:1387 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s (Case Sensitive)" msgstr "" -#: src/game.cpp:1388 +#: src/game.cpp:1389 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s" msgstr "" -#: src/game.cpp:1716 +#: src/game.cpp:1717 msgid "Faction Camp" msgstr "" -#: src/game.cpp:1963 +#: src/game.cpp:1964 msgctxt "action" msgid "activate" msgstr "" -#: src/game.cpp:1964 +#: src/game.cpp:1965 msgctxt "action" msgid "read" msgstr "" -#: src/game.cpp:1965 +#: src/game.cpp:1966 msgctxt "action" msgid "eat" msgstr "" -#: src/game.cpp:1966 +#: src/game.cpp:1967 msgctxt "action" msgid "wear" msgstr "" -#: src/game.cpp:1967 +#: src/game.cpp:1968 msgctxt "action" msgid "wield" msgstr "" -#: src/game.cpp:1968 +#: src/game.cpp:1969 msgctxt "action" msgid "throw" msgstr "" -#: src/game.cpp:1969 +#: src/game.cpp:1970 msgctxt "action" msgid "change side" msgstr "" -#: src/game.cpp:1970 +#: src/game.cpp:1971 msgctxt "action" msgid "take off" msgstr "" -#: src/game.cpp:1971 +#: src/game.cpp:1972 msgctxt "action" msgid "drop" msgstr "" -#: src/game.cpp:1972 +#: src/game.cpp:1973 msgctxt "action" msgid "unload" msgstr "" -#: src/game.cpp:1973 +#: src/game.cpp:1974 msgctxt "action" msgid "reload" msgstr "" -#: src/game.cpp:1974 +#: src/game.cpp:1975 msgctxt "action" msgid "part reload" msgstr "" -#: src/game.cpp:1975 +#: src/game.cpp:1976 msgctxt "action" msgid "mend" msgstr "" -#: src/game.cpp:1976 +#: src/game.cpp:1977 msgctxt "action" msgid "disassemble" msgstr "" -#: src/game.cpp:1978 +#: src/game.cpp:1979 msgctxt "action" msgid "insert" msgstr "" -#: src/game.cpp:1980 +#: src/game.cpp:1981 msgctxt "action" msgid "open" msgstr "" -#: src/game.cpp:1982 +#: src/game.cpp:1983 msgctxt "action" msgid "pocket settings" msgstr "" -#: src/game.cpp:1986 +#: src/game.cpp:1987 msgctxt "action" msgid "unfavorite" msgstr "" -#: src/game.cpp:1988 +#: src/game.cpp:1989 msgctxt "action" msgid "favorite" msgstr "" -#: src/game.cpp:1991 +#: src/game.cpp:1992 msgctxt "action" msgid "view recipe" msgstr "" -#: src/game.cpp:1992 +#: src/game.cpp:1993 msgctxt "action" msgid "hide contents" msgstr "" -#: src/game.cpp:1993 +#: src/game.cpp:1994 msgctxt "action" msgid "show contents" msgstr "" -#: src/game.cpp:1994 +#: src/game.cpp:1995 msgctxt "action" msgid "reassign" msgstr "" -#: src/game.cpp:1997 src/game.cpp:1999 +#: src/game.cpp:1998 src/game.cpp:2000 msgid "Auto pickup" msgstr "" -#: src/game.cpp:2086 src/iuse.cpp:9241 +#: src/game.cpp:2087 src/iuse.cpp:9259 #, c-format msgid "You can't use a %s there." msgstr "" -#: src/game.cpp:2206 +#: src/game.cpp:2207 #, c-format msgid "'%s' added to character pickup rules." msgstr "" -#: src/game.cpp:2213 +#: src/game.cpp:2214 #, c-format msgid "'%s' removed from character pickup rules." msgstr "" -#: src/game.cpp:2338 +#: src/game.cpp:2339 msgid "Move north" msgstr "" -#: src/game.cpp:2339 +#: src/game.cpp:2340 msgid "Move northeast" msgstr "" -#: src/game.cpp:2340 +#: src/game.cpp:2341 msgid "Move east" msgstr "" -#: src/game.cpp:2341 +#: src/game.cpp:2342 msgid "Move southeast" msgstr "" -#: src/game.cpp:2342 +#: src/game.cpp:2343 msgid "Move south" msgstr "" -#: src/game.cpp:2343 +#: src/game.cpp:2344 msgid "Move southwest" msgstr "" -#: src/game.cpp:2344 +#: src/game.cpp:2345 msgid "Move west" msgstr "" -#: src/game.cpp:2345 +#: src/game.cpp:2346 msgid "Move northwest" msgstr "" -#: src/game.cpp:2347 +#: src/game.cpp:2348 msgid "Descend stairs" msgstr "" -#: src/game.cpp:2348 +#: src/game.cpp:2349 msgid "Ascend stairs" msgstr "" -#: src/game.cpp:2573 src/game.cpp:2594 +#: src/game.cpp:2574 src/game.cpp:2595 msgid "Nothing relevant here." msgstr "" -#: src/game.cpp:2578 +#: src/game.cpp:2579 msgid "You are not wielding a ranged weapon." msgstr "" -#: src/game.cpp:2638 +#: src/game.cpp:2639 msgid "Watch the last moments of your life…?" msgstr "" -#: src/game.cpp:2744 +#: src/game.cpp:2745 msgid "" "Please wait…\n" "Loading the save…" msgstr "" -#: src/game.cpp:2880 +#: src/game.cpp:2878 msgid "Loading files" msgstr "" -#: src/game.cpp:2949 +#: src/game.cpp:2947 msgid "factions data" msgstr "" -#: src/game.cpp:2960 +#: src/game.cpp:2958 #, c-format msgid "Failed to save the maps: %s" msgstr "" -#: src/game.cpp:2971 +#: src/game.cpp:2969 msgid "player data" msgstr "" -#: src/game.cpp:2976 src/game.cpp:3157 src/game.cpp:3161 +#: src/game.cpp:2974 src/game.cpp:3155 src/game.cpp:3159 msgid "player memorial" msgstr "" -#: src/game.cpp:2981 +#: src/game.cpp:2979 msgid "quick shortcuts" msgstr "" -#: src/game.cpp:3059 +#: src/game.cpp:3057 msgid "uistate data" msgstr "" -#: src/game.cpp:3067 +#: src/game.cpp:3065 msgid "Failed to save game data" msgstr "" -#: src/game.cpp:3234 +#: src/game.cpp:3232 #, c-format msgid "Your overmap position: %s" msgstr "" -#: src/game.cpp:3236 +#: src/game.cpp:3234 #, c-format msgid "Your local position: %s" msgstr "" -#: src/game.cpp:3245 +#: src/game.cpp:3243 #, c-format msgid "Total NPCs within %d OMTs: %d. %d are static NPCs." msgstr "" -#: src/game.cpp:4252 +#: src/game.cpp:4250 #, c-format msgid "%s spotted!" msgstr "" -#: src/game.cpp:4254 +#: src/game.cpp:4252 #, c-format msgid "We have detected a %s - an enemy of the Mycus!" msgstr "" -#: src/game.cpp:4261 +#: src/game.cpp:4259 msgid "Our fibers strain with renewed wrath!" msgstr "" -#: src/game.cpp:4267 +#: src/game.cpp:4265 msgid "Hostile survivor spotted!" msgstr "" -#: src/game.cpp:4270 +#: src/game.cpp:4268 msgid "Monsters spotted!" msgstr "" -#: src/game.cpp:4283 src/handle_action.cpp:2439 +#: src/game.cpp:4281 src/handle_action.cpp:2435 msgid "Safe mode ON!" msgstr "" -#: src/game.cpp:4358 +#: src/game.cpp:4356 #, c-format msgid "Nothing at (%d,%d,%d) to knockback!" msgstr "" -#: src/game.cpp:4365 src/game.cpp:4373 src/game.cpp:4385 src/game.cpp:4424 -#: src/game.cpp:4433 src/game.cpp:4457 +#: src/game.cpp:4363 src/game.cpp:4371 src/game.cpp:4383 src/game.cpp:4422 +#: src/game.cpp:4431 src/game.cpp:4455 #, c-format msgid "%s was stunned!" msgstr "" -#: src/game.cpp:4374 +#: src/game.cpp:4372 #, c-format msgid "%s slammed into an obstacle!" msgstr "" -#: src/game.cpp:4389 src/game.cpp:4463 +#: src/game.cpp:4387 src/game.cpp:4461 #, c-format msgid "%s collided with something else and sent it flying!" msgstr "" -#: src/game.cpp:4393 src/game.cpp:4467 +#: src/game.cpp:4391 src/game.cpp:4465 #, c-format msgid "%s collided with someone else and sent him flying!" msgstr "" -#: src/game.cpp:4396 src/game.cpp:4470 +#: src/game.cpp:4394 src/game.cpp:4468 #, c-format msgid "%s collided with someone else and sent her flying!" msgstr "" -#: src/game.cpp:4400 src/game.cpp:4478 +#: src/game.cpp:4398 src/game.cpp:4476 #, c-format msgid "%s collided with you and sent you flying!" msgstr "" -#: src/game.cpp:4410 src/monmove.cpp:727 +#: src/game.cpp:4408 src/monmove.cpp:727 #, c-format msgid "The %s drowns!" msgstr "" -#: src/game.cpp:4417 src/monmove.cpp:2080 +#: src/game.cpp:4415 src/monmove.cpp:2080 #, c-format msgid "The %s flops around and dies!" msgstr "" -#: src/game.cpp:4476 +#: src/game.cpp:4474 #, c-format msgid "%s collided with you, and barely dislodges your tentacles!" msgstr "" -#: src/game.cpp:4488 src/game.cpp:4504 src/game.cpp:4537 +#: src/game.cpp:4486 src/game.cpp:4502 src/game.cpp:4535 #, c-format msgid "You were stunned for %d turn!" msgid_plural "You were stunned for %d turns!" msgstr[0] "" msgstr[1] "" -#: src/game.cpp:4499 src/game.cpp:4532 +#: src/game.cpp:4497 src/game.cpp:4530 #, c-format msgid "You were stunned AGAIN for %d turn!" msgid_plural "You were stunned AGAIN for %d turns!" msgstr[0] "" msgstr[1] "" -#: src/game.cpp:4546 +#: src/game.cpp:4544 msgid "You collided with something and sent it flying!" msgstr "" -#: src/game.cpp:4549 +#: src/game.cpp:4547 msgid "You collided with someone and sent him flying!" msgstr "" -#: src/game.cpp:4551 +#: src/game.cpp:4549 msgid "You collided with someone and sent her flying!" msgstr "" -#: src/game.cpp:4569 +#: src/game.cpp:4567 msgid "You can not read a computer screen!" msgstr "" -#: src/game.cpp:4574 +#: src/game.cpp:4572 msgid "You can not see a computer screen!" msgstr "" -#: src/game.cpp:4580 src/iuse.cpp:5745 src/iuse.cpp:6123 src/iuse.cpp:8181 -#: src/iuse.cpp:9717 src/iuse.cpp:9840 src/iuse.cpp:9893 +#: src/game.cpp:4578 src/iuse.cpp:5746 src/iuse.cpp:6124 src/iuse.cpp:8185 +#: src/iuse.cpp:9735 src/iuse.cpp:9858 src/iuse.cpp:9911 msgid "You'll need to put on reading glasses before you can see the screen." msgstr "" -#: src/game.cpp:4588 +#: src/game.cpp:4586 msgid "The console doesn't display anything coherent." msgstr "" -#: src/game.cpp:4988 +#: src/game.cpp:4986 #, c-format msgid "" "WARNING: Patient's body is damaged. Difficulty of the procedure is " "increased by %s." msgstr "" -#: src/game.cpp:5005 +#: src/game.cpp:5003 msgid "Successfully removed Personality override." msgstr "" -#: src/game.cpp:5006 +#: src/game.cpp:5004 msgid "Autodoc immediately destroys the CBM upon removal." msgstr "" -#: src/game.cpp:5026 +#: src/game.cpp:5024 msgid "The removal fails." msgstr "" -#: src/game.cpp:5027 +#: src/game.cpp:5025 msgid "The body is damaged." msgstr "" -#: src/game.cpp:5032 +#: src/game.cpp:5030 msgid "The removal fails badly." msgstr "" -#: src/game.cpp:5033 +#: src/game.cpp:5031 msgid "The body is badly damaged!" msgstr "" -#: src/game.cpp:5037 +#: src/game.cpp:5035 msgid "The removal is a catastrophe." msgstr "" -#: src/game.cpp:5038 +#: src/game.cpp:5036 msgid "The body is destroyed!" msgstr "" -#: src/game.cpp:5061 +#: src/game.cpp:5059 #, c-format msgid "This is your %s" msgstr "" -#: src/game.cpp:5099 src/game.cpp:5118 +#: src/game.cpp:5097 src/game.cpp:5116 #, c-format msgid "The %1$s hits the %2$s." msgstr "" -#: src/game.cpp:5101 +#: src/game.cpp:5099 #, c-format msgid "The %s hits you." msgstr "" -#: src/game.cpp:5182 +#: src/game.cpp:5180 #, c-format msgid "A %s shatters!" msgstr "" -#: src/game.cpp:5184 +#: src/game.cpp:5182 msgid "Something shatters!" msgstr "" -#: src/game.cpp:5216 +#: src/game.cpp:5214 #, c-format msgid "You dive from the %s." msgstr "" -#: src/game.cpp:5254 +#: src/game.cpp:5252 msgid "You let go of the reins." msgstr "" -#: src/game.cpp:5268 src/vehicle_use.cpp:800 +#: src/game.cpp:5266 src/vehicle_use.cpp:800 #, c-format msgid "You take control of the %s." msgstr "" -#: src/game.cpp:5290 +#: src/game.cpp:5288 msgid "No vehicle controls found." msgstr "" -#: src/game.cpp:5293 +#: src/game.cpp:5291 msgid "Control vehicle where?" msgstr "" -#: src/game.cpp:5301 +#: src/game.cpp:5299 msgid "The vehicle doesn't have controls there." msgstr "" -#: src/game.cpp:5305 +#: src/game.cpp:5303 msgid "No vehicle there." msgstr "" -#: src/game.cpp:5353 +#: src/game.cpp:5351 #, c-format msgid "What to do with %s?" msgstr "" -#: src/game.cpp:5354 +#: src/game.cpp:5352 msgid "Talk" msgstr "" -#: src/game.cpp:5356 src/monexamine.cpp:585 src/monexamine.cpp:899 +#: src/game.cpp:5354 src/monexamine.cpp:585 src/monexamine.cpp:899 msgid "Swap positions" msgstr "" -#: src/game.cpp:5357 +#: src/game.cpp:5355 msgid "Push away" msgstr "" -#: src/game.cpp:5358 +#: src/game.cpp:5356 msgid "Examine wounds" msgstr "" -#: src/game.cpp:5359 +#: src/game.cpp:5357 msgid "Examine status" msgstr "" -#: src/game.cpp:5360 +#: src/game.cpp:5358 msgid "Use item on" msgstr "" -#: src/game.cpp:5365 +#: src/game.cpp:5363 msgid "Steal" msgstr "" -#: src/game.cpp:5367 src/game.cpp:5475 src/npctalk_funcs.cpp:235 +#: src/game.cpp:5365 src/game.cpp:5473 src/npctalk_funcs.cpp:235 #: src/trade_ui.h:84 msgid "Trade" msgstr "" -#: src/game.cpp:5381 +#: src/game.cpp:5379 #, c-format msgid "You swap places with %s." msgstr "" -#: src/game.cpp:5386 +#: src/game.cpp:5384 msgid "You cannot swap places while grabbing something." msgstr "" -#: src/game.cpp:5394 +#: src/game.cpp:5392 #, c-format msgid "%s moves out of the way." msgstr "" -#: src/game.cpp:5396 +#: src/game.cpp:5394 #, c-format msgid "%s has nowhere to go!" msgstr "" -#: src/game.cpp:5405 +#: src/game.cpp:5403 msgid "Limbs of: " msgstr "" -#: src/game.cpp:5433 src/iexamine_actors.cpp:87 +#: src/game.cpp:5431 src/iexamine_actors.cpp:87 msgid "Use which item?" msgstr "" -#: src/game.cpp:5436 src/iuse.cpp:5785 src/iuse.cpp:8632 src/iuse.cpp:8741 +#: src/game.cpp:5434 src/iuse.cpp:5786 src/iuse.cpp:8632 src/iuse.cpp:8645 +#: src/iuse.cpp:8753 src/iuse.cpp:8765 msgid "Never mind" msgstr "" -#: src/game.cpp:5460 src/game.cpp:5465 src/game.cpp:5468 +#: src/game.cpp:5458 src/game.cpp:5463 src/game.cpp:5466 #: src/monexamine.cpp:797 src/monexamine.cpp:918 src/npctalk.cpp:1891 msgid "You may be attacked! Proceed?" msgstr "" -#: src/game.cpp:5495 +#: src/game.cpp:5493 msgid "Examine terrain, furniture, or items where?" msgstr "" -#: src/game.cpp:5496 src/game.cpp:5501 +#: src/game.cpp:5494 src/game.cpp:5499 msgid "There is nothing that can be examined nearby." msgstr "" -#: src/game.cpp:5500 +#: src/game.cpp:5498 msgid "Examine terrain or furniture where?" msgstr "" -#: src/game.cpp:5520 +#: src/game.cpp:5518 msgid "There is a fire here." msgstr "" -#: src/game.cpp:5523 +#: src/game.cpp:5521 msgid "It's too big and unpredictable to evaluate how long it will last." msgstr "" -#: src/game.cpp:5532 +#: src/game.cpp:5530 msgid "It's going to go out soon without extra fuel." msgstr "" -#: src/game.cpp:5539 +#: src/game.cpp:5537 #, c-format msgid "" "Without extra fuel it might burn yet for maybe %s, but might also go out " "sooner." msgstr "" -#: src/game.cpp:5543 +#: src/game.cpp:5541 #, c-format msgid "" "Without extra fuel it might burn yet for between %s to %s, but might also go" " out sooner." msgstr "" -#: src/game.cpp:5553 +#: src/game.cpp:5551 msgid "" "It's quite decent and looks like it'll burn for a bit without extra fuel." msgstr "" -#: src/game.cpp:5556 +#: src/game.cpp:5554 msgid "It looks solid, and will burn for a few hours without extra fuel." msgstr "" -#: src/game.cpp:5559 +#: src/game.cpp:5557 msgid "" "It's very well supplied and even without extra fuel might burn for at least " "a part of a day." msgstr "" -#: src/game.cpp:5565 +#: src/game.cpp:5563 #, c-format msgid "Without extra fuel it will burn for %s." msgstr "" -#: src/game.cpp:5568 +#: src/game.cpp:5566 #, c-format msgid "Without extra fuel it will burn for between %s to %s." msgstr "" -#: src/game.cpp:5590 +#: src/game.cpp:5588 #, c-format msgid "There is a %s." msgstr "" -#: src/game.cpp:5631 +#: src/game.cpp:5629 msgid "You cannot interact with a vehicle while mounted." msgstr "" -#: src/game.cpp:5639 +#: src/game.cpp:5637 msgid "You cannot use a console while mounted." msgstr "" -#: src/game.cpp:5688 +#: src/game.cpp:5686 #, c-format msgid "The %s is too unstable to remove anything." msgstr "" -#: src/game.cpp:5690 +#: src/game.cpp:5688 #, c-format msgid "The %s is firmly sealed." msgstr "" -#: src/game.cpp:5697 src/iexamine.cpp:3615 +#: src/game.cpp:5695 src/iexamine.cpp:3615 msgid "It is empty." msgstr "" -#: src/game.cpp:5716 +#: src/game.cpp:5714 msgid "Pick up items where?" msgstr "" -#: src/game.cpp:5717 +#: src/game.cpp:5715 msgid "There is nothing to pick up nearby." msgstr "" -#: src/game.cpp:5748 +#: src/game.cpp:5746 msgid "Peek where?" msgstr "" -#: src/game.cpp:5916 +#: src/game.cpp:5914 #, c-format msgid "From here you heard %s" msgstr "" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From above you heard %s" msgstr "" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From below you heard %s" msgstr "" -#: src/game.cpp:5944 +#: src/game.cpp:5942 msgid "Clearly visible." msgstr "" -#: src/game.cpp:5947 +#: src/game.cpp:5945 msgid "A bright pink blur." msgstr "" -#: src/game.cpp:5950 +#: src/game.cpp:5948 msgid "A pink blur." msgstr "" -#: src/game.cpp:5953 +#: src/game.cpp:5951 msgid "Darkness." msgstr "" -#: src/game.cpp:5956 +#: src/game.cpp:5954 msgid "Bright light." msgstr "" -#: src/game.cpp:5959 +#: src/game.cpp:5957 msgid "Unseen." msgstr "" -#: src/game.cpp:5992 +#: src/game.cpp:5990 #, c-format msgid "Cover: %d%%" msgstr "" -#: src/game.cpp:5997 +#: src/game.cpp:5995 msgid "Can be cut down with the right tools." msgstr "" -#: src/game.cpp:6012 +#: src/game.cpp:6010 msgid "Impassable" msgstr "" -#: src/game.cpp:6014 +#: src/game.cpp:6012 #, c-format msgid "Move cost: %d" msgstr "" -#: src/game.cpp:6023 +#: src/game.cpp:6021 #, c-format msgid "Sign: %s" msgstr "" -#: src/game.cpp:6030 src/game.cpp:6031 +#: src/game.cpp:6028 src/game.cpp:6029 msgid "Lighting: " msgstr "" -#: src/game.cpp:6043 +#: src/game.cpp:6041 #, c-format msgid "Below: %s; No support" msgstr "" -#: src/game.cpp:6045 +#: src/game.cpp:6043 #, c-format msgid "Below: %s; Walkable" msgstr "" -#: src/game.cpp:6129 +#: src/game.cpp:6127 #, c-format msgid "Unfinished task: %s, %d%% complete" msgstr "" -#: src/game.cpp:6155 src/game.cpp:6156 +#: src/game.cpp:6153 src/game.cpp:6154 msgid "Vehicle: " msgstr "" -#: src/game.cpp:6181 +#: src/game.cpp:6179 msgid "You cannot see what is inside of it." msgstr "" -#: src/game.cpp:6184 +#: src/game.cpp:6182 msgid "There's something there, but you can't see what it is." msgstr "" -#: src/game.cpp:6196 +#: src/game.cpp:6194 msgid "More items here…" msgstr "" -#: src/game.cpp:6202 +#: src/game.cpp:6200 #, c-format msgctxt "%s is the name of the item. %d is the quantity of that item." msgid "%s [%d]" msgstr "" -#: src/game.cpp:6249 +#: src/game.cpp:6247 msgid "

ersonal" msgstr "" -#: src/game.cpp:6256 +#: src/game.cpp:6254 msgid "-Enable personal" msgstr "" -#: src/game.cpp:6258 +#: src/game.cpp:6256 msgid "-Disable personal" msgstr "" -#: src/game.cpp:6267 +#: src/game.cpp:6265 msgid "how all / hide distant" msgstr "" -#: src/game.cpp:6268 +#: src/game.cpp:6266 msgid "ap" msgstr "" -#: src/game.cpp:6272 +#: src/game.cpp:6270 #, c-format msgid "Shown action: %s" msgstr "" -#: src/game.cpp:6534 +#: src/game.cpp:6532 msgid "No Zones defined." msgstr "" #. ~ "P: " represents a personal zone -#: src/game.cpp:6564 +#: src/game.cpp:6562 msgid "P: " msgstr "" -#: src/game.cpp:6684 +#: src/game.cpp:6682 msgid "Show zones for faction:" msgstr "" -#: src/game.cpp:6738 +#: src/game.cpp:6736 msgid "What do you want to change:" msgstr "" -#: src/game.cpp:6739 +#: src/game.cpp:6737 msgid "Edit name" msgstr "" -#: src/game.cpp:6740 +#: src/game.cpp:6738 msgid "Edit type" msgstr "" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit filter" msgstr "" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit options" msgstr "" -#: src/game.cpp:6743 +#: src/game.cpp:6741 msgid "Edit position" msgstr "" -#: src/game.cpp:6744 +#: src/game.cpp:6742 msgid "Move position" msgstr "" -#: src/game.cpp:6788 +#: src/game.cpp:6786 msgid "Moving zone." msgstr "" -#: src/game.cpp:7055 +#: src/game.cpp:7053 msgid "< Look around >" msgstr "" -#: src/game.cpp:7061 src/game.cpp:7067 src/game.cpp:7074 -#: src/overmap_ui.cpp:1167 +#: src/game.cpp:7059 src/game.cpp:7065 src/game.cpp:7072 +#: src/overmap_ui.cpp:1168 #, c-format msgid "%s - %s" msgstr "" -#: src/game.cpp:7190 src/game.cpp:8027 +#: src/game.cpp:7188 src/game.cpp:8025 msgid "You can't see that destination." msgstr "" -#: src/game.cpp:7199 src/game.cpp:8036 +#: src/game.cpp:7197 src/game.cpp:8034 msgid "You can't travel there." msgstr "" -#: src/game.cpp:7237 +#: src/game.cpp:7235 msgid "Nickname:" msgstr "" -#: src/game.cpp:7565 +#: src/game.cpp:7563 #, c-format msgid "Successfully saved your screenshot to: %s" msgstr "" -#: src/game.cpp:7568 +#: src/game.cpp:7566 msgid "An error occurred while trying to save the screenshot." msgstr "" -#: src/game.cpp:7611 src/init.cpp:694 src/init.cpp:787 src/options.cpp:1495 +#: src/game.cpp:7609 src/init.cpp:679 src/init.cpp:772 src/options.cpp:1572 msgid "Items" msgstr "" #. ~ Sort type: distance. -#: src/game.cpp:7616 +#: src/game.cpp:7614 msgid "ort: dist" msgstr "" #. ~ Sort type: category. -#: src/game.cpp:7619 +#: src/game.cpp:7617 msgid "ort: cat" msgstr "" -#: src/game.cpp:7628 +#: src/game.cpp:7626 msgid "eset" msgstr "" -#: src/game.cpp:7631 +#: src/game.cpp:7629 msgid "xamine" msgstr "" -#: src/game.cpp:7632 +#: src/game.cpp:7630 msgid "ompare" msgstr "" -#: src/game.cpp:7633 +#: src/game.cpp:7631 msgid "ilter" msgstr "" -#: src/game.cpp:7634 +#: src/game.cpp:7632 msgid "<+/->Priority" msgstr "" -#: src/game.cpp:7662 +#: src/game.cpp:7660 msgid "You don't see any items or monsters around you!" msgstr "" -#: src/game.cpp:7707 +#: src/game.cpp:7705 msgid "UP: history, CTRL-U: clear line, ESC: abort, ENTER: save" msgstr "" -#: src/game.cpp:7824 +#: src/game.cpp:7822 msgid "You don't see any items around you!" msgstr "" -#: src/game.cpp:7983 +#: src/game.cpp:7981 msgid "High Priority:" msgstr "" -#: src/game.cpp:7998 +#: src/game.cpp:7996 msgid "Low Priority:" msgstr "" -#: src/game.cpp:8060 +#: src/game.cpp:8058 msgid "HIGH PRIORITY" msgstr "" -#: src/game.cpp:8074 +#: src/game.cpp:8072 msgid "LOW PRIORITY" msgstr "" -#: src/game.cpp:8282 src/options.cpp:1495 +#: src/game.cpp:8280 src/options.cpp:1572 msgid "Monsters" msgstr "" -#: src/game.cpp:8287 +#: src/game.cpp:8285 msgid "You don't see any monsters around you!" msgstr "" -#: src/game.cpp:8363 +#: src/game.cpp:8361 msgid "emove from safe mode blacklist" msgstr "" -#: src/game.cpp:8365 +#: src/game.cpp:8363 msgid "dd to safe mode blacklist" msgstr "" -#: src/game.cpp:8428 +#: src/game.cpp:8426 msgid "to look around" msgstr "" -#: src/game.cpp:8431 src/overmap_ui.cpp:1074 +#: src/game.cpp:8429 src/overmap_ui.cpp:1075 #, c-format msgid "%s %s" msgstr "" -#: src/game.cpp:8433 +#: src/game.cpp:8431 msgid "to shoot" msgstr "" -#: src/game.cpp:8559 +#: src/game.cpp:8557 msgid "Unload where?" msgstr "" #. ~ Name and number of items listed for cutting up -#: src/game.cpp:8639 +#: src/game.cpp:8637 #, c-format msgctxt "butchery menu" msgid "Cut up %s (%d)" msgstr "" #. ~ Name, number of items and time to complete disassembling -#: src/game.cpp:8659 +#: src/game.cpp:8657 #, c-format msgctxt "butchery menu" msgid "Disassemble %s (%d)" msgstr "" -#: src/game.cpp:8702 +#: src/game.cpp:8700 #, c-format msgid "Your best tool has %d butchering." msgstr "" -#: src/game.cpp:8703 +#: src/game.cpp:8701 msgid "You have no butchering tool." msgstr "" -#: src/game.cpp:8707 +#: src/game.cpp:8705 #, c-format msgid "Your best tool has %d fine cutting." msgstr "" -#: src/game.cpp:8708 +#: src/game.cpp:8706 msgid "You have no fine cutting tool." msgstr "" -#: src/game.cpp:8735 +#: src/game.cpp:8733 msgid "Dissecting may yield knowledge of:" msgstr "" -#: src/game.cpp:8740 +#: src/game.cpp:8738 msgid "missing proficiencies" msgstr "" -#: src/game.cpp:8742 +#: src/game.cpp:8740 msgid "already known" msgstr "" -#: src/game.cpp:8754 +#: src/game.cpp:8752 msgid "Choose type of butchery:" msgstr "" -#: src/game.cpp:8756 +#: src/game.cpp:8754 msgid "can't see!" msgstr "" -#: src/game.cpp:8759 +#: src/game.cpp:8757 msgid "Quick butchery" msgstr "" -#: src/game.cpp:8762 +#: src/game.cpp:8760 msgid "" "This technique is used when you are in a hurry, but still want to harvest " "something from the corpse. Yields are lower as you don't try to be precise," @@ -412361,11 +413181,11 @@ msgid "" "from raising." msgstr "" -#: src/game.cpp:8769 +#: src/game.cpp:8767 msgid "Full butchery" msgstr "" -#: src/game.cpp:8772 +#: src/game.cpp:8770 msgid "" "This technique is used to properly butcher a corpse, and requires a rope & a" " tree or a butchering rack, a flat surface (for ex. a table, a leather tarp," @@ -412373,15 +413193,15 @@ msgid "" "consuming." msgstr "" -#: src/game.cpp:8779 +#: src/game.cpp:8777 msgid "Field dress corpse" msgstr "" -#: src/game.cpp:8781 +#: src/game.cpp:8779 msgid "has no organs" msgstr "" -#: src/game.cpp:8783 +#: src/game.cpp:8781 msgid "" "Technique that involves removing internal organs and viscera to protect the " "corpse from rotting from inside. Yields internal organs. Carcass will be " @@ -412389,15 +413209,15 @@ msgid "" "better effects." msgstr "" -#: src/game.cpp:8790 +#: src/game.cpp:8788 msgid "Skin corpse" msgstr "" -#: src/game.cpp:8791 +#: src/game.cpp:8789 msgid "has no skin" msgstr "" -#: src/game.cpp:8794 +#: src/game.cpp:8792 msgid "" "Skinning a corpse is an involved and careful process that usually takes some" " time. You need skill and an appropriately sharp and precise knife to do a " @@ -412405,26 +413225,26 @@ msgid "" "instead produce scraps that can be used in other ways." msgstr "" -#: src/game.cpp:8801 +#: src/game.cpp:8799 msgid "Bleed corpse" msgstr "" -#: src/game.cpp:8802 +#: src/game.cpp:8800 msgid "has no blood" msgstr "" -#: src/game.cpp:8805 +#: src/game.cpp:8803 msgid "" "Bleeding involves severing the carotid arteries and jugular veins, or the " "blood vessels from which they arise. You need skill and an appropriately " "sharp and precise knife to do a good job." msgstr "" -#: src/game.cpp:8811 +#: src/game.cpp:8809 msgid "Quarter corpse" msgstr "" -#: src/game.cpp:8814 +#: src/game.cpp:8812 msgid "" "By quartering a previously field dressed corpse you will acquire four parts " "with reduced weight and volume. It may help in transporting large game. " @@ -412432,22 +413252,22 @@ msgid "" "harvest them later." msgstr "" -#: src/game.cpp:8821 +#: src/game.cpp:8819 msgid "Dismember corpse" msgstr "" -#: src/game.cpp:8824 +#: src/game.cpp:8822 msgid "" "If you're aiming to just destroy a body outright and don't care about " "harvesting it, dismembering it will hack it apart in a very short amount of " "time but yields little to no usable flesh." msgstr "" -#: src/game.cpp:8829 +#: src/game.cpp:8827 msgid "Dissect corpse" msgstr "" -#: src/game.cpp:8832 +#: src/game.cpp:8830 msgid "" "By careful dissection of the corpse, you will examine it for possible bionic" " implants, or discrete organs and harvest them if possible. Requires " @@ -412455,155 +413275,155 @@ msgid "" " medical knowledge is most useful here." msgstr "" -#: src/game.cpp:8873 +#: src/game.cpp:8871 msgid "You can't butcher while driving!" msgstr "" -#: src/game.cpp:8879 +#: src/game.cpp:8877 msgid "You don't have a butchering tool." msgstr "" -#: src/game.cpp:8880 +#: src/game.cpp:8878 msgid "There are no corpses here to butcher." msgstr "" -#: src/game.cpp:8885 +#: src/game.cpp:8883 msgid "You can't access the items here." msgstr "" -#: src/game.cpp:8958 +#: src/game.cpp:8956 msgid "You don't have the necessary tools to disassemble any items here." msgstr "" -#: src/game.cpp:8970 +#: src/game.cpp:8968 #, c-format msgid "You see %s nearby! Start butchering anyway?" msgstr "" -#: src/game.cpp:9001 +#: src/game.cpp:8999 msgid "Choose corpse to butcher / item to disassemble" msgstr "" -#: src/game.cpp:9012 +#: src/game.cpp:9010 msgid "Butcher everything" msgstr "" -#: src/game.cpp:9041 +#: src/game.cpp:9039 msgid "Disassemble everything once" msgstr "" -#: src/game.cpp:9043 +#: src/game.cpp:9041 msgid "Disassemble everything recursively" msgstr "" -#: src/game.cpp:9052 +#: src/game.cpp:9050 msgid "Cut up everything" msgstr "" -#: src/game.cpp:9084 +#: src/game.cpp:9082 msgid "" "You are not in the mood and the prospect of guts and blood on your hands " "convinces you to turn away." msgstr "" -#: src/game.cpp:9087 +#: src/game.cpp:9085 msgid "" "You are not in the mood and the prospect of work stops you before you begin." msgstr "" -#: src/game.cpp:9093 src/iuse.cpp:3013 src/iuse.cpp:3303 src/iuse.cpp:3420 -#: src/iuse.cpp:4917 src/iuse.cpp:4960 src/iuse.cpp:9465 -#: src/veh_interact.cpp:1321 src/veh_interact.cpp:1957 +#: src/game.cpp:9091 src/iuse.cpp:3014 src/iuse.cpp:3304 src/iuse.cpp:3421 +#: src/iuse.cpp:4918 src/iuse.cpp:4961 src/iuse.cpp:9483 +#: src/veh_interact.cpp:1319 src/veh_interact.cpp:1955 #, c-format msgid "%s helps with this task…" msgstr "" -#: src/game.cpp:9162 +#: src/game.cpp:9160 #, c-format msgid "The %s is already fully loaded!" msgstr "" -#: src/game.cpp:9168 +#: src/game.cpp:9166 #, c-format msgid "You need at least one %s to reload the %s!" msgstr "" -#: src/game.cpp:9181 +#: src/game.cpp:9179 #, c-format msgid "You can't reload a %s!" msgstr "" -#: src/game.cpp:9214 +#: src/game.cpp:9212 #, c-format msgid "You struggle to reload the fouled %s." msgstr "" -#: src/game.cpp:9231 +#: src/game.cpp:9229 msgid "You have nothing to reload." msgstr "" -#: src/game.cpp:9245 +#: src/game.cpp:9243 msgid "You aren't holding something you can reload." msgstr "" #. ~ %1$s: holster name -#: src/game.cpp:9362 +#: src/game.cpp:9360 #, c-format msgctxt "holster" msgid "Draw from %1$s?" msgstr "" -#: src/game.cpp:9450 +#: src/game.cpp:9448 #, c-format msgid "There's an angry red dot on your body, %s to brush it off." msgstr "" -#: src/game.cpp:9453 +#: src/game.cpp:9451 #, c-format msgid "You are being laser-targeted, %s to ignore." msgstr "" -#: src/game.cpp:9474 +#: src/game.cpp:9472 msgid "a survivor" msgstr "" #. ~ %s: Cardinal/ordinal direction ("east") -#: src/game.cpp:9479 src/game.cpp:9513 +#: src/game.cpp:9477 src/game.cpp:9511 #, c-format msgid "to the %s" msgstr "" #. ~ %1$s: Monster name ("headless zombie"), %2$s: direction text ("to the #. east") -#: src/game.cpp:9482 +#: src/game.cpp:9480 #, c-format msgctxt "monster description" msgid "%1$s %2$s" msgstr "" #. ~ %s, %s: Cardinal/ordinal directions ("east"; "southwest") -#: src/game.cpp:9517 +#: src/game.cpp:9515 #, c-format msgid "to the %s and %s" msgstr "" -#: src/game.cpp:9521 +#: src/game.cpp:9519 msgid "in various directions" msgstr "" #. ~ %s: Description of other monster count ("4 others"), %d: How many other #. monsters there are -#: src/game.cpp:9529 +#: src/game.cpp:9527 #, c-format msgid " and %s" msgstr "" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d other" msgstr "" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d others" msgstr "" @@ -412612,391 +413432,391 @@ msgstr "" #. ~ %2$s: Description of where the primary monster is ("to the east and #. south") #. ~ %3$s: Description of any other monsters spotted (" and 4 others") -#: src/game.cpp:9537 +#: src/game.cpp:9535 #, c-format msgid "%1$s %2$s%3$s" msgstr "" -#: src/game.cpp:9545 +#: src/game.cpp:9543 #, c-format msgid ", or %s to whitelist the monster" msgstr "" -#: src/game.cpp:9551 +#: src/game.cpp:9549 #, c-format msgid "" "Spotted %1$s -- safe mode is on! (%2$s to turn it off, %3$s to ignore " "monster%4$s)" msgstr "" -#: src/game.cpp:9577 +#: src/game.cpp:9575 #, c-format msgid "Deactivate the %s?" msgstr "" -#: src/game.cpp:9587 +#: src/game.cpp:9585 msgid "Engage targets." msgstr "" -#: src/game.cpp:9587 src/game.cpp:9589 +#: src/game.cpp:9585 src/game.cpp:9587 msgid "Reprogram the manhack?" msgstr "" -#: src/game.cpp:9589 +#: src/game.cpp:9587 msgid "Follow me." msgstr "" -#: src/game.cpp:9614 +#: src/game.cpp:9612 #, c-format msgid "Really step into %s?" msgstr "" -#: src/game.cpp:9618 +#: src/game.cpp:9616 #, c-format msgid "Your %s refuses to move over that ledge!" msgstr "" -#: src/game.cpp:9724 +#: src/game.cpp:9722 msgid "You can't fit there." msgstr "" -#: src/game.cpp:9730 +#: src/game.cpp:9728 msgid "Your mount can't fit there." msgstr "" -#: src/game.cpp:9745 +#: src/game.cpp:9743 msgid "" "It's so dark and scary in there! You can't force yourself to walk into this" " tile. Switch to running movement mode to move there." msgstr "" -#: src/game.cpp:9759 +#: src/game.cpp:9757 #, c-format msgid "You cannot move as your %s isn't able to move." msgstr "" -#: src/game.cpp:9802 +#: src/game.cpp:9800 msgid "Can't find grabbed object." msgstr "" -#: src/game.cpp:9829 +#: src/game.cpp:9827 msgid "You cannot board a vehicle whilst riding." msgstr "" -#: src/game.cpp:9842 src/game.cpp:9854 +#: src/game.cpp:9840 src/game.cpp:9852 #, c-format msgid "" "Stepping into that %1$s looks risky. Run into it if you wish to enter " "anyway." msgstr "" -#: src/game.cpp:9848 +#: src/game.cpp:9846 #, c-format msgid "" "Stepping into that %1$s looks risky. Crouch and move into it if you wish to" " enter anyway." msgstr "" -#: src/game.cpp:9885 +#: src/game.cpp:9883 msgid "You cannot pass obstacles whilst mounted." msgstr "" -#: src/game.cpp:9925 src/game.cpp:9929 +#: src/game.cpp:9923 src/game.cpp:9927 #, c-format msgid "Moving onto this %s is slow!" msgstr "" -#: src/game.cpp:9934 src/game.cpp:9938 +#: src/game.cpp:9932 src/game.cpp:9936 #, c-format msgid "Moving off of this %s is slow!" msgstr "" -#: src/game.cpp:9955 +#: src/game.cpp:9953 msgid "Your tentacles stick to the ground, but you pull them free." msgstr "" -#: src/game.cpp:9970 +#: src/game.cpp:9968 #, c-format msgid "You are hiding in the %s." msgstr "" -#: src/game.cpp:10019 +#: src/game.cpp:10017 #, c-format msgid "Label here: %s" msgstr "" -#: src/game.cpp:10024 +#: src/game.cpp:10022 #, c-format msgid "The sign says: %s" msgstr "" -#: src/game.cpp:10026 +#: src/game.cpp:10024 msgid "There is a sign here, but you are unable to read it." msgstr "" -#: src/game.cpp:10031 +#: src/game.cpp:10029 #, c-format msgid "Written here: %s" msgstr "" -#: src/game.cpp:10033 +#: src/game.cpp:10031 msgid "Something is written here, but you are unable to read it." msgstr "" -#: src/game.cpp:10040 +#: src/game.cpp:10038 #, c-format msgid "You hurt your left foot on the %s!" msgstr "" -#: src/game.cpp:10046 +#: src/game.cpp:10044 #, c-format msgid "You hurt your right foot on the %s!" msgstr "" -#: src/game.cpp:10060 +#: src/game.cpp:10058 #, c-format msgid "Your %s gets cut!" msgstr "" #. ~ 1$s - bodypart name in accusative, 2$s is terrain name. -#: src/game.cpp:10068 +#: src/game.cpp:10066 #, c-format msgid "You cut your %1$s on the %2$s!" msgstr "" -#: src/game.cpp:10120 src/gates.cpp:330 +#: src/game.cpp:10118 src/gates.cpp:330 #, c-format msgid "You push the %s out of the way." msgstr "" -#: src/game.cpp:10125 +#: src/game.cpp:10123 #, c-format msgid "There is no room to push the %s out of the way." msgstr "" -#: src/game.cpp:10132 +#: src/game.cpp:10130 #, c-format msgid "You displace the %s." msgstr "" -#: src/game.cpp:10134 src/game.cpp:10139 +#: src/game.cpp:10132 src/game.cpp:10137 #, c-format msgid "You cannot move the %s out of the way." msgstr "" -#: src/game.cpp:10300 +#: src/game.cpp:10298 msgid "There's something here, but you can't see what it is." msgstr "" #. ~ number of items: " " -#: src/game.cpp:10346 +#: src/game.cpp:10344 #, c-format msgid "%1$d %2$s" msgid_plural "%1$d %2$s" msgstr[0] "" msgstr[1] "" -#: src/game.cpp:10354 +#: src/game.cpp:10352 #, c-format msgid "You see here %s." msgstr "" -#: src/game.cpp:10356 +#: src/game.cpp:10354 #, c-format msgid "You see here %s and %s." msgstr "" -#: src/game.cpp:10358 +#: src/game.cpp:10356 #, c-format msgid "You see here %s, %s, and %s." msgstr "" -#: src/game.cpp:10360 +#: src/game.cpp:10358 #, c-format msgid "You see here %s, %s and %d more item." msgid_plural "You see here %s, %s and %d more items." msgstr[0] "" msgstr[1] "" -#: src/game.cpp:10365 +#: src/game.cpp:10363 #, c-format msgid "You see here %s and many more items." msgstr "" -#: src/game.cpp:10374 +#: src/game.cpp:10372 msgid "There are vehicle controls here." msgstr "" -#: src/game.cpp:10376 +#: src/game.cpp:10374 #, c-format msgid "%s to drive." msgstr "" -#: src/game.cpp:10380 +#: src/game.cpp:10378 msgid "" "There are vehicle controls here but you cannot reach them whilst mounted." msgstr "" -#: src/game.cpp:10449 +#: src/game.cpp:10447 msgid "You are repelled by the barrier!" msgstr "" -#: src/game.cpp:10455 +#: src/game.cpp:10453 msgid "" "You try to quantum tunnel through the barrier but are reflected! Try again " "with more energy!" msgstr "" -#: src/game.cpp:10460 +#: src/game.cpp:10458 msgid "It's too dangerous to tunnel that far!" msgstr "" -#: src/game.cpp:10474 +#: src/game.cpp:10472 #, c-format msgid "You quantum tunnel through the %d-tile wide barrier!" msgstr "" -#: src/game.cpp:10586 +#: src/game.cpp:10584 msgid "No furniture at grabbed point." msgstr "" -#: src/game.cpp:10645 +#: src/game.cpp:10643 #, c-format msgid "The %s collides with something." msgstr "" -#: src/game.cpp:10650 +#: src/game.cpp:10648 #, c-format msgid "You are in too much pain to try moving the heavy %s!" msgstr "" -#: src/game.cpp:10657 +#: src/game.cpp:10655 #, c-format msgid "" "Even with your appetite for pain, you are in too much pain to try moving the" " heavy %s!" msgstr "" -#: src/game.cpp:10664 +#: src/game.cpp:10662 #, c-format msgid "You strain yourself trying to move the heavy %s!" msgstr "" -#: src/game.cpp:10669 +#: src/game.cpp:10667 msgid "There's stuff in the way." msgstr "" -#: src/game.cpp:10678 +#: src/game.cpp:10676 #, c-format msgid "The %s is really heavy!" msgstr "" -#: src/game.cpp:10680 +#: src/game.cpp:10678 #, c-format msgid "You fail to move the %s." msgstr "" -#: src/game.cpp:10684 +#: src/game.cpp:10682 #, c-format msgid "The %s is too heavy for you to budge." msgstr "" -#: src/game.cpp:10689 +#: src/game.cpp:10687 #, c-format msgid "Moving the heavy %s is taking a lot of time!" msgstr "" -#: src/game.cpp:10693 +#: src/game.cpp:10691 #, c-format msgid "It takes some time to move the heavy %s." msgstr "" -#: src/game.cpp:10732 +#: src/game.cpp:10730 #, c-format msgid "Stuff spills from the %s!" msgstr "" -#: src/game.cpp:10738 +#: src/game.cpp:10736 #, c-format msgid "You let go of the %1$s as it falls down the %2$s." msgstr "" -#: src/game.cpp:10752 +#: src/game.cpp:10750 #, c-format msgid "You let go of the %s." msgstr "" -#: src/game.cpp:10760 +#: src/game.cpp:10758 #, c-format msgid "You let go of the %1$s as it slides past %2$s." msgstr "" -#: src/game.cpp:10785 +#: src/game.cpp:10783 #, c-format msgid "Nothing at grabbed point %d,%d,%d or bad grabbed object type." msgstr "" -#: src/game.cpp:10860 +#: src/game.cpp:10858 #, c-format msgid "%1$s %2$s dissolved in the water!" msgstr "" -#: src/game.cpp:10866 +#: src/game.cpp:10864 #, c-format msgid "The water destroyed %1$s %2$s!" msgstr "" -#: src/game.cpp:11023 src/trapfunc.cpp:1284 +#: src/game.cpp:11021 src/trapfunc.cpp:1284 msgid "You dive into water." msgstr "" -#: src/game.cpp:11025 +#: src/game.cpp:11023 msgid "You fall into water." msgstr "" -#: src/game.cpp:11044 +#: src/game.cpp:11042 msgid "Climb where?" msgstr "" -#: src/game.cpp:11052 +#: src/game.cpp:11050 #, c-format msgid "Climb %s (%s)" msgstr "" -#: src/game.cpp:11102 +#: src/game.cpp:11100 msgid "You are already underwater!" msgstr "" -#: src/game.cpp:11106 +#: src/game.cpp:11104 msgid "You can't dive while wearing a flotation device." msgstr "" -#: src/game.cpp:11110 +#: src/game.cpp:11108 msgid "You dive underwater!" msgstr "" -#: src/game.cpp:11114 +#: src/game.cpp:11112 msgid "You surface." msgstr "" -#: src/game.cpp:11116 +#: src/game.cpp:11114 msgid "You try to surface but can't!" msgstr "" -#: src/game.cpp:11131 +#: src/game.cpp:11129 msgid "You can't climb here - there's a ceiling above your head." msgstr "" -#: src/game.cpp:11136 src/iexamine.cpp:1461 +#: src/game.cpp:11134 src/iexamine.cpp:1461 msgid "You can't climb because your arms are too damaged or encumbered." msgstr "" -#: src/game.cpp:11145 +#: src/game.cpp:11143 msgid "" "You can't climb here - you need walls and/or furniture to brace against." msgstr "" -#: src/game.cpp:11153 src/iexamine.cpp:1468 +#: src/game.cpp:11151 src/iexamine.cpp:1468 #, c-format msgid "" "You can't climb because you have to wield a %s with both hands.\n" @@ -413004,938 +413824,909 @@ msgid "" "Put it away?" msgstr "" -#: src/game.cpp:11177 +#: src/game.cpp:11175 msgid "" "You can't climb here - there is no terrain above you that would support your" " weight." msgstr "" -#: src/game.cpp:11200 +#: src/game.cpp:11198 msgid "You can't go down here!" msgstr "" -#: src/game.cpp:11205 +#: src/game.cpp:11203 msgid "You can't go up here!" msgstr "" -#: src/game.cpp:11213 +#: src/game.cpp:11211 msgid "You can't drag things up and down stairs." msgstr "" -#: src/game.cpp:11298 +#: src/game.cpp:11296 #, c-format msgid "%s moves out of the way for you." msgstr "" -#: src/game.cpp:11313 +#: src/game.cpp:11311 #, c-format msgid "Your %s moves out of the way for you." msgstr "" -#: src/game.cpp:11321 +#: src/game.cpp:11319 #, c-format msgid "You push past %s blocking the way." msgstr "" #. ~ %s is the name of hostile NPC -#: src/game.cpp:11442 src/gates.cpp:269 src/vehicle_use.cpp:1224 +#: src/game.cpp:11440 src/gates.cpp:269 src/vehicle_use.cpp:1224 #, c-format msgid "%s is in the way!" msgstr "" #. ~ %s is some monster -#: src/game.cpp:11445 +#: src/game.cpp:11443 #, c-format msgid "There's a %s in the way!" msgstr "" #. ~ %s is a warning about monster/hostile NPC in the way, e.g. "There's a #. zombie in the way!" -#: src/game.cpp:11451 +#: src/game.cpp:11449 #, c-format msgid "%s Attempt to push past? You may have to fight your way back up." msgstr "" -#: src/game.cpp:11470 +#: src/game.cpp:11468 msgid "" "There is a LOT of heat coming out of there, even the stairs have melted " "away. Jump down? You won't be able to get back up." msgstr "" -#: src/game.cpp:11475 +#: src/game.cpp:11473 msgid "" "There is a LOT of heat coming out of there. Push through the half-molten " "rocks and ascend? You will not be able to get back down." msgstr "" -#: src/game.cpp:11484 +#: src/game.cpp:11482 msgid "You may be unable to return back down these stairs. Continue up?" msgstr "" -#: src/game.cpp:11494 +#: src/game.cpp:11492 msgid "Halfway down, the way down becomes blocked off." msgstr "" -#: src/game.cpp:11499 +#: src/game.cpp:11497 msgid "There is a sheer drop halfway down. Web-descend?" msgstr "" -#: src/game.cpp:11502 +#: src/game.cpp:11500 msgid "" "You attach a web and dive down headfirst, flipping upright and landing on " "your feet." msgstr "" -#: src/game.cpp:11504 +#: src/game.cpp:11502 msgid "You securely web up and work your way down, lowering yourself safely." msgstr "" -#: src/game.cpp:11510 +#: src/game.cpp:11508 msgid "There is a sheer drop halfway down. Use your vines to descend?" msgstr "" -#: src/game.cpp:11512 +#: src/game.cpp:11510 msgid "Detach a vine? It'll hurt, but you'll be able to climb back up…" msgstr "" -#: src/game.cpp:11514 +#: src/game.cpp:11512 msgid "You descend on your vines, though leaving a part of you behind stings." msgstr "" -#: src/game.cpp:11520 +#: src/game.cpp:11518 msgid "You gingerly descend using your vines." msgstr "" -#: src/game.cpp:11523 +#: src/game.cpp:11521 msgid "" "You effortlessly lower yourself and leave a vine rooted for future use." msgstr "" -#: src/game.cpp:11532 +#: src/game.cpp:11530 msgid "There is a sheer drop halfway down. Climb your grappling hook down?" msgstr "" -#: src/game.cpp:11539 +#: src/game.cpp:11537 msgid "There is a sheer drop halfway down. Climb your rope down?" msgstr "" -#: src/game.cpp:11545 +#: src/game.cpp:11543 msgid "There is a sheer drop halfway down. Jump?" msgstr "" -#: src/game.cpp:11604 +#: src/game.cpp:11602 msgid "AUTO: goes down" msgstr "" -#: src/game.cpp:11608 +#: src/game.cpp:11606 msgid "AUTO: goes up" msgstr "" -#: src/game.cpp:11874 +#: src/game.cpp:11872 msgid "Set the Scent Map sensitivity to (0 to cancel)?" msgstr "" -#: src/game.cpp:12060 src/game.cpp:12063 +#: src/game.cpp:12058 src/game.cpp:12061 msgid "Saving game, this may take a while." msgstr "" -#: src/game.cpp:12099 +#: src/game.cpp:12097 msgid "No saves for current character yet." msgstr "" -#: src/game.cpp:12295 +#: src/game.cpp:12306 msgid "Your skill in parkour makes it easier to climb." msgstr "" -#: src/game.cpp:12299 +#: src/game.cpp:12310 msgid "Your bad knees make it difficult to climb." msgstr "" -#: src/game.cpp:12330 +#: src/game.cpp:12341 msgid "Your wet hands and feet make it harder to climb." msgstr "" -#: src/game.cpp:12332 +#: src/game.cpp:12343 msgid "Your wet feet make it harder to climb." msgstr "" -#: src/game.cpp:12334 +#: src/game.cpp:12345 msgid "Your wet hands make it harder to climb." msgstr "" -#: src/game.cpp:12362 +#: src/game.cpp:12373 msgid "Your carried weight tries to drag you down." msgstr "" -#: src/game.cpp:12364 +#: src/game.cpp:12375 msgid "You strain to climb with the weight of your possessions." msgstr "" -#: src/game.cpp:12366 +#: src/game.cpp:12377 msgid "You feel the weight of your luggage makes it more difficult to climb." msgstr "" -#: src/game.cpp:12368 +#: src/game.cpp:12379 msgid "Your carried weight makes it a little harder to climb." msgstr "" -#: src/game.cpp:12373 +#: src/game.cpp:12384 msgid "You slip while climbing and fall down." msgstr "" -#: src/game.cpp:12375 +#: src/game.cpp:12386 msgid "Climbing is impossible in your current state." msgstr "" -#: src/game_inventory.cpp:178 +#: src/game_inventory.cpp:176 msgid "You don't have the necessary item at hand." msgstr "" -#: src/game_inventory.cpp:208 src/game_inventory.cpp:244 +#: src/game_inventory.cpp:206 src/game_inventory.cpp:242 #, c-format msgid "" "Item hotkeys assigned: " "%d/%d" msgstr "" -#: src/game_inventory.cpp:242 +#: src/game_inventory.cpp:240 #, c-format msgid "Inventory of %s" msgstr "" -#: src/game_inventory.cpp:287 src/game_inventory.cpp:2290 +#: src/game_inventory.cpp:285 src/game_inventory.cpp:2096 #: src/inventory_ui.cpp:2332 msgid "Your inventory is empty." msgstr "" -#: src/game_inventory.cpp:298 +#: src/game_inventory.cpp:296 msgid "AVG ENCUMBRANCE" msgstr "" -#: src/game_inventory.cpp:302 +#: src/game_inventory.cpp:300 msgid "AVG COVERAGE" msgstr "" -#: src/game_inventory.cpp:306 +#: src/game_inventory.cpp:304 msgid "WARMTH" msgstr "" -#: src/game_inventory.cpp:310 src/game_inventory.cpp:1655 +#: src/game_inventory.cpp:308 src/game_inventory.cpp:1461 msgid "BASH" msgstr "" -#: src/game_inventory.cpp:314 src/game_inventory.cpp:1659 +#: src/game_inventory.cpp:312 src/game_inventory.cpp:1465 msgid "CUT" msgstr "" -#: src/game_inventory.cpp:318 +#: src/game_inventory.cpp:316 msgid "BULLET" msgstr "" -#: src/game_inventory.cpp:322 +#: src/game_inventory.cpp:320 msgid "ACID" msgstr "" -#: src/game_inventory.cpp:326 +#: src/game_inventory.cpp:324 msgid "FIRE" msgstr "" -#: src/game_inventory.cpp:330 +#: src/game_inventory.cpp:328 msgid "ENV" msgstr "" -#: src/game_inventory.cpp:336 +#: src/game_inventory.cpp:334 #, c-format msgid "STORAGE (%s)" msgstr "" -#: src/game_inventory.cpp:384 +#: src/game_inventory.cpp:382 msgid "You have nothing to wear." msgstr "" -#: src/game_inventory.cpp:411 +#: src/game_inventory.cpp:409 msgid "Take off item" msgstr "" -#: src/game_inventory.cpp:412 +#: src/game_inventory.cpp:410 msgid "You're not wearing anything." msgstr "" -#: src/game_inventory.cpp:441 +#: src/game_inventory.cpp:439 msgid "Storage (L)" msgstr "" -#: src/game_inventory.cpp:469 +#: src/game_inventory.cpp:467 #, c-format msgid "Container for %s | %s %s" msgstr "" -#: src/game_inventory.cpp:471 +#: src/game_inventory.cpp:469 #, c-format msgid "You don't have a suitable container for carrying %s." msgstr "" -#: src/game_inventory.cpp:488 +#: src/game_inventory.cpp:486 msgid "Can't pick up liquids." msgstr "" -#: src/game_inventory.cpp:490 +#: src/game_inventory.cpp:488 msgid "Can't pick up spilt liquids." msgstr "" -#: src/game_inventory.cpp:511 +#: src/game_inventory.cpp:509 msgid "Does not have any pocket for frozen liquids!" msgstr "" -#: src/game_inventory.cpp:518 +#: src/game_inventory.cpp:516 msgid "Does not fit in any pocket!" msgstr "" -#: src/game_inventory.cpp:520 +#: src/game_inventory.cpp:518 msgid "Too heavy to pick up!" msgstr "" -#: src/game_inventory.cpp:561 +#: src/game_inventory.cpp:559 msgid "YIELD" msgstr "" -#: src/game_inventory.cpp:566 src/game_inventory.cpp:1923 +#: src/game_inventory.cpp:564 src/game_inventory.cpp:1729 msgid "TIME" msgstr "" -#: src/game_inventory.cpp:594 +#: src/game_inventory.cpp:592 msgid "Disassemble item" msgstr "" -#: src/game_inventory.cpp:595 +#: src/game_inventory.cpp:593 msgid "You don't have any items you could disassemble." msgstr "" -#: src/game_inventory.cpp:608 +#: src/game_inventory.cpp:606 msgid "CALORIES" msgstr "" -#: src/game_inventory.cpp:612 +#: src/game_inventory.cpp:610 msgid "QUENCH" msgstr "" -#: src/game_inventory.cpp:634 +#: src/game_inventory.cpp:632 msgid "JOY/MAX" msgstr "" #. ~ Used for permafood shelf life in the Eat menu -#: src/game_inventory.cpp:648 src/game_inventory.cpp:852 +#: src/game_inventory.cpp:646 msgid "indefinite" msgstr "" -#: src/game_inventory.cpp:649 src/game_inventory.cpp:853 +#: src/game_inventory.cpp:647 msgid "SHELF LIFE" msgstr "" #. ~ Eat menu Volume: -#: src/game_inventory.cpp:660 src/game_inventory.cpp:864 +#: src/game_inventory.cpp:658 #, c-format msgid "%.2f%s" msgstr "" -#: src/game_inventory.cpp:661 src/game_inventory.cpp:865 +#: src/game_inventory.cpp:659 msgid "VOLUME" msgstr "" -#: src/game_inventory.cpp:681 +#: src/game_inventory.cpp:679 msgid "SATIETY" msgstr "" -#: src/game_inventory.cpp:687 src/game_inventory.cpp:871 +#: src/game_inventory.cpp:685 msgid "CONSUME TIME" msgstr "" -#: src/game_inventory.cpp:693 src/game_inventory.cpp:877 -#: src/item_pocket.cpp:848 +#: src/game_inventory.cpp:691 src/item_pocket.cpp:849 msgid "sealed" msgstr "" -#: src/game_inventory.cpp:702 src/game_inventory.cpp:886 +#: src/game_inventory.cpp:700 msgid "FRESHNESS" msgstr "" -#: src/game_inventory.cpp:714 src/game_inventory.cpp:898 +#: src/game_inventory.cpp:712 msgid "SPOILS IN" msgstr "" -#: src/game_inventory.cpp:729 +#: src/game_inventory.cpp:727 msgid "Can't drink spilt liquids." msgstr "" -#: src/game_inventory.cpp:733 src/game_inventory.cpp:1267 -#: src/iuse_actor.cpp:3607 +#: src/game_inventory.cpp:731 src/game_inventory.cpp:1073 +#: src/iuse_actor.cpp:3614 msgid "Your biology is not compatible with that item." msgstr "" -#: src/game_inventory.cpp:807 src/game_inventory.cpp:987 +#: src/game_inventory.cpp:805 msgid "soon!" msgstr "" -#: src/game_inventory.cpp:818 src/game_inventory.cpp:998 +#: src/game_inventory.cpp:816 msgid "fresh" msgstr "" -#: src/game_inventory.cpp:820 src/game_inventory.cpp:1000 +#: src/game_inventory.cpp:818 msgid "quite fresh" msgstr "" -#: src/game_inventory.cpp:822 src/game_inventory.cpp:1002 +#: src/game_inventory.cpp:820 msgid "near midlife" msgstr "" -#: src/game_inventory.cpp:824 src/game_inventory.cpp:1004 +#: src/game_inventory.cpp:822 msgid "past midlife" msgstr "" -#: src/game_inventory.cpp:826 src/game_inventory.cpp:1006 +#: src/game_inventory.cpp:824 msgid "getting older" msgstr "" -#: src/game_inventory.cpp:828 src/game_inventory.cpp:1008 +#: src/game_inventory.cpp:826 msgid "old" msgstr "" -#: src/game_inventory.cpp:830 src/game_inventory.cpp:1010 +#: src/game_inventory.cpp:828 msgid "rotten" msgstr "" -#: src/game_inventory.cpp:913 -msgid "CBM" -msgstr "" - -#: src/game_inventory.cpp:917 -msgid "ENERGY (kJ)" -msgstr "" - -#: src/game_inventory.cpp:927 -msgid "Can't use spilt liquids." -msgstr "" - -#: src/game_inventory.cpp:938 -msgid "No space to store more" -msgstr "" - -#: src/game_inventory.cpp:1022 +#: src/game_inventory.cpp:840 msgid "Food:" msgstr "" -#: src/game_inventory.cpp:1025 +#: src/game_inventory.cpp:843 msgctxt "inventory" msgid "Drink:" msgstr "" -#: src/game_inventory.cpp:1029 +#: src/game_inventory.cpp:847 msgid "Pain:" msgstr "" -#: src/game_inventory.cpp:1032 +#: src/game_inventory.cpp:850 msgid "Rest:" msgstr "" -#: src/game_inventory.cpp:1034 src/player_display.cpp:452 +#: src/game_inventory.cpp:852 src/player_display.cpp:452 msgid "Weight:" msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1047 +#: src/game_inventory.cpp:865 msgid "none " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1050 +#: src/game_inventory.cpp:868 msgid "minimal " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1053 +#: src/game_inventory.cpp:871 msgid "low " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1056 +#: src/game_inventory.cpp:874 msgid "moderate " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1059 +#: src/game_inventory.cpp:877 msgid "high " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1062 +#: src/game_inventory.cpp:880 msgid "very high " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1065 +#: src/game_inventory.cpp:883 msgid "huge " msgstr "" -#: src/game_inventory.cpp:1070 +#: src/game_inventory.cpp:888 msgid "Consumed: " msgstr "" -#: src/game_inventory.cpp:1071 src/game_inventory.cpp:1073 -#: src/game_inventory.cpp:1082 src/game_inventory.cpp:1084 +#: src/game_inventory.cpp:889 src/game_inventory.cpp:891 +#: src/game_inventory.cpp:900 src/game_inventory.cpp:902 #, c-format msgid "%d kcal " msgstr "" -#: src/game_inventory.cpp:1072 src/game_inventory.cpp:1083 +#: src/game_inventory.cpp:890 src/game_inventory.cpp:901 msgid "Today:" msgstr "" -#: src/game_inventory.cpp:1074 src/game_inventory.cpp:1085 +#: src/game_inventory.cpp:892 src/game_inventory.cpp:903 msgid "Yesterday:" msgstr "" -#: src/game_inventory.cpp:1076 +#: src/game_inventory.cpp:894 msgid "Consumed today (kcal): " msgstr "" -#: src/game_inventory.cpp:1081 +#: src/game_inventory.cpp:899 msgid "Spent: " msgstr "" -#: src/game_inventory.cpp:1089 +#: src/game_inventory.cpp:907 msgid "Vitamin Intake: " msgstr "" -#: src/game_inventory.cpp:1101 +#: src/game_inventory.cpp:919 #, c-format msgid "%s: %d%%. " msgstr "" -#: src/game_inventory.cpp:1104 src/game_inventory.cpp:1106 -#: src/game_inventory.cpp:1108 src/game_inventory.cpp:1110 +#: src/game_inventory.cpp:922 src/game_inventory.cpp:924 +#: src/game_inventory.cpp:926 src/game_inventory.cpp:928 #, c-format msgid "%s: %s. " msgstr "" -#: src/game_inventory.cpp:1104 +#: src/game_inventory.cpp:922 msgid "plenty" msgstr "" #. ~ Adjective in "You block of the damage with your . -#: src/game_inventory.cpp:1106 src/melee.cpp:2351 +#: src/game_inventory.cpp:924 src/melee.cpp:2351 msgid "some" msgstr "" -#: src/game_inventory.cpp:1108 +#: src/game_inventory.cpp:926 msgid "little" msgstr "" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing else to consume." msgstr "" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing to consume." msgstr "" -#: src/game_inventory.cpp:1128 +#: src/game_inventory.cpp:946 msgid "Consume item" msgstr "" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing else to eat." msgstr "" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing to eat." msgstr "" -#: src/game_inventory.cpp:1160 +#: src/game_inventory.cpp:978 msgid "Consume food" msgstr "" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing else to drink." msgstr "" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing to drink." msgstr "" -#: src/game_inventory.cpp:1176 +#: src/game_inventory.cpp:994 msgid "Consume drink" msgstr "" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no medication to consume." msgstr "" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no more medication to consume." msgstr "" -#: src/game_inventory.cpp:1191 +#: src/game_inventory.cpp:1009 msgid "Consume medication" msgstr "" -#: src/game_inventory.cpp:1202 -msgid "You have no fuel to consume." -msgstr "" - -#: src/game_inventory.cpp:1202 -msgid "You have no more fuel to consume." -msgstr "" - -#: src/game_inventory.cpp:1204 -msgid "Consume fuel" -msgstr "" - -#: src/game_inventory.cpp:1216 +#: src/game_inventory.cpp:1022 msgid "ACTION" msgstr "" -#: src/game_inventory.cpp:1278 +#: src/game_inventory.cpp:1084 #, c-format msgid "Needs at least %d charge" msgid_plural "Needs at least %d charges" msgstr[0] "" msgstr[1] "" -#: src/game_inventory.cpp:1284 +#: src/game_inventory.cpp:1090 msgid "You can't consume frozen liquids!" msgstr "" -#: src/game_inventory.cpp:1315 +#: src/game_inventory.cpp:1121 msgid "You don't have any items you can use." msgstr "" -#: src/game_inventory.cpp:1326 +#: src/game_inventory.cpp:1132 msgid "always" msgstr "" -#: src/game_inventory.cpp:1330 +#: src/game_inventory.cpp:1136 msgid "SUCCESS CHANCE" msgstr "" -#: src/game_inventory.cpp:1334 +#: src/game_inventory.cpp:1140 msgid "DAMAGE RISK" msgstr "" -#: src/game_inventory.cpp:1349 +#: src/game_inventory.cpp:1155 #, c-format msgid "requires at least %s" msgstr "" -#: src/game_inventory.cpp:1354 +#: src/game_inventory.cpp:1160 msgid "is too difficult for you to modify" msgstr "" -#: src/game_inventory.cpp:1385 +#: src/game_inventory.cpp:1191 msgid "Select gun to modify" msgstr "" -#: src/game_inventory.cpp:1386 +#: src/game_inventory.cpp:1192 msgid "You don't have any guns to modify." msgstr "" -#: src/game_inventory.cpp:1394 +#: src/game_inventory.cpp:1200 msgid "?" msgstr "" -#: src/game_inventory.cpp:1398 +#: src/game_inventory.cpp:1204 msgid "martial arts" msgstr "" #. ~ %1$s: book skill name, %2$d: book skill level, %3$d: player skill level -#: src/game_inventory.cpp:1408 +#: src/game_inventory.cpp:1214 #, c-format msgctxt "skill" msgid "%1$s to %2$d (%3$d)" msgstr "" -#: src/game_inventory.cpp:1413 +#: src/game_inventory.cpp:1219 msgid "TRAINS (CURRENT)" msgstr "" -#: src/game_inventory.cpp:1423 +#: src/game_inventory.cpp:1229 msgid "RECIPES" msgstr "" -#: src/game_inventory.cpp:1429 +#: src/game_inventory.cpp:1235 msgid "FUN" msgstr "" -#: src/game_inventory.cpp:1452 +#: src/game_inventory.cpp:1258 msgid "CHAPTER IN" msgstr "" -#: src/game_inventory.cpp:1565 +#: src/game_inventory.cpp:1371 msgid "You have nothing to read." msgstr "" -#: src/game_inventory.cpp:1566 +#: src/game_inventory.cpp:1372 #, c-format msgid "%s has nothing to read." msgstr "" -#: src/game_inventory.cpp:1574 +#: src/game_inventory.cpp:1380 #, c-format msgid "%1$s have nothing to read." msgstr "" -#: src/game_inventory.cpp:1575 +#: src/game_inventory.cpp:1381 #, c-format msgid "%1$s has nothing to read." msgstr "" -#: src/game_inventory.cpp:1613 +#: src/game_inventory.cpp:1419 #, c-format msgid "Steal from %s" msgstr "" -#: src/game_inventory.cpp:1614 +#: src/game_inventory.cpp:1420 #, c-format msgid "%s's inventory is empty." msgstr "" -#: src/game_inventory.cpp:1651 +#: src/game_inventory.cpp:1457 msgctxt "Shot as damage" msgid "SHOT" msgstr "" -#: src/game_inventory.cpp:1663 +#: src/game_inventory.cpp:1469 msgid "STAB" msgstr "" -#: src/game_inventory.cpp:1670 +#: src/game_inventory.cpp:1476 msgid "MELEE" msgstr "" -#: src/game_inventory.cpp:1677 +#: src/game_inventory.cpp:1483 msgid "MOVES" msgstr "" -#: src/game_inventory.cpp:1683 +#: src/game_inventory.cpp:1489 msgid "WIELD COST" msgstr "" -#: src/game_inventory.cpp:1716 +#: src/game_inventory.cpp:1522 msgid "Wield item" msgstr "" -#: src/game_inventory.cpp:1717 +#: src/game_inventory.cpp:1523 msgid "You have nothing to wield." msgstr "" -#: src/game_inventory.cpp:1744 +#: src/game_inventory.cpp:1550 #, c-format msgid "Put item into %s" msgstr "" -#: src/game_inventory.cpp:1746 +#: src/game_inventory.cpp:1552 #, c-format msgid "Choose an item to put into your %s" msgstr "" -#: src/game_inventory.cpp:1751 +#: src/game_inventory.cpp:1557 msgid "ITEMS TO INSERT" msgstr "" -#: src/game_inventory.cpp:1769 +#: src/game_inventory.cpp:1575 #, c-format msgid "The %s would spill unless it's on the ground or wielded." msgstr "" -#: src/game_inventory.cpp:1806 +#: src/game_inventory.cpp:1612 msgid "CONTAINERS TO UNLOAD" msgstr "" -#: src/game_inventory.cpp:1812 +#: src/game_inventory.cpp:1618 msgid "Select containers to unload" msgstr "" -#: src/game_inventory.cpp:1937 src/iuse.cpp:4857 +#: src/game_inventory.cpp:1743 src/iuse.cpp:4858 msgid "Cut up what?" msgstr "" -#: src/game_inventory.cpp:1938 +#: src/game_inventory.cpp:1744 msgid "You have nothing to cut up." msgstr "" -#: src/game_inventory.cpp:1962 +#: src/game_inventory.cpp:1768 msgid "Repair what?" msgstr "" -#: src/game_inventory.cpp:1963 +#: src/game_inventory.cpp:1769 #, c-format msgid "You have no items that could be repaired with a %s." msgstr "" -#: src/game_inventory.cpp:1978 +#: src/game_inventory.cpp:1784 msgid "Saw barrel" msgstr "" -#: src/game_inventory.cpp:1979 src/game_inventory.cpp:1998 +#: src/game_inventory.cpp:1785 src/game_inventory.cpp:1804 msgid "You don't have any guns." msgstr "" -#: src/game_inventory.cpp:1980 src/game_inventory.cpp:1999 +#: src/game_inventory.cpp:1786 src/game_inventory.cpp:1805 #, c-format msgid "Choose a weapon to use your %s on" msgstr "" -#: src/game_inventory.cpp:1997 +#: src/game_inventory.cpp:1803 msgid "Saw stock" msgstr "" -#: src/game_inventory.cpp:2018 +#: src/game_inventory.cpp:1824 msgid "Attach an item to the vest" msgstr "" -#: src/game_inventory.cpp:2019 +#: src/game_inventory.cpp:1825 msgid "You don't have any MOLLE compatible items." msgstr "" -#: src/game_inventory.cpp:2021 +#: src/game_inventory.cpp:1827 #, c-format msgid "Choose an accessory to attach to your %s" msgstr "" -#: src/game_inventory.cpp:2023 +#: src/game_inventory.cpp:1829 #, c-format msgid "There is space for %d small item" msgid_plural "There is space for %d small items" msgstr[0] "" msgstr[1] "" -#: src/game_inventory.cpp:2043 +#: src/game_inventory.cpp:1849 msgid "Multidrop" msgstr "" -#: src/game_inventory.cpp:2044 +#: src/game_inventory.cpp:1850 msgid "To drop x items, type a number before selecting." msgstr "" -#: src/game_inventory.cpp:2047 +#: src/game_inventory.cpp:1853 msgid "You have nothing to drop." msgstr "" -#: src/game_inventory.cpp:2059 src/inventory_ui.h:941 +#: src/game_inventory.cpp:1865 src/inventory_ui.h:941 msgid "ITEMS TO PICK UP" msgstr "" -#: src/game_inventory.cpp:2068 +#: src/game_inventory.cpp:1874 msgid "Pickup" msgstr "" -#: src/game_inventory.cpp:2071 +#: src/game_inventory.cpp:1877 msgid "There is nothing to pick up." msgstr "" -#: src/game_inventory.cpp:2101 +#: src/game_inventory.cpp:1907 #, c-format msgid "Volume (%s):" msgstr "" -#: src/game_inventory.cpp:2114 +#: src/game_inventory.cpp:1920 msgid "FOOD TO SMOKE" msgstr "" -#: src/game_inventory.cpp:2119 +#: src/game_inventory.cpp:1925 msgid "Insert food into smoking rack" msgstr "" -#: src/game_inventory.cpp:2120 +#: src/game_inventory.cpp:1926 msgid "To select x items, type a number before selecting." msgstr "" -#: src/game_inventory.cpp:2124 +#: src/game_inventory.cpp:1930 msgid "You don't have any food that can be smoked." msgstr "" -#: src/game_inventory.cpp:2230 +#: src/game_inventory.cpp:2036 msgid "Select two items to compare them." msgstr "" -#: src/game_inventory.cpp:2240 +#: src/game_inventory.cpp:2046 msgid "There are no items to compare." msgstr "" -#: src/game_inventory.cpp:2259 +#: src/game_inventory.cpp:2065 msgid "" "Enter new letter. Press SPACE to clear a manually-assigned letter, ESCAPE " "to cancel." msgstr "" -#: src/game_inventory.cpp:2268 +#: src/game_inventory.cpp:2074 msgid "" "Note: The Auto Inventory Letters setting might still reassign a letter to this item.\n" "If this is undesired, you may wish to change the setting in Options." msgstr "" -#: src/game_inventory.cpp:2286 +#: src/game_inventory.cpp:2092 msgid "Swap Inventory Letters" msgstr "" -#: src/game_inventory.cpp:2327 +#: src/game_inventory.cpp:2133 msgid "" "Patient has deadened nerves. Anesthesia unneeded." msgstr "" -#: src/game_inventory.cpp:2329 +#: src/game_inventory.cpp:2135 msgid "" "Patient has Sensory Dulling CBM installed. Anesthesia " "unneeded." msgstr "" -#: src/game_inventory.cpp:2340 +#: src/game_inventory.cpp:2146 #, c-format msgid "Available anesthetic: %i mL" msgstr "" -#: src/game_inventory.cpp:2349 +#: src/game_inventory.cpp:2155 msgid "" "\n" "Found bionic installation data. Affected CBMs are marked with an asterisk." msgstr "" -#: src/game_inventory.cpp:2352 +#: src/game_inventory.cpp:2158 #, c-format msgid "Bionic installation patient: %s" msgstr "" -#: src/game_inventory.cpp:2368 +#: src/game_inventory.cpp:2174 msgid "You don't have any bionics to install." msgstr "" -#: src/game_inventory.cpp:2387 src/game_inventory.cpp:2475 +#: src/game_inventory.cpp:2193 src/game_inventory.cpp:2281 msgid "FAILURE CHANCE" msgstr "" -#: src/game_inventory.cpp:2391 src/game_inventory.cpp:2479 +#: src/game_inventory.cpp:2197 src/game_inventory.cpp:2285 msgid "OPERATION DURATION" msgstr "" -#: src/game_inventory.cpp:2395 +#: src/game_inventory.cpp:2201 msgid "ANESTHETIC REQUIRED" msgstr "" -#: src/game_inventory.cpp:2410 src/game_inventory.cpp:2463 +#: src/game_inventory.cpp:2216 src/game_inventory.cpp:2269 #, c-format msgid "%i mL" msgstr "" -#: src/game_inventory.cpp:2449 src/game_inventory.cpp:2528 +#: src/game_inventory.cpp:2255 src/game_inventory.cpp:2334 #, c-format msgid "%i%%" msgstr "" -#: src/game_inventory.cpp:2449 +#: src/game_inventory.cpp:2255 #, c-format msgid "* %i%%" msgstr "" -#: src/game_inventory.cpp:2483 +#: src/game_inventory.cpp:2289 msgid "PRICE" msgstr "" @@ -414103,7 +414894,7 @@ msgid "Allow save" msgstr "" #: src/gamemode_defense.cpp:782 src/iuse_software_minesweeper.cpp:55 -#: src/options.cpp:2119 src/worldfactory.cpp:1716 +#: src/options.cpp:2196 src/worldfactory.cpp:1721 msgid "Custom" msgstr "" @@ -414539,7 +415330,7 @@ msgctxt "no door, gate, etc." msgid "There is nothing that can be closed nearby." msgstr "" -#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9215 +#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9233 #, c-format msgid "You release the %s." msgstr "" @@ -414955,247 +415746,247 @@ msgstr "" msgid "Medication" msgstr "" -#: src/handle_action.cpp:1713 +#: src/handle_action.cpp:1709 #, c-format msgid "Debug Mode (%1$s)" msgstr "" -#: src/handle_action.cpp:1721 +#: src/handle_action.cpp:1717 msgid "A" msgstr "" -#: src/handle_action.cpp:1746 +#: src/handle_action.cpp:1742 msgid "Debug Mode Filters" msgstr "" -#: src/handle_action.cpp:1747 +#: src/handle_action.cpp:1743 #, c-format msgid "Press [%1$s] to quickly toggle debug mode." msgstr "" -#: src/handle_action.cpp:1755 +#: src/handle_action.cpp:1751 msgid "Toggle all filters" msgstr "" -#: src/handle_action.cpp:1781 +#: src/handle_action.cpp:1777 msgid "Debug mode ON!" msgstr "" -#: src/handle_action.cpp:1783 +#: src/handle_action.cpp:1779 msgid "Debug mode OFF!" msgstr "" -#: src/handle_action.cpp:2012 +#: src/handle_action.cpp:2008 msgid "You can't go down stairs while you're riding." msgstr "" -#: src/handle_action.cpp:2030 +#: src/handle_action.cpp:2026 msgid "You can't go up stairs while you're riding." msgstr "" -#: src/handle_action.cpp:2046 +#: src/handle_action.cpp:2042 msgid "You can't open things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2048 +#: src/handle_action.cpp:2044 msgid "You can't open things while you're riding." msgstr "" -#: src/handle_action.cpp:2058 +#: src/handle_action.cpp:2054 msgid "You can't close things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2064 +#: src/handle_action.cpp:2060 msgid "You can't close things while you're riding." msgstr "" -#: src/handle_action.cpp:2077 +#: src/handle_action.cpp:2073 msgid "You can't smash things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2088 +#: src/handle_action.cpp:2084 msgid "You can't examine your surroundings while you're in your shell." msgstr "" -#: src/handle_action.cpp:2099 +#: src/handle_action.cpp:2095 msgid "You can't move mass quantities while you're in your shell." msgstr "" -#: src/handle_action.cpp:2101 +#: src/handle_action.cpp:2097 msgid "You can't move mass quantities while you're riding." msgstr "" -#: src/handle_action.cpp:2112 +#: src/handle_action.cpp:2108 msgid "You can't pick anything up while you're in your shell." msgstr "" -#: src/handle_action.cpp:2114 +#: src/handle_action.cpp:2110 msgid "You can't pick anything up while you're riding." msgstr "" -#: src/handle_action.cpp:2130 +#: src/handle_action.cpp:2126 msgid "You can't grab things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2132 +#: src/handle_action.cpp:2128 msgid "You can't grab things while you're riding." msgstr "" -#: src/handle_action.cpp:2142 +#: src/handle_action.cpp:2138 msgid "You can't haul things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2144 +#: src/handle_action.cpp:2140 msgid "You can't haul things while you're riding." msgstr "" -#: src/handle_action.cpp:2154 +#: src/handle_action.cpp:2150 msgid "You can't butcher while you're in your shell." msgstr "" -#: src/handle_action.cpp:2156 +#: src/handle_action.cpp:2152 msgid "You can't butcher while you're riding." msgstr "" -#: src/handle_action.cpp:2170 +#: src/handle_action.cpp:2166 msgid "You can't peek around corners while you're in your shell." msgstr "" -#: src/handle_action.cpp:2172 +#: src/handle_action.cpp:2168 msgid "You can't peek around corners while you're riding." msgstr "" -#: src/handle_action.cpp:2318 +#: src/handle_action.cpp:2314 msgid "Drop where?" msgstr "" -#: src/handle_action.cpp:2321 +#: src/handle_action.cpp:2317 msgid "You can't drop things to another tile while you're in your shell." msgstr "" -#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 -#: src/handle_action.cpp:2368 src/iexamine.cpp:6560 src/iexamine.cpp:6570 +#: src/handle_action.cpp:2340 src/handle_action.cpp:2352 +#: src/handle_action.cpp:2364 src/iexamine.cpp:6560 src/iexamine.cpp:6570 #: src/iexamine.cpp:6580 msgid "You can't craft while you're in your shell." msgstr "" -#: src/handle_action.cpp:2348 src/handle_action.cpp:2360 -#: src/handle_action.cpp:2370 +#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 +#: src/handle_action.cpp:2366 msgid "You can't craft while you're riding." msgstr "" -#: src/handle_action.cpp:2380 +#: src/handle_action.cpp:2376 msgid "You can't disassemble while you're in your shell." msgstr "" -#: src/handle_action.cpp:2382 +#: src/handle_action.cpp:2378 msgid "You can't disassemble items while driving." msgstr "" -#: src/handle_action.cpp:2384 +#: src/handle_action.cpp:2380 msgid "You can't disassemble items while you're riding." msgstr "" -#: src/handle_action.cpp:2394 +#: src/handle_action.cpp:2390 msgid "You can't construct while in a vehicle." msgstr "" -#: src/handle_action.cpp:2396 +#: src/handle_action.cpp:2392 msgid "You can't construct while you're in your shell." msgstr "" -#: src/handle_action.cpp:2398 +#: src/handle_action.cpp:2394 msgid "You can't construct while you're riding." msgstr "" -#: src/handle_action.cpp:2408 +#: src/handle_action.cpp:2404 #, c-format msgid "Vehicle control has moved, %s" msgstr "" -#: src/handle_action.cpp:2409 +#: src/handle_action.cpp:2405 msgid "new binding is " msgstr "" -#: src/handle_action.cpp:2410 +#: src/handle_action.cpp:2406 msgid "new default binding is '^'." msgstr "" -#: src/handle_action.cpp:2418 +#: src/handle_action.cpp:2414 msgid "You can't operate a vehicle while you're in your shell." msgstr "" -#: src/handle_action.cpp:2422 +#: src/handle_action.cpp:2418 msgid "You refuse to take control of this vehicle." msgstr "" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode OFF!" msgstr "" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode ON!" msgstr "" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF!" msgstr "" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF! (Auto safe mode still enabled!)" msgstr "" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode OFF!" msgstr "" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode ON!" msgstr "" -#: src/handle_action.cpp:2462 +#: src/handle_action.cpp:2458 msgid "Ignoring enemy!" msgstr "" -#: src/handle_action.cpp:2470 +#: src/handle_action.cpp:2466 msgid "You make the sign of the cross." msgstr "" -#: src/handle_action.cpp:2472 +#: src/handle_action.cpp:2468 msgid "Ignoring laser targeting!" msgstr "" -#: src/handle_action.cpp:2483 +#: src/handle_action.cpp:2479 #, c-format msgid "Creature whitelisted: %s" msgstr "" -#: src/handle_action.cpp:2492 +#: src/handle_action.cpp:2488 msgid "Start workout?" msgstr "" -#: src/handle_action.cpp:2499 +#: src/handle_action.cpp:2495 msgid "Abandon this character?" msgstr "" -#: src/handle_action.cpp:2500 +#: src/handle_action.cpp:2496 msgid "This will kill your character. Continue?" msgstr "" -#: src/handle_action.cpp:2509 +#: src/handle_action.cpp:2505 msgid "Save and quit?" msgstr "" -#: src/handle_action.cpp:2536 +#: src/handle_action.cpp:2532 msgid "You have no idea where you are." msgstr "" -#: src/handle_action.cpp:2544 +#: src/handle_action.cpp:2540 msgid "You can't see the sky from here." msgstr "" #. ~ Auto Features are now ON/OFF -#: src/handle_action.cpp:2639 +#: src/handle_action.cpp:2635 #, c-format msgid "%s are now %s." msgstr "" @@ -415203,48 +415994,48 @@ msgstr "" #. ~ Auto Pulp/Pulp Adjacent/Butcher is now set to x #. ~ Auto Foraging is now set to x #. ~ Auto pickup is now set to x -#: src/handle_action.cpp:2648 src/handle_action.cpp:2689 -#: src/handle_action.cpp:2698 +#: src/handle_action.cpp:2644 src/handle_action.cpp:2685 +#: src/handle_action.cpp:2694 #, c-format msgid "%s is now set to %s." msgstr "" #. ~ Auto Mining is now ON/OFF -#: src/handle_action.cpp:2657 +#: src/handle_action.cpp:2653 #, c-format msgid "%s is now %s." msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2667 +#: src/handle_action.cpp:2663 msgid "You will not pick up other peoples belongings." msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2672 +#: src/handle_action.cpp:2668 msgid "You will pick up also those things that belong to others!" msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2677 +#: src/handle_action.cpp:2673 msgid "You will be reminded not to steal." msgstr "" -#: src/handle_action.cpp:2680 +#: src/handle_action.cpp:2676 #, c-format msgid "THIEF_MODE CONTAINED BAD VALUE [ %s ]!" msgstr "" -#: src/handle_action.cpp:2810 +#: src/handle_action.cpp:2806 msgid "Auto-move canceled" msgstr "" -#: src/handle_action.cpp:2945 +#: src/handle_action.cpp:2941 #, c-format msgid "Unknown command: \"%s\" (%ld)" msgstr "" -#: src/handle_action.cpp:2949 +#: src/handle_action.cpp:2945 #, c-format msgid "" "%s at any time to see and edit keybindings relevant to the current context." @@ -415330,17 +416121,17 @@ msgstr "" msgid "The %s froze solid before you could finish." msgstr "" -#: src/help.cpp:103 +#: src/help.cpp:100 msgid "" "Please press one of the following for help on that topic:\n" "Press ESC to return to the game." msgstr "" -#: src/help.cpp:132 +#: src/help.cpp:129 msgid "Note colors: " msgstr "" -#: src/help.cpp:177 src/help.cpp:257 +#: src/help.cpp:174 src/help.cpp:254 msgid "Help" msgstr "" @@ -416007,7 +416798,7 @@ msgid "Use which seed?" msgstr "" #: src/iexamine.cpp:2534 src/mission_companion.cpp:1441 -#: src/vehicle_part.cpp:671 +#: src/vehicle_part.cpp:685 msgid "It is too cold to plant anything now." msgstr "" @@ -416256,7 +417047,7 @@ msgid "" msgstr "" #: src/iexamine.cpp:3282 src/iexamine.cpp:3429 src/iexamine.cpp:3706 -#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2108 +#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2109 msgid "Select an action" msgstr "" @@ -416430,7 +417221,7 @@ msgstr "" msgid "Dispense or dump %s" msgstr "" -#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2004 +#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2005 msgid "Have a drink" msgstr "" @@ -416649,7 +417440,7 @@ msgstr "" msgid "Tear down the curtains." msgstr "" -#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1993 +#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1994 msgid "You carefully peek through the curtains." msgstr "" @@ -417121,11 +417912,11 @@ msgid "" "antibiotics to treat it." msgstr "" -#: src/iexamine.cpp:5512 src/iuse.cpp:657 +#: src/iexamine.cpp:5512 src/iuse.cpp:658 msgid "The muscle spasms start to go away." msgstr "" -#: src/iexamine.cpp:5514 src/iuse.cpp:659 +#: src/iexamine.cpp:5514 src/iuse.cpp:660 msgid "The medication does nothing to help the spasms." msgstr "" @@ -417595,12 +418386,12 @@ msgstr "" msgid "Which craft or disassembly to work on?" msgstr "" -#: src/iexamine.cpp:6617 src/iuse.cpp:9578 +#: src/iexamine.cpp:6617 src/iuse.cpp:9596 #, c-format msgid "You don't know the recipe for the %s and can't continue crafting." msgstr "" -#: src/iexamine.cpp:6618 src/iuse.cpp:9579 +#: src/iexamine.cpp:6618 src/iuse.cpp:9597 #, c-format msgid "" " doesn't know the recipe for the %s and can't continue crafting." @@ -417616,862 +418407,862 @@ msgstr "" msgid "Connect %s to grid?" msgstr "" -#: src/init.cpp:679 +#: src/init.cpp:664 msgid "Finalizing" msgstr "" -#: src/init.cpp:683 src/init.cpp:769 +#: src/init.cpp:668 src/init.cpp:754 msgid "Flags" msgstr "" -#: src/init.cpp:684 src/init.cpp:770 +#: src/init.cpp:669 src/init.cpp:755 msgid "Option sliders" msgstr "" -#: src/init.cpp:685 src/init.cpp:837 +#: src/init.cpp:670 src/init.cpp:822 msgid "Body parts" msgstr "" -#: src/init.cpp:686 +#: src/init.cpp:671 msgid "Sub body parts" msgstr "" -#: src/init.cpp:687 src/init.cpp:838 +#: src/init.cpp:672 src/init.cpp:823 msgid "Body graphs" msgstr "" -#: src/init.cpp:688 src/init.cpp:778 +#: src/init.cpp:673 src/init.cpp:763 msgid "Weather types" msgstr "" -#: src/init.cpp:689 src/init.cpp:779 +#: src/init.cpp:674 src/init.cpp:764 msgid "Effect on conditions" msgstr "" -#: src/init.cpp:690 src/init.cpp:780 +#: src/init.cpp:675 src/init.cpp:765 msgid "Field types" msgstr "" -#: src/init.cpp:691 src/init.cpp:781 +#: src/init.cpp:676 src/init.cpp:766 msgid "Ammo effects" msgstr "" -#: src/init.cpp:692 src/init.cpp:782 +#: src/init.cpp:677 src/init.cpp:767 msgid "Emissions" msgstr "" -#: src/init.cpp:700 src/init.cpp:772 +#: src/init.cpp:685 src/init.cpp:757 msgid "Crafting requirements" msgstr "" -#: src/init.cpp:705 +#: src/init.cpp:690 msgid "Vehicle part categories" msgstr "" -#: src/init.cpp:706 src/init.cpp:794 +#: src/init.cpp:691 src/init.cpp:779 msgid "Vehicle parts" msgstr "" -#: src/init.cpp:707 src/init.cpp:823 +#: src/init.cpp:692 src/init.cpp:808 msgid "Traps" msgstr "" -#: src/init.cpp:708 +#: src/init.cpp:693 msgid "Terrain" msgstr "" -#: src/init.cpp:710 src/init.cpp:813 +#: src/init.cpp:695 src/init.cpp:798 msgid "Overmap land use codes" msgstr "" -#: src/init.cpp:711 src/init.cpp:815 +#: src/init.cpp:696 src/init.cpp:800 msgid "Overmap terrain" msgstr "" -#: src/init.cpp:712 src/init.cpp:814 +#: src/init.cpp:697 src/init.cpp:799 msgid "Overmap connections" msgstr "" -#: src/init.cpp:713 src/init.cpp:818 +#: src/init.cpp:698 src/init.cpp:803 msgid "Overmap specials" msgstr "" -#: src/init.cpp:714 src/init.cpp:816 +#: src/init.cpp:699 src/init.cpp:801 msgid "Overmap locations" msgstr "" -#: src/init.cpp:716 src/init.cpp:821 +#: src/init.cpp:701 src/init.cpp:806 msgid "Start locations" msgstr "" -#: src/init.cpp:717 +#: src/init.cpp:702 msgid "Vehicle part migrations" msgstr "" -#: src/init.cpp:718 +#: src/init.cpp:703 msgid "Vehicle prototypes" msgstr "" -#: src/init.cpp:719 +#: src/init.cpp:704 msgid "Mapgen weights" msgstr "" -#: src/init.cpp:720 +#: src/init.cpp:705 msgid "Mapgen parameters" msgstr "" -#: src/init.cpp:721 src/init.cpp:827 +#: src/init.cpp:706 src/init.cpp:812 msgid "Behaviors" msgstr "" -#: src/init.cpp:723 src/init.cpp:798 +#: src/init.cpp:708 src/init.cpp:783 msgid "Monster types" msgstr "" -#: src/init.cpp:728 src/init.cpp:803 +#: src/init.cpp:713 src/init.cpp:788 msgid "Monster groups" msgstr "" -#: src/init.cpp:729 +#: src/init.cpp:714 msgid "Monster factions" msgstr "" -#: src/init.cpp:730 src/init.cpp:847 +#: src/init.cpp:715 src/init.cpp:832 msgid "Factions" msgstr "" -#: src/init.cpp:731 +#: src/init.cpp:716 msgid "Move modes" msgstr "" -#: src/init.cpp:733 src/init.cpp:806 +#: src/init.cpp:718 src/init.cpp:791 msgid "Crafting recipes" msgstr "" -#: src/init.cpp:734 +#: src/init.cpp:719 msgid "Recipe groups" msgstr "" -#: src/init.cpp:735 src/init.cpp:809 +#: src/init.cpp:720 src/init.cpp:794 msgid "Martial arts" msgstr "" -#: src/init.cpp:736 src/init.cpp:826 +#: src/init.cpp:721 src/init.cpp:811 msgid "NPC classes" msgstr "" -#: src/init.cpp:737 +#: src/init.cpp:722 msgid "Missions" msgstr "" -#: src/init.cpp:738 src/init.cpp:835 +#: src/init.cpp:723 src/init.cpp:820 msgid "Harvest lists" msgstr "" -#: src/init.cpp:739 src/init.cpp:839 +#: src/init.cpp:724 src/init.cpp:824 msgid "Anatomies" msgstr "" -#: src/init.cpp:740 src/init.cpp:810 src/mutation_ui.cpp:233 +#: src/init.cpp:725 src/init.cpp:795 src/mutation_ui.cpp:233 msgid "Mutations" msgstr "" -#: src/init.cpp:741 src/init.cpp:845 src/scores_ui.cpp:32 +#: src/init.cpp:726 src/init.cpp:830 src/scores_ui.cpp:32 msgid "Achievements" msgstr "" -#: src/init.cpp:742 +#: src/init.cpp:727 msgid "Widgets" msgstr "" -#: src/init.cpp:744 +#: src/init.cpp:729 msgid "Tileset" msgstr "" -#: src/init.cpp:765 +#: src/init.cpp:750 msgid "Verifying" msgstr "" -#: src/init.cpp:777 +#: src/init.cpp:762 msgid "Vitamins" msgstr "" -#: src/init.cpp:783 +#: src/init.cpp:768 msgid "Effect types" msgstr "" -#: src/init.cpp:784 +#: src/init.cpp:769 msgid "Activities" msgstr "" -#: src/init.cpp:785 +#: src/init.cpp:770 msgid "Addiction types" msgstr "" -#: src/init.cpp:792 +#: src/init.cpp:777 msgid "Materials" msgstr "" -#: src/init.cpp:793 +#: src/init.cpp:778 msgid "Engine faults" msgstr "" -#: src/init.cpp:795 +#: src/init.cpp:780 msgid "Mapgen definitions" msgstr "" -#: src/init.cpp:796 +#: src/init.cpp:781 msgid "Mapgen palettes" msgstr "" -#: src/init.cpp:804 +#: src/init.cpp:789 msgid "Furniture and terrain" msgstr "" -#: src/init.cpp:807 +#: src/init.cpp:792 msgid "Professions" msgstr "" -#: src/init.cpp:808 +#: src/init.cpp:793 msgid "Scenarios" msgstr "" -#: src/init.cpp:811 +#: src/init.cpp:796 msgid "Mutation categories" msgstr "" -#: src/init.cpp:812 +#: src/init.cpp:797 msgid "Region settings" msgstr "" -#: src/init.cpp:819 +#: src/init.cpp:804 msgid "Map extras" msgstr "" -#: src/init.cpp:820 +#: src/init.cpp:805 msgid "Shop rates" msgstr "" -#: src/init.cpp:822 +#: src/init.cpp:807 msgid "Ammunition types" msgstr "" -#: src/init.cpp:825 +#: src/init.cpp:810 msgid "Gates" msgstr "" -#: src/init.cpp:828 +#: src/init.cpp:813 msgid "Mission types" msgstr "" -#: src/init.cpp:830 +#: src/init.cpp:815 msgid "Item actions" msgstr "" -#: src/init.cpp:836 +#: src/init.cpp:821 msgid "NPC templates" msgstr "" -#: src/init.cpp:840 +#: src/init.cpp:825 msgid "Spells" msgstr "" -#: src/init.cpp:841 +#: src/init.cpp:826 msgid "Transformations" msgstr "" -#: src/init.cpp:842 +#: src/init.cpp:827 msgid "Statistics" msgstr "" -#: src/init.cpp:843 +#: src/init.cpp:828 msgid "Scent types" msgstr "" -#: src/init.cpp:844 +#: src/init.cpp:829 msgid "Scores" msgstr "" -#: src/init.cpp:846 +#: src/init.cpp:831 msgid "Disease types" msgstr "" -#: src/input.cpp:138 +#: src/input.cpp:139 msgctxt "key modifier" msgid "CTRL-" msgstr "" -#: src/input.cpp:139 +#: src/input.cpp:140 msgctxt "key modifier" msgid "ALT-" msgstr "" -#: src/input.cpp:140 +#: src/input.cpp:141 msgctxt "key modifier" msgid "SHIFT-" msgstr "" -#: src/input.cpp:480 +#: src/input.cpp:479 msgid "key bindings configuration" msgstr "" -#: src/input.cpp:520 src/input.cpp:558 +#: src/input.cpp:519 src/input.cpp:557 msgctxt "key name" msgid "TAB" msgstr "" -#: src/input.cpp:521 +#: src/input.cpp:520 msgctxt "key name" msgid "BACKTAB" msgstr "" -#: src/input.cpp:522 src/input.cpp:561 +#: src/input.cpp:521 src/input.cpp:560 msgctxt "key name" msgid "SPACE" msgstr "" -#: src/input.cpp:523 src/input.cpp:581 +#: src/input.cpp:522 src/input.cpp:580 msgctxt "key name" msgid "UP" msgstr "" -#: src/input.cpp:524 src/input.cpp:580 +#: src/input.cpp:523 src/input.cpp:579 msgctxt "key name" msgid "DOWN" msgstr "" -#: src/input.cpp:525 src/input.cpp:579 +#: src/input.cpp:524 src/input.cpp:578 msgctxt "key name" msgid "LEFT" msgstr "" -#: src/input.cpp:526 src/input.cpp:578 +#: src/input.cpp:525 src/input.cpp:577 msgctxt "key name" msgid "RIGHT" msgstr "" -#: src/input.cpp:527 src/input.cpp:577 +#: src/input.cpp:526 src/input.cpp:576 msgctxt "key name" msgid "NPAGE" msgstr "" -#: src/input.cpp:528 src/input.cpp:574 +#: src/input.cpp:527 src/input.cpp:573 msgctxt "key name" msgid "PPAGE" msgstr "" -#: src/input.cpp:529 src/input.cpp:560 +#: src/input.cpp:528 src/input.cpp:559 msgctxt "key name" msgid "ESC" msgstr "" -#: src/input.cpp:531 src/input.cpp:557 +#: src/input.cpp:530 src/input.cpp:556 msgctxt "key name" msgid "BACKSPACE" msgstr "" -#: src/input.cpp:532 +#: src/input.cpp:531 msgctxt "key name" msgid "DELETE" msgstr "" -#: src/input.cpp:533 src/input.cpp:575 +#: src/input.cpp:532 src/input.cpp:574 msgctxt "key name" msgid "HOME" msgstr "" -#: src/input.cpp:534 +#: src/input.cpp:533 msgctxt "key name" msgid "BREAK" msgstr "" -#: src/input.cpp:535 src/input.cpp:576 +#: src/input.cpp:534 src/input.cpp:575 msgctxt "key name" msgid "END" msgstr "" -#: src/input.cpp:536 src/input.cpp:559 +#: src/input.cpp:535 src/input.cpp:558 msgctxt "key name" msgid "RETURN" msgstr "" -#: src/input.cpp:538 src/input.cpp:586 +#: src/input.cpp:537 src/input.cpp:585 msgctxt "key name" msgid "KEYPAD_ENTER" msgstr "" -#: src/input.cpp:562 +#: src/input.cpp:561 msgctxt "key name" msgid "F1" msgstr "" -#: src/input.cpp:563 +#: src/input.cpp:562 msgctxt "key name" msgid "F2" msgstr "" -#: src/input.cpp:564 +#: src/input.cpp:563 msgctxt "key name" msgid "F3" msgstr "" -#: src/input.cpp:565 +#: src/input.cpp:564 msgctxt "key name" msgid "F4" msgstr "" -#: src/input.cpp:566 +#: src/input.cpp:565 msgctxt "key name" msgid "F5" msgstr "" -#: src/input.cpp:567 +#: src/input.cpp:566 msgctxt "key name" msgid "F6" msgstr "" -#: src/input.cpp:568 +#: src/input.cpp:567 msgctxt "key name" msgid "F7" msgstr "" -#: src/input.cpp:569 +#: src/input.cpp:568 msgctxt "key name" msgid "F8" msgstr "" -#: src/input.cpp:570 +#: src/input.cpp:569 msgctxt "key name" msgid "F9" msgstr "" -#: src/input.cpp:571 +#: src/input.cpp:570 msgctxt "key name" msgid "F10" msgstr "" -#: src/input.cpp:572 +#: src/input.cpp:571 msgctxt "key name" msgid "F11" msgstr "" -#: src/input.cpp:573 +#: src/input.cpp:572 msgctxt "key name" msgid "F12" msgstr "" -#: src/input.cpp:582 +#: src/input.cpp:581 msgctxt "key name" msgid "KEYPAD_DIVIDE" msgstr "" -#: src/input.cpp:583 +#: src/input.cpp:582 msgctxt "key name" msgid "KEYPAD_MULTIPLY" msgstr "" -#: src/input.cpp:584 +#: src/input.cpp:583 msgctxt "key name" msgid "KEYPAD_MINUS" msgstr "" -#: src/input.cpp:585 +#: src/input.cpp:584 msgctxt "key name" msgid "KEYPAD_PLUS" msgstr "" -#: src/input.cpp:587 +#: src/input.cpp:586 msgctxt "key name" msgid "KEYPAD_1" msgstr "" -#: src/input.cpp:588 +#: src/input.cpp:587 msgctxt "key name" msgid "KEYPAD_2" msgstr "" -#: src/input.cpp:589 +#: src/input.cpp:588 msgctxt "key name" msgid "KEYPAD_3" msgstr "" -#: src/input.cpp:590 +#: src/input.cpp:589 msgctxt "key name" msgid "KEYPAD_4" msgstr "" -#: src/input.cpp:591 +#: src/input.cpp:590 msgctxt "key name" msgid "KEYPAD_5" msgstr "" -#: src/input.cpp:592 +#: src/input.cpp:591 msgctxt "key name" msgid "KEYPAD_6" msgstr "" -#: src/input.cpp:593 +#: src/input.cpp:592 msgctxt "key name" msgid "KEYPAD_7" msgstr "" -#: src/input.cpp:594 +#: src/input.cpp:593 msgctxt "key name" msgid "KEYPAD_8" msgstr "" -#: src/input.cpp:595 +#: src/input.cpp:594 msgctxt "key name" msgid "KEYPAD_9" msgstr "" -#: src/input.cpp:596 +#: src/input.cpp:595 msgctxt "key name" msgid "KEYPAD_0" msgstr "" -#: src/input.cpp:597 +#: src/input.cpp:596 msgctxt "key name" msgid "KEYPAD_PERIOD" msgstr "" -#: src/input.cpp:598 +#: src/input.cpp:597 msgctxt "key name" msgid "F13" msgstr "" -#: src/input.cpp:599 +#: src/input.cpp:598 msgctxt "key name" msgid "F14" msgstr "" -#: src/input.cpp:600 +#: src/input.cpp:599 msgctxt "key name" msgid "F15" msgstr "" -#: src/input.cpp:601 +#: src/input.cpp:600 msgctxt "key name" msgid "F16" msgstr "" -#: src/input.cpp:602 +#: src/input.cpp:601 msgctxt "key name" msgid "F17" msgstr "" -#: src/input.cpp:603 +#: src/input.cpp:602 msgctxt "key name" msgid "F18" msgstr "" -#: src/input.cpp:604 +#: src/input.cpp:603 msgctxt "key name" msgid "F19" msgstr "" -#: src/input.cpp:605 +#: src/input.cpp:604 msgctxt "key name" msgid "F20" msgstr "" -#: src/input.cpp:606 +#: src/input.cpp:605 msgctxt "key name" msgid "F21" msgstr "" -#: src/input.cpp:607 +#: src/input.cpp:606 msgctxt "key name" msgid "F22" msgstr "" -#: src/input.cpp:608 +#: src/input.cpp:607 msgctxt "key name" msgid "F23" msgstr "" -#: src/input.cpp:609 +#: src/input.cpp:608 msgctxt "key name" msgid "F24" msgstr "" -#: src/input.cpp:615 +#: src/input.cpp:614 msgctxt "key name" msgid "JOY_LEFT" msgstr "" -#: src/input.cpp:616 +#: src/input.cpp:615 msgctxt "key name" msgid "JOY_RIGHT" msgstr "" -#: src/input.cpp:617 +#: src/input.cpp:616 msgctxt "key name" msgid "JOY_UP" msgstr "" -#: src/input.cpp:618 +#: src/input.cpp:617 msgctxt "key name" msgid "JOY_DOWN" msgstr "" -#: src/input.cpp:619 +#: src/input.cpp:618 msgctxt "key name" msgid "JOY_LEFTUP" msgstr "" -#: src/input.cpp:620 +#: src/input.cpp:619 msgctxt "key name" msgid "JOY_LEFTDOWN" msgstr "" -#: src/input.cpp:621 +#: src/input.cpp:620 msgctxt "key name" msgid "JOY_RIGHTUP" msgstr "" -#: src/input.cpp:622 +#: src/input.cpp:621 msgctxt "key name" msgid "JOY_RIGHTDOWN" msgstr "" -#: src/input.cpp:624 +#: src/input.cpp:623 msgctxt "key name" msgid "JOY_0" msgstr "" -#: src/input.cpp:625 +#: src/input.cpp:624 msgctxt "key name" msgid "JOY_1" msgstr "" -#: src/input.cpp:626 +#: src/input.cpp:625 msgctxt "key name" msgid "JOY_2" msgstr "" -#: src/input.cpp:627 +#: src/input.cpp:626 msgctxt "key name" msgid "JOY_3" msgstr "" -#: src/input.cpp:628 +#: src/input.cpp:627 msgctxt "key name" msgid "JOY_4" msgstr "" -#: src/input.cpp:629 +#: src/input.cpp:628 msgctxt "key name" msgid "JOY_5" msgstr "" -#: src/input.cpp:630 +#: src/input.cpp:629 msgctxt "key name" msgid "JOY_6" msgstr "" -#: src/input.cpp:631 +#: src/input.cpp:630 msgctxt "key name" msgid "JOY_7" msgstr "" -#: src/input.cpp:632 +#: src/input.cpp:631 msgctxt "key name" msgid "JOY_8" msgstr "" -#: src/input.cpp:633 +#: src/input.cpp:632 msgctxt "key name" msgid "JOY_9" msgstr "" -#: src/input.cpp:634 +#: src/input.cpp:633 msgctxt "key name" msgid "JOY_10" msgstr "" -#: src/input.cpp:635 +#: src/input.cpp:634 msgctxt "key name" msgid "JOY_11" msgstr "" -#: src/input.cpp:636 +#: src/input.cpp:635 msgctxt "key name" msgid "JOY_12" msgstr "" -#: src/input.cpp:637 +#: src/input.cpp:636 msgctxt "key name" msgid "JOY_13" msgstr "" -#: src/input.cpp:638 +#: src/input.cpp:637 msgctxt "key name" msgid "JOY_14" msgstr "" -#: src/input.cpp:639 +#: src/input.cpp:638 msgctxt "key name" msgid "JOY_15" msgstr "" -#: src/input.cpp:640 +#: src/input.cpp:639 msgctxt "key name" msgid "JOY_16" msgstr "" -#: src/input.cpp:641 +#: src/input.cpp:640 msgctxt "key name" msgid "JOY_17" msgstr "" -#: src/input.cpp:642 +#: src/input.cpp:641 msgctxt "key name" msgid "JOY_18" msgstr "" -#: src/input.cpp:643 +#: src/input.cpp:642 msgctxt "key name" msgid "JOY_19" msgstr "" -#: src/input.cpp:644 +#: src/input.cpp:643 msgctxt "key name" msgid "JOY_20" msgstr "" -#: src/input.cpp:645 +#: src/input.cpp:644 msgctxt "key name" msgid "JOY_21" msgstr "" -#: src/input.cpp:646 +#: src/input.cpp:645 msgctxt "key name" msgid "JOY_22" msgstr "" -#: src/input.cpp:647 +#: src/input.cpp:646 msgctxt "key name" msgid "JOY_23" msgstr "" -#: src/input.cpp:648 +#: src/input.cpp:647 msgctxt "key name" msgid "JOY_24" msgstr "" -#: src/input.cpp:649 +#: src/input.cpp:648 msgctxt "key name" msgid "JOY_25" msgstr "" -#: src/input.cpp:650 +#: src/input.cpp:649 msgctxt "key name" msgid "JOY_26" msgstr "" -#: src/input.cpp:651 +#: src/input.cpp:650 msgctxt "key name" msgid "JOY_27" msgstr "" -#: src/input.cpp:652 +#: src/input.cpp:651 msgctxt "key name" msgid "JOY_28" msgstr "" -#: src/input.cpp:653 +#: src/input.cpp:652 msgctxt "key name" msgid "JOY_29" msgstr "" -#: src/input.cpp:654 +#: src/input.cpp:653 msgctxt "key name" msgid "JOY_30" msgstr "" -#: src/input.cpp:657 +#: src/input.cpp:656 msgctxt "key name" msgid "MOUSE_LEFT_PRESSED" msgstr "" -#: src/input.cpp:659 +#: src/input.cpp:658 msgctxt "key name" msgid "MOUSE_LEFT" msgstr "" -#: src/input.cpp:661 +#: src/input.cpp:660 msgctxt "key name" msgid "MOUSE_RIGHT_PRESSED" msgstr "" -#: src/input.cpp:663 +#: src/input.cpp:662 msgctxt "key name" msgid "MOUSE_RIGHT" msgstr "" -#: src/input.cpp:665 +#: src/input.cpp:664 msgctxt "key name" msgid "SCROLL_UP" msgstr "" -#: src/input.cpp:667 +#: src/input.cpp:666 msgctxt "key name" msgid "SCROLL_DOWN" msgstr "" -#: src/input.cpp:669 +#: src/input.cpp:668 msgctxt "key name" msgid "MOUSE_MOVE" msgstr "" -#: src/input.cpp:735 +#: src/input.cpp:734 #, c-format msgctxt "function key name" msgid "F%d" msgstr "" -#: src/input.cpp:741 +#: src/input.cpp:740 #, c-format msgctxt "control key name" msgid "CTRL+%c" msgstr "" -#: src/input.cpp:763 +#: src/input.cpp:762 #, c-format msgid "unknown key %ld" msgstr "" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound globally!" msgstr "" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound locally!" msgstr "" -#: src/input.cpp:1098 +#: src/input.cpp:1097 msgctxt "keybinding" msgid "None applicable" msgstr "" -#: src/input.cpp:1101 src/input.cpp:1842 src/output.h:690 +#: src/input.cpp:1100 src/input.cpp:1841 src/output.h:692 #: src/requirements.cpp:534 src/requirements.cpp:556 msgid " or " msgstr "" -#: src/input.cpp:1101 src/output.h:690 +#: src/input.cpp:1100 src/output.h:692 msgid ", or " msgstr "" #. ~ keybinding description for anykey -#: src/input.cpp:1125 +#: src/input.cpp:1124 msgctxt "keybinding" msgid "any" msgstr "" #. ~ keybinding description for unbound or non-applicable keys -#: src/input.cpp:1151 +#: src/input.cpp:1150 msgctxt "keybinding" msgid "n/a" msgstr "" @@ -418479,7 +419270,7 @@ msgstr "" #. ~ %1$s: action description text before key, #. ~ %2$s: key description, #. ~ %3$s: action description text after key. -#: src/input.cpp:1167 +#: src/input.cpp:1166 #, c-format msgctxt "keybinding" msgid "%1$s(%2$s)%3$s" @@ -418487,25 +419278,25 @@ msgstr "" #. ~ %1$s: key description, #. ~ %2$s: action description. -#: src/input.cpp:1172 +#: src/input.cpp:1171 #, c-format msgctxt "keybinding" msgid "[%1$s] %2$s" msgstr "" -#: src/input.cpp:1427 +#: src/input.cpp:1426 msgid "Unbound keys" msgstr "" -#: src/input.cpp:1428 +#: src/input.cpp:1427 msgid "Keybinding active only on this screen" msgstr "" -#: src/input.cpp:1429 +#: src/input.cpp:1428 msgid "Keybinding active globally" msgstr "" -#: src/input.cpp:1431 +#: src/input.cpp:1430 #, c-format msgid "" "Press %c to remove keybinding\n" @@ -418513,58 +419304,58 @@ msgid "" "Press %c to add global keybinding\n" msgstr "" -#: src/input.cpp:1437 +#: src/input.cpp:1436 #, c-format msgid "Press %c to execute action\n" msgstr "" -#: src/input.cpp:1448 +#: src/input.cpp:1447 msgid "Keybindings" msgstr "" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Clear keys for %s?" msgstr "" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Reset to global bindings for %s?" msgstr "" -#: src/input.cpp:1618 +#: src/input.cpp:1617 msgid "" "There are already local keybindings defined for this action, please remove " "them first." msgstr "" -#: src/input.cpp:1622 +#: src/input.cpp:1621 #, c-format msgid "New key for %s" msgstr "" -#: src/input.cpp:1630 +#: src/input.cpp:1629 #, c-format msgid "This key is already used for %s." msgstr "" -#: src/input.cpp:1641 +#: src/input.cpp:1640 #, c-format msgid "" "This key conflicts with %s. Remove this key from the conflicting command(s)," " and continue?" msgstr "" -#: src/input.cpp:1672 +#: src/input.cpp:1671 #, c-format msgid "saving keybindings failed: %s" msgstr "" -#: src/input.cpp:1830 +#: src/input.cpp:1829 msgid "any key" msgstr "" -#: src/input.cpp:1833 +#: src/input.cpp:1832 msgid "mouse movement" msgstr "" @@ -418614,7 +419405,7 @@ msgstr "" msgid "There are no available choices" msgstr "" -#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1299 +#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter: " msgstr "" @@ -418780,12 +419571,12 @@ msgstr "" msgid "Material: %s" msgstr "" -#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:964 -#: src/item_pocket.cpp:1172 src/item_pocket.cpp:1183 +#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:965 +#: src/item_pocket.cpp:1188 src/item_pocket.cpp:1199 msgid "Volume: " msgstr "" -#: src/item.cpp:2097 src/item_pocket.cpp:1177 src/item_pocket.cpp:1186 +#: src/item.cpp:2097 src/item_pocket.cpp:1193 src/item_pocket.cpp:1202 msgid "Weight: " msgstr "" @@ -419060,7 +419851,7 @@ msgstr "" msgid "Compatible guns: " msgstr "" -#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:973 +#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:974 #, c-format msgid " round of %s" msgid_plural " rounds of %s" @@ -419471,12 +420262,12 @@ msgid "Bash: " msgstr "" #: src/item.cpp:3467 src/item.cpp:3472 src/item.cpp:3476 src/item.cpp:3650 -#: src/item.cpp:5036 src/item_pocket.cpp:1165 +#: src/item.cpp:5036 src/item_pocket.cpp:1181 msgid "Cut: " msgstr "" #: src/item.cpp:3485 src/item.cpp:3490 src/item.cpp:3494 src/item.cpp:3652 -#: src/item_pocket.cpp:1167 +#: src/item_pocket.cpp:1183 msgid "Ballistic: " msgstr "" @@ -420490,7 +421281,7 @@ msgstr "" msgid " (dirty)" msgstr "" -#: src/item.cpp:6430 src/veh_interact.cpp:1535 +#: src/item.cpp:6430 src/veh_interact.cpp:1533 msgid " (rotten)" msgstr "" @@ -420514,7 +421305,7 @@ msgstr "" msgid " (cold)" msgstr "" -#: src/item.cpp:6447 src/veh_interact.cpp:1533 +#: src/item.cpp:6447 src/veh_interact.cpp:1531 msgid " (frozen)" msgstr "" @@ -420608,7 +421399,7 @@ msgstr "" msgid " (plugged in)" msgstr "" -#: src/item.cpp:6527 src/ranged.cpp:3262 src/ranged.cpp:3285 +#: src/item.cpp:6527 src/ranged.cpp:3263 src/ranged.cpp:3286 msgid " (active)" msgstr "" @@ -420685,251 +421476,251 @@ msgstr "" msgid "right" msgstr "" -#: src/item.cpp:9184 +#: src/item.cpp:9185 msgid "++" msgstr "" -#: src/item.cpp:9186 +#: src/item.cpp:9187 msgid "||" msgstr "" -#: src/item.cpp:9188 +#: src/item.cpp:9189 msgid "|\\" msgstr "" -#: src/item.cpp:9190 +#: src/item.cpp:9191 msgid "|." msgstr "" -#: src/item.cpp:9192 +#: src/item.cpp:9193 msgid "\\." msgstr "" -#: src/item.cpp:9195 +#: src/item.cpp:9196 msgid "XX" msgstr "" -#: src/item.cpp:9197 +#: src/item.cpp:9198 msgid ".." msgstr "" -#: src/item.cpp:9211 +#: src/item.cpp:9212 msgctxt "damage adjective" msgid "accurized " msgstr "" -#: src/item.cpp:9213 +#: src/item.cpp:9214 msgctxt "damage adjective" msgid "reinforced " msgstr "" -#: src/item.cpp:9219 +#: src/item.cpp:9220 msgctxt "damage adjective" msgid "bruised " msgstr "" -#: src/item.cpp:9222 +#: src/item.cpp:9223 msgctxt "damage adjective" msgid "damaged " msgstr "" -#: src/item.cpp:9225 +#: src/item.cpp:9226 msgctxt "damage adjective" msgid "mangled " msgstr "" -#: src/item.cpp:9228 +#: src/item.cpp:9229 msgctxt "damage adjective" msgid "pulped " msgstr "" -#: src/item.cpp:9237 +#: src/item.cpp:9238 msgid "fully intact " msgstr "" -#: src/item.cpp:11165 +#: src/item.cpp:11170 msgid "isn't a weapon" msgstr "" -#: src/item.cpp:11168 +#: src/item.cpp:11173 msgid "is a gunmod and cannot be modded" msgstr "" -#: src/item.cpp:11171 +#: src/item.cpp:11176 #, c-format msgid "already has a %s" msgstr "" -#: src/item.cpp:11174 +#: src/item.cpp:11179 msgid "doesn't have a slot for this mod" msgstr "" -#: src/item.cpp:11177 +#: src/item.cpp:11182 #, c-format msgid "doesn't have enough room for another %s mod" msgstr "" -#: src/item.cpp:11182 +#: src/item.cpp:11187 #, c-format msgid "cannot have a %s" msgstr "" -#: src/item.cpp:11186 +#: src/item.cpp:11191 msgid "isn't big enough to use that mod" msgstr "" -#: src/item.cpp:11190 +#: src/item.cpp:11195 msgid "can only accept small mods on that slot" msgstr "" -#: src/item.cpp:11201 +#: src/item.cpp:11206 #, c-format msgid "%1$s cannot be used on item with no compatible ammo types" msgstr "" -#: src/item.cpp:11204 +#: src/item.cpp:11209 msgid "is already waterproof" msgstr "" -#: src/item.cpp:11207 +#: src/item.cpp:11212 msgid "is already eminently reliable" msgstr "" -#: src/item.cpp:11210 +#: src/item.cpp:11215 msgid "cannot have a brass catcher" msgstr "" -#: src/item.cpp:11215 +#: src/item.cpp:11220 msgid "must be unloaded before installing this mod" msgstr "" -#: src/item.cpp:11219 +#: src/item.cpp:11224 msgid "doesn't have a stock to attach this mod" msgstr "" -#: src/item.cpp:11224 +#: src/item.cpp:11229 #, c-format msgid "cannot be installed on a weapon with \"%s\"" msgstr "" -#: src/item.cpp:11829 +#: src/item.cpp:11834 #, c-format msgid "That %s must be on the ground or held to hold contents!" msgstr "" -#: src/item.cpp:11834 +#: src/item.cpp:11839 #, c-format msgid "That %1$s won't hold %2$s." msgstr "" -#: src/item.cpp:11839 +#: src/item.cpp:11844 #, c-format msgid "Your %1$s can't hold any more %2$s." msgstr "" -#: src/item.cpp:11857 +#: src/item.cpp:11862 #, c-format msgid "That %s doesn't have room to expand." msgstr "" -#: src/item.cpp:12411 +#: src/item.cpp:12416 #, c-format msgctxt "components count" msgid "%d x %s" msgstr "" -#: src/item.cpp:12934 +#: src/item.cpp:12926 msgid "A nearby robot has repaired itself and stands up!" msgstr "" -#: src/item.cpp:12936 +#: src/item.cpp:12928 msgid "A nearby corpse rises and moves towards you!" msgstr "" -#: src/item.cpp:12941 +#: src/item.cpp:12933 msgid "Oh dear god, a robot you're carrying has started moving!" msgstr "" -#: src/item.cpp:12944 +#: src/item.cpp:12936 msgid "Oh dear god, a corpse you're carrying has started moving!" msgstr "" -#: src/item.cpp:13004 +#: src/item.cpp:12996 #, c-format msgid "You take a puff of your %s." msgstr "" -#: src/item.cpp:13014 +#: src/item.cpp:13006 #, c-format msgid "Your shaking hand causes you to drop your %s." msgstr "" -#: src/item.cpp:13021 +#: src/item.cpp:13013 #, c-format msgid "You fall asleep and drop your %s." msgstr "" -#: src/item.cpp:13041 +#: src/item.cpp:13033 #, c-format msgid "You finish your %s." msgstr "" -#: src/item.cpp:13105 +#: src/item.cpp:13097 #, c-format msgid "Your %s is quenched by water." msgstr "" -#: src/item.cpp:13107 +#: src/item.cpp:13099 #, c-format msgid "Your %s is quenched by precipitation." msgstr "" -#: src/item.cpp:13110 +#: src/item.cpp:13102 #, c-format msgid "Your %s is blown out by the wind." msgstr "" -#: src/item.cpp:13167 src/item.cpp:13179 src/item.cpp:13194 src/iuse.cpp:8495 -#: src/iuse.cpp:8672 src/iuse.cpp:8865 +#: src/item.cpp:13159 src/item.cpp:13171 src/item.cpp:13186 src/iuse.cpp:8499 +#: src/iuse.cpp:8685 src/iuse.cpp:8884 msgid "You notice the cable has come loose!" msgstr "" -#: src/item.cpp:13206 +#: src/item.cpp:13198 msgid "The over-extended cable breaks loose!" msgstr "" -#: src/item.cpp:13226 +#: src/item.cpp:13218 msgid "You reel in the cable." msgstr "" -#: src/item.cpp:13274 +#: src/item.cpp:13266 #, c-format msgid "You need an UPS to run the %s!" msgstr "" -#: src/item.cpp:13281 +#: src/item.cpp:13273 #, c-format msgid "The %s ran out of energy!" msgstr "" -#: src/item.cpp:13316 +#: src/item.cpp:13308 #, c-format msgid "Your %s rusts due to blackpowder fouling." msgstr "" -#: src/item.cpp:13364 +#: src/item.cpp:13356 #, c-format msgid "Your %s disappears!" msgstr "" -#: src/item.cpp:13719 +#: src/item.cpp:13711 msgctxt "item name" msgid "human blood" msgid_plural "human blood" msgstr[0] "" msgstr[1] "" -#: src/item.cpp:13721 +#: src/item.cpp:13713 #, c-format msgctxt "item name" msgid "%s blood" @@ -420938,7 +421729,7 @@ msgstr[0] "" msgstr[1] "" #. ~ %1$s: name of corpse with modifiers; %2$s: species name -#: src/item.cpp:13792 +#: src/item.cpp:13784 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of a %2$s" @@ -420946,7 +421737,7 @@ msgstr "" #. ~ %1$s: name of corpse with modifiers; %2$s: proper name; %3$s: species #. name -#: src/item.cpp:13796 +#: src/item.cpp:13788 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of %2$s, %3$s" @@ -421059,7 +421850,7 @@ msgstr "" msgid "Total capacity:" msgstr "" -#: src/item_contents.cpp:2278 src/item_pocket.cpp:966 +#: src/item_contents.cpp:2278 src/item_pocket.cpp:967 msgid " Weight: " msgstr "" @@ -421078,27 +421869,27 @@ msgid "" "[RETURN] Context menu\n" msgstr "" -#: src/item_factory.cpp:1622 +#: src/item_factory.cpp:1623 msgid "" "Can be activated to increase environmental protection. Will " "consume charges when active, but only when environmental hazards are " "present." msgstr "" -#: src/item_factory.cpp:3559 +#: src/item_factory.cpp:3561 #, c-format msgid "%s needs pocket definitions" msgstr "" -#: src/item_factory.cpp:4889 src/trait_group.cpp:89 +#: src/item_factory.cpp:4891 src/trait_group.cpp:89 msgid "Test which group?" msgstr "" -#: src/item_factory.cpp:4913 src/trait_group.cpp:113 +#: src/item_factory.cpp:4915 src/trait_group.cpp:113 msgid "Result of 100 spawns:" msgstr "" -#: src/item_factory.cpp:4916 src/trait_group.cpp:116 +#: src/item_factory.cpp:4918 src/trait_group.cpp:116 #, c-format msgid "%d x %s" msgstr "" @@ -421117,312 +421908,317 @@ msgstr "" msgid "inside %s" msgstr "" -#: src/item_pocket.cpp:850 +#: src/item_pocket.cpp:851 msgid "open" msgstr "" -#: src/item_pocket.cpp:940 +#: src/item_pocket.cpp:941 #, c-format msgid "Pocket %d:" msgstr "" -#: src/item_pocket.cpp:962 +#: src/item_pocket.cpp:963 msgid "Holds a single armored plate." msgstr "" -#: src/item_pocket.cpp:981 +#: src/item_pocket.cpp:982 msgid "Holds: " msgstr "" -#: src/item_pocket.cpp:991 src/item_pocket.cpp:996 +#: src/item_pocket.cpp:992 src/item_pocket.cpp:997 msgid "Item length: " msgstr "" -#: src/item_pocket.cpp:1001 +#: src/item_pocket.cpp:1002 msgid " to " msgstr "" -#: src/item_pocket.cpp:1007 +#: src/item_pocket.cpp:1008 msgid "Minimum item length: " msgstr "" -#: src/item_pocket.cpp:1015 +#: src/item_pocket.cpp:1016 msgid "Minimum item volume: " msgstr "" -#: src/item_pocket.cpp:1022 +#: src/item_pocket.cpp:1023 msgid "Maximum item volume: " msgstr "" -#: src/item_pocket.cpp:1027 +#: src/item_pocket.cpp:1028 msgid "Base moves to remove item: " msgstr "" -#: src/item_pocket.cpp:1030 +#: src/item_pocket.cpp:1042 +#, c-format +msgid "Allowed materials: %s" +msgstr "" + +#: src/item_pocket.cpp:1046 msgid "This pocket is rigid." msgstr "" -#: src/item_pocket.cpp:1035 +#: src/item_pocket.cpp:1051 msgid "" "This is a holster, it only holds one item at a " "time." msgstr "" -#: src/item_pocket.cpp:1040 +#: src/item_pocket.cpp:1056 #, c-format msgid "Causes %d additional encumbrance while in use." msgstr "" -#: src/item_pocket.cpp:1046 +#: src/item_pocket.cpp:1062 msgid "Items may fall out if grabbed." msgstr "" -#: src/item_pocket.cpp:1051 +#: src/item_pocket.cpp:1067 msgid "Items will make noise when you move." msgstr "" -#: src/item_pocket.cpp:1056 +#: src/item_pocket.cpp:1072 msgid "This pocket can contain a liquid." msgstr "" -#: src/item_pocket.cpp:1060 +#: src/item_pocket.cpp:1076 msgid "This pocket can contain a gas." msgstr "" -#: src/item_pocket.cpp:1064 +#: src/item_pocket.cpp:1080 msgid "This pocket will spill if placed into another item or worn." msgstr "" -#: src/item_pocket.cpp:1068 +#: src/item_pocket.cpp:1084 msgid "This pocket protects its contents from fire." msgstr "" -#: src/item_pocket.cpp:1073 +#: src/item_pocket.cpp:1089 #, c-format msgid "" "Contained items spoil at %.0f%% their original rate." msgstr "" -#: src/item_pocket.cpp:1076 +#: src/item_pocket.cpp:1092 msgid "Contained items won't spoil." msgstr "" -#: src/item_pocket.cpp:1081 +#: src/item_pocket.cpp:1097 #, c-format msgid "" "Items in this pocket weigh %.0f%% their original weight." msgstr "" -#: src/item_pocket.cpp:1087 +#: src/item_pocket.cpp:1103 #, c-format msgid "" "This pocket expands at %.0f%% of the rate of volume of " "items inside." msgstr "" -#: src/item_pocket.cpp:1093 +#: src/item_pocket.cpp:1109 msgid "Restrictions:" msgstr "" -#: src/item_pocket.cpp:1102 +#: src/item_pocket.cpp:1118 #, c-format msgid "* or %s" msgstr "" -#: src/item_pocket.cpp:1117 +#: src/item_pocket.cpp:1133 #, c-format msgid "%s pocket %d" msgstr "" -#: src/item_pocket.cpp:1121 +#: src/item_pocket.cpp:1137 #, c-format msgid "Pocket %d: %s" msgstr "" -#: src/item_pocket.cpp:1124 +#: src/item_pocket.cpp:1140 #, c-format msgid "Pocket %d" msgstr "" -#: src/item_pocket.cpp:1129 +#: src/item_pocket.cpp:1145 msgid "This pocket is empty." msgstr "" -#: src/item_pocket.cpp:1133 +#: src/item_pocket.cpp:1149 msgid "This pocket is sealed." msgstr "" #. ~ (M)elee coverage -#: src/item_pocket.cpp:1149 +#: src/item_pocket.cpp:1165 msgid "(M):" msgstr "" #. ~ (R)anged coverage -#: src/item_pocket.cpp:1153 +#: src/item_pocket.cpp:1169 msgid "(R):" msgstr "" #. ~ (V)itals coverage -#: src/item_pocket.cpp:1157 +#: src/item_pocket.cpp:1173 msgid "(V):" msgstr "" -#: src/item_pocket.cpp:1163 +#: src/item_pocket.cpp:1179 msgid "Protection: Bash: " msgstr "" -#: src/item_pocket.cpp:1174 src/item_pocket.cpp:1179 +#: src/item_pocket.cpp:1190 src/item_pocket.cpp:1195 msgid " of " msgstr "" -#: src/item_pocket.cpp:1195 +#: src/item_pocket.cpp:1211 msgid "Contents of this pocket:" msgstr "" -#: src/item_pocket.cpp:1222 +#: src/item_pocket.cpp:1238 msgid "cannot unwield item" msgstr "" -#: src/item_pocket.cpp:1236 +#: src/item_pocket.cpp:1252 msgid "only books can go into ebook pocket" msgstr "" -#: src/item_pocket.cpp:1245 +#: src/item_pocket.cpp:1261 msgid "only mods can go into mod pocket" msgstr "" -#: src/item_pocket.cpp:1253 +#: src/item_pocket.cpp:1271 msgid "holster does not accept this item type or form factor" msgstr "" -#: src/item_pocket.cpp:1261 +#: src/item_pocket.cpp:1279 msgid "item is not an ammo" msgstr "" -#: src/item_pocket.cpp:1268 +#: src/item_pocket.cpp:1286 msgid "item is not the correct ammo type" msgstr "" -#: src/item_pocket.cpp:1277 +#: src/item_pocket.cpp:1295 msgid "can't contain liquid" msgstr "" -#: src/item_pocket.cpp:1283 +#: src/item_pocket.cpp:1301 msgid "can't contain gas" msgstr "" -#: src/item_pocket.cpp:1295 src/item_pocket.cpp:1417 +#: src/item_pocket.cpp:1313 src/item_pocket.cpp:1435 msgid "item too big" msgstr "" -#: src/item_pocket.cpp:1299 +#: src/item_pocket.cpp:1317 msgid "item is too long" msgstr "" -#: src/item_pocket.cpp:1304 +#: src/item_pocket.cpp:1322 msgid "item is too short" msgstr "" -#: src/item_pocket.cpp:1309 +#: src/item_pocket.cpp:1327 msgid "item is too small" msgstr "" -#: src/item_pocket.cpp:1338 +#: src/item_pocket.cpp:1356 msgid "can't mix different ammo" msgstr "" -#: src/item_pocket.cpp:1348 +#: src/item_pocket.cpp:1366 msgid "ablative pocket already contains a plate" msgstr "" -#: src/item_pocket.cpp:1357 +#: src/item_pocket.cpp:1375 msgid "holster already contains an item" msgstr "" -#: src/item_pocket.cpp:1364 +#: src/item_pocket.cpp:1382 msgid "can't mix liquid with contained item" msgstr "" -#: src/item_pocket.cpp:1369 +#: src/item_pocket.cpp:1387 msgid "can't put non liquid into pocket with liquid" msgstr "" -#: src/item_pocket.cpp:1376 +#: src/item_pocket.cpp:1394 msgid "" "can't mix frozen liquid with contained item in the watertight container" msgstr "" -#: src/item_pocket.cpp:1382 +#: src/item_pocket.cpp:1400 msgid "" "can't mix item with contained frozen liquid in the watertight container" msgstr "" -#: src/item_pocket.cpp:1389 +#: src/item_pocket.cpp:1407 msgid "can't mix gas with contained item" msgstr "" -#: src/item_pocket.cpp:1393 +#: src/item_pocket.cpp:1411 msgid "can't put non gas into pocket with gas" msgstr "" -#: src/item_pocket.cpp:1401 +#: src/item_pocket.cpp:1419 msgid "tried to put too many charges of ammo in item" msgstr "" -#: src/item_pocket.cpp:1409 +#: src/item_pocket.cpp:1427 msgid "item is too heavy" msgstr "" -#: src/item_pocket.cpp:1413 +#: src/item_pocket.cpp:1431 msgid "pocket is holding too much weight" msgstr "" -#: src/item_pocket.cpp:1421 +#: src/item_pocket.cpp:1439 msgid "not enough space" msgstr "" -#: src/item_pocket.cpp:1590 +#: src/item_pocket.cpp:1608 #, c-format msgid "Your %s falls to the ground." msgstr "" -#: src/item_pocket.cpp:1752 +#: src/item_pocket.cpp:1770 #, c-format msgid "Liquid leaked out from the %s and dripped onto the ground!" msgstr "" -#: src/item_pocket.cpp:2333 +#: src/item_pocket.cpp:2351 msgid "" "Items won't be inserted into this pocket unless you manually " "insert them." msgstr "" -#: src/item_pocket.cpp:2337 +#: src/item_pocket.cpp:2355 msgid "" "Items in this pocket won't be unloaded unless you manually drop " "them." msgstr "" -#: src/item_pocket.cpp:2339 +#: src/item_pocket.cpp:2357 msgid "Priority:" msgstr "" -#: src/item_pocket.cpp:2340 +#: src/item_pocket.cpp:2358 #, c-format msgid "Item Whitelist: %s" msgstr "" -#: src/item_pocket.cpp:2345 +#: src/item_pocket.cpp:2363 #, c-format msgid "Item Blacklist: %s" msgstr "" -#: src/item_pocket.cpp:2350 +#: src/item_pocket.cpp:2368 #, c-format msgid "Category Whitelist: %s" msgstr "" -#: src/item_pocket.cpp:2352 +#: src/item_pocket.cpp:2370 #, c-format msgid "Category Blacklist: %s" msgstr "" @@ -421431,390 +422227,390 @@ msgstr "" msgid "click." msgstr "" -#: src/iuse.cpp:463 +#: src/iuse.cpp:464 #, c-format msgid "You remove the radio modification from your %s." msgstr "" -#: src/iuse.cpp:482 +#: src/iuse.cpp:483 #, c-format msgid "You're already smoking a %s!" msgstr "" -#: src/iuse.cpp:486 +#: src/iuse.cpp:487 msgid "You don't have anything to light it with!" msgstr "" -#: src/iuse.cpp:493 +#: src/iuse.cpp:494 msgid "Are you sure you want to drink… this?" msgstr "" -#: src/iuse.cpp:510 src/iuse.cpp:1032 src/iuse.cpp:1040 src/iuse.cpp:9514 -#: src/iuse.cpp:9525 +#: src/iuse.cpp:511 src/iuse.cpp:1033 src/iuse.cpp:1041 src/iuse.cpp:9532 +#: src/iuse.cpp:9543 #, c-format msgid "You take some %s." msgstr "" -#: src/iuse.cpp:597 +#: src/iuse.cpp:598 #, c-format msgid "" "Please let the devs know you should be able to smoke a %s, but the smoking " "code does not know how." msgstr "" -#: src/iuse.cpp:605 +#: src/iuse.cpp:606 #, c-format msgid "You light a %s." msgstr "" -#: src/iuse.cpp:616 +#: src/iuse.cpp:617 msgid "Ugh, too much smoke… you feel nasty." msgstr "" -#: src/iuse.cpp:625 +#: src/iuse.cpp:626 msgid "You take a puff from your electronic cigarette." msgstr "" -#: src/iuse.cpp:629 +#: src/iuse.cpp:630 msgid "You inhale some vapor from your advanced electronic cigarette." msgstr "" -#: src/iuse.cpp:634 +#: src/iuse.cpp:635 msgid "You don't have any nicotine liquid!" msgstr "" -#: src/iuse.cpp:644 +#: src/iuse.cpp:645 msgid "Ugh, too much nicotine… you feel nasty." msgstr "" -#: src/iuse.cpp:652 +#: src/iuse.cpp:653 msgid "You take some antibiotics." msgstr "" -#: src/iuse.cpp:653 +#: src/iuse.cpp:654 msgid " takes some antibiotics." msgstr "" -#: src/iuse.cpp:664 +#: src/iuse.cpp:665 msgid "" "Maybe this is just the placebo effect, but you feel a little better as the " "dose settles in." msgstr "" -#: src/iuse.cpp:678 +#: src/iuse.cpp:679 #, c-format msgid "You're out of %s." msgstr "" -#: src/iuse.cpp:681 +#: src/iuse.cpp:682 #, c-format msgid "You use your %s." msgstr "" -#: src/iuse.cpp:685 +#: src/iuse.cpp:686 msgid "You wash the slime from your eyes." msgstr "" -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid " uses some fungicide." msgstr "" -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid "You use your fungicide." msgstr "" -#: src/iuse.cpp:710 src/iuse.cpp:757 +#: src/iuse.cpp:711 src/iuse.cpp:758 msgid "You feel a burning sensation slowly radiating throughout your skin." msgstr "" -#: src/iuse.cpp:716 src/iuse.cpp:761 +#: src/iuse.cpp:717 src/iuse.cpp:762 msgid "Your skin grows warm for a moment." msgstr "" -#: src/iuse.cpp:773 +#: src/iuse.cpp:774 msgid "You take some antiparasitic medication." msgstr "" -#: src/iuse.cpp:776 +#: src/iuse.cpp:777 msgid "The itching sensation under your skin fades away." msgstr "" -#: src/iuse.cpp:782 +#: src/iuse.cpp:783 msgid "Your bowels clench as something inside them dies." msgstr "" -#: src/iuse.cpp:784 +#: src/iuse.cpp:785 msgid "Your bowels spasm painfully as something inside them dies." msgstr "" -#: src/iuse.cpp:790 +#: src/iuse.cpp:791 msgid "Your skin prickles and your veins itch for a few moments." msgstr "" -#: src/iuse.cpp:794 +#: src/iuse.cpp:795 msgid "Your veins relax in a soothing wave through your body." msgstr "" -#: src/iuse.cpp:799 +#: src/iuse.cpp:800 msgid "The pressure inside your head feels better already." msgstr "" -#: src/iuse.cpp:802 +#: src/iuse.cpp:803 msgid "Your head pounds like a sore tooth as something inside of it dies." msgstr "" -#: src/iuse.cpp:809 +#: src/iuse.cpp:810 msgid "The stiffness in your joints goes away." msgstr "" -#: src/iuse.cpp:811 +#: src/iuse.cpp:812 msgid "The pain in your joints goes away." msgstr "" -#: src/iuse.cpp:819 +#: src/iuse.cpp:820 msgid "You take some anticonvulsant medication." msgstr "" -#: src/iuse.cpp:833 +#: src/iuse.cpp:834 msgid "You stop shaking." msgstr "" -#: src/iuse.cpp:841 +#: src/iuse.cpp:842 msgid "" "You start scarfing down the delicious cake. It tastes a little funny, " "though…" msgstr "" -#: src/iuse.cpp:864 +#: src/iuse.cpp:865 msgid "You snort a bump of coke." msgstr "" -#: src/iuse.cpp:883 +#: src/iuse.cpp:884 msgid "You smoke your meth." msgstr "" -#: src/iuse.cpp:884 +#: src/iuse.cpp:885 msgid "The world seems to sharpen." msgstr "" -#: src/iuse.cpp:898 +#: src/iuse.cpp:899 msgid "You snort some crystal meth." msgstr "" -#: src/iuse.cpp:918 +#: src/iuse.cpp:919 msgid "You inject the vaccine." msgstr "" -#: src/iuse.cpp:923 +#: src/iuse.cpp:924 msgid "You no longer need to fear the flu, at least for some time." msgstr "" -#: src/iuse.cpp:927 +#: src/iuse.cpp:928 msgid "" "You notice the date on the packaging is pretty old. It may no longer be " "effective." msgstr "" -#: src/iuse.cpp:945 +#: src/iuse.cpp:946 msgid "Are you sure you want to eat this? It looks poisonous…" msgstr "" -#: src/iuse.cpp:969 +#: src/iuse.cpp:970 #, c-format msgid "This %s probably meant a lot to someone at one time." msgstr "" -#: src/iuse.cpp:990 +#: src/iuse.cpp:991 msgid "You feel completely exhausted." msgstr "" -#: src/iuse.cpp:994 +#: src/iuse.cpp:995 msgid "You feel a bit wobbly." msgstr "" -#: src/iuse.cpp:1008 +#: src/iuse.cpp:1009 msgid "You suddenly feel hollow inside." msgstr "" -#: src/iuse.cpp:1022 +#: src/iuse.cpp:1023 msgid "You eat the datura seed." msgstr "" -#: src/iuse.cpp:1047 +#: src/iuse.cpp:1048 msgid "You take a puff from your inhaler." msgstr "" -#: src/iuse.cpp:1048 +#: src/iuse.cpp:1049 msgid " takes a puff from their inhaler." msgstr "" -#: src/iuse.cpp:1063 +#: src/iuse.cpp:1064 #, c-format msgid "You breathe deeply from the %s." msgstr "" -#: src/iuse.cpp:1065 +#: src/iuse.cpp:1066 #, c-format msgid " breathes from the %s." msgstr "" -#: src/iuse.cpp:1085 +#: src/iuse.cpp:1086 msgid "This looks unhealthy, sure you want to drink it?" msgstr "" -#: src/iuse.cpp:1089 +#: src/iuse.cpp:1090 msgid "This looks unhealthy, sure you want to eat it?" msgstr "" -#: src/iuse.cpp:1096 +#: src/iuse.cpp:1097 msgid "Blech, that tastes gross!" msgstr "" -#: src/iuse.cpp:1107 +#: src/iuse.cpp:1108 msgid "Blech, that burns your throat!" msgstr "" -#: src/iuse.cpp:1113 +#: src/iuse.cpp:1114 msgid "Blech, you don't feel you can stomach much of that." msgstr "" -#: src/iuse.cpp:1123 +#: src/iuse.cpp:1124 msgid "This looks unclean; are you sure you want to drink it?" msgstr "" -#: src/iuse.cpp:1127 +#: src/iuse.cpp:1128 msgid "This looks unclean; are you sure you want to eat it?" msgstr "" -#: src/iuse.cpp:1141 +#: src/iuse.cpp:1142 msgid "The meal is revitalizing." msgstr "" -#: src/iuse.cpp:1143 +#: src/iuse.cpp:1144 msgid "Oddly enough, this doesn't taste so bad." msgstr "" -#: src/iuse.cpp:1161 +#: src/iuse.cpp:1162 #, c-format msgid "You chew your %s." msgstr "" -#: src/iuse.cpp:1176 +#: src/iuse.cpp:1177 msgid "You feel cleansed." msgstr "" -#: src/iuse.cpp:1186 +#: src/iuse.cpp:1187 msgid "You feel a slight itching inside, but it passes." msgstr "" -#: src/iuse.cpp:1205 +#: src/iuse.cpp:1206 msgid "You don't have any mutations to purify." msgstr "" -#: src/iuse.cpp:1209 +#: src/iuse.cpp:1210 msgid "Choose a mutation to purify: " msgstr "" -#: src/iuse.cpp:1217 +#: src/iuse.cpp:1218 msgid "" "You inject the purifier. The liquid thrashes inside the tube and goes down " "reluctantly." msgstr "" -#: src/iuse.cpp:1275 +#: src/iuse.cpp:1276 #, c-format msgid "" "As you eat the %s, you have a near-religious experience, feeling at one with" " your surroundings…" msgstr "" -#: src/iuse.cpp:1307 +#: src/iuse.cpp:1308 msgid "It tastes extremely strange!" msgstr "" -#: src/iuse.cpp:1315 src/iuse.cpp:1466 +#: src/iuse.cpp:1316 src/iuse.cpp:1467 msgid "You feel better all over." msgstr "" -#: src/iuse.cpp:1327 +#: src/iuse.cpp:1328 msgid "It is delicious, and very filling!" msgstr "" -#: src/iuse.cpp:1332 +#: src/iuse.cpp:1333 msgid "It is delicious, but you can't eat any more." msgstr "" -#: src/iuse.cpp:1335 +#: src/iuse.cpp:1336 msgid "You take one bite, and immediately vomit!" msgstr "" -#: src/iuse.cpp:1340 +#: src/iuse.cpp:1341 msgid "" "You feel a familiar warmth, but suddenly it surges into an excruciating burn" " as you convulse, vomiting, and black out…" msgstr "" -#: src/iuse.cpp:1343 +#: src/iuse.cpp:1344 msgctxt "memorial_male" msgid "Suffered Marloss Rejection." msgstr "" -#: src/iuse.cpp:1344 +#: src/iuse.cpp:1345 msgctxt "memorial_female" msgid "Suffered Marloss Rejection." msgstr "" -#: src/iuse.cpp:1360 +#: src/iuse.cpp:1361 msgid "" "You feel a familiar warmth, but suddenly it surges into painful burning as " "you convulse and collapse to the ground…" msgstr "" -#: src/iuse.cpp:1372 src/monattack.cpp:2116 +#: src/iuse.cpp:1373 src/monattack.cpp:2116 msgid "" "You wake up in a Marloss bush. Almost *cradled* in it, actually, as though " "it grew there for you." msgstr "" #. ~ Beginning to hear the Mycus while conscious: that's it speaking -#: src/iuse.cpp:1375 +#: src/iuse.cpp:1376 msgid "" "unity. together we have reached the door. we provide the final key. now " "to pass through…" msgstr "" -#: src/iuse.cpp:1377 +#: src/iuse.cpp:1378 msgid "You feel a strange warmth spreading throughout your body…" msgstr "" #. ~ "Nuh-uh" is a sound used for "nope", "no", etc. -#: src/iuse.cpp:1398 +#: src/iuse.cpp:1399 msgid "" "After what happened that last time? Nuh-uh. You're not eating that alien " "poison." msgstr "" -#: src/iuse.cpp:1403 +#: src/iuse.cpp:1404 msgid "we no longer require this scaffolding. we reserve it for other uses." msgstr "" -#: src/iuse.cpp:1424 src/iuse.cpp:5711 +#: src/iuse.cpp:1425 src/iuse.cpp:5712 #, c-format msgid "" "Are you sure you want to eat the %s? You could plant it in a mound of dirt." msgstr "" -#: src/iuse.cpp:1465 +#: src/iuse.cpp:1466 msgid "It tastes amazing, and you finish it quickly." msgstr "" -#: src/iuse.cpp:1471 +#: src/iuse.cpp:1472 msgid "" "As it settles in, you feel ecstasy radiating through every part of your " "body…" msgstr "" -#: src/iuse.cpp:1474 +#: src/iuse.cpp:1475 msgid "" "Your eyes roll back in your head. Everything dissolves into a blissful " "haze…" @@ -421825,2822 +422621,2830 @@ msgstr "" #. ~ It still understands the concept, but uninitelligent fungaloids and mind- #. bent symbiotes should not need it. #. ~ We are the Mycus. -#: src/iuse.cpp:1483 +#: src/iuse.cpp:1484 msgid "we welcome into us. we have endured long in this forbidding world." msgstr "" -#: src/iuse.cpp:1486 +#: src/iuse.cpp:1487 msgid "" "A sea of white caps, waving gently. A haze of spores wafting silently over " "a forest." msgstr "" -#: src/iuse.cpp:1488 +#: src/iuse.cpp:1489 msgid "the natives have a saying: \"e pluribus unum.\" out of many, one." msgstr "" -#: src/iuse.cpp:1491 +#: src/iuse.cpp:1492 msgid "" "The blazing pink redness of the berry. The juices spreading across our " "tongue, the warmth draping over us like a lover's embrace." msgstr "" -#: src/iuse.cpp:1493 +#: src/iuse.cpp:1494 msgid "" "we welcome the union of our lines in our local guide. we will prosper, and " "unite this world. even now, our fruits adapt to better serve local " "physiology." msgstr "" -#: src/iuse.cpp:1496 +#: src/iuse.cpp:1497 msgid "" "The sky-blue of the seed. The nutty, creamy flavors intermingling with the " "berry, a memory that will never leave us." msgstr "" -#: src/iuse.cpp:1498 +#: src/iuse.cpp:1499 msgid "" "as, in time, shall we adapt to better welcome those who have not received " "us." msgstr "" -#: src/iuse.cpp:1501 +#: src/iuse.cpp:1502 msgid "" "The amber-yellow of the sap. Feel it flowing through our veins, taking the " "place of the strange, thin red gruel called \"blood.\"" msgstr "" -#: src/iuse.cpp:1503 +#: src/iuse.cpp:1504 msgid "we are the Mycus." msgstr "" -#: src/iuse.cpp:1540 +#: src/iuse.cpp:1541 msgid "This tastes really weird! You're not sure it's good for you…" msgstr "" -#: src/iuse.cpp:1555 +#: src/iuse.cpp:1556 #, c-format msgid "You doubt someone would want to eat %1$s." msgstr "" -#: src/iuse.cpp:1559 +#: src/iuse.cpp:1560 #, c-format msgid "Put the %s where?" msgstr "" -#: src/iuse.cpp:1568 +#: src/iuse.cpp:1569 #, c-format msgid "Are you sure you want to feed a person %1$s?" msgstr "" -#: src/iuse.cpp:1570 +#: src/iuse.cpp:1571 #, c-format msgid "You put your %1$s into %2$s mouth!" msgstr "" -#: src/iuse.cpp:1574 +#: src/iuse.cpp:1575 msgid "" "Okay, but please, don't give me this again. I don't want to eat pet food in" " the Cataclysm all day." msgstr "" -#: src/iuse.cpp:1576 +#: src/iuse.cpp:1577 #, c-format msgid "%s knocks it from your hand!" msgstr "" -#: src/iuse.cpp:1590 +#: src/iuse.cpp:1591 #, c-format msgid "You try to feed the %1$s some %2$s, but it vanishes!" msgstr "" -#: src/iuse.cpp:1608 +#: src/iuse.cpp:1609 #, c-format msgid "The %s doesn't want that kind of food." msgstr "" -#: src/iuse.cpp:1614 +#: src/iuse.cpp:1615 msgid "You want to feed it the dog food, but it bites your fingers!" msgstr "" -#: src/iuse.cpp:1617 +#: src/iuse.cpp:1618 msgid "" "Apparently, it's more interested in your flesh than the dog food in your " "hand!" msgstr "" -#: src/iuse.cpp:1623 +#: src/iuse.cpp:1624 #, c-format msgid "You feed your %1$s to the %2$s." msgstr "" -#: src/iuse.cpp:1626 +#: src/iuse.cpp:1627 #, c-format msgid "The %1$s is your pet now!" msgstr "" -#: src/iuse.cpp:1636 +#: src/iuse.cpp:1637 msgid "There is nothing to be fed here." msgstr "" -#: src/iuse.cpp:1653 +#: src/iuse.cpp:1654 msgid "Modify what?" msgstr "" -#: src/iuse.cpp:1656 src/iuse.cpp:2464 src/iuse.cpp:4861 src/iuse.cpp:5545 -#: src/iuse.cpp:6323 src/iuse.cpp:6355 src/iuse.cpp:7475 src/iuse.cpp:7681 +#: src/iuse.cpp:1657 src/iuse.cpp:2465 src/iuse.cpp:4862 src/iuse.cpp:5546 +#: src/iuse.cpp:6324 src/iuse.cpp:6356 src/iuse.cpp:7479 src/iuse.cpp:7685 msgid "You don't have that item!" msgstr "" -#: src/iuse.cpp:1661 +#: src/iuse.cpp:1662 msgid "Which signal should activate the item?" msgstr "" -#: src/iuse.cpp:1662 src/iuse.cpp:1674 +#: src/iuse.cpp:1663 src/iuse.cpp:1675 msgid "\"Blue\"" msgstr "" -#: src/iuse.cpp:1662 src/iuse.cpp:1678 +#: src/iuse.cpp:1663 src/iuse.cpp:1679 msgid "\"Green\"" msgstr "" -#: src/iuse.cpp:1662 src/iuse.cpp:1670 +#: src/iuse.cpp:1663 src/iuse.cpp:1671 msgid "\"Red\"" msgstr "" -#: src/iuse.cpp:1685 +#: src/iuse.cpp:1686 msgid "This item has been modified this way already." msgstr "" -#: src/iuse.cpp:1692 +#: src/iuse.cpp:1693 #, c-format msgid "" "You modify your %1$s to listen for the %2$s activation signal on the radio." msgstr "" -#: src/iuse.cpp:1715 +#: src/iuse.cpp:1716 msgid "Remove mods from tool?" msgstr "" -#: src/iuse.cpp:1716 +#: src/iuse.cpp:1717 msgid "You don't have any modified tools." msgstr "" -#: src/iuse.cpp:1728 +#: src/iuse.cpp:1729 #, c-format msgid "You remove the %s from the tool." msgstr "" -#: src/iuse.cpp:1749 +#: src/iuse.cpp:1750 msgid "You doubt you will have much luck catching fish here." msgstr "" -#: src/iuse.cpp:1774 src/iuse.cpp:1815 +#: src/iuse.cpp:1775 src/iuse.cpp:1816 msgid "You can't fish there!" msgstr "" -#: src/iuse.cpp:1777 +#: src/iuse.cpp:1778 msgid "You cast your line and wait to hook something…" msgstr "" -#: src/iuse.cpp:1804 +#: src/iuse.cpp:1805 msgid "Fish aren't foolish enough to go in here without bait." msgstr "" -#: src/iuse.cpp:1808 +#: src/iuse.cpp:1809 msgid "Put fish trap where?" msgstr "" -#: src/iuse.cpp:1826 +#: src/iuse.cpp:1827 msgid "" "You place the fish trap; in three hours or so, you may catch some fish." msgstr "" -#: src/iuse.cpp:1923 src/iuse.cpp:5148 +#: src/iuse.cpp:1924 src/iuse.cpp:5149 msgid "Spray where?" msgstr "" -#: src/iuse.cpp:1946 +#: src/iuse.cpp:1947 #, c-format msgid "The %s is sprayed!" msgstr "" -#: src/iuse.cpp:1948 +#: src/iuse.cpp:1949 #, c-format msgid "The %s looks blinded." msgstr "" -#: src/iuse.cpp:1953 +#: src/iuse.cpp:1954 #, c-format msgid "The %s is frozen!" msgstr "" #. ~ Modular exoskeletons require pocket restrictions to insert modules. %s = #. pocket name. -#: src/iuse.cpp:2185 +#: src/iuse.cpp:2186 #, c-format msgid "%s doesn't define any restrictions for modules!" msgstr "" #. ~ Prompt the player to handle the module inside the modular exoskeleton -#: src/iuse.cpp:2196 +#: src/iuse.cpp:2197 msgid "What to do with the existing module?" msgstr "" -#: src/iuse.cpp:2197 +#: src/iuse.cpp:2198 #, c-format msgid "Unload everything from this %s" msgstr "" -#: src/iuse.cpp:2199 +#: src/iuse.cpp:2200 #, c-format msgid "Replace the %s" msgstr "" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Activate the %s" msgstr "" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Deactivate the %s" msgstr "" -#: src/iuse.cpp:2203 +#: src/iuse.cpp:2204 #, c-format msgid "Reload the %s" msgstr "" -#: src/iuse.cpp:2204 +#: src/iuse.cpp:2205 #, c-format msgid "Unload the %s" msgstr "" #. ~ The player has nothing that fits in the modular exoskeleton's pocket -#: src/iuse.cpp:2265 +#: src/iuse.cpp:2266 msgid "You don't have anything compatible with this module!" msgstr "" #. ~ Prompt the player to select an item to attach to the modular #. exoskeleton's pocket (%s) -#: src/iuse.cpp:2270 +#: src/iuse.cpp:2271 #, c-format msgid "Which module to attach to the %s?" msgstr "" -#: src/iuse.cpp:2309 +#: src/iuse.cpp:2310 #, c-format msgid "Your %s does not have any pockets to contain modules." msgstr "" -#: src/iuse.cpp:2320 +#: src/iuse.cpp:2321 msgid "The RM13 combat armor's fuel cells are dead." msgstr "" -#: src/iuse.cpp:2324 +#: src/iuse.cpp:2325 msgid "You activate your RM13 combat armor." msgstr "" -#: src/iuse.cpp:2325 +#: src/iuse.cpp:2326 msgid "Rivtech Model 13 RivOS v2.19: ONLINE." msgstr "" -#: src/iuse.cpp:2326 +#: src/iuse.cpp:2327 msgid "CBRN defense system: ONLINE." msgstr "" -#: src/iuse.cpp:2327 +#: src/iuse.cpp:2328 msgid "Acoustic dampening system: ONLINE." msgstr "" -#: src/iuse.cpp:2328 +#: src/iuse.cpp:2329 msgid "Thermal regulation system: ONLINE." msgstr "" -#: src/iuse.cpp:2329 +#: src/iuse.cpp:2330 msgid "Vision enhancement system: ONLINE." msgstr "" -#: src/iuse.cpp:2330 +#: src/iuse.cpp:2331 msgid "Electro-reactive armor system: ONLINE." msgstr "" -#: src/iuse.cpp:2331 +#: src/iuse.cpp:2332 msgid "All systems nominal." msgstr "" -#: src/iuse.cpp:2349 +#: src/iuse.cpp:2350 msgid "RivOS v2.19 shutdown sequence initiated." msgstr "" -#: src/iuse.cpp:2350 +#: src/iuse.cpp:2351 msgid "Shutting down." msgstr "" -#: src/iuse.cpp:2351 +#: src/iuse.cpp:2352 msgid "Your RM13 combat armor turns off." msgstr "" -#: src/iuse.cpp:2366 +#: src/iuse.cpp:2367 #, c-format msgid "You unpack your %s for use." msgstr "" -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "Choose CBM to pack" msgstr "" -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "You don't have any CBMs." msgstr "" -#: src/iuse.cpp:2383 +#: src/iuse.cpp:2384 msgid "This CBM is faulty. You should mend it first. Do you want to try?" msgstr "" -#: src/iuse.cpp:2391 +#: src/iuse.cpp:2392 msgid "You carefully prepare the CBM for sterilization." msgstr "" -#: src/iuse.cpp:2394 +#: src/iuse.cpp:2395 msgid "You fail to properly prepare the CBM." msgstr "" -#: src/iuse.cpp:2412 +#: src/iuse.cpp:2413 #, c-format msgid "You can't pack your %s until you take it off." msgstr "" -#: src/iuse.cpp:2424 +#: src/iuse.cpp:2425 #, c-format msgid "You pack your %s for storage." msgstr "" -#: src/iuse.cpp:2433 +#: src/iuse.cpp:2434 msgid "You need batteries to cauterize wounds." msgstr "" -#: src/iuse.cpp:2438 src/iuse_actor.cpp:1864 +#: src/iuse.cpp:2439 src/iuse_actor.cpp:1871 msgid "Cauterize yourself for fun?" msgstr "" -#: src/iuse.cpp:2442 +#: src/iuse.cpp:2443 msgid "You aren't bleeding or bitten; there is no need to cauterize yourself." msgstr "" -#: src/iuse.cpp:2445 +#: src/iuse.cpp:2446 msgid "Cauterize any open wounds?" msgstr "" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "Purify what?" msgstr "" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "You don't have water to purify." msgstr "" -#: src/iuse.cpp:2476 +#: src/iuse.cpp:2477 msgid "That volume of water is too large to purify." msgstr "" -#: src/iuse.cpp:2491 src/iuse.cpp:2680 src/iuse.cpp:2705 +#: src/iuse.cpp:2492 src/iuse.cpp:2681 src/iuse.cpp:2706 msgid "It's dead." msgstr "" -#: src/iuse.cpp:2493 +#: src/iuse.cpp:2494 msgid "You turn the radio on." msgstr "" -#: src/iuse.cpp:2515 +#: src/iuse.cpp:2516 msgid "You must have an active radio to check for signal direction." msgstr "" -#: src/iuse.cpp:2522 +#: src/iuse.cpp:2523 msgid "You can't find the direction if your radio isn't tuned." msgstr "" -#: src/iuse.cpp:2528 +#: src/iuse.cpp:2529 #, c-format msgid "The signal seems strongest to the %s." msgstr "" -#: src/iuse.cpp:2560 +#: src/iuse.cpp:2561 msgid "Radio: Kssssssssssssh." msgstr "" #. ~ radio noise -#: src/iuse.cpp:2576 +#: src/iuse.cpp:2577 msgid "ksssh" msgstr "" -#: src/iuse.cpp:2598 +#: src/iuse.cpp:2599 #, c-format msgid "radio: %s" msgstr "" -#: src/iuse.cpp:2612 +#: src/iuse.cpp:2613 msgid "Radio:" msgstr "" -#: src/iuse.cpp:2613 +#: src/iuse.cpp:2614 msgid "Scan" msgstr "" -#: src/iuse.cpp:2639 +#: src/iuse.cpp:2640 msgid "Select a station" msgstr "" -#: src/iuse.cpp:2646 +#: src/iuse.cpp:2647 msgctxt "radio station" msgid " (selected)" msgstr "" #. ~ Selected radio station, %d is a number in sequence (1,2,3...), #. ~ %s is ' (selected)' if this is the radio station playing, else nothing -#: src/iuse.cpp:2650 +#: src/iuse.cpp:2651 #, c-format msgid "Station %d%s" msgstr "" -#: src/iuse.cpp:2666 +#: src/iuse.cpp:2667 msgid "The radio dies." msgstr "" -#: src/iuse.cpp:2683 +#: src/iuse.cpp:2684 msgid "You turn the noise emitter on." msgstr "" #. ~ the sound of a noise emitter when turned on -#: src/iuse.cpp:2693 +#: src/iuse.cpp:2694 msgid "KXSHHHHRRCRKLKKK!" msgstr "" -#: src/iuse.cpp:2696 +#: src/iuse.cpp:2697 msgid "The infernal racket dies as the noise emitter turns off." msgstr "" -#: src/iuse.cpp:2708 +#: src/iuse.cpp:2709 msgid "You turn the EMF detector on." msgstr "" -#: src/iuse.cpp:2727 +#: src/iuse.cpp:2728 msgid "BEEEEE-CHHHHHHH-eeEEEEEEE-CHHHHHHHHHHHH" msgstr "" -#: src/iuse.cpp:2753 +#: src/iuse.cpp:2754 msgid "BEEEEEEP BEEEEEEP" msgstr "" -#: src/iuse.cpp:2756 +#: src/iuse.cpp:2757 msgid "BEEP BEEP" msgstr "" -#: src/iuse.cpp:2759 +#: src/iuse.cpp:2760 msgid "beep… beep" msgstr "" -#: src/iuse.cpp:2767 +#: src/iuse.cpp:2768 msgid "The noise of your EMF detector slows to a halt." msgstr "" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "Pry where?" msgstr "" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "There is nothing to pry nearby." msgstr "" -#: src/iuse.cpp:2838 +#: src/iuse.cpp:2839 msgid "You try to hit yourself with the hammer." msgstr "" -#: src/iuse.cpp:2839 +#: src/iuse.cpp:2840 msgid "But you can't touch this." msgstr "" -#: src/iuse.cpp:2841 +#: src/iuse.cpp:2842 msgid "" "You attempt to pry open your wallet, but alas. You are just too miserly." msgstr "" -#: src/iuse.cpp:2845 +#: src/iuse.cpp:2846 msgid "You can't pry that." msgstr "" -#: src/iuse.cpp:2867 +#: src/iuse.cpp:2868 #, c-format msgid "You can't get sufficient leverage to open that with your %1$s." msgstr "" -#: src/iuse.cpp:2888 +#: src/iuse.cpp:2889 msgid "Till soil where?" msgstr "" -#: src/iuse.cpp:2896 +#: src/iuse.cpp:2897 msgid "You think about jumping on a shovel, but then change your mind." msgstr "" -#: src/iuse.cpp:2903 +#: src/iuse.cpp:2904 msgid "You start churning up the earth here." msgstr "" -#: src/iuse.cpp:2908 +#: src/iuse.cpp:2909 msgid "You can't churn up this ground." msgstr "" -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "Clear rubble where?" msgstr "" -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "There is no rubble to clear nearby." msgstr "" -#: src/iuse.cpp:3004 +#: src/iuse.cpp:3005 msgid "There's no rubble to clear." msgstr "" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "Siphon from where?" msgstr "" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "There is nothing to siphon from nearby." msgstr "" -#: src/iuse.cpp:3105 +#: src/iuse.cpp:3106 msgid "With a snarl, the combat chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3106 src/iuse.cpp:3124 src/iuse.cpp:3151 +#: src/iuse.cpp:3107 src/iuse.cpp:3125 src/iuse.cpp:3152 msgid "You yank the cord, but nothing happens." msgstr "" -#: src/iuse.cpp:3114 +#: src/iuse.cpp:3115 msgid "With a snarl, the electric combat chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3115 src/iuse.cpp:3133 +#: src/iuse.cpp:3116 src/iuse.cpp:3134 msgid "You flip the switch, but nothing happens." msgstr "" -#: src/iuse.cpp:3123 +#: src/iuse.cpp:3124 msgid "With a roar, the chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3132 +#: src/iuse.cpp:3133 msgid "With a roar, the electric chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3141 +#: src/iuse.cpp:3142 msgid "The electric carver's serrated blades start buzzing!" msgstr "" -#: src/iuse.cpp:3142 +#: src/iuse.cpp:3143 msgid "You pull the trigger, but nothing happens." msgstr "" -#: src/iuse.cpp:3150 +#: src/iuse.cpp:3151 msgid "With a roar, the hedge trimmer leaps to life!" msgstr "" -#: src/iuse.cpp:3168 +#: src/iuse.cpp:3169 #, c-format msgid "Your %s gurgles in the water and stops." msgstr "" -#: src/iuse.cpp:3179 +#: src/iuse.cpp:3180 #, c-format msgid "Your %s goes quiet." msgstr "" -#: src/iuse.cpp:3188 +#: src/iuse.cpp:3189 msgid "combat chainsaw" msgstr "" -#: src/iuse.cpp:3190 +#: src/iuse.cpp:3191 msgid "Your combat chainsaw growls." msgstr "" -#: src/iuse.cpp:3195 +#: src/iuse.cpp:3196 msgid "electric combat chainsaw" msgstr "" -#: src/iuse.cpp:3197 +#: src/iuse.cpp:3198 msgid "Your electric combat chainsaw growls." msgstr "" -#: src/iuse.cpp:3202 +#: src/iuse.cpp:3203 msgid "chainsaw" msgstr "" -#: src/iuse.cpp:3204 +#: src/iuse.cpp:3205 msgid "Your chainsaw rumbles." msgstr "" -#: src/iuse.cpp:3209 +#: src/iuse.cpp:3210 msgid "electric chainsaw" msgstr "" -#: src/iuse.cpp:3211 +#: src/iuse.cpp:3212 msgid "Your electric chainsaw rumbles." msgstr "" -#: src/iuse.cpp:3216 +#: src/iuse.cpp:3217 msgid "electric carver" msgstr "" -#: src/iuse.cpp:3218 +#: src/iuse.cpp:3219 msgid "Your electric carver buzzes." msgstr "" -#: src/iuse.cpp:3223 +#: src/iuse.cpp:3224 msgid "hedge trimmer" msgstr "" -#: src/iuse.cpp:3225 +#: src/iuse.cpp:3226 msgid "Your hedge trimmer rumbles." msgstr "" -#: src/iuse.cpp:3230 +#: src/iuse.cpp:3231 msgid "circular saw" msgstr "" -#: src/iuse.cpp:3232 +#: src/iuse.cpp:3233 msgid "Your circular saw buzzes." msgstr "" -#: src/iuse.cpp:3269 +#: src/iuse.cpp:3270 msgid "Drill where?" msgstr "" -#: src/iuse.cpp:3281 +#: src/iuse.cpp:3282 msgid "You can't drill there." msgstr "" -#: src/iuse.cpp:3284 src/iuse.cpp:3400 +#: src/iuse.cpp:3285 src/iuse.cpp:3401 msgid "The material is too hard for you to even make a dent." msgstr "" -#: src/iuse.cpp:3289 src/iuse.cpp:3405 +#: src/iuse.cpp:3290 src/iuse.cpp:3406 msgid "There's a vehicle in the way!" msgstr "" -#: src/iuse.cpp:3313 +#: src/iuse.cpp:3314 #, c-format msgid "You start drilling into the %1$s with your %2$s." msgstr "" -#: src/iuse.cpp:3385 +#: src/iuse.cpp:3386 msgid "Mine where?" msgstr "" -#: src/iuse.cpp:3397 +#: src/iuse.cpp:3398 msgid "You can't mine there." msgstr "" -#: src/iuse.cpp:3430 +#: src/iuse.cpp:3431 #, c-format msgid "You strike the %1$s with your %2$s." msgstr "" -#: src/iuse.cpp:3444 +#: src/iuse.cpp:3445 msgid "buzzing" msgstr "" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "clicking" msgstr "" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "rapid clicking" msgstr "" -#: src/iuse.cpp:3446 +#: src/iuse.cpp:3447 msgid "geiger_high" msgstr "" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_low" msgstr "" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_medium" msgstr "" -#: src/iuse.cpp:3455 +#: src/iuse.cpp:3456 msgid "The geiger counter buzzes intensely." msgstr "" -#: src/iuse.cpp:3457 +#: src/iuse.cpp:3458 msgid "The geiger counter clicks wildly." msgstr "" -#: src/iuse.cpp:3459 +#: src/iuse.cpp:3460 msgid "The geiger counter clicks rapidly." msgstr "" -#: src/iuse.cpp:3461 +#: src/iuse.cpp:3462 msgid "The geiger counter clicks steadily." msgstr "" -#: src/iuse.cpp:3463 +#: src/iuse.cpp:3464 msgid "The geiger counter clicks slowly." msgstr "" -#: src/iuse.cpp:3465 +#: src/iuse.cpp:3466 msgid "The geiger counter clicks intermittently." msgstr "" -#: src/iuse.cpp:3467 +#: src/iuse.cpp:3468 msgid "The geiger counter clicks once." msgstr "" -#: src/iuse.cpp:3473 +#: src/iuse.cpp:3474 msgid "The geiger counter's SCANNING LED turns off." msgstr "" -#: src/iuse.cpp:3478 +#: src/iuse.cpp:3479 msgid "Geiger counter:" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan the ground" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan yourself or other person" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Turn continuous scan on" msgstr "" -#: src/iuse.cpp:3488 +#: src/iuse.cpp:3489 msgid "Scan whom?" msgstr "" -#: src/iuse.cpp:3489 +#: src/iuse.cpp:3490 msgid "There is no one to scan nearby." msgstr "" -#: src/iuse.cpp:3495 +#: src/iuse.cpp:3496 #, c-format msgid "Your radiation level: %d mSv (%d mSv from items)" msgstr "" -#: src/iuse.cpp:3501 +#: src/iuse.cpp:3502 #, c-format msgid "%s's radiation level: %d mSv (%d mSv from items)" msgstr "" -#: src/iuse.cpp:3508 +#: src/iuse.cpp:3509 #, c-format msgid "The ground's radiation level: %d mSv/h" msgstr "" -#: src/iuse.cpp:3512 +#: src/iuse.cpp:3513 msgid "The geiger counter's scan LED turns on." msgstr "" -#: src/iuse.cpp:3559 +#: src/iuse.cpp:3560 #, c-format msgid "Black goo emerges from the canister and envelopes the %s!" msgstr "" -#: src/iuse.cpp:3566 +#: src/iuse.cpp:3567 msgid "Living black goo emerges from the canister!" msgstr "" -#: src/iuse.cpp:3581 +#: src/iuse.cpp:3582 msgid "A nearby splatter of goo forms into a goo pit." msgstr "" -#: src/iuse.cpp:3592 +#: src/iuse.cpp:3593 msgid "You pull the pin on the Granade." msgstr "" -#: src/iuse.cpp:3608 +#: src/iuse.cpp:3609 msgid "Merged!" msgstr "" -#: src/iuse.cpp:3624 +#: src/iuse.cpp:3625 msgid "BUGFIXES!" msgstr "" -#: src/iuse.cpp:3636 +#: src/iuse.cpp:3637 msgid "BUFFS!" msgstr "" -#: src/iuse.cpp:3678 +#: src/iuse.cpp:3679 msgid "NERFS!" msgstr "" -#: src/iuse.cpp:3718 +#: src/iuse.cpp:3719 msgid "REVERTS!" msgstr "" -#: src/iuse.cpp:3736 +#: src/iuse.cpp:3737 msgid "BEES!" msgstr "" -#: src/iuse.cpp:3753 +#: src/iuse.cpp:3754 msgid "Set the timer to how many seconds (0 to cancel)?" msgstr "" -#: src/iuse.cpp:3758 +#: src/iuse.cpp:3759 #, c-format msgid "You set the timer to %d second." msgid_plural "You set the timer to %d seconds." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:3787 +#: src/iuse.cpp:3788 msgid "Tick!" msgstr "" -#: src/iuse.cpp:3789 +#: src/iuse.cpp:3790 msgid "You've already released the handle, try throwing it instead." msgstr "" -#: src/iuse.cpp:3809 src/iuse.cpp:3828 +#: src/iuse.cpp:3810 src/iuse.cpp:3829 msgid "Fire… Good…" msgstr "" -#: src/iuse.cpp:3838 +#: src/iuse.cpp:3839 msgid "Your lit Molotov goes out." msgstr "" -#: src/iuse.cpp:3853 src/iuse.cpp:3894 src/iuse_actor.cpp:203 +#: src/iuse.cpp:3854 src/iuse.cpp:3895 src/iuse_actor.cpp:204 msgid "You need a source of fire!" msgstr "" -#: src/iuse.cpp:3856 +#: src/iuse.cpp:3857 msgid "You light the pack of firecrackers." msgstr "" -#: src/iuse.cpp:3897 +#: src/iuse.cpp:3898 msgid "You light the firecracker." msgstr "" -#: src/iuse.cpp:3924 +#: src/iuse.cpp:3925 msgid "Set the timer to ___ turns (0 to cancel)?" msgstr "" -#: src/iuse.cpp:3929 +#: src/iuse.cpp:3930 #, c-format msgid "You set the timer to %s." msgstr "" -#: src/iuse.cpp:3960 +#: src/iuse.cpp:3961 msgid "Shock where?" msgstr "" -#: src/iuse.cpp:3968 +#: src/iuse.cpp:3969 msgid "Umm. No." msgstr "" -#: src/iuse.cpp:3974 +#: src/iuse.cpp:3975 msgid "There's nothing to zap there!" msgstr "" -#: src/iuse.cpp:3981 +#: src/iuse.cpp:3982 #, c-format msgid "Do you really want to shock %s?" msgstr "" -#: src/iuse.cpp:3995 +#: src/iuse.cpp:3996 #, c-format msgid "You attempt to shock %s, but miss." msgstr "" -#: src/iuse.cpp:3996 +#: src/iuse.cpp:3997 #, c-format msgid " attempts to shock %s, but misses." msgstr "" -#: src/iuse.cpp:3999 +#: src/iuse.cpp:4000 #, c-format msgid "You attempt to shock %s, but are blocked by armor." msgstr "" -#: src/iuse.cpp:4000 +#: src/iuse.cpp:4001 #, c-format msgid " attempts to shock %s, but is blocked by armor." msgstr "" -#: src/iuse.cpp:4016 +#: src/iuse.cpp:4017 #, c-format msgid "You shock %s!" msgstr "" -#: src/iuse.cpp:4017 +#: src/iuse.cpp:4018 #, c-format msgid " shocks %s!" msgstr "" -#: src/iuse.cpp:4037 +#: src/iuse.cpp:4038 msgid "Insufficient power" msgstr "" -#: src/iuse.cpp:4045 src/iuse.cpp:4076 +#: src/iuse.cpp:4046 src/iuse.cpp:4077 msgid "tactical tonfa" msgstr "" -#: src/iuse.cpp:4046 +#: src/iuse.cpp:4047 msgid "Turn on light" msgstr "" -#: src/iuse.cpp:4046 src/iuse.cpp:4077 +#: src/iuse.cpp:4047 src/iuse.cpp:4078 msgid "Zap something" msgstr "" -#: src/iuse.cpp:4055 +#: src/iuse.cpp:4056 msgid "The batteries are dead." msgstr "" -#: src/iuse.cpp:4058 +#: src/iuse.cpp:4059 msgid "You turn the light on." msgstr "" -#: src/iuse.cpp:4073 +#: src/iuse.cpp:4074 msgid "Your tactical tonfa is out of power." msgstr "" -#: src/iuse.cpp:4077 +#: src/iuse.cpp:4078 msgid "Turn off light" msgstr "" -#: src/iuse.cpp:4085 +#: src/iuse.cpp:4086 msgid "You turn off the light." msgstr "" -#: src/iuse.cpp:4098 +#: src/iuse.cpp:4099 msgid "The device's batteries are dead." msgstr "" -#: src/iuse.cpp:4102 +#: src/iuse.cpp:4103 msgid "You are already listening to music!" msgstr "" -#: src/iuse.cpp:4104 +#: src/iuse.cpp:4105 msgid "You put in the earbuds and start listening to music." msgstr "" -#: src/iuse.cpp:4122 src/iuse.cpp:4146 +#: src/iuse.cpp:4123 src/iuse.cpp:4147 msgid "a sweet guitar solo!" msgstr "" -#: src/iuse.cpp:4123 +#: src/iuse.cpp:4124 msgid "a funky bassline." msgstr "" -#: src/iuse.cpp:4124 +#: src/iuse.cpp:4125 msgid "some amazing vocals." msgstr "" -#: src/iuse.cpp:4125 +#: src/iuse.cpp:4126 msgid "some pumping bass." msgstr "" -#: src/iuse.cpp:4126 +#: src/iuse.cpp:4127 msgid "dramatic classical music." msgstr "" -#: src/iuse.cpp:4131 +#: src/iuse.cpp:4132 msgid "some bass-heavy post-glam speed polka." msgstr "" -#: src/iuse.cpp:4164 +#: src/iuse.cpp:4165 #, c-format msgid "You listen to %s" msgstr "" -#: src/iuse.cpp:4192 +#: src/iuse.cpp:4193 msgid "The mp3 player turns off." msgstr "" -#: src/iuse.cpp:4195 src/iuse.cpp:4198 src/iuse.cpp:4201 +#: src/iuse.cpp:4196 src/iuse.cpp:4199 src/iuse.cpp:4202 msgid "The phone turns off." msgstr "" #. ~ %1$d: roll number, %2$d: side number of a die, %3$s: die item name -#: src/iuse.cpp:4227 +#: src/iuse.cpp:4228 #, c-format msgctxt "dice" msgid "You roll a %1$d on your %2$d sided %3$s" msgstr "" -#: src/iuse.cpp:4243 +#: src/iuse.cpp:4244 #, c-format msgid "You take a deep breath from your %s." msgstr "" -#: src/iuse.cpp:4246 +#: src/iuse.cpp:4247 #, c-format msgid "Air in your %s runs out." msgstr "" -#: src/iuse.cpp:4259 +#: src/iuse.cpp:4260 #, c-format msgid "Your %s is empty." msgstr "" -#: src/iuse.cpp:4261 +#: src/iuse.cpp:4262 msgid "You turn off the regulator and close the air valve." msgstr "" -#: src/iuse.cpp:4267 +#: src/iuse.cpp:4268 msgid "You should wear it first." msgstr "" -#: src/iuse.cpp:4269 +#: src/iuse.cpp:4270 msgid "You turn on the regulator and open the air valve." msgstr "" -#: src/iuse.cpp:4283 +#: src/iuse.cpp:4284 msgid "" "You have no cable charging system to plug it into, so you leave it alone." msgstr "" -#: src/iuse.cpp:4286 +#: src/iuse.cpp:4287 msgid "Activate your cable charging system to take advantage of it." msgstr "" -#: src/iuse.cpp:4290 +#: src/iuse.cpp:4291 #, c-format msgid "You need to wear the %1$s before you can unfold it." msgstr "" -#: src/iuse.cpp:4296 +#: src/iuse.cpp:4297 #, c-format msgid "You can't use the %1$s with another of its kind." msgstr "" -#: src/iuse.cpp:4301 +#: src/iuse.cpp:4302 msgid "" "You unfold the solar array from the pack. You still need to connect it with" " a cable." msgstr "" -#: src/iuse.cpp:4310 +#: src/iuse.cpp:4311 msgid "You fold your portable solar array into the pack." msgstr "" -#: src/iuse.cpp:4312 +#: src/iuse.cpp:4313 msgid "You unplug your portable solar array, and fold it into the pack." msgstr "" -#: src/iuse.cpp:4341 +#: src/iuse.cpp:4342 #, c-format msgid "Your %s requires new filters!" msgstr "" -#: src/iuse.cpp:4342 +#: src/iuse.cpp:4343 msgid " needs new gas mask filters!" msgstr "" -#: src/iuse.cpp:4348 +#: src/iuse.cpp:4349 #, c-format msgid "Your %s doesn't have a filter." msgstr "" -#: src/iuse.cpp:4350 +#: src/iuse.cpp:4351 #, c-format msgid "You prepare your %s." msgstr "" -#: src/iuse.cpp:4400 +#: src/iuse.cpp:4401 msgid "What do you want to play?" msgstr "" -#: src/iuse.cpp:4401 +#: src/iuse.cpp:4402 msgid "robotfindskitten" msgstr "" -#: src/iuse.cpp:4402 src/iuse_software_snake.cpp:31 +#: src/iuse.cpp:4403 src/iuse_software_snake.cpp:31 msgid "S N A K E" msgstr "" -#: src/iuse.cpp:4403 src/iuse_software_sokoban.cpp:249 +#: src/iuse.cpp:4404 src/iuse_software_sokoban.cpp:249 msgid "Sokoban" msgstr "" -#: src/iuse.cpp:4405 src/iuse_software_lightson.cpp:177 +#: src/iuse.cpp:4406 src/iuse_software_lightson.cpp:177 msgid "Lights on!" msgstr "" -#: src/iuse.cpp:4407 +#: src/iuse.cpp:4408 msgid "Play anything for a while" msgstr "" -#: src/iuse.cpp:4409 +#: src/iuse.cpp:4410 msgid "Play something with friends" msgstr "" -#: src/iuse.cpp:4410 +#: src/iuse.cpp:4411 msgid "Play something alone" msgstr "" -#: src/iuse.cpp:4463 +#: src/iuse.cpp:4464 #, c-format msgid "You and your %1$u friends play on your %2$s for a while." msgstr "" -#: src/iuse.cpp:4466 +#: src/iuse.cpp:4467 #, c-format msgid "You and your friend play on your %s for a while." msgstr "" -#: src/iuse.cpp:4477 +#: src/iuse.cpp:4478 #, c-format msgid "You play on your %s for a while." msgstr "" -#: src/iuse.cpp:4514 src/iuse.cpp:9088 +#: src/iuse.cpp:4515 src/iuse.cpp:9106 msgid "You don't know what you're looking at." msgstr "" -#: src/iuse.cpp:4520 +#: src/iuse.cpp:4521 #, c-format msgid "You check your health metrics on your %s." msgstr "" -#: src/iuse.cpp:4525 +#: src/iuse.cpp:4526 #, c-format msgid "Your heart rate is %i bpm." msgstr "" -#: src/iuse.cpp:4529 +#: src/iuse.cpp:4530 msgid "WARNING! Slow down! Your pulse is getting too high, champion!" msgstr "" -#: src/iuse.cpp:4535 +#: src/iuse.cpp:4536 msgid "You haven't really been active today. Try going for a walk!" msgstr "" -#: src/iuse.cpp:4537 +#: src/iuse.cpp:4538 msgid "Good start! Keep it up and move more." msgstr "" -#: src/iuse.cpp:4539 +#: src/iuse.cpp:4540 msgid "Doing good! Don't stop, push the limit!" msgstr "" -#: src/iuse.cpp:4541 +#: src/iuse.cpp:4542 msgid "Great job! Take a break and don't forget about hydration!" msgstr "" -#: src/iuse.cpp:4543 +#: src/iuse.cpp:4544 msgid "You are too active! Avoid overexertion for your safety and health." msgstr "" -#: src/iuse.cpp:4547 src/iuse.cpp:9097 +#: src/iuse.cpp:4548 src/iuse.cpp:9115 #, c-format msgid "You consumed %d kcal today and %d kcal yesterday." msgstr "" -#: src/iuse.cpp:4552 +#: src/iuse.cpp:4553 #, c-format msgid "You burned %d kcal today and %d kcal yesterday." msgstr "" -#: src/iuse.cpp:4569 +#: src/iuse.cpp:4570 msgid "It's not waterproof enough to work underwater." msgstr "" -#: src/iuse.cpp:4582 +#: src/iuse.cpp:4583 #, c-format msgid "You start cranking the %s to charge its %s." msgstr "" -#: src/iuse.cpp:4587 +#: src/iuse.cpp:4588 #, c-format msgid "You could use the %s to charge its %s, but it's already charged." msgstr "" -#: src/iuse.cpp:4591 +#: src/iuse.cpp:4592 msgid "You need a rechargeable battery cell to charge." msgstr "" -#: src/iuse.cpp:4604 +#: src/iuse.cpp:4605 msgid "You can't do… that while mounted." msgstr "" -#: src/iuse.cpp:4611 +#: src/iuse.cpp:4612 msgid "It might be waterproof, but your lungs aren't." msgstr "" -#: src/iuse.cpp:4619 +#: src/iuse.cpp:4620 msgid "*Your* batteries are dead." msgstr "" -#: src/iuse.cpp:4624 +#: src/iuse.cpp:4625 #, c-format msgid "You fire up your %s and start getting the tension out." msgstr "" -#: src/iuse.cpp:4627 +#: src/iuse.cpp:4628 #, c-format msgid "You whip out your %s and start getting the tension out." msgstr "" -#: src/iuse.cpp:4652 +#: src/iuse.cpp:4653 msgid "Air swirls all over…" msgstr "" -#: src/iuse.cpp:4660 +#: src/iuse.cpp:4661 msgid "Air swirls around you for a moment." msgstr "" -#: src/iuse.cpp:4673 +#: src/iuse.cpp:4674 msgid "You blow your dog whistle." msgstr "" -#: src/iuse.cpp:4711 +#: src/iuse.cpp:4712 #, c-format msgid "Your %s looks ready to attack." msgstr "" -#: src/iuse.cpp:4716 +#: src/iuse.cpp:4717 #, c-format msgid "Your %s goes docile." msgstr "" -#: src/iuse.cpp:4731 +#: src/iuse.cpp:4732 msgid "You hear a low-pitched echoing howl." msgstr "" -#: src/iuse.cpp:4747 +#: src/iuse.cpp:4748 #, c-format msgid "That %s is full!" msgstr "" -#: src/iuse.cpp:4757 +#: src/iuse.cpp:4758 #, c-format msgid "Draw blood from %s?" msgstr "" -#: src/iuse.cpp:4759 +#: src/iuse.cpp:4760 #, c-format msgid "You drew blood from the %s…" msgstr "" -#: src/iuse.cpp:4776 +#: src/iuse.cpp:4777 msgid "Draw your own blood?" msgstr "" -#: src/iuse.cpp:4777 +#: src/iuse.cpp:4778 msgid "You drew your own blood…" msgstr "" -#: src/iuse.cpp:4798 +#: src/iuse.cpp:4799 #, c-format msgid "…but acidic blood melts the %s, destroying it!" msgstr "" -#: src/iuse.cpp:4803 +#: src/iuse.cpp:4804 #, c-format msgid "…but acidic blood damages the %s!" msgstr "" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "Chop down which tree?" msgstr "" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "There is no tree to chop down nearby." msgstr "" -#: src/iuse.cpp:4908 +#: src/iuse.cpp:4909 msgid "You're not stern enough to shave yourself with THIS." msgstr "" -#: src/iuse.cpp:4910 +#: src/iuse.cpp:4911 msgid "You can't chop down that." msgstr "" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "Chop which tree trunk?" msgstr "" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "There is no tree trunk to chop nearby." msgstr "" -#: src/iuse.cpp:4953 +#: src/iuse.cpp:4954 msgid "You can't chop that." msgstr "" -#: src/iuse.cpp:4979 +#: src/iuse.cpp:4980 msgid "You need welding goggles to do that." msgstr "" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "Cut up metal where?" msgstr "" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "There is no metal to cut up nearby." msgstr "" -#: src/iuse.cpp:5004 +#: src/iuse.cpp:5005 msgid "Yuck. Acetylene gas smells weird." msgstr "" -#: src/iuse.cpp:5006 src/iuse.cpp:5051 src/iuse.cpp:5093 +#: src/iuse.cpp:5007 src/iuse.cpp:5052 src/iuse.cpp:5094 msgid "You can't cut that." msgstr "" -#: src/iuse.cpp:5049 +#: src/iuse.cpp:5050 msgid "You're not even chained to a boiler." msgstr "" -#: src/iuse.cpp:5091 +#: src/iuse.cpp:5092 msgid "" "You neatly sever all of the veins and arteries in your body. Oh, wait; " "never mind." msgstr "" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "Mop where?" msgstr "" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "There is nothing to mop nearby." msgstr "" -#: src/iuse.cpp:5124 +#: src/iuse.cpp:5125 msgid "You mop yourself up." msgstr "" -#: src/iuse.cpp:5125 +#: src/iuse.cpp:5126 msgid "The universe implodes and reforms around you." msgstr "" -#: src/iuse.cpp:5127 +#: src/iuse.cpp:5128 msgid "There's nothing to mop there." msgstr "" -#: src/iuse.cpp:5132 +#: src/iuse.cpp:5133 msgid "You move the mop around, unsure whether it's doing any good." msgstr "" -#: src/iuse.cpp:5138 +#: src/iuse.cpp:5139 msgid "You mop up the spill." msgstr "" -#: src/iuse.cpp:5152 +#: src/iuse.cpp:5153 msgid "Spray what?" msgstr "" -#: src/iuse.cpp:5161 +#: src/iuse.cpp:5162 msgid "(To delete, clear the text and confirm)" msgstr "" -#: src/iuse.cpp:5176 +#: src/iuse.cpp:5177 msgid "You blur the inscription on the grave." msgstr "" -#: src/iuse.cpp:5178 +#: src/iuse.cpp:5179 msgid "You manage to get rid of the message on the surface." msgstr "" -#: src/iuse.cpp:5186 +#: src/iuse.cpp:5187 msgid "You carve an inscription on the grave." msgstr "" -#: src/iuse.cpp:5188 +#: src/iuse.cpp:5189 msgid "You write a message on the surface." msgstr "" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "Heat up what?" msgstr "" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "You don't have any appropriate food to heat up." msgstr "" -#: src/iuse.cpp:5225 +#: src/iuse.cpp:5226 msgid "You start heating up the food." msgstr "" -#: src/iuse.cpp:5245 +#: src/iuse.cpp:5246 msgid "There is no fire around; use your integrated toolset instead?" msgstr "" -#: src/iuse.cpp:5252 +#: src/iuse.cpp:5253 #, c-format msgid "You need to be next to a fire to heat something up with the %s." msgstr "" -#: src/iuse.cpp:5274 +#: src/iuse.cpp:5275 msgid "Using hotplate:" msgstr "" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Cauterize wound" msgstr "" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Heat food" msgstr "" -#: src/iuse.cpp:5323 +#: src/iuse.cpp:5324 #, c-format msgid "That %s is too filthy to clean anything!" msgstr "" -#: src/iuse.cpp:5326 +#: src/iuse.cpp:5327 #, c-format msgid "That %s is too wet to soak up any more liquid!" msgstr "" -#: src/iuse.cpp:5333 +#: src/iuse.cpp:5334 #, c-format msgid "You use the %s to clean yourself off, saturating it with slime!" msgstr "" -#: src/iuse.cpp:5345 +#: src/iuse.cpp:5346 #, c-format msgid "You use the %s to dry off, saturating it with water!" msgstr "" -#: src/iuse.cpp:5357 +#: src/iuse.cpp:5358 #, c-format msgid "You are already dry; the %s does nothing." msgstr "" -#: src/iuse.cpp:5389 +#: src/iuse.cpp:5390 msgid "You inject yourself with adrenaline." msgstr "" -#: src/iuse.cpp:5390 +#: src/iuse.cpp:5391 msgid " injects themselves with adrenaline." msgstr "" -#: src/iuse.cpp:5395 +#: src/iuse.cpp:5396 msgid "Your heart spasms!" msgstr "" -#: src/iuse.cpp:5408 +#: src/iuse.cpp:5409 msgid "The jet injector is empty." msgstr "" -#: src/iuse.cpp:5411 +#: src/iuse.cpp:5412 msgid "You inject yourself with the jet injector." msgstr "" -#: src/iuse.cpp:5421 +#: src/iuse.cpp:5422 msgid "Your heart is beating alarmingly fast!" msgstr "" -#: src/iuse.cpp:5431 +#: src/iuse.cpp:5432 msgid "" "You must wear the stimulant delivery system before you can activate it." msgstr "" -#: src/iuse.cpp:5436 +#: src/iuse.cpp:5437 msgid "The stimulant delivery system is empty." msgstr "" -#: src/iuse.cpp:5439 +#: src/iuse.cpp:5440 msgid "You inject yourself with the stimulants." msgstr "" -#: src/iuse.cpp:5454 +#: src/iuse.cpp:5455 msgid "You must wear the radiation biomonitor before you can activate it." msgstr "" -#: src/iuse.cpp:5457 +#: src/iuse.cpp:5458 msgid "The radiation biomonitor needs batteries to function." msgstr "" -#: src/iuse.cpp:5460 +#: src/iuse.cpp:5461 msgid "You activate your radiation biomonitor." msgstr "" -#: src/iuse.cpp:5462 +#: src/iuse.cpp:5463 msgid "You are currently irradiated." msgstr "" -#: src/iuse.cpp:5464 +#: src/iuse.cpp:5465 #, c-format msgid "Your radiation level: %d mSv." msgstr "" -#: src/iuse.cpp:5465 +#: src/iuse.cpp:5466 #, c-format msgid "It says here that my radiation level is %d mSv." msgstr "" -#: src/iuse.cpp:5469 +#: src/iuse.cpp:5470 msgid "You aren't currently irradiated." msgstr "" -#: src/iuse.cpp:5470 +#: src/iuse.cpp:5471 msgid "It says I'm not irradiated." msgstr "" -#: src/iuse.cpp:5472 +#: src/iuse.cpp:5473 msgid "Have a nice day!" msgstr "" -#: src/iuse.cpp:5486 +#: src/iuse.cpp:5487 msgid "Replace your current lenses?" msgstr "" -#: src/iuse.cpp:5488 +#: src/iuse.cpp:5489 #, c-format msgid "You replace your current %s." msgstr "" -#: src/iuse.cpp:5493 +#: src/iuse.cpp:5494 #, c-format msgid "You don't do anything with your %s." msgstr "" -#: src/iuse.cpp:5499 +#: src/iuse.cpp:5500 #, c-format msgid "You put the %s in your eyes." msgstr "" -#: src/iuse.cpp:5503 +#: src/iuse.cpp:5504 msgid "Your vision is fine already." msgstr "" -#: src/iuse.cpp:5514 +#: src/iuse.cpp:5515 msgid "You press a button on the doll to make it talk." msgstr "" -#: src/iuse.cpp:5538 +#: src/iuse.cpp:5539 msgid "You need a mechanics skill of 2 to use this repair kit." msgstr "" -#: src/iuse.cpp:5543 +#: src/iuse.cpp:5544 msgid "Select the firearm to repair:" msgstr "" -#: src/iuse.cpp:5555 src/iuse.cpp:9320 src/iuse.cpp:9341 src/iuse.cpp:9362 -#: src/iuse_actor.cpp:2652 +#: src/iuse.cpp:5556 src/iuse.cpp:9338 src/iuse.cpp:9359 src/iuse.cpp:9380 +#: src/iuse_actor.cpp:2659 msgid "You can't see to do that!" msgstr "" -#: src/iuse.cpp:5560 +#: src/iuse.cpp:5561 #, c-format msgid "You can't improve your %s any more, considering the degradation." msgstr "" -#: src/iuse.cpp:5561 +#: src/iuse.cpp:5562 #, c-format msgid "You can't improve your %s any more this way." msgstr "" -#: src/iuse.cpp:5568 +#: src/iuse.cpp:5569 #, c-format msgid "Your %s is in its best condition, considering the degradation." msgstr "" -#: src/iuse.cpp:5569 +#: src/iuse.cpp:5570 #, c-format msgid "Your %s is already in peak condition." msgstr "" -#: src/iuse.cpp:5572 +#: src/iuse.cpp:5573 msgid "With a higher mechanics skill, you might be able to improve it." msgstr "" -#: src/iuse.cpp:5583 +#: src/iuse.cpp:5584 #, c-format msgid "You accurize your %s." msgstr "" -#: src/iuse.cpp:5594 src/iuse_actor.cpp:3139 +#: src/iuse.cpp:5595 src/iuse_actor.cpp:3146 #, c-format msgid "You repair your %s completely! ( %s-> %s)" msgstr "" -#: src/iuse.cpp:5595 src/iuse_actor.cpp:3136 +#: src/iuse.cpp:5596 src/iuse_actor.cpp:3143 #, c-format msgid "You repair your %s! ( %s-> %s)" msgstr "" -#: src/iuse.cpp:5629 +#: src/iuse.cpp:5630 msgid "Attach modification?" msgstr "" -#: src/iuse.cpp:5669 +#: src/iuse.cpp:5670 msgid "Select tool to modify:" msgstr "" -#: src/iuse.cpp:5670 +#: src/iuse.cpp:5671 msgid "You don't have compatible tools." msgstr "" -#: src/iuse.cpp:5679 +#: src/iuse.cpp:5680 msgid "You cancel unloading the tool." msgstr "" -#: src/iuse.cpp:5691 +#: src/iuse.cpp:5692 msgid "Clank! Clank!" msgstr "" -#: src/iuse.cpp:5703 +#: src/iuse.cpp:5704 msgid "Ring! Ring!" msgstr "" -#: src/iuse.cpp:5738 src/iuse.cpp:6117 +#: src/iuse.cpp:5739 src/iuse.cpp:6118 msgid "You can't read a computer screen." msgstr "" -#: src/iuse.cpp:5749 +#: src/iuse.cpp:5750 msgid "Welcome to hackPRO!" msgstr "" -#: src/iuse.cpp:5750 +#: src/iuse.cpp:5751 msgid "Prepare IFF protocol override" msgstr "" -#: src/iuse.cpp:5751 +#: src/iuse.cpp:5752 msgid "Set friendly robots to passive mode" msgstr "" -#: src/iuse.cpp:5752 +#: src/iuse.cpp:5753 msgid "Set friendly robots to combat mode" msgstr "" -#: src/iuse.cpp:5757 +#: src/iuse.cpp:5758 msgid "Choose an endpoint to hack." msgstr "" -#: src/iuse.cpp:5778 +#: src/iuse.cpp:5779 msgid "No enemy robots in range." msgstr "" -#: src/iuse.cpp:5790 +#: src/iuse.cpp:5791 #, c-format msgid "You start reprogramming the %s into an ally." msgstr "" -#: src/iuse.cpp:5807 +#: src/iuse.cpp:5808 #, c-format msgid "A following %s goes into passive mode." msgstr "" -#: src/iuse.cpp:5814 src/iuse.cpp:5831 +#: src/iuse.cpp:5815 src/iuse.cpp:5832 msgid "You aren't commanding any robots." msgstr "" -#: src/iuse.cpp:5824 +#: src/iuse.cpp:5825 #, c-format msgid "A following %s goes into combat mode." msgstr "" -#: src/iuse.cpp:5918 +#: src/iuse.cpp:5919 #, c-format msgid "You download %d new photo into the internal memory." msgid_plural "You download %d new photos into the internal memory." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:5931 +#: src/iuse.cpp:5932 #, c-format msgid "You download %d new song into the internal memory." msgid_plural "You download %d new songs into the internal memory." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:5988 src/iuse.cpp:5995 +#: src/iuse.cpp:5989 src/iuse.cpp:5996 #, c-format msgid "You download a recipe for %s into the tablet's memory." msgstr "" -#: src/iuse.cpp:5998 +#: src/iuse.cpp:5999 #, c-format msgid "The recipe for %s is already stored in the tablet's memory." msgstr "" -#: src/iuse.cpp:6013 +#: src/iuse.cpp:6014 msgid "You have downloaded your photos." msgstr "" -#: src/iuse.cpp:6023 +#: src/iuse.cpp:6024 msgid "You have updated your monster collection." msgstr "" -#: src/iuse.cpp:6070 src/iuse.cpp:6340 +#: src/iuse.cpp:6071 src/iuse.cpp:6341 msgid "This memory card does not contain any new data." msgstr "" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "bad" msgstr "" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "exceptional" msgstr "" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "fine" msgstr "" -#: src/iuse.cpp:6132 src/iuse.cpp:9930 +#: src/iuse.cpp:6133 src/iuse.cpp:9948 msgid "Choose menu option:" msgstr "" -#: src/iuse.cpp:6136 +#: src/iuse.cpp:6137 #, c-format msgid "Unsorted photos [%d]" msgstr "" -#: src/iuse.cpp:6138 +#: src/iuse.cpp:6139 msgid "No photos on device" msgstr "" -#: src/iuse.cpp:6144 +#: src/iuse.cpp:6145 msgid "Turn music off" msgstr "" -#: src/iuse.cpp:6146 +#: src/iuse.cpp:6147 #, c-format msgid "Turn music on [%d]" msgstr "" -#: src/iuse.cpp:6149 +#: src/iuse.cpp:6150 msgid "No music on device" msgstr "" -#: src/iuse.cpp:6153 +#: src/iuse.cpp:6154 msgid "List stored recipes" msgstr "" -#: src/iuse.cpp:6157 +#: src/iuse.cpp:6158 msgid "Your photos" msgstr "" -#: src/iuse.cpp:6161 src/iuse.cpp:7243 +#: src/iuse.cpp:6162 src/iuse.cpp:7247 msgid "Your collection of monsters" msgstr "" -#: src/iuse.cpp:6163 +#: src/iuse.cpp:6164 msgid "Collection of monsters is empty" msgstr "" -#: src/iuse.cpp:6166 +#: src/iuse.cpp:6167 msgid "Download data from memory card" msgstr "" -#: src/iuse.cpp:6170 +#: src/iuse.cpp:6171 msgid "Decrypt memory card" msgstr "" -#: src/iuse.cpp:6172 +#: src/iuse.cpp:6173 msgid "Decrypt memory card (low skill)" msgstr "" -#: src/iuse.cpp:6193 +#: src/iuse.cpp:6194 msgid "Wasted time. These pictures do not provoke your senses." msgstr "" -#: src/iuse.cpp:6224 +#: src/iuse.cpp:6225 #, c-format msgid "You turned off the music on your %s." msgstr "" -#: src/iuse.cpp:6227 +#: src/iuse.cpp:6228 #, c-format msgid "You turned on the music on your %s." msgstr "" -#: src/iuse.cpp:6238 src/iuse.cpp:9942 +#: src/iuse.cpp:6239 src/iuse.cpp:9960 msgid "List recipes:" msgstr "" -#: src/iuse.cpp:6272 src/iuse.cpp:7412 +#: src/iuse.cpp:6273 src/iuse.cpp:7416 msgid "Your collection of monsters:" msgstr "" -#: src/iuse.cpp:6313 +#: src/iuse.cpp:6314 msgid "Insert memory card:" msgstr "" -#: src/iuse.cpp:6329 src/iuse.cpp:6361 src/iuse.cpp:7481 +#: src/iuse.cpp:6330 src/iuse.cpp:6362 src/iuse.cpp:7485 msgid "This is not a compatible memory card." msgstr "" -#: src/iuse.cpp:6336 +#: src/iuse.cpp:6337 msgid "This memory card is encrypted." msgstr "" -#: src/iuse.cpp:6368 +#: src/iuse.cpp:6369 msgid "This memory card is not encrypted." msgstr "" -#: src/iuse.cpp:6382 +#: src/iuse.cpp:6383 #, c-format msgid "You successfully decrypted content on %s!" msgstr "" -#: src/iuse.cpp:6387 +#: src/iuse.cpp:6388 #, c-format msgid "You failed to decrypt the %s." msgstr "" -#: src/iuse.cpp:6390 +#: src/iuse.cpp:6391 msgid "You tripped the firmware protection, and the card deleted its data!" msgstr "" -#: src/iuse.cpp:6429 +#: src/iuse.cpp:6430 msgid " on " msgstr "" -#: src/iuse.cpp:6435 src/iuse.cpp:6439 +#: src/iuse.cpp:6436 src/iuse.cpp:6440 #, c-format msgid " in %s" msgstr "" -#: src/iuse.cpp:6436 +#: src/iuse.cpp:6437 #, c-format msgid " covered in %s" msgstr "" -#: src/iuse.cpp:6437 +#: src/iuse.cpp:6438 #, c-format msgid " on %s" msgstr "" -#: src/iuse.cpp:6438 +#: src/iuse.cpp:6439 #, c-format msgid " under %s" msgstr "" -#: src/iuse.cpp:6496 +#: src/iuse.cpp:6497 #, c-format msgid " with graffiti \"%s\"" msgstr "" -#: src/iuse.cpp:6532 +#: src/iuse.cpp:6533 #, c-format msgid " with message \"%s\"" msgstr "" -#: src/iuse.cpp:6538 +#: src/iuse.cpp:6539 #, c-format msgid " with %s on it" msgstr "" -#: src/iuse.cpp:6560 +#: src/iuse.cpp:6561 msgctxt "" "Article 'a', replace it with empty string if it is not used in language" msgid "a " msgstr "" -#: src/iuse.cpp:6584 +#: src/iuse.cpp:6585 msgid " is on fire. " msgstr "" -#: src/iuse.cpp:6585 +#: src/iuse.cpp:6586 msgid " is bleeding. " msgstr "" -#: src/iuse.cpp:6586 +#: src/iuse.cpp:6587 msgid " looks happy. " msgstr "" -#: src/iuse.cpp:6587 +#: src/iuse.cpp:6588 msgid "downed" msgstr "" -#: src/iuse.cpp:6588 +#: src/iuse.cpp:6589 msgid "stuck" msgstr "" -#: src/iuse.cpp:6589 +#: src/iuse.cpp:6590 msgid " is stunned. " msgstr "" -#: src/iuse.cpp:6590 +#: src/iuse.cpp:6591 msgid " is dazed. " msgstr "" -#: src/iuse.cpp:6592 +#: src/iuse.cpp:6593 msgid " is stuck in beartrap. " msgstr "" -#: src/iuse.cpp:6594 +#: src/iuse.cpp:6595 msgid " have tiny red dot on body. " msgstr "" -#: src/iuse.cpp:6595 +#: src/iuse.cpp:6596 msgid " is covered in bile. " msgstr "" -#: src/iuse.cpp:6596 +#: src/iuse.cpp:6597 msgid " is covered in glowing goo. " msgstr "" -#: src/iuse.cpp:6597 +#: src/iuse.cpp:6598 msgid " is covered in thick goo. " msgstr "" -#: src/iuse.cpp:6598 +#: src/iuse.cpp:6599 msgid " is covered in acid. " msgstr "" -#: src/iuse.cpp:6599 +#: src/iuse.cpp:6600 msgid " is coated in sap. " msgstr "" -#: src/iuse.cpp:6600 +#: src/iuse.cpp:6601 msgid " is covered in webs. " msgstr "" -#: src/iuse.cpp:6601 +#: src/iuse.cpp:6602 msgid " is covered in spores. " msgstr "" -#: src/iuse.cpp:6602 +#: src/iuse.cpp:6603 msgid " lies under collapsed debris. " msgstr "" -#: src/iuse.cpp:6602 src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6603 src/iuse.cpp:6605 src/iuse.cpp:6606 msgid "lies" msgstr "" -#: src/iuse.cpp:6603 +#: src/iuse.cpp:6604 msgid " looks very tired. " msgstr "" -#: src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6605 src/iuse.cpp:6606 msgid " is sleeping. " msgstr "" -#: src/iuse.cpp:6606 +#: src/iuse.cpp:6607 msgid " is lit. " msgstr "" -#: src/iuse.cpp:6607 +#: src/iuse.cpp:6608 msgid " is saddled. " msgstr "" -#: src/iuse.cpp:6609 +#: src/iuse.cpp:6610 msgid " is being harnessed by a vehicle. " msgstr "" -#: src/iuse.cpp:6610 +#: src/iuse.cpp:6611 msgid " is wearing armor. " msgstr "" -#: src/iuse.cpp:6612 +#: src/iuse.cpp:6613 msgid " have bag attached. " msgstr "" -#: src/iuse.cpp:6613 +#: src/iuse.cpp:6614 msgid " is tied. " msgstr "" -#: src/iuse.cpp:6614 +#: src/iuse.cpp:6615 msgid "balancing" msgstr "" -#: src/iuse.cpp:6632 +#: src/iuse.cpp:6633 msgctxt "Someone" msgid " looks sad. " msgstr "" -#: src/iuse.cpp:6634 +#: src/iuse.cpp:6635 msgctxt "Someone" msgid " looks depressed. " msgstr "" -#: src/iuse.cpp:6640 +#: src/iuse.cpp:6641 msgctxt "Someone" msgid " is writhing in pain. " msgstr "" -#: src/iuse.cpp:6643 +#: src/iuse.cpp:6644 msgid "rides" msgstr "" -#: src/iuse.cpp:6645 +#: src/iuse.cpp:6646 #, c-format msgid " is riding %s. " msgstr "" -#: src/iuse.cpp:6649 +#: src/iuse.cpp:6650 msgid "A bionic LED is glowing softly. " msgstr "" #. ~ %1$s: vehicle part name, %2$s: vehicle name -#: src/iuse.cpp:6737 +#: src/iuse.cpp:6738 #, c-format msgctxt "vehicle part" msgid "%1$s from %2$s" msgstr "" #. ~ %1$s: terrain description, %2$s: item name -#: src/iuse.cpp:6755 +#: src/iuse.cpp:6756 #, c-format msgctxt "terrain and item" msgid "%1$s with a %2$s" msgstr "" -#: src/iuse.cpp:6798 +#: src/iuse.cpp:6799 #, c-format msgctxt "someone stands/sits *on* something" msgid " on a %s." msgstr "" -#: src/iuse.cpp:6811 +#: src/iuse.cpp:6812 #, c-format msgid "Nearby is %s." msgid_plural "Nearby are %s." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:6883 +#: src/iuse.cpp:6884 msgid "sits" msgstr "" -#: src/iuse.cpp:6885 src/iuse.cpp:6897 +#: src/iuse.cpp:6886 src/iuse.cpp:6898 msgid "stands" msgstr "" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "He" msgstr "" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "She" msgstr "" -#: src/iuse.cpp:6900 +#: src/iuse.cpp:6901 msgctxt "Pronoun" msgid "It" msgstr "" -#: src/iuse.cpp:6933 +#: src/iuse.cpp:6934 msgid "This is a photo of " msgstr "" -#: src/iuse.cpp:6983 +#: src/iuse.cpp:6984 #, c-format msgid "It lies on the %s." msgstr "" -#: src/iuse.cpp:7017 +#: src/iuse.cpp:7018 #, c-format msgid "There is something lying on the ground: %s." msgid_plural "There are some things lying on the ground: %s." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:7024 +#: src/iuse.cpp:7025 #, c-format msgid "Something is visible in the background: %s." msgid_plural "Some objects are visible in the background: %s." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:7031 +#: src/iuse.cpp:7032 #, c-format msgid "There is %s parked in the background." msgid_plural "There are %s parked in the background." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:7038 +#: src/iuse.cpp:7039 #, c-format msgid "There is %s in the background." msgid_plural "There are %s in the background." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:7046 +#: src/iuse.cpp:7047 #, c-format msgid "In the background you can see a %s." msgstr "" -#: src/iuse.cpp:7049 +#: src/iuse.cpp:7050 msgid "" "\n" "\n" "This photo was taken outside." msgstr "" -#: src/iuse.cpp:7051 +#: src/iuse.cpp:7052 msgid "" "\n" "\n" "This photo was taken inside." msgstr "" -#: src/iuse.cpp:7052 src/iuse.cpp:7056 +#: src/iuse.cpp:7053 src/iuse.cpp:7057 msgid " interior" msgstr "" -#: src/iuse.cpp:7054 +#: src/iuse.cpp:7055 msgid "" "\n" "\n" "This photo was taken mostly inside, but outside can be seen." msgstr "" -#: src/iuse.cpp:7058 +#: src/iuse.cpp:7059 msgid "" "\n" "\n" "This photo was taken mostly outside, but inside can be seen." msgstr "" -#: src/iuse.cpp:7066 +#: src/iuse.cpp:7067 msgid "It is sunrise. " msgstr "" -#: src/iuse.cpp:7068 +#: src/iuse.cpp:7069 msgid "It is sunset. " msgstr "" -#: src/iuse.cpp:7070 +#: src/iuse.cpp:7071 msgid "It is night. " msgstr "" -#: src/iuse.cpp:7072 +#: src/iuse.cpp:7073 msgid "It is day. " msgstr "" -#: src/iuse.cpp:7074 +#: src/iuse.cpp:7075 #, c-format msgid "The weather is %s." msgstr "" -#: src/iuse.cpp:7079 +#: src/iuse.cpp:7080 #, c-format msgid "%s appearance:" msgstr "" -#: src/iuse.cpp:7083 +#: src/iuse.cpp:7084 #, c-format msgctxt "Date" msgid "The photo was taken on %s." msgstr "" -#: src/iuse.cpp:7124 +#: src/iuse.cpp:7125 #, c-format msgid "The quality of %s image is better than the previous one." msgstr "" -#: src/iuse.cpp:7127 +#: src/iuse.cpp:7128 #, c-format msgid "The quality of the stored %s image is already maximally detailed." msgstr "" -#: src/iuse.cpp:7130 +#: src/iuse.cpp:7131 #, c-format msgid "But the quality of %s image is worse than the previous one." msgstr "" -#: src/iuse.cpp:7171 src/iuse.cpp:7407 src/iuse.cpp:7461 +#: src/iuse.cpp:7175 src/iuse.cpp:7411 src/iuse.cpp:7465 msgid "You can't see the camera screen, you're blind." msgstr "" -#: src/iuse.cpp:7176 +#: src/iuse.cpp:7180 msgid "Photos saved on camera:" msgstr "" -#: src/iuse.cpp:7234 +#: src/iuse.cpp:7238 msgid "What to do with camera?" msgstr "" -#: src/iuse.cpp:7235 +#: src/iuse.cpp:7239 msgid "Take a photo" msgstr "" -#: src/iuse.cpp:7237 +#: src/iuse.cpp:7241 msgid "No photos in memory" msgstr "" -#: src/iuse.cpp:7240 +#: src/iuse.cpp:7244 msgid "List photos" msgstr "" -#: src/iuse.cpp:7245 +#: src/iuse.cpp:7249 msgid "Upload photos to memory card" msgstr "" -#: src/iuse.cpp:7272 src/iuse.cpp:7859 src/mattack_actors.cpp:749 +#: src/iuse.cpp:7276 src/iuse.cpp:7863 src/mattack_actors.cpp:749 msgid "Click." msgstr "" -#: src/iuse.cpp:7282 +#: src/iuse.cpp:7286 msgid "You have the wrong camera focus." msgstr "" -#: src/iuse.cpp:7318 +#: src/iuse.cpp:7322 #, c-format msgid "A %s got in the way of your photo." msgstr "" -#: src/iuse.cpp:7326 +#: src/iuse.cpp:7330 msgid "Strange… there's nothing in the center of this picture?" msgstr "" -#: src/iuse.cpp:7330 +#: src/iuse.cpp:7334 #, c-format msgid "Strange… %s isn't visible on the picture?" msgstr "" -#: src/iuse.cpp:7333 +#: src/iuse.cpp:7337 #, c-format msgid "%s got in the way of your photo." msgstr "" -#: src/iuse.cpp:7363 +#: src/iuse.cpp:7367 msgid "You took a selfie." msgstr "" -#: src/iuse.cpp:7366 +#: src/iuse.cpp:7370 #, c-format msgid "You took a photo of %s." msgstr "" -#: src/iuse.cpp:7368 +#: src/iuse.cpp:7372 #, c-format msgid "You took a photo of %1$s. It is %2$s." msgstr "" -#: src/iuse.cpp:7385 +#: src/iuse.cpp:7389 #, c-format msgid "%s looks blinded." msgstr "" -#: src/iuse.cpp:7472 +#: src/iuse.cpp:7476 msgid "Insert memory card" msgstr "" -#: src/iuse.cpp:7488 +#: src/iuse.cpp:7492 msgid "This memory card is encrypted. Format and clear data?" msgstr "" -#: src/iuse.cpp:7493 +#: src/iuse.cpp:7497 msgid "Are you sure you want to clear the old data on the card?" msgstr "" -#: src/iuse.cpp:7506 +#: src/iuse.cpp:7510 msgid "You upload your photos and monster collection to the memory card." msgstr "" -#: src/iuse.cpp:7523 +#: src/iuse.cpp:7527 #, c-format msgid "%s automatically turned off!" msgstr "" -#: src/iuse.cpp:7535 +#: src/iuse.cpp:7539 #, c-format msgid "%s on your wrists opened!" msgstr "" -#: src/iuse.cpp:7549 +#: src/iuse.cpp:7553 #, c-format msgid "" "The %s crackle with electricity from your bionic, then come off your hands!" msgstr "" -#: src/iuse.cpp:7557 +#: src/iuse.cpp:7561 msgid "a police siren, whoop WHOOP." msgstr "" -#: src/iuse.cpp:7571 +#: src/iuse.cpp:7575 msgid "The cuffs try to shock you, but you're protected from electricity." msgstr "" -#: src/iuse.cpp:7574 +#: src/iuse.cpp:7578 msgid "Ouch, the cuffs shock you!" msgstr "" -#: src/iuse.cpp:7583 +#: src/iuse.cpp:7587 #, c-format msgid "The %s spark with electricity!" msgstr "" -#: src/iuse.cpp:7603 +#: src/iuse.cpp:7607 #, c-format msgid "The %s are clamped tightly on your wrists. You can't take them off." msgstr "" -#: src/iuse.cpp:7606 +#: src/iuse.cpp:7610 #, c-format msgid "The %s have discharged and can be taken off." msgstr "" -#: src/iuse.cpp:7631 +#: src/iuse.cpp:7635 #, c-format msgid "Your HUD lights-up: \"Your shift ends in %s\"." msgstr "" -#: src/iuse.cpp:7643 src/iuse.cpp:7647 +#: src/iuse.cpp:7647 src/iuse.cpp:7651 msgid "Using RC car:" msgstr "" -#: src/iuse.cpp:7644 +#: src/iuse.cpp:7648 msgid "Put a bomb to car" msgstr "" -#: src/iuse.cpp:7657 +#: src/iuse.cpp:7661 msgid "The RC car's batteries seem to be dead." msgstr "" -#: src/iuse.cpp:7664 +#: src/iuse.cpp:7668 msgid "" "You turned on your RC car; now place it on the ground, and use your radio " "control to play." msgstr "" -#: src/iuse.cpp:7678 +#: src/iuse.cpp:7682 msgid "Arm what?" msgstr "" -#: src/iuse.cpp:7689 +#: src/iuse.cpp:7693 #, c-format msgid "You armed your RC car with %s." msgstr "" -#: src/iuse.cpp:7693 +#: src/iuse.cpp:7697 #, c-format msgid "You want to arm your RC car with %s? But how?" msgstr "" -#: src/iuse.cpp:7696 +#: src/iuse.cpp:7700 #, c-format msgid "Your %s is too heavy or bulky for this RC car." msgstr "" -#: src/iuse.cpp:7706 +#: src/iuse.cpp:7710 msgid "You disarmed your RC car." msgstr "" #. ~Sound of a radio controlled car moving around -#: src/iuse.cpp:7717 +#: src/iuse.cpp:7721 msgid "buzzz…" msgstr "" -#: src/iuse.cpp:7726 +#: src/iuse.cpp:7730 msgid "What to do with your activated RC car?" msgstr "" -#: src/iuse.cpp:7737 +#: src/iuse.cpp:7741 msgid "You turned off your RC car." msgstr "" -#: src/iuse.cpp:7750 src/iuse.cpp:7761 +#: src/iuse.cpp:7754 src/iuse.cpp:7765 msgid "beep" msgstr "" -#: src/iuse.cpp:7788 +#: src/iuse.cpp:7792 msgid "Take control of RC car" msgstr "" -#: src/iuse.cpp:7790 +#: src/iuse.cpp:7794 msgid "Stop controlling RC car" msgstr "" -#: src/iuse.cpp:7793 +#: src/iuse.cpp:7797 msgid "What to do with the radio control?" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press blue button" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press green button" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press red button" msgstr "" -#: src/iuse.cpp:7816 +#: src/iuse.cpp:7820 msgid "No active RC cars on ground and in range." msgstr "" -#: src/iuse.cpp:7823 +#: src/iuse.cpp:7827 msgid "You take control of the RC car." msgstr "" -#: src/iuse.cpp:7836 +#: src/iuse.cpp:7840 #, c-format msgid "" "The %s in your inventory would explode on this signal. Place it down before" " sending the signal." msgstr "" -#: src/iuse.cpp:7853 +#: src/iuse.cpp:7857 #, c-format msgid "" "The %1$s in your %2$s would explode on this signal. Place it down before " "sending the signal." msgstr "" -#: src/iuse.cpp:7874 +#: src/iuse.cpp:7878 msgid "This vehicle's security system has locked you out!" msgstr "" -#: src/iuse.cpp:7886 +#: src/iuse.cpp:7890 msgid "You trigger the alarm!" msgstr "" -#: src/iuse.cpp:7890 +#: src/iuse.cpp:7894 msgid "You quickly bypass the security system!" msgstr "" -#: src/iuse.cpp:7894 +#: src/iuse.cpp:7898 msgid "Try to hack this car's security system?" msgstr "" -#: src/iuse.cpp:7904 +#: src/iuse.cpp:7908 msgid "You waste some time, but fail to affect the security system." msgstr "" -#: src/iuse.cpp:7907 +#: src/iuse.cpp:7911 msgid "You fail to affect the security system." msgstr "" -#: src/iuse.cpp:7911 +#: src/iuse.cpp:7915 msgid "You take some time, but manage to bypass the security system!" msgstr "" -#: src/iuse.cpp:7928 +#: src/iuse.cpp:7932 msgid "Select vehicle to access" msgstr "" -#: src/iuse.cpp:7948 +#: src/iuse.cpp:7952 msgid "No vehicle available." msgstr "" -#: src/iuse.cpp:7970 +#: src/iuse.cpp:7974 msgid "The remote control's battery goes dead." msgstr "" -#: src/iuse.cpp:7973 +#: src/iuse.cpp:7977 msgid "Lost contact with the vehicle." msgstr "" -#: src/iuse.cpp:7976 +#: src/iuse.cpp:7980 msgid "The vehicle's battery died." msgstr "" -#: src/iuse.cpp:7988 +#: src/iuse.cpp:7992 msgid "What to do with the remote vehicle control:" msgstr "" -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Stop controlling the vehicle." msgstr "" -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Take control of a vehicle." msgstr "" -#: src/iuse.cpp:7990 +#: src/iuse.cpp:7994 msgid "Execute one vehicle action" msgstr "" -#: src/iuse.cpp:8019 +#: src/iuse.cpp:8023 msgid "" "Despite using a controller, you still refuse to take control of this " "vehicle." msgstr "" -#: src/iuse.cpp:8023 +#: src/iuse.cpp:8027 msgid "You take control of the vehicle." msgstr "" -#: src/iuse.cpp:8050 +#: src/iuse.cpp:8054 msgid "And when you gaze long into a screen, the screen also gazes into you." msgstr "" -#: src/iuse.cpp:8054 +#: src/iuse.cpp:8058 msgid "The multi-cooker boiled your head!" msgstr "" -#: src/iuse.cpp:8058 +#: src/iuse.cpp:8062 msgid "The characters on the screen display an obscene joke. Strange humor." msgstr "" #. ~ Single-spaced & lowercase are intentional, conveying hurried speech-KA101 -#: src/iuse.cpp:8063 +#: src/iuse.cpp:8067 msgid "Are you sure?! the multi-cooker wants to poison your food!" msgstr "" -#: src/iuse.cpp:8068 +#: src/iuse.cpp:8072 msgid "" "The multi-cooker argues with you about the taste preferences. You don't " "want to deal with it." msgstr "" -#: src/iuse.cpp:8073 +#: src/iuse.cpp:8077 msgid "The multi-cooker runs away!" msgstr "" -#: src/iuse.cpp:8079 +#: src/iuse.cpp:8083 msgid "You're surrounded by aggressive multi-cookers!" msgstr "" -#: src/iuse.cpp:8110 +#: src/iuse.cpp:8114 msgid "" "Batteries low, entering standby mode. With a low buzzing sound the multi-" "cooker shuts down." msgstr "" -#: src/iuse.cpp:8123 +#: src/iuse.cpp:8127 msgid "The multi-cooker should be finishing shortly…" msgstr "" -#: src/iuse.cpp:8143 src/iuse.cpp:8224 +#: src/iuse.cpp:8147 src/iuse.cpp:8228 msgid "" "Obstruction detected. Please remove any items lodged in the multi-cooker." msgstr "" #. ~ sound of a multi-cooker finishing its cycle! -#: src/iuse.cpp:8148 +#: src/iuse.cpp:8152 msgid "ding!" msgstr "" -#: src/iuse.cpp:8168 +#: src/iuse.cpp:8172 msgid "You can't read, and don't understand the screen or the buttons!" msgstr "" -#: src/iuse.cpp:8186 +#: src/iuse.cpp:8190 msgid "Welcome to the RobotChef3000. Choose option:" msgstr "" -#: src/iuse.cpp:8194 +#: src/iuse.cpp:8198 msgid "Stop cooking" msgstr "" -#: src/iuse.cpp:8198 +#: src/iuse.cpp:8202 msgid "Batteries are low." msgstr "" -#: src/iuse.cpp:8201 +#: src/iuse.cpp:8205 msgid "Start cooking" msgstr "" -#: src/iuse.cpp:8209 +#: src/iuse.cpp:8213 msgid "Upgrade multi-cooker" msgstr "" -#: src/iuse.cpp:8212 +#: src/iuse.cpp:8216 msgid "Multi-cooker already upgraded" msgstr "" -#: src/iuse.cpp:8214 +#: src/iuse.cpp:8218 msgid "Multi-cooker unable to upgrade" msgstr "" -#: src/iuse.cpp:8221 +#: src/iuse.cpp:8225 msgid "Take out dish" msgstr "" -#: src/iuse.cpp:8237 +#: src/iuse.cpp:8241 msgid "Really stop cooking?" msgstr "" -#: src/iuse.cpp:8256 +#: src/iuse.cpp:8260 #, c-format msgid "You don't have a suitable container to store your %s." msgstr "" -#: src/iuse.cpp:8270 +#: src/iuse.cpp:8274 #, c-format msgid "You got the dish from the multi-cooker. The %s smells delicious." msgstr "" -#: src/iuse.cpp:8273 +#: src/iuse.cpp:8277 #, c-format msgid "You got the %s from the multi-cooker." msgstr "" -#: src/iuse.cpp:8287 +#: src/iuse.cpp:8291 msgid "Choose desired meal:" msgstr "" -#: src/iuse.cpp:8336 +#: src/iuse.cpp:8340 #, c-format msgid "The multi-cooker needs %d charges to cook this dish." msgstr "" -#: src/iuse.cpp:8358 +#: src/iuse.cpp:8362 msgid "" "The screen flashes blue symbols and scales as the multi-cooker begins to " "shake." msgstr "" -#: src/iuse.cpp:8372 +#: src/iuse.cpp:8376 msgid "Your morale is too low to craft…" msgstr "" -#: src/iuse.cpp:8381 +#: src/iuse.cpp:8385 #, c-format msgid "You need a %s." msgstr "" -#: src/iuse.cpp:8387 +#: src/iuse.cpp:8391 #, c-format msgid "You need an item with %s of 1 or more to disassemble this." msgstr "" -#: src/iuse.cpp:8413 +#: src/iuse.cpp:8417 msgid "" "You've successfully upgraded the multi-cooker, master tinkerer! Now it " "cooks faster!" msgstr "" -#: src/iuse.cpp:8423 +#: src/iuse.cpp:8427 msgid "" "You sagely examine and analyze the multi-cooker, but don't manage to " "accomplish anything." msgstr "" -#: src/iuse.cpp:8426 +#: src/iuse.cpp:8430 msgid "" "Your tinkering nearly breaks the multi-cooker! Fortunately, it still works," " but best to stop messing with it." msgstr "" -#: src/iuse.cpp:8456 +#: src/iuse.cpp:8460 msgid "Attach cable to the vehicle that will do the towing." msgstr "" -#: src/iuse.cpp:8470 src/iuse.cpp:8537 +#: src/iuse.cpp:8474 src/iuse.cpp:8541 msgid "That vehicle already has a tow-line attached." msgstr "" -#: src/iuse.cpp:8474 src/iuse.cpp:8547 +#: src/iuse.cpp:8478 src/iuse.cpp:8551 msgid "You can't attach the tow-line to an internal part." msgstr "" -#: src/iuse.cpp:8504 src/iuse.cpp:8605 src/iuse.cpp:8686 src/iuse.cpp:8875 +#: src/iuse.cpp:8508 src/iuse.cpp:8606 src/iuse.cpp:8699 src/iuse.cpp:8894 msgid "Using cable:" msgstr "" -#: src/iuse.cpp:8505 src/iuse.cpp:8688 src/iuse.cpp:8877 +#: src/iuse.cpp:8509 src/iuse.cpp:8701 src/iuse.cpp:8896 msgid "Detach and re-spool the cable" msgstr "" -#: src/iuse.cpp:8506 src/iuse.cpp:8691 +#: src/iuse.cpp:8510 src/iuse.cpp:8704 msgid "Attach loose end to vehicle" msgstr "" -#: src/iuse.cpp:8523 +#: src/iuse.cpp:8527 msgid "Attach cable to vehicle that will be towed." msgstr "" -#: src/iuse.cpp:8542 +#: src/iuse.cpp:8546 msgid "You can't set a vehicle to tow itself!" msgstr "" -#: src/iuse.cpp:8559 +#: src/iuse.cpp:8563 #, c-format msgid "You link up the %1$s and the %2$s." msgstr "" -#: src/iuse.cpp:8586 +#: src/iuse.cpp:8590 msgid "Choose UPS:" msgstr "" -#: src/iuse.cpp:8587 +#: src/iuse.cpp:8591 msgid "You don't have any UPS." msgstr "" -#: src/iuse.cpp:8606 -msgid "Attach cable to vehicle" +#: src/iuse.cpp:8592 +msgid "Choose solar panel:" +msgstr "" + +#: src/iuse.cpp:8593 +msgid "You don't have any solar panels." msgstr "" #: src/iuse.cpp:8607 +msgid "Attach cable to vehicle" +msgstr "" + +#: src/iuse.cpp:8608 msgid "Attach cable to self" msgstr "" -#: src/iuse.cpp:8609 +#: src/iuse.cpp:8610 msgid "Attach cable to solar pack" msgstr "" -#: src/iuse.cpp:8612 +#: src/iuse.cpp:8613 msgid "Attach cable to UPS" msgstr "" -#: src/iuse.cpp:8621 +#: src/iuse.cpp:8622 msgid "You attach the cable to your Cable Charger System." msgstr "" -#: src/iuse.cpp:8625 +#: src/iuse.cpp:8638 msgid "You attach the cable to the solar pack." msgstr "" -#: src/iuse.cpp:8639 +#: src/iuse.cpp:8652 msgid "You attach the cable to the UPS." msgstr "" -#: src/iuse.cpp:8644 src/iuse.cpp:8758 +#: src/iuse.cpp:8657 src/iuse.cpp:8782 msgid "Attach cable to vehicle where?" msgstr "" -#: src/iuse.cpp:8694 +#: src/iuse.cpp:8707 msgid "Attach loose end to self" msgstr "" -#: src/iuse.cpp:8696 +#: src/iuse.cpp:8709 msgid "Attach loose end to solar pack" msgstr "" -#: src/iuse.cpp:8699 +#: src/iuse.cpp:8712 msgid "Attach loose end to UPS" msgstr "" -#: src/iuse.cpp:8712 +#: src/iuse.cpp:8724 msgid "You attach the cable to the Cable Charger System." msgstr "" -#: src/iuse.cpp:8716 src/iuse.cpp:8735 +#: src/iuse.cpp:8728 src/iuse.cpp:8759 msgid "You are now plugged to the solar backpack." msgstr "" -#: src/iuse.cpp:8722 src/iuse.cpp:8748 +#: src/iuse.cpp:8734 src/iuse.cpp:8772 msgid "You are now plugged to the UPS." msgstr "" -#: src/iuse.cpp:8729 +#: src/iuse.cpp:8741 msgid "You are now plugged to the vehicle." msgstr "" -#: src/iuse.cpp:8774 +#: src/iuse.cpp:8798 msgid "You are now plugged into the vehicle." msgstr "" -#: src/iuse.cpp:8780 src/iuse.cpp:8912 +#: src/iuse.cpp:8804 src/iuse.cpp:8930 #, c-format msgid "There is no need to connect the %s to itself." msgstr "" -#: src/iuse.cpp:8807 src/iuse.cpp:8939 +#: src/iuse.cpp:8831 src/iuse.cpp:8957 #, c-format msgid "You link up the electric systems of the %1$s and the %2$s." msgstr "" -#: src/iuse.cpp:8838 src/iuse.cpp:8898 +#: src/iuse.cpp:8857 src/iuse.cpp:8916 msgid "Attach cable to appliance where?" msgstr "" -#: src/iuse.cpp:8845 +#: src/iuse.cpp:8864 msgid "There's no appliance here." msgstr "" -#: src/iuse.cpp:8879 +#: src/iuse.cpp:8898 msgid "Attach loose end to appliance" msgstr "" -#: src/iuse.cpp:8906 +#: src/iuse.cpp:8924 msgid "There's no appliance there." msgstr "" -#: src/iuse.cpp:8957 +#: src/iuse.cpp:8975 msgid "You need soap to use this." msgstr "" -#: src/iuse.cpp:8983 +#: src/iuse.cpp:9001 #, c-format msgid "The %s's monitor slowly outputs the data…" msgstr "" -#: src/iuse.cpp:8994 src/iuse.cpp:9000 src/iuse.cpp:9013 +#: src/iuse.cpp:9012 src/iuse.cpp:9018 src/iuse.cpp:9031 #, c-format msgid "The %1$s reads %2$s." msgstr "" -#: src/iuse.cpp:9053 +#: src/iuse.cpp:9071 msgid "You can't see the Sun from here." msgstr "" -#: src/iuse.cpp:9055 +#: src/iuse.cpp:9073 #, c-format msgid "The Sun is at an altitude of %.1f°." msgstr "" -#: src/iuse.cpp:9057 +#: src/iuse.cpp:9075 msgid "The Sun is below the horizon." msgstr "" -#: src/iuse.cpp:9065 +#: src/iuse.cpp:9083 #, c-format msgid "The illumination is %.1f." msgstr "" -#: src/iuse.cpp:9079 +#: src/iuse.cpp:9097 #, c-format msgid "" "Incident light: %.1f\n" @@ -424650,462 +425454,467 @@ msgid "" "Incident irradiance %.1f" msgstr "" -#: src/iuse.cpp:9093 +#: src/iuse.cpp:9111 #, c-format msgid "You check your registered calories intake on your %s." msgstr "" -#: src/iuse.cpp:9109 src/iuse_actor.cpp:231 src/iuse_actor.cpp:2410 +#: src/iuse.cpp:9127 src/iuse_actor.cpp:234 src/iuse_actor.cpp:2417 #, c-format msgid "You need to wear the %1$s before activating it." msgstr "" -#: src/iuse.cpp:9113 +#: src/iuse.cpp:9131 msgid "Choose hologram direction." msgstr "" -#: src/iuse.cpp:9121 +#: src/iuse.cpp:9139 msgid "Can't create a hologram there." msgstr "" -#: src/iuse.cpp:9141 +#: src/iuse.cpp:9159 #, c-format msgid "The %s must be installed in a vehicle before being loaded." msgstr "" -#: src/iuse.cpp:9155 +#: src/iuse.cpp:9173 #, c-format msgid "Error restoring monster: %s" msgstr "" -#: src/iuse.cpp:9180 +#: src/iuse.cpp:9198 #, c-format msgid "%s holding %s" msgstr "" -#: src/iuse.cpp:9191 +#: src/iuse.cpp:9209 msgid "You can't capture a creature mounted." msgstr "" -#: src/iuse.cpp:9206 +#: src/iuse.cpp:9224 #, c-format msgid "There is no place to put the %s." msgstr "" -#: src/iuse.cpp:9209 src/iuse_actor.cpp:880 +#: src/iuse.cpp:9227 src/iuse_actor.cpp:887 #, c-format msgid "Place the %s where?" msgstr "" -#: src/iuse.cpp:9218 +#: src/iuse.cpp:9236 #, c-format msgid "You can't place the %s there!" msgstr "" -#: src/iuse.cpp:9236 +#: src/iuse.cpp:9254 #, c-format msgid "Grab which creature to place in the %s?" msgstr "" -#: src/iuse.cpp:9239 +#: src/iuse.cpp:9257 msgid "There is no creature nearby you can capture." msgstr "" -#: src/iuse.cpp:9251 +#: src/iuse.cpp:9269 #, c-format msgid "The %1$s is too big to put in your %2$s." msgstr "" -#: src/iuse.cpp:9261 +#: src/iuse.cpp:9279 #, c-format msgid "You capture the %1$s in your %2$s." msgstr "" -#: src/iuse.cpp:9265 +#: src/iuse.cpp:9283 #, c-format msgid "The %1$s avoids your attempts to put it in the %2$s." msgstr "" -#: src/iuse.cpp:9270 +#: src/iuse.cpp:9288 #, c-format msgid "The %s can't capture nothing" msgstr "" -#: src/iuse.cpp:9284 +#: src/iuse.cpp:9302 msgid "Put the ladder where?" msgstr "" -#: src/iuse.cpp:9291 +#: src/iuse.cpp:9309 msgid "Can't place it there." msgstr "" -#: src/iuse.cpp:9295 +#: src/iuse.cpp:9313 msgid "You set down the ladder." msgstr "" -#: src/iuse.cpp:9330 src/iuse.cpp:9351 src/iuse.cpp:9369 +#: src/iuse.cpp:9348 src/iuse.cpp:9369 src/iuse.cpp:9387 msgid "You're carrying too much to clean anything." msgstr "" -#: src/iuse.cpp:9419 +#: src/iuse.cpp:9437 msgid "Cleanser" msgstr "" -#: src/iuse.cpp:9422 +#: src/iuse.cpp:9440 msgid "ITEMS TO CLEAN" msgstr "" -#: src/iuse.cpp:9427 +#: src/iuse.cpp:9445 msgid "Multiclean" msgstr "" -#: src/iuse.cpp:9428 +#: src/iuse.cpp:9446 msgid "To clean x items, type a number before selecting." msgstr "" -#: src/iuse.cpp:9430 +#: src/iuse.cpp:9448 msgid "You have nothing to clean." msgstr "" -#: src/iuse.cpp:9483 +#: src/iuse.cpp:9501 msgid "You are too weak to even try." msgstr "" -#: src/iuse.cpp:9487 +#: src/iuse.cpp:9505 msgid "" "You use all your strength, but the stick won't break. Perhaps try again?" msgstr "" -#: src/iuse.cpp:9496 +#: src/iuse.cpp:9514 msgid "You try to break the stick in two, but it shatters into splinters." msgstr "" -#: src/iuse.cpp:9500 +#: src/iuse.cpp:9518 msgid "The stick breaks clean into two parts." msgstr "" -#: src/iuse.cpp:9504 +#: src/iuse.cpp:9522 msgid "You break the stick, but one half shatters into splinters." msgstr "" -#: src/iuse.cpp:9516 +#: src/iuse.cpp:9534 msgid "The throbbing of the infection diminishes. Slightly." msgstr "" -#: src/iuse.cpp:9527 +#: src/iuse.cpp:9545 msgid "You feel much better - almost entirely." msgstr "" -#: src/iuse.cpp:9559 src/iuse.cpp:9598 +#: src/iuse.cpp:9577 src/iuse.cpp:9616 #, c-format msgid "Wield the %s and start working?" msgstr "" -#: src/iuse.cpp:9613 +#: src/iuse.cpp:9631 #, c-format msgid "You pop a %s." msgstr "" -#: src/iuse.cpp:9616 +#: src/iuse.cpp:9634 msgid "" "Simply taking more melatonin won't help. You have to go to sleep for it to " "work." msgstr "" -#: src/iuse.cpp:9624 +#: src/iuse.cpp:9642 #, c-format msgid "You flip a %s." msgstr "" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Heads!" msgstr "" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Tails!" msgstr "" -#: src/iuse.cpp:9637 +#: src/iuse.cpp:9655 #, c-format msgid "Play the %s with your friends?" msgstr "" -#: src/iuse.cpp:9638 +#: src/iuse.cpp:9656 #, c-format msgid "Play the %s with your friend?" msgstr "" -#: src/iuse.cpp:9646 +#: src/iuse.cpp:9664 #, c-format msgid "You and your %d friend start playing." msgid_plural "You and your %d friends start playing." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:9649 +#: src/iuse.cpp:9667 msgid "You and your friend start playing." msgstr "" -#: src/iuse.cpp:9658 src/iuse.cpp:9668 +#: src/iuse.cpp:9676 src/iuse.cpp:9686 msgid "You start playing." msgstr "" -#: src/iuse.cpp:9667 +#: src/iuse.cpp:9685 #, c-format msgid "Play a game with the %s?" msgstr "" -#: src/iuse.cpp:9679 +#: src/iuse.cpp:9697 #, c-format msgid "You ask the %s, then flip it." msgstr "" -#: src/iuse.cpp:9693 +#: src/iuse.cpp:9711 #, c-format msgid "The %s says: %s" msgstr "" -#: src/iuse.cpp:9705 src/iuse.cpp:9833 src/iuse.cpp:9886 +#: src/iuse.cpp:9723 src/iuse.cpp:9851 src/iuse.cpp:9904 msgid "Unfortunately your device is not waterproof." msgstr "" -#: src/iuse.cpp:9728 +#: src/iuse.cpp:9746 msgid "Use what storage device?" msgstr "" -#: src/iuse.cpp:9729 +#: src/iuse.cpp:9747 msgid "You don't have any empty book storage devices." msgstr "" -#: src/iuse.cpp:9769 +#: src/iuse.cpp:9787 msgid "What to do with your storage devices:" msgstr "" -#: src/iuse.cpp:9771 +#: src/iuse.cpp:9789 msgid "Copy to device from the card" msgstr "" -#: src/iuse.cpp:9772 +#: src/iuse.cpp:9790 msgid "Copy from device to the card" msgstr "" -#: src/iuse.cpp:9773 +#: src/iuse.cpp:9791 msgid "View books in the card" msgstr "" -#: src/iuse.cpp:9804 +#: src/iuse.cpp:9822 #, c-format msgid "Copied one book to the device." msgid_plural "Copied %1$s books to the device." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:9809 +#: src/iuse.cpp:9827 msgid "Copied one book to the %2$s." msgid_plural "Copied %1$s books to the %2$s." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:9858 +#: src/iuse.cpp:9876 msgid "Scan which book?" msgstr "" -#: src/iuse.cpp:9925 +#: src/iuse.cpp:9943 msgid "You rethink trying to write underwater." msgstr "" -#: src/iuse.cpp:9933 +#: src/iuse.cpp:9951 msgid "View recipes" msgstr "" -#: src/iuse.cpp:9935 +#: src/iuse.cpp:9953 msgid "Copy a recipe from a book" msgstr "" -#: src/iuse.cpp:9960 src/iuse.cpp:10004 src/iuse.cpp:10107 +#: src/iuse.cpp:9978 src/iuse.cpp:10022 src/iuse.cpp:10125 #, c-format msgid "%1$d page" msgid_plural "%1$d pages" msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:9975 +#: src/iuse.cpp:9993 msgid "You do not have anything to write with." msgstr "" -#: src/iuse.cpp:9981 +#: src/iuse.cpp:9999 msgid "You do not have any recipes you can copy." msgstr "" -#: src/iuse.cpp:9989 +#: src/iuse.cpp:10007 msgid "Choose recipe to copy" msgstr "" -#: src/iuse.cpp:10019 +#: src/iuse.cpp:10037 msgid "You do not have enough paper to copy this recipe." msgstr "" -#: src/iuse.cpp:10024 +#: src/iuse.cpp:10042 msgid "Your recipe book can not fit this recipe." msgstr "" -#: src/iuse.cpp:10030 +#: src/iuse.cpp:10048 #, c-format msgid "Your recipe book already has a recipe for %s." msgstr "" -#: src/iuse.cpp:10053 +#: src/iuse.cpp:10071 msgid "Your writing tool does not have enough charges." msgstr "" -#: src/iuse.cpp:10069 +#: src/iuse.cpp:10087 #, c-format msgid "Doing that would ruin the %1$s." msgstr "" -#: src/iuse.cpp:10074 +#: src/iuse.cpp:10092 msgid "You have no recipes to manage." msgstr "" -#: src/iuse.cpp:10079 +#: src/iuse.cpp:10097 msgid "Manage recipes" msgstr "" -#: src/iuse.cpp:10101 +#: src/iuse.cpp:10119 msgid " (KNOWN)" msgstr "" -#: src/iuse.cpp:10116 +#: src/iuse.cpp:10134 #, c-format msgid "Remove the recipe for %1$s?" msgstr "" -#: src/iuse.cpp:10136 +#: src/iuse.cpp:10154 msgid "Check voltage where?" msgstr "" -#: src/iuse.cpp:10145 +#: src/iuse.cpp:10163 msgid "There's nothing to measure there." msgstr "" -#: src/iuse.cpp:10149 +#: src/iuse.cpp:10167 #, c-format msgid "The %1$s has voltage." msgstr "" -#: src/iuse.cpp:10151 +#: src/iuse.cpp:10169 #, c-format msgid "The %1$s has no voltage." msgstr "" -#: src/iuse.cpp:10170 +#: src/iuse.cpp:10188 #, c-format msgid "Your %s is broken and won't activate." msgstr "" -#: src/iuse_actor.cpp:197 +#: src/iuse_actor.cpp:198 #, c-format msgid "The %s is empty!" msgstr "" -#: src/iuse_actor.cpp:235 src/iuse_actor.cpp:2414 +#: src/iuse_actor.cpp:238 src/iuse_actor.cpp:2421 #, c-format msgid "You need to wield the %1$s before activating it." msgstr "" -#: src/iuse_actor.cpp:245 +#: src/iuse_actor.cpp:242 +#, c-format +msgid "You need to empty the %1$s before activating it." +msgstr "" + +#: src/iuse_actor.cpp:252 #, c-format msgid "Your %1$s mutation prevents you from doing that." msgstr "" -#: src/iuse_actor.cpp:267 +#: src/iuse_actor.cpp:274 msgid "You can't do that while underwater" msgstr "" -#: src/iuse_actor.cpp:283 src/iuse_actor.cpp:1213 +#: src/iuse_actor.cpp:290 src/iuse_actor.cpp:1220 msgid "You light a fire, but it isn't enough. You need to light more." msgstr "" -#: src/iuse_actor.cpp:370 +#: src/iuse_actor.cpp:377 #, c-format msgid "You need a tool with %s." msgid_plural "You need tools with %s." msgstr[0] "" msgstr[1] "" -#: src/iuse_actor.cpp:408 +#: src/iuse_actor.cpp:415 #, c-format msgid "Turns into: %s" msgstr "" -#: src/iuse_actor.cpp:411 src/iuse_actor.cpp:525 +#: src/iuse_actor.cpp:418 src/iuse_actor.cpp:532 msgid "Countdown: " msgstr "" -#: src/iuse_actor.cpp:437 +#: src/iuse_actor.cpp:444 #, c-format msgid "You unpack the %s." msgstr "" -#: src/iuse_actor.cpp:470 +#: src/iuse_actor.cpp:477 msgid "This item could be unpacked to receive something." msgstr "" -#: src/iuse_actor.cpp:509 +#: src/iuse_actor.cpp:516 msgid "It's already been triggered." msgstr "" -#: src/iuse_actor.cpp:605 +#: src/iuse_actor.cpp:612 #, c-format msgid "You've already set the %s's timer you might want to get away from it." msgstr "" -#: src/iuse_actor.cpp:651 +#: src/iuse_actor.cpp:658 msgid "Power at epicenter: " msgstr "" -#: src/iuse_actor.cpp:654 +#: src/iuse_actor.cpp:661 msgid "Casing mass: " msgstr "" -#: src/iuse_actor.cpp:655 +#: src/iuse_actor.cpp:662 msgid "Fragment mass: " msgstr "" -#: src/iuse_actor.cpp:722 +#: src/iuse_actor.cpp:729 msgid "Vitamins (RDA) and Compounds (U): " msgstr "" -#: src/iuse_actor.cpp:726 +#: src/iuse_actor.cpp:733 msgid "You need a syringe to inject this drug." msgstr "" -#: src/iuse_actor.cpp:737 src/iuse_actor.cpp:748 +#: src/iuse_actor.cpp:744 src/iuse_actor.cpp:755 #, c-format msgid "You need %1$s to consume %2$s!" msgstr "" -#: src/iuse_actor.cpp:738 src/iuse_actor.cpp:749 +#: src/iuse_actor.cpp:745 src/iuse_actor.cpp:756 #, c-format msgid "I need a %1$s to consume %2$s!" msgstr "" -#: src/iuse_actor.cpp:865 +#: src/iuse_actor.cpp:872 #, c-format msgid "This requires %d charges to activate." msgstr "" -#: src/iuse_actor.cpp:875 +#: src/iuse_actor.cpp:882 #, c-format msgid "There is no adjacent square to release the %s in!" msgstr "" -#: src/iuse_actor.cpp:887 +#: src/iuse_actor.cpp:894 #, c-format msgid "You cannot place a %s there." msgstr "" -#: src/iuse_actor.cpp:901 +#: src/iuse_actor.cpp:908 #, c-format msgid "" "If you had standard factory-built %1$s bullets, you could load the %2$s." @@ -425113,143 +425922,143 @@ msgstr "" #. ~ First %s is the ammo item (with plural form and count included), second #. is the monster name -#: src/iuse_actor.cpp:909 +#: src/iuse_actor.cpp:916 #, c-format msgid "You load %1$d x %2$s round into the %3$s." msgid_plural "You load %1$d x %2$s rounds into the %3$s." msgstr[0] "" msgstr[1] "" -#: src/iuse_actor.cpp:924 +#: src/iuse_actor.cpp:931 #, c-format msgid "You deploy the %s wrong. It is hostile!" msgstr "" -#: src/iuse_actor.cpp:930 +#: src/iuse_actor.cpp:937 #, c-format msgid "You deploy the %s." msgstr "" -#: src/iuse_actor.cpp:960 +#: src/iuse_actor.cpp:967 msgid "Place npc where?" msgstr "" -#: src/iuse_actor.cpp:969 +#: src/iuse_actor.cpp:976 msgid "There is no square to spawn npc in!" msgstr "" -#: src/iuse_actor.cpp:991 +#: src/iuse_actor.cpp:998 msgid "a crafting station" msgstr "" -#: src/iuse_actor.cpp:995 +#: src/iuse_actor.cpp:1002 msgid "a place to hang corpses for butchering" msgstr "" -#: src/iuse_actor.cpp:999 +#: src/iuse_actor.cpp:1006 msgid "" "a flat surface to butcher onto or eat meals from" msgstr "" -#: src/iuse_actor.cpp:1002 +#: src/iuse_actor.cpp:1009 msgid "a place to sit" msgstr "" -#: src/iuse_actor.cpp:1005 +#: src/iuse_actor.cpp:1012 msgid "a place to hide" msgstr "" -#: src/iuse_actor.cpp:1008 +#: src/iuse_actor.cpp:1015 msgid "a safe place to contain a fire" msgstr "" -#: src/iuse_actor.cpp:1011 +#: src/iuse_actor.cpp:1018 msgid "a place to smoke or dry food for preservation" msgstr "" -#: src/iuse_actor.cpp:1016 +#: src/iuse_actor.cpp:1023 #, c-format msgid "" "Can be activated to deploy as furniture (%s)." msgstr "" -#: src/iuse_actor.cpp:1022 +#: src/iuse_actor.cpp:1029 #, c-format msgid "" "Can be activated to deploy as furniture (%s), " "which can then be used as %s." msgstr "" -#: src/iuse_actor.cpp:1041 +#: src/iuse_actor.cpp:1048 msgid "Deploy where?" msgstr "" -#: src/iuse_actor.cpp:1050 +#: src/iuse_actor.cpp:1057 msgid "You attempt to become one with the furniture. It doesn't work." msgstr "" -#: src/iuse_actor.cpp:1059 +#: src/iuse_actor.cpp:1066 #, c-format msgid "The space under %s is too cramped to deploy a %s in." msgstr "" -#: src/iuse_actor.cpp:1066 +#: src/iuse_actor.cpp:1073 #, c-format msgid "You can't deploy a %s there." msgstr "" -#: src/iuse_actor.cpp:1071 +#: src/iuse_actor.cpp:1078 msgid "There is already furniture at that location." msgstr "" -#: src/iuse_actor.cpp:1075 +#: src/iuse_actor.cpp:1082 msgid "Before deploying furniture, you need to clear the tile." msgstr "" -#: src/iuse_actor.cpp:1123 +#: src/iuse_actor.cpp:1130 #, c-format msgid "There isn't anything new on the %s." msgstr "" -#: src/iuse_actor.cpp:1159 +#: src/iuse_actor.cpp:1166 msgid "Light where?" msgstr "" -#: src/iuse_actor.cpp:1167 +#: src/iuse_actor.cpp:1174 msgid "You would set yourself on fire." msgstr "" -#: src/iuse_actor.cpp:1168 +#: src/iuse_actor.cpp:1175 msgid "But you're already smokin' hot." msgstr "" -#: src/iuse_actor.cpp:1174 +#: src/iuse_actor.cpp:1181 msgid "There is already a fire." msgstr "" -#: src/iuse_actor.cpp:1189 +#: src/iuse_actor.cpp:1196 msgid "Do you really want to burn your firewood source?" msgstr "" -#: src/iuse_actor.cpp:1202 +#: src/iuse_actor.cpp:1209 msgid "" "There's a brazier there but you haven't set it up to contain the fire. " "Continue?" msgstr "" -#: src/iuse_actor.cpp:1209 +#: src/iuse_actor.cpp:1216 msgid "You successfully light a fire." msgstr "" -#: src/iuse_actor.cpp:1231 src/iuse_actor.cpp:1966 src/iuse_actor.cpp:2065 +#: src/iuse_actor.cpp:1238 src/iuse_actor.cpp:1973 src/iuse_actor.cpp:2072 msgid "This tool doesn't have enough charges." msgstr "" -#: src/iuse_actor.cpp:1235 +#: src/iuse_actor.cpp:1242 msgid "You need direct sunlight to light a fire with this." msgstr "" -#: src/iuse_actor.cpp:1297 +#: src/iuse_actor.cpp:1304 #, c-format msgid "" "If the current weather holds, it will take around %d minute to light a fire." @@ -425259,7 +426068,7 @@ msgid_plural "" msgstr[0] "" msgstr[1] "" -#: src/iuse_actor.cpp:1299 +#: src/iuse_actor.cpp:1306 #, c-format msgid "At your skill level, it will take around %d minute to light a fire." msgid_plural "" @@ -425267,955 +426076,955 @@ msgid_plural "" msgstr[0] "" msgstr[1] "" -#: src/iuse_actor.cpp:1361 +#: src/iuse_actor.cpp:1368 #, c-format msgid "You can not cut the %s with itself." msgstr "" -#: src/iuse_actor.cpp:1415 +#: src/iuse_actor.cpp:1422 #, c-format msgid "Can't salvage anything from %s." msgstr "" -#: src/iuse_actor.cpp:1419 +#: src/iuse_actor.cpp:1426 #, c-format msgid "Try disassembling the %s instead." msgstr "" -#: src/iuse_actor.cpp:1427 +#: src/iuse_actor.cpp:1434 #, c-format msgid "The %s is made of material that cannot be cut up." msgstr "" -#: src/iuse_actor.cpp:1433 +#: src/iuse_actor.cpp:1440 #, c-format msgid "Please empty the %s before cutting it up." msgstr "" -#: src/iuse_actor.cpp:1439 +#: src/iuse_actor.cpp:1446 #, c-format msgid "The %s is too small to salvage material from." msgstr "" -#: src/iuse_actor.cpp:1446 +#: src/iuse_actor.cpp:1453 msgid "You are wielding that, are you sure?" msgstr "" -#: src/iuse_actor.cpp:1448 +#: src/iuse_actor.cpp:1455 msgid "You're wearing that, are you sure?" msgstr "" -#: src/iuse_actor.cpp:1605 +#: src/iuse_actor.cpp:1612 #, c-format msgid "You try to salvage materials from the %s." msgstr "" -#: src/iuse_actor.cpp:1630 +#: src/iuse_actor.cpp:1637 #, c-format msgid "Salvaged %1$i %2$s." msgid_plural "Salvaged %1$i %2$s." msgstr[0] "" msgstr[1] "" -#: src/iuse_actor.cpp:1643 +#: src/iuse_actor.cpp:1650 #, c-format msgid "Could not salvage a %s." msgstr "" -#: src/iuse_actor.cpp:1677 +#: src/iuse_actor.cpp:1684 msgid "You can't inscribe an item that isn't solid!" msgstr "" -#: src/iuse_actor.cpp:1684 +#: src/iuse_actor.cpp:1691 #, c-format msgid "You can't %1$s %2$s because of the material it is made of." msgstr "" -#: src/iuse_actor.cpp:1695 +#: src/iuse_actor.cpp:1702 #, c-format msgid "%s meaning?" msgstr "" -#: src/iuse_actor.cpp:1696 +#: src/iuse_actor.cpp:1703 msgid "It's a label" msgstr "" -#: src/iuse_actor.cpp:1697 +#: src/iuse_actor.cpp:1704 msgid "It's a note" msgstr "" -#: src/iuse_actor.cpp:1716 +#: src/iuse_actor.cpp:1723 msgid "(To delete, clear the text and confirm)\n" msgstr "" #. ~ %1$s: gerund (e.g. carved), %2$s: item name -#: src/iuse_actor.cpp:1718 +#: src/iuse_actor.cpp:1725 #, c-format msgctxt "carving" msgid "%1$s on the %2$s is: " msgstr "" -#: src/iuse_actor.cpp:1722 src/iuse_actor.cpp:1773 +#: src/iuse_actor.cpp:1729 src/iuse_actor.cpp:1780 #, c-format msgid "%s what?" msgstr "" -#: src/iuse_actor.cpp:1753 +#: src/iuse_actor.cpp:1760 #, c-format msgid "%s on what?" msgstr "" -#: src/iuse_actor.cpp:1754 +#: src/iuse_actor.cpp:1761 msgid "The terrain" msgstr "" -#: src/iuse_actor.cpp:1755 +#: src/iuse_actor.cpp:1762 msgid "An item" msgstr "" -#: src/iuse_actor.cpp:1769 +#: src/iuse_actor.cpp:1776 msgid "Write where?" msgstr "" -#: src/iuse_actor.cpp:1777 +#: src/iuse_actor.cpp:1784 msgid "Inscribe which item?" msgstr "" -#: src/iuse_actor.cpp:1784 +#: src/iuse_actor.cpp:1791 #, c-format msgid "You try to bend your %s, but fail." msgstr "" -#: src/iuse_actor.cpp:1825 +#: src/iuse_actor.cpp:1832 msgid "You cauterize yourself." msgstr "" -#: src/iuse_actor.cpp:1828 +#: src/iuse_actor.cpp:1835 msgid "It hurts like hell!" msgstr "" -#: src/iuse_actor.cpp:1830 +#: src/iuse_actor.cpp:1837 msgid "It itches a little." msgstr "" -#: src/iuse_actor.cpp:1833 +#: src/iuse_actor.cpp:1840 msgid "Bleeding has not stopped completely!" msgstr "" -#: src/iuse_actor.cpp:1892 +#: src/iuse_actor.cpp:1899 msgid "" "You are not bleeding or bitten, there is no need to cauterize yourself." msgstr "" -#: src/iuse_actor.cpp:1895 +#: src/iuse_actor.cpp:1902 msgid "You cannot cauterize while mounted." msgstr "" -#: src/iuse_actor.cpp:1901 +#: src/iuse_actor.cpp:1908 msgid "" "You need a source of flame (4 charges worth) before you can cauterize " "yourself." msgstr "" -#: src/iuse_actor.cpp:1905 +#: src/iuse_actor.cpp:1912 #, c-format msgid "You need at least %d charges to cauterize wounds." msgstr "" -#: src/iuse_actor.cpp:2054 +#: src/iuse_actor.cpp:2061 msgid "Hsss" msgstr "" -#: src/iuse_actor.cpp:2102 +#: src/iuse_actor.cpp:2109 msgid "You can't play music while mounted." msgstr "" -#: src/iuse_actor.cpp:2103 +#: src/iuse_actor.cpp:2110 msgid " can't play music while mounted." msgstr "" -#: src/iuse_actor.cpp:2109 +#: src/iuse_actor.cpp:2116 msgid "You can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2110 +#: src/iuse_actor.cpp:2117 msgid " can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2120 src/iuse_actor.cpp:2128 +#: src/iuse_actor.cpp:2127 src/iuse_actor.cpp:2135 #, c-format msgid "You stop playing your %s." msgstr "" -#: src/iuse_actor.cpp:2121 src/iuse_actor.cpp:2129 +#: src/iuse_actor.cpp:2128 src/iuse_actor.cpp:2136 #, c-format msgid " stops playing their %s." msgstr "" -#: src/iuse_actor.cpp:2140 +#: src/iuse_actor.cpp:2147 #, c-format msgid "You need to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2141 +#: src/iuse_actor.cpp:2148 #, c-format msgid " needs to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2150 +#: src/iuse_actor.cpp:2157 #, c-format msgid "You feel too weak to play your %s." msgstr "" -#: src/iuse_actor.cpp:2151 +#: src/iuse_actor.cpp:2158 #, c-format msgid " feels too weak to play their %s." msgstr "" -#: src/iuse_actor.cpp:2164 +#: src/iuse_actor.cpp:2171 #, c-format msgid "You start playing your %s." msgstr "" -#: src/iuse_actor.cpp:2165 +#: src/iuse_actor.cpp:2172 #, c-format msgid " starts playing their %s." msgstr "" #. ~ %1$s: npc name, %2$s: npc action description -#: src/iuse_actor.cpp:2183 +#: src/iuse_actor.cpp:2190 #, c-format msgctxt "play music" msgid "%1$s %2$s" msgstr "" -#: src/iuse_actor.cpp:2189 +#: src/iuse_actor.cpp:2196 msgid "You produce an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2191 +#: src/iuse_actor.cpp:2198 #, c-format msgid "%s produces an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2244 +#: src/iuse_actor.cpp:2251 msgid "This can teach you a spell." msgstr "" -#: src/iuse_actor.cpp:2246 +#: src/iuse_actor.cpp:2253 msgid "This can teach you a number of spells." msgstr "" -#: src/iuse_actor.cpp:2249 +#: src/iuse_actor.cpp:2256 msgid "Spells Contained:" msgstr "" -#: src/iuse_actor.cpp:2260 src/iuse_actor.cpp:2296 +#: src/iuse_actor.cpp:2267 src/iuse_actor.cpp:2303 #, c-format msgid "Level %u" msgstr "" -#: src/iuse_actor.cpp:2262 +#: src/iuse_actor.cpp:2269 #, c-format msgid "%1$s (Max)" msgstr "" -#: src/iuse_actor.cpp:2283 +#: src/iuse_actor.cpp:2290 msgid "You can't read." msgstr "" -#: src/iuse_actor.cpp:2298 +#: src/iuse_actor.cpp:2305 msgid " (Max)" msgstr "" -#: src/iuse_actor.cpp:2305 +#: src/iuse_actor.cpp:2312 msgid "Study to Learn" msgstr "" -#: src/iuse_actor.cpp:2308 +#: src/iuse_actor.cpp:2315 msgid "Can't learn!" msgstr "" -#: src/iuse_actor.cpp:2316 +#: src/iuse_actor.cpp:2323 msgid "You already know everything this could teach you." msgstr "" -#: src/iuse_actor.cpp:2324 +#: src/iuse_actor.cpp:2331 msgid "Study a spell:" msgstr "" -#: src/iuse_actor.cpp:2341 +#: src/iuse_actor.cpp:2348 msgid "Spend how long studying?" msgstr "" -#: src/iuse_actor.cpp:2342 +#: src/iuse_actor.cpp:2349 msgid "30 minutes" msgstr "" -#: src/iuse_actor.cpp:2343 +#: src/iuse_actor.cpp:2350 msgid "1 hour" msgstr "" -#: src/iuse_actor.cpp:2344 +#: src/iuse_actor.cpp:2351 msgid "2 hours" msgstr "" -#: src/iuse_actor.cpp:2345 +#: src/iuse_actor.cpp:2352 msgid "4 hours" msgstr "" -#: src/iuse_actor.cpp:2346 +#: src/iuse_actor.cpp:2353 msgid "8 hours" msgstr "" -#: src/iuse_actor.cpp:2347 +#: src/iuse_actor.cpp:2354 msgid "Until you gain a spell level" msgstr "" -#: src/iuse_actor.cpp:2388 +#: src/iuse_actor.cpp:2395 #, c-format msgid "This item when activated: %1$s" msgstr "" #. ~ %1$s: spell name, %2$i: spell level -#: src/iuse_actor.cpp:2393 +#: src/iuse_actor.cpp:2400 #, c-format msgid "This item casts %1$s at level %2$i." msgstr "" -#: src/iuse_actor.cpp:2397 +#: src/iuse_actor.cpp:2404 msgid "This item never fails." msgstr "" -#: src/iuse_actor.cpp:2478 +#: src/iuse_actor.cpp:2485 #, c-format msgid "You don't think putting your %1$s in your %2$s is a good idea" msgstr "" -#: src/iuse_actor.cpp:2482 +#: src/iuse_actor.cpp:2489 #, c-format msgid "You holster your %s" msgstr "" -#: src/iuse_actor.cpp:2494 +#: src/iuse_actor.cpp:2501 #, c-format msgid "You need to unwield your %s before using it." msgstr "" -#: src/iuse_actor.cpp:2501 +#: src/iuse_actor.cpp:2508 msgid "Holster item" msgstr "" -#: src/iuse_actor.cpp:2508 +#: src/iuse_actor.cpp:2515 #, c-format msgid "Draw %s" msgstr "" -#: src/iuse_actor.cpp:2513 src/monexamine.cpp:365 src/monexamine.cpp:516 +#: src/iuse_actor.cpp:2520 src/monexamine.cpp:365 src/monexamine.cpp:516 #, c-format msgid "Use %s" msgstr "" -#: src/iuse_actor.cpp:2536 +#: src/iuse_actor.cpp:2543 #, c-format msgid "You can't unwield your %s." msgstr "" -#: src/iuse_actor.cpp:2561 +#: src/iuse_actor.cpp:2568 msgid "Can be activated to store suitable items." msgstr "" -#: src/iuse_actor.cpp:2577 +#: src/iuse_actor.cpp:2584 #, c-format msgid "Can be used to assemble: %s" msgstr "" -#: src/iuse_actor.cpp:2587 +#: src/iuse_actor.cpp:2594 #, c-format msgid "Insufficient ammunition to assemble %s" msgstr "" -#: src/iuse_actor.cpp:2632 +#: src/iuse_actor.cpp:2639 msgid "You can't do that while incorporeal." msgstr "" -#: src/iuse_actor.cpp:2633 +#: src/iuse_actor.cpp:2640 msgid " can't do that while incorporeal." msgstr "" -#: src/iuse_actor.cpp:2646 +#: src/iuse_actor.cpp:2653 msgid " can't do that while mounted." msgstr "" -#: src/iuse_actor.cpp:2658 +#: src/iuse_actor.cpp:2665 msgid "Your tool does not have enough charges to do that." msgstr "" -#: src/iuse_actor.cpp:2739 +#: src/iuse_actor.cpp:2746 #, c-format msgid "Your %s is not made of any of:" msgstr "" -#: src/iuse_actor.cpp:2743 +#: src/iuse_actor.cpp:2750 #, c-format msgid "%s (repaired using %s)" msgstr "" -#: src/iuse_actor.cpp:2786 +#: src/iuse_actor.cpp:2793 #, c-format msgid "You don't have enough %s to do that. Have: %d, need: %d" msgstr "" -#: src/iuse_actor.cpp:2872 src/iuse_actor.cpp:4545 +#: src/iuse_actor.cpp:2879 src/iuse_actor.cpp:4552 msgid "You do not have that item!" msgstr "" -#: src/iuse_actor.cpp:2878 +#: src/iuse_actor.cpp:2885 msgid "That requires gunsmithing tools." msgstr "" -#: src/iuse_actor.cpp:2884 +#: src/iuse_actor.cpp:2891 msgid "You cannot repair this type of item." msgstr "" -#: src/iuse_actor.cpp:2894 +#: src/iuse_actor.cpp:2901 msgid "This can be used to repair other items, not itself." msgstr "" -#: src/iuse_actor.cpp:2921 +#: src/iuse_actor.cpp:2928 #, c-format msgid "Your %s is already enhanced to its maximum potential." msgstr "" -#: src/iuse_actor.cpp:2929 src/iuse_actor.cpp:3192 +#: src/iuse_actor.cpp:2936 src/iuse_actor.cpp:3199 #, c-format msgid "You cannot improve your %s any more this way." msgstr "" -#: src/iuse_actor.cpp:3031 +#: src/iuse_actor.cpp:3038 #, c-format msgid "You damage your %s! ( %s-> %s)" msgstr "" -#: src/iuse_actor.cpp:3034 src/iuse_actor.cpp:4701 +#: src/iuse_actor.cpp:3041 src/iuse_actor.cpp:4708 msgid "You destroy it!" msgstr "" -#: src/iuse_actor.cpp:3070 +#: src/iuse_actor.cpp:3077 #, c-format msgid "The %s already fits!" msgstr "" -#: src/iuse_actor.cpp:3073 +#: src/iuse_actor.cpp:3080 #, c-format msgid "This %s cannot be refitted!" msgstr "" -#: src/iuse_actor.cpp:3112 +#: src/iuse_actor.cpp:3119 #, c-format msgid "" "It seems working on your %s is just beyond your current level of expertise." msgstr "" -#: src/iuse_actor.cpp:3151 +#: src/iuse_actor.cpp:3158 #, c-format msgid "You take your %s in, improving the fit." msgstr "" -#: src/iuse_actor.cpp:3167 +#: src/iuse_actor.cpp:3174 #, c-format msgid "You resize the %s to accommodate your tiny build." msgstr "" -#: src/iuse_actor.cpp:3180 +#: src/iuse_actor.cpp:3187 #, c-format msgid "You adjust the %s back to its normal size." msgstr "" -#: src/iuse_actor.cpp:3198 +#: src/iuse_actor.cpp:3205 #, c-format msgid "You make your %s extra sturdy." msgstr "" -#: src/iuse_actor.cpp:3207 +#: src/iuse_actor.cpp:3214 #, c-format msgid "Your %s is already enhanced." msgstr "" -#: src/iuse_actor.cpp:3216 +#: src/iuse_actor.cpp:3223 msgid "Refitting" msgstr "" -#: src/iuse_actor.cpp:3217 +#: src/iuse_actor.cpp:3224 msgid "Downsizing" msgstr "" -#: src/iuse_actor.cpp:3218 +#: src/iuse_actor.cpp:3225 msgid "Upsizing" msgstr "" -#: src/iuse_actor.cpp:3220 +#: src/iuse_actor.cpp:3227 msgid "Practicing" msgstr "" -#: src/iuse_actor.cpp:3229 +#: src/iuse_actor.cpp:3236 msgid "Repair" msgstr "" -#: src/iuse_actor.cpp:3238 +#: src/iuse_actor.cpp:3245 #, c-format msgid "Repair %s" msgstr "" -#: src/iuse_actor.cpp:3310 +#: src/iuse_actor.cpp:3317 msgid "You can't use filthy items for healing." msgstr "" -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "The bleeding is stopped." msgstr "" -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "You stop the bleeding." msgstr "" -#: src/iuse_actor.cpp:3457 +#: src/iuse_actor.cpp:3464 msgid "You reduce the bleeding, but it's not stopped yet." msgstr "" -#: src/iuse_actor.cpp:3458 +#: src/iuse_actor.cpp:3465 msgid "The bleeding is reduced, but not stopped." msgstr "" -#: src/iuse_actor.cpp:3462 +#: src/iuse_actor.cpp:3469 msgid "" "Your dressing is too ineffective for a bleeding of this extent, and you fail" " to stop it." msgstr "" -#: src/iuse_actor.cpp:3463 +#: src/iuse_actor.cpp:3470 msgid "The wound still bleeds." msgstr "" -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "The wound is cleaned." msgstr "" -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "You clean the wound." msgstr "" -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "The wound still looks bad." msgstr "" -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "Your wound still aches." msgstr "" -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "The wound is disinfected." msgstr "" -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "You disinfect the wound." msgstr "" -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "The wound still looks nasty." msgstr "" -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "Your wound still hurts." msgstr "" -#: src/iuse_actor.cpp:3490 +#: src/iuse_actor.cpp:3497 #, c-format msgid "You finish using the %s." msgstr "" #. ~ Healing complete message. %1$s is healer name, %2$s is item name. -#: src/iuse_actor.cpp:3494 +#: src/iuse_actor.cpp:3501 #, c-format msgid "%1$s finishes using the %2$s." msgstr "" -#: src/iuse_actor.cpp:3581 +#: src/iuse_actor.cpp:3588 msgid "That arm is broken. It needs surgical attention or a splint." msgstr "" -#: src/iuse_actor.cpp:3583 +#: src/iuse_actor.cpp:3590 msgid "That leg is broken. It needs surgical attention or a splint." msgstr "" -#: src/iuse_actor.cpp:3608 +#: src/iuse_actor.cpp:3615 msgid "'s biology is not compatible with that item." msgstr "" -#: src/iuse_actor.cpp:3637 +#: src/iuse_actor.cpp:3644 msgid "Select a body part for: " msgstr "" #. ~ %1$s: patient name, %2$s: healing item name -#: src/iuse_actor.cpp:3655 +#: src/iuse_actor.cpp:3662 #, c-format msgctxt "healing" msgid "Select a body part of %1$s for %2$s:" msgstr "" -#: src/iuse_actor.cpp:3669 +#: src/iuse_actor.cpp:3676 msgid "Healing effects " msgstr "" -#: src/iuse_actor.cpp:3674 +#: src/iuse_actor.cpp:3681 msgid "Base healing: " msgstr "" -#: src/iuse_actor.cpp:3675 src/iuse_actor.cpp:3680 +#: src/iuse_actor.cpp:3682 src/iuse_actor.cpp:3687 msgid "Head: " msgstr "" -#: src/iuse_actor.cpp:3676 src/iuse_actor.cpp:3682 +#: src/iuse_actor.cpp:3683 src/iuse_actor.cpp:3689 msgid " Torso: " msgstr "" -#: src/iuse_actor.cpp:3677 src/iuse_actor.cpp:3684 +#: src/iuse_actor.cpp:3684 src/iuse_actor.cpp:3691 msgid " Limbs: " msgstr "" -#: src/iuse_actor.cpp:3679 +#: src/iuse_actor.cpp:3686 msgid "Actual healing: " msgstr "" -#: src/iuse_actor.cpp:3690 +#: src/iuse_actor.cpp:3697 msgid "Base bandaging quality: " msgstr "" -#: src/iuse_actor.cpp:3693 +#: src/iuse_actor.cpp:3700 msgid "Actual bandaging quality: " msgstr "" -#: src/iuse_actor.cpp:3699 +#: src/iuse_actor.cpp:3706 msgid "Base disinfecting quality: " msgstr "" -#: src/iuse_actor.cpp:3702 +#: src/iuse_actor.cpp:3709 msgid "Actual disinfecting quality: " msgstr "" -#: src/iuse_actor.cpp:3707 +#: src/iuse_actor.cpp:3714 msgid "Effect on bleeding: " msgstr "" -#: src/iuse_actor.cpp:3709 +#: src/iuse_actor.cpp:3716 msgid "Actual effect on bleeding: " msgstr "" -#: src/iuse_actor.cpp:3714 +#: src/iuse_actor.cpp:3721 msgid "Chance to heal (percent): " msgstr "" -#: src/iuse_actor.cpp:3716 +#: src/iuse_actor.cpp:3723 msgid "* Bite: " msgstr "" -#: src/iuse_actor.cpp:3720 +#: src/iuse_actor.cpp:3727 msgid "* Infection: " msgstr "" -#: src/iuse_actor.cpp:3724 +#: src/iuse_actor.cpp:3731 msgid "Moves to use: " msgstr "" -#: src/iuse_actor.cpp:3784 +#: src/iuse_actor.cpp:3791 #, c-format msgid "Yeah. Place the %s at your feet. Real damn smart move." msgstr "" -#: src/iuse_actor.cpp:3790 +#: src/iuse_actor.cpp:3797 #, c-format msgid "You can't place a %s there." msgstr "" -#: src/iuse_actor.cpp:3796 +#: src/iuse_actor.cpp:3803 #, c-format msgid "You must place the %s between two solid tiles." msgstr "" -#: src/iuse_actor.cpp:3801 +#: src/iuse_actor.cpp:3808 #, c-format msgid "The %s needs a %s adjacent to it." msgstr "" -#: src/iuse_actor.cpp:3808 +#: src/iuse_actor.cpp:3815 #, c-format msgid "You can't place a %s there. It contains a trap already." msgstr "" -#: src/iuse_actor.cpp:3811 +#: src/iuse_actor.cpp:3818 #, c-format msgid "You trigger a %s!" msgstr "" -#: src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:3847 #, c-format msgid "Place %s where?" msgstr "" -#: src/iuse_actor.cpp:3862 +#: src/iuse_actor.cpp:3869 #, c-format msgid "" "That trap needs a space in %d tiles radius to be clear, centered %d tiles " "from you." msgstr "" -#: src/iuse_actor.cpp:3966 +#: src/iuse_actor.cpp:3973 #, c-format msgid "You saw down the barrel of your %s." msgstr "" -#: src/iuse_actor.cpp:3976 src/iuse_actor.cpp:4035 +#: src/iuse_actor.cpp:3983 src/iuse_actor.cpp:4042 msgid "It's not a gun." msgstr "" -#: src/iuse_actor.cpp:3980 +#: src/iuse_actor.cpp:3987 msgid "The barrel is too small." msgstr "" -#: src/iuse_actor.cpp:3984 +#: src/iuse_actor.cpp:3991 msgid "The barrel is already sawn-off." msgstr "" -#: src/iuse_actor.cpp:3994 +#: src/iuse_actor.cpp:4001 msgid "Can't saw off modified barrels." msgstr "" -#: src/iuse_actor.cpp:4025 +#: src/iuse_actor.cpp:4032 #, c-format msgid "You saw down the stock of your %s." msgstr "" -#: src/iuse_actor.cpp:4039 +#: src/iuse_actor.cpp:4046 msgid "The stock is already sawn-off." msgstr "" -#: src/iuse_actor.cpp:4043 +#: src/iuse_actor.cpp:4050 msgid "This gun doesn't have a stock." msgstr "" -#: src/iuse_actor.cpp:4059 +#: src/iuse_actor.cpp:4066 msgid "" "Can't cut off modern composite stocks (must have an empty stock mount)." msgstr "" -#: src/iuse_actor.cpp:4063 +#: src/iuse_actor.cpp:4070 msgid "Can't cut off modified stocks." msgstr "" -#: src/iuse_actor.cpp:4067 +#: src/iuse_actor.cpp:4074 msgid "Can't cut off accessorized stocks." msgstr "" -#: src/iuse_actor.cpp:4099 +#: src/iuse_actor.cpp:4106 #, c-format msgid "You attach %s to your MOLLE webbing." msgstr "" -#: src/iuse_actor.cpp:4120 +#: src/iuse_actor.cpp:4127 msgid "Remove which accessory?" msgstr "" -#: src/iuse_actor.cpp:4131 +#: src/iuse_actor.cpp:4138 #, c-format msgid "You remove the item from your %s." msgstr "" -#: src/iuse_actor.cpp:4173 +#: src/iuse_actor.cpp:4180 msgid "You can't install bionics while mounted." msgstr "" -#: src/iuse_actor.cpp:4177 +#: src/iuse_actor.cpp:4184 msgid "You can't self-install this CBM." msgstr "" -#: src/iuse_actor.cpp:4179 +#: src/iuse_actor.cpp:4186 msgid "You can't install a filthy CBM!" msgstr "" -#: src/iuse_actor.cpp:4181 +#: src/iuse_actor.cpp:4188 msgid "This CBM is not sterile, you can't install it." msgstr "" -#: src/iuse_actor.cpp:4184 +#: src/iuse_actor.cpp:4191 msgid "This CBM is already deployed. You need to reset it to factory state." msgstr "" -#: src/iuse_actor.cpp:4187 +#: src/iuse_actor.cpp:4194 msgid "Max power capacity already reached" msgstr "" -#: src/iuse_actor.cpp:4192 +#: src/iuse_actor.cpp:4199 msgid "You have already installed this bionic." msgstr "" -#: src/iuse_actor.cpp:4194 +#: src/iuse_actor.cpp:4201 msgid "There is nothing to upgrade." msgstr "" -#: src/iuse_actor.cpp:4203 +#: src/iuse_actor.cpp:4210 msgid "You have a superior version installed." msgstr "" -#: src/iuse_actor.cpp:4242 +#: src/iuse_actor.cpp:4249 msgid "Remove which modification?" msgstr "" -#: src/iuse_actor.cpp:4254 +#: src/iuse_actor.cpp:4261 msgid "" "Are you sure? You may be lacking the skills needed to reattach this " "modification." msgstr "" -#: src/iuse_actor.cpp:4256 +#: src/iuse_actor.cpp:4263 msgid "Remove modification?" msgstr "" -#: src/iuse_actor.cpp:4273 src/iuse_actor.cpp:4347 +#: src/iuse_actor.cpp:4280 src/iuse_actor.cpp:4354 msgid "Doesn't appear to be modded." msgstr "" -#: src/iuse_actor.cpp:4283 +#: src/iuse_actor.cpp:4290 msgid "None of the mods can be removed." msgstr "" -#: src/iuse_actor.cpp:4288 src/iuse_actor.cpp:4361 +#: src/iuse_actor.cpp:4295 src/iuse_actor.cpp:4368 msgid "Has to be taken off first." msgstr "" -#: src/iuse_actor.cpp:4318 +#: src/iuse_actor.cpp:4325 msgid "Modify which part" msgstr "" -#: src/iuse_actor.cpp:4342 +#: src/iuse_actor.cpp:4349 msgid "Need to be wielding." msgstr "" -#: src/iuse_actor.cpp:4356 +#: src/iuse_actor.cpp:4363 msgid "None of the mods can be modified." msgstr "" -#: src/iuse_actor.cpp:4403 +#: src/iuse_actor.cpp:4410 #, c-format msgid "Put up the %s where (%dx%d clear area)?" msgstr "" -#: src/iuse_actor.cpp:4418 src/iuse_actor.cpp:4422 +#: src/iuse_actor.cpp:4425 src/iuse_actor.cpp:4429 #, c-format msgid "The %s is in the way." msgstr "" -#: src/iuse_actor.cpp:4426 +#: src/iuse_actor.cpp:4433 #, c-format msgid "The %s in that direction isn't suitable for placing the %s." msgstr "" -#: src/iuse_actor.cpp:4431 +#: src/iuse_actor.cpp:4438 #, c-format msgid "There is already furniture (%s) there." msgstr "" -#: src/iuse_actor.cpp:4471 +#: src/iuse_actor.cpp:4478 msgid "Use this item to weigh yourself. Includes everything you are wearing." msgstr "" -#: src/iuse_actor.cpp:4477 +#: src/iuse_actor.cpp:4484 msgid "You cannot weigh yourself while mounted." msgstr "" -#: src/iuse_actor.cpp:4483 +#: src/iuse_actor.cpp:4490 #, c-format msgid "ERROR: Max weight of %.0f %s exceeded" msgstr "" -#: src/iuse_actor.cpp:4533 +#: src/iuse_actor.cpp:4540 msgid "You can't see to sew!" msgstr "" -#: src/iuse_actor.cpp:4543 +#: src/iuse_actor.cpp:4550 msgid "Enhance which clothing?" msgstr "" -#: src/iuse_actor.cpp:4551 +#: src/iuse_actor.cpp:4558 msgid "This can be used to repair or modify other items, not itself." msgstr "" -#: src/iuse_actor.cpp:4596 +#: src/iuse_actor.cpp:4603 msgid "How do you want to modify it?" msgstr "" #. ~ %1$s: modification desc, %2$s: mod name -#: src/iuse_actor.cpp:4611 +#: src/iuse_actor.cpp:4618 #, c-format msgid "Can't %1$s (incompatible with %2$s)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of thread needed -#: src/iuse_actor.cpp:4616 +#: src/iuse_actor.cpp:4623 #, c-format msgid "Can't %1$s (need %2$d thread loaded)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items needed -#: src/iuse_actor.cpp:4620 +#: src/iuse_actor.cpp:4627 #, c-format msgid "Can't %1$s (need %2$d %3$s)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items #. needed, %4$s: number of thread needed -#: src/iuse_actor.cpp:4627 +#: src/iuse_actor.cpp:4634 #, c-format msgid "%1$s (%2$d %3$s and %4$d thread)" msgstr "" -#: src/iuse_actor.cpp:4671 +#: src/iuse_actor.cpp:4678 msgid "Are you sure? You will not gain any materials back." msgstr "" -#: src/iuse_actor.cpp:4698 +#: src/iuse_actor.cpp:4705 #, c-format msgid "You damage your %s trying to modify it! ( %s-> %s)" msgstr "" -#: src/iuse_actor.cpp:4709 +#: src/iuse_actor.cpp:4716 msgid "You fail to modify the clothing, and you waste thread and materials." msgstr "" -#: src/iuse_actor.cpp:4713 +#: src/iuse_actor.cpp:4720 #, c-format msgid "You modify your %s, but waste a lot of thread." msgstr "" -#: src/iuse_actor.cpp:4723 +#: src/iuse_actor.cpp:4730 #, c-format msgid "You modify your %s!" msgstr "" -#: src/iuse_actor.cpp:4764 +#: src/iuse_actor.cpp:4771 #, c-format msgid "You use the %s to mask your scent" msgstr "" -#: src/iuse_actor.h:535 +#: src/iuse_actor.h:538 msgid "Carve" msgstr "" -#: src/iuse_actor.h:536 +#: src/iuse_actor.h:539 msgid "Carved" msgstr "" -#: src/iuse_actor.h:576 src/iuse_actor.h:578 src/iuse_actor.h:599 -#: src/iuse_actor.h:624 +#: src/iuse_actor.h:579 src/iuse_actor.h:581 src/iuse_actor.h:602 +#: src/iuse_actor.h:627 msgid "hsss" msgstr "" @@ -426389,7 +427198,7 @@ msgstr "" msgid "ndo move" msgstr "" -#: src/json.cpp:807 +#: src/json.cpp:809 msgid "" "This JSON file looks like it starts with a Byte Order Mark (BOM) or is " "otherwise corrupted. This can happen if you edit files in Windows Notepad." @@ -426417,7 +427226,7 @@ msgstr "" msgid "N " msgstr "" -#: src/line.cpp:571 src/overmap.cpp:5888 +#: src/line.cpp:571 src/overmap.cpp:5882 msgid "north" msgstr "" @@ -426433,7 +427242,7 @@ msgstr "" msgid "E " msgstr "" -#: src/line.cpp:573 src/overmap.cpp:5889 +#: src/line.cpp:573 src/overmap.cpp:5883 msgid "east" msgstr "" @@ -426449,7 +427258,7 @@ msgstr "" msgid "S " msgstr "" -#: src/line.cpp:575 src/overmap.cpp:5889 +#: src/line.cpp:575 src/overmap.cpp:5883 msgid "south" msgstr "" @@ -426465,7 +427274,7 @@ msgstr "" msgid "W " msgstr "" -#: src/line.cpp:577 src/overmap.cpp:5890 +#: src/line.cpp:577 src/overmap.cpp:5884 msgid "west" msgstr "" @@ -426879,7 +427688,7 @@ msgid ", %d/sec" msgstr "" #: src/magic.cpp:2108 src/magic.cpp:2166 src/magic.cpp:2377 -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Damage" msgstr "" @@ -426909,7 +427718,7 @@ msgstr "" msgid "Spell Radius: %d" msgstr "" -#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:3005 +#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:2999 msgid "Range" msgstr "" @@ -426980,7 +427789,7 @@ msgstr "" msgid "Your injuries even out." msgstr "" -#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:914 +#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:915 msgid "You feel a surge of euphoria as flames burst out!" msgstr "" @@ -427098,261 +427907,261 @@ msgstr "" msgid "Choose Translocator Gate" msgstr "" -#: src/main.cpp:129 +#: src/main.cpp:130 msgid "Really Quit? All unsaved changes will be lost." msgstr "" -#: src/main.cpp:571 +#: src/main.cpp:580 #, c-format msgid "Unable to make directory \"%s\". Check permissions." msgstr "" -#: src/main_menu.cpp:168 +#: src/main_menu.cpp:169 msgid "Credits" msgstr "" #. ~ Message Of The Day -#: src/main_menu.cpp:172 +#: src/main_menu.cpp:173 msgid "MOTD" msgstr "" -#: src/main_menu.cpp:209 +#: src/main_menu.cpp:210 msgid "Create World" msgstr "" -#: src/main_menu.cpp:275 +#: src/main_menu.cpp:276 msgid "Bugs? Suggestions? Use links in MOTD to report them." msgstr "" -#: src/main_menu.cpp:278 +#: src/main_menu.cpp:279 #, c-format msgid "Tip of the day: %s" msgstr "" -#: src/main_menu.cpp:314 +#: src/main_menu.cpp:315 #, c-format msgid "Version: %s" msgstr "" -#: src/main_menu.cpp:394 src/path_info.cpp:365 +#: src/main_menu.cpp:395 src/path_info.cpp:465 msgid "Cataclysm: Dark Days Ahead" msgstr "" -#: src/main_menu.cpp:396 +#: src/main_menu.cpp:397 msgid "No message today." msgstr "" -#: src/main_menu.cpp:417 +#: src/main_menu.cpp:418 msgid "No credits information found." msgstr "" -#: src/main_menu.cpp:423 +#: src/main_menu.cpp:424 msgctxt "Main Menu" msgid "OTD" msgstr "" -#: src/main_menu.cpp:424 +#: src/main_menu.cpp:425 msgctxt "Main Menu" msgid "ew Game" msgstr "" -#: src/main_menu.cpp:425 +#: src/main_menu.cpp:426 msgctxt "Main Menu" msgid "Lod" msgstr "" -#: src/main_menu.cpp:426 +#: src/main_menu.cpp:427 msgctxt "Main Menu" msgid "orld" msgstr "" -#: src/main_menu.cpp:427 +#: src/main_menu.cpp:428 msgctxt "Main Menu" msgid "pecial" msgstr "" -#: src/main_menu.cpp:428 +#: src/main_menu.cpp:429 msgctxt "Main Menu" msgid "Setings" msgstr "" -#: src/main_menu.cpp:429 +#: src/main_menu.cpp:430 msgctxt "Main Menu" msgid "Hlp" msgstr "" -#: src/main_menu.cpp:430 +#: src/main_menu.cpp:431 msgctxt "Main Menu" msgid "redits" msgstr "" -#: src/main_menu.cpp:431 +#: src/main_menu.cpp:432 msgctxt "Main Menu" msgid "uit" msgstr "" -#: src/main_menu.cpp:435 +#: src/main_menu.cpp:436 msgctxt "Main Menu|New Game" msgid "Cstom Character" msgstr "" -#: src/main_menu.cpp:436 +#: src/main_menu.cpp:437 msgctxt "Main Menu|New Game" msgid "reset Character" msgstr "" -#: src/main_menu.cpp:437 +#: src/main_menu.cpp:438 msgctxt "Main Menu|New Game" msgid "andom Character" msgstr "" -#: src/main_menu.cpp:440 +#: src/main_menu.cpp:441 msgctxt "Main Menu|New Game" msgid "Play Now! (efault Scenario)" msgstr "" -#: src/main_menu.cpp:441 +#: src/main_menu.cpp:442 msgctxt "Main Menu|New Game" msgid "Play Nw!" msgstr "" -#: src/main_menu.cpp:445 +#: src/main_menu.cpp:446 msgid "" "Allows you to fully customize points pool, scenario, and character's " "profession, stats, traits, skills and other parameters." msgstr "" -#: src/main_menu.cpp:446 +#: src/main_menu.cpp:447 msgid "Select from one of previously created character templates." msgstr "" -#: src/main_menu.cpp:448 +#: src/main_menu.cpp:449 msgid "" "Creates random character, but lets you preview the generated character and " "the scenario and change character and/or scenario if needed." msgstr "" -#: src/main_menu.cpp:450 +#: src/main_menu.cpp:451 msgid "" "Puts you right in the game, randomly choosing character's traits, " "profession, skills and other parameters. Scenario is fixed to Evacuee." msgstr "" -#: src/main_menu.cpp:452 +#: src/main_menu.cpp:453 msgid "" "Puts you right in the game, randomly choosing scenario and character's " "traits, profession, skills and other parameters." msgstr "" -#: src/main_menu.cpp:466 +#: src/main_menu.cpp:467 msgctxt "Main Menu|World" msgid "elete World" msgstr "" -#: src/main_menu.cpp:467 +#: src/main_menu.cpp:468 msgctxt "Main Menu|World" msgid "eset World" msgstr "" -#: src/main_menu.cpp:468 +#: src/main_menu.cpp:469 msgctxt "Main Menu|World" msgid "Shw World Mods" msgstr "" -#: src/main_menu.cpp:469 +#: src/main_menu.cpp:470 msgctxt "Main Menu|World" msgid "Copy World Settngs" msgstr "" -#: src/main_menu.cpp:470 +#: src/main_menu.cpp:471 msgctxt "Main Menu|World" msgid "Character to Temlate" msgstr "" -#: src/main_menu.cpp:478 +#: src/main_menu.cpp:479 msgctxt "Main Menu|Settings" msgid "ptions" msgstr "" -#: src/main_menu.cpp:479 +#: src/main_menu.cpp:480 msgctxt "Main Menu|Settings" msgid "Kebindings" msgstr "" -#: src/main_menu.cpp:480 +#: src/main_menu.cpp:481 msgctxt "Main Menu|Settings" msgid "Atopickup" msgstr "" -#: src/main_menu.cpp:481 +#: src/main_menu.cpp:482 msgctxt "Main Menu|Settings" msgid "Saemode" msgstr "" -#: src/main_menu.cpp:482 +#: src/main_menu.cpp:483 msgctxt "Main Menu|Settings" msgid "Colos" msgstr "" -#: src/main_menu.cpp:696 +#: src/main_menu.cpp:697 msgid "Really quit?" msgstr "" -#: src/main_menu.cpp:783 +#: src/main_menu.cpp:784 msgid "Special games don't work with shared maps." msgstr "" -#: src/main_menu.cpp:839 +#: src/main_menu.cpp:840 msgid "No world to load." msgstr "" -#: src/main_menu.cpp:865 +#: src/main_menu.cpp:866 msgid "No templates found!" msgstr "" -#: src/main_menu.cpp:869 +#: src/main_menu.cpp:870 msgid "Choose a preset character template" msgstr "" -#: src/main_menu.cpp:875 src/main_menu.cpp:1033 src/main_menu.cpp:1060 +#: src/main_menu.cpp:876 src/main_menu.cpp:1034 src/main_menu.cpp:1061 msgid "<- Back to Main Menu" msgstr "" -#: src/main_menu.cpp:884 +#: src/main_menu.cpp:885 #, c-format msgid "What to do with template \"%s\"?" msgstr "" -#: src/main_menu.cpp:888 +#: src/main_menu.cpp:889 #, c-format msgid "Are you sure you want to delete %s?" msgstr "" -#: src/main_menu.cpp:891 +#: src/main_menu.cpp:892 msgid "Sorry, something went wrong." msgstr "" #. ~ %s = world name -#: src/main_menu.cpp:1023 +#: src/main_menu.cpp:1024 #, c-format msgid "%s has no characters to load!" msgstr "" -#: src/main_menu.cpp:1027 +#: src/main_menu.cpp:1028 #, c-format msgid "Load character from \"%s\"" msgstr "" -#: src/main_menu.cpp:1051 +#: src/main_menu.cpp:1052 #, c-format msgid "Manage world \"%s\"" msgstr "" -#: src/main_menu.cpp:1079 +#: src/main_menu.cpp:1080 msgid "Delete the world and all saves within?" msgstr "" -#: src/main_menu.cpp:1084 +#: src/main_menu.cpp:1085 msgid "Remove all saves and regenerate world?" msgstr "" @@ -427362,7 +428171,7 @@ msgstr "" msgid "weight of %1$s" msgstr "" -#: src/map.cpp:864 src/vehicle.cpp:6304 +#: src/map.cpp:864 src/vehicle.cpp:6305 #, c-format msgid "A towing cable snaps off of %s." msgstr "" @@ -427720,38 +428529,38 @@ msgstr "" msgid "memory map region for (%d,%d,%d)" msgstr "" -#: src/mapbuffer.cpp:142 +#: src/mapbuffer.cpp:143 #, c-format msgid "Please wait as the map saves [%d/%d]" msgstr "" -#: src/mapgen.cpp:5842 +#: src/mapgen.cpp:5833 msgid "Sub-prime contact console" msgstr "" -#: src/mapgen.cpp:5844 +#: src/mapgen.cpp:5835 msgid "Terminate Specimens" msgstr "" -#: src/mapgen.cpp:5845 +#: src/mapgen.cpp:5836 msgid "Release Specimens" msgstr "" -#: src/mapgen.cpp:5847 +#: src/mapgen.cpp:5838 msgid "Toggle Portal" msgstr "" -#: src/mapgen.cpp:5848 +#: src/mapgen.cpp:5839 msgid "Activate Resonance Cascade" msgstr "" -#: src/mapgen.cpp:5888 src/mapgen.cpp:7095 src/mapgen.cpp:7114 -#: src/mapgen.cpp:7134 src/mapgen.cpp:7153 +#: src/mapgen.cpp:5879 src/mapgen.cpp:7086 src/mapgen.cpp:7105 +#: src/mapgen.cpp:7125 src/mapgen.cpp:7144 msgid "Bionic access" msgstr "" -#: src/mapgen.cpp:5890 src/mapgen.cpp:7097 src/mapgen.cpp:7116 -#: src/mapgen.cpp:7136 src/mapgen.cpp:7155 +#: src/mapgen.cpp:5881 src/mapgen.cpp:7088 src/mapgen.cpp:7107 +#: src/mapgen.cpp:7127 src/mapgen.cpp:7146 msgid "Open Chambers" msgstr "" @@ -428123,7 +428932,7 @@ msgstr "" msgid "Hit" msgstr "" -#: src/martialarts.cpp:2017 src/ranged.cpp:1641 +#: src/martialarts.cpp:2017 src/ranged.cpp:1642 msgid "Miss" msgstr "" @@ -428152,7 +428961,7 @@ msgstr "" msgid "Weapons" msgstr "" -#: src/martialarts.cpp:2139 +#: src/martialarts.cpp:2142 #, c-format msgid " Style: %s " msgstr "" @@ -428256,7 +429065,7 @@ msgstr "" msgid "%2d" msgstr "" -#: src/medical_ui.cpp:216 src/veh_interact.cpp:2806 +#: src/medical_ui.cpp:216 src/veh_interact.cpp:2800 #, c-format msgid "%s (%s)" msgstr "" @@ -428358,7 +429167,7 @@ msgid "" msgstr "" #: src/medical_ui.cpp:536 src/player_display.cpp:1365 -#: src/veh_interact.cpp:2999 +#: src/veh_interact.cpp:2993 msgid "Strength" msgstr "" @@ -429076,15 +429885,15 @@ msgstr "" msgid "You failed to steal %1$s from %2$s." msgstr "" -#: src/memorial_logger.cpp:202 +#: src/memorial_logger.cpp:210 msgid "an unemployed male" msgstr "" -#: src/memorial_logger.cpp:204 +#: src/memorial_logger.cpp:212 msgid "an unemployed female" msgstr "" -#: src/memorial_logger.cpp:207 +#: src/memorial_logger.cpp:215 #, c-format msgid "a %s" msgstr "" @@ -429092,24 +429901,24 @@ msgstr "" #. ~ First parameter is a pronoun ("He"/"She"), second parameter is a #. description #. ~ that designates the location relative to its surroundings. -#: src/memorial_logger.cpp:214 +#: src/memorial_logger.cpp:222 #, c-format msgid "%1$s was killed in a %2$s." msgstr "" -#: src/memorial_logger.cpp:218 +#: src/memorial_logger.cpp:226 #, c-format msgid "Cataclysm - Dark Days Ahead version %s memorial file" msgstr "" -#: src/memorial_logger.cpp:221 +#: src/memorial_logger.cpp:229 #, c-format msgid "In memory of: %s" msgstr "" #. ~ The "%s" will be replaced by an epitaph as displayed in the memorial #. files. Replace the quotation marks as appropriate for your language. -#: src/memorial_logger.cpp:224 +#: src/memorial_logger.cpp:232 #, c-format msgctxt "epitaph" msgid "\"%s\"" @@ -429117,999 +429926,999 @@ msgstr "" #. ~ First parameter: Pronoun, second parameter: a profession name (with #. article) -#: src/memorial_logger.cpp:227 +#: src/memorial_logger.cpp:235 #, c-format msgid "%1$s was %2$s when the apocalypse began." msgstr "" -#: src/memorial_logger.cpp:229 +#: src/memorial_logger.cpp:237 #, c-format msgid "%1$s died on %2$s." msgstr "" -#: src/memorial_logger.cpp:235 +#: src/memorial_logger.cpp:243 #, c-format msgid "Cash on hand: %s" msgstr "" -#: src/memorial_logger.cpp:246 +#: src/memorial_logger.cpp:254 msgid "Final HP:" msgstr "" -#: src/memorial_logger.cpp:247 +#: src/memorial_logger.cpp:255 #, c-format msgid " Head: %d/%d" msgstr "" -#: src/memorial_logger.cpp:248 +#: src/memorial_logger.cpp:256 #, c-format msgid "Torso: %d/%d" msgstr "" -#: src/memorial_logger.cpp:249 +#: src/memorial_logger.cpp:257 #, c-format msgid "L Arm: %d/%d" msgstr "" -#: src/memorial_logger.cpp:250 +#: src/memorial_logger.cpp:258 #, c-format msgid "R Arm: %d/%d" msgstr "" -#: src/memorial_logger.cpp:251 +#: src/memorial_logger.cpp:259 #, c-format msgid "L Leg: %d/%d" msgstr "" -#: src/memorial_logger.cpp:252 +#: src/memorial_logger.cpp:260 #, c-format msgid "R Leg: %d/%d" msgstr "" -#: src/memorial_logger.cpp:256 +#: src/memorial_logger.cpp:264 msgid "Final Stats:" msgstr "" -#: src/memorial_logger.cpp:257 src/memorial_logger.cpp:262 +#: src/memorial_logger.cpp:265 src/memorial_logger.cpp:270 #, c-format msgid "Str %d" msgstr "" -#: src/memorial_logger.cpp:258 src/memorial_logger.cpp:263 +#: src/memorial_logger.cpp:266 src/memorial_logger.cpp:271 #, c-format msgid "Dex %d" msgstr "" -#: src/memorial_logger.cpp:259 src/memorial_logger.cpp:264 +#: src/memorial_logger.cpp:267 src/memorial_logger.cpp:272 #, c-format msgid "Int %d" msgstr "" -#: src/memorial_logger.cpp:260 src/memorial_logger.cpp:265 +#: src/memorial_logger.cpp:268 src/memorial_logger.cpp:273 #, c-format msgid "Per %d" msgstr "" -#: src/memorial_logger.cpp:261 +#: src/memorial_logger.cpp:269 msgid "Base Stats:" msgstr "" -#: src/memorial_logger.cpp:269 +#: src/memorial_logger.cpp:277 msgid "Final Messages:" msgstr "" -#: src/memorial_logger.cpp:302 +#: src/memorial_logger.cpp:310 msgid "No monsters were killed." msgstr "" -#: src/memorial_logger.cpp:304 +#: src/memorial_logger.cpp:312 #, c-format msgid "Total kills: %d" msgstr "" #. ~ 1. skill name, 2. skill level, 3. exercise percentage to next level -#: src/memorial_logger.cpp:313 +#: src/memorial_logger.cpp:321 #, c-format msgid "%s: %d (%d %%)" msgstr "" -#: src/memorial_logger.cpp:319 +#: src/memorial_logger.cpp:327 msgid "Traits:" msgstr "" -#: src/memorial_logger.cpp:324 src/memorial_logger.cpp:336 +#: src/memorial_logger.cpp:332 src/memorial_logger.cpp:344 msgid "(None)" msgstr "" -#: src/memorial_logger.cpp:329 +#: src/memorial_logger.cpp:337 msgid "Ongoing Effects:" msgstr "" -#: src/memorial_logger.cpp:341 src/newcharacter.cpp:3610 -#: src/newcharacter.cpp:3612 +#: src/memorial_logger.cpp:349 src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3667 msgid "Bionics:" msgstr "" -#: src/memorial_logger.cpp:346 +#: src/memorial_logger.cpp:354 msgid "No bionics were installed." msgstr "" -#: src/memorial_logger.cpp:349 +#: src/memorial_logger.cpp:357 #, c-format msgid "" "Bionic Power: %d/%d" msgstr "" -#: src/memorial_logger.cpp:355 +#: src/memorial_logger.cpp:363 msgid "Weapon:" msgstr "" -#: src/memorial_logger.cpp:359 +#: src/memorial_logger.cpp:367 msgid "Equipment:" msgstr "" -#: src/memorial_logger.cpp:364 src/newcharacter.cpp:1851 +#: src/memorial_logger.cpp:372 src/newcharacter.cpp:1869 msgid "Inventory:" msgstr "" -#: src/memorial_logger.cpp:382 +#: src/memorial_logger.cpp:390 msgid "Lifetime Stats and Scores" msgstr "" -#: src/memorial_logger.cpp:390 +#: src/memorial_logger.cpp:398 msgid "Game History" msgstr "" #. ~ %s is artifact name -#: src/memorial_logger.cpp:427 +#: src/memorial_logger.cpp:435 #, c-format msgctxt "memorial_male" msgid "Activated the %s." msgstr "" -#: src/memorial_logger.cpp:428 +#: src/memorial_logger.cpp:436 #, c-format msgctxt "memorial_female" msgid "Activated the %s." msgstr "" -#: src/memorial_logger.cpp:436 +#: src/memorial_logger.cpp:444 msgctxt "memorial_male" msgid "Activated a mininuke." msgstr "" -#: src/memorial_logger.cpp:437 +#: src/memorial_logger.cpp:445 msgctxt "memorial_female" msgid "Activated a mininuke." msgstr "" -#: src/memorial_logger.cpp:447 +#: src/memorial_logger.cpp:455 msgctxt "memorial_male" msgid "Consumed mutagen." msgstr "" -#: src/memorial_logger.cpp:448 +#: src/memorial_logger.cpp:456 msgctxt "memorial_female" msgid "Consumed mutagen." msgstr "" -#: src/memorial_logger.cpp:451 +#: src/memorial_logger.cpp:459 msgctxt "memorial_male" msgid "Injected mutagen." msgstr "" -#: src/memorial_logger.cpp:452 +#: src/memorial_logger.cpp:460 msgctxt "memorial_female" msgid "Injected mutagen." msgstr "" -#: src/memorial_logger.cpp:455 +#: src/memorial_logger.cpp:463 msgctxt "memorial_male" msgid "Consumed purifier." msgstr "" -#: src/memorial_logger.cpp:456 +#: src/memorial_logger.cpp:464 msgctxt "memorial_female" msgid "Consumed purifier." msgstr "" -#: src/memorial_logger.cpp:459 +#: src/memorial_logger.cpp:467 msgctxt "memorial_male" msgid "Injected purifier." msgstr "" -#: src/memorial_logger.cpp:460 +#: src/memorial_logger.cpp:468 msgctxt "memorial_female" msgid "Injected purifier." msgstr "" -#: src/memorial_logger.cpp:463 +#: src/memorial_logger.cpp:471 msgctxt "memorial_male" msgid "Injected smart purifier." msgstr "" -#: src/memorial_logger.cpp:464 +#: src/memorial_logger.cpp:472 msgctxt "memorial_female" msgid "Injected smart purifier." msgstr "" -#: src/memorial_logger.cpp:473 +#: src/memorial_logger.cpp:481 msgctxt "memorial_male" msgid "Angered a group of amigara horrors!" msgstr "" -#: src/memorial_logger.cpp:474 +#: src/memorial_logger.cpp:482 msgctxt "memorial_female" msgid "Angered a group of amigara horrors!" msgstr "" -#: src/memorial_logger.cpp:478 +#: src/memorial_logger.cpp:486 msgctxt "memorial_male" msgid "Awoke a group of dark wyrms!" msgstr "" -#: src/memorial_logger.cpp:479 +#: src/memorial_logger.cpp:487 msgctxt "memorial_female" msgid "Awoke a group of dark wyrms!" msgstr "" -#: src/memorial_logger.cpp:485 +#: src/memorial_logger.cpp:493 msgctxt "memorial_male" msgid "Became wanted by the police!" msgstr "" -#: src/memorial_logger.cpp:486 +#: src/memorial_logger.cpp:494 msgctxt "memorial_female" msgid "Became wanted by the police!" msgstr "" #. ~ %s is bodypart -#: src/memorial_logger.cpp:495 +#: src/memorial_logger.cpp:503 #, c-format msgctxt "memorial_male" msgid "Broke his %s." msgstr "" -#: src/memorial_logger.cpp:496 +#: src/memorial_logger.cpp:504 #, c-format msgctxt "memorial_female" msgid "Broke her %s." msgstr "" #. ~ %s is bodypart -#: src/memorial_logger.cpp:506 +#: src/memorial_logger.cpp:514 #, c-format msgctxt "memorial_male" msgid "Broken %s began to mend." msgstr "" -#: src/memorial_logger.cpp:507 +#: src/memorial_logger.cpp:515 #, c-format msgctxt "memorial_female" msgid "Broken %s began to mend." msgstr "" -#: src/memorial_logger.cpp:520 +#: src/memorial_logger.cpp:528 msgctxt "memorial_male" msgid "You buried an unknown victim of the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:522 +#: src/memorial_logger.cpp:530 msgctxt "memorial_female" msgid "You buried an unknown victim of The Cataclysm." msgstr "" -#: src/memorial_logger.cpp:525 +#: src/memorial_logger.cpp:533 #, c-format msgctxt "memorial_male" msgid "You buried %s." msgstr "" -#: src/memorial_logger.cpp:526 +#: src/memorial_logger.cpp:534 #, c-format msgctxt "memorial_female" msgid "You buried %s." msgstr "" -#: src/memorial_logger.cpp:533 +#: src/memorial_logger.cpp:541 msgctxt "memorial_male" msgid "Caused a resonance cascade." msgstr "" -#: src/memorial_logger.cpp:534 +#: src/memorial_logger.cpp:542 msgctxt "memorial_female" msgid "Caused a resonance cascade." msgstr "" -#: src/memorial_logger.cpp:559 +#: src/memorial_logger.cpp:567 msgctxt "memorial_male" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "" -#: src/memorial_logger.cpp:561 +#: src/memorial_logger.cpp:569 msgctxt "memorial_female" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "" -#: src/memorial_logger.cpp:564 +#: src/memorial_logger.cpp:572 #, c-format msgctxt "memorial_male" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "" -#: src/memorial_logger.cpp:566 +#: src/memorial_logger.cpp:574 #, c-format msgctxt "memorial_female" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "" -#: src/memorial_logger.cpp:570 +#: src/memorial_logger.cpp:578 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "" -#: src/memorial_logger.cpp:572 +#: src/memorial_logger.cpp:580 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "" -#: src/memorial_logger.cpp:575 +#: src/memorial_logger.cpp:583 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s." msgstr "" -#: src/memorial_logger.cpp:576 +#: src/memorial_logger.cpp:584 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s." msgstr "" -#: src/memorial_logger.cpp:580 +#: src/memorial_logger.cpp:588 #, c-format msgctxt "memorial_male" msgid "" "Killed an innocent person, %s, in cold blood and felt terrible afterwards." msgstr "" -#: src/memorial_logger.cpp:583 +#: src/memorial_logger.cpp:591 #, c-format msgctxt "memorial_female" msgid "" "Killed an innocent person, %s, in cold blood and felt terrible afterwards." msgstr "" -#: src/memorial_logger.cpp:595 +#: src/memorial_logger.cpp:603 #, c-format msgctxt "memorial_male" msgid "Killed a %s." msgstr "" -#: src/memorial_logger.cpp:596 +#: src/memorial_logger.cpp:604 #, c-format msgctxt "memorial_female" msgid "Killed a %s." msgstr "" -#: src/memorial_logger.cpp:632 +#: src/memorial_logger.cpp:640 #, c-format msgctxt "memorial_male" msgid "Consumed a %s." msgstr "" -#: src/memorial_logger.cpp:633 +#: src/memorial_logger.cpp:641 #, c-format msgctxt "memorial_female" msgid "Consumed a %s." msgstr "" -#: src/memorial_logger.cpp:640 +#: src/memorial_logger.cpp:648 msgctxt "memorial_male" msgid "Opened the Marloss Gateway." msgstr "" -#: src/memorial_logger.cpp:641 +#: src/memorial_logger.cpp:649 msgctxt "memorial_female" msgid "Opened the Marloss Gateway." msgstr "" -#: src/memorial_logger.cpp:660 +#: src/memorial_logger.cpp:668 msgctxt "memorial_male" msgid "Became one with the Mycus." msgstr "" -#: src/memorial_logger.cpp:661 +#: src/memorial_logger.cpp:669 msgctxt "memorial_female" msgid "Became one with the Mycus." msgstr "" -#: src/memorial_logger.cpp:668 +#: src/memorial_logger.cpp:676 msgctxt "memorial_male" msgid "Dermatik eggs hatched." msgstr "" -#: src/memorial_logger.cpp:669 +#: src/memorial_logger.cpp:677 msgctxt "memorial_female" msgid "Dermatik eggs hatched." msgstr "" -#: src/memorial_logger.cpp:676 +#: src/memorial_logger.cpp:684 msgctxt "memorial_male" msgid "Injected with dermatik eggs." msgstr "" -#: src/memorial_logger.cpp:677 +#: src/memorial_logger.cpp:685 msgctxt "memorial_female" msgid "Injected with dermatik eggs." msgstr "" -#: src/memorial_logger.cpp:682 +#: src/memorial_logger.cpp:690 msgctxt "memorial_male" msgid "Destroyed a triffid grove." msgstr "" -#: src/memorial_logger.cpp:683 +#: src/memorial_logger.cpp:691 msgctxt "memorial_female" msgid "Destroyed a triffid grove." msgstr "" -#: src/memorial_logger.cpp:689 +#: src/memorial_logger.cpp:697 msgctxt "memorial_male" msgid "Succumbed to an asthma attack." msgstr "" -#: src/memorial_logger.cpp:690 +#: src/memorial_logger.cpp:698 msgctxt "memorial_female" msgid "Succumbed to an asthma attack." msgstr "" -#: src/memorial_logger.cpp:699 +#: src/memorial_logger.cpp:707 msgctxt "memorial_male" msgid "Died of datura overdose." msgstr "" -#: src/memorial_logger.cpp:700 +#: src/memorial_logger.cpp:708 msgctxt "memorial_female" msgid "Died of datura overdose." msgstr "" -#: src/memorial_logger.cpp:702 +#: src/memorial_logger.cpp:710 msgctxt "memorial_male" msgid "Died of a healing stimulant overdose." msgstr "" -#: src/memorial_logger.cpp:703 +#: src/memorial_logger.cpp:711 msgctxt "memorial_female" msgid "Died of a healing stimulant overdose." msgstr "" -#: src/memorial_logger.cpp:705 +#: src/memorial_logger.cpp:713 msgctxt "memorial_male" msgid "Died of adrenaline overdose." msgstr "" -#: src/memorial_logger.cpp:706 +#: src/memorial_logger.cpp:714 msgctxt "memorial_female" msgid "Died of adrenaline overdose." msgstr "" -#: src/memorial_logger.cpp:708 +#: src/memorial_logger.cpp:716 msgctxt "memorial_male" msgid "Died of an alcohol overdose." msgstr "" -#: src/memorial_logger.cpp:709 +#: src/memorial_logger.cpp:717 msgctxt "memorial_female" msgid "Died of an alcohol overdose." msgstr "" -#: src/memorial_logger.cpp:711 +#: src/memorial_logger.cpp:719 msgctxt "memorial_male" msgid "Died of a drug overdose." msgstr "" -#: src/memorial_logger.cpp:712 +#: src/memorial_logger.cpp:720 msgctxt "memorial_female" msgid "Died of a drug overdose." msgstr "" -#: src/memorial_logger.cpp:720 +#: src/memorial_logger.cpp:728 msgctxt "memorial_male" msgid "Bled to death." msgstr "" -#: src/memorial_logger.cpp:721 +#: src/memorial_logger.cpp:729 msgctxt "memorial_female" msgid "Bled to death." msgstr "" -#: src/memorial_logger.cpp:728 +#: src/memorial_logger.cpp:736 msgctxt "memorial_male" msgid "Died of hypovolemic shock." msgstr "" -#: src/memorial_logger.cpp:729 +#: src/memorial_logger.cpp:737 msgctxt "memorial_female" msgid "Died of hypovolemic shock." msgstr "" -#: src/memorial_logger.cpp:736 +#: src/memorial_logger.cpp:744 msgctxt "memorial_male" msgid "Died from loss of red blood cells." msgstr "" -#: src/memorial_logger.cpp:737 +#: src/memorial_logger.cpp:745 msgctxt "memorial_female" msgid "Died from loss of red blood cells." msgstr "" -#: src/memorial_logger.cpp:744 +#: src/memorial_logger.cpp:752 msgctxt "memorial_male" msgid "Succumbed to the infection." msgstr "" -#: src/memorial_logger.cpp:745 +#: src/memorial_logger.cpp:753 msgctxt "memorial_female" msgid "Succumbed to the infection." msgstr "" -#: src/memorial_logger.cpp:752 +#: src/memorial_logger.cpp:760 msgctxt "memorial_male" msgid "Died of starvation." msgstr "" -#: src/memorial_logger.cpp:753 +#: src/memorial_logger.cpp:761 msgctxt "memorial_female" msgid "Died of starvation." msgstr "" -#: src/memorial_logger.cpp:760 +#: src/memorial_logger.cpp:768 msgctxt "memorial_male" msgid "Died of thirst." msgstr "" -#: src/memorial_logger.cpp:761 +#: src/memorial_logger.cpp:769 msgctxt "memorial_female" msgid "Died of thirst." msgstr "" -#: src/memorial_logger.cpp:766 +#: src/memorial_logger.cpp:774 msgctxt "memorial_male" msgid "Dug a shaft into lava." msgstr "" -#: src/memorial_logger.cpp:767 +#: src/memorial_logger.cpp:775 msgctxt "memorial_female" msgid "Dug a shaft into lava." msgstr "" -#: src/memorial_logger.cpp:771 +#: src/memorial_logger.cpp:779 msgctxt "memorial_male" msgid "Disarmed a nuclear missile." msgstr "" -#: src/memorial_logger.cpp:772 +#: src/memorial_logger.cpp:780 msgctxt "memorial_female" msgid "Disarmed a nuclear missile." msgstr "" -#: src/memorial_logger.cpp:776 +#: src/memorial_logger.cpp:784 msgctxt "memorial_male" msgid "Ate a sewage sample." msgstr "" -#: src/memorial_logger.cpp:777 +#: src/memorial_logger.cpp:785 msgctxt "memorial_female" msgid "Ate a sewage sample." msgstr "" -#: src/memorial_logger.cpp:785 +#: src/memorial_logger.cpp:793 #, c-format msgctxt "memorial_male" msgid "'%s' mutation turned into '%s'" msgstr "" -#: src/memorial_logger.cpp:786 +#: src/memorial_logger.cpp:794 #, c-format msgctxt "memorial_female" msgid "'%s' mutation turned into '%s'" msgstr "" -#: src/memorial_logger.cpp:794 +#: src/memorial_logger.cpp:802 msgctxt "memorial_male" msgid "Exhumed a grave." msgstr "" -#: src/memorial_logger.cpp:795 +#: src/memorial_logger.cpp:803 msgctxt "memorial_female" msgid "Exhumed a grave." msgstr "" -#: src/memorial_logger.cpp:803 +#: src/memorial_logger.cpp:811 #, c-format msgctxt "memorial_male" msgid "Failed install of bionic: %s." msgstr "" -#: src/memorial_logger.cpp:804 +#: src/memorial_logger.cpp:812 #, c-format msgctxt "memorial_female" msgid "Failed install of bionic: %s." msgstr "" -#: src/memorial_logger.cpp:813 +#: src/memorial_logger.cpp:821 #, c-format msgctxt "memorial_male" msgid "Failed to remove bionic: %s." msgstr "" -#: src/memorial_logger.cpp:814 +#: src/memorial_logger.cpp:822 #, c-format msgctxt "memorial_female" msgid "Failed to remove bionic: %s." msgstr "" -#: src/memorial_logger.cpp:822 +#: src/memorial_logger.cpp:830 msgctxt "memorial_male" msgid "Succumbed to lack of sleep." msgstr "" -#: src/memorial_logger.cpp:823 +#: src/memorial_logger.cpp:831 msgctxt "memorial_female" msgid "Succumbed to lack of sleep." msgstr "" -#: src/memorial_logger.cpp:829 +#: src/memorial_logger.cpp:837 #, c-format msgctxt "memorial_male" msgid "The fuel tank of the %s exploded!" msgstr "" -#: src/memorial_logger.cpp:830 +#: src/memorial_logger.cpp:838 #, c-format msgctxt "memorial_female" msgid "The fuel tank of the %s exploded!" msgstr "" #. ~ %s is addiction name -#: src/memorial_logger.cpp:839 +#: src/memorial_logger.cpp:847 #, c-format msgctxt "memorial_male" msgid "Became addicted to %s." msgstr "" -#: src/memorial_logger.cpp:840 +#: src/memorial_logger.cpp:848 #, c-format msgctxt "memorial_female" msgid "Became addicted to %s." msgstr "" -#: src/memorial_logger.cpp:849 +#: src/memorial_logger.cpp:857 #, c-format msgctxt "memorial_male" msgid "Gained the mutation '%s'." msgstr "" -#: src/memorial_logger.cpp:850 +#: src/memorial_logger.cpp:858 #, c-format msgctxt "memorial_female" msgid "Gained the mutation '%s'." msgstr "" #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:863 +#: src/memorial_logger.cpp:871 #, c-format msgctxt "memorial_male" msgid "Reached skill level %1$d in %2$s." msgstr "" #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:866 +#: src/memorial_logger.cpp:874 #, c-format msgctxt "memorial_female" msgid "Reached skill level %1$d in %2$s." msgstr "" -#: src/memorial_logger.cpp:876 +#: src/memorial_logger.cpp:884 #, c-format msgctxt "memorial_male" msgid "%s committed suicide." msgstr "" -#: src/memorial_logger.cpp:877 +#: src/memorial_logger.cpp:885 #, c-format msgctxt "memorial_female" msgid "%s committed suicide." msgstr "" -#: src/memorial_logger.cpp:880 +#: src/memorial_logger.cpp:888 #, c-format msgctxt "memorial_male" msgid "%s was killed." msgstr "" -#: src/memorial_logger.cpp:881 +#: src/memorial_logger.cpp:889 #, c-format msgctxt "memorial_female" msgid "%s was killed." msgstr "" -#: src/memorial_logger.cpp:885 +#: src/memorial_logger.cpp:893 #, c-format msgctxt "memorial_male" msgid "Last words: %s" msgstr "" -#: src/memorial_logger.cpp:886 +#: src/memorial_logger.cpp:894 #, c-format msgctxt "memorial_female" msgid "Last words: %s" msgstr "" #. ~ %s is player name -#: src/memorial_logger.cpp:893 +#: src/memorial_logger.cpp:901 #, c-format msgctxt "memorial_male" msgid "%s began their journey into the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:894 +#: src/memorial_logger.cpp:902 #, c-format msgctxt "memorial_female" msgid "%s began their journey into the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:902 +#: src/memorial_logger.cpp:910 #, c-format msgctxt "memorial_male" msgid "Installed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:903 +#: src/memorial_logger.cpp:911 #, c-format msgctxt "memorial_female" msgid "Installed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:912 +#: src/memorial_logger.cpp:920 #, c-format msgctxt "memorial_male" msgid "Installed bad bionic: %s." msgstr "" -#: src/memorial_logger.cpp:913 +#: src/memorial_logger.cpp:921 #, c-format msgctxt "memorial_female" msgid "Installed bad bionic: %s." msgstr "" #. ~ %s is martial art -#: src/memorial_logger.cpp:923 +#: src/memorial_logger.cpp:931 #, c-format msgctxt "memorial_male" msgid "Learned %s." msgstr "" -#: src/memorial_logger.cpp:924 +#: src/memorial_logger.cpp:932 #, c-format msgctxt "memorial_female" msgid "Learned %s." msgstr "" #. ~ %s is addiction name -#: src/memorial_logger.cpp:934 +#: src/memorial_logger.cpp:942 #, c-format msgctxt "memorial_male" msgid "Overcame addiction to %s." msgstr "" -#: src/memorial_logger.cpp:935 +#: src/memorial_logger.cpp:943 #, c-format msgctxt "memorial_female" msgid "Overcame addiction to %s." msgstr "" -#: src/memorial_logger.cpp:942 +#: src/memorial_logger.cpp:950 #, c-format msgctxt "memorial_male" msgid "%s became hostile." msgstr "" -#: src/memorial_logger.cpp:943 +#: src/memorial_logger.cpp:951 #, c-format msgctxt "memorial_female" msgid "%s became hostile." msgstr "" -#: src/memorial_logger.cpp:948 +#: src/memorial_logger.cpp:956 msgctxt "memorial_male" msgid "Opened a portal." msgstr "" -#: src/memorial_logger.cpp:949 +#: src/memorial_logger.cpp:957 msgctxt "memorial_female" msgid "Opened a portal." msgstr "" -#: src/memorial_logger.cpp:953 +#: src/memorial_logger.cpp:961 msgctxt "memorial_male" msgid "Opened a strange temple." msgstr "" -#: src/memorial_logger.cpp:954 +#: src/memorial_logger.cpp:962 msgctxt "memorial_female" msgid "Opened a strange temple." msgstr "" -#: src/memorial_logger.cpp:958 +#: src/memorial_logger.cpp:966 #, c-format msgctxt "memorial_male" msgid "Lost the conduct %s%s." msgstr "" -#: src/memorial_logger.cpp:959 +#: src/memorial_logger.cpp:967 #, c-format msgctxt "memorial_female" msgid "Lost the conduct %s%s." msgstr "" -#: src/memorial_logger.cpp:961 src/memorial_logger.cpp:968 +#: src/memorial_logger.cpp:969 src/memorial_logger.cpp:976 msgid " (disabled)" msgstr "" -#: src/memorial_logger.cpp:965 +#: src/memorial_logger.cpp:973 #, c-format msgctxt "memorial_male" msgid "Gained the achievement %s%s." msgstr "" -#: src/memorial_logger.cpp:966 +#: src/memorial_logger.cpp:974 #, c-format msgctxt "memorial_female" msgid "Gained the achievement %s%s." msgstr "" -#: src/memorial_logger.cpp:975 +#: src/memorial_logger.cpp:983 #, c-format msgctxt "memorial_male" msgid "Forgot the spell %s." msgstr "" -#: src/memorial_logger.cpp:976 +#: src/memorial_logger.cpp:984 #, c-format msgctxt "memorial_female" msgid "Forgot the spell %s." msgstr "" -#: src/memorial_logger.cpp:985 +#: src/memorial_logger.cpp:993 #, c-format msgctxt "memorial_male" msgid "Learned the spell %s." msgstr "" -#: src/memorial_logger.cpp:986 +#: src/memorial_logger.cpp:994 #, c-format msgctxt "memorial_female" msgid "Learned the spell %s." msgstr "" -#: src/memorial_logger.cpp:995 +#: src/memorial_logger.cpp:1003 #, c-format msgctxt "memorial_male" msgid "Gained a spell level on %s." msgstr "" -#: src/memorial_logger.cpp:996 +#: src/memorial_logger.cpp:1004 #, c-format msgctxt "memorial_female" msgid "Gained a spell level on %s." msgstr "" -#: src/memorial_logger.cpp:1002 +#: src/memorial_logger.cpp:1010 msgctxt "memorial_male" msgid "Released subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1003 +#: src/memorial_logger.cpp:1011 msgctxt "memorial_female" msgid "Released subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1010 +#: src/memorial_logger.cpp:1018 #, c-format msgctxt "memorial_male" msgid "Removed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:1011 +#: src/memorial_logger.cpp:1019 #, c-format msgctxt "memorial_female" msgid "Removed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:1017 +#: src/memorial_logger.cpp:1025 msgctxt "memorial_male" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "" -#: src/memorial_logger.cpp:1018 +#: src/memorial_logger.cpp:1026 msgctxt "memorial_female" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "" -#: src/memorial_logger.cpp:1025 +#: src/memorial_logger.cpp:1033 #, c-format msgctxt "memorial_male" msgid "Telefragged a %s." msgstr "" -#: src/memorial_logger.cpp:1026 +#: src/memorial_logger.cpp:1034 #, c-format msgctxt "memorial_female" msgid "Telefragged a %s." msgstr "" -#: src/memorial_logger.cpp:1034 +#: src/memorial_logger.cpp:1042 msgctxt "memorial_male" msgid "Spontaneous teleport." msgstr "" -#: src/memorial_logger.cpp:1035 +#: src/memorial_logger.cpp:1043 msgctxt "memorial_female" msgid "Spontaneous teleport." msgstr "" -#: src/memorial_logger.cpp:1043 +#: src/memorial_logger.cpp:1051 #, c-format msgctxt "memorial_male" msgid "Teleported into a %s." msgstr "" -#: src/memorial_logger.cpp:1044 +#: src/memorial_logger.cpp:1052 #, c-format msgctxt "memorial_female" msgid "Teleported into a %s." msgstr "" -#: src/memorial_logger.cpp:1050 +#: src/memorial_logger.cpp:1058 msgctxt "memorial_male" msgid "Terminated subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1051 +#: src/memorial_logger.cpp:1059 msgctxt "memorial_female" msgid "Terminated subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1057 +#: src/memorial_logger.cpp:1065 msgctxt "memorial_male" msgid "Threw up." msgstr "" -#: src/memorial_logger.cpp:1058 +#: src/memorial_logger.cpp:1066 msgctxt "memorial_female" msgid "Threw up." msgstr "" -#: src/memorial_logger.cpp:1063 +#: src/memorial_logger.cpp:1071 msgctxt "memorial_male" msgid "Set off an alarm." msgstr "" -#: src/memorial_logger.cpp:1064 +#: src/memorial_logger.cpp:1072 msgctxt "memorial_female" msgid "Set off an alarm." msgstr "" -#: src/memorial_logger.cpp:1068 +#: src/memorial_logger.cpp:1076 #, c-format msgctxt "memorial_male" msgid "Used the debug menu (%s)." msgstr "" -#: src/memorial_logger.cpp:1069 +#: src/memorial_logger.cpp:1077 #, c-format msgctxt "memorial_female" msgid "Used the debug menu (%s)." @@ -430190,7 +430999,7 @@ msgctxt "message log" msgid "%s." msgstr "" -#: src/mission.h:205 +#: src/mission.h:204 msgid "Bugged mission type" msgstr "" @@ -431029,11 +431838,11 @@ msgstr "" msgid "Deadline: %s" msgstr "" -#: src/mission_ui.cpp:151 src/newcharacter.cpp:3524 src/newcharacter.cpp:3598 -#: src/newcharacter.cpp:3612 src/newcharacter.cpp:3649 -#: src/newcharacter.cpp:3760 src/newcharacter.cpp:3771 -#: src/newcharacter.cpp:3782 src/newcharacter.cpp:3794 -#: src/newcharacter.cpp:3820 +#: src/mission_ui.cpp:151 src/newcharacter.cpp:3579 src/newcharacter.cpp:3653 +#: src/newcharacter.cpp:3667 src/newcharacter.cpp:3704 +#: src/newcharacter.cpp:3815 src/newcharacter.cpp:3826 +#: src/newcharacter.cpp:3837 src/newcharacter.cpp:3849 +#: src/newcharacter.cpp:3875 msgid "None!" msgstr "" @@ -431127,19 +431936,19 @@ msgstr "" msgid "NO CATEGORY" msgstr "" -#: src/mod_manager.cpp:82 src/newcharacter.cpp:2974 +#: src/mod_manager.cpp:82 src/newcharacter.cpp:3020 msgid "Default" msgstr "" -#: src/mod_manager.cpp:83 src/safemode_ui.cpp:246 +#: src/mod_manager.cpp:83 src/safemode_ui.cpp:247 msgid "Blacklist" msgstr "" -#: src/mod_manager.cpp:287 +#: src/mod_manager.cpp:286 msgid "list of default mods" msgstr "" -#: src/mod_manager.cpp:400 +#: src/mod_manager.cpp:395 msgid "list of mods" msgstr "" @@ -434372,13 +435181,13 @@ msgid "" "'%2$c'." msgstr "" -#: src/name.cpp:136 +#: src/name.cpp:134 msgid "Tom" msgstr "" #. ~ Used for constructing full name: %1$s is `given name`, %2$s is `family #. name` -#: src/name.cpp:147 +#: src/name.cpp:145 #, c-format msgctxt "Full Name" msgid "%1$s %2$s" @@ -434386,7 +435195,7 @@ msgstr "" #. ~ Used for constructing full name with nickname: %1$s is `given name`, %2$s #. is `family name`, %3$s is `nickname` -#: src/name.cpp:151 +#: src/name.cpp:149 #, c-format msgctxt "Full Name" msgid "%1$s '%3$s' %2$s" @@ -434549,8 +435358,8 @@ msgid "" "Press %s to go to the next tab or %s to return to main menu." msgstr "" -#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3661 -#: src/newcharacter.cpp:3722 +#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3777 #, c-format msgid "Press %s to view and alter keybindings." msgstr "" @@ -434565,22 +435374,22 @@ msgid "" msgstr "" #: src/newcharacter.cpp:1106 src/newcharacter.cpp:1119 -#: src/newcharacter.cpp:3503 src/player_display.cpp:446 +#: src/newcharacter.cpp:3558 src/player_display.cpp:446 msgid "Strength:" msgstr "" #: src/newcharacter.cpp:1108 src/newcharacter.cpp:1138 -#: src/newcharacter.cpp:3504 src/player_display.cpp:447 +#: src/newcharacter.cpp:3559 src/player_display.cpp:447 msgid "Dexterity:" msgstr "" #: src/newcharacter.cpp:1110 src/newcharacter.cpp:1159 -#: src/newcharacter.cpp:3505 src/player_display.cpp:448 +#: src/newcharacter.cpp:3560 src/player_display.cpp:448 msgid "Intelligence:" msgstr "" #: src/newcharacter.cpp:1112 src/newcharacter.cpp:1178 -#: src/newcharacter.cpp:3506 src/player_display.cpp:449 +#: src/newcharacter.cpp:3561 src/player_display.cpp:449 msgid "Perception:" msgstr "" @@ -434666,193 +435475,193 @@ msgid "" "Perception is also used for detecting traps and other things of interest." msgstr "" -#: src/newcharacter.cpp:1477 +#: src/newcharacter.cpp:1481 #, c-format msgid "%s %s %d point" msgid_plural "%s %s %d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "costs" msgstr "" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "earns" msgstr "" -#: src/newcharacter.cpp:1651 +#: src/newcharacter.cpp:1669 #, c-format msgid "Your scenario of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1655 +#: src/newcharacter.cpp:1673 #, c-format msgid "Your profession of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1661 +#: src/newcharacter.cpp:1679 #, c-format msgid "Your background of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1676 +#: src/newcharacter.cpp:1694 #, c-format msgid "You already picked some conflicting traits: %s." msgstr "" -#: src/newcharacter.cpp:1679 +#: src/newcharacter.cpp:1697 msgid "The scenario you picked prevents you from taking this trait!" msgstr "" -#: src/newcharacter.cpp:1681 +#: src/newcharacter.cpp:1699 #, c-format msgid "Your profession of %s prevents you from taking this trait." msgstr "" -#: src/newcharacter.cpp:1691 +#: src/newcharacter.cpp:1709 #, c-format msgid "The following bionics prevent you from taking this trait: %s." msgstr "" -#: src/newcharacter.cpp:1695 +#: src/newcharacter.cpp:1713 #, c-format msgid "Sorry, but you can only take %d point of advantages." msgid_plural "Sorry, but you can only take %d points of advantages." msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:1701 +#: src/newcharacter.cpp:1719 #, c-format msgid "Sorry, but you can only take %d point of disadvantages." msgid_plural "Sorry, but you can only take %d points of disadvantages." msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:1725 +#: src/newcharacter.cpp:1743 msgid "Search by trait name." msgstr "" -#: src/newcharacter.cpp:1776 +#: src/newcharacter.cpp:1794 msgid "Profession requirements:" msgstr "" -#: src/newcharacter.cpp:1777 +#: src/newcharacter.cpp:1795 #, c-format msgid "Complete \"%s\"\n" msgstr "" -#: src/newcharacter.cpp:1781 +#: src/newcharacter.cpp:1799 msgid "Profession story:" msgstr "" -#: src/newcharacter.cpp:1790 +#: src/newcharacter.cpp:1808 msgid "Profession addictions:" msgstr "" -#: src/newcharacter.cpp:1792 src/newcharacter.cpp:2198 +#: src/newcharacter.cpp:1810 src/newcharacter.cpp:2224 #, c-format msgctxt "set_profession_addictions" msgid "%1$s (%2$d)" msgstr "" -#: src/newcharacter.cpp:1799 +#: src/newcharacter.cpp:1817 msgid "Profession traits:" msgstr "" -#: src/newcharacter.cpp:1801 src/newcharacter.cpp:2207 +#: src/newcharacter.cpp:1819 src/newcharacter.cpp:2233 msgctxt "set_profession_trait" msgid "None" msgstr "" -#: src/newcharacter.cpp:1810 +#: src/newcharacter.cpp:1828 msgid "Profession skills:" msgstr "" -#: src/newcharacter.cpp:1812 src/newcharacter.cpp:2218 +#: src/newcharacter.cpp:1830 src/newcharacter.cpp:2244 msgctxt "set_profession_skill" msgid "None" msgstr "" -#: src/newcharacter.cpp:1815 +#: src/newcharacter.cpp:1833 #, c-format msgctxt "set_profession_skill" msgid "%1$s (%2$d)" msgstr "" -#: src/newcharacter.cpp:1822 +#: src/newcharacter.cpp:1840 msgid "Profession items:" msgstr "" -#: src/newcharacter.cpp:1824 +#: src/newcharacter.cpp:1842 msgctxt "set_profession_item" msgid "None" msgstr "" -#: src/newcharacter.cpp:1844 +#: src/newcharacter.cpp:1862 msgid "Wielded:" msgstr "" -#: src/newcharacter.cpp:1847 +#: src/newcharacter.cpp:1865 msgctxt "set_profession_item_wielded" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1848 +#: src/newcharacter.cpp:1866 msgid "Worn:" msgstr "" -#: src/newcharacter.cpp:1850 +#: src/newcharacter.cpp:1868 msgctxt "set_profession_item_worn" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1854 +#: src/newcharacter.cpp:1872 msgctxt "set_profession_item_inventory" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1861 +#: src/newcharacter.cpp:1879 msgid "Profession bionics:" msgstr "" -#: src/newcharacter.cpp:1869 +#: src/newcharacter.cpp:1887 #, c-format msgid "%s (toggled)" msgstr "" -#: src/newcharacter.cpp:1871 +#: src/newcharacter.cpp:1889 #, c-format msgid "%s (activated)" msgstr "" -#: src/newcharacter.cpp:1880 +#: src/newcharacter.cpp:1898 msgid "Profession proficiencies:" msgstr "" -#: src/newcharacter.cpp:1887 +#: src/newcharacter.cpp:1905 msgid "Profession pets:" msgstr "" -#: src/newcharacter.cpp:1895 +#: src/newcharacter.cpp:1913 msgid "Profession vehicle:" msgstr "" -#: src/newcharacter.cpp:1901 +#: src/newcharacter.cpp:1919 msgid "Profession spells:" msgstr "" -#: src/newcharacter.cpp:1903 src/newcharacter.cpp:2254 +#: src/newcharacter.cpp:1921 src/newcharacter.cpp:2280 #, c-format msgid "%s level %d" msgstr "" -#: src/newcharacter.cpp:1908 +#: src/newcharacter.cpp:1926 msgid "Profession missions:" msgstr "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1990 +#: src/newcharacter.cpp:2010 #, c-format msgid "Profession %1$s earns %2$d point" msgid_plural "Profession %1$s earns %2$d points" @@ -434860,74 +435669,74 @@ msgstr[0] "" msgstr[1] "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1995 +#: src/newcharacter.cpp:2015 #, c-format msgid "Profession %1$s costs %2$d point" msgid_plural "Profession %1$s costs %2$d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:2141 +#: src/newcharacter.cpp:2167 #, c-format msgid "" "Your trait %1$s has been removed since it conflicts with the %2$s's %3$s " "trait." msgstr "" -#: src/newcharacter.cpp:2164 +#: src/newcharacter.cpp:2190 msgid "Search by profession name." msgstr "" -#: src/newcharacter.cpp:2190 +#: src/newcharacter.cpp:2216 msgid "Background story:" msgstr "" -#: src/newcharacter.cpp:2196 +#: src/newcharacter.cpp:2222 msgid "Background addictions:" msgstr "" -#: src/newcharacter.cpp:2205 +#: src/newcharacter.cpp:2231 msgid "Background traits:" msgstr "" -#: src/newcharacter.cpp:2216 +#: src/newcharacter.cpp:2242 msgid "Background skill experience:" msgstr "" -#: src/newcharacter.cpp:2229 +#: src/newcharacter.cpp:2255 msgctxt "set_profession_skill" msgid "beginner" msgstr "" -#: src/newcharacter.cpp:2231 +#: src/newcharacter.cpp:2257 msgctxt "set_profession_skill" msgid "intermediate" msgstr "" -#: src/newcharacter.cpp:2233 +#: src/newcharacter.cpp:2259 msgctxt "set_profession_skill" msgid "competent" msgstr "" -#: src/newcharacter.cpp:2235 +#: src/newcharacter.cpp:2261 msgctxt "set_profession_skill" msgid "advanced" msgstr "" -#: src/newcharacter.cpp:2244 +#: src/newcharacter.cpp:2270 msgid "Background proficiencies:" msgstr "" -#: src/newcharacter.cpp:2252 +#: src/newcharacter.cpp:2278 msgid "Background spells:" msgstr "" -#: src/newcharacter.cpp:2260 +#: src/newcharacter.cpp:2286 msgid "Background missions:" msgstr "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2341 +#: src/newcharacter.cpp:2369 #, c-format msgid "Background %1$s earns %2$d point" msgid_plural "Background %1$s earns %2$d points" @@ -434935,23 +435744,23 @@ msgstr[0] "" msgstr[1] "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2346 +#: src/newcharacter.cpp:2374 #, c-format msgid "Background %1$s costs %2$d point" msgid_plural "Background %1$s costs %2$d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:2464 +#: src/newcharacter.cpp:2498 #, c-format msgid "The trait [%1$s] conflicts with background [%2$s]'s trait [%3$s]." msgstr "" -#: src/newcharacter.cpp:2521 +#: src/newcharacter.cpp:2555 msgid "Search by background name." msgstr "" -#: src/newcharacter.cpp:2634 +#: src/newcharacter.cpp:2670 #, c-format msgid "" "Press %s to view and alter keybindings.\n" @@ -434961,7 +435770,7 @@ msgid "" msgstr "" #. ~ levels here are skill levels at character creation time -#: src/newcharacter.cpp:2759 +#: src/newcharacter.cpp:2795 #, c-format msgid "%d level" msgid_plural "%d levels" @@ -434969,159 +435778,159 @@ msgstr[0] "" msgstr[1] "" #. ~ Second string is e.g. "1 level" or "2 levels" -#: src/newcharacter.cpp:2763 +#: src/newcharacter.cpp:2799 #, c-format msgid "Upgrading %s by %s costs %d point" msgid_plural "Upgrading %s by %s costs %d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:2911 +#: src/newcharacter.cpp:2957 msgid "Scenario Story:" msgstr "" -#: src/newcharacter.cpp:2917 +#: src/newcharacter.cpp:2963 msgid "Scenario Requirements:" msgstr "" -#: src/newcharacter.cpp:2920 +#: src/newcharacter.cpp:2966 msgid "" "This scenario is not available in this world due to city size settings." msgstr "" -#: src/newcharacter.cpp:2928 +#: src/newcharacter.cpp:2974 #, c-format msgid "Complete \"%s\"" msgstr "" -#: src/newcharacter.cpp:2933 +#: src/newcharacter.cpp:2979 msgid "Scenario Professions:" msgstr "" -#: src/newcharacter.cpp:2934 +#: src/newcharacter.cpp:2980 #, c-format msgid "" "\n" "%s" msgstr "" -#: src/newcharacter.cpp:2935 +#: src/newcharacter.cpp:2981 msgid ", default:\n" msgstr "" -#: src/newcharacter.cpp:2951 +#: src/newcharacter.cpp:2997 msgid "Scenario Location:" msgstr "" -#: src/newcharacter.cpp:2952 +#: src/newcharacter.cpp:2998 #, c-format msgid "%s (%d locations, %d variants)" msgstr "" -#: src/newcharacter.cpp:2958 +#: src/newcharacter.cpp:3004 msgid "Scenario Vehicle:" msgstr "" -#: src/newcharacter.cpp:2962 +#: src/newcharacter.cpp:3008 msgid "Scenario calendar:" msgstr "" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 #, c-format msgid "Year: %s" msgstr "" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 msgid "Year: Random" msgstr "" -#: src/newcharacter.cpp:2967 +#: src/newcharacter.cpp:3013 #, c-format msgid "Season: %s" msgstr "" -#: src/newcharacter.cpp:2969 +#: src/newcharacter.cpp:3015 msgid "Day: Random" msgstr "" -#: src/newcharacter.cpp:2970 +#: src/newcharacter.cpp:3016 #, c-format msgid "Day: %d" msgstr "" -#: src/newcharacter.cpp:2971 +#: src/newcharacter.cpp:3017 msgid "Hour: Random" msgstr "" -#: src/newcharacter.cpp:2972 +#: src/newcharacter.cpp:3018 #, c-format msgid "Hour: %d" msgstr "" -#: src/newcharacter.cpp:2979 +#: src/newcharacter.cpp:3025 msgid "Scenario missions:" msgstr "" -#: src/newcharacter.cpp:2987 +#: src/newcharacter.cpp:3033 msgid "Fire nearby" msgstr "" -#: src/newcharacter.cpp:2988 +#: src/newcharacter.cpp:3034 msgid "Zombies nearby" msgstr "" -#: src/newcharacter.cpp:2989 +#: src/newcharacter.cpp:3035 msgid "Various limb wounds" msgstr "" -#: src/newcharacter.cpp:2990 +#: src/newcharacter.cpp:3036 msgid "No starting NPC" msgstr "" -#: src/newcharacter.cpp:2991 +#: src/newcharacter.cpp:3037 msgid "Starting location is bordered by an immense wall" msgstr "" -#: src/newcharacter.cpp:2998 +#: src/newcharacter.cpp:3044 msgid "Scenario Flags:" msgstr "" -#: src/newcharacter.cpp:3085 +#: src/newcharacter.cpp:3133 msgid "Scenario earns %2$d point" msgid_plural "Scenario earns %2$d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:3088 +#: src/newcharacter.cpp:3136 msgid "Scenario costs %2$d point" msgid_plural "Scenario costs %2$d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:3244 +#: src/newcharacter.cpp:3299 msgid "Search by scenario name." msgstr "" -#: src/newcharacter.cpp:3276 src/newcharacter.cpp:3280 +#: src/newcharacter.cpp:3331 src/newcharacter.cpp:3335 msgid "Gender:" msgstr "" -#: src/newcharacter.cpp:3292 src/newcharacter.cpp:3293 +#: src/newcharacter.cpp:3347 src/newcharacter.cpp:3348 #: src/player_display.cpp:460 msgid "Height:" msgstr "" -#: src/newcharacter.cpp:3302 src/newcharacter.cpp:3303 +#: src/newcharacter.cpp:3357 src/newcharacter.cpp:3358 #: src/player_display.cpp:465 msgid "Age:" msgstr "" -#: src/newcharacter.cpp:3311 src/newcharacter.cpp:3312 +#: src/newcharacter.cpp:3366 src/newcharacter.cpp:3367 #: src/player_display.cpp:470 msgid "Blood type:" msgstr "" -#: src/newcharacter.cpp:3322 src/newcharacter.cpp:3441 +#: src/newcharacter.cpp:3377 src/newcharacter.cpp:3496 #, c-format msgid "" "* Random location * (%d variant)" @@ -435130,52 +435939,52 @@ msgid_plural "" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:3328 src/newcharacter.cpp:3330 +#: src/newcharacter.cpp:3383 src/newcharacter.cpp:3385 msgid "Starting location:" msgstr "" -#: src/newcharacter.cpp:3333 +#: src/newcharacter.cpp:3388 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:3417 src/newcharacter.cpp:3730 +#: src/newcharacter.cpp:3472 src/newcharacter.cpp:3785 msgid "Name:" msgstr "" -#: src/newcharacter.cpp:3438 +#: src/newcharacter.cpp:3493 msgid "Select a starting location." msgstr "" -#: src/newcharacter.cpp:3451 +#: src/newcharacter.cpp:3506 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:3618 +#: src/newcharacter.cpp:3673 #, c-format msgid "" "\n" "%s (toggled)" msgstr "" -#: src/newcharacter.cpp:3620 +#: src/newcharacter.cpp:3675 #, c-format msgid "" "\n" "%s (activated)" msgstr "" -#: src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3720 #, c-format msgid "Press %s to save character template." msgstr "" -#: src/newcharacter.cpp:3670 +#: src/newcharacter.cpp:3725 #, c-format msgid "" "Press %s to pick a random name, " @@ -435184,137 +435993,137 @@ msgid "" "%s to randomize everything." msgstr "" -#: src/newcharacter.cpp:3680 +#: src/newcharacter.cpp:3735 #, c-format msgid "" "Press %s to pick a random name, " "%s to randomize all description values." msgstr "" -#: src/newcharacter.cpp:3687 +#: src/newcharacter.cpp:3742 #, c-format msgid "Press %s to switch gender." msgstr "" -#: src/newcharacter.cpp:3692 +#: src/newcharacter.cpp:3747 #, c-format msgid "" "Press %s to select a specific starting location." msgstr "" -#: src/newcharacter.cpp:3696 +#: src/newcharacter.cpp:3751 #, c-format msgid "" "Press %s to select a specific starting city and " "%s to select a specific starting location." msgstr "" -#: src/newcharacter.cpp:3701 +#: src/newcharacter.cpp:3756 #, c-format msgid "" "Press %s or %s to " "cycle through editable values." msgstr "" -#: src/newcharacter.cpp:3707 +#: src/newcharacter.cpp:3762 #, c-format msgid "" "Press %s and %s to " "change gender, height, age, and blood type." msgstr "" -#: src/newcharacter.cpp:3712 +#: src/newcharacter.cpp:3767 #, c-format msgid "Press %s to edit value via popup input." msgstr "" -#: src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3771 #, c-format msgid "" "Press %s to finish character creation or " "%s to return to the previous TAB." msgstr "" -#: src/newcharacter.cpp:3732 +#: src/newcharacter.cpp:3787 msgid "--- NO NAME ENTERED ---" msgstr "" -#: src/newcharacter.cpp:3734 +#: src/newcharacter.cpp:3789 msgid "--- RANDOM NAME ---" msgstr "" -#: src/newcharacter.cpp:3753 src/newcharacter.cpp:3764 +#: src/newcharacter.cpp:3808 src/newcharacter.cpp:3819 msgid "Starting vehicle (scenario): " msgstr "" -#: src/newcharacter.cpp:3756 src/newcharacter.cpp:3767 +#: src/newcharacter.cpp:3811 src/newcharacter.cpp:3822 msgid "Starting vehicle (profession): " msgstr "" -#: src/newcharacter.cpp:3759 src/newcharacter.cpp:3770 +#: src/newcharacter.cpp:3814 src/newcharacter.cpp:3825 msgid "Starting vehicle: " msgstr "" -#: src/newcharacter.cpp:3781 src/newcharacter.cpp:3784 -#: src/newcharacter.cpp:3793 src/newcharacter.cpp:3796 +#: src/newcharacter.cpp:3836 src/newcharacter.cpp:3839 +#: src/newcharacter.cpp:3848 src/newcharacter.cpp:3851 msgid "Starting addictions: " msgstr "" -#: src/newcharacter.cpp:3808 +#: src/newcharacter.cpp:3863 msgid "Scenario: " msgstr "" -#: src/newcharacter.cpp:3813 +#: src/newcharacter.cpp:3868 msgid "Profession: " msgstr "" -#: src/newcharacter.cpp:3818 +#: src/newcharacter.cpp:3873 msgid "Background: " msgstr "" -#: src/newcharacter.cpp:3841 src/newcharacter.cpp:3847 +#: src/newcharacter.cpp:3896 src/newcharacter.cpp:3902 msgid "Too many points allocated, change some features and try again." msgstr "" -#: src/newcharacter.cpp:3851 +#: src/newcharacter.cpp:3906 msgid "" "Too many trait points allocated, change some traits or lower some stats and " "try again." msgstr "" -#: src/newcharacter.cpp:3855 +#: src/newcharacter.cpp:3910 msgid "Too many stat points allocated, lower some stats and try again." msgstr "" -#: src/newcharacter.cpp:3860 +#: src/newcharacter.cpp:3915 msgid "Remaining points will be discarded, are you sure you want to proceed?" msgstr "" -#: src/newcharacter.cpp:3866 +#: src/newcharacter.cpp:3921 msgid "Are you SURE you're finished? Your name will be randomly generated." msgstr "" -#: src/newcharacter.cpp:3874 src/worldfactory.cpp:1884 +#: src/newcharacter.cpp:3929 src/worldfactory.cpp:1889 msgid "Are you SURE you're finished?" msgstr "" -#: src/newcharacter.cpp:4047 +#: src/newcharacter.cpp:4102 msgid "Enter name. Cancel to delete all." msgstr "" -#: src/newcharacter.cpp:4102 +#: src/newcharacter.cpp:4157 msgid "Select gender" msgstr "" -#: src/newcharacter.cpp:4284 +#: src/newcharacter.cpp:4339 msgid "Name of template:" msgstr "" -#: src/newcharacter.cpp:4285 +#: src/newcharacter.cpp:4340 msgid "Keep in mind you may not use special characters like / in filenames" msgstr "" -#: src/newcharacter.cpp:4328 +#: src/newcharacter.cpp:4383 msgid "player template" msgstr "" @@ -435708,137 +436517,137 @@ msgstr "" msgid " does not trust you enough" msgstr "" -#: src/npcmove.cpp:642 +#: src/npcmove.cpp:639 msgid "bandit" msgstr "" -#: src/npcmove.cpp:661 +#: src/npcmove.cpp:658 msgid "maniac" msgstr "" -#: src/npcmove.cpp:1125 +#: src/npcmove.cpp:1122 #, c-format msgid "%s lies down to sleep." msgstr "" -#: src/npcmove.cpp:1767 +#: src/npcmove.cpp:1728 #, c-format msgid " activates their %s." msgstr "" -#: src/npcmove.cpp:1787 +#: src/npcmove.cpp:1748 #, c-format msgid " deactivates their %s." msgstr "" -#: src/npcmove.cpp:2451 +#: src/npcmove.cpp:2412 #, c-format msgid "%1$s tries to climb the %2$s but slips." msgstr "" -#: src/npcmove.cpp:2455 +#: src/npcmove.cpp:2416 #, c-format msgid "%1$s climbs over the %2$s." msgstr "" -#: src/npcmove.cpp:3021 +#: src/npcmove.cpp:2982 #, c-format msgid "Hold on, I want to pick up that %s." msgstr "" -#: src/npcmove.cpp:3100 +#: src/npcmove.cpp:3061 #, c-format msgid "%1$s picks up a %2$s and a %3$s." msgstr "" -#: src/npcmove.cpp:3105 +#: src/npcmove.cpp:3066 #, c-format msgid "%s looks around nervously, as if searching for something." msgstr "" -#: src/npcmove.cpp:3257 src/output.h:688 +#: src/npcmove.cpp:3218 src/output.h:690 msgid " and " msgstr "" -#: src/npcmove.cpp:3265 +#: src/npcmove.cpp:3226 #, c-format msgid "%s drops %d item." msgid_plural "%s drops %d items." msgstr[0] "" msgstr[1] "" -#: src/npcmove.cpp:3269 +#: src/npcmove.cpp:3230 #, c-format msgid "%1$s drops a %2$s." msgstr "" -#: src/npcmove.cpp:3414 +#: src/npcmove.cpp:3375 #, c-format msgid "%s completed the assigned task." msgstr "" -#: src/npcmove.cpp:3516 +#: src/npcmove.cpp:3477 #, c-format msgid "%1$s throws a %2$s." msgstr "" -#: src/npcmove.cpp:3706 +#: src/npcmove.cpp:3667 #, c-format msgid "%1$s starts healing %2$s." msgstr "" -#: src/npcmove.cpp:3726 +#: src/npcmove.cpp:3687 #, c-format msgid "%1$s heals %2$s." msgstr "" -#: src/npcmove.cpp:3774 +#: src/npcmove.cpp:3735 #, c-format msgid "%1$s starts applying a %2$s." msgstr "" -#: src/npcmove.cpp:3792 +#: src/npcmove.cpp:3753 #, c-format msgid "%1$s takes some %2$s." msgstr "" -#: src/npcmove.cpp:4041 +#: src/npcmove.cpp:4002 #, c-format msgid "%1$s takes %2$s's money!" msgstr "" -#: src/npcmove.cpp:4044 +#: src/npcmove.cpp:4005 #, c-format msgid "%s takes your money!" msgstr "" -#: src/npcmove.cpp:4088 +#: src/npcmove.cpp:4051 #, c-format msgid "%1$s takes %2$s's %3$s." msgstr "" -#: src/npcmove.cpp:4091 +#: src/npcmove.cpp:4054 #, c-format msgid "%1$s takes your %2$s." msgstr "" -#: src/npcmove.cpp:4166 +#: src/npcmove.cpp:4129 #, c-format msgid "" "From your two-way radio you hear %s reporting in, 'I've arrived, boss!'" msgstr "" -#: src/npcmove.cpp:4547 +#: src/npcmove.cpp:4510 #, c-format msgid " %s, %s" msgstr "" -#: src/npcmove.cpp:4550 +#: src/npcmove.cpp:4513 #, c-format msgid "%s %s%s" msgstr "" -#: src/npcmove.cpp:4727 +#: src/npcmove.cpp:4690 #, c-format msgid "%1$s reloads their %2$s." msgstr "" @@ -436531,27 +437340,27 @@ msgstr "" msgid "Default: %.2f - Min: %.2f, Max: %.2f" msgstr "" -#: src/options.cpp:1141 +#: src/options.cpp:1218 msgid "Hoder's" msgstr "" -#: src/options.cpp:1142 +#: src/options.cpp:1219 msgid "Deon's" msgstr "" -#: src/options.cpp:1156 +#: src/options.cpp:1233 msgid "Basic" msgstr "" -#: src/options.cpp:1181 +#: src/options.cpp:1258 msgid "System language" msgstr "Systemsprog" -#: src/options.cpp:1287 +#: src/options.cpp:1364 msgid "Default character name" msgstr "Standard karakternavn" -#: src/options.cpp:1288 +#: src/options.cpp:1365 msgid "" "Set a default character name that will be used instead of a random name on " "character creation." @@ -436559,142 +437368,142 @@ msgstr "" "Bestem et standard karakternavn som skal bruges i stedet for et tilfældigt " "navn når De laver en karakter." -#: src/options.cpp:1294 +#: src/options.cpp:1371 msgid "Auto pickup enabled" msgstr "Auto-opsamling aktiveret" -#: src/options.cpp:1295 +#: src/options.cpp:1372 msgid "" "If true, enable item auto pickup. Change pickup rules with the Auto pickup " "manager." msgstr "" -#: src/options.cpp:1299 +#: src/options.cpp:1376 msgid "Auto pickup adjacent" msgstr "" -#: src/options.cpp:1300 +#: src/options.cpp:1377 msgid "" "If true, enable auto pickup items one tile around to the player. You can " "assign No Auto Pickup zones with the Zones manager for e.g. your homebase." msgstr "" -#: src/options.cpp:1306 +#: src/options.cpp:1383 msgid "Auto pickup owned items" msgstr "" -#: src/options.cpp:1307 +#: src/options.cpp:1384 msgid "" "If true, items that belong to your faction will be included in auto pickup." msgstr "" -#: src/options.cpp:1313 +#: src/options.cpp:1390 msgid "Auto pickup weight limit" msgstr "" -#: src/options.cpp:1314 +#: src/options.cpp:1391 msgid "" "Auto pickup items with weight less than or equal to [option] * 50 grams. " "You must also set the small items option. 0 = disabled." msgstr "" -#: src/options.cpp:1320 +#: src/options.cpp:1397 msgid "Auto pickup volume limit" msgstr "" -#: src/options.cpp:1321 +#: src/options.cpp:1398 msgid "" "Auto pickup items with volume less than or equal to [option] * 50 " "milliliters. You must also set the light items option. 0 = disabled." msgstr "" -#: src/options.cpp:1327 +#: src/options.cpp:1404 msgid "Auto pickup safe mode" msgstr "" -#: src/options.cpp:1328 +#: src/options.cpp:1405 msgid "" "If true, auto pickup is disabled as long as you can see monsters nearby. " "This is affected by 'Safe mode proximity distance'." msgstr "" -#: src/options.cpp:1335 +#: src/options.cpp:1412 msgid "List items within no auto pickup zones" msgstr "" -#: src/options.cpp:1336 +#: src/options.cpp:1413 msgid "" "If true, you will see messages about items you step on, within no auto " "pickup zones." msgstr "" -#: src/options.cpp:1344 +#: src/options.cpp:1421 msgid "Additional auto features" msgstr "" -#: src/options.cpp:1345 +#: src/options.cpp:1422 msgid "" "If true, enables configured auto features below. Disabled as long as any " "enemy monster is seen." msgstr "" -#: src/options.cpp:1349 +#: src/options.cpp:1426 msgid "Auto pulp or butcher" msgstr "" -#: src/options.cpp:1350 +#: src/options.cpp:1427 msgid "" "Action to perform when 'Auto pulp or butcher' is enabled. Pulp: Pulp " "corpses you stand on. - Pulp Adjacent: Also pulp corpses adjacent from you." " - Butcher: Butcher corpses you stand on." msgstr "" -#: src/options.cpp:1351 src/options.cpp:1373 src/options.cpp:1854 -#: src/options.cpp:1896 +#: src/options.cpp:1428 src/options.cpp:1450 src/options.cpp:1931 +#: src/options.cpp:1973 msgctxt "options" msgid "Disabled" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent Zombie Only" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Zombies Only" msgstr "" -#: src/options.cpp:1357 +#: src/options.cpp:1434 msgid "Auto mining" msgstr "" -#: src/options.cpp:1358 +#: src/options.cpp:1435 msgid "" "If true, enables automatic use of wielded pickaxes and jackhammers whenever " "trying to move into mineable terrain." msgstr "" -#: src/options.cpp:1364 +#: src/options.cpp:1441 msgid "Auto mopping" msgstr "" -#: src/options.cpp:1365 +#: src/options.cpp:1442 msgid "" "If true, enables automatic use of wielded mops to clean surrounding terrain." msgstr "" -#: src/options.cpp:1371 +#: src/options.cpp:1448 msgid "Auto foraging" msgstr "" -#: src/options.cpp:1372 +#: src/options.cpp:1449 msgid "" "Action to perform when 'Auto foraging' is enabled. Bushes: Only forage " "bushes. - Trees: Only forage trees. - Crops: Only forage crops. - " @@ -436702,37 +437511,37 @@ msgid "" "flowers, cattails etc." msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Bushes" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Crops" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Everything" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Trees" msgstr "" -#: src/options.cpp:1381 +#: src/options.cpp:1458 msgid "Dangerous pickups" msgstr "" -#: src/options.cpp:1382 +#: src/options.cpp:1459 msgid "" "If true, will allow player to pick new items, even if it causes them to " "exceed the weight limit." msgstr "" -#: src/options.cpp:1387 +#: src/options.cpp:1464 msgid "Dangerous terrain warning prompt" msgstr "" -#: src/options.cpp:1388 +#: src/options.cpp:1465 msgid "" "Always: You will be prompted to move onto dangerous tiles. Running: You " "will only be able to move onto dangerous tiles while running and will be " @@ -436741,29 +437550,29 @@ msgid "" "onto a dangerous tile unless running and will not be warned or prompted." msgstr "" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Crouching" msgstr "" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Running" msgstr "" -#: src/options.cpp:1395 +#: src/options.cpp:1472 msgid "Safe mode" msgstr "" -#: src/options.cpp:1396 +#: src/options.cpp:1473 msgid "" "If true, will hold the game and display a warning if a hostile monster/NPC " "is approaching." msgstr "" -#: src/options.cpp:1400 +#: src/options.cpp:1477 msgid "Safe mode proximity distance" msgstr "" -#: src/options.cpp:1401 +#: src/options.cpp:1478 msgid "" "If safe mode is enabled, distance to hostiles at which safe mode should show" " a warning. 0 = Max player view distance. This option only has effect when" @@ -436771,115 +437580,115 @@ msgid "" "mode manager instead of this value." msgstr "" -#: src/options.cpp:1405 +#: src/options.cpp:1482 msgid "Safe mode when driving" msgstr "" -#: src/options.cpp:1406 +#: src/options.cpp:1483 msgid "" "If true, safe mode will alert you of hostiles while you are driving a " "vehicle." msgstr "" -#: src/options.cpp:1410 +#: src/options.cpp:1487 msgid "Auto reactivate safe mode" msgstr "" -#: src/options.cpp:1411 +#: src/options.cpp:1488 msgid "" "If true, safe mode will automatically reactivate after a certain number of " "turns. See option 'Turns to auto reactivate safe mode.'" msgstr "" -#: src/options.cpp:1415 +#: src/options.cpp:1492 msgid "Turns to auto reactivate safe mode" msgstr "" -#: src/options.cpp:1416 +#: src/options.cpp:1493 msgid "" "Number of turns after which safe mode is reactivated. Will only reactivate " "if no hostiles are in 'Safe mode proximity distance.'" msgstr "" -#: src/options.cpp:1420 +#: src/options.cpp:1497 msgid "Turns to remember ignored monsters" msgstr "" -#: src/options.cpp:1421 +#: src/options.cpp:1498 msgid "" "Number of turns an ignored monster stays ignored after it is no longer seen." " 0 disables this option and monsters are permanently ignored." msgstr "" -#: src/options.cpp:1427 +#: src/options.cpp:1504 msgid "Realtime turn progression" msgstr "" -#: src/options.cpp:1428 +#: src/options.cpp:1505 msgid "" "If higher than 0, monsters will take periodic gameplay turns. This value is" " the delay between each turn, in seconds. Works best with Safe Mode " "disabled. 0 = disabled." msgstr "" -#: src/options.cpp:1434 +#: src/options.cpp:1511 msgid "Autosave" msgstr "" -#: src/options.cpp:1435 +#: src/options.cpp:1512 msgid "" "If true, game will periodically save the map. Autosaves occur based on in-" "game turns or realtime minutes, whichever is larger." msgstr "" -#: src/options.cpp:1439 +#: src/options.cpp:1516 msgid "Game turns between autosaves" msgstr "" -#: src/options.cpp:1440 +#: src/options.cpp:1517 msgid "Number of game turns between autosaves." msgstr "" -#: src/options.cpp:1446 +#: src/options.cpp:1523 msgid "Real minutes between autosaves" msgstr "" -#: src/options.cpp:1447 +#: src/options.cpp:1524 msgid "Number of realtime minutes between autosaves." msgstr "" -#: src/options.cpp:1455 +#: src/options.cpp:1532 msgid "Auto notes" msgstr "" -#: src/options.cpp:1456 +#: src/options.cpp:1533 msgid "If true, automatically sets notes." msgstr "" -#: src/options.cpp:1460 +#: src/options.cpp:1537 msgid "Auto notes (stairs)" msgstr "" -#: src/options.cpp:1461 +#: src/options.cpp:1538 msgid "" "If true, automatically sets notes on places that have stairs that go up or " "down." msgstr "" -#: src/options.cpp:1467 +#: src/options.cpp:1544 msgid "Auto notes (map extras)" msgstr "" -#: src/options.cpp:1468 +#: src/options.cpp:1545 msgid "" "If true, automatically sets notes on places that contain various map extras." msgstr "" -#: src/options.cpp:1476 +#: src/options.cpp:1553 msgid "Circular distances" msgstr "Cirkulære afstande" -#: src/options.cpp:1477 +#: src/options.cpp:1554 msgid "" "If true, the game will calculate range in a realistic way: light sources " "will be circles, diagonal movement will cover more ground and take longer. " @@ -436887,238 +437696,238 @@ msgid "" " takes as long as moving to the north wall." msgstr "" -#: src/options.cpp:1481 +#: src/options.cpp:1558 msgid "Drop empty containers" msgstr "Slip tomme beholdere" -#: src/options.cpp:1482 +#: src/options.cpp:1559 msgid "" "Set to drop empty containers after use. No: Don't drop any. - Watertight: " "All except watertight containers. - All: Drop all containers." msgstr "" -#: src/options.cpp:1483 +#: src/options.cpp:1560 msgid "Watertight" msgstr "Vandtæt" -#: src/options.cpp:1487 +#: src/options.cpp:1564 msgid "DeathCam" msgstr "" -#: src/options.cpp:1488 +#: src/options.cpp:1565 msgid "" "Always: Always start deathcam. Ask: Query upon death. Never: Never show " "deathcam." msgstr "" -#: src/options.cpp:1493 +#: src/options.cpp:1570 msgid "Special event spawns" msgstr "" -#: src/options.cpp:1494 +#: src/options.cpp:1571 msgid "" "If not disabled, unique items and/or monsters can spawn during special " "events (Christmas, Halloween, etc.)" msgstr "" -#: src/options.cpp:1495 src/safemode_ui.cpp:251 +#: src/options.cpp:1572 src/safemode_ui.cpp:252 msgid "Both" msgstr "" -#: src/options.cpp:1500 +#: src/options.cpp:1577 msgid "Sound enabled" msgstr "" -#: src/options.cpp:1501 +#: src/options.cpp:1578 msgid "If true, music and sound are enabled." msgstr "" -#: src/options.cpp:1505 +#: src/options.cpp:1582 msgid "Choose soundpack" msgstr "Vælg lydpakke" -#: src/options.cpp:1506 +#: src/options.cpp:1583 msgid "Choose the soundpack you want to use. Requires restart." msgstr "" -#: src/options.cpp:1512 +#: src/options.cpp:1589 msgid "Music volume" msgstr "" -#: src/options.cpp:1513 +#: src/options.cpp:1590 msgid "Adjust the volume of the music being played in the background." msgstr "" -#: src/options.cpp:1519 +#: src/options.cpp:1596 msgid "Sound effect volume" msgstr "" -#: src/options.cpp:1520 +#: src/options.cpp:1597 msgid "Adjust the volume of sound effects being played by the game." msgstr "" -#: src/options.cpp:1526 +#: src/options.cpp:1603 msgid "Ambient sound volume" msgstr "" -#: src/options.cpp:1527 +#: src/options.cpp:1604 msgid "Adjust the volume of ambient sounds being played by the game." msgstr "" -#: src/options.cpp:1540 +#: src/options.cpp:1617 msgid "Language" msgstr "Sprog" -#: src/options.cpp:1541 +#: src/options.cpp:1618 msgid "Switch language." msgstr "" -#: src/options.cpp:1545 +#: src/options.cpp:1622 msgid "Temperature units" msgstr "Temperaturenheder" -#: src/options.cpp:1546 +#: src/options.cpp:1623 msgid "Switch between Fahrenheit, Celsius, and Kelvin." msgstr "" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Celsius" msgstr "Celsius" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Fahrenheit" msgstr "Fahrenheit" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Kelvin" msgstr "" -#: src/options.cpp:1551 +#: src/options.cpp:1628 msgid "Speed units" msgstr "Hastighedsenheder" -#: src/options.cpp:1552 +#: src/options.cpp:1629 msgid "Switch between mph, km/h, and tiles/turn." msgstr "" -#: src/options.cpp:1553 +#: src/options.cpp:1630 msgid "tiles/turn" msgstr "" -#: src/options.cpp:1557 +#: src/options.cpp:1634 msgid "Mass units" msgstr "Masseenheder" -#: src/options.cpp:1558 +#: src/options.cpp:1635 msgid "Switch between lbs and kg." msgstr "" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "kg" msgstr "kg" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "lbs" msgstr "lb" -#: src/options.cpp:1563 +#: src/options.cpp:1640 msgid "Volume units" msgstr "Volumenenheder" -#: src/options.cpp:1564 +#: src/options.cpp:1641 msgid "Switch between the cups (c), liters (L), and quarts (qt)." msgstr "" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Cup" msgstr "Cup" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Liter" msgstr "Liter" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Quart" msgstr "Quart" -#: src/options.cpp:1568 +#: src/options.cpp:1645 msgid "Distance units" msgstr "" -#: src/options.cpp:1569 +#: src/options.cpp:1646 msgid "Switch between metric and imperial distance units." msgstr "" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Imperial" msgstr "" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Metric" msgstr "" -#: src/options.cpp:1573 +#: src/options.cpp:1650 msgid "Time format" msgstr "Tidsformat" -#: src/options.cpp:1574 +#: src/options.cpp:1651 msgid "" "12h: AM/PM, e.g. 7:31 AM - Military: 24h Military, e.g. 0731 - 24h: Normal " "24h, e.g. 7:31" msgstr "" #. ~ 12h time, e.g. 11:59pm -#: src/options.cpp:1576 +#: src/options.cpp:1653 msgid "12h" msgstr "" #. ~ Military time, e.g. 2359 -#: src/options.cpp:1578 +#: src/options.cpp:1655 msgid "Military" msgstr "" #. ~ 24h time, e.g. 23:59 -#: src/options.cpp:1580 +#: src/options.cpp:1657 msgid "24h" msgstr "" -#: src/options.cpp:1586 +#: src/options.cpp:1663 msgid "Show gun brand names" msgstr "" -#: src/options.cpp:1587 +#: src/options.cpp:1664 msgid "" "If true, show brand names for guns, instead of generic functional names - " "'m4a1' or 'h&k416a5' instead of 'NATO assault rifle'." msgstr "" -#: src/options.cpp:1589 +#: src/options.cpp:1666 msgid "Add ammo to weapon/magazine names" msgstr "" -#: src/options.cpp:1590 +#: src/options.cpp:1667 msgid "" "If true, the default ammo is added to weapon and magazine names. For " "example \"Mosin-Nagant M44 (4/5)\" becomes \"Mosin-Nagant M44 (4/5 " "7.62x54mm)\"." msgstr "" -#: src/options.cpp:1593 +#: src/options.cpp:1670 msgid "Detailed containers" msgstr "" -#: src/options.cpp:1594 +#: src/options.cpp:1671 msgid "" "All: every container has detailed remaining volume info. - Worn: only worn " "containers have detailed remaining volume info. - None: no additional info " "is provided." msgstr "" -#: src/options.cpp:1604 +#: src/options.cpp:1681 msgid "Use key code input mode" msgstr "" -#: src/options.cpp:1605 +#: src/options.cpp:1682 msgid "" "Use key code or symbol input on SDL. Symbol is recommended for non-qwerty " "layouts since currently the default keybindings for key code mode only " @@ -437126,999 +437935,999 @@ msgid "" "and num lock." msgstr "" -#: src/options.cpp:1609 +#: src/options.cpp:1686 msgid "Key code" msgstr "" -#: src/options.cpp:1613 +#: src/options.cpp:1690 msgid "Force capital/modified letters in prompts" msgstr "" -#: src/options.cpp:1614 +#: src/options.cpp:1691 msgid "" "If true, prompts such as Y/N queries only accepts capital or modified " "letters, while lower case and unmodified letters only snap the cursor to the" " corresponding option." msgstr "" -#: src/options.cpp:1619 +#: src/options.cpp:1696 msgid "Snap to target" msgstr "" -#: src/options.cpp:1620 +#: src/options.cpp:1697 msgid "If true, automatically follow the crosshair when firing/throwing." msgstr "" -#: src/options.cpp:1624 +#: src/options.cpp:1701 msgid "Reaim after firing" msgstr "" -#: src/options.cpp:1625 +#: src/options.cpp:1702 msgid "" "If true, after firing automatically aim again if targets are available." msgstr "" -#: src/options.cpp:1629 +#: src/options.cpp:1706 msgid "Query on disassembly while butchering" msgstr "" -#: src/options.cpp:1630 +#: src/options.cpp:1707 msgid "If true, will query before disassembling items while butchering." msgstr "" -#: src/options.cpp:1634 +#: src/options.cpp:1711 msgid "Query on keybinding removal" msgstr "" -#: src/options.cpp:1635 +#: src/options.cpp:1712 msgid "If true, will query before removing a keybinding from a hotkey." msgstr "" -#: src/options.cpp:1639 +#: src/options.cpp:1716 msgid "Close advanced inventory on move all" msgstr "" -#: src/options.cpp:1640 +#: src/options.cpp:1717 msgid "" "If true, will close the advanced inventory when the move all items command " "is used." msgstr "" -#: src/options.cpp:1645 +#: src/options.cpp:1722 msgid "Open default advanced inventory layout" msgstr "" -#: src/options.cpp:1646 +#: src/options.cpp:1723 msgid "" "If true, open default advanced inventory layout instead of last opened " "layout" msgstr "" -#: src/options.cpp:1650 +#: src/options.cpp:1727 msgid "Display actions in \"Use item\" menu" msgstr "" -#: src/options.cpp:1652 +#: src/options.cpp:1729 msgid "" "If true, actions (like \"Read\", \"Smoke\", \"Wrap tighter\") will be " "displayed next to the corresponding items." msgstr "" -#: src/options.cpp:1657 +#: src/options.cpp:1734 msgid "Autoselect if exactly one valid target" msgstr "" -#: src/options.cpp:1658 +#: src/options.cpp:1735 msgid "" "If true, directional actions ( like \"Examine\", \"Open\", \"Pickup\" ) will" " autoselect an adjacent tile if there is exactly one valid target." msgstr "" -#: src/options.cpp:1664 +#: src/options.cpp:1741 msgid "Inventory highlight mode" msgstr "" -#: src/options.cpp:1665 +#: src/options.cpp:1742 msgid "" "Highlight selected item's contents and parent container in inventory screen." " \"Symbol\" shows a highlighted caret and \"Highlight\" uses font " "highlighting." msgstr "" -#: src/options.cpp:1668 +#: src/options.cpp:1745 msgid "Highlight" msgstr "" -#: src/options.cpp:1675 +#: src/options.cpp:1752 msgid "Highlight unread recipes" msgstr "" -#: src/options.cpp:1676 +#: src/options.cpp:1753 msgid "" "If true, highlight unread recipes to allow tracking of newly learned " "recipes." msgstr "" -#: src/options.cpp:1683 +#: src/options.cpp:1760 msgid "Diagonal movement with cursor keys and modifiers" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "" "Allows diagonal movement with cursor keys using CTRL and SHIFT modifiers. " "Diagonal movement action keys are taken from keybindings, so you need these " "to be configured." msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 1: Numpad Emulation" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 2: CW/CCW" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 3: L/R Tilt" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 4: Diagonal Lock" msgstr "" -#: src/options.cpp:1733 +#: src/options.cpp:1810 msgid "Vehicle plating changes part color" msgstr "" -#: src/options.cpp:1734 +#: src/options.cpp:1811 msgid "If true, vehicle parts will change color if they are armor plated." msgstr "" -#: src/options.cpp:1738 +#: src/options.cpp:1815 msgid "Auto-shift the view while driving" msgstr "" -#: src/options.cpp:1739 +#: src/options.cpp:1816 msgid "If true, view will automatically shift towards the driving direction." msgstr "" -#: src/options.cpp:1743 +#: src/options.cpp:1820 msgid "Draw vehicle facing indicator" msgstr "" -#: src/options.cpp:1744 +#: src/options.cpp:1821 msgid "" "If true, when controlling a vehicle, a white 'X' (in curses version) or a " "crosshair (in tiles version) at distance 10 from the center will display its" " current facing." msgstr "" -#: src/options.cpp:1748 +#: src/options.cpp:1825 msgid "Reverse steering direction in reverse" msgstr "" -#: src/options.cpp:1749 +#: src/options.cpp:1826 msgid "" "If true, when driving a vehicle in reverse, steering should also reverse " "like real life." msgstr "" -#: src/options.cpp:1755 +#: src/options.cpp:1832 msgid "Sidebar position" msgstr "" -#: src/options.cpp:1756 +#: src/options.cpp:1833 msgid "" "Switch between sidebar on the left or on the right side. Requires restart." msgstr "" #. ~ sidebar position -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Left" msgstr "Venstre" -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Right" msgstr "Højre" -#: src/options.cpp:1761 +#: src/options.cpp:1838 msgid "Draw sidebar spacers" msgstr "" -#: src/options.cpp:1762 +#: src/options.cpp:1839 msgid "If true, adds an extra space between sidebar panels." msgstr "" -#: src/options.cpp:1766 +#: src/options.cpp:1843 msgid "Message log flow" msgstr "" -#: src/options.cpp:1767 +#: src/options.cpp:1844 msgid "Where new log messages should show." msgstr "" -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Bottom" msgstr "" #. ~ sidebar/message log flow direction -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Top" msgstr "" -#: src/options.cpp:1773 +#: src/options.cpp:1850 msgid "Sidebar log message display duration" msgstr "" -#: src/options.cpp:1774 +#: src/options.cpp:1851 msgid "" "Number of turns after which a message will be removed from the sidebar log." " 0 = disabled." msgstr "" -#: src/options.cpp:1778 +#: src/options.cpp:1855 msgid "Message cooldown" msgstr "" -#: src/options.cpp:1779 +#: src/options.cpp:1856 msgid "" "Number of turns during which similar messages are hidden. 0 = disabled." msgstr "" -#: src/options.cpp:1783 +#: src/options.cpp:1860 msgid "Limit message history" msgstr "" -#: src/options.cpp:1784 +#: src/options.cpp:1861 msgid "Number of messages to preserve in the history, and when saving." msgstr "" -#: src/options.cpp:1789 +#: src/options.cpp:1866 msgid "Suppress \"Unknown command\" messages" msgstr "" -#: src/options.cpp:1790 +#: src/options.cpp:1867 msgid "" "If true, pressing a key with no set function will not display a notice in " "the chat log." msgstr "" -#: src/options.cpp:1795 +#: src/options.cpp:1872 msgid "Popup window when achievement completed" msgstr "" -#: src/options.cpp:1796 +#: src/options.cpp:1873 msgid "" "Whether to trigger a popup window when completing an achievement. First: " "when completing an achievement that has not been completed in a previous " "game." msgstr "" -#: src/options.cpp:1801 +#: src/options.cpp:1878 msgid "First" msgstr "" -#: src/options.cpp:1805 +#: src/options.cpp:1882 msgid "Look around position" msgstr "" -#: src/options.cpp:1806 +#: src/options.cpp:1883 msgid "Switch between look around panel being left or right." msgstr "" -#: src/options.cpp:1811 +#: src/options.cpp:1888 msgid "Aim window display style" msgstr "" -#: src/options.cpp:1812 +#: src/options.cpp:1889 msgid "How should confidence and steadiness be communicated to the player." msgstr "" -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Bars" msgstr "" #. ~ aim bar style - bars or numbers -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Numbers" msgstr "" -#: src/options.cpp:1817 +#: src/options.cpp:1894 msgid "Morale style" msgstr "" -#: src/options.cpp:1818 +#: src/options.cpp:1895 msgid "Morale display style in sidebar." msgstr "" -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Horizontal" msgstr "" -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Vertical" msgstr "" -#: src/options.cpp:1823 +#: src/options.cpp:1900 msgid "Full screen Advanced Inventory Manager" msgstr "" -#: src/options.cpp:1824 +#: src/options.cpp:1901 msgid "" "If true, Advanced Inventory Manager menu will fit full screen, otherwise it " "will leave sidebar visible." msgstr "" -#: src/options.cpp:1830 +#: src/options.cpp:1907 msgid "Move view offset" msgstr "" -#: src/options.cpp:1831 +#: src/options.cpp:1908 msgid "Move view by how many squares per keypress." msgstr "" -#: src/options.cpp:1835 +#: src/options.cpp:1912 msgid "Overmap fast scroll offset" msgstr "" -#: src/options.cpp:1836 +#: src/options.cpp:1913 msgid "" "With Fast Scroll option enabled, shift view on the overmap and while looking" " around by this many squares per keypress." msgstr "" -#: src/options.cpp:1840 +#: src/options.cpp:1917 msgid "Centered menu scrolling" msgstr "" -#: src/options.cpp:1841 +#: src/options.cpp:1918 msgid "" "If true, menus will start scrolling in the center of the list, and keep the " "list centered." msgstr "" -#: src/options.cpp:1845 +#: src/options.cpp:1922 msgid "Shift list item view" msgstr "" -#: src/options.cpp:1846 +#: src/options.cpp:1923 msgid "" "Centered or to edge, shift the view toward the selected item if it is " "outside of your current viewport." msgstr "" -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "Centered" msgstr "" -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "To edge" msgstr "" -#: src/options.cpp:1851 +#: src/options.cpp:1928 msgid "Auto inventory letters" msgstr "" -#: src/options.cpp:1852 +#: src/options.cpp:1929 msgid "" "Enabled: automatically assign letters to any carried items that lack them. " "Disabled: do not auto-assign letters. Favorites: only auto-assign letters " "to favorited items." msgstr "" -#: src/options.cpp:1856 +#: src/options.cpp:1933 msgid "Favorites" msgstr "" -#: src/options.cpp:1860 +#: src/options.cpp:1937 msgid "Show item health bars" msgstr "" -#: src/options.cpp:1862 +#: src/options.cpp:1939 msgid "" "If true, show item health bars instead of reinforced, scratched etc. text." msgstr "" -#: src/options.cpp:1866 +#: src/options.cpp:1943 msgid "Show item symbols" msgstr "" -#: src/options.cpp:1867 +#: src/options.cpp:1944 msgid "If true, show item symbols in inventory and pick up menu." msgstr "" -#: src/options.cpp:1871 +#: src/options.cpp:1948 msgid "Show armor coverage map" msgstr "" -#: src/options.cpp:1872 +#: src/options.cpp:1949 msgid "" "If true, show a visual representation of armor coverage in the item info " "window." msgstr "" -#: src/options.cpp:1878 +#: src/options.cpp:1955 msgid "Enable joystick" msgstr "" -#: src/options.cpp:1879 +#: src/options.cpp:1956 msgid "If true, enable input from joystick." msgstr "" -#: src/options.cpp:1883 +#: src/options.cpp:1960 msgid "Hide mouse cursor" msgstr "" -#: src/options.cpp:1884 +#: src/options.cpp:1961 msgid "" "Show: cursor is always shown. Hide: cursor is hidden. HideKB: cursor is " "hidden on keyboard input and unhidden on mouse movement." msgstr "" #. ~ show mouse cursor -#: src/options.cpp:1886 +#: src/options.cpp:1963 msgid "Show" msgstr "" #. ~ hide mouse cursor -#: src/options.cpp:1888 +#: src/options.cpp:1965 msgid "Hide" msgstr "" #. ~ hide mouse cursor when keyboard is used -#: src/options.cpp:1890 +#: src/options.cpp:1967 msgid "HideKB" msgstr "" -#: src/options.cpp:1894 +#: src/options.cpp:1971 msgid "Edge scrolling" msgstr "" -#: src/options.cpp:1895 +#: src/options.cpp:1972 msgid "Edge scrolling with the mouse." msgstr "" -#: src/options.cpp:1897 +#: src/options.cpp:1974 msgid "Slow" msgstr "" -#: src/options.cpp:1899 +#: src/options.cpp:1976 msgid "Fast" msgstr "" -#: src/options.cpp:1911 +#: src/options.cpp:1988 msgid "Animations" msgstr "" -#: src/options.cpp:1912 +#: src/options.cpp:1989 msgid "If true, will display enabled animations." msgstr "" -#: src/options.cpp:1916 +#: src/options.cpp:1993 msgid "Rain animation" msgstr "" -#: src/options.cpp:1917 +#: src/options.cpp:1994 msgid "If true, will display weather animations." msgstr "" -#: src/options.cpp:1923 +#: src/options.cpp:2000 msgid "Projectile animation" msgstr "" -#: src/options.cpp:1924 +#: src/options.cpp:2001 msgid "" "If true, will display animations for projectiles like bullets, arrows, and " "thrown items." msgstr "" -#: src/options.cpp:1930 +#: src/options.cpp:2007 msgid "SCT animation" msgstr "" -#: src/options.cpp:1931 +#: src/options.cpp:2008 msgid "If true, will display scrolling combat text animations." msgstr "" -#: src/options.cpp:1937 +#: src/options.cpp:2014 msgid "SCT with Unicode font" msgstr "" -#: src/options.cpp:1938 +#: src/options.cpp:2015 msgid "If true, will display scrolling combat text with Unicode font." msgstr "" -#: src/options.cpp:1944 +#: src/options.cpp:2021 msgid "Animation delay" msgstr "" -#: src/options.cpp:1945 +#: src/options.cpp:2022 msgid "The amount of time to pause between animation frames in ms." msgstr "" -#: src/options.cpp:1951 +#: src/options.cpp:2028 msgid "Force redraw" msgstr "" -#: src/options.cpp:1952 +#: src/options.cpp:2029 msgid "If true, forces the game to redraw at least once per turn." msgstr "" -#: src/options.cpp:1959 +#: src/options.cpp:2036 msgid "Enable ASCII art on the title screen" msgstr "" -#: src/options.cpp:1960 +#: src/options.cpp:2037 msgid "" "If true, shows an ASCII graphic on the title screen. If false, shows a " "text-only title screen." msgstr "" -#: src/options.cpp:1964 +#: src/options.cpp:2041 msgid "Use seasonal title screen" msgstr "" -#: src/options.cpp:1965 +#: src/options.cpp:2042 msgid "If true, the title screen will use the art appropriate for the season." msgstr "" -#: src/options.cpp:1971 +#: src/options.cpp:2048 msgid "Alternative title screen frequency" msgstr "" -#: src/options.cpp:1972 +#: src/options.cpp:2049 msgid "Set the probability of the alternate title screen appearing." msgstr "" -#: src/options.cpp:1979 +#: src/options.cpp:2056 msgid "Terminal width" msgstr "" -#: src/options.cpp:1980 +#: src/options.cpp:2057 msgid "Set the size of the terminal along the X axis." msgstr "" -#: src/options.cpp:1984 +#: src/options.cpp:2061 msgid "Terminal height" msgstr "" -#: src/options.cpp:1985 +#: src/options.cpp:2062 msgid "Set the size of the terminal along the Y axis." msgstr "" -#: src/options.cpp:1991 +#: src/options.cpp:2068 msgid "Font blending" msgstr "" -#: src/options.cpp:1992 +#: src/options.cpp:2069 msgid "If true, fonts will look better." msgstr "" -#: src/options.cpp:1996 +#: src/options.cpp:2073 msgid "Font width" msgstr "" -#: src/options.cpp:1997 +#: src/options.cpp:2074 msgid "Set the font width. Requires restart." msgstr "" -#: src/options.cpp:2001 +#: src/options.cpp:2078 msgid "Font height" msgstr "" -#: src/options.cpp:2002 +#: src/options.cpp:2079 msgid "Set the font height. Requires restart." msgstr "" -#: src/options.cpp:2006 +#: src/options.cpp:2083 msgid "Font size" msgstr "" -#: src/options.cpp:2007 +#: src/options.cpp:2084 msgid "Set the font size. Requires restart." msgstr "" -#: src/options.cpp:2011 +#: src/options.cpp:2088 msgid "Map font width" msgstr "" -#: src/options.cpp:2012 +#: src/options.cpp:2089 msgid "Set the map font width. Requires restart." msgstr "" -#: src/options.cpp:2016 +#: src/options.cpp:2093 msgid "Map font height" msgstr "" -#: src/options.cpp:2017 +#: src/options.cpp:2094 msgid "Set the map font height. Requires restart." msgstr "" -#: src/options.cpp:2021 +#: src/options.cpp:2098 msgid "Map font size" msgstr "" -#: src/options.cpp:2022 +#: src/options.cpp:2099 msgid "Set the map font size. Requires restart." msgstr "" -#: src/options.cpp:2026 +#: src/options.cpp:2103 msgid "Overmap font width" msgstr "" -#: src/options.cpp:2027 +#: src/options.cpp:2104 msgid "Set the overmap font width. Requires restart." msgstr "" -#: src/options.cpp:2031 +#: src/options.cpp:2108 msgid "Overmap font height" msgstr "" -#: src/options.cpp:2032 +#: src/options.cpp:2109 msgid "Set the overmap font height. Requires restart." msgstr "" -#: src/options.cpp:2036 +#: src/options.cpp:2113 msgid "Overmap font size" msgstr "" -#: src/options.cpp:2037 +#: src/options.cpp:2114 msgid "Set the overmap font size. Requires restart." msgstr "" -#: src/options.cpp:2041 +#: src/options.cpp:2118 msgid "SDL ASCII lines" msgstr "" -#: src/options.cpp:2042 +#: src/options.cpp:2119 msgid "" "If true, use SDL ASCII line drawing routine instead of Unicode Line Drawing " "characters. Use this option when your selected font doesn't contain " "necessary glyphs." msgstr "" -#: src/options.cpp:2049 +#: src/options.cpp:2126 msgid "Enable ASCII art in item and monster descriptions" msgstr "" -#: src/options.cpp:2050 +#: src/options.cpp:2127 msgid "" "If true, item and monster description will show a picture of the object in " "ASCII art when available." msgstr "" -#: src/options.cpp:2056 +#: src/options.cpp:2133 msgid "Use tiles" msgstr "" -#: src/options.cpp:2057 +#: src/options.cpp:2134 msgid "If true, replaces some TTF rendered text with tiles." msgstr "" -#: src/options.cpp:2061 +#: src/options.cpp:2138 msgid "Choose tileset" msgstr "" -#: src/options.cpp:2062 +#: src/options.cpp:2139 msgid "Choose the tileset you want to use." msgstr "" -#: src/options.cpp:2066 +#: src/options.cpp:2143 msgid "Use separate tileset for far" msgstr "" -#: src/options.cpp:2067 +#: src/options.cpp:2144 msgid "If true, when very zoomed out you will use a separate tileset." msgstr "" -#: src/options.cpp:2071 +#: src/options.cpp:2148 msgid "Choose distant tileset" msgstr "" -#: src/options.cpp:2072 +#: src/options.cpp:2149 msgid "Choose the tileset you want to use for far zoom." msgstr "" -#: src/options.cpp:2076 +#: src/options.cpp:2153 msgid "Zoom Threshold" msgstr "" -#: src/options.cpp:2077 +#: src/options.cpp:2154 msgid "Choose when you should swap tileset (lower is more zoomed out)." msgstr "" -#: src/options.cpp:2086 +#: src/options.cpp:2163 msgid "Use tiles to display overmap" msgstr "" -#: src/options.cpp:2087 +#: src/options.cpp:2164 msgid "" "If true, replaces some TTF-rendered text with tiles for overmap display." msgstr "" -#: src/options.cpp:2099 +#: src/options.cpp:2176 msgid "Choose overmap tileset" msgstr "" -#: src/options.cpp:2100 +#: src/options.cpp:2177 msgid "Choose the overmap tileset you want to use." msgstr "" -#: src/options.cpp:2108 +#: src/options.cpp:2185 msgid "Night vision color overlay" msgstr "" -#: src/options.cpp:2109 +#: src/options.cpp:2186 msgid "" "If true, toggle the color overlay from night vision goggles and other " "similar tools." msgstr "" -#: src/options.cpp:2113 +#: src/options.cpp:2190 msgid "Memory map overlay preset" msgstr "" -#: src/options.cpp:2114 +#: src/options.cpp:2191 msgid "" "Specify the overlay in which the memory map is drawn. Requires restart. " "For custom overlay, define RGB values for dark and bright colors as well as " "gamma." msgstr "" -#: src/options.cpp:2115 +#: src/options.cpp:2192 msgid "Darkened" msgstr "" -#: src/options.cpp:2116 +#: src/options.cpp:2193 msgid "Sepia" msgstr "" -#: src/options.cpp:2117 +#: src/options.cpp:2194 msgid "Sepia Dark" msgstr "" -#: src/options.cpp:2118 +#: src/options.cpp:2195 msgid "Blue Dark" msgstr "" -#: src/options.cpp:2123 +#: src/options.cpp:2200 msgid "Custom dark color RGB overlay - RED" msgstr "" -#: src/options.cpp:2124 +#: src/options.cpp:2201 msgid "Specify RGB value for color RED for dark color overlay." msgstr "" -#: src/options.cpp:2130 +#: src/options.cpp:2207 msgid "Custom dark color RGB overlay - GREEN" msgstr "" -#: src/options.cpp:2131 +#: src/options.cpp:2208 msgid "Specify RGB value for color GREEN for dark color overlay." msgstr "" -#: src/options.cpp:2136 +#: src/options.cpp:2213 msgid "Custom dark color RGB overlay - BLUE" msgstr "" -#: src/options.cpp:2137 +#: src/options.cpp:2214 msgid "Specify RGB value for color BLUE for dark color overlay." msgstr "" -#: src/options.cpp:2143 +#: src/options.cpp:2220 msgid "Custom bright color RGB overlay - RED" msgstr "" -#: src/options.cpp:2144 +#: src/options.cpp:2221 msgid "Specify RGB value for color RED for bright color overlay." msgstr "" -#: src/options.cpp:2150 +#: src/options.cpp:2227 msgid "Custom bright color RGB overlay - GREEN" msgstr "" -#: src/options.cpp:2151 +#: src/options.cpp:2228 msgid "Specify RGB value for color GREEN for bright color overlay." msgstr "" -#: src/options.cpp:2157 +#: src/options.cpp:2234 msgid "Custom bright color RGB overlay - BLUE" msgstr "" -#: src/options.cpp:2158 +#: src/options.cpp:2235 msgid "Specify RGB value for color BLUE for bright color overlay." msgstr "" -#: src/options.cpp:2163 +#: src/options.cpp:2240 msgid "Custom gamma for overlay" msgstr "" -#: src/options.cpp:2164 +#: src/options.cpp:2241 msgid "Specify gamma value for overlay." msgstr "" -#: src/options.cpp:2171 +#: src/options.cpp:2248 msgid "Pixel minimap" msgstr "" -#: src/options.cpp:2172 +#: src/options.cpp:2249 msgid "" "If true, shows the pixel-detail minimap in game after the save is loaded. " "Use the 'Toggle Pixel Minimap' action key to change its visibility during " "gameplay." msgstr "" -#: src/options.cpp:2176 +#: src/options.cpp:2253 msgid "Pixel minimap drawing mode" msgstr "" -#: src/options.cpp:2177 +#: src/options.cpp:2254 msgid "Specified the mode in which the minimap drawn." msgstr "" -#: src/options.cpp:2178 +#: src/options.cpp:2255 msgid "Solid" msgstr "" -#: src/options.cpp:2179 +#: src/options.cpp:2256 msgid "Squares" msgstr "" -#: src/options.cpp:2180 +#: src/options.cpp:2257 msgid "Dots" msgstr "" -#: src/options.cpp:2186 +#: src/options.cpp:2263 msgid "Pixel minimap brightness" msgstr "" -#: src/options.cpp:2187 +#: src/options.cpp:2264 msgid "Overall brightness of pixel-detail minimap." msgstr "" -#: src/options.cpp:2193 +#: src/options.cpp:2270 msgid "Pixel minimap height" msgstr "" -#: src/options.cpp:2194 +#: src/options.cpp:2271 msgid "" "Height of pixel-detail minimap, measured in terminal rows. Set to 0 for " "default spacing." msgstr "" -#: src/options.cpp:2200 +#: src/options.cpp:2277 msgid "Scale pixel minimap" msgstr "" -#: src/options.cpp:2201 +#: src/options.cpp:2278 msgid "" "If true, scale pixel minimap to fit its surroundings. May produce crappy " "results, especially in modes other than \"Solid\"." msgstr "" -#: src/options.cpp:2207 +#: src/options.cpp:2284 msgid "Maintain pixel minimap aspect ratio" msgstr "" -#: src/options.cpp:2208 +#: src/options.cpp:2285 msgid "" "If true, preserves the square shape of tiles shown on the pixel minimap." msgstr "" -#: src/options.cpp:2215 +#: src/options.cpp:2292 msgid "Creature beacon size" msgstr "" -#: src/options.cpp:2216 +#: src/options.cpp:2293 msgid "Controls how big the creature beacons are. Value is in minimap tiles." msgstr "" -#: src/options.cpp:2222 +#: src/options.cpp:2299 msgid "Hostile creature beacon blink speed" msgstr "" -#: src/options.cpp:2223 +#: src/options.cpp:2300 msgid "" "Controls how fast the hostile creature beacons blink on the pixel minimap. " "Value is multiplied by 200ms. 0 = disabled." msgstr "" -#: src/options.cpp:2229 +#: src/options.cpp:2306 msgid "Background color" msgstr "" -#: src/options.cpp:2230 +#: src/options.cpp:2307 msgid "" "What color the minimap background should be. Either based on color theme or" " (0,0,0) black." msgstr "" -#: src/options.cpp:2232 +#: src/options.cpp:2309 msgid "Theme" msgstr "" -#: src/options.cpp:2233 +#: src/options.cpp:2310 msgid "Black" msgstr "" -#: src/options.cpp:2243 +#: src/options.cpp:2320 msgid "Display" msgstr "" -#: src/options.cpp:2244 +#: src/options.cpp:2321 msgid "" "Sets which video display will be used to show the game. Requires restart." msgstr "" -#: src/options.cpp:2250 src/options.cpp:2252 +#: src/options.cpp:2327 src/options.cpp:2329 msgid "Fullscreen" msgstr "" -#: src/options.cpp:2251 +#: src/options.cpp:2328 msgid "Starts Cataclysm in one of the fullscreen modes. Requires restart." msgstr "" -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Maximized" msgstr "" -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Windowed borderless" msgstr "" -#: src/options.cpp:2265 src/options.cpp:2279 +#: src/options.cpp:2342 src/options.cpp:2356 msgid "Renderer" msgstr "" -#: src/options.cpp:2266 src/options.cpp:2280 +#: src/options.cpp:2343 src/options.cpp:2357 msgid "Set which renderer to use. Requires restart." msgstr "" -#: src/options.cpp:2285 +#: src/options.cpp:2362 msgid "Software rendering" msgstr "" -#: src/options.cpp:2286 +#: src/options.cpp:2363 msgid "" "Use software renderer instead of graphics card acceleration. Requires " "restart." msgstr "" -#: src/options.cpp:2294 +#: src/options.cpp:2371 msgid "Allow render batching" msgstr "" -#: src/options.cpp:2295 +#: src/options.cpp:2372 msgid "" "If true, use render batching for 2D render API to make it more efficient. " "Requires restart." msgstr "" -#: src/options.cpp:2299 +#: src/options.cpp:2376 msgid "Software framebuffer acceleration" msgstr "" -#: src/options.cpp:2300 +#: src/options.cpp:2377 msgid "" "If true, use hardware acceleration for the framebuffer when using software " "rendering. Requires restart." msgstr "" -#: src/options.cpp:2310 +#: src/options.cpp:2387 msgid "Use color modulated textures" msgstr "" -#: src/options.cpp:2311 +#: src/options.cpp:2388 msgid "" "If true, tries to use color modulated textures to speed-up ASCII drawing. " "Requires restart." msgstr "" -#: src/options.cpp:2315 +#: src/options.cpp:2392 msgid "Scaling mode" msgstr "" -#: src/options.cpp:2316 +#: src/options.cpp:2393 msgid "" "Sets the scaling mode, 'none' (default) displays at the game's native " "resolution, 'nearest' uses low-quality but fast scaling, and 'linear' " @@ -438126,233 +438935,229 @@ msgid "" msgstr "" #. ~ Do not scale the game image to the window size. -#: src/options.cpp:2318 +#: src/options.cpp:2395 msgid "No scaling" msgstr "" #. ~ An algorithm for image scaling. -#: src/options.cpp:2320 +#: src/options.cpp:2397 msgid "Nearest neighbor" msgstr "" #. ~ An algorithm for image scaling. -#: src/options.cpp:2322 +#: src/options.cpp:2399 msgid "Linear filtering" msgstr "" -#: src/options.cpp:2327 +#: src/options.cpp:2404 msgid "Scaling factor" msgstr "" -#: src/options.cpp:2328 +#: src/options.cpp:2405 msgid "Factor by which to scale the display. Requires restart." msgstr "" -#: src/options.cpp:2329 +#: src/options.cpp:2406 msgid "1x" msgstr "" -#: src/options.cpp:2330 +#: src/options.cpp:2407 msgid "2x" msgstr "" -#: src/options.cpp:2331 +#: src/options.cpp:2408 msgid "4x" msgstr "" -#: src/options.cpp:2344 +#: src/options.cpp:2421 msgid "World end handling" msgstr "" -#: src/options.cpp:2345 +#: src/options.cpp:2422 msgid "Handling of game world when last character dies." msgstr "" -#: src/options.cpp:2346 src/worldfactory.cpp:1746 -msgid "Reset" -msgstr "" - -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Keep" msgstr "" -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Query" msgstr "" -#: src/options.cpp:2353 +#: src/options.cpp:2430 msgid "Size of cities" msgstr "" -#: src/options.cpp:2354 +#: src/options.cpp:2431 msgid "" "A number determining how large cities are. A higher number means larger " "cities. 0 disables cities, roads and any scenario requiring a city start." msgstr "" -#: src/options.cpp:2358 +#: src/options.cpp:2435 msgid "City spacing" msgstr "" -#: src/options.cpp:2359 +#: src/options.cpp:2436 msgid "" "A number determining how far apart cities are. A higher number means cities" " are further apart. Warning, small numbers lead to very slow mapgen." msgstr "" -#: src/options.cpp:2363 +#: src/options.cpp:2440 msgid "Spawn rate scaling factor" msgstr "" -#: src/options.cpp:2364 +#: src/options.cpp:2441 msgid "" "A scaling factor that determines density of monster spawns. A higher number" " means more monsters." msgstr "" -#: src/options.cpp:2368 +#: src/options.cpp:2445 msgid "Item spawn scaling factor" msgstr "" -#: src/options.cpp:2369 +#: src/options.cpp:2446 msgid "" "A scaling factor that determines density of item spawns. A higher number " "means more items." msgstr "" -#: src/options.cpp:2373 +#: src/options.cpp:2450 msgid "Random NPC spawn time" msgstr "" -#: src/options.cpp:2374 +#: src/options.cpp:2451 msgid "" "Baseline average number of days between random NPC spawns. Average duration" " goes up with the number of NPCs already spawned. A higher number means " "fewer NPCs. Set to 0 days to disable random NPCs." msgstr "" -#: src/options.cpp:2379 +#: src/options.cpp:2456 msgid "Monster evolution scaling factor" msgstr "" -#: src/options.cpp:2380 +#: src/options.cpp:2457 msgid "" "A scaling factor that determines the time between monster upgrades. A " "higher number means slower evolution. Set to 0.00 to turn off monster " "upgrades." msgstr "" -#: src/options.cpp:2386 +#: src/options.cpp:2463 msgid "Monster speed" msgstr "" -#: src/options.cpp:2387 +#: src/options.cpp:2464 msgid "" "Determines the movement rate of monsters. A higher value increases monster " "speed and a lower reduces it. Requires world reset." msgstr "" -#: src/options.cpp:2391 +#: src/options.cpp:2468 msgid "Monster resilience" msgstr "" -#: src/options.cpp:2392 +#: src/options.cpp:2469 msgid "" "Determines how much damage monsters can take. A higher value makes monsters" " more resilient and a lower makes them more flimsy. Requires world reset." msgstr "" -#: src/options.cpp:2398 +#: src/options.cpp:2475 msgid "Default region type" msgstr "" -#: src/options.cpp:2399 +#: src/options.cpp:2476 msgid "(WIP feature) Determines terrain, shops, plants, and more." msgstr "" -#: src/options.cpp:2405 +#: src/options.cpp:2482 msgid "Initial time" msgstr "" -#: src/options.cpp:2406 +#: src/options.cpp:2483 msgid "Initial starting time of day on character generation." msgstr "" -#: src/options.cpp:2410 +#: src/options.cpp:2487 msgid "Initial day" msgstr "" -#: src/options.cpp:2411 +#: src/options.cpp:2488 msgid "" "How many days into the year the Cataclysm ended. Day 0 is Spring 1. Day -1" " randomizes the start date. Can be overridden by scenarios. This does not " "advance food rot or monster evolution." msgstr "" -#: src/options.cpp:2415 +#: src/options.cpp:2492 msgid "Spawn delay" msgstr "" -#: src/options.cpp:2416 +#: src/options.cpp:2493 msgid "" "How many days after the end of the Cataclysm the player spawns. Day 0 is " "immediately after the end of the Cataclysm. Can be overridden by scenarios." " Increasing this will cause food rot and monster evolution to advance." msgstr "" -#: src/options.cpp:2420 +#: src/options.cpp:2497 msgid "Season length" msgstr "" -#: src/options.cpp:2421 +#: src/options.cpp:2498 msgid "" "Season length, in days. Warning: Very little other than the duration of " "seasons scales with this value, so adjusting it may cause nonsensical " "results." msgstr "" -#: src/options.cpp:2425 +#: src/options.cpp:2502 msgid "Construction scaling" msgstr "" -#: src/options.cpp:2426 +#: src/options.cpp:2503 msgid "" "Sets the time of construction in percents. '50' is two times faster than " "default, '200' is two times longer. '0' automatically scales construction " "time to match the world's season length." msgstr "" -#: src/options.cpp:2430 +#: src/options.cpp:2507 msgid "Eternal season" msgstr "" -#: src/options.cpp:2431 +#: src/options.cpp:2508 msgid "If true, keep the initial season for ever." msgstr "" -#: src/options.cpp:2435 +#: src/options.cpp:2512 msgid "Day/night cycle" msgstr "" -#: src/options.cpp:2436 +#: src/options.cpp:2513 msgid "" "Day/night cycle settings. 'Normal' sets a normal cycle. 'Eternal Day' sets" " eternal day. 'Eternal Night' sets eternal night." msgstr "" -#: src/options.cpp:2438 +#: src/options.cpp:2515 msgid "Eternal Day" msgstr "" -#: src/options.cpp:2439 +#: src/options.cpp:2516 msgid "Eternal Night" msgstr "" -#: src/options.cpp:2445 +#: src/options.cpp:2522 msgid "Wandering hordes" msgstr "" -#: src/options.cpp:2446 +#: src/options.cpp:2523 msgid "" "If true, emulates zombie hordes. Zombies can group together into hordes, " "which can wander around cities and will sometimes move towards noise. Note:" @@ -438361,44 +439166,44 @@ msgid "" " directory after changing for it to take effect." msgstr "" -#: src/options.cpp:2450 +#: src/options.cpp:2527 msgid "Surrounded start" msgstr "" -#: src/options.cpp:2451 +#: src/options.cpp:2528 msgid "" "If true, spawn zombies at shelters. Makes the starting game a lot harder." msgstr "" -#: src/options.cpp:2457 +#: src/options.cpp:2534 msgid "Mutations by radiation" msgstr "" -#: src/options.cpp:2458 +#: src/options.cpp:2535 msgid "If true, radiation causes the player to mutate." msgstr "" -#: src/options.cpp:2464 +#: src/options.cpp:2541 msgid "Character point pools" msgstr "" -#: src/options.cpp:2465 +#: src/options.cpp:2542 msgid "Allowed point pools for character generation." msgstr "" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "Multi-pool only" msgstr "" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "No freeform" msgstr "" -#: src/options.cpp:2472 +#: src/options.cpp:2549 msgid "Meta Progression" msgstr "" -#: src/options.cpp:2473 +#: src/options.cpp:2550 msgid "" "Will you need to complete certain achievements to enable certain scenarios " "and professions? Achievements are tracked from your memorial file so " @@ -438409,407 +439214,407 @@ msgid "" "help you be introduced to mechanics at a reasonable pace." msgstr "" -#: src/options.cpp:2484 +#: src/options.cpp:2561 msgid "Distance initial visibility" msgstr "" -#: src/options.cpp:2485 +#: src/options.cpp:2562 msgid "Determines the scope, which is known in the beginning of the game." msgstr "" -#: src/options.cpp:2491 +#: src/options.cpp:2568 msgid "Initial stat points" msgstr "" -#: src/options.cpp:2492 +#: src/options.cpp:2569 msgid "Initial points available to spend on stats on character generation." msgstr "" -#: src/options.cpp:2496 +#: src/options.cpp:2573 msgid "Initial trait points" msgstr "" -#: src/options.cpp:2497 +#: src/options.cpp:2574 msgid "Initial points available to spend on traits on character generation." msgstr "" -#: src/options.cpp:2501 +#: src/options.cpp:2578 msgid "Initial skill points" msgstr "" -#: src/options.cpp:2502 +#: src/options.cpp:2579 msgid "Initial points available to spend on skills on character generation." msgstr "" -#: src/options.cpp:2506 +#: src/options.cpp:2583 msgid "Maximum trait points" msgstr "" -#: src/options.cpp:2507 +#: src/options.cpp:2584 msgid "Maximum trait points available for character generation." msgstr "" -#: src/options.cpp:2513 +#: src/options.cpp:2590 msgid "Skill training speed" msgstr "" -#: src/options.cpp:2514 +#: src/options.cpp:2591 msgid "" "Scales experience gained from practicing skills and reading books. 0.5 is " "half as fast as default, 2.0 is twice as fast, 0.0 disables skill training " "except for NPC training." msgstr "" -#: src/options.cpp:2520 +#: src/options.cpp:2597 msgid "Skill rust" msgstr "" -#: src/options.cpp:2521 +#: src/options.cpp:2598 msgid "" "Set the type of skill rust. Vanilla: Skill rust can decrease levels. - " "Capped: Skill rust cannot decrease levels. - Off: None at all." msgstr "" #. ~ plain, default, normal -#: src/options.cpp:2523 +#: src/options.cpp:2600 msgid "Vanilla" msgstr "" #. ~ capped at a value -#: src/options.cpp:2525 +#: src/options.cpp:2602 msgid "Capped" msgstr "" -#: src/options.cpp:2532 +#: src/options.cpp:2609 msgid "Experimental 3D field of vision" msgstr "" -#: src/options.cpp:2533 +#: src/options.cpp:2610 msgid "" "If true and the world is in Z-level mode, the vision will extend beyond " "current Z-level. If false, vision is limited to current Z-level. Currently" " very bugged!" msgstr "" -#: src/options.cpp:2537 +#: src/options.cpp:2614 msgid "Vertical range of 3D field of vision" msgstr "" -#: src/options.cpp:2538 +#: src/options.cpp:2615 msgid "" "How many levels up and down the experimental 3D field of vision reaches. " "(This many levels up, this many levels down.) 3D vision of the full height " "of the world can slow the game down a lot. Seeing fewer Z-levels is faster." msgstr "" -#: src/options.cpp:2544 +#: src/options.cpp:2621 msgid "Draw walls retracted in ISO tile-sets" msgstr "" -#: src/options.cpp:2545 +#: src/options.cpp:2622 msgid "Draw walls normal, retracted, or automatically retracting near player." msgstr "" -#: src/options.cpp:2546 +#: src/options.cpp:2623 msgid "Retracted" msgstr "" -#: src/options.cpp:2547 +#: src/options.cpp:2624 msgid "Auto" msgstr "" -#: src/options.cpp:2551 +#: src/options.cpp:2628 msgid "Minimum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2552 +#: src/options.cpp:2629 msgid "" "Minimum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2556 +#: src/options.cpp:2633 msgid "Maximum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2557 +#: src/options.cpp:2634 msgid "" "Maximum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2572 +#: src/options.cpp:2649 msgid "Quicksave on app lose focus" msgstr "" -#: src/options.cpp:2573 +#: src/options.cpp:2650 msgid "" "If true, quicksave whenever the app loses focus (screen locked, app moved " "into background etc.) WARNING: Experimental. This may result in corrupt " "save games." msgstr "" -#: src/options.cpp:2579 +#: src/options.cpp:2656 msgid "Trap Back button" msgstr "" -#: src/options.cpp:2580 +#: src/options.cpp:2657 msgid "" "If true, the back button will NOT back out of the app and will be passed to " "the application as SDL_SCANCODE_AC_BACK. Requires restart." msgstr "" -#: src/options.cpp:2586 +#: src/options.cpp:2663 msgid "Use native Android UI menus" msgstr "" -#: src/options.cpp:2587 +#: src/options.cpp:2664 msgid "" "If true, native Android dialogs are used for some in-game menus, such as " "popup messages and yes/no dialogs." msgstr "" -#: src/options.cpp:2592 +#: src/options.cpp:2669 msgid "Auto-manage virtual keyboard" msgstr "" -#: src/options.cpp:2593 +#: src/options.cpp:2670 msgid "" "If true, automatically show/hide the virtual keyboard when necessary based " "on context. If false, virtual keyboard must be toggled manually." msgstr "" -#: src/options.cpp:2598 +#: src/options.cpp:2675 msgid "Virtual keyboard screen scale" msgstr "" -#: src/options.cpp:2599 +#: src/options.cpp:2676 msgid "" "If true, when the virtual keyboard is visible, scale the screen to prevent " "overlapping. Useful for text entry so you can see what you're typing." msgstr "" -#: src/options.cpp:2605 +#: src/options.cpp:2682 msgid "Vibration duration" msgstr "" -#: src/options.cpp:2606 +#: src/options.cpp:2683 msgid "" "If non-zero, vibrate the device for this long on input, in milliseconds. " "Ignored if hardware keyboard connected." msgstr "" -#: src/options.cpp:2612 +#: src/options.cpp:2689 msgid "Show virtual joystick" msgstr "" -#: src/options.cpp:2613 +#: src/options.cpp:2690 msgid "" "If true, show the virtual joystick when touching and holding the screen. " "Gives a visual indicator of deadzone and stick deflection." msgstr "" -#: src/options.cpp:2617 +#: src/options.cpp:2694 msgid "Virtual joystick opacity" msgstr "" -#: src/options.cpp:2618 +#: src/options.cpp:2695 msgid "The opacity of the on-screen virtual joystick, as a percentage." msgstr "" -#: src/options.cpp:2622 +#: src/options.cpp:2699 msgid "Virtual joystick deadzone size" msgstr "" -#: src/options.cpp:2623 +#: src/options.cpp:2700 msgid "" "While using the virtual joystick, deflecting the stick beyond this distance " "will trigger directional input. Specified as a percentage of longest screen" " edge." msgstr "" -#: src/options.cpp:2627 +#: src/options.cpp:2704 msgid "Virtual joystick size" msgstr "" -#: src/options.cpp:2628 +#: src/options.cpp:2705 msgid "" "While using the virtual joystick, deflecting the stick by this much will " "repeat input at the deflected rate (see below). Specified as a percentage " "of longest screen edge." msgstr "" -#: src/options.cpp:2633 +#: src/options.cpp:2710 msgid "Virtual joystick follows finger" msgstr "" -#: src/options.cpp:2634 +#: src/options.cpp:2711 msgid "" "If true, the virtual joystick will follow when sliding beyond its range." msgstr "" -#: src/options.cpp:2639 +#: src/options.cpp:2716 msgid "Virtual joystick repeat rate (centered)" msgstr "" -#: src/options.cpp:2640 +#: src/options.cpp:2717 msgid "" "When the virtual joystick is centered, how fast should input events repeat, " "in milliseconds." msgstr "" -#: src/options.cpp:2645 +#: src/options.cpp:2722 msgid "Virtual joystick repeat rate (deflected)" msgstr "" -#: src/options.cpp:2646 +#: src/options.cpp:2723 msgid "" "When the virtual joystick is fully deflected, how fast should input events " "repeat, in milliseconds." msgstr "" -#: src/options.cpp:2651 +#: src/options.cpp:2728 msgid "Virtual joystick repeat rate sensitivity" msgstr "" -#: src/options.cpp:2652 +#: src/options.cpp:2729 msgid "" "As the virtual joystick moves from centered to fully deflected, this value " "is an exponent that controls the blend between the two repeat rates defined " "above. 1.0 = linear." msgstr "" -#: src/options.cpp:2656 +#: src/options.cpp:2733 msgid "Input repeat delay" msgstr "" -#: src/options.cpp:2657 +#: src/options.cpp:2734 msgid "" "While touching the screen, wait this long before showing the virtual " "joystick and repeating input, in milliseconds. Also used to determine " "tap/double-tap detection, flick detection and toggling quick shortcuts." msgstr "" -#: src/options.cpp:2661 +#: src/options.cpp:2738 msgid "Virtual joystick hides shortcuts" msgstr "" -#: src/options.cpp:2662 +#: src/options.cpp:2739 msgid "" "If true, hides on-screen keyboard shortcuts while using the virtual " "joystick. Helps keep the view uncluttered while traveling long distances " "and navigating menus." msgstr "" -#: src/options.cpp:2668 +#: src/options.cpp:2745 msgid "Default gameplay shortcuts" msgstr "" -#: src/options.cpp:2669 +#: src/options.cpp:2746 msgid "" "The default set of gameplay shortcuts to show. Used on starting a new game " "and whenever all gameplay shortcuts are removed." msgstr "" -#: src/options.cpp:2674 +#: src/options.cpp:2751 msgid "Add shortcuts for action menu selections" msgstr "" -#: src/options.cpp:2675 +#: src/options.cpp:2752 msgid "" "If true, automatically add a shortcut for actions selected via the in-game " "action menu." msgstr "" -#: src/options.cpp:2680 +#: src/options.cpp:2757 msgid "Add shortcuts for inventory selections" msgstr "" -#: src/options.cpp:2681 +#: src/options.cpp:2758 msgid "" "If true, automatically add a shortcut for items selected via the inventory." msgstr "" -#: src/options.cpp:2687 +#: src/options.cpp:2764 msgid "Tap key (in-game)" msgstr "" -#: src/options.cpp:2688 +#: src/options.cpp:2765 msgid "The key to press when tapping during gameplay." msgstr "" -#: src/options.cpp:2692 +#: src/options.cpp:2769 msgid "Two-finger tap key (in-game)" msgstr "" -#: src/options.cpp:2693 +#: src/options.cpp:2770 msgid "The key to press when tapping with two fingers during gameplay." msgstr "" -#: src/options.cpp:2697 +#: src/options.cpp:2774 msgid "Two-finger swipe up key (in-game)" msgstr "" -#: src/options.cpp:2698 +#: src/options.cpp:2775 msgid "The key to press when swiping up with two fingers during gameplay." msgstr "" -#: src/options.cpp:2703 +#: src/options.cpp:2780 msgid "Two-finger swipe down key (in-game)" msgstr "" -#: src/options.cpp:2704 +#: src/options.cpp:2781 msgid "The key to press when swiping down with two fingers during gameplay." msgstr "" -#: src/options.cpp:2709 +#: src/options.cpp:2786 msgid "Two-finger swipe left key (in-game)" msgstr "" -#: src/options.cpp:2710 +#: src/options.cpp:2787 msgid "The key to press when swiping left with two fingers during gameplay." msgstr "" -#: src/options.cpp:2715 +#: src/options.cpp:2792 msgid "Two-finger swipe right key (in-game)" msgstr "" -#: src/options.cpp:2716 +#: src/options.cpp:2793 msgid "The key to press when swiping right with two fingers during gameplay." msgstr "" -#: src/options.cpp:2720 +#: src/options.cpp:2797 msgid "Pinch in key (in-game)" msgstr "" -#: src/options.cpp:2721 +#: src/options.cpp:2798 msgid "The key to press when pinching in during gameplay." msgstr "" -#: src/options.cpp:2725 +#: src/options.cpp:2802 msgid "Pinch out key (in-game)" msgstr "" -#: src/options.cpp:2726 +#: src/options.cpp:2803 msgid "The key to press when pinching out during gameplay." msgstr "" -#: src/options.cpp:2733 +#: src/options.cpp:2810 msgid "Auto-manage contextual gameplay shortcuts" msgstr "" -#: src/options.cpp:2734 +#: src/options.cpp:2811 msgid "" "If true, contextual in-game shortcuts are added and removed automatically as" " needed: examine, close, butcher, move up/down, control vehicle, pickup, " "toggle enemy + safe mode, sleep." msgstr "" -#: src/options.cpp:2739 +#: src/options.cpp:2816 msgid "Move contextual gameplay shortcuts to front" msgstr "" -#: src/options.cpp:2740 +#: src/options.cpp:2817 msgid "" "If the option above is enabled, specifies whether contextual in-game " "shortcuts will be added to the front or back of the shortcuts list. If " @@ -438817,155 +439622,155 @@ msgid "" "positions." msgstr "" -#: src/options.cpp:2744 +#: src/options.cpp:2821 msgid "Move used shortcuts to front" msgstr "" -#: src/options.cpp:2745 +#: src/options.cpp:2822 msgid "" "If true, using an existing shortcut will always move it to the front of the " "shortcuts list. If false, only shortcuts typed via keyboard will move to " "the front." msgstr "" -#: src/options.cpp:2750 +#: src/options.cpp:2827 msgid "Separate shortcuts for No Auto Pickup zones" msgstr "" -#: src/options.cpp:2751 +#: src/options.cpp:2828 msgid "" "If true, separate gameplay shortcuts will be used within No Auto Pickup " "zones. Useful for keeping home base actions separate from exploring " "actions." msgstr "" -#: src/options.cpp:2756 +#: src/options.cpp:2833 msgid "Turns to remove unused gameplay shortcuts" msgstr "" -#: src/options.cpp:2757 +#: src/options.cpp:2834 msgid "" "If non-zero, unused gameplay shortcuts will be removed after this many turns" " (as in discrete player actions, not world calendar turns)." msgstr "" -#: src/options.cpp:2761 +#: src/options.cpp:2838 msgid "Shortcuts persistence" msgstr "" -#: src/options.cpp:2762 +#: src/options.cpp:2839 msgid "" "If true, shortcuts are saved/restored with each save game. If false, " "shortcuts reset between sessions." msgstr "" -#: src/options.cpp:2768 +#: src/options.cpp:2845 msgid "Shortcuts position" msgstr "" -#: src/options.cpp:2769 +#: src/options.cpp:2846 msgid "" "Switch between shortcuts on the left or on the right side of the screen." msgstr "" -#: src/options.cpp:2774 +#: src/options.cpp:2851 msgid "Shortcuts screen percentage" msgstr "" -#: src/options.cpp:2775 +#: src/options.cpp:2852 msgid "" "How much of the screen can shortcuts occupy, as a percentage of total screen" " width." msgstr "" -#: src/options.cpp:2779 +#: src/options.cpp:2856 msgid "Shortcuts overlap screen" msgstr "" -#: src/options.cpp:2780 +#: src/options.cpp:2857 msgid "" "If true, shortcuts will be drawn transparently overlapping the game screen." " If false, the game screen size will be reduced to fit the shortcuts below." msgstr "" -#: src/options.cpp:2784 +#: src/options.cpp:2861 msgid "Shortcut opacity (background)" msgstr "" -#: src/options.cpp:2785 +#: src/options.cpp:2862 msgid "" "The background opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2789 +#: src/options.cpp:2866 msgid "Shortcut opacity (shadow)" msgstr "" -#: src/options.cpp:2790 +#: src/options.cpp:2867 msgid "The shadow opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2794 +#: src/options.cpp:2871 msgid "Shortcut opacity (text)" msgstr "" -#: src/options.cpp:2795 +#: src/options.cpp:2872 msgid "" "The foreground opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2799 +#: src/options.cpp:2876 msgid "Shortcut color" msgstr "" -#: src/options.cpp:2800 +#: src/options.cpp:2877 msgid "The color of on-screen keyboard shortcuts." msgstr "" -#: src/options.cpp:2804 +#: src/options.cpp:2881 msgid "Shortcut border" msgstr "" -#: src/options.cpp:2805 +#: src/options.cpp:2882 msgid "The border of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2809 +#: src/options.cpp:2886 msgid "Shortcut width (min)" msgstr "" -#: src/options.cpp:2810 +#: src/options.cpp:2887 msgid "" "The minimum width of each on-screen keyboard shortcut in pixels. Only " "relevant when lots of shortcuts are visible at once." msgstr "" -#: src/options.cpp:2814 +#: src/options.cpp:2891 msgid "Shortcut width (max)" msgstr "" -#: src/options.cpp:2815 +#: src/options.cpp:2892 msgid "The maximum width of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2819 +#: src/options.cpp:2896 msgid "Shortcut height" msgstr "" -#: src/options.cpp:2820 +#: src/options.cpp:2897 msgid "The height of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2862 +#: src/options.cpp:2939 #, c-format msgid "Loading the far tileset failed: %s" msgstr "" -#: src/options.cpp:3132 +#: src/options.cpp:3209 msgid "Current world" msgstr "" -#: src/options.cpp:3162 +#: src/options.cpp:3239 #, c-format msgid "%s #%s - The window will be %d pixel wide with the selected value." msgid_plural "" @@ -438973,7 +439778,7 @@ msgid_plural "" msgstr[0] "" msgstr[1] "" -#: src/options.cpp:3177 +#: src/options.cpp:3254 #, c-format msgid "%s #%s -- The window will be %d pixel tall with the selected value." msgid_plural "" @@ -438981,70 +439786,70 @@ msgid_plural "" msgstr[0] "" msgstr[1] "" -#: src/options.cpp:3192 +#: src/options.cpp:3269 msgid "Note: " msgstr "" -#: src/options.cpp:3194 +#: src/options.cpp:3271 msgid "Some of these options may produce unexpected results if changed." msgstr "" -#: src/options.cpp:3273 +#: src/options.cpp:3350 #, c-format msgid "" "Prerequisite for this option not met!\n" "(%s)" msgstr "" -#: src/options.cpp:3369 +#: src/options.cpp:3446 msgid "Invalid input: not a number" msgstr "" -#: src/options.cpp:3428 +#: src/options.cpp:3505 msgid "" "Please wait…\n" "Applying option changes…" msgstr "" -#: src/options.cpp:3578 +#: src/options.cpp:3653 msgid "options" msgstr "" -#: src/output.cpp:841 +#: src/output.cpp:845 #, c-format msgctxt "query_yn" msgid "%s (Case Sensitive)" msgstr "" -#: src/output.cpp:842 +#: src/output.cpp:846 #, c-format msgctxt "query_yn" msgid "%s" msgstr "" -#: src/output.cpp:991 +#: src/output.cpp:995 msgid "Type part of an item's name to filter it." msgstr "" -#: src/output.cpp:992 +#: src/output.cpp:996 msgid "Type part of an item's name to move nearby items to the bottom." msgstr "" -#: src/output.cpp:993 +#: src/output.cpp:997 msgid "Type part of an item's name to move nearby items to the top." msgstr "" -#: src/output.cpp:1002 +#: src/output.cpp:1006 msgid "Separate multiple items with [,]." msgstr "" #. ~ An example of how to separate multiple items with a comma when filtering #. items. -#: src/output.cpp:1004 +#: src/output.cpp:1008 msgid "Example: back,flash,aid, ,band" msgstr "" -#: src/output.cpp:1005 +#: src/output.cpp:1009 msgid "" "Search [c]ategory, [m]aterial, " "[q]uality, [n]otes, " @@ -439054,89 +439859,89 @@ msgid "" msgstr "" #. ~ An example of how to filter items based on category or material. -#: src/output.cpp:1011 +#: src/output.cpp:1015 msgid "" "Example: c:food,m:iron,q:hammering,n:toolshelf,d:pipe,s:devices,b:mre;sealed" msgstr "" -#: src/output.cpp:1012 +#: src/output.cpp:1016 msgid "" "To exclude items, place [-] in front. Place " "[--] in front to include only matching items." msgstr "" #. ~ An example of how to exclude items with - when filtering items. -#: src/output.cpp:1015 +#: src/output.cpp:1019 msgid "Example: steel,-chunk,--c:spare parts" msgstr "" -#: src/output.cpp:2314 +#: src/output.cpp:2360 msgid "unknown" msgstr "" -#: src/output.cpp:2315 +#: src/output.cpp:2361 msgid "bright" msgstr "" -#: src/output.cpp:2316 +#: src/output.cpp:2362 msgid "cloudy" msgstr "" -#: src/output.cpp:2317 +#: src/output.cpp:2363 msgid "shady" msgstr "" -#: src/output.cpp:2318 +#: src/output.cpp:2364 msgid "dark" msgstr "" -#: src/output.cpp:2319 +#: src/output.cpp:2365 msgid "very dark" msgstr "" -#: src/output.cpp:2336 +#: src/output.cpp:2382 msgid "yellow" msgstr "gul" -#: src/output.cpp:2339 +#: src/output.cpp:2385 msgid "black" msgstr "" -#: src/output.h:686 src/output.h:695 src/output.h:703 +#: src/output.h:688 src/output.h:697 src/output.h:705 msgid ", " msgstr "" -#: src/output.h:688 +#: src/output.h:690 msgid ", and " msgstr "" -#: src/output.h:692 src/output.h:701 +#: src/output.h:694 src/output.h:703 msgid " > " msgstr "" -#: src/output.h:1054 +#: src/output.h:1062 #, c-format msgid "$%.2f" msgstr "" -#: src/overmap.cpp:5888 src/skill.cpp:159 +#: src/overmap.cpp:5882 src/skill.cpp:159 msgid "invalid" msgstr "" -#: src/overmap.cpp:6321 +#: src/overmap.cpp:6315 msgid "" "Unable to place all configured specials, some missions may fail to " "initialize." msgstr "" -#: src/overmap.cpp:6464 +#: src/overmap.cpp:6458 #, c-format msgid "" "This is automated emergency shelter beacon %d%d. Supplies, amenities and " "shelter are stocked." msgstr "" -#: src/overmap.cpp:6468 +#: src/overmap.cpp:6462 #, c-format msgid "" "This is FEMA camp %d%d. Supplies are limited, please bring supplemental " @@ -439144,300 +439949,300 @@ msgid "" "emergency shelter." msgstr "" -#: src/overmap_ui.cpp:197 +#: src/overmap_ui.cpp:198 msgid "Note preview" msgstr "" -#: src/overmap_ui.cpp:401 src/overmap_ui.cpp:1311 src/overmap_ui.cpp:1829 +#: src/overmap_ui.cpp:402 src/overmap_ui.cpp:1312 src/overmap_ui.cpp:1830 msgid "Really delete note?" msgstr "" -#: src/overmap_ui.cpp:414 +#: src/overmap_ui.cpp:415 msgid "Mark area as dangerous ( to avoid on auto move paths? )" msgstr "" -#: src/overmap_ui.cpp:417 +#: src/overmap_ui.cpp:418 msgid "Danger radius in overmap squares? ( 0-20 )" msgstr "" -#: src/overmap_ui.cpp:430 +#: src/overmap_ui.cpp:431 msgid "Remove dangerous mark?" msgstr "" -#: src/overmap_ui.cpp:460 +#: src/overmap_ui.cpp:461 #, c-format msgid "" "<%s> - center on note, <%s> - edit note, <%s> - mark as dangerous, <%s> - " "delete note, <%s> - close window" msgstr "" -#: src/overmap_ui.cpp:469 +#: src/overmap_ui.cpp:470 #, c-format msgid "Map notes (%d)" msgstr "" -#: src/overmap_ui.cpp:490 +#: src/overmap_ui.cpp:491 #, c-format msgid "[%s] %s" msgstr "" -#: src/overmap_ui.cpp:492 +#: src/overmap_ui.cpp:493 #, c-format msgid "" "LEVEL %i, %d'%d, %d'%d: %s (Distance: " "%d) %s" msgstr "" -#: src/overmap_ui.cpp:497 +#: src/overmap_ui.cpp:498 #, c-format msgid "Distance: %d" msgstr "" -#: src/overmap_ui.cpp:929 src/sdltiles.cpp:1113 +#: src/overmap_ui.cpp:930 src/sdltiles.cpp:1114 msgid "DANGEROUS AREA!" msgstr "" -#: src/overmap_ui.cpp:976 +#: src/overmap_ui.cpp:977 msgid "Zone:" msgstr "" -#: src/overmap_ui.cpp:1088 +#: src/overmap_ui.cpp:1089 msgid "# Weather unknown" msgstr "" -#: src/overmap_ui.cpp:1138 +#: src/overmap_ui.cpp:1139 msgid "Distance to active mission:" msgstr "" -#: src/overmap_ui.cpp:1139 +#: src/overmap_ui.cpp:1140 #, c-format msgid "%d tiles" msgstr "" -#: src/overmap_ui.cpp:1144 +#: src/overmap_ui.cpp:1145 msgid "Above us" msgstr "" -#: src/overmap_ui.cpp:1146 +#: src/overmap_ui.cpp:1147 msgid "Below us" msgstr "" -#: src/overmap_ui.cpp:1149 src/wish.cpp:1072 +#: src/overmap_ui.cpp:1150 src/wish.cpp:1181 #, c-format msgid "%s" msgstr "" -#: src/overmap_ui.cpp:1160 +#: src/overmap_ui.cpp:1161 msgid "Use movement keys to pan." msgstr "" -#: src/overmap_ui.cpp:1161 +#: src/overmap_ui.cpp:1162 msgid "Press W to preview route." msgstr "" -#: src/overmap_ui.cpp:1162 +#: src/overmap_ui.cpp:1163 msgid "Press again to confirm." msgstr "" -#: src/overmap_ui.cpp:1236 +#: src/overmap_ui.cpp:1237 msgid "" "Add a note to the map. For a custom GLYPH or COLOR follow the examples " "below. Default GLYPH and COLOR looks like this: N" msgstr "" -#: src/overmap_ui.cpp:1241 +#: src/overmap_ui.cpp:1242 msgid "Color codes: " msgstr "" -#: src/overmap_ui.cpp:1250 +#: src/overmap_ui.cpp:1251 msgid "Type GLYPH:TEXT to set a custom glyph." msgstr "" -#: src/overmap_ui.cpp:1251 +#: src/overmap_ui.cpp:1252 msgid "Type COLOR;TEXT to set a custom color." msgstr "" -#: src/overmap_ui.cpp:1253 +#: src/overmap_ui.cpp:1254 msgid "Examples: B:Base | g;Loot | !:R;Minefield" msgstr "" -#: src/overmap_ui.cpp:1256 +#: src/overmap_ui.cpp:1257 msgid "Note:" msgstr "" -#: src/overmap_ui.cpp:1323 +#: src/overmap_ui.cpp:1324 msgid "Search term:" msgstr "" -#: src/overmap_ui.cpp:1324 +#: src/overmap_ui.cpp:1325 msgid "" "Multiple entries separated with comma (,). Excludes starting with hyphen " "(-)." msgstr "" -#: src/overmap_ui.cpp:1357 +#: src/overmap_ui.cpp:1358 msgid "No results found." msgstr "" -#: src/overmap_ui.cpp:1383 +#: src/overmap_ui.cpp:1384 msgid "Next result" msgstr "" -#: src/overmap_ui.cpp:1384 +#: src/overmap_ui.cpp:1385 msgid "Previous result" msgstr "" -#: src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1411 msgid "Result:" msgstr "" -#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1411 msgid "Results:" msgstr "" -#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1414 +#: src/overmap_ui.cpp:1397 src/overmap_ui.cpp:1415 msgid "Direction:" msgstr "" -#: src/overmap_ui.cpp:1421 +#: src/overmap_ui.cpp:1422 #, c-format msgid "" "Press [%s] or [%s] to cycle " "through search results." msgstr "" -#: src/overmap_ui.cpp:1426 +#: src/overmap_ui.cpp:1427 #, c-format msgid "Press [%s] to confirm." msgstr "" -#: src/overmap_ui.cpp:1428 +#: src/overmap_ui.cpp:1429 #, c-format msgid "Press [%s] to quit." msgstr "" -#: src/overmap_ui.cpp:1464 +#: src/overmap_ui.cpp:1465 msgid "Select terrain to place:" msgstr "" -#: src/overmap_ui.cpp:1467 +#: src/overmap_ui.cpp:1468 #, c-format msgid "sym: [ %s %s ], color: [ %s %s], name: [ %s ], id: [ %s ]" msgstr "" -#: src/overmap_ui.cpp:1477 +#: src/overmap_ui.cpp:1478 msgid "Select special to place:" msgstr "" -#: src/overmap_ui.cpp:1529 +#: src/overmap_ui.cpp:1530 msgid "Place overmap terrain:" msgstr "" -#: src/overmap_ui.cpp:1533 +#: src/overmap_ui.cpp:1534 msgid "Place overmap special:" msgstr "" -#: src/overmap_ui.cpp:1540 +#: src/overmap_ui.cpp:1541 #, c-format msgid "Rotation: %s %s" msgstr "" -#: src/overmap_ui.cpp:1541 +#: src/overmap_ui.cpp:1542 msgid "(fixed)" msgstr "" -#: src/overmap_ui.cpp:1542 +#: src/overmap_ui.cpp:1543 msgid "Areas highlighted in red" msgstr "" -#: src/overmap_ui.cpp:1543 +#: src/overmap_ui.cpp:1544 msgid "already have map content" msgstr "" -#: src/overmap_ui.cpp:1545 +#: src/overmap_ui.cpp:1546 msgid "generated. Their overmap" msgstr "" -#: src/overmap_ui.cpp:1546 +#: src/overmap_ui.cpp:1547 msgid "id will change, but not" msgstr "" -#: src/overmap_ui.cpp:1547 +#: src/overmap_ui.cpp:1548 msgid "their contents." msgstr "" -#: src/overmap_ui.cpp:1550 +#: src/overmap_ui.cpp:1551 #, c-format msgid "[%s] Rotate" msgstr "" -#: src/overmap_ui.cpp:1553 +#: src/overmap_ui.cpp:1554 #, c-format msgid "[%s] Apply" msgstr "" -#: src/overmap_ui.cpp:1555 +#: src/overmap_ui.cpp:1556 msgid "[ESCAPE/Q] Cancel" msgstr "" -#: src/overmap_ui.cpp:1602 +#: src/overmap_ui.cpp:1603 msgid "No overmap special args at this location." msgstr "" -#: src/overmap_ui.cpp:1606 +#: src/overmap_ui.cpp:1607 msgid "Overmap special args at this location have already been set." msgstr "" -#: src/overmap_ui.cpp:1611 +#: src/overmap_ui.cpp:1612 msgid "No overmap special at this location from which to fetch parameters." msgstr "" -#: src/overmap_ui.cpp:1622 +#: src/overmap_ui.cpp:1623 #, c-format msgid "Select value for mapgen argument %s: " msgstr "" -#: src/overmap_ui.cpp:1851 +#: src/overmap_ui.cpp:1852 msgid "" "You are overburdened, are you sure you want to travel (it may be painful)?" msgstr "" -#: src/overmap_ui.cpp:1853 +#: src/overmap_ui.cpp:1854 msgid "You are in a vehicle but not driving. Are you sure you want to walk?" msgstr "" -#: src/overmap_ui.cpp:1855 +#: src/overmap_ui.cpp:1856 msgid "Drive to this point?" msgstr "" -#: src/overmap_ui.cpp:1857 +#: src/overmap_ui.cpp:1858 msgid "Travel to this point?" msgstr "" -#: src/overmap_ui.cpp:2013 +#: src/overmap_ui.cpp:2014 msgid "* Random city *" msgstr "" -#: src/overmap_ui.cpp:2014 +#: src/overmap_ui.cpp:2015 msgid "Location: (?,?):(?,?)" msgstr "" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2016 +#: src/overmap_ui.cpp:2017 msgid "(pop ?)" msgstr "" -#: src/overmap_ui.cpp:2020 +#: src/overmap_ui.cpp:2021 msgid "Select a starting city" msgstr "" -#: src/overmap_ui.cpp:2024 +#: src/overmap_ui.cpp:2025 #, c-format msgid "Location: %s:%s" msgstr "" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2027 +#: src/overmap_ui.cpp:2028 #, c-format msgid "(pop %s)" msgstr "" @@ -439504,19 +440309,19 @@ msgstr "" msgid "panel options" msgstr "" -#: src/panels.cpp:665 +#: src/panels.cpp:666 msgid "Toggle panels on/off" msgstr "" -#: src/panels.cpp:668 +#: src/panels.cpp:669 msgid "Change display order" msgstr "" -#: src/panels.cpp:671 +#: src/panels.cpp:672 msgid "Exit" msgstr "" -#: src/past_games_info.cpp:90 +#: src/past_games_info.cpp:91 msgid "Please wait while past game data loads…" msgstr "" @@ -439564,61 +440369,61 @@ msgid "You're overburdened!" msgstr "" #. ~ skill_name current_skill_level -> next_skill_level (% to next level) -#: src/player_activity.cpp:190 +#: src/player_activity.cpp:188 #, c-format msgctxt "reading progress" msgid "%s %d -> %d (%d%%)" msgstr "" -#: src/player_activity.cpp:229 +#: src/player_activity.cpp:227 #, c-format msgid "%s…" msgstr "" -#: src/player_activity.cpp:230 +#: src/player_activity.cpp:228 #, c-format msgid "%s: %s" msgstr "" -#: src/player_activity.cpp:336 +#: src/player_activity.cpp:334 msgid "You pause for a moment to catch your breath." msgstr "" -#: src/player_activity.cpp:344 +#: src/player_activity.cpp:342 msgid "You struggle to continue. Keep trying?" msgstr "" -#: src/player_activity.cpp:345 +#: src/player_activity.cpp:343 msgid "Continue after a break." msgstr "" -#: src/player_activity.cpp:347 +#: src/player_activity.cpp:345 msgid "Finish it." msgstr "" -#: src/player_activity.cpp:497 +#: src/player_activity.cpp:495 #, c-format msgid "The %s is dangerously close!" msgstr "" -#: src/player_activity.cpp:505 +#: src/player_activity.cpp:503 #, c-format msgid "You stand in %s!" msgstr "" -#: src/player_activity.cpp:518 +#: src/player_activity.cpp:516 msgid "You are at risk of starving!" msgstr "" -#: src/player_activity.cpp:524 +#: src/player_activity.cpp:522 msgid "You are dangerously dehydrated!" msgstr "" -#: src/player_activity.cpp:531 +#: src/player_activity.cpp:529 msgid "You are overheating!" msgstr "" -#: src/player_activity.cpp:534 +#: src/player_activity.cpp:532 msgid "You are freezing!" msgstr "" @@ -440825,587 +441630,587 @@ msgstr "" msgid "%s is hit by %s %s, %s." msgstr "" -#: src/ranged.cpp:597 src/ranged.cpp:635 +#: src/ranged.cpp:598 src/ranged.cpp:636 #, c-format msgid "Your %s misfires with a muffled click!" msgstr "" -#: src/ranged.cpp:598 src/ranged.cpp:636 +#: src/ranged.cpp:599 src/ranged.cpp:637 #, c-format msgid "'s %s misfires with a muffled click!" msgstr "" -#: src/ranged.cpp:604 +#: src/ranged.cpp:605 #, c-format msgid "Perhaps taking the ammo out of your %s and reloading will help." msgstr "" -#: src/ranged.cpp:605 +#: src/ranged.cpp:606 #, c-format msgid "Perhaps taking the ammo out of 's %s and reloading will help." msgstr "" -#: src/ranged.cpp:617 +#: src/ranged.cpp:618 #, c-format msgid "Your %s misfires with a wet click!" msgstr "" -#: src/ranged.cpp:618 +#: src/ranged.cpp:619 #, c-format msgid "'s %s misfires with a wet click!" msgstr "" -#: src/ranged.cpp:627 +#: src/ranged.cpp:628 #, c-format msgid "Your %s malfunctions!" msgstr "" -#: src/ranged.cpp:628 +#: src/ranged.cpp:629 #, c-format msgid "'s %s malfunctions!" msgstr "" -#: src/ranged.cpp:664 +#: src/ranged.cpp:665 #, c-format msgid "Your attached %s is destroyed by your shot!" msgstr "" -#: src/ranged.cpp:665 +#: src/ranged.cpp:666 #, c-format msgid "'s attached %s is destroyed by their shot!" msgstr "" -#: src/ranged.cpp:669 +#: src/ranged.cpp:670 #, c-format msgid "Your attached %s is damaged by your shot!" msgstr "" -#: src/ranged.cpp:670 +#: src/ranged.cpp:671 #, c-format msgid "'s %s is damaged by their shot!" msgstr "" -#: src/ranged.cpp:679 +#: src/ranged.cpp:680 #, c-format msgid "Your %s emits a grimace-inducing screech!" msgstr "" -#: src/ranged.cpp:680 +#: src/ranged.cpp:681 #, c-format msgid "'s %s emits a grimace-inducing screech!" msgstr "" -#: src/ranged.cpp:688 +#: src/ranged.cpp:689 #, c-format msgid "Your %s fails to cycle!" msgstr "" -#: src/ranged.cpp:689 +#: src/ranged.cpp:690 #, c-format msgid "'s %s fails to cycle!" msgstr "" -#: src/ranged.cpp:725 +#: src/ranged.cpp:726 #, c-format msgid "Your %s is damaged by the high pressure!" msgstr "" -#: src/ranged.cpp:726 +#: src/ranged.cpp:727 #, c-format msgid "'s %s is damaged by the high pressure!" msgstr "" -#: src/ranged.cpp:738 +#: src/ranged.cpp:739 #, c-format msgid "%s shoots something." msgstr "" -#: src/ranged.cpp:750 +#: src/ranged.cpp:751 #, c-format msgid "You hear %s." msgstr "" -#: src/ranged.cpp:773 +#: src/ranged.cpp:774 msgid "A shotgun equipped with choke cannot fire slugs." msgstr "" -#: src/ranged.cpp:824 +#: src/ranged.cpp:825 #, c-format msgid "You cycle your %s manually." msgstr "" -#: src/ranged.cpp:880 +#: src/ranged.cpp:881 msgid "projectile" msgid_plural "projectiles" msgstr[0] "" msgstr[1] "" -#: src/ranged.cpp:907 +#: src/ranged.cpp:908 #, c-format msgid "You feel a surge of euphoria as flames roar out of the %s!" msgstr "" -#: src/ranged.cpp:1412 src/ranged.cpp:1417 +#: src/ranged.cpp:1413 src/ranged.cpp:1418 msgid "Steadiness" msgstr "" -#: src/ranged.cpp:1442 src/ranged.cpp:3261 +#: src/ranged.cpp:1443 src/ranged.cpp:3262 msgid "Immediate" msgstr "" -#: src/ranged.cpp:1591 +#: src/ranged.cpp:1592 msgid "Current" msgstr "" -#: src/ranged.cpp:1690 src/ranged.cpp:1773 +#: src/ranged.cpp:1691 src/ranged.cpp:1774 msgid "" " Great Normal " "Graze Miss " "Moves" msgstr "" -#: src/ranged.cpp:1707 src/ranged.cpp:1790 +#: src/ranged.cpp:1708 src/ranged.cpp:1791 #, c-format msgid "%s %s:" msgstr "" -#: src/ranged.cpp:1709 src/ranged.cpp:1792 +#: src/ranged.cpp:1710 src/ranged.cpp:1793 msgid "Moves" msgstr "" -#: src/ranged.cpp:1846 +#: src/ranged.cpp:1847 msgid "Symbols:" msgstr "" -#: src/ranged.cpp:1869 +#: src/ranged.cpp:1870 msgid "Moves to fire" msgstr "" -#: src/ranged.cpp:1921 src/ranged.cpp:1949 +#: src/ranged.cpp:1922 src/ranged.cpp:1950 msgctxt "aim_confidence" msgid "Great" msgstr "" -#: src/ranged.cpp:1922 src/ranged.cpp:1950 +#: src/ranged.cpp:1923 src/ranged.cpp:1951 msgctxt "aim_confidence" msgid "Normal" msgstr "" -#: src/ranged.cpp:1923 src/ranged.cpp:1951 +#: src/ranged.cpp:1924 src/ranged.cpp:1952 msgctxt "aim_confidence" msgid "Graze" msgstr "" -#: src/ranged.cpp:1955 +#: src/ranged.cpp:1956 msgctxt "aim_confidence" msgid "Hit" msgstr "" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 msgid "Regular" msgstr "" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 #, c-format msgid "[%c] to aim and fire." msgstr "" -#: src/ranged.cpp:1999 +#: src/ranged.cpp:2000 msgid "Careful" msgstr "" -#: src/ranged.cpp:2000 +#: src/ranged.cpp:2001 #, c-format msgid "[%c] to take careful aim and fire." msgstr "" -#: src/ranged.cpp:2005 +#: src/ranged.cpp:2006 msgid "Precise" msgstr "" -#: src/ranged.cpp:2006 +#: src/ranged.cpp:2007 #, c-format msgid "[%c] to take precise aim and fire." msgstr "" -#: src/ranged.cpp:2159 +#: src/ranged.cpp:2160 msgid "Thunk!" msgstr "" -#: src/ranged.cpp:2163 +#: src/ranged.cpp:2164 msgid "tz-CRACKck!" msgstr "" -#: src/ranged.cpp:2169 +#: src/ranged.cpp:2170 msgid "Fwoosh!" msgstr "" -#: src/ranged.cpp:2171 +#: src/ranged.cpp:2172 msgid "whizz!" msgstr "" -#: src/ranged.cpp:2173 +#: src/ranged.cpp:2174 msgid "thonk!" msgstr "" -#: src/ranged.cpp:2180 +#: src/ranged.cpp:2181 msgid "Fzzt!" msgstr "" -#: src/ranged.cpp:2182 +#: src/ranged.cpp:2183 msgid "Pew!" msgstr "" -#: src/ranged.cpp:2184 +#: src/ranged.cpp:2185 msgid "Tsewww!" msgstr "" -#: src/ranged.cpp:2186 +#: src/ranged.cpp:2187 msgid "Kra-kow!" msgstr "" -#: src/ranged.cpp:2191 +#: src/ranged.cpp:2192 msgid "Bzzt!" msgstr "" -#: src/ranged.cpp:2193 +#: src/ranged.cpp:2194 msgid "Bzap!" msgstr "" -#: src/ranged.cpp:2195 +#: src/ranged.cpp:2196 msgid "Bzaapp!" msgstr "" -#: src/ranged.cpp:2197 +#: src/ranged.cpp:2198 msgid "Kra-koom!" msgstr "" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "Brrrip!" msgstr "" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "plink!" msgstr "" -#: src/ranged.cpp:2207 +#: src/ranged.cpp:2208 msgid "Brrrap!" msgstr "" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "P-p-p-pow!" msgstr "" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "blam!" msgstr "" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "Kaboom!" msgstr "" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "kerblam!" msgstr "" -#: src/ranged.cpp:2418 +#: src/ranged.cpp:2419 #, c-format msgid "You don't have enough %s to cast this spell" msgstr "" -#: src/ranged.cpp:3071 +#: src/ranged.cpp:3072 #, c-format msgid "Really attack %s?" msgstr "" -#: src/ranged.cpp:3104 +#: src/ranged.cpp:3105 msgid "There are friendly creatures in line of fire:\n" msgstr "" -#: src/ranged.cpp:3108 +#: src/ranged.cpp:3109 msgid "Proceed with the attack?" msgstr "" -#: src/ranged.cpp:3250 +#: src/ranged.cpp:3251 msgid "Select preferences" msgstr "" -#: src/ranged.cpp:3255 +#: src/ranged.cpp:3256 msgid "Default aiming mode" msgstr "" -#: src/ranged.cpp:3273 +#: src/ranged.cpp:3274 msgid "Firing mode" msgstr "" -#: src/ranged.cpp:3561 +#: src/ranged.cpp:3562 #, c-format msgid "Firing %s" msgstr "" -#: src/ranged.cpp:3563 +#: src/ranged.cpp:3564 #, c-format msgid "Throwing %s" msgstr "" -#: src/ranged.cpp:3565 +#: src/ranged.cpp:3566 #, c-format msgid "Blind throwing %s" msgstr "" -#: src/ranged.cpp:3567 +#: src/ranged.cpp:3568 msgid "Set target" msgstr "" -#: src/ranged.cpp:3574 +#: src/ranged.cpp:3575 msgctxt "[Hotkey] to throw" msgid "to throw" msgstr "" -#: src/ranged.cpp:3576 +#: src/ranged.cpp:3577 msgctxt "[Hotkey] to attack" msgid "to attack" msgstr "" -#: src/ranged.cpp:3578 +#: src/ranged.cpp:3579 msgctxt "[Hotkey] to cast the spell" msgid "to cast" msgstr "" -#: src/ranged.cpp:3580 +#: src/ranged.cpp:3581 msgctxt "[Hotkey] to fire" msgid "to fire" msgstr "" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show all controls" msgstr "" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show help" msgstr "" -#: src/ranged.cpp:3636 +#: src/ranged.cpp:3637 msgid "Shift view with directional keys" msgstr "" -#: src/ranged.cpp:3638 +#: src/ranged.cpp:3639 msgid "Move cursor with directional keys" msgstr "" -#: src/ranged.cpp:3641 +#: src/ranged.cpp:3642 msgid "Mouse: LMB: Target, Wheel: Cycle," msgstr "" -#: src/ranged.cpp:3642 +#: src/ranged.cpp:3643 msgid "RMB: Fire" msgstr "" -#: src/ranged.cpp:3646 +#: src/ranged.cpp:3647 #, c-format msgid "[%s] Cycle targets;" msgstr "" -#: src/ranged.cpp:3647 +#: src/ranged.cpp:3648 #, c-format msgid "[%s] %s." msgstr "" -#: src/ranged.cpp:3652 +#: src/ranged.cpp:3653 #, c-format msgid "[%s] target self; [%s] toggle snap-to-target" msgstr "" -#: src/ranged.cpp:3664 +#: src/ranged.cpp:3665 msgid "to aim and fire." msgstr "" -#: src/ranged.cpp:3666 +#: src/ranged.cpp:3667 #, c-format msgid "[%s] to steady your aim. (10 moves)" msgstr "" -#: src/ranged.cpp:3669 +#: src/ranged.cpp:3670 #, c-format msgid "[%s] to stop aiming." msgstr "" -#: src/ranged.cpp:3678 +#: src/ranged.cpp:3679 #, c-format msgid "[%s] to switch firing modes." msgstr "" -#: src/ranged.cpp:3682 +#: src/ranged.cpp:3683 #, c-format msgid "[%s] to reload/switch ammo." msgstr "" -#: src/ranged.cpp:3689 +#: src/ranged.cpp:3690 #, c-format msgid "[%s] Hide lines of fire" msgstr "" -#: src/ranged.cpp:3690 +#: src/ranged.cpp:3691 #, c-format msgid "[%s] Show lines of fire" msgstr "" -#: src/ranged.cpp:3717 +#: src/ranged.cpp:3718 #, c-format msgid "Range: %d" msgstr "" -#: src/ranged.cpp:3719 +#: src/ranged.cpp:3720 #, c-format msgid "Range: %d/%d" msgstr "" -#: src/ranged.cpp:3730 +#: src/ranged.cpp:3731 #, c-format msgid "Elevation: %d" msgstr "" -#: src/ranged.cpp:3732 +#: src/ranged.cpp:3733 #, c-format msgid "Targets: %d" msgstr "" -#: src/ranged.cpp:3759 +#: src/ranged.cpp:3760 #, c-format msgid "Firing mode: %s%s (%d)" msgstr "" -#: src/ranged.cpp:3766 +#: src/ranged.cpp:3767 msgid "OUT OF AMMO" msgstr "" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s" msgstr "" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s (%d/%d)" msgstr "" -#: src/ranged.cpp:3787 +#: src/ranged.cpp:3788 msgctxt "amount of backward momentum" msgid "High" msgstr "" -#: src/ranged.cpp:3789 +#: src/ranged.cpp:3790 msgctxt "amount of backward momentum" msgid "Medium" msgstr "" -#: src/ranged.cpp:3791 +#: src/ranged.cpp:3792 msgctxt "amount of backward momentum" msgid "Low" msgstr "" -#: src/ranged.cpp:3793 +#: src/ranged.cpp:3794 msgctxt "amount of backward momentum" msgid "None" msgstr "" -#: src/ranged.cpp:3795 +#: src/ranged.cpp:3796 #, c-format msgid "Recoil: %s" msgstr "" -#: src/ranged.cpp:3804 +#: src/ranged.cpp:3805 #, c-format msgid "Casting: %s (Level %u)" msgstr "" -#: src/ranged.cpp:3811 +#: src/ranged.cpp:3812 #, c-format msgid "Cost: %s %s" msgstr "" -#: src/ranged.cpp:3815 +#: src/ranged.cpp:3816 #, c-format msgid "Cost: %s %s (Current: %s)" msgstr "" -#: src/ranged.cpp:3822 +#: src/ranged.cpp:3823 #, c-format msgid "0.0 % Failure Chance" msgstr "" -#: src/ranged.cpp:3836 +#: src/ranged.cpp:3837 #, c-format msgid "Cone Arc: %s degrees" msgstr "" -#: src/ranged.cpp:3839 +#: src/ranged.cpp:3840 #, c-format msgid "Line width: %s" msgstr "" -#: src/ranged.cpp:3842 +#: src/ranged.cpp:3843 #, c-format msgid "Effective Spell Radius: %s%s" msgstr "" -#: src/ranged.cpp:3843 +#: src/ranged.cpp:3844 msgid " WARNING! IN RANGE" msgstr "" -#: src/ranged.cpp:3848 +#: src/ranged.cpp:3849 #, c-format msgid "Damage: %s" msgstr "" -#: src/ranged.cpp:3891 +#: src/ranged.cpp:3892 #, c-format msgid "Turrets in range: %d/%d" msgstr "" -#: src/ranged.cpp:3922 +#: src/ranged.cpp:3923 #, c-format msgid "Pfft. You are a brawler; using %s is beneath you." msgstr "" -#: src/ranged.cpp:3929 +#: src/ranged.cpp:3930 #, c-format msgid "You can't currently fire your %s." msgstr "" -#: src/ranged.cpp:3937 +#: src/ranged.cpp:3938 #, c-format msgid "You can't fire your %s while driving." msgstr "" -#: src/ranged.cpp:3944 +#: src/ranged.cpp:3945 #, c-format msgid "You need two free hands to fire your %s." msgstr "" -#: src/ranged.cpp:3959 src/ranged.cpp:3996 +#: src/ranged.cpp:3960 src/ranged.cpp:3997 #, c-format msgid "Your %s is empty!" msgstr "" -#: src/ranged.cpp:3961 +#: src/ranged.cpp:3962 #, c-format msgid "Your %s needs %i charges to fire!" msgstr "" -#: src/ranged.cpp:3979 +#: src/ranged.cpp:3980 #, c-format msgid "You need a UPS with at least %2$d charges to fire the %1$s!" msgstr "" -#: src/ranged.cpp:3985 +#: src/ranged.cpp:3986 #, c-format msgid "Your mech has an empty battery, its %s will not fire." msgstr "" -#: src/ranged.cpp:4006 +#: src/ranged.cpp:4007 #, c-format msgid "" "You must stand near acceptable terrain or furniture to fire the %s. A " @@ -441539,56 +442344,56 @@ msgstr "" msgid "NONE" msgstr "" -#: src/safemode_ui.cpp:171 +#: src/safemode_ui.cpp:172 msgid "Attitude" msgstr "" -#: src/safemode_ui.cpp:172 +#: src/safemode_ui.cpp:173 msgid "Dist" msgstr "" -#: src/safemode_ui.cpp:173 +#: src/safemode_ui.cpp:174 msgid "B/W" msgstr "" -#: src/safemode_ui.cpp:175 +#: src/safemode_ui.cpp:176 msgctxt "category" msgid "Cat" msgstr "" -#: src/safemode_ui.cpp:185 +#: src/safemode_ui.cpp:186 msgid "Safe mode enabled:" msgstr "" -#: src/safemode_ui.cpp:210 +#: src/safemode_ui.cpp:211 msgid "Please load a character first to use this page!" msgstr "" -#: src/safemode_ui.cpp:212 +#: src/safemode_ui.cpp:213 msgid "Safe mode manager is currently inactive." msgstr "" -#: src/safemode_ui.cpp:213 +#: src/safemode_ui.cpp:214 msgid "Default rules are used. Add a rule to activate." msgstr "" -#: src/safemode_ui.cpp:214 +#: src/safemode_ui.cpp:215 msgid "Press ~ to add a default ruleset to get started." msgstr "" -#: src/safemode_ui.cpp:246 +#: src/safemode_ui.cpp:247 msgid "Whitelist" msgstr "" -#: src/safemode_ui.cpp:250 +#: src/safemode_ui.cpp:251 msgid "Walking" msgstr "" -#: src/safemode_ui.cpp:251 +#: src/safemode_ui.cpp:252 msgid "Driving" msgstr "" -#: src/safemode_ui.cpp:372 +#: src/safemode_ui.cpp:373 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -441600,7 +442405,7 @@ msgid "" "AcI*zO*iE case insensitive search" msgstr "" -#: src/safemode_ui.cpp:386 +#: src/safemode_ui.cpp:387 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -441611,38 +442416,38 @@ msgid "" "*LoU*bA* case insensitive search" msgstr "" -#: src/safemode_ui.cpp:403 +#: src/safemode_ui.cpp:404 msgid "Safe Mode Rule:" msgstr "" -#: src/safemode_ui.cpp:433 +#: src/safemode_ui.cpp:434 msgid "Proximity Distance (0=max view distance)" msgstr "" -#: src/safemode_ui.cpp:436 +#: src/safemode_ui.cpp:437 msgid "Option: " msgstr "" -#: src/safemode_ui.cpp:533 +#: src/safemode_ui.cpp:534 msgid "No monsters loaded. Please start a game first." msgstr "" -#: src/safemode_ui.cpp:572 +#: src/safemode_ui.cpp:573 #, c-format msgid "%1$d monster matches: %2$s" msgid_plural "%1$d monsters match: %2$s" msgstr[0] "" msgstr[1] "" -#: src/safemode_ui.cpp:588 +#: src/safemode_ui.cpp:589 msgid "Lists monsters regardless of their attitude." msgstr "" -#: src/safemode_ui.cpp:667 +#: src/safemode_ui.cpp:668 msgid "Safe mode is not enabled in the options. Enable it now?" msgstr "" -#: src/safemode_ui.cpp:857 +#: src/safemode_ui.cpp:858 msgid "safe mode configuration" msgstr "" @@ -441717,7 +442522,7 @@ msgstr "" msgid "KILLS" msgstr "" -#: src/sdltiles.cpp:1151 +#: src/sdltiles.cpp:1152 msgid "-- Notes: --" msgstr "" @@ -441790,7 +442595,7 @@ msgstr "" msgid "You hear %1$s" msgstr "" -#: src/sounds.cpp:660 src/suffer.cpp:2017 +#: src/sounds.cpp:660 src/suffer.cpp:2019 #, c-format msgid "From the %1$s you hear %2$s" msgstr "" @@ -441829,7 +442634,7 @@ msgid "" "report this failure." msgstr "" -#: src/string_input_popup.cpp:138 +#: src/string_input_popup.cpp:139 msgid "d: delete history" msgstr "" @@ -441900,7 +442705,7 @@ msgstr "" msgid "You suddenly ache." msgstr "" -#: src/suffer.cpp:455 src/suffer.cpp:1442 +#: src/suffer.cpp:455 src/suffer.cpp:1444 msgid "You feel dizzy for a moment." msgstr "" @@ -442071,232 +442876,232 @@ msgstr "" msgid "You feel an anomalous sensation coming from your radiation sensors." msgstr "" -#: src/suffer.cpp:1347 +#: src/suffer.cpp:1349 msgid "You suffer a painful electrical discharge!" msgstr "" -#: src/suffer.cpp:1350 +#: src/suffer.cpp:1352 msgid "You experience an electrical discharge!" msgstr "" -#: src/suffer.cpp:1362 +#: src/suffer.cpp:1364 #, c-format msgid "The %s seems to be affected by the discharge." msgstr "" -#: src/suffer.cpp:1369 +#: src/suffer.cpp:1371 msgid "You suffer a burning acidic discharge!" msgstr "" -#: src/suffer.cpp:1371 +#: src/suffer.cpp:1373 msgid "You experience an acidic discharge!" msgstr "" -#: src/suffer.cpp:1382 +#: src/suffer.cpp:1384 msgid "You CBM leaks radiation." msgstr "" -#: src/suffer.cpp:1396 +#: src/suffer.cpp:1398 msgid "Your muscles spasm!" msgstr "" -#: src/suffer.cpp:1398 +#: src/suffer.cpp:1400 msgid "You fall to the ground!" msgstr "" -#: src/suffer.cpp:1405 +#: src/suffer.cpp:1407 msgid "You feel short of breath." msgstr "" -#: src/suffer.cpp:1411 +#: src/suffer.cpp:1413 msgid "You shake uncontrollably." msgstr "" -#: src/suffer.cpp:1417 +#: src/suffer.cpp:1419 msgid "You feel nauseous…" msgstr "" -#: src/suffer.cpp:1425 +#: src/suffer.cpp:1427 msgid "You black out!" msgstr "" -#: src/suffer.cpp:1436 +#: src/suffer.cpp:1438 msgid "Your breathing slows down." msgstr "" -#: src/suffer.cpp:1445 +#: src/suffer.cpp:1447 msgid "You stumble and fall over!" msgstr "" -#: src/suffer.cpp:1452 +#: src/suffer.cpp:1454 msgid "You feel tired…" msgstr "" -#: src/suffer.cpp:1464 +#: src/suffer.cpp:1466 msgid "You're beginning to feel like you've exerted yourself a bit." msgstr "" -#: src/suffer.cpp:1467 +#: src/suffer.cpp:1469 msgid "You're tiring out mildly, and slowing down as a result." msgstr "" -#: src/suffer.cpp:1470 +#: src/suffer.cpp:1472 msgid "The day's labors are taking their toll, and slowing you down." msgstr "" -#: src/suffer.cpp:1473 +#: src/suffer.cpp:1475 msgid "You're getting very tired from all this hard work." msgstr "" -#: src/suffer.cpp:1477 +#: src/suffer.cpp:1479 msgid "You're exhausted." msgstr "" -#: src/suffer.cpp:1482 +#: src/suffer.cpp:1484 msgid "You're feeling a bit better rested from your exertions." msgstr "" -#: src/suffer.cpp:1541 +#: src/suffer.cpp:1543 msgid "You're tiring out; continuing to work at this rate will be slower." msgstr "" -#: src/suffer.cpp:1556 +#: src/suffer.cpp:1558 msgid "You tiredly rub your eyes." msgstr "" -#: src/suffer.cpp:1557 +#: src/suffer.cpp:1559 msgid " tiredly rubs their eyes." msgstr "" -#: src/suffer.cpp:1560 +#: src/suffer.cpp:1562 msgid "You let out a small yawn." msgstr "" -#: src/suffer.cpp:1561 +#: src/suffer.cpp:1563 msgid " lets out a small yawn." msgstr "" -#: src/suffer.cpp:1564 +#: src/suffer.cpp:1566 msgid "You stretch your back." msgstr "" -#: src/suffer.cpp:1565 +#: src/suffer.cpp:1567 msgid " stretches their back." msgstr "" -#: src/suffer.cpp:1568 +#: src/suffer.cpp:1570 msgid "You feel mentally tired." msgstr "" -#: src/suffer.cpp:1569 +#: src/suffer.cpp:1571 msgid " lets out a huge yawn." msgstr "" -#: src/suffer.cpp:1577 +#: src/suffer.cpp:1579 msgid "You feel lightheaded for a moment." msgstr "" -#: src/suffer.cpp:1581 +#: src/suffer.cpp:1583 msgid "Your muscles spasm uncomfortably." msgstr "" -#: src/suffer.cpp:1585 +#: src/suffer.cpp:1587 msgid "Your vision blurs a little." msgstr "" -#: src/suffer.cpp:1592 +#: src/suffer.cpp:1594 msgid "Your mind lapses into unawareness briefly." msgstr "" -#: src/suffer.cpp:1596 +#: src/suffer.cpp:1598 msgid "Your muscles ache in stressfully unpredictable ways." msgstr "" -#: src/suffer.cpp:1600 +#: src/suffer.cpp:1602 msgid "You have a distractingly painful headache." msgstr "" -#: src/suffer.cpp:1607 +#: src/suffer.cpp:1609 msgid "You feel heartburn and an acid taste in your mouth." msgstr "" -#: src/suffer.cpp:1612 +#: src/suffer.cpp:1614 msgid "Your mind is so tired that you feel you can't trust your eyes anymore." msgstr "" -#: src/suffer.cpp:1617 +#: src/suffer.cpp:1619 msgid "" "Your muscles spasm uncontrollably, and you have trouble keeping your " "balance." msgstr "" -#: src/suffer.cpp:1622 +#: src/suffer.cpp:1624 msgid "Your shaking legs make you stumble." msgstr "" -#: src/suffer.cpp:1623 +#: src/suffer.cpp:1625 msgid " stumbles." msgstr "" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid " falls over!" msgstr "" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid "You fall over!" msgstr "" -#: src/suffer.cpp:1642 +#: src/suffer.cpp:1644 msgid "Your tourniquet hurts you." msgstr "" -#: src/suffer.cpp:1643 +#: src/suffer.cpp:1645 msgid " is hurting from the tourniquet." msgstr "" -#: src/suffer.cpp:1682 +#: src/suffer.cpp:1684 msgid "You feel a twinge of panic as darkness engulfs you." msgstr "" -#: src/suffer.cpp:1691 +#: src/suffer.cpp:1693 msgid "" "Your fear of the dark is so intense that your trembling legs fail you, and " "you fall to the ground." msgstr "" -#: src/suffer.cpp:1697 +#: src/suffer.cpp:1699 msgid "" "Your fear of the dark is so intense that your hands start shaking " "uncontrollably." msgstr "" -#: src/suffer.cpp:1703 +#: src/suffer.cpp:1705 msgid "" "Your fear of the dark is so intense that you start breathing rapidly, and " "you feel like your heart is ready to jump out of the chest." msgstr "" -#: src/suffer.cpp:1709 +#: src/suffer.cpp:1711 msgid "Your fear of the dark is so intense that you stand paralyzed." msgstr "" #. ~ %1$s = previous badge color, %2%s = current badge color -#: src/suffer.cpp:1849 +#: src/suffer.cpp:1851 #, c-format msgid "Your radiation badge changes from %1$s to %2$s!" msgstr "" #. ~ %s is bodypart -#: src/suffer.cpp:1962 +#: src/suffer.cpp:1964 #, c-format msgid "Your %s has started to mend!" msgstr "" -#: src/suffer.cpp:2060 +#: src/suffer.cpp:2062 msgid "The water washes away the scent." msgstr "" -#: src/suffer.cpp:2065 +#: src/suffer.cpp:2067 msgid "You feel the water burning your skin." msgstr "" @@ -443262,11 +444067,11 @@ msgstr[1] "" msgid "%s points in your direction." msgstr "" -#: src/ui.cpp:310 src/ui.cpp:355 +#: src/ui.cpp:311 src/ui.cpp:357 msgid "Go to first entry" msgstr "" -#: src/ui.cpp:311 src/ui.cpp:356 +#: src/ui.cpp:312 src/ui.cpp:358 msgid "Go to last entry" msgstr "" @@ -443455,7 +444260,7 @@ msgstr "" msgid "Unracking is required before installing any parts here." msgstr "" -#: src/veh_interact.cpp:780 src/veh_interact.cpp:1828 +#: src/veh_interact.cpp:780 src/veh_interact.cpp:1826 msgid "This vehicle cannot be modified in this way.\n" msgstr "" @@ -443472,7 +444277,7 @@ msgid "Can't install turret on another turret." msgstr "" #: src/veh_interact.cpp:842 src/veh_interact.cpp:1255 -#: src/veh_interact.cpp:1857 +#: src/veh_interact.cpp:1855 msgid "Additional requirements:\n" msgstr "" @@ -443507,12 +444312,12 @@ msgstr "" msgid "Search for part" msgstr "" -#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1930 +#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1928 msgid "Your morale is too low to construct…" msgstr "" #: src/veh_interact.cpp:1011 src/veh_interact.cpp:1213 -#: src/veh_interact.cpp:1341 src/veh_interact.cpp:1933 +#: src/veh_interact.cpp:1339 src/veh_interact.cpp:1931 msgid "It's too dark to see what you are doing…" msgstr "" @@ -443541,7 +444346,7 @@ msgid "No variant (use default)" msgstr "" #. ~ Choose a variant shape for a vehicle part -#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2077 +#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2075 msgid "Choose shape:" msgstr "" @@ -443561,15 +444366,15 @@ msgstr "" msgid "Choose a part here to repair:" msgstr "" -#: src/veh_interact.cpp:1267 +#: src/veh_interact.cpp:1266 msgid "This part cannot be repaired.\n" msgstr "" -#: src/veh_interact.cpp:1270 +#: src/veh_interact.cpp:1269 msgid "This vehicle cannot be repaired.\n" msgstr "" -#: src/veh_interact.cpp:1283 +#: src/veh_interact.cpp:1281 #, c-format msgid "" "\n" @@ -443577,131 +444382,131 @@ msgid "" "\n" msgstr "" -#: src/veh_interact.cpp:1303 +#: src/veh_interact.cpp:1301 msgid "" "Repairing this part will mean that this vehicle is no longer flightworthy. " "Continue?" msgstr "" -#: src/veh_interact.cpp:1306 +#: src/veh_interact.cpp:1304 msgid "You chose not to install this part to keep the vehicle flyable.\n" msgstr "" -#: src/veh_interact.cpp:1338 +#: src/veh_interact.cpp:1336 msgid "Your morale is too low to mend…" msgstr "" -#: src/veh_interact.cpp:1344 +#: src/veh_interact.cpp:1342 msgid "No faulty parts require mending." msgstr "" -#: src/veh_interact.cpp:1347 +#: src/veh_interact.cpp:1345 msgid "You can't mend stuff while driving." msgstr "" -#: src/veh_interact.cpp:1354 +#: src/veh_interact.cpp:1352 msgid "Choose a part here to mend:" msgstr "" -#: src/veh_interact.cpp:1378 +#: src/veh_interact.cpp:1376 msgid "You can't refill a moving vehicle." msgstr "" -#: src/veh_interact.cpp:1382 +#: src/veh_interact.cpp:1380 msgid "No parts can currently be refilled." msgstr "" -#: src/veh_interact.cpp:1390 +#: src/veh_interact.cpp:1388 msgid "Select part to refill:" msgstr "" -#: src/veh_interact.cpp:1440 +#: src/veh_interact.cpp:1438 #, c-format msgid "Engines: %sSafe %4d kW %sMax %4d kW" msgstr "" -#: src/veh_interact.cpp:1443 +#: src/veh_interact.cpp:1441 msgid "Fuel Use" msgstr "" -#: src/veh_interact.cpp:1446 +#: src/veh_interact.cpp:1444 msgid "Tanks" msgstr "" -#: src/veh_interact.cpp:1447 src/veh_interact.cpp:1474 +#: src/veh_interact.cpp:1445 src/veh_interact.cpp:1472 msgid "Contents Qty" msgstr "" -#: src/veh_interact.cpp:1452 +#: src/veh_interact.cpp:1450 #, c-format msgid "Batteries: %s%+4d W" msgstr "" -#: src/veh_interact.cpp:1455 +#: src/veh_interact.cpp:1453 #, c-format msgid "Batteries: %s%+4.1f kW" msgstr "" -#: src/veh_interact.cpp:1459 +#: src/veh_interact.cpp:1457 msgid "Capacity Status" msgstr "" -#: src/veh_interact.cpp:1465 +#: src/veh_interact.cpp:1463 msgid "Reactors" msgstr "" -#: src/veh_interact.cpp:1467 +#: src/veh_interact.cpp:1465 #, c-format msgid "Reactors: Up to %s%+4d W" msgstr "" -#: src/veh_interact.cpp:1470 +#: src/veh_interact.cpp:1468 #, c-format msgid "Reactors: Up to %s%+4.1f kW" msgstr "" -#: src/veh_interact.cpp:1477 +#: src/veh_interact.cpp:1475 msgid "Turrets" msgstr "" -#: src/veh_interact.cpp:1478 +#: src/veh_interact.cpp:1476 msgid "Ammo Qty" msgstr "" -#: src/veh_interact.cpp:1481 +#: src/veh_interact.cpp:1479 msgid "Seats" msgstr "" -#: src/veh_interact.cpp:1482 +#: src/veh_interact.cpp:1480 msgid "Who" msgstr "" -#: src/veh_interact.cpp:1658 +#: src/veh_interact.cpp:1656 msgid "'{' to scroll up" msgstr "" -#: src/veh_interact.cpp:1695 +#: src/veh_interact.cpp:1693 msgid "'}' to scroll down" msgstr "" -#: src/veh_interact.cpp:1831 +#: src/veh_interact.cpp:1829 msgid "This part cannot be uninstalled.\n" msgstr "" -#: src/veh_interact.cpp:1837 +#: src/veh_interact.cpp:1835 #, c-format msgid "" "Removing the broken %1$s may yield some fragments.\n" msgstr "" -#: src/veh_interact.cpp:1844 +#: src/veh_interact.cpp:1842 #, c-format msgid "" "Removing the %1$s may yield:\n" "> %2$s\n" msgstr "" -#: src/veh_interact.cpp:1849 +#: src/veh_interact.cpp:1847 #, c-format msgid "" "Removing the %1$s will yield:\n" @@ -443710,184 +444515,184 @@ msgstr "" #. ~ %1$s represents the internal color name which shouldn't be translated, #. %2$s is pre-translated reason -#: src/veh_interact.cpp:1868 +#: src/veh_interact.cpp:1866 #, c-format msgid "> %1$s%2$s" msgstr "" -#: src/veh_interact.cpp:1883 +#: src/veh_interact.cpp:1881 msgid "No parts here." msgstr "" -#: src/veh_interact.cpp:1888 +#: src/veh_interact.cpp:1886 msgid "Choose a part here to remove:" msgstr "" -#: src/veh_interact.cpp:1936 +#: src/veh_interact.cpp:1934 msgid "You cannot remove that part while something is attached to it." msgstr "" -#: src/veh_interact.cpp:1939 +#: src/veh_interact.cpp:1937 msgid "Better not remove something while driving." msgstr "" -#: src/veh_interact.cpp:1949 +#: src/veh_interact.cpp:1947 msgid "" "Removing this part will mean that this vehicle is no longer flightworthy. " "Continue?" msgstr "" -#: src/veh_interact.cpp:1973 src/veh_interact.cpp:3137 +#: src/veh_interact.cpp:1971 src/veh_interact.cpp:3131 msgid "The vehicle has no liquid fuel left to siphon." msgstr "" -#: src/veh_interact.cpp:1977 +#: src/veh_interact.cpp:1975 msgid "You need a hose to siphon liquid fuel." msgstr "" -#: src/veh_interact.cpp:1981 +#: src/veh_interact.cpp:1979 msgid "You can't siphon from a moving vehicle." msgstr "" -#: src/veh_interact.cpp:1989 +#: src/veh_interact.cpp:1987 msgid "Select part to siphon:" msgstr "" -#: src/veh_interact.cpp:2017 src/veh_interact.cpp:3171 +#: src/veh_interact.cpp:2015 src/veh_interact.cpp:3165 msgid "The vehicle has no solid fuel left to remove." msgstr "" -#: src/veh_interact.cpp:2021 +#: src/veh_interact.cpp:2019 msgid "You can't unload from a moving vehicle." msgstr "" -#: src/veh_interact.cpp:2035 +#: src/veh_interact.cpp:2033 msgid "No valid vehicle parts here." msgstr "" -#: src/veh_interact.cpp:2040 +#: src/veh_interact.cpp:2038 msgid "Choose part to change shape:" msgstr "" -#: src/veh_interact.cpp:2147 +#: src/veh_interact.cpp:2145 msgid "Need at least one seat and an ally to assign crew members." msgstr "" -#: src/veh_interact.cpp:2152 +#: src/veh_interact.cpp:2150 msgid "Assign crew positions:" msgstr "" -#: src/veh_interact.cpp:2160 +#: src/veh_interact.cpp:2158 msgid "Select crew member" msgstr "" -#: src/veh_interact.cpp:2163 +#: src/veh_interact.cpp:2161 msgid "Clear assignment" msgstr "" -#: src/veh_interact.cpp:2201 +#: src/veh_interact.cpp:2199 msgid "There are no parts here to label." msgstr "" -#: src/veh_interact.cpp:2208 +#: src/veh_interact.cpp:2206 msgid "New label:" msgstr "" -#: src/veh_interact.cpp:2257 +#: src/veh_interact.cpp:2255 #, c-format msgid "(Strong Back helped, giving +%d strength)" msgstr "" -#: src/veh_interact.cpp:2261 +#: src/veh_interact.cpp:2259 #, c-format msgid "(Bad Back reduced usable strength by %d)" msgstr "" #. ~ %1$s is quality name, %2$d is quality level -#: src/veh_interact.cpp:2269 +#: src/veh_interact.cpp:2267 #, c-format msgid "1 tool with %1$s %2$d" msgstr "" -#: src/veh_interact.cpp:2274 +#: src/veh_interact.cpp:2272 #, c-format msgid "strength ( assisted ) %d %s" msgstr "" -#: src/veh_interact.cpp:2276 +#: src/veh_interact.cpp:2274 #, c-format msgid "strength %d %s" msgstr "" -#: src/veh_interact.cpp:2279 +#: src/veh_interact.cpp:2277 #, c-format msgid "> %1$s OR %2$s" msgstr "" -#: src/veh_interact.cpp:2552 +#: src/veh_interact.cpp:2546 msgid "disabled" msgstr "" -#: src/veh_interact.cpp:2554 +#: src/veh_interact.cpp:2548 msgid "lack" msgstr "" -#: src/veh_interact.cpp:2556 +#: src/veh_interact.cpp:2550 msgid "unbalanced" msgstr "" -#: src/veh_interact.cpp:2558 +#: src/veh_interact.cpp:2552 msgid "no steering" msgstr "" -#: src/veh_interact.cpp:2560 +#: src/veh_interact.cpp:2554 msgid "broken steering" msgstr "" -#: src/veh_interact.cpp:2562 +#: src/veh_interact.cpp:2556 msgid "poor steering" msgstr "" -#: src/veh_interact.cpp:2564 +#: src/veh_interact.cpp:2558 msgid "enough" msgstr "" -#: src/veh_interact.cpp:2569 +#: src/veh_interact.cpp:2563 msgid "sinks" msgstr "" -#: src/veh_interact.cpp:2571 +#: src/veh_interact.cpp:2565 msgid "floats" msgstr "" -#: src/veh_interact.cpp:2575 +#: src/veh_interact.cpp:2569 #, c-format msgid "Wheels/boat: %s/%s" msgstr "" -#: src/veh_interact.cpp:2579 +#: src/veh_interact.cpp:2573 #, c-format msgid "Boat: %s" msgstr "" -#: src/veh_interact.cpp:2582 +#: src/veh_interact.cpp:2576 #, c-format msgid "Wheels: %s" msgstr "" -#: src/veh_interact.cpp:2640 +#: src/veh_interact.cpp:2634 #, c-format msgid "" "Air Safe/Top speed: " "%3d/%3d %s" msgstr "" -#: src/veh_interact.cpp:2646 +#: src/veh_interact.cpp:2640 #, c-format msgid "Air acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2653 +#: src/veh_interact.cpp:2647 #, c-format msgid "" "Safe/Top speed: %3d/%3d " @@ -443895,12 +444700,12 @@ msgid "" msgstr "" #. ~ /t means per turn -#: src/veh_interact.cpp:2661 +#: src/veh_interact.cpp:2655 #, c-format msgid "Acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2670 +#: src/veh_interact.cpp:2664 #, c-format msgid "" "Water Safe/Top speed: " @@ -443908,359 +444713,359 @@ msgid "" msgstr "" #. ~ /t means per turn -#: src/veh_interact.cpp:2678 +#: src/veh_interact.cpp:2672 #, c-format msgid "Water acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2687 +#: src/veh_interact.cpp:2681 #, c-format msgid "Mass: %5.0f %s" msgstr "" -#: src/veh_interact.cpp:2691 +#: src/veh_interact.cpp:2685 #, c-format msgid "" "Cargo volume: %s / %s %s" msgstr "" -#: src/veh_interact.cpp:2696 src/veh_interact.cpp:2697 +#: src/veh_interact.cpp:2690 src/veh_interact.cpp:2691 msgid "Status:" msgstr "" -#: src/veh_interact.cpp:2719 +#: src/veh_interact.cpp:2713 msgid "Most damaged:" msgstr "" -#: src/veh_interact.cpp:2720 +#: src/veh_interact.cpp:2714 msgid "Most damaged (can't repair):" msgstr "" -#: src/veh_interact.cpp:2728 +#: src/veh_interact.cpp:2722 msgid "Needs repair:" msgstr "" -#: src/veh_interact.cpp:2735 +#: src/veh_interact.cpp:2729 #, c-format msgid "Air drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2741 +#: src/veh_interact.cpp:2735 #, c-format msgid "Water drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2748 +#: src/veh_interact.cpp:2742 #, c-format msgid "Rolling drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2754 +#: src/veh_interact.cpp:2748 #, c-format msgid "Static drag: %5d" msgstr "" -#: src/veh_interact.cpp:2759 +#: src/veh_interact.cpp:2753 #, c-format msgid "Offroad: %4d%%" msgstr "" -#: src/veh_interact.cpp:2768 +#: src/veh_interact.cpp:2762 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" -#: src/veh_interact.cpp:2769 +#: src/veh_interact.cpp:2763 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" -#: src/veh_interact.cpp:2802 src/veh_interact.cpp:2804 +#: src/veh_interact.cpp:2796 src/veh_interact.cpp:2798 msgid "Name: " msgstr "" -#: src/veh_interact.cpp:2814 +#: src/veh_interact.cpp:2808 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "" -#: src/veh_interact.cpp:2816 +#: src/veh_interact.cpp:2810 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "" -#: src/veh_interact.cpp:2818 +#: src/veh_interact.cpp:2812 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "" -#: src/veh_interact.cpp:2820 +#: src/veh_interact.cpp:2814 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "" -#: src/veh_interact.cpp:2845 +#: src/veh_interact.cpp:2839 msgctxt "veh_interact" msgid "install" msgstr "" -#: src/veh_interact.cpp:2848 +#: src/veh_interact.cpp:2842 msgctxt "veh_interact" msgid "repair" msgstr "" -#: src/veh_interact.cpp:2851 +#: src/veh_interact.cpp:2845 msgctxt "veh_interact" msgid "mend" msgstr "" -#: src/veh_interact.cpp:2854 +#: src/veh_interact.cpp:2848 msgctxt "veh_interact" msgid "refill" msgstr "" -#: src/veh_interact.cpp:2857 +#: src/veh_interact.cpp:2851 msgctxt "veh_interact" msgid "remove" msgstr "" -#: src/veh_interact.cpp:2860 +#: src/veh_interact.cpp:2854 msgctxt "veh_interact" msgid "siphon" msgstr "" -#: src/veh_interact.cpp:2863 +#: src/veh_interact.cpp:2857 msgctxt "veh_interact" msgid "unload" msgstr "" -#: src/veh_interact.cpp:2866 +#: src/veh_interact.cpp:2860 msgctxt "veh_interact" msgid "crew" msgstr "" -#: src/veh_interact.cpp:2869 +#: src/veh_interact.cpp:2863 msgctxt "veh_interact" msgid "shape" msgstr "" -#: src/veh_interact.cpp:2872 +#: src/veh_interact.cpp:2866 msgctxt "veh_interact" msgid "rename" msgstr "" -#: src/veh_interact.cpp:2875 +#: src/veh_interact.cpp:2869 msgctxt "veh_interact" msgid "label" msgstr "" -#: src/veh_interact.cpp:2878 +#: src/veh_interact.cpp:2872 msgctxt "veh_interact" msgid "back" msgstr "" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Dur" msgstr "" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Durability" msgstr "" -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Dmg" msgstr "" -#: src/veh_interact.cpp:2977 +#: src/veh_interact.cpp:2971 msgid "Wgt" msgstr "" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "FoldVol" msgstr "" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "Folded Volume" msgstr "" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Cap" msgstr "" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Capacity" msgstr "" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "NoisRed" msgstr "" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "Noise Reduction" msgstr "" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Dia" msgstr "" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Wheel Diameter" msgstr "" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wdt" msgstr "" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wheel Width" msgstr "" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Electric Power" msgstr "" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Epwr" msgstr "" -#: src/veh_interact.cpp:3046 +#: src/veh_interact.cpp:3040 #, c-format msgid "Charge: %s" msgstr "" -#: src/veh_interact.cpp:3052 +#: src/veh_interact.cpp:3046 #, c-format msgid "Drain: %+8d" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "boardable" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "opaque" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "openable" msgstr "" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "BatCap" msgstr "" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "Battery Capacity" msgstr "" -#: src/veh_interact.cpp:3081 +#: src/veh_interact.cpp:3075 #, c-format msgid "Power: %+8d" msgstr "" -#: src/veh_interact.cpp:3104 +#: src/veh_interact.cpp:3098 msgid "like new" msgstr "" -#: src/veh_interact.cpp:3112 +#: src/veh_interact.cpp:3106 msgid "battered" msgstr "" -#: src/veh_interact.cpp:3116 +#: src/veh_interact.cpp:3110 msgid "wrecked" msgstr "" -#: src/veh_interact.cpp:3141 +#: src/veh_interact.cpp:3135 msgid "Select tank to siphon:" msgstr "" -#: src/veh_interact.cpp:3177 +#: src/veh_interact.cpp:3171 msgid "Remove what?" msgstr "" -#: src/veh_interact.cpp:3198 +#: src/veh_interact.cpp:3192 msgid "The vehicle has no charged plutonium cells." msgstr "" -#: src/veh_interact.cpp:3257 +#: src/veh_interact.cpp:3251 #, c-format msgid "You don't meet the requirements to install the %s." msgstr "" -#: src/veh_interact.cpp:3275 +#: src/veh_interact.cpp:3269 #, c-format msgid "Could not find base part in requirements for %s." msgstr "" -#: src/veh_interact.cpp:3313 +#: src/veh_interact.cpp:3307 #, c-format msgid "" "Press space, choose a facing direction for the new %s and confirm with " "enter." msgstr "" -#: src/veh_interact.cpp:3339 +#: src/veh_interact.cpp:3333 #, c-format msgid "You install a %1$s into the %2$s." msgstr "" #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3376 +#: src/veh_interact.cpp:3370 #, c-format msgid "You refill the %1$s's %2$s." msgstr "" #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3380 +#: src/veh_interact.cpp:3374 #, c-format msgid "You completely refill the %1$s's %2$s." msgstr "" #. ~ 1$s vehicle name, 2$s reactor name -#: src/veh_interact.cpp:3399 +#: src/veh_interact.cpp:3393 #, c-format msgid "You refuel the %1$s's %2$s." msgstr "" #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3423 +#: src/veh_interact.cpp:3417 #, c-format msgid "The %1$s has already been removed by someone else." msgstr "" #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3431 +#: src/veh_interact.cpp:3425 #, c-format msgid "You don't meet the requirements to remove the %1$s." msgstr "" -#: src/veh_interact.cpp:3472 +#: src/veh_interact.cpp:3466 #, c-format msgid "You remove the broken %1$s from the %2$s." msgstr "" -#: src/veh_interact.cpp:3475 +#: src/veh_interact.cpp:3469 #, c-format msgid "You smash the %1$s to bits, removing it from the %2$s." msgstr "" -#: src/veh_interact.cpp:3478 +#: src/veh_interact.cpp:3472 #, c-format msgid "You remove the %1$s from the %2$s." msgstr "" -#: src/veh_interact.cpp:3509 +#: src/veh_interact.cpp:3503 #, c-format msgid "You completely dismantle the %s." msgstr "" -#: src/veh_interact.cpp:3540 +#: src/veh_interact.cpp:3534 #, c-format msgid "You disconnect the %s's power connection." msgstr "" @@ -444500,67 +445305,67 @@ msgstr "" msgid "Vehicle is locked." msgstr "" -#: src/vehicle.cpp:143 +#: src/vehicle.cpp:144 msgid "The vehicle part you were working on has gone!" msgstr "" -#: src/vehicle.cpp:151 +#: src/vehicle.cpp:152 msgid "The vehicle part you were holding has been destroyed!" msgstr "" -#: src/vehicle.cpp:245 +#: src/vehicle.cpp:246 msgid "Lost connection with the vehicle due to distance!" msgstr "" -#: src/vehicle.cpp:763 +#: src/vehicle.cpp:764 #, c-format msgid "the %s emitting a beep and saying \"Obstacle detected!\"" msgstr "" #. ~ backfire sound -#: src/vehicle.cpp:1027 +#: src/vehicle.cpp:1028 #, c-format msgid "a loud BANG! from the %s" msgstr "" -#: src/vehicle.cpp:1299 +#: src/vehicle.cpp:1300 #, c-format msgid "Remove the attached %s first." msgstr "" -#: src/vehicle.cpp:1306 +#: src/vehicle.cpp:1307 msgid "Remove carried animal first." msgstr "" -#: src/vehicle.cpp:1312 +#: src/vehicle.cpp:1313 msgid "Unracking is required before removing this part." msgstr "" -#: src/vehicle.cpp:1323 +#: src/vehicle.cpp:1324 msgid "Remove all other attached parts first." msgstr "" -#: src/vehicle.cpp:1351 +#: src/vehicle.cpp:1352 msgid "Remove other parts before removing last structure part." msgstr "" -#: src/vehicle.cpp:1364 +#: src/vehicle.cpp:1365 msgid "Removing this part would split the vehicle." msgstr "" #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1807 +#: src/vehicle.cpp:1808 #, c-format msgid "You load the %1$s on the rack." msgstr "" #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1817 +#: src/vehicle.cpp:1818 #, c-format msgid "You can't get the %1$s on the rack." msgstr "" -#: src/vehicle.cpp:2083 +#: src/vehicle.cpp:2084 #, c-format msgid "" "A part of the vehicle ('%s') has no containing vehicle's name. It will be " @@ -444568,128 +445373,128 @@ msgid "" msgstr "" #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2099 +#: src/vehicle.cpp:2100 #, c-format msgid "You unload the %s from the bike rack." msgstr "" #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2138 +#: src/vehicle.cpp:2139 #, c-format msgid "You can't unload the %s from the bike rack." msgstr "" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hmm" msgstr "" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hummm!" msgstr "" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "vroom!" msgstr "" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "whirrr!" msgstr "" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "ROARRR!" msgstr "" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "roarrr!" msgstr "" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRRROARRR!" msgstr "" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRUMBRUMBRUMBRUM!" msgstr "" -#: src/vehicle.cpp:3842 +#: src/vehicle.cpp:3843 msgid "WUMPWUMPWUMP!" msgstr "" -#: src/vehicle.cpp:4443 +#: src/vehicle.cpp:4444 msgid "no owner" msgstr "" -#: src/vehicle.cpp:4493 +#: src/vehicle.cpp:4494 #, c-format msgid "" "This vehicle belongs to: %s, there may be consequences if you are observed " "interacting with it, continue?" msgstr "" -#: src/vehicle.cpp:5060 +#: src/vehicle.cpp:5061 #, c-format msgid "The %s's reactor dies!" msgstr "" -#: src/vehicle.cpp:5095 +#: src/vehicle.cpp:5096 #, c-format msgid "The %s's battery dies!" msgstr "" -#: src/vehicle.cpp:5101 src/vehicle.cpp:5332 +#: src/vehicle.cpp:5102 src/vehicle.cpp:5333 #, c-format msgid "The %s's engine dies!" msgstr "" -#: src/vehicle.cpp:5303 +#: src/vehicle.cpp:5304 msgid "Your engine emits a high pitched whine." msgstr "" -#: src/vehicle.cpp:5305 +#: src/vehicle.cpp:5306 msgid "Your engine emits a loud grinding sound." msgstr "" -#: src/vehicle.cpp:5341 +#: src/vehicle.cpp:5342 #, c-format msgid "The %s's planter turns off due to low temperature." msgstr "" -#: src/vehicle.cpp:5745 +#: src/vehicle.cpp:5746 #, c-format msgid "Your %s winks out of existence." msgstr "" -#: src/vehicle.cpp:6618 +#: src/vehicle.cpp:6619 #, c-format msgid "The %s's power connection was detached!" msgstr "" -#: src/vehicle.cpp:6936 +#: src/vehicle.cpp:6937 #, c-format msgid "The %s's %s breaks into pieces!" msgstr "" -#: src/vehicle.cpp:6941 +#: src/vehicle.cpp:6942 #, c-format msgid "The %1$s's %2$s is torn off!" msgstr "" -#: src/vehicle.cpp:6951 src/vehicle.cpp:6957 +#: src/vehicle.cpp:6952 src/vehicle.cpp:6958 #, c-format msgid "The %1$s's %2$s is destroyed!" msgstr "" -#: src/vehicle.cpp:7205 +#: src/vehicle.cpp:7206 #, c-format msgid "folded %s" msgstr "foldet %s" -#: src/vehicle.cpp:7211 +#: src/vehicle.cpp:7212 #, c-format msgid "A folded %s." msgstr "En foldet %s." -#: src/vehicle.cpp:7213 +#: src/vehicle.cpp:7214 #, c-format msgid "It will take %s to unfold." msgstr "" @@ -445023,7 +445828,7 @@ msgstr "" msgid " (draining)" msgstr "" -#: src/vehicle_part.cpp:680 +#: src/vehicle_part.cpp:694 #, c-format msgid "Insufficient power to enable %s" msgstr "" @@ -445682,69 +446487,69 @@ msgstr "" msgid "Unload %s" msgstr "" -#: src/vehicle_use.cpp:1923 +#: src/vehicle_use.cpp:1924 msgid "Honk horn" msgstr "" -#: src/vehicle_use.cpp:1937 +#: src/vehicle_use.cpp:1938 msgid "Use " msgstr "" -#: src/vehicle_use.cpp:1948 +#: src/vehicle_use.cpp:1949 msgid "Deactivate the autoclave" msgstr "" -#: src/vehicle_use.cpp:1949 +#: src/vehicle_use.cpp:1950 msgid "Activate the autoclave (1.5 hours)" msgstr "" -#: src/vehicle_use.cpp:1959 +#: src/vehicle_use.cpp:1960 msgid "Deactivate the washing machine" msgstr "Deaktiver vaskemaskinen" -#: src/vehicle_use.cpp:1960 +#: src/vehicle_use.cpp:1961 msgid "Activate the washing machine (1.5 hours)" msgstr "Aktiver vaskemaskinen (1.5 timer)" -#: src/vehicle_use.cpp:1969 +#: src/vehicle_use.cpp:1970 msgid "Deactivate the dishwasher" msgstr "" -#: src/vehicle_use.cpp:1970 +#: src/vehicle_use.cpp:1971 msgid "Activate the dishwasher (1.5 hours)" msgstr "" -#: src/vehicle_use.cpp:1989 +#: src/vehicle_use.cpp:1990 msgid "Peek through the closed curtains" msgstr "" -#: src/vehicle_use.cpp:1999 +#: src/vehicle_use.cpp:2000 msgid "Fill a container with water" msgstr "" -#: src/vehicle_use.cpp:2027 +#: src/vehicle_use.cpp:2028 #, c-format msgid "Purify water in tank" msgstr "" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2038 +#: src/vehicle_use.cpp:2039 #, c-format msgid "Insufficient power to purify the contents of the %1$s's %2$s" msgstr "" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2043 +#: src/vehicle_use.cpp:2044 #, c-format msgid "You purify the contents of the %1$s's %2$s" msgstr "" -#: src/vehicle_use.cpp:2081 +#: src/vehicle_use.cpp:2082 #, c-format msgid "Craft at the %s" msgstr "" -#: src/vehicle_use.cpp:2091 +#: src/vehicle_use.cpp:2092 #, c-format msgid "Fold %s" msgstr "Fold %s" @@ -445926,370 +446731,376 @@ msgstr "" msgid "The weather changed to %s!" msgstr "" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Nonvalid" msgstr "" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Valid" msgstr "" -#: src/wish.cpp:127 +#: src/wish.cpp:128 msgid "Id:" msgstr "" -#: src/wish.cpp:137 +#: src/wish.cpp:138 msgid "Prereqs:" msgstr "" -#: src/wish.cpp:147 +#: src/wish.cpp:148 msgid "Prereqs, 2d:" msgstr "" -#: src/wish.cpp:157 +#: src/wish.cpp:158 msgid "Thresholds required:" msgstr "" -#: src/wish.cpp:167 +#: src/wish.cpp:168 msgid "Cancels:" msgstr "" -#: src/wish.cpp:177 +#: src/wish.cpp:178 msgid "Becomes:" msgstr "" -#: src/wish.cpp:187 +#: src/wish.cpp:188 msgid "Add-ons:" msgstr "" -#: src/wish.cpp:206 +#: src/wish.cpp:207 msgid "Category:" msgstr "Kategorier:" #. ~ pts: points, vis: visibility, ugly: ugliness -#: src/wish.cpp:215 +#: src/wish.cpp:216 #, c-format msgid "pts: %d vis: %d ugly: %d" msgstr "" -#: src/wish.cpp:236 +#: src/wish.cpp:237 #, c-format msgid "[%s] find, [%s] quit, [t] toggle base trait" msgstr "" -#: src/wish.cpp:241 +#: src/wish.cpp:242 msgid "[a] show active traits (active)" msgstr "" -#: src/wish.cpp:244 +#: src/wish.cpp:245 msgid "[a] show active traits" msgstr "" -#: src/wish.cpp:264 src/wish.cpp:324 +#: src/wish.cpp:265 src/wish.cpp:325 #, c-format msgid "%s (active)" msgstr "" -#: src/wish.cpp:317 +#: src/wish.cpp:318 #, c-format msgid "%s Mutation changes: %d" msgstr "" -#: src/wish.cpp:365 +#: src/wish.cpp:366 msgid "Intensity threshold: " msgstr "" -#: src/wish.cpp:370 +#: src/wish.cpp:371 msgid "Max: " msgstr "" -#: src/wish.cpp:387 +#: src/wish.cpp:388 #, c-format msgid "Debug Effects Menu: %s" msgstr "" -#: src/wish.cpp:388 +#: src/wish.cpp:389 msgid "Show only active" msgstr "" -#: src/wish.cpp:389 +#: src/wish.cpp:390 msgid "Change body part" msgstr "" -#: src/wish.cpp:446 +#: src/wish.cpp:447 msgid "Choose bodypart" msgstr "" -#: src/wish.cpp:467 +#: src/wish.cpp:468 #, c-format msgid "Set duration (current %1$d): " msgstr "" -#: src/wish.cpp:474 +#: src/wish.cpp:475 msgid "Permanent?" msgstr "" -#: src/wish.cpp:500 +#: src/wish.cpp:501 msgid "INVALID ON THIS LIMB" msgstr "" -#: src/wish.cpp:501 +#: src/wish.cpp:502 msgid "This effect can not be applied on this limb" msgstr "" -#: src/wish.cpp:508 +#: src/wish.cpp:509 msgid " PERMANENT" msgstr "" -#: src/wish.cpp:587 +#: src/wish.cpp:588 msgid " (hallucination)" msgstr "" -#: src/wish.cpp:595 +#: src/wish.cpp:596 #, c-format msgid "" "[%s] find, [f]riendly, [h]allucination, [i]ncrease group, [d]ecrease group, " "[%s] quit" msgstr "" -#: src/wish.cpp:651 +#: src/wish.cpp:652 #, c-format msgid "Spawned %d monsters, choose another or [%s] to quit." msgstr "" -#: src/wish.cpp:654 +#: src/wish.cpp:655 msgid "" "\n" "Target location is not suitable for placing this kind of monster. Choose a different target or [i]ncrease the groups size." msgstr "" -#: src/wish.cpp:734 +#: src/wish.cpp:747 msgid "UPPERCASE, no quotes, separate with spaces" msgstr "" -#: src/wish.cpp:764 +#: src/wish.cpp:774 +msgid "Choose snippet type." +msgstr "" + +#: src/wish.cpp:840 msgid " (contained)" msgstr "" -#: src/wish.cpp:765 +#: src/wish.cpp:841 msgid " (flagged)" msgstr "" -#: src/wish.cpp:777 +#: src/wish.cpp:853 #, c-format -msgid "[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] quit" +msgid "" +"[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] snippet, [%s] " +"quit" msgstr "" -#: src/wish.cpp:852 +#: src/wish.cpp:961 msgid "How many?" msgstr "" -#: src/wish.cpp:886 +#: src/wish.cpp:995 #, c-format msgid "Wish granted. Wish for more or hit [%s] to quit." msgstr "" -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify" msgstr "" -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify its theory level" msgstr "" -#: src/wish.cpp:915 +#: src/wish.cpp:1024 msgid "Decrease skill" msgstr "" -#: src/wish.cpp:916 +#: src/wish.cpp:1025 msgid "Increase skill" msgstr "" -#: src/wish.cpp:918 +#: src/wish.cpp:1027 msgid "Modify all skills…" msgstr "" -#: src/wish.cpp:934 src/wish.cpp:985 src/wish.cpp:1016 +#: src/wish.cpp:1043 src/wish.cpp:1094 src/wish.cpp:1125 #, c-format msgid "@ %d: %s " msgstr "" -#: src/wish.cpp:965 +#: src/wish.cpp:1074 #, c-format msgid "Set '%s' to…" msgstr "" -#: src/wish.cpp:969 +#: src/wish.cpp:1078 msgid " (current)" msgstr "" -#: src/wish.cpp:982 +#: src/wish.cpp:1091 #, c-format msgid "%s set to %d " msgstr "" -#: src/wish.cpp:992 +#: src/wish.cpp:1101 msgid "Alter all skill values" msgstr "" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 1" msgstr "" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 3" msgstr "" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Set to 0" msgstr "" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 1" msgstr "" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 3" msgstr "" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "(Reset changes)" msgstr "" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 10" msgstr "" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 5" msgstr "" -#: src/wish.cpp:1037 +#: src/wish.cpp:1146 msgid "Select proficiency to toggle" msgstr "" -#: src/wish.cpp:1039 +#: src/wish.cpp:1148 msgid "Toggle all proficiencies" msgstr "" -#: src/wish.cpp:1068 src/wish.cpp:1098 src/wish.cpp:1115 +#: src/wish.cpp:1177 src/wish.cpp:1207 src/wish.cpp:1224 #, c-format msgid "(known) %s" msgstr "" -#: src/wish.cpp:1125 +#: src/wish.cpp:1234 #, c-format msgid "You are no longer proficient in %s." msgstr "" -#: src/worldfactory.cpp:184 +#: src/worldfactory.cpp:190 #, c-format msgid "Press [%s] to randomize the world name." msgstr "" -#: src/worldfactory.cpp:226 +#: src/worldfactory.cpp:232 msgid "Choose a new name for this world." msgstr "" -#: src/worldfactory.cpp:233 +#: src/worldfactory.cpp:239 msgid "World name is empty. Randomize the name?" msgstr "" -#: src/worldfactory.cpp:320 +#: src/worldfactory.cpp:326 msgid "world data" msgstr "" -#: src/worldfactory.cpp:523 +#: src/worldfactory.cpp:529 msgid "World selection" msgstr "" -#: src/worldfactory.cpp:596 +#: src/worldfactory.cpp:602 #, c-format msgid "Page %lu" msgstr "" -#: src/worldfactory.cpp:604 +#: src/worldfactory.cpp:610 msgid "Pick a world to enter game" msgstr "" -#: src/worldfactory.cpp:748 +#: src/worldfactory.cpp:753 msgid "last world info" msgstr "" -#: src/worldfactory.cpp:800 +#: src/worldfactory.cpp:805 msgid "MISSING MODS" msgstr "" -#: src/worldfactory.cpp:802 +#: src/worldfactory.cpp:807 msgid "OBSOLETE MODS" msgstr "" -#: src/worldfactory.cpp:869 +#: src/worldfactory.cpp:874 #, c-format msgid " [%s]" msgstr "" -#: src/worldfactory.cpp:966 src/worldfactory.cpp:1317 +#: src/worldfactory.cpp:971 src/worldfactory.cpp:1322 msgid "--NO ACTIVE MODS--" msgstr "" -#: src/worldfactory.cpp:1046 src/worldfactory.cpp:1047 +#: src/worldfactory.cpp:1051 src/worldfactory.cpp:1052 msgid "Switch to other list" msgstr "" -#: src/worldfactory.cpp:1056 +#: src/worldfactory.cpp:1061 msgid "Activate / deactivate mod" msgstr "" -#: src/worldfactory.cpp:1120 +#: src/worldfactory.cpp:1125 msgid "Mod List" msgstr "" -#: src/worldfactory.cpp:1121 +#: src/worldfactory.cpp:1126 msgid "Mod Load Order" msgstr "" -#: src/worldfactory.cpp:1267 +#: src/worldfactory.cpp:1272 #, c-format msgid "…%s = View full description " msgstr "" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO AVAILABLE MODS--" msgstr "" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO RESULTS FOUND--" msgstr "" -#: src/worldfactory.cpp:1524 +#: src/worldfactory.cpp:1529 msgid "Saved list of active mods as default" msgstr "" -#: src/worldfactory.cpp:1603 src/worldfactory.cpp:1680 -#: src/worldfactory.cpp:1864 +#: src/worldfactory.cpp:1608 src/worldfactory.cpp:1685 +#: src/worldfactory.cpp:1869 msgid "World name:" msgstr "" #. ~ Title text for the world creation menu. The < and > characters decorate #. the border. -#: src/worldfactory.cpp:1676 +#: src/worldfactory.cpp:1681 msgid "< Create World >" msgstr "" -#: src/worldfactory.cpp:1683 +#: src/worldfactory.cpp:1688 msgid "________NO NAME ENTERED!________" msgstr "" -#: src/worldfactory.cpp:1735 +#: src/worldfactory.cpp:1740 msgid "Finish" msgstr "" -#: src/worldfactory.cpp:1757 +#: src/worldfactory.cpp:1762 msgid "Randomize" msgstr "" -#: src/worldfactory.cpp:1783 +#: src/worldfactory.cpp:1788 #, c-format msgid "" "Press [%s] to pick a random name for your world.\n" @@ -446297,39 +447108,39 @@ msgid "" "Press [%s] to see additional control information." msgstr "" -#: src/worldfactory.cpp:1797 +#: src/worldfactory.cpp:1802 #, c-format msgid "[%s] - Advanced options" msgstr "" -#: src/worldfactory.cpp:1799 +#: src/worldfactory.cpp:1804 msgid "Advanced settings:" msgstr "" -#: src/worldfactory.cpp:1805 +#: src/worldfactory.cpp:1810 #, c-format msgid "[%s] - Open mod manager" msgstr "" -#: src/worldfactory.cpp:1873 +#: src/worldfactory.cpp:1878 msgid "Are you SURE you're finished? World name will be randomly generated." msgstr "" -#: src/worldfactory.cpp:1889 +#: src/worldfactory.cpp:1894 msgid "Are you sure you want to reset this world?" msgstr "" -#: src/worldfactory.cpp:1918 +#: src/worldfactory.cpp:1923 msgid "" "Currently using customized advanced options. Reset world options to " "defaults?" msgstr "" -#: src/worldfactory.cpp:1951 +#: src/worldfactory.cpp:1956 msgid "Do you want to abort World Generation?" msgstr "" -#: src/worldfactory.cpp:2005 +#: src/worldfactory.cpp:2010 #, c-format msgid "" "[%s] = save Mod Load Order as " @@ -446342,34 +447153,34 @@ msgid "" "[%s] = keybindings" msgstr "" -#: src/worldfactory.cpp:2029 +#: src/worldfactory.cpp:2034 msgid "World Mods" msgstr "" -#: src/worldfactory.cpp:2030 +#: src/worldfactory.cpp:2035 msgid "World Options" msgstr "" -#: src/worldfactory.cpp:2048 +#: src/worldfactory.cpp:2053 msgid "World name cannot be empty!" msgstr "" -#: src/worldfactory.cpp:2050 +#: src/worldfactory.cpp:2055 #, c-format msgid "%s is a reserved name!" msgstr "%s er et reserveret navn!" -#: src/worldfactory.cpp:2052 +#: src/worldfactory.cpp:2057 #, c-format msgid "A world named %s already exists!" msgstr "En verden kaldt %s eksisterer allerede!" -#: src/worldfactory.cpp:2062 +#: src/worldfactory.cpp:2067 #, c-format msgid "World name contains invalid character: '%c'" msgstr "" -#: src/worldfactory.cpp:2064 +#: src/worldfactory.cpp:2069 #, c-format msgid "World name contains invalid character: 0x%x" msgstr "" diff --git a/lang/po/de.po b/lang/po/de.po index 7d33f0f3a17cf..ca1aaeb9a393f 100644 --- a/lang/po/de.po +++ b/lang/po/de.po @@ -39,15 +39,16 @@ # flexlab , 2022 # Brett Dong , 2022 # Vlasov Vitaly , 2022 -# Björn Hartmann , 2022 # Wuzzy , 2022 +# reusityback, 2022 +# Björn Hartmann , 2022 # msgid "" msgstr "" "Project-Id-Version: cataclysm-dda 0.F\n" -"POT-Creation-Date: 2022-09-16 10:57+0000\n" +"POT-Creation-Date: 2022-09-23 06:46+0000\n" "PO-Revision-Date: 2018-04-26 14:47+0000\n" -"Last-Translator: Wuzzy , 2022\n" +"Last-Translator: Björn Hartmann , 2022\n" "Language-Team: German (https://www.transifex.com/cataclysm-dda-translators/teams/2217/de/)\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" @@ -998,6 +999,8 @@ msgid "" "Auto-pickup settings can save you time when you need it. It's fully " "customizable too." msgstr "" +"Die Einstellungen für die automatische Aufnahme können dir Zeit sparen, wenn" +" du sie brauchst. Außerdem ist sie vollständig anpassbar." #. ~ Snippet in category "tip" #: data/core/tips.json @@ -1015,6 +1018,8 @@ msgid "" "Overconfidence is a treacherous killer. Leave yourself some leeway for " "unforeseen circumstances." msgstr "" +"Übermut ist eine heimtückische Todesursache. Lass dir etwas Spielraum für " +"unvorgesehene Umstände." #. ~ Snippet in category "tip" #: data/core/tips.json @@ -1022,6 +1027,8 @@ msgid "" "Be mindful of what, when, and how much you eat. A balanced diet is crucial " "in the long run." msgstr "" +"Sei achtsam auf was, wann und wie du isst. Eine ausgewogene Ernährung ist " +"auf die Dauer entscheidend." #. ~ Snippet in category "tip" #: data/core/tips.json @@ -1029,6 +1036,8 @@ msgid "" "Skillful management of your stamina is crucial for your survival. Conserve " "it when you can." msgstr "" +"Geschickte Bewirtschaftung der Ausdauer ist entscheidend für dein Überleben." +" Erhalte sie, wenn du kannst." #. ~ Snippet in category "tip" #: data/core/tips.json @@ -1036,22 +1045,29 @@ msgid "" "For free in the construction menu: a crafting spot, a firewood source, and a" " practice target." msgstr "" +"Kostenlos im Baumenü: ein Herstellungsplatz, eine Brennholzquelle und ein " +"Übungsziel." #. ~ Snippet in category "tip" #: data/core/tips.json msgid "" "When looking around, use T to move to a destination or item automatically." msgstr "" +"Wenn du dich umsiehst, kannst du mit T automatisch zu einem Ziel oder " +"Gegenstand gelangen." #. ~ Snippet in category "tip" #: data/core/tips.json msgid "You can use your mouse to move to a destination by double-clicking it." msgstr "" +"Du kannst deine Maus mittels Doppelklick benutzen um dich zu einem Ziel zu " +"bewegen." #. ~ Snippet in category "tip" #: data/core/tips.json msgid "You can use your mouse in your inventory and few other menus." msgstr "" +"Du kannst deine Maus in deinem Inventar und einigen anderen Menüs benutzen." #. ~ Snippet in category "tip" #: data/core/tips.json @@ -1059,6 +1075,8 @@ msgid "" "Crafting is faster if you have an actual place for it, preferably a workshop" " bench." msgstr "" +"Herstellung ist schneller wenn du einen eigentlichen Ort dafür hast, " +"vorzugsweise eine Werkbank." #. ~ Snippet in category "tip" #: data/core/tips.json @@ -1066,6 +1084,8 @@ msgid "" "Hope for the best but prepare for the worst. A backup stash of necessities " "can save the day." msgstr "" +"Hoffe auf das Beste, doch rechne mit dem Schlimmsten. Eine Notfallreserve " +"des Lebensnotwendigen kann die Lage retten." #. ~ Snippet in category "tip" #: data/core/tips.json @@ -1080,6 +1100,8 @@ msgid "" "Winners don't do drugs. They're too valuable. Winners trade drugs for more" " bullets." msgstr "" +"Gewinner nehmen keine Drogen. Sie sind zu wertvoll. Gewinner tauschen Drogen" +" für mehr Kugeln." #. ~ Snippet in category "tip" #: data/core/tips.json @@ -1087,6 +1109,8 @@ msgid "" "You can set priority levels for pockets in your inventory, letting you " "decide where your loot goes." msgstr "" +"Du kannst Prioritätstufen für Taschen in deinem Inventar festlegen, damit du" +" entscheiden kannst, wohin deine Beute geht." #. ~ Snippet in category "tip" #: data/core/tips.json @@ -1094,12 +1118,16 @@ msgid "" "Face masks protect you from smoke and even disease, but make it harder to " "breathe, affecting stamina." msgstr "" +"Gesichtsmasken schützen dich vor Rauch und sogar Krankheit, aber machen es " +"schwieriger zu atmen und beinträchtigen die Ausdauer" #. ~ Snippet in category "tip" #: data/core/tips.json msgid "" "The burglar alarm for a store won't go off if you break through the wall." msgstr "" +"Die Alarmanlage für ein Geschäft wird nicht losgehen, wenn du durch die " +"Mauer brichst." #. ~ Snippet in category "tip" #: data/core/tips.json @@ -1107,6 +1135,8 @@ msgid "" "You can keep a diary if you set the keybinding. Use it to roleplay, take " "notes, and keep score." msgstr "" +"Du kannst ein Tagebuch führen, wenn du die Tastenbelegung festlegst. " +"Verwende es für Rollenspiele, Notizen und den Stand der Dinge." #. ~ Snippet in category "tip" #: data/core/tips.json @@ -1114,11 +1144,13 @@ msgid "" "Some weapons have techniques that let you do things like hit faster, block " "attacks, or stun opponents." msgstr "" +"Manche Waffen haben Methoden um etwa schneller zu schlagen, Attacken zu " +"blocken, oder Gegner zu betäuben." #. ~ Snippet in category "tip" #: data/core/tips.json msgid "If brute force isn't working, you're not using enough of it." -msgstr "" +msgstr "Wenn rohe Gewalt es nicht bringt, setzt du nicht genug davon ein." #. ~ Snippet in category "tip" #: data/core/tips.json @@ -1126,6 +1158,8 @@ msgid "" "Sweat is simulated in Cataclysm. Excessive sweating will dehydrate you " "quickly but keep you cool." msgstr "" +"Schweiß wird in Cataclysm simuliert. Übermäßiges Schwitzen dehydriert dich " +"schnell, hält dich aber kühl." #. ~ Snippet in category "tip" #: data/core/tips.json @@ -1133,6 +1167,8 @@ msgid "" "Feral humans are smarter than zombies. They throw rocks and can even open " "doors. Watch out!" msgstr "" +"Verwilderte Menschen sind klüger als Zombies. Sie werfen Steine und können " +"sogar Türen öffnen. Vorsicht!" #. ~ Snippet in category "tip" #: data/core/tips.json @@ -1140,11 +1176,13 @@ msgid "" "If you want something to stop existing, setting it on fire is a tried and " "true method." msgstr "" +"Wenn du etwas ein Ende setzen willst, ist es in Brand zu stecken eine " +"bewährte und effektive Maßnahme." #. ~ Snippet in category "tip" #: data/core/tips.json msgid "The higher up you are, the farther you can see on the overmap." -msgstr "" +msgstr "Je höher du bist, desto weiter kannst du auf der Oberkarte sehen." #. ~ Snippet in category "tip" #: data/core/tips.json @@ -1152,6 +1190,8 @@ msgid "" "Nobody wants to buy filthy underwear. Wash your clothes to get a better " "price for them." msgstr "" +"Niemand möchte versiffte Unterwäsche kaufen. Wasche deine Kleidung um einen " +"besseren Preis für sie zu erzielen." #. ~ Name of a trap #: data/core/traps.json data/json/traps.json @@ -1488,6 +1528,8 @@ msgstr ": Bewegung" #: data/help/texts.json msgid "Movement is performed using the numpad, the arrow keys, or vikeys." msgstr "" +"Fortbewegung wird mit dem Ziffernblock, den Pfeiltasten oder den Vi-Tasten " +"vollzogen." #. ~ Help message in menu ": Movement" #. ~ Help message in menu ": Vehicles and Driving" @@ -1540,6 +1582,13 @@ msgid "" " is on, any movement will be ignored if new monsters enter the player's " "view." msgstr "" +"Es kann Momente geben, in denen du dich schneller bewegen willst, indem du " +"eine Bewegungstaste gedrückt hältst. Schnelle Fortbewegung auf diese Weise " +"kann den Protagonisten jedoch in eine gefährliche Situation bringen oder " +"sogar töten, bevor du die Gelegenheit hast, zu reagieren. Der " +"»Sicherheitsmodus« wird aktiviert, wenn gedrückt wird. " +"Solange dieser an ist, wird jede Bewegung ignoriert, wenn neue Monster in " +"das Sichtfeld des Protagonisten geraten." #. ~ Help menu #: data/help/texts.json @@ -1558,6 +1607,16 @@ msgid "" " enough. Pressing Shift+vikeys (h,j,k,l,y,u,b,n) will scroll the view " "persistently, allowing you to keep an eye on things as you move around." msgstr "" +"Der Protagonist kann oft mehr sehen, als auf dem Bildschirm auf einmal " +"angezeigt werden kann. Das Drücken von ermöglicht es dir, die " +"Ansicht mithilfe der Bewegungstasten zu verschieben und die Gegenstände in " +"der Welt sowie Monster und ihre Haltung gegenüber dem Protagonisten zu " +"betrachten. Drücke für eine Liste von naheliegenden, " +"sichtbaren Gegenständen, wobei Gegenstände, die in Kisten, Schränken, " +"Kühlschränken und ähnlichem verstaut sind, nicht angezeigt werden, bis du " +"nahe genug bist. Mit Umschalt + Vi-Tasten (h,j,k,l,y,u,b,n) wird die Ansicht" +" dauerhaft verschoben, was dich Dinge im Auge behalten lässt, während du " +"dich umherbewegst." #. ~ Help message in menu ": Viewing" #: data/help/texts.json @@ -1565,6 +1624,9 @@ msgid "" "Places outside of your view but seen previously and still memorized can be " "visualized, but they will be covered by the \"fog of war.\"" msgstr "" +"Orte außerhalb deines Sichtfeldes, die aber zuvor gesehen wurden und noch " +"eingeprägt sind, können angezeigt werden, sind aber vom »Nebel des Krieges« " +"verdeckt." #. ~ Help menu #: data/help/texts.json @@ -1586,6 +1648,19 @@ msgid "" " need to track both your immediate hunger/fullness and the overall nutrition" " of your whole body." msgstr "" +"Mit der Zeit wirst du Hunger und Durst verspüren, und dein Magen wird dich " +"daran erinnern. Wenn dies geschieht, werden in der Seitenleiste " +"Statusinformationen angezeigt. Lass dich nicht verwirren - je nach deinem " +"Zustand wird sowohl angezeigt, wie voll dein Magen ist, als auch die " +"Intensität des Hungers im Verhältnis zu deinem Ernährungszustand. Dein " +"Ernährungszustand unterscheidet sich von deinem aktuellen Hungergefühl: Du " +"kannst dich zum Beispiel nach einer großen Mahlzeit satt fühlen, obwohl du " +"unterernährt bist, und du wirst immer noch hungrig sein, obwohl du " +"übergewichtig bist. Bei regelmäßigen Mahlzeiten kann es sogar vorkommen, " +"dass du nie hungrig wirst und trotzdem unterernährt bist, wenn deine " +"Kalorienzufuhr zu niedrig ist. Mit anderen Worten: Du musst sowohl dein " +"unmittelbares Hunger- und Sättigungsgefühl als auch die Gesamternährung " +"deines Körpers im Auge behalten." #. ~ Help message in menu ": Hunger, thirst, and sleep" #: data/help/texts.json @@ -1928,7 +2003,7 @@ msgstr "" #. ~ Help menu #: data/help/texts.json msgid ": Radioactivity and mutation" -msgstr "" +msgstr ": Radioaktivität und Mutation" #. ~ Help message in menu ": Radioactivity and mutation" #: data/help/texts.json @@ -1941,6 +2016,14 @@ msgid "" "not know that you are under its influence until it results in radiation " "sickness." msgstr "" +"Auch wenn es relativ selten vorkommt, können bestimmte Gebiete der Welt mit " +"Strahlung kontaminiert sein. Sie reichert sich langsam in deinem Körper an " +"und wird dich nach und nach schwächen. In strahlenfreien Gebieten wird sich " +"dein Strahlungsniveau langsam verringern; die Einnahme von preußischblauen " +"Tabletten wird helfen diesen Prozess zu beschleunigen. Besorge dir ein " +"Messgerät, da die Strahlung unsichtbar ist und du möglicherweise nicht " +"weißt, dass du unter ihrem Einfluss stehst, bis es zu einer " +"Strahlenkrankheit kommt." #. ~ Help message in menu ": Radioactivity and mutation" #: data/help/texts.json @@ -1951,6 +2034,12 @@ msgid "" "play style considerably. It is possible to find substances that will remove" " mutations, though these are extremely rare." msgstr "" +"Wenn du stark bestrahlt wirst, kannst du Mutationen entwickeln. In den " +"meisten Fällen sind diese Mutationen negativ; viele sind jedoch vorteilhaft," +" und andere haben sowohl positive als auch negative Auswirkungen. Deine " +"Mutationen können deinen Spielweise erheblich verändern. Es ist möglich, " +"Substanzen zu finden, die Mutationen entfernen, allerdings sind diese extrem" +" selten." #. ~ Help message in menu ": Radioactivity and mutation" #: data/help/texts.json @@ -1965,7 +2054,7 @@ msgstr "" #. ~ Help menu #: data/help/texts.json msgid ": Bionics" -msgstr "" +msgstr ": Bioniken" #. ~ Help message in menu ": Bionics" #: data/help/texts.json @@ -2030,7 +2119,7 @@ msgstr "" #. ~ Help menu #: data/help/texts.json msgid ": Crafting" -msgstr "" +msgstr ": Herstellung" #. ~ Help message in menu ": Crafting" #: data/help/texts.json @@ -2099,6 +2188,8 @@ msgstr "" msgid "" "-> Electronics lets you make a wide variety of tools with intricate uses." msgstr "" +"-> Elektronik lässt dich eine breite Vielfalt an Werkzeugen mit komplexen " +"Anwendungen herstellen." #. ~ Help message in menu ": Crafting" #: data/help/texts.json @@ -6031,11 +6122,8 @@ msgstr "Verbesserte Speicherbänke" msgid "" "Your memory has been enhanced with small quantum storage drives. While " "active, you learn - both through reading and practice - more quickly. " -"Additionally, you can't forget skills you've already learned." +"Additionally, you forget skills you've learned slower." msgstr "" -"Ihr Gedächtnis ist durch kleine Quantenspeicher verbessert worden. Wenn du " -"aktiv bist, lernst du - sowohl durch Lesen als auch durch Üben - schneller. " -"Außerdem können Sie bereits erlernte Fähigkeiten nicht mehr vergessen." #. ~ Name of a bionic #: data/json/bionics.json @@ -7479,6 +7567,21 @@ msgstr "Gegenstand hängt an dir" msgid "back torso (hang)" msgstr "Hinterer Torso (hängend)" +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "left leg (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "legs (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "right leg (draped)" +msgstr "" + #. ~ Name of sub body part #: data/json/body_parts.json msgid "waist" @@ -7742,7 +7845,7 @@ msgstr "Linke Ferse" #. ~ Name of sub body part #: data/json/body_parts.json msgid "heels" -msgstr "Stöckelschuhe" +msgstr "Fersen" #. ~ Name of sub body part #: data/json/body_parts.json @@ -15097,7 +15200,7 @@ msgstr "" #. ~ Name of effect type id "grabbing" #: data/json/effects.json msgid "Grabbing" -msgstr "Packen" +msgstr "Greifend" #. ~ Description of effect type "Grabbing" #: data/json/effects.json @@ -16297,6 +16400,29 @@ msgid "" "Space around you is damaged and everything near you seems to weigh more." msgstr "" +#. ~ Name of effect type id "slowed_time" +#: data/json/effects.json +msgid "Slowed Time" +msgstr "" + +#. ~ Description of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Something is wrong with local spacetime and everything around seems to move " +"faster than you." +msgstr "" + +#. ~ Apply message of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Time around you is damaged and everything near you seems to move faster." +msgstr "" + +#. ~ Remove message of effect type "Slowed Time" +#: data/json/effects.json +msgid "Reality reasserts itself and your time returns to normal." +msgstr "" + #. ~ Field intensity level #: data/json/field_type.json msgid "blood splatter" @@ -17222,7 +17348,7 @@ msgid "" "obstacles by moving into tiles with them. Note that automatic mining option" " should be set to true for this to work." msgstr "" -"Solange er gehalten wird, ermöglicht es dir dieser Gegensand, dich durch " +"Solange er gehalten wird, ermöglicht es dir dieser Gegenstand, dich durch " "Steine und andere harte Hindernisse zu graben, indem du in sie hereingehst. " "Beachte, dass die Einstellung für automatisches Graben auf »Wahr« gestellt " "werden muss, damit das funktioniert." @@ -18242,6 +18368,11 @@ msgstr "" msgid "This item will be activated when it is placed in mapgen." msgstr "" +#. ~ Description of restriction of JSON flag "GRENADE" +#: data/json/flags.json +msgid "Item must be a grenade" +msgstr "" + #. ~ Please leave anything in unchanged. #. ~ Description of JSON flag "MAG_COMPACT" #: data/json/flags.json @@ -18450,6 +18581,12 @@ msgstr "" msgid "This item is removed after use." msgstr "" +#. ~ Please leave anything in unchanged. +#. ~ Description of JSON flag "BIONIC_FUEL_SOURCE" +#: data/json/flags.json +msgid "Contents of this item are used for fueling bionics." +msgstr "" + #. ~ Message of pull action on a gate #: data/json/gates.json msgid "You turn the handle…" @@ -21909,7 +22046,11 @@ msgid "Unfold" msgstr "Ausfalten" #. ~ Item action name of "SOLARPACK_OFF" -#: data/json/item_actions.json +#. ~ "menu_text" action message of item "small cardboard box" +#. ~ "menu_text" action message of item "cardboard box" +#. ~ "menu_text" action message of item "large cardboard box" +#. ~ "menu_text" action message of item "oversize cardboard box" +#: data/json/item_actions.json data/json/items/containers.json msgid "Fold" msgstr "Zusammenfalten" @@ -30142,7 +30283,7 @@ msgstr "blutend" #. ~ Verb in activity "ACT_FIELD_DRESS" #: data/json/player_activities.json msgid "field dressing" -msgstr "" +msgstr "Ausnehmen" #. ~ Verb in activity "ACT_SKIN" #: data/json/player_activities.json @@ -30540,11 +30681,6 @@ msgstr "" msgid "using drugs" msgstr "" -#. ~ Verb in activity "ACT_CONSUME_FUEL_MENU" -#: data/json/player_activities.json -msgid "consuming fuel" -msgstr "" - #. ~ Verb in activity "ACT_HACKING" #: data/json/player_activities.json msgid "hacking" @@ -38318,9 +38454,9 @@ msgid "" "Your skill in accessing and manipulating computers. Higher levels can allow" " a user to navigate complex software systems and even bypass their security." msgstr "" -"Deine Erfahrung im Bedienen und Manipulieren von Computern. Höhere Stufen " -"lassen dich durch komplexere Softwaresysteme navigieren und sogar ihre " -"Sicherheitssysteme umgehen." +"Deine Fähigkeit, auf Computer zuzugreifen und sie zu manipulieren. Höhere " +"Stufen können es einem Benutzer ermöglichen, durch komplexe Softwaresysteme " +"zu navigieren und sogar deren Sicherheit zu umgehen." #. ~ Skill name #: data/json/skills.json @@ -38906,7 +39042,7 @@ msgstr "ein Zombie" #: data/mods/Dark-Skies-Above/species.json #: data/mods/classic_zombies/monsters/species.json msgid "shuffling." -msgstr "" +msgstr "schlurfen." #. ~ Description of species "ROBOT" #: data/json/species.json @@ -56332,6 +56468,36 @@ msgid "" "insulation layer beneath." msgstr "" +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base rock carpet!" +msgstr "" + +#. ~ Terrain name +#. ~ Item name +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +#: data/json/items/resources/home_improvement.json +#: data/mods/No_Hope/terrain.json +msgid "red carpet" +msgid_plural "red carpets" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base primitive floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base gray linoleum floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base white linoleum floor carpet!" +msgstr "" + #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-floors-indoor.json #: data/json/furniture_and_terrain/terrain-floors-outdoors.json @@ -69325,10 +69491,33 @@ msgstr[1] "Kartonschachteln kl." #. ~ ~7x20x15 or ~4x22x22 #. ~ Description of "small cardboard box" #: data/json/items/containers.json -msgid "A small cardboard box. No bigger than a foot in dimension." +msgid "" +"A small cardboard box. No bigger than a foot in dimension. Can be folded." +msgstr "" + +#. ~ "msg" action message of item "small cardboard box" +#. ~ "msg" action message of item "cardboard box" +#. ~ "msg" action message of item "large cardboard box" +#. ~ "msg" action message of item "oversize cardboard box" +#: data/json/items/containers.json +msgid "You fold the box." +msgstr "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Item name +#: data/json/items/containers.json +msgid "small folded cardboard box" +msgid_plural "small folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Description of "small folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A small folded cardboard box. No bigger than a foot in dimension. Can be " +"assembled." msgstr "" -"Eine kleine Kartonschachtel. Nicht kleiner als 30 Zentimeter in der " -"Ausdehnung." #. ~ (25x40x50) #. ~ Item name @@ -69343,6 +69532,21 @@ msgstr[1] "Kartonschachteln" #: data/json/items/containers.json msgid "" "A sturdy cardboard box, about the size of a banana box. Great for packing." +" Can be folded." +msgstr "" + +#. ~ (1x80x75) +#. ~ Item name +#: data/json/items/containers.json +msgid "folded cardboard box" +msgid_plural "folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" + +#. ~ (1x80x75) +#. ~ Description of "folded cardboard box" +#: data/json/items/containers.json +msgid "A sturdy folded cardboard box. Great for packing. Can be assembled." msgstr "" #. ~ A box that children could hide in should be big enough to cram a (un)dead @@ -69351,7 +69555,23 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, the sort children would have loved to hide in, " -"when there were still children." +"when there were still children. Can be folded." +msgstr "" + +#. ~ (1x150x120) +#. ~ Item name +#: data/json/items/containers.json +msgid "large folded cardboard box" +msgid_plural "large folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" + +#. ~ (1x150x120) +#. ~ Description of "large folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A very large folded cardboard box, the sort children would have loved to " +"hide in, when there were still children. Can be assembled." msgstr "" #. ~ A box that children could hide in should be big enough to cram a (un)dead @@ -69360,7 +69580,7 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, doubled up with a second layer of cardboard and " -"lots of duct tape." +"lots of duct tape. It can't be folded anymore." msgstr "" #. ~ (200x50x20) @@ -69376,7 +69596,23 @@ msgstr[1] "Kartons in Übergröße" #: data/json/items/containers.json msgid "" "An oversize cardboard box, big enough to fit some longer items. Great for " -"storage." +"storage. Can be folded." +msgstr "" + +#. ~ (220x100x1) +#. ~ Item name +#: data/json/items/containers.json +msgid "oversize folded cardboard box" +msgid_plural "oversize folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" + +#. ~ (220x100x1) +#. ~ Description of "oversize folded cardboard box" +#: data/json/items/containers.json +msgid "" +"An oversize cardboard box, big enough to fit some longer items. Great for " +"storage. Can be assembled." msgstr "" #. ~ Item name @@ -70355,7 +70591,7 @@ msgstr[1] "Überlebensset-Kisten" #. ~ Description of "survival kit box" #: data/json/items/containers.json msgid "An aluminum box designed to contain a small survival kit." -msgstr "" +msgstr "Eine Aluminiumkiste, die ein kleines Überlebenspaket enthält." #. ~ Description of "survival kit box" #: data/json/items/containers.json @@ -70469,6 +70705,8 @@ msgid "" "A small, sturdy, plastic and aluminum container of multi-layered " "construction, with detailed nutritional information about its contents." msgstr "" +"Ein kleiner, stabiler Behälter aus Kunststoff und Aluminium mit " +"mehrschichtigem Aufbau und detaillierten Nährwertangaben zu seinem Inhalt." #. ~ Item name #: data/json/items/containers.json @@ -70483,6 +70721,8 @@ msgid "" "A sturdy plastic and aluminum container of multi-layered construction, with " "detailed nutritional information about its contents." msgstr "" +"Ein stabiler Behälter aus Plastik und Aluminium mit mehrschichtigem Aufbau " +"und detaillierten Nährwertangaben zu seinem Inhalt." #. ~ Item name #: data/json/items/containers.json @@ -70498,6 +70738,10 @@ msgid "" "ration. It is in a lightweight yet sturdy multi-layered plastic and " "aluminum foil container - essentially a flexible can." msgstr "" +"Die Einpersonenpackung - auch EPa genannt - ist eine individuelle " +"Feldverpflegung. Sie befindet sich in einem leichten, aber robusten Behälter" +" aus mehrschichtigem Kunststoff und Aluminiumfolie - im Grunde eine flexible" +" Dose." #. ~ Item name #: data/json/items/containers.json @@ -70714,6 +70958,8 @@ msgstr[1] "Aluminiumtanks (100L)" #: data/json/items/containers.json msgid "A large aluminum tank, traditionally used to store fuel." msgstr "" +"Ein großer Aluminiumtank, der traditionell zur Lagerung von Kraftstoff " +"verwendet wird." #. ~ Item name #. ~ Vehicle part name @@ -70727,6 +70973,8 @@ msgstr[1] "Aluminiumtanks (200L)" #: data/json/items/containers.json msgid "A massive aluminum tank, traditionally used to store fuel." msgstr "" +"Ein massiver Aluminiumtank, der traditionell zur Lagerung von Kraftstoff " +"verwendet wird." #. ~ Item name #: data/json/items/containers.json @@ -72204,6 +72452,24 @@ msgid "" "to untie them." msgstr "" +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Item name +#: data/json/items/generic.json +msgid "bundle of javelins" +msgid_plural "bundles of javelins" +msgstr[0] "" +msgstr[1] "" + +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Description of "bundle of javelins" +#: data/json/items/generic.json +msgid "" +"Five wooden javelins securely tied together for easier transport. " +"Disassemble to untie them." +msgstr "" + #. ~ Item name #: data/json/items/generic.json msgid "t-substrate sample" @@ -86333,6 +86599,9 @@ msgid "" "A length of coated welding electrode - a 3.2mm thick aluminum rod coated in " "a special protective flux. Required for arc welding aluminum alloys." msgstr "" +"Ein Stück umhüllte Schweißelektrode - ein 3,2 mm dicker Aluminiumstab, der " +"mit einem speziellen Schutzflussmittel umhüllt ist. Erforderlich für das " +"Lichtbogenschweißen von Aluminiumlegierungen." #. ~ 360 charges = 1kg spool of welding wire, 1 charge approximately #. represents 1cm of thick welding seam @@ -86364,7 +86633,7 @@ msgstr[1] "Aluminium-Schweißdrähte" #. ~ Description of "aluminum welding wire" #: data/json/items/ammo/weldgas.json msgid "A length of 0.9mm aluminum wire for MIG welding." -msgstr "" +msgstr "Eine Länge von 0,9 mm Aluminiumdraht für das MIG-Schweißen." #. ~ 10 charges = 1 brazing rod, 1 charge approximately represents 1cm of #. thick brazing seam, since brazing should have lower joining strength - we @@ -96179,8 +96448,8 @@ msgstr "" #: data/json/items/armor/helmets.json msgid "scrap helmet" msgid_plural "scrap helmets" -msgstr[0] "" -msgstr[1] "" +msgstr[0] "Schrotthelm" +msgstr[1] "Schrotthelme" #. ~ Description of "scrap helmet" #. ~ Description of "XS scrap helmet" @@ -102657,8 +102926,8 @@ msgstr "" #: data/json/items/armor/legs_armor.json msgid "pair of scrap leg guards" msgid_plural "pairs of scrap leg guards" -msgstr[0] "" -msgstr[1] "" +msgstr[0] "Paar Schrottbeinschoner" +msgstr[1] "Paare Schrottbeinschoner" #. ~ Description of "pair of scrap leg guards" #. ~ Description of "pair of XS scrap leg guards" @@ -111001,8 +111270,8 @@ msgstr[1] "" #: data/json/items/armor/torso_armor.json msgid "scrap cuirass" msgid_plural "scrap cuirasses" -msgstr[0] "" -msgstr[1] "" +msgstr[0] "Schrott-Kürass" +msgstr[1] "Schrott-Kürasse" #. ~ Description of "scrap cuirass" #: data/json/items/armor/torso_armor.json @@ -125999,6 +126268,7 @@ msgstr "Mündung" #. ~ Valid mod location of gun "Makarov PM" #. ~ Valid mod location of gun "makeshift chemical thrower" #. ~ Valid mod location of gun "RM451 flamethrower" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "XM34 EMP projector" #. ~ Valid mod location of gun "A7 laser rifle" #. ~ Valid mod location of gun "V29 laser pistol" @@ -126043,8 +126313,9 @@ msgstr "Mündung" #: data/json/items/gun/762R.json data/json/items/gun/8x40mm.json #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json data/json/items/gun/flammable.json -#: data/json/items/gun/ups.json data/json/items/gunmod/rail.json -#: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json +#: data/json/items/gun/robofac_gun.json data/json/items/gun/ups.json +#: data/json/items/gunmod/rail.json data/json/items/ranged/crossbows.json +#: data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/7.50mm.json #: data/mods/Aftershock/items/gun/laser.json #: data/mods/Aftershock/items/gun/plasma.json @@ -126274,6 +126545,7 @@ msgstr "Schaft" #. ~ Valid mod location of gun "combination gun" #. ~ Valid mod location of gun "RM451 flamethrower" #. ~ Valid mod location of gun "flintlock musket" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "12 gauge bullpup shotgun" #. ~ Valid mod location of gun "high-capacity pump-action shotgun" #. ~ Valid mod location of gun "gas-operated bullpup shotgun" @@ -126349,8 +126621,9 @@ msgstr "Schaft" #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json #: data/json/items/gun/combination.json data/json/items/gun/flammable.json -#: data/json/items/gun/flintlock.json data/json/items/gun/shot.json -#: data/json/items/gun/ups.json data/json/items/gunmod/bionicmods.json +#: data/json/items/gun/flintlock.json data/json/items/gun/robofac_gun.json +#: data/json/items/gun/shot.json data/json/items/gun/ups.json +#: data/json/items/gunmod/bionicmods.json #: data/json/items/gunmod/underbarrel.json data/json/items/ranged/archery.json #: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/laser.json @@ -136405,9 +136678,7 @@ msgstr[1] "Fast-Food-Pommes" #. ~ Description of "fast-food French fries" #: data/json/items/comestibles/junkfood.json -msgid "" -"Salty, deep-fried potatoes from a fast food restaurant. Somehow, they're " -"still edible." +msgid "Salty, deep-fried potatoes from a fast food restaurant." msgstr "" #. ~ Item name @@ -139113,6 +139384,9 @@ msgid "" "A small medical dressing made of a piece of sterile cloth and sticky tape, " "used for small injuries not serious enough to require a full-size bandage." msgstr "" +"Ein kleiner medizinischer Verband, der aus einem Stück sterilem Stoff und " +"Klebeband besteht und für kleine Verletzungen verwendet wird, die nicht so " +"schwerwiegend sind, dass sie einen großen Verband erfordern." #. ~ Item name #: data/json/items/comestibles/med.json @@ -139212,6 +139486,8 @@ msgid "" "A sterile cloth bandage. Used for stopping blood loss and protecting wounds" " from aggravation to help them heal faster." msgstr "" +"Eine sterile Stoffbinde. Wird verwendet, um Blutverlust zu stoppen und " +"Wunden vor Verschlimmerung zu schützen, damit sie schneller heilen." #. ~ Item name #: data/json/items/comestibles/med.json @@ -171281,8 +171557,8 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "cutlass" msgid_plural "cutlasses" -msgstr[0] "Entermesser" -msgstr[1] "Entermesser" +msgstr[0] "Entersäbel" +msgstr[1] "Entersäbel" #. ~ Description of "cutlass" #: data/json/items/melee/swords_and_blades.json @@ -174417,15 +174693,6 @@ msgstr[1] "gelbe Farbe" msgid "A can of yellow paint." msgstr "Ein Farbeimer mit gelber Farbe." -#. ~ Item name -#. ~ Terrain name -#: data/json/items/resources/home_improvement.json -#: data/mods/No_Hope/terrain.json -msgid "red carpet" -msgid_plural "red carpets" -msgstr[0] "" -msgstr[1] "" - #. ~ Description of "red carpet" #: data/json/items/resources/home_improvement.json msgid "A roll of red carpet." @@ -180471,6 +180738,56 @@ msgstr "" "Dies ist ein Werkzeug für die ordnungsgemäße Zerlegung von " "Schusswaffenmunition." +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal gasoline tank" +msgid_plural "internal gasoline tanks" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "internal gasoline tank" +#: data/json/items/tool/integrated.json +msgid "Internal tank for gasoline fuel cell bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal ethanol tank" +msgid_plural "internal ethanol tanks" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "internal ethanol tank" +#: data/json/items/tool/integrated.json +msgid "Internal ethanol tank for ethanol burner bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal oil tank" +msgid_plural "internal oil tanks" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "internal oil tank" +#: data/json/items/tool/integrated.json +msgid "Internal oil tank for oil generator bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal battery compartment" +msgid_plural "internal battery compartments" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "internal battery compartment" +#: data/json/items/tool/integrated.json +msgid "" +"Internal compartment for holding medium sized batteries for battery system " +"bionic." +msgstr "" + #. ~ Item name #: data/json/items/tool/knives.json msgid "copper knife" @@ -183330,7 +183647,7 @@ msgstr "" #: data/json/items/tool/pets.json msgid "pet carrier" msgid_plural "pet carriers" -msgstr[0] " Transportbox" +msgstr[0] "Transportbox" msgstr[1] "Transportbox" #. ~ Description of "pet carrier" @@ -185257,7 +185574,7 @@ msgstr "" #: data/mods/innawood/items/tool_tailoring.json msgid "pair of Kevlar shears" msgid_plural "pairs of Kevlar shears" -msgstr[0] "Kevlar Schurscher" +msgstr[0] "Kevlar Schurschere" msgstr[1] "Kevlar Schurscheren" #. ~ Description of "pair of Kevlar shears" @@ -189277,18 +189594,6 @@ msgstr[1] "Metallbleche" msgid "A thin sheet of metal." msgstr "Ein dünnes Blech." -#. ~ Item name -#: data/json/items/vehicle/plating.json -msgid "wired sheet metal" -msgid_plural "wired sheet metal" -msgstr[0] "Verkabeltes Metallblech" -msgstr[1] "Verkabelte Metallbleche" - -#. ~ Description of "wired sheet metal" -#: data/json/items/vehicle/plating.json -msgid "Sheet metal that has had housing for lights wired into it." -msgstr "" - #. ~ Item name #: data/json/items/vehicle/plating.json msgid "wooden armor kit" @@ -189413,6 +189718,19 @@ msgstr "" "Widerstandsfähige siliziumdioxidbeschichtete Chitinplattierung für " "Fahrzeuge." +#. ~ Item name +#. ~ Vehicle part name +#: data/json/items/vehicle/plating.json data/json/vehicleparts/boards.json +msgid "counterweight" +msgid_plural "counterweights" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "counterweight" +#: data/json/items/vehicle/plating.json +msgid "A heavy block of steel used in balancing other heavy things." +msgstr "" + #. ~ Item name #. ~ Vehicle part name #: data/json/items/vehicle/rams.json data/json/vehicleparts/rams.json @@ -192979,6 +193297,20 @@ msgstr "" msgid "%1$s impales !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale your %2$s, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #: data/mods/Xedra_Evolved/monsters/monsterattacks.json @@ -193005,6 +193337,18 @@ msgstr "" msgid "%1$s buries its beak in !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -193029,6 +193373,18 @@ msgstr "" msgid "%1$s snaps its tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -193053,6 +193409,18 @@ msgstr "" msgid "%1$s snaps its barbed tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -193078,6 +193446,18 @@ msgstr "" msgid "%1$s snaps its long barbed tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -193105,6 +193485,19 @@ msgstr "" msgid "%1$s's head shoots out, and its teeth sink into !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's head extends to bite you, but you dodge and the head sails past!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "" +"%s's head extends to bite , but they dodge and the head sails past!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -193129,6 +193522,18 @@ msgstr "" msgid "%1$s thrusts its arms at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts its arms at you, but you evade the stretched arm!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's thrusts its arms at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -193154,6 +193559,18 @@ msgid "" "%1$s stares intently at and a hurricane force wind hits them!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s stares at you, but you the wind bursts past you!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's stares at , but the wind blows past them!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -193178,6 +193595,18 @@ msgstr "" msgid "%1$s thrusts a claw at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at you, but you evade it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at , but they evade it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -193202,6 +193631,18 @@ msgstr "" msgid "%1$s slashes at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at your neck! You duck!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at , but they duck!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -193226,6 +193667,18 @@ msgstr "" msgid "%1$s takes a powerful swing at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -193250,6 +193703,18 @@ msgstr "" msgid "%1$s brutally rams !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -193274,6 +193739,18 @@ msgstr "" msgid "%1$s claws at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s claws at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to claw at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -193298,6 +193775,18 @@ msgstr "" msgid "%1$s slams into !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to slam into you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries slam into , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -193322,6 +193811,18 @@ msgstr "" msgid "%1$s stings !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -193364,6 +193865,18 @@ msgstr "" msgid "%1$s gores with its antlers!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -193388,6 +193901,18 @@ msgstr "" msgid "%1$s kicks !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -193414,6 +193939,20 @@ msgstr "" msgid "%s grabs and covers them in sticky webs!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab , but they dodge!" +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/monster_deaths.json msgid "Necro Boomer Revive" @@ -194332,22 +194871,22 @@ msgstr "" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Action" +msgid "Reflection Action" msgstr "" -#. ~ Description of spell "Endless Hunger Action" +#. ~ Description of spell "Reflection Action" #: data/json/monster_special_attacks/spells.json msgid "Teleports and harms monsters." msgstr "" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Revive" +msgid "Reflection Revive" msgstr "" -#. ~ Description of spell "Endless Hunger Revive" +#. ~ Description of spell "Reflection Revive" #: data/json/monster_special_attacks/spells.json -msgid "Revives the endless hunger." +msgid "Revives the reflection." msgstr "" #. ~ Spell name @@ -194377,6 +194916,26 @@ msgid "" "hallucination attacks. You can see it only in debug menu." msgstr "" +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Sloth Attack" +msgstr "" + +#. ~ Description of spell "Sloth Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Slows you." +msgstr "" + +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Guilt Attack" +msgstr "" + +#. ~ Description of spell "Guilt Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Makes things heavier." +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/weapon_spells.json msgid "Mi-go Slaver Beam" @@ -195867,7 +196426,7 @@ msgstr "" msgid "feral human" msgid_plural "feral humans" msgstr[0] "Verwilderter Mensch" -msgstr[1] "Verwilderterte Menschen" +msgstr[1] "Verwilderte Menschen" #. ~ Description of monster "feral human" #: data/json/monsters/feral_humans.json @@ -197043,7 +197602,7 @@ msgid "" msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish" msgid_plural "giant crayfish" msgstr[0] "" @@ -197057,7 +197616,7 @@ msgid "" msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "colossal crayfish" msgid_plural "colossal crayfish" msgstr[0] "" @@ -197069,7 +197628,7 @@ msgid "An enormous mutated gray crayfish with pincer claws and long antennae." msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish larva" msgid_plural "giant crayfish larvae" msgstr[0] "" @@ -197693,6 +198252,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "skittering plague" msgid_plural "skittering plagues" msgstr[0] "Flitzende Plage" @@ -197713,6 +198273,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague nymph" msgid_plural "plague nymphs" msgstr[0] "" @@ -197728,6 +198289,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague vector" msgid_plural "plague vectors" msgstr[0] "" @@ -197744,6 +198306,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach" msgid_plural "giant cockroaches" msgstr[0] "" @@ -197758,6 +198321,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach nymph" msgid_plural "giant cockroach nymphs" msgstr[0] "" @@ -197770,6 +198334,7 @@ msgstr "Eine junge Mutantenkakerlake von der Größe einer Ratte." #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "pregnant giant cockroach" msgid_plural "pregnant giant cockroaches" msgstr[0] "" @@ -197915,6 +198480,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly naiad" msgid_plural "giant dragonfly naiads" msgstr[0] "" @@ -197931,6 +198497,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly" msgid_plural "giant dragonflies" msgstr[0] "Riesenlibelle" @@ -197947,6 +198514,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "fused dragonflies" msgid_plural "fused dragonflies" msgstr[0] "Verschmolzene Libelle" @@ -198448,6 +199016,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "wasp larva" msgid_plural "wasp larvae" msgstr[0] "Wespen-Larve" @@ -198604,6 +199173,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "dermatik larva" msgid_plural "dermatik larvae" msgstr[0] "Dermatik-Larve" @@ -198738,6 +199308,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant ant" msgid_plural "giant ants" msgstr[0] "Riesenameise" @@ -198768,6 +199339,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant acidic ant" msgid_plural "giant acidic ants" msgstr[0] "" @@ -198805,6 +199377,7 @@ msgstr "Aus %ss Körper tropft eine Säure." #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic ant larva" msgid_plural "acidic ant larvae" msgstr[0] "" @@ -198837,6 +199410,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic soldier ant" msgid_plural "acidic soldier ants" msgstr[0] "" @@ -198852,6 +199426,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "ant larva" msgid_plural "ant larvae" msgstr[0] "" @@ -198882,6 +199457,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "soldier ant" msgid_plural "soldier ants" msgstr[0] "" @@ -198896,6 +199472,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "super soldier ant" msgid_plural "super soldier ants" msgstr[0] "" @@ -198925,6 +199502,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant locust" msgid_plural "giant locusts" msgstr[0] "" @@ -198940,6 +199518,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "famine" msgid_plural "famines" msgstr[0] "" @@ -198954,6 +199533,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "locust nymph" msgid_plural "locust nymphs" msgstr[0] "" @@ -198970,6 +199550,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "aphid" msgid_plural "aphids" @@ -198989,6 +199570,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "giant aphid" msgid_plural "giant aphids" @@ -199023,6 +199605,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant praying mantis" msgid_plural "giant praying mantises" msgstr[0] "Riesige Gottesanbeterin" @@ -199041,6 +199624,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "praying mantis nymph" msgid_plural "praying mantis nymphs" msgstr[0] "" @@ -199059,6 +199643,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "great mantis" msgid_plural "great mantises" msgstr[0] "Gigantische Gottesanbeterin" @@ -199143,6 +199728,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant grasshopper" msgid_plural "giant grasshoppers" msgstr[0] "" @@ -199157,6 +199743,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "grasshopper nymph" msgid_plural "grasshopper nymphs" msgstr[0] "" @@ -199169,6 +199756,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant stag beetle larva" msgid_plural "giant stag beetle larvae" msgstr[0] "" @@ -199246,6 +199834,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant antlion larva" msgid_plural "giant antlion larvae" msgstr[0] "" @@ -199260,6 +199849,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant adult antlion" msgid_plural "giant adult antlions" msgstr[0] "" @@ -199291,6 +199881,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water strider" msgid_plural "giant water striders" msgstr[0] "Riesen-Wasserläufer" @@ -199308,6 +199899,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water strider nymph" msgid_plural "water strider nymphs" msgstr[0] "Wasserläufer-Nymphe" @@ -199432,6 +200024,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "cicada nymph" msgid_plural "cicada nymphs" msgstr[0] "" @@ -199446,6 +200039,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cicada" msgid_plural "giant cicadas" msgstr[0] "" @@ -199460,6 +200054,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant woodlouse" msgid_plural "giant woodlice" msgstr[0] "" @@ -199474,6 +200069,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "baby woodlouse" msgid_plural "baby woodlice" msgstr[0] "" @@ -199488,6 +200084,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water tiger" msgid_plural "giant water tigers" msgstr[0] "" @@ -199502,6 +200099,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant diving beetle" msgid_plural "giant diving beetles" msgstr[0] "" @@ -199517,6 +200115,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water scorpion" msgid_plural "giant water scorpions" msgstr[0] "Riesenwasserskorpion" @@ -199534,6 +200133,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water scorpion nymph" msgid_plural "water scorpion nymphs" msgstr[0] "Wasserskorpion-Nymphe" @@ -200178,8 +200778,8 @@ msgstr "" #: data/json/monsters/mammal.json msgid "tabby cat" msgid_plural "tabby cats" -msgstr[0] "" -msgstr[1] "" +msgstr[0] "Getigerte Katze" +msgstr[1] "Getigerte Katzen" #. ~ Description of monster "tabby cat" #: data/json/monsters/mammal.json @@ -202967,6 +203567,8 @@ msgstr "" #. ~ Death message of monster "shifting mass" #. ~ Death message of monster "impossible shape" +#. ~ Death message of monster "guilt" +#. ~ Death message of monster "sloth" #. ~ Death message of monster "Impossible shape" #: data/json/monsters/nether.json data/mods/innawood/monsters/nether.json #, c-format @@ -203186,28 +203788,70 @@ msgstr "" #. ~ Monster name #: data/json/monsters/nether.json -msgid "endless hunger" -msgid_plural "endless hungers" +msgid "pale reflection" +msgid_plural "pale reflections" msgstr[0] "" msgstr[1] "" -#. ~ Description of monster "endless hunger" +#. ~ Description of monster "pale reflection" #: data/json/monsters/nether.json msgid "" -"Your mind fills in large shifting images of predators to save you from its " -"actual appearance. You can feel it despite the distance as if it were " -"connected to you." +"This looks nothing like you. It's barely real. So why does your mind keep " +"mistaking it for you?" msgstr "" -#. ~ Death message of monster "endless hunger" +#. ~ Death message of monster "pale reflection" #: data/json/monsters/nether.json #, c-format -msgid "The %s vanishes but you can still feel it through your connection." +msgid "The %s vanishes but you can still feel it." msgstr "" -#. ~ Monster message of special attack of monster "endless hunger" +#. ~ Monster message of special attack of monster "pale reflection" #: data/json/monsters/nether.json -msgid "You can feel the endless hunger." +#, c-format +msgid "You can feel the %s." +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "twisted reflection" +msgid_plural "twisted reflections" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "twisted reflection" +#: data/json/monsters/nether.json +msgid "" +"This looks almost nothing like you. It's form isn't even stable. So why " +"does your mind keep mistaking it for you?" +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "dark reflection" +msgid_plural "dark reflections" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "dark reflection" +#: data/json/monsters/nether.json +msgid "" +"This only looks a little like you. It's obviously not you. So why does " +"your mind keep mistaking it for you?" +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "better half" +msgid_plural "better halves" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "better half" +#: data/json/monsters/nether.json +msgid "" +"This doesn't look like you. It looks like what you've dreamed you could be." +" Why does your mind keep mistaking you for a bad copy of it?" msgstr "" #. ~ Monster name @@ -203252,6 +203896,48 @@ msgstr "" msgid "You feel something was destroyed inside you." msgstr "" +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "guilt" +msgid_plural "guilts" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"memories of your wrongdoings rise to the surface." +msgstr "" + +#. ~ Monster message of special attack of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"The guilt makes no physical movement and yet you feel the force of its " +"assault. Everything feels heavier." +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "sloth" +msgid_plural "sloths" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"a desire to stop moving rises." +msgstr "" + +#. ~ Monster message of special attack of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"The sloth does nothing, and you feel time itself aiding your desire to do " +"nothing." +msgstr "" + #. ~ Monster name #: data/json/monsters/power_leech.json msgid "leech blossom" @@ -246459,42 +247145,42 @@ msgstr "" #. ~ Mission name #: data/json/npcs/exodii/exodii_merchant_missions.json -msgid "Bring 1L of anesthetic to Rubik" +msgid "Bring 1000 units of anesthetic to Rubik" msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "" -"If'n us'll to add the metal an' plastic for ye, us'll need one liter o' them" -" anus-feticks, half for your thinkin'-meat an' half for our stock." +"If'n us'll to add the metal an' plastic for ye, us'll need a thousand unit " +"o' them anus-feticks, half for your thinkin'-meat an' half for our stock." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "King's own luck!" msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "That be a choice an' you can tass. Come back to this'n if you like." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Check round the chirurgery an' such, I'd razz." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Us'n waits patient-like for that anus-fetick." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. We can pass it in when you like." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. Come back to this'n if you like to try again." msgstr "" @@ -247691,26 +248377,29 @@ msgstr "" #. is to bring us a bit of good tea. Not literally 'tea' of course. That's #. my Anglic street slang. I mean the stuff that puts you to sleep for #. surgery. The Great Grey says your word for it is 'anesthetic'. You bring -#. us one liter of anesthetic, we'll fix you up with a wire and everything. +#. us a thousand units of anesthetic, we'll fix you up with a wire and +#. everything. #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" "Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle " "mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. " "I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep " "f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. " -"You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a" -" tiff." +"You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire" +" an' a tiff." msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" -"One liter of, uh, anesthetic, coming up. Can we talk about something else?" +"One thousand units of, uh, anesthetic, coming up. Can we talk about " +"something else?" msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json -msgid "One liter of, uh, anesthetic, coming up. I'd better start looking." +msgid "" +"One thousand units of, uh, anesthetic, coming up. I'd better start looking." msgstr "" #. ~ Response to NPC dialogue @@ -283647,7 +284336,7 @@ msgstr "" #. ~ name of the nested group #: data/json/recipes/nested.json msgid "scrap cuirasses" -msgstr "" +msgstr "Schrott-Kürasse" #. ~ Description of the category "scrap cuirasses" #: data/json/recipes/nested.json @@ -284935,6 +285624,16 @@ msgstr "Kartonschachteln" msgid "Recipes related to constructing cardboard boxes." msgstr "Rezepte für die Herstellung von Pappkartons." +#. ~ name of the nested group +#: data/json/recipes/nested.json +msgid "assembled cardboard boxes" +msgstr "" + +#. ~ Description of the category "assembled cardboard boxes" +#: data/json/recipes/nested.json +msgid "Recipes related to assembling cardboard boxes." +msgstr "" + #. ~ name of the nested group #: data/json/recipes/nested.json msgid "wooden boxes" @@ -285297,7 +285996,7 @@ msgstr "" #. ~ name of the nested group #: data/json/recipes/nested.json msgid "cutlasses" -msgstr "Entermesser" +msgstr "Entersäbel" #. ~ Description of the category "cutlasses" #: data/json/recipes/nested.json @@ -309605,7 +310304,7 @@ msgstr "" #. ~ Displayed after successfully field dressing a corpse (from butchery menu) #: data/json/snippets/harvest_drop_msgs.json msgid "You field dress the corpse." -msgstr "" +msgstr "Du hast die Leiche ausgenommen." #. ~ Snippet in category "harvest_drop_default_field_dress_success" #. ~ Displayed after successfully field dressing a corpse (from butchery menu) @@ -310195,7 +310894,7 @@ msgstr "" #. ~ Snippet in category "low_cal" #: data/json/snippets/health_msgs.json msgid "You feel that you need to eat more calorie-dense food." -msgstr "" +msgstr "Du spürst, dass du kalorienreicheres Essen essen musst." #. ~ Snippet in category "mutant_kid_boss" #: data/json/snippets/lab.json @@ -326897,6 +327596,13 @@ msgstr "" "Eine halbhohe dünne Metallwand. Hält Zombies außerhalb des Fahrzeugs, aber " "ermöglicht es Leuten, darüber zu sehen." +#. ~ Description of vehicle part "counterweight" +#: data/json/vehicleparts/boards.json +msgid "" +"A half-height heavy metal wall. Commonly used in forklifts to balance them " +"when lifting heavy things." +msgstr "" + #. ~ Vehicle part name #: data/json/vehicleparts/cargo.json msgid "storage bag" @@ -327756,11 +328462,6 @@ msgstr "Blaulicht" msgid "red light" msgstr "Rotlicht" -#. ~ Vehicle part name -#: data/json/vehicleparts/lights.json -msgid "aisle with lights" -msgstr "Gang mit Lichtern" - #. ~ Vehicle part name #: data/json/vehicleparts/manual.json msgid "foot pedals" @@ -357337,6 +358038,18 @@ msgstr "" msgid "%1$s stomps on !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries to stomp on you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries stomp on , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -357361,6 +358074,18 @@ msgstr "" msgid "%1$s swings its massive tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -357385,6 +358110,18 @@ msgstr "" msgid "%1$s swings its spiked tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -357409,6 +358146,18 @@ msgstr "" msgid "%1$s thrusts its long horns at !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s thrusts its long horns at you, but you evade!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s's thrusts its long horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -359130,6 +359879,13 @@ msgid_plural "sarahsaurus eggs" msgstr[0] "" msgstr[1] "" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "anchisaurus egg" +msgid_plural "anchisaurus eggs" +msgstr[0] "" +msgstr[1] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "issi egg" @@ -359172,6 +359928,13 @@ msgid_plural "diplodocus eggs" msgstr[0] "" msgstr[1] "" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "barosaurus egg" +msgid_plural "barosaurus eggs" +msgstr[0] "" +msgstr[1] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "camarasaurus egg" @@ -360518,6 +361281,20 @@ msgid "" "hands and leathery skin." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "anchisaurus" +msgid_plural "anchisaurus" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "anchisaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"A four legged plant eating dinosaur with a long neck, dexterous hands and " +"leathery skin." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "issi" @@ -360600,6 +361377,20 @@ msgstr[1] "" msgid "Huge, long-necked, four-legged dinosaur with a long, whip-like tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "barosaurus" +msgid_plural "barosaurus" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "barosaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur with a long, whip-like tail and one " +"large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "camarasaurus" @@ -361754,6 +362545,21 @@ msgid "" "holding together a shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal anchisaurus zombie" +msgid_plural "fungal anchisaurus zombies" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "fungal anchisaurus zombie" +#: data/mods/DinoMod/monsters/fungus.json +msgid "" +"This was once a four legged plant eating dinosaur with a long neck and " +"leathery skin. Now fungal tendrils sprout from the mouth, eyes, and other " +"orifices, holding together a large shambling mass of mold-covered flesh." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal issi zombie" @@ -361849,11 +362655,12 @@ msgstr "" #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json -msgid "fungal camarasaurus zombie" -msgid_plural "fungal camarasaurus zombies" +msgid "fungal barosaurus zombie" +msgid_plural "fungal barosaurus zombies" msgstr[0] "" msgstr[1] "" +#. ~ Description of monster "fungal barosaurus zombie" #. ~ Description of monster "fungal camarasaurus zombie" #: data/mods/DinoMod/monsters/fungus.json msgid "" @@ -361862,6 +362669,13 @@ msgid "" "orifices, holding together an enormous shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal camarasaurus zombie" +msgid_plural "fungal camarasaurus zombies" +msgstr[0] "" +msgstr[1] "" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal brachiosaurus zombie" @@ -362407,34 +363221,6 @@ msgid_plural "dark gray and white hatchlings" msgstr[0] "" msgstr[1] "" -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "sarahsaurus hatchling" -msgid_plural "sarahsaurus hatchlings" -msgstr[0] "" -msgstr[1] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "issi hatchling" -msgid_plural "issi hatchlings" -msgstr[0] "" -msgstr[1] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "haplocanthosaurus hatchling" -msgid_plural "haplocanthosaurus hatchlings" -msgstr[0] "" -msgstr[1] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "amargasaurus hatchling" -msgid_plural "amargasaurus hatchlings" -msgstr[0] "" -msgstr[1] "" - #. ~ Monster name #: data/mods/DinoMod/monsters/hatchling.json msgid "brown and magenta hatchling" @@ -362739,6 +363525,11 @@ msgid "" "tail." msgstr "" +#. ~ Description of monster "mon_anchisaurus_juvenile" +#: data/mods/DinoMod/monsters/juvenile.json +msgid "A four-legged, plant-eating juvenile sauropod with a long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/juvenile.json msgid "brown and magenta sauropod juvenile" @@ -363215,6 +364006,20 @@ msgstr[1] "" msgid "Long-necked, two-legged dinosaur corpse with a long tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "anchisaurus zombie" +msgid_plural "anchisaurus zombie" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "anchisaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Long-necked, four-legged dinosaur corpse. The neck is bent at a disturbing " +"angle and leaking black ichor." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "issi zombie" @@ -363296,6 +364101,20 @@ msgid "" "tiny head with vacant white eyes. Sways and staggers." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "barosaurus zombie" +msgid_plural "barosaurus zombies" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "barosaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "camarasaurus zombie" @@ -364153,6 +364972,20 @@ msgid "" "charred meat. Its flesh has mended into a leathery shell." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched anchisaurus zombie" +msgid_plural "scorched anchisaurus zombies" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "scorched anchisaurus zombie" +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "" +"Heavily-burned four-legged zombie dinosaur sauropod that still reeks of " +"charred meat. Its flesh has mended into a leathery shell." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched issi zombie" @@ -364211,6 +365044,13 @@ msgid_plural "scorched diplodocus zombies" msgstr[0] "" msgstr[1] "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched barosaurus zombie" +msgid_plural "scorched barosaurus zombies" +msgstr[0] "" +msgstr[1] "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched camarasaurus zombie" @@ -364889,6 +365729,20 @@ msgid "" "bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "American Ammo" +msgid_plural "American Ammos" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "American Ammo" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Long-necked, four-legged dinosaur corpse. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Frozen Fury" @@ -364970,6 +365824,21 @@ msgid "" "body bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "Barosaurus Brute" +msgid_plural "Barosaurus Brutes" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "Barosaurus Brute" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Zombie Freight Train" @@ -366286,6 +367155,20 @@ msgid "" "large, two-legged body and long neck." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "armored anchisaurus" +msgid_plural "armored anchisaurus" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "armored anchisaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"large, four-legged body and long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "armored issi" @@ -366361,7 +367244,21 @@ msgstr[1] "" #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "" "This zombified diplodocus has grown dense bone armor, completely covering " -"the massive, four-legged body and tiny head." +"the massive, four-legged body and small head." +msgstr "" + +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "boneplate barosaurus" +msgid_plural "boneplate barosaurus" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "boneplate barosaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"massive, four-legged body and small head." msgstr "" #. ~ Monster name @@ -367477,6 +368374,16 @@ msgstr "" msgid "An allosaurus nest." msgstr "" +#. ~ Name of map extra +#: data/mods/DinoMod/overmap/map_extras.json +msgid "anchisaurus nest" +msgstr "" + +#. ~ Description of map extra "anchisaurus nest" +#: data/mods/DinoMod/overmap/map_extras.json +msgid "An anchisaurus nest." +msgstr "" + #. ~ Name of map extra #: data/mods/DinoMod/overmap/map_extras.json msgid "ankylosaurus nest" @@ -373986,6 +374893,18 @@ msgid "" "bionic power. It can store up to 100 mL of blood." msgstr "" +#. ~ Item name +#: data/mods/Magiclysm/bionics.json +msgid "internal blood bank" +msgid_plural "internal blood banks" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "internal blood bank" +#: data/mods/Magiclysm/bionics.json +msgid "Internal tank for blood power generator bionic." +msgstr "" + #. ~ Construction group name #: data/mods/Magiclysm/construction_group.json msgid "Build Translocator Gate" @@ -374359,6 +375278,18 @@ msgstr "" msgid "%1$s lashes with its flaming whip!" msgstr "" +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes you with its flaming whip, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes with its flaming whip, but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/Magiclysm/monster_attacks.json #, c-format @@ -394589,6 +395520,115 @@ msgstr "" msgid "Makes a lot of docile, but generally untamable wildlife, tamable." msgstr "" +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame dragonfly egg" +msgid_plural "tame dragonfly eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame dragonfly egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The still-wet egg of a mutated dragonfly. This one has been carefully " +"tended for. The dragonfly inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame mantis egg" +msgid_plural "tame mantis eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame mantis egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"Praying mantis eggs glued to each other inside a strange-looking case. " +"These ones have been carefully tended for. The mantis inside seems more " +"timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame antlion egg" +msgid_plural "tame antlion eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame antlion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"A large, white antlion egg. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame cicada egg" +msgid_plural "tame cicada eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame cicada egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a cicada. This one has been carefully tended for. The cicada " +"inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water beetle egg" +msgid_plural "tame water beetle eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame water beetle egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water beetle. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water scorpion egg" +msgid_plural "tame water scorpion eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame water scorpion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water scorpion. This one has been carefully tended for. The " +"water scorpion inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "sweet goop" +msgid_plural "sweet goop" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "sweet goop" +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "" +"A bunch of sweet stuff with a wet, goopy consistency. Normal bugs would die" +" for this, just hope the mutants will like it as well." +msgstr "" + +#. ~ name of the nested group +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "tame eggs" +msgstr "" + +#. ~ Description of the category "tame eggs" +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "Recipes related to taming the eggs of aggressive invertebrates." +msgstr "" + #. ~ Name of effect type id "toxic_glue" #: data/mods/TropiCataclysm/effects.json msgid "Termite Glue" @@ -399795,11 +400835,6 @@ msgid "" "damage to kill something." msgstr "" -#. ~ "message" action message of item "Vancian bill" -#: data/mods/Xedra_Evolved/items/inventor/artifacts.json -msgid "You tear the ticket apart." -msgstr "" - #. ~ Item name #: data/mods/Xedra_Evolved/items/inventor/artifacts.json msgid "helmet of creative juices" @@ -408146,9 +409181,9 @@ msgstr "" #. ~ NPC dialogue line #: data/mods/translate-dialogue/rubik.json msgid "" -"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" +"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" "\n" -"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us one liter of anesthetic, we'll fix you up with a wire and everything." +"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us a thousand units of anesthetic, we'll fix you up with a wire and everything." msgstr "" #. ~ NPC dialogue line @@ -409458,7 +410493,7 @@ msgstr "Gegenstand fallen lassen" #. ~ Key binding name #: data/raw/keybindings.json msgid "Unload container" -msgstr "" +msgstr "Behälter entladen" #. ~ Key binding name #: data/raw/keybindings.json @@ -410154,7 +411189,7 @@ msgstr "" #. ~ Key binding name #: data/raw/keybindings.json msgid "Examine items in container" -msgstr "" +msgstr "Untersuche Gegenstände in Behälter" #. ~ Key binding name #: data/raw/keybindings.json @@ -410366,6 +411401,11 @@ msgstr "" msgid "Toggle spawning everything" msgstr "" +#. ~ Key binding name +#: data/raw/keybindings.json +msgid "Choose snippet" +msgstr "" + #. ~ Key binding name #: data/raw/keybindings.json msgid "Look at" @@ -410866,11 +411906,11 @@ msgid "" "Internal error: achievement lacks watcher." msgstr "" -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Press " msgstr "Drücke " -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Try" msgstr "Versuche" @@ -410882,8 +411922,8 @@ msgstr "Schauen" msgid "Interact" msgstr "Interagieren" -#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:121 -#: src/game_inventory.cpp:206 +#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:122 +#: src/game_inventory.cpp:204 msgid "Inventory" msgstr "Inventar" @@ -410929,8 +411969,8 @@ msgstr "%s (Richtungstaste)" msgid "Auto drive canceled." msgstr "" -#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2547 -#: src/activity_handlers.cpp:2583 +#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2543 +#: src/activity_handlers.cpp:2579 msgid "You have reached your destination." msgstr "Sie haben Ihr Ziel erreicht." @@ -410949,7 +411989,7 @@ msgid "You cannot hack this." msgstr "Das kannst du nicht hacken." #: src/activity_actor.cpp:779 src/activity_actor.cpp:2326 -#: src/activity_actor.cpp:5042 src/computer_session.cpp:494 +#: src/activity_actor.cpp:5031 src/computer_session.cpp:494 #: src/computer_session.cpp:511 src/computer_session.cpp:1220 #: src/computer_session.cpp:1496 msgid "an alarm sound!" @@ -410981,7 +412021,7 @@ msgstr "Du aktivierst das Panel!" msgid "The nearby doors unlock." msgstr "Die Türen in der Nähe öffnen sich." -#: src/activity_actor.cpp:846 src/iuse.cpp:10013 +#: src/activity_actor.cpp:846 src/iuse.cpp:10031 msgid "It's too dark to write!" msgstr "" @@ -411013,13 +412053,13 @@ msgid "grnd grnd grnd" msgstr "»Ritsch-ratsch, ritsch-ratsch, ritsch-ratsch!«" #: src/activity_actor.cpp:1053 src/activity_actor.cpp:2049 -#: src/activity_actor.cpp:4566 src/activity_actor.cpp:4914 +#: src/activity_actor.cpp:4555 src/activity_actor.cpp:4903 #, c-format msgid "Your %1$s ran out of charges." msgstr "" #: src/activity_actor.cpp:1055 src/activity_actor.cpp:2051 -#: src/activity_actor.cpp:4568 src/activity_actor.cpp:4916 +#: src/activity_actor.cpp:4557 src/activity_actor.cpp:4905 #, c-format msgid "%1$s %2$s ran out of charges." msgstr "" @@ -411032,7 +412072,7 @@ msgstr "" msgid " no longer has the book!" msgstr "" -#: src/activity_actor.cpp:1357 src/character.cpp:10622 src/npc.cpp:1334 +#: src/activity_actor.cpp:1357 src/character.cpp:10623 src/npc.cpp:1334 msgid "It's too dark to read!" msgstr "Es ist zu dunkel zum Lesen!" @@ -411161,10 +412201,10 @@ msgstr "" msgid "The lock stumps your efforts to pick it." msgstr "Der Dietrich stumpft bei deinem Einbruchsversuch ab." -#: src/activity_actor.cpp:2347 src/game.cpp:5609 src/game.cpp:5617 -#: src/game.cpp:5648 src/game.cpp:5654 src/iexamine.cpp:4078 src/iuse.cpp:9920 -#: src/iuse_actor.cpp:1036 src/iuse_actor.cpp:1852 src/iuse_actor.cpp:4399 -#: src/iuse_actor.cpp:4524 +#: src/activity_actor.cpp:2347 src/game.cpp:5607 src/game.cpp:5615 +#: src/game.cpp:5646 src/game.cpp:5652 src/iexamine.cpp:4078 src/iuse.cpp:9938 +#: src/iuse_actor.cpp:1043 src/iuse_actor.cpp:1859 src/iuse_actor.cpp:4406 +#: src/iuse_actor.cpp:4531 msgid "You cannot do that while mounted." msgstr "Im montierten Zustand ist das nicht möglich." @@ -411205,626 +412245,626 @@ msgstr "" msgid "%s scans the book into their device." msgstr "" -#: src/activity_actor.cpp:2673 +#: src/activity_actor.cpp:2662 msgid "You lie down preparing to fall asleep." msgstr "Du legst dich hin und bereitest dich darauf vor, einzuschlafen." -#: src/activity_actor.cpp:2686 +#: src/activity_actor.cpp:2675 msgid "" "You feel you should've fallen asleep by now, but somehow you're still awake." msgstr "" -#: src/activity_actor.cpp:2691 +#: src/activity_actor.cpp:2680 msgid "You toss and turn…" msgstr "" -#: src/activity_actor.cpp:2702 +#: src/activity_actor.cpp:2691 msgid "You try to sleep, but can't." msgstr "" -#: src/activity_actor.cpp:2722 +#: src/activity_actor.cpp:2711 msgid "You have trouble sleeping, keep trying?" msgstr "Du hast Schlafprobleme. Möchtest du es weiter versuchen?" -#: src/activity_actor.cpp:2723 +#: src/activity_actor.cpp:2712 msgid "Stop trying to fall asleep and get up." msgstr "" -#: src/activity_actor.cpp:2724 +#: src/activity_actor.cpp:2713 msgid "Continue trying to fall asleep." msgstr "" -#: src/activity_actor.cpp:2726 +#: src/activity_actor.cpp:2715 msgid "Continue trying to fall asleep and don't ask again." msgstr "" -#: src/activity_actor.cpp:2786 +#: src/activity_actor.cpp:2775 msgid "You start cracking the safe." msgstr "Du fängst an, den Tresor zu knacken." -#: src/activity_actor.cpp:2789 +#: src/activity_actor.cpp:2778 #, c-format msgid "%1$s starts cracking the safe." msgstr "" -#: src/activity_actor.cpp:2844 +#: src/activity_actor.cpp:2833 msgid "With a satisfying click, the lock on the safe opens!" msgstr "Mit einem freundlichem Klicken öffnet sich das Schloss des Tresors!" -#: src/activity_actor.cpp:2943 +#: src/activity_actor.cpp:2932 #, c-format msgid "You disassemble your %s." msgstr "Du demontierst: %s." -#: src/activity_actor.cpp:2946 src/character.cpp:10354 +#: src/activity_actor.cpp:2935 src/character.cpp:10355 #, c-format msgid "You unload your %s." msgstr "%s wird entladen." -#: src/activity_actor.cpp:2994 +#: src/activity_actor.cpp:2983 msgid "" "You no longer have the in progress craft in your possession. You stop " "crafting. Reactivate the in progress craft to continue crafting." msgstr "" -#: src/activity_actor.cpp:2997 +#: src/activity_actor.cpp:2986 msgid "" " no longer has the in progress craft in their possession. " " stops crafting." msgstr "" -#: src/activity_actor.cpp:3117 +#: src/activity_actor.cpp:3106 msgid "Keep practicing until proficiency increase?" msgstr "" -#: src/activity_actor.cpp:3135 +#: src/activity_actor.cpp:3124 msgid "Your proficiency has increased. Stop practicing?" msgstr "" -#: src/activity_actor.cpp:3141 +#: src/activity_actor.cpp:3130 #, c-format msgid "There is nothing left of the %s to craft from." msgstr "" -#: src/activity_actor.cpp:3142 +#: src/activity_actor.cpp:3131 #, c-format msgid "There is nothing left of the %s was crafting." msgstr "" -#: src/activity_actor.cpp:3210 +#: src/activity_actor.cpp:3199 msgid "You are too tired to exercise." msgstr "" -#: src/activity_actor.cpp:3216 +#: src/activity_actor.cpp:3205 msgid "You are too dehydrated to exercise." msgstr "" -#: src/activity_actor.cpp:3222 +#: src/activity_actor.cpp:3211 msgid "Empty your hands first." msgstr "" -#: src/activity_actor.cpp:3236 +#: src/activity_actor.cpp:3225 msgid "You cannot train here with a broken arm." msgstr "" -#: src/activity_actor.cpp:3243 +#: src/activity_actor.cpp:3232 msgid "You cannot train here with a broken leg." msgstr "" -#: src/activity_actor.cpp:3253 +#: src/activity_actor.cpp:3242 msgid "You cannot train freely with a broken limb." msgstr "" -#: src/activity_actor.cpp:3261 +#: src/activity_actor.cpp:3250 msgid "" "Physical effort determines workout efficiency, but also rate of exhaustion." msgstr "" -#: src/activity_actor.cpp:3262 +#: src/activity_actor.cpp:3251 msgid "Choose training intensity:" msgstr "" -#: src/activity_actor.cpp:3263 +#: src/activity_actor.cpp:3252 msgctxt "training intensity" msgid "Light" msgstr "Leichte Intensität" -#: src/activity_actor.cpp:3264 +#: src/activity_actor.cpp:3253 msgid "" "Light exercise comparable in intensity to walking, but more focused and " "methodical." msgstr "" -#: src/activity_actor.cpp:3265 +#: src/activity_actor.cpp:3254 msgctxt "training intensity" msgid "Moderate" msgstr "Moderate Intensität" -#: src/activity_actor.cpp:3266 +#: src/activity_actor.cpp:3255 msgid "" "Moderate exercise without excessive exertion, but with enough effort to " "break a sweat." msgstr "" -#: src/activity_actor.cpp:3267 +#: src/activity_actor.cpp:3256 msgctxt "training intensity" msgid "Active" msgstr "Aktive Intensität" -#: src/activity_actor.cpp:3268 +#: src/activity_actor.cpp:3257 msgid "" "Active exercise with full involvement. Strenuous, but in a controlled " "manner." msgstr "" -#: src/activity_actor.cpp:3269 +#: src/activity_actor.cpp:3258 msgctxt "training intensity" msgid "High" msgstr "Hohe Intensität" -#: src/activity_actor.cpp:3270 +#: src/activity_actor.cpp:3259 msgid "" "High intensity exercise with maximum effort and full power. Exhausting in " "the long run." msgstr "" -#: src/activity_actor.cpp:3296 src/activity_actor.cpp:3398 +#: src/activity_actor.cpp:3285 src/activity_actor.cpp:3387 msgid "Train for how long (minutes): " msgstr "Trainingsdauer (in Minuten):" -#: src/activity_actor.cpp:3311 +#: src/activity_actor.cpp:3300 msgid "You start your workout session." msgstr "De beginnst deine Trainingseinheit." -#: src/activity_actor.cpp:3317 +#: src/activity_actor.cpp:3306 msgid "You are exhausted so you finish your workout early." msgstr "Du bist erschöpft, also beendest du dein Training früher." -#: src/activity_actor.cpp:3322 +#: src/activity_actor.cpp:3311 msgid "You are dehydrated so you finish your workout early." msgstr "Du bist dehydriert, also beendest du dein Training früher." #. ~ heavy breathing when exercising -#: src/activity_actor.cpp:3334 +#: src/activity_actor.cpp:3323 msgid "yourself huffing and puffing!" msgstr "du schnaufst und schnaubst!" -#: src/activity_actor.cpp:3349 +#: src/activity_actor.cpp:3338 msgid "You catch your breath for few moments." msgstr "Du atmest für einige Momente durch." -#: src/activity_actor.cpp:3352 +#: src/activity_actor.cpp:3341 msgid "You get back to your training." msgstr "Du kehrst zu deinem Training zurück." -#: src/activity_actor.cpp:3360 +#: src/activity_actor.cpp:3349 msgid "You finish your workout session." msgstr "Du beendst deine Trainingseinheit." -#: src/activity_actor.cpp:3379 +#: src/activity_actor.cpp:3368 msgid "You have finished your training cycle, keep training?" msgstr "Du hast deinen Trainingszyklus beendet, trainierst weiter?" -#: src/activity_actor.cpp:3380 +#: src/activity_actor.cpp:3369 msgid "Stop training." msgstr "Stoppe das Training." -#: src/activity_actor.cpp:3381 +#: src/activity_actor.cpp:3370 msgid "Continue training." msgstr "Weiter trainieren." -#: src/activity_actor.cpp:3382 +#: src/activity_actor.cpp:3371 msgid "Continue training and don't ask again." msgstr "Trainiere weiter und frage nicht mehr." -#: src/activity_actor.cpp:3596 src/iexamine.cpp:2298 +#: src/activity_actor.cpp:3585 src/iexamine.cpp:2298 msgid "Nothing can be harvested from this plant in current season." msgstr "" "Von dieser Pflanze kann in der aktuellen Saison nichts geerntet werden." -#: src/activity_actor.cpp:3638 +#: src/activity_actor.cpp:3627 msgid "You couldn't harvest anything." msgstr "Du konntest nichts ernten." -#: src/activity_actor.cpp:3680 +#: src/activity_actor.cpp:3669 #, c-format msgid "%1$s did not fit and fell to the %2$s." msgstr "%1$s passte nicht und fiel auf %2$s." -#: src/activity_actor.cpp:3684 +#: src/activity_actor.cpp:3673 #, c-format msgid "%1$s is too heavy and fell to the %2$s." msgstr "%1$s ist zu schwer und fiel auf %2$s." -#: src/activity_actor.cpp:3709 +#: src/activity_actor.cpp:3698 msgid "The pet has moved somewhere else." msgstr "Das Haustier hat sich woanders hinbewegt." -#: src/activity_actor.cpp:3752 +#: src/activity_actor.cpp:3741 msgid "The robot has moved somewhere else." msgstr "" -#: src/activity_actor.cpp:3760 +#: src/activity_actor.cpp:3749 #, c-format msgid "The %s recovers before you can finish." msgstr "" -#: src/activity_actor.cpp:3777 +#: src/activity_actor.cpp:3766 #, c-format msgid "The %s hovers momentarily as it surveys the area." msgstr "%s schwebt für einen Augenblick beim Erkunden der Umgebung." -#: src/activity_actor.cpp:3783 +#: src/activity_actor.cpp:3772 #, c-format msgid "The %s lets out a whirring noise and starts to follow you." msgstr "%s macht ein Schwirrgeräusch und fängt an, dir zu folgen." -#: src/activity_actor.cpp:3862 src/character.cpp:1444 src/character.cpp:1621 -#: src/character.cpp:1658 +#: src/activity_actor.cpp:3851 src/character.cpp:1445 src/character.cpp:1622 +#: src/character.cpp:1659 msgid "You let go of the grabbed object." msgstr "Du lässt das festgehaltene Objekt los." #. ~ %1$s: item to put in the container, %2$s: container to put item in -#: src/activity_actor.cpp:3923 src/activity_actor.cpp:3946 +#: src/activity_actor.cpp:3912 src/activity_actor.cpp:3935 #, c-format msgid "You put your %1$s into the %2$s." msgstr "" -#: src/activity_actor.cpp:3961 +#: src/activity_actor.cpp:3950 #, c-format msgid "Could not put %1$s into %2$s, aborting." msgstr "" -#: src/activity_actor.cpp:4065 +#: src/activity_actor.cpp:4054 #, c-format msgid "Can't reload the %s." msgstr "Du kannst %s nicht nachladen." -#: src/activity_actor.cpp:4074 +#: src/activity_actor.cpp:4063 #, c-format msgid "" "You manage to loosen some debris and make your %s somewhat operational." msgstr "" -#: src/activity_actor.cpp:4081 +#: src/activity_actor.cpp:4070 #, c-format msgid "You insert %dx %s into the %s." msgstr "" -#: src/activity_actor.cpp:4085 +#: src/activity_actor.cpp:4074 #, c-format msgid "You refill the %s." msgstr "Du befüllst %s wieder." -#: src/activity_actor.cpp:4087 +#: src/activity_actor.cpp:4076 #, c-format msgid "You reload the %1$s with %2$s." msgstr "Du lädst %1$s mit %2$s auf." -#: src/activity_actor.cpp:4109 +#: src/activity_actor.cpp:4098 #, c-format msgid "The %s no longer fits in your inventory" msgstr "" -#: src/activity_actor.cpp:4113 +#: src/activity_actor.cpp:4102 #, c-format msgid "Dispose of %s and wield %s" msgstr "%s wegwerfen und %s halten" -#: src/activity_actor.cpp:4116 src/pickup.cpp:103 +#: src/activity_actor.cpp:4105 src/pickup.cpp:103 #, c-format msgid "Wield %s" msgstr "%s halten" -#: src/activity_actor.cpp:4118 +#: src/activity_actor.cpp:4107 #, c-format msgid "Drop %s" msgstr "" -#: src/activity_actor.cpp:4125 +#: src/activity_actor.cpp:4114 #, c-format msgid "The %s no longer fits in your inventory so you wield it instead." msgstr "" -#: src/activity_actor.cpp:4132 +#: src/activity_actor.cpp:4121 #, c-format msgid "The %s no longer fits in your inventory so you drop it instead." msgstr "" -#: src/activity_actor.cpp:4205 +#: src/activity_actor.cpp:4194 #, c-format msgid "The %s's udders run dry." msgstr "Die Euter von %s sind jetzt leer." -#: src/activity_actor.cpp:4253 +#: src/activity_actor.cpp:4242 #, c-format msgid "%1$s has nothing %2$s could shear." msgstr "" -#: src/activity_actor.cpp:4264 +#: src/activity_actor.cpp:4253 #, c-format msgid "%1$s don't have a shearing tool." msgstr "" -#: src/activity_actor.cpp:4267 +#: src/activity_actor.cpp:4256 #, c-format msgid "%1$s doesn't have a shearing tool." msgstr "" -#: src/activity_actor.cpp:4283 +#: src/activity_actor.cpp:4272 #, c-format msgid "%1$s start shearing %2$s." msgstr "" -#: src/activity_actor.cpp:4286 +#: src/activity_actor.cpp:4275 #, c-format msgid "%1$s starts shearing %2$s." msgstr "" -#: src/activity_actor.cpp:4300 +#: src/activity_actor.cpp:4289 #, c-format msgid "%1$s don't have a shearing tool anymore." msgstr "" -#: src/activity_actor.cpp:4305 +#: src/activity_actor.cpp:4294 #, c-format msgid "%1$s doesn't have a shearing tool anymore." msgstr "" -#: src/activity_actor.cpp:4335 +#: src/activity_actor.cpp:4324 #, c-format msgid "%1$s finished shearing %2$s and got:" msgstr "" #. ~ %1$s - item, %2$d - amount -#: src/activity_actor.cpp:4352 +#: src/activity_actor.cpp:4341 #, c-format msgid "%1$s x%2$d" msgstr "" -#: src/activity_actor.cpp:4403 +#: src/activity_actor.cpp:4392 msgid "" "You no longer have the in progress disassembly in your possession. You stop" " disassembling. Reactivate the in progress disassembly to continue " "disassembling." msgstr "" -#: src/activity_actor.cpp:4406 +#: src/activity_actor.cpp:4395 msgid "" " no longer has the in progress disassembly in their possession. " " stops disassembling." msgstr "" -#: src/activity_actor.cpp:4562 +#: src/activity_actor.cpp:4551 msgid "hissssssssss!" msgstr "»Zisch!«." -#: src/activity_actor.cpp:4697 +#: src/activity_actor.cpp:4686 #, c-format msgid "You set up the %s on the ground." msgstr "Du stellst %s auf den Boden auf." -#: src/activity_actor.cpp:4698 +#: src/activity_actor.cpp:4687 msgid "Examine the center square to pack it up again." msgstr "Untersuch das mittlere Feld, um es wieder abzubauen." -#: src/activity_actor.cpp:4784 +#: src/activity_actor.cpp:4773 msgid "You pause to engage in spiritual contemplation." msgstr "Du hältst inne, um dich in tiefe spirituelle Reflexion zu begeben." -#: src/activity_actor.cpp:4813 +#: src/activity_actor.cpp:4802 #, c-format msgid "Playing with your %s has lifted your spirits a bit." msgstr "Das Spiel mit %s hat deine Stimmung etwas angehoben." -#: src/activity_actor.cpp:4889 +#: src/activity_actor.cpp:4878 #, c-format msgid "You can't use your %1$s to pry up the nails." msgstr "" -#: src/activity_actor.cpp:5163 +#: src/activity_actor.cpp:5152 msgid "You open up your kit and shave." msgstr "Du öffnest dein Set und rasierst dich." -#: src/activity_actor.cpp:5186 +#: src/activity_actor.cpp:5175 msgid "You give your hair a trim." msgstr "Du schneidest dir die Haare." -#: src/activity_actor.cpp:5190 src/iexamine.cpp:339 +#: src/activity_actor.cpp:5179 src/iexamine.cpp:339 msgid "Change what?" msgstr "" -#: src/activity_actor.cpp:5191 +#: src/activity_actor.cpp:5180 msgid "Change hairstyle" msgstr "" -#: src/activity_actor.cpp:5192 +#: src/activity_actor.cpp:5181 msgid "Change facial hairstyle" msgstr "" #. ~ Sound of a wood chopping tool at work! -#: src/activity_actor.cpp:5399 +#: src/activity_actor.cpp:5388 msgid "CHK!" msgstr "»HACK!«." -#: src/activity_actor.cpp:5450 +#: src/activity_actor.cpp:5439 msgid "You finish chopping wood." msgstr "Du bist fertig mit Holzhacken." -#: src/activity_actor.cpp:5501 +#: src/activity_actor.cpp:5490 #, c-format msgid "You produce %d plank." msgid_plural "You produce %d planks." msgstr[0] "Du stellst %d Brett her." msgstr[1] "Du stellst %d Bretter her." -#: src/activity_actor.cpp:5506 +#: src/activity_actor.cpp:5495 #, c-format msgid "You produce %d splinter." msgid_plural "You produce %d splinters." msgstr[0] "Du produzierst %d Splitter." msgstr[1] "Du produzierst %d Splitter." -#: src/activity_actor.cpp:5510 +#: src/activity_actor.cpp:5499 msgid "You waste a lot of the wood." msgstr "Zu verschwendest viel vom Holz." -#: src/activity_actor.cpp:5557 +#: src/activity_actor.cpp:5546 msgid "Select a direction for the tree to fall in." msgstr "Wähle eine Richtung für die Fallrichtung des Baumes." -#: src/activity_actor.cpp:5611 +#: src/activity_actor.cpp:5600 msgid "You finish chopping down a tree." msgstr "Du hast einen Baum gefällt." -#: src/activity_actor.cpp:5651 +#: src/activity_actor.cpp:5640 msgid "You finish churning up the earth here." msgstr "" -#: src/activity_actor.cpp:5691 +#: src/activity_actor.cpp:5680 #, c-format msgid "You clear up the %s." msgstr "Du räumst %s auf." -#: src/activity_actor.cpp:5887 src/activity_actor.cpp:5901 +#: src/activity_actor.cpp:5876 src/activity_actor.cpp:5890 #, c-format msgid "You found: %s!" msgstr "Du findest: %s!" -#: src/activity_actor.cpp:5907 +#: src/activity_actor.cpp:5896 msgid "You didn't find anything." msgstr "Du hast nichts gefunden." -#: src/activity_actor.cpp:5975 src/activity_handlers.cpp:2462 +#: src/activity_actor.cpp:5964 src/activity_handlers.cpp:2464 #, c-format msgid "You successfully attached the %1$s to your %2$s." msgstr "Erfolgreich bringst du %1$s an %2$s an." -#: src/activity_actor.cpp:5987 +#: src/activity_actor.cpp:5976 #, c-format msgid "You failed at installing the %s and destroyed your %s!" msgstr "Du scheiterst mit der Installation von %s und hast %s zerstört!" -#: src/activity_actor.cpp:5991 +#: src/activity_actor.cpp:5980 #, c-format msgid "You failed at installing the %s and damaged your %s!" msgstr "Du scheiterst mit der Installation von %s und hast %s beschädigt!" -#: src/activity_actor.cpp:5996 +#: src/activity_actor.cpp:5985 #, c-format msgid "You failed at installing the %s." msgstr "Du scheiterst mit der Installation von %s." -#: src/activity_actor.cpp:6062 +#: src/activity_actor.cpp:6051 msgid "You finish salvaging." msgstr "Du bist fertig mit der Gewinnung." -#: src/activity_actor.cpp:6315 +#: src/activity_actor.cpp:6304 #, c-format msgid "%s can't reach the source tile." msgstr "" -#: src/activity_actor.cpp:6489 src/activity_item_handling.cpp:2372 +#: src/activity_actor.cpp:6478 src/activity_item_handling.cpp:2370 #, c-format msgid "%s sorted out every item possible." msgstr "%s hat alle Gegenstände einsortiert." -#: src/activity_actor.cpp:6508 +#: src/activity_actor.cpp:6497 #, c-format msgid "%s cannot be folded." msgstr "" -#: src/activity_actor.cpp:6515 src/activity_actor.cpp:6643 +#: src/activity_actor.cpp:6504 src/activity_actor.cpp:6632 #, c-format msgid "You need %s to do it!" msgstr "Du brauchst %s, um dies zu tun!" -#: src/activity_actor.cpp:6522 +#: src/activity_actor.cpp:6511 #, c-format msgid "You can't fold the %s while it's in motion." msgstr "Du kannst %s nicht falten, wähend es sich bewegt." -#: src/activity_actor.cpp:6541 +#: src/activity_actor.cpp:6530 #, c-format msgid "You fold the %s." msgstr "" -#: src/activity_actor.cpp:6562 +#: src/activity_actor.cpp:6551 #, c-format msgid "You let go of %s." msgstr "" -#: src/activity_actor.cpp:6609 src/consumption.cpp:731 -#: src/consumption.cpp:1826 src/iuse.cpp:674 src/iuse.cpp:693 src/iuse.cpp:751 -#: src/iuse.cpp:770 src/iuse.cpp:1799 src/iuse.cpp:2361 src/iuse.cpp:2407 -#: src/iuse.cpp:3263 src/iuse.cpp:3379 src/iuse.cpp:3849 src/iuse.cpp:3890 -#: src/iuse.cpp:4379 src/iuse.cpp:4670 src/iuse.cpp:5481 src/iuse.cpp:5529 -#: src/iuse.cpp:6113 src/iuse.cpp:8162 src/iuse_actor.cpp:1227 -#: src/iuse_actor.cpp:1911 src/iuse_actor.cpp:1970 src/iuse_actor.cpp:2221 -#: src/iuse_actor.cpp:2639 src/iuse_actor.cpp:3302 src/iuse_actor.cpp:3833 -#: src/iuse_actor.cpp:4528 +#: src/activity_actor.cpp:6598 src/consumption.cpp:731 +#: src/consumption.cpp:1732 src/iuse.cpp:675 src/iuse.cpp:694 src/iuse.cpp:752 +#: src/iuse.cpp:771 src/iuse.cpp:1800 src/iuse.cpp:2362 src/iuse.cpp:2408 +#: src/iuse.cpp:3264 src/iuse.cpp:3380 src/iuse.cpp:3850 src/iuse.cpp:3891 +#: src/iuse.cpp:4380 src/iuse.cpp:4671 src/iuse.cpp:5482 src/iuse.cpp:5530 +#: src/iuse.cpp:6114 src/iuse.cpp:8166 src/iuse_actor.cpp:1234 +#: src/iuse_actor.cpp:1918 src/iuse_actor.cpp:1977 src/iuse_actor.cpp:2228 +#: src/iuse_actor.cpp:2646 src/iuse_actor.cpp:3309 src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:4535 msgid "You can't do that while underwater." msgstr "Du kannst das nicht tun, solange du im Wasser bist." -#: src/activity_actor.cpp:6613 src/iuse.cpp:963 src/iuse.cpp:1762 -#: src/iuse.cpp:1795 src/iuse.cpp:2454 src/iuse.cpp:2803 src/iuse.cpp:2885 -#: src/iuse.cpp:2919 src/iuse.cpp:2948 src/iuse.cpp:2967 src/iuse.cpp:2990 -#: src/iuse.cpp:3023 src/iuse.cpp:3259 src/iuse.cpp:3375 src/iuse.cpp:3530 -#: src/iuse.cpp:3944 src/iuse.cpp:4215 src/iuse.cpp:4375 src/iuse.cpp:4743 -#: src/iuse.cpp:4821 src/iuse.cpp:4837 src/iuse.cpp:4889 src/iuse.cpp:4931 -#: src/iuse.cpp:4975 src/iuse.cpp:5023 src/iuse.cpp:5065 src/iuse.cpp:5105 -#: src/iuse.cpp:5261 src/iuse.cpp:5292 src/iuse.cpp:5533 src/iuse.cpp:6104 -#: src/iuse.cpp:8953 src/iuse.cpp:8967 src/iuse.cpp:9137 src/iuse.cpp:9281 -#: src/iuse.cpp:9324 src/iuse.cpp:9345 src/iuse.cpp:9380 src/iuse.cpp:9556 -#: src/iuse.cpp:9595 src/iuse_actor.cpp:2224 src/iuse_actor.cpp:2645 -#: src/iuse_actor.cpp:3306 src/iuse_actor.cpp:3837 +#: src/activity_actor.cpp:6602 src/iuse.cpp:964 src/iuse.cpp:1763 +#: src/iuse.cpp:1796 src/iuse.cpp:2455 src/iuse.cpp:2804 src/iuse.cpp:2886 +#: src/iuse.cpp:2920 src/iuse.cpp:2949 src/iuse.cpp:2968 src/iuse.cpp:2991 +#: src/iuse.cpp:3024 src/iuse.cpp:3260 src/iuse.cpp:3376 src/iuse.cpp:3531 +#: src/iuse.cpp:3945 src/iuse.cpp:4216 src/iuse.cpp:4376 src/iuse.cpp:4744 +#: src/iuse.cpp:4822 src/iuse.cpp:4838 src/iuse.cpp:4890 src/iuse.cpp:4932 +#: src/iuse.cpp:4976 src/iuse.cpp:5024 src/iuse.cpp:5066 src/iuse.cpp:5106 +#: src/iuse.cpp:5262 src/iuse.cpp:5293 src/iuse.cpp:5534 src/iuse.cpp:6105 +#: src/iuse.cpp:8971 src/iuse.cpp:8985 src/iuse.cpp:9155 src/iuse.cpp:9299 +#: src/iuse.cpp:9342 src/iuse.cpp:9363 src/iuse.cpp:9398 src/iuse.cpp:9574 +#: src/iuse.cpp:9613 src/iuse_actor.cpp:2231 src/iuse_actor.cpp:2652 +#: src/iuse_actor.cpp:3313 src/iuse_actor.cpp:3844 msgid "You can't do that while mounted." msgstr "" -#: src/activity_actor.cpp:6619 src/activity_actor.cpp:6637 +#: src/activity_actor.cpp:6608 src/activity_actor.cpp:6626 #, c-format msgid "There's no room to unfold the %s." msgstr "Es gibt keinen Platz, um %s zu entfalten." -#: src/activity_actor.cpp:6665 +#: src/activity_actor.cpp:6654 #, c-format msgid "You unfold the %s." msgstr "" -#: src/activity_handlers.cpp:380 src/activity_handlers.cpp:383 +#: src/activity_handlers.cpp:377 src/activity_handlers.cpp:380 #, c-format msgid "You discover a %s!" msgstr "Du findest: %s!" -#: src/activity_handlers.cpp:400 +#: src/activity_handlers.cpp:397 msgid "None of your cutting tools are suitable for butchering." msgstr "Keines deiner Schneidwerkzeuge ist zum Schlachten geeignet." -#: src/activity_handlers.cpp:405 +#: src/activity_handlers.cpp:402 msgid "You don't trust the quality of your tools, but carry on anyway." msgstr "" "Du vertraust der Qualität deiner Werkzeuge nicht, aber du machst trotzdem " "weiter." -#: src/activity_handlers.cpp:412 +#: src/activity_handlers.cpp:409 msgid "None of your tools are sharp and precise enough to do that." msgstr "Keines deiner Werkzeuge ist scharf und präzise genug, um dies zu tun." -#: src/activity_handlers.cpp:416 +#: src/activity_handlers.cpp:413 msgid "You could use a better tool, but this will do." msgstr "" "Du könntest ein besseres Werkzeug benutzen, aber dieses hier tut’s auch." -#: src/activity_handlers.cpp:419 +#: src/activity_handlers.cpp:416 msgid "This tool is great, but you still would like a scalpel." msgstr "" "Dieses Werkzeug ist großartig, aber dir wäre ein Skalpell immer noch lieber." -#: src/activity_handlers.cpp:422 +#: src/activity_handlers.cpp:419 msgid "You dissect the corpse with a trusty scalpel." msgstr "Du sezierst die Leiche mit deinem treuen Skalpell." -#: src/activity_handlers.cpp:426 +#: src/activity_handlers.cpp:423 msgid "" "You dissect the corpse with a sophisticated system of surgical grade " "scalpels." @@ -411832,54 +412872,54 @@ msgstr "" "Du sezierst die Leiche mit einem ausgeklügelten System chirurgischer " "Skalpelle." -#: src/activity_handlers.cpp:440 +#: src/activity_handlers.cpp:437 msgid "You can't butcher this; you are missing some tools.\n" msgstr "" -#: src/activity_handlers.cpp:459 +#: src/activity_handlers.cpp:456 msgid "This corpse has already been bled." msgstr "" -#: src/activity_handlers.cpp:467 +#: src/activity_handlers.cpp:464 msgid "It would be futile to dissect this badly damaged corpse." msgstr "" -#: src/activity_handlers.cpp:474 +#: src/activity_handlers.cpp:471 msgid "This corpse is already field dressed." msgstr "Diese Leiche wurde bereits ausgenommen." -#: src/activity_handlers.cpp:480 +#: src/activity_handlers.cpp:477 msgid "This corpse is already skinned." msgstr "Diese Leiche wurde bereits gehäutet." -#: src/activity_handlers.cpp:487 +#: src/activity_handlers.cpp:484 msgid "This corpse is too small to quarter without damaging." msgstr "Diese Leiche ist zu klein, um sie schadlos zu vierteilen." -#: src/activity_handlers.cpp:493 +#: src/activity_handlers.cpp:490 msgid "This is already quartered." msgstr "Dies wurde bereits gevierteilt." -#: src/activity_handlers.cpp:500 +#: src/activity_handlers.cpp:497 msgid "You need to perform field dressing before quartering." msgstr "Du musst es erst ausnehmen, bevor du es vierteilen kannst." -#: src/activity_handlers.cpp:515 +#: src/activity_handlers.cpp:512 msgid "Would you dare desecrate the mortal remains of a fellow human being?" msgstr "" "Würdest du es wagen, die sterblichen Überreste eines Mitmenschen zu " "entweihen?" -#: src/activity_handlers.cpp:518 +#: src/activity_handlers.cpp:515 msgid "You clench your teeth at the prospect of this gruesome job." msgstr "" "Beim Gedanken an dieser grauenvollen Aufgabe beißt du deine Zähne zusammen." -#: src/activity_handlers.cpp:521 +#: src/activity_handlers.cpp:518 msgid "This will haunt you in your dreams." msgstr "Dies wird dich in deinen Träumen heimsuchen." -#: src/activity_handlers.cpp:525 +#: src/activity_handlers.cpp:522 msgid "" "You try to look away, but this gruesome image will stay on your mind for " "some time." @@ -411887,585 +412927,585 @@ msgstr "" "Du versuchst, wegzusehen, aber dieses grauenhafte Bild wird für einige Zeit " "in deinem Kopf bleiben." -#: src/activity_handlers.cpp:530 +#: src/activity_handlers.cpp:527 msgid "It needs a coffin, not a knife." msgstr "Es braucht einen Sarg, kein Messer." -#: src/activity_handlers.cpp:749 +#: src/activity_handlers.cpp:746 msgid "You salvage what you can from the corpse, but it is badly damaged." msgstr "" "Du birgst von der schwer beschädigt Leiche, was sich noch retten lässt." -#: src/activity_handlers.cpp:928 +#: src/activity_handlers.cpp:925 #, c-format msgid "You fail to harvest: %s" msgstr "Das konntet du nicht ernten: %s" -#: src/activity_handlers.cpp:993 +#: src/activity_handlers.cpp:990 #, c-format msgid "You harvest: %s" msgstr "Du erntest: %s" #. ~ %1$s - item name, %2$s - monster name -#: src/activity_handlers.cpp:1052 +#: src/activity_handlers.cpp:1049 #, c-format msgid "You discover a %1$s in the %2$s!" msgstr "Du findest 1 %1$s im %2$s!" -#: src/activity_handlers.cpp:1067 +#: src/activity_handlers.cpp:1064 #, c-format msgid "You roughly slice the corpse of %s into four parts and set them aside." msgstr "" "Grob zerteilst du die Leiche von %s in vier Teile und legst sie beiseite." -#: src/activity_handlers.cpp:1091 +#: src/activity_handlers.cpp:1088 msgid "There's no corpse to butcher!" msgstr "Da ist keine Leiche zum Schlachten!" -#: src/activity_handlers.cpp:1348 +#: src/activity_handlers.cpp:1345 #, c-format msgid "You pour %1$s onto the ground." msgstr "Du schüttest %1$s auf den Boden." -#: src/activity_handlers.cpp:1395 +#: src/activity_handlers.cpp:1397 #, c-format msgid "With a clang and a shudder, the %s pump goes silent." msgstr "Mit einem Scheppern und Spotzen verstummt die %s-Pumpe." -#: src/activity_handlers.cpp:1398 src/iexamine.cpp:3556 +#: src/activity_handlers.cpp:1400 src/iexamine.cpp:3556 #, c-format msgid "You squeeze the last drops of %s from the vat." msgstr "Du quetschst die letzten Tropfen %s aus dem Bottich." -#: src/activity_handlers.cpp:1444 src/activity_handlers.cpp:1946 +#: src/activity_handlers.cpp:1446 src/activity_handlers.cpp:1948 #, c-format msgid "The %s runs out of batteries." msgstr "Die Batterien von %s sind leer gegangen." -#: src/activity_handlers.cpp:1476 +#: src/activity_handlers.cpp:1478 msgid "You won!" msgstr "" -#: src/activity_handlers.cpp:1477 +#: src/activity_handlers.cpp:1479 msgid " won!" msgstr "" #. ~ Sound of a Pickaxe at work! -#: src/activity_handlers.cpp:1501 +#: src/activity_handlers.cpp:1503 msgid "CHNK! CHNK! CHNK!" msgstr "" -#: src/activity_handlers.cpp:1525 +#: src/activity_handlers.cpp:1527 msgid "You finish digging." msgstr "Du bist fertig mit Graben." -#: src/activity_handlers.cpp:1526 +#: src/activity_handlers.cpp:1528 msgid " finishes digging." msgstr "" -#: src/activity_handlers.cpp:1629 +#: src/activity_handlers.cpp:1631 msgid "The corpse moved before you could finish smashing it!" msgstr "Die Leiche hat sich bewegt, bevor du sie zermalmen konntest!" -#: src/activity_handlers.cpp:1635 +#: src/activity_handlers.cpp:1637 msgid " finished pulping the corpse." msgid_plural " finished pulping the corpses." msgstr[0] "1 ist fertig damit, die Leiche zu zermalmen." msgstr[1] " ist fertig damit, die Leichen zu zermalmen." -#: src/activity_handlers.cpp:1686 src/bionics.cpp:938 +#: src/activity_handlers.cpp:1688 src/bionics.cpp:928 msgid "There's nothing to light there." msgstr "Dort ist nichts zum Anzünden." -#: src/activity_handlers.cpp:1699 src/activity_handlers.cpp:1715 +#: src/activity_handlers.cpp:1701 src/activity_handlers.cpp:1717 msgid "You have lost the item you were using to start the fire." msgstr "" "Du hast den Gegenstand, mit dem du das Feuer starten wolltest, verloren." -#: src/activity_handlers.cpp:1707 +#: src/activity_handlers.cpp:1709 msgid "This item requires tinder to light." msgstr "" -#: src/activity_handlers.cpp:1725 +#: src/activity_handlers.cpp:1727 msgid "There is not enough sunlight to start a fire now. You stop trying." msgstr "" "Es gibt nicht genügend Sonnenlicht, um jetzt ein Feuer zu entfachen. Du " "brichst deine Versuche ab." -#: src/activity_handlers.cpp:1743 +#: src/activity_handlers.cpp:1745 #, c-format msgid "You learn a little about the spell: %s" msgstr "" -#: src/activity_handlers.cpp:1749 src/character_martial_arts.cpp:78 +#: src/activity_handlers.cpp:1751 src/character_martial_arts.cpp:78 #, c-format msgid "You learn %s." msgstr "Du lernst %s." -#: src/activity_handlers.cpp:1780 +#: src/activity_handlers.cpp:1782 #, c-format msgid "You finish teaching %s." msgstr "" -#: src/activity_handlers.cpp:1782 +#: src/activity_handlers.cpp:1784 #, c-format msgid "%s finishes teaching %s." msgstr "" -#: src/activity_handlers.cpp:1822 +#: src/activity_handlers.cpp:1824 #, c-format msgid "You finish training %s to level %d." msgstr "Du hast %s zur Stufe %d trainiert." -#: src/activity_handlers.cpp:1827 src/activity_handlers.cpp:1837 +#: src/activity_handlers.cpp:1829 src/activity_handlers.cpp:1839 #, c-format msgid "You get some training in %s." msgstr "" -#: src/activity_handlers.cpp:1919 +#: src/activity_handlers.cpp:1921 msgid "You've charged the battery completely." msgstr "" -#: src/activity_handlers.cpp:1924 src/iuse.cpp:4573 +#: src/activity_handlers.cpp:1926 src/iuse.cpp:4574 msgid "You're too exhausted to keep cranking." msgstr "" -#: src/activity_handlers.cpp:1938 +#: src/activity_handlers.cpp:1940 msgid "You have trouble breathing, and stop." msgstr "Du hast Probleme mit dem Atmen und hörst auf." -#: src/activity_handlers.cpp:1956 +#: src/activity_handlers.cpp:1958 msgid "You're too tired to continue." msgstr "Du bist zu müde zum Fortfahren." -#: src/activity_handlers.cpp:2010 src/vehicle_move.cpp:499 +#: src/activity_handlers.cpp:2012 src/vehicle_move.cpp:499 #: src/vehicle_use.cpp:792 #, c-format msgid "The %s doesn't have an engine!" msgstr "%s hat keinen Motor!" -#: src/activity_handlers.cpp:2015 +#: src/activity_handlers.cpp:2017 #, c-format msgid "The %s's engine starts up." msgid_plural "The %s's engines start up." msgstr[0] "Der Motor von %s startet." msgstr[1] "Die Motoren von %s starten." -#: src/activity_handlers.cpp:2019 +#: src/activity_handlers.cpp:2021 #, c-format msgid "One of the %s's engines start up." msgid_plural "Some of the %s's engines start up." msgstr[0] "Einer der Motoren von %s startet." msgstr[1] "Einige der Motoren von %s starten." -#: src/activity_handlers.cpp:2023 +#: src/activity_handlers.cpp:2025 #, c-format msgid "The %s is ready for movement." msgstr "" -#: src/activity_handlers.cpp:2026 +#: src/activity_handlers.cpp:2028 #, c-format msgid "The %s's engine fails to start." msgid_plural "The %s's engines fail to start." msgstr[0] "Der Motor von %s startet nicht." msgstr[1] "Die Motoren von %s starten nicht." -#: src/activity_handlers.cpp:2033 src/vehicle_use.cpp:1783 +#: src/activity_handlers.cpp:2035 src/vehicle_use.cpp:1783 #: src/vehicle_use.cpp:1813 msgid "You let go of the controls." msgstr "Du lässt die Fahrzeugsteuerung los." -#: src/activity_handlers.cpp:2071 +#: src/activity_handlers.cpp:2073 msgid "Repeat once" msgstr "Einmal wiederholen" -#: src/activity_handlers.cpp:2073 +#: src/activity_handlers.cpp:2075 msgid "Repeat until reinforced" msgstr "Wiederholen, bis verstärkt" -#: src/activity_handlers.cpp:2075 +#: src/activity_handlers.cpp:2077 msgid "Repeat until fully repaired, but don't reinforce" msgstr "Wiederholen, bis vollständig repariert, aber nicht verstärken" -#: src/activity_handlers.cpp:2077 +#: src/activity_handlers.cpp:2079 msgid "Repeat until success/failure/level up" msgstr "Wiederholen bis Erfolg/Versagen/neue Fertigkeitsstufe" -#: src/activity_handlers.cpp:2079 +#: src/activity_handlers.cpp:2081 msgid "Attempt to refit once" msgstr "Versuche es passend zu nähen" -#: src/activity_handlers.cpp:2081 +#: src/activity_handlers.cpp:2083 msgid "Repeat until refitted" msgstr "Wiederholen, bis passend" -#: src/activity_handlers.cpp:2082 +#: src/activity_handlers.cpp:2084 msgid "Back to item selection" msgstr "Zurück zur Gegenstandsauswahl" -#: src/activity_handlers.cpp:2202 +#: src/activity_handlers.cpp:2204 #, c-format msgid "Your %s ran out of charges." msgstr "Dein %s hat keine Ladungen mehr." -#: src/activity_handlers.cpp:2267 src/iuse_actor.cpp:3099 +#: src/activity_handlers.cpp:2269 src/iuse_actor.cpp:3106 msgid "You won't learn anything more by doing that." msgstr "Von dieser Tätigkeit wirst du nichts neues lernen." -#: src/activity_handlers.cpp:2275 +#: src/activity_handlers.cpp:2277 #, c-format msgid "%s %s\n" msgstr "" -#: src/activity_handlers.cpp:2281 +#: src/activity_handlers.cpp:2283 msgid "bionic power" msgstr "" -#: src/activity_handlers.cpp:2309 src/activity_handlers.cpp:2313 +#: src/activity_handlers.cpp:2311 src/activity_handlers.cpp:2315 #, c-format msgid "%s (%d)" msgstr "%s (%d)" -#: src/activity_handlers.cpp:2318 +#: src/activity_handlers.cpp:2320 #, c-format msgid "Charges: %s/%s %s (%s per use)\n" msgstr "" -#: src/activity_handlers.cpp:2322 +#: src/activity_handlers.cpp:2324 #, c-format msgid "Materials available: %s\n" msgstr "" -#: src/activity_handlers.cpp:2323 +#: src/activity_handlers.cpp:2325 #, c-format msgid "Skill used: %s (%s)\n" msgstr "" -#: src/activity_handlers.cpp:2325 +#: src/activity_handlers.cpp:2327 #, c-format msgid "Success chance: %.1f%%\n" msgstr "" -#: src/activity_handlers.cpp:2327 +#: src/activity_handlers.cpp:2329 #, c-format msgid "Damage chance: %.1f%%" msgstr "Schaden Chance: %.1f%%" -#: src/activity_handlers.cpp:2349 +#: src/activity_handlers.cpp:2351 #, c-format msgid "Your %s is repaired as much as possible, considering the degradation." msgstr "" -#: src/activity_handlers.cpp:2350 +#: src/activity_handlers.cpp:2352 #, c-format msgid "Your %s is already fully repaired." msgstr "%s ist bereits vollständig repariert." -#: src/activity_handlers.cpp:2382 +#: src/activity_handlers.cpp:2384 msgid "You defrost the food, but don't heat it up, since you enjoy it cold." msgstr "" -#: src/activity_handlers.cpp:2385 +#: src/activity_handlers.cpp:2387 msgid "You defrost and heat up the food." msgstr "Du taust die Nahrung auf und erhitzt sie anschließend." -#: src/activity_handlers.cpp:2389 +#: src/activity_handlers.cpp:2391 msgid "You heat up the food." msgstr "Du erhitzt die Nahrung." -#: src/activity_handlers.cpp:2423 +#: src/activity_handlers.cpp:2425 #, c-format msgid "You are currently unable to mend the %s." msgstr "Du bist momentan nicht in der Lage, den Defekt von %s zu beheben." -#: src/activity_handlers.cpp:2517 +#: src/activity_handlers.cpp:2513 #, c-format msgid "You wonder if it's even possible to craft the %s…" msgstr "" -#: src/activity_handlers.cpp:2524 +#: src/activity_handlers.cpp:2520 #, c-format msgid "You don't know how to craft the %s!" msgstr "" -#: src/activity_handlers.cpp:2580 +#: src/activity_handlers.cpp:2576 msgid "You cannot reach that destination" msgstr "" -#: src/activity_handlers.cpp:2610 src/activity_handlers.cpp:2620 -#: src/game.cpp:1340 +#: src/activity_handlers.cpp:2606 src/activity_handlers.cpp:2616 +#: src/game.cpp:1341 #, c-format msgid "You caught a %s." msgstr "Du hast 1 %s gefangen." -#: src/activity_handlers.cpp:2656 +#: src/activity_handlers.cpp:2652 msgid "You feel a tug on your line!" msgstr "" -#: src/activity_handlers.cpp:2668 +#: src/activity_handlers.cpp:2664 msgid "You finish fishing" msgstr "" -#: src/activity_handlers.cpp:2696 src/activity_handlers.cpp:2702 +#: src/activity_handlers.cpp:2692 src/activity_handlers.cpp:2698 msgid "You finish waiting." msgstr "Du bist fertig mit Warten." -#: src/activity_handlers.cpp:2753 +#: src/activity_handlers.cpp:2749 #, c-format msgid "%s finishes with you…" msgstr "" -#: src/activity_handlers.cpp:2782 +#: src/activity_handlers.cpp:2778 msgid "You are bored of waiting, so you stop." msgstr "" -#: src/activity_handlers.cpp:2784 +#: src/activity_handlers.cpp:2780 msgid "You finish waiting and feel refreshed." msgstr "Du hast das Warten beendet und fühlst dich erfrischt." -#: src/activity_handlers.cpp:2791 +#: src/activity_handlers.cpp:2787 #, c-format msgid "%s finishes chatting with you." msgstr "%s ist fertig damit, mit dir zu plaudern." -#: src/activity_handlers.cpp:2838 +#: src/activity_handlers.cpp:2834 msgid "The Autodoc suffers a catastrophic failure." msgstr "" -#: src/activity_handlers.cpp:2841 +#: src/activity_handlers.cpp:2837 msgid "The Autodoc's failure damages you greatly." msgstr "" -#: src/activity_handlers.cpp:2842 +#: src/activity_handlers.cpp:2838 msgid "The Autodoc's failure damages greatly." msgstr "" -#: src/activity_handlers.cpp:2850 +#: src/activity_handlers.cpp:2846 #, c-format msgid "Your %s is ripped open." msgstr "" -#: src/activity_handlers.cpp:2851 +#: src/activity_handlers.cpp:2847 #, c-format msgid "'s %s is ripped open." msgstr "" -#: src/activity_handlers.cpp:2870 +#: src/activity_handlers.cpp:2866 #, c-format msgid "The Autodoc is meticulously cutting your %s open." msgstr "" -#: src/activity_handlers.cpp:2871 +#: src/activity_handlers.cpp:2867 #, c-format msgid "The Autodoc is meticulously cutting 's %s open." msgstr "" -#: src/activity_handlers.cpp:2878 +#: src/activity_handlers.cpp:2874 msgid "The Autodoc is meticulously cutting you open." msgstr "Der Autodoc schneidet dich sorgfältig auf." -#: src/activity_handlers.cpp:2879 +#: src/activity_handlers.cpp:2875 msgid "The Autodoc is meticulously cutting open." msgstr "" -#: src/activity_handlers.cpp:2885 +#: src/activity_handlers.cpp:2881 msgid "The Autodoc attempts to carefully extract the bionic." msgstr "" -#: src/activity_handlers.cpp:2891 +#: src/activity_handlers.cpp:2887 #, c-format msgid "" "Tried to uninstall bionic with UID %s, but you don't have this bionic " "installed." msgstr "" -#: src/activity_handlers.cpp:2898 +#: src/activity_handlers.cpp:2894 msgid "The Autodoc attempts to carefully insert the bionic." msgstr "" -#: src/activity_handlers.cpp:2912 +#: src/activity_handlers.cpp:2908 #, c-format msgid "%s is no a valid bionic_id" msgstr "" -#: src/activity_handlers.cpp:2922 +#: src/activity_handlers.cpp:2918 #, c-format msgid "The Autodoc is stitching your %s back up." msgstr "" -#: src/activity_handlers.cpp:2923 +#: src/activity_handlers.cpp:2919 #, c-format msgid "The Autodoc is stitching 's %s back up." msgstr "" -#: src/activity_handlers.cpp:2930 +#: src/activity_handlers.cpp:2926 msgid "The Autodoc is stitching you back up." msgstr "" -#: src/activity_handlers.cpp:2931 +#: src/activity_handlers.cpp:2927 msgid "The Autodoc is stitching back up." msgstr "" -#: src/activity_handlers.cpp:2937 +#: src/activity_handlers.cpp:2933 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching your wounds." msgstr "" -#: src/activity_handlers.cpp:2938 +#: src/activity_handlers.cpp:2934 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching 's wounds." msgstr "" -#: src/activity_handlers.cpp:2962 +#: src/activity_handlers.cpp:2958 msgid "" "The Autodoc returns to its resting position after successfully performing " "the operation." msgstr "" -#: src/activity_handlers.cpp:2966 +#: src/activity_handlers.cpp:2962 msgid "a short upbeat jingle: \"Operation successful\"" msgstr "" -#: src/activity_handlers.cpp:2971 +#: src/activity_handlers.cpp:2967 msgid "" "The Autodoc jerks back to its resting position after failing the operation." msgstr "" -#: src/activity_handlers.cpp:2975 +#: src/activity_handlers.cpp:2971 msgid "a sad beeping noise: \"Operation failed\"" msgstr "" -#: src/activity_handlers.cpp:2982 +#: src/activity_handlers.cpp:2978 msgid "The operation is a success." msgstr "" -#: src/activity_handlers.cpp:2985 src/bionics.cpp:2039 +#: src/activity_handlers.cpp:2981 src/bionics.cpp:1854 msgid "The operation is a failure." msgstr "" -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid " plants some %s." msgstr "" -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid "You plant some %s." msgstr "" -#: src/activity_handlers.cpp:3037 +#: src/activity_handlers.cpp:3033 #, c-format msgid "%s did not find an unfinished construction at the activity spot." msgstr "" -#: src/activity_handlers.cpp:3045 +#: src/activity_handlers.cpp:3041 #, c-format msgid "%s can't work on this construction anymore." msgstr "" -#: src/activity_handlers.cpp:3148 +#: src/activity_handlers.cpp:3144 msgid "You feel much better." msgstr "Dir geht es viel besser." #. ~ Sound of a jackhammer at work! -#: src/activity_handlers.cpp:3179 +#: src/activity_handlers.cpp:3175 msgid "TATATATATATATAT!" msgstr "»Rattattattattattatta!«" -#: src/activity_handlers.cpp:3191 +#: src/activity_handlers.cpp:3187 msgid "You finish drilling." msgstr "Du bist fertig mit Bohren." -#: src/activity_handlers.cpp:3192 +#: src/activity_handlers.cpp:3188 msgid " finishes drilling." msgstr "" -#: src/activity_handlers.cpp:3301 +#: src/activity_handlers.cpp:3297 #, c-format msgid "You have run out of %s." msgstr "" -#: src/activity_handlers.cpp:3316 +#: src/activity_handlers.cpp:3312 msgid "You fertilized every plot you could." msgstr "Du hast alle verfügbaren Ackerbau-Felder gedüngt." -#: src/activity_handlers.cpp:3329 src/activity_handlers.cpp:3350 +#: src/activity_handlers.cpp:3325 src/activity_handlers.cpp:3346 msgid "Target lost. IFF override failed." msgstr "" -#: src/activity_handlers.cpp:3354 +#: src/activity_handlers.cpp:3350 #, c-format msgid "You unleash your override attack on the %s." msgstr "Du lässt deinen Überbrückungsangriff auf %s los." -#: src/activity_handlers.cpp:3366 +#: src/activity_handlers.cpp:3362 #, c-format msgid "You successfully override the %s's IFF protocols!" msgstr "Erfolgreich überschreibst du %ss ZEFF-Protokolle!" -#: src/activity_handlers.cpp:3374 +#: src/activity_handlers.cpp:3370 #, c-format msgid "The %s short circuits as you attempt to reprogram it!" msgstr "%s hat einen Kurzschluss bei deinem Versuch, es umzuprogrammieren." -#: src/activity_handlers.cpp:3383 +#: src/activity_handlers.cpp:3379 msgid "…and turns friendly!" msgstr "" -#: src/activity_handlers.cpp:3394 +#: src/activity_handlers.cpp:3390 msgid "…but the robot refuses to acknowledge you as an ally!" msgstr "" -#: src/activity_handlers.cpp:3417 +#: src/activity_handlers.cpp:3413 msgid "The ancient tree spirits answer your call." msgstr "" -#: src/activity_handlers.cpp:3419 +#: src/activity_handlers.cpp:3415 msgid "Your communion with the trees has begun." msgstr "" -#: src/activity_handlers.cpp:3463 +#: src/activity_handlers.cpp:3459 msgid "The trees have shown you what they will." msgstr "" -#: src/activity_handlers.cpp:3484 +#: src/activity_handlers.cpp:3480 msgid "" "Choose part\n" "to draw blood from." msgstr "" -#: src/activity_handlers.cpp:3517 +#: src/activity_handlers.cpp:3513 msgid "You lose your concentration!" msgstr "" -#: src/activity_handlers.cpp:3521 src/activity_handlers.cpp:3573 +#: src/activity_handlers.cpp:3517 src/activity_handlers.cpp:3569 #, c-format msgid "You gain %i experience. New total %i." msgstr "" -#: src/activity_handlers.cpp:3529 +#: src/activity_handlers.cpp:3525 msgid "cast a spell" msgstr "" -#: src/activity_handlers.cpp:3570 +#: src/activity_handlers.cpp:3566 msgid "" "Something about how this spell works just clicked! You gained a level!" msgstr "" -#: src/activity_handlers.cpp:3579 src/activity_handlers.cpp:3619 +#: src/activity_handlers.cpp:3575 src/activity_handlers.cpp:3615 #, c-format msgid "You gained a level in %s!" msgstr "" -#: src/activity_handlers.cpp:3630 +#: src/activity_handlers.cpp:3626 #, c-format msgid "You gained %i experience from your study session." msgstr "" -#: src/activity_handlers.cpp:3636 src/iuse_actor.cpp:1126 -#: src/iuse_actor.cpp:2279 +#: src/activity_handlers.cpp:3632 src/iuse_actor.cpp:1133 +#: src/iuse_actor.cpp:2286 msgid "It's too dark to read." msgstr "Es ist zu dunkel zum Lesen." @@ -412629,14 +413669,14 @@ msgstr " verstaut diverse Gegenstände in %s." msgid "Some items tumble to the %s." msgstr "Einige Gegenstände fallen auf %s." -#: src/activity_item_handling.cpp:472 src/iuse.cpp:9451 +#: src/activity_item_handling.cpp:472 src/iuse.cpp:9469 #, c-format msgid "You need %1$i charges of water or clean water to wash these items." msgstr "" "Du brauchst %1$ix Wasser oder sauberes Wasser, um diese Gegenstände zu " "waschen." -#: src/activity_item_handling.cpp:480 src/iuse.cpp:9457 +#: src/activity_item_handling.cpp:480 src/iuse.cpp:9475 #, c-format msgid "You need %1$i charges of cleansing agent to wash these items." msgstr "Du brauchst %1$ix Reinigungsmittel, um diese Gegenstände zu waschen." @@ -412645,52 +413685,52 @@ msgstr "Du brauchst %1$ix Reinigungsmittel, um diese Gegenstände zu waschen." msgid "You washed your items." msgstr "" -#: src/activity_item_handling.cpp:1935 +#: src/activity_item_handling.cpp:1933 #, c-format msgid "%1s failed to fetch tools." msgstr "" -#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3098 +#: src/activity_item_handling.cpp:1951 src/npcmove.cpp:3059 #, c-format msgid "%1$s picks up a %2$s." msgstr "%1$s hebt auf: %2$s." -#: src/activity_item_handling.cpp:1955 src/npcmove.cpp:3103 +#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3064 #, c-format msgid "%s picks up several items." msgstr "%s hebt diverse Gegenstände auf." -#: src/activity_item_handling.cpp:2013 src/iuse.cpp:4825 +#: src/activity_item_handling.cpp:2011 src/iuse.cpp:4826 msgid "You cut the log into planks." msgstr "Du zerhackst den Holzscheit zu Planken." -#: src/activity_item_handling.cpp:2138 +#: src/activity_item_handling.cpp:2136 #, c-format msgid "%s can't reach the source tile. Try to sort out loot without a cart." msgstr "" -#: src/activity_item_handling.cpp:2684 +#: src/activity_item_handling.cpp:2682 msgid "It is too dark to do this activity." msgstr "" -#: src/activity_item_handling.cpp:2734 +#: src/activity_item_handling.cpp:2732 msgid "You don't have the skill for this task." msgstr "" -#: src/activity_item_handling.cpp:2736 +#: src/activity_item_handling.cpp:2734 msgid "There is something blocking the location for this task." msgstr "" -#: src/activity_item_handling.cpp:2753 +#: src/activity_item_handling.cpp:2751 #, c-format msgid "%s is trying to find necessary items to do the job" msgstr "" -#: src/activity_item_handling.cpp:2853 src/activity_item_handling.cpp:2854 +#: src/activity_item_handling.cpp:2851 src/activity_item_handling.cpp:2852 msgid "The required items are not available to complete this task." msgstr "" -#: src/activity_item_handling.cpp:3154 +#: src/activity_item_handling.cpp:3152 msgid "It is too dark to work here." msgstr "" @@ -412703,272 +413743,272 @@ msgstr "" msgid "THIS IS A BUG" msgstr "" -#: src/advanced_inv.cpp:121 +#: src/advanced_inv.cpp:122 msgid "IN" msgstr "IN" -#: src/advanced_inv.cpp:122 +#: src/advanced_inv.cpp:123 msgid "South West" msgstr "Südwest" -#: src/advanced_inv.cpp:123 src/weather.cpp:779 +#: src/advanced_inv.cpp:124 src/weather.cpp:779 msgid "South" msgstr "Süd" -#: src/advanced_inv.cpp:124 +#: src/advanced_inv.cpp:125 msgid "South East" msgstr "Südost" -#: src/advanced_inv.cpp:125 src/weather.cpp:783 +#: src/advanced_inv.cpp:126 src/weather.cpp:783 msgid "West" msgstr "West" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "DN" msgstr "UN" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "Directly below you" msgstr "Direkt unter dir" -#: src/advanced_inv.cpp:127 src/weather.cpp:775 +#: src/advanced_inv.cpp:128 src/weather.cpp:775 msgid "East" msgstr "Ost" -#: src/advanced_inv.cpp:128 +#: src/advanced_inv.cpp:129 msgid "North West" msgstr "Nordwest" -#: src/advanced_inv.cpp:129 src/weather.cpp:771 +#: src/advanced_inv.cpp:130 src/weather.cpp:771 msgid "North" msgstr "Nord" -#: src/advanced_inv.cpp:130 +#: src/advanced_inv.cpp:131 msgid "North East" msgstr "Nordost" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "GR" msgstr "FE" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "Grabbed Vehicle" msgstr "Festgehaltenes Fahrzeug" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "AL" msgstr "UM" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "Surrounding area" msgstr "Umgebung" -#: src/advanced_inv.cpp:133 +#: src/advanced_inv.cpp:134 msgid "CN" msgstr "BE" -#: src/advanced_inv.cpp:133 src/crafting_gui.cpp:654 +#: src/advanced_inv.cpp:134 src/crafting_gui.cpp:654 msgid "Container" msgstr "Behälter" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "WR" msgstr "GG" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "Worn Items" msgstr "Getragene Gegenstände" -#: src/advanced_inv.cpp:187 src/newcharacter.cpp:920 +#: src/advanced_inv.cpp:188 src/newcharacter.cpp:920 msgid "name" msgstr "Name" -#: src/advanced_inv.cpp:189 +#: src/advanced_inv.cpp:190 msgid "weight" msgstr "Gewicht" -#: src/advanced_inv.cpp:191 +#: src/advanced_inv.cpp:192 msgid "volume" msgstr "Volumen" -#: src/advanced_inv.cpp:193 +#: src/advanced_inv.cpp:194 msgid "charges" msgstr "Ladungen" -#: src/advanced_inv.cpp:195 +#: src/advanced_inv.cpp:196 msgid "category" msgstr "Kategorie" -#: src/advanced_inv.cpp:197 src/bonuses.cpp:71 src/effect.cpp:705 +#: src/advanced_inv.cpp:198 src/bonuses.cpp:71 src/effect.cpp:705 #: src/effect.cpp:706 msgid "damage" msgstr "Schaden" -#: src/advanced_inv.cpp:199 +#: src/advanced_inv.cpp:200 msgid "ammo/charge type" msgstr "" -#: src/advanced_inv.cpp:201 +#: src/advanced_inv.cpp:202 msgid "spoilage" msgstr "Frische" -#: src/advanced_inv.cpp:203 +#: src/advanced_inv.cpp:204 msgid "barter value" msgstr "" #. ~ Items list header (length type 1). Table fields length without spaces: #. amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:327 src/advanced_inv.cpp:338 +#: src/advanced_inv.cpp:328 src/advanced_inv.cpp:339 msgid "amt weight vol" msgstr "Anz Gew. Vol" #. ~ Items list header (length type 2). Table fields length without spaces: #. src - 2, amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:329 src/advanced_inv.cpp:334 +#: src/advanced_inv.cpp:330 src/advanced_inv.cpp:335 msgid "src amt weight vol" msgstr "Que Anz Gew. Vol" -#: src/advanced_inv.cpp:331 +#: src/advanced_inv.cpp:332 msgid "Name (charges)" msgstr "Name (Ladungen)" -#: src/advanced_inv.cpp:748 +#: src/advanced_inv.cpp:751 #, c-format msgid "[<] page %1$d of %2$d [>]" msgstr "" -#: src/advanced_inv.cpp:757 +#: src/advanced_inv.cpp:760 #, c-format msgid "< [%s] Sort: %s >" msgstr "" -#: src/advanced_inv.cpp:767 src/inventory_ui.cpp:2364 -#: src/worldfactory.cpp:1299 +#: src/advanced_inv.cpp:770 src/inventory_ui.cpp:2364 +#: src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter" msgstr "" -#: src/advanced_inv.cpp:779 +#: src/advanced_inv.cpp:782 #, c-format msgid "[%s] Reset" msgstr "" -#: src/advanced_inv.cpp:837 src/advanced_inv.cpp:1003 +#: src/advanced_inv.cpp:840 src/advanced_inv.cpp:1006 msgid "You look at the items, then your clothes, and scratch your head…" msgstr "" -#: src/advanced_inv.cpp:842 +#: src/advanced_inv.cpp:845 msgid "There are no items to be moved!" msgstr "Hier gibt es keine Gegenstände zum Verschieben!" -#: src/advanced_inv.cpp:851 src/advanced_inv.cpp:970 src/advanced_inv.cpp:1075 +#: src/advanced_inv.cpp:854 src/advanced_inv.cpp:973 src/advanced_inv.cpp:1078 msgid "There isn't enough room, do you really want to move all?" msgstr "Es gibt nicht genug Platz, möchtest du wirklich alle bewegen?" -#: src/advanced_inv.cpp:935 src/advanced_inv.cpp:1299 -#: src/advanced_inv.cpp:1812 +#: src/advanced_inv.cpp:938 src/advanced_inv.cpp:1302 +#: src/advanced_inv.cpp:1815 msgid "You can't put items there!" msgstr "Du kannst hier keine Gegenstände ablegen!" -#: src/advanced_inv.cpp:955 +#: src/advanced_inv.cpp:958 msgid "You try to put your bags into themselves, but physics won't let you." msgstr "" -#: src/advanced_inv.cpp:959 +#: src/advanced_inv.cpp:962 msgid "Putting on everything from your inventory would be tricky." msgstr "" -#: src/advanced_inv.cpp:963 +#: src/advanced_inv.cpp:966 msgid "Putting everything into the container would be tricky." -msgstr "" +msgstr "Alles in den Behälter zu legen wäre knifflig." -#: src/advanced_inv.cpp:981 +#: src/advanced_inv.cpp:984 msgid "Really drop all your favorite items?" msgstr "" -#: src/advanced_inv.cpp:1053 src/advanced_inv.cpp:1131 +#: src/advanced_inv.cpp:1056 src/advanced_inv.cpp:1134 msgid "Skipping filled buckets to avoid spilling their contents." msgstr "" "Gefüllte Eimer werden übersprungen, um sie nicht zum Überlaufen zu bringen." -#: src/advanced_inv.cpp:1156 +#: src/advanced_inv.cpp:1159 msgid "Sort by…" msgstr "" -#: src/advanced_inv.cpp:1157 +#: src/advanced_inv.cpp:1160 msgid "Unsorted (recently added first)" msgstr "Unsortiert (neueres kommt zuerst)" -#: src/advanced_inv.cpp:1240 +#: src/advanced_inv.cpp:1243 #, c-format msgid "< [%s] keybindings >" msgstr "" -#: src/advanced_inv.cpp:1378 +#: src/advanced_inv.cpp:1381 #, c-format msgid "Source area is the same as destination (%s)." msgstr "Quellbereich ist derselbe wie das Ziel (%s)." -#: src/advanced_inv.cpp:1455 +#: src/advanced_inv.cpp:1458 #, c-format msgid "You have no space for %s" msgstr "" -#: src/advanced_inv.cpp:1640 +#: src/advanced_inv.cpp:1643 msgid "Default layout was saved." msgstr "Das Standard-Layout wurde gespeichert." -#: src/advanced_inv.cpp:1760 +#: src/advanced_inv.cpp:1763 msgid "No vehicle storage space there!" msgstr "" -#: src/advanced_inv.cpp:1817 +#: src/advanced_inv.cpp:1820 msgid "Select destination" msgstr "Ziel wählen" -#: src/advanced_inv.cpp:1835 +#: src/advanced_inv.cpp:1838 msgid " (FULL)" msgstr " (VOLL)" -#: src/advanced_inv.cpp:1861 +#: src/advanced_inv.cpp:1864 msgid "Source must be container." msgstr "Quelle muss ein Behälter sein." -#: src/advanced_inv.cpp:1865 +#: src/advanced_inv.cpp:1868 msgid "Source container is empty." msgstr "Quellbehälter ist leer." -#: src/advanced_inv.cpp:1872 +#: src/advanced_inv.cpp:1875 msgid "You can unload only liquids into target container." msgstr "Du kannst nur Flüssigkeiten in den Zielbehälter entleeren." -#: src/advanced_inv.cpp:1916 src/pickup.cpp:347 +#: src/advanced_inv.cpp:1919 src/pickup.cpp:347 msgid "Spilt liquid cannot be picked back up. Try mopping it instead." msgstr "" -#: src/advanced_inv.cpp:1924 +#: src/advanced_inv.cpp:1927 msgid "Destination area is full. Remove some items first." msgstr "Zielbereich ist voll. Entferne zuerst ein paar Gegenstände." -#: src/advanced_inv.cpp:1940 +#: src/advanced_inv.cpp:1943 msgid "Destination area has too many items. Remove some first." msgstr "Zielbereich hat zu viele Gegenstände. Entferne zuerst ein paar." -#: src/advanced_inv.cpp:1958 +#: src/advanced_inv.cpp:1961 msgid "This is too heavy!" msgstr "Dies ist zu schwer!" -#: src/advanced_inv.cpp:1978 +#: src/advanced_inv.cpp:1981 #, c-format msgid "How many do you want to move? [Have %d] (0 to cancel)" msgstr "" -#: src/advanced_inv.cpp:1981 +#: src/advanced_inv.cpp:1984 #, c-format msgid "Destination can only hold %d! Move how many? [Have %d] (0 to cancel)" msgstr "" -#: src/advanced_inv.cpp:1987 +#: src/advanced_inv.cpp:1990 msgid "The destination is already full!" msgstr "Das Ziel ist schon voll!" @@ -413113,7 +414153,7 @@ msgstr "" msgid "Properties" msgstr "Eigenschaften" -#: src/armor_layers.cpp:239 src/item_pocket.cpp:1145 +#: src/armor_layers.cpp:239 src/item_pocket.cpp:1161 msgid "Coverage:" msgstr "Bedeckung:" @@ -413276,7 +414316,7 @@ msgstr "Nichts zu sehen!" msgid "Encumbrance and Warmth" msgstr "Hinderung und Wärme" -#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4651 +#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4658 msgid "Encumbrance" msgstr "Hinderung" @@ -413420,174 +414460,174 @@ msgstr "" msgid "auto notes configuration" msgstr "" -#: src/auto_note.cpp:348 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 -#: src/color.cpp:797 src/construction.cpp:399 src/crafting_gui.cpp:489 -#: src/game.cpp:6370 src/game.cpp:7799 src/game.cpp:8248 -#: src/newcharacter.cpp:1400 src/newcharacter.cpp:1944 -#: src/newcharacter.cpp:2298 src/newcharacter.cpp:2623 -#: src/newcharacter.cpp:3037 src/options.cpp:2955 src/safemode_ui.cpp:104 -#: src/safemode_ui.cpp:580 src/ui.cpp:308 src/ui.cpp:353 -#: src/worldfactory.cpp:612 src/worldfactory.cpp:948 src/worldfactory.cpp:1044 +#: src/auto_note.cpp:341 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 +#: src/color.cpp:800 src/construction.cpp:399 src/crafting_gui.cpp:489 +#: src/game.cpp:6368 src/game.cpp:7797 src/game.cpp:8246 +#: src/newcharacter.cpp:1404 src/newcharacter.cpp:1964 +#: src/newcharacter.cpp:2326 src/newcharacter.cpp:2659 +#: src/newcharacter.cpp:3085 src/options.cpp:3032 src/safemode_ui.cpp:105 +#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:355 +#: src/worldfactory.cpp:618 src/worldfactory.cpp:953 src/worldfactory.cpp:1049 msgid "Fast scroll up" msgstr "" -#: src/auto_note.cpp:349 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 -#: src/color.cpp:798 src/construction.cpp:400 src/crafting_gui.cpp:490 -#: src/game.cpp:6371 src/game.cpp:7800 src/game.cpp:8249 -#: src/newcharacter.cpp:1401 src/newcharacter.cpp:1945 -#: src/newcharacter.cpp:2299 src/newcharacter.cpp:2624 -#: src/newcharacter.cpp:3038 src/options.cpp:2956 src/safemode_ui.cpp:105 -#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:354 -#: src/worldfactory.cpp:613 src/worldfactory.cpp:949 src/worldfactory.cpp:1045 +#: src/auto_note.cpp:342 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 +#: src/color.cpp:801 src/construction.cpp:400 src/crafting_gui.cpp:490 +#: src/game.cpp:6369 src/game.cpp:7798 src/game.cpp:8247 +#: src/newcharacter.cpp:1405 src/newcharacter.cpp:1965 +#: src/newcharacter.cpp:2327 src/newcharacter.cpp:2660 +#: src/newcharacter.cpp:3086 src/options.cpp:3033 src/safemode_ui.cpp:106 +#: src/safemode_ui.cpp:582 src/ui.cpp:310 src/ui.cpp:356 +#: src/worldfactory.cpp:619 src/worldfactory.cpp:954 src/worldfactory.cpp:1050 msgid "Fast scroll down" msgstr "" -#: src/auto_note.cpp:368 src/auto_pickup.cpp:338 src/game.cpp:6251 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:361 src/auto_pickup.cpp:338 src/game.cpp:6249 +#: src/safemode_ui.cpp:144 msgid "nable" msgstr "in" -#: src/auto_note.cpp:369 src/auto_pickup.cpp:339 src/game.cpp:6252 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:362 src/auto_pickup.cpp:339 src/game.cpp:6250 +#: src/safemode_ui.cpp:144 msgid "isable" msgstr ":Aus" -#: src/auto_note.cpp:370 +#: src/auto_note.cpp:363 msgid " - Toggle" msgstr "" -#: src/auto_note.cpp:383 +#: src/auto_note.cpp:376 msgid "Character" msgstr "" -#: src/auto_note.cpp:385 +#: src/auto_note.cpp:378 msgid "Global" msgstr "" -#: src/auto_note.cpp:387 +#: src/auto_note.cpp:380 msgid "Map Extra" msgstr "" -#: src/auto_note.cpp:388 src/options.cpp:1609 src/options.cpp:1667 +#: src/auto_note.cpp:381 src/options.cpp:1686 src/options.cpp:1744 msgid "Symbol" msgstr "" -#: src/auto_note.cpp:389 src/distraction_manager.cpp:130 src/options.cpp:1855 +#: src/auto_note.cpp:382 src/distraction_manager.cpp:130 src/options.cpp:1932 #: src/smart_controller_ui.cpp:66 msgid "Enabled" msgstr "" -#: src/auto_note.cpp:394 +#: src/auto_note.cpp:387 #, c-format msgid "%1$s %2$s" msgstr "" -#: src/auto_note.cpp:400 +#: src/auto_note.cpp:393 msgid "Auto notes enabled:" msgstr "" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/options.cpp:1847 src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/options.cpp:1924 src/safemode_ui.cpp:189 msgid "False" msgstr "Falsch" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/safemode_ui.cpp:189 msgid "True" msgstr "Wahr" -#: src/auto_note.cpp:412 +#: src/auto_note.cpp:405 msgid "witch " msgstr "" -#: src/auto_note.cpp:417 +#: src/auto_note.cpp:410 msgid " to change pages." msgstr "" -#: src/auto_note.cpp:436 +#: src/auto_note.cpp:429 msgid "Discover more special encounters to populate this list" msgstr "" -#: src/auto_note.cpp:450 src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/editmap.cpp:751 msgid "no" msgstr "nein" -#: src/auto_note.cpp:450 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 -#: src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 +#: src/editmap.cpp:751 msgid "yes" msgstr "ja" -#: src/auto_note.cpp:551 +#: src/auto_note.cpp:544 msgid "Enter a map extra custom symbol (empty to unset):" msgstr "" -#: src/auto_note.cpp:562 +#: src/auto_note.cpp:555 msgid "Pick a color:" msgstr "Wähle eine Farbe" #. ~ %1$s: note color abbreviation, %2$s: note color name -#: src/auto_note.cpp:566 src/help.cpp:136 src/overmap_ui.cpp:1245 +#: src/auto_note.cpp:559 src/help.cpp:133 src/overmap_ui.cpp:1246 #, c-format msgctxt "note color" msgid "%1$s:%2$s, " msgstr "" -#: src/auto_note.cpp:577 +#: src/auto_note.cpp:570 msgctxt "color" msgid "yellow" msgstr "gelb" -#: src/auto_note.cpp:578 src/options.cpp:806 src/options.cpp:820 +#: src/auto_note.cpp:571 src/options.cpp:806 src/options.cpp:820 #, c-format msgid "Default: %s" msgstr "Standard: %s" -#: src/auto_note.cpp:606 +#: src/auto_note.cpp:599 msgid "" "Auto notes are disabled globally.\n" "Do you want to enable?" msgstr "" -#: src/auto_note.cpp:615 src/auto_pickup.cpp:639 src/color.cpp:1062 -#: src/game.cpp:6916 src/input.cpp:1667 src/options.cpp:3426 -#: src/safemode_ui.cpp:506 +#: src/auto_note.cpp:608 src/auto_pickup.cpp:639 src/color.cpp:1065 +#: src/game.cpp:6914 src/input.cpp:1666 src/options.cpp:3503 +#: src/safemode_ui.cpp:507 msgid "Save changes?" msgstr "Änderungen speichern?" -#: src/auto_pickup.cpp:334 src/game.cpp:6248 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:334 src/game.cpp:6246 src/safemode_ui.cpp:142 msgid "dd" msgstr ":Neu" -#: src/auto_pickup.cpp:335 src/game.cpp:6250 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:335 src/game.cpp:6248 src/safemode_ui.cpp:142 msgid "emove" msgstr ":Entf" -#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:143 msgid "opy" msgstr ":Kopie" -#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:143 msgid "ove" msgstr ":Versch." -#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:144 +#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:145 msgid "est" msgstr "esten" -#: src/auto_pickup.cpp:345 src/game.cpp:6262 src/safemode_ui.cpp:155 +#: src/auto_pickup.cpp:345 src/game.cpp:6260 src/safemode_ui.cpp:156 msgid "<+-> Move up/down" msgstr "<+-> rauf/runter" -#: src/auto_pickup.cpp:347 src/color.cpp:731 src/game.cpp:6263 -#: src/safemode_ui.cpp:157 +#: src/auto_pickup.cpp:347 src/color.cpp:734 src/game.cpp:6261 +#: src/safemode_ui.cpp:158 msgid "-Edit" msgstr ":Ändern" -#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:158 +#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:159 msgid "-Switch Page" msgstr ":Umblättern" -#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:170 +#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:171 msgid "Rules" msgstr "Regeln" @@ -413599,11 +414639,11 @@ msgstr "E/A" msgid "Auto pickup enabled:" msgstr "Auto-Aufheben aktiv:" -#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:190 +#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:191 msgid "witch" msgstr "Umchalten" -#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:241 +#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:242 msgid "" msgstr "" @@ -413635,11 +414675,11 @@ msgstr "" msgid "Pickup Rule:" msgstr "Aufhebe-Regel:" -#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:180 +#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:181 msgid "[]" msgstr "[]" -#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:182 +#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:183 msgid "[]" msgstr "[]" @@ -413664,7 +414704,7 @@ msgstr "" msgid "auto pickup configuration" msgstr "" -#: src/auto_pickup.cpp:1082 +#: src/auto_pickup.cpp:1081 #, c-format msgid "Pickup rules for %s" msgstr "Aufheberegeln für %s" @@ -413951,22 +414991,22 @@ msgstr "Du hast bereits das maximale Level erreicht." msgid "Needs %d more experience to gain next level." msgstr "Braucht %d mehr Erfahrung um das nächste Level zu erreichen." -#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3098 +#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3099 #: src/item.cpp:2175 msgid "strength" msgstr "Stärke" -#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3099 +#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3100 #: src/item.cpp:2178 msgid "dexterity" msgstr "Geschicklichkeit" -#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3100 +#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3101 #: src/item.cpp:2181 msgid "intelligence" msgstr "Intelligenz" -#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3101 +#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3102 #: src/item.cpp:2184 msgid "perception" msgstr "Wahrnehmung" @@ -413980,7 +415020,7 @@ msgstr "" msgid "Are you sure you want to raise %s? %d points available." msgstr "" -#: src/avatar.cpp:1374 src/game.cpp:9332 +#: src/avatar.cpp:1374 src/game.cpp:9330 msgid "You need to put the bag away before trying to wield something from it." msgstr "" @@ -414184,7 +415224,7 @@ msgstr "" #: src/avatar_action.cpp:116 msgid "These items are not inside a waterproof container." -msgstr "" +msgstr "Diese Gegenstände sind nicht in einem wasserfesten Behälter." #: src/avatar_action.cpp:129 msgid "Will be dissolved:" @@ -414301,7 +415341,7 @@ msgstr "Du rüttelst an den Stäben, aber die Türe ist verschlossen." msgid "You can't climb here - there's a ceiling above." msgstr "Du kannst nicht hierhin klettern – dort ist eine Decke." -#: src/avatar_action.cpp:595 src/game.cpp:10094 +#: src/avatar_action.cpp:595 src/game.cpp:10092 msgid "The water puts out the flames!" msgstr "Das Wasser löscht die Flammen!" @@ -414410,19 +415450,19 @@ msgstr "Das Gras ist mit Farbe verdorben und daher ungenießbar." msgid "You can't effectively throw while you're in your shell." msgstr "Du kannst nicht gut werfen, solange du in deinem Panzer bist." -#: src/avatar_action.cpp:966 src/handle_action.cpp:2050 -#: src/handle_action.cpp:2060 src/handle_action.cpp:2079 -#: src/handle_action.cpp:2103 src/handle_action.cpp:2116 -#: src/handle_action.cpp:2134 src/handle_action.cpp:2146 -#: src/handle_action.cpp:2158 src/handle_action.cpp:2346 -#: src/handle_action.cpp:2358 src/handle_action.cpp:2372 -#: src/handle_action.cpp:2386 src/handle_action.cpp:2400 -#: src/handle_action.cpp:2424 src/iexamine.cpp:6562 src/iexamine.cpp:6572 +#: src/avatar_action.cpp:966 src/handle_action.cpp:2046 +#: src/handle_action.cpp:2056 src/handle_action.cpp:2075 +#: src/handle_action.cpp:2099 src/handle_action.cpp:2112 +#: src/handle_action.cpp:2130 src/handle_action.cpp:2142 +#: src/handle_action.cpp:2154 src/handle_action.cpp:2342 +#: src/handle_action.cpp:2354 src/handle_action.cpp:2368 +#: src/handle_action.cpp:2382 src/handle_action.cpp:2396 +#: src/handle_action.cpp:2420 src/iexamine.cpp:6562 src/iexamine.cpp:6572 #: src/iexamine.cpp:6582 src/melee.cpp:544 msgid "You lack the substance to affect anything." msgstr "" -#: src/avatar_action.cpp:973 src/game.cpp:9753 src/game.cpp:11089 +#: src/avatar_action.cpp:973 src/game.cpp:9751 src/game.cpp:11087 #: src/handle_action.cpp:705 #, c-format msgid "Your %s refuses to move as its batteries have been drained." @@ -414432,7 +415472,7 @@ msgstr "" msgid "You don't have any items to throw." msgstr "Du hast keinerlei Gegenstände zum Werfen." -#: src/avatar_action.cpp:1003 src/character_attire.cpp:223 +#: src/avatar_action.cpp:1003 src/character_attire.cpp:219 msgid "You don't have that item." msgstr "Du hast diesen Gegenstand nicht." @@ -414602,177 +415642,181 @@ msgid "" "Time: %s\n" msgstr "" -#: src/basecamp.cpp:603 +#: src/basecamp.cpp:605 msgid "Name this camp" msgstr "" -#: src/basecamp.cpp:742 src/faction_camp.cpp:736 +#: src/basecamp.cpp:611 +msgid "You need to input the base camp name." +msgstr "" + +#: src/basecamp.cpp:753 src/faction_camp.cpp:736 msgid "Base Missions" msgstr "Basismissionen" -#: src/basecamp.cpp:751 +#: src/basecamp.cpp:762 msgid "Expansion" msgstr "" -#: src/basecamp.cpp:754 +#: src/basecamp.cpp:765 msgid "Empty Expansion" msgstr "Leere Expansion" -#: src/bionics.cpp:677 +#: src/bionics.cpp:667 #, c-format msgid "%s activates their %s." msgstr "" -#: src/bionics.cpp:696 +#: src/bionics.cpp:686 #, c-format msgid "Your %s is shorting out and can't be activated." msgstr "Dein %s hat einen Kurzschluss und kann nicht aktiviert werden." -#: src/bionics.cpp:708 +#: src/bionics.cpp:698 #, c-format msgid "You don't have the power to activate your %s." msgstr "Du hast nicht genügend Strom, um dein %s zu aktivieren." -#: src/bionics.cpp:803 +#: src/bionics.cpp:793 #, c-format msgid "Deactivate your %s first!" msgstr "Deaktiviere zuerst dein %s!" -#: src/bionics.cpp:810 src/character.cpp:7218 +#: src/bionics.cpp:800 src/character.cpp:7219 #, c-format msgid "Stop wielding %s?" msgstr "%s nicht mehr halten?" -#: src/bionics.cpp:832 src/bionics.cpp:1907 +#: src/bionics.cpp:822 src/bionics.cpp:1722 #, c-format msgid "There is not enough humidity in the air for your %s to function." msgstr "" -#: src/bionics.cpp:837 +#: src/bionics.cpp:827 #, c-format msgid "Your %s issues a low humidity warning. Efficiency will be reduced." msgstr "" -#: src/bionics.cpp:845 +#: src/bionics.cpp:835 msgid "You change your mind and turn it off." msgstr "Du änderst deine Meinung und schaltest es aus." #. ~Sound of a bionic sonic-resonator shaking the area -#: src/bionics.cpp:851 +#: src/bionics.cpp:841 msgid "VRRRRMP!" msgstr "»WRUMM!«" -#: src/bionics.cpp:864 src/bionics.cpp:886 +#: src/bionics.cpp:854 src/bionics.cpp:876 #, c-format msgid "You cannot activate %s while mounted." msgstr "Du kannst %s nicht aktivieren, während du beritten bist." -#: src/bionics.cpp:871 +#: src/bionics.cpp:861 msgid "Your speed suddenly increases!" msgstr "Deine Geschwindigkeit erhöht sich plötzlich!" -#: src/bionics.cpp:873 +#: src/bionics.cpp:863 msgid "Your muscles tear with the strain." msgstr "Deine Muskeln reißen unter der Belastung." -#: src/bionics.cpp:921 +#: src/bionics.cpp:911 msgid "Your torsion ratchet locks onto your joints." msgstr "Deine Torsionsratsche rastet in deinen Gelenken ein." -#: src/bionics.cpp:924 +#: src/bionics.cpp:914 msgid "You can now run faster, assisted by joint servomotors." msgstr "" -#: src/bionics.cpp:926 +#: src/bionics.cpp:916 msgid "Start a fire where?" msgstr "Wo soll ein Feuer entfacht werden?" -#: src/bionics.cpp:933 src/iuse_actor.cpp:285 src/iuse_actor.cpp:1215 +#: src/bionics.cpp:923 src/iuse_actor.cpp:292 src/iuse_actor.cpp:1222 msgid "You happily light a fire." msgstr "Mit Freuden entfachst du ein Feuer." -#: src/bionics.cpp:943 +#: src/bionics.cpp:933 #, c-format msgid "Your radiation level: %d" msgstr "Dein Strahlungswert: %d" -#: src/bionics.cpp:954 +#: src/bionics.cpp:944 msgid "Safeguards kick in, and the bionic refuses to activate!" msgstr "" -#: src/bionics.cpp:962 +#: src/bionics.cpp:952 msgid "Create an EMP where?" msgstr "Wo soll ein EMP erzeugt werden?" -#: src/bionics.cpp:972 +#: src/bionics.cpp:962 msgid "Your muscles hiss as hydraulic strength fills them!" msgstr "" "Deine Muskeln zischen, weil sie von hydraulischer Kraft gefüllt werden!" #. ~ Sound of hissing hydraulic muscle! (not quite as loud as a car horn) -#: src/bionics.cpp:974 src/bionics.cpp:1833 +#: src/bionics.cpp:964 src/bionics.cpp:1648 msgid "HISISSS!" msgstr "»ZISCH!«" -#: src/bionics.cpp:985 +#: src/bionics.cpp:975 #, c-format msgid "Extract water from the %s" msgstr "Wasser aus %s gewinnen" -#: src/bionics.cpp:1000 +#: src/bionics.cpp:990 msgid "There is no suitable corpse on this tile." msgstr "Auf diesem Feld befindet sich keine geeignete Leiche." -#: src/bionics.cpp:1067 +#: src/bionics.cpp:1057 msgid "You unleash a powerful shockwave!" msgstr "Du entfesselst eine starke Druckwelle!" -#: src/bionics.cpp:1083 +#: src/bionics.cpp:1073 #, c-format msgid "Temperature: %s." msgstr "Temperatur: %s." -#: src/bionics.cpp:1085 src/iuse.cpp:9005 +#: src/bionics.cpp:1075 src/iuse.cpp:9023 #, c-format msgid "Relative Humidity: %s." msgstr "Relative Luftfeuchtigkeit: %s." -#: src/bionics.cpp:1089 src/iuse.cpp:9016 +#: src/bionics.cpp:1079 src/iuse.cpp:9034 #, c-format msgid "Pressure: %s." msgstr "Druck: %s." -#: src/bionics.cpp:1091 src/iuse.cpp:9030 +#: src/bionics.cpp:1081 src/iuse.cpp:9048 #, c-format msgid "Wind Speed: %.1f %s." msgstr "Windgeschwindigkeit: %.1f %s." -#: src/bionics.cpp:1094 src/iuse.cpp:9034 +#: src/bionics.cpp:1084 src/iuse.cpp:9052 #, c-format msgid "Feels Like: %s." msgstr "Gefühlte Temperatur: %s." -#: src/bionics.cpp:1098 src/iuse.cpp:9038 +#: src/bionics.cpp:1088 src/iuse.cpp:9056 #, c-format msgid "Wind Direction: From the %s." msgstr "Windrichtung: Von %s." -#: src/bionics.cpp:1101 +#: src/bionics.cpp:1091 msgid "Perform which function:" msgstr "Welche Funktion ausführen?:" -#: src/bionics.cpp:1102 +#: src/bionics.cpp:1092 msgid "RC radio" msgstr "Funkferngesteuertes Radio" -#: src/bionics.cpp:1127 +#: src/bionics.cpp:1117 msgid "" "You need a jumper cable connected to a power source to drain power from it." msgstr "" "Du brauchst ein Starterkabel, das mit einer Stromquelle verbunden ist, um " "Strom abzuzapfen." -#: src/bionics.cpp:1133 +#: src/bionics.cpp:1123 msgid "" "Cable is plugged-in to the CBM but it has to be also connected to the power " "source." @@ -414780,7 +415824,7 @@ msgstr "" "Das Kabel steckt im KBM, aber es muss auch an eine Stromquelle angeschlossen" " sein." -#: src/bionics.cpp:1139 +#: src/bionics.cpp:1129 msgid "" "You are plugged to the vehicle. It will charge you if it has some juice in " "it." @@ -414788,7 +415832,7 @@ msgstr "" "Du bist mit dem Fahrzeug verbunden - Sollte es noch etwas Saft haben werden " "deine Energiereserven aufgeladen." -#: src/bionics.cpp:1145 +#: src/bionics.cpp:1135 msgid "" "You are plugged to a solar pack. It will charge you if it's unfolded and in" " sunlight." @@ -414797,14 +415841,14 @@ msgstr "" " auffüllen, sobald der Rucksack ausgebreitet ist und von Sonnenlicht " "bestrahlt wird." -#: src/bionics.cpp:1151 +#: src/bionics.cpp:1141 msgid "" "You are plugged to a UPS. It will charge you if it has some juice in it." msgstr "" "Du bist mit einer Esz. verbunden. Dies wird deine Energiereserven auffüllen," " solange das Esz. noch Saft hat." -#: src/bionics.cpp:1155 +#: src/bionics.cpp:1145 msgid "" "You have a cable plugged to a portable power source, but you need to plug it" " in to the CBM." @@ -414812,7 +415856,7 @@ msgstr "" "Du hast ein Kabel, welches mit einer tragbaren Stromquelle verbunden ist, " "aber du must es noch mit dem KBM verbinden." -#: src/bionics.cpp:1159 +#: src/bionics.cpp:1149 msgid "" "You have a cable plugged to a vehicle, but you need to plug it in to the " "CBM." @@ -414820,7 +415864,7 @@ msgstr "" "Du hast ein Kabel, welches mit einem Fahrzeug verbunden ist, aber du musst " "es noch mit dem KBM verbinden." -#: src/bionics.cpp:1168 +#: src/bionics.cpp:1158 msgid "" "You have at least one free cable in your inventory that you could use to " "plug yourself in." @@ -414828,139 +415872,58 @@ msgstr "" "Du hast zumindest ein freies Kabel in deinem Inventar, mit dem du dich " "einstöpseln könntest." -#: src/bionics.cpp:1186 +#: src/bionics.cpp:1176 #, c-format msgid "Your %s automatically turn off." msgstr "%s hat sich automatisch abgeschaltet." -#: src/bionics.cpp:1212 +#: src/bionics.cpp:1202 #, c-format msgid "Your %s is shorting out and can't be deactivated." msgstr "Dein %s hat einen Kurzschluss und lässt sich nicht deaktivieren." -#: src/bionics.cpp:1224 +#: src/bionics.cpp:1214 #, c-format msgid "You can't deactivate your %s manually!" msgstr "Du kannst dein %s nicht manuell deaktivieren!" -#: src/bionics.cpp:1228 +#: src/bionics.cpp:1218 #, c-format msgid "You don't have the power to deactivate your %s." msgstr "Du hast nicht genügend Strom, um dein %s zu deaktivieren." -#: src/bionics.cpp:1273 +#: src/bionics.cpp:1259 #, c-format msgid "You withdraw your %s." msgstr "Du ziehst %s." -#: src/bionics.cpp:1276 +#: src/bionics.cpp:1262 #, c-format msgid " withdraws his %s." msgstr " zieht seine %s zurück." -#: src/bionics.cpp:1278 +#: src/bionics.cpp:1264 #, c-format msgid " withdraws her %s." msgstr "zieht ihre %s zurück." -#: src/bionics.cpp:1336 -#, c-format -msgid "Your %s does not have enough fuel to start." -msgstr "Dein %s hat nicht mehr genug Treibstoff, um zu starten." - -#: src/bionics.cpp:1337 -#, c-format -msgid "'s %s does not have enough fuel to start." -msgstr "s %s hat nicht mehr genug Treibstoff, um zu starten." - -#: src/bionics.cpp:1344 src/bionics.cpp:1429 +#: src/bionics.cpp:1334 #, c-format -msgid "Your %s runs out of fuel and turns off." -msgstr "Deinem %s geht der Treibstoff aus, und es schaltet sich aus." - -#: src/bionics.cpp:1345 src/bionics.cpp:1430 -#, c-format -msgid "'s %s runs out of fuel and turns off." -msgstr "s %s geht der Treibstoff aus, und es schaltet sich aus." - -#: src/bionics.cpp:1401 -#, c-format -msgid "Your %s turns off to not waste calories." -msgstr "Dein %s schaltet sich aus, um Kalorien zu sparen." - -#: src/bionics.cpp:1402 -#, c-format -msgid "'s %s turns off to not waste calories." -msgstr "s %s schaltet sich aus, um Kalorien zu sparen." - -#: src/bionics.cpp:1404 -#, c-format -msgid "Your %s turns off after filling your power banks." -msgstr "" -"Dein %s schaltet sich aus nachdem es deine Energiereserven aufgefüllt hat." - -#: src/bionics.cpp:1405 -#, c-format -msgid "'s %s turns off after filling their power banks." -msgstr "" -"s %s schaltet sich aus nachdem es deren Energiereserven aufgefüllt " -"hat." - -#: src/bionics.cpp:1407 -#, c-format -msgid "Your %s turns off to not waste fuel." -msgstr "Dein %s schaltet sich aus, um keinen Treibstoff zu verschwenden." - -#: src/bionics.cpp:1408 -#, c-format -msgid "'s %s turns off to not waste fuel." -msgstr "" -"s %s schaltet sich aus, um keinen Treibstoff zu verschwenden." - -#: src/bionics.cpp:1411 -#, c-format -msgid "" -"Your %s cannot be started because you don't have any bionic power storage." +msgid "Your %s cannot be started because your calories are below safe levels." msgstr "" -"Dein %s kann nicht gestartet werden, da du keine bionischen Energiereserven " -"hast." +"Dein %s kann nicht gestartet werden, da deine gespeicherten Kalorien in " +"unsicheren Bereichen liegen." -#: src/bionics.cpp:1412 +#: src/bionics.cpp:1335 #, c-format msgid "" -"'s %s cannot be started because they don't have any bionic power " -"storage." -msgstr "" -"s %s kann nicht gestartet werden, da keine bionischen " -"Energiereserven vorliegen." - -#: src/bionics.cpp:1414 -#, c-format -msgid "Your %s cannot be started due to fuel saving." -msgstr "" -"Dein %s kann aufgrund von Treibstoffsparmaßnamen nicht gestartet werden." - -#: src/bionics.cpp:1415 -#, c-format -msgid "'s %s cannot be started due to fuel saving." -msgstr "" -"s %s kann aufgrund von Treibstoffsparmaßnamen nicht gestartet " -"werden." - -#: src/bionics.cpp:1417 -#, c-format -msgid "Your %s cannot be started because your power banks are full." -msgstr "" -"Dein %s kann nicht gestartet werden, da deine Energiereserven schon voll " -"sind." - -#: src/bionics.cpp:1418 -#, c-format -msgid "'s %s cannot be started because their power banks are full." +"'s %s cannot be started because their calories are below safe " +"levels." msgstr "" -"s %s kann nicht gestartet werden, da die Energiereserven voll sind." +"s %s kann nicht gestartet werden, da die gespeicherten Kalorien in " +"unsicheren Bereichen liegen." -#: src/bionics.cpp:1426 +#: src/bionics.cpp:1340 #, c-format msgid "" "Stored calories are below the safe threshold, your %s shuts down to preserve" @@ -414969,7 +415932,7 @@ msgstr "" "Die gespeicherten Kalorien befinden sich unter der sicheren Grenze. Um deine" " Gesundheit nicht zu gefährden schaltet sich dein %s automatisch ab." -#: src/bionics.cpp:1427 +#: src/bionics.cpp:1341 #, c-format msgid "" "Stored calories are below the safe threshold, 's %s shuts down to " @@ -414978,139 +415941,123 @@ msgstr "" "Die gespeicherten Kalorien befinden sich unter der sicheren Grenze. Um die " "Gesundheit nicht zu gefährden schaltet sich s %s automatisch ab." -#: src/bionics.cpp:1434 -#, c-format -msgid "Your %s cannot be started because your calories are below safe levels." -msgstr "" -"Dein %s kann nicht gestartet werden, da deine gespeicherten Kalorien in " -"unsicheren Bereichen liegen." - -#: src/bionics.cpp:1435 -#, c-format -msgid "" -"'s %s cannot be started because their calories are below safe " -"levels." -msgstr "" -"s %s kann nicht gestartet werden, da die gespeicherten Kalorien in " -"unsicheren Bereichen liegen." - -#: src/bionics.cpp:1437 +#: src/bionics.cpp:1348 #, c-format -msgid "Your %s doesn't have enough fuel to start." +msgid "Your %s does not have enough fuel to start." msgstr "Dein %s hat nicht mehr genug Treibstoff, um zu starten." -#: src/bionics.cpp:1438 +#: src/bionics.cpp:1349 #, c-format -msgid "'s %s doesn't have enough fuel to start." +msgid "'s %s does not have enough fuel to start." msgstr "s %s hat nicht mehr genug Treibstoff, um zu starten." -#: src/bionics.cpp:1479 +#: src/bionics.cpp:1353 #, c-format -msgid "Your %s does not have enough fuel to use Auto Start." -msgstr "Dein %s hat nicht genug Treibstoff, um automatisch zu starten." +msgid "Your %s runs out of fuel and turns off." +msgstr "Deinem %s geht der Treibstoff aus, und es schaltet sich aus." -#: src/bionics.cpp:1480 +#: src/bionics.cpp:1354 #, c-format -msgid "'s %s does not have enough fuel to use Auto Start." -msgstr "s %s hat nicht genug Treibstoff, um automatisch zu starten." +msgid "'s %s runs out of fuel and turns off." +msgstr "s %s geht der Treibstoff aus, und es schaltet sich aus." -#: src/bionics.cpp:1803 +#: src/bionics.cpp:1618 #, c-format msgid "Your %s powers down." msgstr "Dein %s schaltet sich ab." -#: src/bionics.cpp:1828 +#: src/bionics.cpp:1643 #, c-format msgid "Your %s has lost connection and is turning off." msgstr "Dein %s hat die Verbindung verloren und schaltet sich aus." -#: src/bionics.cpp:1891 +#: src/bionics.cpp:1706 msgid "You feel your throat open up and air filling your lungs!" msgstr "" "Du spürst, wie sich deine Kehle öffnet und Luft in deine Lungen strömt!" -#: src/bionics.cpp:1912 +#: src/bionics.cpp:1727 #, c-format msgid "Your %s issues a low humidity warning. Efficiency is reduced." msgstr "" "Dein %s gibt aufgrund niedriger Feuchtigkeitswerte eine Warnmeldung aus - " "die Effizienz ist reduziert." -#: src/bionics.cpp:1921 +#: src/bionics.cpp:1736 #, c-format msgid "You are properly hydrated. Your %s chirps happily." msgstr "Du bist ausreichend hydriert, und dein %s zwitschert fröhlich!" -#: src/bionics.cpp:1954 src/bionics.cpp:2025 +#: src/bionics.cpp:1769 src/bionics.cpp:1840 msgid "The removal fails without incident." msgstr "Die Ausbauoperation schlägt fehl - jedoch ohne Zwischenfälle." -#: src/bionics.cpp:1958 +#: src/bionics.cpp:1773 msgid "The removal is a failure." msgstr "Die Entfernung schlägt fehl." -#: src/bionics.cpp:1963 src/bionics.cpp:2050 src/bionics.cpp:2729 +#: src/bionics.cpp:1778 src/bionics.cpp:1865 src/bionics.cpp:2544 msgid "It really hurts!" msgstr "Es tut wirklich weh!" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "'s %s is damaged." msgstr "s %s wurde beschädigt." -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "Your %s is damaged." msgstr "Dein %s wurde beschädigt." -#: src/bionics.cpp:1995 src/bionics.cpp:2085 +#: src/bionics.cpp:1810 src/bionics.cpp:1900 #, c-format msgid "Your %s is severely damaged." msgstr "Dein %s ist schwer beschädigt." -#: src/bionics.cpp:1996 src/bionics.cpp:2086 +#: src/bionics.cpp:1811 src/bionics.cpp:1901 #, c-format msgid "'s %s is severely damaged." msgstr "s %s ist schwer beschädigt." -#: src/bionics.cpp:2030 +#: src/bionics.cpp:1845 #, c-format msgid "The %s flub the operation." msgstr "" -#: src/bionics.cpp:2033 +#: src/bionics.cpp:1848 #, c-format msgid "The %s messes up the operation." msgstr "Der %s bringt die Operation groß zum scheitern." -#: src/bionics.cpp:2036 +#: src/bionics.cpp:1851 msgid "The operation fails." msgstr "Die Operation schlägt fehl." -#: src/bionics.cpp:2042 +#: src/bionics.cpp:1857 #, c-format msgid "The %s screws up the operation." msgstr "Der %s versaut die Operation." -#: src/bionics.cpp:2125 +#: src/bionics.cpp:1940 msgid "You don't have enough anesthetic to perform the installation." msgstr "Du hast nicht genug Anästhetikum um die Installation durchzuführen." -#: src/bionics.cpp:2156 +#: src/bionics.cpp:1971 msgid "You don't have the required components to perform the installation." msgstr "" "Du hast nicht die benötigten Komponenten, um die Operation durchzuführen." -#: src/bionics.cpp:2272 +#: src/bionics.cpp:2087 #, c-format msgid "%s must remove the parent bionic to remove the %s." msgstr "" -#: src/bionics.cpp:2288 +#: src/bionics.cpp:2103 msgid "Are you sure you wish to uninstall the selected bionic?" msgstr "Bist du sicher, dass du das ausgewählte Bionik deinstallieren willst?" -#: src/bionics.cpp:2294 src/game.cpp:4999 +#: src/bionics.cpp:2109 src/game.cpp:4997 #, c-format msgid "" "WARNING: %i percent chance of SEVERE damage to all body parts! Continue " @@ -415119,26 +416066,26 @@ msgstr "" "WARNUNG: %i Prozent Wahrscheinlichkeit SCHWEREN Schaden an allen " "Körperteilen anzurichten! Trotzdem fortfahren?" -#: src/bionics.cpp:2366 src/bionics.cpp:2440 +#: src/bionics.cpp:2181 src/bionics.cpp:2255 msgid "Your parts are jiggled back into their familiar places." msgstr "Deine Teile werden wieder an ihre vertraute Stelle zurück gerückt." -#: src/bionics.cpp:2367 +#: src/bionics.cpp:2182 msgid "'s parts are jiggled back into their familiar places." msgstr "" "'s Teile werden wieder an ihre vertraute Stelle zurück gerückt." -#: src/bionics.cpp:2368 src/bionics.cpp:2441 src/bionics.cpp:2445 +#: src/bionics.cpp:2183 src/bionics.cpp:2256 src/bionics.cpp:2260 #, c-format msgid "Successfully removed %s." msgstr "%s erfolgreich entfernt." -#: src/bionics.cpp:2400 +#: src/bionics.cpp:2215 #, c-format msgid "The %s's anesthesia kit looks empty." msgstr "Das Anästhetikumskit von %s sieht ziemlich leer aus..." -#: src/bionics.cpp:2418 src/bionics.cpp:3420 +#: src/bionics.cpp:2233 src/bionics.cpp:3181 msgid "" "You feel a tiny pricking sensation in your right arm, and lose all sensation" " before abruptly blacking out." @@ -415146,7 +416093,7 @@ msgstr "" "Du spürst einen kaum merkbaren Stich in deinem rechten Arm und verlierst " "alle Sinneswahrnehmungen, bevor du plötzlich bewusstlos wirst." -#: src/bionics.cpp:2421 +#: src/bionics.cpp:2236 #, c-format msgid "" "The %1$s gently inserts a syringe into %2$s's arm and starts injecting " @@ -415155,62 +416102,62 @@ msgstr "" "Der %1$s hält %2$s fest und führt eine Spritze sanft in den Arm ein, und " "beginnt, etwas zu injizieren." -#: src/bionics.cpp:2431 +#: src/bionics.cpp:2246 #, c-format msgid "You fall asleep and %1$s starts operating." msgstr "Du schläfst ein, und %1$s beginnt die Operation." -#: src/bionics.cpp:2433 +#: src/bionics.cpp:2248 #, c-format msgid "%1$s falls asleep and %2$s starts operating." msgstr "%1$s schläft ein, und %2$s beginnt die Operation." -#: src/bionics.cpp:2443 +#: src/bionics.cpp:2258 #, c-format msgid "%s's parts are jiggled back into their familiar places." msgstr "%ss Teile werden wieder zurück in die gewohnten Stellen gerückt." -#: src/bionics.cpp:2477 +#: src/bionics.cpp:2292 msgid "/!\\ CBM is highly contaminated. /!\\" msgstr "" -#: src/bionics.cpp:2478 +#: src/bionics.cpp:2293 msgid "CBM is filthy." msgstr "" -#: src/bionics.cpp:2483 +#: src/bionics.cpp:2298 msgid "/!\\ CBM is not sterile. /!\\ Please use autoclave to sterilize." msgstr "" -#: src/bionics.cpp:2484 +#: src/bionics.cpp:2299 msgid "CBM is not sterile." msgstr "" -#: src/bionics.cpp:2487 +#: src/bionics.cpp:2302 msgid "CBM already deployed. Please reset to factory state." msgstr "" -#: src/bionics.cpp:2489 +#: src/bionics.cpp:2304 msgid "CBM is already installed." msgstr "" -#: src/bionics.cpp:2491 src/bionics.cpp:2494 +#: src/bionics.cpp:2306 src/bionics.cpp:2309 msgid "CBM not compatible with patient's body." msgstr "" -#: src/bionics.cpp:2498 +#: src/bionics.cpp:2313 msgid "No base version installed." msgstr "" -#: src/bionics.cpp:2504 +#: src/bionics.cpp:2319 msgid "Superior version installed." msgstr "" -#: src/bionics.cpp:2506 +#: src/bionics.cpp:2321 msgid "CBM not compatible with patient." msgstr "" -#: src/bionics.cpp:2546 +#: src/bionics.cpp:2361 #, c-format msgid "" "Installing this bionic will remove the conflicting traits: %s. Continue " @@ -415220,7 +416167,7 @@ msgstr "" "entfernen: %s. Trotzdem fortfahren?" #. ~ : more slot(s) needed. -#: src/bionics.cpp:2557 +#: src/bionics.cpp:2372 #, c-format msgid "" "\n" @@ -415229,16 +416176,16 @@ msgstr "" "\n" "%s: %i weitere Slot(s) benötigt." -#: src/bionics.cpp:2561 +#: src/bionics.cpp:2376 #, c-format msgid "Not enough space for bionic installation!%s" msgstr "Nicht genug Platz für Bionikinstallation!%s" -#: src/bionics.cpp:2568 +#: src/bionics.cpp:2383 msgid "Are you sure you wish to install the selected bionic?" msgstr "Bist du sicher, dass du das ausgewählte Bionik installieren willst?" -#: src/bionics.cpp:2574 +#: src/bionics.cpp:2389 #, c-format msgid "" "WARNING: %i percent chance of failure that may result in damage, pain, or a " @@ -415249,105 +416196,93 @@ msgstr "" #. ~ %1$s - name of the bionic to be upgraded (inferior), %2$s - name of the #. upgraded bionic (superior). -#: src/bionics.cpp:2664 +#: src/bionics.cpp:2479 #, c-format msgid "Successfully upgraded %1$s to %2$s." msgstr "%1$s erfolgreich auf %2$s verbessert." #. ~ %s - name of the bionic. -#: src/bionics.cpp:2670 +#: src/bionics.cpp:2485 #, c-format msgid "Successfully installed %s." msgstr "%s erfolgreich installiert." -#: src/bionics.cpp:2708 +#: src/bionics.cpp:2523 msgid "The installation is a failure." msgstr "Die Installation schlägt fehl." #. ~"Complications" is USian medical-speak for "unintended damage from a #. medical procedure". -#: src/bionics.cpp:2712 +#: src/bionics.cpp:2527 #, c-format msgid "%s training helps to minimize the complications." msgstr "Die Ausbildung von %s hilft, die Komplikationen zu minimieren." -#: src/bionics.cpp:2721 +#: src/bionics.cpp:2536 msgid "The installation fails without incident." msgstr "Die Installation schlägt ohne Schaden fehl." -#: src/bionics.cpp:2737 +#: src/bionics.cpp:2552 msgid "The installation is faulty!" msgstr "Die Installation ist defekt!" #. ~ ( slots); -#: src/bionics.cpp:2803 +#: src/bionics.cpp:2618 #, c-format msgid "%s (%i slots);" msgstr "%s (%i Plätze);" -#: src/bionics.cpp:2896 +#: src/bionics.cpp:2716 #, c-format msgid "Increased storage capacity by %i." msgstr "Bionik-Stromkapazität um %i erhöht." -#: src/bionics.cpp:3193 -msgid "Chose Safe Fuel Level Threshold" +#: src/bionics.cpp:3013 +msgid "Stop power generation at" msgstr "" -#: src/bionics.cpp:3194 -msgid "Full Power" -msgstr "Volle Kraft" - -#: src/bionics.cpp:3196 +#: src/bionics.cpp:3014 #, c-format -msgid "Above 80 %%" -msgstr "Über 80 %%" +msgid "100 %%" +msgstr "" -#: src/bionics.cpp:3199 +#: src/bionics.cpp:3015 #, c-format -msgid "Above 55 %%" -msgstr "Über 55 %%" +msgid "90 %%" +msgstr "" -#: src/bionics.cpp:3202 +#: src/bionics.cpp:3016 #, c-format -msgid "Above 30 %%" -msgstr "Über 30 %%" - -#: src/bionics.cpp:3204 src/distraction_manager.cpp:130 src/options.cpp:1495 -#: src/options.cpp:1669 -msgid "Disabled" -msgstr "Deaktiviert" - -#: src/bionics.cpp:3235 -msgid "Chose Start Power Level Threshold" +msgid "70 %%" msgstr "" -#: src/bionics.cpp:3236 -msgid "No Power Left" -msgstr "Keine Energie mehr!" - -#: src/bionics.cpp:3238 +#: src/bionics.cpp:3017 #, c-format -msgid "Below 25 %%" -msgstr "Unter 25 %%" +msgid "50 %%" +msgstr "" -#: src/bionics.cpp:3241 +#: src/bionics.cpp:3018 #, c-format -msgid "Below 50 %%" -msgstr "Unter 50 %%" +msgid "30 %%" +msgstr "" -#: src/bionics.cpp:3244 +#: src/bionics.cpp:3019 #, c-format -msgid "Below 75 %%" -msgstr "Unter 75 %%" +msgid "10 %%" +msgstr "" + +#: src/bionics.cpp:3020 src/distraction_manager.cpp:130 src/options.cpp:1572 +#: src/options.cpp:1746 +msgid "Disabled" +msgstr "Deaktiviert" -#: src/bionics.cpp:3402 +#: src/bionics.cpp:3163 msgid "You tell the pain to bug off and proceed with the operation." msgstr "" "Du sagst dem Schmerz, er soll sich verpissen gehen, und fährst mit der " "Operation fort." -#: src/bionics.cpp:3406 +#: src/bionics.cpp:3167 msgid "" "You set up the operation step-by-step, configuring the Autodoc to manipulate" " a CBM." @@ -415355,7 +416290,7 @@ msgstr "" "Schritt für Schritt bereitest du die Operation vor, konfigurierst den " "Autodoktor, um ein KBM zu manipulieren." -#: src/bionics.cpp:3407 +#: src/bionics.cpp:3168 msgid "" " sets up the operation, configuring the Autodoc to manipulate a " "CBM." @@ -415363,25 +416298,25 @@ msgstr "" "Schritt für Schritt bereitet die Operation vor, konfiguriert den " "Autodoktor, um ein KBM zu manipulieren." -#: src/bionics.cpp:3410 +#: src/bionics.cpp:3171 msgid "" "You settle into position, sliding your right wrist into the couch's strap." msgstr "" "Du legst dich in Position und steckst dein rechtes Handgelenk in den Riemen " "des Sofas." -#: src/bionics.cpp:3411 +#: src/bionics.cpp:3172 msgid "" " settles into position, sliding their wrist into the couch's strap." msgstr "" " legt sich in Position und steckt das rechte Handgelenk in den " "Riemen des Sofas." -#: src/bionics.cpp:3416 +#: src/bionics.cpp:3177 msgid "You feel excited as the operation starts." msgstr "Du bist aufgeregt, als die Operation beginnt." -#: src/bionics.cpp:3427 +#: src/bionics.cpp:3188 msgid "" "You feel excited as the Autodoc slices painlessly into you. You enjoy the " "sight of scalpels slicing you apart." @@ -415389,7 +416324,7 @@ msgstr "" "Du fühlst die Aufregung, als der Autodoktor dich schmerzfrei schneidet, und " "genießt die Sicht von Skalpellen, die dich in teile schlitzen." -#: src/bionics.cpp:3430 +#: src/bionics.cpp:3191 msgid "" "You stay very, very still, focusing intently on an interesting stain on the " "ceiling, as the Autodoc slices painlessly into you." @@ -415398,7 +416333,7 @@ msgstr "" "Absicht auf einen interessanten Fleck an der Decke, während der Autodoktor " "schmerzfrei in dich hineinschneidet. " -#: src/bionics.cpp:3438 +#: src/bionics.cpp:3199 msgid "" "As your consciousness slips away, you feel regret that you won't be able to " "enjoy the operation." @@ -415406,188 +416341,185 @@ msgstr "" "Während dein Bewusstsein schwindet, fühlst du Bedauern, dass du nicht in der" " Lage sein wirst, die Operation zu genießen." -#: src/bionics_ui.cpp:58 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 -#: src/options.cpp:1598 src/options.cpp:1728 +#: src/bionics_ui.cpp:59 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 +#: src/options.cpp:1675 src/options.cpp:1805 msgid "None" msgstr "Nichts" -#: src/bionics_ui.cpp:60 +#: src/bionics_ui.cpp:61 msgid "Power usage" msgstr "Energiebedarf" -#: src/bionics_ui.cpp:62 +#: src/bionics_ui.cpp:63 msgid "Name" msgstr "Bezeichnung" -#: src/bionics_ui.cpp:64 +#: src/bionics_ui.cpp:65 msgid "Manual (shortcut)" msgstr "" -#: src/bionics_ui.cpp:124 +#: src/bionics_ui.cpp:125 msgid "Sort bionics by:" msgstr "Sortiere Bioniken nach:" -#: src/bionics_ui.cpp:205 +#: src/bionics_ui.cpp:206 msgid "Available Fuel: " msgstr "Verfügbarer Treibstoff:" -#: src/bionics_ui.cpp:243 src/bionics_ui.cpp:249 +#: src/bionics_ui.cpp:244 src/bionics_ui.cpp:250 msgctxt "decimal separator" msgid "." msgstr "." -#: src/bionics_ui.cpp:245 src/display.cpp:556 src/display.cpp:599 +#: src/bionics_ui.cpp:246 src/display.cpp:556 src/display.cpp:599 #: src/player_display.cpp:684 src/units.cpp:105 msgctxt "energy unit: kilojoule" msgid "kJ" msgstr "kJ" -#: src/bionics_ui.cpp:251 src/display.cpp:553 src/display.cpp:596 +#: src/bionics_ui.cpp:252 src/display.cpp:553 src/display.cpp:596 #: src/player_display.cpp:681 src/units.cpp:110 msgctxt "energy unit: joule" msgid "J" msgstr "J" -#: src/bionics_ui.cpp:253 src/display.cpp:550 src/display.cpp:593 +#: src/bionics_ui.cpp:254 src/display.cpp:550 src/display.cpp:593 #: src/player_display.cpp:678 src/units.cpp:112 msgctxt "energy unit: millijoule" msgid "mJ" msgstr "mJ" -#: src/bionics_ui.cpp:257 +#: src/bionics_ui.cpp:258 #, c-format msgid "" "Bionic Power: %s/%ikJ" msgstr "" "Bionikenergie: %s/%ikJ" -#: src/bionics_ui.cpp:269 src/diary.cpp:197 src/init.cpp:824 +#: src/bionics_ui.cpp:270 src/diary.cpp:197 src/init.cpp:809 msgid "Bionics" msgstr "Bioniken" -#: src/bionics_ui.cpp:272 +#: src/bionics_ui.cpp:273 #, c-format msgid "" "[%s] Reassign, [%s] Switch tabs," " [%s] Toggle fuel saving mode, " -"[%s] Toggle auto start mode, " -"[%s] Open refueling menu." msgstr "" -#: src/bionics_ui.cpp:278 +#: src/bionics_ui.cpp:276 #, c-format msgid " [%s] Sort: %s" msgstr "" -#: src/bionics_ui.cpp:282 +#: src/bionics_ui.cpp:280 msgid "" "Reassigning. Select a bionic to reassign or press " "[SPACE] to cancel." msgstr "" -#: src/bionics_ui.cpp:285 +#: src/bionics_ui.cpp:283 #, c-format msgid "" "Activating [%s] Examine, %s" msgstr "" -#: src/bionics_ui.cpp:289 +#: src/bionics_ui.cpp:287 #, c-format msgid "" "Examining [%s] Activate, %s" msgstr "" -#: src/bionics_ui.cpp:307 +#: src/bionics_ui.cpp:305 #, c-format msgid "%s act" msgstr "%s Verwendung" -#: src/bionics_ui.cpp:311 +#: src/bionics_ui.cpp:309 #, c-format msgid "%s deact" msgstr "%s Ausschalten" -#: src/bionics_ui.cpp:315 +#: src/bionics_ui.cpp:313 #, c-format msgid "%s trigger" msgstr "" -#: src/bionics_ui.cpp:320 +#: src/bionics_ui.cpp:318 #, c-format msgid "%s/turn" msgstr "%s/Zug" -#: src/bionics_ui.cpp:321 +#: src/bionics_ui.cpp:319 #, c-format msgid "%s/%d turns" msgstr "%s/%d Züge" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "OFF" msgstr "AUS" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "ON" msgstr "AN" -#: src/bionics_ui.cpp:328 +#: src/bionics_ui.cpp:326 msgid "(incapacitated)" msgstr "(handlungsunfähig)" -#: src/bionics_ui.cpp:333 +#: src/bionics_ui.cpp:330 #, c-format msgid "(fuel saving ON > %d %%)" msgstr "" -#: src/bionics_ui.cpp:338 -#, c-format -msgid "(auto start < %d %%)" +#: src/bionics_ui.cpp:336 +msgid "(inactive)" msgstr "" -#: src/bionics_ui.cpp:364 +#: src/bionics_ui.cpp:361 #, c-format msgid "ACTIVE (%i)" msgstr "AKTIV (%i)" -#: src/bionics_ui.cpp:365 +#: src/bionics_ui.cpp:362 #, c-format msgid "PASSIVE (%i)" msgstr "PASSIV (%i)" -#: src/bionics_ui.cpp:395 +#: src/bionics_ui.cpp:392 #, c-format msgid "Power usage: %s" msgstr "Strombedarf: %s" -#: src/bionics_ui.cpp:403 +#: src/bionics_ui.cpp:400 msgid "This bionic occupies the following body parts:" msgstr "Dieses Bionik belegt die folgenden Körperteile:" -#: src/bionics_ui.cpp:408 +#: src/bionics_ui.cpp:405 #, c-format msgid "Installed weapon: %s" msgstr "" -#: src/bionics_ui.cpp:660 +#: src/bionics_ui.cpp:655 msgid " BIONICS " msgstr " BIONIKEN " -#: src/bionics_ui.cpp:686 +#: src/bionics_ui.cpp:681 msgid "No activatable bionics installed." msgstr "Keine aktivierbaren Bioniken installiert." -#: src/bionics_ui.cpp:689 +#: src/bionics_ui.cpp:684 msgid "No passive bionics installed." msgstr "Keine passiven Bioniken installiert." -#: src/bionics_ui.cpp:795 +#: src/bionics_ui.cpp:791 #, c-format msgid "%s; enter new letter. Space to clear. Esc to cancel." msgstr "" -#: src/bionics_ui.cpp:805 +#: src/bionics_ui.cpp:801 #, c-format msgid "" "Invalid bionic letter. Only those characters are valid:\n" @@ -415595,40 +416527,36 @@ msgid "" "%s" msgstr "" -#: src/bionics_ui.cpp:845 +#: src/bionics_ui.cpp:841 msgid "You can't toggle fuel saving mode on a non-fueled CBM." msgstr "" -#: src/bionics_ui.cpp:859 -msgid "You can't toggle auto start mode on a non-fueled CBM." -msgstr "" - -#: src/bionics_ui.cpp:921 +#: src/bionics_ui.cpp:903 msgid "Select action" msgstr "" -#: src/bionics_ui.cpp:923 +#: src/bionics_ui.cpp:905 msgid "Uninstall weapon" msgstr "" -#: src/bionics_ui.cpp:924 +#: src/bionics_ui.cpp:906 msgid "Install weapon" msgstr "" -#: src/bionics_ui.cpp:941 +#: src/bionics_ui.cpp:923 msgid "Select weapon to install" msgstr "" -#: src/bionics_ui.cpp:950 +#: src/bionics_ui.cpp:932 msgid "You don't have any items you can install in this bionic" msgstr "" -#: src/bionics_ui.cpp:960 +#: src/bionics_ui.cpp:942 #, c-format msgid "Unable to install %s" msgstr "" -#: src/bionics_ui.cpp:994 +#: src/bionics_ui.cpp:976 #, c-format msgid "" "You can not activate %s!\n" @@ -415657,7 +416585,7 @@ msgstr "" msgid "Effects" msgstr "" -#: src/bodygraph.cpp:506 src/options.cpp:1597 +#: src/bodygraph.cpp:506 src/options.cpp:1674 msgid "Worn" msgstr "" @@ -415685,11 +416613,11 @@ msgstr "" msgid "median" msgstr "" -#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4638 +#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4645 msgid "Bash" msgstr "" -#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4640 +#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4647 msgid "Cut" msgstr "" @@ -415697,15 +416625,15 @@ msgstr "" msgid "Pierce" msgstr "" -#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4642 +#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4649 msgid "Ballistic" msgstr "" -#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4645 +#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4652 msgid "Acid" msgstr "Säure" -#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4647 +#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4654 msgid "Fire" msgstr "" @@ -416127,272 +417055,272 @@ msgstr "%1$s %2$s" msgid "Year %1$d, %2$s" msgstr "" -#: src/cata_tiles.cpp:4761 +#: src/cata_tiles.cpp:4763 msgid "direct3d" msgstr "direct3d" -#: src/cata_tiles.cpp:4764 +#: src/cata_tiles.cpp:4766 msgid "opengl" msgstr "opengl" -#: src/cata_tiles.cpp:4765 +#: src/cata_tiles.cpp:4767 msgid "opengles2" msgstr "opengles2" -#: src/cata_tiles.cpp:4790 +#: src/cata_tiles.cpp:4792 msgid "Display 0" msgstr "Zeige 0 an" -#: src/cata_utility.cpp:188 src/options.cpp:1553 +#: src/cata_utility.cpp:190 src/options.cpp:1630 msgid "mph" msgstr "mph" #. ~ vehicle speed tiles per turn -#: src/cata_utility.cpp:191 +#: src/cata_utility.cpp:193 msgid "t/t" msgstr "f/z" -#: src/cata_utility.cpp:195 src/options.cpp:1553 +#: src/cata_utility.cpp:197 src/options.cpp:1630 msgid "km/h" msgstr "km/h" -#: src/cata_utility.cpp:197 +#: src/cata_utility.cpp:199 msgid "m/s" msgstr "m/s" -#: src/cata_utility.cpp:280 +#: src/cata_utility.cpp:282 src/cata_utility.cpp:305 #, c-format msgid "Failed to write %1$s to \"%2$s\": %3$s" msgstr "Konnte %1$s nicht nach %2$s schreiben: %3$s" -#: src/cata_utility.cpp:401 +#: src/cata_utility.cpp:433 src/cata_utility.cpp:511 src/cata_utility.cpp:524 #, c-format msgid "Failed to read from \"%1$s\": %2$s" msgstr "Konnte nicht aus %1$s lesen: %2$s" #. ~ translators: place some random 1-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:453 +#: src/cata_utility.cpp:563 msgid "abcdefghijklmnopqrstuvwxyz" msgstr "abcdefghijklmnopqrstuvwxyzäöüß" #. ~ translators: place some random 2-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:456 +#: src/cata_utility.cpp:566 msgid "に坂索トし荷測のンおク妙免イロコヤ梅棋厚れ表幌" msgstr "に坂索トし荷測のンおク妙免イロコヤ梅棋厚れ表幌" -#: src/character.cpp:781 src/debug_menu.cpp:1610 src/game.cpp:11911 -#: src/iuse.cpp:7201 src/npctalk.cpp:1898 src/trade_ui.cpp:296 +#: src/character.cpp:782 src/debug_menu.cpp:1612 src/game.cpp:11909 +#: src/iuse.cpp:7205 src/npctalk.cpp:1898 src/trade_ui.cpp:296 msgid "You" msgstr "Du" -#: src/character.cpp:781 +#: src/character.cpp:782 msgid "you" msgstr "du" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "Your" msgstr "Dein" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "your" msgstr "dein" -#: src/character.cpp:788 +#: src/character.cpp:789 #, c-format msgid "%s's" msgstr "%ss" -#: src/character.cpp:800 src/monster.cpp:607 +#: src/character.cpp:801 src/monster.cpp:607 msgid "armor" msgstr "Rüstung" -#: src/character.cpp:1229 +#: src/character.cpp:1230 msgid "Ouch, something hurts!" msgstr "Autsch, etwas tut weh!" -#: src/character.cpp:1434 +#: src/character.cpp:1435 #, c-format msgid "You remove the %s's harness." msgstr "Du entfernst %s's Geschirr." -#: src/character.cpp:1453 +#: src/character.cpp:1454 #, c-format msgid "You climb on the %s." msgstr "Du kletterst auf das %s. " -#: src/character.cpp:1459 +#: src/character.cpp:1460 #, c-format msgid "You hear your %s whir to life." msgstr "Du hörst, wie dein %s unter surren zum Leben erwacht." -#: src/character.cpp:1480 src/monexamine.cpp:130 +#: src/character.cpp:1481 src/monexamine.cpp:130 #, c-format msgid "You fail to budge your %s!" msgstr "Du schaffst es nicht, dein %s zu schieben." -#: src/character.cpp:1560 +#: src/character.cpp:1561 msgid "You are ejected from your mech!" msgstr "Du bist aus deinem Mech ausgestiegen." -#: src/character.cpp:1561 +#: src/character.cpp:1562 msgid " is ejected from their mech!" msgstr "" -#: src/character.cpp:1563 +#: src/character.cpp:1564 msgid "You fall off your mount!" msgstr "Du fällst von deinem Reittier!" -#: src/character.cpp:1564 +#: src/character.cpp:1565 msgid " falls off their mount!" msgstr " fällt vom Reittier!" -#: src/character.cpp:1604 src/trapfunc.cpp:832 +#: src/character.cpp:1605 src/trapfunc.cpp:832 msgid "You hurt yourself!" msgstr "Du verletzt dich!" -#: src/character.cpp:1608 +#: src/character.cpp:1609 msgctxt "memorial_male" msgid "Fell off a mount." msgstr "Vom Reittier gefallen." -#: src/character.cpp:1609 +#: src/character.cpp:1610 msgctxt "memorial_female" msgid "Fell off a mount." msgstr "Vom Reittier gefallen.Vom Reittier gefallen." -#: src/character.cpp:1643 +#: src/character.cpp:1644 msgid "Dismount where?" msgstr "Wo absteigen?" -#: src/character.cpp:1645 +#: src/character.cpp:1646 msgid "You cannot dismount there!" msgstr "Dort kannst du nicht absteigen!" -#: src/character.cpp:1695 +#: src/character.cpp:1696 msgid "WARNING! Player has no vital part and is invincible." msgstr "" -#: src/character.cpp:1724 +#: src/character.cpp:1725 msgid "You try to counterattack, but you are too exhausted!" msgstr "Du versuchst, einen Gegenangriff zu starten, bist aber viel zu müde!" -#: src/character.cpp:1784 +#: src/character.cpp:1785 msgid "Time seems to slow down, and you instinctively dodge!" msgstr "Die Zeit scheint sich zu verlangsam und du weichst instinktiv aus!" -#: src/character.cpp:1786 +#: src/character.cpp:1787 #, c-format msgid "%s dodges… so fast!" msgstr "%s weicht unglaublich schnell aus!" -#: src/character.cpp:1792 +#: src/character.cpp:1793 msgid "You try to dodge, but there's no room!" msgstr "Du versuchst auszuweichen, aber es fehlt der Raum dazu!" -#: src/character.cpp:1794 +#: src/character.cpp:1795 #, c-format msgid "%s tries to dodge, but there's no room!" msgstr "%s versucht auszuweichen, aber es fehlt der Raum dazu!" -#: src/character.cpp:1809 +#: src/character.cpp:1810 #, c-format msgid "This task is too simple to train your %s beyond %d." msgstr "" "Diese Tätigkeit ist zu simpel, um deine Fertigkeit %s über den Wert %d " "hinaus zu trainieren." -#: src/character.cpp:1977 +#: src/character.cpp:1978 msgid "footsteps" msgstr "Schritte" -#: src/character.cpp:1990 +#: src/character.cpp:1991 msgid "clattering equipment" msgstr "Klappernde Geräte" -#: src/character.cpp:2046 +#: src/character.cpp:2047 #, c-format msgid "Your %s bionic comes back online." msgstr "Dein %s Bionik ist wieder eingeschaltet." -#: src/character.cpp:2145 +#: src/character.cpp:2146 #, c-format msgid "You have learned a new style: %s!" msgstr "Du hast einen neuen Stil gelernt: %s!" -#: src/character.cpp:2471 src/suffer.cpp:637 +#: src/character.cpp:2472 src/suffer.cpp:637 #, c-format msgid "Your practical skill in %s has increased to %d!" msgstr "Deine praktische Fertigkeit in %s hat sich auf %d erhöht!" -#: src/character.cpp:2476 src/suffer.cpp:640 +#: src/character.cpp:2477 src/suffer.cpp:640 #, c-format msgid "Your theoretical understanding of %s has increased to %d!" msgstr "Dein theoretisches Verständnis von %s hat sich auf %d erhöht!" -#: src/character.cpp:2481 +#: src/character.cpp:2482 #, c-format msgid "You feel that %s tasks of this level are becoming trivial." msgstr "Du merkst, dass %s-Aufgaben dieser Stufe trivial werden." -#: src/character.cpp:2622 +#: src/character.cpp:2623 msgid "Blood Test Results" msgstr "Bluttestergebnisse" -#: src/character.cpp:2624 +#: src/character.cpp:2625 msgid "No effects." msgstr "Keine Wirkung." -#: src/character.cpp:2929 +#: src/character.cpp:2930 msgid "You can't use anything while incorporeal." msgstr "Du kannst nichts benutzen, solange du keinen Körper hast." -#: src/character.cpp:2930 +#: src/character.cpp:2931 msgid " can't use anything while incorporeal." msgstr "" " Kann nichts benutzen, solange kein Körper im Besitz vorliegt." #. ~ %1$s - list of unmet requirements, %2$s - item name. -#: src/character.cpp:2940 +#: src/character.cpp:2941 #, c-format msgid "You need at least %1$s to use this %2$s." msgstr "Du brauchst mindestens %1$s, um %2$s zu verwenden." -#: src/character.cpp:2941 +#: src/character.cpp:2942 #, c-format msgid " needs at least %1$s to use this %2$s." msgstr " braucht mindestens %1$s, um %2$s zu benutzen." #. ~ %1$s - list of unmet requirements, %2$s - item name, %3$s - indirect item #. name. -#: src/character.cpp:2945 +#: src/character.cpp:2946 #, c-format msgid "You need at least %1$s to use this %2$s with your %3$s." msgstr "Du brauchst mindestens %1$s, um %2$s mit %3$s zu benutzen." -#: src/character.cpp:2946 +#: src/character.cpp:2947 #, c-format msgid " needs at least %1$s to use this %2$s with their %3$s." msgstr " braucht mindestens %1$s, um %2$s mit %3$s zu benutzen." -#: src/character.cpp:2964 +#: src/character.cpp:2965 #, c-format msgid "You cannot unwield your %s." msgstr "Du kannst dich nicht von %s entwaffnen." -#: src/character.cpp:3258 +#: src/character.cpp:3259 msgid "Your heart races as you recall your most recent hunt." msgstr "Dein Herz rast, während du dich an deine letzte Jagd erinnerst." -#: src/character.cpp:3268 +#: src/character.cpp:3269 #, c-format msgid "Your knowledge of %s begins to fade, but your memory banks retain it!" msgstr "" "Dein Wissen um %s beginnt zu verblassen, aber deine Speicherbänke bewahren " "es!" -#: src/character.cpp:3274 +#: src/character.cpp:3275 #, c-format msgid "" "Your practical skill in %s may need some refreshing. It has dropped to %d." @@ -416400,127 +417328,127 @@ msgstr "" "Deine praktischen Fähigkeiten in %s müssen vielleicht aufgefrischt werden. " "Sie ist auf %d gesunken." -#: src/character.cpp:4251 +#: src/character.cpp:4252 #, c-format msgid "Your %s bionic shorts out!" msgstr "Deine %s Bionik hat einen Kurzschluss!" -#: src/character.cpp:4308 src/character.cpp:4324 +#: src/character.cpp:4309 src/character.cpp:4325 #, c-format msgid "Bandaged wounds on your %s healed." msgstr "Bandagierte Wunden an deinem %s sind geheilt." -#: src/character.cpp:4316 src/character.cpp:4329 +#: src/character.cpp:4317 src/character.cpp:4330 #, c-format msgid "Disinfected wounds on your %s healed." msgstr "Desinfizierte Wunden an deinem %s sind geheilt." -#: src/character.cpp:4611 +#: src/character.cpp:4612 #, c-format msgid "You're feeling tired. %s to lie down for sleep." msgstr "Du wirst müde. %s, um dich schlafen zu legen." -#: src/character.cpp:4614 +#: src/character.cpp:4615 msgid "You're feeling tired." msgstr "Du bist müde." -#: src/character.cpp:4635 +#: src/character.cpp:4636 msgid "You're cramping up from stuffing yourself in this vehicle." msgstr "" "Du verkrampfst dich, während du versucht, dich in dieses Fahrzeug zu " "quetschen." -#: src/character.cpp:4753 +#: src/character.cpp:4754 msgid "You have a sudden heart attack!" msgstr "Du hast eine plötzliche Herzattacke!" -#: src/character.cpp:4754 src/player_hardcoded_effects.cpp:757 +#: src/character.cpp:4755 src/player_hardcoded_effects.cpp:757 msgid " has a sudden heart attack!" msgstr " hat eine plötzliche Herzattacke!" -#: src/character.cpp:4759 +#: src/character.cpp:4760 msgid "Your breathing stops completely." msgstr "Deine Atmung setzt aus." -#: src/character.cpp:4760 +#: src/character.cpp:4761 msgid "'s breathing stops completely." msgstr "s Atem kommt komplett zum erliegen." -#: src/character.cpp:4766 +#: src/character.cpp:4767 msgid "Your heart spasms painfully and stops." msgstr "Dein Herz verkrampft sich schmerzhaft und hält an." -#: src/character.cpp:4767 +#: src/character.cpp:4768 msgid "'s heart spasms painfully and stops." msgstr "" -#: src/character.cpp:4769 src/character.cpp:4776 +#: src/character.cpp:4770 src/character.cpp:4777 msgid "Your heart spasms and stops." msgstr "Dein Herz verkrampft sich und hält an." -#: src/character.cpp:4770 src/character.cpp:4777 +#: src/character.cpp:4771 src/character.cpp:4778 msgid "'s heart spasms and stops." msgstr "" -#: src/character.cpp:4782 +#: src/character.cpp:4783 msgid "Your breathing slows down to a stop." msgstr "Deine Atmung verlangsamt sich bis zum Stillstand." -#: src/character.cpp:4783 +#: src/character.cpp:4784 msgid "'s breathing slows down to a stop." msgstr "" -#: src/character.cpp:4791 +#: src/character.cpp:4792 msgid "You have starved to death." msgstr "Du bist verhungert." -#: src/character.cpp:4831 +#: src/character.cpp:4832 msgid "You have died of dehydration." msgstr "Du bist verdurstet." -#: src/character.cpp:4835 +#: src/character.cpp:4836 msgid "Even your eyes feel dry…" msgstr "Sogar deine Augen fühlen sich trocken an..." -#: src/character.cpp:4837 +#: src/character.cpp:4838 msgid "You are THIRSTY!" msgstr "Du hast DURST!" -#: src/character.cpp:4839 +#: src/character.cpp:4840 msgid "Your mouth feels so dry…" msgstr "Dein Mund fühlt sich so trocken an..." -#: src/character.cpp:4846 +#: src/character.cpp:4847 msgid "Survivor sleep now." msgstr "Überlebender schläft jetzt!" -#: src/character.cpp:4851 +#: src/character.cpp:4852 msgid "Anywhere would be a good place to sleep…" msgstr "Überall wäre jetzt ein guter Platz zum schlafen..." -#: src/character.cpp:4853 +#: src/character.cpp:4854 msgid "You feel like you haven't slept in days." msgstr "Du fühlst dich, als hättest du seit Tagen nicht geschlafen." -#: src/character.cpp:4862 +#: src/character.cpp:4863 msgid "You're too physically tired to stop yawning." msgstr "Du bist körperlich zu erschöpft, um mit dem Gähnen aufzuhören." -#: src/character.cpp:4872 +#: src/character.cpp:4873 msgid "How much longer until bedtime?" msgstr "Wie lange noch bis zur Schlafenszeit?" -#: src/character.cpp:4880 +#: src/character.cpp:4881 msgid "*yawn* You should really get some sleep." msgstr "Gähn! Du solltest wirklich etwas Schlaf abkriegen." -#: src/character.cpp:4893 +#: src/character.cpp:4894 msgid "Your mind feels tired. It's been a while since you've slept well." msgstr "" "Dein Geist fühlt sich müde an. Es ist schon eine Weile her, seit du gut " "geschlafen hast." -#: src/character.cpp:4897 +#: src/character.cpp:4898 msgid "" "Your mind feels foggy from a lack of good sleep, and your eyes keep trying " "to close against your will." @@ -416528,7 +417456,7 @@ msgstr "" "Dein Verstand fühlt sich mangels guten Schlafs benebelt an und dir fallen " "gegen deinen Willen immer wieder die Augen zu." -#: src/character.cpp:4905 +#: src/character.cpp:4906 msgid "" "Your mind feels weary, and you dread every wakeful minute that passes. You " "crave sleep, and feel like you're about to collapse." @@ -416537,7 +417465,7 @@ msgstr "" "verstreichenden wachen Minute. Du sehnst dich nach Schlaf und fühlst dich, " "als ob du jederzeit zusammenbrechen könntest." -#: src/character.cpp:4913 +#: src/character.cpp:4914 msgid "" "You haven't slept decently for so long that your whole body is screaming for" " mercy. It's a miracle that you're still awake, but it feels more like a " @@ -416547,7 +417475,7 @@ msgstr "" "Gnade fleht. Es ist ein wahres Wunder, dass du noch wach bist, aber es fühlt" " sich inzwischen wie ein Fluch an." -#: src/character.cpp:4936 +#: src/character.cpp:4937 msgid "" "Your body collapses due to sleep deprivation, your neglected fatigue rushing" " back all at once, and you pass out on the spot." @@ -416555,517 +417483,517 @@ msgstr "" "Du brichst aufgrund von Schlafentzug zusammen. Deine vernachlässigte " "Müdigkeit holt dich schlagartig ein und du bist auf der Stelle ohnmächtig." -#: src/character.cpp:4937 +#: src/character.cpp:4938 msgid " collapses to the ground from exhaustion." msgstr " bricht vor Erschöpfung auf dem Boden zusammen." -#: src/character.cpp:5020 src/character_guns.cpp:186 +#: src/character.cpp:5021 src/character_guns.cpp:186 #, c-format msgid "Permanently install your %1$s in your %2$s?" msgstr "%1$s permanent in dein(en) %2$s installieren?" #. ~ you filled to the brim with -#: src/character.cpp:5571 +#: src/character.cpp:5572 #, c-format msgid "You filled %1$s to the brim with %2$s." msgstr "Du hast %1$s bis zum Rand mit %2$s gefüllt." -#: src/character.cpp:5582 src/iexamine.cpp:3791 +#: src/character.cpp:5583 src/iexamine.cpp:3791 #, c-format msgid "You pour %1$s into the %2$s." msgstr "Du schüttest %1$s in %2$s." -#: src/character.cpp:5588 src/character.cpp:5605 src/veh_interact.cpp:3387 +#: src/character.cpp:5589 src/character.cpp:5606 src/veh_interact.cpp:3381 msgid "There's some left over!" msgstr "Da ist noch etwas übrig!" #. ~ $1 - vehicle name, $2 - part name, $3 - liquid type -#: src/character.cpp:5601 +#: src/character.cpp:5602 #, c-format msgid "You refill the %1$s's %2$s with %3$s." msgstr "Du füllst %2$s von %1$s mit %3$s wieder auf." -#: src/character.cpp:5622 +#: src/character.cpp:5623 #, c-format msgid "This is you - %s." msgstr "Das bist du – %s." -#: src/character.cpp:5624 +#: src/character.cpp:5625 #, c-format msgid "This is %s." msgstr "Das ist %s." -#: src/character.cpp:5656 +#: src/character.cpp:5657 msgid "Wielding:" msgstr "Haltend:" -#: src/character.cpp:5664 +#: src/character.cpp:5665 msgid "Wearing:" msgstr "Kleidung:" #. ~ how old the character is in years. try to limit number of characters to #. fit on the screen -#: src/character.cpp:5919 +#: src/character.cpp:5920 #, c-format msgid "%d years" msgstr "%d Jahre" -#: src/character.cpp:5974 +#: src/character.cpp:5975 #, c-format msgid "%d cm" msgstr "" -#: src/character.cpp:6036 +#: src/character.cpp:6037 msgid "Toggle which fault?" msgstr "Welchen Defekt umschalten?" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Mend: %s" msgstr "Beheben: %s" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Set: %s" msgstr "" -#: src/character.cpp:6045 +#: src/character.cpp:6046 #, c-format msgid "The %s doesn't have any faults to toggle." msgstr "%s hat keine Defekte, die umgeschlatet werden können." -#: src/character.cpp:6085 +#: src/character.cpp:6086 #, c-format msgid "The %s doesn't have any faults to mend." msgstr "%s hat keine Defekte, die behoben werden müssen." -#: src/character.cpp:6089 +#: src/character.cpp:6090 msgid "It is damaged, but cannot be repaired." msgstr "Es ist beschädigt, aber kann nicht repariert werden." -#: src/character.cpp:6096 +#: src/character.cpp:6097 #, c-format msgid "" "It is damaged, and could be repaired with %s. %s to use one of those items." msgstr "" -#: src/character.cpp:6108 +#: src/character.cpp:6109 msgid "Mend which fault?" msgstr "Welchen Defekt beheben?" -#: src/character.cpp:6124 +#: src/character.cpp:6125 #, c-format msgid "Turns into: %s\n" msgstr "" -#: src/character.cpp:6128 +#: src/character.cpp:6129 #, c-format msgid "Also mends: %s\n" msgstr "" -#: src/character.cpp:6131 +#: src/character.cpp:6132 #, c-format msgid "Time required: %s\n" msgstr "" -#: src/character.cpp:6134 +#: src/character.cpp:6135 msgid "Skills: none\n" msgstr "" -#: src/character.cpp:6136 +#: src/character.cpp:6137 #, c-format msgid "Skills: %s\n" msgstr "" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6143 +#: src/character.cpp:6144 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6149 +#: src/character.cpp:6150 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "" -#: src/character.cpp:6177 +#: src/character.cpp:6178 #, c-format msgid "You are currently unable to mend the %s this way." msgstr "" -#: src/character.cpp:6341 +#: src/character.cpp:6342 msgid "Your body strains under the weight!" msgstr "Dein Körper verrenkt sich unter der Last!" -#: src/character.cpp:6483 src/game_inventory.cpp:1271 +#: src/character.cpp:6484 src/game_inventory.cpp:1077 #, c-format msgid "Your %s was broken and won't turn on." msgstr "" -#: src/character.cpp:6491 +#: src/character.cpp:6492 #, c-format msgid "Your %s needs %d charge from some UPS." msgid_plural "Your %s needs %d charges from some UPS." msgstr[0] "Dein %s braucht %d Ladung von irgendeiner Esz." msgstr[1] "Dein %s braucht %d Ladungen von irgendeiner Esz." -#: src/character.cpp:6497 +#: src/character.cpp:6498 #, c-format msgid "Your %s needs %d bionic power." msgid_plural "Your %s needs %d bionic power." msgstr[0] "" msgstr[1] "" -#: src/character.cpp:6504 +#: src/character.cpp:6505 #, c-format msgid "Your %s has %d charge, but needs %d." msgid_plural "Your %s has %d charges, but needs %d." msgstr[0] "" msgstr[1] "" -#: src/character.cpp:6676 +#: src/character.cpp:6677 msgid "You cough heavily." msgstr "Du hustest sehr stark." -#: src/character.cpp:6678 +#: src/character.cpp:6679 msgid "a hacking cough." msgstr "einen trockenen Husten." -#: src/character.cpp:6775 +#: src/character.cpp:6776 msgid "You try to shout, but you have no face!" msgstr "" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "a piercing howl!" msgstr "ein durchdringendes Heulen!" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "yourself let out a piercing howl!" msgstr "dich einen schrillen Heuler loslassen!" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "a loud scream!" msgstr "ein lauter Schrei!" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "yourself scream loudly!" msgstr "dich laut schreien!" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "a loud shout!" msgstr "ein lautes Geschrei!" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "yourself shout loudly!" msgstr "dich laut schreien!" -#: src/character.cpp:6820 +#: src/character.cpp:6821 msgid "The sound of your voice is almost completely muffled!" msgstr "Der Ton deiner Stimme ist fast vollständig gedämpft!" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "an indistinct voice" msgstr "eine undeutliche Stimme" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "your muffled shout" msgstr "deinen gedämpften Schrei" -#: src/character.cpp:6824 +#: src/character.cpp:6825 msgid "The sound of your voice is significantly muffled!" msgstr "Der Ton deiner Stimme ist deutlich gedämpft!" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid " throws up heavily!" msgstr " erbricht sich heftig!" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid "You throw up heavily!" msgstr "Du erbrichst heftig." -#: src/character.cpp:6926 +#: src/character.cpp:6927 msgctxt "strength stat" msgid "STR" msgstr "" -#: src/character.cpp:6927 +#: src/character.cpp:6928 msgctxt "dexterity stat" msgid "DEX" msgstr "" -#: src/character.cpp:6928 +#: src/character.cpp:6929 msgctxt "intelligence stat" msgid "INT" msgstr "" -#: src/character.cpp:6929 +#: src/character.cpp:6930 msgctxt "perception stat" msgid "PER" msgstr "" -#: src/character.cpp:6934 +#: src/character.cpp:6935 msgctxt "fake stat there's an error" msgid "ERR" msgstr "" -#: src/character.cpp:7145 +#: src/character.cpp:7146 msgid "You can't wield anything while incorporeal." msgstr "" -#: src/character.cpp:7149 +#: src/character.cpp:7150 msgid "" "You need at least one arm available to even consider wielding something." msgstr "" -#: src/character.cpp:7152 +#: src/character.cpp:7153 msgid "Can't wield spilt liquids." msgstr "Verschüttete Flüssigkeiten können nicht gehalten werden." -#: src/character.cpp:7155 +#: src/character.cpp:7156 msgid "Can't wield unbroken frozen liquids." msgstr "" -#: src/character.cpp:7159 +#: src/character.cpp:7160 msgid "You can't unwield this." msgstr "" -#: src/character.cpp:7162 +#: src/character.cpp:7163 msgid "" "You can't wield this. Wielding it would make it impossible to unwield it." msgstr "" -#: src/character.cpp:7166 +#: src/character.cpp:7167 msgid "" "You can't wield this. It looks like it has to be attached to a bionic." msgstr "" -#: src/character.cpp:7170 +#: src/character.cpp:7171 #, c-format msgid "The %s is preventing you from wielding the %s." msgstr "" -#: src/character.cpp:7180 +#: src/character.cpp:7181 msgid "Something you are wearing hinders the use of both hands." msgstr "Etwas, was du trägst, hindert dich daran, beide Hände zu benutzen." -#: src/character.cpp:7182 +#: src/character.cpp:7183 #, c-format msgid "The %s can't be wielded with only one arm." msgstr "%s kann nicht mit nur einem Arm gehalten werden." -#: src/character.cpp:7185 +#: src/character.cpp:7186 #, c-format msgid "You are too weak to wield %s with only one arm." msgstr "Du bist zu schwach, um %s mit nur einem Arm zu halten." -#: src/character.cpp:7191 +#: src/character.cpp:7192 msgid "You cannot wield anything while piloting a mech." msgstr "" -#: src/character.cpp:7254 src/npctalk.cpp:1561 +#: src/character.cpp:7255 src/npctalk.cpp:1561 msgid "fists" msgstr "Fäuste" -#: src/character.cpp:7285 src/item_pocket.cpp:2341 src/item_pocket.cpp:2346 -#: src/item_pocket.cpp:2351 src/item_pocket.cpp:2353 +#: src/character.cpp:7286 src/item_pocket.cpp:2359 src/item_pocket.cpp:2364 +#: src/item_pocket.cpp:2369 src/item_pocket.cpp:2371 msgid "(empty)" msgstr "" -#: src/character.cpp:7336 +#: src/character.cpp:7337 #, c-format msgid "Your offensive defense system shocks %s in mid-attack!" msgstr "Dein offensives Verteidigungssystem schockt %s beim Angriff!" -#: src/character.cpp:7339 +#: src/character.cpp:7340 #, c-format msgid "%1$s's offensive defense system shocks %2$s in mid-attack!" msgstr "" "Das offensives Verteidigungssystem von %1$s schockt %2$s beim Angriff!" -#: src/character.cpp:7355 +#: src/character.cpp:7356 #, c-format msgid "%1$s's %2$s puncture %3$s in mid-attack!" msgstr "%2$s von %1$s sticht %3$s beim Angriff durch!" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "quills" msgstr "Stacheln" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "spines" msgstr "dünne Dornen" -#: src/character.cpp:7360 +#: src/character.cpp:7361 #, c-format msgid "Your %1$s puncture %2$s in mid-attack!" msgstr "Dein %1$s sticht %2$s beim Angriff durch!" -#: src/character.cpp:7372 +#: src/character.cpp:7373 #, c-format msgid "%1$s's %2$s scrape %3$s in mid-attack!" msgstr "%2$s von %1$s zerkratzt %3$s beim Angriff!" -#: src/character.cpp:7373 +#: src/character.cpp:7374 msgid "thorns" msgstr "Dornen" -#: src/character.cpp:7376 +#: src/character.cpp:7377 #, c-format msgid "Your thorns scrape %s in mid-attack!" msgstr "Deine Dornen zerkratzen %s mitten im Angriff!" -#: src/character.cpp:7388 +#: src/character.cpp:7389 #, c-format msgid "%1$s gets a load of %2$s's %3$s stuck in!" msgstr "Von %2$s bekommt %1$s eine Ladung von %3$s ab." -#: src/character.cpp:7389 +#: src/character.cpp:7390 msgid "hair" msgstr "Haar" -#: src/character.cpp:7392 +#: src/character.cpp:7393 #, c-format msgid "Your hairs detach into %s!" msgstr "Dein Haar verfängt sich in %s und löst sich ab!" -#: src/character.cpp:7417 +#: src/character.cpp:7418 #, c-format msgid "%1$s loses their balance while being hit!" msgstr "" -#: src/character.cpp:7420 +#: src/character.cpp:7421 msgid "You lose your balance while being hit!" msgstr "" -#: src/character.cpp:7460 +#: src/character.cpp:7461 #, c-format msgid "You are no longer able to wield your %s and drop it!" msgstr "Du bist nicht länger in der Lage %s zu halten und lässt es fallen!" -#: src/character.cpp:7516 +#: src/character.cpp:7517 msgid "A mass of slime is torn from you, and moves on its own!" msgstr "" -#: src/character.cpp:7527 +#: src/character.cpp:7528 #, c-format msgid "Your acidic blood splashes %s in mid-attack!" msgstr "Dein säurehaltiges Blut spritzt auf %s im Angriff!" -#: src/character.cpp:7530 +#: src/character.cpp:7531 #, c-format msgid "%1$s's acidic blood splashes on %2$s in mid-attack!" msgstr "Das säurehaltige Blut von %1$s spritzt auf %2$s im Angriff!" -#: src/character.cpp:7573 src/monattack.cpp:2956 +#: src/character.cpp:7574 src/monattack.cpp:2956 #, c-format msgid "The %s tries to grab you as well, but you bat it away!" msgstr "%s versucht, dich ebenfalls zu greifen, aber du schlägst es weg!" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid " is grabbed by %s!" msgstr " wird von %s ergriffen!" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid "You are grabbed by %s!" msgstr "Du wirst von %s ergriffen!" -#: src/character.cpp:7621 +#: src/character.cpp:7622 msgid "Filth from your clothing has been embedded deep in the wound." msgstr "" -#: src/character.cpp:7636 +#: src/character.cpp:7637 #, c-format msgid "Bandages on your %s were damaged!" msgstr "Bandagen an %s wurden beschädigt!" -#: src/character.cpp:7638 +#: src/character.cpp:7639 #, c-format msgid "You got some filth on your disinfected %s!" msgstr "Dir ist etwas Schmutz auf %s, was desinfiziert war, geraten!" -#: src/character.cpp:7643 +#: src/character.cpp:7644 #, c-format msgid "Bandages on your %s were destroyed!" msgstr "Bandagen an %s wurden zerstört!" -#: src/character.cpp:7646 +#: src/character.cpp:7647 #, c-format msgid "Your %s is no longer disinfected!" msgstr "%s ist jetzt nicht mehr desinfiziert!" -#: src/character.cpp:7734 +#: src/character.cpp:7735 #, c-format msgid "You were attacked by %s!" msgstr "Du wurdest von %s angegriffen!" -#: src/character.cpp:7737 +#: src/character.cpp:7738 msgid "You were attacked by something you can't see!" msgstr "" -#: src/character.cpp:7740 +#: src/character.cpp:7741 msgid "You were hurt!" msgstr "Du wurdest verletzt!" -#: src/character.cpp:7806 +#: src/character.cpp:7807 msgid "You smell like yourself again." msgstr "Du richst wieder wie du selbst." -#: src/character.cpp:7872 +#: src/character.cpp:7873 msgid "You sink your roots into the soil." msgstr "Du bohrst deine Wurzeln in die Erde." -#: src/character.cpp:8057 +#: src/character.cpp:8058 msgid "You start hauling items along the ground." msgstr "Du fängst an, Gegenstände entlang des Bodens mitzuschleifen." -#: src/character.cpp:8059 +#: src/character.cpp:8060 msgid "Your hands are not free, which makes hauling slower." msgstr "" "Du hast keine freie Hand, was das Mitschleifen erheblich langsamer macht." -#: src/character.cpp:8067 +#: src/character.cpp:8068 msgid "You stop hauling items." msgstr "Du hörst auf, Gegenstände mitzuschleifen." -#: src/character.cpp:8116 +#: src/character.cpp:8117 msgid "You resume your task." msgstr "Du setzt deine Tätigkeit fort." -#: src/character.cpp:8194 +#: src/character.cpp:8195 msgid "You nestle into your pile of clothes for warmth." msgstr "" -#: src/character.cpp:8196 +#: src/character.cpp:8197 msgid "You use your pile of clothes for warmth." msgstr "Du benutzt deinen Kleiderhaufen für Wärme." -#: src/character.cpp:8200 +#: src/character.cpp:8201 #, c-format msgid "You snuggle your %s to keep warm." msgstr "Um warm zu bleiben, kuschelst du dich an %s." -#: src/character.cpp:8202 +#: src/character.cpp:8203 #, c-format msgid "You use your %s to keep warm." msgstr "Du benutzt %s, um warm zu bleiben." -#: src/character.cpp:8206 +#: src/character.cpp:8207 msgid "Sleep Mode activated. Disabling sensory response." msgstr "" -#: src/character.cpp:8211 +#: src/character.cpp:8212 msgctxt "memorial_male" msgid "Entered hibernation." msgstr "Ging in den Winterschlaf über." -#: src/character.cpp:8212 +#: src/character.cpp:8213 msgctxt "memorial_female" msgid "Entered hibernation." msgstr "Ging in den Winterschlaf über." @@ -417074,362 +418002,363 @@ msgstr "Ging in den Winterschlaf über." #. left to consume. #. ~ Select components from the map to consume. %d = number of components left #. to consume. -#: src/character.cpp:8536 src/map.cpp:5574 +#: src/character.cpp:8537 src/map.cpp:5574 #, c-format msgid "Select which component to use (%d left)" msgstr "" -#: src/character.cpp:8642 +#: src/character.cpp:8643 msgid "This UPS use needs updating. Create issue on github." msgstr "" -#: src/character.cpp:9026 +#: src/character.cpp:9027 msgid "You don't have the tools to crush frozen liquids." msgstr "" #. ~ %1$s: item to be crushed, %2$s: hammer name -#: src/character.cpp:9039 +#: src/character.cpp:9040 #, c-format msgid "" "Do you want to crush up %1$s with your %2$s?\n" "Be wary of fragile items nearby!" msgstr "" -#: src/character.cpp:9045 +#: src/character.cpp:9046 #, c-format msgid "You swing your %s wildly!" msgstr "Du schwingst dein %s weit!" -#: src/character.cpp:9055 +#: src/character.cpp:9056 msgid "somethings" msgstr "" -#: src/character.cpp:9059 +#: src/character.cpp:9060 msgid "a hammering tool" msgstr "" -#: src/character.cpp:9062 +#: src/character.cpp:9063 msgid "a drill or both hammering tool and screwdriver" msgstr "" -#: src/character.cpp:9067 +#: src/character.cpp:9068 #, c-format msgid "You need %s to crush up frozen liquids in rigid container!" msgstr "" +"Du brauchst %s um gefrorene Flüssigkeiten im starren Behälter zu zerbrechen!" -#: src/character.cpp:9071 +#: src/character.cpp:9072 #, c-format msgid "You crush up %s." msgstr "" -#: src/character.cpp:9464 src/faction.cpp:708 src/npc.cpp:2772 +#: src/character.cpp:9465 src/faction.cpp:708 src/npc.cpp:2772 msgid "Wielding: " msgstr "Hält: " -#: src/character.cpp:9473 src/npc.cpp:2783 +#: src/character.cpp:9474 src/npc.cpp:2783 msgid "Wearing: " msgstr "Kleidung: " -#: src/character.cpp:9478 src/newcharacter.cpp:3520 src/npc.cpp:2814 +#: src/character.cpp:9479 src/newcharacter.cpp:3575 src/npc.cpp:2814 msgid "Traits: " msgstr "Wesenszüge: " -#: src/character.cpp:9660 src/character.cpp:9667 +#: src/character.cpp:9661 src/character.cpp:9668 #, c-format msgid "Your %s HURTS!" msgstr "Dein %s TUT WEH!" -#: src/character.cpp:9662 src/character.cpp:9669 +#: src/character.cpp:9663 src/character.cpp:9670 #, c-format msgid "Your %s hurts!" msgstr "Dein %s tut sehr weh!" -#: src/character.cpp:9682 +#: src/character.cpp:9683 msgid "You pass out!" msgstr "Du verlierst das Bewustsein!" -#: src/character.cpp:9733 +#: src/character.cpp:9734 msgid "We have mistakenly colonized a local guide! Purging now." msgstr "" "Wir haben versehentlich einen örtlichen Führer kolonisiert! Abführung " "beginnt jetzt." -#: src/character.cpp:9746 +#: src/character.cpp:9747 msgid "Something writhes inside of you as it dies." msgstr "" -#: src/character.cpp:9759 +#: src/character.cpp:9760 msgid "Your bowels gurgle as something inside them dies." msgstr "Deine Gedärme gurgeln, während irgendetwas darin stirbt." -#: src/character.cpp:9837 +#: src/character.cpp:9838 #, c-format msgid "You use your %s for comfort." msgstr "" -#: src/character.cpp:9902 +#: src/character.cpp:9903 msgid "Your soporific inducer runs out of power!" msgstr "" -#: src/character.cpp:9904 +#: src/character.cpp:9905 msgid "Your soporific inducer starts back up." msgstr "" -#: src/character.cpp:10192 +#: src/character.cpp:10193 #, c-format msgid "You put the %s in your inventory." msgstr "Du legst %s in dein Inventar." -#: src/character.cpp:10205 +#: src/character.cpp:10206 #, c-format msgid "The %s is already empty!" msgstr "%s ist schon leer!" -#: src/character.cpp:10209 +#: src/character.cpp:10210 msgid "The liquid can't be unloaded in its current state!" msgstr "" "Die Flüssigkeit kann in ihrem aktuellen Zustand nicht ausgeleert werden!" -#: src/character.cpp:10247 +#: src/character.cpp:10248 msgid "Unload what?" msgstr "Was entladen?" -#: src/character.cpp:10264 src/character.cpp:10272 +#: src/character.cpp:10265 src/character.cpp:10273 #, c-format msgid "You can't unload a %s!" msgstr "Du kannst ein %s nicht entladen!" -#: src/character.cpp:10270 +#: src/character.cpp:10271 #, c-format msgid "You can't unload a rechargeable %s!" msgstr "Du kannst ein wiederaufladbares %s nicht entladen!" -#: src/character.cpp:10279 +#: src/character.cpp:10280 #, c-format msgid "Your %s isn't charged." msgstr "Dein %s ist nicht aufgeladen." -#: src/character.cpp:10281 +#: src/character.cpp:10282 #, c-format msgid "Your %s isn't loaded." msgstr "Dein %s ist nicht geladen." -#: src/character.cpp:10577 +#: src/character.cpp:10578 #, c-format msgid "Your %s is not good reading material." msgstr "Dein %s ist kein gutes Lesematerial." -#: src/character.cpp:10579 +#: src/character.cpp:10580 #, c-format msgid "The %s is not good reading material." msgstr "" -#: src/character.cpp:10592 +#: src/character.cpp:10593 msgid "It's a bad idea to read while driving!" msgstr "Es ist eine schlechte Idee, beim Fahren zu lesen!" -#: src/character.cpp:10598 +#: src/character.cpp:10599 msgid "What's the point of studying? (Your morale is too low!)" msgstr "Was ist der Sinn des Lernens? (Deine Moral ist zu niedrig!)" -#: src/character.cpp:10599 +#: src/character.cpp:10600 #, c-format msgid "What's the point of studying? (%s)'s morale is too low!)" msgstr "" -#: src/character.cpp:10603 +#: src/character.cpp:10604 #, c-format msgid "%s %d needed to understand. You have %d" msgstr "%s %d benötigt, um zu verstehen. Du hast %d" -#: src/character.cpp:10605 src/character.cpp:10649 +#: src/character.cpp:10606 src/character.cpp:10650 #, c-format msgid "%s %d needed to understand. %s has %d" msgstr "" -#: src/character.cpp:10612 src/iuse.cpp:4383 +#: src/character.cpp:10613 src/iuse.cpp:4384 msgid "You're illiterate!" msgstr "Du bist ein Analphabet." -#: src/character.cpp:10613 src/character.cpp:10646 +#: src/character.cpp:10614 src/character.cpp:10647 #, c-format msgid "%s is illiterate!" msgstr "%s ist ein Analphabet." -#: src/character.cpp:10618 +#: src/character.cpp:10619 msgid "Your eyes won't focus without reading glasses." msgstr "Ohne eine Lesebrille kannst du nicht lesen." -#: src/character.cpp:10619 +#: src/character.cpp:10620 #, c-format msgid "%s's eyes won't focus without reading glasses." msgstr "" -#: src/character.cpp:10636 +#: src/character.cpp:10637 msgid "Maybe someone could read that to you, but you're deaf!" msgstr "Vielleicht könnte dir jemand das Buch vorlesen, aber du bist taub!" -#: src/character.cpp:10655 +#: src/character.cpp:10656 #, c-format msgid "%s needs reading glasses!" msgstr "%s braucht eine Lesebrille!" -#: src/character.cpp:10659 +#: src/character.cpp:10660 #, c-format msgid "It's too dark for %s to read!" msgstr "Zum Lesen ist es für %s zu dunkel!" -#: src/character.cpp:10662 +#: src/character.cpp:10663 #, c-format msgid "%s could read that to you, but they can't see you." msgstr "%s könnte es dir vorlesen, kann dich jedoch nicht sehen." -#: src/character.cpp:10667 +#: src/character.cpp:10668 #, c-format msgid "%s morale is too low!" msgstr "Moral von %s ist zu niedrig!" -#: src/character.cpp:10669 +#: src/character.cpp:10670 #, c-format msgid "%s is blind." msgstr "" -#: src/character.cpp:11069 src/character.cpp:11114 +#: src/character.cpp:11070 src/character.cpp:11115 #, c-format msgid "You land on %s." msgstr "Du landest auf %s." -#: src/character.cpp:11098 +#: src/character.cpp:11099 #, c-format msgid "You are slammed against %1$s for %2$d damage." msgstr "" -#: src/character.cpp:11101 +#: src/character.cpp:11102 #, c-format msgid "You are slammed against %s!" msgstr "Du wirst gegen %s geschmettert!" -#: src/character.cpp:11103 +#: src/character.cpp:11104 msgid "…but your shock absorbers negate the damage!" msgstr "... aber deine Stoßdämpfer negieren den Schaden!" -#: src/character.cpp:11109 +#: src/character.cpp:11110 #, c-format msgid "You are slammed against %s." msgstr "Du wirst gegen %s geschmettert." -#: src/character.cpp:11110 +#: src/character.cpp:11111 #, c-format msgid " is slammed against %s." msgstr " wird gegen %s geschmettert!" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid " bounces off a %s!" msgstr " prallt von 1 %s ab!" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid "You bounce off a %s!" msgstr "Du prallst von 1 %s ab!" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid " bounces off %s!" msgstr " prallt %s ab!" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid "You bounce off %s!" msgstr "Du prallst %s ab!" -#: src/character.cpp:11206 +#: src/character.cpp:11207 #, c-format msgid "There is not enough %s left to siphon it." msgstr "Es ist nicht genügend %s übrig zum absaugen." -#: src/character.cpp:11236 +#: src/character.cpp:11237 #, c-format msgid "%s spilled from your hand." msgstr "" -#: src/character.cpp:11328 +#: src/character.cpp:11329 #, c-format msgid "Your ground sonar detected a %1$s to the %2$s!" msgstr "" -#: src/character.cpp:11349 src/vehicle_move.cpp:1232 +#: src/character.cpp:11350 src/vehicle_move.cpp:1232 #, c-format msgid "You've spotted a %1$s to the %2$s!" msgstr "Du hast 1 %1$s im %2$s gesehen!" -#: src/character.cpp:11466 src/consumption.cpp:1822 +#: src/character.cpp:11467 src/consumption.cpp:1728 msgid "You do not have that item." msgstr "Diesen Gegenstand hast du nicht." -#: src/character.cpp:11476 src/character.cpp:11527 src/iuse.cpp:10167 +#: src/character.cpp:11477 src/character.cpp:11528 src/iuse.cpp:10185 #, c-format msgid "You can't do anything interesting with your %s." msgstr "Mit deinem %s kannst du nicht interessantes anstellen." -#: src/character.cpp:11489 +#: src/character.cpp:11490 msgid "Your biology is not compatible with that healing item." msgstr "" -#: src/character.cpp:11525 +#: src/character.cpp:11526 msgid "You are not wielding anything you could use." msgstr "" -#: src/character.cpp:11614 +#: src/character.cpp:11615 msgid "You roll on the ground, trying to smother the fire!" msgstr "Du rollst dich auf dem Boden und versuchst, das Feuer zu ersticken!" -#: src/character.cpp:11615 +#: src/character.cpp:11616 msgid " rolls on the ground!" msgstr " rollt auf dem Boden!" -#: src/character.cpp:11618 +#: src/character.cpp:11619 msgid "You attempt to put out the fire on you!" msgstr "Du versuchst, das Feuer auf dir zu löschen!" -#: src/character.cpp:11619 +#: src/character.cpp:11620 msgid " attempts to put out the fire on them!" msgstr " versucht, das eigene Feuer zu löschen." -#: src/character.cpp:11659 +#: src/character.cpp:11660 msgid "" "Your broken limb significantly hampers your efforts to put pressure on the " "bleeding wound!" msgstr "" -#: src/character.cpp:11660 +#: src/character.cpp:11661 msgid "" "'s broken limb significantly hampers their effort to put pressure " "on the bleeding wound!" msgstr "" -#: src/character.cpp:11664 +#: src/character.cpp:11665 msgid "" "Your hands are too encumbered to effectively put pressure on the bleeding " "wound!" msgstr "" -#: src/character.cpp:11665 +#: src/character.cpp:11666 msgid "" "'s hands are too encumbered to effectively put pressure on the " "bleeding wound!" msgstr "" -#: src/character.cpp:11670 +#: src/character.cpp:11671 msgid "You put pressure on the bleeding wound…" msgstr "" -#: src/character.cpp:11671 +#: src/character.cpp:11672 msgid " puts pressure on the bleeding wound…" msgstr "" #: src/character_ammo.cpp:124 src/veh_appliance.cpp:358 -#: src/veh_interact.cpp:1410 +#: src/veh_interact.cpp:1408 #, c-format msgid "Refill %s" msgstr "%s wiederbefüllen" @@ -417500,7 +418429,7 @@ msgid "You can't reload anything with the ammo you have on hand." msgstr "" "Du kannst nichts nachladen mit der Munition die du in den Händen hast." -#: src/character_ammo.cpp:385 src/game.cpp:9174 +#: src/character_ammo.cpp:385 src/game.cpp:9172 #, c-format msgid "The %s is already full!" msgstr "%s ist schon voll!" @@ -417544,169 +418473,169 @@ msgstr "%1$s ist %2$s!" msgid "Your %1$s is %2$s further!" msgstr "%1$s ist weiter %2$s!" -#: src/character_attire.cpp:73 +#: src/character_attire.cpp:70 msgid "Can't be worn directly." msgstr "Kann nicht direkt getragen werden." -#: src/character_attire.cpp:76 +#: src/character_attire.cpp:73 msgid "You can't wear anything while incorporeal." msgstr "Du kannst nichts tragen, solange du keinen Körper hast." -#: src/character_attire.cpp:79 +#: src/character_attire.cpp:76 #, c-format msgid "Putting on a %s would be tricky." msgstr "1 %s anzuziehen wäre schwierig." -#: src/character_attire.cpp:84 +#: src/character_attire.cpp:81 msgid "Can't wear that, it's made of wool!" msgstr "Kann nicht getragen werden, es ist aus Wolle!" -#: src/character_attire.cpp:88 +#: src/character_attire.cpp:85 msgid "Can't wear that, it's filthy!" msgstr "Du kannst das nicht tragen, es ist total versifft!" -#: src/character_attire.cpp:96 +#: src/character_attire.cpp:93 #, c-format msgid "Your %s mutation prevents you from wearing your %s." msgstr "Deine Mutation %s hindert dich am Tragen von %s." -#: src/character_attire.cpp:97 +#: src/character_attire.cpp:94 #, c-format msgid "My %s mutation prevents me from wearing this %s." msgstr "Meine Mutation %s hindert mich daran, dieses %s zu tragen..." -#: src/character_attire.cpp:106 +#: src/character_attire.cpp:102 #, c-format msgid "Cannot wear a helmet over %s." msgstr "Kann keinen Helm über %s tragen." -#: src/character_attire.cpp:107 +#: src/character_attire.cpp:103 msgid "horns" msgstr "Hörner" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antennae" msgstr "Antennen" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antlers" msgstr "Geweih" -#: src/character_attire.cpp:125 +#: src/character_attire.cpp:121 msgid "You don't have any broken limbs this could help." msgstr "Du hast keine gebrochenen Gliedmaßen, denen das hier helfen könnte." -#: src/character_attire.cpp:126 +#: src/character_attire.cpp:122 #, c-format msgid "%s doesn't have any broken limbs this could help." msgstr "%s hat keine gebrochenen Gliedmaßen, denen das hier helfen könnte." -#: src/character_attire.cpp:146 +#: src/character_attire.cpp:142 msgid "You don't need a tourniquet to stop the bleeding." msgstr "Du brauchst keine Aderpresse, um die Blutung zu stoppen." -#: src/character_attire.cpp:148 +#: src/character_attire.cpp:144 #, c-format msgid "%s doesn't need a tourniquet to stop the bleeding." msgstr "%s braucht keine Aderpresse, um die Blutung zu stoppen." -#: src/character_attire.cpp:155 +#: src/character_attire.cpp:151 msgid "You don't have enough arms to wear that." msgstr "Du hast nicht genug Arme, um dies zu tragen." -#: src/character_attire.cpp:156 +#: src/character_attire.cpp:152 #, c-format msgid "%s doesn't have enough arms to wear that." msgstr "%shat nicht genug Arme, um dies zu tragen." -#: src/character_attire.cpp:174 +#: src/character_attire.cpp:170 msgid "You don't have a hand free to wear that." msgstr "Du hast keine freie Hand, um das zu tragen." -#: src/character_attire.cpp:175 +#: src/character_attire.cpp:171 #, c-format msgid "%s doesn't have a hand free to wear that." msgstr "%s hat keine freie Hand, um das zu tragen." -#: src/character_attire.cpp:194 +#: src/character_attire.cpp:190 #, c-format msgid "Can't wear %1$i or more %2$s at once." msgstr "Du kannst nicht %1$i oder mehr %2$s auf einmal tragen." -#: src/character_attire.cpp:214 +#: src/character_attire.cpp:210 msgid "You are already wearing that." msgstr "Das trägst du schon." -#: src/character_attire.cpp:215 +#: src/character_attire.cpp:211 msgid " is already wearing that." msgstr " trägt das schon." -#: src/character_attire.cpp:224 +#: src/character_attire.cpp:220 msgid " doesn't have that item." msgstr " hat diesen Gegenstand nicht." -#: src/character_attire.cpp:288 +#: src/character_attire.cpp:284 #, c-format msgid "You put on your %s." msgstr "Du ziehst %s an." -#: src/character_attire.cpp:289 src/character_attire.cpp:315 +#: src/character_attire.cpp:285 src/character_attire.cpp:311 #, c-format msgid " puts on their %s." msgstr " zieht sich %s an." -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s are very encumbered! %s" msgstr "Deine %s sind sehr belastet! %s" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s is very encumbered! %s" msgstr "Dein %s ist sehr belastet! %s" -#: src/character_attire.cpp:303 +#: src/character_attire.cpp:299 msgid "You're deafened!" msgstr "Du kannst nichts mehr hören!" -#: src/character_attire.cpp:307 +#: src/character_attire.cpp:303 #, c-format msgid "This %s is too big to wear comfortably! Maybe it could be refitted." msgstr "" "%s ist zu groß um bequem getragen zu werden! Vielleicht kann es ja angepasst" " werden..." -#: src/character_attire.cpp:311 +#: src/character_attire.cpp:307 #, c-format msgid "This %s is too small to wear comfortably! Maybe it could be refitted." msgstr "" "%s ist zu klein um bequem getragen zu werden! Vielleicht kann es ja " "angepasst werden..." -#: src/character_attire.cpp:393 src/character_attire.cpp:709 +#: src/character_attire.cpp:389 src/character_attire.cpp:705 msgid "You are not wearing that item." msgstr "Diesen Gegenstand trägst du nicht." -#: src/character_attire.cpp:394 +#: src/character_attire.cpp:390 msgid " is not wearing that item." msgstr " trägt diese Sache nicht." -#: src/character_attire.cpp:399 +#: src/character_attire.cpp:395 msgid "You can't remove a part of your body." msgstr "" -#: src/character_attire.cpp:400 +#: src/character_attire.cpp:396 msgid " can't remove a part of their body." msgstr "" -#: src/character_attire.cpp:404 +#: src/character_attire.cpp:400 msgid "" "You can't take off power armor while wearing other power armor components." msgstr "" "Du kannst die Energierüstung nicht ausziehen, solange du andere " "Energierüstungskomponenten trägst." -#: src/character_attire.cpp:405 +#: src/character_attire.cpp:401 msgid "" " can't take off power armor while wearing other power armor " "components." @@ -417714,109 +418643,109 @@ msgstr "" " kann die Energierüstung nicht ausziehen, solange andere " "Energierüstungskomponenten getragen werden." -#: src/character_attire.cpp:409 +#: src/character_attire.cpp:405 msgid "You can't take that item off." msgstr "Du kannst den Gegenstand nicht ausziehen:" -#: src/character_attire.cpp:410 +#: src/character_attire.cpp:406 msgid " can't take that item off." msgstr "" -#: src/character_attire.cpp:421 +#: src/character_attire.cpp:417 #, c-format msgid "You take off your %s." msgstr "Du ziehst %s aus." -#: src/character_attire.cpp:422 +#: src/character_attire.cpp:418 #, c-format msgid " takes off their %s." msgstr " zieht sich %s aus." -#: src/character_attire.cpp:639 +#: src/character_attire.cpp:635 #, c-format msgid "Your %s conflicts with %s, so you cannot swap its side." msgstr "" -#: src/character_attire.cpp:642 +#: src/character_attire.cpp:638 #, c-format msgid "'s %s conflicts with %s so they cannot swap its side." msgstr "" -#: src/character_attire.cpp:657 +#: src/character_attire.cpp:653 #, c-format msgid "" "Your %s conflicts with hard armor on your other side so you can't swap it." msgstr "" -#: src/character_attire.cpp:660 +#: src/character_attire.cpp:656 #, c-format msgid "" "'s %s conflicts with hard armor on your other side so they can't " "swap it." msgstr "" -#: src/character_attire.cpp:673 +#: src/character_attire.cpp:669 #, c-format msgid "You cannot swap the side on which your %s is worn." msgstr "Du kannst nicht die Seite, auf der %s getragen wird, wechseln." -#: src/character_attire.cpp:674 +#: src/character_attire.cpp:670 #, c-format msgid " cannot swap the side on which their %s is worn." msgstr " kann nicht die Seite, auf der %s getragen wird, wechseln." -#: src/character_attire.cpp:692 +#: src/character_attire.cpp:688 #, c-format msgid "You swap the side on which your %s is worn." msgstr "Du wechselst die Seite, auf der %s getragen wird." -#: src/character_attire.cpp:693 +#: src/character_attire.cpp:689 #, c-format msgid " swaps the side on which their %s is worn." msgstr " wechselt die Seite, auf der %s getragen wird." -#: src/character_attire.cpp:710 +#: src/character_attire.cpp:706 msgid " isn't wearing that item." msgstr " trägt diese Sache nicht." -#: src/character_attire.cpp:1086 +#: src/character_attire.cpp:1082 msgid "Can't wear power armor over other gear!" msgstr "Man kann keine Energierüstung über anderen Sachen tragen!" -#: src/character_attire.cpp:1099 +#: src/character_attire.cpp:1095 msgid "You can only wear power armor components with power armor!" msgstr "" "Mit einer Energierüstung kannst du nur Energierüstungskomponenten tragen!" -#: src/character_attire.cpp:1105 src/character_attire.cpp:1186 +#: src/character_attire.cpp:1101 src/character_attire.cpp:1182 #, c-format msgid "Can't wear more than one %s!" msgstr "Man kann nicht mehr als 1 %s tragen!" -#: src/character_attire.cpp:1117 +#: src/character_attire.cpp:1113 #, c-format msgid "Can't wear %s with power armor!" msgstr "%s kann nicht zusammen mit einer Energierüstung getragen werden!" -#: src/character_attire.cpp:1192 +#: src/character_attire.cpp:1188 #, c-format msgid "%1$s conflicts with %2$s!" msgstr "" -#: src/character_attire.cpp:1247 +#: src/character_attire.cpp:1243 #, c-format msgid "Can't wear more than one rigid item on %s!" msgstr "" #. ~ draw (first) gun contained in holster #. ~ %1$s: weapon name, %2$s: container name, %3$d: remaining ammo count -#: src/character_attire.cpp:1917 +#: src/character_attire.cpp:1911 #, c-format msgctxt "holster" msgid "%1$s from %2$s (%3$d)" msgstr "" -#: src/character_attire.cpp:2454 +#: src/character_attire.cpp:2448 msgid "Inventory Organization" msgstr "" @@ -418248,9 +419177,9 @@ msgstr "" msgid "%s to select martial arts style." msgstr "%s um einen Kampfkunststil auszuwählen." -#: src/character_martial_arts.cpp:137 src/color.cpp:744 src/color.cpp:1007 -#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1898 -#: src/options.cpp:2437 src/options.cpp:2546 +#: src/character_martial_arts.cpp:137 src/color.cpp:747 src/color.cpp:1010 +#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1975 +#: src/options.cpp:2514 src/options.cpp:2623 msgid "Normal" msgstr "Normal" @@ -418258,7 +419187,7 @@ msgstr "Normal" msgid "No Style" msgstr "k. Stil" -#: src/character_proficiency.cpp:61 src/wish.cpp:1117 +#: src/character_proficiency.cpp:61 src/wish.cpp:1226 #, c-format msgid "You are now proficient in %s!" msgstr "" @@ -418388,7 +419317,7 @@ msgid "" "you get thirsty." msgstr "" -#: src/clzones.cpp:283 src/debug_menu.cpp:983 src/game.cpp:7950 +#: src/clzones.cpp:283 src/debug_menu.cpp:985 src/game.cpp:7948 msgid "Filter:" msgstr "Filter:" @@ -418494,108 +419423,108 @@ msgstr "Du kannst diesen Zonentyp nicht zu einem Fahrzeug zuordnen." msgid "You cannot change the order of vehicle loot zones." msgstr "Du kannst die Reihenfolge der Fahrzeug-Beutezonen nicht ändern." -#: src/clzones.cpp:1458 src/clzones.cpp:1493 +#: src/clzones.cpp:1459 src/clzones.cpp:1493 msgid "zones date" msgstr "Zonendatum" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "brown" msgstr "braun" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "light gray" msgstr "hellgrau" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "dark gray" msgstr "dunkelgrau" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "light red" msgstr "hellrot" -#: src/color.cpp:484 +#: src/color.cpp:487 msgid "light green" msgstr "hellgrün" -#: src/color.cpp:484 src/output.cpp:2338 +#: src/color.cpp:487 src/output.cpp:2384 msgid "red" msgstr "rot" -#: src/color.cpp:485 src/output.cpp:2334 +#: src/color.cpp:488 src/output.cpp:2380 msgid "green" msgstr "grün" -#: src/color.cpp:485 +#: src/color.cpp:488 msgid "light blue" msgstr "hellblau" -#: src/color.cpp:486 src/output.cpp:2335 +#: src/color.cpp:489 src/output.cpp:2381 msgid "blue" msgstr "blau" -#: src/color.cpp:486 +#: src/color.cpp:489 msgid "white" msgstr "weiß" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "cyan" msgstr "türkis" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "light cyan" msgstr "helltürkis" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "magenta" msgstr "magenta" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "pink" msgstr "pink" -#: src/color.cpp:728 +#: src/color.cpp:731 msgid "emove custom color" msgstr "Benutzefarbe löschen" -#: src/color.cpp:730 +#: src/color.cpp:733 msgid " To navigate" msgstr ":Navigieren" -#: src/color.cpp:734 +#: src/color.cpp:737 msgid "Load a olor theme" msgstr "" -#: src/color.cpp:735 +#: src/color.cpp:738 msgid "Load emplate" msgstr ":Vorlage laden" -#: src/color.cpp:738 +#: src/color.cpp:741 msgid "Some color changes may require a restart." msgstr "Einige Farbänderungen könnten einen Neustart erfordern." -#: src/color.cpp:743 +#: src/color.cpp:746 msgid "Colorname" msgstr "Farbbezeichnung" -#: src/color.cpp:745 src/color.cpp:1011 +#: src/color.cpp:748 src/color.cpp:1014 msgid "Invert" msgstr "Invertiert" -#: src/color.cpp:950 +#: src/color.cpp:953 msgid "Color templates:" msgstr "Farbvorlagen:" -#: src/color.cpp:985 +#: src/color.cpp:988 msgid "Color themes:" msgstr "" -#: src/color.cpp:1016 +#: src/color.cpp:1019 #, c-format msgid "Custom %s color:" msgstr "Benutzerdefinierte Farbe (%s):" -#: src/color.cpp:1085 +#: src/color.cpp:1089 msgid "custom colors" msgstr "benutzerdefinierte Farben" @@ -419270,7 +420199,7 @@ msgstr "" msgid "Result: " msgstr "Ergebnis: " -#: src/construction.cpp:508 src/worldfactory.cpp:866 +#: src/construction.cpp:508 src/worldfactory.cpp:871 msgid "N/A" msgstr "(entfällt)" @@ -419393,7 +420322,7 @@ msgid "" "grave." msgstr "" -#: src/construction.cpp:1427 src/veh_interact.cpp:2185 +#: src/construction.cpp:1427 src/veh_interact.cpp:2183 msgid "Enter new vehicle name:" msgstr "Neuer Fahrzeugname:" @@ -419539,8 +420468,8 @@ msgstr "" msgid "You can't drink it while it's frozen." msgstr "Du kannst es nicht trinken, solange es gefroren ist." -#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1783 -#: src/game_inventory.cpp:1234 src/game_inventory.cpp:1246 +#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1689 +#: src/game_inventory.cpp:1040 src/game_inventory.cpp:1052 #, c-format msgid "You need a %s to consume that!" msgstr "Du brauchst 1 %s, um dies zu konsumieren!" @@ -419561,35 +420490,26 @@ msgstr "Der Gedanke daran, es zu essen, macht dich krank." msgid "You can't eat this." msgstr "" -#: src/consumption.cpp:822 -msgid "That doesn't look useable as fuel." -msgstr "" - -#: src/consumption.cpp:832 -#, c-format -msgid "No space to store more %s" -msgstr "" - -#: src/consumption.cpp:865 +#: src/consumption.cpp:845 msgid "This is rotten and smells awful!" msgstr "Dies ist verdorben und stinkt fürchterlich!" -#: src/consumption.cpp:874 +#: src/consumption.cpp:854 msgid "The thought of eating human flesh makes you feel sick." msgstr "Der Gedanke daran, Menschenfleisch zu essen, macht dich krank." -#: src/consumption.cpp:879 +#: src/consumption.cpp:859 #, c-format msgid "Consuming this %s probably isn't very healthy." msgstr "" -#: src/consumption.cpp:887 +#: src/consumption.cpp:867 msgid "You still feel nauseous and will probably puke it all up again." msgstr "" "Dir ist immer noch schlecht und du würdest wahrscheinlich alles wieder " "erbrechen." -#: src/consumption.cpp:892 +#: src/consumption.cpp:872 msgid "Your stomach won't be happy (allergy)." msgstr "Dein Magen wäre nicht glücklich (Allergie)." @@ -419597,96 +420517,96 @@ msgstr "Dein Magen wäre nicht glücklich (Allergie)." #. person. #. ~ Semantic difference, but greatly facilitates people being proud of their #. character. -#: src/consumption.cpp:900 +#: src/consumption.cpp:880 msgid "Your stomach won't be happy (not rotten enough)." msgstr "Dein Magen wäre nicht glücklich (nicht verdorben genug)." -#: src/consumption.cpp:907 +#: src/consumption.cpp:887 msgid "You're full already and will be forcing yourself to eat." msgstr "Du bist schon satt und würdest dich zum Essen zwingen." -#: src/consumption.cpp:909 +#: src/consumption.cpp:889 msgid "You're full already and will be forcing yourself to drink." msgstr "" -#: src/consumption.cpp:926 +#: src/consumption.cpp:906 #, c-format msgid "Eat your %s anyway?" msgstr "%s trotzdem essen?" -#: src/consumption.cpp:928 +#: src/consumption.cpp:908 #, c-format msgid "Drink your %s anyway?" msgstr "%s trotzdem trinken?" -#: src/consumption.cpp:930 +#: src/consumption.cpp:910 #, c-format msgid "Consume your %s anyway?" msgstr "%s trotzdem konsumieren?" -#: src/consumption.cpp:988 +#: src/consumption.cpp:968 msgid "" "You've begun stockpiling calories and liquid for hibernation. You get the " "feeling that you should prepare for bed, just in case, but… you're hungry " "again, and you could eat a whole week's worth of food RIGHT NOW." msgstr "" -#: src/consumption.cpp:997 +#: src/consumption.cpp:977 #, c-format msgid "Ick, this %s doesn't taste so good…" msgstr "" -#: src/consumption.cpp:1002 +#: src/consumption.cpp:982 #, c-format msgid "Mmm, this %s tastes delicious…" msgstr "" -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid " assimilates a %s." msgstr " assimiliert 1 %s." -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid "You assimilate your %s." msgstr "Du assimilierst dein %s." -#: src/consumption.cpp:1041 src/consumption.cpp:1052 +#: src/consumption.cpp:1021 src/consumption.cpp:1032 #, c-format msgid "Ick, this %s (rotten) doesn't taste so good…" msgstr "" -#: src/consumption.cpp:1042 +#: src/consumption.cpp:1022 #, c-format msgid "You drink your %s (rotten)." msgstr "Du trinkst: %s (verdorben)." -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid " drinks a %s." msgstr " trinkt %s." -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid "You drink your %s." msgstr "Du trinkst: %s." -#: src/consumption.cpp:1053 +#: src/consumption.cpp:1033 #, c-format msgid "You eat your %s (rotten)." msgstr "Du isst: %s (verdorben)." -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid " eats a %s." msgstr " isst %s." -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid "You eat your %s." msgstr "Du isst: %s." -#: src/consumption.cpp:1076 +#: src/consumption.cpp:1056 msgid "" "You try to ignore its mushy texture, but it leaves you with an awful " "aftertaste." @@ -419694,152 +420614,131 @@ msgstr "" "Du versuchst, die matschige Beschaffenheit zu ignorieren, aber sie " "hinterlässt einen furchtbaren Nachgeschmack." -#: src/consumption.cpp:1080 +#: src/consumption.cpp:1060 msgid "You can't taste much of anything with this cold." msgstr "" -#: src/consumption.cpp:1083 +#: src/consumption.cpp:1063 msgid "You can't taste much of anything with this flu." msgstr "" -#: src/consumption.cpp:1248 +#: src/consumption.cpp:1228 msgid "You feast upon the human flesh, and in doing so, devour their spirit." msgstr "" "Du ergötzt dich am Menschenfleisch und verschlingst dabei dessen Geist." -#: src/consumption.cpp:1252 +#: src/consumption.cpp:1232 msgid "You feast upon the human flesh." msgstr "Du ergötzt dich am Menschenfleisch." -#: src/consumption.cpp:1255 +#: src/consumption.cpp:1235 msgid "You consume the sacred human flesh." msgstr "Du ergötzt dich am heiligen Menschenfleisch." -#: src/consumption.cpp:1259 +#: src/consumption.cpp:1239 msgid "You eat the human flesh, and in doing so, devour their spirit." msgstr "" -#: src/consumption.cpp:1262 +#: src/consumption.cpp:1242 msgid "You indulge your shameful hunger." msgstr "Du gibst deinen schändlichem Hunger nach." -#: src/consumption.cpp:1265 +#: src/consumption.cpp:1245 msgid "You greedily devour the taboo meat." msgstr "Gierig verschlingst du das Tabufleisch." -#: src/consumption.cpp:1269 +#: src/consumption.cpp:1249 msgid "Meh. You've eaten worse." msgstr "" -#: src/consumption.cpp:1271 +#: src/consumption.cpp:1251 msgid "Mmh. Tastes like venison." msgstr "" -#: src/consumption.cpp:1274 +#: src/consumption.cpp:1254 msgid "" "This is probably going to count against you if there's still an afterlife." msgstr "" "Das wird wahrscheinlich gegen dich verwendet, falls es immer noch ein Leben " "nach dem Tod gibt." -#: src/consumption.cpp:1277 +#: src/consumption.cpp:1257 msgid "You find this meal distasteful, but necessary." msgstr "" -#: src/consumption.cpp:1280 +#: src/consumption.cpp:1260 msgid "You feel horrible for eating a person." msgstr "Du fühlst dich fürchterlich, eine Person zu essen." -#: src/consumption.cpp:1300 +#: src/consumption.cpp:1280 msgid "As you tear into the raw flesh, you feel satisfied with your meal." msgstr "" -#: src/consumption.cpp:1305 +#: src/consumption.cpp:1285 msgid "Raw flesh doesn't taste all that bad, actually." msgstr "" -#: src/consumption.cpp:1310 +#: src/consumption.cpp:1290 msgid "This doesn't taste very good, but meat is meat." msgstr "" -#: src/consumption.cpp:1318 src/consumption.cpp:1337 src/consumption.cpp:1346 +#: src/consumption.cpp:1298 src/consumption.cpp:1317 src/consumption.cpp:1326 msgid "Your stomach begins gurgling and you feel bloated and ill." msgstr "" "Dein Bauch fängt an, zu gurgeln und du fühlst dich aufgebläht und krank." -#: src/consumption.cpp:1323 +#: src/consumption.cpp:1303 msgid "Mmm, junk food." msgstr "Mmm, Junk Food." -#: src/consumption.cpp:1328 +#: src/consumption.cpp:1308 msgid "When life's got you down, there's always sugar." msgstr "Wenn das Leben dich fertig macht, dann gibt es immer noch Zucker." -#: src/consumption.cpp:1330 +#: src/consumption.cpp:1310 msgid "They may do what they must… you've already won." msgstr "" -#: src/consumption.cpp:1354 +#: src/consumption.cpp:1334 msgid "You find the sweet taste of honey surprisingly palatable." msgstr "Du findest den süßen Geschmack des Honigs überrachend schmackhaft." -#: src/consumption.cpp:1356 +#: src/consumption.cpp:1336 msgid "You feast upon the sweet honey." msgstr "Du ergötzt dich am süßen Honig." -#: src/consumption.cpp:1483 +#: src/consumption.cpp:1463 msgid "You gorge yourself, preparing to hibernate." msgstr "" "Du schlägst dir den Bauch voll und bereitest dich somit auf den Winterschlaf" " vor." -#: src/consumption.cpp:1491 +#: src/consumption.cpp:1471 msgid "" "You feel stocked for a day or two. Got your bed all ready and secured?" msgstr "" -#: src/consumption.cpp:1500 +#: src/consumption.cpp:1480 msgid "" "Mmm. You can still fit some more in… but maybe you should get comfortable " "and sleep." msgstr "" -#: src/consumption.cpp:1507 +#: src/consumption.cpp:1487 msgid "That filled a hole! Time for bed…" msgstr "" -#: src/consumption.cpp:1518 +#: src/consumption.cpp:1498 msgid "You feel as though you're going to split open! In a good way?" msgstr "Du fühlst dich, als ob du dich aufbrechen könntest! Im guten Sinne?" #. ~ slimespawns have *small voices* which may be the Nice equivalent #. ~ of the Rat King's ALL CAPS invective. Probably shared-brain telepathy. -#: src/consumption.cpp:1530 +#: src/consumption.cpp:1510 msgid "hey, you look like me! let's work together!" msgstr "" -#: src/consumption.cpp:1580 -#, c-format -msgid "Are you sure you want to eat your favorited %s?" -msgstr "" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1617 -#, c-format -msgid "You load %1$i charge of %2$s in your %3$s." -msgid_plural "You load %1$i charges of %2$s in your %3$s." -msgstr[0] "" -msgstr[1] "" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1620 -#, c-format -msgid " load %1$i charge of %2$s in their %3$s." -msgid_plural " load %1$i charges of %2$s in their %3$s." -msgstr[0] "" -msgstr[1] "" - -#: src/consumption.cpp:1831 +#: src/consumption.cpp:1737 #, c-format msgid "You can't eat your %s." msgstr "Du kannst dein %s nicht essen." @@ -420044,13 +420943,13 @@ msgstr "Lege es auf den Boden." msgid "Wield and activate the %s to start working." msgstr "Halte und aktiviere die %s, um mit der Arbeit zu beginnen. " -#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9584 +#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9602 #, c-format msgctxt "in progress craft" msgid "You start working on the %s." msgstr "Du beginnst mit der Arbeit an %s. " -#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9585 +#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9603 #, c-format msgctxt "in progress craft" msgid " starts working on the %s." @@ -420583,7 +421482,7 @@ msgstr "" #: src/crafting_gui.cpp:656 msgid "Container Information" -msgstr "" +msgstr "Behälterinformation" #: src/crafting_gui.cpp:858 msgid "quality of resulting item" @@ -420784,9 +421683,9 @@ msgid "" "Use up/down arrow to go through your search history." msgstr "" -#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1723 -#: src/newcharacter.cpp:2162 src/newcharacter.cpp:2519 -#: src/newcharacter.cpp:3242 src/overmap_ui.cpp:1393 src/overmap_ui.cpp:1406 +#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1741 +#: src/newcharacter.cpp:2188 src/newcharacter.cpp:2553 +#: src/newcharacter.cpp:3297 src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1407 #: src/proficiency_ui.cpp:377 msgid "Search:" msgstr "Suchen:" @@ -420877,7 +421776,7 @@ msgstr "" msgid "Critical!!" msgstr "" -#: src/creature.cpp:946 src/iuse.cpp:4230 src/melee.cpp:2794 +#: src/creature.cpp:946 src/iuse.cpp:4231 src/melee.cpp:2794 msgid "Critical!" msgstr "Kritisch!" @@ -421001,7 +421900,7 @@ msgstr "" msgid "%1s tries to pull you in, but you resist!" msgstr "" -#: src/creature.cpp:2799 src/safemode_ui.cpp:248 +#: src/creature.cpp:2799 src/safemode_ui.cpp:249 msgid "Hostile" msgstr "Feindlich" @@ -421105,20 +422004,20 @@ msgctxt "damage type" msgid "electric" msgstr "Elektro" -#: src/debug.cpp:319 +#: src/debug.cpp:320 #, c-format msgid "See %s for a full stack backtrace" msgstr "Siehe %s für einen vollständigen Stack-Backtrace" -#: src/debug.cpp:347 +#: src/debug.cpp:348 msgid "An error has occurred! Written below is the error report:" msgstr "" -#: src/debug.cpp:352 +#: src/debug.cpp:353 msgid "Press space bar to continue the game." msgstr "Drücke Leertaste, um mit dem Spiel fortzufahren." -#: src/debug.cpp:353 +#: src/debug.cpp:354 msgid "" "Press I (or i) to also ignore this" " particular message in the future." @@ -421126,7 +422025,7 @@ msgstr "" "Drücke I (oder i), um diese " "bestimmte Nachricht künftig zu ignorieren." -#: src/debug.cpp:355 +#: src/debug.cpp:356 msgid "" "Press C (or c) to copy this " "message to the clipboard." @@ -421134,331 +422033,335 @@ msgstr "" "Drücke »C« (oder »c«), um diese " "Nachricht in die Zwischenablage zu kopieren." -#: src/debug_menu.cpp:273 src/debug_menu.cpp:1695 src/debug_menu.cpp:1809 +#: src/debug_menu.cpp:274 src/debug_menu.cpp:1697 src/debug_menu.cpp:1811 msgid "Mutate" msgstr "Mutieren" -#: src/debug_menu.cpp:274 +#: src/debug_menu.cpp:275 msgid "Change all skills" msgstr "Alle Fertigkeiten verändern" -#: src/debug_menu.cpp:275 +#: src/debug_menu.cpp:276 msgid "Change all skills theoretical knowledge" msgstr "" -#: src/debug_menu.cpp:276 +#: src/debug_menu.cpp:277 msgid "Learn all melee styles" msgstr "Alle Nahkampftechniken erlernen" -#: src/debug_menu.cpp:277 +#: src/debug_menu.cpp:278 msgid "Unlock all recipes" msgstr "Alle Rezepte freischalten" -#: src/debug_menu.cpp:278 +#: src/debug_menu.cpp:279 msgid "Edit player/NPC" msgstr "Spieler/NPC bearbeiten" -#: src/debug_menu.cpp:279 +#: src/debug_menu.cpp:280 msgid "Damage self" msgstr "" -#: src/debug_menu.cpp:280 +#: src/debug_menu.cpp:281 msgid "Bleed self" msgstr "" -#: src/debug_menu.cpp:281 +#: src/debug_menu.cpp:282 msgid "Set auto move route" msgstr "" -#: src/debug_menu.cpp:282 +#: src/debug_menu.cpp:283 msgid "Control NPC follower" msgstr "" -#: src/debug_menu.cpp:286 +#: src/debug_menu.cpp:287 msgid "Change spells" msgstr "" -#: src/debug_menu.cpp:289 src/debug_menu.cpp:432 +#: src/debug_menu.cpp:290 src/debug_menu.cpp:434 msgid "Player…" msgstr "" -#: src/debug_menu.cpp:296 +#: src/debug_menu.cpp:297 msgid "Take screenshot" msgstr "" -#: src/debug_menu.cpp:297 +#: src/debug_menu.cpp:298 msgid "Generate game report" msgstr "" -#: src/debug_menu.cpp:302 +#: src/debug_menu.cpp:303 msgid "Check game state" msgstr "" -#: src/debug_menu.cpp:303 +#: src/debug_menu.cpp:304 msgid "Display hordes" msgstr "Horden zeigen" -#: src/debug_menu.cpp:304 +#: src/debug_menu.cpp:305 msgid "Test item group" msgstr "" -#: src/debug_menu.cpp:305 +#: src/debug_menu.cpp:306 msgid "Show sound clustering" msgstr "" -#: src/debug_menu.cpp:306 +#: src/debug_menu.cpp:307 msgid "Display weather" msgstr "Wetter anzeigen" -#: src/debug_menu.cpp:307 +#: src/debug_menu.cpp:308 msgid "Display overmap scents" msgstr "Oberkartengerüche zeigen" -#: src/debug_menu.cpp:308 +#: src/debug_menu.cpp:309 msgid "Toggle display local scents" msgstr "" -#: src/debug_menu.cpp:309 +#: src/debug_menu.cpp:310 msgid "Toggle display local scents type" msgstr "" -#: src/debug_menu.cpp:310 +#: src/debug_menu.cpp:311 msgid "Toggle display temperature" msgstr "" -#: src/debug_menu.cpp:311 +#: src/debug_menu.cpp:312 msgid "Toggle display vehicle autopilot overlay" msgstr "" -#: src/debug_menu.cpp:312 +#: src/debug_menu.cpp:313 msgid "Toggle display visibility" msgstr "" -#: src/debug_menu.cpp:313 +#: src/debug_menu.cpp:314 msgid "Toggle display lighting" msgstr "" -#: src/debug_menu.cpp:314 +#: src/debug_menu.cpp:315 msgid "Toggle display transparency" msgstr "" -#: src/debug_menu.cpp:315 +#: src/debug_menu.cpp:316 msgid "Toggle display reachability zones" msgstr "" -#: src/debug_menu.cpp:316 +#: src/debug_menu.cpp:317 msgid "Toggle display radiation" msgstr "" -#: src/debug_menu.cpp:317 +#: src/debug_menu.cpp:318 msgid "Show mutation category levels" msgstr "Mutationskategorienlevels zeigen" -#: src/debug_menu.cpp:318 +#: src/debug_menu.cpp:319 msgid "Draw benchmark (X seconds)" msgstr "Benchmark zeichnen (X Sekunden)" -#: src/debug_menu.cpp:320 +#: src/debug_menu.cpp:321 msgid "Test trait group" msgstr "Wesenszuggruppe testen" -#: src/debug_menu.cpp:321 +#: src/debug_menu.cpp:322 msgid "Toggle NPC pathfinding on map" msgstr "" -#: src/debug_menu.cpp:322 +#: src/debug_menu.cpp:323 msgid "Toggle NPC attack potential values on map" msgstr "" -#: src/debug_menu.cpp:323 +#: src/debug_menu.cpp:324 msgid "Print faction info to console" msgstr "" -#: src/debug_menu.cpp:324 +#: src/debug_menu.cpp:325 msgid "Print NPC magic info to console" msgstr "" -#: src/debug_menu.cpp:325 +#: src/debug_menu.cpp:326 msgid "Test weather" msgstr "Wetter testen" -#: src/debug_menu.cpp:326 +#: src/debug_menu.cpp:327 msgid "Write global effect_on_condition(s) to eocs.output" msgstr "" -#: src/debug_menu.cpp:327 +#: src/debug_menu.cpp:328 msgid "Write global var(s) to var_list.output" msgstr "" -#: src/debug_menu.cpp:328 +#: src/debug_menu.cpp:329 msgid "Write Timed (E)vents to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:329 +#: src/debug_menu.cpp:330 msgid "Edit global var(s)" msgstr "" -#: src/debug_menu.cpp:330 +#: src/debug_menu.cpp:331 msgid "Test map extra list" msgstr "" -#: src/debug_menu.cpp:331 +#: src/debug_menu.cpp:332 msgid "Generate effect list" msgstr "Erzeuge eine Effektliste" -#: src/debug_menu.cpp:337 src/debug_menu.cpp:425 +#: src/debug_menu.cpp:338 src/debug_menu.cpp:427 msgid "Info…" msgstr "" -#: src/debug_menu.cpp:343 +#: src/debug_menu.cpp:344 msgid "Enable achievements" msgstr "Erfolge anschalten" -#: src/debug_menu.cpp:344 +#: src/debug_menu.cpp:345 msgid "Unlock all progression" msgstr "" -#: src/debug_menu.cpp:345 +#: src/debug_menu.cpp:346 msgid "Show debug message" msgstr "Debug-Nachricht anzeigen" -#: src/debug_menu.cpp:346 +#: src/debug_menu.cpp:347 msgid "Crash game (test crash handling)" msgstr "Spiel-Absturz (Test-Absturz-Handhabung)" -#: src/debug_menu.cpp:347 +#: src/debug_menu.cpp:348 msgid "Activate EOC" msgstr "" -#: src/debug_menu.cpp:348 +#: src/debug_menu.cpp:349 msgid "Quit to main menu" msgstr "Zurück zum Hauptmenü" -#: src/debug_menu.cpp:352 src/debug_menu.cpp:430 +#: src/debug_menu.cpp:353 src/debug_menu.cpp:432 msgid "Game…" msgstr "Spiel..." -#: src/debug_menu.cpp:358 +#: src/debug_menu.cpp:359 msgid "Change battery charge" msgstr "" -#: src/debug_menu.cpp:361 src/debug_menu.cpp:433 +#: src/debug_menu.cpp:362 src/debug_menu.cpp:435 msgid "Vehicle…" msgstr "Fahrzeug..." -#: src/debug_menu.cpp:367 +#: src/debug_menu.cpp:368 msgid "Teleport - short range" msgstr "" -#: src/debug_menu.cpp:368 +#: src/debug_menu.cpp:369 msgid "Teleport - long range" msgstr "" -#: src/debug_menu.cpp:369 +#: src/debug_menu.cpp:370 msgid "Teleport - adjacent overmap" msgstr "" -#: src/debug_menu.cpp:370 +#: src/debug_menu.cpp:371 msgid "Teleport - specific overmap coordinates" msgstr "" -#: src/debug_menu.cpp:375 +#: src/debug_menu.cpp:376 msgid "Teleport - specific city" msgstr "" -#: src/debug_menu.cpp:377 src/debug_menu.cpp:434 +#: src/debug_menu.cpp:378 src/debug_menu.cpp:436 msgid "Teleport…" msgstr "Teleportieren..." -#: src/debug_menu.cpp:383 +#: src/debug_menu.cpp:384 msgid "Spawn an item" msgstr "Erschaffe einen Gegenstand" -#: src/debug_menu.cpp:384 +#: src/debug_menu.cpp:385 msgid "Spawn NPC" msgstr "NPC erschaffen" -#: src/debug_menu.cpp:385 +#: src/debug_menu.cpp:386 msgid "Spawn monster" msgstr "Monster erschaffen" -#: src/debug_menu.cpp:386 +#: src/debug_menu.cpp:387 msgid "Spawn a vehicle" msgstr "Ein Fahrzeug erschaffen" -#: src/debug_menu.cpp:387 +#: src/debug_menu.cpp:388 msgid "Spawn artifact" msgstr "Artefakt erschaffen" -#: src/debug_menu.cpp:388 +#: src/debug_menu.cpp:389 msgid "Spawn clairvoyance artifact" msgstr "Artefakt der Klarsicht erschaffen" -#: src/debug_menu.cpp:391 src/debug_menu.cpp:431 +#: src/debug_menu.cpp:392 src/debug_menu.cpp:433 msgid "Spawning…" msgstr "Erschaffen..." -#: src/debug_menu.cpp:397 +#: src/debug_menu.cpp:398 msgid "Reveal map" msgstr "Karte aufdecken" -#: src/debug_menu.cpp:398 +#: src/debug_menu.cpp:399 msgid "Kill in Area" msgstr "" -#: src/debug_menu.cpp:399 +#: src/debug_menu.cpp:400 msgid "Kill NPCs" msgstr "NPCs töten" -#: src/debug_menu.cpp:400 +#: src/debug_menu.cpp:401 msgid "Map editor" msgstr "Karteneditor" -#: src/debug_menu.cpp:401 +#: src/debug_menu.cpp:402 msgid "Change weather" msgstr "Wetter ändern" -#: src/debug_menu.cpp:402 +#: src/debug_menu.cpp:403 msgid "Change wind direction" msgstr "Windrichtung ändern" -#: src/debug_menu.cpp:403 +#: src/debug_menu.cpp:404 msgid "Change wind speed" msgstr "Windgeschwindigkeit ändern" -#: src/debug_menu.cpp:404 +#: src/debug_menu.cpp:405 msgid "Generate sound" msgstr "Geräusch erzeugen" -#: src/debug_menu.cpp:405 +#: src/debug_menu.cpp:406 msgid "Kill all monsters" msgstr "Alle Monster töten" -#: src/debug_menu.cpp:406 +#: src/debug_menu.cpp:407 msgid "Change time" msgstr "Zeit ändern" -#: src/debug_menu.cpp:407 +#: src/debug_menu.cpp:408 +msgid "Force temperature" +msgstr "" + +#: src/debug_menu.cpp:409 msgid "Overmap editor" msgstr "Oberkarten-Editor" -#: src/debug_menu.cpp:408 +#: src/debug_menu.cpp:410 msgid "Spawn map extra" msgstr "" -#: src/debug_menu.cpp:409 +#: src/debug_menu.cpp:411 msgid "Spawn nested mapgen" msgstr "" -#: src/debug_menu.cpp:410 +#: src/debug_menu.cpp:412 msgid "Edit the faction camp larder" msgstr "" -#: src/debug_menu.cpp:413 src/debug_menu.cpp:435 +#: src/debug_menu.cpp:415 src/debug_menu.cpp:437 msgid "Map…" msgstr "Karte..." -#: src/debug_menu.cpp:444 +#: src/debug_menu.cpp:446 msgid "" "Debug Functions - Using these will cheat not only the game, but yourself.\n" "You won't grow. You won't improve.\n" @@ -421466,1206 +422369,1215 @@ msgid "" "Nothing will be risked and nothing will be gained." msgstr "" -#: src/debug_menu.cpp:446 +#: src/debug_menu.cpp:448 msgid "Debug Functions" msgstr "" -#: src/debug_menu.cpp:505 +#: src/debug_menu.cpp:507 #, c-format msgid "Name: %1$s" msgstr "" -#: src/debug_menu.cpp:509 +#: src/debug_menu.cpp:511 #, c-format msgid "Class: %1$s" msgstr "" -#: src/debug_menu.cpp:510 src/magic.cpp:2022 src/magic.cpp:2357 +#: src/debug_menu.cpp:512 src/magic.cpp:2022 src/magic.cpp:2357 msgid "Classless" msgstr "" #. ~ %1$s - spell current level, %2$s - spell max level, %3$s - is max level -#: src/debug_menu.cpp:522 +#: src/debug_menu.cpp:524 #, c-format msgid "Spell Level: %1$s / %2$d %3$s" msgstr "" -#: src/debug_menu.cpp:523 +#: src/debug_menu.cpp:525 msgid "Unlearned" msgstr "" -#: src/debug_menu.cpp:525 src/magic.cpp:2036 +#: src/debug_menu.cpp:527 src/magic.cpp:2036 msgid "(MAX)" msgstr "" #. ~ %1$d - difficulty, %2$s - failure chance -#: src/debug_menu.cpp:530 +#: src/debug_menu.cpp:532 #, c-format msgid "Difficulty: %1$d (%2$s)" msgstr "" -#: src/debug_menu.cpp:534 +#: src/debug_menu.cpp:536 msgid "(impeded)" msgstr "" #. ~ %1$s - energy cost, %2$s - is casting impeded, %3$s - current character #. energy -#: src/debug_menu.cpp:539 +#: src/debug_menu.cpp:541 #, c-format msgid "Casting Cost: %1$s %2$s (%3$s current) " msgstr "" #. ~ %1$s - cast time, %2$s - is casting impeded, %3$s - casting base time -#: src/debug_menu.cpp:547 +#: src/debug_menu.cpp:549 #, c-format msgid "Casting Time: %1$s %2$s (%3$s base time) " msgstr "" -#: src/debug_menu.cpp:554 src/debug_menu.cpp:652 src/magic.cpp:2078 +#: src/debug_menu.cpp:556 src/debug_menu.cpp:654 src/magic.cpp:2078 #: src/magic.cpp:2174 msgid "self" msgstr "" -#: src/debug_menu.cpp:558 +#: src/debug_menu.cpp:560 #, c-format msgid "Valid Targets: %1$s" msgstr "" -#: src/debug_menu.cpp:562 +#: src/debug_menu.cpp:564 #, c-format msgid "Only affects the monsters: %1$s" msgstr "" #. ~ amount of damage per second, abbreviated -#: src/debug_menu.cpp:576 +#: src/debug_menu.cpp:578 #, c-format msgid ", %1$d/sec" msgstr "" -#: src/debug_menu.cpp:578 +#: src/debug_menu.cpp:580 #, c-format msgid "Damage: %1$s %2$s%3$s" msgstr "" -#: src/debug_menu.cpp:582 +#: src/debug_menu.cpp:584 #, c-format msgid "Healing: %1$s" msgstr "" -#: src/debug_menu.cpp:587 src/magic.cpp:2116 src/magic.cpp:2146 +#: src/debug_menu.cpp:589 src/magic.cpp:2116 src/magic.cpp:2146 #: src/magic.cpp:2164 msgid "Spell Radius" msgstr "" -#: src/debug_menu.cpp:590 src/magic.cpp:2119 +#: src/debug_menu.cpp:592 src/magic.cpp:2119 msgid "Cone Arc" msgstr "" -#: src/debug_menu.cpp:591 src/magic.cpp:2120 +#: src/debug_menu.cpp:593 src/magic.cpp:2120 msgid "degrees" msgstr "" -#: src/debug_menu.cpp:593 src/magic.cpp:2122 +#: src/debug_menu.cpp:595 src/magic.cpp:2122 msgid "Line Width" msgstr "" -#: src/debug_menu.cpp:595 +#: src/debug_menu.cpp:597 #, c-format msgid "%1$s: %2$d %3$s" msgstr "" -#: src/debug_menu.cpp:600 +#: src/debug_menu.cpp:602 #, c-format msgid "Variance: %1$d" msgstr "" -#: src/debug_menu.cpp:604 +#: src/debug_menu.cpp:606 #, c-format msgid "Spawn %1$d %2$s" msgstr "" -#: src/debug_menu.cpp:612 +#: src/debug_menu.cpp:614 #, c-format msgid "from %1$s" msgstr "" -#: src/debug_menu.cpp:619 +#: src/debug_menu.cpp:621 #, c-format msgid "Summon: %1$d %2$s" msgstr "" -#: src/debug_menu.cpp:620 src/debug_menu.cpp:646 +#: src/debug_menu.cpp:622 src/debug_menu.cpp:648 #, c-format msgid "Spell Radius: %1$d" msgstr "" -#: src/debug_menu.cpp:627 src/debug_menu.cpp:632 src/magic.cpp:2152 +#: src/debug_menu.cpp:629 src/debug_menu.cpp:634 src/magic.cpp:2152 #: src/magic.cpp:2157 msgid "random creature" msgstr "" -#: src/debug_menu.cpp:636 +#: src/debug_menu.cpp:638 #, c-format msgid "Targets under: %1$dhp become a %2$s" msgstr "" -#: src/debug_menu.cpp:643 +#: src/debug_menu.cpp:645 #, c-format msgid "Damage: %1$s %2$s" msgstr "" -#: src/debug_menu.cpp:651 +#: src/debug_menu.cpp:653 #, c-format msgid "Range: %1$s" msgstr "" -#: src/debug_menu.cpp:664 +#: src/debug_menu.cpp:666 #, c-format msgid "Duration: %1$s" msgstr "" -#: src/debug_menu.cpp:691 +#: src/debug_menu.cpp:693 msgid "There are no spells to change." msgstr "" -#: src/debug_menu.cpp:830 +#: src/debug_menu.cpp:832 msgid "<Spell Name>" msgstr "" -#: src/debug_menu.cpp:831 +#: src/debug_menu.cpp:833 msgid "<Level>" msgstr "" -#: src/debug_menu.cpp:832 +#: src/debug_menu.cpp:834 msgid "<Description>" msgstr "" -#: src/debug_menu.cpp:836 +#: src/debug_menu.cpp:838 #, c-format msgid "<[%1$s] Keybindings>" msgstr "" -#: src/debug_menu.cpp:844 +#: src/debug_menu.cpp:846 #, c-format msgid "<[%1$s] Filter>" msgstr "" -#: src/debug_menu.cpp:875 +#: src/debug_menu.cpp:877 #, c-format msgid "%1$-3d/%2$3d" msgstr "" -#: src/debug_menu.cpp:942 src/debug_menu.cpp:1060 src/newcharacter.cpp:1564 -#: src/newcharacter.cpp:2055 src/newcharacter.cpp:2399 -#: src/newcharacter.cpp:3151 +#: src/debug_menu.cpp:944 src/debug_menu.cpp:1062 src/newcharacter.cpp:1567 +#: src/newcharacter.cpp:2074 src/newcharacter.cpp:2426 +#: src/newcharacter.cpp:3199 msgid "Nothing found." msgstr "Nichts gefunden." -#: src/debug_menu.cpp:985 +#: src/debug_menu.cpp:987 msgid "Filter by spell name or id" msgstr "" -#: src/debug_menu.cpp:1024 +#: src/debug_menu.cpp:1026 #, c-format msgid "Set spell level to? Currently: %1$d" msgstr "" -#: src/debug_menu.cpp:1082 +#: src/debug_menu.cpp:1084 msgid "Choose artifact data:" msgstr "" -#: src/debug_menu.cpp:1094 +#: src/debug_menu.cpp:1096 msgid "Enter max attributes:" msgstr "" -#: src/debug_menu.cpp:1095 +#: src/debug_menu.cpp:1097 msgid "Enter power level:" msgstr "" -#: src/debug_menu.cpp:1096 +#: src/debug_menu.cpp:1098 msgid "Enter negative power limit:" msgstr "" -#: src/debug_menu.cpp:1114 +#: src/debug_menu.cpp:1116 #, c-format msgid "You teleport to point %s." msgstr "" -#: src/debug_menu.cpp:1124 +#: src/debug_menu.cpp:1126 #, c-format msgid "You teleport to submap %s." msgstr "" -#: src/debug_menu.cpp:1133 +#: src/debug_menu.cpp:1135 msgid "Teleport where?" msgstr "" -#: src/debug_menu.cpp:1141 +#: src/debug_menu.cpp:1143 #, c-format msgid "" "Error interpreting teleport target: expected two or three comma-separated " "values; got %zu" msgstr "" -#: src/debug_menu.cpp:1150 +#: src/debug_menu.cpp:1152 #, c-format msgid "Error interpreting teleport target: %s" msgstr "" -#: src/debug_menu.cpp:1162 +#: src/debug_menu.cpp:1164 msgid "Where is the desired overmap?" msgstr "Wo ist die gewünschte Oberkarte?" -#: src/debug_menu.cpp:1173 +#: src/debug_menu.cpp:1175 #, c-format msgid "You teleport to overmap %s." msgstr "" -#: src/debug_menu.cpp:1237 +#: src/debug_menu.cpp:1239 msgid "Maximum strength" msgstr "Maximale Stärke" -#: src/debug_menu.cpp:1238 +#: src/debug_menu.cpp:1240 msgid "Maximum dexterity" msgstr "Maximale Geschicklichkeit" -#: src/debug_menu.cpp:1239 +#: src/debug_menu.cpp:1241 msgid "Maximum intelligence" msgstr "Maximale Intelligenz" -#: src/debug_menu.cpp:1240 +#: src/debug_menu.cpp:1242 msgid "Maximum perception" msgstr "Maximale Wahrnehmung" -#: src/debug_menu.cpp:1262 +#: src/debug_menu.cpp:1264 #, c-format msgid "Set the stat to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1277 +#: src/debug_menu.cpp:1279 #, c-format msgid "Hunger: %d %s" msgstr "" -#: src/debug_menu.cpp:1279 +#: src/debug_menu.cpp:1281 #, c-format msgid "Thirst: %d %s" msgstr "" -#: src/debug_menu.cpp:1281 +#: src/debug_menu.cpp:1283 #, c-format msgid "Fatigue: %d %s" msgstr "" -#: src/debug_menu.cpp:1283 +#: src/debug_menu.cpp:1285 #, c-format msgid "Weariness: %d %s" msgstr "" -#: src/debug_menu.cpp:1286 +#: src/debug_menu.cpp:1288 msgid "Stored kCal: " msgstr "" -#: src/debug_menu.cpp:1287 +#: src/debug_menu.cpp:1289 msgid "Total kCal: " msgstr "" -#: src/debug_menu.cpp:1290 +#: src/debug_menu.cpp:1292 msgid "Stomach contents" msgstr "" -#: src/debug_menu.cpp:1291 src/debug_menu.cpp:1296 +#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 msgid " Total volume: " msgstr "" -#: src/debug_menu.cpp:1292 src/debug_menu.cpp:1297 +#: src/debug_menu.cpp:1294 src/debug_menu.cpp:1299 msgid " Water volume: " msgstr "" -#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 +#: src/debug_menu.cpp:1295 src/debug_menu.cpp:1300 #, c-format msgid " kCal: %d" msgstr "" -#: src/debug_menu.cpp:1295 +#: src/debug_menu.cpp:1297 msgid "Gut contents" msgstr "" -#: src/debug_menu.cpp:1303 +#: src/debug_menu.cpp:1305 msgid "Stored kCal" msgstr "" -#: src/debug_menu.cpp:1304 +#: src/debug_menu.cpp:1306 msgid "Stomach kCal" msgstr "" -#: src/debug_menu.cpp:1305 +#: src/debug_menu.cpp:1307 msgid "Gut kCal" msgstr "" -#: src/debug_menu.cpp:1308 +#: src/debug_menu.cpp:1310 msgid "Sleep Deprivation" msgstr "Schlafentzug" -#: src/debug_menu.cpp:1310 +#: src/debug_menu.cpp:1312 msgid "Reset all basic needs" msgstr "" -#: src/debug_menu.cpp:1311 +#: src/debug_menu.cpp:1313 msgid "Empty stomach and guts" msgstr "" -#: src/debug_menu.cpp:1315 +#: src/debug_menu.cpp:1317 #, c-format msgid "%s: daily %d, overall %d" msgstr "" -#: src/debug_menu.cpp:1323 +#: src/debug_menu.cpp:1325 #, c-format msgid "Set hunger to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1329 +#: src/debug_menu.cpp:1331 #, c-format msgid "Set stored kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1335 +#: src/debug_menu.cpp:1337 #, c-format msgid "Set stomach kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1341 +#: src/debug_menu.cpp:1343 #, c-format msgid "Set gut kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1347 +#: src/debug_menu.cpp:1349 #, c-format msgid "Set thirst to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1353 +#: src/debug_menu.cpp:1355 #, c-format msgid "Set fatigue to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1359 +#: src/debug_menu.cpp:1361 #, c-format msgid "Set sleep deprivation to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1366 +#: src/debug_menu.cpp:1368 #, c-format msgid "Reset weariness? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1387 +#: src/debug_menu.cpp:1389 #, c-format msgid "Set %s to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1406 src/debug_menu.cpp:2759 +#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2815 msgid "Left arm" msgstr "Linker Arm" -#: src/debug_menu.cpp:1407 src/debug_menu.cpp:2760 +#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2816 msgid "Right arm" msgstr "Rechter Arm" -#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2761 +#: src/debug_menu.cpp:1410 src/debug_menu.cpp:2817 msgid "Left leg" msgstr "Linkes Bein" -#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2762 +#: src/debug_menu.cpp:1411 src/debug_menu.cpp:2818 msgid "Right leg" msgstr "Rechtes Bein" -#: src/debug_menu.cpp:1450 src/debug_menu.cpp:1456 +#: src/debug_menu.cpp:1452 src/debug_menu.cpp:1458 #, c-format msgid "Set the hitpoints to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1469 +#: src/debug_menu.cpp:1471 msgid "trust" msgstr "Vertrauen" -#: src/debug_menu.cpp:1470 +#: src/debug_menu.cpp:1472 msgid "fear" msgstr "Furcht" -#: src/debug_menu.cpp:1471 +#: src/debug_menu.cpp:1473 msgid "value" msgstr "Wertschätzung" -#: src/debug_menu.cpp:1472 +#: src/debug_menu.cpp:1474 msgid "anger" msgstr "Erbostheit" -#: src/debug_menu.cpp:1473 +#: src/debug_menu.cpp:1475 msgid "owed" msgstr "" -#: src/debug_menu.cpp:1474 +#: src/debug_menu.cpp:1476 msgid "sold" msgstr "" -#: src/debug_menu.cpp:1480 +#: src/debug_menu.cpp:1482 #, c-format msgid "Set trust to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1486 +#: src/debug_menu.cpp:1488 #, c-format msgid "Set fear to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1491 +#: src/debug_menu.cpp:1493 #, c-format msgid "Set value to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1497 +#: src/debug_menu.cpp:1499 #, c-format msgid "Set anger to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1503 +#: src/debug_menu.cpp:1505 #, c-format msgid "Set owed to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1508 +#: src/debug_menu.cpp:1510 #, c-format msgid "Set sold to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1520 +#: src/debug_menu.cpp:1522 msgid "Select a value and press enter to change it." msgstr "" -#: src/debug_menu.cpp:1522 +#: src/debug_menu.cpp:1524 msgid "Current save file name" msgstr "" -#: src/debug_menu.cpp:1524 +#: src/debug_menu.cpp:1526 msgid "Current pre-Cataclysm name" msgstr "" -#: src/debug_menu.cpp:1525 +#: src/debug_menu.cpp:1527 msgid "Current age" msgstr "" -#: src/debug_menu.cpp:1526 +#: src/debug_menu.cpp:1528 msgid "Current height in cm" msgstr "Derzeitige Höhe in cm" -#: src/debug_menu.cpp:1527 +#: src/debug_menu.cpp:1529 msgid "Current blood type" msgstr "" -#: src/debug_menu.cpp:1534 +#: src/debug_menu.cpp:1536 msgid "Rename save file (WARNING: this will duplicate the save):" msgstr "" -#: src/debug_menu.cpp:1546 +#: src/debug_menu.cpp:1548 msgid "Rename character:" msgstr "" -#: src/debug_menu.cpp:1556 src/newcharacter.cpp:4055 +#: src/debug_menu.cpp:1558 src/newcharacter.cpp:4110 msgid "Enter age in years. Minimum 16, maximum 55" msgstr "Gib dein Alter in Jahren an. Min 16, Max 55" -#: src/debug_menu.cpp:1567 src/newcharacter.cpp:4065 +#: src/debug_menu.cpp:1569 src/newcharacter.cpp:4120 #, c-format msgid "Enter height in centimeters. Minimum %d, maximum %d" msgstr "" -#: src/debug_menu.cpp:1580 src/newcharacter.cpp:4078 +#: src/debug_menu.cpp:1582 src/newcharacter.cpp:4133 msgid "Select blood type" msgstr "Wählen deine Blutgruppe" -#: src/debug_menu.cpp:1590 src/newcharacter.cpp:4089 +#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4144 msgid "Select Rh factor" msgstr "Wählen deinen Rh-Faktor" -#: src/debug_menu.cpp:1591 src/newcharacter.cpp:4090 +#: src/debug_menu.cpp:1593 src/newcharacter.cpp:4145 msgid "negative" msgstr "negativ" -#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4091 +#: src/debug_menu.cpp:1594 src/newcharacter.cpp:4146 msgid "positive" msgstr "positiv" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3284 src/newcharacter.cpp:4103 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3339 src/newcharacter.cpp:4158 #: src/player_display.cpp:1062 src/player_display.cpp:1067 #: src/player_display.cpp:1070 src/player_display.cpp:1075 #: src/player_display.cpp:1259 msgid "Female" msgstr "Weiblich" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3277 src/newcharacter.cpp:3282 -#: src/newcharacter.cpp:4104 src/player_display.cpp:1062 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3332 src/newcharacter.cpp:3337 +#: src/newcharacter.cpp:4159 src/player_display.cpp:1062 #: src/player_display.cpp:1067 src/player_display.cpp:1070 #: src/player_display.cpp:1075 src/player_display.cpp:1259 msgid "Male" msgstr "Männlich" -#: src/debug_menu.cpp:1635 +#: src/debug_menu.cpp:1637 #, c-format msgid "Unique Id: %s" msgstr "" -#: src/debug_menu.cpp:1637 +#: src/debug_menu.cpp:1639 #, c-format msgid "Faction: %s (api v%d)" msgstr "" -#: src/debug_menu.cpp:1639 +#: src/debug_menu.cpp:1641 #, c-format msgid "Attitude: %s" msgstr "" -#: src/debug_menu.cpp:1642 +#: src/debug_menu.cpp:1644 #, c-format msgid "Destination: %s %s" msgstr "" -#: src/debug_menu.cpp:1645 +#: src/debug_menu.cpp:1647 #, c-format msgid "Trust: %d" msgstr "Vertrauen: %d" -#: src/debug_menu.cpp:1646 +#: src/debug_menu.cpp:1648 #, c-format msgid "Fear: %d" msgstr "Angst: %d" -#: src/debug_menu.cpp:1647 +#: src/debug_menu.cpp:1649 #, c-format msgid "Value: %d" msgstr "Wert: %d" -#: src/debug_menu.cpp:1648 +#: src/debug_menu.cpp:1650 #, c-format msgid "Anger: %d" msgstr "Wut: %d" -#: src/debug_menu.cpp:1649 +#: src/debug_menu.cpp:1651 #, c-format msgid "Owed: %d" msgstr "Geschuldet: %d" -#: src/debug_menu.cpp:1650 +#: src/debug_menu.cpp:1652 #, c-format msgid "Sold: %d" msgstr "" -#: src/debug_menu.cpp:1652 +#: src/debug_menu.cpp:1654 #, c-format msgid "Aggression: %d" msgstr "Aggression: %d" -#: src/debug_menu.cpp:1654 +#: src/debug_menu.cpp:1656 #, c-format msgid "Bravery: %d" msgstr "Mut: %d" -#: src/debug_menu.cpp:1655 +#: src/debug_menu.cpp:1657 #, c-format msgid "Collector: %d" msgstr "Sammler: %d" -#: src/debug_menu.cpp:1656 +#: src/debug_menu.cpp:1658 #, c-format msgid "Altruism: %d" msgstr "Altruismus: %d" -#: src/debug_menu.cpp:1658 src/gamemode_defense.cpp:768 +#: src/debug_menu.cpp:1660 src/gamemode_defense.cpp:768 msgid "Needs:" msgstr "Bedürfnisse:" -#: src/debug_menu.cpp:1663 +#: src/debug_menu.cpp:1665 #, c-format msgid "Total morale: %d" msgstr "Gesamt-Moral: %d" -#: src/debug_menu.cpp:1667 +#: src/debug_menu.cpp:1669 msgid "Player" msgstr "Spieler" -#: src/debug_menu.cpp:1677 +#: src/debug_menu.cpp:1679 msgid "Edit description - name, age, height or blood type" msgstr "" -#: src/debug_menu.cpp:1678 +#: src/debug_menu.cpp:1680 msgid "Edit skills" msgstr "" -#: src/debug_menu.cpp:1679 +#: src/debug_menu.cpp:1681 msgid "Edit theoretical skill knowledge" msgstr "" -#: src/debug_menu.cpp:1680 +#: src/debug_menu.cpp:1682 msgid "Edit proficiencies" msgstr "" -#: src/debug_menu.cpp:1681 +#: src/debug_menu.cpp:1683 msgid "Edit stats" msgstr "" -#: src/debug_menu.cpp:1682 +#: src/debug_menu.cpp:1684 msgid "Edit spells" msgstr "" -#: src/debug_menu.cpp:1683 +#: src/debug_menu.cpp:1685 msgid "Grant items" msgstr "" -#: src/debug_menu.cpp:1684 +#: src/debug_menu.cpp:1686 msgid "Delete (all) items" msgstr "" -#: src/debug_menu.cpp:1685 +#: src/debug_menu.cpp:1687 msgid "Wear/wield an item from player's inventory" msgstr "" -#: src/debug_menu.cpp:1686 +#: src/debug_menu.cpp:1688 msgid "Set hit points" msgstr "" -#: src/debug_menu.cpp:1687 +#: src/debug_menu.cpp:1689 msgid "Set stamina" msgstr "" -#: src/debug_menu.cpp:1688 +#: src/debug_menu.cpp:1690 msgid "Set morale" msgstr "" -#: src/debug_menu.cpp:1689 +#: src/debug_menu.cpp:1691 msgid "Cause pain" msgstr "" -#: src/debug_menu.cpp:1690 +#: src/debug_menu.cpp:1692 msgid "Set health" msgstr "" -#: src/debug_menu.cpp:1691 +#: src/debug_menu.cpp:1693 msgid "Set needs" msgstr "" -#: src/debug_menu.cpp:1693 +#: src/debug_menu.cpp:1695 msgid "Set kill XP" msgstr "" -#: src/debug_menu.cpp:1698 +#: src/debug_menu.cpp:1700 msgid "Status window" msgstr "" -#: src/debug_menu.cpp:1699 +#: src/debug_menu.cpp:1701 msgid "Teleport" msgstr "" -#: src/debug_menu.cpp:1700 +#: src/debug_menu.cpp:1702 msgid "Add an effect" msgstr "" -#: src/debug_menu.cpp:1701 +#: src/debug_menu.cpp:1703 msgid "Print temperature" msgstr "" -#: src/debug_menu.cpp:1702 +#: src/debug_menu.cpp:1704 msgid "Cause asthma attack" msgstr "" -#: src/debug_menu.cpp:1703 +#: src/debug_menu.cpp:1705 msgid "Edit missions (WARNING: Unstable!)" msgstr "" -#: src/debug_menu.cpp:1704 +#: src/debug_menu.cpp:1706 msgid "Print vars to file" msgstr "" -#: src/debug_menu.cpp:1706 +#: src/debug_menu.cpp:1708 msgid "Write effect_on_condition(s) to eocs.output" msgstr "" -#: src/debug_menu.cpp:1707 +#: src/debug_menu.cpp:1709 msgid "Edit vars" msgstr "" -#: src/debug_menu.cpp:1710 +#: src/debug_menu.cpp:1712 msgid "Add mission" msgstr "" -#: src/debug_menu.cpp:1711 +#: src/debug_menu.cpp:1713 msgid "Randomize with class" msgstr "" -#: src/debug_menu.cpp:1712 +#: src/debug_menu.cpp:1714 msgid "Set attitude" msgstr "" -#: src/debug_menu.cpp:1713 +#: src/debug_menu.cpp:1715 msgid "Set opinion" msgstr "" -#: src/debug_menu.cpp:1736 +#: src/debug_menu.cpp:1738 msgid "Delete all items from the target?" msgstr "Alle Gegenstände vom Ziel löschen?" -#: src/debug_menu.cpp:1745 +#: src/debug_menu.cpp:1747 msgid "Make target equip" msgstr "Ziel zum Ausstatten bringen" -#: src/debug_menu.cpp:1765 +#: src/debug_menu.cpp:1767 #, c-format msgid "Set stamina to? Current: %d. Max: %d." msgstr "" -#: src/debug_menu.cpp:1770 +#: src/debug_menu.cpp:1772 msgid "Target stamina value out of bounds!" msgstr "" -#: src/debug_menu.cpp:1776 +#: src/debug_menu.cpp:1778 #, c-format msgid "Set the morale to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1786 +#: src/debug_menu.cpp:1788 #, c-format msgid "Set kill XP to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1799 +#: src/debug_menu.cpp:1801 #, c-format msgid "Cause how much pain? pain: %d" msgstr "" -#: src/debug_menu.cpp:1810 +#: src/debug_menu.cpp:1812 msgid "Mutate category" msgstr "" -#: src/debug_menu.cpp:1811 +#: src/debug_menu.cpp:1813 msgid "Reset mutations" msgstr "" -#: src/debug_menu.cpp:1824 +#: src/debug_menu.cpp:1826 msgid "Choose mutation category:" msgstr "" -#: src/debug_menu.cpp:1834 +#: src/debug_menu.cpp:1836 msgid "Include post-threshold traits?" msgstr "" -#: src/debug_menu.cpp:1839 +#: src/debug_menu.cpp:1841 msgid "Remove all mutations?" msgstr "" -#: src/debug_menu.cpp:1851 +#: src/debug_menu.cpp:1853 msgid "Health modifier" msgstr "Gesundheitsmodifikator" -#: src/debug_menu.cpp:1857 src/debug_menu.cpp:1862 src/debug_menu.cpp:1867 +#: src/debug_menu.cpp:1859 src/debug_menu.cpp:1864 src/debug_menu.cpp:1869 #, c-format msgid "Set the value to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1881 +#: src/debug_menu.cpp:1883 msgid "Choose mission type" msgstr "Missionstyp wählen" -#: src/debug_menu.cpp:1912 +#: src/debug_menu.cpp:1914 msgid "Choose new class" msgstr "Neue Klasse wählen" -#: src/debug_menu.cpp:1929 +#: src/debug_menu.cpp:1931 msgid "Choose new attitude" msgstr "" -#: src/debug_menu.cpp:1935 src/npc.cpp:3125 +#: src/debug_menu.cpp:1937 src/npc.cpp:3125 msgid "Unknown attitude" msgstr "Unbekannte Einstellung" -#: src/debug_menu.cpp:1975 src/debug_menu.cpp:3041 +#: src/debug_menu.cpp:1977 src/debug_menu.cpp:3100 msgid "Var list written to var_list.output" msgstr "" -#: src/debug_menu.cpp:1980 src/debug_menu.cpp:3026 +#: src/debug_menu.cpp:1982 src/debug_menu.cpp:3085 msgid "effect_on_condition list written to eocs.output" msgstr "" -#: src/debug_menu.cpp:1989 src/debug_menu.cpp:3064 +#: src/debug_menu.cpp:1991 src/debug_menu.cpp:3123 msgid "Key" msgstr "" -#: src/debug_menu.cpp:1993 src/debug_menu.cpp:3068 src/morale.cpp:643 +#: src/debug_menu.cpp:1995 src/debug_menu.cpp:3127 src/morale.cpp:643 msgid "Value" msgstr "Wert" -#: src/debug_menu.cpp:2005 +#: src/debug_menu.cpp:2007 msgid "Yet to start" msgstr "Noch zu starten" -#: src/debug_menu.cpp:2006 +#: src/debug_menu.cpp:2008 msgid "In progress" msgstr "Läuft gerade" -#: src/debug_menu.cpp:2007 +#: src/debug_menu.cpp:2009 msgid "Success" msgstr "Erfolg" -#: src/debug_menu.cpp:2017 +#: src/debug_menu.cpp:2019 msgid "Bugged" msgstr "Verbuggt" -#: src/debug_menu.cpp:2023 src/wish.cpp:197 +#: src/debug_menu.cpp:2025 src/wish.cpp:198 msgid "Type:" msgstr "Typ:" -#: src/debug_menu.cpp:2024 +#: src/debug_menu.cpp:2026 msgid " Status:" msgstr " Status:" -#: src/debug_menu.cpp:2025 +#: src/debug_menu.cpp:2027 msgid " ID:" msgstr " ID:" -#: src/debug_menu.cpp:2026 +#: src/debug_menu.cpp:2028 msgid " NPC ID:" msgstr " NPC-ID:" -#: src/debug_menu.cpp:2027 +#: src/debug_menu.cpp:2029 msgid " Target:" msgstr " Ziel:" -#: src/debug_menu.cpp:2028 +#: src/debug_menu.cpp:2030 msgid "Player ID:" msgstr "Spieler-ID:" -#: src/debug_menu.cpp:2058 src/debug_menu.cpp:2085 +#: src/debug_menu.cpp:2060 src/debug_menu.cpp:2087 msgid "Select mission to edit" msgstr "Zu bearbeitende Mission auswählen" -#: src/debug_menu.cpp:2060 +#: src/debug_menu.cpp:2062 msgid "Currently assigned missions:" msgstr "Derzeit zugewiesene Missionen:" -#: src/debug_menu.cpp:2066 +#: src/debug_menu.cpp:2068 msgid "Not assigned missions:" msgstr "Nicht zugewiesene Missionen:" -#: src/debug_menu.cpp:2088 src/diary.cpp:155 +#: src/debug_menu.cpp:2090 src/diary.cpp:155 msgid "Active missions:" msgstr "Aktive Missionen:" -#: src/debug_menu.cpp:2094 src/diary.cpp:156 +#: src/debug_menu.cpp:2096 src/diary.cpp:156 msgid "Completed missions:" msgstr "Abgeschlossene Missionen:" -#: src/debug_menu.cpp:2100 src/diary.cpp:157 +#: src/debug_menu.cpp:2102 src/diary.cpp:157 msgid "Failed missions:" msgstr "Gescheiterte Missionen:" -#: src/debug_menu.cpp:2126 +#: src/debug_menu.cpp:2128 msgid "Removing from active_missions" msgstr "Von active_missions entfernen" -#: src/debug_menu.cpp:2129 +#: src/debug_menu.cpp:2131 msgid "Removing from completed_missions" msgstr "Von completed_missions entfernen" -#: src/debug_menu.cpp:2132 +#: src/debug_menu.cpp:2134 msgid "Removing from failed_missions" msgstr "Von failed_missions entfernen" -#: src/debug_menu.cpp:2137 +#: src/debug_menu.cpp:2139 msgid "Unsetting active mission" msgstr "Aktive Mission unsetten" -#: src/debug_menu.cpp:2143 +#: src/debug_menu.cpp:2145 #, c-format msgid "Removing from %s missions_assigned" msgstr "Von %s missions_assigned entfernen" -#: src/debug_menu.cpp:2146 +#: src/debug_menu.cpp:2148 #, c-format msgid "Removing from %s missions" msgstr "Von %s Missionen entfernen" -#: src/debug_menu.cpp:2160 +#: src/debug_menu.cpp:2162 msgid "Fail mission" msgstr "Mission scheitern lassen" -#: src/debug_menu.cpp:2161 +#: src/debug_menu.cpp:2163 msgid "Mark as complete" msgstr "Als abgeschlossen markieren" -#: src/debug_menu.cpp:2162 +#: src/debug_menu.cpp:2164 msgid "Remove mission without proper cleanup" msgstr "Mission ohne anständiges Aufräumen löschen" -#: src/debug_menu.cpp:2187 +#: src/debug_menu.cpp:2189 msgid "Benchmark in progress…" msgstr "" -#: src/debug_menu.cpp:2215 +#: src/debug_menu.cpp:2217 #, c-format msgid "Drew %d times in %.3f seconds. (%.3f fps average)" msgstr "" -#: src/debug_menu.cpp:2244 +#: src/debug_menu.cpp:2246 #, c-format msgid "Location %d:%d in %d:%d, %s\n" msgstr "Ort: %d:%d in %d:%d, %s\n" -#: src/debug_menu.cpp:2245 +#: src/debug_menu.cpp:2247 #, c-format msgid "Current turn: %d.\n" msgstr "" -#: src/debug_menu.cpp:2246 +#: src/debug_menu.cpp:2248 #, c-format msgid "%d creature exists.\n" msgid_plural "%d creatures exist.\n" msgstr[0] "%d Kreaturen existiert.\n" msgstr[1] "%d Kreaturen existieren.\n" -#: src/debug_menu.cpp:2265 +#: src/debug_menu.cpp:2267 msgid "" "\n" "Specific creature type list:\n" msgstr "" -#: src/debug_menu.cpp:2279 +#: src/debug_menu.cpp:2281 #, c-format msgid "%s: map ( %d:%d ) pos ( %d:%d )" msgstr "%s: Karte (%d:%d) Pos. (%d:%d)" -#: src/debug_menu.cpp:2283 +#: src/debug_menu.cpp:2285 #, c-format msgid "(you: %d:%d)" msgstr "(du: %d:%d)" -#: src/debug_menu.cpp:2285 +#: src/debug_menu.cpp:2287 #, c-format msgid "Stomach Contents: %d ml / %d ml kCal: %d, Water: %d ml" msgstr "" -#: src/debug_menu.cpp:2290 +#: src/debug_menu.cpp:2292 #, c-format msgid "" "Guts Contents: %d ml / %d ml kCal: %d, Water: %d ml\n" "Hunger: %d, Thirst: %d, kCal: %d / %d" msgstr "" -#: src/debug_menu.cpp:2296 +#: src/debug_menu.cpp:2298 #, c-format msgid "" "Body Mass Index: %.0f\n" "Basal Metabolic Rate: %i" msgstr "" -#: src/debug_menu.cpp:2298 +#: src/debug_menu.cpp:2300 #, c-format msgid "Player activity level: %s" msgstr "" -#: src/debug_menu.cpp:2321 +#: src/debug_menu.cpp:2323 msgid "Choose vehicle to spawn" msgstr "Von welchem Typ soll das Fahrzeug sein?" #. ~ Menu entry in vehicle wish menu: 1st string: displayed name, 2nd string: #. internal name of vehicle #. ~ %1$s - npc name, %2$s - npc current activity name. -#: src/debug_menu.cpp:2325 src/npc.cpp:3875 +#: src/debug_menu.cpp:2327 src/npc.cpp:3875 #, c-format msgid "%1$s (%2$s)" msgstr "%1$s (%2$s)" -#: src/debug_menu.cpp:2335 +#: src/debug_menu.cpp:2337 msgid "Vehicle condition" msgstr "" -#: src/debug_menu.cpp:2336 +#: src/debug_menu.cpp:2338 msgid "Light damage" msgstr "" -#: src/debug_menu.cpp:2337 +#: src/debug_menu.cpp:2339 msgid "Undamaged" msgstr "" -#: src/debug_menu.cpp:2338 +#: src/debug_menu.cpp:2340 msgid "Disabled (tires or engine)" msgstr "" -#: src/debug_menu.cpp:2380 +#: src/debug_menu.cpp:2382 msgid "year" msgstr "Jahr" -#: src/debug_menu.cpp:2382 +#: src/debug_menu.cpp:2384 msgid "season" msgstr "Jahreszeit" -#: src/debug_menu.cpp:2383 +#: src/debug_menu.cpp:2385 msgid "day" msgstr "Tag" -#: src/debug_menu.cpp:2384 +#: src/debug_menu.cpp:2386 msgid "hour" msgstr "Stunde" -#: src/debug_menu.cpp:2385 +#: src/debug_menu.cpp:2387 msgid "minute" msgstr "Minute" -#: src/debug_menu.cpp:2386 src/martialarts.cpp:986 src/martialarts.cpp:1917 +#: src/debug_menu.cpp:2388 src/martialarts.cpp:986 src/martialarts.cpp:1917 #: src/martialarts.cpp:1922 msgid "turn" msgid_plural "turns" msgstr[0] "Zug" msgstr[1] "Züge" -#: src/debug_menu.cpp:2393 +#: src/debug_menu.cpp:2395 msgid "Set year to?" msgstr "Welches Jahr?" -#: src/debug_menu.cpp:2397 +#: src/debug_menu.cpp:2399 msgid "Set season to? (0 = spring)" msgstr "" -#: src/debug_menu.cpp:2400 +#: src/debug_menu.cpp:2402 msgid "Set days to?" msgstr "Welcher Tag?" -#: src/debug_menu.cpp:2403 +#: src/debug_menu.cpp:2405 msgid "Set hour to?" msgstr "Welche Stunde?" -#: src/debug_menu.cpp:2406 +#: src/debug_menu.cpp:2408 msgid "Set minute to?" msgstr "Welche Minute?" -#: src/debug_menu.cpp:2410 +#: src/debug_menu.cpp:2412 #, c-format msgid "Set turn to? (One day is %i turns)" msgstr "" -#: src/debug_menu.cpp:2439 +#: src/debug_menu.cpp:2425 src/options.cpp:2423 src/worldfactory.cpp:1751 +msgid "Reset" +msgstr "Zurücksetzen" + +#: src/debug_menu.cpp:2434 +#, c-format +msgid "Set temperature to? [%s]" +msgstr "" + +#: src/debug_menu.cpp:2495 msgid "" "Using this will disable achievements. Proceed?\n" "They can be reenabled in the 'game' section of the menu." msgstr "" -#: src/debug_menu.cpp:2478 +#: src/debug_menu.cpp:2534 msgid "Current overmap revealed." msgstr "Aktuelle Oberkarte aufgedeckt." -#: src/debug_menu.cpp:2513 src/game.cpp:6481 +#: src/debug_menu.cpp:2569 src/game.cpp:6479 msgid "Select first point." msgstr "Ersten Punkt auswählen." -#: src/debug_menu.cpp:2523 src/game.cpp:6489 +#: src/debug_menu.cpp:2579 src/game.cpp:6487 msgid "Select second point." msgstr "Zweiten Punkt auswählen." -#: src/debug_menu.cpp:2549 +#: src/debug_menu.cpp:2605 #, c-format msgid "%s's head implodes!" msgstr "Der Kopf von %s implodiert!" -#: src/debug_menu.cpp:2573 +#: src/debug_menu.cpp:2629 msgid "Martial arts debug." msgstr "Kampfkünste-Debug." -#: src/debug_menu.cpp:2574 src/debug_menu.cpp:2585 +#: src/debug_menu.cpp:2630 src/debug_menu.cpp:2641 msgid "Your eyes blink rapidly as knowledge floods your brain." msgstr "" "Deine Augen zwinkern sehr schnell, während das Wissen dein Hirn flutet." -#: src/debug_menu.cpp:2580 +#: src/debug_menu.cpp:2636 msgid "You now know a lot more than just 10 styles of kung fu." msgstr "Nun beherrscht du deutlich mehr als nur 10 Kung-Fu-Techniken." -#: src/debug_menu.cpp:2584 +#: src/debug_menu.cpp:2640 msgid "Recipe debug." msgstr "Rezept-Debug." -#: src/debug_menu.cpp:2589 +#: src/debug_menu.cpp:2645 msgid "You know how to craft that now." msgstr "Nun weißt du, wie man es herstellt." -#: src/debug_menu.cpp:2616 +#: src/debug_menu.cpp:2672 msgid "Select new weather pattern:" msgstr "Wähle ein neues Wettermuster:" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Disable weather forcing" msgstr "Wettererzwingung abschalten" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Keep normal weather patterns" msgstr "Normale Wettermuster behalten" -#: src/debug_menu.cpp:2646 +#: src/debug_menu.cpp:2702 msgid "Select new wind direction:" msgstr "" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Disable direction forcing" msgstr "" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Keep normal wind direction" msgstr "" -#: src/debug_menu.cpp:2668 +#: src/debug_menu.cpp:2724 msgid "Select new wind speed:" msgstr "" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Disable speed forcing" msgstr "" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Keep normal wind speed" msgstr "" -#: src/debug_menu.cpp:2696 +#: src/debug_menu.cpp:2752 msgid "Volume of sound: " msgstr "" -#: src/debug_menu.cpp:2704 +#: src/debug_menu.cpp:2760 #, c-format msgid "DEBUG SOUND ( %d )" msgstr "" -#: src/debug_menu.cpp:2745 +#: src/debug_menu.cpp:2801 #, c-format msgid "Damage self for how much? hp: %s" msgstr "" -#: src/debug_menu.cpp:2788 +#: src/debug_menu.cpp:2844 msgid "Add bleeding duration in minutes, equal to intensity:" msgstr "" -#: src/debug_menu.cpp:2814 src/game.cpp:7580 +#: src/debug_menu.cpp:2870 src/game.cpp:7578 msgid "This binary was not compiled with tiles support." msgstr "Dieses Programm wurde nicht mit Kachel-Unterstützung kompiliert." -#: src/debug_menu.cpp:2890 +#: src/debug_menu.cpp:2949 msgid "Enter benchmark length (in milliseconds):" msgstr "Benchmark-Länge eingeben (in Millisekunden):" -#: src/debug_menu.cpp:2912 +#: src/debug_menu.cpp:2971 msgid "Achievements are already enabled" msgstr "" -#: src/debug_menu.cpp:2915 +#: src/debug_menu.cpp:2974 msgid "Achievements enabled" msgstr "" -#: src/debug_menu.cpp:2920 +#: src/debug_menu.cpp:2979 msgid "" "Activating this will add the Arcade Mode achievement unlocking all starting " "scenarios and professions for all worlds. The character who performs this " @@ -422678,44 +423590,44 @@ msgid "" "reasonable pace." msgstr "" -#: src/debug_menu.cpp:3009 +#: src/debug_menu.cpp:3068 msgid "" "Quit without saving? This may cause issues such as duplicated or missing " "items and vehicles!" msgstr "" -#: src/debug_menu.cpp:3016 +#: src/debug_menu.cpp:3075 msgid "" "Quickload without saving? This may cause issues such as duplicated or " "missing items and vehicles!" msgstr "" -#: src/debug_menu.cpp:3055 +#: src/debug_menu.cpp:3114 msgid "Var list written to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:3085 +#: src/debug_menu.cpp:3144 msgid "Report written to debug.log" msgstr "" -#: src/debug_menu.cpp:3091 +#: src/debug_menu.cpp:3150 msgid " and to the clipboard." msgstr "" -#: src/debug_menu.cpp:3117 +#: src/debug_menu.cpp:3176 msgid "Effect list written to effect_list.output" msgstr "" -#: src/debug_menu.cpp:3124 src/iuse.cpp:3064 src/iuse.cpp:8463 -#: src/iuse.cpp:8531 src/iuse.cpp:8652 src/iuse.cpp:8766 +#: src/debug_menu.cpp:3183 src/iuse.cpp:3065 src/iuse.cpp:8467 +#: src/iuse.cpp:8535 src/iuse.cpp:8665 src/iuse.cpp:8790 msgid "There's no vehicle there." msgstr "Dort ist kein Fahrzeug." -#: src/debug_menu.cpp:3131 +#: src/debug_menu.cpp:3190 msgid "By how much? (in kJ, negative to discharge)" msgstr "" -#: src/debug_menu.cpp:3148 +#: src/debug_menu.cpp:3207 #, c-format msgid "Set camp larder kCals to? Currently: %d" msgstr "" @@ -422983,8 +423895,8 @@ msgstr "" msgid "NPC Killed: " msgstr "" -#: src/diary.cpp:348 src/memorial_logger.cpp:309 src/newcharacter.cpp:3536 -#: src/newcharacter.cpp:3598 +#: src/diary.cpp:348 src/memorial_logger.cpp:317 src/newcharacter.cpp:3591 +#: src/newcharacter.cpp:3653 msgid "Skills:" msgstr "Fertigkeiten:" @@ -423009,7 +423921,7 @@ msgstr "" msgid "Lost Mutation: " msgstr "" -#: src/diary.cpp:454 src/newcharacter.cpp:3502 +#: src/diary.cpp:454 src/newcharacter.cpp:3557 msgid "Stats:" msgstr "Werte:" @@ -423057,7 +423969,7 @@ msgstr "" msgid "Perception: %d -> %d" msgstr "" -#: src/diary.cpp:512 src/newcharacter.cpp:3647 +#: src/diary.cpp:512 src/newcharacter.cpp:3702 msgid "Proficiencies:" msgstr "" @@ -423270,7 +424182,7 @@ msgstr "Erfrierend!" msgid "SAFE" msgstr "SAFE" -#: src/display.cpp:633 src/options.cpp:2526 +#: src/display.cpp:633 src/options.cpp:2603 msgid "Off" msgstr "Aus" @@ -423625,7 +424537,7 @@ msgstr "%1$d %2$s" msgid "Underground" msgstr "Unterirdisch" -#: src/distraction_manager.cpp:19 src/veh_interact.cpp:3001 +#: src/distraction_manager.cpp:19 src/veh_interact.cpp:2995 msgid "Noise" msgstr "Lärm" @@ -423637,7 +424549,7 @@ msgstr "" msgid "This distraction will interrupt your activity when you feel pain." msgstr "" -#: src/distraction_manager.cpp:21 src/game.cpp:5362 src/martialarts.cpp:2018 +#: src/distraction_manager.cpp:21 src/game.cpp:5360 src/martialarts.cpp:2018 #: src/monexamine.cpp:595 src/monexamine.cpp:902 msgid "Attack" msgstr "Angreifen" @@ -423722,7 +424634,7 @@ msgstr "" msgid "Survived:" msgstr "Überlebt:" -#: src/do_turn.cpp:245 src/memorial_logger.cpp:279 +#: src/do_turn.cpp:245 src/memorial_logger.cpp:287 msgid "Kills:" msgstr "Getötet:" @@ -423789,152 +424701,152 @@ msgstr "" msgid "Loading content packs" msgstr "Inhaltspakete laden" -#: src/editmap.cpp:164 +#: src/editmap.cpp:165 msgctxt "item manipulation debug menu entry" msgid "rehash" msgstr "neuen Hash erzeugen" -#: src/editmap.cpp:165 +#: src/editmap.cpp:166 msgctxt "item manipulation debug menu entry" msgid "edit" msgstr "bearbeiten" -#: src/editmap.cpp:167 +#: src/editmap.cpp:168 msgctxt "item manipulation debug menu entry" msgid "dump to save/jtest-*.txt" msgstr "in save/jtest-*.txt schreiben" -#: src/editmap.cpp:395 +#: src/editmap.cpp:396 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s,%s,%s] fast scroll, %s, %s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:406 +#: src/editmap.cpp:407 msgctxt "map editor state" msgid "Looking around" msgstr "Umschauen" -#: src/editmap.cpp:716 +#: src/editmap.cpp:717 msgctxt "vehicle" msgid "no" msgstr "nein" -#: src/editmap.cpp:718 +#: src/editmap.cpp:719 msgctxt "vehicle" msgid "in" msgstr "" -#: src/editmap.cpp:720 +#: src/editmap.cpp:721 msgctxt "vehicle" msgid "out" msgstr "" -#: src/editmap.cpp:732 +#: src/editmap.cpp:733 #, c-format msgid "%d: %s; move cost %d" msgstr "" -#: src/editmap.cpp:739 +#: src/editmap.cpp:740 #, c-format msgid "%d: %s; move cost %d movestr %d" msgstr "" -#: src/editmap.cpp:751 +#: src/editmap.cpp:752 #, c-format msgid "dist: %d u_see: %s veh: %s scent: %d" msgstr "" -#: src/editmap.cpp:753 +#: src/editmap.cpp:754 #, c-format msgid "sight_range: %d, noon_sight_range: %d," msgstr "" -#: src/editmap.cpp:756 +#: src/editmap.cpp:757 #, c-format msgid "cache{transp:%.4f seen:%.4f cam:%.4f}" msgstr "" -#: src/editmap.cpp:764 +#: src/editmap.cpp:765 #, c-format msgid "outside: %d obstructed: %d floor: %d" msgstr "" -#: src/editmap.cpp:769 +#: src/editmap.cpp:770 #, c-format msgid "light_at: %s" msgstr "Licht_bei: %s" -#: src/editmap.cpp:771 +#: src/editmap.cpp:772 #, c-format msgid "apparent light: %.5f (%d)" msgstr "erscheinendes Licht: %.5f (%d)" -#: src/editmap.cpp:775 +#: src/editmap.cpp:776 msgid " [vehicle]" msgstr " [Fahrzeug]" -#: src/editmap.cpp:778 +#: src/editmap.cpp:779 msgid " [indoors]" msgstr " [Drinnen]" -#: src/editmap.cpp:781 +#: src/editmap.cpp:782 msgid " [roof]" msgstr " [Dach]" -#: src/editmap.cpp:790 +#: src/editmap.cpp:791 #, c-format msgid "field: %s L:%d[%s] A:%d" msgstr "" -#: src/editmap.cpp:801 +#: src/editmap.cpp:802 #, c-format msgid "trap: %s (%d)" msgstr "Falle: %s (%d)" -#: src/editmap.cpp:810 +#: src/editmap.cpp:811 #, c-format msgid "There is a %s there. Parts:" msgstr "" -#: src/editmap.cpp:819 +#: src/editmap.cpp:820 #, c-format msgid "There is a %s there." msgstr "Dort ist 1 %s." -#: src/editmap.cpp:823 +#: src/editmap.cpp:824 #, c-format msgid "There is %d other item there as well." msgid_plural "There are %d other items there as well." msgstr[0] "Hier ist noch %d weiterer Gegenstand." msgstr[1] "Hier sind noch %d weitere Gegenstände." -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Graffiti: %s" msgstr "Graffito: %s" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Inscription: %s" msgstr "" -#: src/editmap.cpp:882 +#: src/editmap.cpp:883 msgctxt "map editor state" msgid "Terrain" msgstr "Terrain" -#: src/editmap.cpp:888 +#: src/editmap.cpp:889 msgctxt "map editor state" msgid "Furniture" msgstr "Mobiliar" -#: src/editmap.cpp:894 +#: src/editmap.cpp:895 msgctxt "map editor: traps editing" msgid "Traps" msgstr "Fallen" -#: src/editmap.cpp:966 src/editmap.cpp:974 +#: src/editmap.cpp:967 src/editmap.cpp:975 #, c-format msgid "" "Move cost: %d\n" @@ -423942,209 +424854,209 @@ msgid "" "Roof: %s" msgstr "" -#: src/editmap.cpp:1106 +#: src/editmap.cpp:1107 #, c-format msgctxt "map feature id" msgid "(%s)" msgstr "" -#: src/editmap.cpp:1108 +#: src/editmap.cpp:1109 #, c-format msgctxt "map feature name and id" msgid "%s (%s)" msgstr "%s (%s)" -#: src/editmap.cpp:1145 src/editmap.cpp:1724 +#: src/editmap.cpp:1146 src/editmap.cpp:1725 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1265 +#: src/editmap.cpp:1266 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s] intensity, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1272 +#: src/editmap.cpp:1273 msgctxt "Map editor: Editing field effects" msgid "Field effects" msgstr "Feldwirkungen" -#: src/editmap.cpp:1300 +#: src/editmap.cpp:1301 msgctxt "map editor: used to describe a clean field (e.g. without blood)" msgid "-clear-" msgstr "-leer-" -#: src/editmap.cpp:1305 src/options.cpp:780 +#: src/editmap.cpp:1306 src/options.cpp:780 #, c-format msgid "%d: %s" msgstr "%d: %s" -#: src/editmap.cpp:1412 +#: src/editmap.cpp:1413 msgid "Add item" msgstr "Gegenstand hinzufügen" -#: src/editmap.cpp:1446 +#: src/editmap.cpp:1447 #, c-format msgctxt "item manipulation debug menu entry" msgid "bday: %d" msgstr "bday: %d" -#: src/editmap.cpp:1449 +#: src/editmap.cpp:1450 #, c-format msgctxt "item manipulation debug menu entry" msgid "damage: %d" msgstr "damage: %d" -#: src/editmap.cpp:1451 +#: src/editmap.cpp:1452 #, c-format msgctxt "item manipulation debug menu entry" msgid "degradation: %d" msgstr "" -#: src/editmap.cpp:1453 +#: src/editmap.cpp:1454 #, c-format msgctxt "item manipulation debug menu entry" msgid "burnt: %d" msgstr "burnt: %d" -#: src/editmap.cpp:1455 +#: src/editmap.cpp:1456 #, c-format msgctxt "item manipulation debug menu entry" msgid "tags: %s" msgstr "" -#: src/editmap.cpp:1460 +#: src/editmap.cpp:1461 msgctxt "item manipulation debug menu entry" msgid "-[ light emission ]-" msgstr "-[ Lichtemission ]-" -#: src/editmap.cpp:1462 +#: src/editmap.cpp:1463 msgctxt "item manipulation debug menu entry" msgid "savetest" msgstr "speichertesten" -#: src/editmap.cpp:1506 src/wish.cpp:733 +#: src/editmap.cpp:1507 src/wish.cpp:746 msgid "Flags:" msgstr "" -#: src/editmap.cpp:1563 +#: src/editmap.cpp:1564 msgctxt "item manipulation debug menu entry for adding an item on a tile" msgid "Add item" msgstr "Gegenstand hinzufügen" -#: src/editmap.cpp:1730 +#: src/editmap.cpp:1731 msgid "Moving selection" msgstr "Auswahl verschieben" -#: src/editmap.cpp:1733 +#: src/editmap.cpp:1734 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1741 +#: src/editmap.cpp:1742 msgid "Resizing selection" msgstr "Auswahl skalieren" -#: src/editmap.cpp:1750 +#: src/editmap.cpp:1751 msgid "Selection type" msgstr "Auswahltyp" -#: src/editmap.cpp:1752 +#: src/editmap.cpp:1753 msgctxt "shape" msgid "Rectangle" msgstr "Rechteck" -#: src/editmap.cpp:1753 +#: src/editmap.cpp:1754 msgctxt "shape" msgid "Filled Rectangle" msgstr "Gefülltes Rechteck" -#: src/editmap.cpp:1754 +#: src/editmap.cpp:1755 msgctxt "shape" msgid "Line" msgstr "Linie" -#: src/editmap.cpp:1755 +#: src/editmap.cpp:1756 msgctxt "shape" msgid "Filled Circle" msgstr "Gefüllter Kreis" -#: src/editmap.cpp:1756 +#: src/editmap.cpp:1757 msgctxt "shape" msgid "Point" msgstr "Punkt" -#: src/editmap.cpp:1771 +#: src/editmap.cpp:1772 msgctxt "map editor state" msgid "Select a shape" msgstr "" -#: src/editmap.cpp:1868 +#: src/editmap.cpp:1869 msgctxt "map generator" msgid "Regenerate" msgstr "Neu erzeugen" -#: src/editmap.cpp:1869 +#: src/editmap.cpp:1870 msgctxt "map generator" msgid "Rotate" msgstr "Rotieren" -#: src/editmap.cpp:1870 +#: src/editmap.cpp:1871 msgctxt "map generator" msgid "Apply" msgstr "Anwenden" -#: src/editmap.cpp:1871 +#: src/editmap.cpp:1872 msgctxt "map generator" msgid "Change Overmap (Doesn't Apply)" msgstr "Oberkarte ändern (wendet nicht an)" -#: src/editmap.cpp:1912 +#: src/editmap.cpp:1913 #, c-format msgctxt "keybinding descriptions" msgid "[%s,%s] prev/next oter type, [%s,%s] select, %s, %s" msgstr "" -#: src/editmap.cpp:1917 +#: src/editmap.cpp:1918 #, c-format msgctxt "map editor state" msgid "Mapgen: %s" msgstr "" -#: src/editmap.cpp:1985 +#: src/editmap.cpp:1986 #, c-format msgid "Changed oter_id from '%s' (%s) to '%s' (%s)" msgstr "Die oter_id von »%s« (%s) nach »%s« (%s) verändert" -#: src/editmap.cpp:2030 +#: src/editmap.cpp:2031 msgid "Your mechanic could not find a vehicle at the garage." msgstr "Dein Mechaniker konnte kein Fahrzeug bei der Garage finden." -#: src/editmap.cpp:2042 +#: src/editmap.cpp:2043 msgid "Select the Vehicle" msgstr "Das Fahrzeug auswählen" -#: src/editmap.cpp:2101 +#: src/editmap.cpp:2102 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s" msgstr "%s, %s" -#: src/editmap.cpp:2104 +#: src/editmap.cpp:2105 msgctxt "map generator" msgid "Mapgen: Moving target" msgstr "Kartengenerator: Ziel verschieben" -#: src/editmap.cpp:2195 +#: src/editmap.cpp:2196 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s" msgstr "" -#: src/editmap.cpp:2199 +#: src/editmap.cpp:2200 msgctxt "map generator" msgid "Mapgen stamp" msgstr "Kartengeneratorstempel" @@ -424306,7 +425218,7 @@ msgid "average" msgstr "durchschnittlich" #: src/effect.cpp:1654 src/effect.cpp:1675 src/effect.cpp:1699 -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "good" msgstr "gut" @@ -424387,7 +425299,7 @@ msgstr "einen lauten Knall!" msgid "a huge boom!" msgstr "einen riesigen Bumm!" -#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2201 +#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2202 msgid "Crack!" msgstr "»Knacks!«." @@ -426132,7 +427044,7 @@ msgstr "" "Möchtest du an diesem Ort einen Zwischenstopp einlegen, um die Reichweite zu" " erhöhen?" -#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9412 +#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9430 msgctxt "short for infinity" msgid "inf" msgstr "" @@ -426381,7 +427293,7 @@ msgstr "Teile von %s wurden über ein paar Büsche verteilt gefunden." msgid "(You wonder if your companions are fit to work on their own…)" msgstr "" -#: src/fungal_effects.cpp:48 src/iuse.cpp:732 +#: src/fungal_effects.cpp:48 src/iuse.cpp:733 #, c-format msgid "The %s is covered in tiny spores!" msgstr "%s ist bedeckt mit kleinen Sporen!" @@ -426404,640 +427316,641 @@ msgstr "Der junge Baum wächst zu einer Fungusblüte heran!" msgid "The tree blooms forth into a fungal blossom!" msgstr "Der Baum wächst zu einer Fungusblüte heran!" -#: src/game.cpp:366 +#: src/game.cpp:367 #, c-format msgid "You completed the achievement \"%s\"." msgstr "" -#: src/game.cpp:383 +#: src/game.cpp:384 msgid "Achievement completed!" msgstr "" -#: src/game.cpp:387 +#: src/game.cpp:388 msgid "" "Achievement completion popups can be\n" "configured via the Interface options" msgstr "" -#: src/game.cpp:401 +#: src/game.cpp:402 #, c-format msgid "You lost the conduct \"%s\"." msgstr "" -#: src/game.cpp:667 src/options.cpp:2845 +#: src/game.cpp:668 src/options.cpp:2922 #, c-format msgid "Loading the tileset failed: %s" msgstr "Laden des Feldbilder-Satzes fehlgeschlagen: %s" -#: src/game.cpp:679 +#: src/game.cpp:680 #, c-format msgid "Loading the zoomed out tileset failed: %s" msgstr "" -#: src/game.cpp:689 src/options.cpp:2877 +#: src/game.cpp:690 src/options.cpp:2954 #, c-format msgid "Loading the overmap tileset failed: %s" msgstr "" -#: src/game.cpp:726 +#: src/game.cpp:727 msgid "" "Please wait while the world data loads…\n" "Loading core data" msgstr "" -#: src/game.cpp:822 +#: src/game.cpp:823 msgid "Please wait as we build your world" msgstr "Bitte warte auf die Generierung der Welt" -#: src/game.cpp:850 +#: src/game.cpp:851 msgid "" "Try again?\n" "\n" "It may require several attempts until the game finds a valid starting location." msgstr "" -#: src/game.cpp:1353 +#: src/game.cpp:1354 #, c-format msgid "%s Cancel auto move?" msgstr "" -#: src/game.cpp:1354 +#: src/game.cpp:1355 #, c-format msgid "%s Auto move canceled." msgstr "" -#: src/game.cpp:1386 +#: src/game.cpp:1387 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s (Case Sensitive)" msgstr "%s %s (Groß-/Kleinschreibung wichtig)" -#: src/game.cpp:1388 +#: src/game.cpp:1389 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s" msgstr "%s %s" -#: src/game.cpp:1716 +#: src/game.cpp:1717 msgid "Faction Camp" msgstr "Fraktionslager" -#: src/game.cpp:1963 +#: src/game.cpp:1964 msgctxt "action" msgid "activate" msgstr "aktivieren" -#: src/game.cpp:1964 +#: src/game.cpp:1965 msgctxt "action" msgid "read" msgstr "lesen" -#: src/game.cpp:1965 +#: src/game.cpp:1966 msgctxt "action" msgid "eat" msgstr "essen" -#: src/game.cpp:1966 +#: src/game.cpp:1967 msgctxt "action" msgid "wear" msgstr "anziehen" -#: src/game.cpp:1967 +#: src/game.cpp:1968 msgctxt "action" msgid "wield" msgstr "halten" -#: src/game.cpp:1968 +#: src/game.cpp:1969 msgctxt "action" msgid "throw" msgstr "werfen" -#: src/game.cpp:1969 +#: src/game.cpp:1970 msgctxt "action" msgid "change side" msgstr "Seite wechseln" -#: src/game.cpp:1970 +#: src/game.cpp:1971 msgctxt "action" msgid "take off" msgstr "ausziehen" -#: src/game.cpp:1971 +#: src/game.cpp:1972 msgctxt "action" msgid "drop" msgstr "fallen lassen" -#: src/game.cpp:1972 +#: src/game.cpp:1973 msgctxt "action" msgid "unload" msgstr "entladen" -#: src/game.cpp:1973 +#: src/game.cpp:1974 msgctxt "action" msgid "reload" msgstr "nachladen" -#: src/game.cpp:1974 +#: src/game.cpp:1975 msgctxt "action" msgid "part reload" msgstr "teilweise nachladen" -#: src/game.cpp:1975 +#: src/game.cpp:1976 msgctxt "action" msgid "mend" msgstr "beheben" -#: src/game.cpp:1976 +#: src/game.cpp:1977 msgctxt "action" msgid "disassemble" msgstr "Demontieren" -#: src/game.cpp:1978 +#: src/game.cpp:1979 msgctxt "action" msgid "insert" msgstr "" -#: src/game.cpp:1980 +#: src/game.cpp:1981 msgctxt "action" msgid "open" msgstr "Offen" -#: src/game.cpp:1982 +#: src/game.cpp:1983 msgctxt "action" msgid "pocket settings" msgstr "" -#: src/game.cpp:1986 +#: src/game.cpp:1987 msgctxt "action" msgid "unfavorite" msgstr "" -#: src/game.cpp:1988 +#: src/game.cpp:1989 msgctxt "action" msgid "favorite" msgstr "" -#: src/game.cpp:1991 +#: src/game.cpp:1992 msgctxt "action" msgid "view recipe" msgstr "" -#: src/game.cpp:1992 +#: src/game.cpp:1993 msgctxt "action" msgid "hide contents" msgstr "" -#: src/game.cpp:1993 +#: src/game.cpp:1994 msgctxt "action" msgid "show contents" msgstr "" -#: src/game.cpp:1994 +#: src/game.cpp:1995 msgctxt "action" msgid "reassign" msgstr "neuzuweisen" -#: src/game.cpp:1997 src/game.cpp:1999 +#: src/game.cpp:1998 src/game.cpp:2000 msgid "Auto pickup" msgstr "" -#: src/game.cpp:2086 src/iuse.cpp:9241 +#: src/game.cpp:2087 src/iuse.cpp:9259 #, c-format msgid "You can't use a %s there." msgstr "" -#: src/game.cpp:2206 +#: src/game.cpp:2207 #, c-format msgid "'%s' added to character pickup rules." msgstr "»%s« zu den Aufheberegeln hinzugefügt." -#: src/game.cpp:2213 +#: src/game.cpp:2214 #, c-format msgid "'%s' removed from character pickup rules." msgstr "»%s« von den Aufheberegeln entfernt." -#: src/game.cpp:2338 +#: src/game.cpp:2339 msgid "Move north" msgstr "" -#: src/game.cpp:2339 +#: src/game.cpp:2340 msgid "Move northeast" msgstr "" -#: src/game.cpp:2340 +#: src/game.cpp:2341 msgid "Move east" msgstr "" -#: src/game.cpp:2341 +#: src/game.cpp:2342 msgid "Move southeast" msgstr "" -#: src/game.cpp:2342 +#: src/game.cpp:2343 msgid "Move south" msgstr "" -#: src/game.cpp:2343 +#: src/game.cpp:2344 msgid "Move southwest" msgstr "" -#: src/game.cpp:2344 +#: src/game.cpp:2345 msgid "Move west" msgstr "" -#: src/game.cpp:2345 +#: src/game.cpp:2346 msgid "Move northwest" msgstr "" -#: src/game.cpp:2347 +#: src/game.cpp:2348 msgid "Descend stairs" msgstr "" -#: src/game.cpp:2348 +#: src/game.cpp:2349 msgid "Ascend stairs" msgstr "" -#: src/game.cpp:2573 src/game.cpp:2594 +#: src/game.cpp:2574 src/game.cpp:2595 msgid "Nothing relevant here." msgstr "Hier ist nichts relevantes." -#: src/game.cpp:2578 +#: src/game.cpp:2579 msgid "You are not wielding a ranged weapon." msgstr "Du hältst keine Fernwaffe." -#: src/game.cpp:2638 +#: src/game.cpp:2639 msgid "Watch the last moments of your life…?" msgstr "Willst du die letzten Augenblicke deines Lebens sehen?" -#: src/game.cpp:2744 +#: src/game.cpp:2745 msgid "" "Please wait…\n" "Loading the save…" msgstr "" -#: src/game.cpp:2880 +#: src/game.cpp:2878 msgid "Loading files" msgstr "Dateien laden" -#: src/game.cpp:2949 +#: src/game.cpp:2947 msgid "factions data" msgstr "Fraktionsdaten" -#: src/game.cpp:2960 +#: src/game.cpp:2958 #, c-format msgid "Failed to save the maps: %s" msgstr "Konnte Karten nicht speichern: %s" -#: src/game.cpp:2971 +#: src/game.cpp:2969 msgid "player data" msgstr "Spielerdaten" -#: src/game.cpp:2976 src/game.cpp:3157 src/game.cpp:3161 +#: src/game.cpp:2974 src/game.cpp:3155 src/game.cpp:3159 msgid "player memorial" msgstr "Spielerdenkmal" -#: src/game.cpp:2981 +#: src/game.cpp:2979 msgid "quick shortcuts" msgstr "Shortcuts" -#: src/game.cpp:3059 +#: src/game.cpp:3057 msgid "uistate data" msgstr "uistate-Daten" -#: src/game.cpp:3067 +#: src/game.cpp:3065 msgid "Failed to save game data" msgstr "Spieldaten konnten nicht gespeichert werden" -#: src/game.cpp:3234 +#: src/game.cpp:3232 #, c-format msgid "Your overmap position: %s" msgstr "" -#: src/game.cpp:3236 +#: src/game.cpp:3234 #, c-format msgid "Your local position: %s" msgstr "" -#: src/game.cpp:3245 +#: src/game.cpp:3243 #, c-format msgid "Total NPCs within %d OMTs: %d. %d are static NPCs." msgstr "" -#: src/game.cpp:4252 +#: src/game.cpp:4250 #, c-format msgid "%s spotted!" msgstr "%s aufgespürt!" -#: src/game.cpp:4254 +#: src/game.cpp:4252 #, c-format msgid "We have detected a %s - an enemy of the Mycus!" msgstr "Wir haben %s erfasst – Feind des Mykus!" -#: src/game.cpp:4261 +#: src/game.cpp:4259 msgid "Our fibers strain with renewed wrath!" msgstr "Unsere Fasern werden mit neuem Zorn gedehnt!" -#: src/game.cpp:4267 +#: src/game.cpp:4265 msgid "Hostile survivor spotted!" msgstr "Feindlichen Überlebenden aufgespürt!" -#: src/game.cpp:4270 +#: src/game.cpp:4268 msgid "Monsters spotted!" msgstr "Monster aufgespürt!" -#: src/game.cpp:4283 src/handle_action.cpp:2439 +#: src/game.cpp:4281 src/handle_action.cpp:2435 msgid "Safe mode ON!" msgstr "Sicherheitsmodus EIN!" -#: src/game.cpp:4358 +#: src/game.cpp:4356 #, c-format msgid "Nothing at (%d,%d,%d) to knockback!" msgstr "Nichts auf (%d;%d;%d) zum Wegstoßen!" -#: src/game.cpp:4365 src/game.cpp:4373 src/game.cpp:4385 src/game.cpp:4424 -#: src/game.cpp:4433 src/game.cpp:4457 +#: src/game.cpp:4363 src/game.cpp:4371 src/game.cpp:4383 src/game.cpp:4422 +#: src/game.cpp:4431 src/game.cpp:4455 #, c-format msgid "%s was stunned!" msgstr "%s wurde benommen!" -#: src/game.cpp:4374 +#: src/game.cpp:4372 #, c-format msgid "%s slammed into an obstacle!" msgstr "%s rammte in ein Hindernis!" -#: src/game.cpp:4389 src/game.cpp:4463 +#: src/game.cpp:4387 src/game.cpp:4461 #, c-format msgid "%s collided with something else and sent it flying!" msgstr "%s kollidierte mit etwas anderem und schickte es fliegen!" -#: src/game.cpp:4393 src/game.cpp:4467 +#: src/game.cpp:4391 src/game.cpp:4465 #, c-format msgid "%s collided with someone else and sent him flying!" msgstr "%s kollidierte mit etwas anderem und schickte ihn fliegen!" -#: src/game.cpp:4396 src/game.cpp:4470 +#: src/game.cpp:4394 src/game.cpp:4468 #, c-format msgid "%s collided with someone else and sent her flying!" msgstr "%s kollidierte mit jemand anderem und schickte sie fliegen!" -#: src/game.cpp:4400 src/game.cpp:4478 +#: src/game.cpp:4398 src/game.cpp:4476 #, c-format msgid "%s collided with you and sent you flying!" msgstr "%s kollidierte mit dir und schickte dich fliegen!" -#: src/game.cpp:4410 src/monmove.cpp:727 +#: src/game.cpp:4408 src/monmove.cpp:727 #, c-format msgid "The %s drowns!" msgstr "Der %s ertrinkt!" -#: src/game.cpp:4417 src/monmove.cpp:2080 +#: src/game.cpp:4415 src/monmove.cpp:2080 #, c-format msgid "The %s flops around and dies!" msgstr "Der %s plumpst herum und stirbt." -#: src/game.cpp:4476 +#: src/game.cpp:4474 #, c-format msgid "%s collided with you, and barely dislodges your tentacles!" msgstr "%s kollidiert mit dir und schüttelt knapp deine Tentakeln ab." -#: src/game.cpp:4488 src/game.cpp:4504 src/game.cpp:4537 +#: src/game.cpp:4486 src/game.cpp:4502 src/game.cpp:4535 #, c-format msgid "You were stunned for %d turn!" msgid_plural "You were stunned for %d turns!" msgstr[0] "Du wurdest für %d Zug betäubt!" msgstr[1] "Du wurdest für %d Züge betäubt!" -#: src/game.cpp:4499 src/game.cpp:4532 +#: src/game.cpp:4497 src/game.cpp:4530 #, c-format msgid "You were stunned AGAIN for %d turn!" msgid_plural "You were stunned AGAIN for %d turns!" msgstr[0] "Du wurdest ERNEUT für %d Zug betäubt!" msgstr[1] "Du wurdest ERNEUT für %d Züge betäubt!" -#: src/game.cpp:4546 +#: src/game.cpp:4544 msgid "You collided with something and sent it flying!" msgstr "Du kollidiertest mit etwas und hast es fliegen geschickt!" -#: src/game.cpp:4549 +#: src/game.cpp:4547 msgid "You collided with someone and sent him flying!" msgstr "Du kollidiertest mit jemanden und hast ihn fliegen geschickt!" -#: src/game.cpp:4551 +#: src/game.cpp:4549 msgid "You collided with someone and sent her flying!" msgstr "Du kollidiertest mit jemanden und hast sie fliegen geschickt!" -#: src/game.cpp:4569 +#: src/game.cpp:4567 msgid "You can not read a computer screen!" msgstr "Du kannst nicht von einem Computerbildschirm lesen." -#: src/game.cpp:4574 +#: src/game.cpp:4572 msgid "You can not see a computer screen!" msgstr "Du kannst einen Computerbildschirm nicht sehen!" -#: src/game.cpp:4580 src/iuse.cpp:5745 src/iuse.cpp:6123 src/iuse.cpp:8181 -#: src/iuse.cpp:9717 src/iuse.cpp:9840 src/iuse.cpp:9893 +#: src/game.cpp:4578 src/iuse.cpp:5746 src/iuse.cpp:6124 src/iuse.cpp:8185 +#: src/iuse.cpp:9735 src/iuse.cpp:9858 src/iuse.cpp:9911 msgid "You'll need to put on reading glasses before you can see the screen." msgstr "" "Du musst zuerst eine Lesebrille aufsetzen, bevor du vom Bildschirm lesen " "kannst." -#: src/game.cpp:4588 +#: src/game.cpp:4586 msgid "The console doesn't display anything coherent." msgstr "Die Konsole zeigt nichts Verständliches an." -#: src/game.cpp:4988 +#: src/game.cpp:4986 #, c-format msgid "" "WARNING: Patient's body is damaged. Difficulty of the procedure is " "increased by %s." msgstr "" -#: src/game.cpp:5005 +#: src/game.cpp:5003 msgid "Successfully removed Personality override." msgstr "" -#: src/game.cpp:5006 +#: src/game.cpp:5004 msgid "Autodoc immediately destroys the CBM upon removal." msgstr "" -#: src/game.cpp:5026 +#: src/game.cpp:5024 msgid "The removal fails." msgstr "Die Entfernung schlägt fehl." -#: src/game.cpp:5027 +#: src/game.cpp:5025 msgid "The body is damaged." msgstr "" -#: src/game.cpp:5032 +#: src/game.cpp:5030 msgid "The removal fails badly." msgstr "" -#: src/game.cpp:5033 +#: src/game.cpp:5031 msgid "The body is badly damaged!" msgstr "" -#: src/game.cpp:5037 +#: src/game.cpp:5035 msgid "The removal is a catastrophe." msgstr "" -#: src/game.cpp:5038 +#: src/game.cpp:5036 msgid "The body is destroyed!" msgstr "" -#: src/game.cpp:5061 +#: src/game.cpp:5059 #, c-format msgid "This is your %s" msgstr "" -#: src/game.cpp:5099 src/game.cpp:5118 +#: src/game.cpp:5097 src/game.cpp:5116 #, c-format msgid "The %1$s hits the %2$s." msgstr "%1$s trifft %2$s." -#: src/game.cpp:5101 +#: src/game.cpp:5099 #, c-format msgid "The %s hits you." msgstr "%s trifft dich." -#: src/game.cpp:5182 +#: src/game.cpp:5180 #, c-format msgid "A %s shatters!" msgstr "1 %s zerbricht!" -#: src/game.cpp:5184 +#: src/game.cpp:5182 msgid "Something shatters!" msgstr "Irgendetwas zerbricht!" -#: src/game.cpp:5216 +#: src/game.cpp:5214 #, c-format msgid "You dive from the %s." msgstr "Du springst von %s." -#: src/game.cpp:5254 +#: src/game.cpp:5252 msgid "You let go of the reins." msgstr "" -#: src/game.cpp:5268 src/vehicle_use.cpp:800 +#: src/game.cpp:5266 src/vehicle_use.cpp:800 #, c-format msgid "You take control of the %s." msgstr "Du erlangst die Kontrolle über %s." -#: src/game.cpp:5290 +#: src/game.cpp:5288 msgid "No vehicle controls found." msgstr "" -#: src/game.cpp:5293 +#: src/game.cpp:5291 msgid "Control vehicle where?" msgstr "Wo soll ein Fahrzeug gesteuert werden?" -#: src/game.cpp:5301 +#: src/game.cpp:5299 msgid "The vehicle doesn't have controls there." msgstr "" -#: src/game.cpp:5305 +#: src/game.cpp:5303 msgid "No vehicle there." msgstr "Dort ist kein Fahrzeug." -#: src/game.cpp:5353 +#: src/game.cpp:5351 #, c-format msgid "What to do with %s?" msgstr "Was soll mit %s getan werden?" -#: src/game.cpp:5354 +#: src/game.cpp:5352 msgid "Talk" msgstr "Ansprechen" -#: src/game.cpp:5356 src/monexamine.cpp:585 src/monexamine.cpp:899 +#: src/game.cpp:5354 src/monexamine.cpp:585 src/monexamine.cpp:899 msgid "Swap positions" msgstr "Positionen vertauschen" -#: src/game.cpp:5357 +#: src/game.cpp:5355 msgid "Push away" msgstr "Wegschieben" -#: src/game.cpp:5358 +#: src/game.cpp:5356 msgid "Examine wounds" msgstr "Wunden untersuchen" -#: src/game.cpp:5359 +#: src/game.cpp:5357 msgid "Examine status" msgstr "" -#: src/game.cpp:5360 +#: src/game.cpp:5358 msgid "Use item on" msgstr "Gegenstand benutzen auf" -#: src/game.cpp:5365 +#: src/game.cpp:5363 msgid "Steal" msgstr "Stehlen" -#: src/game.cpp:5367 src/game.cpp:5475 src/npctalk_funcs.cpp:235 +#: src/game.cpp:5365 src/game.cpp:5473 src/npctalk_funcs.cpp:235 #: src/trade_ui.h:84 msgid "Trade" msgstr "Handel" -#: src/game.cpp:5381 +#: src/game.cpp:5379 #, c-format msgid "You swap places with %s." msgstr "Du vertauschst die Plätze mit %s." -#: src/game.cpp:5386 +#: src/game.cpp:5384 msgid "You cannot swap places while grabbing something." msgstr "" -#: src/game.cpp:5394 +#: src/game.cpp:5392 #, c-format msgid "%s moves out of the way." msgstr "%s geht aus dem Weg." -#: src/game.cpp:5396 +#: src/game.cpp:5394 #, c-format msgid "%s has nowhere to go!" msgstr "%s kann nirgendwo hingehen!" -#: src/game.cpp:5405 +#: src/game.cpp:5403 msgid "Limbs of: " msgstr "Körperteile von: " -#: src/game.cpp:5433 src/iexamine_actors.cpp:87 +#: src/game.cpp:5431 src/iexamine_actors.cpp:87 msgid "Use which item?" msgstr "Welchen Gegenstand benutzen?" -#: src/game.cpp:5436 src/iuse.cpp:5785 src/iuse.cpp:8632 src/iuse.cpp:8741 +#: src/game.cpp:5434 src/iuse.cpp:5786 src/iuse.cpp:8632 src/iuse.cpp:8645 +#: src/iuse.cpp:8753 src/iuse.cpp:8765 msgid "Never mind" msgstr "Vergiss es" -#: src/game.cpp:5460 src/game.cpp:5465 src/game.cpp:5468 +#: src/game.cpp:5458 src/game.cpp:5463 src/game.cpp:5466 #: src/monexamine.cpp:797 src/monexamine.cpp:918 src/npctalk.cpp:1891 msgid "You may be attacked! Proceed?" msgstr "Du könntest angegriffen werden? Weitermachen?" -#: src/game.cpp:5495 +#: src/game.cpp:5493 msgid "Examine terrain, furniture, or items where?" msgstr "Untersuche das Gelände, die Möbel oder Gegenstände wo?" -#: src/game.cpp:5496 src/game.cpp:5501 +#: src/game.cpp:5494 src/game.cpp:5499 msgid "There is nothing that can be examined nearby." msgstr "Es ist nichts zum Untersuchen in der Nähe." -#: src/game.cpp:5500 +#: src/game.cpp:5498 msgid "Examine terrain or furniture where?" msgstr "Untersuche das Gelände oder die Möbel, wo?" -#: src/game.cpp:5520 +#: src/game.cpp:5518 msgid "There is a fire here." msgstr "Hier ist ein Feuer." -#: src/game.cpp:5523 +#: src/game.cpp:5521 msgid "It's too big and unpredictable to evaluate how long it will last." msgstr "" "Es ist zu groß und unberechenbar, um zu beurteilen, wie lange es brennen " "wird." -#: src/game.cpp:5532 +#: src/game.cpp:5530 msgid "It's going to go out soon without extra fuel." msgstr "Ohne zusätzlichen Brennstoff wird es bald ausgehen." -#: src/game.cpp:5539 +#: src/game.cpp:5537 #, c-format msgid "" "Without extra fuel it might burn yet for maybe %s, but might also go out " @@ -427046,7 +427959,7 @@ msgstr "" "Ohne zusätzlichen Brennstoff wird es vielleicht noch für %s brennen. Es " "könnte aber auch schon früher ausgehen." -#: src/game.cpp:5543 +#: src/game.cpp:5541 #, c-format msgid "" "Without extra fuel it might burn yet for between %s to %s, but might also go" @@ -427055,20 +427968,20 @@ msgstr "" "Ohne zusätzlichen Brennstoff wird es noch zwischen %s und %s brennen. Es " "könnte aber auch schon früher ausgehen." -#: src/game.cpp:5553 +#: src/game.cpp:5551 msgid "" "It's quite decent and looks like it'll burn for a bit without extra fuel." msgstr "" "Sieht ziemlich anständig aus und wird ohne zusätzlichen Brennstoff ein " "bisschen weiterbrennen." -#: src/game.cpp:5556 +#: src/game.cpp:5554 msgid "It looks solid, and will burn for a few hours without extra fuel." msgstr "" "Sieht solide aus und wird ohne zusätzlichen Brennstoff für einige Stunden " "weiterbrennen." -#: src/game.cpp:5559 +#: src/game.cpp:5557 msgid "" "It's very well supplied and even without extra fuel might burn for at least " "a part of a day." @@ -427076,414 +427989,414 @@ msgstr "" "Es ist sehr gut versorgt und könnte auch ohne zusätzlichen Brennstoff für " "mehrere Stunden weiterbrennen." -#: src/game.cpp:5565 +#: src/game.cpp:5563 #, c-format msgid "Without extra fuel it will burn for %s." msgstr "Ohne zusätzlichen Brennstoff wird es weiterbrennen für: %s." -#: src/game.cpp:5568 +#: src/game.cpp:5566 #, c-format msgid "Without extra fuel it will burn for between %s to %s." msgstr "" "Ohne zusätzlichen Brennstoff wird es zwischen %s und %s weiterbrennen. " -#: src/game.cpp:5590 +#: src/game.cpp:5588 #, c-format msgid "There is a %s." msgstr "Da ist ein %s. " -#: src/game.cpp:5631 +#: src/game.cpp:5629 msgid "You cannot interact with a vehicle while mounted." msgstr "Du kannst nicht mit einem Fahrzeug interagieren, während du aufsitzt." -#: src/game.cpp:5639 +#: src/game.cpp:5637 msgid "You cannot use a console while mounted." msgstr "Du kannst eine Konsole nicht verwenden, während du aufsitzt." -#: src/game.cpp:5688 +#: src/game.cpp:5686 #, c-format msgid "The %s is too unstable to remove anything." msgstr "%s ist zu instabil, um irgendetwas zu entfernen." -#: src/game.cpp:5690 +#: src/game.cpp:5688 #, c-format msgid "The %s is firmly sealed." msgstr "%s ist fest verschlossen." -#: src/game.cpp:5697 src/iexamine.cpp:3615 +#: src/game.cpp:5695 src/iexamine.cpp:3615 msgid "It is empty." msgstr "Gänzlich ohne Inhalt." -#: src/game.cpp:5716 +#: src/game.cpp:5714 msgid "Pick up items where?" msgstr "Gegenstände wo aufheben?" -#: src/game.cpp:5717 +#: src/game.cpp:5715 msgid "There is nothing to pick up nearby." msgstr "In der Nähe gibt es nichts aufzuheben." -#: src/game.cpp:5748 +#: src/game.cpp:5746 msgid "Peek where?" msgstr "Wohin linsen?" -#: src/game.cpp:5916 +#: src/game.cpp:5914 #, c-format msgid "From here you heard %s" msgstr "Von hier hörtest du %s" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From above you heard %s" msgstr "Von oben hörtest du %s" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From below you heard %s" msgstr "Von unten hörtest du %s" -#: src/game.cpp:5944 +#: src/game.cpp:5942 msgid "Clearly visible." msgstr "Klar sichtbar." -#: src/game.cpp:5947 +#: src/game.cpp:5945 msgid "A bright pink blur." msgstr "Ein helle rosane Vertrübung." -#: src/game.cpp:5950 +#: src/game.cpp:5948 msgid "A pink blur." msgstr "Eine rosane Vertrübung." -#: src/game.cpp:5953 +#: src/game.cpp:5951 msgid "Darkness." msgstr "Dunkelheit." -#: src/game.cpp:5956 +#: src/game.cpp:5954 msgid "Bright light." msgstr "Helles Licht." -#: src/game.cpp:5959 +#: src/game.cpp:5957 msgid "Unseen." msgstr "Unsichtbar." -#: src/game.cpp:5992 +#: src/game.cpp:5990 #, c-format msgid "Cover: %d%%" msgstr "Deckung: %d%%" -#: src/game.cpp:5997 +#: src/game.cpp:5995 msgid "Can be cut down with the right tools." msgstr "" "Kann mit den richtigen Werkzeugen beschnitten werden. " -#: src/game.cpp:6012 +#: src/game.cpp:6010 msgid "Impassable" msgstr "Unpassierbar" -#: src/game.cpp:6014 +#: src/game.cpp:6012 #, c-format msgid "Move cost: %d" msgstr "Bewegungskosten: %d" -#: src/game.cpp:6023 +#: src/game.cpp:6021 #, c-format msgid "Sign: %s" msgstr "Schild: %s" -#: src/game.cpp:6030 src/game.cpp:6031 +#: src/game.cpp:6028 src/game.cpp:6029 msgid "Lighting: " msgstr "Beleuchtung: " -#: src/game.cpp:6043 +#: src/game.cpp:6041 #, c-format msgid "Below: %s; No support" msgstr "Unten: %s; nicht gestützt" -#: src/game.cpp:6045 +#: src/game.cpp:6043 #, c-format msgid "Below: %s; Walkable" msgstr "Unten: %s; begehbar" -#: src/game.cpp:6129 +#: src/game.cpp:6127 #, c-format msgid "Unfinished task: %s, %d%% complete" msgstr "Unfertige Aufgabe: %s, %d%% komplett" -#: src/game.cpp:6155 src/game.cpp:6156 +#: src/game.cpp:6153 src/game.cpp:6154 msgid "Vehicle: " msgstr "Fahrzeug: " -#: src/game.cpp:6181 +#: src/game.cpp:6179 msgid "You cannot see what is inside of it." msgstr "Du kannst nicht sehen, was darin ist." -#: src/game.cpp:6184 +#: src/game.cpp:6182 msgid "There's something there, but you can't see what it is." msgstr "Da ist etwas, aber du kannst nicht erkennen, was es ist." -#: src/game.cpp:6196 +#: src/game.cpp:6194 msgid "More items here…" msgstr "Hier sind noch mehr Gegenstände…" -#: src/game.cpp:6202 +#: src/game.cpp:6200 #, c-format msgctxt "%s is the name of the item. %d is the quantity of that item." msgid "%s [%d]" msgstr "%s [%d]" -#: src/game.cpp:6249 +#: src/game.cpp:6247 msgid "

ersonal" msgstr "" -#: src/game.cpp:6256 +#: src/game.cpp:6254 msgid "-Enable personal" msgstr "" -#: src/game.cpp:6258 +#: src/game.cpp:6256 msgid "-Disable personal" msgstr "" -#: src/game.cpp:6267 +#: src/game.cpp:6265 msgid "how all / hide distant" msgstr ":Zeige alle/verstecke entfernte" -#: src/game.cpp:6268 +#: src/game.cpp:6266 msgid "ap" msgstr ":Karte" -#: src/game.cpp:6272 +#: src/game.cpp:6270 #, c-format msgid "Shown action: %s" msgstr "" -#: src/game.cpp:6534 +#: src/game.cpp:6532 msgid "No Zones defined." msgstr "Keine Zonen definiert." #. ~ "P: " represents a personal zone -#: src/game.cpp:6564 +#: src/game.cpp:6562 msgid "P: " msgstr "" -#: src/game.cpp:6684 +#: src/game.cpp:6682 msgid "Show zones for faction:" msgstr "" -#: src/game.cpp:6738 +#: src/game.cpp:6736 msgid "What do you want to change:" msgstr "Was willst du ändern?" -#: src/game.cpp:6739 +#: src/game.cpp:6737 msgid "Edit name" msgstr "Namen bearbeiten" -#: src/game.cpp:6740 +#: src/game.cpp:6738 msgid "Edit type" msgstr "Typ bearbeiten" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit filter" msgstr "Filter bearbeiten" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit options" msgstr "Optionen bearbeiten" -#: src/game.cpp:6743 +#: src/game.cpp:6741 msgid "Edit position" msgstr "Position bearbeiten" -#: src/game.cpp:6744 +#: src/game.cpp:6742 msgid "Move position" msgstr "" -#: src/game.cpp:6788 +#: src/game.cpp:6786 msgid "Moving zone." msgstr "" -#: src/game.cpp:7055 +#: src/game.cpp:7053 msgid "< Look around >" msgstr "" -#: src/game.cpp:7061 src/game.cpp:7067 src/game.cpp:7074 -#: src/overmap_ui.cpp:1167 +#: src/game.cpp:7059 src/game.cpp:7065 src/game.cpp:7072 +#: src/overmap_ui.cpp:1168 #, c-format msgid "%s - %s" msgstr "%s – %s" -#: src/game.cpp:7190 src/game.cpp:8027 +#: src/game.cpp:7188 src/game.cpp:8025 msgid "You can't see that destination." msgstr "Du kannst dieses Ziel nicht sehen." -#: src/game.cpp:7199 src/game.cpp:8036 +#: src/game.cpp:7197 src/game.cpp:8034 msgid "You can't travel there." msgstr "Du kannst nicht dorthin reisen." -#: src/game.cpp:7237 +#: src/game.cpp:7235 msgid "Nickname:" msgstr "" -#: src/game.cpp:7565 +#: src/game.cpp:7563 #, c-format msgid "Successfully saved your screenshot to: %s" msgstr "" -#: src/game.cpp:7568 +#: src/game.cpp:7566 msgid "An error occurred while trying to save the screenshot." msgstr "" -#: src/game.cpp:7611 src/init.cpp:694 src/init.cpp:787 src/options.cpp:1495 +#: src/game.cpp:7609 src/init.cpp:679 src/init.cpp:772 src/options.cpp:1572 msgid "Items" msgstr "Gegenstände" #. ~ Sort type: distance. -#: src/game.cpp:7616 +#: src/game.cpp:7614 msgid "ort: dist" msgstr "ort.: Entf." #. ~ Sort type: category. -#: src/game.cpp:7619 +#: src/game.cpp:7617 msgid "ort: cat" msgstr "ort.: Kat." -#: src/game.cpp:7628 +#: src/game.cpp:7626 msgid "eset" msgstr "ücksetzen" -#: src/game.cpp:7631 +#: src/game.cpp:7629 msgid "xamine" msgstr "Untrsuchen" -#: src/game.cpp:7632 +#: src/game.cpp:7630 msgid "ompare" msgstr "Vergleih" -#: src/game.cpp:7633 +#: src/game.cpp:7631 msgid "ilter" msgstr "ilter" -#: src/game.cpp:7634 +#: src/game.cpp:7632 msgid "<+/->Priority" msgstr "<+/->Prio." -#: src/game.cpp:7662 +#: src/game.cpp:7660 msgid "You don't see any items or monsters around you!" msgstr "Du siehst keine Gegenstände oder Monster um dich herum!" -#: src/game.cpp:7707 +#: src/game.cpp:7705 msgid "UP: history, CTRL-U: clear line, ESC: abort, ENTER: save" msgstr "" "Hoch: Protokoll, Strg-U: Zeile leeren, Esc: Abbruch, Eingabe: speichern" -#: src/game.cpp:7824 +#: src/game.cpp:7822 msgid "You don't see any items around you!" msgstr "Du siehst keine Dinge um dich herum!" -#: src/game.cpp:7983 +#: src/game.cpp:7981 msgid "High Priority:" msgstr "Hohe Priorität:" -#: src/game.cpp:7998 +#: src/game.cpp:7996 msgid "Low Priority:" msgstr "Niedrige Priorität:" -#: src/game.cpp:8060 +#: src/game.cpp:8058 msgid "HIGH PRIORITY" msgstr "HOHE PRIORITÄT" -#: src/game.cpp:8074 +#: src/game.cpp:8072 msgid "LOW PRIORITY" msgstr "NIEDRIGE PRIORITÄT" -#: src/game.cpp:8282 src/options.cpp:1495 +#: src/game.cpp:8280 src/options.cpp:1572 msgid "Monsters" msgstr "Monster" -#: src/game.cpp:8287 +#: src/game.cpp:8285 msgid "You don't see any monsters around you!" msgstr "Du siehst keine Monster um dich herum!" -#: src/game.cpp:8363 +#: src/game.cpp:8361 msgid "emove from safe mode blacklist" msgstr "" -#: src/game.cpp:8365 +#: src/game.cpp:8363 msgid "dd to safe mode blacklist" msgstr "" -#: src/game.cpp:8428 +#: src/game.cpp:8426 msgid "to look around" msgstr "zum Umsehen" -#: src/game.cpp:8431 src/overmap_ui.cpp:1074 +#: src/game.cpp:8429 src/overmap_ui.cpp:1075 #, c-format msgid "%s %s" msgstr "%s %s" -#: src/game.cpp:8433 +#: src/game.cpp:8431 msgid "to shoot" msgstr "" -#: src/game.cpp:8559 +#: src/game.cpp:8557 msgid "Unload where?" msgstr "" #. ~ Name and number of items listed for cutting up -#: src/game.cpp:8639 +#: src/game.cpp:8637 #, c-format msgctxt "butchery menu" msgid "Cut up %s (%d)" msgstr "Aufschneiden %s (%d)" #. ~ Name, number of items and time to complete disassembling -#: src/game.cpp:8659 +#: src/game.cpp:8657 #, c-format msgctxt "butchery menu" msgid "Disassemble %s (%d)" msgstr "Demontiere %s (%d)" -#: src/game.cpp:8702 +#: src/game.cpp:8700 #, c-format msgid "Your best tool has %d butchering." msgstr "Dein bestes Werkzeug hat %d schlachten." -#: src/game.cpp:8703 +#: src/game.cpp:8701 msgid "You have no butchering tool." msgstr "Du hast kein Werkzeug zum Schlachten." -#: src/game.cpp:8707 +#: src/game.cpp:8705 #, c-format msgid "Your best tool has %d fine cutting." msgstr "Dein bestes Werkzeug hat %d Feinschnitt." -#: src/game.cpp:8708 +#: src/game.cpp:8706 msgid "You have no fine cutting tool." msgstr "Du hast kein Werkzeug mit Feinschnittqualität." -#: src/game.cpp:8735 +#: src/game.cpp:8733 msgid "Dissecting may yield knowledge of:" msgstr "" -#: src/game.cpp:8740 +#: src/game.cpp:8738 msgid "missing proficiencies" msgstr "" -#: src/game.cpp:8742 +#: src/game.cpp:8740 msgid "already known" msgstr "" -#: src/game.cpp:8754 +#: src/game.cpp:8752 msgid "Choose type of butchery:" msgstr "Wähle die Art der Schlachtung:" -#: src/game.cpp:8756 +#: src/game.cpp:8754 msgid "can't see!" msgstr "Kannst du nicht sehen!" -#: src/game.cpp:8759 +#: src/game.cpp:8757 msgid "Quick butchery" msgstr "Schnellschlachtung" -#: src/game.cpp:8762 +#: src/game.cpp:8760 msgid "" "This technique is used when you are in a hurry, but still want to harvest " "something from the corpse. Yields are lower as you don't try to be precise," @@ -427496,11 +428409,11 @@ msgstr "" "ist dennoch brauchbar, besonders dann, wenn du keine Schlachtstation " "einrichten möchtest. Verhindert auch das Wiederbeleben von Zombies." -#: src/game.cpp:8769 +#: src/game.cpp:8767 msgid "Full butchery" msgstr "Vollschlachtung" -#: src/game.cpp:8772 +#: src/game.cpp:8770 msgid "" "This technique is used to properly butcher a corpse, and requires a rope & a" " tree or a butchering rack, a flat surface (for ex. a table, a leather tarp," @@ -427512,15 +428425,15 @@ msgstr "" "Unterlage (z.B. einen Tisch, eine Lederplane usw.) und gutes Werkzeug. Die " "Ausbeute ist üppig und abwechslungsreich, aber der Vorgang ist zeitraubend." -#: src/game.cpp:8779 +#: src/game.cpp:8777 msgid "Field dress corpse" msgstr "Leiche ausnehmen" -#: src/game.cpp:8781 +#: src/game.cpp:8779 msgid "has no organs" msgstr "hat keine Organe" -#: src/game.cpp:8783 +#: src/game.cpp:8781 msgid "" "Technique that involves removing internal organs and viscera to protect the " "corpse from rotting from inside. Yields internal organs. Carcass will be " @@ -427533,15 +428446,15 @@ msgstr "" "Organe. Diese Technik kann auch mit anderen Methoden kombiniert werden, um " "bessere Ergebnisse zu erzielen." -#: src/game.cpp:8790 +#: src/game.cpp:8788 msgid "Skin corpse" msgstr "Leiche häuten" -#: src/game.cpp:8791 +#: src/game.cpp:8789 msgid "has no skin" msgstr "hat keine Haut" -#: src/game.cpp:8794 +#: src/game.cpp:8792 msgid "" "Skinning a corpse is an involved and careful process that usually takes some" " time. You need skill and an appropriately sharp and precise knife to do a " @@ -427555,26 +428468,26 @@ msgstr "" "werden stattdessen Fetzen produzieren, die auf andere Weise benutzt werden " "können." -#: src/game.cpp:8801 +#: src/game.cpp:8799 msgid "Bleed corpse" msgstr "Leiche ausbluten" -#: src/game.cpp:8802 +#: src/game.cpp:8800 msgid "has no blood" msgstr "Hat kein Blut" -#: src/game.cpp:8805 +#: src/game.cpp:8803 msgid "" "Bleeding involves severing the carotid arteries and jugular veins, or the " "blood vessels from which they arise. You need skill and an appropriately " "sharp and precise knife to do a good job." msgstr "" -#: src/game.cpp:8811 +#: src/game.cpp:8809 msgid "Quarter corpse" msgstr "Leiche vierteilen" -#: src/game.cpp:8814 +#: src/game.cpp:8812 msgid "" "By quartering a previously field dressed corpse you will acquire four parts " "with reduced weight and volume. It may help in transporting large game. " @@ -427586,22 +428499,22 @@ msgstr "" "Großwild helfen kann. Diese Technik zerstört allerdings Haut, Fell usw., " "verwenden sie also nicht, wenn genau darauf aus bist." -#: src/game.cpp:8821 +#: src/game.cpp:8819 msgid "Dismember corpse" msgstr "Leiche zerstückeln" -#: src/game.cpp:8824 +#: src/game.cpp:8822 msgid "" "If you're aiming to just destroy a body outright and don't care about " "harvesting it, dismembering it will hack it apart in a very short amount of " "time but yields little to no usable flesh." msgstr "" -#: src/game.cpp:8829 +#: src/game.cpp:8827 msgid "Dissect corpse" msgstr "Leiche sezieren" -#: src/game.cpp:8832 +#: src/game.cpp:8830 msgid "" "By careful dissection of the corpse, you will examine it for possible bionic" " implants, or discrete organs and harvest them if possible. Requires " @@ -427614,54 +428527,54 @@ msgstr "" "und benötigt viel Zeit. Deine medizinischen Kenntnisse werden hier am " "nützlichsten sein." -#: src/game.cpp:8873 +#: src/game.cpp:8871 msgid "You can't butcher while driving!" msgstr "Du kannst beim Fahren nicht schlachten!" -#: src/game.cpp:8879 +#: src/game.cpp:8877 msgid "You don't have a butchering tool." msgstr "Du hast keinen scharfen Gegenstand, mit dem du schlachten könntest." -#: src/game.cpp:8880 +#: src/game.cpp:8878 msgid "There are no corpses here to butcher." msgstr "Hier sind keine Leichen zum Schlachten." -#: src/game.cpp:8885 +#: src/game.cpp:8883 msgid "You can't access the items here." msgstr "Du kannst nicht auf diese Gegenstände zugreifen." -#: src/game.cpp:8958 +#: src/game.cpp:8956 msgid "You don't have the necessary tools to disassemble any items here." msgstr "" "Du hast nicht die notwendigen Werkzeuge, um diese Gegenstände auseinander zu" " bauen." -#: src/game.cpp:8970 +#: src/game.cpp:8968 #, c-format msgid "You see %s nearby! Start butchering anyway?" msgstr "In der Nähe siehst du %s! Trotzdem mit dem Schlachten anfangen?" -#: src/game.cpp:9001 +#: src/game.cpp:8999 msgid "Choose corpse to butcher / item to disassemble" msgstr "Leiche zum Schlachten bzw. Gegenstand zum Demontieren auswählen:" -#: src/game.cpp:9012 +#: src/game.cpp:9010 msgid "Butcher everything" msgstr "Alles schlachten" -#: src/game.cpp:9041 +#: src/game.cpp:9039 msgid "Disassemble everything once" msgstr "Alles einmal demontieren" -#: src/game.cpp:9043 +#: src/game.cpp:9041 msgid "Disassemble everything recursively" msgstr "Alles rekursiv demontieren" -#: src/game.cpp:9052 +#: src/game.cpp:9050 msgid "Cut up everything" msgstr "Alles aufschneiden" -#: src/game.cpp:9084 +#: src/game.cpp:9082 msgid "" "You are not in the mood and the prospect of guts and blood on your hands " "convinces you to turn away." @@ -427669,106 +428582,106 @@ msgstr "" "Du bist nicht in der Stimmung und die Aussicht auf Gedärme und Blut an " "deinen Händen überzeugt dich, dich wegzudrehen." -#: src/game.cpp:9087 +#: src/game.cpp:9085 msgid "" "You are not in the mood and the prospect of work stops you before you begin." msgstr "" "Du bist nicht in der Stimmung und die Aussicht auf Arbeit hält dich davon " "ab, bevor du angefangen hast." -#: src/game.cpp:9093 src/iuse.cpp:3013 src/iuse.cpp:3303 src/iuse.cpp:3420 -#: src/iuse.cpp:4917 src/iuse.cpp:4960 src/iuse.cpp:9465 -#: src/veh_interact.cpp:1321 src/veh_interact.cpp:1957 +#: src/game.cpp:9091 src/iuse.cpp:3014 src/iuse.cpp:3304 src/iuse.cpp:3421 +#: src/iuse.cpp:4918 src/iuse.cpp:4961 src/iuse.cpp:9483 +#: src/veh_interact.cpp:1319 src/veh_interact.cpp:1955 #, c-format msgid "%s helps with this task…" msgstr "%s hilft bei dieser Aufgabe…" -#: src/game.cpp:9162 +#: src/game.cpp:9160 #, c-format msgid "The %s is already fully loaded!" msgstr "%s ist bereits voll geladen!" -#: src/game.cpp:9168 +#: src/game.cpp:9166 #, c-format msgid "You need at least one %s to reload the %s!" msgstr "Du benötigst mindestens 1 %s, um %s nachzuladen!" -#: src/game.cpp:9181 +#: src/game.cpp:9179 #, c-format msgid "You can't reload a %s!" msgstr "Du kannst %s nicht nachladen!" -#: src/game.cpp:9214 +#: src/game.cpp:9212 #, c-format msgid "You struggle to reload the fouled %s." msgstr "" -#: src/game.cpp:9231 +#: src/game.cpp:9229 msgid "You have nothing to reload." msgstr "Du hast nichts zum Nachladen." -#: src/game.cpp:9245 +#: src/game.cpp:9243 msgid "You aren't holding something you can reload." msgstr "Du hältst nichts, was du nachladen kannst." #. ~ %1$s: holster name -#: src/game.cpp:9362 +#: src/game.cpp:9360 #, c-format msgctxt "holster" msgid "Draw from %1$s?" msgstr "Aus %1$s ziehen?" -#: src/game.cpp:9450 +#: src/game.cpp:9448 #, c-format msgid "There's an angry red dot on your body, %s to brush it off." msgstr "" -#: src/game.cpp:9453 +#: src/game.cpp:9451 #, c-format msgid "You are being laser-targeted, %s to ignore." msgstr "Man zielt auf dich mit Lasern, %s zum Ignorieren." -#: src/game.cpp:9474 +#: src/game.cpp:9472 msgid "a survivor" msgstr "ein Überlebender" #. ~ %s: Cardinal/ordinal direction ("east") -#: src/game.cpp:9479 src/game.cpp:9513 +#: src/game.cpp:9477 src/game.cpp:9511 #, c-format msgid "to the %s" msgstr "" #. ~ %1$s: Monster name ("headless zombie"), %2$s: direction text ("to the #. east") -#: src/game.cpp:9482 +#: src/game.cpp:9480 #, c-format msgctxt "monster description" msgid "%1$s %2$s" msgstr "%1$s %2$s" #. ~ %s, %s: Cardinal/ordinal directions ("east"; "southwest") -#: src/game.cpp:9517 +#: src/game.cpp:9515 #, c-format msgid "to the %s and %s" msgstr "" -#: src/game.cpp:9521 +#: src/game.cpp:9519 msgid "in various directions" msgstr "" #. ~ %s: Description of other monster count ("4 others"), %d: How many other #. monsters there are -#: src/game.cpp:9529 +#: src/game.cpp:9527 #, c-format msgid " and %s" msgstr "" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d other" msgstr "" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d others" msgstr "" @@ -427777,393 +428690,393 @@ msgstr "" #. ~ %2$s: Description of where the primary monster is ("to the east and #. south") #. ~ %3$s: Description of any other monsters spotted (" and 4 others") -#: src/game.cpp:9537 +#: src/game.cpp:9535 #, c-format msgid "%1$s %2$s%3$s" msgstr "" -#: src/game.cpp:9545 +#: src/game.cpp:9543 #, c-format msgid ", or %s to whitelist the monster" msgstr "" -#: src/game.cpp:9551 +#: src/game.cpp:9549 #, c-format msgid "" "Spotted %1$s -- safe mode is on! (%2$s to turn it off, %3$s to ignore " "monster%4$s)" msgstr "" -#: src/game.cpp:9577 +#: src/game.cpp:9575 #, c-format msgid "Deactivate the %s?" msgstr "%s deaktivieren?" -#: src/game.cpp:9587 +#: src/game.cpp:9585 msgid "Engage targets." msgstr "Ziele angreifen." -#: src/game.cpp:9587 src/game.cpp:9589 +#: src/game.cpp:9585 src/game.cpp:9587 msgid "Reprogram the manhack?" msgstr "Die Klingendrohne umprogrammieren?" -#: src/game.cpp:9589 +#: src/game.cpp:9587 msgid "Follow me." msgstr "Folge mir." -#: src/game.cpp:9614 +#: src/game.cpp:9612 #, c-format msgid "Really step into %s?" msgstr "Wirklich in %s treten?" -#: src/game.cpp:9618 +#: src/game.cpp:9616 #, c-format msgid "Your %s refuses to move over that ledge!" msgstr "" -#: src/game.cpp:9724 +#: src/game.cpp:9722 msgid "You can't fit there." msgstr "" -#: src/game.cpp:9730 +#: src/game.cpp:9728 msgid "Your mount can't fit there." msgstr "" -#: src/game.cpp:9745 +#: src/game.cpp:9743 msgid "" "It's so dark and scary in there! You can't force yourself to walk into this" " tile. Switch to running movement mode to move there." msgstr "" -#: src/game.cpp:9759 +#: src/game.cpp:9757 #, c-format msgid "You cannot move as your %s isn't able to move." msgstr "" -#: src/game.cpp:9802 +#: src/game.cpp:9800 msgid "Can't find grabbed object." msgstr "Festgehaltenes Objekt konnte nicht gefunden werden." -#: src/game.cpp:9829 +#: src/game.cpp:9827 msgid "You cannot board a vehicle whilst riding." msgstr "" -#: src/game.cpp:9842 src/game.cpp:9854 +#: src/game.cpp:9840 src/game.cpp:9852 #, c-format msgid "" "Stepping into that %1$s looks risky. Run into it if you wish to enter " "anyway." msgstr "" -#: src/game.cpp:9848 +#: src/game.cpp:9846 #, c-format msgid "" "Stepping into that %1$s looks risky. Crouch and move into it if you wish to" " enter anyway." msgstr "" -#: src/game.cpp:9885 +#: src/game.cpp:9883 msgid "You cannot pass obstacles whilst mounted." msgstr "" -#: src/game.cpp:9925 src/game.cpp:9929 +#: src/game.cpp:9923 src/game.cpp:9927 #, c-format msgid "Moving onto this %s is slow!" msgstr "Sich auf %s zu bewegen verlangsamt dich!" -#: src/game.cpp:9934 src/game.cpp:9938 +#: src/game.cpp:9932 src/game.cpp:9936 #, c-format msgid "Moving off of this %s is slow!" msgstr "Sich von %s weg zu bewegen verlangsamt dich!" -#: src/game.cpp:9955 +#: src/game.cpp:9953 msgid "Your tentacles stick to the ground, but you pull them free." msgstr "Deine Tentakeln kleben am Boden, aber du kannst sie wieder wegziehen." -#: src/game.cpp:9970 +#: src/game.cpp:9968 #, c-format msgid "You are hiding in the %s." msgstr "Du versteckst dich in: %s." -#: src/game.cpp:10019 +#: src/game.cpp:10017 #, c-format msgid "Label here: %s" msgstr "Beschriftung hier: %s" -#: src/game.cpp:10024 +#: src/game.cpp:10022 #, c-format msgid "The sign says: %s" msgstr "Auf dem Schild steht: %s" -#: src/game.cpp:10026 +#: src/game.cpp:10024 msgid "There is a sign here, but you are unable to read it." msgstr "Hier befindet sich ein Schild, aber du kannst es nicht lesen." -#: src/game.cpp:10031 +#: src/game.cpp:10029 #, c-format msgid "Written here: %s" msgstr "Hier steht geschrieben: %s" -#: src/game.cpp:10033 +#: src/game.cpp:10031 msgid "Something is written here, but you are unable to read it." msgstr "Hier steht etwas geschrieben, aber du kannst es nicht lesen." -#: src/game.cpp:10040 +#: src/game.cpp:10038 #, c-format msgid "You hurt your left foot on the %s!" msgstr "Du verletzt deinen linken Fuß an dem %s!" -#: src/game.cpp:10046 +#: src/game.cpp:10044 #, c-format msgid "You hurt your right foot on the %s!" msgstr "Du verletzt deinen rechten Fuß an dem %s!" -#: src/game.cpp:10060 +#: src/game.cpp:10058 #, c-format msgid "Your %s gets cut!" msgstr "" #. ~ 1$s - bodypart name in accusative, 2$s is terrain name. -#: src/game.cpp:10068 +#: src/game.cpp:10066 #, c-format msgid "You cut your %1$s on the %2$s!" msgstr "Du schneidest %1$s auf dem %2$s!" -#: src/game.cpp:10120 src/gates.cpp:330 +#: src/game.cpp:10118 src/gates.cpp:330 #, c-format msgid "You push the %s out of the way." msgstr "Du schiebst %s aus dem Weg." -#: src/game.cpp:10125 +#: src/game.cpp:10123 #, c-format msgid "There is no room to push the %s out of the way." msgstr "" -#: src/game.cpp:10132 +#: src/game.cpp:10130 #, c-format msgid "You displace the %s." msgstr "Du versetzt: %s." -#: src/game.cpp:10134 src/game.cpp:10139 +#: src/game.cpp:10132 src/game.cpp:10137 #, c-format msgid "You cannot move the %s out of the way." msgstr "" -#: src/game.cpp:10300 +#: src/game.cpp:10298 msgid "There's something here, but you can't see what it is." msgstr "Da ist etwas, aber du kannst nicht sehen, was es ist." #. ~ number of items: " " -#: src/game.cpp:10346 +#: src/game.cpp:10344 #, c-format msgid "%1$d %2$s" msgid_plural "%1$d %2$s" msgstr[0] "%1$d %2$s" msgstr[1] "%1$d %2$s" -#: src/game.cpp:10354 +#: src/game.cpp:10352 #, c-format msgid "You see here %s." msgstr "Hier siehst du %s." -#: src/game.cpp:10356 +#: src/game.cpp:10354 #, c-format msgid "You see here %s and %s." msgstr "Hier siehst du %s und %s." -#: src/game.cpp:10358 +#: src/game.cpp:10356 #, c-format msgid "You see here %s, %s, and %s." msgstr "Hier siehst du %s, %s und %s." -#: src/game.cpp:10360 +#: src/game.cpp:10358 #, c-format msgid "You see here %s, %s and %d more item." msgid_plural "You see here %s, %s and %d more items." msgstr[0] "Hier siehst du %s, %s und %d weiteren Gegenstand." msgstr[1] "Hier siehst du %s, %s und %d weitere Gegenstände." -#: src/game.cpp:10365 +#: src/game.cpp:10363 #, c-format msgid "You see here %s and many more items." msgstr "Hier siehst du %s und viele weitere Gegenstände." -#: src/game.cpp:10374 +#: src/game.cpp:10372 msgid "There are vehicle controls here." msgstr "Hier ist eine Fahrzeugsteuerung." -#: src/game.cpp:10376 +#: src/game.cpp:10374 #, c-format msgid "%s to drive." msgstr "%s zum Fahren." -#: src/game.cpp:10380 +#: src/game.cpp:10378 msgid "" "There are vehicle controls here but you cannot reach them whilst mounted." msgstr "" -#: src/game.cpp:10449 +#: src/game.cpp:10447 msgid "You are repelled by the barrier!" msgstr "" -#: src/game.cpp:10455 +#: src/game.cpp:10453 msgid "" "You try to quantum tunnel through the barrier but are reflected! Try again " "with more energy!" msgstr "" -#: src/game.cpp:10460 +#: src/game.cpp:10458 msgid "It's too dangerous to tunnel that far!" msgstr "Es ist zu gefährlich, so weit zu tunneln!" -#: src/game.cpp:10474 +#: src/game.cpp:10472 #, c-format msgid "You quantum tunnel through the %d-tile wide barrier!" msgstr "Du tunnelst durch die %d Felder dicke Barriere!" -#: src/game.cpp:10586 +#: src/game.cpp:10584 msgid "No furniture at grabbed point." msgstr "Du hältst kein Möbelstück fest." -#: src/game.cpp:10645 +#: src/game.cpp:10643 #, c-format msgid "The %s collides with something." msgstr "%s kollidiert mit irgendetwas." -#: src/game.cpp:10650 +#: src/game.cpp:10648 #, c-format msgid "You are in too much pain to try moving the heavy %s!" msgstr "" -#: src/game.cpp:10657 +#: src/game.cpp:10655 #, c-format msgid "" "Even with your appetite for pain, you are in too much pain to try moving the" " heavy %s!" msgstr "" -#: src/game.cpp:10664 +#: src/game.cpp:10662 #, c-format msgid "You strain yourself trying to move the heavy %s!" msgstr "Du strengst dich bei dem Versuch an, das schwere %s zu bewegen!" -#: src/game.cpp:10669 +#: src/game.cpp:10667 msgid "There's stuff in the way." msgstr "Da ist Zeug im Weg." -#: src/game.cpp:10678 +#: src/game.cpp:10676 #, c-format msgid "The %s is really heavy!" msgstr "" -#: src/game.cpp:10680 +#: src/game.cpp:10678 #, c-format msgid "You fail to move the %s." msgstr "" -#: src/game.cpp:10684 +#: src/game.cpp:10682 #, c-format msgid "The %s is too heavy for you to budge." msgstr "%s ist zu schwer für dich, um es zu schieben." -#: src/game.cpp:10689 +#: src/game.cpp:10687 #, c-format msgid "Moving the heavy %s is taking a lot of time!" msgstr "Es kostet viel Zeit, um das schwere %s zu bewegen!" -#: src/game.cpp:10693 +#: src/game.cpp:10691 #, c-format msgid "It takes some time to move the heavy %s." msgstr "Es kostet etwas Zeit, das schwere %s zu bewegen!" -#: src/game.cpp:10732 +#: src/game.cpp:10730 #, c-format msgid "Stuff spills from the %s!" msgstr "Es kleckert aus dem %s!" -#: src/game.cpp:10738 +#: src/game.cpp:10736 #, c-format msgid "You let go of the %1$s as it falls down the %2$s." msgstr "" -#: src/game.cpp:10752 +#: src/game.cpp:10750 #, c-format msgid "You let go of the %s." msgstr "" -#: src/game.cpp:10760 +#: src/game.cpp:10758 #, c-format msgid "You let go of the %1$s as it slides past %2$s." msgstr "" -#: src/game.cpp:10785 +#: src/game.cpp:10783 #, c-format msgid "Nothing at grabbed point %d,%d,%d or bad grabbed object type." msgstr "" "Nicht am Festhaltepunkt %d;%d;%d, oder schlechter Objekttyp für " "festgehaltenes Objekt." -#: src/game.cpp:10860 +#: src/game.cpp:10858 #, c-format msgid "%1$s %2$s dissolved in the water!" msgstr "" -#: src/game.cpp:10866 +#: src/game.cpp:10864 #, c-format msgid "The water destroyed %1$s %2$s!" msgstr "" -#: src/game.cpp:11023 src/trapfunc.cpp:1284 +#: src/game.cpp:11021 src/trapfunc.cpp:1284 msgid "You dive into water." msgstr "Du tauchst ins Wasser." -#: src/game.cpp:11025 +#: src/game.cpp:11023 msgid "You fall into water." msgstr "Du fällst ins Wasser." -#: src/game.cpp:11044 +#: src/game.cpp:11042 msgid "Climb where?" msgstr "Wohin klettern?" -#: src/game.cpp:11052 +#: src/game.cpp:11050 #, c-format msgid "Climb %s (%s)" msgstr "" -#: src/game.cpp:11102 +#: src/game.cpp:11100 msgid "You are already underwater!" msgstr "Du bist schon abgetaucht!" -#: src/game.cpp:11106 +#: src/game.cpp:11104 msgid "You can't dive while wearing a flotation device." msgstr "Du kannst nicht abtauchen, während du eine Schwimmweste trägst." -#: src/game.cpp:11110 +#: src/game.cpp:11108 msgid "You dive underwater!" msgstr "Du tauchst ab!" -#: src/game.cpp:11114 +#: src/game.cpp:11112 msgid "You surface." msgstr "Du tauchst auf!" -#: src/game.cpp:11116 +#: src/game.cpp:11114 msgid "You try to surface but can't!" msgstr "Du versuchst, aufzutauchen, schaffst es aber nicht!" -#: src/game.cpp:11131 +#: src/game.cpp:11129 msgid "You can't climb here - there's a ceiling above your head." msgstr "" -#: src/game.cpp:11136 src/iexamine.cpp:1461 +#: src/game.cpp:11134 src/iexamine.cpp:1461 msgid "You can't climb because your arms are too damaged or encumbered." msgstr "" -#: src/game.cpp:11145 +#: src/game.cpp:11143 msgid "" "You can't climb here - you need walls and/or furniture to brace against." msgstr "" -#: src/game.cpp:11153 src/iexamine.cpp:1468 +#: src/game.cpp:11151 src/iexamine.cpp:1468 #, c-format msgid "" "You can't climb because you have to wield a %s with both hands.\n" @@ -428171,59 +429084,59 @@ msgid "" "Put it away?" msgstr "" -#: src/game.cpp:11177 +#: src/game.cpp:11175 msgid "" "You can't climb here - there is no terrain above you that would support your" " weight." msgstr "" -#: src/game.cpp:11200 +#: src/game.cpp:11198 msgid "You can't go down here!" msgstr "Du kannst hier nicht nach unten gehen!" -#: src/game.cpp:11205 +#: src/game.cpp:11203 msgid "You can't go up here!" msgstr "Du kannst hier nicht nach oben gehen!" -#: src/game.cpp:11213 +#: src/game.cpp:11211 msgid "You can't drag things up and down stairs." msgstr "Du kannst nichts die Treppen hoch oder runter ziehen." -#: src/game.cpp:11298 +#: src/game.cpp:11296 #, c-format msgid "%s moves out of the way for you." msgstr "" -#: src/game.cpp:11313 +#: src/game.cpp:11311 #, c-format msgid "Your %s moves out of the way for you." msgstr "" -#: src/game.cpp:11321 +#: src/game.cpp:11319 #, c-format msgid "You push past %s blocking the way." msgstr "" #. ~ %s is the name of hostile NPC -#: src/game.cpp:11442 src/gates.cpp:269 src/vehicle_use.cpp:1224 +#: src/game.cpp:11440 src/gates.cpp:269 src/vehicle_use.cpp:1224 #, c-format msgid "%s is in the way!" msgstr "%s ist im Weg!" #. ~ %s is some monster -#: src/game.cpp:11445 +#: src/game.cpp:11443 #, c-format msgid "There's a %s in the way!" msgstr "Dort ist 1 %s im Weg!" #. ~ %s is a warning about monster/hostile NPC in the way, e.g. "There's a #. zombie in the way!" -#: src/game.cpp:11451 +#: src/game.cpp:11449 #, c-format msgid "%s Attempt to push past? You may have to fight your way back up." msgstr "" -#: src/game.cpp:11470 +#: src/game.cpp:11468 msgid "" "There is a LOT of heat coming out of there, even the stairs have melted " "away. Jump down? You won't be able to get back up." @@ -428232,7 +429145,7 @@ msgstr "" " Runterspringen? Du wirst nicht in der Lage sein, wieder nach oben " "zurückzugelangen." -#: src/game.cpp:11475 +#: src/game.cpp:11473 msgid "" "There is a LOT of heat coming out of there. Push through the half-molten " "rocks and ascend? You will not be able to get back down." @@ -428241,21 +429154,21 @@ msgstr "" "halbgeschmolzene Gestein quetschen und aufsteigen? Du wirst nicht in der " "Lage sein, wieder nach unten zurückzukehren." -#: src/game.cpp:11484 +#: src/game.cpp:11482 msgid "You may be unable to return back down these stairs. Continue up?" msgstr "" "Du wirst vielleicht die Treppe nicht mehr runtergehen können. Nach oben " "weitergehen?" -#: src/game.cpp:11494 +#: src/game.cpp:11492 msgid "Halfway down, the way down becomes blocked off." msgstr "In der Mitte des Weges ist der Weg blockiert." -#: src/game.cpp:11499 +#: src/game.cpp:11497 msgid "There is a sheer drop halfway down. Web-descend?" msgstr "" -#: src/game.cpp:11502 +#: src/game.cpp:11500 msgid "" "You attach a web and dive down headfirst, flipping upright and landing on " "your feet." @@ -428263,122 +429176,122 @@ msgstr "" "Du befestigst ein Netz und tauchst kopfüber ab, drehst dich am Ende wieder " "um und landest auf deinen Füßen." -#: src/game.cpp:11504 +#: src/game.cpp:11502 msgid "You securely web up and work your way down, lowering yourself safely." msgstr "" "Sicher spinnst du ein Netz und arbeitest dich nach unten, dich sicher " "abwärts senkend." -#: src/game.cpp:11510 +#: src/game.cpp:11508 msgid "There is a sheer drop halfway down. Use your vines to descend?" msgstr "" "Ab der Mitte des Weges nach unten klafft ein Abgrund. Willst du deine Lianen" " zum Absteigen verwenden?" -#: src/game.cpp:11512 +#: src/game.cpp:11510 msgid "Detach a vine? It'll hurt, but you'll be able to climb back up…" msgstr "" -#: src/game.cpp:11514 +#: src/game.cpp:11512 msgid "You descend on your vines, though leaving a part of you behind stings." msgstr "" "Du steigst auf deinen Lianen hinab, aber du hinterlässt einen Teil von dir " "hinter Stacheln." -#: src/game.cpp:11520 +#: src/game.cpp:11518 msgid "You gingerly descend using your vines." msgstr "Behutsam steigst du mittels deinen Lianen ab." -#: src/game.cpp:11523 +#: src/game.cpp:11521 msgid "" "You effortlessly lower yourself and leave a vine rooted for future use." msgstr "" "Mühelos seilst du dich ab und lässt eine Liane für spätere Verwendung " "angewurzelt." -#: src/game.cpp:11532 +#: src/game.cpp:11530 msgid "There is a sheer drop halfway down. Climb your grappling hook down?" msgstr "" -#: src/game.cpp:11539 +#: src/game.cpp:11537 msgid "There is a sheer drop halfway down. Climb your rope down?" msgstr "" -#: src/game.cpp:11545 +#: src/game.cpp:11543 msgid "There is a sheer drop halfway down. Jump?" msgstr "" "Ab der Mitte des Weges nach unten klafft ein Abgrund. Willst du springen?" -#: src/game.cpp:11604 +#: src/game.cpp:11602 msgid "AUTO: goes down" msgstr "Automatisch erzeugt: geht nach unten" -#: src/game.cpp:11608 +#: src/game.cpp:11606 msgid "AUTO: goes up" msgstr "Automatisch erzeugt: geht nach oben" -#: src/game.cpp:11874 +#: src/game.cpp:11872 msgid "Set the Scent Map sensitivity to (0 to cancel)?" msgstr "Worauf die Geruchskartensensitivität setzen (0 zum Abbrechen)?" -#: src/game.cpp:12060 src/game.cpp:12063 +#: src/game.cpp:12058 src/game.cpp:12061 msgid "Saving game, this may take a while." msgstr "" -#: src/game.cpp:12099 +#: src/game.cpp:12097 msgid "No saves for current character yet." msgstr "" -#: src/game.cpp:12295 +#: src/game.cpp:12306 msgid "Your skill in parkour makes it easier to climb." msgstr "" -#: src/game.cpp:12299 +#: src/game.cpp:12310 msgid "Your bad knees make it difficult to climb." msgstr "" -#: src/game.cpp:12330 +#: src/game.cpp:12341 msgid "Your wet hands and feet make it harder to climb." msgstr "" -#: src/game.cpp:12332 +#: src/game.cpp:12343 msgid "Your wet feet make it harder to climb." msgstr "Deine nassen Füße erschweren das Klettern." -#: src/game.cpp:12334 +#: src/game.cpp:12345 msgid "Your wet hands make it harder to climb." msgstr "Deine nassen Hände erschweren das Klettern." -#: src/game.cpp:12362 +#: src/game.cpp:12373 msgid "Your carried weight tries to drag you down." msgstr "" -#: src/game.cpp:12364 +#: src/game.cpp:12375 msgid "You strain to climb with the weight of your possessions." msgstr "" -#: src/game.cpp:12366 +#: src/game.cpp:12377 msgid "You feel the weight of your luggage makes it more difficult to climb." msgstr "" "Du merkst, dass das Gewicht deines Gepäcks das Klettern schwieriger macht." -#: src/game.cpp:12368 +#: src/game.cpp:12379 msgid "Your carried weight makes it a little harder to climb." msgstr "Das Gewicht, das du trägst, macht das Klettern etwas schwieriger." -#: src/game.cpp:12373 +#: src/game.cpp:12384 msgid "You slip while climbing and fall down." msgstr "Beim Klettern rutschst du ab und fällst herunter." -#: src/game.cpp:12375 +#: src/game.cpp:12386 msgid "Climbing is impossible in your current state." msgstr "Klettern ist in deiner momentanen Verfassung nicht möglich." -#: src/game_inventory.cpp:178 +#: src/game_inventory.cpp:176 msgid "You don't have the necessary item at hand." msgstr "Du hast den benötigten Gegenstand nicht zur Hand." -#: src/game_inventory.cpp:208 src/game_inventory.cpp:244 +#: src/game_inventory.cpp:206 src/game_inventory.cpp:242 #, c-format msgid "" "Item hotkeys assigned: " @@ -428387,693 +429300,664 @@ msgstr "" "Gegenstands-Tastenkürzel zugewiesen: " "%d/%d" -#: src/game_inventory.cpp:242 +#: src/game_inventory.cpp:240 #, c-format msgid "Inventory of %s" msgstr "" -#: src/game_inventory.cpp:287 src/game_inventory.cpp:2290 +#: src/game_inventory.cpp:285 src/game_inventory.cpp:2096 #: src/inventory_ui.cpp:2332 msgid "Your inventory is empty." msgstr "Dein Inventar ist leer." -#: src/game_inventory.cpp:298 +#: src/game_inventory.cpp:296 msgid "AVG ENCUMBRANCE" msgstr "DURCHS. HINDERUNG" -#: src/game_inventory.cpp:302 +#: src/game_inventory.cpp:300 msgid "AVG COVERAGE" msgstr "DURCHS. BEDECKUNG" -#: src/game_inventory.cpp:306 +#: src/game_inventory.cpp:304 msgid "WARMTH" msgstr "WÄRME" -#: src/game_inventory.cpp:310 src/game_inventory.cpp:1655 +#: src/game_inventory.cpp:308 src/game_inventory.cpp:1461 msgid "BASH" msgstr "SCHLAG" -#: src/game_inventory.cpp:314 src/game_inventory.cpp:1659 +#: src/game_inventory.cpp:312 src/game_inventory.cpp:1465 msgid "CUT" msgstr "SCHNITT" -#: src/game_inventory.cpp:318 +#: src/game_inventory.cpp:316 msgid "BULLET" msgstr "PATRONEN" -#: src/game_inventory.cpp:322 +#: src/game_inventory.cpp:320 msgid "ACID" msgstr "SÄURE" -#: src/game_inventory.cpp:326 +#: src/game_inventory.cpp:324 msgid "FIRE" msgstr "FEUER" -#: src/game_inventory.cpp:330 +#: src/game_inventory.cpp:328 msgid "ENV" msgstr "UMGEBUNG" -#: src/game_inventory.cpp:336 +#: src/game_inventory.cpp:334 #, c-format msgid "STORAGE (%s)" msgstr "PLATZ (%s)" -#: src/game_inventory.cpp:384 +#: src/game_inventory.cpp:382 msgid "You have nothing to wear." msgstr "Du hast nichts zum Anziehen." -#: src/game_inventory.cpp:411 +#: src/game_inventory.cpp:409 msgid "Take off item" msgstr "Gegenstand ausziehen" -#: src/game_inventory.cpp:412 +#: src/game_inventory.cpp:410 msgid "You're not wearing anything." msgstr "Sie haben nichts an." -#: src/game_inventory.cpp:441 +#: src/game_inventory.cpp:439 msgid "Storage (L)" msgstr "" -#: src/game_inventory.cpp:469 +#: src/game_inventory.cpp:467 #, c-format msgid "Container for %s | %s %s" msgstr "" -#: src/game_inventory.cpp:471 +#: src/game_inventory.cpp:469 #, c-format msgid "You don't have a suitable container for carrying %s." msgstr "Du hast keinen geeigneten Behälter, um %s zu tragen." -#: src/game_inventory.cpp:488 +#: src/game_inventory.cpp:486 msgid "Can't pick up liquids." msgstr "" -#: src/game_inventory.cpp:490 +#: src/game_inventory.cpp:488 msgid "Can't pick up spilt liquids." msgstr "" -#: src/game_inventory.cpp:511 +#: src/game_inventory.cpp:509 msgid "Does not have any pocket for frozen liquids!" msgstr "" -#: src/game_inventory.cpp:518 +#: src/game_inventory.cpp:516 msgid "Does not fit in any pocket!" msgstr "" -#: src/game_inventory.cpp:520 +#: src/game_inventory.cpp:518 msgid "Too heavy to pick up!" msgstr "" -#: src/game_inventory.cpp:561 +#: src/game_inventory.cpp:559 msgid "YIELD" msgstr "AUSBEUTE" -#: src/game_inventory.cpp:566 src/game_inventory.cpp:1923 +#: src/game_inventory.cpp:564 src/game_inventory.cpp:1729 msgid "TIME" msgstr "ZEIT" -#: src/game_inventory.cpp:594 +#: src/game_inventory.cpp:592 msgid "Disassemble item" msgstr "Gegenstand demontieren" -#: src/game_inventory.cpp:595 +#: src/game_inventory.cpp:593 msgid "You don't have any items you could disassemble." msgstr "Du hast keinerlei Gegenstände zum Demontieren." -#: src/game_inventory.cpp:608 +#: src/game_inventory.cpp:606 msgid "CALORIES" msgstr "KALORIEN" -#: src/game_inventory.cpp:612 +#: src/game_inventory.cpp:610 msgid "QUENCH" msgstr "DURSTLÖSCHUNG" -#: src/game_inventory.cpp:634 +#: src/game_inventory.cpp:632 msgid "JOY/MAX" msgstr "" #. ~ Used for permafood shelf life in the Eat menu -#: src/game_inventory.cpp:648 src/game_inventory.cpp:852 +#: src/game_inventory.cpp:646 msgid "indefinite" msgstr "unbegrenzt" -#: src/game_inventory.cpp:649 src/game_inventory.cpp:853 +#: src/game_inventory.cpp:647 msgid "SHELF LIFE" msgstr "HALTBARKEIT" #. ~ Eat menu Volume: -#: src/game_inventory.cpp:660 src/game_inventory.cpp:864 +#: src/game_inventory.cpp:658 #, c-format msgid "%.2f%s" msgstr "" -#: src/game_inventory.cpp:661 src/game_inventory.cpp:865 +#: src/game_inventory.cpp:659 msgid "VOLUME" msgstr "VOLUMEN" -#: src/game_inventory.cpp:681 +#: src/game_inventory.cpp:679 msgid "SATIETY" msgstr "SÄTTIGUNG" -#: src/game_inventory.cpp:687 src/game_inventory.cpp:871 +#: src/game_inventory.cpp:685 msgid "CONSUME TIME" msgstr "KOMSUMIER-ZEIT" -#: src/game_inventory.cpp:693 src/game_inventory.cpp:877 -#: src/item_pocket.cpp:848 +#: src/game_inventory.cpp:691 src/item_pocket.cpp:849 msgid "sealed" msgstr "Versiegelt" -#: src/game_inventory.cpp:702 src/game_inventory.cpp:886 +#: src/game_inventory.cpp:700 msgid "FRESHNESS" msgstr "FRISCHE" -#: src/game_inventory.cpp:714 src/game_inventory.cpp:898 +#: src/game_inventory.cpp:712 msgid "SPOILS IN" msgstr "VERDIRBT IN" -#: src/game_inventory.cpp:729 +#: src/game_inventory.cpp:727 msgid "Can't drink spilt liquids." msgstr "Kann verschüttete Flüssigkeiten nicht trinken." -#: src/game_inventory.cpp:733 src/game_inventory.cpp:1267 -#: src/iuse_actor.cpp:3607 +#: src/game_inventory.cpp:731 src/game_inventory.cpp:1073 +#: src/iuse_actor.cpp:3614 msgid "Your biology is not compatible with that item." msgstr "" -#: src/game_inventory.cpp:807 src/game_inventory.cpp:987 +#: src/game_inventory.cpp:805 msgid "soon!" msgstr "bald!" -#: src/game_inventory.cpp:818 src/game_inventory.cpp:998 +#: src/game_inventory.cpp:816 msgid "fresh" msgstr "frisch" -#: src/game_inventory.cpp:820 src/game_inventory.cpp:1000 +#: src/game_inventory.cpp:818 msgid "quite fresh" msgstr "ziemlich frisch" -#: src/game_inventory.cpp:822 src/game_inventory.cpp:1002 +#: src/game_inventory.cpp:820 msgid "near midlife" msgstr "halbfrisch" -#: src/game_inventory.cpp:824 src/game_inventory.cpp:1004 +#: src/game_inventory.cpp:822 msgid "past midlife" msgstr "nicht mehr halbfrisch" -#: src/game_inventory.cpp:826 src/game_inventory.cpp:1006 +#: src/game_inventory.cpp:824 msgid "getting older" msgstr "wird langsam alt" -#: src/game_inventory.cpp:828 src/game_inventory.cpp:1008 +#: src/game_inventory.cpp:826 msgid "old" msgstr "alt" -#: src/game_inventory.cpp:830 src/game_inventory.cpp:1010 +#: src/game_inventory.cpp:828 msgid "rotten" msgstr "verdorben" -#: src/game_inventory.cpp:913 -msgid "CBM" -msgstr "KBM" - -#: src/game_inventory.cpp:917 -msgid "ENERGY (kJ)" -msgstr "ENERGIE (kj)" - -#: src/game_inventory.cpp:927 -msgid "Can't use spilt liquids." -msgstr "Kann verschüttete Flüssigkeiten nicht benutzen." - -#: src/game_inventory.cpp:938 -msgid "No space to store more" -msgstr "Kein Platz zum einlagern" - -#: src/game_inventory.cpp:1022 +#: src/game_inventory.cpp:840 msgid "Food:" msgstr "Essen:" -#: src/game_inventory.cpp:1025 +#: src/game_inventory.cpp:843 msgctxt "inventory" msgid "Drink:" msgstr "Trinken:" -#: src/game_inventory.cpp:1029 +#: src/game_inventory.cpp:847 msgid "Pain:" msgstr "Schmerz:" -#: src/game_inventory.cpp:1032 +#: src/game_inventory.cpp:850 msgid "Rest:" msgstr "Ruhe:" -#: src/game_inventory.cpp:1034 src/player_display.cpp:452 +#: src/game_inventory.cpp:852 src/player_display.cpp:452 msgid "Weight:" msgstr "Gewicht:" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1047 +#: src/game_inventory.cpp:865 msgid "none " msgstr "Nichts" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1050 +#: src/game_inventory.cpp:868 msgid "minimal " msgstr "Minimal" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1053 +#: src/game_inventory.cpp:871 msgid "low " msgstr "Wenig" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1056 +#: src/game_inventory.cpp:874 msgid "moderate " msgstr "Moderat" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1059 +#: src/game_inventory.cpp:877 msgid "high " msgstr "Viel" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1062 +#: src/game_inventory.cpp:880 msgid "very high " msgstr "Sehr viel" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1065 +#: src/game_inventory.cpp:883 msgid "huge " msgstr "Randvoll" -#: src/game_inventory.cpp:1070 +#: src/game_inventory.cpp:888 msgid "Consumed: " msgstr "Komsumiert:" -#: src/game_inventory.cpp:1071 src/game_inventory.cpp:1073 -#: src/game_inventory.cpp:1082 src/game_inventory.cpp:1084 +#: src/game_inventory.cpp:889 src/game_inventory.cpp:891 +#: src/game_inventory.cpp:900 src/game_inventory.cpp:902 #, c-format msgid "%d kcal " msgstr "" -#: src/game_inventory.cpp:1072 src/game_inventory.cpp:1083 +#: src/game_inventory.cpp:890 src/game_inventory.cpp:901 msgid "Today:" msgstr "Heute:" -#: src/game_inventory.cpp:1074 src/game_inventory.cpp:1085 +#: src/game_inventory.cpp:892 src/game_inventory.cpp:903 msgid "Yesterday:" msgstr "Gestern:" -#: src/game_inventory.cpp:1076 +#: src/game_inventory.cpp:894 msgid "Consumed today (kcal): " msgstr "Heute (kcal): " -#: src/game_inventory.cpp:1081 +#: src/game_inventory.cpp:899 msgid "Spent: " msgstr "Verbraucht:" -#: src/game_inventory.cpp:1089 +#: src/game_inventory.cpp:907 msgid "Vitamin Intake: " msgstr " Vitamine: " -#: src/game_inventory.cpp:1101 +#: src/game_inventory.cpp:919 #, c-format msgid "%s: %d%%. " msgstr "" -#: src/game_inventory.cpp:1104 src/game_inventory.cpp:1106 -#: src/game_inventory.cpp:1108 src/game_inventory.cpp:1110 +#: src/game_inventory.cpp:922 src/game_inventory.cpp:924 +#: src/game_inventory.cpp:926 src/game_inventory.cpp:928 #, c-format msgid "%s: %s. " msgstr "" -#: src/game_inventory.cpp:1104 +#: src/game_inventory.cpp:922 msgid "plenty" msgstr "Reichlich" #. ~ Adjective in "You block of the damage with your . -#: src/game_inventory.cpp:1106 src/melee.cpp:2351 +#: src/game_inventory.cpp:924 src/melee.cpp:2351 msgid "some" msgstr "einiges" -#: src/game_inventory.cpp:1108 +#: src/game_inventory.cpp:926 msgid "little" msgstr "Wenig" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing else to consume." msgstr "Du hast nichts zum Konsumieren." -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing to consume." msgstr "Du hast nichts zum Konsumieren." -#: src/game_inventory.cpp:1128 +#: src/game_inventory.cpp:946 msgid "Consume item" msgstr "Gegenstand konsumieren" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing else to eat." msgstr "Du hast nichts mehr zum essen." -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing to eat." msgstr "Du hast nichts zum essen." -#: src/game_inventory.cpp:1160 +#: src/game_inventory.cpp:978 msgid "Consume food" msgstr "Essen" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing else to drink." msgstr "Du hast nichts anderes mehr zu trinken." -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing to drink." msgstr "Du hast nichts zu trinken." -#: src/game_inventory.cpp:1176 +#: src/game_inventory.cpp:994 msgid "Consume drink" msgstr "Trinken" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no medication to consume." msgstr "" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no more medication to consume." msgstr "" -#: src/game_inventory.cpp:1191 +#: src/game_inventory.cpp:1009 msgid "Consume medication" msgstr "" -#: src/game_inventory.cpp:1202 -msgid "You have no fuel to consume." -msgstr "" - -#: src/game_inventory.cpp:1202 -msgid "You have no more fuel to consume." -msgstr "" - -#: src/game_inventory.cpp:1204 -msgid "Consume fuel" -msgstr "" - -#: src/game_inventory.cpp:1216 +#: src/game_inventory.cpp:1022 msgid "ACTION" msgstr "AKTION" -#: src/game_inventory.cpp:1278 +#: src/game_inventory.cpp:1084 #, c-format msgid "Needs at least %d charge" msgid_plural "Needs at least %d charges" msgstr[0] "Braucht mindestens %d Ladung" msgstr[1] "Braucht mindestens %d Ladungen" -#: src/game_inventory.cpp:1284 +#: src/game_inventory.cpp:1090 msgid "You can't consume frozen liquids!" msgstr "" -#: src/game_inventory.cpp:1315 +#: src/game_inventory.cpp:1121 msgid "You don't have any items you can use." msgstr "Du hast keinerlei Gegenstände zum Benutzen." -#: src/game_inventory.cpp:1326 +#: src/game_inventory.cpp:1132 msgid "always" msgstr "immer" -#: src/game_inventory.cpp:1330 +#: src/game_inventory.cpp:1136 msgid "SUCCESS CHANCE" msgstr "ERFOLGSRATE" -#: src/game_inventory.cpp:1334 +#: src/game_inventory.cpp:1140 msgid "DAMAGE RISK" msgstr "SCHADENSRISIKO" -#: src/game_inventory.cpp:1349 +#: src/game_inventory.cpp:1155 #, c-format msgid "requires at least %s" msgstr "erfordert mindestens %s" -#: src/game_inventory.cpp:1354 +#: src/game_inventory.cpp:1160 msgid "is too difficult for you to modify" msgstr "ist zu knifflig für dich, um es zu modifizieren" -#: src/game_inventory.cpp:1385 +#: src/game_inventory.cpp:1191 msgid "Select gun to modify" msgstr "Waffe zum Modifizieren wählen" -#: src/game_inventory.cpp:1386 +#: src/game_inventory.cpp:1192 msgid "You don't have any guns to modify." msgstr "Du hast keine Feuerwaffen, die du modifizieren könntest." -#: src/game_inventory.cpp:1394 +#: src/game_inventory.cpp:1200 msgid "?" msgstr "?" -#: src/game_inventory.cpp:1398 +#: src/game_inventory.cpp:1204 msgid "martial arts" msgstr "Kampfkunst" #. ~ %1$s: book skill name, %2$d: book skill level, %3$d: player skill level -#: src/game_inventory.cpp:1408 +#: src/game_inventory.cpp:1214 #, c-format msgctxt "skill" msgid "%1$s to %2$d (%3$d)" msgstr "" -#: src/game_inventory.cpp:1413 +#: src/game_inventory.cpp:1219 msgid "TRAINS (CURRENT)" msgstr "" -#: src/game_inventory.cpp:1423 +#: src/game_inventory.cpp:1229 msgid "RECIPES" msgstr "REZEPTE" -#: src/game_inventory.cpp:1429 +#: src/game_inventory.cpp:1235 msgid "FUN" msgstr "SPASS" -#: src/game_inventory.cpp:1452 +#: src/game_inventory.cpp:1258 msgid "CHAPTER IN" msgstr "KAPITEL IN" -#: src/game_inventory.cpp:1565 +#: src/game_inventory.cpp:1371 msgid "You have nothing to read." msgstr "Du hast nichts zum Lesen." -#: src/game_inventory.cpp:1566 +#: src/game_inventory.cpp:1372 #, c-format msgid "%s has nothing to read." msgstr "" -#: src/game_inventory.cpp:1574 +#: src/game_inventory.cpp:1380 #, c-format msgid "%1$s have nothing to read." msgstr "" -#: src/game_inventory.cpp:1575 +#: src/game_inventory.cpp:1381 #, c-format msgid "%1$s has nothing to read." msgstr "" -#: src/game_inventory.cpp:1613 +#: src/game_inventory.cpp:1419 #, c-format msgid "Steal from %s" msgstr "Von %s stehlen" -#: src/game_inventory.cpp:1614 +#: src/game_inventory.cpp:1420 #, c-format msgid "%s's inventory is empty." msgstr "Das Inventar von %s ist leer." -#: src/game_inventory.cpp:1651 +#: src/game_inventory.cpp:1457 msgctxt "Shot as damage" msgid "SHOT" msgstr "SCHROT" -#: src/game_inventory.cpp:1663 +#: src/game_inventory.cpp:1469 msgid "STAB" msgstr "STICH" -#: src/game_inventory.cpp:1670 +#: src/game_inventory.cpp:1476 msgid "MELEE" msgstr "NAHKAMPF" -#: src/game_inventory.cpp:1677 +#: src/game_inventory.cpp:1483 msgid "MOVES" msgstr "ZÜGE" -#: src/game_inventory.cpp:1683 +#: src/game_inventory.cpp:1489 msgid "WIELD COST" msgstr "HALTEN KOSTEN" -#: src/game_inventory.cpp:1716 +#: src/game_inventory.cpp:1522 msgid "Wield item" msgstr "Gegenstand halten" -#: src/game_inventory.cpp:1717 +#: src/game_inventory.cpp:1523 msgid "You have nothing to wield." msgstr "Du hast nichts zum Halten." -#: src/game_inventory.cpp:1744 +#: src/game_inventory.cpp:1550 #, c-format msgid "Put item into %s" msgstr "" -#: src/game_inventory.cpp:1746 +#: src/game_inventory.cpp:1552 #, c-format msgid "Choose an item to put into your %s" msgstr "Wähle einen Gegenstand, den du in dein %s steckst" -#: src/game_inventory.cpp:1751 +#: src/game_inventory.cpp:1557 msgid "ITEMS TO INSERT" msgstr "DINGE ZUM EINPACKEN" -#: src/game_inventory.cpp:1769 +#: src/game_inventory.cpp:1575 #, c-format msgid "The %s would spill unless it's on the ground or wielded." msgstr "" "%s würde verschüttet, wenn es nicht auf dem Boden liegt oder geschwungen " "wird." -#: src/game_inventory.cpp:1806 +#: src/game_inventory.cpp:1612 msgid "CONTAINERS TO UNLOAD" -msgstr "" +msgstr "ZU ENTLADENDE BEHÄLTER" -#: src/game_inventory.cpp:1812 +#: src/game_inventory.cpp:1618 msgid "Select containers to unload" -msgstr "" +msgstr "Zu entladende Behälter auswählen" -#: src/game_inventory.cpp:1937 src/iuse.cpp:4857 +#: src/game_inventory.cpp:1743 src/iuse.cpp:4858 msgid "Cut up what?" msgstr "Was aufschneiden?" -#: src/game_inventory.cpp:1938 +#: src/game_inventory.cpp:1744 msgid "You have nothing to cut up." msgstr "Du hast nichts zum aufschneiden." -#: src/game_inventory.cpp:1962 +#: src/game_inventory.cpp:1768 msgid "Repair what?" msgstr "Was reparieren?" -#: src/game_inventory.cpp:1963 +#: src/game_inventory.cpp:1769 #, c-format msgid "You have no items that could be repaired with a %s." msgstr "Du hast keine Gegenstände, welche mit %s repariert werden könnten." -#: src/game_inventory.cpp:1978 +#: src/game_inventory.cpp:1784 msgid "Saw barrel" msgstr "Lauf absägen" -#: src/game_inventory.cpp:1979 src/game_inventory.cpp:1998 +#: src/game_inventory.cpp:1785 src/game_inventory.cpp:1804 msgid "You don't have any guns." msgstr "Du hast keine Schusswaffen." -#: src/game_inventory.cpp:1980 src/game_inventory.cpp:1999 +#: src/game_inventory.cpp:1786 src/game_inventory.cpp:1805 #, c-format msgid "Choose a weapon to use your %s on" msgstr "Wähle eine Waffe, auf die du %s anwenden möchtest" -#: src/game_inventory.cpp:1997 +#: src/game_inventory.cpp:1803 msgid "Saw stock" msgstr "" -#: src/game_inventory.cpp:2018 +#: src/game_inventory.cpp:1824 msgid "Attach an item to the vest" msgstr "" -#: src/game_inventory.cpp:2019 +#: src/game_inventory.cpp:1825 msgid "You don't have any MOLLE compatible items." msgstr "" -#: src/game_inventory.cpp:2021 +#: src/game_inventory.cpp:1827 #, c-format msgid "Choose an accessory to attach to your %s" msgstr "" -#: src/game_inventory.cpp:2023 +#: src/game_inventory.cpp:1829 #, c-format msgid "There is space for %d small item" msgid_plural "There is space for %d small items" msgstr[0] "" msgstr[1] "" -#: src/game_inventory.cpp:2043 +#: src/game_inventory.cpp:1849 msgid "Multidrop" msgstr "Mehrfaches ablegen" -#: src/game_inventory.cpp:2044 +#: src/game_inventory.cpp:1850 msgid "To drop x items, type a number before selecting." msgstr "Um x Dinge abzulegen, vor Auswahl eine Zahl eingeben." -#: src/game_inventory.cpp:2047 +#: src/game_inventory.cpp:1853 msgid "You have nothing to drop." msgstr "Du hast nichts zum Fallen lassen." -#: src/game_inventory.cpp:2059 src/inventory_ui.h:941 +#: src/game_inventory.cpp:1865 src/inventory_ui.h:941 msgid "ITEMS TO PICK UP" msgstr "" -#: src/game_inventory.cpp:2068 +#: src/game_inventory.cpp:1874 msgid "Pickup" msgstr "" -#: src/game_inventory.cpp:2071 +#: src/game_inventory.cpp:1877 msgid "There is nothing to pick up." msgstr "" -#: src/game_inventory.cpp:2101 +#: src/game_inventory.cpp:1907 #, c-format msgid "Volume (%s):" msgstr "Volumen (%s):" -#: src/game_inventory.cpp:2114 +#: src/game_inventory.cpp:1920 msgid "FOOD TO SMOKE" msgstr "" -#: src/game_inventory.cpp:2119 +#: src/game_inventory.cpp:1925 msgid "Insert food into smoking rack" msgstr "" -#: src/game_inventory.cpp:2120 +#: src/game_inventory.cpp:1926 msgid "To select x items, type a number before selecting." msgstr "" -#: src/game_inventory.cpp:2124 +#: src/game_inventory.cpp:1930 msgid "You don't have any food that can be smoked." msgstr "Du hast keine Nahrung, die geräuchert werden kann." -#: src/game_inventory.cpp:2230 +#: src/game_inventory.cpp:2036 msgid "Select two items to compare them." msgstr "Wähle zwei Gegenstände, um sie zu vergleichen." -#: src/game_inventory.cpp:2240 +#: src/game_inventory.cpp:2046 msgid "There are no items to compare." msgstr "Es sind keine Gegenstände zum Vergleichen vorhanden." -#: src/game_inventory.cpp:2259 +#: src/game_inventory.cpp:2065 msgid "" "Enter new letter. Press SPACE to clear a manually-assigned letter, ESCAPE " "to cancel." msgstr "" -#: src/game_inventory.cpp:2268 +#: src/game_inventory.cpp:2074 msgid "" "Note: The Auto Inventory Letters setting might still reassign a letter to this item.\n" "If this is undesired, you may wish to change the setting in Options." msgstr "" -#: src/game_inventory.cpp:2286 +#: src/game_inventory.cpp:2092 msgid "Swap Inventory Letters" msgstr "Inventarbuchstaben austauschen" -#: src/game_inventory.cpp:2327 +#: src/game_inventory.cpp:2133 msgid "" "Patient has deadened nerves. Anesthesia unneeded." msgstr "" -#: src/game_inventory.cpp:2329 +#: src/game_inventory.cpp:2135 msgid "" "Patient has Sensory Dulling CBM installed. Anesthesia " "unneeded." @@ -429081,54 +429965,54 @@ msgstr "" "Der Patient hat ein Sinnesdämpfungs-KBM installiert. Narkose " "nicht erforderlich." -#: src/game_inventory.cpp:2340 +#: src/game_inventory.cpp:2146 #, c-format msgid "Available anesthetic: %i mL" msgstr "" -#: src/game_inventory.cpp:2349 +#: src/game_inventory.cpp:2155 msgid "" "\n" "Found bionic installation data. Affected CBMs are marked with an asterisk." msgstr "" -#: src/game_inventory.cpp:2352 +#: src/game_inventory.cpp:2158 #, c-format msgid "Bionic installation patient: %s" msgstr "" -#: src/game_inventory.cpp:2368 +#: src/game_inventory.cpp:2174 msgid "You don't have any bionics to install." msgstr "" -#: src/game_inventory.cpp:2387 src/game_inventory.cpp:2475 +#: src/game_inventory.cpp:2193 src/game_inventory.cpp:2281 msgid "FAILURE CHANCE" msgstr "FEHLSCHLAG CHANCE" -#: src/game_inventory.cpp:2391 src/game_inventory.cpp:2479 +#: src/game_inventory.cpp:2197 src/game_inventory.cpp:2285 msgid "OPERATION DURATION" msgstr "" -#: src/game_inventory.cpp:2395 +#: src/game_inventory.cpp:2201 msgid "ANESTHETIC REQUIRED" msgstr "" -#: src/game_inventory.cpp:2410 src/game_inventory.cpp:2463 +#: src/game_inventory.cpp:2216 src/game_inventory.cpp:2269 #, c-format msgid "%i mL" msgstr "" -#: src/game_inventory.cpp:2449 src/game_inventory.cpp:2528 +#: src/game_inventory.cpp:2255 src/game_inventory.cpp:2334 #, c-format msgid "%i%%" msgstr "" -#: src/game_inventory.cpp:2449 +#: src/game_inventory.cpp:2255 #, c-format msgid "* %i%%" msgstr "" -#: src/game_inventory.cpp:2483 +#: src/game_inventory.cpp:2289 msgid "PRICE" msgstr "" @@ -429296,7 +430180,7 @@ msgid "Allow save" msgstr "" #: src/gamemode_defense.cpp:782 src/iuse_software_minesweeper.cpp:55 -#: src/options.cpp:2119 src/worldfactory.cpp:1716 +#: src/options.cpp:2196 src/worldfactory.cpp:1721 msgid "Custom" msgstr "Benutzerdefiniert" @@ -429739,7 +430623,7 @@ msgctxt "no door, gate, etc." msgid "There is nothing that can be closed nearby." msgstr "" -#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9215 +#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9233 #, c-format msgid "You release the %s." msgstr "Du lässt %s los." @@ -430022,7 +430906,7 @@ msgstr "" #: src/handle_action.cpp:1280 msgid "Unload nearby containers" -msgstr "" +msgstr "Behälter in der Nähe entladen" #: src/handle_action.cpp:1281 msgid "Unloads any corpses or containers that are in their respective zones." @@ -430165,256 +431049,256 @@ msgstr "Was willst du komsumieren?" msgid "Medication" msgstr "Medikamente" -#: src/handle_action.cpp:1713 +#: src/handle_action.cpp:1709 #, c-format msgid "Debug Mode (%1$s)" msgstr "" -#: src/handle_action.cpp:1721 +#: src/handle_action.cpp:1717 msgid "A" msgstr "A" -#: src/handle_action.cpp:1746 +#: src/handle_action.cpp:1742 msgid "Debug Mode Filters" msgstr "" -#: src/handle_action.cpp:1747 +#: src/handle_action.cpp:1743 #, c-format msgid "Press [%1$s] to quickly toggle debug mode." msgstr "" -#: src/handle_action.cpp:1755 +#: src/handle_action.cpp:1751 msgid "Toggle all filters" msgstr "" -#: src/handle_action.cpp:1781 +#: src/handle_action.cpp:1777 msgid "Debug mode ON!" msgstr "Debugmodus EIN!" -#: src/handle_action.cpp:1783 +#: src/handle_action.cpp:1779 msgid "Debug mode OFF!" msgstr "Debugmodus AUS!" -#: src/handle_action.cpp:2012 +#: src/handle_action.cpp:2008 msgid "You can't go down stairs while you're riding." msgstr "" -#: src/handle_action.cpp:2030 +#: src/handle_action.cpp:2026 msgid "You can't go up stairs while you're riding." msgstr "" -#: src/handle_action.cpp:2046 +#: src/handle_action.cpp:2042 msgid "You can't open things while you're in your shell." msgstr "Du kannst keine Sachen öffnen, während du in deinem Panzer bist." -#: src/handle_action.cpp:2048 +#: src/handle_action.cpp:2044 msgid "You can't open things while you're riding." msgstr "" -#: src/handle_action.cpp:2058 +#: src/handle_action.cpp:2054 msgid "You can't close things while you're in your shell." msgstr "Du kannst keine Sachen schließen, während du in deinem Panzer bist." -#: src/handle_action.cpp:2064 +#: src/handle_action.cpp:2060 msgid "You can't close things while you're riding." msgstr "" -#: src/handle_action.cpp:2077 +#: src/handle_action.cpp:2073 msgid "You can't smash things while you're in your shell." msgstr "" "Du kannst keine Sachen zerschmettern, solange du in deinem Panzer bist." -#: src/handle_action.cpp:2088 +#: src/handle_action.cpp:2084 msgid "You can't examine your surroundings while you're in your shell." msgstr "" "Du kannst deine Umgebung nicht untersuchen, solange du in deinem Panzer " "bist." -#: src/handle_action.cpp:2099 +#: src/handle_action.cpp:2095 msgid "You can't move mass quantities while you're in your shell." msgstr "" "Du kannst nicht massenhaft Gegenstände verschieben, solange du in deinem " "Panzer bist." -#: src/handle_action.cpp:2101 +#: src/handle_action.cpp:2097 msgid "You can't move mass quantities while you're riding." msgstr "" -#: src/handle_action.cpp:2112 +#: src/handle_action.cpp:2108 msgid "You can't pick anything up while you're in your shell." msgstr "" -#: src/handle_action.cpp:2114 +#: src/handle_action.cpp:2110 msgid "You can't pick anything up while you're riding." msgstr "" -#: src/handle_action.cpp:2130 +#: src/handle_action.cpp:2126 msgid "You can't grab things while you're in your shell." msgstr "Du kannst keine Sachen ergreifen, solange du in deinem Panzer bist." -#: src/handle_action.cpp:2132 +#: src/handle_action.cpp:2128 msgid "You can't grab things while you're riding." msgstr "" -#: src/handle_action.cpp:2142 +#: src/handle_action.cpp:2138 msgid "You can't haul things while you're in your shell." msgstr "" "Du kannst keine Gegenstände mitschleifen, solange du in deinem Panzer bist." -#: src/handle_action.cpp:2144 +#: src/handle_action.cpp:2140 msgid "You can't haul things while you're riding." msgstr "" -#: src/handle_action.cpp:2154 +#: src/handle_action.cpp:2150 msgid "You can't butcher while you're in your shell." msgstr "Du kannst nicht schlachten, solange du in deinem Panzer bist." -#: src/handle_action.cpp:2156 +#: src/handle_action.cpp:2152 msgid "You can't butcher while you're riding." msgstr "" -#: src/handle_action.cpp:2170 +#: src/handle_action.cpp:2166 msgid "You can't peek around corners while you're in your shell." msgstr "" "Du kannst nicht um die Ecke schauen, solange du in deinem Panzer bist." -#: src/handle_action.cpp:2172 +#: src/handle_action.cpp:2168 msgid "You can't peek around corners while you're riding." msgstr "" -#: src/handle_action.cpp:2318 +#: src/handle_action.cpp:2314 msgid "Drop where?" msgstr "Wohin ablegen?" -#: src/handle_action.cpp:2321 +#: src/handle_action.cpp:2317 msgid "You can't drop things to another tile while you're in your shell." msgstr "" "Du kannst keine Gegenstände auf ein anderes Feld ablegen, solange du in " "deinem Panzer bist." -#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 -#: src/handle_action.cpp:2368 src/iexamine.cpp:6560 src/iexamine.cpp:6570 +#: src/handle_action.cpp:2340 src/handle_action.cpp:2352 +#: src/handle_action.cpp:2364 src/iexamine.cpp:6560 src/iexamine.cpp:6570 #: src/iexamine.cpp:6580 msgid "You can't craft while you're in your shell." msgstr "Du kannst nichts anfertigen, solange du in deinem Panzer bist." -#: src/handle_action.cpp:2348 src/handle_action.cpp:2360 -#: src/handle_action.cpp:2370 +#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 +#: src/handle_action.cpp:2366 msgid "You can't craft while you're riding." msgstr "" -#: src/handle_action.cpp:2380 +#: src/handle_action.cpp:2376 msgid "You can't disassemble while you're in your shell." msgstr "" -#: src/handle_action.cpp:2382 +#: src/handle_action.cpp:2378 msgid "You can't disassemble items while driving." msgstr "Du kannst bei der Fahrt keine Gegenstände demontieren." -#: src/handle_action.cpp:2384 +#: src/handle_action.cpp:2380 msgid "You can't disassemble items while you're riding." msgstr "" -#: src/handle_action.cpp:2394 +#: src/handle_action.cpp:2390 msgid "You can't construct while in a vehicle." msgstr "Du kannst nicht bauen, während du dich in einem Fahrzeug befindest." -#: src/handle_action.cpp:2396 +#: src/handle_action.cpp:2392 msgid "You can't construct while you're in your shell." msgstr "Du kannst nicht bauen, solange du in deinem Panzer bist." -#: src/handle_action.cpp:2398 +#: src/handle_action.cpp:2394 msgid "You can't construct while you're riding." msgstr "" -#: src/handle_action.cpp:2408 +#: src/handle_action.cpp:2404 #, c-format msgid "Vehicle control has moved, %s" msgstr "Fahrzeugsteuerung hat sich bewegt, %s" -#: src/handle_action.cpp:2409 +#: src/handle_action.cpp:2405 msgid "new binding is " msgstr "neue Belegung ist " -#: src/handle_action.cpp:2410 +#: src/handle_action.cpp:2406 msgid "new default binding is '^'." msgstr "neue Standardbelegung is »^«." -#: src/handle_action.cpp:2418 +#: src/handle_action.cpp:2414 msgid "You can't operate a vehicle while you're in your shell." msgstr "Du kannst kein Fahrzeug bedienen, solange du in deinem Panzer bist." -#: src/handle_action.cpp:2422 +#: src/handle_action.cpp:2418 msgid "You refuse to take control of this vehicle." msgstr "" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode OFF!" msgstr "" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode ON!" msgstr "" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF!" msgstr "Sicherheitsmodus AUS!" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF! (Auto safe mode still enabled!)" msgstr "" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode OFF!" msgstr "Auto-Sicherheitsmodus AUS!" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode ON!" msgstr "Auto-Sicherheitsmodus EIN!" -#: src/handle_action.cpp:2462 +#: src/handle_action.cpp:2458 msgid "Ignoring enemy!" msgstr "Ignoriere Gegner!" -#: src/handle_action.cpp:2470 +#: src/handle_action.cpp:2466 msgid "You make the sign of the cross." msgstr "" -#: src/handle_action.cpp:2472 +#: src/handle_action.cpp:2468 msgid "Ignoring laser targeting!" msgstr "Laseranvisierung wird ignoriert!" -#: src/handle_action.cpp:2483 +#: src/handle_action.cpp:2479 #, c-format msgid "Creature whitelisted: %s" msgstr "Kreatur auf die Weißliste gesetzt: %s" -#: src/handle_action.cpp:2492 +#: src/handle_action.cpp:2488 msgid "Start workout?" msgstr "Starte Workout?" -#: src/handle_action.cpp:2499 +#: src/handle_action.cpp:2495 msgid "Abandon this character?" msgstr "" -#: src/handle_action.cpp:2500 +#: src/handle_action.cpp:2496 msgid "This will kill your character. Continue?" msgstr "" -#: src/handle_action.cpp:2509 +#: src/handle_action.cpp:2505 msgid "Save and quit?" msgstr "Speichern und beenden?" -#: src/handle_action.cpp:2536 +#: src/handle_action.cpp:2532 msgid "You have no idea where you are." msgstr "" -#: src/handle_action.cpp:2544 +#: src/handle_action.cpp:2540 msgid "You can't see the sky from here." msgstr "Du kannst von hier keinen Himmel sehen." #. ~ Auto Features are now ON/OFF -#: src/handle_action.cpp:2639 +#: src/handle_action.cpp:2635 #, c-format msgid "%s are now %s." msgstr "%s sind nun %s." @@ -430422,48 +431306,48 @@ msgstr "%s sind nun %s." #. ~ Auto Pulp/Pulp Adjacent/Butcher is now set to x #. ~ Auto Foraging is now set to x #. ~ Auto pickup is now set to x -#: src/handle_action.cpp:2648 src/handle_action.cpp:2689 -#: src/handle_action.cpp:2698 +#: src/handle_action.cpp:2644 src/handle_action.cpp:2685 +#: src/handle_action.cpp:2694 #, c-format msgid "%s is now set to %s." msgstr "%s wurde auf %s gestellt." #. ~ Auto Mining is now ON/OFF -#: src/handle_action.cpp:2657 +#: src/handle_action.cpp:2653 #, c-format msgid "%s is now %s." msgstr "%s ist nun %s." #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2667 +#: src/handle_action.cpp:2663 msgid "You will not pick up other peoples belongings." msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2672 +#: src/handle_action.cpp:2668 msgid "You will pick up also those things that belong to others!" msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2677 +#: src/handle_action.cpp:2673 msgid "You will be reminded not to steal." msgstr "" -#: src/handle_action.cpp:2680 +#: src/handle_action.cpp:2676 #, c-format msgid "THIEF_MODE CONTAINED BAD VALUE [ %s ]!" msgstr "" -#: src/handle_action.cpp:2810 +#: src/handle_action.cpp:2806 msgid "Auto-move canceled" msgstr "Automatische Fortbewegung abgebrochen" -#: src/handle_action.cpp:2945 +#: src/handle_action.cpp:2941 #, c-format msgid "Unknown command: \"%s\" (%ld)" msgstr "Unbekannter Befehl: »%s« (%ld)" -#: src/handle_action.cpp:2949 +#: src/handle_action.cpp:2945 #, c-format msgid "" "%s at any time to see and edit keybindings relevant to the current context." @@ -430551,7 +431435,7 @@ msgstr "Zieltank für %.1fl %s wählen" msgid "The %s froze solid before you could finish." msgstr "%s gefror vollständig bevor du dein Vorhaben beenden konntest." -#: src/help.cpp:103 +#: src/help.cpp:100 msgid "" "Please press one of the following for help on that topic:\n" "Press ESC to return to the game." @@ -430559,11 +431443,11 @@ msgstr "" "Bitte drücke eine der folgenden Tasten, um zum entsprechenden Hilfe-Thema zu" " gelangen. Drücke »ESC«, um zum Spiel zurückzukehren." -#: src/help.cpp:132 +#: src/help.cpp:129 msgid "Note colors: " msgstr "Notizfarben: " -#: src/help.cpp:177 src/help.cpp:257 +#: src/help.cpp:174 src/help.cpp:254 msgid "Help" msgstr "" @@ -431238,7 +432122,7 @@ msgid "Use which seed?" msgstr "Welche Samen benutzen?" #: src/iexamine.cpp:2534 src/mission_companion.cpp:1441 -#: src/vehicle_part.cpp:671 +#: src/vehicle_part.cpp:685 msgid "It is too cold to plant anything now." msgstr "Es ist zu kalt, um jetzt irgendetwas anzupflanzen." @@ -431493,7 +432377,7 @@ msgid "" msgstr "" #: src/iexamine.cpp:3282 src/iexamine.cpp:3429 src/iexamine.cpp:3706 -#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2108 +#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2109 msgid "Select an action" msgstr "Wähl eine Aktion" @@ -431669,7 +432553,7 @@ msgstr "Du füllst %1$s mit %2$s auf." msgid "Dispense or dump %s" msgstr "%s umfüllen oder ausschütten" -#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2004 +#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2005 msgid "Have a drink" msgstr "Etwas trinken" @@ -431902,7 +432786,7 @@ msgstr "Durch den geschlossenen Vorhang linsen." msgid "Tear down the curtains." msgstr "Den Vorhang herunterreißen." -#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1993 +#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1994 msgid "You carefully peek through the curtains." msgstr "Vorsichtig linst du durch den Vorhang." @@ -432384,11 +433268,11 @@ msgid "" "antibiotics to treat it." msgstr "" -#: src/iexamine.cpp:5512 src/iuse.cpp:657 +#: src/iexamine.cpp:5512 src/iuse.cpp:658 msgid "The muscle spasms start to go away." msgstr "Die Muskelkrämpe gehen allmählich weg." -#: src/iexamine.cpp:5514 src/iuse.cpp:659 +#: src/iexamine.cpp:5514 src/iuse.cpp:660 msgid "The medication does nothing to help the spasms." msgstr "Die Medizin hat keine Wirkung auf die Krämpfe." @@ -432887,12 +433771,12 @@ msgstr "Arbeite an Werkstück oder Demontage" msgid "Which craft or disassembly to work on?" msgstr "Welches Herstellen oder Zerlegen soll bearbeitet werden?" -#: src/iexamine.cpp:6617 src/iuse.cpp:9578 +#: src/iexamine.cpp:6617 src/iuse.cpp:9596 #, c-format msgid "You don't know the recipe for the %s and can't continue crafting." msgstr "" -#: src/iexamine.cpp:6618 src/iuse.cpp:9579 +#: src/iexamine.cpp:6618 src/iuse.cpp:9597 #, c-format msgid "" " doesn't know the recipe for the %s and can't continue crafting." @@ -432908,862 +433792,862 @@ msgstr "" msgid "Connect %s to grid?" msgstr "" -#: src/init.cpp:679 +#: src/init.cpp:664 msgid "Finalizing" msgstr "Fertigstellung" -#: src/init.cpp:683 src/init.cpp:769 +#: src/init.cpp:668 src/init.cpp:754 msgid "Flags" msgstr "Flags" -#: src/init.cpp:684 src/init.cpp:770 +#: src/init.cpp:669 src/init.cpp:755 msgid "Option sliders" msgstr "" -#: src/init.cpp:685 src/init.cpp:837 +#: src/init.cpp:670 src/init.cpp:822 msgid "Body parts" msgstr "Körperteile" -#: src/init.cpp:686 +#: src/init.cpp:671 msgid "Sub body parts" msgstr "" -#: src/init.cpp:687 src/init.cpp:838 +#: src/init.cpp:672 src/init.cpp:823 msgid "Body graphs" msgstr "" -#: src/init.cpp:688 src/init.cpp:778 +#: src/init.cpp:673 src/init.cpp:763 msgid "Weather types" msgstr "" -#: src/init.cpp:689 src/init.cpp:779 +#: src/init.cpp:674 src/init.cpp:764 msgid "Effect on conditions" msgstr "" -#: src/init.cpp:690 src/init.cpp:780 +#: src/init.cpp:675 src/init.cpp:765 msgid "Field types" msgstr "" -#: src/init.cpp:691 src/init.cpp:781 +#: src/init.cpp:676 src/init.cpp:766 msgid "Ammo effects" msgstr "" -#: src/init.cpp:692 src/init.cpp:782 +#: src/init.cpp:677 src/init.cpp:767 msgid "Emissions" msgstr "Emissionen" -#: src/init.cpp:700 src/init.cpp:772 +#: src/init.cpp:685 src/init.cpp:757 msgid "Crafting requirements" msgstr "Fertigungsbedingungen" -#: src/init.cpp:705 +#: src/init.cpp:690 msgid "Vehicle part categories" msgstr "" -#: src/init.cpp:706 src/init.cpp:794 +#: src/init.cpp:691 src/init.cpp:779 msgid "Vehicle parts" msgstr "Fahrzeugteile" -#: src/init.cpp:707 src/init.cpp:823 +#: src/init.cpp:692 src/init.cpp:808 msgid "Traps" msgstr "Fallen" -#: src/init.cpp:708 +#: src/init.cpp:693 msgid "Terrain" msgstr "Terrain" -#: src/init.cpp:710 src/init.cpp:813 +#: src/init.cpp:695 src/init.cpp:798 msgid "Overmap land use codes" msgstr "" -#: src/init.cpp:711 src/init.cpp:815 +#: src/init.cpp:696 src/init.cpp:800 msgid "Overmap terrain" msgstr "Oberkartenterrain" -#: src/init.cpp:712 src/init.cpp:814 +#: src/init.cpp:697 src/init.cpp:799 msgid "Overmap connections" msgstr "Oberkartenverbindungen" -#: src/init.cpp:713 src/init.cpp:818 +#: src/init.cpp:698 src/init.cpp:803 msgid "Overmap specials" msgstr "Oberkartenbesonderheiten" -#: src/init.cpp:714 src/init.cpp:816 +#: src/init.cpp:699 src/init.cpp:801 msgid "Overmap locations" msgstr "Oberkartenörtlichkeiten" -#: src/init.cpp:716 src/init.cpp:821 +#: src/init.cpp:701 src/init.cpp:806 msgid "Start locations" msgstr "" -#: src/init.cpp:717 +#: src/init.cpp:702 msgid "Vehicle part migrations" msgstr "" -#: src/init.cpp:718 +#: src/init.cpp:703 msgid "Vehicle prototypes" msgstr "Fahrzeugprototypen" -#: src/init.cpp:719 +#: src/init.cpp:704 msgid "Mapgen weights" msgstr "Kartengeneratorgewichtungen" -#: src/init.cpp:720 +#: src/init.cpp:705 msgid "Mapgen parameters" msgstr "" -#: src/init.cpp:721 src/init.cpp:827 +#: src/init.cpp:706 src/init.cpp:812 msgid "Behaviors" msgstr "" -#: src/init.cpp:723 src/init.cpp:798 +#: src/init.cpp:708 src/init.cpp:783 msgid "Monster types" msgstr "Monstertypen" -#: src/init.cpp:728 src/init.cpp:803 +#: src/init.cpp:713 src/init.cpp:788 msgid "Monster groups" msgstr "Monstergruppen" -#: src/init.cpp:729 +#: src/init.cpp:714 msgid "Monster factions" msgstr "Monsterfraktionen" -#: src/init.cpp:730 src/init.cpp:847 +#: src/init.cpp:715 src/init.cpp:832 msgid "Factions" msgstr "" -#: src/init.cpp:731 +#: src/init.cpp:716 msgid "Move modes" msgstr "" -#: src/init.cpp:733 src/init.cpp:806 +#: src/init.cpp:718 src/init.cpp:791 msgid "Crafting recipes" msgstr "Fertigungsrezepte" -#: src/init.cpp:734 +#: src/init.cpp:719 msgid "Recipe groups" msgstr "Rezeptgruppen" -#: src/init.cpp:735 src/init.cpp:809 +#: src/init.cpp:720 src/init.cpp:794 msgid "Martial arts" msgstr "Kampfkünste" -#: src/init.cpp:736 src/init.cpp:826 +#: src/init.cpp:721 src/init.cpp:811 msgid "NPC classes" msgstr "NPC-Klassen" -#: src/init.cpp:737 +#: src/init.cpp:722 msgid "Missions" msgstr "" -#: src/init.cpp:738 src/init.cpp:835 +#: src/init.cpp:723 src/init.cpp:820 msgid "Harvest lists" msgstr "Erntelisten" -#: src/init.cpp:739 src/init.cpp:839 +#: src/init.cpp:724 src/init.cpp:824 msgid "Anatomies" msgstr "Anatomien" -#: src/init.cpp:740 src/init.cpp:810 src/mutation_ui.cpp:233 +#: src/init.cpp:725 src/init.cpp:795 src/mutation_ui.cpp:233 msgid "Mutations" msgstr "Mutationen" -#: src/init.cpp:741 src/init.cpp:845 src/scores_ui.cpp:32 +#: src/init.cpp:726 src/init.cpp:830 src/scores_ui.cpp:32 msgid "Achievements" msgstr "" -#: src/init.cpp:742 +#: src/init.cpp:727 msgid "Widgets" msgstr "" -#: src/init.cpp:744 +#: src/init.cpp:729 msgid "Tileset" msgstr "Feldbilder-Satz" -#: src/init.cpp:765 +#: src/init.cpp:750 msgid "Verifying" msgstr "Verifizierung" -#: src/init.cpp:777 +#: src/init.cpp:762 msgid "Vitamins" msgstr "Vitamine" -#: src/init.cpp:783 +#: src/init.cpp:768 msgid "Effect types" msgstr "" -#: src/init.cpp:784 +#: src/init.cpp:769 msgid "Activities" msgstr "Aktivitäten" -#: src/init.cpp:785 +#: src/init.cpp:770 msgid "Addiction types" msgstr "" -#: src/init.cpp:792 +#: src/init.cpp:777 msgid "Materials" msgstr "Materialien" -#: src/init.cpp:793 +#: src/init.cpp:778 msgid "Engine faults" msgstr "Motordefekte" -#: src/init.cpp:795 +#: src/init.cpp:780 msgid "Mapgen definitions" msgstr "Kartengeneratordefinitionen" -#: src/init.cpp:796 +#: src/init.cpp:781 msgid "Mapgen palettes" msgstr "" -#: src/init.cpp:804 +#: src/init.cpp:789 msgid "Furniture and terrain" msgstr "Möbel und Terrain" -#: src/init.cpp:807 +#: src/init.cpp:792 msgid "Professions" msgstr "Berufungen" -#: src/init.cpp:808 +#: src/init.cpp:793 msgid "Scenarios" msgstr "Szenarios" -#: src/init.cpp:811 +#: src/init.cpp:796 msgid "Mutation categories" msgstr "" -#: src/init.cpp:812 +#: src/init.cpp:797 msgid "Region settings" msgstr "" -#: src/init.cpp:819 +#: src/init.cpp:804 msgid "Map extras" msgstr "" -#: src/init.cpp:820 +#: src/init.cpp:805 msgid "Shop rates" msgstr "" -#: src/init.cpp:822 +#: src/init.cpp:807 msgid "Ammunition types" msgstr "Munitionstypen" -#: src/init.cpp:825 +#: src/init.cpp:810 msgid "Gates" msgstr "Tore" -#: src/init.cpp:828 +#: src/init.cpp:813 msgid "Mission types" msgstr "Missionstypen" -#: src/init.cpp:830 +#: src/init.cpp:815 msgid "Item actions" msgstr "Gegenstandsaktionen" -#: src/init.cpp:836 +#: src/init.cpp:821 msgid "NPC templates" msgstr "NPC-Vorlagen" -#: src/init.cpp:840 +#: src/init.cpp:825 msgid "Spells" msgstr "" -#: src/init.cpp:841 +#: src/init.cpp:826 msgid "Transformations" msgstr "" -#: src/init.cpp:842 +#: src/init.cpp:827 msgid "Statistics" msgstr "" -#: src/init.cpp:843 +#: src/init.cpp:828 msgid "Scent types" msgstr "" -#: src/init.cpp:844 +#: src/init.cpp:829 msgid "Scores" msgstr "" -#: src/init.cpp:846 +#: src/init.cpp:831 msgid "Disease types" msgstr "" -#: src/input.cpp:138 +#: src/input.cpp:139 msgctxt "key modifier" msgid "CTRL-" msgstr "" -#: src/input.cpp:139 +#: src/input.cpp:140 msgctxt "key modifier" msgid "ALT-" msgstr "" -#: src/input.cpp:140 +#: src/input.cpp:141 msgctxt "key modifier" msgid "SHIFT-" msgstr "" -#: src/input.cpp:480 +#: src/input.cpp:479 msgid "key bindings configuration" msgstr "Tastenzuweisungen" -#: src/input.cpp:520 src/input.cpp:558 +#: src/input.cpp:519 src/input.cpp:557 msgctxt "key name" msgid "TAB" msgstr "" -#: src/input.cpp:521 +#: src/input.cpp:520 msgctxt "key name" msgid "BACKTAB" msgstr "" -#: src/input.cpp:522 src/input.cpp:561 +#: src/input.cpp:521 src/input.cpp:560 msgctxt "key name" msgid "SPACE" msgstr "" -#: src/input.cpp:523 src/input.cpp:581 +#: src/input.cpp:522 src/input.cpp:580 msgctxt "key name" msgid "UP" msgstr "" -#: src/input.cpp:524 src/input.cpp:580 +#: src/input.cpp:523 src/input.cpp:579 msgctxt "key name" msgid "DOWN" msgstr "" -#: src/input.cpp:525 src/input.cpp:579 +#: src/input.cpp:524 src/input.cpp:578 msgctxt "key name" msgid "LEFT" msgstr "" -#: src/input.cpp:526 src/input.cpp:578 +#: src/input.cpp:525 src/input.cpp:577 msgctxt "key name" msgid "RIGHT" msgstr "" -#: src/input.cpp:527 src/input.cpp:577 +#: src/input.cpp:526 src/input.cpp:576 msgctxt "key name" msgid "NPAGE" msgstr "" -#: src/input.cpp:528 src/input.cpp:574 +#: src/input.cpp:527 src/input.cpp:573 msgctxt "key name" msgid "PPAGE" msgstr "" -#: src/input.cpp:529 src/input.cpp:560 +#: src/input.cpp:528 src/input.cpp:559 msgctxt "key name" msgid "ESC" msgstr "" -#: src/input.cpp:531 src/input.cpp:557 +#: src/input.cpp:530 src/input.cpp:556 msgctxt "key name" msgid "BACKSPACE" msgstr "" -#: src/input.cpp:532 +#: src/input.cpp:531 msgctxt "key name" msgid "DELETE" msgstr "" -#: src/input.cpp:533 src/input.cpp:575 +#: src/input.cpp:532 src/input.cpp:574 msgctxt "key name" msgid "HOME" msgstr "" -#: src/input.cpp:534 +#: src/input.cpp:533 msgctxt "key name" msgid "BREAK" msgstr "" -#: src/input.cpp:535 src/input.cpp:576 +#: src/input.cpp:534 src/input.cpp:575 msgctxt "key name" msgid "END" msgstr "" -#: src/input.cpp:536 src/input.cpp:559 +#: src/input.cpp:535 src/input.cpp:558 msgctxt "key name" msgid "RETURN" msgstr "" -#: src/input.cpp:538 src/input.cpp:586 +#: src/input.cpp:537 src/input.cpp:585 msgctxt "key name" msgid "KEYPAD_ENTER" msgstr "" -#: src/input.cpp:562 +#: src/input.cpp:561 msgctxt "key name" msgid "F1" msgstr "" -#: src/input.cpp:563 +#: src/input.cpp:562 msgctxt "key name" msgid "F2" msgstr "" -#: src/input.cpp:564 +#: src/input.cpp:563 msgctxt "key name" msgid "F3" msgstr "" -#: src/input.cpp:565 +#: src/input.cpp:564 msgctxt "key name" msgid "F4" msgstr "" -#: src/input.cpp:566 +#: src/input.cpp:565 msgctxt "key name" msgid "F5" msgstr "" -#: src/input.cpp:567 +#: src/input.cpp:566 msgctxt "key name" msgid "F6" msgstr "" -#: src/input.cpp:568 +#: src/input.cpp:567 msgctxt "key name" msgid "F7" msgstr "" -#: src/input.cpp:569 +#: src/input.cpp:568 msgctxt "key name" msgid "F8" msgstr "" -#: src/input.cpp:570 +#: src/input.cpp:569 msgctxt "key name" msgid "F9" msgstr "" -#: src/input.cpp:571 +#: src/input.cpp:570 msgctxt "key name" msgid "F10" msgstr "" -#: src/input.cpp:572 +#: src/input.cpp:571 msgctxt "key name" msgid "F11" msgstr "" -#: src/input.cpp:573 +#: src/input.cpp:572 msgctxt "key name" msgid "F12" msgstr "" -#: src/input.cpp:582 +#: src/input.cpp:581 msgctxt "key name" msgid "KEYPAD_DIVIDE" msgstr "" -#: src/input.cpp:583 +#: src/input.cpp:582 msgctxt "key name" msgid "KEYPAD_MULTIPLY" msgstr "" -#: src/input.cpp:584 +#: src/input.cpp:583 msgctxt "key name" msgid "KEYPAD_MINUS" msgstr "" -#: src/input.cpp:585 +#: src/input.cpp:584 msgctxt "key name" msgid "KEYPAD_PLUS" msgstr "" -#: src/input.cpp:587 +#: src/input.cpp:586 msgctxt "key name" msgid "KEYPAD_1" msgstr "" -#: src/input.cpp:588 +#: src/input.cpp:587 msgctxt "key name" msgid "KEYPAD_2" msgstr "" -#: src/input.cpp:589 +#: src/input.cpp:588 msgctxt "key name" msgid "KEYPAD_3" msgstr "" -#: src/input.cpp:590 +#: src/input.cpp:589 msgctxt "key name" msgid "KEYPAD_4" msgstr "" -#: src/input.cpp:591 +#: src/input.cpp:590 msgctxt "key name" msgid "KEYPAD_5" msgstr "" -#: src/input.cpp:592 +#: src/input.cpp:591 msgctxt "key name" msgid "KEYPAD_6" msgstr "" -#: src/input.cpp:593 +#: src/input.cpp:592 msgctxt "key name" msgid "KEYPAD_7" msgstr "" -#: src/input.cpp:594 +#: src/input.cpp:593 msgctxt "key name" msgid "KEYPAD_8" msgstr "" -#: src/input.cpp:595 +#: src/input.cpp:594 msgctxt "key name" msgid "KEYPAD_9" msgstr "" -#: src/input.cpp:596 +#: src/input.cpp:595 msgctxt "key name" msgid "KEYPAD_0" msgstr "" -#: src/input.cpp:597 +#: src/input.cpp:596 msgctxt "key name" msgid "KEYPAD_PERIOD" msgstr "" -#: src/input.cpp:598 +#: src/input.cpp:597 msgctxt "key name" msgid "F13" msgstr "" -#: src/input.cpp:599 +#: src/input.cpp:598 msgctxt "key name" msgid "F14" msgstr "" -#: src/input.cpp:600 +#: src/input.cpp:599 msgctxt "key name" msgid "F15" msgstr "" -#: src/input.cpp:601 +#: src/input.cpp:600 msgctxt "key name" msgid "F16" msgstr "" -#: src/input.cpp:602 +#: src/input.cpp:601 msgctxt "key name" msgid "F17" msgstr "" -#: src/input.cpp:603 +#: src/input.cpp:602 msgctxt "key name" msgid "F18" msgstr "" -#: src/input.cpp:604 +#: src/input.cpp:603 msgctxt "key name" msgid "F19" msgstr "" -#: src/input.cpp:605 +#: src/input.cpp:604 msgctxt "key name" msgid "F20" msgstr "" -#: src/input.cpp:606 +#: src/input.cpp:605 msgctxt "key name" msgid "F21" msgstr "" -#: src/input.cpp:607 +#: src/input.cpp:606 msgctxt "key name" msgid "F22" msgstr "" -#: src/input.cpp:608 +#: src/input.cpp:607 msgctxt "key name" msgid "F23" msgstr "" -#: src/input.cpp:609 +#: src/input.cpp:608 msgctxt "key name" msgid "F24" msgstr "" -#: src/input.cpp:615 +#: src/input.cpp:614 msgctxt "key name" msgid "JOY_LEFT" msgstr "" -#: src/input.cpp:616 +#: src/input.cpp:615 msgctxt "key name" msgid "JOY_RIGHT" msgstr "" -#: src/input.cpp:617 +#: src/input.cpp:616 msgctxt "key name" msgid "JOY_UP" msgstr "" -#: src/input.cpp:618 +#: src/input.cpp:617 msgctxt "key name" msgid "JOY_DOWN" msgstr "" -#: src/input.cpp:619 +#: src/input.cpp:618 msgctxt "key name" msgid "JOY_LEFTUP" msgstr "" -#: src/input.cpp:620 +#: src/input.cpp:619 msgctxt "key name" msgid "JOY_LEFTDOWN" msgstr "" -#: src/input.cpp:621 +#: src/input.cpp:620 msgctxt "key name" msgid "JOY_RIGHTUP" msgstr "" -#: src/input.cpp:622 +#: src/input.cpp:621 msgctxt "key name" msgid "JOY_RIGHTDOWN" msgstr "" -#: src/input.cpp:624 +#: src/input.cpp:623 msgctxt "key name" msgid "JOY_0" msgstr "" -#: src/input.cpp:625 +#: src/input.cpp:624 msgctxt "key name" msgid "JOY_1" msgstr "" -#: src/input.cpp:626 +#: src/input.cpp:625 msgctxt "key name" msgid "JOY_2" msgstr "" -#: src/input.cpp:627 +#: src/input.cpp:626 msgctxt "key name" msgid "JOY_3" msgstr "" -#: src/input.cpp:628 +#: src/input.cpp:627 msgctxt "key name" msgid "JOY_4" msgstr "" -#: src/input.cpp:629 +#: src/input.cpp:628 msgctxt "key name" msgid "JOY_5" msgstr "" -#: src/input.cpp:630 +#: src/input.cpp:629 msgctxt "key name" msgid "JOY_6" msgstr "" -#: src/input.cpp:631 +#: src/input.cpp:630 msgctxt "key name" msgid "JOY_7" msgstr "" -#: src/input.cpp:632 +#: src/input.cpp:631 msgctxt "key name" msgid "JOY_8" msgstr "" -#: src/input.cpp:633 +#: src/input.cpp:632 msgctxt "key name" msgid "JOY_9" msgstr "" -#: src/input.cpp:634 +#: src/input.cpp:633 msgctxt "key name" msgid "JOY_10" msgstr "" -#: src/input.cpp:635 +#: src/input.cpp:634 msgctxt "key name" msgid "JOY_11" msgstr "" -#: src/input.cpp:636 +#: src/input.cpp:635 msgctxt "key name" msgid "JOY_12" msgstr "" -#: src/input.cpp:637 +#: src/input.cpp:636 msgctxt "key name" msgid "JOY_13" msgstr "" -#: src/input.cpp:638 +#: src/input.cpp:637 msgctxt "key name" msgid "JOY_14" msgstr "" -#: src/input.cpp:639 +#: src/input.cpp:638 msgctxt "key name" msgid "JOY_15" msgstr "" -#: src/input.cpp:640 +#: src/input.cpp:639 msgctxt "key name" msgid "JOY_16" msgstr "" -#: src/input.cpp:641 +#: src/input.cpp:640 msgctxt "key name" msgid "JOY_17" msgstr "" -#: src/input.cpp:642 +#: src/input.cpp:641 msgctxt "key name" msgid "JOY_18" msgstr "" -#: src/input.cpp:643 +#: src/input.cpp:642 msgctxt "key name" msgid "JOY_19" msgstr "" -#: src/input.cpp:644 +#: src/input.cpp:643 msgctxt "key name" msgid "JOY_20" msgstr "" -#: src/input.cpp:645 +#: src/input.cpp:644 msgctxt "key name" msgid "JOY_21" msgstr "" -#: src/input.cpp:646 +#: src/input.cpp:645 msgctxt "key name" msgid "JOY_22" msgstr "" -#: src/input.cpp:647 +#: src/input.cpp:646 msgctxt "key name" msgid "JOY_23" msgstr "" -#: src/input.cpp:648 +#: src/input.cpp:647 msgctxt "key name" msgid "JOY_24" msgstr "" -#: src/input.cpp:649 +#: src/input.cpp:648 msgctxt "key name" msgid "JOY_25" msgstr "" -#: src/input.cpp:650 +#: src/input.cpp:649 msgctxt "key name" msgid "JOY_26" msgstr "" -#: src/input.cpp:651 +#: src/input.cpp:650 msgctxt "key name" msgid "JOY_27" msgstr "" -#: src/input.cpp:652 +#: src/input.cpp:651 msgctxt "key name" msgid "JOY_28" msgstr "" -#: src/input.cpp:653 +#: src/input.cpp:652 msgctxt "key name" msgid "JOY_29" msgstr "" -#: src/input.cpp:654 +#: src/input.cpp:653 msgctxt "key name" msgid "JOY_30" msgstr "" -#: src/input.cpp:657 +#: src/input.cpp:656 msgctxt "key name" msgid "MOUSE_LEFT_PRESSED" msgstr "" -#: src/input.cpp:659 +#: src/input.cpp:658 msgctxt "key name" msgid "MOUSE_LEFT" msgstr "" -#: src/input.cpp:661 +#: src/input.cpp:660 msgctxt "key name" msgid "MOUSE_RIGHT_PRESSED" msgstr "" -#: src/input.cpp:663 +#: src/input.cpp:662 msgctxt "key name" msgid "MOUSE_RIGHT" msgstr "" -#: src/input.cpp:665 +#: src/input.cpp:664 msgctxt "key name" msgid "SCROLL_UP" msgstr "" -#: src/input.cpp:667 +#: src/input.cpp:666 msgctxt "key name" msgid "SCROLL_DOWN" msgstr "" -#: src/input.cpp:669 +#: src/input.cpp:668 msgctxt "key name" msgid "MOUSE_MOVE" msgstr "" -#: src/input.cpp:735 +#: src/input.cpp:734 #, c-format msgctxt "function key name" msgid "F%d" msgstr "" -#: src/input.cpp:741 +#: src/input.cpp:740 #, c-format msgctxt "control key name" msgid "CTRL+%c" msgstr "" -#: src/input.cpp:763 +#: src/input.cpp:762 #, c-format msgid "unknown key %ld" msgstr "unbekannte Taste %ld" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound globally!" msgstr "" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound locally!" msgstr "" -#: src/input.cpp:1098 +#: src/input.cpp:1097 msgctxt "keybinding" msgid "None applicable" msgstr "" -#: src/input.cpp:1101 src/input.cpp:1842 src/output.h:690 +#: src/input.cpp:1100 src/input.cpp:1841 src/output.h:692 #: src/requirements.cpp:534 src/requirements.cpp:556 msgid " or " msgstr " oder " -#: src/input.cpp:1101 src/output.h:690 +#: src/input.cpp:1100 src/output.h:692 msgid ", or " msgstr ", oder " #. ~ keybinding description for anykey -#: src/input.cpp:1125 +#: src/input.cpp:1124 msgctxt "keybinding" msgid "any" msgstr "" #. ~ keybinding description for unbound or non-applicable keys -#: src/input.cpp:1151 +#: src/input.cpp:1150 msgctxt "keybinding" msgid "n/a" msgstr "" @@ -433771,7 +434655,7 @@ msgstr "" #. ~ %1$s: action description text before key, #. ~ %2$s: key description, #. ~ %3$s: action description text after key. -#: src/input.cpp:1167 +#: src/input.cpp:1166 #, c-format msgctxt "keybinding" msgid "%1$s(%2$s)%3$s" @@ -433779,25 +434663,25 @@ msgstr "" #. ~ %1$s: key description, #. ~ %2$s: action description. -#: src/input.cpp:1172 +#: src/input.cpp:1171 #, c-format msgctxt "keybinding" msgid "[%1$s] %2$s" msgstr "" -#: src/input.cpp:1427 +#: src/input.cpp:1426 msgid "Unbound keys" msgstr "Nicht zugewiesene Tasten" -#: src/input.cpp:1428 +#: src/input.cpp:1427 msgid "Keybinding active only on this screen" msgstr "Diese Tastenbelegung ist nur auf diesem Bildschirm aktiv" -#: src/input.cpp:1429 +#: src/input.cpp:1428 msgid "Keybinding active globally" msgstr "Diese Tastenbelegung ist global aktiv" -#: src/input.cpp:1431 +#: src/input.cpp:1430 #, c-format msgid "" "Press %c to remove keybinding\n" @@ -433805,26 +434689,26 @@ msgid "" "Press %c to add global keybinding\n" msgstr "" -#: src/input.cpp:1437 +#: src/input.cpp:1436 #, c-format msgid "Press %c to execute action\n" msgstr "" -#: src/input.cpp:1448 +#: src/input.cpp:1447 msgid "Keybindings" msgstr "Tastenbelegungen" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Clear keys for %s?" msgstr "Zuweisungen für »%s« löschen?" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Reset to global bindings for %s?" msgstr "" -#: src/input.cpp:1618 +#: src/input.cpp:1617 msgid "" "There are already local keybindings defined for this action, please remove " "them first." @@ -433832,17 +434716,17 @@ msgstr "" "Für diese Aktion sind berets lokale Tastenzuweisungen definiert, bitte " "entferne sie zuerst." -#: src/input.cpp:1622 +#: src/input.cpp:1621 #, c-format msgid "New key for %s" msgstr "Neue Taste für %s" -#: src/input.cpp:1630 +#: src/input.cpp:1629 #, c-format msgid "This key is already used for %s." msgstr "Diese Taste wird bereits für %s benutzt." -#: src/input.cpp:1641 +#: src/input.cpp:1640 #, c-format msgid "" "This key conflicts with %s. Remove this key from the conflicting command(s)," @@ -433851,16 +434735,16 @@ msgstr "" "Diese Taste hat einen Konflikt mit %s. Diese Tastenzuweisung vom " "Konfliktbefehl entfernen und weitermachen?" -#: src/input.cpp:1672 +#: src/input.cpp:1671 #, c-format msgid "saving keybindings failed: %s" msgstr "Das Speichern der Tastenzuweisung schlug fehl: %s" -#: src/input.cpp:1830 +#: src/input.cpp:1829 msgid "any key" msgstr "irgendeine Taste" -#: src/input.cpp:1833 +#: src/input.cpp:1832 msgid "mouse movement" msgstr "Mausbewegung" @@ -433910,7 +434794,7 @@ msgstr "Freies Holster-Volumen (%s)\\: %s Benutzte Holster:" msgid "There are no available choices" msgstr "Keine Auswahlmöglichkeiten vorhanden" -#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1299 +#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter: " msgstr "" @@ -434099,12 +434983,12 @@ msgstr "" msgid "Material: %s" msgstr "Material: %s" -#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:964 -#: src/item_pocket.cpp:1172 src/item_pocket.cpp:1183 +#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:965 +#: src/item_pocket.cpp:1188 src/item_pocket.cpp:1199 msgid "Volume: " msgstr "Volumen: " -#: src/item.cpp:2097 src/item_pocket.cpp:1177 src/item_pocket.cpp:1186 +#: src/item.cpp:2097 src/item_pocket.cpp:1193 src/item_pocket.cpp:1202 msgid "Weight: " msgstr "Gewicht: " @@ -434401,7 +435285,7 @@ msgstr "" msgid "Compatible guns: " msgstr "Kompatible Waffen: " -#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:973 +#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:974 #, c-format msgid " round of %s" msgid_plural " rounds of %s" @@ -434832,12 +435716,12 @@ msgid "Bash: " msgstr "Schlag: " #: src/item.cpp:3467 src/item.cpp:3472 src/item.cpp:3476 src/item.cpp:3650 -#: src/item.cpp:5036 src/item_pocket.cpp:1165 +#: src/item.cpp:5036 src/item_pocket.cpp:1181 msgid "Cut: " msgstr "Schnitt: " #: src/item.cpp:3485 src/item.cpp:3490 src/item.cpp:3494 src/item.cpp:3652 -#: src/item_pocket.cpp:1167 +#: src/item_pocket.cpp:1183 msgid "Ballistic: " msgstr "Ballistisch:" @@ -435933,7 +436817,7 @@ msgstr "(%s Runden)" msgid " (dirty)" msgstr " (verunreinigt)" -#: src/item.cpp:6430 src/veh_interact.cpp:1535 +#: src/item.cpp:6430 src/veh_interact.cpp:1533 msgid " (rotten)" msgstr " (verdorben)" @@ -435957,7 +436841,7 @@ msgstr " (heiß)" msgid " (cold)" msgstr " (kalt)" -#: src/item.cpp:6447 src/veh_interact.cpp:1533 +#: src/item.cpp:6447 src/veh_interact.cpp:1531 msgid " (frozen)" msgstr " (gefroren)" @@ -436051,7 +436935,7 @@ msgstr " (angezündet)" msgid " (plugged in)" msgstr "(eingesteckt)" -#: src/item.cpp:6527 src/ranged.cpp:3262 src/ranged.cpp:3285 +#: src/item.cpp:6527 src/ranged.cpp:3263 src/ranged.cpp:3286 msgid " (active)" msgstr " (aktiv)" @@ -436128,257 +437012,257 @@ msgstr "links" msgid "right" msgstr "rechts" -#: src/item.cpp:9184 +#: src/item.cpp:9185 msgid "++" msgstr "++" -#: src/item.cpp:9186 +#: src/item.cpp:9187 msgid "||" msgstr "||" -#: src/item.cpp:9188 +#: src/item.cpp:9189 msgid "|\\" msgstr "|\\" -#: src/item.cpp:9190 +#: src/item.cpp:9191 msgid "|." msgstr "|." -#: src/item.cpp:9192 +#: src/item.cpp:9193 msgid "\\." msgstr "\\." -#: src/item.cpp:9195 +#: src/item.cpp:9196 msgid "XX" msgstr "XX" -#: src/item.cpp:9197 +#: src/item.cpp:9198 msgid ".." msgstr ".." -#: src/item.cpp:9211 +#: src/item.cpp:9212 msgctxt "damage adjective" msgid "accurized " msgstr "Präzisionsverbessert " -#: src/item.cpp:9213 +#: src/item.cpp:9214 msgctxt "damage adjective" msgid "reinforced " msgstr "Verstärkt " -#: src/item.cpp:9219 +#: src/item.cpp:9220 msgctxt "damage adjective" msgid "bruised " msgstr "Verletzt " -#: src/item.cpp:9222 +#: src/item.cpp:9223 msgctxt "damage adjective" msgid "damaged " msgstr "Beschädigt " -#: src/item.cpp:9225 +#: src/item.cpp:9226 msgctxt "damage adjective" msgid "mangled " msgstr "Zerfleischt " -#: src/item.cpp:9228 +#: src/item.cpp:9229 msgctxt "damage adjective" msgid "pulped " msgstr "Zermalmt " -#: src/item.cpp:9237 +#: src/item.cpp:9238 msgid "fully intact " msgstr "Voll intakt " -#: src/item.cpp:11165 +#: src/item.cpp:11170 msgid "isn't a weapon" msgstr "ist keine Waffe" -#: src/item.cpp:11168 +#: src/item.cpp:11173 msgid "is a gunmod and cannot be modded" msgstr "ist eine Waffenmodifikation, es kann nicht modifiziert werden" -#: src/item.cpp:11171 +#: src/item.cpp:11176 #, c-format msgid "already has a %s" msgstr "hat schon ein %s" -#: src/item.cpp:11174 +#: src/item.cpp:11179 msgid "doesn't have a slot for this mod" msgstr "hat keinen Platz für diese Mod" -#: src/item.cpp:11177 +#: src/item.cpp:11182 #, c-format msgid "doesn't have enough room for another %s mod" msgstr "hat nicht genug Platz für eine weitere Modifikation vom Typ %s" -#: src/item.cpp:11182 +#: src/item.cpp:11187 #, c-format msgid "cannot have a %s" msgstr "kann %s nicht haben" -#: src/item.cpp:11186 +#: src/item.cpp:11191 msgid "isn't big enough to use that mod" msgstr "ist nicht groß genug, um diese Modifikation zu verwenden" -#: src/item.cpp:11190 +#: src/item.cpp:11195 msgid "can only accept small mods on that slot" msgstr "unterstützt nur kleine Mods in diesem Slot" -#: src/item.cpp:11201 +#: src/item.cpp:11206 #, c-format msgid "%1$s cannot be used on item with no compatible ammo types" msgstr "" "%1$s kann nicht für Gegenstand verwendet werden, der keine kompatiblen " "Munitionstypen hat " -#: src/item.cpp:11204 +#: src/item.cpp:11209 msgid "is already waterproof" msgstr "ist bereits wasserfest" -#: src/item.cpp:11207 +#: src/item.cpp:11212 msgid "is already eminently reliable" msgstr "ist bereits äußerst zuverlässig" -#: src/item.cpp:11210 +#: src/item.cpp:11215 msgid "cannot have a brass catcher" msgstr "kann keinen Patronenhülsenfänger haben" -#: src/item.cpp:11215 +#: src/item.cpp:11220 msgid "must be unloaded before installing this mod" msgstr "muss zuerst entladen werden, bevor diese Mod installiert wird" -#: src/item.cpp:11219 +#: src/item.cpp:11224 msgid "doesn't have a stock to attach this mod" msgstr "hat keinen Platz, um diesen Mod zu befestigen" -#: src/item.cpp:11224 +#: src/item.cpp:11229 #, c-format msgid "cannot be installed on a weapon with \"%s\"" msgstr "kann nicht auf einer Waffe mit »%s« montiert werden" -#: src/item.cpp:11829 +#: src/item.cpp:11834 #, c-format msgid "That %s must be on the ground or held to hold contents!" msgstr "" "%s muss auf dem Boden sein oder in der Hand gehalten werden, um Inhalte zu " "enthalten!" -#: src/item.cpp:11834 +#: src/item.cpp:11839 #, c-format msgid "That %1$s won't hold %2$s." msgstr "Dieses %1$s kann nicht %2$s beinhalten." -#: src/item.cpp:11839 +#: src/item.cpp:11844 #, c-format msgid "Your %1$s can't hold any more %2$s." msgstr "%1$s kann nicht mehr von %2$s enthalten." -#: src/item.cpp:11857 +#: src/item.cpp:11862 #, c-format msgid "That %s doesn't have room to expand." msgstr "%s hat keinen Platz, um sich auszubreiten." -#: src/item.cpp:12411 +#: src/item.cpp:12416 #, c-format msgctxt "components count" msgid "%d x %s" msgstr "%d × %s" -#: src/item.cpp:12934 +#: src/item.cpp:12926 msgid "A nearby robot has repaired itself and stands up!" msgstr "Ein Roboter in der Nähe hat sich selbst repariert und steht auf!" -#: src/item.cpp:12936 +#: src/item.cpp:12928 msgid "A nearby corpse rises and moves towards you!" msgstr "Die Leiche in der Nähe steht wieder auf und bewegt sich auf dich zu!" -#: src/item.cpp:12941 +#: src/item.cpp:12933 msgid "Oh dear god, a robot you're carrying has started moving!" msgstr "" "Oh lieber Gott, ein Roboter, den du trägst, hat angefangen, sich zu bewegen!" -#: src/item.cpp:12944 +#: src/item.cpp:12936 msgid "Oh dear god, a corpse you're carrying has started moving!" msgstr "" "Oh lieber Gott, eine Leiche, die du trägst, hat angefangen, sich zu bewegen!" -#: src/item.cpp:13004 +#: src/item.cpp:12996 #, c-format msgid "You take a puff of your %s." msgstr "Du nimmst einen Zug von deiner %s." -#: src/item.cpp:13014 +#: src/item.cpp:13006 #, c-format msgid "Your shaking hand causes you to drop your %s." msgstr "Deine zitternde Hand lässt dich %s fallen." -#: src/item.cpp:13021 +#: src/item.cpp:13013 #, c-format msgid "You fall asleep and drop your %s." msgstr "Du schläfst ein und lässt %s fallen." -#: src/item.cpp:13041 +#: src/item.cpp:13033 #, c-format msgid "You finish your %s." msgstr "Du bist fertig mit deiner %s." -#: src/item.cpp:13105 +#: src/item.cpp:13097 #, c-format msgid "Your %s is quenched by water." msgstr "%s wurde mit Wasser gestillt." -#: src/item.cpp:13107 +#: src/item.cpp:13099 #, c-format msgid "Your %s is quenched by precipitation." msgstr "%s wurde mit Niederschlag gestillt." -#: src/item.cpp:13110 +#: src/item.cpp:13102 #, c-format msgid "Your %s is blown out by the wind." msgstr "%s wird vom Wind ausgeblasen." -#: src/item.cpp:13167 src/item.cpp:13179 src/item.cpp:13194 src/iuse.cpp:8495 -#: src/iuse.cpp:8672 src/iuse.cpp:8865 +#: src/item.cpp:13159 src/item.cpp:13171 src/item.cpp:13186 src/iuse.cpp:8499 +#: src/iuse.cpp:8685 src/iuse.cpp:8884 msgid "You notice the cable has come loose!" msgstr "Du bemerkst, dass das Kabel lose wurde." -#: src/item.cpp:13206 +#: src/item.cpp:13198 msgid "The over-extended cable breaks loose!" msgstr "Das stark gedehnte Kabel bricht ab!" -#: src/item.cpp:13226 +#: src/item.cpp:13218 msgid "You reel in the cable." msgstr "Du taumelst im Kabel." -#: src/item.cpp:13274 +#: src/item.cpp:13266 #, c-format msgid "You need an UPS to run the %s!" msgstr "Du brauchst eine Esz., um %s anzutreiben!" -#: src/item.cpp:13281 +#: src/item.cpp:13273 #, c-format msgid "The %s ran out of energy!" msgstr "%s ist die Energie ausgegangen! " -#: src/item.cpp:13316 +#: src/item.cpp:13308 #, c-format msgid "Your %s rusts due to blackpowder fouling." msgstr "Dein %s rostet aufgrund von Schwarzpulververschmutzung. " -#: src/item.cpp:13364 +#: src/item.cpp:13356 #, c-format msgid "Your %s disappears!" msgstr "Dein %s verschwindet! " -#: src/item.cpp:13719 +#: src/item.cpp:13711 msgctxt "item name" msgid "human blood" msgid_plural "human blood" msgstr[0] "Menschenblut" msgstr[1] "Menschenblut" -#: src/item.cpp:13721 +#: src/item.cpp:13713 #, c-format msgctxt "item name" msgid "%s blood" @@ -436387,7 +437271,7 @@ msgstr[0] "%s-Blut" msgstr[1] "%s-Blut" #. ~ %1$s: name of corpse with modifiers; %2$s: species name -#: src/item.cpp:13792 +#: src/item.cpp:13784 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of a %2$s" @@ -436395,7 +437279,7 @@ msgstr "%1$s -> %2$s " #. ~ %1$s: name of corpse with modifiers; %2$s: proper name; %3$s: species #. name -#: src/item.cpp:13796 +#: src/item.cpp:13788 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of %2$s, %3$s" @@ -436484,7 +437368,7 @@ msgstr "" #: src/item_contents.cpp:887 src/item_contents.cpp:905 #: src/item_contents.cpp:932 msgid "is not a container" -msgstr "" +msgstr "ist kein Behälter" #: src/item_contents.cpp:913 msgid "is not rigid" @@ -436508,7 +437392,7 @@ msgstr "%s." msgid "Total capacity:" msgstr "Gesamtkapazität: " -#: src/item_contents.cpp:2278 src/item_pocket.cpp:966 +#: src/item_contents.cpp:2278 src/item_pocket.cpp:967 msgid " Weight: " msgstr "Gewicht:" @@ -436529,7 +437413,7 @@ msgstr "" "Ändere die Tascheneinstellungen und verschiebe Gegenstände zwischen den " "Taschen. [RETURN] Kontextmenü\n" -#: src/item_factory.cpp:1622 +#: src/item_factory.cpp:1623 msgid "" "Can be activated to increase environmental protection. Will " "consume charges when active, but only when environmental hazards are " @@ -436539,20 +437423,20 @@ msgstr "" "Verbraucht im aktiven Zustand Ladungen, jedoch nur, wenn gerade " "Umweltgefahren bestehent." -#: src/item_factory.cpp:3559 +#: src/item_factory.cpp:3561 #, c-format msgid "%s needs pocket definitions" msgstr "%s braucht Taschendefinitionen " -#: src/item_factory.cpp:4889 src/trait_group.cpp:89 +#: src/item_factory.cpp:4891 src/trait_group.cpp:89 msgid "Test which group?" msgstr "Welche Gruppe testen?" -#: src/item_factory.cpp:4913 src/trait_group.cpp:113 +#: src/item_factory.cpp:4915 src/trait_group.cpp:113 msgid "Result of 100 spawns:" msgstr "Ergebnis von 100 Spawns:" -#: src/item_factory.cpp:4916 src/trait_group.cpp:116 +#: src/item_factory.cpp:4918 src/trait_group.cpp:116 #, c-format msgid "%d x %s" msgstr "%d × %s" @@ -436571,52 +437455,57 @@ msgstr "Inventar" msgid "inside %s" msgstr "Innerhalb von %s " -#: src/item_pocket.cpp:850 +#: src/item_pocket.cpp:851 msgid "open" msgstr "Offen" -#: src/item_pocket.cpp:940 +#: src/item_pocket.cpp:941 #, c-format msgid "Pocket %d:" msgstr "Tasche %d: " -#: src/item_pocket.cpp:962 +#: src/item_pocket.cpp:963 msgid "Holds a single armored plate." msgstr "Hält eine Einzelne Panzerplatte. " -#: src/item_pocket.cpp:981 +#: src/item_pocket.cpp:982 msgid "Holds: " msgstr "Enthält: " -#: src/item_pocket.cpp:991 src/item_pocket.cpp:996 +#: src/item_pocket.cpp:992 src/item_pocket.cpp:997 msgid "Item length: " msgstr "Gegenstandslänge: " -#: src/item_pocket.cpp:1001 +#: src/item_pocket.cpp:1002 msgid " to " msgstr " bis " -#: src/item_pocket.cpp:1007 +#: src/item_pocket.cpp:1008 msgid "Minimum item length: " msgstr "Minimale Gegenstandslänge: " -#: src/item_pocket.cpp:1015 +#: src/item_pocket.cpp:1016 msgid "Minimum item volume: " msgstr "Minimales Gegenstandsvolumen: " -#: src/item_pocket.cpp:1022 +#: src/item_pocket.cpp:1023 msgid "Maximum item volume: " msgstr "Maximales Gegenstandsvolumen: " -#: src/item_pocket.cpp:1027 +#: src/item_pocket.cpp:1028 msgid "Base moves to remove item: " msgstr "Grundzüge Gegenstand zu entfernen: " -#: src/item_pocket.cpp:1030 +#: src/item_pocket.cpp:1042 +#, c-format +msgid "Allowed materials: %s" +msgstr "" + +#: src/item_pocket.cpp:1046 msgid "This pocket is rigid." msgstr "Diese Tasche ist starr." -#: src/item_pocket.cpp:1035 +#: src/item_pocket.cpp:1051 msgid "" "This is a holster, it only holds one item at a " "time." @@ -436624,40 +437513,40 @@ msgstr "" "Dies ist ein Holster, es hält nur einen Gegenstand auf " "einmal. " -#: src/item_pocket.cpp:1040 +#: src/item_pocket.cpp:1056 #, c-format msgid "Causes %d additional encumbrance while in use." msgstr "" "Verursacht %d zusätzliche Hinderung während der Benutzung. " -#: src/item_pocket.cpp:1046 +#: src/item_pocket.cpp:1062 msgid "Items may fall out if grabbed." msgstr "" "Gegenstände können herausfallen, wenn sie gegriffen werden. " -#: src/item_pocket.cpp:1051 +#: src/item_pocket.cpp:1067 msgid "Items will make noise when you move." msgstr "Gegenstände machen Geräusche, wenn du dich bewegst. " -#: src/item_pocket.cpp:1056 +#: src/item_pocket.cpp:1072 msgid "This pocket can contain a liquid." msgstr "Diese Tasche kann eine Flüssigkeit enthalten." -#: src/item_pocket.cpp:1060 +#: src/item_pocket.cpp:1076 msgid "This pocket can contain a gas." msgstr "Diese Tasche kann ein Gas enthalten. " -#: src/item_pocket.cpp:1064 +#: src/item_pocket.cpp:1080 msgid "This pocket will spill if placed into another item or worn." msgstr "" "Diese Tasche wird auslaufen, wenn sie in einen anderen Gegenstand" " gesteckt oder getragen wird. " -#: src/item_pocket.cpp:1068 +#: src/item_pocket.cpp:1084 msgid "This pocket protects its contents from fire." msgstr "Diese Tasche schützt ihren Inhalt vor Feuer. " -#: src/item_pocket.cpp:1073 +#: src/item_pocket.cpp:1089 #, c-format msgid "" "Contained items spoil at %.0f%% their original rate." @@ -436665,11 +437554,11 @@ msgstr "" "Enthaltene Gegenstände verderben mit %.0f%% ihrer " "ursprünglichen Rate. " -#: src/item_pocket.cpp:1076 +#: src/item_pocket.cpp:1092 msgid "Contained items won't spoil." msgstr "Enthaltene Gegenstände werden nicht verderben. " -#: src/item_pocket.cpp:1081 +#: src/item_pocket.cpp:1097 #, c-format msgid "" "Items in this pocket weigh %.0f%% their original weight." @@ -436677,7 +437566,7 @@ msgstr "" "Gegenstände in dieser Tasche wiegen %.0f%% ihr " "ursprüngliches Gewicht." -#: src/item_pocket.cpp:1087 +#: src/item_pocket.cpp:1103 #, c-format msgid "" "This pocket expands at %.0f%% of the rate of volume of " @@ -436686,178 +437575,178 @@ msgstr "" "Diese Tasche dehnt sich mit %.0f%% des Volumens der " "Gegenstände darin aus." -#: src/item_pocket.cpp:1093 +#: src/item_pocket.cpp:1109 msgid "Restrictions:" msgstr "Einschränkungen: " -#: src/item_pocket.cpp:1102 +#: src/item_pocket.cpp:1118 #, c-format msgid "* or %s" msgstr "* oder %s " -#: src/item_pocket.cpp:1117 +#: src/item_pocket.cpp:1133 #, c-format msgid "%s pocket %d" msgstr "%s Tasche %d " -#: src/item_pocket.cpp:1121 +#: src/item_pocket.cpp:1137 #, c-format msgid "Pocket %d: %s" msgstr "Tasche %d: %s " -#: src/item_pocket.cpp:1124 +#: src/item_pocket.cpp:1140 #, c-format msgid "Pocket %d" msgstr "Tasche %d " -#: src/item_pocket.cpp:1129 +#: src/item_pocket.cpp:1145 msgid "This pocket is empty." msgstr "Diese Tasche ist leer." -#: src/item_pocket.cpp:1133 +#: src/item_pocket.cpp:1149 msgid "This pocket is sealed." msgstr "Diese Tasche ist versiegelt." #. ~ (M)elee coverage -#: src/item_pocket.cpp:1149 +#: src/item_pocket.cpp:1165 msgid "(M):" msgstr "" #. ~ (R)anged coverage -#: src/item_pocket.cpp:1153 +#: src/item_pocket.cpp:1169 msgid "(R):" msgstr "" #. ~ (V)itals coverage -#: src/item_pocket.cpp:1157 +#: src/item_pocket.cpp:1173 msgid "(V):" msgstr "" -#: src/item_pocket.cpp:1163 +#: src/item_pocket.cpp:1179 msgid "Protection: Bash: " msgstr "Schutz: Schlag: " -#: src/item_pocket.cpp:1174 src/item_pocket.cpp:1179 +#: src/item_pocket.cpp:1190 src/item_pocket.cpp:1195 msgid " of " msgstr " von " -#: src/item_pocket.cpp:1195 +#: src/item_pocket.cpp:1211 msgid "Contents of this pocket:" msgstr "Inhalt dieser Tasche: " -#: src/item_pocket.cpp:1222 +#: src/item_pocket.cpp:1238 msgid "cannot unwield item" msgstr "" -#: src/item_pocket.cpp:1236 +#: src/item_pocket.cpp:1252 msgid "only books can go into ebook pocket" msgstr "" -#: src/item_pocket.cpp:1245 +#: src/item_pocket.cpp:1261 msgid "only mods can go into mod pocket" msgstr "" -#: src/item_pocket.cpp:1253 +#: src/item_pocket.cpp:1271 msgid "holster does not accept this item type or form factor" msgstr "" -#: src/item_pocket.cpp:1261 +#: src/item_pocket.cpp:1279 msgid "item is not an ammo" msgstr "" -#: src/item_pocket.cpp:1268 +#: src/item_pocket.cpp:1286 msgid "item is not the correct ammo type" msgstr "" -#: src/item_pocket.cpp:1277 +#: src/item_pocket.cpp:1295 msgid "can't contain liquid" msgstr "" -#: src/item_pocket.cpp:1283 +#: src/item_pocket.cpp:1301 msgid "can't contain gas" msgstr "" -#: src/item_pocket.cpp:1295 src/item_pocket.cpp:1417 +#: src/item_pocket.cpp:1313 src/item_pocket.cpp:1435 msgid "item too big" msgstr "" -#: src/item_pocket.cpp:1299 +#: src/item_pocket.cpp:1317 msgid "item is too long" msgstr "" -#: src/item_pocket.cpp:1304 +#: src/item_pocket.cpp:1322 msgid "item is too short" msgstr "" -#: src/item_pocket.cpp:1309 +#: src/item_pocket.cpp:1327 msgid "item is too small" msgstr "" -#: src/item_pocket.cpp:1338 +#: src/item_pocket.cpp:1356 msgid "can't mix different ammo" msgstr "" -#: src/item_pocket.cpp:1348 +#: src/item_pocket.cpp:1366 msgid "ablative pocket already contains a plate" msgstr "" -#: src/item_pocket.cpp:1357 +#: src/item_pocket.cpp:1375 msgid "holster already contains an item" msgstr "" -#: src/item_pocket.cpp:1364 +#: src/item_pocket.cpp:1382 msgid "can't mix liquid with contained item" msgstr "" -#: src/item_pocket.cpp:1369 +#: src/item_pocket.cpp:1387 msgid "can't put non liquid into pocket with liquid" msgstr "" -#: src/item_pocket.cpp:1376 +#: src/item_pocket.cpp:1394 msgid "" "can't mix frozen liquid with contained item in the watertight container" msgstr "" -#: src/item_pocket.cpp:1382 +#: src/item_pocket.cpp:1400 msgid "" "can't mix item with contained frozen liquid in the watertight container" msgstr "" -#: src/item_pocket.cpp:1389 +#: src/item_pocket.cpp:1407 msgid "can't mix gas with contained item" msgstr "" -#: src/item_pocket.cpp:1393 +#: src/item_pocket.cpp:1411 msgid "can't put non gas into pocket with gas" msgstr "" -#: src/item_pocket.cpp:1401 +#: src/item_pocket.cpp:1419 msgid "tried to put too many charges of ammo in item" msgstr "" -#: src/item_pocket.cpp:1409 +#: src/item_pocket.cpp:1427 msgid "item is too heavy" msgstr "" -#: src/item_pocket.cpp:1413 +#: src/item_pocket.cpp:1431 msgid "pocket is holding too much weight" msgstr "" -#: src/item_pocket.cpp:1421 +#: src/item_pocket.cpp:1439 msgid "not enough space" msgstr "" -#: src/item_pocket.cpp:1590 +#: src/item_pocket.cpp:1608 #, c-format msgid "Your %s falls to the ground." msgstr "" -#: src/item_pocket.cpp:1752 +#: src/item_pocket.cpp:1770 #, c-format msgid "Liquid leaked out from the %s and dripped onto the ground!" msgstr "" -#: src/item_pocket.cpp:2333 +#: src/item_pocket.cpp:2351 msgid "" "Items won't be inserted into this pocket unless you manually " "insert them." @@ -436865,7 +437754,7 @@ msgstr "" "Gegenstände werden nicht in diese Tasche eingefügt, außer du " "fügst sie manuell ein. " -#: src/item_pocket.cpp:2337 +#: src/item_pocket.cpp:2355 msgid "" "Items in this pocket won't be unloaded unless you manually drop " "them." @@ -436873,26 +437762,26 @@ msgstr "" "Gegenstände in dieser Tasche werden nicht entladen, außer du " "lässt sie manuell fallen. " -#: src/item_pocket.cpp:2339 +#: src/item_pocket.cpp:2357 msgid "Priority:" msgstr "" -#: src/item_pocket.cpp:2340 +#: src/item_pocket.cpp:2358 #, c-format msgid "Item Whitelist: %s" msgstr "" -#: src/item_pocket.cpp:2345 +#: src/item_pocket.cpp:2363 #, c-format msgid "Item Blacklist: %s" msgstr "" -#: src/item_pocket.cpp:2350 +#: src/item_pocket.cpp:2368 #, c-format msgid "Category Whitelist: %s" msgstr "" -#: src/item_pocket.cpp:2352 +#: src/item_pocket.cpp:2370 #, c-format msgid "Category Blacklist: %s" msgstr "" @@ -436901,297 +437790,297 @@ msgstr "" msgid "click." msgstr "»Klick«." -#: src/iuse.cpp:463 +#: src/iuse.cpp:464 #, c-format msgid "You remove the radio modification from your %s." msgstr "" -#: src/iuse.cpp:482 +#: src/iuse.cpp:483 #, c-format msgid "You're already smoking a %s!" msgstr "Du rauchst schon eine %s!" -#: src/iuse.cpp:486 +#: src/iuse.cpp:487 msgid "You don't have anything to light it with!" msgstr "Du hast nichts, womit du dies anzünden könntest!" -#: src/iuse.cpp:493 +#: src/iuse.cpp:494 msgid "Are you sure you want to drink… this?" msgstr "" -#: src/iuse.cpp:510 src/iuse.cpp:1032 src/iuse.cpp:1040 src/iuse.cpp:9514 -#: src/iuse.cpp:9525 +#: src/iuse.cpp:511 src/iuse.cpp:1033 src/iuse.cpp:1041 src/iuse.cpp:9532 +#: src/iuse.cpp:9543 #, c-format msgid "You take some %s." msgstr "Du nimmst etwas %s." -#: src/iuse.cpp:597 +#: src/iuse.cpp:598 #, c-format msgid "" "Please let the devs know you should be able to smoke a %s, but the smoking " "code does not know how." msgstr "" -#: src/iuse.cpp:605 +#: src/iuse.cpp:606 #, c-format msgid "You light a %s." msgstr "Du steckst 1 %s an." -#: src/iuse.cpp:616 +#: src/iuse.cpp:617 msgid "Ugh, too much smoke… you feel nasty." msgstr "" -#: src/iuse.cpp:625 +#: src/iuse.cpp:626 msgid "You take a puff from your electronic cigarette." msgstr "Du nimmst einen Zug aus deiner E-Zigarette." -#: src/iuse.cpp:629 +#: src/iuse.cpp:630 msgid "You inhale some vapor from your advanced electronic cigarette." msgstr "Du inhalierst etwas Dunst aus deiner fortgeschrittenen E-Zigarette." -#: src/iuse.cpp:634 +#: src/iuse.cpp:635 msgid "You don't have any nicotine liquid!" msgstr "Du hast keine Nikotinflüssigkeit!" -#: src/iuse.cpp:644 +#: src/iuse.cpp:645 msgid "Ugh, too much nicotine… you feel nasty." msgstr "Ugh, zu viel Nikotin... Du fühlst dich elend." -#: src/iuse.cpp:652 +#: src/iuse.cpp:653 msgid "You take some antibiotics." msgstr "Du nimmst ein paar Antibiotika ein." -#: src/iuse.cpp:653 +#: src/iuse.cpp:654 msgid " takes some antibiotics." msgstr " nimmt ein paar Antibiotika ein." -#: src/iuse.cpp:664 +#: src/iuse.cpp:665 msgid "" "Maybe this is just the placebo effect, but you feel a little better as the " "dose settles in." msgstr "" -#: src/iuse.cpp:678 +#: src/iuse.cpp:679 #, c-format msgid "You're out of %s." msgstr "%s ist alle." -#: src/iuse.cpp:681 +#: src/iuse.cpp:682 #, c-format msgid "You use your %s." msgstr "Du benutzt: %s." -#: src/iuse.cpp:685 +#: src/iuse.cpp:686 msgid "You wash the slime from your eyes." msgstr "Du wäschst dir den Schleim aus deinen Augen." -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid " uses some fungicide." msgstr "" -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid "You use your fungicide." msgstr "Du benutzt dein Fungizid." -#: src/iuse.cpp:710 src/iuse.cpp:757 +#: src/iuse.cpp:711 src/iuse.cpp:758 msgid "You feel a burning sensation slowly radiating throughout your skin." msgstr "" -#: src/iuse.cpp:716 src/iuse.cpp:761 +#: src/iuse.cpp:717 src/iuse.cpp:762 msgid "Your skin grows warm for a moment." msgstr "Deine Haut erwärmt sich für einen Moment." -#: src/iuse.cpp:773 +#: src/iuse.cpp:774 msgid "You take some antiparasitic medication." msgstr "Du nimmst etwas Antiparasitikum ein." -#: src/iuse.cpp:776 +#: src/iuse.cpp:777 msgid "The itching sensation under your skin fades away." msgstr "Das Juckgefühl unter deiner Haut klingt ab." -#: src/iuse.cpp:782 +#: src/iuse.cpp:783 msgid "Your bowels clench as something inside them dies." msgstr "Deine Gedärme verkrampfen sich, während irgendetwas darin stirbt." -#: src/iuse.cpp:784 +#: src/iuse.cpp:785 msgid "Your bowels spasm painfully as something inside them dies." msgstr "" "Deine Gedärme verkrampfen sich schmerzhaft, während irgendetwas in ihnen " "stirbt." -#: src/iuse.cpp:790 +#: src/iuse.cpp:791 msgid "Your skin prickles and your veins itch for a few moments." msgstr "" "Deine Haut kribbelt und deine Venen jucken für einige wenige Augenblicke." -#: src/iuse.cpp:794 +#: src/iuse.cpp:795 msgid "Your veins relax in a soothing wave through your body." msgstr "" -#: src/iuse.cpp:799 +#: src/iuse.cpp:800 msgid "The pressure inside your head feels better already." msgstr "Der Druck in deinem Kopf fühlt sich schon besser an." -#: src/iuse.cpp:802 +#: src/iuse.cpp:803 msgid "Your head pounds like a sore tooth as something inside of it dies." msgstr "" "Dein Kopf hämmert wie ein entzündeder Zahn, während etwas in ihm stirbt." -#: src/iuse.cpp:809 +#: src/iuse.cpp:810 msgid "The stiffness in your joints goes away." msgstr "Die Starre in deinen Gelenken geht weg." -#: src/iuse.cpp:811 +#: src/iuse.cpp:812 msgid "The pain in your joints goes away." msgstr "Der Schmerz in deinen Gelenken geht weg." -#: src/iuse.cpp:819 +#: src/iuse.cpp:820 msgid "You take some anticonvulsant medication." msgstr "Du nimmst etwas krampflösende Medizin ein." -#: src/iuse.cpp:833 +#: src/iuse.cpp:834 msgid "You stop shaking." msgstr "Du hörst auf, zu zittern." -#: src/iuse.cpp:841 +#: src/iuse.cpp:842 msgid "" "You start scarfing down the delicious cake. It tastes a little funny, " "though…" msgstr "" -#: src/iuse.cpp:864 +#: src/iuse.cpp:865 msgid "You snort a bump of coke." msgstr "Du schnupfst etwas Kokain." -#: src/iuse.cpp:883 +#: src/iuse.cpp:884 msgid "You smoke your meth." msgstr "Du rauchst dein Meth." -#: src/iuse.cpp:884 +#: src/iuse.cpp:885 msgid "The world seems to sharpen." msgstr "Die Welt scheint sich zu schärfen." -#: src/iuse.cpp:898 +#: src/iuse.cpp:899 msgid "You snort some crystal meth." msgstr "Du schnupfst etwas Crystal-Meth." -#: src/iuse.cpp:918 +#: src/iuse.cpp:919 msgid "You inject the vaccine." msgstr "Du injizierst den Impfstopf." -#: src/iuse.cpp:923 +#: src/iuse.cpp:924 msgid "You no longer need to fear the flu, at least for some time." msgstr "" -#: src/iuse.cpp:927 +#: src/iuse.cpp:928 msgid "" "You notice the date on the packaging is pretty old. It may no longer be " "effective." msgstr "" -#: src/iuse.cpp:945 +#: src/iuse.cpp:946 msgid "Are you sure you want to eat this? It looks poisonous…" msgstr "" -#: src/iuse.cpp:969 +#: src/iuse.cpp:970 #, c-format msgid "This %s probably meant a lot to someone at one time." msgstr "" "Dieses Ding – %s – hat vermutlich irgendwann mal viel für jemanden bedeutet." -#: src/iuse.cpp:990 +#: src/iuse.cpp:991 msgid "You feel completely exhausted." msgstr "Du fühlst dich völlig erschöpft." -#: src/iuse.cpp:994 +#: src/iuse.cpp:995 msgid "You feel a bit wobbly." msgstr "Du fühlst dich etwas wabbelig." -#: src/iuse.cpp:1008 +#: src/iuse.cpp:1009 msgid "You suddenly feel hollow inside." msgstr "Du fühlst dich plötzlich hohl von Innen." -#: src/iuse.cpp:1022 +#: src/iuse.cpp:1023 msgid "You eat the datura seed." msgstr "Du isst den Stechapfelsamen." -#: src/iuse.cpp:1047 +#: src/iuse.cpp:1048 msgid "You take a puff from your inhaler." msgstr "Du nimmst einen Zug aus deinem Inhalator." -#: src/iuse.cpp:1048 +#: src/iuse.cpp:1049 msgid " takes a puff from their inhaler." msgstr "" -#: src/iuse.cpp:1063 +#: src/iuse.cpp:1064 #, c-format msgid "You breathe deeply from the %s." msgstr "" -#: src/iuse.cpp:1065 +#: src/iuse.cpp:1066 #, c-format msgid " breathes from the %s." msgstr "" -#: src/iuse.cpp:1085 +#: src/iuse.cpp:1086 msgid "This looks unhealthy, sure you want to drink it?" msgstr "" "Dies sieht ungesund aus, bist du dir sicher, dass du es trinken willst?" -#: src/iuse.cpp:1089 +#: src/iuse.cpp:1090 msgid "This looks unhealthy, sure you want to eat it?" msgstr "Dies sieht ungesund aus, bist du dir sicher, dass du es essen willst?" -#: src/iuse.cpp:1096 +#: src/iuse.cpp:1097 msgid "Blech, that tastes gross!" msgstr "Würg, das schmeckt widerlich!" -#: src/iuse.cpp:1107 +#: src/iuse.cpp:1108 msgid "Blech, that burns your throat!" msgstr "Würg, das brennt in deinem Rachen!" -#: src/iuse.cpp:1113 +#: src/iuse.cpp:1114 msgid "Blech, you don't feel you can stomach much of that." msgstr "" -#: src/iuse.cpp:1123 +#: src/iuse.cpp:1124 msgid "This looks unclean; are you sure you want to drink it?" msgstr "" -#: src/iuse.cpp:1127 +#: src/iuse.cpp:1128 msgid "This looks unclean; are you sure you want to eat it?" msgstr "" -#: src/iuse.cpp:1141 +#: src/iuse.cpp:1142 msgid "The meal is revitalizing." msgstr "Das Essen ist revitalisierend." -#: src/iuse.cpp:1143 +#: src/iuse.cpp:1144 msgid "Oddly enough, this doesn't taste so bad." msgstr "Komischerweise schmeckt das gar nicht so schlecht." -#: src/iuse.cpp:1161 +#: src/iuse.cpp:1162 #, c-format msgid "You chew your %s." msgstr "Du kaust dein %s." -#: src/iuse.cpp:1176 +#: src/iuse.cpp:1177 msgid "You feel cleansed." msgstr "Du fühlst dich gereinigt." -#: src/iuse.cpp:1186 +#: src/iuse.cpp:1187 msgid "You feel a slight itching inside, but it passes." msgstr "Du fühlst ein leichtes Jucken innen, aber das geht vorbei." -#: src/iuse.cpp:1205 +#: src/iuse.cpp:1206 msgid "You don't have any mutations to purify." msgstr "Du hast keine zu reinigende Mutationen." -#: src/iuse.cpp:1209 +#: src/iuse.cpp:1210 msgid "Choose a mutation to purify: " msgstr "" -#: src/iuse.cpp:1217 +#: src/iuse.cpp:1218 msgid "" "You inject the purifier. The liquid thrashes inside the tube and goes down " "reluctantly." @@ -437199,100 +438088,100 @@ msgstr "" "Du injizierst den Purifizierer. Die Flüssigkeit schlägt in der Röhre hin und" " her und verlässt die Röhre schließlich widerstrebend." -#: src/iuse.cpp:1275 +#: src/iuse.cpp:1276 #, c-format msgid "" "As you eat the %s, you have a near-religious experience, feeling at one with" " your surroundings…" msgstr "" -#: src/iuse.cpp:1307 +#: src/iuse.cpp:1308 msgid "It tastes extremely strange!" msgstr "Es schmeckt extrem seltsam!" -#: src/iuse.cpp:1315 src/iuse.cpp:1466 +#: src/iuse.cpp:1316 src/iuse.cpp:1467 msgid "You feel better all over." msgstr "Du fühlst dich insgesamt besser." -#: src/iuse.cpp:1327 +#: src/iuse.cpp:1328 msgid "It is delicious, and very filling!" msgstr "Es ist lecker und sehr füllend!" -#: src/iuse.cpp:1332 +#: src/iuse.cpp:1333 msgid "It is delicious, but you can't eat any more." msgstr "" -#: src/iuse.cpp:1335 +#: src/iuse.cpp:1336 msgid "You take one bite, and immediately vomit!" msgstr "Du nimmst einen Biss und erbrichst sofort!" -#: src/iuse.cpp:1340 +#: src/iuse.cpp:1341 msgid "" "You feel a familiar warmth, but suddenly it surges into an excruciating burn" " as you convulse, vomiting, and black out…" msgstr "" -#: src/iuse.cpp:1343 +#: src/iuse.cpp:1344 msgctxt "memorial_male" msgid "Suffered Marloss Rejection." msgstr "Erlitt eine Marloss-Abstoßung." -#: src/iuse.cpp:1344 +#: src/iuse.cpp:1345 msgctxt "memorial_female" msgid "Suffered Marloss Rejection." msgstr "Erlitt eine Marloss-Abstoßung." -#: src/iuse.cpp:1360 +#: src/iuse.cpp:1361 msgid "" "You feel a familiar warmth, but suddenly it surges into painful burning as " "you convulse and collapse to the ground…" msgstr "" -#: src/iuse.cpp:1372 src/monattack.cpp:2116 +#: src/iuse.cpp:1373 src/monattack.cpp:2116 msgid "" "You wake up in a Marloss bush. Almost *cradled* in it, actually, as though " "it grew there for you." msgstr "" #. ~ Beginning to hear the Mycus while conscious: that's it speaking -#: src/iuse.cpp:1375 +#: src/iuse.cpp:1376 msgid "" "unity. together we have reached the door. we provide the final key. now " "to pass through…" msgstr "" -#: src/iuse.cpp:1377 +#: src/iuse.cpp:1378 msgid "You feel a strange warmth spreading throughout your body…" msgstr "" #. ~ "Nuh-uh" is a sound used for "nope", "no", etc. -#: src/iuse.cpp:1398 +#: src/iuse.cpp:1399 msgid "" "After what happened that last time? Nuh-uh. You're not eating that alien " "poison." msgstr "" -#: src/iuse.cpp:1403 +#: src/iuse.cpp:1404 msgid "we no longer require this scaffolding. we reserve it for other uses." msgstr "" -#: src/iuse.cpp:1424 src/iuse.cpp:5711 +#: src/iuse.cpp:1425 src/iuse.cpp:5712 #, c-format msgid "" "Are you sure you want to eat the %s? You could plant it in a mound of dirt." msgstr "" -#: src/iuse.cpp:1465 +#: src/iuse.cpp:1466 msgid "It tastes amazing, and you finish it quickly." msgstr "" -#: src/iuse.cpp:1471 +#: src/iuse.cpp:1472 msgid "" "As it settles in, you feel ecstasy radiating through every part of your " "body…" msgstr "" -#: src/iuse.cpp:1474 +#: src/iuse.cpp:1475 msgid "" "Your eyes roll back in your head. Everything dissolves into a blissful " "haze…" @@ -437303,2300 +438192,2300 @@ msgstr "" #. ~ It still understands the concept, but uninitelligent fungaloids and mind- #. bent symbiotes should not need it. #. ~ We are the Mycus. -#: src/iuse.cpp:1483 +#: src/iuse.cpp:1484 msgid "we welcome into us. we have endured long in this forbidding world." msgstr "" -#: src/iuse.cpp:1486 +#: src/iuse.cpp:1487 msgid "" "A sea of white caps, waving gently. A haze of spores wafting silently over " "a forest." msgstr "" -#: src/iuse.cpp:1488 +#: src/iuse.cpp:1489 msgid "the natives have a saying: \"e pluribus unum.\" out of many, one." msgstr "" -#: src/iuse.cpp:1491 +#: src/iuse.cpp:1492 msgid "" "The blazing pink redness of the berry. The juices spreading across our " "tongue, the warmth draping over us like a lover's embrace." msgstr "" -#: src/iuse.cpp:1493 +#: src/iuse.cpp:1494 msgid "" "we welcome the union of our lines in our local guide. we will prosper, and " "unite this world. even now, our fruits adapt to better serve local " "physiology." msgstr "" -#: src/iuse.cpp:1496 +#: src/iuse.cpp:1497 msgid "" "The sky-blue of the seed. The nutty, creamy flavors intermingling with the " "berry, a memory that will never leave us." msgstr "" -#: src/iuse.cpp:1498 +#: src/iuse.cpp:1499 msgid "" "as, in time, shall we adapt to better welcome those who have not received " "us." msgstr "" -#: src/iuse.cpp:1501 +#: src/iuse.cpp:1502 msgid "" "The amber-yellow of the sap. Feel it flowing through our veins, taking the " "place of the strange, thin red gruel called \"blood.\"" msgstr "" -#: src/iuse.cpp:1503 +#: src/iuse.cpp:1504 msgid "we are the Mycus." msgstr "" -#: src/iuse.cpp:1540 +#: src/iuse.cpp:1541 msgid "This tastes really weird! You're not sure it's good for you…" msgstr "" -#: src/iuse.cpp:1555 +#: src/iuse.cpp:1556 #, c-format msgid "You doubt someone would want to eat %1$s." msgstr "" -#: src/iuse.cpp:1559 +#: src/iuse.cpp:1560 #, c-format msgid "Put the %s where?" msgstr "%s wohin platzieren?" -#: src/iuse.cpp:1568 +#: src/iuse.cpp:1569 #, c-format msgid "Are you sure you want to feed a person %1$s?" msgstr "" -#: src/iuse.cpp:1570 +#: src/iuse.cpp:1571 #, c-format msgid "You put your %1$s into %2$s mouth!" msgstr "" -#: src/iuse.cpp:1574 +#: src/iuse.cpp:1575 msgid "" "Okay, but please, don't give me this again. I don't want to eat pet food in" " the Cataclysm all day." msgstr "" -#: src/iuse.cpp:1576 +#: src/iuse.cpp:1577 #, c-format msgid "%s knocks it from your hand!" msgstr "" -#: src/iuse.cpp:1590 +#: src/iuse.cpp:1591 #, c-format msgid "You try to feed the %1$s some %2$s, but it vanishes!" msgstr "" -#: src/iuse.cpp:1608 +#: src/iuse.cpp:1609 #, c-format msgid "The %s doesn't want that kind of food." msgstr "%s will nicht diese Art von Nahrung." -#: src/iuse.cpp:1614 +#: src/iuse.cpp:1615 msgid "You want to feed it the dog food, but it bites your fingers!" msgstr "" "Du willst ihn mit Hundefutter füttern, aber er beißt dir in die Finger!" -#: src/iuse.cpp:1617 +#: src/iuse.cpp:1618 msgid "" "Apparently, it's more interested in your flesh than the dog food in your " "hand!" msgstr "" -#: src/iuse.cpp:1623 +#: src/iuse.cpp:1624 #, c-format msgid "You feed your %1$s to the %2$s." msgstr "" -#: src/iuse.cpp:1626 +#: src/iuse.cpp:1627 #, c-format msgid "The %1$s is your pet now!" msgstr "" -#: src/iuse.cpp:1636 +#: src/iuse.cpp:1637 msgid "There is nothing to be fed here." msgstr "Hier gibt es nichts zu füttern." -#: src/iuse.cpp:1653 +#: src/iuse.cpp:1654 msgid "Modify what?" msgstr "Was soll modifiziert werden?" -#: src/iuse.cpp:1656 src/iuse.cpp:2464 src/iuse.cpp:4861 src/iuse.cpp:5545 -#: src/iuse.cpp:6323 src/iuse.cpp:6355 src/iuse.cpp:7475 src/iuse.cpp:7681 +#: src/iuse.cpp:1657 src/iuse.cpp:2465 src/iuse.cpp:4862 src/iuse.cpp:5546 +#: src/iuse.cpp:6324 src/iuse.cpp:6356 src/iuse.cpp:7479 src/iuse.cpp:7685 msgid "You don't have that item!" msgstr "Du besitzt diesen Gegenstand nicht!" -#: src/iuse.cpp:1661 +#: src/iuse.cpp:1662 msgid "Which signal should activate the item?" msgstr "" -#: src/iuse.cpp:1662 src/iuse.cpp:1674 +#: src/iuse.cpp:1663 src/iuse.cpp:1675 msgid "\"Blue\"" msgstr "»Blau«" -#: src/iuse.cpp:1662 src/iuse.cpp:1678 +#: src/iuse.cpp:1663 src/iuse.cpp:1679 msgid "\"Green\"" msgstr "»Grün«" -#: src/iuse.cpp:1662 src/iuse.cpp:1670 +#: src/iuse.cpp:1663 src/iuse.cpp:1671 msgid "\"Red\"" msgstr "»Rot«" -#: src/iuse.cpp:1685 +#: src/iuse.cpp:1686 msgid "This item has been modified this way already." msgstr "Dieser Gegenstand wurde bereits auf diese Art modifiziert." -#: src/iuse.cpp:1692 +#: src/iuse.cpp:1693 #, c-format msgid "" "You modify your %1$s to listen for the %2$s activation signal on the radio." msgstr "" -#: src/iuse.cpp:1715 +#: src/iuse.cpp:1716 msgid "Remove mods from tool?" msgstr "Mods vom Werkzeug entfernen?" -#: src/iuse.cpp:1716 +#: src/iuse.cpp:1717 msgid "You don't have any modified tools." msgstr "Du hast keine modifizierten Werkzeuge." -#: src/iuse.cpp:1728 +#: src/iuse.cpp:1729 #, c-format msgid "You remove the %s from the tool." msgstr "" -#: src/iuse.cpp:1749 +#: src/iuse.cpp:1750 msgid "You doubt you will have much luck catching fish here." msgstr "" -#: src/iuse.cpp:1774 src/iuse.cpp:1815 +#: src/iuse.cpp:1775 src/iuse.cpp:1816 msgid "You can't fish there!" msgstr "Du kannst hier nicht angeln." -#: src/iuse.cpp:1777 +#: src/iuse.cpp:1778 msgid "You cast your line and wait to hook something…" msgstr "" -#: src/iuse.cpp:1804 +#: src/iuse.cpp:1805 msgid "Fish aren't foolish enough to go in here without bait." msgstr "" -#: src/iuse.cpp:1808 +#: src/iuse.cpp:1809 msgid "Put fish trap where?" msgstr "Wohin die Reuse ablegen?" -#: src/iuse.cpp:1826 +#: src/iuse.cpp:1827 msgid "" "You place the fish trap; in three hours or so, you may catch some fish." msgstr "" -#: src/iuse.cpp:1923 src/iuse.cpp:5148 +#: src/iuse.cpp:1924 src/iuse.cpp:5149 msgid "Spray where?" msgstr "Wohin soll gesprüht werden?" -#: src/iuse.cpp:1946 +#: src/iuse.cpp:1947 #, c-format msgid "The %s is sprayed!" msgstr "Der %s ist besprüht." -#: src/iuse.cpp:1948 +#: src/iuse.cpp:1949 #, c-format msgid "The %s looks blinded." msgstr "%s sieht geblendet aus." -#: src/iuse.cpp:1953 +#: src/iuse.cpp:1954 #, c-format msgid "The %s is frozen!" msgstr "Der %s ist eingefroren!" #. ~ Modular exoskeletons require pocket restrictions to insert modules. %s = #. pocket name. -#: src/iuse.cpp:2185 +#: src/iuse.cpp:2186 #, c-format msgid "%s doesn't define any restrictions for modules!" msgstr "" #. ~ Prompt the player to handle the module inside the modular exoskeleton -#: src/iuse.cpp:2196 +#: src/iuse.cpp:2197 msgid "What to do with the existing module?" msgstr "" -#: src/iuse.cpp:2197 +#: src/iuse.cpp:2198 #, c-format msgid "Unload everything from this %s" msgstr "" -#: src/iuse.cpp:2199 +#: src/iuse.cpp:2200 #, c-format msgid "Replace the %s" msgstr "" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Activate the %s" msgstr "" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Deactivate the %s" msgstr "" -#: src/iuse.cpp:2203 +#: src/iuse.cpp:2204 #, c-format msgid "Reload the %s" msgstr "" -#: src/iuse.cpp:2204 +#: src/iuse.cpp:2205 #, c-format msgid "Unload the %s" msgstr "" #. ~ The player has nothing that fits in the modular exoskeleton's pocket -#: src/iuse.cpp:2265 +#: src/iuse.cpp:2266 msgid "You don't have anything compatible with this module!" msgstr "" #. ~ Prompt the player to select an item to attach to the modular #. exoskeleton's pocket (%s) -#: src/iuse.cpp:2270 +#: src/iuse.cpp:2271 #, c-format msgid "Which module to attach to the %s?" msgstr "" -#: src/iuse.cpp:2309 +#: src/iuse.cpp:2310 #, c-format msgid "Your %s does not have any pockets to contain modules." msgstr "" -#: src/iuse.cpp:2320 +#: src/iuse.cpp:2321 msgid "The RM13 combat armor's fuel cells are dead." msgstr "Die Brennstoffzellen der RM13-Kampfrüstung sind leer." -#: src/iuse.cpp:2324 +#: src/iuse.cpp:2325 msgid "You activate your RM13 combat armor." msgstr "Du aktivierst deine RM13-Kampfrüstung." -#: src/iuse.cpp:2325 +#: src/iuse.cpp:2326 msgid "Rivtech Model 13 RivOS v2.19: ONLINE." msgstr "Rivtech Modell 13 RivOS v2.19: AKTIV." -#: src/iuse.cpp:2326 +#: src/iuse.cpp:2327 msgid "CBRN defense system: ONLINE." msgstr "CBRN-Verteidigungssystem: AKTIV." -#: src/iuse.cpp:2327 +#: src/iuse.cpp:2328 msgid "Acoustic dampening system: ONLINE." msgstr "Geräuschdämpfungssystem: AKTIV." -#: src/iuse.cpp:2328 +#: src/iuse.cpp:2329 msgid "Thermal regulation system: ONLINE." msgstr "Temperaturregulationssystem: AKTIV." -#: src/iuse.cpp:2329 +#: src/iuse.cpp:2330 msgid "Vision enhancement system: ONLINE." msgstr "Sichtverbesserungssystem: AKTIV." -#: src/iuse.cpp:2330 +#: src/iuse.cpp:2331 msgid "Electro-reactive armor system: ONLINE." msgstr "Elektroreaktives Rüstungssystem: AKTIV." -#: src/iuse.cpp:2331 +#: src/iuse.cpp:2332 msgid "All systems nominal." msgstr "Alle System funktionsfähig." -#: src/iuse.cpp:2349 +#: src/iuse.cpp:2350 msgid "RivOS v2.19 shutdown sequence initiated." msgstr "RivOS v2.19: Abschaltsequenz eingeleitet." -#: src/iuse.cpp:2350 +#: src/iuse.cpp:2351 msgid "Shutting down." msgstr "Herunterfahren." -#: src/iuse.cpp:2351 +#: src/iuse.cpp:2352 msgid "Your RM13 combat armor turns off." msgstr "Deine RM13-Kampfrüstung schaltet sich ab." -#: src/iuse.cpp:2366 +#: src/iuse.cpp:2367 #, c-format msgid "You unpack your %s for use." msgstr "Du entpackst dein %s zur Verwendung aus." -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "Choose CBM to pack" msgstr "" -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "You don't have any CBMs." msgstr "" -#: src/iuse.cpp:2383 +#: src/iuse.cpp:2384 msgid "This CBM is faulty. You should mend it first. Do you want to try?" msgstr "" -#: src/iuse.cpp:2391 +#: src/iuse.cpp:2392 msgid "You carefully prepare the CBM for sterilization." msgstr "" -#: src/iuse.cpp:2394 +#: src/iuse.cpp:2395 msgid "You fail to properly prepare the CBM." msgstr "" -#: src/iuse.cpp:2412 +#: src/iuse.cpp:2413 #, c-format msgid "You can't pack your %s until you take it off." msgstr "Du kannst dein %s nicht packen, bis du es ausziehst." -#: src/iuse.cpp:2424 +#: src/iuse.cpp:2425 #, c-format msgid "You pack your %s for storage." msgstr "Du packst dein %s zum Lagern." -#: src/iuse.cpp:2433 +#: src/iuse.cpp:2434 msgid "You need batteries to cauterize wounds." msgstr "Du brauchst Batterien, um Wunden zu kauterisieren." -#: src/iuse.cpp:2438 src/iuse_actor.cpp:1864 +#: src/iuse.cpp:2439 src/iuse_actor.cpp:1871 msgid "Cauterize yourself for fun?" msgstr "Willst du dich selbst aus Spaß kauterisieren?" -#: src/iuse.cpp:2442 +#: src/iuse.cpp:2443 msgid "You aren't bleeding or bitten; there is no need to cauterize yourself." msgstr "" -#: src/iuse.cpp:2445 +#: src/iuse.cpp:2446 msgid "Cauterize any open wounds?" msgstr "Willst du irgendwelche offenen Wunden kauterisieren?" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "Purify what?" msgstr "Was soll gereinigt werden?" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "You don't have water to purify." msgstr "Du hast kein zu reinigendes Wasser." -#: src/iuse.cpp:2476 +#: src/iuse.cpp:2477 msgid "That volume of water is too large to purify." msgstr "Das Wasservolumen ist zu groß zum Reinigen." -#: src/iuse.cpp:2491 src/iuse.cpp:2680 src/iuse.cpp:2705 +#: src/iuse.cpp:2492 src/iuse.cpp:2681 src/iuse.cpp:2706 msgid "It's dead." msgstr "Es ist aus." -#: src/iuse.cpp:2493 +#: src/iuse.cpp:2494 msgid "You turn the radio on." msgstr "Du schaltest das Radio ein." -#: src/iuse.cpp:2515 +#: src/iuse.cpp:2516 msgid "You must have an active radio to check for signal direction." msgstr "" -#: src/iuse.cpp:2522 +#: src/iuse.cpp:2523 msgid "You can't find the direction if your radio isn't tuned." msgstr "" "Du kannst die Richtung nicht finden, wenn dein Radio nicht richtig " "eingestellt ist." -#: src/iuse.cpp:2528 +#: src/iuse.cpp:2529 #, c-format msgid "The signal seems strongest to the %s." msgstr "Das Signal scheint am stärksten vom %s zu sein." -#: src/iuse.cpp:2560 +#: src/iuse.cpp:2561 msgid "Radio: Kssssssssssssh." msgstr "Radio: »*rausch*«" #. ~ radio noise -#: src/iuse.cpp:2576 +#: src/iuse.cpp:2577 msgid "ksssh" msgstr "" -#: src/iuse.cpp:2598 +#: src/iuse.cpp:2599 #, c-format msgid "radio: %s" msgstr "Radio: %s" -#: src/iuse.cpp:2612 +#: src/iuse.cpp:2613 msgid "Radio:" msgstr "Radio:" -#: src/iuse.cpp:2613 +#: src/iuse.cpp:2614 msgid "Scan" msgstr "Durchsuchen" -#: src/iuse.cpp:2639 +#: src/iuse.cpp:2640 msgid "Select a station" msgstr "" -#: src/iuse.cpp:2646 +#: src/iuse.cpp:2647 msgctxt "radio station" msgid " (selected)" msgstr "" #. ~ Selected radio station, %d is a number in sequence (1,2,3...), #. ~ %s is ' (selected)' if this is the radio station playing, else nothing -#: src/iuse.cpp:2650 +#: src/iuse.cpp:2651 #, c-format msgid "Station %d%s" msgstr "" -#: src/iuse.cpp:2666 +#: src/iuse.cpp:2667 msgid "The radio dies." msgstr "Das Radio geht aus." -#: src/iuse.cpp:2683 +#: src/iuse.cpp:2684 msgid "You turn the noise emitter on." msgstr "Du schaltest den Krachmacher ein." #. ~ the sound of a noise emitter when turned on -#: src/iuse.cpp:2693 +#: src/iuse.cpp:2694 msgid "KXSHHHHRRCRKLKKK!" msgstr "»KNISTER!«, »RAUSCH!« und »ZISCH!«" -#: src/iuse.cpp:2696 +#: src/iuse.cpp:2697 msgid "The infernal racket dies as the noise emitter turns off." msgstr "Der höllische Krach verstummt, als der Krachmacher sich abschaltet." -#: src/iuse.cpp:2708 +#: src/iuse.cpp:2709 msgid "You turn the EMF detector on." msgstr "" -#: src/iuse.cpp:2727 +#: src/iuse.cpp:2728 msgid "BEEEEE-CHHHHHHH-eeEEEEEEE-CHHHHHHHHHHHH" msgstr "" -#: src/iuse.cpp:2753 +#: src/iuse.cpp:2754 msgid "BEEEEEEP BEEEEEEP" msgstr "" -#: src/iuse.cpp:2756 +#: src/iuse.cpp:2757 msgid "BEEP BEEP" msgstr "" -#: src/iuse.cpp:2759 +#: src/iuse.cpp:2760 msgid "beep… beep" msgstr "" -#: src/iuse.cpp:2767 +#: src/iuse.cpp:2768 msgid "The noise of your EMF detector slows to a halt." msgstr "" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "Pry where?" msgstr "Wo soll etwas aufgebrochen werden?" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "There is nothing to pry nearby." msgstr "" -#: src/iuse.cpp:2838 +#: src/iuse.cpp:2839 msgid "You try to hit yourself with the hammer." msgstr "Du versuchst, dich selbst mit dem Hammer zu treffen." -#: src/iuse.cpp:2839 +#: src/iuse.cpp:2840 msgid "But you can't touch this." msgstr "Aber dafür bist du dir selbst zu gut." -#: src/iuse.cpp:2841 +#: src/iuse.cpp:2842 msgid "" "You attempt to pry open your wallet, but alas. You are just too miserly." msgstr "" -#: src/iuse.cpp:2845 +#: src/iuse.cpp:2846 msgid "You can't pry that." msgstr "Du kannst das nicht aushebeln." -#: src/iuse.cpp:2867 +#: src/iuse.cpp:2868 #, c-format msgid "You can't get sufficient leverage to open that with your %1$s." msgstr "" -#: src/iuse.cpp:2888 +#: src/iuse.cpp:2889 msgid "Till soil where?" msgstr "Feld wo bestellen?" -#: src/iuse.cpp:2896 +#: src/iuse.cpp:2897 msgid "You think about jumping on a shovel, but then change your mind." msgstr "" "Du überlegst, ob du auf die Schaufel springen solltest. Aber nee, besser " "nicht." -#: src/iuse.cpp:2903 +#: src/iuse.cpp:2904 msgid "You start churning up the earth here." msgstr "" -#: src/iuse.cpp:2908 +#: src/iuse.cpp:2909 msgid "You can't churn up this ground." msgstr "Du kannst diesen Boden nicht aufwühlen." -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "Clear rubble where?" msgstr "Wo Schutt beseitigen?" -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "There is no rubble to clear nearby." msgstr "" -#: src/iuse.cpp:3004 +#: src/iuse.cpp:3005 msgid "There's no rubble to clear." msgstr "Da ist kein Schutt zum Beseitigen." -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "Siphon from where?" msgstr "Von wo soll was abgesaugt werden?" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "There is nothing to siphon from nearby." msgstr "" -#: src/iuse.cpp:3105 +#: src/iuse.cpp:3106 msgid "With a snarl, the combat chainsaw screams to life!" msgstr "Knurrend erwacht die Kampfkettensäge zum Leben!" -#: src/iuse.cpp:3106 src/iuse.cpp:3124 src/iuse.cpp:3151 +#: src/iuse.cpp:3107 src/iuse.cpp:3125 src/iuse.cpp:3152 msgid "You yank the cord, but nothing happens." msgstr "Du zieht an der Kordel, aber nicht passiert." -#: src/iuse.cpp:3114 +#: src/iuse.cpp:3115 msgid "With a snarl, the electric combat chainsaw screams to life!" msgstr "Knurrend erwacht die elektrische Kampfkettensäge zum Leben!" -#: src/iuse.cpp:3115 src/iuse.cpp:3133 +#: src/iuse.cpp:3116 src/iuse.cpp:3134 msgid "You flip the switch, but nothing happens." msgstr "Du drückst den Schalter, aber nichts passiert." -#: src/iuse.cpp:3123 +#: src/iuse.cpp:3124 msgid "With a roar, the chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3132 +#: src/iuse.cpp:3133 msgid "With a roar, the electric chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3141 +#: src/iuse.cpp:3142 msgid "The electric carver's serrated blades start buzzing!" msgstr "" "Die gezackten Klingen des elektrischen Tranchierers fangen an, zu surren." -#: src/iuse.cpp:3142 +#: src/iuse.cpp:3143 msgid "You pull the trigger, but nothing happens." msgstr "Du ziehst am Schalter, aber nichts passiert." -#: src/iuse.cpp:3150 +#: src/iuse.cpp:3151 msgid "With a roar, the hedge trimmer leaps to life!" msgstr "Mit einem Röhren erwacht der Heckenschneider zum Leben." -#: src/iuse.cpp:3168 +#: src/iuse.cpp:3169 #, c-format msgid "Your %s gurgles in the water and stops." msgstr "%s gurgelt im Wasser und hält an." -#: src/iuse.cpp:3179 +#: src/iuse.cpp:3180 #, c-format msgid "Your %s goes quiet." msgstr "Dein %s verstummt." -#: src/iuse.cpp:3188 +#: src/iuse.cpp:3189 msgid "combat chainsaw" msgstr "Kampfkettensäge" -#: src/iuse.cpp:3190 +#: src/iuse.cpp:3191 msgid "Your combat chainsaw growls." msgstr "Deine Kampfkettensäge brummt." -#: src/iuse.cpp:3195 +#: src/iuse.cpp:3196 msgid "electric combat chainsaw" msgstr "elektrische Kampfkettensäge" -#: src/iuse.cpp:3197 +#: src/iuse.cpp:3198 msgid "Your electric combat chainsaw growls." msgstr "Deine elektrische Kampfkettensäge knurrt." -#: src/iuse.cpp:3202 +#: src/iuse.cpp:3203 msgid "chainsaw" msgstr "Kettensäge" -#: src/iuse.cpp:3204 +#: src/iuse.cpp:3205 msgid "Your chainsaw rumbles." msgstr "Deine Kettensäge grummelt." -#: src/iuse.cpp:3209 +#: src/iuse.cpp:3210 msgid "electric chainsaw" msgstr "E-Kettensäge" -#: src/iuse.cpp:3211 +#: src/iuse.cpp:3212 msgid "Your electric chainsaw rumbles." msgstr "Deine E-Kettensäge grummelt." -#: src/iuse.cpp:3216 +#: src/iuse.cpp:3217 msgid "electric carver" msgstr "Tranchiergerät" -#: src/iuse.cpp:3218 +#: src/iuse.cpp:3219 msgid "Your electric carver buzzes." msgstr "Dein elektrischer Tranchierer surrt." -#: src/iuse.cpp:3223 +#: src/iuse.cpp:3224 msgid "hedge trimmer" msgstr "Heckenschneider" -#: src/iuse.cpp:3225 +#: src/iuse.cpp:3226 msgid "Your hedge trimmer rumbles." msgstr "Dein Heckenschneider grummelt." -#: src/iuse.cpp:3230 +#: src/iuse.cpp:3231 msgid "circular saw" msgstr "Kreissäge" -#: src/iuse.cpp:3232 +#: src/iuse.cpp:3233 msgid "Your circular saw buzzes." msgstr "Deine Kettensäge summt." -#: src/iuse.cpp:3269 +#: src/iuse.cpp:3270 msgid "Drill where?" msgstr "Wo bohren?" -#: src/iuse.cpp:3281 +#: src/iuse.cpp:3282 msgid "You can't drill there." msgstr "Du kannst hier nicht bohren." -#: src/iuse.cpp:3284 src/iuse.cpp:3400 +#: src/iuse.cpp:3285 src/iuse.cpp:3401 msgid "The material is too hard for you to even make a dent." msgstr "" -#: src/iuse.cpp:3289 src/iuse.cpp:3405 +#: src/iuse.cpp:3290 src/iuse.cpp:3406 msgid "There's a vehicle in the way!" msgstr "Ein Fahrzeug steht im Weg!" -#: src/iuse.cpp:3313 +#: src/iuse.cpp:3314 #, c-format msgid "You start drilling into the %1$s with your %2$s." msgstr "" -#: src/iuse.cpp:3385 +#: src/iuse.cpp:3386 msgid "Mine where?" msgstr "Wo graben?" -#: src/iuse.cpp:3397 +#: src/iuse.cpp:3398 msgid "You can't mine there." msgstr "Du kannst hier nicht graben." -#: src/iuse.cpp:3430 +#: src/iuse.cpp:3431 #, c-format msgid "You strike the %1$s with your %2$s." msgstr "" -#: src/iuse.cpp:3444 +#: src/iuse.cpp:3445 msgid "buzzing" msgstr "Brummen" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "clicking" msgstr "Klicken" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "rapid clicking" msgstr "Schnelles Klicken" -#: src/iuse.cpp:3446 +#: src/iuse.cpp:3447 msgid "geiger_high" msgstr "" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_low" msgstr "" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_medium" msgstr "" -#: src/iuse.cpp:3455 +#: src/iuse.cpp:3456 msgid "The geiger counter buzzes intensely." msgstr "Der Geigerzähler surrt gewaltig." -#: src/iuse.cpp:3457 +#: src/iuse.cpp:3458 msgid "The geiger counter clicks wildly." msgstr "Der Geigerzähler klickt wild." -#: src/iuse.cpp:3459 +#: src/iuse.cpp:3460 msgid "The geiger counter clicks rapidly." msgstr "Der Geigerzähler klickt rapide." -#: src/iuse.cpp:3461 +#: src/iuse.cpp:3462 msgid "The geiger counter clicks steadily." msgstr "Der Geigerzähler klickt beständig." -#: src/iuse.cpp:3463 +#: src/iuse.cpp:3464 msgid "The geiger counter clicks slowly." msgstr "Der Geigerzähler klickt langsam." -#: src/iuse.cpp:3465 +#: src/iuse.cpp:3466 msgid "The geiger counter clicks intermittently." msgstr "Der Geigerzähler klickt unregelmäßig." -#: src/iuse.cpp:3467 +#: src/iuse.cpp:3468 msgid "The geiger counter clicks once." msgstr "Der Geigerzähler klickt ein mal." -#: src/iuse.cpp:3473 +#: src/iuse.cpp:3474 msgid "The geiger counter's SCANNING LED turns off." msgstr "Die Dauermessungs-LED des Geigerzählers geht aus." -#: src/iuse.cpp:3478 +#: src/iuse.cpp:3479 msgid "Geiger counter:" msgstr "Geigerzähler:" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan the ground" msgstr "Den Boden messen" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan yourself or other person" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Turn continuous scan on" msgstr "Dauermessung einschalten" -#: src/iuse.cpp:3488 +#: src/iuse.cpp:3489 msgid "Scan whom?" msgstr "" -#: src/iuse.cpp:3489 +#: src/iuse.cpp:3490 msgid "There is no one to scan nearby." msgstr "" -#: src/iuse.cpp:3495 +#: src/iuse.cpp:3496 #, c-format msgid "Your radiation level: %d mSv (%d mSv from items)" msgstr "" -#: src/iuse.cpp:3501 +#: src/iuse.cpp:3502 #, c-format msgid "%s's radiation level: %d mSv (%d mSv from items)" msgstr "" -#: src/iuse.cpp:3508 +#: src/iuse.cpp:3509 #, c-format msgid "The ground's radiation level: %d mSv/h" msgstr "Das Strahlungsniveau des Bodens: %d mSv/h" -#: src/iuse.cpp:3512 +#: src/iuse.cpp:3513 msgid "The geiger counter's scan LED turns on." msgstr "Die Dauermessungs-LED des Geigerzählers geht an." -#: src/iuse.cpp:3559 +#: src/iuse.cpp:3560 #, c-format msgid "Black goo emerges from the canister and envelopes the %s!" msgstr "" -#: src/iuse.cpp:3566 +#: src/iuse.cpp:3567 msgid "Living black goo emerges from the canister!" msgstr "Lebendiger schwarzer Glibber kommt aus dem Kanister!" -#: src/iuse.cpp:3581 +#: src/iuse.cpp:3582 msgid "A nearby splatter of goo forms into a goo pit." msgstr "Ein Glibberspitzer in der Nähe formt sich zu einer Glibberfalle." -#: src/iuse.cpp:3592 +#: src/iuse.cpp:3593 msgid "You pull the pin on the Granade." msgstr "Du ziehst den Stift der Granate." -#: src/iuse.cpp:3608 +#: src/iuse.cpp:3609 msgid "Merged!" msgstr "Gemerged!" -#: src/iuse.cpp:3624 +#: src/iuse.cpp:3625 msgid "BUGFIXES!" msgstr "BUGFIXES!" -#: src/iuse.cpp:3636 +#: src/iuse.cpp:3637 msgid "BUFFS!" msgstr "GEBUFFT!" -#: src/iuse.cpp:3678 +#: src/iuse.cpp:3679 msgid "NERFS!" msgstr "GENERFT!" -#: src/iuse.cpp:3718 +#: src/iuse.cpp:3719 msgid "REVERTS!" msgstr "REVERTS!" -#: src/iuse.cpp:3736 +#: src/iuse.cpp:3737 msgid "BEES!" msgstr "BIENEN!" -#: src/iuse.cpp:3753 +#: src/iuse.cpp:3754 msgid "Set the timer to how many seconds (0 to cancel)?" msgstr "" -#: src/iuse.cpp:3758 +#: src/iuse.cpp:3759 #, c-format msgid "You set the timer to %d second." msgid_plural "You set the timer to %d seconds." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:3787 +#: src/iuse.cpp:3788 msgid "Tick!" msgstr "Tick!" -#: src/iuse.cpp:3789 +#: src/iuse.cpp:3790 msgid "You've already released the handle, try throwing it instead." msgstr "Du hast den Stift bereits gezogen, versuche es lieber mit Werfen." -#: src/iuse.cpp:3809 src/iuse.cpp:3828 +#: src/iuse.cpp:3810 src/iuse.cpp:3829 msgid "Fire… Good…" msgstr "" -#: src/iuse.cpp:3838 +#: src/iuse.cpp:3839 msgid "Your lit Molotov goes out." msgstr "Dein angezündeter Molotowcocktail geht aus." -#: src/iuse.cpp:3853 src/iuse.cpp:3894 src/iuse_actor.cpp:203 +#: src/iuse.cpp:3854 src/iuse.cpp:3895 src/iuse_actor.cpp:204 msgid "You need a source of fire!" msgstr "Du brauchst eine Feuerquelle!" -#: src/iuse.cpp:3856 +#: src/iuse.cpp:3857 msgid "You light the pack of firecrackers." msgstr "Du entzündest die Böllerpackung." -#: src/iuse.cpp:3897 +#: src/iuse.cpp:3898 msgid "You light the firecracker." msgstr "Du entzündest den Böller." -#: src/iuse.cpp:3924 +#: src/iuse.cpp:3925 msgid "Set the timer to ___ turns (0 to cancel)?" msgstr "" -#: src/iuse.cpp:3929 +#: src/iuse.cpp:3930 #, c-format msgid "You set the timer to %s." msgstr "" -#: src/iuse.cpp:3960 +#: src/iuse.cpp:3961 msgid "Shock where?" msgstr "Wo willst du was schocken?" -#: src/iuse.cpp:3968 +#: src/iuse.cpp:3969 msgid "Umm. No." msgstr "Ähm, nein." -#: src/iuse.cpp:3974 +#: src/iuse.cpp:3975 msgid "There's nothing to zap there!" msgstr "Hier gibt es nichts zu Schocken!" -#: src/iuse.cpp:3981 +#: src/iuse.cpp:3982 #, c-format msgid "Do you really want to shock %s?" msgstr "" -#: src/iuse.cpp:3995 +#: src/iuse.cpp:3996 #, c-format msgid "You attempt to shock %s, but miss." msgstr "Du versuchst, %s zu schocken, aber du verfehlst das Ziel." -#: src/iuse.cpp:3996 +#: src/iuse.cpp:3997 #, c-format msgid " attempts to shock %s, but misses." msgstr " versucht, %s zu schocken, aber verfehlt das Ziel." -#: src/iuse.cpp:3999 +#: src/iuse.cpp:4000 #, c-format msgid "You attempt to shock %s, but are blocked by armor." msgstr "" -#: src/iuse.cpp:4000 +#: src/iuse.cpp:4001 #, c-format msgid " attempts to shock %s, but is blocked by armor." msgstr "" -#: src/iuse.cpp:4016 +#: src/iuse.cpp:4017 #, c-format msgid "You shock %s!" msgstr "Du schockst %s!" -#: src/iuse.cpp:4017 +#: src/iuse.cpp:4018 #, c-format msgid " shocks %s!" msgstr " schockt %s!" -#: src/iuse.cpp:4037 +#: src/iuse.cpp:4038 msgid "Insufficient power" msgstr "Zu wenig Strom" -#: src/iuse.cpp:4045 src/iuse.cpp:4076 +#: src/iuse.cpp:4046 src/iuse.cpp:4077 msgid "tactical tonfa" msgstr "taktischer Tonfa" -#: src/iuse.cpp:4046 +#: src/iuse.cpp:4047 msgid "Turn on light" msgstr "Licht einschalten" -#: src/iuse.cpp:4046 src/iuse.cpp:4077 +#: src/iuse.cpp:4047 src/iuse.cpp:4078 msgid "Zap something" msgstr "Etwas schocken" -#: src/iuse.cpp:4055 +#: src/iuse.cpp:4056 msgid "The batteries are dead." msgstr "Die Batterien sind leer." -#: src/iuse.cpp:4058 +#: src/iuse.cpp:4059 msgid "You turn the light on." msgstr "Du schaltest das Licht ein." -#: src/iuse.cpp:4073 +#: src/iuse.cpp:4074 msgid "Your tactical tonfa is out of power." msgstr "Dein taktischer Tonfa hat keinen Strom mehr." -#: src/iuse.cpp:4077 +#: src/iuse.cpp:4078 msgid "Turn off light" msgstr "Licht ausschalten" -#: src/iuse.cpp:4085 +#: src/iuse.cpp:4086 msgid "You turn off the light." msgstr "Du schaltest das Licht aus." -#: src/iuse.cpp:4098 +#: src/iuse.cpp:4099 msgid "The device's batteries are dead." msgstr "Die Batterien des Geräts sind leer." -#: src/iuse.cpp:4102 +#: src/iuse.cpp:4103 msgid "You are already listening to music!" msgstr "Du hörst bereits Musik!" -#: src/iuse.cpp:4104 +#: src/iuse.cpp:4105 msgid "You put in the earbuds and start listening to music." msgstr "Du steckst die Ohrhörrer ein und fängst an, Musik zuzuhören." -#: src/iuse.cpp:4122 src/iuse.cpp:4146 +#: src/iuse.cpp:4123 src/iuse.cpp:4147 msgid "a sweet guitar solo!" msgstr "ein nettes Gitarren-Solo" -#: src/iuse.cpp:4123 +#: src/iuse.cpp:4124 msgid "a funky bassline." msgstr "eine funkige Bassline" -#: src/iuse.cpp:4124 +#: src/iuse.cpp:4125 msgid "some amazing vocals." msgstr "großartigen Gesang" -#: src/iuse.cpp:4125 +#: src/iuse.cpp:4126 msgid "some pumping bass." msgstr "Bass, der mächtig reinhaut" -#: src/iuse.cpp:4126 +#: src/iuse.cpp:4127 msgid "dramatic classical music." msgstr "dramatische klassische Musik" -#: src/iuse.cpp:4131 +#: src/iuse.cpp:4132 msgid "some bass-heavy post-glam speed polka." msgstr "bassigen Post-Glam-Speed-Polka" -#: src/iuse.cpp:4164 +#: src/iuse.cpp:4165 #, c-format msgid "You listen to %s" msgstr "Du hörst dir %s an." -#: src/iuse.cpp:4192 +#: src/iuse.cpp:4193 msgid "The mp3 player turns off." msgstr "Der MP3-Player geht aus." -#: src/iuse.cpp:4195 src/iuse.cpp:4198 src/iuse.cpp:4201 +#: src/iuse.cpp:4196 src/iuse.cpp:4199 src/iuse.cpp:4202 msgid "The phone turns off." msgstr "" #. ~ %1$d: roll number, %2$d: side number of a die, %3$s: die item name -#: src/iuse.cpp:4227 +#: src/iuse.cpp:4228 #, c-format msgctxt "dice" msgid "You roll a %1$d on your %2$d sided %3$s" msgstr "" -#: src/iuse.cpp:4243 +#: src/iuse.cpp:4244 #, c-format msgid "You take a deep breath from your %s." msgstr "" -#: src/iuse.cpp:4246 +#: src/iuse.cpp:4247 #, c-format msgid "Air in your %s runs out." msgstr "" -#: src/iuse.cpp:4259 +#: src/iuse.cpp:4260 #, c-format msgid "Your %s is empty." msgstr "" -#: src/iuse.cpp:4261 +#: src/iuse.cpp:4262 msgid "You turn off the regulator and close the air valve." msgstr "" -#: src/iuse.cpp:4267 +#: src/iuse.cpp:4268 msgid "You should wear it first." msgstr "" -#: src/iuse.cpp:4269 +#: src/iuse.cpp:4270 msgid "You turn on the regulator and open the air valve." msgstr "" -#: src/iuse.cpp:4283 +#: src/iuse.cpp:4284 msgid "" "You have no cable charging system to plug it into, so you leave it alone." msgstr "" -#: src/iuse.cpp:4286 +#: src/iuse.cpp:4287 msgid "Activate your cable charging system to take advantage of it." msgstr "Aktiviere dein Kabelladesystem, um den Nutzen daraus zu ziehen." -#: src/iuse.cpp:4290 +#: src/iuse.cpp:4291 #, c-format msgid "You need to wear the %1$s before you can unfold it." msgstr "Du musst %1$s tragen, bevor du es entfalten kannst." -#: src/iuse.cpp:4296 +#: src/iuse.cpp:4297 #, c-format msgid "You can't use the %1$s with another of its kind." msgstr "" -#: src/iuse.cpp:4301 +#: src/iuse.cpp:4302 msgid "" "You unfold the solar array from the pack. You still need to connect it with" " a cable." msgstr "" -#: src/iuse.cpp:4310 +#: src/iuse.cpp:4311 msgid "You fold your portable solar array into the pack." msgstr "Du klappst dein tragbares Solarmodul in den Rucksack zusammen." -#: src/iuse.cpp:4312 +#: src/iuse.cpp:4313 msgid "You unplug your portable solar array, and fold it into the pack." msgstr "" -#: src/iuse.cpp:4341 +#: src/iuse.cpp:4342 #, c-format msgid "Your %s requires new filters!" msgstr "" -#: src/iuse.cpp:4342 +#: src/iuse.cpp:4343 msgid " needs new gas mask filters!" msgstr "" -#: src/iuse.cpp:4348 +#: src/iuse.cpp:4349 #, c-format msgid "Your %s doesn't have a filter." msgstr "" -#: src/iuse.cpp:4350 +#: src/iuse.cpp:4351 #, c-format msgid "You prepare your %s." msgstr "" -#: src/iuse.cpp:4400 +#: src/iuse.cpp:4401 msgid "What do you want to play?" msgstr "Was willst du spielen?" -#: src/iuse.cpp:4401 +#: src/iuse.cpp:4402 msgid "robotfindskitten" msgstr "" -#: src/iuse.cpp:4402 src/iuse_software_snake.cpp:31 +#: src/iuse.cpp:4403 src/iuse_software_snake.cpp:31 msgid "S N A K E" msgstr "Snake" -#: src/iuse.cpp:4403 src/iuse_software_sokoban.cpp:249 +#: src/iuse.cpp:4404 src/iuse_software_sokoban.cpp:249 msgid "Sokoban" msgstr "Sokoban" -#: src/iuse.cpp:4405 src/iuse_software_lightson.cpp:177 +#: src/iuse.cpp:4406 src/iuse_software_lightson.cpp:177 msgid "Lights on!" msgstr "Licht an!" -#: src/iuse.cpp:4407 +#: src/iuse.cpp:4408 msgid "Play anything for a while" msgstr "" -#: src/iuse.cpp:4409 +#: src/iuse.cpp:4410 msgid "Play something with friends" msgstr "" -#: src/iuse.cpp:4410 +#: src/iuse.cpp:4411 msgid "Play something alone" msgstr "" -#: src/iuse.cpp:4463 +#: src/iuse.cpp:4464 #, c-format msgid "You and your %1$u friends play on your %2$s for a while." msgstr "" -#: src/iuse.cpp:4466 +#: src/iuse.cpp:4467 #, c-format msgid "You and your friend play on your %s for a while." msgstr "" -#: src/iuse.cpp:4477 +#: src/iuse.cpp:4478 #, c-format msgid "You play on your %s for a while." msgstr "Für eine Weile spielst du auf deinem %s." -#: src/iuse.cpp:4514 src/iuse.cpp:9088 +#: src/iuse.cpp:4515 src/iuse.cpp:9106 msgid "You don't know what you're looking at." msgstr "" -#: src/iuse.cpp:4520 +#: src/iuse.cpp:4521 #, c-format msgid "You check your health metrics on your %s." msgstr "" -#: src/iuse.cpp:4525 +#: src/iuse.cpp:4526 #, c-format msgid "Your heart rate is %i bpm." msgstr "" -#: src/iuse.cpp:4529 +#: src/iuse.cpp:4530 msgid "WARNING! Slow down! Your pulse is getting too high, champion!" msgstr "" -#: src/iuse.cpp:4535 +#: src/iuse.cpp:4536 msgid "You haven't really been active today. Try going for a walk!" msgstr "" -#: src/iuse.cpp:4537 +#: src/iuse.cpp:4538 msgid "Good start! Keep it up and move more." msgstr "" -#: src/iuse.cpp:4539 +#: src/iuse.cpp:4540 msgid "Doing good! Don't stop, push the limit!" msgstr "" -#: src/iuse.cpp:4541 +#: src/iuse.cpp:4542 msgid "Great job! Take a break and don't forget about hydration!" msgstr "" -#: src/iuse.cpp:4543 +#: src/iuse.cpp:4544 msgid "You are too active! Avoid overexertion for your safety and health." msgstr "" -#: src/iuse.cpp:4547 src/iuse.cpp:9097 +#: src/iuse.cpp:4548 src/iuse.cpp:9115 #, c-format msgid "You consumed %d kcal today and %d kcal yesterday." msgstr "" -#: src/iuse.cpp:4552 +#: src/iuse.cpp:4553 #, c-format msgid "You burned %d kcal today and %d kcal yesterday." msgstr "" -#: src/iuse.cpp:4569 +#: src/iuse.cpp:4570 msgid "It's not waterproof enough to work underwater." msgstr "" -#: src/iuse.cpp:4582 +#: src/iuse.cpp:4583 #, c-format msgid "You start cranking the %s to charge its %s." msgstr "" -#: src/iuse.cpp:4587 +#: src/iuse.cpp:4588 #, c-format msgid "You could use the %s to charge its %s, but it's already charged." msgstr "" -#: src/iuse.cpp:4591 +#: src/iuse.cpp:4592 msgid "You need a rechargeable battery cell to charge." msgstr "" -#: src/iuse.cpp:4604 +#: src/iuse.cpp:4605 msgid "You can't do… that while mounted." msgstr "" -#: src/iuse.cpp:4611 +#: src/iuse.cpp:4612 msgid "It might be waterproof, but your lungs aren't." msgstr "" -#: src/iuse.cpp:4619 +#: src/iuse.cpp:4620 msgid "*Your* batteries are dead." msgstr "*Deine* Batterien sind alle." -#: src/iuse.cpp:4624 +#: src/iuse.cpp:4625 #, c-format msgid "You fire up your %s and start getting the tension out." msgstr "Du aktivierst deinen %s und beginnst, dich zu entspannen." -#: src/iuse.cpp:4627 +#: src/iuse.cpp:4628 #, c-format msgid "You whip out your %s and start getting the tension out." msgstr "Du zückst %s heraus und beginnst, dich zu entspannen." -#: src/iuse.cpp:4652 +#: src/iuse.cpp:4653 msgid "Air swirls all over…" msgstr "" -#: src/iuse.cpp:4660 +#: src/iuse.cpp:4661 msgid "Air swirls around you for a moment." msgstr "Für einen Augenblick wirbelt sich die Luft um dich herum." -#: src/iuse.cpp:4673 +#: src/iuse.cpp:4674 msgid "You blow your dog whistle." msgstr "Du pustest in deine Hundepfeife." -#: src/iuse.cpp:4711 +#: src/iuse.cpp:4712 #, c-format msgid "Your %s looks ready to attack." msgstr "%s sieht bereit zum Angriff aus." -#: src/iuse.cpp:4716 +#: src/iuse.cpp:4717 #, c-format msgid "Your %s goes docile." msgstr "Dein %s wird fügsam." -#: src/iuse.cpp:4731 +#: src/iuse.cpp:4732 msgid "You hear a low-pitched echoing howl." msgstr "" -#: src/iuse.cpp:4747 +#: src/iuse.cpp:4748 #, c-format msgid "That %s is full!" msgstr "Dieses %s ist voll!" -#: src/iuse.cpp:4757 +#: src/iuse.cpp:4758 #, c-format msgid "Draw blood from %s?" msgstr "Soll Blut von %s abgenommen werden?" -#: src/iuse.cpp:4759 +#: src/iuse.cpp:4760 #, c-format msgid "You drew blood from the %s…" msgstr "" -#: src/iuse.cpp:4776 +#: src/iuse.cpp:4777 msgid "Draw your own blood?" msgstr "Soll dein eigenes Blut abgenommen werden?" -#: src/iuse.cpp:4777 +#: src/iuse.cpp:4778 msgid "You drew your own blood…" msgstr "" -#: src/iuse.cpp:4798 +#: src/iuse.cpp:4799 #, c-format msgid "…but acidic blood melts the %s, destroying it!" msgstr "" -#: src/iuse.cpp:4803 +#: src/iuse.cpp:4804 #, c-format msgid "…but acidic blood damages the %s!" msgstr "… aber säurehaltiges Blut beschädigt %s!" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "Chop down which tree?" msgstr "Welchen Baum fällen?" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "There is no tree to chop down nearby." msgstr "" -#: src/iuse.cpp:4908 +#: src/iuse.cpp:4909 msgid "You're not stern enough to shave yourself with THIS." msgstr "Du bist nicht stark genug, um dich DAMIT zu rasieren." -#: src/iuse.cpp:4910 +#: src/iuse.cpp:4911 msgid "You can't chop down that." msgstr "Du kannst das nicht zerhacken." -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "Chop which tree trunk?" msgstr "Welchen Baumstamm zerhacken?" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "There is no tree trunk to chop nearby." msgstr "" -#: src/iuse.cpp:4953 +#: src/iuse.cpp:4954 msgid "You can't chop that." msgstr "Das kannst du nicht zerhacken." -#: src/iuse.cpp:4979 +#: src/iuse.cpp:4980 msgid "You need welding goggles to do that." msgstr "Du brauchst eine Schweißbrille, um dies tun zu können." -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "Cut up metal where?" msgstr "Wo soll Metall aufgeschnitten werden?" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "There is no metal to cut up nearby." msgstr "" -#: src/iuse.cpp:5004 +#: src/iuse.cpp:5005 msgid "Yuck. Acetylene gas smells weird." msgstr "Igitt! Azetylengas riecht merkwürdig." -#: src/iuse.cpp:5006 src/iuse.cpp:5051 src/iuse.cpp:5093 +#: src/iuse.cpp:5007 src/iuse.cpp:5052 src/iuse.cpp:5094 msgid "You can't cut that." msgstr "Das kannst du nicht schneiden." -#: src/iuse.cpp:5049 +#: src/iuse.cpp:5050 msgid "You're not even chained to a boiler." msgstr "Du bist noch nicht mal an einem Boiler angekettet." -#: src/iuse.cpp:5091 +#: src/iuse.cpp:5092 msgid "" "You neatly sever all of the veins and arteries in your body. Oh, wait; " "never mind." msgstr "" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "Mop where?" msgstr "Wo soll etwas aufgewischt werden?" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "There is nothing to mop nearby." msgstr "" -#: src/iuse.cpp:5124 +#: src/iuse.cpp:5125 msgid "You mop yourself up." msgstr "Du wischst dich selbst ab." -#: src/iuse.cpp:5125 +#: src/iuse.cpp:5126 msgid "The universe implodes and reforms around you." msgstr "Das Universum implodiert und formiert sich um dich herum neu." -#: src/iuse.cpp:5127 +#: src/iuse.cpp:5128 msgid "There's nothing to mop there." msgstr "Es gibt hier nichts zum Aufwischen." -#: src/iuse.cpp:5132 +#: src/iuse.cpp:5133 msgid "You move the mop around, unsure whether it's doing any good." msgstr "Du bewegst den Mop umher, unsicher, ob es irgendetwas bringt." -#: src/iuse.cpp:5138 +#: src/iuse.cpp:5139 msgid "You mop up the spill." msgstr "Du wischst das Verschüttete weg." -#: src/iuse.cpp:5152 +#: src/iuse.cpp:5153 msgid "Spray what?" msgstr "Was soll gesprüht werden?" -#: src/iuse.cpp:5161 +#: src/iuse.cpp:5162 msgid "(To delete, clear the text and confirm)" msgstr "" -#: src/iuse.cpp:5176 +#: src/iuse.cpp:5177 msgid "You blur the inscription on the grave." msgstr "" -#: src/iuse.cpp:5178 +#: src/iuse.cpp:5179 msgid "You manage to get rid of the message on the surface." msgstr "" -#: src/iuse.cpp:5186 +#: src/iuse.cpp:5187 msgid "You carve an inscription on the grave." msgstr "" -#: src/iuse.cpp:5188 +#: src/iuse.cpp:5189 msgid "You write a message on the surface." msgstr "" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "Heat up what?" msgstr "Was soll erhitzt werden?" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "You don't have any appropriate food to heat up." msgstr "" -#: src/iuse.cpp:5225 +#: src/iuse.cpp:5226 msgid "You start heating up the food." msgstr "Du beginnst, die Nahrung zu erhitzen." -#: src/iuse.cpp:5245 +#: src/iuse.cpp:5246 msgid "There is no fire around; use your integrated toolset instead?" msgstr "" -#: src/iuse.cpp:5252 +#: src/iuse.cpp:5253 #, c-format msgid "You need to be next to a fire to heat something up with the %s." msgstr "" -#: src/iuse.cpp:5274 +#: src/iuse.cpp:5275 msgid "Using hotplate:" msgstr "Kochplatte benutzen:" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Cauterize wound" msgstr "Wunde kauterisieren" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Heat food" msgstr "Nahrung erhitzen" -#: src/iuse.cpp:5323 +#: src/iuse.cpp:5324 #, c-format msgid "That %s is too filthy to clean anything!" msgstr "" -#: src/iuse.cpp:5326 +#: src/iuse.cpp:5327 #, c-format msgid "That %s is too wet to soak up any more liquid!" msgstr "Dieses %s ist zu nass, um noch mehr Flüssigkeit aufzusaugen!" -#: src/iuse.cpp:5333 +#: src/iuse.cpp:5334 #, c-format msgid "You use the %s to clean yourself off, saturating it with slime!" msgstr "Du benutzt %s, um dich zu säubern, was es mit Schleim durchtränkt." -#: src/iuse.cpp:5345 +#: src/iuse.cpp:5346 #, c-format msgid "You use the %s to dry off, saturating it with water!" msgstr "Du benutzt %s, um dich abzutrocknen, was es mit Wasser durchtränkt." -#: src/iuse.cpp:5357 +#: src/iuse.cpp:5358 #, c-format msgid "You are already dry; the %s does nothing." msgstr "" -#: src/iuse.cpp:5389 +#: src/iuse.cpp:5390 msgid "You inject yourself with adrenaline." msgstr "Du spritzt dir Adrenalin." -#: src/iuse.cpp:5390 +#: src/iuse.cpp:5391 msgid " injects themselves with adrenaline." msgstr " spritzt sich Adrenalin." -#: src/iuse.cpp:5395 +#: src/iuse.cpp:5396 msgid "Your heart spasms!" msgstr "Dein Herz verkrampft sich!" -#: src/iuse.cpp:5408 +#: src/iuse.cpp:5409 msgid "The jet injector is empty." msgstr "Die Impfpistole ist leer." -#: src/iuse.cpp:5411 +#: src/iuse.cpp:5412 msgid "You inject yourself with the jet injector." msgstr "Du spritzt dir was mit der Impfpistole ein." -#: src/iuse.cpp:5421 +#: src/iuse.cpp:5422 msgid "Your heart is beating alarmingly fast!" msgstr "Dein Herz schlägt alamierend schnell." -#: src/iuse.cpp:5431 +#: src/iuse.cpp:5432 msgid "" "You must wear the stimulant delivery system before you can activate it." msgstr "" "Du musst das Stimulansverabreichungssystem tragen, bevor du es aktivieren " "kannst." -#: src/iuse.cpp:5436 +#: src/iuse.cpp:5437 msgid "The stimulant delivery system is empty." msgstr "Das Stimulansverabreichungssystem ist leer." -#: src/iuse.cpp:5439 +#: src/iuse.cpp:5440 msgid "You inject yourself with the stimulants." msgstr "Du spritzt dir Stimulanzien." -#: src/iuse.cpp:5454 +#: src/iuse.cpp:5455 msgid "You must wear the radiation biomonitor before you can activate it." msgstr "" "Du musst den Strahlungs-Biomonitor erst tragen, bevor du ihn aktivieren " "kannst." -#: src/iuse.cpp:5457 +#: src/iuse.cpp:5458 msgid "The radiation biomonitor needs batteries to function." msgstr "Der Strahlungs-Biomonitor braucht Batterien, um zu funktionieren." -#: src/iuse.cpp:5460 +#: src/iuse.cpp:5461 msgid "You activate your radiation biomonitor." msgstr "Du aktivierst deinen Strahlungs-Biomonitor." -#: src/iuse.cpp:5462 +#: src/iuse.cpp:5463 msgid "You are currently irradiated." msgstr "Du bist momentan verstrahlt." -#: src/iuse.cpp:5464 +#: src/iuse.cpp:5465 #, c-format msgid "Your radiation level: %d mSv." msgstr "" -#: src/iuse.cpp:5465 +#: src/iuse.cpp:5466 #, c-format msgid "It says here that my radiation level is %d mSv." msgstr "" -#: src/iuse.cpp:5469 +#: src/iuse.cpp:5470 msgid "You aren't currently irradiated." msgstr "" -#: src/iuse.cpp:5470 +#: src/iuse.cpp:5471 msgid "It says I'm not irradiated." msgstr "" -#: src/iuse.cpp:5472 +#: src/iuse.cpp:5473 msgid "Have a nice day!" msgstr "Einen schönen Tag noch!" -#: src/iuse.cpp:5486 +#: src/iuse.cpp:5487 msgid "Replace your current lenses?" msgstr "Deine jetzigen Linsen ersetzen?" -#: src/iuse.cpp:5488 +#: src/iuse.cpp:5489 #, c-format msgid "You replace your current %s." msgstr "Du ersetzt dein aktuelles %s." -#: src/iuse.cpp:5493 +#: src/iuse.cpp:5494 #, c-format msgid "You don't do anything with your %s." msgstr "Du kannst nichts mit deinem %s tun." -#: src/iuse.cpp:5499 +#: src/iuse.cpp:5500 #, c-format msgid "You put the %s in your eyes." msgstr "Du platzierst %s in deine Augen." -#: src/iuse.cpp:5503 +#: src/iuse.cpp:5504 msgid "Your vision is fine already." msgstr "Deine Sicht ist schon in Ordnung." -#: src/iuse.cpp:5514 +#: src/iuse.cpp:5515 msgid "You press a button on the doll to make it talk." msgstr "" -#: src/iuse.cpp:5538 +#: src/iuse.cpp:5539 msgid "You need a mechanics skill of 2 to use this repair kit." msgstr "" "Du brauchst eine Mechanikfertigkeit von mindestens 2, um diesen " "Reparatursatz benutzen zu können." -#: src/iuse.cpp:5543 +#: src/iuse.cpp:5544 msgid "Select the firearm to repair:" msgstr "" -#: src/iuse.cpp:5555 src/iuse.cpp:9320 src/iuse.cpp:9341 src/iuse.cpp:9362 -#: src/iuse_actor.cpp:2652 +#: src/iuse.cpp:5556 src/iuse.cpp:9338 src/iuse.cpp:9359 src/iuse.cpp:9380 +#: src/iuse_actor.cpp:2659 msgid "You can't see to do that!" msgstr "Du siehst zu wenig, um das zu tun!" -#: src/iuse.cpp:5560 +#: src/iuse.cpp:5561 #, c-format msgid "You can't improve your %s any more, considering the degradation." msgstr "" -#: src/iuse.cpp:5561 +#: src/iuse.cpp:5562 #, c-format msgid "You can't improve your %s any more this way." msgstr "" -#: src/iuse.cpp:5568 +#: src/iuse.cpp:5569 #, c-format msgid "Your %s is in its best condition, considering the degradation." msgstr "" -#: src/iuse.cpp:5569 +#: src/iuse.cpp:5570 #, c-format msgid "Your %s is already in peak condition." msgstr "Dein %s ist bereits in Topform." -#: src/iuse.cpp:5572 +#: src/iuse.cpp:5573 msgid "With a higher mechanics skill, you might be able to improve it." msgstr "" "Mit einer höheren Mechanikerfahrung könntest du in der Lage sein, es " "aufzubessern." -#: src/iuse.cpp:5583 +#: src/iuse.cpp:5584 #, c-format msgid "You accurize your %s." msgstr "Du verbessert die Treffgenauigkeit deiner %s." -#: src/iuse.cpp:5594 src/iuse_actor.cpp:3139 +#: src/iuse.cpp:5595 src/iuse_actor.cpp:3146 #, c-format msgid "You repair your %s completely! ( %s-> %s)" msgstr "" -#: src/iuse.cpp:5595 src/iuse_actor.cpp:3136 +#: src/iuse.cpp:5596 src/iuse_actor.cpp:3143 #, c-format msgid "You repair your %s! ( %s-> %s)" msgstr "" -#: src/iuse.cpp:5629 +#: src/iuse.cpp:5630 msgid "Attach modification?" msgstr "" -#: src/iuse.cpp:5669 +#: src/iuse.cpp:5670 msgid "Select tool to modify:" msgstr "" -#: src/iuse.cpp:5670 +#: src/iuse.cpp:5671 msgid "You don't have compatible tools." msgstr "Du hast keine kompatiblen Werkzeuge." -#: src/iuse.cpp:5679 +#: src/iuse.cpp:5680 msgid "You cancel unloading the tool." msgstr "Du brichst das Entladen des Werkzeuges ab." -#: src/iuse.cpp:5691 +#: src/iuse.cpp:5692 msgid "Clank! Clank!" msgstr "" -#: src/iuse.cpp:5703 +#: src/iuse.cpp:5704 msgid "Ring! Ring!" msgstr "" -#: src/iuse.cpp:5738 src/iuse.cpp:6117 +#: src/iuse.cpp:5739 src/iuse.cpp:6118 msgid "You can't read a computer screen." msgstr "" -#: src/iuse.cpp:5749 +#: src/iuse.cpp:5750 msgid "Welcome to hackPRO!" msgstr "" -#: src/iuse.cpp:5750 +#: src/iuse.cpp:5751 msgid "Prepare IFF protocol override" msgstr "ZEFF-Protokollüberbrückung vorbereiten" -#: src/iuse.cpp:5751 +#: src/iuse.cpp:5752 msgid "Set friendly robots to passive mode" msgstr "Freundlich gesinnte Roboter in den Passivmodus versetzen" -#: src/iuse.cpp:5752 +#: src/iuse.cpp:5753 msgid "Set friendly robots to combat mode" msgstr "Freundlich gesinnte Roboter in den Kampfmodus versetzen" -#: src/iuse.cpp:5757 +#: src/iuse.cpp:5758 msgid "Choose an endpoint to hack." msgstr "Wähle einen Endpunkt zum Hacken." -#: src/iuse.cpp:5778 +#: src/iuse.cpp:5779 msgid "No enemy robots in range." msgstr "Keine feindlichen Roboter in Reichweite." -#: src/iuse.cpp:5790 +#: src/iuse.cpp:5791 #, c-format msgid "You start reprogramming the %s into an ally." msgstr "Du beginnst damit, %s zu einem Freund umzuprogrammieren." -#: src/iuse.cpp:5807 +#: src/iuse.cpp:5808 #, c-format msgid "A following %s goes into passive mode." msgstr "%s geht in den Passivmodus." -#: src/iuse.cpp:5814 src/iuse.cpp:5831 +#: src/iuse.cpp:5815 src/iuse.cpp:5832 msgid "You aren't commanding any robots." msgstr "" -#: src/iuse.cpp:5824 +#: src/iuse.cpp:5825 #, c-format msgid "A following %s goes into combat mode." msgstr "%s geht in den Kampfmodus." -#: src/iuse.cpp:5918 +#: src/iuse.cpp:5919 #, c-format msgid "You download %d new photo into the internal memory." msgid_plural "You download %d new photos into the internal memory." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:5931 +#: src/iuse.cpp:5932 #, c-format msgid "You download %d new song into the internal memory." msgid_plural "You download %d new songs into the internal memory." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:5988 src/iuse.cpp:5995 +#: src/iuse.cpp:5989 src/iuse.cpp:5996 #, c-format msgid "You download a recipe for %s into the tablet's memory." msgstr "Du speicherst ein Rezept für %s in den Speicher des Tablets ab." -#: src/iuse.cpp:5998 +#: src/iuse.cpp:5999 #, c-format msgid "The recipe for %s is already stored in the tablet's memory." msgstr "" -#: src/iuse.cpp:6013 +#: src/iuse.cpp:6014 msgid "You have downloaded your photos." msgstr "" -#: src/iuse.cpp:6023 +#: src/iuse.cpp:6024 msgid "You have updated your monster collection." msgstr "Du hast deine Monstersammlung aktualisiert." -#: src/iuse.cpp:6070 src/iuse.cpp:6340 +#: src/iuse.cpp:6071 src/iuse.cpp:6341 msgid "This memory card does not contain any new data." msgstr "Diese Speicherkarte enthält keine neue Daten." -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "bad" msgstr "schlecht" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "exceptional" msgstr "außergewöhnlich" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "fine" msgstr "in Ordnung" -#: src/iuse.cpp:6132 src/iuse.cpp:9930 +#: src/iuse.cpp:6133 src/iuse.cpp:9948 msgid "Choose menu option:" msgstr "Menüpunkt auswählen:" -#: src/iuse.cpp:6136 +#: src/iuse.cpp:6137 #, c-format msgid "Unsorted photos [%d]" msgstr "" -#: src/iuse.cpp:6138 +#: src/iuse.cpp:6139 msgid "No photos on device" msgstr "Keine Fotos auf dem Gerät" -#: src/iuse.cpp:6144 +#: src/iuse.cpp:6145 msgid "Turn music off" msgstr "Musik ausschalten" -#: src/iuse.cpp:6146 +#: src/iuse.cpp:6147 #, c-format msgid "Turn music on [%d]" msgstr "Musik einschalten [%d]" -#: src/iuse.cpp:6149 +#: src/iuse.cpp:6150 msgid "No music on device" msgstr "Keine Musik auf dem Gerät" -#: src/iuse.cpp:6153 +#: src/iuse.cpp:6154 msgid "List stored recipes" msgstr "" -#: src/iuse.cpp:6157 +#: src/iuse.cpp:6158 msgid "Your photos" msgstr "" -#: src/iuse.cpp:6161 src/iuse.cpp:7243 +#: src/iuse.cpp:6162 src/iuse.cpp:7247 msgid "Your collection of monsters" msgstr "Deine Monstersammlung" -#: src/iuse.cpp:6163 +#: src/iuse.cpp:6164 msgid "Collection of monsters is empty" msgstr "Monstersammlung ist leer" -#: src/iuse.cpp:6166 +#: src/iuse.cpp:6167 msgid "Download data from memory card" msgstr "Daten aus Speicherkarte kopieren" -#: src/iuse.cpp:6170 +#: src/iuse.cpp:6171 msgid "Decrypt memory card" msgstr "Speicherkarte entschlüsseln" -#: src/iuse.cpp:6172 +#: src/iuse.cpp:6173 msgid "Decrypt memory card (low skill)" msgstr "Speicherkarte entschlüsseln (niedrige Erfahrung)" -#: src/iuse.cpp:6193 +#: src/iuse.cpp:6194 msgid "Wasted time. These pictures do not provoke your senses." msgstr "" -#: src/iuse.cpp:6224 +#: src/iuse.cpp:6225 #, c-format msgid "You turned off the music on your %s." msgstr "" -#: src/iuse.cpp:6227 +#: src/iuse.cpp:6228 #, c-format msgid "You turned on the music on your %s." msgstr "" -#: src/iuse.cpp:6238 src/iuse.cpp:9942 +#: src/iuse.cpp:6239 src/iuse.cpp:9960 msgid "List recipes:" msgstr "Rezepte auflisten:" -#: src/iuse.cpp:6272 src/iuse.cpp:7412 +#: src/iuse.cpp:6273 src/iuse.cpp:7416 msgid "Your collection of monsters:" msgstr "Deine Monstersammlung:" -#: src/iuse.cpp:6313 +#: src/iuse.cpp:6314 msgid "Insert memory card:" msgstr "" -#: src/iuse.cpp:6329 src/iuse.cpp:6361 src/iuse.cpp:7481 +#: src/iuse.cpp:6330 src/iuse.cpp:6362 src/iuse.cpp:7485 msgid "This is not a compatible memory card." msgstr "Dies ist keine kompatible Speicherkarte." -#: src/iuse.cpp:6336 +#: src/iuse.cpp:6337 msgid "This memory card is encrypted." msgstr "Diese Speicherkarte ist verschlüsselt." -#: src/iuse.cpp:6368 +#: src/iuse.cpp:6369 msgid "This memory card is not encrypted." msgstr "Diese Speicherkarte ist nicht verschlüsselt." -#: src/iuse.cpp:6382 +#: src/iuse.cpp:6383 #, c-format msgid "You successfully decrypted content on %s!" msgstr "Erfolgreich entschüsselst du den Inhalt der %s!" -#: src/iuse.cpp:6387 +#: src/iuse.cpp:6388 #, c-format msgid "You failed to decrypt the %s." msgstr "Dein Versuch, die %s zu entschlüsseln, ist fehlgeschlagen." -#: src/iuse.cpp:6390 +#: src/iuse.cpp:6391 msgid "You tripped the firmware protection, and the card deleted its data!" msgstr "Du hast den Firmwareschutz ausgelöst und die Karte löscht ihre Daten!" -#: src/iuse.cpp:6429 +#: src/iuse.cpp:6430 msgid " on " msgstr "" -#: src/iuse.cpp:6435 src/iuse.cpp:6439 +#: src/iuse.cpp:6436 src/iuse.cpp:6440 #, c-format msgid " in %s" msgstr "" -#: src/iuse.cpp:6436 +#: src/iuse.cpp:6437 #, c-format msgid " covered in %s" msgstr "" -#: src/iuse.cpp:6437 +#: src/iuse.cpp:6438 #, c-format msgid " on %s" msgstr "" -#: src/iuse.cpp:6438 +#: src/iuse.cpp:6439 #, c-format msgid " under %s" msgstr "" -#: src/iuse.cpp:6496 +#: src/iuse.cpp:6497 #, c-format msgid " with graffiti \"%s\"" msgstr "" -#: src/iuse.cpp:6532 +#: src/iuse.cpp:6533 #, c-format msgid " with message \"%s\"" msgstr "" -#: src/iuse.cpp:6538 +#: src/iuse.cpp:6539 #, c-format msgid " with %s on it" msgstr "" -#: src/iuse.cpp:6560 +#: src/iuse.cpp:6561 msgctxt "" "Article 'a', replace it with empty string if it is not used in language" msgid "a " msgstr "ein " -#: src/iuse.cpp:6584 +#: src/iuse.cpp:6585 msgid " is on fire. " msgstr "" -#: src/iuse.cpp:6585 +#: src/iuse.cpp:6586 msgid " is bleeding. " msgstr "" -#: src/iuse.cpp:6586 +#: src/iuse.cpp:6587 msgid " looks happy. " msgstr "" -#: src/iuse.cpp:6587 +#: src/iuse.cpp:6588 msgid "downed" msgstr "" -#: src/iuse.cpp:6588 +#: src/iuse.cpp:6589 msgid "stuck" msgstr "" -#: src/iuse.cpp:6589 +#: src/iuse.cpp:6590 msgid " is stunned. " msgstr "" -#: src/iuse.cpp:6590 +#: src/iuse.cpp:6591 msgid " is dazed. " msgstr "" -#: src/iuse.cpp:6592 +#: src/iuse.cpp:6593 msgid " is stuck in beartrap. " msgstr "" -#: src/iuse.cpp:6594 +#: src/iuse.cpp:6595 msgid " have tiny red dot on body. " msgstr "" -#: src/iuse.cpp:6595 +#: src/iuse.cpp:6596 msgid " is covered in bile. " msgstr "" -#: src/iuse.cpp:6596 +#: src/iuse.cpp:6597 msgid " is covered in glowing goo. " msgstr "" -#: src/iuse.cpp:6597 +#: src/iuse.cpp:6598 msgid " is covered in thick goo. " msgstr "" -#: src/iuse.cpp:6598 +#: src/iuse.cpp:6599 msgid " is covered in acid. " msgstr "" -#: src/iuse.cpp:6599 +#: src/iuse.cpp:6600 msgid " is coated in sap. " msgstr "" -#: src/iuse.cpp:6600 +#: src/iuse.cpp:6601 msgid " is covered in webs. " msgstr "" -#: src/iuse.cpp:6601 +#: src/iuse.cpp:6602 msgid " is covered in spores. " msgstr "" -#: src/iuse.cpp:6602 +#: src/iuse.cpp:6603 msgid " lies under collapsed debris. " msgstr "" -#: src/iuse.cpp:6602 src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6603 src/iuse.cpp:6605 src/iuse.cpp:6606 msgid "lies" msgstr "" -#: src/iuse.cpp:6603 +#: src/iuse.cpp:6604 msgid " looks very tired. " msgstr "" -#: src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6605 src/iuse.cpp:6606 msgid " is sleeping. " msgstr "schläft." -#: src/iuse.cpp:6606 +#: src/iuse.cpp:6607 msgid " is lit. " msgstr "" -#: src/iuse.cpp:6607 +#: src/iuse.cpp:6608 msgid " is saddled. " msgstr "" -#: src/iuse.cpp:6609 +#: src/iuse.cpp:6610 msgid " is being harnessed by a vehicle. " msgstr "" -#: src/iuse.cpp:6610 +#: src/iuse.cpp:6611 msgid " is wearing armor. " msgstr "" -#: src/iuse.cpp:6612 +#: src/iuse.cpp:6613 msgid " have bag attached. " msgstr "" -#: src/iuse.cpp:6613 +#: src/iuse.cpp:6614 msgid " is tied. " msgstr "" -#: src/iuse.cpp:6614 +#: src/iuse.cpp:6615 msgid "balancing" msgstr "" -#: src/iuse.cpp:6632 +#: src/iuse.cpp:6633 msgctxt "Someone" msgid " looks sad. " msgstr "" -#: src/iuse.cpp:6634 +#: src/iuse.cpp:6635 msgctxt "Someone" msgid " looks depressed. " msgstr "" -#: src/iuse.cpp:6640 +#: src/iuse.cpp:6641 msgctxt "Someone" msgid " is writhing in pain. " msgstr "" -#: src/iuse.cpp:6643 +#: src/iuse.cpp:6644 msgid "rides" msgstr "" -#: src/iuse.cpp:6645 +#: src/iuse.cpp:6646 #, c-format msgid " is riding %s. " msgstr "" -#: src/iuse.cpp:6649 +#: src/iuse.cpp:6650 msgid "A bionic LED is glowing softly. " msgstr "" #. ~ %1$s: vehicle part name, %2$s: vehicle name -#: src/iuse.cpp:6737 +#: src/iuse.cpp:6738 #, c-format msgctxt "vehicle part" msgid "%1$s from %2$s" msgstr "" #. ~ %1$s: terrain description, %2$s: item name -#: src/iuse.cpp:6755 +#: src/iuse.cpp:6756 #, c-format msgctxt "terrain and item" msgid "%1$s with a %2$s" msgstr "" -#: src/iuse.cpp:6798 +#: src/iuse.cpp:6799 #, c-format msgctxt "someone stands/sits *on* something" msgid " on a %s." msgstr "" -#: src/iuse.cpp:6811 +#: src/iuse.cpp:6812 #, c-format msgid "Nearby is %s." msgid_plural "Nearby are %s." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:6883 +#: src/iuse.cpp:6884 msgid "sits" msgstr "" -#: src/iuse.cpp:6885 src/iuse.cpp:6897 +#: src/iuse.cpp:6886 src/iuse.cpp:6898 msgid "stands" msgstr "" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "He" msgstr "Er" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "She" msgstr "Sie" -#: src/iuse.cpp:6900 +#: src/iuse.cpp:6901 msgctxt "Pronoun" msgid "It" msgstr "" -#: src/iuse.cpp:6933 +#: src/iuse.cpp:6934 msgid "This is a photo of " msgstr "" -#: src/iuse.cpp:6983 +#: src/iuse.cpp:6984 #, c-format msgid "It lies on the %s." msgstr "" -#: src/iuse.cpp:7017 +#: src/iuse.cpp:7018 #, c-format msgid "There is something lying on the ground: %s." msgid_plural "There are some things lying on the ground: %s." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:7024 +#: src/iuse.cpp:7025 #, c-format msgid "Something is visible in the background: %s." msgid_plural "Some objects are visible in the background: %s." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:7031 +#: src/iuse.cpp:7032 #, c-format msgid "There is %s parked in the background." msgid_plural "There are %s parked in the background." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:7038 +#: src/iuse.cpp:7039 #, c-format msgid "There is %s in the background." msgid_plural "There are %s in the background." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:7046 +#: src/iuse.cpp:7047 #, c-format msgid "In the background you can see a %s." msgstr "" -#: src/iuse.cpp:7049 +#: src/iuse.cpp:7050 msgid "" "\n" "\n" "This photo was taken outside." msgstr "" -#: src/iuse.cpp:7051 +#: src/iuse.cpp:7052 msgid "" "\n" "\n" "This photo was taken inside." msgstr "" -#: src/iuse.cpp:7052 src/iuse.cpp:7056 +#: src/iuse.cpp:7053 src/iuse.cpp:7057 msgid " interior" msgstr "" -#: src/iuse.cpp:7054 +#: src/iuse.cpp:7055 msgid "" "\n" "\n" "This photo was taken mostly inside, but outside can be seen." msgstr "" -#: src/iuse.cpp:7058 +#: src/iuse.cpp:7059 msgid "" "\n" "\n" "This photo was taken mostly outside, but inside can be seen." msgstr "" -#: src/iuse.cpp:7066 +#: src/iuse.cpp:7067 msgid "It is sunrise. " msgstr "" -#: src/iuse.cpp:7068 +#: src/iuse.cpp:7069 msgid "It is sunset. " msgstr "" -#: src/iuse.cpp:7070 +#: src/iuse.cpp:7071 msgid "It is night. " msgstr "" -#: src/iuse.cpp:7072 +#: src/iuse.cpp:7073 msgid "It is day. " msgstr "" -#: src/iuse.cpp:7074 +#: src/iuse.cpp:7075 #, c-format msgid "The weather is %s." msgstr "" -#: src/iuse.cpp:7079 +#: src/iuse.cpp:7080 #, c-format msgid "%s appearance:" msgstr "" -#: src/iuse.cpp:7083 +#: src/iuse.cpp:7084 #, c-format msgctxt "Date" msgid "The photo was taken on %s." msgstr "" -#: src/iuse.cpp:7124 +#: src/iuse.cpp:7125 #, c-format msgid "The quality of %s image is better than the previous one." msgstr "" -#: src/iuse.cpp:7127 +#: src/iuse.cpp:7128 #, c-format msgid "The quality of the stored %s image is already maximally detailed." msgstr "" -#: src/iuse.cpp:7130 +#: src/iuse.cpp:7131 #, c-format msgid "But the quality of %s image is worse than the previous one." msgstr "" -#: src/iuse.cpp:7171 src/iuse.cpp:7407 src/iuse.cpp:7461 +#: src/iuse.cpp:7175 src/iuse.cpp:7411 src/iuse.cpp:7465 msgid "You can't see the camera screen, you're blind." msgstr "Du kannst den Kamerabildschirm nicht sehen, du bist blind." -#: src/iuse.cpp:7176 +#: src/iuse.cpp:7180 msgid "Photos saved on camera:" msgstr "" -#: src/iuse.cpp:7234 +#: src/iuse.cpp:7238 msgid "What to do with camera?" msgstr "Was mit der Kamera tun?" -#: src/iuse.cpp:7235 +#: src/iuse.cpp:7239 msgid "Take a photo" msgstr "Ein Foto aufnehmen" -#: src/iuse.cpp:7237 +#: src/iuse.cpp:7241 msgid "No photos in memory" msgstr "Keine Fotos im Speicher" -#: src/iuse.cpp:7240 +#: src/iuse.cpp:7244 msgid "List photos" msgstr "Fotos auflisten" -#: src/iuse.cpp:7245 +#: src/iuse.cpp:7249 msgid "Upload photos to memory card" msgstr "Fotos auf Speicherkarte abspeichern" -#: src/iuse.cpp:7272 src/iuse.cpp:7859 src/mattack_actors.cpp:749 +#: src/iuse.cpp:7276 src/iuse.cpp:7863 src/mattack_actors.cpp:749 msgid "Click." msgstr "»Klick«." -#: src/iuse.cpp:7282 +#: src/iuse.cpp:7286 msgid "You have the wrong camera focus." msgstr "" -#: src/iuse.cpp:7318 +#: src/iuse.cpp:7322 #, c-format msgid "A %s got in the way of your photo." msgstr "%s war im Weg für dein Foto." -#: src/iuse.cpp:7326 +#: src/iuse.cpp:7330 msgid "Strange… there's nothing in the center of this picture?" msgstr "" -#: src/iuse.cpp:7330 +#: src/iuse.cpp:7334 #, c-format msgid "Strange… %s isn't visible on the picture?" msgstr "" -#: src/iuse.cpp:7333 +#: src/iuse.cpp:7337 #, c-format msgid "%s got in the way of your photo." msgstr "%s war im Weg für dein Foto." -#: src/iuse.cpp:7363 +#: src/iuse.cpp:7367 msgid "You took a selfie." msgstr "Du machst ein Selfie von dir." -#: src/iuse.cpp:7366 +#: src/iuse.cpp:7370 #, c-format msgid "You took a photo of %s." msgstr "Du nimmst ein Foto von %s auf." -#: src/iuse.cpp:7368 +#: src/iuse.cpp:7372 #, c-format msgid "You took a photo of %1$s. It is %2$s." msgstr "Du nimmst ein Foto von %1$s auf. Es ist %2$s." -#: src/iuse.cpp:7385 +#: src/iuse.cpp:7389 #, c-format msgid "%s looks blinded." msgstr "%s sieht geblendet aus." -#: src/iuse.cpp:7472 +#: src/iuse.cpp:7476 msgid "Insert memory card" msgstr "Speicherkarte einstecken" -#: src/iuse.cpp:7488 +#: src/iuse.cpp:7492 msgid "This memory card is encrypted. Format and clear data?" msgstr "Diese Speicherkarte ist verschlüsselt. Formatieren und Daten löschen?" -#: src/iuse.cpp:7493 +#: src/iuse.cpp:7497 msgid "Are you sure you want to clear the old data on the card?" msgstr "Bist du dir sicher, dass du die alten Daten der Karte löschen wirst?" -#: src/iuse.cpp:7506 +#: src/iuse.cpp:7510 msgid "You upload your photos and monster collection to the memory card." msgstr "" -#: src/iuse.cpp:7523 +#: src/iuse.cpp:7527 #, c-format msgid "%s automatically turned off!" msgstr "%s hat sich automatisch abgeschaltet!" -#: src/iuse.cpp:7535 +#: src/iuse.cpp:7539 #, c-format msgid "%s on your wrists opened!" msgstr "" -#: src/iuse.cpp:7549 +#: src/iuse.cpp:7553 #, c-format msgid "" "The %s crackle with electricity from your bionic, then come off your hands!" @@ -439604,54 +440493,54 @@ msgstr "" "Die %s knistern mit Elektrizität von deinem Bionik, dann lösen sie sich von " "deinen Händen ab!" -#: src/iuse.cpp:7557 +#: src/iuse.cpp:7561 msgid "a police siren, whoop WHOOP." msgstr "eine Polizeisirene: »Tatü-Tata!«." -#: src/iuse.cpp:7571 +#: src/iuse.cpp:7575 msgid "The cuffs try to shock you, but you're protected from electricity." msgstr "" "Die Handschellen versuchen, dich zu schocken, aber du bist vor Elektrizität " "geschützt." -#: src/iuse.cpp:7574 +#: src/iuse.cpp:7578 msgid "Ouch, the cuffs shock you!" msgstr "Autsch, die Handschellen schocken dich!" -#: src/iuse.cpp:7583 +#: src/iuse.cpp:7587 #, c-format msgid "The %s spark with electricity!" msgstr "%s sprüht Funken vor Elektrizität!" -#: src/iuse.cpp:7603 +#: src/iuse.cpp:7607 #, c-format msgid "The %s are clamped tightly on your wrists. You can't take them off." msgstr "" "%s sind um deine Handgelenke festgezurrt. Du kannst sie nicht abnehmen." -#: src/iuse.cpp:7606 +#: src/iuse.cpp:7610 #, c-format msgid "The %s have discharged and can be taken off." msgstr "%s sind entladen und können abgenommen werden." -#: src/iuse.cpp:7631 +#: src/iuse.cpp:7635 #, c-format msgid "Your HUD lights-up: \"Your shift ends in %s\"." msgstr "" -#: src/iuse.cpp:7643 src/iuse.cpp:7647 +#: src/iuse.cpp:7647 src/iuse.cpp:7651 msgid "Using RC car:" msgstr "Funkmodellauto benutzen:" -#: src/iuse.cpp:7644 +#: src/iuse.cpp:7648 msgid "Put a bomb to car" msgstr "Bombe ans Auto befestigen." -#: src/iuse.cpp:7657 +#: src/iuse.cpp:7661 msgid "The RC car's batteries seem to be dead." msgstr "Die Batterien dieses Funkmodellauto scheinen leer zu sein." -#: src/iuse.cpp:7664 +#: src/iuse.cpp:7668 msgid "" "You turned on your RC car; now place it on the ground, and use your radio " "control to play." @@ -439659,190 +440548,190 @@ msgstr "" "Du hast dein RC-Auto eingeschaltet; stelle es jetzt auf den Boden und " "benutze deine Funkfernsteuerung zum Spielen." -#: src/iuse.cpp:7678 +#: src/iuse.cpp:7682 msgid "Arm what?" msgstr "Was bestücken?" -#: src/iuse.cpp:7689 +#: src/iuse.cpp:7693 #, c-format msgid "You armed your RC car with %s." msgstr "Du hast dein Funkmodellauto mit %s bestückt." -#: src/iuse.cpp:7693 +#: src/iuse.cpp:7697 #, c-format msgid "You want to arm your RC car with %s? But how?" msgstr "" -#: src/iuse.cpp:7696 +#: src/iuse.cpp:7700 #, c-format msgid "Your %s is too heavy or bulky for this RC car." msgstr "%s ist zu schwer oder klobig für dieses Funkmodellauto." -#: src/iuse.cpp:7706 +#: src/iuse.cpp:7710 msgid "You disarmed your RC car." msgstr "" #. ~Sound of a radio controlled car moving around -#: src/iuse.cpp:7717 +#: src/iuse.cpp:7721 msgid "buzzz…" msgstr "" -#: src/iuse.cpp:7726 +#: src/iuse.cpp:7730 msgid "What to do with your activated RC car?" msgstr "" -#: src/iuse.cpp:7737 +#: src/iuse.cpp:7741 msgid "You turned off your RC car." msgstr "" -#: src/iuse.cpp:7750 src/iuse.cpp:7761 +#: src/iuse.cpp:7754 src/iuse.cpp:7765 msgid "beep" msgstr "" -#: src/iuse.cpp:7788 +#: src/iuse.cpp:7792 msgid "Take control of RC car" msgstr "Steuerung über das Funkmodellauto übernehmen" -#: src/iuse.cpp:7790 +#: src/iuse.cpp:7794 msgid "Stop controlling RC car" msgstr "Aufhören, das Funkmodellauto zu steuern" -#: src/iuse.cpp:7793 +#: src/iuse.cpp:7797 msgid "What to do with the radio control?" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press blue button" msgstr "Blauen Knopf drücken" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press green button" msgstr "Grünen Knopf drücken" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press red button" msgstr "Roten Knopf drücken" -#: src/iuse.cpp:7816 +#: src/iuse.cpp:7820 msgid "No active RC cars on ground and in range." msgstr "Keine aktiven Funkmodellauto auf dem Boden und in Reichweite." -#: src/iuse.cpp:7823 +#: src/iuse.cpp:7827 msgid "You take control of the RC car." msgstr "Du übernimmst die Steuerung über das Funkmodellauto." -#: src/iuse.cpp:7836 +#: src/iuse.cpp:7840 #, c-format msgid "" "The %s in your inventory would explode on this signal. Place it down before" " sending the signal." msgstr "" -#: src/iuse.cpp:7853 +#: src/iuse.cpp:7857 #, c-format msgid "" "The %1$s in your %2$s would explode on this signal. Place it down before " "sending the signal." msgstr "" -#: src/iuse.cpp:7874 +#: src/iuse.cpp:7878 msgid "This vehicle's security system has locked you out!" msgstr "Das Sicherheitssystem dieses Fahrzeugs hat dich ausgesperrt!" -#: src/iuse.cpp:7886 +#: src/iuse.cpp:7890 msgid "You trigger the alarm!" msgstr "Du löst den Alarm aus!" -#: src/iuse.cpp:7890 +#: src/iuse.cpp:7894 msgid "You quickly bypass the security system!" msgstr "Schnell umgehst du das Sicherheitssystem!" -#: src/iuse.cpp:7894 +#: src/iuse.cpp:7898 msgid "Try to hack this car's security system?" msgstr "Versuchen, das Sicherheitssystem des Autos zu hacken?" -#: src/iuse.cpp:7904 +#: src/iuse.cpp:7908 msgid "You waste some time, but fail to affect the security system." msgstr "" "Du vergeudest etwas Zeit, aber versagst dabei, das Sicherheitssystem zu " "beeinträchtigen." -#: src/iuse.cpp:7907 +#: src/iuse.cpp:7911 msgid "You fail to affect the security system." msgstr "Du versagst dabei, das Sicherheitssystem zu beeinträchtigen." -#: src/iuse.cpp:7911 +#: src/iuse.cpp:7915 msgid "You take some time, but manage to bypass the security system!" msgstr "" "Du brauchst etwas Zeit, schaffst es aber, das Sicherheitssystem zu umgehen!" -#: src/iuse.cpp:7928 +#: src/iuse.cpp:7932 msgid "Select vehicle to access" msgstr "Wähle ein Fahrzeug zum Steuern" -#: src/iuse.cpp:7948 +#: src/iuse.cpp:7952 msgid "No vehicle available." msgstr "Kein Fahrzeug verfügbar." -#: src/iuse.cpp:7970 +#: src/iuse.cpp:7974 msgid "The remote control's battery goes dead." msgstr "Die Batterien der Fernbedienungen sind jetzt leer." -#: src/iuse.cpp:7973 +#: src/iuse.cpp:7977 msgid "Lost contact with the vehicle." msgstr "Kontakt mit dem Fahrzeug verloren." -#: src/iuse.cpp:7976 +#: src/iuse.cpp:7980 msgid "The vehicle's battery died." msgstr "Die Fahrzeugbatterie ist leer." -#: src/iuse.cpp:7988 +#: src/iuse.cpp:7992 msgid "What to do with the remote vehicle control:" msgstr "" -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Stop controlling the vehicle." msgstr "Fahrzeug nicht mehr steuern." -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Take control of a vehicle." msgstr "Kontrolle über ein Fahrzeug übernehmen." -#: src/iuse.cpp:7990 +#: src/iuse.cpp:7994 msgid "Execute one vehicle action" msgstr "Eine Fahrzeugaktion ausführen" -#: src/iuse.cpp:8019 +#: src/iuse.cpp:8023 msgid "" "Despite using a controller, you still refuse to take control of this " "vehicle." msgstr "" -#: src/iuse.cpp:8023 +#: src/iuse.cpp:8027 msgid "You take control of the vehicle." msgstr "Du übernimmst die Kontrolle über das Fahrzeug." -#: src/iuse.cpp:8050 +#: src/iuse.cpp:8054 msgid "And when you gaze long into a screen, the screen also gazes into you." msgstr "" "Und wenn du lange genug in einen Bildschirm starrst, starrt der Bildschirm " "auch dich an." -#: src/iuse.cpp:8054 +#: src/iuse.cpp:8058 msgid "The multi-cooker boiled your head!" msgstr "Der Mehrfunktionsherd kochte deinen Kopf!" -#: src/iuse.cpp:8058 +#: src/iuse.cpp:8062 msgid "The characters on the screen display an obscene joke. Strange humor." msgstr "" "Die Zeichen auf dem Bildschirm sind ein obszöner Witz. Seltsamer Humor." #. ~ Single-spaced & lowercase are intentional, conveying hurried speech-KA101 -#: src/iuse.cpp:8063 +#: src/iuse.cpp:8067 msgid "Are you sure?! the multi-cooker wants to poison your food!" msgstr "" -#: src/iuse.cpp:8068 +#: src/iuse.cpp:8072 msgid "" "The multi-cooker argues with you about the taste preferences. You don't " "want to deal with it." @@ -439850,25 +440739,25 @@ msgstr "" "Der Mehrfunktionsherd diskutiert mit dir über die Geschmacksvorlieben. Du " "möchtest damit nichts zu tun haben." -#: src/iuse.cpp:8073 +#: src/iuse.cpp:8077 msgid "The multi-cooker runs away!" msgstr "Der Mehrfunktionsherd läuft davon!" -#: src/iuse.cpp:8079 +#: src/iuse.cpp:8083 msgid "You're surrounded by aggressive multi-cookers!" msgstr "Du bist von agressiven Mehrfunktionsherden umzingelt!" -#: src/iuse.cpp:8110 +#: src/iuse.cpp:8114 msgid "" "Batteries low, entering standby mode. With a low buzzing sound the multi-" "cooker shuts down." msgstr "" -#: src/iuse.cpp:8123 +#: src/iuse.cpp:8127 msgid "The multi-cooker should be finishing shortly…" msgstr "" -#: src/iuse.cpp:8143 src/iuse.cpp:8224 +#: src/iuse.cpp:8147 src/iuse.cpp:8228 msgid "" "Obstruction detected. Please remove any items lodged in the multi-cooker." msgstr "" @@ -439876,78 +440765,78 @@ msgstr "" "Gegenstände " #. ~ sound of a multi-cooker finishing its cycle! -#: src/iuse.cpp:8148 +#: src/iuse.cpp:8152 msgid "ding!" msgstr "»Ding!«" -#: src/iuse.cpp:8168 +#: src/iuse.cpp:8172 msgid "You can't read, and don't understand the screen or the buttons!" msgstr "" "Du kannst nicht lesen und verstehst weder den Bildschirm noch die Tasten!" -#: src/iuse.cpp:8186 +#: src/iuse.cpp:8190 msgid "Welcome to the RobotChef3000. Choose option:" msgstr "Willkommen beim RobotKoch3000. Aktion wählen:" -#: src/iuse.cpp:8194 +#: src/iuse.cpp:8198 msgid "Stop cooking" msgstr "Mit Kochen aufhören" -#: src/iuse.cpp:8198 +#: src/iuse.cpp:8202 msgid "Batteries are low." msgstr "Batterien sind schwach." -#: src/iuse.cpp:8201 +#: src/iuse.cpp:8205 msgid "Start cooking" msgstr "Mit Kochen anfangen" -#: src/iuse.cpp:8209 +#: src/iuse.cpp:8213 msgid "Upgrade multi-cooker" msgstr "Mehrfuntionenherd aufwerten" -#: src/iuse.cpp:8212 +#: src/iuse.cpp:8216 msgid "Multi-cooker already upgraded" msgstr "Mehrfunktionenherd bereits aufgewertet" -#: src/iuse.cpp:8214 +#: src/iuse.cpp:8218 msgid "Multi-cooker unable to upgrade" msgstr "Aufwertung des Mehrfunktionsherds nicht möglich" -#: src/iuse.cpp:8221 +#: src/iuse.cpp:8225 msgid "Take out dish" msgstr "Essen entnehmen" -#: src/iuse.cpp:8237 +#: src/iuse.cpp:8241 msgid "Really stop cooking?" msgstr "Wirklich mit dem Kochen aufhören?" -#: src/iuse.cpp:8256 +#: src/iuse.cpp:8260 #, c-format msgid "You don't have a suitable container to store your %s." msgstr "" -#: src/iuse.cpp:8270 +#: src/iuse.cpp:8274 #, c-format msgid "You got the dish from the multi-cooker. The %s smells delicious." msgstr "" "Du hast das Gericht aus dem Multifunktionsherd entnommen; %s riecht lecker." -#: src/iuse.cpp:8273 +#: src/iuse.cpp:8277 #, c-format msgid "You got the %s from the multi-cooker." msgstr "Du hast %s vom Mehrfunktionsherd genommen." -#: src/iuse.cpp:8287 +#: src/iuse.cpp:8291 msgid "Choose desired meal:" msgstr "Wähle das gewünschte Gericht:" -#: src/iuse.cpp:8336 +#: src/iuse.cpp:8340 #, c-format msgid "The multi-cooker needs %d charges to cook this dish." msgstr "" "Der Mehrfunktionsherd benötigt %d Ladungen, um dieses Gericht zu kochen." -#: src/iuse.cpp:8358 +#: src/iuse.cpp:8362 msgid "" "The screen flashes blue symbols and scales as the multi-cooker begins to " "shake." @@ -439955,21 +440844,21 @@ msgstr "" "Auf dem Bildschirm blinken blaue Symbole und Balken, während der " "Mehrfunktionsherd zu wackeln anfängt." -#: src/iuse.cpp:8372 +#: src/iuse.cpp:8376 msgid "Your morale is too low to craft…" msgstr "" -#: src/iuse.cpp:8381 +#: src/iuse.cpp:8385 #, c-format msgid "You need a %s." msgstr "Du brauchst ein %s." -#: src/iuse.cpp:8387 +#: src/iuse.cpp:8391 #, c-format msgid "You need an item with %s of 1 or more to disassemble this." msgstr "Du brauchst einen Gegenstand mit %s von 1, um dies zu demontieren." -#: src/iuse.cpp:8413 +#: src/iuse.cpp:8417 msgid "" "You've successfully upgraded the multi-cooker, master tinkerer! Now it " "cooks faster!" @@ -439977,7 +440866,7 @@ msgstr "" "Du hast den Mehrfunktionsherd erfolgreich aufgewertet, Meistertüftler! Jetzt" " kocht er schneller!" -#: src/iuse.cpp:8423 +#: src/iuse.cpp:8427 msgid "" "You sagely examine and analyze the multi-cooker, but don't manage to " "accomplish anything." @@ -439985,7 +440874,7 @@ msgstr "" "Klug untersuchst und analysierst du den Mehrfunktionsherd, aber erreichst " "gar nichts." -#: src/iuse.cpp:8426 +#: src/iuse.cpp:8430 msgid "" "Your tinkering nearly breaks the multi-cooker! Fortunately, it still works," " but best to stop messing with it." @@ -439994,174 +440883,182 @@ msgstr "" "funktioniert er noch, aber es ist am besten, nicht mehr daran " "herumzubasteln." -#: src/iuse.cpp:8456 +#: src/iuse.cpp:8460 msgid "Attach cable to the vehicle that will do the towing." msgstr "" -#: src/iuse.cpp:8470 src/iuse.cpp:8537 +#: src/iuse.cpp:8474 src/iuse.cpp:8541 msgid "That vehicle already has a tow-line attached." msgstr "" -#: src/iuse.cpp:8474 src/iuse.cpp:8547 +#: src/iuse.cpp:8478 src/iuse.cpp:8551 msgid "You can't attach the tow-line to an internal part." msgstr "" -#: src/iuse.cpp:8504 src/iuse.cpp:8605 src/iuse.cpp:8686 src/iuse.cpp:8875 +#: src/iuse.cpp:8508 src/iuse.cpp:8606 src/iuse.cpp:8699 src/iuse.cpp:8894 msgid "Using cable:" msgstr "Kabel benutzen:" -#: src/iuse.cpp:8505 src/iuse.cpp:8688 src/iuse.cpp:8877 +#: src/iuse.cpp:8509 src/iuse.cpp:8701 src/iuse.cpp:8896 msgid "Detach and re-spool the cable" msgstr "Trennen und Kabel wieder aufspulen" -#: src/iuse.cpp:8506 src/iuse.cpp:8691 +#: src/iuse.cpp:8510 src/iuse.cpp:8704 msgid "Attach loose end to vehicle" msgstr "" -#: src/iuse.cpp:8523 +#: src/iuse.cpp:8527 msgid "Attach cable to vehicle that will be towed." msgstr "" -#: src/iuse.cpp:8542 +#: src/iuse.cpp:8546 msgid "You can't set a vehicle to tow itself!" msgstr "" -#: src/iuse.cpp:8559 +#: src/iuse.cpp:8563 #, c-format msgid "You link up the %1$s and the %2$s." msgstr "" -#: src/iuse.cpp:8586 +#: src/iuse.cpp:8590 msgid "Choose UPS:" msgstr "" -#: src/iuse.cpp:8587 +#: src/iuse.cpp:8591 msgid "You don't have any UPS." msgstr "" -#: src/iuse.cpp:8606 +#: src/iuse.cpp:8592 +msgid "Choose solar panel:" +msgstr "" + +#: src/iuse.cpp:8593 +msgid "You don't have any solar panels." +msgstr "" + +#: src/iuse.cpp:8607 msgid "Attach cable to vehicle" msgstr "Kabel an Fahrzeug anbringen" -#: src/iuse.cpp:8607 +#: src/iuse.cpp:8608 msgid "Attach cable to self" msgstr "Kabel an dir anbringen" -#: src/iuse.cpp:8609 +#: src/iuse.cpp:8610 msgid "Attach cable to solar pack" msgstr "Kabel an Solarrucksack anbringen" -#: src/iuse.cpp:8612 +#: src/iuse.cpp:8613 msgid "Attach cable to UPS" msgstr "" -#: src/iuse.cpp:8621 +#: src/iuse.cpp:8622 msgid "You attach the cable to your Cable Charger System." msgstr "" -#: src/iuse.cpp:8625 +#: src/iuse.cpp:8638 msgid "You attach the cable to the solar pack." msgstr "" -#: src/iuse.cpp:8639 +#: src/iuse.cpp:8652 msgid "You attach the cable to the UPS." msgstr "" -#: src/iuse.cpp:8644 src/iuse.cpp:8758 +#: src/iuse.cpp:8657 src/iuse.cpp:8782 msgid "Attach cable to vehicle where?" msgstr "Wo soll das Kabel ans Fahrzeug angebracht werden?" -#: src/iuse.cpp:8694 +#: src/iuse.cpp:8707 msgid "Attach loose end to self" msgstr "" -#: src/iuse.cpp:8696 +#: src/iuse.cpp:8709 msgid "Attach loose end to solar pack" msgstr "" -#: src/iuse.cpp:8699 +#: src/iuse.cpp:8712 msgid "Attach loose end to UPS" msgstr "" -#: src/iuse.cpp:8712 +#: src/iuse.cpp:8724 msgid "You attach the cable to the Cable Charger System." msgstr "" -#: src/iuse.cpp:8716 src/iuse.cpp:8735 +#: src/iuse.cpp:8728 src/iuse.cpp:8759 msgid "You are now plugged to the solar backpack." msgstr "" -#: src/iuse.cpp:8722 src/iuse.cpp:8748 +#: src/iuse.cpp:8734 src/iuse.cpp:8772 msgid "You are now plugged to the UPS." msgstr "" -#: src/iuse.cpp:8729 +#: src/iuse.cpp:8741 msgid "You are now plugged to the vehicle." msgstr "" -#: src/iuse.cpp:8774 +#: src/iuse.cpp:8798 msgid "You are now plugged into the vehicle." msgstr "" -#: src/iuse.cpp:8780 src/iuse.cpp:8912 +#: src/iuse.cpp:8804 src/iuse.cpp:8930 #, c-format msgid "There is no need to connect the %s to itself." msgstr "" -#: src/iuse.cpp:8807 src/iuse.cpp:8939 +#: src/iuse.cpp:8831 src/iuse.cpp:8957 #, c-format msgid "You link up the electric systems of the %1$s and the %2$s." msgstr "Du verbindest die elektrischen Systeme von %1$s und %2$s." -#: src/iuse.cpp:8838 src/iuse.cpp:8898 +#: src/iuse.cpp:8857 src/iuse.cpp:8916 msgid "Attach cable to appliance where?" msgstr "Wo wird das Kabel am Gerät befestigt?" -#: src/iuse.cpp:8845 +#: src/iuse.cpp:8864 msgid "There's no appliance here." msgstr "Hier gibt es kein Gerät." -#: src/iuse.cpp:8879 +#: src/iuse.cpp:8898 msgid "Attach loose end to appliance" msgstr "Befestige das lose Ende am Gerät" -#: src/iuse.cpp:8906 +#: src/iuse.cpp:8924 msgid "There's no appliance there." msgstr "Dort gibt es kein Gerät." -#: src/iuse.cpp:8957 +#: src/iuse.cpp:8975 msgid "You need soap to use this." msgstr "Du benötigst Seife, um dies zu verwenden." -#: src/iuse.cpp:8983 +#: src/iuse.cpp:9001 #, c-format msgid "The %s's monitor slowly outputs the data…" msgstr "" -#: src/iuse.cpp:8994 src/iuse.cpp:9000 src/iuse.cpp:9013 +#: src/iuse.cpp:9012 src/iuse.cpp:9018 src/iuse.cpp:9031 #, c-format msgid "The %1$s reads %2$s." msgstr "%1$s liest %2$s." -#: src/iuse.cpp:9053 +#: src/iuse.cpp:9071 msgid "You can't see the Sun from here." msgstr "" -#: src/iuse.cpp:9055 +#: src/iuse.cpp:9073 #, c-format msgid "The Sun is at an altitude of %.1f°." msgstr "" -#: src/iuse.cpp:9057 +#: src/iuse.cpp:9075 msgid "The Sun is below the horizon." msgstr "" -#: src/iuse.cpp:9065 +#: src/iuse.cpp:9083 #, c-format msgid "The illumination is %.1f." msgstr "" -#: src/iuse.cpp:9079 +#: src/iuse.cpp:9097 #, c-format msgid "" "Incident light: %.1f\n" @@ -440171,470 +441068,475 @@ msgid "" "Incident irradiance %.1f" msgstr "" -#: src/iuse.cpp:9093 +#: src/iuse.cpp:9111 #, c-format msgid "You check your registered calories intake on your %s." msgstr "" -#: src/iuse.cpp:9109 src/iuse_actor.cpp:231 src/iuse_actor.cpp:2410 +#: src/iuse.cpp:9127 src/iuse_actor.cpp:234 src/iuse_actor.cpp:2417 #, c-format msgid "You need to wear the %1$s before activating it." msgstr "Du musst %1$s tragen, bevor du es aktivieren kannst." -#: src/iuse.cpp:9113 +#: src/iuse.cpp:9131 msgid "Choose hologram direction." msgstr "Hologrammrichtung wählen." -#: src/iuse.cpp:9121 +#: src/iuse.cpp:9139 msgid "Can't create a hologram there." msgstr "Hologramm kann hier nicht erzeugt werden." -#: src/iuse.cpp:9141 +#: src/iuse.cpp:9159 #, c-format msgid "The %s must be installed in a vehicle before being loaded." msgstr "%s muss auf ein Fahrzeug installiert werden, bevor es beladen wird." -#: src/iuse.cpp:9155 +#: src/iuse.cpp:9173 #, c-format msgid "Error restoring monster: %s" msgstr "Fehler bei Wiederherstellung des Monsters: %s" -#: src/iuse.cpp:9180 +#: src/iuse.cpp:9198 #, c-format msgid "%s holding %s" msgstr "%s haltend %s" -#: src/iuse.cpp:9191 +#: src/iuse.cpp:9209 msgid "You can't capture a creature mounted." msgstr "" -#: src/iuse.cpp:9206 +#: src/iuse.cpp:9224 #, c-format msgid "There is no place to put the %s." msgstr "Es gibt keinen Platz, um %s zu platzieren." -#: src/iuse.cpp:9209 src/iuse_actor.cpp:880 +#: src/iuse.cpp:9227 src/iuse_actor.cpp:887 #, c-format msgid "Place the %s where?" msgstr "%s wohin platzieren?" -#: src/iuse.cpp:9218 +#: src/iuse.cpp:9236 #, c-format msgid "You can't place the %s there!" msgstr "" -#: src/iuse.cpp:9236 +#: src/iuse.cpp:9254 #, c-format msgid "Grab which creature to place in the %s?" msgstr "" -#: src/iuse.cpp:9239 +#: src/iuse.cpp:9257 msgid "There is no creature nearby you can capture." msgstr "" -#: src/iuse.cpp:9251 +#: src/iuse.cpp:9269 #, c-format msgid "The %1$s is too big to put in your %2$s." msgstr "%1$s ist zu groß, um in %2$s zu passen." -#: src/iuse.cpp:9261 +#: src/iuse.cpp:9279 #, c-format msgid "You capture the %1$s in your %2$s." msgstr "" -#: src/iuse.cpp:9265 +#: src/iuse.cpp:9283 #, c-format msgid "The %1$s avoids your attempts to put it in the %2$s." msgstr "%1$s weicht dir aus bei deinen Versuchen, es in %2$s zu sperren." -#: src/iuse.cpp:9270 +#: src/iuse.cpp:9288 #, c-format msgid "The %s can't capture nothing" msgstr "%s kann nicht nichts fangen" -#: src/iuse.cpp:9284 +#: src/iuse.cpp:9302 msgid "Put the ladder where?" msgstr "Wohin soll die Leiter gestellt werden?" -#: src/iuse.cpp:9291 +#: src/iuse.cpp:9309 msgid "Can't place it there." msgstr "Du kannst es hier nicht platzieren." -#: src/iuse.cpp:9295 +#: src/iuse.cpp:9313 msgid "You set down the ladder." msgstr "Du platzierst die Leiter." -#: src/iuse.cpp:9330 src/iuse.cpp:9351 src/iuse.cpp:9369 +#: src/iuse.cpp:9348 src/iuse.cpp:9369 src/iuse.cpp:9387 msgid "You're carrying too much to clean anything." msgstr "Du trägst zu viel, um irgendetwas reinigen zu können." -#: src/iuse.cpp:9419 +#: src/iuse.cpp:9437 msgid "Cleanser" msgstr "Reinigungsmittel" -#: src/iuse.cpp:9422 +#: src/iuse.cpp:9440 msgid "ITEMS TO CLEAN" msgstr "ZU REINIGENDE GEGENSTÄNDE" -#: src/iuse.cpp:9427 +#: src/iuse.cpp:9445 msgid "Multiclean" msgstr "Mehrfachreinigung" -#: src/iuse.cpp:9428 +#: src/iuse.cpp:9446 msgid "To clean x items, type a number before selecting." msgstr "Um x Dinge zu reinigen, vor Auswahl eine Zahl eingeben." -#: src/iuse.cpp:9430 +#: src/iuse.cpp:9448 msgid "You have nothing to clean." msgstr "Du hast nichts zum Reinigen." -#: src/iuse.cpp:9483 +#: src/iuse.cpp:9501 msgid "You are too weak to even try." msgstr "Du bist zu schwach, um es nur zu versuchen." -#: src/iuse.cpp:9487 +#: src/iuse.cpp:9505 msgid "" "You use all your strength, but the stick won't break. Perhaps try again?" msgstr "" "Du bringst all deine Stärke auf, aber der Stock will nicht zerbrechen. " "Vielleicht solltest du es erneut versuchen." -#: src/iuse.cpp:9496 +#: src/iuse.cpp:9514 msgid "You try to break the stick in two, but it shatters into splinters." msgstr "" "Du versuchst, den Stock entzwei zu brechen, aber er zerbricht in Splitter." -#: src/iuse.cpp:9500 +#: src/iuse.cpp:9518 msgid "The stick breaks clean into two parts." msgstr "Der Stock zerbricht sauber in zwei Teile." -#: src/iuse.cpp:9504 +#: src/iuse.cpp:9522 msgid "You break the stick, but one half shatters into splinters." msgstr "Du zerbrichst den Stock, aber eine Hälfte zerbricht in Splitter." -#: src/iuse.cpp:9516 +#: src/iuse.cpp:9534 msgid "The throbbing of the infection diminishes. Slightly." msgstr "" -#: src/iuse.cpp:9527 +#: src/iuse.cpp:9545 msgid "You feel much better - almost entirely." msgstr "Du fühlst dich viel besser – fast rundum." -#: src/iuse.cpp:9559 src/iuse.cpp:9598 +#: src/iuse.cpp:9577 src/iuse.cpp:9616 #, c-format msgid "Wield the %s and start working?" msgstr "" -#: src/iuse.cpp:9613 +#: src/iuse.cpp:9631 #, c-format msgid "You pop a %s." msgstr "Du wirfst %s ein." -#: src/iuse.cpp:9616 +#: src/iuse.cpp:9634 msgid "" "Simply taking more melatonin won't help. You have to go to sleep for it to " "work." msgstr "" -#: src/iuse.cpp:9624 +#: src/iuse.cpp:9642 #, c-format msgid "You flip a %s." msgstr "Du wirfst deine %s." -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Heads!" msgstr "Kopf!" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Tails!" msgstr "Zahl!" -#: src/iuse.cpp:9637 +#: src/iuse.cpp:9655 #, c-format msgid "Play the %s with your friends?" msgstr "" -#: src/iuse.cpp:9638 +#: src/iuse.cpp:9656 #, c-format msgid "Play the %s with your friend?" msgstr "" -#: src/iuse.cpp:9646 +#: src/iuse.cpp:9664 #, c-format msgid "You and your %d friend start playing." msgid_plural "You and your %d friends start playing." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:9649 +#: src/iuse.cpp:9667 msgid "You and your friend start playing." msgstr "" -#: src/iuse.cpp:9658 src/iuse.cpp:9668 +#: src/iuse.cpp:9676 src/iuse.cpp:9686 msgid "You start playing." msgstr "" -#: src/iuse.cpp:9667 +#: src/iuse.cpp:9685 #, c-format msgid "Play a game with the %s?" msgstr "" -#: src/iuse.cpp:9679 +#: src/iuse.cpp:9697 #, c-format msgid "You ask the %s, then flip it." msgstr "" "Du stellst dem %s eine Frage und anschließend schüttelst du die Kugel " "kräftig." -#: src/iuse.cpp:9693 +#: src/iuse.cpp:9711 #, c-format msgid "The %s says: %s" msgstr "Der %s sagt: %s" -#: src/iuse.cpp:9705 src/iuse.cpp:9833 src/iuse.cpp:9886 +#: src/iuse.cpp:9723 src/iuse.cpp:9851 src/iuse.cpp:9904 msgid "Unfortunately your device is not waterproof." msgstr "" -#: src/iuse.cpp:9728 +#: src/iuse.cpp:9746 msgid "Use what storage device?" msgstr "" -#: src/iuse.cpp:9729 +#: src/iuse.cpp:9747 msgid "You don't have any empty book storage devices." msgstr "" -#: src/iuse.cpp:9769 +#: src/iuse.cpp:9787 msgid "What to do with your storage devices:" msgstr "" -#: src/iuse.cpp:9771 +#: src/iuse.cpp:9789 msgid "Copy to device from the card" msgstr "" -#: src/iuse.cpp:9772 +#: src/iuse.cpp:9790 msgid "Copy from device to the card" msgstr "" -#: src/iuse.cpp:9773 +#: src/iuse.cpp:9791 msgid "View books in the card" msgstr "" -#: src/iuse.cpp:9804 +#: src/iuse.cpp:9822 #, c-format msgid "Copied one book to the device." msgid_plural "Copied %1$s books to the device." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:9809 +#: src/iuse.cpp:9827 msgid "Copied one book to the %2$s." msgid_plural "Copied %1$s books to the %2$s." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:9858 +#: src/iuse.cpp:9876 msgid "Scan which book?" msgstr "" -#: src/iuse.cpp:9925 +#: src/iuse.cpp:9943 msgid "You rethink trying to write underwater." msgstr "" -#: src/iuse.cpp:9933 +#: src/iuse.cpp:9951 msgid "View recipes" msgstr "" -#: src/iuse.cpp:9935 +#: src/iuse.cpp:9953 msgid "Copy a recipe from a book" msgstr "" -#: src/iuse.cpp:9960 src/iuse.cpp:10004 src/iuse.cpp:10107 +#: src/iuse.cpp:9978 src/iuse.cpp:10022 src/iuse.cpp:10125 #, c-format msgid "%1$d page" msgid_plural "%1$d pages" msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:9975 +#: src/iuse.cpp:9993 msgid "You do not have anything to write with." msgstr "" -#: src/iuse.cpp:9981 +#: src/iuse.cpp:9999 msgid "You do not have any recipes you can copy." msgstr "" -#: src/iuse.cpp:9989 +#: src/iuse.cpp:10007 msgid "Choose recipe to copy" msgstr "" -#: src/iuse.cpp:10019 +#: src/iuse.cpp:10037 msgid "You do not have enough paper to copy this recipe." msgstr "" -#: src/iuse.cpp:10024 +#: src/iuse.cpp:10042 msgid "Your recipe book can not fit this recipe." msgstr "" -#: src/iuse.cpp:10030 +#: src/iuse.cpp:10048 #, c-format msgid "Your recipe book already has a recipe for %s." msgstr "" -#: src/iuse.cpp:10053 +#: src/iuse.cpp:10071 msgid "Your writing tool does not have enough charges." msgstr "" -#: src/iuse.cpp:10069 +#: src/iuse.cpp:10087 #, c-format msgid "Doing that would ruin the %1$s." msgstr "" -#: src/iuse.cpp:10074 +#: src/iuse.cpp:10092 msgid "You have no recipes to manage." msgstr "" -#: src/iuse.cpp:10079 +#: src/iuse.cpp:10097 msgid "Manage recipes" msgstr "" -#: src/iuse.cpp:10101 +#: src/iuse.cpp:10119 msgid " (KNOWN)" msgstr "" -#: src/iuse.cpp:10116 +#: src/iuse.cpp:10134 #, c-format msgid "Remove the recipe for %1$s?" msgstr "" -#: src/iuse.cpp:10136 +#: src/iuse.cpp:10154 msgid "Check voltage where?" msgstr "" -#: src/iuse.cpp:10145 +#: src/iuse.cpp:10163 msgid "There's nothing to measure there." msgstr "" -#: src/iuse.cpp:10149 +#: src/iuse.cpp:10167 #, c-format msgid "The %1$s has voltage." msgstr "" -#: src/iuse.cpp:10151 +#: src/iuse.cpp:10169 #, c-format msgid "The %1$s has no voltage." msgstr "" -#: src/iuse.cpp:10170 +#: src/iuse.cpp:10188 #, c-format msgid "Your %s is broken and won't activate." msgstr "" -#: src/iuse_actor.cpp:197 +#: src/iuse_actor.cpp:198 #, c-format msgid "The %s is empty!" msgstr "%s ist leer!" -#: src/iuse_actor.cpp:235 src/iuse_actor.cpp:2414 +#: src/iuse_actor.cpp:238 src/iuse_actor.cpp:2421 #, c-format msgid "You need to wield the %1$s before activating it." msgstr "" -#: src/iuse_actor.cpp:245 +#: src/iuse_actor.cpp:242 +#, c-format +msgid "You need to empty the %1$s before activating it." +msgstr "" + +#: src/iuse_actor.cpp:252 #, c-format msgid "Your %1$s mutation prevents you from doing that." msgstr "" -#: src/iuse_actor.cpp:267 +#: src/iuse_actor.cpp:274 msgid "You can't do that while underwater" msgstr "Du kannst das nicht im Wasser tun." -#: src/iuse_actor.cpp:283 src/iuse_actor.cpp:1213 +#: src/iuse_actor.cpp:290 src/iuse_actor.cpp:1220 msgid "You light a fire, but it isn't enough. You need to light more." msgstr "" -#: src/iuse_actor.cpp:370 +#: src/iuse_actor.cpp:377 #, c-format msgid "You need a tool with %s." msgid_plural "You need tools with %s." msgstr[0] "Du brauchst Werkzeug mit %s. " msgstr[1] "Du brauchst Werkzeuge mit %s. " -#: src/iuse_actor.cpp:408 +#: src/iuse_actor.cpp:415 #, c-format msgid "Turns into: %s" msgstr "Wird zu: %s" -#: src/iuse_actor.cpp:411 src/iuse_actor.cpp:525 +#: src/iuse_actor.cpp:418 src/iuse_actor.cpp:532 msgid "Countdown: " msgstr "Countdown: " -#: src/iuse_actor.cpp:437 +#: src/iuse_actor.cpp:444 #, c-format msgid "You unpack the %s." msgstr "" -#: src/iuse_actor.cpp:470 +#: src/iuse_actor.cpp:477 msgid "This item could be unpacked to receive something." msgstr "" -#: src/iuse_actor.cpp:509 +#: src/iuse_actor.cpp:516 msgid "It's already been triggered." msgstr "Es wurde bereits ausgelöst." -#: src/iuse_actor.cpp:605 +#: src/iuse_actor.cpp:612 #, c-format msgid "You've already set the %s's timer you might want to get away from it." msgstr "" "Du hast bereits den Timer von %s gesetzt. Vermutlich willst du dich nun " "davon entfernen." -#: src/iuse_actor.cpp:651 +#: src/iuse_actor.cpp:658 msgid "Power at epicenter: " msgstr "" -#: src/iuse_actor.cpp:654 +#: src/iuse_actor.cpp:661 msgid "Casing mass: " msgstr "" -#: src/iuse_actor.cpp:655 +#: src/iuse_actor.cpp:662 msgid "Fragment mass: " msgstr "" -#: src/iuse_actor.cpp:722 +#: src/iuse_actor.cpp:729 msgid "Vitamins (RDA) and Compounds (U): " msgstr "" -#: src/iuse_actor.cpp:726 +#: src/iuse_actor.cpp:733 msgid "You need a syringe to inject this drug." msgstr "" "Du brauchst eine Spritze, um dir diese Droge zu spritzen." -#: src/iuse_actor.cpp:737 src/iuse_actor.cpp:748 +#: src/iuse_actor.cpp:744 src/iuse_actor.cpp:755 #, c-format msgid "You need %1$s to consume %2$s!" msgstr "Du brauchst %1$s, um %2$s zu konsumieren!" -#: src/iuse_actor.cpp:738 src/iuse_actor.cpp:749 +#: src/iuse_actor.cpp:745 src/iuse_actor.cpp:756 #, c-format msgid "I need a %1$s to consume %2$s!" msgstr "Ich brauche 1%1$s, um %2$s zu konsumieren!" -#: src/iuse_actor.cpp:865 +#: src/iuse_actor.cpp:872 #, c-format msgid "This requires %d charges to activate." msgstr "" -#: src/iuse_actor.cpp:875 +#: src/iuse_actor.cpp:882 #, c-format msgid "There is no adjacent square to release the %s in!" msgstr "Es gibt kein benachbartes Feld, um %s freizulassen!" -#: src/iuse_actor.cpp:887 +#: src/iuse_actor.cpp:894 #, c-format msgid "You cannot place a %s there." msgstr "Du kannst hier kein %s platzieren." -#: src/iuse_actor.cpp:901 +#: src/iuse_actor.cpp:908 #, c-format msgid "" "If you had standard factory-built %1$s bullets, you could load the %2$s." @@ -440644,61 +441546,61 @@ msgstr "" #. ~ First %s is the ammo item (with plural form and count included), second #. is the monster name -#: src/iuse_actor.cpp:909 +#: src/iuse_actor.cpp:916 #, c-format msgid "You load %1$d x %2$s round into the %3$s." msgid_plural "You load %1$d x %2$s rounds into the %3$s." msgstr[0] "Du lädst %1$d Patrone des Typs »%2$s« in das %3$s." msgstr[1] "Du lädst %1$d Patronen des Typs %2$s in das %3$s." -#: src/iuse_actor.cpp:924 +#: src/iuse_actor.cpp:931 #, c-format msgid "You deploy the %s wrong. It is hostile!" msgstr "" -#: src/iuse_actor.cpp:930 +#: src/iuse_actor.cpp:937 #, c-format msgid "You deploy the %s." msgstr "" -#: src/iuse_actor.cpp:960 +#: src/iuse_actor.cpp:967 msgid "Place npc where?" msgstr "" -#: src/iuse_actor.cpp:969 +#: src/iuse_actor.cpp:976 msgid "There is no square to spawn npc in!" msgstr "" -#: src/iuse_actor.cpp:991 +#: src/iuse_actor.cpp:998 msgid "a crafting station" msgstr "" -#: src/iuse_actor.cpp:995 +#: src/iuse_actor.cpp:1002 msgid "a place to hang corpses for butchering" msgstr "" -#: src/iuse_actor.cpp:999 +#: src/iuse_actor.cpp:1006 msgid "" "a flat surface to butcher onto or eat meals from" msgstr "" -#: src/iuse_actor.cpp:1002 +#: src/iuse_actor.cpp:1009 msgid "a place to sit" msgstr "" -#: src/iuse_actor.cpp:1005 +#: src/iuse_actor.cpp:1012 msgid "a place to hide" msgstr "" -#: src/iuse_actor.cpp:1008 +#: src/iuse_actor.cpp:1015 msgid "a safe place to contain a fire" msgstr "" -#: src/iuse_actor.cpp:1011 +#: src/iuse_actor.cpp:1018 msgid "a place to smoke or dry food for preservation" msgstr "" -#: src/iuse_actor.cpp:1016 +#: src/iuse_actor.cpp:1023 #, c-format msgid "" "Can be activated to deploy as furniture (%s)." @@ -440706,7 +441608,7 @@ msgstr "" "Kann aktiviert werden, um als Möbel zu verteilen " "(%s)." -#: src/iuse_actor.cpp:1022 +#: src/iuse_actor.cpp:1029 #, c-format msgid "" "Can be activated to deploy as furniture (%s), " @@ -440715,76 +441617,76 @@ msgstr "" "Kann aktiviert werden, um als Möbel (%s) " "eingesetzt zu werden, die dann als %s verwendet werden können." -#: src/iuse_actor.cpp:1041 +#: src/iuse_actor.cpp:1048 msgid "Deploy where?" msgstr "Wo aufstellen?" -#: src/iuse_actor.cpp:1050 +#: src/iuse_actor.cpp:1057 msgid "You attempt to become one with the furniture. It doesn't work." msgstr "Du versuchst, eins mit den Möbeln zu werden. Es funktioniert nicht." -#: src/iuse_actor.cpp:1059 +#: src/iuse_actor.cpp:1066 #, c-format msgid "The space under %s is too cramped to deploy a %s in." msgstr "Das Feld unter %s ist zu vollgestopft, um %s dort anzuwenden." -#: src/iuse_actor.cpp:1066 +#: src/iuse_actor.cpp:1073 #, c-format msgid "You can't deploy a %s there." msgstr "Du kannst 1 %s hier nicht aufstellen." -#: src/iuse_actor.cpp:1071 +#: src/iuse_actor.cpp:1078 msgid "There is already furniture at that location." msgstr "Hier ist bereits ein Möbelstück." -#: src/iuse_actor.cpp:1075 +#: src/iuse_actor.cpp:1082 msgid "Before deploying furniture, you need to clear the tile." msgstr "" -#: src/iuse_actor.cpp:1123 +#: src/iuse_actor.cpp:1130 #, c-format msgid "There isn't anything new on the %s." msgstr "Es gibt nichts Neues auf der %s." -#: src/iuse_actor.cpp:1159 +#: src/iuse_actor.cpp:1166 msgid "Light where?" msgstr "Wo anzünden?" -#: src/iuse_actor.cpp:1167 +#: src/iuse_actor.cpp:1174 msgid "You would set yourself on fire." msgstr "Du würdest dich nur selbst anzünden." -#: src/iuse_actor.cpp:1168 +#: src/iuse_actor.cpp:1175 msgid "But you're already smokin' hot." msgstr "Aber du bist bereits brandheiß." -#: src/iuse_actor.cpp:1174 +#: src/iuse_actor.cpp:1181 msgid "There is already a fire." msgstr "Dort ist schon ein Feuer." -#: src/iuse_actor.cpp:1189 +#: src/iuse_actor.cpp:1196 msgid "Do you really want to burn your firewood source?" msgstr "" -#: src/iuse_actor.cpp:1202 +#: src/iuse_actor.cpp:1209 msgid "" "There's a brazier there but you haven't set it up to contain the fire. " "Continue?" msgstr "" -#: src/iuse_actor.cpp:1209 +#: src/iuse_actor.cpp:1216 msgid "You successfully light a fire." msgstr "Erfolgreich entfachst du ein Feuer." -#: src/iuse_actor.cpp:1231 src/iuse_actor.cpp:1966 src/iuse_actor.cpp:2065 +#: src/iuse_actor.cpp:1238 src/iuse_actor.cpp:1973 src/iuse_actor.cpp:2072 msgid "This tool doesn't have enough charges." msgstr "Dieses Werkzeug verfügt über nicht genug Ladungen." -#: src/iuse_actor.cpp:1235 +#: src/iuse_actor.cpp:1242 msgid "You need direct sunlight to light a fire with this." msgstr "Du brauchst direktes Sonnenlicht, um damit ein Feuer zu entfachen." -#: src/iuse_actor.cpp:1297 +#: src/iuse_actor.cpp:1304 #, c-format msgid "" "If the current weather holds, it will take around %d minute to light a fire." @@ -440798,7 +441700,7 @@ msgstr[1] "" "Wenn das jetzige Wetter so bleibt, wird es ca. %d Minuten dauern, um ein " "Feuer zu entfachen." -#: src/iuse_actor.cpp:1299 +#: src/iuse_actor.cpp:1306 #, c-format msgid "At your skill level, it will take around %d minute to light a fire." msgid_plural "" @@ -440810,155 +441712,155 @@ msgstr[1] "" "Mit deiner Fertigungsstufe wird es ca. %d Minuten brauchen, um ein Feuer zu " "entfachen." -#: src/iuse_actor.cpp:1361 +#: src/iuse_actor.cpp:1368 #, c-format msgid "You can not cut the %s with itself." msgstr "Du kannst %s nicht mit sich selbst zerschneiden." -#: src/iuse_actor.cpp:1415 +#: src/iuse_actor.cpp:1422 #, c-format msgid "Can't salvage anything from %s." msgstr "Aus %s kann nichts geborgen werden." -#: src/iuse_actor.cpp:1419 +#: src/iuse_actor.cpp:1426 #, c-format msgid "Try disassembling the %s instead." msgstr "Versuch, stattdessen %s zu demontieren." -#: src/iuse_actor.cpp:1427 +#: src/iuse_actor.cpp:1434 #, c-format msgid "The %s is made of material that cannot be cut up." msgstr "" "%s besteht aus einem Material, welches nicht aufgeschnitten werden kann." -#: src/iuse_actor.cpp:1433 +#: src/iuse_actor.cpp:1440 #, c-format msgid "Please empty the %s before cutting it up." msgstr "Bitte leere %s, bevor du es aufschneidest." -#: src/iuse_actor.cpp:1439 +#: src/iuse_actor.cpp:1446 #, c-format msgid "The %s is too small to salvage material from." msgstr "%s ist zu klein, um Materialien daraus zu bergen." -#: src/iuse_actor.cpp:1446 +#: src/iuse_actor.cpp:1453 msgid "You are wielding that, are you sure?" msgstr "Du hältst das in deiner Hand, bist du sicher?" -#: src/iuse_actor.cpp:1448 +#: src/iuse_actor.cpp:1455 msgid "You're wearing that, are you sure?" msgstr "Dies trägst du. Bist du sicher?" -#: src/iuse_actor.cpp:1605 +#: src/iuse_actor.cpp:1612 #, c-format msgid "You try to salvage materials from the %s." msgstr "Du versuchst, Materialien aus dem %s zu bergen." -#: src/iuse_actor.cpp:1630 +#: src/iuse_actor.cpp:1637 #, c-format msgid "Salvaged %1$i %2$s." msgid_plural "Salvaged %1$i %2$s." msgstr[0] "%1$i %2$s geborgen." msgstr[1] "%1$i %2$s geborgen." -#: src/iuse_actor.cpp:1643 +#: src/iuse_actor.cpp:1650 #, c-format msgid "Could not salvage a %s." msgstr "1 %s konnte nicht geborgen werden." -#: src/iuse_actor.cpp:1677 +#: src/iuse_actor.cpp:1684 msgid "You can't inscribe an item that isn't solid!" msgstr "Du kannst einen Gegenstand, der nicht fest ist, nicht beschriften!" -#: src/iuse_actor.cpp:1684 +#: src/iuse_actor.cpp:1691 #, c-format msgid "You can't %1$s %2$s because of the material it is made of." msgstr "" "Du kannst %2$s nicht %1$s, aufgrund des Materials, aus dem es besteht." -#: src/iuse_actor.cpp:1695 +#: src/iuse_actor.cpp:1702 #, c-format msgid "%s meaning?" msgstr "%s bedeutet?" -#: src/iuse_actor.cpp:1696 +#: src/iuse_actor.cpp:1703 msgid "It's a label" msgstr "Es ist eine Beschriftung" -#: src/iuse_actor.cpp:1697 +#: src/iuse_actor.cpp:1704 msgid "It's a note" msgstr "Es ist eine Notiz" -#: src/iuse_actor.cpp:1716 +#: src/iuse_actor.cpp:1723 msgid "(To delete, clear the text and confirm)\n" msgstr "" #. ~ %1$s: gerund (e.g. carved), %2$s: item name -#: src/iuse_actor.cpp:1718 +#: src/iuse_actor.cpp:1725 #, c-format msgctxt "carving" msgid "%1$s on the %2$s is: " msgstr "Auf %2$s steht %1$s: " -#: src/iuse_actor.cpp:1722 src/iuse_actor.cpp:1773 +#: src/iuse_actor.cpp:1729 src/iuse_actor.cpp:1780 #, c-format msgid "%s what?" msgstr "Was %s?" -#: src/iuse_actor.cpp:1753 +#: src/iuse_actor.cpp:1760 #, c-format msgid "%s on what?" msgstr "Worauf %s?" -#: src/iuse_actor.cpp:1754 +#: src/iuse_actor.cpp:1761 msgid "The terrain" msgstr "" -#: src/iuse_actor.cpp:1755 +#: src/iuse_actor.cpp:1762 msgid "An item" msgstr "Ein Gegenstand" -#: src/iuse_actor.cpp:1769 +#: src/iuse_actor.cpp:1776 msgid "Write where?" msgstr "" -#: src/iuse_actor.cpp:1777 +#: src/iuse_actor.cpp:1784 msgid "Inscribe which item?" msgstr "Welchen Gegenstand beschriften?" -#: src/iuse_actor.cpp:1784 +#: src/iuse_actor.cpp:1791 #, c-format msgid "You try to bend your %s, but fail." msgstr "" -#: src/iuse_actor.cpp:1825 +#: src/iuse_actor.cpp:1832 msgid "You cauterize yourself." msgstr "Du kauterisierst dich selbst." -#: src/iuse_actor.cpp:1828 +#: src/iuse_actor.cpp:1835 msgid "It hurts like hell!" msgstr "Es tut höllisch weh!" -#: src/iuse_actor.cpp:1830 +#: src/iuse_actor.cpp:1837 msgid "It itches a little." msgstr "Es juckt ein wenig." -#: src/iuse_actor.cpp:1833 +#: src/iuse_actor.cpp:1840 msgid "Bleeding has not stopped completely!" msgstr "Blutung hat nicht vollständig aufgehört!" -#: src/iuse_actor.cpp:1892 +#: src/iuse_actor.cpp:1899 msgid "" "You are not bleeding or bitten, there is no need to cauterize yourself." msgstr "" "Du hast weder eine Blutung noch wurdest du gebissen. Es ist nicht nötig, " "dich selbst zu kauterisieren." -#: src/iuse_actor.cpp:1895 +#: src/iuse_actor.cpp:1902 msgid "You cannot cauterize while mounted." msgstr "" -#: src/iuse_actor.cpp:1901 +#: src/iuse_actor.cpp:1908 msgid "" "You need a source of flame (4 charges worth) before you can cauterize " "yourself." @@ -440966,817 +441868,817 @@ msgstr "" "Du brauchst eine Feuerquelle (im Wert von 4 Ladungen), bevor du dich selbst " "kauterisieren kannst." -#: src/iuse_actor.cpp:1905 +#: src/iuse_actor.cpp:1912 #, c-format msgid "You need at least %d charges to cauterize wounds." msgstr "Du brauchst mindestens %d Ladungen, um Wunden zu kauterisieren." -#: src/iuse_actor.cpp:2054 +#: src/iuse_actor.cpp:2061 msgid "Hsss" msgstr "Zisch" -#: src/iuse_actor.cpp:2102 +#: src/iuse_actor.cpp:2109 msgid "You can't play music while mounted." msgstr "" -#: src/iuse_actor.cpp:2103 +#: src/iuse_actor.cpp:2110 msgid " can't play music while mounted." msgstr "" -#: src/iuse_actor.cpp:2109 +#: src/iuse_actor.cpp:2116 msgid "You can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2110 +#: src/iuse_actor.cpp:2117 msgid " can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2120 src/iuse_actor.cpp:2128 +#: src/iuse_actor.cpp:2127 src/iuse_actor.cpp:2135 #, c-format msgid "You stop playing your %s." msgstr "" -#: src/iuse_actor.cpp:2121 src/iuse_actor.cpp:2129 +#: src/iuse_actor.cpp:2128 src/iuse_actor.cpp:2136 #, c-format msgid " stops playing their %s." msgstr "" -#: src/iuse_actor.cpp:2140 +#: src/iuse_actor.cpp:2147 #, c-format msgid "You need to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2141 +#: src/iuse_actor.cpp:2148 #, c-format msgid " needs to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2150 +#: src/iuse_actor.cpp:2157 #, c-format msgid "You feel too weak to play your %s." msgstr "" -#: src/iuse_actor.cpp:2151 +#: src/iuse_actor.cpp:2158 #, c-format msgid " feels too weak to play their %s." msgstr "" -#: src/iuse_actor.cpp:2164 +#: src/iuse_actor.cpp:2171 #, c-format msgid "You start playing your %s." msgstr "" -#: src/iuse_actor.cpp:2165 +#: src/iuse_actor.cpp:2172 #, c-format msgid " starts playing their %s." msgstr "" #. ~ %1$s: npc name, %2$s: npc action description -#: src/iuse_actor.cpp:2183 +#: src/iuse_actor.cpp:2190 #, c-format msgctxt "play music" msgid "%1$s %2$s" msgstr "%1$s %2$s" -#: src/iuse_actor.cpp:2189 +#: src/iuse_actor.cpp:2196 msgid "You produce an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2191 +#: src/iuse_actor.cpp:2198 #, c-format msgid "%s produces an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2244 +#: src/iuse_actor.cpp:2251 msgid "This can teach you a spell." msgstr "" -#: src/iuse_actor.cpp:2246 +#: src/iuse_actor.cpp:2253 msgid "This can teach you a number of spells." msgstr "" -#: src/iuse_actor.cpp:2249 +#: src/iuse_actor.cpp:2256 msgid "Spells Contained:" msgstr "" -#: src/iuse_actor.cpp:2260 src/iuse_actor.cpp:2296 +#: src/iuse_actor.cpp:2267 src/iuse_actor.cpp:2303 #, c-format msgid "Level %u" msgstr "" -#: src/iuse_actor.cpp:2262 +#: src/iuse_actor.cpp:2269 #, c-format msgid "%1$s (Max)" msgstr "" -#: src/iuse_actor.cpp:2283 +#: src/iuse_actor.cpp:2290 msgid "You can't read." msgstr "" -#: src/iuse_actor.cpp:2298 +#: src/iuse_actor.cpp:2305 msgid " (Max)" msgstr "" -#: src/iuse_actor.cpp:2305 +#: src/iuse_actor.cpp:2312 msgid "Study to Learn" msgstr "" -#: src/iuse_actor.cpp:2308 +#: src/iuse_actor.cpp:2315 msgid "Can't learn!" msgstr "" -#: src/iuse_actor.cpp:2316 +#: src/iuse_actor.cpp:2323 msgid "You already know everything this could teach you." msgstr "Du weißt bereits alles, was du hier lernen kannst." -#: src/iuse_actor.cpp:2324 +#: src/iuse_actor.cpp:2331 msgid "Study a spell:" msgstr "" -#: src/iuse_actor.cpp:2341 +#: src/iuse_actor.cpp:2348 msgid "Spend how long studying?" msgstr "" -#: src/iuse_actor.cpp:2342 +#: src/iuse_actor.cpp:2349 msgid "30 minutes" msgstr "" -#: src/iuse_actor.cpp:2343 +#: src/iuse_actor.cpp:2350 msgid "1 hour" msgstr "1 Stunde" -#: src/iuse_actor.cpp:2344 +#: src/iuse_actor.cpp:2351 msgid "2 hours" msgstr "2 Stunden" -#: src/iuse_actor.cpp:2345 +#: src/iuse_actor.cpp:2352 msgid "4 hours" msgstr "" -#: src/iuse_actor.cpp:2346 +#: src/iuse_actor.cpp:2353 msgid "8 hours" msgstr "" -#: src/iuse_actor.cpp:2347 +#: src/iuse_actor.cpp:2354 msgid "Until you gain a spell level" msgstr "" -#: src/iuse_actor.cpp:2388 +#: src/iuse_actor.cpp:2395 #, c-format msgid "This item when activated: %1$s" msgstr "" #. ~ %1$s: spell name, %2$i: spell level -#: src/iuse_actor.cpp:2393 +#: src/iuse_actor.cpp:2400 #, c-format msgid "This item casts %1$s at level %2$i." msgstr "" -#: src/iuse_actor.cpp:2397 +#: src/iuse_actor.cpp:2404 msgid "This item never fails." msgstr "" -#: src/iuse_actor.cpp:2478 +#: src/iuse_actor.cpp:2485 #, c-format msgid "You don't think putting your %1$s in your %2$s is a good idea" msgstr "Du glaubst nicht, dass es eine gute Idee wäre, %1$s in %2$s zu tun" -#: src/iuse_actor.cpp:2482 +#: src/iuse_actor.cpp:2489 #, c-format msgid "You holster your %s" msgstr "Du steckst %s in den Halfter" -#: src/iuse_actor.cpp:2494 +#: src/iuse_actor.cpp:2501 #, c-format msgid "You need to unwield your %s before using it." msgstr "Du musst dich von %s entwaffnen, bevor du es verwenden kannst." -#: src/iuse_actor.cpp:2501 +#: src/iuse_actor.cpp:2508 msgid "Holster item" msgstr "Gegenstand in Halfter stecken" -#: src/iuse_actor.cpp:2508 +#: src/iuse_actor.cpp:2515 #, c-format msgid "Draw %s" msgstr "%s ziehen" -#: src/iuse_actor.cpp:2513 src/monexamine.cpp:365 src/monexamine.cpp:516 +#: src/iuse_actor.cpp:2520 src/monexamine.cpp:365 src/monexamine.cpp:516 #, c-format msgid "Use %s" msgstr "Benutze %s" -#: src/iuse_actor.cpp:2536 +#: src/iuse_actor.cpp:2543 #, c-format msgid "You can't unwield your %s." msgstr "" -#: src/iuse_actor.cpp:2561 +#: src/iuse_actor.cpp:2568 msgid "Can be activated to store suitable items." msgstr "Kann aktiviert werden, um geeignete Gegenstände einzulagern." -#: src/iuse_actor.cpp:2577 +#: src/iuse_actor.cpp:2584 #, c-format msgid "Can be used to assemble: %s" msgstr "Kann zur Fertigung benutzt werden für: %s" -#: src/iuse_actor.cpp:2587 +#: src/iuse_actor.cpp:2594 #, c-format msgid "Insufficient ammunition to assemble %s" msgstr "" -#: src/iuse_actor.cpp:2632 +#: src/iuse_actor.cpp:2639 msgid "You can't do that while incorporeal." msgstr "" -#: src/iuse_actor.cpp:2633 +#: src/iuse_actor.cpp:2640 msgid " can't do that while incorporeal." msgstr "" -#: src/iuse_actor.cpp:2646 +#: src/iuse_actor.cpp:2653 msgid " can't do that while mounted." msgstr "" -#: src/iuse_actor.cpp:2658 +#: src/iuse_actor.cpp:2665 msgid "Your tool does not have enough charges to do that." msgstr "Dein Werkzeug verfügt über nicht genug Ladungen, um das zu tun." -#: src/iuse_actor.cpp:2739 +#: src/iuse_actor.cpp:2746 #, c-format msgid "Your %s is not made of any of:" msgstr "%s besteht nicht aus:" -#: src/iuse_actor.cpp:2743 +#: src/iuse_actor.cpp:2750 #, c-format msgid "%s (repaired using %s)" msgstr "%s (repariert mit %s)" -#: src/iuse_actor.cpp:2786 +#: src/iuse_actor.cpp:2793 #, c-format msgid "You don't have enough %s to do that. Have: %d, need: %d" msgstr "" -#: src/iuse_actor.cpp:2872 src/iuse_actor.cpp:4545 +#: src/iuse_actor.cpp:2879 src/iuse_actor.cpp:4552 msgid "You do not have that item!" msgstr "Diesen Gegenstand hast du nicht!" -#: src/iuse_actor.cpp:2878 +#: src/iuse_actor.cpp:2885 msgid "That requires gunsmithing tools." msgstr "Das erfordert Waffenschmiedewerkzeuge." -#: src/iuse_actor.cpp:2884 +#: src/iuse_actor.cpp:2891 msgid "You cannot repair this type of item." msgstr "Du kannst diese Art Gegenstand nicht reparieren." -#: src/iuse_actor.cpp:2894 +#: src/iuse_actor.cpp:2901 msgid "This can be used to repair other items, not itself." msgstr "" "Dies kann benutzt werden, um andere Gegenstände zu reparieren, aber nicht " "sich selbst." -#: src/iuse_actor.cpp:2921 +#: src/iuse_actor.cpp:2928 #, c-format msgid "Your %s is already enhanced to its maximum potential." msgstr "%s ist bereits maximal verbessert." -#: src/iuse_actor.cpp:2929 src/iuse_actor.cpp:3192 +#: src/iuse_actor.cpp:2936 src/iuse_actor.cpp:3199 #, c-format msgid "You cannot improve your %s any more this way." msgstr "Auf diese Weise kannst du dein %s nicht weiter verbessern." -#: src/iuse_actor.cpp:3031 +#: src/iuse_actor.cpp:3038 #, c-format msgid "You damage your %s! ( %s-> %s)" msgstr "" -#: src/iuse_actor.cpp:3034 src/iuse_actor.cpp:4701 +#: src/iuse_actor.cpp:3041 src/iuse_actor.cpp:4708 msgid "You destroy it!" msgstr "Du zerstörst es!" -#: src/iuse_actor.cpp:3070 +#: src/iuse_actor.cpp:3077 #, c-format msgid "The %s already fits!" msgstr "" -#: src/iuse_actor.cpp:3073 +#: src/iuse_actor.cpp:3080 #, c-format msgid "This %s cannot be refitted!" msgstr "" -#: src/iuse_actor.cpp:3112 +#: src/iuse_actor.cpp:3119 #, c-format msgid "" "It seems working on your %s is just beyond your current level of expertise." msgstr "" -#: src/iuse_actor.cpp:3151 +#: src/iuse_actor.cpp:3158 #, c-format msgid "You take your %s in, improving the fit." msgstr "Du nähst dein %s ab. Es passt dir nun besser." -#: src/iuse_actor.cpp:3167 +#: src/iuse_actor.cpp:3174 #, c-format msgid "You resize the %s to accommodate your tiny build." msgstr "" "Du passt die Größe an, um %s mit deiner winzigen Statur zu vereinbaren." -#: src/iuse_actor.cpp:3180 +#: src/iuse_actor.cpp:3187 #, c-format msgid "You adjust the %s back to its normal size." msgstr "Du passt %s wieder auf die normale Größe an." -#: src/iuse_actor.cpp:3198 +#: src/iuse_actor.cpp:3205 #, c-format msgid "You make your %s extra sturdy." msgstr "Du machst deinen %s besonders robust." -#: src/iuse_actor.cpp:3207 +#: src/iuse_actor.cpp:3214 #, c-format msgid "Your %s is already enhanced." msgstr "Dein %s ist bereits aufgebessert." -#: src/iuse_actor.cpp:3216 +#: src/iuse_actor.cpp:3223 msgid "Refitting" msgstr "Umrüstung" -#: src/iuse_actor.cpp:3217 +#: src/iuse_actor.cpp:3224 msgid "Downsizing" msgstr "" -#: src/iuse_actor.cpp:3218 +#: src/iuse_actor.cpp:3225 msgid "Upsizing" msgstr "" -#: src/iuse_actor.cpp:3220 +#: src/iuse_actor.cpp:3227 msgid "Practicing" msgstr "Übung" -#: src/iuse_actor.cpp:3229 +#: src/iuse_actor.cpp:3236 msgid "Repair" msgstr "" -#: src/iuse_actor.cpp:3238 +#: src/iuse_actor.cpp:3245 #, c-format msgid "Repair %s" msgstr "%s reparieren" -#: src/iuse_actor.cpp:3310 +#: src/iuse_actor.cpp:3317 msgid "You can't use filthy items for healing." msgstr "Du kannst keine versifften Gegenstände zur Heilung benutzen." -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "The bleeding is stopped." msgstr "Die Blutung ist gestoppt." -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "You stop the bleeding." msgstr "Du beendest die Blutung." -#: src/iuse_actor.cpp:3457 +#: src/iuse_actor.cpp:3464 msgid "You reduce the bleeding, but it's not stopped yet." msgstr "Du reduzierst die Blutung, aber sie ist noch nicht gestoppt." -#: src/iuse_actor.cpp:3458 +#: src/iuse_actor.cpp:3465 msgid "The bleeding is reduced, but not stopped." msgstr "Die Blutung wird reduziert, aber nicht gestoppt." -#: src/iuse_actor.cpp:3462 +#: src/iuse_actor.cpp:3469 msgid "" "Your dressing is too ineffective for a bleeding of this extent, and you fail" " to stop it." msgstr "" -#: src/iuse_actor.cpp:3463 +#: src/iuse_actor.cpp:3470 msgid "The wound still bleeds." msgstr "Die Wunde blutet noch." -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "The wound is cleaned." msgstr "Die Wunde ist gereinigt." -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "You clean the wound." msgstr "Du säuberst die Wunde." -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "The wound still looks bad." msgstr "Die Wunde sieht immer noch schlecht aus." -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "Your wound still aches." msgstr "Deine Wunde tut immer noch weh." -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "The wound is disinfected." msgstr "Die Wunde wurde desinfiziert." -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "You disinfect the wound." msgstr "Du desinfizierst die Wunde." -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "The wound still looks nasty." msgstr "Die Wunde sieht immer noch übel aus." -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "Your wound still hurts." msgstr "Deine Wunde tut immer noch weh." -#: src/iuse_actor.cpp:3490 +#: src/iuse_actor.cpp:3497 #, c-format msgid "You finish using the %s." msgstr "Du bist mit der Benutzung von dem %s fertig." #. ~ Healing complete message. %1$s is healer name, %2$s is item name. -#: src/iuse_actor.cpp:3494 +#: src/iuse_actor.cpp:3501 #, c-format msgid "%1$s finishes using the %2$s." msgstr "" -#: src/iuse_actor.cpp:3581 +#: src/iuse_actor.cpp:3588 msgid "That arm is broken. It needs surgical attention or a splint." msgstr "" "Dieser Arm ist gebrochen. Er muss operiert werden oder braucht eine Schiene." -#: src/iuse_actor.cpp:3583 +#: src/iuse_actor.cpp:3590 msgid "That leg is broken. It needs surgical attention or a splint." msgstr "" "Dieses Bein ist gebrochen. Es muss operiert werden oder braucht eine " "Schiene." -#: src/iuse_actor.cpp:3608 +#: src/iuse_actor.cpp:3615 msgid "'s biology is not compatible with that item." msgstr "" -#: src/iuse_actor.cpp:3637 +#: src/iuse_actor.cpp:3644 msgid "Select a body part for: " msgstr "Wähle ein Körperteil für: " #. ~ %1$s: patient name, %2$s: healing item name -#: src/iuse_actor.cpp:3655 +#: src/iuse_actor.cpp:3662 #, c-format msgctxt "healing" msgid "Select a body part of %1$s for %2$s:" msgstr "" -#: src/iuse_actor.cpp:3669 +#: src/iuse_actor.cpp:3676 msgid "Healing effects " msgstr "" -#: src/iuse_actor.cpp:3674 +#: src/iuse_actor.cpp:3681 msgid "Base healing: " msgstr "" -#: src/iuse_actor.cpp:3675 src/iuse_actor.cpp:3680 +#: src/iuse_actor.cpp:3682 src/iuse_actor.cpp:3687 msgid "Head: " msgstr "Kopf: " -#: src/iuse_actor.cpp:3676 src/iuse_actor.cpp:3682 +#: src/iuse_actor.cpp:3683 src/iuse_actor.cpp:3689 msgid " Torso: " msgstr " Torso: " -#: src/iuse_actor.cpp:3677 src/iuse_actor.cpp:3684 +#: src/iuse_actor.cpp:3684 src/iuse_actor.cpp:3691 msgid " Limbs: " msgstr " Gliedmaßen: " -#: src/iuse_actor.cpp:3679 +#: src/iuse_actor.cpp:3686 msgid "Actual healing: " msgstr "" -#: src/iuse_actor.cpp:3690 +#: src/iuse_actor.cpp:3697 msgid "Base bandaging quality: " msgstr "Grund-Verbandsqualität:" -#: src/iuse_actor.cpp:3693 +#: src/iuse_actor.cpp:3700 msgid "Actual bandaging quality: " msgstr "Aktuelle Verbandsqualität:" -#: src/iuse_actor.cpp:3699 +#: src/iuse_actor.cpp:3706 msgid "Base disinfecting quality: " msgstr "" -#: src/iuse_actor.cpp:3702 +#: src/iuse_actor.cpp:3709 msgid "Actual disinfecting quality: " msgstr "" -#: src/iuse_actor.cpp:3707 +#: src/iuse_actor.cpp:3714 msgid "Effect on bleeding: " msgstr "Wirkung auf die Blutung: " -#: src/iuse_actor.cpp:3709 +#: src/iuse_actor.cpp:3716 msgid "Actual effect on bleeding: " msgstr "Tats. Auswirkung auf die Blutung: " -#: src/iuse_actor.cpp:3714 +#: src/iuse_actor.cpp:3721 msgid "Chance to heal (percent): " msgstr "Heilungschancen (%):" -#: src/iuse_actor.cpp:3716 +#: src/iuse_actor.cpp:3723 msgid "* Bite: " msgstr "* Biss: " -#: src/iuse_actor.cpp:3720 +#: src/iuse_actor.cpp:3727 msgid "* Infection: " msgstr "* Infektion: " -#: src/iuse_actor.cpp:3724 +#: src/iuse_actor.cpp:3731 msgid "Moves to use: " msgstr "Züge zum verwenden:" -#: src/iuse_actor.cpp:3784 +#: src/iuse_actor.cpp:3791 #, c-format msgid "Yeah. Place the %s at your feet. Real damn smart move." msgstr "" -#: src/iuse_actor.cpp:3790 +#: src/iuse_actor.cpp:3797 #, c-format msgid "You can't place a %s there." msgstr "Du kannst hier keinen %s platzieren." -#: src/iuse_actor.cpp:3796 +#: src/iuse_actor.cpp:3803 #, c-format msgid "You must place the %s between two solid tiles." msgstr "Du musst %s zwischen zwei festen Feldern aufspannen." -#: src/iuse_actor.cpp:3801 +#: src/iuse_actor.cpp:3808 #, c-format msgid "The %s needs a %s adjacent to it." msgstr "%s benötigt %s daneben." -#: src/iuse_actor.cpp:3808 +#: src/iuse_actor.cpp:3815 #, c-format msgid "You can't place a %s there. It contains a trap already." msgstr "Du kannst hier keinen %s platzieren. Dort ist bereits eine Falle." -#: src/iuse_actor.cpp:3811 +#: src/iuse_actor.cpp:3818 #, c-format msgid "You trigger a %s!" msgstr "Du löst 1 %s aus!" -#: src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:3847 #, c-format msgid "Place %s where?" msgstr "%s wohin platzieren?" -#: src/iuse_actor.cpp:3862 +#: src/iuse_actor.cpp:3869 #, c-format msgid "" "That trap needs a space in %d tiles radius to be clear, centered %d tiles " "from you." msgstr "" -#: src/iuse_actor.cpp:3966 +#: src/iuse_actor.cpp:3973 #, c-format msgid "You saw down the barrel of your %s." msgstr "Du sägst den Lauf von %s ab." -#: src/iuse_actor.cpp:3976 src/iuse_actor.cpp:4035 +#: src/iuse_actor.cpp:3983 src/iuse_actor.cpp:4042 msgid "It's not a gun." msgstr "Es ist keine Feuerwaffe." -#: src/iuse_actor.cpp:3980 +#: src/iuse_actor.cpp:3987 msgid "The barrel is too small." msgstr "" -#: src/iuse_actor.cpp:3984 +#: src/iuse_actor.cpp:3991 msgid "The barrel is already sawn-off." msgstr "Der Lauf wurde bereits abgesägt." -#: src/iuse_actor.cpp:3994 +#: src/iuse_actor.cpp:4001 msgid "Can't saw off modified barrels." msgstr "Modifizierte Läufe können nicht abgesägt werden." -#: src/iuse_actor.cpp:4025 +#: src/iuse_actor.cpp:4032 #, c-format msgid "You saw down the stock of your %s." msgstr "" -#: src/iuse_actor.cpp:4039 +#: src/iuse_actor.cpp:4046 msgid "The stock is already sawn-off." msgstr "" -#: src/iuse_actor.cpp:4043 +#: src/iuse_actor.cpp:4050 msgid "This gun doesn't have a stock." msgstr "" -#: src/iuse_actor.cpp:4059 +#: src/iuse_actor.cpp:4066 msgid "" "Can't cut off modern composite stocks (must have an empty stock mount)." msgstr "" -#: src/iuse_actor.cpp:4063 +#: src/iuse_actor.cpp:4070 msgid "Can't cut off modified stocks." msgstr "" -#: src/iuse_actor.cpp:4067 +#: src/iuse_actor.cpp:4074 msgid "Can't cut off accessorized stocks." msgstr "" -#: src/iuse_actor.cpp:4099 +#: src/iuse_actor.cpp:4106 #, c-format msgid "You attach %s to your MOLLE webbing." msgstr "" -#: src/iuse_actor.cpp:4120 +#: src/iuse_actor.cpp:4127 msgid "Remove which accessory?" msgstr "" -#: src/iuse_actor.cpp:4131 +#: src/iuse_actor.cpp:4138 #, c-format msgid "You remove the item from your %s." msgstr "" -#: src/iuse_actor.cpp:4173 +#: src/iuse_actor.cpp:4180 msgid "You can't install bionics while mounted." msgstr "" -#: src/iuse_actor.cpp:4177 +#: src/iuse_actor.cpp:4184 msgid "You can't self-install this CBM." msgstr "" -#: src/iuse_actor.cpp:4179 +#: src/iuse_actor.cpp:4186 msgid "You can't install a filthy CBM!" msgstr "" -#: src/iuse_actor.cpp:4181 +#: src/iuse_actor.cpp:4188 msgid "This CBM is not sterile, you can't install it." msgstr "" -#: src/iuse_actor.cpp:4184 +#: src/iuse_actor.cpp:4191 msgid "This CBM is already deployed. You need to reset it to factory state." msgstr "" -#: src/iuse_actor.cpp:4187 +#: src/iuse_actor.cpp:4194 msgid "Max power capacity already reached" msgstr "" -#: src/iuse_actor.cpp:4192 +#: src/iuse_actor.cpp:4199 msgid "You have already installed this bionic." msgstr "Du hast dieses Bionik bereits installiert." -#: src/iuse_actor.cpp:4194 +#: src/iuse_actor.cpp:4201 msgid "There is nothing to upgrade." msgstr "Hier gibt es nichts zum Aufwerten." -#: src/iuse_actor.cpp:4203 +#: src/iuse_actor.cpp:4210 msgid "You have a superior version installed." msgstr "Du hast eine bessere Version installiert." -#: src/iuse_actor.cpp:4242 +#: src/iuse_actor.cpp:4249 msgid "Remove which modification?" msgstr "Welche Modifikation entfernen?" -#: src/iuse_actor.cpp:4254 +#: src/iuse_actor.cpp:4261 msgid "" "Are you sure? You may be lacking the skills needed to reattach this " "modification." msgstr "" -#: src/iuse_actor.cpp:4256 +#: src/iuse_actor.cpp:4263 msgid "Remove modification?" msgstr "" -#: src/iuse_actor.cpp:4273 src/iuse_actor.cpp:4347 +#: src/iuse_actor.cpp:4280 src/iuse_actor.cpp:4354 msgid "Doesn't appear to be modded." msgstr "Dies scheint keine Modifikationen zu haben." -#: src/iuse_actor.cpp:4283 +#: src/iuse_actor.cpp:4290 msgid "None of the mods can be removed." msgstr "Keine der Modifikationen kann entfernt werden." -#: src/iuse_actor.cpp:4288 src/iuse_actor.cpp:4361 +#: src/iuse_actor.cpp:4295 src/iuse_actor.cpp:4368 msgid "Has to be taken off first." msgstr "Muss zuerst abgenommen werden." -#: src/iuse_actor.cpp:4318 +#: src/iuse_actor.cpp:4325 msgid "Modify which part" msgstr "" -#: src/iuse_actor.cpp:4342 +#: src/iuse_actor.cpp:4349 msgid "Need to be wielding." msgstr "" -#: src/iuse_actor.cpp:4356 +#: src/iuse_actor.cpp:4363 msgid "None of the mods can be modified." msgstr "" -#: src/iuse_actor.cpp:4403 +#: src/iuse_actor.cpp:4410 #, c-format msgid "Put up the %s where (%dx%d clear area)?" msgstr "Wo %s aufstellen (%d×%d freier Bereich)?" -#: src/iuse_actor.cpp:4418 src/iuse_actor.cpp:4422 +#: src/iuse_actor.cpp:4425 src/iuse_actor.cpp:4429 #, c-format msgid "The %s is in the way." msgstr "Dein Weg wird durch %s blockiert." -#: src/iuse_actor.cpp:4426 +#: src/iuse_actor.cpp:4433 #, c-format msgid "The %s in that direction isn't suitable for placing the %s." msgstr "" -#: src/iuse_actor.cpp:4431 +#: src/iuse_actor.cpp:4438 #, c-format msgid "There is already furniture (%s) there." msgstr "Dort ist bereits ein Möbelstück (%s)." -#: src/iuse_actor.cpp:4471 +#: src/iuse_actor.cpp:4478 msgid "Use this item to weigh yourself. Includes everything you are wearing." msgstr "" "Verwende diesen Gegenstand um dich zu wiegen. Beinhaltet alles, was du " "trägst." -#: src/iuse_actor.cpp:4477 +#: src/iuse_actor.cpp:4484 msgid "You cannot weigh yourself while mounted." msgstr "" -#: src/iuse_actor.cpp:4483 +#: src/iuse_actor.cpp:4490 #, c-format msgid "ERROR: Max weight of %.0f %s exceeded" msgstr "" -#: src/iuse_actor.cpp:4533 +#: src/iuse_actor.cpp:4540 msgid "You can't see to sew!" msgstr "Du kannst nicht genug sehen, um zu Nähen!" -#: src/iuse_actor.cpp:4543 +#: src/iuse_actor.cpp:4550 msgid "Enhance which clothing?" msgstr "Welchen Gegenstand willst du anpassen?" -#: src/iuse_actor.cpp:4551 +#: src/iuse_actor.cpp:4558 msgid "This can be used to repair or modify other items, not itself." msgstr "" "Dies kann benutzt werden, um andere Gegenstände zu reparieren oder " "modifizieren, aber nicht sich selbst." -#: src/iuse_actor.cpp:4596 +#: src/iuse_actor.cpp:4603 msgid "How do you want to modify it?" msgstr "Wie möchtest du den Gegenstand anpassen?" #. ~ %1$s: modification desc, %2$s: mod name -#: src/iuse_actor.cpp:4611 +#: src/iuse_actor.cpp:4618 #, c-format msgid "Can't %1$s (incompatible with %2$s)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of thread needed -#: src/iuse_actor.cpp:4616 +#: src/iuse_actor.cpp:4623 #, c-format msgid "Can't %1$s (need %2$d thread loaded)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items needed -#: src/iuse_actor.cpp:4620 +#: src/iuse_actor.cpp:4627 #, c-format msgid "Can't %1$s (need %2$d %3$s)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items #. needed, %4$s: number of thread needed -#: src/iuse_actor.cpp:4627 +#: src/iuse_actor.cpp:4634 #, c-format msgid "%1$s (%2$d %3$s and %4$d thread)" msgstr "" -#: src/iuse_actor.cpp:4671 +#: src/iuse_actor.cpp:4678 msgid "Are you sure? You will not gain any materials back." msgstr "Bist du dir sicher? Du wirst keine Materialien zurück erhalten." -#: src/iuse_actor.cpp:4698 +#: src/iuse_actor.cpp:4705 #, c-format msgid "You damage your %s trying to modify it! ( %s-> %s)" msgstr "" -#: src/iuse_actor.cpp:4709 +#: src/iuse_actor.cpp:4716 msgid "You fail to modify the clothing, and you waste thread and materials." msgstr "" "Du versagst dabei, deine Kleidung zu modifizieren und verschwendest Faden " "und Materialien." -#: src/iuse_actor.cpp:4713 +#: src/iuse_actor.cpp:4720 #, c-format msgid "You modify your %s, but waste a lot of thread." msgstr "Du modifizierst dein %s, aber verschwendest viel Faden." -#: src/iuse_actor.cpp:4723 +#: src/iuse_actor.cpp:4730 #, c-format msgid "You modify your %s!" msgstr "Du modifizierst dein %s!" -#: src/iuse_actor.cpp:4764 +#: src/iuse_actor.cpp:4771 #, c-format msgid "You use the %s to mask your scent" msgstr "" -#: src/iuse_actor.h:535 +#: src/iuse_actor.h:538 msgid "Carve" msgstr "Eingravieren" -#: src/iuse_actor.h:536 +#: src/iuse_actor.h:539 msgid "Carved" msgstr "Eingraviert" -#: src/iuse_actor.h:576 src/iuse_actor.h:578 src/iuse_actor.h:599 -#: src/iuse_actor.h:624 +#: src/iuse_actor.h:579 src/iuse_actor.h:581 src/iuse_actor.h:602 +#: src/iuse_actor.h:627 msgid "hsss" msgstr "" @@ -441961,7 +442863,7 @@ msgstr "<-> vorheriger" msgid "ndo move" msgstr " rückgängig" -#: src/json.cpp:807 +#: src/json.cpp:809 msgid "" "This JSON file looks like it starts with a Byte Order Mark (BOM) or is " "otherwise corrupted. This can happen if you edit files in Windows Notepad." @@ -441989,7 +442891,7 @@ msgstr "" msgid "N " msgstr "N " -#: src/line.cpp:571 src/overmap.cpp:5888 +#: src/line.cpp:571 src/overmap.cpp:5882 msgid "north" msgstr "Norden" @@ -442005,7 +442907,7 @@ msgstr "Nordosten" msgid "E " msgstr "O " -#: src/line.cpp:573 src/overmap.cpp:5889 +#: src/line.cpp:573 src/overmap.cpp:5883 msgid "east" msgstr "Osten" @@ -442021,7 +442923,7 @@ msgstr "Südosten" msgid "S " msgstr "S " -#: src/line.cpp:575 src/overmap.cpp:5889 +#: src/line.cpp:575 src/overmap.cpp:5883 msgid "south" msgstr "Süden" @@ -442037,7 +442939,7 @@ msgstr "Südwesten" msgid "W " msgstr "W " -#: src/line.cpp:577 src/overmap.cpp:5890 +#: src/line.cpp:577 src/overmap.cpp:5884 msgid "west" msgstr "Westen" @@ -442451,7 +443353,7 @@ msgid ", %d/sec" msgstr "" #: src/magic.cpp:2108 src/magic.cpp:2166 src/magic.cpp:2377 -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Damage" msgstr "Schaden" @@ -442481,7 +443383,7 @@ msgstr "" msgid "Spell Radius: %d" msgstr "" -#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:3005 +#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:2999 msgid "Range" msgstr "Reichweite" @@ -442552,7 +443454,7 @@ msgstr "" msgid "Your injuries even out." msgstr "" -#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:914 +#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:915 msgid "You feel a surge of euphoria as flames burst out!" msgstr "" @@ -442672,261 +443574,261 @@ msgstr "" msgid "Choose Translocator Gate" msgstr "" -#: src/main.cpp:129 +#: src/main.cpp:130 msgid "Really Quit? All unsaved changes will be lost." msgstr "" -#: src/main.cpp:571 +#: src/main.cpp:580 #, c-format msgid "Unable to make directory \"%s\". Check permissions." msgstr "" -#: src/main_menu.cpp:168 +#: src/main_menu.cpp:169 msgid "Credits" msgstr "" #. ~ Message Of The Day -#: src/main_menu.cpp:172 +#: src/main_menu.cpp:173 msgid "MOTD" msgstr "" -#: src/main_menu.cpp:209 +#: src/main_menu.cpp:210 msgid "Create World" msgstr "Welt erstellen" -#: src/main_menu.cpp:275 +#: src/main_menu.cpp:276 msgid "Bugs? Suggestions? Use links in MOTD to report them." msgstr "Bugs? Vorschläge? Verwende die Links unter MOTD, um sie zu melden. " -#: src/main_menu.cpp:278 +#: src/main_menu.cpp:279 #, c-format msgid "Tip of the day: %s" msgstr "Tipp des Tages: %s" -#: src/main_menu.cpp:314 +#: src/main_menu.cpp:315 #, c-format msgid "Version: %s" msgstr "Version: %s" -#: src/main_menu.cpp:394 src/path_info.cpp:365 +#: src/main_menu.cpp:395 src/path_info.cpp:465 msgid "Cataclysm: Dark Days Ahead" msgstr "Cataclysm: Dark Days Ahead" -#: src/main_menu.cpp:396 +#: src/main_menu.cpp:397 msgid "No message today." msgstr "Heute keine Nachrichten." -#: src/main_menu.cpp:417 +#: src/main_menu.cpp:418 msgid "No credits information found." msgstr "Keine Mitwirkendeninformationen gefunden." -#: src/main_menu.cpp:423 +#: src/main_menu.cpp:424 msgctxt "Main Menu" msgid "OTD" msgstr "OTD" -#: src/main_menu.cpp:424 +#: src/main_menu.cpp:425 msgctxt "Main Menu" msgid "ew Game" msgstr "eu" -#: src/main_menu.cpp:425 +#: src/main_menu.cpp:426 msgctxt "Main Menu" msgid "Lod" msgstr "Lden" -#: src/main_menu.cpp:426 +#: src/main_menu.cpp:427 msgctxt "Main Menu" msgid "orld" msgstr "elt" -#: src/main_menu.cpp:427 +#: src/main_menu.cpp:428 msgctxt "Main Menu" msgid "pecial" msgstr "Etras" -#: src/main_menu.cpp:428 +#: src/main_menu.cpp:429 msgctxt "Main Menu" msgid "Setings" msgstr "instellungen" -#: src/main_menu.cpp:429 +#: src/main_menu.cpp:430 msgctxt "Main Menu" msgid "Hlp" msgstr "Hlfe" -#: src/main_menu.cpp:430 +#: src/main_menu.cpp:431 msgctxt "Main Menu" msgid "redits" msgstr "Miwirkende" -#: src/main_menu.cpp:431 +#: src/main_menu.cpp:432 msgctxt "Main Menu" msgid "uit" msgstr "Ene" -#: src/main_menu.cpp:435 +#: src/main_menu.cpp:436 msgctxt "Main Menu|New Game" msgid "Cstom Character" msgstr "" -#: src/main_menu.cpp:436 +#: src/main_menu.cpp:437 msgctxt "Main Menu|New Game" msgid "reset Character" msgstr "orlage" -#: src/main_menu.cpp:437 +#: src/main_menu.cpp:438 msgctxt "Main Menu|New Game" msgid "andom Character" msgstr "ufällig" -#: src/main_menu.cpp:440 +#: src/main_menu.cpp:441 msgctxt "Main Menu|New Game" msgid "Play Now! (efault Scenario)" msgstr "" -#: src/main_menu.cpp:441 +#: src/main_menu.cpp:442 msgctxt "Main Menu|New Game" msgid "Play Nw!" msgstr "" -#: src/main_menu.cpp:445 +#: src/main_menu.cpp:446 msgid "" "Allows you to fully customize points pool, scenario, and character's " "profession, stats, traits, skills and other parameters." msgstr "" -#: src/main_menu.cpp:446 +#: src/main_menu.cpp:447 msgid "Select from one of previously created character templates." msgstr "" -#: src/main_menu.cpp:448 +#: src/main_menu.cpp:449 msgid "" "Creates random character, but lets you preview the generated character and " "the scenario and change character and/or scenario if needed." msgstr "" -#: src/main_menu.cpp:450 +#: src/main_menu.cpp:451 msgid "" "Puts you right in the game, randomly choosing character's traits, " "profession, skills and other parameters. Scenario is fixed to Evacuee." msgstr "" -#: src/main_menu.cpp:452 +#: src/main_menu.cpp:453 msgid "" "Puts you right in the game, randomly choosing scenario and character's " "traits, profession, skills and other parameters." msgstr "" -#: src/main_menu.cpp:466 +#: src/main_menu.cpp:467 msgctxt "Main Menu|World" msgid "elete World" msgstr "Welt löchen" -#: src/main_menu.cpp:467 +#: src/main_menu.cpp:468 msgctxt "Main Menu|World" msgid "eset World" msgstr "Welt zrücksetzen" -#: src/main_menu.cpp:468 +#: src/main_menu.cpp:469 msgctxt "Main Menu|World" msgid "Shw World Mods" msgstr "" -#: src/main_menu.cpp:469 +#: src/main_menu.cpp:470 msgctxt "Main Menu|World" msgid "Copy World Settngs" msgstr "" -#: src/main_menu.cpp:470 +#: src/main_menu.cpp:471 msgctxt "Main Menu|World" msgid "Character to Temlate" msgstr "" -#: src/main_menu.cpp:478 +#: src/main_menu.cpp:479 msgctxt "Main Menu|Settings" msgid "ptions" msgstr "ptionen" -#: src/main_menu.cpp:479 +#: src/main_menu.cpp:480 msgctxt "Main Menu|Settings" msgid "Kebindings" msgstr "" -#: src/main_menu.cpp:480 +#: src/main_menu.cpp:481 msgctxt "Main Menu|Settings" msgid "Atopickup" msgstr "" -#: src/main_menu.cpp:481 +#: src/main_menu.cpp:482 msgctxt "Main Menu|Settings" msgid "Saemode" msgstr "" -#: src/main_menu.cpp:482 +#: src/main_menu.cpp:483 msgctxt "Main Menu|Settings" msgid "Colos" msgstr "" -#: src/main_menu.cpp:696 +#: src/main_menu.cpp:697 msgid "Really quit?" msgstr "Wirklich beenden?" -#: src/main_menu.cpp:783 +#: src/main_menu.cpp:784 msgid "Special games don't work with shared maps." msgstr "Besondere Spiele funktionieren nicht mit geteilten Welten." -#: src/main_menu.cpp:839 +#: src/main_menu.cpp:840 msgid "No world to load." msgstr "" -#: src/main_menu.cpp:865 +#: src/main_menu.cpp:866 msgid "No templates found!" msgstr "Keine Vorlage gefunden!" -#: src/main_menu.cpp:869 +#: src/main_menu.cpp:870 msgid "Choose a preset character template" msgstr "" -#: src/main_menu.cpp:875 src/main_menu.cpp:1033 src/main_menu.cpp:1060 +#: src/main_menu.cpp:876 src/main_menu.cpp:1034 src/main_menu.cpp:1061 msgid "<- Back to Main Menu" msgstr "" -#: src/main_menu.cpp:884 +#: src/main_menu.cpp:885 #, c-format msgid "What to do with template \"%s\"?" msgstr "" -#: src/main_menu.cpp:888 +#: src/main_menu.cpp:889 #, c-format msgid "Are you sure you want to delete %s?" msgstr "Willst du %s wirklich löschen?" -#: src/main_menu.cpp:891 +#: src/main_menu.cpp:892 msgid "Sorry, something went wrong." msgstr "Tschuldigung, etwas ging schief." #. ~ %s = world name -#: src/main_menu.cpp:1023 +#: src/main_menu.cpp:1024 #, c-format msgid "%s has no characters to load!" msgstr "" -#: src/main_menu.cpp:1027 +#: src/main_menu.cpp:1028 #, c-format msgid "Load character from \"%s\"" msgstr "" -#: src/main_menu.cpp:1051 +#: src/main_menu.cpp:1052 #, c-format msgid "Manage world \"%s\"" msgstr "" -#: src/main_menu.cpp:1079 +#: src/main_menu.cpp:1080 msgid "Delete the world and all saves within?" msgstr "" -#: src/main_menu.cpp:1084 +#: src/main_menu.cpp:1085 msgid "Remove all saves and regenerate world?" msgstr "Alle Spielstände löschen und die Welt neu erzeugen?" @@ -442936,7 +443838,7 @@ msgstr "Alle Spielstände löschen und die Welt neu erzeugen?" msgid "weight of %1$s" msgstr "" -#: src/map.cpp:864 src/vehicle.cpp:6304 +#: src/map.cpp:864 src/vehicle.cpp:6305 #, c-format msgid "A towing cable snaps off of %s." msgstr "" @@ -443295,38 +444197,38 @@ msgstr "%s gibt dir ein krankes Gefühl." msgid "memory map region for (%d,%d,%d)" msgstr "" -#: src/mapbuffer.cpp:142 +#: src/mapbuffer.cpp:143 #, c-format msgid "Please wait as the map saves [%d/%d]" msgstr "Bitte warte, während die Welt gespeichert wird (%d/%d)." -#: src/mapgen.cpp:5842 +#: src/mapgen.cpp:5833 msgid "Sub-prime contact console" msgstr "Subebenen-Kontaktkonsole" -#: src/mapgen.cpp:5844 +#: src/mapgen.cpp:5835 msgid "Terminate Specimens" msgstr "Exemplare terminieren" -#: src/mapgen.cpp:5845 +#: src/mapgen.cpp:5836 msgid "Release Specimens" msgstr "Exemplare freilassen" -#: src/mapgen.cpp:5847 +#: src/mapgen.cpp:5838 msgid "Toggle Portal" msgstr "Portal ein-/ausschalten" -#: src/mapgen.cpp:5848 +#: src/mapgen.cpp:5839 msgid "Activate Resonance Cascade" msgstr "Resonanzkaskade ausführen" -#: src/mapgen.cpp:5888 src/mapgen.cpp:7095 src/mapgen.cpp:7114 -#: src/mapgen.cpp:7134 src/mapgen.cpp:7153 +#: src/mapgen.cpp:5879 src/mapgen.cpp:7086 src/mapgen.cpp:7105 +#: src/mapgen.cpp:7125 src/mapgen.cpp:7144 msgid "Bionic access" msgstr "Bionikzugriff" -#: src/mapgen.cpp:5890 src/mapgen.cpp:7097 src/mapgen.cpp:7116 -#: src/mapgen.cpp:7136 src/mapgen.cpp:7155 +#: src/mapgen.cpp:5881 src/mapgen.cpp:7088 src/mapgen.cpp:7107 +#: src/mapgen.cpp:7127 src/mapgen.cpp:7146 msgid "Open Chambers" msgstr "Kammern öffnen" @@ -443732,7 +444634,7 @@ msgstr "Passiv" msgid "Hit" msgstr "Treffer" -#: src/martialarts.cpp:2017 src/ranged.cpp:1641 +#: src/martialarts.cpp:2017 src/ranged.cpp:1642 msgid "Miss" msgstr "" @@ -443761,7 +444663,7 @@ msgstr " (getragen)" msgid "Weapons" msgstr "Waffen" -#: src/martialarts.cpp:2139 +#: src/martialarts.cpp:2142 #, c-format msgid " Style: %s " msgstr " Stil: %s " @@ -443869,7 +444771,7 @@ msgstr "Das " msgid "%2d" msgstr "" -#: src/medical_ui.cpp:216 src/veh_interact.cpp:2806 +#: src/medical_ui.cpp:216 src/veh_interact.cpp:2800 #, c-format msgid "%s (%s)" msgstr "%s (%s)" @@ -443975,7 +444877,7 @@ msgstr "" "Mahlzeiten werden dir helfen, dich zu erholen.\n" #: src/medical_ui.cpp:536 src/player_display.cpp:1365 -#: src/veh_interact.cpp:2999 +#: src/veh_interact.cpp:2993 msgid "Strength" msgstr "Stärke" @@ -444711,15 +445613,15 @@ msgstr "" msgid "You failed to steal %1$s from %2$s." msgstr "Du hast es nicht geschafft, %1$s von %2$s zu stehlen." -#: src/memorial_logger.cpp:202 +#: src/memorial_logger.cpp:210 msgid "an unemployed male" msgstr "Ein arbeitsloser Mann" -#: src/memorial_logger.cpp:204 +#: src/memorial_logger.cpp:212 msgid "an unemployed female" msgstr "Eine arbeitslose Frau" -#: src/memorial_logger.cpp:207 +#: src/memorial_logger.cpp:215 #, c-format msgid "a %s" msgstr "1 %s" @@ -444727,24 +445629,24 @@ msgstr "1 %s" #. ~ First parameter is a pronoun ("He"/"She"), second parameter is a #. description #. ~ that designates the location relative to its surroundings. -#: src/memorial_logger.cpp:214 +#: src/memorial_logger.cpp:222 #, c-format msgid "%1$s was killed in a %2$s." msgstr "%1$s wurde bei %2$s getötet." -#: src/memorial_logger.cpp:218 +#: src/memorial_logger.cpp:226 #, c-format msgid "Cataclysm - Dark Days Ahead version %s memorial file" msgstr "Cataclysm: Dark Days Ahead, version %s – Denkmaldatei" -#: src/memorial_logger.cpp:221 +#: src/memorial_logger.cpp:229 #, c-format msgid "In memory of: %s" msgstr "In Gedenken an: %s" #. ~ The "%s" will be replaced by an epitaph as displayed in the memorial #. files. Replace the quotation marks as appropriate for your language. -#: src/memorial_logger.cpp:224 +#: src/memorial_logger.cpp:232 #, c-format msgctxt "epitaph" msgid "\"%s\"" @@ -444752,358 +445654,358 @@ msgstr "»%s«" #. ~ First parameter: Pronoun, second parameter: a profession name (with #. article) -#: src/memorial_logger.cpp:227 +#: src/memorial_logger.cpp:235 #, c-format msgid "%1$s was %2$s when the apocalypse began." msgstr "%1$s war %2$s, als die Apokalypse begann." -#: src/memorial_logger.cpp:229 +#: src/memorial_logger.cpp:237 #, c-format msgid "%1$s died on %2$s." msgstr "%1$s starb an %2$s." -#: src/memorial_logger.cpp:235 +#: src/memorial_logger.cpp:243 #, c-format msgid "Cash on hand: %s" msgstr "Bargeld: %s" -#: src/memorial_logger.cpp:246 +#: src/memorial_logger.cpp:254 msgid "Final HP:" msgstr "Letzte TP:" -#: src/memorial_logger.cpp:247 +#: src/memorial_logger.cpp:255 #, c-format msgid " Head: %d/%d" msgstr " Kopf: %d/%d" -#: src/memorial_logger.cpp:248 +#: src/memorial_logger.cpp:256 #, c-format msgid "Torso: %d/%d" msgstr "Torso: %d/%d" -#: src/memorial_logger.cpp:249 +#: src/memorial_logger.cpp:257 #, c-format msgid "L Arm: %d/%d" msgstr "L. Arm: %d/%d" -#: src/memorial_logger.cpp:250 +#: src/memorial_logger.cpp:258 #, c-format msgid "R Arm: %d/%d" msgstr "R. Arm: %d/%d" -#: src/memorial_logger.cpp:251 +#: src/memorial_logger.cpp:259 #, c-format msgid "L Leg: %d/%d" msgstr "L. Bein: %d/%d" -#: src/memorial_logger.cpp:252 +#: src/memorial_logger.cpp:260 #, c-format msgid "R Leg: %d/%d" msgstr "R. Bein: %d/%d" -#: src/memorial_logger.cpp:256 +#: src/memorial_logger.cpp:264 msgid "Final Stats:" msgstr "Letzte Werte:" -#: src/memorial_logger.cpp:257 src/memorial_logger.cpp:262 +#: src/memorial_logger.cpp:265 src/memorial_logger.cpp:270 #, c-format msgid "Str %d" msgstr "Stä %d" -#: src/memorial_logger.cpp:258 src/memorial_logger.cpp:263 +#: src/memorial_logger.cpp:266 src/memorial_logger.cpp:271 #, c-format msgid "Dex %d" msgstr "Ges %d" -#: src/memorial_logger.cpp:259 src/memorial_logger.cpp:264 +#: src/memorial_logger.cpp:267 src/memorial_logger.cpp:272 #, c-format msgid "Int %d" msgstr "Int %d" -#: src/memorial_logger.cpp:260 src/memorial_logger.cpp:265 +#: src/memorial_logger.cpp:268 src/memorial_logger.cpp:273 #, c-format msgid "Per %d" msgstr "Wah %d" -#: src/memorial_logger.cpp:261 +#: src/memorial_logger.cpp:269 msgid "Base Stats:" msgstr "Basiswerte:" -#: src/memorial_logger.cpp:269 +#: src/memorial_logger.cpp:277 msgid "Final Messages:" msgstr "Letzte Nachrichten:" -#: src/memorial_logger.cpp:302 +#: src/memorial_logger.cpp:310 msgid "No monsters were killed." msgstr "Es wurden keine Monster getötet." -#: src/memorial_logger.cpp:304 +#: src/memorial_logger.cpp:312 #, c-format msgid "Total kills: %d" msgstr "Insgesamt getötet: %d" #. ~ 1. skill name, 2. skill level, 3. exercise percentage to next level -#: src/memorial_logger.cpp:313 +#: src/memorial_logger.cpp:321 #, c-format msgid "%s: %d (%d %%)" msgstr "%s: %d (%d %%)" -#: src/memorial_logger.cpp:319 +#: src/memorial_logger.cpp:327 msgid "Traits:" msgstr "Wesenszüge:" -#: src/memorial_logger.cpp:324 src/memorial_logger.cpp:336 +#: src/memorial_logger.cpp:332 src/memorial_logger.cpp:344 msgid "(None)" msgstr "(Keine)" -#: src/memorial_logger.cpp:329 +#: src/memorial_logger.cpp:337 msgid "Ongoing Effects:" msgstr "Anhaltende Wirkungen:" -#: src/memorial_logger.cpp:341 src/newcharacter.cpp:3610 -#: src/newcharacter.cpp:3612 +#: src/memorial_logger.cpp:349 src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3667 msgid "Bionics:" msgstr "Bioniken:" -#: src/memorial_logger.cpp:346 +#: src/memorial_logger.cpp:354 msgid "No bionics were installed." msgstr "Es wurden keine Bioniken installiert." -#: src/memorial_logger.cpp:349 +#: src/memorial_logger.cpp:357 #, c-format msgid "" "Bionic Power: %d/%d" msgstr "" "Bionikstrom: %d/%d" -#: src/memorial_logger.cpp:355 +#: src/memorial_logger.cpp:363 msgid "Weapon:" msgstr "Waffe :" -#: src/memorial_logger.cpp:359 +#: src/memorial_logger.cpp:367 msgid "Equipment:" msgstr "Ausrüstung:" -#: src/memorial_logger.cpp:364 src/newcharacter.cpp:1851 +#: src/memorial_logger.cpp:372 src/newcharacter.cpp:1869 msgid "Inventory:" msgstr "Inventar:" -#: src/memorial_logger.cpp:382 +#: src/memorial_logger.cpp:390 msgid "Lifetime Stats and Scores" msgstr "" -#: src/memorial_logger.cpp:390 +#: src/memorial_logger.cpp:398 msgid "Game History" msgstr "Spiel-Historie" #. ~ %s is artifact name -#: src/memorial_logger.cpp:427 +#: src/memorial_logger.cpp:435 #, c-format msgctxt "memorial_male" msgid "Activated the %s." msgstr "Aktivierte Artefakt: %s." -#: src/memorial_logger.cpp:428 +#: src/memorial_logger.cpp:436 #, c-format msgctxt "memorial_female" msgid "Activated the %s." msgstr "Aktivierte Artefakt: %s." -#: src/memorial_logger.cpp:436 +#: src/memorial_logger.cpp:444 msgctxt "memorial_male" msgid "Activated a mininuke." msgstr "Aktivierte ein Atombömbchen." -#: src/memorial_logger.cpp:437 +#: src/memorial_logger.cpp:445 msgctxt "memorial_female" msgid "Activated a mininuke." msgstr "Aktivierte ein Atombömbchen." -#: src/memorial_logger.cpp:447 +#: src/memorial_logger.cpp:455 msgctxt "memorial_male" msgid "Consumed mutagen." msgstr "Konsumierte Mutagen." -#: src/memorial_logger.cpp:448 +#: src/memorial_logger.cpp:456 msgctxt "memorial_female" msgid "Consumed mutagen." msgstr "Konsumierte Mutagen." -#: src/memorial_logger.cpp:451 +#: src/memorial_logger.cpp:459 msgctxt "memorial_male" msgid "Injected mutagen." msgstr "Hat sich Mutagen injiziert." -#: src/memorial_logger.cpp:452 +#: src/memorial_logger.cpp:460 msgctxt "memorial_female" msgid "Injected mutagen." msgstr "Hat sich Mutagen injiziert." -#: src/memorial_logger.cpp:455 +#: src/memorial_logger.cpp:463 msgctxt "memorial_male" msgid "Consumed purifier." msgstr "Konsumierte Purifizierer." -#: src/memorial_logger.cpp:456 +#: src/memorial_logger.cpp:464 msgctxt "memorial_female" msgid "Consumed purifier." msgstr "Konsumierte Purifizierer." -#: src/memorial_logger.cpp:459 +#: src/memorial_logger.cpp:467 msgctxt "memorial_male" msgid "Injected purifier." msgstr "Spritzte sich Purifizierer." -#: src/memorial_logger.cpp:460 +#: src/memorial_logger.cpp:468 msgctxt "memorial_female" msgid "Injected purifier." msgstr "Spritzte sich Purifizierer." -#: src/memorial_logger.cpp:463 +#: src/memorial_logger.cpp:471 msgctxt "memorial_male" msgid "Injected smart purifier." msgstr "Spritzte sich eine intelligente Purifizierer Dosis." -#: src/memorial_logger.cpp:464 +#: src/memorial_logger.cpp:472 msgctxt "memorial_female" msgid "Injected smart purifier." msgstr "Spritzte sich eine intelligente Purifizierer Dosis." -#: src/memorial_logger.cpp:473 +#: src/memorial_logger.cpp:481 msgctxt "memorial_male" msgid "Angered a group of amigara horrors!" msgstr "Verärgerte eine Gruppe von Schreckensamigaras." -#: src/memorial_logger.cpp:474 +#: src/memorial_logger.cpp:482 msgctxt "memorial_female" msgid "Angered a group of amigara horrors!" msgstr "Verärgerte eine Gruppe von Schreckensamigaras." -#: src/memorial_logger.cpp:478 +#: src/memorial_logger.cpp:486 msgctxt "memorial_male" msgid "Awoke a group of dark wyrms!" msgstr "Erweckte eine Düsterwyrmgruppe!" -#: src/memorial_logger.cpp:479 +#: src/memorial_logger.cpp:487 msgctxt "memorial_female" msgid "Awoke a group of dark wyrms!" msgstr "Erweckte eine Düsterwyrmgruppe!" -#: src/memorial_logger.cpp:485 +#: src/memorial_logger.cpp:493 msgctxt "memorial_male" msgid "Became wanted by the police!" msgstr "Ist von der Polizei gesucht geworden!" -#: src/memorial_logger.cpp:486 +#: src/memorial_logger.cpp:494 msgctxt "memorial_female" msgid "Became wanted by the police!" msgstr "Ist von der Polizei gesucht geworden!" #. ~ %s is bodypart -#: src/memorial_logger.cpp:495 +#: src/memorial_logger.cpp:503 #, c-format msgctxt "memorial_male" msgid "Broke his %s." msgstr "" -#: src/memorial_logger.cpp:496 +#: src/memorial_logger.cpp:504 #, c-format msgctxt "memorial_female" msgid "Broke her %s." msgstr "" #. ~ %s is bodypart -#: src/memorial_logger.cpp:506 +#: src/memorial_logger.cpp:514 #, c-format msgctxt "memorial_male" msgid "Broken %s began to mend." msgstr "Das gebrochene %s fing an, sich zu heilen." -#: src/memorial_logger.cpp:507 +#: src/memorial_logger.cpp:515 #, c-format msgctxt "memorial_female" msgid "Broken %s began to mend." msgstr "Das gebrochene %s fing an, sich zu heilen." -#: src/memorial_logger.cpp:520 +#: src/memorial_logger.cpp:528 msgctxt "memorial_male" msgid "You buried an unknown victim of the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:522 +#: src/memorial_logger.cpp:530 msgctxt "memorial_female" msgid "You buried an unknown victim of The Cataclysm." msgstr "" -#: src/memorial_logger.cpp:525 +#: src/memorial_logger.cpp:533 #, c-format msgctxt "memorial_male" msgid "You buried %s." msgstr "" -#: src/memorial_logger.cpp:526 +#: src/memorial_logger.cpp:534 #, c-format msgctxt "memorial_female" msgid "You buried %s." msgstr "" -#: src/memorial_logger.cpp:533 +#: src/memorial_logger.cpp:541 msgctxt "memorial_male" msgid "Caused a resonance cascade." msgstr "Hat eine Resonanzkaskade verursacht." -#: src/memorial_logger.cpp:534 +#: src/memorial_logger.cpp:542 msgctxt "memorial_female" msgid "Caused a resonance cascade." msgstr "Hat eine Resonanzkaskade verursacht." -#: src/memorial_logger.cpp:559 +#: src/memorial_logger.cpp:567 msgctxt "memorial_male" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "Fing und tötete einen Affen. Beute hat keinen Namen." -#: src/memorial_logger.cpp:561 +#: src/memorial_logger.cpp:569 msgctxt "memorial_female" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "Fing und tötete einen Affen. Beute hat keinen Namen." -#: src/memorial_logger.cpp:564 +#: src/memorial_logger.cpp:572 #, c-format msgctxt "memorial_male" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "Tötete einen schmackhaft aussehenden Unschuldigen, %s, kaltblütig." -#: src/memorial_logger.cpp:566 +#: src/memorial_logger.cpp:574 #, c-format msgctxt "memorial_female" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "Tötete eine schmackhaft aussehende Unschuldige, %s, kaltblütig." -#: src/memorial_logger.cpp:570 +#: src/memorial_logger.cpp:578 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "Tötete einen Unschuldigen, %s, kaltblütig. Er war schwach." -#: src/memorial_logger.cpp:572 +#: src/memorial_logger.cpp:580 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "Tötete einen Unschuldigen, %s, kaltblütig. Er war schwach." -#: src/memorial_logger.cpp:575 +#: src/memorial_logger.cpp:583 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s." msgstr "Tötete einen Unschuldigen, %s." -#: src/memorial_logger.cpp:576 +#: src/memorial_logger.cpp:584 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s." msgstr "Tötete eine Unschuldige, %s." -#: src/memorial_logger.cpp:580 +#: src/memorial_logger.cpp:588 #, c-format msgctxt "memorial_male" msgid "" @@ -445112,7 +446014,7 @@ msgstr "" "Tötete eine unschuldige Person – %s – kaltblütig und fühlte sich danach " "fürchterlich." -#: src/memorial_logger.cpp:583 +#: src/memorial_logger.cpp:591 #, c-format msgctxt "memorial_female" msgid "" @@ -445121,635 +446023,635 @@ msgstr "" "Tötete eine unschuldige Person – %s – kaltblütig und fühlte sich danach " "fürchterlich." -#: src/memorial_logger.cpp:595 +#: src/memorial_logger.cpp:603 #, c-format msgctxt "memorial_male" msgid "Killed a %s." msgstr "Tötete 1 %s." -#: src/memorial_logger.cpp:596 +#: src/memorial_logger.cpp:604 #, c-format msgctxt "memorial_female" msgid "Killed a %s." msgstr "Tötete 1 %s." -#: src/memorial_logger.cpp:632 +#: src/memorial_logger.cpp:640 #, c-format msgctxt "memorial_male" msgid "Consumed a %s." msgstr "" -#: src/memorial_logger.cpp:633 +#: src/memorial_logger.cpp:641 #, c-format msgctxt "memorial_female" msgid "Consumed a %s." msgstr "" -#: src/memorial_logger.cpp:640 +#: src/memorial_logger.cpp:648 msgctxt "memorial_male" msgid "Opened the Marloss Gateway." msgstr "Öffnete die Marloss-Pforte." -#: src/memorial_logger.cpp:641 +#: src/memorial_logger.cpp:649 msgctxt "memorial_female" msgid "Opened the Marloss Gateway." msgstr "Öffnete die Marloss-Pforte." -#: src/memorial_logger.cpp:660 +#: src/memorial_logger.cpp:668 msgctxt "memorial_male" msgid "Became one with the Mycus." msgstr "Wurde eins mit dem Mykus." -#: src/memorial_logger.cpp:661 +#: src/memorial_logger.cpp:669 msgctxt "memorial_female" msgid "Became one with the Mycus." msgstr "Wurde eins mit dem Mykus." -#: src/memorial_logger.cpp:668 +#: src/memorial_logger.cpp:676 msgctxt "memorial_male" msgid "Dermatik eggs hatched." msgstr "Heckte Dermatik-Eier." -#: src/memorial_logger.cpp:669 +#: src/memorial_logger.cpp:677 msgctxt "memorial_female" msgid "Dermatik eggs hatched." msgstr "Heckte Dermatik-Eier." -#: src/memorial_logger.cpp:676 +#: src/memorial_logger.cpp:684 msgctxt "memorial_male" msgid "Injected with dermatik eggs." msgstr "Ihm wurden Dermatik-Eier injiziert." -#: src/memorial_logger.cpp:677 +#: src/memorial_logger.cpp:685 msgctxt "memorial_female" msgid "Injected with dermatik eggs." msgstr "Ihr wurden Dermatik-Eier injiziert." -#: src/memorial_logger.cpp:682 +#: src/memorial_logger.cpp:690 msgctxt "memorial_male" msgid "Destroyed a triffid grove." msgstr "Zerstörte einen Triffidenhain." -#: src/memorial_logger.cpp:683 +#: src/memorial_logger.cpp:691 msgctxt "memorial_female" msgid "Destroyed a triffid grove." msgstr "Zerstörte einen Triffidenhain." -#: src/memorial_logger.cpp:689 +#: src/memorial_logger.cpp:697 msgctxt "memorial_male" msgid "Succumbed to an asthma attack." msgstr "Erlag einem Asthmaanfall." -#: src/memorial_logger.cpp:690 +#: src/memorial_logger.cpp:698 msgctxt "memorial_female" msgid "Succumbed to an asthma attack." msgstr "Erlag einem Asthmaanfall." -#: src/memorial_logger.cpp:699 +#: src/memorial_logger.cpp:707 msgctxt "memorial_male" msgid "Died of datura overdose." msgstr "Starb an Stechapfel-Überdosis." -#: src/memorial_logger.cpp:700 +#: src/memorial_logger.cpp:708 msgctxt "memorial_female" msgid "Died of datura overdose." msgstr "Starb an Stechapfel-Überdosis." -#: src/memorial_logger.cpp:702 +#: src/memorial_logger.cpp:710 msgctxt "memorial_male" msgid "Died of a healing stimulant overdose." msgstr "An einer Heilungsstimulanzienüberdosis gestorben." -#: src/memorial_logger.cpp:703 +#: src/memorial_logger.cpp:711 msgctxt "memorial_female" msgid "Died of a healing stimulant overdose." msgstr "An einer Heilungsstimulanzienüberdosis gestorben." -#: src/memorial_logger.cpp:705 +#: src/memorial_logger.cpp:713 msgctxt "memorial_male" msgid "Died of adrenaline overdose." msgstr "Starb an Adrenalin-Überdosis." -#: src/memorial_logger.cpp:706 +#: src/memorial_logger.cpp:714 msgctxt "memorial_female" msgid "Died of adrenaline overdose." msgstr "Starb an Adrenalin-Überdosis." -#: src/memorial_logger.cpp:708 +#: src/memorial_logger.cpp:716 msgctxt "memorial_male" msgid "Died of an alcohol overdose." msgstr "" -#: src/memorial_logger.cpp:709 +#: src/memorial_logger.cpp:717 msgctxt "memorial_female" msgid "Died of an alcohol overdose." msgstr "" -#: src/memorial_logger.cpp:711 +#: src/memorial_logger.cpp:719 msgctxt "memorial_male" msgid "Died of a drug overdose." msgstr "Starb an einer Überdosis Drogen." -#: src/memorial_logger.cpp:712 +#: src/memorial_logger.cpp:720 msgctxt "memorial_female" msgid "Died of a drug overdose." msgstr "Starb an einer Überdosis Drogen." -#: src/memorial_logger.cpp:720 +#: src/memorial_logger.cpp:728 msgctxt "memorial_male" msgid "Bled to death." msgstr "" -#: src/memorial_logger.cpp:721 +#: src/memorial_logger.cpp:729 msgctxt "memorial_female" msgid "Bled to death." msgstr "" -#: src/memorial_logger.cpp:728 +#: src/memorial_logger.cpp:736 msgctxt "memorial_male" msgid "Died of hypovolemic shock." msgstr "" -#: src/memorial_logger.cpp:729 +#: src/memorial_logger.cpp:737 msgctxt "memorial_female" msgid "Died of hypovolemic shock." msgstr "" -#: src/memorial_logger.cpp:736 +#: src/memorial_logger.cpp:744 msgctxt "memorial_male" msgid "Died from loss of red blood cells." msgstr "" -#: src/memorial_logger.cpp:737 +#: src/memorial_logger.cpp:745 msgctxt "memorial_female" msgid "Died from loss of red blood cells." msgstr "" -#: src/memorial_logger.cpp:744 +#: src/memorial_logger.cpp:752 msgctxt "memorial_male" msgid "Succumbed to the infection." msgstr "Erlag der Infektion." -#: src/memorial_logger.cpp:745 +#: src/memorial_logger.cpp:753 msgctxt "memorial_female" msgid "Succumbed to the infection." msgstr "Erlag der Infektion." -#: src/memorial_logger.cpp:752 +#: src/memorial_logger.cpp:760 msgctxt "memorial_male" msgid "Died of starvation." msgstr "Verhungerte." -#: src/memorial_logger.cpp:753 +#: src/memorial_logger.cpp:761 msgctxt "memorial_female" msgid "Died of starvation." msgstr "Verhungerte." -#: src/memorial_logger.cpp:760 +#: src/memorial_logger.cpp:768 msgctxt "memorial_male" msgid "Died of thirst." msgstr "Verdurstete." -#: src/memorial_logger.cpp:761 +#: src/memorial_logger.cpp:769 msgctxt "memorial_female" msgid "Died of thirst." msgstr "Verdurstete." -#: src/memorial_logger.cpp:766 +#: src/memorial_logger.cpp:774 msgctxt "memorial_male" msgid "Dug a shaft into lava." msgstr "Grub einen Schacht in die Lava." -#: src/memorial_logger.cpp:767 +#: src/memorial_logger.cpp:775 msgctxt "memorial_female" msgid "Dug a shaft into lava." msgstr "Grub einen Schacht in die Lava." -#: src/memorial_logger.cpp:771 +#: src/memorial_logger.cpp:779 msgctxt "memorial_male" msgid "Disarmed a nuclear missile." msgstr "Entschärfte eine Atomrakete." -#: src/memorial_logger.cpp:772 +#: src/memorial_logger.cpp:780 msgctxt "memorial_female" msgid "Disarmed a nuclear missile." msgstr "Entschärfte eine Atomrakete." -#: src/memorial_logger.cpp:776 +#: src/memorial_logger.cpp:784 msgctxt "memorial_male" msgid "Ate a sewage sample." msgstr "Aß eine Abwasserprobe." -#: src/memorial_logger.cpp:777 +#: src/memorial_logger.cpp:785 msgctxt "memorial_female" msgid "Ate a sewage sample." msgstr "Aß eine Abwasserprobe." -#: src/memorial_logger.cpp:785 +#: src/memorial_logger.cpp:793 #, c-format msgctxt "memorial_male" msgid "'%s' mutation turned into '%s'" msgstr "Mutation »%s« verwandelte sich zu »%s«" -#: src/memorial_logger.cpp:786 +#: src/memorial_logger.cpp:794 #, c-format msgctxt "memorial_female" msgid "'%s' mutation turned into '%s'" msgstr "Mutation »%s« verwandelte sich zu »%s«" -#: src/memorial_logger.cpp:794 +#: src/memorial_logger.cpp:802 msgctxt "memorial_male" msgid "Exhumed a grave." msgstr "" -#: src/memorial_logger.cpp:795 +#: src/memorial_logger.cpp:803 msgctxt "memorial_female" msgid "Exhumed a grave." msgstr "" -#: src/memorial_logger.cpp:803 +#: src/memorial_logger.cpp:811 #, c-format msgctxt "memorial_male" msgid "Failed install of bionic: %s." msgstr "Bionik-Installation fehlgeschlagen: %s." -#: src/memorial_logger.cpp:804 +#: src/memorial_logger.cpp:812 #, c-format msgctxt "memorial_female" msgid "Failed install of bionic: %s." msgstr "Bionik-Installation fehlgeschlagen: %s." -#: src/memorial_logger.cpp:813 +#: src/memorial_logger.cpp:821 #, c-format msgctxt "memorial_male" msgid "Failed to remove bionic: %s." msgstr "Bionik-Entfernung fehlgeschlagen: %s." -#: src/memorial_logger.cpp:814 +#: src/memorial_logger.cpp:822 #, c-format msgctxt "memorial_female" msgid "Failed to remove bionic: %s." msgstr "Bionik-Entfernung fehlgeschlagen: %s." -#: src/memorial_logger.cpp:822 +#: src/memorial_logger.cpp:830 msgctxt "memorial_male" msgid "Succumbed to lack of sleep." msgstr "Erlag dem Schlaf." -#: src/memorial_logger.cpp:823 +#: src/memorial_logger.cpp:831 msgctxt "memorial_female" msgid "Succumbed to lack of sleep." msgstr "Erlag dem Schlaf." -#: src/memorial_logger.cpp:829 +#: src/memorial_logger.cpp:837 #, c-format msgctxt "memorial_male" msgid "The fuel tank of the %s exploded!" msgstr "Der Treibstofftank von %s explodierte!" -#: src/memorial_logger.cpp:830 +#: src/memorial_logger.cpp:838 #, c-format msgctxt "memorial_female" msgid "The fuel tank of the %s exploded!" msgstr "Der Treibstofftank von %s explodierte!" #. ~ %s is addiction name -#: src/memorial_logger.cpp:839 +#: src/memorial_logger.cpp:847 #, c-format msgctxt "memorial_male" msgid "Became addicted to %s." msgstr "Wurde nach %s süchtig." -#: src/memorial_logger.cpp:840 +#: src/memorial_logger.cpp:848 #, c-format msgctxt "memorial_female" msgid "Became addicted to %s." msgstr "Wurde nach %s süchtig." -#: src/memorial_logger.cpp:849 +#: src/memorial_logger.cpp:857 #, c-format msgctxt "memorial_male" msgid "Gained the mutation '%s'." msgstr "Erhielt die Mutation »%s«." -#: src/memorial_logger.cpp:850 +#: src/memorial_logger.cpp:858 #, c-format msgctxt "memorial_female" msgid "Gained the mutation '%s'." msgstr "Erhielt die Mutation »%s«." #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:863 +#: src/memorial_logger.cpp:871 #, c-format msgctxt "memorial_male" msgid "Reached skill level %1$d in %2$s." msgstr "Erreichte die Erfahrungsstufe %1$d in %2$s." #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:866 +#: src/memorial_logger.cpp:874 #, c-format msgctxt "memorial_female" msgid "Reached skill level %1$d in %2$s." msgstr "Erreichte die Erfahrungsstufe %1$d in %2$s." -#: src/memorial_logger.cpp:876 +#: src/memorial_logger.cpp:884 #, c-format msgctxt "memorial_male" msgid "%s committed suicide." msgstr "%s begang Selbstmord." -#: src/memorial_logger.cpp:877 +#: src/memorial_logger.cpp:885 #, c-format msgctxt "memorial_female" msgid "%s committed suicide." msgstr "%s begang Selbstmord." -#: src/memorial_logger.cpp:880 +#: src/memorial_logger.cpp:888 #, c-format msgctxt "memorial_male" msgid "%s was killed." msgstr "%s wurde getötet." -#: src/memorial_logger.cpp:881 +#: src/memorial_logger.cpp:889 #, c-format msgctxt "memorial_female" msgid "%s was killed." msgstr "%s wurde getötet." -#: src/memorial_logger.cpp:885 +#: src/memorial_logger.cpp:893 #, c-format msgctxt "memorial_male" msgid "Last words: %s" msgstr "Letzte Worte: %s" -#: src/memorial_logger.cpp:886 +#: src/memorial_logger.cpp:894 #, c-format msgctxt "memorial_female" msgid "Last words: %s" msgstr "Letzte Worte: %s" #. ~ %s is player name -#: src/memorial_logger.cpp:893 +#: src/memorial_logger.cpp:901 #, c-format msgctxt "memorial_male" msgid "%s began their journey into the Cataclysm." msgstr "%s begann seine Reise in die Katastrophe." -#: src/memorial_logger.cpp:894 +#: src/memorial_logger.cpp:902 #, c-format msgctxt "memorial_female" msgid "%s began their journey into the Cataclysm." msgstr "%s begann ihre Reise in die Katastrophe." -#: src/memorial_logger.cpp:902 +#: src/memorial_logger.cpp:910 #, c-format msgctxt "memorial_male" msgid "Installed bionic: %s." msgstr "Bionik installiert: %s." -#: src/memorial_logger.cpp:903 +#: src/memorial_logger.cpp:911 #, c-format msgctxt "memorial_female" msgid "Installed bionic: %s." msgstr "Bionik installiert: %s." -#: src/memorial_logger.cpp:912 +#: src/memorial_logger.cpp:920 #, c-format msgctxt "memorial_male" msgid "Installed bad bionic: %s." msgstr "Installierte schlechtes Bionik: %s." -#: src/memorial_logger.cpp:913 +#: src/memorial_logger.cpp:921 #, c-format msgctxt "memorial_female" msgid "Installed bad bionic: %s." msgstr "Installierte schlechtes Bionik: %s." #. ~ %s is martial art -#: src/memorial_logger.cpp:923 +#: src/memorial_logger.cpp:931 #, c-format msgctxt "memorial_male" msgid "Learned %s." msgstr "Lernte %s." -#: src/memorial_logger.cpp:924 +#: src/memorial_logger.cpp:932 #, c-format msgctxt "memorial_female" msgid "Learned %s." msgstr "Lernte %s." #. ~ %s is addiction name -#: src/memorial_logger.cpp:934 +#: src/memorial_logger.cpp:942 #, c-format msgctxt "memorial_male" msgid "Overcame addiction to %s." msgstr "Überwand die Sucht nach %s." -#: src/memorial_logger.cpp:935 +#: src/memorial_logger.cpp:943 #, c-format msgctxt "memorial_female" msgid "Overcame addiction to %s." msgstr "Überwand die Sucht nach %s." -#: src/memorial_logger.cpp:942 +#: src/memorial_logger.cpp:950 #, c-format msgctxt "memorial_male" msgid "%s became hostile." msgstr "%s ist feindlich geworden." -#: src/memorial_logger.cpp:943 +#: src/memorial_logger.cpp:951 #, c-format msgctxt "memorial_female" msgid "%s became hostile." msgstr "%s ist feindlich geworden." -#: src/memorial_logger.cpp:948 +#: src/memorial_logger.cpp:956 msgctxt "memorial_male" msgid "Opened a portal." msgstr "Öffnete ein Portal." -#: src/memorial_logger.cpp:949 +#: src/memorial_logger.cpp:957 msgctxt "memorial_female" msgid "Opened a portal." msgstr "Öffnete ein Portal." -#: src/memorial_logger.cpp:953 +#: src/memorial_logger.cpp:961 msgctxt "memorial_male" msgid "Opened a strange temple." msgstr "Öffnete einen seltsamen Tempel." -#: src/memorial_logger.cpp:954 +#: src/memorial_logger.cpp:962 msgctxt "memorial_female" msgid "Opened a strange temple." msgstr "Öffnete einen seltsamen Tempel." -#: src/memorial_logger.cpp:958 +#: src/memorial_logger.cpp:966 #, c-format msgctxt "memorial_male" msgid "Lost the conduct %s%s." msgstr "" -#: src/memorial_logger.cpp:959 +#: src/memorial_logger.cpp:967 #, c-format msgctxt "memorial_female" msgid "Lost the conduct %s%s." msgstr "" -#: src/memorial_logger.cpp:961 src/memorial_logger.cpp:968 +#: src/memorial_logger.cpp:969 src/memorial_logger.cpp:976 msgid " (disabled)" msgstr "" -#: src/memorial_logger.cpp:965 +#: src/memorial_logger.cpp:973 #, c-format msgctxt "memorial_male" msgid "Gained the achievement %s%s." msgstr "" -#: src/memorial_logger.cpp:966 +#: src/memorial_logger.cpp:974 #, c-format msgctxt "memorial_female" msgid "Gained the achievement %s%s." msgstr "" -#: src/memorial_logger.cpp:975 +#: src/memorial_logger.cpp:983 #, c-format msgctxt "memorial_male" msgid "Forgot the spell %s." msgstr "" -#: src/memorial_logger.cpp:976 +#: src/memorial_logger.cpp:984 #, c-format msgctxt "memorial_female" msgid "Forgot the spell %s." msgstr "" -#: src/memorial_logger.cpp:985 +#: src/memorial_logger.cpp:993 #, c-format msgctxt "memorial_male" msgid "Learned the spell %s." msgstr "" -#: src/memorial_logger.cpp:986 +#: src/memorial_logger.cpp:994 #, c-format msgctxt "memorial_female" msgid "Learned the spell %s." msgstr "" -#: src/memorial_logger.cpp:995 +#: src/memorial_logger.cpp:1003 #, c-format msgctxt "memorial_male" msgid "Gained a spell level on %s." msgstr "" -#: src/memorial_logger.cpp:996 +#: src/memorial_logger.cpp:1004 #, c-format msgctxt "memorial_female" msgid "Gained a spell level on %s." msgstr "" -#: src/memorial_logger.cpp:1002 +#: src/memorial_logger.cpp:1010 msgctxt "memorial_male" msgid "Released subspace specimens." msgstr "Ließ Subebenenexemplare frei." -#: src/memorial_logger.cpp:1003 +#: src/memorial_logger.cpp:1011 msgctxt "memorial_female" msgid "Released subspace specimens." msgstr "Ließ Subebenenexemplare frei." -#: src/memorial_logger.cpp:1010 +#: src/memorial_logger.cpp:1018 #, c-format msgctxt "memorial_male" msgid "Removed bionic: %s." msgstr "Entfernte Bionik: %s." -#: src/memorial_logger.cpp:1011 +#: src/memorial_logger.cpp:1019 #, c-format msgctxt "memorial_female" msgid "Removed bionic: %s." msgstr "Entfernte Bionik: %s." -#: src/memorial_logger.cpp:1017 +#: src/memorial_logger.cpp:1025 msgctxt "memorial_male" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "Versiegelte einen Gefahrenstoff-Sarkophag." -#: src/memorial_logger.cpp:1018 +#: src/memorial_logger.cpp:1026 msgctxt "memorial_female" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "Versiegelte einen Gefahrenstoff-Sarkophag." -#: src/memorial_logger.cpp:1025 +#: src/memorial_logger.cpp:1033 #, c-format msgctxt "memorial_male" msgid "Telefragged a %s." msgstr "Teleermordete %s." -#: src/memorial_logger.cpp:1026 +#: src/memorial_logger.cpp:1034 #, c-format msgctxt "memorial_female" msgid "Telefragged a %s." msgstr "Teleermordete %s." -#: src/memorial_logger.cpp:1034 +#: src/memorial_logger.cpp:1042 msgctxt "memorial_male" msgid "Spontaneous teleport." msgstr "Teleportierte sich spontan." -#: src/memorial_logger.cpp:1035 +#: src/memorial_logger.cpp:1043 msgctxt "memorial_female" msgid "Spontaneous teleport." msgstr "Teleportierte sich spontan." -#: src/memorial_logger.cpp:1043 +#: src/memorial_logger.cpp:1051 #, c-format msgctxt "memorial_male" msgid "Teleported into a %s." msgstr "Teleportierte sich in 1 %s." -#: src/memorial_logger.cpp:1044 +#: src/memorial_logger.cpp:1052 #, c-format msgctxt "memorial_female" msgid "Teleported into a %s." msgstr "Teleportierte sich in 1 %s." -#: src/memorial_logger.cpp:1050 +#: src/memorial_logger.cpp:1058 msgctxt "memorial_male" msgid "Terminated subspace specimens." msgstr "Terminierte Subebenenexemplare." -#: src/memorial_logger.cpp:1051 +#: src/memorial_logger.cpp:1059 msgctxt "memorial_female" msgid "Terminated subspace specimens." msgstr "Terminierte Subebenenexemplare." -#: src/memorial_logger.cpp:1057 +#: src/memorial_logger.cpp:1065 msgctxt "memorial_male" msgid "Threw up." msgstr "Übergab sich." -#: src/memorial_logger.cpp:1058 +#: src/memorial_logger.cpp:1066 msgctxt "memorial_female" msgid "Threw up." msgstr "Übergab sich." -#: src/memorial_logger.cpp:1063 +#: src/memorial_logger.cpp:1071 msgctxt "memorial_male" msgid "Set off an alarm." msgstr "Löste einen Alarm aus." -#: src/memorial_logger.cpp:1064 +#: src/memorial_logger.cpp:1072 msgctxt "memorial_female" msgid "Set off an alarm." msgstr "Löste einen Alarm aus." -#: src/memorial_logger.cpp:1068 +#: src/memorial_logger.cpp:1076 #, c-format msgctxt "memorial_male" msgid "Used the debug menu (%s)." msgstr "" -#: src/memorial_logger.cpp:1069 +#: src/memorial_logger.cpp:1077 #, c-format msgctxt "memorial_female" msgid "Used the debug menu (%s)." @@ -445830,7 +446732,7 @@ msgctxt "message log" msgid "%s." msgstr "%s." -#: src/mission.h:205 +#: src/mission.h:204 msgid "Bugged mission type" msgstr "" @@ -446683,11 +447585,11 @@ msgstr " für %s" msgid "Deadline: %s" msgstr "Frist: %s" -#: src/mission_ui.cpp:151 src/newcharacter.cpp:3524 src/newcharacter.cpp:3598 -#: src/newcharacter.cpp:3612 src/newcharacter.cpp:3649 -#: src/newcharacter.cpp:3760 src/newcharacter.cpp:3771 -#: src/newcharacter.cpp:3782 src/newcharacter.cpp:3794 -#: src/newcharacter.cpp:3820 +#: src/mission_ui.cpp:151 src/newcharacter.cpp:3579 src/newcharacter.cpp:3653 +#: src/newcharacter.cpp:3667 src/newcharacter.cpp:3704 +#: src/newcharacter.cpp:3815 src/newcharacter.cpp:3826 +#: src/newcharacter.cpp:3837 src/newcharacter.cpp:3849 +#: src/newcharacter.cpp:3875 msgid "None!" msgstr "Keine!" @@ -446781,19 +447683,19 @@ msgstr "" msgid "NO CATEGORY" msgstr "KEINE KATEGORIE" -#: src/mod_manager.cpp:82 src/newcharacter.cpp:2974 +#: src/mod_manager.cpp:82 src/newcharacter.cpp:3020 msgid "Default" msgstr "Standard" -#: src/mod_manager.cpp:83 src/safemode_ui.cpp:246 +#: src/mod_manager.cpp:83 src/safemode_ui.cpp:247 msgid "Blacklist" msgstr "Ausschluss" -#: src/mod_manager.cpp:287 +#: src/mod_manager.cpp:286 msgid "list of default mods" msgstr "Liste der Standardmods" -#: src/mod_manager.cpp:400 +#: src/mod_manager.cpp:395 msgid "list of mods" msgstr "Liste der Mods" @@ -450102,13 +451004,13 @@ msgstr "" "Du kannst %1$s nicht aktivieren! Um eine Beschreibung von %1$s zu lesen, " "drücke '!', dann '%2$c'." -#: src/name.cpp:136 +#: src/name.cpp:134 msgid "Tom" msgstr "Tom" #. ~ Used for constructing full name: %1$s is `given name`, %2$s is `family #. name` -#: src/name.cpp:147 +#: src/name.cpp:145 #, c-format msgctxt "Full Name" msgid "%1$s %2$s" @@ -450116,7 +451018,7 @@ msgstr "%1$s %2$s" #. ~ Used for constructing full name with nickname: %1$s is `given name`, %2$s #. is `family name`, %3$s is `nickname` -#: src/name.cpp:151 +#: src/name.cpp:149 #, c-format msgctxt "Full Name" msgid "%1$s '%3$s' %2$s" @@ -450286,8 +451188,8 @@ msgid "" "Press %s to go to the next tab or %s to return to main menu." msgstr "" -#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3661 -#: src/newcharacter.cpp:3722 +#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3777 #, c-format msgid "Press %s to view and alter keybindings." msgstr "" @@ -450304,22 +451206,22 @@ msgid "" msgstr "" #: src/newcharacter.cpp:1106 src/newcharacter.cpp:1119 -#: src/newcharacter.cpp:3503 src/player_display.cpp:446 +#: src/newcharacter.cpp:3558 src/player_display.cpp:446 msgid "Strength:" msgstr "Stärke:" #: src/newcharacter.cpp:1108 src/newcharacter.cpp:1138 -#: src/newcharacter.cpp:3504 src/player_display.cpp:447 +#: src/newcharacter.cpp:3559 src/player_display.cpp:447 msgid "Dexterity:" msgstr "Geschick:" #: src/newcharacter.cpp:1110 src/newcharacter.cpp:1159 -#: src/newcharacter.cpp:3505 src/player_display.cpp:448 +#: src/newcharacter.cpp:3560 src/player_display.cpp:448 msgid "Intelligence:" msgstr "Intelligenz:" #: src/newcharacter.cpp:1112 src/newcharacter.cpp:1178 -#: src/newcharacter.cpp:3506 src/player_display.cpp:449 +#: src/newcharacter.cpp:3561 src/player_display.cpp:449 msgid "Perception:" msgstr "Wahrnehmung:" @@ -450414,195 +451316,195 @@ msgstr "" "Wahrnehmung wird außerdem zum Entdecken von Fallen und anderen interessanten" " Dingen verwendet." -#: src/newcharacter.cpp:1477 +#: src/newcharacter.cpp:1481 #, c-format msgid "%s %s %d point" msgid_plural "%s %s %d points" msgstr[0] "%s %s %d Punkt" msgstr[1] "%s %s %d Punkte" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "costs" msgstr "kostet" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "earns" msgstr "bringt" -#: src/newcharacter.cpp:1651 +#: src/newcharacter.cpp:1669 #, c-format msgid "Your scenario of %s prevents you from removing this trait." msgstr "Dein Szenario %s hindert dich daran, diesen Wesenszug zu entfernen." -#: src/newcharacter.cpp:1655 +#: src/newcharacter.cpp:1673 #, c-format msgid "Your profession of %s prevents you from removing this trait." msgstr "Deine Berufung %s hindert dich daran, diesen Wesenszug zu entfernen." -#: src/newcharacter.cpp:1661 +#: src/newcharacter.cpp:1679 #, c-format msgid "Your background of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1676 +#: src/newcharacter.cpp:1694 #, c-format msgid "You already picked some conflicting traits: %s." msgstr "" -#: src/newcharacter.cpp:1679 +#: src/newcharacter.cpp:1697 msgid "The scenario you picked prevents you from taking this trait!" msgstr "" "Das von dir ausgewählte Szenario hindert dich daran, diesen Wesenszug zu " "nehmen!" -#: src/newcharacter.cpp:1681 +#: src/newcharacter.cpp:1699 #, c-format msgid "Your profession of %s prevents you from taking this trait." msgstr "" -#: src/newcharacter.cpp:1691 +#: src/newcharacter.cpp:1709 #, c-format msgid "The following bionics prevent you from taking this trait: %s." msgstr "" -#: src/newcharacter.cpp:1695 +#: src/newcharacter.cpp:1713 #, c-format msgid "Sorry, but you can only take %d point of advantages." msgid_plural "Sorry, but you can only take %d points of advantages." msgstr[0] "Tschuldigung, aber du kannst nur %d Punkt an Vorteilen nehmen." msgstr[1] "Tschuldigung, aber du kannst nur %d Punkte an Vorteilen nehmen." -#: src/newcharacter.cpp:1701 +#: src/newcharacter.cpp:1719 #, c-format msgid "Sorry, but you can only take %d point of disadvantages." msgid_plural "Sorry, but you can only take %d points of disadvantages." msgstr[0] "Tschuldigung, aber du kannst nur %d Punkt an Nachteilen nehmen." msgstr[1] "Tschuldigung, aber du kannst nur %d Punkte an Nachteilen nehmen." -#: src/newcharacter.cpp:1725 +#: src/newcharacter.cpp:1743 msgid "Search by trait name." msgstr "" -#: src/newcharacter.cpp:1776 +#: src/newcharacter.cpp:1794 msgid "Profession requirements:" msgstr "" -#: src/newcharacter.cpp:1777 +#: src/newcharacter.cpp:1795 #, c-format msgid "Complete \"%s\"\n" msgstr "" -#: src/newcharacter.cpp:1781 +#: src/newcharacter.cpp:1799 msgid "Profession story:" msgstr "" -#: src/newcharacter.cpp:1790 +#: src/newcharacter.cpp:1808 msgid "Profession addictions:" msgstr "" -#: src/newcharacter.cpp:1792 src/newcharacter.cpp:2198 +#: src/newcharacter.cpp:1810 src/newcharacter.cpp:2224 #, c-format msgctxt "set_profession_addictions" msgid "%1$s (%2$d)" msgstr "%1$s (%2$d)" -#: src/newcharacter.cpp:1799 +#: src/newcharacter.cpp:1817 msgid "Profession traits:" msgstr "Berufungswesenszüge:" -#: src/newcharacter.cpp:1801 src/newcharacter.cpp:2207 +#: src/newcharacter.cpp:1819 src/newcharacter.cpp:2233 msgctxt "set_profession_trait" msgid "None" msgstr "Keine" -#: src/newcharacter.cpp:1810 +#: src/newcharacter.cpp:1828 msgid "Profession skills:" msgstr "Berufungsfertigkeiten:" -#: src/newcharacter.cpp:1812 src/newcharacter.cpp:2218 +#: src/newcharacter.cpp:1830 src/newcharacter.cpp:2244 msgctxt "set_profession_skill" msgid "None" msgstr "Keine" -#: src/newcharacter.cpp:1815 +#: src/newcharacter.cpp:1833 #, c-format msgctxt "set_profession_skill" msgid "%1$s (%2$d)" msgstr "%1$s (%2$d)" -#: src/newcharacter.cpp:1822 +#: src/newcharacter.cpp:1840 msgid "Profession items:" msgstr "Berufungsgegenstände:" -#: src/newcharacter.cpp:1824 +#: src/newcharacter.cpp:1842 msgctxt "set_profession_item" msgid "None" msgstr "Keine" -#: src/newcharacter.cpp:1844 +#: src/newcharacter.cpp:1862 msgid "Wielded:" msgstr "Hält: " -#: src/newcharacter.cpp:1847 +#: src/newcharacter.cpp:1865 msgctxt "set_profession_item_wielded" msgid "None\n" msgstr "Nichts\n" -#: src/newcharacter.cpp:1848 +#: src/newcharacter.cpp:1866 msgid "Worn:" msgstr "Getragen:" -#: src/newcharacter.cpp:1850 +#: src/newcharacter.cpp:1868 msgctxt "set_profession_item_worn" msgid "None\n" msgstr "Nichts\n" -#: src/newcharacter.cpp:1854 +#: src/newcharacter.cpp:1872 msgctxt "set_profession_item_inventory" msgid "None\n" msgstr "Nichts\n" -#: src/newcharacter.cpp:1861 +#: src/newcharacter.cpp:1879 msgid "Profession bionics:" msgstr "Berufungsbioniken:" -#: src/newcharacter.cpp:1869 +#: src/newcharacter.cpp:1887 #, c-format msgid "%s (toggled)" msgstr "%s (umgeschaltet)" -#: src/newcharacter.cpp:1871 +#: src/newcharacter.cpp:1889 #, c-format msgid "%s (activated)" msgstr "%s (aktiv)" -#: src/newcharacter.cpp:1880 +#: src/newcharacter.cpp:1898 msgid "Profession proficiencies:" msgstr "" -#: src/newcharacter.cpp:1887 +#: src/newcharacter.cpp:1905 msgid "Profession pets:" msgstr "" -#: src/newcharacter.cpp:1895 +#: src/newcharacter.cpp:1913 msgid "Profession vehicle:" msgstr "" -#: src/newcharacter.cpp:1901 +#: src/newcharacter.cpp:1919 msgid "Profession spells:" msgstr "" -#: src/newcharacter.cpp:1903 src/newcharacter.cpp:2254 +#: src/newcharacter.cpp:1921 src/newcharacter.cpp:2280 #, c-format msgid "%s level %d" msgstr "%s Level %d" -#: src/newcharacter.cpp:1908 +#: src/newcharacter.cpp:1926 msgid "Profession missions:" msgstr "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1990 +#: src/newcharacter.cpp:2010 #, c-format msgid "Profession %1$s earns %2$d point" msgid_plural "Profession %1$s earns %2$d points" @@ -450610,74 +451512,74 @@ msgstr[0] "Berufung %1$s bringt %2$d Punkt" msgstr[1] "Berufung %1$s bringt %2$d Punkte" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1995 +#: src/newcharacter.cpp:2015 #, c-format msgid "Profession %1$s costs %2$d point" msgid_plural "Profession %1$s costs %2$d points" msgstr[0] "Berufung %1$s kostet %2$d Punkt" msgstr[1] "Berufung %1$s kostet %2$d Punkte" -#: src/newcharacter.cpp:2141 +#: src/newcharacter.cpp:2167 #, c-format msgid "" "Your trait %1$s has been removed since it conflicts with the %2$s's %3$s " "trait." msgstr "" -#: src/newcharacter.cpp:2164 +#: src/newcharacter.cpp:2190 msgid "Search by profession name." msgstr "Nach Berufungsnamen suchen." -#: src/newcharacter.cpp:2190 +#: src/newcharacter.cpp:2216 msgid "Background story:" msgstr "" -#: src/newcharacter.cpp:2196 +#: src/newcharacter.cpp:2222 msgid "Background addictions:" msgstr "" -#: src/newcharacter.cpp:2205 +#: src/newcharacter.cpp:2231 msgid "Background traits:" msgstr "" -#: src/newcharacter.cpp:2216 +#: src/newcharacter.cpp:2242 msgid "Background skill experience:" msgstr "" -#: src/newcharacter.cpp:2229 +#: src/newcharacter.cpp:2255 msgctxt "set_profession_skill" msgid "beginner" msgstr "" -#: src/newcharacter.cpp:2231 +#: src/newcharacter.cpp:2257 msgctxt "set_profession_skill" msgid "intermediate" msgstr "" -#: src/newcharacter.cpp:2233 +#: src/newcharacter.cpp:2259 msgctxt "set_profession_skill" msgid "competent" msgstr "" -#: src/newcharacter.cpp:2235 +#: src/newcharacter.cpp:2261 msgctxt "set_profession_skill" msgid "advanced" msgstr "" -#: src/newcharacter.cpp:2244 +#: src/newcharacter.cpp:2270 msgid "Background proficiencies:" msgstr "" -#: src/newcharacter.cpp:2252 +#: src/newcharacter.cpp:2278 msgid "Background spells:" msgstr "" -#: src/newcharacter.cpp:2260 +#: src/newcharacter.cpp:2286 msgid "Background missions:" msgstr "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2341 +#: src/newcharacter.cpp:2369 #, c-format msgid "Background %1$s earns %2$d point" msgid_plural "Background %1$s earns %2$d points" @@ -450685,23 +451587,23 @@ msgstr[0] "" msgstr[1] "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2346 +#: src/newcharacter.cpp:2374 #, c-format msgid "Background %1$s costs %2$d point" msgid_plural "Background %1$s costs %2$d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:2464 +#: src/newcharacter.cpp:2498 #, c-format msgid "The trait [%1$s] conflicts with background [%2$s]'s trait [%3$s]." msgstr "" -#: src/newcharacter.cpp:2521 +#: src/newcharacter.cpp:2555 msgid "Search by background name." msgstr "" -#: src/newcharacter.cpp:2634 +#: src/newcharacter.cpp:2670 #, c-format msgid "" "Press %s to view and alter keybindings.\n" @@ -450711,7 +451613,7 @@ msgid "" msgstr "" #. ~ levels here are skill levels at character creation time -#: src/newcharacter.cpp:2759 +#: src/newcharacter.cpp:2795 #, c-format msgid "%d level" msgid_plural "%d levels" @@ -450719,38 +451621,38 @@ msgstr[0] "%d Level" msgstr[1] "%d Level" #. ~ Second string is e.g. "1 level" or "2 levels" -#: src/newcharacter.cpp:2763 +#: src/newcharacter.cpp:2799 #, c-format msgid "Upgrading %s by %s costs %d point" msgid_plural "Upgrading %s by %s costs %d points" msgstr[0] "%s um %s aufzuwerten, kostet %d Punkt" msgstr[1] "%s um %s aufzuwerten, kostet %d Punkte" -#: src/newcharacter.cpp:2911 +#: src/newcharacter.cpp:2957 msgid "Scenario Story:" msgstr "" -#: src/newcharacter.cpp:2917 +#: src/newcharacter.cpp:2963 msgid "Scenario Requirements:" msgstr "" -#: src/newcharacter.cpp:2920 +#: src/newcharacter.cpp:2966 msgid "" "This scenario is not available in this world due to city size settings." msgstr "" "Dieses Szenario ist für diese Welt aufgrund der Stadtgrößeneinstellungen " "nicht verfügbar." -#: src/newcharacter.cpp:2928 +#: src/newcharacter.cpp:2974 #, c-format msgid "Complete \"%s\"" msgstr "" -#: src/newcharacter.cpp:2933 +#: src/newcharacter.cpp:2979 msgid "Scenario Professions:" msgstr "" -#: src/newcharacter.cpp:2934 +#: src/newcharacter.cpp:2980 #, c-format msgid "" "\n" @@ -450759,123 +451661,123 @@ msgstr "" "\n" "%s" -#: src/newcharacter.cpp:2935 +#: src/newcharacter.cpp:2981 msgid ", default:\n" msgstr ", Standard:\n" -#: src/newcharacter.cpp:2951 +#: src/newcharacter.cpp:2997 msgid "Scenario Location:" msgstr "Szenario-Ort:" -#: src/newcharacter.cpp:2952 +#: src/newcharacter.cpp:2998 #, c-format msgid "%s (%d locations, %d variants)" msgstr "%s (%d Ort, %d Varianten)" -#: src/newcharacter.cpp:2958 +#: src/newcharacter.cpp:3004 msgid "Scenario Vehicle:" msgstr "Szenario Fahrzeug:" -#: src/newcharacter.cpp:2962 +#: src/newcharacter.cpp:3008 msgid "Scenario calendar:" msgstr "" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 #, c-format msgid "Year: %s" msgstr "" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 msgid "Year: Random" msgstr "" -#: src/newcharacter.cpp:2967 +#: src/newcharacter.cpp:3013 #, c-format msgid "Season: %s" msgstr "" -#: src/newcharacter.cpp:2969 +#: src/newcharacter.cpp:3015 msgid "Day: Random" msgstr "" -#: src/newcharacter.cpp:2970 +#: src/newcharacter.cpp:3016 #, c-format msgid "Day: %d" msgstr "" -#: src/newcharacter.cpp:2971 +#: src/newcharacter.cpp:3017 msgid "Hour: Random" msgstr "" -#: src/newcharacter.cpp:2972 +#: src/newcharacter.cpp:3018 #, c-format msgid "Hour: %d" msgstr "" -#: src/newcharacter.cpp:2979 +#: src/newcharacter.cpp:3025 msgid "Scenario missions:" msgstr "" -#: src/newcharacter.cpp:2987 +#: src/newcharacter.cpp:3033 msgid "Fire nearby" msgstr "Feuer in der Nähe" -#: src/newcharacter.cpp:2988 +#: src/newcharacter.cpp:3034 msgid "Zombies nearby" msgstr "Zombies in der Nähe" -#: src/newcharacter.cpp:2989 +#: src/newcharacter.cpp:3035 msgid "Various limb wounds" msgstr "Diverse Gliedmaßenwunden" -#: src/newcharacter.cpp:2990 +#: src/newcharacter.cpp:3036 msgid "No starting NPC" msgstr "Keine startenden NPCs" -#: src/newcharacter.cpp:2991 +#: src/newcharacter.cpp:3037 msgid "Starting location is bordered by an immense wall" msgstr "" -#: src/newcharacter.cpp:2998 +#: src/newcharacter.cpp:3044 msgid "Scenario Flags:" msgstr "Szenario-Kennzeichen:" -#: src/newcharacter.cpp:3085 +#: src/newcharacter.cpp:3133 msgid "Scenario earns %2$d point" msgid_plural "Scenario earns %2$d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:3088 +#: src/newcharacter.cpp:3136 msgid "Scenario costs %2$d point" msgid_plural "Scenario costs %2$d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:3244 +#: src/newcharacter.cpp:3299 msgid "Search by scenario name." msgstr "Nach Szenarionamen suchen." -#: src/newcharacter.cpp:3276 src/newcharacter.cpp:3280 +#: src/newcharacter.cpp:3331 src/newcharacter.cpp:3335 msgid "Gender:" msgstr "Geschlecht:" -#: src/newcharacter.cpp:3292 src/newcharacter.cpp:3293 +#: src/newcharacter.cpp:3347 src/newcharacter.cpp:3348 #: src/player_display.cpp:460 msgid "Height:" msgstr "Größe:" -#: src/newcharacter.cpp:3302 src/newcharacter.cpp:3303 +#: src/newcharacter.cpp:3357 src/newcharacter.cpp:3358 #: src/player_display.cpp:465 msgid "Age:" msgstr "Alter:" -#: src/newcharacter.cpp:3311 src/newcharacter.cpp:3312 +#: src/newcharacter.cpp:3366 src/newcharacter.cpp:3367 #: src/player_display.cpp:470 msgid "Blood type:" msgstr "Blutgruppe:" -#: src/newcharacter.cpp:3322 src/newcharacter.cpp:3441 +#: src/newcharacter.cpp:3377 src/newcharacter.cpp:3496 #, c-format msgid "" "* Random location * (%d variant)" @@ -450888,33 +451790,33 @@ msgstr[1] "" "* Zufälliger Startort * (%d " "Varianten)" -#: src/newcharacter.cpp:3328 src/newcharacter.cpp:3330 +#: src/newcharacter.cpp:3383 src/newcharacter.cpp:3385 msgid "Starting location:" msgstr "Startort:" -#: src/newcharacter.cpp:3333 +#: src/newcharacter.cpp:3388 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" msgstr[0] "%s (%d Variante)" msgstr[1] "%s (%d Varianten)" -#: src/newcharacter.cpp:3417 src/newcharacter.cpp:3730 +#: src/newcharacter.cpp:3472 src/newcharacter.cpp:3785 msgid "Name:" msgstr "Name:" -#: src/newcharacter.cpp:3438 +#: src/newcharacter.cpp:3493 msgid "Select a starting location." msgstr "Wähle einen Startort." -#: src/newcharacter.cpp:3451 +#: src/newcharacter.cpp:3506 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" msgstr[0] "%s (%d Variante)" msgstr[1] "%s (%d Varianten)" -#: src/newcharacter.cpp:3618 +#: src/newcharacter.cpp:3673 #, c-format msgid "" "\n" @@ -450923,7 +451825,7 @@ msgstr "" "\n" "%s (umgeschaltet)" -#: src/newcharacter.cpp:3620 +#: src/newcharacter.cpp:3675 #, c-format msgid "" "\n" @@ -450932,12 +451834,12 @@ msgstr "" "\n" "%s (aktiv)" -#: src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3720 #, c-format msgid "Press %s to save character template." msgstr "" -#: src/newcharacter.cpp:3670 +#: src/newcharacter.cpp:3725 #, c-format msgid "" "Press %s to pick a random name, " @@ -450946,19 +451848,19 @@ msgid "" "%s to randomize everything." msgstr "" -#: src/newcharacter.cpp:3680 +#: src/newcharacter.cpp:3735 #, c-format msgid "" "Press %s to pick a random name, " "%s to randomize all description values." msgstr "" -#: src/newcharacter.cpp:3687 +#: src/newcharacter.cpp:3742 #, c-format msgid "Press %s to switch gender." msgstr "Drücke %s um das Geschlecht zu wechseln." -#: src/newcharacter.cpp:3692 +#: src/newcharacter.cpp:3747 #, c-format msgid "" "Press %s to select a specific starting location." @@ -450966,83 +451868,83 @@ msgstr "" "Drücke %s um einen bestimmten Startort " "auszuwählen." -#: src/newcharacter.cpp:3696 +#: src/newcharacter.cpp:3751 #, c-format msgid "" "Press %s to select a specific starting city and " "%s to select a specific starting location." msgstr "" -#: src/newcharacter.cpp:3701 +#: src/newcharacter.cpp:3756 #, c-format msgid "" "Press %s or %s to " "cycle through editable values." msgstr "" -#: src/newcharacter.cpp:3707 +#: src/newcharacter.cpp:3762 #, c-format msgid "" "Press %s and %s to " "change gender, height, age, and blood type." msgstr "" -#: src/newcharacter.cpp:3712 +#: src/newcharacter.cpp:3767 #, c-format msgid "Press %s to edit value via popup input." msgstr "" -#: src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3771 #, c-format msgid "" "Press %s to finish character creation or " "%s to return to the previous TAB." msgstr "" -#: src/newcharacter.cpp:3732 +#: src/newcharacter.cpp:3787 msgid "--- NO NAME ENTERED ---" msgstr "--- KEIN NAME EINGEBEN ---" -#: src/newcharacter.cpp:3734 +#: src/newcharacter.cpp:3789 msgid "--- RANDOM NAME ---" msgstr "--- ZUFÄLLIGER NAME ---" -#: src/newcharacter.cpp:3753 src/newcharacter.cpp:3764 +#: src/newcharacter.cpp:3808 src/newcharacter.cpp:3819 msgid "Starting vehicle (scenario): " msgstr "Start-Fahrzeug (Szenario): " -#: src/newcharacter.cpp:3756 src/newcharacter.cpp:3767 +#: src/newcharacter.cpp:3811 src/newcharacter.cpp:3822 msgid "Starting vehicle (profession): " msgstr "Start-Fahrzeug (Beruf): " -#: src/newcharacter.cpp:3759 src/newcharacter.cpp:3770 +#: src/newcharacter.cpp:3814 src/newcharacter.cpp:3825 msgid "Starting vehicle: " msgstr "Start-Fahrzeug: " -#: src/newcharacter.cpp:3781 src/newcharacter.cpp:3784 -#: src/newcharacter.cpp:3793 src/newcharacter.cpp:3796 +#: src/newcharacter.cpp:3836 src/newcharacter.cpp:3839 +#: src/newcharacter.cpp:3848 src/newcharacter.cpp:3851 msgid "Starting addictions: " msgstr "Startsucht: " -#: src/newcharacter.cpp:3808 +#: src/newcharacter.cpp:3863 msgid "Scenario: " msgstr "Szenario: " -#: src/newcharacter.cpp:3813 +#: src/newcharacter.cpp:3868 msgid "Profession: " msgstr "Berufung: " -#: src/newcharacter.cpp:3818 +#: src/newcharacter.cpp:3873 msgid "Background: " msgstr "" -#: src/newcharacter.cpp:3841 src/newcharacter.cpp:3847 +#: src/newcharacter.cpp:3896 src/newcharacter.cpp:3902 msgid "Too many points allocated, change some features and try again." msgstr "" "Zu viele Punkte zugewiesen, verändere ein paar Eigenschaften und versuchs " "noch einmal." -#: src/newcharacter.cpp:3851 +#: src/newcharacter.cpp:3906 msgid "" "Too many trait points allocated, change some traits or lower some stats and " "try again." @@ -451050,44 +451952,44 @@ msgstr "" "Zu viele Wesenszugpunkte zugewiesen, verändere ein paar Wesenszüge oder " "verringere einige Werte und versuchs noch einmal." -#: src/newcharacter.cpp:3855 +#: src/newcharacter.cpp:3910 msgid "Too many stat points allocated, lower some stats and try again." msgstr "" "Zu viele Punkte für Werte zugewiesen, verringere ein paar Werte und versuchs" " noch einmal." -#: src/newcharacter.cpp:3860 +#: src/newcharacter.cpp:3915 msgid "Remaining points will be discarded, are you sure you want to proceed?" msgstr "" "Die verbleibenden Punkte würden verfallen, bist du sicher, dass du " "fortfahren willst?" -#: src/newcharacter.cpp:3866 +#: src/newcharacter.cpp:3921 msgid "Are you SURE you're finished? Your name will be randomly generated." msgstr "Bist du SICHER fertig? Dein Name wird zufällig generiert." -#: src/newcharacter.cpp:3874 src/worldfactory.cpp:1884 +#: src/newcharacter.cpp:3929 src/worldfactory.cpp:1889 msgid "Are you SURE you're finished?" msgstr "Bist du SICHER, dass du fertig bist?" -#: src/newcharacter.cpp:4047 +#: src/newcharacter.cpp:4102 msgid "Enter name. Cancel to delete all." msgstr "Gib deinen Namen an. Abbrechen um alles zu löschen." -#: src/newcharacter.cpp:4102 +#: src/newcharacter.cpp:4157 msgid "Select gender" msgstr "Wähle dein Geschlecht" -#: src/newcharacter.cpp:4284 +#: src/newcharacter.cpp:4339 msgid "Name of template:" msgstr "Name der Vorlage:" -#: src/newcharacter.cpp:4285 +#: src/newcharacter.cpp:4340 msgid "Keep in mind you may not use special characters like / in filenames" msgstr "" "Bedenke, dass du keine Sonderzeichen wie »/« in Dateinamen benutzen darfst" -#: src/newcharacter.cpp:4328 +#: src/newcharacter.cpp:4383 msgid "player template" msgstr "Spielervorlage" @@ -451483,137 +452385,137 @@ msgstr "" msgid " does not trust you enough" msgstr "" -#: src/npcmove.cpp:642 +#: src/npcmove.cpp:639 msgid "bandit" msgstr "" -#: src/npcmove.cpp:661 +#: src/npcmove.cpp:658 msgid "maniac" msgstr "" -#: src/npcmove.cpp:1125 +#: src/npcmove.cpp:1122 #, c-format msgid "%s lies down to sleep." msgstr "%s legt sich hin zum Schlafen." -#: src/npcmove.cpp:1767 +#: src/npcmove.cpp:1728 #, c-format msgid " activates their %s." msgstr "" -#: src/npcmove.cpp:1787 +#: src/npcmove.cpp:1748 #, c-format msgid " deactivates their %s." msgstr "" -#: src/npcmove.cpp:2451 +#: src/npcmove.cpp:2412 #, c-format msgid "%1$s tries to climb the %2$s but slips." msgstr "%1$s versucht, %2$s zu erklettern, aber stolpert." -#: src/npcmove.cpp:2455 +#: src/npcmove.cpp:2416 #, c-format msgid "%1$s climbs over the %2$s." msgstr "%1$s klettert über %2$s." -#: src/npcmove.cpp:3021 +#: src/npcmove.cpp:2982 #, c-format msgid "Hold on, I want to pick up that %s." msgstr "Moment bitte, ich will dieses %s aufsammeln." -#: src/npcmove.cpp:3100 +#: src/npcmove.cpp:3061 #, c-format msgid "%1$s picks up a %2$s and a %3$s." msgstr "%1$s hebt auf: %2$s und %3$s." -#: src/npcmove.cpp:3105 +#: src/npcmove.cpp:3066 #, c-format msgid "%s looks around nervously, as if searching for something." msgstr "%s sieht sich nervös herum, als ob es etwas suchen würde." -#: src/npcmove.cpp:3257 src/output.h:688 +#: src/npcmove.cpp:3218 src/output.h:690 msgid " and " msgstr " und " -#: src/npcmove.cpp:3265 +#: src/npcmove.cpp:3226 #, c-format msgid "%s drops %d item." msgid_plural "%s drops %d items." msgstr[0] "%s lässt %d Gegenstand fallen." msgstr[1] "%s lässt %d Gegenstände fallen." -#: src/npcmove.cpp:3269 +#: src/npcmove.cpp:3230 #, c-format msgid "%1$s drops a %2$s." msgstr "%1$s lässt 1 %2$s fallen." -#: src/npcmove.cpp:3414 +#: src/npcmove.cpp:3375 #, c-format msgid "%s completed the assigned task." msgstr "" -#: src/npcmove.cpp:3516 +#: src/npcmove.cpp:3477 #, c-format msgid "%1$s throws a %2$s." msgstr "%1$s wirft 1 %2$s." -#: src/npcmove.cpp:3706 +#: src/npcmove.cpp:3667 #, c-format msgid "%1$s starts healing %2$s." msgstr "" -#: src/npcmove.cpp:3726 +#: src/npcmove.cpp:3687 #, c-format msgid "%1$s heals %2$s." msgstr "%1$s heilt %2$s." -#: src/npcmove.cpp:3774 +#: src/npcmove.cpp:3735 #, c-format msgid "%1$s starts applying a %2$s." msgstr "" -#: src/npcmove.cpp:3792 +#: src/npcmove.cpp:3753 #, c-format msgid "%1$s takes some %2$s." msgstr "%1$s nimmt etwas %2$s ein." -#: src/npcmove.cpp:4041 +#: src/npcmove.cpp:4002 #, c-format msgid "%1$s takes %2$s's money!" msgstr "%1$s nimmt das Geld von %2$s!" -#: src/npcmove.cpp:4044 +#: src/npcmove.cpp:4005 #, c-format msgid "%s takes your money!" msgstr "%s nimmt sich dein Geld!" -#: src/npcmove.cpp:4088 +#: src/npcmove.cpp:4051 #, c-format msgid "%1$s takes %2$s's %3$s." msgstr "%1$s nimmt %3$s von %2$s." -#: src/npcmove.cpp:4091 +#: src/npcmove.cpp:4054 #, c-format msgid "%1$s takes your %2$s." msgstr "%1$s nimmt %2$s von dir." -#: src/npcmove.cpp:4166 +#: src/npcmove.cpp:4129 #, c-format msgid "" "From your two-way radio you hear %s reporting in, 'I've arrived, boss!'" msgstr "" -#: src/npcmove.cpp:4547 +#: src/npcmove.cpp:4510 #, c-format msgid " %s, %s" msgstr "" -#: src/npcmove.cpp:4550 +#: src/npcmove.cpp:4513 #, c-format msgid "%s %s%s" msgstr "" -#: src/npcmove.cpp:4727 +#: src/npcmove.cpp:4690 #, c-format msgid "%1$s reloads their %2$s." msgstr "%1$s lädt nach: %2$s." @@ -452313,27 +453215,27 @@ msgstr "Standard: %d: %s" msgid "Default: %.2f - Min: %.2f, Max: %.2f" msgstr "Standard: %.2f – Min.: %.2f; Max.: %.2f" -#: src/options.cpp:1141 +#: src/options.cpp:1218 msgid "Hoder's" msgstr "Hoder's" -#: src/options.cpp:1142 +#: src/options.cpp:1219 msgid "Deon's" msgstr "Deon's" -#: src/options.cpp:1156 +#: src/options.cpp:1233 msgid "Basic" msgstr "Basispaket" -#: src/options.cpp:1181 +#: src/options.cpp:1258 msgid "System language" msgstr "Systemsprache" -#: src/options.cpp:1287 +#: src/options.cpp:1364 msgid "Default character name" msgstr "Standardprotagonistenname" -#: src/options.cpp:1288 +#: src/options.cpp:1365 msgid "" "Set a default character name that will be used instead of a random name on " "character creation." @@ -452341,80 +453243,80 @@ msgstr "" "Setze einen Namen, der automatisch bei jeder neuen Protagonistenerstellung " "verwendet werden sollte." -#: src/options.cpp:1294 +#: src/options.cpp:1371 msgid "Auto pickup enabled" msgstr "Auto-Aufheben aktiviert" -#: src/options.cpp:1295 +#: src/options.cpp:1372 msgid "" "If true, enable item auto pickup. Change pickup rules with the Auto pickup " "manager." msgstr "" -#: src/options.cpp:1299 +#: src/options.cpp:1376 msgid "Auto pickup adjacent" msgstr "Benachbarte automatisch aufheben" -#: src/options.cpp:1300 +#: src/options.cpp:1377 msgid "" "If true, enable auto pickup items one tile around to the player. You can " "assign No Auto Pickup zones with the Zones manager for e.g. your homebase." msgstr "" -#: src/options.cpp:1306 +#: src/options.cpp:1383 msgid "Auto pickup owned items" msgstr "" -#: src/options.cpp:1307 +#: src/options.cpp:1384 msgid "" "If true, items that belong to your faction will be included in auto pickup." msgstr "" -#: src/options.cpp:1313 +#: src/options.cpp:1390 msgid "Auto pickup weight limit" msgstr "Auto-Aufheben-Gewichtslimit" -#: src/options.cpp:1314 +#: src/options.cpp:1391 msgid "" "Auto pickup items with weight less than or equal to [option] * 50 grams. " "You must also set the small items option. 0 = disabled." msgstr "" -#: src/options.cpp:1320 +#: src/options.cpp:1397 msgid "Auto pickup volume limit" msgstr "Auto-Aufheben-Volumenlimit" -#: src/options.cpp:1321 +#: src/options.cpp:1398 msgid "" "Auto pickup items with volume less than or equal to [option] * 50 " "milliliters. You must also set the light items option. 0 = disabled." msgstr "" -#: src/options.cpp:1327 +#: src/options.cpp:1404 msgid "Auto pickup safe mode" msgstr "Auto-Aufheben-Sicherheitsmodus" -#: src/options.cpp:1328 +#: src/options.cpp:1405 msgid "" "If true, auto pickup is disabled as long as you can see monsters nearby. " "This is affected by 'Safe mode proximity distance'." msgstr "" -#: src/options.cpp:1335 +#: src/options.cpp:1412 msgid "List items within no auto pickup zones" msgstr "Ggnst. innerhalb Nicht-Auto-Aufheben-Zonen auflisten" -#: src/options.cpp:1336 +#: src/options.cpp:1413 msgid "" "If true, you will see messages about items you step on, within no auto " "pickup zones." msgstr "" -#: src/options.cpp:1344 +#: src/options.cpp:1421 msgid "Additional auto features" msgstr "Zusätzliche automatische Funktionen" -#: src/options.cpp:1345 +#: src/options.cpp:1422 msgid "" "If true, enables configured auto features below. Disabled as long as any " "enemy monster is seen." @@ -452423,11 +453325,11 @@ msgstr "" "automatischen Funktionen. Diese Funktion ist, solange feindliche Monster " "gesehen werden, automatisch deaktiviert." -#: src/options.cpp:1349 +#: src/options.cpp:1426 msgid "Auto pulp or butcher" msgstr "Automatisches Zermalmen oder Schlachten" -#: src/options.cpp:1350 +#: src/options.cpp:1427 msgid "" "Action to perform when 'Auto pulp or butcher' is enabled. Pulp: Pulp " "corpses you stand on. - Pulp Adjacent: Also pulp corpses adjacent from you." @@ -452437,33 +453339,33 @@ msgstr "" "Zermalme Leichen unter dir; Nachbarn zerm.: Zermalme auch die benachbarten " "Leichen; Schlachten: Schlachte Leichen unter dir." -#: src/options.cpp:1351 src/options.cpp:1373 src/options.cpp:1854 -#: src/options.cpp:1896 +#: src/options.cpp:1428 src/options.cpp:1450 src/options.cpp:1931 +#: src/options.cpp:1973 msgctxt "options" msgid "Disabled" msgstr "Deaktiviert" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp" msgstr "Zermalmen" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent" msgstr "Nachbarn zerm." -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent Zombie Only" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Zombies Only" msgstr "" -#: src/options.cpp:1357 +#: src/options.cpp:1434 msgid "Auto mining" msgstr "Automatisches Graben" -#: src/options.cpp:1358 +#: src/options.cpp:1435 msgid "" "If true, enables automatic use of wielded pickaxes and jackhammers whenever " "trying to move into mineable terrain." @@ -452471,20 +453373,20 @@ msgstr "" "Falls wahr, werden gehaltene Spitzhacken und Presslufthämmer beim Bewegen in" " abbaubares Gelände automatisch verwendet." -#: src/options.cpp:1364 +#: src/options.cpp:1441 msgid "Auto mopping" msgstr "" -#: src/options.cpp:1365 +#: src/options.cpp:1442 msgid "" "If true, enables automatic use of wielded mops to clean surrounding terrain." msgstr "" -#: src/options.cpp:1371 +#: src/options.cpp:1448 msgid "Auto foraging" msgstr "Automatische Nahrungssuche" -#: src/options.cpp:1372 +#: src/options.cpp:1449 msgid "" "Action to perform when 'Auto foraging' is enabled. Bushes: Only forage " "bushes. - Trees: Only forage trees. - Crops: Only forage crops. - " @@ -452492,37 +453394,37 @@ msgid "" "flowers, cattails etc." msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Bushes" msgstr "Büsche" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Crops" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Everything" msgstr "Alles" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Trees" msgstr "Bäume" -#: src/options.cpp:1381 +#: src/options.cpp:1458 msgid "Dangerous pickups" msgstr "Gefährliches Aufheben" -#: src/options.cpp:1382 +#: src/options.cpp:1459 msgid "" "If true, will allow player to pick new items, even if it causes them to " "exceed the weight limit." msgstr "" -#: src/options.cpp:1387 +#: src/options.cpp:1464 msgid "Dangerous terrain warning prompt" msgstr "" -#: src/options.cpp:1388 +#: src/options.cpp:1465 msgid "" "Always: You will be prompted to move onto dangerous tiles. Running: You " "will only be able to move onto dangerous tiles while running and will be " @@ -452531,29 +453433,29 @@ msgid "" "onto a dangerous tile unless running and will not be warned or prompted." msgstr "" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Crouching" msgstr "" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Running" msgstr "Rennen" -#: src/options.cpp:1395 +#: src/options.cpp:1472 msgid "Safe mode" msgstr "Sicherheitsmodus" -#: src/options.cpp:1396 +#: src/options.cpp:1473 msgid "" "If true, will hold the game and display a warning if a hostile monster/NPC " "is approaching." msgstr "" -#: src/options.cpp:1400 +#: src/options.cpp:1477 msgid "Safe mode proximity distance" msgstr "Sicherheitsmodus-Annäherungsabstand" -#: src/options.cpp:1401 +#: src/options.cpp:1478 msgid "" "If safe mode is enabled, distance to hostiles at which safe mode should show" " a warning. 0 = Max player view distance. This option only has effect when" @@ -452561,21 +453463,21 @@ msgid "" "mode manager instead of this value." msgstr "" -#: src/options.cpp:1405 +#: src/options.cpp:1482 msgid "Safe mode when driving" msgstr "Sicherheitsmodus beim Fahren" -#: src/options.cpp:1406 +#: src/options.cpp:1483 msgid "" "If true, safe mode will alert you of hostiles while you are driving a " "vehicle." msgstr "" -#: src/options.cpp:1410 +#: src/options.cpp:1487 msgid "Auto reactivate safe mode" msgstr "Sicherheitsmodus automatisch reaktivieren" -#: src/options.cpp:1411 +#: src/options.cpp:1488 msgid "" "If true, safe mode will automatically reactivate after a certain number of " "turns. See option 'Turns to auto reactivate safe mode.'" @@ -452584,21 +453486,21 @@ msgstr "" "Anzahl Zügen reaktiviert. Siehe »Züge zum Reaktivieren des " "Sicherheitsmodus«." -#: src/options.cpp:1415 +#: src/options.cpp:1492 msgid "Turns to auto reactivate safe mode" msgstr "Züge zum Reaktivieren des Sicherheitsmodus" -#: src/options.cpp:1416 +#: src/options.cpp:1493 msgid "" "Number of turns after which safe mode is reactivated. Will only reactivate " "if no hostiles are in 'Safe mode proximity distance.'" msgstr "" -#: src/options.cpp:1420 +#: src/options.cpp:1497 msgid "Turns to remember ignored monsters" msgstr "Zuganzahl für das Ignorieren von Gegnern" -#: src/options.cpp:1421 +#: src/options.cpp:1498 msgid "" "Number of turns an ignored monster stays ignored after it is no longer seen." " 0 disables this option and monsters are permanently ignored." @@ -452607,75 +453509,75 @@ msgstr "" "er aus deiner Sicht verschwindet. 0 deaktiviert diese Option und Gegner " "werden permanent ignoriert." -#: src/options.cpp:1427 +#: src/options.cpp:1504 msgid "Realtime turn progression" msgstr "Echtzeit-Zugfortschritt" -#: src/options.cpp:1428 +#: src/options.cpp:1505 msgid "" "If higher than 0, monsters will take periodic gameplay turns. This value is" " the delay between each turn, in seconds. Works best with Safe Mode " "disabled. 0 = disabled." msgstr "" -#: src/options.cpp:1434 +#: src/options.cpp:1511 msgid "Autosave" msgstr "Autospeichern" -#: src/options.cpp:1435 +#: src/options.cpp:1512 msgid "" "If true, game will periodically save the map. Autosaves occur based on in-" "game turns or realtime minutes, whichever is larger." msgstr "" -#: src/options.cpp:1439 +#: src/options.cpp:1516 msgid "Game turns between autosaves" msgstr "Spielzüge zwischen Auto-Speicherungen" -#: src/options.cpp:1440 +#: src/options.cpp:1517 msgid "Number of game turns between autosaves." msgstr "" -#: src/options.cpp:1446 +#: src/options.cpp:1523 msgid "Real minutes between autosaves" msgstr "Echtzeitminuten zwischen Auto-Speicherungen" -#: src/options.cpp:1447 +#: src/options.cpp:1524 msgid "Number of realtime minutes between autosaves." msgstr "" -#: src/options.cpp:1455 +#: src/options.cpp:1532 msgid "Auto notes" msgstr "Automatische Notizen" -#: src/options.cpp:1456 +#: src/options.cpp:1533 msgid "If true, automatically sets notes." msgstr "" -#: src/options.cpp:1460 +#: src/options.cpp:1537 msgid "Auto notes (stairs)" msgstr "" -#: src/options.cpp:1461 +#: src/options.cpp:1538 msgid "" "If true, automatically sets notes on places that have stairs that go up or " "down." msgstr "" -#: src/options.cpp:1467 +#: src/options.cpp:1544 msgid "Auto notes (map extras)" msgstr "" -#: src/options.cpp:1468 +#: src/options.cpp:1545 msgid "" "If true, automatically sets notes on places that contain various map extras." msgstr "" -#: src/options.cpp:1476 +#: src/options.cpp:1553 msgid "Circular distances" msgstr "Kreisförmige Entfernungen" -#: src/options.cpp:1477 +#: src/options.cpp:1554 msgid "" "If true, the game will calculate range in a realistic way: light sources " "will be circles, diagonal movement will cover more ground and take longer. " @@ -452683,25 +453585,25 @@ msgid "" " takes as long as moving to the north wall." msgstr "" -#: src/options.cpp:1481 +#: src/options.cpp:1558 msgid "Drop empty containers" msgstr "Leere Behälter fallen lassen" -#: src/options.cpp:1482 +#: src/options.cpp:1559 msgid "" "Set to drop empty containers after use. No: Don't drop any. - Watertight: " "All except watertight containers. - All: Drop all containers." msgstr "" -#: src/options.cpp:1483 +#: src/options.cpp:1560 msgid "Watertight" msgstr "Wasserdichte" -#: src/options.cpp:1487 +#: src/options.cpp:1564 msgid "DeathCam" msgstr "Todeskamera" -#: src/options.cpp:1488 +#: src/options.cpp:1565 msgid "" "Always: Always start deathcam. Ask: Query upon death. Never: Never show " "deathcam." @@ -452709,159 +453611,159 @@ msgstr "" "Immer: Immer Todeskamera starten. Fragen: Nach dem Tod fragen. Niemals: " "Niemals Todeskamera zeigen." -#: src/options.cpp:1493 +#: src/options.cpp:1570 msgid "Special event spawns" msgstr "" -#: src/options.cpp:1494 +#: src/options.cpp:1571 msgid "" "If not disabled, unique items and/or monsters can spawn during special " "events (Christmas, Halloween, etc.)" msgstr "" -#: src/options.cpp:1495 src/safemode_ui.cpp:251 +#: src/options.cpp:1572 src/safemode_ui.cpp:252 msgid "Both" msgstr "Beides" -#: src/options.cpp:1500 +#: src/options.cpp:1577 msgid "Sound enabled" msgstr "" -#: src/options.cpp:1501 +#: src/options.cpp:1578 msgid "If true, music and sound are enabled." msgstr "Falls wahr, werden Musik und Geräusche aktiviert." -#: src/options.cpp:1505 +#: src/options.cpp:1582 msgid "Choose soundpack" msgstr "Soundpaket wählen" -#: src/options.cpp:1506 +#: src/options.cpp:1583 msgid "Choose the soundpack you want to use. Requires restart." msgstr "" -#: src/options.cpp:1512 +#: src/options.cpp:1589 msgid "Music volume" msgstr "Musiklautstärke" -#: src/options.cpp:1513 +#: src/options.cpp:1590 msgid "Adjust the volume of the music being played in the background." msgstr "Regelt die Lautstärke der Hintergrundmusik." -#: src/options.cpp:1519 +#: src/options.cpp:1596 msgid "Sound effect volume" msgstr "Lautstärke der Geräusche" -#: src/options.cpp:1520 +#: src/options.cpp:1597 msgid "Adjust the volume of sound effects being played by the game." msgstr "Regelt die Lautstärke der abgespielten Geräusche." -#: src/options.cpp:1526 +#: src/options.cpp:1603 msgid "Ambient sound volume" msgstr "Umgebungslautstärke" -#: src/options.cpp:1527 +#: src/options.cpp:1604 msgid "Adjust the volume of ambient sounds being played by the game." msgstr "" "Passe die Lautstärke der Umgebungsgeräusche an, die vom Spiel wiedergegeben " "werden." -#: src/options.cpp:1540 +#: src/options.cpp:1617 msgid "Language" msgstr "Sprache" -#: src/options.cpp:1541 +#: src/options.cpp:1618 msgid "Switch language." msgstr "" -#: src/options.cpp:1545 +#: src/options.cpp:1622 msgid "Temperature units" msgstr "Temperatureinheiten" -#: src/options.cpp:1546 +#: src/options.cpp:1623 msgid "Switch between Fahrenheit, Celsius, and Kelvin." msgstr "" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Celsius" msgstr "Celsius" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Fahrenheit" msgstr "Fahrenheit" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Kelvin" msgstr "Kelvin" -#: src/options.cpp:1551 +#: src/options.cpp:1628 msgid "Speed units" msgstr "Geschwindigkeitseinheiten" -#: src/options.cpp:1552 +#: src/options.cpp:1629 msgid "Switch between mph, km/h, and tiles/turn." msgstr "" -#: src/options.cpp:1553 +#: src/options.cpp:1630 msgid "tiles/turn" msgstr "felder/zug" -#: src/options.cpp:1557 +#: src/options.cpp:1634 msgid "Mass units" msgstr "Masseneinheiten" -#: src/options.cpp:1558 +#: src/options.cpp:1635 msgid "Switch between lbs and kg." msgstr "" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "kg" msgstr "kg" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "lbs" msgstr "lb" -#: src/options.cpp:1563 +#: src/options.cpp:1640 msgid "Volume units" msgstr "Volumeneinheiten" -#: src/options.cpp:1564 +#: src/options.cpp:1641 msgid "Switch between the cups (c), liters (L), and quarts (qt)." msgstr "" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Cup" msgstr "Cup" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Liter" msgstr "Liter" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Quart" msgstr "Quart" -#: src/options.cpp:1568 +#: src/options.cpp:1645 msgid "Distance units" msgstr "" -#: src/options.cpp:1569 +#: src/options.cpp:1646 msgid "Switch between metric and imperial distance units." msgstr "" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Imperial" msgstr "" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Metric" msgstr "" -#: src/options.cpp:1573 +#: src/options.cpp:1650 msgid "Time format" msgstr "Uhrzeitformat" -#: src/options.cpp:1574 +#: src/options.cpp:1651 msgid "" "12h: AM/PM, e.g. 7:31 AM - Military: 24h Military, e.g. 0731 - 24h: Normal " "24h, e.g. 7:31" @@ -452870,57 +453772,57 @@ msgstr "" "z.B.: »7:31«" #. ~ 12h time, e.g. 11:59pm -#: src/options.cpp:1576 +#: src/options.cpp:1653 msgid "12h" msgstr "12h" #. ~ Military time, e.g. 2359 -#: src/options.cpp:1578 +#: src/options.cpp:1655 msgid "Military" msgstr "Militär" #. ~ 24h time, e.g. 23:59 -#: src/options.cpp:1580 +#: src/options.cpp:1657 msgid "24h" msgstr "24h" -#: src/options.cpp:1586 +#: src/options.cpp:1663 msgid "Show gun brand names" msgstr "" -#: src/options.cpp:1587 +#: src/options.cpp:1664 msgid "" "If true, show brand names for guns, instead of generic functional names - " "'m4a1' or 'h&k416a5' instead of 'NATO assault rifle'." msgstr "" -#: src/options.cpp:1589 +#: src/options.cpp:1666 msgid "Add ammo to weapon/magazine names" msgstr "" -#: src/options.cpp:1590 +#: src/options.cpp:1667 msgid "" "If true, the default ammo is added to weapon and magazine names. For " "example \"Mosin-Nagant M44 (4/5)\" becomes \"Mosin-Nagant M44 (4/5 " "7.62x54mm)\"." msgstr "" -#: src/options.cpp:1593 +#: src/options.cpp:1670 msgid "Detailed containers" msgstr "" -#: src/options.cpp:1594 +#: src/options.cpp:1671 msgid "" "All: every container has detailed remaining volume info. - Worn: only worn " "containers have detailed remaining volume info. - None: no additional info " "is provided." msgstr "" -#: src/options.cpp:1604 +#: src/options.cpp:1681 msgid "Use key code input mode" msgstr "" -#: src/options.cpp:1605 +#: src/options.cpp:1682 msgid "" "Use key code or symbol input on SDL. Symbol is recommended for non-qwerty " "layouts since currently the default keybindings for key code mode only " @@ -452928,62 +453830,62 @@ msgid "" "and num lock." msgstr "" -#: src/options.cpp:1609 +#: src/options.cpp:1686 msgid "Key code" msgstr "" -#: src/options.cpp:1613 +#: src/options.cpp:1690 msgid "Force capital/modified letters in prompts" msgstr "" -#: src/options.cpp:1614 +#: src/options.cpp:1691 msgid "" "If true, prompts such as Y/N queries only accepts capital or modified " "letters, while lower case and unmodified letters only snap the cursor to the" " corresponding option." msgstr "" -#: src/options.cpp:1619 +#: src/options.cpp:1696 msgid "Snap to target" msgstr "Zieleinrastung" -#: src/options.cpp:1620 +#: src/options.cpp:1697 msgid "If true, automatically follow the crosshair when firing/throwing." msgstr "" "Falls wahr, wird dem Fadenkreuz beim Feuern oder Werfen automatisch gefolgt." -#: src/options.cpp:1624 +#: src/options.cpp:1701 msgid "Reaim after firing" msgstr "" -#: src/options.cpp:1625 +#: src/options.cpp:1702 msgid "" "If true, after firing automatically aim again if targets are available." msgstr "" -#: src/options.cpp:1629 +#: src/options.cpp:1706 msgid "Query on disassembly while butchering" msgstr "" -#: src/options.cpp:1630 +#: src/options.cpp:1707 msgid "If true, will query before disassembling items while butchering." msgstr "" -#: src/options.cpp:1634 +#: src/options.cpp:1711 msgid "Query on keybinding removal" msgstr "Vor Tastenbelegungsentfernung nachfragen" -#: src/options.cpp:1635 +#: src/options.cpp:1712 msgid "If true, will query before removing a keybinding from a hotkey." msgstr "" "Falls wahr, wird vor der Entfernung einer Tastenbelegung für eine Aktion " "nachgefragt." -#: src/options.cpp:1639 +#: src/options.cpp:1716 msgid "Close advanced inventory on move all" msgstr "Erweitertes Inventar beim Verschieben aller schließen" -#: src/options.cpp:1640 +#: src/options.cpp:1717 msgid "" "If true, will close the advanced inventory when the move all items command " "is used." @@ -452991,21 +453893,21 @@ msgstr "" "Falls wahr, wird das erweiterte Inventar geschlossen, wenn der »alle " "Gegenstände verschieben«-Befehl verwendet wird." -#: src/options.cpp:1645 +#: src/options.cpp:1722 msgid "Open default advanced inventory layout" msgstr "Erw. Inventarmenü im Standard-Layout öffnen" -#: src/options.cpp:1646 +#: src/options.cpp:1723 msgid "" "If true, open default advanced inventory layout instead of last opened " "layout" msgstr "" -#: src/options.cpp:1650 +#: src/options.cpp:1727 msgid "Display actions in \"Use item\" menu" msgstr "" -#: src/options.cpp:1652 +#: src/options.cpp:1729 msgid "" "If true, actions (like \"Read\", \"Smoke\", \"Wrap tighter\") will be " "displayed next to the corresponding items." @@ -453013,89 +453915,89 @@ msgstr "" "Falls wahr, werden Aktionen (wie »Lesen«, »Rauchen«, »Enger binden«, etc.) " "neben passenden Gegenständen angezeigt." -#: src/options.cpp:1657 +#: src/options.cpp:1734 msgid "Autoselect if exactly one valid target" msgstr "" -#: src/options.cpp:1658 +#: src/options.cpp:1735 msgid "" "If true, directional actions ( like \"Examine\", \"Open\", \"Pickup\" ) will" " autoselect an adjacent tile if there is exactly one valid target." msgstr "" -#: src/options.cpp:1664 +#: src/options.cpp:1741 msgid "Inventory highlight mode" msgstr "" -#: src/options.cpp:1665 +#: src/options.cpp:1742 msgid "" "Highlight selected item's contents and parent container in inventory screen." " \"Symbol\" shows a highlighted caret and \"Highlight\" uses font " "highlighting." msgstr "" -#: src/options.cpp:1668 +#: src/options.cpp:1745 msgid "Highlight" msgstr "" -#: src/options.cpp:1675 +#: src/options.cpp:1752 msgid "Highlight unread recipes" msgstr "" -#: src/options.cpp:1676 +#: src/options.cpp:1753 msgid "" "If true, highlight unread recipes to allow tracking of newly learned " "recipes." msgstr "" -#: src/options.cpp:1683 +#: src/options.cpp:1760 msgid "Diagonal movement with cursor keys and modifiers" msgstr "Diagonalbewegung mit Cursortasten und Modifikatoren" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "" "Allows diagonal movement with cursor keys using CTRL and SHIFT modifiers. " "Diagonal movement action keys are taken from keybindings, so you need these " "to be configured." msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 1: Numpad Emulation" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 2: CW/CCW" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 3: L/R Tilt" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 4: Diagonal Lock" msgstr "" -#: src/options.cpp:1733 +#: src/options.cpp:1810 msgid "Vehicle plating changes part color" msgstr "Fahrzeugplattierung ändert Teilfarbe" -#: src/options.cpp:1734 +#: src/options.cpp:1811 msgid "If true, vehicle parts will change color if they are armor plated." msgstr "" -#: src/options.cpp:1738 +#: src/options.cpp:1815 msgid "Auto-shift the view while driving" msgstr "Ansicht automatisch beim Fahren verschieben" -#: src/options.cpp:1739 +#: src/options.cpp:1816 msgid "If true, view will automatically shift towards the driving direction." msgstr "" -#: src/options.cpp:1743 +#: src/options.cpp:1820 msgid "Draw vehicle facing indicator" msgstr "Fahrzeugrichtungsmarkierung anzeigen" -#: src/options.cpp:1744 +#: src/options.cpp:1821 msgid "" "If true, when controlling a vehicle, a white 'X' (in curses version) or a " "crosshair (in tiles version) at distance 10 from the center will display its" @@ -453106,92 +454008,92 @@ msgstr "" "der Mitte des Fahrzeugs aus) die aktuelle Fahrtrichtung des Fahrzeugs " "angezeigt." -#: src/options.cpp:1748 +#: src/options.cpp:1825 msgid "Reverse steering direction in reverse" msgstr "" -#: src/options.cpp:1749 +#: src/options.cpp:1826 msgid "" "If true, when driving a vehicle in reverse, steering should also reverse " "like real life." msgstr "" -#: src/options.cpp:1755 +#: src/options.cpp:1832 msgid "Sidebar position" msgstr "Seitenleistenposition" -#: src/options.cpp:1756 +#: src/options.cpp:1833 msgid "" "Switch between sidebar on the left or on the right side. Requires restart." msgstr "" "Umschalten zwischen linker oder rechter Seitenleiste. Erfordert Neustart." #. ~ sidebar position -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Left" msgstr "Links" -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Right" msgstr "Rechts" -#: src/options.cpp:1761 +#: src/options.cpp:1838 msgid "Draw sidebar spacers" msgstr "" -#: src/options.cpp:1762 +#: src/options.cpp:1839 msgid "If true, adds an extra space between sidebar panels." msgstr "" -#: src/options.cpp:1766 +#: src/options.cpp:1843 msgid "Message log flow" msgstr "Protokollfluss" -#: src/options.cpp:1767 +#: src/options.cpp:1844 msgid "Where new log messages should show." msgstr "Wo neue Nachrichen angezeigt werden sollen." -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Bottom" msgstr "Unten" #. ~ sidebar/message log flow direction -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Top" msgstr "Oben" -#: src/options.cpp:1773 +#: src/options.cpp:1850 msgid "Sidebar log message display duration" msgstr "Anzeigedauer von Seitenleistennachrichten" -#: src/options.cpp:1774 +#: src/options.cpp:1851 msgid "" "Number of turns after which a message will be removed from the sidebar log." " 0 = disabled." msgstr "" -#: src/options.cpp:1778 +#: src/options.cpp:1855 msgid "Message cooldown" msgstr "" -#: src/options.cpp:1779 +#: src/options.cpp:1856 msgid "" "Number of turns during which similar messages are hidden. 0 = disabled." msgstr "" -#: src/options.cpp:1783 +#: src/options.cpp:1860 msgid "Limit message history" msgstr "" -#: src/options.cpp:1784 +#: src/options.cpp:1861 msgid "Number of messages to preserve in the history, and when saving." msgstr "" -#: src/options.cpp:1789 +#: src/options.cpp:1866 msgid "Suppress \"Unknown command\" messages" msgstr "" -#: src/options.cpp:1790 +#: src/options.cpp:1867 msgid "" "If true, pressing a key with no set function will not display a notice in " "the chat log." @@ -453199,95 +454101,95 @@ msgstr "" "Falls wahr, wird beim Drücken einer Taste ohne Funktion keine Nachricht im " "Chatprotokoll angezeigt." -#: src/options.cpp:1795 +#: src/options.cpp:1872 msgid "Popup window when achievement completed" msgstr "" -#: src/options.cpp:1796 +#: src/options.cpp:1873 msgid "" "Whether to trigger a popup window when completing an achievement. First: " "when completing an achievement that has not been completed in a previous " "game." msgstr "" -#: src/options.cpp:1801 +#: src/options.cpp:1878 msgid "First" msgstr "" -#: src/options.cpp:1805 +#: src/options.cpp:1882 msgid "Look around position" msgstr "" -#: src/options.cpp:1806 +#: src/options.cpp:1883 msgid "Switch between look around panel being left or right." msgstr "" -#: src/options.cpp:1811 +#: src/options.cpp:1888 msgid "Aim window display style" msgstr "Zielfenster-Anzeigestil" -#: src/options.cpp:1812 +#: src/options.cpp:1889 msgid "How should confidence and steadiness be communicated to the player." msgstr "Wie Zuversicht und Stabilität dem Spieler mitgeteilt werden sollten." -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Bars" msgstr "Balken" #. ~ aim bar style - bars or numbers -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Numbers" msgstr "Zahlen" -#: src/options.cpp:1817 +#: src/options.cpp:1894 msgid "Morale style" msgstr "Moralstil" -#: src/options.cpp:1818 +#: src/options.cpp:1895 msgid "Morale display style in sidebar." msgstr "Moralanzeige in der Seitenleiste." -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Horizontal" msgstr "Horizontal" -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Vertical" msgstr "Vertikal" -#: src/options.cpp:1823 +#: src/options.cpp:1900 msgid "Full screen Advanced Inventory Manager" msgstr "" -#: src/options.cpp:1824 +#: src/options.cpp:1901 msgid "" "If true, Advanced Inventory Manager menu will fit full screen, otherwise it " "will leave sidebar visible." msgstr "" -#: src/options.cpp:1830 +#: src/options.cpp:1907 msgid "Move view offset" msgstr "Ansichtverschiebungsweite" -#: src/options.cpp:1831 +#: src/options.cpp:1908 msgid "Move view by how many squares per keypress." msgstr "Um wie viele Felder pro Tastendruck die Ansicht verschoben wird." -#: src/options.cpp:1835 +#: src/options.cpp:1912 msgid "Overmap fast scroll offset" msgstr "" -#: src/options.cpp:1836 +#: src/options.cpp:1913 msgid "" "With Fast Scroll option enabled, shift view on the overmap and while looking" " around by this many squares per keypress." msgstr "" -#: src/options.cpp:1840 +#: src/options.cpp:1917 msgid "Centered menu scrolling" msgstr "Scrolling in Menüs zentrieren" -#: src/options.cpp:1841 +#: src/options.cpp:1918 msgid "" "If true, menus will start scrolling in the center of the list, and keep the " "list centered." @@ -453295,11 +454197,11 @@ msgstr "" "Falls wahr, werden Menüs in der Mitte der Liste scrollen und die Liste " "zentriert halten." -#: src/options.cpp:1845 +#: src/options.cpp:1922 msgid "Shift list item view" msgstr "Ansicht verschieben bei Gegenstandsliste" -#: src/options.cpp:1846 +#: src/options.cpp:1923 msgid "" "Centered or to edge, shift the view toward the selected item if it is " "outside of your current viewport." @@ -453307,468 +454209,468 @@ msgstr "" "Soll die Ansicht zum Gegenstand zentriert oder zum Rand des ausgewählten " "Gegenstandes verschoben werden, wenn er außerhalb der aktuellen Ansicht ist?" -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "Centered" msgstr "Zentriert" -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "To edge" msgstr "Am Rand" -#: src/options.cpp:1851 +#: src/options.cpp:1928 msgid "Auto inventory letters" msgstr "Automatische Inventarbuchstaben" -#: src/options.cpp:1852 +#: src/options.cpp:1929 msgid "" "Enabled: automatically assign letters to any carried items that lack them. " "Disabled: do not auto-assign letters. Favorites: only auto-assign letters " "to favorited items." msgstr "" -#: src/options.cpp:1856 +#: src/options.cpp:1933 msgid "Favorites" msgstr "" -#: src/options.cpp:1860 +#: src/options.cpp:1937 msgid "Show item health bars" msgstr "Zustandsbalken für Gegenstände zeigen" -#: src/options.cpp:1862 +#: src/options.cpp:1939 msgid "" "If true, show item health bars instead of reinforced, scratched etc. text." msgstr "" "Falls wahr, werden Zustandsbalken für Gegenstände angezeigt, statt " "»verstärkt«, »zerkratzt«, usw." -#: src/options.cpp:1866 +#: src/options.cpp:1943 msgid "Show item symbols" msgstr "Gegenstandsymbole zeigen" -#: src/options.cpp:1867 +#: src/options.cpp:1944 msgid "If true, show item symbols in inventory and pick up menu." msgstr "" "Falls wahr, werden Gegenstandssymbole im Inventar und Aufhebemenü angezeigt." -#: src/options.cpp:1871 +#: src/options.cpp:1948 msgid "Show armor coverage map" msgstr "" -#: src/options.cpp:1872 +#: src/options.cpp:1949 msgid "" "If true, show a visual representation of armor coverage in the item info " "window." msgstr "" -#: src/options.cpp:1878 +#: src/options.cpp:1955 msgid "Enable joystick" msgstr "Joystick aktivieren" -#: src/options.cpp:1879 +#: src/options.cpp:1956 msgid "If true, enable input from joystick." msgstr "" -#: src/options.cpp:1883 +#: src/options.cpp:1960 msgid "Hide mouse cursor" msgstr "Mauszeiger verbergen" -#: src/options.cpp:1884 +#: src/options.cpp:1961 msgid "" "Show: cursor is always shown. Hide: cursor is hidden. HideKB: cursor is " "hidden on keyboard input and unhidden on mouse movement." msgstr "" #. ~ show mouse cursor -#: src/options.cpp:1886 +#: src/options.cpp:1963 msgid "Show" msgstr "Zeigen" #. ~ hide mouse cursor -#: src/options.cpp:1888 +#: src/options.cpp:1965 msgid "Hide" msgstr "Verbergen" #. ~ hide mouse cursor when keyboard is used -#: src/options.cpp:1890 +#: src/options.cpp:1967 msgid "HideKB" msgstr "Verb. b. Taste" -#: src/options.cpp:1894 +#: src/options.cpp:1971 msgid "Edge scrolling" msgstr "" -#: src/options.cpp:1895 +#: src/options.cpp:1972 msgid "Edge scrolling with the mouse." msgstr "" -#: src/options.cpp:1897 +#: src/options.cpp:1974 msgid "Slow" msgstr "Langsam" -#: src/options.cpp:1899 +#: src/options.cpp:1976 msgid "Fast" msgstr "Schnell" -#: src/options.cpp:1911 +#: src/options.cpp:1988 msgid "Animations" msgstr "Animationen" -#: src/options.cpp:1912 +#: src/options.cpp:1989 msgid "If true, will display enabled animations." msgstr "Falls wahr, werden aktivierte Animationen angezeigt." -#: src/options.cpp:1916 +#: src/options.cpp:1993 msgid "Rain animation" msgstr "Regensanimation" -#: src/options.cpp:1917 +#: src/options.cpp:1994 msgid "If true, will display weather animations." msgstr "Falls wahr, wird das Spiel Wetteranimationen zeigen." -#: src/options.cpp:1923 +#: src/options.cpp:2000 msgid "Projectile animation" msgstr "" -#: src/options.cpp:1924 +#: src/options.cpp:2001 msgid "" "If true, will display animations for projectiles like bullets, arrows, and " "thrown items." msgstr "" -#: src/options.cpp:1930 +#: src/options.cpp:2007 msgid "SCT animation" msgstr "Kampftextanimation" -#: src/options.cpp:1931 +#: src/options.cpp:2008 msgid "If true, will display scrolling combat text animations." msgstr "" "Falls wahr, wird ein sich bewegender Kampftext als Animation angezeigt." -#: src/options.cpp:1937 +#: src/options.cpp:2014 msgid "SCT with Unicode font" msgstr "Kampftext mit Unicode-Schrift" -#: src/options.cpp:1938 +#: src/options.cpp:2015 msgid "If true, will display scrolling combat text with Unicode font." msgstr "" "Falls wahr, wird ein sich bewegender Kampftext mit Unicode-Schrift " "angezeigt." -#: src/options.cpp:1944 +#: src/options.cpp:2021 msgid "Animation delay" msgstr "Animationsverzögerung" -#: src/options.cpp:1945 +#: src/options.cpp:2022 msgid "The amount of time to pause between animation frames in ms." msgstr "Die Zeit in ms, welche zwischen Animationseinzelbildern vergeht." -#: src/options.cpp:1951 +#: src/options.cpp:2028 msgid "Force redraw" msgstr "Neuzeichnen erzwingen" -#: src/options.cpp:1952 +#: src/options.cpp:2029 msgid "If true, forces the game to redraw at least once per turn." msgstr "Falls wahr, erzwingt dies ein Neuzeichnen mindestens ein Mal pro Zug." -#: src/options.cpp:1959 +#: src/options.cpp:2036 msgid "Enable ASCII art on the title screen" msgstr "" -#: src/options.cpp:1960 +#: src/options.cpp:2037 msgid "" "If true, shows an ASCII graphic on the title screen. If false, shows a " "text-only title screen." msgstr "" -#: src/options.cpp:1964 +#: src/options.cpp:2041 msgid "Use seasonal title screen" msgstr "" -#: src/options.cpp:1965 +#: src/options.cpp:2042 msgid "If true, the title screen will use the art appropriate for the season." msgstr "" -#: src/options.cpp:1971 +#: src/options.cpp:2048 msgid "Alternative title screen frequency" msgstr "" -#: src/options.cpp:1972 +#: src/options.cpp:2049 msgid "Set the probability of the alternate title screen appearing." msgstr "" -#: src/options.cpp:1979 +#: src/options.cpp:2056 msgid "Terminal width" msgstr "Terminalbreite" -#: src/options.cpp:1980 +#: src/options.cpp:2057 msgid "Set the size of the terminal along the X axis." msgstr "" -#: src/options.cpp:1984 +#: src/options.cpp:2061 msgid "Terminal height" msgstr "Terminalhöhe" -#: src/options.cpp:1985 +#: src/options.cpp:2062 msgid "Set the size of the terminal along the Y axis." msgstr "" -#: src/options.cpp:1991 +#: src/options.cpp:2068 msgid "Font blending" msgstr "" -#: src/options.cpp:1992 +#: src/options.cpp:2069 msgid "If true, fonts will look better." msgstr "" -#: src/options.cpp:1996 +#: src/options.cpp:2073 msgid "Font width" msgstr "" -#: src/options.cpp:1997 +#: src/options.cpp:2074 msgid "Set the font width. Requires restart." msgstr "" -#: src/options.cpp:2001 +#: src/options.cpp:2078 msgid "Font height" msgstr "" -#: src/options.cpp:2002 +#: src/options.cpp:2079 msgid "Set the font height. Requires restart." msgstr "" -#: src/options.cpp:2006 +#: src/options.cpp:2083 msgid "Font size" msgstr "" -#: src/options.cpp:2007 +#: src/options.cpp:2084 msgid "Set the font size. Requires restart." msgstr "" -#: src/options.cpp:2011 +#: src/options.cpp:2088 msgid "Map font width" msgstr "" -#: src/options.cpp:2012 +#: src/options.cpp:2089 msgid "Set the map font width. Requires restart." msgstr "" -#: src/options.cpp:2016 +#: src/options.cpp:2093 msgid "Map font height" msgstr "" -#: src/options.cpp:2017 +#: src/options.cpp:2094 msgid "Set the map font height. Requires restart." msgstr "" -#: src/options.cpp:2021 +#: src/options.cpp:2098 msgid "Map font size" msgstr "" -#: src/options.cpp:2022 +#: src/options.cpp:2099 msgid "Set the map font size. Requires restart." msgstr "" -#: src/options.cpp:2026 +#: src/options.cpp:2103 msgid "Overmap font width" msgstr "" -#: src/options.cpp:2027 +#: src/options.cpp:2104 msgid "Set the overmap font width. Requires restart." msgstr "" -#: src/options.cpp:2031 +#: src/options.cpp:2108 msgid "Overmap font height" msgstr "" -#: src/options.cpp:2032 +#: src/options.cpp:2109 msgid "Set the overmap font height. Requires restart." msgstr "" -#: src/options.cpp:2036 +#: src/options.cpp:2113 msgid "Overmap font size" msgstr "" -#: src/options.cpp:2037 +#: src/options.cpp:2114 msgid "Set the overmap font size. Requires restart." msgstr "" -#: src/options.cpp:2041 +#: src/options.cpp:2118 msgid "SDL ASCII lines" msgstr "" -#: src/options.cpp:2042 +#: src/options.cpp:2119 msgid "" "If true, use SDL ASCII line drawing routine instead of Unicode Line Drawing " "characters. Use this option when your selected font doesn't contain " "necessary glyphs." msgstr "" -#: src/options.cpp:2049 +#: src/options.cpp:2126 msgid "Enable ASCII art in item and monster descriptions" msgstr "" -#: src/options.cpp:2050 +#: src/options.cpp:2127 msgid "" "If true, item and monster description will show a picture of the object in " "ASCII art when available." msgstr "" -#: src/options.cpp:2056 +#: src/options.cpp:2133 msgid "Use tiles" msgstr "Feldbilder verwenden" -#: src/options.cpp:2057 +#: src/options.cpp:2134 msgid "If true, replaces some TTF rendered text with tiles." msgstr "" "Falls wahr, werden ein paar TTF-gerenderte Texte mit Feldbildern ersetzt." -#: src/options.cpp:2061 +#: src/options.cpp:2138 msgid "Choose tileset" msgstr "Feldbilder-Satz wählen" -#: src/options.cpp:2062 +#: src/options.cpp:2139 msgid "Choose the tileset you want to use." msgstr "Wähle den Feldbilder-Satz, den du verwenden willst." -#: src/options.cpp:2066 +#: src/options.cpp:2143 msgid "Use separate tileset for far" msgstr "" -#: src/options.cpp:2067 +#: src/options.cpp:2144 msgid "If true, when very zoomed out you will use a separate tileset." msgstr "" -#: src/options.cpp:2071 +#: src/options.cpp:2148 msgid "Choose distant tileset" msgstr "" -#: src/options.cpp:2072 +#: src/options.cpp:2149 msgid "Choose the tileset you want to use for far zoom." msgstr "" -#: src/options.cpp:2076 +#: src/options.cpp:2153 msgid "Zoom Threshold" msgstr "" -#: src/options.cpp:2077 +#: src/options.cpp:2154 msgid "Choose when you should swap tileset (lower is more zoomed out)." msgstr "" -#: src/options.cpp:2086 +#: src/options.cpp:2163 msgid "Use tiles to display overmap" msgstr "" -#: src/options.cpp:2087 +#: src/options.cpp:2164 msgid "" "If true, replaces some TTF-rendered text with tiles for overmap display." msgstr "" -#: src/options.cpp:2099 +#: src/options.cpp:2176 msgid "Choose overmap tileset" msgstr "" -#: src/options.cpp:2100 +#: src/options.cpp:2177 msgid "Choose the overmap tileset you want to use." msgstr "" -#: src/options.cpp:2108 +#: src/options.cpp:2185 msgid "Night vision color overlay" msgstr "" -#: src/options.cpp:2109 +#: src/options.cpp:2186 msgid "" "If true, toggle the color overlay from night vision goggles and other " "similar tools." msgstr "" -#: src/options.cpp:2113 +#: src/options.cpp:2190 msgid "Memory map overlay preset" msgstr "" -#: src/options.cpp:2114 +#: src/options.cpp:2191 msgid "" "Specify the overlay in which the memory map is drawn. Requires restart. " "For custom overlay, define RGB values for dark and bright colors as well as " "gamma." msgstr "" -#: src/options.cpp:2115 +#: src/options.cpp:2192 msgid "Darkened" msgstr "" -#: src/options.cpp:2116 +#: src/options.cpp:2193 msgid "Sepia" msgstr "" -#: src/options.cpp:2117 +#: src/options.cpp:2194 msgid "Sepia Dark" msgstr "" -#: src/options.cpp:2118 +#: src/options.cpp:2195 msgid "Blue Dark" msgstr "" -#: src/options.cpp:2123 +#: src/options.cpp:2200 msgid "Custom dark color RGB overlay - RED" msgstr "" -#: src/options.cpp:2124 +#: src/options.cpp:2201 msgid "Specify RGB value for color RED for dark color overlay." msgstr "" -#: src/options.cpp:2130 +#: src/options.cpp:2207 msgid "Custom dark color RGB overlay - GREEN" msgstr "" -#: src/options.cpp:2131 +#: src/options.cpp:2208 msgid "Specify RGB value for color GREEN for dark color overlay." msgstr "" -#: src/options.cpp:2136 +#: src/options.cpp:2213 msgid "Custom dark color RGB overlay - BLUE" msgstr "" -#: src/options.cpp:2137 +#: src/options.cpp:2214 msgid "Specify RGB value for color BLUE for dark color overlay." msgstr "" -#: src/options.cpp:2143 +#: src/options.cpp:2220 msgid "Custom bright color RGB overlay - RED" msgstr "" -#: src/options.cpp:2144 +#: src/options.cpp:2221 msgid "Specify RGB value for color RED for bright color overlay." msgstr "" -#: src/options.cpp:2150 +#: src/options.cpp:2227 msgid "Custom bright color RGB overlay - GREEN" msgstr "" -#: src/options.cpp:2151 +#: src/options.cpp:2228 msgid "Specify RGB value for color GREEN for bright color overlay." msgstr "" -#: src/options.cpp:2157 +#: src/options.cpp:2234 msgid "Custom bright color RGB overlay - BLUE" msgstr "" -#: src/options.cpp:2158 +#: src/options.cpp:2235 msgid "Specify RGB value for color BLUE for bright color overlay." msgstr "" -#: src/options.cpp:2163 +#: src/options.cpp:2240 msgid "Custom gamma for overlay" msgstr "" -#: src/options.cpp:2164 +#: src/options.cpp:2241 msgid "Specify gamma value for overlay." msgstr "" -#: src/options.cpp:2171 +#: src/options.cpp:2248 msgid "Pixel minimap" msgstr "Pixel-Minikarte" -#: src/options.cpp:2172 +#: src/options.cpp:2249 msgid "" "If true, shows the pixel-detail minimap in game after the save is loaded. " "Use the 'Toggle Pixel Minimap' action key to change its visibility during " @@ -453778,39 +454680,39 @@ msgstr "" " wurde. Benutze die Taste für »Umschalten der Pixel-Minikarte«, um die " "Sichtbarkeit während des Spiels zu ändern." -#: src/options.cpp:2176 +#: src/options.cpp:2253 msgid "Pixel minimap drawing mode" msgstr "Pixel-Minikarten-Zeichnungsmodus" -#: src/options.cpp:2177 +#: src/options.cpp:2254 msgid "Specified the mode in which the minimap drawn." msgstr "Legt den Modus, mit dem die Minikarte gezeichnet wird, fest." -#: src/options.cpp:2178 +#: src/options.cpp:2255 msgid "Solid" msgstr "Fest" -#: src/options.cpp:2179 +#: src/options.cpp:2256 msgid "Squares" msgstr "Felder" -#: src/options.cpp:2180 +#: src/options.cpp:2257 msgid "Dots" msgstr "Punkte" -#: src/options.cpp:2186 +#: src/options.cpp:2263 msgid "Pixel minimap brightness" msgstr "Pixel-Minikarten-Helligkeit" -#: src/options.cpp:2187 +#: src/options.cpp:2264 msgid "Overall brightness of pixel-detail minimap." msgstr "Gesamthelligkeit der pixelgenauen Minikarte." -#: src/options.cpp:2193 +#: src/options.cpp:2270 msgid "Pixel minimap height" msgstr "Pixel-Minikarten-Höhe" -#: src/options.cpp:2194 +#: src/options.cpp:2271 msgid "" "Height of pixel-detail minimap, measured in terminal rows. Set to 0 for " "default spacing." @@ -453818,103 +454720,103 @@ msgstr "" "Höhe der Pixel-Minikarte, gemessen in Terminalzeilen. Auf »0« setzen für den" " Standardabstand." -#: src/options.cpp:2200 +#: src/options.cpp:2277 msgid "Scale pixel minimap" msgstr "" -#: src/options.cpp:2201 +#: src/options.cpp:2278 msgid "" "If true, scale pixel minimap to fit its surroundings. May produce crappy " "results, especially in modes other than \"Solid\"." msgstr "" -#: src/options.cpp:2207 +#: src/options.cpp:2284 msgid "Maintain pixel minimap aspect ratio" msgstr "Seitenverhältnis der Pixel-Minikarte beibehalten" -#: src/options.cpp:2208 +#: src/options.cpp:2285 msgid "" "If true, preserves the square shape of tiles shown on the pixel minimap." msgstr "" -#: src/options.cpp:2215 +#: src/options.cpp:2292 msgid "Creature beacon size" msgstr "" -#: src/options.cpp:2216 +#: src/options.cpp:2293 msgid "Controls how big the creature beacons are. Value is in minimap tiles." msgstr "" -#: src/options.cpp:2222 +#: src/options.cpp:2299 msgid "Hostile creature beacon blink speed" msgstr "" -#: src/options.cpp:2223 +#: src/options.cpp:2300 msgid "" "Controls how fast the hostile creature beacons blink on the pixel minimap. " "Value is multiplied by 200ms. 0 = disabled." msgstr "" -#: src/options.cpp:2229 +#: src/options.cpp:2306 msgid "Background color" msgstr "" -#: src/options.cpp:2230 +#: src/options.cpp:2307 msgid "" "What color the minimap background should be. Either based on color theme or" " (0,0,0) black." msgstr "" -#: src/options.cpp:2232 +#: src/options.cpp:2309 msgid "Theme" msgstr "" -#: src/options.cpp:2233 +#: src/options.cpp:2310 msgid "Black" msgstr "" -#: src/options.cpp:2243 +#: src/options.cpp:2320 msgid "Display" msgstr "Anzeige" -#: src/options.cpp:2244 +#: src/options.cpp:2321 msgid "" "Sets which video display will be used to show the game. Requires restart." msgstr "" "Setzen des Bildschirms, auf welchem das Spiel angezeigt werden soll. " "Erfordert Neustart." -#: src/options.cpp:2250 src/options.cpp:2252 +#: src/options.cpp:2327 src/options.cpp:2329 msgid "Fullscreen" msgstr "Vollbild" -#: src/options.cpp:2251 +#: src/options.cpp:2328 msgid "Starts Cataclysm in one of the fullscreen modes. Requires restart." msgstr "Startet Cataclysm in einem der Vollbildmodi. Erfordert Neustart." -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Maximized" msgstr "" -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Windowed borderless" msgstr "Fenster randlos" -#: src/options.cpp:2265 src/options.cpp:2279 +#: src/options.cpp:2342 src/options.cpp:2356 msgid "Renderer" msgstr "Renderer" -#: src/options.cpp:2266 src/options.cpp:2280 +#: src/options.cpp:2343 src/options.cpp:2357 msgid "Set which renderer to use. Requires restart." msgstr "" "Lege fest, welcher Renderer verwendet werden soll. Änderung erfordert " "Neustart." -#: src/options.cpp:2285 +#: src/options.cpp:2362 msgid "Software rendering" msgstr "Software-Rendering" -#: src/options.cpp:2286 +#: src/options.cpp:2363 msgid "" "Use software renderer instead of graphics card acceleration. Requires " "restart." @@ -453922,31 +454824,31 @@ msgstr "" "Benutzt den Software-Renderer anstelle der Grafikkartenbeschleunigung. " "Benötigt Neustart." -#: src/options.cpp:2294 +#: src/options.cpp:2371 msgid "Allow render batching" msgstr "" -#: src/options.cpp:2295 +#: src/options.cpp:2372 msgid "" "If true, use render batching for 2D render API to make it more efficient. " "Requires restart." msgstr "" -#: src/options.cpp:2299 +#: src/options.cpp:2376 msgid "Software framebuffer acceleration" msgstr "Software-Framebuffer-Beschleunigung" -#: src/options.cpp:2300 +#: src/options.cpp:2377 msgid "" "If true, use hardware acceleration for the framebuffer when using software " "rendering. Requires restart." msgstr "" -#: src/options.cpp:2310 +#: src/options.cpp:2387 msgid "Use color modulated textures" msgstr "Verwende farbmodulierte Texturen" -#: src/options.cpp:2311 +#: src/options.cpp:2388 msgid "" "If true, tries to use color modulated textures to speed-up ASCII drawing. " "Requires restart." @@ -453954,11 +454856,11 @@ msgstr "" "Falls wahr, werden farbmodulierte Texturen verwendet, um die ASCII-Grafik-" "Wiedergabe zu beschleunigen. Erfordert nach dem Ändern einen Neustart." -#: src/options.cpp:2315 +#: src/options.cpp:2392 msgid "Scaling mode" msgstr "Skalierungsmodus" -#: src/options.cpp:2316 +#: src/options.cpp:2393 msgid "" "Sets the scaling mode, 'none' (default) displays at the game's native " "resolution, 'nearest' uses low-quality but fast scaling, and 'linear' " @@ -453966,117 +454868,113 @@ msgid "" msgstr "" #. ~ Do not scale the game image to the window size. -#: src/options.cpp:2318 +#: src/options.cpp:2395 msgid "No scaling" msgstr "Keine Skalierung" #. ~ An algorithm for image scaling. -#: src/options.cpp:2320 +#: src/options.cpp:2397 msgid "Nearest neighbor" msgstr "Nächster Nachbar" #. ~ An algorithm for image scaling. -#: src/options.cpp:2322 +#: src/options.cpp:2399 msgid "Linear filtering" msgstr "Linearer Filter" -#: src/options.cpp:2327 +#: src/options.cpp:2404 msgid "Scaling factor" msgstr "Skalierfaktor" -#: src/options.cpp:2328 +#: src/options.cpp:2405 msgid "Factor by which to scale the display. Requires restart." msgstr "" -#: src/options.cpp:2329 +#: src/options.cpp:2406 msgid "1x" msgstr "1×" -#: src/options.cpp:2330 +#: src/options.cpp:2407 msgid "2x" msgstr "2×" -#: src/options.cpp:2331 +#: src/options.cpp:2408 msgid "4x" msgstr "4×" -#: src/options.cpp:2344 +#: src/options.cpp:2421 msgid "World end handling" msgstr "Aktion bei Weltende" -#: src/options.cpp:2345 +#: src/options.cpp:2422 msgid "Handling of game world when last character dies." msgstr "" "Was mit der Spielwelt getan werden soll, wenn der letzte Protagonist stirbt." -#: src/options.cpp:2346 src/worldfactory.cpp:1746 -msgid "Reset" -msgstr "Zurücksetzen" - -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Keep" msgstr "Behalten" -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Query" msgstr "Nachfragen" -#: src/options.cpp:2353 +#: src/options.cpp:2430 msgid "Size of cities" msgstr "Größe der Städte" -#: src/options.cpp:2354 +#: src/options.cpp:2431 msgid "" "A number determining how large cities are. A higher number means larger " "cities. 0 disables cities, roads and any scenario requiring a city start." msgstr "" -#: src/options.cpp:2358 +#: src/options.cpp:2435 msgid "City spacing" msgstr "Städteabstand" -#: src/options.cpp:2359 +#: src/options.cpp:2436 msgid "" "A number determining how far apart cities are. A higher number means cities" " are further apart. Warning, small numbers lead to very slow mapgen." msgstr "" -#: src/options.cpp:2363 +#: src/options.cpp:2440 msgid "Spawn rate scaling factor" msgstr "Spawnraten-Skalierungsfaktor" -#: src/options.cpp:2364 +#: src/options.cpp:2441 msgid "" "A scaling factor that determines density of monster spawns. A higher number" " means more monsters." msgstr "" -#: src/options.cpp:2368 +#: src/options.cpp:2445 msgid "Item spawn scaling factor" msgstr "Gegenstandsspawn-Skalierungsfaktor" -#: src/options.cpp:2369 +#: src/options.cpp:2446 msgid "" "A scaling factor that determines density of item spawns. A higher number " "means more items." msgstr "" -#: src/options.cpp:2373 +#: src/options.cpp:2450 msgid "Random NPC spawn time" msgstr "" -#: src/options.cpp:2374 +#: src/options.cpp:2451 msgid "" "Baseline average number of days between random NPC spawns. Average duration" " goes up with the number of NPCs already spawned. A higher number means " "fewer NPCs. Set to 0 days to disable random NPCs." msgstr "" -#: src/options.cpp:2379 +#: src/options.cpp:2456 msgid "Monster evolution scaling factor" msgstr "Monsterevolutions-Skalierungsfaktor" -#: src/options.cpp:2380 +#: src/options.cpp:2457 msgid "" "A scaling factor that determines the time between monster upgrades. A " "higher number means slower evolution. Set to 0.00 to turn off monster " @@ -454086,11 +454984,11 @@ msgstr "" "festlegt. Eine höhere Zahl bedeutet eine langsamere Evolution. Auf 0,00 " "setzen, um Monsteraufwertungen abzuschalten." -#: src/options.cpp:2386 +#: src/options.cpp:2463 msgid "Monster speed" msgstr "Monstergeschwindigkeit" -#: src/options.cpp:2387 +#: src/options.cpp:2464 msgid "" "Determines the movement rate of monsters. A higher value increases monster " "speed and a lower reduces it. Requires world reset." @@ -454099,11 +454997,11 @@ msgstr "" "die Geschwindigkeit der Monster und ein geringerer Wert verringert sie. " "Erfordert ein Zurücksetzen der Welt. " -#: src/options.cpp:2391 +#: src/options.cpp:2468 msgid "Monster resilience" msgstr "Widerstandsfähigkeit der Monster" -#: src/options.cpp:2392 +#: src/options.cpp:2469 msgid "" "Determines how much damage monsters can take. A higher value makes monsters" " more resilient and a lower makes them more flimsy. Requires world reset." @@ -454112,51 +455010,51 @@ msgstr "" "die Monster widerstandsfähiger und ein geringerer Wert macht sie " "verletzlicher. Erfordert ein Zurücksetzen der Welt. " -#: src/options.cpp:2398 +#: src/options.cpp:2475 msgid "Default region type" msgstr "Standardregionstyp" -#: src/options.cpp:2399 +#: src/options.cpp:2476 msgid "(WIP feature) Determines terrain, shops, plants, and more." msgstr "(Funktion in Arbeit) Legt Terrain, Geschäfte, Pflanzen und mehr fest." -#: src/options.cpp:2405 +#: src/options.cpp:2482 msgid "Initial time" msgstr "Start-Uhrzeit" -#: src/options.cpp:2406 +#: src/options.cpp:2483 msgid "Initial starting time of day on character generation." msgstr "" "Die Uhrzeit (Stunde), mit der das Spiel nach der Protagonistenerstellung " "beginnt." -#: src/options.cpp:2410 +#: src/options.cpp:2487 msgid "Initial day" msgstr "Starttag" -#: src/options.cpp:2411 +#: src/options.cpp:2488 msgid "" "How many days into the year the Cataclysm ended. Day 0 is Spring 1. Day -1" " randomizes the start date. Can be overridden by scenarios. This does not " "advance food rot or monster evolution." msgstr "" -#: src/options.cpp:2415 +#: src/options.cpp:2492 msgid "Spawn delay" msgstr "" -#: src/options.cpp:2416 +#: src/options.cpp:2493 msgid "" "How many days after the end of the Cataclysm the player spawns. Day 0 is " "immediately after the end of the Cataclysm. Can be overridden by scenarios." " Increasing this will cause food rot and monster evolution to advance." msgstr "" -#: src/options.cpp:2420 +#: src/options.cpp:2497 msgid "Season length" msgstr "Jahreszeitenlänge" -#: src/options.cpp:2421 +#: src/options.cpp:2498 msgid "" "Season length, in days. Warning: Very little other than the duration of " "seasons scales with this value, so adjusting it may cause nonsensical " @@ -454166,11 +455064,11 @@ msgstr "" "Jahreszeiten skaliert mit diesem Wert, daher kann die Anpassung im laufenden" " Spiel teils zu unsinnigen Ergebnissen führen." -#: src/options.cpp:2425 +#: src/options.cpp:2502 msgid "Construction scaling" msgstr "Bau-Skalierungsfaktor" -#: src/options.cpp:2426 +#: src/options.cpp:2503 msgid "" "Sets the time of construction in percents. '50' is two times faster than " "default, '200' is two times longer. '0' automatically scales construction " @@ -454180,37 +455078,37 @@ msgstr "" "ist zwei mal langsamer. »0« skaliert die Bauzeit automatisch anhand der " "Jahreszeitenlänge der Welt." -#: src/options.cpp:2430 +#: src/options.cpp:2507 msgid "Eternal season" msgstr "Ewige Jahreszeit" -#: src/options.cpp:2431 +#: src/options.cpp:2508 msgid "If true, keep the initial season for ever." msgstr "" -#: src/options.cpp:2435 +#: src/options.cpp:2512 msgid "Day/night cycle" msgstr "" -#: src/options.cpp:2436 +#: src/options.cpp:2513 msgid "" "Day/night cycle settings. 'Normal' sets a normal cycle. 'Eternal Day' sets" " eternal day. 'Eternal Night' sets eternal night." msgstr "" -#: src/options.cpp:2438 +#: src/options.cpp:2515 msgid "Eternal Day" msgstr "" -#: src/options.cpp:2439 +#: src/options.cpp:2516 msgid "Eternal Night" msgstr "Ewige Nacht" -#: src/options.cpp:2445 +#: src/options.cpp:2522 msgid "Wandering hordes" msgstr "" -#: src/options.cpp:2446 +#: src/options.cpp:2523 msgid "" "If true, emulates zombie hordes. Zombies can group together into hordes, " "which can wander around cities and will sometimes move towards noise. Note:" @@ -454219,47 +455117,47 @@ msgid "" " directory after changing for it to take effect." msgstr "" -#: src/options.cpp:2450 +#: src/options.cpp:2527 msgid "Surrounded start" msgstr "Umzingelt zu Beginn" -#: src/options.cpp:2451 +#: src/options.cpp:2528 msgid "" "If true, spawn zombies at shelters. Makes the starting game a lot harder." msgstr "" "Falls wahr, tauchen Zombies an Unterkünften auf. Macht den Start des Spiels " "wesentlich schwieriger." -#: src/options.cpp:2457 +#: src/options.cpp:2534 msgid "Mutations by radiation" msgstr "Mutationen durch Strahlung" -#: src/options.cpp:2458 +#: src/options.cpp:2535 msgid "If true, radiation causes the player to mutate." msgstr "Falls wahr, wird Strahlung den Spieler zum Mutieren bringen." -#: src/options.cpp:2464 +#: src/options.cpp:2541 msgid "Character point pools" msgstr "Punktevorratsmodi" -#: src/options.cpp:2465 +#: src/options.cpp:2542 msgid "Allowed point pools for character generation." msgstr "" "Welche Punktevorratsmodi für die Protagonistenerstellung erlaubt sind." -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "Multi-pool only" msgstr "Nur Mehrere" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "No freeform" msgstr "Keine freie Wahl" -#: src/options.cpp:2472 +#: src/options.cpp:2549 msgid "Meta Progression" msgstr "" -#: src/options.cpp:2473 +#: src/options.cpp:2550 msgid "" "Will you need to complete certain achievements to enable certain scenarios " "and professions? Achievements are tracked from your memorial file so " @@ -454270,55 +455168,55 @@ msgid "" "help you be introduced to mechanics at a reasonable pace." msgstr "" -#: src/options.cpp:2484 +#: src/options.cpp:2561 msgid "Distance initial visibility" msgstr "Bekanntes Startgebiet" -#: src/options.cpp:2485 +#: src/options.cpp:2562 msgid "Determines the scope, which is known in the beginning of the game." msgstr "Bestimmt die Größe des Bereichs, der am Spielbeginn bekannt ist." -#: src/options.cpp:2491 +#: src/options.cpp:2568 msgid "Initial stat points" msgstr "Anfangspunktezahl für Werte" -#: src/options.cpp:2492 +#: src/options.cpp:2569 msgid "Initial points available to spend on stats on character generation." msgstr "Die Anfangspunktezahl der Werte eines neuen Protagonisten." -#: src/options.cpp:2496 +#: src/options.cpp:2573 msgid "Initial trait points" msgstr "Anfangspunktezahl für Wesenszüge" -#: src/options.cpp:2497 +#: src/options.cpp:2574 msgid "Initial points available to spend on traits on character generation." msgstr "Die Anfangspunktezahl der Wesenszüge eines neuen Protagonisten." -#: src/options.cpp:2501 +#: src/options.cpp:2578 msgid "Initial skill points" msgstr "Anfangspunktezahl für Fertigkeiten" -#: src/options.cpp:2502 +#: src/options.cpp:2579 msgid "Initial points available to spend on skills on character generation." msgstr "" "Anfänglich verfügbare Punkte, die bei der Protagonistenerstellung für " "Fertigkeiten ausgegeben werden können." -#: src/options.cpp:2506 +#: src/options.cpp:2583 msgid "Maximum trait points" msgstr "Maximale Wesenszug-Punkte" -#: src/options.cpp:2507 +#: src/options.cpp:2584 msgid "Maximum trait points available for character generation." msgstr "" "Die maximale Anzahl der verfügbaren Punkte der Wesenszüge eines neuen " "Protagonisten." -#: src/options.cpp:2513 +#: src/options.cpp:2590 msgid "Skill training speed" msgstr "Geschwindigkeit der Fertigkeitentrainings" -#: src/options.cpp:2514 +#: src/options.cpp:2591 msgid "" "Scales experience gained from practicing skills and reading books. 0.5 is " "half as fast as default, 2.0 is twice as fast, 0.0 disables skill training " @@ -454329,203 +455227,203 @@ msgstr "" "doppelt so schnell. 0,0 deaktiviert das Training von Fertigkeiten außer bei " "der Ausbildung von NPCs." -#: src/options.cpp:2520 +#: src/options.cpp:2597 msgid "Skill rust" msgstr "Einrosten der Fertigkeiten" -#: src/options.cpp:2521 +#: src/options.cpp:2598 msgid "" "Set the type of skill rust. Vanilla: Skill rust can decrease levels. - " "Capped: Skill rust cannot decrease levels. - Off: None at all." msgstr "" #. ~ plain, default, normal -#: src/options.cpp:2523 +#: src/options.cpp:2600 msgid "Vanilla" msgstr "Normal" #. ~ capped at a value -#: src/options.cpp:2525 +#: src/options.cpp:2602 msgid "Capped" msgstr "Gedeckelt" -#: src/options.cpp:2532 +#: src/options.cpp:2609 msgid "Experimental 3D field of vision" msgstr "Experimentelles 3D-Blickfeld" -#: src/options.cpp:2533 +#: src/options.cpp:2610 msgid "" "If true and the world is in Z-level mode, the vision will extend beyond " "current Z-level. If false, vision is limited to current Z-level. Currently" " very bugged!" msgstr "" -#: src/options.cpp:2537 +#: src/options.cpp:2614 msgid "Vertical range of 3D field of vision" msgstr "" -#: src/options.cpp:2538 +#: src/options.cpp:2615 msgid "" "How many levels up and down the experimental 3D field of vision reaches. " "(This many levels up, this many levels down.) 3D vision of the full height " "of the world can slow the game down a lot. Seeing fewer Z-levels is faster." msgstr "" -#: src/options.cpp:2544 +#: src/options.cpp:2621 msgid "Draw walls retracted in ISO tile-sets" msgstr "" -#: src/options.cpp:2545 +#: src/options.cpp:2622 msgid "Draw walls normal, retracted, or automatically retracting near player." msgstr "" -#: src/options.cpp:2546 +#: src/options.cpp:2623 msgid "Retracted" msgstr "" -#: src/options.cpp:2547 +#: src/options.cpp:2624 msgid "Auto" msgstr "Auto" -#: src/options.cpp:2551 +#: src/options.cpp:2628 msgid "Minimum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2552 +#: src/options.cpp:2629 msgid "" "Minimum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2556 +#: src/options.cpp:2633 msgid "Maximum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2557 +#: src/options.cpp:2634 msgid "" "Maximum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2572 +#: src/options.cpp:2649 msgid "Quicksave on app lose focus" msgstr "Schnellspeichern bei Fokusverlust" -#: src/options.cpp:2573 +#: src/options.cpp:2650 msgid "" "If true, quicksave whenever the app loses focus (screen locked, app moved " "into background etc.) WARNING: Experimental. This may result in corrupt " "save games." msgstr "" -#: src/options.cpp:2579 +#: src/options.cpp:2656 msgid "Trap Back button" msgstr "?Verstecke? Zurück Knopf" -#: src/options.cpp:2580 +#: src/options.cpp:2657 msgid "" "If true, the back button will NOT back out of the app and will be passed to " "the application as SDL_SCANCODE_AC_BACK. Requires restart." msgstr "" -#: src/options.cpp:2586 +#: src/options.cpp:2663 msgid "Use native Android UI menus" msgstr "" -#: src/options.cpp:2587 +#: src/options.cpp:2664 msgid "" "If true, native Android dialogs are used for some in-game menus, such as " "popup messages and yes/no dialogs." msgstr "" -#: src/options.cpp:2592 +#: src/options.cpp:2669 msgid "Auto-manage virtual keyboard" msgstr "Virtuelle Tastatur automatisch handhaben" -#: src/options.cpp:2593 +#: src/options.cpp:2670 msgid "" "If true, automatically show/hide the virtual keyboard when necessary based " "on context. If false, virtual keyboard must be toggled manually." msgstr "" -#: src/options.cpp:2598 +#: src/options.cpp:2675 msgid "Virtual keyboard screen scale" msgstr "Virtuelle Tastatur: Monitorskalierung" -#: src/options.cpp:2599 +#: src/options.cpp:2676 msgid "" "If true, when the virtual keyboard is visible, scale the screen to prevent " "overlapping. Useful for text entry so you can see what you're typing." msgstr "" -#: src/options.cpp:2605 +#: src/options.cpp:2682 msgid "Vibration duration" msgstr "Vibrationsdauer" -#: src/options.cpp:2606 +#: src/options.cpp:2683 msgid "" "If non-zero, vibrate the device for this long on input, in milliseconds. " "Ignored if hardware keyboard connected." msgstr "" -#: src/options.cpp:2612 +#: src/options.cpp:2689 msgid "Show virtual joystick" msgstr "Virtuellen Joystick zeigen" -#: src/options.cpp:2613 +#: src/options.cpp:2690 msgid "" "If true, show the virtual joystick when touching and holding the screen. " "Gives a visual indicator of deadzone and stick deflection." msgstr "" -#: src/options.cpp:2617 +#: src/options.cpp:2694 msgid "Virtual joystick opacity" msgstr "Virtueller Joystick: Undurchsichtigkeit" -#: src/options.cpp:2618 +#: src/options.cpp:2695 msgid "The opacity of the on-screen virtual joystick, as a percentage." msgstr "" "Die Undurchsichtigkeit des auf dem Bildschirm angezeigten virtuellen " "Joysticks, in Prozent." -#: src/options.cpp:2622 +#: src/options.cpp:2699 msgid "Virtual joystick deadzone size" msgstr "Virtueller Joystick: Größe der toten Zone" -#: src/options.cpp:2623 +#: src/options.cpp:2700 msgid "" "While using the virtual joystick, deflecting the stick beyond this distance " "will trigger directional input. Specified as a percentage of longest screen" " edge." msgstr "" -#: src/options.cpp:2627 +#: src/options.cpp:2704 msgid "Virtual joystick size" msgstr "Virtueller Joystick: Größe" -#: src/options.cpp:2628 +#: src/options.cpp:2705 msgid "" "While using the virtual joystick, deflecting the stick by this much will " "repeat input at the deflected rate (see below). Specified as a percentage " "of longest screen edge." msgstr "" -#: src/options.cpp:2633 +#: src/options.cpp:2710 msgid "Virtual joystick follows finger" msgstr "Virtueller Joystick folgt Finger" -#: src/options.cpp:2634 +#: src/options.cpp:2711 msgid "" "If true, the virtual joystick will follow when sliding beyond its range." msgstr "" "Falls wahr, wird der virtuelle Joystick auch außerhalb seiner Reichweite " "folgen." -#: src/options.cpp:2639 +#: src/options.cpp:2716 msgid "Virtual joystick repeat rate (centered)" msgstr "Virtueller Joystick: Wiederholrate (zentriert)" -#: src/options.cpp:2640 +#: src/options.cpp:2717 msgid "" "When the virtual joystick is centered, how fast should input events repeat, " "in milliseconds." @@ -454533,11 +455431,11 @@ msgstr "" "Wenn der virtuelle Joystick zentriert ist, gibt dieser Wert an, wie schnell " "Eingabeereignisse wiederholt werden sollen, in Millisekunden." -#: src/options.cpp:2645 +#: src/options.cpp:2722 msgid "Virtual joystick repeat rate (deflected)" msgstr "Virtueller Joystick: Wiederholrate (ausgeschlagen)" -#: src/options.cpp:2646 +#: src/options.cpp:2723 msgid "" "When the virtual joystick is fully deflected, how fast should input events " "repeat, in milliseconds." @@ -454545,54 +455443,54 @@ msgstr "" "Wenn der virtuelle Joystick voll am Anschlag ist, gibt dieser Wert ein, wie " "schnell Eingabeereignisse wiederholt werden sollen, in Millisekunden." -#: src/options.cpp:2651 +#: src/options.cpp:2728 msgid "Virtual joystick repeat rate sensitivity" msgstr "Virtueller Joystick: Wiederholratensensitivität" -#: src/options.cpp:2652 +#: src/options.cpp:2729 msgid "" "As the virtual joystick moves from centered to fully deflected, this value " "is an exponent that controls the blend between the two repeat rates defined " "above. 1.0 = linear." msgstr "" -#: src/options.cpp:2656 +#: src/options.cpp:2733 msgid "Input repeat delay" msgstr "Eingabewiederholungsverzögerung" -#: src/options.cpp:2657 +#: src/options.cpp:2734 msgid "" "While touching the screen, wait this long before showing the virtual " "joystick and repeating input, in milliseconds. Also used to determine " "tap/double-tap detection, flick detection and toggling quick shortcuts." msgstr "" -#: src/options.cpp:2661 +#: src/options.cpp:2738 msgid "Virtual joystick hides shortcuts" msgstr "Virtueller Joystick verbirgt Tastenkürzel" -#: src/options.cpp:2662 +#: src/options.cpp:2739 msgid "" "If true, hides on-screen keyboard shortcuts while using the virtual " "joystick. Helps keep the view uncluttered while traveling long distances " "and navigating menus." msgstr "" -#: src/options.cpp:2668 +#: src/options.cpp:2745 msgid "Default gameplay shortcuts" msgstr "Standard-Spieltastenkürzel" -#: src/options.cpp:2669 +#: src/options.cpp:2746 msgid "" "The default set of gameplay shortcuts to show. Used on starting a new game " "and whenever all gameplay shortcuts are removed." msgstr "" -#: src/options.cpp:2674 +#: src/options.cpp:2751 msgid "Add shortcuts for action menu selections" msgstr "Tastenkürzel für Aktionsmenüauswahl hinzufügen" -#: src/options.cpp:2675 +#: src/options.cpp:2752 msgid "" "If true, automatically add a shortcut for actions selected via the in-game " "action menu." @@ -454600,100 +455498,100 @@ msgstr "" "Falls wahr, wird automatisch ein Tastenkürzel für Aktionen aus dem " "Aktionsmenü im Spiel hinzugefügt." -#: src/options.cpp:2680 +#: src/options.cpp:2757 msgid "Add shortcuts for inventory selections" msgstr "Tastenkürzel für Inventarauswahl hinzufügen" -#: src/options.cpp:2681 +#: src/options.cpp:2758 msgid "" "If true, automatically add a shortcut for items selected via the inventory." msgstr "" "Falls wahr, wird automatisch ein Tastenkürzel für Gegenstände, die mittels " "des Inventars ausgewählt wurden, hinzugefügt." -#: src/options.cpp:2687 +#: src/options.cpp:2764 msgid "Tap key (in-game)" msgstr "Antipptaste (im Spiel)" -#: src/options.cpp:2688 +#: src/options.cpp:2765 msgid "The key to press when tapping during gameplay." msgstr "Die zu drückende Taste, wenn im Spiel der Touchscreen angetippt wird." -#: src/options.cpp:2692 +#: src/options.cpp:2769 msgid "Two-finger tap key (in-game)" msgstr "2-Finger-Antipptaste (im Spiel)" -#: src/options.cpp:2693 +#: src/options.cpp:2770 msgid "The key to press when tapping with two fingers during gameplay." msgstr "" "Die zu drückende Taste, wenn im Spiel der Touchscreen mit zwei Fingern " "angetippt wird." -#: src/options.cpp:2697 +#: src/options.cpp:2774 msgid "Two-finger swipe up key (in-game)" msgstr "2-Finger-Wischtaste, oben (im Spiel)" -#: src/options.cpp:2698 +#: src/options.cpp:2775 msgid "The key to press when swiping up with two fingers during gameplay." msgstr "" "Die zu drückende Taste, wenn im Spiel auf dem Bildschirm mit zwei Fingern " "auf dem Bildschirm nach oben gewischt wird." -#: src/options.cpp:2703 +#: src/options.cpp:2780 msgid "Two-finger swipe down key (in-game)" msgstr "2-Finger-Wischtaste, unten (im Spiel)" -#: src/options.cpp:2704 +#: src/options.cpp:2781 msgid "The key to press when swiping down with two fingers during gameplay." msgstr "" "Die zu drückende Taste, wenn im Spiel auf dem Bildschirm mit zwei Fingern " "auf dem Bildschirm nach unten gewischt wird." -#: src/options.cpp:2709 +#: src/options.cpp:2786 msgid "Two-finger swipe left key (in-game)" msgstr "2-Finger-Wischtaste, links (im Spiel)" -#: src/options.cpp:2710 +#: src/options.cpp:2787 msgid "The key to press when swiping left with two fingers during gameplay." msgstr "" "Die zu drückende Taste, wenn im Spiel auf dem Bildschirm mit zwei Fingern " "auf dem Bildschirm nach link gewischt wird." -#: src/options.cpp:2715 +#: src/options.cpp:2792 msgid "Two-finger swipe right key (in-game)" msgstr "2-Finger-Wischtaste, rechts (im Spiel)" -#: src/options.cpp:2716 +#: src/options.cpp:2793 msgid "The key to press when swiping right with two fingers during gameplay." msgstr "" "Die zu drückende Taste, wenn im Spiel auf dem Bildschirm mit zwei Fingern " "auf dem Bildschirm nach rechts gewischt wird." -#: src/options.cpp:2720 +#: src/options.cpp:2797 msgid "Pinch in key (in-game)" msgstr "Finger-Zusammenbewegen-Taste (im Spiel)" -#: src/options.cpp:2721 +#: src/options.cpp:2798 msgid "The key to press when pinching in during gameplay." msgstr "" "Die zu drückende Taste, wenn zwei Finger auf dem Touchscreen während des " "Spiels zusammenbewegt werden." -#: src/options.cpp:2725 +#: src/options.cpp:2802 msgid "Pinch out key (in-game)" msgstr "Finger-Auseinanderbewegen-Taste (im Spiel)" -#: src/options.cpp:2726 +#: src/options.cpp:2803 msgid "The key to press when pinching out during gameplay." msgstr "" "Die zu drückende Taste, wenn zwei Finger auf dem Touchscreen während des " "Spiels auseinanderbewegt werden." -#: src/options.cpp:2733 +#: src/options.cpp:2810 msgid "Auto-manage contextual gameplay shortcuts" msgstr "Auto-Verwaltung kontextueller Spieltastenkürzel" -#: src/options.cpp:2734 +#: src/options.cpp:2811 msgid "" "If true, contextual in-game shortcuts are added and removed automatically as" " needed: examine, close, butcher, move up/down, control vehicle, pickup, " @@ -454704,11 +455602,11 @@ msgstr "" "nach oben/unten bewegen, Fahrzeug steuern, Feind-/Sicherheitsmodus " "umschalten, schlafen." -#: src/options.cpp:2739 +#: src/options.cpp:2816 msgid "Move contextual gameplay shortcuts to front" msgstr "Kontextuelle Spieltastenkürzel nach vorne bewegen" -#: src/options.cpp:2740 +#: src/options.cpp:2817 msgid "" "If the option above is enabled, specifies whether contextual in-game " "shortcuts will be added to the front or back of the shortcuts list. If " @@ -454716,33 +455614,33 @@ msgid "" "positions." msgstr "" -#: src/options.cpp:2744 +#: src/options.cpp:2821 msgid "Move used shortcuts to front" msgstr "Benutzte Tastenkürzel nach vorne" -#: src/options.cpp:2745 +#: src/options.cpp:2822 msgid "" "If true, using an existing shortcut will always move it to the front of the " "shortcuts list. If false, only shortcuts typed via keyboard will move to " "the front." msgstr "" -#: src/options.cpp:2750 +#: src/options.cpp:2827 msgid "Separate shortcuts for No Auto Pickup zones" msgstr "Separate Tastenkürzel für Nicht-Auto-Aufheben-Zonen" -#: src/options.cpp:2751 +#: src/options.cpp:2828 msgid "" "If true, separate gameplay shortcuts will be used within No Auto Pickup " "zones. Useful for keeping home base actions separate from exploring " "actions." msgstr "" -#: src/options.cpp:2756 +#: src/options.cpp:2833 msgid "Turns to remove unused gameplay shortcuts" msgstr "Züge, um unbenutzte Spieltastenkürzel zu entfernen" -#: src/options.cpp:2757 +#: src/options.cpp:2834 msgid "" "If non-zero, unused gameplay shortcuts will be removed after this many turns" " (as in discrete player actions, not world calendar turns)." @@ -454750,32 +455648,32 @@ msgstr "" "Falls ungleich 0, werden nicht benutzte Spieltastenkürzel nach dieser Anzahl" " Züge entfernt (einzelne Spieleraktionen, nicht Weltkalenderzüge)." -#: src/options.cpp:2761 +#: src/options.cpp:2838 msgid "Shortcuts persistence" msgstr "Tastenkürzelpersistenz" -#: src/options.cpp:2762 +#: src/options.cpp:2839 msgid "" "If true, shortcuts are saved/restored with each save game. If false, " "shortcuts reset between sessions." msgstr "" -#: src/options.cpp:2768 +#: src/options.cpp:2845 msgid "Shortcuts position" msgstr "Tastenkürzelposition" -#: src/options.cpp:2769 +#: src/options.cpp:2846 msgid "" "Switch between shortcuts on the left or on the right side of the screen." msgstr "" "Zwischen den Tastenkürzeln auf der linken oder der rechten Seite des " "Bildschirms wechseln." -#: src/options.cpp:2774 +#: src/options.cpp:2851 msgid "Shortcuts screen percentage" msgstr "Tastenkürzelbildschirmanteil" -#: src/options.cpp:2775 +#: src/options.cpp:2852 msgid "" "How much of the screen can shortcuts occupy, as a percentage of total screen" " width." @@ -454783,103 +455681,103 @@ msgstr "" "Wie viel des Bildschirms die Tastenkürzel belegen können, in Prozent der " "gesamten Bildschirmbreite." -#: src/options.cpp:2779 +#: src/options.cpp:2856 msgid "Shortcuts overlap screen" msgstr "Tastenkürzel überlappen Bildschirm" -#: src/options.cpp:2780 +#: src/options.cpp:2857 msgid "" "If true, shortcuts will be drawn transparently overlapping the game screen." " If false, the game screen size will be reduced to fit the shortcuts below." msgstr "" -#: src/options.cpp:2784 +#: src/options.cpp:2861 msgid "Shortcut opacity (background)" msgstr "Tastenkürzel-Undurchsichtigkeit (Hintergrund)" -#: src/options.cpp:2785 +#: src/options.cpp:2862 msgid "" "The background opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" "Die Hintergrundunduchsichtigkeit der auf dem Bildschirm gezeigten " "Tastenkürzel, in Prozent." -#: src/options.cpp:2789 +#: src/options.cpp:2866 msgid "Shortcut opacity (shadow)" msgstr "Tastenkürzelundurchsichtigkeit (Schatten)" -#: src/options.cpp:2790 +#: src/options.cpp:2867 msgid "The shadow opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" "Die Schattenunduchsichtigkeit der auf dem Bildschirm gezeigten Tastenkürzel," " in Prozent." -#: src/options.cpp:2794 +#: src/options.cpp:2871 msgid "Shortcut opacity (text)" msgstr "Tastenkürzelundurchsichtigkeit (Text)" -#: src/options.cpp:2795 +#: src/options.cpp:2872 msgid "" "The foreground opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" "Die Vordergrundunduchsichtigkeit der auf dem Bildschirm gezeigten " "Tastenkürzel, in Prozent." -#: src/options.cpp:2799 +#: src/options.cpp:2876 msgid "Shortcut color" msgstr "Tastenkürzelfarbe" -#: src/options.cpp:2800 +#: src/options.cpp:2877 msgid "The color of on-screen keyboard shortcuts." msgstr "Die Farbe der auf dem Bildschirm angezeigten Tastenkürzel." -#: src/options.cpp:2804 +#: src/options.cpp:2881 msgid "Shortcut border" msgstr "Tastenkürzelrand" -#: src/options.cpp:2805 +#: src/options.cpp:2882 msgid "The border of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2809 +#: src/options.cpp:2886 msgid "Shortcut width (min)" msgstr "Tastenkürzelbreite (Min.)" -#: src/options.cpp:2810 +#: src/options.cpp:2887 msgid "" "The minimum width of each on-screen keyboard shortcut in pixels. Only " "relevant when lots of shortcuts are visible at once." msgstr "" -#: src/options.cpp:2814 +#: src/options.cpp:2891 msgid "Shortcut width (max)" msgstr "Tastenkürzelbreite (Max.)" -#: src/options.cpp:2815 +#: src/options.cpp:2892 msgid "The maximum width of each on-screen keyboard shortcut in pixels." msgstr "" "Die maximale Breite jedes auf dem Bildschirm eingeblendeten Tastenkürzels, " "in Pixeln." -#: src/options.cpp:2819 +#: src/options.cpp:2896 msgid "Shortcut height" msgstr "Tastenkürzelhöhe" -#: src/options.cpp:2820 +#: src/options.cpp:2897 msgid "The height of each on-screen keyboard shortcut in pixels." msgstr "" "Die Höhe jedes auf dem Bildschirm eingeblendeten Tastenkürzels, in Pixeln." -#: src/options.cpp:2862 +#: src/options.cpp:2939 #, c-format msgid "Loading the far tileset failed: %s" msgstr "" -#: src/options.cpp:3132 +#: src/options.cpp:3209 msgid "Current world" msgstr "Aktuelle Welt" -#: src/options.cpp:3162 +#: src/options.cpp:3239 #, c-format msgid "%s #%s - The window will be %d pixel wide with the selected value." msgid_plural "" @@ -454887,7 +455785,7 @@ msgid_plural "" msgstr[0] "" msgstr[1] "" -#: src/options.cpp:3177 +#: src/options.cpp:3254 #, c-format msgid "%s #%s -- The window will be %d pixel tall with the selected value." msgid_plural "" @@ -454897,15 +455795,15 @@ msgstr[0] "" msgstr[1] "" "%s #%s – Mit dem gewählten Wert würde das Fenster %d Pixel hoch sein." -#: src/options.cpp:3192 +#: src/options.cpp:3269 msgid "Note: " msgstr "Beachte: " -#: src/options.cpp:3194 +#: src/options.cpp:3271 msgid "Some of these options may produce unexpected results if changed." msgstr "Das Ändern dieser Optionen kann unerwartete Folgen haben." -#: src/options.cpp:3273 +#: src/options.cpp:3350 #, c-format msgid "" "Prerequisite for this option not met!\n" @@ -454914,57 +455812,57 @@ msgstr "" "Vorbedingung für diese Einstellung ist nicht erfüllt!\n" "(%s)" -#: src/options.cpp:3369 +#: src/options.cpp:3446 msgid "Invalid input: not a number" msgstr "Ungültige Eingabe: keine Zahl" -#: src/options.cpp:3428 +#: src/options.cpp:3505 msgid "" "Please wait…\n" "Applying option changes…" msgstr "" -#: src/options.cpp:3578 +#: src/options.cpp:3653 msgid "options" msgstr "Optionen" -#: src/output.cpp:841 +#: src/output.cpp:845 #, c-format msgctxt "query_yn" msgid "%s (Case Sensitive)" msgstr "%s (Groß-/Kleinschreibung wichtig)" -#: src/output.cpp:842 +#: src/output.cpp:846 #, c-format msgctxt "query_yn" msgid "%s" msgstr "%s" -#: src/output.cpp:991 +#: src/output.cpp:995 msgid "Type part of an item's name to filter it." msgstr "Gib einen Teil des Gegenstandsnamen ein, um zu filtern." -#: src/output.cpp:992 +#: src/output.cpp:996 msgid "Type part of an item's name to move nearby items to the bottom." msgstr "" "Gib einen Teil des Gegenstandsnamen, den du nach unten bewegen willst, ein." -#: src/output.cpp:993 +#: src/output.cpp:997 msgid "Type part of an item's name to move nearby items to the top." msgstr "" "Gib einen Teil des Gegenstandsnamen, den du nach oben bewegen willst, ein." -#: src/output.cpp:1002 +#: src/output.cpp:1006 msgid "Separate multiple items with [,]." msgstr "" #. ~ An example of how to separate multiple items with a comma when filtering #. items. -#: src/output.cpp:1004 +#: src/output.cpp:1008 msgid "Example: back,flash,aid, ,band" msgstr "Beispiel: »Ruck,Blend,Erste, ,band«" -#: src/output.cpp:1005 +#: src/output.cpp:1009 msgid "" "Search [c]ategory, [m]aterial, " "[q]uality, [n]otes, " @@ -454974,76 +455872,76 @@ msgid "" msgstr "" #. ~ An example of how to filter items based on category or material. -#: src/output.cpp:1011 +#: src/output.cpp:1015 msgid "" "Example: c:food,m:iron,q:hammering,n:toolshelf,d:pipe,s:devices,b:mre;sealed" msgstr "" -#: src/output.cpp:1012 +#: src/output.cpp:1016 msgid "" "To exclude items, place [-] in front. Place " "[--] in front to include only matching items." msgstr "" #. ~ An example of how to exclude items with - when filtering items. -#: src/output.cpp:1015 +#: src/output.cpp:1019 msgid "Example: steel,-chunk,--c:spare parts" msgstr "" -#: src/output.cpp:2314 +#: src/output.cpp:2360 msgid "unknown" msgstr "unbekannt" -#: src/output.cpp:2315 +#: src/output.cpp:2361 msgid "bright" msgstr "hell" -#: src/output.cpp:2316 +#: src/output.cpp:2362 msgid "cloudy" msgstr "trübe" -#: src/output.cpp:2317 +#: src/output.cpp:2363 msgid "shady" msgstr "schattig" -#: src/output.cpp:2318 +#: src/output.cpp:2364 msgid "dark" msgstr "dunkel" -#: src/output.cpp:2319 +#: src/output.cpp:2365 msgid "very dark" msgstr "sehr dunkel" -#: src/output.cpp:2336 +#: src/output.cpp:2382 msgid "yellow" msgstr "gelb" -#: src/output.cpp:2339 +#: src/output.cpp:2385 msgid "black" msgstr "schwarz" -#: src/output.h:686 src/output.h:695 src/output.h:703 +#: src/output.h:688 src/output.h:697 src/output.h:705 msgid ", " msgstr ", " -#: src/output.h:688 +#: src/output.h:690 msgid ", and " msgstr ", und " -#: src/output.h:692 src/output.h:701 +#: src/output.h:694 src/output.h:703 msgid " > " msgstr "" -#: src/output.h:1054 +#: src/output.h:1062 #, c-format msgid "$%.2f" msgstr "" -#: src/overmap.cpp:5888 src/skill.cpp:159 +#: src/overmap.cpp:5882 src/skill.cpp:159 msgid "invalid" msgstr "Ungültig" -#: src/overmap.cpp:6321 +#: src/overmap.cpp:6315 msgid "" "Unable to place all configured specials, some missions may fail to " "initialize." @@ -455051,7 +455949,7 @@ msgstr "" "Konnte nicht alle konfigurieren Besonderheiten platzieren, einige Missionen " "werden bei der Initialisierung fehlschlagen." -#: src/overmap.cpp:6464 +#: src/overmap.cpp:6458 #, c-format msgid "" "This is automated emergency shelter beacon %d%d. Supplies, amenities and " @@ -455060,7 +455958,7 @@ msgstr "" "Dies ist die automatische Notunterkunftsbake %d%d. Vorräte, Bequemlichkeiten" " und Unterkunft sind vorrätig." -#: src/overmap.cpp:6468 +#: src/overmap.cpp:6462 #, c-format msgid "" "This is FEMA camp %d%d. Supplies are limited, please bring supplemental " @@ -455071,300 +455969,300 @@ msgstr "" "ergänzende Lebensmittel, Wasser und Betten mit. Dies ist FEMA-Lager %d%d. " "Eine designierte Langzeit-Notunterkunft." -#: src/overmap_ui.cpp:197 +#: src/overmap_ui.cpp:198 msgid "Note preview" msgstr "Notiz Vorschau" -#: src/overmap_ui.cpp:401 src/overmap_ui.cpp:1311 src/overmap_ui.cpp:1829 +#: src/overmap_ui.cpp:402 src/overmap_ui.cpp:1312 src/overmap_ui.cpp:1830 msgid "Really delete note?" msgstr "Notiz wirklich löschen?" -#: src/overmap_ui.cpp:414 +#: src/overmap_ui.cpp:415 msgid "Mark area as dangerous ( to avoid on auto move paths? )" msgstr "" -#: src/overmap_ui.cpp:417 +#: src/overmap_ui.cpp:418 msgid "Danger radius in overmap squares? ( 0-20 )" msgstr "" -#: src/overmap_ui.cpp:430 +#: src/overmap_ui.cpp:431 msgid "Remove dangerous mark?" msgstr "" -#: src/overmap_ui.cpp:460 +#: src/overmap_ui.cpp:461 #, c-format msgid "" "<%s> - center on note, <%s> - edit note, <%s> - mark as dangerous, <%s> - " "delete note, <%s> - close window" msgstr "" -#: src/overmap_ui.cpp:469 +#: src/overmap_ui.cpp:470 #, c-format msgid "Map notes (%d)" msgstr "" -#: src/overmap_ui.cpp:490 +#: src/overmap_ui.cpp:491 #, c-format msgid "[%s] %s" msgstr "[%s] %s" -#: src/overmap_ui.cpp:492 +#: src/overmap_ui.cpp:493 #, c-format msgid "" "LEVEL %i, %d'%d, %d'%d: %s (Distance: " "%d) %s" msgstr "" -#: src/overmap_ui.cpp:497 +#: src/overmap_ui.cpp:498 #, c-format msgid "Distance: %d" msgstr "" -#: src/overmap_ui.cpp:929 src/sdltiles.cpp:1113 +#: src/overmap_ui.cpp:930 src/sdltiles.cpp:1114 msgid "DANGEROUS AREA!" msgstr "GEFÄHRLICHER BEREICH!" -#: src/overmap_ui.cpp:976 +#: src/overmap_ui.cpp:977 msgid "Zone:" msgstr "Zone:" -#: src/overmap_ui.cpp:1088 +#: src/overmap_ui.cpp:1089 msgid "# Weather unknown" msgstr "" -#: src/overmap_ui.cpp:1138 +#: src/overmap_ui.cpp:1139 msgid "Distance to active mission:" msgstr "" -#: src/overmap_ui.cpp:1139 +#: src/overmap_ui.cpp:1140 #, c-format msgid "%d tiles" msgstr "" -#: src/overmap_ui.cpp:1144 +#: src/overmap_ui.cpp:1145 msgid "Above us" msgstr "Über uns" -#: src/overmap_ui.cpp:1146 +#: src/overmap_ui.cpp:1147 msgid "Below us" msgstr "Unter uns" -#: src/overmap_ui.cpp:1149 src/wish.cpp:1072 +#: src/overmap_ui.cpp:1150 src/wish.cpp:1181 #, c-format msgid "%s" msgstr "%s" -#: src/overmap_ui.cpp:1160 +#: src/overmap_ui.cpp:1161 msgid "Use movement keys to pan." msgstr "Bew.-Tasten zum Schieben." -#: src/overmap_ui.cpp:1161 +#: src/overmap_ui.cpp:1162 msgid "Press W to preview route." msgstr "Drücke W, um eine Vorschau der Route anzuzeigen." -#: src/overmap_ui.cpp:1162 +#: src/overmap_ui.cpp:1163 msgid "Press again to confirm." msgstr "Drücke erneut, um zu bestätigen." -#: src/overmap_ui.cpp:1236 +#: src/overmap_ui.cpp:1237 msgid "" "Add a note to the map. For a custom GLYPH or COLOR follow the examples " "below. Default GLYPH and COLOR looks like this: N" msgstr "" -#: src/overmap_ui.cpp:1241 +#: src/overmap_ui.cpp:1242 msgid "Color codes: " msgstr "Farb-Kurzzeichen: " -#: src/overmap_ui.cpp:1250 +#: src/overmap_ui.cpp:1251 msgid "Type GLYPH:TEXT to set a custom glyph." msgstr "" -#: src/overmap_ui.cpp:1251 +#: src/overmap_ui.cpp:1252 msgid "Type COLOR;TEXT to set a custom color." msgstr "" -#: src/overmap_ui.cpp:1253 +#: src/overmap_ui.cpp:1254 msgid "Examples: B:Base | g;Loot | !:R;Minefield" msgstr "Beispiele: B:Basis | g;Beute | !:R;Minenfeld" -#: src/overmap_ui.cpp:1256 +#: src/overmap_ui.cpp:1257 msgid "Note:" msgstr "Notiz:" -#: src/overmap_ui.cpp:1323 +#: src/overmap_ui.cpp:1324 msgid "Search term:" msgstr "Suchbegriff:" -#: src/overmap_ui.cpp:1324 +#: src/overmap_ui.cpp:1325 msgid "" "Multiple entries separated with comma (,). Excludes starting with hyphen " "(-)." msgstr "" -#: src/overmap_ui.cpp:1357 +#: src/overmap_ui.cpp:1358 msgid "No results found." msgstr "Keine Ergebnisse gefunden." -#: src/overmap_ui.cpp:1383 +#: src/overmap_ui.cpp:1384 msgid "Next result" msgstr "" -#: src/overmap_ui.cpp:1384 +#: src/overmap_ui.cpp:1385 msgid "Previous result" msgstr "" -#: src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1411 msgid "Result:" msgstr "" -#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1411 msgid "Results:" msgstr "" -#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1414 +#: src/overmap_ui.cpp:1397 src/overmap_ui.cpp:1415 msgid "Direction:" msgstr "Richtung:" -#: src/overmap_ui.cpp:1421 +#: src/overmap_ui.cpp:1422 #, c-format msgid "" "Press [%s] or [%s] to cycle " "through search results." msgstr "" -#: src/overmap_ui.cpp:1426 +#: src/overmap_ui.cpp:1427 #, c-format msgid "Press [%s] to confirm." msgstr "" -#: src/overmap_ui.cpp:1428 +#: src/overmap_ui.cpp:1429 #, c-format msgid "Press [%s] to quit." msgstr "" -#: src/overmap_ui.cpp:1464 +#: src/overmap_ui.cpp:1465 msgid "Select terrain to place:" msgstr "Terrain auswählen:" -#: src/overmap_ui.cpp:1467 +#: src/overmap_ui.cpp:1468 #, c-format msgid "sym: [ %s %s ], color: [ %s %s], name: [ %s ], id: [ %s ]" msgstr "" -#: src/overmap_ui.cpp:1477 +#: src/overmap_ui.cpp:1478 msgid "Select special to place:" msgstr "Besonderheit auswählen:" -#: src/overmap_ui.cpp:1529 +#: src/overmap_ui.cpp:1530 msgid "Place overmap terrain:" msgstr "Terrain platzieren:" -#: src/overmap_ui.cpp:1533 +#: src/overmap_ui.cpp:1534 msgid "Place overmap special:" msgstr "Besonderheit platzieren:" -#: src/overmap_ui.cpp:1540 +#: src/overmap_ui.cpp:1541 #, c-format msgid "Rotation: %s %s" msgstr "Rotation: %s %s" -#: src/overmap_ui.cpp:1541 +#: src/overmap_ui.cpp:1542 msgid "(fixed)" msgstr "(fest)" -#: src/overmap_ui.cpp:1542 +#: src/overmap_ui.cpp:1543 msgid "Areas highlighted in red" msgstr "Rot hervorgehobene Gebie-" -#: src/overmap_ui.cpp:1543 +#: src/overmap_ui.cpp:1544 msgid "already have map content" msgstr "te wurden bereits gene-" -#: src/overmap_ui.cpp:1545 +#: src/overmap_ui.cpp:1546 msgid "generated. Their overmap" msgstr "riert. Ihre Oberkarten-ID" -#: src/overmap_ui.cpp:1546 +#: src/overmap_ui.cpp:1547 msgid "id will change, but not" msgstr "wird sich ändern, aber" -#: src/overmap_ui.cpp:1547 +#: src/overmap_ui.cpp:1548 msgid "their contents." msgstr "nicht ihre Inhalte." -#: src/overmap_ui.cpp:1550 +#: src/overmap_ui.cpp:1551 #, c-format msgid "[%s] Rotate" msgstr "[%s] Rotieren" -#: src/overmap_ui.cpp:1553 +#: src/overmap_ui.cpp:1554 #, c-format msgid "[%s] Apply" msgstr "[%s] Anwenden" -#: src/overmap_ui.cpp:1555 +#: src/overmap_ui.cpp:1556 msgid "[ESCAPE/Q] Cancel" msgstr "[ESCAPE/Q] Abbrechen" -#: src/overmap_ui.cpp:1602 +#: src/overmap_ui.cpp:1603 msgid "No overmap special args at this location." msgstr "" -#: src/overmap_ui.cpp:1606 +#: src/overmap_ui.cpp:1607 msgid "Overmap special args at this location have already been set." msgstr "" -#: src/overmap_ui.cpp:1611 +#: src/overmap_ui.cpp:1612 msgid "No overmap special at this location from which to fetch parameters." msgstr "" -#: src/overmap_ui.cpp:1622 +#: src/overmap_ui.cpp:1623 #, c-format msgid "Select value for mapgen argument %s: " msgstr "" -#: src/overmap_ui.cpp:1851 +#: src/overmap_ui.cpp:1852 msgid "" "You are overburdened, are you sure you want to travel (it may be painful)?" msgstr "" -#: src/overmap_ui.cpp:1853 +#: src/overmap_ui.cpp:1854 msgid "You are in a vehicle but not driving. Are you sure you want to walk?" msgstr "" -#: src/overmap_ui.cpp:1855 +#: src/overmap_ui.cpp:1856 msgid "Drive to this point?" msgstr "" -#: src/overmap_ui.cpp:1857 +#: src/overmap_ui.cpp:1858 msgid "Travel to this point?" msgstr "" -#: src/overmap_ui.cpp:2013 +#: src/overmap_ui.cpp:2014 msgid "* Random city *" msgstr "" -#: src/overmap_ui.cpp:2014 +#: src/overmap_ui.cpp:2015 msgid "Location: (?,?):(?,?)" msgstr "" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2016 +#: src/overmap_ui.cpp:2017 msgid "(pop ?)" msgstr "" -#: src/overmap_ui.cpp:2020 +#: src/overmap_ui.cpp:2021 msgid "Select a starting city" msgstr "" -#: src/overmap_ui.cpp:2024 +#: src/overmap_ui.cpp:2025 #, c-format msgid "Location: %s:%s" msgstr "" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2027 +#: src/overmap_ui.cpp:2028 #, c-format msgid "(pop %s)" msgstr "" @@ -455431,19 +456329,19 @@ msgstr "Karte" msgid "panel options" msgstr "" -#: src/panels.cpp:665 +#: src/panels.cpp:666 msgid "Toggle panels on/off" msgstr "" -#: src/panels.cpp:668 +#: src/panels.cpp:669 msgid "Change display order" msgstr "" -#: src/panels.cpp:671 +#: src/panels.cpp:672 msgid "Exit" msgstr "Beenden" -#: src/past_games_info.cpp:90 +#: src/past_games_info.cpp:91 msgid "Please wait while past game data loads…" msgstr "" @@ -455491,61 +456389,61 @@ msgid "You're overburdened!" msgstr "Du bist überlastet!" #. ~ skill_name current_skill_level -> next_skill_level (% to next level) -#: src/player_activity.cpp:190 +#: src/player_activity.cpp:188 #, c-format msgctxt "reading progress" msgid "%s %d -> %d (%d%%)" msgstr "" -#: src/player_activity.cpp:229 +#: src/player_activity.cpp:227 #, c-format msgid "%s…" msgstr "" -#: src/player_activity.cpp:230 +#: src/player_activity.cpp:228 #, c-format msgid "%s: %s" msgstr "%s: %s" -#: src/player_activity.cpp:336 +#: src/player_activity.cpp:334 msgid "You pause for a moment to catch your breath." msgstr "Du pausierst einen Moment und holst Luft." -#: src/player_activity.cpp:344 +#: src/player_activity.cpp:342 msgid "You struggle to continue. Keep trying?" msgstr "Du hast Schwierigkeiten weiter zu machen. Weiter probieren?" -#: src/player_activity.cpp:345 +#: src/player_activity.cpp:343 msgid "Continue after a break." msgstr "Weitermachen nach einer Pause." -#: src/player_activity.cpp:347 +#: src/player_activity.cpp:345 msgid "Finish it." msgstr "Beende es." -#: src/player_activity.cpp:497 +#: src/player_activity.cpp:495 #, c-format msgid "The %s is dangerously close!" msgstr "%s ist gefährlich nah!" -#: src/player_activity.cpp:505 +#: src/player_activity.cpp:503 #, c-format msgid "You stand in %s!" msgstr "Du stehst in %s!" -#: src/player_activity.cpp:518 +#: src/player_activity.cpp:516 msgid "You are at risk of starving!" msgstr "Es besteht die Gefahr, dass du verhungerst!" -#: src/player_activity.cpp:524 +#: src/player_activity.cpp:522 msgid "You are dangerously dehydrated!" msgstr "Du bist gefährlich dehydriert!" -#: src/player_activity.cpp:531 +#: src/player_activity.cpp:529 msgid "You are overheating!" msgstr "Du überhitzt!" -#: src/player_activity.cpp:534 +#: src/player_activity.cpp:532 msgid "You are freezing!" msgstr "Du frierst!" @@ -456793,142 +457691,142 @@ msgstr " wird von %s %s, %s getroffen." msgid "%s is hit by %s %s, %s." msgstr "%s wird getroffen von %s %s, %s." -#: src/ranged.cpp:597 src/ranged.cpp:635 +#: src/ranged.cpp:598 src/ranged.cpp:636 #, c-format msgid "Your %s misfires with a muffled click!" msgstr "Dein %s schlägt mit einem dumpfen Klick fehl." -#: src/ranged.cpp:598 src/ranged.cpp:636 +#: src/ranged.cpp:599 src/ranged.cpp:637 #, c-format msgid "'s %s misfires with a muffled click!" msgstr "s %s schlägt mit einem dumpfen Klick fehl." -#: src/ranged.cpp:604 +#: src/ranged.cpp:605 #, c-format msgid "Perhaps taking the ammo out of your %s and reloading will help." msgstr "" "Vielleicht hilft es, die Munition aus deinen %s zu nehmen und neu zu laden." -#: src/ranged.cpp:605 +#: src/ranged.cpp:606 #, c-format msgid "Perhaps taking the ammo out of 's %s and reloading will help." msgstr "" "Vielleicht hilft es, die Munition aus dem %s von zu nehmen und neu" " zu laden." -#: src/ranged.cpp:617 +#: src/ranged.cpp:618 #, c-format msgid "Your %s misfires with a wet click!" msgstr "Deine %s schlägt mit einem nassen Klick fehl." -#: src/ranged.cpp:618 +#: src/ranged.cpp:619 #, c-format msgid "'s %s misfires with a wet click!" msgstr "s %s schlägt mit einem nassen Klick fehl." -#: src/ranged.cpp:627 +#: src/ranged.cpp:628 #, c-format msgid "Your %s malfunctions!" msgstr "Dein %s versagt." -#: src/ranged.cpp:628 +#: src/ranged.cpp:629 #, c-format msgid "'s %s malfunctions!" msgstr "s %s versagt." -#: src/ranged.cpp:664 +#: src/ranged.cpp:665 #, c-format msgid "Your attached %s is destroyed by your shot!" msgstr "Dein angehängter %s wird durch deinen Schuss zerstört! " -#: src/ranged.cpp:665 +#: src/ranged.cpp:666 #, c-format msgid "'s attached %s is destroyed by their shot!" msgstr "'s attached %s wurde durch deinen Schuss zerstört!" -#: src/ranged.cpp:669 +#: src/ranged.cpp:670 #, c-format msgid "Your attached %s is damaged by your shot!" msgstr "" -#: src/ranged.cpp:670 +#: src/ranged.cpp:671 #, c-format msgid "'s %s is damaged by their shot!" msgstr "" -#: src/ranged.cpp:679 +#: src/ranged.cpp:680 #, c-format msgid "Your %s emits a grimace-inducing screech!" msgstr "" -#: src/ranged.cpp:680 +#: src/ranged.cpp:681 #, c-format msgid "'s %s emits a grimace-inducing screech!" msgstr "" -#: src/ranged.cpp:688 +#: src/ranged.cpp:689 #, c-format msgid "Your %s fails to cycle!" msgstr "" -#: src/ranged.cpp:689 +#: src/ranged.cpp:690 #, c-format msgid "'s %s fails to cycle!" msgstr "" -#: src/ranged.cpp:725 +#: src/ranged.cpp:726 #, c-format msgid "Your %s is damaged by the high pressure!" msgstr "" -#: src/ranged.cpp:726 +#: src/ranged.cpp:727 #, c-format msgid "'s %s is damaged by the high pressure!" msgstr "" -#: src/ranged.cpp:738 +#: src/ranged.cpp:739 #, c-format msgid "%s shoots something." msgstr "" -#: src/ranged.cpp:750 +#: src/ranged.cpp:751 #, c-format msgid "You hear %s." msgstr "Du hörst %s." -#: src/ranged.cpp:773 +#: src/ranged.cpp:774 msgid "A shotgun equipped with choke cannot fire slugs." msgstr "" -#: src/ranged.cpp:824 +#: src/ranged.cpp:825 #, c-format msgid "You cycle your %s manually." msgstr "Du tauscht deine %s manuell aus." -#: src/ranged.cpp:880 +#: src/ranged.cpp:881 msgid "projectile" msgid_plural "projectiles" msgstr[0] "Projektil" msgstr[1] "Projektile" -#: src/ranged.cpp:907 +#: src/ranged.cpp:908 #, c-format msgid "You feel a surge of euphoria as flames roar out of the %s!" msgstr "Du bist erfüllt von Euphorie, sobald die Flammen aus %s strömen!" -#: src/ranged.cpp:1412 src/ranged.cpp:1417 +#: src/ranged.cpp:1413 src/ranged.cpp:1418 msgid "Steadiness" msgstr "Stabilität" -#: src/ranged.cpp:1442 src/ranged.cpp:3261 +#: src/ranged.cpp:1443 src/ranged.cpp:3262 msgid "Immediate" msgstr "Sofortig" -#: src/ranged.cpp:1591 +#: src/ranged.cpp:1592 msgid "Current" msgstr "Momentan" -#: src/ranged.cpp:1690 src/ranged.cpp:1773 +#: src/ranged.cpp:1691 src/ranged.cpp:1774 msgid "" " Great Normal " "Graze Miss " @@ -456938,448 +457836,448 @@ msgstr "" "Streifschuss Vorbei " "Züge" -#: src/ranged.cpp:1707 src/ranged.cpp:1790 +#: src/ranged.cpp:1708 src/ranged.cpp:1791 #, c-format msgid "%s %s:" msgstr "" -#: src/ranged.cpp:1709 src/ranged.cpp:1792 +#: src/ranged.cpp:1710 src/ranged.cpp:1793 msgid "Moves" msgstr "Züge" -#: src/ranged.cpp:1846 +#: src/ranged.cpp:1847 msgid "Symbols:" msgstr "" -#: src/ranged.cpp:1869 +#: src/ranged.cpp:1870 msgid "Moves to fire" msgstr "Züge zum feuern" -#: src/ranged.cpp:1921 src/ranged.cpp:1949 +#: src/ranged.cpp:1922 src/ranged.cpp:1950 msgctxt "aim_confidence" msgid "Great" msgstr "Großartig" -#: src/ranged.cpp:1922 src/ranged.cpp:1950 +#: src/ranged.cpp:1923 src/ranged.cpp:1951 msgctxt "aim_confidence" msgid "Normal" msgstr "Normal" -#: src/ranged.cpp:1923 src/ranged.cpp:1951 +#: src/ranged.cpp:1924 src/ranged.cpp:1952 msgctxt "aim_confidence" msgid "Graze" msgstr "Streifschuss" -#: src/ranged.cpp:1955 +#: src/ranged.cpp:1956 msgctxt "aim_confidence" msgid "Hit" msgstr "Treffer" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 msgid "Regular" msgstr "Regulär" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 #, c-format msgid "[%c] to aim and fire." msgstr "[%c] zum Zielen und Feuern. " -#: src/ranged.cpp:1999 +#: src/ranged.cpp:2000 msgid "Careful" msgstr "Sorgfältig" -#: src/ranged.cpp:2000 +#: src/ranged.cpp:2001 #, c-format msgid "[%c] to take careful aim and fire." msgstr "[%c] zum vorsichtigen Zielen und Feuern." -#: src/ranged.cpp:2005 +#: src/ranged.cpp:2006 msgid "Precise" msgstr "Präzise" -#: src/ranged.cpp:2006 +#: src/ranged.cpp:2007 #, c-format msgid "[%c] to take precise aim and fire." msgstr "[%c] zum präzisen Zielen und Feuern." -#: src/ranged.cpp:2159 +#: src/ranged.cpp:2160 msgid "Thunk!" msgstr "»Plumps!«." -#: src/ranged.cpp:2163 +#: src/ranged.cpp:2164 msgid "tz-CRACKck!" msgstr "»Kn-NACK-k«!" -#: src/ranged.cpp:2169 +#: src/ranged.cpp:2170 msgid "Fwoosh!" msgstr "»Fackel!«." -#: src/ranged.cpp:2171 +#: src/ranged.cpp:2172 msgid "whizz!" msgstr "»whizz!«" -#: src/ranged.cpp:2173 +#: src/ranged.cpp:2174 msgid "thonk!" msgstr "»thonk!«" -#: src/ranged.cpp:2180 +#: src/ranged.cpp:2181 msgid "Fzzt!" msgstr "»Zisch!«." -#: src/ranged.cpp:2182 +#: src/ranged.cpp:2183 msgid "Pew!" msgstr "»ZISCH!«." -#: src/ranged.cpp:2184 +#: src/ranged.cpp:2185 msgid "Tsewww!" msgstr "»ZISCHHHHHH!«." -#: src/ranged.cpp:2186 +#: src/ranged.cpp:2187 msgid "Kra-kow!" msgstr "»Ka-zisch!«" -#: src/ranged.cpp:2191 +#: src/ranged.cpp:2192 msgid "Bzzt!" msgstr "»Aufblitz«." -#: src/ranged.cpp:2193 +#: src/ranged.cpp:2194 msgid "Bzap!" msgstr "»Blitz!«." -#: src/ranged.cpp:2195 +#: src/ranged.cpp:2196 msgid "Bzaapp!" msgstr "»Brutzel!«." -#: src/ranged.cpp:2197 +#: src/ranged.cpp:2198 msgid "Kra-koom!" msgstr "»Brutzel!«" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "Brrrip!" msgstr "»Ratata!«." -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "plink!" msgstr "»Ding!«." -#: src/ranged.cpp:2207 +#: src/ranged.cpp:2208 msgid "Brrrap!" msgstr "»Ratatatatata!«." -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "P-p-p-pow!" msgstr "»P-p-p-peng!«." -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "blam!" msgstr "»PENG!«." -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "Kaboom!" msgstr "»Krawumm!«" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "kerblam!" msgstr "»KRAWENG!«." -#: src/ranged.cpp:2418 +#: src/ranged.cpp:2419 #, c-format msgid "You don't have enough %s to cast this spell" msgstr "Du hast nicht genug %s um den Spruch zu zaubern." -#: src/ranged.cpp:3071 +#: src/ranged.cpp:3072 #, c-format msgid "Really attack %s?" msgstr "Willst du %s wirklich angreifen?" -#: src/ranged.cpp:3104 +#: src/ranged.cpp:3105 msgid "There are friendly creatures in line of fire:\n" msgstr "Da sind friedliche Kreaturen in der Schusslinie:\n" -#: src/ranged.cpp:3108 +#: src/ranged.cpp:3109 msgid "Proceed with the attack?" msgstr "Mit Angriff fortfahren?" -#: src/ranged.cpp:3250 +#: src/ranged.cpp:3251 msgid "Select preferences" msgstr "Wähle Prioritäten" -#: src/ranged.cpp:3255 +#: src/ranged.cpp:3256 msgid "Default aiming mode" msgstr "Standard Zielmodus" -#: src/ranged.cpp:3273 +#: src/ranged.cpp:3274 msgid "Firing mode" msgstr "Feuermodus" -#: src/ranged.cpp:3561 +#: src/ranged.cpp:3562 #, c-format msgid "Firing %s" msgstr "%s feuernd" -#: src/ranged.cpp:3563 +#: src/ranged.cpp:3564 #, c-format msgid "Throwing %s" msgstr "%s werfend" -#: src/ranged.cpp:3565 +#: src/ranged.cpp:3566 #, c-format msgid "Blind throwing %s" msgstr "Blind Werfen %s" -#: src/ranged.cpp:3567 +#: src/ranged.cpp:3568 msgid "Set target" msgstr "Ziel setzen" -#: src/ranged.cpp:3574 +#: src/ranged.cpp:3575 msgctxt "[Hotkey] to throw" msgid "to throw" msgstr "zum werfen" -#: src/ranged.cpp:3576 +#: src/ranged.cpp:3577 msgctxt "[Hotkey] to attack" msgid "to attack" msgstr "zum angreifen" -#: src/ranged.cpp:3578 +#: src/ranged.cpp:3579 msgctxt "[Hotkey] to cast the spell" msgid "to cast" msgstr "zum zaubern" -#: src/ranged.cpp:3580 +#: src/ranged.cpp:3581 msgctxt "[Hotkey] to fire" msgid "to fire" msgstr "zum Feuern" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show all controls" msgstr "[%s] zeige alle Kontrollen" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show help" msgstr "[%s] zeige Hilfe" -#: src/ranged.cpp:3636 +#: src/ranged.cpp:3637 msgid "Shift view with directional keys" msgstr "Cursor mit Richtungstasten bewegen" -#: src/ranged.cpp:3638 +#: src/ranged.cpp:3639 msgid "Move cursor with directional keys" msgstr "Cursor mit Richtungstasten bewegen" -#: src/ranged.cpp:3641 +#: src/ranged.cpp:3642 msgid "Mouse: LMB: Target, Wheel: Cycle," msgstr "Maus: LMT: Ziel, Rad: Blättern" -#: src/ranged.cpp:3642 +#: src/ranged.cpp:3643 msgid "RMB: Fire" msgstr "RMT: Feuern" -#: src/ranged.cpp:3646 +#: src/ranged.cpp:3647 #, c-format msgid "[%s] Cycle targets;" msgstr "[%s] Ziele durchschalten; " -#: src/ranged.cpp:3647 +#: src/ranged.cpp:3648 #, c-format msgid "[%s] %s." msgstr "" -#: src/ranged.cpp:3652 +#: src/ranged.cpp:3653 #, c-format msgid "[%s] target self; [%s] toggle snap-to-target" msgstr "[%s] selbst anvisieren; [%s] Ziel einrasten" -#: src/ranged.cpp:3664 +#: src/ranged.cpp:3665 msgid "to aim and fire." msgstr "zum Zielen und Feuern." -#: src/ranged.cpp:3666 +#: src/ranged.cpp:3667 #, c-format msgid "[%s] to steady your aim. (10 moves)" msgstr "[%s] um dein Zielen zu stabilisieren. (10 moves)" -#: src/ranged.cpp:3669 +#: src/ranged.cpp:3670 #, c-format msgid "[%s] to stop aiming." msgstr "" -#: src/ranged.cpp:3678 +#: src/ranged.cpp:3679 #, c-format msgid "[%s] to switch firing modes." msgstr "[%s] um Feuermodus umzuschalten." -#: src/ranged.cpp:3682 +#: src/ranged.cpp:3683 #, c-format msgid "[%s] to reload/switch ammo." msgstr "[%s] zum Nachladen/Munition wechseln." -#: src/ranged.cpp:3689 +#: src/ranged.cpp:3690 #, c-format msgid "[%s] Hide lines of fire" msgstr "[%s] Verstecke Schusslinie" -#: src/ranged.cpp:3690 +#: src/ranged.cpp:3691 #, c-format msgid "[%s] Show lines of fire" msgstr "[%s] Zeige Schusslinie" -#: src/ranged.cpp:3717 +#: src/ranged.cpp:3718 #, c-format msgid "Range: %d" msgstr "Reichweite: %d" -#: src/ranged.cpp:3719 +#: src/ranged.cpp:3720 #, c-format msgid "Range: %d/%d" msgstr "" -#: src/ranged.cpp:3730 +#: src/ranged.cpp:3731 #, c-format msgid "Elevation: %d" msgstr "Erhöhung: %d" -#: src/ranged.cpp:3732 +#: src/ranged.cpp:3733 #, c-format msgid "Targets: %d" msgstr "Ziele: %d" -#: src/ranged.cpp:3759 +#: src/ranged.cpp:3760 #, c-format msgid "Firing mode: %s%s (%d)" msgstr "Feuermodi: %s%s (%d)" -#: src/ranged.cpp:3766 +#: src/ranged.cpp:3767 msgid "OUT OF AMMO" msgstr "KEINE MUNITION MEHR" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s" msgstr "" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s (%d/%d)" msgstr "" -#: src/ranged.cpp:3787 +#: src/ranged.cpp:3788 msgctxt "amount of backward momentum" msgid "High" msgstr "Hoch " -#: src/ranged.cpp:3789 +#: src/ranged.cpp:3790 msgctxt "amount of backward momentum" msgid "Medium" msgstr "Mittel" -#: src/ranged.cpp:3791 +#: src/ranged.cpp:3792 msgctxt "amount of backward momentum" msgid "Low" msgstr "Niedrig " -#: src/ranged.cpp:3793 +#: src/ranged.cpp:3794 msgctxt "amount of backward momentum" msgid "None" msgstr "Nichts" -#: src/ranged.cpp:3795 +#: src/ranged.cpp:3796 #, c-format msgid "Recoil: %s" msgstr "Rückstoß: %s" -#: src/ranged.cpp:3804 +#: src/ranged.cpp:3805 #, c-format msgid "Casting: %s (Level %u)" msgstr "" -#: src/ranged.cpp:3811 +#: src/ranged.cpp:3812 #, c-format msgid "Cost: %s %s" msgstr "" -#: src/ranged.cpp:3815 +#: src/ranged.cpp:3816 #, c-format msgid "Cost: %s %s (Current: %s)" msgstr "" -#: src/ranged.cpp:3822 +#: src/ranged.cpp:3823 #, c-format msgid "0.0 % Failure Chance" msgstr "0.0 % Fehlschlag Chance" -#: src/ranged.cpp:3836 +#: src/ranged.cpp:3837 #, c-format msgid "Cone Arc: %s degrees" msgstr "" -#: src/ranged.cpp:3839 +#: src/ranged.cpp:3840 #, c-format msgid "Line width: %s" msgstr "" -#: src/ranged.cpp:3842 +#: src/ranged.cpp:3843 #, c-format msgid "Effective Spell Radius: %s%s" msgstr "" -#: src/ranged.cpp:3843 +#: src/ranged.cpp:3844 msgid " WARNING! IN RANGE" msgstr "" -#: src/ranged.cpp:3848 +#: src/ranged.cpp:3849 #, c-format msgid "Damage: %s" msgstr "" -#: src/ranged.cpp:3891 +#: src/ranged.cpp:3892 #, c-format msgid "Turrets in range: %d/%d" msgstr "" -#: src/ranged.cpp:3922 +#: src/ranged.cpp:3923 #, c-format msgid "Pfft. You are a brawler; using %s is beneath you." msgstr "" -#: src/ranged.cpp:3929 +#: src/ranged.cpp:3930 #, c-format msgid "You can't currently fire your %s." msgstr "" -#: src/ranged.cpp:3937 +#: src/ranged.cpp:3938 #, c-format msgid "You can't fire your %s while driving." msgstr "" -#: src/ranged.cpp:3944 +#: src/ranged.cpp:3945 #, c-format msgid "You need two free hands to fire your %s." msgstr "%s benötigt zwei freie Hände zum Feuern." -#: src/ranged.cpp:3959 src/ranged.cpp:3996 +#: src/ranged.cpp:3960 src/ranged.cpp:3997 #, c-format msgid "Your %s is empty!" msgstr "Dein %s ist leer!" -#: src/ranged.cpp:3961 +#: src/ranged.cpp:3962 #, c-format msgid "Your %s needs %i charges to fire!" msgstr "%s benötigt %i Ladungen zum Feuern!" -#: src/ranged.cpp:3979 +#: src/ranged.cpp:3980 #, c-format msgid "You need a UPS with at least %2$d charges to fire the %1$s!" msgstr "" -#: src/ranged.cpp:3985 +#: src/ranged.cpp:3986 #, c-format msgid "Your mech has an empty battery, its %s will not fire." msgstr "" -#: src/ranged.cpp:4006 +#: src/ranged.cpp:4007 #, c-format msgid "" "You must stand near acceptable terrain or furniture to fire the %s. A " @@ -457513,56 +458411,56 @@ msgstr "Benötigte Werkzeuge:" msgid "NONE" msgstr "KEINE" -#: src/safemode_ui.cpp:171 +#: src/safemode_ui.cpp:172 msgid "Attitude" msgstr "Haltung" -#: src/safemode_ui.cpp:172 +#: src/safemode_ui.cpp:173 msgid "Dist" msgstr "Entf" -#: src/safemode_ui.cpp:173 +#: src/safemode_ui.cpp:174 msgid "B/W" msgstr "A/W" -#: src/safemode_ui.cpp:175 +#: src/safemode_ui.cpp:176 msgctxt "category" msgid "Cat" msgstr "Kat" -#: src/safemode_ui.cpp:185 +#: src/safemode_ui.cpp:186 msgid "Safe mode enabled:" msgstr "" -#: src/safemode_ui.cpp:210 +#: src/safemode_ui.cpp:211 msgid "Please load a character first to use this page!" msgstr "Bitte lade zuerst eine Person, bevor du diese Seite benutzt!" -#: src/safemode_ui.cpp:212 +#: src/safemode_ui.cpp:213 msgid "Safe mode manager is currently inactive." msgstr "" -#: src/safemode_ui.cpp:213 +#: src/safemode_ui.cpp:214 msgid "Default rules are used. Add a rule to activate." msgstr "Standardregeln werden benutzt. Regel hinzufügen zum Aktivieren." -#: src/safemode_ui.cpp:214 +#: src/safemode_ui.cpp:215 msgid "Press ~ to add a default ruleset to get started." msgstr "Drücke ~, um einen Standardregelsatz hinzuzufügen." -#: src/safemode_ui.cpp:246 +#: src/safemode_ui.cpp:247 msgid "Whitelist" msgstr "Weißliste" -#: src/safemode_ui.cpp:250 +#: src/safemode_ui.cpp:251 msgid "Walking" msgstr "" -#: src/safemode_ui.cpp:251 +#: src/safemode_ui.cpp:252 msgid "Driving" msgstr "" -#: src/safemode_ui.cpp:372 +#: src/safemode_ui.cpp:373 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -457574,7 +458472,7 @@ msgid "" "AcI*zO*iE case insensitive search" msgstr "" -#: src/safemode_ui.cpp:386 +#: src/safemode_ui.cpp:387 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -457585,38 +458483,38 @@ msgid "" "*LoU*bA* case insensitive search" msgstr "" -#: src/safemode_ui.cpp:403 +#: src/safemode_ui.cpp:404 msgid "Safe Mode Rule:" msgstr "Sicherheitsmodus-Regel:" -#: src/safemode_ui.cpp:433 +#: src/safemode_ui.cpp:434 msgid "Proximity Distance (0=max view distance)" msgstr "Annäherungsdistanz (0=Max. Sichtweite)" -#: src/safemode_ui.cpp:436 +#: src/safemode_ui.cpp:437 msgid "Option: " msgstr "Option: " -#: src/safemode_ui.cpp:533 +#: src/safemode_ui.cpp:534 msgid "No monsters loaded. Please start a game first." msgstr "" -#: src/safemode_ui.cpp:572 +#: src/safemode_ui.cpp:573 #, c-format msgid "%1$d monster matches: %2$s" msgid_plural "%1$d monsters match: %2$s" msgstr[0] "%1$d Monster passen auf: %2$s" msgstr[1] "%1$d Monster passen auf: %2$s" -#: src/safemode_ui.cpp:588 +#: src/safemode_ui.cpp:589 msgid "Lists monsters regardless of their attitude." msgstr "Monster unabhängig von ihrer Einstellung auflisten." -#: src/safemode_ui.cpp:667 +#: src/safemode_ui.cpp:668 msgid "Safe mode is not enabled in the options. Enable it now?" msgstr "" -#: src/safemode_ui.cpp:857 +#: src/safemode_ui.cpp:858 msgid "safe mode configuration" msgstr "" @@ -457691,7 +458589,7 @@ msgstr "" msgid "KILLS" msgstr "" -#: src/sdltiles.cpp:1151 +#: src/sdltiles.cpp:1152 msgid "-- Notes: --" msgstr "" @@ -457764,7 +458662,7 @@ msgstr "Von deiner Position hörst du %1$s" msgid "You hear %1$s" msgstr "Du hörst %1$s" -#: src/sounds.cpp:660 src/suffer.cpp:2017 +#: src/sounds.cpp:660 src/suffer.cpp:2019 #, c-format msgid "From the %1$s you hear %2$s" msgstr "Aus dem %1$s hörst du %2$s" @@ -457803,7 +458701,7 @@ msgid "" "report this failure." msgstr "" -#: src/string_input_popup.cpp:138 +#: src/string_input_popup.cpp:139 msgid "d: delete history" msgstr "d: Protokoll leeren" @@ -457875,7 +458773,7 @@ msgstr "Du bist plötzlich empfindungslos." msgid "You suddenly ache." msgstr "Du fühlst plötzlich einen Schmerz." -#: src/suffer.cpp:455 src/suffer.cpp:1442 +#: src/suffer.cpp:455 src/suffer.cpp:1444 msgid "You feel dizzy for a moment." msgstr "Du fühlst dich plötzlich ein bisschen benommen." @@ -458052,163 +458950,163 @@ msgstr "" "Du merkst, wie ein unnormales Gefühl aus deinen Strahlungssensoren " "schleicht." -#: src/suffer.cpp:1347 +#: src/suffer.cpp:1349 msgid "You suffer a painful electrical discharge!" msgstr "Du erleidest eine schmerzhafte elektische Entladung!" -#: src/suffer.cpp:1350 +#: src/suffer.cpp:1352 msgid "You experience an electrical discharge!" msgstr "" -#: src/suffer.cpp:1362 +#: src/suffer.cpp:1364 #, c-format msgid "The %s seems to be affected by the discharge." msgstr "Die %s scheinen von der Entladung betroffen zu sein." -#: src/suffer.cpp:1369 +#: src/suffer.cpp:1371 msgid "You suffer a burning acidic discharge!" msgstr "Du erleidest eine brennende Säureentladung!" -#: src/suffer.cpp:1371 +#: src/suffer.cpp:1373 msgid "You experience an acidic discharge!" msgstr "" -#: src/suffer.cpp:1382 +#: src/suffer.cpp:1384 msgid "You CBM leaks radiation." msgstr "" -#: src/suffer.cpp:1396 +#: src/suffer.cpp:1398 msgid "Your muscles spasm!" msgstr "Deine Muskeln verkrampfen sich!" -#: src/suffer.cpp:1398 +#: src/suffer.cpp:1400 msgid "You fall to the ground!" msgstr "Du fällst zu Boden!" -#: src/suffer.cpp:1405 +#: src/suffer.cpp:1407 msgid "You feel short of breath." msgstr "Dir geht die Luft aus." -#: src/suffer.cpp:1411 +#: src/suffer.cpp:1413 msgid "You shake uncontrollably." msgstr "Du zitterst unkontrolliert." -#: src/suffer.cpp:1417 +#: src/suffer.cpp:1419 msgid "You feel nauseous…" msgstr "Dir ist übel..." -#: src/suffer.cpp:1425 +#: src/suffer.cpp:1427 msgid "You black out!" msgstr "Du fällst in Ohnmacht!" -#: src/suffer.cpp:1436 +#: src/suffer.cpp:1438 msgid "Your breathing slows down." msgstr "Deine Atmung verlangsamt sich." -#: src/suffer.cpp:1445 +#: src/suffer.cpp:1447 msgid "You stumble and fall over!" msgstr "Du stolperst und fällst hin!" -#: src/suffer.cpp:1452 +#: src/suffer.cpp:1454 msgid "You feel tired…" msgstr "Du fühlst dich müde..." -#: src/suffer.cpp:1464 +#: src/suffer.cpp:1466 msgid "You're beginning to feel like you've exerted yourself a bit." msgstr "Du beginnst dich etwas überanstrengt zu fühlen." -#: src/suffer.cpp:1467 +#: src/suffer.cpp:1469 msgid "You're tiring out mildly, and slowing down as a result." msgstr "Du ermüdest etwas, und wirst dadurch etwas langsamer." -#: src/suffer.cpp:1470 +#: src/suffer.cpp:1472 msgid "The day's labors are taking their toll, and slowing you down." msgstr "Die täglichen Anstrengungen verlangen Tribut und verlangsamen dich." -#: src/suffer.cpp:1473 +#: src/suffer.cpp:1475 msgid "You're getting very tired from all this hard work." msgstr "Du wirst sehr müde von der ganzen harten Arbeit." -#: src/suffer.cpp:1477 +#: src/suffer.cpp:1479 msgid "You're exhausted." msgstr "Du bist erschöpft..." -#: src/suffer.cpp:1482 +#: src/suffer.cpp:1484 msgid "You're feeling a bit better rested from your exertions." msgstr "Du fühlst dich ein bischen mehr von deinen Anstrengungen ausgeruht." -#: src/suffer.cpp:1541 +#: src/suffer.cpp:1543 msgid "You're tiring out; continuing to work at this rate will be slower." msgstr "Du wirst müde; weitermachen mit dieser Arbeit wird langsamer sein." -#: src/suffer.cpp:1556 +#: src/suffer.cpp:1558 msgid "You tiredly rub your eyes." msgstr "Müde reibst du deine Augen." -#: src/suffer.cpp:1557 +#: src/suffer.cpp:1559 msgid " tiredly rubs their eyes." msgstr "" -#: src/suffer.cpp:1560 +#: src/suffer.cpp:1562 msgid "You let out a small yawn." msgstr "Du gähnst ein wenig." -#: src/suffer.cpp:1561 +#: src/suffer.cpp:1563 msgid " lets out a small yawn." msgstr "" -#: src/suffer.cpp:1564 +#: src/suffer.cpp:1566 msgid "You stretch your back." msgstr "Du streckst deinen Rücken." -#: src/suffer.cpp:1565 +#: src/suffer.cpp:1567 msgid " stretches their back." msgstr "" -#: src/suffer.cpp:1568 +#: src/suffer.cpp:1570 msgid "You feel mentally tired." msgstr "Du fühlst dich geistig erschöpft." -#: src/suffer.cpp:1569 +#: src/suffer.cpp:1571 msgid " lets out a huge yawn." msgstr "" -#: src/suffer.cpp:1577 +#: src/suffer.cpp:1579 msgid "You feel lightheaded for a moment." msgstr "Du fühlst dich für einen Moment benommen." -#: src/suffer.cpp:1581 +#: src/suffer.cpp:1583 msgid "Your muscles spasm uncomfortably." msgstr "Deine Muskeln verkrampfen sich unangenehm." -#: src/suffer.cpp:1585 +#: src/suffer.cpp:1587 msgid "Your vision blurs a little." msgstr "Deine Sicht verschwimmt ein wenig." -#: src/suffer.cpp:1592 +#: src/suffer.cpp:1594 msgid "Your mind lapses into unawareness briefly." msgstr "Für einen Augenblick verlierst du all dein Wissen." -#: src/suffer.cpp:1596 +#: src/suffer.cpp:1598 msgid "Your muscles ache in stressfully unpredictable ways." msgstr "Deine Muskeln schmerzen auf eine nervende und unvorhersehbare Weise." -#: src/suffer.cpp:1600 +#: src/suffer.cpp:1602 msgid "You have a distractingly painful headache." msgstr "Du hast ablenkende Kopfschmerzen." -#: src/suffer.cpp:1607 +#: src/suffer.cpp:1609 msgid "You feel heartburn and an acid taste in your mouth." msgstr "" "Du hast Sodbrennen und dadurch auch einen üblen, sauren Geschmack im Mund." -#: src/suffer.cpp:1612 +#: src/suffer.cpp:1614 msgid "Your mind is so tired that you feel you can't trust your eyes anymore." msgstr "" "Dein Verstand ist so müde, dass du das Gefühl hast, deinen Augen nicht mehr " "trauen zu können." -#: src/suffer.cpp:1617 +#: src/suffer.cpp:1619 msgid "" "Your muscles spasm uncontrollably, and you have trouble keeping your " "balance." @@ -458216,73 +459114,73 @@ msgstr "" "Deine Muskeln verkrampfen sich unangenehm. Du hast Probleme, das " "Gleichgewicht zu halten." -#: src/suffer.cpp:1622 +#: src/suffer.cpp:1624 msgid "Your shaking legs make you stumble." msgstr "Deine zitternden Beine lassen dich stolpern." -#: src/suffer.cpp:1623 +#: src/suffer.cpp:1625 msgid " stumbles." msgstr "" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid " falls over!" msgstr "" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid "You fall over!" msgstr "Du fällst um!" -#: src/suffer.cpp:1642 +#: src/suffer.cpp:1644 msgid "Your tourniquet hurts you." msgstr "" -#: src/suffer.cpp:1643 +#: src/suffer.cpp:1645 msgid " is hurting from the tourniquet." msgstr "" -#: src/suffer.cpp:1682 +#: src/suffer.cpp:1684 msgid "You feel a twinge of panic as darkness engulfs you." msgstr "" -#: src/suffer.cpp:1691 +#: src/suffer.cpp:1693 msgid "" "Your fear of the dark is so intense that your trembling legs fail you, and " "you fall to the ground." msgstr "" -#: src/suffer.cpp:1697 +#: src/suffer.cpp:1699 msgid "" "Your fear of the dark is so intense that your hands start shaking " "uncontrollably." msgstr "" -#: src/suffer.cpp:1703 +#: src/suffer.cpp:1705 msgid "" "Your fear of the dark is so intense that you start breathing rapidly, and " "you feel like your heart is ready to jump out of the chest." msgstr "" -#: src/suffer.cpp:1709 +#: src/suffer.cpp:1711 msgid "Your fear of the dark is so intense that you stand paralyzed." msgstr "" #. ~ %1$s = previous badge color, %2%s = current badge color -#: src/suffer.cpp:1849 +#: src/suffer.cpp:1851 #, c-format msgid "Your radiation badge changes from %1$s to %2$s!" msgstr "Die Strahlungsplakette wechselt von %1$s zu %2$s!" #. ~ %s is bodypart -#: src/suffer.cpp:1962 +#: src/suffer.cpp:1964 #, c-format msgid "Your %s has started to mend!" msgstr "Dein %s hat damit begonnen, sich zu heilen." -#: src/suffer.cpp:2060 +#: src/suffer.cpp:2062 msgid "The water washes away the scent." msgstr "Das Wasser wäscht den Geruch ab." -#: src/suffer.cpp:2065 +#: src/suffer.cpp:2067 msgid "You feel the water burning your skin." msgstr "Du fühlst wie das Wasser deine Haut verbrennt." @@ -459269,11 +460167,11 @@ msgstr[1] "" msgid "%s points in your direction." msgstr "" -#: src/ui.cpp:310 src/ui.cpp:355 +#: src/ui.cpp:311 src/ui.cpp:357 msgid "Go to first entry" msgstr "" -#: src/ui.cpp:311 src/ui.cpp:356 +#: src/ui.cpp:312 src/ui.cpp:358 msgid "Go to last entry" msgstr "" @@ -459462,7 +460360,7 @@ msgstr "Nur %1$s-Motor kann installiert werden." msgid "Unracking is required before installing any parts here." msgstr "" -#: src/veh_interact.cpp:780 src/veh_interact.cpp:1828 +#: src/veh_interact.cpp:780 src/veh_interact.cpp:1826 msgid "This vehicle cannot be modified in this way.\n" msgstr "" @@ -459480,7 +460378,7 @@ msgstr "" "Geschützturm kann nicht auf einen anderen Geschützturm montiert werden." #: src/veh_interact.cpp:842 src/veh_interact.cpp:1255 -#: src/veh_interact.cpp:1857 +#: src/veh_interact.cpp:1855 msgid "Additional requirements:\n" msgstr "Zusätzliche Anforderungen:\n" @@ -459515,12 +460413,12 @@ msgstr "Wähle hier das neue Teil zum Montieren:" msgid "Search for part" msgstr "Nach Teil suchen" -#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1930 +#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1928 msgid "Your morale is too low to construct…" msgstr "" #: src/veh_interact.cpp:1011 src/veh_interact.cpp:1213 -#: src/veh_interact.cpp:1341 src/veh_interact.cpp:1933 +#: src/veh_interact.cpp:1339 src/veh_interact.cpp:1931 msgid "It's too dark to see what you are doing…" msgstr "" @@ -459549,7 +460447,7 @@ msgid "No variant (use default)" msgstr "" #. ~ Choose a variant shape for a vehicle part -#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2077 +#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2075 msgid "Choose shape:" msgstr "Form wählen:" @@ -459569,15 +460467,15 @@ msgstr "An diesem Fahrzeug gibt es keine beschädigten Teile." msgid "Choose a part here to repair:" msgstr "Wähle hier ein Teil zum Reparieren:" -#: src/veh_interact.cpp:1267 +#: src/veh_interact.cpp:1266 msgid "This part cannot be repaired.\n" msgstr "" -#: src/veh_interact.cpp:1270 +#: src/veh_interact.cpp:1269 msgid "This vehicle cannot be repaired.\n" msgstr "" -#: src/veh_interact.cpp:1283 +#: src/veh_interact.cpp:1281 #, c-format msgid "" "\n" @@ -459585,118 +460483,118 @@ msgid "" "\n" msgstr "" -#: src/veh_interact.cpp:1303 +#: src/veh_interact.cpp:1301 msgid "" "Repairing this part will mean that this vehicle is no longer flightworthy. " "Continue?" msgstr "" -#: src/veh_interact.cpp:1306 +#: src/veh_interact.cpp:1304 msgid "You chose not to install this part to keep the vehicle flyable.\n" msgstr "" -#: src/veh_interact.cpp:1338 +#: src/veh_interact.cpp:1336 msgid "Your morale is too low to mend…" msgstr "" -#: src/veh_interact.cpp:1344 +#: src/veh_interact.cpp:1342 msgid "No faulty parts require mending." msgstr "Keine Defekte müssen behoben werden." -#: src/veh_interact.cpp:1347 +#: src/veh_interact.cpp:1345 msgid "You can't mend stuff while driving." msgstr "Du kannst keine Defekte beheben, während du fährst." -#: src/veh_interact.cpp:1354 +#: src/veh_interact.cpp:1352 msgid "Choose a part here to mend:" msgstr "Wähle hier ein Teil mit einem Defekt zum Beheben:" -#: src/veh_interact.cpp:1378 +#: src/veh_interact.cpp:1376 msgid "You can't refill a moving vehicle." msgstr "" -#: src/veh_interact.cpp:1382 +#: src/veh_interact.cpp:1380 msgid "No parts can currently be refilled." msgstr "" -#: src/veh_interact.cpp:1390 +#: src/veh_interact.cpp:1388 msgid "Select part to refill:" msgstr "Teil zum Wiederbefüllen wählen:" -#: src/veh_interact.cpp:1440 +#: src/veh_interact.cpp:1438 #, c-format msgid "Engines: %sSafe %4d kW %sMax %4d kW" msgstr "Motoren: %sSicher %4d kW %sMax %4d kW" -#: src/veh_interact.cpp:1443 +#: src/veh_interact.cpp:1441 msgid "Fuel Use" msgstr "Treibstoff Aktiv" -#: src/veh_interact.cpp:1446 +#: src/veh_interact.cpp:1444 msgid "Tanks" msgstr "Tanks" -#: src/veh_interact.cpp:1447 src/veh_interact.cpp:1474 +#: src/veh_interact.cpp:1445 src/veh_interact.cpp:1472 msgid "Contents Qty" msgstr "Inhalte Anz" -#: src/veh_interact.cpp:1452 +#: src/veh_interact.cpp:1450 #, c-format msgid "Batteries: %s%+4d W" msgstr "Batterien: %s%+4d W" -#: src/veh_interact.cpp:1455 +#: src/veh_interact.cpp:1453 #, c-format msgid "Batteries: %s%+4.1f kW" msgstr "Batterien: %s%+4.1f kW" -#: src/veh_interact.cpp:1459 +#: src/veh_interact.cpp:1457 msgid "Capacity Status" msgstr "Kapazität Status" -#: src/veh_interact.cpp:1465 +#: src/veh_interact.cpp:1463 msgid "Reactors" msgstr "Reaktoren" -#: src/veh_interact.cpp:1467 +#: src/veh_interact.cpp:1465 #, c-format msgid "Reactors: Up to %s%+4d W" msgstr "Reaktoren: Bis zu %s%+4d W" -#: src/veh_interact.cpp:1470 +#: src/veh_interact.cpp:1468 #, c-format msgid "Reactors: Up to %s%+4.1f kW" msgstr "Reaktoren: Bis zu %s%+4.1f kW" -#: src/veh_interact.cpp:1477 +#: src/veh_interact.cpp:1475 msgid "Turrets" msgstr "Geschütztürme" -#: src/veh_interact.cpp:1478 +#: src/veh_interact.cpp:1476 msgid "Ammo Qty" msgstr "Muni Anz" -#: src/veh_interact.cpp:1481 +#: src/veh_interact.cpp:1479 msgid "Seats" msgstr "Sitze" -#: src/veh_interact.cpp:1482 +#: src/veh_interact.cpp:1480 msgid "Who" msgstr "Wer" -#: src/veh_interact.cpp:1658 +#: src/veh_interact.cpp:1656 msgid "'{' to scroll up" msgstr "»{«: hochscrollen" -#: src/veh_interact.cpp:1695 +#: src/veh_interact.cpp:1693 msgid "'}' to scroll down" msgstr "»{«: runterscrollen" -#: src/veh_interact.cpp:1831 +#: src/veh_interact.cpp:1829 msgid "This part cannot be uninstalled.\n" msgstr "" -#: src/veh_interact.cpp:1837 +#: src/veh_interact.cpp:1835 #, c-format msgid "" "Removing the broken %1$s may yield some fragments.\n" @@ -459704,14 +460602,14 @@ msgstr "" "Das Entfernen dieses beschädigten Bauteils %1$s kann lediglich " "einige Fragmente hervorbringen.\n" -#: src/veh_interact.cpp:1844 +#: src/veh_interact.cpp:1842 #, c-format msgid "" "Removing the %1$s may yield:\n" "> %2$s\n" msgstr "" -#: src/veh_interact.cpp:1849 +#: src/veh_interact.cpp:1847 #, c-format msgid "" "Removing the %1$s will yield:\n" @@ -459722,189 +460620,189 @@ msgstr "" #. ~ %1$s represents the internal color name which shouldn't be translated, #. %2$s is pre-translated reason -#: src/veh_interact.cpp:1868 +#: src/veh_interact.cpp:1866 #, c-format msgid "> %1$s%2$s" msgstr "> %1$s%2$s" -#: src/veh_interact.cpp:1883 +#: src/veh_interact.cpp:1881 msgid "No parts here." msgstr "Hier sind keine Teile." -#: src/veh_interact.cpp:1888 +#: src/veh_interact.cpp:1886 msgid "Choose a part here to remove:" msgstr "Wähle hier ein Teil zum Entfernen:" -#: src/veh_interact.cpp:1936 +#: src/veh_interact.cpp:1934 msgid "You cannot remove that part while something is attached to it." msgstr "" "Du kannst diesen Teil nicht entfernen, solange etwas daran befestigt ist." -#: src/veh_interact.cpp:1939 +#: src/veh_interact.cpp:1937 msgid "Better not remove something while driving." msgstr "Während der Fahrt sollte man nichts entfernen." -#: src/veh_interact.cpp:1949 +#: src/veh_interact.cpp:1947 msgid "" "Removing this part will mean that this vehicle is no longer flightworthy. " "Continue?" msgstr "" -#: src/veh_interact.cpp:1973 src/veh_interact.cpp:3137 +#: src/veh_interact.cpp:1971 src/veh_interact.cpp:3131 msgid "The vehicle has no liquid fuel left to siphon." msgstr "Dieses Fahrzeug hat keinen Flüssigtreibstoff zum Absaugen." -#: src/veh_interact.cpp:1977 +#: src/veh_interact.cpp:1975 msgid "You need a hose to siphon liquid fuel." msgstr "" "Du brauchst einen Schlauch, um Flüssigtreibstoff absaugen" " zu können." -#: src/veh_interact.cpp:1981 +#: src/veh_interact.cpp:1979 msgid "You can't siphon from a moving vehicle." msgstr "Du kannst nichts aus einem sich bewegenden Fahrzeug absaugen." -#: src/veh_interact.cpp:1989 +#: src/veh_interact.cpp:1987 msgid "Select part to siphon:" msgstr "" -#: src/veh_interact.cpp:2017 src/veh_interact.cpp:3171 +#: src/veh_interact.cpp:2015 src/veh_interact.cpp:3165 msgid "The vehicle has no solid fuel left to remove." msgstr "Das Fahrzeug enthält keinen entfernbaren Festkraftstoff mehr." -#: src/veh_interact.cpp:2021 +#: src/veh_interact.cpp:2019 msgid "You can't unload from a moving vehicle." msgstr "Du kannst nichts aus einem sich bewegenden Fahrzeug entladen. " -#: src/veh_interact.cpp:2035 +#: src/veh_interact.cpp:2033 msgid "No valid vehicle parts here." msgstr "" -#: src/veh_interact.cpp:2040 +#: src/veh_interact.cpp:2038 msgid "Choose part to change shape:" msgstr "" -#: src/veh_interact.cpp:2147 +#: src/veh_interact.cpp:2145 msgid "Need at least one seat and an ally to assign crew members." msgstr "" "Mindestens ein Sitz und ein Verbündeter werden benötigt, um Crewmitglieder " "zuzuweisen." -#: src/veh_interact.cpp:2152 +#: src/veh_interact.cpp:2150 msgid "Assign crew positions:" msgstr "Crew-Positionen zuweisen:" -#: src/veh_interact.cpp:2160 +#: src/veh_interact.cpp:2158 msgid "Select crew member" msgstr "Crewmitglied zuweisen" -#: src/veh_interact.cpp:2163 +#: src/veh_interact.cpp:2161 msgid "Clear assignment" msgstr "Zuweisung leeren" -#: src/veh_interact.cpp:2201 +#: src/veh_interact.cpp:2199 msgid "There are no parts here to label." msgstr "Hier gibt es keine Teile zum Beschriften." -#: src/veh_interact.cpp:2208 +#: src/veh_interact.cpp:2206 msgid "New label:" msgstr "Neue Beschriftung:" -#: src/veh_interact.cpp:2257 +#: src/veh_interact.cpp:2255 #, c-format msgid "(Strong Back helped, giving +%d strength)" msgstr "" -#: src/veh_interact.cpp:2261 +#: src/veh_interact.cpp:2259 #, c-format msgid "(Bad Back reduced usable strength by %d)" msgstr "" #. ~ %1$s is quality name, %2$d is quality level -#: src/veh_interact.cpp:2269 +#: src/veh_interact.cpp:2267 #, c-format msgid "1 tool with %1$s %2$d" msgstr "1 Werkzeug mit %1$s %2$d" -#: src/veh_interact.cpp:2274 +#: src/veh_interact.cpp:2272 #, c-format msgid "strength ( assisted ) %d %s" msgstr "Stärke ( unterstützt ) %d %s" -#: src/veh_interact.cpp:2276 +#: src/veh_interact.cpp:2274 #, c-format msgid "strength %d %s" msgstr "Stärke %d %s" -#: src/veh_interact.cpp:2279 +#: src/veh_interact.cpp:2277 #, c-format msgid "> %1$s OR %2$s" msgstr "> %1$s ODER %2$s" -#: src/veh_interact.cpp:2552 +#: src/veh_interact.cpp:2546 msgid "disabled" msgstr "deaktiviert" -#: src/veh_interact.cpp:2554 +#: src/veh_interact.cpp:2548 msgid "lack" msgstr "fehlen" -#: src/veh_interact.cpp:2556 +#: src/veh_interact.cpp:2550 msgid "unbalanced" msgstr "unbalanciert" -#: src/veh_interact.cpp:2558 +#: src/veh_interact.cpp:2552 msgid "no steering" msgstr "keine Lenkung" -#: src/veh_interact.cpp:2560 +#: src/veh_interact.cpp:2554 msgid "broken steering" msgstr "defekte Lenkung" -#: src/veh_interact.cpp:2562 +#: src/veh_interact.cpp:2556 msgid "poor steering" msgstr "schlechte Lenkung" -#: src/veh_interact.cpp:2564 +#: src/veh_interact.cpp:2558 msgid "enough" msgstr "genügend" -#: src/veh_interact.cpp:2569 +#: src/veh_interact.cpp:2563 msgid "sinks" msgstr "" -#: src/veh_interact.cpp:2571 +#: src/veh_interact.cpp:2565 msgid "floats" msgstr "" -#: src/veh_interact.cpp:2575 +#: src/veh_interact.cpp:2569 #, c-format msgid "Wheels/boat: %s/%s" msgstr "Räder/Boot: %s/%s" -#: src/veh_interact.cpp:2579 +#: src/veh_interact.cpp:2573 #, c-format msgid "Boat: %s" msgstr "Boot: %s" -#: src/veh_interact.cpp:2582 +#: src/veh_interact.cpp:2576 #, c-format msgid "Wheels: %s" msgstr "Räder: %s" -#: src/veh_interact.cpp:2640 +#: src/veh_interact.cpp:2634 #, c-format msgid "" "Air Safe/Top speed: " "%3d/%3d %s" msgstr "" -#: src/veh_interact.cpp:2646 +#: src/veh_interact.cpp:2640 #, c-format msgid "Air acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2653 +#: src/veh_interact.cpp:2647 #, c-format msgid "" "Safe/Top speed: %3d/%3d " @@ -459912,12 +460810,12 @@ msgid "" msgstr "" #. ~ /t means per turn -#: src/veh_interact.cpp:2661 +#: src/veh_interact.cpp:2655 #, c-format msgid "Acceleration: %3d %s/s" msgstr "Beschleunigung: %3d %s/s" -#: src/veh_interact.cpp:2670 +#: src/veh_interact.cpp:2664 #, c-format msgid "" "Water Safe/Top speed: " @@ -459925,299 +460823,299 @@ msgid "" msgstr "" #. ~ /t means per turn -#: src/veh_interact.cpp:2678 +#: src/veh_interact.cpp:2672 #, c-format msgid "Water acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2687 +#: src/veh_interact.cpp:2681 #, c-format msgid "Mass: %5.0f %s" msgstr "Masse: %5.0f %s" -#: src/veh_interact.cpp:2691 +#: src/veh_interact.cpp:2685 #, c-format msgid "" "Cargo volume: %s / %s %s" msgstr "" -#: src/veh_interact.cpp:2696 src/veh_interact.cpp:2697 +#: src/veh_interact.cpp:2690 src/veh_interact.cpp:2691 msgid "Status:" msgstr "Zustand:" -#: src/veh_interact.cpp:2719 +#: src/veh_interact.cpp:2713 msgid "Most damaged:" msgstr "Größter Schaden:" -#: src/veh_interact.cpp:2720 +#: src/veh_interact.cpp:2714 msgid "Most damaged (can't repair):" msgstr "Größter Schaden (irreperabel):" -#: src/veh_interact.cpp:2728 +#: src/veh_interact.cpp:2722 msgid "Needs repair:" msgstr "Benötigt Reparatur:" -#: src/veh_interact.cpp:2735 +#: src/veh_interact.cpp:2729 #, c-format msgid "Air drag: %5.2f" msgstr "Luftwiderstand: %5.2f" -#: src/veh_interact.cpp:2741 +#: src/veh_interact.cpp:2735 #, c-format msgid "Water drag: %5.2f" msgstr "Wasserwiderstand: %5.2f" -#: src/veh_interact.cpp:2748 +#: src/veh_interact.cpp:2742 #, c-format msgid "Rolling drag: %5.2f" msgstr "Rollwiderstand: %5.2f" -#: src/veh_interact.cpp:2754 +#: src/veh_interact.cpp:2748 #, c-format msgid "Static drag: %5d" msgstr "Extra-Widerstand: %5d" -#: src/veh_interact.cpp:2759 +#: src/veh_interact.cpp:2753 #, c-format msgid "Offroad: %4d%%" msgstr "Offroad: %4d%%" -#: src/veh_interact.cpp:2768 +#: src/veh_interact.cpp:2762 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" -#: src/veh_interact.cpp:2769 +#: src/veh_interact.cpp:2763 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" -#: src/veh_interact.cpp:2802 src/veh_interact.cpp:2804 +#: src/veh_interact.cpp:2796 src/veh_interact.cpp:2798 msgid "Name: " msgstr "Name: " -#: src/veh_interact.cpp:2814 +#: src/veh_interact.cpp:2808 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "" -#: src/veh_interact.cpp:2816 +#: src/veh_interact.cpp:2810 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "" -#: src/veh_interact.cpp:2818 +#: src/veh_interact.cpp:2812 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "" -#: src/veh_interact.cpp:2820 +#: src/veh_interact.cpp:2814 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "" -#: src/veh_interact.cpp:2845 +#: src/veh_interact.cpp:2839 msgctxt "veh_interact" msgid "install" msgstr "Installieren" -#: src/veh_interact.cpp:2848 +#: src/veh_interact.cpp:2842 msgctxt "veh_interact" msgid "repair" msgstr "Reparieren" -#: src/veh_interact.cpp:2851 +#: src/veh_interact.cpp:2845 msgctxt "veh_interact" msgid "mend" msgstr "Beheben" -#: src/veh_interact.cpp:2854 +#: src/veh_interact.cpp:2848 msgctxt "veh_interact" msgid "refill" msgstr "Nachfüllen" -#: src/veh_interact.cpp:2857 +#: src/veh_interact.cpp:2851 msgctxt "veh_interact" msgid "remove" msgstr "Entfernen" -#: src/veh_interact.cpp:2860 +#: src/veh_interact.cpp:2854 msgctxt "veh_interact" msgid "siphon" msgstr "Absaugen" -#: src/veh_interact.cpp:2863 +#: src/veh_interact.cpp:2857 msgctxt "veh_interact" msgid "unload" msgstr "Entladen" -#: src/veh_interact.cpp:2866 +#: src/veh_interact.cpp:2860 msgctxt "veh_interact" msgid "crew" msgstr "Besatzung" -#: src/veh_interact.cpp:2869 +#: src/veh_interact.cpp:2863 msgctxt "veh_interact" msgid "shape" msgstr "" -#: src/veh_interact.cpp:2872 +#: src/veh_interact.cpp:2866 msgctxt "veh_interact" msgid "rename" msgstr "Umbenennen" -#: src/veh_interact.cpp:2875 +#: src/veh_interact.cpp:2869 msgctxt "veh_interact" msgid "label" msgstr "Beschriften" -#: src/veh_interact.cpp:2878 +#: src/veh_interact.cpp:2872 msgctxt "veh_interact" msgid "back" msgstr "Zurück" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Dur" msgstr "Hal" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Durability" msgstr "Haltbarkeit" -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Dmg" msgstr "Sch" -#: src/veh_interact.cpp:2977 +#: src/veh_interact.cpp:2971 msgid "Wgt" msgstr "Gew" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "FoldVol" msgstr "FaltVol" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "Folded Volume" msgstr "Faltvolumen" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Cap" msgstr "Kap" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Capacity" msgstr "Kapazität" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "NoisRed" msgstr "LärMin" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "Noise Reduction" msgstr "Lärmminderung" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Dia" msgstr "Dur" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Wheel Diameter" msgstr "Raddurchmesser" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wdt" msgstr "Br." -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wheel Width" msgstr "Radbreite" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Electric Power" msgstr "Strom" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Epwr" msgstr "Strom" -#: src/veh_interact.cpp:3046 +#: src/veh_interact.cpp:3040 #, c-format msgid "Charge: %s" msgstr "Ladung: %s" -#: src/veh_interact.cpp:3052 +#: src/veh_interact.cpp:3046 #, c-format msgid "Drain: %+8d" msgstr "Verbrauch: %+8d" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "boardable" msgstr "besteigbar" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "opaque" msgstr "undurchsichtig" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "openable" msgstr "öffenbar" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "BatCap" msgstr "BatKap" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "Battery Capacity" msgstr "Batterienkapazität" -#: src/veh_interact.cpp:3081 +#: src/veh_interact.cpp:3075 #, c-format msgid "Power: %+8d" msgstr "Antrieb: %+8d" -#: src/veh_interact.cpp:3104 +#: src/veh_interact.cpp:3098 msgid "like new" msgstr "wie neu" -#: src/veh_interact.cpp:3112 +#: src/veh_interact.cpp:3106 msgid "battered" msgstr "angeschlagen" -#: src/veh_interact.cpp:3116 +#: src/veh_interact.cpp:3110 msgid "wrecked" msgstr "zertrümmert" -#: src/veh_interact.cpp:3141 +#: src/veh_interact.cpp:3135 msgid "Select tank to siphon:" msgstr "Einen abzusaugenden Tank auswählen:" -#: src/veh_interact.cpp:3177 +#: src/veh_interact.cpp:3171 msgid "Remove what?" msgstr "Welches Teil entfernen?" -#: src/veh_interact.cpp:3198 +#: src/veh_interact.cpp:3192 msgid "The vehicle has no charged plutonium cells." msgstr "Dieses Fahrzeug hat keine Plutoniumzellen zum Entladen." -#: src/veh_interact.cpp:3257 +#: src/veh_interact.cpp:3251 #, c-format msgid "You don't meet the requirements to install the %s." msgstr "" "Du bringst nicht die benötigten Anforderungen mit, um %s zu montieren." -#: src/veh_interact.cpp:3275 +#: src/veh_interact.cpp:3269 #, c-format msgid "Could not find base part in requirements for %s." msgstr "" "Das Basisteil in den Anforderungen für %s konnte nicht gefunden werden." -#: src/veh_interact.cpp:3313 +#: src/veh_interact.cpp:3307 #, c-format msgid "" "Press space, choose a facing direction for the new %s and confirm with " @@ -460225,62 +461123,62 @@ msgid "" msgstr "" "Drücke Leertaste, wähle eine neue Richtung für %s und bestätige mit Enter." -#: src/veh_interact.cpp:3339 +#: src/veh_interact.cpp:3333 #, c-format msgid "You install a %1$s into the %2$s." msgstr "Du monstierst 1 %1$s in das %2$s." #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3376 +#: src/veh_interact.cpp:3370 #, c-format msgid "You refill the %1$s's %2$s." msgstr "Du tankst %1$s mit %2$s auf." #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3380 +#: src/veh_interact.cpp:3374 #, c-format msgid "You completely refill the %1$s's %2$s." msgstr "Du füllst %2$s von %1$s komplett auf." #. ~ 1$s vehicle name, 2$s reactor name -#: src/veh_interact.cpp:3399 +#: src/veh_interact.cpp:3393 #, c-format msgid "You refuel the %1$s's %2$s." msgstr "Du tankst %2$s von %1$s auf." #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3423 +#: src/veh_interact.cpp:3417 #, c-format msgid "The %1$s has already been removed by someone else." msgstr "" #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3431 +#: src/veh_interact.cpp:3425 #, c-format msgid "You don't meet the requirements to remove the %1$s." msgstr "" -#: src/veh_interact.cpp:3472 +#: src/veh_interact.cpp:3466 #, c-format msgid "You remove the broken %1$s from the %2$s." msgstr "Du entfernst das kaputte %1$s von dem %2$s." -#: src/veh_interact.cpp:3475 +#: src/veh_interact.cpp:3469 #, c-format msgid "You smash the %1$s to bits, removing it from the %2$s." msgstr "" -#: src/veh_interact.cpp:3478 +#: src/veh_interact.cpp:3472 #, c-format msgid "You remove the %1$s from the %2$s." msgstr "Du entfernst %1$s von %2$s." -#: src/veh_interact.cpp:3509 +#: src/veh_interact.cpp:3503 #, c-format msgid "You completely dismantle the %s." msgstr "Du nimmst %s völlig auseinander." -#: src/veh_interact.cpp:3540 +#: src/veh_interact.cpp:3534 #, c-format msgid "You disconnect the %s's power connection." msgstr "" @@ -460523,67 +461421,67 @@ msgstr "" msgid "Vehicle is locked." msgstr "" -#: src/vehicle.cpp:143 +#: src/vehicle.cpp:144 msgid "The vehicle part you were working on has gone!" msgstr "Das Fahrzeugteil, an dem du arbeitetest, ist verschwunden!" -#: src/vehicle.cpp:151 +#: src/vehicle.cpp:152 msgid "The vehicle part you were holding has been destroyed!" msgstr "Das Fahrzeugteil, das du festgehalten hattest, wurde zerstört!" -#: src/vehicle.cpp:245 +#: src/vehicle.cpp:246 msgid "Lost connection with the vehicle due to distance!" msgstr "Verbindung zum Fahrzeug aufgrund der Entfernung verloren!" -#: src/vehicle.cpp:763 +#: src/vehicle.cpp:764 #, c-format msgid "the %s emitting a beep and saying \"Obstacle detected!\"" msgstr "" #. ~ backfire sound -#: src/vehicle.cpp:1027 +#: src/vehicle.cpp:1028 #, c-format msgid "a loud BANG! from the %s" msgstr "ein lautes »PENG!« von %s" -#: src/vehicle.cpp:1299 +#: src/vehicle.cpp:1300 #, c-format msgid "Remove the attached %s first." msgstr "Entferne zuerst befestigte %s" -#: src/vehicle.cpp:1306 +#: src/vehicle.cpp:1307 msgid "Remove carried animal first." msgstr "Zuerst das Tier aus dem Behälter befreien." -#: src/vehicle.cpp:1312 +#: src/vehicle.cpp:1313 msgid "Unracking is required before removing this part." msgstr "" -#: src/vehicle.cpp:1323 +#: src/vehicle.cpp:1324 msgid "Remove all other attached parts first." msgstr "Entferne zuerst alle daran befestigten Teile." -#: src/vehicle.cpp:1351 +#: src/vehicle.cpp:1352 msgid "Remove other parts before removing last structure part." msgstr "" -#: src/vehicle.cpp:1364 +#: src/vehicle.cpp:1365 msgid "Removing this part would split the vehicle." msgstr "Dieses Teil zu entfernen würde das Fahrzeug teilen." #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1807 +#: src/vehicle.cpp:1808 #, c-format msgid "You load the %1$s on the rack." msgstr "" #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1817 +#: src/vehicle.cpp:1818 #, c-format msgid "You can't get the %1$s on the rack." msgstr "" -#: src/vehicle.cpp:2083 +#: src/vehicle.cpp:2084 #, c-format msgid "" "A part of the vehicle ('%s') has no containing vehicle's name. It will be " @@ -460591,130 +461489,130 @@ msgid "" msgstr "" #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2099 +#: src/vehicle.cpp:2100 #, c-format msgid "You unload the %s from the bike rack." msgstr "" #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2138 +#: src/vehicle.cpp:2139 #, c-format msgid "You can't unload the %s from the bike rack." msgstr "" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hmm" msgstr "Brrrm" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hummm!" msgstr "»Summ!«." -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "vroom!" msgstr "»Wrumm!«." -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "whirrr!" msgstr "»Surr!«" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "ROARRR!" msgstr "»RÖHR!«." -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "roarrr!" msgstr "»Röhr!«." -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRRROARRR!" msgstr "»BRÖHR!«." -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRUMBRUMBRUMBRUM!" msgstr "»BRUMM-BRUMM-BRUMM!«." -#: src/vehicle.cpp:3842 +#: src/vehicle.cpp:3843 msgid "WUMPWUMPWUMP!" msgstr "" -#: src/vehicle.cpp:4443 +#: src/vehicle.cpp:4444 msgid "no owner" msgstr "kein Besitzer" -#: src/vehicle.cpp:4493 +#: src/vehicle.cpp:4494 #, c-format msgid "" "This vehicle belongs to: %s, there may be consequences if you are observed " "interacting with it, continue?" msgstr "" -#: src/vehicle.cpp:5060 +#: src/vehicle.cpp:5061 #, c-format msgid "The %s's reactor dies!" msgstr "Der Reaktor von %s geht aus!" -#: src/vehicle.cpp:5095 +#: src/vehicle.cpp:5096 #, c-format msgid "The %s's battery dies!" msgstr "Die Batterie von %s ist leer!" -#: src/vehicle.cpp:5101 src/vehicle.cpp:5332 +#: src/vehicle.cpp:5102 src/vehicle.cpp:5333 #, c-format msgid "The %s's engine dies!" msgstr "Der Motor von %s geht aus!" -#: src/vehicle.cpp:5303 +#: src/vehicle.cpp:5304 msgid "Your engine emits a high pitched whine." msgstr "Dein Motor macht ein hohes Jaulen." -#: src/vehicle.cpp:5305 +#: src/vehicle.cpp:5306 msgid "Your engine emits a loud grinding sound." msgstr "Dein Motor lässt ein lautes Schleifgeräusch los." -#: src/vehicle.cpp:5341 +#: src/vehicle.cpp:5342 #, c-format msgid "The %s's planter turns off due to low temperature." msgstr "" "Die Pflanzmaschine von %s schaltet sich aufgrund der niedrigen Temperatur " "aus." -#: src/vehicle.cpp:5745 +#: src/vehicle.cpp:5746 #, c-format msgid "Your %s winks out of existence." msgstr "" -#: src/vehicle.cpp:6618 +#: src/vehicle.cpp:6619 #, c-format msgid "The %s's power connection was detached!" msgstr "" -#: src/vehicle.cpp:6936 +#: src/vehicle.cpp:6937 #, c-format msgid "The %s's %s breaks into pieces!" msgstr "Des %ss %s zerbricht in Stücke!" -#: src/vehicle.cpp:6941 +#: src/vehicle.cpp:6942 #, c-format msgid "The %1$s's %2$s is torn off!" msgstr "%2$s von %1$s ist abgerissen worden!" -#: src/vehicle.cpp:6951 src/vehicle.cpp:6957 +#: src/vehicle.cpp:6952 src/vehicle.cpp:6958 #, c-format msgid "The %1$s's %2$s is destroyed!" msgstr "%2$s von %1$s wurde zerstört!" -#: src/vehicle.cpp:7205 +#: src/vehicle.cpp:7206 #, c-format msgid "folded %s" msgstr "gefaltenes %s" -#: src/vehicle.cpp:7211 +#: src/vehicle.cpp:7212 #, c-format msgid "A folded %s." msgstr "Ein gefaltetes %s." -#: src/vehicle.cpp:7213 +#: src/vehicle.cpp:7214 #, c-format msgid "It will take %s to unfold." msgstr "" @@ -461051,7 +461949,7 @@ msgstr " haltend %s" msgid " (draining)" msgstr " (auslaufend)" -#: src/vehicle_part.cpp:680 +#: src/vehicle_part.cpp:694 #, c-format msgid "Insufficient power to enable %s" msgstr "Zu wenig Strom, um %s zu aktivieren" @@ -461713,69 +462611,69 @@ msgstr "Fahrtregler eingeschaltet" msgid "Unload %s" msgstr "%s entladen" -#: src/vehicle_use.cpp:1923 +#: src/vehicle_use.cpp:1924 msgid "Honk horn" msgstr "Hupen" -#: src/vehicle_use.cpp:1937 +#: src/vehicle_use.cpp:1938 msgid "Use " msgstr "Benutzen" -#: src/vehicle_use.cpp:1948 +#: src/vehicle_use.cpp:1949 msgid "Deactivate the autoclave" msgstr "Den Au­to­klav ausschalten" -#: src/vehicle_use.cpp:1949 +#: src/vehicle_use.cpp:1950 msgid "Activate the autoclave (1.5 hours)" msgstr "Den Au­to­klav einschalten (1,5 Stunden)" -#: src/vehicle_use.cpp:1959 +#: src/vehicle_use.cpp:1960 msgid "Deactivate the washing machine" msgstr "Die Waschmaschine ausschalten" -#: src/vehicle_use.cpp:1960 +#: src/vehicle_use.cpp:1961 msgid "Activate the washing machine (1.5 hours)" msgstr "Die Waschmaschine einschalten (1,5 Stunden)" -#: src/vehicle_use.cpp:1969 +#: src/vehicle_use.cpp:1970 msgid "Deactivate the dishwasher" msgstr "Den Geschirrspüler ausschalten" -#: src/vehicle_use.cpp:1970 +#: src/vehicle_use.cpp:1971 msgid "Activate the dishwasher (1.5 hours)" msgstr "Den Geschirrspüler einschalten (1,5 Stunden)" -#: src/vehicle_use.cpp:1989 +#: src/vehicle_use.cpp:1990 msgid "Peek through the closed curtains" msgstr "Durch die geschlossenen Vorhänge spähen" -#: src/vehicle_use.cpp:1999 +#: src/vehicle_use.cpp:2000 msgid "Fill a container with water" msgstr "Einen Behälter mit Wasser füllen" -#: src/vehicle_use.cpp:2027 +#: src/vehicle_use.cpp:2028 #, c-format msgid "Purify water in tank" msgstr "Water im Tank reinigen" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2038 +#: src/vehicle_use.cpp:2039 #, c-format msgid "Insufficient power to purify the contents of the %1$s's %2$s" msgstr "Zu wenig Strom, um die Inhalte aus %2$s von %1$s zu reinigen" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2043 +#: src/vehicle_use.cpp:2044 #, c-format msgid "You purify the contents of the %1$s's %2$s" msgstr "Du reinigst die Inhalte aus %2$s von %1$s" -#: src/vehicle_use.cpp:2081 +#: src/vehicle_use.cpp:2082 #, c-format msgid "Craft at the %s" msgstr "" -#: src/vehicle_use.cpp:2091 +#: src/vehicle_use.cpp:2092 #, c-format msgid "Fold %s" msgstr "%s zusammenfalten" @@ -461957,126 +462855,126 @@ msgstr "Orkan" msgid "The weather changed to %s!" msgstr "Das Wetter ist nun: %s." -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Nonvalid" msgstr "Ungültig" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Valid" msgstr "Gültig" -#: src/wish.cpp:127 +#: src/wish.cpp:128 msgid "Id:" msgstr "" -#: src/wish.cpp:137 +#: src/wish.cpp:138 msgid "Prereqs:" msgstr "Bedingt:" -#: src/wish.cpp:147 +#: src/wish.cpp:148 msgid "Prereqs, 2d:" msgstr "Bedingt, 2d:" -#: src/wish.cpp:157 +#: src/wish.cpp:158 msgid "Thresholds required:" msgstr "Ben. Schwellenwerte:" -#: src/wish.cpp:167 +#: src/wish.cpp:168 msgid "Cancels:" msgstr "Annuliert:" -#: src/wish.cpp:177 +#: src/wish.cpp:178 msgid "Becomes:" msgstr "Wird zu:" -#: src/wish.cpp:187 +#: src/wish.cpp:188 msgid "Add-ons:" msgstr "Extras:" -#: src/wish.cpp:206 +#: src/wish.cpp:207 msgid "Category:" msgstr "Kategorie:" #. ~ pts: points, vis: visibility, ugly: ugliness -#: src/wish.cpp:215 +#: src/wish.cpp:216 #, c-format msgid "pts: %d vis: %d ugly: %d" msgstr "pts: %d vis: %d ugly: %d" -#: src/wish.cpp:236 +#: src/wish.cpp:237 #, c-format msgid "[%s] find, [%s] quit, [t] toggle base trait" msgstr "[%s] finden, [%s] beenden, [t] Basiswesenszug umschalten" -#: src/wish.cpp:241 +#: src/wish.cpp:242 msgid "[a] show active traits (active)" msgstr "" -#: src/wish.cpp:244 +#: src/wish.cpp:245 msgid "[a] show active traits" msgstr "" -#: src/wish.cpp:264 src/wish.cpp:324 +#: src/wish.cpp:265 src/wish.cpp:325 #, c-format msgid "%s (active)" msgstr "" -#: src/wish.cpp:317 +#: src/wish.cpp:318 #, c-format msgid "%s Mutation changes: %d" msgstr "%s-Mutation verändert: %d" -#: src/wish.cpp:365 +#: src/wish.cpp:366 msgid "Intensity threshold: " msgstr "" -#: src/wish.cpp:370 +#: src/wish.cpp:371 msgid "Max: " msgstr "" -#: src/wish.cpp:387 +#: src/wish.cpp:388 #, c-format msgid "Debug Effects Menu: %s" msgstr "" -#: src/wish.cpp:388 +#: src/wish.cpp:389 msgid "Show only active" msgstr "" -#: src/wish.cpp:389 +#: src/wish.cpp:390 msgid "Change body part" msgstr "" -#: src/wish.cpp:446 +#: src/wish.cpp:447 msgid "Choose bodypart" msgstr "" -#: src/wish.cpp:467 +#: src/wish.cpp:468 #, c-format msgid "Set duration (current %1$d): " msgstr "" -#: src/wish.cpp:474 +#: src/wish.cpp:475 msgid "Permanent?" msgstr "" -#: src/wish.cpp:500 +#: src/wish.cpp:501 msgid "INVALID ON THIS LIMB" msgstr "" -#: src/wish.cpp:501 +#: src/wish.cpp:502 msgid "This effect can not be applied on this limb" msgstr "" -#: src/wish.cpp:508 +#: src/wish.cpp:509 msgid " PERMANENT" msgstr "" -#: src/wish.cpp:587 +#: src/wish.cpp:588 msgid " (hallucination)" msgstr " (Halluzination)" -#: src/wish.cpp:595 +#: src/wish.cpp:596 #, c-format msgid "" "[%s] find, [f]riendly, [h]allucination, [i]ncrease group, [d]ecrease group, " @@ -462085,244 +462983,250 @@ msgstr "" "[%s] finden, [f]reundlich, [H]alluzination, [i] Gruppe erhöhen, [d] Gruppe " "verringern, [%s] Ende" -#: src/wish.cpp:651 +#: src/wish.cpp:652 #, c-format msgid "Spawned %d monsters, choose another or [%s] to quit." msgstr "" -#: src/wish.cpp:654 +#: src/wish.cpp:655 msgid "" "\n" "Target location is not suitable for placing this kind of monster. Choose a different target or [i]ncrease the groups size." msgstr "" -#: src/wish.cpp:734 +#: src/wish.cpp:747 msgid "UPPERCASE, no quotes, separate with spaces" msgstr "" -#: src/wish.cpp:764 +#: src/wish.cpp:774 +msgid "Choose snippet type." +msgstr "" + +#: src/wish.cpp:840 msgid " (contained)" msgstr " (im Behälter)" -#: src/wish.cpp:765 +#: src/wish.cpp:841 msgid " (flagged)" msgstr " (geflaggt)" -#: src/wish.cpp:777 +#: src/wish.cpp:853 #, c-format -msgid "[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] quit" -msgstr "[%s] finden, [%s] Behälter, [%s] Flag, [%s] alles, [%s] Verlassen" +msgid "" +"[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] snippet, [%s] " +"quit" +msgstr "" -#: src/wish.cpp:852 +#: src/wish.cpp:961 msgid "How many?" msgstr "Wie viele?" -#: src/wish.cpp:886 +#: src/wish.cpp:995 #, c-format msgid "Wish granted. Wish for more or hit [%s] to quit." msgstr "Wunsch erfüllt. Wünsch dir mehr oder drücke [%s] zum Beenden." -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify" msgstr "Wähle eine Fertigkeit zum Modifizieren" -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify its theory level" msgstr "" -#: src/wish.cpp:915 +#: src/wish.cpp:1024 msgid "Decrease skill" msgstr "Reduziere Fertigkeit" -#: src/wish.cpp:916 +#: src/wish.cpp:1025 msgid "Increase skill" msgstr "Erhöhe Fertigkeit" -#: src/wish.cpp:918 +#: src/wish.cpp:1027 msgid "Modify all skills…" msgstr "Ändere alle Fertigkeiten..." -#: src/wish.cpp:934 src/wish.cpp:985 src/wish.cpp:1016 +#: src/wish.cpp:1043 src/wish.cpp:1094 src/wish.cpp:1125 #, c-format msgid "@ %d: %s " msgstr "bei %2d: %s " -#: src/wish.cpp:965 +#: src/wish.cpp:1074 #, c-format msgid "Set '%s' to…" msgstr "Setzt »%s« auf …" -#: src/wish.cpp:969 +#: src/wish.cpp:1078 msgid " (current)" msgstr " (aktuell)" -#: src/wish.cpp:982 +#: src/wish.cpp:1091 #, c-format msgid "%s set to %d " msgstr "%s auf %d gesetzt " -#: src/wish.cpp:992 +#: src/wish.cpp:1101 msgid "Alter all skill values" msgstr "Alle Fertigkeitenwerte verändern" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 1" msgstr "Addiere 1" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 3" msgstr "Addiere 3" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Set to 0" msgstr "Setze auf 0" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 1" msgstr "Subtrahiere 1" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 3" msgstr "Subtrahiere 3" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "(Reset changes)" msgstr "(Ändrungen zurücksetzen)" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 10" msgstr "Auf 10 setzen" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 5" msgstr "Auf 5 setzen" -#: src/wish.cpp:1037 +#: src/wish.cpp:1146 msgid "Select proficiency to toggle" msgstr "" -#: src/wish.cpp:1039 +#: src/wish.cpp:1148 msgid "Toggle all proficiencies" msgstr "" -#: src/wish.cpp:1068 src/wish.cpp:1098 src/wish.cpp:1115 +#: src/wish.cpp:1177 src/wish.cpp:1207 src/wish.cpp:1224 #, c-format msgid "(known) %s" msgstr "(bekannt) %s" -#: src/wish.cpp:1125 +#: src/wish.cpp:1234 #, c-format msgid "You are no longer proficient in %s." msgstr "Du bist nicht weiter in %s bewandert." -#: src/worldfactory.cpp:184 +#: src/worldfactory.cpp:190 #, c-format msgid "Press [%s] to randomize the world name." msgstr "" -#: src/worldfactory.cpp:226 +#: src/worldfactory.cpp:232 msgid "Choose a new name for this world." msgstr "" -#: src/worldfactory.cpp:233 +#: src/worldfactory.cpp:239 msgid "World name is empty. Randomize the name?" msgstr "" -#: src/worldfactory.cpp:320 +#: src/worldfactory.cpp:326 msgid "world data" msgstr "Weltdaten" -#: src/worldfactory.cpp:523 +#: src/worldfactory.cpp:529 msgid "World selection" msgstr "" -#: src/worldfactory.cpp:596 +#: src/worldfactory.cpp:602 #, c-format msgid "Page %lu" msgstr "Seite %lu" -#: src/worldfactory.cpp:604 +#: src/worldfactory.cpp:610 msgid "Pick a world to enter game" msgstr "Wähle eine Welt, um das Spiel zu starten" -#: src/worldfactory.cpp:748 +#: src/worldfactory.cpp:753 msgid "last world info" msgstr "Info über letzte Welt" -#: src/worldfactory.cpp:800 +#: src/worldfactory.cpp:805 msgid "MISSING MODS" msgstr "FEHLENDE MODS" -#: src/worldfactory.cpp:802 +#: src/worldfactory.cpp:807 msgid "OBSOLETE MODS" msgstr "VERALTETE MODS" -#: src/worldfactory.cpp:869 +#: src/worldfactory.cpp:874 #, c-format msgid " [%s]" msgstr " [%s]" -#: src/worldfactory.cpp:966 src/worldfactory.cpp:1317 +#: src/worldfactory.cpp:971 src/worldfactory.cpp:1322 msgid "--NO ACTIVE MODS--" msgstr "--KEINE AKTIVIERTEN MODS--" -#: src/worldfactory.cpp:1046 src/worldfactory.cpp:1047 +#: src/worldfactory.cpp:1051 src/worldfactory.cpp:1052 msgid "Switch to other list" msgstr "Zur anderen Liste wechseln" -#: src/worldfactory.cpp:1056 +#: src/worldfactory.cpp:1061 msgid "Activate / deactivate mod" msgstr "Mod aktivieren/deaktivieren" -#: src/worldfactory.cpp:1120 +#: src/worldfactory.cpp:1125 msgid "Mod List" msgstr "Modliste" -#: src/worldfactory.cpp:1121 +#: src/worldfactory.cpp:1126 msgid "Mod Load Order" msgstr "Mod-Ladereihenfolge" -#: src/worldfactory.cpp:1267 +#: src/worldfactory.cpp:1272 #, c-format msgid "…%s = View full description " msgstr "%s = Zeige volle Beschreibung " -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO AVAILABLE MODS--" msgstr "--KEINE MODS VERFÜGBAR--" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO RESULTS FOUND--" msgstr "-- KEINE ERGEBNISSE GEFUNDEN --" -#: src/worldfactory.cpp:1524 +#: src/worldfactory.cpp:1529 msgid "Saved list of active mods as default" msgstr "Aktuelle Liste aktiver Mods als Standard gespeichert" -#: src/worldfactory.cpp:1603 src/worldfactory.cpp:1680 -#: src/worldfactory.cpp:1864 +#: src/worldfactory.cpp:1608 src/worldfactory.cpp:1685 +#: src/worldfactory.cpp:1869 msgid "World name:" msgstr "" #. ~ Title text for the world creation menu. The < and > characters decorate #. the border. -#: src/worldfactory.cpp:1676 +#: src/worldfactory.cpp:1681 msgid "< Create World >" msgstr "" -#: src/worldfactory.cpp:1683 +#: src/worldfactory.cpp:1688 msgid "________NO NAME ENTERED!________" msgstr "____KEINEN NAMEN EINGEGEBEN!____" -#: src/worldfactory.cpp:1735 +#: src/worldfactory.cpp:1740 msgid "Finish" msgstr "Fertigstellen" -#: src/worldfactory.cpp:1757 +#: src/worldfactory.cpp:1762 msgid "Randomize" msgstr "" -#: src/worldfactory.cpp:1783 +#: src/worldfactory.cpp:1788 #, c-format msgid "" "Press [%s] to pick a random name for your world.\n" @@ -462330,41 +463234,41 @@ msgid "" "Press [%s] to see additional control information." msgstr "" -#: src/worldfactory.cpp:1797 +#: src/worldfactory.cpp:1802 #, c-format msgid "[%s] - Advanced options" msgstr "" -#: src/worldfactory.cpp:1799 +#: src/worldfactory.cpp:1804 msgid "Advanced settings:" msgstr "" -#: src/worldfactory.cpp:1805 +#: src/worldfactory.cpp:1810 #, c-format msgid "[%s] - Open mod manager" msgstr "" -#: src/worldfactory.cpp:1873 +#: src/worldfactory.cpp:1878 msgid "Are you SURE you're finished? World name will be randomly generated." msgstr "" "Bist du SICHER, dass du fertig bist? Der Name der Welt wird zufällig erzeugt" " werden." -#: src/worldfactory.cpp:1889 +#: src/worldfactory.cpp:1894 msgid "Are you sure you want to reset this world?" msgstr "" -#: src/worldfactory.cpp:1918 +#: src/worldfactory.cpp:1923 msgid "" "Currently using customized advanced options. Reset world options to " "defaults?" msgstr "" -#: src/worldfactory.cpp:1951 +#: src/worldfactory.cpp:1956 msgid "Do you want to abort World Generation?" msgstr "Willst du die Weltgenerierung abbrechen?" -#: src/worldfactory.cpp:2005 +#: src/worldfactory.cpp:2010 #, c-format msgid "" "[%s] = save Mod Load Order as " @@ -462377,34 +463281,34 @@ msgid "" "[%s] = keybindings" msgstr "" -#: src/worldfactory.cpp:2029 +#: src/worldfactory.cpp:2034 msgid "World Mods" msgstr "Welt-Mods" -#: src/worldfactory.cpp:2030 +#: src/worldfactory.cpp:2035 msgid "World Options" msgstr "Welt-Optionen" -#: src/worldfactory.cpp:2048 +#: src/worldfactory.cpp:2053 msgid "World name cannot be empty!" msgstr "" -#: src/worldfactory.cpp:2050 +#: src/worldfactory.cpp:2055 #, c-format msgid "%s is a reserved name!" msgstr "%s ist ein reservierter Name!" -#: src/worldfactory.cpp:2052 +#: src/worldfactory.cpp:2057 #, c-format msgid "A world named %s already exists!" msgstr "Eine Welt namens %s existiert bereits!" -#: src/worldfactory.cpp:2062 +#: src/worldfactory.cpp:2067 #, c-format msgid "World name contains invalid character: '%c'" msgstr "" -#: src/worldfactory.cpp:2064 +#: src/worldfactory.cpp:2069 #, c-format msgid "World name contains invalid character: 0x%x" msgstr "" diff --git a/lang/po/el.po b/lang/po/el.po index 5de37fbab6329..042f4480943bb 100644 --- a/lang/po/el.po +++ b/lang/po/el.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: cataclysm-dda 0.F\n" -"POT-Creation-Date: 2022-09-16 10:57+0000\n" +"POT-Creation-Date: 2022-09-23 06:46+0000\n" "PO-Revision-Date: 2018-04-26 14:47+0000\n" "Last-Translator: Johnny Darko , 2022\n" "Language-Team: Greek (https://www.transifex.com/cataclysm-dda-translators/teams/2217/el/)\n" @@ -5427,7 +5427,7 @@ msgstr "" msgid "" "Your memory has been enhanced with small quantum storage drives. While " "active, you learn - both through reading and practice - more quickly. " -"Additionally, you can't forget skills you've already learned." +"Additionally, you forget skills you've learned slower." msgstr "" #. ~ Name of a bionic @@ -6679,6 +6679,21 @@ msgstr "" msgid "back torso (hang)" msgstr "" +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "left leg (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "legs (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "right leg (draped)" +msgstr "" + #. ~ Name of sub body part #: data/json/body_parts.json msgid "waist" @@ -15147,6 +15162,29 @@ msgid "" "Space around you is damaged and everything near you seems to weigh more." msgstr "" +#. ~ Name of effect type id "slowed_time" +#: data/json/effects.json +msgid "Slowed Time" +msgstr "" + +#. ~ Description of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Something is wrong with local spacetime and everything around seems to move " +"faster than you." +msgstr "" + +#. ~ Apply message of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Time around you is damaged and everything near you seems to move faster." +msgstr "" + +#. ~ Remove message of effect type "Slowed Time" +#: data/json/effects.json +msgid "Reality reasserts itself and your time returns to normal." +msgstr "" + #. ~ Field intensity level #: data/json/field_type.json msgid "blood splatter" @@ -16950,6 +16988,11 @@ msgstr "" msgid "This item will be activated when it is placed in mapgen." msgstr "" +#. ~ Description of restriction of JSON flag "GRENADE" +#: data/json/flags.json +msgid "Item must be a grenade" +msgstr "" + #. ~ Please leave anything in unchanged. #. ~ Description of JSON flag "MAG_COMPACT" #: data/json/flags.json @@ -17158,6 +17201,12 @@ msgstr "" msgid "This item is removed after use." msgstr "" +#. ~ Please leave anything in unchanged. +#. ~ Description of JSON flag "BIONIC_FUEL_SOURCE" +#: data/json/flags.json +msgid "Contents of this item are used for fueling bionics." +msgstr "" + #. ~ Message of pull action on a gate #: data/json/gates.json msgid "You turn the handle…" @@ -20183,7 +20232,11 @@ msgid "Unfold" msgstr "" #. ~ Item action name of "SOLARPACK_OFF" -#: data/json/item_actions.json +#. ~ "menu_text" action message of item "small cardboard box" +#. ~ "menu_text" action message of item "cardboard box" +#. ~ "menu_text" action message of item "large cardboard box" +#. ~ "menu_text" action message of item "oversize cardboard box" +#: data/json/item_actions.json data/json/items/containers.json msgid "Fold" msgstr "" @@ -28270,11 +28323,6 @@ msgstr "" msgid "using drugs" msgstr "" -#. ~ Verb in activity "ACT_CONSUME_FUEL_MENU" -#: data/json/player_activities.json -msgid "consuming fuel" -msgstr "" - #. ~ Verb in activity "ACT_HACKING" #: data/json/player_activities.json msgid "hacking" @@ -52965,6 +53013,36 @@ msgid "" "insulation layer beneath." msgstr "" +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base rock carpet!" +msgstr "" + +#. ~ Terrain name +#. ~ Item name +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +#: data/json/items/resources/home_improvement.json +#: data/mods/No_Hope/terrain.json +msgid "red carpet" +msgid_plural "red carpets" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base primitive floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base gray linoleum floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base white linoleum floor carpet!" +msgstr "" + #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-floors-indoor.json #: data/json/furniture_and_terrain/terrain-floors-outdoors.json @@ -65394,7 +65472,32 @@ msgstr[1] "" #. ~ ~7x20x15 or ~4x22x22 #. ~ Description of "small cardboard box" #: data/json/items/containers.json -msgid "A small cardboard box. No bigger than a foot in dimension." +msgid "" +"A small cardboard box. No bigger than a foot in dimension. Can be folded." +msgstr "" + +#. ~ "msg" action message of item "small cardboard box" +#. ~ "msg" action message of item "cardboard box" +#. ~ "msg" action message of item "large cardboard box" +#. ~ "msg" action message of item "oversize cardboard box" +#: data/json/items/containers.json +msgid "You fold the box." +msgstr "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Item name +#: data/json/items/containers.json +msgid "small folded cardboard box" +msgid_plural "small folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Description of "small folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A small folded cardboard box. No bigger than a foot in dimension. Can be " +"assembled." msgstr "" #. ~ (25x40x50) @@ -65410,6 +65513,21 @@ msgstr[1] "" #: data/json/items/containers.json msgid "" "A sturdy cardboard box, about the size of a banana box. Great for packing." +" Can be folded." +msgstr "" + +#. ~ (1x80x75) +#. ~ Item name +#: data/json/items/containers.json +msgid "folded cardboard box" +msgid_plural "folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" + +#. ~ (1x80x75) +#. ~ Description of "folded cardboard box" +#: data/json/items/containers.json +msgid "A sturdy folded cardboard box. Great for packing. Can be assembled." msgstr "" #. ~ A box that children could hide in should be big enough to cram a (un)dead @@ -65418,7 +65536,23 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, the sort children would have loved to hide in, " -"when there were still children." +"when there were still children. Can be folded." +msgstr "" + +#. ~ (1x150x120) +#. ~ Item name +#: data/json/items/containers.json +msgid "large folded cardboard box" +msgid_plural "large folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" + +#. ~ (1x150x120) +#. ~ Description of "large folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A very large folded cardboard box, the sort children would have loved to " +"hide in, when there were still children. Can be assembled." msgstr "" #. ~ A box that children could hide in should be big enough to cram a (un)dead @@ -65427,7 +65561,7 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, doubled up with a second layer of cardboard and " -"lots of duct tape." +"lots of duct tape. It can't be folded anymore." msgstr "" #. ~ (200x50x20) @@ -65443,7 +65577,23 @@ msgstr[1] "" #: data/json/items/containers.json msgid "" "An oversize cardboard box, big enough to fit some longer items. Great for " -"storage." +"storage. Can be folded." +msgstr "" + +#. ~ (220x100x1) +#. ~ Item name +#: data/json/items/containers.json +msgid "oversize folded cardboard box" +msgid_plural "oversize folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" + +#. ~ (220x100x1) +#. ~ Description of "oversize folded cardboard box" +#: data/json/items/containers.json +msgid "" +"An oversize cardboard box, big enough to fit some longer items. Great for " +"storage. Can be assembled." msgstr "" #. ~ Item name @@ -68143,6 +68293,24 @@ msgid "" "to untie them." msgstr "" +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Item name +#: data/json/items/generic.json +msgid "bundle of javelins" +msgid_plural "bundles of javelins" +msgstr[0] "" +msgstr[1] "" + +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Description of "bundle of javelins" +#: data/json/items/generic.json +msgid "" +"Five wooden javelins securely tied together for easier transport. " +"Disassemble to untie them." +msgstr "" + #. ~ Item name #: data/json/items/generic.json msgid "t-substrate sample" @@ -120432,6 +120600,7 @@ msgstr "" #. ~ Valid mod location of gun "Makarov PM" #. ~ Valid mod location of gun "makeshift chemical thrower" #. ~ Valid mod location of gun "RM451 flamethrower" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "XM34 EMP projector" #. ~ Valid mod location of gun "A7 laser rifle" #. ~ Valid mod location of gun "V29 laser pistol" @@ -120476,8 +120645,9 @@ msgstr "" #: data/json/items/gun/762R.json data/json/items/gun/8x40mm.json #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json data/json/items/gun/flammable.json -#: data/json/items/gun/ups.json data/json/items/gunmod/rail.json -#: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json +#: data/json/items/gun/robofac_gun.json data/json/items/gun/ups.json +#: data/json/items/gunmod/rail.json data/json/items/ranged/crossbows.json +#: data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/7.50mm.json #: data/mods/Aftershock/items/gun/laser.json #: data/mods/Aftershock/items/gun/plasma.json @@ -120707,6 +120877,7 @@ msgstr "" #. ~ Valid mod location of gun "combination gun" #. ~ Valid mod location of gun "RM451 flamethrower" #. ~ Valid mod location of gun "flintlock musket" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "12 gauge bullpup shotgun" #. ~ Valid mod location of gun "high-capacity pump-action shotgun" #. ~ Valid mod location of gun "gas-operated bullpup shotgun" @@ -120782,8 +120953,9 @@ msgstr "" #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json #: data/json/items/gun/combination.json data/json/items/gun/flammable.json -#: data/json/items/gun/flintlock.json data/json/items/gun/shot.json -#: data/json/items/gun/ups.json data/json/items/gunmod/bionicmods.json +#: data/json/items/gun/flintlock.json data/json/items/gun/robofac_gun.json +#: data/json/items/gun/shot.json data/json/items/gun/ups.json +#: data/json/items/gunmod/bionicmods.json #: data/json/items/gunmod/underbarrel.json data/json/items/ranged/archery.json #: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/laser.json @@ -130449,9 +130621,7 @@ msgstr[1] "" #. ~ Description of "fast-food French fries" #: data/json/items/comestibles/junkfood.json -msgid "" -"Salty, deep-fried potatoes from a fast food restaurant. Somehow, they're " -"still edible." +msgid "Salty, deep-fried potatoes from a fast food restaurant." msgstr "" #. ~ Item name @@ -167046,15 +167216,6 @@ msgstr[1] "" msgid "A can of yellow paint." msgstr "Ένα δοχείο κίτρινης μπογιάς." -#. ~ Item name -#. ~ Terrain name -#: data/json/items/resources/home_improvement.json -#: data/mods/No_Hope/terrain.json -msgid "red carpet" -msgid_plural "red carpets" -msgstr[0] "" -msgstr[1] "" - #. ~ Description of "red carpet" #: data/json/items/resources/home_improvement.json msgid "A roll of red carpet." @@ -172673,6 +172834,56 @@ msgstr[1] "" msgid "This is a tool used for properly disassembling firearm ammunition." msgstr "" +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal gasoline tank" +msgid_plural "internal gasoline tanks" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "internal gasoline tank" +#: data/json/items/tool/integrated.json +msgid "Internal tank for gasoline fuel cell bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal ethanol tank" +msgid_plural "internal ethanol tanks" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "internal ethanol tank" +#: data/json/items/tool/integrated.json +msgid "Internal ethanol tank for ethanol burner bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal oil tank" +msgid_plural "internal oil tanks" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "internal oil tank" +#: data/json/items/tool/integrated.json +msgid "Internal oil tank for oil generator bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal battery compartment" +msgid_plural "internal battery compartments" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "internal battery compartment" +#: data/json/items/tool/integrated.json +msgid "" +"Internal compartment for holding medium sized batteries for battery system " +"bionic." +msgstr "" + #. ~ Item name #: data/json/items/tool/knives.json msgid "copper knife" @@ -180822,18 +181033,6 @@ msgstr[1] "" msgid "A thin sheet of metal." msgstr "" -#. ~ Item name -#: data/json/items/vehicle/plating.json -msgid "wired sheet metal" -msgid_plural "wired sheet metal" -msgstr[0] "" -msgstr[1] "" - -#. ~ Description of "wired sheet metal" -#: data/json/items/vehicle/plating.json -msgid "Sheet metal that has had housing for lights wired into it." -msgstr "" - #. ~ Item name #: data/json/items/vehicle/plating.json msgid "wooden armor kit" @@ -180954,6 +181153,19 @@ msgstr[1] "" msgid "Durable silica-coated chitin plating made for a vehicle." msgstr "" +#. ~ Item name +#. ~ Vehicle part name +#: data/json/items/vehicle/plating.json data/json/vehicleparts/boards.json +msgid "counterweight" +msgid_plural "counterweights" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "counterweight" +#: data/json/items/vehicle/plating.json +msgid "A heavy block of steel used in balancing other heavy things." +msgstr "" + #. ~ Item name #. ~ Vehicle part name #: data/json/items/vehicle/rams.json data/json/vehicleparts/rams.json @@ -184455,6 +184667,20 @@ msgstr "" msgid "%1$s impales !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale your %2$s, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #: data/mods/Xedra_Evolved/monsters/monsterattacks.json @@ -184481,6 +184707,18 @@ msgstr "" msgid "%1$s buries its beak in !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184505,6 +184743,18 @@ msgstr "" msgid "%1$s snaps its tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184529,6 +184779,18 @@ msgstr "" msgid "%1$s snaps its barbed tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184554,6 +184816,18 @@ msgstr "" msgid "%1$s snaps its long barbed tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184581,6 +184855,19 @@ msgstr "" msgid "%1$s's head shoots out, and its teeth sink into !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's head extends to bite you, but you dodge and the head sails past!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "" +"%s's head extends to bite , but they dodge and the head sails past!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184605,6 +184892,18 @@ msgstr "" msgid "%1$s thrusts its arms at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts its arms at you, but you evade the stretched arm!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's thrusts its arms at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184630,6 +184929,18 @@ msgid "" "%1$s stares intently at and a hurricane force wind hits them!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s stares at you, but you the wind bursts past you!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's stares at , but the wind blows past them!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184654,6 +184965,18 @@ msgstr "" msgid "%1$s thrusts a claw at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at you, but you evade it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at , but they evade it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184678,6 +185001,18 @@ msgstr "" msgid "%1$s slashes at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at your neck! You duck!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at , but they duck!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184702,6 +185037,18 @@ msgstr "" msgid "%1$s takes a powerful swing at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184726,6 +185073,18 @@ msgstr "" msgid "%1$s brutally rams !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184750,6 +185109,18 @@ msgstr "" msgid "%1$s claws at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s claws at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to claw at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184774,6 +185145,18 @@ msgstr "" msgid "%1$s slams into !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to slam into you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries slam into , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184798,6 +185181,18 @@ msgstr "" msgid "%1$s stings !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184840,6 +185235,18 @@ msgstr "" msgid "%1$s gores with its antlers!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184864,6 +185271,18 @@ msgstr "" msgid "%1$s kicks !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184890,6 +185309,20 @@ msgstr "" msgid "%s grabs and covers them in sticky webs!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab , but they dodge!" +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/monster_deaths.json msgid "Necro Boomer Revive" @@ -185808,22 +186241,22 @@ msgstr "" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Action" +msgid "Reflection Action" msgstr "" -#. ~ Description of spell "Endless Hunger Action" +#. ~ Description of spell "Reflection Action" #: data/json/monster_special_attacks/spells.json msgid "Teleports and harms monsters." msgstr "" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Revive" +msgid "Reflection Revive" msgstr "" -#. ~ Description of spell "Endless Hunger Revive" +#. ~ Description of spell "Reflection Revive" #: data/json/monster_special_attacks/spells.json -msgid "Revives the endless hunger." +msgid "Revives the reflection." msgstr "" #. ~ Spell name @@ -185853,6 +186286,26 @@ msgid "" "hallucination attacks. You can see it only in debug menu." msgstr "" +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Sloth Attack" +msgstr "" + +#. ~ Description of spell "Sloth Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Slows you." +msgstr "" + +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Guilt Attack" +msgstr "" + +#. ~ Description of spell "Guilt Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Makes things heavier." +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/weapon_spells.json msgid "Mi-go Slaver Beam" @@ -188426,7 +188879,7 @@ msgid "" msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish" msgid_plural "giant crayfish" msgstr[0] "" @@ -188440,7 +188893,7 @@ msgid "" msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "colossal crayfish" msgid_plural "colossal crayfish" msgstr[0] "" @@ -188452,7 +188905,7 @@ msgid "An enormous mutated gray crayfish with pincer claws and long antennae." msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish larva" msgid_plural "giant crayfish larvae" msgstr[0] "" @@ -189036,6 +189489,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "skittering plague" msgid_plural "skittering plagues" msgstr[0] "" @@ -189052,6 +189506,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague nymph" msgid_plural "plague nymphs" msgstr[0] "" @@ -189067,6 +189522,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague vector" msgid_plural "plague vectors" msgstr[0] "" @@ -189083,6 +189539,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach" msgid_plural "giant cockroaches" msgstr[0] "" @@ -189097,6 +189554,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach nymph" msgid_plural "giant cockroach nymphs" msgstr[0] "" @@ -189109,6 +189567,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "pregnant giant cockroach" msgid_plural "pregnant giant cockroaches" msgstr[0] "" @@ -189232,6 +189691,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly naiad" msgid_plural "giant dragonfly naiads" msgstr[0] "" @@ -189248,6 +189708,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly" msgid_plural "giant dragonflies" msgstr[0] "" @@ -189264,6 +189725,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "fused dragonflies" msgid_plural "fused dragonflies" msgstr[0] "" @@ -189723,6 +190185,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "wasp larva" msgid_plural "wasp larvae" msgstr[0] "" @@ -189846,6 +190309,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "dermatik larva" msgid_plural "dermatik larvae" msgstr[0] "" @@ -189955,6 +190419,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant ant" msgid_plural "giant ants" msgstr[0] "" @@ -189983,6 +190448,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant acidic ant" msgid_plural "giant acidic ants" msgstr[0] "" @@ -190020,6 +190486,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic ant larva" msgid_plural "acidic ant larvae" msgstr[0] "" @@ -190049,6 +190516,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic soldier ant" msgid_plural "acidic soldier ants" msgstr[0] "" @@ -190064,6 +190532,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "ant larva" msgid_plural "ant larvae" msgstr[0] "" @@ -190092,6 +190561,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "soldier ant" msgid_plural "soldier ants" msgstr[0] "" @@ -190106,6 +190576,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "super soldier ant" msgid_plural "super soldier ants" msgstr[0] "" @@ -190135,6 +190606,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant locust" msgid_plural "giant locusts" msgstr[0] "" @@ -190150,6 +190622,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "famine" msgid_plural "famines" msgstr[0] "" @@ -190164,6 +190637,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "locust nymph" msgid_plural "locust nymphs" msgstr[0] "" @@ -190178,6 +190652,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "aphid" msgid_plural "aphids" @@ -190194,6 +190669,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "giant aphid" msgid_plural "giant aphids" @@ -190224,6 +190700,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant praying mantis" msgid_plural "giant praying mantises" msgstr[0] "" @@ -190239,6 +190716,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "praying mantis nymph" msgid_plural "praying mantis nymphs" msgstr[0] "" @@ -190254,6 +190732,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "great mantis" msgid_plural "great mantises" msgstr[0] "" @@ -190324,6 +190803,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant grasshopper" msgid_plural "giant grasshoppers" msgstr[0] "" @@ -190338,6 +190818,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "grasshopper nymph" msgid_plural "grasshopper nymphs" msgstr[0] "" @@ -190350,6 +190831,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant stag beetle larva" msgid_plural "giant stag beetle larvae" msgstr[0] "" @@ -190427,6 +190909,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant antlion larva" msgid_plural "giant antlion larvae" msgstr[0] "" @@ -190441,6 +190924,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant adult antlion" msgid_plural "giant adult antlions" msgstr[0] "" @@ -190470,6 +190954,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water strider" msgid_plural "giant water striders" msgstr[0] "" @@ -190484,6 +190969,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water strider nymph" msgid_plural "water strider nymphs" msgstr[0] "" @@ -190608,6 +191094,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "cicada nymph" msgid_plural "cicada nymphs" msgstr[0] "" @@ -190622,6 +191109,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cicada" msgid_plural "giant cicadas" msgstr[0] "" @@ -190636,6 +191124,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant woodlouse" msgid_plural "giant woodlice" msgstr[0] "" @@ -190650,6 +191139,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "baby woodlouse" msgid_plural "baby woodlice" msgstr[0] "" @@ -190664,6 +191154,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water tiger" msgid_plural "giant water tigers" msgstr[0] "" @@ -190678,6 +191169,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant diving beetle" msgid_plural "giant diving beetles" msgstr[0] "" @@ -190693,6 +191185,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water scorpion" msgid_plural "giant water scorpions" msgstr[0] "" @@ -190707,6 +191200,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water scorpion nymph" msgid_plural "water scorpion nymphs" msgstr[0] "" @@ -193807,6 +194301,8 @@ msgstr "" #. ~ Death message of monster "shifting mass" #. ~ Death message of monster "impossible shape" +#. ~ Death message of monster "guilt" +#. ~ Death message of monster "sloth" #. ~ Death message of monster "Impossible shape" #: data/json/monsters/nether.json data/mods/innawood/monsters/nether.json #, c-format @@ -194026,28 +194522,70 @@ msgstr "" #. ~ Monster name #: data/json/monsters/nether.json -msgid "endless hunger" -msgid_plural "endless hungers" +msgid "pale reflection" +msgid_plural "pale reflections" msgstr[0] "" msgstr[1] "" -#. ~ Description of monster "endless hunger" +#. ~ Description of monster "pale reflection" #: data/json/monsters/nether.json msgid "" -"Your mind fills in large shifting images of predators to save you from its " -"actual appearance. You can feel it despite the distance as if it were " -"connected to you." +"This looks nothing like you. It's barely real. So why does your mind keep " +"mistaking it for you?" +msgstr "" + +#. ~ Death message of monster "pale reflection" +#: data/json/monsters/nether.json +#, c-format +msgid "The %s vanishes but you can still feel it." msgstr "" -#. ~ Death message of monster "endless hunger" +#. ~ Monster message of special attack of monster "pale reflection" #: data/json/monsters/nether.json #, c-format -msgid "The %s vanishes but you can still feel it through your connection." +msgid "You can feel the %s." +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "twisted reflection" +msgid_plural "twisted reflections" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "twisted reflection" +#: data/json/monsters/nether.json +msgid "" +"This looks almost nothing like you. It's form isn't even stable. So why " +"does your mind keep mistaking it for you?" +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "dark reflection" +msgid_plural "dark reflections" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "dark reflection" +#: data/json/monsters/nether.json +msgid "" +"This only looks a little like you. It's obviously not you. So why does " +"your mind keep mistaking it for you?" msgstr "" -#. ~ Monster message of special attack of monster "endless hunger" +#. ~ Monster name #: data/json/monsters/nether.json -msgid "You can feel the endless hunger." +msgid "better half" +msgid_plural "better halves" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "better half" +#: data/json/monsters/nether.json +msgid "" +"This doesn't look like you. It looks like what you've dreamed you could be." +" Why does your mind keep mistaking you for a bad copy of it?" msgstr "" #. ~ Monster name @@ -194092,6 +194630,48 @@ msgstr "" msgid "You feel something was destroyed inside you." msgstr "" +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "guilt" +msgid_plural "guilts" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"memories of your wrongdoings rise to the surface." +msgstr "" + +#. ~ Monster message of special attack of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"The guilt makes no physical movement and yet you feel the force of its " +"assault. Everything feels heavier." +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "sloth" +msgid_plural "sloths" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"a desire to stop moving rises." +msgstr "" + +#. ~ Monster message of special attack of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"The sloth does nothing, and you feel time itself aiding your desire to do " +"nothing." +msgstr "" + #. ~ Monster name #: data/json/monsters/power_leech.json msgid "leech blossom" @@ -234623,42 +235203,42 @@ msgstr "" #. ~ Mission name #: data/json/npcs/exodii/exodii_merchant_missions.json -msgid "Bring 1L of anesthetic to Rubik" +msgid "Bring 1000 units of anesthetic to Rubik" msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "" -"If'n us'll to add the metal an' plastic for ye, us'll need one liter o' them" -" anus-feticks, half for your thinkin'-meat an' half for our stock." +"If'n us'll to add the metal an' plastic for ye, us'll need a thousand unit " +"o' them anus-feticks, half for your thinkin'-meat an' half for our stock." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "King's own luck!" msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "That be a choice an' you can tass. Come back to this'n if you like." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Check round the chirurgery an' such, I'd razz." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Us'n waits patient-like for that anus-fetick." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. We can pass it in when you like." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. Come back to this'n if you like to try again." msgstr "" @@ -235855,26 +236435,29 @@ msgstr "" #. is to bring us a bit of good tea. Not literally 'tea' of course. That's #. my Anglic street slang. I mean the stuff that puts you to sleep for #. surgery. The Great Grey says your word for it is 'anesthetic'. You bring -#. us one liter of anesthetic, we'll fix you up with a wire and everything. +#. us a thousand units of anesthetic, we'll fix you up with a wire and +#. everything. #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" "Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle " "mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. " "I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep " "f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. " -"You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a" -" tiff." +"You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire" +" an' a tiff." msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" -"One liter of, uh, anesthetic, coming up. Can we talk about something else?" +"One thousand units of, uh, anesthetic, coming up. Can we talk about " +"something else?" msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json -msgid "One liter of, uh, anesthetic, coming up. I'd better start looking." +msgid "" +"One thousand units of, uh, anesthetic, coming up. I'd better start looking." msgstr "" #. ~ Response to NPC dialogue @@ -272486,6 +273069,16 @@ msgstr "" msgid "Recipes related to constructing cardboard boxes." msgstr "" +#. ~ name of the nested group +#: data/json/recipes/nested.json +msgid "assembled cardboard boxes" +msgstr "" + +#. ~ Description of the category "assembled cardboard boxes" +#: data/json/recipes/nested.json +msgid "Recipes related to assembling cardboard boxes." +msgstr "" + #. ~ name of the nested group #: data/json/recipes/nested.json msgid "wooden boxes" @@ -313336,6 +313929,13 @@ msgid "" " people to see over it." msgstr "" +#. ~ Description of vehicle part "counterweight" +#: data/json/vehicleparts/boards.json +msgid "" +"A half-height heavy metal wall. Commonly used in forklifts to balance them " +"when lifting heavy things." +msgstr "" + #. ~ Vehicle part name #: data/json/vehicleparts/cargo.json msgid "storage bag" @@ -314108,11 +314708,6 @@ msgstr "" msgid "red light" msgstr "" -#. ~ Vehicle part name -#: data/json/vehicleparts/lights.json -msgid "aisle with lights" -msgstr "" - #. ~ Vehicle part name #: data/json/vehicleparts/manual.json msgid "foot pedals" @@ -343161,6 +343756,18 @@ msgstr "" msgid "%1$s stomps on !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries to stomp on you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries stomp on , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -343185,6 +343792,18 @@ msgstr "" msgid "%1$s swings its massive tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -343209,6 +343828,18 @@ msgstr "" msgid "%1$s swings its spiked tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -343233,6 +343864,18 @@ msgstr "" msgid "%1$s thrusts its long horns at !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s thrusts its long horns at you, but you evade!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s's thrusts its long horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -344945,6 +345588,13 @@ msgid_plural "sarahsaurus eggs" msgstr[0] "" msgstr[1] "" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "anchisaurus egg" +msgid_plural "anchisaurus eggs" +msgstr[0] "" +msgstr[1] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "issi egg" @@ -344987,6 +345637,13 @@ msgid_plural "diplodocus eggs" msgstr[0] "" msgstr[1] "" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "barosaurus egg" +msgid_plural "barosaurus eggs" +msgstr[0] "" +msgstr[1] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "camarasaurus egg" @@ -346323,6 +346980,20 @@ msgid "" "hands and leathery skin." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "anchisaurus" +msgid_plural "anchisaurus" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "anchisaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"A four legged plant eating dinosaur with a long neck, dexterous hands and " +"leathery skin." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "issi" @@ -346405,6 +347076,20 @@ msgstr[1] "" msgid "Huge, long-necked, four-legged dinosaur with a long, whip-like tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "barosaurus" +msgid_plural "barosaurus" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "barosaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur with a long, whip-like tail and one " +"large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "camarasaurus" @@ -347557,6 +348242,21 @@ msgid "" "holding together a shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal anchisaurus zombie" +msgid_plural "fungal anchisaurus zombies" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "fungal anchisaurus zombie" +#: data/mods/DinoMod/monsters/fungus.json +msgid "" +"This was once a four legged plant eating dinosaur with a long neck and " +"leathery skin. Now fungal tendrils sprout from the mouth, eyes, and other " +"orifices, holding together a large shambling mass of mold-covered flesh." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal issi zombie" @@ -347652,11 +348352,12 @@ msgstr "" #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json -msgid "fungal camarasaurus zombie" -msgid_plural "fungal camarasaurus zombies" +msgid "fungal barosaurus zombie" +msgid_plural "fungal barosaurus zombies" msgstr[0] "" msgstr[1] "" +#. ~ Description of monster "fungal barosaurus zombie" #. ~ Description of monster "fungal camarasaurus zombie" #: data/mods/DinoMod/monsters/fungus.json msgid "" @@ -347665,6 +348366,13 @@ msgid "" "orifices, holding together an enormous shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal camarasaurus zombie" +msgid_plural "fungal camarasaurus zombies" +msgstr[0] "" +msgstr[1] "" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal brachiosaurus zombie" @@ -348210,34 +348918,6 @@ msgid_plural "dark gray and white hatchlings" msgstr[0] "" msgstr[1] "" -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "sarahsaurus hatchling" -msgid_plural "sarahsaurus hatchlings" -msgstr[0] "" -msgstr[1] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "issi hatchling" -msgid_plural "issi hatchlings" -msgstr[0] "" -msgstr[1] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "haplocanthosaurus hatchling" -msgid_plural "haplocanthosaurus hatchlings" -msgstr[0] "" -msgstr[1] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "amargasaurus hatchling" -msgid_plural "amargasaurus hatchlings" -msgstr[0] "" -msgstr[1] "" - #. ~ Monster name #: data/mods/DinoMod/monsters/hatchling.json msgid "brown and magenta hatchling" @@ -348542,6 +349222,11 @@ msgid "" "tail." msgstr "" +#. ~ Description of monster "mon_anchisaurus_juvenile" +#: data/mods/DinoMod/monsters/juvenile.json +msgid "A four-legged, plant-eating juvenile sauropod with a long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/juvenile.json msgid "brown and magenta sauropod juvenile" @@ -349018,6 +349703,20 @@ msgstr[1] "" msgid "Long-necked, two-legged dinosaur corpse with a long tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "anchisaurus zombie" +msgid_plural "anchisaurus zombie" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "anchisaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Long-necked, four-legged dinosaur corpse. The neck is bent at a disturbing " +"angle and leaking black ichor." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "issi zombie" @@ -349099,6 +349798,20 @@ msgid "" "tiny head with vacant white eyes. Sways and staggers." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "barosaurus zombie" +msgid_plural "barosaurus zombies" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "barosaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "camarasaurus zombie" @@ -349956,6 +350669,20 @@ msgid "" "charred meat. Its flesh has mended into a leathery shell." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched anchisaurus zombie" +msgid_plural "scorched anchisaurus zombies" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "scorched anchisaurus zombie" +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "" +"Heavily-burned four-legged zombie dinosaur sauropod that still reeks of " +"charred meat. Its flesh has mended into a leathery shell." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched issi zombie" @@ -350014,6 +350741,13 @@ msgid_plural "scorched diplodocus zombies" msgstr[0] "" msgstr[1] "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched barosaurus zombie" +msgid_plural "scorched barosaurus zombies" +msgstr[0] "" +msgstr[1] "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched camarasaurus zombie" @@ -350692,6 +351426,20 @@ msgid "" "bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "American Ammo" +msgid_plural "American Ammos" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "American Ammo" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Long-necked, four-legged dinosaur corpse. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Frozen Fury" @@ -350773,6 +351521,21 @@ msgid "" "body bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "Barosaurus Brute" +msgid_plural "Barosaurus Brutes" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "Barosaurus Brute" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Zombie Freight Train" @@ -352089,6 +352852,20 @@ msgid "" "large, two-legged body and long neck." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "armored anchisaurus" +msgid_plural "armored anchisaurus" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "armored anchisaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"large, four-legged body and long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "armored issi" @@ -352164,7 +352941,21 @@ msgstr[1] "" #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "" "This zombified diplodocus has grown dense bone armor, completely covering " -"the massive, four-legged body and tiny head." +"the massive, four-legged body and small head." +msgstr "" + +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "boneplate barosaurus" +msgid_plural "boneplate barosaurus" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "boneplate barosaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"massive, four-legged body and small head." msgstr "" #. ~ Monster name @@ -353280,6 +354071,16 @@ msgstr "" msgid "An allosaurus nest." msgstr "" +#. ~ Name of map extra +#: data/mods/DinoMod/overmap/map_extras.json +msgid "anchisaurus nest" +msgstr "" + +#. ~ Description of map extra "anchisaurus nest" +#: data/mods/DinoMod/overmap/map_extras.json +msgid "An anchisaurus nest." +msgstr "" + #. ~ Name of map extra #: data/mods/DinoMod/overmap/map_extras.json msgid "ankylosaurus nest" @@ -359701,6 +360502,18 @@ msgid "" "bionic power. It can store up to 100 mL of blood." msgstr "" +#. ~ Item name +#: data/mods/Magiclysm/bionics.json +msgid "internal blood bank" +msgid_plural "internal blood banks" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "internal blood bank" +#: data/mods/Magiclysm/bionics.json +msgid "Internal tank for blood power generator bionic." +msgstr "" + #. ~ Construction group name #: data/mods/Magiclysm/construction_group.json msgid "Build Translocator Gate" @@ -360074,6 +360887,18 @@ msgstr "" msgid "%1$s lashes with its flaming whip!" msgstr "" +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes you with its flaming whip, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes with its flaming whip, but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/Magiclysm/monster_attacks.json #, c-format @@ -380256,6 +381081,115 @@ msgstr "" msgid "Makes a lot of docile, but generally untamable wildlife, tamable." msgstr "" +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame dragonfly egg" +msgid_plural "tame dragonfly eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame dragonfly egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The still-wet egg of a mutated dragonfly. This one has been carefully " +"tended for. The dragonfly inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame mantis egg" +msgid_plural "tame mantis eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame mantis egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"Praying mantis eggs glued to each other inside a strange-looking case. " +"These ones have been carefully tended for. The mantis inside seems more " +"timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame antlion egg" +msgid_plural "tame antlion eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame antlion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"A large, white antlion egg. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame cicada egg" +msgid_plural "tame cicada eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame cicada egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a cicada. This one has been carefully tended for. The cicada " +"inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water beetle egg" +msgid_plural "tame water beetle eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame water beetle egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water beetle. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water scorpion egg" +msgid_plural "tame water scorpion eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame water scorpion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water scorpion. This one has been carefully tended for. The " +"water scorpion inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "sweet goop" +msgid_plural "sweet goop" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "sweet goop" +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "" +"A bunch of sweet stuff with a wet, goopy consistency. Normal bugs would die" +" for this, just hope the mutants will like it as well." +msgstr "" + +#. ~ name of the nested group +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "tame eggs" +msgstr "" + +#. ~ Description of the category "tame eggs" +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "Recipes related to taming the eggs of aggressive invertebrates." +msgstr "" + #. ~ Name of effect type id "toxic_glue" #: data/mods/TropiCataclysm/effects.json msgid "Termite Glue" @@ -385462,11 +386396,6 @@ msgid "" "damage to kill something." msgstr "" -#. ~ "message" action message of item "Vancian bill" -#: data/mods/Xedra_Evolved/items/inventor/artifacts.json -msgid "You tear the ticket apart." -msgstr "" - #. ~ Item name #: data/mods/Xedra_Evolved/items/inventor/artifacts.json msgid "helmet of creative juices" @@ -393749,9 +394678,9 @@ msgstr "" #. ~ NPC dialogue line #: data/mods/translate-dialogue/rubik.json msgid "" -"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" +"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" "\n" -"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us one liter of anesthetic, we'll fix you up with a wire and everything." +"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us a thousand units of anesthetic, we'll fix you up with a wire and everything." msgstr "" #. ~ NPC dialogue line @@ -395969,6 +396898,11 @@ msgstr "" msgid "Toggle spawning everything" msgstr "" +#. ~ Key binding name +#: data/raw/keybindings.json +msgid "Choose snippet" +msgstr "" + #. ~ Key binding name #: data/raw/keybindings.json msgid "Look at" @@ -396469,11 +397403,11 @@ msgid "" "Internal error: achievement lacks watcher." msgstr "" -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Press " msgstr "" -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Try" msgstr "" @@ -396485,8 +397419,8 @@ msgstr "" msgid "Interact" msgstr "" -#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:121 -#: src/game_inventory.cpp:206 +#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:122 +#: src/game_inventory.cpp:204 msgid "Inventory" msgstr "" @@ -396532,8 +397466,8 @@ msgstr "" msgid "Auto drive canceled." msgstr "" -#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2547 -#: src/activity_handlers.cpp:2583 +#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2543 +#: src/activity_handlers.cpp:2579 msgid "You have reached your destination." msgstr "" @@ -396552,7 +397486,7 @@ msgid "You cannot hack this." msgstr "" #: src/activity_actor.cpp:779 src/activity_actor.cpp:2326 -#: src/activity_actor.cpp:5042 src/computer_session.cpp:494 +#: src/activity_actor.cpp:5031 src/computer_session.cpp:494 #: src/computer_session.cpp:511 src/computer_session.cpp:1220 #: src/computer_session.cpp:1496 msgid "an alarm sound!" @@ -396582,7 +397516,7 @@ msgstr "" msgid "The nearby doors unlock." msgstr "" -#: src/activity_actor.cpp:846 src/iuse.cpp:10013 +#: src/activity_actor.cpp:846 src/iuse.cpp:10031 msgid "It's too dark to write!" msgstr "" @@ -396613,13 +397547,13 @@ msgid "grnd grnd grnd" msgstr "" #: src/activity_actor.cpp:1053 src/activity_actor.cpp:2049 -#: src/activity_actor.cpp:4566 src/activity_actor.cpp:4914 +#: src/activity_actor.cpp:4555 src/activity_actor.cpp:4903 #, c-format msgid "Your %1$s ran out of charges." msgstr "" #: src/activity_actor.cpp:1055 src/activity_actor.cpp:2051 -#: src/activity_actor.cpp:4568 src/activity_actor.cpp:4916 +#: src/activity_actor.cpp:4557 src/activity_actor.cpp:4905 #, c-format msgid "%1$s %2$s ran out of charges." msgstr "" @@ -396632,7 +397566,7 @@ msgstr "" msgid " no longer has the book!" msgstr "" -#: src/activity_actor.cpp:1357 src/character.cpp:10622 src/npc.cpp:1334 +#: src/activity_actor.cpp:1357 src/character.cpp:10623 src/npc.cpp:1334 msgid "It's too dark to read!" msgstr "" @@ -396755,10 +397689,10 @@ msgstr "" msgid "The lock stumps your efforts to pick it." msgstr "" -#: src/activity_actor.cpp:2347 src/game.cpp:5609 src/game.cpp:5617 -#: src/game.cpp:5648 src/game.cpp:5654 src/iexamine.cpp:4078 src/iuse.cpp:9920 -#: src/iuse_actor.cpp:1036 src/iuse_actor.cpp:1852 src/iuse_actor.cpp:4399 -#: src/iuse_actor.cpp:4524 +#: src/activity_actor.cpp:2347 src/game.cpp:5607 src/game.cpp:5615 +#: src/game.cpp:5646 src/game.cpp:5652 src/iexamine.cpp:4078 src/iuse.cpp:9938 +#: src/iuse_actor.cpp:1043 src/iuse_actor.cpp:1859 src/iuse_actor.cpp:4406 +#: src/iuse_actor.cpp:4531 msgid "You cannot do that while mounted." msgstr "" @@ -396798,1250 +397732,1250 @@ msgstr "" msgid "%s scans the book into their device." msgstr "" -#: src/activity_actor.cpp:2673 +#: src/activity_actor.cpp:2662 msgid "You lie down preparing to fall asleep." msgstr "" -#: src/activity_actor.cpp:2686 +#: src/activity_actor.cpp:2675 msgid "" "You feel you should've fallen asleep by now, but somehow you're still awake." msgstr "" -#: src/activity_actor.cpp:2691 +#: src/activity_actor.cpp:2680 msgid "You toss and turn…" msgstr "" -#: src/activity_actor.cpp:2702 +#: src/activity_actor.cpp:2691 msgid "You try to sleep, but can't." msgstr "" -#: src/activity_actor.cpp:2722 +#: src/activity_actor.cpp:2711 msgid "You have trouble sleeping, keep trying?" msgstr "" -#: src/activity_actor.cpp:2723 +#: src/activity_actor.cpp:2712 msgid "Stop trying to fall asleep and get up." msgstr "" -#: src/activity_actor.cpp:2724 +#: src/activity_actor.cpp:2713 msgid "Continue trying to fall asleep." msgstr "" -#: src/activity_actor.cpp:2726 +#: src/activity_actor.cpp:2715 msgid "Continue trying to fall asleep and don't ask again." msgstr "" -#: src/activity_actor.cpp:2786 +#: src/activity_actor.cpp:2775 msgid "You start cracking the safe." msgstr "" -#: src/activity_actor.cpp:2789 +#: src/activity_actor.cpp:2778 #, c-format msgid "%1$s starts cracking the safe." msgstr "" -#: src/activity_actor.cpp:2844 +#: src/activity_actor.cpp:2833 msgid "With a satisfying click, the lock on the safe opens!" msgstr "" -#: src/activity_actor.cpp:2943 +#: src/activity_actor.cpp:2932 #, c-format msgid "You disassemble your %s." msgstr "" -#: src/activity_actor.cpp:2946 src/character.cpp:10354 +#: src/activity_actor.cpp:2935 src/character.cpp:10355 #, c-format msgid "You unload your %s." msgstr "" -#: src/activity_actor.cpp:2994 +#: src/activity_actor.cpp:2983 msgid "" "You no longer have the in progress craft in your possession. You stop " "crafting. Reactivate the in progress craft to continue crafting." msgstr "" -#: src/activity_actor.cpp:2997 +#: src/activity_actor.cpp:2986 msgid "" " no longer has the in progress craft in their possession. " " stops crafting." msgstr "" -#: src/activity_actor.cpp:3117 +#: src/activity_actor.cpp:3106 msgid "Keep practicing until proficiency increase?" msgstr "" -#: src/activity_actor.cpp:3135 +#: src/activity_actor.cpp:3124 msgid "Your proficiency has increased. Stop practicing?" msgstr "" -#: src/activity_actor.cpp:3141 +#: src/activity_actor.cpp:3130 #, c-format msgid "There is nothing left of the %s to craft from." msgstr "" -#: src/activity_actor.cpp:3142 +#: src/activity_actor.cpp:3131 #, c-format msgid "There is nothing left of the %s was crafting." msgstr "" -#: src/activity_actor.cpp:3210 +#: src/activity_actor.cpp:3199 msgid "You are too tired to exercise." msgstr "" -#: src/activity_actor.cpp:3216 +#: src/activity_actor.cpp:3205 msgid "You are too dehydrated to exercise." msgstr "" -#: src/activity_actor.cpp:3222 +#: src/activity_actor.cpp:3211 msgid "Empty your hands first." msgstr "" -#: src/activity_actor.cpp:3236 +#: src/activity_actor.cpp:3225 msgid "You cannot train here with a broken arm." msgstr "" -#: src/activity_actor.cpp:3243 +#: src/activity_actor.cpp:3232 msgid "You cannot train here with a broken leg." msgstr "" -#: src/activity_actor.cpp:3253 +#: src/activity_actor.cpp:3242 msgid "You cannot train freely with a broken limb." msgstr "" -#: src/activity_actor.cpp:3261 +#: src/activity_actor.cpp:3250 msgid "" "Physical effort determines workout efficiency, but also rate of exhaustion." msgstr "" -#: src/activity_actor.cpp:3262 +#: src/activity_actor.cpp:3251 msgid "Choose training intensity:" msgstr "" -#: src/activity_actor.cpp:3263 +#: src/activity_actor.cpp:3252 msgctxt "training intensity" msgid "Light" msgstr "" -#: src/activity_actor.cpp:3264 +#: src/activity_actor.cpp:3253 msgid "" "Light exercise comparable in intensity to walking, but more focused and " "methodical." msgstr "" -#: src/activity_actor.cpp:3265 +#: src/activity_actor.cpp:3254 msgctxt "training intensity" msgid "Moderate" msgstr "" -#: src/activity_actor.cpp:3266 +#: src/activity_actor.cpp:3255 msgid "" "Moderate exercise without excessive exertion, but with enough effort to " "break a sweat." msgstr "" -#: src/activity_actor.cpp:3267 +#: src/activity_actor.cpp:3256 msgctxt "training intensity" msgid "Active" msgstr "" -#: src/activity_actor.cpp:3268 +#: src/activity_actor.cpp:3257 msgid "" "Active exercise with full involvement. Strenuous, but in a controlled " "manner." msgstr "" -#: src/activity_actor.cpp:3269 +#: src/activity_actor.cpp:3258 msgctxt "training intensity" msgid "High" msgstr "" -#: src/activity_actor.cpp:3270 +#: src/activity_actor.cpp:3259 msgid "" "High intensity exercise with maximum effort and full power. Exhausting in " "the long run." msgstr "" -#: src/activity_actor.cpp:3296 src/activity_actor.cpp:3398 +#: src/activity_actor.cpp:3285 src/activity_actor.cpp:3387 msgid "Train for how long (minutes): " msgstr "" -#: src/activity_actor.cpp:3311 +#: src/activity_actor.cpp:3300 msgid "You start your workout session." msgstr "" -#: src/activity_actor.cpp:3317 +#: src/activity_actor.cpp:3306 msgid "You are exhausted so you finish your workout early." msgstr "" -#: src/activity_actor.cpp:3322 +#: src/activity_actor.cpp:3311 msgid "You are dehydrated so you finish your workout early." msgstr "" #. ~ heavy breathing when exercising -#: src/activity_actor.cpp:3334 +#: src/activity_actor.cpp:3323 msgid "yourself huffing and puffing!" msgstr "" -#: src/activity_actor.cpp:3349 +#: src/activity_actor.cpp:3338 msgid "You catch your breath for few moments." msgstr "" -#: src/activity_actor.cpp:3352 +#: src/activity_actor.cpp:3341 msgid "You get back to your training." msgstr "" -#: src/activity_actor.cpp:3360 +#: src/activity_actor.cpp:3349 msgid "You finish your workout session." msgstr "" -#: src/activity_actor.cpp:3379 +#: src/activity_actor.cpp:3368 msgid "You have finished your training cycle, keep training?" msgstr "" -#: src/activity_actor.cpp:3380 +#: src/activity_actor.cpp:3369 msgid "Stop training." msgstr "" -#: src/activity_actor.cpp:3381 +#: src/activity_actor.cpp:3370 msgid "Continue training." msgstr "" -#: src/activity_actor.cpp:3382 +#: src/activity_actor.cpp:3371 msgid "Continue training and don't ask again." msgstr "" -#: src/activity_actor.cpp:3596 src/iexamine.cpp:2298 +#: src/activity_actor.cpp:3585 src/iexamine.cpp:2298 msgid "Nothing can be harvested from this plant in current season." msgstr "" -#: src/activity_actor.cpp:3638 +#: src/activity_actor.cpp:3627 msgid "You couldn't harvest anything." msgstr "" -#: src/activity_actor.cpp:3680 +#: src/activity_actor.cpp:3669 #, c-format msgid "%1$s did not fit and fell to the %2$s." msgstr "" -#: src/activity_actor.cpp:3684 +#: src/activity_actor.cpp:3673 #, c-format msgid "%1$s is too heavy and fell to the %2$s." msgstr "" -#: src/activity_actor.cpp:3709 +#: src/activity_actor.cpp:3698 msgid "The pet has moved somewhere else." msgstr "" -#: src/activity_actor.cpp:3752 +#: src/activity_actor.cpp:3741 msgid "The robot has moved somewhere else." msgstr "" -#: src/activity_actor.cpp:3760 +#: src/activity_actor.cpp:3749 #, c-format msgid "The %s recovers before you can finish." msgstr "" -#: src/activity_actor.cpp:3777 +#: src/activity_actor.cpp:3766 #, c-format msgid "The %s hovers momentarily as it surveys the area." msgstr "" -#: src/activity_actor.cpp:3783 +#: src/activity_actor.cpp:3772 #, c-format msgid "The %s lets out a whirring noise and starts to follow you." msgstr "" -#: src/activity_actor.cpp:3862 src/character.cpp:1444 src/character.cpp:1621 -#: src/character.cpp:1658 +#: src/activity_actor.cpp:3851 src/character.cpp:1445 src/character.cpp:1622 +#: src/character.cpp:1659 msgid "You let go of the grabbed object." msgstr "" #. ~ %1$s: item to put in the container, %2$s: container to put item in -#: src/activity_actor.cpp:3923 src/activity_actor.cpp:3946 +#: src/activity_actor.cpp:3912 src/activity_actor.cpp:3935 #, c-format msgid "You put your %1$s into the %2$s." msgstr "" -#: src/activity_actor.cpp:3961 +#: src/activity_actor.cpp:3950 #, c-format msgid "Could not put %1$s into %2$s, aborting." msgstr "" -#: src/activity_actor.cpp:4065 +#: src/activity_actor.cpp:4054 #, c-format msgid "Can't reload the %s." msgstr "" -#: src/activity_actor.cpp:4074 +#: src/activity_actor.cpp:4063 #, c-format msgid "" "You manage to loosen some debris and make your %s somewhat operational." msgstr "" -#: src/activity_actor.cpp:4081 +#: src/activity_actor.cpp:4070 #, c-format msgid "You insert %dx %s into the %s." msgstr "" -#: src/activity_actor.cpp:4085 +#: src/activity_actor.cpp:4074 #, c-format msgid "You refill the %s." msgstr "" -#: src/activity_actor.cpp:4087 +#: src/activity_actor.cpp:4076 #, c-format msgid "You reload the %1$s with %2$s." msgstr "" -#: src/activity_actor.cpp:4109 +#: src/activity_actor.cpp:4098 #, c-format msgid "The %s no longer fits in your inventory" msgstr "" -#: src/activity_actor.cpp:4113 +#: src/activity_actor.cpp:4102 #, c-format msgid "Dispose of %s and wield %s" msgstr "" -#: src/activity_actor.cpp:4116 src/pickup.cpp:103 +#: src/activity_actor.cpp:4105 src/pickup.cpp:103 #, c-format msgid "Wield %s" msgstr "" -#: src/activity_actor.cpp:4118 +#: src/activity_actor.cpp:4107 #, c-format msgid "Drop %s" msgstr "" -#: src/activity_actor.cpp:4125 +#: src/activity_actor.cpp:4114 #, c-format msgid "The %s no longer fits in your inventory so you wield it instead." msgstr "" -#: src/activity_actor.cpp:4132 +#: src/activity_actor.cpp:4121 #, c-format msgid "The %s no longer fits in your inventory so you drop it instead." msgstr "" -#: src/activity_actor.cpp:4205 +#: src/activity_actor.cpp:4194 #, c-format msgid "The %s's udders run dry." msgstr "" -#: src/activity_actor.cpp:4253 +#: src/activity_actor.cpp:4242 #, c-format msgid "%1$s has nothing %2$s could shear." msgstr "" -#: src/activity_actor.cpp:4264 +#: src/activity_actor.cpp:4253 #, c-format msgid "%1$s don't have a shearing tool." msgstr "" -#: src/activity_actor.cpp:4267 +#: src/activity_actor.cpp:4256 #, c-format msgid "%1$s doesn't have a shearing tool." msgstr "" -#: src/activity_actor.cpp:4283 +#: src/activity_actor.cpp:4272 #, c-format msgid "%1$s start shearing %2$s." msgstr "" -#: src/activity_actor.cpp:4286 +#: src/activity_actor.cpp:4275 #, c-format msgid "%1$s starts shearing %2$s." msgstr "" -#: src/activity_actor.cpp:4300 +#: src/activity_actor.cpp:4289 #, c-format msgid "%1$s don't have a shearing tool anymore." msgstr "" -#: src/activity_actor.cpp:4305 +#: src/activity_actor.cpp:4294 #, c-format msgid "%1$s doesn't have a shearing tool anymore." msgstr "" -#: src/activity_actor.cpp:4335 +#: src/activity_actor.cpp:4324 #, c-format msgid "%1$s finished shearing %2$s and got:" msgstr "" #. ~ %1$s - item, %2$d - amount -#: src/activity_actor.cpp:4352 +#: src/activity_actor.cpp:4341 #, c-format msgid "%1$s x%2$d" msgstr "" -#: src/activity_actor.cpp:4403 +#: src/activity_actor.cpp:4392 msgid "" "You no longer have the in progress disassembly in your possession. You stop" " disassembling. Reactivate the in progress disassembly to continue " "disassembling." msgstr "" -#: src/activity_actor.cpp:4406 +#: src/activity_actor.cpp:4395 msgid "" " no longer has the in progress disassembly in their possession. " " stops disassembling." msgstr "" -#: src/activity_actor.cpp:4562 +#: src/activity_actor.cpp:4551 msgid "hissssssssss!" msgstr "" -#: src/activity_actor.cpp:4697 +#: src/activity_actor.cpp:4686 #, c-format msgid "You set up the %s on the ground." msgstr "" -#: src/activity_actor.cpp:4698 +#: src/activity_actor.cpp:4687 msgid "Examine the center square to pack it up again." msgstr "" -#: src/activity_actor.cpp:4784 +#: src/activity_actor.cpp:4773 msgid "You pause to engage in spiritual contemplation." msgstr "" -#: src/activity_actor.cpp:4813 +#: src/activity_actor.cpp:4802 #, c-format msgid "Playing with your %s has lifted your spirits a bit." msgstr "" -#: src/activity_actor.cpp:4889 +#: src/activity_actor.cpp:4878 #, c-format msgid "You can't use your %1$s to pry up the nails." msgstr "" -#: src/activity_actor.cpp:5163 +#: src/activity_actor.cpp:5152 msgid "You open up your kit and shave." msgstr "" -#: src/activity_actor.cpp:5186 +#: src/activity_actor.cpp:5175 msgid "You give your hair a trim." msgstr "" -#: src/activity_actor.cpp:5190 src/iexamine.cpp:339 +#: src/activity_actor.cpp:5179 src/iexamine.cpp:339 msgid "Change what?" msgstr "" -#: src/activity_actor.cpp:5191 +#: src/activity_actor.cpp:5180 msgid "Change hairstyle" msgstr "" -#: src/activity_actor.cpp:5192 +#: src/activity_actor.cpp:5181 msgid "Change facial hairstyle" msgstr "" #. ~ Sound of a wood chopping tool at work! -#: src/activity_actor.cpp:5399 +#: src/activity_actor.cpp:5388 msgid "CHK!" msgstr "" -#: src/activity_actor.cpp:5450 +#: src/activity_actor.cpp:5439 msgid "You finish chopping wood." msgstr "" -#: src/activity_actor.cpp:5501 +#: src/activity_actor.cpp:5490 #, c-format msgid "You produce %d plank." msgid_plural "You produce %d planks." msgstr[0] "" msgstr[1] "" -#: src/activity_actor.cpp:5506 +#: src/activity_actor.cpp:5495 #, c-format msgid "You produce %d splinter." msgid_plural "You produce %d splinters." msgstr[0] "" msgstr[1] "" -#: src/activity_actor.cpp:5510 +#: src/activity_actor.cpp:5499 msgid "You waste a lot of the wood." msgstr "" -#: src/activity_actor.cpp:5557 +#: src/activity_actor.cpp:5546 msgid "Select a direction for the tree to fall in." msgstr "" -#: src/activity_actor.cpp:5611 +#: src/activity_actor.cpp:5600 msgid "You finish chopping down a tree." msgstr "" -#: src/activity_actor.cpp:5651 +#: src/activity_actor.cpp:5640 msgid "You finish churning up the earth here." msgstr "" -#: src/activity_actor.cpp:5691 +#: src/activity_actor.cpp:5680 #, c-format msgid "You clear up the %s." msgstr "" -#: src/activity_actor.cpp:5887 src/activity_actor.cpp:5901 +#: src/activity_actor.cpp:5876 src/activity_actor.cpp:5890 #, c-format msgid "You found: %s!" msgstr "" -#: src/activity_actor.cpp:5907 +#: src/activity_actor.cpp:5896 msgid "You didn't find anything." msgstr "" -#: src/activity_actor.cpp:5975 src/activity_handlers.cpp:2462 +#: src/activity_actor.cpp:5964 src/activity_handlers.cpp:2464 #, c-format msgid "You successfully attached the %1$s to your %2$s." msgstr "" -#: src/activity_actor.cpp:5987 +#: src/activity_actor.cpp:5976 #, c-format msgid "You failed at installing the %s and destroyed your %s!" msgstr "" -#: src/activity_actor.cpp:5991 +#: src/activity_actor.cpp:5980 #, c-format msgid "You failed at installing the %s and damaged your %s!" msgstr "" -#: src/activity_actor.cpp:5996 +#: src/activity_actor.cpp:5985 #, c-format msgid "You failed at installing the %s." msgstr "" -#: src/activity_actor.cpp:6062 +#: src/activity_actor.cpp:6051 msgid "You finish salvaging." msgstr "" -#: src/activity_actor.cpp:6315 +#: src/activity_actor.cpp:6304 #, c-format msgid "%s can't reach the source tile." msgstr "" -#: src/activity_actor.cpp:6489 src/activity_item_handling.cpp:2372 +#: src/activity_actor.cpp:6478 src/activity_item_handling.cpp:2370 #, c-format msgid "%s sorted out every item possible." msgstr "" -#: src/activity_actor.cpp:6508 +#: src/activity_actor.cpp:6497 #, c-format msgid "%s cannot be folded." msgstr "" -#: src/activity_actor.cpp:6515 src/activity_actor.cpp:6643 +#: src/activity_actor.cpp:6504 src/activity_actor.cpp:6632 #, c-format msgid "You need %s to do it!" msgstr "" -#: src/activity_actor.cpp:6522 +#: src/activity_actor.cpp:6511 #, c-format msgid "You can't fold the %s while it's in motion." msgstr "" -#: src/activity_actor.cpp:6541 +#: src/activity_actor.cpp:6530 #, c-format msgid "You fold the %s." msgstr "" -#: src/activity_actor.cpp:6562 +#: src/activity_actor.cpp:6551 #, c-format msgid "You let go of %s." msgstr "" -#: src/activity_actor.cpp:6609 src/consumption.cpp:731 -#: src/consumption.cpp:1826 src/iuse.cpp:674 src/iuse.cpp:693 src/iuse.cpp:751 -#: src/iuse.cpp:770 src/iuse.cpp:1799 src/iuse.cpp:2361 src/iuse.cpp:2407 -#: src/iuse.cpp:3263 src/iuse.cpp:3379 src/iuse.cpp:3849 src/iuse.cpp:3890 -#: src/iuse.cpp:4379 src/iuse.cpp:4670 src/iuse.cpp:5481 src/iuse.cpp:5529 -#: src/iuse.cpp:6113 src/iuse.cpp:8162 src/iuse_actor.cpp:1227 -#: src/iuse_actor.cpp:1911 src/iuse_actor.cpp:1970 src/iuse_actor.cpp:2221 -#: src/iuse_actor.cpp:2639 src/iuse_actor.cpp:3302 src/iuse_actor.cpp:3833 -#: src/iuse_actor.cpp:4528 +#: src/activity_actor.cpp:6598 src/consumption.cpp:731 +#: src/consumption.cpp:1732 src/iuse.cpp:675 src/iuse.cpp:694 src/iuse.cpp:752 +#: src/iuse.cpp:771 src/iuse.cpp:1800 src/iuse.cpp:2362 src/iuse.cpp:2408 +#: src/iuse.cpp:3264 src/iuse.cpp:3380 src/iuse.cpp:3850 src/iuse.cpp:3891 +#: src/iuse.cpp:4380 src/iuse.cpp:4671 src/iuse.cpp:5482 src/iuse.cpp:5530 +#: src/iuse.cpp:6114 src/iuse.cpp:8166 src/iuse_actor.cpp:1234 +#: src/iuse_actor.cpp:1918 src/iuse_actor.cpp:1977 src/iuse_actor.cpp:2228 +#: src/iuse_actor.cpp:2646 src/iuse_actor.cpp:3309 src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:4535 msgid "You can't do that while underwater." msgstr "" -#: src/activity_actor.cpp:6613 src/iuse.cpp:963 src/iuse.cpp:1762 -#: src/iuse.cpp:1795 src/iuse.cpp:2454 src/iuse.cpp:2803 src/iuse.cpp:2885 -#: src/iuse.cpp:2919 src/iuse.cpp:2948 src/iuse.cpp:2967 src/iuse.cpp:2990 -#: src/iuse.cpp:3023 src/iuse.cpp:3259 src/iuse.cpp:3375 src/iuse.cpp:3530 -#: src/iuse.cpp:3944 src/iuse.cpp:4215 src/iuse.cpp:4375 src/iuse.cpp:4743 -#: src/iuse.cpp:4821 src/iuse.cpp:4837 src/iuse.cpp:4889 src/iuse.cpp:4931 -#: src/iuse.cpp:4975 src/iuse.cpp:5023 src/iuse.cpp:5065 src/iuse.cpp:5105 -#: src/iuse.cpp:5261 src/iuse.cpp:5292 src/iuse.cpp:5533 src/iuse.cpp:6104 -#: src/iuse.cpp:8953 src/iuse.cpp:8967 src/iuse.cpp:9137 src/iuse.cpp:9281 -#: src/iuse.cpp:9324 src/iuse.cpp:9345 src/iuse.cpp:9380 src/iuse.cpp:9556 -#: src/iuse.cpp:9595 src/iuse_actor.cpp:2224 src/iuse_actor.cpp:2645 -#: src/iuse_actor.cpp:3306 src/iuse_actor.cpp:3837 +#: src/activity_actor.cpp:6602 src/iuse.cpp:964 src/iuse.cpp:1763 +#: src/iuse.cpp:1796 src/iuse.cpp:2455 src/iuse.cpp:2804 src/iuse.cpp:2886 +#: src/iuse.cpp:2920 src/iuse.cpp:2949 src/iuse.cpp:2968 src/iuse.cpp:2991 +#: src/iuse.cpp:3024 src/iuse.cpp:3260 src/iuse.cpp:3376 src/iuse.cpp:3531 +#: src/iuse.cpp:3945 src/iuse.cpp:4216 src/iuse.cpp:4376 src/iuse.cpp:4744 +#: src/iuse.cpp:4822 src/iuse.cpp:4838 src/iuse.cpp:4890 src/iuse.cpp:4932 +#: src/iuse.cpp:4976 src/iuse.cpp:5024 src/iuse.cpp:5066 src/iuse.cpp:5106 +#: src/iuse.cpp:5262 src/iuse.cpp:5293 src/iuse.cpp:5534 src/iuse.cpp:6105 +#: src/iuse.cpp:8971 src/iuse.cpp:8985 src/iuse.cpp:9155 src/iuse.cpp:9299 +#: src/iuse.cpp:9342 src/iuse.cpp:9363 src/iuse.cpp:9398 src/iuse.cpp:9574 +#: src/iuse.cpp:9613 src/iuse_actor.cpp:2231 src/iuse_actor.cpp:2652 +#: src/iuse_actor.cpp:3313 src/iuse_actor.cpp:3844 msgid "You can't do that while mounted." msgstr "" -#: src/activity_actor.cpp:6619 src/activity_actor.cpp:6637 +#: src/activity_actor.cpp:6608 src/activity_actor.cpp:6626 #, c-format msgid "There's no room to unfold the %s." msgstr "" -#: src/activity_actor.cpp:6665 +#: src/activity_actor.cpp:6654 #, c-format msgid "You unfold the %s." msgstr "" -#: src/activity_handlers.cpp:380 src/activity_handlers.cpp:383 +#: src/activity_handlers.cpp:377 src/activity_handlers.cpp:380 #, c-format msgid "You discover a %s!" msgstr "" -#: src/activity_handlers.cpp:400 +#: src/activity_handlers.cpp:397 msgid "None of your cutting tools are suitable for butchering." msgstr "" -#: src/activity_handlers.cpp:405 +#: src/activity_handlers.cpp:402 msgid "You don't trust the quality of your tools, but carry on anyway." msgstr "" -#: src/activity_handlers.cpp:412 +#: src/activity_handlers.cpp:409 msgid "None of your tools are sharp and precise enough to do that." msgstr "" -#: src/activity_handlers.cpp:416 +#: src/activity_handlers.cpp:413 msgid "You could use a better tool, but this will do." msgstr "" -#: src/activity_handlers.cpp:419 +#: src/activity_handlers.cpp:416 msgid "This tool is great, but you still would like a scalpel." msgstr "" -#: src/activity_handlers.cpp:422 +#: src/activity_handlers.cpp:419 msgid "You dissect the corpse with a trusty scalpel." msgstr "" -#: src/activity_handlers.cpp:426 +#: src/activity_handlers.cpp:423 msgid "" "You dissect the corpse with a sophisticated system of surgical grade " "scalpels." msgstr "" -#: src/activity_handlers.cpp:440 +#: src/activity_handlers.cpp:437 msgid "You can't butcher this; you are missing some tools.\n" msgstr "" -#: src/activity_handlers.cpp:459 +#: src/activity_handlers.cpp:456 msgid "This corpse has already been bled." msgstr "" -#: src/activity_handlers.cpp:467 +#: src/activity_handlers.cpp:464 msgid "It would be futile to dissect this badly damaged corpse." msgstr "" -#: src/activity_handlers.cpp:474 +#: src/activity_handlers.cpp:471 msgid "This corpse is already field dressed." msgstr "" -#: src/activity_handlers.cpp:480 +#: src/activity_handlers.cpp:477 msgid "This corpse is already skinned." msgstr "" -#: src/activity_handlers.cpp:487 +#: src/activity_handlers.cpp:484 msgid "This corpse is too small to quarter without damaging." msgstr "" -#: src/activity_handlers.cpp:493 +#: src/activity_handlers.cpp:490 msgid "This is already quartered." msgstr "" -#: src/activity_handlers.cpp:500 +#: src/activity_handlers.cpp:497 msgid "You need to perform field dressing before quartering." msgstr "" -#: src/activity_handlers.cpp:515 +#: src/activity_handlers.cpp:512 msgid "Would you dare desecrate the mortal remains of a fellow human being?" msgstr "" -#: src/activity_handlers.cpp:518 +#: src/activity_handlers.cpp:515 msgid "You clench your teeth at the prospect of this gruesome job." msgstr "" -#: src/activity_handlers.cpp:521 +#: src/activity_handlers.cpp:518 msgid "This will haunt you in your dreams." msgstr "" -#: src/activity_handlers.cpp:525 +#: src/activity_handlers.cpp:522 msgid "" "You try to look away, but this gruesome image will stay on your mind for " "some time." msgstr "" -#: src/activity_handlers.cpp:530 +#: src/activity_handlers.cpp:527 msgid "It needs a coffin, not a knife." msgstr "" -#: src/activity_handlers.cpp:749 +#: src/activity_handlers.cpp:746 msgid "You salvage what you can from the corpse, but it is badly damaged." msgstr "" -#: src/activity_handlers.cpp:928 +#: src/activity_handlers.cpp:925 #, c-format msgid "You fail to harvest: %s" msgstr "" -#: src/activity_handlers.cpp:993 +#: src/activity_handlers.cpp:990 #, c-format msgid "You harvest: %s" msgstr "" #. ~ %1$s - item name, %2$s - monster name -#: src/activity_handlers.cpp:1052 +#: src/activity_handlers.cpp:1049 #, c-format msgid "You discover a %1$s in the %2$s!" msgstr "" -#: src/activity_handlers.cpp:1067 +#: src/activity_handlers.cpp:1064 #, c-format msgid "You roughly slice the corpse of %s into four parts and set them aside." msgstr "" -#: src/activity_handlers.cpp:1091 +#: src/activity_handlers.cpp:1088 msgid "There's no corpse to butcher!" msgstr "" -#: src/activity_handlers.cpp:1348 +#: src/activity_handlers.cpp:1345 #, c-format msgid "You pour %1$s onto the ground." msgstr "" -#: src/activity_handlers.cpp:1395 +#: src/activity_handlers.cpp:1397 #, c-format msgid "With a clang and a shudder, the %s pump goes silent." msgstr "" -#: src/activity_handlers.cpp:1398 src/iexamine.cpp:3556 +#: src/activity_handlers.cpp:1400 src/iexamine.cpp:3556 #, c-format msgid "You squeeze the last drops of %s from the vat." msgstr "" -#: src/activity_handlers.cpp:1444 src/activity_handlers.cpp:1946 +#: src/activity_handlers.cpp:1446 src/activity_handlers.cpp:1948 #, c-format msgid "The %s runs out of batteries." msgstr "" -#: src/activity_handlers.cpp:1476 +#: src/activity_handlers.cpp:1478 msgid "You won!" msgstr "" -#: src/activity_handlers.cpp:1477 +#: src/activity_handlers.cpp:1479 msgid " won!" msgstr "" #. ~ Sound of a Pickaxe at work! -#: src/activity_handlers.cpp:1501 +#: src/activity_handlers.cpp:1503 msgid "CHNK! CHNK! CHNK!" msgstr "" -#: src/activity_handlers.cpp:1525 +#: src/activity_handlers.cpp:1527 msgid "You finish digging." msgstr "" -#: src/activity_handlers.cpp:1526 +#: src/activity_handlers.cpp:1528 msgid " finishes digging." msgstr "" -#: src/activity_handlers.cpp:1629 +#: src/activity_handlers.cpp:1631 msgid "The corpse moved before you could finish smashing it!" msgstr "" -#: src/activity_handlers.cpp:1635 +#: src/activity_handlers.cpp:1637 msgid " finished pulping the corpse." msgid_plural " finished pulping the corpses." msgstr[0] "" msgstr[1] "" -#: src/activity_handlers.cpp:1686 src/bionics.cpp:938 +#: src/activity_handlers.cpp:1688 src/bionics.cpp:928 msgid "There's nothing to light there." msgstr "" -#: src/activity_handlers.cpp:1699 src/activity_handlers.cpp:1715 +#: src/activity_handlers.cpp:1701 src/activity_handlers.cpp:1717 msgid "You have lost the item you were using to start the fire." msgstr "" -#: src/activity_handlers.cpp:1707 +#: src/activity_handlers.cpp:1709 msgid "This item requires tinder to light." msgstr "" -#: src/activity_handlers.cpp:1725 +#: src/activity_handlers.cpp:1727 msgid "There is not enough sunlight to start a fire now. You stop trying." msgstr "" -#: src/activity_handlers.cpp:1743 +#: src/activity_handlers.cpp:1745 #, c-format msgid "You learn a little about the spell: %s" msgstr "" -#: src/activity_handlers.cpp:1749 src/character_martial_arts.cpp:78 +#: src/activity_handlers.cpp:1751 src/character_martial_arts.cpp:78 #, c-format msgid "You learn %s." msgstr "" -#: src/activity_handlers.cpp:1780 +#: src/activity_handlers.cpp:1782 #, c-format msgid "You finish teaching %s." msgstr "" -#: src/activity_handlers.cpp:1782 +#: src/activity_handlers.cpp:1784 #, c-format msgid "%s finishes teaching %s." msgstr "" -#: src/activity_handlers.cpp:1822 +#: src/activity_handlers.cpp:1824 #, c-format msgid "You finish training %s to level %d." msgstr "" -#: src/activity_handlers.cpp:1827 src/activity_handlers.cpp:1837 +#: src/activity_handlers.cpp:1829 src/activity_handlers.cpp:1839 #, c-format msgid "You get some training in %s." msgstr "" -#: src/activity_handlers.cpp:1919 +#: src/activity_handlers.cpp:1921 msgid "You've charged the battery completely." msgstr "" -#: src/activity_handlers.cpp:1924 src/iuse.cpp:4573 +#: src/activity_handlers.cpp:1926 src/iuse.cpp:4574 msgid "You're too exhausted to keep cranking." msgstr "" -#: src/activity_handlers.cpp:1938 +#: src/activity_handlers.cpp:1940 msgid "You have trouble breathing, and stop." msgstr "" -#: src/activity_handlers.cpp:1956 +#: src/activity_handlers.cpp:1958 msgid "You're too tired to continue." msgstr "" -#: src/activity_handlers.cpp:2010 src/vehicle_move.cpp:499 +#: src/activity_handlers.cpp:2012 src/vehicle_move.cpp:499 #: src/vehicle_use.cpp:792 #, c-format msgid "The %s doesn't have an engine!" msgstr "" -#: src/activity_handlers.cpp:2015 +#: src/activity_handlers.cpp:2017 #, c-format msgid "The %s's engine starts up." msgid_plural "The %s's engines start up." msgstr[0] "" msgstr[1] "" -#: src/activity_handlers.cpp:2019 +#: src/activity_handlers.cpp:2021 #, c-format msgid "One of the %s's engines start up." msgid_plural "Some of the %s's engines start up." msgstr[0] "" msgstr[1] "" -#: src/activity_handlers.cpp:2023 +#: src/activity_handlers.cpp:2025 #, c-format msgid "The %s is ready for movement." msgstr "" -#: src/activity_handlers.cpp:2026 +#: src/activity_handlers.cpp:2028 #, c-format msgid "The %s's engine fails to start." msgid_plural "The %s's engines fail to start." msgstr[0] "" msgstr[1] "" -#: src/activity_handlers.cpp:2033 src/vehicle_use.cpp:1783 +#: src/activity_handlers.cpp:2035 src/vehicle_use.cpp:1783 #: src/vehicle_use.cpp:1813 msgid "You let go of the controls." msgstr "" -#: src/activity_handlers.cpp:2071 +#: src/activity_handlers.cpp:2073 msgid "Repeat once" msgstr "" -#: src/activity_handlers.cpp:2073 +#: src/activity_handlers.cpp:2075 msgid "Repeat until reinforced" msgstr "" -#: src/activity_handlers.cpp:2075 +#: src/activity_handlers.cpp:2077 msgid "Repeat until fully repaired, but don't reinforce" msgstr "" -#: src/activity_handlers.cpp:2077 +#: src/activity_handlers.cpp:2079 msgid "Repeat until success/failure/level up" msgstr "" -#: src/activity_handlers.cpp:2079 +#: src/activity_handlers.cpp:2081 msgid "Attempt to refit once" msgstr "" -#: src/activity_handlers.cpp:2081 +#: src/activity_handlers.cpp:2083 msgid "Repeat until refitted" msgstr "" -#: src/activity_handlers.cpp:2082 +#: src/activity_handlers.cpp:2084 msgid "Back to item selection" msgstr "" -#: src/activity_handlers.cpp:2202 +#: src/activity_handlers.cpp:2204 #, c-format msgid "Your %s ran out of charges." msgstr "" -#: src/activity_handlers.cpp:2267 src/iuse_actor.cpp:3099 +#: src/activity_handlers.cpp:2269 src/iuse_actor.cpp:3106 msgid "You won't learn anything more by doing that." msgstr "" -#: src/activity_handlers.cpp:2275 +#: src/activity_handlers.cpp:2277 #, c-format msgid "%s %s\n" msgstr "" -#: src/activity_handlers.cpp:2281 +#: src/activity_handlers.cpp:2283 msgid "bionic power" msgstr "" -#: src/activity_handlers.cpp:2309 src/activity_handlers.cpp:2313 +#: src/activity_handlers.cpp:2311 src/activity_handlers.cpp:2315 #, c-format msgid "%s (%d)" msgstr "" -#: src/activity_handlers.cpp:2318 +#: src/activity_handlers.cpp:2320 #, c-format msgid "Charges: %s/%s %s (%s per use)\n" msgstr "" -#: src/activity_handlers.cpp:2322 +#: src/activity_handlers.cpp:2324 #, c-format msgid "Materials available: %s\n" msgstr "" -#: src/activity_handlers.cpp:2323 +#: src/activity_handlers.cpp:2325 #, c-format msgid "Skill used: %s (%s)\n" msgstr "" -#: src/activity_handlers.cpp:2325 +#: src/activity_handlers.cpp:2327 #, c-format msgid "Success chance: %.1f%%\n" msgstr "" -#: src/activity_handlers.cpp:2327 +#: src/activity_handlers.cpp:2329 #, c-format msgid "Damage chance: %.1f%%" msgstr "" -#: src/activity_handlers.cpp:2349 +#: src/activity_handlers.cpp:2351 #, c-format msgid "Your %s is repaired as much as possible, considering the degradation." msgstr "" -#: src/activity_handlers.cpp:2350 +#: src/activity_handlers.cpp:2352 #, c-format msgid "Your %s is already fully repaired." msgstr "" -#: src/activity_handlers.cpp:2382 +#: src/activity_handlers.cpp:2384 msgid "You defrost the food, but don't heat it up, since you enjoy it cold." msgstr "" -#: src/activity_handlers.cpp:2385 +#: src/activity_handlers.cpp:2387 msgid "You defrost and heat up the food." msgstr "" -#: src/activity_handlers.cpp:2389 +#: src/activity_handlers.cpp:2391 msgid "You heat up the food." msgstr "" -#: src/activity_handlers.cpp:2423 +#: src/activity_handlers.cpp:2425 #, c-format msgid "You are currently unable to mend the %s." msgstr "" -#: src/activity_handlers.cpp:2517 +#: src/activity_handlers.cpp:2513 #, c-format msgid "You wonder if it's even possible to craft the %s…" msgstr "" -#: src/activity_handlers.cpp:2524 +#: src/activity_handlers.cpp:2520 #, c-format msgid "You don't know how to craft the %s!" msgstr "" -#: src/activity_handlers.cpp:2580 +#: src/activity_handlers.cpp:2576 msgid "You cannot reach that destination" msgstr "" -#: src/activity_handlers.cpp:2610 src/activity_handlers.cpp:2620 -#: src/game.cpp:1340 +#: src/activity_handlers.cpp:2606 src/activity_handlers.cpp:2616 +#: src/game.cpp:1341 #, c-format msgid "You caught a %s." msgstr "" -#: src/activity_handlers.cpp:2656 +#: src/activity_handlers.cpp:2652 msgid "You feel a tug on your line!" msgstr "" -#: src/activity_handlers.cpp:2668 +#: src/activity_handlers.cpp:2664 msgid "You finish fishing" msgstr "" -#: src/activity_handlers.cpp:2696 src/activity_handlers.cpp:2702 +#: src/activity_handlers.cpp:2692 src/activity_handlers.cpp:2698 msgid "You finish waiting." msgstr "" -#: src/activity_handlers.cpp:2753 +#: src/activity_handlers.cpp:2749 #, c-format msgid "%s finishes with you…" msgstr "" -#: src/activity_handlers.cpp:2782 +#: src/activity_handlers.cpp:2778 msgid "You are bored of waiting, so you stop." msgstr "" -#: src/activity_handlers.cpp:2784 +#: src/activity_handlers.cpp:2780 msgid "You finish waiting and feel refreshed." msgstr "" -#: src/activity_handlers.cpp:2791 +#: src/activity_handlers.cpp:2787 #, c-format msgid "%s finishes chatting with you." msgstr "" -#: src/activity_handlers.cpp:2838 +#: src/activity_handlers.cpp:2834 msgid "The Autodoc suffers a catastrophic failure." msgstr "" -#: src/activity_handlers.cpp:2841 +#: src/activity_handlers.cpp:2837 msgid "The Autodoc's failure damages you greatly." msgstr "" -#: src/activity_handlers.cpp:2842 +#: src/activity_handlers.cpp:2838 msgid "The Autodoc's failure damages greatly." msgstr "" -#: src/activity_handlers.cpp:2850 +#: src/activity_handlers.cpp:2846 #, c-format msgid "Your %s is ripped open." msgstr "" -#: src/activity_handlers.cpp:2851 +#: src/activity_handlers.cpp:2847 #, c-format msgid "'s %s is ripped open." msgstr "" -#: src/activity_handlers.cpp:2870 +#: src/activity_handlers.cpp:2866 #, c-format msgid "The Autodoc is meticulously cutting your %s open." msgstr "" -#: src/activity_handlers.cpp:2871 +#: src/activity_handlers.cpp:2867 #, c-format msgid "The Autodoc is meticulously cutting 's %s open." msgstr "" -#: src/activity_handlers.cpp:2878 +#: src/activity_handlers.cpp:2874 msgid "The Autodoc is meticulously cutting you open." msgstr "" -#: src/activity_handlers.cpp:2879 +#: src/activity_handlers.cpp:2875 msgid "The Autodoc is meticulously cutting open." msgstr "" -#: src/activity_handlers.cpp:2885 +#: src/activity_handlers.cpp:2881 msgid "The Autodoc attempts to carefully extract the bionic." msgstr "" -#: src/activity_handlers.cpp:2891 +#: src/activity_handlers.cpp:2887 #, c-format msgid "" "Tried to uninstall bionic with UID %s, but you don't have this bionic " "installed." msgstr "" -#: src/activity_handlers.cpp:2898 +#: src/activity_handlers.cpp:2894 msgid "The Autodoc attempts to carefully insert the bionic." msgstr "" -#: src/activity_handlers.cpp:2912 +#: src/activity_handlers.cpp:2908 #, c-format msgid "%s is no a valid bionic_id" msgstr "" -#: src/activity_handlers.cpp:2922 +#: src/activity_handlers.cpp:2918 #, c-format msgid "The Autodoc is stitching your %s back up." msgstr "" -#: src/activity_handlers.cpp:2923 +#: src/activity_handlers.cpp:2919 #, c-format msgid "The Autodoc is stitching 's %s back up." msgstr "" -#: src/activity_handlers.cpp:2930 +#: src/activity_handlers.cpp:2926 msgid "The Autodoc is stitching you back up." msgstr "" -#: src/activity_handlers.cpp:2931 +#: src/activity_handlers.cpp:2927 msgid "The Autodoc is stitching back up." msgstr "" -#: src/activity_handlers.cpp:2937 +#: src/activity_handlers.cpp:2933 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching your wounds." msgstr "" -#: src/activity_handlers.cpp:2938 +#: src/activity_handlers.cpp:2934 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching 's wounds." msgstr "" -#: src/activity_handlers.cpp:2962 +#: src/activity_handlers.cpp:2958 msgid "" "The Autodoc returns to its resting position after successfully performing " "the operation." msgstr "" -#: src/activity_handlers.cpp:2966 +#: src/activity_handlers.cpp:2962 msgid "a short upbeat jingle: \"Operation successful\"" msgstr "" -#: src/activity_handlers.cpp:2971 +#: src/activity_handlers.cpp:2967 msgid "" "The Autodoc jerks back to its resting position after failing the operation." msgstr "" -#: src/activity_handlers.cpp:2975 +#: src/activity_handlers.cpp:2971 msgid "a sad beeping noise: \"Operation failed\"" msgstr "" -#: src/activity_handlers.cpp:2982 +#: src/activity_handlers.cpp:2978 msgid "The operation is a success." msgstr "" -#: src/activity_handlers.cpp:2985 src/bionics.cpp:2039 +#: src/activity_handlers.cpp:2981 src/bionics.cpp:1854 msgid "The operation is a failure." msgstr "" -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid " plants some %s." msgstr "" -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid "You plant some %s." msgstr "" -#: src/activity_handlers.cpp:3037 +#: src/activity_handlers.cpp:3033 #, c-format msgid "%s did not find an unfinished construction at the activity spot." msgstr "" -#: src/activity_handlers.cpp:3045 +#: src/activity_handlers.cpp:3041 #, c-format msgid "%s can't work on this construction anymore." msgstr "" -#: src/activity_handlers.cpp:3148 +#: src/activity_handlers.cpp:3144 msgid "You feel much better." msgstr "" #. ~ Sound of a jackhammer at work! -#: src/activity_handlers.cpp:3179 +#: src/activity_handlers.cpp:3175 msgid "TATATATATATATAT!" msgstr "" -#: src/activity_handlers.cpp:3191 +#: src/activity_handlers.cpp:3187 msgid "You finish drilling." msgstr "" -#: src/activity_handlers.cpp:3192 +#: src/activity_handlers.cpp:3188 msgid " finishes drilling." msgstr "" -#: src/activity_handlers.cpp:3301 +#: src/activity_handlers.cpp:3297 #, c-format msgid "You have run out of %s." msgstr "" -#: src/activity_handlers.cpp:3316 +#: src/activity_handlers.cpp:3312 msgid "You fertilized every plot you could." msgstr "" -#: src/activity_handlers.cpp:3329 src/activity_handlers.cpp:3350 +#: src/activity_handlers.cpp:3325 src/activity_handlers.cpp:3346 msgid "Target lost. IFF override failed." msgstr "" -#: src/activity_handlers.cpp:3354 +#: src/activity_handlers.cpp:3350 #, c-format msgid "You unleash your override attack on the %s." msgstr "" -#: src/activity_handlers.cpp:3366 +#: src/activity_handlers.cpp:3362 #, c-format msgid "You successfully override the %s's IFF protocols!" msgstr "" -#: src/activity_handlers.cpp:3374 +#: src/activity_handlers.cpp:3370 #, c-format msgid "The %s short circuits as you attempt to reprogram it!" msgstr "" -#: src/activity_handlers.cpp:3383 +#: src/activity_handlers.cpp:3379 msgid "…and turns friendly!" msgstr "" -#: src/activity_handlers.cpp:3394 +#: src/activity_handlers.cpp:3390 msgid "…but the robot refuses to acknowledge you as an ally!" msgstr "" -#: src/activity_handlers.cpp:3417 +#: src/activity_handlers.cpp:3413 msgid "The ancient tree spirits answer your call." msgstr "" -#: src/activity_handlers.cpp:3419 +#: src/activity_handlers.cpp:3415 msgid "Your communion with the trees has begun." msgstr "" -#: src/activity_handlers.cpp:3463 +#: src/activity_handlers.cpp:3459 msgid "The trees have shown you what they will." msgstr "" -#: src/activity_handlers.cpp:3484 +#: src/activity_handlers.cpp:3480 msgid "" "Choose part\n" "to draw blood from." msgstr "" -#: src/activity_handlers.cpp:3517 +#: src/activity_handlers.cpp:3513 msgid "You lose your concentration!" msgstr "" -#: src/activity_handlers.cpp:3521 src/activity_handlers.cpp:3573 +#: src/activity_handlers.cpp:3517 src/activity_handlers.cpp:3569 #, c-format msgid "You gain %i experience. New total %i." msgstr "" -#: src/activity_handlers.cpp:3529 +#: src/activity_handlers.cpp:3525 msgid "cast a spell" msgstr "" -#: src/activity_handlers.cpp:3570 +#: src/activity_handlers.cpp:3566 msgid "" "Something about how this spell works just clicked! You gained a level!" msgstr "" -#: src/activity_handlers.cpp:3579 src/activity_handlers.cpp:3619 +#: src/activity_handlers.cpp:3575 src/activity_handlers.cpp:3615 #, c-format msgid "You gained a level in %s!" msgstr "" -#: src/activity_handlers.cpp:3630 +#: src/activity_handlers.cpp:3626 #, c-format msgid "You gained %i experience from your study session." msgstr "" -#: src/activity_handlers.cpp:3636 src/iuse_actor.cpp:1126 -#: src/iuse_actor.cpp:2279 +#: src/activity_handlers.cpp:3632 src/iuse_actor.cpp:1133 +#: src/iuse_actor.cpp:2286 msgid "It's too dark to read." msgstr "" @@ -398198,12 +399132,12 @@ msgstr "" msgid "Some items tumble to the %s." msgstr "" -#: src/activity_item_handling.cpp:472 src/iuse.cpp:9451 +#: src/activity_item_handling.cpp:472 src/iuse.cpp:9469 #, c-format msgid "You need %1$i charges of water or clean water to wash these items." msgstr "" -#: src/activity_item_handling.cpp:480 src/iuse.cpp:9457 +#: src/activity_item_handling.cpp:480 src/iuse.cpp:9475 #, c-format msgid "You need %1$i charges of cleansing agent to wash these items." msgstr "" @@ -398212,52 +399146,52 @@ msgstr "" msgid "You washed your items." msgstr "" -#: src/activity_item_handling.cpp:1935 +#: src/activity_item_handling.cpp:1933 #, c-format msgid "%1s failed to fetch tools." msgstr "" -#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3098 +#: src/activity_item_handling.cpp:1951 src/npcmove.cpp:3059 #, c-format msgid "%1$s picks up a %2$s." msgstr "" -#: src/activity_item_handling.cpp:1955 src/npcmove.cpp:3103 +#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3064 #, c-format msgid "%s picks up several items." msgstr "" -#: src/activity_item_handling.cpp:2013 src/iuse.cpp:4825 +#: src/activity_item_handling.cpp:2011 src/iuse.cpp:4826 msgid "You cut the log into planks." msgstr "" -#: src/activity_item_handling.cpp:2138 +#: src/activity_item_handling.cpp:2136 #, c-format msgid "%s can't reach the source tile. Try to sort out loot without a cart." msgstr "" -#: src/activity_item_handling.cpp:2684 +#: src/activity_item_handling.cpp:2682 msgid "It is too dark to do this activity." msgstr "" -#: src/activity_item_handling.cpp:2734 +#: src/activity_item_handling.cpp:2732 msgid "You don't have the skill for this task." msgstr "" -#: src/activity_item_handling.cpp:2736 +#: src/activity_item_handling.cpp:2734 msgid "There is something blocking the location for this task." msgstr "" -#: src/activity_item_handling.cpp:2753 +#: src/activity_item_handling.cpp:2751 #, c-format msgid "%s is trying to find necessary items to do the job" msgstr "" -#: src/activity_item_handling.cpp:2853 src/activity_item_handling.cpp:2854 +#: src/activity_item_handling.cpp:2851 src/activity_item_handling.cpp:2852 msgid "The required items are not available to complete this task." msgstr "" -#: src/activity_item_handling.cpp:3154 +#: src/activity_item_handling.cpp:3152 msgid "It is too dark to work here." msgstr "" @@ -398270,271 +399204,271 @@ msgstr "" msgid "THIS IS A BUG" msgstr "" -#: src/advanced_inv.cpp:121 +#: src/advanced_inv.cpp:122 msgid "IN" msgstr "" -#: src/advanced_inv.cpp:122 +#: src/advanced_inv.cpp:123 msgid "South West" msgstr "" -#: src/advanced_inv.cpp:123 src/weather.cpp:779 +#: src/advanced_inv.cpp:124 src/weather.cpp:779 msgid "South" msgstr "" -#: src/advanced_inv.cpp:124 +#: src/advanced_inv.cpp:125 msgid "South East" msgstr "" -#: src/advanced_inv.cpp:125 src/weather.cpp:783 +#: src/advanced_inv.cpp:126 src/weather.cpp:783 msgid "West" msgstr "" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "DN" msgstr "" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "Directly below you" msgstr "" -#: src/advanced_inv.cpp:127 src/weather.cpp:775 +#: src/advanced_inv.cpp:128 src/weather.cpp:775 msgid "East" msgstr "" -#: src/advanced_inv.cpp:128 +#: src/advanced_inv.cpp:129 msgid "North West" msgstr "" -#: src/advanced_inv.cpp:129 src/weather.cpp:771 +#: src/advanced_inv.cpp:130 src/weather.cpp:771 msgid "North" msgstr "" -#: src/advanced_inv.cpp:130 +#: src/advanced_inv.cpp:131 msgid "North East" msgstr "" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "GR" msgstr "" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "Grabbed Vehicle" msgstr "" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "AL" msgstr "" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "Surrounding area" msgstr "" -#: src/advanced_inv.cpp:133 +#: src/advanced_inv.cpp:134 msgid "CN" msgstr "" -#: src/advanced_inv.cpp:133 src/crafting_gui.cpp:654 +#: src/advanced_inv.cpp:134 src/crafting_gui.cpp:654 msgid "Container" msgstr "" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "WR" msgstr "" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "Worn Items" msgstr "" -#: src/advanced_inv.cpp:187 src/newcharacter.cpp:920 +#: src/advanced_inv.cpp:188 src/newcharacter.cpp:920 msgid "name" msgstr "" -#: src/advanced_inv.cpp:189 +#: src/advanced_inv.cpp:190 msgid "weight" msgstr "" -#: src/advanced_inv.cpp:191 +#: src/advanced_inv.cpp:192 msgid "volume" msgstr "" -#: src/advanced_inv.cpp:193 +#: src/advanced_inv.cpp:194 msgid "charges" msgstr "" -#: src/advanced_inv.cpp:195 +#: src/advanced_inv.cpp:196 msgid "category" msgstr "" -#: src/advanced_inv.cpp:197 src/bonuses.cpp:71 src/effect.cpp:705 +#: src/advanced_inv.cpp:198 src/bonuses.cpp:71 src/effect.cpp:705 #: src/effect.cpp:706 msgid "damage" msgstr "" -#: src/advanced_inv.cpp:199 +#: src/advanced_inv.cpp:200 msgid "ammo/charge type" msgstr "" -#: src/advanced_inv.cpp:201 +#: src/advanced_inv.cpp:202 msgid "spoilage" msgstr "" -#: src/advanced_inv.cpp:203 +#: src/advanced_inv.cpp:204 msgid "barter value" msgstr "" #. ~ Items list header (length type 1). Table fields length without spaces: #. amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:327 src/advanced_inv.cpp:338 +#: src/advanced_inv.cpp:328 src/advanced_inv.cpp:339 msgid "amt weight vol" msgstr "" #. ~ Items list header (length type 2). Table fields length without spaces: #. src - 2, amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:329 src/advanced_inv.cpp:334 +#: src/advanced_inv.cpp:330 src/advanced_inv.cpp:335 msgid "src amt weight vol" msgstr "" -#: src/advanced_inv.cpp:331 +#: src/advanced_inv.cpp:332 msgid "Name (charges)" msgstr "" -#: src/advanced_inv.cpp:748 +#: src/advanced_inv.cpp:751 #, c-format msgid "[<] page %1$d of %2$d [>]" msgstr "" -#: src/advanced_inv.cpp:757 +#: src/advanced_inv.cpp:760 #, c-format msgid "< [%s] Sort: %s >" msgstr "" -#: src/advanced_inv.cpp:767 src/inventory_ui.cpp:2364 -#: src/worldfactory.cpp:1299 +#: src/advanced_inv.cpp:770 src/inventory_ui.cpp:2364 +#: src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter" msgstr "" -#: src/advanced_inv.cpp:779 +#: src/advanced_inv.cpp:782 #, c-format msgid "[%s] Reset" msgstr "" -#: src/advanced_inv.cpp:837 src/advanced_inv.cpp:1003 +#: src/advanced_inv.cpp:840 src/advanced_inv.cpp:1006 msgid "You look at the items, then your clothes, and scratch your head…" msgstr "" -#: src/advanced_inv.cpp:842 +#: src/advanced_inv.cpp:845 msgid "There are no items to be moved!" msgstr "" -#: src/advanced_inv.cpp:851 src/advanced_inv.cpp:970 src/advanced_inv.cpp:1075 +#: src/advanced_inv.cpp:854 src/advanced_inv.cpp:973 src/advanced_inv.cpp:1078 msgid "There isn't enough room, do you really want to move all?" msgstr "" -#: src/advanced_inv.cpp:935 src/advanced_inv.cpp:1299 -#: src/advanced_inv.cpp:1812 +#: src/advanced_inv.cpp:938 src/advanced_inv.cpp:1302 +#: src/advanced_inv.cpp:1815 msgid "You can't put items there!" msgstr "" -#: src/advanced_inv.cpp:955 +#: src/advanced_inv.cpp:958 msgid "You try to put your bags into themselves, but physics won't let you." msgstr "" -#: src/advanced_inv.cpp:959 +#: src/advanced_inv.cpp:962 msgid "Putting on everything from your inventory would be tricky." msgstr "" -#: src/advanced_inv.cpp:963 +#: src/advanced_inv.cpp:966 msgid "Putting everything into the container would be tricky." msgstr "" -#: src/advanced_inv.cpp:981 +#: src/advanced_inv.cpp:984 msgid "Really drop all your favorite items?" msgstr "" -#: src/advanced_inv.cpp:1053 src/advanced_inv.cpp:1131 +#: src/advanced_inv.cpp:1056 src/advanced_inv.cpp:1134 msgid "Skipping filled buckets to avoid spilling their contents." msgstr "" -#: src/advanced_inv.cpp:1156 +#: src/advanced_inv.cpp:1159 msgid "Sort by…" msgstr "" -#: src/advanced_inv.cpp:1157 +#: src/advanced_inv.cpp:1160 msgid "Unsorted (recently added first)" msgstr "" -#: src/advanced_inv.cpp:1240 +#: src/advanced_inv.cpp:1243 #, c-format msgid "< [%s] keybindings >" msgstr "" -#: src/advanced_inv.cpp:1378 +#: src/advanced_inv.cpp:1381 #, c-format msgid "Source area is the same as destination (%s)." msgstr "" -#: src/advanced_inv.cpp:1455 +#: src/advanced_inv.cpp:1458 #, c-format msgid "You have no space for %s" msgstr "" -#: src/advanced_inv.cpp:1640 +#: src/advanced_inv.cpp:1643 msgid "Default layout was saved." msgstr "" -#: src/advanced_inv.cpp:1760 +#: src/advanced_inv.cpp:1763 msgid "No vehicle storage space there!" msgstr "" -#: src/advanced_inv.cpp:1817 +#: src/advanced_inv.cpp:1820 msgid "Select destination" msgstr "" -#: src/advanced_inv.cpp:1835 +#: src/advanced_inv.cpp:1838 msgid " (FULL)" msgstr "" -#: src/advanced_inv.cpp:1861 +#: src/advanced_inv.cpp:1864 msgid "Source must be container." msgstr "" -#: src/advanced_inv.cpp:1865 +#: src/advanced_inv.cpp:1868 msgid "Source container is empty." msgstr "" -#: src/advanced_inv.cpp:1872 +#: src/advanced_inv.cpp:1875 msgid "You can unload only liquids into target container." msgstr "" -#: src/advanced_inv.cpp:1916 src/pickup.cpp:347 +#: src/advanced_inv.cpp:1919 src/pickup.cpp:347 msgid "Spilt liquid cannot be picked back up. Try mopping it instead." msgstr "" -#: src/advanced_inv.cpp:1924 +#: src/advanced_inv.cpp:1927 msgid "Destination area is full. Remove some items first." msgstr "" -#: src/advanced_inv.cpp:1940 +#: src/advanced_inv.cpp:1943 msgid "Destination area has too many items. Remove some first." msgstr "" -#: src/advanced_inv.cpp:1958 +#: src/advanced_inv.cpp:1961 msgid "This is too heavy!" msgstr "" -#: src/advanced_inv.cpp:1978 +#: src/advanced_inv.cpp:1981 #, c-format msgid "How many do you want to move? [Have %d] (0 to cancel)" msgstr "" -#: src/advanced_inv.cpp:1981 +#: src/advanced_inv.cpp:1984 #, c-format msgid "Destination can only hold %d! Move how many? [Have %d] (0 to cancel)" msgstr "" -#: src/advanced_inv.cpp:1987 +#: src/advanced_inv.cpp:1990 msgid "The destination is already full!" msgstr "" @@ -398667,7 +399601,7 @@ msgstr "" msgid "Properties" msgstr "" -#: src/armor_layers.cpp:239 src/item_pocket.cpp:1145 +#: src/armor_layers.cpp:239 src/item_pocket.cpp:1161 msgid "Coverage:" msgstr "" @@ -398830,7 +399764,7 @@ msgstr "" msgid "Encumbrance and Warmth" msgstr "" -#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4651 +#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4658 msgid "Encumbrance" msgstr "" @@ -398974,174 +399908,174 @@ msgstr "" msgid "auto notes configuration" msgstr "" -#: src/auto_note.cpp:348 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 -#: src/color.cpp:797 src/construction.cpp:399 src/crafting_gui.cpp:489 -#: src/game.cpp:6370 src/game.cpp:7799 src/game.cpp:8248 -#: src/newcharacter.cpp:1400 src/newcharacter.cpp:1944 -#: src/newcharacter.cpp:2298 src/newcharacter.cpp:2623 -#: src/newcharacter.cpp:3037 src/options.cpp:2955 src/safemode_ui.cpp:104 -#: src/safemode_ui.cpp:580 src/ui.cpp:308 src/ui.cpp:353 -#: src/worldfactory.cpp:612 src/worldfactory.cpp:948 src/worldfactory.cpp:1044 +#: src/auto_note.cpp:341 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 +#: src/color.cpp:800 src/construction.cpp:399 src/crafting_gui.cpp:489 +#: src/game.cpp:6368 src/game.cpp:7797 src/game.cpp:8246 +#: src/newcharacter.cpp:1404 src/newcharacter.cpp:1964 +#: src/newcharacter.cpp:2326 src/newcharacter.cpp:2659 +#: src/newcharacter.cpp:3085 src/options.cpp:3032 src/safemode_ui.cpp:105 +#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:355 +#: src/worldfactory.cpp:618 src/worldfactory.cpp:953 src/worldfactory.cpp:1049 msgid "Fast scroll up" msgstr "" -#: src/auto_note.cpp:349 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 -#: src/color.cpp:798 src/construction.cpp:400 src/crafting_gui.cpp:490 -#: src/game.cpp:6371 src/game.cpp:7800 src/game.cpp:8249 -#: src/newcharacter.cpp:1401 src/newcharacter.cpp:1945 -#: src/newcharacter.cpp:2299 src/newcharacter.cpp:2624 -#: src/newcharacter.cpp:3038 src/options.cpp:2956 src/safemode_ui.cpp:105 -#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:354 -#: src/worldfactory.cpp:613 src/worldfactory.cpp:949 src/worldfactory.cpp:1045 +#: src/auto_note.cpp:342 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 +#: src/color.cpp:801 src/construction.cpp:400 src/crafting_gui.cpp:490 +#: src/game.cpp:6369 src/game.cpp:7798 src/game.cpp:8247 +#: src/newcharacter.cpp:1405 src/newcharacter.cpp:1965 +#: src/newcharacter.cpp:2327 src/newcharacter.cpp:2660 +#: src/newcharacter.cpp:3086 src/options.cpp:3033 src/safemode_ui.cpp:106 +#: src/safemode_ui.cpp:582 src/ui.cpp:310 src/ui.cpp:356 +#: src/worldfactory.cpp:619 src/worldfactory.cpp:954 src/worldfactory.cpp:1050 msgid "Fast scroll down" msgstr "" -#: src/auto_note.cpp:368 src/auto_pickup.cpp:338 src/game.cpp:6251 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:361 src/auto_pickup.cpp:338 src/game.cpp:6249 +#: src/safemode_ui.cpp:144 msgid "nable" msgstr "" -#: src/auto_note.cpp:369 src/auto_pickup.cpp:339 src/game.cpp:6252 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:362 src/auto_pickup.cpp:339 src/game.cpp:6250 +#: src/safemode_ui.cpp:144 msgid "isable" msgstr "" -#: src/auto_note.cpp:370 +#: src/auto_note.cpp:363 msgid " - Toggle" msgstr "" -#: src/auto_note.cpp:383 +#: src/auto_note.cpp:376 msgid "Character" msgstr "" -#: src/auto_note.cpp:385 +#: src/auto_note.cpp:378 msgid "Global" msgstr "" -#: src/auto_note.cpp:387 +#: src/auto_note.cpp:380 msgid "Map Extra" msgstr "" -#: src/auto_note.cpp:388 src/options.cpp:1609 src/options.cpp:1667 +#: src/auto_note.cpp:381 src/options.cpp:1686 src/options.cpp:1744 msgid "Symbol" msgstr "" -#: src/auto_note.cpp:389 src/distraction_manager.cpp:130 src/options.cpp:1855 +#: src/auto_note.cpp:382 src/distraction_manager.cpp:130 src/options.cpp:1932 #: src/smart_controller_ui.cpp:66 msgid "Enabled" msgstr "" -#: src/auto_note.cpp:394 +#: src/auto_note.cpp:387 #, c-format msgid "%1$s %2$s" msgstr "" -#: src/auto_note.cpp:400 +#: src/auto_note.cpp:393 msgid "Auto notes enabled:" msgstr "" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/options.cpp:1847 src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/options.cpp:1924 src/safemode_ui.cpp:189 msgid "False" msgstr "Ψευδής" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/safemode_ui.cpp:189 msgid "True" msgstr "Αληθής" -#: src/auto_note.cpp:412 +#: src/auto_note.cpp:405 msgid "witch " msgstr "" -#: src/auto_note.cpp:417 +#: src/auto_note.cpp:410 msgid " to change pages." msgstr "" -#: src/auto_note.cpp:436 +#: src/auto_note.cpp:429 msgid "Discover more special encounters to populate this list" msgstr "" -#: src/auto_note.cpp:450 src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/editmap.cpp:751 msgid "no" msgstr "" -#: src/auto_note.cpp:450 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 -#: src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 +#: src/editmap.cpp:751 msgid "yes" msgstr "" -#: src/auto_note.cpp:551 +#: src/auto_note.cpp:544 msgid "Enter a map extra custom symbol (empty to unset):" msgstr "" -#: src/auto_note.cpp:562 +#: src/auto_note.cpp:555 msgid "Pick a color:" msgstr "" #. ~ %1$s: note color abbreviation, %2$s: note color name -#: src/auto_note.cpp:566 src/help.cpp:136 src/overmap_ui.cpp:1245 +#: src/auto_note.cpp:559 src/help.cpp:133 src/overmap_ui.cpp:1246 #, c-format msgctxt "note color" msgid "%1$s:%2$s, " msgstr "" -#: src/auto_note.cpp:577 +#: src/auto_note.cpp:570 msgctxt "color" msgid "yellow" msgstr "" -#: src/auto_note.cpp:578 src/options.cpp:806 src/options.cpp:820 +#: src/auto_note.cpp:571 src/options.cpp:806 src/options.cpp:820 #, c-format msgid "Default: %s" msgstr "" -#: src/auto_note.cpp:606 +#: src/auto_note.cpp:599 msgid "" "Auto notes are disabled globally.\n" "Do you want to enable?" msgstr "" -#: src/auto_note.cpp:615 src/auto_pickup.cpp:639 src/color.cpp:1062 -#: src/game.cpp:6916 src/input.cpp:1667 src/options.cpp:3426 -#: src/safemode_ui.cpp:506 +#: src/auto_note.cpp:608 src/auto_pickup.cpp:639 src/color.cpp:1065 +#: src/game.cpp:6914 src/input.cpp:1666 src/options.cpp:3503 +#: src/safemode_ui.cpp:507 msgid "Save changes?" msgstr "" -#: src/auto_pickup.cpp:334 src/game.cpp:6248 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:334 src/game.cpp:6246 src/safemode_ui.cpp:142 msgid "dd" msgstr "" -#: src/auto_pickup.cpp:335 src/game.cpp:6250 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:335 src/game.cpp:6248 src/safemode_ui.cpp:142 msgid "emove" msgstr "" -#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:143 msgid "opy" msgstr "" -#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:143 msgid "ove" msgstr "" -#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:144 +#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:145 msgid "est" msgstr "" -#: src/auto_pickup.cpp:345 src/game.cpp:6262 src/safemode_ui.cpp:155 +#: src/auto_pickup.cpp:345 src/game.cpp:6260 src/safemode_ui.cpp:156 msgid "<+-> Move up/down" msgstr "" -#: src/auto_pickup.cpp:347 src/color.cpp:731 src/game.cpp:6263 -#: src/safemode_ui.cpp:157 +#: src/auto_pickup.cpp:347 src/color.cpp:734 src/game.cpp:6261 +#: src/safemode_ui.cpp:158 msgid "-Edit" msgstr "" -#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:158 +#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:159 msgid "-Switch Page" msgstr "" -#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:170 +#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:171 msgid "Rules" msgstr "" @@ -399153,11 +400087,11 @@ msgstr "" msgid "Auto pickup enabled:" msgstr "" -#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:190 +#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:191 msgid "witch" msgstr "" -#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:241 +#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:242 msgid "" msgstr "" @@ -399189,11 +400123,11 @@ msgstr "" msgid "Pickup Rule:" msgstr "" -#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:180 +#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:181 msgid "[]" msgstr "" -#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:182 +#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:183 msgid "[]" msgstr "" @@ -399216,7 +400150,7 @@ msgstr "" msgid "auto pickup configuration" msgstr "" -#: src/auto_pickup.cpp:1082 +#: src/auto_pickup.cpp:1081 #, c-format msgid "Pickup rules for %s" msgstr "" @@ -399497,22 +400431,22 @@ msgstr "" msgid "Needs %d more experience to gain next level." msgstr "" -#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3098 +#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3099 #: src/item.cpp:2175 msgid "strength" msgstr "" -#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3099 +#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3100 #: src/item.cpp:2178 msgid "dexterity" msgstr "" -#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3100 +#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3101 #: src/item.cpp:2181 msgid "intelligence" msgstr "" -#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3101 +#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3102 #: src/item.cpp:2184 msgid "perception" msgstr "" @@ -399526,7 +400460,7 @@ msgstr "" msgid "Are you sure you want to raise %s? %d points available." msgstr "" -#: src/avatar.cpp:1374 src/game.cpp:9332 +#: src/avatar.cpp:1374 src/game.cpp:9330 msgid "You need to put the bag away before trying to wield something from it." msgstr "" @@ -399829,7 +400763,7 @@ msgstr "" msgid "You can't climb here - there's a ceiling above." msgstr "" -#: src/avatar_action.cpp:595 src/game.cpp:10094 +#: src/avatar_action.cpp:595 src/game.cpp:10092 msgid "The water puts out the flames!" msgstr "" @@ -399932,19 +400866,19 @@ msgstr "" msgid "You can't effectively throw while you're in your shell." msgstr "" -#: src/avatar_action.cpp:966 src/handle_action.cpp:2050 -#: src/handle_action.cpp:2060 src/handle_action.cpp:2079 -#: src/handle_action.cpp:2103 src/handle_action.cpp:2116 -#: src/handle_action.cpp:2134 src/handle_action.cpp:2146 -#: src/handle_action.cpp:2158 src/handle_action.cpp:2346 -#: src/handle_action.cpp:2358 src/handle_action.cpp:2372 -#: src/handle_action.cpp:2386 src/handle_action.cpp:2400 -#: src/handle_action.cpp:2424 src/iexamine.cpp:6562 src/iexamine.cpp:6572 +#: src/avatar_action.cpp:966 src/handle_action.cpp:2046 +#: src/handle_action.cpp:2056 src/handle_action.cpp:2075 +#: src/handle_action.cpp:2099 src/handle_action.cpp:2112 +#: src/handle_action.cpp:2130 src/handle_action.cpp:2142 +#: src/handle_action.cpp:2154 src/handle_action.cpp:2342 +#: src/handle_action.cpp:2354 src/handle_action.cpp:2368 +#: src/handle_action.cpp:2382 src/handle_action.cpp:2396 +#: src/handle_action.cpp:2420 src/iexamine.cpp:6562 src/iexamine.cpp:6572 #: src/iexamine.cpp:6582 src/melee.cpp:544 msgid "You lack the substance to affect anything." msgstr "" -#: src/avatar_action.cpp:973 src/game.cpp:9753 src/game.cpp:11089 +#: src/avatar_action.cpp:973 src/game.cpp:9751 src/game.cpp:11087 #: src/handle_action.cpp:705 #, c-format msgid "Your %s refuses to move as its batteries have been drained." @@ -399954,7 +400888,7 @@ msgstr "" msgid "You don't have any items to throw." msgstr "" -#: src/avatar_action.cpp:1003 src/character_attire.cpp:223 +#: src/avatar_action.cpp:1003 src/character_attire.cpp:219 msgid "You don't have that item." msgstr "" @@ -400124,564 +401058,485 @@ msgid "" "Time: %s\n" msgstr "" -#: src/basecamp.cpp:603 +#: src/basecamp.cpp:605 msgid "Name this camp" msgstr "" -#: src/basecamp.cpp:742 src/faction_camp.cpp:736 +#: src/basecamp.cpp:611 +msgid "You need to input the base camp name." +msgstr "" + +#: src/basecamp.cpp:753 src/faction_camp.cpp:736 msgid "Base Missions" msgstr "" -#: src/basecamp.cpp:751 +#: src/basecamp.cpp:762 msgid "Expansion" msgstr "" -#: src/basecamp.cpp:754 +#: src/basecamp.cpp:765 msgid "Empty Expansion" msgstr "" -#: src/bionics.cpp:677 +#: src/bionics.cpp:667 #, c-format msgid "%s activates their %s." msgstr "" -#: src/bionics.cpp:696 +#: src/bionics.cpp:686 #, c-format msgid "Your %s is shorting out and can't be activated." msgstr "" -#: src/bionics.cpp:708 +#: src/bionics.cpp:698 #, c-format msgid "You don't have the power to activate your %s." msgstr "Δεν έχετε τη δύναμη να ενεργοποιήσετε το δικό σας %s." -#: src/bionics.cpp:803 +#: src/bionics.cpp:793 #, c-format msgid "Deactivate your %s first!" msgstr "" -#: src/bionics.cpp:810 src/character.cpp:7218 +#: src/bionics.cpp:800 src/character.cpp:7219 #, c-format msgid "Stop wielding %s?" msgstr "" -#: src/bionics.cpp:832 src/bionics.cpp:1907 +#: src/bionics.cpp:822 src/bionics.cpp:1722 #, c-format msgid "There is not enough humidity in the air for your %s to function." msgstr "" -#: src/bionics.cpp:837 +#: src/bionics.cpp:827 #, c-format msgid "Your %s issues a low humidity warning. Efficiency will be reduced." msgstr "" -#: src/bionics.cpp:845 +#: src/bionics.cpp:835 msgid "You change your mind and turn it off." msgstr "" #. ~Sound of a bionic sonic-resonator shaking the area -#: src/bionics.cpp:851 +#: src/bionics.cpp:841 msgid "VRRRRMP!" msgstr "" -#: src/bionics.cpp:864 src/bionics.cpp:886 +#: src/bionics.cpp:854 src/bionics.cpp:876 #, c-format msgid "You cannot activate %s while mounted." msgstr "" -#: src/bionics.cpp:871 +#: src/bionics.cpp:861 msgid "Your speed suddenly increases!" msgstr "" -#: src/bionics.cpp:873 +#: src/bionics.cpp:863 msgid "Your muscles tear with the strain." msgstr "" -#: src/bionics.cpp:921 +#: src/bionics.cpp:911 msgid "Your torsion ratchet locks onto your joints." msgstr "" -#: src/bionics.cpp:924 +#: src/bionics.cpp:914 msgid "You can now run faster, assisted by joint servomotors." msgstr "" -#: src/bionics.cpp:926 +#: src/bionics.cpp:916 msgid "Start a fire where?" msgstr "" -#: src/bionics.cpp:933 src/iuse_actor.cpp:285 src/iuse_actor.cpp:1215 +#: src/bionics.cpp:923 src/iuse_actor.cpp:292 src/iuse_actor.cpp:1222 msgid "You happily light a fire." msgstr "" -#: src/bionics.cpp:943 +#: src/bionics.cpp:933 #, c-format msgid "Your radiation level: %d" msgstr "" -#: src/bionics.cpp:954 +#: src/bionics.cpp:944 msgid "Safeguards kick in, and the bionic refuses to activate!" msgstr "" -#: src/bionics.cpp:962 +#: src/bionics.cpp:952 msgid "Create an EMP where?" msgstr "" -#: src/bionics.cpp:972 +#: src/bionics.cpp:962 msgid "Your muscles hiss as hydraulic strength fills them!" msgstr "" #. ~ Sound of hissing hydraulic muscle! (not quite as loud as a car horn) -#: src/bionics.cpp:974 src/bionics.cpp:1833 +#: src/bionics.cpp:964 src/bionics.cpp:1648 msgid "HISISSS!" msgstr "" -#: src/bionics.cpp:985 +#: src/bionics.cpp:975 #, c-format msgid "Extract water from the %s" msgstr "" -#: src/bionics.cpp:1000 +#: src/bionics.cpp:990 msgid "There is no suitable corpse on this tile." msgstr "" -#: src/bionics.cpp:1067 +#: src/bionics.cpp:1057 msgid "You unleash a powerful shockwave!" msgstr "" -#: src/bionics.cpp:1083 +#: src/bionics.cpp:1073 #, c-format msgid "Temperature: %s." msgstr "" -#: src/bionics.cpp:1085 src/iuse.cpp:9005 +#: src/bionics.cpp:1075 src/iuse.cpp:9023 #, c-format msgid "Relative Humidity: %s." msgstr "" -#: src/bionics.cpp:1089 src/iuse.cpp:9016 +#: src/bionics.cpp:1079 src/iuse.cpp:9034 #, c-format msgid "Pressure: %s." msgstr "" -#: src/bionics.cpp:1091 src/iuse.cpp:9030 +#: src/bionics.cpp:1081 src/iuse.cpp:9048 #, c-format msgid "Wind Speed: %.1f %s." msgstr "" -#: src/bionics.cpp:1094 src/iuse.cpp:9034 +#: src/bionics.cpp:1084 src/iuse.cpp:9052 #, c-format msgid "Feels Like: %s." msgstr "" -#: src/bionics.cpp:1098 src/iuse.cpp:9038 +#: src/bionics.cpp:1088 src/iuse.cpp:9056 #, c-format msgid "Wind Direction: From the %s." msgstr "" -#: src/bionics.cpp:1101 +#: src/bionics.cpp:1091 msgid "Perform which function:" msgstr "" -#: src/bionics.cpp:1102 +#: src/bionics.cpp:1092 msgid "RC radio" msgstr "" -#: src/bionics.cpp:1127 +#: src/bionics.cpp:1117 msgid "" "You need a jumper cable connected to a power source to drain power from it." msgstr "" -#: src/bionics.cpp:1133 +#: src/bionics.cpp:1123 msgid "" "Cable is plugged-in to the CBM but it has to be also connected to the power " "source." msgstr "" -#: src/bionics.cpp:1139 +#: src/bionics.cpp:1129 msgid "" "You are plugged to the vehicle. It will charge you if it has some juice in " "it." msgstr "" -#: src/bionics.cpp:1145 +#: src/bionics.cpp:1135 msgid "" "You are plugged to a solar pack. It will charge you if it's unfolded and in" " sunlight." msgstr "" -#: src/bionics.cpp:1151 +#: src/bionics.cpp:1141 msgid "" "You are plugged to a UPS. It will charge you if it has some juice in it." msgstr "" -#: src/bionics.cpp:1155 +#: src/bionics.cpp:1145 msgid "" "You have a cable plugged to a portable power source, but you need to plug it" " in to the CBM." msgstr "" -#: src/bionics.cpp:1159 +#: src/bionics.cpp:1149 msgid "" "You have a cable plugged to a vehicle, but you need to plug it in to the " "CBM." msgstr "" -#: src/bionics.cpp:1168 +#: src/bionics.cpp:1158 msgid "" "You have at least one free cable in your inventory that you could use to " "plug yourself in." msgstr "" -#: src/bionics.cpp:1186 +#: src/bionics.cpp:1176 #, c-format msgid "Your %s automatically turn off." msgstr "" -#: src/bionics.cpp:1212 +#: src/bionics.cpp:1202 #, c-format msgid "Your %s is shorting out and can't be deactivated." msgstr "" -#: src/bionics.cpp:1224 +#: src/bionics.cpp:1214 #, c-format msgid "You can't deactivate your %s manually!" msgstr "" -#: src/bionics.cpp:1228 +#: src/bionics.cpp:1218 #, c-format msgid "You don't have the power to deactivate your %s." msgstr "" -#: src/bionics.cpp:1273 +#: src/bionics.cpp:1259 #, c-format msgid "You withdraw your %s." msgstr "" -#: src/bionics.cpp:1276 +#: src/bionics.cpp:1262 #, c-format msgid " withdraws his %s." msgstr "" -#: src/bionics.cpp:1278 +#: src/bionics.cpp:1264 #, c-format msgid " withdraws her %s." msgstr "" -#: src/bionics.cpp:1336 -#, c-format -msgid "Your %s does not have enough fuel to start." -msgstr "" - -#: src/bionics.cpp:1337 -#, c-format -msgid "'s %s does not have enough fuel to start." -msgstr "" - -#: src/bionics.cpp:1344 src/bionics.cpp:1429 -#, c-format -msgid "Your %s runs out of fuel and turns off." -msgstr "" - -#: src/bionics.cpp:1345 src/bionics.cpp:1430 -#, c-format -msgid "'s %s runs out of fuel and turns off." -msgstr "" - -#: src/bionics.cpp:1401 +#: src/bionics.cpp:1334 #, c-format -msgid "Your %s turns off to not waste calories." -msgstr "" - -#: src/bionics.cpp:1402 -#, c-format -msgid "'s %s turns off to not waste calories." -msgstr "" - -#: src/bionics.cpp:1404 -#, c-format -msgid "Your %s turns off after filling your power banks." -msgstr "" - -#: src/bionics.cpp:1405 -#, c-format -msgid "'s %s turns off after filling their power banks." -msgstr "" - -#: src/bionics.cpp:1407 -#, c-format -msgid "Your %s turns off to not waste fuel." -msgstr "" - -#: src/bionics.cpp:1408 -#, c-format -msgid "'s %s turns off to not waste fuel." -msgstr "" - -#: src/bionics.cpp:1411 -#, c-format -msgid "" -"Your %s cannot be started because you don't have any bionic power storage." +msgid "Your %s cannot be started because your calories are below safe levels." msgstr "" -#: src/bionics.cpp:1412 +#: src/bionics.cpp:1335 #, c-format msgid "" -"'s %s cannot be started because they don't have any bionic power " -"storage." -msgstr "" - -#: src/bionics.cpp:1414 -#, c-format -msgid "Your %s cannot be started due to fuel saving." -msgstr "" - -#: src/bionics.cpp:1415 -#, c-format -msgid "'s %s cannot be started due to fuel saving." -msgstr "" - -#: src/bionics.cpp:1417 -#, c-format -msgid "Your %s cannot be started because your power banks are full." -msgstr "" - -#: src/bionics.cpp:1418 -#, c-format -msgid "'s %s cannot be started because their power banks are full." +"'s %s cannot be started because their calories are below safe " +"levels." msgstr "" -#: src/bionics.cpp:1426 +#: src/bionics.cpp:1340 #, c-format msgid "" "Stored calories are below the safe threshold, your %s shuts down to preserve" " your health." msgstr "" -#: src/bionics.cpp:1427 +#: src/bionics.cpp:1341 #, c-format msgid "" "Stored calories are below the safe threshold, 's %s shuts down to " "preserve their health." msgstr "" -#: src/bionics.cpp:1434 -#, c-format -msgid "Your %s cannot be started because your calories are below safe levels." -msgstr "" - -#: src/bionics.cpp:1435 -#, c-format -msgid "" -"'s %s cannot be started because their calories are below safe " -"levels." -msgstr "" - -#: src/bionics.cpp:1437 +#: src/bionics.cpp:1348 #, c-format -msgid "Your %s doesn't have enough fuel to start." +msgid "Your %s does not have enough fuel to start." msgstr "" -#: src/bionics.cpp:1438 +#: src/bionics.cpp:1349 #, c-format -msgid "'s %s doesn't have enough fuel to start." +msgid "'s %s does not have enough fuel to start." msgstr "" -#: src/bionics.cpp:1479 +#: src/bionics.cpp:1353 #, c-format -msgid "Your %s does not have enough fuel to use Auto Start." +msgid "Your %s runs out of fuel and turns off." msgstr "" -#: src/bionics.cpp:1480 +#: src/bionics.cpp:1354 #, c-format -msgid "'s %s does not have enough fuel to use Auto Start." +msgid "'s %s runs out of fuel and turns off." msgstr "" -#: src/bionics.cpp:1803 +#: src/bionics.cpp:1618 #, c-format msgid "Your %s powers down." msgstr "" -#: src/bionics.cpp:1828 +#: src/bionics.cpp:1643 #, c-format msgid "Your %s has lost connection and is turning off." msgstr "" -#: src/bionics.cpp:1891 +#: src/bionics.cpp:1706 msgid "You feel your throat open up and air filling your lungs!" msgstr "" -#: src/bionics.cpp:1912 +#: src/bionics.cpp:1727 #, c-format msgid "Your %s issues a low humidity warning. Efficiency is reduced." msgstr "" -#: src/bionics.cpp:1921 +#: src/bionics.cpp:1736 #, c-format msgid "You are properly hydrated. Your %s chirps happily." msgstr "" -#: src/bionics.cpp:1954 src/bionics.cpp:2025 +#: src/bionics.cpp:1769 src/bionics.cpp:1840 msgid "The removal fails without incident." msgstr "" -#: src/bionics.cpp:1958 +#: src/bionics.cpp:1773 msgid "The removal is a failure." msgstr "" -#: src/bionics.cpp:1963 src/bionics.cpp:2050 src/bionics.cpp:2729 +#: src/bionics.cpp:1778 src/bionics.cpp:1865 src/bionics.cpp:2544 msgid "It really hurts!" msgstr "" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "'s %s is damaged." msgstr "" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "Your %s is damaged." msgstr "" -#: src/bionics.cpp:1995 src/bionics.cpp:2085 +#: src/bionics.cpp:1810 src/bionics.cpp:1900 #, c-format msgid "Your %s is severely damaged." msgstr "" -#: src/bionics.cpp:1996 src/bionics.cpp:2086 +#: src/bionics.cpp:1811 src/bionics.cpp:1901 #, c-format msgid "'s %s is severely damaged." msgstr "" -#: src/bionics.cpp:2030 +#: src/bionics.cpp:1845 #, c-format msgid "The %s flub the operation." msgstr "" -#: src/bionics.cpp:2033 +#: src/bionics.cpp:1848 #, c-format msgid "The %s messes up the operation." msgstr "" -#: src/bionics.cpp:2036 +#: src/bionics.cpp:1851 msgid "The operation fails." msgstr "" -#: src/bionics.cpp:2042 +#: src/bionics.cpp:1857 #, c-format msgid "The %s screws up the operation." msgstr "" -#: src/bionics.cpp:2125 +#: src/bionics.cpp:1940 msgid "You don't have enough anesthetic to perform the installation." msgstr "" -#: src/bionics.cpp:2156 +#: src/bionics.cpp:1971 msgid "You don't have the required components to perform the installation." msgstr "" -#: src/bionics.cpp:2272 +#: src/bionics.cpp:2087 #, c-format msgid "%s must remove the parent bionic to remove the %s." msgstr "" -#: src/bionics.cpp:2288 +#: src/bionics.cpp:2103 msgid "Are you sure you wish to uninstall the selected bionic?" msgstr "" -#: src/bionics.cpp:2294 src/game.cpp:4999 +#: src/bionics.cpp:2109 src/game.cpp:4997 #, c-format msgid "" "WARNING: %i percent chance of SEVERE damage to all body parts! Continue " "anyway?" msgstr "" -#: src/bionics.cpp:2366 src/bionics.cpp:2440 +#: src/bionics.cpp:2181 src/bionics.cpp:2255 msgid "Your parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2367 +#: src/bionics.cpp:2182 msgid "'s parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2368 src/bionics.cpp:2441 src/bionics.cpp:2445 +#: src/bionics.cpp:2183 src/bionics.cpp:2256 src/bionics.cpp:2260 #, c-format msgid "Successfully removed %s." msgstr "" -#: src/bionics.cpp:2400 +#: src/bionics.cpp:2215 #, c-format msgid "The %s's anesthesia kit looks empty." msgstr "" -#: src/bionics.cpp:2418 src/bionics.cpp:3420 +#: src/bionics.cpp:2233 src/bionics.cpp:3181 msgid "" "You feel a tiny pricking sensation in your right arm, and lose all sensation" " before abruptly blacking out." msgstr "" -#: src/bionics.cpp:2421 +#: src/bionics.cpp:2236 #, c-format msgid "" "The %1$s gently inserts a syringe into %2$s's arm and starts injecting " "something while holding them down." msgstr "" -#: src/bionics.cpp:2431 +#: src/bionics.cpp:2246 #, c-format msgid "You fall asleep and %1$s starts operating." msgstr "" -#: src/bionics.cpp:2433 +#: src/bionics.cpp:2248 #, c-format msgid "%1$s falls asleep and %2$s starts operating." msgstr "" -#: src/bionics.cpp:2443 +#: src/bionics.cpp:2258 #, c-format msgid "%s's parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2477 +#: src/bionics.cpp:2292 msgid "/!\\ CBM is highly contaminated. /!\\" msgstr "" -#: src/bionics.cpp:2478 +#: src/bionics.cpp:2293 msgid "CBM is filthy." msgstr "" -#: src/bionics.cpp:2483 +#: src/bionics.cpp:2298 msgid "/!\\ CBM is not sterile. /!\\ Please use autoclave to sterilize." msgstr "" -#: src/bionics.cpp:2484 +#: src/bionics.cpp:2299 msgid "CBM is not sterile." msgstr "" -#: src/bionics.cpp:2487 +#: src/bionics.cpp:2302 msgid "CBM already deployed. Please reset to factory state." msgstr "" -#: src/bionics.cpp:2489 +#: src/bionics.cpp:2304 msgid "CBM is already installed." msgstr "" -#: src/bionics.cpp:2491 src/bionics.cpp:2494 +#: src/bionics.cpp:2306 src/bionics.cpp:2309 msgid "CBM not compatible with patient's body." msgstr "" -#: src/bionics.cpp:2498 +#: src/bionics.cpp:2313 msgid "No base version installed." msgstr "" -#: src/bionics.cpp:2504 +#: src/bionics.cpp:2319 msgid "Superior version installed." msgstr "" -#: src/bionics.cpp:2506 +#: src/bionics.cpp:2321 msgid "CBM not compatible with patient." msgstr "" -#: src/bionics.cpp:2546 +#: src/bionics.cpp:2361 #, c-format msgid "" "Installing this bionic will remove the conflicting traits: %s. Continue " @@ -400689,23 +401544,23 @@ msgid "" msgstr "" #. ~ : more slot(s) needed. -#: src/bionics.cpp:2557 +#: src/bionics.cpp:2372 #, c-format msgid "" "\n" "%s: %i more slot(s) needed." msgstr "" -#: src/bionics.cpp:2561 +#: src/bionics.cpp:2376 #, c-format msgid "Not enough space for bionic installation!%s" msgstr "" -#: src/bionics.cpp:2568 +#: src/bionics.cpp:2383 msgid "Are you sure you wish to install the selected bionic?" msgstr "" -#: src/bionics.cpp:2574 +#: src/bionics.cpp:2389 #, c-format msgid "" "WARNING: %i percent chance of failure that may result in damage, pain, or a " @@ -400714,327 +401569,312 @@ msgstr "" #. ~ %1$s - name of the bionic to be upgraded (inferior), %2$s - name of the #. upgraded bionic (superior). -#: src/bionics.cpp:2664 +#: src/bionics.cpp:2479 #, c-format msgid "Successfully upgraded %1$s to %2$s." msgstr "" #. ~ %s - name of the bionic. -#: src/bionics.cpp:2670 +#: src/bionics.cpp:2485 #, c-format msgid "Successfully installed %s." msgstr "" -#: src/bionics.cpp:2708 +#: src/bionics.cpp:2523 msgid "The installation is a failure." msgstr "" #. ~"Complications" is USian medical-speak for "unintended damage from a #. medical procedure". -#: src/bionics.cpp:2712 +#: src/bionics.cpp:2527 #, c-format msgid "%s training helps to minimize the complications." msgstr "" -#: src/bionics.cpp:2721 +#: src/bionics.cpp:2536 msgid "The installation fails without incident." msgstr "" -#: src/bionics.cpp:2737 +#: src/bionics.cpp:2552 msgid "The installation is faulty!" msgstr "" #. ~ ( slots); -#: src/bionics.cpp:2803 +#: src/bionics.cpp:2618 #, c-format msgid "%s (%i slots);" msgstr "" -#: src/bionics.cpp:2896 +#: src/bionics.cpp:2716 #, c-format msgid "Increased storage capacity by %i." msgstr "" -#: src/bionics.cpp:3193 -msgid "Chose Safe Fuel Level Threshold" -msgstr "" - -#: src/bionics.cpp:3194 -msgid "Full Power" +#: src/bionics.cpp:3013 +msgid "Stop power generation at" msgstr "" -#: src/bionics.cpp:3196 +#: src/bionics.cpp:3014 #, c-format -msgid "Above 80 %%" +msgid "100 %%" msgstr "" -#: src/bionics.cpp:3199 +#: src/bionics.cpp:3015 #, c-format -msgid "Above 55 %%" +msgid "90 %%" msgstr "" -#: src/bionics.cpp:3202 +#: src/bionics.cpp:3016 #, c-format -msgid "Above 30 %%" -msgstr "" - -#: src/bionics.cpp:3204 src/distraction_manager.cpp:130 src/options.cpp:1495 -#: src/options.cpp:1669 -msgid "Disabled" +msgid "70 %%" msgstr "" -#: src/bionics.cpp:3235 -msgid "Chose Start Power Level Threshold" -msgstr "" - -#: src/bionics.cpp:3236 -msgid "No Power Left" +#: src/bionics.cpp:3017 +#, c-format +msgid "50 %%" msgstr "" -#: src/bionics.cpp:3238 +#: src/bionics.cpp:3018 #, c-format -msgid "Below 25 %%" +msgid "30 %%" msgstr "" -#: src/bionics.cpp:3241 +#: src/bionics.cpp:3019 #, c-format -msgid "Below 50 %%" +msgid "10 %%" msgstr "" -#: src/bionics.cpp:3244 -#, c-format -msgid "Below 75 %%" +#: src/bionics.cpp:3020 src/distraction_manager.cpp:130 src/options.cpp:1572 +#: src/options.cpp:1746 +msgid "Disabled" msgstr "" -#: src/bionics.cpp:3402 +#: src/bionics.cpp:3163 msgid "You tell the pain to bug off and proceed with the operation." msgstr "" -#: src/bionics.cpp:3406 +#: src/bionics.cpp:3167 msgid "" "You set up the operation step-by-step, configuring the Autodoc to manipulate" " a CBM." msgstr "" -#: src/bionics.cpp:3407 +#: src/bionics.cpp:3168 msgid "" " sets up the operation, configuring the Autodoc to manipulate a " "CBM." msgstr "" -#: src/bionics.cpp:3410 +#: src/bionics.cpp:3171 msgid "" "You settle into position, sliding your right wrist into the couch's strap." msgstr "" -#: src/bionics.cpp:3411 +#: src/bionics.cpp:3172 msgid "" " settles into position, sliding their wrist into the couch's strap." msgstr "" -#: src/bionics.cpp:3416 +#: src/bionics.cpp:3177 msgid "You feel excited as the operation starts." msgstr "" -#: src/bionics.cpp:3427 +#: src/bionics.cpp:3188 msgid "" "You feel excited as the Autodoc slices painlessly into you. You enjoy the " "sight of scalpels slicing you apart." msgstr "" -#: src/bionics.cpp:3430 +#: src/bionics.cpp:3191 msgid "" "You stay very, very still, focusing intently on an interesting stain on the " "ceiling, as the Autodoc slices painlessly into you." msgstr "" -#: src/bionics.cpp:3438 +#: src/bionics.cpp:3199 msgid "" "As your consciousness slips away, you feel regret that you won't be able to " "enjoy the operation." msgstr "" -#: src/bionics_ui.cpp:58 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 -#: src/options.cpp:1598 src/options.cpp:1728 +#: src/bionics_ui.cpp:59 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 +#: src/options.cpp:1675 src/options.cpp:1805 msgid "None" msgstr "" -#: src/bionics_ui.cpp:60 +#: src/bionics_ui.cpp:61 msgid "Power usage" msgstr "" -#: src/bionics_ui.cpp:62 +#: src/bionics_ui.cpp:63 msgid "Name" msgstr "" -#: src/bionics_ui.cpp:64 +#: src/bionics_ui.cpp:65 msgid "Manual (shortcut)" msgstr "" -#: src/bionics_ui.cpp:124 +#: src/bionics_ui.cpp:125 msgid "Sort bionics by:" msgstr "" -#: src/bionics_ui.cpp:205 +#: src/bionics_ui.cpp:206 msgid "Available Fuel: " msgstr "" -#: src/bionics_ui.cpp:243 src/bionics_ui.cpp:249 +#: src/bionics_ui.cpp:244 src/bionics_ui.cpp:250 msgctxt "decimal separator" msgid "." msgstr "" -#: src/bionics_ui.cpp:245 src/display.cpp:556 src/display.cpp:599 +#: src/bionics_ui.cpp:246 src/display.cpp:556 src/display.cpp:599 #: src/player_display.cpp:684 src/units.cpp:105 msgctxt "energy unit: kilojoule" msgid "kJ" msgstr "" -#: src/bionics_ui.cpp:251 src/display.cpp:553 src/display.cpp:596 +#: src/bionics_ui.cpp:252 src/display.cpp:553 src/display.cpp:596 #: src/player_display.cpp:681 src/units.cpp:110 msgctxt "energy unit: joule" msgid "J" msgstr "" -#: src/bionics_ui.cpp:253 src/display.cpp:550 src/display.cpp:593 +#: src/bionics_ui.cpp:254 src/display.cpp:550 src/display.cpp:593 #: src/player_display.cpp:678 src/units.cpp:112 msgctxt "energy unit: millijoule" msgid "mJ" msgstr "" -#: src/bionics_ui.cpp:257 +#: src/bionics_ui.cpp:258 #, c-format msgid "" "Bionic Power: %s/%ikJ" msgstr "" -#: src/bionics_ui.cpp:269 src/diary.cpp:197 src/init.cpp:824 +#: src/bionics_ui.cpp:270 src/diary.cpp:197 src/init.cpp:809 msgid "Bionics" msgstr "" -#: src/bionics_ui.cpp:272 +#: src/bionics_ui.cpp:273 #, c-format msgid "" "[%s] Reassign, [%s] Switch tabs," " [%s] Toggle fuel saving mode, " -"[%s] Toggle auto start mode, " -"[%s] Open refueling menu." msgstr "" -#: src/bionics_ui.cpp:278 +#: src/bionics_ui.cpp:276 #, c-format msgid " [%s] Sort: %s" msgstr "" -#: src/bionics_ui.cpp:282 +#: src/bionics_ui.cpp:280 msgid "" "Reassigning. Select a bionic to reassign or press " "[SPACE] to cancel." msgstr "" -#: src/bionics_ui.cpp:285 +#: src/bionics_ui.cpp:283 #, c-format msgid "" "Activating [%s] Examine, %s" msgstr "" -#: src/bionics_ui.cpp:289 +#: src/bionics_ui.cpp:287 #, c-format msgid "" "Examining [%s] Activate, %s" msgstr "" -#: src/bionics_ui.cpp:307 +#: src/bionics_ui.cpp:305 #, c-format msgid "%s act" msgstr "" -#: src/bionics_ui.cpp:311 +#: src/bionics_ui.cpp:309 #, c-format msgid "%s deact" msgstr "" -#: src/bionics_ui.cpp:315 +#: src/bionics_ui.cpp:313 #, c-format msgid "%s trigger" msgstr "" -#: src/bionics_ui.cpp:320 +#: src/bionics_ui.cpp:318 #, c-format msgid "%s/turn" msgstr "" -#: src/bionics_ui.cpp:321 +#: src/bionics_ui.cpp:319 #, c-format msgid "%s/%d turns" msgstr "" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "OFF" msgstr "" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "ON" msgstr "" -#: src/bionics_ui.cpp:328 +#: src/bionics_ui.cpp:326 msgid "(incapacitated)" msgstr "" -#: src/bionics_ui.cpp:333 +#: src/bionics_ui.cpp:330 #, c-format msgid "(fuel saving ON > %d %%)" msgstr "" -#: src/bionics_ui.cpp:338 -#, c-format -msgid "(auto start < %d %%)" +#: src/bionics_ui.cpp:336 +msgid "(inactive)" msgstr "" -#: src/bionics_ui.cpp:364 +#: src/bionics_ui.cpp:361 #, c-format msgid "ACTIVE (%i)" msgstr "" -#: src/bionics_ui.cpp:365 +#: src/bionics_ui.cpp:362 #, c-format msgid "PASSIVE (%i)" msgstr "" -#: src/bionics_ui.cpp:395 +#: src/bionics_ui.cpp:392 #, c-format msgid "Power usage: %s" msgstr "" -#: src/bionics_ui.cpp:403 +#: src/bionics_ui.cpp:400 msgid "This bionic occupies the following body parts:" msgstr "" -#: src/bionics_ui.cpp:408 +#: src/bionics_ui.cpp:405 #, c-format msgid "Installed weapon: %s" msgstr "" -#: src/bionics_ui.cpp:660 +#: src/bionics_ui.cpp:655 msgid " BIONICS " msgstr "" -#: src/bionics_ui.cpp:686 +#: src/bionics_ui.cpp:681 msgid "No activatable bionics installed." msgstr "" -#: src/bionics_ui.cpp:689 +#: src/bionics_ui.cpp:684 msgid "No passive bionics installed." msgstr "" -#: src/bionics_ui.cpp:795 +#: src/bionics_ui.cpp:791 #, c-format msgid "%s; enter new letter. Space to clear. Esc to cancel." msgstr "" -#: src/bionics_ui.cpp:805 +#: src/bionics_ui.cpp:801 #, c-format msgid "" "Invalid bionic letter. Only those characters are valid:\n" @@ -401042,40 +401882,36 @@ msgid "" "%s" msgstr "" -#: src/bionics_ui.cpp:845 +#: src/bionics_ui.cpp:841 msgid "You can't toggle fuel saving mode on a non-fueled CBM." msgstr "" -#: src/bionics_ui.cpp:859 -msgid "You can't toggle auto start mode on a non-fueled CBM." -msgstr "" - -#: src/bionics_ui.cpp:921 +#: src/bionics_ui.cpp:903 msgid "Select action" msgstr "" -#: src/bionics_ui.cpp:923 +#: src/bionics_ui.cpp:905 msgid "Uninstall weapon" msgstr "" -#: src/bionics_ui.cpp:924 +#: src/bionics_ui.cpp:906 msgid "Install weapon" msgstr "" -#: src/bionics_ui.cpp:941 +#: src/bionics_ui.cpp:923 msgid "Select weapon to install" msgstr "" -#: src/bionics_ui.cpp:950 +#: src/bionics_ui.cpp:932 msgid "You don't have any items you can install in this bionic" msgstr "" -#: src/bionics_ui.cpp:960 +#: src/bionics_ui.cpp:942 #, c-format msgid "Unable to install %s" msgstr "" -#: src/bionics_ui.cpp:994 +#: src/bionics_ui.cpp:976 #, c-format msgid "" "You can not activate %s!\n" @@ -401102,7 +401938,7 @@ msgstr "" msgid "Effects" msgstr "" -#: src/bodygraph.cpp:506 src/options.cpp:1597 +#: src/bodygraph.cpp:506 src/options.cpp:1674 msgid "Worn" msgstr "" @@ -401130,11 +401966,11 @@ msgstr "" msgid "median" msgstr "" -#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4638 +#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4645 msgid "Bash" msgstr "" -#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4640 +#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4647 msgid "Cut" msgstr "" @@ -401142,15 +401978,15 @@ msgstr "" msgid "Pierce" msgstr "" -#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4642 +#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4649 msgid "Ballistic" msgstr "" -#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4645 +#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4652 msgid "Acid" msgstr "" -#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4647 +#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4654 msgid "Fire" msgstr "" @@ -401572,922 +402408,922 @@ msgstr "" msgid "Year %1$d, %2$s" msgstr "" -#: src/cata_tiles.cpp:4761 +#: src/cata_tiles.cpp:4763 msgid "direct3d" msgstr "" -#: src/cata_tiles.cpp:4764 +#: src/cata_tiles.cpp:4766 msgid "opengl" msgstr "" -#: src/cata_tiles.cpp:4765 +#: src/cata_tiles.cpp:4767 msgid "opengles2" msgstr "" -#: src/cata_tiles.cpp:4790 +#: src/cata_tiles.cpp:4792 msgid "Display 0" msgstr "" -#: src/cata_utility.cpp:188 src/options.cpp:1553 +#: src/cata_utility.cpp:190 src/options.cpp:1630 msgid "mph" msgstr "" #. ~ vehicle speed tiles per turn -#: src/cata_utility.cpp:191 +#: src/cata_utility.cpp:193 msgid "t/t" msgstr "" -#: src/cata_utility.cpp:195 src/options.cpp:1553 +#: src/cata_utility.cpp:197 src/options.cpp:1630 msgid "km/h" msgstr "" -#: src/cata_utility.cpp:197 +#: src/cata_utility.cpp:199 msgid "m/s" msgstr "" -#: src/cata_utility.cpp:280 +#: src/cata_utility.cpp:282 src/cata_utility.cpp:305 #, c-format msgid "Failed to write %1$s to \"%2$s\": %3$s" msgstr "" -#: src/cata_utility.cpp:401 +#: src/cata_utility.cpp:433 src/cata_utility.cpp:511 src/cata_utility.cpp:524 #, c-format msgid "Failed to read from \"%1$s\": %2$s" msgstr "" #. ~ translators: place some random 1-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:453 +#: src/cata_utility.cpp:563 msgid "abcdefghijklmnopqrstuvwxyz" msgstr "" #. ~ translators: place some random 2-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:456 +#: src/cata_utility.cpp:566 msgid "に坂索トし荷測のンおク妙免イロコヤ梅棋厚れ表幌" msgstr "" -#: src/character.cpp:781 src/debug_menu.cpp:1610 src/game.cpp:11911 -#: src/iuse.cpp:7201 src/npctalk.cpp:1898 src/trade_ui.cpp:296 +#: src/character.cpp:782 src/debug_menu.cpp:1612 src/game.cpp:11909 +#: src/iuse.cpp:7205 src/npctalk.cpp:1898 src/trade_ui.cpp:296 msgid "You" msgstr "" -#: src/character.cpp:781 +#: src/character.cpp:782 msgid "you" msgstr "" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "Your" msgstr "" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "your" msgstr "" -#: src/character.cpp:788 +#: src/character.cpp:789 #, c-format msgid "%s's" msgstr "" -#: src/character.cpp:800 src/monster.cpp:607 +#: src/character.cpp:801 src/monster.cpp:607 msgid "armor" msgstr "" -#: src/character.cpp:1229 +#: src/character.cpp:1230 msgid "Ouch, something hurts!" msgstr "" -#: src/character.cpp:1434 +#: src/character.cpp:1435 #, c-format msgid "You remove the %s's harness." msgstr "" -#: src/character.cpp:1453 +#: src/character.cpp:1454 #, c-format msgid "You climb on the %s." msgstr "" -#: src/character.cpp:1459 +#: src/character.cpp:1460 #, c-format msgid "You hear your %s whir to life." msgstr "" -#: src/character.cpp:1480 src/monexamine.cpp:130 +#: src/character.cpp:1481 src/monexamine.cpp:130 #, c-format msgid "You fail to budge your %s!" msgstr "" -#: src/character.cpp:1560 +#: src/character.cpp:1561 msgid "You are ejected from your mech!" msgstr "" -#: src/character.cpp:1561 +#: src/character.cpp:1562 msgid " is ejected from their mech!" msgstr "" -#: src/character.cpp:1563 +#: src/character.cpp:1564 msgid "You fall off your mount!" msgstr "" -#: src/character.cpp:1564 +#: src/character.cpp:1565 msgid " falls off their mount!" msgstr "" -#: src/character.cpp:1604 src/trapfunc.cpp:832 +#: src/character.cpp:1605 src/trapfunc.cpp:832 msgid "You hurt yourself!" msgstr "" -#: src/character.cpp:1608 +#: src/character.cpp:1609 msgctxt "memorial_male" msgid "Fell off a mount." msgstr "" -#: src/character.cpp:1609 +#: src/character.cpp:1610 msgctxt "memorial_female" msgid "Fell off a mount." msgstr "" -#: src/character.cpp:1643 +#: src/character.cpp:1644 msgid "Dismount where?" msgstr "" -#: src/character.cpp:1645 +#: src/character.cpp:1646 msgid "You cannot dismount there!" msgstr "" -#: src/character.cpp:1695 +#: src/character.cpp:1696 msgid "WARNING! Player has no vital part and is invincible." msgstr "" -#: src/character.cpp:1724 +#: src/character.cpp:1725 msgid "You try to counterattack, but you are too exhausted!" msgstr "" -#: src/character.cpp:1784 +#: src/character.cpp:1785 msgid "Time seems to slow down, and you instinctively dodge!" msgstr "" -#: src/character.cpp:1786 +#: src/character.cpp:1787 #, c-format msgid "%s dodges… so fast!" msgstr "" -#: src/character.cpp:1792 +#: src/character.cpp:1793 msgid "You try to dodge, but there's no room!" msgstr "" -#: src/character.cpp:1794 +#: src/character.cpp:1795 #, c-format msgid "%s tries to dodge, but there's no room!" msgstr "" -#: src/character.cpp:1809 +#: src/character.cpp:1810 #, c-format msgid "This task is too simple to train your %s beyond %d." msgstr "" -#: src/character.cpp:1977 +#: src/character.cpp:1978 msgid "footsteps" msgstr "" -#: src/character.cpp:1990 +#: src/character.cpp:1991 msgid "clattering equipment" msgstr "" -#: src/character.cpp:2046 +#: src/character.cpp:2047 #, c-format msgid "Your %s bionic comes back online." msgstr "" -#: src/character.cpp:2145 +#: src/character.cpp:2146 #, c-format msgid "You have learned a new style: %s!" msgstr "" -#: src/character.cpp:2471 src/suffer.cpp:637 +#: src/character.cpp:2472 src/suffer.cpp:637 #, c-format msgid "Your practical skill in %s has increased to %d!" msgstr "" -#: src/character.cpp:2476 src/suffer.cpp:640 +#: src/character.cpp:2477 src/suffer.cpp:640 #, c-format msgid "Your theoretical understanding of %s has increased to %d!" msgstr "" -#: src/character.cpp:2481 +#: src/character.cpp:2482 #, c-format msgid "You feel that %s tasks of this level are becoming trivial." msgstr "" -#: src/character.cpp:2622 +#: src/character.cpp:2623 msgid "Blood Test Results" msgstr "" -#: src/character.cpp:2624 +#: src/character.cpp:2625 msgid "No effects." msgstr "" -#: src/character.cpp:2929 +#: src/character.cpp:2930 msgid "You can't use anything while incorporeal." msgstr "" -#: src/character.cpp:2930 +#: src/character.cpp:2931 msgid " can't use anything while incorporeal." msgstr "" #. ~ %1$s - list of unmet requirements, %2$s - item name. -#: src/character.cpp:2940 +#: src/character.cpp:2941 #, c-format msgid "You need at least %1$s to use this %2$s." msgstr "" -#: src/character.cpp:2941 +#: src/character.cpp:2942 #, c-format msgid " needs at least %1$s to use this %2$s." msgstr "" #. ~ %1$s - list of unmet requirements, %2$s - item name, %3$s - indirect item #. name. -#: src/character.cpp:2945 +#: src/character.cpp:2946 #, c-format msgid "You need at least %1$s to use this %2$s with your %3$s." msgstr "" -#: src/character.cpp:2946 +#: src/character.cpp:2947 #, c-format msgid " needs at least %1$s to use this %2$s with their %3$s." msgstr "" -#: src/character.cpp:2964 +#: src/character.cpp:2965 #, c-format msgid "You cannot unwield your %s." msgstr "" -#: src/character.cpp:3258 +#: src/character.cpp:3259 msgid "Your heart races as you recall your most recent hunt." msgstr "" -#: src/character.cpp:3268 +#: src/character.cpp:3269 #, c-format msgid "Your knowledge of %s begins to fade, but your memory banks retain it!" msgstr "" -#: src/character.cpp:3274 +#: src/character.cpp:3275 #, c-format msgid "" "Your practical skill in %s may need some refreshing. It has dropped to %d." msgstr "" -#: src/character.cpp:4251 +#: src/character.cpp:4252 #, c-format msgid "Your %s bionic shorts out!" msgstr "" -#: src/character.cpp:4308 src/character.cpp:4324 +#: src/character.cpp:4309 src/character.cpp:4325 #, c-format msgid "Bandaged wounds on your %s healed." msgstr "" -#: src/character.cpp:4316 src/character.cpp:4329 +#: src/character.cpp:4317 src/character.cpp:4330 #, c-format msgid "Disinfected wounds on your %s healed." msgstr "" -#: src/character.cpp:4611 +#: src/character.cpp:4612 #, c-format msgid "You're feeling tired. %s to lie down for sleep." msgstr "" -#: src/character.cpp:4614 +#: src/character.cpp:4615 msgid "You're feeling tired." msgstr "" -#: src/character.cpp:4635 +#: src/character.cpp:4636 msgid "You're cramping up from stuffing yourself in this vehicle." msgstr "" -#: src/character.cpp:4753 +#: src/character.cpp:4754 msgid "You have a sudden heart attack!" msgstr "" -#: src/character.cpp:4754 src/player_hardcoded_effects.cpp:757 +#: src/character.cpp:4755 src/player_hardcoded_effects.cpp:757 msgid " has a sudden heart attack!" msgstr "" -#: src/character.cpp:4759 +#: src/character.cpp:4760 msgid "Your breathing stops completely." msgstr "" -#: src/character.cpp:4760 +#: src/character.cpp:4761 msgid "'s breathing stops completely." msgstr "" -#: src/character.cpp:4766 +#: src/character.cpp:4767 msgid "Your heart spasms painfully and stops." msgstr "" -#: src/character.cpp:4767 +#: src/character.cpp:4768 msgid "'s heart spasms painfully and stops." msgstr "" -#: src/character.cpp:4769 src/character.cpp:4776 +#: src/character.cpp:4770 src/character.cpp:4777 msgid "Your heart spasms and stops." msgstr "" -#: src/character.cpp:4770 src/character.cpp:4777 +#: src/character.cpp:4771 src/character.cpp:4778 msgid "'s heart spasms and stops." msgstr "" -#: src/character.cpp:4782 +#: src/character.cpp:4783 msgid "Your breathing slows down to a stop." msgstr "" -#: src/character.cpp:4783 +#: src/character.cpp:4784 msgid "'s breathing slows down to a stop." msgstr "" -#: src/character.cpp:4791 +#: src/character.cpp:4792 msgid "You have starved to death." msgstr "" -#: src/character.cpp:4831 +#: src/character.cpp:4832 msgid "You have died of dehydration." msgstr "" -#: src/character.cpp:4835 +#: src/character.cpp:4836 msgid "Even your eyes feel dry…" msgstr "" -#: src/character.cpp:4837 +#: src/character.cpp:4838 msgid "You are THIRSTY!" msgstr "" -#: src/character.cpp:4839 +#: src/character.cpp:4840 msgid "Your mouth feels so dry…" msgstr "" -#: src/character.cpp:4846 +#: src/character.cpp:4847 msgid "Survivor sleep now." msgstr "" -#: src/character.cpp:4851 +#: src/character.cpp:4852 msgid "Anywhere would be a good place to sleep…" msgstr "" -#: src/character.cpp:4853 +#: src/character.cpp:4854 msgid "You feel like you haven't slept in days." msgstr "" -#: src/character.cpp:4862 +#: src/character.cpp:4863 msgid "You're too physically tired to stop yawning." msgstr "" -#: src/character.cpp:4872 +#: src/character.cpp:4873 msgid "How much longer until bedtime?" msgstr "" -#: src/character.cpp:4880 +#: src/character.cpp:4881 msgid "*yawn* You should really get some sleep." msgstr "" -#: src/character.cpp:4893 +#: src/character.cpp:4894 msgid "Your mind feels tired. It's been a while since you've slept well." msgstr "" -#: src/character.cpp:4897 +#: src/character.cpp:4898 msgid "" "Your mind feels foggy from a lack of good sleep, and your eyes keep trying " "to close against your will." msgstr "" -#: src/character.cpp:4905 +#: src/character.cpp:4906 msgid "" "Your mind feels weary, and you dread every wakeful minute that passes. You " "crave sleep, and feel like you're about to collapse." msgstr "" -#: src/character.cpp:4913 +#: src/character.cpp:4914 msgid "" "You haven't slept decently for so long that your whole body is screaming for" " mercy. It's a miracle that you're still awake, but it feels more like a " "curse now." msgstr "" -#: src/character.cpp:4936 +#: src/character.cpp:4937 msgid "" "Your body collapses due to sleep deprivation, your neglected fatigue rushing" " back all at once, and you pass out on the spot." msgstr "" -#: src/character.cpp:4937 +#: src/character.cpp:4938 msgid " collapses to the ground from exhaustion." msgstr "" -#: src/character.cpp:5020 src/character_guns.cpp:186 +#: src/character.cpp:5021 src/character_guns.cpp:186 #, c-format msgid "Permanently install your %1$s in your %2$s?" msgstr "" #. ~ you filled to the brim with -#: src/character.cpp:5571 +#: src/character.cpp:5572 #, c-format msgid "You filled %1$s to the brim with %2$s." msgstr "" -#: src/character.cpp:5582 src/iexamine.cpp:3791 +#: src/character.cpp:5583 src/iexamine.cpp:3791 #, c-format msgid "You pour %1$s into the %2$s." msgstr "" -#: src/character.cpp:5588 src/character.cpp:5605 src/veh_interact.cpp:3387 +#: src/character.cpp:5589 src/character.cpp:5606 src/veh_interact.cpp:3381 msgid "There's some left over!" msgstr "" #. ~ $1 - vehicle name, $2 - part name, $3 - liquid type -#: src/character.cpp:5601 +#: src/character.cpp:5602 #, c-format msgid "You refill the %1$s's %2$s with %3$s." msgstr "" -#: src/character.cpp:5622 +#: src/character.cpp:5623 #, c-format msgid "This is you - %s." msgstr "" -#: src/character.cpp:5624 +#: src/character.cpp:5625 #, c-format msgid "This is %s." msgstr "" -#: src/character.cpp:5656 +#: src/character.cpp:5657 msgid "Wielding:" msgstr "" -#: src/character.cpp:5664 +#: src/character.cpp:5665 msgid "Wearing:" msgstr "" #. ~ how old the character is in years. try to limit number of characters to #. fit on the screen -#: src/character.cpp:5919 +#: src/character.cpp:5920 #, c-format msgid "%d years" msgstr "" -#: src/character.cpp:5974 +#: src/character.cpp:5975 #, c-format msgid "%d cm" msgstr "" -#: src/character.cpp:6036 +#: src/character.cpp:6037 msgid "Toggle which fault?" msgstr "" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Mend: %s" msgstr "" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Set: %s" msgstr "" -#: src/character.cpp:6045 +#: src/character.cpp:6046 #, c-format msgid "The %s doesn't have any faults to toggle." msgstr "" -#: src/character.cpp:6085 +#: src/character.cpp:6086 #, c-format msgid "The %s doesn't have any faults to mend." msgstr "" -#: src/character.cpp:6089 +#: src/character.cpp:6090 msgid "It is damaged, but cannot be repaired." msgstr "" -#: src/character.cpp:6096 +#: src/character.cpp:6097 #, c-format msgid "" "It is damaged, and could be repaired with %s. %s to use one of those items." msgstr "" -#: src/character.cpp:6108 +#: src/character.cpp:6109 msgid "Mend which fault?" msgstr "" -#: src/character.cpp:6124 +#: src/character.cpp:6125 #, c-format msgid "Turns into: %s\n" msgstr "" -#: src/character.cpp:6128 +#: src/character.cpp:6129 #, c-format msgid "Also mends: %s\n" msgstr "" -#: src/character.cpp:6131 +#: src/character.cpp:6132 #, c-format msgid "Time required: %s\n" msgstr "" -#: src/character.cpp:6134 +#: src/character.cpp:6135 msgid "Skills: none\n" msgstr "" -#: src/character.cpp:6136 +#: src/character.cpp:6137 #, c-format msgid "Skills: %s\n" msgstr "" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6143 +#: src/character.cpp:6144 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6149 +#: src/character.cpp:6150 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "" -#: src/character.cpp:6177 +#: src/character.cpp:6178 #, c-format msgid "You are currently unable to mend the %s this way." msgstr "" -#: src/character.cpp:6341 +#: src/character.cpp:6342 msgid "Your body strains under the weight!" msgstr "" -#: src/character.cpp:6483 src/game_inventory.cpp:1271 +#: src/character.cpp:6484 src/game_inventory.cpp:1077 #, c-format msgid "Your %s was broken and won't turn on." msgstr "" -#: src/character.cpp:6491 +#: src/character.cpp:6492 #, c-format msgid "Your %s needs %d charge from some UPS." msgid_plural "Your %s needs %d charges from some UPS." msgstr[0] "" msgstr[1] "" -#: src/character.cpp:6497 +#: src/character.cpp:6498 #, c-format msgid "Your %s needs %d bionic power." msgid_plural "Your %s needs %d bionic power." msgstr[0] "" msgstr[1] "" -#: src/character.cpp:6504 +#: src/character.cpp:6505 #, c-format msgid "Your %s has %d charge, but needs %d." msgid_plural "Your %s has %d charges, but needs %d." msgstr[0] "" msgstr[1] "" -#: src/character.cpp:6676 +#: src/character.cpp:6677 msgid "You cough heavily." msgstr "" -#: src/character.cpp:6678 +#: src/character.cpp:6679 msgid "a hacking cough." msgstr "" -#: src/character.cpp:6775 +#: src/character.cpp:6776 msgid "You try to shout, but you have no face!" msgstr "" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "a piercing howl!" msgstr "" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "yourself let out a piercing howl!" msgstr "" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "a loud scream!" msgstr "" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "yourself scream loudly!" msgstr "" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "a loud shout!" msgstr "" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "yourself shout loudly!" msgstr "" -#: src/character.cpp:6820 +#: src/character.cpp:6821 msgid "The sound of your voice is almost completely muffled!" msgstr "" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "an indistinct voice" msgstr "" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "your muffled shout" msgstr "" -#: src/character.cpp:6824 +#: src/character.cpp:6825 msgid "The sound of your voice is significantly muffled!" msgstr "" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid " throws up heavily!" msgstr "" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid "You throw up heavily!" msgstr "" -#: src/character.cpp:6926 +#: src/character.cpp:6927 msgctxt "strength stat" msgid "STR" msgstr "" -#: src/character.cpp:6927 +#: src/character.cpp:6928 msgctxt "dexterity stat" msgid "DEX" msgstr "" -#: src/character.cpp:6928 +#: src/character.cpp:6929 msgctxt "intelligence stat" msgid "INT" msgstr "" -#: src/character.cpp:6929 +#: src/character.cpp:6930 msgctxt "perception stat" msgid "PER" msgstr "" -#: src/character.cpp:6934 +#: src/character.cpp:6935 msgctxt "fake stat there's an error" msgid "ERR" msgstr "" -#: src/character.cpp:7145 +#: src/character.cpp:7146 msgid "You can't wield anything while incorporeal." msgstr "" -#: src/character.cpp:7149 +#: src/character.cpp:7150 msgid "" "You need at least one arm available to even consider wielding something." msgstr "" -#: src/character.cpp:7152 +#: src/character.cpp:7153 msgid "Can't wield spilt liquids." msgstr "" -#: src/character.cpp:7155 +#: src/character.cpp:7156 msgid "Can't wield unbroken frozen liquids." msgstr "" -#: src/character.cpp:7159 +#: src/character.cpp:7160 msgid "You can't unwield this." msgstr "" -#: src/character.cpp:7162 +#: src/character.cpp:7163 msgid "" "You can't wield this. Wielding it would make it impossible to unwield it." msgstr "" -#: src/character.cpp:7166 +#: src/character.cpp:7167 msgid "" "You can't wield this. It looks like it has to be attached to a bionic." msgstr "" -#: src/character.cpp:7170 +#: src/character.cpp:7171 #, c-format msgid "The %s is preventing you from wielding the %s." msgstr "" -#: src/character.cpp:7180 +#: src/character.cpp:7181 msgid "Something you are wearing hinders the use of both hands." msgstr "" -#: src/character.cpp:7182 +#: src/character.cpp:7183 #, c-format msgid "The %s can't be wielded with only one arm." msgstr "" -#: src/character.cpp:7185 +#: src/character.cpp:7186 #, c-format msgid "You are too weak to wield %s with only one arm." msgstr "" -#: src/character.cpp:7191 +#: src/character.cpp:7192 msgid "You cannot wield anything while piloting a mech." msgstr "" -#: src/character.cpp:7254 src/npctalk.cpp:1561 +#: src/character.cpp:7255 src/npctalk.cpp:1561 msgid "fists" msgstr "" -#: src/character.cpp:7285 src/item_pocket.cpp:2341 src/item_pocket.cpp:2346 -#: src/item_pocket.cpp:2351 src/item_pocket.cpp:2353 +#: src/character.cpp:7286 src/item_pocket.cpp:2359 src/item_pocket.cpp:2364 +#: src/item_pocket.cpp:2369 src/item_pocket.cpp:2371 msgid "(empty)" msgstr "" -#: src/character.cpp:7336 +#: src/character.cpp:7337 #, c-format msgid "Your offensive defense system shocks %s in mid-attack!" msgstr "" -#: src/character.cpp:7339 +#: src/character.cpp:7340 #, c-format msgid "%1$s's offensive defense system shocks %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7355 +#: src/character.cpp:7356 #, c-format msgid "%1$s's %2$s puncture %3$s in mid-attack!" msgstr "" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "quills" msgstr "" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "spines" msgstr "" -#: src/character.cpp:7360 +#: src/character.cpp:7361 #, c-format msgid "Your %1$s puncture %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7372 +#: src/character.cpp:7373 #, c-format msgid "%1$s's %2$s scrape %3$s in mid-attack!" msgstr "" -#: src/character.cpp:7373 +#: src/character.cpp:7374 msgid "thorns" msgstr "" -#: src/character.cpp:7376 +#: src/character.cpp:7377 #, c-format msgid "Your thorns scrape %s in mid-attack!" msgstr "" -#: src/character.cpp:7388 +#: src/character.cpp:7389 #, c-format msgid "%1$s gets a load of %2$s's %3$s stuck in!" msgstr "" -#: src/character.cpp:7389 +#: src/character.cpp:7390 msgid "hair" msgstr "" -#: src/character.cpp:7392 +#: src/character.cpp:7393 #, c-format msgid "Your hairs detach into %s!" msgstr "" -#: src/character.cpp:7417 +#: src/character.cpp:7418 #, c-format msgid "%1$s loses their balance while being hit!" msgstr "" -#: src/character.cpp:7420 +#: src/character.cpp:7421 msgid "You lose your balance while being hit!" msgstr "" -#: src/character.cpp:7460 +#: src/character.cpp:7461 #, c-format msgid "You are no longer able to wield your %s and drop it!" msgstr "" -#: src/character.cpp:7516 +#: src/character.cpp:7517 msgid "A mass of slime is torn from you, and moves on its own!" msgstr "" -#: src/character.cpp:7527 +#: src/character.cpp:7528 #, c-format msgid "Your acidic blood splashes %s in mid-attack!" msgstr "" -#: src/character.cpp:7530 +#: src/character.cpp:7531 #, c-format msgid "%1$s's acidic blood splashes on %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7573 src/monattack.cpp:2956 +#: src/character.cpp:7574 src/monattack.cpp:2956 #, c-format msgid "The %s tries to grab you as well, but you bat it away!" msgstr "" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid " is grabbed by %s!" msgstr "" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid "You are grabbed by %s!" msgstr "" -#: src/character.cpp:7621 +#: src/character.cpp:7622 msgid "Filth from your clothing has been embedded deep in the wound." msgstr "" -#: src/character.cpp:7636 +#: src/character.cpp:7637 #, c-format msgid "Bandages on your %s were damaged!" msgstr "" -#: src/character.cpp:7638 +#: src/character.cpp:7639 #, c-format msgid "You got some filth on your disinfected %s!" msgstr "" -#: src/character.cpp:7643 +#: src/character.cpp:7644 #, c-format msgid "Bandages on your %s were destroyed!" msgstr "" -#: src/character.cpp:7646 +#: src/character.cpp:7647 #, c-format msgid "Your %s is no longer disinfected!" msgstr "" -#: src/character.cpp:7734 +#: src/character.cpp:7735 #, c-format msgid "You were attacked by %s!" msgstr "" -#: src/character.cpp:7737 +#: src/character.cpp:7738 msgid "You were attacked by something you can't see!" msgstr "" -#: src/character.cpp:7740 +#: src/character.cpp:7741 msgid "You were hurt!" msgstr "" -#: src/character.cpp:7806 +#: src/character.cpp:7807 msgid "You smell like yourself again." msgstr "" -#: src/character.cpp:7872 +#: src/character.cpp:7873 msgid "You sink your roots into the soil." msgstr "" -#: src/character.cpp:8057 +#: src/character.cpp:8058 msgid "You start hauling items along the ground." msgstr "" -#: src/character.cpp:8059 +#: src/character.cpp:8060 msgid "Your hands are not free, which makes hauling slower." msgstr "" -#: src/character.cpp:8067 +#: src/character.cpp:8068 msgid "You stop hauling items." msgstr "" -#: src/character.cpp:8116 +#: src/character.cpp:8117 msgid "You resume your task." msgstr "" -#: src/character.cpp:8194 +#: src/character.cpp:8195 msgid "You nestle into your pile of clothes for warmth." msgstr "" -#: src/character.cpp:8196 +#: src/character.cpp:8197 msgid "You use your pile of clothes for warmth." msgstr "Χρησιμοποιείς το σωρό των ρούχων σου για ζεστασιά." -#: src/character.cpp:8200 +#: src/character.cpp:8201 #, c-format msgid "You snuggle your %s to keep warm." msgstr "" -#: src/character.cpp:8202 +#: src/character.cpp:8203 #, c-format msgid "You use your %s to keep warm." msgstr "" -#: src/character.cpp:8206 +#: src/character.cpp:8207 msgid "Sleep Mode activated. Disabling sensory response." msgstr "" -#: src/character.cpp:8211 +#: src/character.cpp:8212 msgctxt "memorial_male" msgid "Entered hibernation." msgstr "" -#: src/character.cpp:8212 +#: src/character.cpp:8213 msgctxt "memorial_female" msgid "Entered hibernation." msgstr "" @@ -402496,359 +403332,359 @@ msgstr "" #. left to consume. #. ~ Select components from the map to consume. %d = number of components left #. to consume. -#: src/character.cpp:8536 src/map.cpp:5574 +#: src/character.cpp:8537 src/map.cpp:5574 #, c-format msgid "Select which component to use (%d left)" msgstr "" -#: src/character.cpp:8642 +#: src/character.cpp:8643 msgid "This UPS use needs updating. Create issue on github." msgstr "" -#: src/character.cpp:9026 +#: src/character.cpp:9027 msgid "You don't have the tools to crush frozen liquids." msgstr "" #. ~ %1$s: item to be crushed, %2$s: hammer name -#: src/character.cpp:9039 +#: src/character.cpp:9040 #, c-format msgid "" "Do you want to crush up %1$s with your %2$s?\n" "Be wary of fragile items nearby!" msgstr "" -#: src/character.cpp:9045 +#: src/character.cpp:9046 #, c-format msgid "You swing your %s wildly!" msgstr "" -#: src/character.cpp:9055 +#: src/character.cpp:9056 msgid "somethings" msgstr "" -#: src/character.cpp:9059 +#: src/character.cpp:9060 msgid "a hammering tool" msgstr "" -#: src/character.cpp:9062 +#: src/character.cpp:9063 msgid "a drill or both hammering tool and screwdriver" msgstr "" -#: src/character.cpp:9067 +#: src/character.cpp:9068 #, c-format msgid "You need %s to crush up frozen liquids in rigid container!" msgstr "" -#: src/character.cpp:9071 +#: src/character.cpp:9072 #, c-format msgid "You crush up %s." msgstr "" -#: src/character.cpp:9464 src/faction.cpp:708 src/npc.cpp:2772 +#: src/character.cpp:9465 src/faction.cpp:708 src/npc.cpp:2772 msgid "Wielding: " msgstr "" -#: src/character.cpp:9473 src/npc.cpp:2783 +#: src/character.cpp:9474 src/npc.cpp:2783 msgid "Wearing: " msgstr "" -#: src/character.cpp:9478 src/newcharacter.cpp:3520 src/npc.cpp:2814 +#: src/character.cpp:9479 src/newcharacter.cpp:3575 src/npc.cpp:2814 msgid "Traits: " msgstr "" -#: src/character.cpp:9660 src/character.cpp:9667 +#: src/character.cpp:9661 src/character.cpp:9668 #, c-format msgid "Your %s HURTS!" msgstr "" -#: src/character.cpp:9662 src/character.cpp:9669 +#: src/character.cpp:9663 src/character.cpp:9670 #, c-format msgid "Your %s hurts!" msgstr "" -#: src/character.cpp:9682 +#: src/character.cpp:9683 msgid "You pass out!" msgstr "" -#: src/character.cpp:9733 +#: src/character.cpp:9734 msgid "We have mistakenly colonized a local guide! Purging now." msgstr "" -#: src/character.cpp:9746 +#: src/character.cpp:9747 msgid "Something writhes inside of you as it dies." msgstr "" -#: src/character.cpp:9759 +#: src/character.cpp:9760 msgid "Your bowels gurgle as something inside them dies." msgstr "" -#: src/character.cpp:9837 +#: src/character.cpp:9838 #, c-format msgid "You use your %s for comfort." msgstr "" -#: src/character.cpp:9902 +#: src/character.cpp:9903 msgid "Your soporific inducer runs out of power!" msgstr "" -#: src/character.cpp:9904 +#: src/character.cpp:9905 msgid "Your soporific inducer starts back up." msgstr "" -#: src/character.cpp:10192 +#: src/character.cpp:10193 #, c-format msgid "You put the %s in your inventory." msgstr "" -#: src/character.cpp:10205 +#: src/character.cpp:10206 #, c-format msgid "The %s is already empty!" msgstr "" -#: src/character.cpp:10209 +#: src/character.cpp:10210 msgid "The liquid can't be unloaded in its current state!" msgstr "" -#: src/character.cpp:10247 +#: src/character.cpp:10248 msgid "Unload what?" msgstr "" -#: src/character.cpp:10264 src/character.cpp:10272 +#: src/character.cpp:10265 src/character.cpp:10273 #, c-format msgid "You can't unload a %s!" msgstr "" -#: src/character.cpp:10270 +#: src/character.cpp:10271 #, c-format msgid "You can't unload a rechargeable %s!" msgstr "" -#: src/character.cpp:10279 +#: src/character.cpp:10280 #, c-format msgid "Your %s isn't charged." msgstr "" -#: src/character.cpp:10281 +#: src/character.cpp:10282 #, c-format msgid "Your %s isn't loaded." msgstr "" -#: src/character.cpp:10577 +#: src/character.cpp:10578 #, c-format msgid "Your %s is not good reading material." msgstr "" -#: src/character.cpp:10579 +#: src/character.cpp:10580 #, c-format msgid "The %s is not good reading material." msgstr "" -#: src/character.cpp:10592 +#: src/character.cpp:10593 msgid "It's a bad idea to read while driving!" msgstr "" -#: src/character.cpp:10598 +#: src/character.cpp:10599 msgid "What's the point of studying? (Your morale is too low!)" msgstr "" -#: src/character.cpp:10599 +#: src/character.cpp:10600 #, c-format msgid "What's the point of studying? (%s)'s morale is too low!)" msgstr "" -#: src/character.cpp:10603 +#: src/character.cpp:10604 #, c-format msgid "%s %d needed to understand. You have %d" msgstr "" -#: src/character.cpp:10605 src/character.cpp:10649 +#: src/character.cpp:10606 src/character.cpp:10650 #, c-format msgid "%s %d needed to understand. %s has %d" msgstr "" -#: src/character.cpp:10612 src/iuse.cpp:4383 +#: src/character.cpp:10613 src/iuse.cpp:4384 msgid "You're illiterate!" msgstr "" -#: src/character.cpp:10613 src/character.cpp:10646 +#: src/character.cpp:10614 src/character.cpp:10647 #, c-format msgid "%s is illiterate!" msgstr "" -#: src/character.cpp:10618 +#: src/character.cpp:10619 msgid "Your eyes won't focus without reading glasses." msgstr "" -#: src/character.cpp:10619 +#: src/character.cpp:10620 #, c-format msgid "%s's eyes won't focus without reading glasses." msgstr "" -#: src/character.cpp:10636 +#: src/character.cpp:10637 msgid "Maybe someone could read that to you, but you're deaf!" msgstr "" -#: src/character.cpp:10655 +#: src/character.cpp:10656 #, c-format msgid "%s needs reading glasses!" msgstr "" -#: src/character.cpp:10659 +#: src/character.cpp:10660 #, c-format msgid "It's too dark for %s to read!" msgstr "" -#: src/character.cpp:10662 +#: src/character.cpp:10663 #, c-format msgid "%s could read that to you, but they can't see you." msgstr "" -#: src/character.cpp:10667 +#: src/character.cpp:10668 #, c-format msgid "%s morale is too low!" msgstr "" -#: src/character.cpp:10669 +#: src/character.cpp:10670 #, c-format msgid "%s is blind." msgstr "" -#: src/character.cpp:11069 src/character.cpp:11114 +#: src/character.cpp:11070 src/character.cpp:11115 #, c-format msgid "You land on %s." msgstr "" -#: src/character.cpp:11098 +#: src/character.cpp:11099 #, c-format msgid "You are slammed against %1$s for %2$d damage." msgstr "" -#: src/character.cpp:11101 +#: src/character.cpp:11102 #, c-format msgid "You are slammed against %s!" msgstr "" -#: src/character.cpp:11103 +#: src/character.cpp:11104 msgid "…but your shock absorbers negate the damage!" msgstr "" -#: src/character.cpp:11109 +#: src/character.cpp:11110 #, c-format msgid "You are slammed against %s." msgstr "" -#: src/character.cpp:11110 +#: src/character.cpp:11111 #, c-format msgid " is slammed against %s." msgstr "" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid " bounces off a %s!" msgstr "" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid "You bounce off a %s!" msgstr "" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid " bounces off %s!" msgstr "" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid "You bounce off %s!" msgstr "" -#: src/character.cpp:11206 +#: src/character.cpp:11207 #, c-format msgid "There is not enough %s left to siphon it." msgstr "" -#: src/character.cpp:11236 +#: src/character.cpp:11237 #, c-format msgid "%s spilled from your hand." msgstr "" -#: src/character.cpp:11328 +#: src/character.cpp:11329 #, c-format msgid "Your ground sonar detected a %1$s to the %2$s!" msgstr "" -#: src/character.cpp:11349 src/vehicle_move.cpp:1232 +#: src/character.cpp:11350 src/vehicle_move.cpp:1232 #, c-format msgid "You've spotted a %1$s to the %2$s!" msgstr "" -#: src/character.cpp:11466 src/consumption.cpp:1822 +#: src/character.cpp:11467 src/consumption.cpp:1728 msgid "You do not have that item." msgstr "" -#: src/character.cpp:11476 src/character.cpp:11527 src/iuse.cpp:10167 +#: src/character.cpp:11477 src/character.cpp:11528 src/iuse.cpp:10185 #, c-format msgid "You can't do anything interesting with your %s." msgstr "" -#: src/character.cpp:11489 +#: src/character.cpp:11490 msgid "Your biology is not compatible with that healing item." msgstr "" -#: src/character.cpp:11525 +#: src/character.cpp:11526 msgid "You are not wielding anything you could use." msgstr "" -#: src/character.cpp:11614 +#: src/character.cpp:11615 msgid "You roll on the ground, trying to smother the fire!" msgstr "" -#: src/character.cpp:11615 +#: src/character.cpp:11616 msgid " rolls on the ground!" msgstr "" -#: src/character.cpp:11618 +#: src/character.cpp:11619 msgid "You attempt to put out the fire on you!" msgstr "" -#: src/character.cpp:11619 +#: src/character.cpp:11620 msgid " attempts to put out the fire on them!" msgstr "" -#: src/character.cpp:11659 +#: src/character.cpp:11660 msgid "" "Your broken limb significantly hampers your efforts to put pressure on the " "bleeding wound!" msgstr "" -#: src/character.cpp:11660 +#: src/character.cpp:11661 msgid "" "'s broken limb significantly hampers their effort to put pressure " "on the bleeding wound!" msgstr "" -#: src/character.cpp:11664 +#: src/character.cpp:11665 msgid "" "Your hands are too encumbered to effectively put pressure on the bleeding " "wound!" msgstr "" -#: src/character.cpp:11665 +#: src/character.cpp:11666 msgid "" "'s hands are too encumbered to effectively put pressure on the " "bleeding wound!" msgstr "" -#: src/character.cpp:11670 +#: src/character.cpp:11671 msgid "You put pressure on the bleeding wound…" msgstr "" -#: src/character.cpp:11671 +#: src/character.cpp:11672 msgid " puts pressure on the bleeding wound…" msgstr "" #: src/character_ammo.cpp:124 src/veh_appliance.cpp:358 -#: src/veh_interact.cpp:1410 +#: src/veh_interact.cpp:1408 #, c-format msgid "Refill %s" msgstr "" @@ -402918,7 +403754,7 @@ msgstr "" msgid "You can't reload anything with the ammo you have on hand." msgstr "" -#: src/character_ammo.cpp:385 src/game.cpp:9174 +#: src/character_ammo.cpp:385 src/game.cpp:9172 #, c-format msgid "The %s is already full!" msgstr "" @@ -402962,270 +403798,270 @@ msgstr "" msgid "Your %1$s is %2$s further!" msgstr "" -#: src/character_attire.cpp:73 +#: src/character_attire.cpp:70 msgid "Can't be worn directly." msgstr "" -#: src/character_attire.cpp:76 +#: src/character_attire.cpp:73 msgid "You can't wear anything while incorporeal." msgstr "" -#: src/character_attire.cpp:79 +#: src/character_attire.cpp:76 #, c-format msgid "Putting on a %s would be tricky." msgstr "" -#: src/character_attire.cpp:84 +#: src/character_attire.cpp:81 msgid "Can't wear that, it's made of wool!" msgstr "" -#: src/character_attire.cpp:88 +#: src/character_attire.cpp:85 msgid "Can't wear that, it's filthy!" msgstr "" -#: src/character_attire.cpp:96 +#: src/character_attire.cpp:93 #, c-format msgid "Your %s mutation prevents you from wearing your %s." msgstr "" -#: src/character_attire.cpp:97 +#: src/character_attire.cpp:94 #, c-format msgid "My %s mutation prevents me from wearing this %s." msgstr "" -#: src/character_attire.cpp:106 +#: src/character_attire.cpp:102 #, c-format msgid "Cannot wear a helmet over %s." msgstr "" -#: src/character_attire.cpp:107 +#: src/character_attire.cpp:103 msgid "horns" msgstr "" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antennae" msgstr "" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antlers" msgstr "" -#: src/character_attire.cpp:125 +#: src/character_attire.cpp:121 msgid "You don't have any broken limbs this could help." msgstr "" -#: src/character_attire.cpp:126 +#: src/character_attire.cpp:122 #, c-format msgid "%s doesn't have any broken limbs this could help." msgstr "" -#: src/character_attire.cpp:146 +#: src/character_attire.cpp:142 msgid "You don't need a tourniquet to stop the bleeding." msgstr "" -#: src/character_attire.cpp:148 +#: src/character_attire.cpp:144 #, c-format msgid "%s doesn't need a tourniquet to stop the bleeding." msgstr "" -#: src/character_attire.cpp:155 +#: src/character_attire.cpp:151 msgid "You don't have enough arms to wear that." msgstr "" -#: src/character_attire.cpp:156 +#: src/character_attire.cpp:152 #, c-format msgid "%s doesn't have enough arms to wear that." msgstr "" -#: src/character_attire.cpp:174 +#: src/character_attire.cpp:170 msgid "You don't have a hand free to wear that." msgstr "" -#: src/character_attire.cpp:175 +#: src/character_attire.cpp:171 #, c-format msgid "%s doesn't have a hand free to wear that." msgstr "" -#: src/character_attire.cpp:194 +#: src/character_attire.cpp:190 #, c-format msgid "Can't wear %1$i or more %2$s at once." msgstr "" -#: src/character_attire.cpp:214 +#: src/character_attire.cpp:210 msgid "You are already wearing that." msgstr "" -#: src/character_attire.cpp:215 +#: src/character_attire.cpp:211 msgid " is already wearing that." msgstr "" -#: src/character_attire.cpp:224 +#: src/character_attire.cpp:220 msgid " doesn't have that item." msgstr "" -#: src/character_attire.cpp:288 +#: src/character_attire.cpp:284 #, c-format msgid "You put on your %s." msgstr "" -#: src/character_attire.cpp:289 src/character_attire.cpp:315 +#: src/character_attire.cpp:285 src/character_attire.cpp:311 #, c-format msgid " puts on their %s." msgstr "" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s are very encumbered! %s" msgstr "" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s is very encumbered! %s" msgstr "" -#: src/character_attire.cpp:303 +#: src/character_attire.cpp:299 msgid "You're deafened!" msgstr "" -#: src/character_attire.cpp:307 +#: src/character_attire.cpp:303 #, c-format msgid "This %s is too big to wear comfortably! Maybe it could be refitted." msgstr "" -#: src/character_attire.cpp:311 +#: src/character_attire.cpp:307 #, c-format msgid "This %s is too small to wear comfortably! Maybe it could be refitted." msgstr "" -#: src/character_attire.cpp:393 src/character_attire.cpp:709 +#: src/character_attire.cpp:389 src/character_attire.cpp:705 msgid "You are not wearing that item." msgstr "" -#: src/character_attire.cpp:394 +#: src/character_attire.cpp:390 msgid " is not wearing that item." msgstr "" -#: src/character_attire.cpp:399 +#: src/character_attire.cpp:395 msgid "You can't remove a part of your body." msgstr "" -#: src/character_attire.cpp:400 +#: src/character_attire.cpp:396 msgid " can't remove a part of their body." msgstr "" -#: src/character_attire.cpp:404 +#: src/character_attire.cpp:400 msgid "" "You can't take off power armor while wearing other power armor components." msgstr "" -#: src/character_attire.cpp:405 +#: src/character_attire.cpp:401 msgid "" " can't take off power armor while wearing other power armor " "components." msgstr "" -#: src/character_attire.cpp:409 +#: src/character_attire.cpp:405 msgid "You can't take that item off." msgstr "" -#: src/character_attire.cpp:410 +#: src/character_attire.cpp:406 msgid " can't take that item off." msgstr "" -#: src/character_attire.cpp:421 +#: src/character_attire.cpp:417 #, c-format msgid "You take off your %s." msgstr "" -#: src/character_attire.cpp:422 +#: src/character_attire.cpp:418 #, c-format msgid " takes off their %s." msgstr "" -#: src/character_attire.cpp:639 +#: src/character_attire.cpp:635 #, c-format msgid "Your %s conflicts with %s, so you cannot swap its side." msgstr "" -#: src/character_attire.cpp:642 +#: src/character_attire.cpp:638 #, c-format msgid "'s %s conflicts with %s so they cannot swap its side." msgstr "" -#: src/character_attire.cpp:657 +#: src/character_attire.cpp:653 #, c-format msgid "" "Your %s conflicts with hard armor on your other side so you can't swap it." msgstr "" -#: src/character_attire.cpp:660 +#: src/character_attire.cpp:656 #, c-format msgid "" "'s %s conflicts with hard armor on your other side so they can't " "swap it." msgstr "" -#: src/character_attire.cpp:673 +#: src/character_attire.cpp:669 #, c-format msgid "You cannot swap the side on which your %s is worn." msgstr "" -#: src/character_attire.cpp:674 +#: src/character_attire.cpp:670 #, c-format msgid " cannot swap the side on which their %s is worn." msgstr "" -#: src/character_attire.cpp:692 +#: src/character_attire.cpp:688 #, c-format msgid "You swap the side on which your %s is worn." msgstr "" -#: src/character_attire.cpp:693 +#: src/character_attire.cpp:689 #, c-format msgid " swaps the side on which their %s is worn." msgstr "" -#: src/character_attire.cpp:710 +#: src/character_attire.cpp:706 msgid " isn't wearing that item." msgstr "" -#: src/character_attire.cpp:1086 +#: src/character_attire.cpp:1082 msgid "Can't wear power armor over other gear!" msgstr "" -#: src/character_attire.cpp:1099 +#: src/character_attire.cpp:1095 msgid "You can only wear power armor components with power armor!" msgstr "" -#: src/character_attire.cpp:1105 src/character_attire.cpp:1186 +#: src/character_attire.cpp:1101 src/character_attire.cpp:1182 #, c-format msgid "Can't wear more than one %s!" msgstr "" -#: src/character_attire.cpp:1117 +#: src/character_attire.cpp:1113 #, c-format msgid "Can't wear %s with power armor!" msgstr "" -#: src/character_attire.cpp:1192 +#: src/character_attire.cpp:1188 #, c-format msgid "%1$s conflicts with %2$s!" msgstr "" -#: src/character_attire.cpp:1247 +#: src/character_attire.cpp:1243 #, c-format msgid "Can't wear more than one rigid item on %s!" msgstr "" #. ~ draw (first) gun contained in holster #. ~ %1$s: weapon name, %2$s: container name, %3$d: remaining ammo count -#: src/character_attire.cpp:1917 +#: src/character_attire.cpp:1911 #, c-format msgctxt "holster" msgid "%1$s from %2$s (%3$d)" msgstr "" -#: src/character_attire.cpp:2454 +#: src/character_attire.cpp:2448 msgid "Inventory Organization" msgstr "" @@ -403646,9 +404482,9 @@ msgstr "" msgid "%s to select martial arts style." msgstr "" -#: src/character_martial_arts.cpp:137 src/color.cpp:744 src/color.cpp:1007 -#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1898 -#: src/options.cpp:2437 src/options.cpp:2546 +#: src/character_martial_arts.cpp:137 src/color.cpp:747 src/color.cpp:1010 +#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1975 +#: src/options.cpp:2514 src/options.cpp:2623 msgid "Normal" msgstr "" @@ -403656,7 +404492,7 @@ msgstr "" msgid "No Style" msgstr "" -#: src/character_proficiency.cpp:61 src/wish.cpp:1117 +#: src/character_proficiency.cpp:61 src/wish.cpp:1226 #, c-format msgid "You are now proficient in %s!" msgstr "" @@ -403784,7 +404620,7 @@ msgid "" "you get thirsty." msgstr "" -#: src/clzones.cpp:283 src/debug_menu.cpp:983 src/game.cpp:7950 +#: src/clzones.cpp:283 src/debug_menu.cpp:985 src/game.cpp:7948 msgid "Filter:" msgstr "" @@ -403890,108 +404726,108 @@ msgstr "" msgid "You cannot change the order of vehicle loot zones." msgstr "" -#: src/clzones.cpp:1458 src/clzones.cpp:1493 +#: src/clzones.cpp:1459 src/clzones.cpp:1493 msgid "zones date" msgstr "" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "brown" msgstr "" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "light gray" msgstr "" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "dark gray" msgstr "" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "light red" msgstr "" -#: src/color.cpp:484 +#: src/color.cpp:487 msgid "light green" msgstr "" -#: src/color.cpp:484 src/output.cpp:2338 +#: src/color.cpp:487 src/output.cpp:2384 msgid "red" msgstr "" -#: src/color.cpp:485 src/output.cpp:2334 +#: src/color.cpp:488 src/output.cpp:2380 msgid "green" msgstr "" -#: src/color.cpp:485 +#: src/color.cpp:488 msgid "light blue" msgstr "" -#: src/color.cpp:486 src/output.cpp:2335 +#: src/color.cpp:489 src/output.cpp:2381 msgid "blue" msgstr "" -#: src/color.cpp:486 +#: src/color.cpp:489 msgid "white" msgstr "" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "cyan" msgstr "" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "light cyan" msgstr "" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "magenta" msgstr "" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "pink" msgstr "" -#: src/color.cpp:728 +#: src/color.cpp:731 msgid "emove custom color" msgstr "" -#: src/color.cpp:730 +#: src/color.cpp:733 msgid " To navigate" msgstr "" -#: src/color.cpp:734 +#: src/color.cpp:737 msgid "Load a olor theme" msgstr "" -#: src/color.cpp:735 +#: src/color.cpp:738 msgid "Load emplate" msgstr "" -#: src/color.cpp:738 +#: src/color.cpp:741 msgid "Some color changes may require a restart." msgstr "" -#: src/color.cpp:743 +#: src/color.cpp:746 msgid "Colorname" msgstr "" -#: src/color.cpp:745 src/color.cpp:1011 +#: src/color.cpp:748 src/color.cpp:1014 msgid "Invert" msgstr "" -#: src/color.cpp:950 +#: src/color.cpp:953 msgid "Color templates:" msgstr "" -#: src/color.cpp:985 +#: src/color.cpp:988 msgid "Color themes:" msgstr "" -#: src/color.cpp:1016 +#: src/color.cpp:1019 #, c-format msgid "Custom %s color:" msgstr "" -#: src/color.cpp:1085 +#: src/color.cpp:1089 msgid "custom colors" msgstr "" @@ -404658,7 +405494,7 @@ msgstr "" msgid "Result: " msgstr "" -#: src/construction.cpp:508 src/worldfactory.cpp:866 +#: src/construction.cpp:508 src/worldfactory.cpp:871 msgid "N/A" msgstr "" @@ -404781,7 +405617,7 @@ msgid "" "grave." msgstr "" -#: src/construction.cpp:1427 src/veh_interact.cpp:2185 +#: src/construction.cpp:1427 src/veh_interact.cpp:2183 msgid "Enter new vehicle name:" msgstr "" @@ -404917,8 +405753,8 @@ msgstr "" msgid "You can't drink it while it's frozen." msgstr "" -#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1783 -#: src/game_inventory.cpp:1234 src/game_inventory.cpp:1246 +#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1689 +#: src/game_inventory.cpp:1040 src/game_inventory.cpp:1052 #, c-format msgid "You need a %s to consume that!" msgstr "" @@ -404939,33 +405775,24 @@ msgstr "" msgid "You can't eat this." msgstr "" -#: src/consumption.cpp:822 -msgid "That doesn't look useable as fuel." -msgstr "" - -#: src/consumption.cpp:832 -#, c-format -msgid "No space to store more %s" -msgstr "" - -#: src/consumption.cpp:865 +#: src/consumption.cpp:845 msgid "This is rotten and smells awful!" msgstr "" -#: src/consumption.cpp:874 +#: src/consumption.cpp:854 msgid "The thought of eating human flesh makes you feel sick." msgstr "" -#: src/consumption.cpp:879 +#: src/consumption.cpp:859 #, c-format msgid "Consuming this %s probably isn't very healthy." msgstr "" -#: src/consumption.cpp:887 +#: src/consumption.cpp:867 msgid "You still feel nauseous and will probably puke it all up again." msgstr "" -#: src/consumption.cpp:892 +#: src/consumption.cpp:872 msgid "Your stomach won't be happy (allergy)." msgstr "" @@ -404973,241 +405800,220 @@ msgstr "" #. person. #. ~ Semantic difference, but greatly facilitates people being proud of their #. character. -#: src/consumption.cpp:900 +#: src/consumption.cpp:880 msgid "Your stomach won't be happy (not rotten enough)." msgstr "" -#: src/consumption.cpp:907 +#: src/consumption.cpp:887 msgid "You're full already and will be forcing yourself to eat." msgstr "" -#: src/consumption.cpp:909 +#: src/consumption.cpp:889 msgid "You're full already and will be forcing yourself to drink." msgstr "" -#: src/consumption.cpp:926 +#: src/consumption.cpp:906 #, c-format msgid "Eat your %s anyway?" msgstr "" -#: src/consumption.cpp:928 +#: src/consumption.cpp:908 #, c-format msgid "Drink your %s anyway?" msgstr "" -#: src/consumption.cpp:930 +#: src/consumption.cpp:910 #, c-format msgid "Consume your %s anyway?" msgstr "" -#: src/consumption.cpp:988 +#: src/consumption.cpp:968 msgid "" "You've begun stockpiling calories and liquid for hibernation. You get the " "feeling that you should prepare for bed, just in case, but… you're hungry " "again, and you could eat a whole week's worth of food RIGHT NOW." msgstr "" -#: src/consumption.cpp:997 +#: src/consumption.cpp:977 #, c-format msgid "Ick, this %s doesn't taste so good…" msgstr "" -#: src/consumption.cpp:1002 +#: src/consumption.cpp:982 #, c-format msgid "Mmm, this %s tastes delicious…" msgstr "" -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid " assimilates a %s." msgstr "" -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid "You assimilate your %s." msgstr "" -#: src/consumption.cpp:1041 src/consumption.cpp:1052 +#: src/consumption.cpp:1021 src/consumption.cpp:1032 #, c-format msgid "Ick, this %s (rotten) doesn't taste so good…" msgstr "" -#: src/consumption.cpp:1042 +#: src/consumption.cpp:1022 #, c-format msgid "You drink your %s (rotten)." msgstr "" -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid " drinks a %s." msgstr "" -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid "You drink your %s." msgstr "" -#: src/consumption.cpp:1053 +#: src/consumption.cpp:1033 #, c-format msgid "You eat your %s (rotten)." msgstr "" -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid " eats a %s." msgstr "" -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid "You eat your %s." msgstr "" -#: src/consumption.cpp:1076 +#: src/consumption.cpp:1056 msgid "" "You try to ignore its mushy texture, but it leaves you with an awful " "aftertaste." msgstr "" -#: src/consumption.cpp:1080 +#: src/consumption.cpp:1060 msgid "You can't taste much of anything with this cold." msgstr "" -#: src/consumption.cpp:1083 +#: src/consumption.cpp:1063 msgid "You can't taste much of anything with this flu." msgstr "" -#: src/consumption.cpp:1248 +#: src/consumption.cpp:1228 msgid "You feast upon the human flesh, and in doing so, devour their spirit." msgstr "" -#: src/consumption.cpp:1252 +#: src/consumption.cpp:1232 msgid "You feast upon the human flesh." msgstr "" -#: src/consumption.cpp:1255 +#: src/consumption.cpp:1235 msgid "You consume the sacred human flesh." msgstr "" -#: src/consumption.cpp:1259 +#: src/consumption.cpp:1239 msgid "You eat the human flesh, and in doing so, devour their spirit." msgstr "" -#: src/consumption.cpp:1262 +#: src/consumption.cpp:1242 msgid "You indulge your shameful hunger." msgstr "" -#: src/consumption.cpp:1265 +#: src/consumption.cpp:1245 msgid "You greedily devour the taboo meat." msgstr "" -#: src/consumption.cpp:1269 +#: src/consumption.cpp:1249 msgid "Meh. You've eaten worse." msgstr "" -#: src/consumption.cpp:1271 +#: src/consumption.cpp:1251 msgid "Mmh. Tastes like venison." msgstr "" -#: src/consumption.cpp:1274 +#: src/consumption.cpp:1254 msgid "" "This is probably going to count against you if there's still an afterlife." msgstr "" -#: src/consumption.cpp:1277 +#: src/consumption.cpp:1257 msgid "You find this meal distasteful, but necessary." msgstr "" -#: src/consumption.cpp:1280 +#: src/consumption.cpp:1260 msgid "You feel horrible for eating a person." msgstr "" -#: src/consumption.cpp:1300 +#: src/consumption.cpp:1280 msgid "As you tear into the raw flesh, you feel satisfied with your meal." msgstr "" -#: src/consumption.cpp:1305 +#: src/consumption.cpp:1285 msgid "Raw flesh doesn't taste all that bad, actually." msgstr "" -#: src/consumption.cpp:1310 +#: src/consumption.cpp:1290 msgid "This doesn't taste very good, but meat is meat." msgstr "" -#: src/consumption.cpp:1318 src/consumption.cpp:1337 src/consumption.cpp:1346 +#: src/consumption.cpp:1298 src/consumption.cpp:1317 src/consumption.cpp:1326 msgid "Your stomach begins gurgling and you feel bloated and ill." msgstr "" -#: src/consumption.cpp:1323 +#: src/consumption.cpp:1303 msgid "Mmm, junk food." msgstr "" -#: src/consumption.cpp:1328 +#: src/consumption.cpp:1308 msgid "When life's got you down, there's always sugar." msgstr "" -#: src/consumption.cpp:1330 +#: src/consumption.cpp:1310 msgid "They may do what they must… you've already won." msgstr "" -#: src/consumption.cpp:1354 +#: src/consumption.cpp:1334 msgid "You find the sweet taste of honey surprisingly palatable." msgstr "" -#: src/consumption.cpp:1356 +#: src/consumption.cpp:1336 msgid "You feast upon the sweet honey." msgstr "" -#: src/consumption.cpp:1483 +#: src/consumption.cpp:1463 msgid "You gorge yourself, preparing to hibernate." msgstr "" -#: src/consumption.cpp:1491 +#: src/consumption.cpp:1471 msgid "" "You feel stocked for a day or two. Got your bed all ready and secured?" msgstr "" -#: src/consumption.cpp:1500 +#: src/consumption.cpp:1480 msgid "" "Mmm. You can still fit some more in… but maybe you should get comfortable " "and sleep." msgstr "" -#: src/consumption.cpp:1507 +#: src/consumption.cpp:1487 msgid "That filled a hole! Time for bed…" msgstr "" -#: src/consumption.cpp:1518 +#: src/consumption.cpp:1498 msgid "You feel as though you're going to split open! In a good way?" msgstr "" #. ~ slimespawns have *small voices* which may be the Nice equivalent #. ~ of the Rat King's ALL CAPS invective. Probably shared-brain telepathy. -#: src/consumption.cpp:1530 +#: src/consumption.cpp:1510 msgid "hey, you look like me! let's work together!" msgstr "" -#: src/consumption.cpp:1580 -#, c-format -msgid "Are you sure you want to eat your favorited %s?" -msgstr "" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1617 -#, c-format -msgid "You load %1$i charge of %2$s in your %3$s." -msgid_plural "You load %1$i charges of %2$s in your %3$s." -msgstr[0] "" -msgstr[1] "" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1620 -#, c-format -msgid " load %1$i charge of %2$s in their %3$s." -msgid_plural " load %1$i charges of %2$s in their %3$s." -msgstr[0] "" -msgstr[1] "" - -#: src/consumption.cpp:1831 +#: src/consumption.cpp:1737 #, c-format msgid "You can't eat your %s." msgstr "" @@ -405397,13 +406203,13 @@ msgstr "" msgid "Wield and activate the %s to start working." msgstr "" -#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9584 +#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9602 #, c-format msgctxt "in progress craft" msgid "You start working on the %s." msgstr "" -#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9585 +#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9603 #, c-format msgctxt "in progress craft" msgid " starts working on the %s." @@ -406102,9 +406908,9 @@ msgid "" "Use up/down arrow to go through your search history." msgstr "" -#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1723 -#: src/newcharacter.cpp:2162 src/newcharacter.cpp:2519 -#: src/newcharacter.cpp:3242 src/overmap_ui.cpp:1393 src/overmap_ui.cpp:1406 +#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1741 +#: src/newcharacter.cpp:2188 src/newcharacter.cpp:2553 +#: src/newcharacter.cpp:3297 src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1407 #: src/proficiency_ui.cpp:377 msgid "Search:" msgstr "" @@ -406187,7 +406993,7 @@ msgstr "" msgid "Critical!!" msgstr "" -#: src/creature.cpp:946 src/iuse.cpp:4230 src/melee.cpp:2794 +#: src/creature.cpp:946 src/iuse.cpp:4231 src/melee.cpp:2794 msgid "Critical!" msgstr "" @@ -406311,7 +407117,7 @@ msgstr "" msgid "%1s tries to pull you in, but you resist!" msgstr "" -#: src/creature.cpp:2799 src/safemode_ui.cpp:248 +#: src/creature.cpp:2799 src/safemode_ui.cpp:249 msgid "Hostile" msgstr "" @@ -406415,356 +407221,360 @@ msgctxt "damage type" msgid "electric" msgstr "" -#: src/debug.cpp:319 +#: src/debug.cpp:320 #, c-format msgid "See %s for a full stack backtrace" msgstr "" -#: src/debug.cpp:347 +#: src/debug.cpp:348 msgid "An error has occurred! Written below is the error report:" msgstr "" -#: src/debug.cpp:352 +#: src/debug.cpp:353 msgid "Press space bar to continue the game." msgstr "" -#: src/debug.cpp:353 +#: src/debug.cpp:354 msgid "" "Press I (or i) to also ignore this" " particular message in the future." msgstr "" -#: src/debug.cpp:355 +#: src/debug.cpp:356 msgid "" "Press C (or c) to copy this " "message to the clipboard." msgstr "" -#: src/debug_menu.cpp:273 src/debug_menu.cpp:1695 src/debug_menu.cpp:1809 +#: src/debug_menu.cpp:274 src/debug_menu.cpp:1697 src/debug_menu.cpp:1811 msgid "Mutate" msgstr "" -#: src/debug_menu.cpp:274 +#: src/debug_menu.cpp:275 msgid "Change all skills" msgstr "" -#: src/debug_menu.cpp:275 +#: src/debug_menu.cpp:276 msgid "Change all skills theoretical knowledge" msgstr "" -#: src/debug_menu.cpp:276 +#: src/debug_menu.cpp:277 msgid "Learn all melee styles" msgstr "" -#: src/debug_menu.cpp:277 +#: src/debug_menu.cpp:278 msgid "Unlock all recipes" msgstr "" -#: src/debug_menu.cpp:278 +#: src/debug_menu.cpp:279 msgid "Edit player/NPC" msgstr "" -#: src/debug_menu.cpp:279 +#: src/debug_menu.cpp:280 msgid "Damage self" msgstr "" -#: src/debug_menu.cpp:280 +#: src/debug_menu.cpp:281 msgid "Bleed self" msgstr "" -#: src/debug_menu.cpp:281 +#: src/debug_menu.cpp:282 msgid "Set auto move route" msgstr "" -#: src/debug_menu.cpp:282 +#: src/debug_menu.cpp:283 msgid "Control NPC follower" msgstr "" -#: src/debug_menu.cpp:286 +#: src/debug_menu.cpp:287 msgid "Change spells" msgstr "" -#: src/debug_menu.cpp:289 src/debug_menu.cpp:432 +#: src/debug_menu.cpp:290 src/debug_menu.cpp:434 msgid "Player…" msgstr "" -#: src/debug_menu.cpp:296 +#: src/debug_menu.cpp:297 msgid "Take screenshot" msgstr "" -#: src/debug_menu.cpp:297 +#: src/debug_menu.cpp:298 msgid "Generate game report" msgstr "" -#: src/debug_menu.cpp:302 +#: src/debug_menu.cpp:303 msgid "Check game state" msgstr "" -#: src/debug_menu.cpp:303 +#: src/debug_menu.cpp:304 msgid "Display hordes" msgstr "" -#: src/debug_menu.cpp:304 +#: src/debug_menu.cpp:305 msgid "Test item group" msgstr "" -#: src/debug_menu.cpp:305 +#: src/debug_menu.cpp:306 msgid "Show sound clustering" msgstr "" -#: src/debug_menu.cpp:306 +#: src/debug_menu.cpp:307 msgid "Display weather" msgstr "" -#: src/debug_menu.cpp:307 +#: src/debug_menu.cpp:308 msgid "Display overmap scents" msgstr "" -#: src/debug_menu.cpp:308 +#: src/debug_menu.cpp:309 msgid "Toggle display local scents" msgstr "" -#: src/debug_menu.cpp:309 +#: src/debug_menu.cpp:310 msgid "Toggle display local scents type" msgstr "" -#: src/debug_menu.cpp:310 +#: src/debug_menu.cpp:311 msgid "Toggle display temperature" msgstr "" -#: src/debug_menu.cpp:311 +#: src/debug_menu.cpp:312 msgid "Toggle display vehicle autopilot overlay" msgstr "" -#: src/debug_menu.cpp:312 +#: src/debug_menu.cpp:313 msgid "Toggle display visibility" msgstr "" -#: src/debug_menu.cpp:313 +#: src/debug_menu.cpp:314 msgid "Toggle display lighting" msgstr "" -#: src/debug_menu.cpp:314 +#: src/debug_menu.cpp:315 msgid "Toggle display transparency" msgstr "" -#: src/debug_menu.cpp:315 +#: src/debug_menu.cpp:316 msgid "Toggle display reachability zones" msgstr "" -#: src/debug_menu.cpp:316 +#: src/debug_menu.cpp:317 msgid "Toggle display radiation" msgstr "" -#: src/debug_menu.cpp:317 +#: src/debug_menu.cpp:318 msgid "Show mutation category levels" msgstr "" -#: src/debug_menu.cpp:318 +#: src/debug_menu.cpp:319 msgid "Draw benchmark (X seconds)" msgstr "" -#: src/debug_menu.cpp:320 +#: src/debug_menu.cpp:321 msgid "Test trait group" msgstr "" -#: src/debug_menu.cpp:321 +#: src/debug_menu.cpp:322 msgid "Toggle NPC pathfinding on map" msgstr "" -#: src/debug_menu.cpp:322 +#: src/debug_menu.cpp:323 msgid "Toggle NPC attack potential values on map" msgstr "" -#: src/debug_menu.cpp:323 +#: src/debug_menu.cpp:324 msgid "Print faction info to console" msgstr "" -#: src/debug_menu.cpp:324 +#: src/debug_menu.cpp:325 msgid "Print NPC magic info to console" msgstr "" -#: src/debug_menu.cpp:325 +#: src/debug_menu.cpp:326 msgid "Test weather" msgstr "" -#: src/debug_menu.cpp:326 +#: src/debug_menu.cpp:327 msgid "Write global effect_on_condition(s) to eocs.output" msgstr "" -#: src/debug_menu.cpp:327 +#: src/debug_menu.cpp:328 msgid "Write global var(s) to var_list.output" msgstr "" -#: src/debug_menu.cpp:328 +#: src/debug_menu.cpp:329 msgid "Write Timed (E)vents to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:329 +#: src/debug_menu.cpp:330 msgid "Edit global var(s)" msgstr "" -#: src/debug_menu.cpp:330 +#: src/debug_menu.cpp:331 msgid "Test map extra list" msgstr "" -#: src/debug_menu.cpp:331 +#: src/debug_menu.cpp:332 msgid "Generate effect list" msgstr "" -#: src/debug_menu.cpp:337 src/debug_menu.cpp:425 +#: src/debug_menu.cpp:338 src/debug_menu.cpp:427 msgid "Info…" msgstr "" -#: src/debug_menu.cpp:343 +#: src/debug_menu.cpp:344 msgid "Enable achievements" msgstr "" -#: src/debug_menu.cpp:344 +#: src/debug_menu.cpp:345 msgid "Unlock all progression" msgstr "" -#: src/debug_menu.cpp:345 +#: src/debug_menu.cpp:346 msgid "Show debug message" msgstr "" -#: src/debug_menu.cpp:346 +#: src/debug_menu.cpp:347 msgid "Crash game (test crash handling)" msgstr "" -#: src/debug_menu.cpp:347 +#: src/debug_menu.cpp:348 msgid "Activate EOC" msgstr "" -#: src/debug_menu.cpp:348 +#: src/debug_menu.cpp:349 msgid "Quit to main menu" msgstr "" -#: src/debug_menu.cpp:352 src/debug_menu.cpp:430 +#: src/debug_menu.cpp:353 src/debug_menu.cpp:432 msgid "Game…" msgstr "" -#: src/debug_menu.cpp:358 +#: src/debug_menu.cpp:359 msgid "Change battery charge" msgstr "" -#: src/debug_menu.cpp:361 src/debug_menu.cpp:433 +#: src/debug_menu.cpp:362 src/debug_menu.cpp:435 msgid "Vehicle…" msgstr "" -#: src/debug_menu.cpp:367 +#: src/debug_menu.cpp:368 msgid "Teleport - short range" msgstr "" -#: src/debug_menu.cpp:368 +#: src/debug_menu.cpp:369 msgid "Teleport - long range" msgstr "" -#: src/debug_menu.cpp:369 +#: src/debug_menu.cpp:370 msgid "Teleport - adjacent overmap" msgstr "" -#: src/debug_menu.cpp:370 +#: src/debug_menu.cpp:371 msgid "Teleport - specific overmap coordinates" msgstr "" -#: src/debug_menu.cpp:375 +#: src/debug_menu.cpp:376 msgid "Teleport - specific city" msgstr "" -#: src/debug_menu.cpp:377 src/debug_menu.cpp:434 +#: src/debug_menu.cpp:378 src/debug_menu.cpp:436 msgid "Teleport…" msgstr "" -#: src/debug_menu.cpp:383 +#: src/debug_menu.cpp:384 msgid "Spawn an item" msgstr "" -#: src/debug_menu.cpp:384 +#: src/debug_menu.cpp:385 msgid "Spawn NPC" msgstr "" -#: src/debug_menu.cpp:385 +#: src/debug_menu.cpp:386 msgid "Spawn monster" msgstr "" -#: src/debug_menu.cpp:386 +#: src/debug_menu.cpp:387 msgid "Spawn a vehicle" msgstr "" -#: src/debug_menu.cpp:387 +#: src/debug_menu.cpp:388 msgid "Spawn artifact" msgstr "" -#: src/debug_menu.cpp:388 +#: src/debug_menu.cpp:389 msgid "Spawn clairvoyance artifact" msgstr "" -#: src/debug_menu.cpp:391 src/debug_menu.cpp:431 +#: src/debug_menu.cpp:392 src/debug_menu.cpp:433 msgid "Spawning…" msgstr "" -#: src/debug_menu.cpp:397 +#: src/debug_menu.cpp:398 msgid "Reveal map" msgstr "" -#: src/debug_menu.cpp:398 +#: src/debug_menu.cpp:399 msgid "Kill in Area" msgstr "" -#: src/debug_menu.cpp:399 +#: src/debug_menu.cpp:400 msgid "Kill NPCs" msgstr "" -#: src/debug_menu.cpp:400 +#: src/debug_menu.cpp:401 msgid "Map editor" msgstr "" -#: src/debug_menu.cpp:401 +#: src/debug_menu.cpp:402 msgid "Change weather" msgstr "" -#: src/debug_menu.cpp:402 +#: src/debug_menu.cpp:403 msgid "Change wind direction" msgstr "" -#: src/debug_menu.cpp:403 +#: src/debug_menu.cpp:404 msgid "Change wind speed" msgstr "" -#: src/debug_menu.cpp:404 +#: src/debug_menu.cpp:405 msgid "Generate sound" msgstr "" -#: src/debug_menu.cpp:405 +#: src/debug_menu.cpp:406 msgid "Kill all monsters" msgstr "" -#: src/debug_menu.cpp:406 +#: src/debug_menu.cpp:407 msgid "Change time" msgstr "" -#: src/debug_menu.cpp:407 +#: src/debug_menu.cpp:408 +msgid "Force temperature" +msgstr "" + +#: src/debug_menu.cpp:409 msgid "Overmap editor" msgstr "" -#: src/debug_menu.cpp:408 +#: src/debug_menu.cpp:410 msgid "Spawn map extra" msgstr "" -#: src/debug_menu.cpp:409 +#: src/debug_menu.cpp:411 msgid "Spawn nested mapgen" msgstr "" -#: src/debug_menu.cpp:410 +#: src/debug_menu.cpp:412 msgid "Edit the faction camp larder" msgstr "" -#: src/debug_menu.cpp:413 src/debug_menu.cpp:435 +#: src/debug_menu.cpp:415 src/debug_menu.cpp:437 msgid "Map…" msgstr "" -#: src/debug_menu.cpp:444 +#: src/debug_menu.cpp:446 msgid "" "Debug Functions - Using these will cheat not only the game, but yourself.\n" "You won't grow. You won't improve.\n" @@ -406772,1205 +407582,1214 @@ msgid "" "Nothing will be risked and nothing will be gained." msgstr "" -#: src/debug_menu.cpp:446 +#: src/debug_menu.cpp:448 msgid "Debug Functions" msgstr "" -#: src/debug_menu.cpp:505 +#: src/debug_menu.cpp:507 #, c-format msgid "Name: %1$s" msgstr "" -#: src/debug_menu.cpp:509 +#: src/debug_menu.cpp:511 #, c-format msgid "Class: %1$s" msgstr "" -#: src/debug_menu.cpp:510 src/magic.cpp:2022 src/magic.cpp:2357 +#: src/debug_menu.cpp:512 src/magic.cpp:2022 src/magic.cpp:2357 msgid "Classless" msgstr "" #. ~ %1$s - spell current level, %2$s - spell max level, %3$s - is max level -#: src/debug_menu.cpp:522 +#: src/debug_menu.cpp:524 #, c-format msgid "Spell Level: %1$s / %2$d %3$s" msgstr "" -#: src/debug_menu.cpp:523 +#: src/debug_menu.cpp:525 msgid "Unlearned" msgstr "" -#: src/debug_menu.cpp:525 src/magic.cpp:2036 +#: src/debug_menu.cpp:527 src/magic.cpp:2036 msgid "(MAX)" msgstr "" #. ~ %1$d - difficulty, %2$s - failure chance -#: src/debug_menu.cpp:530 +#: src/debug_menu.cpp:532 #, c-format msgid "Difficulty: %1$d (%2$s)" msgstr "" -#: src/debug_menu.cpp:534 +#: src/debug_menu.cpp:536 msgid "(impeded)" msgstr "" #. ~ %1$s - energy cost, %2$s - is casting impeded, %3$s - current character #. energy -#: src/debug_menu.cpp:539 +#: src/debug_menu.cpp:541 #, c-format msgid "Casting Cost: %1$s %2$s (%3$s current) " msgstr "" #. ~ %1$s - cast time, %2$s - is casting impeded, %3$s - casting base time -#: src/debug_menu.cpp:547 +#: src/debug_menu.cpp:549 #, c-format msgid "Casting Time: %1$s %2$s (%3$s base time) " msgstr "" -#: src/debug_menu.cpp:554 src/debug_menu.cpp:652 src/magic.cpp:2078 +#: src/debug_menu.cpp:556 src/debug_menu.cpp:654 src/magic.cpp:2078 #: src/magic.cpp:2174 msgid "self" msgstr "" -#: src/debug_menu.cpp:558 +#: src/debug_menu.cpp:560 #, c-format msgid "Valid Targets: %1$s" msgstr "" -#: src/debug_menu.cpp:562 +#: src/debug_menu.cpp:564 #, c-format msgid "Only affects the monsters: %1$s" msgstr "" #. ~ amount of damage per second, abbreviated -#: src/debug_menu.cpp:576 +#: src/debug_menu.cpp:578 #, c-format msgid ", %1$d/sec" msgstr "" -#: src/debug_menu.cpp:578 +#: src/debug_menu.cpp:580 #, c-format msgid "Damage: %1$s %2$s%3$s" msgstr "" -#: src/debug_menu.cpp:582 +#: src/debug_menu.cpp:584 #, c-format msgid "Healing: %1$s" msgstr "" -#: src/debug_menu.cpp:587 src/magic.cpp:2116 src/magic.cpp:2146 +#: src/debug_menu.cpp:589 src/magic.cpp:2116 src/magic.cpp:2146 #: src/magic.cpp:2164 msgid "Spell Radius" msgstr "" -#: src/debug_menu.cpp:590 src/magic.cpp:2119 +#: src/debug_menu.cpp:592 src/magic.cpp:2119 msgid "Cone Arc" msgstr "" -#: src/debug_menu.cpp:591 src/magic.cpp:2120 +#: src/debug_menu.cpp:593 src/magic.cpp:2120 msgid "degrees" msgstr "" -#: src/debug_menu.cpp:593 src/magic.cpp:2122 +#: src/debug_menu.cpp:595 src/magic.cpp:2122 msgid "Line Width" msgstr "" -#: src/debug_menu.cpp:595 +#: src/debug_menu.cpp:597 #, c-format msgid "%1$s: %2$d %3$s" msgstr "" -#: src/debug_menu.cpp:600 +#: src/debug_menu.cpp:602 #, c-format msgid "Variance: %1$d" msgstr "" -#: src/debug_menu.cpp:604 +#: src/debug_menu.cpp:606 #, c-format msgid "Spawn %1$d %2$s" msgstr "" -#: src/debug_menu.cpp:612 +#: src/debug_menu.cpp:614 #, c-format msgid "from %1$s" msgstr "" -#: src/debug_menu.cpp:619 +#: src/debug_menu.cpp:621 #, c-format msgid "Summon: %1$d %2$s" msgstr "" -#: src/debug_menu.cpp:620 src/debug_menu.cpp:646 +#: src/debug_menu.cpp:622 src/debug_menu.cpp:648 #, c-format msgid "Spell Radius: %1$d" msgstr "" -#: src/debug_menu.cpp:627 src/debug_menu.cpp:632 src/magic.cpp:2152 +#: src/debug_menu.cpp:629 src/debug_menu.cpp:634 src/magic.cpp:2152 #: src/magic.cpp:2157 msgid "random creature" msgstr "" -#: src/debug_menu.cpp:636 +#: src/debug_menu.cpp:638 #, c-format msgid "Targets under: %1$dhp become a %2$s" msgstr "" -#: src/debug_menu.cpp:643 +#: src/debug_menu.cpp:645 #, c-format msgid "Damage: %1$s %2$s" msgstr "" -#: src/debug_menu.cpp:651 +#: src/debug_menu.cpp:653 #, c-format msgid "Range: %1$s" msgstr "" -#: src/debug_menu.cpp:664 +#: src/debug_menu.cpp:666 #, c-format msgid "Duration: %1$s" msgstr "" -#: src/debug_menu.cpp:691 +#: src/debug_menu.cpp:693 msgid "There are no spells to change." msgstr "" -#: src/debug_menu.cpp:830 +#: src/debug_menu.cpp:832 msgid "<Spell Name>" msgstr "" -#: src/debug_menu.cpp:831 +#: src/debug_menu.cpp:833 msgid "<Level>" msgstr "" -#: src/debug_menu.cpp:832 +#: src/debug_menu.cpp:834 msgid "<Description>" msgstr "" -#: src/debug_menu.cpp:836 +#: src/debug_menu.cpp:838 #, c-format msgid "<[%1$s] Keybindings>" msgstr "" -#: src/debug_menu.cpp:844 +#: src/debug_menu.cpp:846 #, c-format msgid "<[%1$s] Filter>" msgstr "" -#: src/debug_menu.cpp:875 +#: src/debug_menu.cpp:877 #, c-format msgid "%1$-3d/%2$3d" msgstr "" -#: src/debug_menu.cpp:942 src/debug_menu.cpp:1060 src/newcharacter.cpp:1564 -#: src/newcharacter.cpp:2055 src/newcharacter.cpp:2399 -#: src/newcharacter.cpp:3151 +#: src/debug_menu.cpp:944 src/debug_menu.cpp:1062 src/newcharacter.cpp:1567 +#: src/newcharacter.cpp:2074 src/newcharacter.cpp:2426 +#: src/newcharacter.cpp:3199 msgid "Nothing found." msgstr "" -#: src/debug_menu.cpp:985 +#: src/debug_menu.cpp:987 msgid "Filter by spell name or id" msgstr "" -#: src/debug_menu.cpp:1024 +#: src/debug_menu.cpp:1026 #, c-format msgid "Set spell level to? Currently: %1$d" msgstr "" -#: src/debug_menu.cpp:1082 +#: src/debug_menu.cpp:1084 msgid "Choose artifact data:" msgstr "" -#: src/debug_menu.cpp:1094 +#: src/debug_menu.cpp:1096 msgid "Enter max attributes:" msgstr "" -#: src/debug_menu.cpp:1095 +#: src/debug_menu.cpp:1097 msgid "Enter power level:" msgstr "" -#: src/debug_menu.cpp:1096 +#: src/debug_menu.cpp:1098 msgid "Enter negative power limit:" msgstr "" -#: src/debug_menu.cpp:1114 +#: src/debug_menu.cpp:1116 #, c-format msgid "You teleport to point %s." msgstr "" -#: src/debug_menu.cpp:1124 +#: src/debug_menu.cpp:1126 #, c-format msgid "You teleport to submap %s." msgstr "" -#: src/debug_menu.cpp:1133 +#: src/debug_menu.cpp:1135 msgid "Teleport where?" msgstr "" -#: src/debug_menu.cpp:1141 +#: src/debug_menu.cpp:1143 #, c-format msgid "" "Error interpreting teleport target: expected two or three comma-separated " "values; got %zu" msgstr "" -#: src/debug_menu.cpp:1150 +#: src/debug_menu.cpp:1152 #, c-format msgid "Error interpreting teleport target: %s" msgstr "" -#: src/debug_menu.cpp:1162 +#: src/debug_menu.cpp:1164 msgid "Where is the desired overmap?" msgstr "" -#: src/debug_menu.cpp:1173 +#: src/debug_menu.cpp:1175 #, c-format msgid "You teleport to overmap %s." msgstr "" -#: src/debug_menu.cpp:1237 +#: src/debug_menu.cpp:1239 msgid "Maximum strength" msgstr "" -#: src/debug_menu.cpp:1238 +#: src/debug_menu.cpp:1240 msgid "Maximum dexterity" msgstr "" -#: src/debug_menu.cpp:1239 +#: src/debug_menu.cpp:1241 msgid "Maximum intelligence" msgstr "" -#: src/debug_menu.cpp:1240 +#: src/debug_menu.cpp:1242 msgid "Maximum perception" msgstr "" -#: src/debug_menu.cpp:1262 +#: src/debug_menu.cpp:1264 #, c-format msgid "Set the stat to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1277 +#: src/debug_menu.cpp:1279 #, c-format msgid "Hunger: %d %s" msgstr "" -#: src/debug_menu.cpp:1279 +#: src/debug_menu.cpp:1281 #, c-format msgid "Thirst: %d %s" msgstr "" -#: src/debug_menu.cpp:1281 +#: src/debug_menu.cpp:1283 #, c-format msgid "Fatigue: %d %s" msgstr "" -#: src/debug_menu.cpp:1283 +#: src/debug_menu.cpp:1285 #, c-format msgid "Weariness: %d %s" msgstr "" -#: src/debug_menu.cpp:1286 +#: src/debug_menu.cpp:1288 msgid "Stored kCal: " msgstr "" -#: src/debug_menu.cpp:1287 +#: src/debug_menu.cpp:1289 msgid "Total kCal: " msgstr "" -#: src/debug_menu.cpp:1290 +#: src/debug_menu.cpp:1292 msgid "Stomach contents" msgstr "" -#: src/debug_menu.cpp:1291 src/debug_menu.cpp:1296 +#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 msgid " Total volume: " msgstr "" -#: src/debug_menu.cpp:1292 src/debug_menu.cpp:1297 +#: src/debug_menu.cpp:1294 src/debug_menu.cpp:1299 msgid " Water volume: " msgstr "" -#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 +#: src/debug_menu.cpp:1295 src/debug_menu.cpp:1300 #, c-format msgid " kCal: %d" msgstr "" -#: src/debug_menu.cpp:1295 +#: src/debug_menu.cpp:1297 msgid "Gut contents" msgstr "" -#: src/debug_menu.cpp:1303 +#: src/debug_menu.cpp:1305 msgid "Stored kCal" msgstr "" -#: src/debug_menu.cpp:1304 +#: src/debug_menu.cpp:1306 msgid "Stomach kCal" msgstr "" -#: src/debug_menu.cpp:1305 +#: src/debug_menu.cpp:1307 msgid "Gut kCal" msgstr "" -#: src/debug_menu.cpp:1308 +#: src/debug_menu.cpp:1310 msgid "Sleep Deprivation" msgstr "" -#: src/debug_menu.cpp:1310 +#: src/debug_menu.cpp:1312 msgid "Reset all basic needs" msgstr "" -#: src/debug_menu.cpp:1311 +#: src/debug_menu.cpp:1313 msgid "Empty stomach and guts" msgstr "" -#: src/debug_menu.cpp:1315 +#: src/debug_menu.cpp:1317 #, c-format msgid "%s: daily %d, overall %d" msgstr "" -#: src/debug_menu.cpp:1323 +#: src/debug_menu.cpp:1325 #, c-format msgid "Set hunger to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1329 +#: src/debug_menu.cpp:1331 #, c-format msgid "Set stored kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1335 +#: src/debug_menu.cpp:1337 #, c-format msgid "Set stomach kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1341 +#: src/debug_menu.cpp:1343 #, c-format msgid "Set gut kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1347 +#: src/debug_menu.cpp:1349 #, c-format msgid "Set thirst to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1353 +#: src/debug_menu.cpp:1355 #, c-format msgid "Set fatigue to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1359 +#: src/debug_menu.cpp:1361 #, c-format msgid "Set sleep deprivation to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1366 +#: src/debug_menu.cpp:1368 #, c-format msgid "Reset weariness? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1387 +#: src/debug_menu.cpp:1389 #, c-format msgid "Set %s to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1406 src/debug_menu.cpp:2759 +#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2815 msgid "Left arm" msgstr "" -#: src/debug_menu.cpp:1407 src/debug_menu.cpp:2760 +#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2816 msgid "Right arm" msgstr "" -#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2761 +#: src/debug_menu.cpp:1410 src/debug_menu.cpp:2817 msgid "Left leg" msgstr "" -#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2762 +#: src/debug_menu.cpp:1411 src/debug_menu.cpp:2818 msgid "Right leg" msgstr "" -#: src/debug_menu.cpp:1450 src/debug_menu.cpp:1456 +#: src/debug_menu.cpp:1452 src/debug_menu.cpp:1458 #, c-format msgid "Set the hitpoints to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1469 +#: src/debug_menu.cpp:1471 msgid "trust" msgstr "" -#: src/debug_menu.cpp:1470 +#: src/debug_menu.cpp:1472 msgid "fear" msgstr "" -#: src/debug_menu.cpp:1471 +#: src/debug_menu.cpp:1473 msgid "value" msgstr "" -#: src/debug_menu.cpp:1472 +#: src/debug_menu.cpp:1474 msgid "anger" msgstr "" -#: src/debug_menu.cpp:1473 +#: src/debug_menu.cpp:1475 msgid "owed" msgstr "" -#: src/debug_menu.cpp:1474 +#: src/debug_menu.cpp:1476 msgid "sold" msgstr "" -#: src/debug_menu.cpp:1480 +#: src/debug_menu.cpp:1482 #, c-format msgid "Set trust to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1486 +#: src/debug_menu.cpp:1488 #, c-format msgid "Set fear to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1491 +#: src/debug_menu.cpp:1493 #, c-format msgid "Set value to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1497 +#: src/debug_menu.cpp:1499 #, c-format msgid "Set anger to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1503 +#: src/debug_menu.cpp:1505 #, c-format msgid "Set owed to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1508 +#: src/debug_menu.cpp:1510 #, c-format msgid "Set sold to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1520 +#: src/debug_menu.cpp:1522 msgid "Select a value and press enter to change it." msgstr "" -#: src/debug_menu.cpp:1522 +#: src/debug_menu.cpp:1524 msgid "Current save file name" msgstr "" -#: src/debug_menu.cpp:1524 +#: src/debug_menu.cpp:1526 msgid "Current pre-Cataclysm name" msgstr "" -#: src/debug_menu.cpp:1525 +#: src/debug_menu.cpp:1527 msgid "Current age" msgstr "" -#: src/debug_menu.cpp:1526 +#: src/debug_menu.cpp:1528 msgid "Current height in cm" msgstr "" -#: src/debug_menu.cpp:1527 +#: src/debug_menu.cpp:1529 msgid "Current blood type" msgstr "" -#: src/debug_menu.cpp:1534 +#: src/debug_menu.cpp:1536 msgid "Rename save file (WARNING: this will duplicate the save):" msgstr "" -#: src/debug_menu.cpp:1546 +#: src/debug_menu.cpp:1548 msgid "Rename character:" msgstr "" -#: src/debug_menu.cpp:1556 src/newcharacter.cpp:4055 +#: src/debug_menu.cpp:1558 src/newcharacter.cpp:4110 msgid "Enter age in years. Minimum 16, maximum 55" msgstr "" -#: src/debug_menu.cpp:1567 src/newcharacter.cpp:4065 +#: src/debug_menu.cpp:1569 src/newcharacter.cpp:4120 #, c-format msgid "Enter height in centimeters. Minimum %d, maximum %d" msgstr "" -#: src/debug_menu.cpp:1580 src/newcharacter.cpp:4078 +#: src/debug_menu.cpp:1582 src/newcharacter.cpp:4133 msgid "Select blood type" msgstr "" -#: src/debug_menu.cpp:1590 src/newcharacter.cpp:4089 +#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4144 msgid "Select Rh factor" msgstr "" -#: src/debug_menu.cpp:1591 src/newcharacter.cpp:4090 +#: src/debug_menu.cpp:1593 src/newcharacter.cpp:4145 msgid "negative" msgstr "" -#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4091 +#: src/debug_menu.cpp:1594 src/newcharacter.cpp:4146 msgid "positive" msgstr "" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3284 src/newcharacter.cpp:4103 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3339 src/newcharacter.cpp:4158 #: src/player_display.cpp:1062 src/player_display.cpp:1067 #: src/player_display.cpp:1070 src/player_display.cpp:1075 #: src/player_display.cpp:1259 msgid "Female" msgstr "" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3277 src/newcharacter.cpp:3282 -#: src/newcharacter.cpp:4104 src/player_display.cpp:1062 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3332 src/newcharacter.cpp:3337 +#: src/newcharacter.cpp:4159 src/player_display.cpp:1062 #: src/player_display.cpp:1067 src/player_display.cpp:1070 #: src/player_display.cpp:1075 src/player_display.cpp:1259 msgid "Male" msgstr "" -#: src/debug_menu.cpp:1635 +#: src/debug_menu.cpp:1637 #, c-format msgid "Unique Id: %s" msgstr "" -#: src/debug_menu.cpp:1637 +#: src/debug_menu.cpp:1639 #, c-format msgid "Faction: %s (api v%d)" msgstr "" -#: src/debug_menu.cpp:1639 +#: src/debug_menu.cpp:1641 #, c-format msgid "Attitude: %s" msgstr "" -#: src/debug_menu.cpp:1642 +#: src/debug_menu.cpp:1644 #, c-format msgid "Destination: %s %s" msgstr "" -#: src/debug_menu.cpp:1645 +#: src/debug_menu.cpp:1647 #, c-format msgid "Trust: %d" msgstr "" -#: src/debug_menu.cpp:1646 +#: src/debug_menu.cpp:1648 #, c-format msgid "Fear: %d" msgstr "" -#: src/debug_menu.cpp:1647 +#: src/debug_menu.cpp:1649 #, c-format msgid "Value: %d" msgstr "" -#: src/debug_menu.cpp:1648 +#: src/debug_menu.cpp:1650 #, c-format msgid "Anger: %d" msgstr "" -#: src/debug_menu.cpp:1649 +#: src/debug_menu.cpp:1651 #, c-format msgid "Owed: %d" msgstr "" -#: src/debug_menu.cpp:1650 +#: src/debug_menu.cpp:1652 #, c-format msgid "Sold: %d" msgstr "" -#: src/debug_menu.cpp:1652 +#: src/debug_menu.cpp:1654 #, c-format msgid "Aggression: %d" msgstr "" -#: src/debug_menu.cpp:1654 +#: src/debug_menu.cpp:1656 #, c-format msgid "Bravery: %d" msgstr "" -#: src/debug_menu.cpp:1655 +#: src/debug_menu.cpp:1657 #, c-format msgid "Collector: %d" msgstr "" -#: src/debug_menu.cpp:1656 +#: src/debug_menu.cpp:1658 #, c-format msgid "Altruism: %d" msgstr "" -#: src/debug_menu.cpp:1658 src/gamemode_defense.cpp:768 +#: src/debug_menu.cpp:1660 src/gamemode_defense.cpp:768 msgid "Needs:" msgstr "" -#: src/debug_menu.cpp:1663 +#: src/debug_menu.cpp:1665 #, c-format msgid "Total morale: %d" msgstr "" -#: src/debug_menu.cpp:1667 +#: src/debug_menu.cpp:1669 msgid "Player" msgstr "" -#: src/debug_menu.cpp:1677 +#: src/debug_menu.cpp:1679 msgid "Edit description - name, age, height or blood type" msgstr "" -#: src/debug_menu.cpp:1678 +#: src/debug_menu.cpp:1680 msgid "Edit skills" msgstr "" -#: src/debug_menu.cpp:1679 +#: src/debug_menu.cpp:1681 msgid "Edit theoretical skill knowledge" msgstr "" -#: src/debug_menu.cpp:1680 +#: src/debug_menu.cpp:1682 msgid "Edit proficiencies" msgstr "" -#: src/debug_menu.cpp:1681 +#: src/debug_menu.cpp:1683 msgid "Edit stats" msgstr "" -#: src/debug_menu.cpp:1682 +#: src/debug_menu.cpp:1684 msgid "Edit spells" msgstr "" -#: src/debug_menu.cpp:1683 +#: src/debug_menu.cpp:1685 msgid "Grant items" msgstr "" -#: src/debug_menu.cpp:1684 +#: src/debug_menu.cpp:1686 msgid "Delete (all) items" msgstr "" -#: src/debug_menu.cpp:1685 +#: src/debug_menu.cpp:1687 msgid "Wear/wield an item from player's inventory" msgstr "" -#: src/debug_menu.cpp:1686 +#: src/debug_menu.cpp:1688 msgid "Set hit points" msgstr "" -#: src/debug_menu.cpp:1687 +#: src/debug_menu.cpp:1689 msgid "Set stamina" msgstr "" -#: src/debug_menu.cpp:1688 +#: src/debug_menu.cpp:1690 msgid "Set morale" msgstr "" -#: src/debug_menu.cpp:1689 +#: src/debug_menu.cpp:1691 msgid "Cause pain" msgstr "" -#: src/debug_menu.cpp:1690 +#: src/debug_menu.cpp:1692 msgid "Set health" msgstr "" -#: src/debug_menu.cpp:1691 +#: src/debug_menu.cpp:1693 msgid "Set needs" msgstr "" -#: src/debug_menu.cpp:1693 +#: src/debug_menu.cpp:1695 msgid "Set kill XP" msgstr "" -#: src/debug_menu.cpp:1698 +#: src/debug_menu.cpp:1700 msgid "Status window" msgstr "" -#: src/debug_menu.cpp:1699 +#: src/debug_menu.cpp:1701 msgid "Teleport" msgstr "" -#: src/debug_menu.cpp:1700 +#: src/debug_menu.cpp:1702 msgid "Add an effect" msgstr "" -#: src/debug_menu.cpp:1701 +#: src/debug_menu.cpp:1703 msgid "Print temperature" msgstr "" -#: src/debug_menu.cpp:1702 +#: src/debug_menu.cpp:1704 msgid "Cause asthma attack" msgstr "" -#: src/debug_menu.cpp:1703 +#: src/debug_menu.cpp:1705 msgid "Edit missions (WARNING: Unstable!)" msgstr "" -#: src/debug_menu.cpp:1704 +#: src/debug_menu.cpp:1706 msgid "Print vars to file" msgstr "" -#: src/debug_menu.cpp:1706 +#: src/debug_menu.cpp:1708 msgid "Write effect_on_condition(s) to eocs.output" msgstr "" -#: src/debug_menu.cpp:1707 +#: src/debug_menu.cpp:1709 msgid "Edit vars" msgstr "" -#: src/debug_menu.cpp:1710 +#: src/debug_menu.cpp:1712 msgid "Add mission" msgstr "" -#: src/debug_menu.cpp:1711 +#: src/debug_menu.cpp:1713 msgid "Randomize with class" msgstr "" -#: src/debug_menu.cpp:1712 +#: src/debug_menu.cpp:1714 msgid "Set attitude" msgstr "" -#: src/debug_menu.cpp:1713 +#: src/debug_menu.cpp:1715 msgid "Set opinion" msgstr "" -#: src/debug_menu.cpp:1736 +#: src/debug_menu.cpp:1738 msgid "Delete all items from the target?" msgstr "" -#: src/debug_menu.cpp:1745 +#: src/debug_menu.cpp:1747 msgid "Make target equip" msgstr "" -#: src/debug_menu.cpp:1765 +#: src/debug_menu.cpp:1767 #, c-format msgid "Set stamina to? Current: %d. Max: %d." msgstr "" -#: src/debug_menu.cpp:1770 +#: src/debug_menu.cpp:1772 msgid "Target stamina value out of bounds!" msgstr "" -#: src/debug_menu.cpp:1776 +#: src/debug_menu.cpp:1778 #, c-format msgid "Set the morale to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1786 +#: src/debug_menu.cpp:1788 #, c-format msgid "Set kill XP to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1799 +#: src/debug_menu.cpp:1801 #, c-format msgid "Cause how much pain? pain: %d" msgstr "" -#: src/debug_menu.cpp:1810 +#: src/debug_menu.cpp:1812 msgid "Mutate category" msgstr "" -#: src/debug_menu.cpp:1811 +#: src/debug_menu.cpp:1813 msgid "Reset mutations" msgstr "" -#: src/debug_menu.cpp:1824 +#: src/debug_menu.cpp:1826 msgid "Choose mutation category:" msgstr "" -#: src/debug_menu.cpp:1834 +#: src/debug_menu.cpp:1836 msgid "Include post-threshold traits?" msgstr "" -#: src/debug_menu.cpp:1839 +#: src/debug_menu.cpp:1841 msgid "Remove all mutations?" msgstr "" -#: src/debug_menu.cpp:1851 +#: src/debug_menu.cpp:1853 msgid "Health modifier" msgstr "" -#: src/debug_menu.cpp:1857 src/debug_menu.cpp:1862 src/debug_menu.cpp:1867 +#: src/debug_menu.cpp:1859 src/debug_menu.cpp:1864 src/debug_menu.cpp:1869 #, c-format msgid "Set the value to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1881 +#: src/debug_menu.cpp:1883 msgid "Choose mission type" msgstr "" -#: src/debug_menu.cpp:1912 +#: src/debug_menu.cpp:1914 msgid "Choose new class" msgstr "" -#: src/debug_menu.cpp:1929 +#: src/debug_menu.cpp:1931 msgid "Choose new attitude" msgstr "" -#: src/debug_menu.cpp:1935 src/npc.cpp:3125 +#: src/debug_menu.cpp:1937 src/npc.cpp:3125 msgid "Unknown attitude" msgstr "" -#: src/debug_menu.cpp:1975 src/debug_menu.cpp:3041 +#: src/debug_menu.cpp:1977 src/debug_menu.cpp:3100 msgid "Var list written to var_list.output" msgstr "" -#: src/debug_menu.cpp:1980 src/debug_menu.cpp:3026 +#: src/debug_menu.cpp:1982 src/debug_menu.cpp:3085 msgid "effect_on_condition list written to eocs.output" msgstr "" -#: src/debug_menu.cpp:1989 src/debug_menu.cpp:3064 +#: src/debug_menu.cpp:1991 src/debug_menu.cpp:3123 msgid "Key" msgstr "" -#: src/debug_menu.cpp:1993 src/debug_menu.cpp:3068 src/morale.cpp:643 +#: src/debug_menu.cpp:1995 src/debug_menu.cpp:3127 src/morale.cpp:643 msgid "Value" msgstr "" -#: src/debug_menu.cpp:2005 +#: src/debug_menu.cpp:2007 msgid "Yet to start" msgstr "" -#: src/debug_menu.cpp:2006 +#: src/debug_menu.cpp:2008 msgid "In progress" msgstr "" -#: src/debug_menu.cpp:2007 +#: src/debug_menu.cpp:2009 msgid "Success" msgstr "" -#: src/debug_menu.cpp:2017 +#: src/debug_menu.cpp:2019 msgid "Bugged" msgstr "" -#: src/debug_menu.cpp:2023 src/wish.cpp:197 +#: src/debug_menu.cpp:2025 src/wish.cpp:198 msgid "Type:" msgstr "" -#: src/debug_menu.cpp:2024 +#: src/debug_menu.cpp:2026 msgid " Status:" msgstr "" -#: src/debug_menu.cpp:2025 +#: src/debug_menu.cpp:2027 msgid " ID:" msgstr "" -#: src/debug_menu.cpp:2026 +#: src/debug_menu.cpp:2028 msgid " NPC ID:" msgstr "" -#: src/debug_menu.cpp:2027 +#: src/debug_menu.cpp:2029 msgid " Target:" msgstr "" -#: src/debug_menu.cpp:2028 +#: src/debug_menu.cpp:2030 msgid "Player ID:" msgstr "" -#: src/debug_menu.cpp:2058 src/debug_menu.cpp:2085 +#: src/debug_menu.cpp:2060 src/debug_menu.cpp:2087 msgid "Select mission to edit" msgstr "" -#: src/debug_menu.cpp:2060 +#: src/debug_menu.cpp:2062 msgid "Currently assigned missions:" msgstr "" -#: src/debug_menu.cpp:2066 +#: src/debug_menu.cpp:2068 msgid "Not assigned missions:" msgstr "" -#: src/debug_menu.cpp:2088 src/diary.cpp:155 +#: src/debug_menu.cpp:2090 src/diary.cpp:155 msgid "Active missions:" msgstr "" -#: src/debug_menu.cpp:2094 src/diary.cpp:156 +#: src/debug_menu.cpp:2096 src/diary.cpp:156 msgid "Completed missions:" msgstr "" -#: src/debug_menu.cpp:2100 src/diary.cpp:157 +#: src/debug_menu.cpp:2102 src/diary.cpp:157 msgid "Failed missions:" msgstr "" -#: src/debug_menu.cpp:2126 +#: src/debug_menu.cpp:2128 msgid "Removing from active_missions" msgstr "" -#: src/debug_menu.cpp:2129 +#: src/debug_menu.cpp:2131 msgid "Removing from completed_missions" msgstr "" -#: src/debug_menu.cpp:2132 +#: src/debug_menu.cpp:2134 msgid "Removing from failed_missions" msgstr "" -#: src/debug_menu.cpp:2137 +#: src/debug_menu.cpp:2139 msgid "Unsetting active mission" msgstr "" -#: src/debug_menu.cpp:2143 +#: src/debug_menu.cpp:2145 #, c-format msgid "Removing from %s missions_assigned" msgstr "" -#: src/debug_menu.cpp:2146 +#: src/debug_menu.cpp:2148 #, c-format msgid "Removing from %s missions" msgstr "" -#: src/debug_menu.cpp:2160 +#: src/debug_menu.cpp:2162 msgid "Fail mission" msgstr "" -#: src/debug_menu.cpp:2161 +#: src/debug_menu.cpp:2163 msgid "Mark as complete" msgstr "" -#: src/debug_menu.cpp:2162 +#: src/debug_menu.cpp:2164 msgid "Remove mission without proper cleanup" msgstr "" -#: src/debug_menu.cpp:2187 +#: src/debug_menu.cpp:2189 msgid "Benchmark in progress…" msgstr "" -#: src/debug_menu.cpp:2215 +#: src/debug_menu.cpp:2217 #, c-format msgid "Drew %d times in %.3f seconds. (%.3f fps average)" msgstr "" -#: src/debug_menu.cpp:2244 +#: src/debug_menu.cpp:2246 #, c-format msgid "Location %d:%d in %d:%d, %s\n" msgstr "" -#: src/debug_menu.cpp:2245 +#: src/debug_menu.cpp:2247 #, c-format msgid "Current turn: %d.\n" msgstr "" -#: src/debug_menu.cpp:2246 +#: src/debug_menu.cpp:2248 #, c-format msgid "%d creature exists.\n" msgid_plural "%d creatures exist.\n" msgstr[0] "" msgstr[1] "" -#: src/debug_menu.cpp:2265 +#: src/debug_menu.cpp:2267 msgid "" "\n" "Specific creature type list:\n" msgstr "" -#: src/debug_menu.cpp:2279 +#: src/debug_menu.cpp:2281 #, c-format msgid "%s: map ( %d:%d ) pos ( %d:%d )" msgstr "" -#: src/debug_menu.cpp:2283 +#: src/debug_menu.cpp:2285 #, c-format msgid "(you: %d:%d)" msgstr "" -#: src/debug_menu.cpp:2285 +#: src/debug_menu.cpp:2287 #, c-format msgid "Stomach Contents: %d ml / %d ml kCal: %d, Water: %d ml" msgstr "" -#: src/debug_menu.cpp:2290 +#: src/debug_menu.cpp:2292 #, c-format msgid "" "Guts Contents: %d ml / %d ml kCal: %d, Water: %d ml\n" "Hunger: %d, Thirst: %d, kCal: %d / %d" msgstr "" -#: src/debug_menu.cpp:2296 +#: src/debug_menu.cpp:2298 #, c-format msgid "" "Body Mass Index: %.0f\n" "Basal Metabolic Rate: %i" msgstr "" -#: src/debug_menu.cpp:2298 +#: src/debug_menu.cpp:2300 #, c-format msgid "Player activity level: %s" msgstr "" -#: src/debug_menu.cpp:2321 +#: src/debug_menu.cpp:2323 msgid "Choose vehicle to spawn" msgstr "" #. ~ Menu entry in vehicle wish menu: 1st string: displayed name, 2nd string: #. internal name of vehicle #. ~ %1$s - npc name, %2$s - npc current activity name. -#: src/debug_menu.cpp:2325 src/npc.cpp:3875 +#: src/debug_menu.cpp:2327 src/npc.cpp:3875 #, c-format msgid "%1$s (%2$s)" msgstr "" -#: src/debug_menu.cpp:2335 +#: src/debug_menu.cpp:2337 msgid "Vehicle condition" msgstr "" -#: src/debug_menu.cpp:2336 +#: src/debug_menu.cpp:2338 msgid "Light damage" msgstr "" -#: src/debug_menu.cpp:2337 +#: src/debug_menu.cpp:2339 msgid "Undamaged" msgstr "" -#: src/debug_menu.cpp:2338 +#: src/debug_menu.cpp:2340 msgid "Disabled (tires or engine)" msgstr "" -#: src/debug_menu.cpp:2380 +#: src/debug_menu.cpp:2382 msgid "year" msgstr "" -#: src/debug_menu.cpp:2382 +#: src/debug_menu.cpp:2384 msgid "season" msgstr "" -#: src/debug_menu.cpp:2383 +#: src/debug_menu.cpp:2385 msgid "day" msgstr "" -#: src/debug_menu.cpp:2384 +#: src/debug_menu.cpp:2386 msgid "hour" msgstr "" -#: src/debug_menu.cpp:2385 +#: src/debug_menu.cpp:2387 msgid "minute" msgstr "" -#: src/debug_menu.cpp:2386 src/martialarts.cpp:986 src/martialarts.cpp:1917 +#: src/debug_menu.cpp:2388 src/martialarts.cpp:986 src/martialarts.cpp:1917 #: src/martialarts.cpp:1922 msgid "turn" msgid_plural "turns" msgstr[0] "" msgstr[1] "" -#: src/debug_menu.cpp:2393 +#: src/debug_menu.cpp:2395 msgid "Set year to?" msgstr "" -#: src/debug_menu.cpp:2397 +#: src/debug_menu.cpp:2399 msgid "Set season to? (0 = spring)" msgstr "" -#: src/debug_menu.cpp:2400 +#: src/debug_menu.cpp:2402 msgid "Set days to?" msgstr "" -#: src/debug_menu.cpp:2403 +#: src/debug_menu.cpp:2405 msgid "Set hour to?" msgstr "" -#: src/debug_menu.cpp:2406 +#: src/debug_menu.cpp:2408 msgid "Set minute to?" msgstr "" -#: src/debug_menu.cpp:2410 +#: src/debug_menu.cpp:2412 #, c-format msgid "Set turn to? (One day is %i turns)" msgstr "" -#: src/debug_menu.cpp:2439 +#: src/debug_menu.cpp:2425 src/options.cpp:2423 src/worldfactory.cpp:1751 +msgid "Reset" +msgstr "" + +#: src/debug_menu.cpp:2434 +#, c-format +msgid "Set temperature to? [%s]" +msgstr "" + +#: src/debug_menu.cpp:2495 msgid "" "Using this will disable achievements. Proceed?\n" "They can be reenabled in the 'game' section of the menu." msgstr "" -#: src/debug_menu.cpp:2478 +#: src/debug_menu.cpp:2534 msgid "Current overmap revealed." msgstr "" -#: src/debug_menu.cpp:2513 src/game.cpp:6481 +#: src/debug_menu.cpp:2569 src/game.cpp:6479 msgid "Select first point." msgstr "" -#: src/debug_menu.cpp:2523 src/game.cpp:6489 +#: src/debug_menu.cpp:2579 src/game.cpp:6487 msgid "Select second point." msgstr "" -#: src/debug_menu.cpp:2549 +#: src/debug_menu.cpp:2605 #, c-format msgid "%s's head implodes!" msgstr "" -#: src/debug_menu.cpp:2573 +#: src/debug_menu.cpp:2629 msgid "Martial arts debug." msgstr "" -#: src/debug_menu.cpp:2574 src/debug_menu.cpp:2585 +#: src/debug_menu.cpp:2630 src/debug_menu.cpp:2641 msgid "Your eyes blink rapidly as knowledge floods your brain." msgstr "" -#: src/debug_menu.cpp:2580 +#: src/debug_menu.cpp:2636 msgid "You now know a lot more than just 10 styles of kung fu." msgstr "" -#: src/debug_menu.cpp:2584 +#: src/debug_menu.cpp:2640 msgid "Recipe debug." msgstr "" -#: src/debug_menu.cpp:2589 +#: src/debug_menu.cpp:2645 msgid "You know how to craft that now." msgstr "" -#: src/debug_menu.cpp:2616 +#: src/debug_menu.cpp:2672 msgid "Select new weather pattern:" msgstr "" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Disable weather forcing" msgstr "" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Keep normal weather patterns" msgstr "" -#: src/debug_menu.cpp:2646 +#: src/debug_menu.cpp:2702 msgid "Select new wind direction:" msgstr "" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Disable direction forcing" msgstr "" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Keep normal wind direction" msgstr "" -#: src/debug_menu.cpp:2668 +#: src/debug_menu.cpp:2724 msgid "Select new wind speed:" msgstr "" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Disable speed forcing" msgstr "" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Keep normal wind speed" msgstr "" -#: src/debug_menu.cpp:2696 +#: src/debug_menu.cpp:2752 msgid "Volume of sound: " msgstr "" -#: src/debug_menu.cpp:2704 +#: src/debug_menu.cpp:2760 #, c-format msgid "DEBUG SOUND ( %d )" msgstr "" -#: src/debug_menu.cpp:2745 +#: src/debug_menu.cpp:2801 #, c-format msgid "Damage self for how much? hp: %s" msgstr "" -#: src/debug_menu.cpp:2788 +#: src/debug_menu.cpp:2844 msgid "Add bleeding duration in minutes, equal to intensity:" msgstr "" -#: src/debug_menu.cpp:2814 src/game.cpp:7580 +#: src/debug_menu.cpp:2870 src/game.cpp:7578 msgid "This binary was not compiled with tiles support." msgstr "" -#: src/debug_menu.cpp:2890 +#: src/debug_menu.cpp:2949 msgid "Enter benchmark length (in milliseconds):" msgstr "" -#: src/debug_menu.cpp:2912 +#: src/debug_menu.cpp:2971 msgid "Achievements are already enabled" msgstr "" -#: src/debug_menu.cpp:2915 +#: src/debug_menu.cpp:2974 msgid "Achievements enabled" msgstr "" -#: src/debug_menu.cpp:2920 +#: src/debug_menu.cpp:2979 msgid "" "Activating this will add the Arcade Mode achievement unlocking all starting " "scenarios and professions for all worlds. The character who performs this " @@ -407983,44 +408802,44 @@ msgid "" "reasonable pace." msgstr "" -#: src/debug_menu.cpp:3009 +#: src/debug_menu.cpp:3068 msgid "" "Quit without saving? This may cause issues such as duplicated or missing " "items and vehicles!" msgstr "" -#: src/debug_menu.cpp:3016 +#: src/debug_menu.cpp:3075 msgid "" "Quickload without saving? This may cause issues such as duplicated or " "missing items and vehicles!" msgstr "" -#: src/debug_menu.cpp:3055 +#: src/debug_menu.cpp:3114 msgid "Var list written to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:3085 +#: src/debug_menu.cpp:3144 msgid "Report written to debug.log" msgstr "" -#: src/debug_menu.cpp:3091 +#: src/debug_menu.cpp:3150 msgid " and to the clipboard." msgstr "" -#: src/debug_menu.cpp:3117 +#: src/debug_menu.cpp:3176 msgid "Effect list written to effect_list.output" msgstr "" -#: src/debug_menu.cpp:3124 src/iuse.cpp:3064 src/iuse.cpp:8463 -#: src/iuse.cpp:8531 src/iuse.cpp:8652 src/iuse.cpp:8766 +#: src/debug_menu.cpp:3183 src/iuse.cpp:3065 src/iuse.cpp:8467 +#: src/iuse.cpp:8535 src/iuse.cpp:8665 src/iuse.cpp:8790 msgid "There's no vehicle there." msgstr "" -#: src/debug_menu.cpp:3131 +#: src/debug_menu.cpp:3190 msgid "By how much? (in kJ, negative to discharge)" msgstr "" -#: src/debug_menu.cpp:3148 +#: src/debug_menu.cpp:3207 #, c-format msgid "Set camp larder kCals to? Currently: %d" msgstr "" @@ -408284,8 +409103,8 @@ msgstr "" msgid "NPC Killed: " msgstr "" -#: src/diary.cpp:348 src/memorial_logger.cpp:309 src/newcharacter.cpp:3536 -#: src/newcharacter.cpp:3598 +#: src/diary.cpp:348 src/memorial_logger.cpp:317 src/newcharacter.cpp:3591 +#: src/newcharacter.cpp:3653 msgid "Skills:" msgstr "" @@ -408310,7 +409129,7 @@ msgstr "" msgid "Lost Mutation: " msgstr "" -#: src/diary.cpp:454 src/newcharacter.cpp:3502 +#: src/diary.cpp:454 src/newcharacter.cpp:3557 msgid "Stats:" msgstr "" @@ -408358,7 +409177,7 @@ msgstr "" msgid "Perception: %d -> %d" msgstr "" -#: src/diary.cpp:512 src/newcharacter.cpp:3647 +#: src/diary.cpp:512 src/newcharacter.cpp:3702 msgid "Proficiencies:" msgstr "" @@ -408571,7 +409390,7 @@ msgstr "" msgid "SAFE" msgstr "" -#: src/display.cpp:633 src/options.cpp:2526 +#: src/display.cpp:633 src/options.cpp:2603 msgid "Off" msgstr "" @@ -408926,7 +409745,7 @@ msgstr "" msgid "Underground" msgstr "" -#: src/distraction_manager.cpp:19 src/veh_interact.cpp:3001 +#: src/distraction_manager.cpp:19 src/veh_interact.cpp:2995 msgid "Noise" msgstr "" @@ -408938,7 +409757,7 @@ msgstr "" msgid "This distraction will interrupt your activity when you feel pain." msgstr "" -#: src/distraction_manager.cpp:21 src/game.cpp:5362 src/martialarts.cpp:2018 +#: src/distraction_manager.cpp:21 src/game.cpp:5360 src/martialarts.cpp:2018 #: src/monexamine.cpp:595 src/monexamine.cpp:902 msgid "Attack" msgstr "" @@ -409023,7 +409842,7 @@ msgstr "" msgid "Survived:" msgstr "" -#: src/do_turn.cpp:245 src/memorial_logger.cpp:279 +#: src/do_turn.cpp:245 src/memorial_logger.cpp:287 msgid "Kills:" msgstr "" @@ -409087,152 +409906,152 @@ msgstr "" msgid "Loading content packs" msgstr "" -#: src/editmap.cpp:164 +#: src/editmap.cpp:165 msgctxt "item manipulation debug menu entry" msgid "rehash" msgstr "" -#: src/editmap.cpp:165 +#: src/editmap.cpp:166 msgctxt "item manipulation debug menu entry" msgid "edit" msgstr "" -#: src/editmap.cpp:167 +#: src/editmap.cpp:168 msgctxt "item manipulation debug menu entry" msgid "dump to save/jtest-*.txt" msgstr "" -#: src/editmap.cpp:395 +#: src/editmap.cpp:396 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s,%s,%s] fast scroll, %s, %s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:406 +#: src/editmap.cpp:407 msgctxt "map editor state" msgid "Looking around" msgstr "" -#: src/editmap.cpp:716 +#: src/editmap.cpp:717 msgctxt "vehicle" msgid "no" msgstr "" -#: src/editmap.cpp:718 +#: src/editmap.cpp:719 msgctxt "vehicle" msgid "in" msgstr "" -#: src/editmap.cpp:720 +#: src/editmap.cpp:721 msgctxt "vehicle" msgid "out" msgstr "" -#: src/editmap.cpp:732 +#: src/editmap.cpp:733 #, c-format msgid "%d: %s; move cost %d" msgstr "" -#: src/editmap.cpp:739 +#: src/editmap.cpp:740 #, c-format msgid "%d: %s; move cost %d movestr %d" msgstr "" -#: src/editmap.cpp:751 +#: src/editmap.cpp:752 #, c-format msgid "dist: %d u_see: %s veh: %s scent: %d" msgstr "" -#: src/editmap.cpp:753 +#: src/editmap.cpp:754 #, c-format msgid "sight_range: %d, noon_sight_range: %d," msgstr "" -#: src/editmap.cpp:756 +#: src/editmap.cpp:757 #, c-format msgid "cache{transp:%.4f seen:%.4f cam:%.4f}" msgstr "" -#: src/editmap.cpp:764 +#: src/editmap.cpp:765 #, c-format msgid "outside: %d obstructed: %d floor: %d" msgstr "" -#: src/editmap.cpp:769 +#: src/editmap.cpp:770 #, c-format msgid "light_at: %s" msgstr "" -#: src/editmap.cpp:771 +#: src/editmap.cpp:772 #, c-format msgid "apparent light: %.5f (%d)" msgstr "" -#: src/editmap.cpp:775 +#: src/editmap.cpp:776 msgid " [vehicle]" msgstr "" -#: src/editmap.cpp:778 +#: src/editmap.cpp:779 msgid " [indoors]" msgstr "" -#: src/editmap.cpp:781 +#: src/editmap.cpp:782 msgid " [roof]" msgstr "" -#: src/editmap.cpp:790 +#: src/editmap.cpp:791 #, c-format msgid "field: %s L:%d[%s] A:%d" msgstr "" -#: src/editmap.cpp:801 +#: src/editmap.cpp:802 #, c-format msgid "trap: %s (%d)" msgstr "" -#: src/editmap.cpp:810 +#: src/editmap.cpp:811 #, c-format msgid "There is a %s there. Parts:" msgstr "" -#: src/editmap.cpp:819 +#: src/editmap.cpp:820 #, c-format msgid "There is a %s there." msgstr "" -#: src/editmap.cpp:823 +#: src/editmap.cpp:824 #, c-format msgid "There is %d other item there as well." msgid_plural "There are %d other items there as well." msgstr[0] "" msgstr[1] "" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Graffiti: %s" msgstr "" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Inscription: %s" msgstr "" -#: src/editmap.cpp:882 +#: src/editmap.cpp:883 msgctxt "map editor state" msgid "Terrain" msgstr "" -#: src/editmap.cpp:888 +#: src/editmap.cpp:889 msgctxt "map editor state" msgid "Furniture" msgstr "" -#: src/editmap.cpp:894 +#: src/editmap.cpp:895 msgctxt "map editor: traps editing" msgid "Traps" msgstr "" -#: src/editmap.cpp:966 src/editmap.cpp:974 +#: src/editmap.cpp:967 src/editmap.cpp:975 #, c-format msgid "" "Move cost: %d\n" @@ -409240,209 +410059,209 @@ msgid "" "Roof: %s" msgstr "" -#: src/editmap.cpp:1106 +#: src/editmap.cpp:1107 #, c-format msgctxt "map feature id" msgid "(%s)" msgstr "" -#: src/editmap.cpp:1108 +#: src/editmap.cpp:1109 #, c-format msgctxt "map feature name and id" msgid "%s (%s)" msgstr "" -#: src/editmap.cpp:1145 src/editmap.cpp:1724 +#: src/editmap.cpp:1146 src/editmap.cpp:1725 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1265 +#: src/editmap.cpp:1266 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s] intensity, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1272 +#: src/editmap.cpp:1273 msgctxt "Map editor: Editing field effects" msgid "Field effects" msgstr "" -#: src/editmap.cpp:1300 +#: src/editmap.cpp:1301 msgctxt "map editor: used to describe a clean field (e.g. without blood)" msgid "-clear-" msgstr "" -#: src/editmap.cpp:1305 src/options.cpp:780 +#: src/editmap.cpp:1306 src/options.cpp:780 #, c-format msgid "%d: %s" msgstr "" -#: src/editmap.cpp:1412 +#: src/editmap.cpp:1413 msgid "Add item" msgstr "" -#: src/editmap.cpp:1446 +#: src/editmap.cpp:1447 #, c-format msgctxt "item manipulation debug menu entry" msgid "bday: %d" msgstr "" -#: src/editmap.cpp:1449 +#: src/editmap.cpp:1450 #, c-format msgctxt "item manipulation debug menu entry" msgid "damage: %d" msgstr "" -#: src/editmap.cpp:1451 +#: src/editmap.cpp:1452 #, c-format msgctxt "item manipulation debug menu entry" msgid "degradation: %d" msgstr "" -#: src/editmap.cpp:1453 +#: src/editmap.cpp:1454 #, c-format msgctxt "item manipulation debug menu entry" msgid "burnt: %d" msgstr "" -#: src/editmap.cpp:1455 +#: src/editmap.cpp:1456 #, c-format msgctxt "item manipulation debug menu entry" msgid "tags: %s" msgstr "" -#: src/editmap.cpp:1460 +#: src/editmap.cpp:1461 msgctxt "item manipulation debug menu entry" msgid "-[ light emission ]-" msgstr "" -#: src/editmap.cpp:1462 +#: src/editmap.cpp:1463 msgctxt "item manipulation debug menu entry" msgid "savetest" msgstr "" -#: src/editmap.cpp:1506 src/wish.cpp:733 +#: src/editmap.cpp:1507 src/wish.cpp:746 msgid "Flags:" msgstr "" -#: src/editmap.cpp:1563 +#: src/editmap.cpp:1564 msgctxt "item manipulation debug menu entry for adding an item on a tile" msgid "Add item" msgstr "" -#: src/editmap.cpp:1730 +#: src/editmap.cpp:1731 msgid "Moving selection" msgstr "" -#: src/editmap.cpp:1733 +#: src/editmap.cpp:1734 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1741 +#: src/editmap.cpp:1742 msgid "Resizing selection" msgstr "" -#: src/editmap.cpp:1750 +#: src/editmap.cpp:1751 msgid "Selection type" msgstr "" -#: src/editmap.cpp:1752 +#: src/editmap.cpp:1753 msgctxt "shape" msgid "Rectangle" msgstr "" -#: src/editmap.cpp:1753 +#: src/editmap.cpp:1754 msgctxt "shape" msgid "Filled Rectangle" msgstr "" -#: src/editmap.cpp:1754 +#: src/editmap.cpp:1755 msgctxt "shape" msgid "Line" msgstr "" -#: src/editmap.cpp:1755 +#: src/editmap.cpp:1756 msgctxt "shape" msgid "Filled Circle" msgstr "" -#: src/editmap.cpp:1756 +#: src/editmap.cpp:1757 msgctxt "shape" msgid "Point" msgstr "" -#: src/editmap.cpp:1771 +#: src/editmap.cpp:1772 msgctxt "map editor state" msgid "Select a shape" msgstr "" -#: src/editmap.cpp:1868 +#: src/editmap.cpp:1869 msgctxt "map generator" msgid "Regenerate" msgstr "" -#: src/editmap.cpp:1869 +#: src/editmap.cpp:1870 msgctxt "map generator" msgid "Rotate" msgstr "" -#: src/editmap.cpp:1870 +#: src/editmap.cpp:1871 msgctxt "map generator" msgid "Apply" msgstr "" -#: src/editmap.cpp:1871 +#: src/editmap.cpp:1872 msgctxt "map generator" msgid "Change Overmap (Doesn't Apply)" msgstr "" -#: src/editmap.cpp:1912 +#: src/editmap.cpp:1913 #, c-format msgctxt "keybinding descriptions" msgid "[%s,%s] prev/next oter type, [%s,%s] select, %s, %s" msgstr "" -#: src/editmap.cpp:1917 +#: src/editmap.cpp:1918 #, c-format msgctxt "map editor state" msgid "Mapgen: %s" msgstr "" -#: src/editmap.cpp:1985 +#: src/editmap.cpp:1986 #, c-format msgid "Changed oter_id from '%s' (%s) to '%s' (%s)" msgstr "" -#: src/editmap.cpp:2030 +#: src/editmap.cpp:2031 msgid "Your mechanic could not find a vehicle at the garage." msgstr "" -#: src/editmap.cpp:2042 +#: src/editmap.cpp:2043 msgid "Select the Vehicle" msgstr "" -#: src/editmap.cpp:2101 +#: src/editmap.cpp:2102 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s" msgstr "" -#: src/editmap.cpp:2104 +#: src/editmap.cpp:2105 msgctxt "map generator" msgid "Mapgen: Moving target" msgstr "" -#: src/editmap.cpp:2195 +#: src/editmap.cpp:2196 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s" msgstr "" -#: src/editmap.cpp:2199 +#: src/editmap.cpp:2200 msgctxt "map generator" msgid "Mapgen stamp" msgstr "" @@ -409604,7 +410423,7 @@ msgid "average" msgstr "" #: src/effect.cpp:1654 src/effect.cpp:1675 src/effect.cpp:1699 -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "good" msgstr "" @@ -409685,7 +410504,7 @@ msgstr "" msgid "a huge boom!" msgstr "" -#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2201 +#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2202 msgid "Crack!" msgstr "" @@ -411402,7 +412221,7 @@ msgstr "" msgid "Do you want to bounce off this location to extend range?" msgstr "" -#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9412 +#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9430 msgctxt "short for infinity" msgid "inf" msgstr "" @@ -411639,7 +412458,7 @@ msgstr "" msgid "(You wonder if your companions are fit to work on their own…)" msgstr "" -#: src/fungal_effects.cpp:48 src/iuse.cpp:732 +#: src/fungal_effects.cpp:48 src/iuse.cpp:733 #, c-format msgid "The %s is covered in tiny spores!" msgstr "" @@ -411660,1069 +412479,1070 @@ msgstr "" msgid "The tree blooms forth into a fungal blossom!" msgstr "" -#: src/game.cpp:366 +#: src/game.cpp:367 #, c-format msgid "You completed the achievement \"%s\"." msgstr "" -#: src/game.cpp:383 +#: src/game.cpp:384 msgid "Achievement completed!" msgstr "" -#: src/game.cpp:387 +#: src/game.cpp:388 msgid "" "Achievement completion popups can be\n" "configured via the Interface options" msgstr "" -#: src/game.cpp:401 +#: src/game.cpp:402 #, c-format msgid "You lost the conduct \"%s\"." msgstr "" -#: src/game.cpp:667 src/options.cpp:2845 +#: src/game.cpp:668 src/options.cpp:2922 #, c-format msgid "Loading the tileset failed: %s" msgstr "" -#: src/game.cpp:679 +#: src/game.cpp:680 #, c-format msgid "Loading the zoomed out tileset failed: %s" msgstr "" -#: src/game.cpp:689 src/options.cpp:2877 +#: src/game.cpp:690 src/options.cpp:2954 #, c-format msgid "Loading the overmap tileset failed: %s" msgstr "" -#: src/game.cpp:726 +#: src/game.cpp:727 msgid "" "Please wait while the world data loads…\n" "Loading core data" msgstr "" -#: src/game.cpp:822 +#: src/game.cpp:823 msgid "Please wait as we build your world" msgstr "" -#: src/game.cpp:850 +#: src/game.cpp:851 msgid "" "Try again?\n" "\n" "It may require several attempts until the game finds a valid starting location." msgstr "" -#: src/game.cpp:1353 +#: src/game.cpp:1354 #, c-format msgid "%s Cancel auto move?" msgstr "" -#: src/game.cpp:1354 +#: src/game.cpp:1355 #, c-format msgid "%s Auto move canceled." msgstr "" -#: src/game.cpp:1386 +#: src/game.cpp:1387 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s (Case Sensitive)" msgstr "" -#: src/game.cpp:1388 +#: src/game.cpp:1389 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s" msgstr "" -#: src/game.cpp:1716 +#: src/game.cpp:1717 msgid "Faction Camp" msgstr "" -#: src/game.cpp:1963 +#: src/game.cpp:1964 msgctxt "action" msgid "activate" msgstr "" -#: src/game.cpp:1964 +#: src/game.cpp:1965 msgctxt "action" msgid "read" msgstr "" -#: src/game.cpp:1965 +#: src/game.cpp:1966 msgctxt "action" msgid "eat" msgstr "" -#: src/game.cpp:1966 +#: src/game.cpp:1967 msgctxt "action" msgid "wear" msgstr "" -#: src/game.cpp:1967 +#: src/game.cpp:1968 msgctxt "action" msgid "wield" msgstr "" -#: src/game.cpp:1968 +#: src/game.cpp:1969 msgctxt "action" msgid "throw" msgstr "" -#: src/game.cpp:1969 +#: src/game.cpp:1970 msgctxt "action" msgid "change side" msgstr "" -#: src/game.cpp:1970 +#: src/game.cpp:1971 msgctxt "action" msgid "take off" msgstr "" -#: src/game.cpp:1971 +#: src/game.cpp:1972 msgctxt "action" msgid "drop" msgstr "" -#: src/game.cpp:1972 +#: src/game.cpp:1973 msgctxt "action" msgid "unload" msgstr "" -#: src/game.cpp:1973 +#: src/game.cpp:1974 msgctxt "action" msgid "reload" msgstr "" -#: src/game.cpp:1974 +#: src/game.cpp:1975 msgctxt "action" msgid "part reload" msgstr "" -#: src/game.cpp:1975 +#: src/game.cpp:1976 msgctxt "action" msgid "mend" msgstr "" -#: src/game.cpp:1976 +#: src/game.cpp:1977 msgctxt "action" msgid "disassemble" msgstr "" -#: src/game.cpp:1978 +#: src/game.cpp:1979 msgctxt "action" msgid "insert" msgstr "" -#: src/game.cpp:1980 +#: src/game.cpp:1981 msgctxt "action" msgid "open" msgstr "" -#: src/game.cpp:1982 +#: src/game.cpp:1983 msgctxt "action" msgid "pocket settings" msgstr "" -#: src/game.cpp:1986 +#: src/game.cpp:1987 msgctxt "action" msgid "unfavorite" msgstr "" -#: src/game.cpp:1988 +#: src/game.cpp:1989 msgctxt "action" msgid "favorite" msgstr "" -#: src/game.cpp:1991 +#: src/game.cpp:1992 msgctxt "action" msgid "view recipe" msgstr "" -#: src/game.cpp:1992 +#: src/game.cpp:1993 msgctxt "action" msgid "hide contents" msgstr "" -#: src/game.cpp:1993 +#: src/game.cpp:1994 msgctxt "action" msgid "show contents" msgstr "" -#: src/game.cpp:1994 +#: src/game.cpp:1995 msgctxt "action" msgid "reassign" msgstr "" -#: src/game.cpp:1997 src/game.cpp:1999 +#: src/game.cpp:1998 src/game.cpp:2000 msgid "Auto pickup" msgstr "" -#: src/game.cpp:2086 src/iuse.cpp:9241 +#: src/game.cpp:2087 src/iuse.cpp:9259 #, c-format msgid "You can't use a %s there." msgstr "" -#: src/game.cpp:2206 +#: src/game.cpp:2207 #, c-format msgid "'%s' added to character pickup rules." msgstr "" -#: src/game.cpp:2213 +#: src/game.cpp:2214 #, c-format msgid "'%s' removed from character pickup rules." msgstr "" -#: src/game.cpp:2338 +#: src/game.cpp:2339 msgid "Move north" msgstr "" -#: src/game.cpp:2339 +#: src/game.cpp:2340 msgid "Move northeast" msgstr "" -#: src/game.cpp:2340 +#: src/game.cpp:2341 msgid "Move east" msgstr "" -#: src/game.cpp:2341 +#: src/game.cpp:2342 msgid "Move southeast" msgstr "" -#: src/game.cpp:2342 +#: src/game.cpp:2343 msgid "Move south" msgstr "" -#: src/game.cpp:2343 +#: src/game.cpp:2344 msgid "Move southwest" msgstr "" -#: src/game.cpp:2344 +#: src/game.cpp:2345 msgid "Move west" msgstr "" -#: src/game.cpp:2345 +#: src/game.cpp:2346 msgid "Move northwest" msgstr "" -#: src/game.cpp:2347 +#: src/game.cpp:2348 msgid "Descend stairs" msgstr "" -#: src/game.cpp:2348 +#: src/game.cpp:2349 msgid "Ascend stairs" msgstr "" -#: src/game.cpp:2573 src/game.cpp:2594 +#: src/game.cpp:2574 src/game.cpp:2595 msgid "Nothing relevant here." msgstr "" -#: src/game.cpp:2578 +#: src/game.cpp:2579 msgid "You are not wielding a ranged weapon." msgstr "" -#: src/game.cpp:2638 +#: src/game.cpp:2639 msgid "Watch the last moments of your life…?" msgstr "" -#: src/game.cpp:2744 +#: src/game.cpp:2745 msgid "" "Please wait…\n" "Loading the save…" msgstr "" -#: src/game.cpp:2880 +#: src/game.cpp:2878 msgid "Loading files" msgstr "" -#: src/game.cpp:2949 +#: src/game.cpp:2947 msgid "factions data" msgstr "" -#: src/game.cpp:2960 +#: src/game.cpp:2958 #, c-format msgid "Failed to save the maps: %s" msgstr "" -#: src/game.cpp:2971 +#: src/game.cpp:2969 msgid "player data" msgstr "" -#: src/game.cpp:2976 src/game.cpp:3157 src/game.cpp:3161 +#: src/game.cpp:2974 src/game.cpp:3155 src/game.cpp:3159 msgid "player memorial" msgstr "" -#: src/game.cpp:2981 +#: src/game.cpp:2979 msgid "quick shortcuts" msgstr "" -#: src/game.cpp:3059 +#: src/game.cpp:3057 msgid "uistate data" msgstr "" -#: src/game.cpp:3067 +#: src/game.cpp:3065 msgid "Failed to save game data" msgstr "" -#: src/game.cpp:3234 +#: src/game.cpp:3232 #, c-format msgid "Your overmap position: %s" msgstr "" -#: src/game.cpp:3236 +#: src/game.cpp:3234 #, c-format msgid "Your local position: %s" msgstr "" -#: src/game.cpp:3245 +#: src/game.cpp:3243 #, c-format msgid "Total NPCs within %d OMTs: %d. %d are static NPCs." msgstr "" -#: src/game.cpp:4252 +#: src/game.cpp:4250 #, c-format msgid "%s spotted!" msgstr "" -#: src/game.cpp:4254 +#: src/game.cpp:4252 #, c-format msgid "We have detected a %s - an enemy of the Mycus!" msgstr "" -#: src/game.cpp:4261 +#: src/game.cpp:4259 msgid "Our fibers strain with renewed wrath!" msgstr "" -#: src/game.cpp:4267 +#: src/game.cpp:4265 msgid "Hostile survivor spotted!" msgstr "" -#: src/game.cpp:4270 +#: src/game.cpp:4268 msgid "Monsters spotted!" msgstr "" -#: src/game.cpp:4283 src/handle_action.cpp:2439 +#: src/game.cpp:4281 src/handle_action.cpp:2435 msgid "Safe mode ON!" msgstr "" -#: src/game.cpp:4358 +#: src/game.cpp:4356 #, c-format msgid "Nothing at (%d,%d,%d) to knockback!" msgstr "" -#: src/game.cpp:4365 src/game.cpp:4373 src/game.cpp:4385 src/game.cpp:4424 -#: src/game.cpp:4433 src/game.cpp:4457 +#: src/game.cpp:4363 src/game.cpp:4371 src/game.cpp:4383 src/game.cpp:4422 +#: src/game.cpp:4431 src/game.cpp:4455 #, c-format msgid "%s was stunned!" msgstr "" -#: src/game.cpp:4374 +#: src/game.cpp:4372 #, c-format msgid "%s slammed into an obstacle!" msgstr "" -#: src/game.cpp:4389 src/game.cpp:4463 +#: src/game.cpp:4387 src/game.cpp:4461 #, c-format msgid "%s collided with something else and sent it flying!" msgstr "" -#: src/game.cpp:4393 src/game.cpp:4467 +#: src/game.cpp:4391 src/game.cpp:4465 #, c-format msgid "%s collided with someone else and sent him flying!" msgstr "" -#: src/game.cpp:4396 src/game.cpp:4470 +#: src/game.cpp:4394 src/game.cpp:4468 #, c-format msgid "%s collided with someone else and sent her flying!" msgstr "" -#: src/game.cpp:4400 src/game.cpp:4478 +#: src/game.cpp:4398 src/game.cpp:4476 #, c-format msgid "%s collided with you and sent you flying!" msgstr "" -#: src/game.cpp:4410 src/monmove.cpp:727 +#: src/game.cpp:4408 src/monmove.cpp:727 #, c-format msgid "The %s drowns!" msgstr "" -#: src/game.cpp:4417 src/monmove.cpp:2080 +#: src/game.cpp:4415 src/monmove.cpp:2080 #, c-format msgid "The %s flops around and dies!" msgstr "" -#: src/game.cpp:4476 +#: src/game.cpp:4474 #, c-format msgid "%s collided with you, and barely dislodges your tentacles!" msgstr "" -#: src/game.cpp:4488 src/game.cpp:4504 src/game.cpp:4537 +#: src/game.cpp:4486 src/game.cpp:4502 src/game.cpp:4535 #, c-format msgid "You were stunned for %d turn!" msgid_plural "You were stunned for %d turns!" msgstr[0] "" msgstr[1] "" -#: src/game.cpp:4499 src/game.cpp:4532 +#: src/game.cpp:4497 src/game.cpp:4530 #, c-format msgid "You were stunned AGAIN for %d turn!" msgid_plural "You were stunned AGAIN for %d turns!" msgstr[0] "" msgstr[1] "" -#: src/game.cpp:4546 +#: src/game.cpp:4544 msgid "You collided with something and sent it flying!" msgstr "" -#: src/game.cpp:4549 +#: src/game.cpp:4547 msgid "You collided with someone and sent him flying!" msgstr "" -#: src/game.cpp:4551 +#: src/game.cpp:4549 msgid "You collided with someone and sent her flying!" msgstr "" -#: src/game.cpp:4569 +#: src/game.cpp:4567 msgid "You can not read a computer screen!" msgstr "" -#: src/game.cpp:4574 +#: src/game.cpp:4572 msgid "You can not see a computer screen!" msgstr "" -#: src/game.cpp:4580 src/iuse.cpp:5745 src/iuse.cpp:6123 src/iuse.cpp:8181 -#: src/iuse.cpp:9717 src/iuse.cpp:9840 src/iuse.cpp:9893 +#: src/game.cpp:4578 src/iuse.cpp:5746 src/iuse.cpp:6124 src/iuse.cpp:8185 +#: src/iuse.cpp:9735 src/iuse.cpp:9858 src/iuse.cpp:9911 msgid "You'll need to put on reading glasses before you can see the screen." msgstr "" -#: src/game.cpp:4588 +#: src/game.cpp:4586 msgid "The console doesn't display anything coherent." msgstr "" -#: src/game.cpp:4988 +#: src/game.cpp:4986 #, c-format msgid "" "WARNING: Patient's body is damaged. Difficulty of the procedure is " "increased by %s." msgstr "" -#: src/game.cpp:5005 +#: src/game.cpp:5003 msgid "Successfully removed Personality override." msgstr "" -#: src/game.cpp:5006 +#: src/game.cpp:5004 msgid "Autodoc immediately destroys the CBM upon removal." msgstr "" -#: src/game.cpp:5026 +#: src/game.cpp:5024 msgid "The removal fails." msgstr "" -#: src/game.cpp:5027 +#: src/game.cpp:5025 msgid "The body is damaged." msgstr "" -#: src/game.cpp:5032 +#: src/game.cpp:5030 msgid "The removal fails badly." msgstr "" -#: src/game.cpp:5033 +#: src/game.cpp:5031 msgid "The body is badly damaged!" msgstr "" -#: src/game.cpp:5037 +#: src/game.cpp:5035 msgid "The removal is a catastrophe." msgstr "" -#: src/game.cpp:5038 +#: src/game.cpp:5036 msgid "The body is destroyed!" msgstr "" -#: src/game.cpp:5061 +#: src/game.cpp:5059 #, c-format msgid "This is your %s" msgstr "" -#: src/game.cpp:5099 src/game.cpp:5118 +#: src/game.cpp:5097 src/game.cpp:5116 #, c-format msgid "The %1$s hits the %2$s." msgstr "" -#: src/game.cpp:5101 +#: src/game.cpp:5099 #, c-format msgid "The %s hits you." msgstr "" -#: src/game.cpp:5182 +#: src/game.cpp:5180 #, c-format msgid "A %s shatters!" msgstr "" -#: src/game.cpp:5184 +#: src/game.cpp:5182 msgid "Something shatters!" msgstr "" -#: src/game.cpp:5216 +#: src/game.cpp:5214 #, c-format msgid "You dive from the %s." msgstr "" -#: src/game.cpp:5254 +#: src/game.cpp:5252 msgid "You let go of the reins." msgstr "" -#: src/game.cpp:5268 src/vehicle_use.cpp:800 +#: src/game.cpp:5266 src/vehicle_use.cpp:800 #, c-format msgid "You take control of the %s." msgstr "" -#: src/game.cpp:5290 +#: src/game.cpp:5288 msgid "No vehicle controls found." msgstr "" -#: src/game.cpp:5293 +#: src/game.cpp:5291 msgid "Control vehicle where?" msgstr "" -#: src/game.cpp:5301 +#: src/game.cpp:5299 msgid "The vehicle doesn't have controls there." msgstr "" -#: src/game.cpp:5305 +#: src/game.cpp:5303 msgid "No vehicle there." msgstr "" -#: src/game.cpp:5353 +#: src/game.cpp:5351 #, c-format msgid "What to do with %s?" msgstr "" -#: src/game.cpp:5354 +#: src/game.cpp:5352 msgid "Talk" msgstr "" -#: src/game.cpp:5356 src/monexamine.cpp:585 src/monexamine.cpp:899 +#: src/game.cpp:5354 src/monexamine.cpp:585 src/monexamine.cpp:899 msgid "Swap positions" msgstr "" -#: src/game.cpp:5357 +#: src/game.cpp:5355 msgid "Push away" msgstr "" -#: src/game.cpp:5358 +#: src/game.cpp:5356 msgid "Examine wounds" msgstr "" -#: src/game.cpp:5359 +#: src/game.cpp:5357 msgid "Examine status" msgstr "" -#: src/game.cpp:5360 +#: src/game.cpp:5358 msgid "Use item on" msgstr "" -#: src/game.cpp:5365 +#: src/game.cpp:5363 msgid "Steal" msgstr "" -#: src/game.cpp:5367 src/game.cpp:5475 src/npctalk_funcs.cpp:235 +#: src/game.cpp:5365 src/game.cpp:5473 src/npctalk_funcs.cpp:235 #: src/trade_ui.h:84 msgid "Trade" msgstr "" -#: src/game.cpp:5381 +#: src/game.cpp:5379 #, c-format msgid "You swap places with %s." msgstr "" -#: src/game.cpp:5386 +#: src/game.cpp:5384 msgid "You cannot swap places while grabbing something." msgstr "" -#: src/game.cpp:5394 +#: src/game.cpp:5392 #, c-format msgid "%s moves out of the way." msgstr "" -#: src/game.cpp:5396 +#: src/game.cpp:5394 #, c-format msgid "%s has nowhere to go!" msgstr "" -#: src/game.cpp:5405 +#: src/game.cpp:5403 msgid "Limbs of: " msgstr "" -#: src/game.cpp:5433 src/iexamine_actors.cpp:87 +#: src/game.cpp:5431 src/iexamine_actors.cpp:87 msgid "Use which item?" msgstr "" -#: src/game.cpp:5436 src/iuse.cpp:5785 src/iuse.cpp:8632 src/iuse.cpp:8741 +#: src/game.cpp:5434 src/iuse.cpp:5786 src/iuse.cpp:8632 src/iuse.cpp:8645 +#: src/iuse.cpp:8753 src/iuse.cpp:8765 msgid "Never mind" msgstr "" -#: src/game.cpp:5460 src/game.cpp:5465 src/game.cpp:5468 +#: src/game.cpp:5458 src/game.cpp:5463 src/game.cpp:5466 #: src/monexamine.cpp:797 src/monexamine.cpp:918 src/npctalk.cpp:1891 msgid "You may be attacked! Proceed?" msgstr "" -#: src/game.cpp:5495 +#: src/game.cpp:5493 msgid "Examine terrain, furniture, or items where?" msgstr "" -#: src/game.cpp:5496 src/game.cpp:5501 +#: src/game.cpp:5494 src/game.cpp:5499 msgid "There is nothing that can be examined nearby." msgstr "" -#: src/game.cpp:5500 +#: src/game.cpp:5498 msgid "Examine terrain or furniture where?" msgstr "" -#: src/game.cpp:5520 +#: src/game.cpp:5518 msgid "There is a fire here." msgstr "" -#: src/game.cpp:5523 +#: src/game.cpp:5521 msgid "It's too big and unpredictable to evaluate how long it will last." msgstr "" -#: src/game.cpp:5532 +#: src/game.cpp:5530 msgid "It's going to go out soon without extra fuel." msgstr "" -#: src/game.cpp:5539 +#: src/game.cpp:5537 #, c-format msgid "" "Without extra fuel it might burn yet for maybe %s, but might also go out " "sooner." msgstr "" -#: src/game.cpp:5543 +#: src/game.cpp:5541 #, c-format msgid "" "Without extra fuel it might burn yet for between %s to %s, but might also go" " out sooner." msgstr "" -#: src/game.cpp:5553 +#: src/game.cpp:5551 msgid "" "It's quite decent and looks like it'll burn for a bit without extra fuel." msgstr "" -#: src/game.cpp:5556 +#: src/game.cpp:5554 msgid "It looks solid, and will burn for a few hours without extra fuel." msgstr "" -#: src/game.cpp:5559 +#: src/game.cpp:5557 msgid "" "It's very well supplied and even without extra fuel might burn for at least " "a part of a day." msgstr "" -#: src/game.cpp:5565 +#: src/game.cpp:5563 #, c-format msgid "Without extra fuel it will burn for %s." msgstr "" -#: src/game.cpp:5568 +#: src/game.cpp:5566 #, c-format msgid "Without extra fuel it will burn for between %s to %s." msgstr "" -#: src/game.cpp:5590 +#: src/game.cpp:5588 #, c-format msgid "There is a %s." msgstr "" -#: src/game.cpp:5631 +#: src/game.cpp:5629 msgid "You cannot interact with a vehicle while mounted." msgstr "" -#: src/game.cpp:5639 +#: src/game.cpp:5637 msgid "You cannot use a console while mounted." msgstr "" -#: src/game.cpp:5688 +#: src/game.cpp:5686 #, c-format msgid "The %s is too unstable to remove anything." msgstr "" -#: src/game.cpp:5690 +#: src/game.cpp:5688 #, c-format msgid "The %s is firmly sealed." msgstr "" -#: src/game.cpp:5697 src/iexamine.cpp:3615 +#: src/game.cpp:5695 src/iexamine.cpp:3615 msgid "It is empty." msgstr "" -#: src/game.cpp:5716 +#: src/game.cpp:5714 msgid "Pick up items where?" msgstr "" -#: src/game.cpp:5717 +#: src/game.cpp:5715 msgid "There is nothing to pick up nearby." msgstr "" -#: src/game.cpp:5748 +#: src/game.cpp:5746 msgid "Peek where?" msgstr "" -#: src/game.cpp:5916 +#: src/game.cpp:5914 #, c-format msgid "From here you heard %s" msgstr "" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From above you heard %s" msgstr "" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From below you heard %s" msgstr "" -#: src/game.cpp:5944 +#: src/game.cpp:5942 msgid "Clearly visible." msgstr "" -#: src/game.cpp:5947 +#: src/game.cpp:5945 msgid "A bright pink blur." msgstr "" -#: src/game.cpp:5950 +#: src/game.cpp:5948 msgid "A pink blur." msgstr "" -#: src/game.cpp:5953 +#: src/game.cpp:5951 msgid "Darkness." msgstr "" -#: src/game.cpp:5956 +#: src/game.cpp:5954 msgid "Bright light." msgstr "" -#: src/game.cpp:5959 +#: src/game.cpp:5957 msgid "Unseen." msgstr "" -#: src/game.cpp:5992 +#: src/game.cpp:5990 #, c-format msgid "Cover: %d%%" msgstr "" -#: src/game.cpp:5997 +#: src/game.cpp:5995 msgid "Can be cut down with the right tools." msgstr "" -#: src/game.cpp:6012 +#: src/game.cpp:6010 msgid "Impassable" msgstr "" -#: src/game.cpp:6014 +#: src/game.cpp:6012 #, c-format msgid "Move cost: %d" msgstr "" -#: src/game.cpp:6023 +#: src/game.cpp:6021 #, c-format msgid "Sign: %s" msgstr "" -#: src/game.cpp:6030 src/game.cpp:6031 +#: src/game.cpp:6028 src/game.cpp:6029 msgid "Lighting: " msgstr "" -#: src/game.cpp:6043 +#: src/game.cpp:6041 #, c-format msgid "Below: %s; No support" msgstr "" -#: src/game.cpp:6045 +#: src/game.cpp:6043 #, c-format msgid "Below: %s; Walkable" msgstr "" -#: src/game.cpp:6129 +#: src/game.cpp:6127 #, c-format msgid "Unfinished task: %s, %d%% complete" msgstr "" -#: src/game.cpp:6155 src/game.cpp:6156 +#: src/game.cpp:6153 src/game.cpp:6154 msgid "Vehicle: " msgstr "" -#: src/game.cpp:6181 +#: src/game.cpp:6179 msgid "You cannot see what is inside of it." msgstr "" -#: src/game.cpp:6184 +#: src/game.cpp:6182 msgid "There's something there, but you can't see what it is." msgstr "" -#: src/game.cpp:6196 +#: src/game.cpp:6194 msgid "More items here…" msgstr "" -#: src/game.cpp:6202 +#: src/game.cpp:6200 #, c-format msgctxt "%s is the name of the item. %d is the quantity of that item." msgid "%s [%d]" msgstr "" -#: src/game.cpp:6249 +#: src/game.cpp:6247 msgid "

ersonal" msgstr "" -#: src/game.cpp:6256 +#: src/game.cpp:6254 msgid "-Enable personal" msgstr "" -#: src/game.cpp:6258 +#: src/game.cpp:6256 msgid "-Disable personal" msgstr "" -#: src/game.cpp:6267 +#: src/game.cpp:6265 msgid "how all / hide distant" msgstr "" -#: src/game.cpp:6268 +#: src/game.cpp:6266 msgid "ap" msgstr "" -#: src/game.cpp:6272 +#: src/game.cpp:6270 #, c-format msgid "Shown action: %s" msgstr "" -#: src/game.cpp:6534 +#: src/game.cpp:6532 msgid "No Zones defined." msgstr "" #. ~ "P: " represents a personal zone -#: src/game.cpp:6564 +#: src/game.cpp:6562 msgid "P: " msgstr "" -#: src/game.cpp:6684 +#: src/game.cpp:6682 msgid "Show zones for faction:" msgstr "" -#: src/game.cpp:6738 +#: src/game.cpp:6736 msgid "What do you want to change:" msgstr "" -#: src/game.cpp:6739 +#: src/game.cpp:6737 msgid "Edit name" msgstr "" -#: src/game.cpp:6740 +#: src/game.cpp:6738 msgid "Edit type" msgstr "" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit filter" msgstr "" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit options" msgstr "" -#: src/game.cpp:6743 +#: src/game.cpp:6741 msgid "Edit position" msgstr "" -#: src/game.cpp:6744 +#: src/game.cpp:6742 msgid "Move position" msgstr "" -#: src/game.cpp:6788 +#: src/game.cpp:6786 msgid "Moving zone." msgstr "" -#: src/game.cpp:7055 +#: src/game.cpp:7053 msgid "< Look around >" msgstr "" -#: src/game.cpp:7061 src/game.cpp:7067 src/game.cpp:7074 -#: src/overmap_ui.cpp:1167 +#: src/game.cpp:7059 src/game.cpp:7065 src/game.cpp:7072 +#: src/overmap_ui.cpp:1168 #, c-format msgid "%s - %s" msgstr "" -#: src/game.cpp:7190 src/game.cpp:8027 +#: src/game.cpp:7188 src/game.cpp:8025 msgid "You can't see that destination." msgstr "" -#: src/game.cpp:7199 src/game.cpp:8036 +#: src/game.cpp:7197 src/game.cpp:8034 msgid "You can't travel there." msgstr "" -#: src/game.cpp:7237 +#: src/game.cpp:7235 msgid "Nickname:" msgstr "" -#: src/game.cpp:7565 +#: src/game.cpp:7563 #, c-format msgid "Successfully saved your screenshot to: %s" msgstr "" -#: src/game.cpp:7568 +#: src/game.cpp:7566 msgid "An error occurred while trying to save the screenshot." msgstr "" -#: src/game.cpp:7611 src/init.cpp:694 src/init.cpp:787 src/options.cpp:1495 +#: src/game.cpp:7609 src/init.cpp:679 src/init.cpp:772 src/options.cpp:1572 msgid "Items" msgstr "" #. ~ Sort type: distance. -#: src/game.cpp:7616 +#: src/game.cpp:7614 msgid "ort: dist" msgstr "" #. ~ Sort type: category. -#: src/game.cpp:7619 +#: src/game.cpp:7617 msgid "ort: cat" msgstr "" -#: src/game.cpp:7628 +#: src/game.cpp:7626 msgid "eset" msgstr "" -#: src/game.cpp:7631 +#: src/game.cpp:7629 msgid "xamine" msgstr "" -#: src/game.cpp:7632 +#: src/game.cpp:7630 msgid "ompare" msgstr "" -#: src/game.cpp:7633 +#: src/game.cpp:7631 msgid "ilter" msgstr "" -#: src/game.cpp:7634 +#: src/game.cpp:7632 msgid "<+/->Priority" msgstr "" -#: src/game.cpp:7662 +#: src/game.cpp:7660 msgid "You don't see any items or monsters around you!" msgstr "" -#: src/game.cpp:7707 +#: src/game.cpp:7705 msgid "UP: history, CTRL-U: clear line, ESC: abort, ENTER: save" msgstr "" -#: src/game.cpp:7824 +#: src/game.cpp:7822 msgid "You don't see any items around you!" msgstr "" -#: src/game.cpp:7983 +#: src/game.cpp:7981 msgid "High Priority:" msgstr "" -#: src/game.cpp:7998 +#: src/game.cpp:7996 msgid "Low Priority:" msgstr "" -#: src/game.cpp:8060 +#: src/game.cpp:8058 msgid "HIGH PRIORITY" msgstr "" -#: src/game.cpp:8074 +#: src/game.cpp:8072 msgid "LOW PRIORITY" msgstr "" -#: src/game.cpp:8282 src/options.cpp:1495 +#: src/game.cpp:8280 src/options.cpp:1572 msgid "Monsters" msgstr "" -#: src/game.cpp:8287 +#: src/game.cpp:8285 msgid "You don't see any monsters around you!" msgstr "" -#: src/game.cpp:8363 +#: src/game.cpp:8361 msgid "emove from safe mode blacklist" msgstr "" -#: src/game.cpp:8365 +#: src/game.cpp:8363 msgid "dd to safe mode blacklist" msgstr "" -#: src/game.cpp:8428 +#: src/game.cpp:8426 msgid "to look around" msgstr "" -#: src/game.cpp:8431 src/overmap_ui.cpp:1074 +#: src/game.cpp:8429 src/overmap_ui.cpp:1075 #, c-format msgid "%s %s" msgstr "" -#: src/game.cpp:8433 +#: src/game.cpp:8431 msgid "to shoot" msgstr "" -#: src/game.cpp:8559 +#: src/game.cpp:8557 msgid "Unload where?" msgstr "" #. ~ Name and number of items listed for cutting up -#: src/game.cpp:8639 +#: src/game.cpp:8637 #, c-format msgctxt "butchery menu" msgid "Cut up %s (%d)" msgstr "" #. ~ Name, number of items and time to complete disassembling -#: src/game.cpp:8659 +#: src/game.cpp:8657 #, c-format msgctxt "butchery menu" msgid "Disassemble %s (%d)" msgstr "" -#: src/game.cpp:8702 +#: src/game.cpp:8700 #, c-format msgid "Your best tool has %d butchering." msgstr "" -#: src/game.cpp:8703 +#: src/game.cpp:8701 msgid "You have no butchering tool." msgstr "" -#: src/game.cpp:8707 +#: src/game.cpp:8705 #, c-format msgid "Your best tool has %d fine cutting." msgstr "" -#: src/game.cpp:8708 +#: src/game.cpp:8706 msgid "You have no fine cutting tool." msgstr "" -#: src/game.cpp:8735 +#: src/game.cpp:8733 msgid "Dissecting may yield knowledge of:" msgstr "" -#: src/game.cpp:8740 +#: src/game.cpp:8738 msgid "missing proficiencies" msgstr "" -#: src/game.cpp:8742 +#: src/game.cpp:8740 msgid "already known" msgstr "" -#: src/game.cpp:8754 +#: src/game.cpp:8752 msgid "Choose type of butchery:" msgstr "" -#: src/game.cpp:8756 +#: src/game.cpp:8754 msgid "can't see!" msgstr "" -#: src/game.cpp:8759 +#: src/game.cpp:8757 msgid "Quick butchery" msgstr "" -#: src/game.cpp:8762 +#: src/game.cpp:8760 msgid "" "This technique is used when you are in a hurry, but still want to harvest " "something from the corpse. Yields are lower as you don't try to be precise," @@ -412730,11 +413550,11 @@ msgid "" "from raising." msgstr "" -#: src/game.cpp:8769 +#: src/game.cpp:8767 msgid "Full butchery" msgstr "" -#: src/game.cpp:8772 +#: src/game.cpp:8770 msgid "" "This technique is used to properly butcher a corpse, and requires a rope & a" " tree or a butchering rack, a flat surface (for ex. a table, a leather tarp," @@ -412742,15 +413562,15 @@ msgid "" "consuming." msgstr "" -#: src/game.cpp:8779 +#: src/game.cpp:8777 msgid "Field dress corpse" msgstr "" -#: src/game.cpp:8781 +#: src/game.cpp:8779 msgid "has no organs" msgstr "" -#: src/game.cpp:8783 +#: src/game.cpp:8781 msgid "" "Technique that involves removing internal organs and viscera to protect the " "corpse from rotting from inside. Yields internal organs. Carcass will be " @@ -412758,15 +413578,15 @@ msgid "" "better effects." msgstr "" -#: src/game.cpp:8790 +#: src/game.cpp:8788 msgid "Skin corpse" msgstr "" -#: src/game.cpp:8791 +#: src/game.cpp:8789 msgid "has no skin" msgstr "" -#: src/game.cpp:8794 +#: src/game.cpp:8792 msgid "" "Skinning a corpse is an involved and careful process that usually takes some" " time. You need skill and an appropriately sharp and precise knife to do a " @@ -412774,26 +413594,26 @@ msgid "" "instead produce scraps that can be used in other ways." msgstr "" -#: src/game.cpp:8801 +#: src/game.cpp:8799 msgid "Bleed corpse" msgstr "" -#: src/game.cpp:8802 +#: src/game.cpp:8800 msgid "has no blood" msgstr "" -#: src/game.cpp:8805 +#: src/game.cpp:8803 msgid "" "Bleeding involves severing the carotid arteries and jugular veins, or the " "blood vessels from which they arise. You need skill and an appropriately " "sharp and precise knife to do a good job." msgstr "" -#: src/game.cpp:8811 +#: src/game.cpp:8809 msgid "Quarter corpse" msgstr "" -#: src/game.cpp:8814 +#: src/game.cpp:8812 msgid "" "By quartering a previously field dressed corpse you will acquire four parts " "with reduced weight and volume. It may help in transporting large game. " @@ -412801,22 +413621,22 @@ msgid "" "harvest them later." msgstr "" -#: src/game.cpp:8821 +#: src/game.cpp:8819 msgid "Dismember corpse" msgstr "" -#: src/game.cpp:8824 +#: src/game.cpp:8822 msgid "" "If you're aiming to just destroy a body outright and don't care about " "harvesting it, dismembering it will hack it apart in a very short amount of " "time but yields little to no usable flesh." msgstr "" -#: src/game.cpp:8829 +#: src/game.cpp:8827 msgid "Dissect corpse" msgstr "" -#: src/game.cpp:8832 +#: src/game.cpp:8830 msgid "" "By careful dissection of the corpse, you will examine it for possible bionic" " implants, or discrete organs and harvest them if possible. Requires " @@ -412824,155 +413644,155 @@ msgid "" " medical knowledge is most useful here." msgstr "" -#: src/game.cpp:8873 +#: src/game.cpp:8871 msgid "You can't butcher while driving!" msgstr "" -#: src/game.cpp:8879 +#: src/game.cpp:8877 msgid "You don't have a butchering tool." msgstr "" -#: src/game.cpp:8880 +#: src/game.cpp:8878 msgid "There are no corpses here to butcher." msgstr "" -#: src/game.cpp:8885 +#: src/game.cpp:8883 msgid "You can't access the items here." msgstr "" -#: src/game.cpp:8958 +#: src/game.cpp:8956 msgid "You don't have the necessary tools to disassemble any items here." msgstr "" -#: src/game.cpp:8970 +#: src/game.cpp:8968 #, c-format msgid "You see %s nearby! Start butchering anyway?" msgstr "" -#: src/game.cpp:9001 +#: src/game.cpp:8999 msgid "Choose corpse to butcher / item to disassemble" msgstr "" -#: src/game.cpp:9012 +#: src/game.cpp:9010 msgid "Butcher everything" msgstr "" -#: src/game.cpp:9041 +#: src/game.cpp:9039 msgid "Disassemble everything once" msgstr "" -#: src/game.cpp:9043 +#: src/game.cpp:9041 msgid "Disassemble everything recursively" msgstr "" -#: src/game.cpp:9052 +#: src/game.cpp:9050 msgid "Cut up everything" msgstr "" -#: src/game.cpp:9084 +#: src/game.cpp:9082 msgid "" "You are not in the mood and the prospect of guts and blood on your hands " "convinces you to turn away." msgstr "" -#: src/game.cpp:9087 +#: src/game.cpp:9085 msgid "" "You are not in the mood and the prospect of work stops you before you begin." msgstr "" -#: src/game.cpp:9093 src/iuse.cpp:3013 src/iuse.cpp:3303 src/iuse.cpp:3420 -#: src/iuse.cpp:4917 src/iuse.cpp:4960 src/iuse.cpp:9465 -#: src/veh_interact.cpp:1321 src/veh_interact.cpp:1957 +#: src/game.cpp:9091 src/iuse.cpp:3014 src/iuse.cpp:3304 src/iuse.cpp:3421 +#: src/iuse.cpp:4918 src/iuse.cpp:4961 src/iuse.cpp:9483 +#: src/veh_interact.cpp:1319 src/veh_interact.cpp:1955 #, c-format msgid "%s helps with this task…" msgstr "" -#: src/game.cpp:9162 +#: src/game.cpp:9160 #, c-format msgid "The %s is already fully loaded!" msgstr "" -#: src/game.cpp:9168 +#: src/game.cpp:9166 #, c-format msgid "You need at least one %s to reload the %s!" msgstr "" -#: src/game.cpp:9181 +#: src/game.cpp:9179 #, c-format msgid "You can't reload a %s!" msgstr "" -#: src/game.cpp:9214 +#: src/game.cpp:9212 #, c-format msgid "You struggle to reload the fouled %s." msgstr "" -#: src/game.cpp:9231 +#: src/game.cpp:9229 msgid "You have nothing to reload." msgstr "" -#: src/game.cpp:9245 +#: src/game.cpp:9243 msgid "You aren't holding something you can reload." msgstr "" #. ~ %1$s: holster name -#: src/game.cpp:9362 +#: src/game.cpp:9360 #, c-format msgctxt "holster" msgid "Draw from %1$s?" msgstr "" -#: src/game.cpp:9450 +#: src/game.cpp:9448 #, c-format msgid "There's an angry red dot on your body, %s to brush it off." msgstr "" -#: src/game.cpp:9453 +#: src/game.cpp:9451 #, c-format msgid "You are being laser-targeted, %s to ignore." msgstr "" -#: src/game.cpp:9474 +#: src/game.cpp:9472 msgid "a survivor" msgstr "" #. ~ %s: Cardinal/ordinal direction ("east") -#: src/game.cpp:9479 src/game.cpp:9513 +#: src/game.cpp:9477 src/game.cpp:9511 #, c-format msgid "to the %s" msgstr "" #. ~ %1$s: Monster name ("headless zombie"), %2$s: direction text ("to the #. east") -#: src/game.cpp:9482 +#: src/game.cpp:9480 #, c-format msgctxt "monster description" msgid "%1$s %2$s" msgstr "" #. ~ %s, %s: Cardinal/ordinal directions ("east"; "southwest") -#: src/game.cpp:9517 +#: src/game.cpp:9515 #, c-format msgid "to the %s and %s" msgstr "" -#: src/game.cpp:9521 +#: src/game.cpp:9519 msgid "in various directions" msgstr "" #. ~ %s: Description of other monster count ("4 others"), %d: How many other #. monsters there are -#: src/game.cpp:9529 +#: src/game.cpp:9527 #, c-format msgid " and %s" msgstr "" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d other" msgstr "" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d others" msgstr "" @@ -412981,391 +413801,391 @@ msgstr "" #. ~ %2$s: Description of where the primary monster is ("to the east and #. south") #. ~ %3$s: Description of any other monsters spotted (" and 4 others") -#: src/game.cpp:9537 +#: src/game.cpp:9535 #, c-format msgid "%1$s %2$s%3$s" msgstr "" -#: src/game.cpp:9545 +#: src/game.cpp:9543 #, c-format msgid ", or %s to whitelist the monster" msgstr "" -#: src/game.cpp:9551 +#: src/game.cpp:9549 #, c-format msgid "" "Spotted %1$s -- safe mode is on! (%2$s to turn it off, %3$s to ignore " "monster%4$s)" msgstr "" -#: src/game.cpp:9577 +#: src/game.cpp:9575 #, c-format msgid "Deactivate the %s?" msgstr "" -#: src/game.cpp:9587 +#: src/game.cpp:9585 msgid "Engage targets." msgstr "" -#: src/game.cpp:9587 src/game.cpp:9589 +#: src/game.cpp:9585 src/game.cpp:9587 msgid "Reprogram the manhack?" msgstr "" -#: src/game.cpp:9589 +#: src/game.cpp:9587 msgid "Follow me." msgstr "" -#: src/game.cpp:9614 +#: src/game.cpp:9612 #, c-format msgid "Really step into %s?" msgstr "" -#: src/game.cpp:9618 +#: src/game.cpp:9616 #, c-format msgid "Your %s refuses to move over that ledge!" msgstr "" -#: src/game.cpp:9724 +#: src/game.cpp:9722 msgid "You can't fit there." msgstr "" -#: src/game.cpp:9730 +#: src/game.cpp:9728 msgid "Your mount can't fit there." msgstr "" -#: src/game.cpp:9745 +#: src/game.cpp:9743 msgid "" "It's so dark and scary in there! You can't force yourself to walk into this" " tile. Switch to running movement mode to move there." msgstr "" -#: src/game.cpp:9759 +#: src/game.cpp:9757 #, c-format msgid "You cannot move as your %s isn't able to move." msgstr "" -#: src/game.cpp:9802 +#: src/game.cpp:9800 msgid "Can't find grabbed object." msgstr "" -#: src/game.cpp:9829 +#: src/game.cpp:9827 msgid "You cannot board a vehicle whilst riding." msgstr "" -#: src/game.cpp:9842 src/game.cpp:9854 +#: src/game.cpp:9840 src/game.cpp:9852 #, c-format msgid "" "Stepping into that %1$s looks risky. Run into it if you wish to enter " "anyway." msgstr "" -#: src/game.cpp:9848 +#: src/game.cpp:9846 #, c-format msgid "" "Stepping into that %1$s looks risky. Crouch and move into it if you wish to" " enter anyway." msgstr "" -#: src/game.cpp:9885 +#: src/game.cpp:9883 msgid "You cannot pass obstacles whilst mounted." msgstr "" -#: src/game.cpp:9925 src/game.cpp:9929 +#: src/game.cpp:9923 src/game.cpp:9927 #, c-format msgid "Moving onto this %s is slow!" msgstr "" -#: src/game.cpp:9934 src/game.cpp:9938 +#: src/game.cpp:9932 src/game.cpp:9936 #, c-format msgid "Moving off of this %s is slow!" msgstr "" -#: src/game.cpp:9955 +#: src/game.cpp:9953 msgid "Your tentacles stick to the ground, but you pull them free." msgstr "" -#: src/game.cpp:9970 +#: src/game.cpp:9968 #, c-format msgid "You are hiding in the %s." msgstr "" -#: src/game.cpp:10019 +#: src/game.cpp:10017 #, c-format msgid "Label here: %s" msgstr "" -#: src/game.cpp:10024 +#: src/game.cpp:10022 #, c-format msgid "The sign says: %s" msgstr "" -#: src/game.cpp:10026 +#: src/game.cpp:10024 msgid "There is a sign here, but you are unable to read it." msgstr "" -#: src/game.cpp:10031 +#: src/game.cpp:10029 #, c-format msgid "Written here: %s" msgstr "" -#: src/game.cpp:10033 +#: src/game.cpp:10031 msgid "Something is written here, but you are unable to read it." msgstr "" -#: src/game.cpp:10040 +#: src/game.cpp:10038 #, c-format msgid "You hurt your left foot on the %s!" msgstr "" -#: src/game.cpp:10046 +#: src/game.cpp:10044 #, c-format msgid "You hurt your right foot on the %s!" msgstr "" -#: src/game.cpp:10060 +#: src/game.cpp:10058 #, c-format msgid "Your %s gets cut!" msgstr "" #. ~ 1$s - bodypart name in accusative, 2$s is terrain name. -#: src/game.cpp:10068 +#: src/game.cpp:10066 #, c-format msgid "You cut your %1$s on the %2$s!" msgstr "" -#: src/game.cpp:10120 src/gates.cpp:330 +#: src/game.cpp:10118 src/gates.cpp:330 #, c-format msgid "You push the %s out of the way." msgstr "" -#: src/game.cpp:10125 +#: src/game.cpp:10123 #, c-format msgid "There is no room to push the %s out of the way." msgstr "" -#: src/game.cpp:10132 +#: src/game.cpp:10130 #, c-format msgid "You displace the %s." msgstr "" -#: src/game.cpp:10134 src/game.cpp:10139 +#: src/game.cpp:10132 src/game.cpp:10137 #, c-format msgid "You cannot move the %s out of the way." msgstr "" -#: src/game.cpp:10300 +#: src/game.cpp:10298 msgid "There's something here, but you can't see what it is." msgstr "" #. ~ number of items: " " -#: src/game.cpp:10346 +#: src/game.cpp:10344 #, c-format msgid "%1$d %2$s" msgid_plural "%1$d %2$s" msgstr[0] "" msgstr[1] "" -#: src/game.cpp:10354 +#: src/game.cpp:10352 #, c-format msgid "You see here %s." msgstr "" -#: src/game.cpp:10356 +#: src/game.cpp:10354 #, c-format msgid "You see here %s and %s." msgstr "" -#: src/game.cpp:10358 +#: src/game.cpp:10356 #, c-format msgid "You see here %s, %s, and %s." msgstr "" -#: src/game.cpp:10360 +#: src/game.cpp:10358 #, c-format msgid "You see here %s, %s and %d more item." msgid_plural "You see here %s, %s and %d more items." msgstr[0] "" msgstr[1] "" -#: src/game.cpp:10365 +#: src/game.cpp:10363 #, c-format msgid "You see here %s and many more items." msgstr "" -#: src/game.cpp:10374 +#: src/game.cpp:10372 msgid "There are vehicle controls here." msgstr "" -#: src/game.cpp:10376 +#: src/game.cpp:10374 #, c-format msgid "%s to drive." msgstr "" -#: src/game.cpp:10380 +#: src/game.cpp:10378 msgid "" "There are vehicle controls here but you cannot reach them whilst mounted." msgstr "" -#: src/game.cpp:10449 +#: src/game.cpp:10447 msgid "You are repelled by the barrier!" msgstr "" -#: src/game.cpp:10455 +#: src/game.cpp:10453 msgid "" "You try to quantum tunnel through the barrier but are reflected! Try again " "with more energy!" msgstr "" -#: src/game.cpp:10460 +#: src/game.cpp:10458 msgid "It's too dangerous to tunnel that far!" msgstr "" -#: src/game.cpp:10474 +#: src/game.cpp:10472 #, c-format msgid "You quantum tunnel through the %d-tile wide barrier!" msgstr "" -#: src/game.cpp:10586 +#: src/game.cpp:10584 msgid "No furniture at grabbed point." msgstr "" -#: src/game.cpp:10645 +#: src/game.cpp:10643 #, c-format msgid "The %s collides with something." msgstr "" -#: src/game.cpp:10650 +#: src/game.cpp:10648 #, c-format msgid "You are in too much pain to try moving the heavy %s!" msgstr "" -#: src/game.cpp:10657 +#: src/game.cpp:10655 #, c-format msgid "" "Even with your appetite for pain, you are in too much pain to try moving the" " heavy %s!" msgstr "" -#: src/game.cpp:10664 +#: src/game.cpp:10662 #, c-format msgid "You strain yourself trying to move the heavy %s!" msgstr "" -#: src/game.cpp:10669 +#: src/game.cpp:10667 msgid "There's stuff in the way." msgstr "" -#: src/game.cpp:10678 +#: src/game.cpp:10676 #, c-format msgid "The %s is really heavy!" msgstr "" -#: src/game.cpp:10680 +#: src/game.cpp:10678 #, c-format msgid "You fail to move the %s." msgstr "" -#: src/game.cpp:10684 +#: src/game.cpp:10682 #, c-format msgid "The %s is too heavy for you to budge." msgstr "" -#: src/game.cpp:10689 +#: src/game.cpp:10687 #, c-format msgid "Moving the heavy %s is taking a lot of time!" msgstr "" -#: src/game.cpp:10693 +#: src/game.cpp:10691 #, c-format msgid "It takes some time to move the heavy %s." msgstr "" -#: src/game.cpp:10732 +#: src/game.cpp:10730 #, c-format msgid "Stuff spills from the %s!" msgstr "" -#: src/game.cpp:10738 +#: src/game.cpp:10736 #, c-format msgid "You let go of the %1$s as it falls down the %2$s." msgstr "" -#: src/game.cpp:10752 +#: src/game.cpp:10750 #, c-format msgid "You let go of the %s." msgstr "" -#: src/game.cpp:10760 +#: src/game.cpp:10758 #, c-format msgid "You let go of the %1$s as it slides past %2$s." msgstr "" -#: src/game.cpp:10785 +#: src/game.cpp:10783 #, c-format msgid "Nothing at grabbed point %d,%d,%d or bad grabbed object type." msgstr "" -#: src/game.cpp:10860 +#: src/game.cpp:10858 #, c-format msgid "%1$s %2$s dissolved in the water!" msgstr "" -#: src/game.cpp:10866 +#: src/game.cpp:10864 #, c-format msgid "The water destroyed %1$s %2$s!" msgstr "" -#: src/game.cpp:11023 src/trapfunc.cpp:1284 +#: src/game.cpp:11021 src/trapfunc.cpp:1284 msgid "You dive into water." msgstr "" -#: src/game.cpp:11025 +#: src/game.cpp:11023 msgid "You fall into water." msgstr "" -#: src/game.cpp:11044 +#: src/game.cpp:11042 msgid "Climb where?" msgstr "" -#: src/game.cpp:11052 +#: src/game.cpp:11050 #, c-format msgid "Climb %s (%s)" msgstr "" -#: src/game.cpp:11102 +#: src/game.cpp:11100 msgid "You are already underwater!" msgstr "" -#: src/game.cpp:11106 +#: src/game.cpp:11104 msgid "You can't dive while wearing a flotation device." msgstr "" -#: src/game.cpp:11110 +#: src/game.cpp:11108 msgid "You dive underwater!" msgstr "" -#: src/game.cpp:11114 +#: src/game.cpp:11112 msgid "You surface." msgstr "" -#: src/game.cpp:11116 +#: src/game.cpp:11114 msgid "You try to surface but can't!" msgstr "" -#: src/game.cpp:11131 +#: src/game.cpp:11129 msgid "You can't climb here - there's a ceiling above your head." msgstr "" -#: src/game.cpp:11136 src/iexamine.cpp:1461 +#: src/game.cpp:11134 src/iexamine.cpp:1461 msgid "You can't climb because your arms are too damaged or encumbered." msgstr "" -#: src/game.cpp:11145 +#: src/game.cpp:11143 msgid "" "You can't climb here - you need walls and/or furniture to brace against." msgstr "" -#: src/game.cpp:11153 src/iexamine.cpp:1468 +#: src/game.cpp:11151 src/iexamine.cpp:1468 #, c-format msgid "" "You can't climb because you have to wield a %s with both hands.\n" @@ -413373,938 +414193,909 @@ msgid "" "Put it away?" msgstr "" -#: src/game.cpp:11177 +#: src/game.cpp:11175 msgid "" "You can't climb here - there is no terrain above you that would support your" " weight." msgstr "" -#: src/game.cpp:11200 +#: src/game.cpp:11198 msgid "You can't go down here!" msgstr "" -#: src/game.cpp:11205 +#: src/game.cpp:11203 msgid "You can't go up here!" msgstr "" -#: src/game.cpp:11213 +#: src/game.cpp:11211 msgid "You can't drag things up and down stairs." msgstr "" -#: src/game.cpp:11298 +#: src/game.cpp:11296 #, c-format msgid "%s moves out of the way for you." msgstr "" -#: src/game.cpp:11313 +#: src/game.cpp:11311 #, c-format msgid "Your %s moves out of the way for you." msgstr "" -#: src/game.cpp:11321 +#: src/game.cpp:11319 #, c-format msgid "You push past %s blocking the way." msgstr "" #. ~ %s is the name of hostile NPC -#: src/game.cpp:11442 src/gates.cpp:269 src/vehicle_use.cpp:1224 +#: src/game.cpp:11440 src/gates.cpp:269 src/vehicle_use.cpp:1224 #, c-format msgid "%s is in the way!" msgstr "" #. ~ %s is some monster -#: src/game.cpp:11445 +#: src/game.cpp:11443 #, c-format msgid "There's a %s in the way!" msgstr "" #. ~ %s is a warning about monster/hostile NPC in the way, e.g. "There's a #. zombie in the way!" -#: src/game.cpp:11451 +#: src/game.cpp:11449 #, c-format msgid "%s Attempt to push past? You may have to fight your way back up." msgstr "" -#: src/game.cpp:11470 +#: src/game.cpp:11468 msgid "" "There is a LOT of heat coming out of there, even the stairs have melted " "away. Jump down? You won't be able to get back up." msgstr "" -#: src/game.cpp:11475 +#: src/game.cpp:11473 msgid "" "There is a LOT of heat coming out of there. Push through the half-molten " "rocks and ascend? You will not be able to get back down." msgstr "" -#: src/game.cpp:11484 +#: src/game.cpp:11482 msgid "You may be unable to return back down these stairs. Continue up?" msgstr "" -#: src/game.cpp:11494 +#: src/game.cpp:11492 msgid "Halfway down, the way down becomes blocked off." msgstr "" -#: src/game.cpp:11499 +#: src/game.cpp:11497 msgid "There is a sheer drop halfway down. Web-descend?" msgstr "" -#: src/game.cpp:11502 +#: src/game.cpp:11500 msgid "" "You attach a web and dive down headfirst, flipping upright and landing on " "your feet." msgstr "" -#: src/game.cpp:11504 +#: src/game.cpp:11502 msgid "You securely web up and work your way down, lowering yourself safely." msgstr "" -#: src/game.cpp:11510 +#: src/game.cpp:11508 msgid "There is a sheer drop halfway down. Use your vines to descend?" msgstr "" -#: src/game.cpp:11512 +#: src/game.cpp:11510 msgid "Detach a vine? It'll hurt, but you'll be able to climb back up…" msgstr "" -#: src/game.cpp:11514 +#: src/game.cpp:11512 msgid "You descend on your vines, though leaving a part of you behind stings." msgstr "" -#: src/game.cpp:11520 +#: src/game.cpp:11518 msgid "You gingerly descend using your vines." msgstr "" -#: src/game.cpp:11523 +#: src/game.cpp:11521 msgid "" "You effortlessly lower yourself and leave a vine rooted for future use." msgstr "" -#: src/game.cpp:11532 +#: src/game.cpp:11530 msgid "There is a sheer drop halfway down. Climb your grappling hook down?" msgstr "" -#: src/game.cpp:11539 +#: src/game.cpp:11537 msgid "There is a sheer drop halfway down. Climb your rope down?" msgstr "" -#: src/game.cpp:11545 +#: src/game.cpp:11543 msgid "There is a sheer drop halfway down. Jump?" msgstr "" -#: src/game.cpp:11604 +#: src/game.cpp:11602 msgid "AUTO: goes down" msgstr "" -#: src/game.cpp:11608 +#: src/game.cpp:11606 msgid "AUTO: goes up" msgstr "" -#: src/game.cpp:11874 +#: src/game.cpp:11872 msgid "Set the Scent Map sensitivity to (0 to cancel)?" msgstr "" -#: src/game.cpp:12060 src/game.cpp:12063 +#: src/game.cpp:12058 src/game.cpp:12061 msgid "Saving game, this may take a while." msgstr "" -#: src/game.cpp:12099 +#: src/game.cpp:12097 msgid "No saves for current character yet." msgstr "" -#: src/game.cpp:12295 +#: src/game.cpp:12306 msgid "Your skill in parkour makes it easier to climb." msgstr "" -#: src/game.cpp:12299 +#: src/game.cpp:12310 msgid "Your bad knees make it difficult to climb." msgstr "" -#: src/game.cpp:12330 +#: src/game.cpp:12341 msgid "Your wet hands and feet make it harder to climb." msgstr "" -#: src/game.cpp:12332 +#: src/game.cpp:12343 msgid "Your wet feet make it harder to climb." msgstr "" -#: src/game.cpp:12334 +#: src/game.cpp:12345 msgid "Your wet hands make it harder to climb." msgstr "" -#: src/game.cpp:12362 +#: src/game.cpp:12373 msgid "Your carried weight tries to drag you down." msgstr "" -#: src/game.cpp:12364 +#: src/game.cpp:12375 msgid "You strain to climb with the weight of your possessions." msgstr "" -#: src/game.cpp:12366 +#: src/game.cpp:12377 msgid "You feel the weight of your luggage makes it more difficult to climb." msgstr "" -#: src/game.cpp:12368 +#: src/game.cpp:12379 msgid "Your carried weight makes it a little harder to climb." msgstr "" -#: src/game.cpp:12373 +#: src/game.cpp:12384 msgid "You slip while climbing and fall down." msgstr "" -#: src/game.cpp:12375 +#: src/game.cpp:12386 msgid "Climbing is impossible in your current state." msgstr "" -#: src/game_inventory.cpp:178 +#: src/game_inventory.cpp:176 msgid "You don't have the necessary item at hand." msgstr "" -#: src/game_inventory.cpp:208 src/game_inventory.cpp:244 +#: src/game_inventory.cpp:206 src/game_inventory.cpp:242 #, c-format msgid "" "Item hotkeys assigned: " "%d/%d" msgstr "" -#: src/game_inventory.cpp:242 +#: src/game_inventory.cpp:240 #, c-format msgid "Inventory of %s" msgstr "" -#: src/game_inventory.cpp:287 src/game_inventory.cpp:2290 +#: src/game_inventory.cpp:285 src/game_inventory.cpp:2096 #: src/inventory_ui.cpp:2332 msgid "Your inventory is empty." msgstr "" -#: src/game_inventory.cpp:298 +#: src/game_inventory.cpp:296 msgid "AVG ENCUMBRANCE" msgstr "" -#: src/game_inventory.cpp:302 +#: src/game_inventory.cpp:300 msgid "AVG COVERAGE" msgstr "" -#: src/game_inventory.cpp:306 +#: src/game_inventory.cpp:304 msgid "WARMTH" msgstr "" -#: src/game_inventory.cpp:310 src/game_inventory.cpp:1655 +#: src/game_inventory.cpp:308 src/game_inventory.cpp:1461 msgid "BASH" msgstr "" -#: src/game_inventory.cpp:314 src/game_inventory.cpp:1659 +#: src/game_inventory.cpp:312 src/game_inventory.cpp:1465 msgid "CUT" msgstr "" -#: src/game_inventory.cpp:318 +#: src/game_inventory.cpp:316 msgid "BULLET" msgstr "" -#: src/game_inventory.cpp:322 +#: src/game_inventory.cpp:320 msgid "ACID" msgstr "" -#: src/game_inventory.cpp:326 +#: src/game_inventory.cpp:324 msgid "FIRE" msgstr "" -#: src/game_inventory.cpp:330 +#: src/game_inventory.cpp:328 msgid "ENV" msgstr "" -#: src/game_inventory.cpp:336 +#: src/game_inventory.cpp:334 #, c-format msgid "STORAGE (%s)" msgstr "" -#: src/game_inventory.cpp:384 +#: src/game_inventory.cpp:382 msgid "You have nothing to wear." msgstr "" -#: src/game_inventory.cpp:411 +#: src/game_inventory.cpp:409 msgid "Take off item" msgstr "" -#: src/game_inventory.cpp:412 +#: src/game_inventory.cpp:410 msgid "You're not wearing anything." msgstr "" -#: src/game_inventory.cpp:441 +#: src/game_inventory.cpp:439 msgid "Storage (L)" msgstr "" -#: src/game_inventory.cpp:469 +#: src/game_inventory.cpp:467 #, c-format msgid "Container for %s | %s %s" msgstr "" -#: src/game_inventory.cpp:471 +#: src/game_inventory.cpp:469 #, c-format msgid "You don't have a suitable container for carrying %s." msgstr "" -#: src/game_inventory.cpp:488 +#: src/game_inventory.cpp:486 msgid "Can't pick up liquids." msgstr "" -#: src/game_inventory.cpp:490 +#: src/game_inventory.cpp:488 msgid "Can't pick up spilt liquids." msgstr "" -#: src/game_inventory.cpp:511 +#: src/game_inventory.cpp:509 msgid "Does not have any pocket for frozen liquids!" msgstr "" -#: src/game_inventory.cpp:518 +#: src/game_inventory.cpp:516 msgid "Does not fit in any pocket!" msgstr "" -#: src/game_inventory.cpp:520 +#: src/game_inventory.cpp:518 msgid "Too heavy to pick up!" msgstr "" -#: src/game_inventory.cpp:561 +#: src/game_inventory.cpp:559 msgid "YIELD" msgstr "" -#: src/game_inventory.cpp:566 src/game_inventory.cpp:1923 +#: src/game_inventory.cpp:564 src/game_inventory.cpp:1729 msgid "TIME" msgstr "" -#: src/game_inventory.cpp:594 +#: src/game_inventory.cpp:592 msgid "Disassemble item" msgstr "" -#: src/game_inventory.cpp:595 +#: src/game_inventory.cpp:593 msgid "You don't have any items you could disassemble." msgstr "" -#: src/game_inventory.cpp:608 +#: src/game_inventory.cpp:606 msgid "CALORIES" msgstr "" -#: src/game_inventory.cpp:612 +#: src/game_inventory.cpp:610 msgid "QUENCH" msgstr "" -#: src/game_inventory.cpp:634 +#: src/game_inventory.cpp:632 msgid "JOY/MAX" msgstr "" #. ~ Used for permafood shelf life in the Eat menu -#: src/game_inventory.cpp:648 src/game_inventory.cpp:852 +#: src/game_inventory.cpp:646 msgid "indefinite" msgstr "" -#: src/game_inventory.cpp:649 src/game_inventory.cpp:853 +#: src/game_inventory.cpp:647 msgid "SHELF LIFE" msgstr "" #. ~ Eat menu Volume: -#: src/game_inventory.cpp:660 src/game_inventory.cpp:864 +#: src/game_inventory.cpp:658 #, c-format msgid "%.2f%s" msgstr "" -#: src/game_inventory.cpp:661 src/game_inventory.cpp:865 +#: src/game_inventory.cpp:659 msgid "VOLUME" msgstr "" -#: src/game_inventory.cpp:681 +#: src/game_inventory.cpp:679 msgid "SATIETY" msgstr "" -#: src/game_inventory.cpp:687 src/game_inventory.cpp:871 +#: src/game_inventory.cpp:685 msgid "CONSUME TIME" msgstr "" -#: src/game_inventory.cpp:693 src/game_inventory.cpp:877 -#: src/item_pocket.cpp:848 +#: src/game_inventory.cpp:691 src/item_pocket.cpp:849 msgid "sealed" msgstr "" -#: src/game_inventory.cpp:702 src/game_inventory.cpp:886 +#: src/game_inventory.cpp:700 msgid "FRESHNESS" msgstr "" -#: src/game_inventory.cpp:714 src/game_inventory.cpp:898 +#: src/game_inventory.cpp:712 msgid "SPOILS IN" msgstr "" -#: src/game_inventory.cpp:729 +#: src/game_inventory.cpp:727 msgid "Can't drink spilt liquids." msgstr "" -#: src/game_inventory.cpp:733 src/game_inventory.cpp:1267 -#: src/iuse_actor.cpp:3607 +#: src/game_inventory.cpp:731 src/game_inventory.cpp:1073 +#: src/iuse_actor.cpp:3614 msgid "Your biology is not compatible with that item." msgstr "" -#: src/game_inventory.cpp:807 src/game_inventory.cpp:987 +#: src/game_inventory.cpp:805 msgid "soon!" msgstr "" -#: src/game_inventory.cpp:818 src/game_inventory.cpp:998 +#: src/game_inventory.cpp:816 msgid "fresh" msgstr "" -#: src/game_inventory.cpp:820 src/game_inventory.cpp:1000 +#: src/game_inventory.cpp:818 msgid "quite fresh" msgstr "" -#: src/game_inventory.cpp:822 src/game_inventory.cpp:1002 +#: src/game_inventory.cpp:820 msgid "near midlife" msgstr "" -#: src/game_inventory.cpp:824 src/game_inventory.cpp:1004 +#: src/game_inventory.cpp:822 msgid "past midlife" msgstr "" -#: src/game_inventory.cpp:826 src/game_inventory.cpp:1006 +#: src/game_inventory.cpp:824 msgid "getting older" msgstr "" -#: src/game_inventory.cpp:828 src/game_inventory.cpp:1008 +#: src/game_inventory.cpp:826 msgid "old" msgstr "" -#: src/game_inventory.cpp:830 src/game_inventory.cpp:1010 +#: src/game_inventory.cpp:828 msgid "rotten" msgstr "" -#: src/game_inventory.cpp:913 -msgid "CBM" -msgstr "" - -#: src/game_inventory.cpp:917 -msgid "ENERGY (kJ)" -msgstr "" - -#: src/game_inventory.cpp:927 -msgid "Can't use spilt liquids." -msgstr "" - -#: src/game_inventory.cpp:938 -msgid "No space to store more" -msgstr "" - -#: src/game_inventory.cpp:1022 +#: src/game_inventory.cpp:840 msgid "Food:" msgstr "" -#: src/game_inventory.cpp:1025 +#: src/game_inventory.cpp:843 msgctxt "inventory" msgid "Drink:" msgstr "" -#: src/game_inventory.cpp:1029 +#: src/game_inventory.cpp:847 msgid "Pain:" msgstr "" -#: src/game_inventory.cpp:1032 +#: src/game_inventory.cpp:850 msgid "Rest:" msgstr "" -#: src/game_inventory.cpp:1034 src/player_display.cpp:452 +#: src/game_inventory.cpp:852 src/player_display.cpp:452 msgid "Weight:" msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1047 +#: src/game_inventory.cpp:865 msgid "none " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1050 +#: src/game_inventory.cpp:868 msgid "minimal " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1053 +#: src/game_inventory.cpp:871 msgid "low " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1056 +#: src/game_inventory.cpp:874 msgid "moderate " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1059 +#: src/game_inventory.cpp:877 msgid "high " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1062 +#: src/game_inventory.cpp:880 msgid "very high " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1065 +#: src/game_inventory.cpp:883 msgid "huge " msgstr "" -#: src/game_inventory.cpp:1070 +#: src/game_inventory.cpp:888 msgid "Consumed: " msgstr "" -#: src/game_inventory.cpp:1071 src/game_inventory.cpp:1073 -#: src/game_inventory.cpp:1082 src/game_inventory.cpp:1084 +#: src/game_inventory.cpp:889 src/game_inventory.cpp:891 +#: src/game_inventory.cpp:900 src/game_inventory.cpp:902 #, c-format msgid "%d kcal " msgstr "" -#: src/game_inventory.cpp:1072 src/game_inventory.cpp:1083 +#: src/game_inventory.cpp:890 src/game_inventory.cpp:901 msgid "Today:" msgstr "" -#: src/game_inventory.cpp:1074 src/game_inventory.cpp:1085 +#: src/game_inventory.cpp:892 src/game_inventory.cpp:903 msgid "Yesterday:" msgstr "" -#: src/game_inventory.cpp:1076 +#: src/game_inventory.cpp:894 msgid "Consumed today (kcal): " msgstr "" -#: src/game_inventory.cpp:1081 +#: src/game_inventory.cpp:899 msgid "Spent: " msgstr "" -#: src/game_inventory.cpp:1089 +#: src/game_inventory.cpp:907 msgid "Vitamin Intake: " msgstr "" -#: src/game_inventory.cpp:1101 +#: src/game_inventory.cpp:919 #, c-format msgid "%s: %d%%. " msgstr "" -#: src/game_inventory.cpp:1104 src/game_inventory.cpp:1106 -#: src/game_inventory.cpp:1108 src/game_inventory.cpp:1110 +#: src/game_inventory.cpp:922 src/game_inventory.cpp:924 +#: src/game_inventory.cpp:926 src/game_inventory.cpp:928 #, c-format msgid "%s: %s. " msgstr "" -#: src/game_inventory.cpp:1104 +#: src/game_inventory.cpp:922 msgid "plenty" msgstr "" #. ~ Adjective in "You block of the damage with your . -#: src/game_inventory.cpp:1106 src/melee.cpp:2351 +#: src/game_inventory.cpp:924 src/melee.cpp:2351 msgid "some" msgstr "" -#: src/game_inventory.cpp:1108 +#: src/game_inventory.cpp:926 msgid "little" msgstr "" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing else to consume." msgstr "" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing to consume." msgstr "" -#: src/game_inventory.cpp:1128 +#: src/game_inventory.cpp:946 msgid "Consume item" msgstr "" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing else to eat." msgstr "" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing to eat." msgstr "" -#: src/game_inventory.cpp:1160 +#: src/game_inventory.cpp:978 msgid "Consume food" msgstr "" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing else to drink." msgstr "" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing to drink." msgstr "" -#: src/game_inventory.cpp:1176 +#: src/game_inventory.cpp:994 msgid "Consume drink" msgstr "" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no medication to consume." msgstr "" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no more medication to consume." msgstr "" -#: src/game_inventory.cpp:1191 +#: src/game_inventory.cpp:1009 msgid "Consume medication" msgstr "" -#: src/game_inventory.cpp:1202 -msgid "You have no fuel to consume." -msgstr "" - -#: src/game_inventory.cpp:1202 -msgid "You have no more fuel to consume." -msgstr "" - -#: src/game_inventory.cpp:1204 -msgid "Consume fuel" -msgstr "" - -#: src/game_inventory.cpp:1216 +#: src/game_inventory.cpp:1022 msgid "ACTION" msgstr "" -#: src/game_inventory.cpp:1278 +#: src/game_inventory.cpp:1084 #, c-format msgid "Needs at least %d charge" msgid_plural "Needs at least %d charges" msgstr[0] "" msgstr[1] "" -#: src/game_inventory.cpp:1284 +#: src/game_inventory.cpp:1090 msgid "You can't consume frozen liquids!" msgstr "" -#: src/game_inventory.cpp:1315 +#: src/game_inventory.cpp:1121 msgid "You don't have any items you can use." msgstr "" -#: src/game_inventory.cpp:1326 +#: src/game_inventory.cpp:1132 msgid "always" msgstr "" -#: src/game_inventory.cpp:1330 +#: src/game_inventory.cpp:1136 msgid "SUCCESS CHANCE" msgstr "" -#: src/game_inventory.cpp:1334 +#: src/game_inventory.cpp:1140 msgid "DAMAGE RISK" msgstr "" -#: src/game_inventory.cpp:1349 +#: src/game_inventory.cpp:1155 #, c-format msgid "requires at least %s" msgstr "" -#: src/game_inventory.cpp:1354 +#: src/game_inventory.cpp:1160 msgid "is too difficult for you to modify" msgstr "" -#: src/game_inventory.cpp:1385 +#: src/game_inventory.cpp:1191 msgid "Select gun to modify" msgstr "" -#: src/game_inventory.cpp:1386 +#: src/game_inventory.cpp:1192 msgid "You don't have any guns to modify." msgstr "" -#: src/game_inventory.cpp:1394 +#: src/game_inventory.cpp:1200 msgid "?" msgstr "" -#: src/game_inventory.cpp:1398 +#: src/game_inventory.cpp:1204 msgid "martial arts" msgstr "" #. ~ %1$s: book skill name, %2$d: book skill level, %3$d: player skill level -#: src/game_inventory.cpp:1408 +#: src/game_inventory.cpp:1214 #, c-format msgctxt "skill" msgid "%1$s to %2$d (%3$d)" msgstr "" -#: src/game_inventory.cpp:1413 +#: src/game_inventory.cpp:1219 msgid "TRAINS (CURRENT)" msgstr "" -#: src/game_inventory.cpp:1423 +#: src/game_inventory.cpp:1229 msgid "RECIPES" msgstr "" -#: src/game_inventory.cpp:1429 +#: src/game_inventory.cpp:1235 msgid "FUN" msgstr "" -#: src/game_inventory.cpp:1452 +#: src/game_inventory.cpp:1258 msgid "CHAPTER IN" msgstr "" -#: src/game_inventory.cpp:1565 +#: src/game_inventory.cpp:1371 msgid "You have nothing to read." msgstr "" -#: src/game_inventory.cpp:1566 +#: src/game_inventory.cpp:1372 #, c-format msgid "%s has nothing to read." msgstr "" -#: src/game_inventory.cpp:1574 +#: src/game_inventory.cpp:1380 #, c-format msgid "%1$s have nothing to read." msgstr "" -#: src/game_inventory.cpp:1575 +#: src/game_inventory.cpp:1381 #, c-format msgid "%1$s has nothing to read." msgstr "" -#: src/game_inventory.cpp:1613 +#: src/game_inventory.cpp:1419 #, c-format msgid "Steal from %s" msgstr "" -#: src/game_inventory.cpp:1614 +#: src/game_inventory.cpp:1420 #, c-format msgid "%s's inventory is empty." msgstr "" -#: src/game_inventory.cpp:1651 +#: src/game_inventory.cpp:1457 msgctxt "Shot as damage" msgid "SHOT" msgstr "" -#: src/game_inventory.cpp:1663 +#: src/game_inventory.cpp:1469 msgid "STAB" msgstr "" -#: src/game_inventory.cpp:1670 +#: src/game_inventory.cpp:1476 msgid "MELEE" msgstr "" -#: src/game_inventory.cpp:1677 +#: src/game_inventory.cpp:1483 msgid "MOVES" msgstr "" -#: src/game_inventory.cpp:1683 +#: src/game_inventory.cpp:1489 msgid "WIELD COST" msgstr "" -#: src/game_inventory.cpp:1716 +#: src/game_inventory.cpp:1522 msgid "Wield item" msgstr "" -#: src/game_inventory.cpp:1717 +#: src/game_inventory.cpp:1523 msgid "You have nothing to wield." msgstr "" -#: src/game_inventory.cpp:1744 +#: src/game_inventory.cpp:1550 #, c-format msgid "Put item into %s" msgstr "" -#: src/game_inventory.cpp:1746 +#: src/game_inventory.cpp:1552 #, c-format msgid "Choose an item to put into your %s" msgstr "" -#: src/game_inventory.cpp:1751 +#: src/game_inventory.cpp:1557 msgid "ITEMS TO INSERT" msgstr "" -#: src/game_inventory.cpp:1769 +#: src/game_inventory.cpp:1575 #, c-format msgid "The %s would spill unless it's on the ground or wielded." msgstr "" -#: src/game_inventory.cpp:1806 +#: src/game_inventory.cpp:1612 msgid "CONTAINERS TO UNLOAD" msgstr "" -#: src/game_inventory.cpp:1812 +#: src/game_inventory.cpp:1618 msgid "Select containers to unload" msgstr "" -#: src/game_inventory.cpp:1937 src/iuse.cpp:4857 +#: src/game_inventory.cpp:1743 src/iuse.cpp:4858 msgid "Cut up what?" msgstr "" -#: src/game_inventory.cpp:1938 +#: src/game_inventory.cpp:1744 msgid "You have nothing to cut up." msgstr "" -#: src/game_inventory.cpp:1962 +#: src/game_inventory.cpp:1768 msgid "Repair what?" msgstr "" -#: src/game_inventory.cpp:1963 +#: src/game_inventory.cpp:1769 #, c-format msgid "You have no items that could be repaired with a %s." msgstr "" -#: src/game_inventory.cpp:1978 +#: src/game_inventory.cpp:1784 msgid "Saw barrel" msgstr "" -#: src/game_inventory.cpp:1979 src/game_inventory.cpp:1998 +#: src/game_inventory.cpp:1785 src/game_inventory.cpp:1804 msgid "You don't have any guns." msgstr "" -#: src/game_inventory.cpp:1980 src/game_inventory.cpp:1999 +#: src/game_inventory.cpp:1786 src/game_inventory.cpp:1805 #, c-format msgid "Choose a weapon to use your %s on" msgstr "" -#: src/game_inventory.cpp:1997 +#: src/game_inventory.cpp:1803 msgid "Saw stock" msgstr "" -#: src/game_inventory.cpp:2018 +#: src/game_inventory.cpp:1824 msgid "Attach an item to the vest" msgstr "" -#: src/game_inventory.cpp:2019 +#: src/game_inventory.cpp:1825 msgid "You don't have any MOLLE compatible items." msgstr "" -#: src/game_inventory.cpp:2021 +#: src/game_inventory.cpp:1827 #, c-format msgid "Choose an accessory to attach to your %s" msgstr "" -#: src/game_inventory.cpp:2023 +#: src/game_inventory.cpp:1829 #, c-format msgid "There is space for %d small item" msgid_plural "There is space for %d small items" msgstr[0] "" msgstr[1] "" -#: src/game_inventory.cpp:2043 +#: src/game_inventory.cpp:1849 msgid "Multidrop" msgstr "" -#: src/game_inventory.cpp:2044 +#: src/game_inventory.cpp:1850 msgid "To drop x items, type a number before selecting." msgstr "" -#: src/game_inventory.cpp:2047 +#: src/game_inventory.cpp:1853 msgid "You have nothing to drop." msgstr "" -#: src/game_inventory.cpp:2059 src/inventory_ui.h:941 +#: src/game_inventory.cpp:1865 src/inventory_ui.h:941 msgid "ITEMS TO PICK UP" msgstr "" -#: src/game_inventory.cpp:2068 +#: src/game_inventory.cpp:1874 msgid "Pickup" msgstr "" -#: src/game_inventory.cpp:2071 +#: src/game_inventory.cpp:1877 msgid "There is nothing to pick up." msgstr "" -#: src/game_inventory.cpp:2101 +#: src/game_inventory.cpp:1907 #, c-format msgid "Volume (%s):" msgstr "" -#: src/game_inventory.cpp:2114 +#: src/game_inventory.cpp:1920 msgid "FOOD TO SMOKE" msgstr "" -#: src/game_inventory.cpp:2119 +#: src/game_inventory.cpp:1925 msgid "Insert food into smoking rack" msgstr "" -#: src/game_inventory.cpp:2120 +#: src/game_inventory.cpp:1926 msgid "To select x items, type a number before selecting." msgstr "" -#: src/game_inventory.cpp:2124 +#: src/game_inventory.cpp:1930 msgid "You don't have any food that can be smoked." msgstr "" -#: src/game_inventory.cpp:2230 +#: src/game_inventory.cpp:2036 msgid "Select two items to compare them." msgstr "" -#: src/game_inventory.cpp:2240 +#: src/game_inventory.cpp:2046 msgid "There are no items to compare." msgstr "" -#: src/game_inventory.cpp:2259 +#: src/game_inventory.cpp:2065 msgid "" "Enter new letter. Press SPACE to clear a manually-assigned letter, ESCAPE " "to cancel." msgstr "" -#: src/game_inventory.cpp:2268 +#: src/game_inventory.cpp:2074 msgid "" "Note: The Auto Inventory Letters setting might still reassign a letter to this item.\n" "If this is undesired, you may wish to change the setting in Options." msgstr "" -#: src/game_inventory.cpp:2286 +#: src/game_inventory.cpp:2092 msgid "Swap Inventory Letters" msgstr "" -#: src/game_inventory.cpp:2327 +#: src/game_inventory.cpp:2133 msgid "" "Patient has deadened nerves. Anesthesia unneeded." msgstr "" -#: src/game_inventory.cpp:2329 +#: src/game_inventory.cpp:2135 msgid "" "Patient has Sensory Dulling CBM installed. Anesthesia " "unneeded." msgstr "" -#: src/game_inventory.cpp:2340 +#: src/game_inventory.cpp:2146 #, c-format msgid "Available anesthetic: %i mL" msgstr "" -#: src/game_inventory.cpp:2349 +#: src/game_inventory.cpp:2155 msgid "" "\n" "Found bionic installation data. Affected CBMs are marked with an asterisk." msgstr "" -#: src/game_inventory.cpp:2352 +#: src/game_inventory.cpp:2158 #, c-format msgid "Bionic installation patient: %s" msgstr "" -#: src/game_inventory.cpp:2368 +#: src/game_inventory.cpp:2174 msgid "You don't have any bionics to install." msgstr "" -#: src/game_inventory.cpp:2387 src/game_inventory.cpp:2475 +#: src/game_inventory.cpp:2193 src/game_inventory.cpp:2281 msgid "FAILURE CHANCE" msgstr "" -#: src/game_inventory.cpp:2391 src/game_inventory.cpp:2479 +#: src/game_inventory.cpp:2197 src/game_inventory.cpp:2285 msgid "OPERATION DURATION" msgstr "" -#: src/game_inventory.cpp:2395 +#: src/game_inventory.cpp:2201 msgid "ANESTHETIC REQUIRED" msgstr "" -#: src/game_inventory.cpp:2410 src/game_inventory.cpp:2463 +#: src/game_inventory.cpp:2216 src/game_inventory.cpp:2269 #, c-format msgid "%i mL" msgstr "" -#: src/game_inventory.cpp:2449 src/game_inventory.cpp:2528 +#: src/game_inventory.cpp:2255 src/game_inventory.cpp:2334 #, c-format msgid "%i%%" msgstr "" -#: src/game_inventory.cpp:2449 +#: src/game_inventory.cpp:2255 #, c-format msgid "* %i%%" msgstr "" -#: src/game_inventory.cpp:2483 +#: src/game_inventory.cpp:2289 msgid "PRICE" msgstr "" @@ -414472,7 +415263,7 @@ msgid "Allow save" msgstr "" #: src/gamemode_defense.cpp:782 src/iuse_software_minesweeper.cpp:55 -#: src/options.cpp:2119 src/worldfactory.cpp:1716 +#: src/options.cpp:2196 src/worldfactory.cpp:1721 msgid "Custom" msgstr "" @@ -414908,7 +415699,7 @@ msgctxt "no door, gate, etc." msgid "There is nothing that can be closed nearby." msgstr "" -#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9215 +#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9233 #, c-format msgid "You release the %s." msgstr "" @@ -415324,247 +416115,247 @@ msgstr "" msgid "Medication" msgstr "" -#: src/handle_action.cpp:1713 +#: src/handle_action.cpp:1709 #, c-format msgid "Debug Mode (%1$s)" msgstr "" -#: src/handle_action.cpp:1721 +#: src/handle_action.cpp:1717 msgid "A" msgstr "" -#: src/handle_action.cpp:1746 +#: src/handle_action.cpp:1742 msgid "Debug Mode Filters" msgstr "" -#: src/handle_action.cpp:1747 +#: src/handle_action.cpp:1743 #, c-format msgid "Press [%1$s] to quickly toggle debug mode." msgstr "" -#: src/handle_action.cpp:1755 +#: src/handle_action.cpp:1751 msgid "Toggle all filters" msgstr "" -#: src/handle_action.cpp:1781 +#: src/handle_action.cpp:1777 msgid "Debug mode ON!" msgstr "" -#: src/handle_action.cpp:1783 +#: src/handle_action.cpp:1779 msgid "Debug mode OFF!" msgstr "" -#: src/handle_action.cpp:2012 +#: src/handle_action.cpp:2008 msgid "You can't go down stairs while you're riding." msgstr "" -#: src/handle_action.cpp:2030 +#: src/handle_action.cpp:2026 msgid "You can't go up stairs while you're riding." msgstr "" -#: src/handle_action.cpp:2046 +#: src/handle_action.cpp:2042 msgid "You can't open things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2048 +#: src/handle_action.cpp:2044 msgid "You can't open things while you're riding." msgstr "" -#: src/handle_action.cpp:2058 +#: src/handle_action.cpp:2054 msgid "You can't close things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2064 +#: src/handle_action.cpp:2060 msgid "You can't close things while you're riding." msgstr "" -#: src/handle_action.cpp:2077 +#: src/handle_action.cpp:2073 msgid "You can't smash things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2088 +#: src/handle_action.cpp:2084 msgid "You can't examine your surroundings while you're in your shell." msgstr "" -#: src/handle_action.cpp:2099 +#: src/handle_action.cpp:2095 msgid "You can't move mass quantities while you're in your shell." msgstr "" -#: src/handle_action.cpp:2101 +#: src/handle_action.cpp:2097 msgid "You can't move mass quantities while you're riding." msgstr "" -#: src/handle_action.cpp:2112 +#: src/handle_action.cpp:2108 msgid "You can't pick anything up while you're in your shell." msgstr "" -#: src/handle_action.cpp:2114 +#: src/handle_action.cpp:2110 msgid "You can't pick anything up while you're riding." msgstr "" -#: src/handle_action.cpp:2130 +#: src/handle_action.cpp:2126 msgid "You can't grab things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2132 +#: src/handle_action.cpp:2128 msgid "You can't grab things while you're riding." msgstr "" -#: src/handle_action.cpp:2142 +#: src/handle_action.cpp:2138 msgid "You can't haul things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2144 +#: src/handle_action.cpp:2140 msgid "You can't haul things while you're riding." msgstr "" -#: src/handle_action.cpp:2154 +#: src/handle_action.cpp:2150 msgid "You can't butcher while you're in your shell." msgstr "" -#: src/handle_action.cpp:2156 +#: src/handle_action.cpp:2152 msgid "You can't butcher while you're riding." msgstr "" -#: src/handle_action.cpp:2170 +#: src/handle_action.cpp:2166 msgid "You can't peek around corners while you're in your shell." msgstr "" -#: src/handle_action.cpp:2172 +#: src/handle_action.cpp:2168 msgid "You can't peek around corners while you're riding." msgstr "" -#: src/handle_action.cpp:2318 +#: src/handle_action.cpp:2314 msgid "Drop where?" msgstr "" -#: src/handle_action.cpp:2321 +#: src/handle_action.cpp:2317 msgid "You can't drop things to another tile while you're in your shell." msgstr "" -#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 -#: src/handle_action.cpp:2368 src/iexamine.cpp:6560 src/iexamine.cpp:6570 +#: src/handle_action.cpp:2340 src/handle_action.cpp:2352 +#: src/handle_action.cpp:2364 src/iexamine.cpp:6560 src/iexamine.cpp:6570 #: src/iexamine.cpp:6580 msgid "You can't craft while you're in your shell." msgstr "" -#: src/handle_action.cpp:2348 src/handle_action.cpp:2360 -#: src/handle_action.cpp:2370 +#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 +#: src/handle_action.cpp:2366 msgid "You can't craft while you're riding." msgstr "" -#: src/handle_action.cpp:2380 +#: src/handle_action.cpp:2376 msgid "You can't disassemble while you're in your shell." msgstr "" -#: src/handle_action.cpp:2382 +#: src/handle_action.cpp:2378 msgid "You can't disassemble items while driving." msgstr "" -#: src/handle_action.cpp:2384 +#: src/handle_action.cpp:2380 msgid "You can't disassemble items while you're riding." msgstr "" -#: src/handle_action.cpp:2394 +#: src/handle_action.cpp:2390 msgid "You can't construct while in a vehicle." msgstr "" -#: src/handle_action.cpp:2396 +#: src/handle_action.cpp:2392 msgid "You can't construct while you're in your shell." msgstr "" -#: src/handle_action.cpp:2398 +#: src/handle_action.cpp:2394 msgid "You can't construct while you're riding." msgstr "" -#: src/handle_action.cpp:2408 +#: src/handle_action.cpp:2404 #, c-format msgid "Vehicle control has moved, %s" msgstr "" -#: src/handle_action.cpp:2409 +#: src/handle_action.cpp:2405 msgid "new binding is " msgstr "" -#: src/handle_action.cpp:2410 +#: src/handle_action.cpp:2406 msgid "new default binding is '^'." msgstr "" -#: src/handle_action.cpp:2418 +#: src/handle_action.cpp:2414 msgid "You can't operate a vehicle while you're in your shell." msgstr "" -#: src/handle_action.cpp:2422 +#: src/handle_action.cpp:2418 msgid "You refuse to take control of this vehicle." msgstr "" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode OFF!" msgstr "" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode ON!" msgstr "" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF!" msgstr "" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF! (Auto safe mode still enabled!)" msgstr "" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode OFF!" msgstr "" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode ON!" msgstr "" -#: src/handle_action.cpp:2462 +#: src/handle_action.cpp:2458 msgid "Ignoring enemy!" msgstr "" -#: src/handle_action.cpp:2470 +#: src/handle_action.cpp:2466 msgid "You make the sign of the cross." msgstr "" -#: src/handle_action.cpp:2472 +#: src/handle_action.cpp:2468 msgid "Ignoring laser targeting!" msgstr "" -#: src/handle_action.cpp:2483 +#: src/handle_action.cpp:2479 #, c-format msgid "Creature whitelisted: %s" msgstr "" -#: src/handle_action.cpp:2492 +#: src/handle_action.cpp:2488 msgid "Start workout?" msgstr "" -#: src/handle_action.cpp:2499 +#: src/handle_action.cpp:2495 msgid "Abandon this character?" msgstr "" -#: src/handle_action.cpp:2500 +#: src/handle_action.cpp:2496 msgid "This will kill your character. Continue?" msgstr "" -#: src/handle_action.cpp:2509 +#: src/handle_action.cpp:2505 msgid "Save and quit?" msgstr "" -#: src/handle_action.cpp:2536 +#: src/handle_action.cpp:2532 msgid "You have no idea where you are." msgstr "" -#: src/handle_action.cpp:2544 +#: src/handle_action.cpp:2540 msgid "You can't see the sky from here." msgstr "" #. ~ Auto Features are now ON/OFF -#: src/handle_action.cpp:2639 +#: src/handle_action.cpp:2635 #, c-format msgid "%s are now %s." msgstr "" @@ -415572,48 +416363,48 @@ msgstr "" #. ~ Auto Pulp/Pulp Adjacent/Butcher is now set to x #. ~ Auto Foraging is now set to x #. ~ Auto pickup is now set to x -#: src/handle_action.cpp:2648 src/handle_action.cpp:2689 -#: src/handle_action.cpp:2698 +#: src/handle_action.cpp:2644 src/handle_action.cpp:2685 +#: src/handle_action.cpp:2694 #, c-format msgid "%s is now set to %s." msgstr "" #. ~ Auto Mining is now ON/OFF -#: src/handle_action.cpp:2657 +#: src/handle_action.cpp:2653 #, c-format msgid "%s is now %s." msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2667 +#: src/handle_action.cpp:2663 msgid "You will not pick up other peoples belongings." msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2672 +#: src/handle_action.cpp:2668 msgid "You will pick up also those things that belong to others!" msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2677 +#: src/handle_action.cpp:2673 msgid "You will be reminded not to steal." msgstr "" -#: src/handle_action.cpp:2680 +#: src/handle_action.cpp:2676 #, c-format msgid "THIEF_MODE CONTAINED BAD VALUE [ %s ]!" msgstr "" -#: src/handle_action.cpp:2810 +#: src/handle_action.cpp:2806 msgid "Auto-move canceled" msgstr "" -#: src/handle_action.cpp:2945 +#: src/handle_action.cpp:2941 #, c-format msgid "Unknown command: \"%s\" (%ld)" msgstr "" -#: src/handle_action.cpp:2949 +#: src/handle_action.cpp:2945 #, c-format msgid "" "%s at any time to see and edit keybindings relevant to the current context." @@ -415699,17 +416490,17 @@ msgstr "" msgid "The %s froze solid before you could finish." msgstr "" -#: src/help.cpp:103 +#: src/help.cpp:100 msgid "" "Please press one of the following for help on that topic:\n" "Press ESC to return to the game." msgstr "" -#: src/help.cpp:132 +#: src/help.cpp:129 msgid "Note colors: " msgstr "" -#: src/help.cpp:177 src/help.cpp:257 +#: src/help.cpp:174 src/help.cpp:254 msgid "Help" msgstr "" @@ -416376,7 +417167,7 @@ msgid "Use which seed?" msgstr "" #: src/iexamine.cpp:2534 src/mission_companion.cpp:1441 -#: src/vehicle_part.cpp:671 +#: src/vehicle_part.cpp:685 msgid "It is too cold to plant anything now." msgstr "" @@ -416625,7 +417416,7 @@ msgid "" msgstr "" #: src/iexamine.cpp:3282 src/iexamine.cpp:3429 src/iexamine.cpp:3706 -#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2108 +#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2109 msgid "Select an action" msgstr "Επιλέξτε μια ενέργεια" @@ -416799,7 +417590,7 @@ msgstr "" msgid "Dispense or dump %s" msgstr "" -#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2004 +#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2005 msgid "Have a drink" msgstr "" @@ -417018,7 +417809,7 @@ msgstr "" msgid "Tear down the curtains." msgstr "" -#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1993 +#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1994 msgid "You carefully peek through the curtains." msgstr "" @@ -417490,11 +418281,11 @@ msgid "" "antibiotics to treat it." msgstr "" -#: src/iexamine.cpp:5512 src/iuse.cpp:657 +#: src/iexamine.cpp:5512 src/iuse.cpp:658 msgid "The muscle spasms start to go away." msgstr "" -#: src/iexamine.cpp:5514 src/iuse.cpp:659 +#: src/iexamine.cpp:5514 src/iuse.cpp:660 msgid "The medication does nothing to help the spasms." msgstr "" @@ -417964,12 +418755,12 @@ msgstr "" msgid "Which craft or disassembly to work on?" msgstr "" -#: src/iexamine.cpp:6617 src/iuse.cpp:9578 +#: src/iexamine.cpp:6617 src/iuse.cpp:9596 #, c-format msgid "You don't know the recipe for the %s and can't continue crafting." msgstr "" -#: src/iexamine.cpp:6618 src/iuse.cpp:9579 +#: src/iexamine.cpp:6618 src/iuse.cpp:9597 #, c-format msgid "" " doesn't know the recipe for the %s and can't continue crafting." @@ -417985,862 +418776,862 @@ msgstr "" msgid "Connect %s to grid?" msgstr "" -#: src/init.cpp:679 +#: src/init.cpp:664 msgid "Finalizing" msgstr "" -#: src/init.cpp:683 src/init.cpp:769 +#: src/init.cpp:668 src/init.cpp:754 msgid "Flags" msgstr "" -#: src/init.cpp:684 src/init.cpp:770 +#: src/init.cpp:669 src/init.cpp:755 msgid "Option sliders" msgstr "" -#: src/init.cpp:685 src/init.cpp:837 +#: src/init.cpp:670 src/init.cpp:822 msgid "Body parts" msgstr "" -#: src/init.cpp:686 +#: src/init.cpp:671 msgid "Sub body parts" msgstr "" -#: src/init.cpp:687 src/init.cpp:838 +#: src/init.cpp:672 src/init.cpp:823 msgid "Body graphs" msgstr "" -#: src/init.cpp:688 src/init.cpp:778 +#: src/init.cpp:673 src/init.cpp:763 msgid "Weather types" msgstr "" -#: src/init.cpp:689 src/init.cpp:779 +#: src/init.cpp:674 src/init.cpp:764 msgid "Effect on conditions" msgstr "" -#: src/init.cpp:690 src/init.cpp:780 +#: src/init.cpp:675 src/init.cpp:765 msgid "Field types" msgstr "" -#: src/init.cpp:691 src/init.cpp:781 +#: src/init.cpp:676 src/init.cpp:766 msgid "Ammo effects" msgstr "" -#: src/init.cpp:692 src/init.cpp:782 +#: src/init.cpp:677 src/init.cpp:767 msgid "Emissions" msgstr "" -#: src/init.cpp:700 src/init.cpp:772 +#: src/init.cpp:685 src/init.cpp:757 msgid "Crafting requirements" msgstr "" -#: src/init.cpp:705 +#: src/init.cpp:690 msgid "Vehicle part categories" msgstr "" -#: src/init.cpp:706 src/init.cpp:794 +#: src/init.cpp:691 src/init.cpp:779 msgid "Vehicle parts" msgstr "" -#: src/init.cpp:707 src/init.cpp:823 +#: src/init.cpp:692 src/init.cpp:808 msgid "Traps" msgstr "" -#: src/init.cpp:708 +#: src/init.cpp:693 msgid "Terrain" msgstr "" -#: src/init.cpp:710 src/init.cpp:813 +#: src/init.cpp:695 src/init.cpp:798 msgid "Overmap land use codes" msgstr "" -#: src/init.cpp:711 src/init.cpp:815 +#: src/init.cpp:696 src/init.cpp:800 msgid "Overmap terrain" msgstr "" -#: src/init.cpp:712 src/init.cpp:814 +#: src/init.cpp:697 src/init.cpp:799 msgid "Overmap connections" msgstr "" -#: src/init.cpp:713 src/init.cpp:818 +#: src/init.cpp:698 src/init.cpp:803 msgid "Overmap specials" msgstr "" -#: src/init.cpp:714 src/init.cpp:816 +#: src/init.cpp:699 src/init.cpp:801 msgid "Overmap locations" msgstr "" -#: src/init.cpp:716 src/init.cpp:821 +#: src/init.cpp:701 src/init.cpp:806 msgid "Start locations" msgstr "" -#: src/init.cpp:717 +#: src/init.cpp:702 msgid "Vehicle part migrations" msgstr "" -#: src/init.cpp:718 +#: src/init.cpp:703 msgid "Vehicle prototypes" msgstr "" -#: src/init.cpp:719 +#: src/init.cpp:704 msgid "Mapgen weights" msgstr "" -#: src/init.cpp:720 +#: src/init.cpp:705 msgid "Mapgen parameters" msgstr "" -#: src/init.cpp:721 src/init.cpp:827 +#: src/init.cpp:706 src/init.cpp:812 msgid "Behaviors" msgstr "" -#: src/init.cpp:723 src/init.cpp:798 +#: src/init.cpp:708 src/init.cpp:783 msgid "Monster types" msgstr "" -#: src/init.cpp:728 src/init.cpp:803 +#: src/init.cpp:713 src/init.cpp:788 msgid "Monster groups" msgstr "" -#: src/init.cpp:729 +#: src/init.cpp:714 msgid "Monster factions" msgstr "" -#: src/init.cpp:730 src/init.cpp:847 +#: src/init.cpp:715 src/init.cpp:832 msgid "Factions" msgstr "" -#: src/init.cpp:731 +#: src/init.cpp:716 msgid "Move modes" msgstr "" -#: src/init.cpp:733 src/init.cpp:806 +#: src/init.cpp:718 src/init.cpp:791 msgid "Crafting recipes" msgstr "" -#: src/init.cpp:734 +#: src/init.cpp:719 msgid "Recipe groups" msgstr "" -#: src/init.cpp:735 src/init.cpp:809 +#: src/init.cpp:720 src/init.cpp:794 msgid "Martial arts" msgstr "" -#: src/init.cpp:736 src/init.cpp:826 +#: src/init.cpp:721 src/init.cpp:811 msgid "NPC classes" msgstr "" -#: src/init.cpp:737 +#: src/init.cpp:722 msgid "Missions" msgstr "" -#: src/init.cpp:738 src/init.cpp:835 +#: src/init.cpp:723 src/init.cpp:820 msgid "Harvest lists" msgstr "" -#: src/init.cpp:739 src/init.cpp:839 +#: src/init.cpp:724 src/init.cpp:824 msgid "Anatomies" msgstr "" -#: src/init.cpp:740 src/init.cpp:810 src/mutation_ui.cpp:233 +#: src/init.cpp:725 src/init.cpp:795 src/mutation_ui.cpp:233 msgid "Mutations" msgstr "" -#: src/init.cpp:741 src/init.cpp:845 src/scores_ui.cpp:32 +#: src/init.cpp:726 src/init.cpp:830 src/scores_ui.cpp:32 msgid "Achievements" msgstr "" -#: src/init.cpp:742 +#: src/init.cpp:727 msgid "Widgets" msgstr "" -#: src/init.cpp:744 +#: src/init.cpp:729 msgid "Tileset" msgstr "" -#: src/init.cpp:765 +#: src/init.cpp:750 msgid "Verifying" msgstr "" -#: src/init.cpp:777 +#: src/init.cpp:762 msgid "Vitamins" msgstr "" -#: src/init.cpp:783 +#: src/init.cpp:768 msgid "Effect types" msgstr "" -#: src/init.cpp:784 +#: src/init.cpp:769 msgid "Activities" msgstr "" -#: src/init.cpp:785 +#: src/init.cpp:770 msgid "Addiction types" msgstr "" -#: src/init.cpp:792 +#: src/init.cpp:777 msgid "Materials" msgstr "" -#: src/init.cpp:793 +#: src/init.cpp:778 msgid "Engine faults" msgstr "" -#: src/init.cpp:795 +#: src/init.cpp:780 msgid "Mapgen definitions" msgstr "" -#: src/init.cpp:796 +#: src/init.cpp:781 msgid "Mapgen palettes" msgstr "" -#: src/init.cpp:804 +#: src/init.cpp:789 msgid "Furniture and terrain" msgstr "" -#: src/init.cpp:807 +#: src/init.cpp:792 msgid "Professions" msgstr "" -#: src/init.cpp:808 +#: src/init.cpp:793 msgid "Scenarios" msgstr "" -#: src/init.cpp:811 +#: src/init.cpp:796 msgid "Mutation categories" msgstr "" -#: src/init.cpp:812 +#: src/init.cpp:797 msgid "Region settings" msgstr "" -#: src/init.cpp:819 +#: src/init.cpp:804 msgid "Map extras" msgstr "" -#: src/init.cpp:820 +#: src/init.cpp:805 msgid "Shop rates" msgstr "" -#: src/init.cpp:822 +#: src/init.cpp:807 msgid "Ammunition types" msgstr "" -#: src/init.cpp:825 +#: src/init.cpp:810 msgid "Gates" msgstr "" -#: src/init.cpp:828 +#: src/init.cpp:813 msgid "Mission types" msgstr "" -#: src/init.cpp:830 +#: src/init.cpp:815 msgid "Item actions" msgstr "" -#: src/init.cpp:836 +#: src/init.cpp:821 msgid "NPC templates" msgstr "" -#: src/init.cpp:840 +#: src/init.cpp:825 msgid "Spells" msgstr "" -#: src/init.cpp:841 +#: src/init.cpp:826 msgid "Transformations" msgstr "" -#: src/init.cpp:842 +#: src/init.cpp:827 msgid "Statistics" msgstr "" -#: src/init.cpp:843 +#: src/init.cpp:828 msgid "Scent types" msgstr "" -#: src/init.cpp:844 +#: src/init.cpp:829 msgid "Scores" msgstr "" -#: src/init.cpp:846 +#: src/init.cpp:831 msgid "Disease types" msgstr "" -#: src/input.cpp:138 +#: src/input.cpp:139 msgctxt "key modifier" msgid "CTRL-" msgstr "" -#: src/input.cpp:139 +#: src/input.cpp:140 msgctxt "key modifier" msgid "ALT-" msgstr "" -#: src/input.cpp:140 +#: src/input.cpp:141 msgctxt "key modifier" msgid "SHIFT-" msgstr "" -#: src/input.cpp:480 +#: src/input.cpp:479 msgid "key bindings configuration" msgstr "" -#: src/input.cpp:520 src/input.cpp:558 +#: src/input.cpp:519 src/input.cpp:557 msgctxt "key name" msgid "TAB" msgstr "" -#: src/input.cpp:521 +#: src/input.cpp:520 msgctxt "key name" msgid "BACKTAB" msgstr "" -#: src/input.cpp:522 src/input.cpp:561 +#: src/input.cpp:521 src/input.cpp:560 msgctxt "key name" msgid "SPACE" msgstr "" -#: src/input.cpp:523 src/input.cpp:581 +#: src/input.cpp:522 src/input.cpp:580 msgctxt "key name" msgid "UP" msgstr "" -#: src/input.cpp:524 src/input.cpp:580 +#: src/input.cpp:523 src/input.cpp:579 msgctxt "key name" msgid "DOWN" msgstr "" -#: src/input.cpp:525 src/input.cpp:579 +#: src/input.cpp:524 src/input.cpp:578 msgctxt "key name" msgid "LEFT" msgstr "" -#: src/input.cpp:526 src/input.cpp:578 +#: src/input.cpp:525 src/input.cpp:577 msgctxt "key name" msgid "RIGHT" msgstr "" -#: src/input.cpp:527 src/input.cpp:577 +#: src/input.cpp:526 src/input.cpp:576 msgctxt "key name" msgid "NPAGE" msgstr "" -#: src/input.cpp:528 src/input.cpp:574 +#: src/input.cpp:527 src/input.cpp:573 msgctxt "key name" msgid "PPAGE" msgstr "" -#: src/input.cpp:529 src/input.cpp:560 +#: src/input.cpp:528 src/input.cpp:559 msgctxt "key name" msgid "ESC" msgstr "" -#: src/input.cpp:531 src/input.cpp:557 +#: src/input.cpp:530 src/input.cpp:556 msgctxt "key name" msgid "BACKSPACE" msgstr "" -#: src/input.cpp:532 +#: src/input.cpp:531 msgctxt "key name" msgid "DELETE" msgstr "" -#: src/input.cpp:533 src/input.cpp:575 +#: src/input.cpp:532 src/input.cpp:574 msgctxt "key name" msgid "HOME" msgstr "" -#: src/input.cpp:534 +#: src/input.cpp:533 msgctxt "key name" msgid "BREAK" msgstr "" -#: src/input.cpp:535 src/input.cpp:576 +#: src/input.cpp:534 src/input.cpp:575 msgctxt "key name" msgid "END" msgstr "" -#: src/input.cpp:536 src/input.cpp:559 +#: src/input.cpp:535 src/input.cpp:558 msgctxt "key name" msgid "RETURN" msgstr "" -#: src/input.cpp:538 src/input.cpp:586 +#: src/input.cpp:537 src/input.cpp:585 msgctxt "key name" msgid "KEYPAD_ENTER" msgstr "" -#: src/input.cpp:562 +#: src/input.cpp:561 msgctxt "key name" msgid "F1" msgstr "" -#: src/input.cpp:563 +#: src/input.cpp:562 msgctxt "key name" msgid "F2" msgstr "" -#: src/input.cpp:564 +#: src/input.cpp:563 msgctxt "key name" msgid "F3" msgstr "" -#: src/input.cpp:565 +#: src/input.cpp:564 msgctxt "key name" msgid "F4" msgstr "" -#: src/input.cpp:566 +#: src/input.cpp:565 msgctxt "key name" msgid "F5" msgstr "" -#: src/input.cpp:567 +#: src/input.cpp:566 msgctxt "key name" msgid "F6" msgstr "" -#: src/input.cpp:568 +#: src/input.cpp:567 msgctxt "key name" msgid "F7" msgstr "" -#: src/input.cpp:569 +#: src/input.cpp:568 msgctxt "key name" msgid "F8" msgstr "" -#: src/input.cpp:570 +#: src/input.cpp:569 msgctxt "key name" msgid "F9" msgstr "" -#: src/input.cpp:571 +#: src/input.cpp:570 msgctxt "key name" msgid "F10" msgstr "" -#: src/input.cpp:572 +#: src/input.cpp:571 msgctxt "key name" msgid "F11" msgstr "" -#: src/input.cpp:573 +#: src/input.cpp:572 msgctxt "key name" msgid "F12" msgstr "" -#: src/input.cpp:582 +#: src/input.cpp:581 msgctxt "key name" msgid "KEYPAD_DIVIDE" msgstr "" -#: src/input.cpp:583 +#: src/input.cpp:582 msgctxt "key name" msgid "KEYPAD_MULTIPLY" msgstr "" -#: src/input.cpp:584 +#: src/input.cpp:583 msgctxt "key name" msgid "KEYPAD_MINUS" msgstr "" -#: src/input.cpp:585 +#: src/input.cpp:584 msgctxt "key name" msgid "KEYPAD_PLUS" msgstr "" -#: src/input.cpp:587 +#: src/input.cpp:586 msgctxt "key name" msgid "KEYPAD_1" msgstr "" -#: src/input.cpp:588 +#: src/input.cpp:587 msgctxt "key name" msgid "KEYPAD_2" msgstr "" -#: src/input.cpp:589 +#: src/input.cpp:588 msgctxt "key name" msgid "KEYPAD_3" msgstr "" -#: src/input.cpp:590 +#: src/input.cpp:589 msgctxt "key name" msgid "KEYPAD_4" msgstr "" -#: src/input.cpp:591 +#: src/input.cpp:590 msgctxt "key name" msgid "KEYPAD_5" msgstr "" -#: src/input.cpp:592 +#: src/input.cpp:591 msgctxt "key name" msgid "KEYPAD_6" msgstr "" -#: src/input.cpp:593 +#: src/input.cpp:592 msgctxt "key name" msgid "KEYPAD_7" msgstr "" -#: src/input.cpp:594 +#: src/input.cpp:593 msgctxt "key name" msgid "KEYPAD_8" msgstr "" -#: src/input.cpp:595 +#: src/input.cpp:594 msgctxt "key name" msgid "KEYPAD_9" msgstr "" -#: src/input.cpp:596 +#: src/input.cpp:595 msgctxt "key name" msgid "KEYPAD_0" msgstr "" -#: src/input.cpp:597 +#: src/input.cpp:596 msgctxt "key name" msgid "KEYPAD_PERIOD" msgstr "" -#: src/input.cpp:598 +#: src/input.cpp:597 msgctxt "key name" msgid "F13" msgstr "" -#: src/input.cpp:599 +#: src/input.cpp:598 msgctxt "key name" msgid "F14" msgstr "" -#: src/input.cpp:600 +#: src/input.cpp:599 msgctxt "key name" msgid "F15" msgstr "" -#: src/input.cpp:601 +#: src/input.cpp:600 msgctxt "key name" msgid "F16" msgstr "" -#: src/input.cpp:602 +#: src/input.cpp:601 msgctxt "key name" msgid "F17" msgstr "" -#: src/input.cpp:603 +#: src/input.cpp:602 msgctxt "key name" msgid "F18" msgstr "" -#: src/input.cpp:604 +#: src/input.cpp:603 msgctxt "key name" msgid "F19" msgstr "" -#: src/input.cpp:605 +#: src/input.cpp:604 msgctxt "key name" msgid "F20" msgstr "" -#: src/input.cpp:606 +#: src/input.cpp:605 msgctxt "key name" msgid "F21" msgstr "" -#: src/input.cpp:607 +#: src/input.cpp:606 msgctxt "key name" msgid "F22" msgstr "" -#: src/input.cpp:608 +#: src/input.cpp:607 msgctxt "key name" msgid "F23" msgstr "" -#: src/input.cpp:609 +#: src/input.cpp:608 msgctxt "key name" msgid "F24" msgstr "" -#: src/input.cpp:615 +#: src/input.cpp:614 msgctxt "key name" msgid "JOY_LEFT" msgstr "" -#: src/input.cpp:616 +#: src/input.cpp:615 msgctxt "key name" msgid "JOY_RIGHT" msgstr "" -#: src/input.cpp:617 +#: src/input.cpp:616 msgctxt "key name" msgid "JOY_UP" msgstr "" -#: src/input.cpp:618 +#: src/input.cpp:617 msgctxt "key name" msgid "JOY_DOWN" msgstr "" -#: src/input.cpp:619 +#: src/input.cpp:618 msgctxt "key name" msgid "JOY_LEFTUP" msgstr "" -#: src/input.cpp:620 +#: src/input.cpp:619 msgctxt "key name" msgid "JOY_LEFTDOWN" msgstr "" -#: src/input.cpp:621 +#: src/input.cpp:620 msgctxt "key name" msgid "JOY_RIGHTUP" msgstr "" -#: src/input.cpp:622 +#: src/input.cpp:621 msgctxt "key name" msgid "JOY_RIGHTDOWN" msgstr "" -#: src/input.cpp:624 +#: src/input.cpp:623 msgctxt "key name" msgid "JOY_0" msgstr "" -#: src/input.cpp:625 +#: src/input.cpp:624 msgctxt "key name" msgid "JOY_1" msgstr "" -#: src/input.cpp:626 +#: src/input.cpp:625 msgctxt "key name" msgid "JOY_2" msgstr "" -#: src/input.cpp:627 +#: src/input.cpp:626 msgctxt "key name" msgid "JOY_3" msgstr "" -#: src/input.cpp:628 +#: src/input.cpp:627 msgctxt "key name" msgid "JOY_4" msgstr "" -#: src/input.cpp:629 +#: src/input.cpp:628 msgctxt "key name" msgid "JOY_5" msgstr "" -#: src/input.cpp:630 +#: src/input.cpp:629 msgctxt "key name" msgid "JOY_6" msgstr "" -#: src/input.cpp:631 +#: src/input.cpp:630 msgctxt "key name" msgid "JOY_7" msgstr "" -#: src/input.cpp:632 +#: src/input.cpp:631 msgctxt "key name" msgid "JOY_8" msgstr "" -#: src/input.cpp:633 +#: src/input.cpp:632 msgctxt "key name" msgid "JOY_9" msgstr "" -#: src/input.cpp:634 +#: src/input.cpp:633 msgctxt "key name" msgid "JOY_10" msgstr "" -#: src/input.cpp:635 +#: src/input.cpp:634 msgctxt "key name" msgid "JOY_11" msgstr "" -#: src/input.cpp:636 +#: src/input.cpp:635 msgctxt "key name" msgid "JOY_12" msgstr "" -#: src/input.cpp:637 +#: src/input.cpp:636 msgctxt "key name" msgid "JOY_13" msgstr "" -#: src/input.cpp:638 +#: src/input.cpp:637 msgctxt "key name" msgid "JOY_14" msgstr "" -#: src/input.cpp:639 +#: src/input.cpp:638 msgctxt "key name" msgid "JOY_15" msgstr "" -#: src/input.cpp:640 +#: src/input.cpp:639 msgctxt "key name" msgid "JOY_16" msgstr "" -#: src/input.cpp:641 +#: src/input.cpp:640 msgctxt "key name" msgid "JOY_17" msgstr "" -#: src/input.cpp:642 +#: src/input.cpp:641 msgctxt "key name" msgid "JOY_18" msgstr "" -#: src/input.cpp:643 +#: src/input.cpp:642 msgctxt "key name" msgid "JOY_19" msgstr "" -#: src/input.cpp:644 +#: src/input.cpp:643 msgctxt "key name" msgid "JOY_20" msgstr "" -#: src/input.cpp:645 +#: src/input.cpp:644 msgctxt "key name" msgid "JOY_21" msgstr "" -#: src/input.cpp:646 +#: src/input.cpp:645 msgctxt "key name" msgid "JOY_22" msgstr "" -#: src/input.cpp:647 +#: src/input.cpp:646 msgctxt "key name" msgid "JOY_23" msgstr "" -#: src/input.cpp:648 +#: src/input.cpp:647 msgctxt "key name" msgid "JOY_24" msgstr "" -#: src/input.cpp:649 +#: src/input.cpp:648 msgctxt "key name" msgid "JOY_25" msgstr "" -#: src/input.cpp:650 +#: src/input.cpp:649 msgctxt "key name" msgid "JOY_26" msgstr "" -#: src/input.cpp:651 +#: src/input.cpp:650 msgctxt "key name" msgid "JOY_27" msgstr "" -#: src/input.cpp:652 +#: src/input.cpp:651 msgctxt "key name" msgid "JOY_28" msgstr "" -#: src/input.cpp:653 +#: src/input.cpp:652 msgctxt "key name" msgid "JOY_29" msgstr "" -#: src/input.cpp:654 +#: src/input.cpp:653 msgctxt "key name" msgid "JOY_30" msgstr "" -#: src/input.cpp:657 +#: src/input.cpp:656 msgctxt "key name" msgid "MOUSE_LEFT_PRESSED" msgstr "" -#: src/input.cpp:659 +#: src/input.cpp:658 msgctxt "key name" msgid "MOUSE_LEFT" msgstr "" -#: src/input.cpp:661 +#: src/input.cpp:660 msgctxt "key name" msgid "MOUSE_RIGHT_PRESSED" msgstr "" -#: src/input.cpp:663 +#: src/input.cpp:662 msgctxt "key name" msgid "MOUSE_RIGHT" msgstr "" -#: src/input.cpp:665 +#: src/input.cpp:664 msgctxt "key name" msgid "SCROLL_UP" msgstr "" -#: src/input.cpp:667 +#: src/input.cpp:666 msgctxt "key name" msgid "SCROLL_DOWN" msgstr "" -#: src/input.cpp:669 +#: src/input.cpp:668 msgctxt "key name" msgid "MOUSE_MOVE" msgstr "" -#: src/input.cpp:735 +#: src/input.cpp:734 #, c-format msgctxt "function key name" msgid "F%d" msgstr "" -#: src/input.cpp:741 +#: src/input.cpp:740 #, c-format msgctxt "control key name" msgid "CTRL+%c" msgstr "" -#: src/input.cpp:763 +#: src/input.cpp:762 #, c-format msgid "unknown key %ld" msgstr "" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound globally!" msgstr "" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound locally!" msgstr "" -#: src/input.cpp:1098 +#: src/input.cpp:1097 msgctxt "keybinding" msgid "None applicable" msgstr "" -#: src/input.cpp:1101 src/input.cpp:1842 src/output.h:690 +#: src/input.cpp:1100 src/input.cpp:1841 src/output.h:692 #: src/requirements.cpp:534 src/requirements.cpp:556 msgid " or " msgstr "" -#: src/input.cpp:1101 src/output.h:690 +#: src/input.cpp:1100 src/output.h:692 msgid ", or " msgstr "" #. ~ keybinding description for anykey -#: src/input.cpp:1125 +#: src/input.cpp:1124 msgctxt "keybinding" msgid "any" msgstr "" #. ~ keybinding description for unbound or non-applicable keys -#: src/input.cpp:1151 +#: src/input.cpp:1150 msgctxt "keybinding" msgid "n/a" msgstr "" @@ -418848,7 +419639,7 @@ msgstr "" #. ~ %1$s: action description text before key, #. ~ %2$s: key description, #. ~ %3$s: action description text after key. -#: src/input.cpp:1167 +#: src/input.cpp:1166 #, c-format msgctxt "keybinding" msgid "%1$s(%2$s)%3$s" @@ -418856,25 +419647,25 @@ msgstr "" #. ~ %1$s: key description, #. ~ %2$s: action description. -#: src/input.cpp:1172 +#: src/input.cpp:1171 #, c-format msgctxt "keybinding" msgid "[%1$s] %2$s" msgstr "" -#: src/input.cpp:1427 +#: src/input.cpp:1426 msgid "Unbound keys" msgstr "" -#: src/input.cpp:1428 +#: src/input.cpp:1427 msgid "Keybinding active only on this screen" msgstr "" -#: src/input.cpp:1429 +#: src/input.cpp:1428 msgid "Keybinding active globally" msgstr "" -#: src/input.cpp:1431 +#: src/input.cpp:1430 #, c-format msgid "" "Press %c to remove keybinding\n" @@ -418882,58 +419673,58 @@ msgid "" "Press %c to add global keybinding\n" msgstr "" -#: src/input.cpp:1437 +#: src/input.cpp:1436 #, c-format msgid "Press %c to execute action\n" msgstr "" -#: src/input.cpp:1448 +#: src/input.cpp:1447 msgid "Keybindings" msgstr "" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Clear keys for %s?" msgstr "" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Reset to global bindings for %s?" msgstr "" -#: src/input.cpp:1618 +#: src/input.cpp:1617 msgid "" "There are already local keybindings defined for this action, please remove " "them first." msgstr "" -#: src/input.cpp:1622 +#: src/input.cpp:1621 #, c-format msgid "New key for %s" msgstr "" -#: src/input.cpp:1630 +#: src/input.cpp:1629 #, c-format msgid "This key is already used for %s." msgstr "" -#: src/input.cpp:1641 +#: src/input.cpp:1640 #, c-format msgid "" "This key conflicts with %s. Remove this key from the conflicting command(s)," " and continue?" msgstr "" -#: src/input.cpp:1672 +#: src/input.cpp:1671 #, c-format msgid "saving keybindings failed: %s" msgstr "" -#: src/input.cpp:1830 +#: src/input.cpp:1829 msgid "any key" msgstr "" -#: src/input.cpp:1833 +#: src/input.cpp:1832 msgid "mouse movement" msgstr "" @@ -418983,7 +419774,7 @@ msgstr "" msgid "There are no available choices" msgstr "" -#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1299 +#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter: " msgstr "" @@ -419149,12 +419940,12 @@ msgstr "" msgid "Material: %s" msgstr "" -#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:964 -#: src/item_pocket.cpp:1172 src/item_pocket.cpp:1183 +#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:965 +#: src/item_pocket.cpp:1188 src/item_pocket.cpp:1199 msgid "Volume: " msgstr "" -#: src/item.cpp:2097 src/item_pocket.cpp:1177 src/item_pocket.cpp:1186 +#: src/item.cpp:2097 src/item_pocket.cpp:1193 src/item_pocket.cpp:1202 msgid "Weight: " msgstr "" @@ -419429,7 +420220,7 @@ msgstr "" msgid "Compatible guns: " msgstr "" -#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:973 +#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:974 #, c-format msgid " round of %s" msgid_plural " rounds of %s" @@ -419840,12 +420631,12 @@ msgid "Bash: " msgstr "" #: src/item.cpp:3467 src/item.cpp:3472 src/item.cpp:3476 src/item.cpp:3650 -#: src/item.cpp:5036 src/item_pocket.cpp:1165 +#: src/item.cpp:5036 src/item_pocket.cpp:1181 msgid "Cut: " msgstr "" #: src/item.cpp:3485 src/item.cpp:3490 src/item.cpp:3494 src/item.cpp:3652 -#: src/item_pocket.cpp:1167 +#: src/item_pocket.cpp:1183 msgid "Ballistic: " msgstr "" @@ -420859,7 +421650,7 @@ msgstr "" msgid " (dirty)" msgstr "" -#: src/item.cpp:6430 src/veh_interact.cpp:1535 +#: src/item.cpp:6430 src/veh_interact.cpp:1533 msgid " (rotten)" msgstr "" @@ -420883,7 +421674,7 @@ msgstr "" msgid " (cold)" msgstr "" -#: src/item.cpp:6447 src/veh_interact.cpp:1533 +#: src/item.cpp:6447 src/veh_interact.cpp:1531 msgid " (frozen)" msgstr "" @@ -420977,7 +421768,7 @@ msgstr "" msgid " (plugged in)" msgstr "" -#: src/item.cpp:6527 src/ranged.cpp:3262 src/ranged.cpp:3285 +#: src/item.cpp:6527 src/ranged.cpp:3263 src/ranged.cpp:3286 msgid " (active)" msgstr "" @@ -421054,251 +421845,251 @@ msgstr "" msgid "right" msgstr "" -#: src/item.cpp:9184 +#: src/item.cpp:9185 msgid "++" msgstr "" -#: src/item.cpp:9186 +#: src/item.cpp:9187 msgid "||" msgstr "" -#: src/item.cpp:9188 +#: src/item.cpp:9189 msgid "|\\" msgstr "" -#: src/item.cpp:9190 +#: src/item.cpp:9191 msgid "|." msgstr "" -#: src/item.cpp:9192 +#: src/item.cpp:9193 msgid "\\." msgstr "" -#: src/item.cpp:9195 +#: src/item.cpp:9196 msgid "XX" msgstr "" -#: src/item.cpp:9197 +#: src/item.cpp:9198 msgid ".." msgstr "" -#: src/item.cpp:9211 +#: src/item.cpp:9212 msgctxt "damage adjective" msgid "accurized " msgstr "" -#: src/item.cpp:9213 +#: src/item.cpp:9214 msgctxt "damage adjective" msgid "reinforced " msgstr "" -#: src/item.cpp:9219 +#: src/item.cpp:9220 msgctxt "damage adjective" msgid "bruised " msgstr "" -#: src/item.cpp:9222 +#: src/item.cpp:9223 msgctxt "damage adjective" msgid "damaged " msgstr "" -#: src/item.cpp:9225 +#: src/item.cpp:9226 msgctxt "damage adjective" msgid "mangled " msgstr "" -#: src/item.cpp:9228 +#: src/item.cpp:9229 msgctxt "damage adjective" msgid "pulped " msgstr "" -#: src/item.cpp:9237 +#: src/item.cpp:9238 msgid "fully intact " msgstr "" -#: src/item.cpp:11165 +#: src/item.cpp:11170 msgid "isn't a weapon" msgstr "" -#: src/item.cpp:11168 +#: src/item.cpp:11173 msgid "is a gunmod and cannot be modded" msgstr "" -#: src/item.cpp:11171 +#: src/item.cpp:11176 #, c-format msgid "already has a %s" msgstr "" -#: src/item.cpp:11174 +#: src/item.cpp:11179 msgid "doesn't have a slot for this mod" msgstr "" -#: src/item.cpp:11177 +#: src/item.cpp:11182 #, c-format msgid "doesn't have enough room for another %s mod" msgstr "" -#: src/item.cpp:11182 +#: src/item.cpp:11187 #, c-format msgid "cannot have a %s" msgstr "" -#: src/item.cpp:11186 +#: src/item.cpp:11191 msgid "isn't big enough to use that mod" msgstr "" -#: src/item.cpp:11190 +#: src/item.cpp:11195 msgid "can only accept small mods on that slot" msgstr "" -#: src/item.cpp:11201 +#: src/item.cpp:11206 #, c-format msgid "%1$s cannot be used on item with no compatible ammo types" msgstr "" -#: src/item.cpp:11204 +#: src/item.cpp:11209 msgid "is already waterproof" msgstr "" -#: src/item.cpp:11207 +#: src/item.cpp:11212 msgid "is already eminently reliable" msgstr "" -#: src/item.cpp:11210 +#: src/item.cpp:11215 msgid "cannot have a brass catcher" msgstr "" -#: src/item.cpp:11215 +#: src/item.cpp:11220 msgid "must be unloaded before installing this mod" msgstr "" -#: src/item.cpp:11219 +#: src/item.cpp:11224 msgid "doesn't have a stock to attach this mod" msgstr "" -#: src/item.cpp:11224 +#: src/item.cpp:11229 #, c-format msgid "cannot be installed on a weapon with \"%s\"" msgstr "" -#: src/item.cpp:11829 +#: src/item.cpp:11834 #, c-format msgid "That %s must be on the ground or held to hold contents!" msgstr "" -#: src/item.cpp:11834 +#: src/item.cpp:11839 #, c-format msgid "That %1$s won't hold %2$s." msgstr "" -#: src/item.cpp:11839 +#: src/item.cpp:11844 #, c-format msgid "Your %1$s can't hold any more %2$s." msgstr "" -#: src/item.cpp:11857 +#: src/item.cpp:11862 #, c-format msgid "That %s doesn't have room to expand." msgstr "" -#: src/item.cpp:12411 +#: src/item.cpp:12416 #, c-format msgctxt "components count" msgid "%d x %s" msgstr "" -#: src/item.cpp:12934 +#: src/item.cpp:12926 msgid "A nearby robot has repaired itself and stands up!" msgstr "" -#: src/item.cpp:12936 +#: src/item.cpp:12928 msgid "A nearby corpse rises and moves towards you!" msgstr "" -#: src/item.cpp:12941 +#: src/item.cpp:12933 msgid "Oh dear god, a robot you're carrying has started moving!" msgstr "" -#: src/item.cpp:12944 +#: src/item.cpp:12936 msgid "Oh dear god, a corpse you're carrying has started moving!" msgstr "" -#: src/item.cpp:13004 +#: src/item.cpp:12996 #, c-format msgid "You take a puff of your %s." msgstr "" -#: src/item.cpp:13014 +#: src/item.cpp:13006 #, c-format msgid "Your shaking hand causes you to drop your %s." msgstr "" -#: src/item.cpp:13021 +#: src/item.cpp:13013 #, c-format msgid "You fall asleep and drop your %s." msgstr "" -#: src/item.cpp:13041 +#: src/item.cpp:13033 #, c-format msgid "You finish your %s." msgstr "" -#: src/item.cpp:13105 +#: src/item.cpp:13097 #, c-format msgid "Your %s is quenched by water." msgstr "" -#: src/item.cpp:13107 +#: src/item.cpp:13099 #, c-format msgid "Your %s is quenched by precipitation." msgstr "" -#: src/item.cpp:13110 +#: src/item.cpp:13102 #, c-format msgid "Your %s is blown out by the wind." msgstr "" -#: src/item.cpp:13167 src/item.cpp:13179 src/item.cpp:13194 src/iuse.cpp:8495 -#: src/iuse.cpp:8672 src/iuse.cpp:8865 +#: src/item.cpp:13159 src/item.cpp:13171 src/item.cpp:13186 src/iuse.cpp:8499 +#: src/iuse.cpp:8685 src/iuse.cpp:8884 msgid "You notice the cable has come loose!" msgstr "" -#: src/item.cpp:13206 +#: src/item.cpp:13198 msgid "The over-extended cable breaks loose!" msgstr "" -#: src/item.cpp:13226 +#: src/item.cpp:13218 msgid "You reel in the cable." msgstr "" -#: src/item.cpp:13274 +#: src/item.cpp:13266 #, c-format msgid "You need an UPS to run the %s!" msgstr "" -#: src/item.cpp:13281 +#: src/item.cpp:13273 #, c-format msgid "The %s ran out of energy!" msgstr "" -#: src/item.cpp:13316 +#: src/item.cpp:13308 #, c-format msgid "Your %s rusts due to blackpowder fouling." msgstr "" -#: src/item.cpp:13364 +#: src/item.cpp:13356 #, c-format msgid "Your %s disappears!" msgstr "" -#: src/item.cpp:13719 +#: src/item.cpp:13711 msgctxt "item name" msgid "human blood" msgid_plural "human blood" msgstr[0] "" msgstr[1] "" -#: src/item.cpp:13721 +#: src/item.cpp:13713 #, c-format msgctxt "item name" msgid "%s blood" @@ -421307,7 +422098,7 @@ msgstr[0] "" msgstr[1] "" #. ~ %1$s: name of corpse with modifiers; %2$s: species name -#: src/item.cpp:13792 +#: src/item.cpp:13784 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of a %2$s" @@ -421315,7 +422106,7 @@ msgstr "" #. ~ %1$s: name of corpse with modifiers; %2$s: proper name; %3$s: species #. name -#: src/item.cpp:13796 +#: src/item.cpp:13788 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of %2$s, %3$s" @@ -421428,7 +422219,7 @@ msgstr "" msgid "Total capacity:" msgstr "" -#: src/item_contents.cpp:2278 src/item_pocket.cpp:966 +#: src/item_contents.cpp:2278 src/item_pocket.cpp:967 msgid " Weight: " msgstr "" @@ -421447,27 +422238,27 @@ msgid "" "[RETURN] Context menu\n" msgstr "" -#: src/item_factory.cpp:1622 +#: src/item_factory.cpp:1623 msgid "" "Can be activated to increase environmental protection. Will " "consume charges when active, but only when environmental hazards are " "present." msgstr "" -#: src/item_factory.cpp:3559 +#: src/item_factory.cpp:3561 #, c-format msgid "%s needs pocket definitions" msgstr "" -#: src/item_factory.cpp:4889 src/trait_group.cpp:89 +#: src/item_factory.cpp:4891 src/trait_group.cpp:89 msgid "Test which group?" msgstr "" -#: src/item_factory.cpp:4913 src/trait_group.cpp:113 +#: src/item_factory.cpp:4915 src/trait_group.cpp:113 msgid "Result of 100 spawns:" msgstr "" -#: src/item_factory.cpp:4916 src/trait_group.cpp:116 +#: src/item_factory.cpp:4918 src/trait_group.cpp:116 #, c-format msgid "%d x %s" msgstr "" @@ -421486,312 +422277,317 @@ msgstr "" msgid "inside %s" msgstr "" -#: src/item_pocket.cpp:850 +#: src/item_pocket.cpp:851 msgid "open" msgstr "" -#: src/item_pocket.cpp:940 +#: src/item_pocket.cpp:941 #, c-format msgid "Pocket %d:" msgstr "" -#: src/item_pocket.cpp:962 +#: src/item_pocket.cpp:963 msgid "Holds a single armored plate." msgstr "" -#: src/item_pocket.cpp:981 +#: src/item_pocket.cpp:982 msgid "Holds: " msgstr "" -#: src/item_pocket.cpp:991 src/item_pocket.cpp:996 +#: src/item_pocket.cpp:992 src/item_pocket.cpp:997 msgid "Item length: " msgstr "" -#: src/item_pocket.cpp:1001 +#: src/item_pocket.cpp:1002 msgid " to " msgstr "" -#: src/item_pocket.cpp:1007 +#: src/item_pocket.cpp:1008 msgid "Minimum item length: " msgstr "" -#: src/item_pocket.cpp:1015 +#: src/item_pocket.cpp:1016 msgid "Minimum item volume: " msgstr "" -#: src/item_pocket.cpp:1022 +#: src/item_pocket.cpp:1023 msgid "Maximum item volume: " msgstr "" -#: src/item_pocket.cpp:1027 +#: src/item_pocket.cpp:1028 msgid "Base moves to remove item: " msgstr "" -#: src/item_pocket.cpp:1030 +#: src/item_pocket.cpp:1042 +#, c-format +msgid "Allowed materials: %s" +msgstr "" + +#: src/item_pocket.cpp:1046 msgid "This pocket is rigid." msgstr "" -#: src/item_pocket.cpp:1035 +#: src/item_pocket.cpp:1051 msgid "" "This is a holster, it only holds one item at a " "time." msgstr "" -#: src/item_pocket.cpp:1040 +#: src/item_pocket.cpp:1056 #, c-format msgid "Causes %d additional encumbrance while in use." msgstr "" -#: src/item_pocket.cpp:1046 +#: src/item_pocket.cpp:1062 msgid "Items may fall out if grabbed." msgstr "" -#: src/item_pocket.cpp:1051 +#: src/item_pocket.cpp:1067 msgid "Items will make noise when you move." msgstr "" -#: src/item_pocket.cpp:1056 +#: src/item_pocket.cpp:1072 msgid "This pocket can contain a liquid." msgstr "" -#: src/item_pocket.cpp:1060 +#: src/item_pocket.cpp:1076 msgid "This pocket can contain a gas." msgstr "" -#: src/item_pocket.cpp:1064 +#: src/item_pocket.cpp:1080 msgid "This pocket will spill if placed into another item or worn." msgstr "" -#: src/item_pocket.cpp:1068 +#: src/item_pocket.cpp:1084 msgid "This pocket protects its contents from fire." msgstr "" -#: src/item_pocket.cpp:1073 +#: src/item_pocket.cpp:1089 #, c-format msgid "" "Contained items spoil at %.0f%% their original rate." msgstr "" -#: src/item_pocket.cpp:1076 +#: src/item_pocket.cpp:1092 msgid "Contained items won't spoil." msgstr "" -#: src/item_pocket.cpp:1081 +#: src/item_pocket.cpp:1097 #, c-format msgid "" "Items in this pocket weigh %.0f%% their original weight." msgstr "" -#: src/item_pocket.cpp:1087 +#: src/item_pocket.cpp:1103 #, c-format msgid "" "This pocket expands at %.0f%% of the rate of volume of " "items inside." msgstr "" -#: src/item_pocket.cpp:1093 +#: src/item_pocket.cpp:1109 msgid "Restrictions:" msgstr "" -#: src/item_pocket.cpp:1102 +#: src/item_pocket.cpp:1118 #, c-format msgid "* or %s" msgstr "" -#: src/item_pocket.cpp:1117 +#: src/item_pocket.cpp:1133 #, c-format msgid "%s pocket %d" msgstr "" -#: src/item_pocket.cpp:1121 +#: src/item_pocket.cpp:1137 #, c-format msgid "Pocket %d: %s" msgstr "" -#: src/item_pocket.cpp:1124 +#: src/item_pocket.cpp:1140 #, c-format msgid "Pocket %d" msgstr "" -#: src/item_pocket.cpp:1129 +#: src/item_pocket.cpp:1145 msgid "This pocket is empty." msgstr "" -#: src/item_pocket.cpp:1133 +#: src/item_pocket.cpp:1149 msgid "This pocket is sealed." msgstr "" #. ~ (M)elee coverage -#: src/item_pocket.cpp:1149 +#: src/item_pocket.cpp:1165 msgid "(M):" msgstr "" #. ~ (R)anged coverage -#: src/item_pocket.cpp:1153 +#: src/item_pocket.cpp:1169 msgid "(R):" msgstr "" #. ~ (V)itals coverage -#: src/item_pocket.cpp:1157 +#: src/item_pocket.cpp:1173 msgid "(V):" msgstr "" -#: src/item_pocket.cpp:1163 +#: src/item_pocket.cpp:1179 msgid "Protection: Bash: " msgstr "" -#: src/item_pocket.cpp:1174 src/item_pocket.cpp:1179 +#: src/item_pocket.cpp:1190 src/item_pocket.cpp:1195 msgid " of " msgstr "" -#: src/item_pocket.cpp:1195 +#: src/item_pocket.cpp:1211 msgid "Contents of this pocket:" msgstr "" -#: src/item_pocket.cpp:1222 +#: src/item_pocket.cpp:1238 msgid "cannot unwield item" msgstr "" -#: src/item_pocket.cpp:1236 +#: src/item_pocket.cpp:1252 msgid "only books can go into ebook pocket" msgstr "" -#: src/item_pocket.cpp:1245 +#: src/item_pocket.cpp:1261 msgid "only mods can go into mod pocket" msgstr "" -#: src/item_pocket.cpp:1253 +#: src/item_pocket.cpp:1271 msgid "holster does not accept this item type or form factor" msgstr "" -#: src/item_pocket.cpp:1261 +#: src/item_pocket.cpp:1279 msgid "item is not an ammo" msgstr "" -#: src/item_pocket.cpp:1268 +#: src/item_pocket.cpp:1286 msgid "item is not the correct ammo type" msgstr "" -#: src/item_pocket.cpp:1277 +#: src/item_pocket.cpp:1295 msgid "can't contain liquid" msgstr "" -#: src/item_pocket.cpp:1283 +#: src/item_pocket.cpp:1301 msgid "can't contain gas" msgstr "" -#: src/item_pocket.cpp:1295 src/item_pocket.cpp:1417 +#: src/item_pocket.cpp:1313 src/item_pocket.cpp:1435 msgid "item too big" msgstr "" -#: src/item_pocket.cpp:1299 +#: src/item_pocket.cpp:1317 msgid "item is too long" msgstr "" -#: src/item_pocket.cpp:1304 +#: src/item_pocket.cpp:1322 msgid "item is too short" msgstr "" -#: src/item_pocket.cpp:1309 +#: src/item_pocket.cpp:1327 msgid "item is too small" msgstr "" -#: src/item_pocket.cpp:1338 +#: src/item_pocket.cpp:1356 msgid "can't mix different ammo" msgstr "" -#: src/item_pocket.cpp:1348 +#: src/item_pocket.cpp:1366 msgid "ablative pocket already contains a plate" msgstr "" -#: src/item_pocket.cpp:1357 +#: src/item_pocket.cpp:1375 msgid "holster already contains an item" msgstr "" -#: src/item_pocket.cpp:1364 +#: src/item_pocket.cpp:1382 msgid "can't mix liquid with contained item" msgstr "" -#: src/item_pocket.cpp:1369 +#: src/item_pocket.cpp:1387 msgid "can't put non liquid into pocket with liquid" msgstr "" -#: src/item_pocket.cpp:1376 +#: src/item_pocket.cpp:1394 msgid "" "can't mix frozen liquid with contained item in the watertight container" msgstr "" -#: src/item_pocket.cpp:1382 +#: src/item_pocket.cpp:1400 msgid "" "can't mix item with contained frozen liquid in the watertight container" msgstr "" -#: src/item_pocket.cpp:1389 +#: src/item_pocket.cpp:1407 msgid "can't mix gas with contained item" msgstr "" -#: src/item_pocket.cpp:1393 +#: src/item_pocket.cpp:1411 msgid "can't put non gas into pocket with gas" msgstr "" -#: src/item_pocket.cpp:1401 +#: src/item_pocket.cpp:1419 msgid "tried to put too many charges of ammo in item" msgstr "" -#: src/item_pocket.cpp:1409 +#: src/item_pocket.cpp:1427 msgid "item is too heavy" msgstr "" -#: src/item_pocket.cpp:1413 +#: src/item_pocket.cpp:1431 msgid "pocket is holding too much weight" msgstr "" -#: src/item_pocket.cpp:1421 +#: src/item_pocket.cpp:1439 msgid "not enough space" msgstr "" -#: src/item_pocket.cpp:1590 +#: src/item_pocket.cpp:1608 #, c-format msgid "Your %s falls to the ground." msgstr "" -#: src/item_pocket.cpp:1752 +#: src/item_pocket.cpp:1770 #, c-format msgid "Liquid leaked out from the %s and dripped onto the ground!" msgstr "" -#: src/item_pocket.cpp:2333 +#: src/item_pocket.cpp:2351 msgid "" "Items won't be inserted into this pocket unless you manually " "insert them." msgstr "" -#: src/item_pocket.cpp:2337 +#: src/item_pocket.cpp:2355 msgid "" "Items in this pocket won't be unloaded unless you manually drop " "them." msgstr "" -#: src/item_pocket.cpp:2339 +#: src/item_pocket.cpp:2357 msgid "Priority:" msgstr "" -#: src/item_pocket.cpp:2340 +#: src/item_pocket.cpp:2358 #, c-format msgid "Item Whitelist: %s" msgstr "" -#: src/item_pocket.cpp:2345 +#: src/item_pocket.cpp:2363 #, c-format msgid "Item Blacklist: %s" msgstr "" -#: src/item_pocket.cpp:2350 +#: src/item_pocket.cpp:2368 #, c-format msgid "Category Whitelist: %s" msgstr "" -#: src/item_pocket.cpp:2352 +#: src/item_pocket.cpp:2370 #, c-format msgid "Category Blacklist: %s" msgstr "" @@ -421800,390 +422596,390 @@ msgstr "" msgid "click." msgstr "" -#: src/iuse.cpp:463 +#: src/iuse.cpp:464 #, c-format msgid "You remove the radio modification from your %s." msgstr "" -#: src/iuse.cpp:482 +#: src/iuse.cpp:483 #, c-format msgid "You're already smoking a %s!" msgstr "" -#: src/iuse.cpp:486 +#: src/iuse.cpp:487 msgid "You don't have anything to light it with!" msgstr "" -#: src/iuse.cpp:493 +#: src/iuse.cpp:494 msgid "Are you sure you want to drink… this?" msgstr "" -#: src/iuse.cpp:510 src/iuse.cpp:1032 src/iuse.cpp:1040 src/iuse.cpp:9514 -#: src/iuse.cpp:9525 +#: src/iuse.cpp:511 src/iuse.cpp:1033 src/iuse.cpp:1041 src/iuse.cpp:9532 +#: src/iuse.cpp:9543 #, c-format msgid "You take some %s." msgstr "" -#: src/iuse.cpp:597 +#: src/iuse.cpp:598 #, c-format msgid "" "Please let the devs know you should be able to smoke a %s, but the smoking " "code does not know how." msgstr "" -#: src/iuse.cpp:605 +#: src/iuse.cpp:606 #, c-format msgid "You light a %s." msgstr "" -#: src/iuse.cpp:616 +#: src/iuse.cpp:617 msgid "Ugh, too much smoke… you feel nasty." msgstr "" -#: src/iuse.cpp:625 +#: src/iuse.cpp:626 msgid "You take a puff from your electronic cigarette." msgstr "" -#: src/iuse.cpp:629 +#: src/iuse.cpp:630 msgid "You inhale some vapor from your advanced electronic cigarette." msgstr "" -#: src/iuse.cpp:634 +#: src/iuse.cpp:635 msgid "You don't have any nicotine liquid!" msgstr "" -#: src/iuse.cpp:644 +#: src/iuse.cpp:645 msgid "Ugh, too much nicotine… you feel nasty." msgstr "" -#: src/iuse.cpp:652 +#: src/iuse.cpp:653 msgid "You take some antibiotics." msgstr "" -#: src/iuse.cpp:653 +#: src/iuse.cpp:654 msgid " takes some antibiotics." msgstr "" -#: src/iuse.cpp:664 +#: src/iuse.cpp:665 msgid "" "Maybe this is just the placebo effect, but you feel a little better as the " "dose settles in." msgstr "" -#: src/iuse.cpp:678 +#: src/iuse.cpp:679 #, c-format msgid "You're out of %s." msgstr "" -#: src/iuse.cpp:681 +#: src/iuse.cpp:682 #, c-format msgid "You use your %s." msgstr "" -#: src/iuse.cpp:685 +#: src/iuse.cpp:686 msgid "You wash the slime from your eyes." msgstr "" -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid " uses some fungicide." msgstr "" -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid "You use your fungicide." msgstr "" -#: src/iuse.cpp:710 src/iuse.cpp:757 +#: src/iuse.cpp:711 src/iuse.cpp:758 msgid "You feel a burning sensation slowly radiating throughout your skin." msgstr "" -#: src/iuse.cpp:716 src/iuse.cpp:761 +#: src/iuse.cpp:717 src/iuse.cpp:762 msgid "Your skin grows warm for a moment." msgstr "" -#: src/iuse.cpp:773 +#: src/iuse.cpp:774 msgid "You take some antiparasitic medication." msgstr "" -#: src/iuse.cpp:776 +#: src/iuse.cpp:777 msgid "The itching sensation under your skin fades away." msgstr "" -#: src/iuse.cpp:782 +#: src/iuse.cpp:783 msgid "Your bowels clench as something inside them dies." msgstr "" -#: src/iuse.cpp:784 +#: src/iuse.cpp:785 msgid "Your bowels spasm painfully as something inside them dies." msgstr "" -#: src/iuse.cpp:790 +#: src/iuse.cpp:791 msgid "Your skin prickles and your veins itch for a few moments." msgstr "" -#: src/iuse.cpp:794 +#: src/iuse.cpp:795 msgid "Your veins relax in a soothing wave through your body." msgstr "" -#: src/iuse.cpp:799 +#: src/iuse.cpp:800 msgid "The pressure inside your head feels better already." msgstr "" -#: src/iuse.cpp:802 +#: src/iuse.cpp:803 msgid "Your head pounds like a sore tooth as something inside of it dies." msgstr "" -#: src/iuse.cpp:809 +#: src/iuse.cpp:810 msgid "The stiffness in your joints goes away." msgstr "" -#: src/iuse.cpp:811 +#: src/iuse.cpp:812 msgid "The pain in your joints goes away." msgstr "" -#: src/iuse.cpp:819 +#: src/iuse.cpp:820 msgid "You take some anticonvulsant medication." msgstr "" -#: src/iuse.cpp:833 +#: src/iuse.cpp:834 msgid "You stop shaking." msgstr "" -#: src/iuse.cpp:841 +#: src/iuse.cpp:842 msgid "" "You start scarfing down the delicious cake. It tastes a little funny, " "though…" msgstr "" -#: src/iuse.cpp:864 +#: src/iuse.cpp:865 msgid "You snort a bump of coke." msgstr "" -#: src/iuse.cpp:883 +#: src/iuse.cpp:884 msgid "You smoke your meth." msgstr "" -#: src/iuse.cpp:884 +#: src/iuse.cpp:885 msgid "The world seems to sharpen." msgstr "" -#: src/iuse.cpp:898 +#: src/iuse.cpp:899 msgid "You snort some crystal meth." msgstr "" -#: src/iuse.cpp:918 +#: src/iuse.cpp:919 msgid "You inject the vaccine." msgstr "" -#: src/iuse.cpp:923 +#: src/iuse.cpp:924 msgid "You no longer need to fear the flu, at least for some time." msgstr "" -#: src/iuse.cpp:927 +#: src/iuse.cpp:928 msgid "" "You notice the date on the packaging is pretty old. It may no longer be " "effective." msgstr "" -#: src/iuse.cpp:945 +#: src/iuse.cpp:946 msgid "Are you sure you want to eat this? It looks poisonous…" msgstr "" -#: src/iuse.cpp:969 +#: src/iuse.cpp:970 #, c-format msgid "This %s probably meant a lot to someone at one time." msgstr "" -#: src/iuse.cpp:990 +#: src/iuse.cpp:991 msgid "You feel completely exhausted." msgstr "" -#: src/iuse.cpp:994 +#: src/iuse.cpp:995 msgid "You feel a bit wobbly." msgstr "" -#: src/iuse.cpp:1008 +#: src/iuse.cpp:1009 msgid "You suddenly feel hollow inside." msgstr "" -#: src/iuse.cpp:1022 +#: src/iuse.cpp:1023 msgid "You eat the datura seed." msgstr "" -#: src/iuse.cpp:1047 +#: src/iuse.cpp:1048 msgid "You take a puff from your inhaler." msgstr "" -#: src/iuse.cpp:1048 +#: src/iuse.cpp:1049 msgid " takes a puff from their inhaler." msgstr "" -#: src/iuse.cpp:1063 +#: src/iuse.cpp:1064 #, c-format msgid "You breathe deeply from the %s." msgstr "" -#: src/iuse.cpp:1065 +#: src/iuse.cpp:1066 #, c-format msgid " breathes from the %s." msgstr "" -#: src/iuse.cpp:1085 +#: src/iuse.cpp:1086 msgid "This looks unhealthy, sure you want to drink it?" msgstr "" -#: src/iuse.cpp:1089 +#: src/iuse.cpp:1090 msgid "This looks unhealthy, sure you want to eat it?" msgstr "" -#: src/iuse.cpp:1096 +#: src/iuse.cpp:1097 msgid "Blech, that tastes gross!" msgstr "" -#: src/iuse.cpp:1107 +#: src/iuse.cpp:1108 msgid "Blech, that burns your throat!" msgstr "" -#: src/iuse.cpp:1113 +#: src/iuse.cpp:1114 msgid "Blech, you don't feel you can stomach much of that." msgstr "" -#: src/iuse.cpp:1123 +#: src/iuse.cpp:1124 msgid "This looks unclean; are you sure you want to drink it?" msgstr "" -#: src/iuse.cpp:1127 +#: src/iuse.cpp:1128 msgid "This looks unclean; are you sure you want to eat it?" msgstr "" -#: src/iuse.cpp:1141 +#: src/iuse.cpp:1142 msgid "The meal is revitalizing." msgstr "" -#: src/iuse.cpp:1143 +#: src/iuse.cpp:1144 msgid "Oddly enough, this doesn't taste so bad." msgstr "" -#: src/iuse.cpp:1161 +#: src/iuse.cpp:1162 #, c-format msgid "You chew your %s." msgstr "" -#: src/iuse.cpp:1176 +#: src/iuse.cpp:1177 msgid "You feel cleansed." msgstr "" -#: src/iuse.cpp:1186 +#: src/iuse.cpp:1187 msgid "You feel a slight itching inside, but it passes." msgstr "" -#: src/iuse.cpp:1205 +#: src/iuse.cpp:1206 msgid "You don't have any mutations to purify." msgstr "" -#: src/iuse.cpp:1209 +#: src/iuse.cpp:1210 msgid "Choose a mutation to purify: " msgstr "" -#: src/iuse.cpp:1217 +#: src/iuse.cpp:1218 msgid "" "You inject the purifier. The liquid thrashes inside the tube and goes down " "reluctantly." msgstr "" -#: src/iuse.cpp:1275 +#: src/iuse.cpp:1276 #, c-format msgid "" "As you eat the %s, you have a near-religious experience, feeling at one with" " your surroundings…" msgstr "" -#: src/iuse.cpp:1307 +#: src/iuse.cpp:1308 msgid "It tastes extremely strange!" msgstr "" -#: src/iuse.cpp:1315 src/iuse.cpp:1466 +#: src/iuse.cpp:1316 src/iuse.cpp:1467 msgid "You feel better all over." msgstr "" -#: src/iuse.cpp:1327 +#: src/iuse.cpp:1328 msgid "It is delicious, and very filling!" msgstr "" -#: src/iuse.cpp:1332 +#: src/iuse.cpp:1333 msgid "It is delicious, but you can't eat any more." msgstr "" -#: src/iuse.cpp:1335 +#: src/iuse.cpp:1336 msgid "You take one bite, and immediately vomit!" msgstr "" -#: src/iuse.cpp:1340 +#: src/iuse.cpp:1341 msgid "" "You feel a familiar warmth, but suddenly it surges into an excruciating burn" " as you convulse, vomiting, and black out…" msgstr "" -#: src/iuse.cpp:1343 +#: src/iuse.cpp:1344 msgctxt "memorial_male" msgid "Suffered Marloss Rejection." msgstr "" -#: src/iuse.cpp:1344 +#: src/iuse.cpp:1345 msgctxt "memorial_female" msgid "Suffered Marloss Rejection." msgstr "" -#: src/iuse.cpp:1360 +#: src/iuse.cpp:1361 msgid "" "You feel a familiar warmth, but suddenly it surges into painful burning as " "you convulse and collapse to the ground…" msgstr "" -#: src/iuse.cpp:1372 src/monattack.cpp:2116 +#: src/iuse.cpp:1373 src/monattack.cpp:2116 msgid "" "You wake up in a Marloss bush. Almost *cradled* in it, actually, as though " "it grew there for you." msgstr "" #. ~ Beginning to hear the Mycus while conscious: that's it speaking -#: src/iuse.cpp:1375 +#: src/iuse.cpp:1376 msgid "" "unity. together we have reached the door. we provide the final key. now " "to pass through…" msgstr "" -#: src/iuse.cpp:1377 +#: src/iuse.cpp:1378 msgid "You feel a strange warmth spreading throughout your body…" msgstr "" #. ~ "Nuh-uh" is a sound used for "nope", "no", etc. -#: src/iuse.cpp:1398 +#: src/iuse.cpp:1399 msgid "" "After what happened that last time? Nuh-uh. You're not eating that alien " "poison." msgstr "" -#: src/iuse.cpp:1403 +#: src/iuse.cpp:1404 msgid "we no longer require this scaffolding. we reserve it for other uses." msgstr "" -#: src/iuse.cpp:1424 src/iuse.cpp:5711 +#: src/iuse.cpp:1425 src/iuse.cpp:5712 #, c-format msgid "" "Are you sure you want to eat the %s? You could plant it in a mound of dirt." msgstr "" -#: src/iuse.cpp:1465 +#: src/iuse.cpp:1466 msgid "It tastes amazing, and you finish it quickly." msgstr "" -#: src/iuse.cpp:1471 +#: src/iuse.cpp:1472 msgid "" "As it settles in, you feel ecstasy radiating through every part of your " "body…" msgstr "" -#: src/iuse.cpp:1474 +#: src/iuse.cpp:1475 msgid "" "Your eyes roll back in your head. Everything dissolves into a blissful " "haze…" @@ -422194,2822 +422990,2830 @@ msgstr "" #. ~ It still understands the concept, but uninitelligent fungaloids and mind- #. bent symbiotes should not need it. #. ~ We are the Mycus. -#: src/iuse.cpp:1483 +#: src/iuse.cpp:1484 msgid "we welcome into us. we have endured long in this forbidding world." msgstr "" -#: src/iuse.cpp:1486 +#: src/iuse.cpp:1487 msgid "" "A sea of white caps, waving gently. A haze of spores wafting silently over " "a forest." msgstr "" -#: src/iuse.cpp:1488 +#: src/iuse.cpp:1489 msgid "the natives have a saying: \"e pluribus unum.\" out of many, one." msgstr "" -#: src/iuse.cpp:1491 +#: src/iuse.cpp:1492 msgid "" "The blazing pink redness of the berry. The juices spreading across our " "tongue, the warmth draping over us like a lover's embrace." msgstr "" -#: src/iuse.cpp:1493 +#: src/iuse.cpp:1494 msgid "" "we welcome the union of our lines in our local guide. we will prosper, and " "unite this world. even now, our fruits adapt to better serve local " "physiology." msgstr "" -#: src/iuse.cpp:1496 +#: src/iuse.cpp:1497 msgid "" "The sky-blue of the seed. The nutty, creamy flavors intermingling with the " "berry, a memory that will never leave us." msgstr "" -#: src/iuse.cpp:1498 +#: src/iuse.cpp:1499 msgid "" "as, in time, shall we adapt to better welcome those who have not received " "us." msgstr "" -#: src/iuse.cpp:1501 +#: src/iuse.cpp:1502 msgid "" "The amber-yellow of the sap. Feel it flowing through our veins, taking the " "place of the strange, thin red gruel called \"blood.\"" msgstr "" -#: src/iuse.cpp:1503 +#: src/iuse.cpp:1504 msgid "we are the Mycus." msgstr "" -#: src/iuse.cpp:1540 +#: src/iuse.cpp:1541 msgid "This tastes really weird! You're not sure it's good for you…" msgstr "" -#: src/iuse.cpp:1555 +#: src/iuse.cpp:1556 #, c-format msgid "You doubt someone would want to eat %1$s." msgstr "" -#: src/iuse.cpp:1559 +#: src/iuse.cpp:1560 #, c-format msgid "Put the %s where?" msgstr "" -#: src/iuse.cpp:1568 +#: src/iuse.cpp:1569 #, c-format msgid "Are you sure you want to feed a person %1$s?" msgstr "" -#: src/iuse.cpp:1570 +#: src/iuse.cpp:1571 #, c-format msgid "You put your %1$s into %2$s mouth!" msgstr "" -#: src/iuse.cpp:1574 +#: src/iuse.cpp:1575 msgid "" "Okay, but please, don't give me this again. I don't want to eat pet food in" " the Cataclysm all day." msgstr "" -#: src/iuse.cpp:1576 +#: src/iuse.cpp:1577 #, c-format msgid "%s knocks it from your hand!" msgstr "" -#: src/iuse.cpp:1590 +#: src/iuse.cpp:1591 #, c-format msgid "You try to feed the %1$s some %2$s, but it vanishes!" msgstr "" -#: src/iuse.cpp:1608 +#: src/iuse.cpp:1609 #, c-format msgid "The %s doesn't want that kind of food." msgstr "" -#: src/iuse.cpp:1614 +#: src/iuse.cpp:1615 msgid "You want to feed it the dog food, but it bites your fingers!" msgstr "" -#: src/iuse.cpp:1617 +#: src/iuse.cpp:1618 msgid "" "Apparently, it's more interested in your flesh than the dog food in your " "hand!" msgstr "" -#: src/iuse.cpp:1623 +#: src/iuse.cpp:1624 #, c-format msgid "You feed your %1$s to the %2$s." msgstr "" -#: src/iuse.cpp:1626 +#: src/iuse.cpp:1627 #, c-format msgid "The %1$s is your pet now!" msgstr "" -#: src/iuse.cpp:1636 +#: src/iuse.cpp:1637 msgid "There is nothing to be fed here." msgstr "" -#: src/iuse.cpp:1653 +#: src/iuse.cpp:1654 msgid "Modify what?" msgstr "" -#: src/iuse.cpp:1656 src/iuse.cpp:2464 src/iuse.cpp:4861 src/iuse.cpp:5545 -#: src/iuse.cpp:6323 src/iuse.cpp:6355 src/iuse.cpp:7475 src/iuse.cpp:7681 +#: src/iuse.cpp:1657 src/iuse.cpp:2465 src/iuse.cpp:4862 src/iuse.cpp:5546 +#: src/iuse.cpp:6324 src/iuse.cpp:6356 src/iuse.cpp:7479 src/iuse.cpp:7685 msgid "You don't have that item!" msgstr "" -#: src/iuse.cpp:1661 +#: src/iuse.cpp:1662 msgid "Which signal should activate the item?" msgstr "" -#: src/iuse.cpp:1662 src/iuse.cpp:1674 +#: src/iuse.cpp:1663 src/iuse.cpp:1675 msgid "\"Blue\"" msgstr "" -#: src/iuse.cpp:1662 src/iuse.cpp:1678 +#: src/iuse.cpp:1663 src/iuse.cpp:1679 msgid "\"Green\"" msgstr "" -#: src/iuse.cpp:1662 src/iuse.cpp:1670 +#: src/iuse.cpp:1663 src/iuse.cpp:1671 msgid "\"Red\"" msgstr "" -#: src/iuse.cpp:1685 +#: src/iuse.cpp:1686 msgid "This item has been modified this way already." msgstr "" -#: src/iuse.cpp:1692 +#: src/iuse.cpp:1693 #, c-format msgid "" "You modify your %1$s to listen for the %2$s activation signal on the radio." msgstr "" -#: src/iuse.cpp:1715 +#: src/iuse.cpp:1716 msgid "Remove mods from tool?" msgstr "" -#: src/iuse.cpp:1716 +#: src/iuse.cpp:1717 msgid "You don't have any modified tools." msgstr "" -#: src/iuse.cpp:1728 +#: src/iuse.cpp:1729 #, c-format msgid "You remove the %s from the tool." msgstr "" -#: src/iuse.cpp:1749 +#: src/iuse.cpp:1750 msgid "You doubt you will have much luck catching fish here." msgstr "" -#: src/iuse.cpp:1774 src/iuse.cpp:1815 +#: src/iuse.cpp:1775 src/iuse.cpp:1816 msgid "You can't fish there!" msgstr "" -#: src/iuse.cpp:1777 +#: src/iuse.cpp:1778 msgid "You cast your line and wait to hook something…" msgstr "" -#: src/iuse.cpp:1804 +#: src/iuse.cpp:1805 msgid "Fish aren't foolish enough to go in here without bait." msgstr "" -#: src/iuse.cpp:1808 +#: src/iuse.cpp:1809 msgid "Put fish trap where?" msgstr "" -#: src/iuse.cpp:1826 +#: src/iuse.cpp:1827 msgid "" "You place the fish trap; in three hours or so, you may catch some fish." msgstr "" -#: src/iuse.cpp:1923 src/iuse.cpp:5148 +#: src/iuse.cpp:1924 src/iuse.cpp:5149 msgid "Spray where?" msgstr "" -#: src/iuse.cpp:1946 +#: src/iuse.cpp:1947 #, c-format msgid "The %s is sprayed!" msgstr "" -#: src/iuse.cpp:1948 +#: src/iuse.cpp:1949 #, c-format msgid "The %s looks blinded." msgstr "" -#: src/iuse.cpp:1953 +#: src/iuse.cpp:1954 #, c-format msgid "The %s is frozen!" msgstr "" #. ~ Modular exoskeletons require pocket restrictions to insert modules. %s = #. pocket name. -#: src/iuse.cpp:2185 +#: src/iuse.cpp:2186 #, c-format msgid "%s doesn't define any restrictions for modules!" msgstr "" #. ~ Prompt the player to handle the module inside the modular exoskeleton -#: src/iuse.cpp:2196 +#: src/iuse.cpp:2197 msgid "What to do with the existing module?" msgstr "" -#: src/iuse.cpp:2197 +#: src/iuse.cpp:2198 #, c-format msgid "Unload everything from this %s" msgstr "" -#: src/iuse.cpp:2199 +#: src/iuse.cpp:2200 #, c-format msgid "Replace the %s" msgstr "" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Activate the %s" msgstr "" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Deactivate the %s" msgstr "" -#: src/iuse.cpp:2203 +#: src/iuse.cpp:2204 #, c-format msgid "Reload the %s" msgstr "" -#: src/iuse.cpp:2204 +#: src/iuse.cpp:2205 #, c-format msgid "Unload the %s" msgstr "" #. ~ The player has nothing that fits in the modular exoskeleton's pocket -#: src/iuse.cpp:2265 +#: src/iuse.cpp:2266 msgid "You don't have anything compatible with this module!" msgstr "" #. ~ Prompt the player to select an item to attach to the modular #. exoskeleton's pocket (%s) -#: src/iuse.cpp:2270 +#: src/iuse.cpp:2271 #, c-format msgid "Which module to attach to the %s?" msgstr "" -#: src/iuse.cpp:2309 +#: src/iuse.cpp:2310 #, c-format msgid "Your %s does not have any pockets to contain modules." msgstr "" -#: src/iuse.cpp:2320 +#: src/iuse.cpp:2321 msgid "The RM13 combat armor's fuel cells are dead." msgstr "" -#: src/iuse.cpp:2324 +#: src/iuse.cpp:2325 msgid "You activate your RM13 combat armor." msgstr "" -#: src/iuse.cpp:2325 +#: src/iuse.cpp:2326 msgid "Rivtech Model 13 RivOS v2.19: ONLINE." msgstr "" -#: src/iuse.cpp:2326 +#: src/iuse.cpp:2327 msgid "CBRN defense system: ONLINE." msgstr "" -#: src/iuse.cpp:2327 +#: src/iuse.cpp:2328 msgid "Acoustic dampening system: ONLINE." msgstr "" -#: src/iuse.cpp:2328 +#: src/iuse.cpp:2329 msgid "Thermal regulation system: ONLINE." msgstr "" -#: src/iuse.cpp:2329 +#: src/iuse.cpp:2330 msgid "Vision enhancement system: ONLINE." msgstr "" -#: src/iuse.cpp:2330 +#: src/iuse.cpp:2331 msgid "Electro-reactive armor system: ONLINE." msgstr "" -#: src/iuse.cpp:2331 +#: src/iuse.cpp:2332 msgid "All systems nominal." msgstr "" -#: src/iuse.cpp:2349 +#: src/iuse.cpp:2350 msgid "RivOS v2.19 shutdown sequence initiated." msgstr "" -#: src/iuse.cpp:2350 +#: src/iuse.cpp:2351 msgid "Shutting down." msgstr "" -#: src/iuse.cpp:2351 +#: src/iuse.cpp:2352 msgid "Your RM13 combat armor turns off." msgstr "" -#: src/iuse.cpp:2366 +#: src/iuse.cpp:2367 #, c-format msgid "You unpack your %s for use." msgstr "" -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "Choose CBM to pack" msgstr "" -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "You don't have any CBMs." msgstr "" -#: src/iuse.cpp:2383 +#: src/iuse.cpp:2384 msgid "This CBM is faulty. You should mend it first. Do you want to try?" msgstr "" -#: src/iuse.cpp:2391 +#: src/iuse.cpp:2392 msgid "You carefully prepare the CBM for sterilization." msgstr "" -#: src/iuse.cpp:2394 +#: src/iuse.cpp:2395 msgid "You fail to properly prepare the CBM." msgstr "" -#: src/iuse.cpp:2412 +#: src/iuse.cpp:2413 #, c-format msgid "You can't pack your %s until you take it off." msgstr "" -#: src/iuse.cpp:2424 +#: src/iuse.cpp:2425 #, c-format msgid "You pack your %s for storage." msgstr "" -#: src/iuse.cpp:2433 +#: src/iuse.cpp:2434 msgid "You need batteries to cauterize wounds." msgstr "" -#: src/iuse.cpp:2438 src/iuse_actor.cpp:1864 +#: src/iuse.cpp:2439 src/iuse_actor.cpp:1871 msgid "Cauterize yourself for fun?" msgstr "" -#: src/iuse.cpp:2442 +#: src/iuse.cpp:2443 msgid "You aren't bleeding or bitten; there is no need to cauterize yourself." msgstr "" -#: src/iuse.cpp:2445 +#: src/iuse.cpp:2446 msgid "Cauterize any open wounds?" msgstr "" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "Purify what?" msgstr "" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "You don't have water to purify." msgstr "" -#: src/iuse.cpp:2476 +#: src/iuse.cpp:2477 msgid "That volume of water is too large to purify." msgstr "" -#: src/iuse.cpp:2491 src/iuse.cpp:2680 src/iuse.cpp:2705 +#: src/iuse.cpp:2492 src/iuse.cpp:2681 src/iuse.cpp:2706 msgid "It's dead." msgstr "" -#: src/iuse.cpp:2493 +#: src/iuse.cpp:2494 msgid "You turn the radio on." msgstr "" -#: src/iuse.cpp:2515 +#: src/iuse.cpp:2516 msgid "You must have an active radio to check for signal direction." msgstr "" -#: src/iuse.cpp:2522 +#: src/iuse.cpp:2523 msgid "You can't find the direction if your radio isn't tuned." msgstr "" -#: src/iuse.cpp:2528 +#: src/iuse.cpp:2529 #, c-format msgid "The signal seems strongest to the %s." msgstr "" -#: src/iuse.cpp:2560 +#: src/iuse.cpp:2561 msgid "Radio: Kssssssssssssh." msgstr "" #. ~ radio noise -#: src/iuse.cpp:2576 +#: src/iuse.cpp:2577 msgid "ksssh" msgstr "" -#: src/iuse.cpp:2598 +#: src/iuse.cpp:2599 #, c-format msgid "radio: %s" msgstr "" -#: src/iuse.cpp:2612 +#: src/iuse.cpp:2613 msgid "Radio:" msgstr "" -#: src/iuse.cpp:2613 +#: src/iuse.cpp:2614 msgid "Scan" msgstr "" -#: src/iuse.cpp:2639 +#: src/iuse.cpp:2640 msgid "Select a station" msgstr "" -#: src/iuse.cpp:2646 +#: src/iuse.cpp:2647 msgctxt "radio station" msgid " (selected)" msgstr "" #. ~ Selected radio station, %d is a number in sequence (1,2,3...), #. ~ %s is ' (selected)' if this is the radio station playing, else nothing -#: src/iuse.cpp:2650 +#: src/iuse.cpp:2651 #, c-format msgid "Station %d%s" msgstr "" -#: src/iuse.cpp:2666 +#: src/iuse.cpp:2667 msgid "The radio dies." msgstr "" -#: src/iuse.cpp:2683 +#: src/iuse.cpp:2684 msgid "You turn the noise emitter on." msgstr "" #. ~ the sound of a noise emitter when turned on -#: src/iuse.cpp:2693 +#: src/iuse.cpp:2694 msgid "KXSHHHHRRCRKLKKK!" msgstr "" -#: src/iuse.cpp:2696 +#: src/iuse.cpp:2697 msgid "The infernal racket dies as the noise emitter turns off." msgstr "" -#: src/iuse.cpp:2708 +#: src/iuse.cpp:2709 msgid "You turn the EMF detector on." msgstr "" -#: src/iuse.cpp:2727 +#: src/iuse.cpp:2728 msgid "BEEEEE-CHHHHHHH-eeEEEEEEE-CHHHHHHHHHHHH" msgstr "" -#: src/iuse.cpp:2753 +#: src/iuse.cpp:2754 msgid "BEEEEEEP BEEEEEEP" msgstr "" -#: src/iuse.cpp:2756 +#: src/iuse.cpp:2757 msgid "BEEP BEEP" msgstr "" -#: src/iuse.cpp:2759 +#: src/iuse.cpp:2760 msgid "beep… beep" msgstr "" -#: src/iuse.cpp:2767 +#: src/iuse.cpp:2768 msgid "The noise of your EMF detector slows to a halt." msgstr "" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "Pry where?" msgstr "" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "There is nothing to pry nearby." msgstr "" -#: src/iuse.cpp:2838 +#: src/iuse.cpp:2839 msgid "You try to hit yourself with the hammer." msgstr "" -#: src/iuse.cpp:2839 +#: src/iuse.cpp:2840 msgid "But you can't touch this." msgstr "" -#: src/iuse.cpp:2841 +#: src/iuse.cpp:2842 msgid "" "You attempt to pry open your wallet, but alas. You are just too miserly." msgstr "" -#: src/iuse.cpp:2845 +#: src/iuse.cpp:2846 msgid "You can't pry that." msgstr "" -#: src/iuse.cpp:2867 +#: src/iuse.cpp:2868 #, c-format msgid "You can't get sufficient leverage to open that with your %1$s." msgstr "" -#: src/iuse.cpp:2888 +#: src/iuse.cpp:2889 msgid "Till soil where?" msgstr "" -#: src/iuse.cpp:2896 +#: src/iuse.cpp:2897 msgid "You think about jumping on a shovel, but then change your mind." msgstr "" -#: src/iuse.cpp:2903 +#: src/iuse.cpp:2904 msgid "You start churning up the earth here." msgstr "" -#: src/iuse.cpp:2908 +#: src/iuse.cpp:2909 msgid "You can't churn up this ground." msgstr "" -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "Clear rubble where?" msgstr "" -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "There is no rubble to clear nearby." msgstr "" -#: src/iuse.cpp:3004 +#: src/iuse.cpp:3005 msgid "There's no rubble to clear." msgstr "" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "Siphon from where?" msgstr "" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "There is nothing to siphon from nearby." msgstr "" -#: src/iuse.cpp:3105 +#: src/iuse.cpp:3106 msgid "With a snarl, the combat chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3106 src/iuse.cpp:3124 src/iuse.cpp:3151 +#: src/iuse.cpp:3107 src/iuse.cpp:3125 src/iuse.cpp:3152 msgid "You yank the cord, but nothing happens." msgstr "" -#: src/iuse.cpp:3114 +#: src/iuse.cpp:3115 msgid "With a snarl, the electric combat chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3115 src/iuse.cpp:3133 +#: src/iuse.cpp:3116 src/iuse.cpp:3134 msgid "You flip the switch, but nothing happens." msgstr "" -#: src/iuse.cpp:3123 +#: src/iuse.cpp:3124 msgid "With a roar, the chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3132 +#: src/iuse.cpp:3133 msgid "With a roar, the electric chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3141 +#: src/iuse.cpp:3142 msgid "The electric carver's serrated blades start buzzing!" msgstr "" -#: src/iuse.cpp:3142 +#: src/iuse.cpp:3143 msgid "You pull the trigger, but nothing happens." msgstr "" -#: src/iuse.cpp:3150 +#: src/iuse.cpp:3151 msgid "With a roar, the hedge trimmer leaps to life!" msgstr "" -#: src/iuse.cpp:3168 +#: src/iuse.cpp:3169 #, c-format msgid "Your %s gurgles in the water and stops." msgstr "" -#: src/iuse.cpp:3179 +#: src/iuse.cpp:3180 #, c-format msgid "Your %s goes quiet." msgstr "" -#: src/iuse.cpp:3188 +#: src/iuse.cpp:3189 msgid "combat chainsaw" msgstr "" -#: src/iuse.cpp:3190 +#: src/iuse.cpp:3191 msgid "Your combat chainsaw growls." msgstr "" -#: src/iuse.cpp:3195 +#: src/iuse.cpp:3196 msgid "electric combat chainsaw" msgstr "" -#: src/iuse.cpp:3197 +#: src/iuse.cpp:3198 msgid "Your electric combat chainsaw growls." msgstr "" -#: src/iuse.cpp:3202 +#: src/iuse.cpp:3203 msgid "chainsaw" msgstr "" -#: src/iuse.cpp:3204 +#: src/iuse.cpp:3205 msgid "Your chainsaw rumbles." msgstr "" -#: src/iuse.cpp:3209 +#: src/iuse.cpp:3210 msgid "electric chainsaw" msgstr "" -#: src/iuse.cpp:3211 +#: src/iuse.cpp:3212 msgid "Your electric chainsaw rumbles." msgstr "" -#: src/iuse.cpp:3216 +#: src/iuse.cpp:3217 msgid "electric carver" msgstr "" -#: src/iuse.cpp:3218 +#: src/iuse.cpp:3219 msgid "Your electric carver buzzes." msgstr "" -#: src/iuse.cpp:3223 +#: src/iuse.cpp:3224 msgid "hedge trimmer" msgstr "" -#: src/iuse.cpp:3225 +#: src/iuse.cpp:3226 msgid "Your hedge trimmer rumbles." msgstr "" -#: src/iuse.cpp:3230 +#: src/iuse.cpp:3231 msgid "circular saw" msgstr "" -#: src/iuse.cpp:3232 +#: src/iuse.cpp:3233 msgid "Your circular saw buzzes." msgstr "" -#: src/iuse.cpp:3269 +#: src/iuse.cpp:3270 msgid "Drill where?" msgstr "" -#: src/iuse.cpp:3281 +#: src/iuse.cpp:3282 msgid "You can't drill there." msgstr "" -#: src/iuse.cpp:3284 src/iuse.cpp:3400 +#: src/iuse.cpp:3285 src/iuse.cpp:3401 msgid "The material is too hard for you to even make a dent." msgstr "" -#: src/iuse.cpp:3289 src/iuse.cpp:3405 +#: src/iuse.cpp:3290 src/iuse.cpp:3406 msgid "There's a vehicle in the way!" msgstr "" -#: src/iuse.cpp:3313 +#: src/iuse.cpp:3314 #, c-format msgid "You start drilling into the %1$s with your %2$s." msgstr "" -#: src/iuse.cpp:3385 +#: src/iuse.cpp:3386 msgid "Mine where?" msgstr "" -#: src/iuse.cpp:3397 +#: src/iuse.cpp:3398 msgid "You can't mine there." msgstr "" -#: src/iuse.cpp:3430 +#: src/iuse.cpp:3431 #, c-format msgid "You strike the %1$s with your %2$s." msgstr "" -#: src/iuse.cpp:3444 +#: src/iuse.cpp:3445 msgid "buzzing" msgstr "" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "clicking" msgstr "" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "rapid clicking" msgstr "" -#: src/iuse.cpp:3446 +#: src/iuse.cpp:3447 msgid "geiger_high" msgstr "" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_low" msgstr "" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_medium" msgstr "" -#: src/iuse.cpp:3455 +#: src/iuse.cpp:3456 msgid "The geiger counter buzzes intensely." msgstr "" -#: src/iuse.cpp:3457 +#: src/iuse.cpp:3458 msgid "The geiger counter clicks wildly." msgstr "" -#: src/iuse.cpp:3459 +#: src/iuse.cpp:3460 msgid "The geiger counter clicks rapidly." msgstr "" -#: src/iuse.cpp:3461 +#: src/iuse.cpp:3462 msgid "The geiger counter clicks steadily." msgstr "" -#: src/iuse.cpp:3463 +#: src/iuse.cpp:3464 msgid "The geiger counter clicks slowly." msgstr "" -#: src/iuse.cpp:3465 +#: src/iuse.cpp:3466 msgid "The geiger counter clicks intermittently." msgstr "" -#: src/iuse.cpp:3467 +#: src/iuse.cpp:3468 msgid "The geiger counter clicks once." msgstr "" -#: src/iuse.cpp:3473 +#: src/iuse.cpp:3474 msgid "The geiger counter's SCANNING LED turns off." msgstr "" -#: src/iuse.cpp:3478 +#: src/iuse.cpp:3479 msgid "Geiger counter:" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan the ground" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan yourself or other person" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Turn continuous scan on" msgstr "Ενεργοποιήστε τη συνεχή σάρωση" -#: src/iuse.cpp:3488 +#: src/iuse.cpp:3489 msgid "Scan whom?" msgstr "" -#: src/iuse.cpp:3489 +#: src/iuse.cpp:3490 msgid "There is no one to scan nearby." msgstr "" -#: src/iuse.cpp:3495 +#: src/iuse.cpp:3496 #, c-format msgid "Your radiation level: %d mSv (%d mSv from items)" msgstr "" -#: src/iuse.cpp:3501 +#: src/iuse.cpp:3502 #, c-format msgid "%s's radiation level: %d mSv (%d mSv from items)" msgstr "" -#: src/iuse.cpp:3508 +#: src/iuse.cpp:3509 #, c-format msgid "The ground's radiation level: %d mSv/h" msgstr "" -#: src/iuse.cpp:3512 +#: src/iuse.cpp:3513 msgid "The geiger counter's scan LED turns on." msgstr "" -#: src/iuse.cpp:3559 +#: src/iuse.cpp:3560 #, c-format msgid "Black goo emerges from the canister and envelopes the %s!" msgstr "" -#: src/iuse.cpp:3566 +#: src/iuse.cpp:3567 msgid "Living black goo emerges from the canister!" msgstr "" -#: src/iuse.cpp:3581 +#: src/iuse.cpp:3582 msgid "A nearby splatter of goo forms into a goo pit." msgstr "" -#: src/iuse.cpp:3592 +#: src/iuse.cpp:3593 msgid "You pull the pin on the Granade." msgstr "" -#: src/iuse.cpp:3608 +#: src/iuse.cpp:3609 msgid "Merged!" msgstr "" -#: src/iuse.cpp:3624 +#: src/iuse.cpp:3625 msgid "BUGFIXES!" msgstr "" -#: src/iuse.cpp:3636 +#: src/iuse.cpp:3637 msgid "BUFFS!" msgstr "" -#: src/iuse.cpp:3678 +#: src/iuse.cpp:3679 msgid "NERFS!" msgstr "" -#: src/iuse.cpp:3718 +#: src/iuse.cpp:3719 msgid "REVERTS!" msgstr "" -#: src/iuse.cpp:3736 +#: src/iuse.cpp:3737 msgid "BEES!" msgstr "" -#: src/iuse.cpp:3753 +#: src/iuse.cpp:3754 msgid "Set the timer to how many seconds (0 to cancel)?" msgstr "" -#: src/iuse.cpp:3758 +#: src/iuse.cpp:3759 #, c-format msgid "You set the timer to %d second." msgid_plural "You set the timer to %d seconds." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:3787 +#: src/iuse.cpp:3788 msgid "Tick!" msgstr "" -#: src/iuse.cpp:3789 +#: src/iuse.cpp:3790 msgid "You've already released the handle, try throwing it instead." msgstr "" -#: src/iuse.cpp:3809 src/iuse.cpp:3828 +#: src/iuse.cpp:3810 src/iuse.cpp:3829 msgid "Fire… Good…" msgstr "" -#: src/iuse.cpp:3838 +#: src/iuse.cpp:3839 msgid "Your lit Molotov goes out." msgstr "" -#: src/iuse.cpp:3853 src/iuse.cpp:3894 src/iuse_actor.cpp:203 +#: src/iuse.cpp:3854 src/iuse.cpp:3895 src/iuse_actor.cpp:204 msgid "You need a source of fire!" msgstr "" -#: src/iuse.cpp:3856 +#: src/iuse.cpp:3857 msgid "You light the pack of firecrackers." msgstr "" -#: src/iuse.cpp:3897 +#: src/iuse.cpp:3898 msgid "You light the firecracker." msgstr "" -#: src/iuse.cpp:3924 +#: src/iuse.cpp:3925 msgid "Set the timer to ___ turns (0 to cancel)?" msgstr "" -#: src/iuse.cpp:3929 +#: src/iuse.cpp:3930 #, c-format msgid "You set the timer to %s." msgstr "" -#: src/iuse.cpp:3960 +#: src/iuse.cpp:3961 msgid "Shock where?" msgstr "" -#: src/iuse.cpp:3968 +#: src/iuse.cpp:3969 msgid "Umm. No." msgstr "" -#: src/iuse.cpp:3974 +#: src/iuse.cpp:3975 msgid "There's nothing to zap there!" msgstr "" -#: src/iuse.cpp:3981 +#: src/iuse.cpp:3982 #, c-format msgid "Do you really want to shock %s?" msgstr "" -#: src/iuse.cpp:3995 +#: src/iuse.cpp:3996 #, c-format msgid "You attempt to shock %s, but miss." msgstr "" -#: src/iuse.cpp:3996 +#: src/iuse.cpp:3997 #, c-format msgid " attempts to shock %s, but misses." msgstr "" -#: src/iuse.cpp:3999 +#: src/iuse.cpp:4000 #, c-format msgid "You attempt to shock %s, but are blocked by armor." msgstr "" -#: src/iuse.cpp:4000 +#: src/iuse.cpp:4001 #, c-format msgid " attempts to shock %s, but is blocked by armor." msgstr "" -#: src/iuse.cpp:4016 +#: src/iuse.cpp:4017 #, c-format msgid "You shock %s!" msgstr "" -#: src/iuse.cpp:4017 +#: src/iuse.cpp:4018 #, c-format msgid " shocks %s!" msgstr "" -#: src/iuse.cpp:4037 +#: src/iuse.cpp:4038 msgid "Insufficient power" msgstr "" -#: src/iuse.cpp:4045 src/iuse.cpp:4076 +#: src/iuse.cpp:4046 src/iuse.cpp:4077 msgid "tactical tonfa" msgstr "" -#: src/iuse.cpp:4046 +#: src/iuse.cpp:4047 msgid "Turn on light" msgstr "" -#: src/iuse.cpp:4046 src/iuse.cpp:4077 +#: src/iuse.cpp:4047 src/iuse.cpp:4078 msgid "Zap something" msgstr "" -#: src/iuse.cpp:4055 +#: src/iuse.cpp:4056 msgid "The batteries are dead." msgstr "" -#: src/iuse.cpp:4058 +#: src/iuse.cpp:4059 msgid "You turn the light on." msgstr "" -#: src/iuse.cpp:4073 +#: src/iuse.cpp:4074 msgid "Your tactical tonfa is out of power." msgstr "" -#: src/iuse.cpp:4077 +#: src/iuse.cpp:4078 msgid "Turn off light" msgstr "" -#: src/iuse.cpp:4085 +#: src/iuse.cpp:4086 msgid "You turn off the light." msgstr "" -#: src/iuse.cpp:4098 +#: src/iuse.cpp:4099 msgid "The device's batteries are dead." msgstr "" -#: src/iuse.cpp:4102 +#: src/iuse.cpp:4103 msgid "You are already listening to music!" msgstr "" -#: src/iuse.cpp:4104 +#: src/iuse.cpp:4105 msgid "You put in the earbuds and start listening to music." msgstr "" -#: src/iuse.cpp:4122 src/iuse.cpp:4146 +#: src/iuse.cpp:4123 src/iuse.cpp:4147 msgid "a sweet guitar solo!" msgstr "" -#: src/iuse.cpp:4123 +#: src/iuse.cpp:4124 msgid "a funky bassline." msgstr "" -#: src/iuse.cpp:4124 +#: src/iuse.cpp:4125 msgid "some amazing vocals." msgstr "" -#: src/iuse.cpp:4125 +#: src/iuse.cpp:4126 msgid "some pumping bass." msgstr "" -#: src/iuse.cpp:4126 +#: src/iuse.cpp:4127 msgid "dramatic classical music." msgstr "" -#: src/iuse.cpp:4131 +#: src/iuse.cpp:4132 msgid "some bass-heavy post-glam speed polka." msgstr "" -#: src/iuse.cpp:4164 +#: src/iuse.cpp:4165 #, c-format msgid "You listen to %s" msgstr "" -#: src/iuse.cpp:4192 +#: src/iuse.cpp:4193 msgid "The mp3 player turns off." msgstr "" -#: src/iuse.cpp:4195 src/iuse.cpp:4198 src/iuse.cpp:4201 +#: src/iuse.cpp:4196 src/iuse.cpp:4199 src/iuse.cpp:4202 msgid "The phone turns off." msgstr "" #. ~ %1$d: roll number, %2$d: side number of a die, %3$s: die item name -#: src/iuse.cpp:4227 +#: src/iuse.cpp:4228 #, c-format msgctxt "dice" msgid "You roll a %1$d on your %2$d sided %3$s" msgstr "" -#: src/iuse.cpp:4243 +#: src/iuse.cpp:4244 #, c-format msgid "You take a deep breath from your %s." msgstr "" -#: src/iuse.cpp:4246 +#: src/iuse.cpp:4247 #, c-format msgid "Air in your %s runs out." msgstr "" -#: src/iuse.cpp:4259 +#: src/iuse.cpp:4260 #, c-format msgid "Your %s is empty." msgstr "" -#: src/iuse.cpp:4261 +#: src/iuse.cpp:4262 msgid "You turn off the regulator and close the air valve." msgstr "" -#: src/iuse.cpp:4267 +#: src/iuse.cpp:4268 msgid "You should wear it first." msgstr "" -#: src/iuse.cpp:4269 +#: src/iuse.cpp:4270 msgid "You turn on the regulator and open the air valve." msgstr "" -#: src/iuse.cpp:4283 +#: src/iuse.cpp:4284 msgid "" "You have no cable charging system to plug it into, so you leave it alone." msgstr "" -#: src/iuse.cpp:4286 +#: src/iuse.cpp:4287 msgid "Activate your cable charging system to take advantage of it." msgstr "" -#: src/iuse.cpp:4290 +#: src/iuse.cpp:4291 #, c-format msgid "You need to wear the %1$s before you can unfold it." msgstr "" -#: src/iuse.cpp:4296 +#: src/iuse.cpp:4297 #, c-format msgid "You can't use the %1$s with another of its kind." msgstr "" -#: src/iuse.cpp:4301 +#: src/iuse.cpp:4302 msgid "" "You unfold the solar array from the pack. You still need to connect it with" " a cable." msgstr "" -#: src/iuse.cpp:4310 +#: src/iuse.cpp:4311 msgid "You fold your portable solar array into the pack." msgstr "" -#: src/iuse.cpp:4312 +#: src/iuse.cpp:4313 msgid "You unplug your portable solar array, and fold it into the pack." msgstr "" -#: src/iuse.cpp:4341 +#: src/iuse.cpp:4342 #, c-format msgid "Your %s requires new filters!" msgstr "" -#: src/iuse.cpp:4342 +#: src/iuse.cpp:4343 msgid " needs new gas mask filters!" msgstr "" -#: src/iuse.cpp:4348 +#: src/iuse.cpp:4349 #, c-format msgid "Your %s doesn't have a filter." msgstr "" -#: src/iuse.cpp:4350 +#: src/iuse.cpp:4351 #, c-format msgid "You prepare your %s." msgstr "" -#: src/iuse.cpp:4400 +#: src/iuse.cpp:4401 msgid "What do you want to play?" msgstr "" -#: src/iuse.cpp:4401 +#: src/iuse.cpp:4402 msgid "robotfindskitten" msgstr "" -#: src/iuse.cpp:4402 src/iuse_software_snake.cpp:31 +#: src/iuse.cpp:4403 src/iuse_software_snake.cpp:31 msgid "S N A K E" msgstr "" -#: src/iuse.cpp:4403 src/iuse_software_sokoban.cpp:249 +#: src/iuse.cpp:4404 src/iuse_software_sokoban.cpp:249 msgid "Sokoban" msgstr "" -#: src/iuse.cpp:4405 src/iuse_software_lightson.cpp:177 +#: src/iuse.cpp:4406 src/iuse_software_lightson.cpp:177 msgid "Lights on!" msgstr "" -#: src/iuse.cpp:4407 +#: src/iuse.cpp:4408 msgid "Play anything for a while" msgstr "" -#: src/iuse.cpp:4409 +#: src/iuse.cpp:4410 msgid "Play something with friends" msgstr "" -#: src/iuse.cpp:4410 +#: src/iuse.cpp:4411 msgid "Play something alone" msgstr "" -#: src/iuse.cpp:4463 +#: src/iuse.cpp:4464 #, c-format msgid "You and your %1$u friends play on your %2$s for a while." msgstr "" -#: src/iuse.cpp:4466 +#: src/iuse.cpp:4467 #, c-format msgid "You and your friend play on your %s for a while." msgstr "" -#: src/iuse.cpp:4477 +#: src/iuse.cpp:4478 #, c-format msgid "You play on your %s for a while." msgstr "" -#: src/iuse.cpp:4514 src/iuse.cpp:9088 +#: src/iuse.cpp:4515 src/iuse.cpp:9106 msgid "You don't know what you're looking at." msgstr "" -#: src/iuse.cpp:4520 +#: src/iuse.cpp:4521 #, c-format msgid "You check your health metrics on your %s." msgstr "" -#: src/iuse.cpp:4525 +#: src/iuse.cpp:4526 #, c-format msgid "Your heart rate is %i bpm." msgstr "" -#: src/iuse.cpp:4529 +#: src/iuse.cpp:4530 msgid "WARNING! Slow down! Your pulse is getting too high, champion!" msgstr "" -#: src/iuse.cpp:4535 +#: src/iuse.cpp:4536 msgid "You haven't really been active today. Try going for a walk!" msgstr "" -#: src/iuse.cpp:4537 +#: src/iuse.cpp:4538 msgid "Good start! Keep it up and move more." msgstr "" -#: src/iuse.cpp:4539 +#: src/iuse.cpp:4540 msgid "Doing good! Don't stop, push the limit!" msgstr "" -#: src/iuse.cpp:4541 +#: src/iuse.cpp:4542 msgid "Great job! Take a break and don't forget about hydration!" msgstr "" -#: src/iuse.cpp:4543 +#: src/iuse.cpp:4544 msgid "You are too active! Avoid overexertion for your safety and health." msgstr "" -#: src/iuse.cpp:4547 src/iuse.cpp:9097 +#: src/iuse.cpp:4548 src/iuse.cpp:9115 #, c-format msgid "You consumed %d kcal today and %d kcal yesterday." msgstr "" -#: src/iuse.cpp:4552 +#: src/iuse.cpp:4553 #, c-format msgid "You burned %d kcal today and %d kcal yesterday." msgstr "" -#: src/iuse.cpp:4569 +#: src/iuse.cpp:4570 msgid "It's not waterproof enough to work underwater." msgstr "" -#: src/iuse.cpp:4582 +#: src/iuse.cpp:4583 #, c-format msgid "You start cranking the %s to charge its %s." msgstr "" -#: src/iuse.cpp:4587 +#: src/iuse.cpp:4588 #, c-format msgid "You could use the %s to charge its %s, but it's already charged." msgstr "" -#: src/iuse.cpp:4591 +#: src/iuse.cpp:4592 msgid "You need a rechargeable battery cell to charge." msgstr "" -#: src/iuse.cpp:4604 +#: src/iuse.cpp:4605 msgid "You can't do… that while mounted." msgstr "" -#: src/iuse.cpp:4611 +#: src/iuse.cpp:4612 msgid "It might be waterproof, but your lungs aren't." msgstr "" -#: src/iuse.cpp:4619 +#: src/iuse.cpp:4620 msgid "*Your* batteries are dead." msgstr "" -#: src/iuse.cpp:4624 +#: src/iuse.cpp:4625 #, c-format msgid "You fire up your %s and start getting the tension out." msgstr "" -#: src/iuse.cpp:4627 +#: src/iuse.cpp:4628 #, c-format msgid "You whip out your %s and start getting the tension out." msgstr "" -#: src/iuse.cpp:4652 +#: src/iuse.cpp:4653 msgid "Air swirls all over…" msgstr "" -#: src/iuse.cpp:4660 +#: src/iuse.cpp:4661 msgid "Air swirls around you for a moment." msgstr "" -#: src/iuse.cpp:4673 +#: src/iuse.cpp:4674 msgid "You blow your dog whistle." msgstr "" -#: src/iuse.cpp:4711 +#: src/iuse.cpp:4712 #, c-format msgid "Your %s looks ready to attack." msgstr "" -#: src/iuse.cpp:4716 +#: src/iuse.cpp:4717 #, c-format msgid "Your %s goes docile." msgstr "" -#: src/iuse.cpp:4731 +#: src/iuse.cpp:4732 msgid "You hear a low-pitched echoing howl." msgstr "" -#: src/iuse.cpp:4747 +#: src/iuse.cpp:4748 #, c-format msgid "That %s is full!" msgstr "" -#: src/iuse.cpp:4757 +#: src/iuse.cpp:4758 #, c-format msgid "Draw blood from %s?" msgstr "" -#: src/iuse.cpp:4759 +#: src/iuse.cpp:4760 #, c-format msgid "You drew blood from the %s…" msgstr "" -#: src/iuse.cpp:4776 +#: src/iuse.cpp:4777 msgid "Draw your own blood?" msgstr "" -#: src/iuse.cpp:4777 +#: src/iuse.cpp:4778 msgid "You drew your own blood…" msgstr "" -#: src/iuse.cpp:4798 +#: src/iuse.cpp:4799 #, c-format msgid "…but acidic blood melts the %s, destroying it!" msgstr "" -#: src/iuse.cpp:4803 +#: src/iuse.cpp:4804 #, c-format msgid "…but acidic blood damages the %s!" msgstr "" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "Chop down which tree?" msgstr "" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "There is no tree to chop down nearby." msgstr "" -#: src/iuse.cpp:4908 +#: src/iuse.cpp:4909 msgid "You're not stern enough to shave yourself with THIS." msgstr "" -#: src/iuse.cpp:4910 +#: src/iuse.cpp:4911 msgid "You can't chop down that." msgstr "" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "Chop which tree trunk?" msgstr "" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "There is no tree trunk to chop nearby." msgstr "" -#: src/iuse.cpp:4953 +#: src/iuse.cpp:4954 msgid "You can't chop that." msgstr "" -#: src/iuse.cpp:4979 +#: src/iuse.cpp:4980 msgid "You need welding goggles to do that." msgstr "" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "Cut up metal where?" msgstr "" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "There is no metal to cut up nearby." msgstr "" -#: src/iuse.cpp:5004 +#: src/iuse.cpp:5005 msgid "Yuck. Acetylene gas smells weird." msgstr "" -#: src/iuse.cpp:5006 src/iuse.cpp:5051 src/iuse.cpp:5093 +#: src/iuse.cpp:5007 src/iuse.cpp:5052 src/iuse.cpp:5094 msgid "You can't cut that." msgstr "" -#: src/iuse.cpp:5049 +#: src/iuse.cpp:5050 msgid "You're not even chained to a boiler." msgstr "" -#: src/iuse.cpp:5091 +#: src/iuse.cpp:5092 msgid "" "You neatly sever all of the veins and arteries in your body. Oh, wait; " "never mind." msgstr "" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "Mop where?" msgstr "" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "There is nothing to mop nearby." msgstr "" -#: src/iuse.cpp:5124 +#: src/iuse.cpp:5125 msgid "You mop yourself up." msgstr "" -#: src/iuse.cpp:5125 +#: src/iuse.cpp:5126 msgid "The universe implodes and reforms around you." msgstr "" -#: src/iuse.cpp:5127 +#: src/iuse.cpp:5128 msgid "There's nothing to mop there." msgstr "" -#: src/iuse.cpp:5132 +#: src/iuse.cpp:5133 msgid "You move the mop around, unsure whether it's doing any good." msgstr "" -#: src/iuse.cpp:5138 +#: src/iuse.cpp:5139 msgid "You mop up the spill." msgstr "" -#: src/iuse.cpp:5152 +#: src/iuse.cpp:5153 msgid "Spray what?" msgstr "" -#: src/iuse.cpp:5161 +#: src/iuse.cpp:5162 msgid "(To delete, clear the text and confirm)" msgstr "" -#: src/iuse.cpp:5176 +#: src/iuse.cpp:5177 msgid "You blur the inscription on the grave." msgstr "" -#: src/iuse.cpp:5178 +#: src/iuse.cpp:5179 msgid "You manage to get rid of the message on the surface." msgstr "" -#: src/iuse.cpp:5186 +#: src/iuse.cpp:5187 msgid "You carve an inscription on the grave." msgstr "" -#: src/iuse.cpp:5188 +#: src/iuse.cpp:5189 msgid "You write a message on the surface." msgstr "" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "Heat up what?" msgstr "" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "You don't have any appropriate food to heat up." msgstr "" -#: src/iuse.cpp:5225 +#: src/iuse.cpp:5226 msgid "You start heating up the food." msgstr "" -#: src/iuse.cpp:5245 +#: src/iuse.cpp:5246 msgid "There is no fire around; use your integrated toolset instead?" msgstr "" -#: src/iuse.cpp:5252 +#: src/iuse.cpp:5253 #, c-format msgid "You need to be next to a fire to heat something up with the %s." msgstr "" -#: src/iuse.cpp:5274 +#: src/iuse.cpp:5275 msgid "Using hotplate:" msgstr "" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Cauterize wound" msgstr "" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Heat food" msgstr "" -#: src/iuse.cpp:5323 +#: src/iuse.cpp:5324 #, c-format msgid "That %s is too filthy to clean anything!" msgstr "" -#: src/iuse.cpp:5326 +#: src/iuse.cpp:5327 #, c-format msgid "That %s is too wet to soak up any more liquid!" msgstr "" -#: src/iuse.cpp:5333 +#: src/iuse.cpp:5334 #, c-format msgid "You use the %s to clean yourself off, saturating it with slime!" msgstr "" -#: src/iuse.cpp:5345 +#: src/iuse.cpp:5346 #, c-format msgid "You use the %s to dry off, saturating it with water!" msgstr "" -#: src/iuse.cpp:5357 +#: src/iuse.cpp:5358 #, c-format msgid "You are already dry; the %s does nothing." msgstr "" -#: src/iuse.cpp:5389 +#: src/iuse.cpp:5390 msgid "You inject yourself with adrenaline." msgstr "" -#: src/iuse.cpp:5390 +#: src/iuse.cpp:5391 msgid " injects themselves with adrenaline." msgstr "" -#: src/iuse.cpp:5395 +#: src/iuse.cpp:5396 msgid "Your heart spasms!" msgstr "" -#: src/iuse.cpp:5408 +#: src/iuse.cpp:5409 msgid "The jet injector is empty." msgstr "" -#: src/iuse.cpp:5411 +#: src/iuse.cpp:5412 msgid "You inject yourself with the jet injector." msgstr "" -#: src/iuse.cpp:5421 +#: src/iuse.cpp:5422 msgid "Your heart is beating alarmingly fast!" msgstr "" -#: src/iuse.cpp:5431 +#: src/iuse.cpp:5432 msgid "" "You must wear the stimulant delivery system before you can activate it." msgstr "" -#: src/iuse.cpp:5436 +#: src/iuse.cpp:5437 msgid "The stimulant delivery system is empty." msgstr "" -#: src/iuse.cpp:5439 +#: src/iuse.cpp:5440 msgid "You inject yourself with the stimulants." msgstr "" -#: src/iuse.cpp:5454 +#: src/iuse.cpp:5455 msgid "You must wear the radiation biomonitor before you can activate it." msgstr "" -#: src/iuse.cpp:5457 +#: src/iuse.cpp:5458 msgid "The radiation biomonitor needs batteries to function." msgstr "" -#: src/iuse.cpp:5460 +#: src/iuse.cpp:5461 msgid "You activate your radiation biomonitor." msgstr "" -#: src/iuse.cpp:5462 +#: src/iuse.cpp:5463 msgid "You are currently irradiated." msgstr "" -#: src/iuse.cpp:5464 +#: src/iuse.cpp:5465 #, c-format msgid "Your radiation level: %d mSv." msgstr "" -#: src/iuse.cpp:5465 +#: src/iuse.cpp:5466 #, c-format msgid "It says here that my radiation level is %d mSv." msgstr "" -#: src/iuse.cpp:5469 +#: src/iuse.cpp:5470 msgid "You aren't currently irradiated." msgstr "" -#: src/iuse.cpp:5470 +#: src/iuse.cpp:5471 msgid "It says I'm not irradiated." msgstr "" -#: src/iuse.cpp:5472 +#: src/iuse.cpp:5473 msgid "Have a nice day!" msgstr "" -#: src/iuse.cpp:5486 +#: src/iuse.cpp:5487 msgid "Replace your current lenses?" msgstr "" -#: src/iuse.cpp:5488 +#: src/iuse.cpp:5489 #, c-format msgid "You replace your current %s." msgstr "" -#: src/iuse.cpp:5493 +#: src/iuse.cpp:5494 #, c-format msgid "You don't do anything with your %s." msgstr "" -#: src/iuse.cpp:5499 +#: src/iuse.cpp:5500 #, c-format msgid "You put the %s in your eyes." msgstr "" -#: src/iuse.cpp:5503 +#: src/iuse.cpp:5504 msgid "Your vision is fine already." msgstr "" -#: src/iuse.cpp:5514 +#: src/iuse.cpp:5515 msgid "You press a button on the doll to make it talk." msgstr "" -#: src/iuse.cpp:5538 +#: src/iuse.cpp:5539 msgid "You need a mechanics skill of 2 to use this repair kit." msgstr "" -#: src/iuse.cpp:5543 +#: src/iuse.cpp:5544 msgid "Select the firearm to repair:" msgstr "" -#: src/iuse.cpp:5555 src/iuse.cpp:9320 src/iuse.cpp:9341 src/iuse.cpp:9362 -#: src/iuse_actor.cpp:2652 +#: src/iuse.cpp:5556 src/iuse.cpp:9338 src/iuse.cpp:9359 src/iuse.cpp:9380 +#: src/iuse_actor.cpp:2659 msgid "You can't see to do that!" msgstr "" -#: src/iuse.cpp:5560 +#: src/iuse.cpp:5561 #, c-format msgid "You can't improve your %s any more, considering the degradation." msgstr "" -#: src/iuse.cpp:5561 +#: src/iuse.cpp:5562 #, c-format msgid "You can't improve your %s any more this way." msgstr "" -#: src/iuse.cpp:5568 +#: src/iuse.cpp:5569 #, c-format msgid "Your %s is in its best condition, considering the degradation." msgstr "" -#: src/iuse.cpp:5569 +#: src/iuse.cpp:5570 #, c-format msgid "Your %s is already in peak condition." msgstr "" -#: src/iuse.cpp:5572 +#: src/iuse.cpp:5573 msgid "With a higher mechanics skill, you might be able to improve it." msgstr "" -#: src/iuse.cpp:5583 +#: src/iuse.cpp:5584 #, c-format msgid "You accurize your %s." msgstr "" -#: src/iuse.cpp:5594 src/iuse_actor.cpp:3139 +#: src/iuse.cpp:5595 src/iuse_actor.cpp:3146 #, c-format msgid "You repair your %s completely! ( %s-> %s)" msgstr "" -#: src/iuse.cpp:5595 src/iuse_actor.cpp:3136 +#: src/iuse.cpp:5596 src/iuse_actor.cpp:3143 #, c-format msgid "You repair your %s! ( %s-> %s)" msgstr "" -#: src/iuse.cpp:5629 +#: src/iuse.cpp:5630 msgid "Attach modification?" msgstr "" -#: src/iuse.cpp:5669 +#: src/iuse.cpp:5670 msgid "Select tool to modify:" msgstr "" -#: src/iuse.cpp:5670 +#: src/iuse.cpp:5671 msgid "You don't have compatible tools." msgstr "" -#: src/iuse.cpp:5679 +#: src/iuse.cpp:5680 msgid "You cancel unloading the tool." msgstr "" -#: src/iuse.cpp:5691 +#: src/iuse.cpp:5692 msgid "Clank! Clank!" msgstr "" -#: src/iuse.cpp:5703 +#: src/iuse.cpp:5704 msgid "Ring! Ring!" msgstr "" -#: src/iuse.cpp:5738 src/iuse.cpp:6117 +#: src/iuse.cpp:5739 src/iuse.cpp:6118 msgid "You can't read a computer screen." msgstr "" -#: src/iuse.cpp:5749 +#: src/iuse.cpp:5750 msgid "Welcome to hackPRO!" msgstr "" -#: src/iuse.cpp:5750 +#: src/iuse.cpp:5751 msgid "Prepare IFF protocol override" msgstr "" -#: src/iuse.cpp:5751 +#: src/iuse.cpp:5752 msgid "Set friendly robots to passive mode" msgstr "" -#: src/iuse.cpp:5752 +#: src/iuse.cpp:5753 msgid "Set friendly robots to combat mode" msgstr "" -#: src/iuse.cpp:5757 +#: src/iuse.cpp:5758 msgid "Choose an endpoint to hack." msgstr "" -#: src/iuse.cpp:5778 +#: src/iuse.cpp:5779 msgid "No enemy robots in range." msgstr "" -#: src/iuse.cpp:5790 +#: src/iuse.cpp:5791 #, c-format msgid "You start reprogramming the %s into an ally." msgstr "" -#: src/iuse.cpp:5807 +#: src/iuse.cpp:5808 #, c-format msgid "A following %s goes into passive mode." msgstr "" -#: src/iuse.cpp:5814 src/iuse.cpp:5831 +#: src/iuse.cpp:5815 src/iuse.cpp:5832 msgid "You aren't commanding any robots." msgstr "" -#: src/iuse.cpp:5824 +#: src/iuse.cpp:5825 #, c-format msgid "A following %s goes into combat mode." msgstr "" -#: src/iuse.cpp:5918 +#: src/iuse.cpp:5919 #, c-format msgid "You download %d new photo into the internal memory." msgid_plural "You download %d new photos into the internal memory." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:5931 +#: src/iuse.cpp:5932 #, c-format msgid "You download %d new song into the internal memory." msgid_plural "You download %d new songs into the internal memory." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:5988 src/iuse.cpp:5995 +#: src/iuse.cpp:5989 src/iuse.cpp:5996 #, c-format msgid "You download a recipe for %s into the tablet's memory." msgstr "" -#: src/iuse.cpp:5998 +#: src/iuse.cpp:5999 #, c-format msgid "The recipe for %s is already stored in the tablet's memory." msgstr "" -#: src/iuse.cpp:6013 +#: src/iuse.cpp:6014 msgid "You have downloaded your photos." msgstr "" -#: src/iuse.cpp:6023 +#: src/iuse.cpp:6024 msgid "You have updated your monster collection." msgstr "" -#: src/iuse.cpp:6070 src/iuse.cpp:6340 +#: src/iuse.cpp:6071 src/iuse.cpp:6341 msgid "This memory card does not contain any new data." msgstr "" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "bad" msgstr "" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "exceptional" msgstr "" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "fine" msgstr "" -#: src/iuse.cpp:6132 src/iuse.cpp:9930 +#: src/iuse.cpp:6133 src/iuse.cpp:9948 msgid "Choose menu option:" msgstr "" -#: src/iuse.cpp:6136 +#: src/iuse.cpp:6137 #, c-format msgid "Unsorted photos [%d]" msgstr "" -#: src/iuse.cpp:6138 +#: src/iuse.cpp:6139 msgid "No photos on device" msgstr "" -#: src/iuse.cpp:6144 +#: src/iuse.cpp:6145 msgid "Turn music off" msgstr "" -#: src/iuse.cpp:6146 +#: src/iuse.cpp:6147 #, c-format msgid "Turn music on [%d]" msgstr "" -#: src/iuse.cpp:6149 +#: src/iuse.cpp:6150 msgid "No music on device" msgstr "" -#: src/iuse.cpp:6153 +#: src/iuse.cpp:6154 msgid "List stored recipes" msgstr "" -#: src/iuse.cpp:6157 +#: src/iuse.cpp:6158 msgid "Your photos" msgstr "" -#: src/iuse.cpp:6161 src/iuse.cpp:7243 +#: src/iuse.cpp:6162 src/iuse.cpp:7247 msgid "Your collection of monsters" msgstr "" -#: src/iuse.cpp:6163 +#: src/iuse.cpp:6164 msgid "Collection of monsters is empty" msgstr "" -#: src/iuse.cpp:6166 +#: src/iuse.cpp:6167 msgid "Download data from memory card" msgstr "" -#: src/iuse.cpp:6170 +#: src/iuse.cpp:6171 msgid "Decrypt memory card" msgstr "" -#: src/iuse.cpp:6172 +#: src/iuse.cpp:6173 msgid "Decrypt memory card (low skill)" msgstr "" -#: src/iuse.cpp:6193 +#: src/iuse.cpp:6194 msgid "Wasted time. These pictures do not provoke your senses." msgstr "" -#: src/iuse.cpp:6224 +#: src/iuse.cpp:6225 #, c-format msgid "You turned off the music on your %s." msgstr "" -#: src/iuse.cpp:6227 +#: src/iuse.cpp:6228 #, c-format msgid "You turned on the music on your %s." msgstr "" -#: src/iuse.cpp:6238 src/iuse.cpp:9942 +#: src/iuse.cpp:6239 src/iuse.cpp:9960 msgid "List recipes:" msgstr "" -#: src/iuse.cpp:6272 src/iuse.cpp:7412 +#: src/iuse.cpp:6273 src/iuse.cpp:7416 msgid "Your collection of monsters:" msgstr "" -#: src/iuse.cpp:6313 +#: src/iuse.cpp:6314 msgid "Insert memory card:" msgstr "" -#: src/iuse.cpp:6329 src/iuse.cpp:6361 src/iuse.cpp:7481 +#: src/iuse.cpp:6330 src/iuse.cpp:6362 src/iuse.cpp:7485 msgid "This is not a compatible memory card." msgstr "" -#: src/iuse.cpp:6336 +#: src/iuse.cpp:6337 msgid "This memory card is encrypted." msgstr "" -#: src/iuse.cpp:6368 +#: src/iuse.cpp:6369 msgid "This memory card is not encrypted." msgstr "" -#: src/iuse.cpp:6382 +#: src/iuse.cpp:6383 #, c-format msgid "You successfully decrypted content on %s!" msgstr "" -#: src/iuse.cpp:6387 +#: src/iuse.cpp:6388 #, c-format msgid "You failed to decrypt the %s." msgstr "" -#: src/iuse.cpp:6390 +#: src/iuse.cpp:6391 msgid "You tripped the firmware protection, and the card deleted its data!" msgstr "" -#: src/iuse.cpp:6429 +#: src/iuse.cpp:6430 msgid " on " msgstr "" -#: src/iuse.cpp:6435 src/iuse.cpp:6439 +#: src/iuse.cpp:6436 src/iuse.cpp:6440 #, c-format msgid " in %s" msgstr "" -#: src/iuse.cpp:6436 +#: src/iuse.cpp:6437 #, c-format msgid " covered in %s" msgstr "" -#: src/iuse.cpp:6437 +#: src/iuse.cpp:6438 #, c-format msgid " on %s" msgstr "" -#: src/iuse.cpp:6438 +#: src/iuse.cpp:6439 #, c-format msgid " under %s" msgstr "" -#: src/iuse.cpp:6496 +#: src/iuse.cpp:6497 #, c-format msgid " with graffiti \"%s\"" msgstr "" -#: src/iuse.cpp:6532 +#: src/iuse.cpp:6533 #, c-format msgid " with message \"%s\"" msgstr "" -#: src/iuse.cpp:6538 +#: src/iuse.cpp:6539 #, c-format msgid " with %s on it" msgstr "" -#: src/iuse.cpp:6560 +#: src/iuse.cpp:6561 msgctxt "" "Article 'a', replace it with empty string if it is not used in language" msgid "a " msgstr "" -#: src/iuse.cpp:6584 +#: src/iuse.cpp:6585 msgid " is on fire. " msgstr "" -#: src/iuse.cpp:6585 +#: src/iuse.cpp:6586 msgid " is bleeding. " msgstr "" -#: src/iuse.cpp:6586 +#: src/iuse.cpp:6587 msgid " looks happy. " msgstr "" -#: src/iuse.cpp:6587 +#: src/iuse.cpp:6588 msgid "downed" msgstr "" -#: src/iuse.cpp:6588 +#: src/iuse.cpp:6589 msgid "stuck" msgstr "" -#: src/iuse.cpp:6589 +#: src/iuse.cpp:6590 msgid " is stunned. " msgstr "" -#: src/iuse.cpp:6590 +#: src/iuse.cpp:6591 msgid " is dazed. " msgstr "" -#: src/iuse.cpp:6592 +#: src/iuse.cpp:6593 msgid " is stuck in beartrap. " msgstr "" -#: src/iuse.cpp:6594 +#: src/iuse.cpp:6595 msgid " have tiny red dot on body. " msgstr "" -#: src/iuse.cpp:6595 +#: src/iuse.cpp:6596 msgid " is covered in bile. " msgstr "" -#: src/iuse.cpp:6596 +#: src/iuse.cpp:6597 msgid " is covered in glowing goo. " msgstr "" -#: src/iuse.cpp:6597 +#: src/iuse.cpp:6598 msgid " is covered in thick goo. " msgstr "" -#: src/iuse.cpp:6598 +#: src/iuse.cpp:6599 msgid " is covered in acid. " msgstr "" -#: src/iuse.cpp:6599 +#: src/iuse.cpp:6600 msgid " is coated in sap. " msgstr "" -#: src/iuse.cpp:6600 +#: src/iuse.cpp:6601 msgid " is covered in webs. " msgstr "" -#: src/iuse.cpp:6601 +#: src/iuse.cpp:6602 msgid " is covered in spores. " msgstr "" -#: src/iuse.cpp:6602 +#: src/iuse.cpp:6603 msgid " lies under collapsed debris. " msgstr "" -#: src/iuse.cpp:6602 src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6603 src/iuse.cpp:6605 src/iuse.cpp:6606 msgid "lies" msgstr "" -#: src/iuse.cpp:6603 +#: src/iuse.cpp:6604 msgid " looks very tired. " msgstr "" -#: src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6605 src/iuse.cpp:6606 msgid " is sleeping. " msgstr "" -#: src/iuse.cpp:6606 +#: src/iuse.cpp:6607 msgid " is lit. " msgstr "" -#: src/iuse.cpp:6607 +#: src/iuse.cpp:6608 msgid " is saddled. " msgstr "" -#: src/iuse.cpp:6609 +#: src/iuse.cpp:6610 msgid " is being harnessed by a vehicle. " msgstr "" -#: src/iuse.cpp:6610 +#: src/iuse.cpp:6611 msgid " is wearing armor. " msgstr "" -#: src/iuse.cpp:6612 +#: src/iuse.cpp:6613 msgid " have bag attached. " msgstr "" -#: src/iuse.cpp:6613 +#: src/iuse.cpp:6614 msgid " is tied. " msgstr "" -#: src/iuse.cpp:6614 +#: src/iuse.cpp:6615 msgid "balancing" msgstr "" -#: src/iuse.cpp:6632 +#: src/iuse.cpp:6633 msgctxt "Someone" msgid " looks sad. " msgstr "" -#: src/iuse.cpp:6634 +#: src/iuse.cpp:6635 msgctxt "Someone" msgid " looks depressed. " msgstr "" -#: src/iuse.cpp:6640 +#: src/iuse.cpp:6641 msgctxt "Someone" msgid " is writhing in pain. " msgstr "" -#: src/iuse.cpp:6643 +#: src/iuse.cpp:6644 msgid "rides" msgstr "" -#: src/iuse.cpp:6645 +#: src/iuse.cpp:6646 #, c-format msgid " is riding %s. " msgstr "" -#: src/iuse.cpp:6649 +#: src/iuse.cpp:6650 msgid "A bionic LED is glowing softly. " msgstr "" #. ~ %1$s: vehicle part name, %2$s: vehicle name -#: src/iuse.cpp:6737 +#: src/iuse.cpp:6738 #, c-format msgctxt "vehicle part" msgid "%1$s from %2$s" msgstr "" #. ~ %1$s: terrain description, %2$s: item name -#: src/iuse.cpp:6755 +#: src/iuse.cpp:6756 #, c-format msgctxt "terrain and item" msgid "%1$s with a %2$s" msgstr "" -#: src/iuse.cpp:6798 +#: src/iuse.cpp:6799 #, c-format msgctxt "someone stands/sits *on* something" msgid " on a %s." msgstr "" -#: src/iuse.cpp:6811 +#: src/iuse.cpp:6812 #, c-format msgid "Nearby is %s." msgid_plural "Nearby are %s." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:6883 +#: src/iuse.cpp:6884 msgid "sits" msgstr "" -#: src/iuse.cpp:6885 src/iuse.cpp:6897 +#: src/iuse.cpp:6886 src/iuse.cpp:6898 msgid "stands" msgstr "" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "He" msgstr "" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "She" msgstr "" -#: src/iuse.cpp:6900 +#: src/iuse.cpp:6901 msgctxt "Pronoun" msgid "It" msgstr "" -#: src/iuse.cpp:6933 +#: src/iuse.cpp:6934 msgid "This is a photo of " msgstr "" -#: src/iuse.cpp:6983 +#: src/iuse.cpp:6984 #, c-format msgid "It lies on the %s." msgstr "" -#: src/iuse.cpp:7017 +#: src/iuse.cpp:7018 #, c-format msgid "There is something lying on the ground: %s." msgid_plural "There are some things lying on the ground: %s." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:7024 +#: src/iuse.cpp:7025 #, c-format msgid "Something is visible in the background: %s." msgid_plural "Some objects are visible in the background: %s." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:7031 +#: src/iuse.cpp:7032 #, c-format msgid "There is %s parked in the background." msgid_plural "There are %s parked in the background." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:7038 +#: src/iuse.cpp:7039 #, c-format msgid "There is %s in the background." msgid_plural "There are %s in the background." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:7046 +#: src/iuse.cpp:7047 #, c-format msgid "In the background you can see a %s." msgstr "" -#: src/iuse.cpp:7049 +#: src/iuse.cpp:7050 msgid "" "\n" "\n" "This photo was taken outside." msgstr "" -#: src/iuse.cpp:7051 +#: src/iuse.cpp:7052 msgid "" "\n" "\n" "This photo was taken inside." msgstr "" -#: src/iuse.cpp:7052 src/iuse.cpp:7056 +#: src/iuse.cpp:7053 src/iuse.cpp:7057 msgid " interior" msgstr "" -#: src/iuse.cpp:7054 +#: src/iuse.cpp:7055 msgid "" "\n" "\n" "This photo was taken mostly inside, but outside can be seen." msgstr "" -#: src/iuse.cpp:7058 +#: src/iuse.cpp:7059 msgid "" "\n" "\n" "This photo was taken mostly outside, but inside can be seen." msgstr "" -#: src/iuse.cpp:7066 +#: src/iuse.cpp:7067 msgid "It is sunrise. " msgstr "" -#: src/iuse.cpp:7068 +#: src/iuse.cpp:7069 msgid "It is sunset. " msgstr "" -#: src/iuse.cpp:7070 +#: src/iuse.cpp:7071 msgid "It is night. " msgstr "" -#: src/iuse.cpp:7072 +#: src/iuse.cpp:7073 msgid "It is day. " msgstr "" -#: src/iuse.cpp:7074 +#: src/iuse.cpp:7075 #, c-format msgid "The weather is %s." msgstr "" -#: src/iuse.cpp:7079 +#: src/iuse.cpp:7080 #, c-format msgid "%s appearance:" msgstr "" -#: src/iuse.cpp:7083 +#: src/iuse.cpp:7084 #, c-format msgctxt "Date" msgid "The photo was taken on %s." msgstr "" -#: src/iuse.cpp:7124 +#: src/iuse.cpp:7125 #, c-format msgid "The quality of %s image is better than the previous one." msgstr "" -#: src/iuse.cpp:7127 +#: src/iuse.cpp:7128 #, c-format msgid "The quality of the stored %s image is already maximally detailed." msgstr "" -#: src/iuse.cpp:7130 +#: src/iuse.cpp:7131 #, c-format msgid "But the quality of %s image is worse than the previous one." msgstr "" -#: src/iuse.cpp:7171 src/iuse.cpp:7407 src/iuse.cpp:7461 +#: src/iuse.cpp:7175 src/iuse.cpp:7411 src/iuse.cpp:7465 msgid "You can't see the camera screen, you're blind." msgstr "" -#: src/iuse.cpp:7176 +#: src/iuse.cpp:7180 msgid "Photos saved on camera:" msgstr "" -#: src/iuse.cpp:7234 +#: src/iuse.cpp:7238 msgid "What to do with camera?" msgstr "" -#: src/iuse.cpp:7235 +#: src/iuse.cpp:7239 msgid "Take a photo" msgstr "" -#: src/iuse.cpp:7237 +#: src/iuse.cpp:7241 msgid "No photos in memory" msgstr "" -#: src/iuse.cpp:7240 +#: src/iuse.cpp:7244 msgid "List photos" msgstr "" -#: src/iuse.cpp:7245 +#: src/iuse.cpp:7249 msgid "Upload photos to memory card" msgstr "" -#: src/iuse.cpp:7272 src/iuse.cpp:7859 src/mattack_actors.cpp:749 +#: src/iuse.cpp:7276 src/iuse.cpp:7863 src/mattack_actors.cpp:749 msgid "Click." msgstr "" -#: src/iuse.cpp:7282 +#: src/iuse.cpp:7286 msgid "You have the wrong camera focus." msgstr "" -#: src/iuse.cpp:7318 +#: src/iuse.cpp:7322 #, c-format msgid "A %s got in the way of your photo." msgstr "" -#: src/iuse.cpp:7326 +#: src/iuse.cpp:7330 msgid "Strange… there's nothing in the center of this picture?" msgstr "" -#: src/iuse.cpp:7330 +#: src/iuse.cpp:7334 #, c-format msgid "Strange… %s isn't visible on the picture?" msgstr "" -#: src/iuse.cpp:7333 +#: src/iuse.cpp:7337 #, c-format msgid "%s got in the way of your photo." msgstr "" -#: src/iuse.cpp:7363 +#: src/iuse.cpp:7367 msgid "You took a selfie." msgstr "" -#: src/iuse.cpp:7366 +#: src/iuse.cpp:7370 #, c-format msgid "You took a photo of %s." msgstr "" -#: src/iuse.cpp:7368 +#: src/iuse.cpp:7372 #, c-format msgid "You took a photo of %1$s. It is %2$s." msgstr "" -#: src/iuse.cpp:7385 +#: src/iuse.cpp:7389 #, c-format msgid "%s looks blinded." msgstr "" -#: src/iuse.cpp:7472 +#: src/iuse.cpp:7476 msgid "Insert memory card" msgstr "" -#: src/iuse.cpp:7488 +#: src/iuse.cpp:7492 msgid "This memory card is encrypted. Format and clear data?" msgstr "" -#: src/iuse.cpp:7493 +#: src/iuse.cpp:7497 msgid "Are you sure you want to clear the old data on the card?" msgstr "" -#: src/iuse.cpp:7506 +#: src/iuse.cpp:7510 msgid "You upload your photos and monster collection to the memory card." msgstr "" -#: src/iuse.cpp:7523 +#: src/iuse.cpp:7527 #, c-format msgid "%s automatically turned off!" msgstr "" -#: src/iuse.cpp:7535 +#: src/iuse.cpp:7539 #, c-format msgid "%s on your wrists opened!" msgstr "" -#: src/iuse.cpp:7549 +#: src/iuse.cpp:7553 #, c-format msgid "" "The %s crackle with electricity from your bionic, then come off your hands!" msgstr "" -#: src/iuse.cpp:7557 +#: src/iuse.cpp:7561 msgid "a police siren, whoop WHOOP." msgstr "" -#: src/iuse.cpp:7571 +#: src/iuse.cpp:7575 msgid "The cuffs try to shock you, but you're protected from electricity." msgstr "" -#: src/iuse.cpp:7574 +#: src/iuse.cpp:7578 msgid "Ouch, the cuffs shock you!" msgstr "" -#: src/iuse.cpp:7583 +#: src/iuse.cpp:7587 #, c-format msgid "The %s spark with electricity!" msgstr "" -#: src/iuse.cpp:7603 +#: src/iuse.cpp:7607 #, c-format msgid "The %s are clamped tightly on your wrists. You can't take them off." msgstr "" -#: src/iuse.cpp:7606 +#: src/iuse.cpp:7610 #, c-format msgid "The %s have discharged and can be taken off." msgstr "" -#: src/iuse.cpp:7631 +#: src/iuse.cpp:7635 #, c-format msgid "Your HUD lights-up: \"Your shift ends in %s\"." msgstr "" -#: src/iuse.cpp:7643 src/iuse.cpp:7647 +#: src/iuse.cpp:7647 src/iuse.cpp:7651 msgid "Using RC car:" msgstr "" -#: src/iuse.cpp:7644 +#: src/iuse.cpp:7648 msgid "Put a bomb to car" msgstr "" -#: src/iuse.cpp:7657 +#: src/iuse.cpp:7661 msgid "The RC car's batteries seem to be dead." msgstr "" -#: src/iuse.cpp:7664 +#: src/iuse.cpp:7668 msgid "" "You turned on your RC car; now place it on the ground, and use your radio " "control to play." msgstr "" -#: src/iuse.cpp:7678 +#: src/iuse.cpp:7682 msgid "Arm what?" msgstr "" -#: src/iuse.cpp:7689 +#: src/iuse.cpp:7693 #, c-format msgid "You armed your RC car with %s." msgstr "" -#: src/iuse.cpp:7693 +#: src/iuse.cpp:7697 #, c-format msgid "You want to arm your RC car with %s? But how?" msgstr "" -#: src/iuse.cpp:7696 +#: src/iuse.cpp:7700 #, c-format msgid "Your %s is too heavy or bulky for this RC car." msgstr "" -#: src/iuse.cpp:7706 +#: src/iuse.cpp:7710 msgid "You disarmed your RC car." msgstr "" #. ~Sound of a radio controlled car moving around -#: src/iuse.cpp:7717 +#: src/iuse.cpp:7721 msgid "buzzz…" msgstr "" -#: src/iuse.cpp:7726 +#: src/iuse.cpp:7730 msgid "What to do with your activated RC car?" msgstr "" -#: src/iuse.cpp:7737 +#: src/iuse.cpp:7741 msgid "You turned off your RC car." msgstr "" -#: src/iuse.cpp:7750 src/iuse.cpp:7761 +#: src/iuse.cpp:7754 src/iuse.cpp:7765 msgid "beep" msgstr "" -#: src/iuse.cpp:7788 +#: src/iuse.cpp:7792 msgid "Take control of RC car" msgstr "" -#: src/iuse.cpp:7790 +#: src/iuse.cpp:7794 msgid "Stop controlling RC car" msgstr "" -#: src/iuse.cpp:7793 +#: src/iuse.cpp:7797 msgid "What to do with the radio control?" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press blue button" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press green button" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press red button" msgstr "" -#: src/iuse.cpp:7816 +#: src/iuse.cpp:7820 msgid "No active RC cars on ground and in range." msgstr "" -#: src/iuse.cpp:7823 +#: src/iuse.cpp:7827 msgid "You take control of the RC car." msgstr "" -#: src/iuse.cpp:7836 +#: src/iuse.cpp:7840 #, c-format msgid "" "The %s in your inventory would explode on this signal. Place it down before" " sending the signal." msgstr "" -#: src/iuse.cpp:7853 +#: src/iuse.cpp:7857 #, c-format msgid "" "The %1$s in your %2$s would explode on this signal. Place it down before " "sending the signal." msgstr "" -#: src/iuse.cpp:7874 +#: src/iuse.cpp:7878 msgid "This vehicle's security system has locked you out!" msgstr "" -#: src/iuse.cpp:7886 +#: src/iuse.cpp:7890 msgid "You trigger the alarm!" msgstr "" -#: src/iuse.cpp:7890 +#: src/iuse.cpp:7894 msgid "You quickly bypass the security system!" msgstr "" -#: src/iuse.cpp:7894 +#: src/iuse.cpp:7898 msgid "Try to hack this car's security system?" msgstr "" -#: src/iuse.cpp:7904 +#: src/iuse.cpp:7908 msgid "You waste some time, but fail to affect the security system." msgstr "" -#: src/iuse.cpp:7907 +#: src/iuse.cpp:7911 msgid "You fail to affect the security system." msgstr "" -#: src/iuse.cpp:7911 +#: src/iuse.cpp:7915 msgid "You take some time, but manage to bypass the security system!" msgstr "" -#: src/iuse.cpp:7928 +#: src/iuse.cpp:7932 msgid "Select vehicle to access" msgstr "" -#: src/iuse.cpp:7948 +#: src/iuse.cpp:7952 msgid "No vehicle available." msgstr "" -#: src/iuse.cpp:7970 +#: src/iuse.cpp:7974 msgid "The remote control's battery goes dead." msgstr "" -#: src/iuse.cpp:7973 +#: src/iuse.cpp:7977 msgid "Lost contact with the vehicle." msgstr "" -#: src/iuse.cpp:7976 +#: src/iuse.cpp:7980 msgid "The vehicle's battery died." msgstr "" -#: src/iuse.cpp:7988 +#: src/iuse.cpp:7992 msgid "What to do with the remote vehicle control:" msgstr "" -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Stop controlling the vehicle." msgstr "" -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Take control of a vehicle." msgstr "" -#: src/iuse.cpp:7990 +#: src/iuse.cpp:7994 msgid "Execute one vehicle action" msgstr "" -#: src/iuse.cpp:8019 +#: src/iuse.cpp:8023 msgid "" "Despite using a controller, you still refuse to take control of this " "vehicle." msgstr "" -#: src/iuse.cpp:8023 +#: src/iuse.cpp:8027 msgid "You take control of the vehicle." msgstr "" -#: src/iuse.cpp:8050 +#: src/iuse.cpp:8054 msgid "And when you gaze long into a screen, the screen also gazes into you." msgstr "" -#: src/iuse.cpp:8054 +#: src/iuse.cpp:8058 msgid "The multi-cooker boiled your head!" msgstr "" -#: src/iuse.cpp:8058 +#: src/iuse.cpp:8062 msgid "The characters on the screen display an obscene joke. Strange humor." msgstr "" #. ~ Single-spaced & lowercase are intentional, conveying hurried speech-KA101 -#: src/iuse.cpp:8063 +#: src/iuse.cpp:8067 msgid "Are you sure?! the multi-cooker wants to poison your food!" msgstr "" -#: src/iuse.cpp:8068 +#: src/iuse.cpp:8072 msgid "" "The multi-cooker argues with you about the taste preferences. You don't " "want to deal with it." msgstr "" -#: src/iuse.cpp:8073 +#: src/iuse.cpp:8077 msgid "The multi-cooker runs away!" msgstr "" -#: src/iuse.cpp:8079 +#: src/iuse.cpp:8083 msgid "You're surrounded by aggressive multi-cookers!" msgstr "" -#: src/iuse.cpp:8110 +#: src/iuse.cpp:8114 msgid "" "Batteries low, entering standby mode. With a low buzzing sound the multi-" "cooker shuts down." msgstr "" -#: src/iuse.cpp:8123 +#: src/iuse.cpp:8127 msgid "The multi-cooker should be finishing shortly…" msgstr "" -#: src/iuse.cpp:8143 src/iuse.cpp:8224 +#: src/iuse.cpp:8147 src/iuse.cpp:8228 msgid "" "Obstruction detected. Please remove any items lodged in the multi-cooker." msgstr "" #. ~ sound of a multi-cooker finishing its cycle! -#: src/iuse.cpp:8148 +#: src/iuse.cpp:8152 msgid "ding!" msgstr "" -#: src/iuse.cpp:8168 +#: src/iuse.cpp:8172 msgid "You can't read, and don't understand the screen or the buttons!" msgstr "" -#: src/iuse.cpp:8186 +#: src/iuse.cpp:8190 msgid "Welcome to the RobotChef3000. Choose option:" msgstr "" -#: src/iuse.cpp:8194 +#: src/iuse.cpp:8198 msgid "Stop cooking" msgstr "" -#: src/iuse.cpp:8198 +#: src/iuse.cpp:8202 msgid "Batteries are low." msgstr "" -#: src/iuse.cpp:8201 +#: src/iuse.cpp:8205 msgid "Start cooking" msgstr "" -#: src/iuse.cpp:8209 +#: src/iuse.cpp:8213 msgid "Upgrade multi-cooker" msgstr "" -#: src/iuse.cpp:8212 +#: src/iuse.cpp:8216 msgid "Multi-cooker already upgraded" msgstr "" -#: src/iuse.cpp:8214 +#: src/iuse.cpp:8218 msgid "Multi-cooker unable to upgrade" msgstr "" -#: src/iuse.cpp:8221 +#: src/iuse.cpp:8225 msgid "Take out dish" msgstr "" -#: src/iuse.cpp:8237 +#: src/iuse.cpp:8241 msgid "Really stop cooking?" msgstr "" -#: src/iuse.cpp:8256 +#: src/iuse.cpp:8260 #, c-format msgid "You don't have a suitable container to store your %s." msgstr "" -#: src/iuse.cpp:8270 +#: src/iuse.cpp:8274 #, c-format msgid "You got the dish from the multi-cooker. The %s smells delicious." msgstr "" -#: src/iuse.cpp:8273 +#: src/iuse.cpp:8277 #, c-format msgid "You got the %s from the multi-cooker." msgstr "" -#: src/iuse.cpp:8287 +#: src/iuse.cpp:8291 msgid "Choose desired meal:" msgstr "" -#: src/iuse.cpp:8336 +#: src/iuse.cpp:8340 #, c-format msgid "The multi-cooker needs %d charges to cook this dish." msgstr "" -#: src/iuse.cpp:8358 +#: src/iuse.cpp:8362 msgid "" "The screen flashes blue symbols and scales as the multi-cooker begins to " "shake." msgstr "" -#: src/iuse.cpp:8372 +#: src/iuse.cpp:8376 msgid "Your morale is too low to craft…" msgstr "" -#: src/iuse.cpp:8381 +#: src/iuse.cpp:8385 #, c-format msgid "You need a %s." msgstr "" -#: src/iuse.cpp:8387 +#: src/iuse.cpp:8391 #, c-format msgid "You need an item with %s of 1 or more to disassemble this." msgstr "" -#: src/iuse.cpp:8413 +#: src/iuse.cpp:8417 msgid "" "You've successfully upgraded the multi-cooker, master tinkerer! Now it " "cooks faster!" msgstr "" -#: src/iuse.cpp:8423 +#: src/iuse.cpp:8427 msgid "" "You sagely examine and analyze the multi-cooker, but don't manage to " "accomplish anything." msgstr "" -#: src/iuse.cpp:8426 +#: src/iuse.cpp:8430 msgid "" "Your tinkering nearly breaks the multi-cooker! Fortunately, it still works," " but best to stop messing with it." msgstr "" -#: src/iuse.cpp:8456 +#: src/iuse.cpp:8460 msgid "Attach cable to the vehicle that will do the towing." msgstr "" -#: src/iuse.cpp:8470 src/iuse.cpp:8537 +#: src/iuse.cpp:8474 src/iuse.cpp:8541 msgid "That vehicle already has a tow-line attached." msgstr "" -#: src/iuse.cpp:8474 src/iuse.cpp:8547 +#: src/iuse.cpp:8478 src/iuse.cpp:8551 msgid "You can't attach the tow-line to an internal part." msgstr "" -#: src/iuse.cpp:8504 src/iuse.cpp:8605 src/iuse.cpp:8686 src/iuse.cpp:8875 +#: src/iuse.cpp:8508 src/iuse.cpp:8606 src/iuse.cpp:8699 src/iuse.cpp:8894 msgid "Using cable:" msgstr "" -#: src/iuse.cpp:8505 src/iuse.cpp:8688 src/iuse.cpp:8877 +#: src/iuse.cpp:8509 src/iuse.cpp:8701 src/iuse.cpp:8896 msgid "Detach and re-spool the cable" msgstr "" -#: src/iuse.cpp:8506 src/iuse.cpp:8691 +#: src/iuse.cpp:8510 src/iuse.cpp:8704 msgid "Attach loose end to vehicle" msgstr "" -#: src/iuse.cpp:8523 +#: src/iuse.cpp:8527 msgid "Attach cable to vehicle that will be towed." msgstr "" -#: src/iuse.cpp:8542 +#: src/iuse.cpp:8546 msgid "You can't set a vehicle to tow itself!" msgstr "" -#: src/iuse.cpp:8559 +#: src/iuse.cpp:8563 #, c-format msgid "You link up the %1$s and the %2$s." msgstr "" -#: src/iuse.cpp:8586 +#: src/iuse.cpp:8590 msgid "Choose UPS:" msgstr "" -#: src/iuse.cpp:8587 +#: src/iuse.cpp:8591 msgid "You don't have any UPS." msgstr "" -#: src/iuse.cpp:8606 -msgid "Attach cable to vehicle" +#: src/iuse.cpp:8592 +msgid "Choose solar panel:" +msgstr "" + +#: src/iuse.cpp:8593 +msgid "You don't have any solar panels." msgstr "" #: src/iuse.cpp:8607 +msgid "Attach cable to vehicle" +msgstr "" + +#: src/iuse.cpp:8608 msgid "Attach cable to self" msgstr "" -#: src/iuse.cpp:8609 +#: src/iuse.cpp:8610 msgid "Attach cable to solar pack" msgstr "" -#: src/iuse.cpp:8612 +#: src/iuse.cpp:8613 msgid "Attach cable to UPS" msgstr "" -#: src/iuse.cpp:8621 +#: src/iuse.cpp:8622 msgid "You attach the cable to your Cable Charger System." msgstr "" -#: src/iuse.cpp:8625 +#: src/iuse.cpp:8638 msgid "You attach the cable to the solar pack." msgstr "" -#: src/iuse.cpp:8639 +#: src/iuse.cpp:8652 msgid "You attach the cable to the UPS." msgstr "" -#: src/iuse.cpp:8644 src/iuse.cpp:8758 +#: src/iuse.cpp:8657 src/iuse.cpp:8782 msgid "Attach cable to vehicle where?" msgstr "" -#: src/iuse.cpp:8694 +#: src/iuse.cpp:8707 msgid "Attach loose end to self" msgstr "" -#: src/iuse.cpp:8696 +#: src/iuse.cpp:8709 msgid "Attach loose end to solar pack" msgstr "" -#: src/iuse.cpp:8699 +#: src/iuse.cpp:8712 msgid "Attach loose end to UPS" msgstr "" -#: src/iuse.cpp:8712 +#: src/iuse.cpp:8724 msgid "You attach the cable to the Cable Charger System." msgstr "" -#: src/iuse.cpp:8716 src/iuse.cpp:8735 +#: src/iuse.cpp:8728 src/iuse.cpp:8759 msgid "You are now plugged to the solar backpack." msgstr "" -#: src/iuse.cpp:8722 src/iuse.cpp:8748 +#: src/iuse.cpp:8734 src/iuse.cpp:8772 msgid "You are now plugged to the UPS." msgstr "" -#: src/iuse.cpp:8729 +#: src/iuse.cpp:8741 msgid "You are now plugged to the vehicle." msgstr "" -#: src/iuse.cpp:8774 +#: src/iuse.cpp:8798 msgid "You are now plugged into the vehicle." msgstr "" -#: src/iuse.cpp:8780 src/iuse.cpp:8912 +#: src/iuse.cpp:8804 src/iuse.cpp:8930 #, c-format msgid "There is no need to connect the %s to itself." msgstr "" -#: src/iuse.cpp:8807 src/iuse.cpp:8939 +#: src/iuse.cpp:8831 src/iuse.cpp:8957 #, c-format msgid "You link up the electric systems of the %1$s and the %2$s." msgstr "" -#: src/iuse.cpp:8838 src/iuse.cpp:8898 +#: src/iuse.cpp:8857 src/iuse.cpp:8916 msgid "Attach cable to appliance where?" msgstr "" -#: src/iuse.cpp:8845 +#: src/iuse.cpp:8864 msgid "There's no appliance here." msgstr "" -#: src/iuse.cpp:8879 +#: src/iuse.cpp:8898 msgid "Attach loose end to appliance" msgstr "" -#: src/iuse.cpp:8906 +#: src/iuse.cpp:8924 msgid "There's no appliance there." msgstr "" -#: src/iuse.cpp:8957 +#: src/iuse.cpp:8975 msgid "You need soap to use this." msgstr "" -#: src/iuse.cpp:8983 +#: src/iuse.cpp:9001 #, c-format msgid "The %s's monitor slowly outputs the data…" msgstr "" -#: src/iuse.cpp:8994 src/iuse.cpp:9000 src/iuse.cpp:9013 +#: src/iuse.cpp:9012 src/iuse.cpp:9018 src/iuse.cpp:9031 #, c-format msgid "The %1$s reads %2$s." msgstr "" -#: src/iuse.cpp:9053 +#: src/iuse.cpp:9071 msgid "You can't see the Sun from here." msgstr "" -#: src/iuse.cpp:9055 +#: src/iuse.cpp:9073 #, c-format msgid "The Sun is at an altitude of %.1f°." msgstr "" -#: src/iuse.cpp:9057 +#: src/iuse.cpp:9075 msgid "The Sun is below the horizon." msgstr "" -#: src/iuse.cpp:9065 +#: src/iuse.cpp:9083 #, c-format msgid "The illumination is %.1f." msgstr "" -#: src/iuse.cpp:9079 +#: src/iuse.cpp:9097 #, c-format msgid "" "Incident light: %.1f\n" @@ -425019,462 +425823,467 @@ msgid "" "Incident irradiance %.1f" msgstr "" -#: src/iuse.cpp:9093 +#: src/iuse.cpp:9111 #, c-format msgid "You check your registered calories intake on your %s." msgstr "" -#: src/iuse.cpp:9109 src/iuse_actor.cpp:231 src/iuse_actor.cpp:2410 +#: src/iuse.cpp:9127 src/iuse_actor.cpp:234 src/iuse_actor.cpp:2417 #, c-format msgid "You need to wear the %1$s before activating it." msgstr "" -#: src/iuse.cpp:9113 +#: src/iuse.cpp:9131 msgid "Choose hologram direction." msgstr "" -#: src/iuse.cpp:9121 +#: src/iuse.cpp:9139 msgid "Can't create a hologram there." msgstr "" -#: src/iuse.cpp:9141 +#: src/iuse.cpp:9159 #, c-format msgid "The %s must be installed in a vehicle before being loaded." msgstr "" -#: src/iuse.cpp:9155 +#: src/iuse.cpp:9173 #, c-format msgid "Error restoring monster: %s" msgstr "" -#: src/iuse.cpp:9180 +#: src/iuse.cpp:9198 #, c-format msgid "%s holding %s" msgstr "" -#: src/iuse.cpp:9191 +#: src/iuse.cpp:9209 msgid "You can't capture a creature mounted." msgstr "" -#: src/iuse.cpp:9206 +#: src/iuse.cpp:9224 #, c-format msgid "There is no place to put the %s." msgstr "" -#: src/iuse.cpp:9209 src/iuse_actor.cpp:880 +#: src/iuse.cpp:9227 src/iuse_actor.cpp:887 #, c-format msgid "Place the %s where?" msgstr "" -#: src/iuse.cpp:9218 +#: src/iuse.cpp:9236 #, c-format msgid "You can't place the %s there!" msgstr "" -#: src/iuse.cpp:9236 +#: src/iuse.cpp:9254 #, c-format msgid "Grab which creature to place in the %s?" msgstr "" -#: src/iuse.cpp:9239 +#: src/iuse.cpp:9257 msgid "There is no creature nearby you can capture." msgstr "" -#: src/iuse.cpp:9251 +#: src/iuse.cpp:9269 #, c-format msgid "The %1$s is too big to put in your %2$s." msgstr "" -#: src/iuse.cpp:9261 +#: src/iuse.cpp:9279 #, c-format msgid "You capture the %1$s in your %2$s." msgstr "" -#: src/iuse.cpp:9265 +#: src/iuse.cpp:9283 #, c-format msgid "The %1$s avoids your attempts to put it in the %2$s." msgstr "" -#: src/iuse.cpp:9270 +#: src/iuse.cpp:9288 #, c-format msgid "The %s can't capture nothing" msgstr "" -#: src/iuse.cpp:9284 +#: src/iuse.cpp:9302 msgid "Put the ladder where?" msgstr "" -#: src/iuse.cpp:9291 +#: src/iuse.cpp:9309 msgid "Can't place it there." msgstr "" -#: src/iuse.cpp:9295 +#: src/iuse.cpp:9313 msgid "You set down the ladder." msgstr "" -#: src/iuse.cpp:9330 src/iuse.cpp:9351 src/iuse.cpp:9369 +#: src/iuse.cpp:9348 src/iuse.cpp:9369 src/iuse.cpp:9387 msgid "You're carrying too much to clean anything." msgstr "" -#: src/iuse.cpp:9419 +#: src/iuse.cpp:9437 msgid "Cleanser" msgstr "" -#: src/iuse.cpp:9422 +#: src/iuse.cpp:9440 msgid "ITEMS TO CLEAN" msgstr "" -#: src/iuse.cpp:9427 +#: src/iuse.cpp:9445 msgid "Multiclean" msgstr "" -#: src/iuse.cpp:9428 +#: src/iuse.cpp:9446 msgid "To clean x items, type a number before selecting." msgstr "" -#: src/iuse.cpp:9430 +#: src/iuse.cpp:9448 msgid "You have nothing to clean." msgstr "" -#: src/iuse.cpp:9483 +#: src/iuse.cpp:9501 msgid "You are too weak to even try." msgstr "" -#: src/iuse.cpp:9487 +#: src/iuse.cpp:9505 msgid "" "You use all your strength, but the stick won't break. Perhaps try again?" msgstr "" -#: src/iuse.cpp:9496 +#: src/iuse.cpp:9514 msgid "You try to break the stick in two, but it shatters into splinters." msgstr "" -#: src/iuse.cpp:9500 +#: src/iuse.cpp:9518 msgid "The stick breaks clean into two parts." msgstr "" -#: src/iuse.cpp:9504 +#: src/iuse.cpp:9522 msgid "You break the stick, but one half shatters into splinters." msgstr "" -#: src/iuse.cpp:9516 +#: src/iuse.cpp:9534 msgid "The throbbing of the infection diminishes. Slightly." msgstr "" -#: src/iuse.cpp:9527 +#: src/iuse.cpp:9545 msgid "You feel much better - almost entirely." msgstr "" -#: src/iuse.cpp:9559 src/iuse.cpp:9598 +#: src/iuse.cpp:9577 src/iuse.cpp:9616 #, c-format msgid "Wield the %s and start working?" msgstr "" -#: src/iuse.cpp:9613 +#: src/iuse.cpp:9631 #, c-format msgid "You pop a %s." msgstr "" -#: src/iuse.cpp:9616 +#: src/iuse.cpp:9634 msgid "" "Simply taking more melatonin won't help. You have to go to sleep for it to " "work." msgstr "" -#: src/iuse.cpp:9624 +#: src/iuse.cpp:9642 #, c-format msgid "You flip a %s." msgstr "" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Heads!" msgstr "" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Tails!" msgstr "" -#: src/iuse.cpp:9637 +#: src/iuse.cpp:9655 #, c-format msgid "Play the %s with your friends?" msgstr "" -#: src/iuse.cpp:9638 +#: src/iuse.cpp:9656 #, c-format msgid "Play the %s with your friend?" msgstr "" -#: src/iuse.cpp:9646 +#: src/iuse.cpp:9664 #, c-format msgid "You and your %d friend start playing." msgid_plural "You and your %d friends start playing." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:9649 +#: src/iuse.cpp:9667 msgid "You and your friend start playing." msgstr "" -#: src/iuse.cpp:9658 src/iuse.cpp:9668 +#: src/iuse.cpp:9676 src/iuse.cpp:9686 msgid "You start playing." msgstr "" -#: src/iuse.cpp:9667 +#: src/iuse.cpp:9685 #, c-format msgid "Play a game with the %s?" msgstr "" -#: src/iuse.cpp:9679 +#: src/iuse.cpp:9697 #, c-format msgid "You ask the %s, then flip it." msgstr "" -#: src/iuse.cpp:9693 +#: src/iuse.cpp:9711 #, c-format msgid "The %s says: %s" msgstr "" -#: src/iuse.cpp:9705 src/iuse.cpp:9833 src/iuse.cpp:9886 +#: src/iuse.cpp:9723 src/iuse.cpp:9851 src/iuse.cpp:9904 msgid "Unfortunately your device is not waterproof." msgstr "" -#: src/iuse.cpp:9728 +#: src/iuse.cpp:9746 msgid "Use what storage device?" msgstr "" -#: src/iuse.cpp:9729 +#: src/iuse.cpp:9747 msgid "You don't have any empty book storage devices." msgstr "" -#: src/iuse.cpp:9769 +#: src/iuse.cpp:9787 msgid "What to do with your storage devices:" msgstr "" -#: src/iuse.cpp:9771 +#: src/iuse.cpp:9789 msgid "Copy to device from the card" msgstr "" -#: src/iuse.cpp:9772 +#: src/iuse.cpp:9790 msgid "Copy from device to the card" msgstr "" -#: src/iuse.cpp:9773 +#: src/iuse.cpp:9791 msgid "View books in the card" msgstr "" -#: src/iuse.cpp:9804 +#: src/iuse.cpp:9822 #, c-format msgid "Copied one book to the device." msgid_plural "Copied %1$s books to the device." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:9809 +#: src/iuse.cpp:9827 msgid "Copied one book to the %2$s." msgid_plural "Copied %1$s books to the %2$s." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:9858 +#: src/iuse.cpp:9876 msgid "Scan which book?" msgstr "" -#: src/iuse.cpp:9925 +#: src/iuse.cpp:9943 msgid "You rethink trying to write underwater." msgstr "" -#: src/iuse.cpp:9933 +#: src/iuse.cpp:9951 msgid "View recipes" msgstr "" -#: src/iuse.cpp:9935 +#: src/iuse.cpp:9953 msgid "Copy a recipe from a book" msgstr "" -#: src/iuse.cpp:9960 src/iuse.cpp:10004 src/iuse.cpp:10107 +#: src/iuse.cpp:9978 src/iuse.cpp:10022 src/iuse.cpp:10125 #, c-format msgid "%1$d page" msgid_plural "%1$d pages" msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:9975 +#: src/iuse.cpp:9993 msgid "You do not have anything to write with." msgstr "" -#: src/iuse.cpp:9981 +#: src/iuse.cpp:9999 msgid "You do not have any recipes you can copy." msgstr "" -#: src/iuse.cpp:9989 +#: src/iuse.cpp:10007 msgid "Choose recipe to copy" msgstr "" -#: src/iuse.cpp:10019 +#: src/iuse.cpp:10037 msgid "You do not have enough paper to copy this recipe." msgstr "" -#: src/iuse.cpp:10024 +#: src/iuse.cpp:10042 msgid "Your recipe book can not fit this recipe." msgstr "" -#: src/iuse.cpp:10030 +#: src/iuse.cpp:10048 #, c-format msgid "Your recipe book already has a recipe for %s." msgstr "" -#: src/iuse.cpp:10053 +#: src/iuse.cpp:10071 msgid "Your writing tool does not have enough charges." msgstr "" -#: src/iuse.cpp:10069 +#: src/iuse.cpp:10087 #, c-format msgid "Doing that would ruin the %1$s." msgstr "" -#: src/iuse.cpp:10074 +#: src/iuse.cpp:10092 msgid "You have no recipes to manage." msgstr "" -#: src/iuse.cpp:10079 +#: src/iuse.cpp:10097 msgid "Manage recipes" msgstr "" -#: src/iuse.cpp:10101 +#: src/iuse.cpp:10119 msgid " (KNOWN)" msgstr "" -#: src/iuse.cpp:10116 +#: src/iuse.cpp:10134 #, c-format msgid "Remove the recipe for %1$s?" msgstr "" -#: src/iuse.cpp:10136 +#: src/iuse.cpp:10154 msgid "Check voltage where?" msgstr "" -#: src/iuse.cpp:10145 +#: src/iuse.cpp:10163 msgid "There's nothing to measure there." msgstr "" -#: src/iuse.cpp:10149 +#: src/iuse.cpp:10167 #, c-format msgid "The %1$s has voltage." msgstr "" -#: src/iuse.cpp:10151 +#: src/iuse.cpp:10169 #, c-format msgid "The %1$s has no voltage." msgstr "" -#: src/iuse.cpp:10170 +#: src/iuse.cpp:10188 #, c-format msgid "Your %s is broken and won't activate." msgstr "" -#: src/iuse_actor.cpp:197 +#: src/iuse_actor.cpp:198 #, c-format msgid "The %s is empty!" msgstr "" -#: src/iuse_actor.cpp:235 src/iuse_actor.cpp:2414 +#: src/iuse_actor.cpp:238 src/iuse_actor.cpp:2421 #, c-format msgid "You need to wield the %1$s before activating it." msgstr "" -#: src/iuse_actor.cpp:245 +#: src/iuse_actor.cpp:242 +#, c-format +msgid "You need to empty the %1$s before activating it." +msgstr "" + +#: src/iuse_actor.cpp:252 #, c-format msgid "Your %1$s mutation prevents you from doing that." msgstr "" -#: src/iuse_actor.cpp:267 +#: src/iuse_actor.cpp:274 msgid "You can't do that while underwater" msgstr "" -#: src/iuse_actor.cpp:283 src/iuse_actor.cpp:1213 +#: src/iuse_actor.cpp:290 src/iuse_actor.cpp:1220 msgid "You light a fire, but it isn't enough. You need to light more." msgstr "" -#: src/iuse_actor.cpp:370 +#: src/iuse_actor.cpp:377 #, c-format msgid "You need a tool with %s." msgid_plural "You need tools with %s." msgstr[0] "" msgstr[1] "" -#: src/iuse_actor.cpp:408 +#: src/iuse_actor.cpp:415 #, c-format msgid "Turns into: %s" msgstr "" -#: src/iuse_actor.cpp:411 src/iuse_actor.cpp:525 +#: src/iuse_actor.cpp:418 src/iuse_actor.cpp:532 msgid "Countdown: " msgstr "" -#: src/iuse_actor.cpp:437 +#: src/iuse_actor.cpp:444 #, c-format msgid "You unpack the %s." msgstr "" -#: src/iuse_actor.cpp:470 +#: src/iuse_actor.cpp:477 msgid "This item could be unpacked to receive something." msgstr "" -#: src/iuse_actor.cpp:509 +#: src/iuse_actor.cpp:516 msgid "It's already been triggered." msgstr "" -#: src/iuse_actor.cpp:605 +#: src/iuse_actor.cpp:612 #, c-format msgid "You've already set the %s's timer you might want to get away from it." msgstr "" -#: src/iuse_actor.cpp:651 +#: src/iuse_actor.cpp:658 msgid "Power at epicenter: " msgstr "" -#: src/iuse_actor.cpp:654 +#: src/iuse_actor.cpp:661 msgid "Casing mass: " msgstr "" -#: src/iuse_actor.cpp:655 +#: src/iuse_actor.cpp:662 msgid "Fragment mass: " msgstr "" -#: src/iuse_actor.cpp:722 +#: src/iuse_actor.cpp:729 msgid "Vitamins (RDA) and Compounds (U): " msgstr "" -#: src/iuse_actor.cpp:726 +#: src/iuse_actor.cpp:733 msgid "You need a syringe to inject this drug." msgstr "" -#: src/iuse_actor.cpp:737 src/iuse_actor.cpp:748 +#: src/iuse_actor.cpp:744 src/iuse_actor.cpp:755 #, c-format msgid "You need %1$s to consume %2$s!" msgstr "" -#: src/iuse_actor.cpp:738 src/iuse_actor.cpp:749 +#: src/iuse_actor.cpp:745 src/iuse_actor.cpp:756 #, c-format msgid "I need a %1$s to consume %2$s!" msgstr "" -#: src/iuse_actor.cpp:865 +#: src/iuse_actor.cpp:872 #, c-format msgid "This requires %d charges to activate." msgstr "" -#: src/iuse_actor.cpp:875 +#: src/iuse_actor.cpp:882 #, c-format msgid "There is no adjacent square to release the %s in!" msgstr "" -#: src/iuse_actor.cpp:887 +#: src/iuse_actor.cpp:894 #, c-format msgid "You cannot place a %s there." msgstr "" -#: src/iuse_actor.cpp:901 +#: src/iuse_actor.cpp:908 #, c-format msgid "" "If you had standard factory-built %1$s bullets, you could load the %2$s." @@ -425482,143 +426291,143 @@ msgstr "" #. ~ First %s is the ammo item (with plural form and count included), second #. is the monster name -#: src/iuse_actor.cpp:909 +#: src/iuse_actor.cpp:916 #, c-format msgid "You load %1$d x %2$s round into the %3$s." msgid_plural "You load %1$d x %2$s rounds into the %3$s." msgstr[0] "" msgstr[1] "" -#: src/iuse_actor.cpp:924 +#: src/iuse_actor.cpp:931 #, c-format msgid "You deploy the %s wrong. It is hostile!" msgstr "" -#: src/iuse_actor.cpp:930 +#: src/iuse_actor.cpp:937 #, c-format msgid "You deploy the %s." msgstr "" -#: src/iuse_actor.cpp:960 +#: src/iuse_actor.cpp:967 msgid "Place npc where?" msgstr "" -#: src/iuse_actor.cpp:969 +#: src/iuse_actor.cpp:976 msgid "There is no square to spawn npc in!" msgstr "" -#: src/iuse_actor.cpp:991 +#: src/iuse_actor.cpp:998 msgid "a crafting station" msgstr "" -#: src/iuse_actor.cpp:995 +#: src/iuse_actor.cpp:1002 msgid "a place to hang corpses for butchering" msgstr "" -#: src/iuse_actor.cpp:999 +#: src/iuse_actor.cpp:1006 msgid "" "a flat surface to butcher onto or eat meals from" msgstr "" -#: src/iuse_actor.cpp:1002 +#: src/iuse_actor.cpp:1009 msgid "a place to sit" msgstr "" -#: src/iuse_actor.cpp:1005 +#: src/iuse_actor.cpp:1012 msgid "a place to hide" msgstr "" -#: src/iuse_actor.cpp:1008 +#: src/iuse_actor.cpp:1015 msgid "a safe place to contain a fire" msgstr "" -#: src/iuse_actor.cpp:1011 +#: src/iuse_actor.cpp:1018 msgid "a place to smoke or dry food for preservation" msgstr "" -#: src/iuse_actor.cpp:1016 +#: src/iuse_actor.cpp:1023 #, c-format msgid "" "Can be activated to deploy as furniture (%s)." msgstr "" -#: src/iuse_actor.cpp:1022 +#: src/iuse_actor.cpp:1029 #, c-format msgid "" "Can be activated to deploy as furniture (%s), " "which can then be used as %s." msgstr "" -#: src/iuse_actor.cpp:1041 +#: src/iuse_actor.cpp:1048 msgid "Deploy where?" msgstr "" -#: src/iuse_actor.cpp:1050 +#: src/iuse_actor.cpp:1057 msgid "You attempt to become one with the furniture. It doesn't work." msgstr "" -#: src/iuse_actor.cpp:1059 +#: src/iuse_actor.cpp:1066 #, c-format msgid "The space under %s is too cramped to deploy a %s in." msgstr "" -#: src/iuse_actor.cpp:1066 +#: src/iuse_actor.cpp:1073 #, c-format msgid "You can't deploy a %s there." msgstr "" -#: src/iuse_actor.cpp:1071 +#: src/iuse_actor.cpp:1078 msgid "There is already furniture at that location." msgstr "" -#: src/iuse_actor.cpp:1075 +#: src/iuse_actor.cpp:1082 msgid "Before deploying furniture, you need to clear the tile." msgstr "" -#: src/iuse_actor.cpp:1123 +#: src/iuse_actor.cpp:1130 #, c-format msgid "There isn't anything new on the %s." msgstr "" -#: src/iuse_actor.cpp:1159 +#: src/iuse_actor.cpp:1166 msgid "Light where?" msgstr "" -#: src/iuse_actor.cpp:1167 +#: src/iuse_actor.cpp:1174 msgid "You would set yourself on fire." msgstr "" -#: src/iuse_actor.cpp:1168 +#: src/iuse_actor.cpp:1175 msgid "But you're already smokin' hot." msgstr "" -#: src/iuse_actor.cpp:1174 +#: src/iuse_actor.cpp:1181 msgid "There is already a fire." msgstr "" -#: src/iuse_actor.cpp:1189 +#: src/iuse_actor.cpp:1196 msgid "Do you really want to burn your firewood source?" msgstr "" -#: src/iuse_actor.cpp:1202 +#: src/iuse_actor.cpp:1209 msgid "" "There's a brazier there but you haven't set it up to contain the fire. " "Continue?" msgstr "" -#: src/iuse_actor.cpp:1209 +#: src/iuse_actor.cpp:1216 msgid "You successfully light a fire." msgstr "" -#: src/iuse_actor.cpp:1231 src/iuse_actor.cpp:1966 src/iuse_actor.cpp:2065 +#: src/iuse_actor.cpp:1238 src/iuse_actor.cpp:1973 src/iuse_actor.cpp:2072 msgid "This tool doesn't have enough charges." msgstr "" -#: src/iuse_actor.cpp:1235 +#: src/iuse_actor.cpp:1242 msgid "You need direct sunlight to light a fire with this." msgstr "" -#: src/iuse_actor.cpp:1297 +#: src/iuse_actor.cpp:1304 #, c-format msgid "" "If the current weather holds, it will take around %d minute to light a fire." @@ -425628,7 +426437,7 @@ msgid_plural "" msgstr[0] "" msgstr[1] "" -#: src/iuse_actor.cpp:1299 +#: src/iuse_actor.cpp:1306 #, c-format msgid "At your skill level, it will take around %d minute to light a fire." msgid_plural "" @@ -425636,955 +426445,955 @@ msgid_plural "" msgstr[0] "" msgstr[1] "" -#: src/iuse_actor.cpp:1361 +#: src/iuse_actor.cpp:1368 #, c-format msgid "You can not cut the %s with itself." msgstr "" -#: src/iuse_actor.cpp:1415 +#: src/iuse_actor.cpp:1422 #, c-format msgid "Can't salvage anything from %s." msgstr "" -#: src/iuse_actor.cpp:1419 +#: src/iuse_actor.cpp:1426 #, c-format msgid "Try disassembling the %s instead." msgstr "" -#: src/iuse_actor.cpp:1427 +#: src/iuse_actor.cpp:1434 #, c-format msgid "The %s is made of material that cannot be cut up." msgstr "" -#: src/iuse_actor.cpp:1433 +#: src/iuse_actor.cpp:1440 #, c-format msgid "Please empty the %s before cutting it up." msgstr "" -#: src/iuse_actor.cpp:1439 +#: src/iuse_actor.cpp:1446 #, c-format msgid "The %s is too small to salvage material from." msgstr "" -#: src/iuse_actor.cpp:1446 +#: src/iuse_actor.cpp:1453 msgid "You are wielding that, are you sure?" msgstr "" -#: src/iuse_actor.cpp:1448 +#: src/iuse_actor.cpp:1455 msgid "You're wearing that, are you sure?" msgstr "" -#: src/iuse_actor.cpp:1605 +#: src/iuse_actor.cpp:1612 #, c-format msgid "You try to salvage materials from the %s." msgstr "" -#: src/iuse_actor.cpp:1630 +#: src/iuse_actor.cpp:1637 #, c-format msgid "Salvaged %1$i %2$s." msgid_plural "Salvaged %1$i %2$s." msgstr[0] "" msgstr[1] "" -#: src/iuse_actor.cpp:1643 +#: src/iuse_actor.cpp:1650 #, c-format msgid "Could not salvage a %s." msgstr "" -#: src/iuse_actor.cpp:1677 +#: src/iuse_actor.cpp:1684 msgid "You can't inscribe an item that isn't solid!" msgstr "" -#: src/iuse_actor.cpp:1684 +#: src/iuse_actor.cpp:1691 #, c-format msgid "You can't %1$s %2$s because of the material it is made of." msgstr "" -#: src/iuse_actor.cpp:1695 +#: src/iuse_actor.cpp:1702 #, c-format msgid "%s meaning?" msgstr "" -#: src/iuse_actor.cpp:1696 +#: src/iuse_actor.cpp:1703 msgid "It's a label" msgstr "" -#: src/iuse_actor.cpp:1697 +#: src/iuse_actor.cpp:1704 msgid "It's a note" msgstr "" -#: src/iuse_actor.cpp:1716 +#: src/iuse_actor.cpp:1723 msgid "(To delete, clear the text and confirm)\n" msgstr "" #. ~ %1$s: gerund (e.g. carved), %2$s: item name -#: src/iuse_actor.cpp:1718 +#: src/iuse_actor.cpp:1725 #, c-format msgctxt "carving" msgid "%1$s on the %2$s is: " msgstr "" -#: src/iuse_actor.cpp:1722 src/iuse_actor.cpp:1773 +#: src/iuse_actor.cpp:1729 src/iuse_actor.cpp:1780 #, c-format msgid "%s what?" msgstr "" -#: src/iuse_actor.cpp:1753 +#: src/iuse_actor.cpp:1760 #, c-format msgid "%s on what?" msgstr "" -#: src/iuse_actor.cpp:1754 +#: src/iuse_actor.cpp:1761 msgid "The terrain" msgstr "" -#: src/iuse_actor.cpp:1755 +#: src/iuse_actor.cpp:1762 msgid "An item" msgstr "" -#: src/iuse_actor.cpp:1769 +#: src/iuse_actor.cpp:1776 msgid "Write where?" msgstr "" -#: src/iuse_actor.cpp:1777 +#: src/iuse_actor.cpp:1784 msgid "Inscribe which item?" msgstr "" -#: src/iuse_actor.cpp:1784 +#: src/iuse_actor.cpp:1791 #, c-format msgid "You try to bend your %s, but fail." msgstr "" -#: src/iuse_actor.cpp:1825 +#: src/iuse_actor.cpp:1832 msgid "You cauterize yourself." msgstr "" -#: src/iuse_actor.cpp:1828 +#: src/iuse_actor.cpp:1835 msgid "It hurts like hell!" msgstr "" -#: src/iuse_actor.cpp:1830 +#: src/iuse_actor.cpp:1837 msgid "It itches a little." msgstr "" -#: src/iuse_actor.cpp:1833 +#: src/iuse_actor.cpp:1840 msgid "Bleeding has not stopped completely!" msgstr "" -#: src/iuse_actor.cpp:1892 +#: src/iuse_actor.cpp:1899 msgid "" "You are not bleeding or bitten, there is no need to cauterize yourself." msgstr "" -#: src/iuse_actor.cpp:1895 +#: src/iuse_actor.cpp:1902 msgid "You cannot cauterize while mounted." msgstr "" -#: src/iuse_actor.cpp:1901 +#: src/iuse_actor.cpp:1908 msgid "" "You need a source of flame (4 charges worth) before you can cauterize " "yourself." msgstr "" -#: src/iuse_actor.cpp:1905 +#: src/iuse_actor.cpp:1912 #, c-format msgid "You need at least %d charges to cauterize wounds." msgstr "" -#: src/iuse_actor.cpp:2054 +#: src/iuse_actor.cpp:2061 msgid "Hsss" msgstr "" -#: src/iuse_actor.cpp:2102 +#: src/iuse_actor.cpp:2109 msgid "You can't play music while mounted." msgstr "" -#: src/iuse_actor.cpp:2103 +#: src/iuse_actor.cpp:2110 msgid " can't play music while mounted." msgstr "" -#: src/iuse_actor.cpp:2109 +#: src/iuse_actor.cpp:2116 msgid "You can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2110 +#: src/iuse_actor.cpp:2117 msgid " can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2120 src/iuse_actor.cpp:2128 +#: src/iuse_actor.cpp:2127 src/iuse_actor.cpp:2135 #, c-format msgid "You stop playing your %s." msgstr "" -#: src/iuse_actor.cpp:2121 src/iuse_actor.cpp:2129 +#: src/iuse_actor.cpp:2128 src/iuse_actor.cpp:2136 #, c-format msgid " stops playing their %s." msgstr "" -#: src/iuse_actor.cpp:2140 +#: src/iuse_actor.cpp:2147 #, c-format msgid "You need to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2141 +#: src/iuse_actor.cpp:2148 #, c-format msgid " needs to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2150 +#: src/iuse_actor.cpp:2157 #, c-format msgid "You feel too weak to play your %s." msgstr "" -#: src/iuse_actor.cpp:2151 +#: src/iuse_actor.cpp:2158 #, c-format msgid " feels too weak to play their %s." msgstr "" -#: src/iuse_actor.cpp:2164 +#: src/iuse_actor.cpp:2171 #, c-format msgid "You start playing your %s." msgstr "" -#: src/iuse_actor.cpp:2165 +#: src/iuse_actor.cpp:2172 #, c-format msgid " starts playing their %s." msgstr "" #. ~ %1$s: npc name, %2$s: npc action description -#: src/iuse_actor.cpp:2183 +#: src/iuse_actor.cpp:2190 #, c-format msgctxt "play music" msgid "%1$s %2$s" msgstr "" -#: src/iuse_actor.cpp:2189 +#: src/iuse_actor.cpp:2196 msgid "You produce an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2191 +#: src/iuse_actor.cpp:2198 #, c-format msgid "%s produces an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2244 +#: src/iuse_actor.cpp:2251 msgid "This can teach you a spell." msgstr "" -#: src/iuse_actor.cpp:2246 +#: src/iuse_actor.cpp:2253 msgid "This can teach you a number of spells." msgstr "" -#: src/iuse_actor.cpp:2249 +#: src/iuse_actor.cpp:2256 msgid "Spells Contained:" msgstr "" -#: src/iuse_actor.cpp:2260 src/iuse_actor.cpp:2296 +#: src/iuse_actor.cpp:2267 src/iuse_actor.cpp:2303 #, c-format msgid "Level %u" msgstr "" -#: src/iuse_actor.cpp:2262 +#: src/iuse_actor.cpp:2269 #, c-format msgid "%1$s (Max)" msgstr "" -#: src/iuse_actor.cpp:2283 +#: src/iuse_actor.cpp:2290 msgid "You can't read." msgstr "" -#: src/iuse_actor.cpp:2298 +#: src/iuse_actor.cpp:2305 msgid " (Max)" msgstr "" -#: src/iuse_actor.cpp:2305 +#: src/iuse_actor.cpp:2312 msgid "Study to Learn" msgstr "" -#: src/iuse_actor.cpp:2308 +#: src/iuse_actor.cpp:2315 msgid "Can't learn!" msgstr "" -#: src/iuse_actor.cpp:2316 +#: src/iuse_actor.cpp:2323 msgid "You already know everything this could teach you." msgstr "" -#: src/iuse_actor.cpp:2324 +#: src/iuse_actor.cpp:2331 msgid "Study a spell:" msgstr "" -#: src/iuse_actor.cpp:2341 +#: src/iuse_actor.cpp:2348 msgid "Spend how long studying?" msgstr "" -#: src/iuse_actor.cpp:2342 +#: src/iuse_actor.cpp:2349 msgid "30 minutes" msgstr "" -#: src/iuse_actor.cpp:2343 +#: src/iuse_actor.cpp:2350 msgid "1 hour" msgstr "" -#: src/iuse_actor.cpp:2344 +#: src/iuse_actor.cpp:2351 msgid "2 hours" msgstr "" -#: src/iuse_actor.cpp:2345 +#: src/iuse_actor.cpp:2352 msgid "4 hours" msgstr "" -#: src/iuse_actor.cpp:2346 +#: src/iuse_actor.cpp:2353 msgid "8 hours" msgstr "" -#: src/iuse_actor.cpp:2347 +#: src/iuse_actor.cpp:2354 msgid "Until you gain a spell level" msgstr "" -#: src/iuse_actor.cpp:2388 +#: src/iuse_actor.cpp:2395 #, c-format msgid "This item when activated: %1$s" msgstr "" #. ~ %1$s: spell name, %2$i: spell level -#: src/iuse_actor.cpp:2393 +#: src/iuse_actor.cpp:2400 #, c-format msgid "This item casts %1$s at level %2$i." msgstr "" -#: src/iuse_actor.cpp:2397 +#: src/iuse_actor.cpp:2404 msgid "This item never fails." msgstr "" -#: src/iuse_actor.cpp:2478 +#: src/iuse_actor.cpp:2485 #, c-format msgid "You don't think putting your %1$s in your %2$s is a good idea" msgstr "" -#: src/iuse_actor.cpp:2482 +#: src/iuse_actor.cpp:2489 #, c-format msgid "You holster your %s" msgstr "" -#: src/iuse_actor.cpp:2494 +#: src/iuse_actor.cpp:2501 #, c-format msgid "You need to unwield your %s before using it." msgstr "" -#: src/iuse_actor.cpp:2501 +#: src/iuse_actor.cpp:2508 msgid "Holster item" msgstr "" -#: src/iuse_actor.cpp:2508 +#: src/iuse_actor.cpp:2515 #, c-format msgid "Draw %s" msgstr "" -#: src/iuse_actor.cpp:2513 src/monexamine.cpp:365 src/monexamine.cpp:516 +#: src/iuse_actor.cpp:2520 src/monexamine.cpp:365 src/monexamine.cpp:516 #, c-format msgid "Use %s" msgstr "" -#: src/iuse_actor.cpp:2536 +#: src/iuse_actor.cpp:2543 #, c-format msgid "You can't unwield your %s." msgstr "" -#: src/iuse_actor.cpp:2561 +#: src/iuse_actor.cpp:2568 msgid "Can be activated to store suitable items." msgstr "" -#: src/iuse_actor.cpp:2577 +#: src/iuse_actor.cpp:2584 #, c-format msgid "Can be used to assemble: %s" msgstr "" -#: src/iuse_actor.cpp:2587 +#: src/iuse_actor.cpp:2594 #, c-format msgid "Insufficient ammunition to assemble %s" msgstr "" -#: src/iuse_actor.cpp:2632 +#: src/iuse_actor.cpp:2639 msgid "You can't do that while incorporeal." msgstr "" -#: src/iuse_actor.cpp:2633 +#: src/iuse_actor.cpp:2640 msgid " can't do that while incorporeal." msgstr "" -#: src/iuse_actor.cpp:2646 +#: src/iuse_actor.cpp:2653 msgid " can't do that while mounted." msgstr "" -#: src/iuse_actor.cpp:2658 +#: src/iuse_actor.cpp:2665 msgid "Your tool does not have enough charges to do that." msgstr "" -#: src/iuse_actor.cpp:2739 +#: src/iuse_actor.cpp:2746 #, c-format msgid "Your %s is not made of any of:" msgstr "" -#: src/iuse_actor.cpp:2743 +#: src/iuse_actor.cpp:2750 #, c-format msgid "%s (repaired using %s)" msgstr "" -#: src/iuse_actor.cpp:2786 +#: src/iuse_actor.cpp:2793 #, c-format msgid "You don't have enough %s to do that. Have: %d, need: %d" msgstr "" -#: src/iuse_actor.cpp:2872 src/iuse_actor.cpp:4545 +#: src/iuse_actor.cpp:2879 src/iuse_actor.cpp:4552 msgid "You do not have that item!" msgstr "" -#: src/iuse_actor.cpp:2878 +#: src/iuse_actor.cpp:2885 msgid "That requires gunsmithing tools." msgstr "" -#: src/iuse_actor.cpp:2884 +#: src/iuse_actor.cpp:2891 msgid "You cannot repair this type of item." msgstr "" -#: src/iuse_actor.cpp:2894 +#: src/iuse_actor.cpp:2901 msgid "This can be used to repair other items, not itself." msgstr "" -#: src/iuse_actor.cpp:2921 +#: src/iuse_actor.cpp:2928 #, c-format msgid "Your %s is already enhanced to its maximum potential." msgstr "" -#: src/iuse_actor.cpp:2929 src/iuse_actor.cpp:3192 +#: src/iuse_actor.cpp:2936 src/iuse_actor.cpp:3199 #, c-format msgid "You cannot improve your %s any more this way." msgstr "" -#: src/iuse_actor.cpp:3031 +#: src/iuse_actor.cpp:3038 #, c-format msgid "You damage your %s! ( %s-> %s)" msgstr "" -#: src/iuse_actor.cpp:3034 src/iuse_actor.cpp:4701 +#: src/iuse_actor.cpp:3041 src/iuse_actor.cpp:4708 msgid "You destroy it!" msgstr "" -#: src/iuse_actor.cpp:3070 +#: src/iuse_actor.cpp:3077 #, c-format msgid "The %s already fits!" msgstr "" -#: src/iuse_actor.cpp:3073 +#: src/iuse_actor.cpp:3080 #, c-format msgid "This %s cannot be refitted!" msgstr "" -#: src/iuse_actor.cpp:3112 +#: src/iuse_actor.cpp:3119 #, c-format msgid "" "It seems working on your %s is just beyond your current level of expertise." msgstr "" -#: src/iuse_actor.cpp:3151 +#: src/iuse_actor.cpp:3158 #, c-format msgid "You take your %s in, improving the fit." msgstr "" -#: src/iuse_actor.cpp:3167 +#: src/iuse_actor.cpp:3174 #, c-format msgid "You resize the %s to accommodate your tiny build." msgstr "" -#: src/iuse_actor.cpp:3180 +#: src/iuse_actor.cpp:3187 #, c-format msgid "You adjust the %s back to its normal size." msgstr "" -#: src/iuse_actor.cpp:3198 +#: src/iuse_actor.cpp:3205 #, c-format msgid "You make your %s extra sturdy." msgstr "" -#: src/iuse_actor.cpp:3207 +#: src/iuse_actor.cpp:3214 #, c-format msgid "Your %s is already enhanced." msgstr "" -#: src/iuse_actor.cpp:3216 +#: src/iuse_actor.cpp:3223 msgid "Refitting" msgstr "" -#: src/iuse_actor.cpp:3217 +#: src/iuse_actor.cpp:3224 msgid "Downsizing" msgstr "" -#: src/iuse_actor.cpp:3218 +#: src/iuse_actor.cpp:3225 msgid "Upsizing" msgstr "" -#: src/iuse_actor.cpp:3220 +#: src/iuse_actor.cpp:3227 msgid "Practicing" msgstr "" -#: src/iuse_actor.cpp:3229 +#: src/iuse_actor.cpp:3236 msgid "Repair" msgstr "" -#: src/iuse_actor.cpp:3238 +#: src/iuse_actor.cpp:3245 #, c-format msgid "Repair %s" msgstr "" -#: src/iuse_actor.cpp:3310 +#: src/iuse_actor.cpp:3317 msgid "You can't use filthy items for healing." msgstr "" -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "The bleeding is stopped." msgstr "" -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "You stop the bleeding." msgstr "" -#: src/iuse_actor.cpp:3457 +#: src/iuse_actor.cpp:3464 msgid "You reduce the bleeding, but it's not stopped yet." msgstr "" -#: src/iuse_actor.cpp:3458 +#: src/iuse_actor.cpp:3465 msgid "The bleeding is reduced, but not stopped." msgstr "" -#: src/iuse_actor.cpp:3462 +#: src/iuse_actor.cpp:3469 msgid "" "Your dressing is too ineffective for a bleeding of this extent, and you fail" " to stop it." msgstr "" -#: src/iuse_actor.cpp:3463 +#: src/iuse_actor.cpp:3470 msgid "The wound still bleeds." msgstr "" -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "The wound is cleaned." msgstr "" -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "You clean the wound." msgstr "" -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "The wound still looks bad." msgstr "" -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "Your wound still aches." msgstr "" -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "The wound is disinfected." msgstr "" -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "You disinfect the wound." msgstr "" -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "The wound still looks nasty." msgstr "" -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "Your wound still hurts." msgstr "" -#: src/iuse_actor.cpp:3490 +#: src/iuse_actor.cpp:3497 #, c-format msgid "You finish using the %s." msgstr "" #. ~ Healing complete message. %1$s is healer name, %2$s is item name. -#: src/iuse_actor.cpp:3494 +#: src/iuse_actor.cpp:3501 #, c-format msgid "%1$s finishes using the %2$s." msgstr "" -#: src/iuse_actor.cpp:3581 +#: src/iuse_actor.cpp:3588 msgid "That arm is broken. It needs surgical attention or a splint." msgstr "" -#: src/iuse_actor.cpp:3583 +#: src/iuse_actor.cpp:3590 msgid "That leg is broken. It needs surgical attention or a splint." msgstr "" -#: src/iuse_actor.cpp:3608 +#: src/iuse_actor.cpp:3615 msgid "'s biology is not compatible with that item." msgstr "" -#: src/iuse_actor.cpp:3637 +#: src/iuse_actor.cpp:3644 msgid "Select a body part for: " msgstr "" #. ~ %1$s: patient name, %2$s: healing item name -#: src/iuse_actor.cpp:3655 +#: src/iuse_actor.cpp:3662 #, c-format msgctxt "healing" msgid "Select a body part of %1$s for %2$s:" msgstr "" -#: src/iuse_actor.cpp:3669 +#: src/iuse_actor.cpp:3676 msgid "Healing effects " msgstr "" -#: src/iuse_actor.cpp:3674 +#: src/iuse_actor.cpp:3681 msgid "Base healing: " msgstr "" -#: src/iuse_actor.cpp:3675 src/iuse_actor.cpp:3680 +#: src/iuse_actor.cpp:3682 src/iuse_actor.cpp:3687 msgid "Head: " msgstr "" -#: src/iuse_actor.cpp:3676 src/iuse_actor.cpp:3682 +#: src/iuse_actor.cpp:3683 src/iuse_actor.cpp:3689 msgid " Torso: " msgstr "" -#: src/iuse_actor.cpp:3677 src/iuse_actor.cpp:3684 +#: src/iuse_actor.cpp:3684 src/iuse_actor.cpp:3691 msgid " Limbs: " msgstr "" -#: src/iuse_actor.cpp:3679 +#: src/iuse_actor.cpp:3686 msgid "Actual healing: " msgstr "" -#: src/iuse_actor.cpp:3690 +#: src/iuse_actor.cpp:3697 msgid "Base bandaging quality: " msgstr "" -#: src/iuse_actor.cpp:3693 +#: src/iuse_actor.cpp:3700 msgid "Actual bandaging quality: " msgstr "" -#: src/iuse_actor.cpp:3699 +#: src/iuse_actor.cpp:3706 msgid "Base disinfecting quality: " msgstr "" -#: src/iuse_actor.cpp:3702 +#: src/iuse_actor.cpp:3709 msgid "Actual disinfecting quality: " msgstr "" -#: src/iuse_actor.cpp:3707 +#: src/iuse_actor.cpp:3714 msgid "Effect on bleeding: " msgstr "" -#: src/iuse_actor.cpp:3709 +#: src/iuse_actor.cpp:3716 msgid "Actual effect on bleeding: " msgstr "" -#: src/iuse_actor.cpp:3714 +#: src/iuse_actor.cpp:3721 msgid "Chance to heal (percent): " msgstr "" -#: src/iuse_actor.cpp:3716 +#: src/iuse_actor.cpp:3723 msgid "* Bite: " msgstr "" -#: src/iuse_actor.cpp:3720 +#: src/iuse_actor.cpp:3727 msgid "* Infection: " msgstr "" -#: src/iuse_actor.cpp:3724 +#: src/iuse_actor.cpp:3731 msgid "Moves to use: " msgstr "" -#: src/iuse_actor.cpp:3784 +#: src/iuse_actor.cpp:3791 #, c-format msgid "Yeah. Place the %s at your feet. Real damn smart move." msgstr "" -#: src/iuse_actor.cpp:3790 +#: src/iuse_actor.cpp:3797 #, c-format msgid "You can't place a %s there." msgstr "" -#: src/iuse_actor.cpp:3796 +#: src/iuse_actor.cpp:3803 #, c-format msgid "You must place the %s between two solid tiles." msgstr "" -#: src/iuse_actor.cpp:3801 +#: src/iuse_actor.cpp:3808 #, c-format msgid "The %s needs a %s adjacent to it." msgstr "" -#: src/iuse_actor.cpp:3808 +#: src/iuse_actor.cpp:3815 #, c-format msgid "You can't place a %s there. It contains a trap already." msgstr "" -#: src/iuse_actor.cpp:3811 +#: src/iuse_actor.cpp:3818 #, c-format msgid "You trigger a %s!" msgstr "" -#: src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:3847 #, c-format msgid "Place %s where?" msgstr "" -#: src/iuse_actor.cpp:3862 +#: src/iuse_actor.cpp:3869 #, c-format msgid "" "That trap needs a space in %d tiles radius to be clear, centered %d tiles " "from you." msgstr "" -#: src/iuse_actor.cpp:3966 +#: src/iuse_actor.cpp:3973 #, c-format msgid "You saw down the barrel of your %s." msgstr "" -#: src/iuse_actor.cpp:3976 src/iuse_actor.cpp:4035 +#: src/iuse_actor.cpp:3983 src/iuse_actor.cpp:4042 msgid "It's not a gun." msgstr "" -#: src/iuse_actor.cpp:3980 +#: src/iuse_actor.cpp:3987 msgid "The barrel is too small." msgstr "" -#: src/iuse_actor.cpp:3984 +#: src/iuse_actor.cpp:3991 msgid "The barrel is already sawn-off." msgstr "" -#: src/iuse_actor.cpp:3994 +#: src/iuse_actor.cpp:4001 msgid "Can't saw off modified barrels." msgstr "" -#: src/iuse_actor.cpp:4025 +#: src/iuse_actor.cpp:4032 #, c-format msgid "You saw down the stock of your %s." msgstr "" -#: src/iuse_actor.cpp:4039 +#: src/iuse_actor.cpp:4046 msgid "The stock is already sawn-off." msgstr "" -#: src/iuse_actor.cpp:4043 +#: src/iuse_actor.cpp:4050 msgid "This gun doesn't have a stock." msgstr "" -#: src/iuse_actor.cpp:4059 +#: src/iuse_actor.cpp:4066 msgid "" "Can't cut off modern composite stocks (must have an empty stock mount)." msgstr "" -#: src/iuse_actor.cpp:4063 +#: src/iuse_actor.cpp:4070 msgid "Can't cut off modified stocks." msgstr "" -#: src/iuse_actor.cpp:4067 +#: src/iuse_actor.cpp:4074 msgid "Can't cut off accessorized stocks." msgstr "" -#: src/iuse_actor.cpp:4099 +#: src/iuse_actor.cpp:4106 #, c-format msgid "You attach %s to your MOLLE webbing." msgstr "" -#: src/iuse_actor.cpp:4120 +#: src/iuse_actor.cpp:4127 msgid "Remove which accessory?" msgstr "" -#: src/iuse_actor.cpp:4131 +#: src/iuse_actor.cpp:4138 #, c-format msgid "You remove the item from your %s." msgstr "" -#: src/iuse_actor.cpp:4173 +#: src/iuse_actor.cpp:4180 msgid "You can't install bionics while mounted." msgstr "" -#: src/iuse_actor.cpp:4177 +#: src/iuse_actor.cpp:4184 msgid "You can't self-install this CBM." msgstr "" -#: src/iuse_actor.cpp:4179 +#: src/iuse_actor.cpp:4186 msgid "You can't install a filthy CBM!" msgstr "" -#: src/iuse_actor.cpp:4181 +#: src/iuse_actor.cpp:4188 msgid "This CBM is not sterile, you can't install it." msgstr "" -#: src/iuse_actor.cpp:4184 +#: src/iuse_actor.cpp:4191 msgid "This CBM is already deployed. You need to reset it to factory state." msgstr "" -#: src/iuse_actor.cpp:4187 +#: src/iuse_actor.cpp:4194 msgid "Max power capacity already reached" msgstr "" -#: src/iuse_actor.cpp:4192 +#: src/iuse_actor.cpp:4199 msgid "You have already installed this bionic." msgstr "" -#: src/iuse_actor.cpp:4194 +#: src/iuse_actor.cpp:4201 msgid "There is nothing to upgrade." msgstr "" -#: src/iuse_actor.cpp:4203 +#: src/iuse_actor.cpp:4210 msgid "You have a superior version installed." msgstr "" -#: src/iuse_actor.cpp:4242 +#: src/iuse_actor.cpp:4249 msgid "Remove which modification?" msgstr "" -#: src/iuse_actor.cpp:4254 +#: src/iuse_actor.cpp:4261 msgid "" "Are you sure? You may be lacking the skills needed to reattach this " "modification." msgstr "" -#: src/iuse_actor.cpp:4256 +#: src/iuse_actor.cpp:4263 msgid "Remove modification?" msgstr "" -#: src/iuse_actor.cpp:4273 src/iuse_actor.cpp:4347 +#: src/iuse_actor.cpp:4280 src/iuse_actor.cpp:4354 msgid "Doesn't appear to be modded." msgstr "" -#: src/iuse_actor.cpp:4283 +#: src/iuse_actor.cpp:4290 msgid "None of the mods can be removed." msgstr "" -#: src/iuse_actor.cpp:4288 src/iuse_actor.cpp:4361 +#: src/iuse_actor.cpp:4295 src/iuse_actor.cpp:4368 msgid "Has to be taken off first." msgstr "" -#: src/iuse_actor.cpp:4318 +#: src/iuse_actor.cpp:4325 msgid "Modify which part" msgstr "" -#: src/iuse_actor.cpp:4342 +#: src/iuse_actor.cpp:4349 msgid "Need to be wielding." msgstr "" -#: src/iuse_actor.cpp:4356 +#: src/iuse_actor.cpp:4363 msgid "None of the mods can be modified." msgstr "" -#: src/iuse_actor.cpp:4403 +#: src/iuse_actor.cpp:4410 #, c-format msgid "Put up the %s where (%dx%d clear area)?" msgstr "" -#: src/iuse_actor.cpp:4418 src/iuse_actor.cpp:4422 +#: src/iuse_actor.cpp:4425 src/iuse_actor.cpp:4429 #, c-format msgid "The %s is in the way." msgstr "" -#: src/iuse_actor.cpp:4426 +#: src/iuse_actor.cpp:4433 #, c-format msgid "The %s in that direction isn't suitable for placing the %s." msgstr "" -#: src/iuse_actor.cpp:4431 +#: src/iuse_actor.cpp:4438 #, c-format msgid "There is already furniture (%s) there." msgstr "" -#: src/iuse_actor.cpp:4471 +#: src/iuse_actor.cpp:4478 msgid "Use this item to weigh yourself. Includes everything you are wearing." msgstr "" -#: src/iuse_actor.cpp:4477 +#: src/iuse_actor.cpp:4484 msgid "You cannot weigh yourself while mounted." msgstr "" -#: src/iuse_actor.cpp:4483 +#: src/iuse_actor.cpp:4490 #, c-format msgid "ERROR: Max weight of %.0f %s exceeded" msgstr "" -#: src/iuse_actor.cpp:4533 +#: src/iuse_actor.cpp:4540 msgid "You can't see to sew!" msgstr "" -#: src/iuse_actor.cpp:4543 +#: src/iuse_actor.cpp:4550 msgid "Enhance which clothing?" msgstr "" -#: src/iuse_actor.cpp:4551 +#: src/iuse_actor.cpp:4558 msgid "This can be used to repair or modify other items, not itself." msgstr "" -#: src/iuse_actor.cpp:4596 +#: src/iuse_actor.cpp:4603 msgid "How do you want to modify it?" msgstr "" #. ~ %1$s: modification desc, %2$s: mod name -#: src/iuse_actor.cpp:4611 +#: src/iuse_actor.cpp:4618 #, c-format msgid "Can't %1$s (incompatible with %2$s)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of thread needed -#: src/iuse_actor.cpp:4616 +#: src/iuse_actor.cpp:4623 #, c-format msgid "Can't %1$s (need %2$d thread loaded)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items needed -#: src/iuse_actor.cpp:4620 +#: src/iuse_actor.cpp:4627 #, c-format msgid "Can't %1$s (need %2$d %3$s)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items #. needed, %4$s: number of thread needed -#: src/iuse_actor.cpp:4627 +#: src/iuse_actor.cpp:4634 #, c-format msgid "%1$s (%2$d %3$s and %4$d thread)" msgstr "" -#: src/iuse_actor.cpp:4671 +#: src/iuse_actor.cpp:4678 msgid "Are you sure? You will not gain any materials back." msgstr "" -#: src/iuse_actor.cpp:4698 +#: src/iuse_actor.cpp:4705 #, c-format msgid "You damage your %s trying to modify it! ( %s-> %s)" msgstr "" -#: src/iuse_actor.cpp:4709 +#: src/iuse_actor.cpp:4716 msgid "You fail to modify the clothing, and you waste thread and materials." msgstr "" -#: src/iuse_actor.cpp:4713 +#: src/iuse_actor.cpp:4720 #, c-format msgid "You modify your %s, but waste a lot of thread." msgstr "" -#: src/iuse_actor.cpp:4723 +#: src/iuse_actor.cpp:4730 #, c-format msgid "You modify your %s!" msgstr "" -#: src/iuse_actor.cpp:4764 +#: src/iuse_actor.cpp:4771 #, c-format msgid "You use the %s to mask your scent" msgstr "" -#: src/iuse_actor.h:535 +#: src/iuse_actor.h:538 msgid "Carve" msgstr "" -#: src/iuse_actor.h:536 +#: src/iuse_actor.h:539 msgid "Carved" msgstr "" -#: src/iuse_actor.h:576 src/iuse_actor.h:578 src/iuse_actor.h:599 -#: src/iuse_actor.h:624 +#: src/iuse_actor.h:579 src/iuse_actor.h:581 src/iuse_actor.h:602 +#: src/iuse_actor.h:627 msgid "hsss" msgstr "" @@ -426758,7 +427567,7 @@ msgstr "" msgid "ndo move" msgstr "" -#: src/json.cpp:807 +#: src/json.cpp:809 msgid "" "This JSON file looks like it starts with a Byte Order Mark (BOM) or is " "otherwise corrupted. This can happen if you edit files in Windows Notepad." @@ -426786,7 +427595,7 @@ msgstr "" msgid "N " msgstr "" -#: src/line.cpp:571 src/overmap.cpp:5888 +#: src/line.cpp:571 src/overmap.cpp:5882 msgid "north" msgstr "" @@ -426802,7 +427611,7 @@ msgstr "" msgid "E " msgstr "" -#: src/line.cpp:573 src/overmap.cpp:5889 +#: src/line.cpp:573 src/overmap.cpp:5883 msgid "east" msgstr "" @@ -426818,7 +427627,7 @@ msgstr "" msgid "S " msgstr "" -#: src/line.cpp:575 src/overmap.cpp:5889 +#: src/line.cpp:575 src/overmap.cpp:5883 msgid "south" msgstr "" @@ -426834,7 +427643,7 @@ msgstr "" msgid "W " msgstr "" -#: src/line.cpp:577 src/overmap.cpp:5890 +#: src/line.cpp:577 src/overmap.cpp:5884 msgid "west" msgstr "" @@ -427248,7 +428057,7 @@ msgid ", %d/sec" msgstr "" #: src/magic.cpp:2108 src/magic.cpp:2166 src/magic.cpp:2377 -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Damage" msgstr "" @@ -427278,7 +428087,7 @@ msgstr "" msgid "Spell Radius: %d" msgstr "" -#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:3005 +#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:2999 msgid "Range" msgstr "" @@ -427349,7 +428158,7 @@ msgstr "" msgid "Your injuries even out." msgstr "" -#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:914 +#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:915 msgid "You feel a surge of euphoria as flames burst out!" msgstr "" @@ -427467,261 +428276,261 @@ msgstr "" msgid "Choose Translocator Gate" msgstr "" -#: src/main.cpp:129 +#: src/main.cpp:130 msgid "Really Quit? All unsaved changes will be lost." msgstr "" -#: src/main.cpp:571 +#: src/main.cpp:580 #, c-format msgid "Unable to make directory \"%s\". Check permissions." msgstr "" -#: src/main_menu.cpp:168 +#: src/main_menu.cpp:169 msgid "Credits" msgstr "" #. ~ Message Of The Day -#: src/main_menu.cpp:172 +#: src/main_menu.cpp:173 msgid "MOTD" msgstr "" -#: src/main_menu.cpp:209 +#: src/main_menu.cpp:210 msgid "Create World" msgstr "" -#: src/main_menu.cpp:275 +#: src/main_menu.cpp:276 msgid "Bugs? Suggestions? Use links in MOTD to report them." msgstr "" -#: src/main_menu.cpp:278 +#: src/main_menu.cpp:279 #, c-format msgid "Tip of the day: %s" msgstr "" -#: src/main_menu.cpp:314 +#: src/main_menu.cpp:315 #, c-format msgid "Version: %s" msgstr "" -#: src/main_menu.cpp:394 src/path_info.cpp:365 +#: src/main_menu.cpp:395 src/path_info.cpp:465 msgid "Cataclysm: Dark Days Ahead" msgstr "" -#: src/main_menu.cpp:396 +#: src/main_menu.cpp:397 msgid "No message today." msgstr "" -#: src/main_menu.cpp:417 +#: src/main_menu.cpp:418 msgid "No credits information found." msgstr "" -#: src/main_menu.cpp:423 +#: src/main_menu.cpp:424 msgctxt "Main Menu" msgid "OTD" msgstr "" -#: src/main_menu.cpp:424 +#: src/main_menu.cpp:425 msgctxt "Main Menu" msgid "ew Game" msgstr "" -#: src/main_menu.cpp:425 +#: src/main_menu.cpp:426 msgctxt "Main Menu" msgid "Lod" msgstr "" -#: src/main_menu.cpp:426 +#: src/main_menu.cpp:427 msgctxt "Main Menu" msgid "orld" msgstr "" -#: src/main_menu.cpp:427 +#: src/main_menu.cpp:428 msgctxt "Main Menu" msgid "pecial" msgstr "" -#: src/main_menu.cpp:428 +#: src/main_menu.cpp:429 msgctxt "Main Menu" msgid "Setings" msgstr "" -#: src/main_menu.cpp:429 +#: src/main_menu.cpp:430 msgctxt "Main Menu" msgid "Hlp" msgstr "" -#: src/main_menu.cpp:430 +#: src/main_menu.cpp:431 msgctxt "Main Menu" msgid "redits" msgstr "" -#: src/main_menu.cpp:431 +#: src/main_menu.cpp:432 msgctxt "Main Menu" msgid "uit" msgstr "" -#: src/main_menu.cpp:435 +#: src/main_menu.cpp:436 msgctxt "Main Menu|New Game" msgid "Cstom Character" msgstr "" -#: src/main_menu.cpp:436 +#: src/main_menu.cpp:437 msgctxt "Main Menu|New Game" msgid "reset Character" msgstr "" -#: src/main_menu.cpp:437 +#: src/main_menu.cpp:438 msgctxt "Main Menu|New Game" msgid "andom Character" msgstr "" -#: src/main_menu.cpp:440 +#: src/main_menu.cpp:441 msgctxt "Main Menu|New Game" msgid "Play Now! (efault Scenario)" msgstr "" -#: src/main_menu.cpp:441 +#: src/main_menu.cpp:442 msgctxt "Main Menu|New Game" msgid "Play Nw!" msgstr "" -#: src/main_menu.cpp:445 +#: src/main_menu.cpp:446 msgid "" "Allows you to fully customize points pool, scenario, and character's " "profession, stats, traits, skills and other parameters." msgstr "" -#: src/main_menu.cpp:446 +#: src/main_menu.cpp:447 msgid "Select from one of previously created character templates." msgstr "" -#: src/main_menu.cpp:448 +#: src/main_menu.cpp:449 msgid "" "Creates random character, but lets you preview the generated character and " "the scenario and change character and/or scenario if needed." msgstr "" -#: src/main_menu.cpp:450 +#: src/main_menu.cpp:451 msgid "" "Puts you right in the game, randomly choosing character's traits, " "profession, skills and other parameters. Scenario is fixed to Evacuee." msgstr "" -#: src/main_menu.cpp:452 +#: src/main_menu.cpp:453 msgid "" "Puts you right in the game, randomly choosing scenario and character's " "traits, profession, skills and other parameters." msgstr "" -#: src/main_menu.cpp:466 +#: src/main_menu.cpp:467 msgctxt "Main Menu|World" msgid "elete World" msgstr "" -#: src/main_menu.cpp:467 +#: src/main_menu.cpp:468 msgctxt "Main Menu|World" msgid "eset World" msgstr "" -#: src/main_menu.cpp:468 +#: src/main_menu.cpp:469 msgctxt "Main Menu|World" msgid "Shw World Mods" msgstr "" -#: src/main_menu.cpp:469 +#: src/main_menu.cpp:470 msgctxt "Main Menu|World" msgid "Copy World Settngs" msgstr "" -#: src/main_menu.cpp:470 +#: src/main_menu.cpp:471 msgctxt "Main Menu|World" msgid "Character to Temlate" msgstr "" -#: src/main_menu.cpp:478 +#: src/main_menu.cpp:479 msgctxt "Main Menu|Settings" msgid "ptions" msgstr "" -#: src/main_menu.cpp:479 +#: src/main_menu.cpp:480 msgctxt "Main Menu|Settings" msgid "Kebindings" msgstr "" -#: src/main_menu.cpp:480 +#: src/main_menu.cpp:481 msgctxt "Main Menu|Settings" msgid "Atopickup" msgstr "" -#: src/main_menu.cpp:481 +#: src/main_menu.cpp:482 msgctxt "Main Menu|Settings" msgid "Saemode" msgstr "" -#: src/main_menu.cpp:482 +#: src/main_menu.cpp:483 msgctxt "Main Menu|Settings" msgid "Colos" msgstr "" -#: src/main_menu.cpp:696 +#: src/main_menu.cpp:697 msgid "Really quit?" msgstr "" -#: src/main_menu.cpp:783 +#: src/main_menu.cpp:784 msgid "Special games don't work with shared maps." msgstr "" -#: src/main_menu.cpp:839 +#: src/main_menu.cpp:840 msgid "No world to load." msgstr "" -#: src/main_menu.cpp:865 +#: src/main_menu.cpp:866 msgid "No templates found!" msgstr "" -#: src/main_menu.cpp:869 +#: src/main_menu.cpp:870 msgid "Choose a preset character template" msgstr "" -#: src/main_menu.cpp:875 src/main_menu.cpp:1033 src/main_menu.cpp:1060 +#: src/main_menu.cpp:876 src/main_menu.cpp:1034 src/main_menu.cpp:1061 msgid "<- Back to Main Menu" msgstr "" -#: src/main_menu.cpp:884 +#: src/main_menu.cpp:885 #, c-format msgid "What to do with template \"%s\"?" msgstr "" -#: src/main_menu.cpp:888 +#: src/main_menu.cpp:889 #, c-format msgid "Are you sure you want to delete %s?" msgstr "" -#: src/main_menu.cpp:891 +#: src/main_menu.cpp:892 msgid "Sorry, something went wrong." msgstr "" #. ~ %s = world name -#: src/main_menu.cpp:1023 +#: src/main_menu.cpp:1024 #, c-format msgid "%s has no characters to load!" msgstr "" -#: src/main_menu.cpp:1027 +#: src/main_menu.cpp:1028 #, c-format msgid "Load character from \"%s\"" msgstr "" -#: src/main_menu.cpp:1051 +#: src/main_menu.cpp:1052 #, c-format msgid "Manage world \"%s\"" msgstr "" -#: src/main_menu.cpp:1079 +#: src/main_menu.cpp:1080 msgid "Delete the world and all saves within?" msgstr "" -#: src/main_menu.cpp:1084 +#: src/main_menu.cpp:1085 msgid "Remove all saves and regenerate world?" msgstr "" @@ -427731,7 +428540,7 @@ msgstr "" msgid "weight of %1$s" msgstr "" -#: src/map.cpp:864 src/vehicle.cpp:6304 +#: src/map.cpp:864 src/vehicle.cpp:6305 #, c-format msgid "A towing cable snaps off of %s." msgstr "" @@ -428089,38 +428898,38 @@ msgstr "" msgid "memory map region for (%d,%d,%d)" msgstr "" -#: src/mapbuffer.cpp:142 +#: src/mapbuffer.cpp:143 #, c-format msgid "Please wait as the map saves [%d/%d]" msgstr "" -#: src/mapgen.cpp:5842 +#: src/mapgen.cpp:5833 msgid "Sub-prime contact console" msgstr "" -#: src/mapgen.cpp:5844 +#: src/mapgen.cpp:5835 msgid "Terminate Specimens" msgstr "" -#: src/mapgen.cpp:5845 +#: src/mapgen.cpp:5836 msgid "Release Specimens" msgstr "" -#: src/mapgen.cpp:5847 +#: src/mapgen.cpp:5838 msgid "Toggle Portal" msgstr "" -#: src/mapgen.cpp:5848 +#: src/mapgen.cpp:5839 msgid "Activate Resonance Cascade" msgstr "" -#: src/mapgen.cpp:5888 src/mapgen.cpp:7095 src/mapgen.cpp:7114 -#: src/mapgen.cpp:7134 src/mapgen.cpp:7153 +#: src/mapgen.cpp:5879 src/mapgen.cpp:7086 src/mapgen.cpp:7105 +#: src/mapgen.cpp:7125 src/mapgen.cpp:7144 msgid "Bionic access" msgstr "" -#: src/mapgen.cpp:5890 src/mapgen.cpp:7097 src/mapgen.cpp:7116 -#: src/mapgen.cpp:7136 src/mapgen.cpp:7155 +#: src/mapgen.cpp:5881 src/mapgen.cpp:7088 src/mapgen.cpp:7107 +#: src/mapgen.cpp:7127 src/mapgen.cpp:7146 msgid "Open Chambers" msgstr "" @@ -428492,7 +429301,7 @@ msgstr "" msgid "Hit" msgstr "" -#: src/martialarts.cpp:2017 src/ranged.cpp:1641 +#: src/martialarts.cpp:2017 src/ranged.cpp:1642 msgid "Miss" msgstr "" @@ -428521,7 +429330,7 @@ msgstr "" msgid "Weapons" msgstr "" -#: src/martialarts.cpp:2139 +#: src/martialarts.cpp:2142 #, c-format msgid " Style: %s " msgstr "" @@ -428625,7 +429434,7 @@ msgstr "" msgid "%2d" msgstr "" -#: src/medical_ui.cpp:216 src/veh_interact.cpp:2806 +#: src/medical_ui.cpp:216 src/veh_interact.cpp:2800 #, c-format msgid "%s (%s)" msgstr "" @@ -428727,7 +429536,7 @@ msgid "" msgstr "" #: src/medical_ui.cpp:536 src/player_display.cpp:1365 -#: src/veh_interact.cpp:2999 +#: src/veh_interact.cpp:2993 msgid "Strength" msgstr "" @@ -429445,15 +430254,15 @@ msgstr "" msgid "You failed to steal %1$s from %2$s." msgstr "" -#: src/memorial_logger.cpp:202 +#: src/memorial_logger.cpp:210 msgid "an unemployed male" msgstr "ένας άνεργος άντρας" -#: src/memorial_logger.cpp:204 +#: src/memorial_logger.cpp:212 msgid "an unemployed female" msgstr "μια άνεργη γυναίκα" -#: src/memorial_logger.cpp:207 +#: src/memorial_logger.cpp:215 #, c-format msgid "a %s" msgstr "" @@ -429461,24 +430270,24 @@ msgstr "" #. ~ First parameter is a pronoun ("He"/"She"), second parameter is a #. description #. ~ that designates the location relative to its surroundings. -#: src/memorial_logger.cpp:214 +#: src/memorial_logger.cpp:222 #, c-format msgid "%1$s was killed in a %2$s." msgstr "" -#: src/memorial_logger.cpp:218 +#: src/memorial_logger.cpp:226 #, c-format msgid "Cataclysm - Dark Days Ahead version %s memorial file" msgstr "" -#: src/memorial_logger.cpp:221 +#: src/memorial_logger.cpp:229 #, c-format msgid "In memory of: %s" msgstr "" #. ~ The "%s" will be replaced by an epitaph as displayed in the memorial #. files. Replace the quotation marks as appropriate for your language. -#: src/memorial_logger.cpp:224 +#: src/memorial_logger.cpp:232 #, c-format msgctxt "epitaph" msgid "\"%s\"" @@ -429486,999 +430295,999 @@ msgstr "" #. ~ First parameter: Pronoun, second parameter: a profession name (with #. article) -#: src/memorial_logger.cpp:227 +#: src/memorial_logger.cpp:235 #, c-format msgid "%1$s was %2$s when the apocalypse began." msgstr "" -#: src/memorial_logger.cpp:229 +#: src/memorial_logger.cpp:237 #, c-format msgid "%1$s died on %2$s." msgstr "" -#: src/memorial_logger.cpp:235 +#: src/memorial_logger.cpp:243 #, c-format msgid "Cash on hand: %s" msgstr "" -#: src/memorial_logger.cpp:246 +#: src/memorial_logger.cpp:254 msgid "Final HP:" msgstr "" -#: src/memorial_logger.cpp:247 +#: src/memorial_logger.cpp:255 #, c-format msgid " Head: %d/%d" msgstr "" -#: src/memorial_logger.cpp:248 +#: src/memorial_logger.cpp:256 #, c-format msgid "Torso: %d/%d" msgstr "" -#: src/memorial_logger.cpp:249 +#: src/memorial_logger.cpp:257 #, c-format msgid "L Arm: %d/%d" msgstr "" -#: src/memorial_logger.cpp:250 +#: src/memorial_logger.cpp:258 #, c-format msgid "R Arm: %d/%d" msgstr "" -#: src/memorial_logger.cpp:251 +#: src/memorial_logger.cpp:259 #, c-format msgid "L Leg: %d/%d" msgstr "" -#: src/memorial_logger.cpp:252 +#: src/memorial_logger.cpp:260 #, c-format msgid "R Leg: %d/%d" msgstr "" -#: src/memorial_logger.cpp:256 +#: src/memorial_logger.cpp:264 msgid "Final Stats:" msgstr "" -#: src/memorial_logger.cpp:257 src/memorial_logger.cpp:262 +#: src/memorial_logger.cpp:265 src/memorial_logger.cpp:270 #, c-format msgid "Str %d" msgstr "" -#: src/memorial_logger.cpp:258 src/memorial_logger.cpp:263 +#: src/memorial_logger.cpp:266 src/memorial_logger.cpp:271 #, c-format msgid "Dex %d" msgstr "" -#: src/memorial_logger.cpp:259 src/memorial_logger.cpp:264 +#: src/memorial_logger.cpp:267 src/memorial_logger.cpp:272 #, c-format msgid "Int %d" msgstr "" -#: src/memorial_logger.cpp:260 src/memorial_logger.cpp:265 +#: src/memorial_logger.cpp:268 src/memorial_logger.cpp:273 #, c-format msgid "Per %d" msgstr "" -#: src/memorial_logger.cpp:261 +#: src/memorial_logger.cpp:269 msgid "Base Stats:" msgstr "" -#: src/memorial_logger.cpp:269 +#: src/memorial_logger.cpp:277 msgid "Final Messages:" msgstr "" -#: src/memorial_logger.cpp:302 +#: src/memorial_logger.cpp:310 msgid "No monsters were killed." msgstr "" -#: src/memorial_logger.cpp:304 +#: src/memorial_logger.cpp:312 #, c-format msgid "Total kills: %d" msgstr "" #. ~ 1. skill name, 2. skill level, 3. exercise percentage to next level -#: src/memorial_logger.cpp:313 +#: src/memorial_logger.cpp:321 #, c-format msgid "%s: %d (%d %%)" msgstr "" -#: src/memorial_logger.cpp:319 +#: src/memorial_logger.cpp:327 msgid "Traits:" msgstr "" -#: src/memorial_logger.cpp:324 src/memorial_logger.cpp:336 +#: src/memorial_logger.cpp:332 src/memorial_logger.cpp:344 msgid "(None)" msgstr "" -#: src/memorial_logger.cpp:329 +#: src/memorial_logger.cpp:337 msgid "Ongoing Effects:" msgstr "" -#: src/memorial_logger.cpp:341 src/newcharacter.cpp:3610 -#: src/newcharacter.cpp:3612 +#: src/memorial_logger.cpp:349 src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3667 msgid "Bionics:" msgstr "" -#: src/memorial_logger.cpp:346 +#: src/memorial_logger.cpp:354 msgid "No bionics were installed." msgstr "" -#: src/memorial_logger.cpp:349 +#: src/memorial_logger.cpp:357 #, c-format msgid "" "Bionic Power: %d/%d" msgstr "" -#: src/memorial_logger.cpp:355 +#: src/memorial_logger.cpp:363 msgid "Weapon:" msgstr "" -#: src/memorial_logger.cpp:359 +#: src/memorial_logger.cpp:367 msgid "Equipment:" msgstr "" -#: src/memorial_logger.cpp:364 src/newcharacter.cpp:1851 +#: src/memorial_logger.cpp:372 src/newcharacter.cpp:1869 msgid "Inventory:" msgstr "" -#: src/memorial_logger.cpp:382 +#: src/memorial_logger.cpp:390 msgid "Lifetime Stats and Scores" msgstr "" -#: src/memorial_logger.cpp:390 +#: src/memorial_logger.cpp:398 msgid "Game History" msgstr "" #. ~ %s is artifact name -#: src/memorial_logger.cpp:427 +#: src/memorial_logger.cpp:435 #, c-format msgctxt "memorial_male" msgid "Activated the %s." msgstr "" -#: src/memorial_logger.cpp:428 +#: src/memorial_logger.cpp:436 #, c-format msgctxt "memorial_female" msgid "Activated the %s." msgstr "" -#: src/memorial_logger.cpp:436 +#: src/memorial_logger.cpp:444 msgctxt "memorial_male" msgid "Activated a mininuke." msgstr "" -#: src/memorial_logger.cpp:437 +#: src/memorial_logger.cpp:445 msgctxt "memorial_female" msgid "Activated a mininuke." msgstr "" -#: src/memorial_logger.cpp:447 +#: src/memorial_logger.cpp:455 msgctxt "memorial_male" msgid "Consumed mutagen." msgstr "" -#: src/memorial_logger.cpp:448 +#: src/memorial_logger.cpp:456 msgctxt "memorial_female" msgid "Consumed mutagen." msgstr "" -#: src/memorial_logger.cpp:451 +#: src/memorial_logger.cpp:459 msgctxt "memorial_male" msgid "Injected mutagen." msgstr "" -#: src/memorial_logger.cpp:452 +#: src/memorial_logger.cpp:460 msgctxt "memorial_female" msgid "Injected mutagen." msgstr "" -#: src/memorial_logger.cpp:455 +#: src/memorial_logger.cpp:463 msgctxt "memorial_male" msgid "Consumed purifier." msgstr "" -#: src/memorial_logger.cpp:456 +#: src/memorial_logger.cpp:464 msgctxt "memorial_female" msgid "Consumed purifier." msgstr "" -#: src/memorial_logger.cpp:459 +#: src/memorial_logger.cpp:467 msgctxt "memorial_male" msgid "Injected purifier." msgstr "" -#: src/memorial_logger.cpp:460 +#: src/memorial_logger.cpp:468 msgctxt "memorial_female" msgid "Injected purifier." msgstr "" -#: src/memorial_logger.cpp:463 +#: src/memorial_logger.cpp:471 msgctxt "memorial_male" msgid "Injected smart purifier." msgstr "" -#: src/memorial_logger.cpp:464 +#: src/memorial_logger.cpp:472 msgctxt "memorial_female" msgid "Injected smart purifier." msgstr "" -#: src/memorial_logger.cpp:473 +#: src/memorial_logger.cpp:481 msgctxt "memorial_male" msgid "Angered a group of amigara horrors!" msgstr "" -#: src/memorial_logger.cpp:474 +#: src/memorial_logger.cpp:482 msgctxt "memorial_female" msgid "Angered a group of amigara horrors!" msgstr "" -#: src/memorial_logger.cpp:478 +#: src/memorial_logger.cpp:486 msgctxt "memorial_male" msgid "Awoke a group of dark wyrms!" msgstr "" -#: src/memorial_logger.cpp:479 +#: src/memorial_logger.cpp:487 msgctxt "memorial_female" msgid "Awoke a group of dark wyrms!" msgstr "" -#: src/memorial_logger.cpp:485 +#: src/memorial_logger.cpp:493 msgctxt "memorial_male" msgid "Became wanted by the police!" msgstr "" -#: src/memorial_logger.cpp:486 +#: src/memorial_logger.cpp:494 msgctxt "memorial_female" msgid "Became wanted by the police!" msgstr "" #. ~ %s is bodypart -#: src/memorial_logger.cpp:495 +#: src/memorial_logger.cpp:503 #, c-format msgctxt "memorial_male" msgid "Broke his %s." msgstr "" -#: src/memorial_logger.cpp:496 +#: src/memorial_logger.cpp:504 #, c-format msgctxt "memorial_female" msgid "Broke her %s." msgstr "" #. ~ %s is bodypart -#: src/memorial_logger.cpp:506 +#: src/memorial_logger.cpp:514 #, c-format msgctxt "memorial_male" msgid "Broken %s began to mend." msgstr "" -#: src/memorial_logger.cpp:507 +#: src/memorial_logger.cpp:515 #, c-format msgctxt "memorial_female" msgid "Broken %s began to mend." msgstr "" -#: src/memorial_logger.cpp:520 +#: src/memorial_logger.cpp:528 msgctxt "memorial_male" msgid "You buried an unknown victim of the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:522 +#: src/memorial_logger.cpp:530 msgctxt "memorial_female" msgid "You buried an unknown victim of The Cataclysm." msgstr "" -#: src/memorial_logger.cpp:525 +#: src/memorial_logger.cpp:533 #, c-format msgctxt "memorial_male" msgid "You buried %s." msgstr "" -#: src/memorial_logger.cpp:526 +#: src/memorial_logger.cpp:534 #, c-format msgctxt "memorial_female" msgid "You buried %s." msgstr "" -#: src/memorial_logger.cpp:533 +#: src/memorial_logger.cpp:541 msgctxt "memorial_male" msgid "Caused a resonance cascade." msgstr "" -#: src/memorial_logger.cpp:534 +#: src/memorial_logger.cpp:542 msgctxt "memorial_female" msgid "Caused a resonance cascade." msgstr "" -#: src/memorial_logger.cpp:559 +#: src/memorial_logger.cpp:567 msgctxt "memorial_male" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "" -#: src/memorial_logger.cpp:561 +#: src/memorial_logger.cpp:569 msgctxt "memorial_female" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "" -#: src/memorial_logger.cpp:564 +#: src/memorial_logger.cpp:572 #, c-format msgctxt "memorial_male" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "" -#: src/memorial_logger.cpp:566 +#: src/memorial_logger.cpp:574 #, c-format msgctxt "memorial_female" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "" -#: src/memorial_logger.cpp:570 +#: src/memorial_logger.cpp:578 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "" -#: src/memorial_logger.cpp:572 +#: src/memorial_logger.cpp:580 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "" -#: src/memorial_logger.cpp:575 +#: src/memorial_logger.cpp:583 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s." msgstr "" -#: src/memorial_logger.cpp:576 +#: src/memorial_logger.cpp:584 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s." msgstr "" -#: src/memorial_logger.cpp:580 +#: src/memorial_logger.cpp:588 #, c-format msgctxt "memorial_male" msgid "" "Killed an innocent person, %s, in cold blood and felt terrible afterwards." msgstr "" -#: src/memorial_logger.cpp:583 +#: src/memorial_logger.cpp:591 #, c-format msgctxt "memorial_female" msgid "" "Killed an innocent person, %s, in cold blood and felt terrible afterwards." msgstr "" -#: src/memorial_logger.cpp:595 +#: src/memorial_logger.cpp:603 #, c-format msgctxt "memorial_male" msgid "Killed a %s." msgstr "" -#: src/memorial_logger.cpp:596 +#: src/memorial_logger.cpp:604 #, c-format msgctxt "memorial_female" msgid "Killed a %s." msgstr "" -#: src/memorial_logger.cpp:632 +#: src/memorial_logger.cpp:640 #, c-format msgctxt "memorial_male" msgid "Consumed a %s." msgstr "" -#: src/memorial_logger.cpp:633 +#: src/memorial_logger.cpp:641 #, c-format msgctxt "memorial_female" msgid "Consumed a %s." msgstr "" -#: src/memorial_logger.cpp:640 +#: src/memorial_logger.cpp:648 msgctxt "memorial_male" msgid "Opened the Marloss Gateway." msgstr "" -#: src/memorial_logger.cpp:641 +#: src/memorial_logger.cpp:649 msgctxt "memorial_female" msgid "Opened the Marloss Gateway." msgstr "" -#: src/memorial_logger.cpp:660 +#: src/memorial_logger.cpp:668 msgctxt "memorial_male" msgid "Became one with the Mycus." msgstr "" -#: src/memorial_logger.cpp:661 +#: src/memorial_logger.cpp:669 msgctxt "memorial_female" msgid "Became one with the Mycus." msgstr "" -#: src/memorial_logger.cpp:668 +#: src/memorial_logger.cpp:676 msgctxt "memorial_male" msgid "Dermatik eggs hatched." msgstr "" -#: src/memorial_logger.cpp:669 +#: src/memorial_logger.cpp:677 msgctxt "memorial_female" msgid "Dermatik eggs hatched." msgstr "" -#: src/memorial_logger.cpp:676 +#: src/memorial_logger.cpp:684 msgctxt "memorial_male" msgid "Injected with dermatik eggs." msgstr "" -#: src/memorial_logger.cpp:677 +#: src/memorial_logger.cpp:685 msgctxt "memorial_female" msgid "Injected with dermatik eggs." msgstr "" -#: src/memorial_logger.cpp:682 +#: src/memorial_logger.cpp:690 msgctxt "memorial_male" msgid "Destroyed a triffid grove." msgstr "" -#: src/memorial_logger.cpp:683 +#: src/memorial_logger.cpp:691 msgctxt "memorial_female" msgid "Destroyed a triffid grove." msgstr "" -#: src/memorial_logger.cpp:689 +#: src/memorial_logger.cpp:697 msgctxt "memorial_male" msgid "Succumbed to an asthma attack." msgstr "" -#: src/memorial_logger.cpp:690 +#: src/memorial_logger.cpp:698 msgctxt "memorial_female" msgid "Succumbed to an asthma attack." msgstr "" -#: src/memorial_logger.cpp:699 +#: src/memorial_logger.cpp:707 msgctxt "memorial_male" msgid "Died of datura overdose." msgstr "" -#: src/memorial_logger.cpp:700 +#: src/memorial_logger.cpp:708 msgctxt "memorial_female" msgid "Died of datura overdose." msgstr "" -#: src/memorial_logger.cpp:702 +#: src/memorial_logger.cpp:710 msgctxt "memorial_male" msgid "Died of a healing stimulant overdose." msgstr "" -#: src/memorial_logger.cpp:703 +#: src/memorial_logger.cpp:711 msgctxt "memorial_female" msgid "Died of a healing stimulant overdose." msgstr "" -#: src/memorial_logger.cpp:705 +#: src/memorial_logger.cpp:713 msgctxt "memorial_male" msgid "Died of adrenaline overdose." msgstr "" -#: src/memorial_logger.cpp:706 +#: src/memorial_logger.cpp:714 msgctxt "memorial_female" msgid "Died of adrenaline overdose." msgstr "" -#: src/memorial_logger.cpp:708 +#: src/memorial_logger.cpp:716 msgctxt "memorial_male" msgid "Died of an alcohol overdose." msgstr "" -#: src/memorial_logger.cpp:709 +#: src/memorial_logger.cpp:717 msgctxt "memorial_female" msgid "Died of an alcohol overdose." msgstr "" -#: src/memorial_logger.cpp:711 +#: src/memorial_logger.cpp:719 msgctxt "memorial_male" msgid "Died of a drug overdose." msgstr "" -#: src/memorial_logger.cpp:712 +#: src/memorial_logger.cpp:720 msgctxt "memorial_female" msgid "Died of a drug overdose." msgstr "" -#: src/memorial_logger.cpp:720 +#: src/memorial_logger.cpp:728 msgctxt "memorial_male" msgid "Bled to death." msgstr "" -#: src/memorial_logger.cpp:721 +#: src/memorial_logger.cpp:729 msgctxt "memorial_female" msgid "Bled to death." msgstr "" -#: src/memorial_logger.cpp:728 +#: src/memorial_logger.cpp:736 msgctxt "memorial_male" msgid "Died of hypovolemic shock." msgstr "" -#: src/memorial_logger.cpp:729 +#: src/memorial_logger.cpp:737 msgctxt "memorial_female" msgid "Died of hypovolemic shock." msgstr "" -#: src/memorial_logger.cpp:736 +#: src/memorial_logger.cpp:744 msgctxt "memorial_male" msgid "Died from loss of red blood cells." msgstr "" -#: src/memorial_logger.cpp:737 +#: src/memorial_logger.cpp:745 msgctxt "memorial_female" msgid "Died from loss of red blood cells." msgstr "" -#: src/memorial_logger.cpp:744 +#: src/memorial_logger.cpp:752 msgctxt "memorial_male" msgid "Succumbed to the infection." msgstr "" -#: src/memorial_logger.cpp:745 +#: src/memorial_logger.cpp:753 msgctxt "memorial_female" msgid "Succumbed to the infection." msgstr "" -#: src/memorial_logger.cpp:752 +#: src/memorial_logger.cpp:760 msgctxt "memorial_male" msgid "Died of starvation." msgstr "" -#: src/memorial_logger.cpp:753 +#: src/memorial_logger.cpp:761 msgctxt "memorial_female" msgid "Died of starvation." msgstr "" -#: src/memorial_logger.cpp:760 +#: src/memorial_logger.cpp:768 msgctxt "memorial_male" msgid "Died of thirst." msgstr "" -#: src/memorial_logger.cpp:761 +#: src/memorial_logger.cpp:769 msgctxt "memorial_female" msgid "Died of thirst." msgstr "" -#: src/memorial_logger.cpp:766 +#: src/memorial_logger.cpp:774 msgctxt "memorial_male" msgid "Dug a shaft into lava." msgstr "" -#: src/memorial_logger.cpp:767 +#: src/memorial_logger.cpp:775 msgctxt "memorial_female" msgid "Dug a shaft into lava." msgstr "" -#: src/memorial_logger.cpp:771 +#: src/memorial_logger.cpp:779 msgctxt "memorial_male" msgid "Disarmed a nuclear missile." msgstr "" -#: src/memorial_logger.cpp:772 +#: src/memorial_logger.cpp:780 msgctxt "memorial_female" msgid "Disarmed a nuclear missile." msgstr "" -#: src/memorial_logger.cpp:776 +#: src/memorial_logger.cpp:784 msgctxt "memorial_male" msgid "Ate a sewage sample." msgstr "" -#: src/memorial_logger.cpp:777 +#: src/memorial_logger.cpp:785 msgctxt "memorial_female" msgid "Ate a sewage sample." msgstr "" -#: src/memorial_logger.cpp:785 +#: src/memorial_logger.cpp:793 #, c-format msgctxt "memorial_male" msgid "'%s' mutation turned into '%s'" msgstr "" -#: src/memorial_logger.cpp:786 +#: src/memorial_logger.cpp:794 #, c-format msgctxt "memorial_female" msgid "'%s' mutation turned into '%s'" msgstr "" -#: src/memorial_logger.cpp:794 +#: src/memorial_logger.cpp:802 msgctxt "memorial_male" msgid "Exhumed a grave." msgstr "" -#: src/memorial_logger.cpp:795 +#: src/memorial_logger.cpp:803 msgctxt "memorial_female" msgid "Exhumed a grave." msgstr "" -#: src/memorial_logger.cpp:803 +#: src/memorial_logger.cpp:811 #, c-format msgctxt "memorial_male" msgid "Failed install of bionic: %s." msgstr "" -#: src/memorial_logger.cpp:804 +#: src/memorial_logger.cpp:812 #, c-format msgctxt "memorial_female" msgid "Failed install of bionic: %s." msgstr "" -#: src/memorial_logger.cpp:813 +#: src/memorial_logger.cpp:821 #, c-format msgctxt "memorial_male" msgid "Failed to remove bionic: %s." msgstr "" -#: src/memorial_logger.cpp:814 +#: src/memorial_logger.cpp:822 #, c-format msgctxt "memorial_female" msgid "Failed to remove bionic: %s." msgstr "" -#: src/memorial_logger.cpp:822 +#: src/memorial_logger.cpp:830 msgctxt "memorial_male" msgid "Succumbed to lack of sleep." msgstr "" -#: src/memorial_logger.cpp:823 +#: src/memorial_logger.cpp:831 msgctxt "memorial_female" msgid "Succumbed to lack of sleep." msgstr "" -#: src/memorial_logger.cpp:829 +#: src/memorial_logger.cpp:837 #, c-format msgctxt "memorial_male" msgid "The fuel tank of the %s exploded!" msgstr "" -#: src/memorial_logger.cpp:830 +#: src/memorial_logger.cpp:838 #, c-format msgctxt "memorial_female" msgid "The fuel tank of the %s exploded!" msgstr "" #. ~ %s is addiction name -#: src/memorial_logger.cpp:839 +#: src/memorial_logger.cpp:847 #, c-format msgctxt "memorial_male" msgid "Became addicted to %s." msgstr "" -#: src/memorial_logger.cpp:840 +#: src/memorial_logger.cpp:848 #, c-format msgctxt "memorial_female" msgid "Became addicted to %s." msgstr "" -#: src/memorial_logger.cpp:849 +#: src/memorial_logger.cpp:857 #, c-format msgctxt "memorial_male" msgid "Gained the mutation '%s'." msgstr "" -#: src/memorial_logger.cpp:850 +#: src/memorial_logger.cpp:858 #, c-format msgctxt "memorial_female" msgid "Gained the mutation '%s'." msgstr "" #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:863 +#: src/memorial_logger.cpp:871 #, c-format msgctxt "memorial_male" msgid "Reached skill level %1$d in %2$s." msgstr "" #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:866 +#: src/memorial_logger.cpp:874 #, c-format msgctxt "memorial_female" msgid "Reached skill level %1$d in %2$s." msgstr "" -#: src/memorial_logger.cpp:876 +#: src/memorial_logger.cpp:884 #, c-format msgctxt "memorial_male" msgid "%s committed suicide." msgstr "" -#: src/memorial_logger.cpp:877 +#: src/memorial_logger.cpp:885 #, c-format msgctxt "memorial_female" msgid "%s committed suicide." msgstr "" -#: src/memorial_logger.cpp:880 +#: src/memorial_logger.cpp:888 #, c-format msgctxt "memorial_male" msgid "%s was killed." msgstr "" -#: src/memorial_logger.cpp:881 +#: src/memorial_logger.cpp:889 #, c-format msgctxt "memorial_female" msgid "%s was killed." msgstr "" -#: src/memorial_logger.cpp:885 +#: src/memorial_logger.cpp:893 #, c-format msgctxt "memorial_male" msgid "Last words: %s" msgstr "" -#: src/memorial_logger.cpp:886 +#: src/memorial_logger.cpp:894 #, c-format msgctxt "memorial_female" msgid "Last words: %s" msgstr "" #. ~ %s is player name -#: src/memorial_logger.cpp:893 +#: src/memorial_logger.cpp:901 #, c-format msgctxt "memorial_male" msgid "%s began their journey into the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:894 +#: src/memorial_logger.cpp:902 #, c-format msgctxt "memorial_female" msgid "%s began their journey into the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:902 +#: src/memorial_logger.cpp:910 #, c-format msgctxt "memorial_male" msgid "Installed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:903 +#: src/memorial_logger.cpp:911 #, c-format msgctxt "memorial_female" msgid "Installed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:912 +#: src/memorial_logger.cpp:920 #, c-format msgctxt "memorial_male" msgid "Installed bad bionic: %s." msgstr "" -#: src/memorial_logger.cpp:913 +#: src/memorial_logger.cpp:921 #, c-format msgctxt "memorial_female" msgid "Installed bad bionic: %s." msgstr "" #. ~ %s is martial art -#: src/memorial_logger.cpp:923 +#: src/memorial_logger.cpp:931 #, c-format msgctxt "memorial_male" msgid "Learned %s." msgstr "" -#: src/memorial_logger.cpp:924 +#: src/memorial_logger.cpp:932 #, c-format msgctxt "memorial_female" msgid "Learned %s." msgstr "" #. ~ %s is addiction name -#: src/memorial_logger.cpp:934 +#: src/memorial_logger.cpp:942 #, c-format msgctxt "memorial_male" msgid "Overcame addiction to %s." msgstr "" -#: src/memorial_logger.cpp:935 +#: src/memorial_logger.cpp:943 #, c-format msgctxt "memorial_female" msgid "Overcame addiction to %s." msgstr "" -#: src/memorial_logger.cpp:942 +#: src/memorial_logger.cpp:950 #, c-format msgctxt "memorial_male" msgid "%s became hostile." msgstr "" -#: src/memorial_logger.cpp:943 +#: src/memorial_logger.cpp:951 #, c-format msgctxt "memorial_female" msgid "%s became hostile." msgstr "" -#: src/memorial_logger.cpp:948 +#: src/memorial_logger.cpp:956 msgctxt "memorial_male" msgid "Opened a portal." msgstr "" -#: src/memorial_logger.cpp:949 +#: src/memorial_logger.cpp:957 msgctxt "memorial_female" msgid "Opened a portal." msgstr "" -#: src/memorial_logger.cpp:953 +#: src/memorial_logger.cpp:961 msgctxt "memorial_male" msgid "Opened a strange temple." msgstr "" -#: src/memorial_logger.cpp:954 +#: src/memorial_logger.cpp:962 msgctxt "memorial_female" msgid "Opened a strange temple." msgstr "" -#: src/memorial_logger.cpp:958 +#: src/memorial_logger.cpp:966 #, c-format msgctxt "memorial_male" msgid "Lost the conduct %s%s." msgstr "" -#: src/memorial_logger.cpp:959 +#: src/memorial_logger.cpp:967 #, c-format msgctxt "memorial_female" msgid "Lost the conduct %s%s." msgstr "" -#: src/memorial_logger.cpp:961 src/memorial_logger.cpp:968 +#: src/memorial_logger.cpp:969 src/memorial_logger.cpp:976 msgid " (disabled)" msgstr "" -#: src/memorial_logger.cpp:965 +#: src/memorial_logger.cpp:973 #, c-format msgctxt "memorial_male" msgid "Gained the achievement %s%s." msgstr "" -#: src/memorial_logger.cpp:966 +#: src/memorial_logger.cpp:974 #, c-format msgctxt "memorial_female" msgid "Gained the achievement %s%s." msgstr "" -#: src/memorial_logger.cpp:975 +#: src/memorial_logger.cpp:983 #, c-format msgctxt "memorial_male" msgid "Forgot the spell %s." msgstr "" -#: src/memorial_logger.cpp:976 +#: src/memorial_logger.cpp:984 #, c-format msgctxt "memorial_female" msgid "Forgot the spell %s." msgstr "" -#: src/memorial_logger.cpp:985 +#: src/memorial_logger.cpp:993 #, c-format msgctxt "memorial_male" msgid "Learned the spell %s." msgstr "" -#: src/memorial_logger.cpp:986 +#: src/memorial_logger.cpp:994 #, c-format msgctxt "memorial_female" msgid "Learned the spell %s." msgstr "" -#: src/memorial_logger.cpp:995 +#: src/memorial_logger.cpp:1003 #, c-format msgctxt "memorial_male" msgid "Gained a spell level on %s." msgstr "" -#: src/memorial_logger.cpp:996 +#: src/memorial_logger.cpp:1004 #, c-format msgctxt "memorial_female" msgid "Gained a spell level on %s." msgstr "" -#: src/memorial_logger.cpp:1002 +#: src/memorial_logger.cpp:1010 msgctxt "memorial_male" msgid "Released subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1003 +#: src/memorial_logger.cpp:1011 msgctxt "memorial_female" msgid "Released subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1010 +#: src/memorial_logger.cpp:1018 #, c-format msgctxt "memorial_male" msgid "Removed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:1011 +#: src/memorial_logger.cpp:1019 #, c-format msgctxt "memorial_female" msgid "Removed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:1017 +#: src/memorial_logger.cpp:1025 msgctxt "memorial_male" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "" -#: src/memorial_logger.cpp:1018 +#: src/memorial_logger.cpp:1026 msgctxt "memorial_female" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "" -#: src/memorial_logger.cpp:1025 +#: src/memorial_logger.cpp:1033 #, c-format msgctxt "memorial_male" msgid "Telefragged a %s." msgstr "" -#: src/memorial_logger.cpp:1026 +#: src/memorial_logger.cpp:1034 #, c-format msgctxt "memorial_female" msgid "Telefragged a %s." msgstr "" -#: src/memorial_logger.cpp:1034 +#: src/memorial_logger.cpp:1042 msgctxt "memorial_male" msgid "Spontaneous teleport." msgstr "" -#: src/memorial_logger.cpp:1035 +#: src/memorial_logger.cpp:1043 msgctxt "memorial_female" msgid "Spontaneous teleport." msgstr "" -#: src/memorial_logger.cpp:1043 +#: src/memorial_logger.cpp:1051 #, c-format msgctxt "memorial_male" msgid "Teleported into a %s." msgstr "" -#: src/memorial_logger.cpp:1044 +#: src/memorial_logger.cpp:1052 #, c-format msgctxt "memorial_female" msgid "Teleported into a %s." msgstr "" -#: src/memorial_logger.cpp:1050 +#: src/memorial_logger.cpp:1058 msgctxt "memorial_male" msgid "Terminated subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1051 +#: src/memorial_logger.cpp:1059 msgctxt "memorial_female" msgid "Terminated subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1057 +#: src/memorial_logger.cpp:1065 msgctxt "memorial_male" msgid "Threw up." msgstr "" -#: src/memorial_logger.cpp:1058 +#: src/memorial_logger.cpp:1066 msgctxt "memorial_female" msgid "Threw up." msgstr "" -#: src/memorial_logger.cpp:1063 +#: src/memorial_logger.cpp:1071 msgctxt "memorial_male" msgid "Set off an alarm." msgstr "" -#: src/memorial_logger.cpp:1064 +#: src/memorial_logger.cpp:1072 msgctxt "memorial_female" msgid "Set off an alarm." msgstr "" -#: src/memorial_logger.cpp:1068 +#: src/memorial_logger.cpp:1076 #, c-format msgctxt "memorial_male" msgid "Used the debug menu (%s)." msgstr "" -#: src/memorial_logger.cpp:1069 +#: src/memorial_logger.cpp:1077 #, c-format msgctxt "memorial_female" msgid "Used the debug menu (%s)." @@ -430559,7 +431368,7 @@ msgctxt "message log" msgid "%s." msgstr "" -#: src/mission.h:205 +#: src/mission.h:204 msgid "Bugged mission type" msgstr "" @@ -431398,11 +432207,11 @@ msgstr "" msgid "Deadline: %s" msgstr "" -#: src/mission_ui.cpp:151 src/newcharacter.cpp:3524 src/newcharacter.cpp:3598 -#: src/newcharacter.cpp:3612 src/newcharacter.cpp:3649 -#: src/newcharacter.cpp:3760 src/newcharacter.cpp:3771 -#: src/newcharacter.cpp:3782 src/newcharacter.cpp:3794 -#: src/newcharacter.cpp:3820 +#: src/mission_ui.cpp:151 src/newcharacter.cpp:3579 src/newcharacter.cpp:3653 +#: src/newcharacter.cpp:3667 src/newcharacter.cpp:3704 +#: src/newcharacter.cpp:3815 src/newcharacter.cpp:3826 +#: src/newcharacter.cpp:3837 src/newcharacter.cpp:3849 +#: src/newcharacter.cpp:3875 msgid "None!" msgstr "" @@ -431496,19 +432305,19 @@ msgstr "" msgid "NO CATEGORY" msgstr "" -#: src/mod_manager.cpp:82 src/newcharacter.cpp:2974 +#: src/mod_manager.cpp:82 src/newcharacter.cpp:3020 msgid "Default" msgstr "" -#: src/mod_manager.cpp:83 src/safemode_ui.cpp:246 +#: src/mod_manager.cpp:83 src/safemode_ui.cpp:247 msgid "Blacklist" msgstr "" -#: src/mod_manager.cpp:287 +#: src/mod_manager.cpp:286 msgid "list of default mods" msgstr "" -#: src/mod_manager.cpp:400 +#: src/mod_manager.cpp:395 msgid "list of mods" msgstr "" @@ -434741,13 +435550,13 @@ msgid "" "'%2$c'." msgstr "" -#: src/name.cpp:136 +#: src/name.cpp:134 msgid "Tom" msgstr "" #. ~ Used for constructing full name: %1$s is `given name`, %2$s is `family #. name` -#: src/name.cpp:147 +#: src/name.cpp:145 #, c-format msgctxt "Full Name" msgid "%1$s %2$s" @@ -434755,7 +435564,7 @@ msgstr "" #. ~ Used for constructing full name with nickname: %1$s is `given name`, %2$s #. is `family name`, %3$s is `nickname` -#: src/name.cpp:151 +#: src/name.cpp:149 #, c-format msgctxt "Full Name" msgid "%1$s '%3$s' %2$s" @@ -434918,8 +435727,8 @@ msgid "" "Press %s to go to the next tab or %s to return to main menu." msgstr "" -#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3661 -#: src/newcharacter.cpp:3722 +#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3777 #, c-format msgid "Press %s to view and alter keybindings." msgstr "" @@ -434934,22 +435743,22 @@ msgid "" msgstr "" #: src/newcharacter.cpp:1106 src/newcharacter.cpp:1119 -#: src/newcharacter.cpp:3503 src/player_display.cpp:446 +#: src/newcharacter.cpp:3558 src/player_display.cpp:446 msgid "Strength:" msgstr "" #: src/newcharacter.cpp:1108 src/newcharacter.cpp:1138 -#: src/newcharacter.cpp:3504 src/player_display.cpp:447 +#: src/newcharacter.cpp:3559 src/player_display.cpp:447 msgid "Dexterity:" msgstr "" #: src/newcharacter.cpp:1110 src/newcharacter.cpp:1159 -#: src/newcharacter.cpp:3505 src/player_display.cpp:448 +#: src/newcharacter.cpp:3560 src/player_display.cpp:448 msgid "Intelligence:" msgstr "" #: src/newcharacter.cpp:1112 src/newcharacter.cpp:1178 -#: src/newcharacter.cpp:3506 src/player_display.cpp:449 +#: src/newcharacter.cpp:3561 src/player_display.cpp:449 msgid "Perception:" msgstr "" @@ -435035,193 +435844,193 @@ msgid "" "Perception is also used for detecting traps and other things of interest." msgstr "" -#: src/newcharacter.cpp:1477 +#: src/newcharacter.cpp:1481 #, c-format msgid "%s %s %d point" msgid_plural "%s %s %d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "costs" msgstr "" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "earns" msgstr "" -#: src/newcharacter.cpp:1651 +#: src/newcharacter.cpp:1669 #, c-format msgid "Your scenario of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1655 +#: src/newcharacter.cpp:1673 #, c-format msgid "Your profession of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1661 +#: src/newcharacter.cpp:1679 #, c-format msgid "Your background of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1676 +#: src/newcharacter.cpp:1694 #, c-format msgid "You already picked some conflicting traits: %s." msgstr "" -#: src/newcharacter.cpp:1679 +#: src/newcharacter.cpp:1697 msgid "The scenario you picked prevents you from taking this trait!" msgstr "" -#: src/newcharacter.cpp:1681 +#: src/newcharacter.cpp:1699 #, c-format msgid "Your profession of %s prevents you from taking this trait." msgstr "" -#: src/newcharacter.cpp:1691 +#: src/newcharacter.cpp:1709 #, c-format msgid "The following bionics prevent you from taking this trait: %s." msgstr "" -#: src/newcharacter.cpp:1695 +#: src/newcharacter.cpp:1713 #, c-format msgid "Sorry, but you can only take %d point of advantages." msgid_plural "Sorry, but you can only take %d points of advantages." msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:1701 +#: src/newcharacter.cpp:1719 #, c-format msgid "Sorry, but you can only take %d point of disadvantages." msgid_plural "Sorry, but you can only take %d points of disadvantages." msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:1725 +#: src/newcharacter.cpp:1743 msgid "Search by trait name." msgstr "" -#: src/newcharacter.cpp:1776 +#: src/newcharacter.cpp:1794 msgid "Profession requirements:" msgstr "" -#: src/newcharacter.cpp:1777 +#: src/newcharacter.cpp:1795 #, c-format msgid "Complete \"%s\"\n" msgstr "" -#: src/newcharacter.cpp:1781 +#: src/newcharacter.cpp:1799 msgid "Profession story:" msgstr "" -#: src/newcharacter.cpp:1790 +#: src/newcharacter.cpp:1808 msgid "Profession addictions:" msgstr "" -#: src/newcharacter.cpp:1792 src/newcharacter.cpp:2198 +#: src/newcharacter.cpp:1810 src/newcharacter.cpp:2224 #, c-format msgctxt "set_profession_addictions" msgid "%1$s (%2$d)" msgstr "" -#: src/newcharacter.cpp:1799 +#: src/newcharacter.cpp:1817 msgid "Profession traits:" msgstr "" -#: src/newcharacter.cpp:1801 src/newcharacter.cpp:2207 +#: src/newcharacter.cpp:1819 src/newcharacter.cpp:2233 msgctxt "set_profession_trait" msgid "None" msgstr "" -#: src/newcharacter.cpp:1810 +#: src/newcharacter.cpp:1828 msgid "Profession skills:" msgstr "" -#: src/newcharacter.cpp:1812 src/newcharacter.cpp:2218 +#: src/newcharacter.cpp:1830 src/newcharacter.cpp:2244 msgctxt "set_profession_skill" msgid "None" msgstr "" -#: src/newcharacter.cpp:1815 +#: src/newcharacter.cpp:1833 #, c-format msgctxt "set_profession_skill" msgid "%1$s (%2$d)" msgstr "" -#: src/newcharacter.cpp:1822 +#: src/newcharacter.cpp:1840 msgid "Profession items:" msgstr "" -#: src/newcharacter.cpp:1824 +#: src/newcharacter.cpp:1842 msgctxt "set_profession_item" msgid "None" msgstr "" -#: src/newcharacter.cpp:1844 +#: src/newcharacter.cpp:1862 msgid "Wielded:" msgstr "" -#: src/newcharacter.cpp:1847 +#: src/newcharacter.cpp:1865 msgctxt "set_profession_item_wielded" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1848 +#: src/newcharacter.cpp:1866 msgid "Worn:" msgstr "" -#: src/newcharacter.cpp:1850 +#: src/newcharacter.cpp:1868 msgctxt "set_profession_item_worn" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1854 +#: src/newcharacter.cpp:1872 msgctxt "set_profession_item_inventory" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1861 +#: src/newcharacter.cpp:1879 msgid "Profession bionics:" msgstr "" -#: src/newcharacter.cpp:1869 +#: src/newcharacter.cpp:1887 #, c-format msgid "%s (toggled)" msgstr "" -#: src/newcharacter.cpp:1871 +#: src/newcharacter.cpp:1889 #, c-format msgid "%s (activated)" msgstr "" -#: src/newcharacter.cpp:1880 +#: src/newcharacter.cpp:1898 msgid "Profession proficiencies:" msgstr "" -#: src/newcharacter.cpp:1887 +#: src/newcharacter.cpp:1905 msgid "Profession pets:" msgstr "" -#: src/newcharacter.cpp:1895 +#: src/newcharacter.cpp:1913 msgid "Profession vehicle:" msgstr "" -#: src/newcharacter.cpp:1901 +#: src/newcharacter.cpp:1919 msgid "Profession spells:" msgstr "" -#: src/newcharacter.cpp:1903 src/newcharacter.cpp:2254 +#: src/newcharacter.cpp:1921 src/newcharacter.cpp:2280 #, c-format msgid "%s level %d" msgstr "" -#: src/newcharacter.cpp:1908 +#: src/newcharacter.cpp:1926 msgid "Profession missions:" msgstr "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1990 +#: src/newcharacter.cpp:2010 #, c-format msgid "Profession %1$s earns %2$d point" msgid_plural "Profession %1$s earns %2$d points" @@ -435229,74 +436038,74 @@ msgstr[0] "" msgstr[1] "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1995 +#: src/newcharacter.cpp:2015 #, c-format msgid "Profession %1$s costs %2$d point" msgid_plural "Profession %1$s costs %2$d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:2141 +#: src/newcharacter.cpp:2167 #, c-format msgid "" "Your trait %1$s has been removed since it conflicts with the %2$s's %3$s " "trait." msgstr "" -#: src/newcharacter.cpp:2164 +#: src/newcharacter.cpp:2190 msgid "Search by profession name." msgstr "" -#: src/newcharacter.cpp:2190 +#: src/newcharacter.cpp:2216 msgid "Background story:" msgstr "" -#: src/newcharacter.cpp:2196 +#: src/newcharacter.cpp:2222 msgid "Background addictions:" msgstr "" -#: src/newcharacter.cpp:2205 +#: src/newcharacter.cpp:2231 msgid "Background traits:" msgstr "" -#: src/newcharacter.cpp:2216 +#: src/newcharacter.cpp:2242 msgid "Background skill experience:" msgstr "" -#: src/newcharacter.cpp:2229 +#: src/newcharacter.cpp:2255 msgctxt "set_profession_skill" msgid "beginner" msgstr "" -#: src/newcharacter.cpp:2231 +#: src/newcharacter.cpp:2257 msgctxt "set_profession_skill" msgid "intermediate" msgstr "" -#: src/newcharacter.cpp:2233 +#: src/newcharacter.cpp:2259 msgctxt "set_profession_skill" msgid "competent" msgstr "" -#: src/newcharacter.cpp:2235 +#: src/newcharacter.cpp:2261 msgctxt "set_profession_skill" msgid "advanced" msgstr "" -#: src/newcharacter.cpp:2244 +#: src/newcharacter.cpp:2270 msgid "Background proficiencies:" msgstr "" -#: src/newcharacter.cpp:2252 +#: src/newcharacter.cpp:2278 msgid "Background spells:" msgstr "" -#: src/newcharacter.cpp:2260 +#: src/newcharacter.cpp:2286 msgid "Background missions:" msgstr "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2341 +#: src/newcharacter.cpp:2369 #, c-format msgid "Background %1$s earns %2$d point" msgid_plural "Background %1$s earns %2$d points" @@ -435304,23 +436113,23 @@ msgstr[0] "" msgstr[1] "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2346 +#: src/newcharacter.cpp:2374 #, c-format msgid "Background %1$s costs %2$d point" msgid_plural "Background %1$s costs %2$d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:2464 +#: src/newcharacter.cpp:2498 #, c-format msgid "The trait [%1$s] conflicts with background [%2$s]'s trait [%3$s]." msgstr "" -#: src/newcharacter.cpp:2521 +#: src/newcharacter.cpp:2555 msgid "Search by background name." msgstr "" -#: src/newcharacter.cpp:2634 +#: src/newcharacter.cpp:2670 #, c-format msgid "" "Press %s to view and alter keybindings.\n" @@ -435330,7 +436139,7 @@ msgid "" msgstr "" #. ~ levels here are skill levels at character creation time -#: src/newcharacter.cpp:2759 +#: src/newcharacter.cpp:2795 #, c-format msgid "%d level" msgid_plural "%d levels" @@ -435338,159 +436147,159 @@ msgstr[0] "" msgstr[1] "" #. ~ Second string is e.g. "1 level" or "2 levels" -#: src/newcharacter.cpp:2763 +#: src/newcharacter.cpp:2799 #, c-format msgid "Upgrading %s by %s costs %d point" msgid_plural "Upgrading %s by %s costs %d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:2911 +#: src/newcharacter.cpp:2957 msgid "Scenario Story:" msgstr "" -#: src/newcharacter.cpp:2917 +#: src/newcharacter.cpp:2963 msgid "Scenario Requirements:" msgstr "" -#: src/newcharacter.cpp:2920 +#: src/newcharacter.cpp:2966 msgid "" "This scenario is not available in this world due to city size settings." msgstr "" -#: src/newcharacter.cpp:2928 +#: src/newcharacter.cpp:2974 #, c-format msgid "Complete \"%s\"" msgstr "" -#: src/newcharacter.cpp:2933 +#: src/newcharacter.cpp:2979 msgid "Scenario Professions:" msgstr "" -#: src/newcharacter.cpp:2934 +#: src/newcharacter.cpp:2980 #, c-format msgid "" "\n" "%s" msgstr "" -#: src/newcharacter.cpp:2935 +#: src/newcharacter.cpp:2981 msgid ", default:\n" msgstr "" -#: src/newcharacter.cpp:2951 +#: src/newcharacter.cpp:2997 msgid "Scenario Location:" msgstr "" -#: src/newcharacter.cpp:2952 +#: src/newcharacter.cpp:2998 #, c-format msgid "%s (%d locations, %d variants)" msgstr "" -#: src/newcharacter.cpp:2958 +#: src/newcharacter.cpp:3004 msgid "Scenario Vehicle:" msgstr "" -#: src/newcharacter.cpp:2962 +#: src/newcharacter.cpp:3008 msgid "Scenario calendar:" msgstr "" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 #, c-format msgid "Year: %s" msgstr "" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 msgid "Year: Random" msgstr "" -#: src/newcharacter.cpp:2967 +#: src/newcharacter.cpp:3013 #, c-format msgid "Season: %s" msgstr "" -#: src/newcharacter.cpp:2969 +#: src/newcharacter.cpp:3015 msgid "Day: Random" msgstr "" -#: src/newcharacter.cpp:2970 +#: src/newcharacter.cpp:3016 #, c-format msgid "Day: %d" msgstr "" -#: src/newcharacter.cpp:2971 +#: src/newcharacter.cpp:3017 msgid "Hour: Random" msgstr "" -#: src/newcharacter.cpp:2972 +#: src/newcharacter.cpp:3018 #, c-format msgid "Hour: %d" msgstr "" -#: src/newcharacter.cpp:2979 +#: src/newcharacter.cpp:3025 msgid "Scenario missions:" msgstr "" -#: src/newcharacter.cpp:2987 +#: src/newcharacter.cpp:3033 msgid "Fire nearby" msgstr "" -#: src/newcharacter.cpp:2988 +#: src/newcharacter.cpp:3034 msgid "Zombies nearby" msgstr "" -#: src/newcharacter.cpp:2989 +#: src/newcharacter.cpp:3035 msgid "Various limb wounds" msgstr "" -#: src/newcharacter.cpp:2990 +#: src/newcharacter.cpp:3036 msgid "No starting NPC" msgstr "" -#: src/newcharacter.cpp:2991 +#: src/newcharacter.cpp:3037 msgid "Starting location is bordered by an immense wall" msgstr "" -#: src/newcharacter.cpp:2998 +#: src/newcharacter.cpp:3044 msgid "Scenario Flags:" msgstr "" -#: src/newcharacter.cpp:3085 +#: src/newcharacter.cpp:3133 msgid "Scenario earns %2$d point" msgid_plural "Scenario earns %2$d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:3088 +#: src/newcharacter.cpp:3136 msgid "Scenario costs %2$d point" msgid_plural "Scenario costs %2$d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:3244 +#: src/newcharacter.cpp:3299 msgid "Search by scenario name." msgstr "" -#: src/newcharacter.cpp:3276 src/newcharacter.cpp:3280 +#: src/newcharacter.cpp:3331 src/newcharacter.cpp:3335 msgid "Gender:" msgstr "" -#: src/newcharacter.cpp:3292 src/newcharacter.cpp:3293 +#: src/newcharacter.cpp:3347 src/newcharacter.cpp:3348 #: src/player_display.cpp:460 msgid "Height:" msgstr "" -#: src/newcharacter.cpp:3302 src/newcharacter.cpp:3303 +#: src/newcharacter.cpp:3357 src/newcharacter.cpp:3358 #: src/player_display.cpp:465 msgid "Age:" msgstr "" -#: src/newcharacter.cpp:3311 src/newcharacter.cpp:3312 +#: src/newcharacter.cpp:3366 src/newcharacter.cpp:3367 #: src/player_display.cpp:470 msgid "Blood type:" msgstr "" -#: src/newcharacter.cpp:3322 src/newcharacter.cpp:3441 +#: src/newcharacter.cpp:3377 src/newcharacter.cpp:3496 #, c-format msgid "" "* Random location * (%d variant)" @@ -435499,52 +436308,52 @@ msgid_plural "" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:3328 src/newcharacter.cpp:3330 +#: src/newcharacter.cpp:3383 src/newcharacter.cpp:3385 msgid "Starting location:" msgstr "" -#: src/newcharacter.cpp:3333 +#: src/newcharacter.cpp:3388 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:3417 src/newcharacter.cpp:3730 +#: src/newcharacter.cpp:3472 src/newcharacter.cpp:3785 msgid "Name:" msgstr "" -#: src/newcharacter.cpp:3438 +#: src/newcharacter.cpp:3493 msgid "Select a starting location." msgstr "" -#: src/newcharacter.cpp:3451 +#: src/newcharacter.cpp:3506 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:3618 +#: src/newcharacter.cpp:3673 #, c-format msgid "" "\n" "%s (toggled)" msgstr "" -#: src/newcharacter.cpp:3620 +#: src/newcharacter.cpp:3675 #, c-format msgid "" "\n" "%s (activated)" msgstr "" -#: src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3720 #, c-format msgid "Press %s to save character template." msgstr "" -#: src/newcharacter.cpp:3670 +#: src/newcharacter.cpp:3725 #, c-format msgid "" "Press %s to pick a random name, " @@ -435553,137 +436362,137 @@ msgid "" "%s to randomize everything." msgstr "" -#: src/newcharacter.cpp:3680 +#: src/newcharacter.cpp:3735 #, c-format msgid "" "Press %s to pick a random name, " "%s to randomize all description values." msgstr "" -#: src/newcharacter.cpp:3687 +#: src/newcharacter.cpp:3742 #, c-format msgid "Press %s to switch gender." msgstr "" -#: src/newcharacter.cpp:3692 +#: src/newcharacter.cpp:3747 #, c-format msgid "" "Press %s to select a specific starting location." msgstr "" -#: src/newcharacter.cpp:3696 +#: src/newcharacter.cpp:3751 #, c-format msgid "" "Press %s to select a specific starting city and " "%s to select a specific starting location." msgstr "" -#: src/newcharacter.cpp:3701 +#: src/newcharacter.cpp:3756 #, c-format msgid "" "Press %s or %s to " "cycle through editable values." msgstr "" -#: src/newcharacter.cpp:3707 +#: src/newcharacter.cpp:3762 #, c-format msgid "" "Press %s and %s to " "change gender, height, age, and blood type." msgstr "" -#: src/newcharacter.cpp:3712 +#: src/newcharacter.cpp:3767 #, c-format msgid "Press %s to edit value via popup input." msgstr "" -#: src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3771 #, c-format msgid "" "Press %s to finish character creation or " "%s to return to the previous TAB." msgstr "" -#: src/newcharacter.cpp:3732 +#: src/newcharacter.cpp:3787 msgid "--- NO NAME ENTERED ---" msgstr "" -#: src/newcharacter.cpp:3734 +#: src/newcharacter.cpp:3789 msgid "--- RANDOM NAME ---" msgstr "" -#: src/newcharacter.cpp:3753 src/newcharacter.cpp:3764 +#: src/newcharacter.cpp:3808 src/newcharacter.cpp:3819 msgid "Starting vehicle (scenario): " msgstr "" -#: src/newcharacter.cpp:3756 src/newcharacter.cpp:3767 +#: src/newcharacter.cpp:3811 src/newcharacter.cpp:3822 msgid "Starting vehicle (profession): " msgstr "" -#: src/newcharacter.cpp:3759 src/newcharacter.cpp:3770 +#: src/newcharacter.cpp:3814 src/newcharacter.cpp:3825 msgid "Starting vehicle: " msgstr "" -#: src/newcharacter.cpp:3781 src/newcharacter.cpp:3784 -#: src/newcharacter.cpp:3793 src/newcharacter.cpp:3796 +#: src/newcharacter.cpp:3836 src/newcharacter.cpp:3839 +#: src/newcharacter.cpp:3848 src/newcharacter.cpp:3851 msgid "Starting addictions: " msgstr "" -#: src/newcharacter.cpp:3808 +#: src/newcharacter.cpp:3863 msgid "Scenario: " msgstr "" -#: src/newcharacter.cpp:3813 +#: src/newcharacter.cpp:3868 msgid "Profession: " msgstr "" -#: src/newcharacter.cpp:3818 +#: src/newcharacter.cpp:3873 msgid "Background: " msgstr "" -#: src/newcharacter.cpp:3841 src/newcharacter.cpp:3847 +#: src/newcharacter.cpp:3896 src/newcharacter.cpp:3902 msgid "Too many points allocated, change some features and try again." msgstr "" -#: src/newcharacter.cpp:3851 +#: src/newcharacter.cpp:3906 msgid "" "Too many trait points allocated, change some traits or lower some stats and " "try again." msgstr "" -#: src/newcharacter.cpp:3855 +#: src/newcharacter.cpp:3910 msgid "Too many stat points allocated, lower some stats and try again." msgstr "" -#: src/newcharacter.cpp:3860 +#: src/newcharacter.cpp:3915 msgid "Remaining points will be discarded, are you sure you want to proceed?" msgstr "" -#: src/newcharacter.cpp:3866 +#: src/newcharacter.cpp:3921 msgid "Are you SURE you're finished? Your name will be randomly generated." msgstr "" -#: src/newcharacter.cpp:3874 src/worldfactory.cpp:1884 +#: src/newcharacter.cpp:3929 src/worldfactory.cpp:1889 msgid "Are you SURE you're finished?" msgstr "" -#: src/newcharacter.cpp:4047 +#: src/newcharacter.cpp:4102 msgid "Enter name. Cancel to delete all." msgstr "" -#: src/newcharacter.cpp:4102 +#: src/newcharacter.cpp:4157 msgid "Select gender" msgstr "" -#: src/newcharacter.cpp:4284 +#: src/newcharacter.cpp:4339 msgid "Name of template:" msgstr "" -#: src/newcharacter.cpp:4285 +#: src/newcharacter.cpp:4340 msgid "Keep in mind you may not use special characters like / in filenames" msgstr "" -#: src/newcharacter.cpp:4328 +#: src/newcharacter.cpp:4383 msgid "player template" msgstr "" @@ -436077,137 +436886,137 @@ msgstr "" msgid " does not trust you enough" msgstr "" -#: src/npcmove.cpp:642 +#: src/npcmove.cpp:639 msgid "bandit" msgstr "" -#: src/npcmove.cpp:661 +#: src/npcmove.cpp:658 msgid "maniac" msgstr "" -#: src/npcmove.cpp:1125 +#: src/npcmove.cpp:1122 #, c-format msgid "%s lies down to sleep." msgstr "" -#: src/npcmove.cpp:1767 +#: src/npcmove.cpp:1728 #, c-format msgid " activates their %s." msgstr "" -#: src/npcmove.cpp:1787 +#: src/npcmove.cpp:1748 #, c-format msgid " deactivates their %s." msgstr "" -#: src/npcmove.cpp:2451 +#: src/npcmove.cpp:2412 #, c-format msgid "%1$s tries to climb the %2$s but slips." msgstr "%1$s προσπαθεί να σκαρφαλώσει στο %2$s αλλά γλιστρά." -#: src/npcmove.cpp:2455 +#: src/npcmove.cpp:2416 #, c-format msgid "%1$s climbs over the %2$s." msgstr "" -#: src/npcmove.cpp:3021 +#: src/npcmove.cpp:2982 #, c-format msgid "Hold on, I want to pick up that %s." msgstr "" -#: src/npcmove.cpp:3100 +#: src/npcmove.cpp:3061 #, c-format msgid "%1$s picks up a %2$s and a %3$s." msgstr "" -#: src/npcmove.cpp:3105 +#: src/npcmove.cpp:3066 #, c-format msgid "%s looks around nervously, as if searching for something." msgstr "" -#: src/npcmove.cpp:3257 src/output.h:688 +#: src/npcmove.cpp:3218 src/output.h:690 msgid " and " msgstr "" -#: src/npcmove.cpp:3265 +#: src/npcmove.cpp:3226 #, c-format msgid "%s drops %d item." msgid_plural "%s drops %d items." msgstr[0] "" msgstr[1] "" -#: src/npcmove.cpp:3269 +#: src/npcmove.cpp:3230 #, c-format msgid "%1$s drops a %2$s." msgstr "" -#: src/npcmove.cpp:3414 +#: src/npcmove.cpp:3375 #, c-format msgid "%s completed the assigned task." msgstr "" -#: src/npcmove.cpp:3516 +#: src/npcmove.cpp:3477 #, c-format msgid "%1$s throws a %2$s." msgstr "" -#: src/npcmove.cpp:3706 +#: src/npcmove.cpp:3667 #, c-format msgid "%1$s starts healing %2$s." msgstr "" -#: src/npcmove.cpp:3726 +#: src/npcmove.cpp:3687 #, c-format msgid "%1$s heals %2$s." msgstr "" -#: src/npcmove.cpp:3774 +#: src/npcmove.cpp:3735 #, c-format msgid "%1$s starts applying a %2$s." msgstr "" -#: src/npcmove.cpp:3792 +#: src/npcmove.cpp:3753 #, c-format msgid "%1$s takes some %2$s." msgstr "" -#: src/npcmove.cpp:4041 +#: src/npcmove.cpp:4002 #, c-format msgid "%1$s takes %2$s's money!" msgstr "" -#: src/npcmove.cpp:4044 +#: src/npcmove.cpp:4005 #, c-format msgid "%s takes your money!" msgstr "" -#: src/npcmove.cpp:4088 +#: src/npcmove.cpp:4051 #, c-format msgid "%1$s takes %2$s's %3$s." msgstr "" -#: src/npcmove.cpp:4091 +#: src/npcmove.cpp:4054 #, c-format msgid "%1$s takes your %2$s." msgstr "" -#: src/npcmove.cpp:4166 +#: src/npcmove.cpp:4129 #, c-format msgid "" "From your two-way radio you hear %s reporting in, 'I've arrived, boss!'" msgstr "" -#: src/npcmove.cpp:4547 +#: src/npcmove.cpp:4510 #, c-format msgid " %s, %s" msgstr "" -#: src/npcmove.cpp:4550 +#: src/npcmove.cpp:4513 #, c-format msgid "%s %s%s" msgstr "" -#: src/npcmove.cpp:4727 +#: src/npcmove.cpp:4690 #, c-format msgid "%1$s reloads their %2$s." msgstr "" @@ -436900,27 +437709,27 @@ msgstr "" msgid "Default: %.2f - Min: %.2f, Max: %.2f" msgstr "" -#: src/options.cpp:1141 +#: src/options.cpp:1218 msgid "Hoder's" msgstr "" -#: src/options.cpp:1142 +#: src/options.cpp:1219 msgid "Deon's" msgstr "" -#: src/options.cpp:1156 +#: src/options.cpp:1233 msgid "Basic" msgstr "Βασικές" -#: src/options.cpp:1181 +#: src/options.cpp:1258 msgid "System language" msgstr "" -#: src/options.cpp:1287 +#: src/options.cpp:1364 msgid "Default character name" msgstr "Προκαθορισμένο όνομα χαρακτήρα" -#: src/options.cpp:1288 +#: src/options.cpp:1365 msgid "" "Set a default character name that will be used instead of a random name on " "character creation." @@ -436928,142 +437737,142 @@ msgstr "" "Ορίστε ένα προκαθορισμένο όνομα χαρακτήρα που θα χρησιμοποιείται αντί για " "ένα τυχαίο όνομα στην δημιουργία χαρακτήρα." -#: src/options.cpp:1294 +#: src/options.cpp:1371 msgid "Auto pickup enabled" msgstr "Ενεργοποίηση αυτόματου μαζέματος" -#: src/options.cpp:1295 +#: src/options.cpp:1372 msgid "" "If true, enable item auto pickup. Change pickup rules with the Auto pickup " "manager." msgstr "" -#: src/options.cpp:1299 +#: src/options.cpp:1376 msgid "Auto pickup adjacent" msgstr "Αυτόματο μάζεμα τριγύρω" -#: src/options.cpp:1300 +#: src/options.cpp:1377 msgid "" "If true, enable auto pickup items one tile around to the player. You can " "assign No Auto Pickup zones with the Zones manager for e.g. your homebase." msgstr "" -#: src/options.cpp:1306 +#: src/options.cpp:1383 msgid "Auto pickup owned items" msgstr "" -#: src/options.cpp:1307 +#: src/options.cpp:1384 msgid "" "If true, items that belong to your faction will be included in auto pickup." msgstr "" -#: src/options.cpp:1313 +#: src/options.cpp:1390 msgid "Auto pickup weight limit" msgstr "" -#: src/options.cpp:1314 +#: src/options.cpp:1391 msgid "" "Auto pickup items with weight less than or equal to [option] * 50 grams. " "You must also set the small items option. 0 = disabled." msgstr "" -#: src/options.cpp:1320 +#: src/options.cpp:1397 msgid "Auto pickup volume limit" msgstr "" -#: src/options.cpp:1321 +#: src/options.cpp:1398 msgid "" "Auto pickup items with volume less than or equal to [option] * 50 " "milliliters. You must also set the light items option. 0 = disabled." msgstr "" -#: src/options.cpp:1327 +#: src/options.cpp:1404 msgid "Auto pickup safe mode" msgstr "Αυτόματο μάζεμα ασφαλούς λειτουργίας" -#: src/options.cpp:1328 +#: src/options.cpp:1405 msgid "" "If true, auto pickup is disabled as long as you can see monsters nearby. " "This is affected by 'Safe mode proximity distance'." msgstr "" -#: src/options.cpp:1335 +#: src/options.cpp:1412 msgid "List items within no auto pickup zones" msgstr "" -#: src/options.cpp:1336 +#: src/options.cpp:1413 msgid "" "If true, you will see messages about items you step on, within no auto " "pickup zones." msgstr "" -#: src/options.cpp:1344 +#: src/options.cpp:1421 msgid "Additional auto features" msgstr "" -#: src/options.cpp:1345 +#: src/options.cpp:1422 msgid "" "If true, enables configured auto features below. Disabled as long as any " "enemy monster is seen." msgstr "" -#: src/options.cpp:1349 +#: src/options.cpp:1426 msgid "Auto pulp or butcher" msgstr "" -#: src/options.cpp:1350 +#: src/options.cpp:1427 msgid "" "Action to perform when 'Auto pulp or butcher' is enabled. Pulp: Pulp " "corpses you stand on. - Pulp Adjacent: Also pulp corpses adjacent from you." " - Butcher: Butcher corpses you stand on." msgstr "" -#: src/options.cpp:1351 src/options.cpp:1373 src/options.cpp:1854 -#: src/options.cpp:1896 +#: src/options.cpp:1428 src/options.cpp:1450 src/options.cpp:1931 +#: src/options.cpp:1973 msgctxt "options" msgid "Disabled" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent Zombie Only" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Zombies Only" msgstr "" -#: src/options.cpp:1357 +#: src/options.cpp:1434 msgid "Auto mining" msgstr "" -#: src/options.cpp:1358 +#: src/options.cpp:1435 msgid "" "If true, enables automatic use of wielded pickaxes and jackhammers whenever " "trying to move into mineable terrain." msgstr "" -#: src/options.cpp:1364 +#: src/options.cpp:1441 msgid "Auto mopping" msgstr "" -#: src/options.cpp:1365 +#: src/options.cpp:1442 msgid "" "If true, enables automatic use of wielded mops to clean surrounding terrain." msgstr "" -#: src/options.cpp:1371 +#: src/options.cpp:1448 msgid "Auto foraging" msgstr "" -#: src/options.cpp:1372 +#: src/options.cpp:1449 msgid "" "Action to perform when 'Auto foraging' is enabled. Bushes: Only forage " "bushes. - Trees: Only forage trees. - Crops: Only forage crops. - " @@ -437071,37 +437880,37 @@ msgid "" "flowers, cattails etc." msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Bushes" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Crops" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Everything" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Trees" msgstr "" -#: src/options.cpp:1381 +#: src/options.cpp:1458 msgid "Dangerous pickups" msgstr "Επικίνδυνο μάζεμα" -#: src/options.cpp:1382 +#: src/options.cpp:1459 msgid "" "If true, will allow player to pick new items, even if it causes them to " "exceed the weight limit." msgstr "" -#: src/options.cpp:1387 +#: src/options.cpp:1464 msgid "Dangerous terrain warning prompt" msgstr "" -#: src/options.cpp:1388 +#: src/options.cpp:1465 msgid "" "Always: You will be prompted to move onto dangerous tiles. Running: You " "will only be able to move onto dangerous tiles while running and will be " @@ -437110,29 +437919,29 @@ msgid "" "onto a dangerous tile unless running and will not be warned or prompted." msgstr "" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Crouching" msgstr "" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Running" msgstr "" -#: src/options.cpp:1395 +#: src/options.cpp:1472 msgid "Safe mode" msgstr "" -#: src/options.cpp:1396 +#: src/options.cpp:1473 msgid "" "If true, will hold the game and display a warning if a hostile monster/NPC " "is approaching." msgstr "" -#: src/options.cpp:1400 +#: src/options.cpp:1477 msgid "Safe mode proximity distance" msgstr "" -#: src/options.cpp:1401 +#: src/options.cpp:1478 msgid "" "If safe mode is enabled, distance to hostiles at which safe mode should show" " a warning. 0 = Max player view distance. This option only has effect when" @@ -437140,115 +437949,115 @@ msgid "" "mode manager instead of this value." msgstr "" -#: src/options.cpp:1405 +#: src/options.cpp:1482 msgid "Safe mode when driving" msgstr "" -#: src/options.cpp:1406 +#: src/options.cpp:1483 msgid "" "If true, safe mode will alert you of hostiles while you are driving a " "vehicle." msgstr "" -#: src/options.cpp:1410 +#: src/options.cpp:1487 msgid "Auto reactivate safe mode" msgstr "" -#: src/options.cpp:1411 +#: src/options.cpp:1488 msgid "" "If true, safe mode will automatically reactivate after a certain number of " "turns. See option 'Turns to auto reactivate safe mode.'" msgstr "" -#: src/options.cpp:1415 +#: src/options.cpp:1492 msgid "Turns to auto reactivate safe mode" msgstr "" -#: src/options.cpp:1416 +#: src/options.cpp:1493 msgid "" "Number of turns after which safe mode is reactivated. Will only reactivate " "if no hostiles are in 'Safe mode proximity distance.'" msgstr "" -#: src/options.cpp:1420 +#: src/options.cpp:1497 msgid "Turns to remember ignored monsters" msgstr "" -#: src/options.cpp:1421 +#: src/options.cpp:1498 msgid "" "Number of turns an ignored monster stays ignored after it is no longer seen." " 0 disables this option and monsters are permanently ignored." msgstr "" -#: src/options.cpp:1427 +#: src/options.cpp:1504 msgid "Realtime turn progression" msgstr "Προχώρηση γύρου σε πραγματικό χρόνο" -#: src/options.cpp:1428 +#: src/options.cpp:1505 msgid "" "If higher than 0, monsters will take periodic gameplay turns. This value is" " the delay between each turn, in seconds. Works best with Safe Mode " "disabled. 0 = disabled." msgstr "" -#: src/options.cpp:1434 +#: src/options.cpp:1511 msgid "Autosave" msgstr "" -#: src/options.cpp:1435 +#: src/options.cpp:1512 msgid "" "If true, game will periodically save the map. Autosaves occur based on in-" "game turns or realtime minutes, whichever is larger." msgstr "" -#: src/options.cpp:1439 +#: src/options.cpp:1516 msgid "Game turns between autosaves" msgstr "Γύροι παιχνιδιού μεταξύ αυτόματων αποθηκεύσεων" -#: src/options.cpp:1440 +#: src/options.cpp:1517 msgid "Number of game turns between autosaves." msgstr "" -#: src/options.cpp:1446 +#: src/options.cpp:1523 msgid "Real minutes between autosaves" msgstr "Πραγματικά λεπτά μεταξύ αυτόματων αποθηκεύσεων" -#: src/options.cpp:1447 +#: src/options.cpp:1524 msgid "Number of realtime minutes between autosaves." msgstr "" -#: src/options.cpp:1455 +#: src/options.cpp:1532 msgid "Auto notes" msgstr "" -#: src/options.cpp:1456 +#: src/options.cpp:1533 msgid "If true, automatically sets notes." msgstr "" -#: src/options.cpp:1460 +#: src/options.cpp:1537 msgid "Auto notes (stairs)" msgstr "" -#: src/options.cpp:1461 +#: src/options.cpp:1538 msgid "" "If true, automatically sets notes on places that have stairs that go up or " "down." msgstr "" -#: src/options.cpp:1467 +#: src/options.cpp:1544 msgid "Auto notes (map extras)" msgstr "" -#: src/options.cpp:1468 +#: src/options.cpp:1545 msgid "" "If true, automatically sets notes on places that contain various map extras." msgstr "" -#: src/options.cpp:1476 +#: src/options.cpp:1553 msgid "Circular distances" msgstr "Κυκλικές αποστάσεις" -#: src/options.cpp:1477 +#: src/options.cpp:1554 msgid "" "If true, the game will calculate range in a realistic way: light sources " "will be circles, diagonal movement will cover more ground and take longer. " @@ -437256,238 +438065,238 @@ msgid "" " takes as long as moving to the north wall." msgstr "" -#: src/options.cpp:1481 +#: src/options.cpp:1558 msgid "Drop empty containers" msgstr "" -#: src/options.cpp:1482 +#: src/options.cpp:1559 msgid "" "Set to drop empty containers after use. No: Don't drop any. - Watertight: " "All except watertight containers. - All: Drop all containers." msgstr "" -#: src/options.cpp:1483 +#: src/options.cpp:1560 msgid "Watertight" msgstr "" -#: src/options.cpp:1487 +#: src/options.cpp:1564 msgid "DeathCam" msgstr "" -#: src/options.cpp:1488 +#: src/options.cpp:1565 msgid "" "Always: Always start deathcam. Ask: Query upon death. Never: Never show " "deathcam." msgstr "" -#: src/options.cpp:1493 +#: src/options.cpp:1570 msgid "Special event spawns" msgstr "" -#: src/options.cpp:1494 +#: src/options.cpp:1571 msgid "" "If not disabled, unique items and/or monsters can spawn during special " "events (Christmas, Halloween, etc.)" msgstr "" -#: src/options.cpp:1495 src/safemode_ui.cpp:251 +#: src/options.cpp:1572 src/safemode_ui.cpp:252 msgid "Both" msgstr "" -#: src/options.cpp:1500 +#: src/options.cpp:1577 msgid "Sound enabled" msgstr "" -#: src/options.cpp:1501 +#: src/options.cpp:1578 msgid "If true, music and sound are enabled." msgstr "" -#: src/options.cpp:1505 +#: src/options.cpp:1582 msgid "Choose soundpack" msgstr "" -#: src/options.cpp:1506 +#: src/options.cpp:1583 msgid "Choose the soundpack you want to use. Requires restart." msgstr "" -#: src/options.cpp:1512 +#: src/options.cpp:1589 msgid "Music volume" msgstr "" -#: src/options.cpp:1513 +#: src/options.cpp:1590 msgid "Adjust the volume of the music being played in the background." msgstr "" -#: src/options.cpp:1519 +#: src/options.cpp:1596 msgid "Sound effect volume" msgstr "" -#: src/options.cpp:1520 +#: src/options.cpp:1597 msgid "Adjust the volume of sound effects being played by the game." msgstr "" -#: src/options.cpp:1526 +#: src/options.cpp:1603 msgid "Ambient sound volume" msgstr "" -#: src/options.cpp:1527 +#: src/options.cpp:1604 msgid "Adjust the volume of ambient sounds being played by the game." msgstr "" -#: src/options.cpp:1540 +#: src/options.cpp:1617 msgid "Language" msgstr "" -#: src/options.cpp:1541 +#: src/options.cpp:1618 msgid "Switch language." msgstr "" -#: src/options.cpp:1545 +#: src/options.cpp:1622 msgid "Temperature units" msgstr "" -#: src/options.cpp:1546 +#: src/options.cpp:1623 msgid "Switch between Fahrenheit, Celsius, and Kelvin." msgstr "" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Celsius" msgstr "" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Fahrenheit" msgstr "" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Kelvin" msgstr "" -#: src/options.cpp:1551 +#: src/options.cpp:1628 msgid "Speed units" msgstr "" -#: src/options.cpp:1552 +#: src/options.cpp:1629 msgid "Switch between mph, km/h, and tiles/turn." msgstr "" -#: src/options.cpp:1553 +#: src/options.cpp:1630 msgid "tiles/turn" msgstr "" -#: src/options.cpp:1557 +#: src/options.cpp:1634 msgid "Mass units" msgstr "" -#: src/options.cpp:1558 +#: src/options.cpp:1635 msgid "Switch between lbs and kg." msgstr "" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "kg" msgstr "" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "lbs" msgstr "" -#: src/options.cpp:1563 +#: src/options.cpp:1640 msgid "Volume units" msgstr "" -#: src/options.cpp:1564 +#: src/options.cpp:1641 msgid "Switch between the cups (c), liters (L), and quarts (qt)." msgstr "" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Cup" msgstr "Φλιτζάνι" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Liter" msgstr "" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Quart" msgstr "" -#: src/options.cpp:1568 +#: src/options.cpp:1645 msgid "Distance units" msgstr "" -#: src/options.cpp:1569 +#: src/options.cpp:1646 msgid "Switch between metric and imperial distance units." msgstr "" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Imperial" msgstr "" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Metric" msgstr "" -#: src/options.cpp:1573 +#: src/options.cpp:1650 msgid "Time format" msgstr "" -#: src/options.cpp:1574 +#: src/options.cpp:1651 msgid "" "12h: AM/PM, e.g. 7:31 AM - Military: 24h Military, e.g. 0731 - 24h: Normal " "24h, e.g. 7:31" msgstr "" #. ~ 12h time, e.g. 11:59pm -#: src/options.cpp:1576 +#: src/options.cpp:1653 msgid "12h" msgstr "" #. ~ Military time, e.g. 2359 -#: src/options.cpp:1578 +#: src/options.cpp:1655 msgid "Military" msgstr "" #. ~ 24h time, e.g. 23:59 -#: src/options.cpp:1580 +#: src/options.cpp:1657 msgid "24h" msgstr "" -#: src/options.cpp:1586 +#: src/options.cpp:1663 msgid "Show gun brand names" msgstr "" -#: src/options.cpp:1587 +#: src/options.cpp:1664 msgid "" "If true, show brand names for guns, instead of generic functional names - " "'m4a1' or 'h&k416a5' instead of 'NATO assault rifle'." msgstr "" -#: src/options.cpp:1589 +#: src/options.cpp:1666 msgid "Add ammo to weapon/magazine names" msgstr "" -#: src/options.cpp:1590 +#: src/options.cpp:1667 msgid "" "If true, the default ammo is added to weapon and magazine names. For " "example \"Mosin-Nagant M44 (4/5)\" becomes \"Mosin-Nagant M44 (4/5 " "7.62x54mm)\"." msgstr "" -#: src/options.cpp:1593 +#: src/options.cpp:1670 msgid "Detailed containers" msgstr "" -#: src/options.cpp:1594 +#: src/options.cpp:1671 msgid "" "All: every container has detailed remaining volume info. - Worn: only worn " "containers have detailed remaining volume info. - None: no additional info " "is provided." msgstr "" -#: src/options.cpp:1604 +#: src/options.cpp:1681 msgid "Use key code input mode" msgstr "" -#: src/options.cpp:1605 +#: src/options.cpp:1682 msgid "" "Use key code or symbol input on SDL. Symbol is recommended for non-qwerty " "layouts since currently the default keybindings for key code mode only " @@ -437495,999 +438304,999 @@ msgid "" "and num lock." msgstr "" -#: src/options.cpp:1609 +#: src/options.cpp:1686 msgid "Key code" msgstr "" -#: src/options.cpp:1613 +#: src/options.cpp:1690 msgid "Force capital/modified letters in prompts" msgstr "" -#: src/options.cpp:1614 +#: src/options.cpp:1691 msgid "" "If true, prompts such as Y/N queries only accepts capital or modified " "letters, while lower case and unmodified letters only snap the cursor to the" " corresponding option." msgstr "" -#: src/options.cpp:1619 +#: src/options.cpp:1696 msgid "Snap to target" msgstr "" -#: src/options.cpp:1620 +#: src/options.cpp:1697 msgid "If true, automatically follow the crosshair when firing/throwing." msgstr "" -#: src/options.cpp:1624 +#: src/options.cpp:1701 msgid "Reaim after firing" msgstr "" -#: src/options.cpp:1625 +#: src/options.cpp:1702 msgid "" "If true, after firing automatically aim again if targets are available." msgstr "" -#: src/options.cpp:1629 +#: src/options.cpp:1706 msgid "Query on disassembly while butchering" msgstr "" -#: src/options.cpp:1630 +#: src/options.cpp:1707 msgid "If true, will query before disassembling items while butchering." msgstr "" -#: src/options.cpp:1634 +#: src/options.cpp:1711 msgid "Query on keybinding removal" msgstr "" -#: src/options.cpp:1635 +#: src/options.cpp:1712 msgid "If true, will query before removing a keybinding from a hotkey." msgstr "" -#: src/options.cpp:1639 +#: src/options.cpp:1716 msgid "Close advanced inventory on move all" msgstr "" -#: src/options.cpp:1640 +#: src/options.cpp:1717 msgid "" "If true, will close the advanced inventory when the move all items command " "is used." msgstr "" -#: src/options.cpp:1645 +#: src/options.cpp:1722 msgid "Open default advanced inventory layout" msgstr "" -#: src/options.cpp:1646 +#: src/options.cpp:1723 msgid "" "If true, open default advanced inventory layout instead of last opened " "layout" msgstr "" -#: src/options.cpp:1650 +#: src/options.cpp:1727 msgid "Display actions in \"Use item\" menu" msgstr "" -#: src/options.cpp:1652 +#: src/options.cpp:1729 msgid "" "If true, actions (like \"Read\", \"Smoke\", \"Wrap tighter\") will be " "displayed next to the corresponding items." msgstr "" -#: src/options.cpp:1657 +#: src/options.cpp:1734 msgid "Autoselect if exactly one valid target" msgstr "" -#: src/options.cpp:1658 +#: src/options.cpp:1735 msgid "" "If true, directional actions ( like \"Examine\", \"Open\", \"Pickup\" ) will" " autoselect an adjacent tile if there is exactly one valid target." msgstr "" -#: src/options.cpp:1664 +#: src/options.cpp:1741 msgid "Inventory highlight mode" msgstr "" -#: src/options.cpp:1665 +#: src/options.cpp:1742 msgid "" "Highlight selected item's contents and parent container in inventory screen." " \"Symbol\" shows a highlighted caret and \"Highlight\" uses font " "highlighting." msgstr "" -#: src/options.cpp:1668 +#: src/options.cpp:1745 msgid "Highlight" msgstr "" -#: src/options.cpp:1675 +#: src/options.cpp:1752 msgid "Highlight unread recipes" msgstr "" -#: src/options.cpp:1676 +#: src/options.cpp:1753 msgid "" "If true, highlight unread recipes to allow tracking of newly learned " "recipes." msgstr "" -#: src/options.cpp:1683 +#: src/options.cpp:1760 msgid "Diagonal movement with cursor keys and modifiers" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "" "Allows diagonal movement with cursor keys using CTRL and SHIFT modifiers. " "Diagonal movement action keys are taken from keybindings, so you need these " "to be configured." msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 1: Numpad Emulation" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 2: CW/CCW" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 3: L/R Tilt" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 4: Diagonal Lock" msgstr "" -#: src/options.cpp:1733 +#: src/options.cpp:1810 msgid "Vehicle plating changes part color" msgstr "" -#: src/options.cpp:1734 +#: src/options.cpp:1811 msgid "If true, vehicle parts will change color if they are armor plated." msgstr "" -#: src/options.cpp:1738 +#: src/options.cpp:1815 msgid "Auto-shift the view while driving" msgstr "" -#: src/options.cpp:1739 +#: src/options.cpp:1816 msgid "If true, view will automatically shift towards the driving direction." msgstr "" -#: src/options.cpp:1743 +#: src/options.cpp:1820 msgid "Draw vehicle facing indicator" msgstr "" -#: src/options.cpp:1744 +#: src/options.cpp:1821 msgid "" "If true, when controlling a vehicle, a white 'X' (in curses version) or a " "crosshair (in tiles version) at distance 10 from the center will display its" " current facing." msgstr "" -#: src/options.cpp:1748 +#: src/options.cpp:1825 msgid "Reverse steering direction in reverse" msgstr "" -#: src/options.cpp:1749 +#: src/options.cpp:1826 msgid "" "If true, when driving a vehicle in reverse, steering should also reverse " "like real life." msgstr "" -#: src/options.cpp:1755 +#: src/options.cpp:1832 msgid "Sidebar position" msgstr "" -#: src/options.cpp:1756 +#: src/options.cpp:1833 msgid "" "Switch between sidebar on the left or on the right side. Requires restart." msgstr "" #. ~ sidebar position -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Left" msgstr "" -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Right" msgstr "" -#: src/options.cpp:1761 +#: src/options.cpp:1838 msgid "Draw sidebar spacers" msgstr "" -#: src/options.cpp:1762 +#: src/options.cpp:1839 msgid "If true, adds an extra space between sidebar panels." msgstr "" -#: src/options.cpp:1766 +#: src/options.cpp:1843 msgid "Message log flow" msgstr "" -#: src/options.cpp:1767 +#: src/options.cpp:1844 msgid "Where new log messages should show." msgstr "" -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Bottom" msgstr "" #. ~ sidebar/message log flow direction -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Top" msgstr "" -#: src/options.cpp:1773 +#: src/options.cpp:1850 msgid "Sidebar log message display duration" msgstr "" -#: src/options.cpp:1774 +#: src/options.cpp:1851 msgid "" "Number of turns after which a message will be removed from the sidebar log." " 0 = disabled." msgstr "" -#: src/options.cpp:1778 +#: src/options.cpp:1855 msgid "Message cooldown" msgstr "" -#: src/options.cpp:1779 +#: src/options.cpp:1856 msgid "" "Number of turns during which similar messages are hidden. 0 = disabled." msgstr "" -#: src/options.cpp:1783 +#: src/options.cpp:1860 msgid "Limit message history" msgstr "" -#: src/options.cpp:1784 +#: src/options.cpp:1861 msgid "Number of messages to preserve in the history, and when saving." msgstr "" -#: src/options.cpp:1789 +#: src/options.cpp:1866 msgid "Suppress \"Unknown command\" messages" msgstr "" -#: src/options.cpp:1790 +#: src/options.cpp:1867 msgid "" "If true, pressing a key with no set function will not display a notice in " "the chat log." msgstr "" -#: src/options.cpp:1795 +#: src/options.cpp:1872 msgid "Popup window when achievement completed" msgstr "" -#: src/options.cpp:1796 +#: src/options.cpp:1873 msgid "" "Whether to trigger a popup window when completing an achievement. First: " "when completing an achievement that has not been completed in a previous " "game." msgstr "" -#: src/options.cpp:1801 +#: src/options.cpp:1878 msgid "First" msgstr "" -#: src/options.cpp:1805 +#: src/options.cpp:1882 msgid "Look around position" msgstr "" -#: src/options.cpp:1806 +#: src/options.cpp:1883 msgid "Switch between look around panel being left or right." msgstr "" -#: src/options.cpp:1811 +#: src/options.cpp:1888 msgid "Aim window display style" msgstr "" -#: src/options.cpp:1812 +#: src/options.cpp:1889 msgid "How should confidence and steadiness be communicated to the player." msgstr "" -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Bars" msgstr "" #. ~ aim bar style - bars or numbers -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Numbers" msgstr "" -#: src/options.cpp:1817 +#: src/options.cpp:1894 msgid "Morale style" msgstr "" -#: src/options.cpp:1818 +#: src/options.cpp:1895 msgid "Morale display style in sidebar." msgstr "" -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Horizontal" msgstr "" -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Vertical" msgstr "" -#: src/options.cpp:1823 +#: src/options.cpp:1900 msgid "Full screen Advanced Inventory Manager" msgstr "" -#: src/options.cpp:1824 +#: src/options.cpp:1901 msgid "" "If true, Advanced Inventory Manager menu will fit full screen, otherwise it " "will leave sidebar visible." msgstr "" -#: src/options.cpp:1830 +#: src/options.cpp:1907 msgid "Move view offset" msgstr "" -#: src/options.cpp:1831 +#: src/options.cpp:1908 msgid "Move view by how many squares per keypress." msgstr "" -#: src/options.cpp:1835 +#: src/options.cpp:1912 msgid "Overmap fast scroll offset" msgstr "" -#: src/options.cpp:1836 +#: src/options.cpp:1913 msgid "" "With Fast Scroll option enabled, shift view on the overmap and while looking" " around by this many squares per keypress." msgstr "" -#: src/options.cpp:1840 +#: src/options.cpp:1917 msgid "Centered menu scrolling" msgstr "" -#: src/options.cpp:1841 +#: src/options.cpp:1918 msgid "" "If true, menus will start scrolling in the center of the list, and keep the " "list centered." msgstr "" -#: src/options.cpp:1845 +#: src/options.cpp:1922 msgid "Shift list item view" msgstr "" -#: src/options.cpp:1846 +#: src/options.cpp:1923 msgid "" "Centered or to edge, shift the view toward the selected item if it is " "outside of your current viewport." msgstr "" -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "Centered" msgstr "" -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "To edge" msgstr "" -#: src/options.cpp:1851 +#: src/options.cpp:1928 msgid "Auto inventory letters" msgstr "" -#: src/options.cpp:1852 +#: src/options.cpp:1929 msgid "" "Enabled: automatically assign letters to any carried items that lack them. " "Disabled: do not auto-assign letters. Favorites: only auto-assign letters " "to favorited items." msgstr "" -#: src/options.cpp:1856 +#: src/options.cpp:1933 msgid "Favorites" msgstr "" -#: src/options.cpp:1860 +#: src/options.cpp:1937 msgid "Show item health bars" msgstr "" -#: src/options.cpp:1862 +#: src/options.cpp:1939 msgid "" "If true, show item health bars instead of reinforced, scratched etc. text." msgstr "" -#: src/options.cpp:1866 +#: src/options.cpp:1943 msgid "Show item symbols" msgstr "" -#: src/options.cpp:1867 +#: src/options.cpp:1944 msgid "If true, show item symbols in inventory and pick up menu." msgstr "" -#: src/options.cpp:1871 +#: src/options.cpp:1948 msgid "Show armor coverage map" msgstr "" -#: src/options.cpp:1872 +#: src/options.cpp:1949 msgid "" "If true, show a visual representation of armor coverage in the item info " "window." msgstr "" -#: src/options.cpp:1878 +#: src/options.cpp:1955 msgid "Enable joystick" msgstr "" -#: src/options.cpp:1879 +#: src/options.cpp:1956 msgid "If true, enable input from joystick." msgstr "" -#: src/options.cpp:1883 +#: src/options.cpp:1960 msgid "Hide mouse cursor" msgstr "" -#: src/options.cpp:1884 +#: src/options.cpp:1961 msgid "" "Show: cursor is always shown. Hide: cursor is hidden. HideKB: cursor is " "hidden on keyboard input and unhidden on mouse movement." msgstr "" #. ~ show mouse cursor -#: src/options.cpp:1886 +#: src/options.cpp:1963 msgid "Show" msgstr "" #. ~ hide mouse cursor -#: src/options.cpp:1888 +#: src/options.cpp:1965 msgid "Hide" msgstr "" #. ~ hide mouse cursor when keyboard is used -#: src/options.cpp:1890 +#: src/options.cpp:1967 msgid "HideKB" msgstr "" -#: src/options.cpp:1894 +#: src/options.cpp:1971 msgid "Edge scrolling" msgstr "" -#: src/options.cpp:1895 +#: src/options.cpp:1972 msgid "Edge scrolling with the mouse." msgstr "" -#: src/options.cpp:1897 +#: src/options.cpp:1974 msgid "Slow" msgstr "" -#: src/options.cpp:1899 +#: src/options.cpp:1976 msgid "Fast" msgstr "" -#: src/options.cpp:1911 +#: src/options.cpp:1988 msgid "Animations" msgstr "" -#: src/options.cpp:1912 +#: src/options.cpp:1989 msgid "If true, will display enabled animations." msgstr "" -#: src/options.cpp:1916 +#: src/options.cpp:1993 msgid "Rain animation" msgstr "" -#: src/options.cpp:1917 +#: src/options.cpp:1994 msgid "If true, will display weather animations." msgstr "" -#: src/options.cpp:1923 +#: src/options.cpp:2000 msgid "Projectile animation" msgstr "" -#: src/options.cpp:1924 +#: src/options.cpp:2001 msgid "" "If true, will display animations for projectiles like bullets, arrows, and " "thrown items." msgstr "" -#: src/options.cpp:1930 +#: src/options.cpp:2007 msgid "SCT animation" msgstr "" -#: src/options.cpp:1931 +#: src/options.cpp:2008 msgid "If true, will display scrolling combat text animations." msgstr "" -#: src/options.cpp:1937 +#: src/options.cpp:2014 msgid "SCT with Unicode font" msgstr "" -#: src/options.cpp:1938 +#: src/options.cpp:2015 msgid "If true, will display scrolling combat text with Unicode font." msgstr "" -#: src/options.cpp:1944 +#: src/options.cpp:2021 msgid "Animation delay" msgstr "" -#: src/options.cpp:1945 +#: src/options.cpp:2022 msgid "The amount of time to pause between animation frames in ms." msgstr "" -#: src/options.cpp:1951 +#: src/options.cpp:2028 msgid "Force redraw" msgstr "" -#: src/options.cpp:1952 +#: src/options.cpp:2029 msgid "If true, forces the game to redraw at least once per turn." msgstr "" -#: src/options.cpp:1959 +#: src/options.cpp:2036 msgid "Enable ASCII art on the title screen" msgstr "" -#: src/options.cpp:1960 +#: src/options.cpp:2037 msgid "" "If true, shows an ASCII graphic on the title screen. If false, shows a " "text-only title screen." msgstr "" -#: src/options.cpp:1964 +#: src/options.cpp:2041 msgid "Use seasonal title screen" msgstr "" -#: src/options.cpp:1965 +#: src/options.cpp:2042 msgid "If true, the title screen will use the art appropriate for the season." msgstr "" -#: src/options.cpp:1971 +#: src/options.cpp:2048 msgid "Alternative title screen frequency" msgstr "" -#: src/options.cpp:1972 +#: src/options.cpp:2049 msgid "Set the probability of the alternate title screen appearing." msgstr "" -#: src/options.cpp:1979 +#: src/options.cpp:2056 msgid "Terminal width" msgstr "" -#: src/options.cpp:1980 +#: src/options.cpp:2057 msgid "Set the size of the terminal along the X axis." msgstr "" -#: src/options.cpp:1984 +#: src/options.cpp:2061 msgid "Terminal height" msgstr "" -#: src/options.cpp:1985 +#: src/options.cpp:2062 msgid "Set the size of the terminal along the Y axis." msgstr "" -#: src/options.cpp:1991 +#: src/options.cpp:2068 msgid "Font blending" msgstr "" -#: src/options.cpp:1992 +#: src/options.cpp:2069 msgid "If true, fonts will look better." msgstr "" -#: src/options.cpp:1996 +#: src/options.cpp:2073 msgid "Font width" msgstr "" -#: src/options.cpp:1997 +#: src/options.cpp:2074 msgid "Set the font width. Requires restart." msgstr "" -#: src/options.cpp:2001 +#: src/options.cpp:2078 msgid "Font height" msgstr "" -#: src/options.cpp:2002 +#: src/options.cpp:2079 msgid "Set the font height. Requires restart." msgstr "" -#: src/options.cpp:2006 +#: src/options.cpp:2083 msgid "Font size" msgstr "" -#: src/options.cpp:2007 +#: src/options.cpp:2084 msgid "Set the font size. Requires restart." msgstr "" -#: src/options.cpp:2011 +#: src/options.cpp:2088 msgid "Map font width" msgstr "" -#: src/options.cpp:2012 +#: src/options.cpp:2089 msgid "Set the map font width. Requires restart." msgstr "" -#: src/options.cpp:2016 +#: src/options.cpp:2093 msgid "Map font height" msgstr "" -#: src/options.cpp:2017 +#: src/options.cpp:2094 msgid "Set the map font height. Requires restart." msgstr "" -#: src/options.cpp:2021 +#: src/options.cpp:2098 msgid "Map font size" msgstr "" -#: src/options.cpp:2022 +#: src/options.cpp:2099 msgid "Set the map font size. Requires restart." msgstr "" -#: src/options.cpp:2026 +#: src/options.cpp:2103 msgid "Overmap font width" msgstr "" -#: src/options.cpp:2027 +#: src/options.cpp:2104 msgid "Set the overmap font width. Requires restart." msgstr "" -#: src/options.cpp:2031 +#: src/options.cpp:2108 msgid "Overmap font height" msgstr "" -#: src/options.cpp:2032 +#: src/options.cpp:2109 msgid "Set the overmap font height. Requires restart." msgstr "" -#: src/options.cpp:2036 +#: src/options.cpp:2113 msgid "Overmap font size" msgstr "" -#: src/options.cpp:2037 +#: src/options.cpp:2114 msgid "Set the overmap font size. Requires restart." msgstr "" -#: src/options.cpp:2041 +#: src/options.cpp:2118 msgid "SDL ASCII lines" msgstr "" -#: src/options.cpp:2042 +#: src/options.cpp:2119 msgid "" "If true, use SDL ASCII line drawing routine instead of Unicode Line Drawing " "characters. Use this option when your selected font doesn't contain " "necessary glyphs." msgstr "" -#: src/options.cpp:2049 +#: src/options.cpp:2126 msgid "Enable ASCII art in item and monster descriptions" msgstr "" -#: src/options.cpp:2050 +#: src/options.cpp:2127 msgid "" "If true, item and monster description will show a picture of the object in " "ASCII art when available." msgstr "" -#: src/options.cpp:2056 +#: src/options.cpp:2133 msgid "Use tiles" msgstr "" -#: src/options.cpp:2057 +#: src/options.cpp:2134 msgid "If true, replaces some TTF rendered text with tiles." msgstr "" -#: src/options.cpp:2061 +#: src/options.cpp:2138 msgid "Choose tileset" msgstr "" -#: src/options.cpp:2062 +#: src/options.cpp:2139 msgid "Choose the tileset you want to use." msgstr "" -#: src/options.cpp:2066 +#: src/options.cpp:2143 msgid "Use separate tileset for far" msgstr "" -#: src/options.cpp:2067 +#: src/options.cpp:2144 msgid "If true, when very zoomed out you will use a separate tileset." msgstr "" -#: src/options.cpp:2071 +#: src/options.cpp:2148 msgid "Choose distant tileset" msgstr "" -#: src/options.cpp:2072 +#: src/options.cpp:2149 msgid "Choose the tileset you want to use for far zoom." msgstr "" -#: src/options.cpp:2076 +#: src/options.cpp:2153 msgid "Zoom Threshold" msgstr "" -#: src/options.cpp:2077 +#: src/options.cpp:2154 msgid "Choose when you should swap tileset (lower is more zoomed out)." msgstr "" -#: src/options.cpp:2086 +#: src/options.cpp:2163 msgid "Use tiles to display overmap" msgstr "" -#: src/options.cpp:2087 +#: src/options.cpp:2164 msgid "" "If true, replaces some TTF-rendered text with tiles for overmap display." msgstr "" -#: src/options.cpp:2099 +#: src/options.cpp:2176 msgid "Choose overmap tileset" msgstr "" -#: src/options.cpp:2100 +#: src/options.cpp:2177 msgid "Choose the overmap tileset you want to use." msgstr "" -#: src/options.cpp:2108 +#: src/options.cpp:2185 msgid "Night vision color overlay" msgstr "" -#: src/options.cpp:2109 +#: src/options.cpp:2186 msgid "" "If true, toggle the color overlay from night vision goggles and other " "similar tools." msgstr "" -#: src/options.cpp:2113 +#: src/options.cpp:2190 msgid "Memory map overlay preset" msgstr "" -#: src/options.cpp:2114 +#: src/options.cpp:2191 msgid "" "Specify the overlay in which the memory map is drawn. Requires restart. " "For custom overlay, define RGB values for dark and bright colors as well as " "gamma." msgstr "" -#: src/options.cpp:2115 +#: src/options.cpp:2192 msgid "Darkened" msgstr "" -#: src/options.cpp:2116 +#: src/options.cpp:2193 msgid "Sepia" msgstr "" -#: src/options.cpp:2117 +#: src/options.cpp:2194 msgid "Sepia Dark" msgstr "" -#: src/options.cpp:2118 +#: src/options.cpp:2195 msgid "Blue Dark" msgstr "" -#: src/options.cpp:2123 +#: src/options.cpp:2200 msgid "Custom dark color RGB overlay - RED" msgstr "" -#: src/options.cpp:2124 +#: src/options.cpp:2201 msgid "Specify RGB value for color RED for dark color overlay." msgstr "" -#: src/options.cpp:2130 +#: src/options.cpp:2207 msgid "Custom dark color RGB overlay - GREEN" msgstr "" -#: src/options.cpp:2131 +#: src/options.cpp:2208 msgid "Specify RGB value for color GREEN for dark color overlay." msgstr "" -#: src/options.cpp:2136 +#: src/options.cpp:2213 msgid "Custom dark color RGB overlay - BLUE" msgstr "" -#: src/options.cpp:2137 +#: src/options.cpp:2214 msgid "Specify RGB value for color BLUE for dark color overlay." msgstr "" -#: src/options.cpp:2143 +#: src/options.cpp:2220 msgid "Custom bright color RGB overlay - RED" msgstr "" -#: src/options.cpp:2144 +#: src/options.cpp:2221 msgid "Specify RGB value for color RED for bright color overlay." msgstr "" -#: src/options.cpp:2150 +#: src/options.cpp:2227 msgid "Custom bright color RGB overlay - GREEN" msgstr "" -#: src/options.cpp:2151 +#: src/options.cpp:2228 msgid "Specify RGB value for color GREEN for bright color overlay." msgstr "" -#: src/options.cpp:2157 +#: src/options.cpp:2234 msgid "Custom bright color RGB overlay - BLUE" msgstr "" -#: src/options.cpp:2158 +#: src/options.cpp:2235 msgid "Specify RGB value for color BLUE for bright color overlay." msgstr "" -#: src/options.cpp:2163 +#: src/options.cpp:2240 msgid "Custom gamma for overlay" msgstr "" -#: src/options.cpp:2164 +#: src/options.cpp:2241 msgid "Specify gamma value for overlay." msgstr "" -#: src/options.cpp:2171 +#: src/options.cpp:2248 msgid "Pixel minimap" msgstr "" -#: src/options.cpp:2172 +#: src/options.cpp:2249 msgid "" "If true, shows the pixel-detail minimap in game after the save is loaded. " "Use the 'Toggle Pixel Minimap' action key to change its visibility during " "gameplay." msgstr "" -#: src/options.cpp:2176 +#: src/options.cpp:2253 msgid "Pixel minimap drawing mode" msgstr "" -#: src/options.cpp:2177 +#: src/options.cpp:2254 msgid "Specified the mode in which the minimap drawn." msgstr "" -#: src/options.cpp:2178 +#: src/options.cpp:2255 msgid "Solid" msgstr "" -#: src/options.cpp:2179 +#: src/options.cpp:2256 msgid "Squares" msgstr "" -#: src/options.cpp:2180 +#: src/options.cpp:2257 msgid "Dots" msgstr "" -#: src/options.cpp:2186 +#: src/options.cpp:2263 msgid "Pixel minimap brightness" msgstr "" -#: src/options.cpp:2187 +#: src/options.cpp:2264 msgid "Overall brightness of pixel-detail minimap." msgstr "" -#: src/options.cpp:2193 +#: src/options.cpp:2270 msgid "Pixel minimap height" msgstr "" -#: src/options.cpp:2194 +#: src/options.cpp:2271 msgid "" "Height of pixel-detail minimap, measured in terminal rows. Set to 0 for " "default spacing." msgstr "" -#: src/options.cpp:2200 +#: src/options.cpp:2277 msgid "Scale pixel minimap" msgstr "" -#: src/options.cpp:2201 +#: src/options.cpp:2278 msgid "" "If true, scale pixel minimap to fit its surroundings. May produce crappy " "results, especially in modes other than \"Solid\"." msgstr "" -#: src/options.cpp:2207 +#: src/options.cpp:2284 msgid "Maintain pixel minimap aspect ratio" msgstr "" -#: src/options.cpp:2208 +#: src/options.cpp:2285 msgid "" "If true, preserves the square shape of tiles shown on the pixel minimap." msgstr "" -#: src/options.cpp:2215 +#: src/options.cpp:2292 msgid "Creature beacon size" msgstr "" -#: src/options.cpp:2216 +#: src/options.cpp:2293 msgid "Controls how big the creature beacons are. Value is in minimap tiles." msgstr "" -#: src/options.cpp:2222 +#: src/options.cpp:2299 msgid "Hostile creature beacon blink speed" msgstr "" -#: src/options.cpp:2223 +#: src/options.cpp:2300 msgid "" "Controls how fast the hostile creature beacons blink on the pixel minimap. " "Value is multiplied by 200ms. 0 = disabled." msgstr "" -#: src/options.cpp:2229 +#: src/options.cpp:2306 msgid "Background color" msgstr "" -#: src/options.cpp:2230 +#: src/options.cpp:2307 msgid "" "What color the minimap background should be. Either based on color theme or" " (0,0,0) black." msgstr "" -#: src/options.cpp:2232 +#: src/options.cpp:2309 msgid "Theme" msgstr "" -#: src/options.cpp:2233 +#: src/options.cpp:2310 msgid "Black" msgstr "" -#: src/options.cpp:2243 +#: src/options.cpp:2320 msgid "Display" msgstr "" -#: src/options.cpp:2244 +#: src/options.cpp:2321 msgid "" "Sets which video display will be used to show the game. Requires restart." msgstr "" -#: src/options.cpp:2250 src/options.cpp:2252 +#: src/options.cpp:2327 src/options.cpp:2329 msgid "Fullscreen" msgstr "" -#: src/options.cpp:2251 +#: src/options.cpp:2328 msgid "Starts Cataclysm in one of the fullscreen modes. Requires restart." msgstr "" -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Maximized" msgstr "" -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Windowed borderless" msgstr "" -#: src/options.cpp:2265 src/options.cpp:2279 +#: src/options.cpp:2342 src/options.cpp:2356 msgid "Renderer" msgstr "" -#: src/options.cpp:2266 src/options.cpp:2280 +#: src/options.cpp:2343 src/options.cpp:2357 msgid "Set which renderer to use. Requires restart." msgstr "" -#: src/options.cpp:2285 +#: src/options.cpp:2362 msgid "Software rendering" msgstr "" -#: src/options.cpp:2286 +#: src/options.cpp:2363 msgid "" "Use software renderer instead of graphics card acceleration. Requires " "restart." msgstr "" -#: src/options.cpp:2294 +#: src/options.cpp:2371 msgid "Allow render batching" msgstr "" -#: src/options.cpp:2295 +#: src/options.cpp:2372 msgid "" "If true, use render batching for 2D render API to make it more efficient. " "Requires restart." msgstr "" -#: src/options.cpp:2299 +#: src/options.cpp:2376 msgid "Software framebuffer acceleration" msgstr "" -#: src/options.cpp:2300 +#: src/options.cpp:2377 msgid "" "If true, use hardware acceleration for the framebuffer when using software " "rendering. Requires restart." msgstr "" -#: src/options.cpp:2310 +#: src/options.cpp:2387 msgid "Use color modulated textures" msgstr "" -#: src/options.cpp:2311 +#: src/options.cpp:2388 msgid "" "If true, tries to use color modulated textures to speed-up ASCII drawing. " "Requires restart." msgstr "" -#: src/options.cpp:2315 +#: src/options.cpp:2392 msgid "Scaling mode" msgstr "" -#: src/options.cpp:2316 +#: src/options.cpp:2393 msgid "" "Sets the scaling mode, 'none' (default) displays at the game's native " "resolution, 'nearest' uses low-quality but fast scaling, and 'linear' " @@ -438495,233 +439304,229 @@ msgid "" msgstr "" #. ~ Do not scale the game image to the window size. -#: src/options.cpp:2318 +#: src/options.cpp:2395 msgid "No scaling" msgstr "" #. ~ An algorithm for image scaling. -#: src/options.cpp:2320 +#: src/options.cpp:2397 msgid "Nearest neighbor" msgstr "" #. ~ An algorithm for image scaling. -#: src/options.cpp:2322 +#: src/options.cpp:2399 msgid "Linear filtering" msgstr "" -#: src/options.cpp:2327 +#: src/options.cpp:2404 msgid "Scaling factor" msgstr "" -#: src/options.cpp:2328 +#: src/options.cpp:2405 msgid "Factor by which to scale the display. Requires restart." msgstr "" -#: src/options.cpp:2329 +#: src/options.cpp:2406 msgid "1x" msgstr "" -#: src/options.cpp:2330 +#: src/options.cpp:2407 msgid "2x" msgstr "" -#: src/options.cpp:2331 +#: src/options.cpp:2408 msgid "4x" msgstr "" -#: src/options.cpp:2344 +#: src/options.cpp:2421 msgid "World end handling" msgstr "" -#: src/options.cpp:2345 +#: src/options.cpp:2422 msgid "Handling of game world when last character dies." msgstr "" -#: src/options.cpp:2346 src/worldfactory.cpp:1746 -msgid "Reset" -msgstr "" - -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Keep" msgstr "" -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Query" msgstr "" -#: src/options.cpp:2353 +#: src/options.cpp:2430 msgid "Size of cities" msgstr "" -#: src/options.cpp:2354 +#: src/options.cpp:2431 msgid "" "A number determining how large cities are. A higher number means larger " "cities. 0 disables cities, roads and any scenario requiring a city start." msgstr "" -#: src/options.cpp:2358 +#: src/options.cpp:2435 msgid "City spacing" msgstr "" -#: src/options.cpp:2359 +#: src/options.cpp:2436 msgid "" "A number determining how far apart cities are. A higher number means cities" " are further apart. Warning, small numbers lead to very slow mapgen." msgstr "" -#: src/options.cpp:2363 +#: src/options.cpp:2440 msgid "Spawn rate scaling factor" msgstr "" -#: src/options.cpp:2364 +#: src/options.cpp:2441 msgid "" "A scaling factor that determines density of monster spawns. A higher number" " means more monsters." msgstr "" -#: src/options.cpp:2368 +#: src/options.cpp:2445 msgid "Item spawn scaling factor" msgstr "" -#: src/options.cpp:2369 +#: src/options.cpp:2446 msgid "" "A scaling factor that determines density of item spawns. A higher number " "means more items." msgstr "" -#: src/options.cpp:2373 +#: src/options.cpp:2450 msgid "Random NPC spawn time" msgstr "" -#: src/options.cpp:2374 +#: src/options.cpp:2451 msgid "" "Baseline average number of days between random NPC spawns. Average duration" " goes up with the number of NPCs already spawned. A higher number means " "fewer NPCs. Set to 0 days to disable random NPCs." msgstr "" -#: src/options.cpp:2379 +#: src/options.cpp:2456 msgid "Monster evolution scaling factor" msgstr "" -#: src/options.cpp:2380 +#: src/options.cpp:2457 msgid "" "A scaling factor that determines the time between monster upgrades. A " "higher number means slower evolution. Set to 0.00 to turn off monster " "upgrades." msgstr "" -#: src/options.cpp:2386 +#: src/options.cpp:2463 msgid "Monster speed" msgstr "" -#: src/options.cpp:2387 +#: src/options.cpp:2464 msgid "" "Determines the movement rate of monsters. A higher value increases monster " "speed and a lower reduces it. Requires world reset." msgstr "" -#: src/options.cpp:2391 +#: src/options.cpp:2468 msgid "Monster resilience" msgstr "" -#: src/options.cpp:2392 +#: src/options.cpp:2469 msgid "" "Determines how much damage monsters can take. A higher value makes monsters" " more resilient and a lower makes them more flimsy. Requires world reset." msgstr "" -#: src/options.cpp:2398 +#: src/options.cpp:2475 msgid "Default region type" msgstr "" -#: src/options.cpp:2399 +#: src/options.cpp:2476 msgid "(WIP feature) Determines terrain, shops, plants, and more." msgstr "" -#: src/options.cpp:2405 +#: src/options.cpp:2482 msgid "Initial time" msgstr "" -#: src/options.cpp:2406 +#: src/options.cpp:2483 msgid "Initial starting time of day on character generation." msgstr "" -#: src/options.cpp:2410 +#: src/options.cpp:2487 msgid "Initial day" msgstr "" -#: src/options.cpp:2411 +#: src/options.cpp:2488 msgid "" "How many days into the year the Cataclysm ended. Day 0 is Spring 1. Day -1" " randomizes the start date. Can be overridden by scenarios. This does not " "advance food rot or monster evolution." msgstr "" -#: src/options.cpp:2415 +#: src/options.cpp:2492 msgid "Spawn delay" msgstr "" -#: src/options.cpp:2416 +#: src/options.cpp:2493 msgid "" "How many days after the end of the Cataclysm the player spawns. Day 0 is " "immediately after the end of the Cataclysm. Can be overridden by scenarios." " Increasing this will cause food rot and monster evolution to advance." msgstr "" -#: src/options.cpp:2420 +#: src/options.cpp:2497 msgid "Season length" msgstr "" -#: src/options.cpp:2421 +#: src/options.cpp:2498 msgid "" "Season length, in days. Warning: Very little other than the duration of " "seasons scales with this value, so adjusting it may cause nonsensical " "results." msgstr "" -#: src/options.cpp:2425 +#: src/options.cpp:2502 msgid "Construction scaling" msgstr "" -#: src/options.cpp:2426 +#: src/options.cpp:2503 msgid "" "Sets the time of construction in percents. '50' is two times faster than " "default, '200' is two times longer. '0' automatically scales construction " "time to match the world's season length." msgstr "" -#: src/options.cpp:2430 +#: src/options.cpp:2507 msgid "Eternal season" msgstr "" -#: src/options.cpp:2431 +#: src/options.cpp:2508 msgid "If true, keep the initial season for ever." msgstr "" -#: src/options.cpp:2435 +#: src/options.cpp:2512 msgid "Day/night cycle" msgstr "" -#: src/options.cpp:2436 +#: src/options.cpp:2513 msgid "" "Day/night cycle settings. 'Normal' sets a normal cycle. 'Eternal Day' sets" " eternal day. 'Eternal Night' sets eternal night." msgstr "" -#: src/options.cpp:2438 +#: src/options.cpp:2515 msgid "Eternal Day" msgstr "" -#: src/options.cpp:2439 +#: src/options.cpp:2516 msgid "Eternal Night" msgstr "" -#: src/options.cpp:2445 +#: src/options.cpp:2522 msgid "Wandering hordes" msgstr "" -#: src/options.cpp:2446 +#: src/options.cpp:2523 msgid "" "If true, emulates zombie hordes. Zombies can group together into hordes, " "which can wander around cities and will sometimes move towards noise. Note:" @@ -438730,44 +439535,44 @@ msgid "" " directory after changing for it to take effect." msgstr "" -#: src/options.cpp:2450 +#: src/options.cpp:2527 msgid "Surrounded start" msgstr "" -#: src/options.cpp:2451 +#: src/options.cpp:2528 msgid "" "If true, spawn zombies at shelters. Makes the starting game a lot harder." msgstr "" -#: src/options.cpp:2457 +#: src/options.cpp:2534 msgid "Mutations by radiation" msgstr "" -#: src/options.cpp:2458 +#: src/options.cpp:2535 msgid "If true, radiation causes the player to mutate." msgstr "" -#: src/options.cpp:2464 +#: src/options.cpp:2541 msgid "Character point pools" msgstr "" -#: src/options.cpp:2465 +#: src/options.cpp:2542 msgid "Allowed point pools for character generation." msgstr "" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "Multi-pool only" msgstr "" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "No freeform" msgstr "" -#: src/options.cpp:2472 +#: src/options.cpp:2549 msgid "Meta Progression" msgstr "" -#: src/options.cpp:2473 +#: src/options.cpp:2550 msgid "" "Will you need to complete certain achievements to enable certain scenarios " "and professions? Achievements are tracked from your memorial file so " @@ -438778,407 +439583,407 @@ msgid "" "help you be introduced to mechanics at a reasonable pace." msgstr "" -#: src/options.cpp:2484 +#: src/options.cpp:2561 msgid "Distance initial visibility" msgstr "" -#: src/options.cpp:2485 +#: src/options.cpp:2562 msgid "Determines the scope, which is known in the beginning of the game." msgstr "" -#: src/options.cpp:2491 +#: src/options.cpp:2568 msgid "Initial stat points" msgstr "" -#: src/options.cpp:2492 +#: src/options.cpp:2569 msgid "Initial points available to spend on stats on character generation." msgstr "" -#: src/options.cpp:2496 +#: src/options.cpp:2573 msgid "Initial trait points" msgstr "" -#: src/options.cpp:2497 +#: src/options.cpp:2574 msgid "Initial points available to spend on traits on character generation." msgstr "" -#: src/options.cpp:2501 +#: src/options.cpp:2578 msgid "Initial skill points" msgstr "" -#: src/options.cpp:2502 +#: src/options.cpp:2579 msgid "Initial points available to spend on skills on character generation." msgstr "" -#: src/options.cpp:2506 +#: src/options.cpp:2583 msgid "Maximum trait points" msgstr "" -#: src/options.cpp:2507 +#: src/options.cpp:2584 msgid "Maximum trait points available for character generation." msgstr "" -#: src/options.cpp:2513 +#: src/options.cpp:2590 msgid "Skill training speed" msgstr "" -#: src/options.cpp:2514 +#: src/options.cpp:2591 msgid "" "Scales experience gained from practicing skills and reading books. 0.5 is " "half as fast as default, 2.0 is twice as fast, 0.0 disables skill training " "except for NPC training." msgstr "" -#: src/options.cpp:2520 +#: src/options.cpp:2597 msgid "Skill rust" msgstr "" -#: src/options.cpp:2521 +#: src/options.cpp:2598 msgid "" "Set the type of skill rust. Vanilla: Skill rust can decrease levels. - " "Capped: Skill rust cannot decrease levels. - Off: None at all." msgstr "" #. ~ plain, default, normal -#: src/options.cpp:2523 +#: src/options.cpp:2600 msgid "Vanilla" msgstr "" #. ~ capped at a value -#: src/options.cpp:2525 +#: src/options.cpp:2602 msgid "Capped" msgstr "" -#: src/options.cpp:2532 +#: src/options.cpp:2609 msgid "Experimental 3D field of vision" msgstr "" -#: src/options.cpp:2533 +#: src/options.cpp:2610 msgid "" "If true and the world is in Z-level mode, the vision will extend beyond " "current Z-level. If false, vision is limited to current Z-level. Currently" " very bugged!" msgstr "" -#: src/options.cpp:2537 +#: src/options.cpp:2614 msgid "Vertical range of 3D field of vision" msgstr "" -#: src/options.cpp:2538 +#: src/options.cpp:2615 msgid "" "How many levels up and down the experimental 3D field of vision reaches. " "(This many levels up, this many levels down.) 3D vision of the full height " "of the world can slow the game down a lot. Seeing fewer Z-levels is faster." msgstr "" -#: src/options.cpp:2544 +#: src/options.cpp:2621 msgid "Draw walls retracted in ISO tile-sets" msgstr "" -#: src/options.cpp:2545 +#: src/options.cpp:2622 msgid "Draw walls normal, retracted, or automatically retracting near player." msgstr "" -#: src/options.cpp:2546 +#: src/options.cpp:2623 msgid "Retracted" msgstr "" -#: src/options.cpp:2547 +#: src/options.cpp:2624 msgid "Auto" msgstr "" -#: src/options.cpp:2551 +#: src/options.cpp:2628 msgid "Minimum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2552 +#: src/options.cpp:2629 msgid "" "Minimum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2556 +#: src/options.cpp:2633 msgid "Maximum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2557 +#: src/options.cpp:2634 msgid "" "Maximum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2572 +#: src/options.cpp:2649 msgid "Quicksave on app lose focus" msgstr "" -#: src/options.cpp:2573 +#: src/options.cpp:2650 msgid "" "If true, quicksave whenever the app loses focus (screen locked, app moved " "into background etc.) WARNING: Experimental. This may result in corrupt " "save games." msgstr "" -#: src/options.cpp:2579 +#: src/options.cpp:2656 msgid "Trap Back button" msgstr "" -#: src/options.cpp:2580 +#: src/options.cpp:2657 msgid "" "If true, the back button will NOT back out of the app and will be passed to " "the application as SDL_SCANCODE_AC_BACK. Requires restart." msgstr "" -#: src/options.cpp:2586 +#: src/options.cpp:2663 msgid "Use native Android UI menus" msgstr "" -#: src/options.cpp:2587 +#: src/options.cpp:2664 msgid "" "If true, native Android dialogs are used for some in-game menus, such as " "popup messages and yes/no dialogs." msgstr "" -#: src/options.cpp:2592 +#: src/options.cpp:2669 msgid "Auto-manage virtual keyboard" msgstr "" -#: src/options.cpp:2593 +#: src/options.cpp:2670 msgid "" "If true, automatically show/hide the virtual keyboard when necessary based " "on context. If false, virtual keyboard must be toggled manually." msgstr "" -#: src/options.cpp:2598 +#: src/options.cpp:2675 msgid "Virtual keyboard screen scale" msgstr "" -#: src/options.cpp:2599 +#: src/options.cpp:2676 msgid "" "If true, when the virtual keyboard is visible, scale the screen to prevent " "overlapping. Useful for text entry so you can see what you're typing." msgstr "" -#: src/options.cpp:2605 +#: src/options.cpp:2682 msgid "Vibration duration" msgstr "" -#: src/options.cpp:2606 +#: src/options.cpp:2683 msgid "" "If non-zero, vibrate the device for this long on input, in milliseconds. " "Ignored if hardware keyboard connected." msgstr "" -#: src/options.cpp:2612 +#: src/options.cpp:2689 msgid "Show virtual joystick" msgstr "" -#: src/options.cpp:2613 +#: src/options.cpp:2690 msgid "" "If true, show the virtual joystick when touching and holding the screen. " "Gives a visual indicator of deadzone and stick deflection." msgstr "" -#: src/options.cpp:2617 +#: src/options.cpp:2694 msgid "Virtual joystick opacity" msgstr "" -#: src/options.cpp:2618 +#: src/options.cpp:2695 msgid "The opacity of the on-screen virtual joystick, as a percentage." msgstr "" -#: src/options.cpp:2622 +#: src/options.cpp:2699 msgid "Virtual joystick deadzone size" msgstr "" -#: src/options.cpp:2623 +#: src/options.cpp:2700 msgid "" "While using the virtual joystick, deflecting the stick beyond this distance " "will trigger directional input. Specified as a percentage of longest screen" " edge." msgstr "" -#: src/options.cpp:2627 +#: src/options.cpp:2704 msgid "Virtual joystick size" msgstr "" -#: src/options.cpp:2628 +#: src/options.cpp:2705 msgid "" "While using the virtual joystick, deflecting the stick by this much will " "repeat input at the deflected rate (see below). Specified as a percentage " "of longest screen edge." msgstr "" -#: src/options.cpp:2633 +#: src/options.cpp:2710 msgid "Virtual joystick follows finger" msgstr "" -#: src/options.cpp:2634 +#: src/options.cpp:2711 msgid "" "If true, the virtual joystick will follow when sliding beyond its range." msgstr "" -#: src/options.cpp:2639 +#: src/options.cpp:2716 msgid "Virtual joystick repeat rate (centered)" msgstr "" -#: src/options.cpp:2640 +#: src/options.cpp:2717 msgid "" "When the virtual joystick is centered, how fast should input events repeat, " "in milliseconds." msgstr "" -#: src/options.cpp:2645 +#: src/options.cpp:2722 msgid "Virtual joystick repeat rate (deflected)" msgstr "" -#: src/options.cpp:2646 +#: src/options.cpp:2723 msgid "" "When the virtual joystick is fully deflected, how fast should input events " "repeat, in milliseconds." msgstr "" -#: src/options.cpp:2651 +#: src/options.cpp:2728 msgid "Virtual joystick repeat rate sensitivity" msgstr "" -#: src/options.cpp:2652 +#: src/options.cpp:2729 msgid "" "As the virtual joystick moves from centered to fully deflected, this value " "is an exponent that controls the blend between the two repeat rates defined " "above. 1.0 = linear." msgstr "" -#: src/options.cpp:2656 +#: src/options.cpp:2733 msgid "Input repeat delay" msgstr "" -#: src/options.cpp:2657 +#: src/options.cpp:2734 msgid "" "While touching the screen, wait this long before showing the virtual " "joystick and repeating input, in milliseconds. Also used to determine " "tap/double-tap detection, flick detection and toggling quick shortcuts." msgstr "" -#: src/options.cpp:2661 +#: src/options.cpp:2738 msgid "Virtual joystick hides shortcuts" msgstr "" -#: src/options.cpp:2662 +#: src/options.cpp:2739 msgid "" "If true, hides on-screen keyboard shortcuts while using the virtual " "joystick. Helps keep the view uncluttered while traveling long distances " "and navigating menus." msgstr "" -#: src/options.cpp:2668 +#: src/options.cpp:2745 msgid "Default gameplay shortcuts" msgstr "" -#: src/options.cpp:2669 +#: src/options.cpp:2746 msgid "" "The default set of gameplay shortcuts to show. Used on starting a new game " "and whenever all gameplay shortcuts are removed." msgstr "" -#: src/options.cpp:2674 +#: src/options.cpp:2751 msgid "Add shortcuts for action menu selections" msgstr "" -#: src/options.cpp:2675 +#: src/options.cpp:2752 msgid "" "If true, automatically add a shortcut for actions selected via the in-game " "action menu." msgstr "" -#: src/options.cpp:2680 +#: src/options.cpp:2757 msgid "Add shortcuts for inventory selections" msgstr "" -#: src/options.cpp:2681 +#: src/options.cpp:2758 msgid "" "If true, automatically add a shortcut for items selected via the inventory." msgstr "" -#: src/options.cpp:2687 +#: src/options.cpp:2764 msgid "Tap key (in-game)" msgstr "" -#: src/options.cpp:2688 +#: src/options.cpp:2765 msgid "The key to press when tapping during gameplay." msgstr "" -#: src/options.cpp:2692 +#: src/options.cpp:2769 msgid "Two-finger tap key (in-game)" msgstr "" -#: src/options.cpp:2693 +#: src/options.cpp:2770 msgid "The key to press when tapping with two fingers during gameplay." msgstr "" -#: src/options.cpp:2697 +#: src/options.cpp:2774 msgid "Two-finger swipe up key (in-game)" msgstr "" -#: src/options.cpp:2698 +#: src/options.cpp:2775 msgid "The key to press when swiping up with two fingers during gameplay." msgstr "" -#: src/options.cpp:2703 +#: src/options.cpp:2780 msgid "Two-finger swipe down key (in-game)" msgstr "" -#: src/options.cpp:2704 +#: src/options.cpp:2781 msgid "The key to press when swiping down with two fingers during gameplay." msgstr "" -#: src/options.cpp:2709 +#: src/options.cpp:2786 msgid "Two-finger swipe left key (in-game)" msgstr "" -#: src/options.cpp:2710 +#: src/options.cpp:2787 msgid "The key to press when swiping left with two fingers during gameplay." msgstr "" -#: src/options.cpp:2715 +#: src/options.cpp:2792 msgid "Two-finger swipe right key (in-game)" msgstr "" -#: src/options.cpp:2716 +#: src/options.cpp:2793 msgid "The key to press when swiping right with two fingers during gameplay." msgstr "" -#: src/options.cpp:2720 +#: src/options.cpp:2797 msgid "Pinch in key (in-game)" msgstr "" -#: src/options.cpp:2721 +#: src/options.cpp:2798 msgid "The key to press when pinching in during gameplay." msgstr "" -#: src/options.cpp:2725 +#: src/options.cpp:2802 msgid "Pinch out key (in-game)" msgstr "" -#: src/options.cpp:2726 +#: src/options.cpp:2803 msgid "The key to press when pinching out during gameplay." msgstr "" -#: src/options.cpp:2733 +#: src/options.cpp:2810 msgid "Auto-manage contextual gameplay shortcuts" msgstr "" -#: src/options.cpp:2734 +#: src/options.cpp:2811 msgid "" "If true, contextual in-game shortcuts are added and removed automatically as" " needed: examine, close, butcher, move up/down, control vehicle, pickup, " "toggle enemy + safe mode, sleep." msgstr "" -#: src/options.cpp:2739 +#: src/options.cpp:2816 msgid "Move contextual gameplay shortcuts to front" msgstr "" -#: src/options.cpp:2740 +#: src/options.cpp:2817 msgid "" "If the option above is enabled, specifies whether contextual in-game " "shortcuts will be added to the front or back of the shortcuts list. If " @@ -439186,155 +439991,155 @@ msgid "" "positions." msgstr "" -#: src/options.cpp:2744 +#: src/options.cpp:2821 msgid "Move used shortcuts to front" msgstr "" -#: src/options.cpp:2745 +#: src/options.cpp:2822 msgid "" "If true, using an existing shortcut will always move it to the front of the " "shortcuts list. If false, only shortcuts typed via keyboard will move to " "the front." msgstr "" -#: src/options.cpp:2750 +#: src/options.cpp:2827 msgid "Separate shortcuts for No Auto Pickup zones" msgstr "" -#: src/options.cpp:2751 +#: src/options.cpp:2828 msgid "" "If true, separate gameplay shortcuts will be used within No Auto Pickup " "zones. Useful for keeping home base actions separate from exploring " "actions." msgstr "" -#: src/options.cpp:2756 +#: src/options.cpp:2833 msgid "Turns to remove unused gameplay shortcuts" msgstr "Γυρίζει για να αφαιρέσει τις αχρησιμοποίητες συντομεύσεις παιχνιδιού" -#: src/options.cpp:2757 +#: src/options.cpp:2834 msgid "" "If non-zero, unused gameplay shortcuts will be removed after this many turns" " (as in discrete player actions, not world calendar turns)." msgstr "" -#: src/options.cpp:2761 +#: src/options.cpp:2838 msgid "Shortcuts persistence" msgstr "" -#: src/options.cpp:2762 +#: src/options.cpp:2839 msgid "" "If true, shortcuts are saved/restored with each save game. If false, " "shortcuts reset between sessions." msgstr "" -#: src/options.cpp:2768 +#: src/options.cpp:2845 msgid "Shortcuts position" msgstr "" -#: src/options.cpp:2769 +#: src/options.cpp:2846 msgid "" "Switch between shortcuts on the left or on the right side of the screen." msgstr "" -#: src/options.cpp:2774 +#: src/options.cpp:2851 msgid "Shortcuts screen percentage" msgstr "" -#: src/options.cpp:2775 +#: src/options.cpp:2852 msgid "" "How much of the screen can shortcuts occupy, as a percentage of total screen" " width." msgstr "" -#: src/options.cpp:2779 +#: src/options.cpp:2856 msgid "Shortcuts overlap screen" msgstr "" -#: src/options.cpp:2780 +#: src/options.cpp:2857 msgid "" "If true, shortcuts will be drawn transparently overlapping the game screen." " If false, the game screen size will be reduced to fit the shortcuts below." msgstr "" -#: src/options.cpp:2784 +#: src/options.cpp:2861 msgid "Shortcut opacity (background)" msgstr "" -#: src/options.cpp:2785 +#: src/options.cpp:2862 msgid "" "The background opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2789 +#: src/options.cpp:2866 msgid "Shortcut opacity (shadow)" msgstr "" -#: src/options.cpp:2790 +#: src/options.cpp:2867 msgid "The shadow opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2794 +#: src/options.cpp:2871 msgid "Shortcut opacity (text)" msgstr "" -#: src/options.cpp:2795 +#: src/options.cpp:2872 msgid "" "The foreground opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2799 +#: src/options.cpp:2876 msgid "Shortcut color" msgstr "" -#: src/options.cpp:2800 +#: src/options.cpp:2877 msgid "The color of on-screen keyboard shortcuts." msgstr "" -#: src/options.cpp:2804 +#: src/options.cpp:2881 msgid "Shortcut border" msgstr "" -#: src/options.cpp:2805 +#: src/options.cpp:2882 msgid "The border of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2809 +#: src/options.cpp:2886 msgid "Shortcut width (min)" msgstr "" -#: src/options.cpp:2810 +#: src/options.cpp:2887 msgid "" "The minimum width of each on-screen keyboard shortcut in pixels. Only " "relevant when lots of shortcuts are visible at once." msgstr "" -#: src/options.cpp:2814 +#: src/options.cpp:2891 msgid "Shortcut width (max)" msgstr "" -#: src/options.cpp:2815 +#: src/options.cpp:2892 msgid "The maximum width of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2819 +#: src/options.cpp:2896 msgid "Shortcut height" msgstr "" -#: src/options.cpp:2820 +#: src/options.cpp:2897 msgid "The height of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2862 +#: src/options.cpp:2939 #, c-format msgid "Loading the far tileset failed: %s" msgstr "" -#: src/options.cpp:3132 +#: src/options.cpp:3209 msgid "Current world" msgstr "" -#: src/options.cpp:3162 +#: src/options.cpp:3239 #, c-format msgid "%s #%s - The window will be %d pixel wide with the selected value." msgid_plural "" @@ -439342,7 +440147,7 @@ msgid_plural "" msgstr[0] "" msgstr[1] "" -#: src/options.cpp:3177 +#: src/options.cpp:3254 #, c-format msgid "%s #%s -- The window will be %d pixel tall with the selected value." msgid_plural "" @@ -439350,70 +440155,70 @@ msgid_plural "" msgstr[0] "" msgstr[1] "" -#: src/options.cpp:3192 +#: src/options.cpp:3269 msgid "Note: " msgstr "" -#: src/options.cpp:3194 +#: src/options.cpp:3271 msgid "Some of these options may produce unexpected results if changed." msgstr "" -#: src/options.cpp:3273 +#: src/options.cpp:3350 #, c-format msgid "" "Prerequisite for this option not met!\n" "(%s)" msgstr "" -#: src/options.cpp:3369 +#: src/options.cpp:3446 msgid "Invalid input: not a number" msgstr "" -#: src/options.cpp:3428 +#: src/options.cpp:3505 msgid "" "Please wait…\n" "Applying option changes…" msgstr "" -#: src/options.cpp:3578 +#: src/options.cpp:3653 msgid "options" msgstr "" -#: src/output.cpp:841 +#: src/output.cpp:845 #, c-format msgctxt "query_yn" msgid "%s (Case Sensitive)" msgstr "" -#: src/output.cpp:842 +#: src/output.cpp:846 #, c-format msgctxt "query_yn" msgid "%s" msgstr "" -#: src/output.cpp:991 +#: src/output.cpp:995 msgid "Type part of an item's name to filter it." msgstr "" -#: src/output.cpp:992 +#: src/output.cpp:996 msgid "Type part of an item's name to move nearby items to the bottom." msgstr "" -#: src/output.cpp:993 +#: src/output.cpp:997 msgid "Type part of an item's name to move nearby items to the top." msgstr "" -#: src/output.cpp:1002 +#: src/output.cpp:1006 msgid "Separate multiple items with [,]." msgstr "" #. ~ An example of how to separate multiple items with a comma when filtering #. items. -#: src/output.cpp:1004 +#: src/output.cpp:1008 msgid "Example: back,flash,aid, ,band" msgstr "" -#: src/output.cpp:1005 +#: src/output.cpp:1009 msgid "" "Search [c]ategory, [m]aterial, " "[q]uality, [n]otes, " @@ -439423,89 +440228,89 @@ msgid "" msgstr "" #. ~ An example of how to filter items based on category or material. -#: src/output.cpp:1011 +#: src/output.cpp:1015 msgid "" "Example: c:food,m:iron,q:hammering,n:toolshelf,d:pipe,s:devices,b:mre;sealed" msgstr "" -#: src/output.cpp:1012 +#: src/output.cpp:1016 msgid "" "To exclude items, place [-] in front. Place " "[--] in front to include only matching items." msgstr "" #. ~ An example of how to exclude items with - when filtering items. -#: src/output.cpp:1015 +#: src/output.cpp:1019 msgid "Example: steel,-chunk,--c:spare parts" msgstr "" -#: src/output.cpp:2314 +#: src/output.cpp:2360 msgid "unknown" msgstr "" -#: src/output.cpp:2315 +#: src/output.cpp:2361 msgid "bright" msgstr "" -#: src/output.cpp:2316 +#: src/output.cpp:2362 msgid "cloudy" msgstr "" -#: src/output.cpp:2317 +#: src/output.cpp:2363 msgid "shady" msgstr "" -#: src/output.cpp:2318 +#: src/output.cpp:2364 msgid "dark" msgstr "" -#: src/output.cpp:2319 +#: src/output.cpp:2365 msgid "very dark" msgstr "" -#: src/output.cpp:2336 +#: src/output.cpp:2382 msgid "yellow" msgstr "" -#: src/output.cpp:2339 +#: src/output.cpp:2385 msgid "black" msgstr "" -#: src/output.h:686 src/output.h:695 src/output.h:703 +#: src/output.h:688 src/output.h:697 src/output.h:705 msgid ", " msgstr "" -#: src/output.h:688 +#: src/output.h:690 msgid ", and " msgstr "" -#: src/output.h:692 src/output.h:701 +#: src/output.h:694 src/output.h:703 msgid " > " msgstr "" -#: src/output.h:1054 +#: src/output.h:1062 #, c-format msgid "$%.2f" msgstr "" -#: src/overmap.cpp:5888 src/skill.cpp:159 +#: src/overmap.cpp:5882 src/skill.cpp:159 msgid "invalid" msgstr "" -#: src/overmap.cpp:6321 +#: src/overmap.cpp:6315 msgid "" "Unable to place all configured specials, some missions may fail to " "initialize." msgstr "" -#: src/overmap.cpp:6464 +#: src/overmap.cpp:6458 #, c-format msgid "" "This is automated emergency shelter beacon %d%d. Supplies, amenities and " "shelter are stocked." msgstr "" -#: src/overmap.cpp:6468 +#: src/overmap.cpp:6462 #, c-format msgid "" "This is FEMA camp %d%d. Supplies are limited, please bring supplemental " @@ -439513,300 +440318,300 @@ msgid "" "emergency shelter." msgstr "" -#: src/overmap_ui.cpp:197 +#: src/overmap_ui.cpp:198 msgid "Note preview" msgstr "" -#: src/overmap_ui.cpp:401 src/overmap_ui.cpp:1311 src/overmap_ui.cpp:1829 +#: src/overmap_ui.cpp:402 src/overmap_ui.cpp:1312 src/overmap_ui.cpp:1830 msgid "Really delete note?" msgstr "" -#: src/overmap_ui.cpp:414 +#: src/overmap_ui.cpp:415 msgid "Mark area as dangerous ( to avoid on auto move paths? )" msgstr "" -#: src/overmap_ui.cpp:417 +#: src/overmap_ui.cpp:418 msgid "Danger radius in overmap squares? ( 0-20 )" msgstr "" -#: src/overmap_ui.cpp:430 +#: src/overmap_ui.cpp:431 msgid "Remove dangerous mark?" msgstr "" -#: src/overmap_ui.cpp:460 +#: src/overmap_ui.cpp:461 #, c-format msgid "" "<%s> - center on note, <%s> - edit note, <%s> - mark as dangerous, <%s> - " "delete note, <%s> - close window" msgstr "" -#: src/overmap_ui.cpp:469 +#: src/overmap_ui.cpp:470 #, c-format msgid "Map notes (%d)" msgstr "" -#: src/overmap_ui.cpp:490 +#: src/overmap_ui.cpp:491 #, c-format msgid "[%s] %s" msgstr "" -#: src/overmap_ui.cpp:492 +#: src/overmap_ui.cpp:493 #, c-format msgid "" "LEVEL %i, %d'%d, %d'%d: %s (Distance: " "%d) %s" msgstr "" -#: src/overmap_ui.cpp:497 +#: src/overmap_ui.cpp:498 #, c-format msgid "Distance: %d" msgstr "" -#: src/overmap_ui.cpp:929 src/sdltiles.cpp:1113 +#: src/overmap_ui.cpp:930 src/sdltiles.cpp:1114 msgid "DANGEROUS AREA!" msgstr "" -#: src/overmap_ui.cpp:976 +#: src/overmap_ui.cpp:977 msgid "Zone:" msgstr "" -#: src/overmap_ui.cpp:1088 +#: src/overmap_ui.cpp:1089 msgid "# Weather unknown" msgstr "" -#: src/overmap_ui.cpp:1138 +#: src/overmap_ui.cpp:1139 msgid "Distance to active mission:" msgstr "" -#: src/overmap_ui.cpp:1139 +#: src/overmap_ui.cpp:1140 #, c-format msgid "%d tiles" msgstr "" -#: src/overmap_ui.cpp:1144 +#: src/overmap_ui.cpp:1145 msgid "Above us" msgstr "" -#: src/overmap_ui.cpp:1146 +#: src/overmap_ui.cpp:1147 msgid "Below us" msgstr "" -#: src/overmap_ui.cpp:1149 src/wish.cpp:1072 +#: src/overmap_ui.cpp:1150 src/wish.cpp:1181 #, c-format msgid "%s" msgstr "" -#: src/overmap_ui.cpp:1160 +#: src/overmap_ui.cpp:1161 msgid "Use movement keys to pan." msgstr "" -#: src/overmap_ui.cpp:1161 +#: src/overmap_ui.cpp:1162 msgid "Press W to preview route." msgstr "" -#: src/overmap_ui.cpp:1162 +#: src/overmap_ui.cpp:1163 msgid "Press again to confirm." msgstr "" -#: src/overmap_ui.cpp:1236 +#: src/overmap_ui.cpp:1237 msgid "" "Add a note to the map. For a custom GLYPH or COLOR follow the examples " "below. Default GLYPH and COLOR looks like this: N" msgstr "" -#: src/overmap_ui.cpp:1241 +#: src/overmap_ui.cpp:1242 msgid "Color codes: " msgstr "" -#: src/overmap_ui.cpp:1250 +#: src/overmap_ui.cpp:1251 msgid "Type GLYPH:TEXT to set a custom glyph." msgstr "" -#: src/overmap_ui.cpp:1251 +#: src/overmap_ui.cpp:1252 msgid "Type COLOR;TEXT to set a custom color." msgstr "" -#: src/overmap_ui.cpp:1253 +#: src/overmap_ui.cpp:1254 msgid "Examples: B:Base | g;Loot | !:R;Minefield" msgstr "" -#: src/overmap_ui.cpp:1256 +#: src/overmap_ui.cpp:1257 msgid "Note:" msgstr "" -#: src/overmap_ui.cpp:1323 +#: src/overmap_ui.cpp:1324 msgid "Search term:" msgstr "" -#: src/overmap_ui.cpp:1324 +#: src/overmap_ui.cpp:1325 msgid "" "Multiple entries separated with comma (,). Excludes starting with hyphen " "(-)." msgstr "" -#: src/overmap_ui.cpp:1357 +#: src/overmap_ui.cpp:1358 msgid "No results found." msgstr "" -#: src/overmap_ui.cpp:1383 +#: src/overmap_ui.cpp:1384 msgid "Next result" msgstr "" -#: src/overmap_ui.cpp:1384 +#: src/overmap_ui.cpp:1385 msgid "Previous result" msgstr "" -#: src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1411 msgid "Result:" msgstr "" -#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1411 msgid "Results:" msgstr "" -#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1414 +#: src/overmap_ui.cpp:1397 src/overmap_ui.cpp:1415 msgid "Direction:" msgstr "" -#: src/overmap_ui.cpp:1421 +#: src/overmap_ui.cpp:1422 #, c-format msgid "" "Press [%s] or [%s] to cycle " "through search results." msgstr "" -#: src/overmap_ui.cpp:1426 +#: src/overmap_ui.cpp:1427 #, c-format msgid "Press [%s] to confirm." msgstr "" -#: src/overmap_ui.cpp:1428 +#: src/overmap_ui.cpp:1429 #, c-format msgid "Press [%s] to quit." msgstr "" -#: src/overmap_ui.cpp:1464 +#: src/overmap_ui.cpp:1465 msgid "Select terrain to place:" msgstr "" -#: src/overmap_ui.cpp:1467 +#: src/overmap_ui.cpp:1468 #, c-format msgid "sym: [ %s %s ], color: [ %s %s], name: [ %s ], id: [ %s ]" msgstr "" -#: src/overmap_ui.cpp:1477 +#: src/overmap_ui.cpp:1478 msgid "Select special to place:" msgstr "" -#: src/overmap_ui.cpp:1529 +#: src/overmap_ui.cpp:1530 msgid "Place overmap terrain:" msgstr "" -#: src/overmap_ui.cpp:1533 +#: src/overmap_ui.cpp:1534 msgid "Place overmap special:" msgstr "" -#: src/overmap_ui.cpp:1540 +#: src/overmap_ui.cpp:1541 #, c-format msgid "Rotation: %s %s" msgstr "" -#: src/overmap_ui.cpp:1541 +#: src/overmap_ui.cpp:1542 msgid "(fixed)" msgstr "" -#: src/overmap_ui.cpp:1542 +#: src/overmap_ui.cpp:1543 msgid "Areas highlighted in red" msgstr "" -#: src/overmap_ui.cpp:1543 +#: src/overmap_ui.cpp:1544 msgid "already have map content" msgstr "" -#: src/overmap_ui.cpp:1545 +#: src/overmap_ui.cpp:1546 msgid "generated. Their overmap" msgstr "" -#: src/overmap_ui.cpp:1546 +#: src/overmap_ui.cpp:1547 msgid "id will change, but not" msgstr "" -#: src/overmap_ui.cpp:1547 +#: src/overmap_ui.cpp:1548 msgid "their contents." msgstr "" -#: src/overmap_ui.cpp:1550 +#: src/overmap_ui.cpp:1551 #, c-format msgid "[%s] Rotate" msgstr "" -#: src/overmap_ui.cpp:1553 +#: src/overmap_ui.cpp:1554 #, c-format msgid "[%s] Apply" msgstr "" -#: src/overmap_ui.cpp:1555 +#: src/overmap_ui.cpp:1556 msgid "[ESCAPE/Q] Cancel" msgstr "" -#: src/overmap_ui.cpp:1602 +#: src/overmap_ui.cpp:1603 msgid "No overmap special args at this location." msgstr "" -#: src/overmap_ui.cpp:1606 +#: src/overmap_ui.cpp:1607 msgid "Overmap special args at this location have already been set." msgstr "" -#: src/overmap_ui.cpp:1611 +#: src/overmap_ui.cpp:1612 msgid "No overmap special at this location from which to fetch parameters." msgstr "" -#: src/overmap_ui.cpp:1622 +#: src/overmap_ui.cpp:1623 #, c-format msgid "Select value for mapgen argument %s: " msgstr "" -#: src/overmap_ui.cpp:1851 +#: src/overmap_ui.cpp:1852 msgid "" "You are overburdened, are you sure you want to travel (it may be painful)?" msgstr "" -#: src/overmap_ui.cpp:1853 +#: src/overmap_ui.cpp:1854 msgid "You are in a vehicle but not driving. Are you sure you want to walk?" msgstr "" -#: src/overmap_ui.cpp:1855 +#: src/overmap_ui.cpp:1856 msgid "Drive to this point?" msgstr "" -#: src/overmap_ui.cpp:1857 +#: src/overmap_ui.cpp:1858 msgid "Travel to this point?" msgstr "" -#: src/overmap_ui.cpp:2013 +#: src/overmap_ui.cpp:2014 msgid "* Random city *" msgstr "" -#: src/overmap_ui.cpp:2014 +#: src/overmap_ui.cpp:2015 msgid "Location: (?,?):(?,?)" msgstr "" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2016 +#: src/overmap_ui.cpp:2017 msgid "(pop ?)" msgstr "" -#: src/overmap_ui.cpp:2020 +#: src/overmap_ui.cpp:2021 msgid "Select a starting city" msgstr "" -#: src/overmap_ui.cpp:2024 +#: src/overmap_ui.cpp:2025 #, c-format msgid "Location: %s:%s" msgstr "" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2027 +#: src/overmap_ui.cpp:2028 #, c-format msgid "(pop %s)" msgstr "" @@ -439873,19 +440678,19 @@ msgstr "" msgid "panel options" msgstr "" -#: src/panels.cpp:665 +#: src/panels.cpp:666 msgid "Toggle panels on/off" msgstr "" -#: src/panels.cpp:668 +#: src/panels.cpp:669 msgid "Change display order" msgstr "" -#: src/panels.cpp:671 +#: src/panels.cpp:672 msgid "Exit" msgstr "" -#: src/past_games_info.cpp:90 +#: src/past_games_info.cpp:91 msgid "Please wait while past game data loads…" msgstr "" @@ -439933,61 +440738,61 @@ msgid "You're overburdened!" msgstr "" #. ~ skill_name current_skill_level -> next_skill_level (% to next level) -#: src/player_activity.cpp:190 +#: src/player_activity.cpp:188 #, c-format msgctxt "reading progress" msgid "%s %d -> %d (%d%%)" msgstr "" -#: src/player_activity.cpp:229 +#: src/player_activity.cpp:227 #, c-format msgid "%s…" msgstr "" -#: src/player_activity.cpp:230 +#: src/player_activity.cpp:228 #, c-format msgid "%s: %s" msgstr "" -#: src/player_activity.cpp:336 +#: src/player_activity.cpp:334 msgid "You pause for a moment to catch your breath." msgstr "" -#: src/player_activity.cpp:344 +#: src/player_activity.cpp:342 msgid "You struggle to continue. Keep trying?" msgstr "" -#: src/player_activity.cpp:345 +#: src/player_activity.cpp:343 msgid "Continue after a break." msgstr "" -#: src/player_activity.cpp:347 +#: src/player_activity.cpp:345 msgid "Finish it." msgstr "" -#: src/player_activity.cpp:497 +#: src/player_activity.cpp:495 #, c-format msgid "The %s is dangerously close!" msgstr "" -#: src/player_activity.cpp:505 +#: src/player_activity.cpp:503 #, c-format msgid "You stand in %s!" msgstr "" -#: src/player_activity.cpp:518 +#: src/player_activity.cpp:516 msgid "You are at risk of starving!" msgstr "" -#: src/player_activity.cpp:524 +#: src/player_activity.cpp:522 msgid "You are dangerously dehydrated!" msgstr "" -#: src/player_activity.cpp:531 +#: src/player_activity.cpp:529 msgid "You are overheating!" msgstr "" -#: src/player_activity.cpp:534 +#: src/player_activity.cpp:532 msgid "You are freezing!" msgstr "" @@ -441194,587 +441999,587 @@ msgstr "" msgid "%s is hit by %s %s, %s." msgstr "" -#: src/ranged.cpp:597 src/ranged.cpp:635 +#: src/ranged.cpp:598 src/ranged.cpp:636 #, c-format msgid "Your %s misfires with a muffled click!" msgstr "" -#: src/ranged.cpp:598 src/ranged.cpp:636 +#: src/ranged.cpp:599 src/ranged.cpp:637 #, c-format msgid "'s %s misfires with a muffled click!" msgstr "" -#: src/ranged.cpp:604 +#: src/ranged.cpp:605 #, c-format msgid "Perhaps taking the ammo out of your %s and reloading will help." msgstr "" -#: src/ranged.cpp:605 +#: src/ranged.cpp:606 #, c-format msgid "Perhaps taking the ammo out of 's %s and reloading will help." msgstr "" -#: src/ranged.cpp:617 +#: src/ranged.cpp:618 #, c-format msgid "Your %s misfires with a wet click!" msgstr "" -#: src/ranged.cpp:618 +#: src/ranged.cpp:619 #, c-format msgid "'s %s misfires with a wet click!" msgstr "" -#: src/ranged.cpp:627 +#: src/ranged.cpp:628 #, c-format msgid "Your %s malfunctions!" msgstr "" -#: src/ranged.cpp:628 +#: src/ranged.cpp:629 #, c-format msgid "'s %s malfunctions!" msgstr "" -#: src/ranged.cpp:664 +#: src/ranged.cpp:665 #, c-format msgid "Your attached %s is destroyed by your shot!" msgstr "" -#: src/ranged.cpp:665 +#: src/ranged.cpp:666 #, c-format msgid "'s attached %s is destroyed by their shot!" msgstr "" -#: src/ranged.cpp:669 +#: src/ranged.cpp:670 #, c-format msgid "Your attached %s is damaged by your shot!" msgstr "" -#: src/ranged.cpp:670 +#: src/ranged.cpp:671 #, c-format msgid "'s %s is damaged by their shot!" msgstr "" -#: src/ranged.cpp:679 +#: src/ranged.cpp:680 #, c-format msgid "Your %s emits a grimace-inducing screech!" msgstr "" -#: src/ranged.cpp:680 +#: src/ranged.cpp:681 #, c-format msgid "'s %s emits a grimace-inducing screech!" msgstr "" -#: src/ranged.cpp:688 +#: src/ranged.cpp:689 #, c-format msgid "Your %s fails to cycle!" msgstr "" -#: src/ranged.cpp:689 +#: src/ranged.cpp:690 #, c-format msgid "'s %s fails to cycle!" msgstr "" -#: src/ranged.cpp:725 +#: src/ranged.cpp:726 #, c-format msgid "Your %s is damaged by the high pressure!" msgstr "" -#: src/ranged.cpp:726 +#: src/ranged.cpp:727 #, c-format msgid "'s %s is damaged by the high pressure!" msgstr "" -#: src/ranged.cpp:738 +#: src/ranged.cpp:739 #, c-format msgid "%s shoots something." msgstr "" -#: src/ranged.cpp:750 +#: src/ranged.cpp:751 #, c-format msgid "You hear %s." msgstr "" -#: src/ranged.cpp:773 +#: src/ranged.cpp:774 msgid "A shotgun equipped with choke cannot fire slugs." msgstr "" -#: src/ranged.cpp:824 +#: src/ranged.cpp:825 #, c-format msgid "You cycle your %s manually." msgstr "" -#: src/ranged.cpp:880 +#: src/ranged.cpp:881 msgid "projectile" msgid_plural "projectiles" msgstr[0] "" msgstr[1] "" -#: src/ranged.cpp:907 +#: src/ranged.cpp:908 #, c-format msgid "You feel a surge of euphoria as flames roar out of the %s!" msgstr "" -#: src/ranged.cpp:1412 src/ranged.cpp:1417 +#: src/ranged.cpp:1413 src/ranged.cpp:1418 msgid "Steadiness" msgstr "" -#: src/ranged.cpp:1442 src/ranged.cpp:3261 +#: src/ranged.cpp:1443 src/ranged.cpp:3262 msgid "Immediate" msgstr "" -#: src/ranged.cpp:1591 +#: src/ranged.cpp:1592 msgid "Current" msgstr "" -#: src/ranged.cpp:1690 src/ranged.cpp:1773 +#: src/ranged.cpp:1691 src/ranged.cpp:1774 msgid "" " Great Normal " "Graze Miss " "Moves" msgstr "" -#: src/ranged.cpp:1707 src/ranged.cpp:1790 +#: src/ranged.cpp:1708 src/ranged.cpp:1791 #, c-format msgid "%s %s:" msgstr "" -#: src/ranged.cpp:1709 src/ranged.cpp:1792 +#: src/ranged.cpp:1710 src/ranged.cpp:1793 msgid "Moves" msgstr "" -#: src/ranged.cpp:1846 +#: src/ranged.cpp:1847 msgid "Symbols:" msgstr "" -#: src/ranged.cpp:1869 +#: src/ranged.cpp:1870 msgid "Moves to fire" msgstr "" -#: src/ranged.cpp:1921 src/ranged.cpp:1949 +#: src/ranged.cpp:1922 src/ranged.cpp:1950 msgctxt "aim_confidence" msgid "Great" msgstr "" -#: src/ranged.cpp:1922 src/ranged.cpp:1950 +#: src/ranged.cpp:1923 src/ranged.cpp:1951 msgctxt "aim_confidence" msgid "Normal" msgstr "" -#: src/ranged.cpp:1923 src/ranged.cpp:1951 +#: src/ranged.cpp:1924 src/ranged.cpp:1952 msgctxt "aim_confidence" msgid "Graze" msgstr "" -#: src/ranged.cpp:1955 +#: src/ranged.cpp:1956 msgctxt "aim_confidence" msgid "Hit" msgstr "" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 msgid "Regular" msgstr "" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 #, c-format msgid "[%c] to aim and fire." msgstr "" -#: src/ranged.cpp:1999 +#: src/ranged.cpp:2000 msgid "Careful" msgstr "" -#: src/ranged.cpp:2000 +#: src/ranged.cpp:2001 #, c-format msgid "[%c] to take careful aim and fire." msgstr "" -#: src/ranged.cpp:2005 +#: src/ranged.cpp:2006 msgid "Precise" msgstr "" -#: src/ranged.cpp:2006 +#: src/ranged.cpp:2007 #, c-format msgid "[%c] to take precise aim and fire." msgstr "" -#: src/ranged.cpp:2159 +#: src/ranged.cpp:2160 msgid "Thunk!" msgstr "" -#: src/ranged.cpp:2163 +#: src/ranged.cpp:2164 msgid "tz-CRACKck!" msgstr "" -#: src/ranged.cpp:2169 +#: src/ranged.cpp:2170 msgid "Fwoosh!" msgstr "" -#: src/ranged.cpp:2171 +#: src/ranged.cpp:2172 msgid "whizz!" msgstr "" -#: src/ranged.cpp:2173 +#: src/ranged.cpp:2174 msgid "thonk!" msgstr "" -#: src/ranged.cpp:2180 +#: src/ranged.cpp:2181 msgid "Fzzt!" msgstr "" -#: src/ranged.cpp:2182 +#: src/ranged.cpp:2183 msgid "Pew!" msgstr "" -#: src/ranged.cpp:2184 +#: src/ranged.cpp:2185 msgid "Tsewww!" msgstr "" -#: src/ranged.cpp:2186 +#: src/ranged.cpp:2187 msgid "Kra-kow!" msgstr "" -#: src/ranged.cpp:2191 +#: src/ranged.cpp:2192 msgid "Bzzt!" msgstr "" -#: src/ranged.cpp:2193 +#: src/ranged.cpp:2194 msgid "Bzap!" msgstr "" -#: src/ranged.cpp:2195 +#: src/ranged.cpp:2196 msgid "Bzaapp!" msgstr "" -#: src/ranged.cpp:2197 +#: src/ranged.cpp:2198 msgid "Kra-koom!" msgstr "" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "Brrrip!" msgstr "" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "plink!" msgstr "" -#: src/ranged.cpp:2207 +#: src/ranged.cpp:2208 msgid "Brrrap!" msgstr "" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "P-p-p-pow!" msgstr "" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "blam!" msgstr "" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "Kaboom!" msgstr "" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "kerblam!" msgstr "" -#: src/ranged.cpp:2418 +#: src/ranged.cpp:2419 #, c-format msgid "You don't have enough %s to cast this spell" msgstr "" -#: src/ranged.cpp:3071 +#: src/ranged.cpp:3072 #, c-format msgid "Really attack %s?" msgstr "" -#: src/ranged.cpp:3104 +#: src/ranged.cpp:3105 msgid "There are friendly creatures in line of fire:\n" msgstr "" -#: src/ranged.cpp:3108 +#: src/ranged.cpp:3109 msgid "Proceed with the attack?" msgstr "" -#: src/ranged.cpp:3250 +#: src/ranged.cpp:3251 msgid "Select preferences" msgstr "" -#: src/ranged.cpp:3255 +#: src/ranged.cpp:3256 msgid "Default aiming mode" msgstr "" -#: src/ranged.cpp:3273 +#: src/ranged.cpp:3274 msgid "Firing mode" msgstr "" -#: src/ranged.cpp:3561 +#: src/ranged.cpp:3562 #, c-format msgid "Firing %s" msgstr "" -#: src/ranged.cpp:3563 +#: src/ranged.cpp:3564 #, c-format msgid "Throwing %s" msgstr "" -#: src/ranged.cpp:3565 +#: src/ranged.cpp:3566 #, c-format msgid "Blind throwing %s" msgstr "" -#: src/ranged.cpp:3567 +#: src/ranged.cpp:3568 msgid "Set target" msgstr "" -#: src/ranged.cpp:3574 +#: src/ranged.cpp:3575 msgctxt "[Hotkey] to throw" msgid "to throw" msgstr "" -#: src/ranged.cpp:3576 +#: src/ranged.cpp:3577 msgctxt "[Hotkey] to attack" msgid "to attack" msgstr "" -#: src/ranged.cpp:3578 +#: src/ranged.cpp:3579 msgctxt "[Hotkey] to cast the spell" msgid "to cast" msgstr "" -#: src/ranged.cpp:3580 +#: src/ranged.cpp:3581 msgctxt "[Hotkey] to fire" msgid "to fire" msgstr "" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show all controls" msgstr "" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show help" msgstr "" -#: src/ranged.cpp:3636 +#: src/ranged.cpp:3637 msgid "Shift view with directional keys" msgstr "" -#: src/ranged.cpp:3638 +#: src/ranged.cpp:3639 msgid "Move cursor with directional keys" msgstr "" -#: src/ranged.cpp:3641 +#: src/ranged.cpp:3642 msgid "Mouse: LMB: Target, Wheel: Cycle," msgstr "" -#: src/ranged.cpp:3642 +#: src/ranged.cpp:3643 msgid "RMB: Fire" msgstr "" -#: src/ranged.cpp:3646 +#: src/ranged.cpp:3647 #, c-format msgid "[%s] Cycle targets;" msgstr "" -#: src/ranged.cpp:3647 +#: src/ranged.cpp:3648 #, c-format msgid "[%s] %s." msgstr "" -#: src/ranged.cpp:3652 +#: src/ranged.cpp:3653 #, c-format msgid "[%s] target self; [%s] toggle snap-to-target" msgstr "" -#: src/ranged.cpp:3664 +#: src/ranged.cpp:3665 msgid "to aim and fire." msgstr "" -#: src/ranged.cpp:3666 +#: src/ranged.cpp:3667 #, c-format msgid "[%s] to steady your aim. (10 moves)" msgstr "" -#: src/ranged.cpp:3669 +#: src/ranged.cpp:3670 #, c-format msgid "[%s] to stop aiming." msgstr "" -#: src/ranged.cpp:3678 +#: src/ranged.cpp:3679 #, c-format msgid "[%s] to switch firing modes." msgstr "" -#: src/ranged.cpp:3682 +#: src/ranged.cpp:3683 #, c-format msgid "[%s] to reload/switch ammo." msgstr "" -#: src/ranged.cpp:3689 +#: src/ranged.cpp:3690 #, c-format msgid "[%s] Hide lines of fire" msgstr "" -#: src/ranged.cpp:3690 +#: src/ranged.cpp:3691 #, c-format msgid "[%s] Show lines of fire" msgstr "" -#: src/ranged.cpp:3717 +#: src/ranged.cpp:3718 #, c-format msgid "Range: %d" msgstr "" -#: src/ranged.cpp:3719 +#: src/ranged.cpp:3720 #, c-format msgid "Range: %d/%d" msgstr "" -#: src/ranged.cpp:3730 +#: src/ranged.cpp:3731 #, c-format msgid "Elevation: %d" msgstr "" -#: src/ranged.cpp:3732 +#: src/ranged.cpp:3733 #, c-format msgid "Targets: %d" msgstr "" -#: src/ranged.cpp:3759 +#: src/ranged.cpp:3760 #, c-format msgid "Firing mode: %s%s (%d)" msgstr "" -#: src/ranged.cpp:3766 +#: src/ranged.cpp:3767 msgid "OUT OF AMMO" msgstr "" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s" msgstr "" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s (%d/%d)" msgstr "" -#: src/ranged.cpp:3787 +#: src/ranged.cpp:3788 msgctxt "amount of backward momentum" msgid "High" msgstr "" -#: src/ranged.cpp:3789 +#: src/ranged.cpp:3790 msgctxt "amount of backward momentum" msgid "Medium" msgstr "" -#: src/ranged.cpp:3791 +#: src/ranged.cpp:3792 msgctxt "amount of backward momentum" msgid "Low" msgstr "" -#: src/ranged.cpp:3793 +#: src/ranged.cpp:3794 msgctxt "amount of backward momentum" msgid "None" msgstr "" -#: src/ranged.cpp:3795 +#: src/ranged.cpp:3796 #, c-format msgid "Recoil: %s" msgstr "" -#: src/ranged.cpp:3804 +#: src/ranged.cpp:3805 #, c-format msgid "Casting: %s (Level %u)" msgstr "" -#: src/ranged.cpp:3811 +#: src/ranged.cpp:3812 #, c-format msgid "Cost: %s %s" msgstr "" -#: src/ranged.cpp:3815 +#: src/ranged.cpp:3816 #, c-format msgid "Cost: %s %s (Current: %s)" msgstr "" -#: src/ranged.cpp:3822 +#: src/ranged.cpp:3823 #, c-format msgid "0.0 % Failure Chance" msgstr "" -#: src/ranged.cpp:3836 +#: src/ranged.cpp:3837 #, c-format msgid "Cone Arc: %s degrees" msgstr "" -#: src/ranged.cpp:3839 +#: src/ranged.cpp:3840 #, c-format msgid "Line width: %s" msgstr "" -#: src/ranged.cpp:3842 +#: src/ranged.cpp:3843 #, c-format msgid "Effective Spell Radius: %s%s" msgstr "" -#: src/ranged.cpp:3843 +#: src/ranged.cpp:3844 msgid " WARNING! IN RANGE" msgstr "" -#: src/ranged.cpp:3848 +#: src/ranged.cpp:3849 #, c-format msgid "Damage: %s" msgstr "" -#: src/ranged.cpp:3891 +#: src/ranged.cpp:3892 #, c-format msgid "Turrets in range: %d/%d" msgstr "" -#: src/ranged.cpp:3922 +#: src/ranged.cpp:3923 #, c-format msgid "Pfft. You are a brawler; using %s is beneath you." msgstr "" -#: src/ranged.cpp:3929 +#: src/ranged.cpp:3930 #, c-format msgid "You can't currently fire your %s." msgstr "" -#: src/ranged.cpp:3937 +#: src/ranged.cpp:3938 #, c-format msgid "You can't fire your %s while driving." msgstr "" -#: src/ranged.cpp:3944 +#: src/ranged.cpp:3945 #, c-format msgid "You need two free hands to fire your %s." msgstr "" -#: src/ranged.cpp:3959 src/ranged.cpp:3996 +#: src/ranged.cpp:3960 src/ranged.cpp:3997 #, c-format msgid "Your %s is empty!" msgstr "" -#: src/ranged.cpp:3961 +#: src/ranged.cpp:3962 #, c-format msgid "Your %s needs %i charges to fire!" msgstr "" -#: src/ranged.cpp:3979 +#: src/ranged.cpp:3980 #, c-format msgid "You need a UPS with at least %2$d charges to fire the %1$s!" msgstr "" -#: src/ranged.cpp:3985 +#: src/ranged.cpp:3986 #, c-format msgid "Your mech has an empty battery, its %s will not fire." msgstr "" -#: src/ranged.cpp:4006 +#: src/ranged.cpp:4007 #, c-format msgid "" "You must stand near acceptable terrain or furniture to fire the %s. A " @@ -441908,56 +442713,56 @@ msgstr "" msgid "NONE" msgstr "" -#: src/safemode_ui.cpp:171 +#: src/safemode_ui.cpp:172 msgid "Attitude" msgstr "" -#: src/safemode_ui.cpp:172 +#: src/safemode_ui.cpp:173 msgid "Dist" msgstr "" -#: src/safemode_ui.cpp:173 +#: src/safemode_ui.cpp:174 msgid "B/W" msgstr "" -#: src/safemode_ui.cpp:175 +#: src/safemode_ui.cpp:176 msgctxt "category" msgid "Cat" msgstr "" -#: src/safemode_ui.cpp:185 +#: src/safemode_ui.cpp:186 msgid "Safe mode enabled:" msgstr "" -#: src/safemode_ui.cpp:210 +#: src/safemode_ui.cpp:211 msgid "Please load a character first to use this page!" msgstr "" -#: src/safemode_ui.cpp:212 +#: src/safemode_ui.cpp:213 msgid "Safe mode manager is currently inactive." msgstr "" -#: src/safemode_ui.cpp:213 +#: src/safemode_ui.cpp:214 msgid "Default rules are used. Add a rule to activate." msgstr "" -#: src/safemode_ui.cpp:214 +#: src/safemode_ui.cpp:215 msgid "Press ~ to add a default ruleset to get started." msgstr "" -#: src/safemode_ui.cpp:246 +#: src/safemode_ui.cpp:247 msgid "Whitelist" msgstr "" -#: src/safemode_ui.cpp:250 +#: src/safemode_ui.cpp:251 msgid "Walking" msgstr "" -#: src/safemode_ui.cpp:251 +#: src/safemode_ui.cpp:252 msgid "Driving" msgstr "" -#: src/safemode_ui.cpp:372 +#: src/safemode_ui.cpp:373 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -441969,7 +442774,7 @@ msgid "" "AcI*zO*iE case insensitive search" msgstr "" -#: src/safemode_ui.cpp:386 +#: src/safemode_ui.cpp:387 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -441980,38 +442785,38 @@ msgid "" "*LoU*bA* case insensitive search" msgstr "" -#: src/safemode_ui.cpp:403 +#: src/safemode_ui.cpp:404 msgid "Safe Mode Rule:" msgstr "" -#: src/safemode_ui.cpp:433 +#: src/safemode_ui.cpp:434 msgid "Proximity Distance (0=max view distance)" msgstr "" -#: src/safemode_ui.cpp:436 +#: src/safemode_ui.cpp:437 msgid "Option: " msgstr "" -#: src/safemode_ui.cpp:533 +#: src/safemode_ui.cpp:534 msgid "No monsters loaded. Please start a game first." msgstr "" -#: src/safemode_ui.cpp:572 +#: src/safemode_ui.cpp:573 #, c-format msgid "%1$d monster matches: %2$s" msgid_plural "%1$d monsters match: %2$s" msgstr[0] "" msgstr[1] "" -#: src/safemode_ui.cpp:588 +#: src/safemode_ui.cpp:589 msgid "Lists monsters regardless of their attitude." msgstr "" -#: src/safemode_ui.cpp:667 +#: src/safemode_ui.cpp:668 msgid "Safe mode is not enabled in the options. Enable it now?" msgstr "" -#: src/safemode_ui.cpp:857 +#: src/safemode_ui.cpp:858 msgid "safe mode configuration" msgstr "" @@ -442086,7 +442891,7 @@ msgstr "" msgid "KILLS" msgstr "" -#: src/sdltiles.cpp:1151 +#: src/sdltiles.cpp:1152 msgid "-- Notes: --" msgstr "" @@ -442159,7 +442964,7 @@ msgstr "" msgid "You hear %1$s" msgstr "" -#: src/sounds.cpp:660 src/suffer.cpp:2017 +#: src/sounds.cpp:660 src/suffer.cpp:2019 #, c-format msgid "From the %1$s you hear %2$s" msgstr "" @@ -442198,7 +443003,7 @@ msgid "" "report this failure." msgstr "" -#: src/string_input_popup.cpp:138 +#: src/string_input_popup.cpp:139 msgid "d: delete history" msgstr "" @@ -442269,7 +443074,7 @@ msgstr "" msgid "You suddenly ache." msgstr "" -#: src/suffer.cpp:455 src/suffer.cpp:1442 +#: src/suffer.cpp:455 src/suffer.cpp:1444 msgid "You feel dizzy for a moment." msgstr "" @@ -442440,232 +443245,232 @@ msgstr "" msgid "You feel an anomalous sensation coming from your radiation sensors." msgstr "" -#: src/suffer.cpp:1347 +#: src/suffer.cpp:1349 msgid "You suffer a painful electrical discharge!" msgstr "" -#: src/suffer.cpp:1350 +#: src/suffer.cpp:1352 msgid "You experience an electrical discharge!" msgstr "" -#: src/suffer.cpp:1362 +#: src/suffer.cpp:1364 #, c-format msgid "The %s seems to be affected by the discharge." msgstr "" -#: src/suffer.cpp:1369 +#: src/suffer.cpp:1371 msgid "You suffer a burning acidic discharge!" msgstr "" -#: src/suffer.cpp:1371 +#: src/suffer.cpp:1373 msgid "You experience an acidic discharge!" msgstr "" -#: src/suffer.cpp:1382 +#: src/suffer.cpp:1384 msgid "You CBM leaks radiation." msgstr "" -#: src/suffer.cpp:1396 +#: src/suffer.cpp:1398 msgid "Your muscles spasm!" msgstr "" -#: src/suffer.cpp:1398 +#: src/suffer.cpp:1400 msgid "You fall to the ground!" msgstr "" -#: src/suffer.cpp:1405 +#: src/suffer.cpp:1407 msgid "You feel short of breath." msgstr "" -#: src/suffer.cpp:1411 +#: src/suffer.cpp:1413 msgid "You shake uncontrollably." msgstr "" -#: src/suffer.cpp:1417 +#: src/suffer.cpp:1419 msgid "You feel nauseous…" msgstr "" -#: src/suffer.cpp:1425 +#: src/suffer.cpp:1427 msgid "You black out!" msgstr "" -#: src/suffer.cpp:1436 +#: src/suffer.cpp:1438 msgid "Your breathing slows down." msgstr "" -#: src/suffer.cpp:1445 +#: src/suffer.cpp:1447 msgid "You stumble and fall over!" msgstr "" -#: src/suffer.cpp:1452 +#: src/suffer.cpp:1454 msgid "You feel tired…" msgstr "" -#: src/suffer.cpp:1464 +#: src/suffer.cpp:1466 msgid "You're beginning to feel like you've exerted yourself a bit." msgstr "" -#: src/suffer.cpp:1467 +#: src/suffer.cpp:1469 msgid "You're tiring out mildly, and slowing down as a result." msgstr "" -#: src/suffer.cpp:1470 +#: src/suffer.cpp:1472 msgid "The day's labors are taking their toll, and slowing you down." msgstr "" -#: src/suffer.cpp:1473 +#: src/suffer.cpp:1475 msgid "You're getting very tired from all this hard work." msgstr "" -#: src/suffer.cpp:1477 +#: src/suffer.cpp:1479 msgid "You're exhausted." msgstr "" -#: src/suffer.cpp:1482 +#: src/suffer.cpp:1484 msgid "You're feeling a bit better rested from your exertions." msgstr "" -#: src/suffer.cpp:1541 +#: src/suffer.cpp:1543 msgid "You're tiring out; continuing to work at this rate will be slower." msgstr "" -#: src/suffer.cpp:1556 +#: src/suffer.cpp:1558 msgid "You tiredly rub your eyes." msgstr "" -#: src/suffer.cpp:1557 +#: src/suffer.cpp:1559 msgid " tiredly rubs their eyes." msgstr "" -#: src/suffer.cpp:1560 +#: src/suffer.cpp:1562 msgid "You let out a small yawn." msgstr "" -#: src/suffer.cpp:1561 +#: src/suffer.cpp:1563 msgid " lets out a small yawn." msgstr "" -#: src/suffer.cpp:1564 +#: src/suffer.cpp:1566 msgid "You stretch your back." msgstr "" -#: src/suffer.cpp:1565 +#: src/suffer.cpp:1567 msgid " stretches their back." msgstr "" -#: src/suffer.cpp:1568 +#: src/suffer.cpp:1570 msgid "You feel mentally tired." msgstr "" -#: src/suffer.cpp:1569 +#: src/suffer.cpp:1571 msgid " lets out a huge yawn." msgstr "" -#: src/suffer.cpp:1577 +#: src/suffer.cpp:1579 msgid "You feel lightheaded for a moment." msgstr "" -#: src/suffer.cpp:1581 +#: src/suffer.cpp:1583 msgid "Your muscles spasm uncomfortably." msgstr "" -#: src/suffer.cpp:1585 +#: src/suffer.cpp:1587 msgid "Your vision blurs a little." msgstr "" -#: src/suffer.cpp:1592 +#: src/suffer.cpp:1594 msgid "Your mind lapses into unawareness briefly." msgstr "" -#: src/suffer.cpp:1596 +#: src/suffer.cpp:1598 msgid "Your muscles ache in stressfully unpredictable ways." msgstr "" -#: src/suffer.cpp:1600 +#: src/suffer.cpp:1602 msgid "You have a distractingly painful headache." msgstr "" -#: src/suffer.cpp:1607 +#: src/suffer.cpp:1609 msgid "You feel heartburn and an acid taste in your mouth." msgstr "" -#: src/suffer.cpp:1612 +#: src/suffer.cpp:1614 msgid "Your mind is so tired that you feel you can't trust your eyes anymore." msgstr "" -#: src/suffer.cpp:1617 +#: src/suffer.cpp:1619 msgid "" "Your muscles spasm uncontrollably, and you have trouble keeping your " "balance." msgstr "" -#: src/suffer.cpp:1622 +#: src/suffer.cpp:1624 msgid "Your shaking legs make you stumble." msgstr "" -#: src/suffer.cpp:1623 +#: src/suffer.cpp:1625 msgid " stumbles." msgstr "" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid " falls over!" msgstr "" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid "You fall over!" msgstr "" -#: src/suffer.cpp:1642 +#: src/suffer.cpp:1644 msgid "Your tourniquet hurts you." msgstr "" -#: src/suffer.cpp:1643 +#: src/suffer.cpp:1645 msgid " is hurting from the tourniquet." msgstr "" -#: src/suffer.cpp:1682 +#: src/suffer.cpp:1684 msgid "You feel a twinge of panic as darkness engulfs you." msgstr "" -#: src/suffer.cpp:1691 +#: src/suffer.cpp:1693 msgid "" "Your fear of the dark is so intense that your trembling legs fail you, and " "you fall to the ground." msgstr "" -#: src/suffer.cpp:1697 +#: src/suffer.cpp:1699 msgid "" "Your fear of the dark is so intense that your hands start shaking " "uncontrollably." msgstr "" -#: src/suffer.cpp:1703 +#: src/suffer.cpp:1705 msgid "" "Your fear of the dark is so intense that you start breathing rapidly, and " "you feel like your heart is ready to jump out of the chest." msgstr "" -#: src/suffer.cpp:1709 +#: src/suffer.cpp:1711 msgid "Your fear of the dark is so intense that you stand paralyzed." msgstr "" #. ~ %1$s = previous badge color, %2%s = current badge color -#: src/suffer.cpp:1849 +#: src/suffer.cpp:1851 #, c-format msgid "Your radiation badge changes from %1$s to %2$s!" msgstr "" #. ~ %s is bodypart -#: src/suffer.cpp:1962 +#: src/suffer.cpp:1964 #, c-format msgid "Your %s has started to mend!" msgstr "" -#: src/suffer.cpp:2060 +#: src/suffer.cpp:2062 msgid "The water washes away the scent." msgstr "" -#: src/suffer.cpp:2065 +#: src/suffer.cpp:2067 msgid "You feel the water burning your skin." msgstr "" @@ -443631,11 +444436,11 @@ msgstr[1] "" msgid "%s points in your direction." msgstr "" -#: src/ui.cpp:310 src/ui.cpp:355 +#: src/ui.cpp:311 src/ui.cpp:357 msgid "Go to first entry" msgstr "" -#: src/ui.cpp:311 src/ui.cpp:356 +#: src/ui.cpp:312 src/ui.cpp:358 msgid "Go to last entry" msgstr "" @@ -443824,7 +444629,7 @@ msgstr "" msgid "Unracking is required before installing any parts here." msgstr "" -#: src/veh_interact.cpp:780 src/veh_interact.cpp:1828 +#: src/veh_interact.cpp:780 src/veh_interact.cpp:1826 msgid "This vehicle cannot be modified in this way.\n" msgstr "" @@ -443841,7 +444646,7 @@ msgid "Can't install turret on another turret." msgstr "" #: src/veh_interact.cpp:842 src/veh_interact.cpp:1255 -#: src/veh_interact.cpp:1857 +#: src/veh_interact.cpp:1855 msgid "Additional requirements:\n" msgstr "" @@ -443876,12 +444681,12 @@ msgstr "" msgid "Search for part" msgstr "" -#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1930 +#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1928 msgid "Your morale is too low to construct…" msgstr "" #: src/veh_interact.cpp:1011 src/veh_interact.cpp:1213 -#: src/veh_interact.cpp:1341 src/veh_interact.cpp:1933 +#: src/veh_interact.cpp:1339 src/veh_interact.cpp:1931 msgid "It's too dark to see what you are doing…" msgstr "" @@ -443910,7 +444715,7 @@ msgid "No variant (use default)" msgstr "" #. ~ Choose a variant shape for a vehicle part -#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2077 +#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2075 msgid "Choose shape:" msgstr "" @@ -443930,15 +444735,15 @@ msgstr "" msgid "Choose a part here to repair:" msgstr "" -#: src/veh_interact.cpp:1267 +#: src/veh_interact.cpp:1266 msgid "This part cannot be repaired.\n" msgstr "" -#: src/veh_interact.cpp:1270 +#: src/veh_interact.cpp:1269 msgid "This vehicle cannot be repaired.\n" msgstr "" -#: src/veh_interact.cpp:1283 +#: src/veh_interact.cpp:1281 #, c-format msgid "" "\n" @@ -443946,131 +444751,131 @@ msgid "" "\n" msgstr "" -#: src/veh_interact.cpp:1303 +#: src/veh_interact.cpp:1301 msgid "" "Repairing this part will mean that this vehicle is no longer flightworthy. " "Continue?" msgstr "" -#: src/veh_interact.cpp:1306 +#: src/veh_interact.cpp:1304 msgid "You chose not to install this part to keep the vehicle flyable.\n" msgstr "" -#: src/veh_interact.cpp:1338 +#: src/veh_interact.cpp:1336 msgid "Your morale is too low to mend…" msgstr "" -#: src/veh_interact.cpp:1344 +#: src/veh_interact.cpp:1342 msgid "No faulty parts require mending." msgstr "" -#: src/veh_interact.cpp:1347 +#: src/veh_interact.cpp:1345 msgid "You can't mend stuff while driving." msgstr "" -#: src/veh_interact.cpp:1354 +#: src/veh_interact.cpp:1352 msgid "Choose a part here to mend:" msgstr "" -#: src/veh_interact.cpp:1378 +#: src/veh_interact.cpp:1376 msgid "You can't refill a moving vehicle." msgstr "" -#: src/veh_interact.cpp:1382 +#: src/veh_interact.cpp:1380 msgid "No parts can currently be refilled." msgstr "" -#: src/veh_interact.cpp:1390 +#: src/veh_interact.cpp:1388 msgid "Select part to refill:" msgstr "" -#: src/veh_interact.cpp:1440 +#: src/veh_interact.cpp:1438 #, c-format msgid "Engines: %sSafe %4d kW %sMax %4d kW" msgstr "" -#: src/veh_interact.cpp:1443 +#: src/veh_interact.cpp:1441 msgid "Fuel Use" msgstr "" -#: src/veh_interact.cpp:1446 +#: src/veh_interact.cpp:1444 msgid "Tanks" msgstr "" -#: src/veh_interact.cpp:1447 src/veh_interact.cpp:1474 +#: src/veh_interact.cpp:1445 src/veh_interact.cpp:1472 msgid "Contents Qty" msgstr "" -#: src/veh_interact.cpp:1452 +#: src/veh_interact.cpp:1450 #, c-format msgid "Batteries: %s%+4d W" msgstr "" -#: src/veh_interact.cpp:1455 +#: src/veh_interact.cpp:1453 #, c-format msgid "Batteries: %s%+4.1f kW" msgstr "" -#: src/veh_interact.cpp:1459 +#: src/veh_interact.cpp:1457 msgid "Capacity Status" msgstr "" -#: src/veh_interact.cpp:1465 +#: src/veh_interact.cpp:1463 msgid "Reactors" msgstr "" -#: src/veh_interact.cpp:1467 +#: src/veh_interact.cpp:1465 #, c-format msgid "Reactors: Up to %s%+4d W" msgstr "" -#: src/veh_interact.cpp:1470 +#: src/veh_interact.cpp:1468 #, c-format msgid "Reactors: Up to %s%+4.1f kW" msgstr "" -#: src/veh_interact.cpp:1477 +#: src/veh_interact.cpp:1475 msgid "Turrets" msgstr "" -#: src/veh_interact.cpp:1478 +#: src/veh_interact.cpp:1476 msgid "Ammo Qty" msgstr "" -#: src/veh_interact.cpp:1481 +#: src/veh_interact.cpp:1479 msgid "Seats" msgstr "" -#: src/veh_interact.cpp:1482 +#: src/veh_interact.cpp:1480 msgid "Who" msgstr "" -#: src/veh_interact.cpp:1658 +#: src/veh_interact.cpp:1656 msgid "'{' to scroll up" msgstr "" -#: src/veh_interact.cpp:1695 +#: src/veh_interact.cpp:1693 msgid "'}' to scroll down" msgstr "" -#: src/veh_interact.cpp:1831 +#: src/veh_interact.cpp:1829 msgid "This part cannot be uninstalled.\n" msgstr "" -#: src/veh_interact.cpp:1837 +#: src/veh_interact.cpp:1835 #, c-format msgid "" "Removing the broken %1$s may yield some fragments.\n" msgstr "" -#: src/veh_interact.cpp:1844 +#: src/veh_interact.cpp:1842 #, c-format msgid "" "Removing the %1$s may yield:\n" "> %2$s\n" msgstr "" -#: src/veh_interact.cpp:1849 +#: src/veh_interact.cpp:1847 #, c-format msgid "" "Removing the %1$s will yield:\n" @@ -444079,184 +444884,184 @@ msgstr "" #. ~ %1$s represents the internal color name which shouldn't be translated, #. %2$s is pre-translated reason -#: src/veh_interact.cpp:1868 +#: src/veh_interact.cpp:1866 #, c-format msgid "> %1$s%2$s" msgstr "" -#: src/veh_interact.cpp:1883 +#: src/veh_interact.cpp:1881 msgid "No parts here." msgstr "" -#: src/veh_interact.cpp:1888 +#: src/veh_interact.cpp:1886 msgid "Choose a part here to remove:" msgstr "" -#: src/veh_interact.cpp:1936 +#: src/veh_interact.cpp:1934 msgid "You cannot remove that part while something is attached to it." msgstr "" -#: src/veh_interact.cpp:1939 +#: src/veh_interact.cpp:1937 msgid "Better not remove something while driving." msgstr "" -#: src/veh_interact.cpp:1949 +#: src/veh_interact.cpp:1947 msgid "" "Removing this part will mean that this vehicle is no longer flightworthy. " "Continue?" msgstr "" -#: src/veh_interact.cpp:1973 src/veh_interact.cpp:3137 +#: src/veh_interact.cpp:1971 src/veh_interact.cpp:3131 msgid "The vehicle has no liquid fuel left to siphon." msgstr "" -#: src/veh_interact.cpp:1977 +#: src/veh_interact.cpp:1975 msgid "You need a hose to siphon liquid fuel." msgstr "" -#: src/veh_interact.cpp:1981 +#: src/veh_interact.cpp:1979 msgid "You can't siphon from a moving vehicle." msgstr "" -#: src/veh_interact.cpp:1989 +#: src/veh_interact.cpp:1987 msgid "Select part to siphon:" msgstr "" -#: src/veh_interact.cpp:2017 src/veh_interact.cpp:3171 +#: src/veh_interact.cpp:2015 src/veh_interact.cpp:3165 msgid "The vehicle has no solid fuel left to remove." msgstr "" -#: src/veh_interact.cpp:2021 +#: src/veh_interact.cpp:2019 msgid "You can't unload from a moving vehicle." msgstr "" -#: src/veh_interact.cpp:2035 +#: src/veh_interact.cpp:2033 msgid "No valid vehicle parts here." msgstr "" -#: src/veh_interact.cpp:2040 +#: src/veh_interact.cpp:2038 msgid "Choose part to change shape:" msgstr "" -#: src/veh_interact.cpp:2147 +#: src/veh_interact.cpp:2145 msgid "Need at least one seat and an ally to assign crew members." msgstr "" -#: src/veh_interact.cpp:2152 +#: src/veh_interact.cpp:2150 msgid "Assign crew positions:" msgstr "" -#: src/veh_interact.cpp:2160 +#: src/veh_interact.cpp:2158 msgid "Select crew member" msgstr "" -#: src/veh_interact.cpp:2163 +#: src/veh_interact.cpp:2161 msgid "Clear assignment" msgstr "" -#: src/veh_interact.cpp:2201 +#: src/veh_interact.cpp:2199 msgid "There are no parts here to label." msgstr "" -#: src/veh_interact.cpp:2208 +#: src/veh_interact.cpp:2206 msgid "New label:" msgstr "" -#: src/veh_interact.cpp:2257 +#: src/veh_interact.cpp:2255 #, c-format msgid "(Strong Back helped, giving +%d strength)" msgstr "" -#: src/veh_interact.cpp:2261 +#: src/veh_interact.cpp:2259 #, c-format msgid "(Bad Back reduced usable strength by %d)" msgstr "" #. ~ %1$s is quality name, %2$d is quality level -#: src/veh_interact.cpp:2269 +#: src/veh_interact.cpp:2267 #, c-format msgid "1 tool with %1$s %2$d" msgstr "" -#: src/veh_interact.cpp:2274 +#: src/veh_interact.cpp:2272 #, c-format msgid "strength ( assisted ) %d %s" msgstr "" -#: src/veh_interact.cpp:2276 +#: src/veh_interact.cpp:2274 #, c-format msgid "strength %d %s" msgstr "" -#: src/veh_interact.cpp:2279 +#: src/veh_interact.cpp:2277 #, c-format msgid "> %1$s OR %2$s" msgstr "" -#: src/veh_interact.cpp:2552 +#: src/veh_interact.cpp:2546 msgid "disabled" msgstr "" -#: src/veh_interact.cpp:2554 +#: src/veh_interact.cpp:2548 msgid "lack" msgstr "" -#: src/veh_interact.cpp:2556 +#: src/veh_interact.cpp:2550 msgid "unbalanced" msgstr "" -#: src/veh_interact.cpp:2558 +#: src/veh_interact.cpp:2552 msgid "no steering" msgstr "" -#: src/veh_interact.cpp:2560 +#: src/veh_interact.cpp:2554 msgid "broken steering" msgstr "" -#: src/veh_interact.cpp:2562 +#: src/veh_interact.cpp:2556 msgid "poor steering" msgstr "" -#: src/veh_interact.cpp:2564 +#: src/veh_interact.cpp:2558 msgid "enough" msgstr "" -#: src/veh_interact.cpp:2569 +#: src/veh_interact.cpp:2563 msgid "sinks" msgstr "" -#: src/veh_interact.cpp:2571 +#: src/veh_interact.cpp:2565 msgid "floats" msgstr "" -#: src/veh_interact.cpp:2575 +#: src/veh_interact.cpp:2569 #, c-format msgid "Wheels/boat: %s/%s" msgstr "" -#: src/veh_interact.cpp:2579 +#: src/veh_interact.cpp:2573 #, c-format msgid "Boat: %s" msgstr "" -#: src/veh_interact.cpp:2582 +#: src/veh_interact.cpp:2576 #, c-format msgid "Wheels: %s" msgstr "" -#: src/veh_interact.cpp:2640 +#: src/veh_interact.cpp:2634 #, c-format msgid "" "Air Safe/Top speed: " "%3d/%3d %s" msgstr "" -#: src/veh_interact.cpp:2646 +#: src/veh_interact.cpp:2640 #, c-format msgid "Air acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2653 +#: src/veh_interact.cpp:2647 #, c-format msgid "" "Safe/Top speed: %3d/%3d " @@ -444264,12 +445069,12 @@ msgid "" msgstr "" #. ~ /t means per turn -#: src/veh_interact.cpp:2661 +#: src/veh_interact.cpp:2655 #, c-format msgid "Acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2670 +#: src/veh_interact.cpp:2664 #, c-format msgid "" "Water Safe/Top speed: " @@ -444277,359 +445082,359 @@ msgid "" msgstr "" #. ~ /t means per turn -#: src/veh_interact.cpp:2678 +#: src/veh_interact.cpp:2672 #, c-format msgid "Water acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2687 +#: src/veh_interact.cpp:2681 #, c-format msgid "Mass: %5.0f %s" msgstr "" -#: src/veh_interact.cpp:2691 +#: src/veh_interact.cpp:2685 #, c-format msgid "" "Cargo volume: %s / %s %s" msgstr "" -#: src/veh_interact.cpp:2696 src/veh_interact.cpp:2697 +#: src/veh_interact.cpp:2690 src/veh_interact.cpp:2691 msgid "Status:" msgstr "" -#: src/veh_interact.cpp:2719 +#: src/veh_interact.cpp:2713 msgid "Most damaged:" msgstr "" -#: src/veh_interact.cpp:2720 +#: src/veh_interact.cpp:2714 msgid "Most damaged (can't repair):" msgstr "" -#: src/veh_interact.cpp:2728 +#: src/veh_interact.cpp:2722 msgid "Needs repair:" msgstr "" -#: src/veh_interact.cpp:2735 +#: src/veh_interact.cpp:2729 #, c-format msgid "Air drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2741 +#: src/veh_interact.cpp:2735 #, c-format msgid "Water drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2748 +#: src/veh_interact.cpp:2742 #, c-format msgid "Rolling drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2754 +#: src/veh_interact.cpp:2748 #, c-format msgid "Static drag: %5d" msgstr "" -#: src/veh_interact.cpp:2759 +#: src/veh_interact.cpp:2753 #, c-format msgid "Offroad: %4d%%" msgstr "" -#: src/veh_interact.cpp:2768 +#: src/veh_interact.cpp:2762 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" -#: src/veh_interact.cpp:2769 +#: src/veh_interact.cpp:2763 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" -#: src/veh_interact.cpp:2802 src/veh_interact.cpp:2804 +#: src/veh_interact.cpp:2796 src/veh_interact.cpp:2798 msgid "Name: " msgstr "" -#: src/veh_interact.cpp:2814 +#: src/veh_interact.cpp:2808 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "" -#: src/veh_interact.cpp:2816 +#: src/veh_interact.cpp:2810 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "" -#: src/veh_interact.cpp:2818 +#: src/veh_interact.cpp:2812 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "" -#: src/veh_interact.cpp:2820 +#: src/veh_interact.cpp:2814 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "" -#: src/veh_interact.cpp:2845 +#: src/veh_interact.cpp:2839 msgctxt "veh_interact" msgid "install" msgstr "" -#: src/veh_interact.cpp:2848 +#: src/veh_interact.cpp:2842 msgctxt "veh_interact" msgid "repair" msgstr "" -#: src/veh_interact.cpp:2851 +#: src/veh_interact.cpp:2845 msgctxt "veh_interact" msgid "mend" msgstr "" -#: src/veh_interact.cpp:2854 +#: src/veh_interact.cpp:2848 msgctxt "veh_interact" msgid "refill" msgstr "" -#: src/veh_interact.cpp:2857 +#: src/veh_interact.cpp:2851 msgctxt "veh_interact" msgid "remove" msgstr "" -#: src/veh_interact.cpp:2860 +#: src/veh_interact.cpp:2854 msgctxt "veh_interact" msgid "siphon" msgstr "" -#: src/veh_interact.cpp:2863 +#: src/veh_interact.cpp:2857 msgctxt "veh_interact" msgid "unload" msgstr "" -#: src/veh_interact.cpp:2866 +#: src/veh_interact.cpp:2860 msgctxt "veh_interact" msgid "crew" msgstr "" -#: src/veh_interact.cpp:2869 +#: src/veh_interact.cpp:2863 msgctxt "veh_interact" msgid "shape" msgstr "" -#: src/veh_interact.cpp:2872 +#: src/veh_interact.cpp:2866 msgctxt "veh_interact" msgid "rename" msgstr "" -#: src/veh_interact.cpp:2875 +#: src/veh_interact.cpp:2869 msgctxt "veh_interact" msgid "label" msgstr "" -#: src/veh_interact.cpp:2878 +#: src/veh_interact.cpp:2872 msgctxt "veh_interact" msgid "back" msgstr "" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Dur" msgstr "" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Durability" msgstr "" -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Dmg" msgstr "" -#: src/veh_interact.cpp:2977 +#: src/veh_interact.cpp:2971 msgid "Wgt" msgstr "" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "FoldVol" msgstr "" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "Folded Volume" msgstr "" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Cap" msgstr "" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Capacity" msgstr "" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "NoisRed" msgstr "" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "Noise Reduction" msgstr "" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Dia" msgstr "" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Wheel Diameter" msgstr "" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wdt" msgstr "" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wheel Width" msgstr "" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Electric Power" msgstr "" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Epwr" msgstr "" -#: src/veh_interact.cpp:3046 +#: src/veh_interact.cpp:3040 #, c-format msgid "Charge: %s" msgstr "" -#: src/veh_interact.cpp:3052 +#: src/veh_interact.cpp:3046 #, c-format msgid "Drain: %+8d" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "boardable" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "opaque" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "openable" msgstr "" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "BatCap" msgstr "" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "Battery Capacity" msgstr "" -#: src/veh_interact.cpp:3081 +#: src/veh_interact.cpp:3075 #, c-format msgid "Power: %+8d" msgstr "" -#: src/veh_interact.cpp:3104 +#: src/veh_interact.cpp:3098 msgid "like new" msgstr "" -#: src/veh_interact.cpp:3112 +#: src/veh_interact.cpp:3106 msgid "battered" msgstr "" -#: src/veh_interact.cpp:3116 +#: src/veh_interact.cpp:3110 msgid "wrecked" msgstr "" -#: src/veh_interact.cpp:3141 +#: src/veh_interact.cpp:3135 msgid "Select tank to siphon:" msgstr "" -#: src/veh_interact.cpp:3177 +#: src/veh_interact.cpp:3171 msgid "Remove what?" msgstr "" -#: src/veh_interact.cpp:3198 +#: src/veh_interact.cpp:3192 msgid "The vehicle has no charged plutonium cells." msgstr "" -#: src/veh_interact.cpp:3257 +#: src/veh_interact.cpp:3251 #, c-format msgid "You don't meet the requirements to install the %s." msgstr "" -#: src/veh_interact.cpp:3275 +#: src/veh_interact.cpp:3269 #, c-format msgid "Could not find base part in requirements for %s." msgstr "" -#: src/veh_interact.cpp:3313 +#: src/veh_interact.cpp:3307 #, c-format msgid "" "Press space, choose a facing direction for the new %s and confirm with " "enter." msgstr "" -#: src/veh_interact.cpp:3339 +#: src/veh_interact.cpp:3333 #, c-format msgid "You install a %1$s into the %2$s." msgstr "" #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3376 +#: src/veh_interact.cpp:3370 #, c-format msgid "You refill the %1$s's %2$s." msgstr "" #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3380 +#: src/veh_interact.cpp:3374 #, c-format msgid "You completely refill the %1$s's %2$s." msgstr "" #. ~ 1$s vehicle name, 2$s reactor name -#: src/veh_interact.cpp:3399 +#: src/veh_interact.cpp:3393 #, c-format msgid "You refuel the %1$s's %2$s." msgstr "" #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3423 +#: src/veh_interact.cpp:3417 #, c-format msgid "The %1$s has already been removed by someone else." msgstr "" #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3431 +#: src/veh_interact.cpp:3425 #, c-format msgid "You don't meet the requirements to remove the %1$s." msgstr "" -#: src/veh_interact.cpp:3472 +#: src/veh_interact.cpp:3466 #, c-format msgid "You remove the broken %1$s from the %2$s." msgstr "" -#: src/veh_interact.cpp:3475 +#: src/veh_interact.cpp:3469 #, c-format msgid "You smash the %1$s to bits, removing it from the %2$s." msgstr "" -#: src/veh_interact.cpp:3478 +#: src/veh_interact.cpp:3472 #, c-format msgid "You remove the %1$s from the %2$s." msgstr "" -#: src/veh_interact.cpp:3509 +#: src/veh_interact.cpp:3503 #, c-format msgid "You completely dismantle the %s." msgstr "" -#: src/veh_interact.cpp:3540 +#: src/veh_interact.cpp:3534 #, c-format msgid "You disconnect the %s's power connection." msgstr "" @@ -444869,67 +445674,67 @@ msgstr "" msgid "Vehicle is locked." msgstr "" -#: src/vehicle.cpp:143 +#: src/vehicle.cpp:144 msgid "The vehicle part you were working on has gone!" msgstr "" -#: src/vehicle.cpp:151 +#: src/vehicle.cpp:152 msgid "The vehicle part you were holding has been destroyed!" msgstr "" -#: src/vehicle.cpp:245 +#: src/vehicle.cpp:246 msgid "Lost connection with the vehicle due to distance!" msgstr "" -#: src/vehicle.cpp:763 +#: src/vehicle.cpp:764 #, c-format msgid "the %s emitting a beep and saying \"Obstacle detected!\"" msgstr "" #. ~ backfire sound -#: src/vehicle.cpp:1027 +#: src/vehicle.cpp:1028 #, c-format msgid "a loud BANG! from the %s" msgstr "" -#: src/vehicle.cpp:1299 +#: src/vehicle.cpp:1300 #, c-format msgid "Remove the attached %s first." msgstr "" -#: src/vehicle.cpp:1306 +#: src/vehicle.cpp:1307 msgid "Remove carried animal first." msgstr "" -#: src/vehicle.cpp:1312 +#: src/vehicle.cpp:1313 msgid "Unracking is required before removing this part." msgstr "" -#: src/vehicle.cpp:1323 +#: src/vehicle.cpp:1324 msgid "Remove all other attached parts first." msgstr "" -#: src/vehicle.cpp:1351 +#: src/vehicle.cpp:1352 msgid "Remove other parts before removing last structure part." msgstr "" -#: src/vehicle.cpp:1364 +#: src/vehicle.cpp:1365 msgid "Removing this part would split the vehicle." msgstr "" #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1807 +#: src/vehicle.cpp:1808 #, c-format msgid "You load the %1$s on the rack." msgstr "" #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1817 +#: src/vehicle.cpp:1818 #, c-format msgid "You can't get the %1$s on the rack." msgstr "" -#: src/vehicle.cpp:2083 +#: src/vehicle.cpp:2084 #, c-format msgid "" "A part of the vehicle ('%s') has no containing vehicle's name. It will be " @@ -444937,128 +445742,128 @@ msgid "" msgstr "" #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2099 +#: src/vehicle.cpp:2100 #, c-format msgid "You unload the %s from the bike rack." msgstr "" #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2138 +#: src/vehicle.cpp:2139 #, c-format msgid "You can't unload the %s from the bike rack." msgstr "" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hmm" msgstr "" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hummm!" msgstr "" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "vroom!" msgstr "" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "whirrr!" msgstr "" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "ROARRR!" msgstr "" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "roarrr!" msgstr "" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRRROARRR!" msgstr "" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRUMBRUMBRUMBRUM!" msgstr "" -#: src/vehicle.cpp:3842 +#: src/vehicle.cpp:3843 msgid "WUMPWUMPWUMP!" msgstr "" -#: src/vehicle.cpp:4443 +#: src/vehicle.cpp:4444 msgid "no owner" msgstr "" -#: src/vehicle.cpp:4493 +#: src/vehicle.cpp:4494 #, c-format msgid "" "This vehicle belongs to: %s, there may be consequences if you are observed " "interacting with it, continue?" msgstr "" -#: src/vehicle.cpp:5060 +#: src/vehicle.cpp:5061 #, c-format msgid "The %s's reactor dies!" msgstr "" -#: src/vehicle.cpp:5095 +#: src/vehicle.cpp:5096 #, c-format msgid "The %s's battery dies!" msgstr "" -#: src/vehicle.cpp:5101 src/vehicle.cpp:5332 +#: src/vehicle.cpp:5102 src/vehicle.cpp:5333 #, c-format msgid "The %s's engine dies!" msgstr "" -#: src/vehicle.cpp:5303 +#: src/vehicle.cpp:5304 msgid "Your engine emits a high pitched whine." msgstr "" -#: src/vehicle.cpp:5305 +#: src/vehicle.cpp:5306 msgid "Your engine emits a loud grinding sound." msgstr "" -#: src/vehicle.cpp:5341 +#: src/vehicle.cpp:5342 #, c-format msgid "The %s's planter turns off due to low temperature." msgstr "" -#: src/vehicle.cpp:5745 +#: src/vehicle.cpp:5746 #, c-format msgid "Your %s winks out of existence." msgstr "" -#: src/vehicle.cpp:6618 +#: src/vehicle.cpp:6619 #, c-format msgid "The %s's power connection was detached!" msgstr "" -#: src/vehicle.cpp:6936 +#: src/vehicle.cpp:6937 #, c-format msgid "The %s's %s breaks into pieces!" msgstr "" -#: src/vehicle.cpp:6941 +#: src/vehicle.cpp:6942 #, c-format msgid "The %1$s's %2$s is torn off!" msgstr "" -#: src/vehicle.cpp:6951 src/vehicle.cpp:6957 +#: src/vehicle.cpp:6952 src/vehicle.cpp:6958 #, c-format msgid "The %1$s's %2$s is destroyed!" msgstr "" -#: src/vehicle.cpp:7205 +#: src/vehicle.cpp:7206 #, c-format msgid "folded %s" msgstr "" -#: src/vehicle.cpp:7211 +#: src/vehicle.cpp:7212 #, c-format msgid "A folded %s." msgstr "" -#: src/vehicle.cpp:7213 +#: src/vehicle.cpp:7214 #, c-format msgid "It will take %s to unfold." msgstr "" @@ -445392,7 +446197,7 @@ msgstr "" msgid " (draining)" msgstr "" -#: src/vehicle_part.cpp:680 +#: src/vehicle_part.cpp:694 #, c-format msgid "Insufficient power to enable %s" msgstr "" @@ -446049,69 +446854,69 @@ msgstr "" msgid "Unload %s" msgstr "" -#: src/vehicle_use.cpp:1923 +#: src/vehicle_use.cpp:1924 msgid "Honk horn" msgstr "" -#: src/vehicle_use.cpp:1937 +#: src/vehicle_use.cpp:1938 msgid "Use " msgstr "" -#: src/vehicle_use.cpp:1948 +#: src/vehicle_use.cpp:1949 msgid "Deactivate the autoclave" msgstr "" -#: src/vehicle_use.cpp:1949 +#: src/vehicle_use.cpp:1950 msgid "Activate the autoclave (1.5 hours)" msgstr "" -#: src/vehicle_use.cpp:1959 +#: src/vehicle_use.cpp:1960 msgid "Deactivate the washing machine" msgstr "" -#: src/vehicle_use.cpp:1960 +#: src/vehicle_use.cpp:1961 msgid "Activate the washing machine (1.5 hours)" msgstr "" -#: src/vehicle_use.cpp:1969 +#: src/vehicle_use.cpp:1970 msgid "Deactivate the dishwasher" msgstr "" -#: src/vehicle_use.cpp:1970 +#: src/vehicle_use.cpp:1971 msgid "Activate the dishwasher (1.5 hours)" msgstr "" -#: src/vehicle_use.cpp:1989 +#: src/vehicle_use.cpp:1990 msgid "Peek through the closed curtains" msgstr "" -#: src/vehicle_use.cpp:1999 +#: src/vehicle_use.cpp:2000 msgid "Fill a container with water" msgstr "" -#: src/vehicle_use.cpp:2027 +#: src/vehicle_use.cpp:2028 #, c-format msgid "Purify water in tank" msgstr "" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2038 +#: src/vehicle_use.cpp:2039 #, c-format msgid "Insufficient power to purify the contents of the %1$s's %2$s" msgstr "" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2043 +#: src/vehicle_use.cpp:2044 #, c-format msgid "You purify the contents of the %1$s's %2$s" msgstr "" -#: src/vehicle_use.cpp:2081 +#: src/vehicle_use.cpp:2082 #, c-format msgid "Craft at the %s" msgstr "" -#: src/vehicle_use.cpp:2091 +#: src/vehicle_use.cpp:2092 #, c-format msgid "Fold %s" msgstr "" @@ -446293,370 +447098,376 @@ msgstr "" msgid "The weather changed to %s!" msgstr "" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Nonvalid" msgstr "" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Valid" msgstr "" -#: src/wish.cpp:127 +#: src/wish.cpp:128 msgid "Id:" msgstr "" -#: src/wish.cpp:137 +#: src/wish.cpp:138 msgid "Prereqs:" msgstr "" -#: src/wish.cpp:147 +#: src/wish.cpp:148 msgid "Prereqs, 2d:" msgstr "" -#: src/wish.cpp:157 +#: src/wish.cpp:158 msgid "Thresholds required:" msgstr "" -#: src/wish.cpp:167 +#: src/wish.cpp:168 msgid "Cancels:" msgstr "" -#: src/wish.cpp:177 +#: src/wish.cpp:178 msgid "Becomes:" msgstr "" -#: src/wish.cpp:187 +#: src/wish.cpp:188 msgid "Add-ons:" msgstr "" -#: src/wish.cpp:206 +#: src/wish.cpp:207 msgid "Category:" msgstr "" #. ~ pts: points, vis: visibility, ugly: ugliness -#: src/wish.cpp:215 +#: src/wish.cpp:216 #, c-format msgid "pts: %d vis: %d ugly: %d" msgstr "" -#: src/wish.cpp:236 +#: src/wish.cpp:237 #, c-format msgid "[%s] find, [%s] quit, [t] toggle base trait" msgstr "" -#: src/wish.cpp:241 +#: src/wish.cpp:242 msgid "[a] show active traits (active)" msgstr "" -#: src/wish.cpp:244 +#: src/wish.cpp:245 msgid "[a] show active traits" msgstr "" -#: src/wish.cpp:264 src/wish.cpp:324 +#: src/wish.cpp:265 src/wish.cpp:325 #, c-format msgid "%s (active)" msgstr "" -#: src/wish.cpp:317 +#: src/wish.cpp:318 #, c-format msgid "%s Mutation changes: %d" msgstr "" -#: src/wish.cpp:365 +#: src/wish.cpp:366 msgid "Intensity threshold: " msgstr "" -#: src/wish.cpp:370 +#: src/wish.cpp:371 msgid "Max: " msgstr "" -#: src/wish.cpp:387 +#: src/wish.cpp:388 #, c-format msgid "Debug Effects Menu: %s" msgstr "" -#: src/wish.cpp:388 +#: src/wish.cpp:389 msgid "Show only active" msgstr "" -#: src/wish.cpp:389 +#: src/wish.cpp:390 msgid "Change body part" msgstr "" -#: src/wish.cpp:446 +#: src/wish.cpp:447 msgid "Choose bodypart" msgstr "" -#: src/wish.cpp:467 +#: src/wish.cpp:468 #, c-format msgid "Set duration (current %1$d): " msgstr "" -#: src/wish.cpp:474 +#: src/wish.cpp:475 msgid "Permanent?" msgstr "" -#: src/wish.cpp:500 +#: src/wish.cpp:501 msgid "INVALID ON THIS LIMB" msgstr "" -#: src/wish.cpp:501 +#: src/wish.cpp:502 msgid "This effect can not be applied on this limb" msgstr "" -#: src/wish.cpp:508 +#: src/wish.cpp:509 msgid " PERMANENT" msgstr "" -#: src/wish.cpp:587 +#: src/wish.cpp:588 msgid " (hallucination)" msgstr "" -#: src/wish.cpp:595 +#: src/wish.cpp:596 #, c-format msgid "" "[%s] find, [f]riendly, [h]allucination, [i]ncrease group, [d]ecrease group, " "[%s] quit" msgstr "" -#: src/wish.cpp:651 +#: src/wish.cpp:652 #, c-format msgid "Spawned %d monsters, choose another or [%s] to quit." msgstr "" -#: src/wish.cpp:654 +#: src/wish.cpp:655 msgid "" "\n" "Target location is not suitable for placing this kind of monster. Choose a different target or [i]ncrease the groups size." msgstr "" -#: src/wish.cpp:734 +#: src/wish.cpp:747 msgid "UPPERCASE, no quotes, separate with spaces" msgstr "" -#: src/wish.cpp:764 +#: src/wish.cpp:774 +msgid "Choose snippet type." +msgstr "" + +#: src/wish.cpp:840 msgid " (contained)" msgstr "" -#: src/wish.cpp:765 +#: src/wish.cpp:841 msgid " (flagged)" msgstr "" -#: src/wish.cpp:777 +#: src/wish.cpp:853 #, c-format -msgid "[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] quit" +msgid "" +"[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] snippet, [%s] " +"quit" msgstr "" -#: src/wish.cpp:852 +#: src/wish.cpp:961 msgid "How many?" msgstr "" -#: src/wish.cpp:886 +#: src/wish.cpp:995 #, c-format msgid "Wish granted. Wish for more or hit [%s] to quit." msgstr "" -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify" msgstr "" -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify its theory level" msgstr "" -#: src/wish.cpp:915 +#: src/wish.cpp:1024 msgid "Decrease skill" msgstr "" -#: src/wish.cpp:916 +#: src/wish.cpp:1025 msgid "Increase skill" msgstr "" -#: src/wish.cpp:918 +#: src/wish.cpp:1027 msgid "Modify all skills…" msgstr "" -#: src/wish.cpp:934 src/wish.cpp:985 src/wish.cpp:1016 +#: src/wish.cpp:1043 src/wish.cpp:1094 src/wish.cpp:1125 #, c-format msgid "@ %d: %s " msgstr "" -#: src/wish.cpp:965 +#: src/wish.cpp:1074 #, c-format msgid "Set '%s' to…" msgstr "" -#: src/wish.cpp:969 +#: src/wish.cpp:1078 msgid " (current)" msgstr "" -#: src/wish.cpp:982 +#: src/wish.cpp:1091 #, c-format msgid "%s set to %d " msgstr "" -#: src/wish.cpp:992 +#: src/wish.cpp:1101 msgid "Alter all skill values" msgstr "" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 1" msgstr "" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 3" msgstr "" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Set to 0" msgstr "" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 1" msgstr "" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 3" msgstr "" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "(Reset changes)" msgstr "" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 10" msgstr "" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 5" msgstr "" -#: src/wish.cpp:1037 +#: src/wish.cpp:1146 msgid "Select proficiency to toggle" msgstr "" -#: src/wish.cpp:1039 +#: src/wish.cpp:1148 msgid "Toggle all proficiencies" msgstr "" -#: src/wish.cpp:1068 src/wish.cpp:1098 src/wish.cpp:1115 +#: src/wish.cpp:1177 src/wish.cpp:1207 src/wish.cpp:1224 #, c-format msgid "(known) %s" msgstr "" -#: src/wish.cpp:1125 +#: src/wish.cpp:1234 #, c-format msgid "You are no longer proficient in %s." msgstr "" -#: src/worldfactory.cpp:184 +#: src/worldfactory.cpp:190 #, c-format msgid "Press [%s] to randomize the world name." msgstr "" -#: src/worldfactory.cpp:226 +#: src/worldfactory.cpp:232 msgid "Choose a new name for this world." msgstr "" -#: src/worldfactory.cpp:233 +#: src/worldfactory.cpp:239 msgid "World name is empty. Randomize the name?" msgstr "" -#: src/worldfactory.cpp:320 +#: src/worldfactory.cpp:326 msgid "world data" msgstr "" -#: src/worldfactory.cpp:523 +#: src/worldfactory.cpp:529 msgid "World selection" msgstr "" -#: src/worldfactory.cpp:596 +#: src/worldfactory.cpp:602 #, c-format msgid "Page %lu" msgstr "" -#: src/worldfactory.cpp:604 +#: src/worldfactory.cpp:610 msgid "Pick a world to enter game" msgstr "" -#: src/worldfactory.cpp:748 +#: src/worldfactory.cpp:753 msgid "last world info" msgstr "" -#: src/worldfactory.cpp:800 +#: src/worldfactory.cpp:805 msgid "MISSING MODS" msgstr "" -#: src/worldfactory.cpp:802 +#: src/worldfactory.cpp:807 msgid "OBSOLETE MODS" msgstr "" -#: src/worldfactory.cpp:869 +#: src/worldfactory.cpp:874 #, c-format msgid " [%s]" msgstr "" -#: src/worldfactory.cpp:966 src/worldfactory.cpp:1317 +#: src/worldfactory.cpp:971 src/worldfactory.cpp:1322 msgid "--NO ACTIVE MODS--" msgstr "" -#: src/worldfactory.cpp:1046 src/worldfactory.cpp:1047 +#: src/worldfactory.cpp:1051 src/worldfactory.cpp:1052 msgid "Switch to other list" msgstr "" -#: src/worldfactory.cpp:1056 +#: src/worldfactory.cpp:1061 msgid "Activate / deactivate mod" msgstr "" -#: src/worldfactory.cpp:1120 +#: src/worldfactory.cpp:1125 msgid "Mod List" msgstr "" -#: src/worldfactory.cpp:1121 +#: src/worldfactory.cpp:1126 msgid "Mod Load Order" msgstr "" -#: src/worldfactory.cpp:1267 +#: src/worldfactory.cpp:1272 #, c-format msgid "…%s = View full description " msgstr "" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO AVAILABLE MODS--" msgstr "" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO RESULTS FOUND--" msgstr "" -#: src/worldfactory.cpp:1524 +#: src/worldfactory.cpp:1529 msgid "Saved list of active mods as default" msgstr "" -#: src/worldfactory.cpp:1603 src/worldfactory.cpp:1680 -#: src/worldfactory.cpp:1864 +#: src/worldfactory.cpp:1608 src/worldfactory.cpp:1685 +#: src/worldfactory.cpp:1869 msgid "World name:" msgstr "" #. ~ Title text for the world creation menu. The < and > characters decorate #. the border. -#: src/worldfactory.cpp:1676 +#: src/worldfactory.cpp:1681 msgid "< Create World >" msgstr "" -#: src/worldfactory.cpp:1683 +#: src/worldfactory.cpp:1688 msgid "________NO NAME ENTERED!________" msgstr "" -#: src/worldfactory.cpp:1735 +#: src/worldfactory.cpp:1740 msgid "Finish" msgstr "" -#: src/worldfactory.cpp:1757 +#: src/worldfactory.cpp:1762 msgid "Randomize" msgstr "" -#: src/worldfactory.cpp:1783 +#: src/worldfactory.cpp:1788 #, c-format msgid "" "Press [%s] to pick a random name for your world.\n" @@ -446664,39 +447475,39 @@ msgid "" "Press [%s] to see additional control information." msgstr "" -#: src/worldfactory.cpp:1797 +#: src/worldfactory.cpp:1802 #, c-format msgid "[%s] - Advanced options" msgstr "" -#: src/worldfactory.cpp:1799 +#: src/worldfactory.cpp:1804 msgid "Advanced settings:" msgstr "" -#: src/worldfactory.cpp:1805 +#: src/worldfactory.cpp:1810 #, c-format msgid "[%s] - Open mod manager" msgstr "" -#: src/worldfactory.cpp:1873 +#: src/worldfactory.cpp:1878 msgid "Are you SURE you're finished? World name will be randomly generated." msgstr "" -#: src/worldfactory.cpp:1889 +#: src/worldfactory.cpp:1894 msgid "Are you sure you want to reset this world?" msgstr "" -#: src/worldfactory.cpp:1918 +#: src/worldfactory.cpp:1923 msgid "" "Currently using customized advanced options. Reset world options to " "defaults?" msgstr "" -#: src/worldfactory.cpp:1951 +#: src/worldfactory.cpp:1956 msgid "Do you want to abort World Generation?" msgstr "" -#: src/worldfactory.cpp:2005 +#: src/worldfactory.cpp:2010 #, c-format msgid "" "[%s] = save Mod Load Order as " @@ -446709,34 +447520,34 @@ msgid "" "[%s] = keybindings" msgstr "" -#: src/worldfactory.cpp:2029 +#: src/worldfactory.cpp:2034 msgid "World Mods" msgstr "" -#: src/worldfactory.cpp:2030 +#: src/worldfactory.cpp:2035 msgid "World Options" msgstr "" -#: src/worldfactory.cpp:2048 +#: src/worldfactory.cpp:2053 msgid "World name cannot be empty!" msgstr "" -#: src/worldfactory.cpp:2050 +#: src/worldfactory.cpp:2055 #, c-format msgid "%s is a reserved name!" msgstr "" -#: src/worldfactory.cpp:2052 +#: src/worldfactory.cpp:2057 #, c-format msgid "A world named %s already exists!" msgstr "" -#: src/worldfactory.cpp:2062 +#: src/worldfactory.cpp:2067 #, c-format msgid "World name contains invalid character: '%c'" msgstr "" -#: src/worldfactory.cpp:2064 +#: src/worldfactory.cpp:2069 #, c-format msgid "World name contains invalid character: 0x%x" msgstr "" diff --git a/lang/po/es_AR.po b/lang/po/es_AR.po index 4b9948dc67e2e..7189b23258f97 100644 --- a/lang/po/es_AR.po +++ b/lang/po/es_AR.po @@ -14,7 +14,7 @@ msgid "" msgstr "" "Project-Id-Version: cataclysm-dda 0.F\n" -"POT-Creation-Date: 2022-09-16 10:57+0000\n" +"POT-Creation-Date: 2022-09-23 06:46+0000\n" "PO-Revision-Date: 2018-04-26 14:47+0000\n" "Last-Translator: Noctivagante , 2022\n" "Language-Team: Spanish (Argentina) (https://www.transifex.com/cataclysm-dda-translators/teams/2217/es_AR/)\n" @@ -698,7 +698,7 @@ msgid "" "Exercising and being active increases your cardio and therefore your stamina" " pool." msgstr "" -"El ejercicio y ser activo incrementa tu desempeño cardiovascular y por lo " +"El ejercicio y estar activo incrementa tu desempeño cardiovascular y por lo " "tanto, tu resistencia." #. ~ Snippet in category "tip" @@ -6282,7 +6282,7 @@ msgstr "Podés usar alcohol como combustible de una manera muy eficiente." #. ~ Name of a bionic #: data/json/bionics.json msgid "Oil Generator" -msgstr "Generador de Querosén" +msgstr "Generador a Querosén" #. ~ Description of bionic "Oil Generator" #: data/json/bionics.json @@ -6712,11 +6712,11 @@ msgstr "Bancos Mejorados de Memoria" msgid "" "Your memory has been enhanced with small quantum storage drives. While " "active, you learn - both through reading and practice - more quickly. " -"Additionally, you can't forget skills you've already learned." +"Additionally, you forget skills you've learned slower." msgstr "" "Tu memoria ha sido mejorada con pequeños discos de almacenamiento cuántico. " -"Cuando está activada, aprendés más rápido, tanto a través de la práctica " -"como de la lectura. Además, no te olvidás de las habilidades que ya " +"Cuando está activada, aprendés más rápido tanto a través de la práctica como" +" de la lectura. Además, te olvidás más lentamente de las habilidades que " "aprendiste." #. ~ Name of a bionic @@ -7050,7 +7050,7 @@ msgstr "" #. ~ Name of a bionic #: data/json/bionics.json msgid "Remote Controller" -msgstr "Controlador Remoto" +msgstr "Control Remoto" #. ~ Description of bionic "Remote Controller" #: data/json/bionics.json @@ -8151,6 +8151,21 @@ msgstr "objeto cuelga" msgid "back torso (hang)" msgstr "torso detrás (colgado)" +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "left leg (draped)" +msgstr "pierna izquierda (cubierta)" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "legs (draped)" +msgstr "piernas (cubiertas)" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "right leg (draped)" +msgstr "pierna derecha (cubierta)" + #. ~ Name of sub body part #: data/json/body_parts.json msgid "waist" @@ -11645,7 +11660,7 @@ msgstr "" #. ~ Dream of mutation category "CHIMERA" #: data/json/dreams.json msgid "Hoof. Talon. Tooth. Fight. Feed. Forward." -msgstr "Pezuña. Garra. Diente. Lucha. Comer. Avanzar." +msgstr "Pezuña. Zarpa. Diente. Lucha. Comer. Avanzar." #. ~ Dream of mutation category "RAPTOR" #: data/json/dreams.json @@ -17157,6 +17172,33 @@ msgstr "" "El espacio a tu alrededor está dañado y todo lo que está cerca tuyo parece " "pesar más." +#. ~ Name of effect type id "slowed_time" +#: data/json/effects.json +msgid "Slowed Time" +msgstr "Tiempo Lento" + +#. ~ Description of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Something is wrong with local spacetime and everything around seems to move " +"faster than you." +msgstr "" +"Algo anda mal en el espacio tiempo local y todo a tu alrededor parece " +"moverse más rápido que vos." + +#. ~ Apply message of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Time around you is damaged and everything near you seems to move faster." +msgstr "" +"El tiempo a tu alrededor está dañado y todo lo que está cerca tuyo parece " +"moverse más rápido." + +#. ~ Remove message of effect type "Slowed Time" +#: data/json/effects.json +msgid "Reality reasserts itself and your time returns to normal." +msgstr "La realidad se reafirma a sí misma y tu tiempo vuelve a ser normal." + #. ~ Field intensity level #: data/json/field_type.json msgid "blood splatter" @@ -19143,6 +19185,11 @@ msgstr "Este equipo evita que puedas hablar." msgid "This item will be activated when it is placed in mapgen." msgstr "Este objeto será activado cuando se ponga en la generación de mapa." +#. ~ Description of restriction of JSON flag "GRENADE" +#: data/json/flags.json +msgid "Item must be a grenade" +msgstr "El objeto debe ser una granada" + #. ~ Please leave anything in unchanged. #. ~ Description of JSON flag "MAG_COMPACT" #: data/json/flags.json @@ -19363,6 +19410,12 @@ msgstr "Esto es un pequeño fragmento." msgid "This item is removed after use." msgstr "Este objeto es removido luego de usar." +#. ~ Please leave anything in unchanged. +#. ~ Description of JSON flag "BIONIC_FUEL_SOURCE" +#: data/json/flags.json +msgid "Contents of this item are used for fueling bionics." +msgstr "El contenido de este objeto se utiliza para alimentar biónicos." + #. ~ Message of pull action on a gate #: data/json/gates.json msgid "You turn the handle…" @@ -22806,7 +22859,11 @@ msgid "Unfold" msgstr "Desplegar" #. ~ Item action name of "SOLARPACK_OFF" -#: data/json/item_actions.json +#. ~ "menu_text" action message of item "small cardboard box" +#. ~ "menu_text" action message of item "cardboard box" +#. ~ "menu_text" action message of item "large cardboard box" +#. ~ "menu_text" action message of item "oversize cardboard box" +#: data/json/item_actions.json data/json/items/containers.json msgid "Fold" msgstr "Plegar" @@ -31573,11 +31630,6 @@ msgstr "beber" msgid "using drugs" msgstr "usar drogas" -#. ~ Verb in activity "ACT_CONSUME_FUEL_MENU" -#: data/json/player_activities.json -msgid "consuming fuel" -msgstr "consumir combustible" - #. ~ Verb in activity "ACT_HACKING" #: data/json/player_activities.json msgid "hacking" @@ -43576,7 +43628,7 @@ msgstr "Campamento mi-go" #. ~ Name of starting location "sloc_hermit_shack" #: data/json/start_locations.json msgid "Hermit Shack" -msgstr "Casucha de Hermitaño" +msgstr "Choza de Hermitaño" #. ~ Name of starting location "sloc_campsite" #: data/json/start_locations.json @@ -59523,6 +59575,37 @@ msgstr "" "Es una alfombra firme, de pelo corto, no inflamable alfombra de color " "púrpura, con una capa de aislación debajo." +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base rock carpet!" +msgstr "¡Es una alfombra de piedra básica!" + +#. ~ Terrain name +#. ~ Item name +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +#: data/json/items/resources/home_improvement.json +#: data/mods/No_Hope/terrain.json +msgid "red carpet" +msgid_plural "red carpets" +msgstr[0] "alfombra roja" +msgstr[1] "alfombras rojas" +msgstr[2] "alfombras rojas" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base primitive floor carpet!" +msgstr "¡Es una alfombra primitiva!" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base gray linoleum floor carpet!" +msgstr "¡Es una alfombra de linóleo gris!" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base white linoleum floor carpet!" +msgstr "¡Es una alfombra de linóleo blanca!" + #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-floors-indoor.json #: data/json/furniture_and_terrain/terrain-floors-outdoors.json @@ -61408,20 +61491,20 @@ msgid "" "Grayish mold coats both the floor and the roof here, silent and still. " "Stray spores waft through the air." msgstr "" -"Un moho gris cubre tanto el piso como el techo acá, silencioso y quieto. " -"Unas esporas flotan descarriadas por el aire." +"Acá hay un moho gris cubriendo tanto el piso como el techo, silencioso y " +"quieto. Unas esporas flotan descarriadas por el aire." #. ~ Description of terrain "fungal floor" #: data/json/furniture_and_terrain/terrain-fungal.json #: data/mods/No_Fungi/terrain.json msgid "Grayish mold coats the floor here, silent and still." -msgstr "Un moho gris cubre el piso acá, silencioso y quieto." +msgstr "Acá hay un moho gris cubriendo el piso, silencioso y quieto." #. ~ Description of terrain "fungal floor" #: data/json/furniture_and_terrain/terrain-fungal.json #: data/mods/No_Fungi/terrain.json msgid "Grayish mold coats the ground here, silent and still." -msgstr "Un moho gris cubre el terreno acá, silencioso y quieto." +msgstr "Acá hay un moho gris cubriendo el terreno, silencioso y quieto." #. ~ Terrain name #. ~ Monster name @@ -70845,9 +70928,9 @@ msgstr "" #: data/json/items/bionics.json msgid "Remote Controller CBM" msgid_plural "Remote Controller CBMs" -msgstr[0] "MCB Controlador Remoto" -msgstr[1] "MCB Controlador Remoto" -msgstr[2] "MCB Controlador Remoto" +msgstr[0] "MCB Control Remoto" +msgstr[1] "MCB Control Remoto" +msgstr[2] "MCB Control Remoto" #. ~ Description of "Remote Controller CBM" #: data/json/items/bionics.json @@ -71588,9 +71671,9 @@ msgstr[2] "MCB Drenaje Electromagnético" #: data/json/items/bionics.json msgid "Oil Generator CBM" msgid_plural "Oil Generator CBMs" -msgstr[0] "MCB Generador de Querosén" -msgstr[1] "MCB Generador de Querosén" -msgstr[2] "MCB Generador de Querosén" +msgstr[0] "MCB Generador a Querosén" +msgstr[1] "MCB Generador a Querosén" +msgstr[2] "MCB Generador a Querosén" #. ~ Description of "Oil Generator CBM" #: data/json/items/bionics.json @@ -74287,8 +74370,34 @@ msgstr[2] "cajitas de cartón" #. ~ ~7x20x15 or ~4x22x22 #. ~ Description of "small cardboard box" #: data/json/items/containers.json -msgid "A small cardboard box. No bigger than a foot in dimension." -msgstr "Es una caja chica de cartón, de unos 30 cm." +msgid "" +"A small cardboard box. No bigger than a foot in dimension. Can be folded." +msgstr "Es una caja chica de cartón, de unos 30 cm. Puede ser plegada." + +#. ~ "msg" action message of item "small cardboard box" +#. ~ "msg" action message of item "cardboard box" +#. ~ "msg" action message of item "large cardboard box" +#. ~ "msg" action message of item "oversize cardboard box" +#: data/json/items/containers.json +msgid "You fold the box." +msgstr "Plegás la caja." + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Item name +#: data/json/items/containers.json +msgid "small folded cardboard box" +msgid_plural "small folded cardboard boxes" +msgstr[0] "cajita de cartón plegada" +msgstr[1] "cajitas de cartón plegadas" +msgstr[2] "cajitas de cartón plegadas" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Description of "small folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A small folded cardboard box. No bigger than a foot in dimension. Can be " +"assembled." +msgstr "Es una caja chica plegada de cartón, de unos 30 cm. Puede ser armada." #. ~ (25x40x50) #. ~ Item name @@ -74304,9 +74413,27 @@ msgstr[2] "cajas de cartón" #: data/json/items/containers.json msgid "" "A sturdy cardboard box, about the size of a banana box. Great for packing." +" Can be folded." msgstr "" "Es una caja resistente de cartón, más o menos del tamaño de una caja de " -"verduras. Genial para embalaje." +"verduras. Genial para embalaje. Puede ser plegada." + +#. ~ (1x80x75) +#. ~ Item name +#: data/json/items/containers.json +msgid "folded cardboard box" +msgid_plural "folded cardboard boxes" +msgstr[0] "caja de cartón plegada" +msgstr[1] "cajas de cartón plegadas" +msgstr[2] "cajas de cartón plegadas" + +#. ~ (1x80x75) +#. ~ Description of "folded cardboard box" +#: data/json/items/containers.json +msgid "A sturdy folded cardboard box. Great for packing. Can be assembled." +msgstr "" +"Es una caja resistente de cartón plegada, ideal para almacenar cosas. Puede " +"ser armada." #. ~ A box that children could hide in should be big enough to cram a (un)dead #. child or uncomfortable adult in (90x60x60) @@ -74314,10 +74441,29 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, the sort children would have loved to hide in, " -"when there were still children." +"when there were still children. Can be folded." msgstr "" "Es una caja de cartón muy grande, de las que los pibes usan para meterse " -"adentro, cuando todavía son niños, claro." +"adentro, cuando todavía son niños, claro. Puede ser plegada." + +#. ~ (1x150x120) +#. ~ Item name +#: data/json/items/containers.json +msgid "large folded cardboard box" +msgid_plural "large folded cardboard boxes" +msgstr[0] "caja grande de cartón plegada" +msgstr[1] "cajas grandes de cartón plegadas" +msgstr[2] "cajas grandes de cartón plegadas" + +#. ~ (1x150x120) +#. ~ Description of "large folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A very large folded cardboard box, the sort children would have loved to " +"hide in, when there were still children. Can be assembled." +msgstr "" +"Es una caja plegada de cartón muy grande, de las que los pibes usan para " +"meterse adentro, cuando todavía son niños, claro. Puede ser armada." #. ~ A box that children could hide in should be big enough to cram a (un)dead #. child or uncomfortable adult in (90x60x60) @@ -74325,10 +74471,10 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, doubled up with a second layer of cardboard and " -"lots of duct tape." +"lots of duct tape. It can't be folded anymore." msgstr "" "Es una caja de cartón muy grande, con doble capa de cartón y mucha cinta " -"adhesiva." +"adhesiva. Ahora ya no se puede plegar." #. ~ (200x50x20) #. ~ Item name @@ -74344,10 +74490,29 @@ msgstr[2] "cajas enormes de cartón" #: data/json/items/containers.json msgid "" "An oversize cardboard box, big enough to fit some longer items. Great for " -"storage." +"storage. Can be folded." msgstr "" "Es una caja enorme de cartón, lo suficientemente grande como para meter los " -"objetos más largos. Genial para almacenamiento." +"objetos más largos. Genial para almacenamiento. Puede ser plegada." + +#. ~ (220x100x1) +#. ~ Item name +#: data/json/items/containers.json +msgid "oversize folded cardboard box" +msgid_plural "oversize folded cardboard boxes" +msgstr[0] "caja enorme de cartón plegada" +msgstr[1] "cajas enormes de cartón plegadas" +msgstr[2] "cajas enormes de cartón plegadas" + +#. ~ (220x100x1) +#. ~ Description of "oversize folded cardboard box" +#: data/json/items/containers.json +msgid "" +"An oversize cardboard box, big enough to fit some longer items. Great for " +"storage. Can be assembled." +msgstr "" +"Es una caja enorme de cartón, lo suficientemente grande como para meter los " +"objetos más largos. Genial para almacenamiento. Puede ser armada." #. ~ Item name #: data/json/items/containers.json @@ -77583,6 +77748,27 @@ msgstr "" "Son cinco palos largos atados juntos para facilitar su transporte. Hay que " "desarmarlo para desatarlos." +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Item name +#: data/json/items/generic.json +msgid "bundle of javelins" +msgid_plural "bundles of javelins" +msgstr[0] "atado de jabalinas" +msgstr[1] "atados de jabalinas" +msgstr[2] "atados de jabalinas" + +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Description of "bundle of javelins" +#: data/json/items/generic.json +msgid "" +"Five wooden javelins securely tied together for easier transport. " +"Disassemble to untie them." +msgstr "" +"Son cinco jabalinas de madera atadas juntas para facilitar su transporte. " +"Hay que desarmarlo para desatarlas." + #. ~ Item name #: data/json/items/generic.json msgid "t-substrate sample" @@ -88133,9 +88319,9 @@ msgstr "" #: data/json/items/toolmod.json data/mods/innawood/items/electronics.json msgid "battery compartment mod" msgid_plural "battery compartment mods" -msgstr[0] "modificación de compartimiento de batería" -msgstr[1] "modificaciones de compartimiento de batería" -msgstr[2] "modificaciones de compartimiento de batería" +msgstr[0] "modificación de compartimento de batería" +msgstr[1] "modificaciones de compartimento de batería" +msgstr[2] "modificaciones de compartimento de batería" #. ~ Description of "battery compartment mod" #: data/json/items/toolmod.json data/mods/innawood/items/electronics.json @@ -88143,7 +88329,7 @@ msgid "" "A battery compartment mod that allows using vehicle batteries and small " "storage batteries in regular tools." msgstr "" -"Es una modificación de compartimiento para batería que te permite utilizar " +"Es una modificación de compartimento para batería que te permite utilizar " "baterías de vehículo y baterías pequeñas en herramientas comunes." #. ~ Item name @@ -88160,8 +88346,8 @@ msgid "" "A battery compartment mod that allows the use of light and ultra-light " "batteries in tools that otherwise could not." msgstr "" -"Es una modificación de compartimiento para batería que te permite usar pilas" -" botón y AA en herramientas que no están diseñadas para eso." +"Es una modificación de compartimento para batería que te permite usar pilas " +"botón y AA en herramientas que no están diseñadas para eso." #. ~ Item name #: data/json/items/toolmod.json @@ -88177,7 +88363,7 @@ msgid "" "A battery compartment mod that allows the use of medium batteries in tools " "that otherwise could not." msgstr "" -"Es una modificación de compartimiento para batería que te permite usar " +"Es una modificación de compartimento para batería que te permite usar " "baterías medianas en herramientas que no están diseñadas para eso." #. ~ Item name @@ -88194,7 +88380,7 @@ msgid "" "A battery compartment mod that allows the use of heavy batteries in tools " "that otherwise could not." msgstr "" -"Es una modificación de compartimiento para batería que te permite usar " +"Es una modificación de compartimento para batería que te permite usar " "baterías grandes en herramientas que no están diseñadas para eso." #. ~ Item name @@ -115867,7 +116053,7 @@ msgstr "" #. ~ Description of a pocket in item "field combat exoskeleton" #: data/json/items/armor/power_armor.json msgid "Compartment for an UPS." -msgstr "Compartimiento para un UPS." +msgstr "Compartimento para un UPS." #. ~ Description of a pocket in item "salvaged power armor" #. ~ Description of a pocket in item "combat exoskeleton" @@ -115883,7 +116069,7 @@ msgstr "Prensa sargento con resorte." #. ~ Description of a pocket in item "field combat exoskeleton" #: data/json/items/armor/power_armor.json msgid "Compartment for grenades." -msgstr "Compartimiento para granadas." +msgstr "Compartimento para granadas." #. ~ Description of a pocket in item "salvaged power armor" #. ~ Description of a pocket in item "combat exoskeleton" @@ -116397,7 +116583,7 @@ msgstr "" " levantado en comparación al resto. Debajo de la tela hay un dispositivo " "grande en forma de disco instalado en la prenda, totalmente uniforme excepto" " por un interruptor y el logo del Hub 01 hecho con leds. Además del " -"complemento de almacenamiento, tiene un compartimiento para batería que se " +"complemento de almacenamiento, tiene un compartimento para batería que se " "conecta al dispositivo, con unos conectores muy especializados y, tal vez un" " poco desconcertante, protección contra radiación." @@ -127921,7 +128107,7 @@ msgstr "Encendés la linterna del hombro." #. ~ Description of a pocket in item "nomad harness" #: data/json/items/armor/bespoke_armor/custom_storage.json msgid "Liquid storage compartment." -msgstr "Compartimiento de almacenamiento de líquido." +msgstr "Es un compartimento de almacenamiento de líquido." #. ~ Description of a pocket in item "nomad harness" #: data/json/items/armor/bespoke_armor/custom_storage.json @@ -140376,6 +140562,7 @@ msgstr "bocacha" #. ~ Valid mod location of gun "Makarov PM" #. ~ Valid mod location of gun "makeshift chemical thrower" #. ~ Valid mod location of gun "RM451 flamethrower" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "XM34 EMP projector" #. ~ Valid mod location of gun "A7 laser rifle" #. ~ Valid mod location of gun "V29 laser pistol" @@ -140420,8 +140607,9 @@ msgstr "bocacha" #: data/json/items/gun/762R.json data/json/items/gun/8x40mm.json #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json data/json/items/gun/flammable.json -#: data/json/items/gun/ups.json data/json/items/gunmod/rail.json -#: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json +#: data/json/items/gun/robofac_gun.json data/json/items/gun/ups.json +#: data/json/items/gunmod/rail.json data/json/items/ranged/crossbows.json +#: data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/7.50mm.json #: data/mods/Aftershock/items/gun/laser.json #: data/mods/Aftershock/items/gun/plasma.json @@ -140651,6 +140839,7 @@ msgstr "culata" #. ~ Valid mod location of gun "combination gun" #. ~ Valid mod location of gun "RM451 flamethrower" #. ~ Valid mod location of gun "flintlock musket" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "12 gauge bullpup shotgun" #. ~ Valid mod location of gun "high-capacity pump-action shotgun" #. ~ Valid mod location of gun "gas-operated bullpup shotgun" @@ -140726,8 +140915,9 @@ msgstr "culata" #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json #: data/json/items/gun/combination.json data/json/items/gun/flammable.json -#: data/json/items/gun/flintlock.json data/json/items/gun/shot.json -#: data/json/items/gun/ups.json data/json/items/gunmod/bionicmods.json +#: data/json/items/gun/flintlock.json data/json/items/gun/robofac_gun.json +#: data/json/items/gun/shot.json data/json/items/gun/ups.json +#: data/json/items/gunmod/bionicmods.json #: data/json/items/gunmod/underbarrel.json data/json/items/ranged/archery.json #: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/laser.json @@ -151923,12 +152113,8 @@ msgstr[2] "papas fritas de restorán" #. ~ Description of "fast-food French fries" #: data/json/items/comestibles/junkfood.json -msgid "" -"Salty, deep-fried potatoes from a fast food restaurant. Somehow, they're " -"still edible." -msgstr "" -"Son papas fritas y saladas de un restorán de comida rápida. Por alguna " -"razón, todavía son comestibles." +msgid "Salty, deep-fried potatoes from a fast food restaurant." +msgstr "Son papas fritas y saladas de un restorán de comida rápida." #. ~ Item name #: data/json/items/comestibles/junkfood.json @@ -192573,9 +192759,9 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "cutlass" msgid_plural "cutlasses" -msgstr[0] "sable" -msgstr[1] "sables" -msgstr[2] "sables" +msgstr[0] "alfanje" +msgstr[1] "alfanjes" +msgstr[2] "alfanjes" #. ~ Description of "cutlass" #: data/json/items/melee/swords_and_blades.json @@ -192966,9 +193152,9 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "mild steel cutlass" msgid_plural "mild steel cutlasses" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "alfanje de acero dulce" +msgstr[1] "alfanjes de acero dulce" +msgstr[2] "alfanjes de acero dulce" #. ~ Description of "mild steel cutlass" #: data/json/items/melee/swords_and_blades.json @@ -192977,14 +193163,17 @@ msgid "" " blade is easy to handle in close quarters. The entire piece is made with " "mild carbon steel." msgstr "" +"Es un sable ancho conocido por ser usado por marineros y piratas, ya que su " +"corta cuchilla es fácil de manejar en el combate en espacios cerrados. Está " +"completamente hecho con acero dulce." #. ~ Item name #: data/json/items/melee/swords_and_blades.json msgid "medium steel cutlass" msgid_plural "medium steel cutlasses" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "alfanje de acero medio" +msgstr[1] "alfanjes de acero medio" +msgstr[2] "alfanjes de acero medio" #. ~ Description of "medium steel cutlass" #: data/json/items/melee/swords_and_blades.json @@ -192993,14 +193182,18 @@ msgid "" " blade is easy to handle in close quarters. Features a blade of medium " "carbon steel and a grip of leather wrapped in wire to fit your hand better." msgstr "" +"Es un sable ancho conocido por ser usado por marineros y piratas, ya que su " +"corta cuchilla es fácil de manejar en el combate en espacios cerrados. Tiene" +" la hoja hecha de acero de medio carbono y la empuñadura de cuero envuelta " +"en alambre para un agarre mejor." #. ~ Item name #: data/json/items/melee/swords_and_blades.json msgid "high steel cutlass" msgid_plural "high steel cutlasses" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "alfanje de acero pesado" +msgstr[1] "alfanjes de acero pesado" +msgstr[2] "alfanjes de acero pesado" #. ~ Description of "high steel cutlass" #: data/json/items/melee/swords_and_blades.json @@ -193009,14 +193202,18 @@ msgid "" " blade is easy to handle in close quarters. Features a blade of high carbon" " steel and a grip of leather wrapped in wire to fit your hand better." msgstr "" +"Es un sable ancho conocido por ser usado por marineros y piratas, ya que su " +"corta cuchilla es fácil de manejar en el combate en espacios cerrados. Tiene" +" la hoja hecha de acero de alto carbono y la empuñadura de cuero envuelta en" +" alambre para un agarre mejor." #. ~ Item name #: data/json/items/melee/swords_and_blades.json msgid "hardened cutlass" msgid_plural "hardened cutlasses" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "alfanje de acero cementado" +msgstr[1] "alfanjes de acero cementado" +msgstr[2] "alfanjes de acero cementado" #. ~ Description of "hardened cutlass" #: data/json/items/melee/swords_and_blades.json @@ -193026,14 +193223,18 @@ msgid "" "steel and a non-conductive grip of kevlar reinforced with tough plastic " "resin to fit your hand better." msgstr "" +"Es un sable ancho conocido por ser usado por marineros y piratas, ya que su " +"corta cuchilla es fácil de manejar en el combate en espacios cerrados. Tiene" +" la hoja hecha de acero cementado y la empuñadura aislante de kevlar " +"reforzado con resina plástica para un agarre mejor." #. ~ Item name #: data/json/items/melee/swords_and_blades.json msgid "tempered cutlass" msgid_plural "tempered cutlasses" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "alfanje de acero templado" +msgstr[1] "alfanjes de acero templado" +msgstr[2] "alfanjes de acero templado" #. ~ Description of "tempered cutlass" #: data/json/items/melee/swords_and_blades.json @@ -193043,6 +193244,10 @@ msgid "" "steel and a non-conductive grip of kevlar reinforced with tough plastic " "resin to fit your hand better." msgstr "" +"Es un sable ancho conocido por ser usado por marineros y piratas, ya que su " +"corta cuchilla es fácil de manejar en el combate en espacios cerrados. Tiene" +" la hoja hecha de acero templado y la empuñadura aislante de kevlar " +"reforzado con resina plástica para un agarre mejor." #. ~ Item name #: data/json/items/melee/swords_and_blades.json @@ -193069,9 +193274,9 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "mild steel kriegsmesser" msgid_plural "mild steel kriegsmessers" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "kriegsmesser de acero dulce" +msgstr[1] "kriegsmessers de acero dulce" +msgstr[2] "kriegsmessers de acero dulce" #. ~ Description of "mild steel kriegsmesser" #: data/json/items/melee/swords_and_blades.json @@ -193081,14 +193286,18 @@ msgid "" "maintaining strong cutting power in comparison to the more sophisticated " "longsword. The entire piece is made with mild carbon steel." msgstr "" +"Es una espada de mano y media de simple filo con diseño alemán, con la " +"cuchilla larga y curva. Se hizo popular en Europa debido a su bajo costo y a" +" mantener una fuerte potencia de corte en comparación con otras espadas " +"largas más sofisticadas. Está hecha completamente de acero dulce." #. ~ Item name #: data/json/items/melee/swords_and_blades.json msgid "medium steel kriegsmesser" msgid_plural "medium steel kriegsmessers" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "kriegsmesser de acero medio" +msgstr[1] "kriegsmessers de acero medio" +msgstr[2] "kriegsmessers de acero medio" #. ~ Description of "medium steel kriegsmesser" #: data/json/items/melee/swords_and_blades.json @@ -193099,14 +193308,19 @@ msgid "" "longsword. Features a blade of medium carbon steel and a grip of leather " "wrapped in wire to fit your hand better." msgstr "" +"Es una espada de mano y media de simple filo con diseño alemán, con la " +"cuchilla larga y curva. Se hizo popular en Europa debido a su bajo costo y a" +" mantener una fuerte potencia de corte en comparación con otras espadas " +"largas más sofisticadas. Tiene la hoja hecha de acero de medio carbono y la " +"empuñadura de cuero envuelta en alambre para un mejor agarre." #. ~ Item name #: data/json/items/melee/swords_and_blades.json msgid "high steel kriegsmesser" msgid_plural "high steel kriegsmessers" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "kriegsmesser de acero pesado" +msgstr[1] "kriegsmessers de acero pesado" +msgstr[2] "kriegsmessers de acero pesado" #. ~ Description of "high steel kriegsmesser" #: data/json/items/melee/swords_and_blades.json @@ -193117,14 +193331,19 @@ msgid "" "longsword. Features a blade of high carbon steel and a grip of leather " "wrapped in wire to fit your hand better." msgstr "" +"Es una espada de mano y media de simple filo con diseño alemán, con la " +"cuchilla larga y curva. Se hizo popular en Europa debido a su bajo costo y a" +" mantener una fuerte potencia de corte en comparación con otras espadas " +"largas más sofisticadas. Tiene la hoja hecha de acero de alto carbono y la " +"empuñadura de cuero envuelta en alambre para un mejor agarre." #. ~ Item name #: data/json/items/melee/swords_and_blades.json msgid "hardened kriegsmesser" msgid_plural "hardened kriegsmessers" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "kriegsmesser de acero cementado" +msgstr[1] "kriegsmessers de acero cementado" +msgstr[2] "kriegsmessers de acero cementado" #. ~ Description of "hardened kriegsmesser" #: data/json/items/melee/swords_and_blades.json @@ -193135,14 +193354,20 @@ msgid "" "longsword. Features a blade of hardened steel and a non-conductive grip of " "kevlar reinforced with tough plastic resin to fit your hand better." msgstr "" +"Es una espada de mano y media de simple filo con diseño alemán, con la " +"cuchilla larga y curva. Se hizo popular en Europa debido a su bajo costo y a" +" mantener una fuerte potencia de corte en comparación con otras espadas " +"largas más sofisticadas. Tiene la hoja hecha de acero cementado y la " +"empuñadura aislante de kevlar reforzado con resina plástica para un mejor " +"agarre." #. ~ Item name #: data/json/items/melee/swords_and_blades.json msgid "tempered kriegsmesser" msgid_plural "tempered kriegsmessers" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "kriegsmesser de acero templado" +msgstr[1] "kriegsmessers de acero templado" +msgstr[2] "kriegsmessers de acero templado" #. ~ Description of "tempered kriegsmesser" #: data/json/items/melee/swords_and_blades.json @@ -193153,6 +193378,12 @@ msgid "" "longsword. Features a blade of tempered steel and a non-conductive grip of " "kevlar reinforced with tough plastic resin to fit your hand better." msgstr "" +"Es una espada de mano y media de simple filo con diseño alemán, con la " +"cuchilla larga y curva. Se hizo popular en Europa debido a su bajo costo y a" +" mantener una fuerte potencia de corte en comparación con otras espadas " +"largas más sofisticadas. Tiene la hoja hecha de acero templado y la " +"empuñadura aislante de kevlar reforzado con resina plástica para un mejor " +"agarre." #. ~ Item name #: data/json/items/melee/swords_and_blades.json @@ -193176,9 +193407,9 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "mild steel falx" msgid_plural "mild steel falxes" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "falx de acero dulce" +msgstr[1] "falxes de acero dulce" +msgstr[2] "falxes de acero dulce" #. ~ Description of "mild steel falx" #: data/json/items/melee/swords_and_blades.json @@ -193187,14 +193418,17 @@ msgid "" "or hook and pull enemies, while delivering decent chopping damage. The " "entire piece is made with mild carbon steel." msgstr "" +"Es una distintiva espada dacia que se curva hacia adelante permitiéndote " +"superar escudos o enganchar al enemigo, y a la vez posee un daño de corte " +"decente. Está hecha completamente de acero dulce." #. ~ Item name #: data/json/items/melee/swords_and_blades.json msgid "medium steel falx" msgid_plural "medium steel falxes" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "falx de acero medio" +msgstr[1] "falxes de acero medio" +msgstr[2] "falxes de acero medio" #. ~ Description of "medium steel falx" #: data/json/items/melee/swords_and_blades.json @@ -193204,14 +193438,18 @@ msgid "" " a blade of medium carbon steel and a grip of leather wrapped in wire to fit" " your hand better." msgstr "" +"Es una distintiva espada dacia que se curva hacia adelante permitiéndote " +"superar escudos o enganchar al enemigo, y a la vez posee un daño de corte " +"decente. Tiene la hoja hecha de acero de medio carbono y la empuñadura de " +"cuero envuelta con alambre para un agarre mejor." #. ~ Item name #: data/json/items/melee/swords_and_blades.json msgid "high steel falx" msgid_plural "high steel falxes" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "falx de acero pesado" +msgstr[1] "falxes de acero pesado" +msgstr[2] "falxes de acero pesado" #. ~ Description of "high steel falx" #: data/json/items/melee/swords_and_blades.json @@ -193221,14 +193459,18 @@ msgid "" " a blade of high carbon steel and a grip of leather wrapped in wire to fit " "your hand better." msgstr "" +"Es una distintiva espada dacia que se curva hacia adelante permitiéndote " +"superar escudos o enganchar al enemigo, y a la vez posee un daño de corte " +"decente. Tiene la hoja hecha de acero de alto carbono y la empuñadura de " +"cuero envuelta con alambre para un agarre mejor." #. ~ Item name #: data/json/items/melee/swords_and_blades.json msgid "hardened falx" msgid_plural "hardened falxes" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "falx de acero cementado" +msgstr[1] "falxes de acero cementado" +msgstr[2] "falxes de acero cementado" #. ~ Description of "hardened falx" #: data/json/items/melee/swords_and_blades.json @@ -193238,14 +193480,18 @@ msgid "" " a blade of hardened steel and a non-conductive grip of kevlar reinforced " "with tough plastic resin to fit your hand better." msgstr "" +"Es una distintiva espada dacia que se curva hacia adelante permitiéndote " +"superar escudos o enganchar al enemigo, y a la vez posee un daño de corte " +"decente. Tiene la hoja hecha de acero cementado y la empuñadura aislante de " +"kevlar reforzado con resina plástica para un agarre mejor" #. ~ Item name #: data/json/items/melee/swords_and_blades.json msgid "tempered falx" msgid_plural "tempered falxes" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "falx de acero templado" +msgstr[1] "falxes de acero templado" +msgstr[2] "falxes de acero templado" #. ~ Description of "tempered falx" #: data/json/items/melee/swords_and_blades.json @@ -193255,6 +193501,10 @@ msgid "" " a blade of tempered steel and a non-conductive grip of kevlar reinforced " "with tough plastic resin to fit your hand better." msgstr "" +"Es una distintiva espada dacia que se curva hacia adelante permitiéndote " +"superar escudos o enganchar al enemigo, y a la vez posee un daño de corte " +"decente. Tiene la hoja hecha de acero templado y la empuñadura aislante de " +"kevlar reforzado con resina plástica para un agarre mejor" #. ~ Item name #: data/json/items/melee/swords_and_blades.json @@ -195510,9 +195760,9 @@ msgstr "" #: data/json/items/resources/alien.json msgid "woven metallics" msgid_plural "woven metallics" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "tejidos metálicos" +msgstr[1] "tejidos metálicos" +msgstr[2] "tejidos metálicos" #. ~ Description of "woven metallics" #: data/json/items/resources/alien.json @@ -195521,14 +195771,17 @@ msgid "" " mesh. You cant tell whether its a circuit, a heat dissipation component, " "or a mechanical actuator." msgstr "" +"Son tiras finas metálicas con un brillo ocre entretejidas con una malla " +"flexible. No te das cuenta si es un circuito, un componente de disipación de" +" calor o un actuador mecánico." #. ~ Item name #: data/json/items/resources/alien.json msgid "alien metal plating" msgid_plural "alien metal plating" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "placa metálica extraterrestre" +msgstr[1] "placa metálica extraterrestre" +msgstr[2] "placa metálica extraterrestre" #. ~ Description of "alien metal plating" #: data/json/items/resources/alien.json @@ -195536,6 +195789,8 @@ msgid "" "A slightly curved plate of white metal. It readily collects low amounts of " "static charge." msgstr "" +"Es una placa levemente curva de metal blanco. Fácilmente, acumula pocas " +"cantidades de estática." #. ~ Item name #: data/json/items/resources/alien.json @@ -195552,14 +195807,16 @@ msgid "" "Tiny metal strips, spheres and other geometric primitives taken from a " "disassembled alien machine." msgstr "" +"Son tiras, esferas y otros primitivos geométricos pequeños de metal sacados " +"de una máquina extraterrestre desarmada." #. ~ Item name #: data/json/items/resources/alien.json msgid "monolithic machine" msgid_plural "monolithic machine" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "máquina monolítica" +msgstr[1] "máquina monolítica" +msgstr[2] "máquina monolítica" #. ~ Description of "monolithic machine" #: data/json/items/resources/alien.json @@ -195567,14 +195824,17 @@ msgid "" "A very heavy sphere, presumably made almost entirely of gold. A complexly " "etched surface implies it might serve some exotic function." msgstr "" +"Es una esfera muy pesada, presuntamente hecha completamente de oro. Una " +"superficie grabada complejamente implica que puede tener alguna función " +"exótica." #. ~ Item name #: data/json/items/resources/alien.json msgid "robotic innards" msgid_plural "robotic innards" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "tripas robóticas" +msgstr[1] "tripas robóticas" +msgstr[2] "tripas robóticas" #. ~ Description of "robotic innards" #: data/json/items/resources/alien.json @@ -195582,14 +195842,16 @@ msgid "" "A robotic assembly of unknown function. Entirely made from tight fitting " "metal plates, it somewhat resembles the interior of a mechanical clock." msgstr "" +"Es un ensamblaje robótico de función desconocida. Enteramente hecho de " +"placas metálicas, por alguna razón parece el interior de un reloj mecánico." #. ~ Item name #: data/json/items/resources/alien.json msgid "sensor assembly" msgid_plural "sensor assembly" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "ensamblaje de sensores" +msgstr[1] "ensamblaje de sensores" +msgstr[2] "ensamblaje de sensores" #. ~ Description of "sensor assembly" #: data/json/items/resources/alien.json @@ -195597,6 +195859,8 @@ msgid "" "Small black glass screens embed on an carved sphere. It's probably a sensor" " of some kind." msgstr "" +"Son unas pequeñas pantallas de vidrio negro incrustadas en una esfera " +"tallada. Probablemente, sea un sensor de alguna clase." #. ~ Item name #: data/json/items/resources/appliance_parts.json @@ -196157,16 +196421,6 @@ msgstr[2] "pintura amarilla" msgid "A can of yellow paint." msgstr "Es una lata de pintura amarilla." -#. ~ Item name -#. ~ Terrain name -#: data/json/items/resources/home_improvement.json -#: data/mods/No_Hope/terrain.json -msgid "red carpet" -msgid_plural "red carpets" -msgstr[0] "alfombra roja" -msgstr[1] "alfombras rojas" -msgstr[2] "alfombras rojas" - #. ~ Description of "red carpet" #: data/json/items/resources/home_improvement.json msgid "A roll of red carpet." @@ -198999,9 +199253,9 @@ msgid "" "You can use it to make coffee, or other drinks if you so choose." msgstr "" "Es un calentador eléctrico con una jarra y soporte para poner el café u " -"otros polvos. Tiene un compartimiento para la batería que usa cuando no " -"tiene corriente eléctrica. Se puede usar para hacer café o alguna otra " -"bebida de tu elección." +"otros polvos. Tiene un compartimento para la batería que usa cuando no tiene" +" corriente eléctrica. Se puede usar para hacer café o alguna otra bebida de " +"tu elección." #. ~ Item name #: data/json/items/tool/cooking.json @@ -199345,10 +199599,10 @@ msgid "" "sort of cooking, from parboiling potatoes to cooking curry to popping " "popcorn. There's no manual, but you're sure you can work it out." msgstr "" -"Es una multicocina profesional, con compartimiento para baterías para cuando" -" te vas de camping. Su multitud de funciones prometen poder resolver " +"Es una multicocina profesional con compartimento para baterías para cuando " +"te vas de camping. Su multitud de funciones prometen poder resolver " "cualquier preparación de comidas, desde papas a medio cocer hasta hacer " -"curry o pochoclos. No tiene manual de instrucciones, pero seguro que vas a " +"curry o pochoclos. No tiene manual de instrucciones pero seguro que vas a " "saber usarla." #. ~ Item name @@ -202964,6 +203218,62 @@ msgid "This is a tool used for properly disassembling firearm ammunition." msgstr "" "Es una herramienta que se usa para desarmar apropiadamente la munición." +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal gasoline tank" +msgid_plural "internal gasoline tanks" +msgstr[0] "tanque interno de nafta" +msgstr[1] "tanques internos de nafta" +msgstr[2] "tanques internos de nafta" + +#. ~ Description of "internal gasoline tank" +#: data/json/items/tool/integrated.json +msgid "Internal tank for gasoline fuel cell bionic." +msgstr "Es un tanque interno para el biónico Celda de nafta." + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal ethanol tank" +msgid_plural "internal ethanol tanks" +msgstr[0] "tanque interno de etanol" +msgstr[1] "tanques internos de etanol" +msgstr[2] "tanques internos de etanol" + +#. ~ Description of "internal ethanol tank" +#: data/json/items/tool/integrated.json +msgid "Internal ethanol tank for ethanol burner bionic." +msgstr "Es un tanque interno de etanol para el biónico Quemador de etanol." + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal oil tank" +msgid_plural "internal oil tanks" +msgstr[0] "tanque interno de aceite" +msgstr[1] "tanques internos de aceite" +msgstr[2] "tanques internos de aceite" + +#. ~ Description of "internal oil tank" +#: data/json/items/tool/integrated.json +msgid "Internal oil tank for oil generator bionic." +msgstr "Es un tanque interno de etanol para el biónico Generador a querosén." + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal battery compartment" +msgid_plural "internal battery compartments" +msgstr[0] "compartimento interno para batería" +msgstr[1] "compartimentos internos para batería" +msgstr[2] "compartimentos internos para batería" + +#. ~ Description of "internal battery compartment" +#: data/json/items/tool/integrated.json +msgid "" +"Internal compartment for holding medium sized batteries for battery system " +"bionic." +msgstr "" +"Es un compartimento interno para contener baterías medianas para el biónico " +"Sistema de batería." + #. ~ Item name #: data/json/items/tool/knives.json msgid "copper knife" @@ -206352,6 +206662,9 @@ msgid "" "This small piece of electronics can be attached to certain items and " "activate them after receiving a radio signal from RC car controller." msgstr "" +"Esta pequeña pieza electrónica puede ser instalada en algunos objetos para " +"que estos puedan ser activados luego de recibir una señal de radio de un " +"control de auto radiocontrolado." #. ~ Item name #: data/json/items/tool/radio_tools.json @@ -206410,9 +206723,9 @@ msgstr "" #: data/json/items/tool/radio_tools.json msgid "remote vehicle controller" msgid_plural "remote vehicle controllers" -msgstr[0] "controlador remoto de vehículo" -msgstr[1] "controladores remotos de vehículo" -msgstr[2] "controladores remotos de vehículo" +msgstr[0] "control remoto de vehículo" +msgstr[1] "controles remotos de vehículo" +msgstr[2] "controles remotos de vehículo" #. ~ Description of "remote vehicle controller" #: data/json/items/tool/radio_tools.json @@ -206420,7 +206733,7 @@ msgid "" "A remote controller for real cars. Can turn onboard devices on and off. " "Some cars can be driven remotely." msgstr "" -"Es un controlador remoto para autos verdaderos. Puede encender o apagar los " +"Es un control remoto para autos verdaderos. Puede encender o apagar los " "dispositivos del auto. Algunos autos pueden ser manejados de manera remota." #. ~ Description of "birchbark funnel" @@ -208405,9 +208718,9 @@ msgstr "" #: data/json/items/tool/tailoring.json msgid "electric spinwheel" msgid_plural "electric spinwheels" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "hilandero eléctrico" +msgstr[1] "hilanderos eléctricos" +msgstr[2] "hilanderos eléctricos" #. ~ Based roughly off an Ashford E-Spinner 3 because that was the first thing #. I looked at. @@ -208417,6 +208730,8 @@ msgid "" "A spinning wheel is a device for spinning thread or yarn from fibres. This " "particular model is electrically-powered and easily portable." msgstr "" +"Es un dispositivo para hilar fibras o hilos. Este modelo en particular está " +"alimentado eléctricamente y es portátil." #. ~ Item name #: data/json/items/tool/tailoring.json data/mods/Magiclysm/items/tools.json @@ -211757,15 +212072,15 @@ msgstr "" #: data/json/items/vehicle/engine.json msgid "I4 diesel engine" msgid_plural "I4 diesel engines" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "motor diésel I4" +msgstr[1] "motores diésel I4" +msgstr[2] "motores diésel I4" #. ~ Description of "I4 diesel engine" #: data/json/items/vehicle/engine.json msgid "" "A small, yet powerful 4-cylinder diesel engine, commonly called straight-4." -msgstr "" +msgstr "Es un pequeño pero poderoso motor gasolero de 4 cilindros en línea." #. ~ Item name #: data/json/items/vehicle/engine.json @@ -212874,19 +213189,6 @@ msgstr[2] "lámina de metal" msgid "A thin sheet of metal." msgstr "Es una lámina fina de metal." -#. ~ Item name -#: data/json/items/vehicle/plating.json -msgid "wired sheet metal" -msgid_plural "wired sheet metal" -msgstr[0] "lámina de metal cableada" -msgstr[1] "lámina de metal cableada" -msgstr[2] "lámina de metal cableada" - -#. ~ Description of "wired sheet metal" -#: data/json/items/vehicle/plating.json -msgid "Sheet metal that has had housing for lights wired into it." -msgstr "Es una lámina de metal que tiene espacio para luces y su cableado." - #. ~ Item name #: data/json/items/vehicle/plating.json msgid "wooden armor kit" @@ -213027,6 +213329,21 @@ msgstr "" "Son unas placas durables de quitina recubierta en silicio, hechas para " "cubrir un vehículo." +#. ~ Item name +#. ~ Vehicle part name +#: data/json/items/vehicle/plating.json data/json/vehicleparts/boards.json +msgid "counterweight" +msgid_plural "counterweights" +msgstr[0] "contrapeso" +msgstr[1] "contrapesos" +msgstr[2] "contrapesos" + +#. ~ Description of "counterweight" +#: data/json/items/vehicle/plating.json +msgid "A heavy block of steel used in balancing other heavy things." +msgstr "" +"Es un bloque pesado de acero que se usa para balancear otras cosas pesadas." + #. ~ Item name #. ~ Vehicle part name #: data/json/items/vehicle/rams.json data/json/vehicleparts/rams.json @@ -213148,7 +213465,7 @@ msgid "" msgstr "" "Es un equipo para soldar hecho para funcionar con una batería de vehículo. " "Tiene una soldadora de mano acoplada para trabajos delicados, y un " -"compartimiento para guardar las herramientas." +"compartimento para guardar las herramientas." #. ~ Item name #: data/json/items/vehicle/rigs.json @@ -216802,6 +217119,10 @@ msgid "" "\n" "Regulation EX-127 applies." msgstr "" +"Precaución:\n" +"No proceder si están encendidas las luces rojas.\n" +"\n" +"Se aplica regulación EX-127." #. ~ Computer name placed on map mil_base_5h, mil_base_6h, mil_base_7h, #. mil_base_8h, mil_base_5i, mil_base_6i, mil_base_7i, mil_base_8i, @@ -216911,6 +217232,20 @@ msgstr "¡%1$s impala tu %2$s!" msgid "%1$s impales !" msgstr "%1$s impala a !" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale your %2$s, but you dodge!" +msgstr "%1$s intenta impalar tu %2$s pero ¡lo esquivás!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale , but they dodge!" +msgstr "%1$s intenta impalar a pero ¡lo esquiva!" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #: data/mods/Xedra_Evolved/monsters/monsterattacks.json @@ -216937,6 +217272,18 @@ msgstr "¡%1$s entierra su pico en tu %2$s!" msgid "%1$s buries its beak in !" msgstr "¡%1$s entierra su pico en !" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck you, but you dodge!" +msgstr "%1$s intenta picarte pero ¡lo esquivás!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck , but they dodge!" +msgstr "%1$s intenta picar a pero ¡lo esquiva!" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -216961,6 +217308,20 @@ msgstr "¡%1$s te golpea con su tentáculo en tu %2$s!" msgid "%1$s snaps its tentacle at !" msgstr "¡%1$s golpea con su tentáculo a !" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at you, but you dodge!" +msgstr "El %s te arroja un golpe seco con su tentáculo pero ¡lo esquivás!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at , but they dodge!" +msgstr "" +"El %s arroja un golpe seco con su tentáculo hacia pero ¡lo " +"esquiva!" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -216988,6 +217349,21 @@ msgstr "¡%1$s te golpea con su tentáculo con púas en tu %2$s!" msgid "%1$s snaps its barbed tentacle at !" msgstr "¡%1$s golpea con su tentáculo con púas a !" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at you, but you dodge!" +msgstr "" +"El %s te arroja un golpe seco con su tentáculo con púas pero ¡lo esquivás!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at , but they dodge!" +msgstr "" +"El %s arroja un golpe seco con su tentáculo con púas hacia pero " +"¡lo esquiva!" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -217017,6 +217393,22 @@ msgstr "¡%1$s te golpea con su gran tentáculo con púas en tu %2$s!" msgid "%1$s snaps its long barbed tentacle at !" msgstr "¡%1$s golpea con su gran tentáculo con púas a !" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at you, but you dodge!" +msgstr "" +"El %s te arroja un golpe seco con su tentáculo largo con púas pero ¡lo " +"esquivás!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at , but they dodge!" +msgstr "" +"El %s arroja un golpe seco con su tentáculo largo con púas hacia " +"pero ¡lo esquiva!" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -217052,6 +217444,23 @@ msgstr "" "¡La cabeza del/a %1$s se lanza hacia adelante y sus dientes se hunden en " "!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's head extends to bite you, but you dodge and the head sails past!" +msgstr "" +"La cabeza del %s se extiende para morderte pero ¡la esquivás y la cabeza " +"pasa cerca!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "" +"%s's head extends to bite , but they dodge and the head sails past!" +msgstr "" +"¡La cabeza del %s se extiende para morder a pero ¡la esquiva y la " +"cabeza pasa cerca!" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -217076,6 +217485,20 @@ msgstr "¡%1$s lanza sus brazos hacia vos y rasguña tu %2$s!" msgid "%1$s thrusts its arms at !" msgstr "¡%1$s impulsa su brazo hacia !" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts its arms at you, but you evade the stretched arm!" +msgstr "" +"El %s impulsa sus brazos hacia vos pero ¡evadís esos brazos estirados!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's thrusts its arms at , but they dodge!" +msgstr "" +"El %s impulsa sus brazos hacia pero ¡evado esos brazos estirados!" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -217103,6 +217526,18 @@ msgid "" msgstr "" "¡%1$s mira atentamente a y un viento huracanado lo/a golpea!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s stares at you, but you the wind bursts past you!" +msgstr "El %s te mira fijamente pero ¡el viento explota atrás tuyo!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's stares at , but the wind blows past them!" +msgstr "El %s mira fijamente a pero ¡el viento sopla más allá!" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -217127,6 +217562,18 @@ msgstr "¡%1$s lanza una garra hacia tu %2$s cortándolo/a!" msgid "%1$s thrusts a claw at !" msgstr "¡%1$s impulsa su garra hacia !" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at you, but you evade it!" +msgstr "¡El %s impulsa una garra contra vos pero lo esquivás!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at , but they evade it!" +msgstr "¡El %s impulsa una garra contra pero la esquiva!" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -217151,6 +217598,18 @@ msgstr "¡%1$s da tajadas contra tu cuello cortando tu garganta!" msgid "%1$s slashes at !" msgstr "¡%1$s tajea a !" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at your neck! You duck!" +msgstr "¡El %s da tajadas contra tu cuello! ¡Te agachás!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at , but they duck!" +msgstr "El %s da tajadas contra pero ¡se agacha!" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -217175,6 +217634,18 @@ msgstr "¡%1$s te da un golpe poderoso en tu %2$s, pulverizándolo/a!" msgid "%1$s takes a powerful swing at !" msgstr "¡%1$s da un golpe poderoso hacia !" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at you, but you dodge it!" +msgstr "El %s intenta darte un golpe poderoso pero ¡lo esquivás!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at , who dodges it!" +msgstr "El %s intenta darle un golpe poderoso a pero ¡lo esquiva!" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -217200,6 +217671,19 @@ msgstr "¡%1$s te embiste brutalmente en tu %2$s!" msgid "%1$s brutally rams !" msgstr "¡%1$s embiste brutalmente a !" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at you, but you dodge!" +msgstr "El %s avanza rápidamente con sus cuernos hacia vos pero ¡lo esquivás!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at , but they dodge!" +msgstr "" +"El %s avanza rápidamente con sus cuernos hacia pero ¡lo esquiva!" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -217224,6 +217708,18 @@ msgstr "¡%1$s clava sus garras en tu %2$s!" msgid "%1$s claws at !" msgstr "¡%1$s le clava sus garras a !" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s claws at you, but you dodge!" +msgstr "El %1$s te ataca con sus garras pero ¡lo esquivás!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to claw at , but they dodge!" +msgstr "El %1$s intenta clavarle las garras a pero ¡lo esquiva!" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -217250,6 +217746,18 @@ msgstr "¡%1$s choca contra tu %2$s!" msgid "%1$s slams into !" msgstr "¡%1$s se choca contra !" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to slam into you, but you dodge!" +msgstr "El %1$s intenta aplastarte pero ¡lo esquivás!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries slam into , but they dodge!" +msgstr "El %1$s intenta aplastar a pero ¡lo esquiva!" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -217274,6 +217782,18 @@ msgstr "¡%1$s pica tu %2$s!" msgid "%1$s stings !" msgstr "¡%1$s pica a !" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting you, but you dodge!" +msgstr "La %1$s intenta clavarte su aguijón pero ¡la esquivás!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting , but they dodge!" +msgstr "La %1$s intenta clavarle su aguijón a pero ¡la esquiva!" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -217316,6 +217836,18 @@ msgstr "¡%1$s cornea tu %2$s!" msgid "%1$s gores with its antlers!" msgstr "¡%1$s cornea a !" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore you, but you dodge!" +msgstr "El %1$s intenta cornearte pero ¡lo esquivás!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore , but they dodge!" +msgstr "El %1$s intenta cornear a pero ¡lo esquiva!" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -217341,6 +217873,18 @@ msgstr "¡%1$s te da una patada en tu %2$s!" msgid "%1$s kicks !" msgstr "¡%1$s patea a !" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick you, but you dodge!" +msgstr "El %1$s intenta patearte pero ¡lo esquivás!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick , but they dodge!" +msgstr "El %1$s intenta patear a pero ¡lo esquiva!" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -217369,6 +217913,20 @@ msgstr "" msgid "%s grabs and covers them in sticky webs!" msgstr "¡%s agarra a y lo cubre con telarañas pegajosas!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab you, but you dodge!" +msgstr "El %s intenta agarrarte pero ¡lo esquivás!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab , but they dodge!" +msgstr "El %s intenta agarrar a pero ¡lo esquiva!" + #. ~ Spell name #: data/json/monster_special_attacks/monster_deaths.json msgid "Necro Boomer Revive" @@ -218314,23 +218872,23 @@ msgstr "Teletransporta y conjura monstruos." #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Action" -msgstr "Acción Hambre Infinita" +msgid "Reflection Action" +msgstr "Acción de Reflejo" -#. ~ Description of spell "Endless Hunger Action" +#. ~ Description of spell "Reflection Action" #: data/json/monster_special_attacks/spells.json msgid "Teleports and harms monsters." msgstr "Teletransporta y lastima a monstruos." #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Revive" -msgstr "Revivir Hambre Infinita" +msgid "Reflection Revive" +msgstr "Resucitación de Reflejo" -#. ~ Description of spell "Endless Hunger Revive" +#. ~ Description of spell "Reflection Revive" #: data/json/monster_special_attacks/spells.json -msgid "Revives the endless hunger." -msgstr "Revive el hambre infinita." +msgid "Revives the reflection." +msgstr "Resucita al reflejo." #. ~ Spell name #: data/json/monster_special_attacks/spells.json @@ -218361,6 +218919,26 @@ msgstr "" "Es un hechizo que le da un efecto al jugador que causará ataques de " "alucinaciones por un breve período. Podés verlo solo en el menú debug." +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Sloth Attack" +msgstr "Ataque de Perezoso" + +#. ~ Description of spell "Sloth Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Slows you." +msgstr "Te hace más lento." + +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Guilt Attack" +msgstr "Ataque de Culpa" + +#. ~ Description of spell "Guilt Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Makes things heavier." +msgstr "Hace que las cosas sean más pesadas." + #. ~ Spell name #: data/json/monster_special_attacks/weapon_spells.json msgid "Mi-go Slaver Beam" @@ -219804,7 +220382,7 @@ msgstr[2] "drones autónomos" #, c-format msgid "The %s's interior compartment sizzles with destructive energy." msgstr "" -"Los compartimientos interiores del %s chisporrotean por la energía " +"Los compartimentos interiores del %s chisporrotean por la energía " "destructiva." #. ~ Monster name @@ -221437,7 +222015,7 @@ msgstr "" " garras y antenas largas." #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish" msgid_plural "giant crayfish" msgstr[0] "cangrejo de río gigante" @@ -221454,7 +222032,7 @@ msgstr "" "crustáceo se parece a una langosta inmensa." #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "colossal crayfish" msgid_plural "colossal crayfish" msgstr[0] "cangrejo colosal de río " @@ -221469,7 +222047,7 @@ msgstr "" "largas." #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish larva" msgid_plural "giant crayfish larvae" msgstr[0] "larva de cangrejo de río gigante" @@ -222061,7 +222639,7 @@ msgid "" " It looks like nothing you've seen on Earth, and yet strangely like it is " "made of human parts." msgstr "" -"Este pequeño depredador alada, infestado por una corteza fúngica, se mueve a" +"Este pequeño depredador alado, infestado por una corteza fúngica, se mueve a" " toda velocidad por el aire con tres alas esponjosas que parecen manos " "humanas estiradas. Una púa dentada y fina sobresale de la punta donde se " "juntan las alas. No se parece a nada de lo que viste en la Tierra y sin " @@ -222185,6 +222763,7 @@ msgstr "Es una agresiva cucaracha mutante del tamaño de un perro pequeño." #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "skittering plague" msgid_plural "skittering plagues" msgstr[0] "plaga escurridiza" @@ -222206,6 +222785,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague nymph" msgid_plural "plague nymphs" msgstr[0] "ninfa plaga" @@ -222225,6 +222805,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague vector" msgid_plural "plague vectors" msgstr[0] "portador de plaga" @@ -222246,6 +222827,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach" msgid_plural "giant cockroaches" msgstr[0] "cucaracha gigante" @@ -222264,6 +222846,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach nymph" msgid_plural "giant cockroach nymphs" msgstr[0] "cucaracha ninfa gigante" @@ -222277,6 +222860,7 @@ msgstr "Es una cucaracha mutante bebé, del tamaño de una rata." #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "pregnant giant cockroach" msgid_plural "pregnant giant cockroaches" msgstr[0] "cucaracha gigante preñada" @@ -222431,6 +223015,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly naiad" msgid_plural "giant dragonfly naiads" msgstr[0] "libélula náyade gigante" @@ -222452,6 +223037,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly" msgid_plural "giant dragonflies" msgstr[0] "libélula gigante" @@ -222473,6 +223059,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "fused dragonflies" msgid_plural "fused dragonflies" msgstr[0] "libélulas fusionadas" @@ -223049,6 +223636,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "wasp larva" msgid_plural "wasp larvae" msgstr[0] "larva de avispa" @@ -223210,6 +223798,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "dermatik larva" msgid_plural "dermatik larvae" msgstr[0] "larva de dermatik" @@ -223351,6 +223940,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant ant" msgid_plural "giant ants" msgstr[0] "hormiga gigante" @@ -223386,6 +223976,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant acidic ant" msgid_plural "giant acidic ants" msgstr[0] "hormiga ácida gigante" @@ -223427,6 +224018,7 @@ msgstr "El cuerpo del/a %s chorrea ácido." #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic ant larva" msgid_plural "acidic ant larvae" msgstr[0] "larva de hormiga ácida" @@ -223465,6 +224057,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic soldier ant" msgid_plural "acidic soldier ants" msgstr[0] "hormiga ácida soldado" @@ -223484,6 +224077,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "ant larva" msgid_plural "ant larvae" msgstr[0] "larva de hormiga" @@ -223518,6 +224112,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "soldier ant" msgid_plural "soldier ants" msgstr[0] "hormiga soldado" @@ -223535,6 +224130,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "super soldier ant" msgid_plural "super soldier ants" msgstr[0] "super hormiga soldado" @@ -223572,6 +224168,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant locust" msgid_plural "giant locusts" msgstr[0] "langosta gigante" @@ -223591,6 +224188,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "famine" msgid_plural "famines" msgstr[0] "hambruna" @@ -223609,6 +224207,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "locust nymph" msgid_plural "locust nymphs" msgstr[0] "langosta ninfa" @@ -223626,6 +224225,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "aphid" msgid_plural "aphids" @@ -223645,6 +224245,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "giant aphid" msgid_plural "giant aphids" @@ -223681,6 +224282,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant praying mantis" msgid_plural "giant praying mantises" msgstr[0] "mantis religiosa gigante" @@ -223700,11 +224302,12 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "praying mantis nymph" msgid_plural "praying mantis nymphs" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "mantis religiosa ninfa" +msgstr[1] "mantis religiosas ninfas" +msgstr[2] "mantis religiosas ninfas" #. ~ Description of monster "praying mantis nymph" #: data/json/monsters/insect_spider.json @@ -223719,6 +224322,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "great mantis" msgid_plural "great mantises" msgstr[0] "mantis grande" @@ -223804,6 +224408,7 @@ msgstr "Es un saltamontes grande, varias veces más grande que uno normal." #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant grasshopper" msgid_plural "giant grasshoppers" msgstr[0] "saltamontes gigante" @@ -223821,6 +224426,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "grasshopper nymph" msgid_plural "grasshopper nymphs" msgstr[0] "saltamontes ninfa" @@ -223834,6 +224440,7 @@ msgstr "Es un saltamontes ninfa del tamaño de un conejo." #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant stag beetle larva" msgid_plural "giant stag beetle larvae" msgstr[0] "larva de escarabajo ciervo gigante" @@ -223929,11 +224536,12 @@ msgstr "una cicatriz sucia en la quitina" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant antlion larva" msgid_plural "giant antlion larvae" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "larva de hormiga león gigante" +msgstr[1] "larvas de hormiga león gigante" +msgstr[2] "larvas de hormiga león gigante" #. ~ Description of monster "giant antlion larva" #: data/json/monsters/insect_spider.json @@ -223946,6 +224554,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant adult antlion" msgid_plural "giant adult antlions" msgstr[0] "hormiga león gigante adulta" @@ -223983,6 +224592,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water strider" msgid_plural "giant water striders" msgstr[0] "zapatero gigante" @@ -224000,6 +224610,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water strider nymph" msgid_plural "water strider nymphs" msgstr[0] "zapatero ninfa" @@ -224153,6 +224764,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "cicada nymph" msgid_plural "cicada nymphs" msgstr[0] "cigarra ninfa" @@ -224170,6 +224782,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cicada" msgid_plural "giant cicadas" msgstr[0] "cigarra gigante" @@ -224188,6 +224801,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant woodlouse" msgid_plural "giant woodlice" msgstr[0] "bicho bolita gigante" @@ -224205,6 +224819,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "baby woodlouse" msgid_plural "baby woodlice" msgstr[0] "bicho bolita bebé" @@ -224223,6 +224838,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water tiger" msgid_plural "giant water tigers" msgstr[0] "ditisco gigante" @@ -224240,6 +224856,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant diving beetle" msgid_plural "giant diving beetles" msgstr[0] "escarabajo buceador gigante" @@ -224259,6 +224876,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water scorpion" msgid_plural "giant water scorpions" msgstr[0] "escorpión de agua gigante" @@ -224276,6 +224894,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water scorpion nymph" msgid_plural "water scorpion nymphs" msgstr[0] "escorpión de agua ninfa" @@ -225935,16 +226554,16 @@ msgid "" "The baby moose is called a calf. Calves can outrun a human within days of " "birth and gain weight at an incredible pace." msgstr "" -"Es la crías de un alce. Son más rápidos que los humanos a los días de haber " -"nacido y ganan kilos a un ritmo increíble." +"Es la cría de un alce. A los días de haber nacido, ya es más rápido que un " +"humano y ganan kilos a un ritmo increíble." #. ~ Monster name #: data/json/monsters/mammal.json msgid "great tusked moose" msgid_plural "great tusked moose" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "alce colmilludo grande" +msgstr[1] "alces colmilludos grandes" +msgstr[2] "alces colmilludos grandes" #. ~ Description of monster "great tusked moose" #: data/json/monsters/mammal.json @@ -225954,14 +226573,18 @@ msgid "" "each mouth, in addition to an impressive rack of horns. These moose are " "more aggressive than their predecessors." msgstr "" +"El alce de grandes colmillos es una variedad mutante de megafauna que " +"evolucionó después del Cataclismo. Fácil de reconocer por los colmillos " +"sobresaliendo a ambos lados de la boca, además de una impresionante " +"cornamenta. Estos alces son más agresivos que sus predecesores." #. ~ Monster name #: data/json/monsters/mammal.json msgid "tusked moose calf" msgid_plural "tusked moose calves" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "cría de alce colmilludo" +msgstr[1] "crías de alce colmilludo" +msgstr[2] "crías de alce colmilludo" #. ~ Description of monster "tusked moose calf" #: data/json/monsters/mammal.json @@ -225970,6 +226593,8 @@ msgid "" "Calves can outrun a human within days of birth and gain weight at an " "incredible pace." msgstr "" +"Es la cría de un alce colmilludo mutante. A los días de haber nacido, ya es " +"más rápido que un humano y ganan kilos a un ritmo increíble." #. ~ Monster name #: data/json/monsters/mammal.json data/mods/Tamable_Wildlife/mammal.json @@ -226049,6 +226674,11 @@ msgid "" " fisher and a resourceful survivor, using the abandoned dens of beavers and " "other animals to raise its own young." msgstr "" +"La nutria de río de América del Norte es un pariente acuático y tímido de la" +" comadreja que vive en grandes familias al costado de las orillas de los " +"arroyos. Es un excelente pescador y tiene muchas mañas para su " +"supervivencia, utiliza los diques abandonados de los castores y otros " +"animales para cuidar a sus crías." #. ~ Monster name #: data/json/monsters/mammal.json @@ -226065,6 +226695,9 @@ msgid "" "inquisitive. Left to its own devices, it has gone feral. Unlike the fully " "grown version, this juvenile can be tamed." msgstr "" +"Es un omnívoro domesticado que desciende del jabalí salvaje. Es inteligente " +"y curioso. Dejado a su propio cuidado, se ha vuelto salvaje. A diferencia de" +" su familiar adulto, esta cría puede ser amaestrado." #. ~ Monster name #: data/json/monsters/mammal.json @@ -226097,6 +226730,8 @@ msgid "" "A small mammal with a cute wiggling nose, a cotton ball tail, and a body " "made of delicious flesh." msgstr "" +"Es un pequeño mamífero con una nariz simpática, cola en forma de pelota " +"algodonada y el cuerpo con una carne deliciosa." #. ~ Monster name #: data/json/monsters/mammal.json data/mods/Tamable_Wildlife/mammal.json @@ -226113,6 +226748,9 @@ msgid "" "and facial markings. It is resourceful and agile enough to open sealed " "containers in search of food." msgstr "" +"Es un pequeño mamífero nativo de América del Norte, conocido por la destreza" +" de sus garras y las marcas en su cara. Es lo suficientemente ingenioso y " +"ágil como para abrir recipientes sellados buscando comida." #. ~ Monster name #: data/json/monsters/mammal.json @@ -226168,6 +226806,9 @@ msgid "" "A timid, hooved grazing mammal, and one of the first animals ever " "domesticated. Its body is covered in a thick layer of wool." msgstr "" +"Es un mamífero de pastoreo tímido y con pezuñas, y uno de los primeros " +"animales en haber sido domesticado. Su cuerpo está cubierto de una capa " +"gruesa de lana." #. ~ Monster name #: data/json/monsters/mammal.json @@ -226193,9 +226834,9 @@ msgstr "" msgctxt "goat" msgid "kid" msgid_plural "kids" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "cabrito" +msgstr[1] "cabritos" +msgstr[2] "cabritos" #. ~ Description of monster "kid" #: data/json/monsters/mammal.json @@ -226203,14 +226844,16 @@ msgid "" "A hooved browsing mammal known for climbing and eating just about anything." " The young are famously cute and cuddly." msgstr "" +"Es un mamífero folívoro y con pezuñas conocido por trepar y comer casi " +"cualquier cosa. Los más jóvenes son lindos y adorables." #. ~ Monster name #: data/json/monsters/mammal.json msgid "goat" msgid_plural "goats" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "cabra" +msgstr[1] "cabras" +msgstr[2] "cabras" #. ~ Description of monster "goat" #: data/json/monsters/mammal.json @@ -226218,6 +226861,8 @@ msgid "" "A hooved browsing mammal known for climbing and eating just about anything." " Either gender can have horns." msgstr "" +"Es un mamífero folívoro y con pezuñas conocido por trepar y comer casi " +"cualquier cosa. Cualquiera de los dos géneros puede tener cuernos." #. ~ Monster name #: data/json/monsters/mammal.json data/mods/Tamable_Wildlife/mammal.json @@ -226292,9 +226937,9 @@ msgstr "" #: data/json/monsters/mammal.json data/mods/Tamable_Wildlife/mammal.json msgid "wolf puppy" msgid_plural "wolf puppies" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "lobezno" +msgstr[1] "lobeznos" +msgstr[2] "lobeznos" #. ~ Description of monster "wolf puppy" #: data/json/monsters/mammal.json @@ -226303,14 +226948,17 @@ msgid "" "defenseless and debatably-adorable wolf. Be careful of its parents, who are" " sure to be around nearby!" msgstr "" +"Es un lobo cachorrito adorable e indefenso que, con el tiempo, crecerá en un" +" lobo no tan indefenso y debatiblemente adorable. ¡Tené cuidado con los " +"padres que generalmente andan cerca!" #. ~ Monster name #: data/json/monsters/mammal.json data/mods/Tamable_Wildlife/mammal.json msgid "reindeer" msgid_plural "reindeer" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "reno" +msgstr[1] "renos" +msgstr[2] "renos" #. ~ Description of monster "reindeer" #: data/json/monsters/mammal.json @@ -226319,14 +226967,17 @@ msgid "" " Eurasia. Although usually friendly, they can be aggressive during the " "autumn and winter mating season as well as when hungry." msgstr "" +"También conocido como caribú, este ciervo es nativo de América del Norte y " +"partes de Eurasia. Aunque es usualmente amistoso, puede ser agresivo durante" +" el celo en otoño e invierno y también cuando tiene hambre." #. ~ Monster name #: data/json/monsters/mammal.json msgid "reindeer fawn" msgid_plural "reindeer fawns" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "cervato" +msgstr[1] "cervatos" +msgstr[2] "cervatos" #. ~ Description of monster "reindeer fawn" #: data/json/monsters/mammal.json @@ -226334,14 +226985,16 @@ msgid "" "A juvenile caribou, it is smaller than its adult counterparts, as well as " "having shorter antlers." msgstr "" +"Es un caribú joven, es más pequeño que los adultos y tiene cuernos más " +"cortos." #. ~ Monster name #: data/json/monsters/mammal.json msgid "llama calf" msgid_plural "llama calfs" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "cría de llama" +msgstr[1] "crías de llama" +msgstr[2] "crías de llama" #. ~ Description of monster "llama calf" #: data/json/monsters/mammal.json @@ -226349,14 +227002,16 @@ msgid "" "A baby llama. Unlike their parents, the calves tend to be more friendly in " "demeanor." msgstr "" +"Es la cría de una llama. A diferencia de sus padres, tienden a tener un " +"comportamiento más amistoso." #. ~ Monster name #: data/json/monsters/mammal.json msgid "llama" msgid_plural "llama" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "llama" +msgstr[1] "llama" +msgstr[2] "llamas" #. ~ Description of monster "llama" #: data/json/monsters/mammal.json @@ -226365,14 +227020,17 @@ msgid "" "America. Llamas and their kin are distant relatives to camels and are " "adapted to mountain environments." msgstr "" +"Es un herbívoro grande y lanudo domesticado por las culturas andinas de " +"América del Sur. Las llamas son parientes lejanas de los camellos y están " +"adaptados a las montañas." #. ~ Monster name #: data/json/monsters/marloss.json msgid "Marloss zealot" msgid_plural "Marloss zealots" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "fanático del Marloss" +msgstr[1] "fanáticos del Marloss" +msgstr[2] "fanáticos del Marloss" #. ~ Description of monster "Marloss zealot" #: data/json/monsters/marloss.json @@ -226411,6 +227069,14 @@ msgid "" " the field. You may be able to hack it to accept you as its pilot. Like " "all mech-suits, it can act as a UPS from its large battery." msgstr "" +"El Boeing-Daewoo RMES (Exoesqueleto Mecánico de Reconocimiento, por sus " +"siglas en inglés), es una adquisición reciente del ejército de Estados " +"Unidos. Fue diseñado para usar en como explorador-reconocedor-francotirador," +" debido a su movilidad y su rifle láser integrado, y un conjunto de lentes " +"para designación de objetivo y reconocimiento del campo de batalla. No fue " +"desplegado antes del Cataclismo, aunque hubo algunos prototipos en el campo." +" Podés intentar hackearlo para que te acepte como piloto. Como todos los " +"trajes mecha, su gran batería puede funcionar como un UPS." #. ~ Monster name #: data/json/monsters/mechsuits.json data/mods/No_Hope/monsters.json @@ -226430,6 +227096,13 @@ msgid "" " field. You may be able to hack it to accept you as its pilot. Like all " "mech-suits, it can act as a UPS from its large battery." msgstr "" +"El Boeing-Daewoo CMES (Exoesqueleto Mecánico de Combate, por sus siglas en " +"inglés), es una adquisición reciente del ejército de Estados Unidos. Fue " +"diseñado para usar como fuego de apoyo, debido a su temerosa ametralladora " +"gatling láser integrada. No fue desplegado antes del Cataclismo, aunque hubo" +" algunos prototipos en el campo. Podés intentar hackearlo para que te acepte" +" como piloto. Como todos los trajes mecha, su gran batería puede funcionar " +"como un UPS." #. ~ Monster name #: data/json/monsters/mechsuits.json data/mods/No_Hope/monsters.json @@ -226449,6 +227122,13 @@ msgid "" "few prototypes in the field. You may be able to hack it to accept you as " "its pilot. Like all mech-suits, it can act as a UPS from its large battery." msgstr "" +"El Boeing-Daewoo LMES (Exoesqueleto Mecánico Elevador, por sus siglas en " +"inglés), es una adquisición reciente del ejército de Estados Unidos. Fue " +"diseñado para ser pilotado por un operador para cargar y descargar " +"materiales pesados, y con un uso limitado en combate. No fue desplegado " +"antes del Cataclismo, aunque hubo algunos prototipos en el campo. Podés " +"intentar hackearlo para que te acepte como piloto. Como todos los trajes " +"mecha, su gran batería puede funcionar como un UPS." #. ~ Monster name #: data/json/monsters/mi-go.json @@ -226467,6 +227147,11 @@ msgid "" "pyramid-shaped head bristles with numerous wavering antennae, and simply " "gazing upon the unnatural beast fills you with primordial dread." msgstr "" +"Es una criatura extraterrestre de origen desconocido. Su informe cuerpo rosa" +" tiene varios apéndices cuya función es desconocida, y un par de alas " +"membranosas y con costillas, que parecen bastante inútiles. Su extraña " +"cabeza piramidal está llena de antenas, y solo ver esta bestia sobrenatural " +"te llena de pavor primordial." #. ~ Monster name #: data/json/monsters/mi-go.json @@ -226486,6 +227171,12 @@ msgid "" "gazing upon the unnatural beast fills you with primordial dread. It is " "carrying an oblong object that hums with an odd keening sound." msgstr "" +"Es una criatura extraterrestre de origen desconocido. Su informe cuerpo rosa" +" tiene varios apéndices cuya función es desconocida, y un par de alas " +"membranosas y con costillas, que parecen bastante inútiles. Su extraña " +"cabeza piramidal está llena de antenas, y solo ver esta bestia sobrenatural " +"te llena de pavor primordial. Lleva un objeto oblongo que vibra con un " +"extraño sonido agudo." #. ~ Monster message of special attack of monster "mi-go slaver" #. ~ Monster message of special attack of monster "mi-go guard" @@ -226533,6 +227224,12 @@ msgid "" "from the bristling antennae that serve as its - you assume - sensory devices" " and mouth." msgstr "" +"Es una versión con más armadura en el cuerpo del mi-go común. Su torso es " +"una masa sin forma de una extraña carne iridiscente cubierto por una " +"caparazón también iridiscente, y del cual varios apéndices salen terminando " +"en lo que parecen ser dispositivos de alguna clase. Su cabeza piramidal está" +" incrustada en una armadura similar a un percebe, y posee unas antenas que " +"se erizan funcionando como, suponés, sus sensores y boca." #. ~ Monster name #: data/json/monsters/mi-go.json @@ -226551,14 +227248,20 @@ msgid "" "deadly looking claws and other appendages, and it moves with a strange, slow" " grace, like an otherworldly dancer. It appears to be carrying weaponry." msgstr "" +"Esta criatura se parece a un mi-go más pequeño tanto como un oso gris se " +"parece a un humano. Su cuerpo enorme está cubierto de una iridiscente " +"caparazón segmentada, como una cruza entre escarabajo e isópodo. Presume de " +"varios pares de garras de aspecto letal y otros apéndices, y se mueve con " +"una gracia lenta y extraña, como un bailarín sobrenatural. Parece estar " +"llevando armas." #. ~ Monster name #: data/json/monsters/mi-go.json msgid "partially harvested mi-go" msgid_plural "partially harvested mi-gos" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "mi-go parcialmente faenado" +msgstr[1] "mi-gos parcialmente faenados" +msgstr[2] "mi-gos parcialmente faenados" #. ~ Description of monster "partially harvested mi-go" #: data/json/monsters/mi-go.json @@ -226568,6 +227271,11 @@ msgid "" "carapace, like a scarab crossed with an isopod. It has been mostly pulled " "apart and is stuck to a surgical table that seems to be keeping it alive." msgstr "" +"Esta criatura se parece a un mi-go más pequeño tanto como un oso gris se " +"parece a un humano. Su cuerpo enorme está cubierto de una iridiscente " +"caparazón segmentada, como una cruza entre escarabajo e isópodo. Parece que " +"le han arrancado partes y está atado a una mesa quirúrgica que parece estar " +"manteniéndolo con vida." #. ~ Monster name #: data/json/monsters/mi-go.json @@ -226586,6 +227294,11 @@ msgid "" " of the mi-go's body, and all its appendages are supporting it to prevent " "swaying." msgstr "" +"Este flacucho mi-go es un poco más pequeño que los otros de su raza. Tiene " +"algo extraño oblongo unido al centro de su cuerpo con alguna clase de " +"diafragma o membrana en la punta. La cosa parece ser parte integral del " +"cuerpo del mi-go y todos sus apéndices están sosteniéndolo para que no se " +"mueva." #. ~ Description of special attack of monster "mi-go scout" #: data/json/monsters/mi-go.json @@ -226643,12 +227356,12 @@ msgstr "El %s se derrite." #. ~ Sentence fragment describing a weakpoint for monster "weakpoint monster" #: data/json/monsters/misc.json msgid "the knee" -msgstr "" +msgstr "la rodilla" #. ~ Sentence fragment describing a weakpoint for monster "debug monster" #: data/json/monsters/misc.json msgid "the bugs" -msgstr "" +msgstr "los insectos" #. ~ Monster name #: data/json/monsters/misc.json @@ -226667,12 +227380,12 @@ msgstr "Este monstruo solo existe para probar los puntos débiles." #. ~ Sentence fragment describing the "" weakpoint #: data/json/monsters/misc.json data/mods/DinoMod/dinosaur_weakpoints.json msgid "the belly" -msgstr "" +msgstr "la panza" #. ~ Sentence fragment describing a weakpoint for monster "weakpoint monster" #: data/json/monsters/misc.json msgid "impossible to hit" -msgstr "" +msgstr "imposible de golpear" #. ~ Monster name #: data/json/monsters/misc.json @@ -226773,11 +227486,13 @@ msgstr "Es un dragón inflable gigante para usar en decoraciones de Halloween." #: data/json/monsters/misc.json msgid "A human-sized inflatable ghost for Halloween decorations." msgstr "" +"Es un fantasma inflable de tamaño humano para usar en decoraciones de " +"Halloween." #. ~ Description of monster "mannequin decoy" #: data/json/monsters/misc.json msgid "A human-sized mannequin, speaking pre-recorded phrases." -msgstr "" +msgstr "Es un maniquí del tamaño de un humano, diciendo frases pregrabadas." #. ~ Death message of monster "mannequin decoy" #: data/json/monsters/misc.json @@ -226812,9 +227527,9 @@ msgstr "El %s queda destruido." #: data/json/monsters/mollusk.json msgid "freshwater snail" msgid_plural "freshwater snails" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "caracol de agua dulce" +msgstr[1] "caracoles de agua dulce" +msgstr[2] "caracoles de agua dulce" #. ~ Description of monster "freshwater snail" #: data/json/monsters/mollusk.json @@ -226823,14 +227538,17 @@ msgid "" "Dangerous to eat raw but properly cooked and cleaned it may serve as a fine " "dish." msgstr "" +"Es un pequeño gasterópodo acuático con caparazón, puede ser de una especie " +"nativa o introducida. Es peligroso comerlo crudo pero si se lo limpia y " +"cocina adecuadamente puede ser un buen plato." #. ~ Monster name #: data/json/monsters/mollusk.json msgid "freshwater mussel" msgid_plural "freshwater mussels" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "mejillón de agua dulce" +msgstr[1] "mejillones de agua dulce" +msgstr[2] "mejillones de agua dulce" #. ~ Description of monster "freshwater mussel" #: data/json/monsters/mollusk.json @@ -226838,14 +227556,16 @@ msgid "" "A tiny bivalve that inhabits rivers and lakes. Dangerous to eat raw but " "properly cooked and cleaned it may serve as a fine dish." msgstr "" +"Es un pequeño bivalvo que habito los ríos y lagos. Es peligroso comerlo " +"crudo pero si se lo limpia y cocina adecuadamente puede ser un buen plato." #. ~ Monster name #: data/json/monsters/mollusk.json msgid "big snail" msgid_plural "big snails" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "caracol grande" +msgstr[1] "caracoles grandes" +msgstr[2] "caracoles grandes" #. ~ Description of monster "big snail" #: data/json/monsters/mollusk.json @@ -226853,27 +227573,31 @@ msgid "" "A shelled gastropod either of native or introduced stock. This one looks " "larger than usual." msgstr "" +"Es un gasterópodo con caparazón que puede ser de una especie nativa o " +"introducida. Este parece un poco más grande de lo normal." #. ~ Monster name #: data/json/monsters/mollusk.json msgid "giant snail" msgid_plural "giant snails" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "caracol gigante" +msgstr[1] "caracoles gigantes" +msgstr[2] "caracoles gigantes" #. ~ Description of monster "giant snail" #: data/json/monsters/mollusk.json msgid "A snail grown to human size. Its mouth and underside dripping acid." msgstr "" +"Es un caracol del tamaño de un humano. Su boca y parte inferior están " +"chorreando ácido." #. ~ Monster name #: data/json/monsters/mollusk.json msgid "colossal snail" msgid_plural "colossal snails" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "caracol colosal" +msgstr[1] "caracoles colosales" +msgstr[2] "caracoles colosales" #. ~ Description of monster "colossal snail" #: data/json/monsters/mollusk.json @@ -226881,14 +227605,16 @@ msgid "" "An enormous gastropod with a massive shell on its back. It slowly crawls " "over the ground while leaving acid in its path." msgstr "" +"Es un enorme gasterópodo con una gigante caparazón en su espalda. Se " +"arrastra lentamente por el suelo mientras va dejando ácido en su camino." #. ~ Monster name #: data/json/monsters/mollusk.json msgid "big slug" msgid_plural "big slugs" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "babosa grande" +msgstr[1] "babosas grandes" +msgstr[2] "babosas grandes" #. ~ Description of monster "big slug" #: data/json/monsters/mollusk.json @@ -226896,6 +227622,8 @@ msgid "" "A gastropod either of native or introduced stock. This one looks larger " "than usual." msgstr "" +"Es un gasterópodo que puede ser de una especie nativa o introducida. Este " +"parece un poco más grande de lo normal." #. ~ Monster name #: data/json/monsters/mollusk.json @@ -226911,14 +227639,17 @@ msgid "" "A disturbingly large mutated slug as large as a human. Venom drips from " "what must be its mouth, and it is covered with sticky mucus." msgstr "" +"Es una gran babosa inquietantemente mutada, grande como un humano. Le " +"chorrea veneno de lo que parece ser la boca y está cubierta de una mucosa " +"pegajosa." #. ~ Monster name #: data/json/monsters/mollusk.json msgid "colossal slug" msgid_plural "colossal slugs" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "babosa colosal" +msgstr[1] "babosas colosales" +msgstr[2] "babosas colosales" #. ~ Description of monster "colossal slug" #: data/json/monsters/mollusk.json @@ -226927,6 +227658,9 @@ msgid "" "fanged maw as it slithers around slowly, leaving a trail of glistening " "slime." msgstr "" +"Es una babosa leopardo mutada, tan ancha como un carrito de golf. Le gotea " +"veneno de sus fauces con colmillos mientras repta lentamente dejando un " +"rastro de baba brillante." #. ~ Monster name #: data/json/monsters/mollusk.json @@ -226943,6 +227677,10 @@ msgid "" "black body glistens as it oozes its way along the ground. Eyestalks " "occasionally push their way out of the oily mass and look around." msgstr "" +"Es una criatura similar a una babosa, de dos metros y medio de largo y ancha" +" como una heladera. Su cuerpo negro brilla mientras va rezumando por el " +"suelo. Sus ojos pedunculados salen ocasionalmente de la masa aceitosa y " +"miran a su alrededor." #. ~ Monster name #: data/json/monsters/mutant.json @@ -226959,6 +227697,9 @@ msgid "" "Their skin is a chaotic mix of scales, fur and chitin, and their fingers end" " in long talons." msgstr "" +"Es un mutante deforme con un mameluco roto, mirándote con un odio demente. " +"Su piel es una mezcla caótica de escamas, pellejo y quitina, y sus dedos " +"terminan en largas garras." #. ~ Monster name #: data/json/monsters/mutant.json @@ -226997,6 +227738,10 @@ msgid "" "head is dominated by a glistening, tangled crown of antlers that scratch the" " ceiling." msgstr "" +"Es un sujeto de pruebas mutado y gigantesco, todavía tiene puesto los restos" +" de un mameluco naranja. Camina en cuatro patas retorcidas que terminan en " +"pezuñas y su cabeza está dominada por una corona brillante y enredada de " +"cuernos que rasguñan el techo." #. ~ Monster name #: data/json/monsters/mutant.json @@ -227016,6 +227761,13 @@ msgid "" "irregularly-sized eyes and a set of mandibles, and from their hind end a " "stinger not unlike a scorpion's emerges." msgstr "" +"Es un horrible sujeto experimental mutado. Su cuerpo original - todavía " +"tiene puesto un mameluco naranja - va desplomándose como muerto llevado por " +"dos patas segmentadas cubiertas de quitina peluda que salen de su espalda. " +"En la base de sus pares frontales de patas, un cuero cabelludo casi humano " +"cede ante una decena de ojos de tamaños irregulares y un conjunto de " +"mandíbulas, y desde su parte trasera sale un aguijón similar al de un " +"escorpión." #. ~ Monster name #: data/json/monsters/mutant.json @@ -227033,6 +227785,11 @@ msgid "" "struggle to keep the thing in focus. Their thin limbs end in long talons, " "and their mouth is held perpetually open by a set of knife-sized fangs." msgstr "" +"Es un sujeto de pruebas mutado, que corre en cuatro patas a una velocidad " +"alarmante. Su pellejo corto cambia de color en un instante para combinar con" +" el fondo, haciéndote difícil enfocar en esta cosa. Sus delgadas " +"extremidades terminan en garras largas y su boca se mantiene abierta por un " +"grupo de colmillos del tamaño de cuchillos." #. ~ Monster name #: data/json/monsters/mutant.json @@ -227051,6 +227808,11 @@ msgid "" "their eyes shine with an intelligence far beyond human - and a deep disgust " "directed at you." msgstr "" +"Es un sujeto experimental vistiendo un mameluco naranja sorprendentemente " +"limpio. A la distancia, pareciera no haber sufrido cambio alguno pero cuando" +" te acercás, su cabeza gira hacia vos a una velocidad sobrenatural. Su cara " +"es desconcertantemente hermosa pero los ojos brillan con una inteligencia " +"más allá de lo humano - y te dirige un disgusto profundo." #. ~ Monster message of special attack of monster "transcendent mutant" #: data/json/monsters/mutant.json @@ -227077,6 +227839,11 @@ msgid "" " and you're takеn aback by the inhuman curiosity burning in their eyes. " "Their angelic smile does very little to reassure you of their intentions." msgstr "" +"Es un pibe delgado con la cabeza rapada, tiene puesto un guardapolvo de " +"laboratorio que le cada muy grande arriba de un mameluco naranja holgado. " +"Gira su cabeza para mirarte a una velocidad asombrosa y te sorprende un " +"curiosidad sobrehumana que arde en sus ojos. Su sonrisa angelical hace muy " +"poco para calmarte." #. ~ Death message of monster "mutant child" #: data/json/monsters/mutant.json @@ -227103,6 +227870,10 @@ msgid "" "thicker, branching limbs high on their front end, each dotted with dozens of" " unblinking eyeballs." msgstr "" +"Es un enorme mutante oculto detrás de una caparazón gris segmentada, que se " +"arrastra sobre una alfombra de innumerables tentáculos llenos de ventosas. " +"Mantiene tres extremidades más gruesas levantadas en su parte de adelante, " +"cada una llena de decenas de ojos que no pestañean." #. ~ Monster name #: data/json/monsters/mutant.json @@ -227126,9 +227897,9 @@ msgstr "" #: data/mods/Dark-Skies-Above/overrides/monsters.json msgid "Cerbearus" msgid_plural "Cerbearuses" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "Cerbero" +msgstr[1] "Cerberos" +msgstr[2] "Cerberos" #. ~ Description of monster "Cerbearus" #: data/json/monsters/mutant_mammal.json @@ -227154,6 +227925,8 @@ msgid "" "This mutated beaver is almost double its normal size, and its back is " "covered with tough-looking bristles." msgstr "" +"Este castor mutado tiene un tamaño casi del doble de lo normal y su espalda " +"está cubierta con cerdas que parecen muy rígidas." #. ~ Monster name #: data/json/monsters/mutant_mammal.json @@ -227216,9 +227989,9 @@ msgstr "" #: data/json/monsters/mutant_mammal.json msgid "viscous kitten" msgid_plural "viscous kittens" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "gatito viscoso" +msgstr[1] "gatitos viscosos" +msgstr[2] "gatitos viscosos" #. ~ Description of monster "viscous kitten" #: data/json/monsters/mutant_mammal.json @@ -227226,14 +227999,17 @@ msgid "" "It is a universally accepted fact that cats are liquid, but this kitten's " "body seems to quiver ever so slightly while stumbling around and mewing." msgstr "" +"Es universalmente aceptado el hecho de que los gatos son líquidos pero el " +"cuerpo de este gatito parece temblar levemente mientras avanza tropezándose " +"y maullando." #. ~ Monster name #: data/json/monsters/mutant_mammal.json msgid "liquid cat" msgid_plural "liquid cats" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "gato líquido" +msgstr[1] "gatos líquidos" +msgstr[2] "gatos líquidos" #. ~ Description of monster "liquid cat" #: data/json/monsters/mutant_mammal.json @@ -227242,14 +228018,17 @@ msgid "" "actually quivering while it walks around. It also enjoys resting while " "twisting its body in ways that would break a normal cat's bones." msgstr "" +"Es universalmente sabido el hecho de que los gatos son líquidos pero el " +"cuerpo de este gato tiembla mientras camina. También disfruta descansar con " +"su cuerpo retorcido de formas que romperían los huesos de un gato normal." #. ~ Monster name #: data/json/monsters/mutant_mammal.json msgid "void kitten" msgid_plural "void kittens" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "gatito del vacío" +msgstr[1] "gatitos del vacío" +msgstr[2] "gatitos del vacío" #. ~ Description of monster "void kitten" #: data/json/monsters/mutant_mammal.json @@ -227257,14 +228036,16 @@ msgid "" "This black ball of fur seems to absorb the light from its surroundings while" " looking criminally cute." msgstr "" +"Esta pelota negra de pelo parece absorber la luz de sus alrededores a la vez" +" que tiene un aspecto criminalmente adorable." #. ~ Monster name #: data/json/monsters/mutant_mammal.json msgid "void cat" msgid_plural "void cats" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "gato del vacío" +msgstr[1] "gatos del vacío" +msgstr[2] "gatos del vacío" #. ~ Description of monster "void cat" #: data/json/monsters/mutant_mammal.json @@ -227272,6 +228053,8 @@ msgid "" "Seeing how unnaturally dark this black cat's fur is, you are certain this is" " no ordinary cat. Its fur seems to absorb light from the surroundings." msgstr "" +"Al ver lo sobrenatural que es el pelaje negro de este gato, estás seguro que" +" no es un gato normal. Su pelo parece absorber la luz de sus alrededores." #. ~ Monster name #: data/json/monsters/mutant_mammal.json @@ -227404,6 +228187,9 @@ msgid "" "An eight-foot-tall, ghastly white penguin. Its muscular body suggests " "immense strength, but it seems placid unless otherwise provoked." msgstr "" +"Es un pingüino de casi dos metros y medio de altura, de un blanco " +"abominable. Su cuerpo muscular sugiere una fuerza inmensa pero parece " +"tranquilo si no se lo molesta." #. ~ Monster name #: data/json/monsters/nether.json @@ -227497,6 +228283,8 @@ msgid "" "A weird mass of immobile, breathing pink goo. The other breathers seem to " "originate from this one." msgstr "" +"Es una rara masa de viscosidad rosa, inmóvil y que respira. Los otros " +"respiradores parecen originarse de este." #. ~ Monster name #: data/json/monsters/nether.json @@ -227512,6 +228300,8 @@ msgid "" "Uncountable jagged spikes, cleaving reality as they fly through its " "invisible seams." msgstr "" +"Son una incontable cantidad de púas dentadas atravesando la realidad como si" +" volaran por canales invisibles." #. ~ Death message of monster "shrapnel swarm" #: data/json/monsters/nether.json @@ -227628,6 +228418,11 @@ msgid "" "unearthly presence fills you with dread at the prospect of falling under its" " baleful gaze." msgstr "" +"Es un enorme ojo sin cuerpo, del tamaño de una persona, volando por el aire " +"por algún método desconocido. Envuelto en una llama azul parpadeante, posee " +"un iris amarillo flameante con una pupila similar a la de un gato, y tiene " +"una estela de venas negras detrás mientras avanza lentamente. Su presencia " +"sobrenatural te llena de temor por caer en su mirada siniestra." #. ~ Monster name #: data/json/monsters/nether.json data/mods/Mythos/monsters/mythos.json @@ -227644,6 +228439,10 @@ msgid "" "the ability to fly, despite the absence of wings. It produces strange " "whistling noises which send cold shivers of primal terror down your spine." msgstr "" +"Es una criatura medio pólipo, pero completamente extraterrestre. Es " +"parcialmente material y tiene la habilidad de volar, a pesar de la ausencia " +"de alas. Emite unos extraños silbidos que te hacen sentír escalofríos en la " +"espina dorsal." #. ~ Monster name #: data/json/monsters/nether.json @@ -227711,6 +228510,12 @@ msgid "" "doesn't seem aggressive, gazing upon its disturbing form fills you with an " "unspeakable terror regardless." msgstr "" +"Es alguna clase de monstruosidad de otro planeta; un ser oscuro y ordinario " +"con piel suave y aceitosa, y unos cuernos desagradables que se curva hacia " +"adentro. Alto y delgado, las sombras se aferran de manera sobrenatural a su " +"vagamente definida forma humanoide mientras se mueve, sus manos se retuercen" +" tan rápidamente que parecen una mancha de garras negras. Aunque no parece " +"agresivo, al ver su inquietante forma sentís un terror inenarrable." #. ~ Monster name #: data/json/monsters/nether.json @@ -227733,9 +228538,9 @@ msgstr "" #: data/json/monsters/nether.json msgid "hound of Tindalos" msgid_plural "hounds of Tindalos" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "sabueso de Tindalos" +msgstr[1] "sabuesos de Tindalos" +msgstr[2] "sabuesos de Tindalos" #. ~ Description of monster "hound of Tindalos" #: data/json/monsters/nether.json @@ -227747,6 +228552,13 @@ msgid "" "to our reality, it moves between the corners of the world, hunting those " "that would dare step beyond time and space." msgstr "" +"Es una grotesca bestia similar a un perro, su estructura es angular y " +"demacrada, y su cabeza es como la de un pez abisal. Cuando se mueve, " +"extremidades retorcidas se duplican, salen, desaparecen y se reforman en " +"discordancia, como si cientos de copias de sí misma estuvieran forzadas a " +"cohabitar en el mismo espacio. Extraño a nuestra realidad, se mueve por las " +"esquinas del mundo, cazando a aquellos que se animen a poner un pie por " +"fuera del tiempo y del espacio." #. ~ Monster name #: data/json/monsters/nether.json @@ -227781,6 +228593,10 @@ msgid "" "with the aid of black, rubbery wings of monstrous dimensions. Its form " "writhes and changes before your eyes, filling you with unnameable horror." msgstr "" +"Es alguna clase de gran criatura viperina, con una cabeza curiosamente " +"distorsionada y enormes apéndices. Se sostiene parcialmente con la ayuda de " +"un par de alas negras gomosas de dimensiones monstruosas. Su forma se " +"retuerce y cambia frente a tus ojos, llenándote de un horror innombrable." #. ~ Monster name #: data/json/monsters/nether.json @@ -227801,6 +228617,13 @@ msgid "" " of your perceptions in a fashion that awakens ancient nameless terrors in " "the back of your mind." msgstr "" +"Es una especie de perro de otro mundo. Magro y hambriento, su retorcida " +"carne roja está tirante sobre su cuerpo angular y deformado. Avanza a " +"grandes zancadas grotescas, su cuello inusualmente largo se estira hacia " +"adelante, con su cabeza esquelética en el piso mientras va olfateando a su " +"presa. Su asquerosidad está parcialmente tapada por alguna fuerza arcana, " +"pareciera que escapa a tu percepción, mientras despierta terrores " +"innombrables en tu mente." #. ~ Description of monster "shadow" #: data/json/monsters/nether.json data/mods/Magiclysm/monsters/shadows.json @@ -227933,9 +228756,9 @@ msgstr "" #: data/json/monsters/nether.json data/mods/innawood/monsters/nether.json msgid "shifting mass" msgid_plural "shifting masses" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "masa cambiante" +msgstr[1] "masas cambiantes" +msgstr[2] "masas cambiantes" #. ~ Description of monster "shifting mass" #: data/json/monsters/nether.json @@ -227945,9 +228768,16 @@ msgid "" "form is constantly in flux. You can see through it - not as if it were " "transparent, but as if it isn't quite fully here." msgstr "" +"Es una mancha animada de simetrías en conflicto, que flota de manera " +"errática por el aire. No es lo suficientemente real como para mantener una " +"forma estables y su cuerpo entero está en un flujo constante. Podés ver a " +"través de esto - no es transparente pero tampoco tiene una presencia " +"completa." #. ~ Death message of monster "shifting mass" #. ~ Death message of monster "impossible shape" +#. ~ Death message of monster "guilt" +#. ~ Death message of monster "sloth" #. ~ Death message of monster "Impossible shape" #: data/json/monsters/nether.json data/mods/innawood/monsters/nether.json #, c-format @@ -227960,14 +228790,16 @@ msgid "" "The shifting mass passes through you as if you were an illusion, and a " "slight wave of fatigue washes over you." msgstr "" +"La masa cambiante pasa a través tuyo como si fueras una ilusión, y una " +"pequeña ola de cansancio te inunda." #. ~ Monster name #: data/json/monsters/nether.json msgid "impossible shape" msgid_plural "impossible shapes" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "forma imposible" +msgstr[1] "formas imposibles" +msgstr[2] "formas imposibles" #. ~ Description of monster "impossible shape" #: data/json/monsters/nether.json @@ -227977,6 +228809,10 @@ msgid "" "make heads or tails of it at all, but you can see through it - not as if it " "were transparent, but as if it isn't quite fully here." msgstr "" +"Es una figura retorcida que flota en el aire, sus ángulos no parecen tener " +"sentido - te duele verlo. ¿Es un objeto inanimado? ¿Está vivo? ¿Es otra " +"cosa? No podés decidir la respuesta pero podés ver a través de esto - no es " +"transparente pero tampoco tiene una presencia completa." #. ~ Monster message of special attack of monster "impossible shape" #. ~ Monster message of special attack of monster "Impossible shape" @@ -227988,9 +228824,9 @@ msgstr "Tenés una vista muy clara de la forma imposible." #: data/json/monsters/nether.json msgid "absence" msgid_plural "absences" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "ausencia" +msgstr[1] "ausencias" +msgstr[2] "ausencias" #. ~ Description of monster "absence" #. ~ Description of monster "Absence" @@ -227999,27 +228835,30 @@ msgid "" "Every sense you have claims this space to be empty, but your mind is not " "fooled. There is an emptiness here that is far from natural or safe." msgstr "" +"Cada uno de tus sentidos te dice que este espacio está vacío pero tu mente " +"no se deja engañar. Hay un vacío acá que lejos está de ser algo natural o " +"seguro." #. ~ Death message of monster "absence" #. ~ Death message of monster "Absence" #: data/json/monsters/nether.json data/mods/innawood/monsters/nether.json #, c-format msgid "The %s returns to normal levels of empty." -msgstr "" +msgstr "La %s vuelve a sus niveles normales de vacío." #. ~ Monster message of special attack of monster "absence" #. ~ Monster message of special attack of monster "Absence" #: data/json/monsters/nether.json data/mods/innawood/monsters/nether.json msgid "The absence intensifies." -msgstr "" +msgstr "La ausencia se intensifica." #. ~ Monster name #: data/json/monsters/nether.json msgid "giant appendage" msgid_plural "giant appendages" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "apéndice gigante" +msgstr[1] "apéndices gigantes" +msgstr[2] "apéndices gigantes" #. ~ Description of monster "giant appendage" #: data/json/monsters/nether.json @@ -228030,6 +228869,11 @@ msgid "" " through a portal, suggesting that it's merely a smaller extension of " "something much larger." msgstr "" +"Es un apéndice gigantesco que tantea ciegamente el área a su alrededor. " +"Todos tus sentidos te gritan que es del tamaño de un camión y sin embargo " +"solo parece ocupar el mismo espacio que vos en el mundo. Parece sobresalir " +"de un portal, lo que sugiere que es meramente una extensión menor de algo " +"mucho más grande." #. ~ Death message of monster "giant appendage" #. ~ Death message of monster "Giant appendage" @@ -228042,9 +228886,9 @@ msgstr "El %s es arrastrado a través del portal cuando se cierra." #: data/json/monsters/nether.json msgid "memory" msgid_plural "memories" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "recuerdo" +msgstr[1] "recuerdos" +msgstr[2] "recuerdos" #. ~ Description of monster "memory" #: data/json/monsters/nether.json @@ -228052,21 +228896,23 @@ msgid "" "The silhouette of a human body, reaching towards you like it needs help. It" " has no eyes, but you can still feel it staring through you." msgstr "" +"Es la silueta de un cuerpo humano tratándote de alcanzar como si te pidiera " +"ayuda. No tiene ojos pero podés sentir que te está mirando." #. ~ Death message of monster "memory" #. ~ Death message of monster "Memory" #: data/json/monsters/nether.json data/mods/innawood/monsters/nether.json #, c-format msgid "The %s begins to cry as it disappears." -msgstr "" +msgstr "El %s empieza a llorar y desaparece." #. ~ Monster name #: data/json/monsters/nether.json msgid "swarm structure" msgid_plural "swarm structures" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "estructura enjambre" +msgstr[1] "estructuras enjambre" +msgstr[2] "estructuras enjambre" #. ~ Description of monster "swarm structure" #: data/json/monsters/nether.json @@ -228075,6 +228921,10 @@ msgid "" "tiny flying sharp things. The only thing you know for sure is that it is " "far too large to fit in the space it occupies." msgstr "" +"Tu mente no puede decidir si lo que estás viendo es una estructura grande o " +"un enjambre interminable de pequeñas cosas filosas voladoras. De lo único " +"que estás seguro es que es demasiado grande para entrar en el espacio que " +"ocupa." #. ~ Death message of monster "swarm structure" #. ~ Death message of monster "twisting blade" @@ -228083,19 +228933,20 @@ msgstr "" msgid "" "Your memory can't decide whether the %s was even there in the first place." msgstr "" +"Tu memoria no puede decidir si la %s estuvo aquí realmente en algún momento." #. ~ Monster message of special attack of monster "swarm structure" #: data/json/monsters/nether.json msgid "The integrity of spacetime is violated." -msgstr "" +msgstr "La integridad del espacio tiempo ha sido violada." #. ~ Monster name #: data/json/monsters/nether.json msgid "twisting blade" msgid_plural "twisting blades" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "cuchilla retorcida" +msgstr[1] "cuchillas retorcidas" +msgstr[2] "cuchillas retorcidas" #. ~ Description of monster "twisting blade" #: data/json/monsters/nether.json @@ -228104,19 +228955,22 @@ msgid "" "and number of dimensions is constantly changing, but it is always sharp " "enough to cut a moment in half." msgstr "" +"No estás seguro si esto te hace sentir más pequeño o si vos hacés sentir más" +" pequeño a eso. Su forma y número de dimensiones exactos está en constante " +"cambio pero siempre es filosa como para cortar un momento en dos." #. ~ Monster message of special attack of monster "twisting blade" #: data/json/monsters/nether.json msgid "You are cut in ways worse than physical." -msgstr "" +msgstr "Sos cortado de maneras peores que la física." #. ~ Monster name #: data/json/monsters/nether.json msgid "chunk of unknown material" msgid_plural "chunks of unknown material" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "pedazo de material desconocido" +msgstr[1] "pedazos de material desconocido" +msgstr[2] "pedazos de material desconocido" #. ~ Description of monster "chunk of unknown material" #: data/json/monsters/nether.json @@ -228126,6 +228980,11 @@ msgid "" " varied sizes. As it gets closer to you, its wriggling intensifies as if it" " reacted to you." msgstr "" +"Esta masa sin forma y negra azabache se retuerce en el suelo como si se " +"estuviera dando otra forma adelante de tus ojos. Lentamente se arrastra " +"hacia vos con muchos zarcillos de diferentes tamaños. Mientras se va " +"acercando, sus retorcidas se intensifican como si estuviera reaccionando a " +"tu presencia." #. ~ Death message of monster "chunk of unknown material" #: data/json/monsters/nether.json @@ -228133,19 +228992,21 @@ msgid "" "The material stabilizes and reforms itself into a small chunk of unknown " "composition." msgstr "" +"El material se estabiliza y se reforma en un pequeño pedazo de composición " +"desconocida." #. ~ Monster message of special attack of monster "chunk of unknown material" #: data/json/monsters/nether.json msgid "The chunk twists and tears itself as it reacts to your presence!" -msgstr "" +msgstr "¡El pedazo se retuerce y se rompe cuando reacciona a tu presencia!" #. ~ Monster name #: data/json/monsters/nether.json msgid "pulsating chunk of unknown material" msgid_plural "pulsating chunks of unknown material" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "pedazo palpitante de material desconocido" +msgstr[1] "pedazos palpitantes de material desconocido" +msgstr[2] "pedazos palpitantes de material desconocido" #. ~ Description of monster "pulsating chunk of unknown material" #: data/json/monsters/nether.json @@ -228155,14 +229016,19 @@ msgid "" "many tendrils of varied sizes. As it gets closer to you, its pulsing " "intensifies as if it reacted to you." msgstr "" +"Esta masa sin forma y negra azabache se retuerce y palpita en el suelo como " +"si se estuviera dando otra forma adelante de tus ojos. Lentamente se " +"arrastra hacia vos con muchos zarcillos de diferentes tamaños. Mientras se " +"va acercando, sus movimientos se intensifican como si estuviera reaccionando" +" a tu presencia." #. ~ Monster name #: data/json/monsters/nether.json msgid "resonating chunk of unknown material" msgid_plural "resonating chunks of unknown material" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "pedazo resonante de material desconocido" +msgstr[1] "pedazos resonantes de material desconocido" +msgstr[2] "pedazos resonantes de material desconocido" #. ~ Description of monster "resonating chunk of unknown material" #: data/json/monsters/nether.json @@ -228173,59 +229039,118 @@ msgid "" "closer to you, its wriggling intensifies and its sparks grow brighter as if " "it reacted to you." msgstr "" +"Esta masa sin forma y negra azabache se retuerce violentamente y haciendo " +"mucho ruido en el suelo como si se estuviera dando otra forma adelante de " +"tus ojos. Lentamente se arrastra hacia vos con muchos zarcillos de " +"diferentes tamaños. Mientras se va acercando, sus movimientos se " +"intensifican y sus chispas se hacen más brillantes como si estuviera " +"reaccionando a tu presencia." #. ~ Monster name #: data/json/monsters/nether.json -msgid "endless hunger" -msgid_plural "endless hungers" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgid "pale reflection" +msgid_plural "pale reflections" +msgstr[0] "reflejo pálido" +msgstr[1] "reflejos pálidos" +msgstr[2] "reflejos pálidos" -#. ~ Description of monster "endless hunger" +#. ~ Description of monster "pale reflection" #: data/json/monsters/nether.json msgid "" -"Your mind fills in large shifting images of predators to save you from its " -"actual appearance. You can feel it despite the distance as if it were " -"connected to you." +"This looks nothing like you. It's barely real. So why does your mind keep " +"mistaking it for you?" msgstr "" +"Esto no se parece para nada a vos. Apenas si es real. Así que ¿por qué tu " +"mente se lo sigue confundiendo con vos?" -#. ~ Death message of monster "endless hunger" +#. ~ Death message of monster "pale reflection" #: data/json/monsters/nether.json #, c-format -msgid "The %s vanishes but you can still feel it through your connection." +msgid "The %s vanishes but you can still feel it." +msgstr "El %s desaparece pero todavía podés sentirlo." + +#. ~ Monster message of special attack of monster "pale reflection" +#: data/json/monsters/nether.json +#, c-format +msgid "You can feel the %s." +msgstr "Podés sentir el %s." + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "twisted reflection" +msgid_plural "twisted reflections" +msgstr[0] "reflejo retorcido" +msgstr[1] "reflejos retorcidos" +msgstr[2] "reflejos retorcidos" + +#. ~ Description of monster "twisted reflection" +#: data/json/monsters/nether.json +msgid "" +"This looks almost nothing like you. It's form isn't even stable. So why " +"does your mind keep mistaking it for you?" +msgstr "" +"Esto no se parece casi en nada a vos. Su forma ni siquiera es estable. Así " +"que ¿por qué tu mente se lo sigue confundiendo con vos?" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "dark reflection" +msgid_plural "dark reflections" +msgstr[0] "reflejo oscuro" +msgstr[1] "reflejos oscuros" +msgstr[2] "reflejos oscuros" + +#. ~ Description of monster "dark reflection" +#: data/json/monsters/nether.json +msgid "" +"This only looks a little like you. It's obviously not you. So why does " +"your mind keep mistaking it for you?" msgstr "" +"Esto se parece muy poco a vos. Pero obviamente, no sos vos. Así que ¿por qué" +" tu mente se lo sigue confundiendo con vos?" -#. ~ Monster message of special attack of monster "endless hunger" +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "better half" +msgid_plural "better halves" +msgstr[0] "mejor mitad" +msgstr[1] "mejores mitades" +msgstr[2] "mejores mitades" + +#. ~ Description of monster "better half" #: data/json/monsters/nether.json -msgid "You can feel the endless hunger." +msgid "" +"This doesn't look like you. It looks like what you've dreamed you could be." +" Why does your mind keep mistaking you for a bad copy of it?" msgstr "" +"Esto no se parece a vos. Se parece a lo que soñaste que podrías ser. ¿Por " +"qué tu mente te sigue confundiendo como una mala copia de esto?" #. ~ Monster name #: data/json/monsters/nether.json msgid "tainted shadow" msgid_plural "tainted shadows" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "sombra contaminada" +msgstr[1] "sombras contaminadas" +msgstr[2] "sombras contaminadas" #. ~ Description of monster "tainted shadow" #: data/json/monsters/nether.json msgid "Your shadow is host to something alien." -msgstr "" +msgstr "Tu sombra alberga algo extraterrestre." #. ~ Death message of monster "tainted shadow" #: data/json/monsters/nether.json msgid "Your shadow seemingly becomes normal again." -msgstr "" +msgstr "Tu sombra parece volver a la normalidad." #. ~ Monster name #: data/json/monsters/nether.json msgid "person" msgid_plural "persons" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "persona" +msgstr[1] "personas" +msgstr[2] "personas" #. ~ Description of monster "person" #: data/json/monsters/nether.json @@ -228234,16 +229159,71 @@ msgid "" "see you. You know it knows you can see it. It knows you know you can see " "him. It moves towards you." msgstr "" +"Es un humano común que tiene el aspecto que debe tener un humano. Lo podés " +"ver. Te puede ver. Sabés que sabe que lo ves. Sabe que sabés que lo ves. Se " +"mueve hacia vos." #. ~ Death message of monster "person" #: data/json/monsters/nether.json msgid "it just dissapeared." -msgstr "" +msgstr "Desapareció." #. ~ Monster message of special attack of monster "person" #: data/json/monsters/nether.json msgid "You feel something was destroyed inside you." +msgstr "Sentís que algo adentro tuyo fue destruido." + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "guilt" +msgid_plural "guilts" +msgstr[0] "culpa" +msgstr[1] "culpas" +msgstr[2] "culpas" + +#. ~ Description of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"memories of your wrongdoings rise to the surface." +msgstr "" +"Es una mancha animada de formas en conflicto, cuando la mirás o pensás en " +"esto, salen a la superficie recuerdos de tus crímenes." + +#. ~ Monster message of special attack of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"The guilt makes no physical movement and yet you feel the force of its " +"assault. Everything feels heavier." msgstr "" +"La culpa no hace ningún movimiento físico y de todas maneras podés sentir la" +" fuerza de su asalto. Todo se siente más pesado." + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "sloth" +msgid_plural "sloths" +msgstr[0] "perezoso" +msgstr[1] "perezosos" +msgstr[2] "perezosos" + +#. ~ Description of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"a desire to stop moving rises." +msgstr "" +"Es una mancha animada de formas en conflicto, cuando la mirás o pensás en " +"esto, aparece un deseo de dejar de moverse." + +#. ~ Monster message of special attack of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"The sloth does nothing, and you feel time itself aiding your desire to do " +"nothing." +msgstr "" +"El perezoso no hace nada y sentís como el mismo tiempo ayuda a tu deseo de " +"no hacer nada." #. ~ Monster name #: data/json/monsters/power_leech.json @@ -228359,6 +229339,12 @@ msgid "" "unknown means. It's seemingly a symbiote of the nearby alien ferns, and " "looks ready to defend them with its life." msgstr "" +"Esta mata de vegetación boscosa trepa velozmente de una forma similar a un " +"lagarto. En la parte de atrás de la criatura, tiene unas hojas traslúcidas " +"que parecen escamas, y las delgadas puntas entre ellas brillan de vez en " +"cuando de alguna forma desconocida. Aparentemente, es una simbiosis de las " +"plantas extraterrestres cercanas, y parece estar lista para defenderlas con " +"su vida." #. ~ Description of special attack of monster "root runner" #: data/json/monsters/power_leech.json @@ -228380,6 +229366,10 @@ msgid "" "three tendril rhizomes. Dripping and glistening, it resembles a newborn " "animal rather than a sapling grown from seeds." msgstr "" +"Es un bulbo pequeño con una protuberancia que parece un pico, paseando " +"tímidamente debajo de los rizomas y zarcillos del árbol. Está chorreando " +"algo y es reluciente, parece más un animal recién nacido que un brote " +"crecido de una semilla." #. ~ Description of special attack of monster "root drone" #: data/json/monsters/power_leech.json @@ -228417,14 +229407,16 @@ msgid "" "An American bullfrog in its larval stage. It will eventually grow legs and " "start breathing air." msgstr "" +"Es una rana toro americana en su estado de larva. Eventualmente, le crecerán" +" patas y comenzará a respirar aire." #. ~ Monster name #: data/json/monsters/reptile_amphibian.json msgid "mutant bullfrog" msgid_plural "mutant bullfrogs" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "rana toro mutante" +msgstr[1] "ranas toro mutantes" +msgstr[2] "ranas toro mutantes" #. ~ Description of monster "mutant bullfrog" #: data/json/monsters/reptile_amphibian.json @@ -228435,9 +229427,9 @@ msgstr "Es una rana toro mutante del tamaño de una persona. Parece enferma." #: data/json/monsters/reptile_amphibian.json msgid "giant bullfrog" msgid_plural "giant bullfrogs" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "rana toro gigante" +msgstr[1] "ranas toro gigantes" +msgstr[2] "ranas toro gigantes" #. ~ Description of monster "giant bullfrog" #: data/json/monsters/reptile_amphibian.json @@ -228452,9 +229444,9 @@ msgstr "" #: data/json/monsters/reptile_amphibian.json msgid "colossal croaker" msgid_plural "colossal croakers" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "croador colosal" +msgstr[1] "croadores colosales" +msgstr[2] "croadores colosales" #. ~ Description of monster "colossal croaker" #: data/json/monsters/reptile_amphibian.json @@ -228464,6 +229456,10 @@ msgid "" " has lost, the beast has gained an even more voracious appetite and the " "might to sustain it." msgstr "" +"Esta rana toro mutada hinchada a un tamaño titánico que compite con el de un" +" alce, tarda varios segundos en pestañear cada ojo. En lugar del " +"conocimiento que ha perdido, esta bestia tiene un apetito más voraz y la " +"fuerza para alimentarla." #. ~ Monster name #: data/json/monsters/reptile_amphibian.json @@ -228481,6 +229477,10 @@ msgid "" "this large specimen was ever someone's pet, it doesn't look like it sees " "humans as anything other than a meal now." msgstr "" +"A fines del siglo XX había una leyenda urbana acerca de unos pequeños " +"cocodrilos que eran tirados por el inodoro y se hacían adultos en las " +"cloacas. Si este gran espécimen fue alguna vez la mascota de alguien, ahora " +"parece ver a los humanos solo como alimento." #. ~ Monster name #: data/json/monsters/reptile_amphibian.json @@ -228496,6 +229496,8 @@ msgid "" "The timber rattlesnake, the most venomous viper native to New England. " "Climatic changes have extended its range far into the north." msgstr "" +"La serpiente de cascabel de la madera es la víbora más venenosa nativa de " +"New England. Los cambios climáticos la han llevado hacia el norte." #. ~ Monster name #: data/json/monsters/reptile_amphibian.json @@ -228522,9 +229524,9 @@ msgstr "" #: data/json/monsters/reptile_amphibian.json msgid "deathrattle serpent" msgid_plural "deathrattle serpents" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "serpiente estertor de la muerte" +msgstr[1] "serpientes estertor de la muerte" +msgstr[2] "serpientes estertor de la muerte" #. ~ Description of monster "deathrattle serpent" #: data/json/monsters/reptile_amphibian.json @@ -228534,6 +229536,10 @@ msgid "" "fangs have erupted in its maw, which itself is flanked by skinless ropes of " "powerful muscle." msgstr "" +"Un miedo primitivo te envuelve cuando la cola de esta masiva serpiente se " +"mueve como un garrote, un conjunto de huesos con un leve cascabeleo. Varios " +"conjuntos de colmillos huecos han salido de su mandíbula, que a su vez está " +"rodeada de franjas de poderosos músculos sin piel." #. ~ Monster name #: data/json/monsters/reptile_amphibian.json @@ -228550,14 +229556,17 @@ msgid "" " of sunlight. It swarms beneath the ground, and is named for its habit of " "infesting sewer lines." msgstr "" +"Es una variedad agresiva de una serpiente mutante que se puso de un amarillo" +" pálido por la falta de luz solar. Se mueve en manada por debajo del suelo y" +" su nombre es por su hábito de infestar las cloacas." #. ~ Monster name #: data/json/monsters/reptile_amphibian.json msgid "toad" msgid_plural "toads" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "sapo" +msgstr[1] "sapos" +msgstr[2] "sapos" #. ~ Description of monster "toad" #: data/json/monsters/reptile_amphibian.json @@ -228565,14 +229574,16 @@ msgid "" "Toads are a diverse and varied family of amphibians sister to frogs. Very " "distinguishable for their warty and dry skin." msgstr "" +"Los sapos son una familia variada y diversa de anfibios parientes de las " +"ranas. Son muy reconocidas por su piel seca y verrugosa." #. ~ Monster name #: data/json/monsters/reptile_amphibian.json msgid "toad tadpole" msgid_plural "toad tadpoles" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "renacuajo de sapo" +msgstr[1] "renacuajos de sapo" +msgstr[2] "renacuajos de sapo" #. ~ Description of monster "toad tadpole" #: data/json/monsters/reptile_amphibian.json @@ -228580,27 +229591,32 @@ msgid "" "Toad tadpoles looks exactly like a frog tadpoles at birth. The main " "difference is that they keep this color during their whole larval stage." msgstr "" +"Los renacuajos de sapo son exactamente iguales a los renacuajos de ranas " +"cuando nacen. La principal diferencia es que mantienen su color durante toda" +" su etapa larval." #. ~ Monster name #: data/json/monsters/reptile_amphibian.json msgid "huge toad" msgid_plural "huge toads" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "sapo enorme" +msgstr[1] "sapos enormes" +msgstr[2] "sapos enormes" #. ~ Description of monster "huge toad" #: data/json/monsters/reptile_amphibian.json msgid "This toad seems to have been mutated to absurd size by the Cataclysm." msgstr "" +"Este sapo parece haber mutado hasta tener un tamaño absurdo durante el " +"Cataclismo." #. ~ Monster name #: data/json/monsters/reptile_amphibian.json msgid "giant toad" msgid_plural "giant toads" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "sapo gigante" +msgstr[1] "sapos gigantes" +msgstr[2] "sapos gigantes" #. ~ Description of monster "giant toad" #: data/json/monsters/reptile_amphibian.json @@ -228608,6 +229624,8 @@ msgid "" "This toad has grown bigger than a human. It looks uninterested in eating " "you but you better not give it a chance." msgstr "" +"Este sapo supera a un humano en tamaño. No parece estar interesado en " +"comerte pero es mejor no darle la oportunidad." #. ~ Monster name #: data/json/monsters/robofac_robots.json @@ -228624,6 +229642,9 @@ msgid "" "plating and seemingly half-built, it's little more than an oversized laser " "emitter and a camera, both welded to a swiveling platform." msgstr "" +"Esto parece ser una torreta automatizada muy experimental. Sin las placas y " +"a medio construir, es poco más que un emisor láser muy grande y una cámara, " +"los dos soldados a una plataforma giratoria." #. ~ Monster name #: data/json/monsters/robofac_robots.json @@ -228648,9 +229669,9 @@ msgstr "" #: data/json/monsters/rodentkin.json msgid "big rat" msgid_plural "big rats" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "rata grande" +msgstr[1] "ratas grandes" +msgstr[2] "ratas grandes" #. ~ Description of monster "big rat" #: data/json/monsters/rodentkin.json @@ -228658,14 +229679,16 @@ msgid "" "This cat-sized rat snuffles along the ground looking for things to eat. It " "hisses at anything that comes near it, baring sizable teeth." msgstr "" +"Esta rata del tamaño de un gato husmea el suelo buscando algo para comer. " +"Sisea a cualquier cosa que se le acerca con sus considerables dientes." #. ~ Monster name #: data/json/monsters/rodentkin.json msgid "zap rattigan" msgid_plural "zap rattigans" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "ratón eléctrico" +msgstr[1] "ratones eléctricos" +msgstr[2] "ratones eléctricos" #. ~ Description of monster "zap rattigan" #: data/json/monsters/rodentkin.json @@ -228673,14 +229696,16 @@ msgid "" "This cat sized albino mouse sparks randomly, whenever anything approaches " "it." msgstr "" +"Este ratón albino del tamaño de un gato chisporrotea de manera aleatorio " +"cada vez que algo se le acerca." #. ~ Monster name #: data/json/monsters/rodentkin.json msgid "tunnel runner" msgid_plural "tunnel runners" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "corredor de túnel" +msgstr[1] "corredores de túnel" +msgstr[2] "corredores de túnel" #. ~ Description of monster "tunnel runner" #: data/json/monsters/rodentkin.json @@ -228690,14 +229715,18 @@ msgid "" "meet these days. In any case, this particular mass of claws and teeth is " "eyeing its surroundings hungrily." msgstr "" +"Antes del Cataclismo, alguien hubiera descripto a esta rata del tamaño de un" +" perro como una 'masa de garras y dientes' pero eso sería cierto casi para " +"todo lo que te podés encontrar hoy en día. En cualquier caso, esta " +"particular masa de garras y dientes está mirando sus alrededores con hambre." #. ~ Monster name #: data/json/monsters/rodentkin.json msgid "pack rat" msgid_plural "pack rats" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "cachivachero" +msgstr[1] "cachivacheros" +msgstr[2] "cachivacheros" #. ~ Description of monster "pack rat" #: data/json/monsters/rodentkin.json @@ -228705,14 +229734,17 @@ msgid "" "This humanoid rodent stands over five feet tall, it pokes and bites at " "anything shiny, hastily shoving anything of interest into its mouth." msgstr "" +"Este roedor humanoide tiene un metro y medio de alto, toca y muerde " +"cualquier cosa brillante, y se apura para meter cualquier cosa de interés en" +" su boca." #. ~ Monster name #: data/json/monsters/rodentkin.json msgid "Mouse of NEMA" msgid_plural "Mice of NEMA" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "Ratón de NEMA" +msgstr[1] "Ratones de NEMA" +msgstr[2] "Ratones de NEMA" #. ~ Description of monster "Mouse of NEMA" #: data/json/monsters/rodentkin.json @@ -228720,14 +229752,17 @@ msgid "" "This albino, humanoid mouse walks on its hind legs. You can see eddies of " "wind swirl unnaturally around it as it moves, debris caught in its wake." msgstr "" +"Este ratón albino y humanoide camino con sus patas traseras. Podés ver " +"remolinos de viento girando a su alrededor cuando se mueve, atrapando " +"escombros." #. ~ Monster name #: data/json/monsters/rodentkin.json msgid "mausketeer" msgid_plural "mausketeers" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "mosqueterata" +msgstr[1] "mosqueteratas" +msgstr[2] "mosqueteratas" #. ~ Description of monster "mausketeer" #: data/json/monsters/rodentkin.json @@ -228735,6 +229770,9 @@ msgid "" "This humanoid rat seems to be inexplicably dressed for a renfaire in an " "imitation of Ancien Régime light cavalry, complete with a sword." msgstr "" +"Esta rata humanoide parece estar vestida inexplicablemente para una feria " +"del renacimiento en imitación de la caballería ligera del Ancien Régime, con" +" espada y todo." #. ~ Description of monster "slime" #: data/json/monsters/slimes.json @@ -228825,14 +229863,16 @@ msgstr "" #: data/json/monsters/slimes.json msgid "slime microbian" msgid_plural "slime microbians" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "slime microbiano" +msgstr[1] "slimes microbianos" +msgstr[2] "slimes microbianos" #. ~ Description of monster "slime microbian" #: data/json/monsters/slimes.json msgid "A small wriggling slime, a first line of defense for the colony." msgstr "" +"Es un pequeño slime que se retuerce, la primera línea de defensa de la " +"colonia." #. ~ Death message of monster "slime microbian" #. ~ Death message of monster "slime ocularium" @@ -228847,9 +229887,9 @@ msgstr "El cuerpo del/a %s se disuelve en el ácido." #: data/json/monsters/slimes.json msgid "slime ocularium" msgid_plural "slime oculariums" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "slime ocularium" +msgstr[1] "slimes ocularium" +msgstr[2] "slimes ocularium" #. ~ Description of monster "slime ocularium" #: data/json/monsters/slimes.json @@ -228857,14 +229897,16 @@ msgid "" "A spire of hardened slime, coated in rotating eyespots and glistening ocular" " nerves." msgstr "" +"Es un chapitel de slime endurecido, cubierto de ocelos giratorios y nervios " +"oculares brillantes." #. ~ Monster name #: data/json/monsters/starers.json msgid "starer" msgid_plural "starers" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "mirón" +msgstr[1] "mirones" +msgstr[2] "mirones" #. ~ Description of monster "starer" #. ~ Description of monster "mon_starer_crowbar" @@ -228876,11 +229918,15 @@ msgid "" "and the iris and sclera are bloodshot. Somehow they still breathe, in deep," " ragged gulps." msgstr "" +"Es un humano espantosamente quemado con olor a carne chamuscada. Su carne se" +" ha convertido en una caparazón de cuero y las pupilas de sus ojos abiertos " +"están dilatadas y el iris y esclerótica están inyectados de sangre. Por " +"alguna razón, todavía respira en bocanadas profundas e irregulares." #. ~ Description of special attack of monster "starer" #: data/json/monsters/starers.json msgid "The starer throws a rock!" -msgstr "" +msgstr "¡El mirón tira una piedra!" #. ~ Monster name #: data/json/monsters/triffid.json @@ -228893,7 +229939,7 @@ msgstr[2] "ramitos de biollante" #. ~ Description of monster "biollante sprig" #: data/json/monsters/triffid.json msgid "A short, fat stalk with broad leaves and tiny flower buds." -msgstr "" +msgstr "Es un tallo corto y gordo con hojas anchas y pequeños pimpollos." #. ~ Monster name #: data/json/monsters/triffid.json @@ -228909,6 +229955,8 @@ msgid "" "A thick stalk that rises five feet from the ground, with heavy, broad leaves" " at its base. Purple flower buds adorn the top." msgstr "" +"Es un tallo grueso que se eleva un metro y medio del suelo con muchas hojas " +"gruesas en la base. La parte superior está adornada por pimpollos púrpuras." #. ~ Monster name #: data/json/monsters/triffid.json @@ -229008,6 +230056,9 @@ msgid "" "stalk supporting a flowery head with a paralyzing sting concealed within. " "Nature is healing." msgstr "" +"Es una planta móvil que se arrastra, alta como un alce. Tiene el tallo " +"cubierto con corteza que sostiene la cabeza tipo flor y un aguijón " +"paralizante oculto en su interior. La naturaleza es sanadora." #. ~ Monster name #: data/json/monsters/triffid.json @@ -229062,6 +230113,9 @@ msgid "" "its branches. The thorns carry a fungicidal compound with paralytic " "effects." msgstr "" +"Es una corpulenta planta leñosa que puede cavar en el suelo y usar las púas " +"de sus ramas. Esas espinas tiene un compuesto fungicida que puede causar " +"parálisis." #. ~ Monster name #: data/json/monsters/triffid.json @@ -229116,6 +230170,10 @@ msgid "" "control. There is no mechanism to reload the weapon when its magazine is " "empty, and the fire control system is only designed for semi-automatic fire." msgstr "" +"Es un MP5 de 9mm unido a un chasis motorizado con un software básico de " +"control autónomo. No tiene mecanismo de recarga para el arma cuando el " +"cargador se vacía, y el sistema de control de disparo es diseñado solamente " +"para disparo semiautomático." #. ~ Monster name #: data/json/monsters/turrets.json @@ -229131,6 +230189,9 @@ msgid "" "A pylon boasting three high-powered searchlights with automated search AI, " "continually seeking targets." msgstr "" +"Es una torre con tres focos reflectores de gran potencia con inteligencia " +"artificial para búsqueda automatizada, lo que lo hace estar constantemente " +"buscando objetivos." #. ~ Death message of monster "milspec searchlight" #: data/json/monsters/turrets.json @@ -229154,6 +230215,9 @@ msgid "" "autonomous operation software. This one is fitted with a .50 caliber M2HB " "machine gun." msgstr "" +"Es un sistema remoto de armas derivado del M153 CROWS II y mejorado con un " +"software de operación autónoma. Este tiene una ametralladora M2HB calibre " +".50." #. ~ Monster name #: data/json/monsters/turrets.json @@ -229170,6 +230234,9 @@ msgid "" "autonomous operation software. This one is fitted with a 5.56 caliber M249 " "machine gun." msgstr "" +"Es un sistema remoto de armas derivado del M153 CROWS II y mejorado con un " +"software de operación autónoma. Este tiene una ametralladora M249 calibre " +"5.56." #. ~ Monster name #: data/json/monsters/turrets.json data/mods/No_Hope/monsters.json @@ -229186,6 +230253,9 @@ msgid "" "autonomous operation software. This one is fitted with a 7.62 caliber M240 " "machine gun." msgstr "" +"Es un sistema remoto de armas derivado del M153 CROWS II y mejorado con un " +"software de operación autónoma. Este tiene una ametralladora M240 calibre " +"7.62." #. ~ Monster name #: data/json/monsters/turrets.json @@ -229209,6 +230279,15 @@ msgid "" "shoots autonomously, it requires a human operator to relocate, so it's not " "mobile anymore." msgstr "" +"Estas plataformas antitumulto derivadas del TALON fueron muy publicitadas " +"unos años antes del Cataclismo, como un nuevo dispositivo semiautónomo que " +"puede disparar balas no letales con mucha mayor precisión que un humano, " +"asegurándose de herir al objetivo en las extremidades. Fueron rápidamente " +"utilizadas en las cárceles y fuerzas policiales, donde demostraron que las " +"armas 'menos letales' no significa que son 'no letales'. En los días previos" +" al Cataclismo, enormes cantidades fueron puestas en circulación. Lo bueno " +"es que aunque dispara de manera autónoma, necesita un operador humano para " +"reubicarse, así que ya no es muy móvil." #. ~ Targeting sound of special attack of monster "riot control platform" #: data/json/monsters/turrets.json @@ -229232,6 +230311,8 @@ msgstr[2] "parlantes" #: data/json/monsters/turrets.json msgid "A high-powered loudspeaker set to loudly repeat messages on a loop." msgstr "" +"Es un parlante de alta potencia configurado para repetir fuertemente " +"mensajes en bucle." #. ~ Monster name #: data/json/monsters/turrets.json @@ -229248,6 +230329,9 @@ msgid "" "technology, many of them extremely foreign-looking. It is equipped with a " "hefty-looking machine gun." msgstr "" +"Esta pesada torreta parece estas compuestas de varios pedazos de tecnología," +" muchos de los cuales se ven extraños. Está equipada con una pesada " +"ametralladora." #. ~ Targeting sound of special attack of monster "upcycled turret" #: data/json/monsters/turrets.json @@ -229269,6 +230353,9 @@ msgid "" "autonomous operation software. This one is fitted with a M249 and " "reinforced with heavy plating." msgstr "" +"Es un sistema remoto de armas derivado del M153 CROWS II y mejorado con un " +"software de operación autónoma. Este tiene una M249 y está reforzado con " +"placas gruesas." #. ~ Monster name #: data/json/monsters/utility_bot.json @@ -229312,6 +230399,12 @@ msgid "" "state-machine of a complexity never seen before. Uncanny even hired " "professional actors to record its lines. Examine to befriend." msgstr "" +"Es un producto popular de Uncanny, este amigable androide puede llevar tu " +"bolsa o empujar tu changuito. Sabés que es amigable porque su cara que " +"parece humana está constantemente sonriéndote. Según las publicidades, " +"utiliza una máquina de estado de una complejidad nunca antes vista, incluso " +"Uncanny contrató actores profesionales para grabar sus voces. Hay que " +"examinarlo para hacerse amigo." #. ~ Monster name #: data/json/monsters/utility_bot.json @@ -229328,6 +230421,9 @@ msgid "" "damaged to push a grocery cart. Despite its current state, it's still " "smiling at you. Examine to befriend." msgstr "" +"Es un almacénbot un poco estropeado, todavía te puede llevar la bolsa, pero " +"sus brazos están muy dañados como para empujar un changuito. A pesar de su " +"estado, todavía te sonríe. Hay que examinarlo para hacerse amigo." #. ~ Monster name #: data/json/monsters/utility_bot.json @@ -229379,14 +230475,18 @@ msgid "" "makes you really uncomfortable. The end of the world did not stop it from " "looking for patients to assist." msgstr "" +"El primer producto de Uncanny, un gran humanoide de cuatro brazos con cara " +"gentil. Los detalles de su rostro son notables, pero su rigidez te hace " +"sentir muy incómodo. El fin del mundo no evitó que todavía esté esperando " +"pacientes para asistir." #. ~ Monster name #: data/json/monsters/yrax.json msgid "Yrax trifacet" msgid_plural "Yrax trifacets" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "trifase Yrax" +msgstr[1] "trifases Yrax" +msgstr[2] "trifases Yrax" #. ~ Description of monster "Yrax trifacet" #: data/json/monsters/yrax.json @@ -229415,21 +230515,23 @@ msgstr "una secuencia rápida de chasquidos." #: data/json/monsters/yrax.json msgid "Yrax apeirohedra" msgid_plural "Yrax apeirohedras" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "apeirohedra Yrax" +msgstr[1] "apeirohedras Yrax" +msgstr[2] "apeirohedras Yrax" #. ~ Description of monster "Yrax apeirohedra" #: data/json/monsters/yrax.json msgid "" "Its uncountable surfaces flow against each other in a dazzling sea of gold." msgstr "" +"Sus incontables superficies fluyen entre ellas en un deslumbrante mar de " +"oro." #. ~ Death message of monster "Yrax apeirohedra" #: data/json/monsters/yrax.json #, c-format msgid "The %s folds away." -msgstr "" +msgstr "El %s se pliega." #. ~ Monster name #: data/json/monsters/zanimal_upgrade.json @@ -229446,6 +230548,10 @@ msgid "" "bones and ribs. This walking suit of bone seems to be controlled by a net " "of veins and sinews which pulse with glistening black goo." msgstr "" +"Este can muerto vivo ha perdido toda su piel, revelando un caparazón de " +"costillas y huesos fusionados. Este paquete de huesos ambulante parece estar" +" controlado por una red de venas y tendones relucientes de una viscosidad " +"negra." #. ~ Monster name #: data/json/monsters/zanimal_upgrade.json @@ -229461,6 +230567,8 @@ msgid "" "A huge swollen zombie dog, smeared black with slime. Its teeth have grown " "longer, and its broad back ripples with muscles and oozing wounds." msgstr "" +"Es un enorme perro zombi hinchado, lleno de una baba negra. Sus dientes son " +"largos y su ancha espalda está llena de músculos y heridas supurantes." #. ~ Monster name #: data/json/monsters/zanimal_upgrade.json @@ -229495,6 +230603,9 @@ msgid "" "A four-legged creature covered in fused bony plates, shaped somewhat like a " "dog or wolf. Joints and cracks across its body ooze with black goo." msgstr "" +"Es una criatura de cuatro patas cubierta de placas óseas fusionadas, con " +"forma de perro o lobo. Las articulaciones y fisuras de su cuerpo chorrean " +"una viscosidad negra." #. ~ Monster name #: data/json/monsters/zanimal_upgrade.json @@ -229512,6 +230623,11 @@ msgid "" "animal is that the enamel of its tusks has spread across its face, leaving a" " skull-like appearance with deep-set eye holes." msgstr "" +"Esto jabalí muerto vivo parece haber sido un espécimen verdaderamente grande" +" mientras vivía. De unos dos a tres metros de largo, la característica más " +"impresionante de este animal es el esmaltado de sus colmillos que se ha " +"esparcido por su cara dejando la apariencia de ser una calavera con un par " +"de cuencas oculares profundas." #. ~ Monster name #: data/json/monsters/zanimal_upgrade.json @@ -229528,6 +230644,9 @@ msgid "" " a zombified boar are quickly obscured by the gases spewing forth from the " "open wounds on its body." msgstr "" +"Unas nubes de gas amarillento preceden una sombra con forma de jabalí. La " +"imagen de un jabalí zombi es rápidamente tapada por los gases que salen de " +"las heridas abiertas de su cuerpo." #. ~ Death message of monster "trench pig" #. ~ Death message of monster "snotgobbler" @@ -229561,6 +230680,10 @@ msgid "" "to be controlled by a net of veins and sinews which pulse with glistening " "black goo." msgstr "" +"Este can muerto vivo ha perdido toda su piel, revelando un caparazón de " +"costillas y huesos fusionados. Desprovisto completamente de carne, este " +"paquete de huesos ambulante parece estar controlado por una red de venas y " +"tendones relucientes de una viscosidad negra." #. ~ Monster name #: data/json/monsters/zanimal_upgrade.json @@ -229577,6 +230700,10 @@ msgid "" "revealing deep, festering wounds. Its claws and teeth are unnaturally long," " and sharpened into dangerous looking spikes" msgstr "" +"Los ojos de este puma muerto vivo chorrean un fluido espeso, negro y " +"aceitoso, y su piel está desgarrada dejando ver heridas infectadas. Sus " +"garras y dientes son de un largo y filo sobrenatural, similares a peligrosas" +" púas filosas." #. ~ Monster name #: data/json/monsters/zanimal_upgrade.json @@ -229632,6 +230759,9 @@ msgid "" "A sickly-looking zombear with patchy fur. Its skin looks especially thin, " "with a sticky, yellow fluid flowing through the clearly visible veins." msgstr "" +"Es un ozombi de apariencia enfermiza y la piel despedazada. Su piel parece " +"especialmente delgada, con un fluido pegajoso y amarillo corriéndole por sus" +" venas claramente visibles." #. ~ Monster name #: data/json/monsters/zanimal_upgrade.json @@ -229648,6 +230778,9 @@ msgid "" "torn and scarred. Its entire body bulges with distended muscles and " "swollen, festering wounds." msgstr "" +"Lo que fue alguna vez un gran alce ahora tiene los ojos rezumantes de un " +"fluido negro y aceitoso, con su carne destrozada y con cicatrices. Su cuerpo" +" entero está repleto de músculos dilatadas y heridas hinchadas e infectadas." #. ~ Monster name #: data/json/monsters/zanimal_upgrade.json @@ -229664,6 +230797,10 @@ msgid "" "vines that wrap together and then twist back into its body. Long, " "interlocking thorns wrap its antlers, dripping with a silvery liquid." msgstr "" +"Lo que fue alguna vez un gran alce está cubierto de pelo largo apelmazado " +"mezclado con lianas espinosas que se juntan en la parte posterior de su " +"cuerpo. Unas espinas largas entrelazadas cubren los cuernos chorreando un " +"líquido plateado." #. ~ Monster name #: data/json/monsters/zed-animal.json @@ -229680,6 +230817,9 @@ msgid "" "is now even more aggressive and more hungry, possibly thanks to its lack of " "a functioning brain." msgstr "" +"Lo que antes era un tiburón toro normalmente agresivo y hambriento, ahora es" +" un terror muerto vivo más agresivo y más hambriento, posiblemente debido a " +"la falta de un cerebro que funcione." #. ~ Monster name #: data/json/monsters/zed-animal.json @@ -229730,6 +230870,9 @@ msgid "" "An acrid smell accompanies this animated canine corpse. Its whole body is " "covered in chains of pulsing cysts and slime-dribbling ulcers." msgstr "" +"Este cadáver canino animado va acompañado por un olor agrio. Su cuerpo " +"entero está cubierto con una sucesión de quistes que palpitan y de úlceras " +"que gotean baba." #. ~ Monster name #: data/json/monsters/zed-animal.json @@ -229798,6 +230941,10 @@ msgid "" "dribbling thick, black goo from inside its mouth. It doesn't look " "interested in chewing on trees anymore." msgstr "" +"Esta bestia de mirada fría tiene una gran herida en el costado y sus " +"costillas y tripas son claramente visibles. Sus características prominentes " +"son sus incisivos aterradores chorreando una viscosidad negra y espesa de " +"adentro de su boca. Ya no parece interesado en masticar árboles." #. ~ Monster name #: data/json/monsters/zed-animal.json @@ -229815,6 +230962,10 @@ msgid "" "purulent flesh where its skin has sloughed away, and its remaining fur is " "black and matted with necrotic discharge." msgstr "" +"Esto que antes era un majestuoso alce ha sucumbido a la infección que está " +"matando al mundo. Unas moscas verde brillante forman un enjambre sobre los " +"pedazos de carne purulenta, en donde la piel se ha desprendido, y lo que " +"queda de su piel es negra y con secreciones necróticas." #. ~ Monster name #: data/json/monsters/zed-animal.json @@ -229830,6 +230981,8 @@ msgid "" "A normal-looking cougar, except that its hind legs are swollen, and its eyes" " bulge with black goo." msgstr "" +"Es un puma que podría parecer normal si no fuera que sus patas traseras " +"están agrandadas y sus ojos resaltan con una viscosidad negra." #. ~ Monster name #: data/json/monsters/zed-animal.json @@ -229847,6 +231000,10 @@ msgid "" "seem like it should put up much of a fight, but something deep inside gives " "it power. Black, reeking ichor drips from its wounds." msgstr "" +"Por el estado de deterioro que podés ver de este caballo muerto vivo " +"abominable -costillas saltonas, su calavera blanquecina y sus músculos " +"raídos y podridos- no pareciera poder ser una amenaza pero algo adentro le " +"da poder. Un icor negro y apestoso le gotea de sus heridas." #. ~ Monster name #: data/json/monsters/zed-animal.json @@ -229862,6 +231019,8 @@ msgid "" "This tiger stumbles and sways, its jaws slack, its eyes wide open and " "shining black." msgstr "" +"Este tigre se va tambaleando y tropezando con su mandíbula floja y sus ojos " +"bien abiertos de un negro brillante." #. ~ Monster name #: data/json/monsters/zed-animal.json @@ -229878,6 +231037,10 @@ msgid "" "black eyes scanning for prey. Dairy cows have no natural weapons, but a " "zombie as big, heavy, and murderous as this is still extremely dangerous." msgstr "" +"Lo que alguna vez fue una plácida vaca, ahora es un horror de cuero que se " +"va tropezando y se sacudo, con ojos negros palpitantes que buscan su presa. " +"Las vacas lecheras no tienen armas naturales pero un zombi así de grande, " +"pesado y asesino puede ser extremadamente peligroso." #. ~ Monster name #: data/json/monsters/zed-animal.json @@ -229894,14 +231057,17 @@ msgid "" "horns was once a domestic bull. While live bulls can be temperamental, " "unbridled rage is now this one's only emotion." msgstr "" +"Esta criatura enorme y espantosamente rápida con ojos negros aceitosos y " +"terribles cuernos ante fue un toro doméstico. Los toros vivos pueden ser " +"temperamentales, la única emoción de este es su ira desenfrenada." #. ~ Monster name #: data/json/monsters/zed-animal.json msgid "vicious vicuña" msgid_plural "vicious vicuña" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "vicuña rabiosa" +msgstr[1] "vicuñas rabiosas" +msgstr[2] "vicuñas rabiosas" #. ~ Description of monster "vicious vicuña" #: data/json/monsters/zed-animal.json @@ -229911,11 +231077,15 @@ msgid "" "flesh. Its mouth drips with a sickly green substance which it seems to be " "chewing on." msgstr "" +"Esta llama chorrea un aceite oscuro de una multitud de lesiones y cortes. Su" +" lana se ha desprendido con partes de la piel, revelando músculos y carne " +"palpitantes. Su boca chorrea una sustancia verde pegajosa que parece estar " +"masticando." #. ~ Description of special attack of monster "vicious vicuña" #: data/json/monsters/zed-animal.json msgid "The vicious vicuña spits a glob of acid!" -msgstr "" +msgstr "¡La vicuña rabiosa escupe un pegote de ácido!" #. ~ Monster name #: data/json/monsters/zed-animal.json @@ -229934,6 +231104,12 @@ msgid "" "now turned the tables; what was once prey, now itself preys on coyotes, " "wolves, and giant spider mutants." msgstr "" +"Es un ciervo pálido de cola blanca que avanza a los tropiezos, con unos ríos" +" de slime corriendo por su cuello. Sus extremidades se tuercen y doblan en " +"direcciones sobrenaturales y aleatorias pero igual se mueve con fuerza y " +"velocidad asombrosas. Gracias al Cataclismo, se ha dado vuelta el tablero; " +"lo que antes era presa ahora caza a coyotes, lobos y arañas gigantes " +"mutantes." #. ~ Monster name #: data/json/monsters/zed-animal.json @@ -229949,6 +231125,8 @@ msgid "" "Thousands, maybe millions of spiders piled up high, each slowly oozing " "sticky green pus, struggling to keep the fetid mass together and moving." msgstr "" +"Miles, tal vez millones, de arañas amontonándose, cada una chorreando un pus" +" verde, luchando por mantener esta masa unida y moviéndose." #. ~ Monster name #: data/json/monsters/zed-animal.json @@ -229964,14 +231142,17 @@ msgid "" "Once a majestic caribou, this undead creature barely resembles Santa's " "helpful reindeer and seems to only be interested in human flesh." msgstr "" +"Esta criatura muerta viva alguna vez fue un majestuoso caribú, ahora apenas " +"si es parecido a un reno tradicional y parece estar interesado solamente en " +"carne humana." #. ~ Monster name #: data/json/monsters/zed-animal.json msgid "gastro bufo" msgid_plural "gastro bufos" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "bufo gastro" +msgstr[1] "bufos gastro" +msgstr[2] "bufos gastro" #. ~ Description of monster "gastro bufo" #: data/json/monsters/zed-animal.json @@ -229979,6 +231160,8 @@ msgid "" "A massive toad stumbling around while leaking acid from its skin. Doesn't " "look friendly at all." msgstr "" +"Es un sapo gigantesco que va tropezando mientras chorrea ácido de su piel. " +"No parece nada amigable." #. ~ Monster name #: data/json/monsters/zed-classic.json @@ -230029,6 +231212,8 @@ msgid "" "A human body covered by a weather-beaten and badly damaged set of police " "gear." msgstr "" +"Es un cadáver humano cubierto con un equipo policial muy dañado y gastado " +"por el clima." #. ~ Monster name #: data/json/monsters/zed-classic.json @@ -230104,6 +231289,9 @@ msgid "" "aimlessly, reeking of smoke and decay. Its protective mask prevents it from" " attempting to bite you." msgstr "" +"Es un cadáver humano en descomposición, vestido con ropa harapienta de " +"bombero. Se va tambaleando sin dirección alguna, apestando a humo y " +"putrefacción. Su máscara protectora evita que te pueda morder." #. ~ Monster name #: data/json/monsters/zed-classic.json @@ -230120,11 +231308,14 @@ msgid "" "failed to protect it from whatever this infection is. At least it can't " "bite you from inside that suit." msgstr "" +"Este zombi está completamente encerrado en un traje de protección que " +"aparentemente falló en protegerlo de la infección que sea que tenga. Por lo " +"menos, no te puede morder desde adentro de ese traje." #. ~ Sentence fragment describing a weakpoint for monster "hazmat zombie" #: data/json/monsters/zed-classic.json msgid "a tear in its hazmat suit" -msgstr "" +msgstr "una rotura en su traje NBQ" #. ~ Monster name #: data/json/monsters/zed-classic.json @@ -230140,6 +231331,8 @@ msgid "" "A once-dead human corpse. Its discolored, swollen flesh is riddled with " "festering wounds and open sores." msgstr "" +"Es un cadáver humano que alguna vez estuvo muerto. Su carne hinchada y " +"descolorida está llena de heridas infectadas y llagas abiertas." #. ~ Monster name #: data/json/monsters/zed-classic.json @@ -230157,6 +231350,10 @@ msgid "" "protective mask makes its head a difficult target, but also prevents it from" " biting you." msgstr "" +"Este zombi fue parte de una unidad especial de fuerzas de la ley. Todavía " +"viste su armadura maltrecha con el logo de SWAT estampado en la parte " +"frontal. La máscara protectora dificulta golpearlo en la cabeza pero también" +" evita que te pueda morder." #. ~ Monster name #: data/json/monsters/zed-classic.json @@ -230172,6 +231369,8 @@ msgid "" "This was once an athletic human, now a brutal monster. Its facial features " "are twisted into an expression of pure rage." msgstr "" +"Esto que alguna vez fue un humano atlético, ahora es un monstruo brutal. Sus" +" gestos faciales están torcidos en una expresión de pura ira." #. ~ Monster name #: data/json/monsters/zed-classic.json @@ -230184,7 +231383,7 @@ msgstr[2] "zombis pulcros" #. ~ Description of monster "sleek zombie" #: data/json/monsters/zed-classic.json msgid "This zombie is rather sleek and scantily clothed." -msgstr "" +msgstr "Este zombi está bastante limpio y escasamente vestido." #. ~ Monster name #: data/json/monsters/zed-classic.json @@ -230200,6 +231399,8 @@ msgid "" "This muscular zombie is dressed in the tattered remnants of a security " "uniform." msgstr "" +"Este zombi muscular está vestido con los restos destrozados de un uniforme " +"de seguridad." #. ~ Monster name #: data/json/monsters/zed-medical.json @@ -230215,6 +231416,8 @@ msgid "" "This shambling corpse is dressed like a medical professional. It was either" " a doctor, or only played one on TV." msgstr "" +"Este cuerpo que avanza arrastrándose está vestido como un profesional de la " +"medicina. O era un doctor o actuaba de médico en televisión." #. ~ Monster name #: data/json/monsters/zed-medical.json @@ -230230,6 +231433,9 @@ msgid "" "This enormous shambling corpse is dressed like a medical professional. Its " "entire body bulges with distended muscles and swollen, festering wounds." msgstr "" +"Este enorme cuerpo tembloroso está vestido como un profesional de la " +"medicina. Su cuerpo entero está abultado con músculos dilatados y heridas " +"infectadas e hinchadas." #. ~ Monster name #: data/json/monsters/zed-medical.json @@ -230246,6 +231452,9 @@ msgid "" "pinkish flesh appears to be squirming and moving across its body, quickly " "covering and fixing any wounds received." msgstr "" +"Este cadáver sin pelo está vestido como un médico. Su piel pálida rosada " +"parece retorcerse y moverse por su cuerpo, cubriendo y arreglando " +"rápidamente cualquier herida recibida." #. ~ Monster name #: data/json/monsters/zed-medical.json @@ -230284,6 +231493,9 @@ msgid "" "looks especially thin, with a sticky, yellow fluid flowing through the " "clearly visible veins." msgstr "" +"Es el cuerpo pálido de un profesional de la medicina que avanza arrastrando " +"los pies. Su piel parece especialmente delgada, con un fluido pegajoso y " +"amarillo corriéndole por sus venas claramente visibles." #. ~ Monster name #: data/json/monsters/zed-pupating.json @@ -230300,6 +231512,9 @@ msgid "" "everything from the neck down. Beneath the wrapping there is a strange " "rhythmic movement, grotesque to behold." msgstr "" +"Esta mitad de cadáver humano está envuelto en unas fibras negras y pegajosas" +" que le cubren desde el cuello hacia abajo. Debajo del envoltorio hay un " +"extraño movimiento rítmico que es grotesco de contemplar." #. ~ Monster message of special attack of monster "pupating zombie crawler" #: data/json/monsters/zed-pupating.json @@ -230325,6 +231540,9 @@ msgid "" "from the neck down. Beneath the wrapping there is a strange rhythmic " "movement, grotesque to behold." msgstr "" +"Este cadáver humano está envuelto en unas fibras negras y pegajosas que le " +"cubren desde el cuello hacia abajo. Debajo del envoltorio hay un extraño " +"movimiento rítmico que es grotesco de contemplar." #. ~ Monster message of special attack of monster "pupating zombie" #: data/json/monsters/zed-pupating.json @@ -230434,6 +231652,11 @@ msgid "" "well: it moves clumsily, even compared to other zombies, but can " "occasionally leap a significant distance." msgstr "" +"Los brazos de este zombi se han estirado hasta límites más allá de lo " +"humano, la piel se ha alargado hasta formar una membrana carnosa repugnante." +" La mutación no le queda cómoda: se mueve torpemente, incluso comparándolo " +"con otros zombis pero ocasionalmente puede saltar a una distancia " +"significativa." #. ~ Sentence fragment describing a weakpoint for monster "batwing zombie" #. ~ Sentence fragment describing a weakpoint for monster "garghoul" @@ -230441,7 +231664,7 @@ msgstr "" #: data/json/monsters/zed-winged.json #: data/mods/DinoMod/dinosaur_weakpoints.json msgid "the wing" -msgstr "" +msgstr "el ala" #. ~ Monster name #: data/json/monsters/zed-winged.json @@ -230460,6 +231683,11 @@ msgid "" "appear to be able to fly, it uses its mutated arms to make shockingly fast " "leaps through the air." msgstr "" +"Los brazos de este zombi se han estirado hasta límites más allá de lo " +"humano, la piel se ha alargado hasta formar una membrana carnosa repugnante." +" El resto son músculos demacrados, finos como sogas rompiendo la piel tensa." +" Aunque no parece poder volar, utiliza sus brazos mutados para pegar saltos " +"sorprendentemente rápidos por el aire." #. ~ Monster name #: data/json/monsters/zed-winged.json @@ -230477,6 +231705,11 @@ msgid "" "from the point where the wings meet. It looks like nothing you've seen on " "Earth, and yet strangely like it is made of human parts." msgstr "" +"Este pequeño depredador alado se mueve a toda velocidad por el aire con tres" +" alas muy finas que parecen manos humanas estiradas. Una púa dentada y fina " +"sobresale de la punta donde se juntan las alas. No se parece a nada de lo " +"que viste en la Tierra y sin embargo parece estar hecho extrañamente de " +"partes humanas." #. ~ Monster name #: data/json/monsters/zed-winged.json @@ -230492,6 +231725,8 @@ msgid "" "An uncanny shadow envelops this creature. You can make out the outline of " "three flapping wings connected to a jagged, pointed object." msgstr "" +"Una extraña sombra envuelve a esta criatura. Podés distinguir la silueta de " +"tres alas aleteando conectadas a un objeto serrado con puntas." #. ~ Monster name #: data/json/monsters/zed-winged.json @@ -230509,6 +231744,10 @@ msgid "" "the point where the wings meet, and a bloated, fleshy belly hangs beneath. " "A sharp smell of rotten eggs hangs around it." msgstr "" +"Este pequeño depredador alado se mueve a toda velocidad por el aire con tres" +" alas muy finas que parecen manos humanas estiradas. Una púa dentada " +"sobresale de la punta donde se juntan las alas y debajo le cuelga una panza " +"carnosa e hinchada. Un olor penetrante a huevo podrido lo rodea." #. ~ Monster name #: data/json/monsters/zed-winged.json @@ -230525,6 +231764,9 @@ msgid "" "wings that look like stretched human hands. A jagged spike with a pulsing " "electrical glow juts out from the point where the wings meet." msgstr "" +"Este pequeño depredador alado corre a toda velocidad por el aire con tres " +"levemente peludas alas que parecen manos humanas estiradas. Una púa dentada " +"con un brillo eléctrico sobresale del punto donde se juntan las alas." #. ~ Monster name #: data/json/monsters/zed_acid.json @@ -230540,6 +231782,9 @@ msgid "" "A sickly-looking zombie. Its skin looks especially thin, with a sticky, " "yellow fluid flowing through the clearly visible veins." msgstr "" +"Es un zombi de apariencia enfermiza. Su piel parece especialmente delgada, " +"con un fluido pegajoso y amarillo corriéndole por sus venas claramente " +"visibles." #. ~ Monster name #: data/json/monsters/zed_acid.json @@ -230557,11 +231802,15 @@ msgid "" "moves clumsily, but spits from a large reserve of acid with uncanny " "accuracy." msgstr "" +"Este zombi está hinchado a proporciones inmensas, pero todavía se mantiene " +"en pie con un ácido semi-coagulado que le corre por todo su cuerpo hinchado." +" Se mueve de manera torpe pero escupe desde su gran reserva de ácido con una" +" precisión asombrosa." #. ~ Description of special attack of monster "corrosive zombie" #: data/json/monsters/zed_acid.json msgid "The corrosive zombie spits a glob of acid!" -msgstr "¡El zombi corrosivo escupe una pegote de ácido!" +msgstr "¡El zombi corrosivo escupe un pegote de ácido!" #. ~ Monster name #: data/json/monsters/zed_acid.json @@ -230587,9 +231836,9 @@ msgstr "" #: data/json/monsters/zed_acid.json msgid "wretched puker" msgid_plural "wretched pukers" -msgstr[0] "vomitador miserable" -msgstr[1] "vomitadores miserables" -msgstr[2] "vomitadores miserables" +msgstr[0] "vomitador desdichado" +msgstr[1] "vomitadores desdichados" +msgstr[2] "vomitadores desdichados" #. ~ Description of monster "wretched puker" #: data/json/monsters/zed_acid.json @@ -230597,6 +231846,9 @@ msgid "" "A degenerate corpse, shambling as it walks. Various pieces of trash and " "waste materials have melded into the black goo leaking from its skin." msgstr "" +"Es un cadáver degenerado que camina arrastrando los pies. Varios pedazos de " +"basura y material de deshecho se han fusionado con una viscosidad negra que " +"chorrea desde su piel." #. ~ Monster name #: data/json/monsters/zed_acid.json @@ -230665,6 +231917,8 @@ msgid "" "A charred zombie covered with bony plates, spikes and protrusions. Moves " "stiffly, but swiftly." msgstr "" +"Es un zombi chamuscado cubierto de placas, púas y protuberancias óseas. Se " +"mueve rígidamente pero rápidamente." #. ~ Monster name #: data/json/monsters/zed_burned.json @@ -230680,6 +231934,8 @@ msgid "" "A heavily burned zombie that still reeks of charred meat. Its flesh has " "mended into a leathery shell." msgstr "" +"Es un zombi quemado severamente que todavía tiene el olor de la carne " +"chamuscada. Su carne se ha convertido en una coraza de cuero." #. ~ Monster name #: data/json/monsters/zed_children.json @@ -230714,6 +231970,9 @@ msgid "" "hungry look in its eyes. You'd be hard-pressed to not feel like you were " "killing an actual child by putting it down." msgstr "" +"Era solo un pibe y no ha cambiado mucho ahora excepto por su mirada " +"hambrienta. Si lo matás, te va a resultar muy difícil no sentir que estás " +"matando a un pibe normal." #. ~ Monster name #: data/json/monsters/zed_children.json @@ -230729,6 +231988,9 @@ msgid "" "What was once a child is now a mutant beast with blackened skin and massive " "eyes. This abomination's vile form makes a mockery of its human origin." msgstr "" +"Lo que alguna vez fue un pibe, ahora es una bestia mutada con la piel " +"ennegrecida y ojos enormes. La vil forma de esta abominación se burla de sus" +" orígenes humanos." #. ~ Monster name #: data/json/monsters/zed_children.json @@ -230744,6 +232006,8 @@ msgid "" "This heavily mutated child zombie twitches and flails its limbs in painful-" "looking spasms as it runs about." msgstr "" +"Este zombi pibe ha sufrido varias mutaciones, retuerce y sacude sus " +"extremidades con espasmos dolorosos mientras va corriendo." #. ~ Monster name #: data/json/monsters/zed_children.json @@ -230759,6 +232023,8 @@ msgid "" "This swollen, gooey-looking mutant child looks bad, even for a zombie. " "Maybe that's why it seems to want a hug so badly." msgstr "" +"Este niño mutante, hinchado y viscoso parece estar en mal estado… incluso " +"para un zombi. Quizás sea por eso que parece necesitar tanto un abrazo." #. ~ Monster name #: data/json/monsters/zed_children.json @@ -230774,6 +232040,8 @@ msgid "" "This crouching child-mutant's face is dominated by a pair of huge black " "eyes, and its fingertips end in sharp claws." msgstr "" +"La cara de este niño mutante encorvado está dominada por un par de ojos " +"negros enormes, y sus dedos terminan en unas garras filosas." #. ~ Monster name #: data/json/monsters/zed_children.json @@ -230798,9 +232066,9 @@ msgstr "" #: data/json/monsters/zed_children.json msgid "swollen wretch" msgid_plural "swollen wretches" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "desdichado hinchado" +msgstr[1] "desdichados hinchados" +msgstr[2] "desdichados hinchados" #. ~ Description of monster "swollen wretch" #: data/json/monsters/zed_children.json @@ -230819,6 +232087,19 @@ msgid "" "monstrosity to regulate its buoyancy. From within its immensely swollen " "body, you can just make out faint shadowy forms moving about." msgstr "" +"Este cuerpo horriblemente deformado de lo que, dudás antes de adivinar, fue " +"alguna vez un mero pibe o adolescente. Su piel se desprendió de su " +"estructura esquelética y muscular y ha crecido en una crisálida malformada " +"carnosa conteniendo sus tripas putrefactas, con un leve brillo emanando " +"desde el interior del cuerpo hinchado de la criatura mientras varios gases " +"de descomposición más livianos que el aire son creados y quemados en una " +"reacción en cadena. Esto causó que su piel, como un globo horripilante, se " +"haya extendido a proporciones obscenas causando que su piel se vuelva " +"translúcida y que la abominación flote unos centímetros del suelo. Todos los" +" orificios de su cabeza han sido sellados por la membrana transparente " +"exceptuando la estrecha ranura de las fauces desde la cual escapa un gas " +"nocivo, lo que parece permitirle regular su flotabilidad. Desde adentro de " +"su inmenso cuerpo hinchado, apenas si ves la sombra de formas moviéndose." #. ~ Monster message of special attack of monster "swollen wretch" #: data/json/monsters/zed_children.json @@ -230826,14 +232107,16 @@ msgid "" "With a high-pitched shriek, the bloated wretch bursts, and gore-smeared " "winged beasts climb out of the corpse!" msgstr "" +"¡Con un chillido agudo, el desdichado hinchado explota y bestias aladas " +"manchadas con tripas salen de su cuerpo!" #. ~ Monster name #: data/json/monsters/zed_command.json msgid "skeletal master" msgid_plural "skeletal masters" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "amo esquelético" +msgstr[1] "amos esqueléticos" +msgstr[2] "amos esqueléticos" #. ~ Description of monster "skeletal master" #: data/json/monsters/zed_command.json @@ -230842,14 +232125,17 @@ msgid "" " weight on its body its movements are coordinated, almost as if capable of " "analyzing your movements." msgstr "" +"Es un extraño zombi cubierto de placas óseas desde la cara hasta los pies. A" +" pesar del peso que eso agrega, sus movimientos son coordinados, casi como " +"si fuera capaz de analizar tus movimientos." #. ~ Monster name #: data/json/monsters/zed_command.json msgid "zombie lich" msgid_plural "zombie liches" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "liche zombi" +msgstr[1] "liches zombi" +msgstr[2] "liches zombi" #. ~ Description of monster "zombie lich" #: data/json/monsters/zed_command.json @@ -230858,6 +232144,9 @@ msgid "" "vague shape reminiscent of some tabletop monster, it walks and watches your " "actions with a cold and calculating demeanor." msgstr "" +"La imagen retorcida de un cuerpo humano adornado con hueso de la cabeza a " +"los pies. Su vaga figura evoca algún monstruo de tablero, camina y observa " +"tus acciones con un comportamiento frío y calculador." #. ~ Monster name #: data/json/monsters/zed_electric.json data/mods/Aftershock/mobs/zombies.json @@ -230910,6 +232199,11 @@ msgid "" "beating heart. It walks slowly and deliberately, the thunderstorm " "surrounding it eagerly jumping to anything conductive within its grasp." msgstr "" +"Este zombi es solamente visible por su silueta blanca y brillante, que tenés" +" que entrecerrar los ojos para poder ver, cubierto por un campo " +"chisporroteante de rayos que laten como si fueran un corazón. Camina lento y" +" decididamente, la tormenta que lo rodea salta hacia cualquier cosa " +"conductora que alcance." #. ~ Monster name #: data/json/monsters/zed_electric.json @@ -230927,6 +232221,10 @@ msgid "" " You might not want to touch it with your bare hands, or anything " "conductive." msgstr "" +"Es un cadáver muy pálido con la peor estática en el pelo que viste en tu " +"vida. Unas chispas eléctricas saltan frecuentemente, iluminando la " +"oscuridad. Tal vez te convenga no tocarlo con tus manos desnudas o con " +"cualquier cosa conductora." #. ~ Monster name #: data/json/monsters/zed_explosive.json @@ -230977,6 +232275,8 @@ msgid "" "A huge, bloated zombie that appears to have consumed gasoline; fumes and " "flames escape from its mouth and liquid fuel leaks from its waddling form." msgstr "" +"Es un enorme zombi hinchado que parece haber consumido nafta. Unos gases y " +"llamas escapan de su boca y va dejando nafta mientras camina." #. ~ Monster name #: data/json/monsters/zed_explosive.json @@ -230993,14 +232293,17 @@ msgid "" "covered zombie looks like it could violently burst under the slightest of " "disturbances." msgstr "" +"Con su piel gris hinchada con gas putrefacto hasta casi romperse, este zombi" +" cubierto de quistes parece como si pudiera explotar violentamente ante la " +"menor perturbación." #. ~ Monster name #: data/json/monsters/zed_explosive.json msgid "sleepwalker zombie" msgid_plural "sleepwalker zombies" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "zombi sonámbulo" +msgstr[1] "zombis sonámbulos" +msgstr[2] "zombis sonámbulos" #. ~ Description of monster "sleepwalker zombie" #: data/json/monsters/zed_explosive.json @@ -231008,6 +232311,8 @@ msgid "" "A zombie swollen with a bluish, oddly sweet smelling gas. It stumbles " "around even more than regular zombies, as if heavily intoxicated." msgstr "" +"Es un zombi hinchado por un gas azulado y de un extraño olor dulce. Avanza a" +" los tropiezos más que un zombi normal, como si estuviera muy intoxicado." #. ~ Monster name #: data/json/monsters/zed_explosive.json @@ -231039,9 +232344,9 @@ msgstr "¡El glotón vomita barro!" #: data/json/monsters/zed_explosive.json msgid "bombardier boomer" msgid_plural "bombardier boomers" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "búmer bombardero" +msgstr[1] "búmers bombarderos" +msgstr[2] "búmers bombarderos" #. ~ Description of monster "bombardier boomer" #: data/json/monsters/zed_explosive.json @@ -231049,11 +232354,13 @@ msgid "" "This zombie's exposed ribcage is encircled by swollen lungs and other " "organs. You would prefer to be far away when they burst." msgstr "" +"La caja torácica expuesta de este zombi está rodeada por pulmones y otros " +"órganos hinchados. Preferirías estar lo más lejos posible cuando explote." #. ~ Monster message of special attack of monster "bombardier boomer" #: data/json/monsters/zed_explosive.json msgid "A bombardier boomer explodes!" -msgstr "" +msgstr "¡Explota un búmer bombardero!" #. ~ Monster name #: data/json/monsters/zed_ferrous.json @@ -231071,6 +232378,10 @@ msgid "" " can't remember the last time you got a tetanus shot, so it would be best " "not to let this thing touch you." msgstr "" +"Es un zombi empalado con una multitud de fragmentos metálicos, cada uno " +"cubierto con una gruesa capa de óxido que parece propagarse hacia otras " +"partes del cuerpo. No recordás cuándo fue la última vez que te pusiste la " +"antitetánica, así que lo mejor sería evitar que esta cosa te toque." #. ~ Monster name #: data/json/monsters/zed_ferrous.json @@ -231121,6 +232432,8 @@ msgid "" "A spiked horror of a zombie covered in long, rusty spikes. A walking " "tetanus infection waiting to happen." msgstr "" +"Es un horror con púas, un zombi cubierto con púas largas y oxidadas. Es una " +"infección de tétanos con patas." #. ~ Monster name #: data/json/monsters/zed_ferrous.json @@ -231174,6 +232487,10 @@ msgid "" "estimate how close it is to dying, and its capabilities might change if it " "manages to assimilate more zombies into itself." msgstr "" +"Son cuerpos humanos fusionados juntos formando un coloso, con cabezas y " +"extremidades que sobresalen del cuerpo hinchado. La naturaleza de la cosa " +"hace difícil estimar qué tan cerca está de morir, y sus capacidades pueden " +"cambiar si consigue asimilar más zombis en su masa." #. ~ Monster name #: data/json/monsters/zed_fusion.json @@ -231191,6 +232508,11 @@ msgid "" " often you glimpse a pitch-black figure at its center, limbs mirroring the " "movements of the larger mass." msgstr "" +"Es un revoltijo de personal de seguridad fusionados entre sí con " +"equipamiento y todo, con las extremidades retorcidas y la carne cubierta por" +" el uniforme, moviéndose a un extraño unísono. De vez en cuando, podés ver " +"una figura negra en el centro con sus miembros imitando los movimientos de " +"la masa más grande." #. ~ Death message of monster "melded task force" #: data/json/monsters/zed_fusion.json @@ -231230,6 +232552,12 @@ msgid "" "when it moves, you can feel this whole ruin tremble, as though an unseen " "giant is struggling against the weight of its concrete tomb." msgstr "" +"Es un gran zarcillo de carne mutada y huesos filosos. Sale de una grieta en " +"el suelo arruinado; cientos de extremidades humanas buscan liberarse y se " +"retuercen incesantemente debajo de su grotesca caparazón. Así de enorme como" +" ya se lo ve, estás seguro de que esto es solo parte de una criatura mucho " +"más grande, ya que cuando se mueve podés sentir temblar la ruina entera, " +"como si un gigante oculto peleara contra el peso de su tumba de concreto." #. ~ Monster name #: data/json/monsters/zed_fusion.json @@ -231246,6 +232574,10 @@ msgid "" "rupture with putrid gas. Between lumps of unrecognizable gore, a human head" " lamely follows your movements with empty, black eyes." msgstr "" +"Lleno de severas heridas, la piel gris de este desdichado se ha hinchado " +"hasta casi romperse con un gas pútrido. Entre los pedazos de órganos " +"irreconocibles, una cabeza humana sigue débilmente tus movimientos con ojos " +"negros y vacíos." #. ~ Monster name #: data/json/monsters/zed_fusion.json @@ -231261,6 +232593,9 @@ msgid "" "A nightmarish, spidery abomination born from human gore. It deftly crawls " "between the walls and ceiling with limbs grown from its own disjointed ribs." msgstr "" +"Es una abominación pesadillesca con forma de araña, nacida de órganos " +"humanos. Se arrastra ágilmente entre las paredes y el techo con miembros " +"crecidos de sus costillas dislocadas." #. ~ Monster name #: data/json/monsters/zed_fusion.json @@ -231299,6 +232634,10 @@ msgid "" "watch of the blighted landscape. Its spindly limbs of bone slip between the" " rubble with otherworldly speed." msgstr "" +"Es una araña pesadillesca de vísceras que sobresale entre las ruinas y " +"mantiene una vigilancia silenciosa del paisaje arruinado. Sus miembros " +"larguiruchos de hueso se escurren entre los escombros con una velocidad " +"sobrenatural." #. ~ Monster name #: data/json/monsters/zed_fusion.json @@ -231348,6 +232687,8 @@ msgid "" "A great lump of mutated flesh. It resembles the innards of some gigantic " "creature, and is covered in a grid of diminutive veins." msgstr "" +"Es un gran bulto de carne mutada. Parece las entrañas de alguna gigantesca " +"criatura y está cubierta por una red de venas diminutas." #. ~ Monster name #: data/json/monsters/zed_lab.json @@ -231365,6 +232706,10 @@ msgid "" "awareness - not human awareness, but something else. As you watch, its " "movements look almost marionette-like." msgstr "" +"Exceptuando los ojos negros azabache, este zombi parece menos descompuesto e" +" inhumano que los demás. Vestido con una bata de laboratorio rota, parece " +"tener un destello de conciencia - no una conciencia humana, algo distinto. " +"Mientras lo mirás, sus movimientos parecen los de una marioneta." #. ~ Monster name #: data/json/monsters/zed_lab.json @@ -231382,6 +232727,10 @@ msgid "" "quite physically fit before its death; it moves quickly and powerfully, " "albeit clumsily." msgstr "" +"Es un cadáver humano tambaleante que lleva un uniforme gris y un chaleco " +"antibalas con la palabra \"SEGURIDAD\" grabada en el frente. Parece que el " +"guardia estaba en buen estado físico antes de su muerte, se mueve velozmente" +" y con fuerza aunque de manera torpe." #. ~ Monster name #: data/json/monsters/zed_lab.json @@ -231399,6 +232748,11 @@ msgid "" "and stumbles in a stuttered manner, and is granted tenuous corporality only " "by grace of the experimental gear it wore when it died." msgstr "" +"Es lo que queda de un investigador perdido en las tormentas de portales, " +"retorcido y enervado por las presencias que acechan detrás de la percepción " +"natural. Camina y se tropieza como si tartamudeara con sus pies, y posee una" +" corporeidad tenue solo por la gracia del equipamiento experimental que " +"llevaba cuando murió." #. ~ Monster message of special attack of monster "phase skulker" #: data/json/monsters/zed_lab.json @@ -231412,7 +232766,7 @@ msgstr "" #: data/json/monsters/zed_lab.json #: data/mods/classic_zombies/monsters/weakpoints.json msgid "a gap in the armor" -msgstr "" +msgstr "un hueco en la armadura" #. ~ Monster name #: data/json/monsters/zed_lab.json @@ -231457,6 +232811,11 @@ msgid "" "seems to rapidly decompose and reconstitute itself, and it is covered in " "large, white pustules that seem ready to pop." msgstr "" +"Es una criatura grande y protuberante con una boca extremadamente grande y " +"piernas cortas y regordetas sin pies. Recubierta de un residuo aceitoso " +"verde y negro, su carne parece descomponerse rápidamente y reconstituirse " +"sola, y está cubierta de grandes pústulas blancas que parecen listas para " +"reventar." #. ~ Monster message of special attack of monster "frog mother" #: data/json/monsters/zed_misc.json @@ -231484,14 +232843,20 @@ msgid "" " has no outward sensory organs or a mouth, and steam rises from its skin as " "if it is burning away its own lifeforce to catch you." msgstr "" +"La única similitud que tiene esta criatura con un renacuajo es su piel " +"resbaladiza verde y negra y su cuerpo delgado. Sus tres apéndices que " +"parecen largos tentáculos o pseudópodos, lo impulsan por el suelo a una " +"velocidad exasperante. No tiene órganos sensitivos externos ni boca, y le " +"brota vapor de su piel como si estuviera quemando su propia energía vital " +"para alcanzarte." #. ~ Monster name #: data/json/monsters/zed_misc.json msgid "zombullfrog" msgid_plural "zombullfrogs" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "rana toro zombi" +msgstr[1] "ranas toro zombi" +msgstr[2] "ranas toro zombi" #. ~ Description of monster "zombullfrog" #: data/json/monsters/zed_misc.json @@ -231500,6 +232865,10 @@ msgid "" "places, revealing a black goop beneath the surface. Its vacant stare passes" " by anything that isn't food, and it will leap to devour anything it can." msgstr "" +"La piel cubierta de heridas de esta gran rana toro parece estar " +"despegándose, revelando una viscosidad negra debajo de la superficie. Su " +"mirada vacía ignora cualquier cosa que no sea comida y puede saltar para " +"devorarse todo lo que pueda." #. ~ Monster name #: data/json/monsters/zed_misc.json @@ -231524,7 +232893,7 @@ msgstr "" #: data/json/monsters/zed_misc.json #: data/mods/TropiCataclysm/monsters/zed_plant.json msgid "the inside of its mouth" -msgstr "" +msgstr "el interior de su boca" #. ~ Monster name #: data/json/monsters/zed_misc.json @@ -231564,6 +232933,11 @@ msgid "" "quickly pursue its targets, which it pummels into pulp with its huge, " "swollen fists." msgstr "" +"Este zombi sin cabeza se ha hinchado a proporciones temerarias, alcanzando " +"casi tres metros de altura. Antenas de casi dos metros con un líquido espeso" +" negro salen de su cuello, retorciéndose violentamente a los sonidos " +"cercanos. Sus pasos largos le permiten perseguir rápidamente a sus " +"objetivos, que luego aniquila con sus enormes puños hinchados." #. ~ Monster name #: data/json/monsters/zed_misc.json @@ -231579,6 +232953,8 @@ msgid "" "This zombie's entire body bulges with distended muscles and swollen, " "festering wounds." msgstr "" +"El cuerpo entero de este zombi está abultado con músculos dilatados y " +"heridas infectadas e hinchadas." #. ~ Monster name #: data/json/monsters/zed_misc.json @@ -231611,6 +232987,8 @@ msgid "" "Somehow, this brute hides in the dark like some kind of boogeyman. Very " "agile for such a large zombie." msgstr "" +"Por alguna razón, este bruto se esconde en la oscuridad como si fuera el " +"coco. Es muy ágil para ser un zombi tan grande." #. ~ Monster name #: data/json/monsters/zed_misc.json @@ -231628,6 +233006,11 @@ msgid "" "enormous and unsettling. Thin slits at the front suggest it may have a " "(very limited) sense of sight." msgstr "" +"La cabeza de este zombi fue obviamente destrozada en algún momento, los " +"espacios entre los pedazos de cara ahora están llenos de una peculiar " +"viscosidad gris. Unas orejas humanas cuelgan a los costados, enormes y " +"perturbadoras. Y unos tajos finitos en su parte frontal sugieren que es " +"capaz de ver, de manera limitada." #. ~ Monster name #: data/json/monsters/zed_misc.json @@ -231661,6 +233044,8 @@ msgid "" "A badly deformed zombie. Its arms dangle from its sides like the limbs of " "some skinless ape, mindlessly groping at their surroundings." msgstr "" +"Es un zombi muy deformado. Sus brazos cuelgan a los costados como miembros " +"de algún simio sin piel y va toqueteando sus alrededores catatónicamente." #. ~ Monster name #: data/json/monsters/zed_misc.json @@ -231677,6 +233062,9 @@ msgid "" " almost have a hunchback from the swollen shoulder muscles tearing though " "its skin." msgstr "" +"Los brazos estirados de este zombi se arrastran por el suelo mientras " +"camina. Pareciera tener una joroba por los músculos hinchados de su hombro " +"que le rompen la piel." #. ~ Monster name #: data/json/monsters/zed_misc.json @@ -231695,6 +233083,12 @@ msgid "" " of sharp, black teeth. You get the feeling that the only human thing " "remaining is the skin, worn as one might wear clothes." msgstr "" +"Los ojos negros y huecos de este zombi inspeccionan los alrededores mientras" +" se estira y se dobla de maneras cuyo dueño original del cuerpo jamás podría" +" haber realizado. Lo único que parece sólido en este cuerpo flexible de " +"venas negras son las filas de dientes negros y filosos. Te da la sensación " +"que lo único humano que le queda es la piel, puesta como cuando uno se pone " +"ropa." #. ~ Monster name #: data/json/monsters/zed_misc.json @@ -231710,6 +233104,8 @@ msgid "" "A human corpse swollen to the size of six men, with arms as wide as trash " "cans." msgstr "" +"Es un cuerpo humano ahora hinchado y con el tamaño de seis hombres, con " +"brazos tan anchos como tachos de basura." #. ~ Monster name #: data/json/monsters/zed_misc.json @@ -231725,6 +233121,9 @@ msgid "" "You're barely able to believe this thing was ever human; it scrambles about " "on all fours, its nails and teeth sharpened into dangerous-looking spikes." msgstr "" +"Apenas si podés creer que esto fue alguna vez un humano. Camina con sus " +"manos y pies gateando, y sus uñas y dientes están tan afilados como " +"peligrosas púas." #. ~ Monster name #: data/json/monsters/zed_misc.json @@ -231755,12 +233154,12 @@ msgstr "¡La música se detiene!" #. ~ Sentence fragment describing a weakpoint for monster "Thriller" #: data/json/monsters/zed_misc.json msgid "the funky, funky head" -msgstr "" +msgstr "la cabeza espantosa" #. ~ Sentence fragment describing a weakpoint for monster "Thriller" #: data/json/monsters/zed_misc.json msgid "the glittering, beautiful eye" -msgstr "" +msgstr "el ojo brillante y hermoso" #. ~ Monster name #: data/json/monsters/zed_misc.json @@ -231782,7 +233181,7 @@ msgstr "" #. ~ Sentence fragment describing a weakpoint for monster "zombie snapper" #: data/json/monsters/zed_misc.json msgid "the inside of the mouth" -msgstr "" +msgstr "el interior de la boca" #. ~ Monster name #: data/json/monsters/zed_misc.json @@ -231801,6 +233200,12 @@ msgid "" " feeling of danger permeates the surrounding air, and the light that falls " "on it seems somehow harsher and more glaring." msgstr "" +"Los rasgos de este zombi se han endurecido, sus labios están retraídos en " +"una mueca poco natural, revelando filas de dientes ennegrecidos debajo de " +"sus grandes ojos penetrantes. Va con la cabeza erguida y sus movimientos son" +" fluidos y controlados. Una sensación de peligro penetra el aire " +"circundante, y la luz que cae sobre él parece de alguna manera más brillante" +" y penetrante." #. ~ Monster name #: data/json/monsters/zed_misc.json @@ -231888,6 +233293,10 @@ msgid "" "receives. Its clothing is riddled with holes, suggesting someone else " "tried, and failed, to take it down." msgstr "" +"Es un zombi sin pelo. Su piel rosada y pálida parece estar retorciéndose y " +"moviéndose por su cuerpo, cubriendo y reparando rápidamente cualquier herida" +" que recibe. Su ropa está llena de agujeros, lo que sugiere que alguien " +"quiso matarlo y no lo logró." #. ~ Monster name #: data/json/monsters/zed_misc.json @@ -232001,6 +233410,11 @@ msgid "" "thing's fleshy ears are four sizes too large and droop under their own " "weight." msgstr "" +"La cabeza de este zombi es una espantosa calavera gris, formada con " +"fragmentos de hueso humano y alguna cosa viscosa. Se pueden ver dientes " +"serrados cuando esta cosa usa su mandíbula y unos ojos sin párpados " +"perturbadoramente humanos te miran fijamente desde sus cuencas. Sus orejas " +"carnosas son excesivamente grandes y caen bajo su propio peso." #. ~ Monster name #: data/json/monsters/zed_misc.json @@ -232034,6 +233448,10 @@ msgid "" " Thick clouds of smoke pour from violent-looking eviscerations spread " "across its muscular body, and its arms appear to have elongated massively." msgstr "" +"Es una estructura humana gigantesca y retorcida con una postura amenazante y" +" movimientos rápidos. Unas nubes espesas de humo salen de sus tripas de " +"aspecto violento y que se esparcen por su cuerpo muscular. Sus brazos " +"parecen haberse alargado enormemente." #. ~ Monster name #: data/json/monsters/zed_misc.json @@ -232048,6 +233466,8 @@ msgstr[2] "zombis nadadores" msgid "" "A zombie clad in swimwear. Probably not a very graceful swimmer anymore." msgstr "" +"Es un zombi vestido con traje de baño. Probablemente, ya no sea un nadador " +"habilidoso." #. ~ Monster name #: data/json/monsters/zed_misc.json @@ -232064,6 +233484,9 @@ msgid "" "heavily webbed, suggesting some kind of rapid evolutionary adaptation to " "water." msgstr "" +"Es un cuerpo humano brilloso y aceitoso vestido con traje de baño. Sus manos" +" y pies están palmeados, lo que sugiere una adaptación evolucionara rápida " +"hacia el agua." #. ~ Monster name #: data/json/monsters/zed_misc.json @@ -232081,6 +233504,10 @@ msgid "" "metal you're carrying shifts very slightly in the zombie's direction, as if " "attracted by a strong magnetic force." msgstr "" +"Este zombi, todavía vestido con su ropa de trabajo, probablemente trabajaba " +"con cables de electricidad o con equipo eléctrico. Cuando se acerca, todo lo" +" metálico que tengas se mueve levemente en dirección al zombi, como si " +"estuvieran siendo atraídos por una fuerte fuerza magnética." #. ~ Monster name #: data/json/monsters/zed_misc.json @@ -232144,15 +233571,17 @@ msgstr "" #: data/json/monsters/zed_misc.json msgid "zeriatric" msgid_plural "zeriatrics" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "zeriátrico" +msgstr[1] "zeriátricos" +msgstr[2] "zeriátricos" #. ~ Description of monster "zeriatric" #: data/json/monsters/zed_misc.json msgid "" "A hunched, decrepit, geriatric zombie. Its dentures seem to be falling out." msgstr "" +"Es un zombi geriátrico, encorvado y decrépito. Parece que está perdiendo los" +" dientes." #. ~ Monster name #: data/json/monsters/zed_prisoner.json @@ -232169,6 +233598,9 @@ msgid "" "black and white striped prisoner clothes, and tattoos can be seen on its " "decaying skin." msgstr "" +"Aparentemente, este zombi estaba guardado cuando llegó el Cataclismo. Tiene " +"la ropa típica de rayas blancas y negras y tatuajes que se ven en su piel en" +" descomposición." #. ~ Monster name #: data/json/monsters/zed_prisoner.json @@ -232306,6 +233738,9 @@ msgid "" "skin. Underneath, its flesh glows and crackles with the occasional jolt of " "electricity." msgstr "" +"Este zombi tiene placas de hueso grandes y dentadas creciendo de su piel. " +"Debajo, su carne brilla y chisporrotea con ocasionales descargas de " +"electricidad." #. ~ Monster name #: data/json/monsters/zed_skeletal.json @@ -232399,6 +233834,10 @@ msgid "" " of hardened, fleshy proboscis, with steaming corrosive fluid leaking from " "the end." msgstr "" +"Este soldado tambaleante lleva un máscara de gas quemada que ahora está " +"fusionada a su cara. A través de la máscara derretida y ruinosa llena de " +"bilis, sale una especie de trompa dura de carne con un humeante fluido " +"corrosivo chorreando de la punta." #. ~ Description of special attack of monster "bilious soldier zombie" #: data/json/monsters/zed_soldiers.json @@ -232422,6 +233861,10 @@ msgid "" " and thickened hide. Its face and arms blister with strange, mutated tubes " "that pulse and drip with acid." msgstr "" +"Este zombi tiene puesto lo que parece ser uniforme y armadura de soldado, " +"pero ahora son una serie de placas derretidas y rotas que se fusionaron a su" +" piel. Su cara y brazos burbujean con extraños tubos mutados que laten y " +"chorrean ácido." #. ~ Description of special attack of monster "caustic soldier zombie" #: data/json/monsters/zed_soldiers.json @@ -232447,6 +233890,12 @@ msgid "" "material into part of its hide. Its hands have similarly fused into large, " "leathery cudgels." msgstr "" +"Este zombi alguna vez tuvo puesto algún uniforme con materiales antibalas " +"cosidos. En este momento, es imposible darse cuenta qué tipo de uniforme " +"era: la piel del monstruo ha crecido sobre la tela, rompiéndola e " +"deshilachándola, convirtiendo el kevlar y los otros pedazos de armadura en " +"parte de su pellejo. Sus manos, de igual manera, se han fusionado y parecen " +"garrotes de cuero." #. ~ Monster name #: data/json/monsters/zed_soldiers.json @@ -232485,6 +233934,8 @@ msgid "" "Once a pilot, it is dressed in basic military fatigues, aviator sunglasses, " "and a sturdy-looking helmet." msgstr "" +"Alguna vez fue un piloto, todavía viste su ropa militar, lentes de aviador y" +" un casco que parece muy resistente." #. ~ Monster name #: data/json/monsters/zed_soldiers.json @@ -232507,9 +233958,9 @@ msgstr "" #: data/json/monsters/zed_soldiers.json msgid "zombie mariner" msgid_plural "zombie mariners" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "marinero zombi" +msgstr[1] "marineros zombi" +msgstr[2] "marineros zombi" #. ~ Description of monster "zombie mariner" #: data/json/monsters/zed_soldiers.json @@ -232521,14 +233972,20 @@ msgid "" "of its fractured skull and its inky black eyes are scanning the area around " "it as dark ooze drips from its limply hanging maw." msgstr "" +"Todavía viste los restos despedazados de su fajina azul marino, queda claro " +"que este cadáver andante fue alguna vez un marinero de alguna clase. La " +"insignia de la Marina de Estados Unidos está bordada en la manga rota y el " +"hombro de su saco sangriento, la gorra maltrecha está metido en los restos " +"de su cráneo fracturado y sus ojos negros están revisando el área mientras " +"le chorrea una viscosidad de su boca que cuelga floja." #. ~ Monster name #: data/json/monsters/zed_soldiers.json msgid "zombie officer" msgid_plural "zombie officers" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "oficial zombi" +msgstr[1] "oficiales zombi" +msgstr[2] "oficiales zombi" #. ~ Description of monster "zombie officer" #: data/json/monsters/zed_soldiers.json @@ -232539,14 +233996,19 @@ msgid "" "horrific wounds exposed to the air and large portions of flesh and muscle " "ripped from its glistening skeleton." msgstr "" +"Vestido con un uniforme destrozado de oficial naval, este muerto vivo " +"evidentemente fue un tripulante de alto rango durante su vida. Al no haber " +"tenido armadura, el resultado tambalea frente a vos: unas heridas horribles " +"expuestas y grandes porciones de carne y músculo arrancadas de su brillante " +"esqueleto." #. ~ Monster name #: data/json/monsters/zed_soldiers.json msgid "Devil Dog" msgid_plural "Devil Dogs" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "Perro Diablo" +msgstr[1] "Perros Diablo" +msgstr[2] "Perros Diablo" #. ~ Description of monster "Devil Dog" #: data/json/monsters/zed_soldiers.json @@ -232558,14 +234020,20 @@ msgid "" " black eyes predatorily scan the area around it, and its rotting hands still" " look perfectly capable of strangling the life out of you." msgstr "" +"Este cadáver tambaleante debe haber sido intimidante cuando todavía era un " +"ser humano vivo. Vestido de pies a cabeza con equipamiento naval de combate " +"y con la insignia de la Marina bordada, este marino todavía mantiene su " +"estado físico en su muerte. De abajo de su casco, sus ojos negros buscan " +"alguna presa a su alrededor y sus manos putrefactas todavía parecen capaces " +"de estrangularte la vida que te queda." #. ~ Monster name #: data/json/monsters/zed_soldiers.json msgid "twisted leatherneck" msgid_plural "twisted leathernecks" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "marino retorcido" +msgstr[1] "marinos retorcidos" +msgstr[2] "marinos retorcidos" #. ~ Description of monster "twisted leatherneck" #: data/json/monsters/zed_soldiers.json @@ -232580,6 +234048,15 @@ msgid "" "remains of the creature’s pulverized gear are the only testaments to the " "soldier that this hulking abomination used to be." msgstr "" +"Te costaría distinguir que este cadáver hinchado horrorosamente mutado y " +"retorcido fue alguna vez un humano. Moviéndose pesadamente en sus cuatro " +"extremidades, esta bestia desarrolló garras que parecen dagas que golpean el" +" suelo mientras busca una presa: tiras gruesas de tejido muscular expuesto " +"le recorren el cuerpo putrefacto. La adición de su nueva corpulencia ha " +"causado que la piel en sus brazos y espalda se rompa, y sus dientes se han " +"extendido como púas de hueso. Las insignias de la Marina de Estados Unidos " +"en los restos de equipo de la criatura son los únicos testimonios del " +"soldado que alguna vez fue." #. ~ Monster name #: data/json/monsters/zed_soldiers.json data/mods/No_Hope/monsters.json @@ -232618,6 +234095,8 @@ msgid "" "Despite being encased in a what was once a nigh-impenetrable combat " "exoskeleton, something still managed to kill this soldier." msgstr "" +"A pesar de estar encerrado en lo que alguna vez fue un exoesqueleto de " +"combate casi impenetrable, algo se las ingenió para matar a este soldado." #. ~ Monster name #: data/json/monsters/zed_soldiers.json @@ -232634,6 +234113,9 @@ msgid "" " agent. Its malfunctioning equipment sends out occasional showers of " "sparks." msgstr "" +"Este soldado zombi blindado parece haber sido alguna clase de agente de " +"fuerzas especiales. El malfuncionamiento de su equipo suelta ocasionalmente " +"una lluvia de chispas." #. ~ Monster name #: data/json/monsters/zed_soldiers.json @@ -232650,6 +234132,9 @@ msgid "" "military gear and dangerous physical abilities. Its malfunctioning " "equipment sends out occasional showers of sparks." msgstr "" +"Este zombi que alguna vez fue un soldado altamente entrenado, todavía lleva " +"su equipo militar y conserva sus peligrosas habilidades físicas. El " +"malfuncionamiento de su equipo suelta ocasionalmente una lluvia de chispas." #. ~ Monster name #: data/json/monsters/zed_survivor.json @@ -232690,7 +234175,7 @@ msgstr "" #. ~ Message about the player in an effect #: data/json/mutations/changing_eocs.json msgid "You feel a shift in your body, but it quickly reverts." -msgstr "" +msgstr "Sentís un cambio en tu cuerpo pero rápidamente se revierte." #. ~ Message about the player in an effect #: data/json/mutations/changing_eocs.json @@ -232698,6 +234183,8 @@ msgid "" "You begin to feel a sickeningly beautiful ache, the feeling of your cells " "tearing apart and recombining in strange new patterns." msgstr "" +"Empezás a sentir un hermoso dolor enfermizo, la sensación de que tus células" +" se están rompiendo y recombinando en nuevos y extraños patrones." #. ~ Message about the player in an effect #: data/json/mutations/changing_eocs.json @@ -232705,6 +234192,8 @@ msgid "" "You can palpably feel the churning sensation within fade, your mutation cut " "short by a lack of nutrients." msgstr "" +"Podés sentir de manera palpable la sensación agitada desvanecerse, tu " +"mutación se acorta por la falta de nutrientes." #. ~ Mutation name #: data/json/mutations/cybernetic_traits.json @@ -233107,12 +234596,12 @@ msgstr "Sos pelado/a." #. ~ Mutation name #: data/json/mutations/mutation_appearance.json msgid "Eye color" -msgstr "" +msgstr "Color de ojo" #. ~ Description of mutation "Eye color" #: data/json/mutations/mutation_appearance.json msgid "You have eyes." -msgstr "" +msgstr "Tenés ojos." #. ~ Variant name of mutation "Eye color" #: data/json/mutations/mutation_appearance.json @@ -233411,6 +234900,7 @@ msgstr "Pelo facial: tira de mentón" msgid "" "You have a beard along the jaw lines, circling the chin, and no moustache." msgstr "" +"Tenés barba por la línea de la mandíbula, alrededor de la pera y sin bigote." #. ~ Mutation name #: data/json/mutations/mutation_appearance.json @@ -233525,6 +235015,7 @@ msgstr "Pelo facial: Van Dyke" #: data/json/mutations/mutation_appearance.json msgid "You have a handlebar moustache with a chin strip or a small goatee." msgstr "" +"Tenés bigote manubrio con una línea en el mentón o un pequeño candado." #. ~ Mutation name #: data/json/mutations/mutation_appearance.json @@ -233537,6 +235028,8 @@ msgid "" "You have a long thick moustache, overshadowing your lips, that somewhat " "resembles the facial hair of a walrus." msgstr "" +"Tenés bigote largo y grueso, que sobrepasa los labios y que de alguna manera" +" parece el pelo facial de una morsa." #. ~ Mutation name #: data/json/mutations/mutation_appearance.json @@ -233565,12 +235058,12 @@ msgstr "Te sentís raro." #. ~ Mutation class name #: data/json/mutations/mutation_category.json msgid "Human" -msgstr "" +msgstr "Humano" #. ~ "mutagen_message" of mutation class "Human" #: data/json/mutations/mutation_category.json msgid "You feel the aberrance fade." -msgstr "" +msgstr "Sentís desvanecerse la anormalidad." #. ~ Mutation class name #. ~ Mutation name @@ -233583,6 +235076,8 @@ msgstr "Planta" #: data/json/mutations/mutation_category.json msgid "You feel much closer to nature. Your breath and thoughts slow." msgstr "" +"Te sentís mucho más cerca de la naturaleza. Tu respiración y tus " +"pensamientos se hacen más lentos." #. ~ Memorial message of mutation class "Plant" for male #: data/json/mutations/mutation_category.json @@ -233628,7 +235123,7 @@ msgstr "Araña" #. ~ "mutagen_message" of mutation class "Spider" #: data/json/mutations/mutation_category.json msgid "You feel insidious, and your vision fragments for a moment." -msgstr "" +msgstr "Te sentís insidioso y tu visión se fragmenta por un instante." #. ~ Memorial message of mutation class "Spider" for male #: data/json/mutations/mutation_category.json @@ -233754,12 +235249,12 @@ msgstr "Aceptó su naturaleza bestial." #. ~ Mutation class name #: data/json/mutations/mutation_category.json msgid "Ursine" -msgstr "" +msgstr "Osuno" #. ~ "mutagen_message" of mutation class "Ursine" #: data/json/mutations/mutation_category.json msgid "You feel an urge to… patrol? The forests?" -msgstr "" +msgstr "Sentís la necesidad de… ¿patrullar? ¿Los bosques?" #. ~ Memorial message of mutation class "Ursine" for male #: data/json/mutations/mutation_category.json @@ -233783,7 +235278,7 @@ msgstr "Felino" #. ~ "mutagen_message" of mutation class "Feline" #: data/json/mutations/mutation_category.json msgid "Your back arches and the hair stands up on the back of your neck." -msgstr "" +msgstr "Te duele la espalda y se te para el pelo de la nuca." #. ~ Memorial message of mutation class "Feline" for male #: data/json/mutations/mutation_category.json @@ -233800,7 +235295,7 @@ msgstr "Realizaste el sueño." #. ~ Mutation class name #: data/json/mutations/mutation_category.json msgid "Lupine" -msgstr "" +msgstr "Lobuno" #. ~ "mutagen_message" of mutation class "Lupine" #: data/json/mutations/mutation_category.json @@ -234037,12 +235532,13 @@ msgstr "Desunión unida." #. ~ Mutation class name #: data/json/mutations/mutation_category.json msgid "Elf-A" -msgstr "" +msgstr "Elf-A" #. ~ "mutagen_message" of mutation class "Elf-A" #: data/json/mutations/mutation_category.json msgid "Everything goes green for a second. Nature is becoming one with you…" msgstr "" +"Todo se vuelve verde por un segundo. Te estás uniendo con la naturaleza…" #. ~ Memorial message of mutation class "Elf-A" for male #: data/json/mutations/mutation_category.json @@ -234067,7 +235563,7 @@ msgstr "Raptor" #. ~ "mutagen_message" of mutation class "Raptor" #: data/json/mutations/mutation_category.json msgid "You're struck by a primordial flashback… and then it passes." -msgstr "" +msgstr "Sos sorprendido por un recuerdo primordial… y luego pasa." #. ~ Memorial message of mutation class "Raptor" for male #: data/json/mutations/mutation_category.json @@ -234131,11 +235627,12 @@ msgstr "Le agarraste gustito a las zanahorias." #: data/json/mutations/mutation_eocs.json msgid "You don't have enough stamina to activate your Bioluminescent Flare." msgstr "" +"No tenés suficiente resistencia para activar tu Bengala Bioluminiscente." #. ~ Mutation name #: data/json/mutations/mutation_item_traits.json msgid "Well Distributed Gear" -msgstr "" +msgstr "Equipo Bien Distribuido" #. ~ Description of mutation "Well Distributed Gear" #: data/json/mutations/mutation_item_traits.json @@ -234143,11 +235640,13 @@ msgid "" "You are wearing equipment that helps to distribute weight allowing you to " "carry more." msgstr "" +"Estás usando equipo que te ayuda a distribuir el peso permitiéndote cargar " +"más cosas." #. ~ Spell name #: data/json/mutations/mutation_spells.json msgid "Blinding Spray" -msgstr "" +msgstr "Rayo Cegador" #. ~ Description of spell "Blinding Spray" #: data/json/mutations/mutation_spells.json @@ -234176,6 +235675,8 @@ msgstr "Bengala Bioluminiscente" msgid "" "Launches a glob of bioluminescent goo that illuminates the area around it." msgstr "" +"Lanza un pegote de viscosidad bioluminiscente que ilumina el área a su " +"alrededor." #. ~ Spell name #: data/json/mutations/mutation_spells.json @@ -234211,7 +235712,7 @@ msgstr "" #. ~ Spell name #: data/json/mutations/mutation_spells.json msgid "Talon Leap" -msgstr "" +msgstr "Salto de Zarpa" #. ~ Description of spell "Talon Leap" #: data/json/mutations/mutation_spells.json @@ -234219,12 +235720,14 @@ msgid "" "You jump at your target with your talons up front, attempting to deal " "devastating damage to your target." msgstr "" +"Saltás hacia tu objetivo con tus zarpas levantadas intentando causar un daño" +" devastador." #. ~ Spell name #. ~ Mutation name #: data/json/mutations/mutation_spells.json data/json/mutations/mutations.json msgid "Pounce" -msgstr "" +msgstr "Salto" #. ~ Description of spell "Pounce" #: data/json/mutations/mutation_spells.json @@ -234232,149 +235735,152 @@ msgid "" "You squat down, build up tension in your legs, waggling your tail, then " "release. Launching yourself quite a distance." msgstr "" +"Te agachás, juntás tensión en tus piernas moviendo tu cola y soltás. Te " +"lanzás a una distancia considerable." #. ~ Martial technique name #: data/json/mutations/mutation_techs.json msgid "CHOMP" -msgstr "" +msgstr "MORDER" #. ~ Message of martial technique "CHOMP" #: data/json/mutations/mutation_techs.json #, c-format msgid "You sting %s with your bug-laden tail" -msgstr "" +msgstr "Picás al %s con tu cola cargada de insectos" #. ~ Message of martial technique "CHOMP" #: data/json/mutations/mutation_techs.json #, c-format msgid " stings %s with their bug-laden tail" -msgstr "" +msgstr " pica al %s con su cola cargada de insectos" #. ~ Description of mutation "Changing" #: data/json/mutations/mutations.json msgid "You shouldn't see this. This makes you mutate." -msgstr "" +msgstr "No deberías ver esto. Esto te hace mutar." #. ~ Mutation name #: data/json/mutations/mutations.json msgid "No Extras" -msgstr "" +msgstr "Nada Adicional" #. ~ Description of mutation "No Extras" #: data/json/mutations/mutations.json msgid "" "You don't have any tails, whiskers, horns, or miscellaneous extra bits." -msgstr "" +msgstr "No tenés cola, bigotes, cuernos ni ninguna otra cosa." #. ~ Mutation name #: data/json/mutations/mutations.json msgid "Human Arms" -msgstr "" +msgstr "Brazos Humanos" #. ~ Description of mutation "Human Arms" #: data/json/mutations/mutations.json msgid "You have human arms." -msgstr "" +msgstr "Tenés brazos humanos." #. ~ Mutation name #: data/json/mutations/mutations.json msgid "Human Ears" -msgstr "" +msgstr "Orejas Humanas" #. ~ Description of mutation "Human Ears" #: data/json/mutations/mutations.json msgid "You have human ears and hearing." -msgstr "" +msgstr "Tenés orejas y audición humanas." #. ~ Mutation name #: data/json/mutations/mutations.json msgid "Human Eyes" -msgstr "" +msgstr "Ojos Humanos" #. ~ Description of mutation "Human Eyes" #: data/json/mutations/mutations.json msgid "You have human eyes." -msgstr "" +msgstr "Tenés ojos humanos." #. ~ Mutation name #: data/json/mutations/mutations.json msgid "Human Hands" -msgstr "" +msgstr "Manos Humanas" #. ~ Description of mutation "Human Hands" #: data/json/mutations/mutations.json msgid "You have human hands." -msgstr "" +msgstr "Tenés manos humanas" #. ~ Mutation name #: data/json/mutations/mutations.json msgid "Human Healing" -msgstr "" +msgstr "Sanación Humana" #. ~ Description of mutation "Human Healing" #: data/json/mutations/mutations.json msgid "You heal as fast as most humans do in this new world." -msgstr "" +msgstr "Te curás tan rápido como lo hacen los humanos en este mundo." #. ~ Mutation name #: data/json/mutations/mutations.json msgid "Human Legs" -msgstr "" +msgstr "Piernas Humanas" #. ~ Description of mutation "Human Legs" #: data/json/mutations/mutations.json msgid "You have human legs." -msgstr "" +msgstr "Tenés piernas humanas." #. ~ Mutation name #: data/json/mutations/mutations.json msgid "Human Metabolism" -msgstr "" +msgstr "Metabolismo Humano" #. ~ Description of mutation "Human Metabolism" #: data/json/mutations/mutations.json msgid "Your digestive system and cardio health are standard for a human." msgstr "" +"Tu sistema digestivo y salud cardiovascular son normales para un humano." #. ~ Mutation name #: data/json/mutations/mutations.json msgid "Human Mouth" -msgstr "" +msgstr "Boca Humana" #. ~ Description of mutation "Human Mouth" #: data/json/mutations/mutations.json msgid "You have a human mouth with human teeth." -msgstr "" +msgstr "Tenés una boca humana con dientes humanos" #. ~ Mutation name #: data/json/mutations/mutations.json msgid "Human Skin" -msgstr "" +msgstr "Piel Humana" #. ~ Description of mutation "Human Skin" #: data/json/mutations/mutations.json msgid "You have human skin and no distinct smell." -msgstr "" +msgstr "Tenés la piel humana y ningún olor distintivo." #. ~ Mutation name #: data/json/mutations/mutations.json msgid "Human Rest" -msgstr "" +msgstr "Descanso Humano" #. ~ Description of mutation "Human Rest" #: data/json/mutations/mutations.json msgid "You sleep a normal amount for a human." -msgstr "" +msgstr "Dormís una cantidad normal para un humano." #. ~ Mutation name #: data/json/mutations/mutations.json msgid "Human Capabilities" -msgstr "" +msgstr "Capacidades Humanas" #. ~ Description of mutation "Human Capabilities" #: data/json/mutations/mutations.json msgid "Your capabilities are pretty normal." -msgstr "" +msgstr "Tus capacidades son bastante normales." #. ~ Mutation name #: data/json/mutations/mutations.json @@ -234576,6 +236082,8 @@ msgid "" "You never paid attention to your surroundings and specifically to people " "around you. You can't judge intent of critters you see." msgstr "" +"Nunca prestaste atención a tus alrededores y especialmente a la gente a tu " +"alrededor. No podés juzgar la intención de las criaturas que ves." #. ~ Mutation name #: data/json/mutations/mutations.json @@ -234603,6 +236111,9 @@ msgid "" "physical endurance, you tire due to physical exertion much less readily than" " others. Your cardio fitness and maximum stamina are higher than usual." msgstr "" +"Ya sea debido al ejercicio y la buena dieta, o debido a ser naturalmente " +"resistente, el esfuerzo físico te cansa mucho menos que a los demás. Tu " +"capacidad cardiovascular y resistencia máxima son mayores que lo normal." #. ~ Mutation name #: data/json/mutations/mutations.json @@ -234615,6 +236126,8 @@ msgid "" "Your body's efficiency is like that of a tiny furnace, greatly increasing " "your cardio and stamina." msgstr "" +"La eficacia de tu cuerpo es como la de un pequeño horno, incrementando mucho" +" tu resistencia y capacidad cardiovascular." #. ~ Mutation name #: data/json/mutations/mutations.json @@ -234659,7 +236172,7 @@ msgstr "" #. ~ Mutation name #: data/json/mutations/mutations.json msgid "Portal Dependent" -msgstr "" +msgstr "Dependiente de Portal" #. ~ Description of mutation "Portal Dependent" #: data/json/mutations/mutations.json @@ -234668,11 +236181,15 @@ msgid "" "storm. You will suffer severely when not exposed to portal storms unless " "you find a way to anchor yourself to the world again." msgstr "" +"Te sentís extranjero en tu propio cuerpo como si parte tuya se hubiera " +"quedado en la tormenta. Sufrirás severamente cuando no estás expuesto a " +"tormentas de portales salvo que encuentras una forma de anclarte otra vez al" +" mundo." #. ~ Mutation name #: data/json/mutations/mutations.json msgid "Stabilized in Reality" -msgstr "" +msgstr "Estabilizado en la Realidad" #. ~ Description of mutation "Stabilized in Reality" #: data/json/mutations/mutations.json @@ -234681,6 +236198,8 @@ msgid "" "entirely. Portal storm withdrawal will not affect you as strongly as " "before." msgstr "" +"Has recobrado algo de sustancia y te estabilizaste un poco. El síndrome de " +"abstinencia de tormentas de portales ya no te afectará tanto como antes." #. ~ Description of mutation "Optimist" #: data/json/mutations/mutations.json @@ -235009,6 +236528,10 @@ msgid "" "poisoning, alcohol, etc. If you throw up because of this, you won't suffer " "any residual nausea." msgstr "" +"Conseguiste la habilidad de invertir tu estómago por fuera de tu cuerpo para" +" eliminar rápidamente las toxinas, y sos más proclive a vomitar por " +"intoxicación con comida, alcohol, etcétera. Si vomitás por esta causa, no " +"vas a sufrir las náuseas residuales." #. ~ Mutation name #: data/json/mutations/mutations.json @@ -235021,6 +236544,8 @@ msgid "" "You have an exceptional memory, and find it easy to remember things. Your " "skills will erode slightly slower than usual." msgstr "" +"Tenés una memoria excepcional y te resulta fácil recordar cosas. Tus " +"habilidades se atrofiarán más despacio que lo normal." #. ~ Mutation name #: data/json/mutations/mutations.json @@ -235277,6 +236802,8 @@ msgid "" "Your genetics have rapidly adapted to the chaos of the Cataclysm, and the " "genetic damage caused by mutations will fade much quicker." msgstr "" +"Tu genética se ha adaptado rápidamente al caos del Cataclismo y el daño " +"genético causado por las mutaciones se desvanecerá mucho más rápido." #. ~ Mutation name #: data/json/mutations/mutations.json @@ -235426,6 +236953,9 @@ msgid "" "Barbaran Montante, Bōjutsu, Eskrima, Fencing, Fior Di Battaglia, Medieval " "Swordsmanship, Niten Ichi-Ryu, Pencak Silat, or Sōjutsu." msgstr "" +"Practicaste la lucha con armas. Empezás eligiendo una de estas técnicas: " +"Barbaran Montante, Bōjutsu, Eskrima, Esgrima, Fior Di Battaglia, Espadeo " +"Medieval, Niten Ichi-Ryu, Pencak Silat o Sōjutsu." #. ~ Mutation name #: data/json/mutations/mutations.json @@ -235560,6 +237090,10 @@ msgid "" " more readily than others. Your total cardio fitness and stamina are lower " "than normal." msgstr "" +"Ya sea por falta de ejercicio y mala alimentación, o debido a tu poca " +"disposición natural a la resistencia física, el esfuerzo físico te cansa " +"mucho más que a los demás. Tu capacidad cardiovascular y resistencia son " +"menores que lo normal." #. ~ Mutation name #: data/json/mutations/mutations.json @@ -235627,7 +237161,7 @@ msgstr "" #. ~ Mutation name #: data/json/mutations/mutations.json msgid "Irreparable" -msgstr "" +msgstr "Irreparable" #. ~ Description of mutation "Irreparable" #: data/json/mutations/mutations.json @@ -235635,6 +237169,9 @@ msgid "" "Whatever caused the end of the world affected you in a horrible way. Your " "wounds will never heal on their own and your broken limbs will never mend." msgstr "" +"Sea lo que sea que causó el fin del mundo, también te afectó de una manera " +"horrible. Tus heridas nunca sanarán por si mismas y tus extremidades " +"fracturadas no se soldarán." #. ~ Mutation name #: data/json/mutations/mutations.json @@ -235679,7 +237216,7 @@ msgstr "" #. ~ Mutation name #: data/json/mutations/mutations.json msgid "Assassin Convict" -msgstr "" +msgstr "Convicto Asesino" #. ~ Description of mutation "Assassin Convict" #: data/json/mutations/mutations.json @@ -235687,6 +237224,8 @@ msgid "" "You have a target to kill. Search it, find it, and eliminate whatever it is" " now." msgstr "" +"Tenés un objetivo para matar. Buscalo, encontralo y eliminarlo sea lo que " +"sea ahora." #. ~ Mutation name #: data/json/mutations/mutations.json @@ -235848,8 +237387,8 @@ msgid "" "them, but you will suffer morale penalties and obtain less nutrition from " "them." msgstr "" -"Tenés problemas para comer verduras. Las podés comer igual, pero vas a " -"sufrir penalidades a tu moral y recibir menos nutrición de ellas." +"Tenés problemas para comer verduras. Las podés comer igual pero vas a sufrir" +" penalidades a tu moral y recibir menos nutrición de ellas." #. ~ Mutation name #: data/json/mutations/mutations.json @@ -235870,7 +237409,7 @@ msgstr "" #. ~ Mutation name #: data/json/mutations/mutations.json msgid "Fructose Intolerance" -msgstr "" +msgstr "Intolerante a la Fructosa" #. ~ Description of mutation "Fructose Intolerance" #: data/json/mutations/mutations.json @@ -235879,6 +237418,8 @@ msgid "" "eat them, but you will suffer morale penalties and obtain less nutrition " "from them." msgstr "" +"Comer fruta siempre te causa dolor de estómago. Las podés comer igual pero " +"vas a sufrir penalidades a tu moral y recibir menos nutrición de ellas." #. ~ Mutation name #: data/json/mutations/mutations.json @@ -236332,6 +237873,9 @@ msgid "" "The events of the Cataclysm have damaged your DNA beyond repair. You mutate" " frequently, and your genetic instability is rapidly climbing." msgstr "" +"Los sucesos del Cataclismo te han dañado el ADN a puntos irreparables. Mutás" +" frecuentemente y tu inestabilidad genética se está incrementando " +"rápidamente." #. ~ Mutation name #: data/json/mutations/mutations.json @@ -236604,6 +238148,9 @@ msgid "" " to your already-quick healing. You do not require splints and broken limbs" " heal 20 times faster than usual." msgstr "" +"Tus miembros rotos se curan solos sin mayor dificultad además de tu curación" +" rápida. No necesitás usar tablillas y tus extremidades fracturadas sanarán " +"20 veces más rápido que lo normal." #. ~ Mutation name #: data/json/mutations/mutations.json @@ -236699,7 +238246,7 @@ msgstr "" #. ~ Mutation name #: data/json/mutations/mutations.json msgid "Frog Eyes" -msgstr "" +msgstr "Ojos de Rana" #. ~ Description of mutation "Frog Eyes" #: data/json/mutations/mutations.json @@ -236711,6 +238258,12 @@ msgid "" "that blocks irritants and water. It allows you to sleep with your eyes " "open! Activate to cause the approach of hostile creatures to wake you up." msgstr "" +"Tus ojos sobresalen notablemente de tu cara y sos capaz de moverlos de " +"manera más libre. Podés ver movimiento y objetos cercanos con claridad pero " +"te cuesta ver los detalles lejanos en la luz. En lugar de párpados están " +"cubiertos por una membrana protectora y translúcida que bloquea irritantes y" +" el agua. ¡Podés dormir con los ojos abiertos! Podés hacer que las criaturas" +" hostiles te despierten con el comando Activar." #. ~ Mutation name #: data/json/mutations/mutations.json @@ -236902,6 +238455,8 @@ msgid "" "Light fur has grown to cover your entire body, providing marginal protection" " against attacks and slight protection from cold." msgstr "" +"Te ha crecido pelo fino que cubre todo tu cuerpo, lo que te brinda una " +"mínima protección contra los ataques y una protección leve contra el frío." #. ~ Mutation name #: data/json/mutations/mutations.json @@ -236915,6 +238470,9 @@ msgid "" "Thick black fur has grown to cover your entire body, providing minor " "protection against attacks, and considerable protection from cold." msgstr "" +"Te ha crecido pelo negro y grueso que cubre todo tu cuerpo, lo que te brinda" +" una mínima protección contra los ataques y una protección considerable " +"contra el frío." #. ~ Mutation name #: data/json/mutations/mutations.json @@ -236928,6 +238486,9 @@ msgid "" "Your fur has grown out and thickened, providing great protection from " "attacks as well as considerable insulation." msgstr "" +"Tu pelaje ha crecido y se ha endurecido, lo que te brinda una gran " +"protección contra los ataques, así como también un aislamiento térmico " +"considerable." #. ~ Mutation name #: data/json/mutations/mutations.json @@ -236940,6 +238501,9 @@ msgid "" "Dense gray fur has grown to cover your entire body, providing noticeable " "protection against attacks, and considerable protection from cold." msgstr "" +"Un pelaje denso y gris te ha crecido y cubre todo tu cuerpo, lo que te " +"brinda una notable protección contra los ataques y una protección " +"considerable contra el frío." #. ~ Mutation name #: data/json/mutations/mutations.json @@ -236952,6 +238516,8 @@ msgid "" "You've grown sleek fur, providing minor protection against attacks, and some" " protection from cold." msgstr "" +"Te creció un pelaje liso que te brinda una leve protección contra los " +"ataques y algo de protección contra el frío." #. ~ Mutation name #: data/json/mutations/mutations.json @@ -236964,11 +238530,13 @@ msgid "" "Your fur has grown out significantly around your cheeks and neck, providing " "excellent protection from attacks." msgstr "" +"Tu pelaje ha crecido mucho en tus cachetes y tu cuello, lo que te brinda una" +" protección excelente contra ataques." #. ~ Mutation name #: data/json/mutations/mutations.json msgid "Jumbled Skin" -msgstr "" +msgstr "Piel Revuelta" #. ~ Description of mutation "Jumbled Skin" #: data/json/mutations/mutations.json @@ -236987,11 +238555,13 @@ msgid "" "Your skin has mutated into an amalgamation of thickened fur, scales, and " "more." msgstr "" +"Tu piel ha mutado hasta convertirse en una amalgama de pelaje grueso, " +"escamas y otras cosas." #. ~ Mutation name #: data/json/mutations/mutations.json msgid "Patchwork Armor" -msgstr "" +msgstr "Armadura de Retazos" #. ~ Description of mutation "Patchwork Armor" #: data/json/mutations/mutations.json @@ -236999,6 +238569,8 @@ msgid "" "Your skin has warped into a highly protective but inconsistent medley of " "chitin, scales, fur, bone, and even something close to Kevlar." msgstr "" +"Tu piel se ha convertido en una mezcla muy protectora pero inconsistente de " +"quitina, escamas, pelaje, hueso e incluso algo parecido al kevlar." #. ~ Description of mutation "Epicuticle" #: data/json/mutations/mutations.json @@ -237006,11 +238578,14 @@ msgid "" "Your epidermis has turned into a thin, flexible layer of chitin. It " "provides decent physical protection. Slightly reduces wet effects." msgstr "" +"Tu epidermis se ha convertido en una capa de quitina delgada y flexible. Te " +"brinda una protección física decente. Y reduce un poco los efectos de estar " +"mojado." #. ~ Mutation name #: data/json/mutations/mutations.json msgid "Chitin Carapace" -msgstr "" +msgstr "Caparazón de Quitina" #. ~ Description of mutation "Chitin Carapace" #: data/json/mutations/mutations.json @@ -237019,11 +238594,14 @@ msgid "" " considerable physical protection, and make your punches hit a little " "harder. Somewhat reduces wet effects." msgstr "" +"Te ha crecido un exoesqueleto de quitina, muy parecido al de un insecto. Te " +"brinda una protección física considerable y hace que tus piñas sean un poco " +"más duras. Reduce un poco los efectos de estar mojado." #. ~ Mutation name #: data/json/mutations/mutations.json msgid "Sclerotin Plate" -msgstr "" +msgstr "Placa de Esclerotina" #. ~ Description of mutation "Sclerotin Plate" #: data/json/mutations/mutations.json @@ -237033,6 +238611,11 @@ msgid "" "harder, but reduces your Dexterity by 1 and encumbers all body parts but " "your eyes and mouth. Greatly reduces wet effects." msgstr "" +"Te ha crecido un exoesqueleto de esclerotina que es similar a un trajo " +"orgánico de placas. Te brinda una excelente protección física y hace tus " +"golpes más fuertes pero reduce tu Destreza en 1 punto, y aumenta la " +"incomodidad en todas las partes de tu cuerpo, excepto los ojos y la boca. " +"Reduce mucho los efectos de estar mojado." #. ~ Mutation name #: data/json/mutations/mutations.json @@ -237074,6 +238657,8 @@ msgid "" "Your thick exoskeleton boasts a fine coat of hairs that put feline whiskers " "to shame." msgstr "" +"Tu grueso exoesqueleto posee una fina cobertura de pelos que serían la " +"envidia de los bigotes felinos." #. ~ Mutation name #: data/json/mutations/mutations.json @@ -237127,7 +238712,7 @@ msgstr "" #. ~ Mutation name #: data/json/mutations/mutations.json msgid "Assault Barbs" -msgstr "" +msgstr "Púas de Asalto" #. ~ Description of mutation "Assault Barbs" #: data/json/mutations/mutations.json @@ -237155,11 +238740,14 @@ msgid "" "provides armor and helps you retain moisture, resulting in less thirst. " "Greatly decreases wet penalties." msgstr "" +"Tu piel está ligeramente verdosa y tiene una pequeña similitud con la " +"madera. Esto te brinda armadura y te ayuda a mantener la humedad, lo que " +"significa tener menos sed. Disminuye mucho las penalidades por estar mojado." #. ~ Mutation name #: data/json/mutations/mutations.json msgid "Protective Bark" -msgstr "" +msgstr "Corteza Protectora" #. ~ Description of mutation "Protective Bark" #: data/json/mutations/mutations.json @@ -237167,11 +238755,13 @@ msgid "" "Your skin is coated in a light bark, like that of a tree. This provides " "powerful armor and makes you nearly waterproof." msgstr "" +"Tu piel está cubierta por una fina corteza como la de un árbol. Esto te " +"brinda una poderosa armadura y te hace casi impermeable." #. ~ Mutation name #: data/json/mutations/mutations.json msgid "Shifting Bark (Distributed)" -msgstr "" +msgstr "Corteza Cambiante (Distribuida)" #. ~ Description of mutation "Shifting Bark (Distributed)" #: data/json/mutations/mutations.json @@ -237179,6 +238769,9 @@ msgid "" "Your warped bark can be shifted in function, and is currently spread evenly." " Activate to better protect your torso, at the cost of other areas." msgstr "" +"Tu corteza retorcida puede cambiar de función y en este momento está " +"distribuida de manera equitativa. Podés proteger mejor el torso con el " +"comando Activar, lo que descubre otras áreas." #. ~ Message when transforming from mutation "Shifting Bark (Distributed)" to #. "BARK2_b" @@ -237188,12 +238781,12 @@ msgstr "" #. "BARK2_a" #: data/json/mutations/mutations.json msgid "Your bark ripples across your body, repositioning at a cellular level." -msgstr "" +msgstr "Tu corteza ondea por tu cuerpo reposicionándose a nivel celular." #. ~ Mutation name #: data/json/mutations/mutations.json msgid "Shifting Bark (Consolidated)" -msgstr "" +msgstr "Corteza Cambiante (Consolidada)" #. ~ Description of mutation "Shifting Bark (Consolidated)" #: data/json/mutations/mutations.json @@ -237202,11 +238795,15 @@ msgid "" "on your torso. Activate to shift your bark into a lattice, increasing bulk " "but providing better protection for the entire body." msgstr "" +"Tu corteza retorcida puede cambiar de función y en este momento está " +"consolidada en tu torso. Podés cambiarla para formar un entramado con el " +"comando Activar, incrementando el volumen pero brindando mejor protección al" +" cuerpo entero." #. ~ Mutation name #: data/json/mutations/mutations.json msgid "Shifting Bark (Latticed)" -msgstr "" +msgstr "Corteza Cambiante (Entramado)" #. ~ Description of mutation "Shifting Bark (Latticed)" #: data/json/mutations/mutations.json @@ -237215,6 +238812,10 @@ msgid "" "a sturdy lattice. Activate to collapse the lattice, returning to an evenly " "distributed form." msgstr "" +"Tu corteza retorcida puede cambiar de función y en este momento está " +"expandida en forma de entramado resistente. Podés colapsar el entramado con " +"el comando Activar, haciendo que vuelva a una forma distribuida de manera " +"más pareja." #. ~ Mutation name #: data/json/mutations/mutations.json @@ -237509,7 +239110,7 @@ msgstr "" #. ~ Mutation name #: data/json/mutations/mutations.json msgid "Ink Glands" -msgstr "" +msgstr "Glándulas de Tinta" #. ~ Description of mutation "Ink Glands" #: data/json/mutations/mutations.json @@ -237904,18 +239505,20 @@ msgid "" "You've developed an extremely long and mobile tongue capped with teeth. You" " may use it to attack your enemies and pull them towards you." msgstr "" +"Desarrollaste una lengua extremadamente larga y móvil con dientes. La podés " +"usar para atacar a tus enemigos y hacerlos venir hacia vos." #. ~ Message when player with mutation "Rasping Tongue" attacks #: data/json/mutations/mutations.json #, c-format msgid "You tear into %s with your rasping tongue" -msgstr "" +msgstr "Desgarrás al/a %s con tu lengua áspera." #. ~ Message when NPC with mutation "Rasping Tongue" attacks #: data/json/mutations/mutations.json #, c-format msgid "%1$s tears into %2$s with their rasping tongue" -msgstr "" +msgstr "%1$s desgarra al/a %2$s con su lengua áspera." #. ~ Mutation name #: data/json/mutations/mutations.json @@ -237928,18 +239531,20 @@ msgid "" "Your tongue has increased its length and mobility. You may use it to pull " "your enemies towards you." msgstr "" +"Tu lengua ha incrementado su longitud y movilidad. Podés usarla para traer a" +" tus enemigos hacia vos." #. ~ Message when player with mutation "Harpoon Tongue" attacks #: data/json/mutations/mutations.json #, c-format msgid "You stab into %s with your harpoon tongue" -msgstr "" +msgstr "Ensartás al/a %s con tu lengua arpón." #. ~ Message when NPC with mutation "Harpoon Tongue" attacks #: data/json/mutations/mutations.json #, c-format msgid "%1$s stabs into %2$s with their harpoon tongue" -msgstr "" +msgstr "%1$s ensarta al/a %2$s con su lengua arpón." #. ~ Mutation name #: data/json/mutations/mutations.json @@ -237990,6 +239595,8 @@ msgid "" "You've gained a strong ability to leap a short distance from a standing " "position with little preparation time." msgstr "" +"Conseguiste la poderosa habilidad de saltar una distancia corta desde una " +"postura fija y con poca preparación." #. ~ Mutation name #: data/json/mutations/mutations.json @@ -238041,7 +239648,7 @@ msgstr "%1$s le hace un corte al %2$s con una zarpa" #. ~ Mutation name #: data/json/mutations/mutations.json msgid "Avian Legs" -msgstr "" +msgstr "Piernas Aviarias" #. ~ Description of mutation "Avian Legs" #: data/json/mutations/mutations.json @@ -238051,6 +239658,10 @@ msgid "" "and preventing you from wearing shoes. Fortunately they don't impede your " "movement." msgstr "" +"Tus piernas y pies se han vuelto similares a las de los pájaros. En lugar de" +" dedos ahora tenés tres garras largas adelante y una en la parte de atrás, " +"que terminan en garras retorcidas y evitan que te puedas calzar. Por suerte," +" no dificultan tu movilidad." #. ~ Mutation name #: data/json/mutations/mutations.json @@ -238232,6 +239843,8 @@ msgid "" "Your guts have developed the ability to handle the toxic elements of mutated" " flesh. Mostly." msgstr "" +"Tus tripas han desarrollado la capacidad de controlar los elementos tóxicos " +"de la carne mutada. La mayoría, por lo menos." #. ~ Mutation name #: data/json/mutations/mutations.json @@ -238245,6 +239858,9 @@ msgid "" "also stomach the tainted and long-dead flesh of zombies… if you can stand " "the taste, of course." msgstr "" +"Tu digestión ha evolucionado aún más. Además de la carne mutada, también " +"podés tolerar la carne contaminada y muerta de los zombis… si te bancás el " +"sabor, claro." #. ~ Mutation name #: data/json/mutations/mutations.json @@ -238257,6 +239873,8 @@ msgid "" "Your dextrous paws and long teeth allow you to dig through dirt and rubble " "with ease." msgstr "" +"Tus habilidosas patas y dientes largos te permiten cavar por la tierra y el " +"escombro con facilidad." #. ~ Description of mutation "Burrowing" #: data/json/mutations/mutations.json @@ -239025,6 +240643,9 @@ msgid "" " to eat faster and provide a slicing unarmed attack. Slightly reduces wet " "effects." msgstr "" +"Te han crecido alrededor de la boca unas mandíbulas como las de los " +"insectos. Te permiten comer más rápido y te dan un ataque desarmado " +"cortante. Disminuye levemente los efectos por estar mojado." #. ~ Message when player with mutation "Mandibles" attacks #. ~ Message when player with mutation "Folding Fangs" attacks @@ -239051,6 +240672,8 @@ msgid "" "You have developed deadly extensible fangs, allowing you to bite quickly or " "ensure your venom goes home, as desired." msgstr "" +"Has desarrollado colmillos extensibles, lo que te permite morder rápido o " +"asegurar que tu veneno llegue a destino, cuando así lo desees." #. ~ Mutation name #: data/json/mutations/mutations.json @@ -239098,6 +240721,9 @@ msgid "" " covers everything you come into contact with but now you can move through " "slime you didn't create with ease." msgstr "" +"Alguna vez tuviste una pareja que te decía mucosito, ahora sos una muestra " +"de eso. Cubre todo con lo que entrás en contacto y podés moverte por terreno" +" pantanoso o cubierto de slime con facilidad, aunque no sea producto tuyo." #. ~ Mutation name #: data/json/mutations/mutations.json @@ -239279,6 +240905,8 @@ msgid "" "Your webbing is strong enough to support your weight. Activate to rappel " "down any drop you encounter, at the cost of nutrition." msgstr "" +"Tus telas son lo suficientemente fuertes para soportar tu peso. Podés " +"descender desde cualquier altura, y ese uso se paga con nutrición." #. ~ Mutation name #: data/json/mutations/mutations.json @@ -239666,7 +241294,7 @@ msgstr "" #. ~ Mutation name #: data/json/mutations/mutations.json msgid "Slimewave" -msgstr "" +msgstr "Ondaslime" #. ~ Description of mutation "Slimewave" #: data/json/mutations/mutations.json @@ -239674,6 +241302,8 @@ msgid "" "You can communicate with your extant mass without physical contact, " "absorbing knowledge from nearby friendly slime." msgstr "" +"Te podés comunicar con la masa restante sin tener contacto físico, " +"absorbiendo el conocimiento de los slimes cercanos." #. ~ Mutation name #: data/json/mutations/mutations.json @@ -239817,18 +241447,20 @@ msgid "" "You've developed an extremely long and mobile tongue. You may use it to " "attack your enemies and pull them towards you." msgstr "" +"Desarrollaste una lengua extremadamente larga y móvil. La podés usar para " +"atacar a tus enemigos y hacerlos venir hacia vos." #. ~ Message when player with mutation "Whipping Tongue" attacks #: data/json/mutations/mutations.json #, c-format msgid "You bash %s with your tongue" -msgstr "" +msgstr "Golpeás al %s con tu lengua" #. ~ Message when NPC with mutation "Whipping Tongue" attacks #: data/json/mutations/mutations.json #, c-format msgid "%1$s smacks into %2$s with their tongue" -msgstr "" +msgstr "%1$s golpea al %2$s con su lengua" #. ~ Mutation name #: data/json/mutations/mutations.json @@ -240542,11 +242174,14 @@ msgid "" "problems with gloves. However, you can swim much faster. Slightly " "decreases wet penalties." msgstr "" +"Tus manos están palmeadas, lo que reduce tu Destreza (-1) y te dificulta " +"usar guantes. Sin embargo, podés nadar mucho más rápido. Disminuye levemente" +" las penalidades por estar mojado." #. ~ Mutation name #: data/json/mutations/mutations.json msgid "Webbed Feet" -msgstr "" +msgstr "Pies Palmeados" #. ~ Description of mutation "Webbed Feet" #: data/json/mutations/mutations.json @@ -240554,6 +242189,8 @@ msgid "" "Your feet are heavily webbed, allowing you to swim faster if you aren't " "wearing footwear." msgstr "" +"Tus pies están palmeados, lo que te permite nadar más rápido si no tenés " +"puesto ningún calzado." #. ~ Mutation name #: data/json/mutations/mutations.json @@ -241008,6 +242645,9 @@ msgid "" "might have. Activate this mutation to force yourself to sleep until " "nightfall." msgstr "" +"Cada centímetro de tu piel está lleno con clorofila y tenés raíces fuertes. " +"Si dormís en suelo cavable vas a satisfacer el hambre o sed que tengas. Hay " +"que activar esta mutación para forzarte a dormir hasta el anochecer." #. ~ Mutation name #: data/json/mutations/mutations.json @@ -241039,7 +242679,7 @@ msgid "" " helps you conserve energy, however." msgstr "" "Tu respuesta muscular depende de la temperatura ambiental. Perdés 1% de tu " -"velocidad por cada 2.8 C (5 F) grados por debajo de 18.3 C (65 F). De todas " +"velocidad por cada 2.8 ºC (5 ºF) por debajo de 18.3 ºC (65 ºF). De todas " "maneras, este letargo te ayuda a conservar energía." #. ~ Mutation name @@ -241055,6 +242695,9 @@ msgid "" "1% of your speed for every 3 (1.7) degrees below 65 F (18.3 C), but your " "slow metabolism requires much less energy." msgstr "" +"Tu respuesta muscular depende mucho de la temperatura ambiental. Perdés 1% " +"de tu velocidad por cada 1.7 ºC (3 ºF) por debajo de 18.3 ºC (65 ºF) pero tu" +" lento metabolismo necesita mucha menos energía." #. ~ Mutation name #: data/json/mutations/mutations.json @@ -241069,6 +242712,9 @@ msgid "" "speed for every 2 (1.1) degrees below 65 F (18.3 C), resulting in less " "calorie usage." msgstr "" +"Tenés sangre fría y dependés del calor para poder funcionar. Perdés 1% de tu" +" velocidad por cada 1.1 ºC (2 ºF) por debajo de 18.3 ºC (65 ºF) lo que " +"resulta en un consumo menor de calorías." #. ~ Mutation name #: data/json/mutations/mutations.json @@ -241083,6 +242729,9 @@ msgid "" "1% for every 2 (1.1) degrees below or above 65 F (18.3 C). You eat much " "less than you otherwise would." msgstr "" +"Ahora tu cuerpo se ha vuelto permanentemente de sangre fría. Tu velocidad " +"disminuye o aumenta un 1% por cada 1.1 ºC (2 ºF) por debajo o por encima de " +"18.3 ºC (65 ºF). Y vas a comer mucho menos que antes." #. ~ Mutation name #: data/json/mutations/mutations.json @@ -241385,6 +243034,10 @@ msgid "" " land by 20%, makes your movement silent, increases your swimming speed and " "reduces wet penalties, but you can't use footwear any more." msgstr "" +"Tus piernas se han transformado en seis tentáculos. Esto disminuye tu " +"velocidad a pie en un 20%, pero te hace silencioso cuando caminás, aumenta " +"tu velocidad de nado y reduce las penalidades por estar mojado pero no podés" +" usar calzado." #. ~ Mutation name #: data/json/mutations/mutations.json @@ -241946,7 +243599,7 @@ msgstr "" #. ~ Mutation name #: data/json/mutations/mutations.json msgid "Hub 01 Ancillary" -msgstr "" +msgstr "Auxiliar de Hub 01" #. ~ Description of mutation "Hub 01 Ancillary" #: data/json/mutations/mutations.json @@ -242174,7 +243827,7 @@ msgstr "Cola Debug" #. ~ Description of mutation "Debug Tail" #: data/json/mutations/mutations.json msgid "Gain a tail bodypart." -msgstr "" +msgstr "Recibir cola." #. ~ Mutation name #: data/json/mutations/mutations.json @@ -242243,12 +243896,12 @@ msgstr "" #. ~ Mutation name #: data/json/mutations/mutations.json msgid "Debug Cardio" -msgstr "" +msgstr "Capacidad Cardiovascular Debug" #. ~ Description of mutation "Debug Cardio" #: data/json/mutations/mutations.json msgid "You can run, but you'll never run out of breath." -msgstr "" +msgstr "Nunca te vas a quedar sin resistencia." #. ~ Mutation name #: data/json/mutations/mutations.json @@ -242393,7 +244046,7 @@ msgstr "" #. ~ Mutation name #: data/json/mutations/mutations.json msgid "Mycus friend" -msgstr "" +msgstr "Amigo Mycus" #. ~ Description of mutation "Mycus friend" #: data/json/mutations/mutations.json @@ -242405,7 +244058,7 @@ msgstr "" #. ~ Mutation name #: data/json/mutations/mutations.json msgid "Mute" -msgstr "" +msgstr "Mudez" #. ~ Description of mutation "Mute" #: data/json/mutations/mutations.json @@ -242465,8 +244118,8 @@ msgid "" "Whether from personal choice or childhood trauma, traveling with vehicles is" " off-limits to you, even if your life depended on it." msgstr "" -"Ya sea por elección personal o por un trauma de la infancia, viajar dentro " -"de vehículos te está prohibido, incluso aunque tu vida dependa de eso." +"Ya sea por elección personal o por un trauma de la infancia, no podés viajar" +" dentro de vehículos, incluso aunque tu vida dependa de eso." #. ~ Description of mutation "Brawler" #: data/json/mutations/mutations.json @@ -242474,6 +244127,8 @@ msgid "" "Whether from personal choice or childhood trauma, using ranged weapons is " "off-limits to you, even if your life depended on it." msgstr "" +"Ya sea por elección personal o por un trauma de la infancia, no podés usar " +"armas a distancia, incluso aunque tu vida dependa de eso." #. ~ Mutation name #: data/json/mutations/mutations.json @@ -242624,7 +244279,7 @@ msgstr "" #. ~ Mutation name #: data/json/mutations/mutations.json msgid "Booming Voice" -msgstr "" +msgstr "Voz Resonante" #. ~ Description of mutation "Booming Voice" #: data/json/mutations/mutations.json @@ -242632,11 +244287,13 @@ msgid "" "You know how to project your voice. You are able to shout much louder than " "the average person." msgstr "" +"Sabés cómo proyectar tu voz. Sos capaz de gritar mucho más fuerte que una " +"persona normal." #. ~ Mutation name #: data/json/mutations/mutations.json msgid "Feline Flexibility" -msgstr "" +msgstr "Flexibilidad Felina" #. ~ Description of mutation "Feline Flexibility" #: data/json/mutations/mutations.json @@ -242644,11 +244301,13 @@ msgid "" "Your muscles, joints, and the movement center of your brain have changed " "internally somewhat, allowing you to traverse obstacles with ease." msgstr "" +"Tus músculos, articulaciones y centro de movimiento de tu cerebro han " +"cambiado internamente permitiéndote atravesar obstáculos con facilidad." #. ~ Mutation name #: data/json/mutations/mutations.json msgid "Hates Water" -msgstr "" +msgstr "Odiás el Agua" #. ~ Description of mutation "Hates Water" #: data/json/mutations/mutations.json @@ -242656,11 +244315,13 @@ msgid "" "You really hate getting your fur all wet. This increases morale penalties " "for being wet, and you will get them even when wearing appropriate clothing." msgstr "" +"Odías mucho mojarte el pelaje. Esto incrementa las penalidades a la moral " +"por estar mojado y las vas a recibir aunque tengas puesta ropa apropiada." #. ~ Mutation name #: data/json/mutations/mutations.json msgid "Imitation Carnivore" -msgstr "" +msgstr "Imitación Carnívoro" #. ~ Description of mutation "Imitation Carnivore" #: data/json/mutations/mutations.json @@ -242668,11 +244329,14 @@ msgid "" "Fake mutation to allow post-threshold Ursine mutants access to mutations " "normally gated behind Carnivore. This is not meant to be visible in-game." msgstr "" +"Es una mutación falsa que permite a los mutantes que pasaron el umbral osuno" +" que accedan a las mutaciones que están en la categoría de carnívoros. Esto " +"no debería verse en el juego." #. ~ Mutation name #: data/json/mutations/mutations.json msgid "Resilient Physiology" -msgstr "" +msgstr "Fisiología Resiliente" #. ~ Description of mutation "Resilient Physiology" #: data/json/mutations/mutations.json @@ -242681,11 +244345,13 @@ msgid "" "Your body is well-adapted to resist trauma. 20% bonus to all hit points. " "Stacks with Tough, etc." msgstr "" +"Tu cuerpo está bien adaptado a los traumas físicos. Tenés un 20% de bonus a " +"tus puntos de vida. Y es acumulativo con Duro y otros rasgos." #. ~ Mutation name #: data/json/mutations/mutations.json msgid "Solid Physiology" -msgstr "" +msgstr "Fisiología Sólida" #. ~ Description of mutation "Solid Physiology" #: data/json/mutations/mutations.json @@ -242694,21 +244360,23 @@ msgid "" "Your body is extremely well-adapted to resist trauma. 30% bonus to all hit " "points. Stacks with Tough, etc." msgstr "" +"Tu cuerpo está extremadamente bien adaptado a los traumas físicos. Tenés un " +"30% de bonus a tus puntos de vida. Y es acumulativo con Duro y otros rasgos." #. ~ Mutation name #: data/json/mutations/mutations.json msgid "Tainted Shadow" -msgstr "" +msgstr "Sombra Contaminada" #. ~ Description of mutation "Tainted Shadow" #: data/json/mutations/mutations.json msgid "You shouldn't see this. This makes you spawn tainted shadows." -msgstr "" +msgstr "No deberías ver esto. Esto hace generar sombras contaminadas." #. ~ Mutation name #: data/json/mutations/mutations.json msgid "Nyctophobia" -msgstr "" +msgstr "Nictofobia" #. ~ Description of mutation "Nyctophobia" #: data/json/mutations/mutations.json @@ -242717,6 +244385,9 @@ msgid "" "If you somehow still happen to stay in dark areas, you suffer from various " "detrimental mental and physical effects." msgstr "" +"Le tenés un miedo terrorífico a la oscuridad. Te rehusás a ingresar en zonas" +" oscuras. Si por alguna razón te quedás en alguna zona oscura, vas a sufrir " +"de varios detrimentos mentales y físicos." #. ~ Mutation name #: data/json/npcs/BG_traits.json @@ -242746,7 +244417,7 @@ msgstr "Sobreviviente: Confundido 1" #. ~ Description of mutation "Survivor Story" #: data/json/npcs/BG_traits.json msgid "This NPC could tell you about how they survived the Cataclysm." -msgstr "" +msgstr "Este PNJ podría contarte cómo sobrevivió al Cataclismo." #. ~ Mutation name #: data/json/npcs/BG_traits.json @@ -242853,37 +244524,37 @@ msgstr "Historia de Superviviente" #. ~ Mutation name #: data/json/npcs/BG_traits.json msgid "Other Survivors Story" -msgstr "" +msgstr "Historia de Otros Supervivientes" #. ~ Description of mutation "Other Survivors Story" #: data/json/npcs/BG_traits.json msgid "No others 01." -msgstr "" +msgstr "No hay otros 01." #. ~ Description of mutation "Other Survivors Story" #: data/json/npcs/BG_traits.json msgid "No others 02." -msgstr "" +msgstr "No hay otros 02." #. ~ Description of mutation "Other Survivors Story" #: data/json/npcs/BG_traits.json msgid "Lapin 01." -msgstr "" +msgstr "Lapin 01." #. ~ Description of mutation "Other Survivors Story" #: data/json/npcs/BG_traits.json msgid "Farmer 01." -msgstr "" +msgstr "Granjero 01." #. ~ Description of mutation "Other Survivors Story" #: data/json/npcs/BG_traits.json msgid "Survivor Chef 01." -msgstr "" +msgstr "Chef Superviviente 01." #. ~ Description of mutation "Other Survivors Story" #: data/json/npcs/BG_traits.json msgid "Brigitte LaCroix 01." -msgstr "" +msgstr "Brigitte LaCroix 01." #. ~ NPC dialogue line #: data/json/npcs/TALK_ALLY_TUTORIAL.json @@ -243249,6 +244920,10 @@ msgid "" " I can use almost all passive bionics and some active bionics. If I have any active bionics, I'll try to use them sensibly, but if we're in danger, I'm going to activate anything that might give me an edge. I'll use any weapon bionics if they're better than the weapons you gave me, but if you think I should reserve my bionic energy for my defensive and healing bionics, you can tell me how much to reserve. I'll try to keep my bionic energy topped off, but if we're running low on supplies, you can tell me to stop recharging when I'm not full.\n" " I'll tell you if I'm low on bionic energy and can't recharge, and what fuel I need." msgstr "" +"Los biónicos son paquetes de mejoras, ¿no? Vienen en estos Módulos Compactos de Biónicos o MCB y yo puedo usar algunos MCB - si examinás un MCB te va a decir si yo lo puedo usar.\n" +" Buscá un instalador quirúrgico programable o Autodoc, poneme en el sillón y activalo, y vas a poder instalarme un MCB adecuado - o si pensás que yo puedo hacerlo mejor, lo hago yo. Me voy a encargar de instalarte MCB a vos si soy mejor haciéndolo.\n" +" Puedo usar casi todos los biónicos pasivos y algunos de los activos. Si tengo algún biónico activo, voy a intentar usarlo con buen juicio, pero si estamos en peligro voy a activar cualquier cosa que me pueda dar una ventaja. Voy a usar cualquier arma biónica si es mejor que las armas que me diste, pero si te parece que debo guardar mi energía biónica para mis biónicos defensivos y de curación, me podés decir cuánta energía reservar. Voy a intentar mantener mi energía completa, pero si nos estamos quedando sin suministros, me podés pedir que no me recargue si no la tengo completa.\n" +" Te voy a decir si tengo poca energía biónica y no puedo recargarla, y qué combustible necesito." #. ~ Response to NPC dialogue #: data/json/npcs/TALK_ALLY_TUTORIAL.json @@ -243746,12 +245421,12 @@ msgstr "¿Me podés enseñar algo?" #. ~ Response to NPC dialogue #: data/json/npcs/TALK_COMMON_ALLY.json msgid "Can you host a training seminar?" -msgstr "" +msgstr "¿Podés organizar un seminario de entrenamiento?" #. ~ Response to NPC dialogue #: data/json/npcs/TALK_COMMON_ALLY.json msgid "I have something to teach you." -msgstr "" +msgstr "Sé algo que puedo te puedo enseñar." #. ~ Response to NPC dialogue #: data/json/npcs/TALK_COMMON_ALLY.json @@ -244231,7 +245906,7 @@ msgstr "Olvidate, vamos." #. ~ NPC dialogue line #: data/json/npcs/TALK_COMMON_ALLY.json msgid "Why should I host a training seminar?" -msgstr "" +msgstr "¿Y por qué debería organizar un seminario de entrenamiento?" #. ~ NPC dialogue line #: data/json/npcs/TALK_COMMON_ALLY.json @@ -244557,12 +246232,12 @@ msgstr "¿Quéres comerciar?" #. ~ Response to NPC dialogue #: data/json/npcs/TALK_COMMON_GREET.json msgid "Put away weapon." -msgstr "" +msgstr "Guardá el arma." #. ~ Response to NPC dialogue #: data/json/npcs/TALK_COMMON_GREET.json msgid "Drop weapon." -msgstr "" +msgstr "Dejá el arma." #. ~ Response to NPC dialogue #: data/json/npcs/TALK_COMMON_GREET.json @@ -244626,7 +246301,7 @@ msgstr "Jodete, no." #. ~ Response to NPC dialogue #: data/json/npcs/TALK_COMMON_GREET.json msgid "Put hands up." -msgstr "" +msgstr "Levantá las manos." #. ~ NPC dialogue line #: data/json/npcs/TALK_COMMON_GREET.json @@ -244801,7 +246476,7 @@ msgstr "Como quieras. Chau." #. ~ Response to NPC dialogue #: data/json/npcs/TALK_COMMON_MISSION.json msgid "I'm sorry… I failed." -msgstr "" +msgstr "Lo lamento… No pude." #. ~ Response to NPC dialogue #: data/json/npcs/Lighthouse_Family/NPC_lighthouse_man.json @@ -245234,12 +246909,12 @@ msgstr "Entiendo." #. ~ NPC dialogue line #: data/json/npcs/TALK_COMMON_OTHER.json msgid "Alright, show me how it's done." -msgstr "" +msgstr "De acuerdo, mostrame cómo se hace." #. ~ Response to NPC dialogue #: data/json/npcs/TALK_COMMON_OTHER.json msgid "Okay, let's begin." -msgstr "" +msgstr "Ok, empecemos." #. ~ Response to NPC dialogue #: data/json/npcs/TALK_COMMON_OTHER.json @@ -245259,12 +246934,12 @@ msgstr "Pensandolo bien, olvidate." #. ~ NPC dialogue line #: data/json/npcs/TALK_COMMON_OTHER.json msgid "Alright, who should participate?" -msgstr "" +msgstr "De acuerdo, ¿quién debería participar?" #. ~ Response to NPC dialogue #: data/json/npcs/TALK_COMMON_OTHER.json msgid "Let's see…" -msgstr "" +msgstr "Vamos a ver…" #. ~ NPC dialogue line #: data/json/npcs/TALK_COMMON_OTHER.json @@ -245304,21 +246979,26 @@ msgid "" "We'll talk about a training seminar after you're done operating that " "vehicle." msgstr "" +"Hablemos de un seminario de entrenamiento después de que termines de manejar" +" ese vehículo." #. ~ NPC dialogue line #: data/json/npcs/TALK_COMMON_OTHER.json msgid "I can't host a seminar while I'm operating a vehicle!" -msgstr "" +msgstr "¡No puedo organizar un seminario mientras manejo un vehículo!" #. ~ NPC dialogue line #: data/json/npcs/TALK_COMMON_OTHER.json msgid "Give it some time, we'll talk about a training seminar later…" msgstr "" +"Dame un poco de tiempo, hablemos del seminario de entrenamiento después…" #. ~ NPC dialogue line #: data/json/npcs/TALK_COMMON_OTHER.json msgid "I have some reason to refuse hosting a training seminar." msgstr "" +"Tengo algunas razones para rechazar la propuesta de organizar un seminario " +"de entrenamiento." #. ~ NPC dialogue line #: data/json/npcs/TALK_COMMON_OTHER.json @@ -245811,6 +247491,12 @@ msgid "" "hunting for food, or recruiting more allies. Faction camps also simplify " "some aspects of managing your companions." msgstr "" +"El sistema del campamento de bando te permite utilizar compañeros para " +"encargarse de los edificios o construir nuevos y usarlos para extender la " +"utilidad de tus aliados. Cuando tenés un campamento de bando, podés " +"ordenarle a tus compañeros que realicen misiones, como fabricar objetos, " +"mejorar el campamento, cazar o reclutar más aliados. Los campamentos de " +"bando también simplifican algunos aspectos del manejo de tus compañeros." #. ~ Response to NPC dialogue #: data/json/npcs/TALK_FACTION_CAMP.json @@ -245836,6 +247522,8 @@ msgstr "Contame más sobre construir un campamento." #: data/json/npcs/TALK_FACTION_CAMP.json msgid "Give me a list the locations where faction camps can be built." msgstr "" +"Dame una lista de los lugares dónde pueden construirse los campamentos de " +"bandos." #. ~ Response to NPC dialogue #: data/json/npcs/TALK_FACTION_CAMP.json @@ -245876,6 +247564,11 @@ msgid "" " All of your faction camps can be stocked with food, and your companions will eat from that food when performing camp missions, or even when they're just hungry and near the camp.\n" " Currently, the bare bones faction camp can be created anywhere, while the modular hub ones can be built in fields, and the evac shelter one in all evac shelters. In addition to those, there are faction camps that can be built in fire stations, mansions, fire lookout towers, helipads, lighthouses, military outposts, pottery cottages, radio towers, and small sealabs, and I may have forgotten some. You can start a faction camp by talking to a companion who is standing on a suitable terrain, asking about faction camps, and then telling the companion to build a faction camp. They'll immediately survey the tile and make the bulletin board (bare bones leaves the bulletin board location and construction up to you). You'll be able to ask the companion for a list of suitable starting sites." msgstr "" +"Cada campamento de bando empieza con un compañero inspeccionando el terreno y construyendo un tablón de anuncios, excepto el campamento básico donde vos tenés que construir el tablón en alguna parte dentro de su perímetro. Después podés 'e'xaminar el tablón de anuncios para ver una lista de misiones disponibles con sus descripciones y asignar un compañero para trabajar en una misión. El tablón de anuncios es la manera principal de acceder al campamento.\n" +" Si vos y tu compañero tienen handy, podés asignar misiones de manera remota mediante la radio.\n" +" Cuando le pedís a un compañero que empiece un campamento irá a inspeccionar el terreno, lo marcará como campamento de bando (visible en el mapa) para que quede establecido. Todos los campamentos de bando, excepto los básicos, también tienen el tablón de anuncios construido. Un campamento tiene un espacio central donde se encuentra el tablón y posiblemente una o más expansiones en los espacios adyacentes.\n" +" Todos tus campamentos de bando pueden almacenar comida y tus compañeros comerán de ahí cuando realizan las misiones, o cuando tienen hambre y están cerca.\n" +" Por ahora, el campamento básico de bando puede construirse en cualquier lado, mientras que los hub modulares solamente en campos, los de refugio de evacuación en cualquier refugio. Además de esos, hay campamentos de bando que se pueden construir en cuarteles de bomberos, mansiones, puestos de observación de incendio, helipuertos, faros, puestos militares, cabañas de alfarería, torres de radio y pequeños laboratorios marítimos, y tal vez me olvidé de alguno. Podés empezar un campamento de bando hablando con un compañero que esté parado en el terreno indicado, preguntarle por el campo y pedirle que construya uno. Inmediatamente, inspeccionará el espacio y creará el tablón de anuncios (recordá que el campamento básico deja el tablón para que lo construyas vos). Vas a poder pedirle una lista lugares adecuados para comenzar." #. ~ Response to NPC dialogue #: data/json/npcs/TALK_FACTION_CAMP.json @@ -245907,6 +247600,12 @@ msgid "" " Remember, companions on camp missions need to be fed, and will become angry if they complete a mission but there isn't any food in the larder.\n" " There is one special mission called 'Emergency Recall'. You can use this to retrieve any companion on a faction camp mission, but this cancels the mission and wastes any resources used on it. Only use it to recover allies when something has gone really wrong with your camp and you can't get them to come back any other way." msgstr "" +"Cuando asignás un compañero a una misión de campamento de bando, va a desaparecer mientras hace lo que lo mandaste a hacer. Cuando la duración de la misión ya ha transcurrido, vas a ver una misión nueva en el tablón de anuncios para que vuelva y complete la misión al mejorar tu campamento, trayendo lo que cazó, dejando lo que estaba fabricando o sea cual fuere el resultado de la misión.\n" +" Hay varias clases de misión de campamento: construir el campamento, reclutar nuevos aliados, cazar y hacer trampas, conseguir materiales, cultivar, desarmar autos, y más. No todas las actividades pueden hacerse en todos los campamentos - tal vez necesites construir algún edificio adicional o expandir el campamento para tener acceso a algunas misiones.\n" +" Algunas misiones pueden ser duplicadas por las actividades de los compañeros pero construir el campamento solo puede hacerse a través de las misiones del campamento de bando, ya que completar las misiones de construcción es reconocido como realización del objetivo.\n" +" Asignás misiones al interactuar con el tablón de anuncios. Vas a ver una lista de misiones disponibles en el centro de tu campamento. Si tu campamento tiene expansiones, podrás pasar por ellas para ver las misiones disponibles de cada una.\n" +" Acordate, los compañeros en misiones de campamento necesitan ser alimentados y se van a enojar si completan la misión pero no hay comida en la despensa.\n" +" Hay una misión especial llamada 'Llamado de Emergencia'. Podés usarla para recuperar cualquier compañero que esté en una misión, pero esto suspende la misión y desperdicia cualquier recurso utilizado en ella. Hay que usarla solamente cuando pasa algo realmente malo en el campamento y no podés hacer que vuelvan de otra manera." #. ~ Response to NPC dialogue #: data/json/npcs/TALK_FACTION_CAMP.json @@ -245921,11 +247620,15 @@ msgid "" " Each camp location will have a variety of upgrade missions for it, except for the bare bones one where everything is up to you. The various missions have descriptions. In general, though, you'll need to establish housing if you want to expand, and some missions such as hunting or recruiting will require that you have some kind of kitchen or office that you can use to help schedule activities.\n" " Regardless of what kind of camp you make, you have to start it by asking a companion to build the camp. If there are more alternatives than just the bare bones camp you'll get a list of the available alternatives." msgstr "" +"Actualmente, hay tres tipos principales de campamentos que podés construir: campamento básico, campamento modular y campamento de edificio establecido que es un rango amplio de campamentos adaptados para utilizar edificaciones específicas. La lista de edificios establecidos incluye puestos de observación de incendio, helipuertos, faros, industrias, mansiones, puestos militares, cabañas de alfarería, torres de radio, laboratorios marítimos y cuarteles de bomberos. Me puedo haber olvidado de alguno, mi memoria no está completamente actualizada. Antes había uno que se llamaba campo primitivo pero ya no podés empezar uno de esos, solamente lo podés mejorar.\n" +" El campamento básico es el más flexible porque se puede construir en cualquier lado y no exige ninguna construcción. El campamento modular también es flexible ya que se puede construir en cualquier campo y lo podés ubicar como para que tenga mucho lugar para expandirlo, pero empezás con un campo vacío y tenés que construir todo así que demanda muchos recursos. El campamento de mejora de edificio es más rápido de construir ya que usás un edificio existente pero tenés que establecerlo en ese lugar y puede que no tengas mucho espacio para expansiones.\n" +" Cada lugar de campamento tendrá una variedad de misiones de mejora salvo el básico que eso lo decidís vos. Las misiones tienen descripciones. En general, vas a necesitar establecer casas si querés expandirlo y algunas misiones como de cacería o reclutamiento necesitan que tengas una cocina u oficina que puedas usar para organizar las actividades.\n" +" Más allá del tipo de campamento que hagas, hay que empezar pidiéndole a un compañero que lo construya. Si hay más alternativas además del básico, vas a ver una lista de los alternativas disponibles." #. ~ Response to NPC dialogue #: data/json/npcs/TALK_FACTION_CAMP.json msgid "Tell me about bare bones camps." -msgstr "" +msgstr "Contame sobre los campamentos básicos." #. ~ Response to NPC dialogue #: data/json/npcs/TALK_FACTION_CAMP.json @@ -245945,47 +247648,47 @@ msgstr "Contame sobre los campamentos de refugio de evacuados." #. ~ Response to NPC dialogue #: data/json/npcs/TALK_FACTION_CAMP.json msgid "Tell me about fire lookout tower camps." -msgstr "" +msgstr "Contame sobre los campamentos en puestos de observación de incendio." #. ~ Response to NPC dialogue #: data/json/npcs/TALK_FACTION_CAMP.json msgid "Tell me about helipad camps." -msgstr "" +msgstr "Contame sobre los campamentos en helipuertos." #. ~ Response to NPC dialogue #: data/json/npcs/TALK_FACTION_CAMP.json msgid "Tell me about lighthouse camps." -msgstr "" +msgstr "Contame sobre los campamentos en faros." #. ~ Response to NPC dialogue #: data/json/npcs/TALK_FACTION_CAMP.json msgid "Tell me about light industry camps." -msgstr "" +msgstr "Contame sobre los campamentos en industrias." #. ~ Response to NPC dialogue #: data/json/npcs/TALK_FACTION_CAMP.json msgid "Tell me about mansion camps." -msgstr "" +msgstr "Contame sobre los campamentos en mansiones" #. ~ Response to NPC dialogue #: data/json/npcs/TALK_FACTION_CAMP.json msgid "Tell me about military outpost camps." -msgstr "" +msgstr "Contame sobre los campamentos en puestos militares." #. ~ Response to NPC dialogue #: data/json/npcs/TALK_FACTION_CAMP.json msgid "Tell me about pottery cottage camps." -msgstr "" +msgstr "Contame sobre los campamentos en cabañas de alfarería." #. ~ Response to NPC dialogue #: data/json/npcs/TALK_FACTION_CAMP.json msgid "Tell me about radio tower camps." -msgstr "" +msgstr "Contame sobre los campamentos en torres de radio." #. ~ Response to NPC dialogue #: data/json/npcs/TALK_FACTION_CAMP.json msgid "Tell me about small sealab camps." -msgstr "" +msgstr "Contame sobre los campamentos en laboratorios marítimos." #. ~ Response to NPC dialogue #: data/json/npcs/TALK_FACTION_CAMP.json @@ -246012,11 +247715,26 @@ msgid "" "you, with construction zones available should you want to give the task to " "your companions." msgstr "" +"El campamento básico es el tipo más flexible de campamento porque podés " +"construirlo en cualquier lado y tener acceso a casi todas las posibilidades," +" dejandote la decisión el diseño (la posibilidad que faltaría es la que " +"tiene que ver con la construcción de una torre de radio). Empezás pidiéndole" +" a un compañero que construya el campamento, luego construyendo el tablón de" +" anuncios y después podés usarlo para ordenarle a tus compañeros que " +"realicen misiones sin las precondiciones de construcción. El campamento te " +"permite construir todas las expansiones sin requerir ninguna construcción " +"anterior pero las expansiones solo se pueden construir en terreno adecuado. " +"Igual tenés que cumplir todas las restricciones normales para las misiones " +"de fabricación como el acceso al fuego, a herramientas, etc., pero las " +"instalaciones construidas por vos o tus compañeros deberían estar " +"disponibles para fabricar, suponiendo que las incluiste en la zona " +"Campamento: Suministros. Vos decidís como querés construir tu campamento con" +" las zonas disponibles si querés darles tareas a tus compañeros." #. ~ Response to NPC dialogue #: data/json/npcs/TALK_FACTION_CAMP.json msgid "I want to go back to the list of possible camps." -msgstr "" +msgstr "Quiero volver a revisar la lista de campamentos posibles." #. ~ Response to NPC dialogue #: data/json/npcs/TALK_FACTION_CAMP.json @@ -246039,6 +247757,13 @@ msgid "" " 4. You can build various small features such as root cellars to preserve food or a radio tower to make it easier to recruit more companions.\n" " As mentioned, each new construction in a modular camp can be made from a different material, so you aren't constrained by what you start with. Tents are fast to put up, but fragile and likely to get destroyed by zombies. The central building has to be made from a 'real' building material, while the rooms can be made from tents. A final difference between version 1 and version 2 is that version 1 requires you to have at least one bed for the first expansion, and an additional two beds for each of the following expansions, while version 2 allows you to survey all expansions immediately. Since version 1 constructs only 16 beds, this means it's restricted to have at most 6 expansions." msgstr "" +"El campamento modular también tiene flexibilidad pero requiere mucho tiempo y recursos para ser construido. Hay dos versiones diferentes con diferencias leves de disposición así que siempre vas a tener la opción cuando empieces a construir uno de estos. Las dos versiones comienzan en un campo vacío - y tiene que estar vacío realmente, no puede ser un campo de un rancho o de una granja - y construirse desde la nada. Tenés disponible diferentes materiales para los edificios y las diferentes secciones pueden ser construidas de diferentes materiales para poder aprovechar lo que tengas disponible.\n" +" Empezás construyendo un cobertizo y una cama en la esquina noreste del campamento central y luego agregando una cocina y expandiendo hasta tener un refugio para dos personas. Cuando eso está hecho, podés expandir el campamento en diversas formas:\n" +" 1. Podés construir hasta 5 habitaciones más o chozas, 3 de cada lado del campo en la versión 1 y un total de 8 en la versión 2.\n" +" 2. Podés construir un edificio central en la mitad sur del campamento, entre las habitaciones en la versión 1, con el edificio central en el medio en la versión 2, dándole forma de 'H' al campamento. El edificio central funcionará como centro de comandos permitiendo realizar misiones de caza, reclutamiento y patrullaje.\n" +" 3. Solamente en la versión 1 podés cavar trincheras en todos los bordes que pueden conectar las habitaciones por los lados para minimizar la cantidad de trincheras que necesitás hacer.\n" +" 4. Podés construir varios lugares chicos como una bodega de alimentos para preservar la comida o una torre de radio para facilitar el reclutamiento.\n" +" Como fue mencionado, cada construcción nueva en el campamento modular puede ser hecha con un material diferente así que no estás restringido al material con el que empezás. Las carpas son fáciles de poner pero frágiles y seguramente serán destruidas por los zombis. El edificio central tiene que estar hecho de un material 'real', pero las habitaciones pueden ser carpas. La diferencia final entre las dos versiones es que la versión 1 requiere que tengas por lo menos una cama para la primera expansión y dos camas por cada expansión siguiente, mientras que la versión 2 te permite planificar todas las expansiones inmediatamente. Dado que la versión 1 construye solo 16 camas, eso significa que está restringida a 6 expansiones como máximo." #. ~ NPC dialogue line #: data/json/npcs/TALK_FACTION_CAMP.json @@ -246055,6 +247780,8 @@ msgid "" "You can build a faction camp in any kind of evac shelter. Evac shelters are everywhere and often have fields surrounding them, so they're a little faster to start than a modular field camp but still make it easy to add expansions.\n" " Evac center camps can be built up in several ways. You basically need to decide between building more bedrooms or adding crafting and cooking space." msgstr "" +"Podés construir un campamento de bando en cualquier refugios de evacuados. Los refugios de evacuación están por todas partes y generalmente tienen campos alrededor, así que son un poco más rápidos para empezar que los campamentos modulares pero más fáciles para agregarles expansiones.\n" +" Los campamentos de centro de refugiados pueden construirse en varios días. Básicamente, necesitás decidir entre un edificio con más dormitorios o agregar lugar para fabricar y cocinar." #. ~ NPC dialogue line #: data/json/npcs/TALK_FACTION_CAMP.json @@ -246062,6 +247789,8 @@ msgid "" "You can build a faction camp in a fire lookout tower. Fire lookout towers often have fields surrounding them, although they support only two expansions.\n" " The base camp starts in an established building, and provides a full set of base camp missions, but the number of construction upgrades is limited to a pair of dual bed rooms, a well, a root cellar, and a radio tower. This makes it a camp that allows you to get the camp setup done with quickly so you can focus on other things." msgstr "" +"Podés construir un campamento de bando en una torre de observación de incendio. Estas generalmente están rodeadas de campos pero solo aceptan dos expansiones.\n" +" El campamento base empieza en el edificio establecido y brinda un conjunto completo de misiones pero el número de mejoras de construcciones está limitado a un par de habitaciones dobles, un pozo de agua, una bodega de alimentos y una torre de radio. Esto te permite establecer un campamento rápidamente y poder enfocarte en otras cosas." #. ~ NPC dialogue line #: data/json/npcs/TALK_FACTION_CAMP.json @@ -246072,6 +247801,12 @@ msgid "" "allows you to add two expansions to the base. One of the expansions can be " "into the garage, where you're given access to the available appliances." msgstr "" +"Podés construir un campamento de bando en un helipuerto donde vas a tener " +"instalaciones para potabilizar agua y cocinar desde el principio y podés " +"expandirlo con una bodega de alimentos, un soporte para carnear, una torre " +"de radio y 4 camas que te permite agregar dos expansiones. Una de las " +"expansiones puede ser en el garage donde tendrás acceso a los dispositivos " +"disponibles." #. ~ NPC dialogue line #: data/json/npcs/TALK_FACTION_CAMP.json @@ -246080,6 +247815,9 @@ msgid "" "water purification and cooking facilities from the beginning and can expand " "with a root cellar." msgstr "" +"Podés construir un campamento de bando en un faro donde vas a tener " +"instalaciones para potabilizar agua y cocinar desde el principio y podés " +"expandirlo con una bodega de alimentos." #. ~ NPC dialogue line #: data/json/npcs/TALK_FACTION_CAMP.json @@ -246092,6 +247830,13 @@ msgid "" " given access to the available appliances and can add a drop hammer for " "companion crafting." msgstr "" +"Podés construir un campamento de bando en una industria donde vas a tener " +"instalaciones para cocinar desde el principio y podés expandirlo con una " +"bodega de alimentos, un soporte para carnear, un pozo de agua, una torre de " +"radio y camas que te permiten agregar un conjunto de expansiones a la base " +"(suponiendo que existen las expansiones adecuadas). Una expansión siempre " +"disponible es el taller donde vas a tener acceso a los dispositivos " +"disponibles y podés agregar un martillo pilón para más fabricaciones." #. ~ NPC dialogue line #: data/json/npcs/TALK_FACTION_CAMP.json @@ -246108,6 +247853,17 @@ msgid "" " limited set of cooking, the Bar a different set, and the Kitchens an " "extended set of cooking recipes." msgstr "" +"Podés construir un campamento de bando en una mansión. Tenés 4 diferentes " +"lugares disponibles para comenzar: el Jardín con Fuente, la Habitación de " +"Baile, la Cancha de Básquet y el Jardín con Columnas. A diferencia de la " +"mayoría de campamentos, la mansión te permite planear las expansiones " +"inmediatamente lo que tiene sentido si estás usando más de un edificio ya " +"existente. Dependiendo de dónde pongas la base, las siguientes expansiones " +"pueden estar disponibles: Entrada 1, Entrada 2, Pileta 1, Dormitorio 1, " +"Habitación sin Identificar, Cocina 1, Biblioteca, Dormitorio 2, Pileta 2, " +"Bar, Living, Dormitorio 3 y Cocina 2. Las Entradas y la Pileta 1 te permite " +"hacer granjas, la Biblioteca un equipo limitado de cocina, el Bar otro " +"equipo diferente, y las Cocinas un conjunto extendido de recetas." #. ~ NPC dialogue line #: data/json/npcs/TALK_FACTION_CAMP.json @@ -246120,6 +247876,13 @@ msgid "" "butchery rack, a water well, farm plots, a radio tower, and repair the " "reactor's controller." msgstr "" +"Podés construir un campamento de bando en un puesto militar del que hay dos " +"versiones, 'normal' y 'cruzado'. La diferencia es que la versión normal " +"puede expandirse con dos camas y la versión cruzada se expande con cuatro, " +"lo que resulta en un máximo de una y dos expansiones respectivamente. Aparte" +" de eso, te brindan la habilidad de construir una bodega de alimentos, un " +"soporte para carnear, un pozo de agua, lotes de granja, una torre de radio y" +" reparar el controlador del reactor." #. ~ NPC dialogue line #: data/json/npcs/TALK_FACTION_CAMP.json @@ -246129,6 +247892,9 @@ msgid "" "add a butchery rack to the facilities, as well as build blacksmithing " "facilities." msgstr "" +"Podés construir un campamento de bando en una cabaña de alfarería. " +"Establecer tu base ahí te permite usar la fosa de carbonización común y la " +"de arcilla. Podés agregar un soporte para carnear y también herrería." #. ~ NPC dialogue line #: data/json/npcs/TALK_FACTION_CAMP.json @@ -246139,6 +247905,11 @@ msgid "" " You can build a root cellar, a water well, hook yourself up to the radio " "tower, and fix the tower to get access to extended capabilities." msgstr "" +"Podés construir un campamento de bando en una torre de radio que tiene dos " +"versiones, una con un edificio adyacente y la otra no lo tiene. Se pueden " +"construir chozas para tus compañeros y te brinda una conjunto completo de " +"expansiones. Podés construir una bodega de alimentos, un pozo de agua, una " +"torre de radio y arreglar la torre para tener acceso a otras capacidades." #. ~ NPC dialogue line #: data/json/npcs/TALK_FACTION_CAMP.json @@ -246146,6 +247917,9 @@ msgid "" "You can build a faction camp in a small sealab facility. This provides you " "with access to the air compressor and water purifier appliances on site." msgstr "" +"Podés construir un campamento de bando en un laboratorio marítimo. Esto te " +"permite tener acceso al compresor de aire y al dispositivo de potabilización" +" de agua del lugar." #. ~ NPC dialogue line #: data/json/npcs/TALK_FACTION_CAMP.json @@ -246161,6 +247935,16 @@ msgid "" " -- Central Storage Building: This is a large building for storing goods. This expansion exists in two versions, the second of which allows the construction of storage furniture with a larger capacity than storage on the ground.\n" " Note that there is nothing stopping you from constructing more than one instance of an expansion, such as multiple farms for more farming, or a second Livestock expansion if you have a lot of animals. In most cases there is not much value in having more than one of an expansion, though." msgstr "" +"Un campamento puede tener hasta 8 expansiones (una por cada espacio adyacente del mapa). La mayoría de los campamentos básicos restringen el número de expansiones disponibles a una cada dos camas, aunque algunos pueden evitar eso (se explica en su descripción). Las expansiones agregan capacidades a tu campamento como una granja y otras cosas que te permitirán fabricar toda clase de cosas.\n" +" Las misiones de expansión aparecen en una pestaña aparte en el tablón de anuncios, un conjunto de misiones por lugar. Algunos campamentos básicos tienen expansiones dedicadas para instalaciones específicas y aunque puedan ser accesibles para otros campamentos, deberían ser construidos al lado de uno de estos, el conjunto de expansiones generales están limitadas a campos y son:\n" +" -- Granja: Es un espacio lleno de lotes arados que podés mantener o mandar compañeros a que lo mantengan. Las plantas ahí crecen normalmente. Esta expansión tiene dos versiones.\n" +" -- Garage: Es un edificio grande que actualmente no tiene ninguna funcionalidad (se podía desarmar cosas ahí antes de que eso se pueda hacer mediante zonas). Esta expansión tiene dos versiones.\n" +" -- Cantina: Es una cocina, comedor y despensas que expande la lista de recetas. Esta expansión tiene dos versiones.\n" +" -- Área de Ganado: Es un conjunto modular de edificios para contener ganado como vacas, caballos o gallinas. ¡Los animales no vienen incluidos! Esta expansión tiene dos versiones.\n" +" -- Área de Salina: Es una pequeña expansión para procesar sal. Crea un minipantano para la extracción de sal y tiene una sola versión.\n" +" -- Taller de Fabricación: Es una gran expansión para realizar toda clase de fabricaciones. Los compañeros pueden usar las herramientas de esta expansión para fabricar objetos mucho más rápido que vos a mano. Esta expansión tiene dos versiones.\n" +" -- Almacenamiento Central: Es un gran edificio para almacenar cosas. Esta expansión tiene dos versiones, la segunda te permite la construcción de muebles de almacenamiento de mayor capacidad que dejar las cosas en el suelo.\n" +" Nada te detiene de construir más de una de cada expansión, como varias granjas para aumentar la producción, u otra área de ganado si tenés muchos animales. Igual, en la mayoría de los casos no tiene mucho sentido tener más de una de algunas expansiones." #. ~ Response to NPC dialogue #: data/json/npcs/TALK_FACTION_CAMP.json @@ -246176,11 +247960,16 @@ msgid "" " If you are adding expansions to your camp, consider starting with a farm, canteen, or fabrication workshop. The farm makes it easy to grow your own food if you don't have any ready plowed farms nearby, the canteen provides you with a well and root cellars after some upgrades, while the fabrication workshop can allow you to craft some of the resources you need to upgrade your camp.\n" " The livestock area, storage area, and saltworks probably shouldn't be your first expansions, but they all have their uses." msgstr "" +"Empezar un campamento no lleva mucho tiempo y podés usar un campamento de bando para tener a tus compañeros alimentados sin necesitar estar dándoles comida regularmente, así que es una buena idea establecer un campamento mínimo en algún lugar que pienses quedarte por un rato.\n" +" Cuánto querés expandir tu campamento es decisión tuya. un campamento modular de campo puede ser muy demandante en recursos pero te permite mandar compañeros a cazar o a mantener una granja, así que tiene su beneficio. Qué clase de campamento (o campamentos) querés construir depende de lo que querés priorizar y si preferís quedarte en un lugar o estar un rato antes de seguir en movimiento. También deberías considerar construir un pozo de agua lo antes posible, que te puede pedir algunos requisitos previos.\n" +" Si tenés acceso a un cuartel de bomberos o refugio de evacuados tal vez quieras construir el campamento ahí. Esos dos son muy compactos pero tienen casi la misma funcionalidad que los campos mejorados sin necesitar tantos recursos.\n" +" Si están expandiendo tu campamento, considerá empezar por la granja, la cantina o el taller de fabricación. La granja te facilita cultivar tu propia comida si no tenés granjas cerca, la cantina te brinda un pozo de agua y bodegas luego de algunas mejoras, mientras que el taller te permite fabricar recursos que necesitarás para mejorar el campamento.\n" +" El área de ganado, almacenamiento y salina no deberían ser tus primeras expansiones pero todas tienen sus utilidades." #. ~ Response to NPC dialogue #: data/json/npcs/TALK_FACTION_CAMP.json msgid "I want to go to the list of possible camps." -msgstr "" +msgstr "Quiero ir a revisar la lista de campamentos posibles." #. ~ NPC dialogue line #: data/json/npcs/TALK_FACTION_CAMP.json @@ -246193,6 +247982,13 @@ msgid "" "5. Companions who are near a camp will feed themselves from the camp's food stores, and if the camp has a well, they'll use it to quench their thirst.\n" "6. You can now set up faction camps in select buildings. The list of available buildings is constantly growing, so you'll have to experiment." msgstr "" +"\n" +"1. Antes, los campamentos de bando necesitaban un segundo compañero que funcione como supervisor y administrador, pero eso fue reemplazado por el tablón de anuncios y radios handy.\n" +"2. Era imposible mejorar un campamento si había un vehículo, incluso un carro, en el mismo mapa. Ahora podés mejorar los campamentos incluso si hay un vehículo, siempre y cuando la mejora no cambie el área debajo del vehículo.\n" +"3. Los campamentos de bando antes eran mejorados redibujando completamente el mapa. El daño del campamento era reemplazado cuando se lo mejoraba. Ahora las mejoras solo cambian el área que está siendo mejorada, y vas a tener que reparar el daño vos mismo.\n" +"4. Antes había un solo camino para mejorar el campamento principal. Ahora, después de que hiciste la primera carpa, vas a tener varias opciones para elegir la próxima mejora, y podés tener distintos compañeros trabajando en distintas mejoras del campamento al mismo tiempo.\n" +"5. Los compañeros que estén cerca del campamento se alimentarán del suministro de comida del campamento, y si hay un pozo de agua, también van a saciar su sed.\n" +"6. Ahora podés establecer campamentos de bando en edificios elegidos. La lista de edificios disponibles crece constantemente, así que vas a tener que ir probando." #. ~ Response to NPC dialogue #: data/json/npcs/TALK_FACTION_CAMP.json @@ -246393,7 +248189,7 @@ msgstr "Eh… preferiría que no." #. ~ Response to NPC dialogue #: data/json/npcs/TALK_MARLOSS_VOICE.json msgid "I'm sorry… I have places to be." -msgstr "" +msgstr "Lo lamento… Tengo que irme." #. ~ NPC dialogue line #: data/json/npcs/TALK_MARLOSS_VOICE.json @@ -246452,7 +248248,7 @@ msgstr "Unite, entonces, compartí esta comida con nosotros." #. ~ Response to NPC dialogue #: data/json/npcs/TALK_MARLOSS_VOICE.json msgid "[Take Marloss berry] Thank you." -msgstr "" +msgstr "[Agarrar una baya Marloss] Gracias." #. ~ Response to NPC dialogue #: data/json/npcs/TALK_MARLOSS_VOICE.json @@ -264381,6 +266177,17 @@ msgid "" "turning on each other as much as the crowds. What actually made the dead " "come back to life though? I haven't got a clue." msgstr "" +"La verdad que no. El gobierno nos dio un montón de historias conflictivas, y" +" estaba sucediendo alguna cosa absolutamente atroz. Quiero decir, ¿viste el " +"video de la mujer matando a su propio bebé, no? Dios, todavía me da " +"escalofríos. No sé por qué, algo en la cara de la mina. Aparecieron cosas " +"peores, claro, y ahora hemos visto cosas aún peores con nuestros propios " +"ojos, pero esa imagen todavía me atormenta. Pero bueno, nunca pudieron " +"controlar los disturbios y para cuando los alborotadores ya se estaban " +"convirtiendo en muertos vivos era demasiado tarde. No sé si fue un desplome " +"moral o qué, pero escuché rumores de que la policía y el ejército empezaron " +"a pelearse entre ellos igual que la gente. ¿Qué fue lo que hacía levantarse " +"a los muertos? No tengo idea." #. ~ NPC dialogue line #: data/json/npcs/Backgrounds/evacuee_4.json @@ -264789,6 +266596,16 @@ msgid "" "the head with my tablet, again and again, until he stopped coming for me. I" " never thought I had anything like that in me." msgstr "" +"No soy de esta zona… Te darás cuenta por mi acento, soy del Reino Unido. " +"Estaba acá haciendo mi doctorado en Dartmouth. Estaba yendo a una " +"conferencia en el instituto de tecnología pero el me frenó. " +"Estaba hospedado en un hotel bastante mugriento, al costado de la ruta. " +"Cuando me levanté para ver qué había de desayuno, el propietario gordo " +"estaba sentado en su escritorio con la misma ropa sucia de la noche " +"anterior. Pensé que se había quedado dormido ahí, pero cuando me miró… " +"bueno, ya viste cómo son los ojos de esos Zetas. Se me vino encima y yo " +"reaccioné sin pensar. Le pegué en la cabeza con mi tablet, una y otra vez, " +"hasta que dejó de atacarme. Nunca pensé que yo era capaz de una cosa así." #. ~ Response to NPC dialogue #: data/json/npcs/Backgrounds/grad_student_1.json @@ -265313,6 +267130,13 @@ msgid "" "up north. In theory I guess I'm still going that way, although honestly I'm" " just busy not dying." msgstr "" +"El ejército pasó. Aparecieron y ocuparon mi terreno como si fuera una " +"especie de base, demandando que me vaya a un campamento FEMA. Ni siquiera " +"intenté discutirlo… Tenía el viejo rifle de caza de mi papá, ellos tenían " +"armamento de alta tecnología. Escuché que uno decía en chiste que el " +"campamento FEMA era Auschwitz. Me escapé de la evacuación y me fui al norte," +" para la casa de mi hermana. En teoría, creo que sigo yendo hacia ahí, " +"aunque honestamente estoy un poco ocupado tratando de no morir." #. ~ NPC dialogue line #: data/json/npcs/Backgrounds/hospital_2.json @@ -265331,6 +267155,13 @@ msgid "" "crazed, covered in wounds from bullets and bites. About halfway through my " "shift I… well, I broke." msgstr "" +"Estaba trabajando en el hospital, cuando sucedió. No recuerdo muy bien. Por " +"un tiempo había noticias raras, cosas que sonaban increíbles acerca de " +"pacientes que se volvían a levantar después de muertos, pero casi todo era " +"normal. Entonces, cerca del final, la cosa escaló pronto. Pensamos que era " +"un ataque chino y eso fue lo que nos dijeron. La gente llegaba loca, llena " +"de heridas de balas y mordeduras. Cerca de la mitad de mi turno, bueno… no " +"aguanté más." #. ~ NPC dialogue line #: data/json/npcs/Backgrounds/hospital_2.json @@ -265344,6 +267175,14 @@ msgid "" "shift I… well, I broke. I'd seen such horrible injuries, and then I… " ", I can't even talk about it." msgstr "" +"Estaba trabajando en el hospital, cuando sucedió. No recuerdo muy bien. Por " +"un tiempo había noticias raras, cosas que sonaban increíbles acerca de " +"pacientes que se volvían a levantar después de muertos, pero casi todo era " +"normal. Entonces, cerca del final, la cosa escaló pronto. Pensamos que era " +"un ataque chino y eso fue lo que nos dijeron. La gente llegaba loca, llena " +"de heridas de balas y mordeduras. Cerca de la mitad de mi turno, bueno… no " +"aguanté más. Vi tantas heridas horribles y entonces… , ni siquiera " +"puedo hablar de eso." #. ~ Response to NPC dialogue #: data/json/npcs/Backgrounds/hospital_2.json @@ -265724,6 +267563,15 @@ msgid "" "my hunting knife and ran, but my brother got out and started crawling after " "me." msgstr "" +"Sí… el… accidente lo mató, pero cuando recuperé la conciencia él ya se " +"estaba convirtiendo. Gracias a dios por los cinturones de seguridad, eh. " +"Estaba gritando e intentando soltarse, colgado boca abajo. Pensé que " +"solamente estaba herido pero seguía intentando agarrarme mientras yo le " +"hablaba. Tenía el brazo muy lastimado y en lugar de sacarse el cinturón, " +"empezó a… se estaba arrancando el brazo de tanto tironear. Eso y lo del " +"helicóptero fue lo que me hizo dar cuenta que todo se había ido a la mierda." +" Agarré mi cuchillo de caza y salí corriendo, pero mi hermano se escapó y " +"empezó a arrastrase hacia mí." #. ~ Response to NPC dialogue #: data/json/npcs/Backgrounds/hunter_2.json @@ -266986,6 +268834,10 @@ msgid "" " some painkillers and gravol, but when I came out to the boat, well… it was " "too late for her." msgstr "" +"El mercadito estaba vacío, en realidad. Ella estaba desesperada, así que " +"rompí la puerta y entré. Me enteré del caos en los pueblos por la radio que " +"había ahí. Agarré unos analgésicos y Gravol, pero cuando volví al bote, " +"bueno… ya era demasiado tarde para ella." #. ~ Response to NPC dialogue #: data/json/npcs/Backgrounds/out_of_town_2.json @@ -267055,6 +268907,11 @@ msgid "" "fifty bucks it was Lee. Anyway, I stole the coordinator's pickup and headed" " straight for my shelter." msgstr "" +"Nuestra conferencia era en un lugar retirado, junto a un lago. Todos " +"recibimos el mensaje de emergencia en nuestros celulares, pero yo fui el " +"único que leyó entre líneas: bioterrorismo a gran escala. No me iba a quedar" +" para ver quién era un espía durmiente. Pero apuesto que era Lee. De todas " +"maneras, me robé la camioneta del coordinador y me fui a mi refugio." #. ~ Response to NPC dialogue #: data/json/npcs/Backgrounds/prepper_1.json @@ -267805,6 +269662,12 @@ msgid "" "lines. It's not going exactly like I thought it would, but that's prophecy " "for you." msgstr "" +"Obvio. Es bastante claro, ¿no? Ese… ese final, fue el Arrebatamiento. " +"Todavía estoy acá, y todavía no entiendo por qué, pero voy a seguir con " +"Jesús en mi corazón a través de las Tribulaciones por venir. Cuando hayan " +"pasado, estoy seguro de que Él me dará la bienvenida en el Reino de los " +"Cielos. O… o algo similar. No está yendo todo como esperaba, pero así son " +"las profecías." #. ~ Response to NPC dialogue #: data/json/npcs/Backgrounds/religious_1.json @@ -268418,6 +270281,15 @@ msgid "" "so prepared. Like I said, I'm not that kind of scientist, but they didn't " "seem to understand. I… I did my best." msgstr "" +"Sonó la orden de evacuación, así que hice eso, relativamente rápido. Eso me " +"hizo salir antes de la peor parte. Nuestro centro de evacuados era una " +"porquería… yo, un par de otros evacuados, unas latitas de comida, y unas " +"pocas frazadas de emergencia. Ni siquiera cerca de cosas suficientes. Los " +"evacuados se separaron en campamentos y comenzaron las disputas. Yo me fui a" +" un bosque cercano con algunos más. Nos escapamos, armamos un pequeño " +"campamento. Intentaron hacerme el líder, pensaron que yo sabía más de las " +"cosas porque había llegado preparado. Como te dije, no soy esa clase de " +"científico, pero ellos no entendieron. Yo… hice lo que pude." #. ~ Response to NPC dialogue #: data/json/npcs/Backgrounds/scientist_1.json @@ -268436,6 +270308,13 @@ msgid "" "really get past it. We parted ways on good terms not long before I met you." " I just couldn't face the reminder of what had happened." msgstr "" +"Pensé que al habernos ido y dejado el centro de evacuados a los demás sería " +"suficiente, pero no lo fue. Nos buscaron en la noche, unos días más tarde. " +"Ellos… bueno… logré escaparme con otro sobreviviente. Los atacantes eran " +"como animales. Intentamos viajar juntos durante un tiempo. Yo me culpaba a " +"mí mismo por lo que había pasado, y no podía dejarlo pasar. Nos separamos en" +" buenos términos no hace mucho. Simplemente, no podía enfrentarme a lo que " +"había pasado." #. ~ Response to NPC dialogue #: data/json/npcs/Backgrounds/scientist_1.json @@ -268578,6 +270457,11 @@ msgid "" " for me I was late to the ceremony… I guess some of the fresher corpses in " "the graveyard had gotten up and started harassing the party." msgstr "" +"Sí, con el diario del lunes, tal vez no elegimos la mejor fecha, ¿eh? Admito" +" que tenía un poco de miedo. Igual, nos estaban llevando a la iglesia. Por " +"suerte, yo llegaba tarde a la ceremonia… supongo que los cadáveres más " +"recientes del cementerio se habían levantado y comenzaron a unirse a la " +"fiesta." #. ~ Response to NPC dialogue #: data/json/npcs/Backgrounds/wedding_1.json @@ -269166,6 +271050,12 @@ msgid "" " of the world, but I don't think Cooper realises it. To him, the end " "justifies any means." msgstr "" +"Empezó a matar a los otros para sacarles sus huesos tan frescos como " +"pudiera. Después, él… empezó a tallar los huesos como medio de vida. Pensaba" +" que solo la angustia podría empoderar la canción. El objetivo de la " +"Parentela es desterrar la sombra del Cataclismo, no traerla. Lo más probable" +" es que esos actos tan atroces retuerzan la canción del mundo, pero no creo " +"que Cooper se de cuenta de eso. Para él, el fin justifica los medios." #. ~ Response to NPC dialogue #: data/json/npcs/Kindred/NPC_Brigitte_LaCroix.json @@ -269281,6 +271171,16 @@ msgid "" "the things. Anyway… thank you for asking. Been a while since I could " "simply talk to someone." msgstr "" +"Crecí en Louisiana con mi abuela. Una gran cocinera. Hacía el mejor budín " +"que probé en mi vida. Todas las noches, ella me contaba historias; más que " +"nada folklore y mitos, como la del rougarou, o el monstruo del Pantano de la" +" Isla de Miel pero… a veces ella me contaba sobre la Canción, y los huesos. " +"La manera en que hablaba sobre eso era… diferente, seria. No le prestaba " +"mucha atención en ese momento; era solo un chico. Me mudé acá hace unos años" +" para trabajar, antes del Cataclismo, antes de que todo cambiara. Extraño mi" +" casa a veces, pero por lo menos las ratas acá son más chicas. Nunca me " +"aguanté esas cosas. De todas maneras… gracias por preguntar. Hacía mucho que" +" no podía simplemente hablar con alguien." #. ~ Response to NPC dialogue #: data/json/npcs/Kindred/NPC_Brigitte_LaCroix.json @@ -270000,6 +271900,13 @@ msgid "" " world to save it. Make no mistake though, the only people that I… kill are" " those who would not survive anyway." msgstr "" +"La gente se va a morir en este mundo plagado de monstruos. No hay forma de " +"evitarlo. Pero puedo darle significado a esas muertos, permitirles ayudar al" +" mundo después de muertos, más de lo que pudieron en vida. No me da placer, " +"pero… sí, algunos deben entregar su vida para el bien común. Es la única " +"manera. Me gustaría que exista una alternativa, pero tiene que hacerse. Yo " +"solamente saco gente de este mundo para salvarlo. No te equivoques, las " +"únicas personas que yo… mato son esos que no podrían haber sobrevivido." #. ~ Response to NPC dialogue #: data/json/npcs/Kindred/NPC_Darren_Cooper.json @@ -272900,45 +274807,48 @@ msgid "" "\n" "This particular rifle has been painted a dusty pink color and has a picture of a smiling eel twisting along the barrel." msgstr "" +"El arma más popular que usa el cartucho 12.3In es, obviamente, el PA Md. 71. Su predecesor, el Md., fue vista por muchos como un fracaso: aunque era fiable y potente, era demasiado pesado para ser usado como arma para infantería, y no lo suficientemente grande como para arma de apoyo. Igual fueron fabricadas suficientes así que durante el apocalipsis zombi ganó popularidad como arma ligera que usa munición ya disponible. Sirvió perfectamente para los propósitos de los Exodii, que tenían mucho menos problemas con su dificultad de manejo.\n" +"\n" +"Este rifle en particular ha sido pintado de un rosa desteñido y tiene la imagen de un anguila sonriendo retorciéndose sobre el cañón." #. ~ Mission name #: data/json/npcs/exodii/exodii_merchant_missions.json -msgid "Bring 1L of anesthetic to Rubik" +msgid "Bring 1000 units of anesthetic to Rubik" msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "" -"If'n us'll to add the metal an' plastic for ye, us'll need one liter o' them" -" anus-feticks, half for your thinkin'-meat an' half for our stock." +"If'n us'll to add the metal an' plastic for ye, us'll need a thousand unit " +"o' them anus-feticks, half for your thinkin'-meat an' half for our stock." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "King's own luck!" msgstr "¡La suerte de este su amigo!" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "That be a choice an' you can tass. Come back to this'n if you like." msgstr "Eso es una opción que tené'. Volvé pa' cá si queré." -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Check round the chirurgery an' such, I'd razz." msgstr "Revisate las quirurgerías y eso, te diría." -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Us'n waits patient-like for that anus-fetick." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. We can pass it in when you like." msgstr "Bueno bueno. Podemo' pasarlo cuando quierás." -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. Come back to this'n if you like to try again." msgstr "Bueno bueno. Volvé pa'cá si queré volver a probar." @@ -274240,26 +276150,29 @@ msgstr "" #. is to bring us a bit of good tea. Not literally 'tea' of course. That's #. my Anglic street slang. I mean the stuff that puts you to sleep for #. surgery. The Great Grey says your word for it is 'anesthetic'. You bring -#. us one liter of anesthetic, we'll fix you up with a wire and everything. +#. us a thousand units of anesthetic, we'll fix you up with a wire and +#. everything. #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" "Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle " "mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. " "I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep " "f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. " -"You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a" -" tiff." +"You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire" +" an' a tiff." msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" -"One liter of, uh, anesthetic, coming up. Can we talk about something else?" +"One thousand units of, uh, anesthetic, coming up. Can we talk about " +"something else?" msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json -msgid "One liter of, uh, anesthetic, coming up. I'd better start looking." +msgid "" +"One thousand units of, uh, anesthetic, coming up. I'd better start looking." msgstr "" #. ~ Response to NPC dialogue @@ -278386,6 +280299,10 @@ msgid "" " the crops and animals though so we won't have to risk our necks for " "supplies." msgstr "" +"Incluso acá hemos tenido ataques y hemos visto… otras cosas. Estuvimos " +"trabajando en nuestras defensas, pero nos lleva tiempo. Hemos podido cuidar " +"nuestros cultivos y animales así que no tenemos que arriesgar nuestros " +"cogotes para conseguir suministros." #. ~ Response to NPC dialogue #: data/json/npcs/isherwood_farm/NPC_Jack_Isherwood.json @@ -285378,6 +287295,13 @@ msgid "" "been able to bring back enough to keep these folk in better shape. I " "suspect they'll find an excuse to kick me out eventually." msgstr "" +"Es más seguro que hacerme mi propia casa. Salí y recolecté comida mientras " +"lo necesité. Mientras seamos limpios y hagamos nuestra parte cuando aparece " +"un zombi, nos dejan quedarnos acá como una defensa extra. No les gusta que " +"haya esta trayendo comida para los otros okupas… creo que intentan hacernos " +"morir de hambre de a poco, e incluso aunque yo no pueda mantener todas las " +"panzas llenas, pude traer suficiente para mantenerlos en buena forma. " +"Sospecho que van a encontrar una excusa para echarme, eventualmente." #. ~ NPC dialogue line #: data/json/npcs/refugee_center/beggars/BEGGAR_5_Yusuke_Taylor.json @@ -300503,6 +302427,11 @@ msgid "" "200-liter drums, we should be able to keep them supplied while turning a " "significant profit." msgstr "" +"Los otros puestos de sobrevivientes que hemos contactado están deseosos de " +"comerciar por cerveza y otras bebidas. Transportar las bebidas puede " +"presentar una cantidad de desafíos importantes. Si pudieras localizar un par" +" de tambores de 200 litros, podríamos mantenerlos abastecidos y hacer una " +"ganancia significativa." #. ~ Dialogue line in mission "Find 2 200-Liter Drums" #: data/json/npcs/tacoma_ranch/NPC_ranch_bartender.json @@ -301055,6 +302984,10 @@ msgid "" " are a skilled laborer, then you can trade your time for a bit of extra " "income on the side. Not much I can do to assist you as a farmer though." msgstr "" +"Lo lamento, no tengo nada para comerciar. Acá, el programa de trabajo divide" +" lo que producimos entre el centro de refugiados, la granja y nosotros. Si " +"sos un trabajador habilidoso, entonces podés cambiar tu tiempo por un poco " +"de ingreso extra. Pero yo como granjero no puedo hacer mucho para ayudarte." #. ~ Response to NPC dialogue #: data/json/npcs/tacoma_ranch/NPC_ranch_farmer1.json @@ -301873,6 +303806,13 @@ msgid "" "We are going to need a massive number of glass sheets to enclose the frames." " The first house will need 30 sheets of glass if you are still interested." msgstr "" +"Aunque somos un puesto agrícola, estamos limitados a cultivar plantas que " +"son compatibles con el clima de New England durante los meses más calurosos." +" La forma más fácil de resolver eso es construir invernaderos para " +"suplementar nuestros campos exteriores. No hay manera sencilla de " +"construirlos, vamos a necesitar una cantidad enorme de planchas de vidrio " +"para cerrar las estructuras. El primer invernadero necesita 30 planchas de " +"vidrio, si estás interesado." #. ~ Dialogue line in mission "Collect 30 Glass Sheets" #: data/json/npcs/tacoma_ranch/NPC_ranch_foreman.json @@ -302504,6 +304444,8 @@ msgid "" "I keep getting sick! At first I thought it was something I ate, but now it " "seems like I can't keep anything down…" msgstr "" +"¡Sigo enfermándome! Al principio pensé que era algo que comí pero ahora " +"parece que no puedo mantener nada adentro…" #. ~ Response to NPC dialogue #: data/json/npcs/tacoma_ranch/NPC_ranch_sickly_laborer.json @@ -302572,6 +304514,10 @@ msgid "" "I'd be hurting them if I outsourced it. Ask around though, I'm sure most " "people could use a hand." msgstr "" +"Traer los troncos es una de las pocas tareas que podemos darles a los que no" +" tienen habilidades, así que estaría perjudicándolos si subcontrato la " +"tarea. Igual, preguntá por ahí, seguro que la mayoría de la gente necesita " +"una mano." #. ~ Signage placed on map #: data/json/npcs/tacoma_ranch/mission_mapgen_tacoma_commune.json @@ -306541,7 +308487,7 @@ msgstr "techo de casa de azúcar" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain_agricultural.json msgid "potters cottage" -msgstr "cabaña de alfarero" +msgstr "cabaña de alfarería" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain_agricultural.json @@ -307755,7 +309701,7 @@ msgstr "planeamiento para negocio 2" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain_faction_base.json msgid "saltworks survey" -msgstr "planeamiento para salinas" +msgstr "planeamiento para salina" #. ~ Overmap terrain name #. ~ Blueprint name of recipe crafting "faction_base_canteen_2_0" @@ -313633,6 +315579,16 @@ msgstr "cajas de cartón" msgid "Recipes related to constructing cardboard boxes." msgstr "" +#. ~ name of the nested group +#: data/json/recipes/nested.json +msgid "assembled cardboard boxes" +msgstr "" + +#. ~ Description of the category "assembled cardboard boxes" +#: data/json/recipes/nested.json +msgid "Recipes related to assembling cardboard boxes." +msgstr "" + #. ~ name of the nested group #: data/json/recipes/nested.json msgid "wooden boxes" @@ -314540,7 +316496,7 @@ msgstr "Base en Faro" #. ~ Description for recipe group #: data/json/recipes/basecamps/recipe_groups.json msgid "Pottery Cottage Camp" -msgstr "Campamento en Cabaña de Alfarero" +msgstr "Campamento en Cabaña de Alfarería" #. ~ Description for recipe group #: data/json/recipes/basecamps/recipe_groups.json @@ -314639,7 +316595,7 @@ msgstr "" #. ~ Description for recipe group #: data/json/recipes/basecamps/recipe_groups.json msgid "Saltworks Area" -msgstr "Área de Salinas" +msgstr "Área de Salina" #. ~ Description for recipe group #: data/json/recipes/basecamps/recipe_groups.json @@ -322611,7 +324567,7 @@ msgstr "Construir un cuarto para la cocina es nuestra primera tarea." #. ~ Blueprint name of recipe crafting "faction_base_kitchen_1" #: data/json/recipes/basecamps/base/recipe_modular_hub/version_1/recipe_primitive_field.json msgid "Kitchen fireplace shack" -msgstr "Casucha de chimenea de cocina" +msgstr "Choza de chimenea de cocina" #. ~ Description of recipe crafting "faction_base_kitchen_2" #: data/json/recipes/basecamps/base/recipe_modular_hub/version_1/recipe_primitive_field.json @@ -322622,7 +324578,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "faction_base_kitchen_2" #: data/json/recipes/basecamps/base/recipe_modular_hub/version_1/recipe_primitive_field.json msgid "Kitchen finished shack" -msgstr "Casucha terminada de cocina" +msgstr "Choza terminada de cocina" #. ~ Description of recipe crafting "faction_base_kitchen_3" #: data/json/recipes/basecamps/base/recipe_modular_hub/version_1/recipe_primitive_field.json @@ -324137,6 +326093,9 @@ msgid "" "previous shelter, though you'll probably want to replace the tent wall for " "the central building later." msgstr "" +"Deberíamos ampliar nuestro alojamiento añadiendo una tienda de campaña " +"inmediatamente al sur del refugio anterior, aunque probablemente querrás " +"sustituir la pared de la tienda por el edificio central más adelante." #. ~ Blueprint name of recipe crafting "fbmh_2_tent_room_2" #: data/json/recipes/basecamps/base/recipe_modular_hub/version_2/recipe_modular_field_tent.json @@ -327338,7 +329297,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "faction_base_farm_4" #: data/json/recipes/basecamps/expansion/recipe_modular_farm/version_1/recipe_primitive_farm.json msgid "Farm processing shack" -msgstr "Casucha de procesamiento de granja" +msgstr "Choza de procesamiento de granja" #. ~ Description of recipe crafting "fbmf_2_plot_1" #: data/json/recipes/basecamps/expansion/recipe_modular_farm/version_2/recipe_modular_farm_common.json @@ -329414,12 +331373,12 @@ msgstr "" #. ~ Description of recipe crafting "faction_base_saltworks_0" #: data/json/recipes/basecamps/expansion/recipe_modular_saltworks/version_1/recipe_modular_saltworks_common.json msgid "Survey land for a saltworks area." -msgstr "Inspeccionar el terreno para lugar para salinas." +msgstr "Inspeccionar el terreno para lugar para salina." #. ~ Blueprint name of recipe crafting "faction_base_saltworks_0" #: data/json/recipes/basecamps/expansion/recipe_modular_saltworks/version_1/recipe_modular_saltworks_common.json msgid "Saltworks survey" -msgstr "Planeamiento para salinas" +msgstr "Planeamiento para salina" #. ~ Description of recipe crafting "faction_base_modular_brewery1_southwest" #: data/json/recipes/basecamps/expansion/recipe_modular_saltworks/version_1/recipe_modular_saltworks_common.json @@ -341666,6 +343625,27 @@ msgid "" "\n" "\"Like they would help. I tried, Doc, I really did. But the truth is, I like having these thoughts. They give me a certainty, and I am thankful for knowing how it will all end. That we all belong to something, and nothing can take us from it now.\"" msgstr "" +"\"Nos han visto. No falta mucho para que nos toquen\".\n" +"\n" +"\"¿Tocados por qué, exactamente?\"\n" +"\n" +"\"Tocados. Masticado. Probado. Digerido. Procesado. Excretado\".\n" +"\n" +"\"Ramin, concéntrate, por favor. ¿Qué está haciendo todo eso? O más bien, ¿qué sientes que va a hacer esas cosas?\"\n" +"\n" +"\"Es grande. Más grande que el Sol. Más pequeño que un átomo\".\n" +"\n" +"\"¿Y qué quiere esta pequeña gran cosa, más allá de tocarnos?\"\n" +"\n" +"\"Simplemente es. No necesita ninguna razón. Sólo necesita existir. Sólo necesita expandirse\".\n" +"\n" +"\"¿Quieres hablar de la Inmersión 132R?\"\n" +"\n" +"\"No hay nada que hablar. Yo no estaba allí. No me tocó. No miré. No miró hacia atrás. No sonrió con un millón de mundos podridos en la boca\".\n" +"\n" +"\"¿Has estado tomando tu medicación?\"\n" +"\n" +"\"Como si fueran a ayudar. Lo he intentado, Doctor, de verdad. Pero la verdad es que me gusta tener estos pensamientos. Me dan certidumbre, y agradezco saber cómo terminará todo. Que todos pertenecemos a algo, y que nada puede apartarnos de ello ahora\"." #. ~ Snippet in category "log_psych" #. ~ Long-form session logs and reports, uses EOC popup @@ -358392,7 +360372,7 @@ msgid "" "A picture of a room that looks like your bedroom. \"I can't wait to see you" " again, Valentine. Sweet dreams.\"" msgstr "" -"Una imagen de una habitación que se parece a tu pieza. \"No puedo esperar a " +"Una imagen de un dormitorio que se parece a tu pieza. \"No puedo esperar a " "verte otra vez, Valentín. Dulces sueños.\"" #. ~ Snippet in category "valentine" @@ -359990,6 +361970,13 @@ msgstr "" "Es media pared fina de metal. Mantiene a los zombis afuera del vehículo pero" " permite que la gente vea por sobre ella." +#. ~ Description of vehicle part "counterweight" +#: data/json/vehicleparts/boards.json +msgid "" +"A half-height heavy metal wall. Commonly used in forklifts to balance them " +"when lifting heavy things." +msgstr "" + #. ~ Vehicle part name #: data/json/vehicleparts/cargo.json msgid "storage bag" @@ -360878,11 +362865,6 @@ msgstr "luz azul" msgid "red light" msgstr "luz roja" -#. ~ Vehicle part name -#: data/json/vehicleparts/lights.json -msgid "aisle with lights" -msgstr "pasillo con luces" - #. ~ Vehicle part name #: data/json/vehicleparts/manual.json msgid "foot pedals" @@ -362078,7 +364060,7 @@ msgstr "" #. ~ Vehicle part name #: data/json/vehicleparts/vehicle_parts.json msgid "animal compartment" -msgstr "compartimiento animal" +msgstr "compartimento animal" #. ~ Description of vehicle part "animal compartment" #: data/json/vehicleparts/vehicle_parts.json @@ -373622,6 +375604,11 @@ msgid "" "for the SR-P9, and it remains common long past its initial introduction into" " service." msgstr "" +"Es un rifle bullpup sumamente resistente y fiable usado por el ejército UICA" +" durante las primeras expediciones de recuperación. Aunque ha estado fuera " +"de uso por casi dos décadas, muchos ejércitos privados y contratistas han " +"encontrado uso para el SR-P9 y continúa siendo común tanto tiempo después de" +" haber sido puesta en servicio." #. ~ Name of a gun #: data/mods/Aftershock/items/gun/8x40mm.json @@ -382603,6 +384590,9 @@ msgid "" "vehicle, extending below it. Though it holds a lot of stuff, its shoddiness" " makes it fragile." msgstr "" +"Es poco más que un bol de metal soldado en su parte de abajo a un vehículo, " +"extendiéndose por debajo. Aunque puede contener muchas cosas, es un poco " +"frágil." #. ~ Vehicle part name #: data/mods/Aftershock/vehicles/vehicle_parts.json @@ -390757,9 +392747,9 @@ msgstr "" #: data/mods/Dark-Skies-Above/monsters/strays.json msgid "stray wretch" msgid_plural "stray wretches" -msgstr[0] "desviado desdichado" -msgstr[1] "desviados desdichados" -msgstr[2] "desviados desdichados" +msgstr[0] "desdichado desviado" +msgstr[1] "desdichados desviados" +msgstr[2] "desdichados desviados" #. ~ Description of monster "stray wretch" #: data/mods/Dark-Skies-Above/monsters/strays.json @@ -392352,6 +394342,13 @@ msgid "" "supposed to injest. It might at least be able to be used for something, if " "not as well as the earthly variant due to its fiddly size and shape." msgstr "" +"Es un pedazo de material duro con varias puntas y protuberancias, hecho de " +"un material que de vez en cuando deja un poco de humedad en tu mano cuando " +"lo tocás. Básicamente, parece hueso, aunque nada que verías en un manual de " +"anatomía. Te lo podés comer, pero no dudás que debe tener un gusto horrible " +"y que te va a caer mal, siendo de un material que tu cuerpo no está " +"preparado para ingerir. Por lo menos puede ser usado para hacer algo, tal " +"vez no tan bien como su variante terrícola, debido a su tamaño y forma raro." #. ~ Item name #: data/mods/Dark-Skies-Above/overrides/items/carnivore.json @@ -395129,6 +397126,18 @@ msgstr "" msgid "%1$s stomps on !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries to stomp on you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries stomp on , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -395153,6 +397162,18 @@ msgstr "" msgid "%1$s swings its massive tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -395177,6 +397198,18 @@ msgstr "" msgid "%1$s swings its spiked tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -395201,6 +397234,18 @@ msgstr "" msgid "%1$s thrusts its long horns at !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s thrusts its long horns at you, but you evade!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s's thrusts its long horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -397145,6 +399190,14 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "anchisaurus egg" +msgid_plural "anchisaurus eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "issi egg" @@ -397193,6 +399246,14 @@ msgstr[0] "huevo de diplodocus" msgstr[1] "huevos de diplodocus" msgstr[2] "huevos de diplodocus" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "barosaurus egg" +msgid_plural "barosaurus eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "camarasaurus egg" @@ -398757,6 +400818,21 @@ msgid "" "hands and leathery skin." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "anchisaurus" +msgid_plural "anchisaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "anchisaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"A four legged plant eating dinosaur with a long neck, dexterous hands and " +"leathery skin." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "issi" @@ -398855,6 +400931,21 @@ msgstr "" "Es un dinosaurio enorme de cuello largo y cuatro patas, con la cola larga y " "como un látigo." +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "barosaurus" +msgid_plural "barosaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "barosaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur with a long, whip-like tail and one " +"large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "camarasaurus" @@ -400190,6 +402281,22 @@ msgid "" "holding together a shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal anchisaurus zombie" +msgid_plural "fungal anchisaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "fungal anchisaurus zombie" +#: data/mods/DinoMod/monsters/fungus.json +msgid "" +"This was once a four legged plant eating dinosaur with a long neck and " +"leathery skin. Now fungal tendrils sprout from the mouth, eyes, and other " +"orifices, holding together a large shambling mass of mold-covered flesh." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal issi zombie" @@ -400309,12 +402416,13 @@ msgstr "" #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json -msgid "fungal camarasaurus zombie" -msgid_plural "fungal camarasaurus zombies" -msgstr[0] "camarasaurus zombi fúngico" -msgstr[1] "camarasaurus zombis fúngicos" -msgstr[2] "camarasaurus zombis fúngicos" +msgid "fungal barosaurus zombie" +msgid_plural "fungal barosaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +#. ~ Description of monster "fungal barosaurus zombie" #. ~ Description of monster "fungal camarasaurus zombie" #: data/mods/DinoMod/monsters/fungus.json msgid "" @@ -400327,6 +402435,14 @@ msgstr "" "fúngicos brotando de su boca, ojos y otros orificios, que logran mantener " "unida esta enorme masa temblorosa de carne cubierta de moho." +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal camarasaurus zombie" +msgid_plural "fungal camarasaurus zombies" +msgstr[0] "camarasaurus zombi fúngico" +msgstr[1] "camarasaurus zombis fúngicos" +msgstr[2] "camarasaurus zombis fúngicos" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal brachiosaurus zombie" @@ -400992,38 +403108,6 @@ msgstr[0] "cría gris oscuro y blanco" msgstr[1] "crías gris oscuro y blanco" msgstr[2] "crías gris oscuro y blanco" -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "sarahsaurus hatchling" -msgid_plural "sarahsaurus hatchlings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "issi hatchling" -msgid_plural "issi hatchlings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "haplocanthosaurus hatchling" -msgid_plural "haplocanthosaurus hatchlings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "amargasaurus hatchling" -msgid_plural "amargasaurus hatchlings" -msgstr[0] "cría de amargasaurus" -msgstr[1] "crías de amargasaurus" -msgstr[2] "crías de amargasaurus" - #. ~ Monster name #: data/mods/DinoMod/monsters/hatchling.json msgid "brown and magenta hatchling" @@ -401368,6 +403452,11 @@ msgid "" "tail." msgstr "" +#. ~ Description of monster "mon_anchisaurus_juvenile" +#: data/mods/DinoMod/monsters/juvenile.json +msgid "A four-legged, plant-eating juvenile sauropod with a long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/juvenile.json msgid "brown and magenta sauropod juvenile" @@ -401921,6 +404010,21 @@ msgstr[2] "" msgid "Long-necked, two-legged dinosaur corpse with a long tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "anchisaurus zombie" +msgid_plural "anchisaurus zombie" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "anchisaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Long-necked, four-legged dinosaur corpse. The neck is bent at a disturbing " +"angle and leaking black ichor." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "issi zombie" @@ -402019,6 +404123,21 @@ msgstr "" "como un látigo, y una cabeza pequeña con ojos blancos vacíos. Avanza " "bamboleándose y tambaleándose." +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "barosaurus zombie" +msgid_plural "barosaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "barosaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "camarasaurus zombie" @@ -403031,6 +405150,21 @@ msgid "" "charred meat. Its flesh has mended into a leathery shell." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched anchisaurus zombie" +msgid_plural "scorched anchisaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "scorched anchisaurus zombie" +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "" +"Heavily-burned four-legged zombie dinosaur sauropod that still reeks of " +"charred meat. Its flesh has mended into a leathery shell." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched issi zombie" @@ -403095,6 +405229,14 @@ msgstr[0] "diplodocus zombi calcinado" msgstr[1] "diplodocus zombis calcinados" msgstr[2] "diplodocus zombis calcinados" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched barosaurus zombie" +msgid_plural "scorched barosaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched camarasaurus zombie" @@ -403899,6 +406041,21 @@ msgid "" "bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "American Ammo" +msgid_plural "American Ammos" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "American Ammo" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Long-necked, four-legged dinosaur corpse. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Frozen Fury" @@ -403997,6 +406154,22 @@ msgstr "" "vacíos. Avanza bamboleándose y tambaleándose. Su cuerpo entero tiene " "músculos dilatados sobresaliendo, con heridas supurantes e hinchadas." +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "Barosaurus Brute" +msgid_plural "Barosaurus Brutes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "Barosaurus Brute" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Zombie Freight Train" @@ -405528,6 +407701,21 @@ msgid "" "large, two-legged body and long neck." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "armored anchisaurus" +msgid_plural "armored anchisaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "armored anchisaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"large, four-legged body and long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "armored issi" @@ -405609,7 +407797,22 @@ msgstr[2] "diplodocus blindados" #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "" "This zombified diplodocus has grown dense bone armor, completely covering " -"the massive, four-legged body and tiny head." +"the massive, four-legged body and small head." +msgstr "" + +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "boneplate barosaurus" +msgid_plural "boneplate barosaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "boneplate barosaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"massive, four-legged body and small head." msgstr "" #. ~ Monster name @@ -406675,6 +408878,8 @@ msgstr "Piel Diamantina" msgid "" "Your skin is developing Kevlar-like qualities. Makes you slower though." msgstr "" +"Tu piel ha desarrollado cualidades similares al kevlar. Pero te hace más " +"lento." #. ~ Mutation name #: data/mods/DinoMod/mutations/mutations.json @@ -406837,6 +409042,16 @@ msgstr "" msgid "An allosaurus nest." msgstr "" +#. ~ Name of map extra +#: data/mods/DinoMod/overmap/map_extras.json +msgid "anchisaurus nest" +msgstr "" + +#. ~ Description of map extra "anchisaurus nest" +#: data/mods/DinoMod/overmap/map_extras.json +msgid "An anchisaurus nest." +msgstr "" + #. ~ Name of map extra #: data/mods/DinoMod/overmap/map_extras.json msgid "ankylosaurus nest" @@ -413996,6 +416211,19 @@ msgid "" "bionic power. It can store up to 100 mL of blood." msgstr "" +#. ~ Item name +#: data/mods/Magiclysm/bionics.json +msgid "internal blood bank" +msgid_plural "internal blood banks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "internal blood bank" +#: data/mods/Magiclysm/bionics.json +msgid "Internal tank for blood power generator bionic." +msgstr "" + #. ~ Construction group name #: data/mods/Magiclysm/construction_group.json msgid "Build Translocator Gate" @@ -414405,6 +416633,18 @@ msgstr "" msgid "%1$s lashes with its flaming whip!" msgstr "" +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes you with its flaming whip, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes with its flaming whip, but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/Magiclysm/monster_attacks.json #, c-format @@ -424855,17 +427095,17 @@ msgstr[2] "sables de caballería +2" #: data/mods/Magiclysm/items/enchanted_melee.json msgid "cutlass +1" msgid_plural "cutlasses +1" -msgstr[0] "sable +1" -msgstr[1] "sables +1" -msgstr[2] "sables +1" +msgstr[0] "alfanje +1" +msgstr[1] "alfanjes +1" +msgstr[2] "alfanjes +1" #. ~ Item name #: data/mods/Magiclysm/items/enchanted_melee.json msgid "cutlass +2" msgid_plural "cutlasses +2" -msgstr[0] "sable +2" -msgstr[1] "sables +2" -msgstr[2] "sables +2" +msgstr[0] "alfanje +2" +msgstr[1] "alfanjes +2" +msgstr[2] "alfanjes +2" #. ~ Item name #: data/mods/Magiclysm/items/enchanted_melee.json @@ -432695,7 +434935,7 @@ msgid "" "this doesn't seem to help you conserve any energy." msgstr "" "Tu respuesta muscular depende de la temperatura ambiental. Perdés 1% de tu " -"velocidad por cada 2.8 C (5 F) grados por debajo de 18.3 C (65 F). " +"velocidad por cada 2.8 ºC (5 ºF) por debajo de 18.3 ºC (65 ºF). " "Lamentablemente, esto no parece ayudarte a conservar energía." #. ~ Mutation name @@ -432712,7 +434952,7 @@ msgid "" "Unfortunately, it seems you have to exert more energy to keep moving." msgstr "" "Tu respuesta muscular depende mucho de la temperatura ambiental. Perdés 1% " -"de tu velocidad por cada 1.7 C (3 F) grados por debajo de 18.3 C (65 F). " +"de tu velocidad por cada 1.7 ºC (3 ºF) por debajo de 18.3 ºC (65 ºF). " "Lamentablemente, esto te hace gastar más energía para moverte." #. ~ Mutation name @@ -432729,9 +434969,8 @@ msgid "" " need even more food to maintain your energy." msgstr "" "Tu cuerpo se ha vuelto permanentemente de sangre fría. Tu velocidad " -"disminuye o aumenta un 1% por cada 1.1 C grados (2 F) por debajo o por " -"encima de 18.3 C (65 F). Con esto necesitás más comida para mantener tu " -"energía." +"disminuye o aumenta un 1% por cada 1.1 ºC (2 ºF) por debajo o por encima de " +"18.3 ºC (65 ºF). Con esto necesitás más comida para mantener tu energía." #. ~ Mutation name #: data/mods/Magiclysm/mutations/mutations.json @@ -437702,6 +439941,122 @@ msgstr "" msgid "Makes a lot of docile, but generally untamable wildlife, tamable." msgstr "" +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame dragonfly egg" +msgid_plural "tame dragonfly eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "tame dragonfly egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The still-wet egg of a mutated dragonfly. This one has been carefully " +"tended for. The dragonfly inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame mantis egg" +msgid_plural "tame mantis eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "tame mantis egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"Praying mantis eggs glued to each other inside a strange-looking case. " +"These ones have been carefully tended for. The mantis inside seems more " +"timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame antlion egg" +msgid_plural "tame antlion eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "tame antlion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"A large, white antlion egg. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame cicada egg" +msgid_plural "tame cicada eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "tame cicada egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a cicada. This one has been carefully tended for. The cicada " +"inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water beetle egg" +msgid_plural "tame water beetle eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "tame water beetle egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water beetle. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water scorpion egg" +msgid_plural "tame water scorpion eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "tame water scorpion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water scorpion. This one has been carefully tended for. The " +"water scorpion inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "sweet goop" +msgid_plural "sweet goop" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "sweet goop" +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "" +"A bunch of sweet stuff with a wet, goopy consistency. Normal bugs would die" +" for this, just hope the mutants will like it as well." +msgstr "" + +#. ~ name of the nested group +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "tame eggs" +msgstr "" + +#. ~ Description of the category "tame eggs" +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "Recipes related to taming the eggs of aggressive invertebrates." +msgstr "" + #. ~ Name of effect type id "toxic_glue" #: data/mods/TropiCataclysm/effects.json msgid "Termite Glue" @@ -443232,11 +445587,6 @@ msgid "" "damage to kill something." msgstr "" -#. ~ "message" action message of item "Vancian bill" -#: data/mods/Xedra_Evolved/items/inventor/artifacts.json -msgid "You tear the ticket apart." -msgstr "" - #. ~ Item name #: data/mods/Xedra_Evolved/items/inventor/artifacts.json msgid "helmet of creative juices" @@ -451839,9 +454189,9 @@ msgstr "" #. ~ NPC dialogue line #: data/mods/translate-dialogue/rubik.json msgid "" -"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" +"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" "\n" -"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us one liter of anesthetic, we'll fix you up with a wire and everything." +"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us a thousand units of anesthetic, we'll fix you up with a wire and everything." msgstr "" #. ~ NPC dialogue line @@ -454059,6 +456409,11 @@ msgstr "Agregar marcas a objetos creados" msgid "Toggle spawning everything" msgstr "Cambiar crear todo" +#. ~ Key binding name +#: data/raw/keybindings.json +msgid "Choose snippet" +msgstr "" + #. ~ Key binding name #: data/raw/keybindings.json msgid "Look at" @@ -454562,11 +456917,11 @@ msgstr "" "\n" "Error interno: el logro no tiene observador." -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Press " msgstr "Apretá " -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Try" msgstr "Intentar" @@ -454578,8 +456933,8 @@ msgstr "Mirar" msgid "Interact" msgstr "Interactuar" -#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:121 -#: src/game_inventory.cpp:206 +#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:122 +#: src/game_inventory.cpp:204 msgid "Inventory" msgstr "Inventario" @@ -454625,8 +456980,8 @@ msgstr "%s (Botón de dirección)" msgid "Auto drive canceled." msgstr "" -#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2547 -#: src/activity_handlers.cpp:2583 +#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2543 +#: src/activity_handlers.cpp:2579 msgid "You have reached your destination." msgstr "Llegaste a tu destino." @@ -454645,7 +457000,7 @@ msgid "You cannot hack this." msgstr "No podés hackear esto." #: src/activity_actor.cpp:779 src/activity_actor.cpp:2326 -#: src/activity_actor.cpp:5042 src/computer_session.cpp:494 +#: src/activity_actor.cpp:5031 src/computer_session.cpp:494 #: src/computer_session.cpp:511 src/computer_session.cpp:1220 #: src/computer_session.cpp:1496 msgid "an alarm sound!" @@ -454676,7 +457031,7 @@ msgstr "¡Activaste el panel!" msgid "The nearby doors unlock." msgstr "La puerta cercana se destraba." -#: src/activity_actor.cpp:846 src/iuse.cpp:10013 +#: src/activity_actor.cpp:846 src/iuse.cpp:10031 msgid "It's too dark to write!" msgstr "¡Está demasiado oscuro para escribir!" @@ -454707,13 +457062,13 @@ msgid "grnd grnd grnd" msgstr "grnd grnd grnd" #: src/activity_actor.cpp:1053 src/activity_actor.cpp:2049 -#: src/activity_actor.cpp:4566 src/activity_actor.cpp:4914 +#: src/activity_actor.cpp:4555 src/activity_actor.cpp:4903 #, c-format msgid "Your %1$s ran out of charges." msgstr "Tu %1$s se quedó sin cargas." #: src/activity_actor.cpp:1055 src/activity_actor.cpp:2051 -#: src/activity_actor.cpp:4568 src/activity_actor.cpp:4916 +#: src/activity_actor.cpp:4557 src/activity_actor.cpp:4905 #, c-format msgid "%1$s %2$s ran out of charges." msgstr "%1$s %2$s se quedó sin cargas." @@ -454726,7 +457081,7 @@ msgstr "¡Ya no tenés el libro!" msgid " no longer has the book!" msgstr "¡ ya no tiene más el libroi!" -#: src/activity_actor.cpp:1357 src/character.cpp:10622 src/npc.cpp:1334 +#: src/activity_actor.cpp:1357 src/character.cpp:10623 src/npc.cpp:1334 msgid "It's too dark to read!" msgstr "¡Está demasiado oscuro para leer!" @@ -454859,10 +457214,10 @@ msgstr "" msgid "The lock stumps your efforts to pick it." msgstr "La cerradura no cede a tus intentos de forzarla." -#: src/activity_actor.cpp:2347 src/game.cpp:5609 src/game.cpp:5617 -#: src/game.cpp:5648 src/game.cpp:5654 src/iexamine.cpp:4078 src/iuse.cpp:9920 -#: src/iuse_actor.cpp:1036 src/iuse_actor.cpp:1852 src/iuse_actor.cpp:4399 -#: src/iuse_actor.cpp:4524 +#: src/activity_actor.cpp:2347 src/game.cpp:5607 src/game.cpp:5615 +#: src/game.cpp:5646 src/game.cpp:5652 src/iexamine.cpp:4078 src/iuse.cpp:9938 +#: src/iuse_actor.cpp:1043 src/iuse_actor.cpp:1859 src/iuse_actor.cpp:4406 +#: src/iuse_actor.cpp:4531 msgid "You cannot do that while mounted." msgstr "No podés hacer eso mientras estás montando." @@ -454906,65 +457261,65 @@ msgstr "Escaneás el libro en tu dispositivo." msgid "%s scans the book into their device." msgstr "%s escanea el libro en su dispositivo." -#: src/activity_actor.cpp:2673 +#: src/activity_actor.cpp:2662 msgid "You lie down preparing to fall asleep." msgstr "Te acostás esperando dormirte." -#: src/activity_actor.cpp:2686 +#: src/activity_actor.cpp:2675 msgid "" "You feel you should've fallen asleep by now, but somehow you're still awake." msgstr "" "Sentís que ya deberías estar durmiendo pero por alguna razón, todavía estás " "despierto." -#: src/activity_actor.cpp:2691 +#: src/activity_actor.cpp:2680 msgid "You toss and turn…" msgstr "Das vueltas en la cama…" -#: src/activity_actor.cpp:2702 +#: src/activity_actor.cpp:2691 msgid "You try to sleep, but can't." msgstr "Intentás dormirte pero no podés." -#: src/activity_actor.cpp:2722 +#: src/activity_actor.cpp:2711 msgid "You have trouble sleeping, keep trying?" msgstr "Tenés problemas para dormirte, ¿querés seguir intentándolo?" -#: src/activity_actor.cpp:2723 +#: src/activity_actor.cpp:2712 msgid "Stop trying to fall asleep and get up." msgstr "Dejar de intentar dormirte y levantarse." -#: src/activity_actor.cpp:2724 +#: src/activity_actor.cpp:2713 msgid "Continue trying to fall asleep." msgstr "Continuar intentando dormir." -#: src/activity_actor.cpp:2726 +#: src/activity_actor.cpp:2715 msgid "Continue trying to fall asleep and don't ask again." msgstr "Continuar intentando dormir y no volver a preguntar." -#: src/activity_actor.cpp:2786 +#: src/activity_actor.cpp:2775 msgid "You start cracking the safe." msgstr "Empezás a intentar abrir la caja fuerte." -#: src/activity_actor.cpp:2789 +#: src/activity_actor.cpp:2778 #, c-format msgid "%1$s starts cracking the safe." msgstr "%1$s empieza a intentar abrir la caja fuerte." -#: src/activity_actor.cpp:2844 +#: src/activity_actor.cpp:2833 msgid "With a satisfying click, the lock on the safe opens!" msgstr "Con un satisfactorio click, ¡la cerradura de la puerta se abre!" -#: src/activity_actor.cpp:2943 +#: src/activity_actor.cpp:2932 #, c-format msgid "You disassemble your %s." msgstr "Desarmaste tu %s." -#: src/activity_actor.cpp:2946 src/character.cpp:10354 +#: src/activity_actor.cpp:2935 src/character.cpp:10355 #, c-format msgid "You unload your %s." msgstr "Descargás tu %s." -#: src/activity_actor.cpp:2994 +#: src/activity_actor.cpp:2983 msgid "" "You no longer have the in progress craft in your possession. You stop " "crafting. Reactivate the in progress craft to continue crafting." @@ -454972,7 +457327,7 @@ msgstr "" "Ya no tenés el proyecto de fabricación en progreso en tu posesión. Dejás de " "fabricar. Reactivá el progreso para poder seguir fabricándolo." -#: src/activity_actor.cpp:2997 +#: src/activity_actor.cpp:2986 msgid "" " no longer has the in progress craft in their possession. " " stops crafting." @@ -454980,65 +457335,65 @@ msgstr "" " ya no tiene el proyecto de fabricación en progreso en su posesión." " deja la fabricación." -#: src/activity_actor.cpp:3117 +#: src/activity_actor.cpp:3106 msgid "Keep practicing until proficiency increase?" msgstr "¿Querés seguir practicando hasta incrementar la aptitud?" -#: src/activity_actor.cpp:3135 +#: src/activity_actor.cpp:3124 msgid "Your proficiency has increased. Stop practicing?" msgstr "Tu aptitud se ha incrementado. ¿Querés dejar de practicar?" -#: src/activity_actor.cpp:3141 +#: src/activity_actor.cpp:3130 #, c-format msgid "There is nothing left of the %s to craft from." msgstr "Ya no queda nada del %s como para fabricar." -#: src/activity_actor.cpp:3142 +#: src/activity_actor.cpp:3131 #, c-format msgid "There is nothing left of the %s was crafting." msgstr "Ya no queda nada del %s que estaba fabricando." -#: src/activity_actor.cpp:3210 +#: src/activity_actor.cpp:3199 msgid "You are too tired to exercise." msgstr "Estás demasiado cansado como para hacer ejercicios." -#: src/activity_actor.cpp:3216 +#: src/activity_actor.cpp:3205 msgid "You are too dehydrated to exercise." msgstr "Estás demasiado deshidratado como para hacer ejercicios." -#: src/activity_actor.cpp:3222 +#: src/activity_actor.cpp:3211 msgid "Empty your hands first." msgstr "Primero, tenés que tener las manos libres." -#: src/activity_actor.cpp:3236 +#: src/activity_actor.cpp:3225 msgid "You cannot train here with a broken arm." msgstr "No podés entrenar acá con un brazo roto." -#: src/activity_actor.cpp:3243 +#: src/activity_actor.cpp:3232 msgid "You cannot train here with a broken leg." msgstr "No podés entrenar acá con una pierna rota." -#: src/activity_actor.cpp:3253 +#: src/activity_actor.cpp:3242 msgid "You cannot train freely with a broken limb." msgstr "No podés entrenar libremente con una extremidad rota." -#: src/activity_actor.cpp:3261 +#: src/activity_actor.cpp:3250 msgid "" "Physical effort determines workout efficiency, but also rate of exhaustion." msgstr "" "El esfuerzo físico determina la eficiencia del ejercicio, pero también el " "ritmo del agotamiento." -#: src/activity_actor.cpp:3262 +#: src/activity_actor.cpp:3251 msgid "Choose training intensity:" msgstr "Elegí la intensidad del entrenamiento:" -#: src/activity_actor.cpp:3263 +#: src/activity_actor.cpp:3252 msgctxt "training intensity" msgid "Light" msgstr "Liviano" -#: src/activity_actor.cpp:3264 +#: src/activity_actor.cpp:3253 msgid "" "Light exercise comparable in intensity to walking, but more focused and " "methodical." @@ -455046,12 +457401,12 @@ msgstr "" "El ejercicio liviano es comparable en intensidad a caminar pero más " "focalizado y metódico." -#: src/activity_actor.cpp:3265 +#: src/activity_actor.cpp:3254 msgctxt "training intensity" msgid "Moderate" msgstr "Moderado" -#: src/activity_actor.cpp:3266 +#: src/activity_actor.cpp:3255 msgid "" "Moderate exercise without excessive exertion, but with enough effort to " "break a sweat." @@ -455059,12 +457414,12 @@ msgstr "" "Es el ejercicio moderado sin esfuerzo excesivo, pero con suficiente esfuerzo" " como para chivar un rato." -#: src/activity_actor.cpp:3267 +#: src/activity_actor.cpp:3256 msgctxt "training intensity" msgid "Active" msgstr "Activo" -#: src/activity_actor.cpp:3268 +#: src/activity_actor.cpp:3257 msgid "" "Active exercise with full involvement. Strenuous, but in a controlled " "manner." @@ -455072,12 +457427,12 @@ msgstr "" "Es el ejercicio activo con completa involucramiento. Extenuante pero de " "manera controlada." -#: src/activity_actor.cpp:3269 +#: src/activity_actor.cpp:3258 msgctxt "training intensity" msgid "High" msgstr "Alto" -#: src/activity_actor.cpp:3270 +#: src/activity_actor.cpp:3259 msgid "" "High intensity exercise with maximum effort and full power. Exhausting in " "the long run." @@ -455085,221 +457440,221 @@ msgstr "" "Es ejercicio de alta intensidad con un esfuerzo máximo y potencia completa. " "A la larga es extenueante." -#: src/activity_actor.cpp:3296 src/activity_actor.cpp:3398 +#: src/activity_actor.cpp:3285 src/activity_actor.cpp:3387 msgid "Train for how long (minutes): " msgstr "Tiempo para entrenar (minutos): " -#: src/activity_actor.cpp:3311 +#: src/activity_actor.cpp:3300 msgid "You start your workout session." msgstr "Empezás tu sesión de ejercicios." -#: src/activity_actor.cpp:3317 +#: src/activity_actor.cpp:3306 msgid "You are exhausted so you finish your workout early." msgstr "Estás exhausto así que dejás antes de entrenar." -#: src/activity_actor.cpp:3322 +#: src/activity_actor.cpp:3311 msgid "You are dehydrated so you finish your workout early." msgstr "Estás deshidratado así que dejás antes de entrenar." #. ~ heavy breathing when exercising -#: src/activity_actor.cpp:3334 +#: src/activity_actor.cpp:3323 msgid "yourself huffing and puffing!" msgstr "¡tus resoplidos y jadeos!" -#: src/activity_actor.cpp:3349 +#: src/activity_actor.cpp:3338 msgid "You catch your breath for few moments." msgstr "Recuperás el aliento por unos momentos." -#: src/activity_actor.cpp:3352 +#: src/activity_actor.cpp:3341 msgid "You get back to your training." msgstr "Volvés al entrenamiento." -#: src/activity_actor.cpp:3360 +#: src/activity_actor.cpp:3349 msgid "You finish your workout session." msgstr "Terminaste tu sesión de ejercicios." -#: src/activity_actor.cpp:3379 +#: src/activity_actor.cpp:3368 msgid "You have finished your training cycle, keep training?" msgstr "Terminaste tu ciclo de entrenamiento, ¿querés seguir entrenando?" -#: src/activity_actor.cpp:3380 +#: src/activity_actor.cpp:3369 msgid "Stop training." msgstr "Dejar de entrenar." -#: src/activity_actor.cpp:3381 +#: src/activity_actor.cpp:3370 msgid "Continue training." msgstr "Seguir entrenando." -#: src/activity_actor.cpp:3382 +#: src/activity_actor.cpp:3371 msgid "Continue training and don't ask again." msgstr "Seguir entrenando y no volver a preguntar." -#: src/activity_actor.cpp:3596 src/iexamine.cpp:2298 +#: src/activity_actor.cpp:3585 src/iexamine.cpp:2298 msgid "Nothing can be harvested from this plant in current season." msgstr "No se puede cosechar nada de esta planta en esta estación del año." -#: src/activity_actor.cpp:3638 +#: src/activity_actor.cpp:3627 msgid "You couldn't harvest anything." msgstr "No pudiste conseguir nada." -#: src/activity_actor.cpp:3680 +#: src/activity_actor.cpp:3669 #, c-format msgid "%1$s did not fit and fell to the %2$s." msgstr "%1$s no entraba y cayó al %2$s." -#: src/activity_actor.cpp:3684 +#: src/activity_actor.cpp:3673 #, c-format msgid "%1$s is too heavy and fell to the %2$s." msgstr "%1$s es muy pesado y cayó al %2$s." -#: src/activity_actor.cpp:3709 +#: src/activity_actor.cpp:3698 msgid "The pet has moved somewhere else." msgstr "La mascota se ha ido a otro lugar." -#: src/activity_actor.cpp:3752 +#: src/activity_actor.cpp:3741 msgid "The robot has moved somewhere else." msgstr "El robot se ha ido a otro lugar." -#: src/activity_actor.cpp:3760 +#: src/activity_actor.cpp:3749 #, c-format msgid "The %s recovers before you can finish." msgstr "El/a %s se recupera antes de que puedas terminar." -#: src/activity_actor.cpp:3777 +#: src/activity_actor.cpp:3766 #, c-format msgid "The %s hovers momentarily as it surveys the area." msgstr "El %s flota momentáneamente mientras inspecciona el área." -#: src/activity_actor.cpp:3783 +#: src/activity_actor.cpp:3772 #, c-format msgid "The %s lets out a whirring noise and starts to follow you." msgstr "El %s deja escapar un zumbido y comienza a seguirte." -#: src/activity_actor.cpp:3862 src/character.cpp:1444 src/character.cpp:1621 -#: src/character.cpp:1658 +#: src/activity_actor.cpp:3851 src/character.cpp:1445 src/character.cpp:1622 +#: src/character.cpp:1659 msgid "You let go of the grabbed object." msgstr "Soltás el objeto agarrado." #. ~ %1$s: item to put in the container, %2$s: container to put item in -#: src/activity_actor.cpp:3923 src/activity_actor.cpp:3946 +#: src/activity_actor.cpp:3912 src/activity_actor.cpp:3935 #, c-format msgid "You put your %1$s into the %2$s." msgstr "Metés tu %1$s en el/a %2$s." -#: src/activity_actor.cpp:3961 +#: src/activity_actor.cpp:3950 #, c-format msgid "Could not put %1$s into %2$s, aborting." msgstr "No se pudo meter %1$s en %2$s, cancelando." -#: src/activity_actor.cpp:4065 +#: src/activity_actor.cpp:4054 #, c-format msgid "Can't reload the %s." msgstr "No pudiste recargar el/a %s." -#: src/activity_actor.cpp:4074 +#: src/activity_actor.cpp:4063 #, c-format msgid "" "You manage to loosen some debris and make your %s somewhat operational." msgstr "" "Lográs aflojar algo de escombre y hacés que tu %s funcione de alguna manera." -#: src/activity_actor.cpp:4081 +#: src/activity_actor.cpp:4070 #, c-format msgid "You insert %dx %s into the %s." msgstr "Insertás %dx %s en el/a %s." -#: src/activity_actor.cpp:4085 +#: src/activity_actor.cpp:4074 #, c-format msgid "You refill the %s." msgstr "Rellenás el %s." -#: src/activity_actor.cpp:4087 +#: src/activity_actor.cpp:4076 #, c-format msgid "You reload the %1$s with %2$s." msgstr "Recargás el/a %1$s con la %2$s." -#: src/activity_actor.cpp:4109 +#: src/activity_actor.cpp:4098 #, c-format msgid "The %s no longer fits in your inventory" msgstr "El/a %s ya no entra en tu inventario" -#: src/activity_actor.cpp:4113 +#: src/activity_actor.cpp:4102 #, c-format msgid "Dispose of %s and wield %s" msgstr "Tirar %s y empuñar %s" -#: src/activity_actor.cpp:4116 src/pickup.cpp:103 +#: src/activity_actor.cpp:4105 src/pickup.cpp:103 #, c-format msgid "Wield %s" msgstr "Empuñar %s" -#: src/activity_actor.cpp:4118 +#: src/activity_actor.cpp:4107 #, c-format msgid "Drop %s" msgstr "Soltar %s" -#: src/activity_actor.cpp:4125 +#: src/activity_actor.cpp:4114 #, c-format msgid "The %s no longer fits in your inventory so you wield it instead." msgstr "El/a %s ya no entra en tu inventario así que lo empuñás." -#: src/activity_actor.cpp:4132 +#: src/activity_actor.cpp:4121 #, c-format msgid "The %s no longer fits in your inventory so you drop it instead." msgstr "El/a %s ya no entra en tu inventario así que lo dejás en el piso." -#: src/activity_actor.cpp:4205 +#: src/activity_actor.cpp:4194 #, c-format msgid "The %s's udders run dry." msgstr "Las ubres de la %s parecen vacías." -#: src/activity_actor.cpp:4253 +#: src/activity_actor.cpp:4242 #, c-format msgid "%1$s has nothing %2$s could shear." msgstr "%1$s no tiene %2$s que se pueda esquilar." -#: src/activity_actor.cpp:4264 +#: src/activity_actor.cpp:4253 #, c-format msgid "%1$s don't have a shearing tool." msgstr "%1$s no tiene una herramienta para esquilar." -#: src/activity_actor.cpp:4267 +#: src/activity_actor.cpp:4256 #, c-format msgid "%1$s doesn't have a shearing tool." msgstr "%1$s no tiene una herramienta para esquilar." -#: src/activity_actor.cpp:4283 +#: src/activity_actor.cpp:4272 #, c-format msgid "%1$s start shearing %2$s." msgstr "%1$s comienza a esquilar al/a %2$s." -#: src/activity_actor.cpp:4286 +#: src/activity_actor.cpp:4275 #, c-format msgid "%1$s starts shearing %2$s." msgstr "%1$s comienza a esquilar al/a %2$s." -#: src/activity_actor.cpp:4300 +#: src/activity_actor.cpp:4289 #, c-format msgid "%1$s don't have a shearing tool anymore." msgstr "%1$s ya no tiene una herramienta para esquilar." -#: src/activity_actor.cpp:4305 +#: src/activity_actor.cpp:4294 #, c-format msgid "%1$s doesn't have a shearing tool anymore." msgstr "%1$s ya no tiene una herramienta para esquilar." -#: src/activity_actor.cpp:4335 +#: src/activity_actor.cpp:4324 #, c-format msgid "%1$s finished shearing %2$s and got:" msgstr "%1$s terminó de esquilar al/a %2$s y consiguió:" #. ~ %1$s - item, %2$d - amount -#: src/activity_actor.cpp:4352 +#: src/activity_actor.cpp:4341 #, c-format msgid "%1$s x%2$d" msgstr "%1$s x%2$d" -#: src/activity_actor.cpp:4403 +#: src/activity_actor.cpp:4392 msgid "" "You no longer have the in progress disassembly in your possession. You stop" " disassembling. Reactivate the in progress disassembly to continue " @@ -455308,7 +457663,7 @@ msgstr "" "Ya no tenés el desmontaje en progreso en tu posesión. Dejás de desmontar. " "Reactivá el progreso para poder continuarlo." -#: src/activity_actor.cpp:4406 +#: src/activity_actor.cpp:4395 msgid "" " no longer has the in progress disassembly in their possession. " " stops disassembling." @@ -455316,287 +457671,287 @@ msgstr "" " ya no tiene el desmontaje en progreso en su posesión. " "deja de desmontar." -#: src/activity_actor.cpp:4562 +#: src/activity_actor.cpp:4551 msgid "hissssssssss!" msgstr "¡hissssssssss!" -#: src/activity_actor.cpp:4697 +#: src/activity_actor.cpp:4686 #, c-format msgid "You set up the %s on the ground." msgstr "Ponés el %s en el suelo." -#: src/activity_actor.cpp:4698 +#: src/activity_actor.cpp:4687 msgid "Examine the center square to pack it up again." msgstr "Examiná el cuadrado del centro para empaquetar de nuevo." -#: src/activity_actor.cpp:4784 +#: src/activity_actor.cpp:4773 msgid "You pause to engage in spiritual contemplation." msgstr "Te detenés para ingresar en una contemplación espiritual." -#: src/activity_actor.cpp:4813 +#: src/activity_actor.cpp:4802 #, c-format msgid "Playing with your %s has lifted your spirits a bit." msgstr "Jugar con tu %s te ha levantado un poco el ánimo." -#: src/activity_actor.cpp:4889 +#: src/activity_actor.cpp:4878 #, c-format msgid "You can't use your %1$s to pry up the nails." msgstr "" -#: src/activity_actor.cpp:5163 +#: src/activity_actor.cpp:5152 msgid "You open up your kit and shave." msgstr "Abrís tu equipo y te afeitás." -#: src/activity_actor.cpp:5186 +#: src/activity_actor.cpp:5175 msgid "You give your hair a trim." msgstr "Te cortás un poco el pelo." -#: src/activity_actor.cpp:5190 src/iexamine.cpp:339 +#: src/activity_actor.cpp:5179 src/iexamine.cpp:339 msgid "Change what?" msgstr "¿Qué querés cambiar?" -#: src/activity_actor.cpp:5191 +#: src/activity_actor.cpp:5180 msgid "Change hairstyle" msgstr "Cambiar pelo" -#: src/activity_actor.cpp:5192 +#: src/activity_actor.cpp:5181 msgid "Change facial hairstyle" msgstr "Cambiar barba" #. ~ Sound of a wood chopping tool at work! -#: src/activity_actor.cpp:5399 +#: src/activity_actor.cpp:5388 msgid "CHK!" msgstr "CHK!" -#: src/activity_actor.cpp:5450 +#: src/activity_actor.cpp:5439 msgid "You finish chopping wood." msgstr "Terminás de cortar madera." -#: src/activity_actor.cpp:5501 +#: src/activity_actor.cpp:5490 #, c-format msgid "You produce %d plank." msgid_plural "You produce %d planks." msgstr[0] "Produciste %d tablas." msgstr[1] "Produciste %d tablas." -#: src/activity_actor.cpp:5506 +#: src/activity_actor.cpp:5495 #, c-format msgid "You produce %d splinter." msgid_plural "You produce %d splinters." msgstr[0] "Produciste %d astillas." msgstr[1] "Produciste %d astillas." -#: src/activity_actor.cpp:5510 +#: src/activity_actor.cpp:5499 msgid "You waste a lot of the wood." msgstr "Desperdiciás mucha madera." -#: src/activity_actor.cpp:5557 +#: src/activity_actor.cpp:5546 msgid "Select a direction for the tree to fall in." msgstr "Elegí la dirección en que caerá el árbol." -#: src/activity_actor.cpp:5611 +#: src/activity_actor.cpp:5600 msgid "You finish chopping down a tree." msgstr "Terminaste de talar el árbol." -#: src/activity_actor.cpp:5651 +#: src/activity_actor.cpp:5640 msgid "You finish churning up the earth here." msgstr "Terminás de remover la tierra acá." -#: src/activity_actor.cpp:5691 +#: src/activity_actor.cpp:5680 #, c-format msgid "You clear up the %s." msgstr "Limpiás el/a %s." -#: src/activity_actor.cpp:5887 src/activity_actor.cpp:5901 +#: src/activity_actor.cpp:5876 src/activity_actor.cpp:5890 #, c-format msgid "You found: %s!" msgstr "¡Encontraste: %s!" -#: src/activity_actor.cpp:5907 +#: src/activity_actor.cpp:5896 msgid "You didn't find anything." msgstr "No encontraste nada." -#: src/activity_actor.cpp:5975 src/activity_handlers.cpp:2462 +#: src/activity_actor.cpp:5964 src/activity_handlers.cpp:2464 #, c-format msgid "You successfully attached the %1$s to your %2$s." msgstr "Lográs agregarle el/a %1$s al/la %2$s." -#: src/activity_actor.cpp:5987 +#: src/activity_actor.cpp:5976 #, c-format msgid "You failed at installing the %s and destroyed your %s!" msgstr "¡No pudiste instalar el/a %s y rompiste tu %s!" -#: src/activity_actor.cpp:5991 +#: src/activity_actor.cpp:5980 #, c-format msgid "You failed at installing the %s and damaged your %s!" msgstr "¡No pudiste instalar el/a %s y dañaste tu %s!" -#: src/activity_actor.cpp:5996 +#: src/activity_actor.cpp:5985 #, c-format msgid "You failed at installing the %s." msgstr "No pudiste instalar el/a %s." -#: src/activity_actor.cpp:6062 +#: src/activity_actor.cpp:6051 msgid "You finish salvaging." msgstr "Ya terminaste de recuperar cosas." -#: src/activity_actor.cpp:6315 +#: src/activity_actor.cpp:6304 #, c-format msgid "%s can't reach the source tile." msgstr "" -#: src/activity_actor.cpp:6489 src/activity_item_handling.cpp:2372 +#: src/activity_actor.cpp:6478 src/activity_item_handling.cpp:2370 #, c-format msgid "%s sorted out every item possible." msgstr "%s ordenó todos los objetos posibles." -#: src/activity_actor.cpp:6508 +#: src/activity_actor.cpp:6497 #, c-format msgid "%s cannot be folded." msgstr "" -#: src/activity_actor.cpp:6515 src/activity_actor.cpp:6643 +#: src/activity_actor.cpp:6504 src/activity_actor.cpp:6632 #, c-format msgid "You need %s to do it!" msgstr "¡Necesitás %s para hacerlo!" -#: src/activity_actor.cpp:6522 +#: src/activity_actor.cpp:6511 #, c-format msgid "You can't fold the %s while it's in motion." msgstr "No podés plegar el %s mientras está en movimiento." -#: src/activity_actor.cpp:6541 +#: src/activity_actor.cpp:6530 #, c-format msgid "You fold the %s." msgstr "" -#: src/activity_actor.cpp:6562 +#: src/activity_actor.cpp:6551 #, c-format msgid "You let go of %s." msgstr "" -#: src/activity_actor.cpp:6609 src/consumption.cpp:731 -#: src/consumption.cpp:1826 src/iuse.cpp:674 src/iuse.cpp:693 src/iuse.cpp:751 -#: src/iuse.cpp:770 src/iuse.cpp:1799 src/iuse.cpp:2361 src/iuse.cpp:2407 -#: src/iuse.cpp:3263 src/iuse.cpp:3379 src/iuse.cpp:3849 src/iuse.cpp:3890 -#: src/iuse.cpp:4379 src/iuse.cpp:4670 src/iuse.cpp:5481 src/iuse.cpp:5529 -#: src/iuse.cpp:6113 src/iuse.cpp:8162 src/iuse_actor.cpp:1227 -#: src/iuse_actor.cpp:1911 src/iuse_actor.cpp:1970 src/iuse_actor.cpp:2221 -#: src/iuse_actor.cpp:2639 src/iuse_actor.cpp:3302 src/iuse_actor.cpp:3833 -#: src/iuse_actor.cpp:4528 +#: src/activity_actor.cpp:6598 src/consumption.cpp:731 +#: src/consumption.cpp:1732 src/iuse.cpp:675 src/iuse.cpp:694 src/iuse.cpp:752 +#: src/iuse.cpp:771 src/iuse.cpp:1800 src/iuse.cpp:2362 src/iuse.cpp:2408 +#: src/iuse.cpp:3264 src/iuse.cpp:3380 src/iuse.cpp:3850 src/iuse.cpp:3891 +#: src/iuse.cpp:4380 src/iuse.cpp:4671 src/iuse.cpp:5482 src/iuse.cpp:5530 +#: src/iuse.cpp:6114 src/iuse.cpp:8166 src/iuse_actor.cpp:1234 +#: src/iuse_actor.cpp:1918 src/iuse_actor.cpp:1977 src/iuse_actor.cpp:2228 +#: src/iuse_actor.cpp:2646 src/iuse_actor.cpp:3309 src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:4535 msgid "You can't do that while underwater." msgstr "No podés hacer eso abajo del agua." -#: src/activity_actor.cpp:6613 src/iuse.cpp:963 src/iuse.cpp:1762 -#: src/iuse.cpp:1795 src/iuse.cpp:2454 src/iuse.cpp:2803 src/iuse.cpp:2885 -#: src/iuse.cpp:2919 src/iuse.cpp:2948 src/iuse.cpp:2967 src/iuse.cpp:2990 -#: src/iuse.cpp:3023 src/iuse.cpp:3259 src/iuse.cpp:3375 src/iuse.cpp:3530 -#: src/iuse.cpp:3944 src/iuse.cpp:4215 src/iuse.cpp:4375 src/iuse.cpp:4743 -#: src/iuse.cpp:4821 src/iuse.cpp:4837 src/iuse.cpp:4889 src/iuse.cpp:4931 -#: src/iuse.cpp:4975 src/iuse.cpp:5023 src/iuse.cpp:5065 src/iuse.cpp:5105 -#: src/iuse.cpp:5261 src/iuse.cpp:5292 src/iuse.cpp:5533 src/iuse.cpp:6104 -#: src/iuse.cpp:8953 src/iuse.cpp:8967 src/iuse.cpp:9137 src/iuse.cpp:9281 -#: src/iuse.cpp:9324 src/iuse.cpp:9345 src/iuse.cpp:9380 src/iuse.cpp:9556 -#: src/iuse.cpp:9595 src/iuse_actor.cpp:2224 src/iuse_actor.cpp:2645 -#: src/iuse_actor.cpp:3306 src/iuse_actor.cpp:3837 +#: src/activity_actor.cpp:6602 src/iuse.cpp:964 src/iuse.cpp:1763 +#: src/iuse.cpp:1796 src/iuse.cpp:2455 src/iuse.cpp:2804 src/iuse.cpp:2886 +#: src/iuse.cpp:2920 src/iuse.cpp:2949 src/iuse.cpp:2968 src/iuse.cpp:2991 +#: src/iuse.cpp:3024 src/iuse.cpp:3260 src/iuse.cpp:3376 src/iuse.cpp:3531 +#: src/iuse.cpp:3945 src/iuse.cpp:4216 src/iuse.cpp:4376 src/iuse.cpp:4744 +#: src/iuse.cpp:4822 src/iuse.cpp:4838 src/iuse.cpp:4890 src/iuse.cpp:4932 +#: src/iuse.cpp:4976 src/iuse.cpp:5024 src/iuse.cpp:5066 src/iuse.cpp:5106 +#: src/iuse.cpp:5262 src/iuse.cpp:5293 src/iuse.cpp:5534 src/iuse.cpp:6105 +#: src/iuse.cpp:8971 src/iuse.cpp:8985 src/iuse.cpp:9155 src/iuse.cpp:9299 +#: src/iuse.cpp:9342 src/iuse.cpp:9363 src/iuse.cpp:9398 src/iuse.cpp:9574 +#: src/iuse.cpp:9613 src/iuse_actor.cpp:2231 src/iuse_actor.cpp:2652 +#: src/iuse_actor.cpp:3313 src/iuse_actor.cpp:3844 msgid "You can't do that while mounted." msgstr "No podés hacer eso cuando estás montando." -#: src/activity_actor.cpp:6619 src/activity_actor.cpp:6637 +#: src/activity_actor.cpp:6608 src/activity_actor.cpp:6626 #, c-format msgid "There's no room to unfold the %s." msgstr "No hay espacio para desplegar el %s." -#: src/activity_actor.cpp:6665 +#: src/activity_actor.cpp:6654 #, c-format msgid "You unfold the %s." msgstr "" -#: src/activity_handlers.cpp:380 src/activity_handlers.cpp:383 +#: src/activity_handlers.cpp:377 src/activity_handlers.cpp:380 #, c-format msgid "You discover a %s!" msgstr "¡Encontraste un/a %s!" -#: src/activity_handlers.cpp:400 +#: src/activity_handlers.cpp:397 msgid "None of your cutting tools are suitable for butchering." msgstr "Ninguna de tus herramientas son adecuadas para carnear." -#: src/activity_handlers.cpp:405 +#: src/activity_handlers.cpp:402 msgid "You don't trust the quality of your tools, but carry on anyway." msgstr "" "No le tenés confianza a la calidad de tus herramientas, pero igual seguís." -#: src/activity_handlers.cpp:412 +#: src/activity_handlers.cpp:409 msgid "None of your tools are sharp and precise enough to do that." msgstr "" "Ninguna de tus herramientas es lo suficientemente filosa y precisa para " "hacer eso." -#: src/activity_handlers.cpp:416 +#: src/activity_handlers.cpp:413 msgid "You could use a better tool, but this will do." msgstr "Te vendría bien una herramienta mejor, pero esto puede servir." -#: src/activity_handlers.cpp:419 +#: src/activity_handlers.cpp:416 msgid "This tool is great, but you still would like a scalpel." msgstr "" "Esta herramienta está muy bien, pero igual te gustaría tener un escalpelo." -#: src/activity_handlers.cpp:422 +#: src/activity_handlers.cpp:419 msgid "You dissect the corpse with a trusty scalpel." msgstr "Diseccionás el cadáver con un confiable escalpelo." -#: src/activity_handlers.cpp:426 +#: src/activity_handlers.cpp:423 msgid "" "You dissect the corpse with a sophisticated system of surgical grade " "scalpels." msgstr "" "Diseccionás el cadáver con un sistema sofisticado de escalpelos quirúrgicos." -#: src/activity_handlers.cpp:440 +#: src/activity_handlers.cpp:437 msgid "You can't butcher this; you are missing some tools.\n" msgstr "No podés carnear esto; te faltan algunas herramientas.\n" -#: src/activity_handlers.cpp:459 +#: src/activity_handlers.cpp:456 msgid "This corpse has already been bled." msgstr "" -#: src/activity_handlers.cpp:467 +#: src/activity_handlers.cpp:464 msgid "It would be futile to dissect this badly damaged corpse." msgstr "" -#: src/activity_handlers.cpp:474 +#: src/activity_handlers.cpp:471 msgid "This corpse is already field dressed." msgstr "Este cadáver ya está preparado para carnear." -#: src/activity_handlers.cpp:480 +#: src/activity_handlers.cpp:477 msgid "This corpse is already skinned." msgstr "Este cadáver ya está despellejado." -#: src/activity_handlers.cpp:487 +#: src/activity_handlers.cpp:484 msgid "This corpse is too small to quarter without damaging." msgstr "Este cadáver es demasiado pequeño para descuartizarlo sin dañarlo." -#: src/activity_handlers.cpp:493 +#: src/activity_handlers.cpp:490 msgid "This is already quartered." msgstr "Esto ya está descuartizado." -#: src/activity_handlers.cpp:500 +#: src/activity_handlers.cpp:497 msgid "You need to perform field dressing before quartering." msgstr "Necesitás preparar el cadáver antes de descuartizarlo." -#: src/activity_handlers.cpp:515 +#: src/activity_handlers.cpp:512 msgid "Would you dare desecrate the mortal remains of a fellow human being?" msgstr "¿Te vas a animar a profanar los restos mortales de otro ser humano?" -#: src/activity_handlers.cpp:518 +#: src/activity_handlers.cpp:515 msgid "You clench your teeth at the prospect of this gruesome job." msgstr "Apretás los dientes pensando en este desagradable trabajo." -#: src/activity_handlers.cpp:521 +#: src/activity_handlers.cpp:518 msgid "This will haunt you in your dreams." msgstr "Esto te va a atormentar los sueños." -#: src/activity_handlers.cpp:525 +#: src/activity_handlers.cpp:522 msgid "" "You try to look away, but this gruesome image will stay on your mind for " "some time." @@ -455604,165 +457959,165 @@ msgstr "" "Intentás no mirar, pero la grotesca imagen se va a quedar clavada en tu " "mente por un tiempo largo." -#: src/activity_handlers.cpp:530 +#: src/activity_handlers.cpp:527 msgid "It needs a coffin, not a knife." msgstr "Necesita un ataúd, no un cuchillo." -#: src/activity_handlers.cpp:749 +#: src/activity_handlers.cpp:746 msgid "You salvage what you can from the corpse, but it is badly damaged." msgstr "Sacás lo que podés del cadáver, pero está muy deteriorado." -#: src/activity_handlers.cpp:928 +#: src/activity_handlers.cpp:925 #, c-format msgid "You fail to harvest: %s" msgstr "No pudiste conseguir: %s." -#: src/activity_handlers.cpp:993 +#: src/activity_handlers.cpp:990 #, c-format msgid "You harvest: %s" msgstr "Conseguiste: %s" #. ~ %1$s - item name, %2$s - monster name -#: src/activity_handlers.cpp:1052 +#: src/activity_handlers.cpp:1049 #, c-format msgid "You discover a %1$s in the %2$s!" msgstr "¡Encontraste un/a %1$s en el/a %2$s!" -#: src/activity_handlers.cpp:1067 +#: src/activity_handlers.cpp:1064 #, c-format msgid "You roughly slice the corpse of %s into four parts and set them aside." msgstr "" "Cortás irregularmente el cadáver del/a %s en cuatro partes y las dejás a un " "lado." -#: src/activity_handlers.cpp:1091 +#: src/activity_handlers.cpp:1088 msgid "There's no corpse to butcher!" msgstr "¡No hay ningún cuerpo para carnear!" -#: src/activity_handlers.cpp:1348 +#: src/activity_handlers.cpp:1345 #, c-format msgid "You pour %1$s onto the ground." msgstr "Tirás %1$s al piso." -#: src/activity_handlers.cpp:1395 +#: src/activity_handlers.cpp:1397 #, c-format msgid "With a clang and a shudder, the %s pump goes silent." msgstr "" "Con un ruido metálico y una sacudida, la bomba de %s se queda silenciosa." -#: src/activity_handlers.cpp:1398 src/iexamine.cpp:3556 +#: src/activity_handlers.cpp:1400 src/iexamine.cpp:3556 #, c-format msgid "You squeeze the last drops of %s from the vat." msgstr "Estrujás las últimas gotas de %s del tanque de fermentación." -#: src/activity_handlers.cpp:1444 src/activity_handlers.cpp:1946 +#: src/activity_handlers.cpp:1446 src/activity_handlers.cpp:1948 #, c-format msgid "The %s runs out of batteries." msgstr "El %s se queda sin batería." -#: src/activity_handlers.cpp:1476 +#: src/activity_handlers.cpp:1478 msgid "You won!" msgstr "" -#: src/activity_handlers.cpp:1477 +#: src/activity_handlers.cpp:1479 msgid " won!" msgstr "" #. ~ Sound of a Pickaxe at work! -#: src/activity_handlers.cpp:1501 +#: src/activity_handlers.cpp:1503 msgid "CHNK! CHNK! CHNK!" msgstr "¡CHNK! ¡CHNK! ¡CHNK!" -#: src/activity_handlers.cpp:1525 +#: src/activity_handlers.cpp:1527 msgid "You finish digging." msgstr "Terminaste de cavar." -#: src/activity_handlers.cpp:1526 +#: src/activity_handlers.cpp:1528 msgid " finishes digging." msgstr " termina de cavar." -#: src/activity_handlers.cpp:1629 +#: src/activity_handlers.cpp:1631 msgid "The corpse moved before you could finish smashing it!" msgstr "¡El cadáver se movió antes de que pudieras terminar de destrozarlo!" -#: src/activity_handlers.cpp:1635 +#: src/activity_handlers.cpp:1637 msgid " finished pulping the corpse." msgid_plural " finished pulping the corpses." msgstr[0] " terminó de destrozar el cadáver." msgstr[1] " terminó de destrozar los cadáveres." msgstr[2] " terminó de destrozar los cadáveres." -#: src/activity_handlers.cpp:1686 src/bionics.cpp:938 +#: src/activity_handlers.cpp:1688 src/bionics.cpp:928 msgid "There's nothing to light there." msgstr "Ahí no hay nada para prender fuego." -#: src/activity_handlers.cpp:1699 src/activity_handlers.cpp:1715 +#: src/activity_handlers.cpp:1701 src/activity_handlers.cpp:1717 msgid "You have lost the item you were using to start the fire." msgstr "Perdiste el objeto que estabas usando para encender el fuego." -#: src/activity_handlers.cpp:1707 +#: src/activity_handlers.cpp:1709 msgid "This item requires tinder to light." msgstr "Este objeto necesita yesca para prender." -#: src/activity_handlers.cpp:1725 +#: src/activity_handlers.cpp:1727 msgid "There is not enough sunlight to start a fire now. You stop trying." msgstr "" "Ahora no hay suficiente luz solar para encender un fuego. Dejás de " "intentarlo." -#: src/activity_handlers.cpp:1743 +#: src/activity_handlers.cpp:1745 #, c-format msgid "You learn a little about the spell: %s" msgstr "Aprendés un poco sobre el hechizo: %s" -#: src/activity_handlers.cpp:1749 src/character_martial_arts.cpp:78 +#: src/activity_handlers.cpp:1751 src/character_martial_arts.cpp:78 #, c-format msgid "You learn %s." msgstr "Aprendiste %s." -#: src/activity_handlers.cpp:1780 +#: src/activity_handlers.cpp:1782 #, c-format msgid "You finish teaching %s." msgstr "" -#: src/activity_handlers.cpp:1782 +#: src/activity_handlers.cpp:1784 #, c-format msgid "%s finishes teaching %s." msgstr "" -#: src/activity_handlers.cpp:1822 +#: src/activity_handlers.cpp:1824 #, c-format msgid "You finish training %s to level %d." msgstr "Terminaste de entrenar %s al nivel %d." -#: src/activity_handlers.cpp:1827 src/activity_handlers.cpp:1837 +#: src/activity_handlers.cpp:1829 src/activity_handlers.cpp:1839 #, c-format msgid "You get some training in %s." msgstr "Lográs un poco de entrenamiento en %s." -#: src/activity_handlers.cpp:1919 +#: src/activity_handlers.cpp:1921 msgid "You've charged the battery completely." msgstr "La batería se ha cargado completamente." -#: src/activity_handlers.cpp:1924 src/iuse.cpp:4573 +#: src/activity_handlers.cpp:1926 src/iuse.cpp:4574 msgid "You're too exhausted to keep cranking." msgstr "Estás demasiado exhausto para seguir dándole manija." -#: src/activity_handlers.cpp:1938 +#: src/activity_handlers.cpp:1940 msgid "You have trouble breathing, and stop." msgstr "Te está costando respirar, así que dejás de hacerlo." -#: src/activity_handlers.cpp:1956 +#: src/activity_handlers.cpp:1958 msgid "You're too tired to continue." msgstr "Estás muy cansado para continuar." -#: src/activity_handlers.cpp:2010 src/vehicle_move.cpp:499 +#: src/activity_handlers.cpp:2012 src/vehicle_move.cpp:499 #: src/vehicle_use.cpp:792 #, c-format msgid "The %s doesn't have an engine!" msgstr "¡El/a %s no tiene motor!" -#: src/activity_handlers.cpp:2015 +#: src/activity_handlers.cpp:2017 #, c-format msgid "The %s's engine starts up." msgid_plural "The %s's engines start up." @@ -455770,7 +458125,7 @@ msgstr[0] "Se enciende el motor del %s." msgstr[1] "Se encienden los motores del %s." msgstr[2] "Se encienden los motores del %s." -#: src/activity_handlers.cpp:2019 +#: src/activity_handlers.cpp:2021 #, c-format msgid "One of the %s's engines start up." msgid_plural "Some of the %s's engines start up." @@ -455778,12 +458133,12 @@ msgstr[0] "Uno de los motores del %s se enciende." msgstr[1] "Algunos de los motores del %s se encienden." msgstr[2] "Algunos de los motores del %s se encienden." -#: src/activity_handlers.cpp:2023 +#: src/activity_handlers.cpp:2025 #, c-format msgid "The %s is ready for movement." msgstr "El %s está listo para moverse." -#: src/activity_handlers.cpp:2026 +#: src/activity_handlers.cpp:2028 #, c-format msgid "The %s's engine fails to start." msgid_plural "The %s's engines fail to start." @@ -455791,243 +458146,243 @@ msgstr[0] "El motor del/a %s no enciende." msgstr[1] "Los motores del/a %s no encienden." msgstr[2] "Los motores del/a %s no encienden." -#: src/activity_handlers.cpp:2033 src/vehicle_use.cpp:1783 +#: src/activity_handlers.cpp:2035 src/vehicle_use.cpp:1783 #: src/vehicle_use.cpp:1813 msgid "You let go of the controls." msgstr "Soltaste los controles." -#: src/activity_handlers.cpp:2071 +#: src/activity_handlers.cpp:2073 msgid "Repeat once" msgstr "Repetir una vez" -#: src/activity_handlers.cpp:2073 +#: src/activity_handlers.cpp:2075 msgid "Repeat until reinforced" msgstr "Repetir hasta reforzar" -#: src/activity_handlers.cpp:2075 +#: src/activity_handlers.cpp:2077 msgid "Repeat until fully repaired, but don't reinforce" msgstr "Repetir hasta que esté reparado, pero no reforzar" -#: src/activity_handlers.cpp:2077 +#: src/activity_handlers.cpp:2079 msgid "Repeat until success/failure/level up" msgstr "Repetir hasta que se consiga/se falle/se mejore" -#: src/activity_handlers.cpp:2079 +#: src/activity_handlers.cpp:2081 msgid "Attempt to refit once" msgstr "Intentar ajustar una vez" -#: src/activity_handlers.cpp:2081 +#: src/activity_handlers.cpp:2083 msgid "Repeat until refitted" msgstr "Repetir hasta reajustar" -#: src/activity_handlers.cpp:2082 +#: src/activity_handlers.cpp:2084 msgid "Back to item selection" msgstr "Volver a selección de objeto" -#: src/activity_handlers.cpp:2202 +#: src/activity_handlers.cpp:2204 #, c-format msgid "Your %s ran out of charges." msgstr "Tu %s se quedó sin cargas." -#: src/activity_handlers.cpp:2267 src/iuse_actor.cpp:3099 +#: src/activity_handlers.cpp:2269 src/iuse_actor.cpp:3106 msgid "You won't learn anything more by doing that." msgstr "Ya no vas a aprender nada más haciendo eso." -#: src/activity_handlers.cpp:2275 +#: src/activity_handlers.cpp:2277 #, c-format msgid "%s %s\n" msgstr "%s %s\n" -#: src/activity_handlers.cpp:2281 +#: src/activity_handlers.cpp:2283 msgid "bionic power" msgstr "energía biónica" -#: src/activity_handlers.cpp:2309 src/activity_handlers.cpp:2313 +#: src/activity_handlers.cpp:2311 src/activity_handlers.cpp:2315 #, c-format msgid "%s (%d)" msgstr "%s (%d)" -#: src/activity_handlers.cpp:2318 +#: src/activity_handlers.cpp:2320 #, c-format msgid "Charges: %s/%s %s (%s per use)\n" msgstr "Cargas: %s/%s %s (%s por uso)\n" -#: src/activity_handlers.cpp:2322 +#: src/activity_handlers.cpp:2324 #, c-format msgid "Materials available: %s\n" msgstr "Materiales disponibles: %s\n" -#: src/activity_handlers.cpp:2323 +#: src/activity_handlers.cpp:2325 #, c-format msgid "Skill used: %s (%s)\n" msgstr "Habilidad usada: %s (%s)\n" -#: src/activity_handlers.cpp:2325 +#: src/activity_handlers.cpp:2327 #, c-format msgid "Success chance: %.1f%%\n" msgstr "Probabilidad de éxito: %.1f%%\n" -#: src/activity_handlers.cpp:2327 +#: src/activity_handlers.cpp:2329 #, c-format msgid "Damage chance: %.1f%%" msgstr "Probabilidad de daño: %.1f%%" -#: src/activity_handlers.cpp:2349 +#: src/activity_handlers.cpp:2351 #, c-format msgid "Your %s is repaired as much as possible, considering the degradation." msgstr "" -#: src/activity_handlers.cpp:2350 +#: src/activity_handlers.cpp:2352 #, c-format msgid "Your %s is already fully repaired." msgstr "Tu %s ya está completamente reparado." -#: src/activity_handlers.cpp:2382 +#: src/activity_handlers.cpp:2384 msgid "You defrost the food, but don't heat it up, since you enjoy it cold." msgstr "Lo/a descongelás pero no lo/a calentás porque lo/a disfrutás fría." -#: src/activity_handlers.cpp:2385 +#: src/activity_handlers.cpp:2387 msgid "You defrost and heat up the food." msgstr "Lo/a descongelás y lo/a calentás." -#: src/activity_handlers.cpp:2389 +#: src/activity_handlers.cpp:2391 msgid "You heat up the food." msgstr "Calentás la comida." -#: src/activity_handlers.cpp:2423 +#: src/activity_handlers.cpp:2425 #, c-format msgid "You are currently unable to mend the %s." msgstr "En este momento, no podés arreglar el/a %s." -#: src/activity_handlers.cpp:2517 +#: src/activity_handlers.cpp:2513 #, c-format msgid "You wonder if it's even possible to craft the %s…" msgstr "" -#: src/activity_handlers.cpp:2524 +#: src/activity_handlers.cpp:2520 #, c-format msgid "You don't know how to craft the %s!" msgstr "" -#: src/activity_handlers.cpp:2580 +#: src/activity_handlers.cpp:2576 msgid "You cannot reach that destination" msgstr "No puede llegar hasta ese destino." -#: src/activity_handlers.cpp:2610 src/activity_handlers.cpp:2620 -#: src/game.cpp:1340 +#: src/activity_handlers.cpp:2606 src/activity_handlers.cpp:2616 +#: src/game.cpp:1341 #, c-format msgid "You caught a %s." msgstr "Atrapaste un/a %s." -#: src/activity_handlers.cpp:2656 +#: src/activity_handlers.cpp:2652 msgid "You feel a tug on your line!" msgstr "¡Sentís un tironcito en la línea!" -#: src/activity_handlers.cpp:2668 +#: src/activity_handlers.cpp:2664 msgid "You finish fishing" msgstr "Terminás de pescar" -#: src/activity_handlers.cpp:2696 src/activity_handlers.cpp:2702 +#: src/activity_handlers.cpp:2692 src/activity_handlers.cpp:2698 msgid "You finish waiting." msgstr "Terminaste de esperar." -#: src/activity_handlers.cpp:2753 +#: src/activity_handlers.cpp:2749 #, c-format msgid "%s finishes with you…" msgstr "%s termina con vos…" -#: src/activity_handlers.cpp:2782 +#: src/activity_handlers.cpp:2778 msgid "You are bored of waiting, so you stop." msgstr "Estás aburrido de esperar así que dejás de hacerlo." -#: src/activity_handlers.cpp:2784 +#: src/activity_handlers.cpp:2780 msgid "You finish waiting and feel refreshed." msgstr "Terminás de esperar y te sentís revitalizado." -#: src/activity_handlers.cpp:2791 +#: src/activity_handlers.cpp:2787 #, c-format msgid "%s finishes chatting with you." msgstr "%s termina de charlar con vos." -#: src/activity_handlers.cpp:2838 +#: src/activity_handlers.cpp:2834 msgid "The Autodoc suffers a catastrophic failure." msgstr "" -#: src/activity_handlers.cpp:2841 +#: src/activity_handlers.cpp:2837 msgid "The Autodoc's failure damages you greatly." msgstr "Recibís mucho daño a causa del fallo del Autodoc." -#: src/activity_handlers.cpp:2842 +#: src/activity_handlers.cpp:2838 msgid "The Autodoc's failure damages greatly." msgstr " recibe mucho daño a causa del fallo del Autodoc." -#: src/activity_handlers.cpp:2850 +#: src/activity_handlers.cpp:2846 #, c-format msgid "Your %s is ripped open." msgstr "Tu %s está rasgado." -#: src/activity_handlers.cpp:2851 +#: src/activity_handlers.cpp:2847 #, c-format msgid "'s %s is ripped open." msgstr "El %s de está rasgado." -#: src/activity_handlers.cpp:2870 +#: src/activity_handlers.cpp:2866 #, c-format msgid "The Autodoc is meticulously cutting your %s open." msgstr "El Autodoc está cortando meticulosamente tu %s." -#: src/activity_handlers.cpp:2871 +#: src/activity_handlers.cpp:2867 #, c-format msgid "The Autodoc is meticulously cutting 's %s open." msgstr "El Autodoc está cortando meticulosamente el %s de ." -#: src/activity_handlers.cpp:2878 +#: src/activity_handlers.cpp:2874 msgid "The Autodoc is meticulously cutting you open." msgstr "El Autodoc te está cortando meticulosamente." -#: src/activity_handlers.cpp:2879 +#: src/activity_handlers.cpp:2875 msgid "The Autodoc is meticulously cutting open." msgstr "El Autodoc está cortando metiulosamente a ." -#: src/activity_handlers.cpp:2885 +#: src/activity_handlers.cpp:2881 msgid "The Autodoc attempts to carefully extract the bionic." msgstr "El Autodoc intenta extraer cuidadosamente el biónico." -#: src/activity_handlers.cpp:2891 +#: src/activity_handlers.cpp:2887 #, c-format msgid "" "Tried to uninstall bionic with UID %s, but you don't have this bionic " "installed." msgstr "" -#: src/activity_handlers.cpp:2898 +#: src/activity_handlers.cpp:2894 msgid "The Autodoc attempts to carefully insert the bionic." msgstr "El Autodoc intenta insertar el biónico cuidadosamente." -#: src/activity_handlers.cpp:2912 +#: src/activity_handlers.cpp:2908 #, c-format msgid "%s is no a valid bionic_id" msgstr "%s no es un bionic_id válido" -#: src/activity_handlers.cpp:2922 +#: src/activity_handlers.cpp:2918 #, c-format msgid "The Autodoc is stitching your %s back up." msgstr "El Autodoc te cose para cerrar tu %s." -#: src/activity_handlers.cpp:2923 +#: src/activity_handlers.cpp:2919 #, c-format msgid "The Autodoc is stitching 's %s back up." msgstr "El Autodoc cose a para cerrar su %s." -#: src/activity_handlers.cpp:2930 +#: src/activity_handlers.cpp:2926 msgid "The Autodoc is stitching you back up." msgstr "El Autodoc te está cosiendo." -#: src/activity_handlers.cpp:2931 +#: src/activity_handlers.cpp:2927 msgid "The Autodoc is stitching back up." msgstr "El Autodoc está cosiendo a ." -#: src/activity_handlers.cpp:2937 +#: src/activity_handlers.cpp:2933 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching your wounds." @@ -456035,7 +458390,7 @@ msgstr "" "El Autodoc se mueve erráticamente durante el resto de su programa, sin " "coserte las heridas." -#: src/activity_handlers.cpp:2938 +#: src/activity_handlers.cpp:2934 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching 's wounds." @@ -456043,7 +458398,7 @@ msgstr "" "El Autodoc se mueve erráticamente durante el resto de su programa, sin coser" " las heridas de ." -#: src/activity_handlers.cpp:2962 +#: src/activity_handlers.cpp:2958 msgid "" "The Autodoc returns to its resting position after successfully performing " "the operation." @@ -456051,116 +458406,116 @@ msgstr "" "El Autodoc vuelve a su posición de descanso luego de realizar exitosamente " "la operación." -#: src/activity_handlers.cpp:2966 +#: src/activity_handlers.cpp:2962 msgid "a short upbeat jingle: \"Operation successful\"" msgstr "una corta melodía alegre: \"Operación exitosa\"" -#: src/activity_handlers.cpp:2971 +#: src/activity_handlers.cpp:2967 msgid "" "The Autodoc jerks back to its resting position after failing the operation." msgstr "" "El Autodoc se sacude y vuelve a su posición de descanso luego de fallar la " "operación." -#: src/activity_handlers.cpp:2975 +#: src/activity_handlers.cpp:2971 msgid "a sad beeping noise: \"Operation failed\"" msgstr "un triste pitido: \"Operación fallida\"" -#: src/activity_handlers.cpp:2982 +#: src/activity_handlers.cpp:2978 msgid "The operation is a success." msgstr "La operación es un éxito." -#: src/activity_handlers.cpp:2985 src/bionics.cpp:2039 +#: src/activity_handlers.cpp:2981 src/bionics.cpp:1854 msgid "The operation is a failure." msgstr "La operación es un fracaso." -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid " plants some %s." msgstr " planta un poco de %s." -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid "You plant some %s." msgstr "Plantás un poco de %s." -#: src/activity_handlers.cpp:3037 +#: src/activity_handlers.cpp:3033 #, c-format msgid "%s did not find an unfinished construction at the activity spot." msgstr "" "%s no encontró una construcción sin termninar en el lugar de la actividad." -#: src/activity_handlers.cpp:3045 +#: src/activity_handlers.cpp:3041 #, c-format msgid "%s can't work on this construction anymore." msgstr "%s ya no puede trabajar en esta construcción." -#: src/activity_handlers.cpp:3148 +#: src/activity_handlers.cpp:3144 msgid "You feel much better." msgstr "Te sentís mucho mejor." #. ~ Sound of a jackhammer at work! -#: src/activity_handlers.cpp:3179 +#: src/activity_handlers.cpp:3175 msgid "TATATATATATATAT!" msgstr "¡TATATATATATATAT!" -#: src/activity_handlers.cpp:3191 +#: src/activity_handlers.cpp:3187 msgid "You finish drilling." msgstr "Terminaste de agujerear." -#: src/activity_handlers.cpp:3192 +#: src/activity_handlers.cpp:3188 msgid " finishes drilling." msgstr " termina de agujerear." -#: src/activity_handlers.cpp:3301 +#: src/activity_handlers.cpp:3297 #, c-format msgid "You have run out of %s." msgstr "Te quedaste sin %s." -#: src/activity_handlers.cpp:3316 +#: src/activity_handlers.cpp:3312 msgid "You fertilized every plot you could." msgstr "Fertilizaste todos los lotes que pudiste." -#: src/activity_handlers.cpp:3329 src/activity_handlers.cpp:3350 +#: src/activity_handlers.cpp:3325 src/activity_handlers.cpp:3346 msgid "Target lost. IFF override failed." msgstr "Objetivo perdido. Falló anulación de IFF." -#: src/activity_handlers.cpp:3354 +#: src/activity_handlers.cpp:3350 #, c-format msgid "You unleash your override attack on the %s." msgstr "Liberás tu ataque de anulación sobre el %s." -#: src/activity_handlers.cpp:3366 +#: src/activity_handlers.cpp:3362 #, c-format msgid "You successfully override the %s's IFF protocols!" msgstr "¡Anulás exitosamente los protocolos IFF del %s!" -#: src/activity_handlers.cpp:3374 +#: src/activity_handlers.cpp:3370 #, c-format msgid "The %s short circuits as you attempt to reprogram it!" msgstr "¡El %s hace un cortocircuito cuando intentás reprogramarlo!" -#: src/activity_handlers.cpp:3383 +#: src/activity_handlers.cpp:3379 msgid "…and turns friendly!" msgstr "…¡y se convierte en aliado!" -#: src/activity_handlers.cpp:3394 +#: src/activity_handlers.cpp:3390 msgid "…but the robot refuses to acknowledge you as an ally!" msgstr "…¡pero el robot se niega a reconocerte como tu aliado!" -#: src/activity_handlers.cpp:3417 +#: src/activity_handlers.cpp:3413 msgid "The ancient tree spirits answer your call." msgstr "El antiguo espíritu del árbol responde a tu llamado." -#: src/activity_handlers.cpp:3419 +#: src/activity_handlers.cpp:3415 msgid "Your communion with the trees has begun." msgstr "Tu comunión con los árboles ha comenzado." -#: src/activity_handlers.cpp:3463 +#: src/activity_handlers.cpp:3459 msgid "The trees have shown you what they will." msgstr "Los árboles te han mostrado lo que desean." -#: src/activity_handlers.cpp:3484 +#: src/activity_handlers.cpp:3480 msgid "" "Choose part\n" "to draw blood from." @@ -456168,38 +458523,38 @@ msgstr "" "Elegí parte\n" "para extraer sangre." -#: src/activity_handlers.cpp:3517 +#: src/activity_handlers.cpp:3513 msgid "You lose your concentration!" msgstr "¡Perdés tu concentración!" -#: src/activity_handlers.cpp:3521 src/activity_handlers.cpp:3573 +#: src/activity_handlers.cpp:3517 src/activity_handlers.cpp:3569 #, c-format msgid "You gain %i experience. New total %i." msgstr "Ganás %i de experiencia. Nuevo total: %i." -#: src/activity_handlers.cpp:3529 +#: src/activity_handlers.cpp:3525 msgid "cast a spell" msgstr "lanzar un hechizo" -#: src/activity_handlers.cpp:3570 +#: src/activity_handlers.cpp:3566 msgid "" "Something about how this spell works just clicked! You gained a level!" msgstr "" "¡Comprendés algo más sobre el funcionamiento de este hechizo! ¡Ganaste un " "nivel!" -#: src/activity_handlers.cpp:3579 src/activity_handlers.cpp:3619 +#: src/activity_handlers.cpp:3575 src/activity_handlers.cpp:3615 #, c-format msgid "You gained a level in %s!" msgstr "¡Ganaste un nivel en %s!" -#: src/activity_handlers.cpp:3630 +#: src/activity_handlers.cpp:3626 #, c-format msgid "You gained %i experience from your study session." msgstr "Ganaste %i de experiencia por tu sesión de estudio." -#: src/activity_handlers.cpp:3636 src/iuse_actor.cpp:1126 -#: src/iuse_actor.cpp:2279 +#: src/activity_handlers.cpp:3632 src/iuse_actor.cpp:1133 +#: src/iuse_actor.cpp:2286 msgid "It's too dark to read." msgstr "Está demasiado oscuro para leer." @@ -456395,13 +458750,13 @@ msgstr " pone varios objetos en el/a %s." msgid "Some items tumble to the %s." msgstr "Algunos objetos caen en el/a %s." -#: src/activity_item_handling.cpp:472 src/iuse.cpp:9451 +#: src/activity_item_handling.cpp:472 src/iuse.cpp:9469 #, c-format msgid "You need %1$i charges of water or clean water to wash these items." msgstr "" "Necesitás %1$i cargas de agua o de agua potable para lavar esos objetos." -#: src/activity_item_handling.cpp:480 src/iuse.cpp:9457 +#: src/activity_item_handling.cpp:480 src/iuse.cpp:9475 #, c-format msgid "You need %1$i charges of cleansing agent to wash these items." msgstr "Necesitás %1$i cargas de agente limpiador para lavar esos objetos." @@ -456410,55 +458765,55 @@ msgstr "Necesitás %1$i cargas de agente limpiador para lavar esos objetos." msgid "You washed your items." msgstr "Lavaste tus objetos." -#: src/activity_item_handling.cpp:1935 +#: src/activity_item_handling.cpp:1933 #, c-format msgid "%1s failed to fetch tools." msgstr "" -#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3098 +#: src/activity_item_handling.cpp:1951 src/npcmove.cpp:3059 #, c-format msgid "%1$s picks up a %2$s." msgstr "%1$s agarra un %2$s." -#: src/activity_item_handling.cpp:1955 src/npcmove.cpp:3103 +#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3064 #, c-format msgid "%s picks up several items." msgstr "%s agarra algunos objetos." -#: src/activity_item_handling.cpp:2013 src/iuse.cpp:4825 +#: src/activity_item_handling.cpp:2011 src/iuse.cpp:4826 msgid "You cut the log into planks." msgstr "Cortás el tronco en tablas." -#: src/activity_item_handling.cpp:2138 +#: src/activity_item_handling.cpp:2136 #, c-format msgid "%s can't reach the source tile. Try to sort out loot without a cart." msgstr "" "%s no llega al espacio de origen. Probá ordenando las cosas sin el carro." -#: src/activity_item_handling.cpp:2684 +#: src/activity_item_handling.cpp:2682 msgid "It is too dark to do this activity." msgstr "Está demasiado oscuro para hacer esta actividad." -#: src/activity_item_handling.cpp:2734 +#: src/activity_item_handling.cpp:2732 msgid "You don't have the skill for this task." msgstr "No tenés la habilidad para esta tarea." -#: src/activity_item_handling.cpp:2736 +#: src/activity_item_handling.cpp:2734 msgid "There is something blocking the location for this task." msgstr "Hay algo bloqueando el lugar para esta tarea." -#: src/activity_item_handling.cpp:2753 +#: src/activity_item_handling.cpp:2751 #, c-format msgid "%s is trying to find necessary items to do the job" msgstr "" "%s está intentando conseguir los objetos necesarios para realizar el trabajo" -#: src/activity_item_handling.cpp:2853 src/activity_item_handling.cpp:2854 +#: src/activity_item_handling.cpp:2851 src/activity_item_handling.cpp:2852 msgid "The required items are not available to complete this task." msgstr "" "Los objetos requeridos no están disponibles para completar esta tarea." -#: src/activity_item_handling.cpp:3154 +#: src/activity_item_handling.cpp:3152 msgid "It is too dark to work here." msgstr "Está demasiado oscuro para trabajar acá." @@ -456471,276 +458826,276 @@ msgstr "¿Dejás de %s?" msgid "THIS IS A BUG" msgstr "ESTO ES UN BUG" -#: src/advanced_inv.cpp:121 +#: src/advanced_inv.cpp:122 msgid "IN" msgstr "IN" -#: src/advanced_inv.cpp:122 +#: src/advanced_inv.cpp:123 msgid "South West" msgstr "SurOeste" -#: src/advanced_inv.cpp:123 src/weather.cpp:779 +#: src/advanced_inv.cpp:124 src/weather.cpp:779 msgid "South" msgstr "Sur" -#: src/advanced_inv.cpp:124 +#: src/advanced_inv.cpp:125 msgid "South East" msgstr "SurEste" -#: src/advanced_inv.cpp:125 src/weather.cpp:783 +#: src/advanced_inv.cpp:126 src/weather.cpp:783 msgid "West" msgstr "Oeste" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "DN" msgstr "AB" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "Directly below you" msgstr "Debajo tuyo" -#: src/advanced_inv.cpp:127 src/weather.cpp:775 +#: src/advanced_inv.cpp:128 src/weather.cpp:775 msgid "East" msgstr "Este" -#: src/advanced_inv.cpp:128 +#: src/advanced_inv.cpp:129 msgid "North West" msgstr "NorOeste" -#: src/advanced_inv.cpp:129 src/weather.cpp:771 +#: src/advanced_inv.cpp:130 src/weather.cpp:771 msgid "North" msgstr "Norte" -#: src/advanced_inv.cpp:130 +#: src/advanced_inv.cpp:131 msgid "North East" msgstr "NorEste" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "GR" msgstr "VA" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "Grabbed Vehicle" msgstr "Vehículo Arrastrado" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "AL" msgstr "AL" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "Surrounding area" msgstr "Alrededores" -#: src/advanced_inv.cpp:133 +#: src/advanced_inv.cpp:134 msgid "CN" msgstr "CN" -#: src/advanced_inv.cpp:133 src/crafting_gui.cpp:654 +#: src/advanced_inv.cpp:134 src/crafting_gui.cpp:654 msgid "Container" msgstr "Contenedor" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "WR" msgstr "WR" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "Worn Items" msgstr "Objetos Puestos" -#: src/advanced_inv.cpp:187 src/newcharacter.cpp:920 +#: src/advanced_inv.cpp:188 src/newcharacter.cpp:920 msgid "name" msgstr "nombre" -#: src/advanced_inv.cpp:189 +#: src/advanced_inv.cpp:190 msgid "weight" msgstr "peso" -#: src/advanced_inv.cpp:191 +#: src/advanced_inv.cpp:192 msgid "volume" msgstr "volumen" -#: src/advanced_inv.cpp:193 +#: src/advanced_inv.cpp:194 msgid "charges" msgstr "cargas" -#: src/advanced_inv.cpp:195 +#: src/advanced_inv.cpp:196 msgid "category" msgstr "categoría" -#: src/advanced_inv.cpp:197 src/bonuses.cpp:71 src/effect.cpp:705 +#: src/advanced_inv.cpp:198 src/bonuses.cpp:71 src/effect.cpp:705 #: src/effect.cpp:706 msgid "damage" msgstr "daño" -#: src/advanced_inv.cpp:199 +#: src/advanced_inv.cpp:200 msgid "ammo/charge type" msgstr "tipo de munición/carga" -#: src/advanced_inv.cpp:201 +#: src/advanced_inv.cpp:202 msgid "spoilage" msgstr "desecho" -#: src/advanced_inv.cpp:203 +#: src/advanced_inv.cpp:204 msgid "barter value" msgstr "valor de regateo" #. ~ Items list header (length type 1). Table fields length without spaces: #. amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:327 src/advanced_inv.cpp:338 +#: src/advanced_inv.cpp:328 src/advanced_inv.cpp:339 msgid "amt weight vol" msgstr "cant peso vol" #. ~ Items list header (length type 2). Table fields length without spaces: #. src - 2, amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:329 src/advanced_inv.cpp:334 +#: src/advanced_inv.cpp:330 src/advanced_inv.cpp:335 msgid "src amt weight vol" msgstr "lug cant peso vol" -#: src/advanced_inv.cpp:331 +#: src/advanced_inv.cpp:332 msgid "Name (charges)" msgstr "Nombre (cargas)" -#: src/advanced_inv.cpp:748 +#: src/advanced_inv.cpp:751 #, c-format msgid "[<] page %1$d of %2$d [>]" msgstr "[<] página %1$d de %2$d [>]" -#: src/advanced_inv.cpp:757 +#: src/advanced_inv.cpp:760 #, c-format msgid "< [%s] Sort: %s >" msgstr "< [%s] Ordenar: %s >" -#: src/advanced_inv.cpp:767 src/inventory_ui.cpp:2364 -#: src/worldfactory.cpp:1299 +#: src/advanced_inv.cpp:770 src/inventory_ui.cpp:2364 +#: src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter" msgstr "[%s] Filtrar" -#: src/advanced_inv.cpp:779 +#: src/advanced_inv.cpp:782 #, c-format msgid "[%s] Reset" msgstr "[%s] Restaurar" -#: src/advanced_inv.cpp:837 src/advanced_inv.cpp:1003 +#: src/advanced_inv.cpp:840 src/advanced_inv.cpp:1006 msgid "You look at the items, then your clothes, and scratch your head…" msgstr "Mirás los objetos, después mirás tu ropa, y te rascás la cabeza…" -#: src/advanced_inv.cpp:842 +#: src/advanced_inv.cpp:845 msgid "There are no items to be moved!" msgstr "¡No hay ningún objeto para mover!" -#: src/advanced_inv.cpp:851 src/advanced_inv.cpp:970 src/advanced_inv.cpp:1075 +#: src/advanced_inv.cpp:854 src/advanced_inv.cpp:973 src/advanced_inv.cpp:1078 msgid "There isn't enough room, do you really want to move all?" msgstr "No hay suficiente lugar, ¿querés mover todo igual?" -#: src/advanced_inv.cpp:935 src/advanced_inv.cpp:1299 -#: src/advanced_inv.cpp:1812 +#: src/advanced_inv.cpp:938 src/advanced_inv.cpp:1302 +#: src/advanced_inv.cpp:1815 msgid "You can't put items there!" msgstr "¡No podés poner objetos ahí!" -#: src/advanced_inv.cpp:955 +#: src/advanced_inv.cpp:958 msgid "You try to put your bags into themselves, but physics won't let you." msgstr "" "Intentás poner tus bolsas adentro de sí mismas, pero la física no te lo " "permite." -#: src/advanced_inv.cpp:959 +#: src/advanced_inv.cpp:962 msgid "Putting on everything from your inventory would be tricky." msgstr "Ponerte todo lo que está en tu inventario va a ser complicado." -#: src/advanced_inv.cpp:963 +#: src/advanced_inv.cpp:966 msgid "Putting everything into the container would be tricky." msgstr "Poner todo en el recipiente va a ser complicado." -#: src/advanced_inv.cpp:981 +#: src/advanced_inv.cpp:984 msgid "Really drop all your favorite items?" msgstr "¿En serio querés dejar todos tus objetos favoritos?" -#: src/advanced_inv.cpp:1053 src/advanced_inv.cpp:1131 +#: src/advanced_inv.cpp:1056 src/advanced_inv.cpp:1134 msgid "Skipping filled buckets to avoid spilling their contents." msgstr "Evitar baldes llenos para no derramar su contenido." -#: src/advanced_inv.cpp:1156 +#: src/advanced_inv.cpp:1159 msgid "Sort by…" msgstr "Ordenar por…" -#: src/advanced_inv.cpp:1157 +#: src/advanced_inv.cpp:1160 msgid "Unsorted (recently added first)" msgstr "Desordenado (lo más nuevo, primero)" -#: src/advanced_inv.cpp:1240 +#: src/advanced_inv.cpp:1243 #, c-format msgid "< [%s] keybindings >" msgstr "< [%s] atajos de teclado >" -#: src/advanced_inv.cpp:1378 +#: src/advanced_inv.cpp:1381 #, c-format msgid "Source area is the same as destination (%s)." msgstr "El área de origen es la misma que el destino (%s)." -#: src/advanced_inv.cpp:1455 +#: src/advanced_inv.cpp:1458 #, c-format msgid "You have no space for %s" msgstr "No tenés lugar para %s" -#: src/advanced_inv.cpp:1640 +#: src/advanced_inv.cpp:1643 msgid "Default layout was saved." msgstr "La disposición por defecto fue guardada." -#: src/advanced_inv.cpp:1760 +#: src/advanced_inv.cpp:1763 msgid "No vehicle storage space there!" msgstr "¡Ahí no hay espacio de almacenamiento del vehículo!" -#: src/advanced_inv.cpp:1817 +#: src/advanced_inv.cpp:1820 msgid "Select destination" msgstr "Elegí el destino" -#: src/advanced_inv.cpp:1835 +#: src/advanced_inv.cpp:1838 msgid " (FULL)" msgstr "(LLENO)" -#: src/advanced_inv.cpp:1861 +#: src/advanced_inv.cpp:1864 msgid "Source must be container." msgstr "El origen debe ser un recipiente." -#: src/advanced_inv.cpp:1865 +#: src/advanced_inv.cpp:1868 msgid "Source container is empty." msgstr "El recipiente de origen está vacío." -#: src/advanced_inv.cpp:1872 +#: src/advanced_inv.cpp:1875 msgid "You can unload only liquids into target container." msgstr "Solamente podés poner líquidos en el recipiente de destino." -#: src/advanced_inv.cpp:1916 src/pickup.cpp:347 +#: src/advanced_inv.cpp:1919 src/pickup.cpp:347 msgid "Spilt liquid cannot be picked back up. Try mopping it instead." msgstr "" "El líquido derramado no puede volver a agarrarse. Probá pasando un trapo." -#: src/advanced_inv.cpp:1924 +#: src/advanced_inv.cpp:1927 msgid "Destination area is full. Remove some items first." msgstr "El área de destino está llena. Primero, sacá algunos objetos." -#: src/advanced_inv.cpp:1940 +#: src/advanced_inv.cpp:1943 msgid "Destination area has too many items. Remove some first." msgstr "El área de destino tiene demasiados objetos. Primero, sacá algunos." -#: src/advanced_inv.cpp:1958 +#: src/advanced_inv.cpp:1961 msgid "This is too heavy!" msgstr "¡Esto es muy pesado!" -#: src/advanced_inv.cpp:1978 +#: src/advanced_inv.cpp:1981 #, c-format msgid "How many do you want to move? [Have %d] (0 to cancel)" msgstr "¿Cuántos querés mover? [Tenés %d] (0 para cancelar)" -#: src/advanced_inv.cpp:1981 +#: src/advanced_inv.cpp:1984 #, c-format msgid "Destination can only hold %d! Move how many? [Have %d] (0 to cancel)" msgstr "" "¡El destino solo puede contener %d! ¿Cuántos querés mover? [Tenés %d] (0 " "para cancelar)" -#: src/advanced_inv.cpp:1987 +#: src/advanced_inv.cpp:1990 msgid "The destination is already full!" msgstr "¡El destino ya está lleno!" @@ -456894,7 +459249,7 @@ msgstr "Esto es un aura a tu alrededor." msgid "Properties" msgstr "Propiedades" -#: src/armor_layers.cpp:239 src/item_pocket.cpp:1145 +#: src/armor_layers.cpp:239 src/item_pocket.cpp:1161 msgid "Coverage:" msgstr "Cobertura:" @@ -457057,7 +459412,7 @@ msgstr "¡Acá no tenés nada!" msgid "Encumbrance and Warmth" msgstr "Incomodidad y Abrigo" -#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4651 +#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4658 msgid "Encumbrance" msgstr "Incomodidad" @@ -457201,129 +459556,129 @@ msgstr "" msgid "auto notes configuration" msgstr "configuración de autonotas" -#: src/auto_note.cpp:348 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 -#: src/color.cpp:797 src/construction.cpp:399 src/crafting_gui.cpp:489 -#: src/game.cpp:6370 src/game.cpp:7799 src/game.cpp:8248 -#: src/newcharacter.cpp:1400 src/newcharacter.cpp:1944 -#: src/newcharacter.cpp:2298 src/newcharacter.cpp:2623 -#: src/newcharacter.cpp:3037 src/options.cpp:2955 src/safemode_ui.cpp:104 -#: src/safemode_ui.cpp:580 src/ui.cpp:308 src/ui.cpp:353 -#: src/worldfactory.cpp:612 src/worldfactory.cpp:948 src/worldfactory.cpp:1044 +#: src/auto_note.cpp:341 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 +#: src/color.cpp:800 src/construction.cpp:399 src/crafting_gui.cpp:489 +#: src/game.cpp:6368 src/game.cpp:7797 src/game.cpp:8246 +#: src/newcharacter.cpp:1404 src/newcharacter.cpp:1964 +#: src/newcharacter.cpp:2326 src/newcharacter.cpp:2659 +#: src/newcharacter.cpp:3085 src/options.cpp:3032 src/safemode_ui.cpp:105 +#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:355 +#: src/worldfactory.cpp:618 src/worldfactory.cpp:953 src/worldfactory.cpp:1049 msgid "Fast scroll up" msgstr "Desplazar arriba rápido" -#: src/auto_note.cpp:349 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 -#: src/color.cpp:798 src/construction.cpp:400 src/crafting_gui.cpp:490 -#: src/game.cpp:6371 src/game.cpp:7800 src/game.cpp:8249 -#: src/newcharacter.cpp:1401 src/newcharacter.cpp:1945 -#: src/newcharacter.cpp:2299 src/newcharacter.cpp:2624 -#: src/newcharacter.cpp:3038 src/options.cpp:2956 src/safemode_ui.cpp:105 -#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:354 -#: src/worldfactory.cpp:613 src/worldfactory.cpp:949 src/worldfactory.cpp:1045 +#: src/auto_note.cpp:342 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 +#: src/color.cpp:801 src/construction.cpp:400 src/crafting_gui.cpp:490 +#: src/game.cpp:6369 src/game.cpp:7798 src/game.cpp:8247 +#: src/newcharacter.cpp:1405 src/newcharacter.cpp:1965 +#: src/newcharacter.cpp:2327 src/newcharacter.cpp:2660 +#: src/newcharacter.cpp:3086 src/options.cpp:3033 src/safemode_ui.cpp:106 +#: src/safemode_ui.cpp:582 src/ui.cpp:310 src/ui.cpp:356 +#: src/worldfactory.cpp:619 src/worldfactory.cpp:954 src/worldfactory.cpp:1050 msgid "Fast scroll down" msgstr "Desplazar abajo rápido" -#: src/auto_note.cpp:368 src/auto_pickup.cpp:338 src/game.cpp:6251 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:361 src/auto_pickup.cpp:338 src/game.cpp:6249 +#: src/safemode_ui.cpp:144 msgid "nable" msgstr "-Act." -#: src/auto_note.cpp:369 src/auto_pickup.cpp:339 src/game.cpp:6252 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:362 src/auto_pickup.cpp:339 src/game.cpp:6250 +#: src/safemode_ui.cpp:144 msgid "isable" msgstr "esact." -#: src/auto_note.cpp:370 +#: src/auto_note.cpp:363 msgid " - Toggle" msgstr " - Cambiar" -#: src/auto_note.cpp:383 +#: src/auto_note.cpp:376 msgid "Character" msgstr "" -#: src/auto_note.cpp:385 +#: src/auto_note.cpp:378 msgid "Global" msgstr "" -#: src/auto_note.cpp:387 +#: src/auto_note.cpp:380 msgid "Map Extra" msgstr "Extras de Mapa" -#: src/auto_note.cpp:388 src/options.cpp:1609 src/options.cpp:1667 +#: src/auto_note.cpp:381 src/options.cpp:1686 src/options.cpp:1744 msgid "Symbol" msgstr "Símbolo" -#: src/auto_note.cpp:389 src/distraction_manager.cpp:130 src/options.cpp:1855 +#: src/auto_note.cpp:382 src/distraction_manager.cpp:130 src/options.cpp:1932 #: src/smart_controller_ui.cpp:66 msgid "Enabled" msgstr "Activado" -#: src/auto_note.cpp:394 +#: src/auto_note.cpp:387 #, c-format msgid "%1$s %2$s" msgstr "%1$s %2$s" -#: src/auto_note.cpp:400 +#: src/auto_note.cpp:393 msgid "Auto notes enabled:" msgstr "Autonotas activadas:" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/options.cpp:1847 src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/options.cpp:1924 src/safemode_ui.cpp:189 msgid "False" msgstr "No" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/safemode_ui.cpp:189 msgid "True" msgstr "Sí" -#: src/auto_note.cpp:412 +#: src/auto_note.cpp:405 msgid "witch " msgstr "-Cambiar" -#: src/auto_note.cpp:417 +#: src/auto_note.cpp:410 msgid " to change pages." msgstr "" -#: src/auto_note.cpp:436 +#: src/auto_note.cpp:429 msgid "Discover more special encounters to populate this list" msgstr "Descubrí más encuentros especiales para poblar esta lista" -#: src/auto_note.cpp:450 src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/editmap.cpp:751 msgid "no" msgstr "no" -#: src/auto_note.cpp:450 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 -#: src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 +#: src/editmap.cpp:751 msgid "yes" msgstr "si" -#: src/auto_note.cpp:551 +#: src/auto_note.cpp:544 msgid "Enter a map extra custom symbol (empty to unset):" msgstr "Ingresá símbolo personalizado de mapa (dejá vacío para borrar):" -#: src/auto_note.cpp:562 +#: src/auto_note.cpp:555 msgid "Pick a color:" msgstr "Elegir color:" #. ~ %1$s: note color abbreviation, %2$s: note color name -#: src/auto_note.cpp:566 src/help.cpp:136 src/overmap_ui.cpp:1245 +#: src/auto_note.cpp:559 src/help.cpp:133 src/overmap_ui.cpp:1246 #, c-format msgctxt "note color" msgid "%1$s:%2$s, " msgstr "%1$s:%2$s, " -#: src/auto_note.cpp:577 +#: src/auto_note.cpp:570 msgctxt "color" msgid "yellow" msgstr "amarillo" -#: src/auto_note.cpp:578 src/options.cpp:806 src/options.cpp:820 +#: src/auto_note.cpp:571 src/options.cpp:806 src/options.cpp:820 #, c-format msgid "Default: %s" msgstr "Predeterminado: %s" -#: src/auto_note.cpp:606 +#: src/auto_note.cpp:599 msgid "" "Auto notes are disabled globally.\n" "Do you want to enable?" @@ -457331,46 +459686,46 @@ msgstr "" "Las notas automáticas están desactivadas globalmente.\n" "¿Querés activarlas?" -#: src/auto_note.cpp:615 src/auto_pickup.cpp:639 src/color.cpp:1062 -#: src/game.cpp:6916 src/input.cpp:1667 src/options.cpp:3426 -#: src/safemode_ui.cpp:506 +#: src/auto_note.cpp:608 src/auto_pickup.cpp:639 src/color.cpp:1065 +#: src/game.cpp:6914 src/input.cpp:1666 src/options.cpp:3503 +#: src/safemode_ui.cpp:507 msgid "Save changes?" msgstr "¿Guardar cambios?" -#: src/auto_pickup.cpp:334 src/game.cpp:6248 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:334 src/game.cpp:6246 src/safemode_ui.cpp:142 msgid "dd" msgstr "gregar" -#: src/auto_pickup.cpp:335 src/game.cpp:6250 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:335 src/game.cpp:6248 src/safemode_ui.cpp:142 msgid "emove" msgstr "Quita" -#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:143 msgid "opy" msgstr "opiar" -#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:143 msgid "ove" msgstr "over" -#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:144 +#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:145 msgid "est" msgstr "-Probar" -#: src/auto_pickup.cpp:345 src/game.cpp:6262 src/safemode_ui.cpp:155 +#: src/auto_pickup.cpp:345 src/game.cpp:6260 src/safemode_ui.cpp:156 msgid "<+-> Move up/down" msgstr "<+-> Arriba/abajo" -#: src/auto_pickup.cpp:347 src/color.cpp:731 src/game.cpp:6263 -#: src/safemode_ui.cpp:157 +#: src/auto_pickup.cpp:347 src/color.cpp:734 src/game.cpp:6261 +#: src/safemode_ui.cpp:158 msgid "-Edit" msgstr "-Editar" -#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:158 +#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:159 msgid "-Switch Page" msgstr "-Cambiar página" -#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:170 +#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:171 msgid "Rules" msgstr "Reglas" @@ -457382,11 +459737,11 @@ msgstr "I/E" msgid "Auto pickup enabled:" msgstr "Auto-agarrar activado:" -#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:190 +#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:191 msgid "witch" msgstr "-Cambiar" -#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:241 +#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:242 msgid "" msgstr "" @@ -457430,11 +459785,11 @@ msgstr "" msgid "Pickup Rule:" msgstr "Regla de Agarrar:" -#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:180 +#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:181 msgid "[]" msgstr "[]" -#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:182 +#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:183 msgid "[]" msgstr "[]" @@ -457458,7 +459813,7 @@ msgstr "" msgid "auto pickup configuration" msgstr "" -#: src/auto_pickup.cpp:1082 +#: src/auto_pickup.cpp:1081 #, c-format msgid "Pickup rules for %s" msgstr "Reglas de agarrar para %s" @@ -457743,22 +460098,22 @@ msgstr "Ya alcanzaste el nivel máximo." msgid "Needs %d more experience to gain next level." msgstr "Necesita %d más de experiencia para el próximo nivel." -#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3098 +#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3099 #: src/item.cpp:2175 msgid "strength" msgstr "fuerza" -#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3099 +#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3100 #: src/item.cpp:2178 msgid "dexterity" msgstr "destreza" -#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3100 +#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3101 #: src/item.cpp:2181 msgid "intelligence" msgstr "inteligencia" -#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3101 +#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3102 #: src/item.cpp:2184 msgid "perception" msgstr "percepción" @@ -457772,7 +460127,7 @@ msgstr "característica inválida" msgid "Are you sure you want to raise %s? %d points available." msgstr "¿Estás seguro que querés levantar %s? Hay %d puntos disponibles." -#: src/avatar.cpp:1374 src/game.cpp:9332 +#: src/avatar.cpp:1374 src/game.cpp:9330 msgid "You need to put the bag away before trying to wield something from it." msgstr "Necesitás dejar la bolsa antes de intentar empuñar algo de adentro." @@ -458093,7 +460448,7 @@ msgstr "¡Sacudís las barras pero la puerta está cerrada con llave!" msgid "You can't climb here - there's a ceiling above." msgstr "No podés trepar por acá - hay un techo arriba." -#: src/avatar_action.cpp:595 src/game.cpp:10094 +#: src/avatar_action.cpp:595 src/game.cpp:10092 msgid "The water puts out the flames!" msgstr "¡El agua apaga las llamas!" @@ -458200,19 +460555,19 @@ msgstr "Este pasto está contaminado con pintura y eso lo hace incomible." msgid "You can't effectively throw while you're in your shell." msgstr "No podés tirar con eficacia mientras estás dentro de tu caparazón." -#: src/avatar_action.cpp:966 src/handle_action.cpp:2050 -#: src/handle_action.cpp:2060 src/handle_action.cpp:2079 -#: src/handle_action.cpp:2103 src/handle_action.cpp:2116 -#: src/handle_action.cpp:2134 src/handle_action.cpp:2146 -#: src/handle_action.cpp:2158 src/handle_action.cpp:2346 -#: src/handle_action.cpp:2358 src/handle_action.cpp:2372 -#: src/handle_action.cpp:2386 src/handle_action.cpp:2400 -#: src/handle_action.cpp:2424 src/iexamine.cpp:6562 src/iexamine.cpp:6572 +#: src/avatar_action.cpp:966 src/handle_action.cpp:2046 +#: src/handle_action.cpp:2056 src/handle_action.cpp:2075 +#: src/handle_action.cpp:2099 src/handle_action.cpp:2112 +#: src/handle_action.cpp:2130 src/handle_action.cpp:2142 +#: src/handle_action.cpp:2154 src/handle_action.cpp:2342 +#: src/handle_action.cpp:2354 src/handle_action.cpp:2368 +#: src/handle_action.cpp:2382 src/handle_action.cpp:2396 +#: src/handle_action.cpp:2420 src/iexamine.cpp:6562 src/iexamine.cpp:6572 #: src/iexamine.cpp:6582 src/melee.cpp:544 msgid "You lack the substance to affect anything." msgstr "Te falta la sustancia para afectar algo." -#: src/avatar_action.cpp:973 src/game.cpp:9753 src/game.cpp:11089 +#: src/avatar_action.cpp:973 src/game.cpp:9751 src/game.cpp:11087 #: src/handle_action.cpp:705 #, c-format msgid "Your %s refuses to move as its batteries have been drained." @@ -458222,7 +460577,7 @@ msgstr "Tu %s se niega a moverse ya que se han gastado sus baterías." msgid "You don't have any items to throw." msgstr "No tenés ningún objeto para tirar." -#: src/avatar_action.cpp:1003 src/character_attire.cpp:223 +#: src/avatar_action.cpp:1003 src/character_attire.cpp:219 msgid "You don't have that item." msgstr "No tenés ese objeto." @@ -458401,179 +460756,183 @@ msgstr "" "Riesgo: Ninguno\n" "Tiempo: %s\n" -#: src/basecamp.cpp:603 +#: src/basecamp.cpp:605 msgid "Name this camp" msgstr "Nombrar este campamento" -#: src/basecamp.cpp:742 src/faction_camp.cpp:736 +#: src/basecamp.cpp:611 +msgid "You need to input the base camp name." +msgstr "" + +#: src/basecamp.cpp:753 src/faction_camp.cpp:736 msgid "Base Missions" msgstr "Misiones de Base" -#: src/basecamp.cpp:751 +#: src/basecamp.cpp:762 msgid "Expansion" msgstr "Expansión" -#: src/basecamp.cpp:754 +#: src/basecamp.cpp:765 msgid "Empty Expansion" msgstr "Expansión Vacía" -#: src/bionics.cpp:677 +#: src/bionics.cpp:667 #, c-format msgid "%s activates their %s." msgstr "%s activa su %s." -#: src/bionics.cpp:696 +#: src/bionics.cpp:686 #, c-format msgid "Your %s is shorting out and can't be activated." msgstr "Tu %s está haciendo cortocircuito y no puede ser activado." -#: src/bionics.cpp:708 +#: src/bionics.cpp:698 #, c-format msgid "You don't have the power to activate your %s." msgstr "No tenés energía para activar tu %s." -#: src/bionics.cpp:803 +#: src/bionics.cpp:793 #, c-format msgid "Deactivate your %s first!" msgstr "¡Primero desactivá tu %s!" -#: src/bionics.cpp:810 src/character.cpp:7218 +#: src/bionics.cpp:800 src/character.cpp:7219 #, c-format msgid "Stop wielding %s?" msgstr "¿Querés dejar de empuñar el/a %s?" -#: src/bionics.cpp:832 src/bionics.cpp:1907 +#: src/bionics.cpp:822 src/bionics.cpp:1722 #, c-format msgid "There is not enough humidity in the air for your %s to function." msgstr "No hay suficiente humedad en el aire como para que tu %s funcione." -#: src/bionics.cpp:837 +#: src/bionics.cpp:827 #, c-format msgid "Your %s issues a low humidity warning. Efficiency will be reduced." msgstr "" "Tu %s emite una advertencia de baja humedad. La eficacia se verá reducida." -#: src/bionics.cpp:845 +#: src/bionics.cpp:835 msgid "You change your mind and turn it off." msgstr "Te arrepentís y lo apagás." #. ~Sound of a bionic sonic-resonator shaking the area -#: src/bionics.cpp:851 +#: src/bionics.cpp:841 msgid "VRRRRMP!" msgstr "¡VRRRRMP!" -#: src/bionics.cpp:864 src/bionics.cpp:886 +#: src/bionics.cpp:854 src/bionics.cpp:876 #, c-format msgid "You cannot activate %s while mounted." msgstr "No podés activar el %s mientras estás montado." -#: src/bionics.cpp:871 +#: src/bionics.cpp:861 msgid "Your speed suddenly increases!" msgstr "¡De repente, tu velocidad aumenta!" -#: src/bionics.cpp:873 +#: src/bionics.cpp:863 msgid "Your muscles tear with the strain." msgstr "Tus músculos se desgarran por la tensión." -#: src/bionics.cpp:921 +#: src/bionics.cpp:911 msgid "Your torsion ratchet locks onto your joints." msgstr "Tus articulaciones se vuelven cinéticas." -#: src/bionics.cpp:924 +#: src/bionics.cpp:914 msgid "You can now run faster, assisted by joint servomotors." msgstr "" "Ahora podés correr más rápido, asistido por servomotores en las " "articulaciones." -#: src/bionics.cpp:926 +#: src/bionics.cpp:916 msgid "Start a fire where?" msgstr "¿Dónde querés encender un fuego?" -#: src/bionics.cpp:933 src/iuse_actor.cpp:285 src/iuse_actor.cpp:1215 +#: src/bionics.cpp:923 src/iuse_actor.cpp:292 src/iuse_actor.cpp:1222 msgid "You happily light a fire." msgstr "Prendés un fuego con mucha felicidad." -#: src/bionics.cpp:943 +#: src/bionics.cpp:933 #, c-format msgid "Your radiation level: %d" msgstr "Tu nivel de radiación: %d" -#: src/bionics.cpp:954 +#: src/bionics.cpp:944 msgid "Safeguards kick in, and the bionic refuses to activate!" msgstr "¡Se activa la protección y el biónico se niega a ser activado!" -#: src/bionics.cpp:962 +#: src/bionics.cpp:952 msgid "Create an EMP where?" msgstr "¿Dónde querés crear un PEM?" -#: src/bionics.cpp:972 +#: src/bionics.cpp:962 msgid "Your muscles hiss as hydraulic strength fills them!" msgstr "¡Tus músculos sisean a medida que la fuerza hidráulica los llena!" #. ~ Sound of hissing hydraulic muscle! (not quite as loud as a car horn) -#: src/bionics.cpp:974 src/bionics.cpp:1833 +#: src/bionics.cpp:964 src/bionics.cpp:1648 msgid "HISISSS!" msgstr "¡HISISSS!" -#: src/bionics.cpp:985 +#: src/bionics.cpp:975 #, c-format msgid "Extract water from the %s" msgstr "Extraer agua del %s" -#: src/bionics.cpp:1000 +#: src/bionics.cpp:990 msgid "There is no suitable corpse on this tile." msgstr "No hay un cadáver adecuado en este lugar." -#: src/bionics.cpp:1067 +#: src/bionics.cpp:1057 msgid "You unleash a powerful shockwave!" msgstr "¡Largás una poderosa onda sísmica!" -#: src/bionics.cpp:1083 +#: src/bionics.cpp:1073 #, c-format msgid "Temperature: %s." msgstr "Temperatura: %s." -#: src/bionics.cpp:1085 src/iuse.cpp:9005 +#: src/bionics.cpp:1075 src/iuse.cpp:9023 #, c-format msgid "Relative Humidity: %s." msgstr "Humedad Relativa: %s." -#: src/bionics.cpp:1089 src/iuse.cpp:9016 +#: src/bionics.cpp:1079 src/iuse.cpp:9034 #, c-format msgid "Pressure: %s." msgstr "Presión: %s." -#: src/bionics.cpp:1091 src/iuse.cpp:9030 +#: src/bionics.cpp:1081 src/iuse.cpp:9048 #, c-format msgid "Wind Speed: %.1f %s." msgstr "Velocidad del Viento: %.1f %s." -#: src/bionics.cpp:1094 src/iuse.cpp:9034 +#: src/bionics.cpp:1084 src/iuse.cpp:9052 #, c-format msgid "Feels Like: %s." msgstr "Sensación: %s." -#: src/bionics.cpp:1098 src/iuse.cpp:9038 +#: src/bionics.cpp:1088 src/iuse.cpp:9056 #, c-format msgid "Wind Direction: From the %s." msgstr "Dirección del Viento: desde el %s." -#: src/bionics.cpp:1101 +#: src/bionics.cpp:1091 msgid "Perform which function:" msgstr "Cuál función realizar:" -#: src/bionics.cpp:1102 +#: src/bionics.cpp:1092 msgid "RC radio" msgstr "Radio Control" -#: src/bionics.cpp:1127 +#: src/bionics.cpp:1117 msgid "" "You need a jumper cable connected to a power source to drain power from it." msgstr "" "Necesitás un cable de arranque conectado a una fuente de alimentación para " "poder extraer su electricidad." -#: src/bionics.cpp:1133 +#: src/bionics.cpp:1123 msgid "" "Cable is plugged-in to the CBM but it has to be also connected to the power " "source." @@ -458581,13 +460940,13 @@ msgstr "" "El cable está conectado al MCB pero también tiene que estar conectado a una " "fuente de alimentación." -#: src/bionics.cpp:1139 +#: src/bionics.cpp:1129 msgid "" "You are plugged to the vehicle. It will charge you if it has some juice in " "it." msgstr "Estás conectado al vehículo. Te cargará si es que tiene energía." -#: src/bionics.cpp:1145 +#: src/bionics.cpp:1135 msgid "" "You are plugged to a solar pack. It will charge you if it's unfolded and in" " sunlight." @@ -458595,12 +460954,12 @@ msgstr "" "Estás conectado al equipo solar. Te cargará si está desplegado y a la luz " "del sol." -#: src/bionics.cpp:1151 +#: src/bionics.cpp:1141 msgid "" "You are plugged to a UPS. It will charge you if it has some juice in it." msgstr "Estás conectado a un UPS. Te cargará si es que tiene energía." -#: src/bionics.cpp:1155 +#: src/bionics.cpp:1145 msgid "" "You have a cable plugged to a portable power source, but you need to plug it" " in to the CBM." @@ -458608,14 +460967,14 @@ msgstr "" "Tenés un cable conectado a una fuente de alimentación portátil pero " "necesitás conectarlo al MCB." -#: src/bionics.cpp:1159 +#: src/bionics.cpp:1149 msgid "" "You have a cable plugged to a vehicle, but you need to plug it in to the " "CBM." msgstr "" "Tenés un cable conectado a un vehículo pero necesitás conectarlo al MCB." -#: src/bionics.cpp:1168 +#: src/bionics.cpp:1158 msgid "" "You have at least one free cable in your inventory that you could use to " "plug yourself in." @@ -458623,136 +460982,58 @@ msgstr "" "Tenés por lo menos un cable más en tu inventario que podrías usar para " "conectarte." -#: src/bionics.cpp:1186 +#: src/bionics.cpp:1176 #, c-format msgid "Your %s automatically turn off." msgstr "Tus %s se desactivan automáticamente." -#: src/bionics.cpp:1212 +#: src/bionics.cpp:1202 #, c-format msgid "Your %s is shorting out and can't be deactivated." msgstr "Tu %s está haciendo cortocircuito y no puede ser desactivado." -#: src/bionics.cpp:1224 +#: src/bionics.cpp:1214 #, c-format msgid "You can't deactivate your %s manually!" msgstr "¡No podés desactivar manualmente tu %s!" -#: src/bionics.cpp:1228 +#: src/bionics.cpp:1218 #, c-format msgid "You don't have the power to deactivate your %s." msgstr "No tenés energía para desactivar tu %s." -#: src/bionics.cpp:1273 +#: src/bionics.cpp:1259 #, c-format msgid "You withdraw your %s." msgstr "Retraés tu %s." -#: src/bionics.cpp:1276 +#: src/bionics.cpp:1262 #, c-format msgid " withdraws his %s." msgstr " retira su %s." -#: src/bionics.cpp:1278 +#: src/bionics.cpp:1264 #, c-format msgid " withdraws her %s." msgstr " retira su %s." -#: src/bionics.cpp:1336 -#, c-format -msgid "Your %s does not have enough fuel to start." -msgstr "Tu %s no tiene suficiente combustible como para encenderse." - -#: src/bionics.cpp:1337 -#, c-format -msgid "'s %s does not have enough fuel to start." -msgstr "" -"El %s de no tiene suficiente combustible como para encenderse." - -#: src/bionics.cpp:1344 src/bionics.cpp:1429 -#, c-format -msgid "Your %s runs out of fuel and turns off." -msgstr "Tu %s se queda sin combustible y se apaga." - -#: src/bionics.cpp:1345 src/bionics.cpp:1430 -#, c-format -msgid "'s %s runs out of fuel and turns off." -msgstr "El %s de se queda sin combustible y se apaga." - -#: src/bionics.cpp:1401 -#, c-format -msgid "Your %s turns off to not waste calories." -msgstr "Tu %s se apaga para no gastar calorías." - -#: src/bionics.cpp:1402 -#, c-format -msgid "'s %s turns off to not waste calories." -msgstr "El %s de se apaga para no gastar calorías." - -#: src/bionics.cpp:1404 -#, c-format -msgid "Your %s turns off after filling your power banks." -msgstr "Tu %s se apaga luego de llenar tu almacenamiento de energía." - -#: src/bionics.cpp:1405 +#: src/bionics.cpp:1334 #, c-format -msgid "'s %s turns off after filling their power banks." -msgstr "" -"El %s de se apaga luego de llenar su almacenamiento de energía." - -#: src/bionics.cpp:1407 -#, c-format -msgid "Your %s turns off to not waste fuel." -msgstr "Tu %s se apaga para no gastar combustible." - -#: src/bionics.cpp:1408 -#, c-format -msgid "'s %s turns off to not waste fuel." -msgstr "El %s de se apaga para no gastar combustible." - -#: src/bionics.cpp:1411 -#, c-format -msgid "" -"Your %s cannot be started because you don't have any bionic power storage." +msgid "Your %s cannot be started because your calories are below safe levels." msgstr "" -"Tu %s no puede encenderse porque no tenés ningún almacenamiento de energía " -"biónica." +"Tu %s no puede encenderse debido a que tus calorías están debajo de los " +"niveles de seguridad." -#: src/bionics.cpp:1412 +#: src/bionics.cpp:1335 #, c-format msgid "" -"'s %s cannot be started because they don't have any bionic power " -"storage." -msgstr "" -"El %s de no puede encenderse porque no tiene ningún almacenamiento" -" de energía biónica." - -#: src/bionics.cpp:1414 -#, c-format -msgid "Your %s cannot be started due to fuel saving." -msgstr "Tu %s no puede encenderse debido al ahorro de combustible." - -#: src/bionics.cpp:1415 -#, c-format -msgid "'s %s cannot be started due to fuel saving." -msgstr "" -"El %s de no puede encenderse debido al ahorro de combustible." - -#: src/bionics.cpp:1417 -#, c-format -msgid "Your %s cannot be started because your power banks are full." -msgstr "" -"Tu %s no puede encenderse debido a que tu almacenamiento de energía está " -"lleno." - -#: src/bionics.cpp:1418 -#, c-format -msgid "'s %s cannot be started because their power banks are full." +"'s %s cannot be started because their calories are below safe " +"levels." msgstr "" -"El %s de no puede encenderse debido a que su almacenamiento de " -"energía está lleno." +"El %s de no puede encenderse debido a que sus calorías están " +"debajo de los niveles de seguridad." -#: src/bionics.cpp:1426 +#: src/bionics.cpp:1340 #, c-format msgid "" "Stored calories are below the safe threshold, your %s shuts down to preserve" @@ -458761,7 +461042,7 @@ msgstr "" "Las calorías almacenadas están por debajo del límite de seguridad, tu %s se " "apaga para preservar tu salud." -#: src/bionics.cpp:1427 +#: src/bionics.cpp:1341 #, c-format msgid "" "Stored calories are below the safe threshold, 's %s shuts down to " @@ -458770,140 +461051,121 @@ msgstr "" "Las calorías almacenadas están por debajo del límite de seguridad, el %s de " " se apaga para preservar su salud." -#: src/bionics.cpp:1434 -#, c-format -msgid "Your %s cannot be started because your calories are below safe levels." -msgstr "" -"Tu %s no puede encenderse debido a que tus calorías están debajo de los " -"niveles de seguridad." - -#: src/bionics.cpp:1435 -#, c-format -msgid "" -"'s %s cannot be started because their calories are below safe " -"levels." -msgstr "" -"El %s de no puede encenderse debido a que sus calorías están " -"debajo de los niveles de seguridad." - -#: src/bionics.cpp:1437 +#: src/bionics.cpp:1348 #, c-format -msgid "Your %s doesn't have enough fuel to start." -msgstr "Tu %s no tiene combustible suficiente como para encenderse." +msgid "Your %s does not have enough fuel to start." +msgstr "Tu %s no tiene suficiente combustible como para encenderse." -#: src/bionics.cpp:1438 +#: src/bionics.cpp:1349 #, c-format -msgid "'s %s doesn't have enough fuel to start." +msgid "'s %s does not have enough fuel to start." msgstr "" -"El %s de no tiene combustible suficiente como para encenderse." +"El %s de no tiene suficiente combustible como para encenderse." -#: src/bionics.cpp:1479 +#: src/bionics.cpp:1353 #, c-format -msgid "Your %s does not have enough fuel to use Auto Start." -msgstr "" -"Tu %s no tiene suficiente combustible como para usar el Auto Arrancar." +msgid "Your %s runs out of fuel and turns off." +msgstr "Tu %s se queda sin combustible y se apaga." -#: src/bionics.cpp:1480 +#: src/bionics.cpp:1354 #, c-format -msgid "'s %s does not have enough fuel to use Auto Start." -msgstr "" -"El/a %s de no tiene suficiente combustible como para usar el Auto " -"Arrancar." +msgid "'s %s runs out of fuel and turns off." +msgstr "El %s de se queda sin combustible y se apaga." -#: src/bionics.cpp:1803 +#: src/bionics.cpp:1618 #, c-format msgid "Your %s powers down." msgstr "Tu %s se apaga." -#: src/bionics.cpp:1828 +#: src/bionics.cpp:1643 #, c-format msgid "Your %s has lost connection and is turning off." msgstr "Tu %s ha perdido conexión y se está apagando." -#: src/bionics.cpp:1891 +#: src/bionics.cpp:1706 msgid "You feel your throat open up and air filling your lungs!" msgstr "¡Sentís cómo se te abre la garganta y el aire llena tus pulmones!" -#: src/bionics.cpp:1912 +#: src/bionics.cpp:1727 #, c-format msgid "Your %s issues a low humidity warning. Efficiency is reduced." msgstr "" "Tu %s emite una advertencia de baja humedad. La eficacia está reducida." -#: src/bionics.cpp:1921 +#: src/bionics.cpp:1736 #, c-format msgid "You are properly hydrated. Your %s chirps happily." msgstr "Estás hidratado apropiadamente. Tu %s pía alegremente." -#: src/bionics.cpp:1954 src/bionics.cpp:2025 +#: src/bionics.cpp:1769 src/bionics.cpp:1840 msgid "The removal fails without incident." msgstr "La extracción falló pero sin incidentes." -#: src/bionics.cpp:1958 +#: src/bionics.cpp:1773 msgid "The removal is a failure." msgstr "La extracción es un fracaso." -#: src/bionics.cpp:1963 src/bionics.cpp:2050 src/bionics.cpp:2729 +#: src/bionics.cpp:1778 src/bionics.cpp:1865 src/bionics.cpp:2544 msgid "It really hurts!" msgstr "¡Duele mucho!" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "'s %s is damaged." msgstr "El %s de está dañado." -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "Your %s is damaged." msgstr "Tu %s está dañado." -#: src/bionics.cpp:1995 src/bionics.cpp:2085 +#: src/bionics.cpp:1810 src/bionics.cpp:1900 #, c-format msgid "Your %s is severely damaged." msgstr "Tu %s está severamente dañado." -#: src/bionics.cpp:1996 src/bionics.cpp:2086 +#: src/bionics.cpp:1811 src/bionics.cpp:1901 #, c-format msgid "'s %s is severely damaged." msgstr "El %s de está severamente dañado." -#: src/bionics.cpp:2030 +#: src/bionics.cpp:1845 #, c-format msgid "The %s flub the operation." msgstr "El %s mete la pata durante la operación." -#: src/bionics.cpp:2033 +#: src/bionics.cpp:1848 #, c-format msgid "The %s messes up the operation." msgstr "El %s caga la operación." -#: src/bionics.cpp:2036 +#: src/bionics.cpp:1851 msgid "The operation fails." msgstr "La operación falla." -#: src/bionics.cpp:2042 +#: src/bionics.cpp:1857 #, c-format msgid "The %s screws up the operation." msgstr "El %s arruina la operación." -#: src/bionics.cpp:2125 +#: src/bionics.cpp:1940 msgid "You don't have enough anesthetic to perform the installation." msgstr "No tenés suficiente anestesia para realizar la instalación." -#: src/bionics.cpp:2156 +#: src/bionics.cpp:1971 msgid "You don't have the required components to perform the installation." msgstr "No tenés los componentes necesarios para realizar la instalación." -#: src/bionics.cpp:2272 +#: src/bionics.cpp:2087 #, c-format msgid "%s must remove the parent bionic to remove the %s." msgstr "" -#: src/bionics.cpp:2288 +#: src/bionics.cpp:2103 msgid "Are you sure you wish to uninstall the selected bionic?" msgstr "¿Estás seguro que querés quitar el biónico seleccionado?" -#: src/bionics.cpp:2294 src/game.cpp:4999 +#: src/bionics.cpp:2109 src/game.cpp:4997 #, c-format msgid "" "WARNING: %i percent chance of SEVERE damage to all body parts! Continue " @@ -458912,26 +461174,26 @@ msgstr "" "ADVERTENCIA: ¡%i por ciento de posibilidad de daño SEVERO a todas las partes" " del cuerpo! ¿Continuar?" -#: src/bionics.cpp:2366 src/bionics.cpp:2440 +#: src/bionics.cpp:2181 src/bionics.cpp:2255 msgid "Your parts are jiggled back into their familiar places." msgstr "Tus partes son sacudidas y vuelven a sus lugares habituales." -#: src/bionics.cpp:2367 +#: src/bionics.cpp:2182 msgid "'s parts are jiggled back into their familiar places." msgstr "" "Las partes de son sacudidas y vuelven a sus lugares habituales." -#: src/bionics.cpp:2368 src/bionics.cpp:2441 src/bionics.cpp:2445 +#: src/bionics.cpp:2183 src/bionics.cpp:2256 src/bionics.cpp:2260 #, c-format msgid "Successfully removed %s." msgstr "Extracción exitosa de %s." -#: src/bionics.cpp:2400 +#: src/bionics.cpp:2215 #, c-format msgid "The %s's anesthesia kit looks empty." msgstr "El equipo de anestesia del %s parece vacío." -#: src/bionics.cpp:2418 src/bionics.cpp:3420 +#: src/bionics.cpp:2233 src/bionics.cpp:3181 msgid "" "You feel a tiny pricking sensation in your right arm, and lose all sensation" " before abruptly blacking out." @@ -458939,7 +461201,7 @@ msgstr "" "Sentís un pequeño pinchazo en tu brazo derecho, y perdés toda sensación al " "desmayarte abruptamente." -#: src/bionics.cpp:2421 +#: src/bionics.cpp:2236 #, c-format msgid "" "The %1$s gently inserts a syringe into %2$s's arm and starts injecting " @@ -458948,63 +461210,63 @@ msgstr "" "El %1$s inserta gentilmente una jeringa en el brazo de %2$s y comienza a " "inyectar algo mientras lo sostiene." -#: src/bionics.cpp:2431 +#: src/bionics.cpp:2246 #, c-format msgid "You fall asleep and %1$s starts operating." msgstr "Te quedás dormido y el %1$s comienza a operar." -#: src/bionics.cpp:2433 +#: src/bionics.cpp:2248 #, c-format msgid "%1$s falls asleep and %2$s starts operating." msgstr "%1$s se queda dormido y el %2$s comienza a operar." -#: src/bionics.cpp:2443 +#: src/bionics.cpp:2258 #, c-format msgid "%s's parts are jiggled back into their familiar places." msgstr "Las partes del %s son sacudidas y vuelven a sus lugares habituales." -#: src/bionics.cpp:2477 +#: src/bionics.cpp:2292 msgid "/!\\ CBM is highly contaminated. /!\\" msgstr "/!\\ MCB altamente contaminado. /!\\" -#: src/bionics.cpp:2478 +#: src/bionics.cpp:2293 msgid "CBM is filthy." msgstr "MCB sucio." -#: src/bionics.cpp:2483 +#: src/bionics.cpp:2298 msgid "/!\\ CBM is not sterile. /!\\ Please use autoclave to sterilize." msgstr "" "/!\\ MCB no esterilizado. /!\\ Por favor, usar autoclave para esterilizar." -#: src/bionics.cpp:2484 +#: src/bionics.cpp:2299 msgid "CBM is not sterile." msgstr "MCB no esterilizado." -#: src/bionics.cpp:2487 +#: src/bionics.cpp:2302 msgid "CBM already deployed. Please reset to factory state." msgstr "MCB ya implementado. Por favor, restaurar a estado de fábrica." -#: src/bionics.cpp:2489 +#: src/bionics.cpp:2304 msgid "CBM is already installed." msgstr "MCB ya instalado." -#: src/bionics.cpp:2491 src/bionics.cpp:2494 +#: src/bionics.cpp:2306 src/bionics.cpp:2309 msgid "CBM not compatible with patient's body." msgstr "MCB no compatible con el cuerpo del paciente." -#: src/bionics.cpp:2498 +#: src/bionics.cpp:2313 msgid "No base version installed." msgstr "No hay versión base instalada." -#: src/bionics.cpp:2504 +#: src/bionics.cpp:2319 msgid "Superior version installed." msgstr "Versión superior instalada." -#: src/bionics.cpp:2506 +#: src/bionics.cpp:2321 msgid "CBM not compatible with patient." msgstr "MCB no compatible con el paciente." -#: src/bionics.cpp:2546 +#: src/bionics.cpp:2361 #, c-format msgid "" "Installing this bionic will remove the conflicting traits: %s. Continue " @@ -459014,7 +461276,7 @@ msgstr "" "igual?" #. ~ : more slot(s) needed. -#: src/bionics.cpp:2557 +#: src/bionics.cpp:2372 #, c-format msgid "" "\n" @@ -459023,16 +461285,16 @@ msgstr "" "\n" "%s: hay que tener %i más lugar(es)." -#: src/bionics.cpp:2561 +#: src/bionics.cpp:2376 #, c-format msgid "Not enough space for bionic installation!%s" msgstr "¡No hay lugar para la instalación del biónico!%s" -#: src/bionics.cpp:2568 +#: src/bionics.cpp:2383 msgid "Are you sure you wish to install the selected bionic?" msgstr "¿Estás seguro que querés instalar el biónico seleccionado?" -#: src/bionics.cpp:2574 +#: src/bionics.cpp:2389 #, c-format msgid "" "WARNING: %i percent chance of failure that may result in damage, pain, or a " @@ -459043,103 +461305,91 @@ msgstr "" #. ~ %1$s - name of the bionic to be upgraded (inferior), %2$s - name of the #. upgraded bionic (superior). -#: src/bionics.cpp:2664 +#: src/bionics.cpp:2479 #, c-format msgid "Successfully upgraded %1$s to %2$s." msgstr "Tuviste éxito mejorando el/a %1$s a %2$s." #. ~ %s - name of the bionic. -#: src/bionics.cpp:2670 +#: src/bionics.cpp:2485 #, c-format msgid "Successfully installed %s." msgstr "Instalación exitosa de %s." -#: src/bionics.cpp:2708 +#: src/bionics.cpp:2523 msgid "The installation is a failure." msgstr "La instalación es un fracaso." #. ~"Complications" is USian medical-speak for "unintended damage from a #. medical procedure". -#: src/bionics.cpp:2712 +#: src/bionics.cpp:2527 #, c-format msgid "%s training helps to minimize the complications." msgstr "El entrenamiento de %s ayuda a minimizar las complicaciones." -#: src/bionics.cpp:2721 +#: src/bionics.cpp:2536 msgid "The installation fails without incident." msgstr "La instalación falló pero sin incidentes." -#: src/bionics.cpp:2737 +#: src/bionics.cpp:2552 msgid "The installation is faulty!" msgstr "¡La instalación es defectuosa!" #. ~ ( slots); -#: src/bionics.cpp:2803 +#: src/bionics.cpp:2618 #, c-format msgid "%s (%i slots);" msgstr "%s (%i espacio/s);" -#: src/bionics.cpp:2896 +#: src/bionics.cpp:2716 #, c-format msgid "Increased storage capacity by %i." msgstr "Capacidad de almacenamiento incrementada en %i." -#: src/bionics.cpp:3193 -msgid "Chose Safe Fuel Level Threshold" -msgstr "Elegir Nivel de Combustible Seguro" - -#: src/bionics.cpp:3194 -msgid "Full Power" -msgstr "Energía Llena" +#: src/bionics.cpp:3013 +msgid "Stop power generation at" +msgstr "" -#: src/bionics.cpp:3196 +#: src/bionics.cpp:3014 #, c-format -msgid "Above 80 %%" -msgstr "Más de 80 %%" +msgid "100 %%" +msgstr "" -#: src/bionics.cpp:3199 +#: src/bionics.cpp:3015 #, c-format -msgid "Above 55 %%" -msgstr "Más de 55 %%" +msgid "90 %%" +msgstr "" -#: src/bionics.cpp:3202 +#: src/bionics.cpp:3016 #, c-format -msgid "Above 30 %%" -msgstr "Más de 30 %%" - -#: src/bionics.cpp:3204 src/distraction_manager.cpp:130 src/options.cpp:1495 -#: src/options.cpp:1669 -msgid "Disabled" -msgstr "Desactivado" - -#: src/bionics.cpp:3235 -msgid "Chose Start Power Level Threshold" -msgstr "Elegir Nivel de Energía de Encendido" - -#: src/bionics.cpp:3236 -msgid "No Power Left" -msgstr "No Queda Energía" +msgid "70 %%" +msgstr "" -#: src/bionics.cpp:3238 +#: src/bionics.cpp:3017 #, c-format -msgid "Below 25 %%" -msgstr "Menos de 25 %%" +msgid "50 %%" +msgstr "" -#: src/bionics.cpp:3241 +#: src/bionics.cpp:3018 #, c-format -msgid "Below 50 %%" -msgstr "Menos de 50 %%" +msgid "30 %%" +msgstr "" -#: src/bionics.cpp:3244 +#: src/bionics.cpp:3019 #, c-format -msgid "Below 75 %%" -msgstr "Menos de 75 %%" +msgid "10 %%" +msgstr "" + +#: src/bionics.cpp:3020 src/distraction_manager.cpp:130 src/options.cpp:1572 +#: src/options.cpp:1746 +msgid "Disabled" +msgstr "Desactivado" -#: src/bionics.cpp:3402 +#: src/bionics.cpp:3163 msgid "You tell the pain to bug off and proceed with the operation." msgstr "Le decís al dolor que no joda y procedes con la operación." -#: src/bionics.cpp:3406 +#: src/bionics.cpp:3167 msgid "" "You set up the operation step-by-step, configuring the Autodoc to manipulate" " a CBM." @@ -459147,7 +461397,7 @@ msgstr "" "Preparás la operación paso a paso, configurando el Autodoc para que manipule" " el MCB." -#: src/bionics.cpp:3407 +#: src/bionics.cpp:3168 msgid "" " sets up the operation, configuring the Autodoc to manipulate a " "CBM." @@ -459155,25 +461405,25 @@ msgstr "" " prepara la operación, configurando el Autdoc para que manipule el " "MCB" -#: src/bionics.cpp:3410 +#: src/bionics.cpp:3171 msgid "" "You settle into position, sliding your right wrist into the couch's strap." msgstr "" "Te ponés en posición, deslizando tu muñeca derecha dentro de la correa del " "sillón." -#: src/bionics.cpp:3411 +#: src/bionics.cpp:3172 msgid "" " settles into position, sliding their wrist into the couch's strap." msgstr "" " se pone en posición, deslazando su muñeca dentro de la correa del " "sillón." -#: src/bionics.cpp:3416 +#: src/bionics.cpp:3177 msgid "You feel excited as the operation starts." msgstr "Sentís excitación al momento de comenzar la operación." -#: src/bionics.cpp:3427 +#: src/bionics.cpp:3188 msgid "" "You feel excited as the Autodoc slices painlessly into you. You enjoy the " "sight of scalpels slicing you apart." @@ -459181,7 +461431,7 @@ msgstr "" "Sentís excitación cuando el Autodoc te hace un corte sin dolor. Disfrutás " "ver a los escalpelos cortándote." -#: src/bionics.cpp:3430 +#: src/bionics.cpp:3191 msgid "" "You stay very, very still, focusing intently on an interesting stain on the " "ceiling, as the Autodoc slices painlessly into you." @@ -459189,7 +461439,7 @@ msgstr "" "Te quedas bien, bien quietito, concentrado en una mancha interesante del " "techo, mientras el Autodoc se abre paso dentro tuyo." -#: src/bionics.cpp:3438 +#: src/bionics.cpp:3199 msgid "" "As your consciousness slips away, you feel regret that you won't be able to " "enjoy the operation." @@ -459197,84 +461447,78 @@ msgstr "" "Mientras tu consciencia se va yendo, sentís remordimiento por no poder " "disfrutar de la operación." -#: src/bionics_ui.cpp:58 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 -#: src/options.cpp:1598 src/options.cpp:1728 +#: src/bionics_ui.cpp:59 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 +#: src/options.cpp:1675 src/options.cpp:1805 msgid "None" msgstr "Ninguno" -#: src/bionics_ui.cpp:60 +#: src/bionics_ui.cpp:61 msgid "Power usage" msgstr "Uso de energía" -#: src/bionics_ui.cpp:62 +#: src/bionics_ui.cpp:63 msgid "Name" msgstr "Nombre" -#: src/bionics_ui.cpp:64 +#: src/bionics_ui.cpp:65 msgid "Manual (shortcut)" msgstr "Manual (acceso directo)" -#: src/bionics_ui.cpp:124 +#: src/bionics_ui.cpp:125 msgid "Sort bionics by:" msgstr "Ordenar biónicos por:" -#: src/bionics_ui.cpp:205 +#: src/bionics_ui.cpp:206 msgid "Available Fuel: " msgstr "Combustible Disponible: " -#: src/bionics_ui.cpp:243 src/bionics_ui.cpp:249 +#: src/bionics_ui.cpp:244 src/bionics_ui.cpp:250 msgctxt "decimal separator" msgid "." msgstr "." -#: src/bionics_ui.cpp:245 src/display.cpp:556 src/display.cpp:599 +#: src/bionics_ui.cpp:246 src/display.cpp:556 src/display.cpp:599 #: src/player_display.cpp:684 src/units.cpp:105 msgctxt "energy unit: kilojoule" msgid "kJ" msgstr "kJ" -#: src/bionics_ui.cpp:251 src/display.cpp:553 src/display.cpp:596 +#: src/bionics_ui.cpp:252 src/display.cpp:553 src/display.cpp:596 #: src/player_display.cpp:681 src/units.cpp:110 msgctxt "energy unit: joule" msgid "J" msgstr "J" -#: src/bionics_ui.cpp:253 src/display.cpp:550 src/display.cpp:593 +#: src/bionics_ui.cpp:254 src/display.cpp:550 src/display.cpp:593 #: src/player_display.cpp:678 src/units.cpp:112 msgctxt "energy unit: millijoule" msgid "mJ" msgstr "mJ" -#: src/bionics_ui.cpp:257 +#: src/bionics_ui.cpp:258 #, c-format msgid "" "Bionic Power: %s/%ikJ" msgstr "" "Energía Biónica: %s/%ikJ" -#: src/bionics_ui.cpp:269 src/diary.cpp:197 src/init.cpp:824 +#: src/bionics_ui.cpp:270 src/diary.cpp:197 src/init.cpp:809 msgid "Bionics" msgstr "Biónicos" -#: src/bionics_ui.cpp:272 +#: src/bionics_ui.cpp:273 #, c-format msgid "" "[%s] Reassign, [%s] Switch tabs," " [%s] Toggle fuel saving mode, " -"[%s] Toggle auto start mode, " -"[%s] Open refueling menu." msgstr "" -"[%s] Reasignar, [%s] Cambiar " -"pestaña, [%s] Cambiar modo de ahorro de combustible, " -"[%s] Cambiar modo de auto arrancar, " -"[%s] Abrir menú de reabastecimiento de combustible." -#: src/bionics_ui.cpp:278 +#: src/bionics_ui.cpp:276 #, c-format msgid " [%s] Sort: %s" msgstr " [%s] Ordenar: %s" -#: src/bionics_ui.cpp:282 +#: src/bionics_ui.cpp:280 msgid "" "Reassigning. Select a bionic to reassign or press " "[SPACE] to cancel." @@ -459282,112 +461526,111 @@ msgstr "" "Reasignando. Elegí el biónico para reasignar o apretá " "[SPACE] para cancelar." -#: src/bionics_ui.cpp:285 +#: src/bionics_ui.cpp:283 #, c-format msgid "" "Activating [%s] Examine, %s" msgstr "" "Activando [%s] Examinar, %s" -#: src/bionics_ui.cpp:289 +#: src/bionics_ui.cpp:287 #, c-format msgid "" "Examining [%s] Activate, %s" msgstr "" "Examinando [%s] Activar, %s" -#: src/bionics_ui.cpp:307 +#: src/bionics_ui.cpp:305 #, c-format msgid "%s act" msgstr "%s act" -#: src/bionics_ui.cpp:311 +#: src/bionics_ui.cpp:309 #, c-format msgid "%s deact" msgstr "%s desact" -#: src/bionics_ui.cpp:315 +#: src/bionics_ui.cpp:313 #, c-format msgid "%s trigger" msgstr "%s provoca" -#: src/bionics_ui.cpp:320 +#: src/bionics_ui.cpp:318 #, c-format msgid "%s/turn" msgstr "%s/turno" -#: src/bionics_ui.cpp:321 +#: src/bionics_ui.cpp:319 #, c-format msgid "%s/%d turns" msgstr "%s/%d turnos" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "OFF" msgstr "APAGADO" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "ON" msgstr "ENCENDIDO" -#: src/bionics_ui.cpp:328 +#: src/bionics_ui.cpp:326 msgid "(incapacitated)" msgstr "(incapacitado)" -#: src/bionics_ui.cpp:333 +#: src/bionics_ui.cpp:330 #, c-format msgid "(fuel saving ON > %d %%)" msgstr "(ahorro de combustible ENC > %d %%)" -#: src/bionics_ui.cpp:338 -#, c-format -msgid "(auto start < %d %%)" -msgstr "(auto arrancar < %d %%)" +#: src/bionics_ui.cpp:336 +msgid "(inactive)" +msgstr "" -#: src/bionics_ui.cpp:364 +#: src/bionics_ui.cpp:361 #, c-format msgid "ACTIVE (%i)" msgstr "ACTIVO (%i)" -#: src/bionics_ui.cpp:365 +#: src/bionics_ui.cpp:362 #, c-format msgid "PASSIVE (%i)" msgstr "PASIVO (%i)" -#: src/bionics_ui.cpp:395 +#: src/bionics_ui.cpp:392 #, c-format msgid "Power usage: %s" msgstr "Gasto de energía: %s" -#: src/bionics_ui.cpp:403 +#: src/bionics_ui.cpp:400 msgid "This bionic occupies the following body parts:" msgstr "Este biónico ocupa las siguientes partes del cuerpo:" -#: src/bionics_ui.cpp:408 +#: src/bionics_ui.cpp:405 #, c-format msgid "Installed weapon: %s" msgstr "" -#: src/bionics_ui.cpp:660 +#: src/bionics_ui.cpp:655 msgid " BIONICS " msgstr "BIÓNICOS" -#: src/bionics_ui.cpp:686 +#: src/bionics_ui.cpp:681 msgid "No activatable bionics installed." msgstr "No hay biónicos activables instalados." -#: src/bionics_ui.cpp:689 +#: src/bionics_ui.cpp:684 msgid "No passive bionics installed." msgstr "No hay biónicos pasivos instalados." -#: src/bionics_ui.cpp:795 +#: src/bionics_ui.cpp:791 #, c-format msgid "%s; enter new letter. Space to clear. Esc to cancel." msgstr "" "%s; ingresá la tecla nueva. ESPACIO para ninguna tecla. ESC para cancelar." -#: src/bionics_ui.cpp:805 +#: src/bionics_ui.cpp:801 #, c-format msgid "" "Invalid bionic letter. Only those characters are valid:\n" @@ -459398,44 +461641,38 @@ msgstr "" "\n" "%s" -#: src/bionics_ui.cpp:845 +#: src/bionics_ui.cpp:841 msgid "You can't toggle fuel saving mode on a non-fueled CBM." msgstr "" "No podés cambiar el modo de ahorro de combustible en un MCB que no utiliza " "combustible." -#: src/bionics_ui.cpp:859 -msgid "You can't toggle auto start mode on a non-fueled CBM." -msgstr "" -"No podés cambiar el modo de auto arrancar en un MCB que no utiliza " -"combustible." - -#: src/bionics_ui.cpp:921 +#: src/bionics_ui.cpp:903 msgid "Select action" msgstr "" -#: src/bionics_ui.cpp:923 +#: src/bionics_ui.cpp:905 msgid "Uninstall weapon" msgstr "" -#: src/bionics_ui.cpp:924 +#: src/bionics_ui.cpp:906 msgid "Install weapon" msgstr "" -#: src/bionics_ui.cpp:941 +#: src/bionics_ui.cpp:923 msgid "Select weapon to install" msgstr "" -#: src/bionics_ui.cpp:950 +#: src/bionics_ui.cpp:932 msgid "You don't have any items you can install in this bionic" msgstr "" -#: src/bionics_ui.cpp:960 +#: src/bionics_ui.cpp:942 #, c-format msgid "Unable to install %s" msgstr "" -#: src/bionics_ui.cpp:994 +#: src/bionics_ui.cpp:976 #, c-format msgid "" "You can not activate %s!\n" @@ -459464,7 +461701,7 @@ msgstr "" msgid "Effects" msgstr "" -#: src/bodygraph.cpp:506 src/options.cpp:1597 +#: src/bodygraph.cpp:506 src/options.cpp:1674 msgid "Worn" msgstr "" @@ -459492,11 +461729,11 @@ msgstr "" msgid "median" msgstr "" -#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4638 +#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4645 msgid "Bash" msgstr "Golpe" -#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4640 +#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4647 msgid "Cut" msgstr "Corte" @@ -459504,15 +461741,15 @@ msgstr "Corte" msgid "Pierce" msgstr "" -#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4642 +#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4649 msgid "Ballistic" msgstr "Balística" -#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4645 +#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4652 msgid "Acid" msgstr "Ácido" -#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4647 +#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4654 msgid "Fire" msgstr "Fuego" @@ -459956,395 +462193,395 @@ msgstr "%1$s %2$s" msgid "Year %1$d, %2$s" msgstr "" -#: src/cata_tiles.cpp:4761 +#: src/cata_tiles.cpp:4763 msgid "direct3d" msgstr "direct3d" -#: src/cata_tiles.cpp:4764 +#: src/cata_tiles.cpp:4766 msgid "opengl" msgstr "opengl" -#: src/cata_tiles.cpp:4765 +#: src/cata_tiles.cpp:4767 msgid "opengles2" msgstr "opengles2" -#: src/cata_tiles.cpp:4790 +#: src/cata_tiles.cpp:4792 msgid "Display 0" msgstr "Pantalla 0" -#: src/cata_utility.cpp:188 src/options.cpp:1553 +#: src/cata_utility.cpp:190 src/options.cpp:1630 msgid "mph" msgstr "mph" #. ~ vehicle speed tiles per turn -#: src/cata_utility.cpp:191 +#: src/cata_utility.cpp:193 msgid "t/t" msgstr "e/t" -#: src/cata_utility.cpp:195 src/options.cpp:1553 +#: src/cata_utility.cpp:197 src/options.cpp:1630 msgid "km/h" msgstr "km/h" -#: src/cata_utility.cpp:197 +#: src/cata_utility.cpp:199 msgid "m/s" msgstr "m/s" -#: src/cata_utility.cpp:280 +#: src/cata_utility.cpp:282 src/cata_utility.cpp:305 #, c-format msgid "Failed to write %1$s to \"%2$s\": %3$s" msgstr "No se pudo escribir %1$s en \"%2$s\": %3$s" -#: src/cata_utility.cpp:401 +#: src/cata_utility.cpp:433 src/cata_utility.cpp:511 src/cata_utility.cpp:524 #, c-format msgid "Failed to read from \"%1$s\": %2$s" msgstr "No se pudo leer de \"%1$s\": %2$s" #. ~ translators: place some random 1-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:453 +#: src/cata_utility.cpp:563 msgid "abcdefghijklmnopqrstuvwxyz" msgstr "abcdefghijklmnopqrstuvwxyz" #. ~ translators: place some random 2-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:456 +#: src/cata_utility.cpp:566 msgid "に坂索トし荷測のンおク妙免イロコヤ梅棋厚れ表幌" msgstr "に坂索トし荷測のンおク妙免イロコヤ梅棋厚れ表幌" -#: src/character.cpp:781 src/debug_menu.cpp:1610 src/game.cpp:11911 -#: src/iuse.cpp:7201 src/npctalk.cpp:1898 src/trade_ui.cpp:296 +#: src/character.cpp:782 src/debug_menu.cpp:1612 src/game.cpp:11909 +#: src/iuse.cpp:7205 src/npctalk.cpp:1898 src/trade_ui.cpp:296 msgid "You" msgstr "Vos" -#: src/character.cpp:781 +#: src/character.cpp:782 msgid "you" msgstr "vos" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "Your" msgstr "Tu" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "your" msgstr "tu" -#: src/character.cpp:788 +#: src/character.cpp:789 #, c-format msgid "%s's" msgstr "de %s" -#: src/character.cpp:800 src/monster.cpp:607 +#: src/character.cpp:801 src/monster.cpp:607 msgid "armor" msgstr "armadura" -#: src/character.cpp:1229 +#: src/character.cpp:1230 msgid "Ouch, something hurts!" msgstr "¡Ay, te duele algo!" -#: src/character.cpp:1434 +#: src/character.cpp:1435 #, c-format msgid "You remove the %s's harness." msgstr "Le sacás el arnés al %s." -#: src/character.cpp:1453 +#: src/character.cpp:1454 #, c-format msgid "You climb on the %s." msgstr "Trepás al %s." -#: src/character.cpp:1459 +#: src/character.cpp:1460 #, c-format msgid "You hear your %s whir to life." msgstr "Escuchás a tu %s zumbar y revivir." -#: src/character.cpp:1480 src/monexamine.cpp:130 +#: src/character.cpp:1481 src/monexamine.cpp:130 #, c-format msgid "You fail to budge your %s!" msgstr "¡No lográs desplazar tu %s!" -#: src/character.cpp:1560 +#: src/character.cpp:1561 msgid "You are ejected from your mech!" msgstr "¡Sos expulsado de tu mecha!" -#: src/character.cpp:1561 +#: src/character.cpp:1562 msgid " is ejected from their mech!" msgstr "¡ es expulsado de su mecha!" -#: src/character.cpp:1563 +#: src/character.cpp:1564 msgid "You fall off your mount!" msgstr "¡Te caés de tu montura!" -#: src/character.cpp:1564 +#: src/character.cpp:1565 msgid " falls off their mount!" msgstr "¡ se cae de su montura!" -#: src/character.cpp:1604 src/trapfunc.cpp:832 +#: src/character.cpp:1605 src/trapfunc.cpp:832 msgid "You hurt yourself!" msgstr "¡Te lastimás!" -#: src/character.cpp:1608 +#: src/character.cpp:1609 msgctxt "memorial_male" msgid "Fell off a mount." msgstr "Cayó de la montura." -#: src/character.cpp:1609 +#: src/character.cpp:1610 msgctxt "memorial_female" msgid "Fell off a mount." msgstr "Cayó de la montura." -#: src/character.cpp:1643 +#: src/character.cpp:1644 msgid "Dismount where?" msgstr "¿Dónde querés desmontar?" -#: src/character.cpp:1645 +#: src/character.cpp:1646 msgid "You cannot dismount there!" msgstr "¡No podés desmontar acá!" -#: src/character.cpp:1695 +#: src/character.cpp:1696 msgid "WARNING! Player has no vital part and is invincible." msgstr "¡ADVERTENCIA! El jugador no tiene partes vitales y es invencible." -#: src/character.cpp:1724 +#: src/character.cpp:1725 msgid "You try to counterattack, but you are too exhausted!" msgstr "¡Intentás contratacar pero estás demasiado exhausto!" -#: src/character.cpp:1784 +#: src/character.cpp:1785 msgid "Time seems to slow down, and you instinctively dodge!" msgstr "¡El tiempo parece hacerse más lento cuando esquivás instintivamente!" -#: src/character.cpp:1786 +#: src/character.cpp:1787 #, c-format msgid "%s dodges… so fast!" msgstr "%s lo esquiva… ¡es muy rápido!" -#: src/character.cpp:1792 +#: src/character.cpp:1793 msgid "You try to dodge, but there's no room!" msgstr "¡Intentás esquivar pero no hay lugar!" -#: src/character.cpp:1794 +#: src/character.cpp:1795 #, c-format msgid "%s tries to dodge, but there's no room!" msgstr "¡%s intenta esquivar pero no hay lugar!" -#: src/character.cpp:1809 +#: src/character.cpp:1810 #, c-format msgid "This task is too simple to train your %s beyond %d." msgstr "Esta tarea es demasiado simple para entrenar tu %s más de %d." -#: src/character.cpp:1977 +#: src/character.cpp:1978 msgid "footsteps" msgstr "pasos" -#: src/character.cpp:1990 +#: src/character.cpp:1991 msgid "clattering equipment" msgstr "" -#: src/character.cpp:2046 +#: src/character.cpp:2047 #, c-format msgid "Your %s bionic comes back online." msgstr "Tu biónico %s vuelve a estar disponible." -#: src/character.cpp:2145 +#: src/character.cpp:2146 #, c-format msgid "You have learned a new style: %s!" msgstr "¡Aprendiste un estilo nuevo: %s!" -#: src/character.cpp:2471 src/suffer.cpp:637 +#: src/character.cpp:2472 src/suffer.cpp:637 #, c-format msgid "Your practical skill in %s has increased to %d!" msgstr "¡Tu habilidad práctica en %s se ha incrementado a %d!" -#: src/character.cpp:2476 src/suffer.cpp:640 +#: src/character.cpp:2477 src/suffer.cpp:640 #, c-format msgid "Your theoretical understanding of %s has increased to %d!" msgstr "¡Tu comprensión teórica sobre %s se ha incrementado a %d!" -#: src/character.cpp:2481 +#: src/character.cpp:2482 #, c-format msgid "You feel that %s tasks of this level are becoming trivial." msgstr "Sentís que las tareas de %s de este nivel se han vuelto algo trivial." -#: src/character.cpp:2622 +#: src/character.cpp:2623 msgid "Blood Test Results" msgstr "Resultado del Análisis de Sangre" -#: src/character.cpp:2624 +#: src/character.cpp:2625 msgid "No effects." msgstr "Sin efectos." -#: src/character.cpp:2929 +#: src/character.cpp:2930 msgid "You can't use anything while incorporeal." msgstr "No podés usar nada mientras estás incorpóreo." -#: src/character.cpp:2930 +#: src/character.cpp:2931 msgid " can't use anything while incorporeal." msgstr " no puede usar nada mientras está incorpóreo." #. ~ %1$s - list of unmet requirements, %2$s - item name. -#: src/character.cpp:2940 +#: src/character.cpp:2941 #, c-format msgid "You need at least %1$s to use this %2$s." msgstr "Necesitás por lo menos %1$s para usar este/a %2$s." -#: src/character.cpp:2941 +#: src/character.cpp:2942 #, c-format msgid " needs at least %1$s to use this %2$s." msgstr " necesita por lo menos %1$s para usar este/a %2$s." #. ~ %1$s - list of unmet requirements, %2$s - item name, %3$s - indirect item #. name. -#: src/character.cpp:2945 +#: src/character.cpp:2946 #, c-format msgid "You need at least %1$s to use this %2$s with your %3$s." msgstr "Necesitás por lo menos %1$s para usar este/a %2$s con tu %3$s." -#: src/character.cpp:2946 +#: src/character.cpp:2947 #, c-format msgid " needs at least %1$s to use this %2$s with their %3$s." msgstr "" " necesita por lo menos %1$s para usar este/a %2$s con su %3$s." -#: src/character.cpp:2964 +#: src/character.cpp:2965 #, c-format msgid "You cannot unwield your %s." msgstr "No podés dejar de empuñar tu %s." -#: src/character.cpp:3258 +#: src/character.cpp:3259 msgid "Your heart races as you recall your most recent hunt." msgstr "Tu corazón se acelera al recordar tu reciente cacería." -#: src/character.cpp:3268 +#: src/character.cpp:3269 #, c-format msgid "Your knowledge of %s begins to fade, but your memory banks retain it!" msgstr "" "Tu conocimiento en %s comienza a desvancerse, ¡pero tus bancos de memoria lo" " retienen!" -#: src/character.cpp:3274 +#: src/character.cpp:3275 #, c-format msgid "" "Your practical skill in %s may need some refreshing. It has dropped to %d." msgstr "" "Tu habilidad práctica en %s pueden necesitar un repaso. Ha bajado a %d." -#: src/character.cpp:4251 +#: src/character.cpp:4252 #, c-format msgid "Your %s bionic shorts out!" msgstr "¡Tu biónico %s hace un cortocircuito!" -#: src/character.cpp:4308 src/character.cpp:4324 +#: src/character.cpp:4309 src/character.cpp:4325 #, c-format msgid "Bandaged wounds on your %s healed." msgstr "Las heridas vendadas en tu %s se han curado." -#: src/character.cpp:4316 src/character.cpp:4329 +#: src/character.cpp:4317 src/character.cpp:4330 #, c-format msgid "Disinfected wounds on your %s healed." msgstr "Las heridas desinfectadas en tu %s se han curado." -#: src/character.cpp:4611 +#: src/character.cpp:4612 #, c-format msgid "You're feeling tired. %s to lie down for sleep." msgstr "Te sentís cansado. %s para tirarte a dormir." -#: src/character.cpp:4614 +#: src/character.cpp:4615 msgid "You're feeling tired." msgstr "Te sentís cansado." -#: src/character.cpp:4635 +#: src/character.cpp:4636 msgid "You're cramping up from stuffing yourself in this vehicle." msgstr "Estás sintiendo calambres por meterte en este vehículo." -#: src/character.cpp:4753 +#: src/character.cpp:4754 msgid "You have a sudden heart attack!" msgstr "¡Sufrís un repentino ataque al corazón!" -#: src/character.cpp:4754 src/player_hardcoded_effects.cpp:757 +#: src/character.cpp:4755 src/player_hardcoded_effects.cpp:757 msgid " has a sudden heart attack!" msgstr "¡ sufre un repentino ataque al corazón!" -#: src/character.cpp:4759 +#: src/character.cpp:4760 msgid "Your breathing stops completely." msgstr "Tu respiración se detiene completamente." -#: src/character.cpp:4760 +#: src/character.cpp:4761 msgid "'s breathing stops completely." msgstr " deja de respirar completamente." -#: src/character.cpp:4766 +#: src/character.cpp:4767 msgid "Your heart spasms painfully and stops." msgstr "Sentís espasmos dolorosos en tu corazón, y se detiene." -#: src/character.cpp:4767 +#: src/character.cpp:4768 msgid "'s heart spasms painfully and stops." msgstr "El corazón de siente espasmos dolorosos y se detiene." -#: src/character.cpp:4769 src/character.cpp:4776 +#: src/character.cpp:4770 src/character.cpp:4777 msgid "Your heart spasms and stops." msgstr "Tu corazón sufre espasmos y se detiene." -#: src/character.cpp:4770 src/character.cpp:4777 +#: src/character.cpp:4771 src/character.cpp:4778 msgid "'s heart spasms and stops." msgstr "El corazón de siente espasmos y se detiene." -#: src/character.cpp:4782 +#: src/character.cpp:4783 msgid "Your breathing slows down to a stop." msgstr "Tu respiración comienza a ser más lenta hasta que se detiene." -#: src/character.cpp:4783 +#: src/character.cpp:4784 msgid "'s breathing slows down to a stop." msgstr "" "La respiración de comienza a ser más lenta hasta que se detiene." -#: src/character.cpp:4791 +#: src/character.cpp:4792 msgid "You have starved to death." msgstr "Te moriste de hambre." -#: src/character.cpp:4831 +#: src/character.cpp:4832 msgid "You have died of dehydration." msgstr "Te moriste de deshidratación." -#: src/character.cpp:4835 +#: src/character.cpp:4836 msgid "Even your eyes feel dry…" msgstr "Hasta sentís secos los ojos..." -#: src/character.cpp:4837 +#: src/character.cpp:4838 msgid "You are THIRSTY!" msgstr "¡Estás SEDIENTO!" -#: src/character.cpp:4839 +#: src/character.cpp:4840 msgid "Your mouth feels so dry…" msgstr "Sentís tu boca muy seca..." -#: src/character.cpp:4846 +#: src/character.cpp:4847 msgid "Survivor sleep now." msgstr "Tenés que dormir ya." -#: src/character.cpp:4851 +#: src/character.cpp:4852 msgid "Anywhere would be a good place to sleep…" msgstr "Cualquier lugar va a estar bueno para dormir..." -#: src/character.cpp:4853 +#: src/character.cpp:4854 msgid "You feel like you haven't slept in days." msgstr "Te sentís como si no hubieras dormido en días." -#: src/character.cpp:4862 +#: src/character.cpp:4863 msgid "You're too physically tired to stop yawning." msgstr "Estás demasiado cansado/a físicamente como para dejar de bostezar." -#: src/character.cpp:4872 +#: src/character.cpp:4873 msgid "How much longer until bedtime?" msgstr "¿Cuánto falta para irse a dormir?" -#: src/character.cpp:4880 +#: src/character.cpp:4881 msgid "*yawn* You should really get some sleep." msgstr "*bostezo* Realmente deberías dormir un poco." -#: src/character.cpp:4893 +#: src/character.cpp:4894 msgid "Your mind feels tired. It's been a while since you've slept well." msgstr "" "Tu mente se siente cansada. Ha pasado mucho tiempo desde que dormiste bien." -#: src/character.cpp:4897 +#: src/character.cpp:4898 msgid "" "Your mind feels foggy from a lack of good sleep, and your eyes keep trying " "to close against your will." @@ -460352,7 +462589,7 @@ msgstr "" "Tu mente se siente nublada por la falta de sueño, y tus ojos siguen " "intentando cerrarse contra tu voluntad." -#: src/character.cpp:4905 +#: src/character.cpp:4906 msgid "" "Your mind feels weary, and you dread every wakeful minute that passes. You " "crave sleep, and feel like you're about to collapse." @@ -460360,7 +462597,7 @@ msgstr "" "Tu mente se siente agotada, y le temés a cada minuto que pasás despierto/a. " "Anhelás dormir, y sentís que estás a punto de desplomarte." -#: src/character.cpp:4913 +#: src/character.cpp:4914 msgid "" "You haven't slept decently for so long that your whole body is screaming for" " mercy. It's a miracle that you're still awake, but it feels more like a " @@ -460370,7 +462607,7 @@ msgstr "" " por piedad. Es un milagro que todavía estés despierto/a, pero lo sentís " "como si fuera una maldición." -#: src/character.cpp:4936 +#: src/character.cpp:4937 msgid "" "Your body collapses due to sleep deprivation, your neglected fatigue rushing" " back all at once, and you pass out on the spot." @@ -460378,97 +462615,97 @@ msgstr "" "Tu cuerpo se desploma por la privación de sueño, tu ignorada fatiga te " "golpea toda junta, y te desmayás en el lugar." -#: src/character.cpp:4937 +#: src/character.cpp:4938 msgid " collapses to the ground from exhaustion." msgstr " colapsa al suelo por el agotamiento." -#: src/character.cpp:5020 src/character_guns.cpp:186 +#: src/character.cpp:5021 src/character_guns.cpp:186 #, c-format msgid "Permanently install your %1$s in your %2$s?" msgstr "¿Querés instalar permanentemente tu %1$s en tu %2$s?" #. ~ you filled to the brim with -#: src/character.cpp:5571 +#: src/character.cpp:5572 #, c-format msgid "You filled %1$s to the brim with %2$s." msgstr "Llenaste el %1$s hasta el borde con %2$s." -#: src/character.cpp:5582 src/iexamine.cpp:3791 +#: src/character.cpp:5583 src/iexamine.cpp:3791 #, c-format msgid "You pour %1$s into the %2$s." msgstr "Vertés %1$s en el %2$s." -#: src/character.cpp:5588 src/character.cpp:5605 src/veh_interact.cpp:3387 +#: src/character.cpp:5589 src/character.cpp:5606 src/veh_interact.cpp:3381 msgid "There's some left over!" msgstr "¡Todavía queda un poco!" #. ~ $1 - vehicle name, $2 - part name, $3 - liquid type -#: src/character.cpp:5601 +#: src/character.cpp:5602 #, c-format msgid "You refill the %1$s's %2$s with %3$s." msgstr "Rellenás el/a %2$s del %1$s con %3$s." -#: src/character.cpp:5622 +#: src/character.cpp:5623 #, c-format msgid "This is you - %s." msgstr "Este/a sos vos - %s." -#: src/character.cpp:5624 +#: src/character.cpp:5625 #, c-format msgid "This is %s." msgstr "Este/a es %s." -#: src/character.cpp:5656 +#: src/character.cpp:5657 msgid "Wielding:" msgstr "Empuñando:" -#: src/character.cpp:5664 +#: src/character.cpp:5665 msgid "Wearing:" msgstr "Vistiendo:" #. ~ how old the character is in years. try to limit number of characters to #. fit on the screen -#: src/character.cpp:5919 +#: src/character.cpp:5920 #, c-format msgid "%d years" msgstr "%d años" -#: src/character.cpp:5974 +#: src/character.cpp:5975 #, c-format msgid "%d cm" msgstr "%d cm" -#: src/character.cpp:6036 +#: src/character.cpp:6037 msgid "Toggle which fault?" msgstr "¿Qué falla querés cambiar?" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Mend: %s" msgstr "Arreglar: %s" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Set: %s" msgstr "Establecer: %s" -#: src/character.cpp:6045 +#: src/character.cpp:6046 #, c-format msgid "The %s doesn't have any faults to toggle." msgstr "El/a %s no tiene ningún desperfecto para solucionar." -#: src/character.cpp:6085 +#: src/character.cpp:6086 #, c-format msgid "The %s doesn't have any faults to mend." msgstr "El/a %s no tiene niguna falla para arreglar." -#: src/character.cpp:6089 +#: src/character.cpp:6090 msgid "It is damaged, but cannot be repaired." msgstr "Está dañado pero no puede ser arreglado." -#: src/character.cpp:6096 +#: src/character.cpp:6097 #, c-format msgid "" "It is damaged, and could be repaired with %s. %s to use one of those items." @@ -460476,63 +462713,63 @@ msgstr "" "Está dañado/a y puede ser arreglado/a con: %s. %s para usar uno de esos " "objetos." -#: src/character.cpp:6108 +#: src/character.cpp:6109 msgid "Mend which fault?" msgstr "¿Qué falla querés arreglar?" -#: src/character.cpp:6124 +#: src/character.cpp:6125 #, c-format msgid "Turns into: %s\n" msgstr "Se convierte en: %s\n" -#: src/character.cpp:6128 +#: src/character.cpp:6129 #, c-format msgid "Also mends: %s\n" msgstr "También arregla: %s\n" -#: src/character.cpp:6131 +#: src/character.cpp:6132 #, c-format msgid "Time required: %s\n" msgstr "Tiempo necesario: %s\n" -#: src/character.cpp:6134 +#: src/character.cpp:6135 msgid "Skills: none\n" msgstr "Habilidades: ninguna\n" -#: src/character.cpp:6136 +#: src/character.cpp:6137 #, c-format msgid "Skills: %s\n" msgstr "Habilidades: %s\n" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6143 +#: src/character.cpp:6144 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "%1$s (%2$d/%3$d)" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6149 +#: src/character.cpp:6150 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "" -#: src/character.cpp:6177 +#: src/character.cpp:6178 #, c-format msgid "You are currently unable to mend the %s this way." msgstr "En este momento, no podés arreglar el %s de esta manera." -#: src/character.cpp:6341 +#: src/character.cpp:6342 msgid "Your body strains under the weight!" msgstr "¡Tu cuerpo se esfuerza en mantener tanto peso!" -#: src/character.cpp:6483 src/game_inventory.cpp:1271 +#: src/character.cpp:6484 src/game_inventory.cpp:1077 #, c-format msgid "Your %s was broken and won't turn on." msgstr "Tu %s está roto/a y no se puede encender." -#: src/character.cpp:6491 +#: src/character.cpp:6492 #, c-format msgid "Your %s needs %d charge from some UPS." msgid_plural "Your %s needs %d charges from some UPS." @@ -460540,7 +462777,7 @@ msgstr[0] "Tu %s necesita %d carga de algún UPS." msgstr[1] "Tu %s necesita %d cargas de algún UPS." msgstr[2] "Tu %s necesita %d cargas de algún UPS." -#: src/character.cpp:6497 +#: src/character.cpp:6498 #, c-format msgid "Your %s needs %d bionic power." msgid_plural "Your %s needs %d bionic power." @@ -460548,7 +462785,7 @@ msgstr[0] "Tu %s necesita %d de energía biónica." msgstr[1] "Tus %s necesitan %d de energía biónica." msgstr[2] "Tus %s necesitan %d de energía biónica." -#: src/character.cpp:6504 +#: src/character.cpp:6505 #, c-format msgid "Your %s has %d charge, but needs %d." msgid_plural "Your %s has %d charges, but needs %d." @@ -460556,350 +462793,350 @@ msgstr[0] "Tu %s tiene %d carga pero necesita por lo menos %d." msgstr[1] "Tu %s tiene %d cargas pero necesita por lo menos %d." msgstr[2] "Tu %s tiene %d cargas pero necesita por lo menos %d." -#: src/character.cpp:6676 +#: src/character.cpp:6677 msgid "You cough heavily." msgstr "Tosés fuertemente." -#: src/character.cpp:6678 +#: src/character.cpp:6679 msgid "a hacking cough." msgstr "una tos seca." -#: src/character.cpp:6775 +#: src/character.cpp:6776 msgid "You try to shout, but you have no face!" msgstr "¡Intentás gritar pero no tenés rostro!" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "a piercing howl!" msgstr "un aullido penetrante!" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "yourself let out a piercing howl!" msgstr "a vos mismo soltando un aullido penetrante!" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "a loud scream!" msgstr "un alarido fuerte!" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "yourself scream loudly!" msgstr "a vos mismo gritando muy fuerte!" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "a loud shout!" msgstr "un grito fuerte!" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "yourself shout loudly!" msgstr "a vos mismo gritando!" -#: src/character.cpp:6820 +#: src/character.cpp:6821 msgid "The sound of your voice is almost completely muffled!" msgstr "¡El sonido de tu voz está casi totalmente amortiguado!" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "an indistinct voice" msgstr "un voz confusa" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "your muffled shout" msgstr "un grito sordo" -#: src/character.cpp:6824 +#: src/character.cpp:6825 msgid "The sound of your voice is significantly muffled!" msgstr "¡El sonido de tu voz está significativamente amortiguado!" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid " throws up heavily!" msgstr "¡ vomita mucho!" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid "You throw up heavily!" msgstr "¡Vomitás mucho!" -#: src/character.cpp:6926 +#: src/character.cpp:6927 msgctxt "strength stat" msgid "STR" msgstr "FUE" -#: src/character.cpp:6927 +#: src/character.cpp:6928 msgctxt "dexterity stat" msgid "DEX" msgstr "DES" -#: src/character.cpp:6928 +#: src/character.cpp:6929 msgctxt "intelligence stat" msgid "INT" msgstr "INT" -#: src/character.cpp:6929 +#: src/character.cpp:6930 msgctxt "perception stat" msgid "PER" msgstr "PER" -#: src/character.cpp:6934 +#: src/character.cpp:6935 msgctxt "fake stat there's an error" msgid "ERR" msgstr "ERR" -#: src/character.cpp:7145 +#: src/character.cpp:7146 msgid "You can't wield anything while incorporeal." msgstr "No podés empuñar nada mientras estás incorpóreo." -#: src/character.cpp:7149 +#: src/character.cpp:7150 msgid "" "You need at least one arm available to even consider wielding something." msgstr "" "Necesitás por lo menos un brazo disponible para incluso considerar la " "posibilidad de empuñar algo." -#: src/character.cpp:7152 +#: src/character.cpp:7153 msgid "Can't wield spilt liquids." msgstr "No podés empuñar líquidos derramados." -#: src/character.cpp:7155 +#: src/character.cpp:7156 msgid "Can't wield unbroken frozen liquids." msgstr "" -#: src/character.cpp:7159 +#: src/character.cpp:7160 msgid "You can't unwield this." msgstr "" -#: src/character.cpp:7162 +#: src/character.cpp:7163 msgid "" "You can't wield this. Wielding it would make it impossible to unwield it." msgstr "" -#: src/character.cpp:7166 +#: src/character.cpp:7167 msgid "" "You can't wield this. It looks like it has to be attached to a bionic." msgstr "" -#: src/character.cpp:7170 +#: src/character.cpp:7171 #, c-format msgid "The %s is preventing you from wielding the %s." msgstr "El %s está evitando que puedas empuñar el %s." -#: src/character.cpp:7180 +#: src/character.cpp:7181 msgid "Something you are wearing hinders the use of both hands." msgstr "" "Algo de lo que tenés puesto te dificulta la utilización de las dos manos." -#: src/character.cpp:7182 +#: src/character.cpp:7183 #, c-format msgid "The %s can't be wielded with only one arm." msgstr "El/a %s no puede ser empuñado/a con una sola mano." -#: src/character.cpp:7185 +#: src/character.cpp:7186 #, c-format msgid "You are too weak to wield %s with only one arm." msgstr "Sos demasiado débil para empuñar %s con una sola mano." -#: src/character.cpp:7191 +#: src/character.cpp:7192 msgid "You cannot wield anything while piloting a mech." msgstr "No podés empuñar nada mientras manejás un mecha." -#: src/character.cpp:7254 src/npctalk.cpp:1561 +#: src/character.cpp:7255 src/npctalk.cpp:1561 msgid "fists" msgstr "puños" -#: src/character.cpp:7285 src/item_pocket.cpp:2341 src/item_pocket.cpp:2346 -#: src/item_pocket.cpp:2351 src/item_pocket.cpp:2353 +#: src/character.cpp:7286 src/item_pocket.cpp:2359 src/item_pocket.cpp:2364 +#: src/item_pocket.cpp:2369 src/item_pocket.cpp:2371 msgid "(empty)" msgstr "(vacío)" -#: src/character.cpp:7336 +#: src/character.cpp:7337 #, c-format msgid "Your offensive defense system shocks %s in mid-attack!" msgstr "" "¡Tu sistema de defensa ofensiva le da una descarga al %s en pleno ataque!" -#: src/character.cpp:7339 +#: src/character.cpp:7340 #, c-format msgid "%1$s's offensive defense system shocks %2$s in mid-attack!" msgstr "" "El sistema de defensa ofensiva de %1$s, le da una descarga al %2$s en pleno " "ataque!" -#: src/character.cpp:7355 +#: src/character.cpp:7356 #, c-format msgid "%1$s's %2$s puncture %3$s in mid-attack!" msgstr "¡Los %2$s del %1$s perforan al %3$s en pleno ataque!" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "quills" msgstr "púas" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "spines" msgstr "pinchos" -#: src/character.cpp:7360 +#: src/character.cpp:7361 #, c-format msgid "Your %1$s puncture %2$s in mid-attack!" msgstr "¡Tus %1$s perforan al %2$s en pleno ataque!" -#: src/character.cpp:7372 +#: src/character.cpp:7373 #, c-format msgid "%1$s's %2$s scrape %3$s in mid-attack!" msgstr "¡Las %2$s del %1$s rasguñan al %3$s en pleno ataque!" -#: src/character.cpp:7373 +#: src/character.cpp:7374 msgid "thorns" msgstr "espinas" -#: src/character.cpp:7376 +#: src/character.cpp:7377 #, c-format msgid "Your thorns scrape %s in mid-attack!" msgstr "¡Tus espinas rasguñan el %s en pleno ataque!" -#: src/character.cpp:7388 +#: src/character.cpp:7389 #, c-format msgid "%1$s gets a load of %2$s's %3$s stuck in!" msgstr "¡%1$s recibe una carga de %3$s de %2$s que quedan clavados!" -#: src/character.cpp:7389 +#: src/character.cpp:7390 msgid "hair" msgstr "pelo" -#: src/character.cpp:7392 +#: src/character.cpp:7393 #, c-format msgid "Your hairs detach into %s!" msgstr "¡Tus pelos se desprenden en %s!" -#: src/character.cpp:7417 +#: src/character.cpp:7418 #, c-format msgid "%1$s loses their balance while being hit!" msgstr "¡El %1$s pierde su balance mientras es golpeado!" -#: src/character.cpp:7420 +#: src/character.cpp:7421 msgid "You lose your balance while being hit!" msgstr "¡Perdés tu balance mientras sos golpeado!" -#: src/character.cpp:7460 +#: src/character.cpp:7461 #, c-format msgid "You are no longer able to wield your %s and drop it!" msgstr "¡Ya no podés empuñar tu %s y lo soltás!" -#: src/character.cpp:7516 +#: src/character.cpp:7517 msgid "A mass of slime is torn from you, and moves on its own!" msgstr "¡Una masa de slime es arrancada de vos y empieza a moverse sola!" -#: src/character.cpp:7527 +#: src/character.cpp:7528 #, c-format msgid "Your acidic blood splashes %s in mid-attack!" msgstr "¡Tu sangre ácida salpica al %s en pleno ataque!" -#: src/character.cpp:7530 +#: src/character.cpp:7531 #, c-format msgid "%1$s's acidic blood splashes on %2$s in mid-attack!" msgstr "¡La sangre ácida de %1$s salpica al %2$s en pleno ataque!" -#: src/character.cpp:7573 src/monattack.cpp:2956 +#: src/character.cpp:7574 src/monattack.cpp:2956 #, c-format msgid "The %s tries to grab you as well, but you bat it away!" msgstr "" "¡El %s te intenta agarrar a vos también, pero lo golpeás para evitarlo!" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid " is grabbed by %s!" msgstr "¡ está agarrado por el %s!" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid "You are grabbed by %s!" msgstr "¡Estás agarrado por el %s!" -#: src/character.cpp:7621 +#: src/character.cpp:7622 msgid "Filth from your clothing has been embedded deep in the wound." msgstr "La mugre que tiene tu ropa se ha metido profundamente en la herida." -#: src/character.cpp:7636 +#: src/character.cpp:7637 #, c-format msgid "Bandages on your %s were damaged!" msgstr "¡Los vendajes en tu %s han sido dañados!" -#: src/character.cpp:7638 +#: src/character.cpp:7639 #, c-format msgid "You got some filth on your disinfected %s!" msgstr "¡Se te ensució el/a %s desinfectado/a!" -#: src/character.cpp:7643 +#: src/character.cpp:7644 #, c-format msgid "Bandages on your %s were destroyed!" msgstr "¡Los vendajes en tu %s han sido destruidos!" -#: src/character.cpp:7646 +#: src/character.cpp:7647 #, c-format msgid "Your %s is no longer disinfected!" msgstr "¡Tu %s ya no está desinfectado/a!" -#: src/character.cpp:7734 +#: src/character.cpp:7735 #, c-format msgid "You were attacked by %s!" msgstr "¡Te atacó %s! " -#: src/character.cpp:7737 +#: src/character.cpp:7738 msgid "You were attacked by something you can't see!" msgstr "¡Fuiste atacado/a por algo que no podés ver!" -#: src/character.cpp:7740 +#: src/character.cpp:7741 msgid "You were hurt!" msgstr "¡Te lastimaron!" -#: src/character.cpp:7806 +#: src/character.cpp:7807 msgid "You smell like yourself again." msgstr "Volvés a oler como vos mismo otra vez." -#: src/character.cpp:7872 +#: src/character.cpp:7873 msgid "You sink your roots into the soil." msgstr "Hundís tus raíces en la tierra." -#: src/character.cpp:8057 +#: src/character.cpp:8058 msgid "You start hauling items along the ground." msgstr "Empezás a arrastrar objetos por el suelo." -#: src/character.cpp:8059 +#: src/character.cpp:8060 msgid "Your hands are not free, which makes hauling slower." msgstr "" "Tus manos no están vacías, lo que hace que arrastres cosas mucho más lento." -#: src/character.cpp:8067 +#: src/character.cpp:8068 msgid "You stop hauling items." msgstr "Dejás de arrastrar objetos." -#: src/character.cpp:8116 +#: src/character.cpp:8117 msgid "You resume your task." msgstr "Retomás tu tarea." -#: src/character.cpp:8194 +#: src/character.cpp:8195 msgid "You nestle into your pile of clothes for warmth." msgstr "Te acurrucás en la pila de ropa para estar más abrigado." -#: src/character.cpp:8196 +#: src/character.cpp:8197 msgid "You use your pile of clothes for warmth." msgstr "Usás tu pila de ropa para estar más abrigado." -#: src/character.cpp:8200 +#: src/character.cpp:8201 #, c-format msgid "You snuggle your %s to keep warm." msgstr "Te acurrucás en tu %s para mantener la temperatura." -#: src/character.cpp:8202 +#: src/character.cpp:8203 #, c-format msgid "You use your %s to keep warm." msgstr "Usás tu %s para mantener la temperatura." -#: src/character.cpp:8206 +#: src/character.cpp:8207 msgid "Sleep Mode activated. Disabling sensory response." msgstr "" -#: src/character.cpp:8211 +#: src/character.cpp:8212 msgctxt "memorial_male" msgid "Entered hibernation." msgstr "Hibernación comenzada." -#: src/character.cpp:8212 +#: src/character.cpp:8213 msgctxt "memorial_female" msgid "Entered hibernation." msgstr "Hibernación comenzada." @@ -460908,21 +463145,21 @@ msgstr "Hibernación comenzada." #. left to consume. #. ~ Select components from the map to consume. %d = number of components left #. to consume. -#: src/character.cpp:8536 src/map.cpp:5574 +#: src/character.cpp:8537 src/map.cpp:5574 #, c-format msgid "Select which component to use (%d left)" msgstr "" -#: src/character.cpp:8642 +#: src/character.cpp:8643 msgid "This UPS use needs updating. Create issue on github." msgstr "Este UPS necesita actualizarse. Crear problema en github." -#: src/character.cpp:9026 +#: src/character.cpp:9027 msgid "You don't have the tools to crush frozen liquids." msgstr "" #. ~ %1$s: item to be crushed, %2$s: hammer name -#: src/character.cpp:9039 +#: src/character.cpp:9040 #, c-format msgid "" "Do you want to crush up %1$s with your %2$s?\n" @@ -460931,305 +463168,305 @@ msgstr "" "¿Querés aplastar el %1$s con tu %2$s?\n" "¡Tené cuidado con los objetos frágiles cercanos!" -#: src/character.cpp:9045 +#: src/character.cpp:9046 #, c-format msgid "You swing your %s wildly!" msgstr "¡Revoléas tu %s de manera salvaje!" -#: src/character.cpp:9055 +#: src/character.cpp:9056 msgid "somethings" msgstr "" -#: src/character.cpp:9059 +#: src/character.cpp:9060 msgid "a hammering tool" msgstr "" -#: src/character.cpp:9062 +#: src/character.cpp:9063 msgid "a drill or both hammering tool and screwdriver" msgstr "" -#: src/character.cpp:9067 +#: src/character.cpp:9068 #, c-format msgid "You need %s to crush up frozen liquids in rigid container!" msgstr "" -#: src/character.cpp:9071 +#: src/character.cpp:9072 #, c-format msgid "You crush up %s." msgstr "" -#: src/character.cpp:9464 src/faction.cpp:708 src/npc.cpp:2772 +#: src/character.cpp:9465 src/faction.cpp:708 src/npc.cpp:2772 msgid "Wielding: " msgstr "Empuñando: " -#: src/character.cpp:9473 src/npc.cpp:2783 +#: src/character.cpp:9474 src/npc.cpp:2783 msgid "Wearing: " msgstr "Vistiendo: " -#: src/character.cpp:9478 src/newcharacter.cpp:3520 src/npc.cpp:2814 +#: src/character.cpp:9479 src/newcharacter.cpp:3575 src/npc.cpp:2814 msgid "Traits: " msgstr "Rasgos: " -#: src/character.cpp:9660 src/character.cpp:9667 +#: src/character.cpp:9661 src/character.cpp:9668 #, c-format msgid "Your %s HURTS!" msgstr "¡Te DUELE el/a %s!" -#: src/character.cpp:9662 src/character.cpp:9669 +#: src/character.cpp:9663 src/character.cpp:9670 #, c-format msgid "Your %s hurts!" msgstr "¡Tenés dolor en tu %s!" -#: src/character.cpp:9682 +#: src/character.cpp:9683 msgid "You pass out!" msgstr "¡Te desmayaste!" -#: src/character.cpp:9733 +#: src/character.cpp:9734 msgid "We have mistakenly colonized a local guide! Purging now." msgstr "¡Hemos colonizado equivocadamente la guía local! Purgando." -#: src/character.cpp:9746 +#: src/character.cpp:9747 msgid "Something writhes inside of you as it dies." msgstr "Algo se retuerce y muere adentro tuyo." -#: src/character.cpp:9759 +#: src/character.cpp:9760 msgid "Your bowels gurgle as something inside them dies." msgstr "Tus intestinos borbotean ya que algo dentro se murió." -#: src/character.cpp:9837 +#: src/character.cpp:9838 #, c-format msgid "You use your %s for comfort." msgstr "Utilizás tu %s para mayor comodidad." -#: src/character.cpp:9902 +#: src/character.cpp:9903 msgid "Your soporific inducer runs out of power!" msgstr "¡Tu inductor soporífero se queda sin energía!" -#: src/character.cpp:9904 +#: src/character.cpp:9905 msgid "Your soporific inducer starts back up." msgstr "Tu inductor soporífero vuelve a encenderse." -#: src/character.cpp:10192 +#: src/character.cpp:10193 #, c-format msgid "You put the %s in your inventory." msgstr "Ponés el/a %s en tu inventario." -#: src/character.cpp:10205 +#: src/character.cpp:10206 #, c-format msgid "The %s is already empty!" msgstr "¡El %s ya está vacío!" -#: src/character.cpp:10209 +#: src/character.cpp:10210 msgid "The liquid can't be unloaded in its current state!" msgstr "¡El líquido no puede ser descargado en su estado actual!" -#: src/character.cpp:10247 +#: src/character.cpp:10248 msgid "Unload what?" msgstr "¿Qué querés descargar?" -#: src/character.cpp:10264 src/character.cpp:10272 +#: src/character.cpp:10265 src/character.cpp:10273 #, c-format msgid "You can't unload a %s!" msgstr "¡No podés descargar un %s!" -#: src/character.cpp:10270 +#: src/character.cpp:10271 #, c-format msgid "You can't unload a rechargeable %s!" msgstr "¡No podés decargar un %s recargable!" -#: src/character.cpp:10279 +#: src/character.cpp:10280 #, c-format msgid "Your %s isn't charged." msgstr "Tu %s no tiene carga." -#: src/character.cpp:10281 +#: src/character.cpp:10282 #, c-format msgid "Your %s isn't loaded." msgstr "Tu %s no está cargado." -#: src/character.cpp:10577 +#: src/character.cpp:10578 #, c-format msgid "Your %s is not good reading material." msgstr "Tu %s no es buen material de lectura." -#: src/character.cpp:10579 +#: src/character.cpp:10580 #, c-format msgid "The %s is not good reading material." msgstr "El %s no es buen material de lectura." -#: src/character.cpp:10592 +#: src/character.cpp:10593 msgid "It's a bad idea to read while driving!" msgstr "¡Es mala idea leer mientras manejás!" -#: src/character.cpp:10598 +#: src/character.cpp:10599 msgid "What's the point of studying? (Your morale is too low!)" msgstr "¿Para qué sirve estudiar? (¡Tu moral es demasiado baja!)" -#: src/character.cpp:10599 +#: src/character.cpp:10600 #, c-format msgid "What's the point of studying? (%s)'s morale is too low!)" msgstr "¿Para qué voy a estudiar? (¡La moral de %s es muy baja!)" -#: src/character.cpp:10603 +#: src/character.cpp:10604 #, c-format msgid "%s %d needed to understand. You have %d" msgstr "Para entenderlo se necesita %s %d. Tenés %d" -#: src/character.cpp:10605 src/character.cpp:10649 +#: src/character.cpp:10606 src/character.cpp:10650 #, c-format msgid "%s %d needed to understand. %s has %d" msgstr "Par entenderlo se necesita %s %d. %s tiene %d" -#: src/character.cpp:10612 src/iuse.cpp:4383 +#: src/character.cpp:10613 src/iuse.cpp:4384 msgid "You're illiterate!" msgstr "¡Sos analfabeto!" -#: src/character.cpp:10613 src/character.cpp:10646 +#: src/character.cpp:10614 src/character.cpp:10647 #, c-format msgid "%s is illiterate!" msgstr "¡%s es analfabeto!" -#: src/character.cpp:10618 +#: src/character.cpp:10619 msgid "Your eyes won't focus without reading glasses." msgstr "Tus ojos no se pueden enfocar sin tus lentes de leer." -#: src/character.cpp:10619 +#: src/character.cpp:10620 #, c-format msgid "%s's eyes won't focus without reading glasses." msgstr "Los ojos de %s no pueden enfocar bien sin lentes de lectura." -#: src/character.cpp:10636 +#: src/character.cpp:10637 msgid "Maybe someone could read that to you, but you're deaf!" msgstr "¡Por ahí alguien te podría leer esto, pero sos sordo!" -#: src/character.cpp:10655 +#: src/character.cpp:10656 #, c-format msgid "%s needs reading glasses!" msgstr "¡%s necesita lentes para leer!" -#: src/character.cpp:10659 +#: src/character.cpp:10660 #, c-format msgid "It's too dark for %s to read!" msgstr "¡Está demasiado oscuro para que %s pueda leer!" -#: src/character.cpp:10662 +#: src/character.cpp:10663 #, c-format msgid "%s could read that to you, but they can't see you." msgstr "%s te podría leer esto, pero no te puede ver." -#: src/character.cpp:10667 +#: src/character.cpp:10668 #, c-format msgid "%s morale is too low!" msgstr "¡La moral de %s es demasiado baja!" -#: src/character.cpp:10669 +#: src/character.cpp:10670 #, c-format msgid "%s is blind." msgstr "%s es ciego." -#: src/character.cpp:11069 src/character.cpp:11114 +#: src/character.cpp:11070 src/character.cpp:11115 #, c-format msgid "You land on %s." msgstr "Aterrizás en %s." -#: src/character.cpp:11098 +#: src/character.cpp:11099 #, c-format msgid "You are slammed against %1$s for %2$d damage." msgstr "Sos estrellado contra %1$s por %2$d de daño." -#: src/character.cpp:11101 +#: src/character.cpp:11102 #, c-format msgid "You are slammed against %s!" msgstr "¡Sos estrellado contra %s!" -#: src/character.cpp:11103 +#: src/character.cpp:11104 msgid "…but your shock absorbers negate the damage!" msgstr "…pero tus amortiguadores contrarrestan el daño!" -#: src/character.cpp:11109 +#: src/character.cpp:11110 #, c-format msgid "You are slammed against %s." msgstr "Sos estrellado contra %s." -#: src/character.cpp:11110 +#: src/character.cpp:11111 #, c-format msgid " is slammed against %s." msgstr " es estrellado contra el %s." -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid " bounces off a %s!" msgstr "¡ se saca de encima el/a %s!" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid "You bounce off a %s!" msgstr "¡Te sacaste de encima el/a %s!" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid " bounces off %s!" msgstr "¡ se saca de encima %s!" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid "You bounce off %s!" msgstr "¡Te sacaste de encima %s!" -#: src/character.cpp:11206 +#: src/character.cpp:11207 #, c-format msgid "There is not enough %s left to siphon it." msgstr "No queda suficiente %s para chuparlo." -#: src/character.cpp:11236 +#: src/character.cpp:11237 #, c-format msgid "%s spilled from your hand." msgstr "" -#: src/character.cpp:11328 +#: src/character.cpp:11329 #, c-format msgid "Your ground sonar detected a %1$s to the %2$s!" msgstr "¡Tu sonar terrestre detectó un %1$s hacia el %2$s!" -#: src/character.cpp:11349 src/vehicle_move.cpp:1232 +#: src/character.cpp:11350 src/vehicle_move.cpp:1232 #, c-format msgid "You've spotted a %1$s to the %2$s!" msgstr "¡Encontraste un %1$s al %2$s!" -#: src/character.cpp:11466 src/consumption.cpp:1822 +#: src/character.cpp:11467 src/consumption.cpp:1728 msgid "You do not have that item." msgstr "No tenés ese objeto." -#: src/character.cpp:11476 src/character.cpp:11527 src/iuse.cpp:10167 +#: src/character.cpp:11477 src/character.cpp:11528 src/iuse.cpp:10185 #, c-format msgid "You can't do anything interesting with your %s." msgstr "No podés hacer nada interesante con tu %s." -#: src/character.cpp:11489 +#: src/character.cpp:11490 msgid "Your biology is not compatible with that healing item." msgstr "Tu biología no es compatible con ese objeto de curación." -#: src/character.cpp:11525 +#: src/character.cpp:11526 msgid "You are not wielding anything you could use." msgstr "" -#: src/character.cpp:11614 +#: src/character.cpp:11615 msgid "You roll on the ground, trying to smother the fire!" msgstr "¡Rodás por el suelo, intentando apagar el fuego!" -#: src/character.cpp:11615 +#: src/character.cpp:11616 msgid " rolls on the ground!" msgstr "¡ rueda por el suelo!" -#: src/character.cpp:11618 +#: src/character.cpp:11619 msgid "You attempt to put out the fire on you!" msgstr "¡Intentás apagar el fuego que tenés encima!" -#: src/character.cpp:11619 +#: src/character.cpp:11620 msgid " attempts to put out the fire on them!" msgstr "¡ intenta apagar el fuego que tiene encima!" -#: src/character.cpp:11659 +#: src/character.cpp:11660 msgid "" "Your broken limb significantly hampers your efforts to put pressure on the " "bleeding wound!" @@ -461237,7 +463474,7 @@ msgstr "" "¡Tu extremidad rota obstaculiza significativamente tus esfuerzos de poner " "presión sobre la hemorragia!" -#: src/character.cpp:11660 +#: src/character.cpp:11661 msgid "" "'s broken limb significantly hampers their effort to put pressure " "on the bleeding wound!" @@ -461245,7 +463482,7 @@ msgstr "" "¡La extremidad rota de obstaculiza significativamente sus " "esfuerzos de poner presión sobre la hemorragia!" -#: src/character.cpp:11664 +#: src/character.cpp:11665 msgid "" "Your hands are too encumbered to effectively put pressure on the bleeding " "wound!" @@ -461253,7 +463490,7 @@ msgstr "" "¡Tus manos están muy incómodas como para poner presión efectivamente sobre " "la hemorragia!" -#: src/character.cpp:11665 +#: src/character.cpp:11666 msgid "" "'s hands are too encumbered to effectively put pressure on the " "bleeding wound!" @@ -461261,16 +463498,16 @@ msgstr "" "¡Las manos de están muy incómodas como para poner presión " "efectivamente sobre la hemorragia!" -#: src/character.cpp:11670 +#: src/character.cpp:11671 msgid "You put pressure on the bleeding wound…" msgstr "" -#: src/character.cpp:11671 +#: src/character.cpp:11672 msgid " puts pressure on the bleeding wound…" msgstr "" #: src/character_ammo.cpp:124 src/veh_appliance.cpp:358 -#: src/veh_interact.cpp:1410 +#: src/veh_interact.cpp:1408 #, c-format msgid "Refill %s" msgstr "Rellenar %s" @@ -461340,7 +463577,7 @@ msgstr "¡Necesitás un cargador compatible para recargar el/a %s!" msgid "You can't reload anything with the ammo you have on hand." msgstr "No podés recargar nada con la munición que tenés en la mano." -#: src/character_ammo.cpp:385 src/game.cpp:9174 +#: src/character_ammo.cpp:385 src/game.cpp:9172 #, c-format msgid "The %s is already full!" msgstr "¡El %s ya está lleno!" @@ -461384,169 +463621,169 @@ msgstr "¡Tu %1$s es %2$s!" msgid "Your %1$s is %2$s further!" msgstr "¡Tu %1$s es %2$s aún más!" -#: src/character_attire.cpp:73 +#: src/character_attire.cpp:70 msgid "Can't be worn directly." msgstr "" -#: src/character_attire.cpp:76 +#: src/character_attire.cpp:73 msgid "You can't wear anything while incorporeal." msgstr "No podés ponerte nada mientras estás incorpóreo." -#: src/character_attire.cpp:79 +#: src/character_attire.cpp:76 #, c-format msgid "Putting on a %s would be tricky." msgstr "Ponerte un/a %s va a ser complicado." -#: src/character_attire.cpp:84 +#: src/character_attire.cpp:81 msgid "Can't wear that, it's made of wool!" msgstr "No te podés poner eso, ¡está hecho de lana!" -#: src/character_attire.cpp:88 +#: src/character_attire.cpp:85 msgid "Can't wear that, it's filthy!" msgstr "No te podés poner eso, ¡está sucio!" -#: src/character_attire.cpp:96 +#: src/character_attire.cpp:93 #, c-format msgid "Your %s mutation prevents you from wearing your %s." msgstr "Tu mutación de %s evita que puedas ponerte tu %s." -#: src/character_attire.cpp:97 +#: src/character_attire.cpp:94 #, c-format msgid "My %s mutation prevents me from wearing this %s." msgstr "Mi mutación %s evita que pueda ponerme este %s." -#: src/character_attire.cpp:106 +#: src/character_attire.cpp:102 #, c-format msgid "Cannot wear a helmet over %s." msgstr "No te podés poner un casco encima del/a %s." -#: src/character_attire.cpp:107 +#: src/character_attire.cpp:103 msgid "horns" msgstr "cuernos" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antennae" msgstr "antenas" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antlers" msgstr "astas" -#: src/character_attire.cpp:125 +#: src/character_attire.cpp:121 msgid "You don't have any broken limbs this could help." msgstr "No tenés ninguna extremidad rota como para que esto te sirva." -#: src/character_attire.cpp:126 +#: src/character_attire.cpp:122 #, c-format msgid "%s doesn't have any broken limbs this could help." msgstr "%s no tiene ninguna extremidad rota como para que esto le sirva." -#: src/character_attire.cpp:146 +#: src/character_attire.cpp:142 msgid "You don't need a tourniquet to stop the bleeding." msgstr "No necesitás un torniquete para frenar el sangrado." -#: src/character_attire.cpp:148 +#: src/character_attire.cpp:144 #, c-format msgid "%s doesn't need a tourniquet to stop the bleeding." msgstr "%s no necesita un torniquete para frenar el sangrado." -#: src/character_attire.cpp:155 +#: src/character_attire.cpp:151 msgid "You don't have enough arms to wear that." msgstr "No tenés suficientes brazos como para ponerte eso." -#: src/character_attire.cpp:156 +#: src/character_attire.cpp:152 #, c-format msgid "%s doesn't have enough arms to wear that." msgstr "%s no tiene suficientes brazos como para ponerse eso." -#: src/character_attire.cpp:174 +#: src/character_attire.cpp:170 msgid "You don't have a hand free to wear that." msgstr "No tenés una mano libre para poder ponerte eso." -#: src/character_attire.cpp:175 +#: src/character_attire.cpp:171 #, c-format msgid "%s doesn't have a hand free to wear that." msgstr "%s no tiene una mano libre como para ponerse eso." -#: src/character_attire.cpp:194 +#: src/character_attire.cpp:190 #, c-format msgid "Can't wear %1$i or more %2$s at once." msgstr "No se puede usar %1$i o más %2$s a la vez." -#: src/character_attire.cpp:214 +#: src/character_attire.cpp:210 msgid "You are already wearing that." msgstr "Ya tenés eso puesto." -#: src/character_attire.cpp:215 +#: src/character_attire.cpp:211 msgid " is already wearing that." msgstr " ya tiene puesto eso." -#: src/character_attire.cpp:224 +#: src/character_attire.cpp:220 msgid " doesn't have that item." msgstr " no tiene ese objeto." -#: src/character_attire.cpp:288 +#: src/character_attire.cpp:284 #, c-format msgid "You put on your %s." msgstr "Te ponés tu %s." -#: src/character_attire.cpp:289 src/character_attire.cpp:315 +#: src/character_attire.cpp:285 src/character_attire.cpp:311 #, c-format msgid " puts on their %s." msgstr " se pone su %s." -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s are very encumbered! %s" msgstr "¡Tus %s están muy incómodos! %s" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s is very encumbered! %s" msgstr "¡Tu %s está muy incómodo! %s" -#: src/character_attire.cpp:303 +#: src/character_attire.cpp:299 msgid "You're deafened!" msgstr "¡Te quedaste sordo/a!" -#: src/character_attire.cpp:307 +#: src/character_attire.cpp:303 #, c-format msgid "This %s is too big to wear comfortably! Maybe it could be refitted." msgstr "" "¡Este %s es demasiado grande para usarlo cómodamente! Tal vez podrías " "ajustarlo." -#: src/character_attire.cpp:311 +#: src/character_attire.cpp:307 #, c-format msgid "This %s is too small to wear comfortably! Maybe it could be refitted." msgstr "" "¡Este %s es demasiado chico para usarlo cómodamente! Tal vez podrías " "ajustarlo." -#: src/character_attire.cpp:393 src/character_attire.cpp:709 +#: src/character_attire.cpp:389 src/character_attire.cpp:705 msgid "You are not wearing that item." msgstr "No tenés puesto ese objeto." -#: src/character_attire.cpp:394 +#: src/character_attire.cpp:390 msgid " is not wearing that item." msgstr " no tiene puesto ese objeto." -#: src/character_attire.cpp:399 +#: src/character_attire.cpp:395 msgid "You can't remove a part of your body." msgstr "" -#: src/character_attire.cpp:400 +#: src/character_attire.cpp:396 msgid " can't remove a part of their body." msgstr "" -#: src/character_attire.cpp:404 +#: src/character_attire.cpp:400 msgid "" "You can't take off power armor while wearing other power armor components." msgstr "" "No te podés sacar la armadura alimentada mientras tengas puesto alguno de " "sus componentes." -#: src/character_attire.cpp:405 +#: src/character_attire.cpp:401 msgid "" " can't take off power armor while wearing other power armor " "components." @@ -461554,111 +463791,111 @@ msgstr "" " no se puede sacar la armadura alimentada mientras tenga puesto " "alguno de sus componentes." -#: src/character_attire.cpp:409 +#: src/character_attire.cpp:405 msgid "You can't take that item off." msgstr "No podés sacar ese objeto." -#: src/character_attire.cpp:410 +#: src/character_attire.cpp:406 msgid " can't take that item off." msgstr " no puede sacar ese objeto." -#: src/character_attire.cpp:421 +#: src/character_attire.cpp:417 #, c-format msgid "You take off your %s." msgstr "Te sacás tu %s." -#: src/character_attire.cpp:422 +#: src/character_attire.cpp:418 #, c-format msgid " takes off their %s." msgstr " se saca su %s." -#: src/character_attire.cpp:639 +#: src/character_attire.cpp:635 #, c-format msgid "Your %s conflicts with %s, so you cannot swap its side." msgstr "" "Tu %s entra en conflicto con %s así que no lo/a podés cambiar de lado." -#: src/character_attire.cpp:642 +#: src/character_attire.cpp:638 #, c-format msgid "'s %s conflicts with %s so they cannot swap its side." msgstr "" "El/a %s de entra en conflicto con %s así que no lo/a puede cambiar" " de lado." -#: src/character_attire.cpp:657 +#: src/character_attire.cpp:653 #, c-format msgid "" "Your %s conflicts with hard armor on your other side so you can't swap it." msgstr "" -#: src/character_attire.cpp:660 +#: src/character_attire.cpp:656 #, c-format msgid "" "'s %s conflicts with hard armor on your other side so they can't " "swap it." msgstr "" -#: src/character_attire.cpp:673 +#: src/character_attire.cpp:669 #, c-format msgid "You cannot swap the side on which your %s is worn." msgstr "No podés cambiar el lado en el que tenés puesto/a tu %s." -#: src/character_attire.cpp:674 +#: src/character_attire.cpp:670 #, c-format msgid " cannot swap the side on which their %s is worn." msgstr " no puede cambiar el lado donde tiene puesto su %s." -#: src/character_attire.cpp:692 +#: src/character_attire.cpp:688 #, c-format msgid "You swap the side on which your %s is worn." msgstr "Cambiás el lado en el que estaba puesto/a tu %s." -#: src/character_attire.cpp:693 +#: src/character_attire.cpp:689 #, c-format msgid " swaps the side on which their %s is worn." msgstr " cambia el lado donde tenía puesto su %s." -#: src/character_attire.cpp:710 +#: src/character_attire.cpp:706 msgid " isn't wearing that item." msgstr " no tiene puesto ese objeto." -#: src/character_attire.cpp:1086 +#: src/character_attire.cpp:1082 msgid "Can't wear power armor over other gear!" msgstr "¡No se puede poner la armadura alimentada sobre otra cosa!" -#: src/character_attire.cpp:1099 +#: src/character_attire.cpp:1095 msgid "You can only wear power armor components with power armor!" msgstr "¡Necesitás la armadura alimentada para poder ponerte sus componentes!" -#: src/character_attire.cpp:1105 src/character_attire.cpp:1186 +#: src/character_attire.cpp:1101 src/character_attire.cpp:1182 #, c-format msgid "Can't wear more than one %s!" msgstr "¡No se puede usar más de un/a %s!" -#: src/character_attire.cpp:1117 +#: src/character_attire.cpp:1113 #, c-format msgid "Can't wear %s with power armor!" msgstr "¡No podés ponerte %s con la armadura alimentada!" -#: src/character_attire.cpp:1192 +#: src/character_attire.cpp:1188 #, c-format msgid "%1$s conflicts with %2$s!" msgstr "¡%1$s entra en conflicto con %2$s!" -#: src/character_attire.cpp:1247 +#: src/character_attire.cpp:1243 #, c-format msgid "Can't wear more than one rigid item on %s!" msgstr "" #. ~ draw (first) gun contained in holster #. ~ %1$s: weapon name, %2$s: container name, %3$d: remaining ammo count -#: src/character_attire.cpp:1917 +#: src/character_attire.cpp:1911 #, c-format msgctxt "holster" msgid "%1$s from %2$s (%3$d)" msgstr "%1$s de %2$s (%3$d)" -#: src/character_attire.cpp:2454 +#: src/character_attire.cpp:2448 msgid "Inventory Organization" msgstr "" @@ -462086,9 +464323,9 @@ msgstr "" msgid "%s to select martial arts style." msgstr "%s para elegir el estilo de arte marcial." -#: src/character_martial_arts.cpp:137 src/color.cpp:744 src/color.cpp:1007 -#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1898 -#: src/options.cpp:2437 src/options.cpp:2546 +#: src/character_martial_arts.cpp:137 src/color.cpp:747 src/color.cpp:1010 +#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1975 +#: src/options.cpp:2514 src/options.cpp:2623 msgid "Normal" msgstr "Normal" @@ -462096,7 +464333,7 @@ msgstr "Normal" msgid "No Style" msgstr "Sin estilo" -#: src/character_proficiency.cpp:61 src/wish.cpp:1117 +#: src/character_proficiency.cpp:61 src/wish.cpp:1226 #, c-format msgid "You are now proficient in %s!" msgstr "¡Te has vuelto competente en %s!" @@ -462233,7 +464470,7 @@ msgstr "" "Los objetos en esta zona serán automáticamente bebidos durante actividades " "largas si te agarra sed." -#: src/clzones.cpp:283 src/debug_menu.cpp:983 src/game.cpp:7950 +#: src/clzones.cpp:283 src/debug_menu.cpp:985 src/game.cpp:7948 msgid "Filter:" msgstr "Filtro:" @@ -462339,108 +464576,108 @@ msgstr "No podés agregar esa clase de zona a un vehículo." msgid "You cannot change the order of vehicle loot zones." msgstr "No podés cambiar el orden de las zonas de vehículos." -#: src/clzones.cpp:1458 src/clzones.cpp:1493 +#: src/clzones.cpp:1459 src/clzones.cpp:1493 msgid "zones date" msgstr "fecha de zonas" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "brown" msgstr "marrón" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "light gray" msgstr "gris claro" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "dark gray" msgstr "gris oscuro" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "light red" msgstr "rojo claro" -#: src/color.cpp:484 +#: src/color.cpp:487 msgid "light green" msgstr "verde claro" -#: src/color.cpp:484 src/output.cpp:2338 +#: src/color.cpp:487 src/output.cpp:2384 msgid "red" msgstr "rojo" -#: src/color.cpp:485 src/output.cpp:2334 +#: src/color.cpp:488 src/output.cpp:2380 msgid "green" msgstr "verde" -#: src/color.cpp:485 +#: src/color.cpp:488 msgid "light blue" msgstr "celeste" -#: src/color.cpp:486 src/output.cpp:2335 +#: src/color.cpp:489 src/output.cpp:2381 msgid "blue" msgstr "azul" -#: src/color.cpp:486 +#: src/color.cpp:489 msgid "white" msgstr "blanco" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "cyan" msgstr "cian" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "light cyan" msgstr "cian claro" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "magenta" msgstr "magenta" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "pink" msgstr "rosa" -#: src/color.cpp:728 +#: src/color.cpp:731 msgid "emove custom color" msgstr "Quita color usado" -#: src/color.cpp:730 +#: src/color.cpp:733 msgid " To navigate" msgstr " Para moverse" -#: src/color.cpp:734 +#: src/color.cpp:737 msgid "Load a olor theme" msgstr "" -#: src/color.cpp:735 +#: src/color.cpp:738 msgid "Load emplate" msgstr "Cargar Planilla" -#: src/color.cpp:738 +#: src/color.cpp:741 msgid "Some color changes may require a restart." msgstr "Algunos cambios de color necesitan reiniciar." -#: src/color.cpp:743 +#: src/color.cpp:746 msgid "Colorname" msgstr "NombreColor" -#: src/color.cpp:745 src/color.cpp:1011 +#: src/color.cpp:748 src/color.cpp:1014 msgid "Invert" msgstr "Invertir" -#: src/color.cpp:950 +#: src/color.cpp:953 msgid "Color templates:" msgstr "Plantillas de color:" -#: src/color.cpp:985 +#: src/color.cpp:988 msgid "Color themes:" msgstr "" -#: src/color.cpp:1016 +#: src/color.cpp:1019 #, c-format msgid "Custom %s color:" msgstr "Color %s personalizado:" -#: src/color.cpp:1085 +#: src/color.cpp:1089 msgid "custom colors" msgstr "colores personalizados" @@ -463173,7 +465410,7 @@ msgstr "Etapa/Variante #%d: " msgid "Result: " msgstr "Resultado: " -#: src/construction.cpp:508 src/worldfactory.cpp:866 +#: src/construction.cpp:508 src/worldfactory.cpp:871 msgid "N/A" msgstr "N/D" @@ -463311,7 +465548,7 @@ msgid "" "grave." msgstr "Lamentablemente, no tenés nada puntiagudo para escribir en la tumba." -#: src/construction.cpp:1427 src/veh_interact.cpp:2185 +#: src/construction.cpp:1427 src/veh_interact.cpp:2183 msgid "Enter new vehicle name:" msgstr "Ingresá el nuevo nombre del vehículo:" @@ -463456,8 +465693,8 @@ msgstr "Está congelado. Descongelalo para poder comerlo." msgid "You can't drink it while it's frozen." msgstr "No podés tomarlo mientras está congelado." -#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1783 -#: src/game_inventory.cpp:1234 src/game_inventory.cpp:1246 +#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1689 +#: src/game_inventory.cpp:1040 src/game_inventory.cpp:1052 #, c-format msgid "You need a %s to consume that!" msgstr "¡Necesitás un/a %s para consumir eso!" @@ -463478,33 +465715,24 @@ msgstr "Solo pensar en comerte eso te hace sentir enfermo/a." msgid "You can't eat this." msgstr "No podés comer esto." -#: src/consumption.cpp:822 -msgid "That doesn't look useable as fuel." -msgstr "Esto no parece poder usarse como combustible." - -#: src/consumption.cpp:832 -#, c-format -msgid "No space to store more %s" -msgstr "No hay lugar para guardar más %s" - -#: src/consumption.cpp:865 +#: src/consumption.cpp:845 msgid "This is rotten and smells awful!" msgstr "¡Esto está podrido y tiene una baranda espantosa!" -#: src/consumption.cpp:874 +#: src/consumption.cpp:854 msgid "The thought of eating human flesh makes you feel sick." msgstr "Solo pensar en comer carne humana te hace sentir enfermo/a." -#: src/consumption.cpp:879 +#: src/consumption.cpp:859 #, c-format msgid "Consuming this %s probably isn't very healthy." msgstr "" -#: src/consumption.cpp:887 +#: src/consumption.cpp:867 msgid "You still feel nauseous and will probably puke it all up again." msgstr "Todavía sentís náuseas y posiblemente vuelvas a vomitar." -#: src/consumption.cpp:892 +#: src/consumption.cpp:872 msgid "Your stomach won't be happy (allergy)." msgstr "Tu estómago te lo va a reprochar (alergia)." @@ -463512,34 +465740,34 @@ msgstr "Tu estómago te lo va a reprochar (alergia)." #. person. #. ~ Semantic difference, but greatly facilitates people being proud of their #. character. -#: src/consumption.cpp:900 +#: src/consumption.cpp:880 msgid "Your stomach won't be happy (not rotten enough)." msgstr "Tu estómago te lo va a reprochar (no está suficientemente podrido)." -#: src/consumption.cpp:907 +#: src/consumption.cpp:887 msgid "You're full already and will be forcing yourself to eat." msgstr "Ya estás lleno, te vas a forzar a comer." -#: src/consumption.cpp:909 +#: src/consumption.cpp:889 msgid "You're full already and will be forcing yourself to drink." msgstr "Ya estás lleno, te vas a forzar a beber." -#: src/consumption.cpp:926 +#: src/consumption.cpp:906 #, c-format msgid "Eat your %s anyway?" msgstr "¿Igual te querés comer tu %s?" -#: src/consumption.cpp:928 +#: src/consumption.cpp:908 #, c-format msgid "Drink your %s anyway?" msgstr "¿Igual te querés tomar tu %s?" -#: src/consumption.cpp:930 +#: src/consumption.cpp:910 #, c-format msgid "Consume your %s anyway?" msgstr "¿Igual querés consumir tu %s?" -#: src/consumption.cpp:988 +#: src/consumption.cpp:968 msgid "" "You've begun stockpiling calories and liquid for hibernation. You get the " "feeling that you should prepare for bed, just in case, but… you're hungry " @@ -463549,175 +465777,175 @@ msgstr "" "sensación de que te tendrías que preparar para dormir, por las dudas, pero… " "tenés hambre otra vez, y podrías comer lo de una semana entera AHORA MISMO." -#: src/consumption.cpp:997 +#: src/consumption.cpp:977 #, c-format msgid "Ick, this %s doesn't taste so good…" msgstr "Asco, este %s no tiene muy buen gusto…" -#: src/consumption.cpp:1002 +#: src/consumption.cpp:982 #, c-format msgid "Mmm, this %s tastes delicious…" msgstr "Mmm, este %s es delicioso…" -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid " assimilates a %s." msgstr " se incorpora un/a %s." -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid "You assimilate your %s." msgstr "Te incorporás tu %s." -#: src/consumption.cpp:1041 src/consumption.cpp:1052 +#: src/consumption.cpp:1021 src/consumption.cpp:1032 #, c-format msgid "Ick, this %s (rotten) doesn't taste so good…" msgstr "Asco, este %s (podrido) no tiene muy buen gusto…" -#: src/consumption.cpp:1042 +#: src/consumption.cpp:1022 #, c-format msgid "You drink your %s (rotten)." msgstr "Te tomás tu %s (podrido/a)." -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid " drinks a %s." msgstr " se toma un/a %s." -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid "You drink your %s." msgstr "Te tomás tu %s." -#: src/consumption.cpp:1053 +#: src/consumption.cpp:1033 #, c-format msgid "You eat your %s (rotten)." msgstr "Te comés tu %s (podrido/a)." -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid " eats a %s." msgstr " se come un/a %s." -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid "You eat your %s." msgstr "Te comés tu/s %s." -#: src/consumption.cpp:1076 +#: src/consumption.cpp:1056 msgid "" "You try to ignore its mushy texture, but it leaves you with an awful " "aftertaste." msgstr "" "Intentás ignorar su textura blanda, pero te deja con un sabor espantoso." -#: src/consumption.cpp:1080 +#: src/consumption.cpp:1060 msgid "You can't taste much of anything with this cold." msgstr "No podés sentir mucho el gusto de nada con este resfrío." -#: src/consumption.cpp:1083 +#: src/consumption.cpp:1063 msgid "You can't taste much of anything with this flu." msgstr "No podés sentir mucho el gusto de nada con esta gripe." -#: src/consumption.cpp:1248 +#: src/consumption.cpp:1228 msgid "You feast upon the human flesh, and in doing so, devour their spirit." msgstr "" "Te hacés un festín con la carne humana, y de esa manera, devorás su " "espíritu." -#: src/consumption.cpp:1252 +#: src/consumption.cpp:1232 msgid "You feast upon the human flesh." msgstr "Te hacés un festín con la carne humana." -#: src/consumption.cpp:1255 +#: src/consumption.cpp:1235 msgid "You consume the sacred human flesh." msgstr "Consumís la sagrada carne humana." -#: src/consumption.cpp:1259 +#: src/consumption.cpp:1239 msgid "You eat the human flesh, and in doing so, devour their spirit." msgstr "" -#: src/consumption.cpp:1262 +#: src/consumption.cpp:1242 msgid "You indulge your shameful hunger." msgstr "Satisfacés tu hambre vergonzosa." -#: src/consumption.cpp:1265 +#: src/consumption.cpp:1245 msgid "You greedily devour the taboo meat." msgstr "Devorás con voracidad la carne tabú." -#: src/consumption.cpp:1269 +#: src/consumption.cpp:1249 msgid "Meh. You've eaten worse." msgstr "Bah. Has comido cosas peores." -#: src/consumption.cpp:1271 +#: src/consumption.cpp:1251 msgid "Mmh. Tastes like venison." msgstr "" -#: src/consumption.cpp:1274 +#: src/consumption.cpp:1254 msgid "" "This is probably going to count against you if there's still an afterlife." msgstr "" "Probablemente, esto te restará puntos si es que hay algo después de la " "muerte." -#: src/consumption.cpp:1277 +#: src/consumption.cpp:1257 msgid "You find this meal distasteful, but necessary." msgstr "Esta comida te parece desagradable pero necesaria." -#: src/consumption.cpp:1280 +#: src/consumption.cpp:1260 msgid "You feel horrible for eating a person." msgstr "Te sentís horrible por haberte comido una persona." -#: src/consumption.cpp:1300 +#: src/consumption.cpp:1280 msgid "As you tear into the raw flesh, you feel satisfied with your meal." msgstr "" "Mientras te abrís paso por la carne cruda, sentís satisfacción por tu " "comida." -#: src/consumption.cpp:1305 +#: src/consumption.cpp:1285 msgid "Raw flesh doesn't taste all that bad, actually." msgstr "La carne cruda no tiene tan mal gusto, en realidad." -#: src/consumption.cpp:1310 +#: src/consumption.cpp:1290 msgid "This doesn't taste very good, but meat is meat." msgstr "Esto no tiene buen gusto, pero la carne es la carne." -#: src/consumption.cpp:1318 src/consumption.cpp:1337 src/consumption.cpp:1346 +#: src/consumption.cpp:1298 src/consumption.cpp:1317 src/consumption.cpp:1326 msgid "Your stomach begins gurgling and you feel bloated and ill." msgstr "Tu estómago empieza a borbotear y te sentís hinchado y enfermo." -#: src/consumption.cpp:1323 +#: src/consumption.cpp:1303 msgid "Mmm, junk food." msgstr "Mmm, comida chatarra." -#: src/consumption.cpp:1328 +#: src/consumption.cpp:1308 msgid "When life's got you down, there's always sugar." msgstr "Cuando la vida te trata mal, siempre te queda el azúcar." -#: src/consumption.cpp:1330 +#: src/consumption.cpp:1310 msgid "They may do what they must… you've already won." msgstr "Tal vez hagan lo que tengan que hacer… vos ya ganaste." -#: src/consumption.cpp:1354 +#: src/consumption.cpp:1334 msgid "You find the sweet taste of honey surprisingly palatable." msgstr "El dulce sabor de la miel te parece sorprendentemente apetitoso." -#: src/consumption.cpp:1356 +#: src/consumption.cpp:1336 msgid "You feast upon the sweet honey." msgstr "Te hacés un festín con la dulce miel." -#: src/consumption.cpp:1483 +#: src/consumption.cpp:1463 msgid "You gorge yourself, preparing to hibernate." msgstr "Te atiborrás de comida, preparándote para hibernar." -#: src/consumption.cpp:1491 +#: src/consumption.cpp:1471 msgid "" "You feel stocked for a day or two. Got your bed all ready and secured?" msgstr "" "Te sentís lleno como para un día o dos. ¿Ya tenés tu cama preparada y " "protegida?" -#: src/consumption.cpp:1500 +#: src/consumption.cpp:1480 msgid "" "Mmm. You can still fit some more in… but maybe you should get comfortable " "and sleep." @@ -463725,44 +465953,21 @@ msgstr "" "Mmm. Todavía te entraría algo más… pero mejor que te pongas cómodo y " "duermas." -#: src/consumption.cpp:1507 +#: src/consumption.cpp:1487 msgid "That filled a hole! Time for bed…" msgstr "¡Eso tapó un agujero! Hora de dormir…" -#: src/consumption.cpp:1518 +#: src/consumption.cpp:1498 msgid "You feel as though you're going to split open! In a good way?" msgstr "¡Te sentís como si te fueras a partir por la mitad! ¿Será algo bueno?" #. ~ slimespawns have *small voices* which may be the Nice equivalent #. ~ of the Rat King's ALL CAPS invective. Probably shared-brain telepathy. -#: src/consumption.cpp:1530 +#: src/consumption.cpp:1510 msgid "hey, you look like me! let's work together!" msgstr "¡eh, vos te parecés a mí! ¡vamos a trabajar juntos!" -#: src/consumption.cpp:1580 -#, c-format -msgid "Are you sure you want to eat your favorited %s?" -msgstr "¿Estás seguro que te querés comer tu favorito %s?" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1617 -#, c-format -msgid "You load %1$i charge of %2$s in your %3$s." -msgid_plural "You load %1$i charges of %2$s in your %3$s." -msgstr[0] "Ponés %1$i carga de %2$s en tu %3$s." -msgstr[1] "Ponés %1$i cargas de %2$s en tu %3$s." -msgstr[2] "Ponés %1$i cargas de %2$s en tu %3$s." - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1620 -#, c-format -msgid " load %1$i charge of %2$s in their %3$s." -msgid_plural " load %1$i charges of %2$s in their %3$s." -msgstr[0] " pone %1$i carga de %2$s en su %3$s." -msgstr[1] " pone %1$i cargas de %2$s en su %3$s." -msgstr[2] " pone %1$i cargas de %2$s en su %3$s." - -#: src/consumption.cpp:1831 +#: src/consumption.cpp:1737 #, c-format msgid "You can't eat your %s." msgstr "No te podés comer tu %s." @@ -463962,13 +466167,13 @@ msgstr "Dejarlo en el suelo." msgid "Wield and activate the %s to start working." msgstr "Empuñá y activá el/a %s para empezar a trabajar." -#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9584 +#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9602 #, c-format msgctxt "in progress craft" msgid "You start working on the %s." msgstr "Empezás a trabajar en tu %s." -#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9585 +#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9603 #, c-format msgctxt "in progress craft" msgid " starts working on the %s." @@ -464698,9 +466903,9 @@ msgstr "" "\n" "Usá flecha arriba/abajo para revisar el historial de búsqueda." -#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1723 -#: src/newcharacter.cpp:2162 src/newcharacter.cpp:2519 -#: src/newcharacter.cpp:3242 src/overmap_ui.cpp:1393 src/overmap_ui.cpp:1406 +#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1741 +#: src/newcharacter.cpp:2188 src/newcharacter.cpp:2553 +#: src/newcharacter.cpp:3297 src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1407 #: src/proficiency_ui.cpp:377 msgid "Search:" msgstr "Buscar:" @@ -464791,7 +466996,7 @@ msgstr "¡El hormigón celular se endurece a tu alrededor!" msgid "Critical!!" msgstr "" -#: src/creature.cpp:946 src/iuse.cpp:4230 src/melee.cpp:2794 +#: src/creature.cpp:946 src/iuse.cpp:4231 src/melee.cpp:2794 msgid "Critical!" msgstr "¡Crítico!" @@ -464915,7 +467120,7 @@ msgstr "" msgid "%1s tries to pull you in, but you resist!" msgstr "" -#: src/creature.cpp:2799 src/safemode_ui.cpp:248 +#: src/creature.cpp:2799 src/safemode_ui.cpp:249 msgid "Hostile" msgstr "Hostil" @@ -465019,20 +467224,20 @@ msgctxt "damage type" msgid "electric" msgstr "eléctrico" -#: src/debug.cpp:319 +#: src/debug.cpp:320 #, c-format msgid "See %s for a full stack backtrace" msgstr "Ver %s para registro completo" -#: src/debug.cpp:347 +#: src/debug.cpp:348 msgid "An error has occurred! Written below is the error report:" msgstr "¡Hubo un error! Abajo está escrito el detalle:" -#: src/debug.cpp:352 +#: src/debug.cpp:353 msgid "Press space bar to continue the game." msgstr "Apretá ESPACIO para seguir con el juego." -#: src/debug.cpp:353 +#: src/debug.cpp:354 msgid "" "Press I (or i) to also ignore this" " particular message in the future." @@ -465040,7 +467245,7 @@ msgstr "" "Apretá I (o i) para ignorar este " "mensaje las próximas veces que aparezca." -#: src/debug.cpp:355 +#: src/debug.cpp:356 msgid "" "Press C (or c) to copy this " "message to the clipboard." @@ -465048,331 +467253,335 @@ msgstr "" "Apretá C (o c) para copiar este " "mensaje en el portapapeles." -#: src/debug_menu.cpp:273 src/debug_menu.cpp:1695 src/debug_menu.cpp:1809 +#: src/debug_menu.cpp:274 src/debug_menu.cpp:1697 src/debug_menu.cpp:1811 msgid "Mutate" msgstr "Mutar" -#: src/debug_menu.cpp:274 +#: src/debug_menu.cpp:275 msgid "Change all skills" msgstr "Cambiar todas las habilidades" -#: src/debug_menu.cpp:275 +#: src/debug_menu.cpp:276 msgid "Change all skills theoretical knowledge" msgstr "" -#: src/debug_menu.cpp:276 +#: src/debug_menu.cpp:277 msgid "Learn all melee styles" msgstr "Aprender todos los estilos de cuerpo a cuerpo" -#: src/debug_menu.cpp:277 +#: src/debug_menu.cpp:278 msgid "Unlock all recipes" msgstr "Conocer todas las recetas" -#: src/debug_menu.cpp:278 +#: src/debug_menu.cpp:279 msgid "Edit player/NPC" msgstr "Editar jugador/PNJ" -#: src/debug_menu.cpp:279 +#: src/debug_menu.cpp:280 msgid "Damage self" msgstr "Lastimarte a vos mismo" -#: src/debug_menu.cpp:280 +#: src/debug_menu.cpp:281 msgid "Bleed self" msgstr "Sangrar" -#: src/debug_menu.cpp:281 +#: src/debug_menu.cpp:282 msgid "Set auto move route" msgstr "" -#: src/debug_menu.cpp:282 +#: src/debug_menu.cpp:283 msgid "Control NPC follower" msgstr "Controlar seguidor PNJ" -#: src/debug_menu.cpp:286 +#: src/debug_menu.cpp:287 msgid "Change spells" msgstr "Cambiar hechizos" -#: src/debug_menu.cpp:289 src/debug_menu.cpp:432 +#: src/debug_menu.cpp:290 src/debug_menu.cpp:434 msgid "Player…" msgstr "Jugador…" -#: src/debug_menu.cpp:296 +#: src/debug_menu.cpp:297 msgid "Take screenshot" msgstr "Capturar pantalla" -#: src/debug_menu.cpp:297 +#: src/debug_menu.cpp:298 msgid "Generate game report" msgstr "Generar informe de juego" -#: src/debug_menu.cpp:302 +#: src/debug_menu.cpp:303 msgid "Check game state" msgstr "Comprobar estado del juego" -#: src/debug_menu.cpp:303 +#: src/debug_menu.cpp:304 msgid "Display hordes" msgstr "Mostrar hordas" -#: src/debug_menu.cpp:304 +#: src/debug_menu.cpp:305 msgid "Test item group" msgstr "Probar grupo de objetos" -#: src/debug_menu.cpp:305 +#: src/debug_menu.cpp:306 msgid "Show sound clustering" msgstr "Mostrar agrupación de sonido" -#: src/debug_menu.cpp:306 +#: src/debug_menu.cpp:307 msgid "Display weather" msgstr "Mostrar clima" -#: src/debug_menu.cpp:307 +#: src/debug_menu.cpp:308 msgid "Display overmap scents" msgstr "Mostrar olores en mapa" -#: src/debug_menu.cpp:308 +#: src/debug_menu.cpp:309 msgid "Toggle display local scents" msgstr "Forma de mostrar de olores" -#: src/debug_menu.cpp:309 +#: src/debug_menu.cpp:310 msgid "Toggle display local scents type" msgstr "Forma de mostrar de tipo de olores" -#: src/debug_menu.cpp:310 +#: src/debug_menu.cpp:311 msgid "Toggle display temperature" msgstr "Forma de mostrar temperatura" -#: src/debug_menu.cpp:311 +#: src/debug_menu.cpp:312 msgid "Toggle display vehicle autopilot overlay" msgstr "Forma de mostrar piloto automático de vehículo" -#: src/debug_menu.cpp:312 +#: src/debug_menu.cpp:313 msgid "Toggle display visibility" msgstr "Forma de mostrar visibilidad" -#: src/debug_menu.cpp:313 +#: src/debug_menu.cpp:314 msgid "Toggle display lighting" msgstr "Forma de mostrar luz" -#: src/debug_menu.cpp:314 +#: src/debug_menu.cpp:315 msgid "Toggle display transparency" msgstr "Cambiar transparencia" -#: src/debug_menu.cpp:315 +#: src/debug_menu.cpp:316 msgid "Toggle display reachability zones" msgstr "Forma de mostrar zonas de accesibilidad" -#: src/debug_menu.cpp:316 +#: src/debug_menu.cpp:317 msgid "Toggle display radiation" msgstr "Forma de mostrar radiación" -#: src/debug_menu.cpp:317 +#: src/debug_menu.cpp:318 msgid "Show mutation category levels" msgstr "Mostrar niveles de categorías de mutación" -#: src/debug_menu.cpp:318 +#: src/debug_menu.cpp:319 msgid "Draw benchmark (X seconds)" msgstr "Dibujar benchmark (X segundos)" -#: src/debug_menu.cpp:320 +#: src/debug_menu.cpp:321 msgid "Test trait group" msgstr "Probar grupo de rasgos" -#: src/debug_menu.cpp:321 +#: src/debug_menu.cpp:322 msgid "Toggle NPC pathfinding on map" msgstr "Cambiar camino de PNJ en mapa" -#: src/debug_menu.cpp:322 +#: src/debug_menu.cpp:323 msgid "Toggle NPC attack potential values on map" msgstr "Cambiar potenciales valores del ataque de PNJ en el mapa" -#: src/debug_menu.cpp:323 +#: src/debug_menu.cpp:324 msgid "Print faction info to console" msgstr "Imprimir información de bando en consola" -#: src/debug_menu.cpp:324 +#: src/debug_menu.cpp:325 msgid "Print NPC magic info to console" msgstr "Imprimir información de PNJ mágico en consola" -#: src/debug_menu.cpp:325 +#: src/debug_menu.cpp:326 msgid "Test weather" msgstr "Probar clima" -#: src/debug_menu.cpp:326 +#: src/debug_menu.cpp:327 msgid "Write global effect_on_condition(s) to eocs.output" msgstr "" -#: src/debug_menu.cpp:327 +#: src/debug_menu.cpp:328 msgid "Write global var(s) to var_list.output" msgstr "" -#: src/debug_menu.cpp:328 +#: src/debug_menu.cpp:329 msgid "Write Timed (E)vents to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:329 +#: src/debug_menu.cpp:330 msgid "Edit global var(s)" msgstr "" -#: src/debug_menu.cpp:330 +#: src/debug_menu.cpp:331 msgid "Test map extra list" msgstr "Probar lista extra de mapa" -#: src/debug_menu.cpp:331 +#: src/debug_menu.cpp:332 msgid "Generate effect list" msgstr "Generar lista de efectos" -#: src/debug_menu.cpp:337 src/debug_menu.cpp:425 +#: src/debug_menu.cpp:338 src/debug_menu.cpp:427 msgid "Info…" msgstr "Información…" -#: src/debug_menu.cpp:343 +#: src/debug_menu.cpp:344 msgid "Enable achievements" msgstr "Activar logros" -#: src/debug_menu.cpp:344 +#: src/debug_menu.cpp:345 msgid "Unlock all progression" msgstr "" -#: src/debug_menu.cpp:345 +#: src/debug_menu.cpp:346 msgid "Show debug message" msgstr "Mostrar mensaje debug" -#: src/debug_menu.cpp:346 +#: src/debug_menu.cpp:347 msgid "Crash game (test crash handling)" msgstr "Error del juego (prueba de manejo de fallos)" -#: src/debug_menu.cpp:347 +#: src/debug_menu.cpp:348 msgid "Activate EOC" msgstr "" -#: src/debug_menu.cpp:348 +#: src/debug_menu.cpp:349 msgid "Quit to main menu" msgstr "Salir al menú principal" -#: src/debug_menu.cpp:352 src/debug_menu.cpp:430 +#: src/debug_menu.cpp:353 src/debug_menu.cpp:432 msgid "Game…" msgstr "Juego…" -#: src/debug_menu.cpp:358 +#: src/debug_menu.cpp:359 msgid "Change battery charge" msgstr "" -#: src/debug_menu.cpp:361 src/debug_menu.cpp:433 +#: src/debug_menu.cpp:362 src/debug_menu.cpp:435 msgid "Vehicle…" msgstr "Vehículo…" -#: src/debug_menu.cpp:367 +#: src/debug_menu.cpp:368 msgid "Teleport - short range" msgstr "Teletransportar - distancia corta" -#: src/debug_menu.cpp:368 +#: src/debug_menu.cpp:369 msgid "Teleport - long range" msgstr "Teletransportar - distancia larga" -#: src/debug_menu.cpp:369 +#: src/debug_menu.cpp:370 msgid "Teleport - adjacent overmap" msgstr "Teletransportar - mapa adyacente" -#: src/debug_menu.cpp:370 +#: src/debug_menu.cpp:371 msgid "Teleport - specific overmap coordinates" msgstr "Teletransportar - coordinadas específicas" -#: src/debug_menu.cpp:375 +#: src/debug_menu.cpp:376 msgid "Teleport - specific city" msgstr "" -#: src/debug_menu.cpp:377 src/debug_menu.cpp:434 +#: src/debug_menu.cpp:378 src/debug_menu.cpp:436 msgid "Teleport…" msgstr "Teletransportar…" -#: src/debug_menu.cpp:383 +#: src/debug_menu.cpp:384 msgid "Spawn an item" msgstr "Crear objeto" -#: src/debug_menu.cpp:384 +#: src/debug_menu.cpp:385 msgid "Spawn NPC" msgstr "Crear PNJ" -#: src/debug_menu.cpp:385 +#: src/debug_menu.cpp:386 msgid "Spawn monster" msgstr "Crear monstruo" -#: src/debug_menu.cpp:386 +#: src/debug_menu.cpp:387 msgid "Spawn a vehicle" msgstr "Crear vehículo" -#: src/debug_menu.cpp:387 +#: src/debug_menu.cpp:388 msgid "Spawn artifact" msgstr "Crear artefacto" -#: src/debug_menu.cpp:388 +#: src/debug_menu.cpp:389 msgid "Spawn clairvoyance artifact" msgstr "Crear artefacto de clarividencia" -#: src/debug_menu.cpp:391 src/debug_menu.cpp:431 +#: src/debug_menu.cpp:392 src/debug_menu.cpp:433 msgid "Spawning…" msgstr "Creando…" -#: src/debug_menu.cpp:397 +#: src/debug_menu.cpp:398 msgid "Reveal map" msgstr "Revelar mapa" -#: src/debug_menu.cpp:398 +#: src/debug_menu.cpp:399 msgid "Kill in Area" msgstr "Matar en Área" -#: src/debug_menu.cpp:399 +#: src/debug_menu.cpp:400 msgid "Kill NPCs" msgstr "Matar PNJs" -#: src/debug_menu.cpp:400 +#: src/debug_menu.cpp:401 msgid "Map editor" msgstr "Editor de mapa" -#: src/debug_menu.cpp:401 +#: src/debug_menu.cpp:402 msgid "Change weather" msgstr "Cambiar clima" -#: src/debug_menu.cpp:402 +#: src/debug_menu.cpp:403 msgid "Change wind direction" msgstr "Cambiar dirección del viento" -#: src/debug_menu.cpp:403 +#: src/debug_menu.cpp:404 msgid "Change wind speed" msgstr "Cambiar velocidad del viento" -#: src/debug_menu.cpp:404 +#: src/debug_menu.cpp:405 msgid "Generate sound" msgstr "Generar sonido" -#: src/debug_menu.cpp:405 +#: src/debug_menu.cpp:406 msgid "Kill all monsters" msgstr "Matar todos los monstruos" -#: src/debug_menu.cpp:406 +#: src/debug_menu.cpp:407 msgid "Change time" msgstr "Cambiar hora" -#: src/debug_menu.cpp:407 +#: src/debug_menu.cpp:408 +msgid "Force temperature" +msgstr "" + +#: src/debug_menu.cpp:409 msgid "Overmap editor" msgstr "Editor de mapa general" -#: src/debug_menu.cpp:408 +#: src/debug_menu.cpp:410 msgid "Spawn map extra" msgstr "Crear mapa extra" -#: src/debug_menu.cpp:409 +#: src/debug_menu.cpp:411 msgid "Spawn nested mapgen" msgstr "Crear mapa anidado" -#: src/debug_menu.cpp:410 +#: src/debug_menu.cpp:412 msgid "Edit the faction camp larder" msgstr "Editar despensa de campamento de bando" -#: src/debug_menu.cpp:413 src/debug_menu.cpp:435 +#: src/debug_menu.cpp:415 src/debug_menu.cpp:437 msgid "Map…" msgstr "Mapa…" -#: src/debug_menu.cpp:444 +#: src/debug_menu.cpp:446 msgid "" "Debug Functions - Using these will cheat not only the game, but yourself.\n" "You won't grow. You won't improve.\n" @@ -465384,241 +467593,241 @@ msgstr "" "Este atajo no te hará ganar nada. Tu victoria estará vacía.\n" "Nada arriesgarás y nada ganarás." -#: src/debug_menu.cpp:446 +#: src/debug_menu.cpp:448 msgid "Debug Functions" msgstr "Funciones Debug" -#: src/debug_menu.cpp:505 +#: src/debug_menu.cpp:507 #, c-format msgid "Name: %1$s" msgstr "Nombre: %1$s" -#: src/debug_menu.cpp:509 +#: src/debug_menu.cpp:511 #, c-format msgid "Class: %1$s" msgstr "Clase: %1$s" -#: src/debug_menu.cpp:510 src/magic.cpp:2022 src/magic.cpp:2357 +#: src/debug_menu.cpp:512 src/magic.cpp:2022 src/magic.cpp:2357 msgid "Classless" msgstr "Sin clase" #. ~ %1$s - spell current level, %2$s - spell max level, %3$s - is max level -#: src/debug_menu.cpp:522 +#: src/debug_menu.cpp:524 #, c-format msgid "Spell Level: %1$s / %2$d %3$s" msgstr "Nivel de Hechizo: %1$s / %2$d %3$s" -#: src/debug_menu.cpp:523 +#: src/debug_menu.cpp:525 msgid "Unlearned" msgstr "Olvidado" -#: src/debug_menu.cpp:525 src/magic.cpp:2036 +#: src/debug_menu.cpp:527 src/magic.cpp:2036 msgid "(MAX)" msgstr "(MÁX)" #. ~ %1$d - difficulty, %2$s - failure chance -#: src/debug_menu.cpp:530 +#: src/debug_menu.cpp:532 #, c-format msgid "Difficulty: %1$d (%2$s)" msgstr "" -#: src/debug_menu.cpp:534 +#: src/debug_menu.cpp:536 msgid "(impeded)" msgstr "(impedido)" #. ~ %1$s - energy cost, %2$s - is casting impeded, %3$s - current character #. energy -#: src/debug_menu.cpp:539 +#: src/debug_menu.cpp:541 #, c-format msgid "Casting Cost: %1$s %2$s (%3$s current) " msgstr "" #. ~ %1$s - cast time, %2$s - is casting impeded, %3$s - casting base time -#: src/debug_menu.cpp:547 +#: src/debug_menu.cpp:549 #, c-format msgid "Casting Time: %1$s %2$s (%3$s base time) " msgstr "" -#: src/debug_menu.cpp:554 src/debug_menu.cpp:652 src/magic.cpp:2078 +#: src/debug_menu.cpp:556 src/debug_menu.cpp:654 src/magic.cpp:2078 #: src/magic.cpp:2174 msgid "self" msgstr "uno mismo" -#: src/debug_menu.cpp:558 +#: src/debug_menu.cpp:560 #, c-format msgid "Valid Targets: %1$s" msgstr "Objetivos Válidos: %1$s" -#: src/debug_menu.cpp:562 +#: src/debug_menu.cpp:564 #, c-format msgid "Only affects the monsters: %1$s" msgstr "Solo afecta a los monstruos: %1$s" #. ~ amount of damage per second, abbreviated -#: src/debug_menu.cpp:576 +#: src/debug_menu.cpp:578 #, c-format msgid ", %1$d/sec" msgstr ", %1$d/seg" -#: src/debug_menu.cpp:578 +#: src/debug_menu.cpp:580 #, c-format msgid "Damage: %1$s %2$s%3$s" msgstr "Daño: %1$s %2$s%3$s" -#: src/debug_menu.cpp:582 +#: src/debug_menu.cpp:584 #, c-format msgid "Healing: %1$s" msgstr "Curación: %1$s" -#: src/debug_menu.cpp:587 src/magic.cpp:2116 src/magic.cpp:2146 +#: src/debug_menu.cpp:589 src/magic.cpp:2116 src/magic.cpp:2146 #: src/magic.cpp:2164 msgid "Spell Radius" msgstr "Radio de Hechizo" -#: src/debug_menu.cpp:590 src/magic.cpp:2119 +#: src/debug_menu.cpp:592 src/magic.cpp:2119 msgid "Cone Arc" msgstr "Cono" -#: src/debug_menu.cpp:591 src/magic.cpp:2120 +#: src/debug_menu.cpp:593 src/magic.cpp:2120 msgid "degrees" msgstr "grados" -#: src/debug_menu.cpp:593 src/magic.cpp:2122 +#: src/debug_menu.cpp:595 src/magic.cpp:2122 msgid "Line Width" msgstr "Ancho de Línea" -#: src/debug_menu.cpp:595 +#: src/debug_menu.cpp:597 #, c-format msgid "%1$s: %2$d %3$s" msgstr "%1$s: %2$d %3$s" -#: src/debug_menu.cpp:600 +#: src/debug_menu.cpp:602 #, c-format msgid "Variance: %1$d" msgstr "Variante: %1$d" -#: src/debug_menu.cpp:604 +#: src/debug_menu.cpp:606 #, c-format msgid "Spawn %1$d %2$s" msgstr "Crear %1$d %2$s" -#: src/debug_menu.cpp:612 +#: src/debug_menu.cpp:614 #, c-format msgid "from %1$s" msgstr "desde %1$s" -#: src/debug_menu.cpp:619 +#: src/debug_menu.cpp:621 #, c-format msgid "Summon: %1$d %2$s" msgstr "Conjurar: %1$d %2$s" -#: src/debug_menu.cpp:620 src/debug_menu.cpp:646 +#: src/debug_menu.cpp:622 src/debug_menu.cpp:648 #, c-format msgid "Spell Radius: %1$d" msgstr "Radio de Hechizo: %1$d" -#: src/debug_menu.cpp:627 src/debug_menu.cpp:632 src/magic.cpp:2152 +#: src/debug_menu.cpp:629 src/debug_menu.cpp:634 src/magic.cpp:2152 #: src/magic.cpp:2157 msgid "random creature" msgstr "criatura aleatoria" -#: src/debug_menu.cpp:636 +#: src/debug_menu.cpp:638 #, c-format msgid "Targets under: %1$dhp become a %2$s" msgstr "Objetivos debajo de: %1$dpv se convierten en %2$s" -#: src/debug_menu.cpp:643 +#: src/debug_menu.cpp:645 #, c-format msgid "Damage: %1$s %2$s" msgstr "Daño: %1$s %2$s" -#: src/debug_menu.cpp:651 +#: src/debug_menu.cpp:653 #, c-format msgid "Range: %1$s" msgstr "Rango: %1$s" -#: src/debug_menu.cpp:664 +#: src/debug_menu.cpp:666 #, c-format msgid "Duration: %1$s" msgstr "Duración: %1$s" -#: src/debug_menu.cpp:691 +#: src/debug_menu.cpp:693 msgid "There are no spells to change." msgstr "No hay hechizos para cambiar." -#: src/debug_menu.cpp:830 +#: src/debug_menu.cpp:832 msgid "<Spell Name>" msgstr "<Nombre de Hechizo>" -#: src/debug_menu.cpp:831 +#: src/debug_menu.cpp:833 msgid "<Level>" msgstr "<Nivel>" -#: src/debug_menu.cpp:832 +#: src/debug_menu.cpp:834 msgid "<Description>" msgstr "<Descripción>" -#: src/debug_menu.cpp:836 +#: src/debug_menu.cpp:838 #, c-format msgid "<[%1$s] Keybindings>" msgstr "<[%1$s] Atajos de teclado>" -#: src/debug_menu.cpp:844 +#: src/debug_menu.cpp:846 #, c-format msgid "<[%1$s] Filter>" msgstr "<[%1$s] Filtro>" -#: src/debug_menu.cpp:875 +#: src/debug_menu.cpp:877 #, c-format msgid "%1$-3d/%2$3d" msgstr "%1$-3d/%2$3d" -#: src/debug_menu.cpp:942 src/debug_menu.cpp:1060 src/newcharacter.cpp:1564 -#: src/newcharacter.cpp:2055 src/newcharacter.cpp:2399 -#: src/newcharacter.cpp:3151 +#: src/debug_menu.cpp:944 src/debug_menu.cpp:1062 src/newcharacter.cpp:1567 +#: src/newcharacter.cpp:2074 src/newcharacter.cpp:2426 +#: src/newcharacter.cpp:3199 msgid "Nothing found." msgstr "No se encontró nada." -#: src/debug_menu.cpp:985 +#: src/debug_menu.cpp:987 msgid "Filter by spell name or id" msgstr "Filtrar por nombre de hechizo o id" -#: src/debug_menu.cpp:1024 +#: src/debug_menu.cpp:1026 #, c-format msgid "Set spell level to? Currently: %1$d" msgstr "¿Establecer hechizo en qué nivel? Actual: %1$d" -#: src/debug_menu.cpp:1082 +#: src/debug_menu.cpp:1084 msgid "Choose artifact data:" msgstr "" -#: src/debug_menu.cpp:1094 +#: src/debug_menu.cpp:1096 msgid "Enter max attributes:" msgstr "" -#: src/debug_menu.cpp:1095 +#: src/debug_menu.cpp:1097 msgid "Enter power level:" msgstr "" -#: src/debug_menu.cpp:1096 +#: src/debug_menu.cpp:1098 msgid "Enter negative power limit:" msgstr "" -#: src/debug_menu.cpp:1114 +#: src/debug_menu.cpp:1116 #, c-format msgid "You teleport to point %s." msgstr "Te teletransportás al punto %s." -#: src/debug_menu.cpp:1124 +#: src/debug_menu.cpp:1126 #, c-format msgid "You teleport to submap %s." msgstr "Te teletransportás al submapa %s." -#: src/debug_menu.cpp:1133 +#: src/debug_menu.cpp:1135 msgid "Teleport where?" msgstr "¿A dónde te querés teletransportar?" -#: src/debug_menu.cpp:1141 +#: src/debug_menu.cpp:1143 #, c-format msgid "" "Error interpreting teleport target: expected two or three comma-separated " @@ -465627,726 +467836,726 @@ msgstr "" "Error interpretando objetivo de teletransportación: se esperan dos o tres " "valores separados por comas; se obtuvo %zu" -#: src/debug_menu.cpp:1150 +#: src/debug_menu.cpp:1152 #, c-format msgid "Error interpreting teleport target: %s" msgstr "Error interpretando objetivo de teletransportación: %s" -#: src/debug_menu.cpp:1162 +#: src/debug_menu.cpp:1164 msgid "Where is the desired overmap?" msgstr "¿Dónde está el mapa general deseado?" -#: src/debug_menu.cpp:1173 +#: src/debug_menu.cpp:1175 #, c-format msgid "You teleport to overmap %s." msgstr "Te teletransportás al mapa general %s." -#: src/debug_menu.cpp:1237 +#: src/debug_menu.cpp:1239 msgid "Maximum strength" msgstr "Fuerza al máximo" -#: src/debug_menu.cpp:1238 +#: src/debug_menu.cpp:1240 msgid "Maximum dexterity" msgstr "Destreza al máximo" -#: src/debug_menu.cpp:1239 +#: src/debug_menu.cpp:1241 msgid "Maximum intelligence" msgstr "Inteligencia al máximo" -#: src/debug_menu.cpp:1240 +#: src/debug_menu.cpp:1242 msgid "Maximum perception" msgstr "Percepción al máximo" -#: src/debug_menu.cpp:1262 +#: src/debug_menu.cpp:1264 #, c-format msgid "Set the stat to? Currently: %d" msgstr "Poner estadística en - Actual: %d" -#: src/debug_menu.cpp:1277 +#: src/debug_menu.cpp:1279 #, c-format msgid "Hunger: %d %s" msgstr "Hambre: %d %s" -#: src/debug_menu.cpp:1279 +#: src/debug_menu.cpp:1281 #, c-format msgid "Thirst: %d %s" msgstr "Sed: %d %s" -#: src/debug_menu.cpp:1281 +#: src/debug_menu.cpp:1283 #, c-format msgid "Fatigue: %d %s" msgstr "Cansancio: %d %s" -#: src/debug_menu.cpp:1283 +#: src/debug_menu.cpp:1285 #, c-format msgid "Weariness: %d %s" msgstr "" -#: src/debug_menu.cpp:1286 +#: src/debug_menu.cpp:1288 msgid "Stored kCal: " msgstr "kCal almacenadas: " -#: src/debug_menu.cpp:1287 +#: src/debug_menu.cpp:1289 msgid "Total kCal: " msgstr "kCal totales: " -#: src/debug_menu.cpp:1290 +#: src/debug_menu.cpp:1292 msgid "Stomach contents" msgstr "Contenido del estómago" -#: src/debug_menu.cpp:1291 src/debug_menu.cpp:1296 +#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 msgid " Total volume: " msgstr " Volumen total: " -#: src/debug_menu.cpp:1292 src/debug_menu.cpp:1297 +#: src/debug_menu.cpp:1294 src/debug_menu.cpp:1299 msgid " Water volume: " msgstr " Volumen de agua: " -#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 +#: src/debug_menu.cpp:1295 src/debug_menu.cpp:1300 #, c-format msgid " kCal: %d" msgstr " kCal: %d" -#: src/debug_menu.cpp:1295 +#: src/debug_menu.cpp:1297 msgid "Gut contents" msgstr "Contenido de los intestinos" -#: src/debug_menu.cpp:1303 +#: src/debug_menu.cpp:1305 msgid "Stored kCal" msgstr "kCal almacenadas" -#: src/debug_menu.cpp:1304 +#: src/debug_menu.cpp:1306 msgid "Stomach kCal" msgstr "kCal de estómago" -#: src/debug_menu.cpp:1305 +#: src/debug_menu.cpp:1307 msgid "Gut kCal" msgstr "kCal de intestinos" -#: src/debug_menu.cpp:1308 +#: src/debug_menu.cpp:1310 msgid "Sleep Deprivation" msgstr "Privación de Sueño" -#: src/debug_menu.cpp:1310 +#: src/debug_menu.cpp:1312 msgid "Reset all basic needs" msgstr "Restaurar todas las necesidades básicas" -#: src/debug_menu.cpp:1311 +#: src/debug_menu.cpp:1313 msgid "Empty stomach and guts" msgstr "Estómago e intestinos vacíos" -#: src/debug_menu.cpp:1315 +#: src/debug_menu.cpp:1317 #, c-format msgid "%s: daily %d, overall %d" msgstr "" -#: src/debug_menu.cpp:1323 +#: src/debug_menu.cpp:1325 #, c-format msgid "Set hunger to? Currently: %d" msgstr "Poner hambre en - Actual: %d" -#: src/debug_menu.cpp:1329 +#: src/debug_menu.cpp:1331 #, c-format msgid "Set stored kCal to? Currently: %d" msgstr "Poner kCal almacenadas en - Actual: %d" -#: src/debug_menu.cpp:1335 +#: src/debug_menu.cpp:1337 #, c-format msgid "Set stomach kCal to? Currently: %d" msgstr "¿Establecer kCal del estómago en cuánto? Actual: %d" -#: src/debug_menu.cpp:1341 +#: src/debug_menu.cpp:1343 #, c-format msgid "Set gut kCal to? Currently: %d" msgstr "¿Establecer kCal de intestinos en cuánto? Actual: %d" -#: src/debug_menu.cpp:1347 +#: src/debug_menu.cpp:1349 #, c-format msgid "Set thirst to? Currently: %d" msgstr "Poner sed en - Actual: %d" -#: src/debug_menu.cpp:1353 +#: src/debug_menu.cpp:1355 #, c-format msgid "Set fatigue to? Currently: %d" msgstr "Poner cansancio en - Actual: %d" -#: src/debug_menu.cpp:1359 +#: src/debug_menu.cpp:1361 #, c-format msgid "Set sleep deprivation to? Currently: %d" msgstr "Poner privación de sueño en - Actual: %d" -#: src/debug_menu.cpp:1366 +#: src/debug_menu.cpp:1368 #, c-format msgid "Reset weariness? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1387 +#: src/debug_menu.cpp:1389 #, c-format msgid "Set %s to? Currently: %d" msgstr "Poner %s en - Actual: %d" -#: src/debug_menu.cpp:1406 src/debug_menu.cpp:2759 +#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2815 msgid "Left arm" msgstr "Brazo izquierdo" -#: src/debug_menu.cpp:1407 src/debug_menu.cpp:2760 +#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2816 msgid "Right arm" msgstr "Brazo derecho" -#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2761 +#: src/debug_menu.cpp:1410 src/debug_menu.cpp:2817 msgid "Left leg" msgstr "Pierna izquierda" -#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2762 +#: src/debug_menu.cpp:1411 src/debug_menu.cpp:2818 msgid "Right leg" msgstr "Pierna derecha" -#: src/debug_menu.cpp:1450 src/debug_menu.cpp:1456 +#: src/debug_menu.cpp:1452 src/debug_menu.cpp:1458 #, c-format msgid "Set the hitpoints to? Currently: %d" msgstr "Poner puntos de vida en - Actual: %d" -#: src/debug_menu.cpp:1469 +#: src/debug_menu.cpp:1471 msgid "trust" msgstr "confianza" -#: src/debug_menu.cpp:1470 +#: src/debug_menu.cpp:1472 msgid "fear" msgstr "miedo" -#: src/debug_menu.cpp:1471 +#: src/debug_menu.cpp:1473 msgid "value" msgstr "valoración" -#: src/debug_menu.cpp:1472 +#: src/debug_menu.cpp:1474 msgid "anger" msgstr "enojo" -#: src/debug_menu.cpp:1473 +#: src/debug_menu.cpp:1475 msgid "owed" msgstr "deuda" -#: src/debug_menu.cpp:1474 +#: src/debug_menu.cpp:1476 msgid "sold" msgstr "venta" -#: src/debug_menu.cpp:1480 +#: src/debug_menu.cpp:1482 #, c-format msgid "Set trust to? Currently: %d" msgstr "Poner confianza en - Actual: %d" -#: src/debug_menu.cpp:1486 +#: src/debug_menu.cpp:1488 #, c-format msgid "Set fear to? Currently: %d" msgstr "Poner miedo en - Actual: %d" -#: src/debug_menu.cpp:1491 +#: src/debug_menu.cpp:1493 #, c-format msgid "Set value to? Currently: %d" msgstr "Poner valoración en - Actual: %d" -#: src/debug_menu.cpp:1497 +#: src/debug_menu.cpp:1499 #, c-format msgid "Set anger to? Currently: %d" msgstr "Poner enojo en - Actual: %d" -#: src/debug_menu.cpp:1503 +#: src/debug_menu.cpp:1505 #, c-format msgid "Set owed to? Currently: %d" msgstr "Poner deuda en - Actual: %d" -#: src/debug_menu.cpp:1508 +#: src/debug_menu.cpp:1510 #, c-format msgid "Set sold to? Currently: %d" msgstr "¿En cuánto establecer venta? Actual: %d" -#: src/debug_menu.cpp:1520 +#: src/debug_menu.cpp:1522 msgid "Select a value and press enter to change it." msgstr "Elegir valor y apretar enter para cambiarlo." -#: src/debug_menu.cpp:1522 +#: src/debug_menu.cpp:1524 msgid "Current save file name" msgstr "Nombre actual en juego guardado" -#: src/debug_menu.cpp:1524 +#: src/debug_menu.cpp:1526 msgid "Current pre-Cataclysm name" msgstr "Nombre actual antes del Cataclismo" -#: src/debug_menu.cpp:1525 +#: src/debug_menu.cpp:1527 msgid "Current age" msgstr "Edad actual" -#: src/debug_menu.cpp:1526 +#: src/debug_menu.cpp:1528 msgid "Current height in cm" msgstr "Altura actual en cm" -#: src/debug_menu.cpp:1527 +#: src/debug_menu.cpp:1529 msgid "Current blood type" msgstr "Tipo de sangre actual" -#: src/debug_menu.cpp:1534 +#: src/debug_menu.cpp:1536 msgid "Rename save file (WARNING: this will duplicate the save):" msgstr "" "Cambiar nombre del archivo del juego guardado (CUIDADO: esto duplicará el " "juego guardado):" -#: src/debug_menu.cpp:1546 +#: src/debug_menu.cpp:1548 msgid "Rename character:" msgstr "Cambiar nombre a personaje:" -#: src/debug_menu.cpp:1556 src/newcharacter.cpp:4055 +#: src/debug_menu.cpp:1558 src/newcharacter.cpp:4110 msgid "Enter age in years. Minimum 16, maximum 55" msgstr "Poné la edad en años. Mínimo 16, máximo 55" -#: src/debug_menu.cpp:1567 src/newcharacter.cpp:4065 +#: src/debug_menu.cpp:1569 src/newcharacter.cpp:4120 #, c-format msgid "Enter height in centimeters. Minimum %d, maximum %d" msgstr "Poner altura en centímetros. Mínimo %d, máximo %d" -#: src/debug_menu.cpp:1580 src/newcharacter.cpp:4078 +#: src/debug_menu.cpp:1582 src/newcharacter.cpp:4133 msgid "Select blood type" msgstr "Elegí tipo de sangre" -#: src/debug_menu.cpp:1590 src/newcharacter.cpp:4089 +#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4144 msgid "Select Rh factor" msgstr "Elegí factor Rh" -#: src/debug_menu.cpp:1591 src/newcharacter.cpp:4090 +#: src/debug_menu.cpp:1593 src/newcharacter.cpp:4145 msgid "negative" msgstr "negativo" -#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4091 +#: src/debug_menu.cpp:1594 src/newcharacter.cpp:4146 msgid "positive" msgstr "positivo" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3284 src/newcharacter.cpp:4103 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3339 src/newcharacter.cpp:4158 #: src/player_display.cpp:1062 src/player_display.cpp:1067 #: src/player_display.cpp:1070 src/player_display.cpp:1075 #: src/player_display.cpp:1259 msgid "Female" msgstr "Femenino" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3277 src/newcharacter.cpp:3282 -#: src/newcharacter.cpp:4104 src/player_display.cpp:1062 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3332 src/newcharacter.cpp:3337 +#: src/newcharacter.cpp:4159 src/player_display.cpp:1062 #: src/player_display.cpp:1067 src/player_display.cpp:1070 #: src/player_display.cpp:1075 src/player_display.cpp:1259 msgid "Male" msgstr "Masculino" -#: src/debug_menu.cpp:1635 +#: src/debug_menu.cpp:1637 #, c-format msgid "Unique Id: %s" msgstr "" -#: src/debug_menu.cpp:1637 +#: src/debug_menu.cpp:1639 #, c-format msgid "Faction: %s (api v%d)" msgstr "Bando: %s (api v%d)" -#: src/debug_menu.cpp:1639 +#: src/debug_menu.cpp:1641 #, c-format msgid "Attitude: %s" msgstr "Actitud: %s" -#: src/debug_menu.cpp:1642 +#: src/debug_menu.cpp:1644 #, c-format msgid "Destination: %s %s" msgstr "Destino: %s %s" -#: src/debug_menu.cpp:1645 +#: src/debug_menu.cpp:1647 #, c-format msgid "Trust: %d" msgstr "Confianza: %d" -#: src/debug_menu.cpp:1646 +#: src/debug_menu.cpp:1648 #, c-format msgid "Fear: %d" msgstr "Miedo: %d" -#: src/debug_menu.cpp:1647 +#: src/debug_menu.cpp:1649 #, c-format msgid "Value: %d" msgstr "Valor: %d" -#: src/debug_menu.cpp:1648 +#: src/debug_menu.cpp:1650 #, c-format msgid "Anger: %d" msgstr "Furia: %d" -#: src/debug_menu.cpp:1649 +#: src/debug_menu.cpp:1651 #, c-format msgid "Owed: %d" msgstr "Deuda: %d" -#: src/debug_menu.cpp:1650 +#: src/debug_menu.cpp:1652 #, c-format msgid "Sold: %d" msgstr "Venta: %d" -#: src/debug_menu.cpp:1652 +#: src/debug_menu.cpp:1654 #, c-format msgid "Aggression: %d" msgstr "Agresión: %d" -#: src/debug_menu.cpp:1654 +#: src/debug_menu.cpp:1656 #, c-format msgid "Bravery: %d" msgstr "Valentía: %d" -#: src/debug_menu.cpp:1655 +#: src/debug_menu.cpp:1657 #, c-format msgid "Collector: %d" msgstr "Coleccionista: %d" -#: src/debug_menu.cpp:1656 +#: src/debug_menu.cpp:1658 #, c-format msgid "Altruism: %d" msgstr "Altruismo: %d" -#: src/debug_menu.cpp:1658 src/gamemode_defense.cpp:768 +#: src/debug_menu.cpp:1660 src/gamemode_defense.cpp:768 msgid "Needs:" msgstr "Necesita:" -#: src/debug_menu.cpp:1663 +#: src/debug_menu.cpp:1665 #, c-format msgid "Total morale: %d" msgstr "Moral total: %d" -#: src/debug_menu.cpp:1667 +#: src/debug_menu.cpp:1669 msgid "Player" msgstr "Jugador" -#: src/debug_menu.cpp:1677 +#: src/debug_menu.cpp:1679 msgid "Edit description - name, age, height or blood type" msgstr "" -#: src/debug_menu.cpp:1678 +#: src/debug_menu.cpp:1680 msgid "Edit skills" msgstr "" -#: src/debug_menu.cpp:1679 +#: src/debug_menu.cpp:1681 msgid "Edit theoretical skill knowledge" msgstr "" -#: src/debug_menu.cpp:1680 +#: src/debug_menu.cpp:1682 msgid "Edit proficiencies" msgstr "" -#: src/debug_menu.cpp:1681 +#: src/debug_menu.cpp:1683 msgid "Edit stats" msgstr "" -#: src/debug_menu.cpp:1682 +#: src/debug_menu.cpp:1684 msgid "Edit spells" msgstr "" -#: src/debug_menu.cpp:1683 +#: src/debug_menu.cpp:1685 msgid "Grant items" msgstr "" -#: src/debug_menu.cpp:1684 +#: src/debug_menu.cpp:1686 msgid "Delete (all) items" msgstr "" -#: src/debug_menu.cpp:1685 +#: src/debug_menu.cpp:1687 msgid "Wear/wield an item from player's inventory" msgstr "" -#: src/debug_menu.cpp:1686 +#: src/debug_menu.cpp:1688 msgid "Set hit points" msgstr "" -#: src/debug_menu.cpp:1687 +#: src/debug_menu.cpp:1689 msgid "Set stamina" msgstr "" -#: src/debug_menu.cpp:1688 +#: src/debug_menu.cpp:1690 msgid "Set morale" msgstr "" -#: src/debug_menu.cpp:1689 +#: src/debug_menu.cpp:1691 msgid "Cause pain" msgstr "" -#: src/debug_menu.cpp:1690 +#: src/debug_menu.cpp:1692 msgid "Set health" msgstr "" -#: src/debug_menu.cpp:1691 +#: src/debug_menu.cpp:1693 msgid "Set needs" msgstr "" -#: src/debug_menu.cpp:1693 +#: src/debug_menu.cpp:1695 msgid "Set kill XP" msgstr "" -#: src/debug_menu.cpp:1698 +#: src/debug_menu.cpp:1700 msgid "Status window" msgstr "" -#: src/debug_menu.cpp:1699 +#: src/debug_menu.cpp:1701 msgid "Teleport" msgstr "" -#: src/debug_menu.cpp:1700 +#: src/debug_menu.cpp:1702 msgid "Add an effect" msgstr "" -#: src/debug_menu.cpp:1701 +#: src/debug_menu.cpp:1703 msgid "Print temperature" msgstr "" -#: src/debug_menu.cpp:1702 +#: src/debug_menu.cpp:1704 msgid "Cause asthma attack" msgstr "" -#: src/debug_menu.cpp:1703 +#: src/debug_menu.cpp:1705 msgid "Edit missions (WARNING: Unstable!)" msgstr "" -#: src/debug_menu.cpp:1704 +#: src/debug_menu.cpp:1706 msgid "Print vars to file" msgstr "" -#: src/debug_menu.cpp:1706 +#: src/debug_menu.cpp:1708 msgid "Write effect_on_condition(s) to eocs.output" msgstr "Write effect_on_condition(s) to eocs.output" -#: src/debug_menu.cpp:1707 +#: src/debug_menu.cpp:1709 msgid "Edit vars" msgstr "" -#: src/debug_menu.cpp:1710 +#: src/debug_menu.cpp:1712 msgid "Add mission" msgstr "" -#: src/debug_menu.cpp:1711 +#: src/debug_menu.cpp:1713 msgid "Randomize with class" msgstr "" -#: src/debug_menu.cpp:1712 +#: src/debug_menu.cpp:1714 msgid "Set attitude" msgstr "" -#: src/debug_menu.cpp:1713 +#: src/debug_menu.cpp:1715 msgid "Set opinion" msgstr "" -#: src/debug_menu.cpp:1736 +#: src/debug_menu.cpp:1738 msgid "Delete all items from the target?" msgstr "¿Querés borrar todos los objetos del seleccionado?" -#: src/debug_menu.cpp:1745 +#: src/debug_menu.cpp:1747 msgid "Make target equip" msgstr "Hacer que el seleccionado equipe algo" -#: src/debug_menu.cpp:1765 +#: src/debug_menu.cpp:1767 #, c-format msgid "Set stamina to? Current: %d. Max: %d." msgstr "Poner resistencia en - Actual: %d. Máx: %d." -#: src/debug_menu.cpp:1770 +#: src/debug_menu.cpp:1772 msgid "Target stamina value out of bounds!" msgstr "¡Ese valor de resistencia está fuera de los límites!" -#: src/debug_menu.cpp:1776 +#: src/debug_menu.cpp:1778 #, c-format msgid "Set the morale to? Currently: %d" msgstr "Poner moral en - Actual: %d" -#: src/debug_menu.cpp:1786 +#: src/debug_menu.cpp:1788 #, c-format msgid "Set kill XP to? Currently: %d" msgstr "¿En cuánto querés establecer la experiencia de muertes? Actual: %d" -#: src/debug_menu.cpp:1799 +#: src/debug_menu.cpp:1801 #, c-format msgid "Cause how much pain? pain: %d" msgstr "¿Cuánto dolor causar? dolor: %d" -#: src/debug_menu.cpp:1810 +#: src/debug_menu.cpp:1812 msgid "Mutate category" msgstr "" -#: src/debug_menu.cpp:1811 +#: src/debug_menu.cpp:1813 msgid "Reset mutations" msgstr "" -#: src/debug_menu.cpp:1824 +#: src/debug_menu.cpp:1826 msgid "Choose mutation category:" msgstr "" -#: src/debug_menu.cpp:1834 +#: src/debug_menu.cpp:1836 msgid "Include post-threshold traits?" msgstr "" -#: src/debug_menu.cpp:1839 +#: src/debug_menu.cpp:1841 msgid "Remove all mutations?" msgstr "" -#: src/debug_menu.cpp:1851 +#: src/debug_menu.cpp:1853 msgid "Health modifier" msgstr "Modificadores de salud" -#: src/debug_menu.cpp:1857 src/debug_menu.cpp:1862 src/debug_menu.cpp:1867 +#: src/debug_menu.cpp:1859 src/debug_menu.cpp:1864 src/debug_menu.cpp:1869 #, c-format msgid "Set the value to? Currently: %d" msgstr "Poner el valor en - Actual: %d" -#: src/debug_menu.cpp:1881 +#: src/debug_menu.cpp:1883 msgid "Choose mission type" msgstr "Elegir tipo de misión" -#: src/debug_menu.cpp:1912 +#: src/debug_menu.cpp:1914 msgid "Choose new class" msgstr "Elegir una clase nueva" -#: src/debug_menu.cpp:1929 +#: src/debug_menu.cpp:1931 msgid "Choose new attitude" msgstr "Elegir actitud nueva" -#: src/debug_menu.cpp:1935 src/npc.cpp:3125 +#: src/debug_menu.cpp:1937 src/npc.cpp:3125 msgid "Unknown attitude" msgstr "Actitud desconocida" -#: src/debug_menu.cpp:1975 src/debug_menu.cpp:3041 +#: src/debug_menu.cpp:1977 src/debug_menu.cpp:3100 msgid "Var list written to var_list.output" msgstr "Var list written to var_list.output" -#: src/debug_menu.cpp:1980 src/debug_menu.cpp:3026 +#: src/debug_menu.cpp:1982 src/debug_menu.cpp:3085 msgid "effect_on_condition list written to eocs.output" msgstr "effect_on_condition list written to eocs.output" -#: src/debug_menu.cpp:1989 src/debug_menu.cpp:3064 +#: src/debug_menu.cpp:1991 src/debug_menu.cpp:3123 msgid "Key" msgstr "" -#: src/debug_menu.cpp:1993 src/debug_menu.cpp:3068 src/morale.cpp:643 +#: src/debug_menu.cpp:1995 src/debug_menu.cpp:3127 src/morale.cpp:643 msgid "Value" msgstr "Valor" -#: src/debug_menu.cpp:2005 +#: src/debug_menu.cpp:2007 msgid "Yet to start" msgstr "Todavía no empezó" -#: src/debug_menu.cpp:2006 +#: src/debug_menu.cpp:2008 msgid "In progress" msgstr "En progreso" -#: src/debug_menu.cpp:2007 +#: src/debug_menu.cpp:2009 msgid "Success" msgstr "Éxito" -#: src/debug_menu.cpp:2017 +#: src/debug_menu.cpp:2019 msgid "Bugged" msgstr "Con bugs" -#: src/debug_menu.cpp:2023 src/wish.cpp:197 +#: src/debug_menu.cpp:2025 src/wish.cpp:198 msgid "Type:" msgstr "Tipo:" -#: src/debug_menu.cpp:2024 +#: src/debug_menu.cpp:2026 msgid " Status:" msgstr "Estado:" -#: src/debug_menu.cpp:2025 +#: src/debug_menu.cpp:2027 msgid " ID:" msgstr "ID:" -#: src/debug_menu.cpp:2026 +#: src/debug_menu.cpp:2028 msgid " NPC ID:" msgstr "ID de PNJ:" -#: src/debug_menu.cpp:2027 +#: src/debug_menu.cpp:2029 msgid " Target:" msgstr "Objetivo:" -#: src/debug_menu.cpp:2028 +#: src/debug_menu.cpp:2030 msgid "Player ID:" msgstr "ID de Jugador:" -#: src/debug_menu.cpp:2058 src/debug_menu.cpp:2085 +#: src/debug_menu.cpp:2060 src/debug_menu.cpp:2087 msgid "Select mission to edit" msgstr "Elegir misión para editar" -#: src/debug_menu.cpp:2060 +#: src/debug_menu.cpp:2062 msgid "Currently assigned missions:" msgstr "Misiones asignadas actualmente:" -#: src/debug_menu.cpp:2066 +#: src/debug_menu.cpp:2068 msgid "Not assigned missions:" msgstr "Misiones sin asignar:" -#: src/debug_menu.cpp:2088 src/diary.cpp:155 +#: src/debug_menu.cpp:2090 src/diary.cpp:155 msgid "Active missions:" msgstr "Misiones activas:" -#: src/debug_menu.cpp:2094 src/diary.cpp:156 +#: src/debug_menu.cpp:2096 src/diary.cpp:156 msgid "Completed missions:" msgstr "Misiones completadas:" -#: src/debug_menu.cpp:2100 src/diary.cpp:157 +#: src/debug_menu.cpp:2102 src/diary.cpp:157 msgid "Failed missions:" msgstr "Misiones fracasadas:" -#: src/debug_menu.cpp:2126 +#: src/debug_menu.cpp:2128 msgid "Removing from active_missions" msgstr "Quitar de active_missions" -#: src/debug_menu.cpp:2129 +#: src/debug_menu.cpp:2131 msgid "Removing from completed_missions" msgstr "Quitar de completed_missions" -#: src/debug_menu.cpp:2132 +#: src/debug_menu.cpp:2134 msgid "Removing from failed_missions" msgstr "Quitar de failed_missions" -#: src/debug_menu.cpp:2137 +#: src/debug_menu.cpp:2139 msgid "Unsetting active mission" msgstr "Desestablecer misión activa" -#: src/debug_menu.cpp:2143 +#: src/debug_menu.cpp:2145 #, c-format msgid "Removing from %s missions_assigned" msgstr "Quitar de %s missions_assigned" -#: src/debug_menu.cpp:2146 +#: src/debug_menu.cpp:2148 #, c-format msgid "Removing from %s missions" msgstr "Quitar de %s missions" -#: src/debug_menu.cpp:2160 +#: src/debug_menu.cpp:2162 msgid "Fail mission" msgstr "Fracasar misión" -#: src/debug_menu.cpp:2161 +#: src/debug_menu.cpp:2163 msgid "Mark as complete" msgstr "Marcar como completada" -#: src/debug_menu.cpp:2162 +#: src/debug_menu.cpp:2164 msgid "Remove mission without proper cleanup" msgstr "Quitar misión sin borrar todo" -#: src/debug_menu.cpp:2187 +#: src/debug_menu.cpp:2189 msgid "Benchmark in progress…" msgstr "Benchmark en progreso…" -#: src/debug_menu.cpp:2215 +#: src/debug_menu.cpp:2217 #, c-format msgid "Drew %d times in %.3f seconds. (%.3f fps average)" msgstr "Dibujado %d veces en %.3f segundos. (%.3f fps promedio)" -#: src/debug_menu.cpp:2244 +#: src/debug_menu.cpp:2246 #, c-format msgid "Location %d:%d in %d:%d, %s\n" msgstr "Locación %d:%d en %d:%d, %s\n" -#: src/debug_menu.cpp:2245 +#: src/debug_menu.cpp:2247 #, c-format msgid "Current turn: %d.\n" msgstr "Turno actual: %d.\n" -#: src/debug_menu.cpp:2246 +#: src/debug_menu.cpp:2248 #, c-format msgid "%d creature exists.\n" msgid_plural "%d creatures exist.\n" @@ -466354,7 +468563,7 @@ msgstr[0] "%d criatura existe.\n" msgstr[1] "%d criaturas existen.\n" msgstr[2] "%d criaturas existen.\n" -#: src/debug_menu.cpp:2265 +#: src/debug_menu.cpp:2267 msgid "" "\n" "Specific creature type list:\n" @@ -466362,22 +468571,22 @@ msgstr "" "\n" "Lísta de tipo específicos de criaturas:\n" -#: src/debug_menu.cpp:2279 +#: src/debug_menu.cpp:2281 #, c-format msgid "%s: map ( %d:%d ) pos ( %d:%d )" msgstr "%s: map ( %d:%d ) pos ( %d:%d )" -#: src/debug_menu.cpp:2283 +#: src/debug_menu.cpp:2285 #, c-format msgid "(you: %d:%d)" msgstr "(vos: %d:%d)" -#: src/debug_menu.cpp:2285 +#: src/debug_menu.cpp:2287 #, c-format msgid "Stomach Contents: %d ml / %d ml kCal: %d, Water: %d ml" msgstr "Contenido de Estómago: %d ml / %d ml kCal: %d, Agua: %d ml" -#: src/debug_menu.cpp:2290 +#: src/debug_menu.cpp:2292 #, c-format msgid "" "Guts Contents: %d ml / %d ml kCal: %d, Water: %d ml\n" @@ -466386,7 +468595,7 @@ msgstr "" "Contenido de Tripas: %d ml / %d ml kCal: %d, Agua: %d ml\n" "Hambre: %d, Sed: %d, kCal: %d / %d" -#: src/debug_menu.cpp:2296 +#: src/debug_menu.cpp:2298 #, c-format msgid "" "Body Mass Index: %.0f\n" @@ -466395,60 +468604,60 @@ msgstr "" "Índice de Masa Corporal: %.0f\n" "Tasa Metabólica Basal: %i" -#: src/debug_menu.cpp:2298 +#: src/debug_menu.cpp:2300 #, c-format msgid "Player activity level: %s" msgstr "Nivel de actividad de jugador: %s" -#: src/debug_menu.cpp:2321 +#: src/debug_menu.cpp:2323 msgid "Choose vehicle to spawn" msgstr "Elegir vehículo para crear" #. ~ Menu entry in vehicle wish menu: 1st string: displayed name, 2nd string: #. internal name of vehicle #. ~ %1$s - npc name, %2$s - npc current activity name. -#: src/debug_menu.cpp:2325 src/npc.cpp:3875 +#: src/debug_menu.cpp:2327 src/npc.cpp:3875 #, c-format msgid "%1$s (%2$s)" msgstr "%1$s (%2$s)" -#: src/debug_menu.cpp:2335 +#: src/debug_menu.cpp:2337 msgid "Vehicle condition" msgstr "Condición del vehículo" -#: src/debug_menu.cpp:2336 +#: src/debug_menu.cpp:2338 msgid "Light damage" msgstr "Daño leve" -#: src/debug_menu.cpp:2337 +#: src/debug_menu.cpp:2339 msgid "Undamaged" msgstr "Sin daño" -#: src/debug_menu.cpp:2338 +#: src/debug_menu.cpp:2340 msgid "Disabled (tires or engine)" msgstr "Incapacitado (ruedas o motor)" -#: src/debug_menu.cpp:2380 +#: src/debug_menu.cpp:2382 msgid "year" msgstr "año" -#: src/debug_menu.cpp:2382 +#: src/debug_menu.cpp:2384 msgid "season" msgstr "estación" -#: src/debug_menu.cpp:2383 +#: src/debug_menu.cpp:2385 msgid "day" msgstr "día" -#: src/debug_menu.cpp:2384 +#: src/debug_menu.cpp:2386 msgid "hour" msgstr "hora" -#: src/debug_menu.cpp:2385 +#: src/debug_menu.cpp:2387 msgid "minute" msgstr "minuto" -#: src/debug_menu.cpp:2386 src/martialarts.cpp:986 src/martialarts.cpp:1917 +#: src/debug_menu.cpp:2388 src/martialarts.cpp:986 src/martialarts.cpp:1917 #: src/martialarts.cpp:1922 msgid "turn" msgid_plural "turns" @@ -466456,32 +468665,41 @@ msgstr[0] "turno" msgstr[1] "turnos" msgstr[2] "turnos" -#: src/debug_menu.cpp:2393 +#: src/debug_menu.cpp:2395 msgid "Set year to?" msgstr "¿Establecer año en?" -#: src/debug_menu.cpp:2397 +#: src/debug_menu.cpp:2399 msgid "Set season to? (0 = spring)" msgstr "¿Establecer estación en? (0 = primavera)" -#: src/debug_menu.cpp:2400 +#: src/debug_menu.cpp:2402 msgid "Set days to?" msgstr "¿Establecer días en?" -#: src/debug_menu.cpp:2403 +#: src/debug_menu.cpp:2405 msgid "Set hour to?" msgstr "¿Establecer hora en?" -#: src/debug_menu.cpp:2406 +#: src/debug_menu.cpp:2408 msgid "Set minute to?" msgstr "¿Establecer minuto en?" -#: src/debug_menu.cpp:2410 +#: src/debug_menu.cpp:2412 #, c-format msgid "Set turn to? (One day is %i turns)" msgstr "¿Establecer turno en? (Un día son %i turnos)" -#: src/debug_menu.cpp:2439 +#: src/debug_menu.cpp:2425 src/options.cpp:2423 src/worldfactory.cpp:1751 +msgid "Reset" +msgstr "Restaurar" + +#: src/debug_menu.cpp:2434 +#, c-format +msgid "Set temperature to? [%s]" +msgstr "" + +#: src/debug_menu.cpp:2495 msgid "" "Using this will disable achievements. Proceed?\n" "They can be reenabled in the 'game' section of the menu." @@ -466489,116 +468707,116 @@ msgstr "" "Al usar esto desactivás los logros. ¿Estás seguro?\n" "Pueden ser reactivados en la sección 'juego' del menú." -#: src/debug_menu.cpp:2478 +#: src/debug_menu.cpp:2534 msgid "Current overmap revealed." msgstr "Mapa general actual revelado." -#: src/debug_menu.cpp:2513 src/game.cpp:6481 +#: src/debug_menu.cpp:2569 src/game.cpp:6479 msgid "Select first point." msgstr "Elegir primer punto." -#: src/debug_menu.cpp:2523 src/game.cpp:6489 +#: src/debug_menu.cpp:2579 src/game.cpp:6487 msgid "Select second point." msgstr "Elegir segundo punto." -#: src/debug_menu.cpp:2549 +#: src/debug_menu.cpp:2605 #, c-format msgid "%s's head implodes!" msgstr "¡La cabeza de %s implosiona!" -#: src/debug_menu.cpp:2573 +#: src/debug_menu.cpp:2629 msgid "Martial arts debug." msgstr "Debug de artes marciales." -#: src/debug_menu.cpp:2574 src/debug_menu.cpp:2585 +#: src/debug_menu.cpp:2630 src/debug_menu.cpp:2641 msgid "Your eyes blink rapidly as knowledge floods your brain." msgstr "" "Tus ojos pestañean rápidamente a medida que el conocimiento fluye por tu " "cerebro." -#: src/debug_menu.cpp:2580 +#: src/debug_menu.cpp:2636 msgid "You now know a lot more than just 10 styles of kung fu." msgstr "Ahora sabés mucho más que solo 10 estilos de kung fu." -#: src/debug_menu.cpp:2584 +#: src/debug_menu.cpp:2640 msgid "Recipe debug." msgstr "Debug de recetas." -#: src/debug_menu.cpp:2589 +#: src/debug_menu.cpp:2645 msgid "You know how to craft that now." msgstr "Ahora sabés cómo fabricar eso." -#: src/debug_menu.cpp:2616 +#: src/debug_menu.cpp:2672 msgid "Select new weather pattern:" msgstr "Elegir parámetro de clima nuevo:" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Disable weather forcing" msgstr "Desactivar forzamiento de clima" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Keep normal weather patterns" msgstr "Mantener el parámetro normal de clima" -#: src/debug_menu.cpp:2646 +#: src/debug_menu.cpp:2702 msgid "Select new wind direction:" msgstr "Elegir dirección del viento:" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Disable direction forcing" msgstr "Desactivar forzamiento de dirección" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Keep normal wind direction" msgstr "Mantener dirección normal del viento" -#: src/debug_menu.cpp:2668 +#: src/debug_menu.cpp:2724 msgid "Select new wind speed:" msgstr "Elegir velocidad del viento:" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Disable speed forcing" msgstr "Desactivar forzamiento de velocidad" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Keep normal wind speed" msgstr "Mantener velocidad normal del viento" -#: src/debug_menu.cpp:2696 +#: src/debug_menu.cpp:2752 msgid "Volume of sound: " msgstr "Volumen del sonido: " -#: src/debug_menu.cpp:2704 +#: src/debug_menu.cpp:2760 #, c-format msgid "DEBUG SOUND ( %d )" msgstr "SONIDO DEBUG ( %d )" -#: src/debug_menu.cpp:2745 +#: src/debug_menu.cpp:2801 #, c-format msgid "Damage self for how much? hp: %s" msgstr "¿Cuánto daño te querés causar? pv: %s" -#: src/debug_menu.cpp:2788 +#: src/debug_menu.cpp:2844 msgid "Add bleeding duration in minutes, equal to intensity:" msgstr "Agregar duración de sangrado en minutos, que es la intensidad:" -#: src/debug_menu.cpp:2814 src/game.cpp:7580 +#: src/debug_menu.cpp:2870 src/game.cpp:7578 msgid "This binary was not compiled with tiles support." msgstr "Este binario no está compilado con soporte para gráficos." -#: src/debug_menu.cpp:2890 +#: src/debug_menu.cpp:2949 msgid "Enter benchmark length (in milliseconds):" msgstr "Ingresar duración de benchmark (en milisegundos):" -#: src/debug_menu.cpp:2912 +#: src/debug_menu.cpp:2971 msgid "Achievements are already enabled" msgstr "Los logros ya están activados" -#: src/debug_menu.cpp:2915 +#: src/debug_menu.cpp:2974 msgid "Achievements enabled" msgstr "Logros activados" -#: src/debug_menu.cpp:2920 +#: src/debug_menu.cpp:2979 msgid "" "Activating this will add the Arcade Mode achievement unlocking all starting " "scenarios and professions for all worlds. The character who performs this " @@ -466611,7 +468829,7 @@ msgid "" "reasonable pace." msgstr "" -#: src/debug_menu.cpp:3009 +#: src/debug_menu.cpp:3068 msgid "" "Quit without saving? This may cause issues such as duplicated or missing " "items and vehicles!" @@ -466619,38 +468837,38 @@ msgstr "" "¿Querés salir sin guardar? ¡Puede causar problemas como duplicar o " "desaparecer objetos y vehículos!" -#: src/debug_menu.cpp:3016 +#: src/debug_menu.cpp:3075 msgid "" "Quickload without saving? This may cause issues such as duplicated or " "missing items and vehicles!" msgstr "" -#: src/debug_menu.cpp:3055 +#: src/debug_menu.cpp:3114 msgid "Var list written to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:3085 +#: src/debug_menu.cpp:3144 msgid "Report written to debug.log" msgstr "Informe escrito en debug.log" -#: src/debug_menu.cpp:3091 +#: src/debug_menu.cpp:3150 msgid " and to the clipboard." msgstr "y en el portapapeles." -#: src/debug_menu.cpp:3117 +#: src/debug_menu.cpp:3176 msgid "Effect list written to effect_list.output" msgstr "Lista de efectos escrita en effect_list.output" -#: src/debug_menu.cpp:3124 src/iuse.cpp:3064 src/iuse.cpp:8463 -#: src/iuse.cpp:8531 src/iuse.cpp:8652 src/iuse.cpp:8766 +#: src/debug_menu.cpp:3183 src/iuse.cpp:3065 src/iuse.cpp:8467 +#: src/iuse.cpp:8535 src/iuse.cpp:8665 src/iuse.cpp:8790 msgid "There's no vehicle there." msgstr "Ahí no hay ningún vehículo." -#: src/debug_menu.cpp:3131 +#: src/debug_menu.cpp:3190 msgid "By how much? (in kJ, negative to discharge)" msgstr "¿En qué cantidad? (en kJ, negativo para descargar)" -#: src/debug_menu.cpp:3148 +#: src/debug_menu.cpp:3207 #, c-format msgid "Set camp larder kCals to? Currently: %d" msgstr "¿Establecer kCals de despensa de campamento en cuánto? Actual: %d" @@ -466920,8 +469138,8 @@ msgstr "" msgid "NPC Killed: " msgstr "" -#: src/diary.cpp:348 src/memorial_logger.cpp:309 src/newcharacter.cpp:3536 -#: src/newcharacter.cpp:3598 +#: src/diary.cpp:348 src/memorial_logger.cpp:317 src/newcharacter.cpp:3591 +#: src/newcharacter.cpp:3653 msgid "Skills:" msgstr "Habilidades:" @@ -466946,7 +469164,7 @@ msgstr "" msgid "Lost Mutation: " msgstr "" -#: src/diary.cpp:454 src/newcharacter.cpp:3502 +#: src/diary.cpp:454 src/newcharacter.cpp:3557 msgid "Stats:" msgstr "Características:" @@ -466994,7 +469212,7 @@ msgstr "" msgid "Perception: %d -> %d" msgstr "" -#: src/diary.cpp:512 src/newcharacter.cpp:3647 +#: src/diary.cpp:512 src/newcharacter.cpp:3702 msgid "Proficiencies:" msgstr "Aptitudes:" @@ -467207,7 +469425,7 @@ msgstr "¡Helando!" msgid "SAFE" msgstr "SEGURO" -#: src/display.cpp:633 src/options.cpp:2526 +#: src/display.cpp:633 src/options.cpp:2603 msgid "Off" msgstr "Desac." @@ -467575,7 +469793,7 @@ msgstr "%1$d %2$s" msgid "Underground" msgstr "Bajo tierra" -#: src/distraction_manager.cpp:19 src/veh_interact.cpp:3001 +#: src/distraction_manager.cpp:19 src/veh_interact.cpp:2995 msgid "Noise" msgstr "Ruido" @@ -467587,7 +469805,7 @@ msgstr "" msgid "This distraction will interrupt your activity when you feel pain." msgstr "" -#: src/distraction_manager.cpp:21 src/game.cpp:5362 src/martialarts.cpp:2018 +#: src/distraction_manager.cpp:21 src/game.cpp:5360 src/martialarts.cpp:2018 #: src/monexamine.cpp:595 src/monexamine.cpp:902 msgid "Attack" msgstr "Atacar" @@ -467672,7 +469890,7 @@ msgstr "" msgid "Survived:" msgstr "Sobrevividos:" -#: src/do_turn.cpp:245 src/memorial_logger.cpp:279 +#: src/do_turn.cpp:245 src/memorial_logger.cpp:287 msgid "Kills:" msgstr "Muertes:" @@ -467741,120 +469959,120 @@ msgstr "" msgid "Loading content packs" msgstr "Cargando paquetes de contenido" -#: src/editmap.cpp:164 +#: src/editmap.cpp:165 msgctxt "item manipulation debug menu entry" msgid "rehash" msgstr "nueva versión" -#: src/editmap.cpp:165 +#: src/editmap.cpp:166 msgctxt "item manipulation debug menu entry" msgid "edit" msgstr "editar" -#: src/editmap.cpp:167 +#: src/editmap.cpp:168 msgctxt "item manipulation debug menu entry" msgid "dump to save/jtest-*.txt" msgstr "descargar para guardar/jtest-*.txt" -#: src/editmap.cpp:395 +#: src/editmap.cpp:396 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s,%s,%s] fast scroll, %s, %s, %s, %s, %s, %s" msgstr "%s, %s, [%s,%s,%s,%s] paneo rápido, %s, %s, %s, %s, %s, %s" -#: src/editmap.cpp:406 +#: src/editmap.cpp:407 msgctxt "map editor state" msgid "Looking around" msgstr "Mirar alrededor" -#: src/editmap.cpp:716 +#: src/editmap.cpp:717 msgctxt "vehicle" msgid "no" msgstr "no" -#: src/editmap.cpp:718 +#: src/editmap.cpp:719 msgctxt "vehicle" msgid "in" msgstr "adentro" -#: src/editmap.cpp:720 +#: src/editmap.cpp:721 msgctxt "vehicle" msgid "out" msgstr "afuera" -#: src/editmap.cpp:732 +#: src/editmap.cpp:733 #, c-format msgid "%d: %s; move cost %d" msgstr "" -#: src/editmap.cpp:739 +#: src/editmap.cpp:740 #, c-format msgid "%d: %s; move cost %d movestr %d" msgstr "" -#: src/editmap.cpp:751 +#: src/editmap.cpp:752 #, c-format msgid "dist: %d u_see: %s veh: %s scent: %d" msgstr "dist: %d u_see: %s veh: %s olor: %d" -#: src/editmap.cpp:753 +#: src/editmap.cpp:754 #, c-format msgid "sight_range: %d, noon_sight_range: %d," msgstr "sight_range: %d, noon_sight_range: %d," -#: src/editmap.cpp:756 +#: src/editmap.cpp:757 #, c-format msgid "cache{transp:%.4f seen:%.4f cam:%.4f}" msgstr "cache{transp:%.4f seen:%.4f cam:%.4f}" -#: src/editmap.cpp:764 +#: src/editmap.cpp:765 #, c-format msgid "outside: %d obstructed: %d floor: %d" msgstr "afuera: %d bloqueado: %d piso: %d" -#: src/editmap.cpp:769 +#: src/editmap.cpp:770 #, c-format msgid "light_at: %s" msgstr "light_at: %s" -#: src/editmap.cpp:771 +#: src/editmap.cpp:772 #, c-format msgid "apparent light: %.5f (%d)" msgstr "luz aparente: %.5f (%d)" -#: src/editmap.cpp:775 +#: src/editmap.cpp:776 msgid " [vehicle]" msgstr " [vehículo]" -#: src/editmap.cpp:778 +#: src/editmap.cpp:779 msgid " [indoors]" msgstr " [interior]" -#: src/editmap.cpp:781 +#: src/editmap.cpp:782 msgid " [roof]" msgstr " [techo]" -#: src/editmap.cpp:790 +#: src/editmap.cpp:791 #, c-format msgid "field: %s L:%d[%s] A:%d" msgstr "campo: %s L:%d[%s] A:%d" -#: src/editmap.cpp:801 +#: src/editmap.cpp:802 #, c-format msgid "trap: %s (%d)" msgstr "trampa: %s (%d)" -#: src/editmap.cpp:810 +#: src/editmap.cpp:811 #, c-format msgid "There is a %s there. Parts:" msgstr "Hay un/a %s ahí. Partes:" -#: src/editmap.cpp:819 +#: src/editmap.cpp:820 #, c-format msgid "There is a %s there." msgstr "Hay un/a %s ahí." -#: src/editmap.cpp:823 +#: src/editmap.cpp:824 #, c-format msgid "There is %d other item there as well." msgid_plural "There are %d other items there as well." @@ -467862,32 +470080,32 @@ msgstr[0] "También hay %d objeto más ahí." msgstr[1] "También hay %d objetos más ahí." msgstr[2] "También hay %d objetos más ahí." -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Graffiti: %s" msgstr "Grafiti: %s" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Inscription: %s" msgstr "Inscripción: %s" -#: src/editmap.cpp:882 +#: src/editmap.cpp:883 msgctxt "map editor state" msgid "Terrain" msgstr "Terreno" -#: src/editmap.cpp:888 +#: src/editmap.cpp:889 msgctxt "map editor state" msgid "Furniture" msgstr "Muebles" -#: src/editmap.cpp:894 +#: src/editmap.cpp:895 msgctxt "map editor: traps editing" msgid "Traps" msgstr "Trampas" -#: src/editmap.cpp:966 src/editmap.cpp:974 +#: src/editmap.cpp:967 src/editmap.cpp:975 #, c-format msgid "" "Move cost: %d\n" @@ -467898,209 +470116,209 @@ msgstr "" "Adentro: %s\n" "Techo: %s" -#: src/editmap.cpp:1106 +#: src/editmap.cpp:1107 #, c-format msgctxt "map feature id" msgid "(%s)" msgstr "(%s)" -#: src/editmap.cpp:1108 +#: src/editmap.cpp:1109 #, c-format msgctxt "map feature name and id" msgid "%s (%s)" msgstr "%s (%s)" -#: src/editmap.cpp:1145 src/editmap.cpp:1724 +#: src/editmap.cpp:1146 src/editmap.cpp:1725 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s" msgstr "%s, %s, %s, %s, %s" -#: src/editmap.cpp:1265 +#: src/editmap.cpp:1266 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s] intensity, %s, %s, %s" msgstr "%s, %s, [%s,%s] intensidad, %s, %s, %s" -#: src/editmap.cpp:1272 +#: src/editmap.cpp:1273 msgctxt "Map editor: Editing field effects" msgid "Field effects" msgstr "Efectos del campo" -#: src/editmap.cpp:1300 +#: src/editmap.cpp:1301 msgctxt "map editor: used to describe a clean field (e.g. without blood)" msgid "-clear-" msgstr "-vacío-" -#: src/editmap.cpp:1305 src/options.cpp:780 +#: src/editmap.cpp:1306 src/options.cpp:780 #, c-format msgid "%d: %s" msgstr "%d: %s" -#: src/editmap.cpp:1412 +#: src/editmap.cpp:1413 msgid "Add item" msgstr "Agregar objeto" -#: src/editmap.cpp:1446 +#: src/editmap.cpp:1447 #, c-format msgctxt "item manipulation debug menu entry" msgid "bday: %d" msgstr "fecha de nacimiento: %d" -#: src/editmap.cpp:1449 +#: src/editmap.cpp:1450 #, c-format msgctxt "item manipulation debug menu entry" msgid "damage: %d" msgstr "daño: %d" -#: src/editmap.cpp:1451 +#: src/editmap.cpp:1452 #, c-format msgctxt "item manipulation debug menu entry" msgid "degradation: %d" msgstr "" -#: src/editmap.cpp:1453 +#: src/editmap.cpp:1454 #, c-format msgctxt "item manipulation debug menu entry" msgid "burnt: %d" msgstr "quemado: %d" -#: src/editmap.cpp:1455 +#: src/editmap.cpp:1456 #, c-format msgctxt "item manipulation debug menu entry" msgid "tags: %s" msgstr "etiquetas: %s" -#: src/editmap.cpp:1460 +#: src/editmap.cpp:1461 msgctxt "item manipulation debug menu entry" msgid "-[ light emission ]-" msgstr "-[ emisión de luz ]-" -#: src/editmap.cpp:1462 +#: src/editmap.cpp:1463 msgctxt "item manipulation debug menu entry" msgid "savetest" msgstr "savetest" -#: src/editmap.cpp:1506 src/wish.cpp:733 +#: src/editmap.cpp:1507 src/wish.cpp:746 msgid "Flags:" msgstr "Marcas:" -#: src/editmap.cpp:1563 +#: src/editmap.cpp:1564 msgctxt "item manipulation debug menu entry for adding an item on a tile" msgid "Add item" msgstr "Agregar objeto" -#: src/editmap.cpp:1730 +#: src/editmap.cpp:1731 msgid "Moving selection" msgstr "Selección de movimiento" -#: src/editmap.cpp:1733 +#: src/editmap.cpp:1734 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s, %s, %s" msgstr "%s, %s, %s, %s, %s, %s, %s" -#: src/editmap.cpp:1741 +#: src/editmap.cpp:1742 msgid "Resizing selection" msgstr "Selección de redimensión" -#: src/editmap.cpp:1750 +#: src/editmap.cpp:1751 msgid "Selection type" msgstr "Tipo de selección" -#: src/editmap.cpp:1752 +#: src/editmap.cpp:1753 msgctxt "shape" msgid "Rectangle" msgstr "Rectángulo" -#: src/editmap.cpp:1753 +#: src/editmap.cpp:1754 msgctxt "shape" msgid "Filled Rectangle" msgstr "Rectángulo lleno" -#: src/editmap.cpp:1754 +#: src/editmap.cpp:1755 msgctxt "shape" msgid "Line" msgstr "Línea" -#: src/editmap.cpp:1755 +#: src/editmap.cpp:1756 msgctxt "shape" msgid "Filled Circle" msgstr "Círculo lleno" -#: src/editmap.cpp:1756 +#: src/editmap.cpp:1757 msgctxt "shape" msgid "Point" msgstr "Punto" -#: src/editmap.cpp:1771 +#: src/editmap.cpp:1772 msgctxt "map editor state" msgid "Select a shape" msgstr "Elegir forma" -#: src/editmap.cpp:1868 +#: src/editmap.cpp:1869 msgctxt "map generator" msgid "Regenerate" msgstr "Regenerar" -#: src/editmap.cpp:1869 +#: src/editmap.cpp:1870 msgctxt "map generator" msgid "Rotate" msgstr "Rotar" -#: src/editmap.cpp:1870 +#: src/editmap.cpp:1871 msgctxt "map generator" msgid "Apply" msgstr "Aplicar" -#: src/editmap.cpp:1871 +#: src/editmap.cpp:1872 msgctxt "map generator" msgid "Change Overmap (Doesn't Apply)" msgstr "Cambiar mapa general (no se aplica)" -#: src/editmap.cpp:1912 +#: src/editmap.cpp:1913 #, c-format msgctxt "keybinding descriptions" msgid "[%s,%s] prev/next oter type, [%s,%s] select, %s, %s" msgstr "[%s,%s] ant/sig tipo de oter, [%s,%s] elegir, %s, %s" -#: src/editmap.cpp:1917 +#: src/editmap.cpp:1918 #, c-format msgctxt "map editor state" msgid "Mapgen: %s" msgstr "Generación de mapa: %s" -#: src/editmap.cpp:1985 +#: src/editmap.cpp:1986 #, c-format msgid "Changed oter_id from '%s' (%s) to '%s' (%s)" msgstr "Se cambió oter_id de '%s' (%s) a '%s' (%s)" -#: src/editmap.cpp:2030 +#: src/editmap.cpp:2031 msgid "Your mechanic could not find a vehicle at the garage." msgstr "Tu mecánico no pudo encontrar un vehículo en el garage." -#: src/editmap.cpp:2042 +#: src/editmap.cpp:2043 msgid "Select the Vehicle" msgstr "Elegir el Vehículo" -#: src/editmap.cpp:2101 +#: src/editmap.cpp:2102 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s" msgstr "%s, %s" -#: src/editmap.cpp:2104 +#: src/editmap.cpp:2105 msgctxt "map generator" msgid "Mapgen: Moving target" msgstr "Generar mapa: Mover objetivo" -#: src/editmap.cpp:2195 +#: src/editmap.cpp:2196 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s" msgstr "%s, %s, %s" -#: src/editmap.cpp:2199 +#: src/editmap.cpp:2200 msgctxt "map generator" msgid "Mapgen stamp" msgstr "Sello de generación de mapa" @@ -468264,7 +470482,7 @@ msgid "average" msgstr "normal" #: src/effect.cpp:1654 src/effect.cpp:1675 src/effect.cpp:1699 -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "good" msgstr "bueno" @@ -468346,7 +470564,7 @@ msgstr "¡un pum muy fuerte!" msgid "a huge boom!" msgstr "¡un bum enorme!" -#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2201 +#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2202 msgid "Crack!" msgstr "¡Crack!" @@ -470293,7 +472511,7 @@ msgstr "Tenés que poder ver el objetivo que seleccionaste." msgid "Do you want to bounce off this location to extend range?" msgstr "¿Querés parar en este lugar para extender el alcance?" -#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9412 +#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9430 msgctxt "short for infinity" msgid "inf" msgstr "" @@ -470547,7 +472765,7 @@ msgid "(You wonder if your companions are fit to work on their own…)" msgstr "" "(Te preguntás si tus compañeros están preparados para trabajar solos…)" -#: src/fungal_effects.cpp:48 src/iuse.cpp:732 +#: src/fungal_effects.cpp:48 src/iuse.cpp:733 #, c-format msgid "The %s is covered in tiny spores!" msgstr "¡El %s está cubierto por pequeñas esporas!" @@ -470570,16 +472788,16 @@ msgstr "¡El árbol joven florece en un capullo fúngico!" msgid "The tree blooms forth into a fungal blossom!" msgstr "¡El árbol florece en un capullo fúngico!" -#: src/game.cpp:366 +#: src/game.cpp:367 #, c-format msgid "You completed the achievement \"%s\"." msgstr "Completaste el logro \"%s\"." -#: src/game.cpp:383 +#: src/game.cpp:384 msgid "Achievement completed!" msgstr "¡Logro completado!" -#: src/game.cpp:387 +#: src/game.cpp:388 msgid "" "Achievement completion popups can be\n" "configured via the Interface options" @@ -470587,27 +472805,27 @@ msgstr "" "Las notificaciones de logros completados\n" "pueden ser configuradas en la opciones de interfaz" -#: src/game.cpp:401 +#: src/game.cpp:402 #, c-format msgid "You lost the conduct \"%s\"." msgstr "Perdiste la conducta \"%s\"." -#: src/game.cpp:667 src/options.cpp:2845 +#: src/game.cpp:668 src/options.cpp:2922 #, c-format msgid "Loading the tileset failed: %s" msgstr "Falló la carga del conjunto de gráficos: %s" -#: src/game.cpp:679 +#: src/game.cpp:680 #, c-format msgid "Loading the zoomed out tileset failed: %s" msgstr "" -#: src/game.cpp:689 src/options.cpp:2877 +#: src/game.cpp:690 src/options.cpp:2954 #, c-format msgid "Loading the overmap tileset failed: %s" msgstr "No se pudo cargar gráficos para mapa general: %s" -#: src/game.cpp:726 +#: src/game.cpp:727 msgid "" "Please wait while the world data loads…\n" "Loading core data" @@ -470615,230 +472833,230 @@ msgstr "" "Por favor, esperá mientras se carga la información del mundo…\n" "Cargando core data" -#: src/game.cpp:822 +#: src/game.cpp:823 msgid "Please wait as we build your world" msgstr "Por favor, esperá mientras construimos tu mundo." -#: src/game.cpp:850 +#: src/game.cpp:851 msgid "" "Try again?\n" "\n" "It may require several attempts until the game finds a valid starting location." msgstr "" -#: src/game.cpp:1353 +#: src/game.cpp:1354 #, c-format msgid "%s Cancel auto move?" msgstr "" -#: src/game.cpp:1354 +#: src/game.cpp:1355 #, c-format msgid "%s Auto move canceled." msgstr "" -#: src/game.cpp:1386 +#: src/game.cpp:1387 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s (Case Sensitive)" msgstr "%s %s (Usá Mayúscula)" -#: src/game.cpp:1388 +#: src/game.cpp:1389 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s" msgstr "%s %s" -#: src/game.cpp:1716 +#: src/game.cpp:1717 msgid "Faction Camp" msgstr "Campamento de Bando" -#: src/game.cpp:1963 +#: src/game.cpp:1964 msgctxt "action" msgid "activate" msgstr "usar" -#: src/game.cpp:1964 +#: src/game.cpp:1965 msgctxt "action" msgid "read" msgstr "leer" -#: src/game.cpp:1965 +#: src/game.cpp:1966 msgctxt "action" msgid "eat" msgstr "comer" -#: src/game.cpp:1966 +#: src/game.cpp:1967 msgctxt "action" msgid "wear" msgstr "ponerse" -#: src/game.cpp:1967 +#: src/game.cpp:1968 msgctxt "action" msgid "wield" msgstr "empuñar" -#: src/game.cpp:1968 +#: src/game.cpp:1969 msgctxt "action" msgid "throw" msgstr "tirar" -#: src/game.cpp:1969 +#: src/game.cpp:1970 msgctxt "action" msgid "change side" msgstr "cambiar lado" -#: src/game.cpp:1970 +#: src/game.cpp:1971 msgctxt "action" msgid "take off" msgstr "sacarse" -#: src/game.cpp:1971 +#: src/game.cpp:1972 msgctxt "action" msgid "drop" msgstr "dejar" -#: src/game.cpp:1972 +#: src/game.cpp:1973 msgctxt "action" msgid "unload" msgstr "descargar" -#: src/game.cpp:1973 +#: src/game.cpp:1974 msgctxt "action" msgid "reload" msgstr "recargar" -#: src/game.cpp:1974 +#: src/game.cpp:1975 msgctxt "action" msgid "part reload" msgstr "recargar parte" -#: src/game.cpp:1975 +#: src/game.cpp:1976 msgctxt "action" msgid "mend" msgstr "arreglar" -#: src/game.cpp:1976 +#: src/game.cpp:1977 msgctxt "action" msgid "disassemble" msgstr "desarmar" -#: src/game.cpp:1978 +#: src/game.cpp:1979 msgctxt "action" msgid "insert" msgstr "meter" -#: src/game.cpp:1980 +#: src/game.cpp:1981 msgctxt "action" msgid "open" msgstr "abrir" -#: src/game.cpp:1982 +#: src/game.cpp:1983 msgctxt "action" msgid "pocket settings" msgstr "" -#: src/game.cpp:1986 +#: src/game.cpp:1987 msgctxt "action" msgid "unfavorite" msgstr "no favorito" -#: src/game.cpp:1988 +#: src/game.cpp:1989 msgctxt "action" msgid "favorite" msgstr "favorito" -#: src/game.cpp:1991 +#: src/game.cpp:1992 msgctxt "action" msgid "view recipe" msgstr "" -#: src/game.cpp:1992 +#: src/game.cpp:1993 msgctxt "action" msgid "hide contents" msgstr "esconder contenido" -#: src/game.cpp:1993 +#: src/game.cpp:1994 msgctxt "action" msgid "show contents" msgstr "mostrar contenido" -#: src/game.cpp:1994 +#: src/game.cpp:1995 msgctxt "action" msgid "reassign" msgstr "reasignar" -#: src/game.cpp:1997 src/game.cpp:1999 +#: src/game.cpp:1998 src/game.cpp:2000 msgid "Auto pickup" msgstr "" -#: src/game.cpp:2086 src/iuse.cpp:9241 +#: src/game.cpp:2087 src/iuse.cpp:9259 #, c-format msgid "You can't use a %s there." msgstr "No podés usar un %s ahí." -#: src/game.cpp:2206 +#: src/game.cpp:2207 #, c-format msgid "'%s' added to character pickup rules." msgstr "Agregaste '%s' a la lista de autoagarrar." -#: src/game.cpp:2213 +#: src/game.cpp:2214 #, c-format msgid "'%s' removed from character pickup rules." msgstr "Quitaste '%s' de la lista de autoagarrar." -#: src/game.cpp:2338 +#: src/game.cpp:2339 msgid "Move north" msgstr "" -#: src/game.cpp:2339 +#: src/game.cpp:2340 msgid "Move northeast" msgstr "" -#: src/game.cpp:2340 +#: src/game.cpp:2341 msgid "Move east" msgstr "" -#: src/game.cpp:2341 +#: src/game.cpp:2342 msgid "Move southeast" msgstr "" -#: src/game.cpp:2342 +#: src/game.cpp:2343 msgid "Move south" msgstr "" -#: src/game.cpp:2343 +#: src/game.cpp:2344 msgid "Move southwest" msgstr "" -#: src/game.cpp:2344 +#: src/game.cpp:2345 msgid "Move west" msgstr "" -#: src/game.cpp:2345 +#: src/game.cpp:2346 msgid "Move northwest" msgstr "" -#: src/game.cpp:2347 +#: src/game.cpp:2348 msgid "Descend stairs" msgstr "" -#: src/game.cpp:2348 +#: src/game.cpp:2349 msgid "Ascend stairs" msgstr "" -#: src/game.cpp:2573 src/game.cpp:2594 +#: src/game.cpp:2574 src/game.cpp:2595 msgid "Nothing relevant here." msgstr "Nada relevante acá." -#: src/game.cpp:2578 +#: src/game.cpp:2579 msgid "You are not wielding a ranged weapon." msgstr "No estás empuñando ningún arma de distancia." -#: src/game.cpp:2638 +#: src/game.cpp:2639 msgid "Watch the last moments of your life…?" msgstr "¿Querés ver los últimos momentos de tu vida…?" -#: src/game.cpp:2744 +#: src/game.cpp:2745 msgid "" "Please wait…\n" "Loading the save…" @@ -470846,132 +473064,132 @@ msgstr "" "Por favor, esperá…\n" "Cargando partida…" -#: src/game.cpp:2880 +#: src/game.cpp:2878 msgid "Loading files" msgstr "Cargando archivos" -#: src/game.cpp:2949 +#: src/game.cpp:2947 msgid "factions data" msgstr "información de bandos" -#: src/game.cpp:2960 +#: src/game.cpp:2958 #, c-format msgid "Failed to save the maps: %s" msgstr "No se pudieron guardar los mapas: %s" -#: src/game.cpp:2971 +#: src/game.cpp:2969 msgid "player data" msgstr "información de jugador" -#: src/game.cpp:2976 src/game.cpp:3157 src/game.cpp:3161 +#: src/game.cpp:2974 src/game.cpp:3155 src/game.cpp:3159 msgid "player memorial" msgstr "monumento de jugadores" -#: src/game.cpp:2981 +#: src/game.cpp:2979 msgid "quick shortcuts" msgstr "atajos rápidos" -#: src/game.cpp:3059 +#: src/game.cpp:3057 msgid "uistate data" msgstr "información de uistate" -#: src/game.cpp:3067 +#: src/game.cpp:3065 msgid "Failed to save game data" msgstr "No se pudo guardar la información del juego" -#: src/game.cpp:3234 +#: src/game.cpp:3232 #, c-format msgid "Your overmap position: %s" msgstr "Tu posición en el mapa general: %s" -#: src/game.cpp:3236 +#: src/game.cpp:3234 #, c-format msgid "Your local position: %s" msgstr "Tu posición local: %s" -#: src/game.cpp:3245 +#: src/game.cpp:3243 #, c-format msgid "Total NPCs within %d OMTs: %d. %d are static NPCs." msgstr "Total de PNJ dentro %d OMTs: %d. %d son PNJ estáticos." -#: src/game.cpp:4252 +#: src/game.cpp:4250 #, c-format msgid "%s spotted!" msgstr "¡%s encontrado/a! " -#: src/game.cpp:4254 +#: src/game.cpp:4252 #, c-format msgid "We have detected a %s - an enemy of the Mycus!" msgstr "Hemos detectado un/a %s - ¡un enemigo del Mycus!" -#: src/game.cpp:4261 +#: src/game.cpp:4259 msgid "Our fibers strain with renewed wrath!" msgstr "¡Nuestras fibras se tensan con ira renovada!" -#: src/game.cpp:4267 +#: src/game.cpp:4265 msgid "Hostile survivor spotted!" msgstr "¡Encontraste un superviviente hostil!" -#: src/game.cpp:4270 +#: src/game.cpp:4268 msgid "Monsters spotted!" msgstr "¡Encontraste monstruos!" -#: src/game.cpp:4283 src/handle_action.cpp:2439 +#: src/game.cpp:4281 src/handle_action.cpp:2435 msgid "Safe mode ON!" msgstr "¡Modo seguro ACTIVADO!" -#: src/game.cpp:4358 +#: src/game.cpp:4356 #, c-format msgid "Nothing at (%d,%d,%d) to knockback!" msgstr "¡No hay nada en (%d,%d,%d) para empujar!" -#: src/game.cpp:4365 src/game.cpp:4373 src/game.cpp:4385 src/game.cpp:4424 -#: src/game.cpp:4433 src/game.cpp:4457 +#: src/game.cpp:4363 src/game.cpp:4371 src/game.cpp:4383 src/game.cpp:4422 +#: src/game.cpp:4431 src/game.cpp:4455 #, c-format msgid "%s was stunned!" msgstr "¡%s fue atontado!" -#: src/game.cpp:4374 +#: src/game.cpp:4372 #, c-format msgid "%s slammed into an obstacle!" msgstr "¡%s chocó contra un obstáculo!" -#: src/game.cpp:4389 src/game.cpp:4463 +#: src/game.cpp:4387 src/game.cpp:4461 #, c-format msgid "%s collided with something else and sent it flying!" msgstr "¡%s colisionó con algo y lo hizo volar!" -#: src/game.cpp:4393 src/game.cpp:4467 +#: src/game.cpp:4391 src/game.cpp:4465 #, c-format msgid "%s collided with someone else and sent him flying!" msgstr "¡%s colisionó con alguien y lo hizo volar!" -#: src/game.cpp:4396 src/game.cpp:4470 +#: src/game.cpp:4394 src/game.cpp:4468 #, c-format msgid "%s collided with someone else and sent her flying!" msgstr "¡%s colisionó con alguien y la hizo volar!" -#: src/game.cpp:4400 src/game.cpp:4478 +#: src/game.cpp:4398 src/game.cpp:4476 #, c-format msgid "%s collided with you and sent you flying!" msgstr "¡%s colisionó con vos y te hizo volar!" -#: src/game.cpp:4410 src/monmove.cpp:727 +#: src/game.cpp:4408 src/monmove.cpp:727 #, c-format msgid "The %s drowns!" msgstr "¡El %s se ahoga!" -#: src/game.cpp:4417 src/monmove.cpp:2080 +#: src/game.cpp:4415 src/monmove.cpp:2080 #, c-format msgid "The %s flops around and dies!" msgstr "¡El %s se sacudo y muere!" -#: src/game.cpp:4476 +#: src/game.cpp:4474 #, c-format msgid "%s collided with you, and barely dislodges your tentacles!" msgstr "%s colisiona con vos, ¡y casi te arranca los tentáculos!" -#: src/game.cpp:4488 src/game.cpp:4504 src/game.cpp:4537 +#: src/game.cpp:4486 src/game.cpp:4502 src/game.cpp:4535 #, c-format msgid "You were stunned for %d turn!" msgid_plural "You were stunned for %d turns!" @@ -470979,7 +473197,7 @@ msgstr[0] "¡Fuiste atontado por %d turno!" msgstr[1] "¡Fuiste atontado por %d turnos!" msgstr[2] "¡Fuiste atontado por %d turnos!" -#: src/game.cpp:4499 src/game.cpp:4532 +#: src/game.cpp:4497 src/game.cpp:4530 #, c-format msgid "You were stunned AGAIN for %d turn!" msgid_plural "You were stunned AGAIN for %d turns!" @@ -470987,36 +473205,36 @@ msgstr[0] "¡Fuiste atontado OTRA VEZ por %d turno!" msgstr[1] "¡Fuiste atontado OTRA VEZ por %d turnos!" msgstr[2] "¡Fuiste atontado OTRA VEZ por %d turnos!" -#: src/game.cpp:4546 +#: src/game.cpp:4544 msgid "You collided with something and sent it flying!" msgstr "¡Colisionaste con algo y lo hiciste volar!" -#: src/game.cpp:4549 +#: src/game.cpp:4547 msgid "You collided with someone and sent him flying!" msgstr "¡Colisionaste con alguien y lo hiciste volar!" -#: src/game.cpp:4551 +#: src/game.cpp:4549 msgid "You collided with someone and sent her flying!" msgstr "¡Colisionaste con algo y la hiciste volar!" -#: src/game.cpp:4569 +#: src/game.cpp:4567 msgid "You can not read a computer screen!" msgstr "¡No podés leer el monitor de la computadora!" -#: src/game.cpp:4574 +#: src/game.cpp:4572 msgid "You can not see a computer screen!" msgstr "¡No podés ver el monitor de la computadora!" -#: src/game.cpp:4580 src/iuse.cpp:5745 src/iuse.cpp:6123 src/iuse.cpp:8181 -#: src/iuse.cpp:9717 src/iuse.cpp:9840 src/iuse.cpp:9893 +#: src/game.cpp:4578 src/iuse.cpp:5746 src/iuse.cpp:6124 src/iuse.cpp:8185 +#: src/iuse.cpp:9735 src/iuse.cpp:9858 src/iuse.cpp:9911 msgid "You'll need to put on reading glasses before you can see the screen." msgstr "Necesitás ponerte los lentes para poder leer la pantalla." -#: src/game.cpp:4588 +#: src/game.cpp:4586 msgid "The console doesn't display anything coherent." msgstr "La consola no muestra nada coherente." -#: src/game.cpp:4988 +#: src/game.cpp:4986 #, c-format msgid "" "WARNING: Patient's body is damaged. Difficulty of the procedure is " @@ -471025,191 +473243,192 @@ msgstr "" "ADVERTENCIA: El cuerpo del paciente está dañado. La dificultad del " "procedimiento está incrementada en %s." -#: src/game.cpp:5005 +#: src/game.cpp:5003 msgid "Successfully removed Personality override." msgstr "Extracción exitosa de anulación de Personalidad." -#: src/game.cpp:5006 +#: src/game.cpp:5004 msgid "Autodoc immediately destroys the CBM upon removal." msgstr "El Autodoc destruye inmediatamente el MCB después de la extracción." -#: src/game.cpp:5026 +#: src/game.cpp:5024 msgid "The removal fails." msgstr "La extracción falla." -#: src/game.cpp:5027 +#: src/game.cpp:5025 msgid "The body is damaged." msgstr "El cuerpo está dañado." -#: src/game.cpp:5032 +#: src/game.cpp:5030 msgid "The removal fails badly." msgstr "La extracción falla gravemente." -#: src/game.cpp:5033 +#: src/game.cpp:5031 msgid "The body is badly damaged!" msgstr "¡El cuerpo está muy dañado!" -#: src/game.cpp:5037 +#: src/game.cpp:5035 msgid "The removal is a catastrophe." msgstr "La extracción fue una catástrofe." -#: src/game.cpp:5038 +#: src/game.cpp:5036 msgid "The body is destroyed!" msgstr "¡El cuerpo queda destruido!" -#: src/game.cpp:5061 +#: src/game.cpp:5059 #, c-format msgid "This is your %s" msgstr "Este es tu %s" -#: src/game.cpp:5099 src/game.cpp:5118 +#: src/game.cpp:5097 src/game.cpp:5116 #, c-format msgid "The %1$s hits the %2$s." msgstr "El/a %1$s golpea el/a %2$s." -#: src/game.cpp:5101 +#: src/game.cpp:5099 #, c-format msgid "The %s hits you." msgstr "El/a %s te golpea." -#: src/game.cpp:5182 +#: src/game.cpp:5180 #, c-format msgid "A %s shatters!" msgstr "¡Un %s se destroza!" -#: src/game.cpp:5184 +#: src/game.cpp:5182 msgid "Something shatters!" msgstr "¡Algo se destroza!" -#: src/game.cpp:5216 +#: src/game.cpp:5214 #, c-format msgid "You dive from the %s." msgstr "Te zambullís desde el %s." -#: src/game.cpp:5254 +#: src/game.cpp:5252 msgid "You let go of the reins." msgstr "Soltás las riendas." -#: src/game.cpp:5268 src/vehicle_use.cpp:800 +#: src/game.cpp:5266 src/vehicle_use.cpp:800 #, c-format msgid "You take control of the %s." msgstr "Tomás control del/a %s." -#: src/game.cpp:5290 +#: src/game.cpp:5288 msgid "No vehicle controls found." msgstr "No se encontraron controles de vehículo." -#: src/game.cpp:5293 +#: src/game.cpp:5291 msgid "Control vehicle where?" msgstr "¿Qué vehículo controlar?" -#: src/game.cpp:5301 +#: src/game.cpp:5299 msgid "The vehicle doesn't have controls there." msgstr "El vehículo no tiene controles ahí." -#: src/game.cpp:5305 +#: src/game.cpp:5303 msgid "No vehicle there." msgstr "No hay ningún vehículo ahí." -#: src/game.cpp:5353 +#: src/game.cpp:5351 #, c-format msgid "What to do with %s?" msgstr "¿Qué querés hacer con %s?" -#: src/game.cpp:5354 +#: src/game.cpp:5352 msgid "Talk" msgstr "Hablar" -#: src/game.cpp:5356 src/monexamine.cpp:585 src/monexamine.cpp:899 +#: src/game.cpp:5354 src/monexamine.cpp:585 src/monexamine.cpp:899 msgid "Swap positions" msgstr "Intercambiar posiciones" -#: src/game.cpp:5357 +#: src/game.cpp:5355 msgid "Push away" msgstr "Empujar" -#: src/game.cpp:5358 +#: src/game.cpp:5356 msgid "Examine wounds" msgstr "Examinar heridas" -#: src/game.cpp:5359 +#: src/game.cpp:5357 msgid "Examine status" msgstr "" -#: src/game.cpp:5360 +#: src/game.cpp:5358 msgid "Use item on" msgstr "Usar objeto en" -#: src/game.cpp:5365 +#: src/game.cpp:5363 msgid "Steal" msgstr "Robar" -#: src/game.cpp:5367 src/game.cpp:5475 src/npctalk_funcs.cpp:235 +#: src/game.cpp:5365 src/game.cpp:5473 src/npctalk_funcs.cpp:235 #: src/trade_ui.h:84 msgid "Trade" msgstr "Comerciar" -#: src/game.cpp:5381 +#: src/game.cpp:5379 #, c-format msgid "You swap places with %s." msgstr "Intercambiás el lugar con %s." -#: src/game.cpp:5386 +#: src/game.cpp:5384 msgid "You cannot swap places while grabbing something." msgstr "No podés cambiar de lugar mientras tenés algo agarrado." -#: src/game.cpp:5394 +#: src/game.cpp:5392 #, c-format msgid "%s moves out of the way." msgstr "%s se corre del medio." -#: src/game.cpp:5396 +#: src/game.cpp:5394 #, c-format msgid "%s has nowhere to go!" msgstr "¡%s no tiene adonde ir!" -#: src/game.cpp:5405 +#: src/game.cpp:5403 msgid "Limbs of: " msgstr "Extremidades de: " -#: src/game.cpp:5433 src/iexamine_actors.cpp:87 +#: src/game.cpp:5431 src/iexamine_actors.cpp:87 msgid "Use which item?" msgstr "¿Qué objeto querés usar?" -#: src/game.cpp:5436 src/iuse.cpp:5785 src/iuse.cpp:8632 src/iuse.cpp:8741 +#: src/game.cpp:5434 src/iuse.cpp:5786 src/iuse.cpp:8632 src/iuse.cpp:8645 +#: src/iuse.cpp:8753 src/iuse.cpp:8765 msgid "Never mind" msgstr "No importa" -#: src/game.cpp:5460 src/game.cpp:5465 src/game.cpp:5468 +#: src/game.cpp:5458 src/game.cpp:5463 src/game.cpp:5466 #: src/monexamine.cpp:797 src/monexamine.cpp:918 src/npctalk.cpp:1891 msgid "You may be attacked! Proceed?" msgstr "¡Podés ser atacado! ¿Querés continuar?" -#: src/game.cpp:5495 +#: src/game.cpp:5493 msgid "Examine terrain, furniture, or items where?" msgstr "" -#: src/game.cpp:5496 src/game.cpp:5501 +#: src/game.cpp:5494 src/game.cpp:5499 msgid "There is nothing that can be examined nearby." msgstr "No hay nada cercano que pueda ser examinado." -#: src/game.cpp:5500 +#: src/game.cpp:5498 msgid "Examine terrain or furniture where?" msgstr "" -#: src/game.cpp:5520 +#: src/game.cpp:5518 msgid "There is a fire here." msgstr "Hay un fuego acá." -#: src/game.cpp:5523 +#: src/game.cpp:5521 msgid "It's too big and unpredictable to evaluate how long it will last." msgstr "Es demasiado grande e impredecible para evaluar cuánto tiempo durará." -#: src/game.cpp:5532 +#: src/game.cpp:5530 msgid "It's going to go out soon without extra fuel." msgstr "Se va a apagar pronto sin más combustible." -#: src/game.cpp:5539 +#: src/game.cpp:5537 #, c-format msgid "" "Without extra fuel it might burn yet for maybe %s, but might also go out " @@ -471217,7 +473436,7 @@ msgid "" msgstr "" "Sin más combustible puede durar tal vez %s pero se puede apagar antes." -#: src/game.cpp:5543 +#: src/game.cpp:5541 #, c-format msgid "" "Without extra fuel it might burn yet for between %s to %s, but might also go" @@ -471226,20 +473445,20 @@ msgstr "" "Sin más combustible puede durar entre %s y %s pero también se puede apagar " "antes." -#: src/game.cpp:5553 +#: src/game.cpp:5551 msgid "" "It's quite decent and looks like it'll burn for a bit without extra fuel." msgstr "" "Está bastante bien y parece que puede arder por un rato aunque no se le " "agregue más combustible." -#: src/game.cpp:5556 +#: src/game.cpp:5554 msgid "It looks solid, and will burn for a few hours without extra fuel." msgstr "" "Se ve firme y va a seguir ardiendo por unas horas aunque no se le agregue " "más combustible." -#: src/game.cpp:5559 +#: src/game.cpp:5557 msgid "" "It's very well supplied and even without extra fuel might burn for at least " "a part of a day." @@ -471247,412 +473466,412 @@ msgstr "" "Está bien alimentado y aunque no se le agregue nada más, puede seguir " "ardiendo por gran parte del día." -#: src/game.cpp:5565 +#: src/game.cpp:5563 #, c-format msgid "Without extra fuel it will burn for %s." msgstr "Sin más combustible puede durar %s." -#: src/game.cpp:5568 +#: src/game.cpp:5566 #, c-format msgid "Without extra fuel it will burn for between %s to %s." msgstr "Sin más combustible puede durar entre %s y %s." -#: src/game.cpp:5590 +#: src/game.cpp:5588 #, c-format msgid "There is a %s." msgstr "Hay un/a %s." -#: src/game.cpp:5631 +#: src/game.cpp:5629 msgid "You cannot interact with a vehicle while mounted." msgstr "No podés interactuar con un vehículo mientras estás montando." -#: src/game.cpp:5639 +#: src/game.cpp:5637 msgid "You cannot use a console while mounted." msgstr "No podés usar una consola mientras estás montando." -#: src/game.cpp:5688 +#: src/game.cpp:5686 #, c-format msgid "The %s is too unstable to remove anything." msgstr "El %s es demasiado inestable como para quitar algo." -#: src/game.cpp:5690 +#: src/game.cpp:5688 #, c-format msgid "The %s is firmly sealed." msgstr "El/a %s está firmemente cerrado/a." -#: src/game.cpp:5697 src/iexamine.cpp:3615 +#: src/game.cpp:5695 src/iexamine.cpp:3615 msgid "It is empty." msgstr "Está vacío/a." -#: src/game.cpp:5716 +#: src/game.cpp:5714 msgid "Pick up items where?" msgstr "" -#: src/game.cpp:5717 +#: src/game.cpp:5715 msgid "There is nothing to pick up nearby." msgstr "No hay nada cercano para agarrar." -#: src/game.cpp:5748 +#: src/game.cpp:5746 msgid "Peek where?" msgstr "¿Adónde te querés asomar?" -#: src/game.cpp:5916 +#: src/game.cpp:5914 #, c-format msgid "From here you heard %s" msgstr "Desde acá escuchaste %s" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From above you heard %s" msgstr "Desde arriba escuchaste %s" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From below you heard %s" msgstr "Desde abajo escuchaste %s" -#: src/game.cpp:5944 +#: src/game.cpp:5942 msgid "Clearly visible." msgstr "Visibilidad alta." -#: src/game.cpp:5947 +#: src/game.cpp:5945 msgid "A bright pink blur." msgstr "Una mancha rosa y brillante." -#: src/game.cpp:5950 +#: src/game.cpp:5948 msgid "A pink blur." msgstr "Una mancha rosa." -#: src/game.cpp:5953 +#: src/game.cpp:5951 msgid "Darkness." msgstr "Oscuridad." -#: src/game.cpp:5956 +#: src/game.cpp:5954 msgid "Bright light." msgstr "Luz brillante." -#: src/game.cpp:5959 +#: src/game.cpp:5957 msgid "Unseen." msgstr "No ves." -#: src/game.cpp:5992 +#: src/game.cpp:5990 #, c-format msgid "Cover: %d%%" msgstr "Cobertura: %d%%" -#: src/game.cpp:5997 +#: src/game.cpp:5995 msgid "Can be cut down with the right tools." msgstr "" -#: src/game.cpp:6012 +#: src/game.cpp:6010 msgid "Impassable" msgstr "Impasable" -#: src/game.cpp:6014 +#: src/game.cpp:6012 #, c-format msgid "Move cost: %d" msgstr "Costo de movimiento: %d" -#: src/game.cpp:6023 +#: src/game.cpp:6021 #, c-format msgid "Sign: %s" msgstr "Cartel: %s" -#: src/game.cpp:6030 src/game.cpp:6031 +#: src/game.cpp:6028 src/game.cpp:6029 msgid "Lighting: " msgstr "Luz: " -#: src/game.cpp:6043 +#: src/game.cpp:6041 #, c-format msgid "Below: %s; No support" msgstr "Abajo: %s; Sin apoyo" -#: src/game.cpp:6045 +#: src/game.cpp:6043 #, c-format msgid "Below: %s; Walkable" msgstr "Abajo: %s; Transitable" -#: src/game.cpp:6129 +#: src/game.cpp:6127 #, c-format msgid "Unfinished task: %s, %d%% complete" msgstr "Tarea sin terminar: %s, %d%% completo" -#: src/game.cpp:6155 src/game.cpp:6156 +#: src/game.cpp:6153 src/game.cpp:6154 msgid "Vehicle: " msgstr "Vehículo: " -#: src/game.cpp:6181 +#: src/game.cpp:6179 msgid "You cannot see what is inside of it." msgstr "No podés ver si hay algo adentro." -#: src/game.cpp:6184 +#: src/game.cpp:6182 msgid "There's something there, but you can't see what it is." msgstr "Hay algo ahí pero no podés ver lo que es." -#: src/game.cpp:6196 +#: src/game.cpp:6194 msgid "More items here…" msgstr "Hay más objetos acá…" -#: src/game.cpp:6202 +#: src/game.cpp:6200 #, c-format msgctxt "%s is the name of the item. %d is the quantity of that item." msgid "%s [%d]" msgstr "%s [%d]" -#: src/game.cpp:6249 +#: src/game.cpp:6247 msgid "

ersonal" msgstr "" -#: src/game.cpp:6256 +#: src/game.cpp:6254 msgid "-Enable personal" msgstr "" -#: src/game.cpp:6258 +#: src/game.cpp:6256 msgid "-Disable personal" msgstr "" -#: src/game.cpp:6267 +#: src/game.cpp:6265 msgid "how all / hide distant" msgstr "-mostrar todas / ocultar lejanas" -#: src/game.cpp:6268 +#: src/game.cpp:6266 msgid "ap" msgstr "apa" -#: src/game.cpp:6272 +#: src/game.cpp:6270 #, c-format msgid "Shown action: %s" msgstr "" -#: src/game.cpp:6534 +#: src/game.cpp:6532 msgid "No Zones defined." msgstr "No hay Zonas definidas." #. ~ "P: " represents a personal zone -#: src/game.cpp:6564 +#: src/game.cpp:6562 msgid "P: " msgstr "" -#: src/game.cpp:6684 +#: src/game.cpp:6682 msgid "Show zones for faction:" msgstr "" -#: src/game.cpp:6738 +#: src/game.cpp:6736 msgid "What do you want to change:" msgstr "Qué querés cambiar:" -#: src/game.cpp:6739 +#: src/game.cpp:6737 msgid "Edit name" msgstr "Editar nombre" -#: src/game.cpp:6740 +#: src/game.cpp:6738 msgid "Edit type" msgstr "Editar tipo" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit filter" msgstr "Editar filtro" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit options" msgstr "Editar opciones" -#: src/game.cpp:6743 +#: src/game.cpp:6741 msgid "Edit position" msgstr "Editar posición" -#: src/game.cpp:6744 +#: src/game.cpp:6742 msgid "Move position" msgstr "" -#: src/game.cpp:6788 +#: src/game.cpp:6786 msgid "Moving zone." msgstr "" -#: src/game.cpp:7055 +#: src/game.cpp:7053 msgid "< Look around >" msgstr "" -#: src/game.cpp:7061 src/game.cpp:7067 src/game.cpp:7074 -#: src/overmap_ui.cpp:1167 +#: src/game.cpp:7059 src/game.cpp:7065 src/game.cpp:7072 +#: src/overmap_ui.cpp:1168 #, c-format msgid "%s - %s" msgstr "%s - %s" -#: src/game.cpp:7190 src/game.cpp:8027 +#: src/game.cpp:7188 src/game.cpp:8025 msgid "You can't see that destination." msgstr "No ves el destino." -#: src/game.cpp:7199 src/game.cpp:8036 +#: src/game.cpp:7197 src/game.cpp:8034 msgid "You can't travel there." msgstr "No podés viajar hasta ahí." -#: src/game.cpp:7237 +#: src/game.cpp:7235 msgid "Nickname:" msgstr "Sobrenombre:" -#: src/game.cpp:7565 +#: src/game.cpp:7563 #, c-format msgid "Successfully saved your screenshot to: %s" msgstr "Captura de pantalla guardada en: %s" -#: src/game.cpp:7568 +#: src/game.cpp:7566 msgid "An error occurred while trying to save the screenshot." msgstr "Ocurrió un error cuando se intentaba guardar la captura de pantalla." -#: src/game.cpp:7611 src/init.cpp:694 src/init.cpp:787 src/options.cpp:1495 +#: src/game.cpp:7609 src/init.cpp:679 src/init.cpp:772 src/options.cpp:1572 msgid "Items" msgstr "Objetos" #. ~ Sort type: distance. -#: src/game.cpp:7616 +#: src/game.cpp:7614 msgid "ort: dist" msgstr " ordenar: dist" #. ~ Sort type: category. -#: src/game.cpp:7619 +#: src/game.cpp:7617 msgid "ort: cat" msgstr " ordenar: cat" -#: src/game.cpp:7628 +#: src/game.cpp:7626 msgid "eset" msgstr "esetear" -#: src/game.cpp:7631 +#: src/game.cpp:7629 msgid "xamine" msgstr "xaminar" -#: src/game.cpp:7632 +#: src/game.cpp:7630 msgid "ompare" msgstr "omparar" -#: src/game.cpp:7633 +#: src/game.cpp:7631 msgid "ilter" msgstr "iltrar" -#: src/game.cpp:7634 +#: src/game.cpp:7632 msgid "<+/->Priority" msgstr "<+/->Prioridad" -#: src/game.cpp:7662 +#: src/game.cpp:7660 msgid "You don't see any items or monsters around you!" msgstr "¡No ves ningún objeto ni monstruo cerca tuyo!" -#: src/game.cpp:7707 +#: src/game.cpp:7705 msgid "UP: history, CTRL-U: clear line, ESC: abort, ENTER: save" msgstr "" "ARRIBA: historial, CTRL-U: borrar línea, ESC: cancelar, ENTER: guardar" -#: src/game.cpp:7824 +#: src/game.cpp:7822 msgid "You don't see any items around you!" msgstr "¡No ves ningún objeto cerca tuyo!" -#: src/game.cpp:7983 +#: src/game.cpp:7981 msgid "High Priority:" msgstr "Prioridad:" -#: src/game.cpp:7998 +#: src/game.cpp:7996 msgid "Low Priority:" msgstr "Prioridad Baja:" -#: src/game.cpp:8060 +#: src/game.cpp:8058 msgid "HIGH PRIORITY" msgstr "PRIORIDAD ALTA" -#: src/game.cpp:8074 +#: src/game.cpp:8072 msgid "LOW PRIORITY" msgstr "PRIORIDAD BAJA" -#: src/game.cpp:8282 src/options.cpp:1495 +#: src/game.cpp:8280 src/options.cpp:1572 msgid "Monsters" msgstr "Monstruos" -#: src/game.cpp:8287 +#: src/game.cpp:8285 msgid "You don't see any monsters around you!" msgstr "¡No ves ningún monstruo cerca tuyo!" -#: src/game.cpp:8363 +#: src/game.cpp:8361 msgid "emove from safe mode blacklist" msgstr "" -#: src/game.cpp:8365 +#: src/game.cpp:8363 msgid "dd to safe mode blacklist" msgstr "" -#: src/game.cpp:8428 +#: src/game.cpp:8426 msgid "to look around" msgstr "para mirar alrededor" -#: src/game.cpp:8431 src/overmap_ui.cpp:1074 +#: src/game.cpp:8429 src/overmap_ui.cpp:1075 #, c-format msgid "%s %s" msgstr "%s %s" -#: src/game.cpp:8433 +#: src/game.cpp:8431 msgid "to shoot" msgstr "" -#: src/game.cpp:8559 +#: src/game.cpp:8557 msgid "Unload where?" msgstr "" #. ~ Name and number of items listed for cutting up -#: src/game.cpp:8639 +#: src/game.cpp:8637 #, c-format msgctxt "butchery menu" msgid "Cut up %s (%d)" msgstr "Cortar %s (%d)" #. ~ Name, number of items and time to complete disassembling -#: src/game.cpp:8659 +#: src/game.cpp:8657 #, c-format msgctxt "butchery menu" msgid "Disassemble %s (%d)" msgstr "" -#: src/game.cpp:8702 +#: src/game.cpp:8700 #, c-format msgid "Your best tool has %d butchering." msgstr "Tu mejor herramienta tiene %d en carnear." -#: src/game.cpp:8703 +#: src/game.cpp:8701 msgid "You have no butchering tool." msgstr "No tenés herramienta para carnear." -#: src/game.cpp:8707 +#: src/game.cpp:8705 #, c-format msgid "Your best tool has %d fine cutting." msgstr "Tu mejor herramienta tiene %d en cortar bien." -#: src/game.cpp:8708 +#: src/game.cpp:8706 msgid "You have no fine cutting tool." msgstr "No tenés herramienta para cortar bien." -#: src/game.cpp:8735 +#: src/game.cpp:8733 msgid "Dissecting may yield knowledge of:" msgstr "" -#: src/game.cpp:8740 +#: src/game.cpp:8738 msgid "missing proficiencies" msgstr "" -#: src/game.cpp:8742 +#: src/game.cpp:8740 msgid "already known" msgstr "" -#: src/game.cpp:8754 +#: src/game.cpp:8752 msgid "Choose type of butchery:" msgstr "Elegir manera de carnear:" -#: src/game.cpp:8756 +#: src/game.cpp:8754 msgid "can't see!" msgstr "¡no ves!" -#: src/game.cpp:8759 +#: src/game.cpp:8757 msgid "Quick butchery" msgstr "Carneada rápida" -#: src/game.cpp:8762 +#: src/game.cpp:8760 msgid "" "This technique is used when you are in a hurry, but still want to harvest " "something from the corpse. Yields are lower as you don't try to be precise," @@ -471664,11 +473883,11 @@ msgstr "" "preciso, pero es útil si no tenés armado un lugar para carnear. Evita que " "los zombis se vuelvan a levantar." -#: src/game.cpp:8769 +#: src/game.cpp:8767 msgid "Full butchery" msgstr "Carneada completa" -#: src/game.cpp:8772 +#: src/game.cpp:8770 msgid "" "This technique is used to properly butcher a corpse, and requires a rope & a" " tree or a butchering rack, a flat surface (for ex. a table, a leather tarp," @@ -471680,15 +473899,15 @@ msgstr "" "de cuero, etc.) y buenas herramientas. Vas a conseguir varias cosas, pero te" " lleva más tiempo." -#: src/game.cpp:8779 +#: src/game.cpp:8777 msgid "Field dress corpse" msgstr "Preparar cadáver" -#: src/game.cpp:8781 +#: src/game.cpp:8779 msgid "has no organs" msgstr "no tiene órganos" -#: src/game.cpp:8783 +#: src/game.cpp:8781 msgid "" "Technique that involves removing internal organs and viscera to protect the " "corpse from rotting from inside. Yields internal organs. Carcass will be " @@ -471700,15 +473919,15 @@ msgstr "" "órganos internos. La carcasa será más liviana y se mantendrá por más tiempo." " Puede ser combinada con otros métodos para obtener mejores resultados." -#: src/game.cpp:8790 +#: src/game.cpp:8788 msgid "Skin corpse" msgstr "Despellejar cadáver" -#: src/game.cpp:8791 +#: src/game.cpp:8789 msgid "has no skin" msgstr "no tiene piel" -#: src/game.cpp:8794 +#: src/game.cpp:8792 msgid "" "Skinning a corpse is an involved and careful process that usually takes some" " time. You need skill and an appropriately sharp and precise knife to do a " @@ -471721,15 +473940,15 @@ msgstr "" " para tener un pellejo completo y en su lugar producirá pedazos que pueden " "ser usados de otras maneras." -#: src/game.cpp:8801 +#: src/game.cpp:8799 msgid "Bleed corpse" msgstr "Desangrar cadáver" -#: src/game.cpp:8802 +#: src/game.cpp:8800 msgid "has no blood" msgstr "no tiene sangre" -#: src/game.cpp:8805 +#: src/game.cpp:8803 msgid "" "Bleeding involves severing the carotid arteries and jugular veins, or the " "blood vessels from which they arise. You need skill and an appropriately " @@ -471739,11 +473958,11 @@ msgstr "" " vasos sanguíneos desde los cuales surgen. Necesitás ser habilidoso y tener " "un cuchillo preciso y apropiadamente afilado para hacer un buen trabajo." -#: src/game.cpp:8811 +#: src/game.cpp:8809 msgid "Quarter corpse" msgstr "Descuartizar cadáver" -#: src/game.cpp:8814 +#: src/game.cpp:8812 msgid "" "By quartering a previously field dressed corpse you will acquire four parts " "with reduced weight and volume. It may help in transporting large game. " @@ -471755,11 +473974,11 @@ msgstr "" "grandes. Esta acción destruye la piel, el pellejo, el pelaje, etc., así que " "no lo uses si necesitás algunas de esas cosas." -#: src/game.cpp:8821 +#: src/game.cpp:8819 msgid "Dismember corpse" msgstr "Desmembrar cadáver" -#: src/game.cpp:8824 +#: src/game.cpp:8822 msgid "" "If you're aiming to just destroy a body outright and don't care about " "harvesting it, dismembering it will hack it apart in a very short amount of " @@ -471769,11 +473988,11 @@ msgstr "" "importa extraer nada de él, al desmembrarlo lo vas a hacer pedazos en breve " "tiempo pero no vas a conseguir casi nada de carne." -#: src/game.cpp:8829 +#: src/game.cpp:8827 msgid "Dissect corpse" msgstr "Diseccionar cadáver" -#: src/game.cpp:8832 +#: src/game.cpp:8830 msgid "" "By careful dissection of the corpse, you will examine it for possible bionic" " implants, or discrete organs and harvest them if possible. Requires " @@ -471785,52 +474004,52 @@ msgstr "" "una herramienta similar a un escalpelo, te lleva mucho tiempo y arruina el " "cadáver. Tu conocimiento médico es lo que más necesitás para esto." -#: src/game.cpp:8873 +#: src/game.cpp:8871 msgid "You can't butcher while driving!" msgstr "¡No podés carnear mientras manejás!" -#: src/game.cpp:8879 +#: src/game.cpp:8877 msgid "You don't have a butchering tool." msgstr "No tenés una herramienta para carnear." -#: src/game.cpp:8880 +#: src/game.cpp:8878 msgid "There are no corpses here to butcher." msgstr "Acá no hay ningún cuerpo para carnear." -#: src/game.cpp:8885 +#: src/game.cpp:8883 msgid "You can't access the items here." msgstr "No podés acceder a los objetos acá." -#: src/game.cpp:8958 +#: src/game.cpp:8956 msgid "You don't have the necessary tools to disassemble any items here." msgstr "No tenés las herramientas necesarias para desarmar un objeto acá." -#: src/game.cpp:8970 +#: src/game.cpp:8968 #, c-format msgid "You see %s nearby! Start butchering anyway?" msgstr "¡Ves un %s bastante cerca! ¿Igual querés empezar a carnear?" -#: src/game.cpp:9001 +#: src/game.cpp:8999 msgid "Choose corpse to butcher / item to disassemble" msgstr "Elegí un cadáver para carnear / objeto para desarmar" -#: src/game.cpp:9012 +#: src/game.cpp:9010 msgid "Butcher everything" msgstr "Carnear todo" -#: src/game.cpp:9041 +#: src/game.cpp:9039 msgid "Disassemble everything once" msgstr "Desarmar todo una sola vez" -#: src/game.cpp:9043 +#: src/game.cpp:9041 msgid "Disassemble everything recursively" msgstr "Desarmar todo repetidamente" -#: src/game.cpp:9052 +#: src/game.cpp:9050 msgid "Cut up everything" msgstr "Cortar todo" -#: src/game.cpp:9084 +#: src/game.cpp:9082 msgid "" "You are not in the mood and the prospect of guts and blood on your hands " "convinces you to turn away." @@ -471838,104 +474057,104 @@ msgstr "" "No andás con ganas y pensar en tripas y sangre en tus manos te convence de " "no hacerlo." -#: src/game.cpp:9087 +#: src/game.cpp:9085 msgid "" "You are not in the mood and the prospect of work stops you before you begin." msgstr "No tenés ganas y pensar en el trabajo te frena antes de empezar." -#: src/game.cpp:9093 src/iuse.cpp:3013 src/iuse.cpp:3303 src/iuse.cpp:3420 -#: src/iuse.cpp:4917 src/iuse.cpp:4960 src/iuse.cpp:9465 -#: src/veh_interact.cpp:1321 src/veh_interact.cpp:1957 +#: src/game.cpp:9091 src/iuse.cpp:3014 src/iuse.cpp:3304 src/iuse.cpp:3421 +#: src/iuse.cpp:4918 src/iuse.cpp:4961 src/iuse.cpp:9483 +#: src/veh_interact.cpp:1319 src/veh_interact.cpp:1955 #, c-format msgid "%s helps with this task…" msgstr "%s te ayuda con esta tarea…" -#: src/game.cpp:9162 +#: src/game.cpp:9160 #, c-format msgid "The %s is already fully loaded!" msgstr "¡El/a %s ya está completamente cargado!" -#: src/game.cpp:9168 +#: src/game.cpp:9166 #, c-format msgid "You need at least one %s to reload the %s!" msgstr "¡Necesitás por lo menos un/a %s para recargar el/a %s!" -#: src/game.cpp:9181 +#: src/game.cpp:9179 #, c-format msgid "You can't reload a %s!" msgstr "¡No podés recargar un/a %s!" -#: src/game.cpp:9214 +#: src/game.cpp:9212 #, c-format msgid "You struggle to reload the fouled %s." msgstr "Te cuesta recargar el nauseabundo %s." -#: src/game.cpp:9231 +#: src/game.cpp:9229 msgid "You have nothing to reload." msgstr "No tenés nada para recargar." -#: src/game.cpp:9245 +#: src/game.cpp:9243 msgid "You aren't holding something you can reload." msgstr "No estás empuñando algo que puedas recargar." #. ~ %1$s: holster name -#: src/game.cpp:9362 +#: src/game.cpp:9360 #, c-format msgctxt "holster" msgid "Draw from %1$s?" msgstr "¿Extraer desde %1$s?" -#: src/game.cpp:9450 +#: src/game.cpp:9448 #, c-format msgid "There's an angry red dot on your body, %s to brush it off." msgstr "Hay un punto rojo furioso en tu cuerpo, %s para sacártelo de encima." -#: src/game.cpp:9453 +#: src/game.cpp:9451 #, c-format msgid "You are being laser-targeted, %s to ignore." msgstr "Estás siendo apuntado con láser, %s para ignorarlo." -#: src/game.cpp:9474 +#: src/game.cpp:9472 msgid "a survivor" msgstr "un sobreviviente" #. ~ %s: Cardinal/ordinal direction ("east") -#: src/game.cpp:9479 src/game.cpp:9513 +#: src/game.cpp:9477 src/game.cpp:9511 #, c-format msgid "to the %s" msgstr "" #. ~ %1$s: Monster name ("headless zombie"), %2$s: direction text ("to the #. east") -#: src/game.cpp:9482 +#: src/game.cpp:9480 #, c-format msgctxt "monster description" msgid "%1$s %2$s" msgstr "%1$s %2$s" #. ~ %s, %s: Cardinal/ordinal directions ("east"; "southwest") -#: src/game.cpp:9517 +#: src/game.cpp:9515 #, c-format msgid "to the %s and %s" msgstr "" -#: src/game.cpp:9521 +#: src/game.cpp:9519 msgid "in various directions" msgstr "" #. ~ %s: Description of other monster count ("4 others"), %d: How many other #. monsters there are -#: src/game.cpp:9529 +#: src/game.cpp:9527 #, c-format msgid " and %s" msgstr "" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d other" msgstr "" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d others" msgstr "" @@ -471944,78 +474163,78 @@ msgstr "" #. ~ %2$s: Description of where the primary monster is ("to the east and #. south") #. ~ %3$s: Description of any other monsters spotted (" and 4 others") -#: src/game.cpp:9537 +#: src/game.cpp:9535 #, c-format msgid "%1$s %2$s%3$s" msgstr "" -#: src/game.cpp:9545 +#: src/game.cpp:9543 #, c-format msgid ", or %s to whitelist the monster" msgstr "" -#: src/game.cpp:9551 +#: src/game.cpp:9549 #, c-format msgid "" "Spotted %1$s -- safe mode is on! (%2$s to turn it off, %3$s to ignore " "monster%4$s)" msgstr "" -#: src/game.cpp:9577 +#: src/game.cpp:9575 #, c-format msgid "Deactivate the %s?" msgstr "¿Desactivar el %s?" -#: src/game.cpp:9587 +#: src/game.cpp:9585 msgid "Engage targets." msgstr "Enfrentar objetivos." -#: src/game.cpp:9587 src/game.cpp:9589 +#: src/game.cpp:9585 src/game.cpp:9587 msgid "Reprogram the manhack?" msgstr "¿Reprogramar el manhack?" -#: src/game.cpp:9589 +#: src/game.cpp:9587 msgid "Follow me." msgstr "Seguime." -#: src/game.cpp:9614 +#: src/game.cpp:9612 #, c-format msgid "Really step into %s?" msgstr "¿Seguro? ¿Querés meterte en %s?" -#: src/game.cpp:9618 +#: src/game.cpp:9616 #, c-format msgid "Your %s refuses to move over that ledge!" msgstr "¡Tu %s se niega a moverse sobre esa cornisa!" -#: src/game.cpp:9724 +#: src/game.cpp:9722 msgid "You can't fit there." msgstr "No entrás ahí." -#: src/game.cpp:9730 +#: src/game.cpp:9728 msgid "Your mount can't fit there." msgstr "Tu montura no entra ahí." -#: src/game.cpp:9745 +#: src/game.cpp:9743 msgid "" "It's so dark and scary in there! You can't force yourself to walk into this" " tile. Switch to running movement mode to move there." msgstr "" -#: src/game.cpp:9759 +#: src/game.cpp:9757 #, c-format msgid "You cannot move as your %s isn't able to move." msgstr "No te podés mover porque tu %s no se puede mover." -#: src/game.cpp:9802 +#: src/game.cpp:9800 msgid "Can't find grabbed object." msgstr "No se encuentra objeto agarrado." -#: src/game.cpp:9829 +#: src/game.cpp:9827 msgid "You cannot board a vehicle whilst riding." msgstr "No podés subirte a un vehículo cuando estás montando." -#: src/game.cpp:9842 src/game.cpp:9854 +#: src/game.cpp:9840 src/game.cpp:9852 #, c-format msgid "" "Stepping into that %1$s looks risky. Run into it if you wish to enter " @@ -472024,7 +474243,7 @@ msgstr "" "Meterte en ese %1$s parece peligroso. Entrá corriendo si igual querés " "meterte." -#: src/game.cpp:9848 +#: src/game.cpp:9846 #, c-format msgid "" "Stepping into that %1$s looks risky. Crouch and move into it if you wish to" @@ -472033,99 +474252,99 @@ msgstr "" "Meterte en ese %1$s parece peligroso. Agachate y metete si igual te querés " "meter." -#: src/game.cpp:9885 +#: src/game.cpp:9883 msgid "You cannot pass obstacles whilst mounted." msgstr "No podés pasar obstáculos cuando estás montando." -#: src/game.cpp:9925 src/game.cpp:9929 +#: src/game.cpp:9923 src/game.cpp:9927 #, c-format msgid "Moving onto this %s is slow!" msgstr "¡Tardás más pasando sobre este/a %s!" -#: src/game.cpp:9934 src/game.cpp:9938 +#: src/game.cpp:9932 src/game.cpp:9936 #, c-format msgid "Moving off of this %s is slow!" msgstr "¡Tardás más atravesando este/a %s!" -#: src/game.cpp:9955 +#: src/game.cpp:9953 msgid "Your tentacles stick to the ground, but you pull them free." msgstr "Tus tentáculos se pegan al suelo, pero tirás y se despegan." -#: src/game.cpp:9970 +#: src/game.cpp:9968 #, c-format msgid "You are hiding in the %s." msgstr "Te estás escondiendo en el %s." -#: src/game.cpp:10019 +#: src/game.cpp:10017 #, c-format msgid "Label here: %s" msgstr "La etiqueta dice: %s" -#: src/game.cpp:10024 +#: src/game.cpp:10022 #, c-format msgid "The sign says: %s" msgstr "El cartel dice: %s" -#: src/game.cpp:10026 +#: src/game.cpp:10024 msgid "There is a sign here, but you are unable to read it." msgstr "Hay un cartel acá pero no podés leerlo." -#: src/game.cpp:10031 +#: src/game.cpp:10029 #, c-format msgid "Written here: %s" msgstr "Escrito acá: %s" -#: src/game.cpp:10033 +#: src/game.cpp:10031 msgid "Something is written here, but you are unable to read it." msgstr "Hay algo escrito acá pero no podés leerlo." -#: src/game.cpp:10040 +#: src/game.cpp:10038 #, c-format msgid "You hurt your left foot on the %s!" msgstr "¡Te lastimaste el pie izquierdo en el %s!" -#: src/game.cpp:10046 +#: src/game.cpp:10044 #, c-format msgid "You hurt your right foot on the %s!" msgstr "¡Te lastimaste el pie derecho en el %s!" -#: src/game.cpp:10060 +#: src/game.cpp:10058 #, c-format msgid "Your %s gets cut!" msgstr "¡Tu %s recibe un corte!" #. ~ 1$s - bodypart name in accusative, 2$s is terrain name. -#: src/game.cpp:10068 +#: src/game.cpp:10066 #, c-format msgid "You cut your %1$s on the %2$s!" msgstr "¡Te cortaste en el %1$s con el %2$s!" -#: src/game.cpp:10120 src/gates.cpp:330 +#: src/game.cpp:10118 src/gates.cpp:330 #, c-format msgid "You push the %s out of the way." msgstr "Empujás el/a %s para abrirte paso." -#: src/game.cpp:10125 +#: src/game.cpp:10123 #, c-format msgid "There is no room to push the %s out of the way." msgstr "No hya espacio para empujar el %s y correrlo del camino." -#: src/game.cpp:10132 +#: src/game.cpp:10130 #, c-format msgid "You displace the %s." msgstr "Desplazás el %s." -#: src/game.cpp:10134 src/game.cpp:10139 +#: src/game.cpp:10132 src/game.cpp:10137 #, c-format msgid "You cannot move the %s out of the way." msgstr "No podés mover el %s y correrlo del camino." -#: src/game.cpp:10300 +#: src/game.cpp:10298 msgid "There's something here, but you can't see what it is." msgstr "Hay algo acá pero no podés ver lo que es." #. ~ number of items: " " -#: src/game.cpp:10346 +#: src/game.cpp:10344 #, c-format msgid "%1$d %2$s" msgid_plural "%1$d %2$s" @@ -472133,22 +474352,22 @@ msgstr[0] "%1$d %2$s" msgstr[1] "%1$d %2$s" msgstr[2] "%1$d %2$s" -#: src/game.cpp:10354 +#: src/game.cpp:10352 #, c-format msgid "You see here %s." msgstr "Acá hay %s." -#: src/game.cpp:10356 +#: src/game.cpp:10354 #, c-format msgid "You see here %s and %s." msgstr "Acá hay %s y %s." -#: src/game.cpp:10358 +#: src/game.cpp:10356 #, c-format msgid "You see here %s, %s, and %s." msgstr "Acá hay %s, %s y %s." -#: src/game.cpp:10360 +#: src/game.cpp:10358 #, c-format msgid "You see here %s, %s and %d more item." msgid_plural "You see here %s, %s and %d more items." @@ -472156,32 +474375,32 @@ msgstr[0] "Acá hay %s, %s y %d objeto más." msgstr[1] "Acá hay %s, %s y %d objetos más." msgstr[2] "Acá hay %s, %s y %d objetos más." -#: src/game.cpp:10365 +#: src/game.cpp:10363 #, c-format msgid "You see here %s and many more items." msgstr "Acá hay %s y muchos objetos más." -#: src/game.cpp:10374 +#: src/game.cpp:10372 msgid "There are vehicle controls here." msgstr "Acá están los controles del vehículo." -#: src/game.cpp:10376 +#: src/game.cpp:10374 #, c-format msgid "%s to drive." msgstr "%s para manejar." -#: src/game.cpp:10380 +#: src/game.cpp:10378 msgid "" "There are vehicle controls here but you cannot reach them whilst mounted." msgstr "" "Acá hay controles del vehículo pero no podés alcanzarlos cuando estás " "montando." -#: src/game.cpp:10449 +#: src/game.cpp:10447 msgid "You are repelled by the barrier!" msgstr "¡Sos repelido por la barrera!" -#: src/game.cpp:10455 +#: src/game.cpp:10453 msgid "" "You try to quantum tunnel through the barrier but are reflected! Try again " "with more energy!" @@ -472189,31 +474408,31 @@ msgstr "" "¡Intentás hacer un túnel cuántico a través de la barrera pero es reflejado! " "¡Intentalo de nuevo con más energía!" -#: src/game.cpp:10460 +#: src/game.cpp:10458 msgid "It's too dangerous to tunnel that far!" msgstr "¡Es demasiado peligroso hacer un túnel tan lejos!" -#: src/game.cpp:10474 +#: src/game.cpp:10472 #, c-format msgid "You quantum tunnel through the %d-tile wide barrier!" msgstr "" "¡Hacés un túnel cuántico a través de la barrera de %d espacios de ancho!" -#: src/game.cpp:10586 +#: src/game.cpp:10584 msgid "No furniture at grabbed point." msgstr "No hay un mueble en el lugar de agarre." -#: src/game.cpp:10645 +#: src/game.cpp:10643 #, c-format msgid "The %s collides with something." msgstr "El %s choca contra algo." -#: src/game.cpp:10650 +#: src/game.cpp:10648 #, c-format msgid "You are in too much pain to try moving the heavy %s!" msgstr "¡Tenés demasiado dolor como para intentar mover ese/a pesado/a %s!" -#: src/game.cpp:10657 +#: src/game.cpp:10655 #, c-format msgid "" "Even with your appetite for pain, you are in too much pain to try moving the" @@ -472222,128 +474441,128 @@ msgstr "" "¡Incluso con tu gusto por el dolor, ahora tenés demasiado como para intentar" " mover ese/a pesado/a %s!" -#: src/game.cpp:10664 +#: src/game.cpp:10662 #, c-format msgid "You strain yourself trying to move the heavy %s!" msgstr "¡Te esforzás mucho tratando de mover el/a pesado/a %s!" -#: src/game.cpp:10669 +#: src/game.cpp:10667 msgid "There's stuff in the way." msgstr "Hay cosas en el medio." -#: src/game.cpp:10678 +#: src/game.cpp:10676 #, c-format msgid "The %s is really heavy!" msgstr "¡El/a %s es muy pesado/a!" -#: src/game.cpp:10680 +#: src/game.cpp:10678 #, c-format msgid "You fail to move the %s." msgstr "No pudiste mover el %s." -#: src/game.cpp:10684 +#: src/game.cpp:10682 #, c-format msgid "The %s is too heavy for you to budge." msgstr "El %s es demasiado pesado para que lo puedas mover." -#: src/game.cpp:10689 +#: src/game.cpp:10687 #, c-format msgid "Moving the heavy %s is taking a lot of time!" msgstr "¡Mover el pesado %s te está llevando mucho tiempo!" -#: src/game.cpp:10693 +#: src/game.cpp:10691 #, c-format msgid "It takes some time to move the heavy %s." msgstr "Te lleva un tiempo mover el pesado %s." -#: src/game.cpp:10732 +#: src/game.cpp:10730 #, c-format msgid "Stuff spills from the %s!" msgstr "¡Algo se derrama del %s!" -#: src/game.cpp:10738 +#: src/game.cpp:10736 #, c-format msgid "You let go of the %1$s as it falls down the %2$s." msgstr "Soltás el/a %1$s mientras cae por el/a %2$s." -#: src/game.cpp:10752 +#: src/game.cpp:10750 #, c-format msgid "You let go of the %s." msgstr "Soltás el %s." -#: src/game.cpp:10760 +#: src/game.cpp:10758 #, c-format msgid "You let go of the %1$s as it slides past %2$s." msgstr "Soltás el %1$s y se desliza pasando el %2$s." -#: src/game.cpp:10785 +#: src/game.cpp:10783 #, c-format msgid "Nothing at grabbed point %d,%d,%d or bad grabbed object type." msgstr "" "No hay nada en el lugar de agarre %d,%d,%d o tipo erróneo de objeto " "agarrado." -#: src/game.cpp:10860 +#: src/game.cpp:10858 #, c-format msgid "%1$s %2$s dissolved in the water!" msgstr "¡%1$s %2$s se disolvió en el agua!" -#: src/game.cpp:10866 +#: src/game.cpp:10864 #, c-format msgid "The water destroyed %1$s %2$s!" msgstr "¡El agua destruyó el/a %1$s %2$s!" -#: src/game.cpp:11023 src/trapfunc.cpp:1284 +#: src/game.cpp:11021 src/trapfunc.cpp:1284 msgid "You dive into water." msgstr "Te zambullís en el agua." -#: src/game.cpp:11025 +#: src/game.cpp:11023 msgid "You fall into water." msgstr "Te caés al agua." -#: src/game.cpp:11044 +#: src/game.cpp:11042 msgid "Climb where?" msgstr "¿Trepar a dónde?" -#: src/game.cpp:11052 +#: src/game.cpp:11050 #, c-format msgid "Climb %s (%s)" msgstr "Trepar %s (%s)" -#: src/game.cpp:11102 +#: src/game.cpp:11100 msgid "You are already underwater!" msgstr "¡Ya estás abajo del agua!" -#: src/game.cpp:11106 +#: src/game.cpp:11104 msgid "You can't dive while wearing a flotation device." msgstr "No podés sumergirte mientras estés en un dispositivo flotante." -#: src/game.cpp:11110 +#: src/game.cpp:11108 msgid "You dive underwater!" msgstr "¡Te sumergís bajo el agua!" -#: src/game.cpp:11114 +#: src/game.cpp:11112 msgid "You surface." msgstr "Emergés en la superficie." -#: src/game.cpp:11116 +#: src/game.cpp:11114 msgid "You try to surface but can't!" msgstr "¡Intentás salir a la superficie pero no podés!" -#: src/game.cpp:11131 +#: src/game.cpp:11129 msgid "You can't climb here - there's a ceiling above your head." msgstr "No podés trepar por acá - hay un techo arriba de tu cabeza" -#: src/game.cpp:11136 src/iexamine.cpp:1461 +#: src/game.cpp:11134 src/iexamine.cpp:1461 msgid "You can't climb because your arms are too damaged or encumbered." msgstr "" -#: src/game.cpp:11145 +#: src/game.cpp:11143 msgid "" "You can't climb here - you need walls and/or furniture to brace against." msgstr "No podés trepar por acá - necesitás paredes y/o muebles para apoyarte" -#: src/game.cpp:11153 src/iexamine.cpp:1468 +#: src/game.cpp:11151 src/iexamine.cpp:1468 #, c-format msgid "" "You can't climb because you have to wield a %s with both hands.\n" @@ -472351,7 +474570,7 @@ msgid "" "Put it away?" msgstr "" -#: src/game.cpp:11177 +#: src/game.cpp:11175 msgid "" "You can't climb here - there is no terrain above you that would support your" " weight." @@ -472359,53 +474578,53 @@ msgstr "" "No podés trepar por acá - no hay un terreno arriba en el que puedas apoyar " "tu peso" -#: src/game.cpp:11200 +#: src/game.cpp:11198 msgid "You can't go down here!" msgstr "¡No podés bajar por acá!" -#: src/game.cpp:11205 +#: src/game.cpp:11203 msgid "You can't go up here!" msgstr "¡No podés subir por acá!" -#: src/game.cpp:11213 +#: src/game.cpp:11211 msgid "You can't drag things up and down stairs." msgstr "No podés arrastrar cosas y subir o bajar escaleras." -#: src/game.cpp:11298 +#: src/game.cpp:11296 #, c-format msgid "%s moves out of the way for you." msgstr "%s se corre del medio para dejarte lugar." -#: src/game.cpp:11313 +#: src/game.cpp:11311 #, c-format msgid "Your %s moves out of the way for you." msgstr "Tu %s se corre del medio para dejarte lugar." -#: src/game.cpp:11321 +#: src/game.cpp:11319 #, c-format msgid "You push past %s blocking the way." msgstr "Empujás el %s que bloqueaba el camino." #. ~ %s is the name of hostile NPC -#: src/game.cpp:11442 src/gates.cpp:269 src/vehicle_use.cpp:1224 +#: src/game.cpp:11440 src/gates.cpp:269 src/vehicle_use.cpp:1224 #, c-format msgid "%s is in the way!" msgstr "¡%s está en el medio!" #. ~ %s is some monster -#: src/game.cpp:11445 +#: src/game.cpp:11443 #, c-format msgid "There's a %s in the way!" msgstr "¡Hay un %s en el medio!" #. ~ %s is a warning about monster/hostile NPC in the way, e.g. "There's a #. zombie in the way!" -#: src/game.cpp:11451 +#: src/game.cpp:11449 #, c-format msgid "%s Attempt to push past? You may have to fight your way back up." msgstr "%s ¿Querés empujarlo para pasar? Tal vez tengas que pelear." -#: src/game.cpp:11470 +#: src/game.cpp:11468 msgid "" "There is a LOT of heat coming out of there, even the stairs have melted " "away. Jump down? You won't be able to get back up." @@ -472413,7 +474632,7 @@ msgstr "" "Se siente MUCHO calor saliendo de ahí, incluso las escaleras se derritieron." " ¿Querés saltar? No vas a poder volver a subir." -#: src/game.cpp:11475 +#: src/game.cpp:11473 msgid "" "There is a LOT of heat coming out of there. Push through the half-molten " "rocks and ascend? You will not be able to get back down." @@ -472421,22 +474640,22 @@ msgstr "" "Se siente MUCHO calor saliendo de ahí. ¿Querés abrirte paso por las piedras " "derretidas y subir? No vas a poder volver a bajar." -#: src/game.cpp:11484 +#: src/game.cpp:11482 msgid "You may be unable to return back down these stairs. Continue up?" msgstr "" "Tal vez no puedas volver a bajar por estas escaleras. ¿Querés subir igual?" -#: src/game.cpp:11494 +#: src/game.cpp:11492 msgid "Halfway down, the way down becomes blocked off." msgstr "A mitad de camino, el descenso queda bloqueado." -#: src/game.cpp:11499 +#: src/game.cpp:11497 msgid "There is a sheer drop halfway down. Web-descend?" msgstr "" "A mitad de camino hay un desnivel abrupto. ¿Querés usar la telaraña para " "descender?" -#: src/game.cpp:11502 +#: src/game.cpp:11500 msgid "" "You attach a web and dive down headfirst, flipping upright and landing on " "your feet." @@ -472444,121 +474663,121 @@ msgstr "" "Pegás la telaraña y de tirás en picado para abajo, girando al final y " "descendiendo con tus pies." -#: src/game.cpp:11504 +#: src/game.cpp:11502 msgid "You securely web up and work your way down, lowering yourself safely." msgstr "Asegurás la telaraña arriba y empezás a descender, de manera segura." -#: src/game.cpp:11510 +#: src/game.cpp:11508 msgid "There is a sheer drop halfway down. Use your vines to descend?" msgstr "" "A mitad de camino hay un desnivel abrupto. ¿Querés usar tus lianas para " "descender?" -#: src/game.cpp:11512 +#: src/game.cpp:11510 msgid "Detach a vine? It'll hurt, but you'll be able to climb back up…" msgstr "" "¿Desprender una liana? Te va a doler pero vas a poder volver a trepar…" -#: src/game.cpp:11514 +#: src/game.cpp:11512 msgid "You descend on your vines, though leaving a part of you behind stings." msgstr "" "Descendés por tus lianas, aunque te lastima tener que dejar partes de vos." -#: src/game.cpp:11520 +#: src/game.cpp:11518 msgid "You gingerly descend using your vines." msgstr "Descendés cautelosamente utilizando tus lianas." -#: src/game.cpp:11523 +#: src/game.cpp:11521 msgid "" "You effortlessly lower yourself and leave a vine rooted for future use." msgstr "" "Bajás sin problemas y dejás una liana arraigada para poder usarla después." -#: src/game.cpp:11532 +#: src/game.cpp:11530 msgid "There is a sheer drop halfway down. Climb your grappling hook down?" msgstr "" "A mitad de camino hay un desnivel abrupto. ¿Querés usar tu gancho de agarre " "para descender?" -#: src/game.cpp:11539 +#: src/game.cpp:11537 msgid "There is a sheer drop halfway down. Climb your rope down?" msgstr "" "A mitad de camino hay un desnivel abrupto. ¿Querés usar tu soga para " "descender?" -#: src/game.cpp:11545 +#: src/game.cpp:11543 msgid "There is a sheer drop halfway down. Jump?" msgstr "A mitad de camino hay un desnivel abrupto. ¿Querés saltar?" -#: src/game.cpp:11604 +#: src/game.cpp:11602 msgid "AUTO: goes down" msgstr "AUTO: escalera abajo" -#: src/game.cpp:11608 +#: src/game.cpp:11606 msgid "AUTO: goes up" msgstr "AUTO: escalera arriba" -#: src/game.cpp:11874 +#: src/game.cpp:11872 msgid "Set the Scent Map sensitivity to (0 to cancel)?" msgstr "Establecer sensibilidad del Mapa de Olor en (0 para cancelar):" -#: src/game.cpp:12060 src/game.cpp:12063 +#: src/game.cpp:12058 src/game.cpp:12061 msgid "Saving game, this may take a while." msgstr "" -#: src/game.cpp:12099 +#: src/game.cpp:12097 msgid "No saves for current character yet." msgstr "Todavía no hay juegos guardados para el personaje actual." -#: src/game.cpp:12295 +#: src/game.cpp:12306 msgid "Your skill in parkour makes it easier to climb." msgstr "Tu habilidad en parkour te facilita trepar." -#: src/game.cpp:12299 +#: src/game.cpp:12310 msgid "Your bad knees make it difficult to climb." msgstr "Tus rodillas en mal estado te dificultan trepar." -#: src/game.cpp:12330 +#: src/game.cpp:12341 msgid "Your wet hands and feet make it harder to climb." msgstr "Tus manos y pies húmedos te dificultan trepar." -#: src/game.cpp:12332 +#: src/game.cpp:12343 msgid "Your wet feet make it harder to climb." msgstr "Tus pies húmedos te dificultan trepar." -#: src/game.cpp:12334 +#: src/game.cpp:12345 msgid "Your wet hands make it harder to climb." msgstr "Tus manos húmedas te dificultan trepar." -#: src/game.cpp:12362 +#: src/game.cpp:12373 msgid "Your carried weight tries to drag you down." msgstr "El peso que cargás intenta tirarte abajo." -#: src/game.cpp:12364 +#: src/game.cpp:12375 msgid "You strain to climb with the weight of your possessions." msgstr "Te cuesta trepar con el peso de tus posesiones." -#: src/game.cpp:12366 +#: src/game.cpp:12377 msgid "You feel the weight of your luggage makes it more difficult to climb." msgstr "Sentís el peso de tu equipaje haciéndote más difícil trepar." -#: src/game.cpp:12368 +#: src/game.cpp:12379 msgid "Your carried weight makes it a little harder to climb." msgstr "El peso que llevás te hace un poco más difícil trepar." -#: src/game.cpp:12373 +#: src/game.cpp:12384 msgid "You slip while climbing and fall down." msgstr "Te patinás mientras trepabas y te caés." -#: src/game.cpp:12375 +#: src/game.cpp:12386 msgid "Climbing is impossible in your current state." msgstr "Es imposible trepar en tu estado actual." -#: src/game_inventory.cpp:178 +#: src/game_inventory.cpp:176 msgid "You don't have the necessary item at hand." msgstr "No tenés el elemento necesario a mano." -#: src/game_inventory.cpp:208 src/game_inventory.cpp:244 +#: src/game_inventory.cpp:206 src/game_inventory.cpp:242 #, c-format msgid "" "Item hotkeys assigned: " @@ -472566,403 +474785,374 @@ msgid "" msgstr "" "Atajos asignados: %d/%d" -#: src/game_inventory.cpp:242 +#: src/game_inventory.cpp:240 #, c-format msgid "Inventory of %s" msgstr "Inventario de %s" -#: src/game_inventory.cpp:287 src/game_inventory.cpp:2290 +#: src/game_inventory.cpp:285 src/game_inventory.cpp:2096 #: src/inventory_ui.cpp:2332 msgid "Your inventory is empty." msgstr "Tu inventario está vacío." -#: src/game_inventory.cpp:298 +#: src/game_inventory.cpp:296 msgid "AVG ENCUMBRANCE" msgstr "INCOMODIDAD PROMEDIO" -#: src/game_inventory.cpp:302 +#: src/game_inventory.cpp:300 msgid "AVG COVERAGE" msgstr "COBERTURA PROMEDIO" -#: src/game_inventory.cpp:306 +#: src/game_inventory.cpp:304 msgid "WARMTH" msgstr "ABRIGO" -#: src/game_inventory.cpp:310 src/game_inventory.cpp:1655 +#: src/game_inventory.cpp:308 src/game_inventory.cpp:1461 msgid "BASH" msgstr "GOLPE" -#: src/game_inventory.cpp:314 src/game_inventory.cpp:1659 +#: src/game_inventory.cpp:312 src/game_inventory.cpp:1465 msgid "CUT" msgstr "CORTE" -#: src/game_inventory.cpp:318 +#: src/game_inventory.cpp:316 msgid "BULLET" msgstr "BALA" -#: src/game_inventory.cpp:322 +#: src/game_inventory.cpp:320 msgid "ACID" msgstr "ÁCIDO" -#: src/game_inventory.cpp:326 +#: src/game_inventory.cpp:324 msgid "FIRE" msgstr "FUEGO" -#: src/game_inventory.cpp:330 +#: src/game_inventory.cpp:328 msgid "ENV" msgstr "AMBIENTE" -#: src/game_inventory.cpp:336 +#: src/game_inventory.cpp:334 #, c-format msgid "STORAGE (%s)" msgstr "ALMACENAMIENTO (%s)" -#: src/game_inventory.cpp:384 +#: src/game_inventory.cpp:382 msgid "You have nothing to wear." msgstr "No tenés nada para ponerte." -#: src/game_inventory.cpp:411 +#: src/game_inventory.cpp:409 msgid "Take off item" msgstr "Sacarse objeto puesto" -#: src/game_inventory.cpp:412 +#: src/game_inventory.cpp:410 msgid "You're not wearing anything." msgstr "No tenés nada puesto." -#: src/game_inventory.cpp:441 +#: src/game_inventory.cpp:439 msgid "Storage (L)" msgstr "Almacenamiento (L)" -#: src/game_inventory.cpp:469 +#: src/game_inventory.cpp:467 #, c-format msgid "Container for %s | %s %s" msgstr "Recipiente para %s | %s %s" -#: src/game_inventory.cpp:471 +#: src/game_inventory.cpp:469 #, c-format msgid "You don't have a suitable container for carrying %s." msgstr "No tenés un recipiente adecuado para llevar %s." -#: src/game_inventory.cpp:488 +#: src/game_inventory.cpp:486 msgid "Can't pick up liquids." msgstr "No podés agarrar líquidos." -#: src/game_inventory.cpp:490 +#: src/game_inventory.cpp:488 msgid "Can't pick up spilt liquids." msgstr "No podés agarrar líquidos derramados." -#: src/game_inventory.cpp:511 +#: src/game_inventory.cpp:509 msgid "Does not have any pocket for frozen liquids!" msgstr "" -#: src/game_inventory.cpp:518 +#: src/game_inventory.cpp:516 msgid "Does not fit in any pocket!" msgstr "" -#: src/game_inventory.cpp:520 +#: src/game_inventory.cpp:518 msgid "Too heavy to pick up!" msgstr "¡Es demasiado pesado/a para agarrarlo/a!" -#: src/game_inventory.cpp:561 +#: src/game_inventory.cpp:559 msgid "YIELD" msgstr "PRODUCTO" -#: src/game_inventory.cpp:566 src/game_inventory.cpp:1923 +#: src/game_inventory.cpp:564 src/game_inventory.cpp:1729 msgid "TIME" msgstr "TIEMPO" -#: src/game_inventory.cpp:594 +#: src/game_inventory.cpp:592 msgid "Disassemble item" msgstr "Desarmar objeto" -#: src/game_inventory.cpp:595 +#: src/game_inventory.cpp:593 msgid "You don't have any items you could disassemble." msgstr "No tenés ningún objeto que podés desarmar." -#: src/game_inventory.cpp:608 +#: src/game_inventory.cpp:606 msgid "CALORIES" msgstr "CALORÍAS" -#: src/game_inventory.cpp:612 +#: src/game_inventory.cpp:610 msgid "QUENCH" msgstr "HIDRATACIÓN" -#: src/game_inventory.cpp:634 +#: src/game_inventory.cpp:632 msgid "JOY/MAX" msgstr "JOY/MAX" #. ~ Used for permafood shelf life in the Eat menu -#: src/game_inventory.cpp:648 src/game_inventory.cpp:852 +#: src/game_inventory.cpp:646 msgid "indefinite" msgstr "indefinido" -#: src/game_inventory.cpp:649 src/game_inventory.cpp:853 +#: src/game_inventory.cpp:647 msgid "SHELF LIFE" msgstr "CADUCIDAD" #. ~ Eat menu Volume: -#: src/game_inventory.cpp:660 src/game_inventory.cpp:864 +#: src/game_inventory.cpp:658 #, c-format msgid "%.2f%s" msgstr "%.2f%s" -#: src/game_inventory.cpp:661 src/game_inventory.cpp:865 +#: src/game_inventory.cpp:659 msgid "VOLUME" msgstr "VOLUMEN" -#: src/game_inventory.cpp:681 +#: src/game_inventory.cpp:679 msgid "SATIETY" msgstr "SACIEDAD" -#: src/game_inventory.cpp:687 src/game_inventory.cpp:871 +#: src/game_inventory.cpp:685 msgid "CONSUME TIME" msgstr "TIEMPO DE CONSUMO" -#: src/game_inventory.cpp:693 src/game_inventory.cpp:877 -#: src/item_pocket.cpp:848 +#: src/game_inventory.cpp:691 src/item_pocket.cpp:849 msgid "sealed" msgstr "sellado" -#: src/game_inventory.cpp:702 src/game_inventory.cpp:886 +#: src/game_inventory.cpp:700 msgid "FRESHNESS" msgstr "FRESCURA" -#: src/game_inventory.cpp:714 src/game_inventory.cpp:898 +#: src/game_inventory.cpp:712 msgid "SPOILS IN" msgstr "SE PUDRE EN" -#: src/game_inventory.cpp:729 +#: src/game_inventory.cpp:727 msgid "Can't drink spilt liquids." msgstr "No podés tomar líquidos derramados." -#: src/game_inventory.cpp:733 src/game_inventory.cpp:1267 -#: src/iuse_actor.cpp:3607 +#: src/game_inventory.cpp:731 src/game_inventory.cpp:1073 +#: src/iuse_actor.cpp:3614 msgid "Your biology is not compatible with that item." msgstr "Tu biología no es compatible con ese objeto." -#: src/game_inventory.cpp:807 src/game_inventory.cpp:987 +#: src/game_inventory.cpp:805 msgid "soon!" msgstr "pronto!" -#: src/game_inventory.cpp:818 src/game_inventory.cpp:998 +#: src/game_inventory.cpp:816 msgid "fresh" msgstr "fresco" -#: src/game_inventory.cpp:820 src/game_inventory.cpp:1000 +#: src/game_inventory.cpp:818 msgid "quite fresh" msgstr "bastante fresco" -#: src/game_inventory.cpp:822 src/game_inventory.cpp:1002 +#: src/game_inventory.cpp:820 msgid "near midlife" msgstr "mitad de vida útil" -#: src/game_inventory.cpp:824 src/game_inventory.cpp:1004 +#: src/game_inventory.cpp:822 msgid "past midlife" msgstr "más de mitad de vida útil" -#: src/game_inventory.cpp:826 src/game_inventory.cpp:1006 +#: src/game_inventory.cpp:824 msgid "getting older" msgstr "haciéndose viejo" -#: src/game_inventory.cpp:828 src/game_inventory.cpp:1008 +#: src/game_inventory.cpp:826 msgid "old" msgstr "old" -#: src/game_inventory.cpp:830 src/game_inventory.cpp:1010 +#: src/game_inventory.cpp:828 msgid "rotten" msgstr "podrido" -#: src/game_inventory.cpp:913 -msgid "CBM" -msgstr "MCB" - -#: src/game_inventory.cpp:917 -msgid "ENERGY (kJ)" -msgstr "ENERGÍA (kJ)" - -#: src/game_inventory.cpp:927 -msgid "Can't use spilt liquids." -msgstr "No podés usar líquidos derramados." - -#: src/game_inventory.cpp:938 -msgid "No space to store more" -msgstr "No hay espacio para guardar más" - -#: src/game_inventory.cpp:1022 +#: src/game_inventory.cpp:840 msgid "Food:" msgstr "Comida:" -#: src/game_inventory.cpp:1025 +#: src/game_inventory.cpp:843 msgctxt "inventory" msgid "Drink:" msgstr "Sed:" -#: src/game_inventory.cpp:1029 +#: src/game_inventory.cpp:847 msgid "Pain:" msgstr "Dolor:" -#: src/game_inventory.cpp:1032 +#: src/game_inventory.cpp:850 msgid "Rest:" msgstr "Descanso:" -#: src/game_inventory.cpp:1034 src/player_display.cpp:452 +#: src/game_inventory.cpp:852 src/player_display.cpp:452 msgid "Weight:" msgstr "Peso:" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1047 +#: src/game_inventory.cpp:865 msgid "none " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1050 +#: src/game_inventory.cpp:868 msgid "minimal " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1053 +#: src/game_inventory.cpp:871 msgid "low " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1056 +#: src/game_inventory.cpp:874 msgid "moderate " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1059 +#: src/game_inventory.cpp:877 msgid "high " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1062 +#: src/game_inventory.cpp:880 msgid "very high " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1065 +#: src/game_inventory.cpp:883 msgid "huge " msgstr "" -#: src/game_inventory.cpp:1070 +#: src/game_inventory.cpp:888 msgid "Consumed: " msgstr "" -#: src/game_inventory.cpp:1071 src/game_inventory.cpp:1073 -#: src/game_inventory.cpp:1082 src/game_inventory.cpp:1084 +#: src/game_inventory.cpp:889 src/game_inventory.cpp:891 +#: src/game_inventory.cpp:900 src/game_inventory.cpp:902 #, c-format msgid "%d kcal " msgstr "" -#: src/game_inventory.cpp:1072 src/game_inventory.cpp:1083 +#: src/game_inventory.cpp:890 src/game_inventory.cpp:901 msgid "Today:" msgstr "" -#: src/game_inventory.cpp:1074 src/game_inventory.cpp:1085 +#: src/game_inventory.cpp:892 src/game_inventory.cpp:903 msgid "Yesterday:" msgstr "" -#: src/game_inventory.cpp:1076 +#: src/game_inventory.cpp:894 msgid "Consumed today (kcal): " msgstr "" -#: src/game_inventory.cpp:1081 +#: src/game_inventory.cpp:899 msgid "Spent: " msgstr "" -#: src/game_inventory.cpp:1089 +#: src/game_inventory.cpp:907 msgid "Vitamin Intake: " msgstr "" -#: src/game_inventory.cpp:1101 +#: src/game_inventory.cpp:919 #, c-format msgid "%s: %d%%. " msgstr "" -#: src/game_inventory.cpp:1104 src/game_inventory.cpp:1106 -#: src/game_inventory.cpp:1108 src/game_inventory.cpp:1110 +#: src/game_inventory.cpp:922 src/game_inventory.cpp:924 +#: src/game_inventory.cpp:926 src/game_inventory.cpp:928 #, c-format msgid "%s: %s. " msgstr "" -#: src/game_inventory.cpp:1104 +#: src/game_inventory.cpp:922 msgid "plenty" msgstr "" #. ~ Adjective in "You block of the damage with your . -#: src/game_inventory.cpp:1106 src/melee.cpp:2351 +#: src/game_inventory.cpp:924 src/melee.cpp:2351 msgid "some" msgstr "algo" -#: src/game_inventory.cpp:1108 +#: src/game_inventory.cpp:926 msgid "little" msgstr "" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing else to consume." msgstr "No tenés nada más para consumir." -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing to consume." msgstr "No tenés nada para consumir." -#: src/game_inventory.cpp:1128 +#: src/game_inventory.cpp:946 msgid "Consume item" msgstr "Consumir objeto" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing else to eat." msgstr "No tenés nada más para comer." -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing to eat." msgstr "No tenés nada para comer." -#: src/game_inventory.cpp:1160 +#: src/game_inventory.cpp:978 msgid "Consume food" msgstr "Consumir comida" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing else to drink." msgstr "No tenés nada más para beber." -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing to drink." msgstr "No tenés nada para beber." -#: src/game_inventory.cpp:1176 +#: src/game_inventory.cpp:994 msgid "Consume drink" msgstr "Consumir bebida" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no medication to consume." msgstr "No tenés medicamento para consumir." -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no more medication to consume." msgstr "No tenés más medicamentos para consumir." -#: src/game_inventory.cpp:1191 +#: src/game_inventory.cpp:1009 msgid "Consume medication" msgstr "Consumir medicamento" -#: src/game_inventory.cpp:1202 -msgid "You have no fuel to consume." -msgstr "No tenés combustible para consumir." - -#: src/game_inventory.cpp:1202 -msgid "You have no more fuel to consume." -msgstr "No tenés más combustible para consumir." - -#: src/game_inventory.cpp:1204 -msgid "Consume fuel" -msgstr "Consumir combustible" - -#: src/game_inventory.cpp:1216 +#: src/game_inventory.cpp:1022 msgid "ACTION" msgstr "ACCIÓN" -#: src/game_inventory.cpp:1278 +#: src/game_inventory.cpp:1084 #, c-format msgid "Needs at least %d charge" msgid_plural "Needs at least %d charges" @@ -472970,207 +475160,207 @@ msgstr[0] "Necesita por lo menos %d carga" msgstr[1] "Necesita por lo menos %d cargas" msgstr[2] "Necesita por lo menos %d cargas" -#: src/game_inventory.cpp:1284 +#: src/game_inventory.cpp:1090 msgid "You can't consume frozen liquids!" msgstr "" -#: src/game_inventory.cpp:1315 +#: src/game_inventory.cpp:1121 msgid "You don't have any items you can use." msgstr "No tenés ningún objeto que podés usar." -#: src/game_inventory.cpp:1326 +#: src/game_inventory.cpp:1132 msgid "always" msgstr "siempre" -#: src/game_inventory.cpp:1330 +#: src/game_inventory.cpp:1136 msgid "SUCCESS CHANCE" msgstr "PROBABILIDAD DE ÉXITO" -#: src/game_inventory.cpp:1334 +#: src/game_inventory.cpp:1140 msgid "DAMAGE RISK" msgstr "RIESGO DE DAÑO" -#: src/game_inventory.cpp:1349 +#: src/game_inventory.cpp:1155 #, c-format msgid "requires at least %s" msgstr "necesita por lo menos %s" -#: src/game_inventory.cpp:1354 +#: src/game_inventory.cpp:1160 msgid "is too difficult for you to modify" msgstr "es demasiado difícil para que lo/a puedas modificar" -#: src/game_inventory.cpp:1385 +#: src/game_inventory.cpp:1191 msgid "Select gun to modify" msgstr "Elegí arma para modificar" -#: src/game_inventory.cpp:1386 +#: src/game_inventory.cpp:1192 msgid "You don't have any guns to modify." msgstr "No tenés ningún arma para modificar." -#: src/game_inventory.cpp:1394 +#: src/game_inventory.cpp:1200 msgid "?" msgstr "?" -#: src/game_inventory.cpp:1398 +#: src/game_inventory.cpp:1204 msgid "martial arts" msgstr "artes marciales" #. ~ %1$s: book skill name, %2$d: book skill level, %3$d: player skill level -#: src/game_inventory.cpp:1408 +#: src/game_inventory.cpp:1214 #, c-format msgctxt "skill" msgid "%1$s to %2$d (%3$d)" msgstr "%1$s a %2$d (%3$d)" -#: src/game_inventory.cpp:1413 +#: src/game_inventory.cpp:1219 msgid "TRAINS (CURRENT)" msgstr "ENTRENA (ACTUAL)" -#: src/game_inventory.cpp:1423 +#: src/game_inventory.cpp:1229 msgid "RECIPES" msgstr "RECETAS" -#: src/game_inventory.cpp:1429 +#: src/game_inventory.cpp:1235 msgid "FUN" msgstr "DIVERSIÓN" -#: src/game_inventory.cpp:1452 +#: src/game_inventory.cpp:1258 msgid "CHAPTER IN" msgstr "CAPÍTULO ACTUAL" -#: src/game_inventory.cpp:1565 +#: src/game_inventory.cpp:1371 msgid "You have nothing to read." msgstr "No tenés nada para leer." -#: src/game_inventory.cpp:1566 +#: src/game_inventory.cpp:1372 #, c-format msgid "%s has nothing to read." msgstr "%s no tiene nada para leer." -#: src/game_inventory.cpp:1574 +#: src/game_inventory.cpp:1380 #, c-format msgid "%1$s have nothing to read." msgstr "%1$s no tiene nada para leer." -#: src/game_inventory.cpp:1575 +#: src/game_inventory.cpp:1381 #, c-format msgid "%1$s has nothing to read." msgstr "%1$s no tiene nada para leer." -#: src/game_inventory.cpp:1613 +#: src/game_inventory.cpp:1419 #, c-format msgid "Steal from %s" msgstr "Robarle a %s" -#: src/game_inventory.cpp:1614 +#: src/game_inventory.cpp:1420 #, c-format msgid "%s's inventory is empty." msgstr "%s no tiene nada." -#: src/game_inventory.cpp:1651 +#: src/game_inventory.cpp:1457 msgctxt "Shot as damage" msgid "SHOT" msgstr "DISPARO" -#: src/game_inventory.cpp:1663 +#: src/game_inventory.cpp:1469 msgid "STAB" msgstr "PUÑALADA" -#: src/game_inventory.cpp:1670 +#: src/game_inventory.cpp:1476 msgid "MELEE" msgstr "CUERPO A CUERPO" -#: src/game_inventory.cpp:1677 +#: src/game_inventory.cpp:1483 msgid "MOVES" msgstr "MOVIMIENTOS" -#: src/game_inventory.cpp:1683 +#: src/game_inventory.cpp:1489 msgid "WIELD COST" msgstr "COSTO PARA EMPUÑAR" -#: src/game_inventory.cpp:1716 +#: src/game_inventory.cpp:1522 msgid "Wield item" msgstr "Empuñar objeto" -#: src/game_inventory.cpp:1717 +#: src/game_inventory.cpp:1523 msgid "You have nothing to wield." msgstr "No tenés nada para empuñar." -#: src/game_inventory.cpp:1744 +#: src/game_inventory.cpp:1550 #, c-format msgid "Put item into %s" msgstr "Poner objeto en %s" -#: src/game_inventory.cpp:1746 +#: src/game_inventory.cpp:1552 #, c-format msgid "Choose an item to put into your %s" msgstr "Elegí un objeto para poner en tu %s" -#: src/game_inventory.cpp:1751 +#: src/game_inventory.cpp:1557 msgid "ITEMS TO INSERT" msgstr "OBJETOS PARA METER" -#: src/game_inventory.cpp:1769 +#: src/game_inventory.cpp:1575 #, c-format msgid "The %s would spill unless it's on the ground or wielded." msgstr "El/a %s se va a derramar salvo que esté en el suelo o soldado." -#: src/game_inventory.cpp:1806 +#: src/game_inventory.cpp:1612 msgid "CONTAINERS TO UNLOAD" msgstr "" -#: src/game_inventory.cpp:1812 +#: src/game_inventory.cpp:1618 msgid "Select containers to unload" msgstr "" -#: src/game_inventory.cpp:1937 src/iuse.cpp:4857 +#: src/game_inventory.cpp:1743 src/iuse.cpp:4858 msgid "Cut up what?" msgstr "¿Qué querés cortar?" -#: src/game_inventory.cpp:1938 +#: src/game_inventory.cpp:1744 msgid "You have nothing to cut up." msgstr "No tenés nada para cortar." -#: src/game_inventory.cpp:1962 +#: src/game_inventory.cpp:1768 msgid "Repair what?" msgstr "¿Qué querés reparar?" -#: src/game_inventory.cpp:1963 +#: src/game_inventory.cpp:1769 #, c-format msgid "You have no items that could be repaired with a %s." msgstr "No tenés ningún objeto que pueda ser reparado con un/a %s." -#: src/game_inventory.cpp:1978 +#: src/game_inventory.cpp:1784 msgid "Saw barrel" msgstr "Cortar cañón" -#: src/game_inventory.cpp:1979 src/game_inventory.cpp:1998 +#: src/game_inventory.cpp:1785 src/game_inventory.cpp:1804 msgid "You don't have any guns." msgstr "No tenés niguna arma." -#: src/game_inventory.cpp:1980 src/game_inventory.cpp:1999 +#: src/game_inventory.cpp:1786 src/game_inventory.cpp:1805 #, c-format msgid "Choose a weapon to use your %s on" msgstr "Elegí un arma en la que usar tu %s" -#: src/game_inventory.cpp:1997 +#: src/game_inventory.cpp:1803 msgid "Saw stock" msgstr "" -#: src/game_inventory.cpp:2018 +#: src/game_inventory.cpp:1824 msgid "Attach an item to the vest" msgstr "" -#: src/game_inventory.cpp:2019 +#: src/game_inventory.cpp:1825 msgid "You don't have any MOLLE compatible items." msgstr "" -#: src/game_inventory.cpp:2021 +#: src/game_inventory.cpp:1827 #, c-format msgid "Choose an accessory to attach to your %s" msgstr "" -#: src/game_inventory.cpp:2023 +#: src/game_inventory.cpp:1829 #, c-format msgid "There is space for %d small item" msgid_plural "There is space for %d small items" @@ -473178,62 +475368,62 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/game_inventory.cpp:2043 +#: src/game_inventory.cpp:1849 msgid "Multidrop" msgstr "Dejar varios objetos" -#: src/game_inventory.cpp:2044 +#: src/game_inventory.cpp:1850 msgid "To drop x items, type a number before selecting." msgstr "" "Para dejar una cantidad específica de un mismo objeto, poné el número antes " "de seleccionarlo." -#: src/game_inventory.cpp:2047 +#: src/game_inventory.cpp:1853 msgid "You have nothing to drop." msgstr "No tenés nada para dejar." -#: src/game_inventory.cpp:2059 src/inventory_ui.h:941 +#: src/game_inventory.cpp:1865 src/inventory_ui.h:941 msgid "ITEMS TO PICK UP" msgstr "" -#: src/game_inventory.cpp:2068 +#: src/game_inventory.cpp:1874 msgid "Pickup" msgstr "" -#: src/game_inventory.cpp:2071 +#: src/game_inventory.cpp:1877 msgid "There is nothing to pick up." msgstr "" -#: src/game_inventory.cpp:2101 +#: src/game_inventory.cpp:1907 #, c-format msgid "Volume (%s):" msgstr "Volumen (%s): " -#: src/game_inventory.cpp:2114 +#: src/game_inventory.cpp:1920 msgid "FOOD TO SMOKE" msgstr "" -#: src/game_inventory.cpp:2119 +#: src/game_inventory.cpp:1925 msgid "Insert food into smoking rack" msgstr "" -#: src/game_inventory.cpp:2120 +#: src/game_inventory.cpp:1926 msgid "To select x items, type a number before selecting." msgstr "" -#: src/game_inventory.cpp:2124 +#: src/game_inventory.cpp:1930 msgid "You don't have any food that can be smoked." msgstr "No tenés ninguna comida que pueda ser ahumada." -#: src/game_inventory.cpp:2230 +#: src/game_inventory.cpp:2036 msgid "Select two items to compare them." msgstr "Elegí dos objetos para compararlos." -#: src/game_inventory.cpp:2240 +#: src/game_inventory.cpp:2046 msgid "There are no items to compare." msgstr "No hay objetos para comparar." -#: src/game_inventory.cpp:2259 +#: src/game_inventory.cpp:2065 msgid "" "Enter new letter. Press SPACE to clear a manually-assigned letter, ESCAPE " "to cancel." @@ -473241,7 +475431,7 @@ msgstr "" "Ingresá la letra nueva. Apretá BARRA ESPACIADORA para borrar una letra " "asignada manualmente, ESCAPE para cancelar." -#: src/game_inventory.cpp:2268 +#: src/game_inventory.cpp:2074 msgid "" "Note: The Auto Inventory Letters setting might still reassign a letter to this item.\n" "If this is undesired, you may wish to change the setting in Options." @@ -473249,18 +475439,18 @@ msgstr "" "Nota: Las Letras Automáticas para Inventario igual pueden reasignar una letra a este objeto.\n" "Si no querés que pase eso, vas a tener que cambiar la configuración en las opciones." -#: src/game_inventory.cpp:2286 +#: src/game_inventory.cpp:2092 msgid "Swap Inventory Letters" msgstr "Cambiar letras en invent." -#: src/game_inventory.cpp:2327 +#: src/game_inventory.cpp:2133 msgid "" "Patient has deadened nerves. Anesthesia unneeded." msgstr "" "El paciente tiene los nervios atenuados. No es necesaria la " "anestesia." -#: src/game_inventory.cpp:2329 +#: src/game_inventory.cpp:2135 msgid "" "Patient has Sensory Dulling CBM installed. Anesthesia " "unneeded." @@ -473268,12 +475458,12 @@ msgstr "" "El paciente tiene instalado el MCB Adormecimiento Sensorial. " "No es necesaria la anestesia." -#: src/game_inventory.cpp:2340 +#: src/game_inventory.cpp:2146 #, c-format msgid "Available anesthetic: %i mL" msgstr "Anestesia disponible: %i mL" -#: src/game_inventory.cpp:2349 +#: src/game_inventory.cpp:2155 msgid "" "\n" "Found bionic installation data. Affected CBMs are marked with an asterisk." @@ -473281,43 +475471,43 @@ msgstr "" "\n" "Información de instalación de biónico encontrada. Los MCB relativos están marcados con un asterisco." -#: src/game_inventory.cpp:2352 +#: src/game_inventory.cpp:2158 #, c-format msgid "Bionic installation patient: %s" msgstr "Paciente de instalación: %s" -#: src/game_inventory.cpp:2368 +#: src/game_inventory.cpp:2174 msgid "You don't have any bionics to install." msgstr "No tenés ningún biónico para instalar." -#: src/game_inventory.cpp:2387 src/game_inventory.cpp:2475 +#: src/game_inventory.cpp:2193 src/game_inventory.cpp:2281 msgid "FAILURE CHANCE" msgstr "PROBABILIDAD DE FALLO" -#: src/game_inventory.cpp:2391 src/game_inventory.cpp:2479 +#: src/game_inventory.cpp:2197 src/game_inventory.cpp:2285 msgid "OPERATION DURATION" msgstr "DURACIÓN DE LA OPERACIÓN" -#: src/game_inventory.cpp:2395 +#: src/game_inventory.cpp:2201 msgid "ANESTHETIC REQUIRED" msgstr "ANESTESIA NECESARIA" -#: src/game_inventory.cpp:2410 src/game_inventory.cpp:2463 +#: src/game_inventory.cpp:2216 src/game_inventory.cpp:2269 #, c-format msgid "%i mL" msgstr "%i mL" -#: src/game_inventory.cpp:2449 src/game_inventory.cpp:2528 +#: src/game_inventory.cpp:2255 src/game_inventory.cpp:2334 #, c-format msgid "%i%%" msgstr "%i%%" -#: src/game_inventory.cpp:2449 +#: src/game_inventory.cpp:2255 #, c-format msgid "* %i%%" msgstr "* %i%%" -#: src/game_inventory.cpp:2483 +#: src/game_inventory.cpp:2289 msgid "PRICE" msgstr "PRECIO" @@ -473487,7 +475677,7 @@ msgid "Allow save" msgstr "Permitir guardar" #: src/gamemode_defense.cpp:782 src/iuse_software_minesweeper.cpp:55 -#: src/options.cpp:2119 src/worldfactory.cpp:1716 +#: src/options.cpp:2196 src/worldfactory.cpp:1721 msgid "Custom" msgstr "Personalizado" @@ -473937,7 +476127,7 @@ msgctxt "no door, gate, etc." msgid "There is nothing that can be closed nearby." msgstr "No hay nada cercano que se pueda cerrar." -#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9215 +#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9233 #, c-format msgid "You release the %s." msgstr "Soltás el %s." @@ -474375,250 +476565,250 @@ msgstr "¿Qué querés consumir?" msgid "Medication" msgstr "Medicamento" -#: src/handle_action.cpp:1713 +#: src/handle_action.cpp:1709 #, c-format msgid "Debug Mode (%1$s)" msgstr "Modo Debug (%1$s)" -#: src/handle_action.cpp:1721 +#: src/handle_action.cpp:1717 msgid "A" msgstr "T" -#: src/handle_action.cpp:1746 +#: src/handle_action.cpp:1742 msgid "Debug Mode Filters" msgstr "Filtros de Modo Debug" -#: src/handle_action.cpp:1747 +#: src/handle_action.cpp:1743 #, c-format msgid "Press [%1$s] to quickly toggle debug mode." msgstr "Apretá [%1$s] para cambiar modo debug de manera rápida." -#: src/handle_action.cpp:1755 +#: src/handle_action.cpp:1751 msgid "Toggle all filters" msgstr "Activar todos los filtros" -#: src/handle_action.cpp:1781 +#: src/handle_action.cpp:1777 msgid "Debug mode ON!" msgstr "¡Modo debug ACTIVADO!" -#: src/handle_action.cpp:1783 +#: src/handle_action.cpp:1779 msgid "Debug mode OFF!" msgstr "¡Modo debug DESACTIVADO!" -#: src/handle_action.cpp:2012 +#: src/handle_action.cpp:2008 msgid "You can't go down stairs while you're riding." msgstr "No podés bajar las escaleras mientras estás montando." -#: src/handle_action.cpp:2030 +#: src/handle_action.cpp:2026 msgid "You can't go up stairs while you're riding." msgstr "No podés subir las escaleras mientras estás montando." -#: src/handle_action.cpp:2046 +#: src/handle_action.cpp:2042 msgid "You can't open things while you're in your shell." msgstr "No podés abrir cosas mientras estás dentro de tu caparazón." -#: src/handle_action.cpp:2048 +#: src/handle_action.cpp:2044 msgid "You can't open things while you're riding." msgstr "No podés abrir cosas mientras estás montando." -#: src/handle_action.cpp:2058 +#: src/handle_action.cpp:2054 msgid "You can't close things while you're in your shell." msgstr "No podés cerrar cosas mientras estás dentro de tu caparazón." -#: src/handle_action.cpp:2064 +#: src/handle_action.cpp:2060 msgid "You can't close things while you're riding." msgstr "No podés cerrar cosas mientras estás montando." -#: src/handle_action.cpp:2077 +#: src/handle_action.cpp:2073 msgid "You can't smash things while you're in your shell." msgstr "No podés destrozar cosas mientras estás dentro de tu caparazón." -#: src/handle_action.cpp:2088 +#: src/handle_action.cpp:2084 msgid "You can't examine your surroundings while you're in your shell." msgstr "" "No podés examinar los alrededores mientras estás dentro de tu caparazón." -#: src/handle_action.cpp:2099 +#: src/handle_action.cpp:2095 msgid "You can't move mass quantities while you're in your shell." msgstr "No podés mover grupos de cosas mientras estás dentro de tu caparazón." -#: src/handle_action.cpp:2101 +#: src/handle_action.cpp:2097 msgid "You can't move mass quantities while you're riding." msgstr "No podés mover grandes cantidades mientras estás montando." -#: src/handle_action.cpp:2112 +#: src/handle_action.cpp:2108 msgid "You can't pick anything up while you're in your shell." msgstr "No podés agarrar nada mientras estás en tu caparazón." -#: src/handle_action.cpp:2114 +#: src/handle_action.cpp:2110 msgid "You can't pick anything up while you're riding." msgstr "No podés levantar nada mientras estás montando." -#: src/handle_action.cpp:2130 +#: src/handle_action.cpp:2126 msgid "You can't grab things while you're in your shell." msgstr "No podés agarrar cosas mientras estás dentro de tu caparazón." -#: src/handle_action.cpp:2132 +#: src/handle_action.cpp:2128 msgid "You can't grab things while you're riding." msgstr "No podés agarrar cosas mientras estás montando." -#: src/handle_action.cpp:2142 +#: src/handle_action.cpp:2138 msgid "You can't haul things while you're in your shell." msgstr "No podés arrastrar objetos mientras estás en tu caparazón." -#: src/handle_action.cpp:2144 +#: src/handle_action.cpp:2140 msgid "You can't haul things while you're riding." msgstr "No podés arrastrar cosas mientras estás montando." -#: src/handle_action.cpp:2154 +#: src/handle_action.cpp:2150 msgid "You can't butcher while you're in your shell." msgstr "No podés carnear mientras estás dentro de tu caparazón." -#: src/handle_action.cpp:2156 +#: src/handle_action.cpp:2152 msgid "You can't butcher while you're riding." msgstr "No podés carnear mientras estás montando." -#: src/handle_action.cpp:2170 +#: src/handle_action.cpp:2166 msgid "You can't peek around corners while you're in your shell." msgstr "No podés espiar por la esquina mientras estás dentro de tu caparazón." -#: src/handle_action.cpp:2172 +#: src/handle_action.cpp:2168 msgid "You can't peek around corners while you're riding." msgstr "No podés espiar por la esquina mientras estás montando." -#: src/handle_action.cpp:2318 +#: src/handle_action.cpp:2314 msgid "Drop where?" msgstr "¿Dejar en dónde?" -#: src/handle_action.cpp:2321 +#: src/handle_action.cpp:2317 msgid "You can't drop things to another tile while you're in your shell." msgstr "" "No podés tirar cosas a otro espacio mientras estás dentro de tu caparazón." -#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 -#: src/handle_action.cpp:2368 src/iexamine.cpp:6560 src/iexamine.cpp:6570 +#: src/handle_action.cpp:2340 src/handle_action.cpp:2352 +#: src/handle_action.cpp:2364 src/iexamine.cpp:6560 src/iexamine.cpp:6570 #: src/iexamine.cpp:6580 msgid "You can't craft while you're in your shell." msgstr "No podés fabricar mientras estás dentro de tu caparazón." -#: src/handle_action.cpp:2348 src/handle_action.cpp:2360 -#: src/handle_action.cpp:2370 +#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 +#: src/handle_action.cpp:2366 msgid "You can't craft while you're riding." msgstr "No podés fabricar mientras estás montando." -#: src/handle_action.cpp:2380 +#: src/handle_action.cpp:2376 msgid "You can't disassemble while you're in your shell." msgstr "" -#: src/handle_action.cpp:2382 +#: src/handle_action.cpp:2378 msgid "You can't disassemble items while driving." msgstr "No podés desarmar objetos mientras estás manejando." -#: src/handle_action.cpp:2384 +#: src/handle_action.cpp:2380 msgid "You can't disassemble items while you're riding." msgstr "No podés desarmar objetos mientras estás montando." -#: src/handle_action.cpp:2394 +#: src/handle_action.cpp:2390 msgid "You can't construct while in a vehicle." msgstr "No podés construir cosas mientras estás dentro de un vehículo." -#: src/handle_action.cpp:2396 +#: src/handle_action.cpp:2392 msgid "You can't construct while you're in your shell." msgstr "No podés construir cosas mientras estás dentro de tu caparazón." -#: src/handle_action.cpp:2398 +#: src/handle_action.cpp:2394 msgid "You can't construct while you're riding." msgstr "No podés construir mientras estás montando." -#: src/handle_action.cpp:2408 +#: src/handle_action.cpp:2404 #, c-format msgid "Vehicle control has moved, %s" msgstr "Los controles del vehículo se han movido, %s" -#: src/handle_action.cpp:2409 +#: src/handle_action.cpp:2405 msgid "new binding is " msgstr "la nueva vinculación es" -#: src/handle_action.cpp:2410 +#: src/handle_action.cpp:2406 msgid "new default binding is '^'." msgstr "la nueva vinculación por defecto es '^'." -#: src/handle_action.cpp:2418 +#: src/handle_action.cpp:2414 msgid "You can't operate a vehicle while you're in your shell." msgstr "No podés controlar un vehículo mientras estás dentro de tu caparazón." -#: src/handle_action.cpp:2422 +#: src/handle_action.cpp:2418 msgid "You refuse to take control of this vehicle." msgstr "Te negás a tomar el control de este vehículo." -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode OFF!" msgstr "¡Modo de Auto Viaje DESACTIVADO!" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode ON!" msgstr "¡Modo de Auto Viaje ACTIVADO!" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF!" msgstr "¡Modo seguro DESACTIVADO!" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF! (Auto safe mode still enabled!)" msgstr "" "¡Modo seguro DESACTIVADO! (¡Pero el modo seguro automático sigue activado!)" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode OFF!" msgstr "¡Modo seguro automático DESACTIVADO!" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode ON!" msgstr "¡Modo seguro automático ACTIVADO!" -#: src/handle_action.cpp:2462 +#: src/handle_action.cpp:2458 msgid "Ignoring enemy!" msgstr "¡Ignorando amenaza!" -#: src/handle_action.cpp:2470 +#: src/handle_action.cpp:2466 msgid "You make the sign of the cross." msgstr "Hacés la señal de la cruz." -#: src/handle_action.cpp:2472 +#: src/handle_action.cpp:2468 msgid "Ignoring laser targeting!" msgstr "¡Ignorar láser de determinación de objetivo!" -#: src/handle_action.cpp:2483 +#: src/handle_action.cpp:2479 #, c-format msgid "Creature whitelisted: %s" msgstr "Criatura permitida: %s" -#: src/handle_action.cpp:2492 +#: src/handle_action.cpp:2488 msgid "Start workout?" msgstr "¿Querés empezar el ejercicio?" -#: src/handle_action.cpp:2499 +#: src/handle_action.cpp:2495 msgid "Abandon this character?" msgstr "" -#: src/handle_action.cpp:2500 +#: src/handle_action.cpp:2496 msgid "This will kill your character. Continue?" msgstr "" -#: src/handle_action.cpp:2509 +#: src/handle_action.cpp:2505 msgid "Save and quit?" msgstr "¿Guardar y salir?" -#: src/handle_action.cpp:2536 +#: src/handle_action.cpp:2532 msgid "You have no idea where you are." msgstr "" -#: src/handle_action.cpp:2544 +#: src/handle_action.cpp:2540 msgid "You can't see the sky from here." msgstr "No podés ver el cielo desde acá." #. ~ Auto Features are now ON/OFF -#: src/handle_action.cpp:2639 +#: src/handle_action.cpp:2635 #, c-format msgid "%s are now %s." msgstr "%s ahora son %s." @@ -474626,48 +476816,48 @@ msgstr "%s ahora son %s." #. ~ Auto Pulp/Pulp Adjacent/Butcher is now set to x #. ~ Auto Foraging is now set to x #. ~ Auto pickup is now set to x -#: src/handle_action.cpp:2648 src/handle_action.cpp:2689 -#: src/handle_action.cpp:2698 +#: src/handle_action.cpp:2644 src/handle_action.cpp:2685 +#: src/handle_action.cpp:2694 #, c-format msgid "%s is now set to %s." msgstr "%s ahora está puesto en %s." #. ~ Auto Mining is now ON/OFF -#: src/handle_action.cpp:2657 +#: src/handle_action.cpp:2653 #, c-format msgid "%s is now %s." msgstr "%s ahora es %s." #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2667 +#: src/handle_action.cpp:2663 msgid "You will not pick up other peoples belongings." msgstr "No vas a agarrar objetos que pertenezcan a otras personas." #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2672 +#: src/handle_action.cpp:2668 msgid "You will pick up also those things that belong to others!" msgstr "¡También vas a agarrar cosas que pertenecen a otros!" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2677 +#: src/handle_action.cpp:2673 msgid "You will be reminded not to steal." msgstr "Se te recordará que no debes robar." -#: src/handle_action.cpp:2680 +#: src/handle_action.cpp:2676 #, c-format msgid "THIEF_MODE CONTAINED BAD VALUE [ %s ]!" msgstr "THIEF_MODE CONTIENE VALOR MALO [ %s ]!" -#: src/handle_action.cpp:2810 +#: src/handle_action.cpp:2806 msgid "Auto-move canceled" msgstr "Auto-moverse cancelado" -#: src/handle_action.cpp:2945 +#: src/handle_action.cpp:2941 #, c-format msgid "Unknown command: \"%s\" (%ld)" msgstr "Comando desconocido: \"%s\" (%ld)" -#: src/handle_action.cpp:2949 +#: src/handle_action.cpp:2945 #, c-format msgid "" "%s at any time to see and edit keybindings relevant to the current context." @@ -474755,7 +476945,7 @@ msgstr "Elegir tanque de destino para %.1fL %s" msgid "The %s froze solid before you could finish." msgstr "El %s se congeló antes de que pudieras terminarlo." -#: src/help.cpp:103 +#: src/help.cpp:100 msgid "" "Please press one of the following for help on that topic:\n" "Press ESC to return to the game." @@ -474763,11 +476953,11 @@ msgstr "" "Por favor, elegí el tema apretando una de las teclas:\n" "Apretá ESC para volver al juego." -#: src/help.cpp:132 +#: src/help.cpp:129 msgid "Note colors: " msgstr "Colores de notas: " -#: src/help.cpp:177 src/help.cpp:257 +#: src/help.cpp:174 src/help.cpp:254 msgid "Help" msgstr "" @@ -475451,7 +477641,7 @@ msgid "Use which seed?" msgstr "¿Qué semilla querés usar?" #: src/iexamine.cpp:2534 src/mission_companion.cpp:1441 -#: src/vehicle_part.cpp:671 +#: src/vehicle_part.cpp:685 msgid "It is too cold to plant anything now." msgstr "Hace demasiado frío para poder plantar algo ahora." @@ -475722,7 +477912,7 @@ msgstr "" "contaminados." #: src/iexamine.cpp:3282 src/iexamine.cpp:3429 src/iexamine.cpp:3706 -#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2108 +#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2109 msgid "Select an action" msgstr "Elegir una acción" @@ -475900,7 +478090,7 @@ msgstr "Llenás el %1$s con %2$s." msgid "Dispense or dump %s" msgstr "Repartir o tirar %s" -#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2004 +#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2005 msgid "Have a drink" msgstr "Tomar un poco" @@ -476135,7 +478325,7 @@ msgstr "Espiar por las cortinas cerradas." msgid "Tear down the curtains." msgstr "Romper las cortinas." -#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1993 +#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1994 msgid "You carefully peek through the curtains." msgstr "Espiás cuidadosamente por la cortina." @@ -476647,11 +478837,11 @@ msgid "" "antibiotics to treat it." msgstr "" -#: src/iexamine.cpp:5512 src/iuse.cpp:657 +#: src/iexamine.cpp:5512 src/iuse.cpp:658 msgid "The muscle spasms start to go away." msgstr "Los espasmos musculares empiezan a desaparecer." -#: src/iexamine.cpp:5514 src/iuse.cpp:659 +#: src/iexamine.cpp:5514 src/iuse.cpp:660 msgid "The medication does nothing to help the spasms." msgstr "El medicamento no hace nada para ayudarte con los espasmos." @@ -477153,12 +479343,12 @@ msgstr "Trabajar en fabricación o desmontaje" msgid "Which craft or disassembly to work on?" msgstr "¿En qué fabricación o desmontaje querés trabajar?" -#: src/iexamine.cpp:6617 src/iuse.cpp:9578 +#: src/iexamine.cpp:6617 src/iuse.cpp:9596 #, c-format msgid "You don't know the recipe for the %s and can't continue crafting." msgstr "No conocés la receta del %s y no podés continuar la fabricación." -#: src/iexamine.cpp:6618 src/iuse.cpp:9579 +#: src/iexamine.cpp:6618 src/iuse.cpp:9597 #, c-format msgid "" " doesn't know the recipe for the %s and can't continue crafting." @@ -477175,862 +479365,862 @@ msgstr "¿Usar el/a %s para ejercitarte?" msgid "Connect %s to grid?" msgstr "" -#: src/init.cpp:679 +#: src/init.cpp:664 msgid "Finalizing" msgstr "Terminando" -#: src/init.cpp:683 src/init.cpp:769 +#: src/init.cpp:668 src/init.cpp:754 msgid "Flags" msgstr "Banderas" -#: src/init.cpp:684 src/init.cpp:770 +#: src/init.cpp:669 src/init.cpp:755 msgid "Option sliders" msgstr "" -#: src/init.cpp:685 src/init.cpp:837 +#: src/init.cpp:670 src/init.cpp:822 msgid "Body parts" msgstr "Partes del cuerpo" -#: src/init.cpp:686 +#: src/init.cpp:671 msgid "Sub body parts" msgstr "" -#: src/init.cpp:687 src/init.cpp:838 +#: src/init.cpp:672 src/init.cpp:823 msgid "Body graphs" msgstr "" -#: src/init.cpp:688 src/init.cpp:778 +#: src/init.cpp:673 src/init.cpp:763 msgid "Weather types" msgstr "Tipos de clima" -#: src/init.cpp:689 src/init.cpp:779 +#: src/init.cpp:674 src/init.cpp:764 msgid "Effect on conditions" msgstr "Efecto de condiciones" -#: src/init.cpp:690 src/init.cpp:780 +#: src/init.cpp:675 src/init.cpp:765 msgid "Field types" msgstr "Tipos de campo" -#: src/init.cpp:691 src/init.cpp:781 +#: src/init.cpp:676 src/init.cpp:766 msgid "Ammo effects" msgstr "Efectos de munición" -#: src/init.cpp:692 src/init.cpp:782 +#: src/init.cpp:677 src/init.cpp:767 msgid "Emissions" msgstr "Emisiones" -#: src/init.cpp:700 src/init.cpp:772 +#: src/init.cpp:685 src/init.cpp:757 msgid "Crafting requirements" msgstr "Requisitos de fabricación" -#: src/init.cpp:705 +#: src/init.cpp:690 msgid "Vehicle part categories" msgstr "Categorías de partes de vehículos" -#: src/init.cpp:706 src/init.cpp:794 +#: src/init.cpp:691 src/init.cpp:779 msgid "Vehicle parts" msgstr "Partes de vehículo" -#: src/init.cpp:707 src/init.cpp:823 +#: src/init.cpp:692 src/init.cpp:808 msgid "Traps" msgstr "Trampas" -#: src/init.cpp:708 +#: src/init.cpp:693 msgid "Terrain" msgstr "Terreno" -#: src/init.cpp:710 src/init.cpp:813 +#: src/init.cpp:695 src/init.cpp:798 msgid "Overmap land use codes" msgstr "Códigos de uso de mapa" -#: src/init.cpp:711 src/init.cpp:815 +#: src/init.cpp:696 src/init.cpp:800 msgid "Overmap terrain" msgstr "Mapa general" -#: src/init.cpp:712 src/init.cpp:814 +#: src/init.cpp:697 src/init.cpp:799 msgid "Overmap connections" msgstr "Conexiones de mapa" -#: src/init.cpp:713 src/init.cpp:818 +#: src/init.cpp:698 src/init.cpp:803 msgid "Overmap specials" msgstr "Especiales de mapa" -#: src/init.cpp:714 src/init.cpp:816 +#: src/init.cpp:699 src/init.cpp:801 msgid "Overmap locations" msgstr "Lugares del mapa" -#: src/init.cpp:716 src/init.cpp:821 +#: src/init.cpp:701 src/init.cpp:806 msgid "Start locations" msgstr "Lugares de comienzo" -#: src/init.cpp:717 +#: src/init.cpp:702 msgid "Vehicle part migrations" msgstr "" -#: src/init.cpp:718 +#: src/init.cpp:703 msgid "Vehicle prototypes" msgstr "Prototipos de vehículos" -#: src/init.cpp:719 +#: src/init.cpp:704 msgid "Mapgen weights" msgstr "Pesos en generación de mapa" -#: src/init.cpp:720 +#: src/init.cpp:705 msgid "Mapgen parameters" msgstr "Parámetros de generación de mapa" -#: src/init.cpp:721 src/init.cpp:827 +#: src/init.cpp:706 src/init.cpp:812 msgid "Behaviors" msgstr "Comportamientos" -#: src/init.cpp:723 src/init.cpp:798 +#: src/init.cpp:708 src/init.cpp:783 msgid "Monster types" msgstr "Tipos de monstruos" -#: src/init.cpp:728 src/init.cpp:803 +#: src/init.cpp:713 src/init.cpp:788 msgid "Monster groups" msgstr "Grupos de monstruos" -#: src/init.cpp:729 +#: src/init.cpp:714 msgid "Monster factions" msgstr "Bandos de monstruos" -#: src/init.cpp:730 src/init.cpp:847 +#: src/init.cpp:715 src/init.cpp:832 msgid "Factions" msgstr "Bandos" -#: src/init.cpp:731 +#: src/init.cpp:716 msgid "Move modes" msgstr "Modos de movimiento" -#: src/init.cpp:733 src/init.cpp:806 +#: src/init.cpp:718 src/init.cpp:791 msgid "Crafting recipes" msgstr "Recetas de fabricación" -#: src/init.cpp:734 +#: src/init.cpp:719 msgid "Recipe groups" msgstr "Grupos de receta" -#: src/init.cpp:735 src/init.cpp:809 +#: src/init.cpp:720 src/init.cpp:794 msgid "Martial arts" msgstr "Artes marciales" -#: src/init.cpp:736 src/init.cpp:826 +#: src/init.cpp:721 src/init.cpp:811 msgid "NPC classes" msgstr "Clases de PNJ" -#: src/init.cpp:737 +#: src/init.cpp:722 msgid "Missions" msgstr "Misiones" -#: src/init.cpp:738 src/init.cpp:835 +#: src/init.cpp:723 src/init.cpp:820 msgid "Harvest lists" msgstr "Listas de cosecha" -#: src/init.cpp:739 src/init.cpp:839 +#: src/init.cpp:724 src/init.cpp:824 msgid "Anatomies" msgstr "Anatomías" -#: src/init.cpp:740 src/init.cpp:810 src/mutation_ui.cpp:233 +#: src/init.cpp:725 src/init.cpp:795 src/mutation_ui.cpp:233 msgid "Mutations" msgstr "Mutaciones" -#: src/init.cpp:741 src/init.cpp:845 src/scores_ui.cpp:32 +#: src/init.cpp:726 src/init.cpp:830 src/scores_ui.cpp:32 msgid "Achievements" msgstr "Logros" -#: src/init.cpp:742 +#: src/init.cpp:727 msgid "Widgets" msgstr "" -#: src/init.cpp:744 +#: src/init.cpp:729 msgid "Tileset" msgstr "Gráficos" -#: src/init.cpp:765 +#: src/init.cpp:750 msgid "Verifying" msgstr "Verificando" -#: src/init.cpp:777 +#: src/init.cpp:762 msgid "Vitamins" msgstr "Vitaminas" -#: src/init.cpp:783 +#: src/init.cpp:768 msgid "Effect types" msgstr "" -#: src/init.cpp:784 +#: src/init.cpp:769 msgid "Activities" msgstr "Actividades" -#: src/init.cpp:785 +#: src/init.cpp:770 msgid "Addiction types" msgstr "" -#: src/init.cpp:792 +#: src/init.cpp:777 msgid "Materials" msgstr "Materiales" -#: src/init.cpp:793 +#: src/init.cpp:778 msgid "Engine faults" msgstr "Fallas de motor" -#: src/init.cpp:795 +#: src/init.cpp:780 msgid "Mapgen definitions" msgstr "Definiciones de generación de mapa" -#: src/init.cpp:796 +#: src/init.cpp:781 msgid "Mapgen palettes" msgstr "Paletas de generación de mapa" -#: src/init.cpp:804 +#: src/init.cpp:789 msgid "Furniture and terrain" msgstr "Muebles y terreno" -#: src/init.cpp:807 +#: src/init.cpp:792 msgid "Professions" msgstr "Profesiones" -#: src/init.cpp:808 +#: src/init.cpp:793 msgid "Scenarios" msgstr "Escenarios" -#: src/init.cpp:811 +#: src/init.cpp:796 msgid "Mutation categories" msgstr "" -#: src/init.cpp:812 +#: src/init.cpp:797 msgid "Region settings" msgstr "Configuración de región" -#: src/init.cpp:819 +#: src/init.cpp:804 msgid "Map extras" msgstr "Extras de mapa" -#: src/init.cpp:820 +#: src/init.cpp:805 msgid "Shop rates" msgstr "" -#: src/init.cpp:822 +#: src/init.cpp:807 msgid "Ammunition types" msgstr "Tipos de municiones" -#: src/init.cpp:825 +#: src/init.cpp:810 msgid "Gates" msgstr "Verjas" -#: src/init.cpp:828 +#: src/init.cpp:813 msgid "Mission types" msgstr "Tipos de misiones" -#: src/init.cpp:830 +#: src/init.cpp:815 msgid "Item actions" msgstr "Acciones de objetos" -#: src/init.cpp:836 +#: src/init.cpp:821 msgid "NPC templates" msgstr "Plantillas de PNJ" -#: src/init.cpp:840 +#: src/init.cpp:825 msgid "Spells" msgstr "Hechizos" -#: src/init.cpp:841 +#: src/init.cpp:826 msgid "Transformations" msgstr "Transformaciones" -#: src/init.cpp:842 +#: src/init.cpp:827 msgid "Statistics" msgstr "Estadísticas" -#: src/init.cpp:843 +#: src/init.cpp:828 msgid "Scent types" msgstr "Tipos de olor" -#: src/init.cpp:844 +#: src/init.cpp:829 msgid "Scores" msgstr "Puntuaciones" -#: src/init.cpp:846 +#: src/init.cpp:831 msgid "Disease types" msgstr "Tipos de enfermedad" -#: src/input.cpp:138 +#: src/input.cpp:139 msgctxt "key modifier" msgid "CTRL-" msgstr "CTRL-" -#: src/input.cpp:139 +#: src/input.cpp:140 msgctxt "key modifier" msgid "ALT-" msgstr "ALT-" -#: src/input.cpp:140 +#: src/input.cpp:141 msgctxt "key modifier" msgid "SHIFT-" msgstr "SHIFT-" -#: src/input.cpp:480 +#: src/input.cpp:479 msgid "key bindings configuration" msgstr "configuración de teclas" -#: src/input.cpp:520 src/input.cpp:558 +#: src/input.cpp:519 src/input.cpp:557 msgctxt "key name" msgid "TAB" msgstr "TAB" -#: src/input.cpp:521 +#: src/input.cpp:520 msgctxt "key name" msgid "BACKTAB" msgstr "SHIFTTAB" -#: src/input.cpp:522 src/input.cpp:561 +#: src/input.cpp:521 src/input.cpp:560 msgctxt "key name" msgid "SPACE" msgstr "ESPACIO" -#: src/input.cpp:523 src/input.cpp:581 +#: src/input.cpp:522 src/input.cpp:580 msgctxt "key name" msgid "UP" msgstr "ARRIBA" -#: src/input.cpp:524 src/input.cpp:580 +#: src/input.cpp:523 src/input.cpp:579 msgctxt "key name" msgid "DOWN" msgstr "ABAJO" -#: src/input.cpp:525 src/input.cpp:579 +#: src/input.cpp:524 src/input.cpp:578 msgctxt "key name" msgid "LEFT" msgstr "IZQUIERDA" -#: src/input.cpp:526 src/input.cpp:578 +#: src/input.cpp:525 src/input.cpp:577 msgctxt "key name" msgid "RIGHT" msgstr "DERECHA" -#: src/input.cpp:527 src/input.cpp:577 +#: src/input.cpp:526 src/input.cpp:576 msgctxt "key name" msgid "NPAGE" msgstr "AVPÁG" -#: src/input.cpp:528 src/input.cpp:574 +#: src/input.cpp:527 src/input.cpp:573 msgctxt "key name" msgid "PPAGE" msgstr "REPÁG" -#: src/input.cpp:529 src/input.cpp:560 +#: src/input.cpp:528 src/input.cpp:559 msgctxt "key name" msgid "ESC" msgstr "ESC" -#: src/input.cpp:531 src/input.cpp:557 +#: src/input.cpp:530 src/input.cpp:556 msgctxt "key name" msgid "BACKSPACE" msgstr "RETROCESO" -#: src/input.cpp:532 +#: src/input.cpp:531 msgctxt "key name" msgid "DELETE" msgstr "" -#: src/input.cpp:533 src/input.cpp:575 +#: src/input.cpp:532 src/input.cpp:574 msgctxt "key name" msgid "HOME" msgstr "INICIO" -#: src/input.cpp:534 +#: src/input.cpp:533 msgctxt "key name" msgid "BREAK" msgstr "PAUSA" -#: src/input.cpp:535 src/input.cpp:576 +#: src/input.cpp:534 src/input.cpp:575 msgctxt "key name" msgid "END" msgstr "FIN" -#: src/input.cpp:536 src/input.cpp:559 +#: src/input.cpp:535 src/input.cpp:558 msgctxt "key name" msgid "RETURN" msgstr "ENTER" -#: src/input.cpp:538 src/input.cpp:586 +#: src/input.cpp:537 src/input.cpp:585 msgctxt "key name" msgid "KEYPAD_ENTER" msgstr "ALFANUMÉRICO_ENTER" -#: src/input.cpp:562 +#: src/input.cpp:561 msgctxt "key name" msgid "F1" msgstr "F1" -#: src/input.cpp:563 +#: src/input.cpp:562 msgctxt "key name" msgid "F2" msgstr "F2" -#: src/input.cpp:564 +#: src/input.cpp:563 msgctxt "key name" msgid "F3" msgstr "F3" -#: src/input.cpp:565 +#: src/input.cpp:564 msgctxt "key name" msgid "F4" msgstr "F4" -#: src/input.cpp:566 +#: src/input.cpp:565 msgctxt "key name" msgid "F5" msgstr "F5" -#: src/input.cpp:567 +#: src/input.cpp:566 msgctxt "key name" msgid "F6" msgstr "F6" -#: src/input.cpp:568 +#: src/input.cpp:567 msgctxt "key name" msgid "F7" msgstr "F7" -#: src/input.cpp:569 +#: src/input.cpp:568 msgctxt "key name" msgid "F8" msgstr "F8" -#: src/input.cpp:570 +#: src/input.cpp:569 msgctxt "key name" msgid "F9" msgstr "F9" -#: src/input.cpp:571 +#: src/input.cpp:570 msgctxt "key name" msgid "F10" msgstr "F10" -#: src/input.cpp:572 +#: src/input.cpp:571 msgctxt "key name" msgid "F11" msgstr "F11" -#: src/input.cpp:573 +#: src/input.cpp:572 msgctxt "key name" msgid "F12" msgstr "F12" -#: src/input.cpp:582 +#: src/input.cpp:581 msgctxt "key name" msgid "KEYPAD_DIVIDE" msgstr "ALFANUMÉRICO_DIVIDIR" -#: src/input.cpp:583 +#: src/input.cpp:582 msgctxt "key name" msgid "KEYPAD_MULTIPLY" msgstr "ALFANUMÉRICO_MULTIPLICAR" -#: src/input.cpp:584 +#: src/input.cpp:583 msgctxt "key name" msgid "KEYPAD_MINUS" msgstr "ALFANUMÉRICO_MENOS" -#: src/input.cpp:585 +#: src/input.cpp:584 msgctxt "key name" msgid "KEYPAD_PLUS" msgstr "ALFANUMÉRICO_MÁS" -#: src/input.cpp:587 +#: src/input.cpp:586 msgctxt "key name" msgid "KEYPAD_1" msgstr "ALFANUMÉRICO_1" -#: src/input.cpp:588 +#: src/input.cpp:587 msgctxt "key name" msgid "KEYPAD_2" msgstr "ALFANUMÉRICO_2" -#: src/input.cpp:589 +#: src/input.cpp:588 msgctxt "key name" msgid "KEYPAD_3" msgstr "ALFANUMÉRICO_3" -#: src/input.cpp:590 +#: src/input.cpp:589 msgctxt "key name" msgid "KEYPAD_4" msgstr "ALFANUMÉRICO_4" -#: src/input.cpp:591 +#: src/input.cpp:590 msgctxt "key name" msgid "KEYPAD_5" msgstr "ALFANUMÉRICO_5" -#: src/input.cpp:592 +#: src/input.cpp:591 msgctxt "key name" msgid "KEYPAD_6" msgstr "ALFANUMÉRICO_6" -#: src/input.cpp:593 +#: src/input.cpp:592 msgctxt "key name" msgid "KEYPAD_7" msgstr "ALFANUMÉRICO_7" -#: src/input.cpp:594 +#: src/input.cpp:593 msgctxt "key name" msgid "KEYPAD_8" msgstr "ALFANUMÉRICO_8" -#: src/input.cpp:595 +#: src/input.cpp:594 msgctxt "key name" msgid "KEYPAD_9" msgstr "ALFANUMÉRICO_9" -#: src/input.cpp:596 +#: src/input.cpp:595 msgctxt "key name" msgid "KEYPAD_0" msgstr "ALFANUMÉRICO_0" -#: src/input.cpp:597 +#: src/input.cpp:596 msgctxt "key name" msgid "KEYPAD_PERIOD" msgstr "ALFANUMÉRICO_PUNTO" -#: src/input.cpp:598 +#: src/input.cpp:597 msgctxt "key name" msgid "F13" msgstr "F13" -#: src/input.cpp:599 +#: src/input.cpp:598 msgctxt "key name" msgid "F14" msgstr "F14" -#: src/input.cpp:600 +#: src/input.cpp:599 msgctxt "key name" msgid "F15" msgstr "F15" -#: src/input.cpp:601 +#: src/input.cpp:600 msgctxt "key name" msgid "F16" msgstr "F16" -#: src/input.cpp:602 +#: src/input.cpp:601 msgctxt "key name" msgid "F17" msgstr "F17" -#: src/input.cpp:603 +#: src/input.cpp:602 msgctxt "key name" msgid "F18" msgstr "F18" -#: src/input.cpp:604 +#: src/input.cpp:603 msgctxt "key name" msgid "F19" msgstr "F19" -#: src/input.cpp:605 +#: src/input.cpp:604 msgctxt "key name" msgid "F20" msgstr "F20" -#: src/input.cpp:606 +#: src/input.cpp:605 msgctxt "key name" msgid "F21" msgstr "F21" -#: src/input.cpp:607 +#: src/input.cpp:606 msgctxt "key name" msgid "F22" msgstr "F22" -#: src/input.cpp:608 +#: src/input.cpp:607 msgctxt "key name" msgid "F23" msgstr "F23" -#: src/input.cpp:609 +#: src/input.cpp:608 msgctxt "key name" msgid "F24" msgstr "F24" -#: src/input.cpp:615 +#: src/input.cpp:614 msgctxt "key name" msgid "JOY_LEFT" msgstr "JOY_IZQUIERDA" -#: src/input.cpp:616 +#: src/input.cpp:615 msgctxt "key name" msgid "JOY_RIGHT" msgstr "JOY_DERECHA" -#: src/input.cpp:617 +#: src/input.cpp:616 msgctxt "key name" msgid "JOY_UP" msgstr "JOY_ARRIBA" -#: src/input.cpp:618 +#: src/input.cpp:617 msgctxt "key name" msgid "JOY_DOWN" msgstr "JOY_ABAJO" -#: src/input.cpp:619 +#: src/input.cpp:618 msgctxt "key name" msgid "JOY_LEFTUP" msgstr "JOY_IZQUIERDAARRIBA" -#: src/input.cpp:620 +#: src/input.cpp:619 msgctxt "key name" msgid "JOY_LEFTDOWN" msgstr "JOY_IZQUIERDAABAJO" -#: src/input.cpp:621 +#: src/input.cpp:620 msgctxt "key name" msgid "JOY_RIGHTUP" msgstr "JOY_DERECHAARRIBA" -#: src/input.cpp:622 +#: src/input.cpp:621 msgctxt "key name" msgid "JOY_RIGHTDOWN" msgstr "JOY_DERECHAABAJO" -#: src/input.cpp:624 +#: src/input.cpp:623 msgctxt "key name" msgid "JOY_0" msgstr "JOY_0" -#: src/input.cpp:625 +#: src/input.cpp:624 msgctxt "key name" msgid "JOY_1" msgstr "JOY_1" -#: src/input.cpp:626 +#: src/input.cpp:625 msgctxt "key name" msgid "JOY_2" msgstr "JOY_2" -#: src/input.cpp:627 +#: src/input.cpp:626 msgctxt "key name" msgid "JOY_3" msgstr "JOY_3" -#: src/input.cpp:628 +#: src/input.cpp:627 msgctxt "key name" msgid "JOY_4" msgstr "JOY_4" -#: src/input.cpp:629 +#: src/input.cpp:628 msgctxt "key name" msgid "JOY_5" msgstr "JOY_5" -#: src/input.cpp:630 +#: src/input.cpp:629 msgctxt "key name" msgid "JOY_6" msgstr "JOY_6" -#: src/input.cpp:631 +#: src/input.cpp:630 msgctxt "key name" msgid "JOY_7" msgstr "JOY_7" -#: src/input.cpp:632 +#: src/input.cpp:631 msgctxt "key name" msgid "JOY_8" msgstr "" -#: src/input.cpp:633 +#: src/input.cpp:632 msgctxt "key name" msgid "JOY_9" msgstr "" -#: src/input.cpp:634 +#: src/input.cpp:633 msgctxt "key name" msgid "JOY_10" msgstr "" -#: src/input.cpp:635 +#: src/input.cpp:634 msgctxt "key name" msgid "JOY_11" msgstr "" -#: src/input.cpp:636 +#: src/input.cpp:635 msgctxt "key name" msgid "JOY_12" msgstr "" -#: src/input.cpp:637 +#: src/input.cpp:636 msgctxt "key name" msgid "JOY_13" msgstr "" -#: src/input.cpp:638 +#: src/input.cpp:637 msgctxt "key name" msgid "JOY_14" msgstr "" -#: src/input.cpp:639 +#: src/input.cpp:638 msgctxt "key name" msgid "JOY_15" msgstr "" -#: src/input.cpp:640 +#: src/input.cpp:639 msgctxt "key name" msgid "JOY_16" msgstr "" -#: src/input.cpp:641 +#: src/input.cpp:640 msgctxt "key name" msgid "JOY_17" msgstr "" -#: src/input.cpp:642 +#: src/input.cpp:641 msgctxt "key name" msgid "JOY_18" msgstr "" -#: src/input.cpp:643 +#: src/input.cpp:642 msgctxt "key name" msgid "JOY_19" msgstr "" -#: src/input.cpp:644 +#: src/input.cpp:643 msgctxt "key name" msgid "JOY_20" msgstr "" -#: src/input.cpp:645 +#: src/input.cpp:644 msgctxt "key name" msgid "JOY_21" msgstr "" -#: src/input.cpp:646 +#: src/input.cpp:645 msgctxt "key name" msgid "JOY_22" msgstr "" -#: src/input.cpp:647 +#: src/input.cpp:646 msgctxt "key name" msgid "JOY_23" msgstr "" -#: src/input.cpp:648 +#: src/input.cpp:647 msgctxt "key name" msgid "JOY_24" msgstr "" -#: src/input.cpp:649 +#: src/input.cpp:648 msgctxt "key name" msgid "JOY_25" msgstr "" -#: src/input.cpp:650 +#: src/input.cpp:649 msgctxt "key name" msgid "JOY_26" msgstr "" -#: src/input.cpp:651 +#: src/input.cpp:650 msgctxt "key name" msgid "JOY_27" msgstr "" -#: src/input.cpp:652 +#: src/input.cpp:651 msgctxt "key name" msgid "JOY_28" msgstr "" -#: src/input.cpp:653 +#: src/input.cpp:652 msgctxt "key name" msgid "JOY_29" msgstr "" -#: src/input.cpp:654 +#: src/input.cpp:653 msgctxt "key name" msgid "JOY_30" msgstr "" -#: src/input.cpp:657 +#: src/input.cpp:656 msgctxt "key name" msgid "MOUSE_LEFT_PRESSED" msgstr "" -#: src/input.cpp:659 +#: src/input.cpp:658 msgctxt "key name" msgid "MOUSE_LEFT" msgstr "MOUSE_IZQUIERDO" -#: src/input.cpp:661 +#: src/input.cpp:660 msgctxt "key name" msgid "MOUSE_RIGHT_PRESSED" msgstr "" -#: src/input.cpp:663 +#: src/input.cpp:662 msgctxt "key name" msgid "MOUSE_RIGHT" msgstr "MOUSE_DERECHO" -#: src/input.cpp:665 +#: src/input.cpp:664 msgctxt "key name" msgid "SCROLL_UP" msgstr "SCROLL_UP" -#: src/input.cpp:667 +#: src/input.cpp:666 msgctxt "key name" msgid "SCROLL_DOWN" msgstr "SCROLL_DOWN" -#: src/input.cpp:669 +#: src/input.cpp:668 msgctxt "key name" msgid "MOUSE_MOVE" msgstr "MOUSE_MOVER" -#: src/input.cpp:735 +#: src/input.cpp:734 #, c-format msgctxt "function key name" msgid "F%d" msgstr "F%d" -#: src/input.cpp:741 +#: src/input.cpp:740 #, c-format msgctxt "control key name" msgid "CTRL+%c" msgstr "" -#: src/input.cpp:763 +#: src/input.cpp:762 #, c-format msgid "unknown key %ld" msgstr "tecla desconocida %ld" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound globally!" msgstr "¡Sin asignar globalmente!" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound locally!" msgstr "¡Sin asignar localmente!" -#: src/input.cpp:1098 +#: src/input.cpp:1097 msgctxt "keybinding" msgid "None applicable" msgstr "" -#: src/input.cpp:1101 src/input.cpp:1842 src/output.h:690 +#: src/input.cpp:1100 src/input.cpp:1841 src/output.h:692 #: src/requirements.cpp:534 src/requirements.cpp:556 msgid " or " msgstr " o " -#: src/input.cpp:1101 src/output.h:690 +#: src/input.cpp:1100 src/output.h:692 msgid ", or " msgstr ", o " #. ~ keybinding description for anykey -#: src/input.cpp:1125 +#: src/input.cpp:1124 msgctxt "keybinding" msgid "any" msgstr "cualquiera" #. ~ keybinding description for unbound or non-applicable keys -#: src/input.cpp:1151 +#: src/input.cpp:1150 msgctxt "keybinding" msgid "n/a" msgstr "n/d" @@ -478038,7 +480228,7 @@ msgstr "n/d" #. ~ %1$s: action description text before key, #. ~ %2$s: key description, #. ~ %3$s: action description text after key. -#: src/input.cpp:1167 +#: src/input.cpp:1166 #, c-format msgctxt "keybinding" msgid "%1$s(%2$s)%3$s" @@ -478046,25 +480236,25 @@ msgstr "%1$s(%2$s)%3$s" #. ~ %1$s: key description, #. ~ %2$s: action description. -#: src/input.cpp:1172 +#: src/input.cpp:1171 #, c-format msgctxt "keybinding" msgid "[%1$s] %2$s" msgstr "[%1$s] %2$s" -#: src/input.cpp:1427 +#: src/input.cpp:1426 msgid "Unbound keys" msgstr "Quitar asignación de teclas" -#: src/input.cpp:1428 +#: src/input.cpp:1427 msgid "Keybinding active only on this screen" msgstr "Atajos de teclado activos solo en esta pantalla" -#: src/input.cpp:1429 +#: src/input.cpp:1428 msgid "Keybinding active globally" msgstr "Atajos de teclado activos globalmente" -#: src/input.cpp:1431 +#: src/input.cpp:1430 #, c-format msgid "" "Press %c to remove keybinding\n" @@ -478072,26 +480262,26 @@ msgid "" "Press %c to add global keybinding\n" msgstr "" -#: src/input.cpp:1437 +#: src/input.cpp:1436 #, c-format msgid "Press %c to execute action\n" msgstr "" -#: src/input.cpp:1448 +#: src/input.cpp:1447 msgid "Keybindings" msgstr "Atajos de teclado" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Clear keys for %s?" msgstr "¿Quitar teclas para %s?" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Reset to global bindings for %s?" msgstr "¿Querés restaurar las asignaciones globales para %s?" -#: src/input.cpp:1618 +#: src/input.cpp:1617 msgid "" "There are already local keybindings defined for this action, please remove " "them first." @@ -478099,17 +480289,17 @@ msgstr "" "Ya hay atajos de teclado locales definidos para esta acción, por favor, " "primero removelos." -#: src/input.cpp:1622 +#: src/input.cpp:1621 #, c-format msgid "New key for %s" msgstr "Tecla nueva para %s" -#: src/input.cpp:1630 +#: src/input.cpp:1629 #, c-format msgid "This key is already used for %s." msgstr "Esta tecla está siendo usada en %s." -#: src/input.cpp:1641 +#: src/input.cpp:1640 #, c-format msgid "" "This key conflicts with %s. Remove this key from the conflicting command(s)," @@ -478118,16 +480308,16 @@ msgstr "" "Esta tecla está en conflicto con %s. ¿Querés sacar esta tecla del comando " "que genera el conflicto, y continuar?" -#: src/input.cpp:1672 +#: src/input.cpp:1671 #, c-format msgid "saving keybindings failed: %s" msgstr "no se pudo guardar los atajos de teclado: %s" -#: src/input.cpp:1830 +#: src/input.cpp:1829 msgid "any key" msgstr "una tecla" -#: src/input.cpp:1833 +#: src/input.cpp:1832 msgid "mouse movement" msgstr "movimiento del mouse" @@ -478177,7 +480367,7 @@ msgstr "" msgid "There are no available choices" msgstr "No hay opciones disponibles" -#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1299 +#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter: " msgstr "[%s] Filtro: " @@ -478360,12 +480550,12 @@ msgstr "Origen: %s" msgid "Material: %s" msgstr "Material: %s" -#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:964 -#: src/item_pocket.cpp:1172 src/item_pocket.cpp:1183 +#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:965 +#: src/item_pocket.cpp:1188 src/item_pocket.cpp:1199 msgid "Volume: " msgstr "Volumen: " -#: src/item.cpp:2097 src/item_pocket.cpp:1177 src/item_pocket.cpp:1186 +#: src/item.cpp:2097 src/item_pocket.cpp:1193 src/item_pocket.cpp:1202 msgid "Weight: " msgstr "Peso: " @@ -478654,7 +480844,7 @@ msgstr "" msgid "Compatible guns: " msgstr "" -#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:973 +#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:974 #, c-format msgid " round of %s" msgid_plural " rounds of %s" @@ -479094,12 +481284,12 @@ msgid "Bash: " msgstr "Golpe: " #: src/item.cpp:3467 src/item.cpp:3472 src/item.cpp:3476 src/item.cpp:3650 -#: src/item.cpp:5036 src/item_pocket.cpp:1165 +#: src/item.cpp:5036 src/item_pocket.cpp:1181 msgid "Cut: " msgstr "Corte: " #: src/item.cpp:3485 src/item.cpp:3490 src/item.cpp:3494 src/item.cpp:3652 -#: src/item_pocket.cpp:1167 +#: src/item_pocket.cpp:1183 msgid "Ballistic: " msgstr "Balística:" @@ -480228,7 +482418,7 @@ msgstr " (%s turnos)" msgid " (dirty)" msgstr " (sucio)" -#: src/item.cpp:6430 src/veh_interact.cpp:1535 +#: src/item.cpp:6430 src/veh_interact.cpp:1533 msgid " (rotten)" msgstr " (podrido)" @@ -480252,7 +482442,7 @@ msgstr " (caliente)" msgid " (cold)" msgstr " (frío)" -#: src/item.cpp:6447 src/veh_interact.cpp:1533 +#: src/item.cpp:6447 src/veh_interact.cpp:1531 msgid " (frozen)" msgstr " (congelado)" @@ -480346,7 +482536,7 @@ msgstr " (encendido/a)" msgid " (plugged in)" msgstr " (enchufado)" -#: src/item.cpp:6527 src/ranged.cpp:3262 src/ranged.cpp:3285 +#: src/item.cpp:6527 src/ranged.cpp:3263 src/ranged.cpp:3286 msgid " (active)" msgstr " (activo)" @@ -480423,246 +482613,246 @@ msgstr "izquierda" msgid "right" msgstr "derecha" -#: src/item.cpp:9184 +#: src/item.cpp:9185 msgid "++" msgstr "++" -#: src/item.cpp:9186 +#: src/item.cpp:9187 msgid "||" msgstr "||" -#: src/item.cpp:9188 +#: src/item.cpp:9189 msgid "|\\" msgstr "|\\" -#: src/item.cpp:9190 +#: src/item.cpp:9191 msgid "|." msgstr "|." -#: src/item.cpp:9192 +#: src/item.cpp:9193 msgid "\\." msgstr "\\." -#: src/item.cpp:9195 +#: src/item.cpp:9196 msgid "XX" msgstr "XX" -#: src/item.cpp:9197 +#: src/item.cpp:9198 msgid ".." msgstr ".." -#: src/item.cpp:9211 +#: src/item.cpp:9212 msgctxt "damage adjective" msgid "accurized " msgstr "reapuntado/a" -#: src/item.cpp:9213 +#: src/item.cpp:9214 msgctxt "damage adjective" msgid "reinforced " msgstr "reforzado/a" -#: src/item.cpp:9219 +#: src/item.cpp:9220 msgctxt "damage adjective" msgid "bruised " msgstr "magullado/a " -#: src/item.cpp:9222 +#: src/item.cpp:9223 msgctxt "damage adjective" msgid "damaged " msgstr "dañado/a " -#: src/item.cpp:9225 +#: src/item.cpp:9226 msgctxt "damage adjective" msgid "mangled " msgstr "machacado/a " -#: src/item.cpp:9228 +#: src/item.cpp:9229 msgctxt "damage adjective" msgid "pulped " msgstr "destruido/a " -#: src/item.cpp:9237 +#: src/item.cpp:9238 msgid "fully intact " msgstr "completamente intacto " -#: src/item.cpp:11165 +#: src/item.cpp:11170 msgid "isn't a weapon" msgstr "no es un arma" -#: src/item.cpp:11168 +#: src/item.cpp:11173 msgid "is a gunmod and cannot be modded" msgstr "es una modificación de arma y no puede ser modificada" -#: src/item.cpp:11171 +#: src/item.cpp:11176 #, c-format msgid "already has a %s" msgstr "ya tiene un/a %s" -#: src/item.cpp:11174 +#: src/item.cpp:11179 msgid "doesn't have a slot for this mod" msgstr "no tiene lugar para esta modificación" -#: src/item.cpp:11177 +#: src/item.cpp:11182 #, c-format msgid "doesn't have enough room for another %s mod" msgstr "no tiene lugar suficiente para otra modificación %s" -#: src/item.cpp:11182 +#: src/item.cpp:11187 #, c-format msgid "cannot have a %s" msgstr "no puede tener un/a %s" -#: src/item.cpp:11186 +#: src/item.cpp:11191 msgid "isn't big enough to use that mod" msgstr "no es suficientemente grande para usar esa modificación" -#: src/item.cpp:11190 +#: src/item.cpp:11195 msgid "can only accept small mods on that slot" msgstr "solo puede aceptar modificaciones pequeñas en ese lugar" -#: src/item.cpp:11201 +#: src/item.cpp:11206 #, c-format msgid "%1$s cannot be used on item with no compatible ammo types" msgstr "%1$s no puede usarse en un objeto sin tipos compatibles de munición" -#: src/item.cpp:11204 +#: src/item.cpp:11209 msgid "is already waterproof" msgstr "ya es impermeable" -#: src/item.cpp:11207 +#: src/item.cpp:11212 msgid "is already eminently reliable" msgstr "ya es eminentemente confiable" -#: src/item.cpp:11210 +#: src/item.cpp:11215 msgid "cannot have a brass catcher" msgstr "no puede tener un recolector de latón" -#: src/item.cpp:11215 +#: src/item.cpp:11220 msgid "must be unloaded before installing this mod" msgstr "tiene que ser descargada antes de instalar esta modificación" -#: src/item.cpp:11219 +#: src/item.cpp:11224 msgid "doesn't have a stock to attach this mod" msgstr "" -#: src/item.cpp:11224 +#: src/item.cpp:11229 #, c-format msgid "cannot be installed on a weapon with \"%s\"" msgstr "no puede ser instalado en un arma con \"%s\"" -#: src/item.cpp:11829 +#: src/item.cpp:11834 #, c-format msgid "That %s must be on the ground or held to hold contents!" msgstr "" "¡Ese/a %s tiene que estar en el suelo o agarrado/a para conservar su " "contenido!" -#: src/item.cpp:11834 +#: src/item.cpp:11839 #, c-format msgid "That %1$s won't hold %2$s." msgstr "Ese %1$s no puede contener %2$s." -#: src/item.cpp:11839 +#: src/item.cpp:11844 #, c-format msgid "Your %1$s can't hold any more %2$s." msgstr "Tu %1$s no puede contener más %2$s." -#: src/item.cpp:11857 +#: src/item.cpp:11862 #, c-format msgid "That %s doesn't have room to expand." msgstr "Ese/a %s no tiene más espacio para expandirlo/a." -#: src/item.cpp:12411 +#: src/item.cpp:12416 #, c-format msgctxt "components count" msgid "%d x %s" msgstr "%d x %s" -#: src/item.cpp:12934 +#: src/item.cpp:12926 msgid "A nearby robot has repaired itself and stands up!" msgstr "¡Un robot que anda cerca se arregló solo y se levanta!" -#: src/item.cpp:12936 +#: src/item.cpp:12928 msgid "A nearby corpse rises and moves towards you!" msgstr "¡Un cadáver que anda cerca se levanta y se mueve hacia vos!" -#: src/item.cpp:12941 +#: src/item.cpp:12933 msgid "Oh dear god, a robot you're carrying has started moving!" msgstr "¡Oh por dios, un robot que estás cargando se empezó a mover!" -#: src/item.cpp:12944 +#: src/item.cpp:12936 msgid "Oh dear god, a corpse you're carrying has started moving!" msgstr "¡Oh por dios, un cadáver que estás cargando se empezó a mover!" -#: src/item.cpp:13004 +#: src/item.cpp:12996 #, c-format msgid "You take a puff of your %s." msgstr "Le das una pitada a tu %s." -#: src/item.cpp:13014 +#: src/item.cpp:13006 #, c-format msgid "Your shaking hand causes you to drop your %s." msgstr "Por culpa del temblor de tu mano se te cae tu %s." -#: src/item.cpp:13021 +#: src/item.cpp:13013 #, c-format msgid "You fall asleep and drop your %s." msgstr "Te quedás dormido y se te cae tu %s." -#: src/item.cpp:13041 +#: src/item.cpp:13033 #, c-format msgid "You finish your %s." msgstr "Terminaste tu %s." -#: src/item.cpp:13105 +#: src/item.cpp:13097 #, c-format msgid "Your %s is quenched by water." msgstr "Tu %s es extinguido/a por el agua." -#: src/item.cpp:13107 +#: src/item.cpp:13099 #, c-format msgid "Your %s is quenched by precipitation." msgstr "Tu %s es extinguido/a por la lluvia." -#: src/item.cpp:13110 +#: src/item.cpp:13102 #, c-format msgid "Your %s is blown out by the wind." msgstr "Tu %s es volado por el viento." -#: src/item.cpp:13167 src/item.cpp:13179 src/item.cpp:13194 src/iuse.cpp:8495 -#: src/iuse.cpp:8672 src/iuse.cpp:8865 +#: src/item.cpp:13159 src/item.cpp:13171 src/item.cpp:13186 src/iuse.cpp:8499 +#: src/iuse.cpp:8685 src/iuse.cpp:8884 msgid "You notice the cable has come loose!" msgstr "¡Te das cuenta que el cable se soltó!" -#: src/item.cpp:13206 +#: src/item.cpp:13198 msgid "The over-extended cable breaks loose!" msgstr "¡El cable sobre-extendido se suelta!" -#: src/item.cpp:13226 +#: src/item.cpp:13218 msgid "You reel in the cable." msgstr "Enrollás el cable." -#: src/item.cpp:13274 +#: src/item.cpp:13266 #, c-format msgid "You need an UPS to run the %s!" msgstr "¡Necesitás un UPS para usar el/a %s!" -#: src/item.cpp:13281 +#: src/item.cpp:13273 #, c-format msgid "The %s ran out of energy!" msgstr "¡El/a %s se quedó sin energía!" -#: src/item.cpp:13316 +#: src/item.cpp:13308 #, c-format msgid "Your %s rusts due to blackpowder fouling." msgstr "Tu %s se oxida debido a la suciedad de la pólvora." -#: src/item.cpp:13364 +#: src/item.cpp:13356 #, c-format msgid "Your %s disappears!" msgstr "¡Tu %s desaparece!" -#: src/item.cpp:13719 +#: src/item.cpp:13711 msgctxt "item name" msgid "human blood" msgid_plural "human blood" @@ -480670,7 +482860,7 @@ msgstr[0] "sangre humana" msgstr[1] "sangre humana" msgstr[2] "sangre humana" -#: src/item.cpp:13721 +#: src/item.cpp:13713 #, c-format msgctxt "item name" msgid "%s blood" @@ -480680,7 +482870,7 @@ msgstr[1] "sangre de %s" msgstr[2] "sangre de %s" #. ~ %1$s: name of corpse with modifiers; %2$s: species name -#: src/item.cpp:13792 +#: src/item.cpp:13784 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of a %2$s" @@ -480688,7 +482878,7 @@ msgstr "%1$s de un/a %2$s" #. ~ %1$s: name of corpse with modifiers; %2$s: proper name; %3$s: species #. name -#: src/item.cpp:13796 +#: src/item.cpp:13788 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of %2$s, %3$s" @@ -480802,7 +482992,7 @@ msgstr "%s." msgid "Total capacity:" msgstr "Capacidad total:" -#: src/item_contents.cpp:2278 src/item_pocket.cpp:966 +#: src/item_contents.cpp:2278 src/item_pocket.cpp:967 msgid " Weight: " msgstr " Peso: " @@ -480821,7 +483011,7 @@ msgid "" "[RETURN] Context menu\n" msgstr "" -#: src/item_factory.cpp:1622 +#: src/item_factory.cpp:1623 msgid "" "Can be activated to increase environmental protection. Will " "consume charges when active, but only when environmental hazards are " @@ -480831,20 +483021,20 @@ msgstr "" " Consume carga cuando está activado, pero solo cuando hay riesgo " "ambiental presente." -#: src/item_factory.cpp:3559 +#: src/item_factory.cpp:3561 #, c-format msgid "%s needs pocket definitions" msgstr "%s necesita definiciones de bolsillo" -#: src/item_factory.cpp:4889 src/trait_group.cpp:89 +#: src/item_factory.cpp:4891 src/trait_group.cpp:89 msgid "Test which group?" msgstr "¿Qué grupo querés probar?" -#: src/item_factory.cpp:4913 src/trait_group.cpp:113 +#: src/item_factory.cpp:4915 src/trait_group.cpp:113 msgid "Result of 100 spawns:" msgstr "Resultado de 100 creaciones:" -#: src/item_factory.cpp:4916 src/trait_group.cpp:116 +#: src/item_factory.cpp:4918 src/trait_group.cpp:116 #, c-format msgid "%d x %s" msgstr "%d x %s" @@ -480863,89 +483053,94 @@ msgstr "inventario" msgid "inside %s" msgstr "adentro de %s" -#: src/item_pocket.cpp:850 +#: src/item_pocket.cpp:851 msgid "open" msgstr "abierto" -#: src/item_pocket.cpp:940 +#: src/item_pocket.cpp:941 #, c-format msgid "Pocket %d:" msgstr "Bolsillo %d:" -#: src/item_pocket.cpp:962 +#: src/item_pocket.cpp:963 msgid "Holds a single armored plate." msgstr "" -#: src/item_pocket.cpp:981 +#: src/item_pocket.cpp:982 msgid "Holds: " msgstr "Tiene: " -#: src/item_pocket.cpp:991 src/item_pocket.cpp:996 +#: src/item_pocket.cpp:992 src/item_pocket.cpp:997 msgid "Item length: " msgstr "" -#: src/item_pocket.cpp:1001 +#: src/item_pocket.cpp:1002 msgid " to " msgstr "" -#: src/item_pocket.cpp:1007 +#: src/item_pocket.cpp:1008 msgid "Minimum item length: " msgstr "" -#: src/item_pocket.cpp:1015 +#: src/item_pocket.cpp:1016 msgid "Minimum item volume: " msgstr "" -#: src/item_pocket.cpp:1022 +#: src/item_pocket.cpp:1023 msgid "Maximum item volume: " msgstr "" -#: src/item_pocket.cpp:1027 +#: src/item_pocket.cpp:1028 msgid "Base moves to remove item: " msgstr "" -#: src/item_pocket.cpp:1030 +#: src/item_pocket.cpp:1042 +#, c-format +msgid "Allowed materials: %s" +msgstr "" + +#: src/item_pocket.cpp:1046 msgid "This pocket is rigid." msgstr "Este bolsillo es rígido." -#: src/item_pocket.cpp:1035 +#: src/item_pocket.cpp:1051 msgid "" "This is a holster, it only holds one item at a " "time." msgstr "" -#: src/item_pocket.cpp:1040 +#: src/item_pocket.cpp:1056 #, c-format msgid "Causes %d additional encumbrance while in use." msgstr "" -#: src/item_pocket.cpp:1046 +#: src/item_pocket.cpp:1062 msgid "Items may fall out if grabbed." msgstr "" -#: src/item_pocket.cpp:1051 +#: src/item_pocket.cpp:1067 msgid "Items will make noise when you move." msgstr "" -#: src/item_pocket.cpp:1056 +#: src/item_pocket.cpp:1072 msgid "This pocket can contain a liquid." msgstr "Este bolsillo puede contener un líquido." -#: src/item_pocket.cpp:1060 +#: src/item_pocket.cpp:1076 msgid "This pocket can contain a gas." msgstr "Este bolsillo puede contener un gas." -#: src/item_pocket.cpp:1064 +#: src/item_pocket.cpp:1080 msgid "This pocket will spill if placed into another item or worn." msgstr "" "Este bolsillo se derramará si te lo ponés o lo ponés dentro de " "otro objeto." -#: src/item_pocket.cpp:1068 +#: src/item_pocket.cpp:1084 msgid "This pocket protects its contents from fire." msgstr "Este bolsillo protege su contenido del fuego." -#: src/item_pocket.cpp:1073 +#: src/item_pocket.cpp:1089 #, c-format msgid "" "Contained items spoil at %.0f%% their original rate." @@ -480953,11 +483148,11 @@ msgstr "" "Los objetos contenidos se echan a perder a un %.0f%% de " "su velocidad original." -#: src/item_pocket.cpp:1076 +#: src/item_pocket.cpp:1092 msgid "Contained items won't spoil." msgstr "Los objetos contenidos no se pudrirán." -#: src/item_pocket.cpp:1081 +#: src/item_pocket.cpp:1097 #, c-format msgid "" "Items in this pocket weigh %.0f%% their original weight." @@ -480965,7 +483160,7 @@ msgstr "" "Los objetos en este bolsillo pesan un %.0f%% de su peso " "original." -#: src/item_pocket.cpp:1087 +#: src/item_pocket.cpp:1103 #, c-format msgid "" "This pocket expands at %.0f%% of the rate of volume of " @@ -480974,209 +483169,209 @@ msgstr "" "Este bolsillo se expande hasta un %.0f%% del volumen de " "los objetos adentro." -#: src/item_pocket.cpp:1093 +#: src/item_pocket.cpp:1109 msgid "Restrictions:" msgstr "Restricciones:" -#: src/item_pocket.cpp:1102 +#: src/item_pocket.cpp:1118 #, c-format msgid "* or %s" msgstr "* o %s" -#: src/item_pocket.cpp:1117 +#: src/item_pocket.cpp:1133 #, c-format msgid "%s pocket %d" msgstr "%s bolsillo %d" -#: src/item_pocket.cpp:1121 +#: src/item_pocket.cpp:1137 #, c-format msgid "Pocket %d: %s" msgstr "" -#: src/item_pocket.cpp:1124 +#: src/item_pocket.cpp:1140 #, c-format msgid "Pocket %d" msgstr "" -#: src/item_pocket.cpp:1129 +#: src/item_pocket.cpp:1145 msgid "This pocket is empty." msgstr "Este bolsillo está vacío." -#: src/item_pocket.cpp:1133 +#: src/item_pocket.cpp:1149 msgid "This pocket is sealed." msgstr "Este bolsillo está sellado." #. ~ (M)elee coverage -#: src/item_pocket.cpp:1149 +#: src/item_pocket.cpp:1165 msgid "(M):" msgstr "" #. ~ (R)anged coverage -#: src/item_pocket.cpp:1153 +#: src/item_pocket.cpp:1169 msgid "(R):" msgstr "" #. ~ (V)itals coverage -#: src/item_pocket.cpp:1157 +#: src/item_pocket.cpp:1173 msgid "(V):" msgstr "" -#: src/item_pocket.cpp:1163 +#: src/item_pocket.cpp:1179 msgid "Protection: Bash: " msgstr "Protección: Golpe: " -#: src/item_pocket.cpp:1174 src/item_pocket.cpp:1179 +#: src/item_pocket.cpp:1190 src/item_pocket.cpp:1195 msgid " of " msgstr " de " -#: src/item_pocket.cpp:1195 +#: src/item_pocket.cpp:1211 msgid "Contents of this pocket:" msgstr "Contenido de este bolsillo:" -#: src/item_pocket.cpp:1222 +#: src/item_pocket.cpp:1238 msgid "cannot unwield item" msgstr "no puede dejar de empuñar objeto" -#: src/item_pocket.cpp:1236 +#: src/item_pocket.cpp:1252 msgid "only books can go into ebook pocket" msgstr "solamente libros pueden ir en el ebook" -#: src/item_pocket.cpp:1245 +#: src/item_pocket.cpp:1261 msgid "only mods can go into mod pocket" msgstr "solo modificaciones van en el bolsillo de modificaciones" -#: src/item_pocket.cpp:1253 +#: src/item_pocket.cpp:1271 msgid "holster does not accept this item type or form factor" msgstr "la funda no acepta este tipo de objeto o factor de forma" -#: src/item_pocket.cpp:1261 +#: src/item_pocket.cpp:1279 msgid "item is not an ammo" msgstr "objeto no es munición" -#: src/item_pocket.cpp:1268 +#: src/item_pocket.cpp:1286 msgid "item is not the correct ammo type" msgstr "objeto no es la munición correcta" -#: src/item_pocket.cpp:1277 +#: src/item_pocket.cpp:1295 msgid "can't contain liquid" msgstr "no puede contener líquidos" -#: src/item_pocket.cpp:1283 +#: src/item_pocket.cpp:1301 msgid "can't contain gas" msgstr "no puede contener gas" -#: src/item_pocket.cpp:1295 src/item_pocket.cpp:1417 +#: src/item_pocket.cpp:1313 src/item_pocket.cpp:1435 msgid "item too big" msgstr "objeto muy grande" -#: src/item_pocket.cpp:1299 +#: src/item_pocket.cpp:1317 msgid "item is too long" msgstr "el objeto es muy largo" -#: src/item_pocket.cpp:1304 +#: src/item_pocket.cpp:1322 msgid "item is too short" msgstr "" -#: src/item_pocket.cpp:1309 +#: src/item_pocket.cpp:1327 msgid "item is too small" msgstr "objeto muy chico" -#: src/item_pocket.cpp:1338 +#: src/item_pocket.cpp:1356 msgid "can't mix different ammo" msgstr "" -#: src/item_pocket.cpp:1348 +#: src/item_pocket.cpp:1366 msgid "ablative pocket already contains a plate" msgstr "" -#: src/item_pocket.cpp:1357 +#: src/item_pocket.cpp:1375 msgid "holster already contains an item" msgstr "funda ya contiene un objeto" -#: src/item_pocket.cpp:1364 +#: src/item_pocket.cpp:1382 msgid "can't mix liquid with contained item" msgstr "no se puede mezclar líquido con objeto que tiene" -#: src/item_pocket.cpp:1369 +#: src/item_pocket.cpp:1387 msgid "can't put non liquid into pocket with liquid" msgstr "no se puede poner algo no líquido en bolsillo con líquido" -#: src/item_pocket.cpp:1376 +#: src/item_pocket.cpp:1394 msgid "" "can't mix frozen liquid with contained item in the watertight container" msgstr "" -#: src/item_pocket.cpp:1382 +#: src/item_pocket.cpp:1400 msgid "" "can't mix item with contained frozen liquid in the watertight container" msgstr "" -#: src/item_pocket.cpp:1389 +#: src/item_pocket.cpp:1407 msgid "can't mix gas with contained item" msgstr "no se puede mezclar gas con objeto que tiene" -#: src/item_pocket.cpp:1393 +#: src/item_pocket.cpp:1411 msgid "can't put non gas into pocket with gas" msgstr "no se puede poner algo no gaseoso en bolsillo con gas" -#: src/item_pocket.cpp:1401 +#: src/item_pocket.cpp:1419 msgid "tried to put too many charges of ammo in item" msgstr "intentando poner demasiada munición en objeto" -#: src/item_pocket.cpp:1409 +#: src/item_pocket.cpp:1427 msgid "item is too heavy" msgstr "objeto muy pesado" -#: src/item_pocket.cpp:1413 +#: src/item_pocket.cpp:1431 msgid "pocket is holding too much weight" msgstr "bolsillo ya tiene mucho peso" -#: src/item_pocket.cpp:1421 +#: src/item_pocket.cpp:1439 msgid "not enough space" msgstr "no tiene lugar" -#: src/item_pocket.cpp:1590 +#: src/item_pocket.cpp:1608 #, c-format msgid "Your %s falls to the ground." msgstr "" -#: src/item_pocket.cpp:1752 +#: src/item_pocket.cpp:1770 #, c-format msgid "Liquid leaked out from the %s and dripped onto the ground!" msgstr "" -#: src/item_pocket.cpp:2333 +#: src/item_pocket.cpp:2351 msgid "" "Items won't be inserted into this pocket unless you manually " "insert them." msgstr "" -#: src/item_pocket.cpp:2337 +#: src/item_pocket.cpp:2355 msgid "" "Items in this pocket won't be unloaded unless you manually drop " "them." msgstr "" -#: src/item_pocket.cpp:2339 +#: src/item_pocket.cpp:2357 msgid "Priority:" msgstr "Prioridad:" -#: src/item_pocket.cpp:2340 +#: src/item_pocket.cpp:2358 #, c-format msgid "Item Whitelist: %s" msgstr "Objetos Permitidos: %s" -#: src/item_pocket.cpp:2345 +#: src/item_pocket.cpp:2363 #, c-format msgid "Item Blacklist: %s" msgstr "Objetos No Permitidos: %s" -#: src/item_pocket.cpp:2350 +#: src/item_pocket.cpp:2368 #, c-format msgid "Category Whitelist: %s" msgstr "Categoría Permitidos: %s" -#: src/item_pocket.cpp:2352 +#: src/item_pocket.cpp:2370 #, c-format msgid "Category Blacklist: %s" msgstr "Categoría No Permitidos: %s" @@ -481185,31 +483380,31 @@ msgstr "Categoría No Permitidos: %s" msgid "click." msgstr "click." -#: src/iuse.cpp:463 +#: src/iuse.cpp:464 #, c-format msgid "You remove the radio modification from your %s." msgstr "Le quitás la modificación de radio a tu %s." -#: src/iuse.cpp:482 +#: src/iuse.cpp:483 #, c-format msgid "You're already smoking a %s!" msgstr "¡Ya estás fumandote un %s!" -#: src/iuse.cpp:486 +#: src/iuse.cpp:487 msgid "You don't have anything to light it with!" msgstr "¡No tenés nada para encenderlo!" -#: src/iuse.cpp:493 +#: src/iuse.cpp:494 msgid "Are you sure you want to drink… this?" msgstr "¿Seguro que te querés tomar... esto?" -#: src/iuse.cpp:510 src/iuse.cpp:1032 src/iuse.cpp:1040 src/iuse.cpp:9514 -#: src/iuse.cpp:9525 +#: src/iuse.cpp:511 src/iuse.cpp:1033 src/iuse.cpp:1041 src/iuse.cpp:9532 +#: src/iuse.cpp:9543 #, c-format msgid "You take some %s." msgstr "Tomás un poco de %s." -#: src/iuse.cpp:597 +#: src/iuse.cpp:598 #, c-format msgid "" "Please let the devs know you should be able to smoke a %s, but the smoking " @@ -481218,40 +483413,40 @@ msgstr "" "Por favor, hacele saber a los desarrolladores que te deberías poder fumar un" " %s pero el código de fumar no sabe cómo hacerlo todavía." -#: src/iuse.cpp:605 +#: src/iuse.cpp:606 #, c-format msgid "You light a %s." msgstr "Te prendés un %s." -#: src/iuse.cpp:616 +#: src/iuse.cpp:617 msgid "Ugh, too much smoke… you feel nasty." msgstr "Uh, demasiado humo… te sentís sucio." -#: src/iuse.cpp:625 +#: src/iuse.cpp:626 msgid "You take a puff from your electronic cigarette." msgstr "Le das una pitada a tu cigarrillo electrónico." -#: src/iuse.cpp:629 +#: src/iuse.cpp:630 msgid "You inhale some vapor from your advanced electronic cigarette." msgstr "Inhalás un poco de vapor de tu cigarrillo electrónico avanzado." -#: src/iuse.cpp:634 +#: src/iuse.cpp:635 msgid "You don't have any nicotine liquid!" msgstr "¡No tenés nicotina líquida!" -#: src/iuse.cpp:644 +#: src/iuse.cpp:645 msgid "Ugh, too much nicotine… you feel nasty." msgstr "Uh, demasiada nicotina… te sentís sucio." -#: src/iuse.cpp:652 +#: src/iuse.cpp:653 msgid "You take some antibiotics." msgstr "Te tomás unos anitibióticos." -#: src/iuse.cpp:653 +#: src/iuse.cpp:654 msgid " takes some antibiotics." msgstr " se toma unos antibióticos." -#: src/iuse.cpp:664 +#: src/iuse.cpp:665 msgid "" "Maybe this is just the placebo effect, but you feel a little better as the " "dose settles in." @@ -481259,117 +483454,117 @@ msgstr "" "Tal vez esto sea solo por el efecto placebo, pero te sentís un poco mejor a " "medida que la dosis actúa." -#: src/iuse.cpp:678 +#: src/iuse.cpp:679 #, c-format msgid "You're out of %s." msgstr "Te quedaste sin %s." -#: src/iuse.cpp:681 +#: src/iuse.cpp:682 #, c-format msgid "You use your %s." msgstr "Usás tu %s." -#: src/iuse.cpp:685 +#: src/iuse.cpp:686 msgid "You wash the slime from your eyes." msgstr "Te limpiás el slime de los ojos." -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid " uses some fungicide." msgstr " usa un poco de fungicida." -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid "You use your fungicide." msgstr "Usás tu fungicida." -#: src/iuse.cpp:710 src/iuse.cpp:757 +#: src/iuse.cpp:711 src/iuse.cpp:758 msgid "You feel a burning sensation slowly radiating throughout your skin." msgstr "Sentís una sensación de ardor que se irradia lentamente por tu piel." -#: src/iuse.cpp:716 src/iuse.cpp:761 +#: src/iuse.cpp:717 src/iuse.cpp:762 msgid "Your skin grows warm for a moment." msgstr "Por un momento, la piel se te pone caliente." -#: src/iuse.cpp:773 +#: src/iuse.cpp:774 msgid "You take some antiparasitic medication." msgstr "Tomás un poco de medicación antiparasitaria." -#: src/iuse.cpp:776 +#: src/iuse.cpp:777 msgid "The itching sensation under your skin fades away." msgstr "La picazón que sentías debajo de la piel desaparece." -#: src/iuse.cpp:782 +#: src/iuse.cpp:783 msgid "Your bowels clench as something inside them dies." msgstr "Tus intestinos se contraen porque algo adentro se muere." -#: src/iuse.cpp:784 +#: src/iuse.cpp:785 msgid "Your bowels spasm painfully as something inside them dies." msgstr "" "Sentís espasmos dolorosos en tus intestinos ya que algo adentro se muere." -#: src/iuse.cpp:790 +#: src/iuse.cpp:791 msgid "Your skin prickles and your veins itch for a few moments." msgstr "Sentís un hormigueo en la piel y te pican las venas por un momento." -#: src/iuse.cpp:794 +#: src/iuse.cpp:795 msgid "Your veins relax in a soothing wave through your body." msgstr "Tus venas se relajan con una relajante ola que recorre tu cuerpo." -#: src/iuse.cpp:799 +#: src/iuse.cpp:800 msgid "The pressure inside your head feels better already." msgstr "La presión adentro de tu cabeza ya no te molesta tanto." -#: src/iuse.cpp:802 +#: src/iuse.cpp:803 msgid "Your head pounds like a sore tooth as something inside of it dies." msgstr "" "Te late la cabeza como un dolor de muelas ya que algo adentro se muere." -#: src/iuse.cpp:809 +#: src/iuse.cpp:810 msgid "The stiffness in your joints goes away." msgstr "La rigidez de tus articulaciones desaparece." -#: src/iuse.cpp:811 +#: src/iuse.cpp:812 msgid "The pain in your joints goes away." msgstr "El dolor de tus articulaciones desaparece." -#: src/iuse.cpp:819 +#: src/iuse.cpp:820 msgid "You take some anticonvulsant medication." msgstr "Tomás un poco de medicación anticonvulsionante." -#: src/iuse.cpp:833 +#: src/iuse.cpp:834 msgid "You stop shaking." msgstr "Dejaste de temblar." -#: src/iuse.cpp:841 +#: src/iuse.cpp:842 msgid "" "You start scarfing down the delicious cake. It tastes a little funny, " "though…" msgstr "Comenzás a devorar una deliciosa torta. Pero tiene un gusto raro…" -#: src/iuse.cpp:864 +#: src/iuse.cpp:865 msgid "You snort a bump of coke." msgstr "Te esnifás una línea de cocaína." -#: src/iuse.cpp:883 +#: src/iuse.cpp:884 msgid "You smoke your meth." msgstr "Te fumás tus metanfetaminas." -#: src/iuse.cpp:884 +#: src/iuse.cpp:885 msgid "The world seems to sharpen." msgstr "El mundo parece refinarse." -#: src/iuse.cpp:898 +#: src/iuse.cpp:899 msgid "You snort some crystal meth." msgstr "Te esnifás unos cristales de metanfetaminas." -#: src/iuse.cpp:918 +#: src/iuse.cpp:919 msgid "You inject the vaccine." msgstr "Te inyectás la vacuna." -#: src/iuse.cpp:923 +#: src/iuse.cpp:924 msgid "You no longer need to fear the flu, at least for some time." msgstr "Ya no tenés que temerle a la gripe, por lo menos por un tiempo." -#: src/iuse.cpp:927 +#: src/iuse.cpp:928 msgid "" "You notice the date on the packaging is pretty old. It may no longer be " "effective." @@ -481377,107 +483572,107 @@ msgstr "" "Te das cuenta que la fecha del paquete es bastante vieja. Tal vez ya no sea " "eficaz." -#: src/iuse.cpp:945 +#: src/iuse.cpp:946 msgid "Are you sure you want to eat this? It looks poisonous…" msgstr "¿Estás seguro que te querés comer esto? Parece venenoso…" -#: src/iuse.cpp:969 +#: src/iuse.cpp:970 #, c-format msgid "This %s probably meant a lot to someone at one time." msgstr "Este %s probablemente significó mucho para alguien, alguna vez." -#: src/iuse.cpp:990 +#: src/iuse.cpp:991 msgid "You feel completely exhausted." msgstr "Te sentís completamente exhausto." -#: src/iuse.cpp:994 +#: src/iuse.cpp:995 msgid "You feel a bit wobbly." msgstr "Te sentís un poco mareado." -#: src/iuse.cpp:1008 +#: src/iuse.cpp:1009 msgid "You suddenly feel hollow inside." msgstr "De repente, te sentís vacío por dentro." -#: src/iuse.cpp:1022 +#: src/iuse.cpp:1023 msgid "You eat the datura seed." msgstr "Te comés la semilla de datura." -#: src/iuse.cpp:1047 +#: src/iuse.cpp:1048 msgid "You take a puff from your inhaler." msgstr "Usás tu inhalador." -#: src/iuse.cpp:1048 +#: src/iuse.cpp:1049 msgid " takes a puff from their inhaler." msgstr " usa su inhalador." -#: src/iuse.cpp:1063 +#: src/iuse.cpp:1064 #, c-format msgid "You breathe deeply from the %s." msgstr "Respirás profundo del %s." -#: src/iuse.cpp:1065 +#: src/iuse.cpp:1066 #, c-format msgid " breathes from the %s." msgstr " respira del %s." -#: src/iuse.cpp:1085 +#: src/iuse.cpp:1086 msgid "This looks unhealthy, sure you want to drink it?" msgstr "Esto parece poco saludable, ¿seguro que querés tomarlo?" -#: src/iuse.cpp:1089 +#: src/iuse.cpp:1090 msgid "This looks unhealthy, sure you want to eat it?" msgstr "Esto parece poco saludable, ¿seguro que querés comerlo?" -#: src/iuse.cpp:1096 +#: src/iuse.cpp:1097 msgid "Blech, that tastes gross!" msgstr "¡Puaj, tiene un gusto horrible!" -#: src/iuse.cpp:1107 +#: src/iuse.cpp:1108 msgid "Blech, that burns your throat!" msgstr "¡Puaj, te quema la garganta!" -#: src/iuse.cpp:1113 +#: src/iuse.cpp:1114 msgid "Blech, you don't feel you can stomach much of that." msgstr "Puaj, sentís que no vas a soportar mucho de eso." -#: src/iuse.cpp:1123 +#: src/iuse.cpp:1124 msgid "This looks unclean; are you sure you want to drink it?" msgstr "Esto parece sucio, ¿estás seguro/a que te lo/a querés tomar?" -#: src/iuse.cpp:1127 +#: src/iuse.cpp:1128 msgid "This looks unclean; are you sure you want to eat it?" msgstr "Esto parece sucio, ¿estás seguro/a que te lo/a querés comer?" -#: src/iuse.cpp:1141 +#: src/iuse.cpp:1142 msgid "The meal is revitalizing." msgstr "La comida es revitalizadora." -#: src/iuse.cpp:1143 +#: src/iuse.cpp:1144 msgid "Oddly enough, this doesn't taste so bad." msgstr "Aunque parezca mentira, esto no tiene mal gusto." -#: src/iuse.cpp:1161 +#: src/iuse.cpp:1162 #, c-format msgid "You chew your %s." msgstr "Masticás tu %s." -#: src/iuse.cpp:1176 +#: src/iuse.cpp:1177 msgid "You feel cleansed." msgstr "Te sentís purificado." -#: src/iuse.cpp:1186 +#: src/iuse.cpp:1187 msgid "You feel a slight itching inside, but it passes." msgstr "Sentís una pequeña picazón por adentro, pero se te pasa." -#: src/iuse.cpp:1205 +#: src/iuse.cpp:1206 msgid "You don't have any mutations to purify." msgstr "No tenés ninguna mutación para purificar." -#: src/iuse.cpp:1209 +#: src/iuse.cpp:1210 msgid "Choose a mutation to purify: " msgstr "Elegí qué mutación purificar: " -#: src/iuse.cpp:1217 +#: src/iuse.cpp:1218 msgid "" "You inject the purifier. The liquid thrashes inside the tube and goes down " "reluctantly." @@ -481485,7 +483680,7 @@ msgstr "" "Inyectás el purificante. El líquido se revuelca en el tubo y baja " "reticentemente." -#: src/iuse.cpp:1275 +#: src/iuse.cpp:1276 #, c-format msgid "" "As you eat the %s, you have a near-religious experience, feeling at one with" @@ -481494,27 +483689,27 @@ msgstr "" "Te comés el/a %s y tenés una experiencia casi religiosa, sintiéndote en " "unidad con tus alrededores…" -#: src/iuse.cpp:1307 +#: src/iuse.cpp:1308 msgid "It tastes extremely strange!" msgstr "¡Tiene un gusto extremadamente extraño!" -#: src/iuse.cpp:1315 src/iuse.cpp:1466 +#: src/iuse.cpp:1316 src/iuse.cpp:1467 msgid "You feel better all over." msgstr "Te sentís bien otra vez." -#: src/iuse.cpp:1327 +#: src/iuse.cpp:1328 msgid "It is delicious, and very filling!" msgstr "¡Es delicioso/a, y te llena!" -#: src/iuse.cpp:1332 +#: src/iuse.cpp:1333 msgid "It is delicious, but you can't eat any more." msgstr "Es delicioso pero no podés comer más." -#: src/iuse.cpp:1335 +#: src/iuse.cpp:1336 msgid "You take one bite, and immediately vomit!" msgstr "Le pegás una mordida, ¡y vomitás inmediatamente!" -#: src/iuse.cpp:1340 +#: src/iuse.cpp:1341 msgid "" "You feel a familiar warmth, but suddenly it surges into an excruciating burn" " as you convulse, vomiting, and black out…" @@ -481522,17 +483717,17 @@ msgstr "" "Sentís un calorcito conocido, pero de repente aumenta y se convierte en una " "quemazón intensa y convulsionás, vomitás y te desmayás…" -#: src/iuse.cpp:1343 +#: src/iuse.cpp:1344 msgctxt "memorial_male" msgid "Suffered Marloss Rejection." msgstr "Sufrió un rechazo al Marloss." -#: src/iuse.cpp:1344 +#: src/iuse.cpp:1345 msgctxt "memorial_female" msgid "Suffered Marloss Rejection." msgstr "Sufrió un rechazo al Marloss." -#: src/iuse.cpp:1360 +#: src/iuse.cpp:1361 msgid "" "You feel a familiar warmth, but suddenly it surges into painful burning as " "you convulse and collapse to the ground…" @@ -481540,14 +483735,14 @@ msgstr "" "Sentís un calorcito conocido, pero de repente aumenta y se convierte en una " "quemazón dolorosa y convulsionás y caés al suelo…" -#: src/iuse.cpp:1372 src/monattack.cpp:2116 +#: src/iuse.cpp:1373 src/monattack.cpp:2116 msgid "" "You wake up in a Marloss bush. Almost *cradled* in it, actually, as though " "it grew there for you." msgstr "" #. ~ Beginning to hear the Mycus while conscious: that's it speaking -#: src/iuse.cpp:1375 +#: src/iuse.cpp:1376 msgid "" "unity. together we have reached the door. we provide the final key. now " "to pass through…" @@ -481555,12 +483750,12 @@ msgstr "" "unidad. juntos nosotros hemos alcanzado la puerta. nosotros proveemos la " "llave final. ahora para pasar…" -#: src/iuse.cpp:1377 +#: src/iuse.cpp:1378 msgid "You feel a strange warmth spreading throughout your body…" msgstr "Sentís un extraño calorcito que se esparce por todo tu cuerpo…" #. ~ "Nuh-uh" is a sound used for "nope", "no", etc. -#: src/iuse.cpp:1398 +#: src/iuse.cpp:1399 msgid "" "After what happened that last time? Nuh-uh. You're not eating that alien " "poison." @@ -481568,13 +483763,13 @@ msgstr "" "¿Después de lo que pasó la última vez? Nop. No te vas a comer ese veneno " "alienígena." -#: src/iuse.cpp:1403 +#: src/iuse.cpp:1404 msgid "we no longer require this scaffolding. we reserve it for other uses." msgstr "" "nosotros ya no necesitamos estos andamios. nosotros los reservamos para " "otros usos." -#: src/iuse.cpp:1424 src/iuse.cpp:5711 +#: src/iuse.cpp:1425 src/iuse.cpp:5712 #, c-format msgid "" "Are you sure you want to eat the %s? You could plant it in a mound of dirt." @@ -481582,11 +483777,11 @@ msgstr "" "¿Estás seguro/a que te querés comer el/a %s? Podrías plantarlo en una " "montañita de tierra." -#: src/iuse.cpp:1465 +#: src/iuse.cpp:1466 msgid "It tastes amazing, and you finish it quickly." msgstr "Tiene un sabor maravilloso y lo terminás rápidamente." -#: src/iuse.cpp:1471 +#: src/iuse.cpp:1472 msgid "" "As it settles in, you feel ecstasy radiating through every part of your " "body…" @@ -481594,7 +483789,7 @@ msgstr "" "A medida que se asienta, sentís un éxtasis irradiando a través de todo tu " "cuerpo…" -#: src/iuse.cpp:1474 +#: src/iuse.cpp:1475 msgid "" "Your eyes roll back in your head. Everything dissolves into a blissful " "haze…" @@ -481606,13 +483801,13 @@ msgstr "" #. ~ It still understands the concept, but uninitelligent fungaloids and mind- #. bent symbiotes should not need it. #. ~ We are the Mycus. -#: src/iuse.cpp:1483 +#: src/iuse.cpp:1484 msgid "we welcome into us. we have endured long in this forbidding world." msgstr "" "nosotros te damos la bienvenida a nosotros. nosotros hemos sobrevivido en " "este mundo prohibido." -#: src/iuse.cpp:1486 +#: src/iuse.cpp:1487 msgid "" "A sea of white caps, waving gently. A haze of spores wafting silently over " "a forest." @@ -481620,11 +483815,11 @@ msgstr "" "Es un mar de oronjas blancas, ondeando gentilmente. Una niebla de esporas " "flotando silenciosamente sobre un bosque." -#: src/iuse.cpp:1488 +#: src/iuse.cpp:1489 msgid "the natives have a saying: \"e pluribus unum.\" out of many, one." msgstr "los nativos tienen un dicho: \"e pluribus unum.\" de muchos, uno." -#: src/iuse.cpp:1491 +#: src/iuse.cpp:1492 msgid "" "The blazing pink redness of the berry. The juices spreading across our " "tongue, the warmth draping over us like a lover's embrace." @@ -481632,7 +483827,7 @@ msgstr "" "El centelleante rojizo rosado del fruto. Los jugos chorreando por nuestra " "lengua, la tibieza cubriéndonos como el abrazo de un amante." -#: src/iuse.cpp:1493 +#: src/iuse.cpp:1494 msgid "" "we welcome the union of our lines in our local guide. we will prosper, and " "unite this world. even now, our fruits adapt to better serve local " @@ -481642,7 +483837,7 @@ msgstr "" "guía local. nosotros prosperaremos, y uniremos este mundo. incluso ahora, " "nuestros frutos se adaptan para servir mejor a la fisiología local." -#: src/iuse.cpp:1496 +#: src/iuse.cpp:1497 msgid "" "The sky-blue of the seed. The nutty, creamy flavors intermingling with the " "berry, a memory that will never leave us." @@ -481650,7 +483845,7 @@ msgstr "" "El azul del cielo de la semilla. Los sabores a crema y nuez entremezclándose" " con el fruto, un recuerdo que nunca nos abandonará." -#: src/iuse.cpp:1498 +#: src/iuse.cpp:1499 msgid "" "as, in time, shall we adapt to better welcome those who have not received " "us." @@ -481658,7 +483853,7 @@ msgstr "" "así, con el tiempo, deberemos nosotros adaptarnos para recibir mejor a esos " "quienes no nos han recibido a nosotros." -#: src/iuse.cpp:1501 +#: src/iuse.cpp:1502 msgid "" "The amber-yellow of the sap. Feel it flowing through our veins, taking the " "place of the strange, thin red gruel called \"blood.\"" @@ -481666,62 +483861,62 @@ msgstr "" "El amarillo ámbar de la savia. Sentila fluyendo por nuestras venas, " "reemplazando esa extraña, espesa, roja y fina llamada \"sangre\"." -#: src/iuse.cpp:1503 +#: src/iuse.cpp:1504 msgid "we are the Mycus." msgstr "nosotros somos el Mycus." -#: src/iuse.cpp:1540 +#: src/iuse.cpp:1541 msgid "This tastes really weird! You're not sure it's good for you…" msgstr "" "¡Esto tiene un gusto muy raro! No estás muy seguro de que sea bueno para " "vos…" -#: src/iuse.cpp:1555 +#: src/iuse.cpp:1556 #, c-format msgid "You doubt someone would want to eat %1$s." msgstr "Tenés dudas de que alguien quiera comer %1$s." -#: src/iuse.cpp:1559 +#: src/iuse.cpp:1560 #, c-format msgid "Put the %s where?" msgstr "¿En dónde querés poner el %s?" -#: src/iuse.cpp:1568 +#: src/iuse.cpp:1569 #, c-format msgid "Are you sure you want to feed a person %1$s?" msgstr "¿Estás seguro que querés darle %1$s para que coma una persona?" -#: src/iuse.cpp:1570 +#: src/iuse.cpp:1571 #, c-format msgid "You put your %1$s into %2$s mouth!" msgstr "¡Ponés tu %1$s en la boca de %2$s!" -#: src/iuse.cpp:1574 +#: src/iuse.cpp:1575 msgid "" "Okay, but please, don't give me this again. I don't want to eat pet food in" " the Cataclysm all day." msgstr "" -#: src/iuse.cpp:1576 +#: src/iuse.cpp:1577 #, c-format msgid "%s knocks it from your hand!" msgstr "¡Te sacan el/a %s de la mano!" -#: src/iuse.cpp:1590 +#: src/iuse.cpp:1591 #, c-format msgid "You try to feed the %1$s some %2$s, but it vanishes!" msgstr "Intentás darle de comer al/a %1$s un poco de %2$s, ¡pero desaparece!" -#: src/iuse.cpp:1608 +#: src/iuse.cpp:1609 #, c-format msgid "The %s doesn't want that kind of food." msgstr "El/a %s no quiere esa clase de comida." -#: src/iuse.cpp:1614 +#: src/iuse.cpp:1615 msgid "You want to feed it the dog food, but it bites your fingers!" msgstr "Querés darle el alimento para perros, pero ¡te muerde los dedos!" -#: src/iuse.cpp:1617 +#: src/iuse.cpp:1618 msgid "" "Apparently, it's more interested in your flesh than the dog food in your " "hand!" @@ -481729,740 +483924,740 @@ msgstr "" "¡Aparentemente, está más interesado en tu carne que en el alimento para " "perros que tenés en la mano!" -#: src/iuse.cpp:1623 +#: src/iuse.cpp:1624 #, c-format msgid "You feed your %1$s to the %2$s." msgstr "Le das de comer tu %1$s al/a %2$s." -#: src/iuse.cpp:1626 +#: src/iuse.cpp:1627 #, c-format msgid "The %1$s is your pet now!" msgstr "¡El/a %1$s ahora es tu mascota!" -#: src/iuse.cpp:1636 +#: src/iuse.cpp:1637 msgid "There is nothing to be fed here." msgstr "Ahí no hay nada a lo que darle de comer." -#: src/iuse.cpp:1653 +#: src/iuse.cpp:1654 msgid "Modify what?" msgstr "¿Qué querés modificar?" -#: src/iuse.cpp:1656 src/iuse.cpp:2464 src/iuse.cpp:4861 src/iuse.cpp:5545 -#: src/iuse.cpp:6323 src/iuse.cpp:6355 src/iuse.cpp:7475 src/iuse.cpp:7681 +#: src/iuse.cpp:1657 src/iuse.cpp:2465 src/iuse.cpp:4862 src/iuse.cpp:5546 +#: src/iuse.cpp:6324 src/iuse.cpp:6356 src/iuse.cpp:7479 src/iuse.cpp:7685 msgid "You don't have that item!" msgstr "¡No tenés ese objeto!" -#: src/iuse.cpp:1661 +#: src/iuse.cpp:1662 msgid "Which signal should activate the item?" msgstr "¿Qué señal debería activar el objeto?" -#: src/iuse.cpp:1662 src/iuse.cpp:1674 +#: src/iuse.cpp:1663 src/iuse.cpp:1675 msgid "\"Blue\"" msgstr "\"Azul\"" -#: src/iuse.cpp:1662 src/iuse.cpp:1678 +#: src/iuse.cpp:1663 src/iuse.cpp:1679 msgid "\"Green\"" msgstr "\"Verde\"" -#: src/iuse.cpp:1662 src/iuse.cpp:1670 +#: src/iuse.cpp:1663 src/iuse.cpp:1671 msgid "\"Red\"" msgstr "\"Rojo\"" -#: src/iuse.cpp:1685 +#: src/iuse.cpp:1686 msgid "This item has been modified this way already." msgstr "Este objeto ya ha sido modificado de esa manera." -#: src/iuse.cpp:1692 +#: src/iuse.cpp:1693 #, c-format msgid "" "You modify your %1$s to listen for the %2$s activation signal on the radio." msgstr "" "Modificás tu %1$s para que reciba el/a %2$s señal de activación en la radio." -#: src/iuse.cpp:1715 +#: src/iuse.cpp:1716 msgid "Remove mods from tool?" msgstr "¿Querés sacar las modificaciones de la herramienta?" -#: src/iuse.cpp:1716 +#: src/iuse.cpp:1717 msgid "You don't have any modified tools." msgstr "No tenés ninguna herramienta modificada." -#: src/iuse.cpp:1728 +#: src/iuse.cpp:1729 #, c-format msgid "You remove the %s from the tool." msgstr "Le sacás el %s a la herramienta." -#: src/iuse.cpp:1749 +#: src/iuse.cpp:1750 msgid "You doubt you will have much luck catching fish here." msgstr "Tenés dudas de que vayas a tener suerte pescando acá." -#: src/iuse.cpp:1774 src/iuse.cpp:1815 +#: src/iuse.cpp:1775 src/iuse.cpp:1816 msgid "You can't fish there!" msgstr "¡No podés pescar ahí!" -#: src/iuse.cpp:1777 +#: src/iuse.cpp:1778 msgid "You cast your line and wait to hook something…" msgstr "Tirás la línea y esperás a ver si enganchás algo…" -#: src/iuse.cpp:1804 +#: src/iuse.cpp:1805 msgid "Fish aren't foolish enough to go in here without bait." msgstr "" "Los peces no son lo suficientemente estúpidos para meterse ahí si no hay " "carnada." -#: src/iuse.cpp:1808 +#: src/iuse.cpp:1809 msgid "Put fish trap where?" msgstr "¿Adónde querés poner la trampa para peces?" -#: src/iuse.cpp:1826 +#: src/iuse.cpp:1827 msgid "" "You place the fish trap; in three hours or so, you may catch some fish." msgstr "" "Ponés la trampa para peces, en tres horas más o menos podés llegar a atrapar" " algún pez." -#: src/iuse.cpp:1923 src/iuse.cpp:5148 +#: src/iuse.cpp:1924 src/iuse.cpp:5149 msgid "Spray where?" msgstr "¿Dónde querés grafitear?" -#: src/iuse.cpp:1946 +#: src/iuse.cpp:1947 #, c-format msgid "The %s is sprayed!" msgstr "¡El %s está grafiteado!" -#: src/iuse.cpp:1948 +#: src/iuse.cpp:1949 #, c-format msgid "The %s looks blinded." msgstr "El %s parece cegado." -#: src/iuse.cpp:1953 +#: src/iuse.cpp:1954 #, c-format msgid "The %s is frozen!" msgstr "¡El %s está congelado!" #. ~ Modular exoskeletons require pocket restrictions to insert modules. %s = #. pocket name. -#: src/iuse.cpp:2185 +#: src/iuse.cpp:2186 #, c-format msgid "%s doesn't define any restrictions for modules!" msgstr "" #. ~ Prompt the player to handle the module inside the modular exoskeleton -#: src/iuse.cpp:2196 +#: src/iuse.cpp:2197 msgid "What to do with the existing module?" msgstr "" -#: src/iuse.cpp:2197 +#: src/iuse.cpp:2198 #, c-format msgid "Unload everything from this %s" msgstr "" -#: src/iuse.cpp:2199 +#: src/iuse.cpp:2200 #, c-format msgid "Replace the %s" msgstr "" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Activate the %s" msgstr "" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Deactivate the %s" msgstr "" -#: src/iuse.cpp:2203 +#: src/iuse.cpp:2204 #, c-format msgid "Reload the %s" msgstr "" -#: src/iuse.cpp:2204 +#: src/iuse.cpp:2205 #, c-format msgid "Unload the %s" msgstr "" #. ~ The player has nothing that fits in the modular exoskeleton's pocket -#: src/iuse.cpp:2265 +#: src/iuse.cpp:2266 msgid "You don't have anything compatible with this module!" msgstr "" #. ~ Prompt the player to select an item to attach to the modular #. exoskeleton's pocket (%s) -#: src/iuse.cpp:2270 +#: src/iuse.cpp:2271 #, c-format msgid "Which module to attach to the %s?" msgstr "" -#: src/iuse.cpp:2309 +#: src/iuse.cpp:2310 #, c-format msgid "Your %s does not have any pockets to contain modules." msgstr "" -#: src/iuse.cpp:2320 +#: src/iuse.cpp:2321 msgid "The RM13 combat armor's fuel cells are dead." msgstr "" "Las celdas de combustible de la armadura de combate RM13 están agotadas." -#: src/iuse.cpp:2324 +#: src/iuse.cpp:2325 msgid "You activate your RM13 combat armor." msgstr "Activás tu armadura de combate RM13." -#: src/iuse.cpp:2325 +#: src/iuse.cpp:2326 msgid "Rivtech Model 13 RivOS v2.19: ONLINE." msgstr "Rivtech Model 13 RivOS v2.19: ACTIVA." -#: src/iuse.cpp:2326 +#: src/iuse.cpp:2327 msgid "CBRN defense system: ONLINE." msgstr "CBRN sistema defensivo: ACTIVO." -#: src/iuse.cpp:2327 +#: src/iuse.cpp:2328 msgid "Acoustic dampening system: ONLINE." msgstr "Sistema de amortiguación acústica: ACTIVO." -#: src/iuse.cpp:2328 +#: src/iuse.cpp:2329 msgid "Thermal regulation system: ONLINE." msgstr "Sistema de regulación térmica: ACTIVO." -#: src/iuse.cpp:2329 +#: src/iuse.cpp:2330 msgid "Vision enhancement system: ONLINE." msgstr "Sistema de visión mejorada: ACTIVO." -#: src/iuse.cpp:2330 +#: src/iuse.cpp:2331 msgid "Electro-reactive armor system: ONLINE." msgstr "Sistema de armadura electro-reactiva: ACTIVO." -#: src/iuse.cpp:2331 +#: src/iuse.cpp:2332 msgid "All systems nominal." msgstr "Todos los sistemas nominales." -#: src/iuse.cpp:2349 +#: src/iuse.cpp:2350 msgid "RivOS v2.19 shutdown sequence initiated." msgstr "Iniciada la secuencia de apagado de RivOS v2.19." -#: src/iuse.cpp:2350 +#: src/iuse.cpp:2351 msgid "Shutting down." msgstr "Apagándose." -#: src/iuse.cpp:2351 +#: src/iuse.cpp:2352 msgid "Your RM13 combat armor turns off." msgstr "Tu armadura de combate RM13 se apaga." -#: src/iuse.cpp:2366 +#: src/iuse.cpp:2367 #, c-format msgid "You unpack your %s for use." msgstr "Desempaquetás tu %s para usarlo/a." -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "Choose CBM to pack" msgstr "Elegí un MCB para guardar" -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "You don't have any CBMs." msgstr "No tenés ningún MCB." -#: src/iuse.cpp:2383 +#: src/iuse.cpp:2384 msgid "This CBM is faulty. You should mend it first. Do you want to try?" msgstr "" "Este MCB está defectuoso. Deberías arreglarlo primero. ¿Querés intentarlo?" -#: src/iuse.cpp:2391 +#: src/iuse.cpp:2392 msgid "You carefully prepare the CBM for sterilization." msgstr "Cuidadosamente, preparás el MCB para la esterilización." -#: src/iuse.cpp:2394 +#: src/iuse.cpp:2395 msgid "You fail to properly prepare the CBM." msgstr "No pudiste preparar de manera apropiada el MCB." -#: src/iuse.cpp:2412 +#: src/iuse.cpp:2413 #, c-format msgid "You can't pack your %s until you take it off." msgstr "No podés empaquetar tu %s hasta que te lo saques." -#: src/iuse.cpp:2424 +#: src/iuse.cpp:2425 #, c-format msgid "You pack your %s for storage." msgstr "Empaquetás tu %s para guardarlo." -#: src/iuse.cpp:2433 +#: src/iuse.cpp:2434 msgid "You need batteries to cauterize wounds." msgstr "Necesita baterías para cauterizar heridas." -#: src/iuse.cpp:2438 src/iuse_actor.cpp:1864 +#: src/iuse.cpp:2439 src/iuse_actor.cpp:1871 msgid "Cauterize yourself for fun?" msgstr "¿Te querés cauterizar para boludear?" -#: src/iuse.cpp:2442 +#: src/iuse.cpp:2443 msgid "You aren't bleeding or bitten; there is no need to cauterize yourself." msgstr "" "No estás sangrando ni fuiste mordido, no hay necesidad de cauterizar nada." -#: src/iuse.cpp:2445 +#: src/iuse.cpp:2446 msgid "Cauterize any open wounds?" msgstr "¿Querés cauterizar las heridas abiertas?" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "Purify what?" msgstr "¿Qué querés potabilizar?" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "You don't have water to purify." msgstr "No tenés agua para potabilizar." -#: src/iuse.cpp:2476 +#: src/iuse.cpp:2477 msgid "That volume of water is too large to purify." msgstr "El volumen de agua es demasiado grande como para potabilizarla." -#: src/iuse.cpp:2491 src/iuse.cpp:2680 src/iuse.cpp:2705 +#: src/iuse.cpp:2492 src/iuse.cpp:2681 src/iuse.cpp:2706 msgid "It's dead." msgstr "No funciona." -#: src/iuse.cpp:2493 +#: src/iuse.cpp:2494 msgid "You turn the radio on." msgstr "Encendés la radio." -#: src/iuse.cpp:2515 +#: src/iuse.cpp:2516 msgid "You must have an active radio to check for signal direction." msgstr "" "Tenés que tener una radio activa para buscar la dirección de la señal." -#: src/iuse.cpp:2522 +#: src/iuse.cpp:2523 msgid "You can't find the direction if your radio isn't tuned." msgstr "No podés encontrar la dirección si tu radio no está encendida." -#: src/iuse.cpp:2528 +#: src/iuse.cpp:2529 #, c-format msgid "The signal seems strongest to the %s." msgstr "La señal parece ser más fuerte hacia el %s." -#: src/iuse.cpp:2560 +#: src/iuse.cpp:2561 msgid "Radio: Kssssssssssssh." msgstr "Radio: Kssssssssssssh." #. ~ radio noise -#: src/iuse.cpp:2576 +#: src/iuse.cpp:2577 msgid "ksssh" msgstr "" -#: src/iuse.cpp:2598 +#: src/iuse.cpp:2599 #, c-format msgid "radio: %s" msgstr "radio: %s" -#: src/iuse.cpp:2612 +#: src/iuse.cpp:2613 msgid "Radio:" msgstr "Radio:" -#: src/iuse.cpp:2613 +#: src/iuse.cpp:2614 msgid "Scan" msgstr "Buscar" -#: src/iuse.cpp:2639 +#: src/iuse.cpp:2640 msgid "Select a station" msgstr "" -#: src/iuse.cpp:2646 +#: src/iuse.cpp:2647 msgctxt "radio station" msgid " (selected)" msgstr "" #. ~ Selected radio station, %d is a number in sequence (1,2,3...), #. ~ %s is ' (selected)' if this is the radio station playing, else nothing -#: src/iuse.cpp:2650 +#: src/iuse.cpp:2651 #, c-format msgid "Station %d%s" msgstr "" -#: src/iuse.cpp:2666 +#: src/iuse.cpp:2667 msgid "The radio dies." msgstr "La radio se apaga." -#: src/iuse.cpp:2683 +#: src/iuse.cpp:2684 msgid "You turn the noise emitter on." msgstr "Encendés el emisor de ruido." #. ~ the sound of a noise emitter when turned on -#: src/iuse.cpp:2693 +#: src/iuse.cpp:2694 msgid "KXSHHHHRRCRKLKKK!" msgstr "¡KXSHHHHRRCRKLKKK!" -#: src/iuse.cpp:2696 +#: src/iuse.cpp:2697 msgid "The infernal racket dies as the noise emitter turns off." msgstr "El barullo infernal se termina cuando el emisor de ruido se apaga." -#: src/iuse.cpp:2708 +#: src/iuse.cpp:2709 msgid "You turn the EMF detector on." msgstr "" -#: src/iuse.cpp:2727 +#: src/iuse.cpp:2728 msgid "BEEEEE-CHHHHHHH-eeEEEEEEE-CHHHHHHHHHHHH" msgstr "" -#: src/iuse.cpp:2753 +#: src/iuse.cpp:2754 msgid "BEEEEEEP BEEEEEEP" msgstr "" -#: src/iuse.cpp:2756 +#: src/iuse.cpp:2757 msgid "BEEP BEEP" msgstr "" -#: src/iuse.cpp:2759 +#: src/iuse.cpp:2760 msgid "beep… beep" msgstr "" -#: src/iuse.cpp:2767 +#: src/iuse.cpp:2768 msgid "The noise of your EMF detector slows to a halt." msgstr "" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "Pry where?" msgstr "¿Qué querés sacar a la fuerza?" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "There is nothing to pry nearby." msgstr "No hay nada cercano para forzar." -#: src/iuse.cpp:2838 +#: src/iuse.cpp:2839 msgid "You try to hit yourself with the hammer." msgstr "Intentás golpearte a vos mismo con el martillo." -#: src/iuse.cpp:2839 +#: src/iuse.cpp:2840 msgid "But you can't touch this." msgstr "Pero no podés tocar esto." -#: src/iuse.cpp:2841 +#: src/iuse.cpp:2842 msgid "" "You attempt to pry open your wallet, but alas. You are just too miserly." msgstr "" "Intentás abrir tu billetera a la fuerza pero qué va. Sos demasiado tacaño." -#: src/iuse.cpp:2845 +#: src/iuse.cpp:2846 msgid "You can't pry that." msgstr "No podés forzar para abrir eso." -#: src/iuse.cpp:2867 +#: src/iuse.cpp:2868 #, c-format msgid "You can't get sufficient leverage to open that with your %1$s." msgstr "" -#: src/iuse.cpp:2888 +#: src/iuse.cpp:2889 msgid "Till soil where?" msgstr "¿Dónde querés arar el suelo?" -#: src/iuse.cpp:2896 +#: src/iuse.cpp:2897 msgid "You think about jumping on a shovel, but then change your mind." msgstr "Pensás en saltar sobre una pala pero luego te arrepentís." -#: src/iuse.cpp:2903 +#: src/iuse.cpp:2904 msgid "You start churning up the earth here." msgstr "Empezás a remover la tierra acá." -#: src/iuse.cpp:2908 +#: src/iuse.cpp:2909 msgid "You can't churn up this ground." msgstr "No podés remover este suelo." -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "Clear rubble where?" msgstr "¿Qué escombro querés limpiar?" -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "There is no rubble to clear nearby." msgstr "No hay escombro cerca para limpiar." -#: src/iuse.cpp:3004 +#: src/iuse.cpp:3005 msgid "There's no rubble to clear." msgstr "No hay escombros para limpiar." -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "Siphon from where?" msgstr "¿Desde dónde querés chupar?" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "There is nothing to siphon from nearby." msgstr "No hay nada cerca desde donde chupar combustible." -#: src/iuse.cpp:3105 +#: src/iuse.cpp:3106 msgid "With a snarl, the combat chainsaw screams to life!" msgstr "¡Con un gruñido, la motosierra de combate grita y arranca!" -#: src/iuse.cpp:3106 src/iuse.cpp:3124 src/iuse.cpp:3151 +#: src/iuse.cpp:3107 src/iuse.cpp:3125 src/iuse.cpp:3152 msgid "You yank the cord, but nothing happens." msgstr "Tirás de la cuerda, pero no pasa nada." -#: src/iuse.cpp:3114 +#: src/iuse.cpp:3115 msgid "With a snarl, the electric combat chainsaw screams to life!" msgstr "¡Con un gruñido, la motosierra eléctrica de combate grita y arranca!" -#: src/iuse.cpp:3115 src/iuse.cpp:3133 +#: src/iuse.cpp:3116 src/iuse.cpp:3134 msgid "You flip the switch, but nothing happens." msgstr "Tocás el interruptor, pero no pasa nada." -#: src/iuse.cpp:3123 +#: src/iuse.cpp:3124 msgid "With a roar, the chainsaw screams to life!" msgstr "¡Con un rugido, la motosierra grita y cobra vida!" -#: src/iuse.cpp:3132 +#: src/iuse.cpp:3133 msgid "With a roar, the electric chainsaw screams to life!" msgstr "¡Con un rugido, la motosierra eléctrica grita y cobra vida!" -#: src/iuse.cpp:3141 +#: src/iuse.cpp:3142 msgid "The electric carver's serrated blades start buzzing!" msgstr "¡Las cuchillas dentadas del cuchillo eléctrico empiezan a zumbar!" -#: src/iuse.cpp:3142 +#: src/iuse.cpp:3143 msgid "You pull the trigger, but nothing happens." msgstr "Apretás el gatillo, pero no pasa nada." -#: src/iuse.cpp:3150 +#: src/iuse.cpp:3151 msgid "With a roar, the hedge trimmer leaps to life!" msgstr "¡Con un rugido, el cortasetos cobra vida!" -#: src/iuse.cpp:3168 +#: src/iuse.cpp:3169 #, c-format msgid "Your %s gurgles in the water and stops." msgstr "Tu %s gorgotea en el agua y se para." -#: src/iuse.cpp:3179 +#: src/iuse.cpp:3180 #, c-format msgid "Your %s goes quiet." msgstr "Tu %s se queda en silencio." -#: src/iuse.cpp:3188 +#: src/iuse.cpp:3189 msgid "combat chainsaw" msgstr "motosierra de combate" -#: src/iuse.cpp:3190 +#: src/iuse.cpp:3191 msgid "Your combat chainsaw growls." msgstr "Tu motosierra de combate gruñe." -#: src/iuse.cpp:3195 +#: src/iuse.cpp:3196 msgid "electric combat chainsaw" msgstr "motosierra eléctrica de combate" -#: src/iuse.cpp:3197 +#: src/iuse.cpp:3198 msgid "Your electric combat chainsaw growls." msgstr "Tu motosierra eléctrica de combate gruñe." -#: src/iuse.cpp:3202 +#: src/iuse.cpp:3203 msgid "chainsaw" msgstr "motosierra" -#: src/iuse.cpp:3204 +#: src/iuse.cpp:3205 msgid "Your chainsaw rumbles." msgstr "Tu motosierra retumba." -#: src/iuse.cpp:3209 +#: src/iuse.cpp:3210 msgid "electric chainsaw" msgstr "motosierra eléctrica" -#: src/iuse.cpp:3211 +#: src/iuse.cpp:3212 msgid "Your electric chainsaw rumbles." msgstr "Tu motosierra eléctrica retumba." -#: src/iuse.cpp:3216 +#: src/iuse.cpp:3217 msgid "electric carver" msgstr "cuchillo eléctrico" -#: src/iuse.cpp:3218 +#: src/iuse.cpp:3219 msgid "Your electric carver buzzes." msgstr "Tu cuchillo eléctrico zumba." -#: src/iuse.cpp:3223 +#: src/iuse.cpp:3224 msgid "hedge trimmer" msgstr "cortasetos" -#: src/iuse.cpp:3225 +#: src/iuse.cpp:3226 msgid "Your hedge trimmer rumbles." msgstr "Tu cortasetos retumba." -#: src/iuse.cpp:3230 +#: src/iuse.cpp:3231 msgid "circular saw" msgstr "sierra circular" -#: src/iuse.cpp:3232 +#: src/iuse.cpp:3233 msgid "Your circular saw buzzes." msgstr "Tu sierra circular zumba." -#: src/iuse.cpp:3269 +#: src/iuse.cpp:3270 msgid "Drill where?" msgstr "¿Dónde querés agujerear?" -#: src/iuse.cpp:3281 +#: src/iuse.cpp:3282 msgid "You can't drill there." msgstr "No podés agujerear ahí." -#: src/iuse.cpp:3284 src/iuse.cpp:3400 +#: src/iuse.cpp:3285 src/iuse.cpp:3401 msgid "The material is too hard for you to even make a dent." msgstr "" -#: src/iuse.cpp:3289 src/iuse.cpp:3405 +#: src/iuse.cpp:3290 src/iuse.cpp:3406 msgid "There's a vehicle in the way!" msgstr "¡Hay un vehículo en el medio!" -#: src/iuse.cpp:3313 +#: src/iuse.cpp:3314 #, c-format msgid "You start drilling into the %1$s with your %2$s." msgstr "Empezás a agujerear en el %1$s con tu %2$s." -#: src/iuse.cpp:3385 +#: src/iuse.cpp:3386 msgid "Mine where?" msgstr "¿Adónde querés hacer una mina?" -#: src/iuse.cpp:3397 +#: src/iuse.cpp:3398 msgid "You can't mine there." msgstr "No podés hacer un agujero ahí." -#: src/iuse.cpp:3430 +#: src/iuse.cpp:3431 #, c-format msgid "You strike the %1$s with your %2$s." msgstr "Golpeás el %1$s con tu %2$s." -#: src/iuse.cpp:3444 +#: src/iuse.cpp:3445 msgid "buzzing" msgstr "zumbido" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "clicking" msgstr "chasquido" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "rapid clicking" msgstr "chasquidos rápidos" -#: src/iuse.cpp:3446 +#: src/iuse.cpp:3447 msgid "geiger_high" msgstr "geiger_alto" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_low" msgstr "geiger_bajo" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_medium" msgstr "geiger_medio" -#: src/iuse.cpp:3455 +#: src/iuse.cpp:3456 msgid "The geiger counter buzzes intensely." msgstr "El contador geiger zumba intensamente." -#: src/iuse.cpp:3457 +#: src/iuse.cpp:3458 msgid "The geiger counter clicks wildly." msgstr "El contador geiger hace ruido descontroladamente." -#: src/iuse.cpp:3459 +#: src/iuse.cpp:3460 msgid "The geiger counter clicks rapidly." msgstr "El contador geiger hace ruidos rápidos." -#: src/iuse.cpp:3461 +#: src/iuse.cpp:3462 msgid "The geiger counter clicks steadily." msgstr "El contador geiger hace ruido ininterrumpidamente." -#: src/iuse.cpp:3463 +#: src/iuse.cpp:3464 msgid "The geiger counter clicks slowly." msgstr "El contador geiger hace ruidos lentos." -#: src/iuse.cpp:3465 +#: src/iuse.cpp:3466 msgid "The geiger counter clicks intermittently." msgstr "El contador geiger hace ruido de manera intermitente." -#: src/iuse.cpp:3467 +#: src/iuse.cpp:3468 msgid "The geiger counter clicks once." msgstr "El contador geiger hace un ruido." -#: src/iuse.cpp:3473 +#: src/iuse.cpp:3474 msgid "The geiger counter's SCANNING LED turns off." msgstr "El LED DE ESCANEANDO del contador geiger se apaga." -#: src/iuse.cpp:3478 +#: src/iuse.cpp:3479 msgid "Geiger counter:" msgstr "Contador geiger:" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan the ground" msgstr "Escanear el suelo" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan yourself or other person" msgstr "Escanearte vos o a otra persona" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Turn continuous scan on" msgstr "Encender escaneo continuo" -#: src/iuse.cpp:3488 +#: src/iuse.cpp:3489 msgid "Scan whom?" msgstr "¿A quién escanear?" -#: src/iuse.cpp:3489 +#: src/iuse.cpp:3490 msgid "There is no one to scan nearby." msgstr "No hay nadie cerca para escanear." -#: src/iuse.cpp:3495 +#: src/iuse.cpp:3496 #, c-format msgid "Your radiation level: %d mSv (%d mSv from items)" msgstr "Tu nivel de radiación: %d mSv (%d mSv de objetos)" -#: src/iuse.cpp:3501 +#: src/iuse.cpp:3502 #, c-format msgid "%s's radiation level: %d mSv (%d mSv from items)" msgstr "Nivel de radiación de %s: %d mSv (%d mSv de objetos)" -#: src/iuse.cpp:3508 +#: src/iuse.cpp:3509 #, c-format msgid "The ground's radiation level: %d mSv/h" msgstr "Nivel de radiación del suelo: %d mSv/h" -#: src/iuse.cpp:3512 +#: src/iuse.cpp:3513 msgid "The geiger counter's scan LED turns on." msgstr "El LED de escaneo del contador geiger se enciende." -#: src/iuse.cpp:3559 +#: src/iuse.cpp:3560 #, c-format msgid "Black goo emerges from the canister and envelopes the %s!" msgstr "¡Una viscosidad negra sale de la lata y en vuelve al/a %s!" -#: src/iuse.cpp:3566 +#: src/iuse.cpp:3567 msgid "Living black goo emerges from the canister!" msgstr "¡Una viscosidad negra viviente sale de la lata!" -#: src/iuse.cpp:3581 +#: src/iuse.cpp:3582 msgid "A nearby splatter of goo forms into a goo pit." msgstr "" "Una salpicadura cercana de viscosidad se convierte en un pozo de viscosidad." -#: src/iuse.cpp:3592 +#: src/iuse.cpp:3593 msgid "You pull the pin on the Granade." msgstr "Le sacás le gancho a la Granade." -#: src/iuse.cpp:3608 +#: src/iuse.cpp:3609 msgid "Merged!" msgstr "¡Incorporado!" -#: src/iuse.cpp:3624 +#: src/iuse.cpp:3625 msgid "BUGFIXES!" msgstr "BUGFIXES!" -#: src/iuse.cpp:3636 +#: src/iuse.cpp:3637 msgid "BUFFS!" msgstr "¡BUFFS!" -#: src/iuse.cpp:3678 +#: src/iuse.cpp:3679 msgid "NERFS!" msgstr "NERFS!" -#: src/iuse.cpp:3718 +#: src/iuse.cpp:3719 msgid "REVERTS!" msgstr "REVERTIR!" -#: src/iuse.cpp:3736 +#: src/iuse.cpp:3737 msgid "BEES!" msgstr "ABEJAS!" -#: src/iuse.cpp:3753 +#: src/iuse.cpp:3754 msgid "Set the timer to how many seconds (0 to cancel)?" msgstr "" -#: src/iuse.cpp:3758 +#: src/iuse.cpp:3759 #, c-format msgid "You set the timer to %d second." msgid_plural "You set the timer to %d seconds." @@ -482470,513 +484665,513 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:3787 +#: src/iuse.cpp:3788 msgid "Tick!" msgstr "¡Tick!" -#: src/iuse.cpp:3789 +#: src/iuse.cpp:3790 msgid "You've already released the handle, try throwing it instead." msgstr "Ya soltaste la palanca, ahora intentá tirarla." -#: src/iuse.cpp:3809 src/iuse.cpp:3828 +#: src/iuse.cpp:3810 src/iuse.cpp:3829 msgid "Fire… Good…" msgstr "" -#: src/iuse.cpp:3838 +#: src/iuse.cpp:3839 msgid "Your lit Molotov goes out." msgstr "Tu cóctel molotov se apaga." -#: src/iuse.cpp:3853 src/iuse.cpp:3894 src/iuse_actor.cpp:203 +#: src/iuse.cpp:3854 src/iuse.cpp:3895 src/iuse_actor.cpp:204 msgid "You need a source of fire!" msgstr "¡Necesitás una fuente de fuego!" -#: src/iuse.cpp:3856 +#: src/iuse.cpp:3857 msgid "You light the pack of firecrackers." msgstr "Encendés el paquete de petardos." -#: src/iuse.cpp:3897 +#: src/iuse.cpp:3898 msgid "You light the firecracker." msgstr "Encendés el petardo." -#: src/iuse.cpp:3924 +#: src/iuse.cpp:3925 msgid "Set the timer to ___ turns (0 to cancel)?" msgstr "¿Establecer temporizador en ___ turnos (0 para cancelar)?" -#: src/iuse.cpp:3929 +#: src/iuse.cpp:3930 #, c-format msgid "You set the timer to %s." msgstr "Establecés el temporizador en %s." -#: src/iuse.cpp:3960 +#: src/iuse.cpp:3961 msgid "Shock where?" msgstr "¿Adónde querés dar un choque eléctrico?" -#: src/iuse.cpp:3968 +#: src/iuse.cpp:3969 msgid "Umm. No." msgstr "Mmm. No." -#: src/iuse.cpp:3974 +#: src/iuse.cpp:3975 msgid "There's nothing to zap there!" msgstr "¡Ahí no hay nada para electrocutar!" -#: src/iuse.cpp:3981 +#: src/iuse.cpp:3982 #, c-format msgid "Do you really want to shock %s?" msgstr "¿Estás seguro/a que querés electrocutar al/a %s?" -#: src/iuse.cpp:3995 +#: src/iuse.cpp:3996 #, c-format msgid "You attempt to shock %s, but miss." msgstr "Intentás darle un choque eléctrico a %s, pero le errás." -#: src/iuse.cpp:3996 +#: src/iuse.cpp:3997 #, c-format msgid " attempts to shock %s, but misses." msgstr " intenta electrocutar %s, pero le erra." -#: src/iuse.cpp:3999 +#: src/iuse.cpp:4000 #, c-format msgid "You attempt to shock %s, but are blocked by armor." msgstr "" -#: src/iuse.cpp:4000 +#: src/iuse.cpp:4001 #, c-format msgid " attempts to shock %s, but is blocked by armor." msgstr "" -#: src/iuse.cpp:4016 +#: src/iuse.cpp:4017 #, c-format msgid "You shock %s!" msgstr "¡Le das un choque eléctrico a %s!" -#: src/iuse.cpp:4017 +#: src/iuse.cpp:4018 #, c-format msgid " shocks %s!" msgstr "¡ electrocuta %s!" -#: src/iuse.cpp:4037 +#: src/iuse.cpp:4038 msgid "Insufficient power" msgstr "Energía insuficiente" -#: src/iuse.cpp:4045 src/iuse.cpp:4076 +#: src/iuse.cpp:4046 src/iuse.cpp:4077 msgid "tactical tonfa" msgstr "tonfa táctico" -#: src/iuse.cpp:4046 +#: src/iuse.cpp:4047 msgid "Turn on light" msgstr "Encender luz" -#: src/iuse.cpp:4046 src/iuse.cpp:4077 +#: src/iuse.cpp:4047 src/iuse.cpp:4078 msgid "Zap something" msgstr "Electrocutar algo" -#: src/iuse.cpp:4055 +#: src/iuse.cpp:4056 msgid "The batteries are dead." msgstr "Las baterías están vacías." -#: src/iuse.cpp:4058 +#: src/iuse.cpp:4059 msgid "You turn the light on." msgstr "Encendiste la luz." -#: src/iuse.cpp:4073 +#: src/iuse.cpp:4074 msgid "Your tactical tonfa is out of power." msgstr "Tu tonfa táctica no tiene energía." -#: src/iuse.cpp:4077 +#: src/iuse.cpp:4078 msgid "Turn off light" msgstr "Apagar luz" -#: src/iuse.cpp:4085 +#: src/iuse.cpp:4086 msgid "You turn off the light." msgstr "Apagaste la luz." -#: src/iuse.cpp:4098 +#: src/iuse.cpp:4099 msgid "The device's batteries are dead." msgstr "El dispositivo se quedó sin baterías." -#: src/iuse.cpp:4102 +#: src/iuse.cpp:4103 msgid "You are already listening to music!" msgstr "¡Ya estás escuchando música!" -#: src/iuse.cpp:4104 +#: src/iuse.cpp:4105 msgid "You put in the earbuds and start listening to music." msgstr "Te ponés los auriculares y empezás a escuchar música." -#: src/iuse.cpp:4122 src/iuse.cpp:4146 +#: src/iuse.cpp:4123 src/iuse.cpp:4147 msgid "a sweet guitar solo!" msgstr "un dulce solo de guitarra!" -#: src/iuse.cpp:4123 +#: src/iuse.cpp:4124 msgid "a funky bassline." msgstr "un bajo medio funky." -#: src/iuse.cpp:4124 +#: src/iuse.cpp:4125 msgid "some amazing vocals." msgstr "unas voces maravillosas." -#: src/iuse.cpp:4125 +#: src/iuse.cpp:4126 msgid "some pumping bass." msgstr "unos golpes de bajo." -#: src/iuse.cpp:4126 +#: src/iuse.cpp:4127 msgid "dramatic classical music." msgstr "música clásica dramática." -#: src/iuse.cpp:4131 +#: src/iuse.cpp:4132 msgid "some bass-heavy post-glam speed polka." msgstr "una polka rápida post-glam con mucho bajo." -#: src/iuse.cpp:4164 +#: src/iuse.cpp:4165 #, c-format msgid "You listen to %s" msgstr "Escuchás %s" -#: src/iuse.cpp:4192 +#: src/iuse.cpp:4193 msgid "The mp3 player turns off." msgstr "El reproductor de mp3 se apaga." -#: src/iuse.cpp:4195 src/iuse.cpp:4198 src/iuse.cpp:4201 +#: src/iuse.cpp:4196 src/iuse.cpp:4199 src/iuse.cpp:4202 msgid "The phone turns off." msgstr "El teléfono se apaga." #. ~ %1$d: roll number, %2$d: side number of a die, %3$s: die item name -#: src/iuse.cpp:4227 +#: src/iuse.cpp:4228 #, c-format msgctxt "dice" msgid "You roll a %1$d on your %2$d sided %3$s" msgstr "Sacás un %1$d de %2$d lados del %3$s" -#: src/iuse.cpp:4243 +#: src/iuse.cpp:4244 #, c-format msgid "You take a deep breath from your %s." msgstr "Le das una aspiración profunda a tu %s." -#: src/iuse.cpp:4246 +#: src/iuse.cpp:4247 #, c-format msgid "Air in your %s runs out." msgstr "El aire en tu %s se termina." -#: src/iuse.cpp:4259 +#: src/iuse.cpp:4260 #, c-format msgid "Your %s is empty." msgstr "Tu %s está vacío." -#: src/iuse.cpp:4261 +#: src/iuse.cpp:4262 msgid "You turn off the regulator and close the air valve." msgstr "Apagás el regulador y cerrás la válvula de aire." -#: src/iuse.cpp:4267 +#: src/iuse.cpp:4268 msgid "You should wear it first." msgstr "Primero te lo tendrías que poner." -#: src/iuse.cpp:4269 +#: src/iuse.cpp:4270 msgid "You turn on the regulator and open the air valve." msgstr "Encendés el regulador y abrís la válvula de aire." -#: src/iuse.cpp:4283 +#: src/iuse.cpp:4284 msgid "" "You have no cable charging system to plug it into, so you leave it alone." msgstr "" "No tenés sistema de cables de carga para enchufarlo, así que lo dejás." -#: src/iuse.cpp:4286 +#: src/iuse.cpp:4287 msgid "Activate your cable charging system to take advantage of it." msgstr "Activá tu sistema de cables de carga para poder usarlo." -#: src/iuse.cpp:4290 +#: src/iuse.cpp:4291 #, c-format msgid "You need to wear the %1$s before you can unfold it." msgstr "Necesitás ponerte el/a %1$s antes de poder desplegarlo/a." -#: src/iuse.cpp:4296 +#: src/iuse.cpp:4297 #, c-format msgid "You can't use the %1$s with another of its kind." msgstr "No podés usar el/a %1$s con otro de su misma clase." -#: src/iuse.cpp:4301 +#: src/iuse.cpp:4302 msgid "" "You unfold the solar array from the pack. You still need to connect it with" " a cable." msgstr "" "Desplegás la matriz solar de su paquete. Te falta conectarla con un cable." -#: src/iuse.cpp:4310 +#: src/iuse.cpp:4311 msgid "You fold your portable solar array into the pack." msgstr "" "Plegás el conjunto portátil de paneles solares y lo guardás en su paquete." -#: src/iuse.cpp:4312 +#: src/iuse.cpp:4313 msgid "You unplug your portable solar array, and fold it into the pack." msgstr "" "Desconectás tu matriz solar portátil y la plegás parar guardar en su " "paquete." -#: src/iuse.cpp:4341 +#: src/iuse.cpp:4342 #, c-format msgid "Your %s requires new filters!" msgstr "¡Tu %s necesita filtros nuevos!" -#: src/iuse.cpp:4342 +#: src/iuse.cpp:4343 msgid " needs new gas mask filters!" msgstr "¡ necesita filtros nuevos para la máscara de gas!" -#: src/iuse.cpp:4348 +#: src/iuse.cpp:4349 #, c-format msgid "Your %s doesn't have a filter." msgstr "Tu %s no tiene filtro." -#: src/iuse.cpp:4350 +#: src/iuse.cpp:4351 #, c-format msgid "You prepare your %s." msgstr "Preparás tu %s." -#: src/iuse.cpp:4400 +#: src/iuse.cpp:4401 msgid "What do you want to play?" msgstr "¿Qué querés tocar?" -#: src/iuse.cpp:4401 +#: src/iuse.cpp:4402 msgid "robotfindskitten" msgstr "" -#: src/iuse.cpp:4402 src/iuse_software_snake.cpp:31 +#: src/iuse.cpp:4403 src/iuse_software_snake.cpp:31 msgid "S N A K E" msgstr "S N A K E" -#: src/iuse.cpp:4403 src/iuse_software_sokoban.cpp:249 +#: src/iuse.cpp:4404 src/iuse_software_sokoban.cpp:249 msgid "Sokoban" msgstr "Sokoban" -#: src/iuse.cpp:4405 src/iuse_software_lightson.cpp:177 +#: src/iuse.cpp:4406 src/iuse_software_lightson.cpp:177 msgid "Lights on!" msgstr "¡Luces encendidas!" -#: src/iuse.cpp:4407 +#: src/iuse.cpp:4408 msgid "Play anything for a while" msgstr "Escuchar cualquier cosa por un rato" -#: src/iuse.cpp:4409 +#: src/iuse.cpp:4410 msgid "Play something with friends" msgstr "" -#: src/iuse.cpp:4410 +#: src/iuse.cpp:4411 msgid "Play something alone" msgstr "" -#: src/iuse.cpp:4463 +#: src/iuse.cpp:4464 #, c-format msgid "You and your %1$u friends play on your %2$s for a while." msgstr "" -#: src/iuse.cpp:4466 +#: src/iuse.cpp:4467 #, c-format msgid "You and your friend play on your %s for a while." msgstr "" -#: src/iuse.cpp:4477 +#: src/iuse.cpp:4478 #, c-format msgid "You play on your %s for a while." msgstr "Jugás con tu %s por un rato." -#: src/iuse.cpp:4514 src/iuse.cpp:9088 +#: src/iuse.cpp:4515 src/iuse.cpp:9106 msgid "You don't know what you're looking at." msgstr "No sabés qué es lo que estás mirando." -#: src/iuse.cpp:4520 +#: src/iuse.cpp:4521 #, c-format msgid "You check your health metrics on your %s." msgstr "Revisás tus indicadores de salud en tu %s." -#: src/iuse.cpp:4525 +#: src/iuse.cpp:4526 #, c-format msgid "Your heart rate is %i bpm." msgstr "" -#: src/iuse.cpp:4529 +#: src/iuse.cpp:4530 msgid "WARNING! Slow down! Your pulse is getting too high, champion!" msgstr "" -#: src/iuse.cpp:4535 +#: src/iuse.cpp:4536 msgid "You haven't really been active today. Try going for a walk!" msgstr "" -#: src/iuse.cpp:4537 +#: src/iuse.cpp:4538 msgid "Good start! Keep it up and move more." msgstr "" -#: src/iuse.cpp:4539 +#: src/iuse.cpp:4540 msgid "Doing good! Don't stop, push the limit!" msgstr "" -#: src/iuse.cpp:4541 +#: src/iuse.cpp:4542 msgid "Great job! Take a break and don't forget about hydration!" msgstr "" -#: src/iuse.cpp:4543 +#: src/iuse.cpp:4544 msgid "You are too active! Avoid overexertion for your safety and health." msgstr "" -#: src/iuse.cpp:4547 src/iuse.cpp:9097 +#: src/iuse.cpp:4548 src/iuse.cpp:9115 #, c-format msgid "You consumed %d kcal today and %d kcal yesterday." msgstr "" -#: src/iuse.cpp:4552 +#: src/iuse.cpp:4553 #, c-format msgid "You burned %d kcal today and %d kcal yesterday." msgstr "" -#: src/iuse.cpp:4569 +#: src/iuse.cpp:4570 msgid "It's not waterproof enough to work underwater." msgstr "No es lo suficientemente impermeable como para sumergirse." -#: src/iuse.cpp:4582 +#: src/iuse.cpp:4583 #, c-format msgid "You start cranking the %s to charge its %s." msgstr "Empezás a darle manija al %s para cargar su %s." -#: src/iuse.cpp:4587 +#: src/iuse.cpp:4588 #, c-format msgid "You could use the %s to charge its %s, but it's already charged." msgstr "Podrías usar el %s para cargar su %s pero ya está cargado." -#: src/iuse.cpp:4591 +#: src/iuse.cpp:4592 msgid "You need a rechargeable battery cell to charge." msgstr "Necesitás una batería recargable para cargar." -#: src/iuse.cpp:4604 +#: src/iuse.cpp:4605 msgid "You can't do… that while mounted." msgstr "No podés… hacer eso cuando estás montando." -#: src/iuse.cpp:4611 +#: src/iuse.cpp:4612 msgid "It might be waterproof, but your lungs aren't." msgstr "Puede ser resistente al agua pero tus pulmones no." -#: src/iuse.cpp:4619 +#: src/iuse.cpp:4620 msgid "*Your* batteries are dead." msgstr "*Tus* baterías se agotaron." -#: src/iuse.cpp:4624 +#: src/iuse.cpp:4625 #, c-format msgid "You fire up your %s and start getting the tension out." msgstr "Hacés arrancar tu %s y empezás a liberar la tensión." -#: src/iuse.cpp:4627 +#: src/iuse.cpp:4628 #, c-format msgid "You whip out your %s and start getting the tension out." msgstr "Te sacás tu %s y empezás a liberar tensiones." -#: src/iuse.cpp:4652 +#: src/iuse.cpp:4653 msgid "Air swirls all over…" msgstr "El aire se arremolina alrededor…" -#: src/iuse.cpp:4660 +#: src/iuse.cpp:4661 msgid "Air swirls around you for a moment." msgstr "El aire se arremolina alrededor tuyo por un momento." -#: src/iuse.cpp:4673 +#: src/iuse.cpp:4674 msgid "You blow your dog whistle." msgstr "Hacés sonar tu silbato para perros." -#: src/iuse.cpp:4711 +#: src/iuse.cpp:4712 #, c-format msgid "Your %s looks ready to attack." msgstr "Tu %s parece listo para atacar." -#: src/iuse.cpp:4716 +#: src/iuse.cpp:4717 #, c-format msgid "Your %s goes docile." msgstr "Tu %s se vuelve dócil." -#: src/iuse.cpp:4731 +#: src/iuse.cpp:4732 msgid "You hear a low-pitched echoing howl." msgstr "Escuchás un aullido grave y resonante." -#: src/iuse.cpp:4747 +#: src/iuse.cpp:4748 #, c-format msgid "That %s is full!" msgstr "¡Ese %s está lleno!" -#: src/iuse.cpp:4757 +#: src/iuse.cpp:4758 #, c-format msgid "Draw blood from %s?" msgstr "¿Querés extraer sangre del %s?" -#: src/iuse.cpp:4759 +#: src/iuse.cpp:4760 #, c-format msgid "You drew blood from the %s…" msgstr "Extraés sangre del %s…" -#: src/iuse.cpp:4776 +#: src/iuse.cpp:4777 msgid "Draw your own blood?" msgstr "¿Querés extraer tu propia sangre?" -#: src/iuse.cpp:4777 +#: src/iuse.cpp:4778 msgid "You drew your own blood…" msgstr "Extraés tu propia sangre…" -#: src/iuse.cpp:4798 +#: src/iuse.cpp:4799 #, c-format msgid "…but acidic blood melts the %s, destroying it!" msgstr "…pero la sangre ácida derrite el %s, ¡y lo destruye!" -#: src/iuse.cpp:4803 +#: src/iuse.cpp:4804 #, c-format msgid "…but acidic blood damages the %s!" msgstr "…pero la sangre ácida derrite el %s!" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "Chop down which tree?" msgstr "¿Qué árbol querés talar?" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "There is no tree to chop down nearby." msgstr "No hay ningún árbol cerca para talar." -#: src/iuse.cpp:4908 +#: src/iuse.cpp:4909 msgid "You're not stern enough to shave yourself with THIS." msgstr "No te la bancás tanto como para afeitarte con ESTO." -#: src/iuse.cpp:4910 +#: src/iuse.cpp:4911 msgid "You can't chop down that." msgstr "No podés talar eso." -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "Chop which tree trunk?" msgstr "¿Qué tronco querés cortar?" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "There is no tree trunk to chop nearby." msgstr "No hay ningún tronco cerca para cortar." -#: src/iuse.cpp:4953 +#: src/iuse.cpp:4954 msgid "You can't chop that." msgstr "No podés cortar eso." -#: src/iuse.cpp:4979 +#: src/iuse.cpp:4980 msgid "You need welding goggles to do that." msgstr "Necesitás lentes de soldar para hacer eso." -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "Cut up metal where?" msgstr "¿Qué metal querés cortar?" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "There is no metal to cut up nearby." msgstr "No hay metal cerca como para cortar." -#: src/iuse.cpp:5004 +#: src/iuse.cpp:5005 msgid "Yuck. Acetylene gas smells weird." msgstr "Puaj. El gas acetileno tiene un olor raro." -#: src/iuse.cpp:5006 src/iuse.cpp:5051 src/iuse.cpp:5093 +#: src/iuse.cpp:5007 src/iuse.cpp:5052 src/iuse.cpp:5094 msgid "You can't cut that." msgstr "No podés cortar eso." -#: src/iuse.cpp:5049 +#: src/iuse.cpp:5050 msgid "You're not even chained to a boiler." msgstr "Ni siquiera estás encadenado a una caldera." -#: src/iuse.cpp:5091 +#: src/iuse.cpp:5092 msgid "" "You neatly sever all of the veins and arteries in your body. Oh, wait; " "never mind." @@ -482984,348 +485179,348 @@ msgstr "" "Ordenadamente, cortás todas las venas y arterias de tu cuerpo. Ah, pará. " "Olvidate." -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "Mop where?" msgstr "¿Dónde querés pasar el lampazo?" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "There is nothing to mop nearby." msgstr "No hay nada cercano como para limpiar." -#: src/iuse.cpp:5124 +#: src/iuse.cpp:5125 msgid "You mop yourself up." msgstr "Te limpiás con el lampazo." -#: src/iuse.cpp:5125 +#: src/iuse.cpp:5126 msgid "The universe implodes and reforms around you." msgstr "El universo implota y se vuelve a formar alrededor tuyo." -#: src/iuse.cpp:5127 +#: src/iuse.cpp:5128 msgid "There's nothing to mop there." msgstr "Ahí no hay nada para limpiar con el lampazo." -#: src/iuse.cpp:5132 +#: src/iuse.cpp:5133 msgid "You move the mop around, unsure whether it's doing any good." msgstr "" "Movés el lampazo por ahí, sin estar seguro de que eso sirva para algo." -#: src/iuse.cpp:5138 +#: src/iuse.cpp:5139 msgid "You mop up the spill." msgstr "Limpiás el derrame con el lampazo." -#: src/iuse.cpp:5152 +#: src/iuse.cpp:5153 msgid "Spray what?" msgstr "¿Qué querés grafitear?" -#: src/iuse.cpp:5161 +#: src/iuse.cpp:5162 msgid "(To delete, clear the text and confirm)" msgstr "(Para borrar, quitá el texto y confirmá)" -#: src/iuse.cpp:5176 +#: src/iuse.cpp:5177 msgid "You blur the inscription on the grave." msgstr "Borroneás la inscripción en la tumba." -#: src/iuse.cpp:5178 +#: src/iuse.cpp:5179 msgid "You manage to get rid of the message on the surface." msgstr "Lográs sacar el mensaje de la superficie." -#: src/iuse.cpp:5186 +#: src/iuse.cpp:5187 msgid "You carve an inscription on the grave." msgstr "Tallás una inscripción en la tumba." -#: src/iuse.cpp:5188 +#: src/iuse.cpp:5189 msgid "You write a message on the surface." msgstr "Escribís un mensaje en la superficie." -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "Heat up what?" msgstr "¿Qué querés calentar?" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "You don't have any appropriate food to heat up." msgstr "No tenés ninguna comida apropiada para calentar." -#: src/iuse.cpp:5225 +#: src/iuse.cpp:5226 msgid "You start heating up the food." msgstr "Empezás a calentar la comida." -#: src/iuse.cpp:5245 +#: src/iuse.cpp:5246 msgid "There is no fire around; use your integrated toolset instead?" msgstr "No hay ningún fuego cerca, ¿querés usar tus herramientas integradas?" -#: src/iuse.cpp:5252 +#: src/iuse.cpp:5253 #, c-format msgid "You need to be next to a fire to heat something up with the %s." msgstr "Necesitás estar cerca de un fuego para calentar algo en el/a %s." -#: src/iuse.cpp:5274 +#: src/iuse.cpp:5275 msgid "Using hotplate:" msgstr "Usar anafe eléctrico:" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Cauterize wound" msgstr "Cauterizar herida" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Heat food" msgstr "Calentar comida" -#: src/iuse.cpp:5323 +#: src/iuse.cpp:5324 #, c-format msgid "That %s is too filthy to clean anything!" msgstr "¡Ese/a %s está demasiado sucio/a como para limpiar algo!" -#: src/iuse.cpp:5326 +#: src/iuse.cpp:5327 #, c-format msgid "That %s is too wet to soak up any more liquid!" msgstr "¡Esa %s está muy húmeda como para poder absorber más líquido!" -#: src/iuse.cpp:5333 +#: src/iuse.cpp:5334 #, c-format msgid "You use the %s to clean yourself off, saturating it with slime!" msgstr "¡Usás la %s para limpiarte, llenándola de slime!" -#: src/iuse.cpp:5345 +#: src/iuse.cpp:5346 #, c-format msgid "You use the %s to dry off, saturating it with water!" msgstr "¡Usás la %s para secarte, empapándola de agua!" -#: src/iuse.cpp:5357 +#: src/iuse.cpp:5358 #, c-format msgid "You are already dry; the %s does nothing." msgstr "Ya estás seco/a, la %s no hace nada." -#: src/iuse.cpp:5389 +#: src/iuse.cpp:5390 msgid "You inject yourself with adrenaline." msgstr "Te inyectás adrenalina." -#: src/iuse.cpp:5390 +#: src/iuse.cpp:5391 msgid " injects themselves with adrenaline." msgstr " se inyecta adrenalina." -#: src/iuse.cpp:5395 +#: src/iuse.cpp:5396 msgid "Your heart spasms!" msgstr "¡Tu corazón sufre espasmos!" -#: src/iuse.cpp:5408 +#: src/iuse.cpp:5409 msgid "The jet injector is empty." msgstr "El inyector de presión está vacío." -#: src/iuse.cpp:5411 +#: src/iuse.cpp:5412 msgid "You inject yourself with the jet injector." msgstr "Te inyectás con el inyector a presión." -#: src/iuse.cpp:5421 +#: src/iuse.cpp:5422 msgid "Your heart is beating alarmingly fast!" msgstr "¡Tu corazón está latiendo a un ritmo alarmantemente rápido!" -#: src/iuse.cpp:5431 +#: src/iuse.cpp:5432 msgid "" "You must wear the stimulant delivery system before you can activate it." msgstr "" "Tenés que tener puesto el sistema de suministro de estimulantes antes de " "poder activarlo." -#: src/iuse.cpp:5436 +#: src/iuse.cpp:5437 msgid "The stimulant delivery system is empty." msgstr "El sistema de suministro de estimulantes está vacío." -#: src/iuse.cpp:5439 +#: src/iuse.cpp:5440 msgid "You inject yourself with the stimulants." msgstr "Te inyectás con estimulantes." -#: src/iuse.cpp:5454 +#: src/iuse.cpp:5455 msgid "You must wear the radiation biomonitor before you can activate it." msgstr "" "Tenés que tener puesto el biomonitor dosimétrico antes de poder activarlo." -#: src/iuse.cpp:5457 +#: src/iuse.cpp:5458 msgid "The radiation biomonitor needs batteries to function." msgstr "El biomonitor dosimétrico necesita baterías para funcionar." -#: src/iuse.cpp:5460 +#: src/iuse.cpp:5461 msgid "You activate your radiation biomonitor." msgstr "Activás tu biomonitor dosimétrico." -#: src/iuse.cpp:5462 +#: src/iuse.cpp:5463 msgid "You are currently irradiated." msgstr "En este momento, estás irradiado." -#: src/iuse.cpp:5464 +#: src/iuse.cpp:5465 #, c-format msgid "Your radiation level: %d mSv." msgstr "Tu nivel de radiación: %d mSv." -#: src/iuse.cpp:5465 +#: src/iuse.cpp:5466 #, c-format msgid "It says here that my radiation level is %d mSv." msgstr "Acá dice que el nivel de mi radiación es de %d mSv." -#: src/iuse.cpp:5469 +#: src/iuse.cpp:5470 msgid "You aren't currently irradiated." msgstr "En este momento, no estás irradiado/a." -#: src/iuse.cpp:5470 +#: src/iuse.cpp:5471 msgid "It says I'm not irradiated." msgstr "Dice que no estoy irradiado/a." -#: src/iuse.cpp:5472 +#: src/iuse.cpp:5473 msgid "Have a nice day!" msgstr "¡Que tengas buen día!" -#: src/iuse.cpp:5486 +#: src/iuse.cpp:5487 msgid "Replace your current lenses?" msgstr "¿Querés reemplazar tus lentes actuales?" -#: src/iuse.cpp:5488 +#: src/iuse.cpp:5489 #, c-format msgid "You replace your current %s." msgstr "Reemplazás tu %s actual." -#: src/iuse.cpp:5493 +#: src/iuse.cpp:5494 #, c-format msgid "You don't do anything with your %s." msgstr "No hacés nada con tu %s." -#: src/iuse.cpp:5499 +#: src/iuse.cpp:5500 #, c-format msgid "You put the %s in your eyes." msgstr "Ponés el %s en tus ojos." -#: src/iuse.cpp:5503 +#: src/iuse.cpp:5504 msgid "Your vision is fine already." msgstr "Tu visión ya es correcta." -#: src/iuse.cpp:5514 +#: src/iuse.cpp:5515 msgid "You press a button on the doll to make it talk." msgstr "" -#: src/iuse.cpp:5538 +#: src/iuse.cpp:5539 msgid "You need a mechanics skill of 2 to use this repair kit." msgstr "" "Necesitás una habilidad en mecánica nivel 2 para usar este equipo de " "reparación." -#: src/iuse.cpp:5543 +#: src/iuse.cpp:5544 msgid "Select the firearm to repair:" msgstr "" -#: src/iuse.cpp:5555 src/iuse.cpp:9320 src/iuse.cpp:9341 src/iuse.cpp:9362 -#: src/iuse_actor.cpp:2652 +#: src/iuse.cpp:5556 src/iuse.cpp:9338 src/iuse.cpp:9359 src/iuse.cpp:9380 +#: src/iuse_actor.cpp:2659 msgid "You can't see to do that!" msgstr "¡No ves nada, no podés hacer eso!" -#: src/iuse.cpp:5560 +#: src/iuse.cpp:5561 #, c-format msgid "You can't improve your %s any more, considering the degradation." msgstr "" -#: src/iuse.cpp:5561 +#: src/iuse.cpp:5562 #, c-format msgid "You can't improve your %s any more this way." msgstr "No podés mejorar más tu %s de esta manera." -#: src/iuse.cpp:5568 +#: src/iuse.cpp:5569 #, c-format msgid "Your %s is in its best condition, considering the degradation." msgstr "" -#: src/iuse.cpp:5569 +#: src/iuse.cpp:5570 #, c-format msgid "Your %s is already in peak condition." msgstr "Tu %s ya está en condición óptima." -#: src/iuse.cpp:5572 +#: src/iuse.cpp:5573 msgid "With a higher mechanics skill, you might be able to improve it." msgstr "Con una mayor habilidad en mecánica, tal vez lo puedas mejorar." -#: src/iuse.cpp:5583 +#: src/iuse.cpp:5584 #, c-format msgid "You accurize your %s." msgstr "Reapuntás tu %s." -#: src/iuse.cpp:5594 src/iuse_actor.cpp:3139 +#: src/iuse.cpp:5595 src/iuse_actor.cpp:3146 #, c-format msgid "You repair your %s completely! ( %s-> %s)" msgstr "¡Arreglás completamente tu %s! ( %s-> %s)" -#: src/iuse.cpp:5595 src/iuse_actor.cpp:3136 +#: src/iuse.cpp:5596 src/iuse_actor.cpp:3143 #, c-format msgid "You repair your %s! ( %s-> %s)" msgstr "¡Arreglás tu %s! ( %s-> %s)" -#: src/iuse.cpp:5629 +#: src/iuse.cpp:5630 msgid "Attach modification?" msgstr "¿Querés poner la modificación?" -#: src/iuse.cpp:5669 +#: src/iuse.cpp:5670 msgid "Select tool to modify:" msgstr "Elegí herramienta para modificar:" -#: src/iuse.cpp:5670 +#: src/iuse.cpp:5671 msgid "You don't have compatible tools." msgstr "No tenés herramientas compatibles." -#: src/iuse.cpp:5679 +#: src/iuse.cpp:5680 msgid "You cancel unloading the tool." msgstr "Cancelás la descarga de la herramienta." -#: src/iuse.cpp:5691 +#: src/iuse.cpp:5692 msgid "Clank! Clank!" msgstr "¡Clank! ¡Clank!" -#: src/iuse.cpp:5703 +#: src/iuse.cpp:5704 msgid "Ring! Ring!" msgstr "¡Ring! ¡Ring!" -#: src/iuse.cpp:5738 src/iuse.cpp:6117 +#: src/iuse.cpp:5739 src/iuse.cpp:6118 msgid "You can't read a computer screen." msgstr "No podés leer el monitor de la computadora." -#: src/iuse.cpp:5749 +#: src/iuse.cpp:5750 msgid "Welcome to hackPRO!" msgstr "¡Bienvenido a hackPRO!" -#: src/iuse.cpp:5750 +#: src/iuse.cpp:5751 msgid "Prepare IFF protocol override" msgstr "Preparar anulación de protocolos IFF" -#: src/iuse.cpp:5751 +#: src/iuse.cpp:5752 msgid "Set friendly robots to passive mode" msgstr "Establecer robots aliados en modo pasivo" -#: src/iuse.cpp:5752 +#: src/iuse.cpp:5753 msgid "Set friendly robots to combat mode" msgstr "Establecer robots aliados en modo combate" -#: src/iuse.cpp:5757 +#: src/iuse.cpp:5758 msgid "Choose an endpoint to hack." msgstr "Elegir punto de acceso para hackear." -#: src/iuse.cpp:5778 +#: src/iuse.cpp:5779 msgid "No enemy robots in range." msgstr "No hay robots enemigos cerca." -#: src/iuse.cpp:5790 +#: src/iuse.cpp:5791 #, c-format msgid "You start reprogramming the %s into an ally." msgstr "Empezás a reprogramar el %s para hacerlo aliado." -#: src/iuse.cpp:5807 +#: src/iuse.cpp:5808 #, c-format msgid "A following %s goes into passive mode." msgstr "Uno de tus %s seguidores se pone en modo pasivo." -#: src/iuse.cpp:5814 src/iuse.cpp:5831 +#: src/iuse.cpp:5815 src/iuse.cpp:5832 msgid "You aren't commanding any robots." msgstr "No estás controlando ningún robot." -#: src/iuse.cpp:5824 +#: src/iuse.cpp:5825 #, c-format msgid "A following %s goes into combat mode." msgstr "Uno de tus %s seguidores se pone en modo combate." -#: src/iuse.cpp:5918 +#: src/iuse.cpp:5919 #, c-format msgid "You download %d new photo into the internal memory." msgid_plural "You download %d new photos into the internal memory." @@ -483333,7 +485528,7 @@ msgstr[0] "Descargás %d foto nueva a la memoria interna." msgstr[1] "Descargás %d fotos nuevas a la memoria interna." msgstr[2] "Descargás %d fotos nuevas a la memoria interna." -#: src/iuse.cpp:5931 +#: src/iuse.cpp:5932 #, c-format msgid "You download %d new song into the internal memory." msgid_plural "You download %d new songs into the internal memory." @@ -483341,350 +485536,350 @@ msgstr[0] "Descargás %d canción nueva a la memoria interna." msgstr[1] "Descargás %d canciones nuevas a la memoria interna." msgstr[2] "Descargás %d canciones nuevas a la memoria interna." -#: src/iuse.cpp:5988 src/iuse.cpp:5995 +#: src/iuse.cpp:5989 src/iuse.cpp:5996 #, c-format msgid "You download a recipe for %s into the tablet's memory." msgstr "Descargás una receta de %s en la memoria de la tablet." -#: src/iuse.cpp:5998 +#: src/iuse.cpp:5999 #, c-format msgid "The recipe for %s is already stored in the tablet's memory." msgstr "La receta para %s ya está guardada en la memoria de la tablet." -#: src/iuse.cpp:6013 +#: src/iuse.cpp:6014 msgid "You have downloaded your photos." msgstr "Descargaste tus fotos." -#: src/iuse.cpp:6023 +#: src/iuse.cpp:6024 msgid "You have updated your monster collection." msgstr "Actualizaste tu colección de monstruos." -#: src/iuse.cpp:6070 src/iuse.cpp:6340 +#: src/iuse.cpp:6071 src/iuse.cpp:6341 msgid "This memory card does not contain any new data." msgstr "Esta tarjeta de memoria no contiene información nueva." -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "bad" msgstr "malo" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "exceptional" msgstr "excepcional" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "fine" msgstr "bien" -#: src/iuse.cpp:6132 src/iuse.cpp:9930 +#: src/iuse.cpp:6133 src/iuse.cpp:9948 msgid "Choose menu option:" msgstr "Elegí la opción del menú:" -#: src/iuse.cpp:6136 +#: src/iuse.cpp:6137 #, c-format msgid "Unsorted photos [%d]" msgstr "Fotos sin ordenar [%d]" -#: src/iuse.cpp:6138 +#: src/iuse.cpp:6139 msgid "No photos on device" msgstr "No hay fotos en el dispositivo" -#: src/iuse.cpp:6144 +#: src/iuse.cpp:6145 msgid "Turn music off" msgstr "Apagar música" -#: src/iuse.cpp:6146 +#: src/iuse.cpp:6147 #, c-format msgid "Turn music on [%d]" msgstr "Encender música [%d]" -#: src/iuse.cpp:6149 +#: src/iuse.cpp:6150 msgid "No music on device" msgstr "No hay música en el dispositivo" -#: src/iuse.cpp:6153 +#: src/iuse.cpp:6154 msgid "List stored recipes" msgstr "Mostrar recetas guardadas" -#: src/iuse.cpp:6157 +#: src/iuse.cpp:6158 msgid "Your photos" msgstr "Tus fotos" -#: src/iuse.cpp:6161 src/iuse.cpp:7243 +#: src/iuse.cpp:6162 src/iuse.cpp:7247 msgid "Your collection of monsters" msgstr "Tu colección de monstruos" -#: src/iuse.cpp:6163 +#: src/iuse.cpp:6164 msgid "Collection of monsters is empty" msgstr "La colección de monstruos está vacía" -#: src/iuse.cpp:6166 +#: src/iuse.cpp:6167 msgid "Download data from memory card" msgstr "Descargar datos de tarjeta de memoria" -#: src/iuse.cpp:6170 +#: src/iuse.cpp:6171 msgid "Decrypt memory card" msgstr "Desencriptar tarjeta de memoria" -#: src/iuse.cpp:6172 +#: src/iuse.cpp:6173 msgid "Decrypt memory card (low skill)" msgstr "Desencriptar tarjeta de memoria (poca habilidad)" -#: src/iuse.cpp:6193 +#: src/iuse.cpp:6194 msgid "Wasted time. These pictures do not provoke your senses." msgstr "Una pérdida de tiempo. Estas fotos no te provocan nada." -#: src/iuse.cpp:6224 +#: src/iuse.cpp:6225 #, c-format msgid "You turned off the music on your %s." msgstr "Apagás la música de tu %s." -#: src/iuse.cpp:6227 +#: src/iuse.cpp:6228 #, c-format msgid "You turned on the music on your %s." msgstr "Encendés la música de tu %s." -#: src/iuse.cpp:6238 src/iuse.cpp:9942 +#: src/iuse.cpp:6239 src/iuse.cpp:9960 msgid "List recipes:" msgstr "Mostrar recetas:" -#: src/iuse.cpp:6272 src/iuse.cpp:7412 +#: src/iuse.cpp:6273 src/iuse.cpp:7416 msgid "Your collection of monsters:" msgstr "Tu colección de monstruos:" -#: src/iuse.cpp:6313 +#: src/iuse.cpp:6314 msgid "Insert memory card:" msgstr "Insertar tarjeta de memoria:" -#: src/iuse.cpp:6329 src/iuse.cpp:6361 src/iuse.cpp:7481 +#: src/iuse.cpp:6330 src/iuse.cpp:6362 src/iuse.cpp:7485 msgid "This is not a compatible memory card." msgstr "Esa no es una tarjeta de memoria compatible." -#: src/iuse.cpp:6336 +#: src/iuse.cpp:6337 msgid "This memory card is encrypted." msgstr "Esta tarjeta de memoria está encriptada." -#: src/iuse.cpp:6368 +#: src/iuse.cpp:6369 msgid "This memory card is not encrypted." msgstr "Esta tarjeta de memoria no está encriptada." -#: src/iuse.cpp:6382 +#: src/iuse.cpp:6383 #, c-format msgid "You successfully decrypted content on %s!" msgstr "¡Lográs desencriptar exitosamente el contenido de %s!" -#: src/iuse.cpp:6387 +#: src/iuse.cpp:6388 #, c-format msgid "You failed to decrypt the %s." msgstr "No pudiste desencriptar la %s." -#: src/iuse.cpp:6390 +#: src/iuse.cpp:6391 msgid "You tripped the firmware protection, and the card deleted its data!" msgstr "" "Hiciste accionar la protección de firmware, ¡y la tarjeta borró su " "información!" -#: src/iuse.cpp:6429 +#: src/iuse.cpp:6430 msgid " on " msgstr "en" -#: src/iuse.cpp:6435 src/iuse.cpp:6439 +#: src/iuse.cpp:6436 src/iuse.cpp:6440 #, c-format msgid " in %s" msgstr " en %s" -#: src/iuse.cpp:6436 +#: src/iuse.cpp:6437 #, c-format msgid " covered in %s" msgstr " cubierto por %s" -#: src/iuse.cpp:6437 +#: src/iuse.cpp:6438 #, c-format msgid " on %s" msgstr " en %s" -#: src/iuse.cpp:6438 +#: src/iuse.cpp:6439 #, c-format msgid " under %s" msgstr " bajo %s" -#: src/iuse.cpp:6496 +#: src/iuse.cpp:6497 #, c-format msgid " with graffiti \"%s\"" msgstr " con el graffiti \"%s\"" -#: src/iuse.cpp:6532 +#: src/iuse.cpp:6533 #, c-format msgid " with message \"%s\"" msgstr " con el mensaje \"%s\"" -#: src/iuse.cpp:6538 +#: src/iuse.cpp:6539 #, c-format msgid " with %s on it" msgstr " con %s en él" -#: src/iuse.cpp:6560 +#: src/iuse.cpp:6561 msgctxt "" "Article 'a', replace it with empty string if it is not used in language" msgid "a " msgstr "un " -#: src/iuse.cpp:6584 +#: src/iuse.cpp:6585 msgid " is on fire. " msgstr " está prendido fuego. " -#: src/iuse.cpp:6585 +#: src/iuse.cpp:6586 msgid " is bleeding. " msgstr " está sangrando. " -#: src/iuse.cpp:6586 +#: src/iuse.cpp:6587 msgid " looks happy. " msgstr " parece feliz. " -#: src/iuse.cpp:6587 +#: src/iuse.cpp:6588 msgid "downed" msgstr "bajoneado" -#: src/iuse.cpp:6588 +#: src/iuse.cpp:6589 msgid "stuck" msgstr "atascado" -#: src/iuse.cpp:6589 +#: src/iuse.cpp:6590 msgid " is stunned. " msgstr " está aturdido. " -#: src/iuse.cpp:6590 +#: src/iuse.cpp:6591 msgid " is dazed. " msgstr " está mareado. " -#: src/iuse.cpp:6592 +#: src/iuse.cpp:6593 msgid " is stuck in beartrap. " msgstr " está atrapado en una trampa para oso. " -#: src/iuse.cpp:6594 +#: src/iuse.cpp:6595 msgid " have tiny red dot on body. " msgstr " tiene un pequeño punto rojo en el cuerpo. " -#: src/iuse.cpp:6595 +#: src/iuse.cpp:6596 msgid " is covered in bile. " msgstr " está recubierto por bilis. " -#: src/iuse.cpp:6596 +#: src/iuse.cpp:6597 msgid " is covered in glowing goo. " msgstr " está recubierto por una viscosidad brillante. " -#: src/iuse.cpp:6597 +#: src/iuse.cpp:6598 msgid " is covered in thick goo. " msgstr " está recubierto por una viscosidad espesa. " -#: src/iuse.cpp:6598 +#: src/iuse.cpp:6599 msgid " is covered in acid. " msgstr " está recubierto por ácido. " -#: src/iuse.cpp:6599 +#: src/iuse.cpp:6600 msgid " is coated in sap. " msgstr " está cubierto de savia. " -#: src/iuse.cpp:6600 +#: src/iuse.cpp:6601 msgid " is covered in webs. " msgstr " está recubierto por telarañas. " -#: src/iuse.cpp:6601 +#: src/iuse.cpp:6602 msgid " is covered in spores. " msgstr " está recubierto por esporas. " -#: src/iuse.cpp:6602 +#: src/iuse.cpp:6603 msgid " lies under collapsed debris. " msgstr " está debajo de escombros. " -#: src/iuse.cpp:6602 src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6603 src/iuse.cpp:6605 src/iuse.cpp:6606 msgid "lies" msgstr "tirado" -#: src/iuse.cpp:6603 +#: src/iuse.cpp:6604 msgid " looks very tired. " msgstr " parece muy cansado. " -#: src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6605 src/iuse.cpp:6606 msgid " is sleeping. " msgstr " está durmiendo. " -#: src/iuse.cpp:6606 +#: src/iuse.cpp:6607 msgid " is lit. " msgstr " está encendido/a. " -#: src/iuse.cpp:6607 +#: src/iuse.cpp:6608 msgid " is saddled. " msgstr " tiene montura. " -#: src/iuse.cpp:6609 +#: src/iuse.cpp:6610 msgid " is being harnessed by a vehicle. " msgstr " tiene un harnés atado a un vehículo. " -#: src/iuse.cpp:6610 +#: src/iuse.cpp:6611 msgid " is wearing armor. " msgstr " tiene puesta armadura. " -#: src/iuse.cpp:6612 +#: src/iuse.cpp:6613 msgid " have bag attached. " msgstr " tiene una bolsa puesta. " -#: src/iuse.cpp:6613 +#: src/iuse.cpp:6614 msgid " is tied. " msgstr " está atado. " -#: src/iuse.cpp:6614 +#: src/iuse.cpp:6615 msgid "balancing" msgstr "balanceando" -#: src/iuse.cpp:6632 +#: src/iuse.cpp:6633 msgctxt "Someone" msgid " looks sad. " msgstr " parece triste. " -#: src/iuse.cpp:6634 +#: src/iuse.cpp:6635 msgctxt "Someone" msgid " looks depressed. " msgstr " parece deprimido. " -#: src/iuse.cpp:6640 +#: src/iuse.cpp:6641 msgctxt "Someone" msgid " is writhing in pain. " msgstr " se está retorciendo de dolor. " -#: src/iuse.cpp:6643 +#: src/iuse.cpp:6644 msgid "rides" msgstr "monta" -#: src/iuse.cpp:6645 +#: src/iuse.cpp:6646 #, c-format msgid " is riding %s. " msgstr " está montando un %s. " -#: src/iuse.cpp:6649 +#: src/iuse.cpp:6650 msgid "A bionic LED is glowing softly. " msgstr "Un LED biónico está brillando suavemente. " #. ~ %1$s: vehicle part name, %2$s: vehicle name -#: src/iuse.cpp:6737 +#: src/iuse.cpp:6738 #, c-format msgctxt "vehicle part" msgid "%1$s from %2$s" msgstr "%1$s de %2$s" #. ~ %1$s: terrain description, %2$s: item name -#: src/iuse.cpp:6755 +#: src/iuse.cpp:6756 #, c-format msgctxt "terrain and item" msgid "%1$s with a %2$s" msgstr "%1$s con un %2$s" -#: src/iuse.cpp:6798 +#: src/iuse.cpp:6799 #, c-format msgctxt "someone stands/sits *on* something" msgid " on a %s." msgstr " en un %s." -#: src/iuse.cpp:6811 +#: src/iuse.cpp:6812 #, c-format msgid "Nearby is %s." msgid_plural "Nearby are %s." @@ -483692,37 +485887,37 @@ msgstr[0] "Cerca hay %s." msgstr[1] "Cerca hay %s." msgstr[2] "Cerca hay %s." -#: src/iuse.cpp:6883 +#: src/iuse.cpp:6884 msgid "sits" msgstr "sentado" -#: src/iuse.cpp:6885 src/iuse.cpp:6897 +#: src/iuse.cpp:6886 src/iuse.cpp:6898 msgid "stands" msgstr "parado" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "He" msgstr "Él" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "She" msgstr "Ella" -#: src/iuse.cpp:6900 +#: src/iuse.cpp:6901 msgctxt "Pronoun" msgid "It" msgstr "It" -#: src/iuse.cpp:6933 +#: src/iuse.cpp:6934 msgid "This is a photo of " msgstr "Es una foto de " -#: src/iuse.cpp:6983 +#: src/iuse.cpp:6984 #, c-format msgid "It lies on the %s." msgstr "Está tirado en el/a %s." -#: src/iuse.cpp:7017 +#: src/iuse.cpp:7018 #, c-format msgid "There is something lying on the ground: %s." msgid_plural "There are some things lying on the ground: %s." @@ -483730,7 +485925,7 @@ msgstr[0] "Hay algo tirado en el suelo: %s." msgstr[1] "Hay algunos objetos tirados en el suelo: %s." msgstr[2] "Hay algunos objetos tirados en el suelo: %s." -#: src/iuse.cpp:7024 +#: src/iuse.cpp:7025 #, c-format msgid "Something is visible in the background: %s." msgid_plural "Some objects are visible in the background: %s." @@ -483738,7 +485933,7 @@ msgstr[0] "Se ve algo en el fondo: %s." msgstr[1] "Se ven algunos objetos en el fondo: %s." msgstr[2] "Se ven algunos objetos en el fondo: %s." -#: src/iuse.cpp:7031 +#: src/iuse.cpp:7032 #, c-format msgid "There is %s parked in the background." msgid_plural "There are %s parked in the background." @@ -483746,7 +485941,7 @@ msgstr[0] "Hay un/a %s estacionado/a en el fondo." msgstr[1] "Hay %s estacionados en el fondo." msgstr[2] "Hay %s estacionados en el fondo." -#: src/iuse.cpp:7038 +#: src/iuse.cpp:7039 #, c-format msgid "There is %s in the background." msgid_plural "There are %s in the background." @@ -483754,12 +485949,12 @@ msgstr[0] "Hay un/a %s en el fondo." msgstr[1] "Hay %s en el fondo." msgstr[2] "Hay %s en el fondo." -#: src/iuse.cpp:7046 +#: src/iuse.cpp:7047 #, c-format msgid "In the background you can see a %s." msgstr "En el fondo, podés ver un/a %s." -#: src/iuse.cpp:7049 +#: src/iuse.cpp:7050 msgid "" "\n" "\n" @@ -483769,7 +485964,7 @@ msgstr "" "\n" "Esta foto fue sacada afuera." -#: src/iuse.cpp:7051 +#: src/iuse.cpp:7052 msgid "" "\n" "\n" @@ -483779,11 +485974,11 @@ msgstr "" "\n" "Esta foto fue sacada adentro." -#: src/iuse.cpp:7052 src/iuse.cpp:7056 +#: src/iuse.cpp:7053 src/iuse.cpp:7057 msgid " interior" msgstr "adentro" -#: src/iuse.cpp:7054 +#: src/iuse.cpp:7055 msgid "" "\n" "\n" @@ -483793,7 +485988,7 @@ msgstr "" "\n" "Esta foto fue sacada adentro pero se puede ver parte del exterior." -#: src/iuse.cpp:7058 +#: src/iuse.cpp:7059 msgid "" "\n" "\n" @@ -483803,156 +485998,156 @@ msgstr "" "\n" "Esta foto fue sacada afuera pero se puede ver parte del interior." -#: src/iuse.cpp:7066 +#: src/iuse.cpp:7067 msgid "It is sunrise. " msgstr "Es al amanecer. " -#: src/iuse.cpp:7068 +#: src/iuse.cpp:7069 msgid "It is sunset. " msgstr "Es al atardecer. " -#: src/iuse.cpp:7070 +#: src/iuse.cpp:7071 msgid "It is night. " msgstr "Es a la noche. " -#: src/iuse.cpp:7072 +#: src/iuse.cpp:7073 msgid "It is day. " msgstr "Es de día. " -#: src/iuse.cpp:7074 +#: src/iuse.cpp:7075 #, c-format msgid "The weather is %s." msgstr "El clima está %s." -#: src/iuse.cpp:7079 +#: src/iuse.cpp:7080 #, c-format msgid "%s appearance:" msgstr "Aspecto de %s:" -#: src/iuse.cpp:7083 +#: src/iuse.cpp:7084 #, c-format msgctxt "Date" msgid "The photo was taken on %s." msgstr "Esta foto fue sacada en %s." -#: src/iuse.cpp:7124 +#: src/iuse.cpp:7125 #, c-format msgid "The quality of %s image is better than the previous one." msgstr "La calidad de la imagen de %s es mejor que la anterior." -#: src/iuse.cpp:7127 +#: src/iuse.cpp:7128 #, c-format msgid "The quality of the stored %s image is already maximally detailed." msgstr "La calidad de la imagen guardada de %s ya está al máximo detalle." -#: src/iuse.cpp:7130 +#: src/iuse.cpp:7131 #, c-format msgid "But the quality of %s image is worse than the previous one." msgstr "Pero la calidad de la imagen de %s es peor que la anterior." -#: src/iuse.cpp:7171 src/iuse.cpp:7407 src/iuse.cpp:7461 +#: src/iuse.cpp:7175 src/iuse.cpp:7411 src/iuse.cpp:7465 msgid "You can't see the camera screen, you're blind." msgstr "No podés ver la pantalla de la cámara, estás ciego." -#: src/iuse.cpp:7176 +#: src/iuse.cpp:7180 msgid "Photos saved on camera:" msgstr "Fotos guardadas en la cámara:" -#: src/iuse.cpp:7234 +#: src/iuse.cpp:7238 msgid "What to do with camera?" msgstr "¿Qué querés hacer con la cámara?" -#: src/iuse.cpp:7235 +#: src/iuse.cpp:7239 msgid "Take a photo" msgstr "Sacar una foto" -#: src/iuse.cpp:7237 +#: src/iuse.cpp:7241 msgid "No photos in memory" msgstr "No hay fotos en la memoria" -#: src/iuse.cpp:7240 +#: src/iuse.cpp:7244 msgid "List photos" msgstr "Mostrar fotos" -#: src/iuse.cpp:7245 +#: src/iuse.cpp:7249 msgid "Upload photos to memory card" msgstr "Cargar fotos a la tarjeta de memoria" -#: src/iuse.cpp:7272 src/iuse.cpp:7859 src/mattack_actors.cpp:749 +#: src/iuse.cpp:7276 src/iuse.cpp:7863 src/mattack_actors.cpp:749 msgid "Click." msgstr "Click." -#: src/iuse.cpp:7282 +#: src/iuse.cpp:7286 msgid "You have the wrong camera focus." msgstr "Tenés mal el foco de la cámara." -#: src/iuse.cpp:7318 +#: src/iuse.cpp:7322 #, c-format msgid "A %s got in the way of your photo." msgstr "Un %s se metió en el medio de la foto." -#: src/iuse.cpp:7326 +#: src/iuse.cpp:7330 msgid "Strange… there's nothing in the center of this picture?" msgstr "Qué raro… ¿no hay nada en el medio de la foto?" -#: src/iuse.cpp:7330 +#: src/iuse.cpp:7334 #, c-format msgid "Strange… %s isn't visible on the picture?" msgstr "Qué raro… ¿No hay %s visible en la foto?" -#: src/iuse.cpp:7333 +#: src/iuse.cpp:7337 #, c-format msgid "%s got in the way of your photo." msgstr "%s se metió en el medio de la foto." -#: src/iuse.cpp:7363 +#: src/iuse.cpp:7367 msgid "You took a selfie." msgstr "Te sacás una selfie." -#: src/iuse.cpp:7366 +#: src/iuse.cpp:7370 #, c-format msgid "You took a photo of %s." msgstr "Le sacás una foto al %s." -#: src/iuse.cpp:7368 +#: src/iuse.cpp:7372 #, c-format msgid "You took a photo of %1$s. It is %2$s." msgstr "Le sacás una foto al/a %1$s. Quedó %2$s." -#: src/iuse.cpp:7385 +#: src/iuse.cpp:7389 #, c-format msgid "%s looks blinded." msgstr "%s parece cegado." -#: src/iuse.cpp:7472 +#: src/iuse.cpp:7476 msgid "Insert memory card" msgstr "Insertar tarjeta de memoria" -#: src/iuse.cpp:7488 +#: src/iuse.cpp:7492 msgid "This memory card is encrypted. Format and clear data?" msgstr "" "Esta tarjeta de memoria está encriptada. ¿Querés formatearla y borrar la " "información?" -#: src/iuse.cpp:7493 +#: src/iuse.cpp:7497 msgid "Are you sure you want to clear the old data on the card?" msgstr "¿Estás seguro que querés borrar la información de la tarjeta?" -#: src/iuse.cpp:7506 +#: src/iuse.cpp:7510 msgid "You upload your photos and monster collection to the memory card." msgstr "Subís tus fotos y la colección de monstruos a la tarjeta de memoria." -#: src/iuse.cpp:7523 +#: src/iuse.cpp:7527 #, c-format msgid "%s automatically turned off!" msgstr "¡%s se apaga automáticamente!" -#: src/iuse.cpp:7535 +#: src/iuse.cpp:7539 #, c-format msgid "%s on your wrists opened!" msgstr "¡%s en tus muñecas abiertas!" -#: src/iuse.cpp:7549 +#: src/iuse.cpp:7553 #, c-format msgid "" "The %s crackle with electricity from your bionic, then come off your hands!" @@ -483960,54 +486155,54 @@ msgstr "" "¡El %s chisporrotea por la electricidad de tu biónico, y luego se baja de " "tus manos!" -#: src/iuse.cpp:7557 +#: src/iuse.cpp:7561 msgid "a police siren, whoop WHOOP." msgstr "una sirena de policía, wup WUP." -#: src/iuse.cpp:7571 +#: src/iuse.cpp:7575 msgid "The cuffs try to shock you, but you're protected from electricity." msgstr "" "La esposas intentan darte una descarga eléctrica, pero estás protegido " "contra la electricidad." -#: src/iuse.cpp:7574 +#: src/iuse.cpp:7578 msgid "Ouch, the cuffs shock you!" msgstr "¡Ay, las esposas te dan una descarga eléctrica!" -#: src/iuse.cpp:7583 +#: src/iuse.cpp:7587 #, c-format msgid "The %s spark with electricity!" msgstr "¡El %s chisporrotea por la electricidad!" -#: src/iuse.cpp:7603 +#: src/iuse.cpp:7607 #, c-format msgid "The %s are clamped tightly on your wrists. You can't take them off." msgstr "" "El/a %s está cerrado/a fuertemente en tus muñecas. No te lo/a podés sacar." -#: src/iuse.cpp:7606 +#: src/iuse.cpp:7610 #, c-format msgid "The %s have discharged and can be taken off." msgstr "El %s se descargó y puede ser quitado." -#: src/iuse.cpp:7631 +#: src/iuse.cpp:7635 #, c-format msgid "Your HUD lights-up: \"Your shift ends in %s\"." msgstr "Tu HUD se enciende: \"Tu turno termina en %s\"." -#: src/iuse.cpp:7643 src/iuse.cpp:7647 +#: src/iuse.cpp:7647 src/iuse.cpp:7651 msgid "Using RC car:" msgstr "Usar auto radiocontrolado:" -#: src/iuse.cpp:7644 +#: src/iuse.cpp:7648 msgid "Put a bomb to car" msgstr "Poner bomba en el auto" -#: src/iuse.cpp:7657 +#: src/iuse.cpp:7661 msgid "The RC car's batteries seem to be dead." msgstr "El auto radiocontrolado se quedó sin batería." -#: src/iuse.cpp:7664 +#: src/iuse.cpp:7668 msgid "" "You turned on your RC car; now place it on the ground, and use your radio " "control to play." @@ -484015,79 +486210,79 @@ msgstr "" "Encendiste el auto radiocontrolado, ahora ponelo en el suelo, y usá tu " "radiocontrol para jugar." -#: src/iuse.cpp:7678 +#: src/iuse.cpp:7682 msgid "Arm what?" msgstr "¿Qué querés armar?" -#: src/iuse.cpp:7689 +#: src/iuse.cpp:7693 #, c-format msgid "You armed your RC car with %s." msgstr "Armás tu auto radiocontrolado con %s." -#: src/iuse.cpp:7693 +#: src/iuse.cpp:7697 #, c-format msgid "You want to arm your RC car with %s? But how?" msgstr "¿Querés armar tu auto radiocontrolado con %s? ¿Pero cómo?" -#: src/iuse.cpp:7696 +#: src/iuse.cpp:7700 #, c-format msgid "Your %s is too heavy or bulky for this RC car." msgstr "Tu %s es demasiado pesado o incómodo para este auto a control remoto." -#: src/iuse.cpp:7706 +#: src/iuse.cpp:7710 msgid "You disarmed your RC car." msgstr "Desarmás el auto radiocontrolado." #. ~Sound of a radio controlled car moving around -#: src/iuse.cpp:7717 +#: src/iuse.cpp:7721 msgid "buzzz…" msgstr "buzzz…" -#: src/iuse.cpp:7726 +#: src/iuse.cpp:7730 msgid "What to do with your activated RC car?" msgstr "¿Qué querés hacer con tu auto radiocontrolado activado?" -#: src/iuse.cpp:7737 +#: src/iuse.cpp:7741 msgid "You turned off your RC car." msgstr "Apagás tu auto radiocontrolado." -#: src/iuse.cpp:7750 src/iuse.cpp:7761 +#: src/iuse.cpp:7754 src/iuse.cpp:7765 msgid "beep" msgstr "bip" -#: src/iuse.cpp:7788 +#: src/iuse.cpp:7792 msgid "Take control of RC car" msgstr "Controlar auto radiocontrolado" -#: src/iuse.cpp:7790 +#: src/iuse.cpp:7794 msgid "Stop controlling RC car" msgstr "Dejar de controlar auto radiocontrolado" -#: src/iuse.cpp:7793 +#: src/iuse.cpp:7797 msgid "What to do with the radio control?" msgstr "¿Qué querés hacer con el radiocontrol?" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press blue button" msgstr "Apretar botón azul" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press green button" msgstr "Apretar botón verde" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press red button" msgstr "Apretar botón rojo" -#: src/iuse.cpp:7816 +#: src/iuse.cpp:7820 msgid "No active RC cars on ground and in range." msgstr "No hay autos radiocontrolados en el suelo y cerca." -#: src/iuse.cpp:7823 +#: src/iuse.cpp:7827 msgid "You take control of the RC car." msgstr "Tomás el control del auto radiocontrolado." -#: src/iuse.cpp:7836 +#: src/iuse.cpp:7840 #, c-format msgid "" "The %s in your inventory would explode on this signal. Place it down before" @@ -484096,7 +486291,7 @@ msgstr "" "El %s en tu inventario explotará con esta señal. Ponelo en algún lugar antes" " de mandarle la señal." -#: src/iuse.cpp:7853 +#: src/iuse.cpp:7857 #, c-format msgid "" "The %1$s in your %2$s would explode on this signal. Place it down before " @@ -484105,73 +486300,73 @@ msgstr "" "El %1$s en tu %2$s explotará con esta señal. Ponelo en algún lugar antes de " "mandarle la señal." -#: src/iuse.cpp:7874 +#: src/iuse.cpp:7878 msgid "This vehicle's security system has locked you out!" msgstr "¡El sistema de seguridad de este vehículo te ha encerrado afuera!" -#: src/iuse.cpp:7886 +#: src/iuse.cpp:7890 msgid "You trigger the alarm!" msgstr "¡Hiciste sonar la alarma!" -#: src/iuse.cpp:7890 +#: src/iuse.cpp:7894 msgid "You quickly bypass the security system!" msgstr "¡Rápidamente, hackeás el sistema de seguridad!" -#: src/iuse.cpp:7894 +#: src/iuse.cpp:7898 msgid "Try to hack this car's security system?" msgstr "¿Querés intentar hackear el sistema de seguridad del auto?" -#: src/iuse.cpp:7904 +#: src/iuse.cpp:7908 msgid "You waste some time, but fail to affect the security system." msgstr "" "Perdés un poco de tiempo pero no podés hacer nada con el sistema de " "seguridad." -#: src/iuse.cpp:7907 +#: src/iuse.cpp:7911 msgid "You fail to affect the security system." msgstr "No pudiste hacer nada con el sistema de seguridad." -#: src/iuse.cpp:7911 +#: src/iuse.cpp:7915 msgid "You take some time, but manage to bypass the security system!" msgstr "¡Tardás un tiempo, pero lográs hackear el sistema de seguridad!" -#: src/iuse.cpp:7928 +#: src/iuse.cpp:7932 msgid "Select vehicle to access" msgstr "Elegir vehículo para acceder" -#: src/iuse.cpp:7948 +#: src/iuse.cpp:7952 msgid "No vehicle available." msgstr "No hay vehículo disponible." -#: src/iuse.cpp:7970 +#: src/iuse.cpp:7974 msgid "The remote control's battery goes dead." msgstr "El control remoto se quedó sin batería." -#: src/iuse.cpp:7973 +#: src/iuse.cpp:7977 msgid "Lost contact with the vehicle." msgstr "Perdiste contacto con el vehículo." -#: src/iuse.cpp:7976 +#: src/iuse.cpp:7980 msgid "The vehicle's battery died." msgstr "El vehículo se quedó sin batería." -#: src/iuse.cpp:7988 +#: src/iuse.cpp:7992 msgid "What to do with the remote vehicle control:" msgstr "Qué hacer con el control remoto del vehículo:" -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Stop controlling the vehicle." msgstr "Dejar de controlar el vehículo." -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Take control of a vehicle." msgstr "Controlar un vehículo." -#: src/iuse.cpp:7990 +#: src/iuse.cpp:7994 msgid "Execute one vehicle action" msgstr "Realizar una acción con el vehículo" -#: src/iuse.cpp:8019 +#: src/iuse.cpp:8023 msgid "" "Despite using a controller, you still refuse to take control of this " "vehicle." @@ -484179,31 +486374,31 @@ msgstr "" "A pesar de usar un radiocontrolador, igual te negás a tomar control de este " "vehículo." -#: src/iuse.cpp:8023 +#: src/iuse.cpp:8027 msgid "You take control of the vehicle." msgstr "Tomás control del vehículo." -#: src/iuse.cpp:8050 +#: src/iuse.cpp:8054 msgid "And when you gaze long into a screen, the screen also gazes into you." msgstr "" "Y cuando te quedás mirando fijamente la pantalla, la pantalla también te " "mira fijamente a vos." -#: src/iuse.cpp:8054 +#: src/iuse.cpp:8058 msgid "The multi-cooker boiled your head!" msgstr "¡La multicocina te hierve la cabeza!" -#: src/iuse.cpp:8058 +#: src/iuse.cpp:8062 msgid "The characters on the screen display an obscene joke. Strange humor." msgstr "" "Los caracteres en la pantalla muestran un chiste obsceno. Un humor extraño." #. ~ Single-spaced & lowercase are intentional, conveying hurried speech-KA101 -#: src/iuse.cpp:8063 +#: src/iuse.cpp:8067 msgid "Are you sure?! the multi-cooker wants to poison your food!" msgstr "¡¿Estás seguro?! ¡la multicocina quiere envenenar tu comida!" -#: src/iuse.cpp:8068 +#: src/iuse.cpp:8072 msgid "" "The multi-cooker argues with you about the taste preferences. You don't " "want to deal with it." @@ -484211,15 +486406,15 @@ msgstr "" "La multicocina te discute las preferencias de sabores. No tenés ganas de " "aguantar eso." -#: src/iuse.cpp:8073 +#: src/iuse.cpp:8077 msgid "The multi-cooker runs away!" msgstr "¡La multicocina sale corriendo!" -#: src/iuse.cpp:8079 +#: src/iuse.cpp:8083 msgid "You're surrounded by aggressive multi-cookers!" msgstr "¡Estás rodeado por multicocinas agresivas!" -#: src/iuse.cpp:8110 +#: src/iuse.cpp:8114 msgid "" "Batteries low, entering standby mode. With a low buzzing sound the multi-" "cooker shuts down." @@ -484227,11 +486422,11 @@ msgstr "" "Batería baja, comenzando modo de reposo. Con un zumbido suave, la multi-" "cocina se apaga." -#: src/iuse.cpp:8123 +#: src/iuse.cpp:8127 msgid "The multi-cooker should be finishing shortly…" msgstr "La multicocina debería estar terminando dentro de poco…" -#: src/iuse.cpp:8143 src/iuse.cpp:8224 +#: src/iuse.cpp:8147 src/iuse.cpp:8228 msgid "" "Obstruction detected. Please remove any items lodged in the multi-cooker." msgstr "" @@ -484239,75 +486434,75 @@ msgstr "" "cocina." #. ~ sound of a multi-cooker finishing its cycle! -#: src/iuse.cpp:8148 +#: src/iuse.cpp:8152 msgid "ding!" msgstr "ding!" -#: src/iuse.cpp:8168 +#: src/iuse.cpp:8172 msgid "You can't read, and don't understand the screen or the buttons!" msgstr "¡No podés leer y no entendés la pantalla ni los botones!" -#: src/iuse.cpp:8186 +#: src/iuse.cpp:8190 msgid "Welcome to the RobotChef3000. Choose option:" msgstr "Bienvenido al RobotChef3000. Elegir opción:" -#: src/iuse.cpp:8194 +#: src/iuse.cpp:8198 msgid "Stop cooking" msgstr "Dejar de cocinar" -#: src/iuse.cpp:8198 +#: src/iuse.cpp:8202 msgid "Batteries are low." msgstr "Poca batería." -#: src/iuse.cpp:8201 +#: src/iuse.cpp:8205 msgid "Start cooking" msgstr "Empezar a cocinar" -#: src/iuse.cpp:8209 +#: src/iuse.cpp:8213 msgid "Upgrade multi-cooker" msgstr "Mejorar multicocina" -#: src/iuse.cpp:8212 +#: src/iuse.cpp:8216 msgid "Multi-cooker already upgraded" msgstr "La multicocina ya está mejorada" -#: src/iuse.cpp:8214 +#: src/iuse.cpp:8218 msgid "Multi-cooker unable to upgrade" msgstr "No se puede mejorar la multicocina" -#: src/iuse.cpp:8221 +#: src/iuse.cpp:8225 msgid "Take out dish" msgstr "Sacar plato" -#: src/iuse.cpp:8237 +#: src/iuse.cpp:8241 msgid "Really stop cooking?" msgstr "¿Seguro que querés dejar de cocinar?" -#: src/iuse.cpp:8256 +#: src/iuse.cpp:8260 #, c-format msgid "You don't have a suitable container to store your %s." msgstr "No tenés un recipiente adecuado para guardar tu %s." -#: src/iuse.cpp:8270 +#: src/iuse.cpp:8274 #, c-format msgid "You got the dish from the multi-cooker. The %s smells delicious." msgstr "Agarrás el plato de la multicocina. El %s huele delicioso." -#: src/iuse.cpp:8273 +#: src/iuse.cpp:8277 #, c-format msgid "You got the %s from the multi-cooker." msgstr "Agarrás el %s de la multicocina." -#: src/iuse.cpp:8287 +#: src/iuse.cpp:8291 msgid "Choose desired meal:" msgstr "Elegir comida deseada:" -#: src/iuse.cpp:8336 +#: src/iuse.cpp:8340 #, c-format msgid "The multi-cooker needs %d charges to cook this dish." msgstr "La multicocina necesita %d cargas para cocinar este plato." -#: src/iuse.cpp:8358 +#: src/iuse.cpp:8362 msgid "" "The screen flashes blue symbols and scales as the multi-cooker begins to " "shake." @@ -484315,21 +486510,21 @@ msgstr "" "En la pantalla se ven símbolos azules y balanzas a la vez que la multicocina" " empieza a temblar." -#: src/iuse.cpp:8372 +#: src/iuse.cpp:8376 msgid "Your morale is too low to craft…" msgstr "Tu moral es demasiado baja como para fabricar algo…" -#: src/iuse.cpp:8381 +#: src/iuse.cpp:8385 #, c-format msgid "You need a %s." msgstr "Necesitás un %s." -#: src/iuse.cpp:8387 +#: src/iuse.cpp:8391 #, c-format msgid "You need an item with %s of 1 or more to disassemble this." msgstr "Necesitás un objeto con 1 punto o más de %s para desarmar esto." -#: src/iuse.cpp:8413 +#: src/iuse.cpp:8417 msgid "" "You've successfully upgraded the multi-cooker, master tinkerer! Now it " "cooks faster!" @@ -484337,7 +486532,7 @@ msgstr "" "¡Pudiste mejorar exitosamente la multicocina, maestro reparador! ¡Ahora " "cocina más rápido!" -#: src/iuse.cpp:8423 +#: src/iuse.cpp:8427 msgid "" "You sagely examine and analyze the multi-cooker, but don't manage to " "accomplish anything." @@ -484345,7 +486540,7 @@ msgstr "" "Examinás y analizás sabiamente la multicocina, pero no lográs conseguir " "nada." -#: src/iuse.cpp:8426 +#: src/iuse.cpp:8430 msgid "" "Your tinkering nearly breaks the multi-cooker! Fortunately, it still works," " but best to stop messing with it." @@ -484353,174 +486548,182 @@ msgstr "" "¡Por estar toqueteando la multicocina casi la rompés! Por suerte, todavía " "funciona, pero mejor dejá de joder con ella." -#: src/iuse.cpp:8456 +#: src/iuse.cpp:8460 msgid "Attach cable to the vehicle that will do the towing." msgstr "Conectá un cable al vehículo que va a llevar al otro." -#: src/iuse.cpp:8470 src/iuse.cpp:8537 +#: src/iuse.cpp:8474 src/iuse.cpp:8541 msgid "That vehicle already has a tow-line attached." msgstr "Ese vehículo ya tiene un cable para remolcar conectado." -#: src/iuse.cpp:8474 src/iuse.cpp:8547 +#: src/iuse.cpp:8478 src/iuse.cpp:8551 msgid "You can't attach the tow-line to an internal part." msgstr "No podés conectar un cable para remolcar a una parte interna." -#: src/iuse.cpp:8504 src/iuse.cpp:8605 src/iuse.cpp:8686 src/iuse.cpp:8875 +#: src/iuse.cpp:8508 src/iuse.cpp:8606 src/iuse.cpp:8699 src/iuse.cpp:8894 msgid "Using cable:" msgstr "Usar cable:" -#: src/iuse.cpp:8505 src/iuse.cpp:8688 src/iuse.cpp:8877 +#: src/iuse.cpp:8509 src/iuse.cpp:8701 src/iuse.cpp:8896 msgid "Detach and re-spool the cable" msgstr "Desconectar y enrollar el cable" -#: src/iuse.cpp:8506 src/iuse.cpp:8691 +#: src/iuse.cpp:8510 src/iuse.cpp:8704 msgid "Attach loose end to vehicle" msgstr "Conectar la punta suelta al vehículo" -#: src/iuse.cpp:8523 +#: src/iuse.cpp:8527 msgid "Attach cable to vehicle that will be towed." msgstr "Conectar el cable al vehículo que va a ser remolcado." -#: src/iuse.cpp:8542 +#: src/iuse.cpp:8546 msgid "You can't set a vehicle to tow itself!" msgstr "¡No podés hacer que un vehículo se remolque a sí mismo!" -#: src/iuse.cpp:8559 +#: src/iuse.cpp:8563 #, c-format msgid "You link up the %1$s and the %2$s." msgstr "Conectás el %1$s y el %2$s." -#: src/iuse.cpp:8586 +#: src/iuse.cpp:8590 msgid "Choose UPS:" msgstr "Elegí UPS:" -#: src/iuse.cpp:8587 +#: src/iuse.cpp:8591 msgid "You don't have any UPS." msgstr "No tenés ningún UPS." -#: src/iuse.cpp:8606 +#: src/iuse.cpp:8592 +msgid "Choose solar panel:" +msgstr "" + +#: src/iuse.cpp:8593 +msgid "You don't have any solar panels." +msgstr "" + +#: src/iuse.cpp:8607 msgid "Attach cable to vehicle" msgstr "Conectar cable a vehículo" -#: src/iuse.cpp:8607 +#: src/iuse.cpp:8608 msgid "Attach cable to self" msgstr "Conectar cable" -#: src/iuse.cpp:8609 +#: src/iuse.cpp:8610 msgid "Attach cable to solar pack" msgstr "Conectar cable a equipo solar" -#: src/iuse.cpp:8612 +#: src/iuse.cpp:8613 msgid "Attach cable to UPS" msgstr "Conectar cable a UPS" -#: src/iuse.cpp:8621 +#: src/iuse.cpp:8622 msgid "You attach the cable to your Cable Charger System." msgstr "Conectás el cable a tu Sistema de Cable Cargador." -#: src/iuse.cpp:8625 +#: src/iuse.cpp:8638 msgid "You attach the cable to the solar pack." msgstr "Conectás el cable al equipo solar." -#: src/iuse.cpp:8639 +#: src/iuse.cpp:8652 msgid "You attach the cable to the UPS." msgstr "Conectás el cable al UPS." -#: src/iuse.cpp:8644 src/iuse.cpp:8758 +#: src/iuse.cpp:8657 src/iuse.cpp:8782 msgid "Attach cable to vehicle where?" msgstr "¿En dónde querés conectar el cable al vehículo?" -#: src/iuse.cpp:8694 +#: src/iuse.cpp:8707 msgid "Attach loose end to self" msgstr "Conectar punta suelta a uno mismo" -#: src/iuse.cpp:8696 +#: src/iuse.cpp:8709 msgid "Attach loose end to solar pack" msgstr "Conectar punta suelta a equipo solar" -#: src/iuse.cpp:8699 +#: src/iuse.cpp:8712 msgid "Attach loose end to UPS" msgstr "Conectar punta suelta a UPS" -#: src/iuse.cpp:8712 +#: src/iuse.cpp:8724 msgid "You attach the cable to the Cable Charger System." msgstr "Conectás el cable al Sistema de Cable Cargador." -#: src/iuse.cpp:8716 src/iuse.cpp:8735 +#: src/iuse.cpp:8728 src/iuse.cpp:8759 msgid "You are now plugged to the solar backpack." msgstr "Ahora estás conectado a la mochila solar." -#: src/iuse.cpp:8722 src/iuse.cpp:8748 +#: src/iuse.cpp:8734 src/iuse.cpp:8772 msgid "You are now plugged to the UPS." msgstr "Ahora estás conectado al UPS." -#: src/iuse.cpp:8729 +#: src/iuse.cpp:8741 msgid "You are now plugged to the vehicle." msgstr "Ahora estás conectado al vehículo." -#: src/iuse.cpp:8774 +#: src/iuse.cpp:8798 msgid "You are now plugged into the vehicle." msgstr "Ahora estás conectado al vehículo." -#: src/iuse.cpp:8780 src/iuse.cpp:8912 +#: src/iuse.cpp:8804 src/iuse.cpp:8930 #, c-format msgid "There is no need to connect the %s to itself." msgstr "" -#: src/iuse.cpp:8807 src/iuse.cpp:8939 +#: src/iuse.cpp:8831 src/iuse.cpp:8957 #, c-format msgid "You link up the electric systems of the %1$s and the %2$s." msgstr "Conectás los sistemas eléctricos del %1$s y del %2$s." -#: src/iuse.cpp:8838 src/iuse.cpp:8898 +#: src/iuse.cpp:8857 src/iuse.cpp:8916 msgid "Attach cable to appliance where?" msgstr "" -#: src/iuse.cpp:8845 +#: src/iuse.cpp:8864 msgid "There's no appliance here." msgstr "" -#: src/iuse.cpp:8879 +#: src/iuse.cpp:8898 msgid "Attach loose end to appliance" msgstr "" -#: src/iuse.cpp:8906 +#: src/iuse.cpp:8924 msgid "There's no appliance there." msgstr "" -#: src/iuse.cpp:8957 +#: src/iuse.cpp:8975 msgid "You need soap to use this." msgstr "Necesitás jabón para usar esto." -#: src/iuse.cpp:8983 +#: src/iuse.cpp:9001 #, c-format msgid "The %s's monitor slowly outputs the data…" msgstr "El monitor del %s comienza lentamente a mostrar la información…" -#: src/iuse.cpp:8994 src/iuse.cpp:9000 src/iuse.cpp:9013 +#: src/iuse.cpp:9012 src/iuse.cpp:9018 src/iuse.cpp:9031 #, c-format msgid "The %1$s reads %2$s." msgstr "El %1$s lee %2$s." -#: src/iuse.cpp:9053 +#: src/iuse.cpp:9071 msgid "You can't see the Sun from here." msgstr "No podés ver el sol desde acá." -#: src/iuse.cpp:9055 +#: src/iuse.cpp:9073 #, c-format msgid "The Sun is at an altitude of %.1f°." msgstr "El sol está a una altitud de %.1f°." -#: src/iuse.cpp:9057 +#: src/iuse.cpp:9075 msgid "The Sun is below the horizon." msgstr "El sol está debajo del horizonte." -#: src/iuse.cpp:9065 +#: src/iuse.cpp:9083 #, c-format msgid "The illumination is %.1f." msgstr "La iluminación es %.1f." -#: src/iuse.cpp:9079 +#: src/iuse.cpp:9097 #, c-format msgid "" "Incident light: %.1f\n" @@ -484530,164 +486733,164 @@ msgid "" "Incident irradiance %.1f" msgstr "" -#: src/iuse.cpp:9093 +#: src/iuse.cpp:9111 #, c-format msgid "You check your registered calories intake on your %s." msgstr "" -#: src/iuse.cpp:9109 src/iuse_actor.cpp:231 src/iuse_actor.cpp:2410 +#: src/iuse.cpp:9127 src/iuse_actor.cpp:234 src/iuse_actor.cpp:2417 #, c-format msgid "You need to wear the %1$s before activating it." msgstr "Necesitás ponerte el %1$s antes de activarlo." -#: src/iuse.cpp:9113 +#: src/iuse.cpp:9131 msgid "Choose hologram direction." msgstr "Elegí la dirección del holograma." -#: src/iuse.cpp:9121 +#: src/iuse.cpp:9139 msgid "Can't create a hologram there." msgstr "No podés crear un holograma ahí." -#: src/iuse.cpp:9141 +#: src/iuse.cpp:9159 #, c-format msgid "The %s must be installed in a vehicle before being loaded." msgstr "El %s tiene que estar instalado en un vehículo antes de ser cargado." -#: src/iuse.cpp:9155 +#: src/iuse.cpp:9173 #, c-format msgid "Error restoring monster: %s" msgstr "Error al reestablecer monstruo: %s" -#: src/iuse.cpp:9180 +#: src/iuse.cpp:9198 #, c-format msgid "%s holding %s" msgstr "%s aguantando %s" -#: src/iuse.cpp:9191 +#: src/iuse.cpp:9209 msgid "You can't capture a creature mounted." msgstr "No podés atrapar a una criatura montando." -#: src/iuse.cpp:9206 +#: src/iuse.cpp:9224 #, c-format msgid "There is no place to put the %s." msgstr "No hay lugar para poner el %s." -#: src/iuse.cpp:9209 src/iuse_actor.cpp:880 +#: src/iuse.cpp:9227 src/iuse_actor.cpp:887 #, c-format msgid "Place the %s where?" msgstr "¿Dónde querés poner el %s?" -#: src/iuse.cpp:9218 +#: src/iuse.cpp:9236 #, c-format msgid "You can't place the %s there!" msgstr "¡No podés poner el %s ahí!" -#: src/iuse.cpp:9236 +#: src/iuse.cpp:9254 #, c-format msgid "Grab which creature to place in the %s?" msgstr "¿Qué criatura querés agarrar para meter en el %s?" -#: src/iuse.cpp:9239 +#: src/iuse.cpp:9257 msgid "There is no creature nearby you can capture." msgstr "No hay ninguna criatura cerca que puedas capturar." -#: src/iuse.cpp:9251 +#: src/iuse.cpp:9269 #, c-format msgid "The %1$s is too big to put in your %2$s." msgstr "El %1$s es muy grande para ponerlo en el %2$s." -#: src/iuse.cpp:9261 +#: src/iuse.cpp:9279 #, c-format msgid "You capture the %1$s in your %2$s." msgstr "Capturás el %1$s en tu %2$s." -#: src/iuse.cpp:9265 +#: src/iuse.cpp:9283 #, c-format msgid "The %1$s avoids your attempts to put it in the %2$s." msgstr "El %1$s evita tus intenos de meterlo en el %2$s." -#: src/iuse.cpp:9270 +#: src/iuse.cpp:9288 #, c-format msgid "The %s can't capture nothing" msgstr "El %s no puede capturar nada" -#: src/iuse.cpp:9284 +#: src/iuse.cpp:9302 msgid "Put the ladder where?" msgstr "¿Dónde querés poner la escalera?" -#: src/iuse.cpp:9291 +#: src/iuse.cpp:9309 msgid "Can't place it there." msgstr "No la podés poner ahí." -#: src/iuse.cpp:9295 +#: src/iuse.cpp:9313 msgid "You set down the ladder." msgstr "Ponés la escalera." -#: src/iuse.cpp:9330 src/iuse.cpp:9351 src/iuse.cpp:9369 +#: src/iuse.cpp:9348 src/iuse.cpp:9369 src/iuse.cpp:9387 msgid "You're carrying too much to clean anything." msgstr "Estás cargando demasiadas cosas como para limpiar algo." -#: src/iuse.cpp:9419 +#: src/iuse.cpp:9437 msgid "Cleanser" msgstr "Limpiador" -#: src/iuse.cpp:9422 +#: src/iuse.cpp:9440 msgid "ITEMS TO CLEAN" msgstr "OBJETOS PARA LIMPIAR" -#: src/iuse.cpp:9427 +#: src/iuse.cpp:9445 msgid "Multiclean" msgstr "Multi-limpieza" -#: src/iuse.cpp:9428 +#: src/iuse.cpp:9446 msgid "To clean x items, type a number before selecting." msgstr "Para limpiar x objetos, escribí el número antes de elegirlos." -#: src/iuse.cpp:9430 +#: src/iuse.cpp:9448 msgid "You have nothing to clean." msgstr "No tenés nada para limpiar." -#: src/iuse.cpp:9483 +#: src/iuse.cpp:9501 msgid "You are too weak to even try." msgstr "Estás demasiado débil como para intentarlo." -#: src/iuse.cpp:9487 +#: src/iuse.cpp:9505 msgid "" "You use all your strength, but the stick won't break. Perhaps try again?" msgstr "" "Usás toda tu fuerza pero el palo no se rompe. ¿Porahi si probás de nuevo?" -#: src/iuse.cpp:9496 +#: src/iuse.cpp:9514 msgid "You try to break the stick in two, but it shatters into splinters." msgstr "Intentás romper el palo a la mitad, pero se destroza en astillas." -#: src/iuse.cpp:9500 +#: src/iuse.cpp:9518 msgid "The stick breaks clean into two parts." msgstr "El palo se rompe en dos mitades perfectas." -#: src/iuse.cpp:9504 +#: src/iuse.cpp:9522 msgid "You break the stick, but one half shatters into splinters." msgstr "Rompés el palo, pero una de las mitades se destroza en astillas." -#: src/iuse.cpp:9516 +#: src/iuse.cpp:9534 msgid "The throbbing of the infection diminishes. Slightly." msgstr "El latido que sentís en la infección disminuye. Un poco." -#: src/iuse.cpp:9527 +#: src/iuse.cpp:9545 msgid "You feel much better - almost entirely." msgstr "Te sentís mucho mejor - casi completamente bien." -#: src/iuse.cpp:9559 src/iuse.cpp:9598 +#: src/iuse.cpp:9577 src/iuse.cpp:9616 #, c-format msgid "Wield the %s and start working?" msgstr "¿Empuñar el %s y empezar a trabajar?" -#: src/iuse.cpp:9613 +#: src/iuse.cpp:9631 #, c-format msgid "You pop a %s." msgstr "Abrís un/a %s." -#: src/iuse.cpp:9616 +#: src/iuse.cpp:9634 msgid "" "Simply taking more melatonin won't help. You have to go to sleep for it to " "work." @@ -484695,30 +486898,30 @@ msgstr "" "Tomar más melatonina solamente no te va a ayudar. Tenés que irte a dormir " "para que funcione." -#: src/iuse.cpp:9624 +#: src/iuse.cpp:9642 #, c-format msgid "You flip a %s." msgstr "Tirás una %s al aire." -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Heads!" msgstr "¡Cara!" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Tails!" msgstr "¡Cruz!" -#: src/iuse.cpp:9637 +#: src/iuse.cpp:9655 #, c-format msgid "Play the %s with your friends?" msgstr "" -#: src/iuse.cpp:9638 +#: src/iuse.cpp:9656 #, c-format msgid "Play the %s with your friend?" msgstr "" -#: src/iuse.cpp:9646 +#: src/iuse.cpp:9664 #, c-format msgid "You and your %d friend start playing." msgid_plural "You and your %d friends start playing." @@ -484726,58 +486929,58 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:9649 +#: src/iuse.cpp:9667 msgid "You and your friend start playing." msgstr "" -#: src/iuse.cpp:9658 src/iuse.cpp:9668 +#: src/iuse.cpp:9676 src/iuse.cpp:9686 msgid "You start playing." msgstr "Empezás a jugar." -#: src/iuse.cpp:9667 +#: src/iuse.cpp:9685 #, c-format msgid "Play a game with the %s?" msgstr "¿Querés jugar un juego con el %s?" -#: src/iuse.cpp:9679 +#: src/iuse.cpp:9697 #, c-format msgid "You ask the %s, then flip it." msgstr "Le preguntás a la %s, y después la tirás." -#: src/iuse.cpp:9693 +#: src/iuse.cpp:9711 #, c-format msgid "The %s says: %s" msgstr "La %s dice: %s" -#: src/iuse.cpp:9705 src/iuse.cpp:9833 src/iuse.cpp:9886 +#: src/iuse.cpp:9723 src/iuse.cpp:9851 src/iuse.cpp:9904 msgid "Unfortunately your device is not waterproof." msgstr "Lamentablemente, tu dispositivo no es resistente al agua." -#: src/iuse.cpp:9728 +#: src/iuse.cpp:9746 msgid "Use what storage device?" msgstr "" -#: src/iuse.cpp:9729 +#: src/iuse.cpp:9747 msgid "You don't have any empty book storage devices." msgstr "" -#: src/iuse.cpp:9769 +#: src/iuse.cpp:9787 msgid "What to do with your storage devices:" msgstr "" -#: src/iuse.cpp:9771 +#: src/iuse.cpp:9789 msgid "Copy to device from the card" msgstr "" -#: src/iuse.cpp:9772 +#: src/iuse.cpp:9790 msgid "Copy from device to the card" msgstr "" -#: src/iuse.cpp:9773 +#: src/iuse.cpp:9791 msgid "View books in the card" msgstr "" -#: src/iuse.cpp:9804 +#: src/iuse.cpp:9822 #, c-format msgid "Copied one book to the device." msgid_plural "Copied %1$s books to the device." @@ -484785,30 +486988,30 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:9809 +#: src/iuse.cpp:9827 msgid "Copied one book to the %2$s." msgid_plural "Copied %1$s books to the %2$s." msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:9858 +#: src/iuse.cpp:9876 msgid "Scan which book?" msgstr "¿Qué libro querés escanear?" -#: src/iuse.cpp:9925 +#: src/iuse.cpp:9943 msgid "You rethink trying to write underwater." msgstr "Reflexionás acerca de tu intención de escribir debajo del agua." -#: src/iuse.cpp:9933 +#: src/iuse.cpp:9951 msgid "View recipes" msgstr "Ver recetas" -#: src/iuse.cpp:9935 +#: src/iuse.cpp:9953 msgid "Copy a recipe from a book" msgstr "Copiar receta de un libro" -#: src/iuse.cpp:9960 src/iuse.cpp:10004 src/iuse.cpp:10107 +#: src/iuse.cpp:9978 src/iuse.cpp:10022 src/iuse.cpp:10125 #, c-format msgid "%1$d page" msgid_plural "%1$d pages" @@ -484816,104 +487019,109 @@ msgstr[0] "%1$d página" msgstr[1] "%1$d páginas" msgstr[2] "%1$d páginas" -#: src/iuse.cpp:9975 +#: src/iuse.cpp:9993 msgid "You do not have anything to write with." msgstr "No tenés nada con lo que escribir." -#: src/iuse.cpp:9981 +#: src/iuse.cpp:9999 msgid "You do not have any recipes you can copy." msgstr "No hay ningún receta que puedas copiar." -#: src/iuse.cpp:9989 +#: src/iuse.cpp:10007 msgid "Choose recipe to copy" msgstr "Elegí la receta para copiar" -#: src/iuse.cpp:10019 +#: src/iuse.cpp:10037 msgid "You do not have enough paper to copy this recipe." msgstr "No tenés suficiente papel para copiar esta receta." -#: src/iuse.cpp:10024 +#: src/iuse.cpp:10042 msgid "Your recipe book can not fit this recipe." msgstr "Tu libro de recetas no tiene lugar para esta receta." -#: src/iuse.cpp:10030 +#: src/iuse.cpp:10048 #, c-format msgid "Your recipe book already has a recipe for %s." msgstr "Tu libro de recetas ya tiene una receta para %s." -#: src/iuse.cpp:10053 +#: src/iuse.cpp:10071 msgid "Your writing tool does not have enough charges." msgstr "Tu herramienta para escribir no tiene suficientes cargas." -#: src/iuse.cpp:10069 +#: src/iuse.cpp:10087 #, c-format msgid "Doing that would ruin the %1$s." msgstr "" -#: src/iuse.cpp:10074 +#: src/iuse.cpp:10092 msgid "You have no recipes to manage." msgstr "" -#: src/iuse.cpp:10079 +#: src/iuse.cpp:10097 msgid "Manage recipes" msgstr "" -#: src/iuse.cpp:10101 +#: src/iuse.cpp:10119 msgid " (KNOWN)" msgstr " (CONOCIDO)" -#: src/iuse.cpp:10116 +#: src/iuse.cpp:10134 #, c-format msgid "Remove the recipe for %1$s?" msgstr "" -#: src/iuse.cpp:10136 +#: src/iuse.cpp:10154 msgid "Check voltage where?" msgstr "" -#: src/iuse.cpp:10145 +#: src/iuse.cpp:10163 msgid "There's nothing to measure there." msgstr "" -#: src/iuse.cpp:10149 +#: src/iuse.cpp:10167 #, c-format msgid "The %1$s has voltage." msgstr "" -#: src/iuse.cpp:10151 +#: src/iuse.cpp:10169 #, c-format msgid "The %1$s has no voltage." msgstr "" -#: src/iuse.cpp:10170 +#: src/iuse.cpp:10188 #, c-format msgid "Your %s is broken and won't activate." msgstr "Tu %s está roto y no se puede activar." -#: src/iuse_actor.cpp:197 +#: src/iuse_actor.cpp:198 #, c-format msgid "The %s is empty!" msgstr "¡El/a %s está vacío/a!" -#: src/iuse_actor.cpp:235 src/iuse_actor.cpp:2414 +#: src/iuse_actor.cpp:238 src/iuse_actor.cpp:2421 #, c-format msgid "You need to wield the %1$s before activating it." msgstr "Necesitás empuñar el %1$s antes de activarlo." -#: src/iuse_actor.cpp:245 +#: src/iuse_actor.cpp:242 +#, c-format +msgid "You need to empty the %1$s before activating it." +msgstr "" + +#: src/iuse_actor.cpp:252 #, c-format msgid "Your %1$s mutation prevents you from doing that." msgstr "Tu mutación %1$s evita que puedas hacer eso." -#: src/iuse_actor.cpp:267 +#: src/iuse_actor.cpp:274 msgid "You can't do that while underwater" msgstr "No podés hacer eso abajo del agua" -#: src/iuse_actor.cpp:283 src/iuse_actor.cpp:1213 +#: src/iuse_actor.cpp:290 src/iuse_actor.cpp:1220 msgid "You light a fire, but it isn't enough. You need to light more." msgstr "Encendés un fuego pero no es suficiente. Necesitás encender más." -#: src/iuse_actor.cpp:370 +#: src/iuse_actor.cpp:377 #, c-format msgid "You need a tool with %s." msgid_plural "You need tools with %s." @@ -484921,81 +487129,81 @@ msgstr[0] "Necesitás una herramienta con %s." msgstr[1] "Necesitás herramientas con %s." msgstr[2] "Necesitás herramientas con %s." -#: src/iuse_actor.cpp:408 +#: src/iuse_actor.cpp:415 #, c-format msgid "Turns into: %s" msgstr "Se convierte en: %s" -#: src/iuse_actor.cpp:411 src/iuse_actor.cpp:525 +#: src/iuse_actor.cpp:418 src/iuse_actor.cpp:532 msgid "Countdown: " msgstr "Cuenta regresiva: " -#: src/iuse_actor.cpp:437 +#: src/iuse_actor.cpp:444 #, c-format msgid "You unpack the %s." msgstr "Desempacás el %s." -#: src/iuse_actor.cpp:470 +#: src/iuse_actor.cpp:477 msgid "This item could be unpacked to receive something." msgstr "Este objeto puede ser desempacado para recibir algo." -#: src/iuse_actor.cpp:509 +#: src/iuse_actor.cpp:516 msgid "It's already been triggered." msgstr "Ya ha sido activado/a." -#: src/iuse_actor.cpp:605 +#: src/iuse_actor.cpp:612 #, c-format msgid "You've already set the %s's timer you might want to get away from it." msgstr "" "Ya estableciste el temporizador del %s, tal vez te convenga estar lo más " "lejos posible ahora." -#: src/iuse_actor.cpp:651 +#: src/iuse_actor.cpp:658 msgid "Power at epicenter: " msgstr "Energía en el epicentro: " -#: src/iuse_actor.cpp:654 +#: src/iuse_actor.cpp:661 msgid "Casing mass: " msgstr "Masa de vaina: " -#: src/iuse_actor.cpp:655 +#: src/iuse_actor.cpp:662 msgid "Fragment mass: " msgstr "Masa fragmentación: " -#: src/iuse_actor.cpp:722 +#: src/iuse_actor.cpp:729 msgid "Vitamins (RDA) and Compounds (U): " msgstr "" -#: src/iuse_actor.cpp:726 +#: src/iuse_actor.cpp:733 msgid "You need a syringe to inject this drug." msgstr "Necesitás una jeringa para inyectar esta droga." -#: src/iuse_actor.cpp:737 src/iuse_actor.cpp:748 +#: src/iuse_actor.cpp:744 src/iuse_actor.cpp:755 #, c-format msgid "You need %1$s to consume %2$s!" msgstr "¡Necesitás %1$s para consumir %2$s!" -#: src/iuse_actor.cpp:738 src/iuse_actor.cpp:749 +#: src/iuse_actor.cpp:745 src/iuse_actor.cpp:756 #, c-format msgid "I need a %1$s to consume %2$s!" msgstr "¡Necesito un/a %1$s para consumir %2$s!" -#: src/iuse_actor.cpp:865 +#: src/iuse_actor.cpp:872 #, c-format msgid "This requires %d charges to activate." msgstr "Esto necesita %d cargas para poder activarse." -#: src/iuse_actor.cpp:875 +#: src/iuse_actor.cpp:882 #, c-format msgid "There is no adjacent square to release the %s in!" msgstr "¡No hay un espacio adyacente en donde poder dejar el %s!" -#: src/iuse_actor.cpp:887 +#: src/iuse_actor.cpp:894 #, c-format msgid "You cannot place a %s there." msgstr "No podés poner un %s ahí." -#: src/iuse_actor.cpp:901 +#: src/iuse_actor.cpp:908 #, c-format msgid "" "If you had standard factory-built %1$s bullets, you could load the %2$s." @@ -485003,7 +487211,7 @@ msgstr "Si tuvieras balas %1$s normales de fábrica, podrías cargar el %2$s." #. ~ First %s is the ammo item (with plural form and count included), second #. is the monster name -#: src/iuse_actor.cpp:909 +#: src/iuse_actor.cpp:916 #, c-format msgid "You load %1$d x %2$s round into the %3$s." msgid_plural "You load %1$d x %2$s rounds into the %3$s." @@ -485011,63 +487219,63 @@ msgstr[0] "Cargás %1$d bala %2$s en el %3$s." msgstr[1] "Cargás %1$d balas %2$s en el %3$s." msgstr[2] "Cargás %1$d balas %2$s en el %3$s." -#: src/iuse_actor.cpp:924 +#: src/iuse_actor.cpp:931 #, c-format msgid "You deploy the %s wrong. It is hostile!" msgstr "Desplegás mal el %s. ¡Es hostil!" -#: src/iuse_actor.cpp:930 +#: src/iuse_actor.cpp:937 #, c-format msgid "You deploy the %s." msgstr "Desplegás el %s." -#: src/iuse_actor.cpp:960 +#: src/iuse_actor.cpp:967 msgid "Place npc where?" msgstr "¿Dónde querés ubicar el PNJ?" -#: src/iuse_actor.cpp:969 +#: src/iuse_actor.cpp:976 msgid "There is no square to spawn npc in!" msgstr "¡No hay espacio en donde crear el PNJ!" -#: src/iuse_actor.cpp:991 +#: src/iuse_actor.cpp:998 msgid "a crafting station" msgstr "una estación de fabricación" -#: src/iuse_actor.cpp:995 +#: src/iuse_actor.cpp:1002 msgid "a place to hang corpses for butchering" msgstr "un lugar para colgar cadáveres para carnearlos" -#: src/iuse_actor.cpp:999 +#: src/iuse_actor.cpp:1006 msgid "" "a flat surface to butcher onto or eat meals from" msgstr "" "una superficie plana para carnear encima o para " "comer" -#: src/iuse_actor.cpp:1002 +#: src/iuse_actor.cpp:1009 msgid "a place to sit" msgstr "un lugar para sentarse" -#: src/iuse_actor.cpp:1005 +#: src/iuse_actor.cpp:1012 msgid "a place to hide" msgstr "un lugar para esconderse" -#: src/iuse_actor.cpp:1008 +#: src/iuse_actor.cpp:1015 msgid "a safe place to contain a fire" msgstr "un lugar seguro para contener el fuego" -#: src/iuse_actor.cpp:1011 +#: src/iuse_actor.cpp:1018 msgid "a place to smoke or dry food for preservation" msgstr "un lugar para ahumar o secar comida para conservarla" -#: src/iuse_actor.cpp:1016 +#: src/iuse_actor.cpp:1023 #, c-format msgid "" "Can be activated to deploy as furniture (%s)." msgstr "" "Puede ser activado para ubicar como mueble (%s)." -#: src/iuse_actor.cpp:1022 +#: src/iuse_actor.cpp:1029 #, c-format msgid "" "Can be activated to deploy as furniture (%s), " @@ -485076,59 +487284,59 @@ msgstr "" "Puede ser activado para ubicar como mueble (%s), " "que entonces puede usarse como %s." -#: src/iuse_actor.cpp:1041 +#: src/iuse_actor.cpp:1048 msgid "Deploy where?" msgstr "¿Dónde querés desplegarlo/a?" -#: src/iuse_actor.cpp:1050 +#: src/iuse_actor.cpp:1057 msgid "You attempt to become one with the furniture. It doesn't work." msgstr "Intentás compenetrarte con el mueble. No funciona." -#: src/iuse_actor.cpp:1059 +#: src/iuse_actor.cpp:1066 #, c-format msgid "The space under %s is too cramped to deploy a %s in." msgstr "" "El espacio debajo de %s está muy lleno de cosas como para ubicar un %s." -#: src/iuse_actor.cpp:1066 +#: src/iuse_actor.cpp:1073 #, c-format msgid "You can't deploy a %s there." msgstr "No podés desplegar un/a %s ahí." -#: src/iuse_actor.cpp:1071 +#: src/iuse_actor.cpp:1078 msgid "There is already furniture at that location." msgstr "Ya hay un mueble en ese lugar." -#: src/iuse_actor.cpp:1075 +#: src/iuse_actor.cpp:1082 msgid "Before deploying furniture, you need to clear the tile." msgstr "" -#: src/iuse_actor.cpp:1123 +#: src/iuse_actor.cpp:1130 #, c-format msgid "There isn't anything new on the %s." msgstr "No hay nada nuevo en el %s." -#: src/iuse_actor.cpp:1159 +#: src/iuse_actor.cpp:1166 msgid "Light where?" msgstr "¿Dónde querés prender fuego?" -#: src/iuse_actor.cpp:1167 +#: src/iuse_actor.cpp:1174 msgid "You would set yourself on fire." msgstr "Te prenderías fuego a vos mismo." -#: src/iuse_actor.cpp:1168 +#: src/iuse_actor.cpp:1175 msgid "But you're already smokin' hot." msgstr "Pero ya estás que ardés." -#: src/iuse_actor.cpp:1174 +#: src/iuse_actor.cpp:1181 msgid "There is already a fire." msgstr "Ahí ya hay fuego." -#: src/iuse_actor.cpp:1189 +#: src/iuse_actor.cpp:1196 msgid "Do you really want to burn your firewood source?" msgstr "¿Seguro que querés quemar tu fuente de leña?" -#: src/iuse_actor.cpp:1202 +#: src/iuse_actor.cpp:1209 msgid "" "There's a brazier there but you haven't set it up to contain the fire. " "Continue?" @@ -485136,19 +487344,19 @@ msgstr "" "Hay un brasero ahí pero no lo pusiste como para que pueda contener el fuego." " ¿Querés continuar?" -#: src/iuse_actor.cpp:1209 +#: src/iuse_actor.cpp:1216 msgid "You successfully light a fire." msgstr "Prendés un fuego exitosamente." -#: src/iuse_actor.cpp:1231 src/iuse_actor.cpp:1966 src/iuse_actor.cpp:2065 +#: src/iuse_actor.cpp:1238 src/iuse_actor.cpp:1973 src/iuse_actor.cpp:2072 msgid "This tool doesn't have enough charges." msgstr "Parece que esta herramienta no tiene suficiente carga." -#: src/iuse_actor.cpp:1235 +#: src/iuse_actor.cpp:1242 msgid "You need direct sunlight to light a fire with this." msgstr "Necesitás luz directa del sol para prender fuego así." -#: src/iuse_actor.cpp:1297 +#: src/iuse_actor.cpp:1304 #, c-format msgid "" "If the current weather holds, it will take around %d minute to light a fire." @@ -485165,7 +487373,7 @@ msgstr[2] "" "Si el clima continúa estando así, vas a tardar unos %d minutos para prender " "un fuego." -#: src/iuse_actor.cpp:1299 +#: src/iuse_actor.cpp:1306 #, c-format msgid "At your skill level, it will take around %d minute to light a fire." msgid_plural "" @@ -485177,50 +487385,50 @@ msgstr[1] "" msgstr[2] "" "Con tu habilidad, vas a tardar unos %d minutos para prender un fuego." -#: src/iuse_actor.cpp:1361 +#: src/iuse_actor.cpp:1368 #, c-format msgid "You can not cut the %s with itself." msgstr "No podés cortar el %s con eso mismo." -#: src/iuse_actor.cpp:1415 +#: src/iuse_actor.cpp:1422 #, c-format msgid "Can't salvage anything from %s." msgstr "No pudiste recuperar nada del %s." -#: src/iuse_actor.cpp:1419 +#: src/iuse_actor.cpp:1426 #, c-format msgid "Try disassembling the %s instead." msgstr "Intentá desarmando el %s, mejor." -#: src/iuse_actor.cpp:1427 +#: src/iuse_actor.cpp:1434 #, c-format msgid "The %s is made of material that cannot be cut up." msgstr "El %s está hecho de un material que no puede ser cortado." -#: src/iuse_actor.cpp:1433 +#: src/iuse_actor.cpp:1440 #, c-format msgid "Please empty the %s before cutting it up." msgstr "Por favor, vaciá el %s antes de cortarlo." -#: src/iuse_actor.cpp:1439 +#: src/iuse_actor.cpp:1446 #, c-format msgid "The %s is too small to salvage material from." msgstr "El %s es muy chico para poder recuperar materiales." -#: src/iuse_actor.cpp:1446 +#: src/iuse_actor.cpp:1453 msgid "You are wielding that, are you sure?" msgstr "Estás empuñando eso, ¿estás seguro?" -#: src/iuse_actor.cpp:1448 +#: src/iuse_actor.cpp:1455 msgid "You're wearing that, are you sure?" msgstr "Eso lo tenés puesto, ¿estás seguro?" -#: src/iuse_actor.cpp:1605 +#: src/iuse_actor.cpp:1612 #, c-format msgid "You try to salvage materials from the %s." msgstr "Intentás recuperar materiales del/a %s." -#: src/iuse_actor.cpp:1630 +#: src/iuse_actor.cpp:1637 #, c-format msgid "Salvaged %1$i %2$s." msgid_plural "Salvaged %1$i %2$s." @@ -485228,103 +487436,103 @@ msgstr[0] "Recuperaste %1$i %2$s." msgstr[1] "Recuperaste %1$i %2$s." msgstr[2] "Recuperaste %1$i %2$s." -#: src/iuse_actor.cpp:1643 +#: src/iuse_actor.cpp:1650 #, c-format msgid "Could not salvage a %s." msgstr "No pudiste recuperar un %s." -#: src/iuse_actor.cpp:1677 +#: src/iuse_actor.cpp:1684 msgid "You can't inscribe an item that isn't solid!" msgstr "¡No podés grabar un objeto que no es sólido!" -#: src/iuse_actor.cpp:1684 +#: src/iuse_actor.cpp:1691 #, c-format msgid "You can't %1$s %2$s because of the material it is made of." msgstr "No podés %1$s el %2$s debido al material del que está hecho." -#: src/iuse_actor.cpp:1695 +#: src/iuse_actor.cpp:1702 #, c-format msgid "%s meaning?" msgstr "¿Qué significa %s?" -#: src/iuse_actor.cpp:1696 +#: src/iuse_actor.cpp:1703 msgid "It's a label" msgstr "Es una etiqueta" -#: src/iuse_actor.cpp:1697 +#: src/iuse_actor.cpp:1704 msgid "It's a note" msgstr "Es una nota" -#: src/iuse_actor.cpp:1716 +#: src/iuse_actor.cpp:1723 msgid "(To delete, clear the text and confirm)\n" msgstr "(Para borrar, quitá el texto y confirmá)\n" #. ~ %1$s: gerund (e.g. carved), %2$s: item name -#: src/iuse_actor.cpp:1718 +#: src/iuse_actor.cpp:1725 #, c-format msgctxt "carving" msgid "%1$s on the %2$s is: " msgstr "%1$s en el %2$s es: " -#: src/iuse_actor.cpp:1722 src/iuse_actor.cpp:1773 +#: src/iuse_actor.cpp:1729 src/iuse_actor.cpp:1780 #, c-format msgid "%s what?" msgstr "¿Qué queres %s?" -#: src/iuse_actor.cpp:1753 +#: src/iuse_actor.cpp:1760 #, c-format msgid "%s on what?" msgstr "¿En qué queres %s?" -#: src/iuse_actor.cpp:1754 +#: src/iuse_actor.cpp:1761 msgid "The terrain" msgstr "El terreno" -#: src/iuse_actor.cpp:1755 +#: src/iuse_actor.cpp:1762 msgid "An item" msgstr "Un objeto" -#: src/iuse_actor.cpp:1769 +#: src/iuse_actor.cpp:1776 msgid "Write where?" msgstr "¿Dónde querés escribir?" -#: src/iuse_actor.cpp:1777 +#: src/iuse_actor.cpp:1784 msgid "Inscribe which item?" msgstr "¿Qué objeto querés grabar?" -#: src/iuse_actor.cpp:1784 +#: src/iuse_actor.cpp:1791 #, c-format msgid "You try to bend your %s, but fail." msgstr "Intentás doblar tu %s pero no podés." -#: src/iuse_actor.cpp:1825 +#: src/iuse_actor.cpp:1832 msgid "You cauterize yourself." msgstr "Te cauterizás a vos mismo." -#: src/iuse_actor.cpp:1828 +#: src/iuse_actor.cpp:1835 msgid "It hurts like hell!" msgstr "¡Te duele más que la mierda!" -#: src/iuse_actor.cpp:1830 +#: src/iuse_actor.cpp:1837 msgid "It itches a little." msgstr "Te pica un poco." -#: src/iuse_actor.cpp:1833 +#: src/iuse_actor.cpp:1840 msgid "Bleeding has not stopped completely!" msgstr "¡El sangrado no ha frenado completamente!" -#: src/iuse_actor.cpp:1892 +#: src/iuse_actor.cpp:1899 msgid "" "You are not bleeding or bitten, there is no need to cauterize yourself." msgstr "" "No estás sangrando ni fuiste mordido, no hay necesidad de que cauterices " "nada." -#: src/iuse_actor.cpp:1895 +#: src/iuse_actor.cpp:1902 msgid "You cannot cauterize while mounted." msgstr "No podés cauterizar la herida mientras estás montando." -#: src/iuse_actor.cpp:1901 +#: src/iuse_actor.cpp:1908 msgid "" "You need a source of flame (4 charges worth) before you can cauterize " "yourself." @@ -485332,301 +487540,301 @@ msgstr "" "Necesitás una llama (con 4 cargas) antes de que te puedas cauterizar a vos " "mismo." -#: src/iuse_actor.cpp:1905 +#: src/iuse_actor.cpp:1912 #, c-format msgid "You need at least %d charges to cauterize wounds." msgstr "Necesitás por lo menos %d cargas para cauterizar heridas." -#: src/iuse_actor.cpp:2054 +#: src/iuse_actor.cpp:2061 msgid "Hsss" msgstr "Hsss" -#: src/iuse_actor.cpp:2102 +#: src/iuse_actor.cpp:2109 msgid "You can't play music while mounted." msgstr "No podés tocar música mientras estás montando." -#: src/iuse_actor.cpp:2103 +#: src/iuse_actor.cpp:2110 msgid " can't play music while mounted." msgstr " no puede tocar música mientras está montando." -#: src/iuse_actor.cpp:2109 +#: src/iuse_actor.cpp:2116 msgid "You can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2110 +#: src/iuse_actor.cpp:2117 msgid " can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2120 src/iuse_actor.cpp:2128 +#: src/iuse_actor.cpp:2127 src/iuse_actor.cpp:2135 #, c-format msgid "You stop playing your %s." msgstr "" -#: src/iuse_actor.cpp:2121 src/iuse_actor.cpp:2129 +#: src/iuse_actor.cpp:2128 src/iuse_actor.cpp:2136 #, c-format msgid " stops playing their %s." msgstr "" -#: src/iuse_actor.cpp:2140 +#: src/iuse_actor.cpp:2147 #, c-format msgid "You need to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2141 +#: src/iuse_actor.cpp:2148 #, c-format msgid " needs to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2150 +#: src/iuse_actor.cpp:2157 #, c-format msgid "You feel too weak to play your %s." msgstr "" -#: src/iuse_actor.cpp:2151 +#: src/iuse_actor.cpp:2158 #, c-format msgid " feels too weak to play their %s." msgstr "" -#: src/iuse_actor.cpp:2164 +#: src/iuse_actor.cpp:2171 #, c-format msgid "You start playing your %s." msgstr "" -#: src/iuse_actor.cpp:2165 +#: src/iuse_actor.cpp:2172 #, c-format msgid " starts playing their %s." msgstr "" #. ~ %1$s: npc name, %2$s: npc action description -#: src/iuse_actor.cpp:2183 +#: src/iuse_actor.cpp:2190 #, c-format msgctxt "play music" msgid "%1$s %2$s" msgstr "%1$s %2$s" -#: src/iuse_actor.cpp:2189 +#: src/iuse_actor.cpp:2196 msgid "You produce an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2191 +#: src/iuse_actor.cpp:2198 #, c-format msgid "%s produces an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2244 +#: src/iuse_actor.cpp:2251 msgid "This can teach you a spell." msgstr "Esto te puede enseñar un hechizo." -#: src/iuse_actor.cpp:2246 +#: src/iuse_actor.cpp:2253 msgid "This can teach you a number of spells." msgstr "Esto te puede enseñar varios hechizos." -#: src/iuse_actor.cpp:2249 +#: src/iuse_actor.cpp:2256 msgid "Spells Contained:" msgstr "Hechizos Contenidos:" -#: src/iuse_actor.cpp:2260 src/iuse_actor.cpp:2296 +#: src/iuse_actor.cpp:2267 src/iuse_actor.cpp:2303 #, c-format msgid "Level %u" msgstr "Nivel %u" -#: src/iuse_actor.cpp:2262 +#: src/iuse_actor.cpp:2269 #, c-format msgid "%1$s (Max)" msgstr "%1$s (Máx)" -#: src/iuse_actor.cpp:2283 +#: src/iuse_actor.cpp:2290 msgid "You can't read." msgstr "No podés leer." -#: src/iuse_actor.cpp:2298 +#: src/iuse_actor.cpp:2305 msgid " (Max)" msgstr " (Máx)" -#: src/iuse_actor.cpp:2305 +#: src/iuse_actor.cpp:2312 msgid "Study to Learn" msgstr "Estudiar para Aprender" -#: src/iuse_actor.cpp:2308 +#: src/iuse_actor.cpp:2315 msgid "Can't learn!" msgstr "¡No podés aprender!" -#: src/iuse_actor.cpp:2316 +#: src/iuse_actor.cpp:2323 msgid "You already know everything this could teach you." msgstr "Ya sabés todo lo que esto te puede enseñar." -#: src/iuse_actor.cpp:2324 +#: src/iuse_actor.cpp:2331 msgid "Study a spell:" msgstr "Estudiar un hechizo:" -#: src/iuse_actor.cpp:2341 +#: src/iuse_actor.cpp:2348 msgid "Spend how long studying?" msgstr "¿Cuánto tiempo querés pasar estudiando?" -#: src/iuse_actor.cpp:2342 +#: src/iuse_actor.cpp:2349 msgid "30 minutes" msgstr "30 minutos" -#: src/iuse_actor.cpp:2343 +#: src/iuse_actor.cpp:2350 msgid "1 hour" msgstr "1 hora" -#: src/iuse_actor.cpp:2344 +#: src/iuse_actor.cpp:2351 msgid "2 hours" msgstr "2 horas" -#: src/iuse_actor.cpp:2345 +#: src/iuse_actor.cpp:2352 msgid "4 hours" msgstr "4 horas" -#: src/iuse_actor.cpp:2346 +#: src/iuse_actor.cpp:2353 msgid "8 hours" msgstr "8 horas" -#: src/iuse_actor.cpp:2347 +#: src/iuse_actor.cpp:2354 msgid "Until you gain a spell level" msgstr "Hasta que ganes un nivel del hechizo" -#: src/iuse_actor.cpp:2388 +#: src/iuse_actor.cpp:2395 #, c-format msgid "This item when activated: %1$s" msgstr "" #. ~ %1$s: spell name, %2$i: spell level -#: src/iuse_actor.cpp:2393 +#: src/iuse_actor.cpp:2400 #, c-format msgid "This item casts %1$s at level %2$i." msgstr "Este hechizo lanza %1$s de nivel %2$i." -#: src/iuse_actor.cpp:2397 +#: src/iuse_actor.cpp:2404 msgid "This item never fails." msgstr "Este objeto nunca falla." -#: src/iuse_actor.cpp:2478 +#: src/iuse_actor.cpp:2485 #, c-format msgid "You don't think putting your %1$s in your %2$s is a good idea" msgstr "No te parece que poner tu %1$s en tu %2$s sea una buena idea" -#: src/iuse_actor.cpp:2482 +#: src/iuse_actor.cpp:2489 #, c-format msgid "You holster your %s" msgstr "Envainás tu %s" -#: src/iuse_actor.cpp:2494 +#: src/iuse_actor.cpp:2501 #, c-format msgid "You need to unwield your %s before using it." msgstr "Necesitás dejar de empuñar tu %s antes de usarlo." -#: src/iuse_actor.cpp:2501 +#: src/iuse_actor.cpp:2508 msgid "Holster item" msgstr "Envainar objeto" -#: src/iuse_actor.cpp:2508 +#: src/iuse_actor.cpp:2515 #, c-format msgid "Draw %s" msgstr "Desenfundar %s" -#: src/iuse_actor.cpp:2513 src/monexamine.cpp:365 src/monexamine.cpp:516 +#: src/iuse_actor.cpp:2520 src/monexamine.cpp:365 src/monexamine.cpp:516 #, c-format msgid "Use %s" msgstr "Usar %s" -#: src/iuse_actor.cpp:2536 +#: src/iuse_actor.cpp:2543 #, c-format msgid "You can't unwield your %s." msgstr "" -#: src/iuse_actor.cpp:2561 +#: src/iuse_actor.cpp:2568 msgid "Can be activated to store suitable items." msgstr "Se puede usar para almacenar objetos adecuados." -#: src/iuse_actor.cpp:2577 +#: src/iuse_actor.cpp:2584 #, c-format msgid "Can be used to assemble: %s" msgstr "Se puede usar para armar: %s" -#: src/iuse_actor.cpp:2587 +#: src/iuse_actor.cpp:2594 #, c-format msgid "Insufficient ammunition to assemble %s" msgstr "Munición insuficiente para armar %s" -#: src/iuse_actor.cpp:2632 +#: src/iuse_actor.cpp:2639 msgid "You can't do that while incorporeal." msgstr "No podés hacer eso mientras estás incorpóreo." -#: src/iuse_actor.cpp:2633 +#: src/iuse_actor.cpp:2640 msgid " can't do that while incorporeal." msgstr " no puede hacer eso mientras está incorpóreo." -#: src/iuse_actor.cpp:2646 +#: src/iuse_actor.cpp:2653 msgid " can't do that while mounted." msgstr " no puede hacer eso mientras está montando." -#: src/iuse_actor.cpp:2658 +#: src/iuse_actor.cpp:2665 msgid "Your tool does not have enough charges to do that." msgstr "Tu herramienta no tiene suficientes cargas para hacer eso." -#: src/iuse_actor.cpp:2739 +#: src/iuse_actor.cpp:2746 #, c-format msgid "Your %s is not made of any of:" msgstr "Tu %s no está hecho de: " -#: src/iuse_actor.cpp:2743 +#: src/iuse_actor.cpp:2750 #, c-format msgid "%s (repaired using %s)" msgstr "%s (se repara con %s)" -#: src/iuse_actor.cpp:2786 +#: src/iuse_actor.cpp:2793 #, c-format msgid "You don't have enough %s to do that. Have: %d, need: %d" msgstr "No tenés suficiente %s para hacer eso. Tenés: %d, necesitás: %d" -#: src/iuse_actor.cpp:2872 src/iuse_actor.cpp:4545 +#: src/iuse_actor.cpp:2879 src/iuse_actor.cpp:4552 msgid "You do not have that item!" msgstr "¡No tenés eso!" -#: src/iuse_actor.cpp:2878 +#: src/iuse_actor.cpp:2885 msgid "That requires gunsmithing tools." msgstr "Para eso necesitás herramientas de armero." -#: src/iuse_actor.cpp:2884 +#: src/iuse_actor.cpp:2891 msgid "You cannot repair this type of item." msgstr "No podés reparar este tipo de objeto." -#: src/iuse_actor.cpp:2894 +#: src/iuse_actor.cpp:2901 msgid "This can be used to repair other items, not itself." msgstr "Esto puede usarse para reparar otros objetos pero no a sí mismo." -#: src/iuse_actor.cpp:2921 +#: src/iuse_actor.cpp:2928 #, c-format msgid "Your %s is already enhanced to its maximum potential." msgstr "Tu %s ya está mejorado/a lo más posible." -#: src/iuse_actor.cpp:2929 src/iuse_actor.cpp:3192 +#: src/iuse_actor.cpp:2936 src/iuse_actor.cpp:3199 #, c-format msgid "You cannot improve your %s any more this way." msgstr "No podés mejorar más tu %s de esta manera." -#: src/iuse_actor.cpp:3031 +#: src/iuse_actor.cpp:3038 #, c-format msgid "You damage your %s! ( %s-> %s)" msgstr "¡Rompiste tu %s! ( %s-> %s)" -#: src/iuse_actor.cpp:3034 src/iuse_actor.cpp:4701 +#: src/iuse_actor.cpp:3041 src/iuse_actor.cpp:4708 msgid "You destroy it!" msgstr "¡Lo destrozaste!" -#: src/iuse_actor.cpp:3070 +#: src/iuse_actor.cpp:3077 #, c-format msgid "The %s already fits!" msgstr "¡El/a %s ya te queda bien!" -#: src/iuse_actor.cpp:3073 +#: src/iuse_actor.cpp:3080 #, c-format msgid "This %s cannot be refitted!" msgstr "¡Este/a %s no puede ser reajustado!" -#: src/iuse_actor.cpp:3112 +#: src/iuse_actor.cpp:3119 #, c-format msgid "" "It seems working on your %s is just beyond your current level of expertise." @@ -485634,77 +487842,77 @@ msgstr "" "Parece que trabajar en tu %s está un poco afuera de tu nivel actual de " "pericia." -#: src/iuse_actor.cpp:3151 +#: src/iuse_actor.cpp:3158 #, c-format msgid "You take your %s in, improving the fit." msgstr "Ajustás tu %s, mejorando la manera en que te queda." -#: src/iuse_actor.cpp:3167 +#: src/iuse_actor.cpp:3174 #, c-format msgid "You resize the %s to accommodate your tiny build." msgstr "Redimencionás el/a %s para acomodar tu pequeña estructura." -#: src/iuse_actor.cpp:3180 +#: src/iuse_actor.cpp:3187 #, c-format msgid "You adjust the %s back to its normal size." msgstr "Ajustás el/a %s para que vuelva a su tamaño normal." -#: src/iuse_actor.cpp:3198 +#: src/iuse_actor.cpp:3205 #, c-format msgid "You make your %s extra sturdy." msgstr "Hacés más resistente tu %s." -#: src/iuse_actor.cpp:3207 +#: src/iuse_actor.cpp:3214 #, c-format msgid "Your %s is already enhanced." msgstr "Tu %s ya está mejorado/a." -#: src/iuse_actor.cpp:3216 +#: src/iuse_actor.cpp:3223 msgid "Refitting" msgstr "Reajustando" -#: src/iuse_actor.cpp:3217 +#: src/iuse_actor.cpp:3224 msgid "Downsizing" msgstr "Achicando" -#: src/iuse_actor.cpp:3218 +#: src/iuse_actor.cpp:3225 msgid "Upsizing" msgstr "Agrandando" -#: src/iuse_actor.cpp:3220 +#: src/iuse_actor.cpp:3227 msgid "Practicing" msgstr "Practicando" -#: src/iuse_actor.cpp:3229 +#: src/iuse_actor.cpp:3236 msgid "Repair" msgstr "" -#: src/iuse_actor.cpp:3238 +#: src/iuse_actor.cpp:3245 #, c-format msgid "Repair %s" msgstr "Reparar %s" -#: src/iuse_actor.cpp:3310 +#: src/iuse_actor.cpp:3317 msgid "You can't use filthy items for healing." msgstr "No podés usar objetos sucios para curarte." -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "The bleeding is stopped." msgstr "Frenó el sangrado." -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "You stop the bleeding." msgstr "Frenás el sangrado." -#: src/iuse_actor.cpp:3457 +#: src/iuse_actor.cpp:3464 msgid "You reduce the bleeding, but it's not stopped yet." msgstr "Reducís el sangrado pero todavía no paró." -#: src/iuse_actor.cpp:3458 +#: src/iuse_actor.cpp:3465 msgid "The bleeding is reduced, but not stopped." msgstr "El sangrado está reducido pero no parado." -#: src/iuse_actor.cpp:3462 +#: src/iuse_actor.cpp:3469 msgid "" "Your dressing is too ineffective for a bleeding of this extent, and you fail" " to stop it." @@ -485712,178 +487920,178 @@ msgstr "" "Lo estás vendando de manera inefectiva para un sangrado de este tamaño, y no" " pudiste pararlo." -#: src/iuse_actor.cpp:3463 +#: src/iuse_actor.cpp:3470 msgid "The wound still bleeds." msgstr "La herida todavía sangra." -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "The wound is cleaned." msgstr "La herida está limpia." -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "You clean the wound." msgstr "Limpiás la herida." -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "The wound still looks bad." msgstr "La herida tiene feo aspecto." -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "Your wound still aches." msgstr "Todavía te duele la herida." -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "The wound is disinfected." msgstr "La herida está desinfectada." -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "You disinfect the wound." msgstr "Desinfectás la herida." -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "The wound still looks nasty." msgstr "La herida tiene un aspecto horrible." -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "Your wound still hurts." msgstr "La herida todavía te duele." -#: src/iuse_actor.cpp:3490 +#: src/iuse_actor.cpp:3497 #, c-format msgid "You finish using the %s." msgstr "Terminás de usar el %s." #. ~ Healing complete message. %1$s is healer name, %2$s is item name. -#: src/iuse_actor.cpp:3494 +#: src/iuse_actor.cpp:3501 #, c-format msgid "%1$s finishes using the %2$s." msgstr "" -#: src/iuse_actor.cpp:3581 +#: src/iuse_actor.cpp:3588 msgid "That arm is broken. It needs surgical attention or a splint." msgstr "" "Ese brazo lo tenés fracturado. Necesitás atención médica o entablillarlo." -#: src/iuse_actor.cpp:3583 +#: src/iuse_actor.cpp:3590 msgid "That leg is broken. It needs surgical attention or a splint." msgstr "" "Esa pierna la tenés fracturada. Necesitás atención médica o entablillarla." -#: src/iuse_actor.cpp:3608 +#: src/iuse_actor.cpp:3615 msgid "'s biology is not compatible with that item." msgstr "La biología de no es compatible con ese objeto." -#: src/iuse_actor.cpp:3637 +#: src/iuse_actor.cpp:3644 msgid "Select a body part for: " msgstr "Elegí la parte del cuerpo: " #. ~ %1$s: patient name, %2$s: healing item name -#: src/iuse_actor.cpp:3655 +#: src/iuse_actor.cpp:3662 #, c-format msgctxt "healing" msgid "Select a body part of %1$s for %2$s:" msgstr "Elegí la parte del cuerpo de %1$s para %2$s:" -#: src/iuse_actor.cpp:3669 +#: src/iuse_actor.cpp:3676 msgid "Healing effects " msgstr "Efectos de curación " -#: src/iuse_actor.cpp:3674 +#: src/iuse_actor.cpp:3681 msgid "Base healing: " msgstr "Curación base: " -#: src/iuse_actor.cpp:3675 src/iuse_actor.cpp:3680 +#: src/iuse_actor.cpp:3682 src/iuse_actor.cpp:3687 msgid "Head: " msgstr "Cabeza:" -#: src/iuse_actor.cpp:3676 src/iuse_actor.cpp:3682 +#: src/iuse_actor.cpp:3683 src/iuse_actor.cpp:3689 msgid " Torso: " msgstr " Torso:" -#: src/iuse_actor.cpp:3677 src/iuse_actor.cpp:3684 +#: src/iuse_actor.cpp:3684 src/iuse_actor.cpp:3691 msgid " Limbs: " msgstr "Extremidades:" -#: src/iuse_actor.cpp:3679 +#: src/iuse_actor.cpp:3686 msgid "Actual healing: " msgstr "Curación actual: " -#: src/iuse_actor.cpp:3690 +#: src/iuse_actor.cpp:3697 msgid "Base bandaging quality: " msgstr "Calidad básica de vendaje: " -#: src/iuse_actor.cpp:3693 +#: src/iuse_actor.cpp:3700 msgid "Actual bandaging quality: " msgstr "Calidad actual de vendaje: " -#: src/iuse_actor.cpp:3699 +#: src/iuse_actor.cpp:3706 msgid "Base disinfecting quality: " msgstr "Calidad básica de desinfección: " -#: src/iuse_actor.cpp:3702 +#: src/iuse_actor.cpp:3709 msgid "Actual disinfecting quality: " msgstr "Calidad actual de desinfección: " -#: src/iuse_actor.cpp:3707 +#: src/iuse_actor.cpp:3714 msgid "Effect on bleeding: " msgstr "Efecto en sangrado: " -#: src/iuse_actor.cpp:3709 +#: src/iuse_actor.cpp:3716 msgid "Actual effect on bleeding: " msgstr "Efecto actual en sangrado: " -#: src/iuse_actor.cpp:3714 +#: src/iuse_actor.cpp:3721 msgid "Chance to heal (percent): " msgstr "Probabilidad de curar (porcentaje): " -#: src/iuse_actor.cpp:3716 +#: src/iuse_actor.cpp:3723 msgid "* Bite: " msgstr "* Mordida: " -#: src/iuse_actor.cpp:3720 +#: src/iuse_actor.cpp:3727 msgid "* Infection: " msgstr "* Infección: " -#: src/iuse_actor.cpp:3724 +#: src/iuse_actor.cpp:3731 msgid "Moves to use: " msgstr "Movimientos para usar: " -#: src/iuse_actor.cpp:3784 +#: src/iuse_actor.cpp:3791 #, c-format msgid "Yeah. Place the %s at your feet. Real damn smart move." msgstr "Sí. Poné el %s a tus pies. Una idea bastante de mierda." -#: src/iuse_actor.cpp:3790 +#: src/iuse_actor.cpp:3797 #, c-format msgid "You can't place a %s there." msgstr "No podés poner un %s ahí." -#: src/iuse_actor.cpp:3796 +#: src/iuse_actor.cpp:3803 #, c-format msgid "You must place the %s between two solid tiles." msgstr "Tenés que poner el %s entre dos espacios de terreno sólido." -#: src/iuse_actor.cpp:3801 +#: src/iuse_actor.cpp:3808 #, c-format msgid "The %s needs a %s adjacent to it." msgstr "El %s necesita un %s al lado." -#: src/iuse_actor.cpp:3808 +#: src/iuse_actor.cpp:3815 #, c-format msgid "You can't place a %s there. It contains a trap already." msgstr "No podés poner un %s ahí. Ya tiene una trampa." -#: src/iuse_actor.cpp:3811 +#: src/iuse_actor.cpp:3818 #, c-format msgid "You trigger a %s!" msgstr "¡Hacés ceder un/a %s!" -#: src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:3847 #, c-format msgid "Place %s where?" msgstr "¿Adónde querés poner %s?" -#: src/iuse_actor.cpp:3862 +#: src/iuse_actor.cpp:3869 #, c-format msgid "" "That trap needs a space in %d tiles radius to be clear, centered %d tiles " @@ -485892,109 +488100,109 @@ msgstr "" "Esa trampa necesita un lugar de %d espacios de radio vacíos, centrado en %d " "espacios desde vos." -#: src/iuse_actor.cpp:3966 +#: src/iuse_actor.cpp:3973 #, c-format msgid "You saw down the barrel of your %s." msgstr "Recortaste el cañón de tu %s." -#: src/iuse_actor.cpp:3976 src/iuse_actor.cpp:4035 +#: src/iuse_actor.cpp:3983 src/iuse_actor.cpp:4042 msgid "It's not a gun." msgstr "No es un arma de fuego." -#: src/iuse_actor.cpp:3980 +#: src/iuse_actor.cpp:3987 msgid "The barrel is too small." msgstr "El cañón es demasiado chico." -#: src/iuse_actor.cpp:3984 +#: src/iuse_actor.cpp:3991 msgid "The barrel is already sawn-off." msgstr "El cañón ya está recortado." -#: src/iuse_actor.cpp:3994 +#: src/iuse_actor.cpp:4001 msgid "Can't saw off modified barrels." msgstr "No podés recortar cañones con modificaciones." -#: src/iuse_actor.cpp:4025 +#: src/iuse_actor.cpp:4032 #, c-format msgid "You saw down the stock of your %s." msgstr "" -#: src/iuse_actor.cpp:4039 +#: src/iuse_actor.cpp:4046 msgid "The stock is already sawn-off." msgstr "" -#: src/iuse_actor.cpp:4043 +#: src/iuse_actor.cpp:4050 msgid "This gun doesn't have a stock." msgstr "" -#: src/iuse_actor.cpp:4059 +#: src/iuse_actor.cpp:4066 msgid "" "Can't cut off modern composite stocks (must have an empty stock mount)." msgstr "" -#: src/iuse_actor.cpp:4063 +#: src/iuse_actor.cpp:4070 msgid "Can't cut off modified stocks." msgstr "" -#: src/iuse_actor.cpp:4067 +#: src/iuse_actor.cpp:4074 msgid "Can't cut off accessorized stocks." msgstr "" -#: src/iuse_actor.cpp:4099 +#: src/iuse_actor.cpp:4106 #, c-format msgid "You attach %s to your MOLLE webbing." msgstr "" -#: src/iuse_actor.cpp:4120 +#: src/iuse_actor.cpp:4127 msgid "Remove which accessory?" msgstr "" -#: src/iuse_actor.cpp:4131 +#: src/iuse_actor.cpp:4138 #, c-format msgid "You remove the item from your %s." msgstr "" -#: src/iuse_actor.cpp:4173 +#: src/iuse_actor.cpp:4180 msgid "You can't install bionics while mounted." msgstr "No podés instalar biónicos mientras estás montando." -#: src/iuse_actor.cpp:4177 +#: src/iuse_actor.cpp:4184 msgid "You can't self-install this CBM." msgstr "No podés autoinstalarte este MCB." -#: src/iuse_actor.cpp:4179 +#: src/iuse_actor.cpp:4186 msgid "You can't install a filthy CBM!" msgstr "¡No podés instalar un MCB sucio!" -#: src/iuse_actor.cpp:4181 +#: src/iuse_actor.cpp:4188 msgid "This CBM is not sterile, you can't install it." msgstr "Este MCB no está esterilizado, no podés instalarlo." -#: src/iuse_actor.cpp:4184 +#: src/iuse_actor.cpp:4191 msgid "This CBM is already deployed. You need to reset it to factory state." msgstr "" "Este MCB ya está implementado. Necesitás restaurarlo a su estado de fábrica." -#: src/iuse_actor.cpp:4187 +#: src/iuse_actor.cpp:4194 msgid "Max power capacity already reached" msgstr "Capacidad máxima de energía alcanzada" -#: src/iuse_actor.cpp:4192 +#: src/iuse_actor.cpp:4199 msgid "You have already installed this bionic." msgstr "Ya tenés instalado este biónico." -#: src/iuse_actor.cpp:4194 +#: src/iuse_actor.cpp:4201 msgid "There is nothing to upgrade." msgstr "No hay nada para mejorar." -#: src/iuse_actor.cpp:4203 +#: src/iuse_actor.cpp:4210 msgid "You have a superior version installed." msgstr "Tenés una mejor versión instalada." -#: src/iuse_actor.cpp:4242 +#: src/iuse_actor.cpp:4249 msgid "Remove which modification?" msgstr "¿Cuál modificación querés quitar?" -#: src/iuse_actor.cpp:4254 +#: src/iuse_actor.cpp:4261 msgid "" "Are you sure? You may be lacking the skills needed to reattach this " "modification." @@ -486002,148 +488210,148 @@ msgstr "" "¿Estás seguro? Tal vez no tengas las habilidades necesarias para volver a " "poner esta modificación." -#: src/iuse_actor.cpp:4256 +#: src/iuse_actor.cpp:4263 msgid "Remove modification?" msgstr "¿Querés quitar la modificación?" -#: src/iuse_actor.cpp:4273 src/iuse_actor.cpp:4347 +#: src/iuse_actor.cpp:4280 src/iuse_actor.cpp:4354 msgid "Doesn't appear to be modded." msgstr "No parece estar modificado/a." -#: src/iuse_actor.cpp:4283 +#: src/iuse_actor.cpp:4290 msgid "None of the mods can be removed." msgstr "Ninguna de las modificaciones puede quitarse." -#: src/iuse_actor.cpp:4288 src/iuse_actor.cpp:4361 +#: src/iuse_actor.cpp:4295 src/iuse_actor.cpp:4368 msgid "Has to be taken off first." msgstr "Primero tenés que sacártelo/a." -#: src/iuse_actor.cpp:4318 +#: src/iuse_actor.cpp:4325 msgid "Modify which part" msgstr "" -#: src/iuse_actor.cpp:4342 +#: src/iuse_actor.cpp:4349 msgid "Need to be wielding." msgstr "" -#: src/iuse_actor.cpp:4356 +#: src/iuse_actor.cpp:4363 msgid "None of the mods can be modified." msgstr "" -#: src/iuse_actor.cpp:4403 +#: src/iuse_actor.cpp:4410 #, c-format msgid "Put up the %s where (%dx%d clear area)?" msgstr "¿Dónde querés poner el %s (área libre de %dx%d)?" -#: src/iuse_actor.cpp:4418 src/iuse_actor.cpp:4422 +#: src/iuse_actor.cpp:4425 src/iuse_actor.cpp:4429 #, c-format msgid "The %s is in the way." msgstr "El/a %s está en el medio." -#: src/iuse_actor.cpp:4426 +#: src/iuse_actor.cpp:4433 #, c-format msgid "The %s in that direction isn't suitable for placing the %s." msgstr "El %s en esa diección no es adecuado para poner el %s." -#: src/iuse_actor.cpp:4431 +#: src/iuse_actor.cpp:4438 #, c-format msgid "There is already furniture (%s) there." msgstr "Ya hay un mueble (%s) ahí." -#: src/iuse_actor.cpp:4471 +#: src/iuse_actor.cpp:4478 msgid "Use this item to weigh yourself. Includes everything you are wearing." msgstr "" "Usá este objeto para pesarte a vos mismo. Incluye todo lo que tenés puesto." -#: src/iuse_actor.cpp:4477 +#: src/iuse_actor.cpp:4484 msgid "You cannot weigh yourself while mounted." msgstr "No podés pesarte mientras estás montando." -#: src/iuse_actor.cpp:4483 +#: src/iuse_actor.cpp:4490 #, c-format msgid "ERROR: Max weight of %.0f %s exceeded" msgstr "ERROR: Peso máximo de %.0f %s excedido" -#: src/iuse_actor.cpp:4533 +#: src/iuse_actor.cpp:4540 msgid "You can't see to sew!" msgstr "¡No ves nada, no podés coser!" -#: src/iuse_actor.cpp:4543 +#: src/iuse_actor.cpp:4550 msgid "Enhance which clothing?" msgstr "¿Qué ropa querés mejorar?" -#: src/iuse_actor.cpp:4551 +#: src/iuse_actor.cpp:4558 msgid "This can be used to repair or modify other items, not itself." msgstr "" "Esto puede usarse para reparar o modificar otros objetos pero no a sí mismo." -#: src/iuse_actor.cpp:4596 +#: src/iuse_actor.cpp:4603 msgid "How do you want to modify it?" msgstr "¿Cómo querés modificarlo?" #. ~ %1$s: modification desc, %2$s: mod name -#: src/iuse_actor.cpp:4611 +#: src/iuse_actor.cpp:4618 #, c-format msgid "Can't %1$s (incompatible with %2$s)" msgstr "No se puede %1$s (incompatible con %2$s)" #. ~ %1$s: modification desc, %2$d: number of thread needed -#: src/iuse_actor.cpp:4616 +#: src/iuse_actor.cpp:4623 #, c-format msgid "Can't %1$s (need %2$d thread loaded)" msgstr "No se puede %1$s (necesita %2$d hilo cargado)" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items needed -#: src/iuse_actor.cpp:4620 +#: src/iuse_actor.cpp:4627 #, c-format msgid "Can't %1$s (need %2$d %3$s)" msgstr "No se puede %1$s (necesita %2$d %3$s)" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items #. needed, %4$s: number of thread needed -#: src/iuse_actor.cpp:4627 +#: src/iuse_actor.cpp:4634 #, c-format msgid "%1$s (%2$d %3$s and %4$d thread)" msgstr "%1$s (%2$d %3$s y %4$d hilo)" -#: src/iuse_actor.cpp:4671 +#: src/iuse_actor.cpp:4678 msgid "Are you sure? You will not gain any materials back." msgstr "¿Estás seguro? No vas a recuperar ningún material." -#: src/iuse_actor.cpp:4698 +#: src/iuse_actor.cpp:4705 #, c-format msgid "You damage your %s trying to modify it! ( %s-> %s)" msgstr "¡Dañás tu %s intentando modificarlo! ( %s-> %s)" -#: src/iuse_actor.cpp:4709 +#: src/iuse_actor.cpp:4716 msgid "You fail to modify the clothing, and you waste thread and materials." msgstr "No pudiste modificar la ropa, y desperdiciaste hilo y materiales." -#: src/iuse_actor.cpp:4713 +#: src/iuse_actor.cpp:4720 #, c-format msgid "You modify your %s, but waste a lot of thread." msgstr "Modificaste tu %s, pero desperdiciaste mucho hilo." -#: src/iuse_actor.cpp:4723 +#: src/iuse_actor.cpp:4730 #, c-format msgid "You modify your %s!" msgstr "¡Modificaste tu %s!" -#: src/iuse_actor.cpp:4764 +#: src/iuse_actor.cpp:4771 #, c-format msgid "You use the %s to mask your scent" msgstr "Usás el %s para ocultar tu olor" -#: src/iuse_actor.h:535 +#: src/iuse_actor.h:538 msgid "Carve" msgstr "Tallar" -#: src/iuse_actor.h:536 +#: src/iuse_actor.h:539 msgid "Carved" msgstr "Tallado" -#: src/iuse_actor.h:576 src/iuse_actor.h:578 src/iuse_actor.h:599 -#: src/iuse_actor.h:624 +#: src/iuse_actor.h:579 src/iuse_actor.h:581 src/iuse_actor.h:602 +#: src/iuse_actor.h:627 msgid "hsss" msgstr "hsss" @@ -486326,7 +488534,7 @@ msgstr "<-> anterior" msgid "ndo move" msgstr " deshacer movimiento" -#: src/json.cpp:807 +#: src/json.cpp:809 msgid "" "This JSON file looks like it starts with a Byte Order Mark (BOM) or is " "otherwise corrupted. This can happen if you edit files in Windows Notepad." @@ -486359,7 +488567,7 @@ msgstr "" msgid "N " msgstr "N " -#: src/line.cpp:571 src/overmap.cpp:5888 +#: src/line.cpp:571 src/overmap.cpp:5882 msgid "north" msgstr "norte" @@ -486375,7 +488583,7 @@ msgstr "noreste" msgid "E " msgstr "E" -#: src/line.cpp:573 src/overmap.cpp:5889 +#: src/line.cpp:573 src/overmap.cpp:5883 msgid "east" msgstr "este" @@ -486391,7 +488599,7 @@ msgstr "sureste" msgid "S " msgstr "S" -#: src/line.cpp:575 src/overmap.cpp:5889 +#: src/line.cpp:575 src/overmap.cpp:5883 msgid "south" msgstr "sur" @@ -486407,7 +488615,7 @@ msgstr "suroeste" msgid "W " msgstr "O" -#: src/line.cpp:577 src/overmap.cpp:5890 +#: src/line.cpp:577 src/overmap.cpp:5884 msgid "west" msgstr "oeste" @@ -486833,7 +489041,7 @@ msgid ", %d/sec" msgstr ", %d/seg" #: src/magic.cpp:2108 src/magic.cpp:2166 src/magic.cpp:2377 -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Damage" msgstr "Daño" @@ -486863,7 +489071,7 @@ msgstr "Objetivos bajo: %dpv se convierten un %s" msgid "Spell Radius: %d" msgstr "Radio de Hechizo: %d" -#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:3005 +#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:2999 msgid "Range" msgstr "Alcance" @@ -486937,7 +489145,7 @@ msgstr "" msgid "Your injuries even out." msgstr "Tus heridas se equilibran." -#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:914 +#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:915 msgid "You feel a surge of euphoria as flames burst out!" msgstr "" @@ -487058,125 +489266,125 @@ msgstr "Distancia: %d %s" msgid "Choose Translocator Gate" msgstr "Elegir Puerta de Translocador" -#: src/main.cpp:129 +#: src/main.cpp:130 msgid "Really Quit? All unsaved changes will be lost." msgstr "¿Seguro que querés Salir? Se perderán los cambios que no guardaste." -#: src/main.cpp:571 +#: src/main.cpp:580 #, c-format msgid "Unable to make directory \"%s\". Check permissions." msgstr "" -#: src/main_menu.cpp:168 +#: src/main_menu.cpp:169 msgid "Credits" msgstr "" #. ~ Message Of The Day -#: src/main_menu.cpp:172 +#: src/main_menu.cpp:173 msgid "MOTD" msgstr "" -#: src/main_menu.cpp:209 +#: src/main_menu.cpp:210 msgid "Create World" msgstr "Crear Mundo" -#: src/main_menu.cpp:275 +#: src/main_menu.cpp:276 msgid "Bugs? Suggestions? Use links in MOTD to report them." msgstr "¿Bugs? ¿Sugerencias? Usá los links en MOTD para reportarlos." -#: src/main_menu.cpp:278 +#: src/main_menu.cpp:279 #, c-format msgid "Tip of the day: %s" msgstr "Consejo del día: %s" -#: src/main_menu.cpp:314 +#: src/main_menu.cpp:315 #, c-format msgid "Version: %s" msgstr "Versión: %s" -#: src/main_menu.cpp:394 src/path_info.cpp:365 +#: src/main_menu.cpp:395 src/path_info.cpp:465 msgid "Cataclysm: Dark Days Ahead" msgstr "Cataclysm: Dark Days Ahead" -#: src/main_menu.cpp:396 +#: src/main_menu.cpp:397 msgid "No message today." msgstr "Hoy no hay mensajes." -#: src/main_menu.cpp:417 +#: src/main_menu.cpp:418 msgid "No credits information found." msgstr "No se encontró información sobre los créditos." -#: src/main_menu.cpp:423 +#: src/main_menu.cpp:424 msgctxt "Main Menu" msgid "OTD" msgstr "OTD" -#: src/main_menu.cpp:424 +#: src/main_menu.cpp:425 msgctxt "Main Menu" msgid "ew Game" msgstr "Juego uevo" -#: src/main_menu.cpp:425 +#: src/main_menu.cpp:426 msgctxt "Main Menu" msgid "Lod" msgstr "Crgar" -#: src/main_menu.cpp:426 +#: src/main_menu.cpp:427 msgctxt "Main Menu" msgid "orld" msgstr "-Mundo" -#: src/main_menu.cpp:427 +#: src/main_menu.cpp:428 msgctxt "Main Menu" msgid "pecial" msgstr "Epecial" -#: src/main_menu.cpp:428 +#: src/main_menu.cpp:429 msgctxt "Main Menu" msgid "Setings" msgstr "-Configuración" -#: src/main_menu.cpp:429 +#: src/main_menu.cpp:430 msgctxt "Main Menu" msgid "Hlp" msgstr "-Ayuda" -#: src/main_menu.cpp:430 +#: src/main_menu.cpp:431 msgctxt "Main Menu" msgid "redits" msgstr "réditos" -#: src/main_menu.cpp:431 +#: src/main_menu.cpp:432 msgctxt "Main Menu" msgid "uit" msgstr "-Salir" -#: src/main_menu.cpp:435 +#: src/main_menu.cpp:436 msgctxt "Main Menu|New Game" msgid "Cstom Character" msgstr "" -#: src/main_menu.cpp:436 +#: src/main_menu.cpp:437 msgctxt "Main Menu|New Game" msgid "reset Character" msgstr "ersonaje Predefinido" -#: src/main_menu.cpp:437 +#: src/main_menu.cpp:438 msgctxt "Main Menu|New Game" msgid "andom Character" msgstr "Pesonaje Aleatorio" -#: src/main_menu.cpp:440 +#: src/main_menu.cpp:441 msgctxt "Main Menu|New Game" msgid "Play Now! (efault Scenario)" msgstr "" -#: src/main_menu.cpp:441 +#: src/main_menu.cpp:442 msgctxt "Main Menu|New Game" msgid "Play Nw!" msgstr "" -#: src/main_menu.cpp:445 +#: src/main_menu.cpp:446 msgid "" "Allows you to fully customize points pool, scenario, and character's " "profession, stats, traits, skills and other parameters." @@ -487185,11 +489393,11 @@ msgstr "" "profesión, estadísticas, rasgos y habilidades del personaje y sus " "parámetros." -#: src/main_menu.cpp:446 +#: src/main_menu.cpp:447 msgid "Select from one of previously created character templates." msgstr "Para elegir de una plantilla de personaje previamente creada." -#: src/main_menu.cpp:448 +#: src/main_menu.cpp:449 msgid "" "Creates random character, but lets you preview the generated character and " "the scenario and change character and/or scenario if needed." @@ -487197,7 +489405,7 @@ msgstr "" "Crea un personaje aleatorio pero te permite ver el personaje y el escenario " "y cambiarlos si querés." -#: src/main_menu.cpp:450 +#: src/main_menu.cpp:451 msgid "" "Puts you right in the game, randomly choosing character's traits, " "profession, skills and other parameters. Scenario is fixed to Evacuee." @@ -487205,7 +489413,7 @@ msgstr "" "Empezás directamente el juego, eligiendo al azar los rasgos, profesión, " "habilidades y otros parámetros. El escenario está fijo en Evacuado." -#: src/main_menu.cpp:452 +#: src/main_menu.cpp:453 msgid "" "Puts you right in the game, randomly choosing scenario and character's " "traits, profession, skills and other parameters." @@ -487213,115 +489421,115 @@ msgstr "" "Empezás directamente el juego, eligiendo al azar el escenario, los rasgos, " "profesión, habilidades y otros parámetros del personaje." -#: src/main_menu.cpp:466 +#: src/main_menu.cpp:467 msgctxt "Main Menu|World" msgid "elete World" msgstr "-Borrar Mundo" -#: src/main_menu.cpp:467 +#: src/main_menu.cpp:468 msgctxt "Main Menu|World" msgid "eset World" msgstr "esetear Mundo" -#: src/main_menu.cpp:468 +#: src/main_menu.cpp:469 msgctxt "Main Menu|World" msgid "Shw World Mods" msgstr "" -#: src/main_menu.cpp:469 +#: src/main_menu.cpp:470 msgctxt "Main Menu|World" msgid "Copy World Settngs" msgstr "" -#: src/main_menu.cpp:470 +#: src/main_menu.cpp:471 msgctxt "Main Menu|World" msgid "Character to Temlate" msgstr "" -#: src/main_menu.cpp:478 +#: src/main_menu.cpp:479 msgctxt "Main Menu|Settings" msgid "ptions" msgstr "pciones" -#: src/main_menu.cpp:479 +#: src/main_menu.cpp:480 msgctxt "Main Menu|Settings" msgid "Kebindings" msgstr "" -#: src/main_menu.cpp:480 +#: src/main_menu.cpp:481 msgctxt "Main Menu|Settings" msgid "Atopickup" msgstr "" -#: src/main_menu.cpp:481 +#: src/main_menu.cpp:482 msgctxt "Main Menu|Settings" msgid "Saemode" msgstr "" -#: src/main_menu.cpp:482 +#: src/main_menu.cpp:483 msgctxt "Main Menu|Settings" msgid "Colos" msgstr "" -#: src/main_menu.cpp:696 +#: src/main_menu.cpp:697 msgid "Really quit?" msgstr "¿Querés salir?" -#: src/main_menu.cpp:783 +#: src/main_menu.cpp:784 msgid "Special games don't work with shared maps." msgstr "Los juegos especiales no funcionan con mapas compartidos." -#: src/main_menu.cpp:839 +#: src/main_menu.cpp:840 msgid "No world to load." msgstr "" -#: src/main_menu.cpp:865 +#: src/main_menu.cpp:866 msgid "No templates found!" msgstr "¡No se encontraron plantillas!" -#: src/main_menu.cpp:869 +#: src/main_menu.cpp:870 msgid "Choose a preset character template" msgstr "" -#: src/main_menu.cpp:875 src/main_menu.cpp:1033 src/main_menu.cpp:1060 +#: src/main_menu.cpp:876 src/main_menu.cpp:1034 src/main_menu.cpp:1061 msgid "<- Back to Main Menu" msgstr "" -#: src/main_menu.cpp:884 +#: src/main_menu.cpp:885 #, c-format msgid "What to do with template \"%s\"?" msgstr "" -#: src/main_menu.cpp:888 +#: src/main_menu.cpp:889 #, c-format msgid "Are you sure you want to delete %s?" msgstr "¿Seguro que querés borrar %s?" -#: src/main_menu.cpp:891 +#: src/main_menu.cpp:892 msgid "Sorry, something went wrong." msgstr "Perdón, algo no funcionó." #. ~ %s = world name -#: src/main_menu.cpp:1023 +#: src/main_menu.cpp:1024 #, c-format msgid "%s has no characters to load!" msgstr "" -#: src/main_menu.cpp:1027 +#: src/main_menu.cpp:1028 #, c-format msgid "Load character from \"%s\"" msgstr "" -#: src/main_menu.cpp:1051 +#: src/main_menu.cpp:1052 #, c-format msgid "Manage world \"%s\"" msgstr "" -#: src/main_menu.cpp:1079 +#: src/main_menu.cpp:1080 msgid "Delete the world and all saves within?" msgstr "" -#: src/main_menu.cpp:1084 +#: src/main_menu.cpp:1085 msgid "Remove all saves and regenerate world?" msgstr "¿Querés quitar todas las partidas guardadas y regenerar el mundo?" @@ -487331,7 +489539,7 @@ msgstr "¿Querés quitar todas las partidas guardadas y regenerar el mundo?" msgid "weight of %1$s" msgstr "peso de %1$s" -#: src/map.cpp:864 src/vehicle.cpp:6304 +#: src/map.cpp:864 src/vehicle.cpp:6305 #, c-format msgid "A towing cable snaps off of %s." msgstr "Se corta un cable de remolque del/a %s." @@ -487690,38 +489898,38 @@ msgstr "El %s te hace sentir enfermo." msgid "memory map region for (%d,%d,%d)" msgstr "región de mapa de memoria para (%d,%d,%d)" -#: src/mapbuffer.cpp:142 +#: src/mapbuffer.cpp:143 #, c-format msgid "Please wait as the map saves [%d/%d]" msgstr "Por favor, esperá mientras se guarda el mapa [%d/%d]" -#: src/mapgen.cpp:5842 +#: src/mapgen.cpp:5833 msgid "Sub-prime contact console" msgstr "Consola de contacto no preferente" -#: src/mapgen.cpp:5844 +#: src/mapgen.cpp:5835 msgid "Terminate Specimens" msgstr "Eliminar Especímenes" -#: src/mapgen.cpp:5845 +#: src/mapgen.cpp:5836 msgid "Release Specimens" msgstr "Liberar Especímenes" -#: src/mapgen.cpp:5847 +#: src/mapgen.cpp:5838 msgid "Toggle Portal" msgstr "Activar/Desactivar Portal" -#: src/mapgen.cpp:5848 +#: src/mapgen.cpp:5839 msgid "Activate Resonance Cascade" msgstr "Activar Cascada de Resonancia" -#: src/mapgen.cpp:5888 src/mapgen.cpp:7095 src/mapgen.cpp:7114 -#: src/mapgen.cpp:7134 src/mapgen.cpp:7153 +#: src/mapgen.cpp:5879 src/mapgen.cpp:7086 src/mapgen.cpp:7105 +#: src/mapgen.cpp:7125 src/mapgen.cpp:7144 msgid "Bionic access" msgstr "Acceso biónico" -#: src/mapgen.cpp:5890 src/mapgen.cpp:7097 src/mapgen.cpp:7116 -#: src/mapgen.cpp:7136 src/mapgen.cpp:7155 +#: src/mapgen.cpp:5881 src/mapgen.cpp:7088 src/mapgen.cpp:7107 +#: src/mapgen.cpp:7127 src/mapgen.cpp:7146 msgid "Open Chambers" msgstr "Abrir Cámaras" @@ -488117,7 +490325,7 @@ msgstr "pasivas" msgid "Hit" msgstr "Golpe" -#: src/martialarts.cpp:2017 src/ranged.cpp:1641 +#: src/martialarts.cpp:2017 src/ranged.cpp:1642 msgid "Miss" msgstr "Fallo" @@ -488146,7 +490354,7 @@ msgstr " (empuñado)" msgid "Weapons" msgstr "" -#: src/martialarts.cpp:2139 +#: src/martialarts.cpp:2142 #, c-format msgid " Style: %s " msgstr " Estilo: %s " @@ -488252,7 +490460,7 @@ msgstr "El" msgid "%2d" msgstr "" -#: src/medical_ui.cpp:216 src/veh_interact.cpp:2806 +#: src/medical_ui.cpp:216 src/veh_interact.cpp:2800 #, c-format msgid "%s (%s)" msgstr "%s (%s)" @@ -488358,7 +490566,7 @@ msgstr "" "\n" #: src/medical_ui.cpp:536 src/player_display.cpp:1365 -#: src/veh_interact.cpp:2999 +#: src/veh_interact.cpp:2993 msgid "Strength" msgstr "Fuerza" @@ -489093,15 +491301,15 @@ msgstr "No pudiste robarle %1$s a %2$s, pero no despertaste ninguna sospecha." msgid "You failed to steal %1$s from %2$s." msgstr "No pudiste robarle %1$s a %2$s." -#: src/memorial_logger.cpp:202 +#: src/memorial_logger.cpp:210 msgid "an unemployed male" msgstr "un hombre desempleado" -#: src/memorial_logger.cpp:204 +#: src/memorial_logger.cpp:212 msgid "an unemployed female" msgstr "una mujer desempleada" -#: src/memorial_logger.cpp:207 +#: src/memorial_logger.cpp:215 #, c-format msgid "a %s" msgstr "un %s" @@ -489109,24 +491317,24 @@ msgstr "un %s" #. ~ First parameter is a pronoun ("He"/"She"), second parameter is a #. description #. ~ that designates the location relative to its surroundings. -#: src/memorial_logger.cpp:214 +#: src/memorial_logger.cpp:222 #, c-format msgid "%1$s was killed in a %2$s." msgstr "%1$s fue matado/a en %2$s." -#: src/memorial_logger.cpp:218 +#: src/memorial_logger.cpp:226 #, c-format msgid "Cataclysm - Dark Days Ahead version %s memorial file" msgstr "Cataclysm - Dark Days Ahead versión %s archivo conmemorativo" -#: src/memorial_logger.cpp:221 +#: src/memorial_logger.cpp:229 #, c-format msgid "In memory of: %s" msgstr "En memoria de: %s" #. ~ The "%s" will be replaced by an epitaph as displayed in the memorial #. files. Replace the quotation marks as appropriate for your language. -#: src/memorial_logger.cpp:224 +#: src/memorial_logger.cpp:232 #, c-format msgctxt "epitaph" msgid "\"%s\"" @@ -489134,358 +491342,358 @@ msgstr "\"%s\"" #. ~ First parameter: Pronoun, second parameter: a profession name (with #. article) -#: src/memorial_logger.cpp:227 +#: src/memorial_logger.cpp:235 #, c-format msgid "%1$s was %2$s when the apocalypse began." msgstr "%1$s era %2$s cuando sucedió el apocalipsis." -#: src/memorial_logger.cpp:229 +#: src/memorial_logger.cpp:237 #, c-format msgid "%1$s died on %2$s." msgstr "%1$s murió el %2$s." -#: src/memorial_logger.cpp:235 +#: src/memorial_logger.cpp:243 #, c-format msgid "Cash on hand: %s" msgstr "Plata encima: %s" -#: src/memorial_logger.cpp:246 +#: src/memorial_logger.cpp:254 msgid "Final HP:" msgstr "PV final:" -#: src/memorial_logger.cpp:247 +#: src/memorial_logger.cpp:255 #, c-format msgid " Head: %d/%d" msgstr " Cabeza: %d/%d" -#: src/memorial_logger.cpp:248 +#: src/memorial_logger.cpp:256 #, c-format msgid "Torso: %d/%d" msgstr "Torso: %d/%d" -#: src/memorial_logger.cpp:249 +#: src/memorial_logger.cpp:257 #, c-format msgid "L Arm: %d/%d" msgstr "Brazo Izq: %d/%d" -#: src/memorial_logger.cpp:250 +#: src/memorial_logger.cpp:258 #, c-format msgid "R Arm: %d/%d" msgstr "Brazo Der: %d/%d" -#: src/memorial_logger.cpp:251 +#: src/memorial_logger.cpp:259 #, c-format msgid "L Leg: %d/%d" msgstr "Pierna Izq: %d/%d" -#: src/memorial_logger.cpp:252 +#: src/memorial_logger.cpp:260 #, c-format msgid "R Leg: %d/%d" msgstr "Pierna Der: %d/%d" -#: src/memorial_logger.cpp:256 +#: src/memorial_logger.cpp:264 msgid "Final Stats:" msgstr "Estadísticas finales:" -#: src/memorial_logger.cpp:257 src/memorial_logger.cpp:262 +#: src/memorial_logger.cpp:265 src/memorial_logger.cpp:270 #, c-format msgid "Str %d" msgstr "Fue %d" -#: src/memorial_logger.cpp:258 src/memorial_logger.cpp:263 +#: src/memorial_logger.cpp:266 src/memorial_logger.cpp:271 #, c-format msgid "Dex %d" msgstr "Des %d" -#: src/memorial_logger.cpp:259 src/memorial_logger.cpp:264 +#: src/memorial_logger.cpp:267 src/memorial_logger.cpp:272 #, c-format msgid "Int %d" msgstr "Int %d" -#: src/memorial_logger.cpp:260 src/memorial_logger.cpp:265 +#: src/memorial_logger.cpp:268 src/memorial_logger.cpp:273 #, c-format msgid "Per %d" msgstr "Per %d" -#: src/memorial_logger.cpp:261 +#: src/memorial_logger.cpp:269 msgid "Base Stats:" msgstr "Estadísticas de base:" -#: src/memorial_logger.cpp:269 +#: src/memorial_logger.cpp:277 msgid "Final Messages:" msgstr "Mensajes finales:" -#: src/memorial_logger.cpp:302 +#: src/memorial_logger.cpp:310 msgid "No monsters were killed." msgstr "No mataste ningún monstruo." -#: src/memorial_logger.cpp:304 +#: src/memorial_logger.cpp:312 #, c-format msgid "Total kills: %d" msgstr "Muertes totales: %d" #. ~ 1. skill name, 2. skill level, 3. exercise percentage to next level -#: src/memorial_logger.cpp:313 +#: src/memorial_logger.cpp:321 #, c-format msgid "%s: %d (%d %%)" msgstr "%s: %d (%d %%)" -#: src/memorial_logger.cpp:319 +#: src/memorial_logger.cpp:327 msgid "Traits:" msgstr "Rasgos: " -#: src/memorial_logger.cpp:324 src/memorial_logger.cpp:336 +#: src/memorial_logger.cpp:332 src/memorial_logger.cpp:344 msgid "(None)" msgstr "(Ninguno)" -#: src/memorial_logger.cpp:329 +#: src/memorial_logger.cpp:337 msgid "Ongoing Effects:" msgstr "Efectos actuales:" -#: src/memorial_logger.cpp:341 src/newcharacter.cpp:3610 -#: src/newcharacter.cpp:3612 +#: src/memorial_logger.cpp:349 src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3667 msgid "Bionics:" msgstr "Biónicos:" -#: src/memorial_logger.cpp:346 +#: src/memorial_logger.cpp:354 msgid "No bionics were installed." msgstr "No hay biónicos instalados" -#: src/memorial_logger.cpp:349 +#: src/memorial_logger.cpp:357 #, c-format msgid "" "Bionic Power: %d/%d" msgstr "" "Energía Biónica: %d/%d" -#: src/memorial_logger.cpp:355 +#: src/memorial_logger.cpp:363 msgid "Weapon:" msgstr "Arma:" -#: src/memorial_logger.cpp:359 +#: src/memorial_logger.cpp:367 msgid "Equipment:" msgstr "Equipo:" -#: src/memorial_logger.cpp:364 src/newcharacter.cpp:1851 +#: src/memorial_logger.cpp:372 src/newcharacter.cpp:1869 msgid "Inventory:" msgstr "Inventario:" -#: src/memorial_logger.cpp:382 +#: src/memorial_logger.cpp:390 msgid "Lifetime Stats and Scores" msgstr "Estadísticas y Puntuaciones Históricas" -#: src/memorial_logger.cpp:390 +#: src/memorial_logger.cpp:398 msgid "Game History" msgstr "Historia del juego" #. ~ %s is artifact name -#: src/memorial_logger.cpp:427 +#: src/memorial_logger.cpp:435 #, c-format msgctxt "memorial_male" msgid "Activated the %s." msgstr "Activó el %s." -#: src/memorial_logger.cpp:428 +#: src/memorial_logger.cpp:436 #, c-format msgctxt "memorial_female" msgid "Activated the %s." msgstr "Activó el %s." -#: src/memorial_logger.cpp:436 +#: src/memorial_logger.cpp:444 msgctxt "memorial_male" msgid "Activated a mininuke." msgstr "Activó una minibomba nuclear." -#: src/memorial_logger.cpp:437 +#: src/memorial_logger.cpp:445 msgctxt "memorial_female" msgid "Activated a mininuke." msgstr "Activó una minibomba nuclear." -#: src/memorial_logger.cpp:447 +#: src/memorial_logger.cpp:455 msgctxt "memorial_male" msgid "Consumed mutagen." msgstr "Consumió mutágeno." -#: src/memorial_logger.cpp:448 +#: src/memorial_logger.cpp:456 msgctxt "memorial_female" msgid "Consumed mutagen." msgstr "Consumió mutágeno." -#: src/memorial_logger.cpp:451 +#: src/memorial_logger.cpp:459 msgctxt "memorial_male" msgid "Injected mutagen." msgstr "Mutágeno inyectado." -#: src/memorial_logger.cpp:452 +#: src/memorial_logger.cpp:460 msgctxt "memorial_female" msgid "Injected mutagen." msgstr "Mutágeno inyectado." -#: src/memorial_logger.cpp:455 +#: src/memorial_logger.cpp:463 msgctxt "memorial_male" msgid "Consumed purifier." msgstr "Consumió purificante." -#: src/memorial_logger.cpp:456 +#: src/memorial_logger.cpp:464 msgctxt "memorial_female" msgid "Consumed purifier." msgstr "Consumió purificante." -#: src/memorial_logger.cpp:459 +#: src/memorial_logger.cpp:467 msgctxt "memorial_male" msgid "Injected purifier." msgstr "Se inyectó purificante." -#: src/memorial_logger.cpp:460 +#: src/memorial_logger.cpp:468 msgctxt "memorial_female" msgid "Injected purifier." msgstr "Se inyectó purificante." -#: src/memorial_logger.cpp:463 +#: src/memorial_logger.cpp:471 msgctxt "memorial_male" msgid "Injected smart purifier." msgstr "Se inyectó purificante inteligente." -#: src/memorial_logger.cpp:464 +#: src/memorial_logger.cpp:472 msgctxt "memorial_female" msgid "Injected smart purifier." msgstr "Se inyectó purificante inteligente." -#: src/memorial_logger.cpp:473 +#: src/memorial_logger.cpp:481 msgctxt "memorial_male" msgid "Angered a group of amigara horrors!" msgstr "¡Enojaste a un grupo de horrores amigara!" -#: src/memorial_logger.cpp:474 +#: src/memorial_logger.cpp:482 msgctxt "memorial_female" msgid "Angered a group of amigara horrors!" msgstr "¡Enojaste a un grupo de horrores amigara!" -#: src/memorial_logger.cpp:478 +#: src/memorial_logger.cpp:486 msgctxt "memorial_male" msgid "Awoke a group of dark wyrms!" msgstr "¡Despertaste un grupo de wyrms oscuros!" -#: src/memorial_logger.cpp:479 +#: src/memorial_logger.cpp:487 msgctxt "memorial_female" msgid "Awoke a group of dark wyrms!" msgstr "¡Despertaste un grupo de wyrms oscuros!" -#: src/memorial_logger.cpp:485 +#: src/memorial_logger.cpp:493 msgctxt "memorial_male" msgid "Became wanted by the police!" msgstr "¡Ahora sos buscado por la policía!" -#: src/memorial_logger.cpp:486 +#: src/memorial_logger.cpp:494 msgctxt "memorial_female" msgid "Became wanted by the police!" msgstr "¡Ahora sos buscada por la policía!" #. ~ %s is bodypart -#: src/memorial_logger.cpp:495 +#: src/memorial_logger.cpp:503 #, c-format msgctxt "memorial_male" msgid "Broke his %s." msgstr "Rompió su %s." -#: src/memorial_logger.cpp:496 +#: src/memorial_logger.cpp:504 #, c-format msgctxt "memorial_female" msgid "Broke her %s." msgstr "Rompió su %s." #. ~ %s is bodypart -#: src/memorial_logger.cpp:506 +#: src/memorial_logger.cpp:514 #, c-format msgctxt "memorial_male" msgid "Broken %s began to mend." msgstr "Tu %s roto/a empieza a sanar." -#: src/memorial_logger.cpp:507 +#: src/memorial_logger.cpp:515 #, c-format msgctxt "memorial_female" msgid "Broken %s began to mend." msgstr "Tu %s roto/a empieza a sanar." -#: src/memorial_logger.cpp:520 +#: src/memorial_logger.cpp:528 msgctxt "memorial_male" msgid "You buried an unknown victim of the Cataclysm." msgstr "Enterraste a una víctima desconocida del Cataclismo." -#: src/memorial_logger.cpp:522 +#: src/memorial_logger.cpp:530 msgctxt "memorial_female" msgid "You buried an unknown victim of The Cataclysm." msgstr "Enterraste a una víctima desconocida Del Cataclismo." -#: src/memorial_logger.cpp:525 +#: src/memorial_logger.cpp:533 #, c-format msgctxt "memorial_male" msgid "You buried %s." msgstr "Enterraste %s." -#: src/memorial_logger.cpp:526 +#: src/memorial_logger.cpp:534 #, c-format msgctxt "memorial_female" msgid "You buried %s." msgstr "Enterraste %s." -#: src/memorial_logger.cpp:533 +#: src/memorial_logger.cpp:541 msgctxt "memorial_male" msgid "Caused a resonance cascade." msgstr "Realimentación positiva causada." -#: src/memorial_logger.cpp:534 +#: src/memorial_logger.cpp:542 msgctxt "memorial_female" msgid "Caused a resonance cascade." msgstr "Realimentación positiva causada." -#: src/memorial_logger.cpp:559 +#: src/memorial_logger.cpp:567 msgctxt "memorial_male" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "Atrapó y mató a un simio. Las presas no tienen nombre." -#: src/memorial_logger.cpp:561 +#: src/memorial_logger.cpp:569 msgctxt "memorial_female" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "Atrapó y mató a un simio. Las presas no tienen nombre." -#: src/memorial_logger.cpp:564 +#: src/memorial_logger.cpp:572 #, c-format msgctxt "memorial_male" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "Mató a un inocente que se veía delicioso, %s, a sangre fría." -#: src/memorial_logger.cpp:566 +#: src/memorial_logger.cpp:574 #, c-format msgctxt "memorial_female" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "Mató a un inocente que se veía delicioso, %s, a sangre fría." -#: src/memorial_logger.cpp:570 +#: src/memorial_logger.cpp:578 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "Mató a una persona inocente, %s, a sangre fría. Eran débiles." -#: src/memorial_logger.cpp:572 +#: src/memorial_logger.cpp:580 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "Mató a una persona inocente, %s, a sangre fría. Eran débiles." -#: src/memorial_logger.cpp:575 +#: src/memorial_logger.cpp:583 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s." msgstr "Mató a un inocente, %s." -#: src/memorial_logger.cpp:576 +#: src/memorial_logger.cpp:584 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s." msgstr "Mató a un inocente, %s." -#: src/memorial_logger.cpp:580 +#: src/memorial_logger.cpp:588 #, c-format msgctxt "memorial_male" msgid "" @@ -489493,7 +491701,7 @@ msgid "" msgstr "" "Mató a una persona inocente, %s, a sangre fría y se sintió terrible después." -#: src/memorial_logger.cpp:583 +#: src/memorial_logger.cpp:591 #, c-format msgctxt "memorial_female" msgid "" @@ -489501,635 +491709,635 @@ msgid "" msgstr "" "Mató a una persona inocente, %s, a sangre fría y se sintió terrible después." -#: src/memorial_logger.cpp:595 +#: src/memorial_logger.cpp:603 #, c-format msgctxt "memorial_male" msgid "Killed a %s." msgstr "Mató un %s." -#: src/memorial_logger.cpp:596 +#: src/memorial_logger.cpp:604 #, c-format msgctxt "memorial_female" msgid "Killed a %s." msgstr "Mató un %s." -#: src/memorial_logger.cpp:632 +#: src/memorial_logger.cpp:640 #, c-format msgctxt "memorial_male" msgid "Consumed a %s." msgstr "Consumió un/a %s." -#: src/memorial_logger.cpp:633 +#: src/memorial_logger.cpp:641 #, c-format msgctxt "memorial_female" msgid "Consumed a %s." msgstr "Consumió un/a %s." -#: src/memorial_logger.cpp:640 +#: src/memorial_logger.cpp:648 msgctxt "memorial_male" msgid "Opened the Marloss Gateway." msgstr "Abrió la Puerta Marloss." -#: src/memorial_logger.cpp:641 +#: src/memorial_logger.cpp:649 msgctxt "memorial_female" msgid "Opened the Marloss Gateway." msgstr "Abrió la Puerta Marloss." -#: src/memorial_logger.cpp:660 +#: src/memorial_logger.cpp:668 msgctxt "memorial_male" msgid "Became one with the Mycus." msgstr "Se consustanció con el Mycus." -#: src/memorial_logger.cpp:661 +#: src/memorial_logger.cpp:669 msgctxt "memorial_female" msgid "Became one with the Mycus." msgstr "Se consustanció con el Mycus." -#: src/memorial_logger.cpp:668 +#: src/memorial_logger.cpp:676 msgctxt "memorial_male" msgid "Dermatik eggs hatched." msgstr "Huevos eclosionados de dermatik." -#: src/memorial_logger.cpp:669 +#: src/memorial_logger.cpp:677 msgctxt "memorial_female" msgid "Dermatik eggs hatched." msgstr "Huevos eclosionados de dermatik." -#: src/memorial_logger.cpp:676 +#: src/memorial_logger.cpp:684 msgctxt "memorial_male" msgid "Injected with dermatik eggs." msgstr "Inyectado con huevos de dermatik." -#: src/memorial_logger.cpp:677 +#: src/memorial_logger.cpp:685 msgctxt "memorial_female" msgid "Injected with dermatik eggs." msgstr "Inyectada con huevos de dermatik." -#: src/memorial_logger.cpp:682 +#: src/memorial_logger.cpp:690 msgctxt "memorial_male" msgid "Destroyed a triffid grove." msgstr "Destruiste una arboleda trífida." -#: src/memorial_logger.cpp:683 +#: src/memorial_logger.cpp:691 msgctxt "memorial_female" msgid "Destroyed a triffid grove." msgstr "Destruiste una arboleda trífida." -#: src/memorial_logger.cpp:689 +#: src/memorial_logger.cpp:697 msgctxt "memorial_male" msgid "Succumbed to an asthma attack." msgstr "Sucumbiste a un ataque de asma." -#: src/memorial_logger.cpp:690 +#: src/memorial_logger.cpp:698 msgctxt "memorial_female" msgid "Succumbed to an asthma attack." msgstr "Sucumbiste a un ataque de asma." -#: src/memorial_logger.cpp:699 +#: src/memorial_logger.cpp:707 msgctxt "memorial_male" msgid "Died of datura overdose." msgstr "Murió por sobredosis de datura." -#: src/memorial_logger.cpp:700 +#: src/memorial_logger.cpp:708 msgctxt "memorial_female" msgid "Died of datura overdose." msgstr "Murió por sobredosis de datura." -#: src/memorial_logger.cpp:702 +#: src/memorial_logger.cpp:710 msgctxt "memorial_male" msgid "Died of a healing stimulant overdose." msgstr "Murió por una sobredosis de estimulantes curativos." -#: src/memorial_logger.cpp:703 +#: src/memorial_logger.cpp:711 msgctxt "memorial_female" msgid "Died of a healing stimulant overdose." msgstr "Murió por una sobredosis de estimulantes curativos." -#: src/memorial_logger.cpp:705 +#: src/memorial_logger.cpp:713 msgctxt "memorial_male" msgid "Died of adrenaline overdose." msgstr "Murió por sobredosis de adrenalina." -#: src/memorial_logger.cpp:706 +#: src/memorial_logger.cpp:714 msgctxt "memorial_female" msgid "Died of adrenaline overdose." msgstr "Murió por sobredosis de adrenalina." -#: src/memorial_logger.cpp:708 +#: src/memorial_logger.cpp:716 msgctxt "memorial_male" msgid "Died of an alcohol overdose." msgstr "Murió de sobredosis de alcohol." -#: src/memorial_logger.cpp:709 +#: src/memorial_logger.cpp:717 msgctxt "memorial_female" msgid "Died of an alcohol overdose." msgstr "Murió de sobredosis de alcohol." -#: src/memorial_logger.cpp:711 +#: src/memorial_logger.cpp:719 msgctxt "memorial_male" msgid "Died of a drug overdose." msgstr "Murió por sobredosis de drogas." -#: src/memorial_logger.cpp:712 +#: src/memorial_logger.cpp:720 msgctxt "memorial_female" msgid "Died of a drug overdose." msgstr "Murió por sobredosis de drogas." -#: src/memorial_logger.cpp:720 +#: src/memorial_logger.cpp:728 msgctxt "memorial_male" msgid "Bled to death." msgstr "Murió desangrado." -#: src/memorial_logger.cpp:721 +#: src/memorial_logger.cpp:729 msgctxt "memorial_female" msgid "Bled to death." msgstr "Murió desangrado." -#: src/memorial_logger.cpp:728 +#: src/memorial_logger.cpp:736 msgctxt "memorial_male" msgid "Died of hypovolemic shock." msgstr "Murió de un choque hipovolémico." -#: src/memorial_logger.cpp:729 +#: src/memorial_logger.cpp:737 msgctxt "memorial_female" msgid "Died of hypovolemic shock." msgstr "Murió de un choque hipovolémico." -#: src/memorial_logger.cpp:736 +#: src/memorial_logger.cpp:744 msgctxt "memorial_male" msgid "Died from loss of red blood cells." msgstr "Murió por pérdida de glóbulos rojos." -#: src/memorial_logger.cpp:737 +#: src/memorial_logger.cpp:745 msgctxt "memorial_female" msgid "Died from loss of red blood cells." msgstr "Murió por pérdida de glóbulos rojos." -#: src/memorial_logger.cpp:744 +#: src/memorial_logger.cpp:752 msgctxt "memorial_male" msgid "Succumbed to the infection." msgstr "Sucumbido a la infección." -#: src/memorial_logger.cpp:745 +#: src/memorial_logger.cpp:753 msgctxt "memorial_female" msgid "Succumbed to the infection." msgstr "Sucumbido a la infección." -#: src/memorial_logger.cpp:752 +#: src/memorial_logger.cpp:760 msgctxt "memorial_male" msgid "Died of starvation." msgstr "Murió de hambre." -#: src/memorial_logger.cpp:753 +#: src/memorial_logger.cpp:761 msgctxt "memorial_female" msgid "Died of starvation." msgstr "Murió de hambre." -#: src/memorial_logger.cpp:760 +#: src/memorial_logger.cpp:768 msgctxt "memorial_male" msgid "Died of thirst." msgstr "Murió de sed." -#: src/memorial_logger.cpp:761 +#: src/memorial_logger.cpp:769 msgctxt "memorial_female" msgid "Died of thirst." msgstr "Murió de sed." -#: src/memorial_logger.cpp:766 +#: src/memorial_logger.cpp:774 msgctxt "memorial_male" msgid "Dug a shaft into lava." msgstr "Cavaste un hueco hacia la lava." -#: src/memorial_logger.cpp:767 +#: src/memorial_logger.cpp:775 msgctxt "memorial_female" msgid "Dug a shaft into lava." msgstr "Cavaste un hueco hacia la lava." -#: src/memorial_logger.cpp:771 +#: src/memorial_logger.cpp:779 msgctxt "memorial_male" msgid "Disarmed a nuclear missile." msgstr "Desactivar misil nuclear." -#: src/memorial_logger.cpp:772 +#: src/memorial_logger.cpp:780 msgctxt "memorial_female" msgid "Disarmed a nuclear missile." msgstr "Desactivar misil nuclear." -#: src/memorial_logger.cpp:776 +#: src/memorial_logger.cpp:784 msgctxt "memorial_male" msgid "Ate a sewage sample." msgstr "Se comió una muestra de agua cloacal." -#: src/memorial_logger.cpp:777 +#: src/memorial_logger.cpp:785 msgctxt "memorial_female" msgid "Ate a sewage sample." msgstr "Se comió una muestra de agua cloacal." -#: src/memorial_logger.cpp:785 +#: src/memorial_logger.cpp:793 #, c-format msgctxt "memorial_male" msgid "'%s' mutation turned into '%s'" msgstr "La mutación '%s' se convierte en '%s'" -#: src/memorial_logger.cpp:786 +#: src/memorial_logger.cpp:794 #, c-format msgctxt "memorial_female" msgid "'%s' mutation turned into '%s'" msgstr "La mutación '%s' se convierte en '%s'" -#: src/memorial_logger.cpp:794 +#: src/memorial_logger.cpp:802 msgctxt "memorial_male" msgid "Exhumed a grave." msgstr "Exhumó una tumba." -#: src/memorial_logger.cpp:795 +#: src/memorial_logger.cpp:803 msgctxt "memorial_female" msgid "Exhumed a grave." msgstr "Exhumó una tumba." -#: src/memorial_logger.cpp:803 +#: src/memorial_logger.cpp:811 #, c-format msgctxt "memorial_male" msgid "Failed install of bionic: %s." msgstr "Fracasó instalación de biónico: %s." -#: src/memorial_logger.cpp:804 +#: src/memorial_logger.cpp:812 #, c-format msgctxt "memorial_female" msgid "Failed install of bionic: %s." msgstr "Fracasó instalación de biónico: %s." -#: src/memorial_logger.cpp:813 +#: src/memorial_logger.cpp:821 #, c-format msgctxt "memorial_male" msgid "Failed to remove bionic: %s." msgstr "Fracasó al sacarse un biónico: %s." -#: src/memorial_logger.cpp:814 +#: src/memorial_logger.cpp:822 #, c-format msgctxt "memorial_female" msgid "Failed to remove bionic: %s." msgstr "Fracasó al sacarse un biónico: %s." -#: src/memorial_logger.cpp:822 +#: src/memorial_logger.cpp:830 msgctxt "memorial_male" msgid "Succumbed to lack of sleep." msgstr "Sucumbió a la falta de descanso." -#: src/memorial_logger.cpp:823 +#: src/memorial_logger.cpp:831 msgctxt "memorial_female" msgid "Succumbed to lack of sleep." msgstr "Sucumbió a la falta de descanso." -#: src/memorial_logger.cpp:829 +#: src/memorial_logger.cpp:837 #, c-format msgctxt "memorial_male" msgid "The fuel tank of the %s exploded!" msgstr "¡Explotó el tanque de nafta del %s!" -#: src/memorial_logger.cpp:830 +#: src/memorial_logger.cpp:838 #, c-format msgctxt "memorial_female" msgid "The fuel tank of the %s exploded!" msgstr "¡Explotó el tanque de nafta del %s!" #. ~ %s is addiction name -#: src/memorial_logger.cpp:839 +#: src/memorial_logger.cpp:847 #, c-format msgctxt "memorial_male" msgid "Became addicted to %s." msgstr "Te volviste adicto al %s." -#: src/memorial_logger.cpp:840 +#: src/memorial_logger.cpp:848 #, c-format msgctxt "memorial_female" msgid "Became addicted to %s." msgstr "Te volviste adicto al %s." -#: src/memorial_logger.cpp:849 +#: src/memorial_logger.cpp:857 #, c-format msgctxt "memorial_male" msgid "Gained the mutation '%s'." msgstr "Obtuvo la mutación '%s'." -#: src/memorial_logger.cpp:850 +#: src/memorial_logger.cpp:858 #, c-format msgctxt "memorial_female" msgid "Gained the mutation '%s'." msgstr "Obtuvo la mutación '%s'." #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:863 +#: src/memorial_logger.cpp:871 #, c-format msgctxt "memorial_male" msgid "Reached skill level %1$d in %2$s." msgstr "Alcanzaste el nivel %1$d en %2$s." #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:866 +#: src/memorial_logger.cpp:874 #, c-format msgctxt "memorial_female" msgid "Reached skill level %1$d in %2$s." msgstr "Alcanzaste el nivel %1$d en %2$s." -#: src/memorial_logger.cpp:876 +#: src/memorial_logger.cpp:884 #, c-format msgctxt "memorial_male" msgid "%s committed suicide." msgstr "%s se suicidó." -#: src/memorial_logger.cpp:877 +#: src/memorial_logger.cpp:885 #, c-format msgctxt "memorial_female" msgid "%s committed suicide." msgstr "%s se suicidó." -#: src/memorial_logger.cpp:880 +#: src/memorial_logger.cpp:888 #, c-format msgctxt "memorial_male" msgid "%s was killed." msgstr "Mataron a %s." -#: src/memorial_logger.cpp:881 +#: src/memorial_logger.cpp:889 #, c-format msgctxt "memorial_female" msgid "%s was killed." msgstr "Mataron a %s." -#: src/memorial_logger.cpp:885 +#: src/memorial_logger.cpp:893 #, c-format msgctxt "memorial_male" msgid "Last words: %s" msgstr "Últimas palabras: %s" -#: src/memorial_logger.cpp:886 +#: src/memorial_logger.cpp:894 #, c-format msgctxt "memorial_female" msgid "Last words: %s" msgstr "Últimas palabras: %s" #. ~ %s is player name -#: src/memorial_logger.cpp:893 +#: src/memorial_logger.cpp:901 #, c-format msgctxt "memorial_male" msgid "%s began their journey into the Cataclysm." msgstr "%s comienza su camino por el Cataclismo." -#: src/memorial_logger.cpp:894 +#: src/memorial_logger.cpp:902 #, c-format msgctxt "memorial_female" msgid "%s began their journey into the Cataclysm." msgstr "%s comienza su camino por el Cataclismo." -#: src/memorial_logger.cpp:902 +#: src/memorial_logger.cpp:910 #, c-format msgctxt "memorial_male" msgid "Installed bionic: %s." msgstr "Biónico instalado: %s." -#: src/memorial_logger.cpp:903 +#: src/memorial_logger.cpp:911 #, c-format msgctxt "memorial_female" msgid "Installed bionic: %s." msgstr "Biónico instalado: %s." -#: src/memorial_logger.cpp:912 +#: src/memorial_logger.cpp:920 #, c-format msgctxt "memorial_male" msgid "Installed bad bionic: %s." msgstr "Biónico defectuoso instalado: %s." -#: src/memorial_logger.cpp:913 +#: src/memorial_logger.cpp:921 #, c-format msgctxt "memorial_female" msgid "Installed bad bionic: %s." msgstr "Biónico defectuoso instalado: %s." #. ~ %s is martial art -#: src/memorial_logger.cpp:923 +#: src/memorial_logger.cpp:931 #, c-format msgctxt "memorial_male" msgid "Learned %s." msgstr "%s aprendido." -#: src/memorial_logger.cpp:924 +#: src/memorial_logger.cpp:932 #, c-format msgctxt "memorial_female" msgid "Learned %s." msgstr "%s aprendido." #. ~ %s is addiction name -#: src/memorial_logger.cpp:934 +#: src/memorial_logger.cpp:942 #, c-format msgctxt "memorial_male" msgid "Overcame addiction to %s." msgstr "Superaste tu adicción al %s." -#: src/memorial_logger.cpp:935 +#: src/memorial_logger.cpp:943 #, c-format msgctxt "memorial_female" msgid "Overcame addiction to %s." msgstr "Superaste tu adicción al %s." -#: src/memorial_logger.cpp:942 +#: src/memorial_logger.cpp:950 #, c-format msgctxt "memorial_male" msgid "%s became hostile." msgstr "%s se volvió hostil." -#: src/memorial_logger.cpp:943 +#: src/memorial_logger.cpp:951 #, c-format msgctxt "memorial_female" msgid "%s became hostile." msgstr "%s se volvió hostil" -#: src/memorial_logger.cpp:948 +#: src/memorial_logger.cpp:956 msgctxt "memorial_male" msgid "Opened a portal." msgstr "Portal abierto." -#: src/memorial_logger.cpp:949 +#: src/memorial_logger.cpp:957 msgctxt "memorial_female" msgid "Opened a portal." msgstr "Portal abierto." -#: src/memorial_logger.cpp:953 +#: src/memorial_logger.cpp:961 msgctxt "memorial_male" msgid "Opened a strange temple." msgstr "Abriste un templo extraño." -#: src/memorial_logger.cpp:954 +#: src/memorial_logger.cpp:962 msgctxt "memorial_female" msgid "Opened a strange temple." msgstr "Abriste un templo extraño." -#: src/memorial_logger.cpp:958 +#: src/memorial_logger.cpp:966 #, c-format msgctxt "memorial_male" msgid "Lost the conduct %s%s." msgstr "Perdió la conducta %s%s." -#: src/memorial_logger.cpp:959 +#: src/memorial_logger.cpp:967 #, c-format msgctxt "memorial_female" msgid "Lost the conduct %s%s." msgstr "Perdió la conducta %s%s." -#: src/memorial_logger.cpp:961 src/memorial_logger.cpp:968 +#: src/memorial_logger.cpp:969 src/memorial_logger.cpp:976 msgid " (disabled)" msgstr " (incapacitado)" -#: src/memorial_logger.cpp:965 +#: src/memorial_logger.cpp:973 #, c-format msgctxt "memorial_male" msgid "Gained the achievement %s%s." msgstr "Ganó el logro %s%s." -#: src/memorial_logger.cpp:966 +#: src/memorial_logger.cpp:974 #, c-format msgctxt "memorial_female" msgid "Gained the achievement %s%s." msgstr "Ganó el logro %s%s." -#: src/memorial_logger.cpp:975 +#: src/memorial_logger.cpp:983 #, c-format msgctxt "memorial_male" msgid "Forgot the spell %s." msgstr "Se olvidó el hechizo %s." -#: src/memorial_logger.cpp:976 +#: src/memorial_logger.cpp:984 #, c-format msgctxt "memorial_female" msgid "Forgot the spell %s." msgstr "Se olvidó el hechizo %s." -#: src/memorial_logger.cpp:985 +#: src/memorial_logger.cpp:993 #, c-format msgctxt "memorial_male" msgid "Learned the spell %s." msgstr "Aprendió el hechizo %s." -#: src/memorial_logger.cpp:986 +#: src/memorial_logger.cpp:994 #, c-format msgctxt "memorial_female" msgid "Learned the spell %s." msgstr "Aprendió el hechizo %s." -#: src/memorial_logger.cpp:995 +#: src/memorial_logger.cpp:1003 #, c-format msgctxt "memorial_male" msgid "Gained a spell level on %s." msgstr "Ganó un nivel del hechizo %s." -#: src/memorial_logger.cpp:996 +#: src/memorial_logger.cpp:1004 #, c-format msgctxt "memorial_female" msgid "Gained a spell level on %s." msgstr "Ganó un nivel del hechizo %s." -#: src/memorial_logger.cpp:1002 +#: src/memorial_logger.cpp:1010 msgctxt "memorial_male" msgid "Released subspace specimens." msgstr "Especímenes de subespacio liberados." -#: src/memorial_logger.cpp:1003 +#: src/memorial_logger.cpp:1011 msgctxt "memorial_female" msgid "Released subspace specimens." msgstr "Especímenes de subespacio liberados." -#: src/memorial_logger.cpp:1010 +#: src/memorial_logger.cpp:1018 #, c-format msgctxt "memorial_male" msgid "Removed bionic: %s." msgstr "Biónico extraído: %s." -#: src/memorial_logger.cpp:1011 +#: src/memorial_logger.cpp:1019 #, c-format msgctxt "memorial_female" msgid "Removed bionic: %s." msgstr "Biónico extraído: %s." -#: src/memorial_logger.cpp:1017 +#: src/memorial_logger.cpp:1025 msgctxt "memorial_male" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "Sarcófago de Material Peligroso Sellado." -#: src/memorial_logger.cpp:1018 +#: src/memorial_logger.cpp:1026 msgctxt "memorial_female" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "Sarcófago de Material Peligroso Sellado." -#: src/memorial_logger.cpp:1025 +#: src/memorial_logger.cpp:1033 #, c-format msgctxt "memorial_male" msgid "Telefragged a %s." msgstr "Telefragmentado a %s." -#: src/memorial_logger.cpp:1026 +#: src/memorial_logger.cpp:1034 #, c-format msgctxt "memorial_female" msgid "Telefragged a %s." msgstr "Telefragmentada a %s." -#: src/memorial_logger.cpp:1034 +#: src/memorial_logger.cpp:1042 msgctxt "memorial_male" msgid "Spontaneous teleport." msgstr "Teletransportación espontánea." -#: src/memorial_logger.cpp:1035 +#: src/memorial_logger.cpp:1043 msgctxt "memorial_female" msgid "Spontaneous teleport." msgstr "Teletransportación espontánea." -#: src/memorial_logger.cpp:1043 +#: src/memorial_logger.cpp:1051 #, c-format msgctxt "memorial_male" msgid "Teleported into a %s." msgstr "Teletransportado en %s." -#: src/memorial_logger.cpp:1044 +#: src/memorial_logger.cpp:1052 #, c-format msgctxt "memorial_female" msgid "Teleported into a %s." msgstr "Teletransportada en %s." -#: src/memorial_logger.cpp:1050 +#: src/memorial_logger.cpp:1058 msgctxt "memorial_male" msgid "Terminated subspace specimens." msgstr "Especímenes de supespacio eliminados." -#: src/memorial_logger.cpp:1051 +#: src/memorial_logger.cpp:1059 msgctxt "memorial_female" msgid "Terminated subspace specimens." msgstr "Especímenes de supespacio eliminados." -#: src/memorial_logger.cpp:1057 +#: src/memorial_logger.cpp:1065 msgctxt "memorial_male" msgid "Threw up." msgstr "Vomitás." -#: src/memorial_logger.cpp:1058 +#: src/memorial_logger.cpp:1066 msgctxt "memorial_female" msgid "Threw up." msgstr "Vomitás." -#: src/memorial_logger.cpp:1063 +#: src/memorial_logger.cpp:1071 msgctxt "memorial_male" msgid "Set off an alarm." msgstr "Activar una alarma." -#: src/memorial_logger.cpp:1064 +#: src/memorial_logger.cpp:1072 msgctxt "memorial_female" msgid "Set off an alarm." msgstr "Activar una alarma." -#: src/memorial_logger.cpp:1068 +#: src/memorial_logger.cpp:1076 #, c-format msgctxt "memorial_male" msgid "Used the debug menu (%s)." msgstr "Usó el menú debug (%s)." -#: src/memorial_logger.cpp:1069 +#: src/memorial_logger.cpp:1077 #, c-format msgctxt "memorial_female" msgid "Used the debug menu (%s)." @@ -490218,7 +492426,7 @@ msgctxt "message log" msgid "%s." msgstr "%s." -#: src/mission.h:205 +#: src/mission.h:204 msgid "Bugged mission type" msgstr "Tipo de misión bugged" @@ -491078,11 +493286,11 @@ msgstr " para %s" msgid "Deadline: %s" msgstr "Fecha límite: %s" -#: src/mission_ui.cpp:151 src/newcharacter.cpp:3524 src/newcharacter.cpp:3598 -#: src/newcharacter.cpp:3612 src/newcharacter.cpp:3649 -#: src/newcharacter.cpp:3760 src/newcharacter.cpp:3771 -#: src/newcharacter.cpp:3782 src/newcharacter.cpp:3794 -#: src/newcharacter.cpp:3820 +#: src/mission_ui.cpp:151 src/newcharacter.cpp:3579 src/newcharacter.cpp:3653 +#: src/newcharacter.cpp:3667 src/newcharacter.cpp:3704 +#: src/newcharacter.cpp:3815 src/newcharacter.cpp:3826 +#: src/newcharacter.cpp:3837 src/newcharacter.cpp:3849 +#: src/newcharacter.cpp:3875 msgid "None!" msgstr "¡Nada!" @@ -491176,19 +493384,19 @@ msgstr "MODS GRÁFICOS" msgid "NO CATEGORY" msgstr "SIN CATEGORÍA" -#: src/mod_manager.cpp:82 src/newcharacter.cpp:2974 +#: src/mod_manager.cpp:82 src/newcharacter.cpp:3020 msgid "Default" msgstr "Normal" -#: src/mod_manager.cpp:83 src/safemode_ui.cpp:246 +#: src/mod_manager.cpp:83 src/safemode_ui.cpp:247 msgid "Blacklist" msgstr "No permitidos" -#: src/mod_manager.cpp:287 +#: src/mod_manager.cpp:286 msgid "list of default mods" msgstr "lista de mods predeterminados" -#: src/mod_manager.cpp:400 +#: src/mod_manager.cpp:395 msgid "list of mods" msgstr "lista de mods" @@ -494519,13 +496727,13 @@ msgid "" "'%2$c'." msgstr "" -#: src/name.cpp:136 +#: src/name.cpp:134 msgid "Tom" msgstr "Tom" #. ~ Used for constructing full name: %1$s is `given name`, %2$s is `family #. name` -#: src/name.cpp:147 +#: src/name.cpp:145 #, c-format msgctxt "Full Name" msgid "%1$s %2$s" @@ -494533,7 +496741,7 @@ msgstr "%1$s %2$s" #. ~ Used for constructing full name with nickname: %1$s is `given name`, %2$s #. is `family name`, %3$s is `nickname` -#: src/name.cpp:151 +#: src/name.cpp:149 #, c-format msgctxt "Full Name" msgid "%1$s '%3$s' %2$s" @@ -494726,8 +496934,8 @@ msgstr "" "Apretá %s o %s para elegir grupo y %s para confirmar selección.\n" "Apretá%s para ir a la otra lista o %s para volver al menú principal." -#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3661 -#: src/newcharacter.cpp:3722 +#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3777 #, c-format msgid "Press %s to view and alter keybindings." msgstr "" @@ -494748,22 +496956,22 @@ msgstr "" "Apretá %s para ir a la otra lista o %s para volver a la lista anterior." #: src/newcharacter.cpp:1106 src/newcharacter.cpp:1119 -#: src/newcharacter.cpp:3503 src/player_display.cpp:446 +#: src/newcharacter.cpp:3558 src/player_display.cpp:446 msgid "Strength:" msgstr "Fuerza:" #: src/newcharacter.cpp:1108 src/newcharacter.cpp:1138 -#: src/newcharacter.cpp:3504 src/player_display.cpp:447 +#: src/newcharacter.cpp:3559 src/player_display.cpp:447 msgid "Dexterity:" msgstr "Destreza:" #: src/newcharacter.cpp:1110 src/newcharacter.cpp:1159 -#: src/newcharacter.cpp:3505 src/player_display.cpp:448 +#: src/newcharacter.cpp:3560 src/player_display.cpp:448 msgid "Intelligence:" msgstr "Inteligencia:" #: src/newcharacter.cpp:1112 src/newcharacter.cpp:1178 -#: src/newcharacter.cpp:3506 src/player_display.cpp:449 +#: src/newcharacter.cpp:3561 src/player_display.cpp:449 msgid "Perception:" msgstr "Percepción:" @@ -494855,7 +497063,7 @@ msgstr "" "La percepción también se utiliza para detectar trampas y otras cosas de " "interés." -#: src/newcharacter.cpp:1477 +#: src/newcharacter.cpp:1481 #, c-format msgid "%s %s %d point" msgid_plural "%s %s %d points" @@ -494863,49 +497071,49 @@ msgstr[0] "%s %s %d punto" msgstr[1] "%s %s %d puntos" msgstr[2] "%s %s %d puntos" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "costs" msgstr "cuesta" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "earns" msgstr "otorga" -#: src/newcharacter.cpp:1651 +#: src/newcharacter.cpp:1669 #, c-format msgid "Your scenario of %s prevents you from removing this trait." msgstr "Tu escenario, %s, evita que puedas quitar este rasgo." -#: src/newcharacter.cpp:1655 +#: src/newcharacter.cpp:1673 #, c-format msgid "Your profession of %s prevents you from removing this trait." msgstr "Tu profesión de %s evita que puedas quitar este rasgo." -#: src/newcharacter.cpp:1661 +#: src/newcharacter.cpp:1679 #, c-format msgid "Your background of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1676 +#: src/newcharacter.cpp:1694 #, c-format msgid "You already picked some conflicting traits: %s." msgstr "Ya elegiste algunos rasgos que se oponen: %s." -#: src/newcharacter.cpp:1679 +#: src/newcharacter.cpp:1697 msgid "The scenario you picked prevents you from taking this trait!" msgstr "¡El escenario que elegiste evita que puedas elegir este rasgo!" -#: src/newcharacter.cpp:1681 +#: src/newcharacter.cpp:1699 #, c-format msgid "Your profession of %s prevents you from taking this trait." msgstr "Tu profesión de %s evita que puedas elegir este rasgo." -#: src/newcharacter.cpp:1691 +#: src/newcharacter.cpp:1709 #, c-format msgid "The following bionics prevent you from taking this trait: %s." msgstr "Los siguientes biónicos evitan que puedas elegir este rasgo: %s." -#: src/newcharacter.cpp:1695 +#: src/newcharacter.cpp:1713 #, c-format msgid "Sorry, but you can only take %d point of advantages." msgid_plural "Sorry, but you can only take %d points of advantages." @@ -494913,7 +497121,7 @@ msgstr[0] "Perdón, pero solo podés elegir hasta %d punto de ventajas." msgstr[1] "Perdón, pero solo podés elegir hasta %d puntos de ventajas." msgstr[2] "Perdón, pero solo podés elegir hasta %d puntos de ventajas." -#: src/newcharacter.cpp:1701 +#: src/newcharacter.cpp:1719 #, c-format msgid "Sorry, but you can only take %d point of disadvantages." msgid_plural "Sorry, but you can only take %d points of disadvantages." @@ -494921,130 +497129,130 @@ msgstr[0] "Perdón, pero solo podés elegir hasta %d punto de desventajas." msgstr[1] "Perdón, pero solo podés elegir hasta %d puntos de desventajas." msgstr[2] "Perdón, pero solo podés elegir hasta %d puntos de desventajas." -#: src/newcharacter.cpp:1725 +#: src/newcharacter.cpp:1743 msgid "Search by trait name." msgstr "Buscar por nombre de rasgo." -#: src/newcharacter.cpp:1776 +#: src/newcharacter.cpp:1794 msgid "Profession requirements:" msgstr "" -#: src/newcharacter.cpp:1777 +#: src/newcharacter.cpp:1795 #, c-format msgid "Complete \"%s\"\n" msgstr "" -#: src/newcharacter.cpp:1781 +#: src/newcharacter.cpp:1799 msgid "Profession story:" msgstr "" -#: src/newcharacter.cpp:1790 +#: src/newcharacter.cpp:1808 msgid "Profession addictions:" msgstr "" -#: src/newcharacter.cpp:1792 src/newcharacter.cpp:2198 +#: src/newcharacter.cpp:1810 src/newcharacter.cpp:2224 #, c-format msgctxt "set_profession_addictions" msgid "%1$s (%2$d)" msgstr "%1$s (%2$d)" -#: src/newcharacter.cpp:1799 +#: src/newcharacter.cpp:1817 msgid "Profession traits:" msgstr "Rasgos por profesión:" -#: src/newcharacter.cpp:1801 src/newcharacter.cpp:2207 +#: src/newcharacter.cpp:1819 src/newcharacter.cpp:2233 msgctxt "set_profession_trait" msgid "None" msgstr "Ninguno" -#: src/newcharacter.cpp:1810 +#: src/newcharacter.cpp:1828 msgid "Profession skills:" msgstr "Habilidades por profesión:" -#: src/newcharacter.cpp:1812 src/newcharacter.cpp:2218 +#: src/newcharacter.cpp:1830 src/newcharacter.cpp:2244 msgctxt "set_profession_skill" msgid "None" msgstr "Ninguno" -#: src/newcharacter.cpp:1815 +#: src/newcharacter.cpp:1833 #, c-format msgctxt "set_profession_skill" msgid "%1$s (%2$d)" msgstr "%1$s (%2$d)" -#: src/newcharacter.cpp:1822 +#: src/newcharacter.cpp:1840 msgid "Profession items:" msgstr "Objetos por profesión:" -#: src/newcharacter.cpp:1824 +#: src/newcharacter.cpp:1842 msgctxt "set_profession_item" msgid "None" msgstr "Ninguno" -#: src/newcharacter.cpp:1844 +#: src/newcharacter.cpp:1862 msgid "Wielded:" msgstr "Empuñando:" -#: src/newcharacter.cpp:1847 +#: src/newcharacter.cpp:1865 msgctxt "set_profession_item_wielded" msgid "None\n" msgstr "Nada\n" -#: src/newcharacter.cpp:1848 +#: src/newcharacter.cpp:1866 msgid "Worn:" msgstr "Vistiendo:" -#: src/newcharacter.cpp:1850 +#: src/newcharacter.cpp:1868 msgctxt "set_profession_item_worn" msgid "None\n" msgstr "Nada\n" -#: src/newcharacter.cpp:1854 +#: src/newcharacter.cpp:1872 msgctxt "set_profession_item_inventory" msgid "None\n" msgstr "Nada\n" -#: src/newcharacter.cpp:1861 +#: src/newcharacter.cpp:1879 msgid "Profession bionics:" msgstr "Biónicos por profesión:" -#: src/newcharacter.cpp:1869 +#: src/newcharacter.cpp:1887 #, c-format msgid "%s (toggled)" msgstr "%s (cambiado)" -#: src/newcharacter.cpp:1871 +#: src/newcharacter.cpp:1889 #, c-format msgid "%s (activated)" msgstr "%s (activado)" -#: src/newcharacter.cpp:1880 +#: src/newcharacter.cpp:1898 msgid "Profession proficiencies:" msgstr "Aptitudes por profesión:" -#: src/newcharacter.cpp:1887 +#: src/newcharacter.cpp:1905 msgid "Profession pets:" msgstr "" -#: src/newcharacter.cpp:1895 +#: src/newcharacter.cpp:1913 msgid "Profession vehicle:" msgstr "" -#: src/newcharacter.cpp:1901 +#: src/newcharacter.cpp:1919 msgid "Profession spells:" msgstr "" -#: src/newcharacter.cpp:1903 src/newcharacter.cpp:2254 +#: src/newcharacter.cpp:1921 src/newcharacter.cpp:2280 #, c-format msgid "%s level %d" msgstr "%s nivel %d" -#: src/newcharacter.cpp:1908 +#: src/newcharacter.cpp:1926 msgid "Profession missions:" msgstr "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1990 +#: src/newcharacter.cpp:2010 #, c-format msgid "Profession %1$s earns %2$d point" msgid_plural "Profession %1$s earns %2$d points" @@ -495053,7 +497261,7 @@ msgstr[1] "%1$s otorga %2$d puntos" msgstr[2] "%1$s otorga %2$d puntos" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1995 +#: src/newcharacter.cpp:2015 #, c-format msgid "Profession %1$s costs %2$d point" msgid_plural "Profession %1$s costs %2$d points" @@ -495061,7 +497269,7 @@ msgstr[0] "%1$s cuesta %2$d punto" msgstr[1] "%1$s cuesta %2$d puntos" msgstr[2] "%1$s cuesta %2$d puntos" -#: src/newcharacter.cpp:2141 +#: src/newcharacter.cpp:2167 #, c-format msgid "" "Your trait %1$s has been removed since it conflicts with the %2$s's %3$s " @@ -495070,60 +497278,60 @@ msgstr "" "Tu rasgo %1$s fue quitado porque entra en conflicto con el rasgo %3$s de " "%2$s." -#: src/newcharacter.cpp:2164 +#: src/newcharacter.cpp:2190 msgid "Search by profession name." msgstr "Buscar por nombre de profesión." -#: src/newcharacter.cpp:2190 +#: src/newcharacter.cpp:2216 msgid "Background story:" msgstr "" -#: src/newcharacter.cpp:2196 +#: src/newcharacter.cpp:2222 msgid "Background addictions:" msgstr "" -#: src/newcharacter.cpp:2205 +#: src/newcharacter.cpp:2231 msgid "Background traits:" msgstr "" -#: src/newcharacter.cpp:2216 +#: src/newcharacter.cpp:2242 msgid "Background skill experience:" msgstr "" -#: src/newcharacter.cpp:2229 +#: src/newcharacter.cpp:2255 msgctxt "set_profession_skill" msgid "beginner" msgstr "principiante" -#: src/newcharacter.cpp:2231 +#: src/newcharacter.cpp:2257 msgctxt "set_profession_skill" msgid "intermediate" msgstr "intermedio" -#: src/newcharacter.cpp:2233 +#: src/newcharacter.cpp:2259 msgctxt "set_profession_skill" msgid "competent" msgstr "competente" -#: src/newcharacter.cpp:2235 +#: src/newcharacter.cpp:2261 msgctxt "set_profession_skill" msgid "advanced" msgstr "avanzado" -#: src/newcharacter.cpp:2244 +#: src/newcharacter.cpp:2270 msgid "Background proficiencies:" msgstr "" -#: src/newcharacter.cpp:2252 +#: src/newcharacter.cpp:2278 msgid "Background spells:" msgstr "" -#: src/newcharacter.cpp:2260 +#: src/newcharacter.cpp:2286 msgid "Background missions:" msgstr "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2341 +#: src/newcharacter.cpp:2369 #, c-format msgid "Background %1$s earns %2$d point" msgid_plural "Background %1$s earns %2$d points" @@ -495132,7 +497340,7 @@ msgstr[1] "" msgstr[2] "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2346 +#: src/newcharacter.cpp:2374 #, c-format msgid "Background %1$s costs %2$d point" msgid_plural "Background %1$s costs %2$d points" @@ -495140,16 +497348,16 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/newcharacter.cpp:2464 +#: src/newcharacter.cpp:2498 #, c-format msgid "The trait [%1$s] conflicts with background [%2$s]'s trait [%3$s]." msgstr "" -#: src/newcharacter.cpp:2521 +#: src/newcharacter.cpp:2555 msgid "Search by background name." msgstr "" -#: src/newcharacter.cpp:2634 +#: src/newcharacter.cpp:2670 #, c-format msgid "" "Press %s to view and alter keybindings.\n" @@ -495163,7 +497371,7 @@ msgstr "" "Apretá %s para ir a la otra lista o %s para volver a la lista anterior." #. ~ levels here are skill levels at character creation time -#: src/newcharacter.cpp:2759 +#: src/newcharacter.cpp:2795 #, c-format msgid "%d level" msgid_plural "%d levels" @@ -495172,7 +497380,7 @@ msgstr[1] "%d niveles" msgstr[2] "%d niveles" #. ~ Second string is e.g. "1 level" or "2 levels" -#: src/newcharacter.cpp:2763 +#: src/newcharacter.cpp:2799 #, c-format msgid "Upgrading %s by %s costs %d point" msgid_plural "Upgrading %s by %s costs %d points" @@ -495180,31 +497388,31 @@ msgstr[0] "Mejorar %s por %s cuesta %d punto" msgstr[1] "Mejorar %s por %s cuesta %d puntos" msgstr[2] "Mejorar %s por %s cuesta %d puntos" -#: src/newcharacter.cpp:2911 +#: src/newcharacter.cpp:2957 msgid "Scenario Story:" msgstr "" -#: src/newcharacter.cpp:2917 +#: src/newcharacter.cpp:2963 msgid "Scenario Requirements:" msgstr "" -#: src/newcharacter.cpp:2920 +#: src/newcharacter.cpp:2966 msgid "" "This scenario is not available in this world due to city size settings." msgstr "" "Este escenario no está disponible para este mundo debido a la configuración " "del tamaño de ciudad." -#: src/newcharacter.cpp:2928 +#: src/newcharacter.cpp:2974 #, c-format msgid "Complete \"%s\"" msgstr "" -#: src/newcharacter.cpp:2933 +#: src/newcharacter.cpp:2979 msgid "Scenario Professions:" msgstr "" -#: src/newcharacter.cpp:2934 +#: src/newcharacter.cpp:2980 #, c-format msgid "" "\n" @@ -495213,125 +497421,125 @@ msgstr "" "\n" "%s" -#: src/newcharacter.cpp:2935 +#: src/newcharacter.cpp:2981 msgid ", default:\n" msgstr ", predeterminado:\n" -#: src/newcharacter.cpp:2951 +#: src/newcharacter.cpp:2997 msgid "Scenario Location:" msgstr "Lugar de inicio:" -#: src/newcharacter.cpp:2952 +#: src/newcharacter.cpp:2998 #, c-format msgid "%s (%d locations, %d variants)" msgstr "%s (%d lugares, %d variantes)" -#: src/newcharacter.cpp:2958 +#: src/newcharacter.cpp:3004 msgid "Scenario Vehicle:" msgstr "Vehículo de Escenario:" -#: src/newcharacter.cpp:2962 +#: src/newcharacter.cpp:3008 msgid "Scenario calendar:" msgstr "Calendario escenario:" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 #, c-format msgid "Year: %s" msgstr "Año: %s" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 msgid "Year: Random" msgstr "Año: Aleatorio" -#: src/newcharacter.cpp:2967 +#: src/newcharacter.cpp:3013 #, c-format msgid "Season: %s" msgstr "Estación: %s" -#: src/newcharacter.cpp:2969 +#: src/newcharacter.cpp:3015 msgid "Day: Random" msgstr "Día: Aleatorio" -#: src/newcharacter.cpp:2970 +#: src/newcharacter.cpp:3016 #, c-format msgid "Day: %d" msgstr "Día: %d" -#: src/newcharacter.cpp:2971 +#: src/newcharacter.cpp:3017 msgid "Hour: Random" msgstr "Hora: Aleatoria" -#: src/newcharacter.cpp:2972 +#: src/newcharacter.cpp:3018 #, c-format msgid "Hour: %d" msgstr "Hora: %d" -#: src/newcharacter.cpp:2979 +#: src/newcharacter.cpp:3025 msgid "Scenario missions:" msgstr "" -#: src/newcharacter.cpp:2987 +#: src/newcharacter.cpp:3033 msgid "Fire nearby" msgstr "Fuego cerca" -#: src/newcharacter.cpp:2988 +#: src/newcharacter.cpp:3034 msgid "Zombies nearby" msgstr "Zombis cerca" -#: src/newcharacter.cpp:2989 +#: src/newcharacter.cpp:3035 msgid "Various limb wounds" msgstr "Varias heridas en extremidades" -#: src/newcharacter.cpp:2990 +#: src/newcharacter.cpp:3036 msgid "No starting NPC" msgstr "Sin PNJ al comienzo" -#: src/newcharacter.cpp:2991 +#: src/newcharacter.cpp:3037 msgid "Starting location is bordered by an immense wall" msgstr "El lugar de comienzo está limitado por una pared inmensa" -#: src/newcharacter.cpp:2998 +#: src/newcharacter.cpp:3044 msgid "Scenario Flags:" msgstr "Condiciones:" -#: src/newcharacter.cpp:3085 +#: src/newcharacter.cpp:3133 msgid "Scenario earns %2$d point" msgid_plural "Scenario earns %2$d points" msgstr[0] "El escenario da %2$d punto" msgstr[1] "El escenario da %2$d puntos" msgstr[2] "El escenario da %2$d puntos" -#: src/newcharacter.cpp:3088 +#: src/newcharacter.cpp:3136 msgid "Scenario costs %2$d point" msgid_plural "Scenario costs %2$d points" msgstr[0] "El escenario cuesta %2$d punto" msgstr[1] "El escenario cuesta %2$d puntos" msgstr[2] "El escenario cuesta %2$d puntos" -#: src/newcharacter.cpp:3244 +#: src/newcharacter.cpp:3299 msgid "Search by scenario name." msgstr "Buscar por nombre de escenario." -#: src/newcharacter.cpp:3276 src/newcharacter.cpp:3280 +#: src/newcharacter.cpp:3331 src/newcharacter.cpp:3335 msgid "Gender:" msgstr "Género:" -#: src/newcharacter.cpp:3292 src/newcharacter.cpp:3293 +#: src/newcharacter.cpp:3347 src/newcharacter.cpp:3348 #: src/player_display.cpp:460 msgid "Height:" msgstr "Altura:" -#: src/newcharacter.cpp:3302 src/newcharacter.cpp:3303 +#: src/newcharacter.cpp:3357 src/newcharacter.cpp:3358 #: src/player_display.cpp:465 msgid "Age:" msgstr "Edad:" -#: src/newcharacter.cpp:3311 src/newcharacter.cpp:3312 +#: src/newcharacter.cpp:3366 src/newcharacter.cpp:3367 #: src/player_display.cpp:470 msgid "Blood type:" msgstr "Tipo de sangre:" -#: src/newcharacter.cpp:3322 src/newcharacter.cpp:3441 +#: src/newcharacter.cpp:3377 src/newcharacter.cpp:3496 #, c-format msgid "" "* Random location * (%d variant)" @@ -495344,11 +497552,11 @@ msgstr[1] "" msgstr[2] "" "* Lugar aleatorio * (%d variantes)" -#: src/newcharacter.cpp:3328 src/newcharacter.cpp:3330 +#: src/newcharacter.cpp:3383 src/newcharacter.cpp:3385 msgid "Starting location:" msgstr "Lugar de comienzo:" -#: src/newcharacter.cpp:3333 +#: src/newcharacter.cpp:3388 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" @@ -495356,15 +497564,15 @@ msgstr[0] "%s (%d variante)" msgstr[1] "%s (%d variantes)" msgstr[2] "%s (%d variantes)" -#: src/newcharacter.cpp:3417 src/newcharacter.cpp:3730 +#: src/newcharacter.cpp:3472 src/newcharacter.cpp:3785 msgid "Name:" msgstr "Nombre:" -#: src/newcharacter.cpp:3438 +#: src/newcharacter.cpp:3493 msgid "Select a starting location." msgstr "Elegí un lugar de comienzo." -#: src/newcharacter.cpp:3451 +#: src/newcharacter.cpp:3506 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" @@ -495372,7 +497580,7 @@ msgstr[0] "%s (%d variante)" msgstr[1] "%s (%d variantes)" msgstr[2] "%s (%d variantes)" -#: src/newcharacter.cpp:3618 +#: src/newcharacter.cpp:3673 #, c-format msgid "" "\n" @@ -495381,7 +497589,7 @@ msgstr "" "\n" "%s (cambiado)" -#: src/newcharacter.cpp:3620 +#: src/newcharacter.cpp:3675 #, c-format msgid "" "\n" @@ -495390,13 +497598,13 @@ msgstr "" "\n" "%s (activado)" -#: src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3720 #, c-format msgid "Press %s to save character template." msgstr "" "Apretá %s para guardar la plantilla de personaje." -#: src/newcharacter.cpp:3670 +#: src/newcharacter.cpp:3725 #, c-format msgid "" "Press %s to pick a random name, " @@ -495405,7 +497613,7 @@ msgid "" "%s to randomize everything." msgstr "" -#: src/newcharacter.cpp:3680 +#: src/newcharacter.cpp:3735 #, c-format msgid "" "Press %s to pick a random name, " @@ -495414,26 +497622,26 @@ msgstr "" "Apretá %s para nombre aleatorio, " "%s para valores de descripción al azar." -#: src/newcharacter.cpp:3687 +#: src/newcharacter.cpp:3742 #, c-format msgid "Press %s to switch gender." msgstr "Apretá %s para cambiar género." -#: src/newcharacter.cpp:3692 +#: src/newcharacter.cpp:3747 #, c-format msgid "" "Press %s to select a specific starting location." msgstr "" "Apretá %s para elegir lugar específico de inicio." -#: src/newcharacter.cpp:3696 +#: src/newcharacter.cpp:3751 #, c-format msgid "" "Press %s to select a specific starting city and " "%s to select a specific starting location." msgstr "" -#: src/newcharacter.cpp:3701 +#: src/newcharacter.cpp:3756 #, c-format msgid "" "Press %s or %s to " @@ -495442,7 +497650,7 @@ msgstr "" "Apretá %s o %s para " "cambiar entre los valores editables." -#: src/newcharacter.cpp:3707 +#: src/newcharacter.cpp:3762 #, c-format msgid "" "Press %s and %s to " @@ -495451,14 +497659,14 @@ msgstr "" "Apretá %s y %s para " "cambiar género, altura, edad y tipo de sangre." -#: src/newcharacter.cpp:3712 +#: src/newcharacter.cpp:3767 #, c-format msgid "Press %s to edit value via popup input." msgstr "" "Apretá %s para editar los valores por ingreso en " "ventana emergente." -#: src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3771 #, c-format msgid "" "Press %s to finish character creation or " @@ -495467,48 +497675,48 @@ msgstr "" "Apretá %s para terminar la creación del personaje" " o %s para volver a la lista previa." -#: src/newcharacter.cpp:3732 +#: src/newcharacter.cpp:3787 msgid "--- NO NAME ENTERED ---" msgstr "--- NO SE INGRESÓ NOMBRE ---" -#: src/newcharacter.cpp:3734 +#: src/newcharacter.cpp:3789 msgid "--- RANDOM NAME ---" msgstr "--- NOMBRE ALEATORIO ---" -#: src/newcharacter.cpp:3753 src/newcharacter.cpp:3764 +#: src/newcharacter.cpp:3808 src/newcharacter.cpp:3819 msgid "Starting vehicle (scenario): " msgstr "Vehículo de inicio (escenario): " -#: src/newcharacter.cpp:3756 src/newcharacter.cpp:3767 +#: src/newcharacter.cpp:3811 src/newcharacter.cpp:3822 msgid "Starting vehicle (profession): " msgstr "Vehículo de inicio (profesión): " -#: src/newcharacter.cpp:3759 src/newcharacter.cpp:3770 +#: src/newcharacter.cpp:3814 src/newcharacter.cpp:3825 msgid "Starting vehicle: " msgstr "Vehículo de inicio: " -#: src/newcharacter.cpp:3781 src/newcharacter.cpp:3784 -#: src/newcharacter.cpp:3793 src/newcharacter.cpp:3796 +#: src/newcharacter.cpp:3836 src/newcharacter.cpp:3839 +#: src/newcharacter.cpp:3848 src/newcharacter.cpp:3851 msgid "Starting addictions: " msgstr "Adicciones de inicio: " -#: src/newcharacter.cpp:3808 +#: src/newcharacter.cpp:3863 msgid "Scenario: " msgstr "Escenario: " -#: src/newcharacter.cpp:3813 +#: src/newcharacter.cpp:3868 msgid "Profession: " msgstr "Profesión: " -#: src/newcharacter.cpp:3818 +#: src/newcharacter.cpp:3873 msgid "Background: " msgstr "" -#: src/newcharacter.cpp:3841 src/newcharacter.cpp:3847 +#: src/newcharacter.cpp:3896 src/newcharacter.cpp:3902 msgid "Too many points allocated, change some features and try again." msgstr "Demasiados puntos asignados, cambiá algunas cosas y volvé a probar." -#: src/newcharacter.cpp:3851 +#: src/newcharacter.cpp:3906 msgid "" "Too many trait points allocated, change some traits or lower some stats and " "try again." @@ -495516,44 +497724,44 @@ msgstr "" "Demasiados puntos de rasgos asignados, cambiá algunos o disminuí algunas " "características y volvé a probar." -#: src/newcharacter.cpp:3855 +#: src/newcharacter.cpp:3910 msgid "Too many stat points allocated, lower some stats and try again." msgstr "" "Demasiados puntos de características asignados, disminuí algunas " "características y volvé a probar." -#: src/newcharacter.cpp:3860 +#: src/newcharacter.cpp:3915 msgid "Remaining points will be discarded, are you sure you want to proceed?" msgstr "" "Los puntos que sobran serán descartados, ¿estás seguro que querés continuar?" -#: src/newcharacter.cpp:3866 +#: src/newcharacter.cpp:3921 msgid "Are you SURE you're finished? Your name will be randomly generated." msgstr "¿Estás SEGURO que terminaste? Tu nombre se va a elegir al azar." -#: src/newcharacter.cpp:3874 src/worldfactory.cpp:1884 +#: src/newcharacter.cpp:3929 src/worldfactory.cpp:1889 msgid "Are you SURE you're finished?" msgstr "¿Estás SEGURO que terminaste?" -#: src/newcharacter.cpp:4047 +#: src/newcharacter.cpp:4102 msgid "Enter name. Cancel to delete all." msgstr "Ingresá el nombre. Cancelá para borrar todo." -#: src/newcharacter.cpp:4102 +#: src/newcharacter.cpp:4157 msgid "Select gender" msgstr "Elegir género" -#: src/newcharacter.cpp:4284 +#: src/newcharacter.cpp:4339 msgid "Name of template:" msgstr "Nombre de la plantilla:" -#: src/newcharacter.cpp:4285 +#: src/newcharacter.cpp:4340 msgid "Keep in mind you may not use special characters like / in filenames" msgstr "" "Acordate que no podés usar caracteres especiales como / en los nombres de " "archivo" -#: src/newcharacter.cpp:4328 +#: src/newcharacter.cpp:4383 msgid "player template" msgstr "planilla de jugador" @@ -495947,60 +498155,60 @@ msgstr "Ahora mismo, estoy . En general, %s" msgid " does not trust you enough" msgstr "" -#: src/npcmove.cpp:642 +#: src/npcmove.cpp:639 msgid "bandit" msgstr "bandido" -#: src/npcmove.cpp:661 +#: src/npcmove.cpp:658 msgid "maniac" msgstr "maníaco" -#: src/npcmove.cpp:1125 +#: src/npcmove.cpp:1122 #, c-format msgid "%s lies down to sleep." msgstr "%s se tira a dormir." -#: src/npcmove.cpp:1767 +#: src/npcmove.cpp:1728 #, c-format msgid " activates their %s." msgstr "" -#: src/npcmove.cpp:1787 +#: src/npcmove.cpp:1748 #, c-format msgid " deactivates their %s." msgstr "" -#: src/npcmove.cpp:2451 +#: src/npcmove.cpp:2412 #, c-format msgid "%1$s tries to climb the %2$s but slips." msgstr "%1$s intenta trepar el %2$s pero resbala." -#: src/npcmove.cpp:2455 +#: src/npcmove.cpp:2416 #, c-format msgid "%1$s climbs over the %2$s." msgstr "%1$s trepa el %2$s." -#: src/npcmove.cpp:3021 +#: src/npcmove.cpp:2982 #, c-format msgid "Hold on, I want to pick up that %s." msgstr "Esperá, quiero agarrar ese %s." -#: src/npcmove.cpp:3100 +#: src/npcmove.cpp:3061 #, c-format msgid "%1$s picks up a %2$s and a %3$s." msgstr "%1$s agarra un %2$s y un %3$s." -#: src/npcmove.cpp:3105 +#: src/npcmove.cpp:3066 #, c-format msgid "%s looks around nervously, as if searching for something." msgstr "" "%s mira nerviosamente para todos lados, como si estuviera buscando algo." -#: src/npcmove.cpp:3257 src/output.h:688 +#: src/npcmove.cpp:3218 src/output.h:690 msgid " and " msgstr " y " -#: src/npcmove.cpp:3265 +#: src/npcmove.cpp:3226 #, c-format msgid "%s drops %d item." msgid_plural "%s drops %d items." @@ -496008,78 +498216,78 @@ msgstr[0] "%s deja %d objeto." msgstr[1] "%s deja %d objetos." msgstr[2] "%s deja %d objetos." -#: src/npcmove.cpp:3269 +#: src/npcmove.cpp:3230 #, c-format msgid "%1$s drops a %2$s." msgstr "%1$s deja un/a %2$s." -#: src/npcmove.cpp:3414 +#: src/npcmove.cpp:3375 #, c-format msgid "%s completed the assigned task." msgstr "%s completó la tarea asignada." -#: src/npcmove.cpp:3516 +#: src/npcmove.cpp:3477 #, c-format msgid "%1$s throws a %2$s." msgstr "%1$s tira un %2$s." -#: src/npcmove.cpp:3706 +#: src/npcmove.cpp:3667 #, c-format msgid "%1$s starts healing %2$s." msgstr "" -#: src/npcmove.cpp:3726 +#: src/npcmove.cpp:3687 #, c-format msgid "%1$s heals %2$s." msgstr "%1$s cura a %2$s." -#: src/npcmove.cpp:3774 +#: src/npcmove.cpp:3735 #, c-format msgid "%1$s starts applying a %2$s." msgstr "" -#: src/npcmove.cpp:3792 +#: src/npcmove.cpp:3753 #, c-format msgid "%1$s takes some %2$s." msgstr "%1$s toma un poco de %2$s." -#: src/npcmove.cpp:4041 +#: src/npcmove.cpp:4002 #, c-format msgid "%1$s takes %2$s's money!" msgstr "¡%1$s agarra la plata de %2$s!" -#: src/npcmove.cpp:4044 +#: src/npcmove.cpp:4005 #, c-format msgid "%s takes your money!" msgstr "¡%s agarra tu plata!" -#: src/npcmove.cpp:4088 +#: src/npcmove.cpp:4051 #, c-format msgid "%1$s takes %2$s's %3$s." msgstr "%1$s agarra el %3$s de %2$s." -#: src/npcmove.cpp:4091 +#: src/npcmove.cpp:4054 #, c-format msgid "%1$s takes your %2$s." msgstr "%1$s agarra tu %2$s." -#: src/npcmove.cpp:4166 +#: src/npcmove.cpp:4129 #, c-format msgid "" "From your two-way radio you hear %s reporting in, 'I've arrived, boss!'" msgstr "Por tu handy escuchás a %s informando '¡Ya llegué, jefe!'" -#: src/npcmove.cpp:4547 +#: src/npcmove.cpp:4510 #, c-format msgid " %s, %s" msgstr " %s, %s" -#: src/npcmove.cpp:4550 +#: src/npcmove.cpp:4513 #, c-format msgid "%s %s%s" msgstr "%s %s%s" -#: src/npcmove.cpp:4727 +#: src/npcmove.cpp:4690 #, c-format msgid "%1$s reloads their %2$s." msgstr "%1$s recarga su %2$s." @@ -496785,27 +498993,27 @@ msgstr "Predeterminado: %d: %s" msgid "Default: %.2f - Min: %.2f, Max: %.2f" msgstr "Predeterminado: %.2f - Mín: %.2f, Máx: %.2f" -#: src/options.cpp:1141 +#: src/options.cpp:1218 msgid "Hoder's" msgstr "Hoder's" -#: src/options.cpp:1142 +#: src/options.cpp:1219 msgid "Deon's" msgstr "Deon's" -#: src/options.cpp:1156 +#: src/options.cpp:1233 msgid "Basic" msgstr "Básico" -#: src/options.cpp:1181 +#: src/options.cpp:1258 msgid "System language" msgstr "Idioma del sistema" -#: src/options.cpp:1287 +#: src/options.cpp:1364 msgid "Default character name" msgstr "Nombre predeterminado de personaje" -#: src/options.cpp:1288 +#: src/options.cpp:1365 msgid "" "Set a default character name that will be used instead of a random name on " "character creation." @@ -496813,80 +499021,80 @@ msgstr "" "Establece un nombre predeterminado de personaje que será usado en lugar de " "un nombre aleatorio cuando se crea el personaje." -#: src/options.cpp:1294 +#: src/options.cpp:1371 msgid "Auto pickup enabled" msgstr "Auto-agarrar activado" -#: src/options.cpp:1295 +#: src/options.cpp:1372 msgid "" "If true, enable item auto pickup. Change pickup rules with the Auto pickup " "manager." msgstr "" -#: src/options.cpp:1299 +#: src/options.cpp:1376 msgid "Auto pickup adjacent" msgstr "Auto-agarrar objetos adyacentes" -#: src/options.cpp:1300 +#: src/options.cpp:1377 msgid "" "If true, enable auto pickup items one tile around to the player. You can " "assign No Auto Pickup zones with the Zones manager for e.g. your homebase." msgstr "" -#: src/options.cpp:1306 +#: src/options.cpp:1383 msgid "Auto pickup owned items" msgstr "" -#: src/options.cpp:1307 +#: src/options.cpp:1384 msgid "" "If true, items that belong to your faction will be included in auto pickup." msgstr "" -#: src/options.cpp:1313 +#: src/options.cpp:1390 msgid "Auto pickup weight limit" msgstr "Límite de peso de auto-agarrar" -#: src/options.cpp:1314 +#: src/options.cpp:1391 msgid "" "Auto pickup items with weight less than or equal to [option] * 50 grams. " "You must also set the small items option. 0 = disabled." msgstr "" -#: src/options.cpp:1320 +#: src/options.cpp:1397 msgid "Auto pickup volume limit" msgstr "Límite de volumen de auto-agarrar" -#: src/options.cpp:1321 +#: src/options.cpp:1398 msgid "" "Auto pickup items with volume less than or equal to [option] * 50 " "milliliters. You must also set the light items option. 0 = disabled." msgstr "" -#: src/options.cpp:1327 +#: src/options.cpp:1404 msgid "Auto pickup safe mode" msgstr "Auto-agarrar en modo seguro" -#: src/options.cpp:1328 +#: src/options.cpp:1405 msgid "" "If true, auto pickup is disabled as long as you can see monsters nearby. " "This is affected by 'Safe mode proximity distance'." msgstr "" -#: src/options.cpp:1335 +#: src/options.cpp:1412 msgid "List items within no auto pickup zones" msgstr "Listar objetos dentro de zonas de no auto-agarrar" -#: src/options.cpp:1336 +#: src/options.cpp:1413 msgid "" "If true, you will see messages about items you step on, within no auto " "pickup zones." msgstr "" -#: src/options.cpp:1344 +#: src/options.cpp:1421 msgid "Additional auto features" msgstr "Opciones automáticas adicionales" -#: src/options.cpp:1345 +#: src/options.cpp:1422 msgid "" "If true, enables configured auto features below. Disabled as long as any " "enemy monster is seen." @@ -496894,11 +499102,11 @@ msgstr "" "Si está activado, permite las auto opciones de abajo. Estará desactivado " "hasta que un enemigo se acerque." -#: src/options.cpp:1349 +#: src/options.cpp:1426 msgid "Auto pulp or butcher" msgstr "Auto-carnear o destrozar" -#: src/options.cpp:1350 +#: src/options.cpp:1427 msgid "" "Action to perform when 'Auto pulp or butcher' is enabled. Pulp: Pulp " "corpses you stand on. - Pulp Adjacent: Also pulp corpses adjacent from you." @@ -496909,33 +499117,33 @@ msgstr "" "también destroza los cadáveres cercanos. - Carnear: carnea el cadáver sobre " "el que estás parado." -#: src/options.cpp:1351 src/options.cpp:1373 src/options.cpp:1854 -#: src/options.cpp:1896 +#: src/options.cpp:1428 src/options.cpp:1450 src/options.cpp:1931 +#: src/options.cpp:1973 msgctxt "options" msgid "Disabled" msgstr "Desactivado" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp" msgstr "Destrozar" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent" msgstr "Destrozar cercano" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent Zombie Only" msgstr "Destrozar Solamente Zombi Adyacente" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Zombies Only" msgstr "Destrozar Solamente Zombis" -#: src/options.cpp:1357 +#: src/options.cpp:1434 msgid "Auto mining" msgstr "Auto hacer mina" -#: src/options.cpp:1358 +#: src/options.cpp:1435 msgid "" "If true, enables automatic use of wielded pickaxes and jackhammers whenever " "trying to move into mineable terrain." @@ -496943,20 +499151,20 @@ msgstr "" "Si está activado, automáticamente romperás terrenos o paredes cuando te " "muevas hacia ahí con un pico o martillo neumático en la mano." -#: src/options.cpp:1364 +#: src/options.cpp:1441 msgid "Auto mopping" msgstr "" -#: src/options.cpp:1365 +#: src/options.cpp:1442 msgid "" "If true, enables automatic use of wielded mops to clean surrounding terrain." msgstr "" -#: src/options.cpp:1371 +#: src/options.cpp:1448 msgid "Auto foraging" msgstr "Auto recolectar" -#: src/options.cpp:1372 +#: src/options.cpp:1449 msgid "" "Action to perform when 'Auto foraging' is enabled. Bushes: Only forage " "bushes. - Trees: Only forage trees. - Crops: Only forage crops. - " @@ -496964,37 +499172,37 @@ msgid "" "flowers, cattails etc." msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Bushes" msgstr "Arbustos" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Crops" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Everything" msgstr "Todo" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Trees" msgstr "Árboles" -#: src/options.cpp:1381 +#: src/options.cpp:1458 msgid "Dangerous pickups" msgstr "Objetos que incomodan" -#: src/options.cpp:1382 +#: src/options.cpp:1459 msgid "" "If true, will allow player to pick new items, even if it causes them to " "exceed the weight limit." msgstr "" -#: src/options.cpp:1387 +#: src/options.cpp:1464 msgid "Dangerous terrain warning prompt" msgstr "Advertencia de terreno peligroso" -#: src/options.cpp:1388 +#: src/options.cpp:1465 msgid "" "Always: You will be prompted to move onto dangerous tiles. Running: You " "will only be able to move onto dangerous tiles while running and will be " @@ -497008,29 +499216,29 @@ msgstr "" " No vas a poder moverte a espacios peligrosos salvo que estés corriendo y no" " se te avisará ni se te preguntará." -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Crouching" msgstr "Agachado" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Running" msgstr "Corriendo" -#: src/options.cpp:1395 +#: src/options.cpp:1472 msgid "Safe mode" msgstr "Modo seguro" -#: src/options.cpp:1396 +#: src/options.cpp:1473 msgid "" "If true, will hold the game and display a warning if a hostile monster/NPC " "is approaching." msgstr "" -#: src/options.cpp:1400 +#: src/options.cpp:1477 msgid "Safe mode proximity distance" msgstr "Distancia de proximidad de modo seguro" -#: src/options.cpp:1401 +#: src/options.cpp:1478 msgid "" "If safe mode is enabled, distance to hostiles at which safe mode should show" " a warning. 0 = Max player view distance. This option only has effect when" @@ -497038,21 +499246,21 @@ msgid "" "mode manager instead of this value." msgstr "" -#: src/options.cpp:1405 +#: src/options.cpp:1482 msgid "Safe mode when driving" msgstr "Modo Seguro cuando manejás" -#: src/options.cpp:1406 +#: src/options.cpp:1483 msgid "" "If true, safe mode will alert you of hostiles while you are driving a " "vehicle." msgstr "" -#: src/options.cpp:1410 +#: src/options.cpp:1487 msgid "Auto reactivate safe mode" msgstr "Reactivar automáticamente modo seguro" -#: src/options.cpp:1411 +#: src/options.cpp:1488 msgid "" "If true, safe mode will automatically reactivate after a certain number of " "turns. See option 'Turns to auto reactivate safe mode.'" @@ -497061,11 +499269,11 @@ msgstr "" "cierto número de turnos. Ver opción 'Turnos para auto reactivar modo " "seguro'." -#: src/options.cpp:1415 +#: src/options.cpp:1492 msgid "Turns to auto reactivate safe mode" msgstr "Turnos para auto reactivar modo seguro" -#: src/options.cpp:1416 +#: src/options.cpp:1493 msgid "" "Number of turns after which safe mode is reactivated. Will only reactivate " "if no hostiles are in 'Safe mode proximity distance.'" @@ -497074,11 +499282,11 @@ msgstr "" " reacivará si no hay hostiles en la 'Distancia de proximidad de modo " "seguro'." -#: src/options.cpp:1420 +#: src/options.cpp:1497 msgid "Turns to remember ignored monsters" msgstr "Turnos para recordar monstruos ignorados" -#: src/options.cpp:1421 +#: src/options.cpp:1498 msgid "" "Number of turns an ignored monster stays ignored after it is no longer seen." " 0 disables this option and monsters are permanently ignored." @@ -497087,75 +499295,75 @@ msgstr "" "dejarlo de ver. 0 desactiva esta opción y los monstruos son ignorados para " "siempre." -#: src/options.cpp:1427 +#: src/options.cpp:1504 msgid "Realtime turn progression" msgstr "Progresión de turno en tiempo real" -#: src/options.cpp:1428 +#: src/options.cpp:1505 msgid "" "If higher than 0, monsters will take periodic gameplay turns. This value is" " the delay between each turn, in seconds. Works best with Safe Mode " "disabled. 0 = disabled." msgstr "" -#: src/options.cpp:1434 +#: src/options.cpp:1511 msgid "Autosave" msgstr "Autoguardar" -#: src/options.cpp:1435 +#: src/options.cpp:1512 msgid "" "If true, game will periodically save the map. Autosaves occur based on in-" "game turns or realtime minutes, whichever is larger." msgstr "" -#: src/options.cpp:1439 +#: src/options.cpp:1516 msgid "Game turns between autosaves" msgstr "Turnos del juego entre autoguardadas" -#: src/options.cpp:1440 +#: src/options.cpp:1517 msgid "Number of game turns between autosaves." msgstr "" -#: src/options.cpp:1446 +#: src/options.cpp:1523 msgid "Real minutes between autosaves" msgstr "Minutos reales entre autoguardadas" -#: src/options.cpp:1447 +#: src/options.cpp:1524 msgid "Number of realtime minutes between autosaves." msgstr "" -#: src/options.cpp:1455 +#: src/options.cpp:1532 msgid "Auto notes" msgstr "Notas automáticas" -#: src/options.cpp:1456 +#: src/options.cpp:1533 msgid "If true, automatically sets notes." msgstr "" -#: src/options.cpp:1460 +#: src/options.cpp:1537 msgid "Auto notes (stairs)" msgstr "Notas automáticas (escaleras)" -#: src/options.cpp:1461 +#: src/options.cpp:1538 msgid "" "If true, automatically sets notes on places that have stairs that go up or " "down." msgstr "" -#: src/options.cpp:1467 +#: src/options.cpp:1544 msgid "Auto notes (map extras)" msgstr "Notas automáticas (extras de mapa)" -#: src/options.cpp:1468 +#: src/options.cpp:1545 msgid "" "If true, automatically sets notes on places that contain various map extras." msgstr "" -#: src/options.cpp:1476 +#: src/options.cpp:1553 msgid "Circular distances" msgstr "Distancias circulares" -#: src/options.cpp:1477 +#: src/options.cpp:1554 msgid "" "If true, the game will calculate range in a realistic way: light sources " "will be circles, diagonal movement will cover more ground and take longer. " @@ -497163,11 +499371,11 @@ msgid "" " takes as long as moving to the north wall." msgstr "" -#: src/options.cpp:1481 +#: src/options.cpp:1558 msgid "Drop empty containers" msgstr "Dejar recipientes vacíos" -#: src/options.cpp:1482 +#: src/options.cpp:1559 msgid "" "Set to drop empty containers after use. No: Don't drop any. - Watertight: " "All except watertight containers. - All: Drop all containers." @@ -497176,15 +499384,15 @@ msgstr "" "No: no soltar nada. - Hermético: soltar todo excepto los recipientes " "herméticos. - Todo: soltar todos los recipientes." -#: src/options.cpp:1483 +#: src/options.cpp:1560 msgid "Watertight" msgstr "Hermético" -#: src/options.cpp:1487 +#: src/options.cpp:1564 msgid "DeathCam" msgstr "Ver muerte" -#: src/options.cpp:1488 +#: src/options.cpp:1565 msgid "" "Always: Always start deathcam. Ask: Query upon death. Never: Never show " "deathcam." @@ -497193,159 +499401,159 @@ msgstr "" "cuando morís te pregunta si querés seguir viendo. Nunca: termina el juego " "con tu muerte." -#: src/options.cpp:1493 +#: src/options.cpp:1570 msgid "Special event spawns" msgstr "" -#: src/options.cpp:1494 +#: src/options.cpp:1571 msgid "" "If not disabled, unique items and/or monsters can spawn during special " "events (Christmas, Halloween, etc.)" msgstr "" -#: src/options.cpp:1495 src/safemode_ui.cpp:251 +#: src/options.cpp:1572 src/safemode_ui.cpp:252 msgid "Both" msgstr "Ambos" -#: src/options.cpp:1500 +#: src/options.cpp:1577 msgid "Sound enabled" msgstr "" -#: src/options.cpp:1501 +#: src/options.cpp:1578 msgid "If true, music and sound are enabled." msgstr "Si está activado, la música y el sonido serán escuchados." -#: src/options.cpp:1505 +#: src/options.cpp:1582 msgid "Choose soundpack" msgstr "Elegir pack de sonidos" -#: src/options.cpp:1506 +#: src/options.cpp:1583 msgid "Choose the soundpack you want to use. Requires restart." msgstr "" "Elegí el pack de sonidos que querés usar. Necesitás reiniciar el juego." -#: src/options.cpp:1512 +#: src/options.cpp:1589 msgid "Music volume" msgstr "Volumen de la música" -#: src/options.cpp:1513 +#: src/options.cpp:1590 msgid "Adjust the volume of the music being played in the background." msgstr "Ajusta el volumen de la música que se reproduce de fondo." -#: src/options.cpp:1519 +#: src/options.cpp:1596 msgid "Sound effect volume" msgstr "Volumen de los efectos" -#: src/options.cpp:1520 +#: src/options.cpp:1597 msgid "Adjust the volume of sound effects being played by the game." msgstr "" "Ajusta el volumen de los efectos de sonido que se escuchan durante el juego." -#: src/options.cpp:1526 +#: src/options.cpp:1603 msgid "Ambient sound volume" msgstr "Volumen de sonido ambiente" -#: src/options.cpp:1527 +#: src/options.cpp:1604 msgid "Adjust the volume of ambient sounds being played by the game." msgstr "Ajusta el volumen del sonido ambiente mientras estás jugando." -#: src/options.cpp:1540 +#: src/options.cpp:1617 msgid "Language" msgstr "Idioma" -#: src/options.cpp:1541 +#: src/options.cpp:1618 msgid "Switch language." msgstr "" -#: src/options.cpp:1545 +#: src/options.cpp:1622 msgid "Temperature units" msgstr "Unidad de temperatura" -#: src/options.cpp:1546 +#: src/options.cpp:1623 msgid "Switch between Fahrenheit, Celsius, and Kelvin." msgstr "" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Celsius" msgstr "Celsius" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Fahrenheit" msgstr "Fahrenheit" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Kelvin" msgstr "Kelvin" -#: src/options.cpp:1551 +#: src/options.cpp:1628 msgid "Speed units" msgstr "Unidad de velocidad" -#: src/options.cpp:1552 +#: src/options.cpp:1629 msgid "Switch between mph, km/h, and tiles/turn." msgstr "" -#: src/options.cpp:1553 +#: src/options.cpp:1630 msgid "tiles/turn" msgstr "espacios/turnos" -#: src/options.cpp:1557 +#: src/options.cpp:1634 msgid "Mass units" msgstr "Unidad de masa" -#: src/options.cpp:1558 +#: src/options.cpp:1635 msgid "Switch between lbs and kg." msgstr "" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "kg" msgstr "kg" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "lbs" msgstr "lbs" -#: src/options.cpp:1563 +#: src/options.cpp:1640 msgid "Volume units" msgstr "Unidades de volumen" -#: src/options.cpp:1564 +#: src/options.cpp:1641 msgid "Switch between the cups (c), liters (L), and quarts (qt)." msgstr "" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Cup" msgstr "Copa" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Liter" msgstr "Litro" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Quart" msgstr "Cuarto" -#: src/options.cpp:1568 +#: src/options.cpp:1645 msgid "Distance units" msgstr "Unidades de distancia" -#: src/options.cpp:1569 +#: src/options.cpp:1646 msgid "Switch between metric and imperial distance units." msgstr "" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Imperial" msgstr "Imperial" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Metric" msgstr "Métrico" -#: src/options.cpp:1573 +#: src/options.cpp:1650 msgid "Time format" msgstr "Forma de la hora" -#: src/options.cpp:1574 +#: src/options.cpp:1651 msgid "" "12h: AM/PM, e.g. 7:31 AM - Military: 24h Military, e.g. 0731 - 24h: Normal " "24h, e.g. 7:31" @@ -497354,35 +499562,35 @@ msgstr "" "24h: Normal 24h, por ejemplo 7:31" #. ~ 12h time, e.g. 11:59pm -#: src/options.cpp:1576 +#: src/options.cpp:1653 msgid "12h" msgstr "12h" #. ~ Military time, e.g. 2359 -#: src/options.cpp:1578 +#: src/options.cpp:1655 msgid "Military" msgstr "Militar" #. ~ 24h time, e.g. 23:59 -#: src/options.cpp:1580 +#: src/options.cpp:1657 msgid "24h" msgstr "24h" -#: src/options.cpp:1586 +#: src/options.cpp:1663 msgid "Show gun brand names" msgstr "Mostrar marcas de armas" -#: src/options.cpp:1587 +#: src/options.cpp:1664 msgid "" "If true, show brand names for guns, instead of generic functional names - " "'m4a1' or 'h&k416a5' instead of 'NATO assault rifle'." msgstr "" -#: src/options.cpp:1589 +#: src/options.cpp:1666 msgid "Add ammo to weapon/magazine names" msgstr "Agregar munición a nombre de arma/cargador" -#: src/options.cpp:1590 +#: src/options.cpp:1667 msgid "" "If true, the default ammo is added to weapon and magazine names. For " "example \"Mosin-Nagant M44 (4/5)\" becomes \"Mosin-Nagant M44 (4/5 " @@ -497392,22 +499600,22 @@ msgstr "" "cargador. Por ejemplo \"Mosin-Nagant M44 (4/5)\" se muestra \"Mosin-Nagant " "M44 (4/5 7.62x54mm)\"." -#: src/options.cpp:1593 +#: src/options.cpp:1670 msgid "Detailed containers" msgstr "" -#: src/options.cpp:1594 +#: src/options.cpp:1671 msgid "" "All: every container has detailed remaining volume info. - Worn: only worn " "containers have detailed remaining volume info. - None: no additional info " "is provided." msgstr "" -#: src/options.cpp:1604 +#: src/options.cpp:1681 msgid "Use key code input mode" msgstr "Usar modo de ingreso keycode" -#: src/options.cpp:1605 +#: src/options.cpp:1682 msgid "" "Use key code or symbol input on SDL. Symbol is recommended for non-qwerty " "layouts since currently the default keybindings for key code mode only " @@ -497419,15 +499627,15 @@ msgstr "" "Keycode es un WIP actualmente e ignora el método de entrada, el bloq mayús y" " el bloq num." -#: src/options.cpp:1609 +#: src/options.cpp:1686 msgid "Key code" msgstr "Keycode" -#: src/options.cpp:1613 +#: src/options.cpp:1690 msgid "Force capital/modified letters in prompts" msgstr "Forzar letras mayúsculas/modificadas en preguntas" -#: src/options.cpp:1614 +#: src/options.cpp:1691 msgid "" "If true, prompts such as Y/N queries only accepts capital or modified " "letters, while lower case and unmodified letters only snap the cursor to the" @@ -497437,50 +499645,50 @@ msgstr "" "modificadas, mientras letras minúsculas o sin modificar solo resaltan la " "opción correspondiente." -#: src/options.cpp:1619 +#: src/options.cpp:1696 msgid "Snap to target" msgstr "Saltar a objetivo" -#: src/options.cpp:1620 +#: src/options.cpp:1697 msgid "If true, automatically follow the crosshair when firing/throwing." msgstr "" "Si está activado, muestra automáticamente la mira cuando disparás o lanzás " "un objeto." -#: src/options.cpp:1624 +#: src/options.cpp:1701 msgid "Reaim after firing" msgstr "" -#: src/options.cpp:1625 +#: src/options.cpp:1702 msgid "" "If true, after firing automatically aim again if targets are available." msgstr "" -#: src/options.cpp:1629 +#: src/options.cpp:1706 msgid "Query on disassembly while butchering" msgstr "Preguntar antes de desmontar mientras se carnea" -#: src/options.cpp:1630 +#: src/options.cpp:1707 msgid "If true, will query before disassembling items while butchering." msgstr "" "Si está activado, se te pedirá confirmación antes de desarmar un objeto " "mientras carneás." -#: src/options.cpp:1634 +#: src/options.cpp:1711 msgid "Query on keybinding removal" msgstr "Preguntar antes de quitar atajo de teclado" -#: src/options.cpp:1635 +#: src/options.cpp:1712 msgid "If true, will query before removing a keybinding from a hotkey." msgstr "" "Si está activado, se te pedirá confirmación antes de quitar un atajo de " "teclado." -#: src/options.cpp:1639 +#: src/options.cpp:1716 msgid "Close advanced inventory on move all" msgstr "Cerrar inventario avanzado al \"mover todo\"" -#: src/options.cpp:1640 +#: src/options.cpp:1717 msgid "" "If true, will close the advanced inventory when the move all items command " "is used." @@ -497488,21 +499696,21 @@ msgstr "" "Si está activado, cuando se elija el comando \"mover todos\" los objetos se " "va a cerrar el inventario avanzado." -#: src/options.cpp:1645 +#: src/options.cpp:1722 msgid "Open default advanced inventory layout" msgstr "Abrir disposición por defecto de inventario avanzado" -#: src/options.cpp:1646 +#: src/options.cpp:1723 msgid "" "If true, open default advanced inventory layout instead of last opened " "layout" msgstr "" -#: src/options.cpp:1650 +#: src/options.cpp:1727 msgid "Display actions in \"Use item\" menu" msgstr "" -#: src/options.cpp:1652 +#: src/options.cpp:1729 msgid "" "If true, actions (like \"Read\", \"Smoke\", \"Wrap tighter\") will be " "displayed next to the corresponding items." @@ -497510,11 +499718,11 @@ msgstr "" "Si está activado, las acciones (como \"Leer\", \"Fumar\", \"Ajustar\") se " "van a mostrar al lado de los objetos correspondientes." -#: src/options.cpp:1657 +#: src/options.cpp:1734 msgid "Autoselect if exactly one valid target" msgstr "Seleccionar si hay solo un objetivo válido" -#: src/options.cpp:1658 +#: src/options.cpp:1735 msgid "" "If true, directional actions ( like \"Examine\", \"Open\", \"Pickup\" ) will" " autoselect an adjacent tile if there is exactly one valid target." @@ -497523,11 +499731,11 @@ msgstr "" "\"Agarrar\") seleccionarán automáticamente el espacio adyacente si hay " "solamente un objetivo válido." -#: src/options.cpp:1664 +#: src/options.cpp:1741 msgid "Inventory highlight mode" msgstr "Modo de marcar en inventario" -#: src/options.cpp:1665 +#: src/options.cpp:1742 msgid "" "Highlight selected item's contents and parent container in inventory screen." " \"Symbol\" shows a highlighted caret and \"Highlight\" uses font " @@ -497537,25 +499745,25 @@ msgstr "" "inventario. \"Símbolo\" muestra un acento circunflejo y \"Resaltar\" resalta" " la fuente." -#: src/options.cpp:1668 +#: src/options.cpp:1745 msgid "Highlight" msgstr "Resaltar" -#: src/options.cpp:1675 +#: src/options.cpp:1752 msgid "Highlight unread recipes" msgstr "Resaltar recetas sin leer" -#: src/options.cpp:1676 +#: src/options.cpp:1753 msgid "" "If true, highlight unread recipes to allow tracking of newly learned " "recipes." msgstr "" -#: src/options.cpp:1683 +#: src/options.cpp:1760 msgid "Diagonal movement with cursor keys and modifiers" msgstr "Movimiento diagonal con teclas y modificadores" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "" "Allows diagonal movement with cursor keys using CTRL and SHIFT modifiers. " "Diagonal movement action keys are taken from keybindings, so you need these " @@ -497565,43 +499773,43 @@ msgstr "" "SHIFT. Las teclas de movimiento diagonal son tomadas de los atajos de " "teclado, así que necesitás que esté configurado ahí." -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 1: Numpad Emulation" msgstr "Modo 1: Emulación de Alfanumérico" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 2: CW/CCW" msgstr "Modo 2: SH/SAH" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 3: L/R Tilt" msgstr "Modo 3: I/D Inclinación" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 4: Diagonal Lock" msgstr "" -#: src/options.cpp:1733 +#: src/options.cpp:1810 msgid "Vehicle plating changes part color" msgstr "Blindaje cambia el color de las partes" -#: src/options.cpp:1734 +#: src/options.cpp:1811 msgid "If true, vehicle parts will change color if they are armor plated." msgstr "" -#: src/options.cpp:1738 +#: src/options.cpp:1815 msgid "Auto-shift the view while driving" msgstr "Auto-cambiar vista cuando manejás" -#: src/options.cpp:1739 +#: src/options.cpp:1816 msgid "If true, view will automatically shift towards the driving direction." msgstr "" -#: src/options.cpp:1743 +#: src/options.cpp:1820 msgid "Draw vehicle facing indicator" msgstr "Dibujar dirección del vehículo" -#: src/options.cpp:1744 +#: src/options.cpp:1821 msgid "" "If true, when controlling a vehicle, a white 'X' (in curses version) or a " "crosshair (in tiles version) at distance 10 from the center will display its" @@ -497611,11 +499819,11 @@ msgstr "" "retículo (en la versión con gráficos) te mostrará para dónde está orientado " "el vehículo a 10 espacios del centro." -#: src/options.cpp:1748 +#: src/options.cpp:1825 msgid "Reverse steering direction in reverse" msgstr "Revertir dirección en marcha atrás" -#: src/options.cpp:1749 +#: src/options.cpp:1826 msgid "" "If true, when driving a vehicle in reverse, steering should also reverse " "like real life." @@ -497623,11 +499831,11 @@ msgstr "" "Si está activado, cuando manejás un vehículo marcha atrás, la dirección " "también va a estar al revés como en la vida real." -#: src/options.cpp:1755 +#: src/options.cpp:1832 msgid "Sidebar position" msgstr "Posición de barra lateral" -#: src/options.cpp:1756 +#: src/options.cpp:1833 msgid "" "Switch between sidebar on the left or on the right side. Requires restart." msgstr "" @@ -497635,75 +499843,75 @@ msgstr "" "reiniciar el juego." #. ~ sidebar position -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Left" msgstr "Izquierda" -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Right" msgstr "Derecha" -#: src/options.cpp:1761 +#: src/options.cpp:1838 msgid "Draw sidebar spacers" msgstr "Dibujar separadores en barra lateral" -#: src/options.cpp:1762 +#: src/options.cpp:1839 msgid "If true, adds an extra space between sidebar panels." msgstr "" "Si está activado, agrega un espacio más entre los paneles de la barra " "lateral" -#: src/options.cpp:1766 +#: src/options.cpp:1843 msgid "Message log flow" msgstr "Dirección en registro de mensajes" -#: src/options.cpp:1767 +#: src/options.cpp:1844 msgid "Where new log messages should show." msgstr "Es dónde se van a mostrar los nuevos mensajes." -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Bottom" msgstr "Abajo" #. ~ sidebar/message log flow direction -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Top" msgstr "Arriba" -#: src/options.cpp:1773 +#: src/options.cpp:1850 msgid "Sidebar log message display duration" msgstr "Duración del registro de mensajes en barra lateral" -#: src/options.cpp:1774 +#: src/options.cpp:1851 msgid "" "Number of turns after which a message will be removed from the sidebar log." " 0 = disabled." msgstr "" -#: src/options.cpp:1778 +#: src/options.cpp:1855 msgid "Message cooldown" msgstr "Esconder mensajes" -#: src/options.cpp:1779 +#: src/options.cpp:1856 msgid "" "Number of turns during which similar messages are hidden. 0 = disabled." msgstr "" -#: src/options.cpp:1783 +#: src/options.cpp:1860 msgid "Limit message history" msgstr "Limitar historial de mensajes" -#: src/options.cpp:1784 +#: src/options.cpp:1861 msgid "Number of messages to preserve in the history, and when saving." msgstr "" "Es el número de mensajes que se guardan en el historial, y cuándo se " "guardan." -#: src/options.cpp:1789 +#: src/options.cpp:1866 msgid "Suppress \"Unknown command\" messages" msgstr "" -#: src/options.cpp:1790 +#: src/options.cpp:1867 msgid "" "If true, pressing a key with no set function will not display a notice in " "the chat log." @@ -497711,11 +499919,11 @@ msgstr "" "Si está activado, cuando apretás una tecla que no tiene ninguna función " "asignada, no te aparecerá el mensaje en el registro." -#: src/options.cpp:1795 +#: src/options.cpp:1872 msgid "Popup window when achievement completed" msgstr "Ventana emergente cuando se completa un logro" -#: src/options.cpp:1796 +#: src/options.cpp:1873 msgid "" "Whether to trigger a popup window when completing an achievement. First: " "when completing an achievement that has not been completed in a previous " @@ -497725,56 +499933,56 @@ msgstr "" "cuando se completa un logro que nunca ha sido completado en un juego " "anterior." -#: src/options.cpp:1801 +#: src/options.cpp:1878 msgid "First" msgstr "Primero" -#: src/options.cpp:1805 +#: src/options.cpp:1882 msgid "Look around position" msgstr "Posición de mirar alrededor" -#: src/options.cpp:1806 +#: src/options.cpp:1883 msgid "Switch between look around panel being left or right." msgstr "Cambia el panel de mirar alrededor a la izquierda o a la derecha." -#: src/options.cpp:1811 +#: src/options.cpp:1888 msgid "Aim window display style" msgstr "Estilo de ventana para apuntar" -#: src/options.cpp:1812 +#: src/options.cpp:1889 msgid "How should confidence and steadiness be communicated to the player." msgstr "Cómo serán mostradas la confianza y estabilidad al jugador." -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Bars" msgstr "Barras" #. ~ aim bar style - bars or numbers -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Numbers" msgstr "Números" -#: src/options.cpp:1817 +#: src/options.cpp:1894 msgid "Morale style" msgstr "Estilo moral" -#: src/options.cpp:1818 +#: src/options.cpp:1895 msgid "Morale display style in sidebar." msgstr "Cómo se muestra la moral en la barra lateral." -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Horizontal" msgstr "Horizontal" -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Vertical" msgstr "Vertical" -#: src/options.cpp:1823 +#: src/options.cpp:1900 msgid "Full screen Advanced Inventory Manager" msgstr "Inventario Avanzado en Pantalla Completa" -#: src/options.cpp:1824 +#: src/options.cpp:1901 msgid "" "If true, Advanced Inventory Manager menu will fit full screen, otherwise it " "will leave sidebar visible." @@ -497782,19 +499990,19 @@ msgstr "" "Si está activado, el menú del Administrador de Inventario Avanzado estará en" " pantalla completa, si no dejará visible la barra lateral." -#: src/options.cpp:1830 +#: src/options.cpp:1907 msgid "Move view offset" msgstr "Mover vista descentrada" -#: src/options.cpp:1831 +#: src/options.cpp:1908 msgid "Move view by how many squares per keypress." msgstr "Mueve la vista tantos espacios como veces aprietes la tecla." -#: src/options.cpp:1835 +#: src/options.cpp:1912 msgid "Overmap fast scroll offset" msgstr "Desplazamiento rápido de mapa general" -#: src/options.cpp:1836 +#: src/options.cpp:1913 msgid "" "With Fast Scroll option enabled, shift view on the overmap and while looking" " around by this many squares per keypress." @@ -497802,11 +500010,11 @@ msgstr "" "Con la opción de Desplazamiento Rápido activada, salta la vista en el mapa y" " mientras mirás por esta cantidad de espacios cada vez que apretás la tecla." -#: src/options.cpp:1840 +#: src/options.cpp:1917 msgid "Centered menu scrolling" msgstr "Desplazamiento centrado de menú" -#: src/options.cpp:1841 +#: src/options.cpp:1918 msgid "" "If true, menus will start scrolling in the center of the list, and keep the " "list centered." @@ -497814,11 +500022,11 @@ msgstr "" "Si está activado, los menús se desplazarán empezando del centro de la lista," " y mantendrán la lista centrada." -#: src/options.cpp:1845 +#: src/options.cpp:1922 msgid "Shift list item view" msgstr "Cambiar la vista de la lista de objetos" -#: src/options.cpp:1846 +#: src/options.cpp:1923 msgid "" "Centered or to edge, shift the view toward the selected item if it is " "outside of your current viewport." @@ -497826,19 +500034,19 @@ msgstr "" "Se puede cambiar la vista para que esté centrada o al borde del objeto " "seleccionado, si está fuera de tu punto de vista actual." -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "Centered" msgstr "Centrada" -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "To edge" msgstr "Al borde" -#: src/options.cpp:1851 +#: src/options.cpp:1928 msgid "Auto inventory letters" msgstr "Letras Automáticas para Inventario" -#: src/options.cpp:1852 +#: src/options.cpp:1929 msgid "" "Enabled: automatically assign letters to any carried items that lack them. " "Disabled: do not auto-assign letters. Favorites: only auto-assign letters " @@ -497848,111 +500056,111 @@ msgstr "" "tengan. Desactivado: no asigna letras automáticamente. Favoritos: solo " "asigna letras automáticamente a los objetos favoritos." -#: src/options.cpp:1856 +#: src/options.cpp:1933 msgid "Favorites" msgstr "Favoritos" -#: src/options.cpp:1860 +#: src/options.cpp:1937 msgid "Show item health bars" msgstr "Mostrar barras de estado de objetos" -#: src/options.cpp:1862 +#: src/options.cpp:1939 msgid "" "If true, show item health bars instead of reinforced, scratched etc. text." msgstr "" "Si está activado, se muestran barras de estado para los objetos en lugar de " "los textos reforzado, raído, etc." -#: src/options.cpp:1866 +#: src/options.cpp:1943 msgid "Show item symbols" msgstr "Mostrar símbolos de objetos" -#: src/options.cpp:1867 +#: src/options.cpp:1944 msgid "If true, show item symbols in inventory and pick up menu." msgstr "" "Si está activado, se muestran los símbolos de los objetos en el inventario y" " en el menú de agarrar." -#: src/options.cpp:1871 +#: src/options.cpp:1948 msgid "Show armor coverage map" msgstr "" -#: src/options.cpp:1872 +#: src/options.cpp:1949 msgid "" "If true, show a visual representation of armor coverage in the item info " "window." msgstr "" -#: src/options.cpp:1878 +#: src/options.cpp:1955 msgid "Enable joystick" msgstr "Activar joystick" -#: src/options.cpp:1879 +#: src/options.cpp:1956 msgid "If true, enable input from joystick." msgstr "" -#: src/options.cpp:1883 +#: src/options.cpp:1960 msgid "Hide mouse cursor" msgstr "Ocultar cursor del mouse" -#: src/options.cpp:1884 +#: src/options.cpp:1961 msgid "" "Show: cursor is always shown. Hide: cursor is hidden. HideKB: cursor is " "hidden on keyboard input and unhidden on mouse movement." msgstr "" #. ~ show mouse cursor -#: src/options.cpp:1886 +#: src/options.cpp:1963 msgid "Show" msgstr "Mostrar" #. ~ hide mouse cursor -#: src/options.cpp:1888 +#: src/options.cpp:1965 msgid "Hide" msgstr "Ocultar" #. ~ hide mouse cursor when keyboard is used -#: src/options.cpp:1890 +#: src/options.cpp:1967 msgid "HideKB" msgstr "OcultarTEC" -#: src/options.cpp:1894 +#: src/options.cpp:1971 msgid "Edge scrolling" msgstr "Desplazamiento en borde" -#: src/options.cpp:1895 +#: src/options.cpp:1972 msgid "Edge scrolling with the mouse." msgstr "Es el desplazamiento de la vista con el mouse en el borde." -#: src/options.cpp:1897 +#: src/options.cpp:1974 msgid "Slow" msgstr "Lento" -#: src/options.cpp:1899 +#: src/options.cpp:1976 msgid "Fast" msgstr "Rápido" -#: src/options.cpp:1911 +#: src/options.cpp:1988 msgid "Animations" msgstr "Animaciones" -#: src/options.cpp:1912 +#: src/options.cpp:1989 msgid "If true, will display enabled animations." msgstr "Si está activado, se verán las animaciones." -#: src/options.cpp:1916 +#: src/options.cpp:1993 msgid "Rain animation" msgstr "Animación de la lluvia" -#: src/options.cpp:1917 +#: src/options.cpp:1994 msgid "If true, will display weather animations." msgstr "Si está activado, se mostrará la animación del clima." -#: src/options.cpp:1923 +#: src/options.cpp:2000 msgid "Projectile animation" msgstr "Animación de proyectil" -#: src/options.cpp:1924 +#: src/options.cpp:2001 msgid "" "If true, will display animations for projectiles like bullets, arrows, and " "thrown items." @@ -497960,356 +500168,356 @@ msgstr "" "Si está activado, mostrará animaciones para los proyectiles como balas, " "flechas y objetos arrojados." -#: src/options.cpp:1930 +#: src/options.cpp:2007 msgid "SCT animation" msgstr "Animación TdC" -#: src/options.cpp:1931 +#: src/options.cpp:2008 msgid "If true, will display scrolling combat text animations." msgstr "Si está activado, se verán las animaciones del Texto de Combate." -#: src/options.cpp:1937 +#: src/options.cpp:2014 msgid "SCT with Unicode font" msgstr "Texto de Combate con fuente Unicode" -#: src/options.cpp:1938 +#: src/options.cpp:2015 msgid "If true, will display scrolling combat text with Unicode font." msgstr "Si está activado, se verá el Texto de Combate con la fuente Unicode." -#: src/options.cpp:1944 +#: src/options.cpp:2021 msgid "Animation delay" msgstr "Retraso de animación" -#: src/options.cpp:1945 +#: src/options.cpp:2022 msgid "The amount of time to pause between animation frames in ms." msgstr "" "Es la cantidad de tiempo que dura la pausa entre los frames de una " "animación, medido en ms." -#: src/options.cpp:1951 +#: src/options.cpp:2028 msgid "Force redraw" msgstr "Forzar redibujado" -#: src/options.cpp:1952 +#: src/options.cpp:2029 msgid "If true, forces the game to redraw at least once per turn." msgstr "" "Si está activado, fuerza a que el juego redibuje por lo menos una vez por " "turno." -#: src/options.cpp:1959 +#: src/options.cpp:2036 msgid "Enable ASCII art on the title screen" msgstr "" -#: src/options.cpp:1960 +#: src/options.cpp:2037 msgid "" "If true, shows an ASCII graphic on the title screen. If false, shows a " "text-only title screen." msgstr "" -#: src/options.cpp:1964 +#: src/options.cpp:2041 msgid "Use seasonal title screen" msgstr "Usar pantalla de título estacional" -#: src/options.cpp:1965 +#: src/options.cpp:2042 msgid "If true, the title screen will use the art appropriate for the season." msgstr "" "Si está activada, la pantalla inicial usará el arte apropiado para cada " "estación." -#: src/options.cpp:1971 +#: src/options.cpp:2048 msgid "Alternative title screen frequency" msgstr "Frecuencia de pantalla de inicio alternativa" -#: src/options.cpp:1972 +#: src/options.cpp:2049 msgid "Set the probability of the alternate title screen appearing." msgstr "" "Establece la probabilidad de que aparezca una pantalla de inicio " "alternativa." -#: src/options.cpp:1979 +#: src/options.cpp:2056 msgid "Terminal width" msgstr "Ancho de terminal" -#: src/options.cpp:1980 +#: src/options.cpp:2057 msgid "Set the size of the terminal along the X axis." msgstr "Establece el tamaño de la terminal en el eje X." -#: src/options.cpp:1984 +#: src/options.cpp:2061 msgid "Terminal height" msgstr "Alto de terminal" -#: src/options.cpp:1985 +#: src/options.cpp:2062 msgid "Set the size of the terminal along the Y axis." msgstr "Establece el tamaño de la terminal en el eje Y." -#: src/options.cpp:1991 +#: src/options.cpp:2068 msgid "Font blending" msgstr "Combinación de fuentes" -#: src/options.cpp:1992 +#: src/options.cpp:2069 msgid "If true, fonts will look better." msgstr "Si está activado, la fuente se verá mejor." -#: src/options.cpp:1996 +#: src/options.cpp:2073 msgid "Font width" msgstr "Ancho de fuente" -#: src/options.cpp:1997 +#: src/options.cpp:2074 msgid "Set the font width. Requires restart." msgstr "Establece el ancho de la fuente. Necesita reiniciar el juego." -#: src/options.cpp:2001 +#: src/options.cpp:2078 msgid "Font height" msgstr "Altura de fuente" -#: src/options.cpp:2002 +#: src/options.cpp:2079 msgid "Set the font height. Requires restart." msgstr "Establece la altura de la fuente. Necesita reiniciar el juego." -#: src/options.cpp:2006 +#: src/options.cpp:2083 msgid "Font size" msgstr "Tamaño de fuente" -#: src/options.cpp:2007 +#: src/options.cpp:2084 msgid "Set the font size. Requires restart." msgstr "Establece el tamaño de la fuente. Necesita reiniciar el juego." -#: src/options.cpp:2011 +#: src/options.cpp:2088 msgid "Map font width" msgstr "Ancho de fuente de mapa" -#: src/options.cpp:2012 +#: src/options.cpp:2089 msgid "Set the map font width. Requires restart." msgstr "" "Establece el ancho de la fuente del mapa. Necesita reiniciar el juego." -#: src/options.cpp:2016 +#: src/options.cpp:2093 msgid "Map font height" msgstr "Altura de fuente de mapa" -#: src/options.cpp:2017 +#: src/options.cpp:2094 msgid "Set the map font height. Requires restart." msgstr "" "Establece la altura de la fuente del mapa. Necesita reiniciar el juego." -#: src/options.cpp:2021 +#: src/options.cpp:2098 msgid "Map font size" msgstr "Tamaño de fuente de mapa" -#: src/options.cpp:2022 +#: src/options.cpp:2099 msgid "Set the map font size. Requires restart." msgstr "" "Establece el tamaño de la fuente del mapa. Necesita reiniciar el juego." -#: src/options.cpp:2026 +#: src/options.cpp:2103 msgid "Overmap font width" msgstr "Ancho de fuente de mapa general" -#: src/options.cpp:2027 +#: src/options.cpp:2104 msgid "Set the overmap font width. Requires restart." msgstr "" "Establece el ancho de la fuente del mapa general. Necesita reiniciar el " "juego." -#: src/options.cpp:2031 +#: src/options.cpp:2108 msgid "Overmap font height" msgstr "Altura de fuente de mapa general" -#: src/options.cpp:2032 +#: src/options.cpp:2109 msgid "Set the overmap font height. Requires restart." msgstr "" "Establece la altura de la fuente del mapa general. Necesita reiniciar el " "juego." -#: src/options.cpp:2036 +#: src/options.cpp:2113 msgid "Overmap font size" msgstr "Tamaño de fuente de mapa general" -#: src/options.cpp:2037 +#: src/options.cpp:2114 msgid "Set the overmap font size. Requires restart." msgstr "" "Establece el tamaño de la fuente del mapa general. Necesita reiniciar el " "juego." -#: src/options.cpp:2041 +#: src/options.cpp:2118 msgid "SDL ASCII lines" msgstr "Líneas SDL ASCII" -#: src/options.cpp:2042 +#: src/options.cpp:2119 msgid "" "If true, use SDL ASCII line drawing routine instead of Unicode Line Drawing " "characters. Use this option when your selected font doesn't contain " "necessary glyphs." msgstr "" -#: src/options.cpp:2049 +#: src/options.cpp:2126 msgid "Enable ASCII art in item and monster descriptions" msgstr "Arte ASCII en descripciones de objetos y monstruos" -#: src/options.cpp:2050 +#: src/options.cpp:2127 msgid "" "If true, item and monster description will show a picture of the object in " "ASCII art when available." msgstr "" -#: src/options.cpp:2056 +#: src/options.cpp:2133 msgid "Use tiles" msgstr "Usar gráficos" -#: src/options.cpp:2057 +#: src/options.cpp:2134 msgid "If true, replaces some TTF rendered text with tiles." msgstr "Si está activado, reemplaza algunos textos TTF con gráficos." -#: src/options.cpp:2061 +#: src/options.cpp:2138 msgid "Choose tileset" msgstr "Elegir gráficos" -#: src/options.cpp:2062 +#: src/options.cpp:2139 msgid "Choose the tileset you want to use." msgstr "Qué gráficos querés usar." -#: src/options.cpp:2066 +#: src/options.cpp:2143 msgid "Use separate tileset for far" msgstr "" -#: src/options.cpp:2067 +#: src/options.cpp:2144 msgid "If true, when very zoomed out you will use a separate tileset." msgstr "" -#: src/options.cpp:2071 +#: src/options.cpp:2148 msgid "Choose distant tileset" msgstr "" -#: src/options.cpp:2072 +#: src/options.cpp:2149 msgid "Choose the tileset you want to use for far zoom." msgstr "" -#: src/options.cpp:2076 +#: src/options.cpp:2153 msgid "Zoom Threshold" msgstr "" -#: src/options.cpp:2077 +#: src/options.cpp:2154 msgid "Choose when you should swap tileset (lower is more zoomed out)." msgstr "" -#: src/options.cpp:2086 +#: src/options.cpp:2163 msgid "Use tiles to display overmap" msgstr "Usar gráficos para mapa general" -#: src/options.cpp:2087 +#: src/options.cpp:2164 msgid "" "If true, replaces some TTF-rendered text with tiles for overmap display." msgstr "" "Si está activado, reemplaza algunos textos renderizados TTF con los gráficos" " para mostrar el mapa general." -#: src/options.cpp:2099 +#: src/options.cpp:2176 msgid "Choose overmap tileset" msgstr "Elegir gráficos de mapa general" -#: src/options.cpp:2100 +#: src/options.cpp:2177 msgid "Choose the overmap tileset you want to use." msgstr "Podés elegir los gráficos que querés usar en el mapa general." -#: src/options.cpp:2108 +#: src/options.cpp:2185 msgid "Night vision color overlay" msgstr "" -#: src/options.cpp:2109 +#: src/options.cpp:2186 msgid "" "If true, toggle the color overlay from night vision goggles and other " "similar tools." msgstr "" -#: src/options.cpp:2113 +#: src/options.cpp:2190 msgid "Memory map overlay preset" msgstr "Preajuste de memoria de mapa" -#: src/options.cpp:2114 +#: src/options.cpp:2191 msgid "" "Specify the overlay in which the memory map is drawn. Requires restart. " "For custom overlay, define RGB values for dark and bright colors as well as " "gamma." msgstr "" -#: src/options.cpp:2115 +#: src/options.cpp:2192 msgid "Darkened" msgstr "Oscuro" -#: src/options.cpp:2116 +#: src/options.cpp:2193 msgid "Sepia" msgstr "Sepia" -#: src/options.cpp:2117 +#: src/options.cpp:2194 msgid "Sepia Dark" msgstr "Sepia Oscuro" -#: src/options.cpp:2118 +#: src/options.cpp:2195 msgid "Blue Dark" msgstr "Azul Oscuro" -#: src/options.cpp:2123 +#: src/options.cpp:2200 msgid "Custom dark color RGB overlay - RED" msgstr "Color RGB oscuro personalizado - ROJO" -#: src/options.cpp:2124 +#: src/options.cpp:2201 msgid "Specify RGB value for color RED for dark color overlay." msgstr "Especifica el valor RGB para el color ROJO del color oscuro." -#: src/options.cpp:2130 +#: src/options.cpp:2207 msgid "Custom dark color RGB overlay - GREEN" msgstr "Color RGB oscuro personalizado - VERDE" -#: src/options.cpp:2131 +#: src/options.cpp:2208 msgid "Specify RGB value for color GREEN for dark color overlay." msgstr "Especifica el valor RGB para el color VERDE del color oscuro." -#: src/options.cpp:2136 +#: src/options.cpp:2213 msgid "Custom dark color RGB overlay - BLUE" msgstr "Color RGB oscuro personalizado - AZUL" -#: src/options.cpp:2137 +#: src/options.cpp:2214 msgid "Specify RGB value for color BLUE for dark color overlay." msgstr "Especifica el valor RGB para el color AZUL del color oscuro." -#: src/options.cpp:2143 +#: src/options.cpp:2220 msgid "Custom bright color RGB overlay - RED" msgstr "Color RGB claro personalizado - ROJO" -#: src/options.cpp:2144 +#: src/options.cpp:2221 msgid "Specify RGB value for color RED for bright color overlay." msgstr "Especifica el valor RGB para el color ROJO del color claro." -#: src/options.cpp:2150 +#: src/options.cpp:2227 msgid "Custom bright color RGB overlay - GREEN" msgstr "Color RGB claro personalizado - VERDE" -#: src/options.cpp:2151 +#: src/options.cpp:2228 msgid "Specify RGB value for color GREEN for bright color overlay." msgstr "Especifica el valor RGB para el color VERDE del color claro." -#: src/options.cpp:2157 +#: src/options.cpp:2234 msgid "Custom bright color RGB overlay - BLUE" msgstr "Color RGB claro personalizado - AZUL" -#: src/options.cpp:2158 +#: src/options.cpp:2235 msgid "Specify RGB value for color BLUE for bright color overlay." msgstr "Especifica el valor RGB para el color AZUL del color claro." -#: src/options.cpp:2163 +#: src/options.cpp:2240 msgid "Custom gamma for overlay" msgstr "Gamma personalizado" -#: src/options.cpp:2164 +#: src/options.cpp:2241 msgid "Specify gamma value for overlay." msgstr "" "Especifica el valor de gamma para la manera en que se ve la memoria de mapa." -#: src/options.cpp:2171 +#: src/options.cpp:2248 msgid "Pixel minimap" msgstr "Minimapa" -#: src/options.cpp:2172 +#: src/options.cpp:2249 msgid "" "If true, shows the pixel-detail minimap in game after the save is loaded. " "Use the 'Toggle Pixel Minimap' action key to change its visibility during " @@ -498319,39 +500527,39 @@ msgstr "" "partida. Con la tecla de \"Activar/desactivar minimapa\" podés cambiar la " "visibilidad durante el juego." -#: src/options.cpp:2176 +#: src/options.cpp:2253 msgid "Pixel minimap drawing mode" msgstr "Modo de dibujo de minimapa" -#: src/options.cpp:2177 +#: src/options.cpp:2254 msgid "Specified the mode in which the minimap drawn." msgstr "Especifica la manera en que se dibujará el minimapa." -#: src/options.cpp:2178 +#: src/options.cpp:2255 msgid "Solid" msgstr "Sólido" -#: src/options.cpp:2179 +#: src/options.cpp:2256 msgid "Squares" msgstr "Cuadrados" -#: src/options.cpp:2180 +#: src/options.cpp:2257 msgid "Dots" msgstr "Puntos" -#: src/options.cpp:2186 +#: src/options.cpp:2263 msgid "Pixel minimap brightness" msgstr "Brillo de minimapa" -#: src/options.cpp:2187 +#: src/options.cpp:2264 msgid "Overall brightness of pixel-detail minimap." msgstr "Controla el brillo del minimapa detallado." -#: src/options.cpp:2193 +#: src/options.cpp:2270 msgid "Pixel minimap height" msgstr "Altura de minimapa" -#: src/options.cpp:2194 +#: src/options.cpp:2271 msgid "" "Height of pixel-detail minimap, measured in terminal rows. Set to 0 for " "default spacing." @@ -498359,105 +500567,105 @@ msgstr "" "Es la altura del minimapa, medida en filas. Ponela en 0 para tener el " "espacio predeterminado." -#: src/options.cpp:2200 +#: src/options.cpp:2277 msgid "Scale pixel minimap" msgstr "Escala de minimapa" -#: src/options.cpp:2201 +#: src/options.cpp:2278 msgid "" "If true, scale pixel minimap to fit its surroundings. May produce crappy " "results, especially in modes other than \"Solid\"." msgstr "" -#: src/options.cpp:2207 +#: src/options.cpp:2284 msgid "Maintain pixel minimap aspect ratio" msgstr "Mantener relación de aspecto de minimapa" -#: src/options.cpp:2208 +#: src/options.cpp:2285 msgid "" "If true, preserves the square shape of tiles shown on the pixel minimap." msgstr "" -#: src/options.cpp:2215 +#: src/options.cpp:2292 msgid "Creature beacon size" msgstr "Tamaño de señal de criatura" -#: src/options.cpp:2216 +#: src/options.cpp:2293 msgid "Controls how big the creature beacons are. Value is in minimap tiles." msgstr "" "Controla el tamaño de las señales de las criaturas. El valor está en " "espacios de minimapa." -#: src/options.cpp:2222 +#: src/options.cpp:2299 msgid "Hostile creature beacon blink speed" msgstr "Velocidad de titileo de señal de criatura hostil" -#: src/options.cpp:2223 +#: src/options.cpp:2300 msgid "" "Controls how fast the hostile creature beacons blink on the pixel minimap. " "Value is multiplied by 200ms. 0 = disabled." msgstr "" -#: src/options.cpp:2229 +#: src/options.cpp:2306 msgid "Background color" msgstr "" -#: src/options.cpp:2230 +#: src/options.cpp:2307 msgid "" "What color the minimap background should be. Either based on color theme or" " (0,0,0) black." msgstr "" -#: src/options.cpp:2232 +#: src/options.cpp:2309 msgid "Theme" msgstr "" -#: src/options.cpp:2233 +#: src/options.cpp:2310 msgid "Black" msgstr "" -#: src/options.cpp:2243 +#: src/options.cpp:2320 msgid "Display" msgstr "Pantalla" -#: src/options.cpp:2244 +#: src/options.cpp:2321 msgid "" "Sets which video display will be used to show the game. Requires restart." msgstr "" "Establece qué monitor será usado para mostrar el juego. Necesita reiniciar " "el juego." -#: src/options.cpp:2250 src/options.cpp:2252 +#: src/options.cpp:2327 src/options.cpp:2329 msgid "Fullscreen" msgstr "Pantalla completa" -#: src/options.cpp:2251 +#: src/options.cpp:2328 msgid "Starts Cataclysm in one of the fullscreen modes. Requires restart." msgstr "" "Inicia Cataclysm en uno de los modos de pantalla completa. Necesita " "reiniciar el juego." -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Maximized" msgstr "Maximizado" -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Windowed borderless" msgstr "En ventana sin bordes" -#: src/options.cpp:2265 src/options.cpp:2279 +#: src/options.cpp:2342 src/options.cpp:2356 msgid "Renderer" msgstr "Renderizado" -#: src/options.cpp:2266 src/options.cpp:2280 +#: src/options.cpp:2343 src/options.cpp:2357 msgid "Set which renderer to use. Requires restart." msgstr "Establece qué renderizado usar. Necesita reiniciar el juego." -#: src/options.cpp:2285 +#: src/options.cpp:2362 msgid "Software rendering" msgstr "Render por software" -#: src/options.cpp:2286 +#: src/options.cpp:2363 msgid "" "Use software renderer instead of graphics card acceleration. Requires " "restart." @@ -498465,31 +500673,31 @@ msgstr "" "Usar software para renderizar en lugar de la aceleración de la placa de " "video. Necesita reiniciar el juego." -#: src/options.cpp:2294 +#: src/options.cpp:2371 msgid "Allow render batching" msgstr "Permitir render batching" -#: src/options.cpp:2295 +#: src/options.cpp:2372 msgid "" "If true, use render batching for 2D render API to make it more efficient. " "Requires restart." msgstr "" -#: src/options.cpp:2299 +#: src/options.cpp:2376 msgid "Software framebuffer acceleration" msgstr "Aceleración por software de búfer de cuadros" -#: src/options.cpp:2300 +#: src/options.cpp:2377 msgid "" "If true, use hardware acceleration for the framebuffer when using software " "rendering. Requires restart." msgstr "" -#: src/options.cpp:2310 +#: src/options.cpp:2387 msgid "Use color modulated textures" msgstr "Usar texturas moduladas de color" -#: src/options.cpp:2311 +#: src/options.cpp:2388 msgid "" "If true, tries to use color modulated textures to speed-up ASCII drawing. " "Requires restart." @@ -498497,11 +500705,11 @@ msgstr "" "Si está activado, intenta usar texturas moduladas de color para acelerar el " "dibujado de ASCII. Necesita reiniciar el juego." -#: src/options.cpp:2315 +#: src/options.cpp:2392 msgid "Scaling mode" msgstr "Modo de escalamiento" -#: src/options.cpp:2316 +#: src/options.cpp:2393 msgid "" "Sets the scaling mode, 'none' (default) displays at the game's native " "resolution, 'nearest' uses low-quality but fast scaling, and 'linear' " @@ -498509,67 +500717,63 @@ msgid "" msgstr "" #. ~ Do not scale the game image to the window size. -#: src/options.cpp:2318 +#: src/options.cpp:2395 msgid "No scaling" msgstr "Sin escalamiento" #. ~ An algorithm for image scaling. -#: src/options.cpp:2320 +#: src/options.cpp:2397 msgid "Nearest neighbor" msgstr "Más cercano" #. ~ An algorithm for image scaling. -#: src/options.cpp:2322 +#: src/options.cpp:2399 msgid "Linear filtering" msgstr "Filtrado lineal" -#: src/options.cpp:2327 +#: src/options.cpp:2404 msgid "Scaling factor" msgstr "Factor de escalamiento" -#: src/options.cpp:2328 +#: src/options.cpp:2405 msgid "Factor by which to scale the display. Requires restart." msgstr "" "Es el factor por el cual se escala la pantalla. Necesita reiniciar el juego." -#: src/options.cpp:2329 +#: src/options.cpp:2406 msgid "1x" msgstr "1x" -#: src/options.cpp:2330 +#: src/options.cpp:2407 msgid "2x" msgstr "2x" -#: src/options.cpp:2331 +#: src/options.cpp:2408 msgid "4x" msgstr "4x" -#: src/options.cpp:2344 +#: src/options.cpp:2421 msgid "World end handling" msgstr "Manejo de fin del mundo" -#: src/options.cpp:2345 +#: src/options.cpp:2422 msgid "Handling of game world when last character dies." msgstr "" "Es lo que querés hacer con el mundo después de que el personaje muere." -#: src/options.cpp:2346 src/worldfactory.cpp:1746 -msgid "Reset" -msgstr "Restaurar" - -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Keep" msgstr "Mantener" -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Query" msgstr "Preguntar" -#: src/options.cpp:2353 +#: src/options.cpp:2430 msgid "Size of cities" msgstr "Tamaño de las ciudades" -#: src/options.cpp:2354 +#: src/options.cpp:2431 msgid "" "A number determining how large cities are. A higher number means larger " "cities. 0 disables cities, roads and any scenario requiring a city start." @@ -498578,11 +500782,11 @@ msgstr "" " resulta en ciudades más grandes. 0 desactiva ciudades, rutas y los " "escenarios que necesitan comenzar en la ciudad." -#: src/options.cpp:2358 +#: src/options.cpp:2435 msgid "City spacing" msgstr "Separación de ciudades" -#: src/options.cpp:2359 +#: src/options.cpp:2436 msgid "" "A number determining how far apart cities are. A higher number means cities" " are further apart. Warning, small numbers lead to very slow mapgen." @@ -498591,11 +500795,11 @@ msgstr "" "más grande resulta en ciudades más separadas. Tené cuidado, con un número " "bajo vas a tener una generación del mapa muy lenta." -#: src/options.cpp:2363 +#: src/options.cpp:2440 msgid "Spawn rate scaling factor" msgstr "Factor variable de generación de monstruos" -#: src/options.cpp:2364 +#: src/options.cpp:2441 msgid "" "A scaling factor that determines density of monster spawns. A higher number" " means more monsters." @@ -498603,11 +500807,11 @@ msgstr "" "Determina la densidad de la creación de monstruos. Un número alto resulta en" " más monstruos." -#: src/options.cpp:2368 +#: src/options.cpp:2445 msgid "Item spawn scaling factor" msgstr "Factor variable de generación de objetos" -#: src/options.cpp:2369 +#: src/options.cpp:2446 msgid "" "A scaling factor that determines density of item spawns. A higher number " "means more items." @@ -498615,11 +500819,11 @@ msgstr "" "Determina la densidad de la generación de objetos. Un número alto resulta en" " más objetos." -#: src/options.cpp:2373 +#: src/options.cpp:2450 msgid "Random NPC spawn time" msgstr "Tiempo de generación de PNJ aleatorios" -#: src/options.cpp:2374 +#: src/options.cpp:2451 msgid "" "Baseline average number of days between random NPC spawns. Average duration" " goes up with the number of NPCs already spawned. A higher number means " @@ -498629,11 +500833,11 @@ msgstr "" " sube con el número de PNJ ya generados. Un número más alto significa menos " "PNJ. Establecelo en 0 días para desactivar los PNJ aleatorios." -#: src/options.cpp:2379 +#: src/options.cpp:2456 msgid "Monster evolution scaling factor" msgstr "Factor variable de evolución de monstruos" -#: src/options.cpp:2380 +#: src/options.cpp:2457 msgid "" "A scaling factor that determines the time between monster upgrades. A " "higher number means slower evolution. Set to 0.00 to turn off monster " @@ -498643,11 +500847,11 @@ msgstr "" " peligrosas. Un número más alto resulta en una evolución más lenta. En 0.00 " "se desactiva la evolución." -#: src/options.cpp:2386 +#: src/options.cpp:2463 msgid "Monster speed" msgstr "Velocidad de monstruos" -#: src/options.cpp:2387 +#: src/options.cpp:2464 msgid "" "Determines the movement rate of monsters. A higher value increases monster " "speed and a lower reduces it. Requires world reset." @@ -498655,11 +500859,11 @@ msgstr "" "Determina la velocidad de movimiento de los monstruos. Un valor alto " "incrementa la velocidad, y uno bajo la reduce. Necesita reiniciar el mundo." -#: src/options.cpp:2391 +#: src/options.cpp:2468 msgid "Monster resilience" msgstr "Resiliencia de monstruos" -#: src/options.cpp:2392 +#: src/options.cpp:2469 msgid "" "Determines how much damage monsters can take. A higher value makes monsters" " more resilient and a lower makes them more flimsy. Requires world reset." @@ -498668,51 +500872,51 @@ msgstr "" " monstruos más recilientes y un valor bajo, los vuelve más débiles. Necesita" " reiniciar el mundo." -#: src/options.cpp:2398 +#: src/options.cpp:2475 msgid "Default region type" msgstr "Tipo predeterminado de región" -#: src/options.cpp:2399 +#: src/options.cpp:2476 msgid "(WIP feature) Determines terrain, shops, plants, and more." msgstr "" "(en desarrollo) Determina el terreno, los comercios, las plantas y otras " "cosas." -#: src/options.cpp:2405 +#: src/options.cpp:2482 msgid "Initial time" msgstr "Tiempo de comienzo" -#: src/options.cpp:2406 +#: src/options.cpp:2483 msgid "Initial starting time of day on character generation." msgstr "El tiempo del día en que comenzás con un nuevo personaje." -#: src/options.cpp:2410 +#: src/options.cpp:2487 msgid "Initial day" msgstr "Día inicial" -#: src/options.cpp:2411 +#: src/options.cpp:2488 msgid "" "How many days into the year the Cataclysm ended. Day 0 is Spring 1. Day -1" " randomizes the start date. Can be overridden by scenarios. This does not " "advance food rot or monster evolution." msgstr "" -#: src/options.cpp:2415 +#: src/options.cpp:2492 msgid "Spawn delay" msgstr "Retraso de generación" -#: src/options.cpp:2416 +#: src/options.cpp:2493 msgid "" "How many days after the end of the Cataclysm the player spawns. Day 0 is " "immediately after the end of the Cataclysm. Can be overridden by scenarios." " Increasing this will cause food rot and monster evolution to advance." msgstr "" -#: src/options.cpp:2420 +#: src/options.cpp:2497 msgid "Season length" msgstr "Duración de las estaciones" -#: src/options.cpp:2421 +#: src/options.cpp:2498 msgid "" "Season length, in days. Warning: Very little other than the duration of " "seasons scales with this value, so adjusting it may cause nonsensical " @@ -498722,11 +500926,11 @@ msgstr "" "la duración de las estaciones cambia con este valor, así que cambiarlo puede" " llevar a resultados sin sentido." -#: src/options.cpp:2425 +#: src/options.cpp:2502 msgid "Construction scaling" msgstr "Escala de construcción" -#: src/options.cpp:2426 +#: src/options.cpp:2503 msgid "" "Sets the time of construction in percents. '50' is two times faster than " "default, '200' is two times longer. '0' automatically scales construction " @@ -498736,37 +500940,37 @@ msgstr "" "rápido que lo normal, '200' es el doble de lento. '0' pone automáticamente " "el tiempo de construcción de acuerdo a la duración de las estaciones." -#: src/options.cpp:2430 +#: src/options.cpp:2507 msgid "Eternal season" msgstr "Estación eterna" -#: src/options.cpp:2431 +#: src/options.cpp:2508 msgid "If true, keep the initial season for ever." msgstr "" -#: src/options.cpp:2435 +#: src/options.cpp:2512 msgid "Day/night cycle" msgstr "" -#: src/options.cpp:2436 +#: src/options.cpp:2513 msgid "" "Day/night cycle settings. 'Normal' sets a normal cycle. 'Eternal Day' sets" " eternal day. 'Eternal Night' sets eternal night." msgstr "" -#: src/options.cpp:2438 +#: src/options.cpp:2515 msgid "Eternal Day" msgstr "" -#: src/options.cpp:2439 +#: src/options.cpp:2516 msgid "Eternal Night" msgstr "" -#: src/options.cpp:2445 +#: src/options.cpp:2522 msgid "Wandering hordes" msgstr "Hordas errantes" -#: src/options.cpp:2446 +#: src/options.cpp:2523 msgid "" "If true, emulates zombie hordes. Zombies can group together into hordes, " "which can wander around cities and will sometimes move towards noise. Note:" @@ -498775,46 +500979,46 @@ msgid "" " directory after changing for it to take effect." msgstr "" -#: src/options.cpp:2450 +#: src/options.cpp:2527 msgid "Surrounded start" msgstr "Comenzar rodeado" -#: src/options.cpp:2451 +#: src/options.cpp:2528 msgid "" "If true, spawn zombies at shelters. Makes the starting game a lot harder." msgstr "" "Si está activado, se generan zombis en los refugios. Hace mucho más difícil " "el comienzo del juego." -#: src/options.cpp:2457 +#: src/options.cpp:2534 msgid "Mutations by radiation" msgstr "Mutaciones por radiación" -#: src/options.cpp:2458 +#: src/options.cpp:2535 msgid "If true, radiation causes the player to mutate." msgstr "Si está activado, la radiación causará mutaciones en el personaje." -#: src/options.cpp:2464 +#: src/options.cpp:2541 msgid "Character point pools" msgstr "Grupos de puntos para personaje" -#: src/options.cpp:2465 +#: src/options.cpp:2542 msgid "Allowed point pools for character generation." msgstr "Grupos de puntos permitidos para la creación de personaje." -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "Multi-pool only" msgstr "Solamente multi-grupos" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "No freeform" msgstr "Sin formalibre" -#: src/options.cpp:2472 +#: src/options.cpp:2549 msgid "Meta Progression" msgstr "" -#: src/options.cpp:2473 +#: src/options.cpp:2550 msgid "" "Will you need to complete certain achievements to enable certain scenarios " "and professions? Achievements are tracked from your memorial file so " @@ -498825,59 +501029,59 @@ msgid "" "help you be introduced to mechanics at a reasonable pace." msgstr "" -#: src/options.cpp:2484 +#: src/options.cpp:2561 msgid "Distance initial visibility" msgstr "Distancia visible inicial" -#: src/options.cpp:2485 +#: src/options.cpp:2562 msgid "Determines the scope, which is known in the beginning of the game." msgstr "Determina el alcance visible, lo que es visto al inicio del juego." -#: src/options.cpp:2491 +#: src/options.cpp:2568 msgid "Initial stat points" msgstr "Puntos iniciales de características" -#: src/options.cpp:2492 +#: src/options.cpp:2569 msgid "Initial points available to spend on stats on character generation." msgstr "" "Son los puntos iniciales disponibles para gastar en características al crear" " el personaje." -#: src/options.cpp:2496 +#: src/options.cpp:2573 msgid "Initial trait points" msgstr "Puntos iniciales de rasgos" -#: src/options.cpp:2497 +#: src/options.cpp:2574 msgid "Initial points available to spend on traits on character generation." msgstr "" "Son los puntos iniciales disponibles para gastar en rasgos al crear el " "personaje." -#: src/options.cpp:2501 +#: src/options.cpp:2578 msgid "Initial skill points" msgstr "Puntos iniciales de habilidades" -#: src/options.cpp:2502 +#: src/options.cpp:2579 msgid "Initial points available to spend on skills on character generation." msgstr "" "Son los puntos iniciales disponibles para gastar en habilidades al crear el " "personaje." -#: src/options.cpp:2506 +#: src/options.cpp:2583 msgid "Maximum trait points" msgstr "Puntos máximos de rasgos" -#: src/options.cpp:2507 +#: src/options.cpp:2584 msgid "Maximum trait points available for character generation." msgstr "" "Los puntos máximos de rasgos que tendrás disponibles cuando crees tu " "personaje." -#: src/options.cpp:2513 +#: src/options.cpp:2590 msgid "Skill training speed" msgstr "Velocidad de entrenamiento de habilidad" -#: src/options.cpp:2514 +#: src/options.cpp:2591 msgid "" "Scales experience gained from practicing skills and reading books. 0.5 is " "half as fast as default, 2.0 is twice as fast, 0.0 disables skill training " @@ -498888,42 +501092,42 @@ msgstr "" "doble, 0.0 desactiva el entrenamiento de habilidades excepto el " "entrenamiento de PNJ." -#: src/options.cpp:2520 +#: src/options.cpp:2597 msgid "Skill rust" msgstr "Atrofia de habilidad" -#: src/options.cpp:2521 +#: src/options.cpp:2598 msgid "" "Set the type of skill rust. Vanilla: Skill rust can decrease levels. - " "Capped: Skill rust cannot decrease levels. - Off: None at all." msgstr "" #. ~ plain, default, normal -#: src/options.cpp:2523 +#: src/options.cpp:2600 msgid "Vanilla" msgstr "Vanilla" #. ~ capped at a value -#: src/options.cpp:2525 +#: src/options.cpp:2602 msgid "Capped" msgstr "Limitado" -#: src/options.cpp:2532 +#: src/options.cpp:2609 msgid "Experimental 3D field of vision" msgstr "Campo visual 3D experimental" -#: src/options.cpp:2533 +#: src/options.cpp:2610 msgid "" "If true and the world is in Z-level mode, the vision will extend beyond " "current Z-level. If false, vision is limited to current Z-level. Currently" " very bugged!" msgstr "" -#: src/options.cpp:2537 +#: src/options.cpp:2614 msgid "Vertical range of 3D field of vision" msgstr "Rango vertical de campo visual 3D" -#: src/options.cpp:2538 +#: src/options.cpp:2615 msgid "" "How many levels up and down the experimental 3D field of vision reaches. " "(This many levels up, this many levels down.) 3D vision of the full height " @@ -498934,58 +501138,58 @@ msgstr "" "niveles para abajo.) La visión 3D de la altura completa del mundo puede " "hacer muy lento el juego. Ver menor cantidad de niveles es más rápido." -#: src/options.cpp:2544 +#: src/options.cpp:2621 msgid "Draw walls retracted in ISO tile-sets" msgstr "" -#: src/options.cpp:2545 +#: src/options.cpp:2622 msgid "Draw walls normal, retracted, or automatically retracting near player." msgstr "" -#: src/options.cpp:2546 +#: src/options.cpp:2623 msgid "Retracted" msgstr "" -#: src/options.cpp:2547 +#: src/options.cpp:2624 msgid "Auto" msgstr "Auto" -#: src/options.cpp:2551 +#: src/options.cpp:2628 msgid "Minimum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2552 +#: src/options.cpp:2629 msgid "" "Minimum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2556 +#: src/options.cpp:2633 msgid "Maximum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2557 +#: src/options.cpp:2634 msgid "" "Maximum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2572 +#: src/options.cpp:2649 msgid "Quicksave on app lose focus" msgstr "Guardado rápido si la aplicación pasa a segundo plano" -#: src/options.cpp:2573 +#: src/options.cpp:2650 msgid "" "If true, quicksave whenever the app loses focus (screen locked, app moved " "into background etc.) WARNING: Experimental. This may result in corrupt " "save games." msgstr "" -#: src/options.cpp:2579 +#: src/options.cpp:2656 msgid "Trap Back button" msgstr "Fijar botón Volver" -#: src/options.cpp:2580 +#: src/options.cpp:2657 msgid "" "If true, the back button will NOT back out of the app and will be passed to " "the application as SDL_SCANCODE_AC_BACK. Requires restart." @@ -498994,102 +501198,102 @@ msgstr "" "controlado por la aplicación como SDL_SCANCODE_AC_BACK. Necesita reiniciar " "el juego." -#: src/options.cpp:2586 +#: src/options.cpp:2663 msgid "Use native Android UI menus" msgstr "" -#: src/options.cpp:2587 +#: src/options.cpp:2664 msgid "" "If true, native Android dialogs are used for some in-game menus, such as " "popup messages and yes/no dialogs." msgstr "" -#: src/options.cpp:2592 +#: src/options.cpp:2669 msgid "Auto-manage virtual keyboard" msgstr "Auto-administrar teclado virtual" -#: src/options.cpp:2593 +#: src/options.cpp:2670 msgid "" "If true, automatically show/hide the virtual keyboard when necessary based " "on context. If false, virtual keyboard must be toggled manually." msgstr "" -#: src/options.cpp:2598 +#: src/options.cpp:2675 msgid "Virtual keyboard screen scale" msgstr "Escala de teclado virtual" -#: src/options.cpp:2599 +#: src/options.cpp:2676 msgid "" "If true, when the virtual keyboard is visible, scale the screen to prevent " "overlapping. Useful for text entry so you can see what you're typing." msgstr "" -#: src/options.cpp:2605 +#: src/options.cpp:2682 msgid "Vibration duration" msgstr "Duración de vibración" -#: src/options.cpp:2606 +#: src/options.cpp:2683 msgid "" "If non-zero, vibrate the device for this long on input, in milliseconds. " "Ignored if hardware keyboard connected." msgstr "" -#: src/options.cpp:2612 +#: src/options.cpp:2689 msgid "Show virtual joystick" msgstr "Mostrar joystick virtual" -#: src/options.cpp:2613 +#: src/options.cpp:2690 msgid "" "If true, show the virtual joystick when touching and holding the screen. " "Gives a visual indicator of deadzone and stick deflection." msgstr "" -#: src/options.cpp:2617 +#: src/options.cpp:2694 msgid "Virtual joystick opacity" msgstr "Opacidad de joystick virtual" -#: src/options.cpp:2618 +#: src/options.cpp:2695 msgid "The opacity of the on-screen virtual joystick, as a percentage." msgstr "Es el porcentaje de la opacidad del joystick virtual en pantalla." -#: src/options.cpp:2622 +#: src/options.cpp:2699 msgid "Virtual joystick deadzone size" msgstr "Tamaño de área sin cobertura del joystick" -#: src/options.cpp:2623 +#: src/options.cpp:2700 msgid "" "While using the virtual joystick, deflecting the stick beyond this distance " "will trigger directional input. Specified as a percentage of longest screen" " edge." msgstr "" -#: src/options.cpp:2627 +#: src/options.cpp:2704 msgid "Virtual joystick size" msgstr "Tamaño de joystick virtual" -#: src/options.cpp:2628 +#: src/options.cpp:2705 msgid "" "While using the virtual joystick, deflecting the stick by this much will " "repeat input at the deflected rate (see below). Specified as a percentage " "of longest screen edge." msgstr "" -#: src/options.cpp:2633 +#: src/options.cpp:2710 msgid "Virtual joystick follows finger" msgstr "Joystick virtual sigue al dedo" -#: src/options.cpp:2634 +#: src/options.cpp:2711 msgid "" "If true, the virtual joystick will follow when sliding beyond its range." msgstr "" "Si está activado, el joystick virtual seguirá el dedo cuando se desliza más " "allá de su rango." -#: src/options.cpp:2639 +#: src/options.cpp:2716 msgid "Virtual joystick repeat rate (centered)" msgstr "Rango de repetición de joystick virtual (centrado)" -#: src/options.cpp:2640 +#: src/options.cpp:2717 msgid "" "When the virtual joystick is centered, how fast should input events repeat, " "in milliseconds." @@ -499097,11 +501301,11 @@ msgstr "" "Cuando el joystick virtual está centrado, establece en milisegundos que tan " "rápido se repiten los controles ingresados." -#: src/options.cpp:2645 +#: src/options.cpp:2722 msgid "Virtual joystick repeat rate (deflected)" msgstr "Rango de repetición de joystick virtual (desviado)" -#: src/options.cpp:2646 +#: src/options.cpp:2723 msgid "" "When the virtual joystick is fully deflected, how fast should input events " "repeat, in milliseconds." @@ -499109,54 +501313,54 @@ msgstr "" "Cuando el joystick virtual está desviado, establece en milisegundos que tan " "rápido se repiten los controles ingresados." -#: src/options.cpp:2651 +#: src/options.cpp:2728 msgid "Virtual joystick repeat rate sensitivity" msgstr "Sensibilidad de rango de repetición de joystick virtual" -#: src/options.cpp:2652 +#: src/options.cpp:2729 msgid "" "As the virtual joystick moves from centered to fully deflected, this value " "is an exponent that controls the blend between the two repeat rates defined " "above. 1.0 = linear." msgstr "" -#: src/options.cpp:2656 +#: src/options.cpp:2733 msgid "Input repeat delay" msgstr "Demora de repetición" -#: src/options.cpp:2657 +#: src/options.cpp:2734 msgid "" "While touching the screen, wait this long before showing the virtual " "joystick and repeating input, in milliseconds. Also used to determine " "tap/double-tap detection, flick detection and toggling quick shortcuts." msgstr "" -#: src/options.cpp:2661 +#: src/options.cpp:2738 msgid "Virtual joystick hides shortcuts" msgstr "Joystick virtual oculta atajos" -#: src/options.cpp:2662 +#: src/options.cpp:2739 msgid "" "If true, hides on-screen keyboard shortcuts while using the virtual " "joystick. Helps keep the view uncluttered while traveling long distances " "and navigating menus." msgstr "" -#: src/options.cpp:2668 +#: src/options.cpp:2745 msgid "Default gameplay shortcuts" msgstr "Atajos de juego predeterminados" -#: src/options.cpp:2669 +#: src/options.cpp:2746 msgid "" "The default set of gameplay shortcuts to show. Used on starting a new game " "and whenever all gameplay shortcuts are removed." msgstr "" -#: src/options.cpp:2674 +#: src/options.cpp:2751 msgid "Add shortcuts for action menu selections" msgstr "Agregar atajos para selecciones del menú de acción" -#: src/options.cpp:2675 +#: src/options.cpp:2752 msgid "" "If true, automatically add a shortcut for actions selected via the in-game " "action menu." @@ -499164,101 +501368,101 @@ msgstr "" "Si está activado, agrega automáticamente un atajo para las acciones " "seleccionadas en el menú de acción." -#: src/options.cpp:2680 +#: src/options.cpp:2757 msgid "Add shortcuts for inventory selections" msgstr "Agregar atajos para selecciones de inventario" -#: src/options.cpp:2681 +#: src/options.cpp:2758 msgid "" "If true, automatically add a shortcut for items selected via the inventory." msgstr "" "Si está activado, agrega automáticamente un atajo para los objetos " "seleccionados en el inventario." -#: src/options.cpp:2687 +#: src/options.cpp:2764 msgid "Tap key (in-game)" msgstr "Tecla de golpecito (en juego)" -#: src/options.cpp:2688 +#: src/options.cpp:2765 msgid "The key to press when tapping during gameplay." msgstr "" "Es la tecla que hay que apretar cuando hacés golpecitos durante el juego." -#: src/options.cpp:2692 +#: src/options.cpp:2769 msgid "Two-finger tap key (in-game)" msgstr "Tecla de golpecito de dos dedos (en juego)" -#: src/options.cpp:2693 +#: src/options.cpp:2770 msgid "The key to press when tapping with two fingers during gameplay." msgstr "" "Es la tecla que hay que apretar cuando hacés golpecitos con dos dedos " "durante el juego." -#: src/options.cpp:2697 +#: src/options.cpp:2774 msgid "Two-finger swipe up key (in-game)" msgstr "Tecla de deslizamiento hacia arriba de dos dedos (en juego)" -#: src/options.cpp:2698 +#: src/options.cpp:2775 msgid "The key to press when swiping up with two fingers during gameplay." msgstr "" "Es la tecla que hay que apretar cuando deslizás hacia arriba con dos dedos " "durante el juego." -#: src/options.cpp:2703 +#: src/options.cpp:2780 msgid "Two-finger swipe down key (in-game)" msgstr "Tecla de deslizamiento hacia abajo de dos dedos (en juego)" -#: src/options.cpp:2704 +#: src/options.cpp:2781 msgid "The key to press when swiping down with two fingers during gameplay." msgstr "" "Es la tecla que hay que apretar cuando deslizás hacia abajo con dos dedos " "durante el juego." -#: src/options.cpp:2709 +#: src/options.cpp:2786 msgid "Two-finger swipe left key (in-game)" msgstr "Tecla de deslizamiento a izquierda de dos dedos (en juego)" -#: src/options.cpp:2710 +#: src/options.cpp:2787 msgid "The key to press when swiping left with two fingers during gameplay." msgstr "" "Es la tecla que hay que apretar cuando deslizás hacia la izquierda con dos " "dedos durante el juego." -#: src/options.cpp:2715 +#: src/options.cpp:2792 msgid "Two-finger swipe right key (in-game)" msgstr "Tecla de deslizamiento a derecha de dos dedos (en juego)" -#: src/options.cpp:2716 +#: src/options.cpp:2793 msgid "The key to press when swiping right with two fingers during gameplay." msgstr "" "Es la tecla que hay que apretar cuando deslizás hacia la derecha con dos " "dedos durante el juego." -#: src/options.cpp:2720 +#: src/options.cpp:2797 msgid "Pinch in key (in-game)" msgstr "Tecla de pellizco hacia adentro (en juego)" -#: src/options.cpp:2721 +#: src/options.cpp:2798 msgid "The key to press when pinching in during gameplay." msgstr "" "Es la tecla que hay que apretar cuando pellizcás hacia adentro la pantalla " "durante el juego." -#: src/options.cpp:2725 +#: src/options.cpp:2802 msgid "Pinch out key (in-game)" msgstr "Tecla de pellizco hacia afuera (en juego)" -#: src/options.cpp:2726 +#: src/options.cpp:2803 msgid "The key to press when pinching out during gameplay." msgstr "" "Es la tecla que hay que apretar cuando pellizcás hacia afuera la pantalla " "durante el juego." -#: src/options.cpp:2733 +#: src/options.cpp:2810 msgid "Auto-manage contextual gameplay shortcuts" msgstr "Auto-administrar atajos contextuales" -#: src/options.cpp:2734 +#: src/options.cpp:2811 msgid "" "If true, contextual in-game shortcuts are added and removed automatically as" " needed: examine, close, butcher, move up/down, control vehicle, pickup, " @@ -499268,11 +501472,11 @@ msgstr "" "automáticamente cuando es necesario: examinar, cerrar, carnear, mover " "arriba/abajo, manejar, agarrar, cambiar enemigo + modo seguro, dormir." -#: src/options.cpp:2739 +#: src/options.cpp:2816 msgid "Move contextual gameplay shortcuts to front" msgstr "Mover atajos contextuales al frente" -#: src/options.cpp:2740 +#: src/options.cpp:2817 msgid "" "If the option above is enabled, specifies whether contextual in-game " "shortcuts will be added to the front or back of the shortcuts list. If " @@ -499280,33 +501484,33 @@ msgid "" "positions." msgstr "" -#: src/options.cpp:2744 +#: src/options.cpp:2821 msgid "Move used shortcuts to front" msgstr "Mover atajos usados al frente" -#: src/options.cpp:2745 +#: src/options.cpp:2822 msgid "" "If true, using an existing shortcut will always move it to the front of the " "shortcuts list. If false, only shortcuts typed via keyboard will move to " "the front." msgstr "" -#: src/options.cpp:2750 +#: src/options.cpp:2827 msgid "Separate shortcuts for No Auto Pickup zones" msgstr "Atajos separados para zonas de No Auto-agarrar" -#: src/options.cpp:2751 +#: src/options.cpp:2828 msgid "" "If true, separate gameplay shortcuts will be used within No Auto Pickup " "zones. Useful for keeping home base actions separate from exploring " "actions." msgstr "" -#: src/options.cpp:2756 +#: src/options.cpp:2833 msgid "Turns to remove unused gameplay shortcuts" msgstr "Turnos para sacar los atajos no usados" -#: src/options.cpp:2757 +#: src/options.cpp:2834 msgid "" "If non-zero, unused gameplay shortcuts will be removed after this many turns" " (as in discrete player actions, not world calendar turns)." @@ -499314,30 +501518,30 @@ msgstr "" "Si no es cero, los atajos no usados serán sacados luego de esta cantidad de " "turnos (acciones discretas del jugador, no turnos del calendario)." -#: src/options.cpp:2761 +#: src/options.cpp:2838 msgid "Shortcuts persistence" msgstr "Persistencia de atajos" -#: src/options.cpp:2762 +#: src/options.cpp:2839 msgid "" "If true, shortcuts are saved/restored with each save game. If false, " "shortcuts reset between sessions." msgstr "" -#: src/options.cpp:2768 +#: src/options.cpp:2845 msgid "Shortcuts position" msgstr "Posición de atajos" -#: src/options.cpp:2769 +#: src/options.cpp:2846 msgid "" "Switch between shortcuts on the left or on the right side of the screen." msgstr "Cambia los atajos a la izquierda o derecha de la pantalla." -#: src/options.cpp:2774 +#: src/options.cpp:2851 msgid "Shortcuts screen percentage" msgstr "Tamaño de atajos en pantalla" -#: src/options.cpp:2775 +#: src/options.cpp:2852 msgid "" "How much of the screen can shortcuts occupy, as a percentage of total screen" " width." @@ -499345,100 +501549,100 @@ msgstr "" "Es cuánta pantalla pueden ocupar los atajos, medido en porcentaje del ancho " "total de la pantalla." -#: src/options.cpp:2779 +#: src/options.cpp:2856 msgid "Shortcuts overlap screen" msgstr "Superposición de atajos" -#: src/options.cpp:2780 +#: src/options.cpp:2857 msgid "" "If true, shortcuts will be drawn transparently overlapping the game screen." " If false, the game screen size will be reduced to fit the shortcuts below." msgstr "" -#: src/options.cpp:2784 +#: src/options.cpp:2861 msgid "Shortcut opacity (background)" msgstr "Opacidad de atajos (fondo)" -#: src/options.cpp:2785 +#: src/options.cpp:2862 msgid "" "The background opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" "Es la opacidad del fondo de los atajos de teclado en pantalla, medido en " "porcentaje." -#: src/options.cpp:2789 +#: src/options.cpp:2866 msgid "Shortcut opacity (shadow)" msgstr "Opacidad de atajos (sombra)" -#: src/options.cpp:2790 +#: src/options.cpp:2867 msgid "The shadow opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" "Es la opacidad de la sombra de los atajos de teclado en pantalla, medido en " "porcentaje." -#: src/options.cpp:2794 +#: src/options.cpp:2871 msgid "Shortcut opacity (text)" msgstr "Opacidad de atajos (texto)" -#: src/options.cpp:2795 +#: src/options.cpp:2872 msgid "" "The foreground opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" "Es la opacidad del texto de los atajos de teclado en pantalla, medido en " "porcentaje." -#: src/options.cpp:2799 +#: src/options.cpp:2876 msgid "Shortcut color" msgstr "Color de atajos" -#: src/options.cpp:2800 +#: src/options.cpp:2877 msgid "The color of on-screen keyboard shortcuts." msgstr "Es el color de los atajos de teclado." -#: src/options.cpp:2804 +#: src/options.cpp:2881 msgid "Shortcut border" msgstr "Borde de atajos" -#: src/options.cpp:2805 +#: src/options.cpp:2882 msgid "The border of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2809 +#: src/options.cpp:2886 msgid "Shortcut width (min)" msgstr "Ancho de atajos (mín)" -#: src/options.cpp:2810 +#: src/options.cpp:2887 msgid "" "The minimum width of each on-screen keyboard shortcut in pixels. Only " "relevant when lots of shortcuts are visible at once." msgstr "" -#: src/options.cpp:2814 +#: src/options.cpp:2891 msgid "Shortcut width (max)" msgstr "Ancho de atajos (máx)" -#: src/options.cpp:2815 +#: src/options.cpp:2892 msgid "The maximum width of each on-screen keyboard shortcut in pixels." msgstr "Es el ancho máximo de cada atajo de teclado medido en píxeles." -#: src/options.cpp:2819 +#: src/options.cpp:2896 msgid "Shortcut height" msgstr "Alto de atajos" -#: src/options.cpp:2820 +#: src/options.cpp:2897 msgid "The height of each on-screen keyboard shortcut in pixels." msgstr "Es el alto de cada atajo de teclado en pantalla, medido en píxeles." -#: src/options.cpp:2862 +#: src/options.cpp:2939 #, c-format msgid "Loading the far tileset failed: %s" msgstr "" -#: src/options.cpp:3132 +#: src/options.cpp:3209 msgid "Current world" msgstr "Mundo actual" -#: src/options.cpp:3162 +#: src/options.cpp:3239 #, c-format msgid "%s #%s - The window will be %d pixel wide with the selected value." msgid_plural "" @@ -499447,7 +501651,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/options.cpp:3177 +#: src/options.cpp:3254 #, c-format msgid "%s #%s -- The window will be %d pixel tall with the selected value." msgid_plural "" @@ -499456,16 +501660,16 @@ msgstr[0] "%s #%s -- La ventana tendrá %d pixel de alto con este valor." msgstr[1] "%s #%s -- La ventana tendrá %d pixeles de alto con este valor." msgstr[2] "%s #%s -- La ventana tendrá %d pixeles de alto con este valor." -#: src/options.cpp:3192 +#: src/options.cpp:3269 msgid "Note: " msgstr "Nota:" -#: src/options.cpp:3194 +#: src/options.cpp:3271 msgid "Some of these options may produce unexpected results if changed." msgstr "" " Algunas de estas opciones producirán efectos imprevistos si se modifican." -#: src/options.cpp:3273 +#: src/options.cpp:3350 #, c-format msgid "" "Prerequisite for this option not met!\n" @@ -499474,11 +501678,11 @@ msgstr "" "¡Falta el requisito para usar esta opción!\n" "(%s)" -#: src/options.cpp:3369 +#: src/options.cpp:3446 msgid "Invalid input: not a number" msgstr "Opción no válida: no es un número" -#: src/options.cpp:3428 +#: src/options.cpp:3505 msgid "" "Please wait…\n" "Applying option changes…" @@ -499486,47 +501690,47 @@ msgstr "" "Por favor, esperá…\n" "Aplicando cambios en opciones…" -#: src/options.cpp:3578 +#: src/options.cpp:3653 msgid "options" msgstr "opciones" -#: src/output.cpp:841 +#: src/output.cpp:845 #, c-format msgctxt "query_yn" msgid "%s (Case Sensitive)" msgstr "%s (Usá Mayúscula)" -#: src/output.cpp:842 +#: src/output.cpp:846 #, c-format msgctxt "query_yn" msgid "%s" msgstr "%s" -#: src/output.cpp:991 +#: src/output.cpp:995 msgid "Type part of an item's name to filter it." msgstr "Escribí parte del nombre de un objeto para filtrar." -#: src/output.cpp:992 +#: src/output.cpp:996 msgid "Type part of an item's name to move nearby items to the bottom." msgstr "" "Escribí parte del nombre de un objeto para mover objetos cercanos al final." -#: src/output.cpp:993 +#: src/output.cpp:997 msgid "Type part of an item's name to move nearby items to the top." msgstr "" "Escribí parte del nombre de un objeto para mover objetos cercanos al inicio." -#: src/output.cpp:1002 +#: src/output.cpp:1006 msgid "Separate multiple items with [,]." msgstr "Separar múltiples objetos con [,]." #. ~ An example of how to separate multiple items with a comma when filtering #. items. -#: src/output.cpp:1004 +#: src/output.cpp:1008 msgid "Example: back,flash,aid, ,band" msgstr "Ejemplo: mochila,linterna,curita, ,venda" -#: src/output.cpp:1005 +#: src/output.cpp:1009 msgid "" "Search [c]ategory, [m]aterial, " "[q]uality, [n]otes, " @@ -499536,76 +501740,76 @@ msgid "" msgstr "" #. ~ An example of how to filter items based on category or material. -#: src/output.cpp:1011 +#: src/output.cpp:1015 msgid "" "Example: c:food,m:iron,q:hammering,n:toolshelf,d:pipe,s:devices,b:mre;sealed" msgstr "" -#: src/output.cpp:1012 +#: src/output.cpp:1016 msgid "" "To exclude items, place [-] in front. Place " "[--] in front to include only matching items." msgstr "" #. ~ An example of how to exclude items with - when filtering items. -#: src/output.cpp:1015 +#: src/output.cpp:1019 msgid "Example: steel,-chunk,--c:spare parts" msgstr "" -#: src/output.cpp:2314 +#: src/output.cpp:2360 msgid "unknown" msgstr "desconocido" -#: src/output.cpp:2315 +#: src/output.cpp:2361 msgid "bright" msgstr "iluminado" -#: src/output.cpp:2316 +#: src/output.cpp:2362 msgid "cloudy" msgstr "nublado" -#: src/output.cpp:2317 +#: src/output.cpp:2363 msgid "shady" msgstr "con sombra" -#: src/output.cpp:2318 +#: src/output.cpp:2364 msgid "dark" msgstr "oscuro" -#: src/output.cpp:2319 +#: src/output.cpp:2365 msgid "very dark" msgstr "muy oscuro" -#: src/output.cpp:2336 +#: src/output.cpp:2382 msgid "yellow" msgstr "amarillo" -#: src/output.cpp:2339 +#: src/output.cpp:2385 msgid "black" msgstr "negro" -#: src/output.h:686 src/output.h:695 src/output.h:703 +#: src/output.h:688 src/output.h:697 src/output.h:705 msgid ", " msgstr ", " -#: src/output.h:688 +#: src/output.h:690 msgid ", and " msgstr ", y " -#: src/output.h:692 src/output.h:701 +#: src/output.h:694 src/output.h:703 msgid " > " msgstr " > " -#: src/output.h:1054 +#: src/output.h:1062 #, c-format msgid "$%.2f" msgstr "$%.2f" -#: src/overmap.cpp:5888 src/skill.cpp:159 +#: src/overmap.cpp:5882 src/skill.cpp:159 msgid "invalid" msgstr "no válido" -#: src/overmap.cpp:6321 +#: src/overmap.cpp:6315 msgid "" "Unable to place all configured specials, some missions may fail to " "initialize." @@ -499613,7 +501817,7 @@ msgstr "" "No se pudieron ubicar todas las configuraciones especiales, algunas misiones" " pueden fallar al iniciarse." -#: src/overmap.cpp:6464 +#: src/overmap.cpp:6458 #, c-format msgid "" "This is automated emergency shelter beacon %d%d. Supplies, amenities and " @@ -499622,7 +501826,7 @@ msgstr "" "Esta es una radiobaliza automática del refugio de emergencia %d%d. Ahí hay " "suministros, servicios y refugio." -#: src/overmap.cpp:6468 +#: src/overmap.cpp:6462 #, c-format msgid "" "This is FEMA camp %d%d. Supplies are limited, please bring supplemental " @@ -499633,27 +501837,27 @@ msgstr "" "traer comida, agua y ropa de cama. Este es el campamento FEMA %d%d. Un " "refugio designado de emergencia para largo plazo." -#: src/overmap_ui.cpp:197 +#: src/overmap_ui.cpp:198 msgid "Note preview" msgstr "Vista previa de nota" -#: src/overmap_ui.cpp:401 src/overmap_ui.cpp:1311 src/overmap_ui.cpp:1829 +#: src/overmap_ui.cpp:402 src/overmap_ui.cpp:1312 src/overmap_ui.cpp:1830 msgid "Really delete note?" msgstr "¿Seguro? ¿Borrar la nota?" -#: src/overmap_ui.cpp:414 +#: src/overmap_ui.cpp:415 msgid "Mark area as dangerous ( to avoid on auto move paths? )" msgstr "" -#: src/overmap_ui.cpp:417 +#: src/overmap_ui.cpp:418 msgid "Danger radius in overmap squares? ( 0-20 )" msgstr "¿Radio de peligro en cuadros de mapa general? (0-20)" -#: src/overmap_ui.cpp:430 +#: src/overmap_ui.cpp:431 msgid "Remove dangerous mark?" msgstr "¿Sacar marca de peligroso?" -#: src/overmap_ui.cpp:460 +#: src/overmap_ui.cpp:461 #, c-format msgid "" "<%s> - center on note, <%s> - edit note, <%s> - mark as dangerous, <%s> - " @@ -499662,17 +501866,17 @@ msgstr "" "<%s> - centrar en nota, <%s> - editar nota, <%s> - marcar como peligroso, " "<%s> - borrar nota, <%s> - cerrar ventana" -#: src/overmap_ui.cpp:469 +#: src/overmap_ui.cpp:470 #, c-format msgid "Map notes (%d)" msgstr "Notas de mapa (%d)" -#: src/overmap_ui.cpp:490 +#: src/overmap_ui.cpp:491 #, c-format msgid "[%s] %s" msgstr "[%s] %s" -#: src/overmap_ui.cpp:492 +#: src/overmap_ui.cpp:493 #, c-format msgid "" "LEVEL %i, %d'%d, %d'%d: %s (Distance: " @@ -499681,58 +501885,58 @@ msgstr "" "NIVEL %i, %d'%d, %d'%d: %s (Distancia: " "%d) %s" -#: src/overmap_ui.cpp:497 +#: src/overmap_ui.cpp:498 #, c-format msgid "Distance: %d" msgstr "Distancia: %d" -#: src/overmap_ui.cpp:929 src/sdltiles.cpp:1113 +#: src/overmap_ui.cpp:930 src/sdltiles.cpp:1114 msgid "DANGEROUS AREA!" msgstr "¡ÁREA PELIGROSA!" -#: src/overmap_ui.cpp:976 +#: src/overmap_ui.cpp:977 msgid "Zone:" msgstr "Zona:" -#: src/overmap_ui.cpp:1088 +#: src/overmap_ui.cpp:1089 msgid "# Weather unknown" msgstr "" -#: src/overmap_ui.cpp:1138 +#: src/overmap_ui.cpp:1139 msgid "Distance to active mission:" msgstr "Distancia a la misión activa:" -#: src/overmap_ui.cpp:1139 +#: src/overmap_ui.cpp:1140 #, c-format msgid "%d tiles" msgstr "%d espacios" -#: src/overmap_ui.cpp:1144 +#: src/overmap_ui.cpp:1145 msgid "Above us" msgstr "Sobre" -#: src/overmap_ui.cpp:1146 +#: src/overmap_ui.cpp:1147 msgid "Below us" msgstr "Debajo" -#: src/overmap_ui.cpp:1149 src/wish.cpp:1072 +#: src/overmap_ui.cpp:1150 src/wish.cpp:1181 #, c-format msgid "%s" msgstr "%s" -#: src/overmap_ui.cpp:1160 +#: src/overmap_ui.cpp:1161 msgid "Use movement keys to pan." msgstr "Usá teclas de movimiento." -#: src/overmap_ui.cpp:1161 +#: src/overmap_ui.cpp:1162 msgid "Press W to preview route." msgstr "Apretá W para vista previa de ruta." -#: src/overmap_ui.cpp:1162 +#: src/overmap_ui.cpp:1163 msgid "Press again to confirm." msgstr "Apretá otra vez para confirmar." -#: src/overmap_ui.cpp:1236 +#: src/overmap_ui.cpp:1237 msgid "" "Add a note to the map. For a custom GLYPH or COLOR follow the examples " "below. Default GLYPH and COLOR looks like this: N" @@ -499741,35 +501945,35 @@ msgstr "" "los ejemplos siguientes. El CARACTER y COLOR por defecto se ve así: " "N" -#: src/overmap_ui.cpp:1241 +#: src/overmap_ui.cpp:1242 msgid "Color codes: " msgstr "Códigos de color:" -#: src/overmap_ui.cpp:1250 +#: src/overmap_ui.cpp:1251 msgid "Type GLYPH:TEXT to set a custom glyph." msgstr "" "Escribí CARACTER:TEXTO para establecer un caracter " "personalizado." -#: src/overmap_ui.cpp:1251 +#: src/overmap_ui.cpp:1252 msgid "Type COLOR;TEXT to set a custom color." msgstr "" "Escribí COLOR;TEXTO para establecer un color " "personalizado." -#: src/overmap_ui.cpp:1253 +#: src/overmap_ui.cpp:1254 msgid "Examples: B:Base | g;Loot | !:R;Minefield" msgstr "Ejemplos: B:Base | g;Cosas | !:R;Campo minado" -#: src/overmap_ui.cpp:1256 +#: src/overmap_ui.cpp:1257 msgid "Note:" msgstr "Nota:" -#: src/overmap_ui.cpp:1323 +#: src/overmap_ui.cpp:1324 msgid "Search term:" msgstr "Buscar término:" -#: src/overmap_ui.cpp:1324 +#: src/overmap_ui.cpp:1325 msgid "" "Multiple entries separated with comma (,). Excludes starting with hyphen " "(-)." @@ -499777,31 +501981,31 @@ msgstr "" "Varios registros separados con coma (,). Excluye los comenzados con guíon " "(-)." -#: src/overmap_ui.cpp:1357 +#: src/overmap_ui.cpp:1358 msgid "No results found." msgstr "No se encontraron resultados." -#: src/overmap_ui.cpp:1383 +#: src/overmap_ui.cpp:1384 msgid "Next result" msgstr "Siguiente resultado" -#: src/overmap_ui.cpp:1384 +#: src/overmap_ui.cpp:1385 msgid "Previous result" msgstr "Resultado anterior" -#: src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1411 msgid "Result:" msgstr "Resultado:" -#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1411 msgid "Results:" msgstr "Resultados:" -#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1414 +#: src/overmap_ui.cpp:1397 src/overmap_ui.cpp:1415 msgid "Direction:" msgstr "Dirección:" -#: src/overmap_ui.cpp:1421 +#: src/overmap_ui.cpp:1422 #, c-format msgid "" "Press [%s] or [%s] to cycle " @@ -499810,144 +502014,144 @@ msgstr "" "Apretá [%s] o [%s] para cambiar " "entre los resultados de la búsqueda." -#: src/overmap_ui.cpp:1426 +#: src/overmap_ui.cpp:1427 #, c-format msgid "Press [%s] to confirm." msgstr "Apretá [%s] para confirmar." -#: src/overmap_ui.cpp:1428 +#: src/overmap_ui.cpp:1429 #, c-format msgid "Press [%s] to quit." msgstr "Apretá [%s] para salir." -#: src/overmap_ui.cpp:1464 +#: src/overmap_ui.cpp:1465 msgid "Select terrain to place:" msgstr "Elegí el terreno para poner:" -#: src/overmap_ui.cpp:1467 +#: src/overmap_ui.cpp:1468 #, c-format msgid "sym: [ %s %s ], color: [ %s %s], name: [ %s ], id: [ %s ]" msgstr "símbolo: [ %s %s ], color: [ %s %s], nombre: [ %s ], id: [ %s ]" -#: src/overmap_ui.cpp:1477 +#: src/overmap_ui.cpp:1478 msgid "Select special to place:" msgstr "Elegí especial para poner:" -#: src/overmap_ui.cpp:1529 +#: src/overmap_ui.cpp:1530 msgid "Place overmap terrain:" msgstr "Poner mapa general de terreno:" -#: src/overmap_ui.cpp:1533 +#: src/overmap_ui.cpp:1534 msgid "Place overmap special:" msgstr "Poner mapa general especial:" -#: src/overmap_ui.cpp:1540 +#: src/overmap_ui.cpp:1541 #, c-format msgid "Rotation: %s %s" msgstr "Rotación: %s %s" -#: src/overmap_ui.cpp:1541 +#: src/overmap_ui.cpp:1542 msgid "(fixed)" msgstr "(arreglado/a)" -#: src/overmap_ui.cpp:1542 +#: src/overmap_ui.cpp:1543 msgid "Areas highlighted in red" msgstr "Las áreas resaltadas en rojo" -#: src/overmap_ui.cpp:1543 +#: src/overmap_ui.cpp:1544 msgid "already have map content" msgstr "ya tienen contenido del mapa" -#: src/overmap_ui.cpp:1545 +#: src/overmap_ui.cpp:1546 msgid "generated. Their overmap" msgstr "generado. Su identificación" -#: src/overmap_ui.cpp:1546 +#: src/overmap_ui.cpp:1547 msgid "id will change, but not" msgstr "de mapa general va a cambiar, pero no" -#: src/overmap_ui.cpp:1547 +#: src/overmap_ui.cpp:1548 msgid "their contents." msgstr "su contenido." -#: src/overmap_ui.cpp:1550 +#: src/overmap_ui.cpp:1551 #, c-format msgid "[%s] Rotate" msgstr "[%s] Rotar" -#: src/overmap_ui.cpp:1553 +#: src/overmap_ui.cpp:1554 #, c-format msgid "[%s] Apply" msgstr "[%s] Aplicar" -#: src/overmap_ui.cpp:1555 +#: src/overmap_ui.cpp:1556 msgid "[ESCAPE/Q] Cancel" msgstr "[ESCAPE/Q] Cancelar" -#: src/overmap_ui.cpp:1602 +#: src/overmap_ui.cpp:1603 msgid "No overmap special args at this location." msgstr "No hay argumentos especiales para mapa general en este lugar." -#: src/overmap_ui.cpp:1606 +#: src/overmap_ui.cpp:1607 msgid "Overmap special args at this location have already been set." msgstr "" "Los argumentos especiales para mapa ya han sido establecidos en este lugar." -#: src/overmap_ui.cpp:1611 +#: src/overmap_ui.cpp:1612 msgid "No overmap special at this location from which to fetch parameters." msgstr "" "No hay especial de mapa general en este lugar desde el cual conseguir " "parámetros." -#: src/overmap_ui.cpp:1622 +#: src/overmap_ui.cpp:1623 #, c-format msgid "Select value for mapgen argument %s: " msgstr "Elegir valor para argumento de generación de mapa %s: " -#: src/overmap_ui.cpp:1851 +#: src/overmap_ui.cpp:1852 msgid "" "You are overburdened, are you sure you want to travel (it may be painful)?" msgstr "" "Estás sobrecargado, ¿estás seguro que querés viajar (va a ser más doloroso)?" -#: src/overmap_ui.cpp:1853 +#: src/overmap_ui.cpp:1854 msgid "You are in a vehicle but not driving. Are you sure you want to walk?" msgstr "" "Estás en un vehículo pero no estás manejando. ¿Estás seguro que querés " "caminar?" -#: src/overmap_ui.cpp:1855 +#: src/overmap_ui.cpp:1856 msgid "Drive to this point?" msgstr "¿Querés manejar hasta este lugar?" -#: src/overmap_ui.cpp:1857 +#: src/overmap_ui.cpp:1858 msgid "Travel to this point?" msgstr "¿Viajar a ese lugar?" -#: src/overmap_ui.cpp:2013 +#: src/overmap_ui.cpp:2014 msgid "* Random city *" msgstr "" -#: src/overmap_ui.cpp:2014 +#: src/overmap_ui.cpp:2015 msgid "Location: (?,?):(?,?)" msgstr "" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2016 +#: src/overmap_ui.cpp:2017 msgid "(pop ?)" msgstr "" -#: src/overmap_ui.cpp:2020 +#: src/overmap_ui.cpp:2021 msgid "Select a starting city" msgstr "" -#: src/overmap_ui.cpp:2024 +#: src/overmap_ui.cpp:2025 #, c-format msgid "Location: %s:%s" msgstr "" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2027 +#: src/overmap_ui.cpp:2028 #, c-format msgid "(pop %s)" msgstr "" @@ -500014,19 +502218,19 @@ msgstr "Mapa" msgid "panel options" msgstr "opciones de panel" -#: src/panels.cpp:665 +#: src/panels.cpp:666 msgid "Toggle panels on/off" msgstr "Activar/desactivar paneles" -#: src/panels.cpp:668 +#: src/panels.cpp:669 msgid "Change display order" msgstr "Cambiar orden" -#: src/panels.cpp:671 +#: src/panels.cpp:672 msgid "Exit" msgstr "Salir" -#: src/past_games_info.cpp:90 +#: src/past_games_info.cpp:91 msgid "Please wait while past game data loads…" msgstr "" "Por favor, esperá mientras se carga la información del juego anterior…" @@ -500077,61 +502281,61 @@ msgid "You're overburdened!" msgstr "¡Estás sobrecargado!" #. ~ skill_name current_skill_level -> next_skill_level (% to next level) -#: src/player_activity.cpp:190 +#: src/player_activity.cpp:188 #, c-format msgctxt "reading progress" msgid "%s %d -> %d (%d%%)" msgstr "%s %d -> %d (%d%%)" -#: src/player_activity.cpp:229 +#: src/player_activity.cpp:227 #, c-format msgid "%s…" msgstr "%s…" -#: src/player_activity.cpp:230 +#: src/player_activity.cpp:228 #, c-format msgid "%s: %s" msgstr "%s: %s" -#: src/player_activity.cpp:336 +#: src/player_activity.cpp:334 msgid "You pause for a moment to catch your breath." msgstr "Frenás por un momento para recuperar tu aliento." -#: src/player_activity.cpp:344 +#: src/player_activity.cpp:342 msgid "You struggle to continue. Keep trying?" msgstr "Te cuesta continuar. ¿Querés seguir intentando?" -#: src/player_activity.cpp:345 +#: src/player_activity.cpp:343 msgid "Continue after a break." msgstr "Continuar después de descansar." -#: src/player_activity.cpp:347 +#: src/player_activity.cpp:345 msgid "Finish it." msgstr "Terminarlo/a." -#: src/player_activity.cpp:497 +#: src/player_activity.cpp:495 #, c-format msgid "The %s is dangerously close!" msgstr "¡El %s está peligrosamente cerca!" -#: src/player_activity.cpp:505 +#: src/player_activity.cpp:503 #, c-format msgid "You stand in %s!" msgstr "" -#: src/player_activity.cpp:518 +#: src/player_activity.cpp:516 msgid "You are at risk of starving!" msgstr "" -#: src/player_activity.cpp:524 +#: src/player_activity.cpp:522 msgid "You are dangerously dehydrated!" msgstr "" -#: src/player_activity.cpp:531 +#: src/player_activity.cpp:529 msgid "You are overheating!" msgstr "" -#: src/player_activity.cpp:534 +#: src/player_activity.cpp:532 msgid "You are freezing!" msgstr "" @@ -501393,140 +503597,140 @@ msgstr "" msgid "%s is hit by %s %s, %s." msgstr "" -#: src/ranged.cpp:597 src/ranged.cpp:635 +#: src/ranged.cpp:598 src/ranged.cpp:636 #, c-format msgid "Your %s misfires with a muffled click!" msgstr "¡Tu %s falla con un chasquido amortiguado!" -#: src/ranged.cpp:598 src/ranged.cpp:636 +#: src/ranged.cpp:599 src/ranged.cpp:637 #, c-format msgid "'s %s misfires with a muffled click!" msgstr "¡El %s de falla con un chasquido amortiguado!" -#: src/ranged.cpp:604 +#: src/ranged.cpp:605 #, c-format msgid "Perhaps taking the ammo out of your %s and reloading will help." msgstr "Tal vez ayudaría sacar la munición de tu %s y recargarla." -#: src/ranged.cpp:605 +#: src/ranged.cpp:606 #, c-format msgid "Perhaps taking the ammo out of 's %s and reloading will help." msgstr "Tal vez ayudaría sacar la munición del %s de y recargarla." -#: src/ranged.cpp:617 +#: src/ranged.cpp:618 #, c-format msgid "Your %s misfires with a wet click!" msgstr "¡Tu %s falla con un chasquido húmedo!" -#: src/ranged.cpp:618 +#: src/ranged.cpp:619 #, c-format msgid "'s %s misfires with a wet click!" msgstr "¡El %s de falla con un chasquido húmedo!" -#: src/ranged.cpp:627 +#: src/ranged.cpp:628 #, c-format msgid "Your %s malfunctions!" msgstr "¡Tu %s no funciona!" -#: src/ranged.cpp:628 +#: src/ranged.cpp:629 #, c-format msgid "'s %s malfunctions!" msgstr "¡El %s de no funciona!" -#: src/ranged.cpp:664 +#: src/ranged.cpp:665 #, c-format msgid "Your attached %s is destroyed by your shot!" msgstr "¡Tu %s unido es destruido por el disparo!" -#: src/ranged.cpp:665 +#: src/ranged.cpp:666 #, c-format msgid "'s attached %s is destroyed by their shot!" msgstr "¡El %s unido de es destruido por su disparo!" -#: src/ranged.cpp:669 +#: src/ranged.cpp:670 #, c-format msgid "Your attached %s is damaged by your shot!" msgstr "¡Tu %s unido es dañado por el disparo!" -#: src/ranged.cpp:670 +#: src/ranged.cpp:671 #, c-format msgid "'s %s is damaged by their shot!" msgstr "¡El %s de es dañado por su disparo!" -#: src/ranged.cpp:679 +#: src/ranged.cpp:680 #, c-format msgid "Your %s emits a grimace-inducing screech!" msgstr "¡Tu %s emite un chillido que te hace arrugar la cara!" -#: src/ranged.cpp:680 +#: src/ranged.cpp:681 #, c-format msgid "'s %s emits a grimace-inducing screech!" msgstr "¡El %s de emite un chillido que le hace arrugar la cara!" -#: src/ranged.cpp:688 +#: src/ranged.cpp:689 #, c-format msgid "Your %s fails to cycle!" msgstr "¡Tu %s no puede completar su ciclo!" -#: src/ranged.cpp:689 +#: src/ranged.cpp:690 #, c-format msgid "'s %s fails to cycle!" msgstr "¡El %s de no puede completar su ciclo!" -#: src/ranged.cpp:725 +#: src/ranged.cpp:726 #, c-format msgid "Your %s is damaged by the high pressure!" msgstr "¡Tu %s es dañado por la presión alta!" -#: src/ranged.cpp:726 +#: src/ranged.cpp:727 #, c-format msgid "'s %s is damaged by the high pressure!" msgstr "¡El %s de es dañado por la presión alta!" -#: src/ranged.cpp:738 +#: src/ranged.cpp:739 #, c-format msgid "%s shoots something." msgstr "%s dispara algo." -#: src/ranged.cpp:750 +#: src/ranged.cpp:751 #, c-format msgid "You hear %s." msgstr "Escuchás %s." -#: src/ranged.cpp:773 +#: src/ranged.cpp:774 msgid "A shotgun equipped with choke cannot fire slugs." msgstr "" -#: src/ranged.cpp:824 +#: src/ranged.cpp:825 #, c-format msgid "You cycle your %s manually." msgstr "Hacés un ciclo de tu %s manualmente." -#: src/ranged.cpp:880 +#: src/ranged.cpp:881 msgid "projectile" msgid_plural "projectiles" msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/ranged.cpp:907 +#: src/ranged.cpp:908 #, c-format msgid "You feel a surge of euphoria as flames roar out of the %s!" msgstr "¡Sentís un aluvión de euforia viendo las llamas rugiendo en el/a %s!" -#: src/ranged.cpp:1412 src/ranged.cpp:1417 +#: src/ranged.cpp:1413 src/ranged.cpp:1418 msgid "Steadiness" msgstr "Estabilidad" -#: src/ranged.cpp:1442 src/ranged.cpp:3261 +#: src/ranged.cpp:1443 src/ranged.cpp:3262 msgid "Immediate" msgstr "Inmediato" -#: src/ranged.cpp:1591 +#: src/ranged.cpp:1592 msgid "Current" msgstr "Actual" -#: src/ranged.cpp:1690 src/ranged.cpp:1773 +#: src/ranged.cpp:1691 src/ranged.cpp:1774 msgid "" " Great Normal " "Graze Miss " @@ -501536,449 +503740,449 @@ msgstr "" "Rasguño Fallo " "Movimientos" -#: src/ranged.cpp:1707 src/ranged.cpp:1790 +#: src/ranged.cpp:1708 src/ranged.cpp:1791 #, c-format msgid "%s %s:" msgstr "%s %s:" -#: src/ranged.cpp:1709 src/ranged.cpp:1792 +#: src/ranged.cpp:1710 src/ranged.cpp:1793 msgid "Moves" msgstr "Movimientos" -#: src/ranged.cpp:1846 +#: src/ranged.cpp:1847 msgid "Symbols:" msgstr "Símbolos:" -#: src/ranged.cpp:1869 +#: src/ranged.cpp:1870 msgid "Moves to fire" msgstr "" -#: src/ranged.cpp:1921 src/ranged.cpp:1949 +#: src/ranged.cpp:1922 src/ranged.cpp:1950 msgctxt "aim_confidence" msgid "Great" msgstr "Buena" -#: src/ranged.cpp:1922 src/ranged.cpp:1950 +#: src/ranged.cpp:1923 src/ranged.cpp:1951 msgctxt "aim_confidence" msgid "Normal" msgstr "Normal" -#: src/ranged.cpp:1923 src/ranged.cpp:1951 +#: src/ranged.cpp:1924 src/ranged.cpp:1952 msgctxt "aim_confidence" msgid "Graze" msgstr "Rasguño" -#: src/ranged.cpp:1955 +#: src/ranged.cpp:1956 msgctxt "aim_confidence" msgid "Hit" msgstr "Golpe" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 msgid "Regular" msgstr "Regular" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 #, c-format msgid "[%c] to aim and fire." msgstr "[%c] para apuntar y disparar." -#: src/ranged.cpp:1999 +#: src/ranged.cpp:2000 msgid "Careful" msgstr "Cuidadoso" -#: src/ranged.cpp:2000 +#: src/ranged.cpp:2001 #, c-format msgid "[%c] to take careful aim and fire." msgstr "[%c] para apuntar con cuidado y disparar." -#: src/ranged.cpp:2005 +#: src/ranged.cpp:2006 msgid "Precise" msgstr "Preciso" -#: src/ranged.cpp:2006 +#: src/ranged.cpp:2007 #, c-format msgid "[%c] to take precise aim and fire." msgstr "[%c] para apuntar con precisión y disparar." -#: src/ranged.cpp:2159 +#: src/ranged.cpp:2160 msgid "Thunk!" msgstr "¡Zank!" -#: src/ranged.cpp:2163 +#: src/ranged.cpp:2164 msgid "tz-CRACKck!" msgstr "¡tz-CRACKck!" -#: src/ranged.cpp:2169 +#: src/ranged.cpp:2170 msgid "Fwoosh!" msgstr "¡Fwush!" -#: src/ranged.cpp:2171 +#: src/ranged.cpp:2172 msgid "whizz!" msgstr "¡wizz!" -#: src/ranged.cpp:2173 +#: src/ranged.cpp:2174 msgid "thonk!" msgstr "¡zonk!" -#: src/ranged.cpp:2180 +#: src/ranged.cpp:2181 msgid "Fzzt!" msgstr "¡Fzzt!" -#: src/ranged.cpp:2182 +#: src/ranged.cpp:2183 msgid "Pew!" msgstr "¡Piú!" -#: src/ranged.cpp:2184 +#: src/ranged.cpp:2185 msgid "Tsewww!" msgstr "¡Tsewww!" -#: src/ranged.cpp:2186 +#: src/ranged.cpp:2187 msgid "Kra-kow!" msgstr "¡Kra-kaw!" -#: src/ranged.cpp:2191 +#: src/ranged.cpp:2192 msgid "Bzzt!" msgstr "¡Bzzt!" -#: src/ranged.cpp:2193 +#: src/ranged.cpp:2194 msgid "Bzap!" msgstr "¡Bzap!" -#: src/ranged.cpp:2195 +#: src/ranged.cpp:2196 msgid "Bzaapp!" msgstr "¡Bzaapp!" -#: src/ranged.cpp:2197 +#: src/ranged.cpp:2198 msgid "Kra-koom!" msgstr "¡Kra-kum!" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "Brrrip!" msgstr "¡Brrrip!" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "plink!" msgstr "¡plink!" -#: src/ranged.cpp:2207 +#: src/ranged.cpp:2208 msgid "Brrrap!" msgstr "¡Brrrap!" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "P-p-p-pow!" msgstr "¡P-p-p-paw!" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "blam!" msgstr "¡blam!" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "Kaboom!" msgstr "¡Kabum!" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "kerblam!" msgstr "¡kerblam!" -#: src/ranged.cpp:2418 +#: src/ranged.cpp:2419 #, c-format msgid "You don't have enough %s to cast this spell" msgstr "No tenés suficiente %s para lanzar este hechizo." -#: src/ranged.cpp:3071 +#: src/ranged.cpp:3072 #, c-format msgid "Really attack %s?" msgstr "¿Seguro? ¿Atacar a %s?" -#: src/ranged.cpp:3104 +#: src/ranged.cpp:3105 msgid "There are friendly creatures in line of fire:\n" msgstr "Hay criaturas aliadas en la línea de fuego:\n" -#: src/ranged.cpp:3108 +#: src/ranged.cpp:3109 msgid "Proceed with the attack?" msgstr "¿Continuar con el ataque?" -#: src/ranged.cpp:3250 +#: src/ranged.cpp:3251 msgid "Select preferences" msgstr "Elegir preferencias" -#: src/ranged.cpp:3255 +#: src/ranged.cpp:3256 msgid "Default aiming mode" msgstr "Modo de apuntar por defecto" -#: src/ranged.cpp:3273 +#: src/ranged.cpp:3274 msgid "Firing mode" msgstr "Modo de disparo" -#: src/ranged.cpp:3561 +#: src/ranged.cpp:3562 #, c-format msgid "Firing %s" msgstr "Disparar %s" -#: src/ranged.cpp:3563 +#: src/ranged.cpp:3564 #, c-format msgid "Throwing %s" msgstr "Tirar objetos %s" -#: src/ranged.cpp:3565 +#: src/ranged.cpp:3566 #, c-format msgid "Blind throwing %s" msgstr "Tirar sin mirar %s" -#: src/ranged.cpp:3567 +#: src/ranged.cpp:3568 msgid "Set target" msgstr "Establecer objetivo" -#: src/ranged.cpp:3574 +#: src/ranged.cpp:3575 msgctxt "[Hotkey] to throw" msgid "to throw" msgstr "para tirar" -#: src/ranged.cpp:3576 +#: src/ranged.cpp:3577 msgctxt "[Hotkey] to attack" msgid "to attack" msgstr "para atacar" -#: src/ranged.cpp:3578 +#: src/ranged.cpp:3579 msgctxt "[Hotkey] to cast the spell" msgid "to cast" msgstr "para lanzar hechizo" -#: src/ranged.cpp:3580 +#: src/ranged.cpp:3581 msgctxt "[Hotkey] to fire" msgid "to fire" msgstr "para disparar" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show all controls" msgstr "[%s] mostrar los controles" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show help" msgstr "[%s] mostrar ayuda" -#: src/ranged.cpp:3636 +#: src/ranged.cpp:3637 msgid "Shift view with directional keys" msgstr "Cambiar vista con teclas de dirección" -#: src/ranged.cpp:3638 +#: src/ranged.cpp:3639 msgid "Move cursor with directional keys" msgstr "Mover cursor con teclas de dirección" -#: src/ranged.cpp:3641 +#: src/ranged.cpp:3642 msgid "Mouse: LMB: Target, Wheel: Cycle," msgstr "Mouse: LMB: Objetivo, Ruedita: Cambiar," -#: src/ranged.cpp:3642 +#: src/ranged.cpp:3643 msgid "RMB: Fire" msgstr "RMB: Disparar" -#: src/ranged.cpp:3646 +#: src/ranged.cpp:3647 #, c-format msgid "[%s] Cycle targets;" msgstr "[%s] Cambiar entre objetivos;" -#: src/ranged.cpp:3647 +#: src/ranged.cpp:3648 #, c-format msgid "[%s] %s." msgstr "[%s] %s." -#: src/ranged.cpp:3652 +#: src/ranged.cpp:3653 #, c-format msgid "[%s] target self; [%s] toggle snap-to-target" msgstr "[%s] uno mismo; [%s] cambiar saltar a objetivo" -#: src/ranged.cpp:3664 +#: src/ranged.cpp:3665 msgid "to aim and fire." msgstr "apuntar y disparar." -#: src/ranged.cpp:3666 +#: src/ranged.cpp:3667 #, c-format msgid "[%s] to steady your aim. (10 moves)" msgstr "[%s] estabilizar puntería. (10 movimientos)" -#: src/ranged.cpp:3669 +#: src/ranged.cpp:3670 #, c-format msgid "[%s] to stop aiming." msgstr "" -#: src/ranged.cpp:3678 +#: src/ranged.cpp:3679 #, c-format msgid "[%s] to switch firing modes." msgstr "[%s] cambiar modos de disparo." -#: src/ranged.cpp:3682 +#: src/ranged.cpp:3683 #, c-format msgid "[%s] to reload/switch ammo." msgstr "[%s] recargar/cambiar munición." -#: src/ranged.cpp:3689 +#: src/ranged.cpp:3690 #, c-format msgid "[%s] Hide lines of fire" msgstr "[%s] Ocultar líneas de fuego" -#: src/ranged.cpp:3690 +#: src/ranged.cpp:3691 #, c-format msgid "[%s] Show lines of fire" msgstr "[%s] Mostrar líneas de fuego" -#: src/ranged.cpp:3717 +#: src/ranged.cpp:3718 #, c-format msgid "Range: %d" msgstr "Rango: %d" -#: src/ranged.cpp:3719 +#: src/ranged.cpp:3720 #, c-format msgid "Range: %d/%d" msgstr "Rango: %d/%d" -#: src/ranged.cpp:3730 +#: src/ranged.cpp:3731 #, c-format msgid "Elevation: %d" msgstr "Elevación: %d" -#: src/ranged.cpp:3732 +#: src/ranged.cpp:3733 #, c-format msgid "Targets: %d" msgstr "Objetivos: %d" -#: src/ranged.cpp:3759 +#: src/ranged.cpp:3760 #, c-format msgid "Firing mode: %s%s (%d)" msgstr "Modo de disparo: %s%s (%d)" -#: src/ranged.cpp:3766 +#: src/ranged.cpp:3767 msgid "OUT OF AMMO" msgstr "SIN MUNICIÓN" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s" msgstr "" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s (%d/%d)" msgstr "" -#: src/ranged.cpp:3787 +#: src/ranged.cpp:3788 msgctxt "amount of backward momentum" msgid "High" msgstr "Alto" -#: src/ranged.cpp:3789 +#: src/ranged.cpp:3790 msgctxt "amount of backward momentum" msgid "Medium" msgstr "Medio" -#: src/ranged.cpp:3791 +#: src/ranged.cpp:3792 msgctxt "amount of backward momentum" msgid "Low" msgstr "Bajo" -#: src/ranged.cpp:3793 +#: src/ranged.cpp:3794 msgctxt "amount of backward momentum" msgid "None" msgstr "Nada" -#: src/ranged.cpp:3795 +#: src/ranged.cpp:3796 #, c-format msgid "Recoil: %s" msgstr "Retroceso: %s" -#: src/ranged.cpp:3804 +#: src/ranged.cpp:3805 #, c-format msgid "Casting: %s (Level %u)" msgstr "Lanzar: %s (Nivel %u)" -#: src/ranged.cpp:3811 +#: src/ranged.cpp:3812 #, c-format msgid "Cost: %s %s" msgstr "Costo: %s %s" -#: src/ranged.cpp:3815 +#: src/ranged.cpp:3816 #, c-format msgid "Cost: %s %s (Current: %s)" msgstr "Costo: %s %s (Actual: %s)" -#: src/ranged.cpp:3822 +#: src/ranged.cpp:3823 #, c-format msgid "0.0 % Failure Chance" msgstr "0.0 % Probabilidad de Fallo" -#: src/ranged.cpp:3836 +#: src/ranged.cpp:3837 #, c-format msgid "Cone Arc: %s degrees" msgstr "Cono: %s grados" -#: src/ranged.cpp:3839 +#: src/ranged.cpp:3840 #, c-format msgid "Line width: %s" msgstr "Ancho de área: %s" -#: src/ranged.cpp:3842 +#: src/ranged.cpp:3843 #, c-format msgid "Effective Spell Radius: %s%s" msgstr "Radio Efectivo de Hechizo: %s%s" -#: src/ranged.cpp:3843 +#: src/ranged.cpp:3844 msgid " WARNING! IN RANGE" msgstr " ¡CUIDADO! AL ALCANCE" -#: src/ranged.cpp:3848 +#: src/ranged.cpp:3849 #, c-format msgid "Damage: %s" msgstr "Daño: %s" -#: src/ranged.cpp:3891 +#: src/ranged.cpp:3892 #, c-format msgid "Turrets in range: %d/%d" msgstr "Torretas al alcance: %d/%d" -#: src/ranged.cpp:3922 +#: src/ranged.cpp:3923 #, c-format msgid "Pfft. You are a brawler; using %s is beneath you." msgstr "" -#: src/ranged.cpp:3929 +#: src/ranged.cpp:3930 #, c-format msgid "You can't currently fire your %s." msgstr "En este momento no podés disparar tu %s." -#: src/ranged.cpp:3937 +#: src/ranged.cpp:3938 #, c-format msgid "You can't fire your %s while driving." msgstr "No podés disparar tu %s mientras manejás." -#: src/ranged.cpp:3944 +#: src/ranged.cpp:3945 #, c-format msgid "You need two free hands to fire your %s." msgstr "Necesitás las dos manos libres para poder disparar tu %s." -#: src/ranged.cpp:3959 src/ranged.cpp:3996 +#: src/ranged.cpp:3960 src/ranged.cpp:3997 #, c-format msgid "Your %s is empty!" msgstr "¡Tu %s está vacío!" -#: src/ranged.cpp:3961 +#: src/ranged.cpp:3962 #, c-format msgid "Your %s needs %i charges to fire!" msgstr "¡Tu %s necesita %i cargas para poder disparar!" -#: src/ranged.cpp:3979 +#: src/ranged.cpp:3980 #, c-format msgid "You need a UPS with at least %2$d charges to fire the %1$s!" msgstr "" "¡Necesitás un UPS con %2$d cargas por lo menos para disparar el/a %1$s!" -#: src/ranged.cpp:3985 +#: src/ranged.cpp:3986 #, c-format msgid "Your mech has an empty battery, its %s will not fire." msgstr "Tu mecha tiene una batería vacía, su %s no disparará." -#: src/ranged.cpp:4006 +#: src/ranged.cpp:4007 #, c-format msgid "" "You must stand near acceptable terrain or furniture to fire the %s. A " @@ -502120,56 +504324,56 @@ msgstr "Herramientas necesarias:" msgid "NONE" msgstr "NINGUNO" -#: src/safemode_ui.cpp:171 +#: src/safemode_ui.cpp:172 msgid "Attitude" msgstr "Actitud" -#: src/safemode_ui.cpp:172 +#: src/safemode_ui.cpp:173 msgid "Dist" msgstr "Distancia" -#: src/safemode_ui.cpp:173 +#: src/safemode_ui.cpp:174 msgid "B/W" msgstr "B/W" -#: src/safemode_ui.cpp:175 +#: src/safemode_ui.cpp:176 msgctxt "category" msgid "Cat" msgstr "Cat" -#: src/safemode_ui.cpp:185 +#: src/safemode_ui.cpp:186 msgid "Safe mode enabled:" msgstr "" -#: src/safemode_ui.cpp:210 +#: src/safemode_ui.cpp:211 msgid "Please load a character first to use this page!" msgstr "¡Primero cargá un personaje antes de usar esto!" -#: src/safemode_ui.cpp:212 +#: src/safemode_ui.cpp:213 msgid "Safe mode manager is currently inactive." msgstr "" -#: src/safemode_ui.cpp:213 +#: src/safemode_ui.cpp:214 msgid "Default rules are used. Add a rule to activate." msgstr "Se usan reglas predeterminadas. Agregá una para activarla." -#: src/safemode_ui.cpp:214 +#: src/safemode_ui.cpp:215 msgid "Press ~ to add a default ruleset to get started." msgstr "Apretá ~ para agregar reglas predeterminadas para empezar." -#: src/safemode_ui.cpp:246 +#: src/safemode_ui.cpp:247 msgid "Whitelist" msgstr "Permitidos" -#: src/safemode_ui.cpp:250 +#: src/safemode_ui.cpp:251 msgid "Walking" msgstr "" -#: src/safemode_ui.cpp:251 +#: src/safemode_ui.cpp:252 msgid "Driving" msgstr "" -#: src/safemode_ui.cpp:372 +#: src/safemode_ui.cpp:373 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -502187,7 +504391,7 @@ msgstr "" "zo*ac* se permiten múltiples *\n" "zO*AcI* no importan las mayúsculas" -#: src/safemode_ui.cpp:386 +#: src/safemode_ui.cpp:387 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -502205,23 +504409,23 @@ msgstr "" "un *ert*ba* se permiten varios *\n" "*ErT*bA* no importan las mayúsculas" -#: src/safemode_ui.cpp:403 +#: src/safemode_ui.cpp:404 msgid "Safe Mode Rule:" msgstr "Regla de Modo Seguro:" -#: src/safemode_ui.cpp:433 +#: src/safemode_ui.cpp:434 msgid "Proximity Distance (0=max view distance)" msgstr "Distancia de Proximidad (0=máxima distancia)" -#: src/safemode_ui.cpp:436 +#: src/safemode_ui.cpp:437 msgid "Option: " msgstr "Opción:" -#: src/safemode_ui.cpp:533 +#: src/safemode_ui.cpp:534 msgid "No monsters loaded. Please start a game first." msgstr "No hay monstruos cargados. Por favor, primero empezá un juego." -#: src/safemode_ui.cpp:572 +#: src/safemode_ui.cpp:573 #, c-format msgid "%1$d monster matches: %2$s" msgid_plural "%1$d monsters match: %2$s" @@ -502229,15 +504433,15 @@ msgstr[0] "%1$d monstruo concuerda: %2$s" msgstr[1] "%1$d monstruos concuerdan: %2$s" msgstr[2] "%1$d monstruos concuerdan: %2$s" -#: src/safemode_ui.cpp:588 +#: src/safemode_ui.cpp:589 msgid "Lists monsters regardless of their attitude." msgstr "Lista de monstruos sin importar su actitud." -#: src/safemode_ui.cpp:667 +#: src/safemode_ui.cpp:668 msgid "Safe mode is not enabled in the options. Enable it now?" msgstr "" -#: src/safemode_ui.cpp:857 +#: src/safemode_ui.cpp:858 msgid "safe mode configuration" msgstr "" @@ -502320,7 +504524,7 @@ msgstr "PUNTUACIONES" msgid "KILLS" msgstr "MUERTES" -#: src/sdltiles.cpp:1151 +#: src/sdltiles.cpp:1152 msgid "-- Notes: --" msgstr "-- Notas: --" @@ -502397,7 +504601,7 @@ msgstr "Desde tu lugar, escuchás %1$s" msgid "You hear %1$s" msgstr "Escuchás %1$s" -#: src/sounds.cpp:660 src/suffer.cpp:2017 +#: src/sounds.cpp:660 src/suffer.cpp:2019 #, c-format msgid "From the %1$s you hear %2$s" msgstr "Desde el %1$s escuchás %2$s" @@ -502438,7 +504642,7 @@ msgid "" "report this failure." msgstr "" -#: src/string_input_popup.cpp:138 +#: src/string_input_popup.cpp:139 msgid "d: delete history" msgstr "d: borrar historial" @@ -502510,7 +504714,7 @@ msgstr "De repente, te sentís adormecido." msgid "You suddenly ache." msgstr "De repente, sentís dolor." -#: src/suffer.cpp:455 src/suffer.cpp:1442 +#: src/suffer.cpp:455 src/suffer.cpp:1444 msgid "You feel dizzy for a moment." msgstr "Te sentiste mareado por un momento." @@ -502692,166 +504896,166 @@ msgstr "Parece que tus centros visuales no están funcionando bien…" msgid "You feel an anomalous sensation coming from your radiation sensors." msgstr "Sentís una sensación anómala viniendo de tus sensores de radiación." -#: src/suffer.cpp:1347 +#: src/suffer.cpp:1349 msgid "You suffer a painful electrical discharge!" msgstr "¡Sufrís una dolorosa descarga eléctrica!" -#: src/suffer.cpp:1350 +#: src/suffer.cpp:1352 msgid "You experience an electrical discharge!" msgstr "¡Experimentás una descarga eléctrica!" -#: src/suffer.cpp:1362 +#: src/suffer.cpp:1364 #, c-format msgid "The %s seems to be affected by the discharge." msgstr "Parece que el %s ha sido afectado por la descarga." -#: src/suffer.cpp:1369 +#: src/suffer.cpp:1371 msgid "You suffer a burning acidic discharge!" msgstr "¡Sufrís una descarga ardiente de ácido!" -#: src/suffer.cpp:1371 +#: src/suffer.cpp:1373 msgid "You experience an acidic discharge!" msgstr "¡Experimentás una descarga ácida!" -#: src/suffer.cpp:1382 +#: src/suffer.cpp:1384 msgid "You CBM leaks radiation." msgstr "" -#: src/suffer.cpp:1396 +#: src/suffer.cpp:1398 msgid "Your muscles spasm!" msgstr "¡Sentís espasmos musculares!" -#: src/suffer.cpp:1398 +#: src/suffer.cpp:1400 msgid "You fall to the ground!" msgstr "¡Te caés al suelo!" -#: src/suffer.cpp:1405 +#: src/suffer.cpp:1407 msgid "You feel short of breath." msgstr "Sentís que te falta el aliento." -#: src/suffer.cpp:1411 +#: src/suffer.cpp:1413 msgid "You shake uncontrollably." msgstr "Temblás descontroladamente." -#: src/suffer.cpp:1417 +#: src/suffer.cpp:1419 msgid "You feel nauseous…" msgstr "Sentís náuseas…" -#: src/suffer.cpp:1425 +#: src/suffer.cpp:1427 msgid "You black out!" msgstr "¡Te desvaneciste!" -#: src/suffer.cpp:1436 +#: src/suffer.cpp:1438 msgid "Your breathing slows down." msgstr "Tu respiración comienza a ser más lenta." -#: src/suffer.cpp:1445 +#: src/suffer.cpp:1447 msgid "You stumble and fall over!" msgstr "¡Te tropezás y te caés!" -#: src/suffer.cpp:1452 +#: src/suffer.cpp:1454 msgid "You feel tired…" msgstr "Te sentís cansado…" -#: src/suffer.cpp:1464 +#: src/suffer.cpp:1466 msgid "You're beginning to feel like you've exerted yourself a bit." msgstr "Estás empezando a sentir que te esforzaste un poco." -#: src/suffer.cpp:1467 +#: src/suffer.cpp:1469 msgid "You're tiring out mildly, and slowing down as a result." msgstr "" "Te estás cansando un poco y empezaste a bajar el ritmo en consecuencia." -#: src/suffer.cpp:1470 +#: src/suffer.cpp:1472 msgid "The day's labors are taking their toll, and slowing you down." msgstr "" "Las tareas del día te están pasando factura y empezaste a bajar el ritmo en " "consecuencia." -#: src/suffer.cpp:1473 +#: src/suffer.cpp:1475 msgid "You're getting very tired from all this hard work." msgstr "Te estás cansando mucho por todo ese trabajo pesado." -#: src/suffer.cpp:1477 +#: src/suffer.cpp:1479 msgid "You're exhausted." msgstr "Estás exhausto." -#: src/suffer.cpp:1482 +#: src/suffer.cpp:1484 msgid "You're feeling a bit better rested from your exertions." msgstr "Te estás sintiendo un poco mejor descansado de tus esfuerzos." -#: src/suffer.cpp:1541 +#: src/suffer.cpp:1543 msgid "You're tiring out; continuing to work at this rate will be slower." msgstr "" "Te estás quedando exhausto, vas a continuar este ritmo pero un poco más " "lento." -#: src/suffer.cpp:1556 +#: src/suffer.cpp:1558 msgid "You tiredly rub your eyes." msgstr "Te frotás los ojos, cansado/a." -#: src/suffer.cpp:1557 +#: src/suffer.cpp:1559 msgid " tiredly rubs their eyes." msgstr " se resfriega sus ojos por el cansancio." -#: src/suffer.cpp:1560 +#: src/suffer.cpp:1562 msgid "You let out a small yawn." msgstr "Se te escapa un pequeño bostezo." -#: src/suffer.cpp:1561 +#: src/suffer.cpp:1563 msgid " lets out a small yawn." msgstr " deja escapar un pequeño bostezo." -#: src/suffer.cpp:1564 +#: src/suffer.cpp:1566 msgid "You stretch your back." msgstr "Estirás la espalda." -#: src/suffer.cpp:1565 +#: src/suffer.cpp:1567 msgid " stretches their back." msgstr " estira su espalda." -#: src/suffer.cpp:1568 +#: src/suffer.cpp:1570 msgid "You feel mentally tired." msgstr "Te sentís mentalmente cansado/a." -#: src/suffer.cpp:1569 +#: src/suffer.cpp:1571 msgid " lets out a huge yawn." msgstr " deja escapar un bostezo enorme." -#: src/suffer.cpp:1577 +#: src/suffer.cpp:1579 msgid "You feel lightheaded for a moment." msgstr "Por un momento, te sentís un poco mareado/a." -#: src/suffer.cpp:1581 +#: src/suffer.cpp:1583 msgid "Your muscles spasm uncomfortably." msgstr "Sentís incómodos espamos musculares." -#: src/suffer.cpp:1585 +#: src/suffer.cpp:1587 msgid "Your vision blurs a little." msgstr "Se te nubla la visión un poco." -#: src/suffer.cpp:1592 +#: src/suffer.cpp:1594 msgid "Your mind lapses into unawareness briefly." msgstr "Tu mente cae en la inconsciencia por un instante." -#: src/suffer.cpp:1596 +#: src/suffer.cpp:1598 msgid "Your muscles ache in stressfully unpredictable ways." msgstr "Te duelen los músculos de una forma estresante e impredecible." -#: src/suffer.cpp:1600 +#: src/suffer.cpp:1602 msgid "You have a distractingly painful headache." msgstr "Tenés un dolor de cabeza que te distrae." -#: src/suffer.cpp:1607 +#: src/suffer.cpp:1609 msgid "You feel heartburn and an acid taste in your mouth." msgstr "Sentís un ardor en el estómago y un gusto ácido en la boca." -#: src/suffer.cpp:1612 +#: src/suffer.cpp:1614 msgid "Your mind is so tired that you feel you can't trust your eyes anymore." msgstr "" "Tu mente está tan cansada que sentís que no podés confiar en tus ojos." -#: src/suffer.cpp:1617 +#: src/suffer.cpp:1619 msgid "" "Your muscles spasm uncontrollably, and you have trouble keeping your " "balance." @@ -502859,73 +505063,73 @@ msgstr "" "Tenés espasmos musculares incontrolables, y te cuesta mantener el " "equilibrio." -#: src/suffer.cpp:1622 +#: src/suffer.cpp:1624 msgid "Your shaking legs make you stumble." msgstr "Tropezás por culpa de tus piernas temblorosas." -#: src/suffer.cpp:1623 +#: src/suffer.cpp:1625 msgid " stumbles." msgstr " se tropieza." -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid " falls over!" msgstr "¡ se cae!" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid "You fall over!" msgstr "¡Te caés!" -#: src/suffer.cpp:1642 +#: src/suffer.cpp:1644 msgid "Your tourniquet hurts you." msgstr "Te duele el torniquete." -#: src/suffer.cpp:1643 +#: src/suffer.cpp:1645 msgid " is hurting from the tourniquet." msgstr "A le duele el torniquete." -#: src/suffer.cpp:1682 +#: src/suffer.cpp:1684 msgid "You feel a twinge of panic as darkness engulfs you." msgstr "" -#: src/suffer.cpp:1691 +#: src/suffer.cpp:1693 msgid "" "Your fear of the dark is so intense that your trembling legs fail you, and " "you fall to the ground." msgstr "" -#: src/suffer.cpp:1697 +#: src/suffer.cpp:1699 msgid "" "Your fear of the dark is so intense that your hands start shaking " "uncontrollably." msgstr "" -#: src/suffer.cpp:1703 +#: src/suffer.cpp:1705 msgid "" "Your fear of the dark is so intense that you start breathing rapidly, and " "you feel like your heart is ready to jump out of the chest." msgstr "" -#: src/suffer.cpp:1709 +#: src/suffer.cpp:1711 msgid "Your fear of the dark is so intense that you stand paralyzed." msgstr "" #. ~ %1$s = previous badge color, %2%s = current badge color -#: src/suffer.cpp:1849 +#: src/suffer.cpp:1851 #, c-format msgid "Your radiation badge changes from %1$s to %2$s!" msgstr "¡Tu placa dosimétrica pasa de %1$s a %2$s!" #. ~ %s is bodypart -#: src/suffer.cpp:1962 +#: src/suffer.cpp:1964 #, c-format msgid "Your %s has started to mend!" msgstr "¡Tu %s empezó a sanar!" -#: src/suffer.cpp:2060 +#: src/suffer.cpp:2062 msgid "The water washes away the scent." msgstr "El agua se lleva el olor." -#: src/suffer.cpp:2065 +#: src/suffer.cpp:2067 msgid "You feel the water burning your skin." msgstr "Sentís como el agua te quema la piel." @@ -503919,11 +506123,11 @@ msgstr[2] "Escuchás los pitidos molestos del %d." msgid "%s points in your direction." msgstr "%s apunta en tu dirección." -#: src/ui.cpp:310 src/ui.cpp:355 +#: src/ui.cpp:311 src/ui.cpp:357 msgid "Go to first entry" msgstr "" -#: src/ui.cpp:311 src/ui.cpp:356 +#: src/ui.cpp:312 src/ui.cpp:358 msgid "Go to last entry" msgstr "" @@ -504112,7 +506316,7 @@ msgstr "Solamente un motor alimentado por %1$s puede ser instalado." msgid "Unracking is required before installing any parts here." msgstr "" -#: src/veh_interact.cpp:780 src/veh_interact.cpp:1828 +#: src/veh_interact.cpp:780 src/veh_interact.cpp:1826 msgid "This vehicle cannot be modified in this way.\n" msgstr "Este vehículo no puede ser modificado de esta manera.\n" @@ -504129,7 +506333,7 @@ msgid "Can't install turret on another turret." msgstr "No podés instalar una torreta en otra torreta." #: src/veh_interact.cpp:842 src/veh_interact.cpp:1255 -#: src/veh_interact.cpp:1857 +#: src/veh_interact.cpp:1855 msgid "Additional requirements:\n" msgstr "Otros requisitos:\n" @@ -504164,12 +506368,12 @@ msgstr "Elegí la parte nueva para instalar ahí:" msgid "Search for part" msgstr "Buscar una parte" -#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1930 +#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1928 msgid "Your morale is too low to construct…" msgstr "Tu moral es demasiado baja como para construir algo…" #: src/veh_interact.cpp:1011 src/veh_interact.cpp:1213 -#: src/veh_interact.cpp:1341 src/veh_interact.cpp:1933 +#: src/veh_interact.cpp:1339 src/veh_interact.cpp:1931 msgid "It's too dark to see what you are doing…" msgstr "Está demasiado oscuro para ver lo que estás haciendo…" @@ -504202,7 +506406,7 @@ msgid "No variant (use default)" msgstr "" #. ~ Choose a variant shape for a vehicle part -#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2077 +#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2075 msgid "Choose shape:" msgstr "Elegir forma:" @@ -504222,15 +506426,15 @@ msgstr "No hay ninguna parte dañada en este vehículo." msgid "Choose a part here to repair:" msgstr "Elegí la parte para reparar:" -#: src/veh_interact.cpp:1267 +#: src/veh_interact.cpp:1266 msgid "This part cannot be repaired.\n" msgstr "Esta parte no puede ser reparada.\n" -#: src/veh_interact.cpp:1270 +#: src/veh_interact.cpp:1269 msgid "This vehicle cannot be repaired.\n" msgstr "Este vehículo no puede ser reparado.\n" -#: src/veh_interact.cpp:1283 +#: src/veh_interact.cpp:1281 #, c-format msgid "" "\n" @@ -504238,7 +506442,7 @@ msgid "" "\n" msgstr "" -#: src/veh_interact.cpp:1303 +#: src/veh_interact.cpp:1301 msgid "" "Repairing this part will mean that this vehicle is no longer flightworthy. " "Continue?" @@ -504246,112 +506450,112 @@ msgstr "" "Reparar esta parte hará que este vehículo ya no pueda volar. ¿Querés " "continuar?" -#: src/veh_interact.cpp:1306 +#: src/veh_interact.cpp:1304 msgid "You chose not to install this part to keep the vehicle flyable.\n" msgstr "Elegís no instalar esta parte para que el vehículo siga volando.\n" -#: src/veh_interact.cpp:1338 +#: src/veh_interact.cpp:1336 msgid "Your morale is too low to mend…" msgstr "Tu moral es demasiado baja como para arreglar algo…" -#: src/veh_interact.cpp:1344 +#: src/veh_interact.cpp:1342 msgid "No faulty parts require mending." msgstr "No hay partes rotas que necesiten soldadura." -#: src/veh_interact.cpp:1347 +#: src/veh_interact.cpp:1345 msgid "You can't mend stuff while driving." msgstr "No podés arreglar nada mientras estás manejando." -#: src/veh_interact.cpp:1354 +#: src/veh_interact.cpp:1352 msgid "Choose a part here to mend:" msgstr "Elegí la parte que querés arreglar:" -#: src/veh_interact.cpp:1378 +#: src/veh_interact.cpp:1376 msgid "You can't refill a moving vehicle." msgstr "No podés cargar un vehículo en movimiento." -#: src/veh_interact.cpp:1382 +#: src/veh_interact.cpp:1380 msgid "No parts can currently be refilled." msgstr "No hay partes que puedan ser rellenadas ahora." -#: src/veh_interact.cpp:1390 +#: src/veh_interact.cpp:1388 msgid "Select part to refill:" msgstr "Elegí parte para rellenar:" -#: src/veh_interact.cpp:1440 +#: src/veh_interact.cpp:1438 #, c-format msgid "Engines: %sSafe %4d kW %sMax %4d kW" msgstr "Motores: %sSeguro %4d kW %sMáx %4d kW" -#: src/veh_interact.cpp:1443 +#: src/veh_interact.cpp:1441 msgid "Fuel Use" msgstr "Combustible Uso" -#: src/veh_interact.cpp:1446 +#: src/veh_interact.cpp:1444 msgid "Tanks" msgstr "Tanques" -#: src/veh_interact.cpp:1447 src/veh_interact.cpp:1474 +#: src/veh_interact.cpp:1445 src/veh_interact.cpp:1472 msgid "Contents Qty" msgstr "Contenido " -#: src/veh_interact.cpp:1452 +#: src/veh_interact.cpp:1450 #, c-format msgid "Batteries: %s%+4d W" msgstr "Baterías: %s%+4d W" -#: src/veh_interact.cpp:1455 +#: src/veh_interact.cpp:1453 #, c-format msgid "Batteries: %s%+4.1f kW" msgstr "Baterías: %s%+4.1f kW" -#: src/veh_interact.cpp:1459 +#: src/veh_interact.cpp:1457 msgid "Capacity Status" msgstr "Capacidad Estado" -#: src/veh_interact.cpp:1465 +#: src/veh_interact.cpp:1463 msgid "Reactors" msgstr "Reactores" -#: src/veh_interact.cpp:1467 +#: src/veh_interact.cpp:1465 #, c-format msgid "Reactors: Up to %s%+4d W" msgstr "Reactores: Hasta %s%+4d W" -#: src/veh_interact.cpp:1470 +#: src/veh_interact.cpp:1468 #, c-format msgid "Reactors: Up to %s%+4.1f kW" msgstr "Reactores: Hasta %s%+4.1f kW" -#: src/veh_interact.cpp:1477 +#: src/veh_interact.cpp:1475 msgid "Turrets" msgstr "Torretas" -#: src/veh_interact.cpp:1478 +#: src/veh_interact.cpp:1476 msgid "Ammo Qty" msgstr "Munición" -#: src/veh_interact.cpp:1481 +#: src/veh_interact.cpp:1479 msgid "Seats" msgstr "Asientos" -#: src/veh_interact.cpp:1482 +#: src/veh_interact.cpp:1480 msgid "Who" msgstr "Sentado" -#: src/veh_interact.cpp:1658 +#: src/veh_interact.cpp:1656 msgid "'{' to scroll up" msgstr "'{' para desplazar arriba" -#: src/veh_interact.cpp:1695 +#: src/veh_interact.cpp:1693 msgid "'}' to scroll down" msgstr "'}' para desplazar abajo" -#: src/veh_interact.cpp:1831 +#: src/veh_interact.cpp:1829 msgid "This part cannot be uninstalled.\n" msgstr "Esta parte no puede ser desinstalada.\n" -#: src/veh_interact.cpp:1837 +#: src/veh_interact.cpp:1835 #, c-format msgid "" "Removing the broken %1$s may yield some fragments.\n" @@ -504359,7 +506563,7 @@ msgstr "" "Al quitar los %1$s rotos podrías conseguir algunos fragmentos " ".\n" -#: src/veh_interact.cpp:1844 +#: src/veh_interact.cpp:1842 #, c-format msgid "" "Removing the %1$s may yield:\n" @@ -504368,7 +506572,7 @@ msgstr "" "Al sacar el %1$s podés conseguir:\n" "> %2$s\n" -#: src/veh_interact.cpp:1849 +#: src/veh_interact.cpp:1847 #, c-format msgid "" "Removing the %1$s will yield:\n" @@ -504379,28 +506583,28 @@ msgstr "" #. ~ %1$s represents the internal color name which shouldn't be translated, #. %2$s is pre-translated reason -#: src/veh_interact.cpp:1868 +#: src/veh_interact.cpp:1866 #, c-format msgid "> %1$s%2$s" msgstr "> %1$s%2$s" -#: src/veh_interact.cpp:1883 +#: src/veh_interact.cpp:1881 msgid "No parts here." msgstr "Acá no hay partes." -#: src/veh_interact.cpp:1888 +#: src/veh_interact.cpp:1886 msgid "Choose a part here to remove:" msgstr "Elegí qué parte querés sacar:" -#: src/veh_interact.cpp:1936 +#: src/veh_interact.cpp:1934 msgid "You cannot remove that part while something is attached to it." msgstr "No podés sacar esa parte mientras está unida a otra cosa." -#: src/veh_interact.cpp:1939 +#: src/veh_interact.cpp:1937 msgid "Better not remove something while driving." msgstr "No te conviene sacar nada mientras estás manejando." -#: src/veh_interact.cpp:1949 +#: src/veh_interact.cpp:1947 msgid "" "Removing this part will mean that this vehicle is no longer flightworthy. " "Continue?" @@ -504408,160 +506612,160 @@ msgstr "" "Al sacar esta parte hará que este vehículo ya no pueda volar. ¿Querés " "continuar?" -#: src/veh_interact.cpp:1973 src/veh_interact.cpp:3137 +#: src/veh_interact.cpp:1971 src/veh_interact.cpp:3131 msgid "The vehicle has no liquid fuel left to siphon." msgstr "Este vehículo no tiene más combustible líquido para chuparle." -#: src/veh_interact.cpp:1977 +#: src/veh_interact.cpp:1975 msgid "You need a hose to siphon liquid fuel." msgstr "" "Necesitás una manguera parar chupar combustible líquido." -#: src/veh_interact.cpp:1981 +#: src/veh_interact.cpp:1979 msgid "You can't siphon from a moving vehicle." msgstr "No podés chuparle el combustible a un vehículo en movimiento." -#: src/veh_interact.cpp:1989 +#: src/veh_interact.cpp:1987 msgid "Select part to siphon:" msgstr "Elegí parte para chupar líquido:" -#: src/veh_interact.cpp:2017 src/veh_interact.cpp:3171 +#: src/veh_interact.cpp:2015 src/veh_interact.cpp:3165 msgid "The vehicle has no solid fuel left to remove." msgstr "El vehículo no tiene combustible sólido para quitarle." -#: src/veh_interact.cpp:2021 +#: src/veh_interact.cpp:2019 msgid "You can't unload from a moving vehicle." msgstr "No podés descargar desde un vehículo en movimiento." -#: src/veh_interact.cpp:2035 +#: src/veh_interact.cpp:2033 msgid "No valid vehicle parts here." msgstr "No hay partes de auto válidas acá." -#: src/veh_interact.cpp:2040 +#: src/veh_interact.cpp:2038 msgid "Choose part to change shape:" msgstr "Elegí la parte para camiarle la forma:" -#: src/veh_interact.cpp:2147 +#: src/veh_interact.cpp:2145 msgid "Need at least one seat and an ally to assign crew members." msgstr "" "Necesitás por lo menos un asiento y un aliado para asignar miembros de " "grupo." -#: src/veh_interact.cpp:2152 +#: src/veh_interact.cpp:2150 msgid "Assign crew positions:" msgstr "Asignar posiciones de grupo:" -#: src/veh_interact.cpp:2160 +#: src/veh_interact.cpp:2158 msgid "Select crew member" msgstr "Elegir miembro del grupo" -#: src/veh_interact.cpp:2163 +#: src/veh_interact.cpp:2161 msgid "Clear assignment" msgstr "Quitar tareas" -#: src/veh_interact.cpp:2201 +#: src/veh_interact.cpp:2199 msgid "There are no parts here to label." msgstr "Acá no hay ninguna parte para etiquetar." -#: src/veh_interact.cpp:2208 +#: src/veh_interact.cpp:2206 msgid "New label:" msgstr "Nueva etiqueta:" -#: src/veh_interact.cpp:2257 +#: src/veh_interact.cpp:2255 #, c-format msgid "(Strong Back helped, giving +%d strength)" msgstr "(Espalda Fuerte ayuda, te da +%d a la fuerza)" -#: src/veh_interact.cpp:2261 +#: src/veh_interact.cpp:2259 #, c-format msgid "(Bad Back reduced usable strength by %d)" msgstr "(Espalda Mala reduce la fuerza utilizable en %d)" #. ~ %1$s is quality name, %2$d is quality level -#: src/veh_interact.cpp:2269 +#: src/veh_interact.cpp:2267 #, c-format msgid "1 tool with %1$s %2$d" msgstr "1 herramienta con %1$s %2$d" -#: src/veh_interact.cpp:2274 +#: src/veh_interact.cpp:2272 #, c-format msgid "strength ( assisted ) %d %s" msgstr "fuerza ( asistida ) %d %s" -#: src/veh_interact.cpp:2276 +#: src/veh_interact.cpp:2274 #, c-format msgid "strength %d %s" msgstr "fuerza %d %s" -#: src/veh_interact.cpp:2279 +#: src/veh_interact.cpp:2277 #, c-format msgid "> %1$s OR %2$s" msgstr "> %1$s O %2$s" -#: src/veh_interact.cpp:2552 +#: src/veh_interact.cpp:2546 msgid "disabled" msgstr "inútiles" -#: src/veh_interact.cpp:2554 +#: src/veh_interact.cpp:2548 msgid "lack" msgstr "faltan" -#: src/veh_interact.cpp:2556 +#: src/veh_interact.cpp:2550 msgid "unbalanced" msgstr "desbalanceadas" -#: src/veh_interact.cpp:2558 +#: src/veh_interact.cpp:2552 msgid "no steering" msgstr "sin dirección" -#: src/veh_interact.cpp:2560 +#: src/veh_interact.cpp:2554 msgid "broken steering" msgstr "dirección rota" -#: src/veh_interact.cpp:2562 +#: src/veh_interact.cpp:2556 msgid "poor steering" msgstr "dirección precaria" -#: src/veh_interact.cpp:2564 +#: src/veh_interact.cpp:2558 msgid "enough" msgstr "suficientes" -#: src/veh_interact.cpp:2569 +#: src/veh_interact.cpp:2563 msgid "sinks" msgstr "se hunde" -#: src/veh_interact.cpp:2571 +#: src/veh_interact.cpp:2565 msgid "floats" msgstr "flota" -#: src/veh_interact.cpp:2575 +#: src/veh_interact.cpp:2569 #, c-format msgid "Wheels/boat: %s/%s" msgstr "Ruedas/bote: %s/%s" -#: src/veh_interact.cpp:2579 +#: src/veh_interact.cpp:2573 #, c-format msgid "Boat: %s" msgstr "Bote: %s" -#: src/veh_interact.cpp:2582 +#: src/veh_interact.cpp:2576 #, c-format msgid "Wheels: %s" msgstr "Ruedas: %s" -#: src/veh_interact.cpp:2640 +#: src/veh_interact.cpp:2634 #, c-format msgid "" "Air Safe/Top speed: " "%3d/%3d %s" msgstr "" -#: src/veh_interact.cpp:2646 +#: src/veh_interact.cpp:2640 #, c-format msgid "Air acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2653 +#: src/veh_interact.cpp:2647 #, c-format msgid "" "Safe/Top speed: %3d/%3d " @@ -504569,12 +506773,12 @@ msgid "" msgstr "" #. ~ /t means per turn -#: src/veh_interact.cpp:2661 +#: src/veh_interact.cpp:2655 #, c-format msgid "Acceleration: %3d %s/s" msgstr "Aceleración: %3d %s/s" -#: src/veh_interact.cpp:2670 +#: src/veh_interact.cpp:2664 #, c-format msgid "" "Water Safe/Top speed: " @@ -504582,299 +506786,299 @@ msgid "" msgstr "" #. ~ /t means per turn -#: src/veh_interact.cpp:2678 +#: src/veh_interact.cpp:2672 #, c-format msgid "Water acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2687 +#: src/veh_interact.cpp:2681 #, c-format msgid "Mass: %5.0f %s" msgstr "Masa: %5.0f %s" -#: src/veh_interact.cpp:2691 +#: src/veh_interact.cpp:2685 #, c-format msgid "" "Cargo volume: %s / %s %s" msgstr "" -#: src/veh_interact.cpp:2696 src/veh_interact.cpp:2697 +#: src/veh_interact.cpp:2690 src/veh_interact.cpp:2691 msgid "Status:" msgstr "Estado:" -#: src/veh_interact.cpp:2719 +#: src/veh_interact.cpp:2713 msgid "Most damaged:" msgstr "Más dañado: " -#: src/veh_interact.cpp:2720 +#: src/veh_interact.cpp:2714 msgid "Most damaged (can't repair):" msgstr "Más dañado (irreparable): " -#: src/veh_interact.cpp:2728 +#: src/veh_interact.cpp:2722 msgid "Needs repair:" msgstr "Necesita arreglarse:" -#: src/veh_interact.cpp:2735 +#: src/veh_interact.cpp:2729 #, c-format msgid "Air drag: %5.2f" msgstr "Arrastre aire: %5.2f" -#: src/veh_interact.cpp:2741 +#: src/veh_interact.cpp:2735 #, c-format msgid "Water drag: %5.2f" msgstr "Arrastre agua: %5.2f" -#: src/veh_interact.cpp:2748 +#: src/veh_interact.cpp:2742 #, c-format msgid "Rolling drag: %5.2f" msgstr "Arrastre rodadura: %5.2f" -#: src/veh_interact.cpp:2754 +#: src/veh_interact.cpp:2748 #, c-format msgid "Static drag: %5d" msgstr "Arrastre estático: %5d" -#: src/veh_interact.cpp:2759 +#: src/veh_interact.cpp:2753 #, c-format msgid "Offroad: %4d%%" msgstr "Todoterreno: %4d%%" -#: src/veh_interact.cpp:2768 +#: src/veh_interact.cpp:2762 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" "Calado/Altura:%4.2fm/%4.2fm" -#: src/veh_interact.cpp:2769 +#: src/veh_interact.cpp:2763 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" "Calado/Altura:%4.2fm/%4.2fm" -#: src/veh_interact.cpp:2802 src/veh_interact.cpp:2804 +#: src/veh_interact.cpp:2796 src/veh_interact.cpp:2798 msgid "Name: " msgstr "Nombre: " -#: src/veh_interact.cpp:2814 +#: src/veh_interact.cpp:2808 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "%1$s%2$s%3$s" -#: src/veh_interact.cpp:2816 +#: src/veh_interact.cpp:2810 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "%1$s%2$s%3$s" -#: src/veh_interact.cpp:2818 +#: src/veh_interact.cpp:2812 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "%1$s-%2$s" -#: src/veh_interact.cpp:2820 +#: src/veh_interact.cpp:2814 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "%1$s-%2$s" -#: src/veh_interact.cpp:2845 +#: src/veh_interact.cpp:2839 msgctxt "veh_interact" msgid "install" msgstr "instalar" -#: src/veh_interact.cpp:2848 +#: src/veh_interact.cpp:2842 msgctxt "veh_interact" msgid "repair" msgstr "arreglar" -#: src/veh_interact.cpp:2851 +#: src/veh_interact.cpp:2845 msgctxt "veh_interact" msgid "mend" msgstr "arreglar" -#: src/veh_interact.cpp:2854 +#: src/veh_interact.cpp:2848 msgctxt "veh_interact" msgid "refill" msgstr "llenar" -#: src/veh_interact.cpp:2857 +#: src/veh_interact.cpp:2851 msgctxt "veh_interact" msgid "remove" msgstr "sacar" -#: src/veh_interact.cpp:2860 +#: src/veh_interact.cpp:2854 msgctxt "veh_interact" msgid "siphon" msgstr "chupar" -#: src/veh_interact.cpp:2863 +#: src/veh_interact.cpp:2857 msgctxt "veh_interact" msgid "unload" msgstr "descargar" -#: src/veh_interact.cpp:2866 +#: src/veh_interact.cpp:2860 msgctxt "veh_interact" msgid "crew" msgstr "grupo" -#: src/veh_interact.cpp:2869 +#: src/veh_interact.cpp:2863 msgctxt "veh_interact" msgid "shape" msgstr "forma" -#: src/veh_interact.cpp:2872 +#: src/veh_interact.cpp:2866 msgctxt "veh_interact" msgid "rename" msgstr "renombrar" -#: src/veh_interact.cpp:2875 +#: src/veh_interact.cpp:2869 msgctxt "veh_interact" msgid "label" msgstr "etiqueta" -#: src/veh_interact.cpp:2878 +#: src/veh_interact.cpp:2872 msgctxt "veh_interact" msgid "back" msgstr "atrás" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Dur" msgstr "Dur" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Durability" msgstr "Durabilidad" -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Dmg" msgstr "Dañ" -#: src/veh_interact.cpp:2977 +#: src/veh_interact.cpp:2971 msgid "Wgt" msgstr "Pes" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "FoldVol" msgstr "VolPleg" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "Folded Volume" msgstr "Volumen Plegado" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Cap" msgstr "Cap" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Capacity" msgstr "Capacidad" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "NoisRed" msgstr "RedRuid" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "Noise Reduction" msgstr "Reducción de Ruido" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Dia" msgstr "Diá" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Wheel Diameter" msgstr "Diámetro de Rueda" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wdt" msgstr "Anc" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wheel Width" msgstr "Ancho de Rueda" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Electric Power" msgstr "Energía Eléctrica" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Epwr" msgstr "Eneléc" -#: src/veh_interact.cpp:3046 +#: src/veh_interact.cpp:3040 #, c-format msgid "Charge: %s" msgstr "Carga: %s" -#: src/veh_interact.cpp:3052 +#: src/veh_interact.cpp:3046 #, c-format msgid "Drain: %+8d" msgstr "Gasto: %+8d" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "boardable" msgstr "abordable" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "opaque" msgstr "opaco" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "openable" msgstr "abrible" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "BatCap" msgstr "CapBat" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "Battery Capacity" msgstr "Capacidad de Batería" -#: src/veh_interact.cpp:3081 +#: src/veh_interact.cpp:3075 #, c-format msgid "Power: %+8d" msgstr "Energía: %+8d" -#: src/veh_interact.cpp:3104 +#: src/veh_interact.cpp:3098 msgid "like new" msgstr "como nuevo" -#: src/veh_interact.cpp:3112 +#: src/veh_interact.cpp:3106 msgid "battered" msgstr "maltratado" -#: src/veh_interact.cpp:3116 +#: src/veh_interact.cpp:3110 msgid "wrecked" msgstr "arruinado" -#: src/veh_interact.cpp:3141 +#: src/veh_interact.cpp:3135 msgid "Select tank to siphon:" msgstr "Elegí tanque desde donde chupar:" -#: src/veh_interact.cpp:3177 +#: src/veh_interact.cpp:3171 msgid "Remove what?" msgstr "¿Qué queres quitar?" -#: src/veh_interact.cpp:3198 +#: src/veh_interact.cpp:3192 msgid "The vehicle has no charged plutonium cells." msgstr "El vehículo no tiene celdas de plutonio cargadas." -#: src/veh_interact.cpp:3257 +#: src/veh_interact.cpp:3251 #, c-format msgid "You don't meet the requirements to install the %s." msgstr "No cumplís con los requisitos para instalar el %s." -#: src/veh_interact.cpp:3275 +#: src/veh_interact.cpp:3269 #, c-format msgid "Could not find base part in requirements for %s." msgstr "No se encuentra la parte básica de los requisitos para %s." -#: src/veh_interact.cpp:3313 +#: src/veh_interact.cpp:3307 #, c-format msgid "" "Press space, choose a facing direction for the new %s and confirm with " @@ -504883,62 +507087,62 @@ msgstr "" "Apretá ESPACIO, elegí la dirección para el/a nuevo/a %s y confirmá con " "enter." -#: src/veh_interact.cpp:3339 +#: src/veh_interact.cpp:3333 #, c-format msgid "You install a %1$s into the %2$s." msgstr "Instalás un %1$s en el %2$s." #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3376 +#: src/veh_interact.cpp:3370 #, c-format msgid "You refill the %1$s's %2$s." msgstr "Llenás el %2$s del/a %1$s." #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3380 +#: src/veh_interact.cpp:3374 #, c-format msgid "You completely refill the %1$s's %2$s." msgstr "Llenás completamente el %2$s del/a %1$s." #. ~ 1$s vehicle name, 2$s reactor name -#: src/veh_interact.cpp:3399 +#: src/veh_interact.cpp:3393 #, c-format msgid "You refuel the %1$s's %2$s." msgstr "Cargás combustible en el %2$s del/a %1$s." #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3423 +#: src/veh_interact.cpp:3417 #, c-format msgid "The %1$s has already been removed by someone else." msgstr "El %1$s ya ha sido sacado por otra persona." #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3431 +#: src/veh_interact.cpp:3425 #, c-format msgid "You don't meet the requirements to remove the %1$s." msgstr "No cumplís los requisitos para sacar el %1$s." -#: src/veh_interact.cpp:3472 +#: src/veh_interact.cpp:3466 #, c-format msgid "You remove the broken %1$s from the %2$s." msgstr "Sacás el %1$s roto del %2$s." -#: src/veh_interact.cpp:3475 +#: src/veh_interact.cpp:3469 #, c-format msgid "You smash the %1$s to bits, removing it from the %2$s." msgstr "Rompés el %1$s en pedacitos, sacándolo del %2$s." -#: src/veh_interact.cpp:3478 +#: src/veh_interact.cpp:3472 #, c-format msgid "You remove the %1$s from the %2$s." msgstr "Le sacás el/a %1$s al/a %2$s." -#: src/veh_interact.cpp:3509 +#: src/veh_interact.cpp:3503 #, c-format msgid "You completely dismantle the %s." msgstr "Desmantelás completamente el %s." -#: src/veh_interact.cpp:3540 +#: src/veh_interact.cpp:3534 #, c-format msgid "You disconnect the %s's power connection." msgstr "" @@ -505180,67 +507384,67 @@ msgstr "Del %1$s, arreglás el %2$s. (era %3$s)" msgid "Vehicle is locked." msgstr "" -#: src/vehicle.cpp:143 +#: src/vehicle.cpp:144 msgid "The vehicle part you were working on has gone!" msgstr "¡La parte del vehículo en la que estabas trabajando desapareció!" -#: src/vehicle.cpp:151 +#: src/vehicle.cpp:152 msgid "The vehicle part you were holding has been destroyed!" msgstr "¡La parte del vehículo que estabas sosteniendo ha sido destruida!" -#: src/vehicle.cpp:245 +#: src/vehicle.cpp:246 msgid "Lost connection with the vehicle due to distance!" msgstr "¡Perdiste conexión con el vehículo debido a la distancia!" -#: src/vehicle.cpp:763 +#: src/vehicle.cpp:764 #, c-format msgid "the %s emitting a beep and saying \"Obstacle detected!\"" msgstr "el %s emitiendo un pitido y diciendo \"¡Obstáculo detectado!\"" #. ~ backfire sound -#: src/vehicle.cpp:1027 +#: src/vehicle.cpp:1028 #, c-format msgid "a loud BANG! from the %s" msgstr "un fuerte BANG! desde el %s" -#: src/vehicle.cpp:1299 +#: src/vehicle.cpp:1300 #, c-format msgid "Remove the attached %s first." msgstr "Primero sacá el %s que está conectado." -#: src/vehicle.cpp:1306 +#: src/vehicle.cpp:1307 msgid "Remove carried animal first." msgstr "Primero sacá los animales de adentro." -#: src/vehicle.cpp:1312 +#: src/vehicle.cpp:1313 msgid "Unracking is required before removing this part." msgstr "" -#: src/vehicle.cpp:1323 +#: src/vehicle.cpp:1324 msgid "Remove all other attached parts first." msgstr "Primero tenés que sacar todas las otras partes conectadas." -#: src/vehicle.cpp:1351 +#: src/vehicle.cpp:1352 msgid "Remove other parts before removing last structure part." msgstr "" -#: src/vehicle.cpp:1364 +#: src/vehicle.cpp:1365 msgid "Removing this part would split the vehicle." msgstr "Si sacás esta parte vas a dividir el vehículo." #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1807 +#: src/vehicle.cpp:1808 #, c-format msgid "You load the %1$s on the rack." msgstr "Ponés el/a %1$s en el soporte." #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1817 +#: src/vehicle.cpp:1818 #, c-format msgid "You can't get the %1$s on the rack." msgstr "No podés poner el/a %1$s en el soporte." -#: src/vehicle.cpp:2083 +#: src/vehicle.cpp:2084 #, c-format msgid "" "A part of the vehicle ('%s') has no containing vehicle's name. It will be " @@ -505250,58 +507454,58 @@ msgstr "" "desconectado del %s vehículo." #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2099 +#: src/vehicle.cpp:2100 #, c-format msgid "You unload the %s from the bike rack." msgstr "Descargás el %s del soporte de bicicletas." #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2138 +#: src/vehicle.cpp:2139 #, c-format msgid "You can't unload the %s from the bike rack." msgstr "No podés descargar el %s del soporte de bicicletas." -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hmm" msgstr "hmm" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hummm!" msgstr "¡hummm!" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "vroom!" msgstr "¡vroom!" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "whirrr!" msgstr "¡whirrr!" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "ROARRR!" msgstr "¡ROARRR!" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "roarrr!" msgstr "¡roarrr!" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRRROARRR!" msgstr "BRRROARRR!" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRUMBRUMBRUMBRUM!" msgstr "BRUMBRUMBRUMBRUM!" -#: src/vehicle.cpp:3842 +#: src/vehicle.cpp:3843 msgid "WUMPWUMPWUMP!" msgstr "¡WUMPWUMPWUMP!" -#: src/vehicle.cpp:4443 +#: src/vehicle.cpp:4444 msgid "no owner" msgstr "sin dueño" -#: src/vehicle.cpp:4493 +#: src/vehicle.cpp:4494 #, c-format msgid "" "This vehicle belongs to: %s, there may be consequences if you are observed " @@ -505310,70 +507514,70 @@ msgstr "" "Este vehículo pertenece a: %s, puede haber consecuencias si sos visto " "interactuando con él, ¿querés continuar?" -#: src/vehicle.cpp:5060 +#: src/vehicle.cpp:5061 #, c-format msgid "The %s's reactor dies!" msgstr "¡El reactor del/a %s se para!" -#: src/vehicle.cpp:5095 +#: src/vehicle.cpp:5096 #, c-format msgid "The %s's battery dies!" msgstr "¡El/a %s se queda sin batería!" -#: src/vehicle.cpp:5101 src/vehicle.cpp:5332 +#: src/vehicle.cpp:5102 src/vehicle.cpp:5333 #, c-format msgid "The %s's engine dies!" msgstr "¡El motor del/a %s se para!" -#: src/vehicle.cpp:5303 +#: src/vehicle.cpp:5304 msgid "Your engine emits a high pitched whine." msgstr "Tu motor emite un quejido estridente." -#: src/vehicle.cpp:5305 +#: src/vehicle.cpp:5306 msgid "Your engine emits a loud grinding sound." msgstr "Tu motor emite un chirrido fuerte." -#: src/vehicle.cpp:5341 +#: src/vehicle.cpp:5342 #, c-format msgid "The %s's planter turns off due to low temperature." msgstr "La sembradora del %s se apaga debido a la baja temperatura." -#: src/vehicle.cpp:5745 +#: src/vehicle.cpp:5746 #, c-format msgid "Your %s winks out of existence." msgstr "Tu %s pierde el contacto con la realidad." -#: src/vehicle.cpp:6618 +#: src/vehicle.cpp:6619 #, c-format msgid "The %s's power connection was detached!" msgstr "" -#: src/vehicle.cpp:6936 +#: src/vehicle.cpp:6937 #, c-format msgid "The %s's %s breaks into pieces!" msgstr "¡Del %s, el %s se rompe en pedazos!" -#: src/vehicle.cpp:6941 +#: src/vehicle.cpp:6942 #, c-format msgid "The %1$s's %2$s is torn off!" msgstr "¡El %2$s del %1$s es arrancado!" -#: src/vehicle.cpp:6951 src/vehicle.cpp:6957 +#: src/vehicle.cpp:6952 src/vehicle.cpp:6958 #, c-format msgid "The %1$s's %2$s is destroyed!" msgstr "¡El %2$s del %1$s es destruido!" -#: src/vehicle.cpp:7205 +#: src/vehicle.cpp:7206 #, c-format msgid "folded %s" msgstr "%s plegado" -#: src/vehicle.cpp:7211 +#: src/vehicle.cpp:7212 #, c-format msgid "A folded %s." msgstr "Un/a %s plegado/a." -#: src/vehicle.cpp:7213 +#: src/vehicle.cpp:7214 #, c-format msgid "It will take %s to unfold." msgstr "" @@ -505715,7 +507919,7 @@ msgstr " contiene %s" msgid " (draining)" msgstr " (perdiendo)" -#: src/vehicle_part.cpp:680 +#: src/vehicle_part.cpp:694 #, c-format msgid "Insufficient power to enable %s" msgstr "No hay suficiente energía para activar el/a %s" @@ -506392,53 +508596,53 @@ msgstr "Control de crucero encendida" msgid "Unload %s" msgstr "Descargar %s" -#: src/vehicle_use.cpp:1923 +#: src/vehicle_use.cpp:1924 msgid "Honk horn" msgstr "Tocar la bocina" -#: src/vehicle_use.cpp:1937 +#: src/vehicle_use.cpp:1938 msgid "Use " msgstr "Usar " -#: src/vehicle_use.cpp:1948 +#: src/vehicle_use.cpp:1949 msgid "Deactivate the autoclave" msgstr "Desactivar autoclave" -#: src/vehicle_use.cpp:1949 +#: src/vehicle_use.cpp:1950 msgid "Activate the autoclave (1.5 hours)" msgstr "Activar autoclave (1,5 horas)" -#: src/vehicle_use.cpp:1959 +#: src/vehicle_use.cpp:1960 msgid "Deactivate the washing machine" msgstr "Desactivar el lavarropas." -#: src/vehicle_use.cpp:1960 +#: src/vehicle_use.cpp:1961 msgid "Activate the washing machine (1.5 hours)" msgstr "Activar el lavarropas (1.5 horas)" -#: src/vehicle_use.cpp:1969 +#: src/vehicle_use.cpp:1970 msgid "Deactivate the dishwasher" msgstr "Desactivar lavavajillas" -#: src/vehicle_use.cpp:1970 +#: src/vehicle_use.cpp:1971 msgid "Activate the dishwasher (1.5 hours)" msgstr "Activar lavavajillas (1,5 horas)" -#: src/vehicle_use.cpp:1989 +#: src/vehicle_use.cpp:1990 msgid "Peek through the closed curtains" msgstr "Espiar por las cortinas" -#: src/vehicle_use.cpp:1999 +#: src/vehicle_use.cpp:2000 msgid "Fill a container with water" msgstr "Llenar recipiente con agua" -#: src/vehicle_use.cpp:2027 +#: src/vehicle_use.cpp:2028 #, c-format msgid "Purify water in tank" msgstr "Potabilizar water en tanque" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2038 +#: src/vehicle_use.cpp:2039 #, c-format msgid "Insufficient power to purify the contents of the %1$s's %2$s" msgstr "" @@ -506446,17 +508650,17 @@ msgstr "" "%1$s" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2043 +#: src/vehicle_use.cpp:2044 #, c-format msgid "You purify the contents of the %1$s's %2$s" msgstr "Purificás el contenido del/a %2$s del/a %1$s" -#: src/vehicle_use.cpp:2081 +#: src/vehicle_use.cpp:2082 #, c-format msgid "Craft at the %s" msgstr "Fabricar en el %s" -#: src/vehicle_use.cpp:2091 +#: src/vehicle_use.cpp:2092 #, c-format msgid "Fold %s" msgstr "Plegar %s" @@ -506640,126 +508844,126 @@ msgstr "Huracán" msgid "The weather changed to %s!" msgstr "¡El clima cambió a %s!" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Nonvalid" msgstr "No válido" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Valid" msgstr "Válido" -#: src/wish.cpp:127 +#: src/wish.cpp:128 msgid "Id:" msgstr "" -#: src/wish.cpp:137 +#: src/wish.cpp:138 msgid "Prereqs:" msgstr "Prerrequisitos:" -#: src/wish.cpp:147 +#: src/wish.cpp:148 msgid "Prereqs, 2d:" msgstr "Prerrequisitos, 2do:" -#: src/wish.cpp:157 +#: src/wish.cpp:158 msgid "Thresholds required:" msgstr "Umbrales necesarios:" -#: src/wish.cpp:167 +#: src/wish.cpp:168 msgid "Cancels:" msgstr "Cancela:" -#: src/wish.cpp:177 +#: src/wish.cpp:178 msgid "Becomes:" msgstr "Se convierte:" -#: src/wish.cpp:187 +#: src/wish.cpp:188 msgid "Add-ons:" msgstr "Accesorios:" -#: src/wish.cpp:206 +#: src/wish.cpp:207 msgid "Category:" msgstr "Categoría:" #. ~ pts: points, vis: visibility, ugly: ugliness -#: src/wish.cpp:215 +#: src/wish.cpp:216 #, c-format msgid "pts: %d vis: %d ugly: %d" msgstr "pts: %d vis: %d feo: %d" -#: src/wish.cpp:236 +#: src/wish.cpp:237 #, c-format msgid "[%s] find, [%s] quit, [t] toggle base trait" msgstr "[%s] buscar, [%s] salir, [t] cambiar rasgo de base" -#: src/wish.cpp:241 +#: src/wish.cpp:242 msgid "[a] show active traits (active)" msgstr "[a] mostrar rasgos activos (activos)" -#: src/wish.cpp:244 +#: src/wish.cpp:245 msgid "[a] show active traits" msgstr "[a] mostrar rasgos activos" -#: src/wish.cpp:264 src/wish.cpp:324 +#: src/wish.cpp:265 src/wish.cpp:325 #, c-format msgid "%s (active)" msgstr "%s (activa/s)" -#: src/wish.cpp:317 +#: src/wish.cpp:318 #, c-format msgid "%s Mutation changes: %d" msgstr "%s Mutación cambia: %d" -#: src/wish.cpp:365 +#: src/wish.cpp:366 msgid "Intensity threshold: " msgstr "" -#: src/wish.cpp:370 +#: src/wish.cpp:371 msgid "Max: " msgstr "" -#: src/wish.cpp:387 +#: src/wish.cpp:388 #, c-format msgid "Debug Effects Menu: %s" msgstr "Menú de Efectos Debug: %s" -#: src/wish.cpp:388 +#: src/wish.cpp:389 msgid "Show only active" msgstr "Mostrar solo activados" -#: src/wish.cpp:389 +#: src/wish.cpp:390 msgid "Change body part" msgstr "Cambiar parte de cuerpo" -#: src/wish.cpp:446 +#: src/wish.cpp:447 msgid "Choose bodypart" msgstr "Elegir parte de cuerpo" -#: src/wish.cpp:467 +#: src/wish.cpp:468 #, c-format msgid "Set duration (current %1$d): " msgstr "Establecer duración (actual %1$d): " -#: src/wish.cpp:474 +#: src/wish.cpp:475 msgid "Permanent?" msgstr "¿Permanente?" -#: src/wish.cpp:500 +#: src/wish.cpp:501 msgid "INVALID ON THIS LIMB" msgstr "NO SE PUEDE EN ESTA EXTREMIDAD" -#: src/wish.cpp:501 +#: src/wish.cpp:502 msgid "This effect can not be applied on this limb" msgstr "Este efecto no puede ser aplicado en esta extremidad" -#: src/wish.cpp:508 +#: src/wish.cpp:509 msgid " PERMANENT" msgstr "PERMANENTE" -#: src/wish.cpp:587 +#: src/wish.cpp:588 msgid " (hallucination)" msgstr "(alucinación)" -#: src/wish.cpp:595 +#: src/wish.cpp:596 #, c-format msgid "" "[%s] find, [f]riendly, [h]allucination, [i]ncrease group, [d]ecrease group, " @@ -506768,12 +508972,12 @@ msgstr "" "[%s] buscar, [f] amistoso, [h] alucinación, [i]ncrementar grupo, [d]isminuir" " grupo, [%s] salir" -#: src/wish.cpp:651 +#: src/wish.cpp:652 #, c-format msgid "Spawned %d monsters, choose another or [%s] to quit." msgstr "%d monstruos creados, elegí otro o [%s] para salir." -#: src/wish.cpp:654 +#: src/wish.cpp:655 msgid "" "\n" "Target location is not suitable for placing this kind of monster. Choose a different target or [i]ncrease the groups size." @@ -506781,233 +508985,239 @@ msgstr "" "\n" "El lugar elegido no es adecuado para poner esa clase de monstruo. Elegí otro lugar o [i]ncrementá el tamaño de los grupos." -#: src/wish.cpp:734 +#: src/wish.cpp:747 msgid "UPPERCASE, no quotes, separate with spaces" msgstr "MAYÚSCULAS, sin comillas, separado por espacios" -#: src/wish.cpp:764 +#: src/wish.cpp:774 +msgid "Choose snippet type." +msgstr "" + +#: src/wish.cpp:840 msgid " (contained)" msgstr "(contenido)" -#: src/wish.cpp:765 +#: src/wish.cpp:841 msgid " (flagged)" msgstr "(marcado)" -#: src/wish.cpp:777 +#: src/wish.cpp:853 #, c-format -msgid "[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] quit" -msgstr "[%s] buscar, [%s] recipiente, [%s] marca, [%s] todo, [%s] salir" +msgid "" +"[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] snippet, [%s] " +"quit" +msgstr "" -#: src/wish.cpp:852 +#: src/wish.cpp:961 msgid "How many?" msgstr "¿Cuántos?" -#: src/wish.cpp:886 +#: src/wish.cpp:995 #, c-format msgid "Wish granted. Wish for more or hit [%s] to quit." msgstr "Deseo concedido. Pedí otro deseo o apretá [ %s ] para salir." -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify" msgstr "Elegí una habilidad para modificar" -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify its theory level" msgstr "Elegir habilidad para modificarle el nivel de teoría" -#: src/wish.cpp:915 +#: src/wish.cpp:1024 msgid "Decrease skill" msgstr "Disminuir habilidad" -#: src/wish.cpp:916 +#: src/wish.cpp:1025 msgid "Increase skill" msgstr "Aumentar habilidad" -#: src/wish.cpp:918 +#: src/wish.cpp:1027 msgid "Modify all skills…" msgstr "Modificar todas las habilidades…" -#: src/wish.cpp:934 src/wish.cpp:985 src/wish.cpp:1016 +#: src/wish.cpp:1043 src/wish.cpp:1094 src/wish.cpp:1125 #, c-format msgid "@ %d: %s " msgstr "@ %d: %s " -#: src/wish.cpp:965 +#: src/wish.cpp:1074 #, c-format msgid "Set '%s' to…" msgstr "Establecer '%s' en…" -#: src/wish.cpp:969 +#: src/wish.cpp:1078 msgid " (current)" msgstr " (actual)" -#: src/wish.cpp:982 +#: src/wish.cpp:1091 #, c-format msgid "%s set to %d " msgstr "%s establecer en %d " -#: src/wish.cpp:992 +#: src/wish.cpp:1101 msgid "Alter all skill values" msgstr "Alterar todos los valores de habilidades" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 1" msgstr "Agregar 1" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 3" msgstr "Agregar 3" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Set to 0" msgstr "Establecer en 0" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 1" msgstr "Sustraer 1" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 3" msgstr "Sustraer 3" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "(Reset changes)" msgstr "(Restaurar cambios)" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 10" msgstr "Establecer en 10" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 5" msgstr "Establecer en 5" -#: src/wish.cpp:1037 +#: src/wish.cpp:1146 msgid "Select proficiency to toggle" msgstr "Elegir aptitud para cambiar" -#: src/wish.cpp:1039 +#: src/wish.cpp:1148 msgid "Toggle all proficiencies" msgstr "Cambiar aptitudes" -#: src/wish.cpp:1068 src/wish.cpp:1098 src/wish.cpp:1115 +#: src/wish.cpp:1177 src/wish.cpp:1207 src/wish.cpp:1224 #, c-format msgid "(known) %s" msgstr "(conocido) %s" -#: src/wish.cpp:1125 +#: src/wish.cpp:1234 #, c-format msgid "You are no longer proficient in %s." msgstr "Ya no sos competente en %s." -#: src/worldfactory.cpp:184 +#: src/worldfactory.cpp:190 #, c-format msgid "Press [%s] to randomize the world name." msgstr "" -#: src/worldfactory.cpp:226 +#: src/worldfactory.cpp:232 msgid "Choose a new name for this world." msgstr "" -#: src/worldfactory.cpp:233 +#: src/worldfactory.cpp:239 msgid "World name is empty. Randomize the name?" msgstr "" -#: src/worldfactory.cpp:320 +#: src/worldfactory.cpp:326 msgid "world data" msgstr "información del mundo" -#: src/worldfactory.cpp:523 +#: src/worldfactory.cpp:529 msgid "World selection" msgstr "" -#: src/worldfactory.cpp:596 +#: src/worldfactory.cpp:602 #, c-format msgid "Page %lu" msgstr "Página %lu" -#: src/worldfactory.cpp:604 +#: src/worldfactory.cpp:610 msgid "Pick a world to enter game" msgstr "Elegir mundo para entrar al juego" -#: src/worldfactory.cpp:748 +#: src/worldfactory.cpp:753 msgid "last world info" msgstr "información final" -#: src/worldfactory.cpp:800 +#: src/worldfactory.cpp:805 msgid "MISSING MODS" msgstr "MODS AUSENTES" -#: src/worldfactory.cpp:802 +#: src/worldfactory.cpp:807 msgid "OBSOLETE MODS" msgstr "MODS OBSOLETOS" -#: src/worldfactory.cpp:869 +#: src/worldfactory.cpp:874 #, c-format msgid " [%s]" msgstr " [%s]" -#: src/worldfactory.cpp:966 src/worldfactory.cpp:1317 +#: src/worldfactory.cpp:971 src/worldfactory.cpp:1322 msgid "--NO ACTIVE MODS--" msgstr "--SIN MODS--" -#: src/worldfactory.cpp:1046 src/worldfactory.cpp:1047 +#: src/worldfactory.cpp:1051 src/worldfactory.cpp:1052 msgid "Switch to other list" msgstr "Cambiar a otra lista" -#: src/worldfactory.cpp:1056 +#: src/worldfactory.cpp:1061 msgid "Activate / deactivate mod" msgstr "Activar / desactivar mod" -#: src/worldfactory.cpp:1120 +#: src/worldfactory.cpp:1125 msgid "Mod List" msgstr "Lista de Mods" -#: src/worldfactory.cpp:1121 +#: src/worldfactory.cpp:1126 msgid "Mod Load Order" msgstr "Orden de carga de mods" -#: src/worldfactory.cpp:1267 +#: src/worldfactory.cpp:1272 #, c-format msgid "…%s = View full description " msgstr "…%s = Ver descripción completa " -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO AVAILABLE MODS--" msgstr "--MODS NO DISPONIBLES--" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO RESULTS FOUND--" msgstr "--NO SE ENCONTRARON RESULTADOS--" -#: src/worldfactory.cpp:1524 +#: src/worldfactory.cpp:1529 msgid "Saved list of active mods as default" msgstr "Guardar como defecto la lista de modos activos" -#: src/worldfactory.cpp:1603 src/worldfactory.cpp:1680 -#: src/worldfactory.cpp:1864 +#: src/worldfactory.cpp:1608 src/worldfactory.cpp:1685 +#: src/worldfactory.cpp:1869 msgid "World name:" msgstr "" #. ~ Title text for the world creation menu. The < and > characters decorate #. the border. -#: src/worldfactory.cpp:1676 +#: src/worldfactory.cpp:1681 msgid "< Create World >" msgstr "" -#: src/worldfactory.cpp:1683 +#: src/worldfactory.cpp:1688 msgid "________NO NAME ENTERED!________" msgstr "________¡NO INGRESASTE NOMBRE!________" -#: src/worldfactory.cpp:1735 +#: src/worldfactory.cpp:1740 msgid "Finish" msgstr "Terminar" -#: src/worldfactory.cpp:1757 +#: src/worldfactory.cpp:1762 msgid "Randomize" msgstr "" -#: src/worldfactory.cpp:1783 +#: src/worldfactory.cpp:1788 #, c-format msgid "" "Press [%s] to pick a random name for your world.\n" @@ -507015,41 +509225,41 @@ msgid "" "Press [%s] to see additional control information." msgstr "" -#: src/worldfactory.cpp:1797 +#: src/worldfactory.cpp:1802 #, c-format msgid "[%s] - Advanced options" msgstr "" -#: src/worldfactory.cpp:1799 +#: src/worldfactory.cpp:1804 msgid "Advanced settings:" msgstr "" -#: src/worldfactory.cpp:1805 +#: src/worldfactory.cpp:1810 #, c-format msgid "[%s] - Open mod manager" msgstr "" -#: src/worldfactory.cpp:1873 +#: src/worldfactory.cpp:1878 msgid "Are you SURE you're finished? World name will be randomly generated." msgstr "" "¿Estás SEGURO que terminaste? El nombre del mundo será generado " "aleatoriamente." -#: src/worldfactory.cpp:1889 +#: src/worldfactory.cpp:1894 msgid "Are you sure you want to reset this world?" msgstr "" -#: src/worldfactory.cpp:1918 +#: src/worldfactory.cpp:1923 msgid "" "Currently using customized advanced options. Reset world options to " "defaults?" msgstr "" -#: src/worldfactory.cpp:1951 +#: src/worldfactory.cpp:1956 msgid "Do you want to abort World Generation?" msgstr "¿Querés abortar la Generación del Mundo?" -#: src/worldfactory.cpp:2005 +#: src/worldfactory.cpp:2010 #, c-format msgid "" "[%s] = save Mod Load Order as " @@ -507071,34 +509281,34 @@ msgstr "" "Lista de Mods Pestaña | " "[%s] = atajos de teclado" -#: src/worldfactory.cpp:2029 +#: src/worldfactory.cpp:2034 msgid "World Mods" msgstr "Mods de Mundo" -#: src/worldfactory.cpp:2030 +#: src/worldfactory.cpp:2035 msgid "World Options" msgstr "Opciones de Mundo" -#: src/worldfactory.cpp:2048 +#: src/worldfactory.cpp:2053 msgid "World name cannot be empty!" msgstr "" -#: src/worldfactory.cpp:2050 +#: src/worldfactory.cpp:2055 #, c-format msgid "%s is a reserved name!" msgstr "¡%s es un nombre reservado!" -#: src/worldfactory.cpp:2052 +#: src/worldfactory.cpp:2057 #, c-format msgid "A world named %s already exists!" msgstr "¡Ya existe un mundo que se llama %s!" -#: src/worldfactory.cpp:2062 +#: src/worldfactory.cpp:2067 #, c-format msgid "World name contains invalid character: '%c'" msgstr "" -#: src/worldfactory.cpp:2064 +#: src/worldfactory.cpp:2069 #, c-format msgid "World name contains invalid character: 0x%x" msgstr "" diff --git a/lang/po/es_ES.po b/lang/po/es_ES.po index 792efa716b5a4..6174a35dc188d 100644 --- a/lang/po/es_ES.po +++ b/lang/po/es_ES.po @@ -17,16 +17,16 @@ # 40e20bb31fe9804515681bdfe1d87fb2_d5ecae9, 2022 # Brett Dong , 2022 # Toni López , 2022 +# Miguel de Dios Matias , 2022 # mora145, 2022 # CansecoGPC, 2022 -# Miguel de Dios Matias , 2022 # msgid "" msgstr "" "Project-Id-Version: cataclysm-dda 0.F\n" -"POT-Creation-Date: 2022-09-16 10:57+0000\n" +"POT-Creation-Date: 2022-09-23 06:46+0000\n" "PO-Revision-Date: 2018-04-26 14:47+0000\n" -"Last-Translator: Miguel de Dios Matias , 2022\n" +"Last-Translator: CansecoGPC, 2022\n" "Language-Team: Spanish (Spain) (https://www.transifex.com/cataclysm-dda-translators/teams/2217/es_ES/)\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" @@ -6743,12 +6743,12 @@ msgstr "Bancos Mejorados de Memoria" msgid "" "Your memory has been enhanced with small quantum storage drives. While " "active, you learn - both through reading and practice - more quickly. " -"Additionally, you can't forget skills you've already learned." +"Additionally, you forget skills you've learned slower." msgstr "" "Tu memoria fue mejorada con pequeñas unidades de almacenamiento cuántico. " "Mientras están activas, aprendes -tanto a través de la lectura como de la " -"práctica- más rápidamente. Además, no puedes olvidar las habilidades que ya " -"aprendiste." +"práctica- más rápidamente. Además, tardas mas en olvidar las habilidades que" +" ya aprendiste." #. ~ Name of a bionic #: data/json/bionics.json @@ -8189,6 +8189,21 @@ msgstr "objeto cuelga de ti" msgid "back torso (hang)" msgstr "torso detrás (colgado)" +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "left leg (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "legs (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "right leg (draped)" +msgstr "" + #. ~ Name of sub body part #: data/json/body_parts.json msgid "waist" @@ -17190,6 +17205,29 @@ msgstr "" "El espacio que te rodea está distorsionado y todo lo que está cerca de ti " "parece pesar más." +#. ~ Name of effect type id "slowed_time" +#: data/json/effects.json +msgid "Slowed Time" +msgstr "" + +#. ~ Description of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Something is wrong with local spacetime and everything around seems to move " +"faster than you." +msgstr "" + +#. ~ Apply message of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Time around you is damaged and everything near you seems to move faster." +msgstr "" + +#. ~ Remove message of effect type "Slowed Time" +#: data/json/effects.json +msgid "Reality reasserts itself and your time returns to normal." +msgstr "" + #. ~ Field intensity level #: data/json/field_type.json msgid "blood splatter" @@ -18343,6 +18381,8 @@ msgstr "" #: data/json/flags.json msgid "Item must be some kind of rail-mounted mandible guard" msgstr "" +"El articulo debe ser una especie de protección para mandíbula montable en " +"ranura." #. ~ Please leave anything in unchanged. #. ~ Description of JSON flag "HELMET_MANDIBLE_GUARD_STRAPPED" @@ -19185,6 +19225,11 @@ msgstr "Este equipo evita que puedas hablar ." msgid "This item will be activated when it is placed in mapgen." msgstr "Este elemento se activará cuando se coloque en un genmap." +#. ~ Description of restriction of JSON flag "GRENADE" +#: data/json/flags.json +msgid "Item must be a grenade" +msgstr "" + #. ~ Please leave anything in unchanged. #. ~ Description of JSON flag "MAG_COMPACT" #: data/json/flags.json @@ -19399,7 +19444,7 @@ msgstr "Esta herramienta puede comprobar el voltaje." #. ~ Description of JSON flag "SHREDDED" #: data/json/flags.json msgid "This is a small fragment." -msgstr "" +msgstr "Esto es un pequeño fragmento." #. ~ Please leave anything in unchanged. #. ~ Description of JSON flag "SINGLE_USE" @@ -19407,6 +19452,12 @@ msgstr "" msgid "This item is removed after use." msgstr "Este objeto se elimina después de usarse." +#. ~ Please leave anything in unchanged. +#. ~ Description of JSON flag "BIONIC_FUEL_SOURCE" +#: data/json/flags.json +msgid "Contents of this item are used for fueling bionics." +msgstr "" + #. ~ Message of pull action on a gate #: data/json/gates.json msgid "You turn the handle…" @@ -22846,7 +22897,11 @@ msgid "Unfold" msgstr "Desplegar" #. ~ Item action name of "SOLARPACK_OFF" -#: data/json/item_actions.json +#. ~ "menu_text" action message of item "small cardboard box" +#. ~ "menu_text" action message of item "cardboard box" +#. ~ "menu_text" action message of item "large cardboard box" +#. ~ "menu_text" action message of item "oversize cardboard box" +#: data/json/item_actions.json data/json/items/containers.json msgid "Fold" msgstr "Plegar" @@ -31609,11 +31664,6 @@ msgstr "bebiendo" msgid "using drugs" msgstr "tomando drogas" -#. ~ Verb in activity "ACT_CONSUME_FUEL_MENU" -#: data/json/player_activities.json -msgid "consuming fuel" -msgstr "consumiendo combustible" - #. ~ Verb in activity "ACT_HACKING" #: data/json/player_activities.json msgid "hacking" @@ -59594,6 +59644,37 @@ msgstr "" "Alfombra firme, de pelo bajo y totalmente incombustible, de color violeta, " "con una capa aislante debajo." +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base rock carpet!" +msgstr "¡Es una alfombra de piedra básica!" + +#. ~ Terrain name +#. ~ Item name +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +#: data/json/items/resources/home_improvement.json +#: data/mods/No_Hope/terrain.json +msgid "red carpet" +msgid_plural "red carpets" +msgstr[0] "alfombra roja" +msgstr[1] "alfombra roja" +msgstr[2] "alfombra roja" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base primitive floor carpet!" +msgstr "¡Es una moqueta primitiva!" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base gray linoleum floor carpet!" +msgstr "¡Es una moqueta de linóleo gris!" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base white linoleum floor carpet!" +msgstr "¡Es una moqueta de linóleo blanca!" + #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-floors-indoor.json #: data/json/furniture_and_terrain/terrain-floors-outdoors.json @@ -60385,7 +60466,7 @@ msgstr "" #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-flora.json msgid "warped dead tree" -msgstr "" +msgstr "árbol muerto retorcido" #. ~ Description of terrain "warped dead tree" #: data/json/furniture_and_terrain/terrain-flora.json @@ -60393,6 +60474,8 @@ msgid "" "This deciduous tree's branches are warped into a spiral. This appears to " "have killed it." msgstr "" +"Las ramas de este árbol de hoja caduca están retorcidas formando una " +"espiral. Eso parece haber matado al árbol." #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-flora.json @@ -60747,7 +60830,7 @@ msgstr "" #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-flora.json msgid "warped dead pine tree" -msgstr "" +msgstr "pino muerto retorcido" #. ~ Description of terrain "warped dead pine tree" #: data/json/furniture_and_terrain/terrain-flora.json @@ -60755,6 +60838,9 @@ msgid "" "The branches of this dead pine have been twisted into a shape that remind " "you of Sierpinski triangles. It did not survive getting warped like this." msgstr "" +"Las ramas de este pino muerto han sido retorcidas en una forma que te hace " +"recordar los triángulos de Sierpinski. No sobrevivió al ser retorcido de " +"esa manera." #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-flora.json @@ -74367,8 +74453,34 @@ msgstr[2] "cajas de cartones pequeñas" #. ~ ~7x20x15 or ~4x22x22 #. ~ Description of "small cardboard box" #: data/json/items/containers.json -msgid "A small cardboard box. No bigger than a foot in dimension." -msgstr "Una caja de cartón pequeña. No más grande de 30cm de dimensión." +msgid "" +"A small cardboard box. No bigger than a foot in dimension. Can be folded." +msgstr "" + +#. ~ "msg" action message of item "small cardboard box" +#. ~ "msg" action message of item "cardboard box" +#. ~ "msg" action message of item "large cardboard box" +#. ~ "msg" action message of item "oversize cardboard box" +#: data/json/items/containers.json +msgid "You fold the box." +msgstr "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Item name +#: data/json/items/containers.json +msgid "small folded cardboard box" +msgid_plural "small folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Description of "small folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A small folded cardboard box. No bigger than a foot in dimension. Can be " +"assembled." +msgstr "" #. ~ (25x40x50) #. ~ Item name @@ -74384,9 +74496,23 @@ msgstr[2] "cajas de cartón" #: data/json/items/containers.json msgid "" "A sturdy cardboard box, about the size of a banana box. Great for packing." +" Can be folded." +msgstr "" + +#. ~ (1x80x75) +#. ~ Item name +#: data/json/items/containers.json +msgid "folded cardboard box" +msgid_plural "folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ (1x80x75) +#. ~ Description of "folded cardboard box" +#: data/json/items/containers.json +msgid "A sturdy folded cardboard box. Great for packing. Can be assembled." msgstr "" -"Una caja de cartón resistente, del tamaño de una caja de platanos. Genial " -"para empaquetar." #. ~ A box that children could hide in should be big enough to cram a (un)dead #. child or uncomfortable adult in (90x60x60) @@ -74394,10 +74520,25 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, the sort children would have loved to hide in, " -"when there were still children." +"when there were still children. Can be folded." +msgstr "" + +#. ~ (1x150x120) +#. ~ Item name +#: data/json/items/containers.json +msgid "large folded cardboard box" +msgid_plural "large folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ (1x150x120) +#. ~ Description of "large folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A very large folded cardboard box, the sort children would have loved to " +"hide in, when there were still children. Can be assembled." msgstr "" -"Una caja de cartón muy grande, del tipo en el que a los niños les hubiera " -"gustado esconderse, cuando aún eran niños." #. ~ A box that children could hide in should be big enough to cram a (un)dead #. child or uncomfortable adult in (90x60x60) @@ -74405,10 +74546,8 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, doubled up with a second layer of cardboard and " -"lots of duct tape." +"lots of duct tape. It can't be folded anymore." msgstr "" -"Una caja de cartón muy grande, doblada con una segunda capa de cartón y " -"mucha cinta americana." #. ~ (200x50x20) #. ~ Item name @@ -74424,10 +74563,25 @@ msgstr[2] "cajas de cartón de gran tamaño" #: data/json/items/containers.json msgid "" "An oversize cardboard box, big enough to fit some longer items. Great for " -"storage." +"storage. Can be folded." +msgstr "" + +#. ~ (220x100x1) +#. ~ Item name +#: data/json/items/containers.json +msgid "oversize folded cardboard box" +msgid_plural "oversize folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ (220x100x1) +#. ~ Description of "oversize folded cardboard box" +#: data/json/items/containers.json +msgid "" +"An oversize cardboard box, big enough to fit some longer items. Great for " +"storage. Can be assembled." msgstr "" -"Una caja de cartón de gran tamaño, lo suficientemente grande como para que " -"quepan algunos artículos más largos. Ideal para el almacenamiento." #. ~ Item name #: data/json/items/containers.json @@ -77656,6 +77810,27 @@ msgstr "" "Cinco palos seguramente atados juntos para facilitar el transporte. " "Desmontar para desatarlos.s." +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Item name +#: data/json/items/generic.json +msgid "bundle of javelins" +msgid_plural "bundles of javelins" +msgstr[0] "fardo de jabalinas" +msgstr[1] "fardos de jabalinas" +msgstr[2] "fardos de jabalinas" + +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Description of "bundle of javelins" +#: data/json/items/generic.json +msgid "" +"Five wooden javelins securely tied together for easier transport. " +"Disassemble to untie them." +msgstr "" +"Cinco jabalinas de madera seguramente atadas juntas para facilitar el " +"transporte. Desmontar para desatarlas." + #. ~ Item name #: data/json/items/generic.json msgid "t-substrate sample" @@ -80066,7 +80241,7 @@ msgid "" msgstr "" "Una almohada grande para el cuerpo entero con la imagen de un Boston-Chan de" " pelo azul, la mascota de Boston AnimeCon, en los dos lados. Parece ser " -"mercancía oficial y su arte es bastante aburrido." +"merc oficial y su arte es bastante aburrido." #. ~ Description of variant "Boston-Chan body pillow" of item "body pillow" #: data/json/items/generic.json @@ -105418,7 +105593,7 @@ msgstr "" #. ~ Description of a pocket in item "tactical helmet" #: data/json/items/armor/helmets.json msgid "Pocket for a rail-mounted mandible guard." -msgstr "" +msgstr "Compartimiento para un protector de mandíbula montable en ranura." #. ~ Item name #: data/json/items/armor/helmets.json @@ -122825,7 +123000,7 @@ msgid "" "distribute the weight." msgstr "" "Un chaleco hecho a medida de cota de malla. El metal tiene signos de óxido " -"y corrosión. No tiene mangas pero tiene pequeñas correas diseñadas para " +"y corrosión. No tiene mangas pero tiene pequeñas correas diseñadas para " "distribuir mejor el peso." #. ~ Item name @@ -123182,7 +123357,7 @@ msgid "" "and front. Bulky and heavy, but thick and immune to electricity." msgstr "" "Una chaqueta reforzada con pedazos de cubierta gruesa de caucho en los " -"hombros, espalda y torso. Es incómoda y pesada pero gruesa e inmune a la " +"hombros, espalda y torso. Es incómoda y pesada pero gruesa e inmune a la " "electricidad." #. ~ Item name @@ -123272,7 +123447,7 @@ msgid "" "alternatives, but the underlying lycra isn't protective at all." msgstr "" "Una chaqueta ligera hecha con una malla elástica cubierta de almohadillas " -"plásticas, diseñada para los motociclistas. Está hecha para ser mucho más " +"plásticas, diseñada para los motociclistas. Está hecha para ser mucho más " "cómoda que las alternativas de cuero aunque la licra no sirve como " "protección." @@ -140265,6 +140440,7 @@ msgstr "bocacha" #. ~ Valid mod location of gun "Makarov PM" #. ~ Valid mod location of gun "makeshift chemical thrower" #. ~ Valid mod location of gun "RM451 flamethrower" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "XM34 EMP projector" #. ~ Valid mod location of gun "A7 laser rifle" #. ~ Valid mod location of gun "V29 laser pistol" @@ -140309,8 +140485,9 @@ msgstr "bocacha" #: data/json/items/gun/762R.json data/json/items/gun/8x40mm.json #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json data/json/items/gun/flammable.json -#: data/json/items/gun/ups.json data/json/items/gunmod/rail.json -#: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json +#: data/json/items/gun/robofac_gun.json data/json/items/gun/ups.json +#: data/json/items/gunmod/rail.json data/json/items/ranged/crossbows.json +#: data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/7.50mm.json #: data/mods/Aftershock/items/gun/laser.json #: data/mods/Aftershock/items/gun/plasma.json @@ -140540,6 +140717,7 @@ msgstr "culata" #. ~ Valid mod location of gun "combination gun" #. ~ Valid mod location of gun "RM451 flamethrower" #. ~ Valid mod location of gun "flintlock musket" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "12 gauge bullpup shotgun" #. ~ Valid mod location of gun "high-capacity pump-action shotgun" #. ~ Valid mod location of gun "gas-operated bullpup shotgun" @@ -140615,8 +140793,9 @@ msgstr "culata" #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json #: data/json/items/gun/combination.json data/json/items/gun/flammable.json -#: data/json/items/gun/flintlock.json data/json/items/gun/shot.json -#: data/json/items/gun/ups.json data/json/items/gunmod/bionicmods.json +#: data/json/items/gun/flintlock.json data/json/items/gun/robofac_gun.json +#: data/json/items/gun/shot.json data/json/items/gun/ups.json +#: data/json/items/gunmod/bionicmods.json #: data/json/items/gunmod/underbarrel.json data/json/items/ranged/archery.json #: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/laser.json @@ -144186,8 +144365,7 @@ msgid "" "This is a tiny scrap of edible fish. It's not much, but it'll do in a " "pinch." msgstr "" -"Un pedacito comestible de pescado. No es mucho pero viene bien cuando no " -"hay nada más." +"Un pedacito comestible de pescado. No es mucho, pero servirá en un apuro." #. ~ Item name #: data/json/items/comestibles/carnivore.json @@ -144528,9 +144706,7 @@ msgstr[2] "restos de carne" #. ~ Description of "scrap of meat" #: data/json/items/comestibles/carnivore.json msgid "A tiny scrap of raw meat. It's not much, but it'll do in a pinch." -msgstr "" -"Un pedacito de carne cruda. No es mucho pero viene bien cuando no hay nada " -"más." +msgstr "Un pedacito de carne cruda. No es mucho, pero servirá en un apuro." #. ~ Item name #: data/json/items/comestibles/carnivore.json @@ -148845,8 +149021,8 @@ msgid "" "pinch. The added sweetener neutralizes the bitterness somewhat." msgstr "" "Un no-café casero creado del árbol cafetero de Kentucky, ¡cómo lo hace la " -"tribu Meskwaki! No contiene nada de cafeína, pero lo parece. La dulzura " -"agregada neutraliza un poco su amargura." +"tribu Meskwaki! No contiene nada de cafeína, pero es pasable en caso de " +"necesidad. La dulzura agregada neutraliza un poco su amargura." #. ~ Item name #: data/json/items/comestibles/drink.json @@ -151574,9 +151750,7 @@ msgstr[2] "patatas fritas de comida rápida" #. ~ Description of "fast-food French fries" #: data/json/items/comestibles/junkfood.json -msgid "" -"Salty, deep-fried potatoes from a fast food restaurant. Somehow, they're " -"still edible." +msgid "Salty, deep-fried potatoes from a fast food restaurant." msgstr "" #. ~ Item name @@ -171006,6 +171180,9 @@ msgid "" "An electrically-powered device which compresses gas to increase pressure. " "Used in fridges, air conditioners and many other appliances." msgstr "" +"Un dispositivo eléctrico que comprime gas para incrementar la presión. Se " +"utiliza en neveras, aires acondicionados y muchos otros electrodomésticos " +"más." #. ~ Item name #: data/json/items/generic/spares.json @@ -174830,8 +175007,8 @@ msgid "" "system and lightweight polymer frame construction. This civilian variant is" " distinguished by its skeletonized stock and 16 inch barrel." msgstr "" -"Una carabina compacta y liviana con el popular calibre de pistola .45 ACP. " -"Similar al subfusil UMP tanto en su sistema de operación de retroceso " +"Una carabina compacta y liviana con la popular munición de pistola .45 ACP." +" Similar al subfusil UMP tanto en su sistema de operación de retroceso " "diferido y su construcción en polímero liviano. La variante civil se " "distingue por su culata esquelética y su cañón de 16 pulgadas." @@ -175310,6 +175487,10 @@ msgid "" "belt-fed mechanism has been modified into a much smaller single round " "chamber." msgstr "" +"Modificación del enorme M2 Browning, un rifle reducido al mínimo y alterado " +"para ser disparado sin montar. El disparo en ráfaga ha sido desactivado, y " +"el mecanismo de alimentación con cinta fue modificado para tener una cámara" +" mucho mas pequeña de una sola munición." #. ~ Firing mode of gun ".50 caliber rifle" #: data/json/items/gun/50.json @@ -175337,6 +175518,15 @@ msgid "" "maximum estimated range of around 1500 meters, the firearm feeds from " "detachable 10-round box magazines." msgstr "" +"Desarrollado por el fabricante de armas británicas Accuracy International, " +"el AI AS50 es un rifle semiautomático calibre .50 antitanque producido para " +"las fuerzas armadas británicas y para los SEAL de la Armada de Estados " +"Unidos. El rifle tiene una ergonomía admirable y un nivel notable de " +"modularidad, con un cañón flotante, armazón de titanio, una ranura para " +"accesorios integrada en el receptor de acero mecanizado y dos más montadas a" +" los costados del cañón. Le brinda al usuario la capacidad de atacar " +"objetivos a una distancia máxima estimada de 1500 metros. Se alimenta con " +"cargadores de caja extraíbles de 10 balas." #. ~ Name of a gun #: data/json/items/gun/50.json @@ -175481,6 +175671,13 @@ msgid "" "high-speed caliber makes it excellent at both defeating armoured opponents " "and firing short bursts manageably." msgstr "" +"Esta arma de defensa personal, fabricada por FN, está preparada para " +"munición de alta velocidad de 5,7x28 mm. Este pequeño subfusil, acepta " +"cargadores personalizados de 50 balas montados en la parte superior de la " +"carcasa del arma, detrás de la empuñadura, lo que lo convierte en un diseño " +"bullpup. Su calibre relativamente pequeño y de alta velocidad hace que sea " +"excelente tanto para derrotar a oponentes blindados como para disparar " +"ráfagas cortas de forma manejable." #. ~ Variant name of gun "FN 5.7x28mm PDW" #: data/json/items/gun/57.json @@ -175503,6 +175700,16 @@ msgid "" "magazine, packs quite the lethal payload for any armoured opponent, whilst " "the firearm’s bullpup design makes it commendably compact to boot." msgstr "" +"La primera de un nuevo género de armas, denominadas \"armas de defensa " +"personal\". FN diseñó la P90 para utilizar su propia munición de alta " +"velocidad de 5,7x28 mm. Fabricada para satisfacer las peticiones de la OTAN " +"de un arma con un cartucho más adecuado para destruir el blindaje corporal " +"en lugar de sus subfusiles estándar de 9 mm, la FN P90 es excelente para " +"disparar ráfagas cortas y controlables de forma manejable. La munición de " +"alta velocidad de 5,7 mm de diámetro comparativamente pequeño del PDW, " +"cabiendo cómodamente 50 cartuchos en el cargador superior del P90, supone " +"una carga letal para cualquier adversario blindado, mientras que el diseño " +"del arma en forma de bullpup le confiere un tamaño compacto encomiable." #. ~ Name of a gun #: data/json/items/gun/57.json @@ -175590,8 +175797,8 @@ msgstr "" "diseño ergonómico y ligero, un seguro para el pulgar tipo 1911, una mira " "delantera verde de alta visibilidad con miras de hierro negras ajustables y " "un precio que se situaba en unos 500 dólares por debajo de su competencia, " -"la Ruger-57 hizo que el cartucho de 5,7x28 mm, comparativamente muy " -"especializado, fuera mucho más accesible para un mayor número de tiradores " +"la Ruger-57 hizo que la munición de 5,7x28 mm, comparativamente muy " +"especializada, fuera mucho más accesible para un mayor número de tiradores " "potenciales." #. ~ Name of a gun @@ -175943,6 +176150,15 @@ msgid "" "old, this modern iteration makes for a relatively portable and serviceable " "cataclysmic problem solver." msgstr "" +"Inspirada y construida principalmente a partir de antiguos rifles de combate" +" militares checoslovacos, esta arma tiene un asombroso parecido con el " +"Kalashnikov a pesar de no compartir ningún componente con él, incluidos los " +"cargadores. Con el cartucho soviético 7,62x39mm y con una culata, carcasa y " +"cañón plegables fabricados en EE.UU. para cumplir con las leyes de " +"importación estadounidenses, el arma está equipada con un raíl lateral y un " +"freno de boca desmontable. A pesar de que el diseño del arma de la Guerra " +"Fría tiene casi 80 años de antigüedad, esta iteración moderna hace que sea " +"un solucionador de problemas cataclísmicos relativamente portátil y útil." #. ~ Variant name of gun "vz. 58 tactical rifle" #: data/json/items/gun/762.json @@ -176459,6 +176675,14 @@ msgid "" "while bodyguarding, this is your gun. When the briefcase is open, the MP5 " "may be reloaded or dismounted." msgstr "" +"Un maletín de tapa dura con un gatillo en el mango y un agujero oculto en el" +" lateral. Para disparar el MP5K-PDW montado internamente, se sujeta el " +"maletín en la cintura, se asegura de que el maletín apunte al enemigo y se " +"aprieta el gatillo. La precisión y el manejo se ven severamente " +"obstaculizados por la forma del maletín, sin embargo si necesitas \"entregar" +" la mercancía\" o pasar desapercibido mientras estás de guardaespaldas, esta" +" es tu arma. Cuando el maletín está abierto, el MP5 puede ser recargado o " +"desmontado." #. ~ Name of a gun #: data/json/items/gun/9mm.json @@ -176824,6 +177048,17 @@ msgid "" "hills; and never surrender’, than it might be the time for the STEN to come " "back into frontline service." msgstr "" +"El subfusil estándar de 9mm del ejército británico durante la mayor parte de" +" la Segunda Guerra Mundial. El STEN está lejos de ser estéticamente " +"agradable. Tiene un icónico cargador montado lateral y un diseño optimizado " +"para la producción en masa utilizando trabajo no especializado. El STEN fue " +"desarrollado para suplir la drástica escasez durante los primeros días de la" +" guerra. Probablemente, fue exportado a EEUU antes de la década de 1960, ya " +"sea como reliquia o como compra para museo. Si tuvieras que intentar " +"defender tu nación, al costo que fuera necesario y luchar contra los muertos" +" vivientes 'en las playas, en zonas de aterrizaje, en los campos y en las " +"calles, en las montañas y nunca rendirse', entonces puede que sea el momento" +" de que vuelva el STEN al servicio activo." #. ~ Name of a gun #: data/json/items/gun/9mm.json @@ -177164,6 +177399,11 @@ msgid "" " by the ejection port, and no forward assist. It looks very similar to an " "M4 carbine, except for the magazine well that accepts Uzi-style magazines." msgstr "" +"Un subfusil de 9x19mm basado en el diseño del fusil M16. Es un arma de " +"cerrojo cerrado, operada por retroceso. Hay un gran deflector de latón " +"montado junto al puerto de eyección y no hay asistencia de avance. Su " +"aspecto es muy similar al de una carabina M4, excepto por el hueco del " +"cargador, que acepta cargadores de tipo Uzi." #. ~ Name of a gun #: data/json/items/gun/9mm.json @@ -178625,6 +178865,12 @@ msgid "" "doors you might come across. The grip's design makes for controllable yet " "unpleasant recoil, and the barrel lacks any sights." msgstr "" +"Esta escopeta Remigton 870 con sistema de combate modular esta actualmente " +"configurada para operaciones de brecha, con un cañón de 25 centímetros y sin" +" culata. Es lo suficientemente pequeña para llevar como arma secundaria, " +"específicamente para abrir puertas molestas con las que te puedes cruzar. " +"El diseño de la empuñadura le da un retroceso desagradable pero controlable " +"y el cañón no posee miras." #. ~ Name of a gun #: data/json/items/gun/shot.json @@ -179172,6 +179418,11 @@ msgid "" " if you deployed it or mounted it to a vehicle, though, and its long range " "and potency could be pretty handy if you can keep it powered." msgstr "" +"Este potente rifle láser de largo alcance, que antes pertenecía al traje " +"meca RMES, nunca fue diseñado para manos humanas. Sin embargo, podrías hacer" +" que funcionara si lo desplegaras o lo montaras en un vehículo, su largo " +"alcance y potencia podrían ser bastante útiles si puedes mantenerlo con " +"cargado." #. ~ Gun mod name #: data/json/items/gunmod/accessories.json @@ -179859,8 +180110,8 @@ msgstr "" "Un mecanismo de interruptor o botón relativamente simple que reemplaza la " "placa posterior de la corredera de una Glock, permitiendo que funcione como " "una pistola ametralladora de disparo selectivo. Una modificación muy ilegal" -" pero a los federales se los comen los no muertos igualmente. Esto cabe en " -"una pistola Glock estándar con calibre 9mm, .40, .45, 10mm o .357." +" pero a los federales son comida de zombi igualmente. Esto cabe en una " +"pistola Glock estándar con calibre 9mm, .40, .45, 10mm o .357." #. ~ Target of gun mod "Glock auto sear plate" #: data/json/items/gunmod/mechanism.json @@ -181665,6 +181916,9 @@ msgid "" "many rifles. It allows a total of four shotgun shells to be loaded and " "fired." msgstr "" +"Una escopeta minimalista de acción de bombeo, que puede ser montada debajo " +"del cañón de varios rifles. Permite cargar y disparar un total de cuatro " +"cartuchos de escopeta." #. ~ Gun mod name #: data/json/items/gunmod/underbarrel.json @@ -181684,7 +181938,7 @@ msgid "" msgstr "" "Una escopeta minimalista de acción de bombeo, que puede ser puesta bajo el " "cañón de varios rifles. Permite cargar y disparar un total de cuatro " -"cartuchos de escopeta. Este fue modificado y personalizado para poner en " +"cartuchos de escopeta. Esta fue modificada y hecha a medida para poner en " "casi cualquier arma excepto pistolas y armas de acción de bombeo." #. ~ Gun mod name @@ -181728,7 +181982,7 @@ msgid "" msgstr "" "Una escopeta de acción de cerrojo de bajocañón inspirada por \"Masterkey\" " "pero con la mayoría de sus problemas solucionados. Esta fue modificada y " -"personalizada para poder ser montada en casi cualquier arma que no sea una " +"hecha a medida para poder ser montada en casi cualquier arma que no sea una " "pistola o que tenga acción de bombeo." #. ~ Gun mod name @@ -189502,9 +189756,9 @@ msgid "" "requires a larger baldric or scabbard, compared to smaller swords. The " "entire piece is made with mild carbon steel." msgstr "" -"Esta es una fina espada de empuje, una especie de predecesora del florete. " -"Requiere una vaina más grande, comparada con espadas más pequeñas. La pieza" -" entera esta hecha con acero de carbono medio." +"Esta es una fina espada de empuje, una especie de predecesora de la espada " +"ropera. Requiere una vaina más grande, comparada con espadas más pequeñas." +" La pieza entera esta hecha con acero de carbono medio." #. ~ Item name #: data/json/items/melee/swords_and_blades.json @@ -189522,10 +189776,10 @@ msgid "" " a blade of medium carbon steel and a grip of leather wrapped in wire to fit" " your hand better." msgstr "" -"Una espada fina de empuje, una especie de predecesora del florete. Requiere" -" un tahalí o vaina mas grande comparada con otras espadas mas pequeñas. " -"Tiene una hoja de acero de carbón medio con un mango de cuero rodeado de " -"alambre para que se ajuste mejor a tu mano." +"Una espada fina de empuje, una especie de predecesora de la espada ropera. " +"Requiere un tahalí o vaina mas grande comparada con otras espadas mas " +"pequeñas. Tiene una hoja de acero de carbón medio con un mango de cuero " +"rodeado de alambre para que se ajuste mejor a tu mano." #. ~ Item name #: data/json/items/melee/swords_and_blades.json @@ -189577,11 +189831,11 @@ msgid "" " a blade of tempered steel and a non-conductive grip of kevlar reinforced " "with tough plastic resin to fit your hand better." msgstr "" -"Una espada fina de empuje, una especie de predecesora del florete. Requiere" -" un tahalí o vaina mas grande comparada con otras espadas mas pequeñas. " -"Tiene una hoja de acero templado con un mango no conductivo de kevlar " -"reforzado con una resina de plástico muy dura para que se ajuste mejor a tu " -"mano." +"Una espada fina de empuje, una especie de predecesora de la espada ropera. " +"Requiere un tahalí o vaina mas grande comparada con otras espadas mas " +"pequeñas. Tiene una hoja de acero templado con un mango no conductivo de " +"kevlar reforzado con una resina de plástico muy dura para que se ajuste " +"mejor a tu mano." #. ~ Description of "estoc" #: data/json/items/melee/swords_and_blades.json @@ -193840,8 +194094,8 @@ msgid "" "for glass manufacturing, among other things. Also known as sodium carbonate" " or soda ash." msgstr "" -"Un polvo higroscópico blanco inodoro. Se utiliza comúnmente como agente " -"limpiador y en la fabricación de vidrio, entre otras cosas. También " +"Un polvo higroscópico blanco inodoro. Se utiliza comúnmente como producto " +"de limpieza y en la fabricación de vidrio, entre otras cosas. También " "conocido como carbonato de sodio o ceniza de soda." #. ~ Item name @@ -194240,16 +194494,6 @@ msgstr[2] "pintura amarilla" msgid "A can of yellow paint." msgstr "Una lata de pintura amarilla." -#. ~ Item name -#. ~ Terrain name -#: data/json/items/resources/home_improvement.json -#: data/mods/No_Hope/terrain.json -msgid "red carpet" -msgid_plural "red carpets" -msgstr[0] "alfombra roja" -msgstr[1] "alfombra roja" -msgstr[2] "alfombra roja" - #. ~ Description of "red carpet" #: data/json/items/resources/home_improvement.json msgid "A roll of red carpet." @@ -194670,7 +194914,8 @@ msgstr[2] "masas de acero templado" msgid "" "A heavy formed piece of tempered steel. Useful for some crafting recipes." msgstr "" -"Un pedazo de acero pesado templado. Útil para fabricar algunas recetas." +"Un pedazo de acero pesado templado. Útil para algunas recetas de " +"fabricación." #. ~ Roughly in the 8cm×8cm to 10cm×10cm range. Compact and stacks well #. ~ Item name @@ -194883,8 +195128,8 @@ msgid "" "A misshapen chunk of tempered steel. Makes a decent weapon in a pinch, and " "is also useful for some crafting recipes." msgstr "" -"Un pedazo irregular de acero templado. Puede servir como arma si es " -"necesario y también es útil para fabricar algunas recetas." +"Un pedazo irregular de acero templado. Puede servir como arma en caso de " +"necesidad y también es útil para algunas recetas de fabricación." #. ~ Item name #: data/json/items/resources/metal.json @@ -200289,7 +200534,7 @@ msgid "" "ember." msgstr "" "El arco de rodamiento es un objeto rudimentario para encender fuego por la " -"fricción entre una tabla agujereada y un palo de madera. El palo se hace " +"fricción entre un tablón agujereado y un palo de madera. El palo se hace " "girar rápidamente con una cuerda alrededor y un movimiento de serruchado. " "Se tarda mucho en conseguir una brasa útil." @@ -200361,9 +200606,9 @@ msgstr "" #: data/json/items/tool/fire.json msgid "crude glass lens" msgid_plural "crude glass lenses" -msgstr[0] "lente de cristal básica" -msgstr[1] "lentes de cristal básicas" -msgstr[2] "lentes de cristal básicas" +msgstr[0] "lente de vidrio rústico" +msgstr[1] "lentes de vidrio rústico" +msgstr[2] "lentes de vidrio rústico" #. ~ Description of "crude glass lens" #: data/json/items/tool/fire.json @@ -200558,9 +200803,9 @@ msgstr "Las brasas se extinguieron." #: data/json/items/tool/fire.json msgid "mini lighter" msgid_plural "mini lighters" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "mini encendedor" +msgstr[1] "mini encendedores" +msgstr[2] "mini encendedores" #. ~ Description of "mini lighter" #: data/json/items/tool/fire.json @@ -200569,6 +200814,10 @@ msgid "" " carried to use various drugs, like cigarettes, light explosives like " "Molotov cocktails, or light nearby items on fire." msgstr "" +"Es una versión en miniatura del encendedor desechable de plástico. Puedes " +"llevarlo para usar varias drogas como los cigarrillos, encender explosivos " +"como los cócteles Molotov y también lo puedes usar para prender fuego a " +"objetos cercanos." #. ~ Same stats as a hatchet, except it has prying instead of hammering. #. ~ Item name @@ -200786,9 +201035,9 @@ msgstr "" #: data/json/items/tool/fishing.json msgid "basket fish trap" msgid_plural "basket fish traps" -msgstr[0] "trampa de empaquetadura para peces" -msgstr[1] "trampas de empaquetadura para peces" -msgstr[2] "trampas de empaquetadura para peces" +msgstr[0] "trampa de cesta para peces" +msgstr[1] "trampas de cesta para peces" +msgstr[2] "trampas de cesta para peces" #. ~ Description of "basket fish trap" #: data/json/items/tool/fishing.json @@ -200967,6 +201216,60 @@ msgid "This is a tool used for properly disassembling firearm ammunition." msgstr "" "Es una herramienta que se usa para desarmar apropiadamente la munición." +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal gasoline tank" +msgid_plural "internal gasoline tanks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "internal gasoline tank" +#: data/json/items/tool/integrated.json +msgid "Internal tank for gasoline fuel cell bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal ethanol tank" +msgid_plural "internal ethanol tanks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "internal ethanol tank" +#: data/json/items/tool/integrated.json +msgid "Internal ethanol tank for ethanol burner bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal oil tank" +msgid_plural "internal oil tanks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "internal oil tank" +#: data/json/items/tool/integrated.json +msgid "Internal oil tank for oil generator bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal battery compartment" +msgid_plural "internal battery compartments" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "internal battery compartment" +#: data/json/items/tool/integrated.json +msgid "" +"Internal compartment for holding medium sized batteries for battery system " +"bionic." +msgstr "" + #. ~ Item name #: data/json/items/tool/knives.json msgid "copper knife" @@ -204871,6 +205174,10 @@ msgid "" " hydrogen via Haber-Bosch process. It also acts as a power source for all " "the low-powered electrical components of the system." msgstr "" +"Un sistema bastante complicado de tuberías gruesas, potentes compresores y " +"cableado destinado a interactuar con un reactor que produce amoníaco a " +"partir de nitrógeno e hidrógeno mediante el proceso Haber-Bosch, con un " +"cable de alimentación para conectarlo a una red eléctrica." #. ~ Uses up 1.2 MJ for 1 m^3 of N2 (1.253 kg), assuming 99.5% purity. #. ~ Description of "makeshift nitrogen generator" @@ -209093,9 +209400,9 @@ msgstr "Un airbag inflable." #: data/json/items/vehicle/boat.json data/json/vehicleparts/vehicle_parts.json msgid "aluminum boat hull" msgid_plural "aluminum boat hulls" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "casco de aluminio de barco" +msgstr[1] "cascos de aluminio de barco" +msgstr[2] "cascos de aluminio de barco" #. ~ Description of "aluminum boat hull" #: data/json/items/vehicle/boat.json @@ -209103,6 +209410,9 @@ msgid "" "An aluminum hull that keeps the boat afloat. Add boat hulls to a vehicle " "until it floats, then attach oars or a motor to get the boat to move." msgstr "" +"Un casco de aluminio que mantiene el barco a flote. Añade cascos de barco al" +" vehículo hasta que flote y después ponle remos o un motor para que se pueda" +" mover." #. ~ Item name #. ~ Vehicle part name @@ -209122,6 +209432,11 @@ msgid "" "main purpose is to share power between vehicles, but can also link other " "electrical systems." msgstr "" +"Es un cable de arranque de de 3-ft (1 metro mas o menos) como los que has " +"visto miles de veces antes. Es un cable corto trenzado de cobre con " +"terminales cocodrilo en las dos puntas, cuyo principal propósito es " +"compartir energía entre dos vehículos, aunque se puede usar para conectar " +"otros sistemas eléctricos." #. ~ Item name #. ~ Vehicle part name @@ -209947,9 +210262,9 @@ msgstr "" #: data/json/items/vehicle/engine.json msgid "1,350 HP gas turbine engine" msgid_plural "1,350 HP gas turbine engines" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "motor de turbina de gas 1.350 CV" +msgstr[1] "motores de turbina de gas 1.350 CV" +msgstr[2] "motores de turbina de gas 1.350 CV" #. ~ Based on AGT1500 engine. #. ~ Description of "1,350 HP gas turbine engine" @@ -209968,9 +210283,9 @@ msgstr "" #: data/json/items/vehicle/engine.json msgid "1,900 HP gas turbine engine" msgid_plural "1,900 HP gas turbine engines" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "motor de turbina de gas 1.900 CV" +msgstr[1] "motores de turbina de gas 1.900 CV" +msgstr[2] "motores de turbina de gas 1.900 CV" #. ~ Based on T700 turboshaft engine. Much lighter weight than the 1,350 HP #. small gas turbine. Doubled the published weight to account for a @@ -209989,9 +210304,9 @@ msgstr "" #: data/json/items/vehicle/engine.json msgid "6,000 HP gas turbine engine" msgid_plural "6,000 HP gas turbine engines" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "motor de turbina de gas 6.000 CV" +msgstr[1] "motores de turbina de gas 6.000 CV" +msgstr[2] "motores de turbina de gas 6.000 CV" #. ~ Based on Rolls-Royce T406. #. ~ Description of "6,000 HP gas turbine engine" @@ -210670,14 +210985,16 @@ msgstr "Un motor eléctrico diminuto. Útil para la fabricación." #: data/json/items/vehicle/motors.json data/json/vehicleparts/motor.json msgid "1,300 HP electric train engine" msgid_plural "1,300 HP electric train engines" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "motor de tren eléctrico 1300 CV" +msgstr[1] "motores de trenes eléctricos 1300 CV" +msgstr[2] "motores de trenes eléctricos 1300 CV" #. ~ Description of "1,300 HP electric train engine" #: data/json/items/vehicle/motors.json msgid "A 1,300 HP 3-phase 60 Hz electric engine. Normally used in trains." msgstr "" +"Un motor eléctrico trifásico de 1300 CV y 60 Hz. Normalmente se utiliza en " +"los trenes." #. ~ Item name #. ~ Vehicle part name @@ -210773,19 +211090,6 @@ msgstr[2] "laminas metálicas" msgid "A thin sheet of metal." msgstr "Una lámina fina de metal." -#. ~ Item name -#: data/json/items/vehicle/plating.json -msgid "wired sheet metal" -msgid_plural "wired sheet metal" -msgstr[0] "lamina metálica alambrada" -msgstr[1] "laminas metálicas alambradas" -msgstr[2] "laminas metálicas alambradas" - -#. ~ Description of "wired sheet metal" -#: data/json/items/vehicle/plating.json -msgid "Sheet metal that has had housing for lights wired into it." -msgstr "Una lámina de metal que tiene luces cableadas sobre ella." - #. ~ Item name #: data/json/items/vehicle/plating.json msgid "wooden armor kit" @@ -210924,6 +211228,20 @@ msgstr "" "Un duradero revestimiento de quitina recubierto de silicona hecho para un " "vehículo." +#. ~ Item name +#. ~ Vehicle part name +#: data/json/items/vehicle/plating.json data/json/vehicleparts/boards.json +msgid "counterweight" +msgid_plural "counterweights" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "counterweight" +#: data/json/items/vehicle/plating.json +msgid "A heavy block of steel used in balancing other heavy things." +msgstr "" + #. ~ Item name #. ~ Vehicle part name #: data/json/items/vehicle/rams.json data/json/vehicleparts/rams.json @@ -214692,6 +215010,20 @@ msgstr "" msgid "%1$s impales !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale your %2$s, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #: data/mods/Xedra_Evolved/monsters/monsterattacks.json @@ -214718,6 +215050,18 @@ msgstr "" msgid "%1$s buries its beak in !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -214742,6 +215086,18 @@ msgstr "" msgid "%1$s snaps its tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -214766,6 +215122,18 @@ msgstr "" msgid "%1$s snaps its barbed tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -214791,6 +215159,18 @@ msgstr "" msgid "%1$s snaps its long barbed tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -214818,6 +215198,19 @@ msgstr "" msgid "%1$s's head shoots out, and its teeth sink into !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's head extends to bite you, but you dodge and the head sails past!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "" +"%s's head extends to bite , but they dodge and the head sails past!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -214842,6 +215235,18 @@ msgstr "" msgid "%1$s thrusts its arms at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts its arms at you, but you evade the stretched arm!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's thrusts its arms at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -214867,6 +215272,18 @@ msgid "" "%1$s stares intently at and a hurricane force wind hits them!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s stares at you, but you the wind bursts past you!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's stares at , but the wind blows past them!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -214891,6 +215308,18 @@ msgstr "" msgid "%1$s thrusts a claw at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at you, but you evade it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at , but they evade it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -214915,6 +215344,18 @@ msgstr "" msgid "%1$s slashes at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at your neck! You duck!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at , but they duck!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -214939,6 +215380,18 @@ msgstr "" msgid "%1$s takes a powerful swing at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -214963,6 +215416,18 @@ msgstr "" msgid "%1$s brutally rams !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -214987,6 +215452,18 @@ msgstr "" msgid "%1$s claws at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s claws at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to claw at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -214998,6 +215475,8 @@ msgstr "" #, c-format msgid "%1$s tries to claw at , but fails to penetrate armor." msgstr "" +"%1$s intenta clavar sus garras en , pero no logra penetrar la " +"armadura." #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -215011,6 +215490,18 @@ msgstr "" msgid "%1$s slams into !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to slam into you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries slam into , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -215035,6 +215526,18 @@ msgstr "" msgid "%1$s stings !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -215077,6 +215580,18 @@ msgstr "" msgid "%1$s gores with its antlers!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -215101,6 +215616,18 @@ msgstr "" msgid "%1$s kicks !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -215127,6 +215654,20 @@ msgstr "" msgid "%s grabs and covers them in sticky webs!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab , but they dodge!" +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/monster_deaths.json msgid "Necro Boomer Revive" @@ -215637,9 +216178,9 @@ msgstr "Piedra lista para aplastar lo que no forma parte del glóbulo." #: data/json/monster_special_attacks/monster_gun.json msgid "mounted laser" msgid_plural "mounted lasers" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "láser montado" +msgstr[1] "láseres montados" +msgstr[2] "láseres montados" #. ~ Name of a gun #: data/json/monster_special_attacks/monster_gun.json @@ -216067,22 +216608,22 @@ msgstr "" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Action" +msgid "Reflection Action" msgstr "" -#. ~ Description of spell "Endless Hunger Action" +#. ~ Description of spell "Reflection Action" #: data/json/monster_special_attacks/spells.json msgid "Teleports and harms monsters." msgstr "" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Revive" +msgid "Reflection Revive" msgstr "" -#. ~ Description of spell "Endless Hunger Revive" +#. ~ Description of spell "Reflection Revive" #: data/json/monster_special_attacks/spells.json -msgid "Revives the endless hunger." +msgid "Revives the reflection." msgstr "" #. ~ Spell name @@ -216112,6 +216653,26 @@ msgid "" "hallucination attacks. You can see it only in debug menu." msgstr "" +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Sloth Attack" +msgstr "" + +#. ~ Description of spell "Sloth Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Slows you." +msgstr "" + +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Guilt Attack" +msgstr "" + +#. ~ Description of spell "Guilt Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Makes things heavier." +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/weapon_spells.json msgid "Mi-go Slaver Beam" @@ -218251,7 +218812,7 @@ msgstr "" "hecho algo horrible a este profesional militar, murmullos inaudibles emanan " "de sus labios mientras se mueve como un animal asustadizo. En sus " "temblorosas manos tiene aferrada una pistola, los dedos del oficial se " -"mueven inquietos por el arma. Puede no ser un muerto viviente pero tienes " +"mueven inquietos por el arma. Puede no ser un cadáver viviente pero tienes " "dudas de que sea un poco más racional que los zombis que infestan el mundo." #. ~ Description of special attack of monster "feral officer" @@ -219099,7 +219660,7 @@ msgstr "" " largas antenas." #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish" msgid_plural "giant crayfish" msgstr[0] "cangrejo de rio gigante" @@ -219114,7 +219675,7 @@ msgid "" msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "colossal crayfish" msgid_plural "colossal crayfish" msgstr[0] "cangrejo de rio colosal" @@ -219127,7 +219688,7 @@ msgid "An enormous mutated gray crayfish with pincer claws and long antennae." msgstr "Un enorme cangrejo gris mutado con garras de pinza y largas antenas." #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish larva" msgid_plural "giant crayfish larvae" msgstr[0] "" @@ -219820,6 +220381,7 @@ msgstr "Una agresiva cucaracha mutante del tamaño de un perro pequeño." #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "skittering plague" msgid_plural "skittering plagues" msgstr[0] "plaga de escabullidores" @@ -219841,6 +220403,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague nymph" msgid_plural "plague nymphs" msgstr[0] "plaga de ninfas" @@ -219860,6 +220423,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague vector" msgid_plural "plague vectors" msgstr[0] "vector de la plaga" @@ -219881,6 +220445,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach" msgid_plural "giant cockroaches" msgstr[0] "cucaracha gigante" @@ -219899,6 +220464,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach nymph" msgid_plural "giant cockroach nymphs" msgstr[0] "cucaracha ninfa gigante" @@ -219912,6 +220478,7 @@ msgstr "Es una cucaracha mutante bebé, del tamaño de una rata." #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "pregnant giant cockroach" msgid_plural "pregnant giant cockroaches" msgstr[0] "cucaracha gigante embarazada" @@ -220061,6 +220628,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly naiad" msgid_plural "giant dragonfly naiads" msgstr[0] "libélula náyade gigante" @@ -220082,6 +220650,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly" msgid_plural "giant dragonflies" msgstr[0] "libélula gigante" @@ -220104,6 +220673,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "fused dragonflies" msgid_plural "fused dragonflies" msgstr[0] "libélula fusionada" @@ -220658,6 +221228,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "wasp larva" msgid_plural "wasp larvae" msgstr[0] "larva de avispa" @@ -220819,6 +221390,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "dermatik larva" msgid_plural "dermatik larvae" msgstr[0] "larva dermática" @@ -220958,6 +221530,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant ant" msgid_plural "giant ants" msgstr[0] "hormiga gigante" @@ -220993,6 +221566,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant acidic ant" msgid_plural "giant acidic ants" msgstr[0] "hormiga ácida gigante" @@ -221034,6 +221608,7 @@ msgstr "El cuerpo del %s chorrea ácido." #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic ant larva" msgid_plural "acidic ant larvae" msgstr[0] "larva de hormiga ácida" @@ -221072,6 +221647,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic soldier ant" msgid_plural "acidic soldier ants" msgstr[0] "hormiga ácida soldado" @@ -221091,6 +221667,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "ant larva" msgid_plural "ant larvae" msgstr[0] "larva de hormiga" @@ -221126,6 +221703,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "soldier ant" msgid_plural "soldier ants" msgstr[0] "hormiga soldado" @@ -221143,6 +221721,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "super soldier ant" msgid_plural "super soldier ants" msgstr[0] "hormiga super soldado" @@ -221180,6 +221759,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant locust" msgid_plural "giant locusts" msgstr[0] "langosta gigante" @@ -221199,6 +221779,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "famine" msgid_plural "famines" msgstr[0] "hambruna" @@ -221217,6 +221798,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "locust nymph" msgid_plural "locust nymphs" msgstr[0] "ninfa de langosta (Insecto)" @@ -221234,6 +221816,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "aphid" msgid_plural "aphids" @@ -221253,6 +221836,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "giant aphid" msgid_plural "giant aphids" @@ -221289,6 +221873,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant praying mantis" msgid_plural "giant praying mantises" msgstr[0] "mantis religiosa gigante" @@ -221307,6 +221892,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "praying mantis nymph" msgid_plural "praying mantis nymphs" msgstr[0] "" @@ -221323,6 +221909,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "great mantis" msgid_plural "great mantises" msgstr[0] "gran mantis" @@ -221407,6 +221994,7 @@ msgstr "Un saltamontes grande, unas pocas veces más grande que uno normal." #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant grasshopper" msgid_plural "giant grasshoppers" msgstr[0] "saltamontes gigante" @@ -221424,6 +222012,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "grasshopper nymph" msgid_plural "grasshopper nymphs" msgstr[0] "" @@ -221437,6 +222026,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant stag beetle larva" msgid_plural "giant stag beetle larvae" msgstr[0] "larva gigantes de escarabajo ciervo" @@ -221531,6 +222121,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant antlion larva" msgid_plural "giant antlion larvae" msgstr[0] "" @@ -221548,6 +222139,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant adult antlion" msgid_plural "giant adult antlions" msgstr[0] "hormiga león gigante adulta" @@ -221583,6 +222175,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water strider" msgid_plural "giant water striders" msgstr[0] "zapatero de agua gigante" @@ -221600,6 +222193,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water strider nymph" msgid_plural "water strider nymphs" msgstr[0] "" @@ -221746,6 +222340,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "cicada nymph" msgid_plural "cicada nymphs" msgstr[0] "" @@ -221761,6 +222356,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cicada" msgid_plural "giant cicadas" msgstr[0] "" @@ -221776,6 +222372,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant woodlouse" msgid_plural "giant woodlice" msgstr[0] "" @@ -221791,6 +222388,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "baby woodlouse" msgid_plural "baby woodlice" msgstr[0] "" @@ -221806,6 +222404,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water tiger" msgid_plural "giant water tigers" msgstr[0] "tigre de agua gigante" @@ -221824,6 +222423,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant diving beetle" msgid_plural "giant diving beetles" msgstr[0] "escarabajo buceador gigante" @@ -221840,6 +222440,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water scorpion" msgid_plural "giant water scorpions" msgstr[0] "escorpión gigante de agua" @@ -221855,6 +222456,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water scorpion nymph" msgid_plural "water scorpion nymphs" msgstr[0] "ninfa de escorpión de agua" @@ -225655,6 +226257,8 @@ msgstr "" #. ~ Death message of monster "shifting mass" #. ~ Death message of monster "impossible shape" +#. ~ Death message of monster "guilt" +#. ~ Death message of monster "sloth" #. ~ Death message of monster "Impossible shape" #: data/json/monsters/nether.json data/mods/innawood/monsters/nether.json #, c-format @@ -225885,29 +226489,74 @@ msgstr "" #. ~ Monster name #: data/json/monsters/nether.json -msgid "endless hunger" -msgid_plural "endless hungers" +msgid "pale reflection" +msgid_plural "pale reflections" msgstr[0] "" msgstr[1] "" msgstr[2] "" -#. ~ Description of monster "endless hunger" +#. ~ Description of monster "pale reflection" #: data/json/monsters/nether.json msgid "" -"Your mind fills in large shifting images of predators to save you from its " -"actual appearance. You can feel it despite the distance as if it were " -"connected to you." +"This looks nothing like you. It's barely real. So why does your mind keep " +"mistaking it for you?" +msgstr "" + +#. ~ Death message of monster "pale reflection" +#: data/json/monsters/nether.json +#, c-format +msgid "The %s vanishes but you can still feel it." msgstr "" -#. ~ Death message of monster "endless hunger" +#. ~ Monster message of special attack of monster "pale reflection" #: data/json/monsters/nether.json #, c-format -msgid "The %s vanishes but you can still feel it through your connection." +msgid "You can feel the %s." +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "twisted reflection" +msgid_plural "twisted reflections" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "twisted reflection" +#: data/json/monsters/nether.json +msgid "" +"This looks almost nothing like you. It's form isn't even stable. So why " +"does your mind keep mistaking it for you?" msgstr "" -#. ~ Monster message of special attack of monster "endless hunger" +#. ~ Monster name #: data/json/monsters/nether.json -msgid "You can feel the endless hunger." +msgid "dark reflection" +msgid_plural "dark reflections" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "dark reflection" +#: data/json/monsters/nether.json +msgid "" +"This only looks a little like you. It's obviously not you. So why does " +"your mind keep mistaking it for you?" +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "better half" +msgid_plural "better halves" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "better half" +#: data/json/monsters/nether.json +msgid "" +"This doesn't look like you. It looks like what you've dreamed you could be." +" Why does your mind keep mistaking you for a bad copy of it?" msgstr "" #. ~ Monster name @@ -225954,6 +226603,50 @@ msgstr "" msgid "You feel something was destroyed inside you." msgstr "" +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "guilt" +msgid_plural "guilts" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"memories of your wrongdoings rise to the surface." +msgstr "" + +#. ~ Monster message of special attack of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"The guilt makes no physical movement and yet you feel the force of its " +"assault. Everything feels heavier." +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "sloth" +msgid_plural "sloths" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"a desire to stop moving rises." +msgstr "" + +#. ~ Monster message of special attack of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"The sloth does nothing, and you feel time itself aiding your desire to do " +"nothing." +msgstr "" + #. ~ Monster name #: data/json/monsters/power_leech.json msgid "leech blossom" @@ -226142,9 +226835,9 @@ msgstr "" #: data/json/monsters/reptile_amphibian.json msgid "mutant bullfrog" msgid_plural "mutant bullfrogs" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "rana toro mutante" +msgstr[1] "ranas toro mutantes" +msgstr[2] "ranas toro mutantes" #. ~ Description of monster "mutant bullfrog" #: data/json/monsters/reptile_amphibian.json @@ -271741,42 +272434,42 @@ msgstr "" #. ~ Mission name #: data/json/npcs/exodii/exodii_merchant_missions.json -msgid "Bring 1L of anesthetic to Rubik" +msgid "Bring 1000 units of anesthetic to Rubik" msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "" -"If'n us'll to add the metal an' plastic for ye, us'll need one liter o' them" -" anus-feticks, half for your thinkin'-meat an' half for our stock." +"If'n us'll to add the metal an' plastic for ye, us'll need a thousand unit " +"o' them anus-feticks, half for your thinkin'-meat an' half for our stock." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "King's own luck!" msgstr "¡La propia suerte del rey!" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "That be a choice an' you can tass. Come back to this'n if you like." msgstr "Eso es una elección y tú puedes decidir. Vuelve aquí si quieres." -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Check round the chirurgery an' such, I'd razz." msgstr "Revisa el quirófano y yo rass." -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Us'n waits patient-like for that anus-fetick." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. We can pass it in when you like." msgstr "Muy bien. Podemos pasarlo cuando quieras." -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. Come back to this'n if you like to try again." msgstr "Bien bien. Vuelve a esto si quieres volver a intentarlo." @@ -273179,26 +273872,29 @@ msgstr "VALE, VALE. ¿Qué fue lo que dijiste? Me distrajo el cambio de voz." #. is to bring us a bit of good tea. Not literally 'tea' of course. That's #. my Anglic street slang. I mean the stuff that puts you to sleep for #. surgery. The Great Grey says your word for it is 'anesthetic'. You bring -#. us one liter of anesthetic, we'll fix you up with a wire and everything. +#. us a thousand units of anesthetic, we'll fix you up with a wire and +#. everything. #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" "Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle " "mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. " "I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep " "f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. " -"You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a" -" tiff." +"You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire" +" an' a tiff." msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" -"One liter of, uh, anesthetic, coming up. Can we talk about something else?" +"One thousand units of, uh, anesthetic, coming up. Can we talk about " +"something else?" msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json -msgid "One liter of, uh, anesthetic, coming up. I'd better start looking." +msgid "" +"One thousand units of, uh, anesthetic, coming up. I'd better start looking." msgstr "" #. ~ Response to NPC dialogue @@ -279228,7 +279924,7 @@ msgstr "" "una hoja retráctil mientras mantenemos los disparos por sorpresa. Para que " "esto funcione voy a necesitar un arma del .32 como la SIG Sauer P230, la " "Kel-Tec P-32, o la Walter PPK. También necesitare una navaja plegable, 20 " -"de mercancía y una semana." +"merc y una semana." #. ~ Response to NPC dialogue #: data/json/npcs/isolated_road/isolated_road_cody_prototype.json @@ -279299,8 +279995,8 @@ msgid "" "The beast is done! Really heavy-duty, but really packs a punch. Be careful" " with your fingers. I'm serious, this thing could tear 'em off." msgstr "" -"La bestia ya esta acabada! Muy pesada, pero pega fuerte. Ten cuidado con " -"los dedos. Lo digo en serio, esta cosa podría destrozarlos." +"¡La bestia esta acabada! Muy pesada, pero pega fuerte. Ten cuidado con los" +" dedos. Lo digo en serio, esta cosa podría destrozarlos." #. ~ Item name #: data/json/npcs/isolated_road/isolated_road_item_groups.json @@ -313467,6 +314163,16 @@ msgstr "cajas de cartón" msgid "Recipes related to constructing cardboard boxes." msgstr "Recetas relacionadas con la construcción de cajas de cartón." +#. ~ name of the nested group +#: data/json/recipes/nested.json +msgid "assembled cardboard boxes" +msgstr "" + +#. ~ Description of the category "assembled cardboard boxes" +#: data/json/recipes/nested.json +msgid "Recipes related to assembling cardboard boxes." +msgstr "" + #. ~ name of the nested group #: data/json/recipes/nested.json msgid "wooden boxes" @@ -313615,7 +314321,7 @@ msgstr "sogas y cordaje" #. ~ Description of the category "ropes and cordage" #: data/json/recipes/nested.json msgid "Recipes related to constructing ropes and cordage." -msgstr "Recetas relacionadas con la fabricación de sogas y cordajes." +msgstr "Recetas relacionadas con la fabricación de sogas y cordaje." #. ~ name of the nested group #: data/json/recipes/nested.json @@ -334962,7 +335668,7 @@ msgstr "" #. ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_1" #: data/json/snippets/effect_on_conditions.json msgid "For a moment, all distances seem to grow slightly." -msgstr "" +msgstr "Por un momento todas las distancias parecen crecer ligeramente." #. ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_1" #: data/json/snippets/effect_on_conditions.json @@ -335016,7 +335722,7 @@ msgstr "" #. ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_2" #: data/json/snippets/effect_on_conditions.json msgid "For a moment, all distances seem to grow." -msgstr "" +msgstr "Por un momento todas las distancias parecen crecer." #. ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_2" #: data/json/snippets/effect_on_conditions.json @@ -335071,7 +335777,7 @@ msgstr "" #. ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_3" #: data/json/snippets/effect_on_conditions.json msgid "For a moment, all distances seem to grow much longer." -msgstr "" +msgstr "Por un momento todas las distancias parecen crecer mucho." #. ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_3" #: data/json/snippets/effect_on_conditions.json @@ -335472,7 +336178,7 @@ msgstr "" #. ~ Snippet in category "PORTAL_STORM_MESSAGES_1" #: data/json/snippets/effect_on_conditions.json msgid "For a moment, all distances seem to shrink." -msgstr "" +msgstr "Por un momento todas las distancias parecen reducirse." #. ~ Snippet in category "PORTAL_STORM_MESSAGES_1" #: data/json/snippets/effect_on_conditions.json @@ -335643,6 +336349,8 @@ msgid "" "For a moment, all distances seem to vanish, as if everything was one. It is" " claustrophobic." msgstr "" +"Por un momento todas las distancias parecen desaparecer, como si todo fuera " +"uno. Es claustrofóbico." #. ~ Snippet in category "PORTAL_STORM_MESSAGES_3" #: data/json/snippets/effect_on_conditions.json @@ -360953,7 +361661,7 @@ msgstr "" #. ~ Vehicle part name #: data/json/vehicleparts/boards.json msgid "heavy-duty stow board" -msgstr "tabla de estibar reforzada" +msgstr "panel de estiba reforzado" #. ~ Description of vehicle part "" #. ~ Description of vehicle part "heavy-duty board" @@ -360968,7 +361676,7 @@ msgstr "" #. ~ Vehicle part name #: data/json/vehicleparts/boards.json msgid "heavy-duty board" -msgstr "tabla reforzada" +msgstr "panel reforzado" #. ~ Vehicle part name #: data/json/vehicleparts/boards.json @@ -361026,6 +361734,13 @@ msgstr "" "Un muro de metal de media altura. Mantiene a los zombis fuera del vehículo " "pero permite a la gente ver por encima." +#. ~ Description of vehicle part "counterweight" +#: data/json/vehicleparts/boards.json +msgid "" +"A half-height heavy metal wall. Commonly used in forklifts to balance them " +"when lifting heavy things." +msgstr "" + #. ~ Vehicle part name #: data/json/vehicleparts/cargo.json msgid "storage bag" @@ -361948,11 +362663,6 @@ msgstr "luz azul" msgid "red light" msgstr "luz roja" -#. ~ Vehicle part name -#: data/json/vehicleparts/lights.json -msgid "aisle with lights" -msgstr "espacio lateral con luces" - #. ~ Vehicle part name #: data/json/vehicleparts/manual.json msgid "foot pedals" @@ -362441,22 +363151,22 @@ msgstr "Tanque presurizado XL" #. ~ Vehicle part name #: data/json/vehicleparts/tanks.json msgid "external aluminum tank (100L)" -msgstr "" +msgstr "tanque de aluminio externo (100L)" #. ~ Vehicle part name #: data/json/vehicleparts/tanks.json msgid "roof-mounted external aluminum tank (100L)" -msgstr "" +msgstr "tanque externo montado en techo (100L)" #. ~ Vehicle part name #: data/json/vehicleparts/tanks.json msgid "external aluminum tank (200L)" -msgstr "" +msgstr "tanque de aluminio externo (200L)" #. ~ Vehicle part name #: data/json/vehicleparts/tanks.json msgid "roof-mounted external aluminum tank (200L)" -msgstr "" +msgstr "tanque externo montado en techo (200L)" #. ~ Vehicle part name #: data/json/vehicleparts/utilities.json @@ -363563,7 +364273,7 @@ msgstr "" #. ~ Description of vehicle part "aluminum boat hull" #: data/json/vehicleparts/vehicle_parts.json msgid "An aluminum hull that keeps the water out of your boat." -msgstr "" +msgstr "Una lámina de aluminio que mantiene el agua fuera de tu barco." #. ~ Vehicle part name #: data/json/vehicleparts/vehicle_parts.json @@ -363987,6 +364697,8 @@ msgid "" "This weapon is mounted in a turret. It can be fired from the vehicle " "controls." msgstr "" +"Esta arma esta montado en una torreta. Puede ser disparada desde el " +"vehículo." #. ~ Please leave anything in unchanged. #. ~ Description of JSON flag "WHEEL" @@ -365218,7 +365930,7 @@ msgstr "aire congelado" #. ~ Field intensity level #: data/mods/Aftershock/field_type.json msgid "electrical anomaly" -msgstr "" +msgstr "anomalía eléctrica" #. ~ MOD name #: data/mods/Aftershock/modinfo.json @@ -371391,7 +372103,7 @@ msgstr "" #. ~ "msg" action message of item "boarding axe" #: data/mods/Aftershock/items/armor/exosuit/exosuit_melee.json msgid "You fold the axe in on itself." -msgstr "" +msgstr "Pliegas el hacha sobre si mismo." #. ~ Item name #: data/mods/Aftershock/items/armor/exosuit/exosuit_melee.json @@ -384030,8 +384742,9 @@ msgid "" "come with a cap, making it hard to carry around when full." msgstr "" "Una jarra voluminosa azul de plástico para almacenar y suplir agua en un " -"refrigerador de agua o similar. Aguanta mucho liquido, pero por desgracia " -"no tiene tapa, haciendo difícil su transporte cuando esta llena." +"refrigerador de agua o similar. Es capaz de contener mucho liquido, pero " +"por desgracia no tiene tapa, haciendo difícil su transporte cuando esta " +"llena." #. ~ Description of "newspaper page" #: data/mods/Backrooms/items.json @@ -386571,8 +387284,8 @@ msgid "" "extended." msgstr "" "Un hacha de mano increíblemente afilada y resistente. Es un gran arma de " -"combate cuerpo a cuerpo y es útil tanto para cortar cosas como para usarla " -"como martillo cuando se extiende." +"combate c. a c. y es útil tanto para cortar cosas como para usarla como " +"martillo cuando se extiende." #. ~ "msg" action message of item "C.R.I.T hatchet" #: data/mods/CRT_EXPANSION/items/crt_tools.json @@ -386595,8 +387308,8 @@ msgid "" " when extended." msgstr "" "Un hacha increíblemente afilada, de gran resistencia y de longitud total. Es" -" un arma de combate cuerpo a cuerpo, muy poderosa, y útil tanto para cortar " -"cosas como para usarla como martillo cuando está extendida." +" un arma de combate c. a c., muy poderosa, y útil tanto para cortar cosas " +"como para usarla como martillo cuando está extendida." #. ~ "msg" action message of item "C.R.I.T axe" #: data/mods/CRT_EXPANSION/items/crt_tools.json @@ -396421,6 +397134,18 @@ msgstr "" msgid "%1$s stomps on !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries to stomp on you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries stomp on , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -396445,6 +397170,18 @@ msgstr "" msgid "%1$s swings its massive tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -396469,6 +397206,18 @@ msgstr "" msgid "%1$s swings its spiked tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -396493,6 +397242,18 @@ msgstr "" msgid "%1$s thrusts its long horns at !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s thrusts its long horns at you, but you evade!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s's thrusts its long horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -398450,6 +399211,14 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "anchisaurus egg" +msgid_plural "anchisaurus eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "issi egg" @@ -398498,6 +399267,14 @@ msgstr[0] "huevo de diplodocus" msgstr[1] "huevos de diplodocus" msgstr[2] "huevos de diplodocus" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "barosaurus egg" +msgid_plural "barosaurus eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "camarasaurus egg" @@ -400070,6 +400847,21 @@ msgid "" "hands and leathery skin." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "anchisaurus" +msgid_plural "anchisaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "anchisaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"A four legged plant eating dinosaur with a long neck, dexterous hands and " +"leathery skin." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "issi" @@ -400167,6 +400959,21 @@ msgstr "" "Enorme dinosaurio cuadrúpedo de cuello largo con una larga cola en forma de " "látigo." +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "barosaurus" +msgid_plural "barosaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "barosaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur with a long, whip-like tail and one " +"large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "camarasaurus" @@ -401506,6 +402313,22 @@ msgid "" "holding together a shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal anchisaurus zombie" +msgid_plural "fungal anchisaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "fungal anchisaurus zombie" +#: data/mods/DinoMod/monsters/fungus.json +msgid "" +"This was once a four legged plant eating dinosaur with a long neck and " +"leathery skin. Now fungal tendrils sprout from the mouth, eyes, and other " +"orifices, holding together a large shambling mass of mold-covered flesh." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal issi zombie" @@ -401623,12 +402446,13 @@ msgstr "" #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json -msgid "fungal camarasaurus zombie" -msgid_plural "fungal camarasaurus zombies" -msgstr[0] "camarasaurus zombi fúngico" -msgstr[1] "camarasaurus zombis fúngicos" -msgstr[2] "camarasaurus zombis fúngicos" +msgid "fungal barosaurus zombie" +msgid_plural "fungal barosaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +#. ~ Description of monster "fungal barosaurus zombie" #. ~ Description of monster "fungal camarasaurus zombie" #: data/mods/DinoMod/monsters/fungus.json msgid "" @@ -401641,6 +402465,14 @@ msgstr "" "zarcillos de hongos que brotan de su boca, ojos y otros orificios, " "manteniendo unida una enorme masa de carne cubierta de moho." +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal camarasaurus zombie" +msgid_plural "fungal camarasaurus zombies" +msgstr[0] "camarasaurus zombi fúngico" +msgstr[1] "camarasaurus zombis fúngicos" +msgstr[2] "camarasaurus zombis fúngicos" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal brachiosaurus zombie" @@ -402302,38 +403134,6 @@ msgstr[0] "cría de color gris oscuro y blanco" msgstr[1] "crías de color gris oscuro y blanco" msgstr[2] "crías de color gris oscuro y blanco" -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "sarahsaurus hatchling" -msgid_plural "sarahsaurus hatchlings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "issi hatchling" -msgid_plural "issi hatchlings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "haplocanthosaurus hatchling" -msgid_plural "haplocanthosaurus hatchlings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "amargasaurus hatchling" -msgid_plural "amargasaurus hatchlings" -msgstr[0] "cría amargasaurus" -msgstr[1] "crías amargasaurus" -msgstr[2] "crías amargasaurus" - #. ~ Monster name #: data/mods/DinoMod/monsters/hatchling.json msgid "brown and magenta hatchling" @@ -402678,6 +403478,11 @@ msgid "" "tail." msgstr "" +#. ~ Description of monster "mon_anchisaurus_juvenile" +#: data/mods/DinoMod/monsters/juvenile.json +msgid "A four-legged, plant-eating juvenile sauropod with a long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/juvenile.json msgid "brown and magenta sauropod juvenile" @@ -403231,6 +404036,21 @@ msgstr[2] "" msgid "Long-necked, two-legged dinosaur corpse with a long tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "anchisaurus zombie" +msgid_plural "anchisaurus zombie" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "anchisaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Long-necked, four-legged dinosaur corpse. The neck is bent at a disturbing " +"angle and leaking black ichor." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "issi zombie" @@ -403329,6 +404149,21 @@ msgstr "" "látigo y una pequeña cabeza con ojos blancos vacíos. Se balancea y se " "tambalea." +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "barosaurus zombie" +msgid_plural "barosaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "barosaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "camarasaurus zombie" @@ -404336,6 +405171,21 @@ msgid "" "charred meat. Its flesh has mended into a leathery shell." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched anchisaurus zombie" +msgid_plural "scorched anchisaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "scorched anchisaurus zombie" +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "" +"Heavily-burned four-legged zombie dinosaur sauropod that still reeks of " +"charred meat. Its flesh has mended into a leathery shell." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched issi zombie" @@ -404400,6 +405250,14 @@ msgstr[0] "diplodocus zombi calcinado" msgstr[1] "diplodocus zombis calcinados" msgstr[2] "diplodocus zombis calcinados" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched barosaurus zombie" +msgid_plural "scorched barosaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched camarasaurus zombie" @@ -405206,6 +406064,21 @@ msgid "" "bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "American Ammo" +msgid_plural "American Ammos" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "American Ammo" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Long-necked, four-legged dinosaur corpse. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Frozen Fury" @@ -405304,6 +406177,22 @@ msgstr "" "balancea y se tambalea. Todo su cuerpo está abultado con músculos " "distendidos y heridas hinchadas y supurantes." +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "Barosaurus Brute" +msgid_plural "Barosaurus Brutes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "Barosaurus Brute" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Zombie Freight Train" @@ -406833,6 +407722,21 @@ msgid "" "large, two-legged body and long neck." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "armored anchisaurus" +msgid_plural "armored anchisaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "armored anchisaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"large, four-legged body and long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "armored issi" @@ -406914,7 +407818,22 @@ msgstr[2] "diplodocus blindados" #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "" "This zombified diplodocus has grown dense bone armor, completely covering " -"the massive, four-legged body and tiny head." +"the massive, four-legged body and small head." +msgstr "" + +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "boneplate barosaurus" +msgid_plural "boneplate barosaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "boneplate barosaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"massive, four-legged body and small head." msgstr "" #. ~ Monster name @@ -408155,6 +409074,16 @@ msgstr "nido de allosaurus" msgid "An allosaurus nest." msgstr "Un nido de allosaurus." +#. ~ Name of map extra +#: data/mods/DinoMod/overmap/map_extras.json +msgid "anchisaurus nest" +msgstr "" + +#. ~ Description of map extra "anchisaurus nest" +#: data/mods/DinoMod/overmap/map_extras.json +msgid "An anchisaurus nest." +msgstr "" + #. ~ Name of map extra #: data/mods/DinoMod/overmap/map_extras.json msgid "ankylosaurus nest" @@ -410396,11 +411325,6 @@ msgid "" "the number of calibers carried and squeeze more power from their pistol " "ammunition." msgstr "" -"Desde los primeros días de la expansión occidental, cuando el suministro de " -"municiones era poco frecuente, los tiradores buscaban compartir municiones " -"entre sus armas largas y las armas de lado. Esta carabina de acción de " -"palanca de cargador de tubo permite al tirador reducir el número de calibres" -" transportados y exprimir más potencia de la munición de su pistola." #. ~ Name of a gun #: data/mods/Generic_Guns/firearms/pistol.json @@ -415341,7 +416265,7 @@ msgstr "" #. ~ Weapon category name #: data/mods/MMA/weapon_categories.json msgid "Exemplar Weapon: Katanas" -msgstr "Arma Ejemplar: Katanas" +msgstr "" #. ~ Weapon category name #: data/mods/MMA/weapon_categories.json @@ -415375,6 +416299,19 @@ msgstr "" "muertas para producir energía biónica. Puede almacenar hasta 100 ml de " "sangre." +#. ~ Item name +#: data/mods/Magiclysm/bionics.json +msgid "internal blood bank" +msgid_plural "internal blood banks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "internal blood bank" +#: data/mods/Magiclysm/bionics.json +msgid "Internal tank for blood power generator bionic." +msgstr "" + #. ~ Construction group name #: data/mods/Magiclysm/construction_group.json msgid "Build Translocator Gate" @@ -415789,6 +416726,18 @@ msgstr "" msgid "%1$s lashes with its flaming whip!" msgstr "" +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes you with its flaming whip, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes with its flaming whip, but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/Magiclysm/monster_attacks.json #, c-format @@ -418323,7 +419272,7 @@ msgstr "Depurar Hechizo Vigor" #. ~ Description of spell "Debug Stamina Spell" #: data/mods/Magiclysm/Spells/debug.json msgid "Uses a little stamina." -msgstr "" +msgstr "Usa un poco de vigor." #. ~ Message of spell "Debug Stamina Spell" #: data/mods/Magiclysm/Spells/debug.json @@ -439171,6 +440120,122 @@ msgstr "" msgid "Makes a lot of docile, but generally untamable wildlife, tamable." msgstr "" +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame dragonfly egg" +msgid_plural "tame dragonfly eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "tame dragonfly egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The still-wet egg of a mutated dragonfly. This one has been carefully " +"tended for. The dragonfly inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame mantis egg" +msgid_plural "tame mantis eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "tame mantis egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"Praying mantis eggs glued to each other inside a strange-looking case. " +"These ones have been carefully tended for. The mantis inside seems more " +"timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame antlion egg" +msgid_plural "tame antlion eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "tame antlion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"A large, white antlion egg. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame cicada egg" +msgid_plural "tame cicada eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "tame cicada egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a cicada. This one has been carefully tended for. The cicada " +"inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water beetle egg" +msgid_plural "tame water beetle eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "tame water beetle egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water beetle. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water scorpion egg" +msgid_plural "tame water scorpion eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "tame water scorpion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water scorpion. This one has been carefully tended for. The " +"water scorpion inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "sweet goop" +msgid_plural "sweet goop" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "sweet goop" +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "" +"A bunch of sweet stuff with a wet, goopy consistency. Normal bugs would die" +" for this, just hope the mutants will like it as well." +msgstr "" + +#. ~ name of the nested group +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "tame eggs" +msgstr "" + +#. ~ Description of the category "tame eggs" +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "Recipes related to taming the eggs of aggressive invertebrates." +msgstr "" + #. ~ Name of effect type id "toxic_glue" #: data/mods/TropiCataclysm/effects.json msgid "Termite Glue" @@ -444999,11 +446064,6 @@ msgid "" "damage to kill something." msgstr "" -#. ~ "message" action message of item "Vancian bill" -#: data/mods/Xedra_Evolved/items/inventor/artifacts.json -msgid "You tear the ticket apart." -msgstr "" - #. ~ Item name #: data/mods/Xedra_Evolved/items/inventor/artifacts.json msgid "helmet of creative juices" @@ -453684,9 +454744,9 @@ msgstr "" #. ~ NPC dialogue line #: data/mods/translate-dialogue/rubik.json msgid "" -"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" +"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" "\n" -"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us one liter of anesthetic, we'll fix you up with a wire and everything." +"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us a thousand units of anesthetic, we'll fix you up with a wire and everything." msgstr "" #. ~ NPC dialogue line @@ -455779,7 +456839,7 @@ msgstr "Ignorar la distracción y continuar" #. ~ Key binding name #: data/raw/keybindings.json msgid "Open manager" -msgstr "" +msgstr "Abrir gestor" #. ~ Key binding name #: data/raw/keybindings.json @@ -455906,6 +456966,11 @@ msgstr "Añadir marcas a los objetos creados" msgid "Toggle spawning everything" msgstr "Alternar crear todo" +#. ~ Key binding name +#: data/raw/keybindings.json +msgid "Choose snippet" +msgstr "" + #. ~ Key binding name #: data/raw/keybindings.json msgid "Look at" @@ -456409,11 +457474,11 @@ msgstr "" "\n" "Error interno: el logro carece de observador." -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Press " msgstr "Pulsa " -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Try" msgstr "Intentar" @@ -456425,8 +457490,8 @@ msgstr "Mirar" msgid "Interact" msgstr "Interactuar" -#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:121 -#: src/game_inventory.cpp:206 +#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:122 +#: src/game_inventory.cpp:204 msgid "Inventory" msgstr "Inventario" @@ -456472,8 +457537,8 @@ msgstr "%s (Tecla de dirección)" msgid "Auto drive canceled." msgstr "Auto-conducción cancelada." -#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2547 -#: src/activity_handlers.cpp:2583 +#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2543 +#: src/activity_handlers.cpp:2579 msgid "You have reached your destination." msgstr "Ha llegado a su destino." @@ -456492,7 +457557,7 @@ msgid "You cannot hack this." msgstr "No puedes hackear esto." #: src/activity_actor.cpp:779 src/activity_actor.cpp:2326 -#: src/activity_actor.cpp:5042 src/computer_session.cpp:494 +#: src/activity_actor.cpp:5031 src/computer_session.cpp:494 #: src/computer_session.cpp:511 src/computer_session.cpp:1220 #: src/computer_session.cpp:1496 msgid "an alarm sound!" @@ -456523,7 +457588,7 @@ msgstr "¡Activaste el panel!" msgid "The nearby doors unlock." msgstr "Las puertas cercanas se abren." -#: src/activity_actor.cpp:846 src/iuse.cpp:10013 +#: src/activity_actor.cpp:846 src/iuse.cpp:10031 msgid "It's too dark to write!" msgstr "¡Está demasiado oscuro para escribir!" @@ -456555,13 +457620,13 @@ msgid "grnd grnd grnd" msgstr "grnd grnd grnd" #: src/activity_actor.cpp:1053 src/activity_actor.cpp:2049 -#: src/activity_actor.cpp:4566 src/activity_actor.cpp:4914 +#: src/activity_actor.cpp:4555 src/activity_actor.cpp:4903 #, c-format msgid "Your %1$s ran out of charges." msgstr "Tu %1$s se quedó sin cargas." #: src/activity_actor.cpp:1055 src/activity_actor.cpp:2051 -#: src/activity_actor.cpp:4568 src/activity_actor.cpp:4916 +#: src/activity_actor.cpp:4557 src/activity_actor.cpp:4905 #, c-format msgid "%1$s %2$s ran out of charges." msgstr "%1$s %2$s se quedó sin cargas." @@ -456574,7 +457639,7 @@ msgstr "¡Ya no tienes el libro!" msgid " no longer has the book!" msgstr "¡ ya no tiene el libro!" -#: src/activity_actor.cpp:1357 src/character.cpp:10622 src/npc.cpp:1334 +#: src/activity_actor.cpp:1357 src/character.cpp:10623 src/npc.cpp:1334 msgid "It's too dark to read!" msgstr "¡Está demasiado oscuro para leer!" @@ -456707,10 +457772,10 @@ msgstr "" msgid "The lock stumps your efforts to pick it." msgstr "La cerradura no cede a tus intentos de forzarla." -#: src/activity_actor.cpp:2347 src/game.cpp:5609 src/game.cpp:5617 -#: src/game.cpp:5648 src/game.cpp:5654 src/iexamine.cpp:4078 src/iuse.cpp:9920 -#: src/iuse_actor.cpp:1036 src/iuse_actor.cpp:1852 src/iuse_actor.cpp:4399 -#: src/iuse_actor.cpp:4524 +#: src/activity_actor.cpp:2347 src/game.cpp:5607 src/game.cpp:5615 +#: src/game.cpp:5646 src/game.cpp:5652 src/iexamine.cpp:4078 src/iuse.cpp:9938 +#: src/iuse_actor.cpp:1043 src/iuse_actor.cpp:1859 src/iuse_actor.cpp:4406 +#: src/iuse_actor.cpp:4531 msgid "You cannot do that while mounted." msgstr "" "No puedes hacer eso mientras estás montado.No puedes hacer eso mientras " @@ -456756,65 +457821,65 @@ msgstr "Escaneás el libro en tu dispositivo." msgid "%s scans the book into their device." msgstr "%s escanea el libro en su dispositivo." -#: src/activity_actor.cpp:2673 +#: src/activity_actor.cpp:2662 msgid "You lie down preparing to fall asleep." msgstr "Te acuestas preparándote para dormir." -#: src/activity_actor.cpp:2686 +#: src/activity_actor.cpp:2675 msgid "" "You feel you should've fallen asleep by now, but somehow you're still awake." msgstr "" "Sientes que ya deberías haberte dormido, pero de alguna manera sigues " "despierto." -#: src/activity_actor.cpp:2691 +#: src/activity_actor.cpp:2680 msgid "You toss and turn…" msgstr "Das vueltas en la cama..." -#: src/activity_actor.cpp:2702 +#: src/activity_actor.cpp:2691 msgid "You try to sleep, but can't." msgstr "Intentas dormirte pero no puedes..." -#: src/activity_actor.cpp:2722 +#: src/activity_actor.cpp:2711 msgid "You have trouble sleeping, keep trying?" msgstr "No consigues dormir, ¿sigues intentándolo?" -#: src/activity_actor.cpp:2723 +#: src/activity_actor.cpp:2712 msgid "Stop trying to fall asleep and get up." msgstr "Dejas de intentar dormir y te levantas." -#: src/activity_actor.cpp:2724 +#: src/activity_actor.cpp:2713 msgid "Continue trying to fall asleep." msgstr "Sigues intentando dormirte." -#: src/activity_actor.cpp:2726 +#: src/activity_actor.cpp:2715 msgid "Continue trying to fall asleep and don't ask again." msgstr "Sigues intentando dormirte y no vuelves a preguntártelo." -#: src/activity_actor.cpp:2786 +#: src/activity_actor.cpp:2775 msgid "You start cracking the safe." msgstr "Empiezas a abrir la caja fuerte." -#: src/activity_actor.cpp:2789 +#: src/activity_actor.cpp:2778 #, c-format msgid "%1$s starts cracking the safe." msgstr "%1$s empieza a intentar abrir la caja fuerte." -#: src/activity_actor.cpp:2844 +#: src/activity_actor.cpp:2833 msgid "With a satisfying click, the lock on the safe opens!" msgstr "¡Con un clic satisfactorio, la cerradura de la caja fuerte se abre!" -#: src/activity_actor.cpp:2943 +#: src/activity_actor.cpp:2932 #, c-format msgid "You disassemble your %s." msgstr "Desmontas tu %s." -#: src/activity_actor.cpp:2946 src/character.cpp:10354 +#: src/activity_actor.cpp:2935 src/character.cpp:10355 #, c-format msgid "You unload your %s." msgstr "Descargas tu %s." -#: src/activity_actor.cpp:2994 +#: src/activity_actor.cpp:2983 msgid "" "You no longer have the in progress craft in your possession. You stop " "crafting. Reactivate the in progress craft to continue crafting." @@ -456822,7 +457887,7 @@ msgstr "" "Ya no tienes la fabricación en curso en tu posesión. Parastes la fabricación" " Reactiva la fabricación en curso para continuar con la creación." -#: src/activity_actor.cpp:2997 +#: src/activity_actor.cpp:2986 msgid "" " no longer has the in progress craft in their possession. " " stops crafting." @@ -456830,65 +457895,65 @@ msgstr "" " ya no tiene el trabajo en curso en su posesión. para de " "fabricar." -#: src/activity_actor.cpp:3117 +#: src/activity_actor.cpp:3106 msgid "Keep practicing until proficiency increase?" msgstr "¿Seguir practicando hasta que aumente la competencia?" -#: src/activity_actor.cpp:3135 +#: src/activity_actor.cpp:3124 msgid "Your proficiency has increased. Stop practicing?" msgstr "Tu compentencia se ha incrementado. ¿Dejar de practicar?" -#: src/activity_actor.cpp:3141 +#: src/activity_actor.cpp:3130 #, c-format msgid "There is nothing left of the %s to craft from." msgstr "No queda nada en el %s con lo que fabricar." -#: src/activity_actor.cpp:3142 +#: src/activity_actor.cpp:3131 #, c-format msgid "There is nothing left of the %s was crafting." msgstr "No queda nada del %s de que estaba fabricando." -#: src/activity_actor.cpp:3210 +#: src/activity_actor.cpp:3199 msgid "You are too tired to exercise." msgstr "Estás muy cansado para hacer ejercicio." -#: src/activity_actor.cpp:3216 +#: src/activity_actor.cpp:3205 msgid "You are too dehydrated to exercise." msgstr "Estás demasiado deshidratado para hacer ejercicio." -#: src/activity_actor.cpp:3222 +#: src/activity_actor.cpp:3211 msgid "Empty your hands first." msgstr "Vacía tus manos antes." -#: src/activity_actor.cpp:3236 +#: src/activity_actor.cpp:3225 msgid "You cannot train here with a broken arm." msgstr "No puedes entrenar aquí con un brazo roto." -#: src/activity_actor.cpp:3243 +#: src/activity_actor.cpp:3232 msgid "You cannot train here with a broken leg." msgstr "No puedes entrenar aquí con una pierna rota." -#: src/activity_actor.cpp:3253 +#: src/activity_actor.cpp:3242 msgid "You cannot train freely with a broken limb." msgstr "No puedes entrenar libremente con una extremidad rota." -#: src/activity_actor.cpp:3261 +#: src/activity_actor.cpp:3250 msgid "" "Physical effort determines workout efficiency, but also rate of exhaustion." msgstr "" "El esfuerzo físico determina la eficacia del entrenamiento, pero también la " "tasa de agotamiento." -#: src/activity_actor.cpp:3262 +#: src/activity_actor.cpp:3251 msgid "Choose training intensity:" msgstr "Elegir intensidad de entrenamiento:" -#: src/activity_actor.cpp:3263 +#: src/activity_actor.cpp:3252 msgctxt "training intensity" msgid "Light" msgstr "Luz" -#: src/activity_actor.cpp:3264 +#: src/activity_actor.cpp:3253 msgid "" "Light exercise comparable in intensity to walking, but more focused and " "methodical." @@ -456896,12 +457961,12 @@ msgstr "" "Ejercicio ligero comparable en intensidad a caminar, pero más concentrado y " "metódico." -#: src/activity_actor.cpp:3265 +#: src/activity_actor.cpp:3254 msgctxt "training intensity" msgid "Moderate" msgstr "Moderado" -#: src/activity_actor.cpp:3266 +#: src/activity_actor.cpp:3255 msgid "" "Moderate exercise without excessive exertion, but with enough effort to " "break a sweat." @@ -456909,12 +457974,12 @@ msgstr "" "Ejercicio moderado sin esfuerzo excesivo, pero con el suficiente esfuerzo " "para sudar." -#: src/activity_actor.cpp:3267 +#: src/activity_actor.cpp:3256 msgctxt "training intensity" msgid "Active" msgstr "Activo" -#: src/activity_actor.cpp:3268 +#: src/activity_actor.cpp:3257 msgid "" "Active exercise with full involvement. Strenuous, but in a controlled " "manner." @@ -456922,12 +457987,12 @@ msgstr "" "Ejercicio activo con plena implicación. Extenuante, pero de forma " "controlada." -#: src/activity_actor.cpp:3269 +#: src/activity_actor.cpp:3258 msgctxt "training intensity" msgid "High" msgstr "Drogado" -#: src/activity_actor.cpp:3270 +#: src/activity_actor.cpp:3259 msgid "" "High intensity exercise with maximum effort and full power. Exhausting in " "the long run." @@ -456935,221 +458000,221 @@ msgstr "" "Ejercicio de alta intensidad con el máximo esfuerzo y la máxima potencia. " "Agotador a largo plazo." -#: src/activity_actor.cpp:3296 src/activity_actor.cpp:3398 +#: src/activity_actor.cpp:3285 src/activity_actor.cpp:3387 msgid "Train for how long (minutes): " msgstr "Entrenar por cuantos (minutos): " -#: src/activity_actor.cpp:3311 +#: src/activity_actor.cpp:3300 msgid "You start your workout session." msgstr "Comienzas la sesión de entrenamiento." -#: src/activity_actor.cpp:3317 +#: src/activity_actor.cpp:3306 msgid "You are exhausted so you finish your workout early." msgstr "Estás agotado y terminas tu entrenamiento antes de tiempo." -#: src/activity_actor.cpp:3322 +#: src/activity_actor.cpp:3311 msgid "You are dehydrated so you finish your workout early." msgstr "Estás deshidratado y terminas tu entrenamiento antes de tiempo." #. ~ heavy breathing when exercising -#: src/activity_actor.cpp:3334 +#: src/activity_actor.cpp:3323 msgid "yourself huffing and puffing!" msgstr "¡Te ves jadeando y resoplando!" -#: src/activity_actor.cpp:3349 +#: src/activity_actor.cpp:3338 msgid "You catch your breath for few moments." msgstr "Recuperas el aliento durante unos instantes." -#: src/activity_actor.cpp:3352 +#: src/activity_actor.cpp:3341 msgid "You get back to your training." msgstr "Vuelves a tu entrenamiento." -#: src/activity_actor.cpp:3360 +#: src/activity_actor.cpp:3349 msgid "You finish your workout session." msgstr "Terminas tu sesión de entrenamiento." -#: src/activity_actor.cpp:3379 +#: src/activity_actor.cpp:3368 msgid "You have finished your training cycle, keep training?" msgstr "Has terminado tu ciclo de entrenamiento, ¿sigues entrenando?" -#: src/activity_actor.cpp:3380 +#: src/activity_actor.cpp:3369 msgid "Stop training." msgstr "Parar de entrenar." -#: src/activity_actor.cpp:3381 +#: src/activity_actor.cpp:3370 msgid "Continue training." msgstr "Continuar entrenando." -#: src/activity_actor.cpp:3382 +#: src/activity_actor.cpp:3371 msgid "Continue training and don't ask again." msgstr "Sigues entrenando y no vuelves a preguntártelo." -#: src/activity_actor.cpp:3596 src/iexamine.cpp:2298 +#: src/activity_actor.cpp:3585 src/iexamine.cpp:2298 msgid "Nothing can be harvested from this plant in current season." msgstr "No se puede cosechar nada de esta planta en la temporada actual." -#: src/activity_actor.cpp:3638 +#: src/activity_actor.cpp:3627 msgid "You couldn't harvest anything." msgstr "No puedes cosechar nada." -#: src/activity_actor.cpp:3680 +#: src/activity_actor.cpp:3669 #, c-format msgid "%1$s did not fit and fell to the %2$s." msgstr "%1$s no cabía y cayó al %2$s." -#: src/activity_actor.cpp:3684 +#: src/activity_actor.cpp:3673 #, c-format msgid "%1$s is too heavy and fell to the %2$s." msgstr "%1$s es muy pesado y cayó al %2$s." -#: src/activity_actor.cpp:3709 +#: src/activity_actor.cpp:3698 msgid "The pet has moved somewhere else." msgstr "La mascota se ha ido a otro lugar." -#: src/activity_actor.cpp:3752 +#: src/activity_actor.cpp:3741 msgid "The robot has moved somewhere else." msgstr "El robot se ha ido a otro lugar." -#: src/activity_actor.cpp:3760 +#: src/activity_actor.cpp:3749 #, c-format msgid "The %s recovers before you can finish." msgstr "%s se recupera antes de que puedas terminar." -#: src/activity_actor.cpp:3777 +#: src/activity_actor.cpp:3766 #, c-format msgid "The %s hovers momentarily as it surveys the area." msgstr "El %s flota momentáneamente mientras inspecciona el área." -#: src/activity_actor.cpp:3783 +#: src/activity_actor.cpp:3772 #, c-format msgid "The %s lets out a whirring noise and starts to follow you." msgstr "El %s deja escapar un zumbido y comienza a seguirte." -#: src/activity_actor.cpp:3862 src/character.cpp:1444 src/character.cpp:1621 -#: src/character.cpp:1658 +#: src/activity_actor.cpp:3851 src/character.cpp:1445 src/character.cpp:1622 +#: src/character.cpp:1659 msgid "You let go of the grabbed object." msgstr "Suelta el objeto agarrado." #. ~ %1$s: item to put in the container, %2$s: container to put item in -#: src/activity_actor.cpp:3923 src/activity_actor.cpp:3946 +#: src/activity_actor.cpp:3912 src/activity_actor.cpp:3935 #, c-format msgid "You put your %1$s into the %2$s." msgstr "Pones tu %1$s dentro del %2$s." -#: src/activity_actor.cpp:3961 +#: src/activity_actor.cpp:3950 #, c-format msgid "Could not put %1$s into %2$s, aborting." msgstr "No puedes poner %1$s en el %2$s, abortando." -#: src/activity_actor.cpp:4065 +#: src/activity_actor.cpp:4054 #, c-format msgid "Can't reload the %s." msgstr "No puedes recargar %s." -#: src/activity_actor.cpp:4074 +#: src/activity_actor.cpp:4063 #, c-format msgid "" "You manage to loosen some debris and make your %s somewhat operational." msgstr "" "Te las arreglas para aflojar algunos escombros y hace tu %s operativo." -#: src/activity_actor.cpp:4081 +#: src/activity_actor.cpp:4070 #, c-format msgid "You insert %dx %s into the %s." msgstr "Insertas %dx%s dentro de %s." -#: src/activity_actor.cpp:4085 +#: src/activity_actor.cpp:4074 #, c-format msgid "You refill the %s." msgstr "Has rellenado el %s." -#: src/activity_actor.cpp:4087 +#: src/activity_actor.cpp:4076 #, c-format msgid "You reload the %1$s with %2$s." msgstr "Recargas el %1$s con %2$s." -#: src/activity_actor.cpp:4109 +#: src/activity_actor.cpp:4098 #, c-format msgid "The %s no longer fits in your inventory" msgstr "%s ya no cabe en tu inventario" -#: src/activity_actor.cpp:4113 +#: src/activity_actor.cpp:4102 #, c-format msgid "Dispose of %s and wield %s" msgstr "Desechar %s y empuñar %s" -#: src/activity_actor.cpp:4116 src/pickup.cpp:103 +#: src/activity_actor.cpp:4105 src/pickup.cpp:103 #, c-format msgid "Wield %s" msgstr "Empuñar %s" -#: src/activity_actor.cpp:4118 +#: src/activity_actor.cpp:4107 #, c-format msgid "Drop %s" msgstr "Soltar %s" -#: src/activity_actor.cpp:4125 +#: src/activity_actor.cpp:4114 #, c-format msgid "The %s no longer fits in your inventory so you wield it instead." msgstr "%s ya no cabe en tu inventario, así que lo empuñas en su lugar." -#: src/activity_actor.cpp:4132 +#: src/activity_actor.cpp:4121 #, c-format msgid "The %s no longer fits in your inventory so you drop it instead." msgstr "%s ya no cabe en tu inventario por lo que lo sueltas." -#: src/activity_actor.cpp:4205 +#: src/activity_actor.cpp:4194 #, c-format msgid "The %s's udders run dry." msgstr "Las ubres de la %s parecen vacías." -#: src/activity_actor.cpp:4253 +#: src/activity_actor.cpp:4242 #, c-format msgid "%1$s has nothing %2$s could shear." msgstr "%1$s no tiene %2$s que se pueda esquilar." -#: src/activity_actor.cpp:4264 +#: src/activity_actor.cpp:4253 #, c-format msgid "%1$s don't have a shearing tool." msgstr "%1$s no tiene una herramienta para esquilar." -#: src/activity_actor.cpp:4267 +#: src/activity_actor.cpp:4256 #, c-format msgid "%1$s doesn't have a shearing tool." msgstr "%1$s no tiene una herramienta para esquilar." -#: src/activity_actor.cpp:4283 +#: src/activity_actor.cpp:4272 #, c-format msgid "%1$s start shearing %2$s." msgstr "%1$s comienza a esquilar %2$s." -#: src/activity_actor.cpp:4286 +#: src/activity_actor.cpp:4275 #, c-format msgid "%1$s starts shearing %2$s." msgstr "%1$s comienza a esquilar %2$s." -#: src/activity_actor.cpp:4300 +#: src/activity_actor.cpp:4289 #, c-format msgid "%1$s don't have a shearing tool anymore." msgstr "%1$s ya no tiene una herramienta para esquilar." -#: src/activity_actor.cpp:4305 +#: src/activity_actor.cpp:4294 #, c-format msgid "%1$s doesn't have a shearing tool anymore." msgstr "%1$s ya no tiene una herramienta para esquilar." -#: src/activity_actor.cpp:4335 +#: src/activity_actor.cpp:4324 #, c-format msgid "%1$s finished shearing %2$s and got:" msgstr "%1$s terminó de esquilar %2$s y consiguió:" #. ~ %1$s - item, %2$d - amount -#: src/activity_actor.cpp:4352 +#: src/activity_actor.cpp:4341 #, c-format msgid "%1$s x%2$d" msgstr "%1$s x%2$d" -#: src/activity_actor.cpp:4403 +#: src/activity_actor.cpp:4392 msgid "" "You no longer have the in progress disassembly in your possession. You stop" " disassembling. Reactivate the in progress disassembly to continue " @@ -457158,7 +458223,7 @@ msgstr "" "Ya no tienes el desmontaje en curso. Dejaste de desmontarlo. Reactiva el " "desmontaje en curso para seguir desmontándolo." -#: src/activity_actor.cpp:4406 +#: src/activity_actor.cpp:4395 msgid "" " no longer has the in progress disassembly in their possession. " " stops disassembling." @@ -457166,63 +458231,63 @@ msgstr "" " ya no tiene el desmontaje en curso en su posesión. para " "de desmontarlo." -#: src/activity_actor.cpp:4562 +#: src/activity_actor.cpp:4551 msgid "hissssssssss!" msgstr "¡hissssssssss!" -#: src/activity_actor.cpp:4697 +#: src/activity_actor.cpp:4686 #, c-format msgid "You set up the %s on the ground." msgstr "Pones el %s en el suelo." -#: src/activity_actor.cpp:4698 +#: src/activity_actor.cpp:4687 msgid "Examine the center square to pack it up again." msgstr "Examina el cuadrado del centro para empaquetar de nuevo." -#: src/activity_actor.cpp:4784 +#: src/activity_actor.cpp:4773 msgid "You pause to engage in spiritual contemplation." msgstr "Te detienes para ingresar en una contemplación espiritual." -#: src/activity_actor.cpp:4813 +#: src/activity_actor.cpp:4802 #, c-format msgid "Playing with your %s has lifted your spirits a bit." msgstr "Jugando con tu %s te ha levantado el animo un poco." -#: src/activity_actor.cpp:4889 +#: src/activity_actor.cpp:4878 #, c-format msgid "You can't use your %1$s to pry up the nails." msgstr "No puedes usar tu %1$s para levantar los clavos." -#: src/activity_actor.cpp:5163 +#: src/activity_actor.cpp:5152 msgid "You open up your kit and shave." msgstr "Abres tu equipo y te afeitás." -#: src/activity_actor.cpp:5186 +#: src/activity_actor.cpp:5175 msgid "You give your hair a trim." msgstr "Te cortas un poco el pelo." -#: src/activity_actor.cpp:5190 src/iexamine.cpp:339 +#: src/activity_actor.cpp:5179 src/iexamine.cpp:339 msgid "Change what?" msgstr "¿Cambiar el qué?" -#: src/activity_actor.cpp:5191 +#: src/activity_actor.cpp:5180 msgid "Change hairstyle" msgstr "Cambiar estilo de peinado" -#: src/activity_actor.cpp:5192 +#: src/activity_actor.cpp:5181 msgid "Change facial hairstyle" msgstr "Cambiar estilo de vello facial" #. ~ Sound of a wood chopping tool at work! -#: src/activity_actor.cpp:5399 +#: src/activity_actor.cpp:5388 msgid "CHK!" msgstr "¡CHK!" -#: src/activity_actor.cpp:5450 +#: src/activity_actor.cpp:5439 msgid "You finish chopping wood." msgstr "Termina de cortar madera." -#: src/activity_actor.cpp:5501 +#: src/activity_actor.cpp:5490 #, c-format msgid "You produce %d plank." msgid_plural "You produce %d planks." @@ -457230,7 +458295,7 @@ msgstr[0] "Produces %d tablón." msgstr[1] "Produces %d tablones." msgstr[2] "Produces %d tablones." -#: src/activity_actor.cpp:5506 +#: src/activity_actor.cpp:5495 #, c-format msgid "You produce %d splinter." msgid_plural "You produce %d splinters." @@ -457238,167 +458303,167 @@ msgstr[0] "Produces %d astilla." msgstr[1] "Produces %d astillas." msgstr[2] "Produces %d astillas." -#: src/activity_actor.cpp:5510 +#: src/activity_actor.cpp:5499 msgid "You waste a lot of the wood." msgstr "Desperdicias mucha madera." -#: src/activity_actor.cpp:5557 +#: src/activity_actor.cpp:5546 msgid "Select a direction for the tree to fall in." msgstr "Selecciona una dirección para que el árbol caiga." -#: src/activity_actor.cpp:5611 +#: src/activity_actor.cpp:5600 msgid "You finish chopping down a tree." msgstr "Terminaste de talar el árbol." -#: src/activity_actor.cpp:5651 +#: src/activity_actor.cpp:5640 msgid "You finish churning up the earth here." msgstr "Terminas de revolver la tierra aquí." -#: src/activity_actor.cpp:5691 +#: src/activity_actor.cpp:5680 #, c-format msgid "You clear up the %s." msgstr "Limpiás %s." -#: src/activity_actor.cpp:5887 src/activity_actor.cpp:5901 +#: src/activity_actor.cpp:5876 src/activity_actor.cpp:5890 #, c-format msgid "You found: %s!" msgstr "¡Encontraste: %s!" -#: src/activity_actor.cpp:5907 +#: src/activity_actor.cpp:5896 msgid "You didn't find anything." msgstr "No encontraste nada." -#: src/activity_actor.cpp:5975 src/activity_handlers.cpp:2462 +#: src/activity_actor.cpp:5964 src/activity_handlers.cpp:2464 #, c-format msgid "You successfully attached the %1$s to your %2$s." msgstr "Logras añadir %1$s a tu %2$s." -#: src/activity_actor.cpp:5987 +#: src/activity_actor.cpp:5976 #, c-format msgid "You failed at installing the %s and destroyed your %s!" msgstr "¡Fallastes al instalar %s y destruistes tu %s!" -#: src/activity_actor.cpp:5991 +#: src/activity_actor.cpp:5980 #, c-format msgid "You failed at installing the %s and damaged your %s!" msgstr "¡Fallastes al instalar %s y dañaste tu %s!" -#: src/activity_actor.cpp:5996 +#: src/activity_actor.cpp:5985 #, c-format msgid "You failed at installing the %s." msgstr "Fallastes al instalar %s." -#: src/activity_actor.cpp:6062 +#: src/activity_actor.cpp:6051 msgid "You finish salvaging." msgstr "Ya terminaste de recuperar cosas." -#: src/activity_actor.cpp:6315 +#: src/activity_actor.cpp:6304 #, c-format msgid "%s can't reach the source tile." msgstr "" -#: src/activity_actor.cpp:6489 src/activity_item_handling.cpp:2372 +#: src/activity_actor.cpp:6478 src/activity_item_handling.cpp:2370 #, c-format msgid "%s sorted out every item possible." msgstr "%s clasificó todo los objetos posibles." -#: src/activity_actor.cpp:6508 +#: src/activity_actor.cpp:6497 #, c-format msgid "%s cannot be folded." msgstr "" -#: src/activity_actor.cpp:6515 src/activity_actor.cpp:6643 +#: src/activity_actor.cpp:6504 src/activity_actor.cpp:6632 #, c-format msgid "You need %s to do it!" msgstr "¡Necesitas %s para hacerlo!" -#: src/activity_actor.cpp:6522 +#: src/activity_actor.cpp:6511 #, c-format msgid "You can't fold the %s while it's in motion." msgstr "No puedes plegar el %s mientras está en movimiento." -#: src/activity_actor.cpp:6541 +#: src/activity_actor.cpp:6530 #, c-format msgid "You fold the %s." -msgstr "" +msgstr "Pliegas el/la %s." -#: src/activity_actor.cpp:6562 +#: src/activity_actor.cpp:6551 #, c-format msgid "You let go of %s." msgstr "" -#: src/activity_actor.cpp:6609 src/consumption.cpp:731 -#: src/consumption.cpp:1826 src/iuse.cpp:674 src/iuse.cpp:693 src/iuse.cpp:751 -#: src/iuse.cpp:770 src/iuse.cpp:1799 src/iuse.cpp:2361 src/iuse.cpp:2407 -#: src/iuse.cpp:3263 src/iuse.cpp:3379 src/iuse.cpp:3849 src/iuse.cpp:3890 -#: src/iuse.cpp:4379 src/iuse.cpp:4670 src/iuse.cpp:5481 src/iuse.cpp:5529 -#: src/iuse.cpp:6113 src/iuse.cpp:8162 src/iuse_actor.cpp:1227 -#: src/iuse_actor.cpp:1911 src/iuse_actor.cpp:1970 src/iuse_actor.cpp:2221 -#: src/iuse_actor.cpp:2639 src/iuse_actor.cpp:3302 src/iuse_actor.cpp:3833 -#: src/iuse_actor.cpp:4528 +#: src/activity_actor.cpp:6598 src/consumption.cpp:731 +#: src/consumption.cpp:1732 src/iuse.cpp:675 src/iuse.cpp:694 src/iuse.cpp:752 +#: src/iuse.cpp:771 src/iuse.cpp:1800 src/iuse.cpp:2362 src/iuse.cpp:2408 +#: src/iuse.cpp:3264 src/iuse.cpp:3380 src/iuse.cpp:3850 src/iuse.cpp:3891 +#: src/iuse.cpp:4380 src/iuse.cpp:4671 src/iuse.cpp:5482 src/iuse.cpp:5530 +#: src/iuse.cpp:6114 src/iuse.cpp:8166 src/iuse_actor.cpp:1234 +#: src/iuse_actor.cpp:1918 src/iuse_actor.cpp:1977 src/iuse_actor.cpp:2228 +#: src/iuse_actor.cpp:2646 src/iuse_actor.cpp:3309 src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:4535 msgid "You can't do that while underwater." msgstr "No puedes hacer eso abajo del agua." -#: src/activity_actor.cpp:6613 src/iuse.cpp:963 src/iuse.cpp:1762 -#: src/iuse.cpp:1795 src/iuse.cpp:2454 src/iuse.cpp:2803 src/iuse.cpp:2885 -#: src/iuse.cpp:2919 src/iuse.cpp:2948 src/iuse.cpp:2967 src/iuse.cpp:2990 -#: src/iuse.cpp:3023 src/iuse.cpp:3259 src/iuse.cpp:3375 src/iuse.cpp:3530 -#: src/iuse.cpp:3944 src/iuse.cpp:4215 src/iuse.cpp:4375 src/iuse.cpp:4743 -#: src/iuse.cpp:4821 src/iuse.cpp:4837 src/iuse.cpp:4889 src/iuse.cpp:4931 -#: src/iuse.cpp:4975 src/iuse.cpp:5023 src/iuse.cpp:5065 src/iuse.cpp:5105 -#: src/iuse.cpp:5261 src/iuse.cpp:5292 src/iuse.cpp:5533 src/iuse.cpp:6104 -#: src/iuse.cpp:8953 src/iuse.cpp:8967 src/iuse.cpp:9137 src/iuse.cpp:9281 -#: src/iuse.cpp:9324 src/iuse.cpp:9345 src/iuse.cpp:9380 src/iuse.cpp:9556 -#: src/iuse.cpp:9595 src/iuse_actor.cpp:2224 src/iuse_actor.cpp:2645 -#: src/iuse_actor.cpp:3306 src/iuse_actor.cpp:3837 +#: src/activity_actor.cpp:6602 src/iuse.cpp:964 src/iuse.cpp:1763 +#: src/iuse.cpp:1796 src/iuse.cpp:2455 src/iuse.cpp:2804 src/iuse.cpp:2886 +#: src/iuse.cpp:2920 src/iuse.cpp:2949 src/iuse.cpp:2968 src/iuse.cpp:2991 +#: src/iuse.cpp:3024 src/iuse.cpp:3260 src/iuse.cpp:3376 src/iuse.cpp:3531 +#: src/iuse.cpp:3945 src/iuse.cpp:4216 src/iuse.cpp:4376 src/iuse.cpp:4744 +#: src/iuse.cpp:4822 src/iuse.cpp:4838 src/iuse.cpp:4890 src/iuse.cpp:4932 +#: src/iuse.cpp:4976 src/iuse.cpp:5024 src/iuse.cpp:5066 src/iuse.cpp:5106 +#: src/iuse.cpp:5262 src/iuse.cpp:5293 src/iuse.cpp:5534 src/iuse.cpp:6105 +#: src/iuse.cpp:8971 src/iuse.cpp:8985 src/iuse.cpp:9155 src/iuse.cpp:9299 +#: src/iuse.cpp:9342 src/iuse.cpp:9363 src/iuse.cpp:9398 src/iuse.cpp:9574 +#: src/iuse.cpp:9613 src/iuse_actor.cpp:2231 src/iuse_actor.cpp:2652 +#: src/iuse_actor.cpp:3313 src/iuse_actor.cpp:3844 msgid "You can't do that while mounted." msgstr "No puedes hacer eso mientras estás montado." -#: src/activity_actor.cpp:6619 src/activity_actor.cpp:6637 +#: src/activity_actor.cpp:6608 src/activity_actor.cpp:6626 #, c-format msgid "There's no room to unfold the %s." msgstr "No hay espacio para desplegar el %s." -#: src/activity_actor.cpp:6665 +#: src/activity_actor.cpp:6654 #, c-format msgid "You unfold the %s." -msgstr "" +msgstr "Despliegas el/la %s." -#: src/activity_handlers.cpp:380 src/activity_handlers.cpp:383 +#: src/activity_handlers.cpp:377 src/activity_handlers.cpp:380 #, c-format msgid "You discover a %s!" msgstr "¡Te encontraste un %s!" -#: src/activity_handlers.cpp:400 +#: src/activity_handlers.cpp:397 msgid "None of your cutting tools are suitable for butchering." msgstr "Ninguna de tus herramientas de corte son adecuadas para descuartizar." -#: src/activity_handlers.cpp:405 +#: src/activity_handlers.cpp:402 msgid "You don't trust the quality of your tools, but carry on anyway." msgstr "" "No confías en la calidad de tus herramientas, pero sigues adelante de todos " "modos." -#: src/activity_handlers.cpp:412 +#: src/activity_handlers.cpp:409 msgid "None of your tools are sharp and precise enough to do that." msgstr "" "Ninguna de tus herramientas es lo suficientemente afilada y precisa para " "hacer eso." -#: src/activity_handlers.cpp:416 +#: src/activity_handlers.cpp:413 msgid "You could use a better tool, but this will do." msgstr "Te vendría bien una herramienta mejor, pero esto puede servir." -#: src/activity_handlers.cpp:419 +#: src/activity_handlers.cpp:416 msgid "This tool is great, but you still would like a scalpel." msgstr "" "Esta herramienta es genial, pero aún así te gustaría tener un bisturí." -#: src/activity_handlers.cpp:422 +#: src/activity_handlers.cpp:419 msgid "You dissect the corpse with a trusty scalpel." msgstr "Diseccionas el cadáver con un bisturí de confianza." -#: src/activity_handlers.cpp:426 +#: src/activity_handlers.cpp:423 msgid "" "You dissect the corpse with a sophisticated system of surgical grade " "scalpels." @@ -457406,51 +458471,51 @@ msgstr "" "Diseccionas el cadáver con un sofisticado sistema de bisturís de grado " "quirúrgico." -#: src/activity_handlers.cpp:440 +#: src/activity_handlers.cpp:437 msgid "You can't butcher this; you are missing some tools.\n" msgstr "No puedes descuartizar esto; te faltan algunas herramientas.\n" -#: src/activity_handlers.cpp:459 +#: src/activity_handlers.cpp:456 msgid "This corpse has already been bled." msgstr "Este cadáver ya ha sido desangrado." -#: src/activity_handlers.cpp:467 +#: src/activity_handlers.cpp:464 msgid "It would be futile to dissect this badly damaged corpse." msgstr "Sería inútil disecar este cadáver tan dañado." -#: src/activity_handlers.cpp:474 +#: src/activity_handlers.cpp:471 msgid "This corpse is already field dressed." msgstr "Este cadáver ya está vestido de gala." -#: src/activity_handlers.cpp:480 +#: src/activity_handlers.cpp:477 msgid "This corpse is already skinned." msgstr "Este cadáver ya está despellejado." -#: src/activity_handlers.cpp:487 +#: src/activity_handlers.cpp:484 msgid "This corpse is too small to quarter without damaging." msgstr "Este cadáver es demasiado pequeño para descuartizarlo sin dañarlo." -#: src/activity_handlers.cpp:493 +#: src/activity_handlers.cpp:490 msgid "This is already quartered." msgstr "Esto ya está descuartizado." -#: src/activity_handlers.cpp:500 +#: src/activity_handlers.cpp:497 msgid "You need to perform field dressing before quartering." msgstr "Necesitas preparar el cadáver antes de descuartizarlo." -#: src/activity_handlers.cpp:515 +#: src/activity_handlers.cpp:512 msgid "Would you dare desecrate the mortal remains of a fellow human being?" msgstr "¿Te vas a animar a profanar los restos mortales de otro ser humano?" -#: src/activity_handlers.cpp:518 +#: src/activity_handlers.cpp:515 msgid "You clench your teeth at the prospect of this gruesome job." msgstr "Apretás los dientes pensando en este desagradable trabajo." -#: src/activity_handlers.cpp:521 +#: src/activity_handlers.cpp:518 msgid "This will haunt you in your dreams." msgstr "Esto te va a atormentar los sueños." -#: src/activity_handlers.cpp:525 +#: src/activity_handlers.cpp:522 msgid "" "You try to look away, but this gruesome image will stay on your mind for " "some time." @@ -457458,165 +458523,165 @@ msgstr "" "Intentas mirar hacia otro lado, pero esta horrible imagen permanecerá en tu " "mente durante algún tiempo." -#: src/activity_handlers.cpp:530 +#: src/activity_handlers.cpp:527 msgid "It needs a coffin, not a knife." msgstr "Necesita un ataúd, no un cuchillo." -#: src/activity_handlers.cpp:749 +#: src/activity_handlers.cpp:746 msgid "You salvage what you can from the corpse, but it is badly damaged." msgstr "Se rescata lo que se puede del cadáver, pero está muy dañado." -#: src/activity_handlers.cpp:928 +#: src/activity_handlers.cpp:925 #, c-format msgid "You fail to harvest: %s" msgstr "Has fallado en cosechar: %s" -#: src/activity_handlers.cpp:993 +#: src/activity_handlers.cpp:990 #, c-format msgid "You harvest: %s" msgstr "Cosechas: %s" #. ~ %1$s - item name, %2$s - monster name -#: src/activity_handlers.cpp:1052 +#: src/activity_handlers.cpp:1049 #, c-format msgid "You discover a %1$s in the %2$s!" msgstr "¡Encontraste un %1$s en el %2$s!" -#: src/activity_handlers.cpp:1067 +#: src/activity_handlers.cpp:1064 #, c-format msgid "You roughly slice the corpse of %s into four parts and set them aside." msgstr "" "Cortas irregularmente el cadáver de %s en cuatro partes y las colocas a un " "lado." -#: src/activity_handlers.cpp:1091 +#: src/activity_handlers.cpp:1088 msgid "There's no corpse to butcher!" msgstr "¡No hay ningún cadáver que descuartizar!" -#: src/activity_handlers.cpp:1348 +#: src/activity_handlers.cpp:1345 #, c-format msgid "You pour %1$s onto the ground." msgstr "Tiras %1$s al piso." -#: src/activity_handlers.cpp:1395 +#: src/activity_handlers.cpp:1397 #, c-format msgid "With a clang and a shudder, the %s pump goes silent." msgstr "" "Con un ruido metálico y una sacudida, la bomba de %s queda en silencio." -#: src/activity_handlers.cpp:1398 src/iexamine.cpp:3556 +#: src/activity_handlers.cpp:1400 src/iexamine.cpp:3556 #, c-format msgid "You squeeze the last drops of %s from the vat." msgstr "Estrujás las últimas gotas de %s del tanque de fermentación." -#: src/activity_handlers.cpp:1444 src/activity_handlers.cpp:1946 +#: src/activity_handlers.cpp:1446 src/activity_handlers.cpp:1948 #, c-format msgid "The %s runs out of batteries." msgstr "El %s se queda sin batería." -#: src/activity_handlers.cpp:1476 +#: src/activity_handlers.cpp:1478 msgid "You won!" msgstr "¡Has ganado!" -#: src/activity_handlers.cpp:1477 +#: src/activity_handlers.cpp:1479 msgid " won!" msgstr "¡ ha ganado!" #. ~ Sound of a Pickaxe at work! -#: src/activity_handlers.cpp:1501 +#: src/activity_handlers.cpp:1503 msgid "CHNK! CHNK! CHNK!" msgstr "¡CHNK! ¡CHNK! ¡CHNK!" -#: src/activity_handlers.cpp:1525 +#: src/activity_handlers.cpp:1527 msgid "You finish digging." msgstr "Terminas de cavar." -#: src/activity_handlers.cpp:1526 +#: src/activity_handlers.cpp:1528 msgid " finishes digging." msgstr " termina de cavar." -#: src/activity_handlers.cpp:1629 +#: src/activity_handlers.cpp:1631 msgid "The corpse moved before you could finish smashing it!" msgstr "¡El cadáver se movió antes de que pudieras terminar de destrozarlo!" -#: src/activity_handlers.cpp:1635 +#: src/activity_handlers.cpp:1637 msgid " finished pulping the corpse." msgid_plural " finished pulping the corpses." msgstr[0] " terminó de destrozar el cadáver." msgstr[1] " terminó de destrozar los cadáveres." msgstr[2] " terminó de destrozar los cadáveres." -#: src/activity_handlers.cpp:1686 src/bionics.cpp:938 +#: src/activity_handlers.cpp:1688 src/bionics.cpp:928 msgid "There's nothing to light there." msgstr "Ahí no hay nada para prender fuego." -#: src/activity_handlers.cpp:1699 src/activity_handlers.cpp:1715 +#: src/activity_handlers.cpp:1701 src/activity_handlers.cpp:1717 msgid "You have lost the item you were using to start the fire." msgstr "Perdiste el objeto que estabas usando para encender el fuego." -#: src/activity_handlers.cpp:1707 +#: src/activity_handlers.cpp:1709 msgid "This item requires tinder to light." msgstr "Este artículo requiere de yesca para encenderse." -#: src/activity_handlers.cpp:1725 +#: src/activity_handlers.cpp:1727 msgid "There is not enough sunlight to start a fire now. You stop trying." msgstr "" "Ahora no hay suficiente luz solar para encender un fuego. Dejas de " "intentarlo." -#: src/activity_handlers.cpp:1743 +#: src/activity_handlers.cpp:1745 #, c-format msgid "You learn a little about the spell: %s" msgstr "Aprendes sobre el hechizo: %s" -#: src/activity_handlers.cpp:1749 src/character_martial_arts.cpp:78 +#: src/activity_handlers.cpp:1751 src/character_martial_arts.cpp:78 #, c-format msgid "You learn %s." msgstr "Aprendiste %s." -#: src/activity_handlers.cpp:1780 +#: src/activity_handlers.cpp:1782 #, c-format msgid "You finish teaching %s." msgstr "Terminas de enseñar %s." -#: src/activity_handlers.cpp:1782 +#: src/activity_handlers.cpp:1784 #, c-format msgid "%s finishes teaching %s." msgstr "%s termina enseñando %s." -#: src/activity_handlers.cpp:1822 +#: src/activity_handlers.cpp:1824 #, c-format msgid "You finish training %s to level %d." msgstr "Terminaste de entrenar %s al nivel %d." -#: src/activity_handlers.cpp:1827 src/activity_handlers.cpp:1837 +#: src/activity_handlers.cpp:1829 src/activity_handlers.cpp:1839 #, c-format msgid "You get some training in %s." msgstr "Recibes entrenamiento en %s." -#: src/activity_handlers.cpp:1919 +#: src/activity_handlers.cpp:1921 msgid "You've charged the battery completely." msgstr "Has cargado la batería completamente." -#: src/activity_handlers.cpp:1924 src/iuse.cpp:4573 +#: src/activity_handlers.cpp:1926 src/iuse.cpp:4574 msgid "You're too exhausted to keep cranking." msgstr "Estás demasiado agotado para seguir dando vueltas." -#: src/activity_handlers.cpp:1938 +#: src/activity_handlers.cpp:1940 msgid "You have trouble breathing, and stop." msgstr "Te está costando respirar, así que dejas de hacerlo." -#: src/activity_handlers.cpp:1956 +#: src/activity_handlers.cpp:1958 msgid "You're too tired to continue." msgstr "Estás muy cansado para continuar." -#: src/activity_handlers.cpp:2010 src/vehicle_move.cpp:499 +#: src/activity_handlers.cpp:2012 src/vehicle_move.cpp:499 #: src/vehicle_use.cpp:792 #, c-format msgid "The %s doesn't have an engine!" msgstr "¡%s no tiene motor!" -#: src/activity_handlers.cpp:2015 +#: src/activity_handlers.cpp:2017 #, c-format msgid "The %s's engine starts up." msgid_plural "The %s's engines start up." @@ -457624,7 +458689,7 @@ msgstr[0] "Se enciende el motor del %s." msgstr[1] "Se encienden los motores del %s." msgstr[2] "Se encienden los motores del %s." -#: src/activity_handlers.cpp:2019 +#: src/activity_handlers.cpp:2021 #, c-format msgid "One of the %s's engines start up." msgid_plural "Some of the %s's engines start up." @@ -457632,12 +458697,12 @@ msgstr[0] "Uno de los motores del %s se enciende." msgstr[1] "Algunos de los motores del %s se encienden." msgstr[2] "Algunos de los motores del %s se encienden." -#: src/activity_handlers.cpp:2023 +#: src/activity_handlers.cpp:2025 #, c-format msgid "The %s is ready for movement." msgstr "El %s esta listo para moverse." -#: src/activity_handlers.cpp:2026 +#: src/activity_handlers.cpp:2028 #, c-format msgid "The %s's engine fails to start." msgid_plural "The %s's engines fail to start." @@ -457645,210 +458710,210 @@ msgstr[0] "El motor de %s no enciende." msgstr[1] "Los motores de %s no encienden." msgstr[2] "Los motores de %s no encienden." -#: src/activity_handlers.cpp:2033 src/vehicle_use.cpp:1783 +#: src/activity_handlers.cpp:2035 src/vehicle_use.cpp:1783 #: src/vehicle_use.cpp:1813 msgid "You let go of the controls." msgstr "Soltaste los controles." -#: src/activity_handlers.cpp:2071 +#: src/activity_handlers.cpp:2073 msgid "Repeat once" msgstr "Repetir una vez" -#: src/activity_handlers.cpp:2073 +#: src/activity_handlers.cpp:2075 msgid "Repeat until reinforced" msgstr "Repetir hasta reforzar" -#: src/activity_handlers.cpp:2075 +#: src/activity_handlers.cpp:2077 msgid "Repeat until fully repaired, but don't reinforce" msgstr "Repetir hasta que esté reparado, pero no reforzar" -#: src/activity_handlers.cpp:2077 +#: src/activity_handlers.cpp:2079 msgid "Repeat until success/failure/level up" msgstr "Repetir hasta que se consiga/se falle/se mejore" -#: src/activity_handlers.cpp:2079 +#: src/activity_handlers.cpp:2081 msgid "Attempt to refit once" msgstr "Intentar repararlo una vez" -#: src/activity_handlers.cpp:2081 +#: src/activity_handlers.cpp:2083 msgid "Repeat until refitted" msgstr "Repetir hasta que este reparado" -#: src/activity_handlers.cpp:2082 +#: src/activity_handlers.cpp:2084 msgid "Back to item selection" msgstr "Volver a la selección de artículos" -#: src/activity_handlers.cpp:2202 +#: src/activity_handlers.cpp:2204 #, c-format msgid "Your %s ran out of charges." msgstr "Tu %s se quedó sin bateria." -#: src/activity_handlers.cpp:2267 src/iuse_actor.cpp:3099 +#: src/activity_handlers.cpp:2269 src/iuse_actor.cpp:3106 msgid "You won't learn anything more by doing that." msgstr "Ya no vas a aprender nada más haciendo eso." -#: src/activity_handlers.cpp:2275 +#: src/activity_handlers.cpp:2277 #, c-format msgid "%s %s\n" msgstr "%s %s\n" -#: src/activity_handlers.cpp:2281 +#: src/activity_handlers.cpp:2283 msgid "bionic power" msgstr "energía biónica" -#: src/activity_handlers.cpp:2309 src/activity_handlers.cpp:2313 +#: src/activity_handlers.cpp:2311 src/activity_handlers.cpp:2315 #, c-format msgid "%s (%d)" msgstr "%s (%d)" -#: src/activity_handlers.cpp:2318 +#: src/activity_handlers.cpp:2320 #, c-format msgid "Charges: %s/%s %s (%s per use)\n" msgstr "Cargas: %s/%s %s (%s por uso)\n" -#: src/activity_handlers.cpp:2322 +#: src/activity_handlers.cpp:2324 #, c-format msgid "Materials available: %s\n" msgstr "Materiales disponibles: %s\n" -#: src/activity_handlers.cpp:2323 +#: src/activity_handlers.cpp:2325 #, c-format msgid "Skill used: %s (%s)\n" msgstr "Habilidad utilizada: %s (%s)\n" -#: src/activity_handlers.cpp:2325 +#: src/activity_handlers.cpp:2327 #, c-format msgid "Success chance: %.1f%%\n" msgstr "Prob. de exito: %.1f %%\n" -#: src/activity_handlers.cpp:2327 +#: src/activity_handlers.cpp:2329 #, c-format msgid "Damage chance: %.1f%%" msgstr "Prob. de Daño: %.1f %%" -#: src/activity_handlers.cpp:2349 +#: src/activity_handlers.cpp:2351 #, c-format msgid "Your %s is repaired as much as possible, considering the degradation." msgstr "" "Tu %s es reparado tanto como es posible, considerando la degradación. " -#: src/activity_handlers.cpp:2350 +#: src/activity_handlers.cpp:2352 #, c-format msgid "Your %s is already fully repaired." msgstr "Tu %s ya esta reparado completamente." -#: src/activity_handlers.cpp:2382 +#: src/activity_handlers.cpp:2384 msgid "You defrost the food, but don't heat it up, since you enjoy it cold." msgstr "Descongela la comida, pero no la calienta, ya que te gusta fría." -#: src/activity_handlers.cpp:2385 +#: src/activity_handlers.cpp:2387 msgid "You defrost and heat up the food." msgstr "Descongelas y calientas la comida." -#: src/activity_handlers.cpp:2389 +#: src/activity_handlers.cpp:2391 msgid "You heat up the food." msgstr "Calientas la comida." -#: src/activity_handlers.cpp:2423 +#: src/activity_handlers.cpp:2425 #, c-format msgid "You are currently unable to mend the %s." msgstr "En este momento, no puedes arreglar %s." -#: src/activity_handlers.cpp:2517 +#: src/activity_handlers.cpp:2513 #, c-format msgid "You wonder if it's even possible to craft the %s…" msgstr "Te preguntas is es posible fabricar %s..." -#: src/activity_handlers.cpp:2524 +#: src/activity_handlers.cpp:2520 #, c-format msgid "You don't know how to craft the %s!" msgstr "¡No sabes como fabricar %s!" -#: src/activity_handlers.cpp:2580 +#: src/activity_handlers.cpp:2576 msgid "You cannot reach that destination" msgstr "No puedes llegar a ese destino" -#: src/activity_handlers.cpp:2610 src/activity_handlers.cpp:2620 -#: src/game.cpp:1340 +#: src/activity_handlers.cpp:2606 src/activity_handlers.cpp:2616 +#: src/game.cpp:1341 #, c-format msgid "You caught a %s." msgstr "Atrapaste un %s." -#: src/activity_handlers.cpp:2656 +#: src/activity_handlers.cpp:2652 msgid "You feel a tug on your line!" msgstr "¡Sientes un tirón en tu línea!" -#: src/activity_handlers.cpp:2668 +#: src/activity_handlers.cpp:2664 msgid "You finish fishing" msgstr "Terminas de pescar" -#: src/activity_handlers.cpp:2696 src/activity_handlers.cpp:2702 +#: src/activity_handlers.cpp:2692 src/activity_handlers.cpp:2698 msgid "You finish waiting." msgstr "Terminaste de esperar." -#: src/activity_handlers.cpp:2753 +#: src/activity_handlers.cpp:2749 #, c-format msgid "%s finishes with you…" msgstr "%s termina contigo..." -#: src/activity_handlers.cpp:2782 +#: src/activity_handlers.cpp:2778 msgid "You are bored of waiting, so you stop." msgstr "Te aburres de esperar, así que te detienes." -#: src/activity_handlers.cpp:2784 +#: src/activity_handlers.cpp:2780 msgid "You finish waiting and feel refreshed." msgstr "Terminas de esperar y te sientes renovado." -#: src/activity_handlers.cpp:2791 +#: src/activity_handlers.cpp:2787 #, c-format msgid "%s finishes chatting with you." msgstr "%s termina de hablar contigo" -#: src/activity_handlers.cpp:2838 +#: src/activity_handlers.cpp:2834 msgid "The Autodoc suffers a catastrophic failure." msgstr "El Autodoc sufre un fallo catastrófico." -#: src/activity_handlers.cpp:2841 +#: src/activity_handlers.cpp:2837 msgid "The Autodoc's failure damages you greatly." msgstr "El fracaso del Autodoc te provoca un gran daño." -#: src/activity_handlers.cpp:2842 +#: src/activity_handlers.cpp:2838 msgid "The Autodoc's failure damages greatly." msgstr "El fracaso del Autodoc provoca un gran daño a ." -#: src/activity_handlers.cpp:2850 +#: src/activity_handlers.cpp:2846 #, c-format msgid "Your %s is ripped open." msgstr "Tu %s se abre en canal." -#: src/activity_handlers.cpp:2851 +#: src/activity_handlers.cpp:2847 #, c-format msgid "'s %s is ripped open." msgstr "%s de se abre en canal." -#: src/activity_handlers.cpp:2870 +#: src/activity_handlers.cpp:2866 #, c-format msgid "The Autodoc is meticulously cutting your %s open." msgstr "El Autodoc esta meticulosamente cortando tu %s abierto." -#: src/activity_handlers.cpp:2871 +#: src/activity_handlers.cpp:2867 #, c-format msgid "The Autodoc is meticulously cutting 's %s open." msgstr "El Autodoc esta meticulosamente cortando el %s de ." -#: src/activity_handlers.cpp:2878 +#: src/activity_handlers.cpp:2874 msgid "The Autodoc is meticulously cutting you open." msgstr "El Autodoc te está abriendo meticulosamente." -#: src/activity_handlers.cpp:2879 +#: src/activity_handlers.cpp:2875 msgid "The Autodoc is meticulously cutting open." msgstr "El Autodoc te está abriendo meticulosamente a ." -#: src/activity_handlers.cpp:2885 +#: src/activity_handlers.cpp:2881 msgid "The Autodoc attempts to carefully extract the bionic." msgstr "El Autodoc intenta extraer cuidadosamente el biónico." -#: src/activity_handlers.cpp:2891 +#: src/activity_handlers.cpp:2887 #, c-format msgid "" "Tried to uninstall bionic with UID %s, but you don't have this bionic " @@ -457857,34 +458922,34 @@ msgstr "" "Intenta desinstalar biónico con UID %s, pero no tienes instalado este " "biónico." -#: src/activity_handlers.cpp:2898 +#: src/activity_handlers.cpp:2894 msgid "The Autodoc attempts to carefully insert the bionic." msgstr "El Autodoc intenta insertar cuidadosamente el biónico." -#: src/activity_handlers.cpp:2912 +#: src/activity_handlers.cpp:2908 #, c-format msgid "%s is no a valid bionic_id" msgstr "%s no es un bionic_id válido" -#: src/activity_handlers.cpp:2922 +#: src/activity_handlers.cpp:2918 #, c-format msgid "The Autodoc is stitching your %s back up." msgstr "El Autodoc te está cosiendo tu %s de nuevo." -#: src/activity_handlers.cpp:2923 +#: src/activity_handlers.cpp:2919 #, c-format msgid "The Autodoc is stitching 's %s back up." msgstr "El Autodoc te está cosiendo el %s de de nuevo." -#: src/activity_handlers.cpp:2930 +#: src/activity_handlers.cpp:2926 msgid "The Autodoc is stitching you back up." msgstr "El Autodoc te esta cosiendo de nuevo." -#: src/activity_handlers.cpp:2931 +#: src/activity_handlers.cpp:2927 msgid "The Autodoc is stitching back up." msgstr "El Autodoc está cosiendo a de nuevo." -#: src/activity_handlers.cpp:2937 +#: src/activity_handlers.cpp:2933 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching your wounds." @@ -457892,7 +458957,7 @@ msgstr "" "El Autodoc se está moviendo erráticamente a través del resto de su programa," " no cosiendo realmente tus heridas." -#: src/activity_handlers.cpp:2938 +#: src/activity_handlers.cpp:2934 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching 's wounds." @@ -457900,7 +458965,7 @@ msgstr "" "El Autodoc se está moviendo erráticamente a través del resto de su programa," " no cosiendo realmente las heridas de ." -#: src/activity_handlers.cpp:2962 +#: src/activity_handlers.cpp:2958 msgid "" "The Autodoc returns to its resting position after successfully performing " "the operation." @@ -457908,115 +458973,115 @@ msgstr "" "El Autodoc vuelve a su posición de reposo después de realizar la operación " "con éxito." -#: src/activity_handlers.cpp:2966 +#: src/activity_handlers.cpp:2962 msgid "a short upbeat jingle: \"Operation successful\"" msgstr "un corto y alegre jingle: \"Operación exitosa\"" -#: src/activity_handlers.cpp:2971 +#: src/activity_handlers.cpp:2967 msgid "" "The Autodoc jerks back to its resting position after failing the operation." msgstr "" "El Autodoc vuelve a su posición de reposo después de fallar la operación." -#: src/activity_handlers.cpp:2975 +#: src/activity_handlers.cpp:2971 msgid "a sad beeping noise: \"Operation failed\"" msgstr "un triste pitido: \"Operación fallida\"" -#: src/activity_handlers.cpp:2982 +#: src/activity_handlers.cpp:2978 msgid "The operation is a success." msgstr "La operación fue un éxito." -#: src/activity_handlers.cpp:2985 src/bionics.cpp:2039 +#: src/activity_handlers.cpp:2981 src/bionics.cpp:1854 msgid "The operation is a failure." msgstr "La operación fue un fracaso." -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid " plants some %s." msgstr " plantas algo de %s." -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid "You plant some %s." msgstr "Plantas un poco de %s." -#: src/activity_handlers.cpp:3037 +#: src/activity_handlers.cpp:3033 #, c-format msgid "%s did not find an unfinished construction at the activity spot." msgstr "" "%s no encontró una construcción inacabada en el lugar de la actividad." -#: src/activity_handlers.cpp:3045 +#: src/activity_handlers.cpp:3041 #, c-format msgid "%s can't work on this construction anymore." msgstr "%s no puede trabajar más en esta construcción." -#: src/activity_handlers.cpp:3148 +#: src/activity_handlers.cpp:3144 msgid "You feel much better." msgstr "Te sientes mucho mejor." #. ~ Sound of a jackhammer at work! -#: src/activity_handlers.cpp:3179 +#: src/activity_handlers.cpp:3175 msgid "TATATATATATATAT!" msgstr "¡TATATATATATATAT!" -#: src/activity_handlers.cpp:3191 +#: src/activity_handlers.cpp:3187 msgid "You finish drilling." msgstr "Has terminado de taladrar ." -#: src/activity_handlers.cpp:3192 +#: src/activity_handlers.cpp:3188 msgid " finishes drilling." msgstr " termina de perforar." -#: src/activity_handlers.cpp:3301 +#: src/activity_handlers.cpp:3297 #, c-format msgid "You have run out of %s." msgstr "Has agotado todo tu %s." -#: src/activity_handlers.cpp:3316 +#: src/activity_handlers.cpp:3312 msgid "You fertilized every plot you could." msgstr "Fertilizaste todas las parcelas que pudiste." -#: src/activity_handlers.cpp:3329 src/activity_handlers.cpp:3350 +#: src/activity_handlers.cpp:3325 src/activity_handlers.cpp:3346 msgid "Target lost. IFF override failed." msgstr "Objetivo perdido. La sobreescritura del IFF falló." -#: src/activity_handlers.cpp:3354 +#: src/activity_handlers.cpp:3350 #, c-format msgid "You unleash your override attack on the %s." msgstr "Desencadenas tu ataque de sobreescritura en el %s." -#: src/activity_handlers.cpp:3366 +#: src/activity_handlers.cpp:3362 #, c-format msgid "You successfully override the %s's IFF protocols!" msgstr "¡Anulás exitosamente los protocolos IFF del %s!" -#: src/activity_handlers.cpp:3374 +#: src/activity_handlers.cpp:3370 #, c-format msgid "The %s short circuits as you attempt to reprogram it!" msgstr "¡El %s hace un cortocircuito cuando intentás reprogramarlo!" -#: src/activity_handlers.cpp:3383 +#: src/activity_handlers.cpp:3379 msgid "…and turns friendly!" msgstr "...y se vuelve amigable!" -#: src/activity_handlers.cpp:3394 +#: src/activity_handlers.cpp:3390 msgid "…but the robot refuses to acknowledge you as an ally!" msgstr "...¡pero el robot se niega a reconocerte como un aliado!" -#: src/activity_handlers.cpp:3417 +#: src/activity_handlers.cpp:3413 msgid "The ancient tree spirits answer your call." msgstr "Los antiguos espíritus de los árboles responden a tu llamada." -#: src/activity_handlers.cpp:3419 +#: src/activity_handlers.cpp:3415 msgid "Your communion with the trees has begun." msgstr "Tu comunión con los árboles ha comenzado." -#: src/activity_handlers.cpp:3463 +#: src/activity_handlers.cpp:3459 msgid "The trees have shown you what they will." msgstr "Los árboles te han mostrado lo que harán." -#: src/activity_handlers.cpp:3484 +#: src/activity_handlers.cpp:3480 msgid "" "Choose part\n" "to draw blood from." @@ -458024,38 +459089,38 @@ msgstr "" "Elija una parte\n" "para sacar sangre." -#: src/activity_handlers.cpp:3517 +#: src/activity_handlers.cpp:3513 msgid "You lose your concentration!" msgstr "¡Pierdes tu concentración!" -#: src/activity_handlers.cpp:3521 src/activity_handlers.cpp:3573 +#: src/activity_handlers.cpp:3517 src/activity_handlers.cpp:3569 #, c-format msgid "You gain %i experience. New total %i." msgstr "Ganas %i experiencia. Nuevo total %i." -#: src/activity_handlers.cpp:3529 +#: src/activity_handlers.cpp:3525 msgid "cast a spell" msgstr "lanza un hechizo" -#: src/activity_handlers.cpp:3570 +#: src/activity_handlers.cpp:3566 msgid "" "Something about how this spell works just clicked! You gained a level!" msgstr "" "¡Algo sobre cómo funciona este hechizo acaba de hacer clic! ¡Has ganado un " "nivel!" -#: src/activity_handlers.cpp:3579 src/activity_handlers.cpp:3619 +#: src/activity_handlers.cpp:3575 src/activity_handlers.cpp:3615 #, c-format msgid "You gained a level in %s!" msgstr "¡Ganastes un nivel en %s!" -#: src/activity_handlers.cpp:3630 +#: src/activity_handlers.cpp:3626 #, c-format msgid "You gained %i experience from your study session." msgstr "Ganas %i de experiencia por tu sesión de estudio." -#: src/activity_handlers.cpp:3636 src/iuse_actor.cpp:1126 -#: src/iuse_actor.cpp:2279 +#: src/activity_handlers.cpp:3632 src/iuse_actor.cpp:1133 +#: src/iuse_actor.cpp:2286 msgid "It's too dark to read." msgstr "Está demasiado oscuro para leer." @@ -458235,13 +459300,13 @@ msgstr " pone varios objetos en %s." msgid "Some items tumble to the %s." msgstr "Algunos objetos ruedan por el %s." -#: src/activity_item_handling.cpp:472 src/iuse.cpp:9451 +#: src/activity_item_handling.cpp:472 src/iuse.cpp:9469 #, c-format msgid "You need %1$i charges of water or clean water to wash these items." msgstr "" "Necesitas %1$i cargas de agua o de agua potable para lavar esos objetos." -#: src/activity_item_handling.cpp:480 src/iuse.cpp:9457 +#: src/activity_item_handling.cpp:480 src/iuse.cpp:9475 #, c-format msgid "You need %1$i charges of cleansing agent to wash these items." msgstr "" @@ -458251,55 +459316,55 @@ msgstr "" msgid "You washed your items." msgstr "Lavas tus objetos." -#: src/activity_item_handling.cpp:1935 +#: src/activity_item_handling.cpp:1933 #, c-format msgid "%1s failed to fetch tools." msgstr "%1s falló en la búsqueda de herramientas." -#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3098 +#: src/activity_item_handling.cpp:1951 src/npcmove.cpp:3059 #, c-format msgid "%1$s picks up a %2$s." msgstr "%1$s coge %2$s." -#: src/activity_item_handling.cpp:1955 src/npcmove.cpp:3103 +#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3064 #, c-format msgid "%s picks up several items." msgstr "%s coge algunos objetos." -#: src/activity_item_handling.cpp:2013 src/iuse.cpp:4825 +#: src/activity_item_handling.cpp:2011 src/iuse.cpp:4826 msgid "You cut the log into planks." msgstr "Cortas el leño en tablones." -#: src/activity_item_handling.cpp:2138 +#: src/activity_item_handling.cpp:2136 #, c-format msgid "%s can't reach the source tile. Try to sort out loot without a cart." msgstr "" "%s no puede alcanzar el cuadrado fuente. Intenta reordenar el botín sin un " "carro." -#: src/activity_item_handling.cpp:2684 +#: src/activity_item_handling.cpp:2682 msgid "It is too dark to do this activity." msgstr "Está demasiado oscuro para hacer esta actividad." -#: src/activity_item_handling.cpp:2734 +#: src/activity_item_handling.cpp:2732 msgid "You don't have the skill for this task." msgstr "No tienes la habilidad para esta tarea." -#: src/activity_item_handling.cpp:2736 +#: src/activity_item_handling.cpp:2734 msgid "There is something blocking the location for this task." msgstr "Hay algo que bloquea la ubicación de esta tarea." -#: src/activity_item_handling.cpp:2753 +#: src/activity_item_handling.cpp:2751 #, c-format msgid "%s is trying to find necessary items to do the job" msgstr "" "%s esta intentando encontrar los objetos necesarios para hacer el trabajo" -#: src/activity_item_handling.cpp:2853 src/activity_item_handling.cpp:2854 +#: src/activity_item_handling.cpp:2851 src/activity_item_handling.cpp:2852 msgid "The required items are not available to complete this task." msgstr "No se dispone de los elementos necesarios para completar esta tarea." -#: src/activity_item_handling.cpp:3154 +#: src/activity_item_handling.cpp:3152 msgid "It is too dark to work here." msgstr "Está demasiado oscuro para trabajar aquí." @@ -458312,275 +459377,275 @@ msgstr "¿Parar %s?" msgid "THIS IS A BUG" msgstr "ESTO ES UN BUG" -#: src/advanced_inv.cpp:121 +#: src/advanced_inv.cpp:122 msgid "IN" msgstr "IN" -#: src/advanced_inv.cpp:122 +#: src/advanced_inv.cpp:123 msgid "South West" msgstr "SurOeste" -#: src/advanced_inv.cpp:123 src/weather.cpp:779 +#: src/advanced_inv.cpp:124 src/weather.cpp:779 msgid "South" msgstr "Sur" -#: src/advanced_inv.cpp:124 +#: src/advanced_inv.cpp:125 msgid "South East" msgstr "SurEste" -#: src/advanced_inv.cpp:125 src/weather.cpp:783 +#: src/advanced_inv.cpp:126 src/weather.cpp:783 msgid "West" msgstr "Oeste" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "DN" msgstr "AB" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "Directly below you" msgstr "Debajo tuyo" -#: src/advanced_inv.cpp:127 src/weather.cpp:775 +#: src/advanced_inv.cpp:128 src/weather.cpp:775 msgid "East" msgstr "Este" -#: src/advanced_inv.cpp:128 +#: src/advanced_inv.cpp:129 msgid "North West" msgstr "NorOeste" -#: src/advanced_inv.cpp:129 src/weather.cpp:771 +#: src/advanced_inv.cpp:130 src/weather.cpp:771 msgid "North" msgstr "Arriba" -#: src/advanced_inv.cpp:130 +#: src/advanced_inv.cpp:131 msgid "North East" msgstr "NorEste" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "GR" msgstr "VA" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "Grabbed Vehicle" msgstr "Vehículo Arrastrado" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "AL" msgstr "AL" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "Surrounding area" msgstr "Área circundante" -#: src/advanced_inv.cpp:133 +#: src/advanced_inv.cpp:134 msgid "CN" msgstr "CN" -#: src/advanced_inv.cpp:133 src/crafting_gui.cpp:654 +#: src/advanced_inv.cpp:134 src/crafting_gui.cpp:654 msgid "Container" msgstr "Contenedor" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "WR" msgstr "WR" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "Worn Items" msgstr "Objetos Puestos" -#: src/advanced_inv.cpp:187 src/newcharacter.cpp:920 +#: src/advanced_inv.cpp:188 src/newcharacter.cpp:920 msgid "name" msgstr "nombre" -#: src/advanced_inv.cpp:189 +#: src/advanced_inv.cpp:190 msgid "weight" msgstr "peso" -#: src/advanced_inv.cpp:191 +#: src/advanced_inv.cpp:192 msgid "volume" msgstr "volumen" -#: src/advanced_inv.cpp:193 +#: src/advanced_inv.cpp:194 msgid "charges" msgstr "cargas" -#: src/advanced_inv.cpp:195 +#: src/advanced_inv.cpp:196 msgid "category" msgstr "categoría" -#: src/advanced_inv.cpp:197 src/bonuses.cpp:71 src/effect.cpp:705 +#: src/advanced_inv.cpp:198 src/bonuses.cpp:71 src/effect.cpp:705 #: src/effect.cpp:706 msgid "damage" msgstr "daño" -#: src/advanced_inv.cpp:199 +#: src/advanced_inv.cpp:200 msgid "ammo/charge type" msgstr "tipo de munición/cargador" -#: src/advanced_inv.cpp:201 +#: src/advanced_inv.cpp:202 msgid "spoilage" msgstr "desperdicio" -#: src/advanced_inv.cpp:203 +#: src/advanced_inv.cpp:204 msgid "barter value" msgstr "valor de regateo" #. ~ Items list header (length type 1). Table fields length without spaces: #. amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:327 src/advanced_inv.cpp:338 +#: src/advanced_inv.cpp:328 src/advanced_inv.cpp:339 msgid "amt weight vol" msgstr "cant peso vol" #. ~ Items list header (length type 2). Table fields length without spaces: #. src - 2, amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:329 src/advanced_inv.cpp:334 +#: src/advanced_inv.cpp:330 src/advanced_inv.cpp:335 msgid "src amt weight vol" msgstr "lug cant peso vol" -#: src/advanced_inv.cpp:331 +#: src/advanced_inv.cpp:332 msgid "Name (charges)" msgstr "Nombre (Cargas)" -#: src/advanced_inv.cpp:748 +#: src/advanced_inv.cpp:751 #, c-format msgid "[<] page %1$d of %2$d [>]" msgstr "[<] pág. %1$d de %2$d [>]" -#: src/advanced_inv.cpp:757 +#: src/advanced_inv.cpp:760 #, c-format msgid "< [%s] Sort: %s >" msgstr "< [%s] Orden: %s >" -#: src/advanced_inv.cpp:767 src/inventory_ui.cpp:2364 -#: src/worldfactory.cpp:1299 +#: src/advanced_inv.cpp:770 src/inventory_ui.cpp:2364 +#: src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter" msgstr "[%s] Filtro" -#: src/advanced_inv.cpp:779 +#: src/advanced_inv.cpp:782 #, c-format msgid "[%s] Reset" msgstr "[%s] Reiniciar" -#: src/advanced_inv.cpp:837 src/advanced_inv.cpp:1003 +#: src/advanced_inv.cpp:840 src/advanced_inv.cpp:1006 msgid "You look at the items, then your clothes, and scratch your head…" msgstr "Miras los objetos, luego la ropa, y te rascas la cabeza..." -#: src/advanced_inv.cpp:842 +#: src/advanced_inv.cpp:845 msgid "There are no items to be moved!" msgstr "¡No hay ningún objeto para mover!" -#: src/advanced_inv.cpp:851 src/advanced_inv.cpp:970 src/advanced_inv.cpp:1075 +#: src/advanced_inv.cpp:854 src/advanced_inv.cpp:973 src/advanced_inv.cpp:1078 msgid "There isn't enough room, do you really want to move all?" msgstr "No hay suficiente espacio, ¿realmente quieres mover todo?" -#: src/advanced_inv.cpp:935 src/advanced_inv.cpp:1299 -#: src/advanced_inv.cpp:1812 +#: src/advanced_inv.cpp:938 src/advanced_inv.cpp:1302 +#: src/advanced_inv.cpp:1815 msgid "You can't put items there!" msgstr "¡No puedes colocar objetos aquí!" -#: src/advanced_inv.cpp:955 +#: src/advanced_inv.cpp:958 msgid "You try to put your bags into themselves, but physics won't let you." msgstr "" "Intentas poner tus bolsas en sí mismas, pero la física no te lo permite." -#: src/advanced_inv.cpp:959 +#: src/advanced_inv.cpp:962 msgid "Putting on everything from your inventory would be tricky." msgstr "Poner encima todo lo que hay en tu inventario sería complicado." -#: src/advanced_inv.cpp:963 +#: src/advanced_inv.cpp:966 msgid "Putting everything into the container would be tricky." msgstr "Poner todo en el contenedor sería complicado." -#: src/advanced_inv.cpp:981 +#: src/advanced_inv.cpp:984 msgid "Really drop all your favorite items?" msgstr "¿Realmente quieres soltar todos tus objetos favoritos?" -#: src/advanced_inv.cpp:1053 src/advanced_inv.cpp:1131 +#: src/advanced_inv.cpp:1056 src/advanced_inv.cpp:1134 msgid "Skipping filled buckets to avoid spilling their contents." msgstr "Omite los cubos llenos para evitar que se derrame su contenido." -#: src/advanced_inv.cpp:1156 +#: src/advanced_inv.cpp:1159 msgid "Sort by…" msgstr "Ordenar por..." -#: src/advanced_inv.cpp:1157 +#: src/advanced_inv.cpp:1160 msgid "Unsorted (recently added first)" msgstr "Desordenado (lo más nuevo, primero)" -#: src/advanced_inv.cpp:1240 +#: src/advanced_inv.cpp:1243 #, c-format msgid "< [%s] keybindings >" msgstr "< [ %s] uso de teclas >" -#: src/advanced_inv.cpp:1378 +#: src/advanced_inv.cpp:1381 #, c-format msgid "Source area is the same as destination (%s)." msgstr "El área de destino es la misma que el área de origen (%s)." -#: src/advanced_inv.cpp:1455 +#: src/advanced_inv.cpp:1458 #, c-format msgid "You have no space for %s" msgstr "No tienes espacio para %s" -#: src/advanced_inv.cpp:1640 +#: src/advanced_inv.cpp:1643 msgid "Default layout was saved." msgstr "La disposición por defecto fue guardada." -#: src/advanced_inv.cpp:1760 +#: src/advanced_inv.cpp:1763 msgid "No vehicle storage space there!" msgstr "¡No hay espacio de almacenamiento de vehículos ahí!" -#: src/advanced_inv.cpp:1817 +#: src/advanced_inv.cpp:1820 msgid "Select destination" msgstr "Seleccionar destino" -#: src/advanced_inv.cpp:1835 +#: src/advanced_inv.cpp:1838 msgid " (FULL)" msgstr " (LLENO)" -#: src/advanced_inv.cpp:1861 +#: src/advanced_inv.cpp:1864 msgid "Source must be container." msgstr "El origen debe ser un contenedor." -#: src/advanced_inv.cpp:1865 +#: src/advanced_inv.cpp:1868 msgid "Source container is empty." msgstr "El contenedor de origen está vacío." -#: src/advanced_inv.cpp:1872 +#: src/advanced_inv.cpp:1875 msgid "You can unload only liquids into target container." msgstr "Solamente puedes poner líquidos en el contenedor de destino." -#: src/advanced_inv.cpp:1916 src/pickup.cpp:347 +#: src/advanced_inv.cpp:1919 src/pickup.cpp:347 msgid "Spilt liquid cannot be picked back up. Try mopping it instead." msgstr "" "El líquido derramado no se puede recoger. Intenta pasar la fregona en su " "lugar." -#: src/advanced_inv.cpp:1924 +#: src/advanced_inv.cpp:1927 msgid "Destination area is full. Remove some items first." msgstr "El área de destino está llena. Primero, saca algunos objetos." -#: src/advanced_inv.cpp:1940 +#: src/advanced_inv.cpp:1943 msgid "Destination area has too many items. Remove some first." msgstr "El área de destino tiene demasiados objetos. Primero, saca algunos." -#: src/advanced_inv.cpp:1958 +#: src/advanced_inv.cpp:1961 msgid "This is too heavy!" msgstr "¡Esto es demasiado pesado!" -#: src/advanced_inv.cpp:1978 +#: src/advanced_inv.cpp:1981 #, c-format msgid "How many do you want to move? [Have %d] (0 to cancel)" msgstr "¿Cuántos quieres mover? [Tienes %d] (0 para cancelar)" -#: src/advanced_inv.cpp:1981 +#: src/advanced_inv.cpp:1984 #, c-format msgid "Destination can only hold %d! Move how many? [Have %d] (0 to cancel)" msgstr "" "¡El destino sólo puede contener%d! ¿Mover cuántos? [Tiene %d] (0 cancelar)" -#: src/advanced_inv.cpp:1987 +#: src/advanced_inv.cpp:1990 msgid "The destination is already full!" msgstr "¡El destino ya está lleno!" @@ -458734,7 +459799,7 @@ msgstr "Esto es un aura que te rodea." msgid "Properties" msgstr "Propiedades" -#: src/armor_layers.cpp:239 src/item_pocket.cpp:1145 +#: src/armor_layers.cpp:239 src/item_pocket.cpp:1161 msgid "Coverage:" msgstr "Cobertura:" @@ -458900,7 +459965,7 @@ msgstr "¡Aquí no tienes nada!" msgid "Encumbrance and Warmth" msgstr "Incomodidad y Abrigo" -#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4651 +#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4658 msgid "Encumbrance" msgstr "Incomodidad" @@ -459049,131 +460114,131 @@ msgstr "" msgid "auto notes configuration" msgstr "configuración de auto-notas" -#: src/auto_note.cpp:348 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 -#: src/color.cpp:797 src/construction.cpp:399 src/crafting_gui.cpp:489 -#: src/game.cpp:6370 src/game.cpp:7799 src/game.cpp:8248 -#: src/newcharacter.cpp:1400 src/newcharacter.cpp:1944 -#: src/newcharacter.cpp:2298 src/newcharacter.cpp:2623 -#: src/newcharacter.cpp:3037 src/options.cpp:2955 src/safemode_ui.cpp:104 -#: src/safemode_ui.cpp:580 src/ui.cpp:308 src/ui.cpp:353 -#: src/worldfactory.cpp:612 src/worldfactory.cpp:948 src/worldfactory.cpp:1044 +#: src/auto_note.cpp:341 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 +#: src/color.cpp:800 src/construction.cpp:399 src/crafting_gui.cpp:489 +#: src/game.cpp:6368 src/game.cpp:7797 src/game.cpp:8246 +#: src/newcharacter.cpp:1404 src/newcharacter.cpp:1964 +#: src/newcharacter.cpp:2326 src/newcharacter.cpp:2659 +#: src/newcharacter.cpp:3085 src/options.cpp:3032 src/safemode_ui.cpp:105 +#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:355 +#: src/worldfactory.cpp:618 src/worldfactory.cpp:953 src/worldfactory.cpp:1049 msgid "Fast scroll up" msgstr "Desplazamiento rápido hacia arriba" -#: src/auto_note.cpp:349 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 -#: src/color.cpp:798 src/construction.cpp:400 src/crafting_gui.cpp:490 -#: src/game.cpp:6371 src/game.cpp:7800 src/game.cpp:8249 -#: src/newcharacter.cpp:1401 src/newcharacter.cpp:1945 -#: src/newcharacter.cpp:2299 src/newcharacter.cpp:2624 -#: src/newcharacter.cpp:3038 src/options.cpp:2956 src/safemode_ui.cpp:105 -#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:354 -#: src/worldfactory.cpp:613 src/worldfactory.cpp:949 src/worldfactory.cpp:1045 +#: src/auto_note.cpp:342 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 +#: src/color.cpp:801 src/construction.cpp:400 src/crafting_gui.cpp:490 +#: src/game.cpp:6369 src/game.cpp:7798 src/game.cpp:8247 +#: src/newcharacter.cpp:1405 src/newcharacter.cpp:1965 +#: src/newcharacter.cpp:2327 src/newcharacter.cpp:2660 +#: src/newcharacter.cpp:3086 src/options.cpp:3033 src/safemode_ui.cpp:106 +#: src/safemode_ui.cpp:582 src/ui.cpp:310 src/ui.cpp:356 +#: src/worldfactory.cpp:619 src/worldfactory.cpp:954 src/worldfactory.cpp:1050 msgid "Fast scroll down" msgstr "Desplazamiento rápido hacia abajo" -#: src/auto_note.cpp:368 src/auto_pickup.cpp:338 src/game.cpp:6251 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:361 src/auto_pickup.cpp:338 src/game.cpp:6249 +#: src/safemode_ui.cpp:144 msgid "nable" msgstr "-Act." -#: src/auto_note.cpp:369 src/auto_pickup.cpp:339 src/game.cpp:6252 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:362 src/auto_pickup.cpp:339 src/game.cpp:6250 +#: src/safemode_ui.cpp:144 msgid "isable" msgstr "esact." -#: src/auto_note.cpp:370 +#: src/auto_note.cpp:363 msgid " - Toggle" msgstr " - Alternar" -#: src/auto_note.cpp:383 +#: src/auto_note.cpp:376 msgid "Character" msgstr "Personaje" -#: src/auto_note.cpp:385 +#: src/auto_note.cpp:378 msgid "Global" msgstr "Global" -#: src/auto_note.cpp:387 +#: src/auto_note.cpp:380 msgid "Map Extra" msgstr "Extra de mapa" -#: src/auto_note.cpp:388 src/options.cpp:1609 src/options.cpp:1667 +#: src/auto_note.cpp:381 src/options.cpp:1686 src/options.cpp:1744 msgid "Symbol" msgstr "Símbolos" -#: src/auto_note.cpp:389 src/distraction_manager.cpp:130 src/options.cpp:1855 +#: src/auto_note.cpp:382 src/distraction_manager.cpp:130 src/options.cpp:1932 #: src/smart_controller_ui.cpp:66 msgid "Enabled" msgstr "Activado" -#: src/auto_note.cpp:394 +#: src/auto_note.cpp:387 #, c-format msgid "%1$s %2$s" msgstr "%1$s %2$s" -#: src/auto_note.cpp:400 +#: src/auto_note.cpp:393 msgid "Auto notes enabled:" msgstr "Notas automáticas activadas:" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/options.cpp:1847 src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/options.cpp:1924 src/safemode_ui.cpp:189 msgid "False" msgstr "No" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/safemode_ui.cpp:189 msgid "True" msgstr "Sí" -#: src/auto_note.cpp:412 +#: src/auto_note.cpp:405 msgid "witch " msgstr " brujo" -#: src/auto_note.cpp:417 +#: src/auto_note.cpp:410 msgid " to change pages." msgstr " pasar páginas." -#: src/auto_note.cpp:436 +#: src/auto_note.cpp:429 msgid "Discover more special encounters to populate this list" msgstr "Descubra más encuentros especiales para poblar esta lista" -#: src/auto_note.cpp:450 src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/editmap.cpp:751 msgid "no" msgstr "no" -#: src/auto_note.cpp:450 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 -#: src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 +#: src/editmap.cpp:751 msgid "yes" msgstr "si" -#: src/auto_note.cpp:551 +#: src/auto_note.cpp:544 msgid "Enter a map extra custom symbol (empty to unset):" msgstr "" "Introducir un simbolo personalizado de mapa extra (campo vacio para " "eliminarlo):" -#: src/auto_note.cpp:562 +#: src/auto_note.cpp:555 msgid "Pick a color:" msgstr "Elegir color:" #. ~ %1$s: note color abbreviation, %2$s: note color name -#: src/auto_note.cpp:566 src/help.cpp:136 src/overmap_ui.cpp:1245 +#: src/auto_note.cpp:559 src/help.cpp:133 src/overmap_ui.cpp:1246 #, c-format msgctxt "note color" msgid "%1$s:%2$s, " msgstr "%1$s:%2$s, " -#: src/auto_note.cpp:577 +#: src/auto_note.cpp:570 msgctxt "color" msgid "yellow" msgstr "amarillo" -#: src/auto_note.cpp:578 src/options.cpp:806 src/options.cpp:820 +#: src/auto_note.cpp:571 src/options.cpp:806 src/options.cpp:820 #, c-format msgid "Default: %s" msgstr "Predeterminado: %s" -#: src/auto_note.cpp:606 +#: src/auto_note.cpp:599 msgid "" "Auto notes are disabled globally.\n" "Do you want to enable?" @@ -459181,46 +460246,46 @@ msgstr "" "Las autonotas están desactivadas globalmente.\n" "¿Quieres activarlas?" -#: src/auto_note.cpp:615 src/auto_pickup.cpp:639 src/color.cpp:1062 -#: src/game.cpp:6916 src/input.cpp:1667 src/options.cpp:3426 -#: src/safemode_ui.cpp:506 +#: src/auto_note.cpp:608 src/auto_pickup.cpp:639 src/color.cpp:1065 +#: src/game.cpp:6914 src/input.cpp:1666 src/options.cpp:3503 +#: src/safemode_ui.cpp:507 msgid "Save changes?" msgstr "¿Guardar cambios?" -#: src/auto_pickup.cpp:334 src/game.cpp:6248 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:334 src/game.cpp:6246 src/safemode_ui.cpp:142 msgid "dd" msgstr "gregar" -#: src/auto_pickup.cpp:335 src/game.cpp:6250 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:335 src/game.cpp:6248 src/safemode_ui.cpp:142 msgid "emove" msgstr "Quita" -#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:143 msgid "opy" msgstr "opiar" -#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:143 msgid "ove" msgstr "over" -#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:144 +#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:145 msgid "est" msgstr "est" -#: src/auto_pickup.cpp:345 src/game.cpp:6262 src/safemode_ui.cpp:155 +#: src/auto_pickup.cpp:345 src/game.cpp:6260 src/safemode_ui.cpp:156 msgid "<+-> Move up/down" msgstr "<+-> Arriba/abajo" -#: src/auto_pickup.cpp:347 src/color.cpp:731 src/game.cpp:6263 -#: src/safemode_ui.cpp:157 +#: src/auto_pickup.cpp:347 src/color.cpp:734 src/game.cpp:6261 +#: src/safemode_ui.cpp:158 msgid "-Edit" msgstr "-Editar" -#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:158 +#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:159 msgid "-Switch Page" msgstr "-Cambiar Pág." -#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:170 +#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:171 msgid "Rules" msgstr "Reglas" @@ -459232,11 +460297,11 @@ msgstr "I/E" msgid "Auto pickup enabled:" msgstr "Autorecogida Activo:" -#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:190 +#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:191 msgid "witch" msgstr "-Cambiar" -#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:241 +#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:242 msgid "" msgstr "" @@ -459280,11 +460345,11 @@ msgstr "" msgid "Pickup Rule:" msgstr "Regla de Recogida:" -#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:180 +#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:181 msgid "[]" msgstr "[]" -#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:182 +#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:183 msgid "[]" msgstr "[]" @@ -459308,7 +460373,7 @@ msgstr "Auto-recogida no esta activada en las opciones. ¿Activarla ahora?" msgid "auto pickup configuration" msgstr "configuración de auto-recogida" -#: src/auto_pickup.cpp:1082 +#: src/auto_pickup.cpp:1081 #, c-format msgid "Pickup rules for %s" msgstr "Reglas de recogida para %s" @@ -459594,22 +460659,22 @@ msgstr "Ya has alcanzado el nivel máximo." msgid "Needs %d more experience to gain next level." msgstr "Necesitas %d xp más para ganar el próximo nivel." -#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3098 +#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3099 #: src/item.cpp:2175 msgid "strength" msgstr "fuerza" -#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3099 +#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3100 #: src/item.cpp:2178 msgid "dexterity" msgstr "destreza" -#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3100 +#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3101 #: src/item.cpp:2181 msgid "intelligence" msgstr "inteligencia" -#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3101 +#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3102 #: src/item.cpp:2184 msgid "perception" msgstr "percepción" @@ -459623,7 +460688,7 @@ msgstr "estadística inválida" msgid "Are you sure you want to raise %s? %d points available." msgstr "¿Estás seguro de que quieres aumentar %s? %d puntos disponibles." -#: src/avatar.cpp:1374 src/game.cpp:9332 +#: src/avatar.cpp:1374 src/game.cpp:9330 msgid "You need to put the bag away before trying to wield something from it." msgstr "" "Tienes que apartar la bolsa antes de intentar blandir algo dentro de ella." @@ -459947,7 +461012,7 @@ msgstr "¡Sacudes las barras pero la puerta está cerrada con llave!" msgid "You can't climb here - there's a ceiling above." msgstr "No puedes trepar por aquí - hay un techo arriba." -#: src/avatar_action.cpp:595 src/game.cpp:10094 +#: src/avatar_action.cpp:595 src/game.cpp:10092 msgid "The water puts out the flames!" msgstr "¡El agua apaga las llamas!" @@ -460055,19 +461120,19 @@ msgstr "" msgid "You can't effectively throw while you're in your shell." msgstr "No puedes tirar con eficacia mientras estás dentro de tu caparazón." -#: src/avatar_action.cpp:966 src/handle_action.cpp:2050 -#: src/handle_action.cpp:2060 src/handle_action.cpp:2079 -#: src/handle_action.cpp:2103 src/handle_action.cpp:2116 -#: src/handle_action.cpp:2134 src/handle_action.cpp:2146 -#: src/handle_action.cpp:2158 src/handle_action.cpp:2346 -#: src/handle_action.cpp:2358 src/handle_action.cpp:2372 -#: src/handle_action.cpp:2386 src/handle_action.cpp:2400 -#: src/handle_action.cpp:2424 src/iexamine.cpp:6562 src/iexamine.cpp:6572 +#: src/avatar_action.cpp:966 src/handle_action.cpp:2046 +#: src/handle_action.cpp:2056 src/handle_action.cpp:2075 +#: src/handle_action.cpp:2099 src/handle_action.cpp:2112 +#: src/handle_action.cpp:2130 src/handle_action.cpp:2142 +#: src/handle_action.cpp:2154 src/handle_action.cpp:2342 +#: src/handle_action.cpp:2354 src/handle_action.cpp:2368 +#: src/handle_action.cpp:2382 src/handle_action.cpp:2396 +#: src/handle_action.cpp:2420 src/iexamine.cpp:6562 src/iexamine.cpp:6572 #: src/iexamine.cpp:6582 src/melee.cpp:544 msgid "You lack the substance to affect anything." msgstr "Te falta la sustancia para afectar a cualquier cosa." -#: src/avatar_action.cpp:973 src/game.cpp:9753 src/game.cpp:11089 +#: src/avatar_action.cpp:973 src/game.cpp:9751 src/game.cpp:11087 #: src/handle_action.cpp:705 #, c-format msgid "Your %s refuses to move as its batteries have been drained." @@ -460077,7 +461142,7 @@ msgstr "Tu %s se niega a moverse porque sus baterías se han agotado." msgid "You don't have any items to throw." msgstr "No tienes ningún objeto para tirar." -#: src/avatar_action.cpp:1003 src/character_attire.cpp:223 +#: src/avatar_action.cpp:1003 src/character_attire.cpp:219 msgid "You don't have that item." msgstr "No tienes ese objeto." @@ -460256,178 +461321,182 @@ msgstr "" "Riesgo: Ninguno\n" "Tiempo: %s\n" -#: src/basecamp.cpp:603 +#: src/basecamp.cpp:605 msgid "Name this camp" msgstr "Pon un nombre al campamento" -#: src/basecamp.cpp:742 src/faction_camp.cpp:736 +#: src/basecamp.cpp:611 +msgid "You need to input the base camp name." +msgstr "" + +#: src/basecamp.cpp:753 src/faction_camp.cpp:736 msgid "Base Missions" msgstr "Misiones de Base" -#: src/basecamp.cpp:751 +#: src/basecamp.cpp:762 msgid "Expansion" msgstr "Expansión" -#: src/basecamp.cpp:754 +#: src/basecamp.cpp:765 msgid "Empty Expansion" msgstr "Expansión vacía" -#: src/bionics.cpp:677 +#: src/bionics.cpp:667 #, c-format msgid "%s activates their %s." msgstr "%s activa su %s" -#: src/bionics.cpp:696 +#: src/bionics.cpp:686 #, c-format msgid "Your %s is shorting out and can't be activated." msgstr "Tu%s está cortocircuitado y no puede ser activado." -#: src/bionics.cpp:708 +#: src/bionics.cpp:698 #, c-format msgid "You don't have the power to activate your %s." msgstr "No tienes energía para activar tu %s." -#: src/bionics.cpp:803 +#: src/bionics.cpp:793 #, c-format msgid "Deactivate your %s first!" msgstr "¡Primero desactiva tu %s!" -#: src/bionics.cpp:810 src/character.cpp:7218 +#: src/bionics.cpp:800 src/character.cpp:7219 #, c-format msgid "Stop wielding %s?" msgstr "¿Quieres dejar de empuñar %s?" -#: src/bionics.cpp:832 src/bionics.cpp:1907 +#: src/bionics.cpp:822 src/bionics.cpp:1722 #, c-format msgid "There is not enough humidity in the air for your %s to function." msgstr "No hay suficiente humedad en el aire para tu %sfuncione." -#: src/bionics.cpp:837 +#: src/bionics.cpp:827 #, c-format msgid "Your %s issues a low humidity warning. Efficiency will be reduced." msgstr "" "Tu %s te avisa de un peligro por baja humedad. Eficiencia será reducida." -#: src/bionics.cpp:845 +#: src/bionics.cpp:835 msgid "You change your mind and turn it off." msgstr "Te arrepientes y lo apagas." #. ~Sound of a bionic sonic-resonator shaking the area -#: src/bionics.cpp:851 +#: src/bionics.cpp:841 msgid "VRRRRMP!" msgstr "¡VRRRRMP!" -#: src/bionics.cpp:864 src/bionics.cpp:886 +#: src/bionics.cpp:854 src/bionics.cpp:876 #, c-format msgid "You cannot activate %s while mounted." msgstr "No puedes activar %s mientras estas montado." -#: src/bionics.cpp:871 +#: src/bionics.cpp:861 msgid "Your speed suddenly increases!" msgstr "¡De repente, tu velocidad aumenta!" -#: src/bionics.cpp:873 +#: src/bionics.cpp:863 msgid "Your muscles tear with the strain." msgstr "Tus músculos se desgarran por la tensión." -#: src/bionics.cpp:921 +#: src/bionics.cpp:911 msgid "Your torsion ratchet locks onto your joints." msgstr "Tu trinquete de torsión se bloquea en tus articulaciones." -#: src/bionics.cpp:924 +#: src/bionics.cpp:914 msgid "You can now run faster, assisted by joint servomotors." msgstr "" "Ahora puedes correr más rápido, asistido por servomotores articulares." -#: src/bionics.cpp:926 +#: src/bionics.cpp:916 msgid "Start a fire where?" msgstr "¿Dónde quieres encender un fuego?" -#: src/bionics.cpp:933 src/iuse_actor.cpp:285 src/iuse_actor.cpp:1215 +#: src/bionics.cpp:923 src/iuse_actor.cpp:292 src/iuse_actor.cpp:1222 msgid "You happily light a fire." msgstr "Felizmente enciendes un fuego." -#: src/bionics.cpp:943 +#: src/bionics.cpp:933 #, c-format msgid "Your radiation level: %d" msgstr "Tu nivel de radiación: %d" -#: src/bionics.cpp:954 +#: src/bionics.cpp:944 msgid "Safeguards kick in, and the bionic refuses to activate!" msgstr "¡Las salvaguardias se activan, y el biónico se niega a activarse!" -#: src/bionics.cpp:962 +#: src/bionics.cpp:952 msgid "Create an EMP where?" msgstr "¿Dónde quieres crear un PEM?" -#: src/bionics.cpp:972 +#: src/bionics.cpp:962 msgid "Your muscles hiss as hydraulic strength fills them!" msgstr "¡Tus músculos sisean a medida que la fuerza hidráulica los llena!" #. ~ Sound of hissing hydraulic muscle! (not quite as loud as a car horn) -#: src/bionics.cpp:974 src/bionics.cpp:1833 +#: src/bionics.cpp:964 src/bionics.cpp:1648 msgid "HISISSS!" msgstr "¡HISISSS!" -#: src/bionics.cpp:985 +#: src/bionics.cpp:975 #, c-format msgid "Extract water from the %s" msgstr "Extraer agua del %s" -#: src/bionics.cpp:1000 +#: src/bionics.cpp:990 msgid "There is no suitable corpse on this tile." msgstr "No hay ningún cadáver adecuado en esta posición." -#: src/bionics.cpp:1067 +#: src/bionics.cpp:1057 msgid "You unleash a powerful shockwave!" msgstr "¡Tiras una poderosa onda sísmica!" -#: src/bionics.cpp:1083 +#: src/bionics.cpp:1073 #, c-format msgid "Temperature: %s." msgstr "Temperatura: %s." -#: src/bionics.cpp:1085 src/iuse.cpp:9005 +#: src/bionics.cpp:1075 src/iuse.cpp:9023 #, c-format msgid "Relative Humidity: %s." msgstr "Humedad Relativa: %s." -#: src/bionics.cpp:1089 src/iuse.cpp:9016 +#: src/bionics.cpp:1079 src/iuse.cpp:9034 #, c-format msgid "Pressure: %s." msgstr "Presión: %s." -#: src/bionics.cpp:1091 src/iuse.cpp:9030 +#: src/bionics.cpp:1081 src/iuse.cpp:9048 #, c-format msgid "Wind Speed: %.1f %s." msgstr "Velocidad del Viento: %.1f %s." -#: src/bionics.cpp:1094 src/iuse.cpp:9034 +#: src/bionics.cpp:1084 src/iuse.cpp:9052 #, c-format msgid "Feels Like: %s." msgstr "Sensación: %s." -#: src/bionics.cpp:1098 src/iuse.cpp:9038 +#: src/bionics.cpp:1088 src/iuse.cpp:9056 #, c-format msgid "Wind Direction: From the %s." msgstr "Dirección del viento: Desde el %s." -#: src/bionics.cpp:1101 +#: src/bionics.cpp:1091 msgid "Perform which function:" msgstr "Cuál función realizar:" -#: src/bionics.cpp:1102 +#: src/bionics.cpp:1092 msgid "RC radio" msgstr "Radio Control" -#: src/bionics.cpp:1127 +#: src/bionics.cpp:1117 msgid "" "You need a jumper cable connected to a power source to drain power from it." msgstr "" "Necesitas un cable puente conectado a una fuente de energía para drenar la " "energía de la misma." -#: src/bionics.cpp:1133 +#: src/bionics.cpp:1123 msgid "" "Cable is plugged-in to the CBM but it has to be also connected to the power " "source." @@ -460435,13 +461504,13 @@ msgstr "" "El cable está conectado al MBC pero también tiene que estar conectado a la " "fuente de energía." -#: src/bionics.cpp:1139 +#: src/bionics.cpp:1129 msgid "" "You are plugged to the vehicle. It will charge you if it has some juice in " "it." msgstr "Está conectado al vehículo. Te cargará si tiene algo de energía." -#: src/bionics.cpp:1145 +#: src/bionics.cpp:1135 msgid "" "You are plugged to a solar pack. It will charge you if it's unfolded and in" " sunlight." @@ -460449,12 +461518,12 @@ msgstr "" "Estás conectado a un paquete solar. Te cargará si está desplegado y a la luz" " del sol." -#: src/bionics.cpp:1151 +#: src/bionics.cpp:1141 msgid "" "You are plugged to a UPS. It will charge you if it has some juice in it." msgstr "Estás conectado a un UPS. Te cargará si tiene algo de energía." -#: src/bionics.cpp:1155 +#: src/bionics.cpp:1145 msgid "" "You have a cable plugged to a portable power source, but you need to plug it" " in to the CBM." @@ -460462,14 +461531,14 @@ msgstr "" "Tienes un cable conectado a una fuente de energía portátil, pero necesitas " "conectarlo al MBC." -#: src/bionics.cpp:1159 +#: src/bionics.cpp:1149 msgid "" "You have a cable plugged to a vehicle, but you need to plug it in to the " "CBM." msgstr "" "Tienes un cable conectado a un vehículo, pero necesitas conectarlo al MBC." -#: src/bionics.cpp:1168 +#: src/bionics.cpp:1158 msgid "" "You have at least one free cable in your inventory that you could use to " "plug yourself in." @@ -460477,130 +461546,58 @@ msgstr "" "Tienes al menos un cable libre en tu inventario que podrías usar para " "conectarte." -#: src/bionics.cpp:1186 +#: src/bionics.cpp:1176 #, c-format msgid "Your %s automatically turn off." msgstr "Tus %s se desactivan automáticamente." -#: src/bionics.cpp:1212 +#: src/bionics.cpp:1202 #, c-format msgid "Your %s is shorting out and can't be deactivated." msgstr "Tu %s se está cortocircuitando y no puede ser desactivado." -#: src/bionics.cpp:1224 +#: src/bionics.cpp:1214 #, c-format msgid "You can't deactivate your %s manually!" msgstr "¡No puedes desactivar manualmente tu %s!" -#: src/bionics.cpp:1228 +#: src/bionics.cpp:1218 #, c-format msgid "You don't have the power to deactivate your %s." msgstr "No tienes energía para desactivar tu %s." -#: src/bionics.cpp:1273 +#: src/bionics.cpp:1259 #, c-format msgid "You withdraw your %s." msgstr "Retraés tu %s." -#: src/bionics.cpp:1276 +#: src/bionics.cpp:1262 #, c-format msgid " withdraws his %s." msgstr " blande su %s." -#: src/bionics.cpp:1278 +#: src/bionics.cpp:1264 #, c-format msgid " withdraws her %s." msgstr " blande su %s." -#: src/bionics.cpp:1336 -#, c-format -msgid "Your %s does not have enough fuel to start." -msgstr "Tu %s no tiene suficiente energia para arrancar." - -#: src/bionics.cpp:1337 -#, c-format -msgid "'s %s does not have enough fuel to start." -msgstr "%s de no tiene suficiente combustible para arrancar." - -#: src/bionics.cpp:1344 src/bionics.cpp:1429 -#, c-format -msgid "Your %s runs out of fuel and turns off." -msgstr "Tu %s se queda sin combustible y se apaga." - -#: src/bionics.cpp:1345 src/bionics.cpp:1430 -#, c-format -msgid "'s %s runs out of fuel and turns off." -msgstr "%s de se queda sin combustible y se apaga." - -#: src/bionics.cpp:1401 -#, c-format -msgid "Your %s turns off to not waste calories." -msgstr "Tu %s se apaga para no malgastar calorias." - -#: src/bionics.cpp:1402 -#, c-format -msgid "'s %s turns off to not waste calories." -msgstr "%s de se apaga para no malgastar calorias." - -#: src/bionics.cpp:1404 -#, c-format -msgid "Your %s turns off after filling your power banks." -msgstr "Tu %s se apaga despues de rellenar tus bancos de energia." - -#: src/bionics.cpp:1405 -#, c-format -msgid "'s %s turns off after filling their power banks." -msgstr "%s de se apaga despues de rellenar tus bancos de energia." - -#: src/bionics.cpp:1407 -#, c-format -msgid "Your %s turns off to not waste fuel." -msgstr "Tu %s se apaga para no malgastar combustible." - -#: src/bionics.cpp:1408 -#, c-format -msgid "'s %s turns off to not waste fuel." -msgstr "%s de se apaga para no malgastar combustible." - -#: src/bionics.cpp:1411 +#: src/bionics.cpp:1334 #, c-format -msgid "" -"Your %s cannot be started because you don't have any bionic power storage." +msgid "Your %s cannot be started because your calories are below safe levels." msgstr "" -"Tu %s no puede arrancar porque no tiene ningún almacenamiento de energía " -"biónica." +"%s no puede arrancar porque tus calorias estan por debajo de los niveles " +"seguros." -#: src/bionics.cpp:1412 +#: src/bionics.cpp:1335 #, c-format msgid "" -"'s %s cannot be started because they don't have any bionic power " -"storage." -msgstr "" -"%s de no puede arrancar porque no tiene ningún almacenamiento de " -"energía biónica." - -#: src/bionics.cpp:1414 -#, c-format -msgid "Your %s cannot be started due to fuel saving." -msgstr "Tu %s no puede arrancar debido al ahorro de combustible." - -#: src/bionics.cpp:1415 -#, c-format -msgid "'s %s cannot be started due to fuel saving." -msgstr "%s de no puede arrancar debido al ahorro de combustible." - -#: src/bionics.cpp:1417 -#, c-format -msgid "Your %s cannot be started because your power banks are full." -msgstr "Tu %s no puede arrancar porque tus bancos de energía estan llenos." - -#: src/bionics.cpp:1418 -#, c-format -msgid "'s %s cannot be started because their power banks are full." +"'s %s cannot be started because their calories are below safe " +"levels." msgstr "" -"%s de no puede arrancar porque tus bancos de energía estan llenos." +"%s de no puede arrancar porque sus calorias estan por debajo de " +"los niveles seguros." -#: src/bionics.cpp:1426 +#: src/bionics.cpp:1340 #, c-format msgid "" "Stored calories are below the safe threshold, your %s shuts down to preserve" @@ -460609,7 +461606,7 @@ msgstr "" "Las calorías almacenadas están por debajo del umbral de seguridad, tu %s se " "apaga para preservar tu salud." -#: src/bionics.cpp:1427 +#: src/bionics.cpp:1341 #, c-format msgid "" "Stored calories are below the safe threshold, 's %s shuts down to " @@ -460618,136 +461615,120 @@ msgstr "" "Las calorías almacenadas están por debajo del umbral de seguridad, %s de " "se apaga para preservar su salud." -#: src/bionics.cpp:1434 -#, c-format -msgid "Your %s cannot be started because your calories are below safe levels." -msgstr "" -"%s no puede arrancar porque tus calorias estan por debajo de los niveles " -"seguros." - -#: src/bionics.cpp:1435 +#: src/bionics.cpp:1348 #, c-format -msgid "" -"'s %s cannot be started because their calories are below safe " -"levels." -msgstr "" -"%s de no puede arrancar porque sus calorias estan por debajo de " -"los niveles seguros." - -#: src/bionics.cpp:1437 -#, c-format -msgid "Your %s doesn't have enough fuel to start." -msgstr "%s no tiene suficiente combustible para arrancar." +msgid "Your %s does not have enough fuel to start." +msgstr "Tu %s no tiene suficiente energia para arrancar." -#: src/bionics.cpp:1438 +#: src/bionics.cpp:1349 #, c-format -msgid "'s %s doesn't have enough fuel to start." +msgid "'s %s does not have enough fuel to start." msgstr "%s de no tiene suficiente combustible para arrancar." -#: src/bionics.cpp:1479 +#: src/bionics.cpp:1353 #, c-format -msgid "Your %s does not have enough fuel to use Auto Start." -msgstr "Tu %s no tiene suficiente combustible para Auto Inicio." +msgid "Your %s runs out of fuel and turns off." +msgstr "Tu %s se queda sin combustible y se apaga." -#: src/bionics.cpp:1480 +#: src/bionics.cpp:1354 #, c-format -msgid "'s %s does not have enough fuel to use Auto Start." -msgstr "%s de no tiene suficiente combustible para Auto Inicio." +msgid "'s %s runs out of fuel and turns off." +msgstr "%s de se queda sin combustible y se apaga." -#: src/bionics.cpp:1803 +#: src/bionics.cpp:1618 #, c-format msgid "Your %s powers down." msgstr "Tu %s se apaga." -#: src/bionics.cpp:1828 +#: src/bionics.cpp:1643 #, c-format msgid "Your %s has lost connection and is turning off." msgstr "Tu %s ha perdido conexión y se está apagando." -#: src/bionics.cpp:1891 +#: src/bionics.cpp:1706 msgid "You feel your throat open up and air filling your lungs!" msgstr "¡Sientes que tu garganta se abre y el aire llena tus pulmones!" -#: src/bionics.cpp:1912 +#: src/bionics.cpp:1727 #, c-format msgid "Your %s issues a low humidity warning. Efficiency is reduced." msgstr "" "Tu %s te avisa de una peligrosa baja humedad. La eficiencia se ha reducido." -#: src/bionics.cpp:1921 +#: src/bionics.cpp:1736 #, c-format msgid "You are properly hydrated. Your %s chirps happily." msgstr "Estás bien hidratado. Tu %scanta felizmente." -#: src/bionics.cpp:1954 src/bionics.cpp:2025 +#: src/bionics.cpp:1769 src/bionics.cpp:1840 msgid "The removal fails without incident." msgstr "La eliminación falla sin incidentes." -#: src/bionics.cpp:1958 +#: src/bionics.cpp:1773 msgid "The removal is a failure." msgstr "La extracción es un fracaso." -#: src/bionics.cpp:1963 src/bionics.cpp:2050 src/bionics.cpp:2729 +#: src/bionics.cpp:1778 src/bionics.cpp:1865 src/bionics.cpp:2544 msgid "It really hurts!" msgstr "¡Duele mucho!" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "'s %s is damaged." msgstr "%s de esta dañado." -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "Your %s is damaged." msgstr "Tu %s esta dañado." -#: src/bionics.cpp:1995 src/bionics.cpp:2085 +#: src/bionics.cpp:1810 src/bionics.cpp:1900 #, c-format msgid "Your %s is severely damaged." msgstr "Tu %s esta severamente dañado." -#: src/bionics.cpp:1996 src/bionics.cpp:2086 +#: src/bionics.cpp:1811 src/bionics.cpp:1901 #, c-format msgid "'s %s is severely damaged." msgstr "%s de esta severamente dañado." -#: src/bionics.cpp:2030 +#: src/bionics.cpp:1845 #, c-format msgid "The %s flub the operation." msgstr "El %s metió la pata en la operación." -#: src/bionics.cpp:2033 +#: src/bionics.cpp:1848 #, c-format msgid "The %s messes up the operation." msgstr "%s echo a perder la operación." -#: src/bionics.cpp:2036 +#: src/bionics.cpp:1851 msgid "The operation fails." msgstr "La operación falla." -#: src/bionics.cpp:2042 +#: src/bionics.cpp:1857 #, c-format msgid "The %s screws up the operation." msgstr "%s fastidia la operación." -#: src/bionics.cpp:2125 +#: src/bionics.cpp:1940 msgid "You don't have enough anesthetic to perform the installation." msgstr "No tiene suficiente anestesia para realizar la instalación." -#: src/bionics.cpp:2156 +#: src/bionics.cpp:1971 msgid "You don't have the required components to perform the installation." msgstr "No tienes los componentes necesarios para realizar la instalación." -#: src/bionics.cpp:2272 +#: src/bionics.cpp:2087 #, c-format msgid "%s must remove the parent bionic to remove the %s." msgstr "%s debe eliminar el biónico para eliminar el %s." -#: src/bionics.cpp:2288 +#: src/bionics.cpp:2103 msgid "Are you sure you wish to uninstall the selected bionic?" msgstr "¿Está seguro de que desea desinstalar el biónico seleccionado?" -#: src/bionics.cpp:2294 src/game.cpp:4999 +#: src/bionics.cpp:2109 src/game.cpp:4997 #, c-format msgid "" "WARNING: %i percent chance of SEVERE damage to all body parts! Continue " @@ -460756,25 +461737,25 @@ msgstr "" "ADVERTENCIA: ¡%iporciento de probabilidad de daños GRAVES en todas las " "partes del cuerpo! ¿Continuar de todos modos?" -#: src/bionics.cpp:2366 src/bionics.cpp:2440 +#: src/bionics.cpp:2181 src/bionics.cpp:2255 msgid "Your parts are jiggled back into their familiar places." msgstr "Tus partes se sacuden de vuelta a sus lugares habituales." -#: src/bionics.cpp:2367 +#: src/bionics.cpp:2182 msgid "'s parts are jiggled back into their familiar places." msgstr "Las partes de son sacudidas a sus lugares habituales." -#: src/bionics.cpp:2368 src/bionics.cpp:2441 src/bionics.cpp:2445 +#: src/bionics.cpp:2183 src/bionics.cpp:2256 src/bionics.cpp:2260 #, c-format msgid "Successfully removed %s." msgstr "Extracción exitosa de %s." -#: src/bionics.cpp:2400 +#: src/bionics.cpp:2215 #, c-format msgid "The %s's anesthesia kit looks empty." msgstr "El kit de anestesia de %s parece vacio." -#: src/bionics.cpp:2418 src/bionics.cpp:3420 +#: src/bionics.cpp:2233 src/bionics.cpp:3181 msgid "" "You feel a tiny pricking sensation in your right arm, and lose all sensation" " before abruptly blacking out." @@ -460782,7 +461763,7 @@ msgstr "" "Sientes un pequeño pinchazo en tu brazo derecho y pierdes toda la sensación " "antes de desmayarte abruptamente." -#: src/bionics.cpp:2421 +#: src/bionics.cpp:2236 #, c-format msgid "" "The %1$s gently inserts a syringe into %2$s's arm and starts injecting " @@ -460791,64 +461772,64 @@ msgstr "" "El %1$ssuavemente inserta una jeringa en el brazo de %2$s y comienza a " "inyectar algo mientras te mantiene sujeto." -#: src/bionics.cpp:2431 +#: src/bionics.cpp:2246 #, c-format msgid "You fall asleep and %1$s starts operating." msgstr "Te quedas dormido y %1$sempieza a operar." -#: src/bionics.cpp:2433 +#: src/bionics.cpp:2248 #, c-format msgid "%1$s falls asleep and %2$s starts operating." msgstr "%1$s cae dormido y %2$s empieza a operar." -#: src/bionics.cpp:2443 +#: src/bionics.cpp:2258 #, c-format msgid "%s's parts are jiggled back into their familiar places." msgstr "Las partes de %s se sacuden de vuelta a sus lugares habituales." -#: src/bionics.cpp:2477 +#: src/bionics.cpp:2292 msgid "/!\\ CBM is highly contaminated. /!\\" msgstr "/!\\ El MBC está altamente contaminado./!\\ " -#: src/bionics.cpp:2478 +#: src/bionics.cpp:2293 msgid "CBM is filthy." msgstr "El MBC esta sucio." -#: src/bionics.cpp:2483 +#: src/bionics.cpp:2298 msgid "/!\\ CBM is not sterile. /!\\ Please use autoclave to sterilize." msgstr "" "/!\\ El MBC no esta esterilizado. /!\\ Por favor, use el autoclave para " "esterilizar." -#: src/bionics.cpp:2484 +#: src/bionics.cpp:2299 msgid "CBM is not sterile." msgstr "El MBC no esta estéril." -#: src/bionics.cpp:2487 +#: src/bionics.cpp:2302 msgid "CBM already deployed. Please reset to factory state." msgstr "MBC ya está desplegado. Por favor, restablezca el estado de fábrica." -#: src/bionics.cpp:2489 +#: src/bionics.cpp:2304 msgid "CBM is already installed." msgstr "MBC ya está instalado." -#: src/bionics.cpp:2491 src/bionics.cpp:2494 +#: src/bionics.cpp:2306 src/bionics.cpp:2309 msgid "CBM not compatible with patient's body." msgstr "El MBC no es compatible con el cuerpo del paciente." -#: src/bionics.cpp:2498 +#: src/bionics.cpp:2313 msgid "No base version installed." msgstr "No hay una versión básica instalada." -#: src/bionics.cpp:2504 +#: src/bionics.cpp:2319 msgid "Superior version installed." msgstr "Versión superior instalada." -#: src/bionics.cpp:2506 +#: src/bionics.cpp:2321 msgid "CBM not compatible with patient." msgstr "MBC no es compatible con el paciente." -#: src/bionics.cpp:2546 +#: src/bionics.cpp:2361 #, c-format msgid "" "Installing this bionic will remove the conflicting traits: %s. Continue " @@ -460858,7 +461839,7 @@ msgstr "" "todos modos?" #. ~ : more slot(s) needed. -#: src/bionics.cpp:2557 +#: src/bionics.cpp:2372 #, c-format msgid "" "\n" @@ -460867,16 +461848,16 @@ msgstr "" "\n" "%s: se necesitan %i ranura(s)." -#: src/bionics.cpp:2561 +#: src/bionics.cpp:2376 #, c-format msgid "Not enough space for bionic installation!%s" msgstr "¡No hay lugar para la instalación del biónico!%s" -#: src/bionics.cpp:2568 +#: src/bionics.cpp:2383 msgid "Are you sure you wish to install the selected bionic?" msgstr "¿Estás seguro que querés instalar el biónico seleccionado?" -#: src/bionics.cpp:2574 +#: src/bionics.cpp:2389 #, c-format msgid "" "WARNING: %i percent chance of failure that may result in damage, pain, or a " @@ -460887,103 +461868,91 @@ msgstr "" #. ~ %1$s - name of the bionic to be upgraded (inferior), %2$s - name of the #. upgraded bionic (superior). -#: src/bionics.cpp:2664 +#: src/bionics.cpp:2479 #, c-format msgid "Successfully upgraded %1$s to %2$s." msgstr "Tuviste éxito mejorando %1$s a %2$s." #. ~ %s - name of the bionic. -#: src/bionics.cpp:2670 +#: src/bionics.cpp:2485 #, c-format msgid "Successfully installed %s." msgstr "Instalación exitosa de %s." -#: src/bionics.cpp:2708 +#: src/bionics.cpp:2523 msgid "The installation is a failure." msgstr "La instalación es un fracaso." #. ~"Complications" is USian medical-speak for "unintended damage from a #. medical procedure". -#: src/bionics.cpp:2712 +#: src/bionics.cpp:2527 #, c-format msgid "%s training helps to minimize the complications." msgstr "El entrenamiento de %s ayuda a minimizar las complicaciones. " -#: src/bionics.cpp:2721 +#: src/bionics.cpp:2536 msgid "The installation fails without incident." msgstr "La instalación falló pero sin incidentes." -#: src/bionics.cpp:2737 +#: src/bionics.cpp:2552 msgid "The installation is faulty!" msgstr "¡La instalación es defectuosa!" #. ~ ( slots); -#: src/bionics.cpp:2803 +#: src/bionics.cpp:2618 #, c-format msgid "%s (%i slots);" msgstr "%s (%i ranuras);" -#: src/bionics.cpp:2896 +#: src/bionics.cpp:2716 #, c-format msgid "Increased storage capacity by %i." msgstr "Capacidad de almacenamiento incrementada en %i." -#: src/bionics.cpp:3193 -msgid "Chose Safe Fuel Level Threshold" -msgstr "Elegir Umbral del Nivel de Combustible Inicial" - -#: src/bionics.cpp:3194 -msgid "Full Power" -msgstr "Plena Energía" +#: src/bionics.cpp:3013 +msgid "Stop power generation at" +msgstr "" -#: src/bionics.cpp:3196 +#: src/bionics.cpp:3014 #, c-format -msgid "Above 80 %%" -msgstr "Por encima de 80 %%" +msgid "100 %%" +msgstr "" -#: src/bionics.cpp:3199 +#: src/bionics.cpp:3015 #, c-format -msgid "Above 55 %%" -msgstr "Por encima de 55 %%" +msgid "90 %%" +msgstr "" -#: src/bionics.cpp:3202 +#: src/bionics.cpp:3016 #, c-format -msgid "Above 30 %%" -msgstr "Por encima de 30 %%" - -#: src/bionics.cpp:3204 src/distraction_manager.cpp:130 src/options.cpp:1495 -#: src/options.cpp:1669 -msgid "Disabled" -msgstr "Desactivado" - -#: src/bionics.cpp:3235 -msgid "Chose Start Power Level Threshold" -msgstr "Elegir Umbral del Nivel de Energia Inicial" - -#: src/bionics.cpp:3236 -msgid "No Power Left" -msgstr "No Queda Energia" +msgid "70 %%" +msgstr "" -#: src/bionics.cpp:3238 +#: src/bionics.cpp:3017 #, c-format -msgid "Below 25 %%" -msgstr "Bajo 25 %%" +msgid "50 %%" +msgstr "" -#: src/bionics.cpp:3241 +#: src/bionics.cpp:3018 #, c-format -msgid "Below 50 %%" -msgstr "Bajo 50 %%" +msgid "30 %%" +msgstr "" -#: src/bionics.cpp:3244 +#: src/bionics.cpp:3019 #, c-format -msgid "Below 75 %%" -msgstr "Bajo 75 %%" +msgid "10 %%" +msgstr "" -#: src/bionics.cpp:3402 +#: src/bionics.cpp:3020 src/distraction_manager.cpp:130 src/options.cpp:1572 +#: src/options.cpp:1746 +msgid "Disabled" +msgstr "Desactivado" + +#: src/bionics.cpp:3163 msgid "You tell the pain to bug off and proceed with the operation." msgstr "Le dices al dolor que se vaya y procedes con la operación." -#: src/bionics.cpp:3406 +#: src/bionics.cpp:3167 msgid "" "You set up the operation step-by-step, configuring the Autodoc to manipulate" " a CBM." @@ -460991,7 +461960,7 @@ msgstr "" "Configuras la operación paso a paso, configurando el Autodoc para manipular " "un MBC." -#: src/bionics.cpp:3407 +#: src/bionics.cpp:3168 msgid "" " sets up the operation, configuring the Autodoc to manipulate a " "CBM." @@ -460999,25 +461968,25 @@ msgstr "" " prepara la operación, configurando el Autodoc para que manipule el" " MBC." -#: src/bionics.cpp:3410 +#: src/bionics.cpp:3171 msgid "" "You settle into position, sliding your right wrist into the couch's strap." msgstr "" "Te acomodas en la posición, deslizando tu muñeca derecha en la correa del " "sofá." -#: src/bionics.cpp:3411 +#: src/bionics.cpp:3172 msgid "" " settles into position, sliding their wrist into the couch's strap." msgstr "" " se pone en posición, deslizando su muñeca dentro de la correa del " "sillón." -#: src/bionics.cpp:3416 +#: src/bionics.cpp:3177 msgid "You feel excited as the operation starts." msgstr "Te sientes emocionado cuando empieza la operación." -#: src/bionics.cpp:3427 +#: src/bionics.cpp:3188 msgid "" "You feel excited as the Autodoc slices painlessly into you. You enjoy the " "sight of scalpels slicing you apart." @@ -461025,7 +461994,7 @@ msgstr "" "Te sientes excitado mientras el Autodoc te corta sin dolor. Disfrutas de la " "vista de los escalpelos que te cortándote." -#: src/bionics.cpp:3430 +#: src/bionics.cpp:3191 msgid "" "You stay very, very still, focusing intently on an interesting stain on the " "ceiling, as the Autodoc slices painlessly into you." @@ -461033,7 +462002,7 @@ msgstr "" "Te quedas muy, muy quieto, enfocandote intensamente en una interesante " "mancha en el techo, mientras el Autodoc te corta sin dolor." -#: src/bionics.cpp:3438 +#: src/bionics.cpp:3199 msgid "" "As your consciousness slips away, you feel regret that you won't be able to " "enjoy the operation." @@ -461041,84 +462010,78 @@ msgstr "" "A medida que tu conciencia se escapa, sientes pena de no poder disfrutar de " "la operación." -#: src/bionics_ui.cpp:58 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 -#: src/options.cpp:1598 src/options.cpp:1728 +#: src/bionics_ui.cpp:59 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 +#: src/options.cpp:1675 src/options.cpp:1805 msgid "None" msgstr "Ninguno" -#: src/bionics_ui.cpp:60 +#: src/bionics_ui.cpp:61 msgid "Power usage" msgstr "Gasto de energía" -#: src/bionics_ui.cpp:62 +#: src/bionics_ui.cpp:63 msgid "Name" msgstr "Nombre" -#: src/bionics_ui.cpp:64 +#: src/bionics_ui.cpp:65 msgid "Manual (shortcut)" msgstr "Manual (atajo rápido)" -#: src/bionics_ui.cpp:124 +#: src/bionics_ui.cpp:125 msgid "Sort bionics by:" msgstr "Ordenar biónicos por:" -#: src/bionics_ui.cpp:205 +#: src/bionics_ui.cpp:206 msgid "Available Fuel: " msgstr "Gasolina disponible: " -#: src/bionics_ui.cpp:243 src/bionics_ui.cpp:249 +#: src/bionics_ui.cpp:244 src/bionics_ui.cpp:250 msgctxt "decimal separator" msgid "." msgstr "." -#: src/bionics_ui.cpp:245 src/display.cpp:556 src/display.cpp:599 +#: src/bionics_ui.cpp:246 src/display.cpp:556 src/display.cpp:599 #: src/player_display.cpp:684 src/units.cpp:105 msgctxt "energy unit: kilojoule" msgid "kJ" msgstr "kJ" -#: src/bionics_ui.cpp:251 src/display.cpp:553 src/display.cpp:596 +#: src/bionics_ui.cpp:252 src/display.cpp:553 src/display.cpp:596 #: src/player_display.cpp:681 src/units.cpp:110 msgctxt "energy unit: joule" msgid "J" msgstr "J" -#: src/bionics_ui.cpp:253 src/display.cpp:550 src/display.cpp:593 +#: src/bionics_ui.cpp:254 src/display.cpp:550 src/display.cpp:593 #: src/player_display.cpp:678 src/units.cpp:112 msgctxt "energy unit: millijoule" msgid "mJ" msgstr "mJ" -#: src/bionics_ui.cpp:257 +#: src/bionics_ui.cpp:258 #, c-format msgid "" "Bionic Power: %s/%ikJ" msgstr "" "Energía biónica: %s/%ikJ" -#: src/bionics_ui.cpp:269 src/diary.cpp:197 src/init.cpp:824 +#: src/bionics_ui.cpp:270 src/diary.cpp:197 src/init.cpp:809 msgid "Bionics" msgstr "Biónicos" -#: src/bionics_ui.cpp:272 +#: src/bionics_ui.cpp:273 #, c-format msgid "" "[%s] Reassign, [%s] Switch tabs," " [%s] Toggle fuel saving mode, " -"[%s] Toggle auto start mode, " -"[%s] Open refueling menu." msgstr "" -"[%s] Reasignar, [%s] Cambiar " -"pestaña, [%s] Cambiar modo de ahorro de combustible, " -"[%s] Cambiar modo autoarranque, " -"[%s] Abrir menú de repostaje." -#: src/bionics_ui.cpp:278 +#: src/bionics_ui.cpp:276 #, c-format msgid " [%s] Sort: %s" msgstr "[%s] Orden: %s" -#: src/bionics_ui.cpp:282 +#: src/bionics_ui.cpp:280 msgid "" "Reassigning. Select a bionic to reassign or press " "[SPACE] to cancel." @@ -461126,14 +462089,14 @@ msgstr "" "Reasignando. Selecciona un biónico para reasignar o pulsar " "[ESPACIO] para cancelar" -#: src/bionics_ui.cpp:285 +#: src/bionics_ui.cpp:283 #, c-format msgid "" "Activating [%s] Examine, %s" msgstr "" " Activando [%s] Examinar, %s" -#: src/bionics_ui.cpp:289 +#: src/bionics_ui.cpp:287 #, c-format msgid "" "Examining [%s] Activate, %s" @@ -461141,97 +462104,96 @@ msgstr "" " Examinando [%s] Activar, " "%s" -#: src/bionics_ui.cpp:307 +#: src/bionics_ui.cpp:305 #, c-format msgid "%s act" msgstr "%s activar" -#: src/bionics_ui.cpp:311 +#: src/bionics_ui.cpp:309 #, c-format msgid "%s deact" msgstr "%s desact." -#: src/bionics_ui.cpp:315 +#: src/bionics_ui.cpp:313 #, c-format msgid "%s trigger" msgstr "%s provoca" -#: src/bionics_ui.cpp:320 +#: src/bionics_ui.cpp:318 #, c-format msgid "%s/turn" msgstr "%s/turno" -#: src/bionics_ui.cpp:321 +#: src/bionics_ui.cpp:319 #, c-format msgid "%s/%d turns" msgstr "%s/%d turnos" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "OFF" msgstr "OFF" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "ON" msgstr "ENCENDIDO" -#: src/bionics_ui.cpp:328 +#: src/bionics_ui.cpp:326 msgid "(incapacitated)" msgstr "(incapacitado)" -#: src/bionics_ui.cpp:333 +#: src/bionics_ui.cpp:330 #, c-format msgid "(fuel saving ON > %d %%)" msgstr "(ahorro de combustible ON > %d%%)" -#: src/bionics_ui.cpp:338 -#, c-format -msgid "(auto start < %d %%)" -msgstr "(auto inicio < %d %%)" +#: src/bionics_ui.cpp:336 +msgid "(inactive)" +msgstr "" -#: src/bionics_ui.cpp:364 +#: src/bionics_ui.cpp:361 #, c-format msgid "ACTIVE (%i)" msgstr "ACTIVO (%i)" -#: src/bionics_ui.cpp:365 +#: src/bionics_ui.cpp:362 #, c-format msgid "PASSIVE (%i)" msgstr "PASIVO (%i)" -#: src/bionics_ui.cpp:395 +#: src/bionics_ui.cpp:392 #, c-format msgid "Power usage: %s" msgstr "Gasto de energía: %s" -#: src/bionics_ui.cpp:403 +#: src/bionics_ui.cpp:400 msgid "This bionic occupies the following body parts:" msgstr "Este biónico ocupa las siguientes partes del cuerpo:" -#: src/bionics_ui.cpp:408 +#: src/bionics_ui.cpp:405 #, c-format msgid "Installed weapon: %s" msgstr "arma instalada: %s" -#: src/bionics_ui.cpp:660 +#: src/bionics_ui.cpp:655 msgid " BIONICS " msgstr "BIÓNICOS" -#: src/bionics_ui.cpp:686 +#: src/bionics_ui.cpp:681 msgid "No activatable bionics installed." msgstr "No hay biónicos activables instalados." -#: src/bionics_ui.cpp:689 +#: src/bionics_ui.cpp:684 msgid "No passive bionics installed." msgstr "No hay biónicos pasivos instalados." -#: src/bionics_ui.cpp:795 +#: src/bionics_ui.cpp:791 #, c-format msgid "%s; enter new letter. Space to clear. Esc to cancel." msgstr "%s; pulse nueva letra. Espacio para limpiar, Esc para cancelar" -#: src/bionics_ui.cpp:805 +#: src/bionics_ui.cpp:801 #, c-format msgid "" "Invalid bionic letter. Only those characters are valid:\n" @@ -461242,42 +462204,38 @@ msgstr "" "\n" "%s" -#: src/bionics_ui.cpp:845 +#: src/bionics_ui.cpp:841 msgid "You can't toggle fuel saving mode on a non-fueled CBM." msgstr "" "No se puede cambiar el modo de ahorro de combustible en un MBC sin " "combustible." -#: src/bionics_ui.cpp:859 -msgid "You can't toggle auto start mode on a non-fueled CBM." -msgstr "No se puede cambiar el modo de auto inicio en un MBC sin combustible." - -#: src/bionics_ui.cpp:921 +#: src/bionics_ui.cpp:903 msgid "Select action" msgstr "Seleccionar acción" -#: src/bionics_ui.cpp:923 +#: src/bionics_ui.cpp:905 msgid "Uninstall weapon" msgstr "Desinstalar arma" -#: src/bionics_ui.cpp:924 +#: src/bionics_ui.cpp:906 msgid "Install weapon" msgstr "Instalar arma" -#: src/bionics_ui.cpp:941 +#: src/bionics_ui.cpp:923 msgid "Select weapon to install" msgstr "Seleccionar arma para instalar" -#: src/bionics_ui.cpp:950 +#: src/bionics_ui.cpp:932 msgid "You don't have any items you can install in this bionic" msgstr "No tienes ningún elemento que puedas instalar en esta biónica" -#: src/bionics_ui.cpp:960 +#: src/bionics_ui.cpp:942 #, c-format msgid "Unable to install %s" msgstr "Incapaz de desinstalar %s" -#: src/bionics_ui.cpp:994 +#: src/bionics_ui.cpp:976 #, c-format msgid "" "You can not activate %s!\n" @@ -461306,7 +462264,7 @@ msgstr "Temp. corporal" msgid "Effects" msgstr "Efectos" -#: src/bodygraph.cpp:506 src/options.cpp:1597 +#: src/bodygraph.cpp:506 src/options.cpp:1674 msgid "Worn" msgstr "Desgastado" @@ -461334,11 +462292,11 @@ msgstr "" msgid "median" msgstr "" -#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4638 +#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4645 msgid "Bash" msgstr "Contundente" -#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4640 +#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4647 msgid "Cut" msgstr "Corte" @@ -461346,15 +462304,15 @@ msgstr "Corte" msgid "Pierce" msgstr "" -#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4642 +#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4649 msgid "Ballistic" msgstr "Balística" -#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4645 +#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4652 msgid "Acid" msgstr "Ácido" -#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4647 +#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4654 msgid "Fire" msgstr "Fuego" @@ -461798,394 +462756,394 @@ msgstr "%1$s %2$s" msgid "Year %1$d, %2$s" msgstr "" -#: src/cata_tiles.cpp:4761 +#: src/cata_tiles.cpp:4763 msgid "direct3d" msgstr "direct3d" -#: src/cata_tiles.cpp:4764 +#: src/cata_tiles.cpp:4766 msgid "opengl" msgstr "opengl" -#: src/cata_tiles.cpp:4765 +#: src/cata_tiles.cpp:4767 msgid "opengles2" msgstr "opengles2" -#: src/cata_tiles.cpp:4790 +#: src/cata_tiles.cpp:4792 msgid "Display 0" msgstr "Muestra 0" -#: src/cata_utility.cpp:188 src/options.cpp:1553 +#: src/cata_utility.cpp:190 src/options.cpp:1630 msgid "mph" msgstr "mph" #. ~ vehicle speed tiles per turn -#: src/cata_utility.cpp:191 +#: src/cata_utility.cpp:193 msgid "t/t" msgstr "t/t" -#: src/cata_utility.cpp:195 src/options.cpp:1553 +#: src/cata_utility.cpp:197 src/options.cpp:1630 msgid "km/h" msgstr "km/h" -#: src/cata_utility.cpp:197 +#: src/cata_utility.cpp:199 msgid "m/s" msgstr "m/s" -#: src/cata_utility.cpp:280 +#: src/cata_utility.cpp:282 src/cata_utility.cpp:305 #, c-format msgid "Failed to write %1$s to \"%2$s\": %3$s" msgstr "No se pudo escribir %1$s en \"%2$s\": %3$s" -#: src/cata_utility.cpp:401 +#: src/cata_utility.cpp:433 src/cata_utility.cpp:511 src/cata_utility.cpp:524 #, c-format msgid "Failed to read from \"%1$s\": %2$s" msgstr "No se pudo leer de \"%1$s\": %2$s" #. ~ translators: place some random 1-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:453 +#: src/cata_utility.cpp:563 msgid "abcdefghijklmnopqrstuvwxyz" msgstr "aábcdeéfghiíjklmnñoópqrstuúüvwxyz" #. ~ translators: place some random 2-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:456 +#: src/cata_utility.cpp:566 msgid "に坂索トし荷測のンおク妙免イロコヤ梅棋厚れ表幌" msgstr "に坂索トし荷測のンおク妙免イロコヤ梅棋厚れ表幌" -#: src/character.cpp:781 src/debug_menu.cpp:1610 src/game.cpp:11911 -#: src/iuse.cpp:7201 src/npctalk.cpp:1898 src/trade_ui.cpp:296 +#: src/character.cpp:782 src/debug_menu.cpp:1612 src/game.cpp:11909 +#: src/iuse.cpp:7205 src/npctalk.cpp:1898 src/trade_ui.cpp:296 msgid "You" msgstr "Tu" -#: src/character.cpp:781 +#: src/character.cpp:782 msgid "you" msgstr "ti" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "Your" msgstr "Tu" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "your" msgstr "tu" -#: src/character.cpp:788 +#: src/character.cpp:789 #, c-format msgid "%s's" msgstr "de %s" -#: src/character.cpp:800 src/monster.cpp:607 +#: src/character.cpp:801 src/monster.cpp:607 msgid "armor" msgstr "armadura" -#: src/character.cpp:1229 +#: src/character.cpp:1230 msgid "Ouch, something hurts!" msgstr "¡Ay, te duele algo!" -#: src/character.cpp:1434 +#: src/character.cpp:1435 #, c-format msgid "You remove the %s's harness." msgstr "Eliminas el arnés de %s" -#: src/character.cpp:1453 +#: src/character.cpp:1454 #, c-format msgid "You climb on the %s." msgstr "Subes por %s." -#: src/character.cpp:1459 +#: src/character.cpp:1460 #, c-format msgid "You hear your %s whir to life." msgstr "Oyes tu %s ronronear a la vida." -#: src/character.cpp:1480 src/monexamine.cpp:130 +#: src/character.cpp:1481 src/monexamine.cpp:130 #, c-format msgid "You fail to budge your %s!" msgstr "¡No logras desplazar tu %s!" -#: src/character.cpp:1560 +#: src/character.cpp:1561 msgid "You are ejected from your mech!" msgstr "¡Eres eyectado de tu meca!" -#: src/character.cpp:1561 +#: src/character.cpp:1562 msgid " is ejected from their mech!" msgstr "¡ es eyectado de su meca!" -#: src/character.cpp:1563 +#: src/character.cpp:1564 msgid "You fall off your mount!" msgstr "¡Te caes de tu montura!" -#: src/character.cpp:1564 +#: src/character.cpp:1565 msgid " falls off their mount!" msgstr "¡Se cae de su montura!" -#: src/character.cpp:1604 src/trapfunc.cpp:832 +#: src/character.cpp:1605 src/trapfunc.cpp:832 msgid "You hurt yourself!" msgstr "¡Te lastimas!" -#: src/character.cpp:1608 +#: src/character.cpp:1609 msgctxt "memorial_male" msgid "Fell off a mount." msgstr "Se cayó de una montura." -#: src/character.cpp:1609 +#: src/character.cpp:1610 msgctxt "memorial_female" msgid "Fell off a mount." msgstr "Se cayó de una montura." -#: src/character.cpp:1643 +#: src/character.cpp:1644 msgid "Dismount where?" msgstr "¿Desmontar dónde?" -#: src/character.cpp:1645 +#: src/character.cpp:1646 msgid "You cannot dismount there!" msgstr "¡No puedes desmontar aquí!" -#: src/character.cpp:1695 +#: src/character.cpp:1696 msgid "WARNING! Player has no vital part and is invincible." msgstr "¡ADVERTENCIA! El jugador no tiene partes vitales y es invencible." -#: src/character.cpp:1724 +#: src/character.cpp:1725 msgid "You try to counterattack, but you are too exhausted!" msgstr "¡Tratas de contraatacar, pero estás demasiado agotado!" -#: src/character.cpp:1784 +#: src/character.cpp:1785 msgid "Time seems to slow down, and you instinctively dodge!" msgstr "¡El tiempo parece hacerse más lento y esquivas instintivamente!" -#: src/character.cpp:1786 +#: src/character.cpp:1787 #, c-format msgid "%s dodges… so fast!" msgstr "¡%s esquiva... rapidisimamente!" -#: src/character.cpp:1792 +#: src/character.cpp:1793 msgid "You try to dodge, but there's no room!" msgstr "¡Intentas esquivar pero no hay sitio!" -#: src/character.cpp:1794 +#: src/character.cpp:1795 #, c-format msgid "%s tries to dodge, but there's no room!" msgstr "¡%s intenta esquivar pero no hay sitio!" -#: src/character.cpp:1809 +#: src/character.cpp:1810 #, c-format msgid "This task is too simple to train your %s beyond %d." msgstr "Esta tarea es demasiado simple para entrenar tu %s más de %d." -#: src/character.cpp:1977 +#: src/character.cpp:1978 msgid "footsteps" msgstr "pasos" -#: src/character.cpp:1990 +#: src/character.cpp:1991 msgid "clattering equipment" msgstr "equipo traqueteante" -#: src/character.cpp:2046 +#: src/character.cpp:2047 #, c-format msgid "Your %s bionic comes back online." msgstr "Tu biónico %s vuelve a estar conectado." -#: src/character.cpp:2145 +#: src/character.cpp:2146 #, c-format msgid "You have learned a new style: %s!" msgstr "Has aprendido un nuevo estilo: ¡%s!" -#: src/character.cpp:2471 src/suffer.cpp:637 +#: src/character.cpp:2472 src/suffer.cpp:637 #, c-format msgid "Your practical skill in %s has increased to %d!" msgstr "¡Tu habilidad práctica en %s se ha incrementado a %d!" -#: src/character.cpp:2476 src/suffer.cpp:640 +#: src/character.cpp:2477 src/suffer.cpp:640 #, c-format msgid "Your theoretical understanding of %s has increased to %d!" msgstr "¡Tu comprensión teórica en %s se ha incrementado a %d!" -#: src/character.cpp:2481 +#: src/character.cpp:2482 #, c-format msgid "You feel that %s tasks of this level are becoming trivial." msgstr "" "Sientes que las tareas de %s de este nivel se han vuelto algo trivial." -#: src/character.cpp:2622 +#: src/character.cpp:2623 msgid "Blood Test Results" msgstr "Resultado del Análisis de Sangre" -#: src/character.cpp:2624 +#: src/character.cpp:2625 msgid "No effects." msgstr "Sin efectos." -#: src/character.cpp:2929 +#: src/character.cpp:2930 msgid "You can't use anything while incorporeal." msgstr "No puedes usar nada mientras eres incorpóreo." -#: src/character.cpp:2930 +#: src/character.cpp:2931 msgid " can't use anything while incorporeal." msgstr " no puede usar nada mientras es incorpóreo." #. ~ %1$s - list of unmet requirements, %2$s - item name. -#: src/character.cpp:2940 +#: src/character.cpp:2941 #, c-format msgid "You need at least %1$s to use this %2$s." msgstr "Necesitas al menos %1$s para usar %2$s." -#: src/character.cpp:2941 +#: src/character.cpp:2942 #, c-format msgid " needs at least %1$s to use this %2$s." msgstr " necesita al menos %1$s para usar %2$s." #. ~ %1$s - list of unmet requirements, %2$s - item name, %3$s - indirect item #. name. -#: src/character.cpp:2945 +#: src/character.cpp:2946 #, c-format msgid "You need at least %1$s to use this %2$s with your %3$s." msgstr "Necesitas al menos %1$s para usar %2$s con tu %3$s." -#: src/character.cpp:2946 +#: src/character.cpp:2947 #, c-format msgid " needs at least %1$s to use this %2$s with their %3$s." msgstr " necesita al menos %1$s para usar %2$s con su %3$s." -#: src/character.cpp:2964 +#: src/character.cpp:2965 #, c-format msgid "You cannot unwield your %s." msgstr "No puedes dejar de empuñar tu %s." -#: src/character.cpp:3258 +#: src/character.cpp:3259 msgid "Your heart races as you recall your most recent hunt." msgstr "Tu corazón se acelera al recordar tu reciente cacería." -#: src/character.cpp:3268 +#: src/character.cpp:3269 #, c-format msgid "Your knowledge of %s begins to fade, but your memory banks retain it!" msgstr "" "Tu conocimiento de %s comienza a desvanecerse, pero tus bancos de memoria lo" " retienen." -#: src/character.cpp:3274 +#: src/character.cpp:3275 #, c-format msgid "" "Your practical skill in %s may need some refreshing. It has dropped to %d." msgstr "" "Tu habilidad práctica en %s necesita refrescarse. Has bajado a nivel %d." -#: src/character.cpp:4251 +#: src/character.cpp:4252 #, c-format msgid "Your %s bionic shorts out!" msgstr "¡Tu biónico %s se cortocircuita!" -#: src/character.cpp:4308 src/character.cpp:4324 +#: src/character.cpp:4309 src/character.cpp:4325 #, c-format msgid "Bandaged wounds on your %s healed." msgstr "Las heridas vendadas de tu %s han sanado." -#: src/character.cpp:4316 src/character.cpp:4329 +#: src/character.cpp:4317 src/character.cpp:4330 #, c-format msgid "Disinfected wounds on your %s healed." msgstr "Las heridas desinfectadas de tu %s han sanado." -#: src/character.cpp:4611 +#: src/character.cpp:4612 #, c-format msgid "You're feeling tired. %s to lie down for sleep." msgstr "Te sientes cansado. %s para tirarte a dormir." -#: src/character.cpp:4614 +#: src/character.cpp:4615 msgid "You're feeling tired." msgstr "Te sientes cansado." -#: src/character.cpp:4635 +#: src/character.cpp:4636 msgid "You're cramping up from stuffing yourself in this vehicle." msgstr "Estás sintiendo calambres por meterte en este vehículo." -#: src/character.cpp:4753 +#: src/character.cpp:4754 msgid "You have a sudden heart attack!" msgstr "¡Sufres un repentino ataque al corazón!" -#: src/character.cpp:4754 src/player_hardcoded_effects.cpp:757 +#: src/character.cpp:4755 src/player_hardcoded_effects.cpp:757 msgid " has a sudden heart attack!" msgstr "¡ sufres un repentino ataque al corazón!" -#: src/character.cpp:4759 +#: src/character.cpp:4760 msgid "Your breathing stops completely." msgstr "Tu respiración se detiene completamente." -#: src/character.cpp:4760 +#: src/character.cpp:4761 msgid "'s breathing stops completely." msgstr "La respiración de se detiene completamente." -#: src/character.cpp:4766 +#: src/character.cpp:4767 msgid "Your heart spasms painfully and stops." msgstr "Sientes espasmos dolorosos en tu corazón, y se detiene." -#: src/character.cpp:4767 +#: src/character.cpp:4768 msgid "'s heart spasms painfully and stops." msgstr " siente espasmos dolorosos en su corazón, y se detiene." -#: src/character.cpp:4769 src/character.cpp:4776 +#: src/character.cpp:4770 src/character.cpp:4777 msgid "Your heart spasms and stops." msgstr "Tu corazón sufre espasmos y se detiene." -#: src/character.cpp:4770 src/character.cpp:4777 +#: src/character.cpp:4771 src/character.cpp:4778 msgid "'s heart spasms and stops." msgstr " siente espasmos en su corazón, y se detiene." -#: src/character.cpp:4782 +#: src/character.cpp:4783 msgid "Your breathing slows down to a stop." msgstr "Tu respiración se ralentiza hasta que se detiene." -#: src/character.cpp:4783 +#: src/character.cpp:4784 msgid "'s breathing slows down to a stop." msgstr "La respiración de se ralentiza hasta que se detiene." -#: src/character.cpp:4791 +#: src/character.cpp:4792 msgid "You have starved to death." msgstr "Te moriste de hambre." -#: src/character.cpp:4831 +#: src/character.cpp:4832 msgid "You have died of dehydration." msgstr "Moriste de deshidratación." -#: src/character.cpp:4835 +#: src/character.cpp:4836 msgid "Even your eyes feel dry…" msgstr "Incluso tus ojos se sienten secos..." -#: src/character.cpp:4837 +#: src/character.cpp:4838 msgid "You are THIRSTY!" msgstr "¡Estás SEDIENTO!" -#: src/character.cpp:4839 +#: src/character.cpp:4840 msgid "Your mouth feels so dry…" msgstr "Sientes la boca muy seca..." -#: src/character.cpp:4846 +#: src/character.cpp:4847 msgid "Survivor sleep now." msgstr "Superviviente se duerme ahora." -#: src/character.cpp:4851 +#: src/character.cpp:4852 msgid "Anywhere would be a good place to sleep…" msgstr "Cualquier lugar sería un buen lugar para dormir..." -#: src/character.cpp:4853 +#: src/character.cpp:4854 msgid "You feel like you haven't slept in days." msgstr "Te sientes como si no hubieras dormido en días." -#: src/character.cpp:4862 +#: src/character.cpp:4863 msgid "You're too physically tired to stop yawning." msgstr "" "Has hecho un gran esfuerzo físico y por ello no puedes parar de bostezar." -#: src/character.cpp:4872 +#: src/character.cpp:4873 msgid "How much longer until bedtime?" msgstr "¿Cuánto falta para irse a dormir?" -#: src/character.cpp:4880 +#: src/character.cpp:4881 msgid "*yawn* You should really get some sleep." msgstr "*uaaah* Realmente deberías dormir un poco." -#: src/character.cpp:4893 +#: src/character.cpp:4894 msgid "Your mind feels tired. It's been a while since you've slept well." msgstr "Tu mente se siente cansada. Hace tiempo que no duermes bien." -#: src/character.cpp:4897 +#: src/character.cpp:4898 msgid "" "Your mind feels foggy from a lack of good sleep, and your eyes keep trying " "to close against your will." @@ -462193,7 +463151,7 @@ msgstr "" "Tu mente se siente nublada por la falta de un buen sueño, y tus ojos siguen " "intentando cerrarse contra tu voluntad." -#: src/character.cpp:4905 +#: src/character.cpp:4906 msgid "" "Your mind feels weary, and you dread every wakeful minute that passes. You " "crave sleep, and feel like you're about to collapse." @@ -462201,7 +463159,7 @@ msgstr "" "Tu mente se siente cansada, y temes cada minuto que pasa. Anhelas dormir, y " "sientes que estás a punto de colapsar." -#: src/character.cpp:4913 +#: src/character.cpp:4914 msgid "" "You haven't slept decently for so long that your whole body is screaming for" " mercy. It's a miracle that you're still awake, but it feels more like a " @@ -462211,7 +463169,7 @@ msgstr "" "gritando por misericordia. Es un milagro que todavía estés en pie, pero " "ahora se siente como una maldición." -#: src/character.cpp:4936 +#: src/character.cpp:4937 msgid "" "Your body collapses due to sleep deprivation, your neglected fatigue rushing" " back all at once, and you pass out on the spot." @@ -462219,160 +463177,160 @@ msgstr "" "Tu cuerpo colapsa debido a la privación de sueño, tu descuidada fatiga " "regresa de golpe, y te desmayas en el acto." -#: src/character.cpp:4937 +#: src/character.cpp:4938 msgid " collapses to the ground from exhaustion." msgstr " colapsa al suelo por agotamiento." -#: src/character.cpp:5020 src/character_guns.cpp:186 +#: src/character.cpp:5021 src/character_guns.cpp:186 #, c-format msgid "Permanently install your %1$s in your %2$s?" msgstr "¿Quieres instalar permanentemente tu %1$s en tu %2$s?" #. ~ you filled to the brim with -#: src/character.cpp:5571 +#: src/character.cpp:5572 #, c-format msgid "You filled %1$s to the brim with %2$s." msgstr "Llenas el %1$s hasta el borde con %2$s." -#: src/character.cpp:5582 src/iexamine.cpp:3791 +#: src/character.cpp:5583 src/iexamine.cpp:3791 #, c-format msgid "You pour %1$s into the %2$s." msgstr "Viertes %1$s en el %2$s." -#: src/character.cpp:5588 src/character.cpp:5605 src/veh_interact.cpp:3387 +#: src/character.cpp:5589 src/character.cpp:5606 src/veh_interact.cpp:3381 msgid "There's some left over!" msgstr "¡Todavía queda un poco!" #. ~ $1 - vehicle name, $2 - part name, $3 - liquid type -#: src/character.cpp:5601 +#: src/character.cpp:5602 #, c-format msgid "You refill the %1$s's %2$s with %3$s." msgstr "Rellenaste %2$s de %1$s con %3$s." -#: src/character.cpp:5622 +#: src/character.cpp:5623 #, c-format msgid "This is you - %s." msgstr "Este eres tu - %s." -#: src/character.cpp:5624 +#: src/character.cpp:5625 #, c-format msgid "This is %s." msgstr "Esto es %s." -#: src/character.cpp:5656 +#: src/character.cpp:5657 msgid "Wielding:" msgstr "Empuñando:" -#: src/character.cpp:5664 +#: src/character.cpp:5665 msgid "Wearing:" msgstr "Vistiendo:" #. ~ how old the character is in years. try to limit number of characters to #. fit on the screen -#: src/character.cpp:5919 +#: src/character.cpp:5920 #, c-format msgid "%d years" msgstr "%d años" -#: src/character.cpp:5974 +#: src/character.cpp:5975 #, c-format msgid "%d cm" msgstr "%d cm" -#: src/character.cpp:6036 +#: src/character.cpp:6037 msgid "Toggle which fault?" msgstr "¿Qué falla quieres cambiar?" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Mend: %s" msgstr "Arreglar: %s" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Set: %s" msgstr "Colocar: %s" -#: src/character.cpp:6045 +#: src/character.cpp:6046 #, c-format msgid "The %s doesn't have any faults to toggle." msgstr "El %s no tiene ningún defecto para cambiar." -#: src/character.cpp:6085 +#: src/character.cpp:6086 #, c-format msgid "The %s doesn't have any faults to mend." msgstr "%s no tiene ningún desperfecto que remendar." -#: src/character.cpp:6089 +#: src/character.cpp:6090 msgid "It is damaged, but cannot be repaired." msgstr "Está dañado, pero no puede ser reparado." -#: src/character.cpp:6096 +#: src/character.cpp:6097 #, c-format msgid "" "It is damaged, and could be repaired with %s. %s to use one of those items." msgstr "" "Está dañado, y puede ser reparado con %s. %s para usar uno de esos objetos." -#: src/character.cpp:6108 +#: src/character.cpp:6109 msgid "Mend which fault?" msgstr "¿Qué falla quieres arreglar?" -#: src/character.cpp:6124 +#: src/character.cpp:6125 #, c-format msgid "Turns into: %s\n" msgstr "Se convierte en: %s\n" -#: src/character.cpp:6128 +#: src/character.cpp:6129 #, c-format msgid "Also mends: %s\n" msgstr "También arreglar: %s\n" -#: src/character.cpp:6131 +#: src/character.cpp:6132 #, c-format msgid "Time required: %s\n" msgstr "Tiempo necesario: %s\n" -#: src/character.cpp:6134 +#: src/character.cpp:6135 msgid "Skills: none\n" msgstr "Habilidades: ninguna\n" -#: src/character.cpp:6136 +#: src/character.cpp:6137 #, c-format msgid "Skills: %s\n" msgstr "Habilidades: %s\n" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6143 +#: src/character.cpp:6144 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "%1$s (%2$d/%3$d)" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6149 +#: src/character.cpp:6150 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "%1$s (%2$d/%3$d)" -#: src/character.cpp:6177 +#: src/character.cpp:6178 #, c-format msgid "You are currently unable to mend the %s this way." msgstr "Eres incapaz de arreglar el %s de esta forma." -#: src/character.cpp:6341 +#: src/character.cpp:6342 msgid "Your body strains under the weight!" msgstr "¡Tu cuerpo se esfuerza en mantener tanto peso!" -#: src/character.cpp:6483 src/game_inventory.cpp:1271 +#: src/character.cpp:6484 src/game_inventory.cpp:1077 #, c-format msgid "Your %s was broken and won't turn on." msgstr " %s se rompió y no se enciende." -#: src/character.cpp:6491 +#: src/character.cpp:6492 #, c-format msgid "Your %s needs %d charge from some UPS." msgid_plural "Your %s needs %d charges from some UPS." @@ -462380,7 +463338,7 @@ msgstr[0] "Tu %s necesita %d carga de algún SEU." msgstr[1] "Tu %s necesita %d cargas de algún SEU." msgstr[2] "Tu %s necesita %d cargas de algún UPS." -#: src/character.cpp:6497 +#: src/character.cpp:6498 #, c-format msgid "Your %s needs %d bionic power." msgid_plural "Your %s needs %d bionic power." @@ -462388,7 +463346,7 @@ msgstr[0] "Tu %s necesita %d de energía biónica." msgstr[1] "Tu %s necesita %d de energía biónica" msgstr[2] "Tu %s necesita %d de energía biónica" -#: src/character.cpp:6504 +#: src/character.cpp:6505 #, c-format msgid "Your %s has %d charge, but needs %d." msgid_plural "Your %s has %d charges, but needs %d." @@ -462396,351 +463354,351 @@ msgstr[0] "Tu %s tiene %dcarga pero necesita %d." msgstr[1] "Tu %s tiene %d cargas pero necesita %d." msgstr[2] "Tu %s tiene %d cargas pero necesita %d." -#: src/character.cpp:6676 +#: src/character.cpp:6677 msgid "You cough heavily." msgstr "Toses fuertemente." -#: src/character.cpp:6678 +#: src/character.cpp:6679 msgid "a hacking cough." msgstr "una tos seca." -#: src/character.cpp:6775 +#: src/character.cpp:6776 msgid "You try to shout, but you have no face!" msgstr "¡Intentas gritar pero no tienes cara!" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "a piercing howl!" msgstr "¡un aullido penetrante!" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "yourself let out a piercing howl!" msgstr "¡a ti mismo soltando un aullido penetrante!" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "a loud scream!" msgstr "¡un alarido fuerte!" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "yourself scream loudly!" msgstr "¡a ti mismo gritando muy fuerte!" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "a loud shout!" msgstr "¡un grito fuerte!" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "yourself shout loudly!" msgstr "¡a ti mismo gritando!" -#: src/character.cpp:6820 +#: src/character.cpp:6821 msgid "The sound of your voice is almost completely muffled!" msgstr "¡El sonido de tu voz está casi completamente amortiguado!" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "an indistinct voice" msgstr "una voz indistinta" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "your muffled shout" msgstr "tu grito ahogado" -#: src/character.cpp:6824 +#: src/character.cpp:6825 msgid "The sound of your voice is significantly muffled!" msgstr "¡El sonido de tu voz está significativamente amortiguado!" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid " throws up heavily!" msgstr "¡ vomita mucho!" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid "You throw up heavily!" msgstr "¡Vomitas mucho!" -#: src/character.cpp:6926 +#: src/character.cpp:6927 msgctxt "strength stat" msgid "STR" msgstr "FUE" -#: src/character.cpp:6927 +#: src/character.cpp:6928 msgctxt "dexterity stat" msgid "DEX" msgstr "DES" -#: src/character.cpp:6928 +#: src/character.cpp:6929 msgctxt "intelligence stat" msgid "INT" msgstr "INT" -#: src/character.cpp:6929 +#: src/character.cpp:6930 msgctxt "perception stat" msgid "PER" msgstr "PER" -#: src/character.cpp:6934 +#: src/character.cpp:6935 msgctxt "fake stat there's an error" msgid "ERR" msgstr "ERR" -#: src/character.cpp:7145 +#: src/character.cpp:7146 msgid "You can't wield anything while incorporeal." msgstr "No puedes blandir nada mientras eres incorpóreo." -#: src/character.cpp:7149 +#: src/character.cpp:7150 msgid "" "You need at least one arm available to even consider wielding something." msgstr "" "Necesitas tener al menos un brazo disponible para considerar siquiera " "empuñar algo." -#: src/character.cpp:7152 +#: src/character.cpp:7153 msgid "Can't wield spilt liquids." msgstr "No puedes empuñar líquidos derramados." -#: src/character.cpp:7155 +#: src/character.cpp:7156 msgid "Can't wield unbroken frozen liquids." msgstr "" -#: src/character.cpp:7159 +#: src/character.cpp:7160 msgid "You can't unwield this." msgstr "" -#: src/character.cpp:7162 +#: src/character.cpp:7163 msgid "" "You can't wield this. Wielding it would make it impossible to unwield it." msgstr "" "No puedes empuñar esto. Empuñarlo hará que sea imposible desempuñarlo." -#: src/character.cpp:7166 +#: src/character.cpp:7167 msgid "" "You can't wield this. It looks like it has to be attached to a bionic." msgstr "No puedes empuñar esto. Parece estar unido a un biónico." -#: src/character.cpp:7170 +#: src/character.cpp:7171 #, c-format msgid "The %s is preventing you from wielding the %s." msgstr "El %s te impide empuñar el %s." -#: src/character.cpp:7180 +#: src/character.cpp:7181 msgid "Something you are wearing hinders the use of both hands." msgstr "" "Algo de lo que tienes puesto te dificulta la utilización de las dos manos." -#: src/character.cpp:7182 +#: src/character.cpp:7183 #, c-format msgid "The %s can't be wielded with only one arm." msgstr "Empuñar %s no es posible con un solo brazo." -#: src/character.cpp:7185 +#: src/character.cpp:7186 #, c-format msgid "You are too weak to wield %s with only one arm." msgstr "Eres demasiado débil para empuñar %s con una sola mano." -#: src/character.cpp:7191 +#: src/character.cpp:7192 msgid "You cannot wield anything while piloting a mech." msgstr "No puedes blandir nada mientras pilotas un meca." -#: src/character.cpp:7254 src/npctalk.cpp:1561 +#: src/character.cpp:7255 src/npctalk.cpp:1561 msgid "fists" msgstr "puños" -#: src/character.cpp:7285 src/item_pocket.cpp:2341 src/item_pocket.cpp:2346 -#: src/item_pocket.cpp:2351 src/item_pocket.cpp:2353 +#: src/character.cpp:7286 src/item_pocket.cpp:2359 src/item_pocket.cpp:2364 +#: src/item_pocket.cpp:2369 src/item_pocket.cpp:2371 msgid "(empty)" msgstr "(vacio)" -#: src/character.cpp:7336 +#: src/character.cpp:7337 #, c-format msgid "Your offensive defense system shocks %s in mid-attack!" msgstr "" "¡Tu sistema de defensa ofensiva le da una descarga al %s en pleno ataque!" -#: src/character.cpp:7339 +#: src/character.cpp:7340 #, c-format msgid "%1$s's offensive defense system shocks %2$s in mid-attack!" msgstr "" "El sistema de defensa ofensiva de %1$s, le da una descarga al %2$s en pleno " "ataque!" -#: src/character.cpp:7355 +#: src/character.cpp:7356 #, c-format msgid "%1$s's %2$s puncture %3$s in mid-attack!" msgstr "¡Los %2$s del %1$s perforan al %3$s en pleno ataque!" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "quills" msgstr "púas" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "spines" msgstr "pinchos" -#: src/character.cpp:7360 +#: src/character.cpp:7361 #, c-format msgid "Your %1$s puncture %2$s in mid-attack!" msgstr "¡Tus %1$s perforan al %2$s en pleno ataque!" -#: src/character.cpp:7372 +#: src/character.cpp:7373 #, c-format msgid "%1$s's %2$s scrape %3$s in mid-attack!" msgstr "¡Las %2$s del %1$s rasguñan al %3$s en pleno ataque!" -#: src/character.cpp:7373 +#: src/character.cpp:7374 msgid "thorns" msgstr "espinas" -#: src/character.cpp:7376 +#: src/character.cpp:7377 #, c-format msgid "Your thorns scrape %s in mid-attack!" msgstr "¡Tus espinas rasguñan el %s en pleno ataque!" -#: src/character.cpp:7388 +#: src/character.cpp:7389 #, c-format msgid "%1$s gets a load of %2$s's %3$s stuck in!" msgstr "¡%1$s recibe una carga de %3$s de %2$s que quedan clavados!" -#: src/character.cpp:7389 +#: src/character.cpp:7390 msgid "hair" msgstr "pelo" -#: src/character.cpp:7392 +#: src/character.cpp:7393 #, c-format msgid "Your hairs detach into %s!" msgstr "¡Tus pelos se desprenden en %s!" -#: src/character.cpp:7417 +#: src/character.cpp:7418 #, c-format msgid "%1$s loses their balance while being hit!" msgstr "¡%1$s pierde su equilibrio mientras es golpeado!" -#: src/character.cpp:7420 +#: src/character.cpp:7421 msgid "You lose your balance while being hit!" msgstr "¡Pierdes el equilibrio mientras eres golpeado!" -#: src/character.cpp:7460 +#: src/character.cpp:7461 #, c-format msgid "You are no longer able to wield your %s and drop it!" msgstr "¡Ya no eres capaz de blandir tu %sy lo dejas caer!" -#: src/character.cpp:7516 +#: src/character.cpp:7517 msgid "A mass of slime is torn from you, and moves on its own!" msgstr "¡Un légamo es arrancado de ti y empieza a moverse solo!" -#: src/character.cpp:7527 +#: src/character.cpp:7528 #, c-format msgid "Your acidic blood splashes %s in mid-attack!" msgstr "¡Tu sangre ácida salpica al %s en pleno ataque!" -#: src/character.cpp:7530 +#: src/character.cpp:7531 #, c-format msgid "%1$s's acidic blood splashes on %2$s in mid-attack!" msgstr "¡La sangre ácida de %1$s salpica al %2$s en pleno ataque!" -#: src/character.cpp:7573 src/monattack.cpp:2956 +#: src/character.cpp:7574 src/monattack.cpp:2956 #, c-format msgid "The %s tries to grab you as well, but you bat it away!" msgstr "" "¡El %s te intenta agarrar a ti también, pero lo golpeas para evitarlo!" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid " is grabbed by %s!" msgstr "¡ está agarrado por el %s!" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid "You are grabbed by %s!" msgstr "¡Estás agarrado por el %s!" -#: src/character.cpp:7621 +#: src/character.cpp:7622 msgid "Filth from your clothing has been embedded deep in the wound." msgstr "La suciedad de tu ropa se ha introducido profundamente en la herida." -#: src/character.cpp:7636 +#: src/character.cpp:7637 #, c-format msgid "Bandages on your %s were damaged!" msgstr "¡Los vendajes en tu %s han sido dañados!" -#: src/character.cpp:7638 +#: src/character.cpp:7639 #, c-format msgid "You got some filth on your disinfected %s!" msgstr "¡Tienes algo de suciedad en tu %s desinfectada!" -#: src/character.cpp:7643 +#: src/character.cpp:7644 #, c-format msgid "Bandages on your %s were destroyed!" msgstr "¡Los vendajes en tu %s han sido destruidos!" -#: src/character.cpp:7646 +#: src/character.cpp:7647 #, c-format msgid "Your %s is no longer disinfected!" msgstr "¡La desinfección de tu %s es necesaria!" -#: src/character.cpp:7734 +#: src/character.cpp:7735 #, c-format msgid "You were attacked by %s!" msgstr "¡Fuiste atacado por %s! " -#: src/character.cpp:7737 +#: src/character.cpp:7738 msgid "You were attacked by something you can't see!" msgstr "¡Te atacó algo que no puedes ver!" -#: src/character.cpp:7740 +#: src/character.cpp:7741 msgid "You were hurt!" msgstr "¡Te hirieron!" -#: src/character.cpp:7806 +#: src/character.cpp:7807 msgid "You smell like yourself again." msgstr "Hueles a ti mismo de nuevo." -#: src/character.cpp:7872 +#: src/character.cpp:7873 msgid "You sink your roots into the soil." msgstr "Hundes tus raíces en la tierra." -#: src/character.cpp:8057 +#: src/character.cpp:8058 msgid "You start hauling items along the ground." msgstr "Empiezas a transportar objetos por el suelo." -#: src/character.cpp:8059 +#: src/character.cpp:8060 msgid "Your hands are not free, which makes hauling slower." msgstr "" "Tus manos no están vacías, lo que hace que arrastres cosas mucho más lento." -#: src/character.cpp:8067 +#: src/character.cpp:8068 msgid "You stop hauling items." msgstr "Dejas de transportar objetos." -#: src/character.cpp:8116 +#: src/character.cpp:8117 msgid "You resume your task." msgstr "Retomas tu tarea." -#: src/character.cpp:8194 +#: src/character.cpp:8195 msgid "You nestle into your pile of clothes for warmth." msgstr "Te acurrucas en tu montón de ropa para estar más abrigado." -#: src/character.cpp:8196 +#: src/character.cpp:8197 msgid "You use your pile of clothes for warmth." msgstr "Usas pila de ropa para estar más abrigado." -#: src/character.cpp:8200 +#: src/character.cpp:8201 #, c-format msgid "You snuggle your %s to keep warm." msgstr "Te abrazas a tu %s para mantener la temperatura." -#: src/character.cpp:8202 +#: src/character.cpp:8203 #, c-format msgid "You use your %s to keep warm." msgstr "Usas %s para mantener la temperatura." -#: src/character.cpp:8206 +#: src/character.cpp:8207 msgid "Sleep Mode activated. Disabling sensory response." msgstr "" -#: src/character.cpp:8211 +#: src/character.cpp:8212 msgctxt "memorial_male" msgid "Entered hibernation." msgstr "Hibernación comenzada." -#: src/character.cpp:8212 +#: src/character.cpp:8213 msgctxt "memorial_female" msgid "Entered hibernation." msgstr "Hibernación comenzada." @@ -462749,21 +463707,21 @@ msgstr "Hibernación comenzada." #. left to consume. #. ~ Select components from the map to consume. %d = number of components left #. to consume. -#: src/character.cpp:8536 src/map.cpp:5574 +#: src/character.cpp:8537 src/map.cpp:5574 #, c-format msgid "Select which component to use (%d left)" msgstr "Seleccione el componente a utilizar (quedan %d)" -#: src/character.cpp:8642 +#: src/character.cpp:8643 msgid "This UPS use needs updating. Create issue on github." msgstr "Este UPS necesita actualizarse. Crear problema en github." -#: src/character.cpp:9026 +#: src/character.cpp:9027 msgid "You don't have the tools to crush frozen liquids." msgstr "" #. ~ %1$s: item to be crushed, %2$s: hammer name -#: src/character.cpp:9039 +#: src/character.cpp:9040 #, c-format msgid "" "Do you want to crush up %1$s with your %2$s?\n" @@ -462772,305 +463730,305 @@ msgstr "" "¿Quieres aplastarte %1$s con tu %2$s?\n" "¡Ten cuidado con los objetos frágiles que están cerca!" -#: src/character.cpp:9045 +#: src/character.cpp:9046 #, c-format msgid "You swing your %s wildly!" msgstr "¡Lanzas salvajemente tu %s y fallas!" -#: src/character.cpp:9055 +#: src/character.cpp:9056 msgid "somethings" msgstr "" -#: src/character.cpp:9059 +#: src/character.cpp:9060 msgid "a hammering tool" msgstr "" -#: src/character.cpp:9062 +#: src/character.cpp:9063 msgid "a drill or both hammering tool and screwdriver" msgstr "" -#: src/character.cpp:9067 +#: src/character.cpp:9068 #, c-format msgid "You need %s to crush up frozen liquids in rigid container!" msgstr "" -#: src/character.cpp:9071 +#: src/character.cpp:9072 #, c-format msgid "You crush up %s." msgstr "" -#: src/character.cpp:9464 src/faction.cpp:708 src/npc.cpp:2772 +#: src/character.cpp:9465 src/faction.cpp:708 src/npc.cpp:2772 msgid "Wielding: " msgstr "Empuñando: " -#: src/character.cpp:9473 src/npc.cpp:2783 +#: src/character.cpp:9474 src/npc.cpp:2783 msgid "Wearing: " msgstr "Vistiendo: " -#: src/character.cpp:9478 src/newcharacter.cpp:3520 src/npc.cpp:2814 +#: src/character.cpp:9479 src/newcharacter.cpp:3575 src/npc.cpp:2814 msgid "Traits: " msgstr "Rasgos: " -#: src/character.cpp:9660 src/character.cpp:9667 +#: src/character.cpp:9661 src/character.cpp:9668 #, c-format msgid "Your %s HURTS!" msgstr "¡Tu %s te DUELE!" -#: src/character.cpp:9662 src/character.cpp:9669 +#: src/character.cpp:9663 src/character.cpp:9670 #, c-format msgid "Your %s hurts!" msgstr "¡Tienes dolor en tu %s!" -#: src/character.cpp:9682 +#: src/character.cpp:9683 msgid "You pass out!" msgstr "¡Te desmayaste!" -#: src/character.cpp:9733 +#: src/character.cpp:9734 msgid "We have mistakenly colonized a local guide! Purging now." msgstr "¡Hemos colonizado equivocadamente la guía local! Purgando." -#: src/character.cpp:9746 +#: src/character.cpp:9747 msgid "Something writhes inside of you as it dies." msgstr "Algo se retuerce y muere dentro de ti." -#: src/character.cpp:9759 +#: src/character.cpp:9760 msgid "Your bowels gurgle as something inside them dies." msgstr "Tus intestinos borbotean ya que algo dentro se murió." -#: src/character.cpp:9837 +#: src/character.cpp:9838 #, c-format msgid "You use your %s for comfort." msgstr "Usas %s por comodidad." -#: src/character.cpp:9902 +#: src/character.cpp:9903 msgid "Your soporific inducer runs out of power!" msgstr "¡Tu inductor soporífero se queda sin energía!" -#: src/character.cpp:9904 +#: src/character.cpp:9905 msgid "Your soporific inducer starts back up." msgstr "Su inductor soporífero arranca de nuevo." -#: src/character.cpp:10192 +#: src/character.cpp:10193 #, c-format msgid "You put the %s in your inventory." msgstr "Pones %s en tu inventario." -#: src/character.cpp:10205 +#: src/character.cpp:10206 #, c-format msgid "The %s is already empty!" msgstr "¡El %s ya está vacío!" -#: src/character.cpp:10209 +#: src/character.cpp:10210 msgid "The liquid can't be unloaded in its current state!" msgstr "¡El líquido no puede ser descargado en su estado actual!" -#: src/character.cpp:10247 +#: src/character.cpp:10248 msgid "Unload what?" msgstr "¿Qué quieres descargar?" -#: src/character.cpp:10264 src/character.cpp:10272 +#: src/character.cpp:10265 src/character.cpp:10273 #, c-format msgid "You can't unload a %s!" msgstr "¡No puedes descargar un %s!" -#: src/character.cpp:10270 +#: src/character.cpp:10271 #, c-format msgid "You can't unload a rechargeable %s!" msgstr "¡No puedes decargar un %s recargable!" -#: src/character.cpp:10279 +#: src/character.cpp:10280 #, c-format msgid "Your %s isn't charged." msgstr "Tu %s no tiene carga." -#: src/character.cpp:10281 +#: src/character.cpp:10282 #, c-format msgid "Your %s isn't loaded." msgstr "Tu %s no está cargado." -#: src/character.cpp:10577 +#: src/character.cpp:10578 #, c-format msgid "Your %s is not good reading material." msgstr "Tu %s no es buen material de lectura." -#: src/character.cpp:10579 +#: src/character.cpp:10580 #, c-format msgid "The %s is not good reading material." msgstr "%s no es buen material de lectura." -#: src/character.cpp:10592 +#: src/character.cpp:10593 msgid "It's a bad idea to read while driving!" msgstr "¡Es mala idea leer mientras conduces!" -#: src/character.cpp:10598 +#: src/character.cpp:10599 msgid "What's the point of studying? (Your morale is too low!)" msgstr "¿Para qué sirve estudiar? (¡Tu moral es demasiado baja!)" -#: src/character.cpp:10599 +#: src/character.cpp:10600 #, c-format msgid "What's the point of studying? (%s)'s morale is too low!)" msgstr "¿Para qu-. voy a estudiar? (¡Moral de %s demasiado baja!)" -#: src/character.cpp:10603 +#: src/character.cpp:10604 #, c-format msgid "%s %d needed to understand. You have %d" msgstr "%s %d es necesario para comprender. Tienes %d" -#: src/character.cpp:10605 src/character.cpp:10649 +#: src/character.cpp:10606 src/character.cpp:10650 #, c-format msgid "%s %d needed to understand. %s has %d" msgstr "%s %d necesita comprender. %s tiene %d" -#: src/character.cpp:10612 src/iuse.cpp:4383 +#: src/character.cpp:10613 src/iuse.cpp:4384 msgid "You're illiterate!" msgstr "¡Eres analfabeto!" -#: src/character.cpp:10613 src/character.cpp:10646 +#: src/character.cpp:10614 src/character.cpp:10647 #, c-format msgid "%s is illiterate!" msgstr "¡%s es analfabeto!" -#: src/character.cpp:10618 +#: src/character.cpp:10619 msgid "Your eyes won't focus without reading glasses." msgstr "Tus ojos no se pueden enfocar sin tus gafas de leer." -#: src/character.cpp:10619 +#: src/character.cpp:10620 #, c-format msgid "%s's eyes won't focus without reading glasses." msgstr "Los ojos de %s no pueden enfocar bien sin gafas de lectura." -#: src/character.cpp:10636 +#: src/character.cpp:10637 msgid "Maybe someone could read that to you, but you're deaf!" msgstr "¡Por ahí alguien te podría leer esto, pero eres sordo!" -#: src/character.cpp:10655 +#: src/character.cpp:10656 #, c-format msgid "%s needs reading glasses!" msgstr "¡%s necesita lentes para leer!" -#: src/character.cpp:10659 +#: src/character.cpp:10660 #, c-format msgid "It's too dark for %s to read!" msgstr "¡Está demasiado oscuro para que %s pueda leer!" -#: src/character.cpp:10662 +#: src/character.cpp:10663 #, c-format msgid "%s could read that to you, but they can't see you." msgstr "%s te podría leer esto, pero no te pueden ver." -#: src/character.cpp:10667 +#: src/character.cpp:10668 #, c-format msgid "%s morale is too low!" msgstr "¡La moral de %s es demasiado baja!" -#: src/character.cpp:10669 +#: src/character.cpp:10670 #, c-format msgid "%s is blind." msgstr "%s esta ciego." -#: src/character.cpp:11069 src/character.cpp:11114 +#: src/character.cpp:11070 src/character.cpp:11115 #, c-format msgid "You land on %s." msgstr "Aterrizas en %s." -#: src/character.cpp:11098 +#: src/character.cpp:11099 #, c-format msgid "You are slammed against %1$s for %2$d damage." msgstr "Eres estrellado contra el %1$s por %2$dde daño." -#: src/character.cpp:11101 +#: src/character.cpp:11102 #, c-format msgid "You are slammed against %s!" msgstr "¡Eres estrellado contra el %s!" -#: src/character.cpp:11103 +#: src/character.cpp:11104 msgid "…but your shock absorbers negate the damage!" msgstr "...pero tus amortiguadores contrarrestan el daño!" -#: src/character.cpp:11109 +#: src/character.cpp:11110 #, c-format msgid "You are slammed against %s." msgstr "Eres estrellado contra el %s." -#: src/character.cpp:11110 +#: src/character.cpp:11111 #, c-format msgid " is slammed against %s." msgstr " es estrellado contra %s." -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid " bounces off a %s!" msgstr "¡ se saca de encima a %s!" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid "You bounce off a %s!" msgstr "¡Te sacaste de encima %s!" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid " bounces off %s!" msgstr "¡ se saca de encima a %s!" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid "You bounce off %s!" msgstr "¡Te sacaste de encima %s!" -#: src/character.cpp:11206 +#: src/character.cpp:11207 #, c-format msgid "There is not enough %s left to siphon it." msgstr "No queda suficiente %s para trasvasar." -#: src/character.cpp:11236 +#: src/character.cpp:11237 #, c-format msgid "%s spilled from your hand." msgstr "" -#: src/character.cpp:11328 +#: src/character.cpp:11329 #, c-format msgid "Your ground sonar detected a %1$s to the %2$s!" msgstr "¡Tu sonar de tierra detectó un %1$s al %2$s!" -#: src/character.cpp:11349 src/vehicle_move.cpp:1232 +#: src/character.cpp:11350 src/vehicle_move.cpp:1232 #, c-format msgid "You've spotted a %1$s to the %2$s!" msgstr "¡Detectas %1$s al %2$s!" -#: src/character.cpp:11466 src/consumption.cpp:1822 +#: src/character.cpp:11467 src/consumption.cpp:1728 msgid "You do not have that item." msgstr "No tienes ese objeto." -#: src/character.cpp:11476 src/character.cpp:11527 src/iuse.cpp:10167 +#: src/character.cpp:11477 src/character.cpp:11528 src/iuse.cpp:10185 #, c-format msgid "You can't do anything interesting with your %s." msgstr "No puedes hacer nada interesante con tu %s." -#: src/character.cpp:11489 +#: src/character.cpp:11490 msgid "Your biology is not compatible with that healing item." msgstr "Tu biología no es compatible con ese objeto curativo." -#: src/character.cpp:11525 +#: src/character.cpp:11526 msgid "You are not wielding anything you could use." msgstr "" -#: src/character.cpp:11614 +#: src/character.cpp:11615 msgid "You roll on the ground, trying to smother the fire!" msgstr "¡Ruedas por el suelo, intentando apagar el fuego!" -#: src/character.cpp:11615 +#: src/character.cpp:11616 msgid " rolls on the ground!" msgstr "¡ rueda por el suelo!" -#: src/character.cpp:11618 +#: src/character.cpp:11619 msgid "You attempt to put out the fire on you!" msgstr "¡Intentas apagar el fuego que tienes encima!" -#: src/character.cpp:11619 +#: src/character.cpp:11620 msgid " attempts to put out the fire on them!" msgstr "¡ intenta apagar el fuego que tiene encima!" -#: src/character.cpp:11659 +#: src/character.cpp:11660 msgid "" "Your broken limb significantly hampers your efforts to put pressure on the " "bleeding wound!" @@ -463078,7 +464036,7 @@ msgstr "" "¡Tu miembro roto dificulta significativamente tus esfuerzos por ejercer " "presión sobre la herida sangrante!" -#: src/character.cpp:11660 +#: src/character.cpp:11661 msgid "" "'s broken limb significantly hampers their effort to put pressure " "on the bleeding wound!" @@ -463086,7 +464044,7 @@ msgstr "" "¡El miembro roto de dificulta significativamente sus esfuerzos por" " ejercer presión sobre su herida sangrante!" -#: src/character.cpp:11664 +#: src/character.cpp:11665 msgid "" "Your hands are too encumbered to effectively put pressure on the bleeding " "wound!" @@ -463094,7 +464052,7 @@ msgstr "" "¡Tus manos están demasiado incomodas para poder ejercer una presión eficaz " "sobre la herida que sangra!" -#: src/character.cpp:11665 +#: src/character.cpp:11666 msgid "" "'s hands are too encumbered to effectively put pressure on the " "bleeding wound!" @@ -463102,16 +464060,16 @@ msgstr "" "¡Las manos de están demasiado incomodas para poder ejercer una " "presión eficaz sobre la herida que sangra!" -#: src/character.cpp:11670 +#: src/character.cpp:11671 msgid "You put pressure on the bleeding wound…" msgstr "" -#: src/character.cpp:11671 +#: src/character.cpp:11672 msgid " puts pressure on the bleeding wound…" msgstr "" #: src/character_ammo.cpp:124 src/veh_appliance.cpp:358 -#: src/veh_interact.cpp:1410 +#: src/veh_interact.cpp:1408 #, c-format msgid "Refill %s" msgstr "Rellenar %s" @@ -463181,7 +464139,7 @@ msgstr "¡Necesitas un cargador compatible para recargar %s!" msgid "You can't reload anything with the ammo you have on hand." msgstr "No puedes recargar nada con la munición que tienes a mano." -#: src/character_ammo.cpp:385 src/game.cpp:9174 +#: src/character_ammo.cpp:385 src/game.cpp:9172 #, c-format msgid "The %s is already full!" msgstr "¡El %s ya está lleno!" @@ -463225,169 +464183,169 @@ msgstr "¡Tu %1$s es %2$s!" msgid "Your %1$s is %2$s further!" msgstr "¡Tu %1$s es %2$s aún más!" -#: src/character_attire.cpp:73 +#: src/character_attire.cpp:70 msgid "Can't be worn directly." msgstr "No se pueden llevar directamente." -#: src/character_attire.cpp:76 +#: src/character_attire.cpp:73 msgid "You can't wear anything while incorporeal." msgstr "No puedes ponerte nada mientras eres incorpóreo." -#: src/character_attire.cpp:79 +#: src/character_attire.cpp:76 #, c-format msgid "Putting on a %s would be tricky." msgstr "Ponerte %s podría ser complicado." -#: src/character_attire.cpp:84 +#: src/character_attire.cpp:81 msgid "Can't wear that, it's made of wool!" msgstr "No te puedes poner eso, ¡Está hecho de lana!" -#: src/character_attire.cpp:88 +#: src/character_attire.cpp:85 msgid "Can't wear that, it's filthy!" msgstr "No puedo usar eso, ¡está sucio!" -#: src/character_attire.cpp:96 +#: src/character_attire.cpp:93 #, c-format msgid "Your %s mutation prevents you from wearing your %s." msgstr "Tu mutación %s te previene de llevar tu %s. " -#: src/character_attire.cpp:97 +#: src/character_attire.cpp:94 #, c-format msgid "My %s mutation prevents me from wearing this %s." msgstr "Mi mutación %s me previene de llevar este %s." -#: src/character_attire.cpp:106 +#: src/character_attire.cpp:102 #, c-format msgid "Cannot wear a helmet over %s." msgstr "No puedes llevar un casco sobre tu %s." -#: src/character_attire.cpp:107 +#: src/character_attire.cpp:103 msgid "horns" msgstr "cuernos" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antennae" msgstr "antenas" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antlers" msgstr "astas" -#: src/character_attire.cpp:125 +#: src/character_attire.cpp:121 msgid "You don't have any broken limbs this could help." msgstr "No tienes ninguna extremidad rota para la que esto pueda servirte." -#: src/character_attire.cpp:126 +#: src/character_attire.cpp:122 #, c-format msgid "%s doesn't have any broken limbs this could help." msgstr "%s no tiene ninguna extremidad rota para la que esto pueda servirte." -#: src/character_attire.cpp:146 +#: src/character_attire.cpp:142 msgid "You don't need a tourniquet to stop the bleeding." msgstr "No necesitas un torniquete para frenar el sangrado." -#: src/character_attire.cpp:148 +#: src/character_attire.cpp:144 #, c-format msgid "%s doesn't need a tourniquet to stop the bleeding." msgstr "%s no necesita un torniquete para frenar el sangrado." -#: src/character_attire.cpp:155 +#: src/character_attire.cpp:151 msgid "You don't have enough arms to wear that." msgstr "No tienes suficiente brazos para llevar eso." -#: src/character_attire.cpp:156 +#: src/character_attire.cpp:152 #, c-format msgid "%s doesn't have enough arms to wear that." msgstr "%s no tienes suficientes brazos para llevar eso." -#: src/character_attire.cpp:174 +#: src/character_attire.cpp:170 msgid "You don't have a hand free to wear that." msgstr "No tienes una mano libre para poder ponerte eso." -#: src/character_attire.cpp:175 +#: src/character_attire.cpp:171 #, c-format msgid "%s doesn't have a hand free to wear that." msgstr "%s no tiene una mano libre para llevar eso." -#: src/character_attire.cpp:194 +#: src/character_attire.cpp:190 #, c-format msgid "Can't wear %1$i or more %2$s at once." msgstr "No puedes llevar %1$i o más de %2$s a la vez." -#: src/character_attire.cpp:214 +#: src/character_attire.cpp:210 msgid "You are already wearing that." msgstr "Ya tienes eso puesto." -#: src/character_attire.cpp:215 +#: src/character_attire.cpp:211 msgid " is already wearing that." msgstr " ya tiene puesto eso." -#: src/character_attire.cpp:224 +#: src/character_attire.cpp:220 msgid " doesn't have that item." msgstr " no tiene ese objeto." -#: src/character_attire.cpp:288 +#: src/character_attire.cpp:284 #, c-format msgid "You put on your %s." msgstr "Te colocas tu %s." -#: src/character_attire.cpp:289 src/character_attire.cpp:315 +#: src/character_attire.cpp:285 src/character_attire.cpp:311 #, c-format msgid " puts on their %s." msgstr " se pone su %s." -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s are very encumbered! %s" msgstr "¡Tu %s esta muy incómodo! %s" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s is very encumbered! %s" msgstr "¡Tu %s esta muy incómodo! %s" -#: src/character_attire.cpp:303 +#: src/character_attire.cpp:299 msgid "You're deafened!" msgstr "¡Estás sordo!" -#: src/character_attire.cpp:307 +#: src/character_attire.cpp:303 #, c-format msgid "This %s is too big to wear comfortably! Maybe it could be refitted." msgstr "" "¡Este %s es demasiado grande para llevarlo confortablemente! Quizás podrá " "ser arreglado. " -#: src/character_attire.cpp:311 +#: src/character_attire.cpp:307 #, c-format msgid "This %s is too small to wear comfortably! Maybe it could be refitted." msgstr "" "¡Este %s es demasiado pequeño para llevarlo confortablemente! Quizás podrá " "ser arreglado. " -#: src/character_attire.cpp:393 src/character_attire.cpp:709 +#: src/character_attire.cpp:389 src/character_attire.cpp:705 msgid "You are not wearing that item." msgstr "No tienes puesto ese objeto." -#: src/character_attire.cpp:394 +#: src/character_attire.cpp:390 msgid " is not wearing that item." msgstr " no tiene puesto ese objeto." -#: src/character_attire.cpp:399 +#: src/character_attire.cpp:395 msgid "You can't remove a part of your body." msgstr "" -#: src/character_attire.cpp:400 +#: src/character_attire.cpp:396 msgid " can't remove a part of their body." msgstr "" -#: src/character_attire.cpp:404 +#: src/character_attire.cpp:400 msgid "" "You can't take off power armor while wearing other power armor components." msgstr "" "No te puedes sacar la armadura de energía mientras tengas puesto alguno de " "sus componentes." -#: src/character_attire.cpp:405 +#: src/character_attire.cpp:401 msgid "" " can't take off power armor while wearing other power armor " "components." @@ -463395,38 +464353,38 @@ msgstr "" " no se puede sacar la armadura de energía mientras lleve puesto " "alguno de los componentes extra de una armadura de energía." -#: src/character_attire.cpp:409 +#: src/character_attire.cpp:405 msgid "You can't take that item off." msgstr "No puedes quitarte ese artículo.No puedes quitarte ese artículo." -#: src/character_attire.cpp:410 +#: src/character_attire.cpp:406 msgid " can't take that item off." msgstr " no se puede quitar ese artículo." -#: src/character_attire.cpp:421 +#: src/character_attire.cpp:417 #, c-format msgid "You take off your %s." msgstr "Te sacas tu %s." -#: src/character_attire.cpp:422 +#: src/character_attire.cpp:418 #, c-format msgid " takes off their %s." msgstr " se saca su %s." -#: src/character_attire.cpp:639 +#: src/character_attire.cpp:635 #, c-format msgid "Your %s conflicts with %s, so you cannot swap its side." msgstr "" "Tu %s entra en conflicto con %s así no puedes intercambiarlos de lado." -#: src/character_attire.cpp:642 +#: src/character_attire.cpp:638 #, c-format msgid "'s %s conflicts with %s so they cannot swap its side." msgstr "" "%s de entra en conflicto con %s así que no los puede intercambiar " "de lado." -#: src/character_attire.cpp:657 +#: src/character_attire.cpp:653 #, c-format msgid "" "Your %s conflicts with hard armor on your other side so you can't swap it." @@ -463434,7 +464392,7 @@ msgstr "" "Tu %s es incompatible con tu armadura pesada en el otro lado por lo que no " "pueden intercambiarse." -#: src/character_attire.cpp:660 +#: src/character_attire.cpp:656 #, c-format msgid "" "'s %s conflicts with hard armor on your other side so they can't " @@ -463443,69 +464401,69 @@ msgstr "" "'s %s es incompatible con la armadura pesada en el otro lado así " "que no pueden intercambiarse." -#: src/character_attire.cpp:673 +#: src/character_attire.cpp:669 #, c-format msgid "You cannot swap the side on which your %s is worn." msgstr "No puedes cambiar el lado en el que llevas tu %s." -#: src/character_attire.cpp:674 +#: src/character_attire.cpp:670 #, c-format msgid " cannot swap the side on which their %s is worn." msgstr " no puede intercambiar el lado en cual su %s es llevado." -#: src/character_attire.cpp:692 +#: src/character_attire.cpp:688 #, c-format msgid "You swap the side on which your %s is worn." msgstr "Cambias el lado en el que llevas tu %s." -#: src/character_attire.cpp:693 +#: src/character_attire.cpp:689 #, c-format msgid " swaps the side on which their %s is worn." msgstr " cambia el lado donde tenía puesto su %s." -#: src/character_attire.cpp:710 +#: src/character_attire.cpp:706 msgid " isn't wearing that item." msgstr " no tiene puesto ese objeto." -#: src/character_attire.cpp:1086 +#: src/character_attire.cpp:1082 msgid "Can't wear power armor over other gear!" msgstr "¡No te puedes poner la armadura de energía sobre otro equipo!" -#: src/character_attire.cpp:1099 +#: src/character_attire.cpp:1095 msgid "You can only wear power armor components with power armor!" msgstr "" "¡Sólo puedes usar componentes de armadura de energía en una armadura de " "energía!" -#: src/character_attire.cpp:1105 src/character_attire.cpp:1186 +#: src/character_attire.cpp:1101 src/character_attire.cpp:1182 #, c-format msgid "Can't wear more than one %s!" msgstr "¡No puedes llevar más de 1 %s!" -#: src/character_attire.cpp:1117 +#: src/character_attire.cpp:1113 #, c-format msgid "Can't wear %s with power armor!" msgstr "¡No puedes ponerte %s con la armadura de energía!" -#: src/character_attire.cpp:1192 +#: src/character_attire.cpp:1188 #, c-format msgid "%1$s conflicts with %2$s!" msgstr "¡%1$s entra en conflicto con %2$s!" -#: src/character_attire.cpp:1247 +#: src/character_attire.cpp:1243 #, c-format msgid "Can't wear more than one rigid item on %s!" msgstr "!No puedes llevar más de una prenda rígida en %s!¡" #. ~ draw (first) gun contained in holster #. ~ %1$s: weapon name, %2$s: container name, %3$d: remaining ammo count -#: src/character_attire.cpp:1917 +#: src/character_attire.cpp:1911 #, c-format msgctxt "holster" msgid "%1$s from %2$s (%3$d)" msgstr "%1$s desde %2$s (%3$d)" -#: src/character_attire.cpp:2454 +#: src/character_attire.cpp:2448 msgid "Inventory Organization" msgstr "" @@ -463935,9 +464893,9 @@ msgstr "" msgid "%s to select martial arts style." msgstr "%s para seleccionar estilo de artes marciales." -#: src/character_martial_arts.cpp:137 src/color.cpp:744 src/color.cpp:1007 -#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1898 -#: src/options.cpp:2437 src/options.cpp:2546 +#: src/character_martial_arts.cpp:137 src/color.cpp:747 src/color.cpp:1010 +#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1975 +#: src/options.cpp:2514 src/options.cpp:2623 msgid "Normal" msgstr "Normal" @@ -463945,7 +464903,7 @@ msgstr "Normal" msgid "No Style" msgstr "Sin estilo" -#: src/character_proficiency.cpp:61 src/wish.cpp:1117 +#: src/character_proficiency.cpp:61 src/wish.cpp:1226 #, c-format msgid "You are now proficient in %s!" msgstr "¡Ahora eres competente en %s!" @@ -464084,7 +465042,7 @@ msgstr "" "Los objetos de esta zona se beberál automáticamente durante una actividad " "larga si se tiene sed." -#: src/clzones.cpp:283 src/debug_menu.cpp:983 src/game.cpp:7950 +#: src/clzones.cpp:283 src/debug_menu.cpp:985 src/game.cpp:7948 msgid "Filter:" msgstr "Filtro:" @@ -464190,108 +465148,108 @@ msgstr "No se puede añadir ese tipo de zona a un vehículo." msgid "You cannot change the order of vehicle loot zones." msgstr "No se puede cambiar el orden de las zonas de saqueo de vehículos." -#: src/clzones.cpp:1458 src/clzones.cpp:1493 +#: src/clzones.cpp:1459 src/clzones.cpp:1493 msgid "zones date" msgstr "fecha de zonas" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "brown" msgstr "marrón" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "light gray" msgstr "luz gris" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "dark gray" msgstr "gris_oscuro" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "light red" msgstr "luz roja" -#: src/color.cpp:484 +#: src/color.cpp:487 msgid "light green" msgstr "luz verde" -#: src/color.cpp:484 src/output.cpp:2338 +#: src/color.cpp:487 src/output.cpp:2384 msgid "red" msgstr "rojo" -#: src/color.cpp:485 src/output.cpp:2334 +#: src/color.cpp:488 src/output.cpp:2380 msgid "green" msgstr "verde" -#: src/color.cpp:485 +#: src/color.cpp:488 msgid "light blue" msgstr "luz azul" -#: src/color.cpp:486 src/output.cpp:2335 +#: src/color.cpp:489 src/output.cpp:2381 msgid "blue" msgstr "azul" -#: src/color.cpp:486 +#: src/color.cpp:489 msgid "white" msgstr "blanco" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "cyan" msgstr "cian" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "light cyan" msgstr "luz cian" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "magenta" msgstr "magenta" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "pink" msgstr "rosa" -#: src/color.cpp:728 +#: src/color.cpp:731 msgid "emove custom color" msgstr "Quita color usado" -#: src/color.cpp:730 +#: src/color.cpp:733 msgid " To navigate" msgstr " Para moverse" -#: src/color.cpp:734 +#: src/color.cpp:737 msgid "Load a olor theme" msgstr "" -#: src/color.cpp:735 +#: src/color.cpp:738 msgid "Load emplate" msgstr "Cargar Planilla" -#: src/color.cpp:738 +#: src/color.cpp:741 msgid "Some color changes may require a restart." msgstr "Algunos cambios de color necesitan reiniciar." -#: src/color.cpp:743 +#: src/color.cpp:746 msgid "Colorname" msgstr "NombreColor" -#: src/color.cpp:745 src/color.cpp:1011 +#: src/color.cpp:748 src/color.cpp:1014 msgid "Invert" msgstr "Invertir" -#: src/color.cpp:950 +#: src/color.cpp:953 msgid "Color templates:" msgstr "Plantillas de color:" -#: src/color.cpp:985 +#: src/color.cpp:988 msgid "Color themes:" msgstr "" -#: src/color.cpp:1016 +#: src/color.cpp:1019 #, c-format msgid "Custom %s color:" msgstr "Color %s personalizado:" -#: src/color.cpp:1085 +#: src/color.cpp:1089 msgid "custom colors" msgstr "colores personalizados" @@ -465031,7 +465989,7 @@ msgstr "Nivel/Variante #%d: " msgid "Result: " msgstr "Resultado:" -#: src/construction.cpp:508 src/worldfactory.cpp:866 +#: src/construction.cpp:508 src/worldfactory.cpp:871 msgid "N/A" msgstr "N/D" @@ -465171,7 +466129,7 @@ msgstr "" "Desafortunadamente no tienes nada afilado para hacer una inscripción en la " "tumba." -#: src/construction.cpp:1427 src/veh_interact.cpp:2185 +#: src/construction.cpp:1427 src/veh_interact.cpp:2183 msgid "Enter new vehicle name:" msgstr "Ingresa el nuevo nombre del vehículo:" @@ -465317,8 +466275,8 @@ msgstr "" msgid "You can't drink it while it's frozen." msgstr "No puedes beber un líquido congelado." -#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1783 -#: src/game_inventory.cpp:1234 src/game_inventory.cpp:1246 +#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1689 +#: src/game_inventory.cpp:1040 src/game_inventory.cpp:1052 #, c-format msgid "You need a %s to consume that!" msgstr "¡Necesitas %s para consumir eso!" @@ -465339,34 +466297,25 @@ msgstr "La idea de comerte eso te provoca nauseas." msgid "You can't eat this." msgstr "No puedes comer esto." -#: src/consumption.cpp:822 -msgid "That doesn't look useable as fuel." -msgstr "Eso no parece utilizable como combustible." - -#: src/consumption.cpp:832 -#, c-format -msgid "No space to store more %s" -msgstr "No hay espacio para almacenar más %s" - -#: src/consumption.cpp:865 +#: src/consumption.cpp:845 msgid "This is rotten and smells awful!" msgstr "¡Esto está podrido y apesta!" -#: src/consumption.cpp:874 +#: src/consumption.cpp:854 msgid "The thought of eating human flesh makes you feel sick." msgstr "La idea de comer carne humana te provoca nauseas." -#: src/consumption.cpp:879 +#: src/consumption.cpp:859 #, c-format msgid "Consuming this %s probably isn't very healthy." msgstr "Consumir %s probablemente no es muy sano." -#: src/consumption.cpp:887 +#: src/consumption.cpp:867 msgid "You still feel nauseous and will probably puke it all up again." msgstr "" "Aún te sientes nauseas y lo mas seguro que acabes vomitándolo todo otra vez." -#: src/consumption.cpp:892 +#: src/consumption.cpp:872 msgid "Your stomach won't be happy (allergy)." msgstr "A tu estomago no le hará gracia (alergia)." @@ -465374,34 +466323,34 @@ msgstr "A tu estomago no le hará gracia (alergia)." #. person. #. ~ Semantic difference, but greatly facilitates people being proud of their #. character. -#: src/consumption.cpp:900 +#: src/consumption.cpp:880 msgid "Your stomach won't be happy (not rotten enough)." msgstr "A tu estomago no le hará gracia (no suficientemente podrido)." -#: src/consumption.cpp:907 +#: src/consumption.cpp:887 msgid "You're full already and will be forcing yourself to eat." msgstr "Ya estas lleno y te estarás obligando a comer." -#: src/consumption.cpp:909 +#: src/consumption.cpp:889 msgid "You're full already and will be forcing yourself to drink." msgstr "Ya estas lleno y te estarás obligando a beber." -#: src/consumption.cpp:926 +#: src/consumption.cpp:906 #, c-format msgid "Eat your %s anyway?" msgstr "¿Comes tu %s de todas formas?" -#: src/consumption.cpp:928 +#: src/consumption.cpp:908 #, c-format msgid "Drink your %s anyway?" msgstr "¿Bebes tu %s de todas formas?" -#: src/consumption.cpp:930 +#: src/consumption.cpp:910 #, c-format msgid "Consume your %s anyway?" msgstr "¿Consumes tu %s de todas formas?" -#: src/consumption.cpp:988 +#: src/consumption.cpp:968 msgid "" "You've begun stockpiling calories and liquid for hibernation. You get the " "feeling that you should prepare for bed, just in case, but… you're hungry " @@ -465412,173 +466361,173 @@ msgstr "" "pero... tienes hambre de nuevo, y podrías comer toda una semana de comida " "AHORA MISMO." -#: src/consumption.cpp:997 +#: src/consumption.cpp:977 #, c-format msgid "Ick, this %s doesn't taste so good…" msgstr "Agh, %s no sabe tan bien..." -#: src/consumption.cpp:1002 +#: src/consumption.cpp:982 #, c-format msgid "Mmm, this %s tastes delicious…" msgstr "Mmm, %s sabe muy bien..." -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid " assimilates a %s." msgstr " asimila %s." -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid "You assimilate your %s." msgstr "Te incorporás tu %s." -#: src/consumption.cpp:1041 src/consumption.cpp:1052 +#: src/consumption.cpp:1021 src/consumption.cpp:1032 #, c-format msgid "Ick, this %s (rotten) doesn't taste so good…" msgstr "Ick, este %s (podrido) no sabe tan bien..." -#: src/consumption.cpp:1042 +#: src/consumption.cpp:1022 #, c-format msgid "You drink your %s (rotten)." msgstr "Te bebes tu%s (putrefacción)." -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid " drinks a %s." msgstr " bebe %s." -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid "You drink your %s." msgstr "Te tomas tu %s." -#: src/consumption.cpp:1053 +#: src/consumption.cpp:1033 #, c-format msgid "You eat your %s (rotten)." msgstr "Te comes tu %s (podrido)." -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid " eats a %s." msgstr " come %s." -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid "You eat your %s." msgstr "Te comes %s." -#: src/consumption.cpp:1076 +#: src/consumption.cpp:1056 msgid "" "You try to ignore its mushy texture, but it leaves you with an awful " "aftertaste." msgstr "" "Intentas ignorar su textura blanda, pero te deja con un sabor espantoso." -#: src/consumption.cpp:1080 +#: src/consumption.cpp:1060 msgid "You can't taste much of anything with this cold." msgstr "No se puede saborear mucho de nada con este frío." -#: src/consumption.cpp:1083 +#: src/consumption.cpp:1063 msgid "You can't taste much of anything with this flu." msgstr "No puedes saborear nada con esta gripe." -#: src/consumption.cpp:1248 +#: src/consumption.cpp:1228 msgid "You feast upon the human flesh, and in doing so, devour their spirit." msgstr "" "Te haces un festín con la carne humana, y de esa manera, devorás su " "espíritu." -#: src/consumption.cpp:1252 +#: src/consumption.cpp:1232 msgid "You feast upon the human flesh." msgstr "Te haces un festín con la carne humana." -#: src/consumption.cpp:1255 +#: src/consumption.cpp:1235 msgid "You consume the sacred human flesh." msgstr "Consumes la sagrada carne humana." -#: src/consumption.cpp:1259 +#: src/consumption.cpp:1239 msgid "You eat the human flesh, and in doing so, devour their spirit." msgstr "" -#: src/consumption.cpp:1262 +#: src/consumption.cpp:1242 msgid "You indulge your shameful hunger." msgstr "Satisfaces tu hambre vergonzosa." -#: src/consumption.cpp:1265 +#: src/consumption.cpp:1245 msgid "You greedily devour the taboo meat." msgstr "Devoras con voracidad la carne tabú." -#: src/consumption.cpp:1269 +#: src/consumption.cpp:1249 msgid "Meh. You've eaten worse." msgstr "Bah. Has comido cosas peores." -#: src/consumption.cpp:1271 +#: src/consumption.cpp:1251 msgid "Mmh. Tastes like venison." msgstr "" -#: src/consumption.cpp:1274 +#: src/consumption.cpp:1254 msgid "" "This is probably going to count against you if there's still an afterlife." msgstr "" "Probablemente, esto te restará puntos si es que hay algo después de la " "muerte." -#: src/consumption.cpp:1277 +#: src/consumption.cpp:1257 msgid "You find this meal distasteful, but necessary." msgstr "Encontró esta comida desagradable, pero necesaria." -#: src/consumption.cpp:1280 +#: src/consumption.cpp:1260 msgid "You feel horrible for eating a person." msgstr "Te sientes horrible por haberte comido una persona." -#: src/consumption.cpp:1300 +#: src/consumption.cpp:1280 msgid "As you tear into the raw flesh, you feel satisfied with your meal." msgstr "" "Mientras desgarras la carne cruda, te sientes satisfecho con tu comida." -#: src/consumption.cpp:1305 +#: src/consumption.cpp:1285 msgid "Raw flesh doesn't taste all that bad, actually." msgstr "La carne cruda no sabe tan mal, en realidad." -#: src/consumption.cpp:1310 +#: src/consumption.cpp:1290 msgid "This doesn't taste very good, but meat is meat." msgstr "Esto no sabe muy bien, pero carne es carne." -#: src/consumption.cpp:1318 src/consumption.cpp:1337 src/consumption.cpp:1346 +#: src/consumption.cpp:1298 src/consumption.cpp:1317 src/consumption.cpp:1326 msgid "Your stomach begins gurgling and you feel bloated and ill." msgstr "Tu estómago empieza a borbotear y te sientes hinchado y enfermo." -#: src/consumption.cpp:1323 +#: src/consumption.cpp:1303 msgid "Mmm, junk food." msgstr "Mmm, comida basura." -#: src/consumption.cpp:1328 +#: src/consumption.cpp:1308 msgid "When life's got you down, there's always sugar." msgstr "Cuando la vida te trata mal, siempre te queda el azúcar." -#: src/consumption.cpp:1330 +#: src/consumption.cpp:1310 msgid "They may do what they must… you've already won." msgstr "Pueden hacer lo que deben... ya has ganado." -#: src/consumption.cpp:1354 +#: src/consumption.cpp:1334 msgid "You find the sweet taste of honey surprisingly palatable." msgstr "El dulce sabor de la miel te parece sorprendentemente sabroso." -#: src/consumption.cpp:1356 +#: src/consumption.cpp:1336 msgid "You feast upon the sweet honey." msgstr "Te haces un festín con la dulce miel." -#: src/consumption.cpp:1483 +#: src/consumption.cpp:1463 msgid "You gorge yourself, preparing to hibernate." msgstr "Te atiborrás de comida, preparándote para hibernar." -#: src/consumption.cpp:1491 +#: src/consumption.cpp:1471 msgid "" "You feel stocked for a day or two. Got your bed all ready and secured?" msgstr "" "Te sientes abastecido por un día o dos. ¿Tienes la cama lista y asegurada?" -#: src/consumption.cpp:1500 +#: src/consumption.cpp:1480 msgid "" "Mmm. You can still fit some more in… but maybe you should get comfortable " "and sleep." @@ -465586,45 +466535,22 @@ msgstr "" "Mmm. Todavía puede caber un poco más dentro... pero tal vez deberías ponerte" " cómodo y dormir." -#: src/consumption.cpp:1507 +#: src/consumption.cpp:1487 msgid "That filled a hole! Time for bed…" msgstr "¡Eso llenó un agujero! Hora de dormir..." -#: src/consumption.cpp:1518 +#: src/consumption.cpp:1498 msgid "You feel as though you're going to split open! In a good way?" msgstr "" "¡Te sientes como si te fueras a partir por la mitad! ¿Será algo bueno?" #. ~ slimespawns have *small voices* which may be the Nice equivalent #. ~ of the Rat King's ALL CAPS invective. Probably shared-brain telepathy. -#: src/consumption.cpp:1530 +#: src/consumption.cpp:1510 msgid "hey, you look like me! let's work together!" msgstr "¡Oye, te pareces a mí! ¡Trabajemos juntos!" -#: src/consumption.cpp:1580 -#, c-format -msgid "Are you sure you want to eat your favorited %s?" -msgstr "¿Estás seguro que quieres comer tu %s preferida ?" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1617 -#, c-format -msgid "You load %1$i charge of %2$s in your %3$s." -msgid_plural "You load %1$i charges of %2$s in your %3$s." -msgstr[0] "Cargas %1$i carga de %2$s en tu %3$s." -msgstr[1] "Cargas %1$i cargas de %2$s en tu %3$s." -msgstr[2] "Cargas %1$i cargas de %2$s en tu %3$s." - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1620 -#, c-format -msgid " load %1$i charge of %2$s in their %3$s." -msgid_plural " load %1$i charges of %2$s in their %3$s." -msgstr[0] " pone %1$i carga de %2$s en tu %3$s." -msgstr[1] " pone %1$i cargas de %2$s en tu %3$s." -msgstr[2] " pone %1$i cargas de %2$s en tu %3$s." - -#: src/consumption.cpp:1831 +#: src/consumption.cpp:1737 #, c-format msgid "You can't eat your %s." msgstr "No te puedes comer tu %s." @@ -465825,13 +466751,13 @@ msgstr "Colocar en el suelo." msgid "Wield and activate the %s to start working." msgstr "Empuñar y activar %s para empezar a trabajar." -#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9584 +#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9602 #, c-format msgctxt "in progress craft" msgid "You start working on the %s." msgstr "Empezaste a trabajar en %s." -#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9585 +#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9603 #, c-format msgctxt "in progress craft" msgid " starts working on the %s." @@ -466568,9 +467494,9 @@ msgstr "" "\n" "Usa flecha arriba/abajo para moverte por tu historial de búsqueda." -#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1723 -#: src/newcharacter.cpp:2162 src/newcharacter.cpp:2519 -#: src/newcharacter.cpp:3242 src/overmap_ui.cpp:1393 src/overmap_ui.cpp:1406 +#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1741 +#: src/newcharacter.cpp:2188 src/newcharacter.cpp:2553 +#: src/newcharacter.cpp:3297 src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1407 #: src/proficiency_ui.cpp:377 msgid "Search:" msgstr "Buscar:" @@ -466660,7 +467586,7 @@ msgstr "¡La espuma de hormigón se endurece a tu alrededor!" msgid "Critical!!" msgstr "" -#: src/creature.cpp:946 src/iuse.cpp:4230 src/melee.cpp:2794 +#: src/creature.cpp:946 src/iuse.cpp:4231 src/melee.cpp:2794 msgid "Critical!" msgstr "¡Critico!" @@ -466784,7 +467710,7 @@ msgstr "El peso de %s hace difícil que lo empujes hacia tí." msgid "%1s tries to pull you in, but you resist!" msgstr "¡%1s intenta empujarte cerca, pero te resistes!" -#: src/creature.cpp:2799 src/safemode_ui.cpp:248 +#: src/creature.cpp:2799 src/safemode_ui.cpp:249 msgid "Hostile" msgstr "Hostil" @@ -466888,21 +467814,21 @@ msgctxt "damage type" msgid "electric" msgstr "eléctrico" -#: src/debug.cpp:319 +#: src/debug.cpp:320 #, c-format msgid "See %s for a full stack backtrace" msgstr "Ver %s para un seguimiento completo de la pila de traza." -#: src/debug.cpp:347 +#: src/debug.cpp:348 msgid "An error has occurred! Written below is the error report:" msgstr "¡Se ha producido un error! A continuación está el informe de errores:" -#: src/debug.cpp:352 +#: src/debug.cpp:353 msgid "Press space bar to continue the game." msgstr "" "Pulsa barra espaciadora para continuar con el juego." -#: src/debug.cpp:353 +#: src/debug.cpp:354 msgid "" "Press I (or i) to also ignore this" " particular message in the future." @@ -466910,7 +467836,7 @@ msgstr "" "Pulsa I (o i) para ignorar este " "mensaje en concreto para el futuro." -#: src/debug.cpp:355 +#: src/debug.cpp:356 msgid "" "Press C (or c) to copy this " "message to the clipboard." @@ -466918,331 +467844,335 @@ msgstr "" "Pulsa C (o c) para copiar este " "mensaje al portapapeles." -#: src/debug_menu.cpp:273 src/debug_menu.cpp:1695 src/debug_menu.cpp:1809 +#: src/debug_menu.cpp:274 src/debug_menu.cpp:1697 src/debug_menu.cpp:1811 msgid "Mutate" msgstr "Mutar" -#: src/debug_menu.cpp:274 +#: src/debug_menu.cpp:275 msgid "Change all skills" msgstr "Cambiar todas las habilidades" -#: src/debug_menu.cpp:275 +#: src/debug_menu.cpp:276 msgid "Change all skills theoretical knowledge" msgstr "Cambiar todo el conocimiento teórico de las habilidades" -#: src/debug_menu.cpp:276 +#: src/debug_menu.cpp:277 msgid "Learn all melee styles" msgstr "Aprender todos los estilos c. a c." -#: src/debug_menu.cpp:277 +#: src/debug_menu.cpp:278 msgid "Unlock all recipes" msgstr "Conocer todas las recetas" -#: src/debug_menu.cpp:278 +#: src/debug_menu.cpp:279 msgid "Edit player/NPC" msgstr "Editar jugador/PNJ" -#: src/debug_menu.cpp:279 +#: src/debug_menu.cpp:280 msgid "Damage self" msgstr "Dañarse a si mismo" -#: src/debug_menu.cpp:280 +#: src/debug_menu.cpp:281 msgid "Bleed self" msgstr "Auto sangrado" -#: src/debug_menu.cpp:281 +#: src/debug_menu.cpp:282 msgid "Set auto move route" msgstr "" -#: src/debug_menu.cpp:282 +#: src/debug_menu.cpp:283 msgid "Control NPC follower" msgstr "Control de seguidor PNJ" -#: src/debug_menu.cpp:286 +#: src/debug_menu.cpp:287 msgid "Change spells" msgstr "Cambiar hechizos" -#: src/debug_menu.cpp:289 src/debug_menu.cpp:432 +#: src/debug_menu.cpp:290 src/debug_menu.cpp:434 msgid "Player…" msgstr "Jugador..." -#: src/debug_menu.cpp:296 +#: src/debug_menu.cpp:297 msgid "Take screenshot" msgstr "Tomar captura de pantalla" -#: src/debug_menu.cpp:297 +#: src/debug_menu.cpp:298 msgid "Generate game report" msgstr "Generar reporte de juego" -#: src/debug_menu.cpp:302 +#: src/debug_menu.cpp:303 msgid "Check game state" msgstr "Comprobar estado del juego" -#: src/debug_menu.cpp:303 +#: src/debug_menu.cpp:304 msgid "Display hordes" msgstr "Mostrar hordas" -#: src/debug_menu.cpp:304 +#: src/debug_menu.cpp:305 msgid "Test item group" msgstr "Probar grupo de objetos" -#: src/debug_menu.cpp:305 +#: src/debug_menu.cpp:306 msgid "Show sound clustering" msgstr "Mostrar agrupación de sonidos" -#: src/debug_menu.cpp:306 +#: src/debug_menu.cpp:307 msgid "Display weather" msgstr "Mostrar clima" -#: src/debug_menu.cpp:307 +#: src/debug_menu.cpp:308 msgid "Display overmap scents" msgstr "Mostrar olores en mapa general" -#: src/debug_menu.cpp:308 +#: src/debug_menu.cpp:309 msgid "Toggle display local scents" msgstr "Alternar mostrar olores locales" -#: src/debug_menu.cpp:309 +#: src/debug_menu.cpp:310 msgid "Toggle display local scents type" msgstr "Alternar mostrar tipos de olores locales" -#: src/debug_menu.cpp:310 +#: src/debug_menu.cpp:311 msgid "Toggle display temperature" msgstr "Alternar mostrar temperatura" -#: src/debug_menu.cpp:311 +#: src/debug_menu.cpp:312 msgid "Toggle display vehicle autopilot overlay" msgstr "Alternar mostrar superposición del piloto automático del vehículo" -#: src/debug_menu.cpp:312 +#: src/debug_menu.cpp:313 msgid "Toggle display visibility" msgstr "Alternar mostrar visibilidad" -#: src/debug_menu.cpp:313 +#: src/debug_menu.cpp:314 msgid "Toggle display lighting" msgstr "Alternar mostrar luz" -#: src/debug_menu.cpp:314 +#: src/debug_menu.cpp:315 msgid "Toggle display transparency" msgstr "Alternar la transparecia de la pantalla" -#: src/debug_menu.cpp:315 +#: src/debug_menu.cpp:316 msgid "Toggle display reachability zones" msgstr "Alternar las zonas de alcance de la pantalla" -#: src/debug_menu.cpp:316 +#: src/debug_menu.cpp:317 msgid "Toggle display radiation" msgstr "Alternar mostrar radiación" -#: src/debug_menu.cpp:317 +#: src/debug_menu.cpp:318 msgid "Show mutation category levels" msgstr "Mostrar niveles de categorías de mutación" -#: src/debug_menu.cpp:318 +#: src/debug_menu.cpp:319 msgid "Draw benchmark (X seconds)" msgstr "Dibujar benchmark (X segundos)" -#: src/debug_menu.cpp:320 +#: src/debug_menu.cpp:321 msgid "Test trait group" msgstr "Probar grupo de rasgos" -#: src/debug_menu.cpp:321 +#: src/debug_menu.cpp:322 msgid "Toggle NPC pathfinding on map" msgstr "Alternar ruta de PNJ en el mapa" -#: src/debug_menu.cpp:322 +#: src/debug_menu.cpp:323 msgid "Toggle NPC attack potential values on map" msgstr "Alternar valor del potencial de ataque en el mapa de PNJ" -#: src/debug_menu.cpp:323 +#: src/debug_menu.cpp:324 msgid "Print faction info to console" msgstr "Imprimir datos de facción a la consola" -#: src/debug_menu.cpp:324 +#: src/debug_menu.cpp:325 msgid "Print NPC magic info to console" msgstr "Imprimir datos de magia PNJ en la consola" -#: src/debug_menu.cpp:325 +#: src/debug_menu.cpp:326 msgid "Test weather" msgstr "Probar clima" -#: src/debug_menu.cpp:326 +#: src/debug_menu.cpp:327 msgid "Write global effect_on_condition(s) to eocs.output" msgstr "Escribir effect_on_condition(s) globales en eocs.output" -#: src/debug_menu.cpp:327 +#: src/debug_menu.cpp:328 msgid "Write global var(s) to var_list.output" msgstr "" -#: src/debug_menu.cpp:328 +#: src/debug_menu.cpp:329 msgid "Write Timed (E)vents to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:329 +#: src/debug_menu.cpp:330 msgid "Edit global var(s)" msgstr "" -#: src/debug_menu.cpp:330 +#: src/debug_menu.cpp:331 msgid "Test map extra list" msgstr "Probar lista de mapas extra" -#: src/debug_menu.cpp:331 +#: src/debug_menu.cpp:332 msgid "Generate effect list" msgstr "Generar lista de efectos" -#: src/debug_menu.cpp:337 src/debug_menu.cpp:425 +#: src/debug_menu.cpp:338 src/debug_menu.cpp:427 msgid "Info…" msgstr "Información..." -#: src/debug_menu.cpp:343 +#: src/debug_menu.cpp:344 msgid "Enable achievements" msgstr "Habilitar logros" -#: src/debug_menu.cpp:344 +#: src/debug_menu.cpp:345 msgid "Unlock all progression" msgstr "" -#: src/debug_menu.cpp:345 +#: src/debug_menu.cpp:346 msgid "Show debug message" msgstr "Mostrar mensajes de depuración" -#: src/debug_menu.cpp:346 +#: src/debug_menu.cpp:347 msgid "Crash game (test crash handling)" msgstr "Fallo en juego (prueba de manejo de errores)" -#: src/debug_menu.cpp:347 +#: src/debug_menu.cpp:348 msgid "Activate EOC" msgstr "Activar EOC" -#: src/debug_menu.cpp:348 +#: src/debug_menu.cpp:349 msgid "Quit to main menu" msgstr "Salir a menú principal" -#: src/debug_menu.cpp:352 src/debug_menu.cpp:430 +#: src/debug_menu.cpp:353 src/debug_menu.cpp:432 msgid "Game…" msgstr "Juego..." -#: src/debug_menu.cpp:358 +#: src/debug_menu.cpp:359 msgid "Change battery charge" msgstr "" -#: src/debug_menu.cpp:361 src/debug_menu.cpp:433 +#: src/debug_menu.cpp:362 src/debug_menu.cpp:435 msgid "Vehicle…" msgstr "Vehículo..." -#: src/debug_menu.cpp:367 +#: src/debug_menu.cpp:368 msgid "Teleport - short range" msgstr "Teletransportar - distancia corta" -#: src/debug_menu.cpp:368 +#: src/debug_menu.cpp:369 msgid "Teleport - long range" msgstr "Teletransportar - distancia larga" -#: src/debug_menu.cpp:369 +#: src/debug_menu.cpp:370 msgid "Teleport - adjacent overmap" msgstr "Teletransportar - mapa general adyacente" -#: src/debug_menu.cpp:370 +#: src/debug_menu.cpp:371 msgid "Teleport - specific overmap coordinates" msgstr "Teletransportar - coordinadas específicas mapa general" -#: src/debug_menu.cpp:375 +#: src/debug_menu.cpp:376 msgid "Teleport - specific city" msgstr "" -#: src/debug_menu.cpp:377 src/debug_menu.cpp:434 +#: src/debug_menu.cpp:378 src/debug_menu.cpp:436 msgid "Teleport…" msgstr "Teletransportar..." -#: src/debug_menu.cpp:383 +#: src/debug_menu.cpp:384 msgid "Spawn an item" msgstr "Generar un objeto" -#: src/debug_menu.cpp:384 +#: src/debug_menu.cpp:385 msgid "Spawn NPC" msgstr "Crear PNJ" -#: src/debug_menu.cpp:385 +#: src/debug_menu.cpp:386 msgid "Spawn monster" msgstr "Generar monstruo" -#: src/debug_menu.cpp:386 +#: src/debug_menu.cpp:387 msgid "Spawn a vehicle" msgstr "Generar vehículo" -#: src/debug_menu.cpp:387 +#: src/debug_menu.cpp:388 msgid "Spawn artifact" msgstr "Generar artefacto" -#: src/debug_menu.cpp:388 +#: src/debug_menu.cpp:389 msgid "Spawn clairvoyance artifact" msgstr "Generar artefacto de clarividencia" -#: src/debug_menu.cpp:391 src/debug_menu.cpp:431 +#: src/debug_menu.cpp:392 src/debug_menu.cpp:433 msgid "Spawning…" msgstr "Generar..." -#: src/debug_menu.cpp:397 +#: src/debug_menu.cpp:398 msgid "Reveal map" msgstr "Revelar mapa" -#: src/debug_menu.cpp:398 +#: src/debug_menu.cpp:399 msgid "Kill in Area" msgstr "Matar en Área" -#: src/debug_menu.cpp:399 +#: src/debug_menu.cpp:400 msgid "Kill NPCs" msgstr "Matar PNJs" -#: src/debug_menu.cpp:400 +#: src/debug_menu.cpp:401 msgid "Map editor" msgstr "Editor de mapa" -#: src/debug_menu.cpp:401 +#: src/debug_menu.cpp:402 msgid "Change weather" msgstr "Cambiar clima" -#: src/debug_menu.cpp:402 +#: src/debug_menu.cpp:403 msgid "Change wind direction" msgstr "Cambiar dirección del viento" -#: src/debug_menu.cpp:403 +#: src/debug_menu.cpp:404 msgid "Change wind speed" msgstr "Cambiar velocidad del viento" -#: src/debug_menu.cpp:404 +#: src/debug_menu.cpp:405 msgid "Generate sound" msgstr "Generar sonido" -#: src/debug_menu.cpp:405 +#: src/debug_menu.cpp:406 msgid "Kill all monsters" msgstr "Matar todos los monstruos" -#: src/debug_menu.cpp:406 +#: src/debug_menu.cpp:407 msgid "Change time" msgstr "Cambiar hora" -#: src/debug_menu.cpp:407 +#: src/debug_menu.cpp:408 +msgid "Force temperature" +msgstr "" + +#: src/debug_menu.cpp:409 msgid "Overmap editor" msgstr "Editor de mapa general" -#: src/debug_menu.cpp:408 +#: src/debug_menu.cpp:410 msgid "Spawn map extra" msgstr "Generar mapa extra" -#: src/debug_menu.cpp:409 +#: src/debug_menu.cpp:411 msgid "Spawn nested mapgen" msgstr "Generar mapa anidado" -#: src/debug_menu.cpp:410 +#: src/debug_menu.cpp:412 msgid "Edit the faction camp larder" msgstr "Editar despensa del campamento de facción" -#: src/debug_menu.cpp:413 src/debug_menu.cpp:435 +#: src/debug_menu.cpp:415 src/debug_menu.cpp:437 msgid "Map…" msgstr "Mapa..." -#: src/debug_menu.cpp:444 +#: src/debug_menu.cpp:446 msgid "" "Debug Functions - Using these will cheat not only the game, but yourself.\n" "You won't grow. You won't improve.\n" @@ -467253,241 +468183,241 @@ msgstr "" "mismo. No vas a crecer. No mejorarás. Tomar este atajo no te hará ganar " "nada. Tu victoria será vacía. No arriesgarás nada y no ganarás nada." -#: src/debug_menu.cpp:446 +#: src/debug_menu.cpp:448 msgid "Debug Functions" msgstr "Funciones de Depurado" -#: src/debug_menu.cpp:505 +#: src/debug_menu.cpp:507 #, c-format msgid "Name: %1$s" msgstr "Nombre: %1$s" -#: src/debug_menu.cpp:509 +#: src/debug_menu.cpp:511 #, c-format msgid "Class: %1$s" msgstr "Clase: %1$s" -#: src/debug_menu.cpp:510 src/magic.cpp:2022 src/magic.cpp:2357 +#: src/debug_menu.cpp:512 src/magic.cpp:2022 src/magic.cpp:2357 msgid "Classless" msgstr "Sin clase" #. ~ %1$s - spell current level, %2$s - spell max level, %3$s - is max level -#: src/debug_menu.cpp:522 +#: src/debug_menu.cpp:524 #, c-format msgid "Spell Level: %1$s / %2$d %3$s" msgstr "Nivel Hechizo: %1$s/%2$d %3$s" -#: src/debug_menu.cpp:523 +#: src/debug_menu.cpp:525 msgid "Unlearned" msgstr "No Aprendido" -#: src/debug_menu.cpp:525 src/magic.cpp:2036 +#: src/debug_menu.cpp:527 src/magic.cpp:2036 msgid "(MAX)" msgstr "(MAX)" #. ~ %1$d - difficulty, %2$s - failure chance -#: src/debug_menu.cpp:530 +#: src/debug_menu.cpp:532 #, c-format msgid "Difficulty: %1$d (%2$s)" msgstr "" -#: src/debug_menu.cpp:534 +#: src/debug_menu.cpp:536 msgid "(impeded)" msgstr "(impedido)" #. ~ %1$s - energy cost, %2$s - is casting impeded, %3$s - current character #. energy -#: src/debug_menu.cpp:539 +#: src/debug_menu.cpp:541 #, c-format msgid "Casting Cost: %1$s %2$s (%3$s current) " msgstr "Coste Lanzamiento: %1$s %2$s (%3$s actual)" #. ~ %1$s - cast time, %2$s - is casting impeded, %3$s - casting base time -#: src/debug_menu.cpp:547 +#: src/debug_menu.cpp:549 #, c-format msgid "Casting Time: %1$s %2$s (%3$s base time) " msgstr "Tiempo Lanzamiento: %1$s %2$s (%3$s tiempo base)" -#: src/debug_menu.cpp:554 src/debug_menu.cpp:652 src/magic.cpp:2078 +#: src/debug_menu.cpp:556 src/debug_menu.cpp:654 src/magic.cpp:2078 #: src/magic.cpp:2174 msgid "self" msgstr "yo" -#: src/debug_menu.cpp:558 +#: src/debug_menu.cpp:560 #, c-format msgid "Valid Targets: %1$s" msgstr "Obj. Válidos: %1$s" -#: src/debug_menu.cpp:562 +#: src/debug_menu.cpp:564 #, c-format msgid "Only affects the monsters: %1$s" msgstr "Solo afecta a los monstruos: %1$s" #. ~ amount of damage per second, abbreviated -#: src/debug_menu.cpp:576 +#: src/debug_menu.cpp:578 #, c-format msgid ", %1$d/sec" msgstr ", %1$d/seg" -#: src/debug_menu.cpp:578 +#: src/debug_menu.cpp:580 #, c-format msgid "Damage: %1$s %2$s%3$s" msgstr "Daño: %1$s %2$s%3$s" -#: src/debug_menu.cpp:582 +#: src/debug_menu.cpp:584 #, c-format msgid "Healing: %1$s" msgstr "Curación: %1$s" -#: src/debug_menu.cpp:587 src/magic.cpp:2116 src/magic.cpp:2146 +#: src/debug_menu.cpp:589 src/magic.cpp:2116 src/magic.cpp:2146 #: src/magic.cpp:2164 msgid "Spell Radius" msgstr "Radio de hechizo:" -#: src/debug_menu.cpp:590 src/magic.cpp:2119 +#: src/debug_menu.cpp:592 src/magic.cpp:2119 msgid "Cone Arc" msgstr "Arco de Cono" -#: src/debug_menu.cpp:591 src/magic.cpp:2120 +#: src/debug_menu.cpp:593 src/magic.cpp:2120 msgid "degrees" msgstr "grados" -#: src/debug_menu.cpp:593 src/magic.cpp:2122 +#: src/debug_menu.cpp:595 src/magic.cpp:2122 msgid "Line Width" msgstr "Ancho de linea" -#: src/debug_menu.cpp:595 +#: src/debug_menu.cpp:597 #, c-format msgid "%1$s: %2$d %3$s" msgstr "%1$s: %2$d %3$s;" -#: src/debug_menu.cpp:600 +#: src/debug_menu.cpp:602 #, c-format msgid "Variance: %1$d" msgstr "Varianza: %1$d" -#: src/debug_menu.cpp:604 +#: src/debug_menu.cpp:606 #, c-format msgid "Spawn %1$d %2$s" msgstr "Generar %1$d %2$s" -#: src/debug_menu.cpp:612 +#: src/debug_menu.cpp:614 #, c-format msgid "from %1$s" msgstr "desde %1$s" -#: src/debug_menu.cpp:619 +#: src/debug_menu.cpp:621 #, c-format msgid "Summon: %1$d %2$s" msgstr "Invocar: %1$d %2$s" -#: src/debug_menu.cpp:620 src/debug_menu.cpp:646 +#: src/debug_menu.cpp:622 src/debug_menu.cpp:648 #, c-format msgid "Spell Radius: %1$d" msgstr "Radio hechizo: %1$d" -#: src/debug_menu.cpp:627 src/debug_menu.cpp:632 src/magic.cpp:2152 +#: src/debug_menu.cpp:629 src/debug_menu.cpp:634 src/magic.cpp:2152 #: src/magic.cpp:2157 msgid "random creature" msgstr "criatura al azar" -#: src/debug_menu.cpp:636 +#: src/debug_menu.cpp:638 #, c-format msgid "Targets under: %1$dhp become a %2$s" msgstr "Obj. bajo: %1$d pg se convirtió en %2$s" -#: src/debug_menu.cpp:643 +#: src/debug_menu.cpp:645 #, c-format msgid "Damage: %1$s %2$s" msgstr "Daño: %1$s %2$s" -#: src/debug_menu.cpp:651 +#: src/debug_menu.cpp:653 #, c-format msgid "Range: %1$s" msgstr "Alcance: %1$s" -#: src/debug_menu.cpp:664 +#: src/debug_menu.cpp:666 #, c-format msgid "Duration: %1$s" msgstr "Duración: %1$s" -#: src/debug_menu.cpp:691 +#: src/debug_menu.cpp:693 msgid "There are no spells to change." msgstr "No hay hechizos que cambiar." -#: src/debug_menu.cpp:830 +#: src/debug_menu.cpp:832 msgid "<Spell Name>" msgstr "<Nombre Hechizo>" -#: src/debug_menu.cpp:831 +#: src/debug_menu.cpp:833 msgid "<Level>" msgstr "<Nivel>" -#: src/debug_menu.cpp:832 +#: src/debug_menu.cpp:834 msgid "<Description>" msgstr "<Descripción>" -#: src/debug_menu.cpp:836 +#: src/debug_menu.cpp:838 #, c-format msgid "<[%1$s] Keybindings>" msgstr "<[%1$s] Uso de teclas>" -#: src/debug_menu.cpp:844 +#: src/debug_menu.cpp:846 #, c-format msgid "<[%1$s] Filter>" msgstr "<[%1$s] Filtro>" -#: src/debug_menu.cpp:875 +#: src/debug_menu.cpp:877 #, c-format msgid "%1$-3d/%2$3d" msgstr "%1$-3d/%2$3d" -#: src/debug_menu.cpp:942 src/debug_menu.cpp:1060 src/newcharacter.cpp:1564 -#: src/newcharacter.cpp:2055 src/newcharacter.cpp:2399 -#: src/newcharacter.cpp:3151 +#: src/debug_menu.cpp:944 src/debug_menu.cpp:1062 src/newcharacter.cpp:1567 +#: src/newcharacter.cpp:2074 src/newcharacter.cpp:2426 +#: src/newcharacter.cpp:3199 msgid "Nothing found." msgstr "No se encontró nada." -#: src/debug_menu.cpp:985 +#: src/debug_menu.cpp:987 msgid "Filter by spell name or id" msgstr "Filtrar por nombre hechizo o id" -#: src/debug_menu.cpp:1024 +#: src/debug_menu.cpp:1026 #, c-format msgid "Set spell level to? Currently: %1$d" msgstr "¿Establecer Nivel Hechizo a? Actual: %1$d" -#: src/debug_menu.cpp:1082 +#: src/debug_menu.cpp:1084 msgid "Choose artifact data:" msgstr "Elige datos de artefacto:" -#: src/debug_menu.cpp:1094 +#: src/debug_menu.cpp:1096 msgid "Enter max attributes:" msgstr "Introducir atributos máx:" -#: src/debug_menu.cpp:1095 +#: src/debug_menu.cpp:1097 msgid "Enter power level:" msgstr "Introducir nivel de energía:" -#: src/debug_menu.cpp:1096 +#: src/debug_menu.cpp:1098 msgid "Enter negative power limit:" msgstr "Introducir límite de energía neg:" -#: src/debug_menu.cpp:1114 +#: src/debug_menu.cpp:1116 #, c-format msgid "You teleport to point %s." msgstr "Te teletransportas al punto %s." -#: src/debug_menu.cpp:1124 +#: src/debug_menu.cpp:1126 #, c-format msgid "You teleport to submap %s." msgstr "Te teletransportas al submapa %s." -#: src/debug_menu.cpp:1133 +#: src/debug_menu.cpp:1135 msgid "Teleport where?" msgstr "¿Teletransportarse a dónde?" -#: src/debug_menu.cpp:1141 +#: src/debug_menu.cpp:1143 #, c-format msgid "" "Error interpreting teleport target: expected two or three comma-separated " @@ -467496,724 +468426,724 @@ msgstr "" "Error al interpretar el objetivo de teletransporte: se esperaban dos o tres " "valores separados por comas; se obtuvo %zu" -#: src/debug_menu.cpp:1150 +#: src/debug_menu.cpp:1152 #, c-format msgid "Error interpreting teleport target: %s" msgstr "Error al interpretar el objetivo de teletransporte: %s" -#: src/debug_menu.cpp:1162 +#: src/debug_menu.cpp:1164 msgid "Where is the desired overmap?" msgstr "¿Dónde está el mapa deseado?" -#: src/debug_menu.cpp:1173 +#: src/debug_menu.cpp:1175 #, c-format msgid "You teleport to overmap %s." msgstr "Te teletransportas a %s en el mapa general." -#: src/debug_menu.cpp:1237 +#: src/debug_menu.cpp:1239 msgid "Maximum strength" msgstr "Fuerza al máximo" -#: src/debug_menu.cpp:1238 +#: src/debug_menu.cpp:1240 msgid "Maximum dexterity" msgstr "Destreza al máximo" -#: src/debug_menu.cpp:1239 +#: src/debug_menu.cpp:1241 msgid "Maximum intelligence" msgstr "Inteligencia al máximo" -#: src/debug_menu.cpp:1240 +#: src/debug_menu.cpp:1242 msgid "Maximum perception" msgstr "Percepción al máximo" -#: src/debug_menu.cpp:1262 +#: src/debug_menu.cpp:1264 #, c-format msgid "Set the stat to? Currently: %d" msgstr "¿Establecer estado en? Actual: %d" -#: src/debug_menu.cpp:1277 +#: src/debug_menu.cpp:1279 #, c-format msgid "Hunger: %d %s" msgstr "Hambre: %d %s" -#: src/debug_menu.cpp:1279 +#: src/debug_menu.cpp:1281 #, c-format msgid "Thirst: %d %s" msgstr "Sed: %d %s" -#: src/debug_menu.cpp:1281 +#: src/debug_menu.cpp:1283 #, c-format msgid "Fatigue: %d %s" msgstr "Fatiga: %d %s" -#: src/debug_menu.cpp:1283 +#: src/debug_menu.cpp:1285 #, c-format msgid "Weariness: %d %s" msgstr "Cansancio: %d %s" -#: src/debug_menu.cpp:1286 +#: src/debug_menu.cpp:1288 msgid "Stored kCal: " msgstr "kCal almacenadas:" -#: src/debug_menu.cpp:1287 +#: src/debug_menu.cpp:1289 msgid "Total kCal: " msgstr "Total kCal: " -#: src/debug_menu.cpp:1290 +#: src/debug_menu.cpp:1292 msgid "Stomach contents" msgstr "Contenidos Estómago" -#: src/debug_menu.cpp:1291 src/debug_menu.cpp:1296 +#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 msgid " Total volume: " msgstr "Volumen total:" -#: src/debug_menu.cpp:1292 src/debug_menu.cpp:1297 +#: src/debug_menu.cpp:1294 src/debug_menu.cpp:1299 msgid " Water volume: " msgstr "Volumen de Agua:" -#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 +#: src/debug_menu.cpp:1295 src/debug_menu.cpp:1300 #, c-format msgid " kCal: %d" msgstr "KCal: %d" -#: src/debug_menu.cpp:1295 +#: src/debug_menu.cpp:1297 msgid "Gut contents" msgstr "Contenidos Tripas" -#: src/debug_menu.cpp:1303 +#: src/debug_menu.cpp:1305 msgid "Stored kCal" msgstr "kCal almacenadas" -#: src/debug_menu.cpp:1304 +#: src/debug_menu.cpp:1306 msgid "Stomach kCal" msgstr "kCal Estómago" -#: src/debug_menu.cpp:1305 +#: src/debug_menu.cpp:1307 msgid "Gut kCal" msgstr "kCal tripas" -#: src/debug_menu.cpp:1308 +#: src/debug_menu.cpp:1310 msgid "Sleep Deprivation" msgstr "Privación de Sueño" -#: src/debug_menu.cpp:1310 +#: src/debug_menu.cpp:1312 msgid "Reset all basic needs" msgstr "Reiniciar todas las necesidades básicas" -#: src/debug_menu.cpp:1311 +#: src/debug_menu.cpp:1313 msgid "Empty stomach and guts" msgstr "Estómago y tripas vacias" -#: src/debug_menu.cpp:1315 +#: src/debug_menu.cpp:1317 #, c-format msgid "%s: daily %d, overall %d" msgstr "" -#: src/debug_menu.cpp:1323 +#: src/debug_menu.cpp:1325 #, c-format msgid "Set hunger to? Currently: %d" msgstr "¿Poner el hambre a? Actualmente: %d" -#: src/debug_menu.cpp:1329 +#: src/debug_menu.cpp:1331 #, c-format msgid "Set stored kCal to? Currently: %d" msgstr "¿Poner las kCal almacenadas en? Actualmente: %d" -#: src/debug_menu.cpp:1335 +#: src/debug_menu.cpp:1337 #, c-format msgid "Set stomach kCal to? Currently: %d" msgstr "¿Poner las kCal del estomago a? Actualmente: %d" -#: src/debug_menu.cpp:1341 +#: src/debug_menu.cpp:1343 #, c-format msgid "Set gut kCal to? Currently: %d" msgstr "¿Poner las kCal de las tripas a? Actualmente: %d" -#: src/debug_menu.cpp:1347 +#: src/debug_menu.cpp:1349 #, c-format msgid "Set thirst to? Currently: %d" msgstr "¿Poner la sed a? Actualmente: %d" -#: src/debug_menu.cpp:1353 +#: src/debug_menu.cpp:1355 #, c-format msgid "Set fatigue to? Currently: %d" msgstr "¿Poner la fatiga a? Actualmente: %d" -#: src/debug_menu.cpp:1359 +#: src/debug_menu.cpp:1361 #, c-format msgid "Set sleep deprivation to? Currently: %d" msgstr "¿Poner la privación del sueño a...? Actualmente: %d" -#: src/debug_menu.cpp:1366 +#: src/debug_menu.cpp:1368 #, c-format msgid "Reset weariness? Currently: %d" msgstr "¿Reiniciar cansancio? Actualmente: %d" -#: src/debug_menu.cpp:1387 +#: src/debug_menu.cpp:1389 #, c-format msgid "Set %s to? Currently: %d" msgstr "¿Establecer %s en? Actual: %d" -#: src/debug_menu.cpp:1406 src/debug_menu.cpp:2759 +#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2815 msgid "Left arm" msgstr "Brazo izquierdo" -#: src/debug_menu.cpp:1407 src/debug_menu.cpp:2760 +#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2816 msgid "Right arm" msgstr "Brazo derecho" -#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2761 +#: src/debug_menu.cpp:1410 src/debug_menu.cpp:2817 msgid "Left leg" msgstr "Pierna izq." -#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2762 +#: src/debug_menu.cpp:1411 src/debug_menu.cpp:2818 msgid "Right leg" msgstr "Pierna der." -#: src/debug_menu.cpp:1450 src/debug_menu.cpp:1456 +#: src/debug_menu.cpp:1452 src/debug_menu.cpp:1458 #, c-format msgid "Set the hitpoints to? Currently: %d" msgstr "¿Establecer puntos de golpe a? Actual: %d" -#: src/debug_menu.cpp:1469 +#: src/debug_menu.cpp:1471 msgid "trust" msgstr "confianza" -#: src/debug_menu.cpp:1470 +#: src/debug_menu.cpp:1472 msgid "fear" msgstr "miedo" -#: src/debug_menu.cpp:1471 +#: src/debug_menu.cpp:1473 msgid "value" msgstr "valor" -#: src/debug_menu.cpp:1472 +#: src/debug_menu.cpp:1474 msgid "anger" msgstr "furía" -#: src/debug_menu.cpp:1473 +#: src/debug_menu.cpp:1475 msgid "owed" msgstr "en posesión" -#: src/debug_menu.cpp:1474 +#: src/debug_menu.cpp:1476 msgid "sold" msgstr "vendido" -#: src/debug_menu.cpp:1480 +#: src/debug_menu.cpp:1482 #, c-format msgid "Set trust to? Currently: %d" msgstr "¿Establecer confianza en? Actual: %d" -#: src/debug_menu.cpp:1486 +#: src/debug_menu.cpp:1488 #, c-format msgid "Set fear to? Currently: %d" msgstr "¿Establecer miedo en? Actual: %d" -#: src/debug_menu.cpp:1491 +#: src/debug_menu.cpp:1493 #, c-format msgid "Set value to? Currently: %d" msgstr "¿Establecer valor en? Actual: %d" -#: src/debug_menu.cpp:1497 +#: src/debug_menu.cpp:1499 #, c-format msgid "Set anger to? Currently: %d" msgstr "¿Establecer enfado en? Actual: %d" -#: src/debug_menu.cpp:1503 +#: src/debug_menu.cpp:1505 #, c-format msgid "Set owed to? Currently: %d" msgstr "¿Establecer adeudado en? Actual: %d" -#: src/debug_menu.cpp:1508 +#: src/debug_menu.cpp:1510 #, c-format msgid "Set sold to? Currently: %d" msgstr "¿Establecer vendido a? Actualmente: %d" -#: src/debug_menu.cpp:1520 +#: src/debug_menu.cpp:1522 msgid "Select a value and press enter to change it." msgstr "Seleccione un valor y pulse Enter para cambiarlo." -#: src/debug_menu.cpp:1522 +#: src/debug_menu.cpp:1524 msgid "Current save file name" msgstr "Nombre actual del archivo de salvado" -#: src/debug_menu.cpp:1524 +#: src/debug_menu.cpp:1526 msgid "Current pre-Cataclysm name" msgstr "Nombre actual de antes del Cataclismo" -#: src/debug_menu.cpp:1525 +#: src/debug_menu.cpp:1527 msgid "Current age" msgstr "Edad actual" -#: src/debug_menu.cpp:1526 +#: src/debug_menu.cpp:1528 msgid "Current height in cm" msgstr "Altura en cm actual" -#: src/debug_menu.cpp:1527 +#: src/debug_menu.cpp:1529 msgid "Current blood type" msgstr "Tipo de sangre actual" -#: src/debug_menu.cpp:1534 +#: src/debug_menu.cpp:1536 msgid "Rename save file (WARNING: this will duplicate the save):" msgstr "Renombrar archivo de salvado (AVISO: esto duplicará el salvado):" -#: src/debug_menu.cpp:1546 +#: src/debug_menu.cpp:1548 msgid "Rename character:" msgstr "Renombrar personaje:" -#: src/debug_menu.cpp:1556 src/newcharacter.cpp:4055 +#: src/debug_menu.cpp:1558 src/newcharacter.cpp:4110 msgid "Enter age in years. Minimum 16, maximum 55" msgstr "Introduzca la edad en años. Mínimo 16, máximo 55" -#: src/debug_menu.cpp:1567 src/newcharacter.cpp:4065 +#: src/debug_menu.cpp:1569 src/newcharacter.cpp:4120 #, c-format msgid "Enter height in centimeters. Minimum %d, maximum %d" msgstr "Introduzca la altura en centímetros. Mínimo %d, máximo %d" -#: src/debug_menu.cpp:1580 src/newcharacter.cpp:4078 +#: src/debug_menu.cpp:1582 src/newcharacter.cpp:4133 msgid "Select blood type" msgstr "Selecciona grupo sanguíneo" -#: src/debug_menu.cpp:1590 src/newcharacter.cpp:4089 +#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4144 msgid "Select Rh factor" msgstr "Seleccione el factor Rh" -#: src/debug_menu.cpp:1591 src/newcharacter.cpp:4090 +#: src/debug_menu.cpp:1593 src/newcharacter.cpp:4145 msgid "negative" msgstr "negativo" -#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4091 +#: src/debug_menu.cpp:1594 src/newcharacter.cpp:4146 msgid "positive" msgstr "positivo" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3284 src/newcharacter.cpp:4103 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3339 src/newcharacter.cpp:4158 #: src/player_display.cpp:1062 src/player_display.cpp:1067 #: src/player_display.cpp:1070 src/player_display.cpp:1075 #: src/player_display.cpp:1259 msgid "Female" msgstr "Femenino" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3277 src/newcharacter.cpp:3282 -#: src/newcharacter.cpp:4104 src/player_display.cpp:1062 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3332 src/newcharacter.cpp:3337 +#: src/newcharacter.cpp:4159 src/player_display.cpp:1062 #: src/player_display.cpp:1067 src/player_display.cpp:1070 #: src/player_display.cpp:1075 src/player_display.cpp:1259 msgid "Male" msgstr "Masculino" -#: src/debug_menu.cpp:1635 +#: src/debug_menu.cpp:1637 #, c-format msgid "Unique Id: %s" msgstr "" -#: src/debug_menu.cpp:1637 +#: src/debug_menu.cpp:1639 #, c-format msgid "Faction: %s (api v%d)" msgstr "Facción: %s (api v%d)" -#: src/debug_menu.cpp:1639 +#: src/debug_menu.cpp:1641 #, c-format msgid "Attitude: %s" msgstr "Actitud: %s" -#: src/debug_menu.cpp:1642 +#: src/debug_menu.cpp:1644 #, c-format msgid "Destination: %s %s" msgstr "Destino: %s %s" -#: src/debug_menu.cpp:1645 +#: src/debug_menu.cpp:1647 #, c-format msgid "Trust: %d" msgstr "Confianza: %d" -#: src/debug_menu.cpp:1646 +#: src/debug_menu.cpp:1648 #, c-format msgid "Fear: %d" msgstr "Miedo: %d" -#: src/debug_menu.cpp:1647 +#: src/debug_menu.cpp:1649 #, c-format msgid "Value: %d" msgstr "Valor: %d" -#: src/debug_menu.cpp:1648 +#: src/debug_menu.cpp:1650 #, c-format msgid "Anger: %d" msgstr "Furia: %d" -#: src/debug_menu.cpp:1649 +#: src/debug_menu.cpp:1651 #, c-format msgid "Owed: %d" msgstr "Deuda: %d" -#: src/debug_menu.cpp:1650 +#: src/debug_menu.cpp:1652 #, c-format msgid "Sold: %d" msgstr "Vendido: %d" -#: src/debug_menu.cpp:1652 +#: src/debug_menu.cpp:1654 #, c-format msgid "Aggression: %d" msgstr "Agresión: %d" -#: src/debug_menu.cpp:1654 +#: src/debug_menu.cpp:1656 #, c-format msgid "Bravery: %d" msgstr "Valentía: %d" -#: src/debug_menu.cpp:1655 +#: src/debug_menu.cpp:1657 #, c-format msgid "Collector: %d" msgstr "Coleccionista: %d" -#: src/debug_menu.cpp:1656 +#: src/debug_menu.cpp:1658 #, c-format msgid "Altruism: %d" msgstr "Altruismo: %d" -#: src/debug_menu.cpp:1658 src/gamemode_defense.cpp:768 +#: src/debug_menu.cpp:1660 src/gamemode_defense.cpp:768 msgid "Needs:" msgstr "Necesita:" -#: src/debug_menu.cpp:1663 +#: src/debug_menu.cpp:1665 #, c-format msgid "Total morale: %d" msgstr "Moral total: %d" -#: src/debug_menu.cpp:1667 +#: src/debug_menu.cpp:1669 msgid "Player" msgstr "Jugador" -#: src/debug_menu.cpp:1677 +#: src/debug_menu.cpp:1679 msgid "Edit description - name, age, height or blood type" msgstr "" -#: src/debug_menu.cpp:1678 +#: src/debug_menu.cpp:1680 msgid "Edit skills" msgstr "" -#: src/debug_menu.cpp:1679 +#: src/debug_menu.cpp:1681 msgid "Edit theoretical skill knowledge" msgstr "" -#: src/debug_menu.cpp:1680 +#: src/debug_menu.cpp:1682 msgid "Edit proficiencies" msgstr "" -#: src/debug_menu.cpp:1681 +#: src/debug_menu.cpp:1683 msgid "Edit stats" msgstr "" -#: src/debug_menu.cpp:1682 +#: src/debug_menu.cpp:1684 msgid "Edit spells" msgstr "" -#: src/debug_menu.cpp:1683 +#: src/debug_menu.cpp:1685 msgid "Grant items" msgstr "" -#: src/debug_menu.cpp:1684 +#: src/debug_menu.cpp:1686 msgid "Delete (all) items" msgstr "" -#: src/debug_menu.cpp:1685 +#: src/debug_menu.cpp:1687 msgid "Wear/wield an item from player's inventory" msgstr "" -#: src/debug_menu.cpp:1686 +#: src/debug_menu.cpp:1688 msgid "Set hit points" msgstr "" -#: src/debug_menu.cpp:1687 +#: src/debug_menu.cpp:1689 msgid "Set stamina" msgstr "" -#: src/debug_menu.cpp:1688 +#: src/debug_menu.cpp:1690 msgid "Set morale" msgstr "" -#: src/debug_menu.cpp:1689 +#: src/debug_menu.cpp:1691 msgid "Cause pain" msgstr "" -#: src/debug_menu.cpp:1690 +#: src/debug_menu.cpp:1692 msgid "Set health" msgstr "" -#: src/debug_menu.cpp:1691 +#: src/debug_menu.cpp:1693 msgid "Set needs" msgstr "" -#: src/debug_menu.cpp:1693 +#: src/debug_menu.cpp:1695 msgid "Set kill XP" msgstr "" -#: src/debug_menu.cpp:1698 +#: src/debug_menu.cpp:1700 msgid "Status window" msgstr "" -#: src/debug_menu.cpp:1699 +#: src/debug_menu.cpp:1701 msgid "Teleport" msgstr "" -#: src/debug_menu.cpp:1700 +#: src/debug_menu.cpp:1702 msgid "Add an effect" msgstr "" -#: src/debug_menu.cpp:1701 +#: src/debug_menu.cpp:1703 msgid "Print temperature" msgstr "" -#: src/debug_menu.cpp:1702 +#: src/debug_menu.cpp:1704 msgid "Cause asthma attack" msgstr "" -#: src/debug_menu.cpp:1703 +#: src/debug_menu.cpp:1705 msgid "Edit missions (WARNING: Unstable!)" msgstr "" -#: src/debug_menu.cpp:1704 +#: src/debug_menu.cpp:1706 msgid "Print vars to file" msgstr "" -#: src/debug_menu.cpp:1706 +#: src/debug_menu.cpp:1708 msgid "Write effect_on_condition(s) to eocs.output" msgstr "Escribir effect_on_condition(s) en eocs.output" -#: src/debug_menu.cpp:1707 +#: src/debug_menu.cpp:1709 msgid "Edit vars" msgstr "" -#: src/debug_menu.cpp:1710 +#: src/debug_menu.cpp:1712 msgid "Add mission" msgstr "" -#: src/debug_menu.cpp:1711 +#: src/debug_menu.cpp:1713 msgid "Randomize with class" msgstr "Al azar con clase" -#: src/debug_menu.cpp:1712 +#: src/debug_menu.cpp:1714 msgid "Set attitude" msgstr "" -#: src/debug_menu.cpp:1713 +#: src/debug_menu.cpp:1715 msgid "Set opinion" msgstr "" -#: src/debug_menu.cpp:1736 +#: src/debug_menu.cpp:1738 msgid "Delete all items from the target?" msgstr "¿Borrar todos los objetos del objetivo?" -#: src/debug_menu.cpp:1745 +#: src/debug_menu.cpp:1747 msgid "Make target equip" msgstr "Equipar a objetivo" -#: src/debug_menu.cpp:1765 +#: src/debug_menu.cpp:1767 #, c-format msgid "Set stamina to? Current: %d. Max: %d." msgstr "¿Establecer Vigor a? Actual: %d. Máx: %d." -#: src/debug_menu.cpp:1770 +#: src/debug_menu.cpp:1772 msgid "Target stamina value out of bounds!" msgstr "¡Valor de vigor objetivo fuera de límites!" -#: src/debug_menu.cpp:1776 +#: src/debug_menu.cpp:1778 #, c-format msgid "Set the morale to? Currently: %d" msgstr "¿Establecer moral en? Actual: %d" -#: src/debug_menu.cpp:1786 +#: src/debug_menu.cpp:1788 #, c-format msgid "Set kill XP to? Currently: %d" msgstr "¿Establecer la experiencia de muertes a? Actual: %d" -#: src/debug_menu.cpp:1799 +#: src/debug_menu.cpp:1801 #, c-format msgid "Cause how much pain? pain: %d" msgstr "¿Cuánto dolor causar? Dolor: %d" -#: src/debug_menu.cpp:1810 +#: src/debug_menu.cpp:1812 msgid "Mutate category" msgstr "" -#: src/debug_menu.cpp:1811 +#: src/debug_menu.cpp:1813 msgid "Reset mutations" msgstr "" -#: src/debug_menu.cpp:1824 +#: src/debug_menu.cpp:1826 msgid "Choose mutation category:" msgstr "" -#: src/debug_menu.cpp:1834 +#: src/debug_menu.cpp:1836 msgid "Include post-threshold traits?" msgstr "" -#: src/debug_menu.cpp:1839 +#: src/debug_menu.cpp:1841 msgid "Remove all mutations?" msgstr "" -#: src/debug_menu.cpp:1851 +#: src/debug_menu.cpp:1853 msgid "Health modifier" msgstr "Modificadores de salud" -#: src/debug_menu.cpp:1857 src/debug_menu.cpp:1862 src/debug_menu.cpp:1867 +#: src/debug_menu.cpp:1859 src/debug_menu.cpp:1864 src/debug_menu.cpp:1869 #, c-format msgid "Set the value to? Currently: %d" msgstr "¿Establecer el valor en? Actual: %d" -#: src/debug_menu.cpp:1881 +#: src/debug_menu.cpp:1883 msgid "Choose mission type" msgstr "Elegir tipo de misión" -#: src/debug_menu.cpp:1912 +#: src/debug_menu.cpp:1914 msgid "Choose new class" msgstr "Elegir una clase nueva" -#: src/debug_menu.cpp:1929 +#: src/debug_menu.cpp:1931 msgid "Choose new attitude" msgstr "Elegir una nueva actitud" -#: src/debug_menu.cpp:1935 src/npc.cpp:3125 +#: src/debug_menu.cpp:1937 src/npc.cpp:3125 msgid "Unknown attitude" msgstr "Actitud desconocida" -#: src/debug_menu.cpp:1975 src/debug_menu.cpp:3041 +#: src/debug_menu.cpp:1977 src/debug_menu.cpp:3100 msgid "Var list written to var_list.output" msgstr "Lista de variable escritas en var_list.output" -#: src/debug_menu.cpp:1980 src/debug_menu.cpp:3026 +#: src/debug_menu.cpp:1982 src/debug_menu.cpp:3085 msgid "effect_on_condition list written to eocs.output" msgstr "lista de effect_on_condition escritas a eocs.output" -#: src/debug_menu.cpp:1989 src/debug_menu.cpp:3064 +#: src/debug_menu.cpp:1991 src/debug_menu.cpp:3123 msgid "Key" msgstr "" -#: src/debug_menu.cpp:1993 src/debug_menu.cpp:3068 src/morale.cpp:643 +#: src/debug_menu.cpp:1995 src/debug_menu.cpp:3127 src/morale.cpp:643 msgid "Value" msgstr "Valor" -#: src/debug_menu.cpp:2005 +#: src/debug_menu.cpp:2007 msgid "Yet to start" msgstr "Todavía no empezó" -#: src/debug_menu.cpp:2006 +#: src/debug_menu.cpp:2008 msgid "In progress" msgstr "En progreso" -#: src/debug_menu.cpp:2007 +#: src/debug_menu.cpp:2009 msgid "Success" msgstr "Éxito" -#: src/debug_menu.cpp:2017 +#: src/debug_menu.cpp:2019 msgid "Bugged" msgstr "Fastidiado" -#: src/debug_menu.cpp:2023 src/wish.cpp:197 +#: src/debug_menu.cpp:2025 src/wish.cpp:198 msgid "Type:" msgstr "Tipo:" -#: src/debug_menu.cpp:2024 +#: src/debug_menu.cpp:2026 msgid " Status:" msgstr " Estado:" -#: src/debug_menu.cpp:2025 +#: src/debug_menu.cpp:2027 msgid " ID:" msgstr " ID:" -#: src/debug_menu.cpp:2026 +#: src/debug_menu.cpp:2028 msgid " NPC ID:" msgstr " ID PNJ:" -#: src/debug_menu.cpp:2027 +#: src/debug_menu.cpp:2029 msgid " Target:" msgstr " Objetivo:" -#: src/debug_menu.cpp:2028 +#: src/debug_menu.cpp:2030 msgid "Player ID:" msgstr "ID del Jugador:" -#: src/debug_menu.cpp:2058 src/debug_menu.cpp:2085 +#: src/debug_menu.cpp:2060 src/debug_menu.cpp:2087 msgid "Select mission to edit" msgstr "Seleccionar misión para editar" -#: src/debug_menu.cpp:2060 +#: src/debug_menu.cpp:2062 msgid "Currently assigned missions:" msgstr "Misiones asignadas ahora:" -#: src/debug_menu.cpp:2066 +#: src/debug_menu.cpp:2068 msgid "Not assigned missions:" msgstr "Misiones no asignadas:" -#: src/debug_menu.cpp:2088 src/diary.cpp:155 +#: src/debug_menu.cpp:2090 src/diary.cpp:155 msgid "Active missions:" msgstr "Misiones activas:" -#: src/debug_menu.cpp:2094 src/diary.cpp:156 +#: src/debug_menu.cpp:2096 src/diary.cpp:156 msgid "Completed missions:" msgstr "Misiones completadas:" -#: src/debug_menu.cpp:2100 src/diary.cpp:157 +#: src/debug_menu.cpp:2102 src/diary.cpp:157 msgid "Failed missions:" msgstr "Misiones fracasadas:" -#: src/debug_menu.cpp:2126 +#: src/debug_menu.cpp:2128 msgid "Removing from active_missions" msgstr "Eliminación de las misiones_activas" -#: src/debug_menu.cpp:2129 +#: src/debug_menu.cpp:2131 msgid "Removing from completed_missions" msgstr "Quitar de completed_missions" -#: src/debug_menu.cpp:2132 +#: src/debug_menu.cpp:2134 msgid "Removing from failed_missions" msgstr "Quitar de failed_missions" -#: src/debug_menu.cpp:2137 +#: src/debug_menu.cpp:2139 msgid "Unsetting active mission" msgstr "Quitar la misión activa" -#: src/debug_menu.cpp:2143 +#: src/debug_menu.cpp:2145 #, c-format msgid "Removing from %s missions_assigned" msgstr "Quitar de %s missions_assigned" -#: src/debug_menu.cpp:2146 +#: src/debug_menu.cpp:2148 #, c-format msgid "Removing from %s missions" msgstr "Quitar de %s missions" -#: src/debug_menu.cpp:2160 +#: src/debug_menu.cpp:2162 msgid "Fail mission" msgstr "Misión fracasada" -#: src/debug_menu.cpp:2161 +#: src/debug_menu.cpp:2163 msgid "Mark as complete" msgstr "Marcar como completada" -#: src/debug_menu.cpp:2162 +#: src/debug_menu.cpp:2164 msgid "Remove mission without proper cleanup" msgstr "Quitar la misión sin una limpieza adecuada" -#: src/debug_menu.cpp:2187 +#: src/debug_menu.cpp:2189 msgid "Benchmark in progress…" msgstr "Comprobando rendimiento en progreso..." -#: src/debug_menu.cpp:2215 +#: src/debug_menu.cpp:2217 #, c-format msgid "Drew %d times in %.3f seconds. (%.3f fps average)" msgstr "Dibujó %d veces en %.3f segundos. (%.3f promedio de fps)" -#: src/debug_menu.cpp:2244 +#: src/debug_menu.cpp:2246 #, c-format msgid "Location %d:%d in %d:%d, %s\n" msgstr "Localización %d:%d en %d:%d, %s\n" -#: src/debug_menu.cpp:2245 +#: src/debug_menu.cpp:2247 #, c-format msgid "Current turn: %d.\n" msgstr "Turno actual: %d.\n" -#: src/debug_menu.cpp:2246 +#: src/debug_menu.cpp:2248 #, c-format msgid "%d creature exists.\n" msgid_plural "%d creatures exist.\n" @@ -468221,7 +469151,7 @@ msgstr[0] "%d criatura existe.\n" msgstr[1] "%d criaturas existen.\n" msgstr[2] "%d criaturas existen.\n" -#: src/debug_menu.cpp:2265 +#: src/debug_menu.cpp:2267 msgid "" "\n" "Specific creature type list:\n" @@ -468229,22 +469159,22 @@ msgstr "" "\n" "Lista de tipos de criaturas específicas:\n" -#: src/debug_menu.cpp:2279 +#: src/debug_menu.cpp:2281 #, c-format msgid "%s: map ( %d:%d ) pos ( %d:%d )" msgstr "%s: mapa ( %d:%d ) pos ( %d:%d )" -#: src/debug_menu.cpp:2283 +#: src/debug_menu.cpp:2285 #, c-format msgid "(you: %d:%d)" msgstr "(tú: %d:%d)" -#: src/debug_menu.cpp:2285 +#: src/debug_menu.cpp:2287 #, c-format msgid "Stomach Contents: %d ml / %d ml kCal: %d, Water: %d ml" msgstr "Contenido del estómago:%d ml / %dml kCal: ,%d Agua: %dml" -#: src/debug_menu.cpp:2290 +#: src/debug_menu.cpp:2292 #, c-format msgid "" "Guts Contents: %d ml / %d ml kCal: %d, Water: %d ml\n" @@ -468253,7 +469183,7 @@ msgstr "" "Contenido de las tripas: %dml / %dml kCal: %d, Agua: %dml\n" "Hambre: %d, Sed:%d , kCal: %d/ %d" -#: src/debug_menu.cpp:2296 +#: src/debug_menu.cpp:2298 #, c-format msgid "" "Body Mass Index: %.0f\n" @@ -468262,60 +469192,60 @@ msgstr "" "Índice de Masa Corporal: %.0f \n" "Tasa metabólica basal: %i" -#: src/debug_menu.cpp:2298 +#: src/debug_menu.cpp:2300 #, c-format msgid "Player activity level: %s" msgstr "Nivel de actividad del jugador: %s" -#: src/debug_menu.cpp:2321 +#: src/debug_menu.cpp:2323 msgid "Choose vehicle to spawn" msgstr "Elegir vehículo para crear" #. ~ Menu entry in vehicle wish menu: 1st string: displayed name, 2nd string: #. internal name of vehicle #. ~ %1$s - npc name, %2$s - npc current activity name. -#: src/debug_menu.cpp:2325 src/npc.cpp:3875 +#: src/debug_menu.cpp:2327 src/npc.cpp:3875 #, c-format msgid "%1$s (%2$s)" msgstr "%1$s (%2$s)" -#: src/debug_menu.cpp:2335 +#: src/debug_menu.cpp:2337 msgid "Vehicle condition" msgstr "Condición de vehículo" -#: src/debug_menu.cpp:2336 +#: src/debug_menu.cpp:2338 msgid "Light damage" msgstr "Daño Ligero" -#: src/debug_menu.cpp:2337 +#: src/debug_menu.cpp:2339 msgid "Undamaged" msgstr "Sin daños" -#: src/debug_menu.cpp:2338 +#: src/debug_menu.cpp:2340 msgid "Disabled (tires or engine)" msgstr "Deshabilitado (ruedas o motor)" -#: src/debug_menu.cpp:2380 +#: src/debug_menu.cpp:2382 msgid "year" msgstr "año" -#: src/debug_menu.cpp:2382 +#: src/debug_menu.cpp:2384 msgid "season" msgstr "estación" -#: src/debug_menu.cpp:2383 +#: src/debug_menu.cpp:2385 msgid "day" msgstr "día " -#: src/debug_menu.cpp:2384 +#: src/debug_menu.cpp:2386 msgid "hour" msgstr "hora" -#: src/debug_menu.cpp:2385 +#: src/debug_menu.cpp:2387 msgid "minute" msgstr "minuto" -#: src/debug_menu.cpp:2386 src/martialarts.cpp:986 src/martialarts.cpp:1917 +#: src/debug_menu.cpp:2388 src/martialarts.cpp:986 src/martialarts.cpp:1917 #: src/martialarts.cpp:1922 msgid "turn" msgid_plural "turns" @@ -468323,32 +469253,41 @@ msgstr[0] "turno" msgstr[1] "turnos" msgstr[2] "turnos" -#: src/debug_menu.cpp:2393 +#: src/debug_menu.cpp:2395 msgid "Set year to?" msgstr "¿Establecer año en?" -#: src/debug_menu.cpp:2397 +#: src/debug_menu.cpp:2399 msgid "Set season to? (0 = spring)" msgstr "¿Establecer estación en? (0 = primavera)" -#: src/debug_menu.cpp:2400 +#: src/debug_menu.cpp:2402 msgid "Set days to?" msgstr "¿Establecer días en?" -#: src/debug_menu.cpp:2403 +#: src/debug_menu.cpp:2405 msgid "Set hour to?" msgstr "¿Establecer hora en?" -#: src/debug_menu.cpp:2406 +#: src/debug_menu.cpp:2408 msgid "Set minute to?" msgstr "¿Establecer minuto en?" -#: src/debug_menu.cpp:2410 +#: src/debug_menu.cpp:2412 #, c-format msgid "Set turn to? (One day is %i turns)" msgstr "¿Establecer turno en? (Un día son %i turnos)" -#: src/debug_menu.cpp:2439 +#: src/debug_menu.cpp:2425 src/options.cpp:2423 src/worldfactory.cpp:1751 +msgid "Reset" +msgstr "Reiniciar" + +#: src/debug_menu.cpp:2434 +#, c-format +msgid "Set temperature to? [%s]" +msgstr "" + +#: src/debug_menu.cpp:2495 msgid "" "Using this will disable achievements. Proceed?\n" "They can be reenabled in the 'game' section of the menu." @@ -468356,116 +469295,116 @@ msgstr "" "Al usar esto se desactivan los logros. ¿Proceder?\n" "Se pueden volver a activar en la sección \"juego\" del menú." -#: src/debug_menu.cpp:2478 +#: src/debug_menu.cpp:2534 msgid "Current overmap revealed." msgstr "Mapa general actual revelado." -#: src/debug_menu.cpp:2513 src/game.cpp:6481 +#: src/debug_menu.cpp:2569 src/game.cpp:6479 msgid "Select first point." msgstr "Seleccionar primer punto." -#: src/debug_menu.cpp:2523 src/game.cpp:6489 +#: src/debug_menu.cpp:2579 src/game.cpp:6487 msgid "Select second point." msgstr "Seleccionar segundo punto." -#: src/debug_menu.cpp:2549 +#: src/debug_menu.cpp:2605 #, c-format msgid "%s's head implodes!" msgstr "¡La cabeza de %s implosiona!" -#: src/debug_menu.cpp:2573 +#: src/debug_menu.cpp:2629 msgid "Martial arts debug." msgstr "Depurar artes marciales." -#: src/debug_menu.cpp:2574 src/debug_menu.cpp:2585 +#: src/debug_menu.cpp:2630 src/debug_menu.cpp:2641 msgid "Your eyes blink rapidly as knowledge floods your brain." msgstr "" "Tus ojos pestañean rápidamente a medida que el conocimiento fluye por tu " "cerebro." -#: src/debug_menu.cpp:2580 +#: src/debug_menu.cpp:2636 msgid "You now know a lot more than just 10 styles of kung fu." msgstr "Ahora sabes mucho más que solo 10 estilos de kung fu." -#: src/debug_menu.cpp:2584 +#: src/debug_menu.cpp:2640 msgid "Recipe debug." msgstr "Depurar recetas." -#: src/debug_menu.cpp:2589 +#: src/debug_menu.cpp:2645 msgid "You know how to craft that now." msgstr "Ahora sabes cómo fabricar eso." -#: src/debug_menu.cpp:2616 +#: src/debug_menu.cpp:2672 msgid "Select new weather pattern:" msgstr "Seleccionar parámetro de clima nuevo:" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Disable weather forcing" msgstr "Desactivar fuerza del clima" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Keep normal weather patterns" msgstr "Mantener el parámetro normal de clima" -#: src/debug_menu.cpp:2646 +#: src/debug_menu.cpp:2702 msgid "Select new wind direction:" msgstr "Seleccionar nueva dirección del viento:" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Disable direction forcing" msgstr "Desactivar la fuerza de dirección" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Keep normal wind direction" msgstr "Mantener la dirección normal del viento" -#: src/debug_menu.cpp:2668 +#: src/debug_menu.cpp:2724 msgid "Select new wind speed:" msgstr "Seleccionar la nueva velocidad del viento:" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Disable speed forcing" msgstr "Desactivar la fuerza de la velocidad" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Keep normal wind speed" msgstr "Mantenga la velocidad normal del viento" -#: src/debug_menu.cpp:2696 +#: src/debug_menu.cpp:2752 msgid "Volume of sound: " msgstr "Volumen de sonido:" -#: src/debug_menu.cpp:2704 +#: src/debug_menu.cpp:2760 #, c-format msgid "DEBUG SOUND ( %d )" msgstr "DEPURAR SONIDO ( %d )" -#: src/debug_menu.cpp:2745 +#: src/debug_menu.cpp:2801 #, c-format msgid "Damage self for how much? hp: %s" msgstr "¿Daños propios por cuánto? pg: %s" -#: src/debug_menu.cpp:2788 +#: src/debug_menu.cpp:2844 msgid "Add bleeding duration in minutes, equal to intensity:" msgstr "Añade la duración de la hemorragia en minutos, igual a la intensidad:" -#: src/debug_menu.cpp:2814 src/game.cpp:7580 +#: src/debug_menu.cpp:2870 src/game.cpp:7578 msgid "This binary was not compiled with tiles support." msgstr "Este binario no está compilado con soporte para teselas." -#: src/debug_menu.cpp:2890 +#: src/debug_menu.cpp:2949 msgid "Enter benchmark length (in milliseconds):" msgstr "Introducir longitud de benchmark (en milisegundos):" -#: src/debug_menu.cpp:2912 +#: src/debug_menu.cpp:2971 msgid "Achievements are already enabled" msgstr "Los logros ya estan habilitados" -#: src/debug_menu.cpp:2915 +#: src/debug_menu.cpp:2974 msgid "Achievements enabled" msgstr "Logros habilitados" -#: src/debug_menu.cpp:2920 +#: src/debug_menu.cpp:2979 msgid "" "Activating this will add the Arcade Mode achievement unlocking all starting " "scenarios and professions for all worlds. The character who performs this " @@ -468478,7 +469417,7 @@ msgid "" "reasonable pace." msgstr "" -#: src/debug_menu.cpp:3009 +#: src/debug_menu.cpp:3068 msgid "" "Quit without saving? This may cause issues such as duplicated or missing " "items and vehicles!" @@ -468486,38 +469425,38 @@ msgstr "" "¿Salir sin guardar? ¡Esto puede causar problemas como objetos y vehículos " "duplicados o perdidos!" -#: src/debug_menu.cpp:3016 +#: src/debug_menu.cpp:3075 msgid "" "Quickload without saving? This may cause issues such as duplicated or " "missing items and vehicles!" msgstr "" -#: src/debug_menu.cpp:3055 +#: src/debug_menu.cpp:3114 msgid "Var list written to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:3085 +#: src/debug_menu.cpp:3144 msgid "Report written to debug.log" msgstr "Reporte escrito en debug.log" -#: src/debug_menu.cpp:3091 +#: src/debug_menu.cpp:3150 msgid " and to the clipboard." msgstr " y al portapapeles." -#: src/debug_menu.cpp:3117 +#: src/debug_menu.cpp:3176 msgid "Effect list written to effect_list.output" msgstr "Lista de efectos escritos en effect_list.output" -#: src/debug_menu.cpp:3124 src/iuse.cpp:3064 src/iuse.cpp:8463 -#: src/iuse.cpp:8531 src/iuse.cpp:8652 src/iuse.cpp:8766 +#: src/debug_menu.cpp:3183 src/iuse.cpp:3065 src/iuse.cpp:8467 +#: src/iuse.cpp:8535 src/iuse.cpp:8665 src/iuse.cpp:8790 msgid "There's no vehicle there." msgstr "Ahí no hay un vehículo." -#: src/debug_menu.cpp:3131 +#: src/debug_menu.cpp:3190 msgid "By how much? (in kJ, negative to discharge)" msgstr "¿En cuánto? (en kJ, negativo a la descarga)" -#: src/debug_menu.cpp:3148 +#: src/debug_menu.cpp:3207 #, c-format msgid "Set camp larder kCals to? Currently: %d" msgstr "¿Establecer kCals de despensa de campamento a? Valor actual: %d" @@ -468789,8 +469728,8 @@ msgstr "PNJ Muerto" msgid "NPC Killed: " msgstr "PNJ muerto:" -#: src/diary.cpp:348 src/memorial_logger.cpp:309 src/newcharacter.cpp:3536 -#: src/newcharacter.cpp:3598 +#: src/diary.cpp:348 src/memorial_logger.cpp:317 src/newcharacter.cpp:3591 +#: src/newcharacter.cpp:3653 msgid "Skills:" msgstr "Habilidades:" @@ -468815,7 +469754,7 @@ msgstr "Mutaciones Ganadas:" msgid "Lost Mutation: " msgstr "" -#: src/diary.cpp:454 src/newcharacter.cpp:3502 +#: src/diary.cpp:454 src/newcharacter.cpp:3557 msgid "Stats:" msgstr "Atributos:" @@ -468863,7 +469802,7 @@ msgstr "Inteligencia: %d -> %d" msgid "Perception: %d -> %d" msgstr "Percepción: %d -> %d" -#: src/diary.cpp:512 src/newcharacter.cpp:3647 +#: src/diary.cpp:512 src/newcharacter.cpp:3702 msgid "Proficiencies:" msgstr "Competencias:" @@ -469076,7 +470015,7 @@ msgstr "¡Congelado!" msgid "SAFE" msgstr "SEG." -#: src/display.cpp:633 src/options.cpp:2526 +#: src/display.cpp:633 src/options.cpp:2603 msgid "Off" msgstr "Off" @@ -469442,7 +470381,7 @@ msgstr "%1$d %2$s" msgid "Underground" msgstr "Bajo tierra" -#: src/distraction_manager.cpp:19 src/veh_interact.cpp:3001 +#: src/distraction_manager.cpp:19 src/veh_interact.cpp:2995 msgid "Noise" msgstr "Ruido" @@ -469454,7 +470393,7 @@ msgstr "" msgid "This distraction will interrupt your activity when you feel pain." msgstr "" -#: src/distraction_manager.cpp:21 src/game.cpp:5362 src/martialarts.cpp:2018 +#: src/distraction_manager.cpp:21 src/game.cpp:5360 src/martialarts.cpp:2018 #: src/monexamine.cpp:595 src/monexamine.cpp:902 msgid "Attack" msgstr "Atacar" @@ -469539,7 +470478,7 @@ msgstr "" msgid "Survived:" msgstr "Sobrevividos:" -#: src/do_turn.cpp:245 src/memorial_logger.cpp:279 +#: src/do_turn.cpp:245 src/memorial_logger.cpp:287 msgid "Kills:" msgstr "Muertes:" @@ -469609,120 +470548,120 @@ msgstr "" msgid "Loading content packs" msgstr "Cargando paquetes de contenido" -#: src/editmap.cpp:164 +#: src/editmap.cpp:165 msgctxt "item manipulation debug menu entry" msgid "rehash" msgstr "nueva versión" -#: src/editmap.cpp:165 +#: src/editmap.cpp:166 msgctxt "item manipulation debug menu entry" msgid "edit" msgstr "editar" -#: src/editmap.cpp:167 +#: src/editmap.cpp:168 msgctxt "item manipulation debug menu entry" msgid "dump to save/jtest-*.txt" msgstr "descargar para guardar/jtest-*.txt" -#: src/editmap.cpp:395 +#: src/editmap.cpp:396 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s,%s,%s] fast scroll, %s, %s, %s, %s, %s, %s" msgstr "%s, %s, [%s,%s,%s,%s] despl. rápido, %s, %s, %s, %s, %s, %s" -#: src/editmap.cpp:406 +#: src/editmap.cpp:407 msgctxt "map editor state" msgid "Looking around" msgstr "Mirar alrededor" -#: src/editmap.cpp:716 +#: src/editmap.cpp:717 msgctxt "vehicle" msgid "no" msgstr "no" -#: src/editmap.cpp:718 +#: src/editmap.cpp:719 msgctxt "vehicle" msgid "in" msgstr "dentro" -#: src/editmap.cpp:720 +#: src/editmap.cpp:721 msgctxt "vehicle" msgid "out" msgstr "fuera" -#: src/editmap.cpp:732 +#: src/editmap.cpp:733 #, c-format msgid "%d: %s; move cost %d" msgstr "" -#: src/editmap.cpp:739 +#: src/editmap.cpp:740 #, c-format msgid "%d: %s; move cost %d movestr %d" msgstr "" -#: src/editmap.cpp:751 +#: src/editmap.cpp:752 #, c-format msgid "dist: %d u_see: %s veh: %s scent: %d" msgstr "dist: %d ves: %s veh: %s olor: %d" -#: src/editmap.cpp:753 +#: src/editmap.cpp:754 #, c-format msgid "sight_range: %d, noon_sight_range: %d," msgstr "rango_vista: %d, rango_vista_nocturno: %d," -#: src/editmap.cpp:756 +#: src/editmap.cpp:757 #, c-format msgid "cache{transp:%.4f seen:%.4f cam:%.4f}" msgstr "cache{transp: %.4f visto: %.4f cam: %.4f}" -#: src/editmap.cpp:764 +#: src/editmap.cpp:765 #, c-format msgid "outside: %d obstructed: %d floor: %d" msgstr "fuera: %d obstruido: %d piso: %d" -#: src/editmap.cpp:769 +#: src/editmap.cpp:770 #, c-format msgid "light_at: %s" msgstr "luz_a: %s" -#: src/editmap.cpp:771 +#: src/editmap.cpp:772 #, c-format msgid "apparent light: %.5f (%d)" msgstr "luz aparente: %.5f (%d)" -#: src/editmap.cpp:775 +#: src/editmap.cpp:776 msgid " [vehicle]" msgstr " [vehículo]" -#: src/editmap.cpp:778 +#: src/editmap.cpp:779 msgid " [indoors]" msgstr " [interior]" -#: src/editmap.cpp:781 +#: src/editmap.cpp:782 msgid " [roof]" msgstr " [techo]" -#: src/editmap.cpp:790 +#: src/editmap.cpp:791 #, c-format msgid "field: %s L:%d[%s] A:%d" msgstr "campo: %s L:%d[%s] A:%d" -#: src/editmap.cpp:801 +#: src/editmap.cpp:802 #, c-format msgid "trap: %s (%d)" msgstr "trampa: %s (%d)" -#: src/editmap.cpp:810 +#: src/editmap.cpp:811 #, c-format msgid "There is a %s there. Parts:" msgstr "Hay %s ahí. Partes:" -#: src/editmap.cpp:819 +#: src/editmap.cpp:820 #, c-format msgid "There is a %s there." msgstr "Hay %s ahí." -#: src/editmap.cpp:823 +#: src/editmap.cpp:824 #, c-format msgid "There is %d other item there as well." msgid_plural "There are %d other items there as well." @@ -469730,32 +470669,32 @@ msgstr[0] "´También hay %d objeto más ahí." msgstr[1] "´También hay %d objetos más ahí." msgstr[2] "´También hay %d objetos más ahí." -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Graffiti: %s" msgstr "Grafiti: %s" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Inscription: %s" msgstr "Inscripción: %s" -#: src/editmap.cpp:882 +#: src/editmap.cpp:883 msgctxt "map editor state" msgid "Terrain" msgstr "Terreno" -#: src/editmap.cpp:888 +#: src/editmap.cpp:889 msgctxt "map editor state" msgid "Furniture" msgstr "Muebles" -#: src/editmap.cpp:894 +#: src/editmap.cpp:895 msgctxt "map editor: traps editing" msgid "Traps" msgstr "Trampas" -#: src/editmap.cpp:966 src/editmap.cpp:974 +#: src/editmap.cpp:967 src/editmap.cpp:975 #, c-format msgid "" "Move cost: %d\n" @@ -469766,209 +470705,209 @@ msgstr "" "Interior: %s\n" "Techo: %s" -#: src/editmap.cpp:1106 +#: src/editmap.cpp:1107 #, c-format msgctxt "map feature id" msgid "(%s)" msgstr "(%s)" -#: src/editmap.cpp:1108 +#: src/editmap.cpp:1109 #, c-format msgctxt "map feature name and id" msgid "%s (%s)" msgstr "%s (%s)" -#: src/editmap.cpp:1145 src/editmap.cpp:1724 +#: src/editmap.cpp:1146 src/editmap.cpp:1725 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s" msgstr "%s, %s, %s, %s, %s" -#: src/editmap.cpp:1265 +#: src/editmap.cpp:1266 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s] intensity, %s, %s, %s" msgstr "%s, %s, [%s,%s] intensidad, %s, %s, %s" -#: src/editmap.cpp:1272 +#: src/editmap.cpp:1273 msgctxt "Map editor: Editing field effects" msgid "Field effects" msgstr "Efectos del campo" -#: src/editmap.cpp:1300 +#: src/editmap.cpp:1301 msgctxt "map editor: used to describe a clean field (e.g. without blood)" msgid "-clear-" msgstr "-vacío-" -#: src/editmap.cpp:1305 src/options.cpp:780 +#: src/editmap.cpp:1306 src/options.cpp:780 #, c-format msgid "%d: %s" msgstr "%d: %s" -#: src/editmap.cpp:1412 +#: src/editmap.cpp:1413 msgid "Add item" msgstr "Agregar objeto" -#: src/editmap.cpp:1446 +#: src/editmap.cpp:1447 #, c-format msgctxt "item manipulation debug menu entry" msgid "bday: %d" msgstr "fecha de nacimiento: %d" -#: src/editmap.cpp:1449 +#: src/editmap.cpp:1450 #, c-format msgctxt "item manipulation debug menu entry" msgid "damage: %d" msgstr "daño: %d" -#: src/editmap.cpp:1451 +#: src/editmap.cpp:1452 #, c-format msgctxt "item manipulation debug menu entry" msgid "degradation: %d" msgstr "degradación: %d" -#: src/editmap.cpp:1453 +#: src/editmap.cpp:1454 #, c-format msgctxt "item manipulation debug menu entry" msgid "burnt: %d" msgstr "quemado: %d" -#: src/editmap.cpp:1455 +#: src/editmap.cpp:1456 #, c-format msgctxt "item manipulation debug menu entry" msgid "tags: %s" msgstr "etiquetas: %s" -#: src/editmap.cpp:1460 +#: src/editmap.cpp:1461 msgctxt "item manipulation debug menu entry" msgid "-[ light emission ]-" msgstr "-[ emisión de luz ]-" -#: src/editmap.cpp:1462 +#: src/editmap.cpp:1463 msgctxt "item manipulation debug menu entry" msgid "savetest" msgstr "guardarprueba" -#: src/editmap.cpp:1506 src/wish.cpp:733 +#: src/editmap.cpp:1507 src/wish.cpp:746 msgid "Flags:" msgstr "Banderas:" -#: src/editmap.cpp:1563 +#: src/editmap.cpp:1564 msgctxt "item manipulation debug menu entry for adding an item on a tile" msgid "Add item" msgstr "Agregar objeto" -#: src/editmap.cpp:1730 +#: src/editmap.cpp:1731 msgid "Moving selection" msgstr "Selección de movimiento" -#: src/editmap.cpp:1733 +#: src/editmap.cpp:1734 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s, %s, %s" msgstr "%s, %s, %s, %s, %s, %s, %s" -#: src/editmap.cpp:1741 +#: src/editmap.cpp:1742 msgid "Resizing selection" msgstr "Selección de redimensión" -#: src/editmap.cpp:1750 +#: src/editmap.cpp:1751 msgid "Selection type" msgstr "Tipo de selección" -#: src/editmap.cpp:1752 +#: src/editmap.cpp:1753 msgctxt "shape" msgid "Rectangle" msgstr "Rectángulo" -#: src/editmap.cpp:1753 +#: src/editmap.cpp:1754 msgctxt "shape" msgid "Filled Rectangle" msgstr "Rectángulo lleno" -#: src/editmap.cpp:1754 +#: src/editmap.cpp:1755 msgctxt "shape" msgid "Line" msgstr "Línea" -#: src/editmap.cpp:1755 +#: src/editmap.cpp:1756 msgctxt "shape" msgid "Filled Circle" msgstr "Círculo lleno" -#: src/editmap.cpp:1756 +#: src/editmap.cpp:1757 msgctxt "shape" msgid "Point" msgstr "Punto" -#: src/editmap.cpp:1771 +#: src/editmap.cpp:1772 msgctxt "map editor state" msgid "Select a shape" msgstr "Seleccionar una forma" -#: src/editmap.cpp:1868 +#: src/editmap.cpp:1869 msgctxt "map generator" msgid "Regenerate" msgstr "Regenerar" -#: src/editmap.cpp:1869 +#: src/editmap.cpp:1870 msgctxt "map generator" msgid "Rotate" msgstr "Rotar" -#: src/editmap.cpp:1870 +#: src/editmap.cpp:1871 msgctxt "map generator" msgid "Apply" msgstr "Aplicar" -#: src/editmap.cpp:1871 +#: src/editmap.cpp:1872 msgctxt "map generator" msgid "Change Overmap (Doesn't Apply)" msgstr "Cambiar Mapa General (No Se Aplica)" -#: src/editmap.cpp:1912 +#: src/editmap.cpp:1913 #, c-format msgctxt "keybinding descriptions" msgid "[%s,%s] prev/next oter type, [%s,%s] select, %s, %s" msgstr "[%s,%s]  previo/sig otro tipo, [%s,%s] seleccionar, %s, %s" -#: src/editmap.cpp:1917 +#: src/editmap.cpp:1918 #, c-format msgctxt "map editor state" msgid "Mapgen: %s" msgstr "Generación de mapa: %s" -#: src/editmap.cpp:1985 +#: src/editmap.cpp:1986 #, c-format msgid "Changed oter_id from '%s' (%s) to '%s' (%s)" msgstr "Se cambió oter_id de '%s' (%s) a '%s' (%s)" -#: src/editmap.cpp:2030 +#: src/editmap.cpp:2031 msgid "Your mechanic could not find a vehicle at the garage." msgstr "Tu mecánico no pudo encontrar un vehículo en el garage." -#: src/editmap.cpp:2042 +#: src/editmap.cpp:2043 msgid "Select the Vehicle" msgstr "Selecciona el Vehículo" -#: src/editmap.cpp:2101 +#: src/editmap.cpp:2102 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s" msgstr "%s, %s" -#: src/editmap.cpp:2104 +#: src/editmap.cpp:2105 msgctxt "map generator" msgid "Mapgen: Moving target" msgstr "Generar mapa: Mover objetivo" -#: src/editmap.cpp:2195 +#: src/editmap.cpp:2196 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s" msgstr "%s, %s, %s" -#: src/editmap.cpp:2199 +#: src/editmap.cpp:2200 msgctxt "map generator" msgid "Mapgen stamp" msgstr "Sello de generación de mapa" @@ -470132,7 +471071,7 @@ msgid "average" msgstr "medio" #: src/effect.cpp:1654 src/effect.cpp:1675 src/effect.cpp:1699 -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "good" msgstr "bueno" @@ -470214,7 +471153,7 @@ msgstr "¡pum fuerte!" msgid "a huge boom!" msgstr "¡un bum enorme!" -#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2201 +#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2202 msgid "Crack!" msgstr "¡Crack!" @@ -472209,7 +473148,7 @@ msgstr "Tienes que poder ver el objetivo que seleccionaste." msgid "Do you want to bounce off this location to extend range?" msgstr "¿Quieres salir de este lugar para extender el alcance?" -#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9412 +#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9430 msgctxt "short for infinity" msgid "inf" msgstr "inf" @@ -472482,7 +473421,7 @@ msgstr "" "(Te preguntas si tus compañeros están en condiciones de trabajar por su " "cuenta...)" -#: src/fungal_effects.cpp:48 src/iuse.cpp:732 +#: src/fungal_effects.cpp:48 src/iuse.cpp:733 #, c-format msgid "The %s is covered in tiny spores!" msgstr "¡El %s está cubierto por pequeñas esporas!" @@ -472505,16 +473444,16 @@ msgstr "¡El árbol joven florece en un capullo fúngico!" msgid "The tree blooms forth into a fungal blossom!" msgstr "¡El árbol florece en un capullo fúngico!" -#: src/game.cpp:366 +#: src/game.cpp:367 #, c-format msgid "You completed the achievement \"%s\"." msgstr "Completas el logro \"%s\"." -#: src/game.cpp:383 +#: src/game.cpp:384 msgid "Achievement completed!" msgstr "¡Logro completado!" -#: src/game.cpp:387 +#: src/game.cpp:388 msgid "" "Achievement completion popups can be\n" "configured via the Interface options" @@ -472522,27 +473461,27 @@ msgstr "" "Las notificaciones de logros pueden ser\n" "configuradas en las opciones del Interfaz." -#: src/game.cpp:401 +#: src/game.cpp:402 #, c-format msgid "You lost the conduct \"%s\"." msgstr "Pierdes la conducta \"%s\"." -#: src/game.cpp:667 src/options.cpp:2845 +#: src/game.cpp:668 src/options.cpp:2922 #, c-format msgid "Loading the tileset failed: %s" msgstr "Falló la carga del teselado: %s" -#: src/game.cpp:679 +#: src/game.cpp:680 #, c-format msgid "Loading the zoomed out tileset failed: %s" msgstr "La carga del conjunto de mosaicos ampliados falló: %s" -#: src/game.cpp:689 src/options.cpp:2877 +#: src/game.cpp:690 src/options.cpp:2954 #, c-format msgid "Loading the overmap tileset failed: %s" msgstr "Falló la carga del teselado de mapa general: %s" -#: src/game.cpp:726 +#: src/game.cpp:727 msgid "" "Please wait while the world data loads…\n" "Loading core data" @@ -472550,11 +473489,11 @@ msgstr "" "Por favor espere mientras los datos del mundo se cargan...\n" "Cargando datos principales" -#: src/game.cpp:822 +#: src/game.cpp:823 msgid "Please wait as we build your world" msgstr "Por favor, espera mientras construimos tu mundo." -#: src/game.cpp:850 +#: src/game.cpp:851 msgid "" "Try again?\n" "\n" @@ -472564,219 +473503,219 @@ msgstr "" "\n" "Pueden ser necesarios varios intentos hasta que el juego encuentre una ubicación inicial válida." -#: src/game.cpp:1353 +#: src/game.cpp:1354 #, c-format msgid "%s Cancel auto move?" msgstr "%s ¿Cancelar el automovimiento?" -#: src/game.cpp:1354 +#: src/game.cpp:1355 #, c-format msgid "%s Auto move canceled." msgstr "%s Automovimiento cancelado." -#: src/game.cpp:1386 +#: src/game.cpp:1387 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s (Case Sensitive)" msgstr "%s %s " -#: src/game.cpp:1388 +#: src/game.cpp:1389 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s" msgstr "%s %s" -#: src/game.cpp:1716 +#: src/game.cpp:1717 msgid "Faction Camp" msgstr "Campamento de facciones" -#: src/game.cpp:1963 +#: src/game.cpp:1964 msgctxt "action" msgid "activate" msgstr "usar" -#: src/game.cpp:1964 +#: src/game.cpp:1965 msgctxt "action" msgid "read" msgstr "leer" -#: src/game.cpp:1965 +#: src/game.cpp:1966 msgctxt "action" msgid "eat" msgstr "comer" -#: src/game.cpp:1966 +#: src/game.cpp:1967 msgctxt "action" msgid "wear" msgstr "ponerse" -#: src/game.cpp:1967 +#: src/game.cpp:1968 msgctxt "action" msgid "wield" msgstr "empuñar" -#: src/game.cpp:1968 +#: src/game.cpp:1969 msgctxt "action" msgid "throw" msgstr "tirar" -#: src/game.cpp:1969 +#: src/game.cpp:1970 msgctxt "action" msgid "change side" msgstr "cambiar lado" -#: src/game.cpp:1970 +#: src/game.cpp:1971 msgctxt "action" msgid "take off" msgstr "sacarse" -#: src/game.cpp:1971 +#: src/game.cpp:1972 msgctxt "action" msgid "drop" msgstr "soltar" -#: src/game.cpp:1972 +#: src/game.cpp:1973 msgctxt "action" msgid "unload" msgstr "descargar" -#: src/game.cpp:1973 +#: src/game.cpp:1974 msgctxt "action" msgid "reload" msgstr "recargar" -#: src/game.cpp:1974 +#: src/game.cpp:1975 msgctxt "action" msgid "part reload" msgstr "recargar parte" -#: src/game.cpp:1975 +#: src/game.cpp:1976 msgctxt "action" msgid "mend" msgstr "arreglar" -#: src/game.cpp:1976 +#: src/game.cpp:1977 msgctxt "action" msgid "disassemble" msgstr "desmontar" -#: src/game.cpp:1978 +#: src/game.cpp:1979 msgctxt "action" msgid "insert" msgstr "guardar" -#: src/game.cpp:1980 +#: src/game.cpp:1981 msgctxt "action" msgid "open" msgstr "abrir" -#: src/game.cpp:1982 +#: src/game.cpp:1983 msgctxt "action" msgid "pocket settings" msgstr "ajustes de bolsillos" -#: src/game.cpp:1986 +#: src/game.cpp:1987 msgctxt "action" msgid "unfavorite" msgstr "no favorito" -#: src/game.cpp:1988 +#: src/game.cpp:1989 msgctxt "action" msgid "favorite" msgstr "favorito" -#: src/game.cpp:1991 +#: src/game.cpp:1992 msgctxt "action" msgid "view recipe" msgstr "ver receta" -#: src/game.cpp:1992 +#: src/game.cpp:1993 msgctxt "action" msgid "hide contents" msgstr "ocultar contenidos" -#: src/game.cpp:1993 +#: src/game.cpp:1994 msgctxt "action" msgid "show contents" msgstr "mostrar contenidos" -#: src/game.cpp:1994 +#: src/game.cpp:1995 msgctxt "action" msgid "reassign" msgstr "reasignar" -#: src/game.cpp:1997 src/game.cpp:1999 +#: src/game.cpp:1998 src/game.cpp:2000 msgid "Auto pickup" msgstr "Auto recogida" -#: src/game.cpp:2086 src/iuse.cpp:9241 +#: src/game.cpp:2087 src/iuse.cpp:9259 #, c-format msgid "You can't use a %s there." msgstr "No puedes usar un %s ahí." -#: src/game.cpp:2206 +#: src/game.cpp:2207 #, c-format msgid "'%s' added to character pickup rules." msgstr "Añadistes '%s' a las reglas de recogida." -#: src/game.cpp:2213 +#: src/game.cpp:2214 #, c-format msgid "'%s' removed from character pickup rules." msgstr "Eliminaste '%s' de las reglas de recogida." -#: src/game.cpp:2338 +#: src/game.cpp:2339 msgid "Move north" msgstr "Mover al norte" -#: src/game.cpp:2339 +#: src/game.cpp:2340 msgid "Move northeast" msgstr "Mover al noreste" -#: src/game.cpp:2340 +#: src/game.cpp:2341 msgid "Move east" msgstr "Mover al este" -#: src/game.cpp:2341 +#: src/game.cpp:2342 msgid "Move southeast" msgstr "Mover al sureste" -#: src/game.cpp:2342 +#: src/game.cpp:2343 msgid "Move south" msgstr "Mover al sur" -#: src/game.cpp:2343 +#: src/game.cpp:2344 msgid "Move southwest" msgstr "Mover al suroeste" -#: src/game.cpp:2344 +#: src/game.cpp:2345 msgid "Move west" msgstr "Mover al oeste" -#: src/game.cpp:2345 +#: src/game.cpp:2346 msgid "Move northwest" msgstr "Mover al noroeste" -#: src/game.cpp:2347 +#: src/game.cpp:2348 msgid "Descend stairs" msgstr "Bajar escaleras" -#: src/game.cpp:2348 +#: src/game.cpp:2349 msgid "Ascend stairs" msgstr "Subir escaleras" -#: src/game.cpp:2573 src/game.cpp:2594 +#: src/game.cpp:2574 src/game.cpp:2595 msgid "Nothing relevant here." msgstr "Nada relevante aquí." -#: src/game.cpp:2578 +#: src/game.cpp:2579 msgid "You are not wielding a ranged weapon." msgstr "No estás empuñando ningún arma de distancia." -#: src/game.cpp:2638 +#: src/game.cpp:2639 msgid "Watch the last moments of your life…?" msgstr "¿Quieres ver los últimos momentos de tu vida...?" -#: src/game.cpp:2744 +#: src/game.cpp:2745 msgid "" "Please wait…\n" "Loading the save…" @@ -472784,132 +473723,132 @@ msgstr "" "Por favor espere...\n" "Cargando el salvado..." -#: src/game.cpp:2880 +#: src/game.cpp:2878 msgid "Loading files" msgstr "Cargando ficheros" -#: src/game.cpp:2949 +#: src/game.cpp:2947 msgid "factions data" msgstr "información de bandos" -#: src/game.cpp:2960 +#: src/game.cpp:2958 #, c-format msgid "Failed to save the maps: %s" msgstr "No se pudieron guardar los mapas: %s" -#: src/game.cpp:2971 +#: src/game.cpp:2969 msgid "player data" msgstr "información de jugador" -#: src/game.cpp:2976 src/game.cpp:3157 src/game.cpp:3161 +#: src/game.cpp:2974 src/game.cpp:3155 src/game.cpp:3159 msgid "player memorial" msgstr "memorial de jugadores" -#: src/game.cpp:2981 +#: src/game.cpp:2979 msgid "quick shortcuts" msgstr "atajos rápidos" -#: src/game.cpp:3059 +#: src/game.cpp:3057 msgid "uistate data" msgstr "información de uistate" -#: src/game.cpp:3067 +#: src/game.cpp:3065 msgid "Failed to save game data" msgstr "No se pudo guardar la información del juego" -#: src/game.cpp:3234 +#: src/game.cpp:3232 #, c-format msgid "Your overmap position: %s" msgstr "Tu posición en el mapa general: %s" -#: src/game.cpp:3236 +#: src/game.cpp:3234 #, c-format msgid "Your local position: %s" msgstr "Tu posición local: %s" -#: src/game.cpp:3245 +#: src/game.cpp:3243 #, c-format msgid "Total NPCs within %d OMTs: %d. %d are static NPCs." msgstr "Total PNJs dentro de %d OMTs: %d. %d son PNJs estáticos." -#: src/game.cpp:4252 +#: src/game.cpp:4250 #, c-format msgid "%s spotted!" msgstr "¡%s detectado! " -#: src/game.cpp:4254 +#: src/game.cpp:4252 #, c-format msgid "We have detected a %s - an enemy of the Mycus!" msgstr "¡Hemos detectado %s - un enemigo del Mycus!" -#: src/game.cpp:4261 +#: src/game.cpp:4259 msgid "Our fibers strain with renewed wrath!" msgstr "¡Nuestras fibras se tensan con ira renovada!" -#: src/game.cpp:4267 +#: src/game.cpp:4265 msgid "Hostile survivor spotted!" msgstr "¡Detectastes un superviviente hostil!" -#: src/game.cpp:4270 +#: src/game.cpp:4268 msgid "Monsters spotted!" msgstr "¡Detectas monstruos!" -#: src/game.cpp:4283 src/handle_action.cpp:2439 +#: src/game.cpp:4281 src/handle_action.cpp:2435 msgid "Safe mode ON!" msgstr "¡Modo seguro ACTIVO!" -#: src/game.cpp:4358 +#: src/game.cpp:4356 #, c-format msgid "Nothing at (%d,%d,%d) to knockback!" msgstr "¡No hay nada en (%d,%d,%d) para empujar!" -#: src/game.cpp:4365 src/game.cpp:4373 src/game.cpp:4385 src/game.cpp:4424 -#: src/game.cpp:4433 src/game.cpp:4457 +#: src/game.cpp:4363 src/game.cpp:4371 src/game.cpp:4383 src/game.cpp:4422 +#: src/game.cpp:4431 src/game.cpp:4455 #, c-format msgid "%s was stunned!" msgstr "¡%s fue aturdido!" -#: src/game.cpp:4374 +#: src/game.cpp:4372 #, c-format msgid "%s slammed into an obstacle!" msgstr "¡%s chocó contra un obstáculo!" -#: src/game.cpp:4389 src/game.cpp:4463 +#: src/game.cpp:4387 src/game.cpp:4461 #, c-format msgid "%s collided with something else and sent it flying!" msgstr "¡%s colisionó con algo y lo hizo volar!" -#: src/game.cpp:4393 src/game.cpp:4467 +#: src/game.cpp:4391 src/game.cpp:4465 #, c-format msgid "%s collided with someone else and sent him flying!" msgstr "¡%s colisionó con alguien y lo hizo volar!" -#: src/game.cpp:4396 src/game.cpp:4470 +#: src/game.cpp:4394 src/game.cpp:4468 #, c-format msgid "%s collided with someone else and sent her flying!" msgstr "¡%s colisionó con alguien y la hizo volar!" -#: src/game.cpp:4400 src/game.cpp:4478 +#: src/game.cpp:4398 src/game.cpp:4476 #, c-format msgid "%s collided with you and sent you flying!" msgstr "¡%s colisionó contigo y te hizo volar!" -#: src/game.cpp:4410 src/monmove.cpp:727 +#: src/game.cpp:4408 src/monmove.cpp:727 #, c-format msgid "The %s drowns!" msgstr "¡El %s se ahoga!" -#: src/game.cpp:4417 src/monmove.cpp:2080 +#: src/game.cpp:4415 src/monmove.cpp:2080 #, c-format msgid "The %s flops around and dies!" msgstr "¡El %s se sacude y muere!" -#: src/game.cpp:4476 +#: src/game.cpp:4474 #, c-format msgid "%s collided with you, and barely dislodges your tentacles!" msgstr "%s colisiona contigo, ¡y casi te arranca los tentáculos!" -#: src/game.cpp:4488 src/game.cpp:4504 src/game.cpp:4537 +#: src/game.cpp:4486 src/game.cpp:4502 src/game.cpp:4535 #, c-format msgid "You were stunned for %d turn!" msgid_plural "You were stunned for %d turns!" @@ -472917,7 +473856,7 @@ msgstr[0] "¡Fuiste aturdido por %d turno!" msgstr[1] "¡Fuiste aturdido por %d turnos!" msgstr[2] "¡Fuiste aturdido por %d turnos!" -#: src/game.cpp:4499 src/game.cpp:4532 +#: src/game.cpp:4497 src/game.cpp:4530 #, c-format msgid "You were stunned AGAIN for %d turn!" msgid_plural "You were stunned AGAIN for %d turns!" @@ -472925,37 +473864,37 @@ msgstr[0] "¡Fuiste aturdido OTRA VEZ por %d turno!" msgstr[1] "¡Fuiste aturdido OTRA VEZ por %d turnos!" msgstr[2] "¡Fuiste aturdido OTRA VEZ por %d turnos!" -#: src/game.cpp:4546 +#: src/game.cpp:4544 msgid "You collided with something and sent it flying!" msgstr "¡Colisionaste con algo y lo hiciste volar!" -#: src/game.cpp:4549 +#: src/game.cpp:4547 msgid "You collided with someone and sent him flying!" msgstr "¡Colisionaste con alguien y lo hiciste volar!" -#: src/game.cpp:4551 +#: src/game.cpp:4549 msgid "You collided with someone and sent her flying!" msgstr "¡Colisionaste con algo y lo hiciste volar!" -#: src/game.cpp:4569 +#: src/game.cpp:4567 msgid "You can not read a computer screen!" msgstr "¡No puedes leer el monitor de la computadora!" -#: src/game.cpp:4574 +#: src/game.cpp:4572 msgid "You can not see a computer screen!" msgstr "¡No puedes ver el monitor de la computadora!" -#: src/game.cpp:4580 src/iuse.cpp:5745 src/iuse.cpp:6123 src/iuse.cpp:8181 -#: src/iuse.cpp:9717 src/iuse.cpp:9840 src/iuse.cpp:9893 +#: src/game.cpp:4578 src/iuse.cpp:5746 src/iuse.cpp:6124 src/iuse.cpp:8185 +#: src/iuse.cpp:9735 src/iuse.cpp:9858 src/iuse.cpp:9911 msgid "You'll need to put on reading glasses before you can see the screen." msgstr "Necesitas ponerte los lentes para poder leer la pantalla." -#: src/game.cpp:4588 +#: src/game.cpp:4586 msgid "The console doesn't display anything coherent." msgstr "" "La consola no muestra nada coherente.La consola no muestra nada coherente." -#: src/game.cpp:4988 +#: src/game.cpp:4986 #, c-format msgid "" "WARNING: Patient's body is damaged. Difficulty of the procedure is " @@ -472964,191 +473903,192 @@ msgstr "" "ADVERTENCIA: El cuerpo del paciente está dañado. La dificultad del " "procedimiento se incrementa en %s." -#: src/game.cpp:5005 +#: src/game.cpp:5003 msgid "Successfully removed Personality override." msgstr "Eliminado con éxito Personalidad sobreescrita." -#: src/game.cpp:5006 +#: src/game.cpp:5004 msgid "Autodoc immediately destroys the CBM upon removal." msgstr "El Autodoc destruye inmediatamente el MBC al ser extraido." -#: src/game.cpp:5026 +#: src/game.cpp:5024 msgid "The removal fails." msgstr "La extracción falla." -#: src/game.cpp:5027 +#: src/game.cpp:5025 msgid "The body is damaged." msgstr "El cuerpo está dañado." -#: src/game.cpp:5032 +#: src/game.cpp:5030 msgid "The removal fails badly." msgstr "La extracción falla estrepitosamente." -#: src/game.cpp:5033 +#: src/game.cpp:5031 msgid "The body is badly damaged!" msgstr "¡El cuerpo está muy dañado!" -#: src/game.cpp:5037 +#: src/game.cpp:5035 msgid "The removal is a catastrophe." msgstr "La extracción es una catástrofe." -#: src/game.cpp:5038 +#: src/game.cpp:5036 msgid "The body is destroyed!" msgstr "¡El cuerpo está destruido!" -#: src/game.cpp:5061 +#: src/game.cpp:5059 #, c-format msgid "This is your %s" msgstr "Este es tu %s" -#: src/game.cpp:5099 src/game.cpp:5118 +#: src/game.cpp:5097 src/game.cpp:5116 #, c-format msgid "The %1$s hits the %2$s." msgstr " %1$s golpea %2$s." -#: src/game.cpp:5101 +#: src/game.cpp:5099 #, c-format msgid "The %s hits you." msgstr " %s te golpea." -#: src/game.cpp:5182 +#: src/game.cpp:5180 #, c-format msgid "A %s shatters!" msgstr "¡Un %s se destroza!" -#: src/game.cpp:5184 +#: src/game.cpp:5182 msgid "Something shatters!" msgstr "¡Algo se destroza!" -#: src/game.cpp:5216 +#: src/game.cpp:5214 #, c-format msgid "You dive from the %s." msgstr "Te zambulles desde %s." -#: src/game.cpp:5254 +#: src/game.cpp:5252 msgid "You let go of the reins." msgstr "Sueltas las riendas." -#: src/game.cpp:5268 src/vehicle_use.cpp:800 +#: src/game.cpp:5266 src/vehicle_use.cpp:800 #, c-format msgid "You take control of the %s." msgstr "Tomas el control de %s." -#: src/game.cpp:5290 +#: src/game.cpp:5288 msgid "No vehicle controls found." msgstr "No se han encontrado los controles del vehículo" -#: src/game.cpp:5293 +#: src/game.cpp:5291 msgid "Control vehicle where?" msgstr "¿Qué vehículo controlar?" -#: src/game.cpp:5301 +#: src/game.cpp:5299 msgid "The vehicle doesn't have controls there." msgstr "El vehículo no tiene controles aquí." -#: src/game.cpp:5305 +#: src/game.cpp:5303 msgid "No vehicle there." msgstr "No hay ningún vehículo ahí." -#: src/game.cpp:5353 +#: src/game.cpp:5351 #, c-format msgid "What to do with %s?" msgstr "¿Qué quieres hacer con %s?" -#: src/game.cpp:5354 +#: src/game.cpp:5352 msgid "Talk" msgstr "Hablar" -#: src/game.cpp:5356 src/monexamine.cpp:585 src/monexamine.cpp:899 +#: src/game.cpp:5354 src/monexamine.cpp:585 src/monexamine.cpp:899 msgid "Swap positions" msgstr "Intercambiar posiciones" -#: src/game.cpp:5357 +#: src/game.cpp:5355 msgid "Push away" msgstr "Empujar" -#: src/game.cpp:5358 +#: src/game.cpp:5356 msgid "Examine wounds" msgstr "Examinar heridas" -#: src/game.cpp:5359 +#: src/game.cpp:5357 msgid "Examine status" msgstr "Examinar estado" -#: src/game.cpp:5360 +#: src/game.cpp:5358 msgid "Use item on" msgstr "Usar objeto en" -#: src/game.cpp:5365 +#: src/game.cpp:5363 msgid "Steal" msgstr "Robar" -#: src/game.cpp:5367 src/game.cpp:5475 src/npctalk_funcs.cpp:235 +#: src/game.cpp:5365 src/game.cpp:5473 src/npctalk_funcs.cpp:235 #: src/trade_ui.h:84 msgid "Trade" msgstr "Comerciar" -#: src/game.cpp:5381 +#: src/game.cpp:5379 #, c-format msgid "You swap places with %s." msgstr "Intercambias el lugar con %s." -#: src/game.cpp:5386 +#: src/game.cpp:5384 msgid "You cannot swap places while grabbing something." msgstr "No puede cambiar de sitio mientras coges algo." -#: src/game.cpp:5394 +#: src/game.cpp:5392 #, c-format msgid "%s moves out of the way." msgstr "%s se quita del medio." -#: src/game.cpp:5396 +#: src/game.cpp:5394 #, c-format msgid "%s has nowhere to go!" msgstr "¡%s no tiene adonde ir!" -#: src/game.cpp:5405 +#: src/game.cpp:5403 msgid "Limbs of: " msgstr "Miembros de: " -#: src/game.cpp:5433 src/iexamine_actors.cpp:87 +#: src/game.cpp:5431 src/iexamine_actors.cpp:87 msgid "Use which item?" msgstr "¿Qué objeto usar?" -#: src/game.cpp:5436 src/iuse.cpp:5785 src/iuse.cpp:8632 src/iuse.cpp:8741 +#: src/game.cpp:5434 src/iuse.cpp:5786 src/iuse.cpp:8632 src/iuse.cpp:8645 +#: src/iuse.cpp:8753 src/iuse.cpp:8765 msgid "Never mind" msgstr "No importa" -#: src/game.cpp:5460 src/game.cpp:5465 src/game.cpp:5468 +#: src/game.cpp:5458 src/game.cpp:5463 src/game.cpp:5466 #: src/monexamine.cpp:797 src/monexamine.cpp:918 src/npctalk.cpp:1891 msgid "You may be attacked! Proceed?" msgstr "¡Puede que recibas ataques! ¿Proceder?" -#: src/game.cpp:5495 +#: src/game.cpp:5493 msgid "Examine terrain, furniture, or items where?" msgstr "¿Qué terreno, mueble o objeto examinar?" -#: src/game.cpp:5496 src/game.cpp:5501 +#: src/game.cpp:5494 src/game.cpp:5499 msgid "There is nothing that can be examined nearby." msgstr "No hay nada que pueda examinarse cerca." -#: src/game.cpp:5500 +#: src/game.cpp:5498 msgid "Examine terrain or furniture where?" msgstr "¿Qué terreno o mueble examinar?" -#: src/game.cpp:5520 +#: src/game.cpp:5518 msgid "There is a fire here." msgstr "Hay un fuego aquí." -#: src/game.cpp:5523 +#: src/game.cpp:5521 msgid "It's too big and unpredictable to evaluate how long it will last." msgstr "Es demasiado grande e impredecible para evaluar cuánto tiempo durará." -#: src/game.cpp:5532 +#: src/game.cpp:5530 msgid "It's going to go out soon without extra fuel." msgstr "Se va a apagar pronto sin combustible extra." -#: src/game.cpp:5539 +#: src/game.cpp:5537 #, c-format msgid "" "Without extra fuel it might burn yet for maybe %s, but might also go out " @@ -473157,7 +474097,7 @@ msgstr "" "Sin combustible extra podría arder quizas %s , pero también podría salir " "apagarse antes." -#: src/game.cpp:5543 +#: src/game.cpp:5541 #, c-format msgid "" "Without extra fuel it might burn yet for between %s to %s, but might also go" @@ -473166,17 +474106,17 @@ msgstr "" "Sin combustible extra, podría arder aún por entre %sy %s, pero también " "podría agotarse antes.." -#: src/game.cpp:5553 +#: src/game.cpp:5551 msgid "" "It's quite decent and looks like it'll burn for a bit without extra fuel." msgstr "" "Es bastante decente y parece que va a arder un poco sin combustible extra." -#: src/game.cpp:5556 +#: src/game.cpp:5554 msgid "It looks solid, and will burn for a few hours without extra fuel." msgstr "Parece sólido, y se quemará durante unas horas sin combustible extra." -#: src/game.cpp:5559 +#: src/game.cpp:5557 msgid "" "It's very well supplied and even without extra fuel might burn for at least " "a part of a day." @@ -473184,413 +474124,413 @@ msgstr "" "Está muy bien abastecido e incluso sin combustible extra podría arder por lo" " menos una parte del día." -#: src/game.cpp:5565 +#: src/game.cpp:5563 #, c-format msgid "Without extra fuel it will burn for %s." msgstr "Sin más combustible puede durar %s." -#: src/game.cpp:5568 +#: src/game.cpp:5566 #, c-format msgid "Without extra fuel it will burn for between %s to %s." msgstr "Sin combustible extra se quemará por entre %s a %s." -#: src/game.cpp:5590 +#: src/game.cpp:5588 #, c-format msgid "There is a %s." msgstr "Hay %s." -#: src/game.cpp:5631 +#: src/game.cpp:5629 msgid "You cannot interact with a vehicle while mounted." msgstr "No se puede interactuar con un vehículo mientras está montado." -#: src/game.cpp:5639 +#: src/game.cpp:5637 msgid "You cannot use a console while mounted." msgstr "No puedes usar una consola mientras estás montada." -#: src/game.cpp:5688 +#: src/game.cpp:5686 #, c-format msgid "The %s is too unstable to remove anything." msgstr "El %s es demasiado inestable como para quitar algo." -#: src/game.cpp:5690 +#: src/game.cpp:5688 #, c-format msgid "The %s is firmly sealed." msgstr "El/la %s está firmemente sellado/a." -#: src/game.cpp:5697 src/iexamine.cpp:3615 +#: src/game.cpp:5695 src/iexamine.cpp:3615 msgid "It is empty." msgstr "Esta vacío." -#: src/game.cpp:5716 +#: src/game.cpp:5714 msgid "Pick up items where?" msgstr "¿Coger objetos de dónde?" -#: src/game.cpp:5717 +#: src/game.cpp:5715 msgid "There is nothing to pick up nearby." msgstr "No hay nada que recoger cerca." -#: src/game.cpp:5748 +#: src/game.cpp:5746 msgid "Peek where?" msgstr "¿En que dirección miras?" -#: src/game.cpp:5916 +#: src/game.cpp:5914 #, c-format msgid "From here you heard %s" msgstr "Oistes %s aquí" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From above you heard %s" msgstr "Oistes %s de arriba" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From below you heard %s" msgstr "Oistes %s de debajo" -#: src/game.cpp:5944 +#: src/game.cpp:5942 msgid "Clearly visible." msgstr "Visibilidad alta." -#: src/game.cpp:5947 +#: src/game.cpp:5945 msgid "A bright pink blur." msgstr "Una mancha rosa y brillante." -#: src/game.cpp:5950 +#: src/game.cpp:5948 msgid "A pink blur." msgstr "Una mancha rosa." -#: src/game.cpp:5953 +#: src/game.cpp:5951 msgid "Darkness." msgstr "Oscuridad." -#: src/game.cpp:5956 +#: src/game.cpp:5954 msgid "Bright light." msgstr "Luz brillante." -#: src/game.cpp:5959 +#: src/game.cpp:5957 msgid "Unseen." msgstr "No ves." -#: src/game.cpp:5992 +#: src/game.cpp:5990 #, c-format msgid "Cover: %d%%" msgstr "Cubre: %d%%" -#: src/game.cpp:5997 +#: src/game.cpp:5995 msgid "Can be cut down with the right tools." msgstr "Puede cortarse con las herramientas adecuadas." -#: src/game.cpp:6012 +#: src/game.cpp:6010 msgid "Impassable" msgstr "Impasable" -#: src/game.cpp:6014 +#: src/game.cpp:6012 #, c-format msgid "Move cost: %d" msgstr "Coste Mov: %d" -#: src/game.cpp:6023 +#: src/game.cpp:6021 #, c-format msgid "Sign: %s" msgstr "Cartel: %s" -#: src/game.cpp:6030 src/game.cpp:6031 +#: src/game.cpp:6028 src/game.cpp:6029 msgid "Lighting: " msgstr "Luz: " -#: src/game.cpp:6043 +#: src/game.cpp:6041 #, c-format msgid "Below: %s; No support" msgstr "Abajo: %s; Sin apoyo" -#: src/game.cpp:6045 +#: src/game.cpp:6043 #, c-format msgid "Below: %s; Walkable" msgstr "Abajo: %s; Transitable" -#: src/game.cpp:6129 +#: src/game.cpp:6127 #, c-format msgid "Unfinished task: %s, %d%% complete" msgstr "Tarea sin finalizar: %s, %d%% completada" -#: src/game.cpp:6155 src/game.cpp:6156 +#: src/game.cpp:6153 src/game.cpp:6154 msgid "Vehicle: " msgstr "Vehículo:" -#: src/game.cpp:6181 +#: src/game.cpp:6179 msgid "You cannot see what is inside of it." msgstr "No puedes ver si hay algo adentro." -#: src/game.cpp:6184 +#: src/game.cpp:6182 msgid "There's something there, but you can't see what it is." msgstr "Hay algo ahí, pero no puedes ver lo que es." -#: src/game.cpp:6196 +#: src/game.cpp:6194 msgid "More items here…" msgstr "Más objetos aquí..." -#: src/game.cpp:6202 +#: src/game.cpp:6200 #, c-format msgctxt "%s is the name of the item. %d is the quantity of that item." msgid "%s [%d]" msgstr "%s [%d]" -#: src/game.cpp:6249 +#: src/game.cpp:6247 msgid "

ersonal" msgstr "

ersonal" -#: src/game.cpp:6256 +#: src/game.cpp:6254 msgid "-Enable personal" msgstr " - Habilitar personal" -#: src/game.cpp:6258 +#: src/game.cpp:6256 msgid "-Disable personal" msgstr " -Deshabilitar personal" -#: src/game.cpp:6267 +#: src/game.cpp:6265 msgid "how all / hide distant" msgstr "mostrar todas / ocultar lejanas" -#: src/game.cpp:6268 +#: src/game.cpp:6266 msgid "ap" msgstr "apa" -#: src/game.cpp:6272 +#: src/game.cpp:6270 #, c-format msgid "Shown action: %s" msgstr "Mostrar acción: %s" -#: src/game.cpp:6534 +#: src/game.cpp:6532 msgid "No Zones defined." msgstr "No hay Zonas definidas." #. ~ "P: " represents a personal zone -#: src/game.cpp:6564 +#: src/game.cpp:6562 msgid "P: " msgstr "P:" -#: src/game.cpp:6684 +#: src/game.cpp:6682 msgid "Show zones for faction:" msgstr "Mostrar zonas por facción:" -#: src/game.cpp:6738 +#: src/game.cpp:6736 msgid "What do you want to change:" msgstr "Qué quieres cambiar:" -#: src/game.cpp:6739 +#: src/game.cpp:6737 msgid "Edit name" msgstr "Editar nombre" -#: src/game.cpp:6740 +#: src/game.cpp:6738 msgid "Edit type" msgstr "Editar tipo" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit filter" msgstr "Editar el filtro" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit options" msgstr "Editar opciones" -#: src/game.cpp:6743 +#: src/game.cpp:6741 msgid "Edit position" msgstr "Editar posición" -#: src/game.cpp:6744 +#: src/game.cpp:6742 msgid "Move position" msgstr "Mover posición" -#: src/game.cpp:6788 +#: src/game.cpp:6786 msgid "Moving zone." msgstr "Moviendo zona." -#: src/game.cpp:7055 +#: src/game.cpp:7053 msgid "< Look around >" msgstr "< Mirar alrededor >" -#: src/game.cpp:7061 src/game.cpp:7067 src/game.cpp:7074 -#: src/overmap_ui.cpp:1167 +#: src/game.cpp:7059 src/game.cpp:7065 src/game.cpp:7072 +#: src/overmap_ui.cpp:1168 #, c-format msgid "%s - %s" msgstr "%s - %s" -#: src/game.cpp:7190 src/game.cpp:8027 +#: src/game.cpp:7188 src/game.cpp:8025 msgid "You can't see that destination." msgstr "No puedes ver ese destino." -#: src/game.cpp:7199 src/game.cpp:8036 +#: src/game.cpp:7197 src/game.cpp:8034 msgid "You can't travel there." msgstr "No puedes viajar hasta ahí." -#: src/game.cpp:7237 +#: src/game.cpp:7235 msgid "Nickname:" msgstr "Alias:" -#: src/game.cpp:7565 +#: src/game.cpp:7563 #, c-format msgid "Successfully saved your screenshot to: %s" msgstr "Se guardó correctamente tu captura de pantalla en: %s" -#: src/game.cpp:7568 +#: src/game.cpp:7566 msgid "An error occurred while trying to save the screenshot." msgstr "" "Ha ocurrido un error mientras se intentaba guardar la captura de pantalla." -#: src/game.cpp:7611 src/init.cpp:694 src/init.cpp:787 src/options.cpp:1495 +#: src/game.cpp:7609 src/init.cpp:679 src/init.cpp:772 src/options.cpp:1572 msgid "Items" msgstr "Objetos" #. ~ Sort type: distance. -#: src/game.cpp:7616 +#: src/game.cpp:7614 msgid "ort: dist" msgstr " ordenar: dist" #. ~ Sort type: category. -#: src/game.cpp:7619 +#: src/game.cpp:7617 msgid "ort: cat" msgstr " ordenar: cat" -#: src/game.cpp:7628 +#: src/game.cpp:7626 msgid "eset" msgstr "esetear" -#: src/game.cpp:7631 +#: src/game.cpp:7629 msgid "xamine" msgstr "xaminar" -#: src/game.cpp:7632 +#: src/game.cpp:7630 msgid "ompare" msgstr "omparar" -#: src/game.cpp:7633 +#: src/game.cpp:7631 msgid "ilter" msgstr "iltrar" -#: src/game.cpp:7634 +#: src/game.cpp:7632 msgid "<+/->Priority" msgstr "<+/->Prioridad" -#: src/game.cpp:7662 +#: src/game.cpp:7660 msgid "You don't see any items or monsters around you!" msgstr "¡No ves ningún objeto ni monstruo cerca tuyo!" -#: src/game.cpp:7707 +#: src/game.cpp:7705 msgid "UP: history, CTRL-U: clear line, ESC: abort, ENTER: save" msgstr "" "ARRIBA: historial, CTRL-U: borrar línea, ESC: cancelar, ENTER: guardar" -#: src/game.cpp:7824 +#: src/game.cpp:7822 msgid "You don't see any items around you!" msgstr "¡No ves ningún objeto cerca tuyo!" -#: src/game.cpp:7983 +#: src/game.cpp:7981 msgid "High Priority:" msgstr "Prioridad:" -#: src/game.cpp:7998 +#: src/game.cpp:7996 msgid "Low Priority:" msgstr "Prioridad Baja:" -#: src/game.cpp:8060 +#: src/game.cpp:8058 msgid "HIGH PRIORITY" msgstr "PRIORIDAD ALTA" -#: src/game.cpp:8074 +#: src/game.cpp:8072 msgid "LOW PRIORITY" msgstr "PRIORIDAD BAJA" -#: src/game.cpp:8282 src/options.cpp:1495 +#: src/game.cpp:8280 src/options.cpp:1572 msgid "Monsters" msgstr "Monstruos" -#: src/game.cpp:8287 +#: src/game.cpp:8285 msgid "You don't see any monsters around you!" msgstr "¡No ves ningún monstruo cerca tuyo!" -#: src/game.cpp:8363 +#: src/game.cpp:8361 msgid "emove from safe mode blacklist" msgstr "eliminar de la lista negra del modo seguro" -#: src/game.cpp:8365 +#: src/game.cpp:8363 msgid "dd to safe mode blacklist" msgstr "agregar a la lista negra del modo seguro" -#: src/game.cpp:8428 +#: src/game.cpp:8426 msgid "to look around" msgstr "para mirar alrededor" -#: src/game.cpp:8431 src/overmap_ui.cpp:1074 +#: src/game.cpp:8429 src/overmap_ui.cpp:1075 #, c-format msgid "%s %s" msgstr "%s %s" -#: src/game.cpp:8433 +#: src/game.cpp:8431 msgid "to shoot" msgstr "disparar" -#: src/game.cpp:8559 +#: src/game.cpp:8557 msgid "Unload where?" msgstr "¿Descargar dónde?" #. ~ Name and number of items listed for cutting up -#: src/game.cpp:8639 +#: src/game.cpp:8637 #, c-format msgctxt "butchery menu" msgid "Cut up %s (%d)" msgstr "Cortar %s (%d)" #. ~ Name, number of items and time to complete disassembling -#: src/game.cpp:8659 +#: src/game.cpp:8657 #, c-format msgctxt "butchery menu" msgid "Disassemble %s (%d)" msgstr "Desmontar %s (%d)" -#: src/game.cpp:8702 +#: src/game.cpp:8700 #, c-format msgid "Your best tool has %d butchering." msgstr "Tu mejor herramienta tiene %d de descuartizar." -#: src/game.cpp:8703 +#: src/game.cpp:8701 msgid "You have no butchering tool." msgstr "No tienes una herramienta para descuartizar." -#: src/game.cpp:8707 +#: src/game.cpp:8705 #, c-format msgid "Your best tool has %d fine cutting." msgstr "Tu mejor herramienta tiene %d de corte preciso." -#: src/game.cpp:8708 +#: src/game.cpp:8706 msgid "You have no fine cutting tool." msgstr "No tienes una herramienta para corte preciso." -#: src/game.cpp:8735 +#: src/game.cpp:8733 msgid "Dissecting may yield knowledge of:" msgstr "Diseccionar puede aportar conocimientos sobre:" -#: src/game.cpp:8740 +#: src/game.cpp:8738 msgid "missing proficiencies" msgstr "competencias faltantes" -#: src/game.cpp:8742 +#: src/game.cpp:8740 msgid "already known" msgstr "ya sabes" -#: src/game.cpp:8754 +#: src/game.cpp:8752 msgid "Choose type of butchery:" msgstr "Elige tipo de descuartizado:" -#: src/game.cpp:8756 +#: src/game.cpp:8754 msgid "can't see!" msgstr "¡no puede ver!" -#: src/game.cpp:8759 +#: src/game.cpp:8757 msgid "Quick butchery" msgstr "Descuartizamiento rápido" -#: src/game.cpp:8762 +#: src/game.cpp:8760 msgid "" "This technique is used when you are in a hurry, but still want to harvest " "something from the corpse. Yields are lower as you don't try to be precise," @@ -473601,11 +474541,11 @@ msgstr "" "cadáver. Los rendimientos son menores ya que no intentas ser preciso, pero " "es útil si no quieres montar un taller. Evita que los zombis se levanten." -#: src/game.cpp:8769 +#: src/game.cpp:8767 msgid "Full butchery" msgstr "Descuartizamiento completo" -#: src/game.cpp:8772 +#: src/game.cpp:8770 msgid "" "This technique is used to properly butcher a corpse, and requires a rope & a" " tree or a butchering rack, a flat surface (for ex. a table, a leather tarp," @@ -473618,15 +474558,15 @@ msgstr "" "herramientas. Los rendimientos son abundantes y variados, pero lleva mucho " "tiempo." -#: src/game.cpp:8779 +#: src/game.cpp:8777 msgid "Field dress corpse" msgstr "Extraer órganos de un cadáver" -#: src/game.cpp:8781 +#: src/game.cpp:8779 msgid "has no organs" msgstr "no tiene órganos" -#: src/game.cpp:8783 +#: src/game.cpp:8781 msgid "" "Technique that involves removing internal organs and viscera to protect the " "corpse from rotting from inside. Yields internal organs. Carcass will be " @@ -473638,15 +474578,15 @@ msgstr "" "El cadáver será más ligero y se mantendrá fresco por más tiempo. Puede " "combinarse con otros métodos para obtener mejores efectos." -#: src/game.cpp:8790 +#: src/game.cpp:8788 msgid "Skin corpse" msgstr "Despellejar cadáver" -#: src/game.cpp:8791 +#: src/game.cpp:8789 msgid "has no skin" msgstr "no tiene piel" -#: src/game.cpp:8794 +#: src/game.cpp:8792 msgid "" "Skinning a corpse is an involved and careful process that usually takes some" " time. You need skill and an appropriately sharp and precise knife to do a " @@ -473659,15 +474599,15 @@ msgstr "" " para producir una piel de tamaño completo y en su lugar producirán desechos" " que pueden ser utilizados de otras maneras." -#: src/game.cpp:8801 +#: src/game.cpp:8799 msgid "Bleed corpse" msgstr "Sangre de cadáver" -#: src/game.cpp:8802 +#: src/game.cpp:8800 msgid "has no blood" msgstr "no tiene sangre" -#: src/game.cpp:8805 +#: src/game.cpp:8803 msgid "" "Bleeding involves severing the carotid arteries and jugular veins, or the " "blood vessels from which they arise. You need skill and an appropriately " @@ -473677,11 +474617,11 @@ msgstr "" "yugulares, o los vasos sanguíneos de los que surgen. Se necesita habilidad y" " un cuchillo adecuadamente afilado y preciso para hacer un buen trabajo." -#: src/game.cpp:8811 +#: src/game.cpp:8809 msgid "Quarter corpse" msgstr "Dividir en cuatro el cadáver" -#: src/game.cpp:8814 +#: src/game.cpp:8812 msgid "" "By quartering a previously field dressed corpse you will acquire four parts " "with reduced weight and volume. It may help in transporting large game. " @@ -473693,11 +474633,11 @@ msgstr "" "para transportar la piezas de caza mayor. Esta acción destruye piel, " "pellejo, pelaje, etc., así que no lo uses si quieres cosecharlas más tarde." -#: src/game.cpp:8821 +#: src/game.cpp:8819 msgid "Dismember corpse" msgstr "Desmembrar cadáver" -#: src/game.cpp:8824 +#: src/game.cpp:8822 msgid "" "If you're aiming to just destroy a body outright and don't care about " "harvesting it, dismembering it will hack it apart in a very short amount of " @@ -473707,11 +474647,11 @@ msgstr "" "desmembrarlo lo despedazará en muy poco tiempo pero no produce carne " "utilizable." -#: src/game.cpp:8829 +#: src/game.cpp:8827 msgid "Dissect corpse" msgstr "Diseccionar cadáver" -#: src/game.cpp:8832 +#: src/game.cpp:8830 msgid "" "By careful dissection of the corpse, you will examine it for possible bionic" " implants, or discrete organs and harvest them if possible. Requires " @@ -473724,53 +474664,53 @@ msgstr "" "y consume mucho tiempo. Tus conocimientos médicos serán muy útiles para " "esto." -#: src/game.cpp:8873 +#: src/game.cpp:8871 msgid "You can't butcher while driving!" msgstr "¡No puedes descuartizar mientras conduces!" -#: src/game.cpp:8879 +#: src/game.cpp:8877 msgid "You don't have a butchering tool." msgstr "No tienes una herramienta para descuartizar." -#: src/game.cpp:8880 +#: src/game.cpp:8878 msgid "There are no corpses here to butcher." msgstr "Aquí no hay ningún cadáver que descuartizar." -#: src/game.cpp:8885 +#: src/game.cpp:8883 msgid "You can't access the items here." msgstr "No puedes acceder a los objetos aquí." -#: src/game.cpp:8958 +#: src/game.cpp:8956 msgid "You don't have the necessary tools to disassemble any items here." msgstr "No tienes las herramientas necesarias para desmontar un objeto aquí." -#: src/game.cpp:8970 +#: src/game.cpp:8968 #, c-format msgid "You see %s nearby! Start butchering anyway?" msgstr "" "¡Ves %s bastante cerca! ¿Quieres empezar a descuartizar de todas formas?" -#: src/game.cpp:9001 +#: src/game.cpp:8999 msgid "Choose corpse to butcher / item to disassemble" msgstr "Elige un cadáver para descuartizar / objeto para desmontar" -#: src/game.cpp:9012 +#: src/game.cpp:9010 msgid "Butcher everything" msgstr "Descuartizar todo" -#: src/game.cpp:9041 +#: src/game.cpp:9039 msgid "Disassemble everything once" msgstr "Desmontar todo una sola vez" -#: src/game.cpp:9043 +#: src/game.cpp:9041 msgid "Disassemble everything recursively" msgstr "Desmontar todo de uno en uno" -#: src/game.cpp:9052 +#: src/game.cpp:9050 msgid "Cut up everything" msgstr "Cortar todo" -#: src/game.cpp:9084 +#: src/game.cpp:9082 msgid "" "You are not in the mood and the prospect of guts and blood on your hands " "convinces you to turn away." @@ -473778,105 +474718,105 @@ msgstr "" "No estás de humor y la perspectiva de tripas y sangre en tus manos te " "convence para que te des la vuelta." -#: src/game.cpp:9087 +#: src/game.cpp:9085 msgid "" "You are not in the mood and the prospect of work stops you before you begin." msgstr "" "No estás de humor y la perspectiva de trabajar te detiene antes de empezar." -#: src/game.cpp:9093 src/iuse.cpp:3013 src/iuse.cpp:3303 src/iuse.cpp:3420 -#: src/iuse.cpp:4917 src/iuse.cpp:4960 src/iuse.cpp:9465 -#: src/veh_interact.cpp:1321 src/veh_interact.cpp:1957 +#: src/game.cpp:9091 src/iuse.cpp:3014 src/iuse.cpp:3304 src/iuse.cpp:3421 +#: src/iuse.cpp:4918 src/iuse.cpp:4961 src/iuse.cpp:9483 +#: src/veh_interact.cpp:1319 src/veh_interact.cpp:1955 #, c-format msgid "%s helps with this task…" msgstr "%s te ayuda con esta tarea..." -#: src/game.cpp:9162 +#: src/game.cpp:9160 #, c-format msgid "The %s is already fully loaded!" msgstr "¡%s ya está completamente cargado!" -#: src/game.cpp:9168 +#: src/game.cpp:9166 #, c-format msgid "You need at least one %s to reload the %s!" msgstr "¡Necesitas por lo menos 1 %s para recargar %s!" -#: src/game.cpp:9181 +#: src/game.cpp:9179 #, c-format msgid "You can't reload a %s!" msgstr "¡No puedes recargar un %s!" -#: src/game.cpp:9214 +#: src/game.cpp:9212 #, c-format msgid "You struggle to reload the fouled %s." msgstr "Te esfuerzas por recargar el %s encasquillado." -#: src/game.cpp:9231 +#: src/game.cpp:9229 msgid "You have nothing to reload." msgstr "No tienes nada para recargar." -#: src/game.cpp:9245 +#: src/game.cpp:9243 msgid "You aren't holding something you can reload." msgstr "No estás sosteniendo algo que puedas recargar." #. ~ %1$s: holster name -#: src/game.cpp:9362 +#: src/game.cpp:9360 #, c-format msgctxt "holster" msgid "Draw from %1$s?" msgstr "¿Extraer de %1$s?" -#: src/game.cpp:9450 +#: src/game.cpp:9448 #, c-format msgid "There's an angry red dot on your body, %s to brush it off." msgstr "Hay un punto rojo enojado en tu cuerpo, %spara eliminarlo." -#: src/game.cpp:9453 +#: src/game.cpp:9451 #, c-format msgid "You are being laser-targeted, %s to ignore." msgstr "Estás siendo apuntado con láser, %s para ignorarlo." -#: src/game.cpp:9474 +#: src/game.cpp:9472 msgid "a survivor" msgstr "superviviente" #. ~ %s: Cardinal/ordinal direction ("east") -#: src/game.cpp:9479 src/game.cpp:9513 +#: src/game.cpp:9477 src/game.cpp:9511 #, c-format msgid "to the %s" msgstr "al %s" #. ~ %1$s: Monster name ("headless zombie"), %2$s: direction text ("to the #. east") -#: src/game.cpp:9482 +#: src/game.cpp:9480 #, c-format msgctxt "monster description" msgid "%1$s %2$s" msgstr "%1$s %2$s" #. ~ %s, %s: Cardinal/ordinal directions ("east"; "southwest") -#: src/game.cpp:9517 +#: src/game.cpp:9515 #, c-format msgid "to the %s and %s" msgstr "al %s y %s" -#: src/game.cpp:9521 +#: src/game.cpp:9519 msgid "in various directions" msgstr "en varias direcciones" #. ~ %s: Description of other monster count ("4 others"), %d: How many other #. monsters there are -#: src/game.cpp:9529 +#: src/game.cpp:9527 #, c-format msgid " and %s" msgstr "y %s" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d other" msgstr "%d otro" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d others" msgstr "%d otros" @@ -473885,17 +474825,17 @@ msgstr "%d otros" #. ~ %2$s: Description of where the primary monster is ("to the east and #. south") #. ~ %3$s: Description of any other monsters spotted (" and 4 others") -#: src/game.cpp:9537 +#: src/game.cpp:9535 #, c-format msgid "%1$s %2$s%3$s" msgstr "%1$s %2$s%3$s" -#: src/game.cpp:9545 +#: src/game.cpp:9543 #, c-format msgid ", or %s to whitelist the monster" msgstr " o %s para permitir el monstruo" -#: src/game.cpp:9551 +#: src/game.cpp:9549 #, c-format msgid "" "Spotted %1$s -- safe mode is on! (%2$s to turn it off, %3$s to ignore " @@ -473904,42 +474844,42 @@ msgstr "" "¡Detectado %1$s -- modo seguro activo! (%2$s para desactivarlo, %3$s para " "ignorar el monstruo%4$s)" -#: src/game.cpp:9577 +#: src/game.cpp:9575 #, c-format msgid "Deactivate the %s?" msgstr "¿Desactivar el %s?" -#: src/game.cpp:9587 +#: src/game.cpp:9585 msgid "Engage targets." msgstr "Enfrentar objetivos." -#: src/game.cpp:9587 src/game.cpp:9589 +#: src/game.cpp:9585 src/game.cpp:9587 msgid "Reprogram the manhack?" msgstr "¿Reprogramar el manhack?" -#: src/game.cpp:9589 +#: src/game.cpp:9587 msgid "Follow me." msgstr "Seguime." -#: src/game.cpp:9614 +#: src/game.cpp:9612 #, c-format msgid "Really step into %s?" msgstr "¿Seguro? ¿Quieres meterte en %s?" -#: src/game.cpp:9618 +#: src/game.cpp:9616 #, c-format msgid "Your %s refuses to move over that ledge!" msgstr "Tu%sse niega a moverse por esa cornisa!" -#: src/game.cpp:9724 +#: src/game.cpp:9722 msgid "You can't fit there." msgstr "No cabes ahí." -#: src/game.cpp:9730 +#: src/game.cpp:9728 msgid "Your mount can't fit there." msgstr "Tu montura no cabe ahí." -#: src/game.cpp:9745 +#: src/game.cpp:9743 msgid "" "It's so dark and scary in there! You can't force yourself to walk into this" " tile. Switch to running movement mode to move there." @@ -473947,20 +474887,20 @@ msgstr "" "¡Es tan oscuro y aterrador ahí dentro! No puedes forzarte a entrar en ese " "espacio. Cambia al modo de movimiento 'correr' para moverte allí." -#: src/game.cpp:9759 +#: src/game.cpp:9757 #, c-format msgid "You cannot move as your %s isn't able to move." msgstr "No puedes moverte porque tu %sno es capaz de moverse." -#: src/game.cpp:9802 +#: src/game.cpp:9800 msgid "Can't find grabbed object." msgstr "No se encuentra objeto agarrado." -#: src/game.cpp:9829 +#: src/game.cpp:9827 msgid "You cannot board a vehicle whilst riding." msgstr "No te puedes subir a un vehículo mientras estas montado." -#: src/game.cpp:9842 src/game.cpp:9854 +#: src/game.cpp:9840 src/game.cpp:9852 #, c-format msgid "" "Stepping into that %1$s looks risky. Run into it if you wish to enter " @@ -473969,7 +474909,7 @@ msgstr "" "Entrar en ese %1$s parece arriesgado. Corre hacia ello si deseas entrar de " "todos modos." -#: src/game.cpp:9848 +#: src/game.cpp:9846 #, c-format msgid "" "Stepping into that %1$s looks risky. Crouch and move into it if you wish to" @@ -473978,99 +474918,99 @@ msgstr "" "Entrar en ese %1$s parece arriesgado. Agacharse y moverse hacia ello si " "deseas entrar de todos modos." -#: src/game.cpp:9885 +#: src/game.cpp:9883 msgid "You cannot pass obstacles whilst mounted." msgstr "No puedes pasar obstáculos mientras estás montado." -#: src/game.cpp:9925 src/game.cpp:9929 +#: src/game.cpp:9923 src/game.cpp:9927 #, c-format msgid "Moving onto this %s is slow!" msgstr "¡Tardas más pasando sobre %s!" -#: src/game.cpp:9934 src/game.cpp:9938 +#: src/game.cpp:9932 src/game.cpp:9936 #, c-format msgid "Moving off of this %s is slow!" msgstr "¡Tardas más al dejar %s!" -#: src/game.cpp:9955 +#: src/game.cpp:9953 msgid "Your tentacles stick to the ground, but you pull them free." msgstr "Tus tentáculos se pegan al suelo, pero tiras y se despegan." -#: src/game.cpp:9970 +#: src/game.cpp:9968 #, c-format msgid "You are hiding in the %s." msgstr "Te estás escondiendo en el/la %s." -#: src/game.cpp:10019 +#: src/game.cpp:10017 #, c-format msgid "Label here: %s" msgstr "La etiqueta dice: %s" -#: src/game.cpp:10024 +#: src/game.cpp:10022 #, c-format msgid "The sign says: %s" msgstr "El cartel dice: %s" -#: src/game.cpp:10026 +#: src/game.cpp:10024 msgid "There is a sign here, but you are unable to read it." msgstr "Hay una señal aquí, pero no eres capaz de leerla." -#: src/game.cpp:10031 +#: src/game.cpp:10029 #, c-format msgid "Written here: %s" msgstr "Escrito aquí: %s" -#: src/game.cpp:10033 +#: src/game.cpp:10031 msgid "Something is written here, but you are unable to read it." msgstr "Algo está escrito aquí, pero no puedes leerlo." -#: src/game.cpp:10040 +#: src/game.cpp:10038 #, c-format msgid "You hurt your left foot on the %s!" msgstr "¡Te lastimaste el pie izquierdo en el/la %s!" -#: src/game.cpp:10046 +#: src/game.cpp:10044 #, c-format msgid "You hurt your right foot on the %s!" msgstr "¡Te lastimaste el pie derecho en el/la %s!" -#: src/game.cpp:10060 +#: src/game.cpp:10058 #, c-format msgid "Your %s gets cut!" msgstr "¡Tu %sse corta!" #. ~ 1$s - bodypart name in accusative, 2$s is terrain name. -#: src/game.cpp:10068 +#: src/game.cpp:10066 #, c-format msgid "You cut your %1$s on the %2$s!" msgstr "¡Te cortaste tu %1$s con %2$s!" -#: src/game.cpp:10120 src/gates.cpp:330 +#: src/game.cpp:10118 src/gates.cpp:330 #, c-format msgid "You push the %s out of the way." msgstr "Empujas %s de en medio." -#: src/game.cpp:10125 +#: src/game.cpp:10123 #, c-format msgid "There is no room to push the %s out of the way." msgstr "No hay espacio para empujar %s fuera del camino." -#: src/game.cpp:10132 +#: src/game.cpp:10130 #, c-format msgid "You displace the %s." msgstr "Desplazas %s." -#: src/game.cpp:10134 src/game.cpp:10139 +#: src/game.cpp:10132 src/game.cpp:10137 #, c-format msgid "You cannot move the %s out of the way." msgstr "No puedes mover el %s de en medio." -#: src/game.cpp:10300 +#: src/game.cpp:10298 msgid "There's something here, but you can't see what it is." msgstr "Hay algo aquí, pero no puedes ver lo que es." #. ~ number of items: " " -#: src/game.cpp:10346 +#: src/game.cpp:10344 #, c-format msgid "%1$d %2$s" msgid_plural "%1$d %2$s" @@ -474078,22 +475018,22 @@ msgstr[0] "%1$d %2$s" msgstr[1] "%1$d %2$s" msgstr[2] "%1$d %2$s" -#: src/game.cpp:10354 +#: src/game.cpp:10352 #, c-format msgid "You see here %s." msgstr "Aquí hay %s." -#: src/game.cpp:10356 +#: src/game.cpp:10354 #, c-format msgid "You see here %s and %s." msgstr "Aquí hay %s y %s." -#: src/game.cpp:10358 +#: src/game.cpp:10356 #, c-format msgid "You see here %s, %s, and %s." msgstr "Aquí hay %s, %s y %s." -#: src/game.cpp:10360 +#: src/game.cpp:10358 #, c-format msgid "You see here %s, %s and %d more item." msgid_plural "You see here %s, %s and %d more items." @@ -474101,32 +475041,32 @@ msgstr[0] "Aquí hay %s, %s y %d objeto más." msgstr[1] "Aquí hay %s, %s y %d objetos más." msgstr[2] "Aquí hay %s, %s y %d objetos más." -#: src/game.cpp:10365 +#: src/game.cpp:10363 #, c-format msgid "You see here %s and many more items." msgstr "Aquí hay %s y muchos objetos más." -#: src/game.cpp:10374 +#: src/game.cpp:10372 msgid "There are vehicle controls here." msgstr "Aquí están los controles del vehículo." -#: src/game.cpp:10376 +#: src/game.cpp:10374 #, c-format msgid "%s to drive." msgstr "%s para conducir." -#: src/game.cpp:10380 +#: src/game.cpp:10378 msgid "" "There are vehicle controls here but you cannot reach them whilst mounted." msgstr "" "Hay controles de vehículo aquí, pero no se puedes llegar a ellos mientras " "estás montado." -#: src/game.cpp:10449 +#: src/game.cpp:10447 msgid "You are repelled by the barrier!" msgstr "¡La barrera te repele!" -#: src/game.cpp:10455 +#: src/game.cpp:10453 msgid "" "You try to quantum tunnel through the barrier but are reflected! Try again " "with more energy!" @@ -474135,31 +475075,31 @@ msgstr "" "¡Inténtalo de nuevo con más energía!¡Intentas hacer un túnel cuántico a " "través de la barrera, pero se refleja! ¡Inténtalo de nuevo con más energía!" -#: src/game.cpp:10460 +#: src/game.cpp:10458 msgid "It's too dangerous to tunnel that far!" msgstr "¡Es demasiado peligroso hacer un túnel tan lejos!" -#: src/game.cpp:10474 +#: src/game.cpp:10472 #, c-format msgid "You quantum tunnel through the %d-tile wide barrier!" msgstr "" "¡Haces un túnel cuántico a través de la barrera de %d espacios de ancho!" -#: src/game.cpp:10586 +#: src/game.cpp:10584 msgid "No furniture at grabbed point." msgstr "No hay un mueble en el lugar de agarre." -#: src/game.cpp:10645 +#: src/game.cpp:10643 #, c-format msgid "The %s collides with something." msgstr "%s choca contra algo." -#: src/game.cpp:10650 +#: src/game.cpp:10648 #, c-format msgid "You are in too much pain to try moving the heavy %s!" msgstr "¡Te duele demasiado como para intentar mover cargas pesadas como %s!" -#: src/game.cpp:10657 +#: src/game.cpp:10655 #, c-format msgid "" "Even with your appetite for pain, you are in too much pain to try moving the" @@ -474168,131 +475108,131 @@ msgstr "" "¡Incluso con tu apetito para el dolor, ahora tienes demasiado dolor para " "intentar mover cargas pesadas com %s!" -#: src/game.cpp:10664 +#: src/game.cpp:10662 #, c-format msgid "You strain yourself trying to move the heavy %s!" msgstr "¡Te esfuerzas mucho tratando de mover el pesado %s!" -#: src/game.cpp:10669 +#: src/game.cpp:10667 msgid "There's stuff in the way." msgstr "Hay cosas en el medio." -#: src/game.cpp:10678 +#: src/game.cpp:10676 #, c-format msgid "The %s is really heavy!" msgstr "¡El %s es muy pesado!" -#: src/game.cpp:10680 +#: src/game.cpp:10678 #, c-format msgid "You fail to move the %s." msgstr "Fallastes al mover el %s." -#: src/game.cpp:10684 +#: src/game.cpp:10682 #, c-format msgid "The %s is too heavy for you to budge." msgstr "%s es demasiado pesado para que lo puedas mover." -#: src/game.cpp:10689 +#: src/game.cpp:10687 #, c-format msgid "Moving the heavy %s is taking a lot of time!" msgstr "¡Mover el pesado %s te está llevando mucho tiempo!" -#: src/game.cpp:10693 +#: src/game.cpp:10691 #, c-format msgid "It takes some time to move the heavy %s." msgstr "Te lleva un tiempo mover el pesado %s." -#: src/game.cpp:10732 +#: src/game.cpp:10730 #, c-format msgid "Stuff spills from the %s!" msgstr "¡Algo se derrama del %s!" -#: src/game.cpp:10738 +#: src/game.cpp:10736 #, c-format msgid "You let go of the %1$s as it falls down the %2$s." msgstr "Sueltas el %1$s y se cae el %2$s." -#: src/game.cpp:10752 +#: src/game.cpp:10750 #, c-format msgid "You let go of the %s." msgstr "Sueltas el %s." -#: src/game.cpp:10760 +#: src/game.cpp:10758 #, c-format msgid "You let go of the %1$s as it slides past %2$s." msgstr "Sueltas el %1$s y se desliza %2$s." -#: src/game.cpp:10785 +#: src/game.cpp:10783 #, c-format msgid "Nothing at grabbed point %d,%d,%d or bad grabbed object type." msgstr "" "No hay nada en el lugar de agarre %d,%d,%d o tipo erróneo de objeto " "agarrado." -#: src/game.cpp:10860 +#: src/game.cpp:10858 #, c-format msgid "%1$s %2$s dissolved in the water!" msgstr "¡%1$s %2$s se disolvió en el agua!" -#: src/game.cpp:10866 +#: src/game.cpp:10864 #, c-format msgid "The water destroyed %1$s %2$s!" msgstr "¡El agua destruyó %1$s %2$s!" -#: src/game.cpp:11023 src/trapfunc.cpp:1284 +#: src/game.cpp:11021 src/trapfunc.cpp:1284 msgid "You dive into water." msgstr "Te zambulles en el agua." -#: src/game.cpp:11025 +#: src/game.cpp:11023 msgid "You fall into water." msgstr "Te caes al agua." -#: src/game.cpp:11044 +#: src/game.cpp:11042 msgid "Climb where?" msgstr "¿Trepar a dónde?" -#: src/game.cpp:11052 +#: src/game.cpp:11050 #, c-format msgid "Climb %s (%s)" msgstr "Trepar %s (%s)" -#: src/game.cpp:11102 +#: src/game.cpp:11100 msgid "You are already underwater!" msgstr "¡Ya estás abajo del agua!" -#: src/game.cpp:11106 +#: src/game.cpp:11104 msgid "You can't dive while wearing a flotation device." msgstr "No puedes sumergirte mientras estés en un dispositivo flotante." -#: src/game.cpp:11110 +#: src/game.cpp:11108 msgid "You dive underwater!" msgstr "¡Te sumerges bajo el agua!" -#: src/game.cpp:11114 +#: src/game.cpp:11112 msgid "You surface." msgstr "Emerges en la superficie." -#: src/game.cpp:11116 +#: src/game.cpp:11114 msgid "You try to surface but can't!" msgstr "¡Intentas salir a la superficie pero no puedes!" -#: src/game.cpp:11131 +#: src/game.cpp:11129 msgid "You can't climb here - there's a ceiling above your head." msgstr "No puedes subir aquí, hay un techo sobre tu cabeza." -#: src/game.cpp:11136 src/iexamine.cpp:1461 +#: src/game.cpp:11134 src/iexamine.cpp:1461 msgid "You can't climb because your arms are too damaged or encumbered." msgstr "" "No puedes escalar porque tus brazos están demasiado dañados o con algo que " "los estorba." -#: src/game.cpp:11145 +#: src/game.cpp:11143 msgid "" "You can't climb here - you need walls and/or furniture to brace against." msgstr "" "No puedes escalar aquí, necesitas muros y/o muebles contra los que apoyarte." -#: src/game.cpp:11153 src/iexamine.cpp:1468 +#: src/game.cpp:11151 src/iexamine.cpp:1468 #, c-format msgid "" "You can't climb because you have to wield a %s with both hands.\n" @@ -474303,60 +475243,60 @@ msgstr "" "\n" "¿Quieres guardarlo?" -#: src/game.cpp:11177 +#: src/game.cpp:11175 msgid "" "You can't climb here - there is no terrain above you that would support your" " weight." msgstr "" "No puedes escalar aquí, no hay terreno sobre ti que pueda soportar tu peso." -#: src/game.cpp:11200 +#: src/game.cpp:11198 msgid "You can't go down here!" msgstr "¡No puedes bajar por aquí!" -#: src/game.cpp:11205 +#: src/game.cpp:11203 msgid "You can't go up here!" msgstr "¡No puedes subir por aquí!" -#: src/game.cpp:11213 +#: src/game.cpp:11211 msgid "You can't drag things up and down stairs." msgstr "No puedes arrastrar cosas y subir o bajar escaleras." -#: src/game.cpp:11298 +#: src/game.cpp:11296 #, c-format msgid "%s moves out of the way for you." msgstr "%s se quita del medio." -#: src/game.cpp:11313 +#: src/game.cpp:11311 #, c-format msgid "Your %s moves out of the way for you." msgstr "Tu %s se mueve fuera de tu camino." -#: src/game.cpp:11321 +#: src/game.cpp:11319 #, c-format msgid "You push past %s blocking the way." msgstr "Empujas a %s que esta bloqueando el camino." #. ~ %s is the name of hostile NPC -#: src/game.cpp:11442 src/gates.cpp:269 src/vehicle_use.cpp:1224 +#: src/game.cpp:11440 src/gates.cpp:269 src/vehicle_use.cpp:1224 #, c-format msgid "%s is in the way!" msgstr "¡%s esta en el camino!" #. ~ %s is some monster -#: src/game.cpp:11445 +#: src/game.cpp:11443 #, c-format msgid "There's a %s in the way!" msgstr "¡Hay un %s en el medio!" #. ~ %s is a warning about monster/hostile NPC in the way, e.g. "There's a #. zombie in the way!" -#: src/game.cpp:11451 +#: src/game.cpp:11449 #, c-format msgid "%s Attempt to push past? You may have to fight your way back up." msgstr "%s ¿Intentar pasar? Puede que tengas que luchar para volver por aquí." -#: src/game.cpp:11470 +#: src/game.cpp:11468 msgid "" "There is a LOT of heat coming out of there, even the stairs have melted " "away. Jump down? You won't be able to get back up." @@ -474364,7 +475304,7 @@ msgstr "" "Hay MUCHO calor saliendo de ahí, incluso las escaleras se han derretido. " "¿Saltamos? No podrás volver a subir." -#: src/game.cpp:11475 +#: src/game.cpp:11473 msgid "" "There is a LOT of heat coming out of there. Push through the half-molten " "rocks and ascend? You will not be able to get back down." @@ -474372,21 +475312,21 @@ msgstr "" "Hay MUCHO calor saliendo de ahí. ¿Empujas a través de las rocas medio " "derretidas y asciendes? No podrás volver a bajar." -#: src/game.cpp:11484 +#: src/game.cpp:11482 msgid "You may be unable to return back down these stairs. Continue up?" msgstr "" "Es posible que no puedas volver a bajar estas escaleras. ¿Seguir subiendo?" -#: src/game.cpp:11494 +#: src/game.cpp:11492 msgid "Halfway down, the way down becomes blocked off." msgstr "A mitad de camino, el descenso queda bloqueado." -#: src/game.cpp:11499 +#: src/game.cpp:11497 msgid "There is a sheer drop halfway down. Web-descend?" msgstr "" "A mitad de camino hay una caida abrupta. ¿Usar la telaraña para descender?" -#: src/game.cpp:11502 +#: src/game.cpp:11500 msgid "" "You attach a web and dive down headfirst, flipping upright and landing on " "your feet." @@ -474394,118 +475334,118 @@ msgstr "" "Pegás la telaraña y de tiras en picado para abajo, girando al final y " "descendiendo con tus pies." -#: src/game.cpp:11504 +#: src/game.cpp:11502 msgid "You securely web up and work your way down, lowering yourself safely." msgstr "Asegurás la telaraña arriba y empiezas a descender, de manera segura." -#: src/game.cpp:11510 +#: src/game.cpp:11508 msgid "There is a sheer drop halfway down. Use your vines to descend?" msgstr "" "A mitad de camino hay un desnivel abrupto. ¿Quieres usar tus lianas para " "descender?" -#: src/game.cpp:11512 +#: src/game.cpp:11510 msgid "Detach a vine? It'll hurt, but you'll be able to climb back up…" msgstr "¿Desprender una liana? Te dolerá, pero podrás volver a subir..." -#: src/game.cpp:11514 +#: src/game.cpp:11512 msgid "You descend on your vines, though leaving a part of you behind stings." msgstr "" "Desciendes por tus lianas, aunque te lastima tener que dejar partes de ti." -#: src/game.cpp:11520 +#: src/game.cpp:11518 msgid "You gingerly descend using your vines." msgstr "Descendés cautelosamente utilizando tus lianas." -#: src/game.cpp:11523 +#: src/game.cpp:11521 msgid "" "You effortlessly lower yourself and leave a vine rooted for future use." msgstr "" "Bajas sin problemas y dejas una liana arraigada para poder usarla después." -#: src/game.cpp:11532 +#: src/game.cpp:11530 msgid "There is a sheer drop halfway down. Climb your grappling hook down?" msgstr "" "Hay una caída abrupta a mitad de camino. ¿lanzar el gancho de escalada hacia" " abajo?" -#: src/game.cpp:11539 +#: src/game.cpp:11537 msgid "There is a sheer drop halfway down. Climb your rope down?" msgstr "A mitad de camino hay una caida abrupta. ¿Bajar por tu cuerda?" -#: src/game.cpp:11545 +#: src/game.cpp:11543 msgid "There is a sheer drop halfway down. Jump?" msgstr "A mitad de camino hay un desnivel abrupto. ¿Quieres saltar?" -#: src/game.cpp:11604 +#: src/game.cpp:11602 msgid "AUTO: goes down" msgstr "AUTO: ir hacia abajo" -#: src/game.cpp:11608 +#: src/game.cpp:11606 msgid "AUTO: goes up" msgstr "AUTO: escalera arriba" -#: src/game.cpp:11874 +#: src/game.cpp:11872 msgid "Set the Scent Map sensitivity to (0 to cancel)?" msgstr "Establecer sensibilidad del Mapa de Olor en (0 para cancelar):" -#: src/game.cpp:12060 src/game.cpp:12063 +#: src/game.cpp:12058 src/game.cpp:12061 msgid "Saving game, this may take a while." msgstr "Guardando partida, puede que lleve un rato." -#: src/game.cpp:12099 +#: src/game.cpp:12097 msgid "No saves for current character yet." msgstr "No hay archivos de guardados para el personaje todavía." -#: src/game.cpp:12295 +#: src/game.cpp:12306 msgid "Your skill in parkour makes it easier to climb." msgstr "Tu habilidad en parkour te facilita la escalada." -#: src/game.cpp:12299 +#: src/game.cpp:12310 msgid "Your bad knees make it difficult to climb." msgstr "Tus rodillas malas te dificultan la escalada." -#: src/game.cpp:12330 +#: src/game.cpp:12341 msgid "Your wet hands and feet make it harder to climb." msgstr "Tus manos y pies mojados dificultan escalar." -#: src/game.cpp:12332 +#: src/game.cpp:12343 msgid "Your wet feet make it harder to climb." msgstr "Los pies mojados dificultan la escalada." -#: src/game.cpp:12334 +#: src/game.cpp:12345 msgid "Your wet hands make it harder to climb." msgstr "Tus manos mojadas hacen más difícil la escalada." -#: src/game.cpp:12362 +#: src/game.cpp:12373 msgid "Your carried weight tries to drag you down." msgstr "El peso que llevas intenta arrastrarte hacia abajo." -#: src/game.cpp:12364 +#: src/game.cpp:12375 msgid "You strain to climb with the weight of your possessions." msgstr "Te cuesta subir con el peso de tus posesiones." -#: src/game.cpp:12366 +#: src/game.cpp:12377 msgid "You feel the weight of your luggage makes it more difficult to climb." msgstr "Sientes que el peso de tu equipaje hace más difícil la subida." -#: src/game.cpp:12368 +#: src/game.cpp:12379 msgid "Your carried weight makes it a little harder to climb." msgstr "Tu peso transportado hace que sea un poco más difícil subir." -#: src/game.cpp:12373 +#: src/game.cpp:12384 msgid "You slip while climbing and fall down." msgstr "Te resbalas mientras subes y te caes." -#: src/game.cpp:12375 +#: src/game.cpp:12386 msgid "Climbing is impossible in your current state." msgstr "Es imposible escalar en tu estado actual." -#: src/game_inventory.cpp:178 +#: src/game_inventory.cpp:176 msgid "You don't have the necessary item at hand." msgstr "No tienes el objeto necesario a mano." -#: src/game_inventory.cpp:208 src/game_inventory.cpp:244 +#: src/game_inventory.cpp:206 src/game_inventory.cpp:242 #, c-format msgid "" "Item hotkeys assigned: " @@ -474514,403 +475454,374 @@ msgstr "" "Atajos de teclas de objetos asignados: " "%d/%d" -#: src/game_inventory.cpp:242 +#: src/game_inventory.cpp:240 #, c-format msgid "Inventory of %s" msgstr "Inventario de %s" -#: src/game_inventory.cpp:287 src/game_inventory.cpp:2290 +#: src/game_inventory.cpp:285 src/game_inventory.cpp:2096 #: src/inventory_ui.cpp:2332 msgid "Your inventory is empty." msgstr "Tu inventario está vacío." -#: src/game_inventory.cpp:298 +#: src/game_inventory.cpp:296 msgid "AVG ENCUMBRANCE" msgstr "MEDIA INCOMODIDAD" -#: src/game_inventory.cpp:302 +#: src/game_inventory.cpp:300 msgid "AVG COVERAGE" msgstr "MEDIA COBERTURA" -#: src/game_inventory.cpp:306 +#: src/game_inventory.cpp:304 msgid "WARMTH" msgstr "ABRIGO" -#: src/game_inventory.cpp:310 src/game_inventory.cpp:1655 +#: src/game_inventory.cpp:308 src/game_inventory.cpp:1461 msgid "BASH" msgstr "CONTUNDENTE" -#: src/game_inventory.cpp:314 src/game_inventory.cpp:1659 +#: src/game_inventory.cpp:312 src/game_inventory.cpp:1465 msgid "CUT" msgstr "CORTE" -#: src/game_inventory.cpp:318 +#: src/game_inventory.cpp:316 msgid "BULLET" msgstr "BALA" -#: src/game_inventory.cpp:322 +#: src/game_inventory.cpp:320 msgid "ACID" msgstr "ÁCIDO" -#: src/game_inventory.cpp:326 +#: src/game_inventory.cpp:324 msgid "FIRE" msgstr "FUEGO" -#: src/game_inventory.cpp:330 +#: src/game_inventory.cpp:328 msgid "ENV" msgstr "ENV" -#: src/game_inventory.cpp:336 +#: src/game_inventory.cpp:334 #, c-format msgid "STORAGE (%s)" msgstr "ALMACENAMIENTO (%s)" -#: src/game_inventory.cpp:384 +#: src/game_inventory.cpp:382 msgid "You have nothing to wear." msgstr "No tienes para vestir." -#: src/game_inventory.cpp:411 +#: src/game_inventory.cpp:409 msgid "Take off item" msgstr "Sacarse objeto puesto" -#: src/game_inventory.cpp:412 +#: src/game_inventory.cpp:410 msgid "You're not wearing anything." msgstr "No llevas puesto nada." -#: src/game_inventory.cpp:441 +#: src/game_inventory.cpp:439 msgid "Storage (L)" msgstr "Almacenamiento (L)" -#: src/game_inventory.cpp:469 +#: src/game_inventory.cpp:467 #, c-format msgid "Container for %s | %s %s" msgstr "Contenedor para %s | %s %s" -#: src/game_inventory.cpp:471 +#: src/game_inventory.cpp:469 #, c-format msgid "You don't have a suitable container for carrying %s." msgstr "No tienes un contenedor adecuado para llevar %s." -#: src/game_inventory.cpp:488 +#: src/game_inventory.cpp:486 msgid "Can't pick up liquids." msgstr "No puedes coger líquidos." -#: src/game_inventory.cpp:490 +#: src/game_inventory.cpp:488 msgid "Can't pick up spilt liquids." msgstr "No puedes recoger líquidos derramados." -#: src/game_inventory.cpp:511 +#: src/game_inventory.cpp:509 msgid "Does not have any pocket for frozen liquids!" msgstr "" -#: src/game_inventory.cpp:518 +#: src/game_inventory.cpp:516 msgid "Does not fit in any pocket!" msgstr "¡No cabe en ningún bolsillo!" -#: src/game_inventory.cpp:520 +#: src/game_inventory.cpp:518 msgid "Too heavy to pick up!" msgstr "¡Demasiado pesado para recoger!" -#: src/game_inventory.cpp:561 +#: src/game_inventory.cpp:559 msgid "YIELD" msgstr "PRODUCIR" -#: src/game_inventory.cpp:566 src/game_inventory.cpp:1923 +#: src/game_inventory.cpp:564 src/game_inventory.cpp:1729 msgid "TIME" msgstr "TIEMPO" -#: src/game_inventory.cpp:594 +#: src/game_inventory.cpp:592 msgid "Disassemble item" msgstr "Desmontar objeto" -#: src/game_inventory.cpp:595 +#: src/game_inventory.cpp:593 msgid "You don't have any items you could disassemble." msgstr "No tienes ningún objeto que puedas desmontar." -#: src/game_inventory.cpp:608 +#: src/game_inventory.cpp:606 msgid "CALORIES" msgstr "CALORÍAS" -#: src/game_inventory.cpp:612 +#: src/game_inventory.cpp:610 msgid "QUENCH" msgstr "HIDRATACIÓN" -#: src/game_inventory.cpp:634 +#: src/game_inventory.cpp:632 msgid "JOY/MAX" msgstr "JOY/MAX" #. ~ Used for permafood shelf life in the Eat menu -#: src/game_inventory.cpp:648 src/game_inventory.cpp:852 +#: src/game_inventory.cpp:646 msgid "indefinite" msgstr "Indefinido" -#: src/game_inventory.cpp:649 src/game_inventory.cpp:853 +#: src/game_inventory.cpp:647 msgid "SHELF LIFE" msgstr "DURACIÓN" #. ~ Eat menu Volume: -#: src/game_inventory.cpp:660 src/game_inventory.cpp:864 +#: src/game_inventory.cpp:658 #, c-format msgid "%.2f%s" msgstr "%.2f%s" -#: src/game_inventory.cpp:661 src/game_inventory.cpp:865 +#: src/game_inventory.cpp:659 msgid "VOLUME" msgstr "VOLUMEN" -#: src/game_inventory.cpp:681 +#: src/game_inventory.cpp:679 msgid "SATIETY" msgstr "SACIEDAD" -#: src/game_inventory.cpp:687 src/game_inventory.cpp:871 +#: src/game_inventory.cpp:685 msgid "CONSUME TIME" msgstr "TIEMPO DE CONSUMO" -#: src/game_inventory.cpp:693 src/game_inventory.cpp:877 -#: src/item_pocket.cpp:848 +#: src/game_inventory.cpp:691 src/item_pocket.cpp:849 msgid "sealed" msgstr "sellado" -#: src/game_inventory.cpp:702 src/game_inventory.cpp:886 +#: src/game_inventory.cpp:700 msgid "FRESHNESS" msgstr "FRESCURA" -#: src/game_inventory.cpp:714 src/game_inventory.cpp:898 +#: src/game_inventory.cpp:712 msgid "SPOILS IN" msgstr "SE PUDRE EN" -#: src/game_inventory.cpp:729 +#: src/game_inventory.cpp:727 msgid "Can't drink spilt liquids." msgstr "No puedes beber líquidos derramados" -#: src/game_inventory.cpp:733 src/game_inventory.cpp:1267 -#: src/iuse_actor.cpp:3607 +#: src/game_inventory.cpp:731 src/game_inventory.cpp:1073 +#: src/iuse_actor.cpp:3614 msgid "Your biology is not compatible with that item." msgstr "Tu biología no es compatible con ese objeto." -#: src/game_inventory.cpp:807 src/game_inventory.cpp:987 +#: src/game_inventory.cpp:805 msgid "soon!" msgstr "pronto!" -#: src/game_inventory.cpp:818 src/game_inventory.cpp:998 +#: src/game_inventory.cpp:816 msgid "fresh" msgstr "fresco" -#: src/game_inventory.cpp:820 src/game_inventory.cpp:1000 +#: src/game_inventory.cpp:818 msgid "quite fresh" msgstr "algo fresco" -#: src/game_inventory.cpp:822 src/game_inventory.cpp:1002 +#: src/game_inventory.cpp:820 msgid "near midlife" msgstr "mitad de vida útil" -#: src/game_inventory.cpp:824 src/game_inventory.cpp:1004 +#: src/game_inventory.cpp:822 msgid "past midlife" msgstr "más de mitad de vida útil" -#: src/game_inventory.cpp:826 src/game_inventory.cpp:1006 +#: src/game_inventory.cpp:824 msgid "getting older" msgstr "haciéndose viejo" -#: src/game_inventory.cpp:828 src/game_inventory.cpp:1008 +#: src/game_inventory.cpp:826 msgid "old" msgstr "viejo" -#: src/game_inventory.cpp:830 src/game_inventory.cpp:1010 +#: src/game_inventory.cpp:828 msgid "rotten" msgstr "podrido" -#: src/game_inventory.cpp:913 -msgid "CBM" -msgstr "MBC" - -#: src/game_inventory.cpp:917 -msgid "ENERGY (kJ)" -msgstr "ENERGÍA (kJ)" - -#: src/game_inventory.cpp:927 -msgid "Can't use spilt liquids." -msgstr "No puedes usar líquidos derramados." - -#: src/game_inventory.cpp:938 -msgid "No space to store more" -msgstr "No hay espacio para almacenar más" - -#: src/game_inventory.cpp:1022 +#: src/game_inventory.cpp:840 msgid "Food:" msgstr "Comida:" -#: src/game_inventory.cpp:1025 +#: src/game_inventory.cpp:843 msgctxt "inventory" msgid "Drink:" msgstr "Bebida :" -#: src/game_inventory.cpp:1029 +#: src/game_inventory.cpp:847 msgid "Pain:" msgstr "Dolor:" -#: src/game_inventory.cpp:1032 +#: src/game_inventory.cpp:850 msgid "Rest:" msgstr "Descanso:" -#: src/game_inventory.cpp:1034 src/player_display.cpp:452 +#: src/game_inventory.cpp:852 src/player_display.cpp:452 msgid "Weight:" msgstr "Peso:" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1047 +#: src/game_inventory.cpp:865 msgid "none " msgstr "ninguna" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1050 +#: src/game_inventory.cpp:868 msgid "minimal " msgstr "minima" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1053 +#: src/game_inventory.cpp:871 msgid "low " msgstr "baja" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1056 +#: src/game_inventory.cpp:874 msgid "moderate " msgstr "moderada" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1059 +#: src/game_inventory.cpp:877 msgid "high " msgstr "alta" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1062 +#: src/game_inventory.cpp:880 msgid "very high " msgstr "muy alta" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1065 +#: src/game_inventory.cpp:883 msgid "huge " msgstr "enorme" -#: src/game_inventory.cpp:1070 +#: src/game_inventory.cpp:888 msgid "Consumed: " msgstr "Consumidas:" -#: src/game_inventory.cpp:1071 src/game_inventory.cpp:1073 -#: src/game_inventory.cpp:1082 src/game_inventory.cpp:1084 +#: src/game_inventory.cpp:889 src/game_inventory.cpp:891 +#: src/game_inventory.cpp:900 src/game_inventory.cpp:902 #, c-format msgid "%d kcal " msgstr "%d kcal" -#: src/game_inventory.cpp:1072 src/game_inventory.cpp:1083 +#: src/game_inventory.cpp:890 src/game_inventory.cpp:901 msgid "Today:" msgstr "Hoy:" -#: src/game_inventory.cpp:1074 src/game_inventory.cpp:1085 +#: src/game_inventory.cpp:892 src/game_inventory.cpp:903 msgid "Yesterday:" msgstr "Ayer:" -#: src/game_inventory.cpp:1076 +#: src/game_inventory.cpp:894 msgid "Consumed today (kcal): " msgstr "Cosumidas hoy (kcal):" -#: src/game_inventory.cpp:1081 +#: src/game_inventory.cpp:899 msgid "Spent: " msgstr "Gastadas:" -#: src/game_inventory.cpp:1089 +#: src/game_inventory.cpp:907 msgid "Vitamin Intake: " msgstr "Ingesta de vitaminas: " -#: src/game_inventory.cpp:1101 +#: src/game_inventory.cpp:919 #, c-format msgid "%s: %d%%. " msgstr "%s: %d%%. " -#: src/game_inventory.cpp:1104 src/game_inventory.cpp:1106 -#: src/game_inventory.cpp:1108 src/game_inventory.cpp:1110 +#: src/game_inventory.cpp:922 src/game_inventory.cpp:924 +#: src/game_inventory.cpp:926 src/game_inventory.cpp:928 #, c-format msgid "%s: %s. " msgstr "%s: %s. " -#: src/game_inventory.cpp:1104 +#: src/game_inventory.cpp:922 msgid "plenty" msgstr "abundante" #. ~ Adjective in "You block of the damage with your . -#: src/game_inventory.cpp:1106 src/melee.cpp:2351 +#: src/game_inventory.cpp:924 src/melee.cpp:2351 msgid "some" msgstr "algo" -#: src/game_inventory.cpp:1108 +#: src/game_inventory.cpp:926 msgid "little" msgstr "poco" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing else to consume." msgstr "No tienes nada más que consumir." -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing to consume." msgstr "No tienes nada para consumir." -#: src/game_inventory.cpp:1128 +#: src/game_inventory.cpp:946 msgid "Consume item" msgstr "Consumir objeto" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing else to eat." msgstr "No tienes nada más que comer." -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing to eat." msgstr "No tienes nada que comer." -#: src/game_inventory.cpp:1160 +#: src/game_inventory.cpp:978 msgid "Consume food" msgstr "Consumir comida" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing else to drink." msgstr "No tienes nada más que beber." -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing to drink." msgstr "No tienes nada que beber." -#: src/game_inventory.cpp:1176 +#: src/game_inventory.cpp:994 msgid "Consume drink" msgstr "Consumir bebida" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no medication to consume." msgstr "No tienes medicación para consumir." -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no more medication to consume." msgstr "No tienes mas medicación que consumir." -#: src/game_inventory.cpp:1191 +#: src/game_inventory.cpp:1009 msgid "Consume medication" msgstr "Consumir medicación" -#: src/game_inventory.cpp:1202 -msgid "You have no fuel to consume." -msgstr "No tienes combustible para consumir." - -#: src/game_inventory.cpp:1202 -msgid "You have no more fuel to consume." -msgstr "No tienes más combustible para consumir." - -#: src/game_inventory.cpp:1204 -msgid "Consume fuel" -msgstr "Consumir combustible" - -#: src/game_inventory.cpp:1216 +#: src/game_inventory.cpp:1022 msgid "ACTION" msgstr "ACCIÓN" -#: src/game_inventory.cpp:1278 +#: src/game_inventory.cpp:1084 #, c-format msgid "Needs at least %d charge" msgid_plural "Needs at least %d charges" @@ -474918,207 +475829,207 @@ msgstr[0] "Necesitas al menos %d carga" msgstr[1] "Necesitas al menos %d cargas" msgstr[2] "Necesitas al menos %d cargas" -#: src/game_inventory.cpp:1284 +#: src/game_inventory.cpp:1090 msgid "You can't consume frozen liquids!" msgstr "¡No puedes consumir líquidos congelados!" -#: src/game_inventory.cpp:1315 +#: src/game_inventory.cpp:1121 msgid "You don't have any items you can use." msgstr "No tienes ningún objeto que puedes usar." -#: src/game_inventory.cpp:1326 +#: src/game_inventory.cpp:1132 msgid "always" msgstr "siempre" -#: src/game_inventory.cpp:1330 +#: src/game_inventory.cpp:1136 msgid "SUCCESS CHANCE" msgstr "PROB. DE ÉXITO" -#: src/game_inventory.cpp:1334 +#: src/game_inventory.cpp:1140 msgid "DAMAGE RISK" msgstr "RIESGO DE DAÑO" -#: src/game_inventory.cpp:1349 +#: src/game_inventory.cpp:1155 #, c-format msgid "requires at least %s" msgstr "requiere al menos %s" -#: src/game_inventory.cpp:1354 +#: src/game_inventory.cpp:1160 msgid "is too difficult for you to modify" msgstr "es demasiado complicado de modificar para ti" -#: src/game_inventory.cpp:1385 +#: src/game_inventory.cpp:1191 msgid "Select gun to modify" msgstr "Selecciona un arma para modificarla" -#: src/game_inventory.cpp:1386 +#: src/game_inventory.cpp:1192 msgid "You don't have any guns to modify." msgstr "No posees algún arma para modificar." -#: src/game_inventory.cpp:1394 +#: src/game_inventory.cpp:1200 msgid "?" msgstr "?" -#: src/game_inventory.cpp:1398 +#: src/game_inventory.cpp:1204 msgid "martial arts" msgstr "artes marciales" #. ~ %1$s: book skill name, %2$d: book skill level, %3$d: player skill level -#: src/game_inventory.cpp:1408 +#: src/game_inventory.cpp:1214 #, c-format msgctxt "skill" msgid "%1$s to %2$d (%3$d)" msgstr "%1$s a %2$d (%3$d)" -#: src/game_inventory.cpp:1413 +#: src/game_inventory.cpp:1219 msgid "TRAINS (CURRENT)" msgstr "ENTRENAR (ACTUALMENTE)" -#: src/game_inventory.cpp:1423 +#: src/game_inventory.cpp:1229 msgid "RECIPES" msgstr "RECETAS" -#: src/game_inventory.cpp:1429 +#: src/game_inventory.cpp:1235 msgid "FUN" msgstr "DIVERSIÓN" -#: src/game_inventory.cpp:1452 +#: src/game_inventory.cpp:1258 msgid "CHAPTER IN" msgstr "CAPÍTULO" -#: src/game_inventory.cpp:1565 +#: src/game_inventory.cpp:1371 msgid "You have nothing to read." msgstr "No tienes nada para leer." -#: src/game_inventory.cpp:1566 +#: src/game_inventory.cpp:1372 #, c-format msgid "%s has nothing to read." msgstr "%s no tiene nada para leer." -#: src/game_inventory.cpp:1574 +#: src/game_inventory.cpp:1380 #, c-format msgid "%1$s have nothing to read." msgstr "%1$s no tiene nada que leer." -#: src/game_inventory.cpp:1575 +#: src/game_inventory.cpp:1381 #, c-format msgid "%1$s has nothing to read." msgstr "%1$s no tiene nada que leer." -#: src/game_inventory.cpp:1613 +#: src/game_inventory.cpp:1419 #, c-format msgid "Steal from %s" msgstr "Robar de %s" -#: src/game_inventory.cpp:1614 +#: src/game_inventory.cpp:1420 #, c-format msgid "%s's inventory is empty." msgstr "El inventario de %s esta vacío." -#: src/game_inventory.cpp:1651 +#: src/game_inventory.cpp:1457 msgctxt "Shot as damage" msgid "SHOT" msgstr "DISPARO" -#: src/game_inventory.cpp:1663 +#: src/game_inventory.cpp:1469 msgid "STAB" msgstr "PENETRACIÓN" -#: src/game_inventory.cpp:1670 +#: src/game_inventory.cpp:1476 msgid "MELEE" msgstr "C. A C." -#: src/game_inventory.cpp:1677 +#: src/game_inventory.cpp:1483 msgid "MOVES" msgstr "MOVIMIENTOS" -#: src/game_inventory.cpp:1683 +#: src/game_inventory.cpp:1489 msgid "WIELD COST" msgstr "COSTE DE EMPUÑAR" -#: src/game_inventory.cpp:1716 +#: src/game_inventory.cpp:1522 msgid "Wield item" msgstr "Empuñar objeto" -#: src/game_inventory.cpp:1717 +#: src/game_inventory.cpp:1523 msgid "You have nothing to wield." msgstr "No tienes nada para empuñar." -#: src/game_inventory.cpp:1744 +#: src/game_inventory.cpp:1550 #, c-format msgid "Put item into %s" msgstr "Por objeto en %s" -#: src/game_inventory.cpp:1746 +#: src/game_inventory.cpp:1552 #, c-format msgid "Choose an item to put into your %s" msgstr "Elije un artículo para ponerlo en tu %s" -#: src/game_inventory.cpp:1751 +#: src/game_inventory.cpp:1557 msgid "ITEMS TO INSERT" msgstr "OBJETOS A INSERTAR" -#: src/game_inventory.cpp:1769 +#: src/game_inventory.cpp:1575 #, c-format msgid "The %s would spill unless it's on the ground or wielded." msgstr "%s se derramaría a menos que esté en el suelo o sea blandido." -#: src/game_inventory.cpp:1806 +#: src/game_inventory.cpp:1612 msgid "CONTAINERS TO UNLOAD" msgstr "CONTENEDORES A DESCARGAR" -#: src/game_inventory.cpp:1812 +#: src/game_inventory.cpp:1618 msgid "Select containers to unload" msgstr "Seleccionar contenedores a descargar" -#: src/game_inventory.cpp:1937 src/iuse.cpp:4857 +#: src/game_inventory.cpp:1743 src/iuse.cpp:4858 msgid "Cut up what?" msgstr "¿Qué quieres cortar?" -#: src/game_inventory.cpp:1938 +#: src/game_inventory.cpp:1744 msgid "You have nothing to cut up." msgstr "No tienes nada que cortar." -#: src/game_inventory.cpp:1962 +#: src/game_inventory.cpp:1768 msgid "Repair what?" msgstr "¿Qué quieres reparar?" -#: src/game_inventory.cpp:1963 +#: src/game_inventory.cpp:1769 #, c-format msgid "You have no items that could be repaired with a %s." msgstr "No tienes ningún objeto que pueda ser reparado con %s." -#: src/game_inventory.cpp:1978 +#: src/game_inventory.cpp:1784 msgid "Saw barrel" msgstr "Cortar cañón" -#: src/game_inventory.cpp:1979 src/game_inventory.cpp:1998 +#: src/game_inventory.cpp:1785 src/game_inventory.cpp:1804 msgid "You don't have any guns." msgstr "No posees algún arma." -#: src/game_inventory.cpp:1980 src/game_inventory.cpp:1999 +#: src/game_inventory.cpp:1786 src/game_inventory.cpp:1805 #, c-format msgid "Choose a weapon to use your %s on" msgstr "Elegí un arma en la que usar tu %s" -#: src/game_inventory.cpp:1997 +#: src/game_inventory.cpp:1803 msgid "Saw stock" msgstr "" -#: src/game_inventory.cpp:2018 +#: src/game_inventory.cpp:1824 msgid "Attach an item to the vest" msgstr "Unir objeto a chaleco" -#: src/game_inventory.cpp:2019 +#: src/game_inventory.cpp:1825 msgid "You don't have any MOLLE compatible items." msgstr "No tienes ningún objeto compatible MOLLE." -#: src/game_inventory.cpp:2021 +#: src/game_inventory.cpp:1827 #, c-format msgid "Choose an accessory to attach to your %s" msgstr "Elige un accesorio para unir a tu %s" -#: src/game_inventory.cpp:2023 +#: src/game_inventory.cpp:1829 #, c-format msgid "There is space for %d small item" msgid_plural "There is space for %d small items" @@ -475126,60 +476037,60 @@ msgstr[0] "Hay espacio para %d objeto pequeño" msgstr[1] "Hay espacio para %d objetos pequeños" msgstr[2] "Hay espacio para %d objetos pequeños" -#: src/game_inventory.cpp:2043 +#: src/game_inventory.cpp:1849 msgid "Multidrop" msgstr "Soltar objetos" -#: src/game_inventory.cpp:2044 +#: src/game_inventory.cpp:1850 msgid "To drop x items, type a number before selecting." msgstr "Para soltar x objetos, introduzca un número antes de seleccionar." -#: src/game_inventory.cpp:2047 +#: src/game_inventory.cpp:1853 msgid "You have nothing to drop." msgstr "No tienes nada para soltar." -#: src/game_inventory.cpp:2059 src/inventory_ui.h:941 +#: src/game_inventory.cpp:1865 src/inventory_ui.h:941 msgid "ITEMS TO PICK UP" msgstr "OBJETOS A RECOGER" -#: src/game_inventory.cpp:2068 +#: src/game_inventory.cpp:1874 msgid "Pickup" msgstr "Recoger" -#: src/game_inventory.cpp:2071 +#: src/game_inventory.cpp:1877 msgid "There is nothing to pick up." msgstr "No hay nada que recoger." -#: src/game_inventory.cpp:2101 +#: src/game_inventory.cpp:1907 #, c-format msgid "Volume (%s):" msgstr "Volumen (%s):" -#: src/game_inventory.cpp:2114 +#: src/game_inventory.cpp:1920 msgid "FOOD TO SMOKE" msgstr "COMIDA A AHUMAR" -#: src/game_inventory.cpp:2119 +#: src/game_inventory.cpp:1925 msgid "Insert food into smoking rack" msgstr "Colocar comida en el ahumador" -#: src/game_inventory.cpp:2120 +#: src/game_inventory.cpp:1926 msgid "To select x items, type a number before selecting." msgstr "Para seleccionar x objetos, escribe un número antes de seleccionar." -#: src/game_inventory.cpp:2124 +#: src/game_inventory.cpp:1930 msgid "You don't have any food that can be smoked." msgstr "No tienes ninguna comida que pueda ser ahumada." -#: src/game_inventory.cpp:2230 +#: src/game_inventory.cpp:2036 msgid "Select two items to compare them." msgstr "Elige dos objetos para compararlos." -#: src/game_inventory.cpp:2240 +#: src/game_inventory.cpp:2046 msgid "There are no items to compare." msgstr "No hay objetos para comparar." -#: src/game_inventory.cpp:2259 +#: src/game_inventory.cpp:2065 msgid "" "Enter new letter. Press SPACE to clear a manually-assigned letter, ESCAPE " "to cancel." @@ -475187,7 +476098,7 @@ msgstr "" "Escriba la nueva letra. Pulsa ESPACIO para borrar una letra asignada " "manualmente, ESCAPE para cancelar." -#: src/game_inventory.cpp:2268 +#: src/game_inventory.cpp:2074 msgid "" "Note: The Auto Inventory Letters setting might still reassign a letter to this item.\n" "If this is undesired, you may wish to change the setting in Options." @@ -475195,18 +476106,18 @@ msgstr "" "Nota: La configuración de Cartas de Auto Inventario podría aún reasignar una carta a este artículo.\n" "Si no lo desea, puede cambiar la configuración en Opciones." -#: src/game_inventory.cpp:2286 +#: src/game_inventory.cpp:2092 msgid "Swap Inventory Letters" msgstr "Cambiar letras en invent." -#: src/game_inventory.cpp:2327 +#: src/game_inventory.cpp:2133 msgid "" "Patient has deadened nerves. Anesthesia unneeded." msgstr "" "El paciente tiene los nervios muertos. La anestesia no es " "necesaria." -#: src/game_inventory.cpp:2329 +#: src/game_inventory.cpp:2135 msgid "" "Patient has Sensory Dulling CBM installed. Anesthesia " "unneeded." @@ -475214,12 +476125,12 @@ msgstr "" "El paciente tiene instalado el MBC de Atenuación Sensorial. La" " anestesia no es necesaria." -#: src/game_inventory.cpp:2340 +#: src/game_inventory.cpp:2146 #, c-format msgid "Available anesthetic: %i mL" msgstr "Anestesia disponible:%imL" -#: src/game_inventory.cpp:2349 +#: src/game_inventory.cpp:2155 msgid "" "\n" "Found bionic installation data. Affected CBMs are marked with an asterisk." @@ -475227,43 +476138,43 @@ msgstr "" "\n" "Datos de instalación biónica encontrados. MBCs afectados estan marcados con un asterisco. " -#: src/game_inventory.cpp:2352 +#: src/game_inventory.cpp:2158 #, c-format msgid "Bionic installation patient: %s" msgstr "Paciente de la instalación biónica: %s" -#: src/game_inventory.cpp:2368 +#: src/game_inventory.cpp:2174 msgid "You don't have any bionics to install." msgstr "No tienes que instalar ningún biónico." -#: src/game_inventory.cpp:2387 src/game_inventory.cpp:2475 +#: src/game_inventory.cpp:2193 src/game_inventory.cpp:2281 msgid "FAILURE CHANCE" msgstr "PROB. DE FALLO" -#: src/game_inventory.cpp:2391 src/game_inventory.cpp:2479 +#: src/game_inventory.cpp:2197 src/game_inventory.cpp:2285 msgid "OPERATION DURATION" msgstr "DURACIÓN DE LA OPERACIÓN" -#: src/game_inventory.cpp:2395 +#: src/game_inventory.cpp:2201 msgid "ANESTHETIC REQUIRED" msgstr "SE REQUIERE ANESTESIA" -#: src/game_inventory.cpp:2410 src/game_inventory.cpp:2463 +#: src/game_inventory.cpp:2216 src/game_inventory.cpp:2269 #, c-format msgid "%i mL" msgstr "%i mL" -#: src/game_inventory.cpp:2449 src/game_inventory.cpp:2528 +#: src/game_inventory.cpp:2255 src/game_inventory.cpp:2334 #, c-format msgid "%i%%" msgstr "%i%%" -#: src/game_inventory.cpp:2449 +#: src/game_inventory.cpp:2255 #, c-format msgid "* %i%%" msgstr "* %i%%" -#: src/game_inventory.cpp:2483 +#: src/game_inventory.cpp:2289 msgid "PRICE" msgstr "PRECIO" @@ -475433,7 +476344,7 @@ msgid "Allow save" msgstr "Permitir guardar" #: src/gamemode_defense.cpp:782 src/iuse_software_minesweeper.cpp:55 -#: src/options.cpp:2119 src/worldfactory.cpp:1716 +#: src/options.cpp:2196 src/worldfactory.cpp:1721 msgid "Custom" msgstr "Personalizado" @@ -475882,7 +476793,7 @@ msgctxt "no door, gate, etc." msgid "There is nothing that can be closed nearby." msgstr "No hay nada que pueda cerrarse cerca." -#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9215 +#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9233 #, c-format msgid "You release the %s." msgstr "Sueltas el %s." @@ -476319,252 +477230,252 @@ msgstr "¿Qué quieres para consumir?" msgid "Medication" msgstr "Medicación" -#: src/handle_action.cpp:1713 +#: src/handle_action.cpp:1709 #, c-format msgid "Debug Mode (%1$s)" msgstr "Modo Depurado (%1$s)" -#: src/handle_action.cpp:1721 +#: src/handle_action.cpp:1717 msgid "A" msgstr "A" -#: src/handle_action.cpp:1746 +#: src/handle_action.cpp:1742 msgid "Debug Mode Filters" msgstr "Filtros de Modo Depurado" -#: src/handle_action.cpp:1747 +#: src/handle_action.cpp:1743 #, c-format msgid "Press [%1$s] to quickly toggle debug mode." msgstr "Pulsa [%1$s] para alternar rapidamente el modo depurado." -#: src/handle_action.cpp:1755 +#: src/handle_action.cpp:1751 msgid "Toggle all filters" msgstr "Alternar todos los filtros" -#: src/handle_action.cpp:1781 +#: src/handle_action.cpp:1777 msgid "Debug mode ON!" msgstr "¡Modo depurado ACTIVO!" -#: src/handle_action.cpp:1783 +#: src/handle_action.cpp:1779 msgid "Debug mode OFF!" msgstr "¡Modo depurado DESACTIVADO!" -#: src/handle_action.cpp:2012 +#: src/handle_action.cpp:2008 msgid "You can't go down stairs while you're riding." msgstr "No puedes bajar las escaleras mientras estás montando." -#: src/handle_action.cpp:2030 +#: src/handle_action.cpp:2026 msgid "You can't go up stairs while you're riding." msgstr "No puedes subir las escaleras mientras estas montado." -#: src/handle_action.cpp:2046 +#: src/handle_action.cpp:2042 msgid "You can't open things while you're in your shell." msgstr "No puedes abrir cosas mientras estás dentro de tu caparazón." -#: src/handle_action.cpp:2048 +#: src/handle_action.cpp:2044 msgid "You can't open things while you're riding." msgstr "No puedes abrir cosas mientras estás montando." -#: src/handle_action.cpp:2058 +#: src/handle_action.cpp:2054 msgid "You can't close things while you're in your shell." msgstr "No puedes cerrar cosas mientras estás dentro de tu caparazón." -#: src/handle_action.cpp:2064 +#: src/handle_action.cpp:2060 msgid "You can't close things while you're riding." msgstr "No puedes cerrar cosas mientras estás montando." -#: src/handle_action.cpp:2077 +#: src/handle_action.cpp:2073 msgid "You can't smash things while you're in your shell." msgstr "No puedes destrozar cosas mientras estás dentro de tu caparazón." -#: src/handle_action.cpp:2088 +#: src/handle_action.cpp:2084 msgid "You can't examine your surroundings while you're in your shell." msgstr "" "No puedes examinar los alrededores mientras estás dentro de tu caparazón." -#: src/handle_action.cpp:2099 +#: src/handle_action.cpp:2095 msgid "You can't move mass quantities while you're in your shell." msgstr "" "No puedes mover grupos de cosas mientras estás dentro de tu caparazón." -#: src/handle_action.cpp:2101 +#: src/handle_action.cpp:2097 msgid "You can't move mass quantities while you're riding." msgstr "No puedes mover cantidades masivas mientras estás montando." -#: src/handle_action.cpp:2112 +#: src/handle_action.cpp:2108 msgid "You can't pick anything up while you're in your shell." msgstr "No puedes recoger nada mientras estés en tu caparazón." -#: src/handle_action.cpp:2114 +#: src/handle_action.cpp:2110 msgid "You can't pick anything up while you're riding." msgstr "No puedes recoger nada mientras estás montando." -#: src/handle_action.cpp:2130 +#: src/handle_action.cpp:2126 msgid "You can't grab things while you're in your shell." msgstr "No puedes agarrar cosas mientras estás dentro de tu caparazón." -#: src/handle_action.cpp:2132 +#: src/handle_action.cpp:2128 msgid "You can't grab things while you're riding." msgstr "No puedes agarrar cosas mientras estás montando." -#: src/handle_action.cpp:2142 +#: src/handle_action.cpp:2138 msgid "You can't haul things while you're in your shell." msgstr "No puedes arrastrar objetos mientras estás en tu caparazón." -#: src/handle_action.cpp:2144 +#: src/handle_action.cpp:2140 msgid "You can't haul things while you're riding." msgstr "No puedes arrastrar cosas mientras estás montando." -#: src/handle_action.cpp:2154 +#: src/handle_action.cpp:2150 msgid "You can't butcher while you're in your shell." msgstr "No puedes descuartizar mientras estás dentro de tu caparazón." -#: src/handle_action.cpp:2156 +#: src/handle_action.cpp:2152 msgid "You can't butcher while you're riding." msgstr "No puedes descuartizar mientras estás montando." -#: src/handle_action.cpp:2170 +#: src/handle_action.cpp:2166 msgid "You can't peek around corners while you're in your shell." msgstr "" "No puedes espiar por la esquina mientras estás dentro de tu caparazón." -#: src/handle_action.cpp:2172 +#: src/handle_action.cpp:2168 msgid "You can't peek around corners while you're riding." msgstr "No puedes mirar por las esquinas mientras conduces." -#: src/handle_action.cpp:2318 +#: src/handle_action.cpp:2314 msgid "Drop where?" msgstr "¿Soltar en dónde?" -#: src/handle_action.cpp:2321 +#: src/handle_action.cpp:2317 msgid "You can't drop things to another tile while you're in your shell." msgstr "" "No puedes tirar cosas a otro espacio mientras estás dentro de tu caparazón." -#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 -#: src/handle_action.cpp:2368 src/iexamine.cpp:6560 src/iexamine.cpp:6570 +#: src/handle_action.cpp:2340 src/handle_action.cpp:2352 +#: src/handle_action.cpp:2364 src/iexamine.cpp:6560 src/iexamine.cpp:6570 #: src/iexamine.cpp:6580 msgid "You can't craft while you're in your shell." msgstr "No puedes fabricar mientras estás dentro de tu caparazón." -#: src/handle_action.cpp:2348 src/handle_action.cpp:2360 -#: src/handle_action.cpp:2370 +#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 +#: src/handle_action.cpp:2366 msgid "You can't craft while you're riding." msgstr "No puedes fabricar mientras estás montando." -#: src/handle_action.cpp:2380 +#: src/handle_action.cpp:2376 msgid "You can't disassemble while you're in your shell." msgstr "" -#: src/handle_action.cpp:2382 +#: src/handle_action.cpp:2378 msgid "You can't disassemble items while driving." msgstr "No puedes desmontar objetos mientras estás conduciendo." -#: src/handle_action.cpp:2384 +#: src/handle_action.cpp:2380 msgid "You can't disassemble items while you're riding." msgstr "No puedes desmontar los artículos mientras estás montando." -#: src/handle_action.cpp:2394 +#: src/handle_action.cpp:2390 msgid "You can't construct while in a vehicle." msgstr "No puedes construir cosas mientras estás dentro de un vehículo." -#: src/handle_action.cpp:2396 +#: src/handle_action.cpp:2392 msgid "You can't construct while you're in your shell." msgstr "No puedes construir cosas mientras estás dentro de tu caparazón." -#: src/handle_action.cpp:2398 +#: src/handle_action.cpp:2394 msgid "You can't construct while you're riding." msgstr "No puedes construir mientras estás montando." -#: src/handle_action.cpp:2408 +#: src/handle_action.cpp:2404 #, c-format msgid "Vehicle control has moved, %s" msgstr "Los controles del vehículo se han movido, %s" -#: src/handle_action.cpp:2409 +#: src/handle_action.cpp:2405 msgid "new binding is " msgstr "el nuevo atajo de teclado es" -#: src/handle_action.cpp:2410 +#: src/handle_action.cpp:2406 msgid "new default binding is '^'." msgstr "el nuevo atajo de teclado por defecto es '^'." -#: src/handle_action.cpp:2418 +#: src/handle_action.cpp:2414 msgid "You can't operate a vehicle while you're in your shell." msgstr "" "No puedes controlar un vehículo mientras estás dentro de tu caparazón." -#: src/handle_action.cpp:2422 +#: src/handle_action.cpp:2418 msgid "You refuse to take control of this vehicle." msgstr "Te niegas a tomar el control de este vehículo." -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode OFF!" msgstr "¡Modo auto viaje DESACTIVADO!" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode ON!" msgstr "¡Modo auto viaje ACTIVADO!" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF!" msgstr "¡Modo seguro DESACTIVADO!" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF! (Auto safe mode still enabled!)" msgstr "¡Modo seguro DESACTIVADO! (¡Modo seguro automático todavia activo!)" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode OFF!" msgstr "¡Modo seguro automático DESACTIVADO!" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode ON!" msgstr "¡Modo seguro automático ACTIVO!" -#: src/handle_action.cpp:2462 +#: src/handle_action.cpp:2458 msgid "Ignoring enemy!" msgstr "¡Ignorando amenaza!" -#: src/handle_action.cpp:2470 +#: src/handle_action.cpp:2466 msgid "You make the sign of the cross." msgstr "Haces la señal de la cruz." -#: src/handle_action.cpp:2472 +#: src/handle_action.cpp:2468 msgid "Ignoring laser targeting!" msgstr "¡Ignorar láser de determinación de objetivo!" -#: src/handle_action.cpp:2483 +#: src/handle_action.cpp:2479 #, c-format msgid "Creature whitelisted: %s" msgstr "Criatura permitida: %s" -#: src/handle_action.cpp:2492 +#: src/handle_action.cpp:2488 msgid "Start workout?" msgstr "¿Empezar a entrenar?" -#: src/handle_action.cpp:2499 +#: src/handle_action.cpp:2495 msgid "Abandon this character?" msgstr "" -#: src/handle_action.cpp:2500 +#: src/handle_action.cpp:2496 msgid "This will kill your character. Continue?" msgstr "" -#: src/handle_action.cpp:2509 +#: src/handle_action.cpp:2505 msgid "Save and quit?" msgstr "¿Guardar y Quitar?" -#: src/handle_action.cpp:2536 +#: src/handle_action.cpp:2532 msgid "You have no idea where you are." msgstr "" -#: src/handle_action.cpp:2544 +#: src/handle_action.cpp:2540 msgid "You can't see the sky from here." msgstr "No se puede ver el cielo desde aquí." #. ~ Auto Features are now ON/OFF -#: src/handle_action.cpp:2639 +#: src/handle_action.cpp:2635 #, c-format msgid "%s are now %s." msgstr "%s es %s ahora." @@ -476572,48 +477483,48 @@ msgstr "%s es %s ahora." #. ~ Auto Pulp/Pulp Adjacent/Butcher is now set to x #. ~ Auto Foraging is now set to x #. ~ Auto pickup is now set to x -#: src/handle_action.cpp:2648 src/handle_action.cpp:2689 -#: src/handle_action.cpp:2698 +#: src/handle_action.cpp:2644 src/handle_action.cpp:2685 +#: src/handle_action.cpp:2694 #, c-format msgid "%s is now set to %s." msgstr "%s esta puesto a %s ahora." #. ~ Auto Mining is now ON/OFF -#: src/handle_action.cpp:2657 +#: src/handle_action.cpp:2653 #, c-format msgid "%s is now %s." msgstr "%s esta ahora %s." #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2667 +#: src/handle_action.cpp:2663 msgid "You will not pick up other peoples belongings." msgstr "No recogerás las pertenencias de otras personas." #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2672 +#: src/handle_action.cpp:2668 msgid "You will pick up also those things that belong to others!" msgstr "¡Recogerás también las cosas que pertenecen a otros!" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2677 +#: src/handle_action.cpp:2673 msgid "You will be reminded not to steal." msgstr "Se te recordará que no robes." -#: src/handle_action.cpp:2680 +#: src/handle_action.cpp:2676 #, c-format msgid "THIEF_MODE CONTAINED BAD VALUE [ %s ]!" msgstr "¡MODO LADRÓN CONTENÍA VALOR INCORRECTO [%s ]!" -#: src/handle_action.cpp:2810 +#: src/handle_action.cpp:2806 msgid "Auto-move canceled" msgstr "Auto-mov. cancelado" -#: src/handle_action.cpp:2945 +#: src/handle_action.cpp:2941 #, c-format msgid "Unknown command: \"%s\" (%ld)" msgstr "Comando desconocido: \"%s\" (%ld)" -#: src/handle_action.cpp:2949 +#: src/handle_action.cpp:2945 #, c-format msgid "" "%s at any time to see and edit keybindings relevant to the current context." @@ -476701,7 +477612,7 @@ msgstr "Elige tanque objetivo para %.1fL %s" msgid "The %s froze solid before you could finish." msgstr "El %s se congeló antes de que pudieras terminar." -#: src/help.cpp:103 +#: src/help.cpp:100 msgid "" "Please press one of the following for help on that topic:\n" "Press ESC to return to the game." @@ -476709,11 +477620,11 @@ msgstr "" "Por favor, pulse una opciones para obtener ayuda sobre un tema:\n" "Pulsa ESC para volver al juego." -#: src/help.cpp:132 +#: src/help.cpp:129 msgid "Note colors: " msgstr "Colores de notas: " -#: src/help.cpp:177 src/help.cpp:257 +#: src/help.cpp:174 src/help.cpp:254 msgid "Help" msgstr "" @@ -477400,7 +478311,7 @@ msgid "Use which seed?" msgstr "¿Qué semilla quieres usar?" #: src/iexamine.cpp:2534 src/mission_companion.cpp:1441 -#: src/vehicle_part.cpp:671 +#: src/vehicle_part.cpp:685 msgid "It is too cold to plant anything now." msgstr "Hace demasiado frío para poder plantar algo ahora." @@ -477673,7 +478584,7 @@ msgstr "" "inmediatamente." #: src/iexamine.cpp:3282 src/iexamine.cpp:3429 src/iexamine.cpp:3706 -#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2108 +#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2109 msgid "Select an action" msgstr "Selecciona una acción" @@ -477851,7 +478762,7 @@ msgstr "Llenás el %1$s con %2$s." msgid "Dispense or dump %s" msgstr "Repartir o tirar %s" -#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2004 +#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2005 msgid "Have a drink" msgstr "Tomar una bebida" @@ -478084,7 +478995,7 @@ msgstr "Espiar por las cortinas cerradas." msgid "Tear down the curtains." msgstr "Romper las cortinas." -#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1993 +#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1994 msgid "You carefully peek through the curtains." msgstr "Espías cuidadosamente por la cortina." @@ -478590,11 +479501,11 @@ msgid "" "antibiotics to treat it." msgstr "" -#: src/iexamine.cpp:5512 src/iuse.cpp:657 +#: src/iexamine.cpp:5512 src/iuse.cpp:658 msgid "The muscle spasms start to go away." msgstr "Los espasmos musculares empiezan a desaparecer." -#: src/iexamine.cpp:5514 src/iuse.cpp:659 +#: src/iexamine.cpp:5514 src/iuse.cpp:660 msgid "The medication does nothing to help the spasms." msgstr "El medicamento no hace nada para ayudarte con los espasmos." @@ -479103,13 +480014,13 @@ msgstr "Trabajar en fabricación o desmontaje" msgid "Which craft or disassembly to work on?" msgstr "¿En qué fabricación o desmontaje quieres trabajar?" -#: src/iexamine.cpp:6617 src/iuse.cpp:9578 +#: src/iexamine.cpp:6617 src/iuse.cpp:9596 #, c-format msgid "You don't know the recipe for the %s and can't continue crafting." msgstr "" "No sabes la receta para el %sy no puedes continuar con la fabricación." -#: src/iexamine.cpp:6618 src/iuse.cpp:9579 +#: src/iexamine.cpp:6618 src/iuse.cpp:9597 #, c-format msgid "" " doesn't know the recipe for the %s and can't continue crafting." @@ -479126,862 +480037,862 @@ msgstr "¿Utilizar el %s para hacer ejercicio?" msgid "Connect %s to grid?" msgstr "" -#: src/init.cpp:679 +#: src/init.cpp:664 msgid "Finalizing" msgstr "Finalizando" -#: src/init.cpp:683 src/init.cpp:769 +#: src/init.cpp:668 src/init.cpp:754 msgid "Flags" msgstr "Banderas" -#: src/init.cpp:684 src/init.cpp:770 +#: src/init.cpp:669 src/init.cpp:755 msgid "Option sliders" msgstr "" -#: src/init.cpp:685 src/init.cpp:837 +#: src/init.cpp:670 src/init.cpp:822 msgid "Body parts" msgstr "Partes del Cuerpo" -#: src/init.cpp:686 +#: src/init.cpp:671 msgid "Sub body parts" msgstr "Subpartes del Cuerpo" -#: src/init.cpp:687 src/init.cpp:838 +#: src/init.cpp:672 src/init.cpp:823 msgid "Body graphs" msgstr "" -#: src/init.cpp:688 src/init.cpp:778 +#: src/init.cpp:673 src/init.cpp:763 msgid "Weather types" msgstr "Tipos de Clima" -#: src/init.cpp:689 src/init.cpp:779 +#: src/init.cpp:674 src/init.cpp:764 msgid "Effect on conditions" msgstr "Efecto de las condiciones" -#: src/init.cpp:690 src/init.cpp:780 +#: src/init.cpp:675 src/init.cpp:765 msgid "Field types" msgstr "Tipos de campo" -#: src/init.cpp:691 src/init.cpp:781 +#: src/init.cpp:676 src/init.cpp:766 msgid "Ammo effects" msgstr "Efectos de munición" -#: src/init.cpp:692 src/init.cpp:782 +#: src/init.cpp:677 src/init.cpp:767 msgid "Emissions" msgstr "Emisiones" -#: src/init.cpp:700 src/init.cpp:772 +#: src/init.cpp:685 src/init.cpp:757 msgid "Crafting requirements" msgstr "Requisitos de fabricación" -#: src/init.cpp:705 +#: src/init.cpp:690 msgid "Vehicle part categories" msgstr "Categorias partes vehículo" -#: src/init.cpp:706 src/init.cpp:794 +#: src/init.cpp:691 src/init.cpp:779 msgid "Vehicle parts" msgstr "Piezas de vehículo" -#: src/init.cpp:707 src/init.cpp:823 +#: src/init.cpp:692 src/init.cpp:808 msgid "Traps" msgstr "Trampas" -#: src/init.cpp:708 +#: src/init.cpp:693 msgid "Terrain" msgstr "Terreno" -#: src/init.cpp:710 src/init.cpp:813 +#: src/init.cpp:695 src/init.cpp:798 msgid "Overmap land use codes" msgstr "Códigos de uso de mapa general" -#: src/init.cpp:711 src/init.cpp:815 +#: src/init.cpp:696 src/init.cpp:800 msgid "Overmap terrain" msgstr "Terreno del mapa general" -#: src/init.cpp:712 src/init.cpp:814 +#: src/init.cpp:697 src/init.cpp:799 msgid "Overmap connections" msgstr "Conexiones de mapa general" -#: src/init.cpp:713 src/init.cpp:818 +#: src/init.cpp:698 src/init.cpp:803 msgid "Overmap specials" msgstr "Especiales del mapa general" -#: src/init.cpp:714 src/init.cpp:816 +#: src/init.cpp:699 src/init.cpp:801 msgid "Overmap locations" msgstr "Lugares del mapa general" -#: src/init.cpp:716 src/init.cpp:821 +#: src/init.cpp:701 src/init.cpp:806 msgid "Start locations" msgstr "Lugares de comienzo" -#: src/init.cpp:717 +#: src/init.cpp:702 msgid "Vehicle part migrations" -msgstr "" +msgstr "Migraciones de partes de vehículos" -#: src/init.cpp:718 +#: src/init.cpp:703 msgid "Vehicle prototypes" msgstr "Prototipos de vehículo" -#: src/init.cpp:719 +#: src/init.cpp:704 msgid "Mapgen weights" msgstr "Pesos en gen. de mapa" -#: src/init.cpp:720 +#: src/init.cpp:705 msgid "Mapgen parameters" msgstr "Parámetros de gen. de mapa" -#: src/init.cpp:721 src/init.cpp:827 +#: src/init.cpp:706 src/init.cpp:812 msgid "Behaviors" msgstr "Comportamientos" -#: src/init.cpp:723 src/init.cpp:798 +#: src/init.cpp:708 src/init.cpp:783 msgid "Monster types" msgstr "Tipos de Monstruos" -#: src/init.cpp:728 src/init.cpp:803 +#: src/init.cpp:713 src/init.cpp:788 msgid "Monster groups" msgstr "Grupos de Monstruos" -#: src/init.cpp:729 +#: src/init.cpp:714 msgid "Monster factions" msgstr "Facciones de monstruos" -#: src/init.cpp:730 src/init.cpp:847 +#: src/init.cpp:715 src/init.cpp:832 msgid "Factions" msgstr "Facciones" -#: src/init.cpp:731 +#: src/init.cpp:716 msgid "Move modes" msgstr "Modos de movimiento" -#: src/init.cpp:733 src/init.cpp:806 +#: src/init.cpp:718 src/init.cpp:791 msgid "Crafting recipes" msgstr "Recetas de fabricación" -#: src/init.cpp:734 +#: src/init.cpp:719 msgid "Recipe groups" msgstr "Grupos de receta" -#: src/init.cpp:735 src/init.cpp:809 +#: src/init.cpp:720 src/init.cpp:794 msgid "Martial arts" msgstr "Artes marciales" -#: src/init.cpp:736 src/init.cpp:826 +#: src/init.cpp:721 src/init.cpp:811 msgid "NPC classes" msgstr "Clases PNJ" -#: src/init.cpp:737 +#: src/init.cpp:722 msgid "Missions" msgstr "Misiones" -#: src/init.cpp:738 src/init.cpp:835 +#: src/init.cpp:723 src/init.cpp:820 msgid "Harvest lists" msgstr "Listas de cosechas" -#: src/init.cpp:739 src/init.cpp:839 +#: src/init.cpp:724 src/init.cpp:824 msgid "Anatomies" msgstr "Anatomías" -#: src/init.cpp:740 src/init.cpp:810 src/mutation_ui.cpp:233 +#: src/init.cpp:725 src/init.cpp:795 src/mutation_ui.cpp:233 msgid "Mutations" msgstr "Mutaciones" -#: src/init.cpp:741 src/init.cpp:845 src/scores_ui.cpp:32 +#: src/init.cpp:726 src/init.cpp:830 src/scores_ui.cpp:32 msgid "Achievements" msgstr "Logros" -#: src/init.cpp:742 +#: src/init.cpp:727 msgid "Widgets" msgstr "Complementos" -#: src/init.cpp:744 +#: src/init.cpp:729 msgid "Tileset" msgstr "Teselado" -#: src/init.cpp:765 +#: src/init.cpp:750 msgid "Verifying" msgstr "Verificando" -#: src/init.cpp:777 +#: src/init.cpp:762 msgid "Vitamins" msgstr "Vitaminas" -#: src/init.cpp:783 +#: src/init.cpp:768 msgid "Effect types" msgstr "Tipos de efecto" -#: src/init.cpp:784 +#: src/init.cpp:769 msgid "Activities" msgstr "Actividades" -#: src/init.cpp:785 +#: src/init.cpp:770 msgid "Addiction types" msgstr "Tipos de adicción" -#: src/init.cpp:792 +#: src/init.cpp:777 msgid "Materials" msgstr "Materiales" -#: src/init.cpp:793 +#: src/init.cpp:778 msgid "Engine faults" msgstr "Fallos de motor" -#: src/init.cpp:795 +#: src/init.cpp:780 msgid "Mapgen definitions" msgstr "Definiciones de Mapa" -#: src/init.cpp:796 +#: src/init.cpp:781 msgid "Mapgen palettes" msgstr "Paletas de gen. mapa" -#: src/init.cpp:804 +#: src/init.cpp:789 msgid "Furniture and terrain" msgstr "Muebles y terreno" -#: src/init.cpp:807 +#: src/init.cpp:792 msgid "Professions" msgstr "Profesiones" -#: src/init.cpp:808 +#: src/init.cpp:793 msgid "Scenarios" msgstr "Escenarios" -#: src/init.cpp:811 +#: src/init.cpp:796 msgid "Mutation categories" msgstr "" -#: src/init.cpp:812 +#: src/init.cpp:797 msgid "Region settings" msgstr "Configuración de Región" -#: src/init.cpp:819 +#: src/init.cpp:804 msgid "Map extras" msgstr "Extras de mapa" -#: src/init.cpp:820 +#: src/init.cpp:805 msgid "Shop rates" msgstr "" -#: src/init.cpp:822 +#: src/init.cpp:807 msgid "Ammunition types" msgstr "Tipos de Munición" -#: src/init.cpp:825 +#: src/init.cpp:810 msgid "Gates" msgstr "Puertas" -#: src/init.cpp:828 +#: src/init.cpp:813 msgid "Mission types" msgstr "Tipos de misión" -#: src/init.cpp:830 +#: src/init.cpp:815 msgid "Item actions" msgstr "Acciones de objeto" -#: src/init.cpp:836 +#: src/init.cpp:821 msgid "NPC templates" msgstr "Plantillas PNJ" -#: src/init.cpp:840 +#: src/init.cpp:825 msgid "Spells" msgstr "Hechizos" -#: src/init.cpp:841 +#: src/init.cpp:826 msgid "Transformations" msgstr "Transformaciones" -#: src/init.cpp:842 +#: src/init.cpp:827 msgid "Statistics" msgstr "Estadísticas" -#: src/init.cpp:843 +#: src/init.cpp:828 msgid "Scent types" msgstr "Tipos de olores" -#: src/init.cpp:844 +#: src/init.cpp:829 msgid "Scores" msgstr "Puntuaciones" -#: src/init.cpp:846 +#: src/init.cpp:831 msgid "Disease types" msgstr "Tipos de enfermedad" -#: src/input.cpp:138 +#: src/input.cpp:139 msgctxt "key modifier" msgid "CTRL-" msgstr "CTRL-" -#: src/input.cpp:139 +#: src/input.cpp:140 msgctxt "key modifier" msgid "ALT-" msgstr "ALT-" -#: src/input.cpp:140 +#: src/input.cpp:141 msgctxt "key modifier" msgid "SHIFT-" msgstr "MAYÙS-" -#: src/input.cpp:480 +#: src/input.cpp:479 msgid "key bindings configuration" msgstr "configuración de teclas" -#: src/input.cpp:520 src/input.cpp:558 +#: src/input.cpp:519 src/input.cpp:557 msgctxt "key name" msgid "TAB" msgstr "TAB" -#: src/input.cpp:521 +#: src/input.cpp:520 msgctxt "key name" msgid "BACKTAB" msgstr "SHIFT + TAB" -#: src/input.cpp:522 src/input.cpp:561 +#: src/input.cpp:521 src/input.cpp:560 msgctxt "key name" msgid "SPACE" msgstr "ESPACIO" -#: src/input.cpp:523 src/input.cpp:581 +#: src/input.cpp:522 src/input.cpp:580 msgctxt "key name" msgid "UP" msgstr "ARRIBA" -#: src/input.cpp:524 src/input.cpp:580 +#: src/input.cpp:523 src/input.cpp:579 msgctxt "key name" msgid "DOWN" msgstr "ABAJO" -#: src/input.cpp:525 src/input.cpp:579 +#: src/input.cpp:524 src/input.cpp:578 msgctxt "key name" msgid "LEFT" msgstr "IZQUIERDA" -#: src/input.cpp:526 src/input.cpp:578 +#: src/input.cpp:525 src/input.cpp:577 msgctxt "key name" msgid "RIGHT" msgstr "DERECHA" -#: src/input.cpp:527 src/input.cpp:577 +#: src/input.cpp:526 src/input.cpp:576 msgctxt "key name" msgid "NPAGE" msgstr "REPÁG" -#: src/input.cpp:528 src/input.cpp:574 +#: src/input.cpp:527 src/input.cpp:573 msgctxt "key name" msgid "PPAGE" msgstr "AVPÁG" -#: src/input.cpp:529 src/input.cpp:560 +#: src/input.cpp:528 src/input.cpp:559 msgctxt "key name" msgid "ESC" msgstr "ESC" -#: src/input.cpp:531 src/input.cpp:557 +#: src/input.cpp:530 src/input.cpp:556 msgctxt "key name" msgid "BACKSPACE" msgstr "RETROCESO" -#: src/input.cpp:532 +#: src/input.cpp:531 msgctxt "key name" msgid "DELETE" msgstr "" -#: src/input.cpp:533 src/input.cpp:575 +#: src/input.cpp:532 src/input.cpp:574 msgctxt "key name" msgid "HOME" msgstr "INICIO" -#: src/input.cpp:534 +#: src/input.cpp:533 msgctxt "key name" msgid "BREAK" msgstr "BREAK" -#: src/input.cpp:535 src/input.cpp:576 +#: src/input.cpp:534 src/input.cpp:575 msgctxt "key name" msgid "END" msgstr "FIN" -#: src/input.cpp:536 src/input.cpp:559 +#: src/input.cpp:535 src/input.cpp:558 msgctxt "key name" msgid "RETURN" msgstr "RETORNO" -#: src/input.cpp:538 src/input.cpp:586 +#: src/input.cpp:537 src/input.cpp:585 msgctxt "key name" msgid "KEYPAD_ENTER" msgstr "TECLADONUMÉRICO_INTRO" -#: src/input.cpp:562 +#: src/input.cpp:561 msgctxt "key name" msgid "F1" msgstr "F1" -#: src/input.cpp:563 +#: src/input.cpp:562 msgctxt "key name" msgid "F2" msgstr "F2" -#: src/input.cpp:564 +#: src/input.cpp:563 msgctxt "key name" msgid "F3" msgstr "F3" -#: src/input.cpp:565 +#: src/input.cpp:564 msgctxt "key name" msgid "F4" msgstr "F4" -#: src/input.cpp:566 +#: src/input.cpp:565 msgctxt "key name" msgid "F5" msgstr "F5" -#: src/input.cpp:567 +#: src/input.cpp:566 msgctxt "key name" msgid "F6" msgstr "F6" -#: src/input.cpp:568 +#: src/input.cpp:567 msgctxt "key name" msgid "F7" msgstr "F7" -#: src/input.cpp:569 +#: src/input.cpp:568 msgctxt "key name" msgid "F8" msgstr "F8" -#: src/input.cpp:570 +#: src/input.cpp:569 msgctxt "key name" msgid "F9" msgstr "F9" -#: src/input.cpp:571 +#: src/input.cpp:570 msgctxt "key name" msgid "F10" msgstr "F10" -#: src/input.cpp:572 +#: src/input.cpp:571 msgctxt "key name" msgid "F11" msgstr "F11" -#: src/input.cpp:573 +#: src/input.cpp:572 msgctxt "key name" msgid "F12" msgstr "F12" -#: src/input.cpp:582 +#: src/input.cpp:581 msgctxt "key name" msgid "KEYPAD_DIVIDE" msgstr "TECLADONUMÉRICO_DIVISIÓN" -#: src/input.cpp:583 +#: src/input.cpp:582 msgctxt "key name" msgid "KEYPAD_MULTIPLY" msgstr "TECLADONUMÉRICO_MULTIPLICACIÓN" -#: src/input.cpp:584 +#: src/input.cpp:583 msgctxt "key name" msgid "KEYPAD_MINUS" msgstr "TECLADONUMÉRICO_RESTA" -#: src/input.cpp:585 +#: src/input.cpp:584 msgctxt "key name" msgid "KEYPAD_PLUS" msgstr "TECLADONUMÉRICO_SUMA" -#: src/input.cpp:587 +#: src/input.cpp:586 msgctxt "key name" msgid "KEYPAD_1" msgstr "TECLADONUMÉRICO_1" -#: src/input.cpp:588 +#: src/input.cpp:587 msgctxt "key name" msgid "KEYPAD_2" msgstr "TECLADONUMÉRICO_2" -#: src/input.cpp:589 +#: src/input.cpp:588 msgctxt "key name" msgid "KEYPAD_3" msgstr "TECLADONUMÉRICO_3" -#: src/input.cpp:590 +#: src/input.cpp:589 msgctxt "key name" msgid "KEYPAD_4" msgstr "TECLADONUMÉRICO_4" -#: src/input.cpp:591 +#: src/input.cpp:590 msgctxt "key name" msgid "KEYPAD_5" msgstr "TECLADONUMÉRICO_5" -#: src/input.cpp:592 +#: src/input.cpp:591 msgctxt "key name" msgid "KEYPAD_6" msgstr "TECLADONUMÉRICO_6" -#: src/input.cpp:593 +#: src/input.cpp:592 msgctxt "key name" msgid "KEYPAD_7" msgstr "TECLADONUMÉRICO_7" -#: src/input.cpp:594 +#: src/input.cpp:593 msgctxt "key name" msgid "KEYPAD_8" msgstr "TECLADONUMÉRICO_8" -#: src/input.cpp:595 +#: src/input.cpp:594 msgctxt "key name" msgid "KEYPAD_9" msgstr "TECLADONUMÉRICO_9" -#: src/input.cpp:596 +#: src/input.cpp:595 msgctxt "key name" msgid "KEYPAD_0" msgstr "TECLADONUMÉRICO_0" -#: src/input.cpp:597 +#: src/input.cpp:596 msgctxt "key name" msgid "KEYPAD_PERIOD" msgstr "TECLADONUMÉRICO_COMA" -#: src/input.cpp:598 +#: src/input.cpp:597 msgctxt "key name" msgid "F13" msgstr "F13" -#: src/input.cpp:599 +#: src/input.cpp:598 msgctxt "key name" msgid "F14" msgstr "F14" -#: src/input.cpp:600 +#: src/input.cpp:599 msgctxt "key name" msgid "F15" msgstr "F15" -#: src/input.cpp:601 +#: src/input.cpp:600 msgctxt "key name" msgid "F16" msgstr "F16" -#: src/input.cpp:602 +#: src/input.cpp:601 msgctxt "key name" msgid "F17" msgstr "F17" -#: src/input.cpp:603 +#: src/input.cpp:602 msgctxt "key name" msgid "F18" msgstr "F18" -#: src/input.cpp:604 +#: src/input.cpp:603 msgctxt "key name" msgid "F19" msgstr "F19" -#: src/input.cpp:605 +#: src/input.cpp:604 msgctxt "key name" msgid "F20" msgstr "F20" -#: src/input.cpp:606 +#: src/input.cpp:605 msgctxt "key name" msgid "F21" msgstr "F21" -#: src/input.cpp:607 +#: src/input.cpp:606 msgctxt "key name" msgid "F22" msgstr "F22" -#: src/input.cpp:608 +#: src/input.cpp:607 msgctxt "key name" msgid "F23" msgstr "F23" -#: src/input.cpp:609 +#: src/input.cpp:608 msgctxt "key name" msgid "F24" msgstr "F24" -#: src/input.cpp:615 +#: src/input.cpp:614 msgctxt "key name" msgid "JOY_LEFT" msgstr "JOY_IZQ" -#: src/input.cpp:616 +#: src/input.cpp:615 msgctxt "key name" msgid "JOY_RIGHT" msgstr "JOY_DER" -#: src/input.cpp:617 +#: src/input.cpp:616 msgctxt "key name" msgid "JOY_UP" msgstr "JOY_ARRIBA" -#: src/input.cpp:618 +#: src/input.cpp:617 msgctxt "key name" msgid "JOY_DOWN" msgstr "JOY_ABAJO" -#: src/input.cpp:619 +#: src/input.cpp:618 msgctxt "key name" msgid "JOY_LEFTUP" msgstr "JOY_ARRIBAIZQ" -#: src/input.cpp:620 +#: src/input.cpp:619 msgctxt "key name" msgid "JOY_LEFTDOWN" msgstr "JOY_ABAJOIZQ" -#: src/input.cpp:621 +#: src/input.cpp:620 msgctxt "key name" msgid "JOY_RIGHTUP" msgstr "JOY_ARRIBADER" -#: src/input.cpp:622 +#: src/input.cpp:621 msgctxt "key name" msgid "JOY_RIGHTDOWN" msgstr "JOY_ABAJODER" -#: src/input.cpp:624 +#: src/input.cpp:623 msgctxt "key name" msgid "JOY_0" msgstr "JOY_0" -#: src/input.cpp:625 +#: src/input.cpp:624 msgctxt "key name" msgid "JOY_1" msgstr "JOY_1" -#: src/input.cpp:626 +#: src/input.cpp:625 msgctxt "key name" msgid "JOY_2" msgstr "JOY_2" -#: src/input.cpp:627 +#: src/input.cpp:626 msgctxt "key name" msgid "JOY_3" msgstr "JOY_3" -#: src/input.cpp:628 +#: src/input.cpp:627 msgctxt "key name" msgid "JOY_4" msgstr "JOY_4" -#: src/input.cpp:629 +#: src/input.cpp:628 msgctxt "key name" msgid "JOY_5" msgstr "JOY_5" -#: src/input.cpp:630 +#: src/input.cpp:629 msgctxt "key name" msgid "JOY_6" msgstr "JOY_6" -#: src/input.cpp:631 +#: src/input.cpp:630 msgctxt "key name" msgid "JOY_7" msgstr "JOY_7" -#: src/input.cpp:632 +#: src/input.cpp:631 msgctxt "key name" msgid "JOY_8" msgstr "JOY_8" -#: src/input.cpp:633 +#: src/input.cpp:632 msgctxt "key name" msgid "JOY_9" msgstr "JOY_9" -#: src/input.cpp:634 +#: src/input.cpp:633 msgctxt "key name" msgid "JOY_10" msgstr "JOY_10" -#: src/input.cpp:635 +#: src/input.cpp:634 msgctxt "key name" msgid "JOY_11" msgstr "JOY_11" -#: src/input.cpp:636 +#: src/input.cpp:635 msgctxt "key name" msgid "JOY_12" msgstr "JOY_12" -#: src/input.cpp:637 +#: src/input.cpp:636 msgctxt "key name" msgid "JOY_13" msgstr "JOY_13" -#: src/input.cpp:638 +#: src/input.cpp:637 msgctxt "key name" msgid "JOY_14" msgstr "JOY_14" -#: src/input.cpp:639 +#: src/input.cpp:638 msgctxt "key name" msgid "JOY_15" msgstr "JOY_15" -#: src/input.cpp:640 +#: src/input.cpp:639 msgctxt "key name" msgid "JOY_16" msgstr "JOY_16" -#: src/input.cpp:641 +#: src/input.cpp:640 msgctxt "key name" msgid "JOY_17" msgstr "JOY_17" -#: src/input.cpp:642 +#: src/input.cpp:641 msgctxt "key name" msgid "JOY_18" msgstr "JOY_18" -#: src/input.cpp:643 +#: src/input.cpp:642 msgctxt "key name" msgid "JOY_19" msgstr "JOY_19" -#: src/input.cpp:644 +#: src/input.cpp:643 msgctxt "key name" msgid "JOY_20" msgstr "JOY_20" -#: src/input.cpp:645 +#: src/input.cpp:644 msgctxt "key name" msgid "JOY_21" msgstr "JOY_21" -#: src/input.cpp:646 +#: src/input.cpp:645 msgctxt "key name" msgid "JOY_22" msgstr "JOY_22" -#: src/input.cpp:647 +#: src/input.cpp:646 msgctxt "key name" msgid "JOY_23" msgstr "JOY_23" -#: src/input.cpp:648 +#: src/input.cpp:647 msgctxt "key name" msgid "JOY_24" msgstr "JOY_24" -#: src/input.cpp:649 +#: src/input.cpp:648 msgctxt "key name" msgid "JOY_25" msgstr "JOY_25" -#: src/input.cpp:650 +#: src/input.cpp:649 msgctxt "key name" msgid "JOY_26" msgstr "JOY_26" -#: src/input.cpp:651 +#: src/input.cpp:650 msgctxt "key name" msgid "JOY_27" msgstr "JOY_27" -#: src/input.cpp:652 +#: src/input.cpp:651 msgctxt "key name" msgid "JOY_28" msgstr "JOY_28" -#: src/input.cpp:653 +#: src/input.cpp:652 msgctxt "key name" msgid "JOY_29" msgstr "JOY_29" -#: src/input.cpp:654 +#: src/input.cpp:653 msgctxt "key name" msgid "JOY_30" msgstr "JOY_30" -#: src/input.cpp:657 +#: src/input.cpp:656 msgctxt "key name" msgid "MOUSE_LEFT_PRESSED" msgstr "" -#: src/input.cpp:659 +#: src/input.cpp:658 msgctxt "key name" msgid "MOUSE_LEFT" msgstr "MOUSE_LEFT" -#: src/input.cpp:661 +#: src/input.cpp:660 msgctxt "key name" msgid "MOUSE_RIGHT_PRESSED" msgstr "" -#: src/input.cpp:663 +#: src/input.cpp:662 msgctxt "key name" msgid "MOUSE_RIGHT" msgstr "MOUSE_RIGHT" -#: src/input.cpp:665 +#: src/input.cpp:664 msgctxt "key name" msgid "SCROLL_UP" msgstr "SCROLL_ARRIBA" -#: src/input.cpp:667 +#: src/input.cpp:666 msgctxt "key name" msgid "SCROLL_DOWN" msgstr "SCROLL_ABAJO" -#: src/input.cpp:669 +#: src/input.cpp:668 msgctxt "key name" msgid "MOUSE_MOVE" msgstr "MOVIMIENTO_RATÓN" -#: src/input.cpp:735 +#: src/input.cpp:734 #, c-format msgctxt "function key name" msgid "F%d" msgstr "F%d" -#: src/input.cpp:741 +#: src/input.cpp:740 #, c-format msgctxt "control key name" msgid "CTRL+%c" msgstr "CTRL+%c" -#: src/input.cpp:763 +#: src/input.cpp:762 #, c-format msgid "unknown key %ld" msgstr "tecla desconocida %ld" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound globally!" msgstr "¡Sin tecla global!" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound locally!" msgstr "¡Sin tecla local!" -#: src/input.cpp:1098 +#: src/input.cpp:1097 msgctxt "keybinding" msgid "None applicable" msgstr "" -#: src/input.cpp:1101 src/input.cpp:1842 src/output.h:690 +#: src/input.cpp:1100 src/input.cpp:1841 src/output.h:692 #: src/requirements.cpp:534 src/requirements.cpp:556 msgid " or " msgstr " o " -#: src/input.cpp:1101 src/output.h:690 +#: src/input.cpp:1100 src/output.h:692 msgid ", or " msgstr ", o " #. ~ keybinding description for anykey -#: src/input.cpp:1125 +#: src/input.cpp:1124 msgctxt "keybinding" msgid "any" msgstr "cualquiera" #. ~ keybinding description for unbound or non-applicable keys -#: src/input.cpp:1151 +#: src/input.cpp:1150 msgctxt "keybinding" msgid "n/a" msgstr "sin uso" @@ -479989,7 +480900,7 @@ msgstr "sin uso" #. ~ %1$s: action description text before key, #. ~ %2$s: key description, #. ~ %3$s: action description text after key. -#: src/input.cpp:1167 +#: src/input.cpp:1166 #, c-format msgctxt "keybinding" msgid "%1$s(%2$s)%3$s" @@ -479997,25 +480908,25 @@ msgstr "%1$s(%2$s)%3$s" #. ~ %1$s: key description, #. ~ %2$s: action description. -#: src/input.cpp:1172 +#: src/input.cpp:1171 #, c-format msgctxt "keybinding" msgid "[%1$s] %2$s" msgstr "[%1$s] %2$s" -#: src/input.cpp:1427 +#: src/input.cpp:1426 msgid "Unbound keys" msgstr "Quitar asignación de teclas" -#: src/input.cpp:1428 +#: src/input.cpp:1427 msgid "Keybinding active only on this screen" msgstr "Atajos de teclado activos solo en esta pantalla" -#: src/input.cpp:1429 +#: src/input.cpp:1428 msgid "Keybinding active globally" msgstr "Atajos de teclado activos globalmente" -#: src/input.cpp:1431 +#: src/input.cpp:1430 #, c-format msgid "" "Press %c to remove keybinding\n" @@ -480023,26 +480934,26 @@ msgid "" "Press %c to add global keybinding\n" msgstr "" -#: src/input.cpp:1437 +#: src/input.cpp:1436 #, c-format msgid "Press %c to execute action\n" msgstr "" -#: src/input.cpp:1448 +#: src/input.cpp:1447 msgid "Keybindings" msgstr "Atajos de teclado" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Clear keys for %s?" msgstr "¿Quitar teclas para %s?" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Reset to global bindings for %s?" msgstr "¿Reajustar los atajos globales para %s?" -#: src/input.cpp:1618 +#: src/input.cpp:1617 msgid "" "There are already local keybindings defined for this action, please remove " "them first." @@ -480050,17 +480961,17 @@ msgstr "" "Ya hay atajos de teclado locales definidos para esta acción, por favor, " "primero removelos." -#: src/input.cpp:1622 +#: src/input.cpp:1621 #, c-format msgid "New key for %s" msgstr "Tecla nueva para %s" -#: src/input.cpp:1630 +#: src/input.cpp:1629 #, c-format msgid "This key is already used for %s." msgstr "Esta tecla ya esta siendo usada para %s." -#: src/input.cpp:1641 +#: src/input.cpp:1640 #, c-format msgid "" "This key conflicts with %s. Remove this key from the conflicting command(s)," @@ -480069,16 +480980,16 @@ msgstr "" "Esta tecla está en conflicto con %s. ¿Quieres sacar esta tecla del comando " "que genera el conflicto, y continuar?" -#: src/input.cpp:1672 +#: src/input.cpp:1671 #, c-format msgid "saving keybindings failed: %s" msgstr "no se pudo guardar los atajos de teclado: %s" -#: src/input.cpp:1830 +#: src/input.cpp:1829 msgid "any key" msgstr "cualquier tecla" -#: src/input.cpp:1833 +#: src/input.cpp:1832 msgid "mouse movement" msgstr "movimiento del ratón" @@ -480128,7 +481039,7 @@ msgstr "Volumen Libre de Fundas (%s) : %s Fundas usadas:" msgid "There are no available choices" msgstr "No hay opciones disponibles" -#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1299 +#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter: " msgstr "[%s] Filtro: " @@ -480314,12 +481225,12 @@ msgstr "Origen: %s" msgid "Material: %s" msgstr "Material: %s" -#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:964 -#: src/item_pocket.cpp:1172 src/item_pocket.cpp:1183 +#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:965 +#: src/item_pocket.cpp:1188 src/item_pocket.cpp:1199 msgid "Volume: " msgstr "Volumen: " -#: src/item.cpp:2097 src/item_pocket.cpp:1177 src/item_pocket.cpp:1186 +#: src/item.cpp:2097 src/item_pocket.cpp:1193 src/item_pocket.cpp:1202 msgid "Weight: " msgstr "Peso: " @@ -480610,7 +481521,7 @@ msgstr "" msgid "Compatible guns: " msgstr "" -#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:973 +#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:974 #, c-format msgid " round of %s" msgid_plural " rounds of %s" @@ -481048,12 +481959,12 @@ msgid "Bash: " msgstr "Contundente: " #: src/item.cpp:3467 src/item.cpp:3472 src/item.cpp:3476 src/item.cpp:3650 -#: src/item.cpp:5036 src/item_pocket.cpp:1165 +#: src/item.cpp:5036 src/item_pocket.cpp:1181 msgid "Cut: " msgstr "Corte: " #: src/item.cpp:3485 src/item.cpp:3490 src/item.cpp:3494 src/item.cpp:3652 -#: src/item_pocket.cpp:1167 +#: src/item_pocket.cpp:1183 msgid "Ballistic: " msgstr "Balística:" @@ -481124,7 +482035,7 @@ msgstr "" #: src/item.cpp:3761 msgid "This armor is comfortable" -msgstr "" +msgstr "Esta armadura es cómoda" #: src/item.cpp:3765 msgid "Comfortable Locations:" @@ -481779,7 +482690,7 @@ msgstr "Daño medio por segundo:" #: src/item.cpp:5087 msgid "Stamina use: Costs " -msgstr "" +msgstr "Uso de vigor: Coste" #: src/item.cpp:5088 msgid "about " @@ -481792,11 +482703,11 @@ msgstr "" #: src/item.cpp:5091 #, c-format msgid "% stamina to swing." -msgstr "% resistencia para nadar" +msgstr "% vigor al nadar" #: src/item.cpp:5095 msgid "Typical damage per stamina:" -msgstr "" +msgstr "Daño medio por vigor:" #: src/item.cpp:5114 msgid "Techniques when wielded: " @@ -482062,22 +482973,22 @@ msgstr "Se puede usar para fabricar: %s" #: src/item.cpp:5661 #, c-format msgid "You could install it in a vehicle: %s" -msgstr "" +msgstr "Podrías instalarlo en un vehículo: %s" #: src/item.cpp:5662 #, c-format msgid "You could install it in a vehicle: %s, and more" -msgstr "" +msgstr "Podrías instalarlo en un vehículo: %s, y mas" #: src/item.cpp:5668 #, c-format msgid "You could install it as an appliance: %s" -msgstr "" +msgstr "Podrías instalarlo como un electrodoméstico:: %s" #: src/item.cpp:5669 #, c-format msgid "You could install it as an appliance: %s, and more" -msgstr "" +msgstr "Podrías instalarlo como un electrodoméstico:: %s, y mas" #: src/item.cpp:5758 #, c-format @@ -482188,7 +483099,7 @@ msgstr "(%s turnos)" msgid " (dirty)" msgstr " (sucio)" -#: src/item.cpp:6430 src/veh_interact.cpp:1535 +#: src/item.cpp:6430 src/veh_interact.cpp:1533 msgid " (rotten)" msgstr " (en descomposición)" @@ -482212,7 +483123,7 @@ msgstr " (caliente)" msgid " (cold)" msgstr " (frío)" -#: src/item.cpp:6447 src/veh_interact.cpp:1533 +#: src/item.cpp:6447 src/veh_interact.cpp:1531 msgid " (frozen)" msgstr " (congelado)" @@ -482306,7 +483217,7 @@ msgstr " (encendido)" msgid " (plugged in)" msgstr "(conectado)" -#: src/item.cpp:6527 src/ranged.cpp:3262 src/ranged.cpp:3285 +#: src/item.cpp:6527 src/ranged.cpp:3263 src/ranged.cpp:3286 msgid " (active)" msgstr " (activo)" @@ -482383,246 +483294,246 @@ msgstr "izquierda" msgid "right" msgstr "derecha" -#: src/item.cpp:9184 +#: src/item.cpp:9185 msgid "++" msgstr "++" -#: src/item.cpp:9186 +#: src/item.cpp:9187 msgid "||" msgstr "||" -#: src/item.cpp:9188 +#: src/item.cpp:9189 msgid "|\\" msgstr "|\\" -#: src/item.cpp:9190 +#: src/item.cpp:9191 msgid "|." msgstr "|." -#: src/item.cpp:9192 +#: src/item.cpp:9193 msgid "\\." msgstr "\\." -#: src/item.cpp:9195 +#: src/item.cpp:9196 msgid "XX" msgstr "XX" -#: src/item.cpp:9197 +#: src/item.cpp:9198 msgid ".." msgstr ".." -#: src/item.cpp:9211 +#: src/item.cpp:9212 msgctxt "damage adjective" msgid "accurized " msgstr "reapuntado " -#: src/item.cpp:9213 +#: src/item.cpp:9214 msgctxt "damage adjective" msgid "reinforced " msgstr "reforzado " -#: src/item.cpp:9219 +#: src/item.cpp:9220 msgctxt "damage adjective" msgid "bruised " msgstr "magullado " -#: src/item.cpp:9222 +#: src/item.cpp:9223 msgctxt "damage adjective" msgid "damaged " msgstr "dañado" -#: src/item.cpp:9225 +#: src/item.cpp:9226 msgctxt "damage adjective" msgid "mangled " msgstr "arruinado " -#: src/item.cpp:9228 +#: src/item.cpp:9229 msgctxt "damage adjective" msgid "pulped " msgstr "pogoste" -#: src/item.cpp:9237 +#: src/item.cpp:9238 msgid "fully intact " msgstr "intacto " -#: src/item.cpp:11165 +#: src/item.cpp:11170 msgid "isn't a weapon" msgstr "no es un arma" -#: src/item.cpp:11168 +#: src/item.cpp:11173 msgid "is a gunmod and cannot be modded" msgstr "es un arma modificada y no puede ser modificada" -#: src/item.cpp:11171 +#: src/item.cpp:11176 #, c-format msgid "already has a %s" msgstr "ya tienes %s" -#: src/item.cpp:11174 +#: src/item.cpp:11179 msgid "doesn't have a slot for this mod" msgstr "no posee una ranura para esta modificación" -#: src/item.cpp:11177 +#: src/item.cpp:11182 #, c-format msgid "doesn't have enough room for another %s mod" msgstr "no tiene suficiente espacio para otra modificación %s" -#: src/item.cpp:11182 +#: src/item.cpp:11187 #, c-format msgid "cannot have a %s" msgstr "no puedes tener %s" -#: src/item.cpp:11186 +#: src/item.cpp:11191 msgid "isn't big enough to use that mod" msgstr "no es lo suficientemente grande como para usar esa modificación" -#: src/item.cpp:11190 +#: src/item.cpp:11195 msgid "can only accept small mods on that slot" msgstr "solo puede aceptar modificaciones pequeñas en ese lugar" -#: src/item.cpp:11201 +#: src/item.cpp:11206 #, c-format msgid "%1$s cannot be used on item with no compatible ammo types" msgstr "" "%1$sno puede ser utilizado en un artículo sin tipos de munición compatibles" -#: src/item.cpp:11204 +#: src/item.cpp:11209 msgid "is already waterproof" msgstr "todavía es resistente al agua" -#: src/item.cpp:11207 +#: src/item.cpp:11212 msgid "is already eminently reliable" msgstr "todavía es eminentemente fiable" -#: src/item.cpp:11210 +#: src/item.cpp:11215 msgid "cannot have a brass catcher" msgstr "no puede tener un recolector de latón" -#: src/item.cpp:11215 +#: src/item.cpp:11220 msgid "must be unloaded before installing this mod" msgstr "debe ser descargado antes de instalar esta modificación" -#: src/item.cpp:11219 +#: src/item.cpp:11224 msgid "doesn't have a stock to attach this mod" msgstr "" -#: src/item.cpp:11224 +#: src/item.cpp:11229 #, c-format msgid "cannot be installed on a weapon with \"%s\"" msgstr "no puede ser instalado en un arma con \"%s\"" -#: src/item.cpp:11829 +#: src/item.cpp:11834 #, c-format msgid "That %s must be on the ground or held to hold contents!" msgstr "" "¡%s debe estar en el suelo o se debe sujetar para conservar su contenido!" -#: src/item.cpp:11834 +#: src/item.cpp:11839 #, c-format msgid "That %1$s won't hold %2$s." msgstr "Ese %1$s no puede contener %2$s." -#: src/item.cpp:11839 +#: src/item.cpp:11844 #, c-format msgid "Your %1$s can't hold any more %2$s." msgstr "Tu %1$s no puede contener más %2$s." -#: src/item.cpp:11857 +#: src/item.cpp:11862 #, c-format msgid "That %s doesn't have room to expand." msgstr "%s no tiene más espacio para expandirse" -#: src/item.cpp:12411 +#: src/item.cpp:12416 #, c-format msgctxt "components count" msgid "%d x %s" msgstr "%d x %s" -#: src/item.cpp:12934 +#: src/item.cpp:12926 msgid "A nearby robot has repaired itself and stands up!" msgstr "¡Un robot que anda cerca se arregló solo y se levanta!" -#: src/item.cpp:12936 +#: src/item.cpp:12928 msgid "A nearby corpse rises and moves towards you!" msgstr "¡Un cadáver que anda cerca se levanta y se mueve hacia ti!" -#: src/item.cpp:12941 +#: src/item.cpp:12933 msgid "Oh dear god, a robot you're carrying has started moving!" msgstr "¡Oh por dios, un robot que estás cargando se empezó a mover!" -#: src/item.cpp:12944 +#: src/item.cpp:12936 msgid "Oh dear god, a corpse you're carrying has started moving!" msgstr "¡Oh por dios, un cadáver que estás cargando se empezó a mover!" -#: src/item.cpp:13004 +#: src/item.cpp:12996 #, c-format msgid "You take a puff of your %s." msgstr "Le das una bocanada a tu %s." -#: src/item.cpp:13014 +#: src/item.cpp:13006 #, c-format msgid "Your shaking hand causes you to drop your %s." msgstr "Por culpa del temblor de tu mano se te cae tu %s." -#: src/item.cpp:13021 +#: src/item.cpp:13013 #, c-format msgid "You fall asleep and drop your %s." msgstr "Te quedás dormido y se te cae tu %s." -#: src/item.cpp:13041 +#: src/item.cpp:13033 #, c-format msgid "You finish your %s." msgstr "Terminaste tu %s." -#: src/item.cpp:13105 +#: src/item.cpp:13097 #, c-format msgid "Your %s is quenched by water." msgstr "Tu %s es saciada por agua." -#: src/item.cpp:13107 +#: src/item.cpp:13099 #, c-format msgid "Your %s is quenched by precipitation." msgstr " %s se ha extinguido por la lluvia." -#: src/item.cpp:13110 +#: src/item.cpp:13102 #, c-format msgid "Your %s is blown out by the wind." msgstr "Tu %s es volado por el viento." -#: src/item.cpp:13167 src/item.cpp:13179 src/item.cpp:13194 src/iuse.cpp:8495 -#: src/iuse.cpp:8672 src/iuse.cpp:8865 +#: src/item.cpp:13159 src/item.cpp:13171 src/item.cpp:13186 src/iuse.cpp:8499 +#: src/iuse.cpp:8685 src/iuse.cpp:8884 msgid "You notice the cable has come loose!" msgstr "¡Te das cuenta que el cable se soltó!" -#: src/item.cpp:13206 +#: src/item.cpp:13198 msgid "The over-extended cable breaks loose!" msgstr "¡El cable extendido en exceso se suelta!" -#: src/item.cpp:13226 +#: src/item.cpp:13218 msgid "You reel in the cable." msgstr "Enrollás el cable." -#: src/item.cpp:13274 +#: src/item.cpp:13266 #, c-format msgid "You need an UPS to run the %s!" msgstr "¡Necesitas un UPS para usar %s!" -#: src/item.cpp:13281 +#: src/item.cpp:13273 #, c-format msgid "The %s ran out of energy!" msgstr "¡%s se quedó sin energía!" -#: src/item.cpp:13316 +#: src/item.cpp:13308 #, c-format msgid "Your %s rusts due to blackpowder fouling." msgstr "Tu %s se oxida debido a la suciedad de la pólvora negra" -#: src/item.cpp:13364 +#: src/item.cpp:13356 #, c-format msgid "Your %s disappears!" msgstr "¡tu %s desaparece!" -#: src/item.cpp:13719 +#: src/item.cpp:13711 msgctxt "item name" msgid "human blood" msgid_plural "human blood" @@ -482630,7 +483541,7 @@ msgstr[0] "sangre humana" msgstr[1] "sangre humana" msgstr[2] "sangre humana" -#: src/item.cpp:13721 +#: src/item.cpp:13713 #, c-format msgctxt "item name" msgid "%s blood" @@ -482640,7 +483551,7 @@ msgstr[1] "sangre de %s" msgstr[2] "sangre de %s" #. ~ %1$s: name of corpse with modifiers; %2$s: species name -#: src/item.cpp:13792 +#: src/item.cpp:13784 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of a %2$s" @@ -482648,7 +483559,7 @@ msgstr "%1$s de %2$s" #. ~ %1$s: name of corpse with modifiers; %2$s: proper name; %3$s: species #. name -#: src/item.cpp:13796 +#: src/item.cpp:13788 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of %2$s, %3$s" @@ -482762,7 +483673,7 @@ msgstr "%s." msgid "Total capacity:" msgstr "Capacidad total:" -#: src/item_contents.cpp:2278 src/item_pocket.cpp:966 +#: src/item_contents.cpp:2278 src/item_pocket.cpp:967 msgid " Weight: " msgstr "Peso:" @@ -482783,7 +483694,7 @@ msgstr "" "Modifica las opciones de los bolsillos y mueve objetos entre ellos. " "[VOLVER] Menú contextual\n" -#: src/item_factory.cpp:1622 +#: src/item_factory.cpp:1623 msgid "" "Can be activated to increase environmental protection. Will " "consume charges when active, but only when environmental hazards are " @@ -482793,20 +483704,20 @@ msgstr "" "Consumirá cargas cuando esté activo, pero sólo cuando haya riesgos " "ambientales." -#: src/item_factory.cpp:3559 +#: src/item_factory.cpp:3561 #, c-format msgid "%s needs pocket definitions" msgstr "%s necesita definiciones de bolsillo" -#: src/item_factory.cpp:4889 src/trait_group.cpp:89 +#: src/item_factory.cpp:4891 src/trait_group.cpp:89 msgid "Test which group?" msgstr "¿Qué grupo quieres probar?" -#: src/item_factory.cpp:4913 src/trait_group.cpp:113 +#: src/item_factory.cpp:4915 src/trait_group.cpp:113 msgid "Result of 100 spawns:" msgstr "Resultado de 100 creaciones:" -#: src/item_factory.cpp:4916 src/trait_group.cpp:116 +#: src/item_factory.cpp:4918 src/trait_group.cpp:116 #, c-format msgid "%d x %s" msgstr "%d x %s" @@ -482825,52 +483736,57 @@ msgstr "inventario" msgid "inside %s" msgstr "dentro de %s" -#: src/item_pocket.cpp:850 +#: src/item_pocket.cpp:851 msgid "open" msgstr "abrir" -#: src/item_pocket.cpp:940 +#: src/item_pocket.cpp:941 #, c-format msgid "Pocket %d:" msgstr "Compartimento %d:" -#: src/item_pocket.cpp:962 +#: src/item_pocket.cpp:963 msgid "Holds a single armored plate." msgstr "Mantiene un placa simple de armadura." -#: src/item_pocket.cpp:981 +#: src/item_pocket.cpp:982 msgid "Holds: " msgstr "Contiene:" -#: src/item_pocket.cpp:991 src/item_pocket.cpp:996 +#: src/item_pocket.cpp:992 src/item_pocket.cpp:997 msgid "Item length: " msgstr "Longitud de objeto:" -#: src/item_pocket.cpp:1001 +#: src/item_pocket.cpp:1002 msgid " to " msgstr "a" -#: src/item_pocket.cpp:1007 +#: src/item_pocket.cpp:1008 msgid "Minimum item length: " msgstr "Mínima longitud de objeto:" -#: src/item_pocket.cpp:1015 +#: src/item_pocket.cpp:1016 msgid "Minimum item volume: " msgstr "Volumen mínimo de objeto:" -#: src/item_pocket.cpp:1022 +#: src/item_pocket.cpp:1023 msgid "Maximum item volume: " msgstr "Volumen máximo de objeto:" -#: src/item_pocket.cpp:1027 +#: src/item_pocket.cpp:1028 msgid "Base moves to remove item: " msgstr "Movimientos bases de quitar objeto:" -#: src/item_pocket.cpp:1030 +#: src/item_pocket.cpp:1042 +#, c-format +msgid "Allowed materials: %s" +msgstr "" + +#: src/item_pocket.cpp:1046 msgid "This pocket is rigid." msgstr "Este compartimento es rígido." -#: src/item_pocket.cpp:1035 +#: src/item_pocket.cpp:1051 msgid "" "This is a holster, it only holds one item at a " "time." @@ -482878,38 +483794,38 @@ msgstr "" "Esto es una funda, sólo sostiene un artículo a la " "vez." -#: src/item_pocket.cpp:1040 +#: src/item_pocket.cpp:1056 #, c-format msgid "Causes %d additional encumbrance while in use." msgstr "Causa incomodidad adicional de %d mientras lo usas. " -#: src/item_pocket.cpp:1046 +#: src/item_pocket.cpp:1062 msgid "Items may fall out if grabbed." msgstr "Los objetos pueden caerse si se agarran." -#: src/item_pocket.cpp:1051 +#: src/item_pocket.cpp:1067 msgid "Items will make noise when you move." msgstr "Los objetos harán ruido cuando te muevas." -#: src/item_pocket.cpp:1056 +#: src/item_pocket.cpp:1072 msgid "This pocket can contain a liquid." msgstr "Este compartimento puede contener un líquido." -#: src/item_pocket.cpp:1060 +#: src/item_pocket.cpp:1076 msgid "This pocket can contain a gas." msgstr "Este compartimiento puede contener un gas." -#: src/item_pocket.cpp:1064 +#: src/item_pocket.cpp:1080 msgid "This pocket will spill if placed into another item or worn." msgstr "" "Este compartimento derramará si se pone dentro de otro objeto o " "se lleva puesto." -#: src/item_pocket.cpp:1068 +#: src/item_pocket.cpp:1084 msgid "This pocket protects its contents from fire." msgstr "Este compartimento protege su contenido del fuego ." -#: src/item_pocket.cpp:1073 +#: src/item_pocket.cpp:1089 #, c-format msgid "" "Contained items spoil at %.0f%% their original rate." @@ -482917,11 +483833,11 @@ msgstr "" "Los objetos contenidos se estropearán a %.0f%% de su " "fecha original." -#: src/item_pocket.cpp:1076 +#: src/item_pocket.cpp:1092 msgid "Contained items won't spoil." msgstr "Los objetos contenidos no se estropearan." -#: src/item_pocket.cpp:1081 +#: src/item_pocket.cpp:1097 #, c-format msgid "" "Items in this pocket weigh %.0f%% their original weight." @@ -482929,7 +483845,7 @@ msgstr "" "Objetos en este compartimento pesarán %.0f%% de su peso " "original." -#: src/item_pocket.cpp:1087 +#: src/item_pocket.cpp:1103 #, c-format msgid "" "This pocket expands at %.0f%% of the rate of volume of " @@ -482938,178 +483854,178 @@ msgstr "" "El compartimento se expande %.0f%% de la tasa del volumen" " de objetos dentro." -#: src/item_pocket.cpp:1093 +#: src/item_pocket.cpp:1109 msgid "Restrictions:" msgstr "Restricciones:" -#: src/item_pocket.cpp:1102 +#: src/item_pocket.cpp:1118 #, c-format msgid "* or %s" msgstr "* o %s" -#: src/item_pocket.cpp:1117 +#: src/item_pocket.cpp:1133 #, c-format msgid "%s pocket %d" msgstr "%s compartimento %d" -#: src/item_pocket.cpp:1121 +#: src/item_pocket.cpp:1137 #, c-format msgid "Pocket %d: %s" msgstr "Bolsillo %d: %s" -#: src/item_pocket.cpp:1124 +#: src/item_pocket.cpp:1140 #, c-format msgid "Pocket %d" msgstr "Bolsillo %d" -#: src/item_pocket.cpp:1129 +#: src/item_pocket.cpp:1145 msgid "This pocket is empty." msgstr "Este compartimento está vacío." -#: src/item_pocket.cpp:1133 +#: src/item_pocket.cpp:1149 msgid "This pocket is sealed." msgstr "Este compartimento esta sellado." #. ~ (M)elee coverage -#: src/item_pocket.cpp:1149 +#: src/item_pocket.cpp:1165 msgid "(M):" msgstr "(CaC):" #. ~ (R)anged coverage -#: src/item_pocket.cpp:1153 +#: src/item_pocket.cpp:1169 msgid "(R):" msgstr "(AD):" #. ~ (V)itals coverage -#: src/item_pocket.cpp:1157 +#: src/item_pocket.cpp:1173 msgid "(V):" msgstr "(V):" -#: src/item_pocket.cpp:1163 +#: src/item_pocket.cpp:1179 msgid "Protection: Bash: " msgstr "Protección: Contundente:" -#: src/item_pocket.cpp:1174 src/item_pocket.cpp:1179 +#: src/item_pocket.cpp:1190 src/item_pocket.cpp:1195 msgid " of " msgstr " de " -#: src/item_pocket.cpp:1195 +#: src/item_pocket.cpp:1211 msgid "Contents of this pocket:" msgstr "Contenidos de este compartimento;" -#: src/item_pocket.cpp:1222 +#: src/item_pocket.cpp:1238 msgid "cannot unwield item" msgstr "no puede desempuñar objeto" -#: src/item_pocket.cpp:1236 +#: src/item_pocket.cpp:1252 msgid "only books can go into ebook pocket" msgstr "solamente libros pueden ponerse en el ebook de bolsillo" -#: src/item_pocket.cpp:1245 +#: src/item_pocket.cpp:1261 msgid "only mods can go into mod pocket" msgstr "solo mods pueden ir en huecos de mod" -#: src/item_pocket.cpp:1253 +#: src/item_pocket.cpp:1271 msgid "holster does not accept this item type or form factor" msgstr "la funda no acepta este tipo de objeto o su factor de forma" -#: src/item_pocket.cpp:1261 +#: src/item_pocket.cpp:1279 msgid "item is not an ammo" msgstr "el objeto no es munición" -#: src/item_pocket.cpp:1268 +#: src/item_pocket.cpp:1286 msgid "item is not the correct ammo type" msgstr "el objeto no es el tipo correcto de munición" -#: src/item_pocket.cpp:1277 +#: src/item_pocket.cpp:1295 msgid "can't contain liquid" msgstr "no puede contener líquido" -#: src/item_pocket.cpp:1283 +#: src/item_pocket.cpp:1301 msgid "can't contain gas" msgstr "no puede contener gas" -#: src/item_pocket.cpp:1295 src/item_pocket.cpp:1417 +#: src/item_pocket.cpp:1313 src/item_pocket.cpp:1435 msgid "item too big" msgstr "objeto muy grande" -#: src/item_pocket.cpp:1299 +#: src/item_pocket.cpp:1317 msgid "item is too long" msgstr "objeto demasiado largo" -#: src/item_pocket.cpp:1304 +#: src/item_pocket.cpp:1322 msgid "item is too short" msgstr "objeto es demasiado en corto" -#: src/item_pocket.cpp:1309 +#: src/item_pocket.cpp:1327 msgid "item is too small" msgstr "objeto demasiado pequeño" -#: src/item_pocket.cpp:1338 +#: src/item_pocket.cpp:1356 msgid "can't mix different ammo" msgstr "no puedes mezclar municiones diferentes" -#: src/item_pocket.cpp:1348 +#: src/item_pocket.cpp:1366 msgid "ablative pocket already contains a plate" msgstr "El bolsillo ablativo ya contiene una placa" -#: src/item_pocket.cpp:1357 +#: src/item_pocket.cpp:1375 msgid "holster already contains an item" msgstr "la funda ya contiene un objeto" -#: src/item_pocket.cpp:1364 +#: src/item_pocket.cpp:1382 msgid "can't mix liquid with contained item" msgstr "no se puede mezclar líquido con el objeto contenido" -#: src/item_pocket.cpp:1369 +#: src/item_pocket.cpp:1387 msgid "can't put non liquid into pocket with liquid" msgstr "no se puede meter un objeto rígido en un compartimento con líquido" -#: src/item_pocket.cpp:1376 +#: src/item_pocket.cpp:1394 msgid "" "can't mix frozen liquid with contained item in the watertight container" msgstr "" -#: src/item_pocket.cpp:1382 +#: src/item_pocket.cpp:1400 msgid "" "can't mix item with contained frozen liquid in the watertight container" msgstr "" -#: src/item_pocket.cpp:1389 +#: src/item_pocket.cpp:1407 msgid "can't mix gas with contained item" msgstr "no puede mezclarse gas con el objeto contenido" -#: src/item_pocket.cpp:1393 +#: src/item_pocket.cpp:1411 msgid "can't put non gas into pocket with gas" msgstr "No puedes meter un objeto no gaseoso en un compartimento con gas" -#: src/item_pocket.cpp:1401 +#: src/item_pocket.cpp:1419 msgid "tried to put too many charges of ammo in item" msgstr "intentó poner demasiadas cargas de munición en el artículo" -#: src/item_pocket.cpp:1409 +#: src/item_pocket.cpp:1427 msgid "item is too heavy" msgstr "objeto demasiado pesado" -#: src/item_pocket.cpp:1413 +#: src/item_pocket.cpp:1431 msgid "pocket is holding too much weight" msgstr "el compartimento lleva demasiado peso" -#: src/item_pocket.cpp:1421 +#: src/item_pocket.cpp:1439 msgid "not enough space" msgstr "no hay suficiente espacio" -#: src/item_pocket.cpp:1590 +#: src/item_pocket.cpp:1608 #, c-format msgid "Your %s falls to the ground." msgstr "Tu %s se cae al suelo." -#: src/item_pocket.cpp:1752 +#: src/item_pocket.cpp:1770 #, c-format msgid "Liquid leaked out from the %s and dripped onto the ground!" msgstr "" -#: src/item_pocket.cpp:2333 +#: src/item_pocket.cpp:2351 msgid "" "Items won't be inserted into this pocket unless you manually " "insert them." @@ -483117,7 +484033,7 @@ msgstr "" "Los objetos no serán insertados en este bolsillo a menos que lo " "hagas manualmente." -#: src/item_pocket.cpp:2337 +#: src/item_pocket.cpp:2355 msgid "" "Items in this pocket won't be unloaded unless you manually drop " "them." @@ -483125,26 +484041,26 @@ msgstr "" "Los objetos en este bolsillo no serán descargados a menos que tu " "los sueltes manualmente." -#: src/item_pocket.cpp:2339 +#: src/item_pocket.cpp:2357 msgid "Priority:" msgstr "Prioridad:" -#: src/item_pocket.cpp:2340 +#: src/item_pocket.cpp:2358 #, c-format msgid "Item Whitelist: %s" msgstr "Lista Blanca de Objetos: %s" -#: src/item_pocket.cpp:2345 +#: src/item_pocket.cpp:2363 #, c-format msgid "Item Blacklist: %s" msgstr "Lista Negra de Objetos: %s" -#: src/item_pocket.cpp:2350 +#: src/item_pocket.cpp:2368 #, c-format msgid "Category Whitelist: %s" msgstr "Lista Blanca Categoría: %s" -#: src/item_pocket.cpp:2352 +#: src/item_pocket.cpp:2370 #, c-format msgid "Category Blacklist: %s" msgstr "Lista Negra Categoría: %s" @@ -483153,31 +484069,31 @@ msgstr "Lista Negra Categoría: %s" msgid "click." msgstr "click." -#: src/iuse.cpp:463 +#: src/iuse.cpp:464 #, c-format msgid "You remove the radio modification from your %s." msgstr "Eliminas la modificación de radio de tu %s." -#: src/iuse.cpp:482 +#: src/iuse.cpp:483 #, c-format msgid "You're already smoking a %s!" msgstr "¡Ya estás fumandote un %s!" -#: src/iuse.cpp:486 +#: src/iuse.cpp:487 msgid "You don't have anything to light it with!" msgstr "¡No tienes nada para encenderlo!" -#: src/iuse.cpp:493 +#: src/iuse.cpp:494 msgid "Are you sure you want to drink… this?" msgstr "¿Estás seguro de que quieres beber... esto?" -#: src/iuse.cpp:510 src/iuse.cpp:1032 src/iuse.cpp:1040 src/iuse.cpp:9514 -#: src/iuse.cpp:9525 +#: src/iuse.cpp:511 src/iuse.cpp:1033 src/iuse.cpp:1041 src/iuse.cpp:9532 +#: src/iuse.cpp:9543 #, c-format msgid "You take some %s." msgstr "Tomas un poco de %s." -#: src/iuse.cpp:597 +#: src/iuse.cpp:598 #, c-format msgid "" "Please let the devs know you should be able to smoke a %s, but the smoking " @@ -483186,40 +484102,40 @@ msgstr "" "Por favor, hacerle saber a los desarrolladores que tu deberías poder fumar " "un %s pero el código de fumar no sabe cómo hacerlo todavía." -#: src/iuse.cpp:605 +#: src/iuse.cpp:606 #, c-format msgid "You light a %s." msgstr "Te prendes un %s." -#: src/iuse.cpp:616 +#: src/iuse.cpp:617 msgid "Ugh, too much smoke… you feel nasty." msgstr "Ugh, demasiado humo... te sientes mal." -#: src/iuse.cpp:625 +#: src/iuse.cpp:626 msgid "You take a puff from your electronic cigarette." msgstr "Le das una bocanada a tu cigarrillo electrónico." -#: src/iuse.cpp:629 +#: src/iuse.cpp:630 msgid "You inhale some vapor from your advanced electronic cigarette." msgstr "Inhalas un poco de vapor de tu cigarrillo electrónico avanzado." -#: src/iuse.cpp:634 +#: src/iuse.cpp:635 msgid "You don't have any nicotine liquid!" msgstr "¡No tienes nicotina líquida!" -#: src/iuse.cpp:644 +#: src/iuse.cpp:645 msgid "Ugh, too much nicotine… you feel nasty." msgstr "Ugh, demasiada nicotina... te sientes mal." -#: src/iuse.cpp:652 +#: src/iuse.cpp:653 msgid "You take some antibiotics." msgstr "Te tomas unos anitibióticos." -#: src/iuse.cpp:653 +#: src/iuse.cpp:654 msgid " takes some antibiotics." msgstr " se toma unos antibióticos." -#: src/iuse.cpp:664 +#: src/iuse.cpp:665 msgid "" "Maybe this is just the placebo effect, but you feel a little better as the " "dose settles in." @@ -483227,119 +484143,119 @@ msgstr "" "Tal vez sólo sea un efecto placebo, pero te sientes un poco mejor a medida " "que la dosis se asienta." -#: src/iuse.cpp:678 +#: src/iuse.cpp:679 #, c-format msgid "You're out of %s." msgstr "Te quedaste sin %s." -#: src/iuse.cpp:681 +#: src/iuse.cpp:682 #, c-format msgid "You use your %s." msgstr "Usas %s." -#: src/iuse.cpp:685 +#: src/iuse.cpp:686 msgid "You wash the slime from your eyes." msgstr "Te limpiás las babas de tus ojos." -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid " uses some fungicide." msgstr " usa un poco de fungicida." -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid "You use your fungicide." msgstr "Usas fungicida." -#: src/iuse.cpp:710 src/iuse.cpp:757 +#: src/iuse.cpp:711 src/iuse.cpp:758 msgid "You feel a burning sensation slowly radiating throughout your skin." msgstr "" "Sientes una sensación de ardor que se irradia lentamente por toda tu piel." -#: src/iuse.cpp:716 src/iuse.cpp:761 +#: src/iuse.cpp:717 src/iuse.cpp:762 msgid "Your skin grows warm for a moment." msgstr "Por un momento, la piel se te pone caliente." -#: src/iuse.cpp:773 +#: src/iuse.cpp:774 msgid "You take some antiparasitic medication." msgstr "Tomas un poco de medicación antiparasitaria." -#: src/iuse.cpp:776 +#: src/iuse.cpp:777 msgid "The itching sensation under your skin fades away." msgstr "El picor que sentías debajo de la piel desaparece." -#: src/iuse.cpp:782 +#: src/iuse.cpp:783 msgid "Your bowels clench as something inside them dies." msgstr "Tus intestinos se contraen porque algo adentro se muere." -#: src/iuse.cpp:784 +#: src/iuse.cpp:785 msgid "Your bowels spasm painfully as something inside them dies." msgstr "" "Sientes espasmos dolorosos en tus intestinos ya que algo adentro se muere." -#: src/iuse.cpp:790 +#: src/iuse.cpp:791 msgid "Your skin prickles and your veins itch for a few moments." msgstr "Sientes un hormigueo en la piel y te pican las venas por un momento." -#: src/iuse.cpp:794 +#: src/iuse.cpp:795 msgid "Your veins relax in a soothing wave through your body." msgstr "" "Tus venas se relajan en una onda tranquilizadora a través de tu cuerpo." -#: src/iuse.cpp:799 +#: src/iuse.cpp:800 msgid "The pressure inside your head feels better already." msgstr "La presión adentro de tu cabeza ya no te molesta tanto." -#: src/iuse.cpp:802 +#: src/iuse.cpp:803 msgid "Your head pounds like a sore tooth as something inside of it dies." msgstr "" "Te late la cabeza como un dolor de muelas ya que algo adentro se muere." -#: src/iuse.cpp:809 +#: src/iuse.cpp:810 msgid "The stiffness in your joints goes away." msgstr "La rigidez de tus articulaciones desaparece." -#: src/iuse.cpp:811 +#: src/iuse.cpp:812 msgid "The pain in your joints goes away." msgstr "El dolor de tus articulaciones desaparece." -#: src/iuse.cpp:819 +#: src/iuse.cpp:820 msgid "You take some anticonvulsant medication." msgstr "Tomas un poco de medicación anticonvulsionante." -#: src/iuse.cpp:833 +#: src/iuse.cpp:834 msgid "You stop shaking." msgstr "Dejaste de temblar." -#: src/iuse.cpp:841 +#: src/iuse.cpp:842 msgid "" "You start scarfing down the delicious cake. It tastes a little funny, " "though…" msgstr "Empiezas a engullir el delicioso pastel. Aunque sabe un poco raro..." -#: src/iuse.cpp:864 +#: src/iuse.cpp:865 msgid "You snort a bump of coke." msgstr "Te esnifás una línea de cocaína." -#: src/iuse.cpp:883 +#: src/iuse.cpp:884 msgid "You smoke your meth." msgstr "Te fumás tus metanfetaminas." -#: src/iuse.cpp:884 +#: src/iuse.cpp:885 msgid "The world seems to sharpen." msgstr "El mundo parece refinarse." -#: src/iuse.cpp:898 +#: src/iuse.cpp:899 msgid "You snort some crystal meth." msgstr "Te esnifás unos cristales de metanfetaminas." -#: src/iuse.cpp:918 +#: src/iuse.cpp:919 msgid "You inject the vaccine." msgstr "Te inyectas la vacuna." -#: src/iuse.cpp:923 +#: src/iuse.cpp:924 msgid "You no longer need to fear the flu, at least for some time." msgstr "Ya no tienes que temerle a la gripe, al menos por un tiempo." -#: src/iuse.cpp:927 +#: src/iuse.cpp:928 msgid "" "You notice the date on the packaging is pretty old. It may no longer be " "effective." @@ -483347,107 +484263,107 @@ msgstr "" "Se nota que la fecha del envase es bastante antigua. Puede que ya no sea " "válido." -#: src/iuse.cpp:945 +#: src/iuse.cpp:946 msgid "Are you sure you want to eat this? It looks poisonous…" msgstr "¿Estás seguro de que quieres comer esto? Parece venenoso..." -#: src/iuse.cpp:969 +#: src/iuse.cpp:970 #, c-format msgid "This %s probably meant a lot to someone at one time." msgstr "Este %s probablemente significó mucho para alguien, alguna vez." -#: src/iuse.cpp:990 +#: src/iuse.cpp:991 msgid "You feel completely exhausted." msgstr "Te sientes completamente exhausto." -#: src/iuse.cpp:994 +#: src/iuse.cpp:995 msgid "You feel a bit wobbly." msgstr "Te sientes un poco mareado." -#: src/iuse.cpp:1008 +#: src/iuse.cpp:1009 msgid "You suddenly feel hollow inside." msgstr "De repente, te sientes vacío por dentro." -#: src/iuse.cpp:1022 +#: src/iuse.cpp:1023 msgid "You eat the datura seed." msgstr "Te comes la semilla de datura." -#: src/iuse.cpp:1047 +#: src/iuse.cpp:1048 msgid "You take a puff from your inhaler." msgstr "Usas tu inhalador." -#: src/iuse.cpp:1048 +#: src/iuse.cpp:1049 msgid " takes a puff from their inhaler." msgstr " toma una bocanada de su inhalador." -#: src/iuse.cpp:1063 +#: src/iuse.cpp:1064 #, c-format msgid "You breathe deeply from the %s." msgstr "Respirás profundamente desde %s." -#: src/iuse.cpp:1065 +#: src/iuse.cpp:1066 #, c-format msgid " breathes from the %s." msgstr " respiras desde el %s." -#: src/iuse.cpp:1085 +#: src/iuse.cpp:1086 msgid "This looks unhealthy, sure you want to drink it?" msgstr "Esto parece poco saludable, ¿seguro que quieres beberlo?" -#: src/iuse.cpp:1089 +#: src/iuse.cpp:1090 msgid "This looks unhealthy, sure you want to eat it?" msgstr "Esto parece poco saludable, ¿seguro que quieres comerlo?" -#: src/iuse.cpp:1096 +#: src/iuse.cpp:1097 msgid "Blech, that tastes gross!" msgstr "¡Puaj, tiene un gusto horrible!" -#: src/iuse.cpp:1107 +#: src/iuse.cpp:1108 msgid "Blech, that burns your throat!" msgstr "¡Puaj, te quema la garganta!" -#: src/iuse.cpp:1113 +#: src/iuse.cpp:1114 msgid "Blech, you don't feel you can stomach much of that." msgstr "Puaj, no te sientes capaz de soportar mucho de eso." -#: src/iuse.cpp:1123 +#: src/iuse.cpp:1124 msgid "This looks unclean; are you sure you want to drink it?" msgstr "Esto parece sucio, ¿Seguro que quieres beberlo?" -#: src/iuse.cpp:1127 +#: src/iuse.cpp:1128 msgid "This looks unclean; are you sure you want to eat it?" msgstr "Esto parece sucio, ¿Seguro que quieres comerlo?" -#: src/iuse.cpp:1141 +#: src/iuse.cpp:1142 msgid "The meal is revitalizing." msgstr "La comida es revitalizadora." -#: src/iuse.cpp:1143 +#: src/iuse.cpp:1144 msgid "Oddly enough, this doesn't taste so bad." msgstr "Aunque parezca mentira, esto no tiene mal gusto." -#: src/iuse.cpp:1161 +#: src/iuse.cpp:1162 #, c-format msgid "You chew your %s." msgstr "Masticás tu %s." -#: src/iuse.cpp:1176 +#: src/iuse.cpp:1177 msgid "You feel cleansed." msgstr "Te sientes purificado." -#: src/iuse.cpp:1186 +#: src/iuse.cpp:1187 msgid "You feel a slight itching inside, but it passes." msgstr "Sientes una pequeño picor por adentro, pero se te pasa." -#: src/iuse.cpp:1205 +#: src/iuse.cpp:1206 msgid "You don't have any mutations to purify." msgstr "No tienes ninguna mutación para purificar." -#: src/iuse.cpp:1209 +#: src/iuse.cpp:1210 msgid "Choose a mutation to purify: " msgstr "Elija una mutación a purificar:" -#: src/iuse.cpp:1217 +#: src/iuse.cpp:1218 msgid "" "You inject the purifier. The liquid thrashes inside the tube and goes down " "reluctantly." @@ -483455,7 +484371,7 @@ msgstr "" "Inyecta el purificador. El líquido se agita dentro del tubo y baja a " "regañadientes." -#: src/iuse.cpp:1275 +#: src/iuse.cpp:1276 #, c-format msgid "" "As you eat the %s, you have a near-religious experience, feeling at one with" @@ -483464,27 +484380,27 @@ msgstr "" "A medida que comes el %s, tienes una experiencia casi religiosa, sintiéndote" " uno con tu entorno..." -#: src/iuse.cpp:1307 +#: src/iuse.cpp:1308 msgid "It tastes extremely strange!" msgstr "¡Tiene un gusto extremadamente extraño!" -#: src/iuse.cpp:1315 src/iuse.cpp:1466 +#: src/iuse.cpp:1316 src/iuse.cpp:1467 msgid "You feel better all over." msgstr "Te sientes bien otra vez." -#: src/iuse.cpp:1327 +#: src/iuse.cpp:1328 msgid "It is delicious, and very filling!" msgstr "¡Es delicioso, y llena mucho!" -#: src/iuse.cpp:1332 +#: src/iuse.cpp:1333 msgid "It is delicious, but you can't eat any more." msgstr "Es delicioso, pero no puedes comer más." -#: src/iuse.cpp:1335 +#: src/iuse.cpp:1336 msgid "You take one bite, and immediately vomit!" msgstr "Le pegas una mordida, ¡Y vomitas inmediatamente!" -#: src/iuse.cpp:1340 +#: src/iuse.cpp:1341 msgid "" "You feel a familiar warmth, but suddenly it surges into an excruciating burn" " as you convulse, vomiting, and black out…" @@ -483492,17 +484408,17 @@ msgstr "" "Sientes un calor familiar, pero de repente se convierte en una insoportable " "quemadura mientras convulsionas, vomitas y te desmayas..." -#: src/iuse.cpp:1343 +#: src/iuse.cpp:1344 msgctxt "memorial_male" msgid "Suffered Marloss Rejection." msgstr "Sufrió Rechazo de Marloss." -#: src/iuse.cpp:1344 +#: src/iuse.cpp:1345 msgctxt "memorial_female" msgid "Suffered Marloss Rejection." msgstr "Sufrió Rechazo de Marloss." -#: src/iuse.cpp:1360 +#: src/iuse.cpp:1361 msgid "" "You feel a familiar warmth, but suddenly it surges into painful burning as " "you convulse and collapse to the ground…" @@ -483510,14 +484426,14 @@ msgstr "" "Sientes un calor familiar, pero de repente se convierte en un doloroso ardor" " al convulsionar y caer al suelo..." -#: src/iuse.cpp:1372 src/monattack.cpp:2116 +#: src/iuse.cpp:1373 src/monattack.cpp:2116 msgid "" "You wake up in a Marloss bush. Almost *cradled* in it, actually, as though " "it grew there for you." msgstr "" #. ~ Beginning to hear the Mycus while conscious: that's it speaking -#: src/iuse.cpp:1375 +#: src/iuse.cpp:1376 msgid "" "unity. together we have reached the door. we provide the final key. now " "to pass through…" @@ -483525,12 +484441,12 @@ msgstr "" "Unidad. Juntos hemos llegado a la puerta. Proporcionamos la última llave. " "Ahora para pasar a través de..." -#: src/iuse.cpp:1377 +#: src/iuse.cpp:1378 msgid "You feel a strange warmth spreading throughout your body…" msgstr "Sientes un extraño calor que se extiende por todo tu cuerpo..." #. ~ "Nuh-uh" is a sound used for "nope", "no", etc. -#: src/iuse.cpp:1398 +#: src/iuse.cpp:1399 msgid "" "After what happened that last time? Nuh-uh. You're not eating that alien " "poison." @@ -483538,24 +484454,24 @@ msgstr "" "¿Después de lo que pasó la última vez? No. No vas a comer ese veneno " "alienígena." -#: src/iuse.cpp:1403 +#: src/iuse.cpp:1404 msgid "we no longer require this scaffolding. we reserve it for other uses." msgstr "" "nosotros ya no necesitamos estos andamios. nosotros los reservamos para " "otros usos." -#: src/iuse.cpp:1424 src/iuse.cpp:5711 +#: src/iuse.cpp:1425 src/iuse.cpp:5712 #, c-format msgid "" "Are you sure you want to eat the %s? You could plant it in a mound of dirt." msgstr "" "¿Seguro que quieres comer el %s? Podrías plantarlo en un montón de tierra." -#: src/iuse.cpp:1465 +#: src/iuse.cpp:1466 msgid "It tastes amazing, and you finish it quickly." msgstr "Sabe increíble, y lo terminas rápidamente." -#: src/iuse.cpp:1471 +#: src/iuse.cpp:1472 msgid "" "As it settles in, you feel ecstasy radiating through every part of your " "body…" @@ -483563,7 +484479,7 @@ msgstr "" "A medida que se asienta, sientes el éxtasis irradiando por cada parte de tu " "cuerpo..." -#: src/iuse.cpp:1474 +#: src/iuse.cpp:1475 msgid "" "Your eyes roll back in your head. Everything dissolves into a blissful " "haze…" @@ -483576,13 +484492,13 @@ msgstr "" #. ~ It still understands the concept, but uninitelligent fungaloids and mind- #. bent symbiotes should not need it. #. ~ We are the Mycus. -#: src/iuse.cpp:1483 +#: src/iuse.cpp:1484 msgid "we welcome into us. we have endured long in this forbidding world." msgstr "" "Te damos la bienvenida a nosotros. Hemos sobrevivido en este mundo " "prohibitivo." -#: src/iuse.cpp:1486 +#: src/iuse.cpp:1487 msgid "" "A sea of white caps, waving gently. A haze of spores wafting silently over " "a forest." @@ -483590,11 +484506,11 @@ msgstr "" "Un mar de gorras blancas, agitándose suavemente. Una neblina de esporas que " "flota silenciosamente sobre el bosque." -#: src/iuse.cpp:1488 +#: src/iuse.cpp:1489 msgid "the natives have a saying: \"e pluribus unum.\" out of many, one." msgstr "Los nativos tienen un dicho: \"E Pluribus Unum.\" De muchos, uno." -#: src/iuse.cpp:1491 +#: src/iuse.cpp:1492 msgid "" "The blazing pink redness of the berry. The juices spreading across our " "tongue, the warmth draping over us like a lover's embrace." @@ -483602,7 +484518,7 @@ msgstr "" "El rojo intenso de la baya. Los zumos que se extienden por nuestra lengua, " "el calor que nos envuelve como el abrazo de un amante." -#: src/iuse.cpp:1493 +#: src/iuse.cpp:1494 msgid "" "we welcome the union of our lines in our local guide. we will prosper, and " "unite this world. even now, our fruits adapt to better serve local " @@ -483612,7 +484528,7 @@ msgstr "" "este mundo, aun ahora, nuestros frutos se adaptan para servir a la " "fisiología local." -#: src/iuse.cpp:1496 +#: src/iuse.cpp:1497 msgid "" "The sky-blue of the seed. The nutty, creamy flavors intermingling with the " "berry, a memory that will never leave us." @@ -483620,7 +484536,7 @@ msgstr "" "El azul celeste de la semilla. Los sabores a nuez y crema que se mezclan con" " la baya, un recuerdo que nunca nos dejará." -#: src/iuse.cpp:1498 +#: src/iuse.cpp:1499 msgid "" "as, in time, shall we adapt to better welcome those who have not received " "us." @@ -483628,7 +484544,7 @@ msgstr "" "mientroas, con tiempo, nos adaptaremos para acoger mejor a los que no nos " "han recibido." -#: src/iuse.cpp:1501 +#: src/iuse.cpp:1502 msgid "" "The amber-yellow of the sap. Feel it flowing through our veins, taking the " "place of the strange, thin red gruel called \"blood.\"" @@ -483636,35 +484552,35 @@ msgstr "" "El amarillo ámbar de la savia. Siéntelo fluir por nuestras venas, tomando el" " lugar de las extrañas y delgadas gachas rojas llamadas \"sangre\"." -#: src/iuse.cpp:1503 +#: src/iuse.cpp:1504 msgid "we are the Mycus." msgstr "Somos el Mycus." -#: src/iuse.cpp:1540 +#: src/iuse.cpp:1541 msgid "This tastes really weird! You're not sure it's good for you…" msgstr "¡Esto sabe muy raro! No estás seguro de que sea bueno para ti..." -#: src/iuse.cpp:1555 +#: src/iuse.cpp:1556 #, c-format msgid "You doubt someone would want to eat %1$s." msgstr "Dudas que alguien quiera comer %1$s." -#: src/iuse.cpp:1559 +#: src/iuse.cpp:1560 #, c-format msgid "Put the %s where?" msgstr "¿En dónde quieres poner el %s?" -#: src/iuse.cpp:1568 +#: src/iuse.cpp:1569 #, c-format msgid "Are you sure you want to feed a person %1$s?" msgstr "¿Estás seguro de que quieres alimentar a una persona con %1$s?" -#: src/iuse.cpp:1570 +#: src/iuse.cpp:1571 #, c-format msgid "You put your %1$s into %2$s mouth!" msgstr "¡Pones tu %1$s en la boca de %2$s!" -#: src/iuse.cpp:1574 +#: src/iuse.cpp:1575 msgid "" "Okay, but please, don't give me this again. I don't want to eat pet food in" " the Cataclysm all day." @@ -483672,26 +484588,26 @@ msgstr "" "Bueno, pero por favor, no me vuelvas a dar esto. No quiero pasarme el " "Cataclismo comiendo comida para mascotas." -#: src/iuse.cpp:1576 +#: src/iuse.cpp:1577 #, c-format msgid "%s knocks it from your hand!" msgstr "¡%s te lo quita de las manos!" -#: src/iuse.cpp:1590 +#: src/iuse.cpp:1591 #, c-format msgid "You try to feed the %1$s some %2$s, but it vanishes!" msgstr "¡Tratas de alimentar al %1$s con %2$s, pero se desvanecen!" -#: src/iuse.cpp:1608 +#: src/iuse.cpp:1609 #, c-format msgid "The %s doesn't want that kind of food." msgstr " %s no quiere esa clase de comida." -#: src/iuse.cpp:1614 +#: src/iuse.cpp:1615 msgid "You want to feed it the dog food, but it bites your fingers!" msgstr "¡Quieres darle la comida del perro, pero te muerde los dedos!" -#: src/iuse.cpp:1617 +#: src/iuse.cpp:1618 msgid "" "Apparently, it's more interested in your flesh than the dog food in your " "hand!" @@ -483699,735 +484615,735 @@ msgstr "" "Al parecer, está más interesado en tu carne que en la comida para perros que" " tienes en la mano." -#: src/iuse.cpp:1623 +#: src/iuse.cpp:1624 #, c-format msgid "You feed your %1$s to the %2$s." msgstr "Alimentas tu %1$s con %2$s." -#: src/iuse.cpp:1626 +#: src/iuse.cpp:1627 #, c-format msgid "The %1$s is your pet now!" msgstr "¡%1$s es ahora tu mascota!" -#: src/iuse.cpp:1636 +#: src/iuse.cpp:1637 msgid "There is nothing to be fed here." msgstr "No hay nada que alimentar aquí." -#: src/iuse.cpp:1653 +#: src/iuse.cpp:1654 msgid "Modify what?" msgstr "¿Qué quieres modificar?" -#: src/iuse.cpp:1656 src/iuse.cpp:2464 src/iuse.cpp:4861 src/iuse.cpp:5545 -#: src/iuse.cpp:6323 src/iuse.cpp:6355 src/iuse.cpp:7475 src/iuse.cpp:7681 +#: src/iuse.cpp:1657 src/iuse.cpp:2465 src/iuse.cpp:4862 src/iuse.cpp:5546 +#: src/iuse.cpp:6324 src/iuse.cpp:6356 src/iuse.cpp:7479 src/iuse.cpp:7685 msgid "You don't have that item!" msgstr "¡No tienes ese objeto!" -#: src/iuse.cpp:1661 +#: src/iuse.cpp:1662 msgid "Which signal should activate the item?" msgstr "¿Qué señal debería activar el artículo?" -#: src/iuse.cpp:1662 src/iuse.cpp:1674 +#: src/iuse.cpp:1663 src/iuse.cpp:1675 msgid "\"Blue\"" msgstr "\"Azul\"" -#: src/iuse.cpp:1662 src/iuse.cpp:1678 +#: src/iuse.cpp:1663 src/iuse.cpp:1679 msgid "\"Green\"" msgstr "\"Verde\"" -#: src/iuse.cpp:1662 src/iuse.cpp:1670 +#: src/iuse.cpp:1663 src/iuse.cpp:1671 msgid "\"Red\"" msgstr "\"Rojo\"" -#: src/iuse.cpp:1685 +#: src/iuse.cpp:1686 msgid "This item has been modified this way already." msgstr "Este objeto ya ha sido modificado de esa manera." -#: src/iuse.cpp:1692 +#: src/iuse.cpp:1693 #, c-format msgid "" "You modify your %1$s to listen for the %2$s activation signal on the radio." msgstr "" "Modificas tu %1$s para escuchar la señal de activación %2$s en la radio. " -#: src/iuse.cpp:1715 +#: src/iuse.cpp:1716 msgid "Remove mods from tool?" msgstr "¿Quitar modificaciones de la herramienta?" -#: src/iuse.cpp:1716 +#: src/iuse.cpp:1717 msgid "You don't have any modified tools." msgstr "No tienes ninguna herramienta modificada." -#: src/iuse.cpp:1728 +#: src/iuse.cpp:1729 #, c-format msgid "You remove the %s from the tool." msgstr "Quitas %s de tu herramienta." -#: src/iuse.cpp:1749 +#: src/iuse.cpp:1750 msgid "You doubt you will have much luck catching fish here." msgstr "Dudas de que tengas mucha suerte pescando aquí." -#: src/iuse.cpp:1774 src/iuse.cpp:1815 +#: src/iuse.cpp:1775 src/iuse.cpp:1816 msgid "You can't fish there!" msgstr "¡No puedes pescar ahí!" -#: src/iuse.cpp:1777 +#: src/iuse.cpp:1778 msgid "You cast your line and wait to hook something…" msgstr "Lanzas el sedal y esperas a enganchar algo..." -#: src/iuse.cpp:1804 +#: src/iuse.cpp:1805 msgid "Fish aren't foolish enough to go in here without bait." msgstr "Los peces no son tan tontos como para entrar aquí sin cebo." -#: src/iuse.cpp:1808 +#: src/iuse.cpp:1809 msgid "Put fish trap where?" msgstr "¿Adónde quieres poner la trampa para peces?" -#: src/iuse.cpp:1826 +#: src/iuse.cpp:1827 msgid "" "You place the fish trap; in three hours or so, you may catch some fish." msgstr "" "Colocas la trampa para peces; en tres horas más o menos, puedes pescar algún" " pez." -#: src/iuse.cpp:1923 src/iuse.cpp:5148 +#: src/iuse.cpp:1924 src/iuse.cpp:5149 msgid "Spray where?" msgstr "¿Dónde quieres grafitear?" -#: src/iuse.cpp:1946 +#: src/iuse.cpp:1947 #, c-format msgid "The %s is sprayed!" msgstr "¡El %s está grafiteado!" -#: src/iuse.cpp:1948 +#: src/iuse.cpp:1949 #, c-format msgid "The %s looks blinded." msgstr "El %s parece cegado." -#: src/iuse.cpp:1953 +#: src/iuse.cpp:1954 #, c-format msgid "The %s is frozen!" msgstr "¡El %s está congelado!" #. ~ Modular exoskeletons require pocket restrictions to insert modules. %s = #. pocket name. -#: src/iuse.cpp:2185 +#: src/iuse.cpp:2186 #, c-format msgid "%s doesn't define any restrictions for modules!" msgstr "¡%s no define ninguna restricción para módulos!" #. ~ Prompt the player to handle the module inside the modular exoskeleton -#: src/iuse.cpp:2196 +#: src/iuse.cpp:2197 msgid "What to do with the existing module?" msgstr "¿Qué hacer con el módulo existente?" -#: src/iuse.cpp:2197 +#: src/iuse.cpp:2198 #, c-format msgid "Unload everything from this %s" msgstr "" -#: src/iuse.cpp:2199 +#: src/iuse.cpp:2200 #, c-format msgid "Replace the %s" msgstr "Reemplazar %s" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Activate the %s" msgstr "" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Deactivate the %s" msgstr "" -#: src/iuse.cpp:2203 +#: src/iuse.cpp:2204 #, c-format msgid "Reload the %s" msgstr "" -#: src/iuse.cpp:2204 +#: src/iuse.cpp:2205 #, c-format msgid "Unload the %s" msgstr "Descargar %s" #. ~ The player has nothing that fits in the modular exoskeleton's pocket -#: src/iuse.cpp:2265 +#: src/iuse.cpp:2266 msgid "You don't have anything compatible with this module!" msgstr "¡No tienes nada compatible con este módulo!" #. ~ Prompt the player to select an item to attach to the modular #. exoskeleton's pocket (%s) -#: src/iuse.cpp:2270 +#: src/iuse.cpp:2271 #, c-format msgid "Which module to attach to the %s?" msgstr "¿Qué módulo unir al %s?" -#: src/iuse.cpp:2309 +#: src/iuse.cpp:2310 #, c-format msgid "Your %s does not have any pockets to contain modules." msgstr "Tu %s no tienes bolsillos para contener modulos." -#: src/iuse.cpp:2320 +#: src/iuse.cpp:2321 msgid "The RM13 combat armor's fuel cells are dead." msgstr "" "Las celdas de combustible de la armadura de combate RM13 están agotadas." -#: src/iuse.cpp:2324 +#: src/iuse.cpp:2325 msgid "You activate your RM13 combat armor." msgstr "Activas tu armadura de combate RM13." -#: src/iuse.cpp:2325 +#: src/iuse.cpp:2326 msgid "Rivtech Model 13 RivOS v2.19: ONLINE." msgstr "Rivtech Model 13 RivOS v2.19: ACTIVO." -#: src/iuse.cpp:2326 +#: src/iuse.cpp:2327 msgid "CBRN defense system: ONLINE." msgstr "CBRN sistema defensivo: ACTIVO." -#: src/iuse.cpp:2327 +#: src/iuse.cpp:2328 msgid "Acoustic dampening system: ONLINE." msgstr "Sistema de amortiguación acústica: ACTIVO." -#: src/iuse.cpp:2328 +#: src/iuse.cpp:2329 msgid "Thermal regulation system: ONLINE." msgstr "Sistema de regulación térmica: ACTIVO." -#: src/iuse.cpp:2329 +#: src/iuse.cpp:2330 msgid "Vision enhancement system: ONLINE." msgstr "Sistema de visión mejorada: ACTIVO." -#: src/iuse.cpp:2330 +#: src/iuse.cpp:2331 msgid "Electro-reactive armor system: ONLINE." msgstr "Sistema de armadura electro-reactiva: ACTIVO." -#: src/iuse.cpp:2331 +#: src/iuse.cpp:2332 msgid "All systems nominal." msgstr "Todos los sistemas nominales." -#: src/iuse.cpp:2349 +#: src/iuse.cpp:2350 msgid "RivOS v2.19 shutdown sequence initiated." msgstr "Iniciada la secuencia de apagado de RivOS v2.19." -#: src/iuse.cpp:2350 +#: src/iuse.cpp:2351 msgid "Shutting down." msgstr "Apagándose." -#: src/iuse.cpp:2351 +#: src/iuse.cpp:2352 msgid "Your RM13 combat armor turns off." msgstr "Tu armadura de combate RM13 se apaga." -#: src/iuse.cpp:2366 +#: src/iuse.cpp:2367 #, c-format msgid "You unpack your %s for use." msgstr "Desempaquetás tu %s para usarlo." -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "Choose CBM to pack" msgstr "Elige MBC para empaquetar" -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "You don't have any CBMs." msgstr "No tienes ningún MBCs." -#: src/iuse.cpp:2383 +#: src/iuse.cpp:2384 msgid "This CBM is faulty. You should mend it first. Do you want to try?" msgstr "Este MBC es defectuoso. Deberías arreglarlo primero. ¿Quieres probar?" -#: src/iuse.cpp:2391 +#: src/iuse.cpp:2392 msgid "You carefully prepare the CBM for sterilization." msgstr "Prepara cuidadosamente el MBC para la esterilización." -#: src/iuse.cpp:2394 +#: src/iuse.cpp:2395 msgid "You fail to properly prepare the CBM." msgstr "Fallas al preparar apropiadamente el MBC." -#: src/iuse.cpp:2412 +#: src/iuse.cpp:2413 #, c-format msgid "You can't pack your %s until you take it off." msgstr "No puedes empaquetar tu %s hasta que te lo saques." -#: src/iuse.cpp:2424 +#: src/iuse.cpp:2425 #, c-format msgid "You pack your %s for storage." msgstr "Empaquetás tu %s para guardarlo." -#: src/iuse.cpp:2433 +#: src/iuse.cpp:2434 msgid "You need batteries to cauterize wounds." msgstr "Necesita baterías para cauterizar heridas." -#: src/iuse.cpp:2438 src/iuse_actor.cpp:1864 +#: src/iuse.cpp:2439 src/iuse_actor.cpp:1871 msgid "Cauterize yourself for fun?" msgstr "¿Te quieres cauterizar para divertirte?" -#: src/iuse.cpp:2442 +#: src/iuse.cpp:2443 msgid "You aren't bleeding or bitten; there is no need to cauterize yourself." msgstr "" "No estás sangrando ni te han mordido; no hay necesidad de cauterizarte." -#: src/iuse.cpp:2445 +#: src/iuse.cpp:2446 msgid "Cauterize any open wounds?" msgstr "¿Quieres cauterizar las heridas abiertas?" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "Purify what?" msgstr "¿Qué quieres potabilizar?" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "You don't have water to purify." msgstr "No tienes agua para potabilizar." -#: src/iuse.cpp:2476 +#: src/iuse.cpp:2477 msgid "That volume of water is too large to purify." msgstr "El volumen de agua es demasiado grande como para potabilizarla." -#: src/iuse.cpp:2491 src/iuse.cpp:2680 src/iuse.cpp:2705 +#: src/iuse.cpp:2492 src/iuse.cpp:2681 src/iuse.cpp:2706 msgid "It's dead." msgstr "No funciona." -#: src/iuse.cpp:2493 +#: src/iuse.cpp:2494 msgid "You turn the radio on." msgstr "Enciendes la radio." -#: src/iuse.cpp:2515 +#: src/iuse.cpp:2516 msgid "You must have an active radio to check for signal direction." msgstr "Debes tener una radio activa para comprobar la dirección de la señal." -#: src/iuse.cpp:2522 +#: src/iuse.cpp:2523 msgid "You can't find the direction if your radio isn't tuned." msgstr "No puedes encontrar la dirección si tu radio no está encendida." -#: src/iuse.cpp:2528 +#: src/iuse.cpp:2529 #, c-format msgid "The signal seems strongest to the %s." msgstr "La señal parece ser más fuerte hacia el %s." -#: src/iuse.cpp:2560 +#: src/iuse.cpp:2561 msgid "Radio: Kssssssssssssh." msgstr "Radio: Kssssssssssssh." #. ~ radio noise -#: src/iuse.cpp:2576 +#: src/iuse.cpp:2577 msgid "ksssh" msgstr "" -#: src/iuse.cpp:2598 +#: src/iuse.cpp:2599 #, c-format msgid "radio: %s" msgstr "radio: %s" -#: src/iuse.cpp:2612 +#: src/iuse.cpp:2613 msgid "Radio:" msgstr "Radio:" -#: src/iuse.cpp:2613 +#: src/iuse.cpp:2614 msgid "Scan" msgstr "Buscar" -#: src/iuse.cpp:2639 +#: src/iuse.cpp:2640 msgid "Select a station" msgstr "" -#: src/iuse.cpp:2646 +#: src/iuse.cpp:2647 msgctxt "radio station" msgid " (selected)" msgstr "" #. ~ Selected radio station, %d is a number in sequence (1,2,3...), #. ~ %s is ' (selected)' if this is the radio station playing, else nothing -#: src/iuse.cpp:2650 +#: src/iuse.cpp:2651 #, c-format msgid "Station %d%s" msgstr "" -#: src/iuse.cpp:2666 +#: src/iuse.cpp:2667 msgid "The radio dies." msgstr "La radio se apaga." -#: src/iuse.cpp:2683 +#: src/iuse.cpp:2684 msgid "You turn the noise emitter on." msgstr "Enciendes el emisor de ruido." #. ~ the sound of a noise emitter when turned on -#: src/iuse.cpp:2693 +#: src/iuse.cpp:2694 msgid "KXSHHHHRRCRKLKKK!" msgstr "¡KXSHHHHRRCRKLKKK!" -#: src/iuse.cpp:2696 +#: src/iuse.cpp:2697 msgid "The infernal racket dies as the noise emitter turns off." msgstr "El barullo infernal se termina cuando el emisor de ruido se apaga." -#: src/iuse.cpp:2708 +#: src/iuse.cpp:2709 msgid "You turn the EMF detector on." msgstr "Enciendes el detector de CEM." -#: src/iuse.cpp:2727 +#: src/iuse.cpp:2728 msgid "BEEEEE-CHHHHHHH-eeEEEEEEE-CHHHHHHHHHHHH" msgstr "BIIIII-CHHHHHHH-iiIIIIIIIII-CHHHHHHHHHHHH" -#: src/iuse.cpp:2753 +#: src/iuse.cpp:2754 msgid "BEEEEEEP BEEEEEEP" msgstr "BIIIIIIP BIIIIIIP" -#: src/iuse.cpp:2756 +#: src/iuse.cpp:2757 msgid "BEEP BEEP" msgstr "BIP BIP" -#: src/iuse.cpp:2759 +#: src/iuse.cpp:2760 msgid "beep… beep" msgstr "bip… bip" -#: src/iuse.cpp:2767 +#: src/iuse.cpp:2768 msgid "The noise of your EMF detector slows to a halt." msgstr "El ruido de su detector de CEM se detiene." -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "Pry where?" msgstr "¿Qué quieres sacar a la fuerza?" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "There is nothing to pry nearby." msgstr "No hay nada que abrir a la fuerza cerca." -#: src/iuse.cpp:2838 +#: src/iuse.cpp:2839 msgid "You try to hit yourself with the hammer." msgstr "Intentas golpearte a ti mismo con el martillo." -#: src/iuse.cpp:2839 +#: src/iuse.cpp:2840 msgid "But you can't touch this." msgstr "Pero no puedes tocar esto." -#: src/iuse.cpp:2841 +#: src/iuse.cpp:2842 msgid "" "You attempt to pry open your wallet, but alas. You are just too miserly." msgstr "Intentas abrir tu cartera, pero por desgracia. Eres demasiado tacaño." -#: src/iuse.cpp:2845 +#: src/iuse.cpp:2846 msgid "You can't pry that." msgstr "No puedes hacer palanca a eso." -#: src/iuse.cpp:2867 +#: src/iuse.cpp:2868 #, c-format msgid "You can't get sufficient leverage to open that with your %1$s." msgstr "No obtienes suficiente palanca para abrir eso con tu %1$s." -#: src/iuse.cpp:2888 +#: src/iuse.cpp:2889 msgid "Till soil where?" msgstr "¿Dónde quieres arar el suelo?" -#: src/iuse.cpp:2896 +#: src/iuse.cpp:2897 msgid "You think about jumping on a shovel, but then change your mind." msgstr "Piensas en subirte a una pala, pero luego cambias de opinión." -#: src/iuse.cpp:2903 +#: src/iuse.cpp:2904 msgid "You start churning up the earth here." msgstr "Empiezas a revolver la tierra aquí." -#: src/iuse.cpp:2908 +#: src/iuse.cpp:2909 msgid "You can't churn up this ground." msgstr "No puedes revolver este suelo." -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "Clear rubble where?" msgstr "¿Despejar los escombros dónde?" -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "There is no rubble to clear nearby." msgstr "No hay escombros que limpiar en las cercanías." -#: src/iuse.cpp:3004 +#: src/iuse.cpp:3005 msgid "There's no rubble to clear." msgstr "No hay escombros para limpiar." -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "Siphon from where?" msgstr "¿Trasvasar desde donde?" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "There is nothing to siphon from nearby." msgstr "No hay nada que transvasar en los alrededores." -#: src/iuse.cpp:3105 +#: src/iuse.cpp:3106 msgid "With a snarl, the combat chainsaw screams to life!" msgstr "¡Con un gruñido, la motosierra de combate grita y arranca!" -#: src/iuse.cpp:3106 src/iuse.cpp:3124 src/iuse.cpp:3151 +#: src/iuse.cpp:3107 src/iuse.cpp:3125 src/iuse.cpp:3152 msgid "You yank the cord, but nothing happens." msgstr "Tiras de la cuerda, pero no pasa nada." -#: src/iuse.cpp:3114 +#: src/iuse.cpp:3115 msgid "With a snarl, the electric combat chainsaw screams to life!" msgstr "¡Con un gruñido, la motosierra eléctrica de combate grita a la vida!" -#: src/iuse.cpp:3115 src/iuse.cpp:3133 +#: src/iuse.cpp:3116 src/iuse.cpp:3134 msgid "You flip the switch, but nothing happens." msgstr "Tocas el interruptor, pero no pasa nada." -#: src/iuse.cpp:3123 +#: src/iuse.cpp:3124 msgid "With a roar, the chainsaw screams to life!" msgstr "¡Con un rugido, la motosierra cobra vida!" -#: src/iuse.cpp:3132 +#: src/iuse.cpp:3133 msgid "With a roar, the electric chainsaw screams to life!" msgstr "¡Con un rugido, la motosierra eléctrica cobra vida!" -#: src/iuse.cpp:3141 +#: src/iuse.cpp:3142 msgid "The electric carver's serrated blades start buzzing!" msgstr "¡Las cuchillas dentadas del cuchillo eléctrico empiezan a zumbar!" -#: src/iuse.cpp:3142 +#: src/iuse.cpp:3143 msgid "You pull the trigger, but nothing happens." msgstr "Aprietas el gatillo, pero no pasa nada." -#: src/iuse.cpp:3150 +#: src/iuse.cpp:3151 msgid "With a roar, the hedge trimmer leaps to life!" msgstr "¡Con un rugido, el cortasetos cobra vida!" -#: src/iuse.cpp:3168 +#: src/iuse.cpp:3169 #, c-format msgid "Your %s gurgles in the water and stops." msgstr "Tu %s gorgotea en el agua y se para." -#: src/iuse.cpp:3179 +#: src/iuse.cpp:3180 #, c-format msgid "Your %s goes quiet." msgstr "Tu %s queda en silencio." -#: src/iuse.cpp:3188 +#: src/iuse.cpp:3189 msgid "combat chainsaw" msgstr "motosierra de combate" -#: src/iuse.cpp:3190 +#: src/iuse.cpp:3191 msgid "Your combat chainsaw growls." msgstr "Tu motosierra de combate gruñe." -#: src/iuse.cpp:3195 +#: src/iuse.cpp:3196 msgid "electric combat chainsaw" msgstr "motosierra eléctrica de combate" -#: src/iuse.cpp:3197 +#: src/iuse.cpp:3198 msgid "Your electric combat chainsaw growls." msgstr "Su motosierra eléctrica de combate gruñe." -#: src/iuse.cpp:3202 +#: src/iuse.cpp:3203 msgid "chainsaw" msgstr "motosierra" -#: src/iuse.cpp:3204 +#: src/iuse.cpp:3205 msgid "Your chainsaw rumbles." msgstr "Tu motosierra retumba." -#: src/iuse.cpp:3209 +#: src/iuse.cpp:3210 msgid "electric chainsaw" msgstr "motosierra eléctrica" -#: src/iuse.cpp:3211 +#: src/iuse.cpp:3212 msgid "Your electric chainsaw rumbles." msgstr "Tu motosierra eléctrica retumba." -#: src/iuse.cpp:3216 +#: src/iuse.cpp:3217 msgid "electric carver" msgstr "cuchillo eléctrico" -#: src/iuse.cpp:3218 +#: src/iuse.cpp:3219 msgid "Your electric carver buzzes." msgstr "Tu cuchillo eléctrico zumba." -#: src/iuse.cpp:3223 +#: src/iuse.cpp:3224 msgid "hedge trimmer" msgstr "cortasetos" -#: src/iuse.cpp:3225 +#: src/iuse.cpp:3226 msgid "Your hedge trimmer rumbles." msgstr "Tu cortasetos retumba." -#: src/iuse.cpp:3230 +#: src/iuse.cpp:3231 msgid "circular saw" msgstr "sierra circular" -#: src/iuse.cpp:3232 +#: src/iuse.cpp:3233 msgid "Your circular saw buzzes." msgstr "Tu sierra circular zumba." -#: src/iuse.cpp:3269 +#: src/iuse.cpp:3270 msgid "Drill where?" msgstr "¿Dónde quieres agujerear?" -#: src/iuse.cpp:3281 +#: src/iuse.cpp:3282 msgid "You can't drill there." msgstr "No puedes agujerear ahí." -#: src/iuse.cpp:3284 src/iuse.cpp:3400 +#: src/iuse.cpp:3285 src/iuse.cpp:3401 msgid "The material is too hard for you to even make a dent." msgstr "" -#: src/iuse.cpp:3289 src/iuse.cpp:3405 +#: src/iuse.cpp:3290 src/iuse.cpp:3406 msgid "There's a vehicle in the way!" msgstr "¡Hay un vehículo en el camino!" -#: src/iuse.cpp:3313 +#: src/iuse.cpp:3314 #, c-format msgid "You start drilling into the %1$s with your %2$s." msgstr "Empiezas a perforar en el %1$scon tu %2$s." -#: src/iuse.cpp:3385 +#: src/iuse.cpp:3386 msgid "Mine where?" msgstr "¿Adónde quieres hacer una mina?" -#: src/iuse.cpp:3397 +#: src/iuse.cpp:3398 msgid "You can't mine there." msgstr "No puedes hacer una mina ahí." -#: src/iuse.cpp:3430 +#: src/iuse.cpp:3431 #, c-format msgid "You strike the %1$s with your %2$s." msgstr "Atacas el %1$s con tu %2$s." -#: src/iuse.cpp:3444 +#: src/iuse.cpp:3445 msgid "buzzing" msgstr "zumbido" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "clicking" msgstr "clicks" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "rapid clicking" msgstr "cliks rápidos" -#: src/iuse.cpp:3446 +#: src/iuse.cpp:3447 msgid "geiger_high" msgstr "geiger_alto" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_low" msgstr "geiger_bajo" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_medium" msgstr "geiger_medio" -#: src/iuse.cpp:3455 +#: src/iuse.cpp:3456 msgid "The geiger counter buzzes intensely." msgstr "El contador geiger zumba intensamente." -#: src/iuse.cpp:3457 +#: src/iuse.cpp:3458 msgid "The geiger counter clicks wildly." msgstr "El contador geiger hace ruido descontroladamente." -#: src/iuse.cpp:3459 +#: src/iuse.cpp:3460 msgid "The geiger counter clicks rapidly." msgstr "El contador geiger hace ruidos rápidos." -#: src/iuse.cpp:3461 +#: src/iuse.cpp:3462 msgid "The geiger counter clicks steadily." msgstr "El contador geiger hace ruido ininterrumpidamente." -#: src/iuse.cpp:3463 +#: src/iuse.cpp:3464 msgid "The geiger counter clicks slowly." msgstr "El contador geiger hace ruidos lentos." -#: src/iuse.cpp:3465 +#: src/iuse.cpp:3466 msgid "The geiger counter clicks intermittently." msgstr "El contador geiger hace ruido de manera intermitente." -#: src/iuse.cpp:3467 +#: src/iuse.cpp:3468 msgid "The geiger counter clicks once." msgstr "El contador geiger hace un ruido." -#: src/iuse.cpp:3473 +#: src/iuse.cpp:3474 msgid "The geiger counter's SCANNING LED turns off." msgstr "El LED DE ESCANEANDO del contador geiger se apaga." -#: src/iuse.cpp:3478 +#: src/iuse.cpp:3479 msgid "Geiger counter:" msgstr "Contador geiger:" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan the ground" msgstr "Escanear el suelo" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan yourself or other person" msgstr "Escanéate a ti mismo o a otra persona" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Turn continuous scan on" msgstr "Encender escaneo continuo" -#: src/iuse.cpp:3488 +#: src/iuse.cpp:3489 msgid "Scan whom?" msgstr "¿Escanear a quién?" -#: src/iuse.cpp:3489 +#: src/iuse.cpp:3490 msgid "There is no one to scan nearby." msgstr "No hay nadie para escanear en las cercanías." -#: src/iuse.cpp:3495 +#: src/iuse.cpp:3496 #, c-format msgid "Your radiation level: %d mSv (%d mSv from items)" msgstr "Su nivel de radiación: %dmSv ( %dmSv de los artículos)" -#: src/iuse.cpp:3501 +#: src/iuse.cpp:3502 #, c-format msgid "%s's radiation level: %d mSv (%d mSv from items)" msgstr "El nivel de radiación de %s: %dmSv ( %dmSv de los artículos)" -#: src/iuse.cpp:3508 +#: src/iuse.cpp:3509 #, c-format msgid "The ground's radiation level: %d mSv/h" msgstr "El nivel de radiación del suelo: %d mSv/h" -#: src/iuse.cpp:3512 +#: src/iuse.cpp:3513 msgid "The geiger counter's scan LED turns on." msgstr "El LED de escaneo del contador geiger se enciende." -#: src/iuse.cpp:3559 +#: src/iuse.cpp:3560 #, c-format msgid "Black goo emerges from the canister and envelopes the %s!" msgstr "¡Una viscosidad negra sale de la lata y envuelve el %s!" -#: src/iuse.cpp:3566 +#: src/iuse.cpp:3567 msgid "Living black goo emerges from the canister!" msgstr "¡Una viscosidad negra viviente sale de la lata!" -#: src/iuse.cpp:3581 +#: src/iuse.cpp:3582 msgid "A nearby splatter of goo forms into a goo pit." msgstr "" "Una salpicadura cercana de viscosidad se convierte en un pozo de viscosidad." -#: src/iuse.cpp:3592 +#: src/iuse.cpp:3593 msgid "You pull the pin on the Granade." msgstr "Le sacas le gancho a la Granade." -#: src/iuse.cpp:3608 +#: src/iuse.cpp:3609 msgid "Merged!" msgstr "¡Incorporado!" -#: src/iuse.cpp:3624 +#: src/iuse.cpp:3625 msgid "BUGFIXES!" msgstr "¡CORRECTORES DE ERRORES!" -#: src/iuse.cpp:3636 +#: src/iuse.cpp:3637 msgid "BUFFS!" msgstr "¡¡POTENCIADORES!!" -#: src/iuse.cpp:3678 +#: src/iuse.cpp:3679 msgid "NERFS!" msgstr "¡¡DEBILITADORES!!" -#: src/iuse.cpp:3718 +#: src/iuse.cpp:3719 msgid "REVERTS!" msgstr "¡REVERTIR!" -#: src/iuse.cpp:3736 +#: src/iuse.cpp:3737 msgid "BEES!" msgstr "¡ABEJAS!" -#: src/iuse.cpp:3753 +#: src/iuse.cpp:3754 msgid "Set the timer to how many seconds (0 to cancel)?" msgstr "¿Establecer temporizador en cuantos segundos (0 para cancelar)?" -#: src/iuse.cpp:3758 +#: src/iuse.cpp:3759 #, c-format msgid "You set the timer to %d second." msgid_plural "You set the timer to %d seconds." @@ -484435,232 +485351,232 @@ msgstr[0] "Pones el temporizador a %d segundo." msgstr[1] "Pones el temporizador a %d segundos." msgstr[2] "Pones el temporizador a %d segundos." -#: src/iuse.cpp:3787 +#: src/iuse.cpp:3788 msgid "Tick!" msgstr "¡Tick!" -#: src/iuse.cpp:3789 +#: src/iuse.cpp:3790 msgid "You've already released the handle, try throwing it instead." msgstr "Ya soltaste la palanca, ahora intenta tirarla." -#: src/iuse.cpp:3809 src/iuse.cpp:3828 +#: src/iuse.cpp:3810 src/iuse.cpp:3829 msgid "Fire… Good…" msgstr "" -#: src/iuse.cpp:3838 +#: src/iuse.cpp:3839 msgid "Your lit Molotov goes out." msgstr "Tu cóctel molotov se apaga." -#: src/iuse.cpp:3853 src/iuse.cpp:3894 src/iuse_actor.cpp:203 +#: src/iuse.cpp:3854 src/iuse.cpp:3895 src/iuse_actor.cpp:204 msgid "You need a source of fire!" msgstr "¡Necesitas una fuente de fuego!" -#: src/iuse.cpp:3856 +#: src/iuse.cpp:3857 msgid "You light the pack of firecrackers." msgstr "Enciendes el paquete de petardos." -#: src/iuse.cpp:3897 +#: src/iuse.cpp:3898 msgid "You light the firecracker." msgstr "Enciendes el petardo." -#: src/iuse.cpp:3924 +#: src/iuse.cpp:3925 msgid "Set the timer to ___ turns (0 to cancel)?" msgstr "¿Pone el temporizador en ___ turnos (0 para cancelar)?" -#: src/iuse.cpp:3929 +#: src/iuse.cpp:3930 #, c-format msgid "You set the timer to %s." msgstr "Pusiste el temporizador en%s." -#: src/iuse.cpp:3960 +#: src/iuse.cpp:3961 msgid "Shock where?" msgstr "¿Adónde quieres dar una descarga eléctrica?" -#: src/iuse.cpp:3968 +#: src/iuse.cpp:3969 msgid "Umm. No." msgstr "Mmm. No." -#: src/iuse.cpp:3974 +#: src/iuse.cpp:3975 msgid "There's nothing to zap there!" msgstr "¡Ahí no hay nada para electrocutar!" -#: src/iuse.cpp:3981 +#: src/iuse.cpp:3982 #, c-format msgid "Do you really want to shock %s?" msgstr "¿De verdad, quieres electrocutar a %s?" -#: src/iuse.cpp:3995 +#: src/iuse.cpp:3996 #, c-format msgid "You attempt to shock %s, but miss." msgstr "Intentas electrocutar a %s, pero fallas." -#: src/iuse.cpp:3996 +#: src/iuse.cpp:3997 #, c-format msgid " attempts to shock %s, but misses." msgstr " intenta electrocutar a %s, pero falla." -#: src/iuse.cpp:3999 +#: src/iuse.cpp:4000 #, c-format msgid "You attempt to shock %s, but are blocked by armor." msgstr "Intentas dar una descarga a %s, pero es bloqueado por armadura." -#: src/iuse.cpp:4000 +#: src/iuse.cpp:4001 #, c-format msgid " attempts to shock %s, but is blocked by armor." msgstr "" " intenta dar una descarga a %s, pero es bloqueado por armadura." -#: src/iuse.cpp:4016 +#: src/iuse.cpp:4017 #, c-format msgid "You shock %s!" msgstr "¡Electrocutas a %s!" -#: src/iuse.cpp:4017 +#: src/iuse.cpp:4018 #, c-format msgid " shocks %s!" msgstr "¡ electrocuta a %s!" -#: src/iuse.cpp:4037 +#: src/iuse.cpp:4038 msgid "Insufficient power" msgstr "Energía insuficiente" -#: src/iuse.cpp:4045 src/iuse.cpp:4076 +#: src/iuse.cpp:4046 src/iuse.cpp:4077 msgid "tactical tonfa" msgstr "tonfa táctico" -#: src/iuse.cpp:4046 +#: src/iuse.cpp:4047 msgid "Turn on light" msgstr "Encender luz" -#: src/iuse.cpp:4046 src/iuse.cpp:4077 +#: src/iuse.cpp:4047 src/iuse.cpp:4078 msgid "Zap something" msgstr "Electrocutar algo" -#: src/iuse.cpp:4055 +#: src/iuse.cpp:4056 msgid "The batteries are dead." msgstr "La batería está descargada." -#: src/iuse.cpp:4058 +#: src/iuse.cpp:4059 msgid "You turn the light on." msgstr "Encendiste la luz." -#: src/iuse.cpp:4073 +#: src/iuse.cpp:4074 msgid "Your tactical tonfa is out of power." msgstr "Tu tonfa táctica no tiene energía." -#: src/iuse.cpp:4077 +#: src/iuse.cpp:4078 msgid "Turn off light" msgstr "Apagar luz" -#: src/iuse.cpp:4085 +#: src/iuse.cpp:4086 msgid "You turn off the light." msgstr "Apagaste la luz." -#: src/iuse.cpp:4098 +#: src/iuse.cpp:4099 msgid "The device's batteries are dead." msgstr "La batería del aparato está descargada." -#: src/iuse.cpp:4102 +#: src/iuse.cpp:4103 msgid "You are already listening to music!" msgstr "¡Ya estás escuchando música!" -#: src/iuse.cpp:4104 +#: src/iuse.cpp:4105 msgid "You put in the earbuds and start listening to music." msgstr "Te colocas los auriculares y empiezas a escuchar música." -#: src/iuse.cpp:4122 src/iuse.cpp:4146 +#: src/iuse.cpp:4123 src/iuse.cpp:4147 msgid "a sweet guitar solo!" msgstr "un dulce solo de guitarra!" -#: src/iuse.cpp:4123 +#: src/iuse.cpp:4124 msgid "a funky bassline." msgstr "un bajo medio funky." -#: src/iuse.cpp:4124 +#: src/iuse.cpp:4125 msgid "some amazing vocals." msgstr "unas voces maravillosas." -#: src/iuse.cpp:4125 +#: src/iuse.cpp:4126 msgid "some pumping bass." msgstr "unos golpes de bajo." -#: src/iuse.cpp:4126 +#: src/iuse.cpp:4127 msgid "dramatic classical music." msgstr "música clásica dramática." -#: src/iuse.cpp:4131 +#: src/iuse.cpp:4132 msgid "some bass-heavy post-glam speed polka." msgstr "una polka rápida post-glam con mucho bajo." -#: src/iuse.cpp:4164 +#: src/iuse.cpp:4165 #, c-format msgid "You listen to %s" msgstr "Escuchas %s" -#: src/iuse.cpp:4192 +#: src/iuse.cpp:4193 msgid "The mp3 player turns off." msgstr "El reproductor de mp3 se apaga." -#: src/iuse.cpp:4195 src/iuse.cpp:4198 src/iuse.cpp:4201 +#: src/iuse.cpp:4196 src/iuse.cpp:4199 src/iuse.cpp:4202 msgid "The phone turns off." msgstr "El teléfono se apaga." #. ~ %1$d: roll number, %2$d: side number of a die, %3$s: die item name -#: src/iuse.cpp:4227 +#: src/iuse.cpp:4228 #, c-format msgctxt "dice" msgid "You roll a %1$d on your %2$d sided %3$s" msgstr "Tiras un %1$d on tu%2$d lateral %3$s" -#: src/iuse.cpp:4243 +#: src/iuse.cpp:4244 #, c-format msgid "You take a deep breath from your %s." msgstr "Respira profundamente de tu %s." -#: src/iuse.cpp:4246 +#: src/iuse.cpp:4247 #, c-format msgid "Air in your %s runs out." msgstr "El aire en tu %s se agota." -#: src/iuse.cpp:4259 +#: src/iuse.cpp:4260 #, c-format msgid "Your %s is empty." msgstr "Tu %s está vacío." -#: src/iuse.cpp:4261 +#: src/iuse.cpp:4262 msgid "You turn off the regulator and close the air valve." msgstr "Apagas el regulador y cierras la válvula de aire." -#: src/iuse.cpp:4267 +#: src/iuse.cpp:4268 msgid "You should wear it first." msgstr "Deberías usarlo primero." -#: src/iuse.cpp:4269 +#: src/iuse.cpp:4270 msgid "You turn on the regulator and open the air valve." msgstr "Enciendes el regulador y abres la válvula de aire." -#: src/iuse.cpp:4283 +#: src/iuse.cpp:4284 msgid "" "You have no cable charging system to plug it into, so you leave it alone." msgstr "" "No tienes un sistema de carga por cable para conectarlo, así que lo dejas en" " paz." -#: src/iuse.cpp:4286 +#: src/iuse.cpp:4287 msgid "Activate your cable charging system to take advantage of it." msgstr "Activa tu sistema de carga por cable para poder usarlo." -#: src/iuse.cpp:4290 +#: src/iuse.cpp:4291 #, c-format msgid "You need to wear the %1$s before you can unfold it." msgstr "Necesitas llevar el %1$santes de que puedas desplegarlo." -#: src/iuse.cpp:4296 +#: src/iuse.cpp:4297 #, c-format msgid "You can't use the %1$s with another of its kind." msgstr "No puedes usar %1$s con otro de su mismo tipo." -#: src/iuse.cpp:4301 +#: src/iuse.cpp:4302 msgid "" "You unfold the solar array from the pack. You still need to connect it with" " a cable." @@ -484668,284 +485584,284 @@ msgstr "" "Despliegas la matriz solar del empaquetado. Todavía tienes que conectarlo " "con un cable." -#: src/iuse.cpp:4310 +#: src/iuse.cpp:4311 msgid "You fold your portable solar array into the pack." msgstr "Pliegas tu panel solar portátil en un paquete." -#: src/iuse.cpp:4312 +#: src/iuse.cpp:4313 msgid "You unplug your portable solar array, and fold it into the pack." msgstr "" "Desconectas y pliegas tu matriz solar portátil y lo guardas en su paquete." -#: src/iuse.cpp:4341 +#: src/iuse.cpp:4342 #, c-format msgid "Your %s requires new filters!" msgstr "¡Tu %s requiere un nuevo filtro!" -#: src/iuse.cpp:4342 +#: src/iuse.cpp:4343 msgid " needs new gas mask filters!" msgstr "¡ necesita un filtro nuevo para la máscara de gas!" -#: src/iuse.cpp:4348 +#: src/iuse.cpp:4349 #, c-format msgid "Your %s doesn't have a filter." msgstr "Tu %s no tiene un filtro." -#: src/iuse.cpp:4350 +#: src/iuse.cpp:4351 #, c-format msgid "You prepare your %s." msgstr "Preparás tu %s." -#: src/iuse.cpp:4400 +#: src/iuse.cpp:4401 msgid "What do you want to play?" msgstr "¿Qué quieres tocar?" -#: src/iuse.cpp:4401 +#: src/iuse.cpp:4402 msgid "robotfindskitten" msgstr "" -#: src/iuse.cpp:4402 src/iuse_software_snake.cpp:31 +#: src/iuse.cpp:4403 src/iuse_software_snake.cpp:31 msgid "S N A K E" msgstr "S E R P I E N T E" -#: src/iuse.cpp:4403 src/iuse_software_sokoban.cpp:249 +#: src/iuse.cpp:4404 src/iuse_software_sokoban.cpp:249 msgid "Sokoban" msgstr "Sokoban" -#: src/iuse.cpp:4405 src/iuse_software_lightson.cpp:177 +#: src/iuse.cpp:4406 src/iuse_software_lightson.cpp:177 msgid "Lights on!" msgstr "¡Luces!" -#: src/iuse.cpp:4407 +#: src/iuse.cpp:4408 msgid "Play anything for a while" msgstr "Jugar a cualquier cosa por un tiempo" -#: src/iuse.cpp:4409 +#: src/iuse.cpp:4410 msgid "Play something with friends" msgstr "Jugar a algo con amigos" -#: src/iuse.cpp:4410 +#: src/iuse.cpp:4411 msgid "Play something alone" msgstr "Jugar a algo solo" -#: src/iuse.cpp:4463 +#: src/iuse.cpp:4464 #, c-format msgid "You and your %1$u friends play on your %2$s for a while." msgstr "Tu y tus amigos %1$u jugais en tu %2$s por un rato. " -#: src/iuse.cpp:4466 +#: src/iuse.cpp:4467 #, c-format msgid "You and your friend play on your %s for a while." msgstr "Tu y tu amigo juego con tu %s por un rato." -#: src/iuse.cpp:4477 +#: src/iuse.cpp:4478 #, c-format msgid "You play on your %s for a while." msgstr "Juegas con tu %s por un rato." -#: src/iuse.cpp:4514 src/iuse.cpp:9088 +#: src/iuse.cpp:4515 src/iuse.cpp:9106 msgid "You don't know what you're looking at." msgstr "No sabes lo que estás mirando." -#: src/iuse.cpp:4520 +#: src/iuse.cpp:4521 #, c-format msgid "You check your health metrics on your %s." msgstr "Compruebas tus métricas de salud en tu %s." -#: src/iuse.cpp:4525 +#: src/iuse.cpp:4526 #, c-format msgid "Your heart rate is %i bpm." msgstr "Tienes %i ppm." -#: src/iuse.cpp:4529 +#: src/iuse.cpp:4530 msgid "WARNING! Slow down! Your pulse is getting too high, champion!" msgstr "" "¡ATENCIÓN! ¡Baja el ritmo! ¡Tu pulso está subiendo demasiado, campeón!" -#: src/iuse.cpp:4535 +#: src/iuse.cpp:4536 msgid "You haven't really been active today. Try going for a walk!" msgstr "Hoy no has estado muy activo. ¡Intenta dar un paseo!." -#: src/iuse.cpp:4537 +#: src/iuse.cpp:4538 msgid "Good start! Keep it up and move more." msgstr "Buen comienzo. Sigue así y muévete más." -#: src/iuse.cpp:4539 +#: src/iuse.cpp:4540 msgid "Doing good! Don't stop, push the limit!" msgstr "¡Lo estas haciendo bien! No te detengas, ¡empieza a llegar al límite!" -#: src/iuse.cpp:4541 +#: src/iuse.cpp:4542 msgid "Great job! Take a break and don't forget about hydration!" msgstr "¡Buen trabajo! ¡Tómate un descanso y no te olvides de la hidratación!" -#: src/iuse.cpp:4543 +#: src/iuse.cpp:4544 msgid "You are too active! Avoid overexertion for your safety and health." msgstr "" "¡Eres siendo demasiado activo! Evita el sobreesfuerzo por tu seguridad y tu " "salud." -#: src/iuse.cpp:4547 src/iuse.cpp:9097 +#: src/iuse.cpp:4548 src/iuse.cpp:9115 #, c-format msgid "You consumed %d kcal today and %d kcal yesterday." msgstr "Consumistes %d kcals hoy y %d kcals ayer." -#: src/iuse.cpp:4552 +#: src/iuse.cpp:4553 #, c-format msgid "You burned %d kcal today and %d kcal yesterday." msgstr "Quemastes %d kcals hoy y %d kcals ayer." -#: src/iuse.cpp:4569 +#: src/iuse.cpp:4570 msgid "It's not waterproof enough to work underwater." msgstr "No es lo suficientemente impermeable para trabajar bajo el agua." -#: src/iuse.cpp:4582 +#: src/iuse.cpp:4583 #, c-format msgid "You start cranking the %s to charge its %s." msgstr "Empiezas a dar vueltas al %s para cargar su %s." -#: src/iuse.cpp:4587 +#: src/iuse.cpp:4588 #, c-format msgid "You could use the %s to charge its %s, but it's already charged." msgstr "Podrías usar el %spara cargar su %s pero ya está cargado." -#: src/iuse.cpp:4591 +#: src/iuse.cpp:4592 msgid "You need a rechargeable battery cell to charge." msgstr "Necesitas una batería recargable para cargarla." -#: src/iuse.cpp:4604 +#: src/iuse.cpp:4605 msgid "You can't do… that while mounted." msgstr "No puedes hacer... eso montado." -#: src/iuse.cpp:4611 +#: src/iuse.cpp:4612 msgid "It might be waterproof, but your lungs aren't." msgstr "Puede ser resistente al agua, pero tus pulmones no lo son." -#: src/iuse.cpp:4619 +#: src/iuse.cpp:4620 msgid "*Your* batteries are dead." msgstr "*Tus* baterías están descargadas." -#: src/iuse.cpp:4624 +#: src/iuse.cpp:4625 #, c-format msgid "You fire up your %s and start getting the tension out." msgstr "Haces arrancar tu %s y empiezas a liberar la tensión." -#: src/iuse.cpp:4627 +#: src/iuse.cpp:4628 #, c-format msgid "You whip out your %s and start getting the tension out." msgstr "Sacas tu %s y empiezas a liberar la tensión" -#: src/iuse.cpp:4652 +#: src/iuse.cpp:4653 msgid "Air swirls all over…" msgstr "El aire se arremolina por todas partes..." -#: src/iuse.cpp:4660 +#: src/iuse.cpp:4661 msgid "Air swirls around you for a moment." msgstr "El aire se arremolina alrededor tuyo por un momento." -#: src/iuse.cpp:4673 +#: src/iuse.cpp:4674 msgid "You blow your dog whistle." msgstr "Haces sonar tu silbato para perros." -#: src/iuse.cpp:4711 +#: src/iuse.cpp:4712 #, c-format msgid "Your %s looks ready to attack." msgstr "Tu %s parece listo para atacar." -#: src/iuse.cpp:4716 +#: src/iuse.cpp:4717 #, c-format msgid "Your %s goes docile." msgstr "Tu %s se vuelve dócil." -#: src/iuse.cpp:4731 +#: src/iuse.cpp:4732 msgid "You hear a low-pitched echoing howl." msgstr "Se oye un aullido de tono bajo." -#: src/iuse.cpp:4747 +#: src/iuse.cpp:4748 #, c-format msgid "That %s is full!" msgstr "¡Ese %s está lleno!" -#: src/iuse.cpp:4757 +#: src/iuse.cpp:4758 #, c-format msgid "Draw blood from %s?" msgstr "¿Quieres extraer sangre del %s?" -#: src/iuse.cpp:4759 +#: src/iuse.cpp:4760 #, c-format msgid "You drew blood from the %s…" msgstr "Extraes sangre del %s..." -#: src/iuse.cpp:4776 +#: src/iuse.cpp:4777 msgid "Draw your own blood?" msgstr "¿Quieres extraer tu propia sangre?" -#: src/iuse.cpp:4777 +#: src/iuse.cpp:4778 msgid "You drew your own blood…" msgstr "Te extrajistes tu propia sangre..." -#: src/iuse.cpp:4798 +#: src/iuse.cpp:4799 #, c-format msgid "…but acidic blood melts the %s, destroying it!" msgstr "...pero la sangre ácida derrite el %s, ¡y lo destruye!" -#: src/iuse.cpp:4803 +#: src/iuse.cpp:4804 #, c-format msgid "…but acidic blood damages the %s!" msgstr "...pero la sangre ácida daña el %s!" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "Chop down which tree?" msgstr "¿Cortar cuál árbol?" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "There is no tree to chop down nearby." msgstr "No hay ningún árbol para cortar cerca." -#: src/iuse.cpp:4908 +#: src/iuse.cpp:4909 msgid "You're not stern enough to shave yourself with THIS." msgstr "No eres lo suficientemente duro para afeitarte con ESTO." -#: src/iuse.cpp:4910 +#: src/iuse.cpp:4911 msgid "You can't chop down that." msgstr "No podés talar eso." -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "Chop which tree trunk?" msgstr "¿Qué tronco quieres cortar?" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "There is no tree trunk to chop nearby." msgstr "No hay ningún tronco que cortar cerca." -#: src/iuse.cpp:4953 +#: src/iuse.cpp:4954 msgid "You can't chop that." msgstr "No puedes talar eso." -#: src/iuse.cpp:4979 +#: src/iuse.cpp:4980 msgid "You need welding goggles to do that." msgstr "Necesitas gafas de soldar para hacer eso." -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "Cut up metal where?" msgstr "¿Qué metal quieres cortar?" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "There is no metal to cut up nearby." msgstr "No hay ningún metal para cortar cerca." -#: src/iuse.cpp:5004 +#: src/iuse.cpp:5005 msgid "Yuck. Acetylene gas smells weird." msgstr "Puaj. El gas acetileno tiene un olor raro." -#: src/iuse.cpp:5006 src/iuse.cpp:5051 src/iuse.cpp:5093 +#: src/iuse.cpp:5007 src/iuse.cpp:5052 src/iuse.cpp:5094 msgid "You can't cut that." msgstr "No puedes cortar eso." -#: src/iuse.cpp:5049 +#: src/iuse.cpp:5050 msgid "You're not even chained to a boiler." msgstr "Ni siquiera estás encadenado a una caldera." -#: src/iuse.cpp:5091 +#: src/iuse.cpp:5092 msgid "" "You neatly sever all of the veins and arteries in your body. Oh, wait; " "never mind." @@ -484953,350 +485869,350 @@ msgstr "" "Cortaste limpiamente todas las venas y arterias de tu cuerpo. Oh, espera; no" " importa." -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "Mop where?" msgstr "¿Dónde quieres pasar la fregona?" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "There is nothing to mop nearby." msgstr "No hay nada a lo que pasar la fregona cerca." -#: src/iuse.cpp:5124 +#: src/iuse.cpp:5125 msgid "You mop yourself up." msgstr "Te limpias con la fregona." -#: src/iuse.cpp:5125 +#: src/iuse.cpp:5126 msgid "The universe implodes and reforms around you." msgstr "El universo implosiona y se reforma alrededor tuyo." -#: src/iuse.cpp:5127 +#: src/iuse.cpp:5128 msgid "There's nothing to mop there." msgstr "Ahí no hay nada que limpiar con la fregona." -#: src/iuse.cpp:5132 +#: src/iuse.cpp:5133 msgid "You move the mop around, unsure whether it's doing any good." msgstr "" "Mueves la fregona por ahí, sin estar seguro de que eso sirva para algo." -#: src/iuse.cpp:5138 +#: src/iuse.cpp:5139 msgid "You mop up the spill." msgstr "Limpias lo derramado con la fregona." -#: src/iuse.cpp:5152 +#: src/iuse.cpp:5153 msgid "Spray what?" msgstr "¿Qué quieres grafitear?" -#: src/iuse.cpp:5161 +#: src/iuse.cpp:5162 msgid "(To delete, clear the text and confirm)" msgstr "(Para borrar, borre el texto y confirme)" -#: src/iuse.cpp:5176 +#: src/iuse.cpp:5177 msgid "You blur the inscription on the grave." msgstr "Emborronas la inscripción de la tumba." -#: src/iuse.cpp:5178 +#: src/iuse.cpp:5179 msgid "You manage to get rid of the message on the surface." msgstr "Logras borrar el mensaje que estaba en la superficie." -#: src/iuse.cpp:5186 +#: src/iuse.cpp:5187 msgid "You carve an inscription on the grave." msgstr "Tallas una inscripción en la tumba." -#: src/iuse.cpp:5188 +#: src/iuse.cpp:5189 msgid "You write a message on the surface." msgstr "Escribes un mensaje en la superficie." -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "Heat up what?" msgstr "¿Qué quieres calentar?" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "You don't have any appropriate food to heat up." msgstr "No tienes ninguna comida apropiada para calentar." -#: src/iuse.cpp:5225 +#: src/iuse.cpp:5226 msgid "You start heating up the food." msgstr "Empiezas a calentar la comida." -#: src/iuse.cpp:5245 +#: src/iuse.cpp:5246 msgid "There is no fire around; use your integrated toolset instead?" msgstr "" "No hay fuego alrededor, ¿usas tu juego de herramientas integradas en su " "lugar?" -#: src/iuse.cpp:5252 +#: src/iuse.cpp:5253 #, c-format msgid "You need to be next to a fire to heat something up with the %s." msgstr "Necesitas estar cerca de un fuego para calentar algo con el %s." -#: src/iuse.cpp:5274 +#: src/iuse.cpp:5275 msgid "Using hotplate:" msgstr "Usar placa térmica eléctrica:" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Cauterize wound" msgstr "Cauterizar herida" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Heat food" msgstr "Calentar comida" -#: src/iuse.cpp:5323 +#: src/iuse.cpp:5324 #, c-format msgid "That %s is too filthy to clean anything!" msgstr "¡Ese %sesta demasiado sucio como para limpiar algo!" -#: src/iuse.cpp:5326 +#: src/iuse.cpp:5327 #, c-format msgid "That %s is too wet to soak up any more liquid!" msgstr "¡Esa %s está muy húmeda como para poder absorber más líquido!" -#: src/iuse.cpp:5333 +#: src/iuse.cpp:5334 #, c-format msgid "You use the %s to clean yourself off, saturating it with slime!" msgstr "¡Usas %s para limpiarte, llenándola de babas!" -#: src/iuse.cpp:5345 +#: src/iuse.cpp:5346 #, c-format msgid "You use the %s to dry off, saturating it with water!" msgstr "¡Usas la %s para secarte, empapándola de agua!" -#: src/iuse.cpp:5357 +#: src/iuse.cpp:5358 #, c-format msgid "You are already dry; the %s does nothing." msgstr "Ya estás seco, la %s no hace nada." -#: src/iuse.cpp:5389 +#: src/iuse.cpp:5390 msgid "You inject yourself with adrenaline." msgstr "Te inyectas adrenalina." -#: src/iuse.cpp:5390 +#: src/iuse.cpp:5391 msgid " injects themselves with adrenaline." msgstr " se inyecta adrenalina." -#: src/iuse.cpp:5395 +#: src/iuse.cpp:5396 msgid "Your heart spasms!" msgstr "¡Tu corazón sufre espasmos!" -#: src/iuse.cpp:5408 +#: src/iuse.cpp:5409 msgid "The jet injector is empty." msgstr "El inyector de presión está vacío." -#: src/iuse.cpp:5411 +#: src/iuse.cpp:5412 msgid "You inject yourself with the jet injector." msgstr "Te inyectas con el inyector a presión." -#: src/iuse.cpp:5421 +#: src/iuse.cpp:5422 msgid "Your heart is beating alarmingly fast!" msgstr "¡Tu corazón está latiendo a un ritmo alarmantemente rápido!" -#: src/iuse.cpp:5431 +#: src/iuse.cpp:5432 msgid "" "You must wear the stimulant delivery system before you can activate it." msgstr "" "Tienes que tener puesto el sistema de suministro de estimulantes antes de " "poder activarlo." -#: src/iuse.cpp:5436 +#: src/iuse.cpp:5437 msgid "The stimulant delivery system is empty." msgstr "El sistema de suministro de estimulantes está vacío." -#: src/iuse.cpp:5439 +#: src/iuse.cpp:5440 msgid "You inject yourself with the stimulants." msgstr "Te inyectas con estimulantes." -#: src/iuse.cpp:5454 +#: src/iuse.cpp:5455 msgid "You must wear the radiation biomonitor before you can activate it." msgstr "" "Tienes que tener puesto el biomonitor dosimétrico antes de poder activarlo." -#: src/iuse.cpp:5457 +#: src/iuse.cpp:5458 msgid "The radiation biomonitor needs batteries to function." msgstr "El biomonitor dosimétrico necesita baterías para funcionar." -#: src/iuse.cpp:5460 +#: src/iuse.cpp:5461 msgid "You activate your radiation biomonitor." msgstr "Activas tu biomonitor dosimétrico." -#: src/iuse.cpp:5462 +#: src/iuse.cpp:5463 msgid "You are currently irradiated." msgstr "En este momento, estás irradiado." -#: src/iuse.cpp:5464 +#: src/iuse.cpp:5465 #, c-format msgid "Your radiation level: %d mSv." msgstr "Tu nivel de radiación: %d mSv." -#: src/iuse.cpp:5465 +#: src/iuse.cpp:5466 #, c-format msgid "It says here that my radiation level is %d mSv." msgstr "Aquí dice que mi nivel de radiación es %d mSv." -#: src/iuse.cpp:5469 +#: src/iuse.cpp:5470 msgid "You aren't currently irradiated." msgstr "Actualmente no estás irradiado." -#: src/iuse.cpp:5470 +#: src/iuse.cpp:5471 msgid "It says I'm not irradiated." msgstr "Dice que no estoy irradiado." -#: src/iuse.cpp:5472 +#: src/iuse.cpp:5473 msgid "Have a nice day!" msgstr "¡Que tengas buen día!" -#: src/iuse.cpp:5486 +#: src/iuse.cpp:5487 msgid "Replace your current lenses?" msgstr "¿Quieres reemplazar tus lentes actuales?" -#: src/iuse.cpp:5488 +#: src/iuse.cpp:5489 #, c-format msgid "You replace your current %s." msgstr "Reemplazas tu %s actual." -#: src/iuse.cpp:5493 +#: src/iuse.cpp:5494 #, c-format msgid "You don't do anything with your %s." msgstr "No haces nada con tu %s." -#: src/iuse.cpp:5499 +#: src/iuse.cpp:5500 #, c-format msgid "You put the %s in your eyes." msgstr "Pones el %s en tus ojos." -#: src/iuse.cpp:5503 +#: src/iuse.cpp:5504 msgid "Your vision is fine already." msgstr "Tu visión ya es correcta." -#: src/iuse.cpp:5514 +#: src/iuse.cpp:5515 msgid "You press a button on the doll to make it talk." msgstr "Pulsas un botón en el muñeco para hacerlo hablar." -#: src/iuse.cpp:5538 +#: src/iuse.cpp:5539 msgid "You need a mechanics skill of 2 to use this repair kit." msgstr "" "Necesitas una habilidad en mecánica nivel 2 para usar este equipo de " "reparación." -#: src/iuse.cpp:5543 +#: src/iuse.cpp:5544 msgid "Select the firearm to repair:" msgstr "" -#: src/iuse.cpp:5555 src/iuse.cpp:9320 src/iuse.cpp:9341 src/iuse.cpp:9362 -#: src/iuse_actor.cpp:2652 +#: src/iuse.cpp:5556 src/iuse.cpp:9338 src/iuse.cpp:9359 src/iuse.cpp:9380 +#: src/iuse_actor.cpp:2659 msgid "You can't see to do that!" msgstr "¡No ves nada, no puedes hacer eso!" -#: src/iuse.cpp:5560 +#: src/iuse.cpp:5561 #, c-format msgid "You can't improve your %s any more, considering the degradation." msgstr "No puedes mejorar tu %s más, considerando la degradación." -#: src/iuse.cpp:5561 +#: src/iuse.cpp:5562 #, c-format msgid "You can't improve your %s any more this way." msgstr "No puedes mejorar tu %s de esta manera más." -#: src/iuse.cpp:5568 +#: src/iuse.cpp:5569 #, c-format msgid "Your %s is in its best condition, considering the degradation." msgstr "Tu %s es su mejor condición, considerando la degradación." -#: src/iuse.cpp:5569 +#: src/iuse.cpp:5570 #, c-format msgid "Your %s is already in peak condition." msgstr "Tu %s ya está en condición óptima." -#: src/iuse.cpp:5572 +#: src/iuse.cpp:5573 msgid "With a higher mechanics skill, you might be able to improve it." msgstr "Con una mayor habilidad en mecánica, tal vez lo puedas mejorar." -#: src/iuse.cpp:5583 +#: src/iuse.cpp:5584 #, c-format msgid "You accurize your %s." msgstr "Reapuntás tu %s." -#: src/iuse.cpp:5594 src/iuse_actor.cpp:3139 +#: src/iuse.cpp:5595 src/iuse_actor.cpp:3146 #, c-format msgid "You repair your %s completely! ( %s-> %s)" msgstr "¡Reparaste completamente tu %s! (%s->%s)" -#: src/iuse.cpp:5595 src/iuse_actor.cpp:3136 +#: src/iuse.cpp:5596 src/iuse_actor.cpp:3143 #, c-format msgid "You repair your %s! ( %s-> %s)" msgstr "¡Reparastes tu %s! (%s-> %s)" -#: src/iuse.cpp:5629 +#: src/iuse.cpp:5630 msgid "Attach modification?" msgstr "¿Quieres enganchar la modificación?" -#: src/iuse.cpp:5669 +#: src/iuse.cpp:5670 msgid "Select tool to modify:" msgstr "Selecciona una herramienta para modificarla:" -#: src/iuse.cpp:5670 +#: src/iuse.cpp:5671 msgid "You don't have compatible tools." msgstr "No tienes herramientas compatibles." -#: src/iuse.cpp:5679 +#: src/iuse.cpp:5680 msgid "You cancel unloading the tool." msgstr "Cancelas la descarga de la herramienta." -#: src/iuse.cpp:5691 +#: src/iuse.cpp:5692 msgid "Clank! Clank!" msgstr "¡Clank! ¡Clank!" -#: src/iuse.cpp:5703 +#: src/iuse.cpp:5704 msgid "Ring! Ring!" msgstr "¡Ring! ¡Ring!" -#: src/iuse.cpp:5738 src/iuse.cpp:6117 +#: src/iuse.cpp:5739 src/iuse.cpp:6118 msgid "You can't read a computer screen." msgstr "No puedes leer el monitor del ordenador." -#: src/iuse.cpp:5749 +#: src/iuse.cpp:5750 msgid "Welcome to hackPRO!" msgstr "¡Bienvenido a hackPRO!" -#: src/iuse.cpp:5750 +#: src/iuse.cpp:5751 msgid "Prepare IFF protocol override" msgstr "Preparar protocolos de anulación IFF" -#: src/iuse.cpp:5751 +#: src/iuse.cpp:5752 msgid "Set friendly robots to passive mode" msgstr "Establecer robots aliados en modo pasivo" -#: src/iuse.cpp:5752 +#: src/iuse.cpp:5753 msgid "Set friendly robots to combat mode" msgstr "Establecer robots aliados en modo combate" -#: src/iuse.cpp:5757 +#: src/iuse.cpp:5758 msgid "Choose an endpoint to hack." msgstr "Elegir punto de acceso para hackear." -#: src/iuse.cpp:5778 +#: src/iuse.cpp:5779 msgid "No enemy robots in range." msgstr "No hay robots enemigos cerca." -#: src/iuse.cpp:5790 +#: src/iuse.cpp:5791 #, c-format msgid "You start reprogramming the %s into an ally." msgstr "Empiezas a reprogramar el %s para hacerlo aliado." -#: src/iuse.cpp:5807 +#: src/iuse.cpp:5808 #, c-format msgid "A following %s goes into passive mode." msgstr "Uno de tus %s seguidores se pone en modo pasivo." -#: src/iuse.cpp:5814 src/iuse.cpp:5831 +#: src/iuse.cpp:5815 src/iuse.cpp:5832 msgid "You aren't commanding any robots." msgstr "No estás controlando ningún robot." -#: src/iuse.cpp:5824 +#: src/iuse.cpp:5825 #, c-format msgid "A following %s goes into combat mode." msgstr "Uno de tus %s seguidores se pone en modo combate." -#: src/iuse.cpp:5918 +#: src/iuse.cpp:5919 #, c-format msgid "You download %d new photo into the internal memory." msgid_plural "You download %d new photos into the internal memory." @@ -485304,7 +486220,7 @@ msgstr[0] "Descargas %dfoto nueva a la memoria interna." msgstr[1] "Descargas %d fotos nuevas a la memoria interna." msgstr[2] "Descargas %d fotos nuevas a la memoria interna." -#: src/iuse.cpp:5931 +#: src/iuse.cpp:5932 #, c-format msgid "You download %d new song into the internal memory." msgid_plural "You download %d new songs into the internal memory." @@ -485312,350 +486228,350 @@ msgstr[0] "Descargas %dcanción nueva a la memoria interna." msgstr[1] "Descargas %d canciones nuevas a la memoria interna." msgstr[2] "Descargas %d canciones nuevas a la memoria interna." -#: src/iuse.cpp:5988 src/iuse.cpp:5995 +#: src/iuse.cpp:5989 src/iuse.cpp:5996 #, c-format msgid "You download a recipe for %s into the tablet's memory." msgstr "Descargas una receta de %s en la memoria de la tablet." -#: src/iuse.cpp:5998 +#: src/iuse.cpp:5999 #, c-format msgid "The recipe for %s is already stored in the tablet's memory." msgstr "La receta para %s ya esta almacenada en la memoria de la tableta." -#: src/iuse.cpp:6013 +#: src/iuse.cpp:6014 msgid "You have downloaded your photos." msgstr "Descargas tus fotos." -#: src/iuse.cpp:6023 +#: src/iuse.cpp:6024 msgid "You have updated your monster collection." msgstr "Actualizaste tu colección de monstruos." -#: src/iuse.cpp:6070 src/iuse.cpp:6340 +#: src/iuse.cpp:6071 src/iuse.cpp:6341 msgid "This memory card does not contain any new data." msgstr "Esta tarjeta de memoria no contiene información nueva." -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "bad" msgstr "malo" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "exceptional" msgstr "excepcional" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "fine" msgstr "bien" -#: src/iuse.cpp:6132 src/iuse.cpp:9930 +#: src/iuse.cpp:6133 src/iuse.cpp:9948 msgid "Choose menu option:" msgstr "Elige la opción del menú:" -#: src/iuse.cpp:6136 +#: src/iuse.cpp:6137 #, c-format msgid "Unsorted photos [%d]" msgstr "Fotos desordenadaso [%d]" -#: src/iuse.cpp:6138 +#: src/iuse.cpp:6139 msgid "No photos on device" msgstr "No hay fotos en el dispositivo" -#: src/iuse.cpp:6144 +#: src/iuse.cpp:6145 msgid "Turn music off" msgstr "Apagar música" -#: src/iuse.cpp:6146 +#: src/iuse.cpp:6147 #, c-format msgid "Turn music on [%d]" msgstr "Encender música [%d]" -#: src/iuse.cpp:6149 +#: src/iuse.cpp:6150 msgid "No music on device" msgstr "No hay música en el dispositivo" -#: src/iuse.cpp:6153 +#: src/iuse.cpp:6154 msgid "List stored recipes" msgstr "Lista de recetas almacenadas" -#: src/iuse.cpp:6157 +#: src/iuse.cpp:6158 msgid "Your photos" msgstr "Tus fotos." -#: src/iuse.cpp:6161 src/iuse.cpp:7243 +#: src/iuse.cpp:6162 src/iuse.cpp:7247 msgid "Your collection of monsters" msgstr "Tu colección de monstruos" -#: src/iuse.cpp:6163 +#: src/iuse.cpp:6164 msgid "Collection of monsters is empty" msgstr "La colección de monstruos está vacía" -#: src/iuse.cpp:6166 +#: src/iuse.cpp:6167 msgid "Download data from memory card" msgstr "Descargar datos de tarjeta de memoria" -#: src/iuse.cpp:6170 +#: src/iuse.cpp:6171 msgid "Decrypt memory card" msgstr "Desencriptar tarjeta de memoria" -#: src/iuse.cpp:6172 +#: src/iuse.cpp:6173 msgid "Decrypt memory card (low skill)" msgstr "Desencriptar tarjeta de memoria (poca habilidad)" -#: src/iuse.cpp:6193 +#: src/iuse.cpp:6194 msgid "Wasted time. These pictures do not provoke your senses." msgstr "Tiempo perdido. estas imagenes no provocan tus sentidos." -#: src/iuse.cpp:6224 +#: src/iuse.cpp:6225 #, c-format msgid "You turned off the music on your %s." msgstr "Apagas la música de tu %s." -#: src/iuse.cpp:6227 +#: src/iuse.cpp:6228 #, c-format msgid "You turned on the music on your %s." msgstr "Enciendes la música de tu %s." -#: src/iuse.cpp:6238 src/iuse.cpp:9942 +#: src/iuse.cpp:6239 src/iuse.cpp:9960 msgid "List recipes:" msgstr "Lista recetas:" -#: src/iuse.cpp:6272 src/iuse.cpp:7412 +#: src/iuse.cpp:6273 src/iuse.cpp:7416 msgid "Your collection of monsters:" msgstr "Tu colección de monstruos:" -#: src/iuse.cpp:6313 +#: src/iuse.cpp:6314 msgid "Insert memory card:" msgstr "Insertar tarjeta de memoria:" -#: src/iuse.cpp:6329 src/iuse.cpp:6361 src/iuse.cpp:7481 +#: src/iuse.cpp:6330 src/iuse.cpp:6362 src/iuse.cpp:7485 msgid "This is not a compatible memory card." msgstr "Esa no es una tarjeta de memoria compatible." -#: src/iuse.cpp:6336 +#: src/iuse.cpp:6337 msgid "This memory card is encrypted." msgstr "Esta tarjeta de memoria está encriptada." -#: src/iuse.cpp:6368 +#: src/iuse.cpp:6369 msgid "This memory card is not encrypted." msgstr "Esta tarjeta de memoria no está encriptada." -#: src/iuse.cpp:6382 +#: src/iuse.cpp:6383 #, c-format msgid "You successfully decrypted content on %s!" msgstr "¡Logras desencriptar exitosamente el contenido de %s!" -#: src/iuse.cpp:6387 +#: src/iuse.cpp:6388 #, c-format msgid "You failed to decrypt the %s." msgstr "No pudiste desencriptar la %s." -#: src/iuse.cpp:6390 +#: src/iuse.cpp:6391 msgid "You tripped the firmware protection, and the card deleted its data!" msgstr "" "Hiciste accionar la protección de firmware, ¡y la tarjeta borró su " "información!" -#: src/iuse.cpp:6429 +#: src/iuse.cpp:6430 msgid " on " msgstr "encendido" -#: src/iuse.cpp:6435 src/iuse.cpp:6439 +#: src/iuse.cpp:6436 src/iuse.cpp:6440 #, c-format msgid " in %s" msgstr "en %s" -#: src/iuse.cpp:6436 +#: src/iuse.cpp:6437 #, c-format msgid " covered in %s" msgstr "cubierto en%s" -#: src/iuse.cpp:6437 +#: src/iuse.cpp:6438 #, c-format msgid " on %s" msgstr "en %s" -#: src/iuse.cpp:6438 +#: src/iuse.cpp:6439 #, c-format msgid " under %s" msgstr "bajo %s" -#: src/iuse.cpp:6496 +#: src/iuse.cpp:6497 #, c-format msgid " with graffiti \"%s\"" msgstr " con el grafiti \"%s\"" -#: src/iuse.cpp:6532 +#: src/iuse.cpp:6533 #, c-format msgid " with message \"%s\"" msgstr " con el mensaje \"%s\"" -#: src/iuse.cpp:6538 +#: src/iuse.cpp:6539 #, c-format msgid " with %s on it" msgstr " con %s en él/ella" -#: src/iuse.cpp:6560 +#: src/iuse.cpp:6561 msgctxt "" "Article 'a', replace it with empty string if it is not used in language" msgid "a " msgstr "un" -#: src/iuse.cpp:6584 +#: src/iuse.cpp:6585 msgid " is on fire. " msgstr "esta ardiendo." -#: src/iuse.cpp:6585 +#: src/iuse.cpp:6586 msgid " is bleeding. " msgstr "esta sangrando." -#: src/iuse.cpp:6586 +#: src/iuse.cpp:6587 msgid " looks happy. " msgstr "parece feliz." -#: src/iuse.cpp:6587 +#: src/iuse.cpp:6588 msgid "downed" msgstr "Decaido" -#: src/iuse.cpp:6588 +#: src/iuse.cpp:6589 msgid "stuck" msgstr "atascado" -#: src/iuse.cpp:6589 +#: src/iuse.cpp:6590 msgid " is stunned. " msgstr "esta aturdido." -#: src/iuse.cpp:6590 +#: src/iuse.cpp:6591 msgid " is dazed. " msgstr "esta aturdido." -#: src/iuse.cpp:6592 +#: src/iuse.cpp:6593 msgid " is stuck in beartrap. " msgstr "esta atrapado en una trampa para osos." -#: src/iuse.cpp:6594 +#: src/iuse.cpp:6595 msgid " have tiny red dot on body. " msgstr "tiene un diminuto punto rojo en el cuerpo." -#: src/iuse.cpp:6595 +#: src/iuse.cpp:6596 msgid " is covered in bile. " msgstr "esta cubierto en bilis." -#: src/iuse.cpp:6596 +#: src/iuse.cpp:6597 msgid " is covered in glowing goo. " msgstr "esta cubierto en viscosidad luminosa." -#: src/iuse.cpp:6597 +#: src/iuse.cpp:6598 msgid " is covered in thick goo. " msgstr "esta cubierto en viscosidad espesa." -#: src/iuse.cpp:6598 +#: src/iuse.cpp:6599 msgid " is covered in acid. " msgstr "esta cubierto en acido." -#: src/iuse.cpp:6599 +#: src/iuse.cpp:6600 msgid " is coated in sap. " msgstr "esta recubierto en savia." -#: src/iuse.cpp:6600 +#: src/iuse.cpp:6601 msgid " is covered in webs. " msgstr "esta cubierto en telarañas." -#: src/iuse.cpp:6601 +#: src/iuse.cpp:6602 msgid " is covered in spores. " msgstr "esta cubierto por esporas." -#: src/iuse.cpp:6602 +#: src/iuse.cpp:6603 msgid " lies under collapsed debris. " msgstr "yace bajo escombros colapsados." -#: src/iuse.cpp:6602 src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6603 src/iuse.cpp:6605 src/iuse.cpp:6606 msgid "lies" msgstr "yace" -#: src/iuse.cpp:6603 +#: src/iuse.cpp:6604 msgid " looks very tired. " msgstr "parece muy cansado." -#: src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6605 src/iuse.cpp:6606 msgid " is sleeping. " msgstr "esta durmiendo." -#: src/iuse.cpp:6606 +#: src/iuse.cpp:6607 msgid " is lit. " msgstr "esta encendido." -#: src/iuse.cpp:6607 +#: src/iuse.cpp:6608 msgid " is saddled. " msgstr "esta ensillado." -#: src/iuse.cpp:6609 +#: src/iuse.cpp:6610 msgid " is being harnessed by a vehicle. " msgstr " Está siendo utilizado por un vehículo. " -#: src/iuse.cpp:6610 +#: src/iuse.cpp:6611 msgid " is wearing armor. " msgstr "esta vistiendo armadura." -#: src/iuse.cpp:6612 +#: src/iuse.cpp:6613 msgid " have bag attached. " msgstr "tiene una bolsa fijada." -#: src/iuse.cpp:6613 +#: src/iuse.cpp:6614 msgid " is tied. " msgstr "esta atado." -#: src/iuse.cpp:6614 +#: src/iuse.cpp:6615 msgid "balancing" msgstr "balanceado" -#: src/iuse.cpp:6632 +#: src/iuse.cpp:6633 msgctxt "Someone" msgid " looks sad. " msgstr "parece triste." -#: src/iuse.cpp:6634 +#: src/iuse.cpp:6635 msgctxt "Someone" msgid " looks depressed. " msgstr "parece deprimido." -#: src/iuse.cpp:6640 +#: src/iuse.cpp:6641 msgctxt "Someone" msgid " is writhing in pain. " msgstr " se retuerce de dolor. " -#: src/iuse.cpp:6643 +#: src/iuse.cpp:6644 msgid "rides" msgstr "monta" -#: src/iuse.cpp:6645 +#: src/iuse.cpp:6646 #, c-format msgid " is riding %s. " msgstr "esta montando %s." -#: src/iuse.cpp:6649 +#: src/iuse.cpp:6650 msgid "A bionic LED is glowing softly. " msgstr "Un LED biónico estabrillando suavemente." #. ~ %1$s: vehicle part name, %2$s: vehicle name -#: src/iuse.cpp:6737 +#: src/iuse.cpp:6738 #, c-format msgctxt "vehicle part" msgid "%1$s from %2$s" msgstr "%1$s de %2$s" #. ~ %1$s: terrain description, %2$s: item name -#: src/iuse.cpp:6755 +#: src/iuse.cpp:6756 #, c-format msgctxt "terrain and item" msgid "%1$s with a %2$s" msgstr "%1$s con un %2$s" -#: src/iuse.cpp:6798 +#: src/iuse.cpp:6799 #, c-format msgctxt "someone stands/sits *on* something" msgid " on a %s." msgstr "en un %s." -#: src/iuse.cpp:6811 +#: src/iuse.cpp:6812 #, c-format msgid "Nearby is %s." msgid_plural "Nearby are %s." @@ -485663,37 +486579,37 @@ msgstr[0] "Cerca esta %s ." msgstr[1] "Cerca estan %s." msgstr[2] "Cerca estan %s." -#: src/iuse.cpp:6883 +#: src/iuse.cpp:6884 msgid "sits" msgstr "se sienta" -#: src/iuse.cpp:6885 src/iuse.cpp:6897 +#: src/iuse.cpp:6886 src/iuse.cpp:6898 msgid "stands" msgstr "se levanta" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "He" msgstr "Él" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "She" msgstr "Ella" -#: src/iuse.cpp:6900 +#: src/iuse.cpp:6901 msgctxt "Pronoun" msgid "It" msgstr "Eso" -#: src/iuse.cpp:6933 +#: src/iuse.cpp:6934 msgid "This is a photo of " msgstr "Esta es un foto de" -#: src/iuse.cpp:6983 +#: src/iuse.cpp:6984 #, c-format msgid "It lies on the %s." msgstr "Esta tumbado sobre el %s." -#: src/iuse.cpp:7017 +#: src/iuse.cpp:7018 #, c-format msgid "There is something lying on the ground: %s." msgid_plural "There are some things lying on the ground: %s." @@ -485701,7 +486617,7 @@ msgstr[0] "Hay alguna cosa tirada en el suelo: %s." msgstr[1] "Hay algunas cosas tiradas en el suelo: %s." msgstr[2] "Hay algunas cosas tiradas en el suelo: %s." -#: src/iuse.cpp:7024 +#: src/iuse.cpp:7025 #, c-format msgid "Something is visible in the background: %s." msgid_plural "Some objects are visible in the background: %s." @@ -485709,7 +486625,7 @@ msgstr[0] "Se ve algo en el fondo: %s." msgstr[1] "Se ven algunos objetos en el fondo: %s." msgstr[2] "Se ven algunos objetos en el fondo: %s." -#: src/iuse.cpp:7031 +#: src/iuse.cpp:7032 #, c-format msgid "There is %s parked in the background." msgid_plural "There are %s parked in the background." @@ -485717,7 +486633,7 @@ msgstr[0] "Hay %s aparcado en el fondo." msgstr[1] "Hay %saparcados en el fondo." msgstr[2] "Hay %saparcados en el fondo." -#: src/iuse.cpp:7038 +#: src/iuse.cpp:7039 #, c-format msgid "There is %s in the background." msgid_plural "There are %s in the background." @@ -485725,12 +486641,12 @@ msgstr[0] "Hay un %sen el fondo." msgstr[1] "Hay unos%s en el fondo." msgstr[2] "Hay unos%s en el fondo." -#: src/iuse.cpp:7046 +#: src/iuse.cpp:7047 #, c-format msgid "In the background you can see a %s." msgstr "En el fondo, puedes ver %s." -#: src/iuse.cpp:7049 +#: src/iuse.cpp:7050 msgid "" "\n" "\n" @@ -485740,7 +486656,7 @@ msgstr "" "\n" "Esta foto fue tomada fuera." -#: src/iuse.cpp:7051 +#: src/iuse.cpp:7052 msgid "" "\n" "\n" @@ -485750,11 +486666,11 @@ msgstr "" "\n" "Esta foto fue tomada dentro." -#: src/iuse.cpp:7052 src/iuse.cpp:7056 +#: src/iuse.cpp:7053 src/iuse.cpp:7057 msgid " interior" msgstr " interior" -#: src/iuse.cpp:7054 +#: src/iuse.cpp:7055 msgid "" "\n" "\n" @@ -485764,7 +486680,7 @@ msgstr "" "\n" "Esta foto fue tomada mayormente en el interior, pero se puede ver el exterior." -#: src/iuse.cpp:7058 +#: src/iuse.cpp:7059 msgid "" "\n" "\n" @@ -485774,156 +486690,156 @@ msgstr "" "\n" "Esta foto fue tomada mayormente en el exterio, pero se puede ver el interio." -#: src/iuse.cpp:7066 +#: src/iuse.cpp:7067 msgid "It is sunrise. " msgstr "Es al amanecer. " -#: src/iuse.cpp:7068 +#: src/iuse.cpp:7069 msgid "It is sunset. " msgstr "Es un atardecer." -#: src/iuse.cpp:7070 +#: src/iuse.cpp:7071 msgid "It is night. " msgstr "Es de noche." -#: src/iuse.cpp:7072 +#: src/iuse.cpp:7073 msgid "It is day. " msgstr "Es de día." -#: src/iuse.cpp:7074 +#: src/iuse.cpp:7075 #, c-format msgid "The weather is %s." msgstr "El tiempo es %s." -#: src/iuse.cpp:7079 +#: src/iuse.cpp:7080 #, c-format msgid "%s appearance:" msgstr "apariencia %s:" -#: src/iuse.cpp:7083 +#: src/iuse.cpp:7084 #, c-format msgctxt "Date" msgid "The photo was taken on %s." msgstr "La foto esta hecha en %s." -#: src/iuse.cpp:7124 +#: src/iuse.cpp:7125 #, c-format msgid "The quality of %s image is better than the previous one." msgstr "La calidad de la imagen %s es mejor que la anterior." -#: src/iuse.cpp:7127 +#: src/iuse.cpp:7128 #, c-format msgid "The quality of the stored %s image is already maximally detailed." msgstr "La calidad de la imagen guardada de %s ya está al máximo detalle." -#: src/iuse.cpp:7130 +#: src/iuse.cpp:7131 #, c-format msgid "But the quality of %s image is worse than the previous one." msgstr "Pero la calidad de la imagen %s es peor que la anterior." -#: src/iuse.cpp:7171 src/iuse.cpp:7407 src/iuse.cpp:7461 +#: src/iuse.cpp:7175 src/iuse.cpp:7411 src/iuse.cpp:7465 msgid "You can't see the camera screen, you're blind." msgstr "No puedes ver la pantalla de la cámara, estás ciego." -#: src/iuse.cpp:7176 +#: src/iuse.cpp:7180 msgid "Photos saved on camera:" msgstr "Fotos guardadas en la camara:" -#: src/iuse.cpp:7234 +#: src/iuse.cpp:7238 msgid "What to do with camera?" msgstr "¿Qué quieres hacer con la cámara?" -#: src/iuse.cpp:7235 +#: src/iuse.cpp:7239 msgid "Take a photo" msgstr "Sacar una foto" -#: src/iuse.cpp:7237 +#: src/iuse.cpp:7241 msgid "No photos in memory" msgstr "No hay fotos en la memoria" -#: src/iuse.cpp:7240 +#: src/iuse.cpp:7244 msgid "List photos" msgstr "Mostrar fotos" -#: src/iuse.cpp:7245 +#: src/iuse.cpp:7249 msgid "Upload photos to memory card" msgstr "Cargar fotos a la tarjeta de memoria" -#: src/iuse.cpp:7272 src/iuse.cpp:7859 src/mattack_actors.cpp:749 +#: src/iuse.cpp:7276 src/iuse.cpp:7863 src/mattack_actors.cpp:749 msgid "Click." msgstr "Click." -#: src/iuse.cpp:7282 +#: src/iuse.cpp:7286 msgid "You have the wrong camera focus." msgstr "Tienes mal el foco de la cámara." -#: src/iuse.cpp:7318 +#: src/iuse.cpp:7322 #, c-format msgid "A %s got in the way of your photo." msgstr "Un %s se metió en el medio de la foto." -#: src/iuse.cpp:7326 +#: src/iuse.cpp:7330 msgid "Strange… there's nothing in the center of this picture?" msgstr "Extraño... ¿no hay nada en el centro de esta imagen?" -#: src/iuse.cpp:7330 +#: src/iuse.cpp:7334 #, c-format msgid "Strange… %s isn't visible on the picture?" msgstr "Extraño... ¿%sno se ve en esta imagen?" -#: src/iuse.cpp:7333 +#: src/iuse.cpp:7337 #, c-format msgid "%s got in the way of your photo." msgstr "%s se metió en el medio de la foto." -#: src/iuse.cpp:7363 +#: src/iuse.cpp:7367 msgid "You took a selfie." msgstr "Te tomaste un selfie." -#: src/iuse.cpp:7366 +#: src/iuse.cpp:7370 #, c-format msgid "You took a photo of %s." msgstr "Le sacas una foto al %s." -#: src/iuse.cpp:7368 +#: src/iuse.cpp:7372 #, c-format msgid "You took a photo of %1$s. It is %2$s." msgstr "Tomaste una foto de %1$s. Es un %2$s." -#: src/iuse.cpp:7385 +#: src/iuse.cpp:7389 #, c-format msgid "%s looks blinded." msgstr "%s parece cegado." -#: src/iuse.cpp:7472 +#: src/iuse.cpp:7476 msgid "Insert memory card" msgstr "Insertar tarjeta de memoria" -#: src/iuse.cpp:7488 +#: src/iuse.cpp:7492 msgid "This memory card is encrypted. Format and clear data?" msgstr "" "Esta tarjeta de memoria está encriptada. ¿Quieres formatearla y borrar la " "información?" -#: src/iuse.cpp:7493 +#: src/iuse.cpp:7497 msgid "Are you sure you want to clear the old data on the card?" msgstr "¿Estás seguro que quieres borrar la información de la tarjeta?" -#: src/iuse.cpp:7506 +#: src/iuse.cpp:7510 msgid "You upload your photos and monster collection to the memory card." msgstr "Subes tus fotos y tu colección de monstruos a la tarjeta de memoria." -#: src/iuse.cpp:7523 +#: src/iuse.cpp:7527 #, c-format msgid "%s automatically turned off!" msgstr "¡%s se apaga automáticamente!" -#: src/iuse.cpp:7535 +#: src/iuse.cpp:7539 #, c-format msgid "%s on your wrists opened!" msgstr "¡%s en tus muñecas abiertas!" -#: src/iuse.cpp:7549 +#: src/iuse.cpp:7553 #, c-format msgid "" "The %s crackle with electricity from your bionic, then come off your hands!" @@ -485931,53 +486847,53 @@ msgstr "" "¡El %s chisporrotea por la electricidad de tu biónico, y luego se baja de " "tus manos!" -#: src/iuse.cpp:7557 +#: src/iuse.cpp:7561 msgid "a police siren, whoop WHOOP." msgstr "una sirena de policía, wup WUP." -#: src/iuse.cpp:7571 +#: src/iuse.cpp:7575 msgid "The cuffs try to shock you, but you're protected from electricity." msgstr "" "La esposas intentan darte una descarga eléctrica, pero estás protegido " "contra la electricidad." -#: src/iuse.cpp:7574 +#: src/iuse.cpp:7578 msgid "Ouch, the cuffs shock you!" msgstr "¡Ay, las esposas te dan una descarga eléctrica!" -#: src/iuse.cpp:7583 +#: src/iuse.cpp:7587 #, c-format msgid "The %s spark with electricity!" msgstr "¡El %s chisporrotea por la electricidad!" -#: src/iuse.cpp:7603 +#: src/iuse.cpp:7607 #, c-format msgid "The %s are clamped tightly on your wrists. You can't take them off." msgstr "El %s está cerrado fuertemente en tus muñecas. No te lo puedes sacar." -#: src/iuse.cpp:7606 +#: src/iuse.cpp:7610 #, c-format msgid "The %s have discharged and can be taken off." msgstr "El %s se descargó y puede ser quitado." -#: src/iuse.cpp:7631 +#: src/iuse.cpp:7635 #, c-format msgid "Your HUD lights-up: \"Your shift ends in %s\"." msgstr "Tu HUD se enciende: \"Tu turno finaliza en %s\"." -#: src/iuse.cpp:7643 src/iuse.cpp:7647 +#: src/iuse.cpp:7647 src/iuse.cpp:7651 msgid "Using RC car:" msgstr "Usar coche radiocontrol:" -#: src/iuse.cpp:7644 +#: src/iuse.cpp:7648 msgid "Put a bomb to car" msgstr "Poner bomba en el coche" -#: src/iuse.cpp:7657 +#: src/iuse.cpp:7661 msgid "The RC car's batteries seem to be dead." msgstr "El coche radiocontrol se quedó sin baterías." -#: src/iuse.cpp:7664 +#: src/iuse.cpp:7668 msgid "" "You turned on your RC car; now place it on the ground, and use your radio " "control to play." @@ -485985,80 +486901,80 @@ msgstr "" "Encendiste el coche radiocontrol, ahora ponlo en el suelo, y usa el " "radiocontrol para jugar." -#: src/iuse.cpp:7678 +#: src/iuse.cpp:7682 msgid "Arm what?" msgstr "¿Qué quieres armar?" -#: src/iuse.cpp:7689 +#: src/iuse.cpp:7693 #, c-format msgid "You armed your RC car with %s." msgstr "Armas tu coche radiocontrol con %s." -#: src/iuse.cpp:7693 +#: src/iuse.cpp:7697 #, c-format msgid "You want to arm your RC car with %s? But how?" msgstr "¿Quieres armar tu coche de radiocontrol con %s? ¿Pero cómo?" -#: src/iuse.cpp:7696 +#: src/iuse.cpp:7700 #, c-format msgid "Your %s is too heavy or bulky for this RC car." msgstr "" "Tu %s es demasiado pesado o incómodo para este coche a control remoto." -#: src/iuse.cpp:7706 +#: src/iuse.cpp:7710 msgid "You disarmed your RC car." msgstr "Desarmas el coche radiocontrol" #. ~Sound of a radio controlled car moving around -#: src/iuse.cpp:7717 +#: src/iuse.cpp:7721 msgid "buzzz…" msgstr "buzzz..." -#: src/iuse.cpp:7726 +#: src/iuse.cpp:7730 msgid "What to do with your activated RC car?" msgstr "¿Qué quieres hacer con el coche radiocontrol activado?" -#: src/iuse.cpp:7737 +#: src/iuse.cpp:7741 msgid "You turned off your RC car." msgstr "Apagas tu coche radiocontrol" -#: src/iuse.cpp:7750 src/iuse.cpp:7761 +#: src/iuse.cpp:7754 src/iuse.cpp:7765 msgid "beep" msgstr "¡bip!" -#: src/iuse.cpp:7788 +#: src/iuse.cpp:7792 msgid "Take control of RC car" msgstr "Controlar coche radiocontrol" -#: src/iuse.cpp:7790 +#: src/iuse.cpp:7794 msgid "Stop controlling RC car" msgstr "Dejar de controlar coche radiocontrol" -#: src/iuse.cpp:7793 +#: src/iuse.cpp:7797 msgid "What to do with the radio control?" msgstr "¿Qué quieres hacer con el radiocontrol?" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press blue button" msgstr "Apretar botón azul" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press green button" msgstr "Apretar botón verde" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press red button" msgstr "Apretar botón rojo" -#: src/iuse.cpp:7816 +#: src/iuse.cpp:7820 msgid "No active RC cars on ground and in range." msgstr "No hay coches radiocontrol en el suelo y cerca." -#: src/iuse.cpp:7823 +#: src/iuse.cpp:7827 msgid "You take control of the RC car." msgstr "Tomas el control del coche radiocontrol." -#: src/iuse.cpp:7836 +#: src/iuse.cpp:7840 #, c-format msgid "" "The %s in your inventory would explode on this signal. Place it down before" @@ -486067,7 +486983,7 @@ msgstr "" "%s en tu inventario explotará con esta señal. Colócalo en algún lugar antes " "de enviar la señal." -#: src/iuse.cpp:7853 +#: src/iuse.cpp:7857 #, c-format msgid "" "The %1$s in your %2$s would explode on this signal. Place it down before " @@ -486076,73 +486992,73 @@ msgstr "" " %1$s en tu %2$s explotará al recibir esta señal. Colócalo en algún lugar " "antes de enviar la señal." -#: src/iuse.cpp:7874 +#: src/iuse.cpp:7878 msgid "This vehicle's security system has locked you out!" msgstr "¡El sistema de seguridad de este vehículo te ha encerrado afuera!" -#: src/iuse.cpp:7886 +#: src/iuse.cpp:7890 msgid "You trigger the alarm!" msgstr "¡Hiciste sonar la alarma!" -#: src/iuse.cpp:7890 +#: src/iuse.cpp:7894 msgid "You quickly bypass the security system!" msgstr "¡Rápidamente, hackeás el sistema de seguridad!" -#: src/iuse.cpp:7894 +#: src/iuse.cpp:7898 msgid "Try to hack this car's security system?" msgstr "¿Quieres intentar hackear el sistema de seguridad del coche?" -#: src/iuse.cpp:7904 +#: src/iuse.cpp:7908 msgid "You waste some time, but fail to affect the security system." msgstr "" "Pierdes un poco de tiempo, pero no puedes hacer nada con el sistema de " "seguridad." -#: src/iuse.cpp:7907 +#: src/iuse.cpp:7911 msgid "You fail to affect the security system." msgstr "No pudiste hacer nada con el sistema de seguridad." -#: src/iuse.cpp:7911 +#: src/iuse.cpp:7915 msgid "You take some time, but manage to bypass the security system!" msgstr "¡Tardas un tiempo, pero logras hackear el sistema de seguridad!" -#: src/iuse.cpp:7928 +#: src/iuse.cpp:7932 msgid "Select vehicle to access" msgstr "Selecciona vehículo para acceder" -#: src/iuse.cpp:7948 +#: src/iuse.cpp:7952 msgid "No vehicle available." msgstr "No hay vehículo disponible." -#: src/iuse.cpp:7970 +#: src/iuse.cpp:7974 msgid "The remote control's battery goes dead." msgstr "El control remoto se quedó sin baterías." -#: src/iuse.cpp:7973 +#: src/iuse.cpp:7977 msgid "Lost contact with the vehicle." msgstr "Perdiste contacto con el vehículo." -#: src/iuse.cpp:7976 +#: src/iuse.cpp:7980 msgid "The vehicle's battery died." msgstr "El vehículo se quedó sin baterías." -#: src/iuse.cpp:7988 +#: src/iuse.cpp:7992 msgid "What to do with the remote vehicle control:" msgstr "Qué hacer con el control remoto del vehículo:" -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Stop controlling the vehicle." msgstr "Dejar de controlar el vehículo." -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Take control of a vehicle." msgstr "Controlar un vehículo." -#: src/iuse.cpp:7990 +#: src/iuse.cpp:7994 msgid "Execute one vehicle action" msgstr "Realizar una acción con el vehículo" -#: src/iuse.cpp:8019 +#: src/iuse.cpp:8023 msgid "" "Despite using a controller, you still refuse to take control of this " "vehicle." @@ -486150,31 +487066,31 @@ msgstr "" "A pesar de usar un mando, todavía te niegas a tomar el control de este " "vehículo." -#: src/iuse.cpp:8023 +#: src/iuse.cpp:8027 msgid "You take control of the vehicle." msgstr "Tomas control del vehículo." -#: src/iuse.cpp:8050 +#: src/iuse.cpp:8054 msgid "And when you gaze long into a screen, the screen also gazes into you." msgstr "" "Y cuando te quedas mirando fijamente la pantalla, la pantalla también te " "mira fijamente a ti." -#: src/iuse.cpp:8054 +#: src/iuse.cpp:8058 msgid "The multi-cooker boiled your head!" msgstr "¡La multicocina te hierve la cabeza!" -#: src/iuse.cpp:8058 +#: src/iuse.cpp:8062 msgid "The characters on the screen display an obscene joke. Strange humor." msgstr "" "Los caracteres en la pantalla muestran un chiste obsceno. Un humor extraño." #. ~ Single-spaced & lowercase are intentional, conveying hurried speech-KA101 -#: src/iuse.cpp:8063 +#: src/iuse.cpp:8067 msgid "Are you sure?! the multi-cooker wants to poison your food!" msgstr "¡¿Estás seguro?! ¡La multicocina quiere envenenar tu comida!" -#: src/iuse.cpp:8068 +#: src/iuse.cpp:8072 msgid "" "The multi-cooker argues with you about the taste preferences. You don't " "want to deal with it." @@ -486182,15 +487098,15 @@ msgstr "" "La multicocina te discute las preferencias de sabores. No tienes ganas de " "aguantar eso." -#: src/iuse.cpp:8073 +#: src/iuse.cpp:8077 msgid "The multi-cooker runs away!" msgstr "¡La multicocina sale corriendo!" -#: src/iuse.cpp:8079 +#: src/iuse.cpp:8083 msgid "You're surrounded by aggressive multi-cookers!" msgstr "¡Estás rodeado por multicocinas agresivas!" -#: src/iuse.cpp:8110 +#: src/iuse.cpp:8114 msgid "" "Batteries low, entering standby mode. With a low buzzing sound the multi-" "cooker shuts down." @@ -486198,11 +487114,11 @@ msgstr "" "Baterías bajas, entrando en modo de espera. Con un zumbido bajo, la " "multicocina se apaga." -#: src/iuse.cpp:8123 +#: src/iuse.cpp:8127 msgid "The multi-cooker should be finishing shortly…" msgstr "La multicocina debería estar terminando ya…" -#: src/iuse.cpp:8143 src/iuse.cpp:8224 +#: src/iuse.cpp:8147 src/iuse.cpp:8228 msgid "" "Obstruction detected. Please remove any items lodged in the multi-cooker." msgstr "" @@ -486210,75 +487126,75 @@ msgstr "" "multicocina." #. ~ sound of a multi-cooker finishing its cycle! -#: src/iuse.cpp:8148 +#: src/iuse.cpp:8152 msgid "ding!" msgstr "ding!" -#: src/iuse.cpp:8168 +#: src/iuse.cpp:8172 msgid "You can't read, and don't understand the screen or the buttons!" msgstr "¡No puedes leer, y no entiendes la pantalla o los botones!" -#: src/iuse.cpp:8186 +#: src/iuse.cpp:8190 msgid "Welcome to the RobotChef3000. Choose option:" msgstr "Bienvenido al RobotChef3000. Elegir opción:" -#: src/iuse.cpp:8194 +#: src/iuse.cpp:8198 msgid "Stop cooking" msgstr "Dejar de cocinar" -#: src/iuse.cpp:8198 +#: src/iuse.cpp:8202 msgid "Batteries are low." msgstr "Poca batería." -#: src/iuse.cpp:8201 +#: src/iuse.cpp:8205 msgid "Start cooking" msgstr "Empezar a cocinar" -#: src/iuse.cpp:8209 +#: src/iuse.cpp:8213 msgid "Upgrade multi-cooker" msgstr "Mejorar multicocina" -#: src/iuse.cpp:8212 +#: src/iuse.cpp:8216 msgid "Multi-cooker already upgraded" msgstr "La multicocina ya está mejorada" -#: src/iuse.cpp:8214 +#: src/iuse.cpp:8218 msgid "Multi-cooker unable to upgrade" msgstr "No se puede mejorar la multicocina" -#: src/iuse.cpp:8221 +#: src/iuse.cpp:8225 msgid "Take out dish" msgstr "Sacar plato" -#: src/iuse.cpp:8237 +#: src/iuse.cpp:8241 msgid "Really stop cooking?" msgstr "¿Seguro que quieres dejar de cocinar?" -#: src/iuse.cpp:8256 +#: src/iuse.cpp:8260 #, c-format msgid "You don't have a suitable container to store your %s." msgstr "No tienes un contenedor adecuado para almacenar tu %s." -#: src/iuse.cpp:8270 +#: src/iuse.cpp:8274 #, c-format msgid "You got the dish from the multi-cooker. The %s smells delicious." msgstr "Coges el plato de la multicocina. El %s huele delicioso." -#: src/iuse.cpp:8273 +#: src/iuse.cpp:8277 #, c-format msgid "You got the %s from the multi-cooker." msgstr "Coges %s de la multicocina." -#: src/iuse.cpp:8287 +#: src/iuse.cpp:8291 msgid "Choose desired meal:" msgstr "Elegir comida deseada:" -#: src/iuse.cpp:8336 +#: src/iuse.cpp:8340 #, c-format msgid "The multi-cooker needs %d charges to cook this dish." msgstr "La multicocina necesita %d cargas para cocinar este plato." -#: src/iuse.cpp:8358 +#: src/iuse.cpp:8362 msgid "" "The screen flashes blue symbols and scales as the multi-cooker begins to " "shake." @@ -486286,21 +487202,21 @@ msgstr "" "La pantalla muestra símbolos azules y pesa mientras la multicocina empieza a" " agitar." -#: src/iuse.cpp:8372 +#: src/iuse.cpp:8376 msgid "Your morale is too low to craft…" msgstr "Tu moral está demasiado baja para fabricar..." -#: src/iuse.cpp:8381 +#: src/iuse.cpp:8385 #, c-format msgid "You need a %s." msgstr "Necesitas un %s." -#: src/iuse.cpp:8387 +#: src/iuse.cpp:8391 #, c-format msgid "You need an item with %s of 1 or more to disassemble this." msgstr "Necesitas un objeto con 1 o más puntos de %s para desmontar esto." -#: src/iuse.cpp:8413 +#: src/iuse.cpp:8417 msgid "" "You've successfully upgraded the multi-cooker, master tinkerer! Now it " "cooks faster!" @@ -486308,7 +487224,7 @@ msgstr "" "¡Haz mejorado exitosamente la multicocina, manitas maestro! ¡Ahora cocinará " "más rápido!" -#: src/iuse.cpp:8423 +#: src/iuse.cpp:8427 msgid "" "You sagely examine and analyze the multi-cooker, but don't manage to " "accomplish anything." @@ -486316,7 +487232,7 @@ msgstr "" "Examinas y analizás concienzudamente la multicocina, pero no logras " "conseguir nada." -#: src/iuse.cpp:8426 +#: src/iuse.cpp:8430 msgid "" "Your tinkering nearly breaks the multi-cooker! Fortunately, it still works," " but best to stop messing with it." @@ -486324,174 +487240,182 @@ msgstr "" "¡Por estar traqueteando con la multicocina casi la rompes! Por suerte, " "todavía funciona, pero mejor dejala como esta." -#: src/iuse.cpp:8456 +#: src/iuse.cpp:8460 msgid "Attach cable to the vehicle that will do the towing." msgstr "Enganche el cable al vehículo que va a realizar el remolcado." -#: src/iuse.cpp:8470 src/iuse.cpp:8537 +#: src/iuse.cpp:8474 src/iuse.cpp:8541 msgid "That vehicle already has a tow-line attached." msgstr "Ese vehículo ya tiene un cable de remolque conectado." -#: src/iuse.cpp:8474 src/iuse.cpp:8547 +#: src/iuse.cpp:8478 src/iuse.cpp:8551 msgid "You can't attach the tow-line to an internal part." msgstr "No se puede fijar el cable de remolque a una parte interna." -#: src/iuse.cpp:8504 src/iuse.cpp:8605 src/iuse.cpp:8686 src/iuse.cpp:8875 +#: src/iuse.cpp:8508 src/iuse.cpp:8606 src/iuse.cpp:8699 src/iuse.cpp:8894 msgid "Using cable:" msgstr "Usar cable:" -#: src/iuse.cpp:8505 src/iuse.cpp:8688 src/iuse.cpp:8877 +#: src/iuse.cpp:8509 src/iuse.cpp:8701 src/iuse.cpp:8896 msgid "Detach and re-spool the cable" msgstr "Desconectar y enrollar el cable" -#: src/iuse.cpp:8506 src/iuse.cpp:8691 +#: src/iuse.cpp:8510 src/iuse.cpp:8704 msgid "Attach loose end to vehicle" msgstr "Atar un cable suerto al vehículo" -#: src/iuse.cpp:8523 +#: src/iuse.cpp:8527 msgid "Attach cable to vehicle that will be towed." msgstr "Fije el cable al vehículo que será remolcado." -#: src/iuse.cpp:8542 +#: src/iuse.cpp:8546 msgid "You can't set a vehicle to tow itself!" msgstr "No puedes colocar un vehículo para que se remolque asi mismo." -#: src/iuse.cpp:8559 +#: src/iuse.cpp:8563 #, c-format msgid "You link up the %1$s and the %2$s." msgstr "Enlazas el %1$s y el %2$s." -#: src/iuse.cpp:8586 +#: src/iuse.cpp:8590 msgid "Choose UPS:" msgstr "Elije UPS:" -#: src/iuse.cpp:8587 +#: src/iuse.cpp:8591 msgid "You don't have any UPS." msgstr "No tienes ningún UPS." -#: src/iuse.cpp:8606 +#: src/iuse.cpp:8592 +msgid "Choose solar panel:" +msgstr "" + +#: src/iuse.cpp:8593 +msgid "You don't have any solar panels." +msgstr "" + +#: src/iuse.cpp:8607 msgid "Attach cable to vehicle" msgstr "Conectar cable a vehículo" -#: src/iuse.cpp:8607 +#: src/iuse.cpp:8608 msgid "Attach cable to self" msgstr "Conectar el cable a sí mismo..." -#: src/iuse.cpp:8609 +#: src/iuse.cpp:8610 msgid "Attach cable to solar pack" msgstr "Conectar cable a equipo solar" -#: src/iuse.cpp:8612 +#: src/iuse.cpp:8613 msgid "Attach cable to UPS" msgstr "conectar el cable al UPS" -#: src/iuse.cpp:8621 +#: src/iuse.cpp:8622 msgid "You attach the cable to your Cable Charger System." msgstr "Conectas el cable al Sistema de Carga por Cable." -#: src/iuse.cpp:8625 +#: src/iuse.cpp:8638 msgid "You attach the cable to the solar pack." msgstr "Ata- el cable al paquete solar." -#: src/iuse.cpp:8639 +#: src/iuse.cpp:8652 msgid "You attach the cable to the UPS." msgstr "Conectas el cable al UPS." -#: src/iuse.cpp:8644 src/iuse.cpp:8758 +#: src/iuse.cpp:8657 src/iuse.cpp:8782 msgid "Attach cable to vehicle where?" msgstr "¿En dónde quieres conectar el cable al vehículo?" -#: src/iuse.cpp:8694 +#: src/iuse.cpp:8707 msgid "Attach loose end to self" msgstr "Atar un cable suelto a sí mismo" -#: src/iuse.cpp:8696 +#: src/iuse.cpp:8709 msgid "Attach loose end to solar pack" msgstr "Ata el cable suelto al paquete solar" -#: src/iuse.cpp:8699 +#: src/iuse.cpp:8712 msgid "Attach loose end to UPS" msgstr "Atar extremo de cable suelto a UPS" -#: src/iuse.cpp:8712 +#: src/iuse.cpp:8724 msgid "You attach the cable to the Cable Charger System." msgstr "conectaÑ el cable al sistema de carga por cable." -#: src/iuse.cpp:8716 src/iuse.cpp:8735 +#: src/iuse.cpp:8728 src/iuse.cpp:8759 msgid "You are now plugged to the solar backpack." msgstr "Ahora estás conectado a la mochila solar." -#: src/iuse.cpp:8722 src/iuse.cpp:8748 +#: src/iuse.cpp:8734 src/iuse.cpp:8772 msgid "You are now plugged to the UPS." msgstr "Ahora estás conectado al UPS." -#: src/iuse.cpp:8729 +#: src/iuse.cpp:8741 msgid "You are now plugged to the vehicle." msgstr "Ahora estás conectado al vehículo." -#: src/iuse.cpp:8774 +#: src/iuse.cpp:8798 msgid "You are now plugged into the vehicle." msgstr "Ahora estás conectado al vehículo." -#: src/iuse.cpp:8780 src/iuse.cpp:8912 +#: src/iuse.cpp:8804 src/iuse.cpp:8930 #, c-format msgid "There is no need to connect the %s to itself." msgstr "" -#: src/iuse.cpp:8807 src/iuse.cpp:8939 +#: src/iuse.cpp:8831 src/iuse.cpp:8957 #, c-format msgid "You link up the electric systems of the %1$s and the %2$s." msgstr "Conectás los sistemas eléctricos del %1$s y del %2$s." -#: src/iuse.cpp:8838 src/iuse.cpp:8898 +#: src/iuse.cpp:8857 src/iuse.cpp:8916 msgid "Attach cable to appliance where?" msgstr "¿Dónde quieres conectar el cable al electrodoméstico?" -#: src/iuse.cpp:8845 +#: src/iuse.cpp:8864 msgid "There's no appliance here." msgstr "" -#: src/iuse.cpp:8879 +#: src/iuse.cpp:8898 msgid "Attach loose end to appliance" msgstr "Enchufar en el electrodoméstico" -#: src/iuse.cpp:8906 +#: src/iuse.cpp:8924 msgid "There's no appliance there." msgstr "" -#: src/iuse.cpp:8957 +#: src/iuse.cpp:8975 msgid "You need soap to use this." msgstr "Necesitas jabón para usar esto." -#: src/iuse.cpp:8983 +#: src/iuse.cpp:9001 #, c-format msgid "The %s's monitor slowly outputs the data…" msgstr "El monitor de %s produce lentamente los datos..." -#: src/iuse.cpp:8994 src/iuse.cpp:9000 src/iuse.cpp:9013 +#: src/iuse.cpp:9012 src/iuse.cpp:9018 src/iuse.cpp:9031 #, c-format msgid "The %1$s reads %2$s." msgstr "El %1$s lee %2$s." -#: src/iuse.cpp:9053 +#: src/iuse.cpp:9071 msgid "You can't see the Sun from here." msgstr "No puedes ver el sol desde aquí." -#: src/iuse.cpp:9055 +#: src/iuse.cpp:9073 #, c-format msgid "The Sun is at an altitude of %.1f°." msgstr "El sol está a una altitud de %.1f°." -#: src/iuse.cpp:9057 +#: src/iuse.cpp:9075 msgid "The Sun is below the horizon." msgstr "El sol está por debajo del horizonte." -#: src/iuse.cpp:9065 +#: src/iuse.cpp:9083 #, c-format msgid "The illumination is %.1f." msgstr "La iluminación esta a %.1f." -#: src/iuse.cpp:9079 +#: src/iuse.cpp:9097 #, c-format msgid "" "Incident light: %.1f\n" @@ -486501,164 +487425,164 @@ msgid "" "Incident irradiance %.1f" msgstr "" -#: src/iuse.cpp:9093 +#: src/iuse.cpp:9111 #, c-format msgid "You check your registered calories intake on your %s." msgstr "Comprueba tu consumo de calorías registrado en tu %s." -#: src/iuse.cpp:9109 src/iuse_actor.cpp:231 src/iuse_actor.cpp:2410 +#: src/iuse.cpp:9127 src/iuse_actor.cpp:234 src/iuse_actor.cpp:2417 #, c-format msgid "You need to wear the %1$s before activating it." msgstr "Tienes que ponerte el %1$santes de activarlo." -#: src/iuse.cpp:9113 +#: src/iuse.cpp:9131 msgid "Choose hologram direction." msgstr "Elige la dirección del holograma." -#: src/iuse.cpp:9121 +#: src/iuse.cpp:9139 msgid "Can't create a hologram there." msgstr "No se puede crear un holograma ahí." -#: src/iuse.cpp:9141 +#: src/iuse.cpp:9159 #, c-format msgid "The %s must be installed in a vehicle before being loaded." msgstr "El %s tiene que estar instalado en un vehículo antes de ser cargado." -#: src/iuse.cpp:9155 +#: src/iuse.cpp:9173 #, c-format msgid "Error restoring monster: %s" msgstr "Error al reestablecer monstruo: %s" -#: src/iuse.cpp:9180 +#: src/iuse.cpp:9198 #, c-format msgid "%s holding %s" msgstr "%s aguantando %s" -#: src/iuse.cpp:9191 +#: src/iuse.cpp:9209 msgid "You can't capture a creature mounted." msgstr "No puedes capturar una criatura montada." -#: src/iuse.cpp:9206 +#: src/iuse.cpp:9224 #, c-format msgid "There is no place to put the %s." msgstr "No hay lugar para poner el %s." -#: src/iuse.cpp:9209 src/iuse_actor.cpp:880 +#: src/iuse.cpp:9227 src/iuse_actor.cpp:887 #, c-format msgid "Place the %s where?" msgstr "¿Dónde quieres poner el %s?" -#: src/iuse.cpp:9218 +#: src/iuse.cpp:9236 #, c-format msgid "You can't place the %s there!" msgstr "¡No puedes colocar %s ahí!" -#: src/iuse.cpp:9236 +#: src/iuse.cpp:9254 #, c-format msgid "Grab which creature to place in the %s?" msgstr "¿Qué criatura ubicar en %s?" -#: src/iuse.cpp:9239 +#: src/iuse.cpp:9257 msgid "There is no creature nearby you can capture." msgstr "No hay ninguna criatura cercana que puedas capturar." -#: src/iuse.cpp:9251 +#: src/iuse.cpp:9269 #, c-format msgid "The %1$s is too big to put in your %2$s." msgstr "El %1$s es muy grande para ponerlo en el %2$s." -#: src/iuse.cpp:9261 +#: src/iuse.cpp:9279 #, c-format msgid "You capture the %1$s in your %2$s." msgstr "Capturas el %1$s en tu %2$s." -#: src/iuse.cpp:9265 +#: src/iuse.cpp:9283 #, c-format msgid "The %1$s avoids your attempts to put it in the %2$s." msgstr "El %1$s evita tus intenos de meterlo en el %2$s." -#: src/iuse.cpp:9270 +#: src/iuse.cpp:9288 #, c-format msgid "The %s can't capture nothing" msgstr "El %s no puede capturar nada" -#: src/iuse.cpp:9284 +#: src/iuse.cpp:9302 msgid "Put the ladder where?" msgstr "¿Dónde quieres poner la escalera?" -#: src/iuse.cpp:9291 +#: src/iuse.cpp:9309 msgid "Can't place it there." msgstr "No se puede colocar ahí." -#: src/iuse.cpp:9295 +#: src/iuse.cpp:9313 msgid "You set down the ladder." msgstr "Pones la escalera." -#: src/iuse.cpp:9330 src/iuse.cpp:9351 src/iuse.cpp:9369 +#: src/iuse.cpp:9348 src/iuse.cpp:9369 src/iuse.cpp:9387 msgid "You're carrying too much to clean anything." msgstr "Estás cargando demasiadas cosas como para limpiar algo." -#: src/iuse.cpp:9419 +#: src/iuse.cpp:9437 msgid "Cleanser" msgstr "Limpiador" -#: src/iuse.cpp:9422 +#: src/iuse.cpp:9440 msgid "ITEMS TO CLEAN" msgstr "OBJETOS PARA LIMPIAR" -#: src/iuse.cpp:9427 +#: src/iuse.cpp:9445 msgid "Multiclean" msgstr "Multilimpieza" -#: src/iuse.cpp:9428 +#: src/iuse.cpp:9446 msgid "To clean x items, type a number before selecting." msgstr "Para limpiar x artículos, escriba un número antes de seleccionar." -#: src/iuse.cpp:9430 +#: src/iuse.cpp:9448 msgid "You have nothing to clean." msgstr "No tienes nada que limpiar." -#: src/iuse.cpp:9483 +#: src/iuse.cpp:9501 msgid "You are too weak to even try." msgstr "Estás demasiado débil para intentarlo." -#: src/iuse.cpp:9487 +#: src/iuse.cpp:9505 msgid "" "You use all your strength, but the stick won't break. Perhaps try again?" msgstr "" "Usas toda tu fuerza pero el palo no se rompe. ¿Quieres probar de nuevo?" -#: src/iuse.cpp:9496 +#: src/iuse.cpp:9514 msgid "You try to break the stick in two, but it shatters into splinters." msgstr "Intentas partir el palo en dos, pero se rompe en astillas." -#: src/iuse.cpp:9500 +#: src/iuse.cpp:9518 msgid "The stick breaks clean into two parts." msgstr "El palo se rompe limpiamente en dos partes." -#: src/iuse.cpp:9504 +#: src/iuse.cpp:9522 msgid "You break the stick, but one half shatters into splinters." msgstr "Rompes el palo, pero una mitad se rompe en astillas." -#: src/iuse.cpp:9516 +#: src/iuse.cpp:9534 msgid "The throbbing of the infection diminishes. Slightly." msgstr "El palpitar de la infección disminuye. Ligeramente." -#: src/iuse.cpp:9527 +#: src/iuse.cpp:9545 msgid "You feel much better - almost entirely." msgstr "Te sientes mucho mejor, casi completamente." -#: src/iuse.cpp:9559 src/iuse.cpp:9598 +#: src/iuse.cpp:9577 src/iuse.cpp:9616 #, c-format msgid "Wield the %s and start working?" msgstr "¿Coger %s y empezar a trabajar?" -#: src/iuse.cpp:9613 +#: src/iuse.cpp:9631 #, c-format msgid "You pop a %s." msgstr "Abres %s." -#: src/iuse.cpp:9616 +#: src/iuse.cpp:9634 msgid "" "Simply taking more melatonin won't help. You have to go to sleep for it to " "work." @@ -486666,30 +487590,30 @@ msgstr "" "Simplemente tomar más melatonina no ayudará. Tienes que dormir para que " "funcione." -#: src/iuse.cpp:9624 +#: src/iuse.cpp:9642 #, c-format msgid "You flip a %s." msgstr "Lanzas una %s." -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Heads!" msgstr "¡Cara!" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Tails!" msgstr "¡Cruz!" -#: src/iuse.cpp:9637 +#: src/iuse.cpp:9655 #, c-format msgid "Play the %s with your friends?" msgstr "¿Jugar %s con tus amigos?" -#: src/iuse.cpp:9638 +#: src/iuse.cpp:9656 #, c-format msgid "Play the %s with your friend?" msgstr "¿Jugar %s con tu amigo?" -#: src/iuse.cpp:9646 +#: src/iuse.cpp:9664 #, c-format msgid "You and your %d friend start playing." msgid_plural "You and your %d friends start playing." @@ -486697,58 +487621,58 @@ msgstr[0] "Tu y tu %d amigo empezais a jugar." msgstr[1] "Tu y tus %d amigos empezais a jugar." msgstr[2] "Tu y tus %d amigos empezais a jugar." -#: src/iuse.cpp:9649 +#: src/iuse.cpp:9667 msgid "You and your friend start playing." msgstr "Tu y tu amigo empezais a jugar." -#: src/iuse.cpp:9658 src/iuse.cpp:9668 +#: src/iuse.cpp:9676 src/iuse.cpp:9686 msgid "You start playing." msgstr "Empiezas a jugar." -#: src/iuse.cpp:9667 +#: src/iuse.cpp:9685 #, c-format msgid "Play a game with the %s?" msgstr "¿Jugar a un juego con el %s?" -#: src/iuse.cpp:9679 +#: src/iuse.cpp:9697 #, c-format msgid "You ask the %s, then flip it." msgstr "Pregunta el%s, luego dale la vuelta." -#: src/iuse.cpp:9693 +#: src/iuse.cpp:9711 #, c-format msgid "The %s says: %s" msgstr "El %s dice: %s" -#: src/iuse.cpp:9705 src/iuse.cpp:9833 src/iuse.cpp:9886 +#: src/iuse.cpp:9723 src/iuse.cpp:9851 src/iuse.cpp:9904 msgid "Unfortunately your device is not waterproof." msgstr "Desafortunadamente, tu dispositivo no es resistente al agua." -#: src/iuse.cpp:9728 +#: src/iuse.cpp:9746 msgid "Use what storage device?" msgstr "¿Qué dispositivo de almacenamiento utilizar?" -#: src/iuse.cpp:9729 +#: src/iuse.cpp:9747 msgid "You don't have any empty book storage devices." msgstr "No tienes ningún dispositivo de almacenamiento de libros vacío." -#: src/iuse.cpp:9769 +#: src/iuse.cpp:9787 msgid "What to do with your storage devices:" msgstr "Qué hacer con tus dispositivos de almacenamiento:" -#: src/iuse.cpp:9771 +#: src/iuse.cpp:9789 msgid "Copy to device from the card" msgstr "Copiar al dispositivo desde la tarjeta" -#: src/iuse.cpp:9772 +#: src/iuse.cpp:9790 msgid "Copy from device to the card" msgstr "Copiar del dispositivo a la tarjeta" -#: src/iuse.cpp:9773 +#: src/iuse.cpp:9791 msgid "View books in the card" msgstr "Ver libros en la tarjeta" -#: src/iuse.cpp:9804 +#: src/iuse.cpp:9822 #, c-format msgid "Copied one book to the device." msgid_plural "Copied %1$s books to the device." @@ -486756,30 +487680,30 @@ msgstr[0] "Copiado un libro al dispositivo." msgstr[1] "Copiados %1$s libros al dispositivo." msgstr[2] "Copiados %1$s libros al dispositivo." -#: src/iuse.cpp:9809 +#: src/iuse.cpp:9827 msgid "Copied one book to the %2$s." msgid_plural "Copied %1$s books to the %2$s." msgstr[0] "Copiado un libro al %2$s." msgstr[1] "Copiados %1$s libros al %2$s." msgstr[2] "Copiados %1$s libros al %2$s." -#: src/iuse.cpp:9858 +#: src/iuse.cpp:9876 msgid "Scan which book?" msgstr "¿Cual libro escanear?" -#: src/iuse.cpp:9925 +#: src/iuse.cpp:9943 msgid "You rethink trying to write underwater." msgstr "Te replanteas intentar escribir bajo el agua." -#: src/iuse.cpp:9933 +#: src/iuse.cpp:9951 msgid "View recipes" msgstr "Ver recetas" -#: src/iuse.cpp:9935 +#: src/iuse.cpp:9953 msgid "Copy a recipe from a book" msgstr "Copiar receta de un libro" -#: src/iuse.cpp:9960 src/iuse.cpp:10004 src/iuse.cpp:10107 +#: src/iuse.cpp:9978 src/iuse.cpp:10022 src/iuse.cpp:10125 #, c-format msgid "%1$d page" msgid_plural "%1$d pages" @@ -486787,104 +487711,109 @@ msgstr[0] "%1$d página" msgstr[1] "%1$d páginas" msgstr[2] "%1$d páginas" -#: src/iuse.cpp:9975 +#: src/iuse.cpp:9993 msgid "You do not have anything to write with." msgstr "No tienes nada con lo que escribir." -#: src/iuse.cpp:9981 +#: src/iuse.cpp:9999 msgid "You do not have any recipes you can copy." msgstr "No tienes ningúna receta que puedas copiar." -#: src/iuse.cpp:9989 +#: src/iuse.cpp:10007 msgid "Choose recipe to copy" msgstr "Elige receta a copiar" -#: src/iuse.cpp:10019 +#: src/iuse.cpp:10037 msgid "You do not have enough paper to copy this recipe." msgstr "No tienes suficiente papel para copiar esta receta." -#: src/iuse.cpp:10024 +#: src/iuse.cpp:10042 msgid "Your recipe book can not fit this recipe." msgstr "Tu libro de recetas no tiene lugar para esta receta." -#: src/iuse.cpp:10030 +#: src/iuse.cpp:10048 #, c-format msgid "Your recipe book already has a recipe for %s." msgstr "Tu libro de recetas ya tiene una receta para %s." -#: src/iuse.cpp:10053 +#: src/iuse.cpp:10071 msgid "Your writing tool does not have enough charges." msgstr "Tu herramienta de escritura no tiene suficientes cargas." -#: src/iuse.cpp:10069 +#: src/iuse.cpp:10087 #, c-format msgid "Doing that would ruin the %1$s." msgstr "Hacer eso arruinará %1$s." -#: src/iuse.cpp:10074 +#: src/iuse.cpp:10092 msgid "You have no recipes to manage." msgstr "No tienes recetas que gestionar." -#: src/iuse.cpp:10079 +#: src/iuse.cpp:10097 msgid "Manage recipes" msgstr "Gestionar recetas" -#: src/iuse.cpp:10101 +#: src/iuse.cpp:10119 msgid " (KNOWN)" msgstr "(CONOCIDA)" -#: src/iuse.cpp:10116 +#: src/iuse.cpp:10134 #, c-format msgid "Remove the recipe for %1$s?" msgstr "¿Eliminar receta para %1$s?" -#: src/iuse.cpp:10136 +#: src/iuse.cpp:10154 msgid "Check voltage where?" msgstr "" -#: src/iuse.cpp:10145 +#: src/iuse.cpp:10163 msgid "There's nothing to measure there." msgstr "" -#: src/iuse.cpp:10149 +#: src/iuse.cpp:10167 #, c-format msgid "The %1$s has voltage." msgstr "El %1$s tiene voltaje." -#: src/iuse.cpp:10151 +#: src/iuse.cpp:10169 #, c-format msgid "The %1$s has no voltage." msgstr "El %1$s no tiene voltaje." -#: src/iuse.cpp:10170 +#: src/iuse.cpp:10188 #, c-format msgid "Your %s is broken and won't activate." msgstr "Tu %s está roto y no se puede activar." -#: src/iuse_actor.cpp:197 +#: src/iuse_actor.cpp:198 #, c-format msgid "The %s is empty!" msgstr "¡ %s está vacio!" -#: src/iuse_actor.cpp:235 src/iuse_actor.cpp:2414 +#: src/iuse_actor.cpp:238 src/iuse_actor.cpp:2421 #, c-format msgid "You need to wield the %1$s before activating it." msgstr "Necesitas manejar el %1$s antes de activarlo." -#: src/iuse_actor.cpp:245 +#: src/iuse_actor.cpp:242 +#, c-format +msgid "You need to empty the %1$s before activating it." +msgstr "" + +#: src/iuse_actor.cpp:252 #, c-format msgid "Your %1$s mutation prevents you from doing that." msgstr "Tu mutación %1$s te impide hacerlo." -#: src/iuse_actor.cpp:267 +#: src/iuse_actor.cpp:274 msgid "You can't do that while underwater" msgstr "No puedes hacer eso debajo del agua" -#: src/iuse_actor.cpp:283 src/iuse_actor.cpp:1213 +#: src/iuse_actor.cpp:290 src/iuse_actor.cpp:1220 msgid "You light a fire, but it isn't enough. You need to light more." msgstr "Enciendes un fuego, pero no es suficiente. Necesitas encender más." -#: src/iuse_actor.cpp:370 +#: src/iuse_actor.cpp:377 #, c-format msgid "You need a tool with %s." msgid_plural "You need tools with %s." @@ -486892,81 +487821,81 @@ msgstr[0] "Necesitas una herramienta con %s." msgstr[1] "Necesitas herramientas con %s." msgstr[2] "Necesitas herramientas con %s." -#: src/iuse_actor.cpp:408 +#: src/iuse_actor.cpp:415 #, c-format msgid "Turns into: %s" msgstr "Se convierte en: %s" -#: src/iuse_actor.cpp:411 src/iuse_actor.cpp:525 +#: src/iuse_actor.cpp:418 src/iuse_actor.cpp:532 msgid "Countdown: " msgstr "Cuenta hacia atrás: " -#: src/iuse_actor.cpp:437 +#: src/iuse_actor.cpp:444 #, c-format msgid "You unpack the %s." msgstr "Desempaquetas el %s." -#: src/iuse_actor.cpp:470 +#: src/iuse_actor.cpp:477 msgid "This item could be unpacked to receive something." msgstr "Este artículo podría ser desempaquetado para recibir algo." -#: src/iuse_actor.cpp:509 +#: src/iuse_actor.cpp:516 msgid "It's already been triggered." msgstr "Ya se ha accionado." -#: src/iuse_actor.cpp:605 +#: src/iuse_actor.cpp:612 #, c-format msgid "You've already set the %s's timer you might want to get away from it." msgstr "" "Ya estableciste el temporizador del %s, tal vez te convenga estar lo más " "lejos posible ahora." -#: src/iuse_actor.cpp:651 +#: src/iuse_actor.cpp:658 msgid "Power at epicenter: " msgstr "Energía en el epicentro:" -#: src/iuse_actor.cpp:654 +#: src/iuse_actor.cpp:661 msgid "Casing mass: " msgstr "Masa de la cubierta:" -#: src/iuse_actor.cpp:655 +#: src/iuse_actor.cpp:662 msgid "Fragment mass: " msgstr "Masa del fragmento:" -#: src/iuse_actor.cpp:722 +#: src/iuse_actor.cpp:729 msgid "Vitamins (RDA) and Compounds (U): " msgstr "" -#: src/iuse_actor.cpp:726 +#: src/iuse_actor.cpp:733 msgid "You need a syringe to inject this drug." msgstr "Necesitas una jeringa para inyectar esta droga." -#: src/iuse_actor.cpp:737 src/iuse_actor.cpp:748 +#: src/iuse_actor.cpp:744 src/iuse_actor.cpp:755 #, c-format msgid "You need %1$s to consume %2$s!" msgstr "¡Necesitas %1$s para consumir %2$s!" -#: src/iuse_actor.cpp:738 src/iuse_actor.cpp:749 +#: src/iuse_actor.cpp:745 src/iuse_actor.cpp:756 #, c-format msgid "I need a %1$s to consume %2$s!" msgstr "¡Necesito %1$s para consumir %2$s!" -#: src/iuse_actor.cpp:865 +#: src/iuse_actor.cpp:872 #, c-format msgid "This requires %d charges to activate." msgstr "Esto necesita %dcargas para activarse." -#: src/iuse_actor.cpp:875 +#: src/iuse_actor.cpp:882 #, c-format msgid "There is no adjacent square to release the %s in!" msgstr "¡No hay un espacio adyacente en donde poder dejar el %s!" -#: src/iuse_actor.cpp:887 +#: src/iuse_actor.cpp:894 #, c-format msgid "You cannot place a %s there." msgstr "No puedes colocar un %s ahí." -#: src/iuse_actor.cpp:901 +#: src/iuse_actor.cpp:908 #, c-format msgid "" "If you had standard factory-built %1$s bullets, you could load the %2$s." @@ -486974,7 +487903,7 @@ msgstr "Si tuvieras balas %1$s normales de fábrica, podrías cargar el %2$s." #. ~ First %s is the ammo item (with plural form and count included), second #. is the monster name -#: src/iuse_actor.cpp:909 +#: src/iuse_actor.cpp:916 #, c-format msgid "You load %1$d x %2$s round into the %3$s." msgid_plural "You load %1$d x %2$s rounds into the %3$s." @@ -486982,57 +487911,57 @@ msgstr[0] "Cargas %1$d bala %2$s en el %3$s." msgstr[1] "Cargas %1$d balas %2$s en el %3$s." msgstr[2] "Cargas %1$d balas %2$s en el %3$s." -#: src/iuse_actor.cpp:924 +#: src/iuse_actor.cpp:931 #, c-format msgid "You deploy the %s wrong. It is hostile!" msgstr "Despliegas erroneamente el %s. ¡Es hostil!" -#: src/iuse_actor.cpp:930 +#: src/iuse_actor.cpp:937 #, c-format msgid "You deploy the %s." msgstr "Despliegas %s." -#: src/iuse_actor.cpp:960 +#: src/iuse_actor.cpp:967 msgid "Place npc where?" msgstr "¿Colocar pnj donde?" -#: src/iuse_actor.cpp:969 +#: src/iuse_actor.cpp:976 msgid "There is no square to spawn npc in!" msgstr "¡No hay ningún espacio en el que se pueda generar el pnj!" -#: src/iuse_actor.cpp:991 +#: src/iuse_actor.cpp:998 msgid "a crafting station" msgstr "una estación de fabricación" -#: src/iuse_actor.cpp:995 +#: src/iuse_actor.cpp:1002 msgid "a place to hang corpses for butchering" msgstr "un lugar donde colgar cadáveres para descuartizar" -#: src/iuse_actor.cpp:999 +#: src/iuse_actor.cpp:1006 msgid "" "a flat surface to butcher onto or eat meals from" msgstr "" "una superficie plana para descuartizar o comer comidas " "" -#: src/iuse_actor.cpp:1002 +#: src/iuse_actor.cpp:1009 msgid "a place to sit" msgstr "un lugar para sentarse" -#: src/iuse_actor.cpp:1005 +#: src/iuse_actor.cpp:1012 msgid "a place to hide" msgstr "un lugar para ocultarse" -#: src/iuse_actor.cpp:1008 +#: src/iuse_actor.cpp:1015 msgid "a safe place to contain a fire" msgstr "un lugar seguro para contener un fuego" -#: src/iuse_actor.cpp:1011 +#: src/iuse_actor.cpp:1018 msgid "a place to smoke or dry food for preservation" msgstr "" "un lugar para ahumar o secar comida para la preservación" -#: src/iuse_actor.cpp:1016 +#: src/iuse_actor.cpp:1023 #, c-format msgid "" "Can be activated to deploy as furniture (%s)." @@ -487040,7 +487969,7 @@ msgstr "" "Puede ser activado para desplegarse como mueble " "(%s)." -#: src/iuse_actor.cpp:1022 +#: src/iuse_actor.cpp:1029 #, c-format msgid "" "Can be activated to deploy as furniture (%s), " @@ -487049,59 +487978,59 @@ msgstr "" "Puede ser activado para desplegarse como un mueble " "(%s), lo cual puede ser usado como %s." -#: src/iuse_actor.cpp:1041 +#: src/iuse_actor.cpp:1048 msgid "Deploy where?" msgstr "¿Desplegar donde?" -#: src/iuse_actor.cpp:1050 +#: src/iuse_actor.cpp:1057 msgid "You attempt to become one with the furniture. It doesn't work." msgstr "Intentas convertirte en uno con el mueble. No funciona." -#: src/iuse_actor.cpp:1059 +#: src/iuse_actor.cpp:1066 #, c-format msgid "The space under %s is too cramped to deploy a %s in." msgstr "" "El espacio inferiro %s es demasiado estrecho para desplegar un %s dentro. " -#: src/iuse_actor.cpp:1066 +#: src/iuse_actor.cpp:1073 #, c-format msgid "You can't deploy a %s there." msgstr "No puedes desplegar un %s ahí e" -#: src/iuse_actor.cpp:1071 +#: src/iuse_actor.cpp:1078 msgid "There is already furniture at that location." msgstr "Ya hay un mueble en ese lugar." -#: src/iuse_actor.cpp:1075 +#: src/iuse_actor.cpp:1082 msgid "Before deploying furniture, you need to clear the tile." msgstr "Antes de desplegar los muebles, hay que despejar la posición." -#: src/iuse_actor.cpp:1123 +#: src/iuse_actor.cpp:1130 #, c-format msgid "There isn't anything new on the %s." msgstr "No hay nada nuevo en el %s." -#: src/iuse_actor.cpp:1159 +#: src/iuse_actor.cpp:1166 msgid "Light where?" msgstr "¿Dónde quieres prender fuego?" -#: src/iuse_actor.cpp:1167 +#: src/iuse_actor.cpp:1174 msgid "You would set yourself on fire." msgstr "Te prenderías fuego a ti mismo." -#: src/iuse_actor.cpp:1168 +#: src/iuse_actor.cpp:1175 msgid "But you're already smokin' hot." msgstr "Pero ya estás que ardés." -#: src/iuse_actor.cpp:1174 +#: src/iuse_actor.cpp:1181 msgid "There is already a fire." msgstr "Ahí ya hay fuego." -#: src/iuse_actor.cpp:1189 +#: src/iuse_actor.cpp:1196 msgid "Do you really want to burn your firewood source?" msgstr "¿Realmente quieres quemar tu fuente de leña?" -#: src/iuse_actor.cpp:1202 +#: src/iuse_actor.cpp:1209 msgid "" "There's a brazier there but you haven't set it up to contain the fire. " "Continue?" @@ -487109,19 +488038,19 @@ msgstr "" "Hay un brasero allí, pero no lo has preparado para contener el fuego. " "¿Continuar?" -#: src/iuse_actor.cpp:1209 +#: src/iuse_actor.cpp:1216 msgid "You successfully light a fire." msgstr "Prendes un fuego exitosamente." -#: src/iuse_actor.cpp:1231 src/iuse_actor.cpp:1966 src/iuse_actor.cpp:2065 +#: src/iuse_actor.cpp:1238 src/iuse_actor.cpp:1973 src/iuse_actor.cpp:2072 msgid "This tool doesn't have enough charges." msgstr "Parece que esta herramienta no tiene suficiente carga." -#: src/iuse_actor.cpp:1235 +#: src/iuse_actor.cpp:1242 msgid "You need direct sunlight to light a fire with this." msgstr "Necesitas luz directa del sol para prender un fuego así." -#: src/iuse_actor.cpp:1297 +#: src/iuse_actor.cpp:1304 #, c-format msgid "" "If the current weather holds, it will take around %d minute to light a fire." @@ -487138,7 +488067,7 @@ msgstr[2] "" "Si el clima se mantiene, vas a tardar unos %d minutos para encender un " "fuego." -#: src/iuse_actor.cpp:1299 +#: src/iuse_actor.cpp:1306 #, c-format msgid "At your skill level, it will take around %d minute to light a fire." msgid_plural "" @@ -487150,50 +488079,50 @@ msgstr[1] "" msgstr[2] "" "Con tu habilidad, vas a tardar sobre %d minutos en encender un fuego." -#: src/iuse_actor.cpp:1361 +#: src/iuse_actor.cpp:1368 #, c-format msgid "You can not cut the %s with itself." msgstr "No puedes cortar el %s con eso mismo." -#: src/iuse_actor.cpp:1415 +#: src/iuse_actor.cpp:1422 #, c-format msgid "Can't salvage anything from %s." msgstr "No pudiste recuperar nada del %s." -#: src/iuse_actor.cpp:1419 +#: src/iuse_actor.cpp:1426 #, c-format msgid "Try disassembling the %s instead." msgstr "Intenta desarmando el %s, mejor." -#: src/iuse_actor.cpp:1427 +#: src/iuse_actor.cpp:1434 #, c-format msgid "The %s is made of material that cannot be cut up." msgstr "El %s está hecho de un material que no puede ser cortado." -#: src/iuse_actor.cpp:1433 +#: src/iuse_actor.cpp:1440 #, c-format msgid "Please empty the %s before cutting it up." msgstr "Por favor, vaciá el %s antes de cortarlo." -#: src/iuse_actor.cpp:1439 +#: src/iuse_actor.cpp:1446 #, c-format msgid "The %s is too small to salvage material from." msgstr "El %s es muy pequeño para poder recuperar materiales." -#: src/iuse_actor.cpp:1446 +#: src/iuse_actor.cpp:1453 msgid "You are wielding that, are you sure?" msgstr "Estás empuñando eso, ¿estás seguro?" -#: src/iuse_actor.cpp:1448 +#: src/iuse_actor.cpp:1455 msgid "You're wearing that, are you sure?" msgstr "Eso lo tienes puesto, ¿estás seguro?" -#: src/iuse_actor.cpp:1605 +#: src/iuse_actor.cpp:1612 #, c-format msgid "You try to salvage materials from the %s." msgstr "Intentas rescatar materiales de %s." -#: src/iuse_actor.cpp:1630 +#: src/iuse_actor.cpp:1637 #, c-format msgid "Salvaged %1$i %2$s." msgid_plural "Salvaged %1$i %2$s." @@ -487201,104 +488130,104 @@ msgstr[0] "Recuperaste %1$i %2$s." msgstr[1] "Recuperaste %1$i %2$s." msgstr[2] "Recuperaste %1$i %2$s." -#: src/iuse_actor.cpp:1643 +#: src/iuse_actor.cpp:1650 #, c-format msgid "Could not salvage a %s." msgstr "No pudiste recuperar un %s." -#: src/iuse_actor.cpp:1677 +#: src/iuse_actor.cpp:1684 msgid "You can't inscribe an item that isn't solid!" msgstr "¡No puedes grabar un objeto que no es sólido!" -#: src/iuse_actor.cpp:1684 +#: src/iuse_actor.cpp:1691 #, c-format msgid "You can't %1$s %2$s because of the material it is made of." msgstr "No puedes %1$s el %2$s debido al material del que está hecho." -#: src/iuse_actor.cpp:1695 +#: src/iuse_actor.cpp:1702 #, c-format msgid "%s meaning?" msgstr "¿Qué significa %s?" -#: src/iuse_actor.cpp:1696 +#: src/iuse_actor.cpp:1703 msgid "It's a label" msgstr "Es una etiqueta" -#: src/iuse_actor.cpp:1697 +#: src/iuse_actor.cpp:1704 msgid "It's a note" msgstr "Es una nota" -#: src/iuse_actor.cpp:1716 +#: src/iuse_actor.cpp:1723 msgid "(To delete, clear the text and confirm)\n" msgstr "" "(Para borrar, borre el texto y confirme)\n" "\n" #. ~ %1$s: gerund (e.g. carved), %2$s: item name -#: src/iuse_actor.cpp:1718 +#: src/iuse_actor.cpp:1725 #, c-format msgctxt "carving" msgid "%1$s on the %2$s is: " msgstr "%1$s en el %2$s es: " -#: src/iuse_actor.cpp:1722 src/iuse_actor.cpp:1773 +#: src/iuse_actor.cpp:1729 src/iuse_actor.cpp:1780 #, c-format msgid "%s what?" msgstr "¿Qué %s?" -#: src/iuse_actor.cpp:1753 +#: src/iuse_actor.cpp:1760 #, c-format msgid "%s on what?" msgstr "¿En qué %s?" -#: src/iuse_actor.cpp:1754 +#: src/iuse_actor.cpp:1761 msgid "The terrain" msgstr "El terreno" -#: src/iuse_actor.cpp:1755 +#: src/iuse_actor.cpp:1762 msgid "An item" msgstr "Un objeto" -#: src/iuse_actor.cpp:1769 +#: src/iuse_actor.cpp:1776 msgid "Write where?" msgstr "¿Escribir donde?" -#: src/iuse_actor.cpp:1777 +#: src/iuse_actor.cpp:1784 msgid "Inscribe which item?" msgstr "¿Qué objeto quieres grabar?" -#: src/iuse_actor.cpp:1784 +#: src/iuse_actor.cpp:1791 #, c-format msgid "You try to bend your %s, but fail." msgstr "Intentas doblar tu %s, pero fallas." -#: src/iuse_actor.cpp:1825 +#: src/iuse_actor.cpp:1832 msgid "You cauterize yourself." msgstr "Te cauterizás a ti mismo." -#: src/iuse_actor.cpp:1828 +#: src/iuse_actor.cpp:1835 msgid "It hurts like hell!" msgstr "¡Te duele de cojones!" -#: src/iuse_actor.cpp:1830 +#: src/iuse_actor.cpp:1837 msgid "It itches a little." msgstr "Te pica un poco." -#: src/iuse_actor.cpp:1833 +#: src/iuse_actor.cpp:1840 msgid "Bleeding has not stopped completely!" msgstr "¡La hemorragia no se ha detenido por completo!" -#: src/iuse_actor.cpp:1892 +#: src/iuse_actor.cpp:1899 msgid "" "You are not bleeding or bitten, there is no need to cauterize yourself." msgstr "" "No estás sangrando ni fuiste mordido, no hay necesidad de que te cauterices." -#: src/iuse_actor.cpp:1895 +#: src/iuse_actor.cpp:1902 msgid "You cannot cauterize while mounted." msgstr "No puedes cauterizar mientras estas montado." -#: src/iuse_actor.cpp:1901 +#: src/iuse_actor.cpp:1908 msgid "" "You need a source of flame (4 charges worth) before you can cauterize " "yourself." @@ -487306,301 +488235,301 @@ msgstr "" "Necesitas una llama (con 4 cargas) antes de que te puedas cauterizar a ti " "mismo." -#: src/iuse_actor.cpp:1905 +#: src/iuse_actor.cpp:1912 #, c-format msgid "You need at least %d charges to cauterize wounds." msgstr "Necesitas por lo menos %d cargas para cauterizar heridas." -#: src/iuse_actor.cpp:2054 +#: src/iuse_actor.cpp:2061 msgid "Hsss" msgstr "Hsss" -#: src/iuse_actor.cpp:2102 +#: src/iuse_actor.cpp:2109 msgid "You can't play music while mounted." msgstr "No puedes tocar música mientras estás montado." -#: src/iuse_actor.cpp:2103 +#: src/iuse_actor.cpp:2110 msgid " can't play music while mounted." msgstr " no puede tocar música mientras estas montado." -#: src/iuse_actor.cpp:2109 +#: src/iuse_actor.cpp:2116 msgid "You can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2110 +#: src/iuse_actor.cpp:2117 msgid " can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2120 src/iuse_actor.cpp:2128 +#: src/iuse_actor.cpp:2127 src/iuse_actor.cpp:2135 #, c-format msgid "You stop playing your %s." msgstr "" -#: src/iuse_actor.cpp:2121 src/iuse_actor.cpp:2129 +#: src/iuse_actor.cpp:2128 src/iuse_actor.cpp:2136 #, c-format msgid " stops playing their %s." msgstr "" -#: src/iuse_actor.cpp:2140 +#: src/iuse_actor.cpp:2147 #, c-format msgid "You need to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2141 +#: src/iuse_actor.cpp:2148 #, c-format msgid " needs to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2150 +#: src/iuse_actor.cpp:2157 #, c-format msgid "You feel too weak to play your %s." msgstr "" -#: src/iuse_actor.cpp:2151 +#: src/iuse_actor.cpp:2158 #, c-format msgid " feels too weak to play their %s." msgstr "" -#: src/iuse_actor.cpp:2164 +#: src/iuse_actor.cpp:2171 #, c-format msgid "You start playing your %s." msgstr "" -#: src/iuse_actor.cpp:2165 +#: src/iuse_actor.cpp:2172 #, c-format msgid " starts playing their %s." msgstr "" #. ~ %1$s: npc name, %2$s: npc action description -#: src/iuse_actor.cpp:2183 +#: src/iuse_actor.cpp:2190 #, c-format msgctxt "play music" msgid "%1$s %2$s" msgstr "%1$s %2$s" -#: src/iuse_actor.cpp:2189 +#: src/iuse_actor.cpp:2196 msgid "You produce an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2191 +#: src/iuse_actor.cpp:2198 #, c-format msgid "%s produces an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2244 +#: src/iuse_actor.cpp:2251 msgid "This can teach you a spell." msgstr "Esto puede enseñarte un hechizo." -#: src/iuse_actor.cpp:2246 +#: src/iuse_actor.cpp:2253 msgid "This can teach you a number of spells." msgstr "Esto puede enseñarte varios hechizos." -#: src/iuse_actor.cpp:2249 +#: src/iuse_actor.cpp:2256 msgid "Spells Contained:" msgstr "Hechizos Contenidos:" -#: src/iuse_actor.cpp:2260 src/iuse_actor.cpp:2296 +#: src/iuse_actor.cpp:2267 src/iuse_actor.cpp:2303 #, c-format msgid "Level %u" msgstr "Nivel %u" -#: src/iuse_actor.cpp:2262 +#: src/iuse_actor.cpp:2269 #, c-format msgid "%1$s (Max)" msgstr "%1$s (Max)" -#: src/iuse_actor.cpp:2283 +#: src/iuse_actor.cpp:2290 msgid "You can't read." msgstr "No puedes leer." -#: src/iuse_actor.cpp:2298 +#: src/iuse_actor.cpp:2305 msgid " (Max)" msgstr "(Max)" -#: src/iuse_actor.cpp:2305 +#: src/iuse_actor.cpp:2312 msgid "Study to Learn" msgstr "Aprender" -#: src/iuse_actor.cpp:2308 +#: src/iuse_actor.cpp:2315 msgid "Can't learn!" msgstr "¡No puedes!" -#: src/iuse_actor.cpp:2316 +#: src/iuse_actor.cpp:2323 msgid "You already know everything this could teach you." msgstr "Ya sabes todo lo que esto podría enseñarte." -#: src/iuse_actor.cpp:2324 +#: src/iuse_actor.cpp:2331 msgid "Study a spell:" msgstr "Estudiar un hechizo:" -#: src/iuse_actor.cpp:2341 +#: src/iuse_actor.cpp:2348 msgid "Spend how long studying?" msgstr "¿Gastar cuánto tiempo estudiando?" -#: src/iuse_actor.cpp:2342 +#: src/iuse_actor.cpp:2349 msgid "30 minutes" msgstr "30 minutos" -#: src/iuse_actor.cpp:2343 +#: src/iuse_actor.cpp:2350 msgid "1 hour" msgstr "1 Hora" -#: src/iuse_actor.cpp:2344 +#: src/iuse_actor.cpp:2351 msgid "2 hours" msgstr "2 Horas" -#: src/iuse_actor.cpp:2345 +#: src/iuse_actor.cpp:2352 msgid "4 hours" msgstr "4 horas" -#: src/iuse_actor.cpp:2346 +#: src/iuse_actor.cpp:2353 msgid "8 hours" msgstr "8 horas" -#: src/iuse_actor.cpp:2347 +#: src/iuse_actor.cpp:2354 msgid "Until you gain a spell level" msgstr "Hasta que ganes un nivel de hechizo" -#: src/iuse_actor.cpp:2388 +#: src/iuse_actor.cpp:2395 #, c-format msgid "This item when activated: %1$s" msgstr "Este objeto cuando es activado: %1$s" #. ~ %1$s: spell name, %2$i: spell level -#: src/iuse_actor.cpp:2393 +#: src/iuse_actor.cpp:2400 #, c-format msgid "This item casts %1$s at level %2$i." msgstr "Este objeto convierte %1$s a nivel %2$i." -#: src/iuse_actor.cpp:2397 +#: src/iuse_actor.cpp:2404 msgid "This item never fails." msgstr "Este objeto nunca falla." -#: src/iuse_actor.cpp:2478 +#: src/iuse_actor.cpp:2485 #, c-format msgid "You don't think putting your %1$s in your %2$s is a good idea" msgstr "No te parece que poner tu %1$s en tu %2$s sea una buena idea" -#: src/iuse_actor.cpp:2482 +#: src/iuse_actor.cpp:2489 #, c-format msgid "You holster your %s" msgstr "Enfundas tu %s" -#: src/iuse_actor.cpp:2494 +#: src/iuse_actor.cpp:2501 #, c-format msgid "You need to unwield your %s before using it." msgstr "Necesitas dejar de empuñar tu %s antes de usarlo." -#: src/iuse_actor.cpp:2501 +#: src/iuse_actor.cpp:2508 msgid "Holster item" msgstr "Enfundar objeto" -#: src/iuse_actor.cpp:2508 +#: src/iuse_actor.cpp:2515 #, c-format msgid "Draw %s" msgstr "Desenfundar %s" -#: src/iuse_actor.cpp:2513 src/monexamine.cpp:365 src/monexamine.cpp:516 +#: src/iuse_actor.cpp:2520 src/monexamine.cpp:365 src/monexamine.cpp:516 #, c-format msgid "Use %s" msgstr "Usar %s" -#: src/iuse_actor.cpp:2536 +#: src/iuse_actor.cpp:2543 #, c-format msgid "You can't unwield your %s." msgstr "" -#: src/iuse_actor.cpp:2561 +#: src/iuse_actor.cpp:2568 msgid "Can be activated to store suitable items." msgstr "Puede activarse para almacenar artículos convenientes." -#: src/iuse_actor.cpp:2577 +#: src/iuse_actor.cpp:2584 #, c-format msgid "Can be used to assemble: %s" msgstr "Se puede usar para montar: %s" -#: src/iuse_actor.cpp:2587 +#: src/iuse_actor.cpp:2594 #, c-format msgid "Insufficient ammunition to assemble %s" msgstr "No hay suficiente munición para ensamblar %s" -#: src/iuse_actor.cpp:2632 +#: src/iuse_actor.cpp:2639 msgid "You can't do that while incorporeal." msgstr "No puedes hacer eso mientras eres incorpóreo." -#: src/iuse_actor.cpp:2633 +#: src/iuse_actor.cpp:2640 msgid " can't do that while incorporeal." msgstr "no puede hacer eso mientras es incorpóreo." -#: src/iuse_actor.cpp:2646 +#: src/iuse_actor.cpp:2653 msgid " can't do that while mounted." msgstr " no puede hacer eso mientras esta montado" -#: src/iuse_actor.cpp:2658 +#: src/iuse_actor.cpp:2665 msgid "Your tool does not have enough charges to do that." msgstr "Tu herramienta no tiene suficientes cargas para hacer eso." -#: src/iuse_actor.cpp:2739 +#: src/iuse_actor.cpp:2746 #, c-format msgid "Your %s is not made of any of:" msgstr "Tu %s no está hecho de: " -#: src/iuse_actor.cpp:2743 +#: src/iuse_actor.cpp:2750 #, c-format msgid "%s (repaired using %s)" msgstr "%s (se repara con %s)" -#: src/iuse_actor.cpp:2786 +#: src/iuse_actor.cpp:2793 #, c-format msgid "You don't have enough %s to do that. Have: %d, need: %d" msgstr "No tienes suficiente %s para hacer eso. Tienes: %d, necesitas: %d" -#: src/iuse_actor.cpp:2872 src/iuse_actor.cpp:4545 +#: src/iuse_actor.cpp:2879 src/iuse_actor.cpp:4552 msgid "You do not have that item!" msgstr "¡No tienes eso!" -#: src/iuse_actor.cpp:2878 +#: src/iuse_actor.cpp:2885 msgid "That requires gunsmithing tools." msgstr "Para eso necesitas herramientas de armero." -#: src/iuse_actor.cpp:2884 +#: src/iuse_actor.cpp:2891 msgid "You cannot repair this type of item." msgstr "No puedes reparar este tipo de objeto." -#: src/iuse_actor.cpp:2894 +#: src/iuse_actor.cpp:2901 msgid "This can be used to repair other items, not itself." msgstr "Esto puede usarse para reparar otros objetos, pero no a sí mismo." -#: src/iuse_actor.cpp:2921 +#: src/iuse_actor.cpp:2928 #, c-format msgid "Your %s is already enhanced to its maximum potential." msgstr "Tu %s ya está mejorado a su potencial máximo." -#: src/iuse_actor.cpp:2929 src/iuse_actor.cpp:3192 +#: src/iuse_actor.cpp:2936 src/iuse_actor.cpp:3199 #, c-format msgid "You cannot improve your %s any more this way." msgstr "No puedes mejorar más tu %s de esta manera." -#: src/iuse_actor.cpp:3031 +#: src/iuse_actor.cpp:3038 #, c-format msgid "You damage your %s! ( %s-> %s)" msgstr "¡Dañastes tu %s! (%s-> %s)" -#: src/iuse_actor.cpp:3034 src/iuse_actor.cpp:4701 +#: src/iuse_actor.cpp:3041 src/iuse_actor.cpp:4708 msgid "You destroy it!" msgstr "¡Lo destrozaste!" -#: src/iuse_actor.cpp:3070 +#: src/iuse_actor.cpp:3077 #, c-format msgid "The %s already fits!" msgstr "¡ %s ya está reparado!" -#: src/iuse_actor.cpp:3073 +#: src/iuse_actor.cpp:3080 #, c-format msgid "This %s cannot be refitted!" msgstr "¡%s no puede ser reparado!" -#: src/iuse_actor.cpp:3112 +#: src/iuse_actor.cpp:3119 #, c-format msgid "" "It seems working on your %s is just beyond your current level of expertise." @@ -487608,77 +488537,77 @@ msgstr "" "Parece que trabajar en tu %s está más allá de tu nivel actual de " "experiencia." -#: src/iuse_actor.cpp:3151 +#: src/iuse_actor.cpp:3158 #, c-format msgid "You take your %s in, improving the fit." msgstr "Encoges tu %s, mejorando su ajuste." -#: src/iuse_actor.cpp:3167 +#: src/iuse_actor.cpp:3174 #, c-format msgid "You resize the %s to accommodate your tiny build." msgstr "Cambias el tamaño de %spara acomodar tu pequeña estructura." -#: src/iuse_actor.cpp:3180 +#: src/iuse_actor.cpp:3187 #, c-format msgid "You adjust the %s back to its normal size." msgstr "Ajustas el %s de vuelta a su tamaño normal." -#: src/iuse_actor.cpp:3198 +#: src/iuse_actor.cpp:3205 #, c-format msgid "You make your %s extra sturdy." msgstr "Haces más resistente tu %s." -#: src/iuse_actor.cpp:3207 +#: src/iuse_actor.cpp:3214 #, c-format msgid "Your %s is already enhanced." msgstr "Tu %s ya está mejorado." -#: src/iuse_actor.cpp:3216 +#: src/iuse_actor.cpp:3223 msgid "Refitting" msgstr "Reajustando" -#: src/iuse_actor.cpp:3217 +#: src/iuse_actor.cpp:3224 msgid "Downsizing" msgstr "Reduciendo el tamaño" -#: src/iuse_actor.cpp:3218 +#: src/iuse_actor.cpp:3225 msgid "Upsizing" msgstr "Aumentando el tamaño" -#: src/iuse_actor.cpp:3220 +#: src/iuse_actor.cpp:3227 msgid "Practicing" msgstr "Practicando" -#: src/iuse_actor.cpp:3229 +#: src/iuse_actor.cpp:3236 msgid "Repair" msgstr "Reparar" -#: src/iuse_actor.cpp:3238 +#: src/iuse_actor.cpp:3245 #, c-format msgid "Repair %s" msgstr "Repararse %s" -#: src/iuse_actor.cpp:3310 +#: src/iuse_actor.cpp:3317 msgid "You can't use filthy items for healing." msgstr "No puedes usar cosas sucias para curarte." -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "The bleeding is stopped." msgstr "Frenó el sangrado." -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "You stop the bleeding." msgstr "Frenás el sangrado." -#: src/iuse_actor.cpp:3457 +#: src/iuse_actor.cpp:3464 msgid "You reduce the bleeding, but it's not stopped yet." msgstr "Se reduce la hemorragia, pero todavía no ha parado." -#: src/iuse_actor.cpp:3458 +#: src/iuse_actor.cpp:3465 msgid "The bleeding is reduced, but not stopped." msgstr "La hemorragia se reduce, pero no se detiene." -#: src/iuse_actor.cpp:3462 +#: src/iuse_actor.cpp:3469 msgid "" "Your dressing is too ineffective for a bleeding of this extent, and you fail" " to stop it." @@ -487686,178 +488615,178 @@ msgstr "" "Tu vestimenta no permite eficientemente parar una hemorragia de esta " "magnitud, y no consigues detenerla." -#: src/iuse_actor.cpp:3463 +#: src/iuse_actor.cpp:3470 msgid "The wound still bleeds." msgstr "La herida todavía sangra." -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "The wound is cleaned." msgstr "La herida está limpia." -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "You clean the wound." msgstr "Limpiás la herida." -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "The wound still looks bad." msgstr "La herida tiene feo aspecto." -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "Your wound still aches." msgstr "Todavía te duele la herida." -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "The wound is disinfected." msgstr "La herida está desinfectada." -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "You disinfect the wound." msgstr "Desinfectás la herida." -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "The wound still looks nasty." msgstr "La herida tiene un aspecto horrible." -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "Your wound still hurts." msgstr "La herida todavía te duele." -#: src/iuse_actor.cpp:3490 +#: src/iuse_actor.cpp:3497 #, c-format msgid "You finish using the %s." msgstr "Terminas de usar el %s." #. ~ Healing complete message. %1$s is healer name, %2$s is item name. -#: src/iuse_actor.cpp:3494 +#: src/iuse_actor.cpp:3501 #, c-format msgid "%1$s finishes using the %2$s." msgstr "%1$s termina de usar el %2$s." -#: src/iuse_actor.cpp:3581 +#: src/iuse_actor.cpp:3588 msgid "That arm is broken. It needs surgical attention or a splint." msgstr "" "Ese brazo lo tienes fracturado. Necesitas atención médica o entablillarlo." -#: src/iuse_actor.cpp:3583 +#: src/iuse_actor.cpp:3590 msgid "That leg is broken. It needs surgical attention or a splint." msgstr "" "Esa pierna la tienes fracturada. Necesitas atención médica o entablillarla." -#: src/iuse_actor.cpp:3608 +#: src/iuse_actor.cpp:3615 msgid "'s biology is not compatible with that item." msgstr "La biologia de no es compatible con ese objeto." -#: src/iuse_actor.cpp:3637 +#: src/iuse_actor.cpp:3644 msgid "Select a body part for: " msgstr "Selecciona una parte del cuerpo:" #. ~ %1$s: patient name, %2$s: healing item name -#: src/iuse_actor.cpp:3655 +#: src/iuse_actor.cpp:3662 #, c-format msgctxt "healing" msgid "Select a body part of %1$s for %2$s:" msgstr "Selecciona una parte del cuerpo de %1$s para%2$s:" -#: src/iuse_actor.cpp:3669 +#: src/iuse_actor.cpp:3676 msgid "Healing effects " msgstr "Efectos curativos" -#: src/iuse_actor.cpp:3674 +#: src/iuse_actor.cpp:3681 msgid "Base healing: " msgstr "Curación base:" -#: src/iuse_actor.cpp:3675 src/iuse_actor.cpp:3680 +#: src/iuse_actor.cpp:3682 src/iuse_actor.cpp:3687 msgid "Head: " msgstr "Cabeza:" -#: src/iuse_actor.cpp:3676 src/iuse_actor.cpp:3682 +#: src/iuse_actor.cpp:3683 src/iuse_actor.cpp:3689 msgid " Torso: " msgstr " Torso: " -#: src/iuse_actor.cpp:3677 src/iuse_actor.cpp:3684 +#: src/iuse_actor.cpp:3684 src/iuse_actor.cpp:3691 msgid " Limbs: " msgstr " Miembros: " -#: src/iuse_actor.cpp:3679 +#: src/iuse_actor.cpp:3686 msgid "Actual healing: " msgstr "Curación actual:" -#: src/iuse_actor.cpp:3690 +#: src/iuse_actor.cpp:3697 msgid "Base bandaging quality: " msgstr "Calidad de vendaje base:" -#: src/iuse_actor.cpp:3693 +#: src/iuse_actor.cpp:3700 msgid "Actual bandaging quality: " msgstr "Calidad de vendaje actual:" -#: src/iuse_actor.cpp:3699 +#: src/iuse_actor.cpp:3706 msgid "Base disinfecting quality: " msgstr " Calidad de desinfectante base:" -#: src/iuse_actor.cpp:3702 +#: src/iuse_actor.cpp:3709 msgid "Actual disinfecting quality: " msgstr " Calidad de desinfectante actual:" -#: src/iuse_actor.cpp:3707 +#: src/iuse_actor.cpp:3714 msgid "Effect on bleeding: " msgstr "Efecto en sangrado:" -#: src/iuse_actor.cpp:3709 +#: src/iuse_actor.cpp:3716 msgid "Actual effect on bleeding: " msgstr "Efecto en sangrado actual:" -#: src/iuse_actor.cpp:3714 +#: src/iuse_actor.cpp:3721 msgid "Chance to heal (percent): " msgstr "Prob. de curar (porcentaje):" -#: src/iuse_actor.cpp:3716 +#: src/iuse_actor.cpp:3723 msgid "* Bite: " msgstr "* Mordisco: " -#: src/iuse_actor.cpp:3720 +#: src/iuse_actor.cpp:3727 msgid "* Infection: " msgstr "* Infección: " -#: src/iuse_actor.cpp:3724 +#: src/iuse_actor.cpp:3731 msgid "Moves to use: " msgstr "Movimientos a usar:" -#: src/iuse_actor.cpp:3784 +#: src/iuse_actor.cpp:3791 #, c-format msgid "Yeah. Place the %s at your feet. Real damn smart move." msgstr "Yes. Coloca el %s a tu pie. Un movimiento muy inteligente." -#: src/iuse_actor.cpp:3790 +#: src/iuse_actor.cpp:3797 #, c-format msgid "You can't place a %s there." msgstr "No puedes colocar %s ahí." -#: src/iuse_actor.cpp:3796 +#: src/iuse_actor.cpp:3803 #, c-format msgid "You must place the %s between two solid tiles." msgstr "Debes colocar %s entre dos espacios sólidos." -#: src/iuse_actor.cpp:3801 +#: src/iuse_actor.cpp:3808 #, c-format msgid "The %s needs a %s adjacent to it." msgstr "El %s necesita un %s al lado." -#: src/iuse_actor.cpp:3808 +#: src/iuse_actor.cpp:3815 #, c-format msgid "You can't place a %s there. It contains a trap already." msgstr "No puedes colocar %s ahí. Ya contiene una trampa." -#: src/iuse_actor.cpp:3811 +#: src/iuse_actor.cpp:3818 #, c-format msgid "You trigger a %s!" msgstr "¡Haces disparar un %s!" -#: src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:3847 #, c-format msgid "Place %s where?" msgstr "¿Colocar %s donde?" -#: src/iuse_actor.cpp:3862 +#: src/iuse_actor.cpp:3869 #, c-format msgid "" "That trap needs a space in %d tiles radius to be clear, centered %d tiles " @@ -487866,109 +488795,109 @@ msgstr "" "Esa trampa necesita un espacio de radio %d cuadrados limpios, centrados a %d" " cuadrados de ti." -#: src/iuse_actor.cpp:3966 +#: src/iuse_actor.cpp:3973 #, c-format msgid "You saw down the barrel of your %s." msgstr "Recortaste el cañón de tu %s," -#: src/iuse_actor.cpp:3976 src/iuse_actor.cpp:4035 +#: src/iuse_actor.cpp:3983 src/iuse_actor.cpp:4042 msgid "It's not a gun." msgstr "No es una pistola." -#: src/iuse_actor.cpp:3980 +#: src/iuse_actor.cpp:3987 msgid "The barrel is too small." msgstr "El cañon es demasiado corto." -#: src/iuse_actor.cpp:3984 +#: src/iuse_actor.cpp:3991 msgid "The barrel is already sawn-off." msgstr "El cañón ya está serrado." -#: src/iuse_actor.cpp:3994 +#: src/iuse_actor.cpp:4001 msgid "Can't saw off modified barrels." msgstr "No se pueden serrar los cañones modificados." -#: src/iuse_actor.cpp:4025 +#: src/iuse_actor.cpp:4032 #, c-format msgid "You saw down the stock of your %s." msgstr "" -#: src/iuse_actor.cpp:4039 +#: src/iuse_actor.cpp:4046 msgid "The stock is already sawn-off." msgstr "" -#: src/iuse_actor.cpp:4043 +#: src/iuse_actor.cpp:4050 msgid "This gun doesn't have a stock." msgstr "" -#: src/iuse_actor.cpp:4059 +#: src/iuse_actor.cpp:4066 msgid "" "Can't cut off modern composite stocks (must have an empty stock mount)." msgstr "" -#: src/iuse_actor.cpp:4063 +#: src/iuse_actor.cpp:4070 msgid "Can't cut off modified stocks." msgstr "" -#: src/iuse_actor.cpp:4067 +#: src/iuse_actor.cpp:4074 msgid "Can't cut off accessorized stocks." msgstr "" -#: src/iuse_actor.cpp:4099 +#: src/iuse_actor.cpp:4106 #, c-format msgid "You attach %s to your MOLLE webbing." msgstr "" -#: src/iuse_actor.cpp:4120 +#: src/iuse_actor.cpp:4127 msgid "Remove which accessory?" msgstr "¿Cual accesorio eliminar?" -#: src/iuse_actor.cpp:4131 +#: src/iuse_actor.cpp:4138 #, c-format msgid "You remove the item from your %s." msgstr "Quitar el objeto de tu %s." -#: src/iuse_actor.cpp:4173 +#: src/iuse_actor.cpp:4180 msgid "You can't install bionics while mounted." msgstr "No puedes instalar biónico cuando estas montado." -#: src/iuse_actor.cpp:4177 +#: src/iuse_actor.cpp:4184 msgid "You can't self-install this CBM." msgstr "No puedes autoinstalar este MBC." -#: src/iuse_actor.cpp:4179 +#: src/iuse_actor.cpp:4186 msgid "You can't install a filthy CBM!" msgstr "¡No puedes instalar un MBC sucio!" -#: src/iuse_actor.cpp:4181 +#: src/iuse_actor.cpp:4188 msgid "This CBM is not sterile, you can't install it." msgstr "Este MBC no esta esterilizado, no puedes instalarlo." -#: src/iuse_actor.cpp:4184 +#: src/iuse_actor.cpp:4191 msgid "This CBM is already deployed. You need to reset it to factory state." msgstr "" "Este MBC ya está desplegado. Necesitas restablecerlo al estado de fábrica." -#: src/iuse_actor.cpp:4187 +#: src/iuse_actor.cpp:4194 msgid "Max power capacity already reached" msgstr "La capacidad máxima de energía ya ha sido alcanzada" -#: src/iuse_actor.cpp:4192 +#: src/iuse_actor.cpp:4199 msgid "You have already installed this bionic." msgstr "Ya tienes instalado este biónico." -#: src/iuse_actor.cpp:4194 +#: src/iuse_actor.cpp:4201 msgid "There is nothing to upgrade." msgstr "No hay nada para mejorar." -#: src/iuse_actor.cpp:4203 +#: src/iuse_actor.cpp:4210 msgid "You have a superior version installed." msgstr "Tienes instalado una versión superior." -#: src/iuse_actor.cpp:4242 +#: src/iuse_actor.cpp:4249 msgid "Remove which modification?" msgstr "¿Cuál modificación quieres quitar?" -#: src/iuse_actor.cpp:4254 +#: src/iuse_actor.cpp:4261 msgid "" "Are you sure? You may be lacking the skills needed to reattach this " "modification." @@ -487976,148 +488905,148 @@ msgstr "" "¿Está seguro? Es posible que te falten los conocimientos necesarios para " "volver a recolocar esta modificación." -#: src/iuse_actor.cpp:4256 +#: src/iuse_actor.cpp:4263 msgid "Remove modification?" msgstr "¿Quitar modificación?" -#: src/iuse_actor.cpp:4273 src/iuse_actor.cpp:4347 +#: src/iuse_actor.cpp:4280 src/iuse_actor.cpp:4354 msgid "Doesn't appear to be modded." msgstr "No parece estar modificado." -#: src/iuse_actor.cpp:4283 +#: src/iuse_actor.cpp:4290 msgid "None of the mods can be removed." msgstr "Ninguna de las modificaciones puede quitarse." -#: src/iuse_actor.cpp:4288 src/iuse_actor.cpp:4361 +#: src/iuse_actor.cpp:4295 src/iuse_actor.cpp:4368 msgid "Has to be taken off first." msgstr "Tiene que ser sacado primero." -#: src/iuse_actor.cpp:4318 +#: src/iuse_actor.cpp:4325 msgid "Modify which part" msgstr "" -#: src/iuse_actor.cpp:4342 +#: src/iuse_actor.cpp:4349 msgid "Need to be wielding." msgstr "" -#: src/iuse_actor.cpp:4356 +#: src/iuse_actor.cpp:4363 msgid "None of the mods can be modified." msgstr "" -#: src/iuse_actor.cpp:4403 +#: src/iuse_actor.cpp:4410 #, c-format msgid "Put up the %s where (%dx%d clear area)?" msgstr "¿Dónde quieres poner el %s (área libre de %dx%d)?" -#: src/iuse_actor.cpp:4418 src/iuse_actor.cpp:4422 +#: src/iuse_actor.cpp:4425 src/iuse_actor.cpp:4429 #, c-format msgid "The %s is in the way." msgstr "%s está en el medio." -#: src/iuse_actor.cpp:4426 +#: src/iuse_actor.cpp:4433 #, c-format msgid "The %s in that direction isn't suitable for placing the %s." msgstr "El%s en esa dirección no es adecuado para colocar el %s ." -#: src/iuse_actor.cpp:4431 +#: src/iuse_actor.cpp:4438 #, c-format msgid "There is already furniture (%s) there." msgstr "Ya hay un mueble (%s) ahí." -#: src/iuse_actor.cpp:4471 +#: src/iuse_actor.cpp:4478 msgid "Use this item to weigh yourself. Includes everything you are wearing." msgstr "Usa este artículo para pesarte. Incluye todo lo que llevas puesto." -#: src/iuse_actor.cpp:4477 +#: src/iuse_actor.cpp:4484 msgid "You cannot weigh yourself while mounted." msgstr "No puedes pesarte mientras estás montado." -#: src/iuse_actor.cpp:4483 +#: src/iuse_actor.cpp:4490 #, c-format msgid "ERROR: Max weight of %.0f %s exceeded" msgstr "ERROR: Peso máximo de %.0f %s excedido" -#: src/iuse_actor.cpp:4533 +#: src/iuse_actor.cpp:4540 msgid "You can't see to sew!" msgstr "¡No ves nada, no puedes coser!" -#: src/iuse_actor.cpp:4543 +#: src/iuse_actor.cpp:4550 msgid "Enhance which clothing?" msgstr "¿Qué ropa quieres mejorar?" -#: src/iuse_actor.cpp:4551 +#: src/iuse_actor.cpp:4558 msgid "This can be used to repair or modify other items, not itself." msgstr "" "Esto puede usarse para reparar o modificar otros objetos, pero no a sí " "mismo." -#: src/iuse_actor.cpp:4596 +#: src/iuse_actor.cpp:4603 msgid "How do you want to modify it?" msgstr "¿Cómo quieres modificarlo?" #. ~ %1$s: modification desc, %2$s: mod name -#: src/iuse_actor.cpp:4611 +#: src/iuse_actor.cpp:4618 #, c-format msgid "Can't %1$s (incompatible with %2$s)" msgstr "No puedes %1$s (incompatible con %2$s)" #. ~ %1$s: modification desc, %2$d: number of thread needed -#: src/iuse_actor.cpp:4616 +#: src/iuse_actor.cpp:4623 #, c-format msgid "Can't %1$s (need %2$d thread loaded)" msgstr "No puedes %1$s (necesitas %2$d cargas de hilos)" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items needed -#: src/iuse_actor.cpp:4620 +#: src/iuse_actor.cpp:4627 #, c-format msgid "Can't %1$s (need %2$d %3$s)" msgstr "No puedes %1$s (necesitas %2$d %3$s)" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items #. needed, %4$s: number of thread needed -#: src/iuse_actor.cpp:4627 +#: src/iuse_actor.cpp:4634 #, c-format msgid "%1$s (%2$d %3$s and %4$d thread)" msgstr "%1$s (%2$d %3$s y %4$d hilos)" -#: src/iuse_actor.cpp:4671 +#: src/iuse_actor.cpp:4678 msgid "Are you sure? You will not gain any materials back." msgstr "¿Estás seguro? No vas a recuperar ningún material." -#: src/iuse_actor.cpp:4698 +#: src/iuse_actor.cpp:4705 #, c-format msgid "You damage your %s trying to modify it! ( %s-> %s)" msgstr "¡Dañaras tu %s intentando modificarlo! (%s-> %s)" -#: src/iuse_actor.cpp:4709 +#: src/iuse_actor.cpp:4716 msgid "You fail to modify the clothing, and you waste thread and materials." msgstr "No pudiste modificar la ropa, y desperdiciaste hilo y materiales." -#: src/iuse_actor.cpp:4713 +#: src/iuse_actor.cpp:4720 #, c-format msgid "You modify your %s, but waste a lot of thread." msgstr "Modificaste tu %s, pero desperdiciaste mucho hilo." -#: src/iuse_actor.cpp:4723 +#: src/iuse_actor.cpp:4730 #, c-format msgid "You modify your %s!" msgstr "¡Modificaste tu %s!" -#: src/iuse_actor.cpp:4764 +#: src/iuse_actor.cpp:4771 #, c-format msgid "You use the %s to mask your scent" msgstr "Usas %s para enmascarar tu olor" -#: src/iuse_actor.h:535 +#: src/iuse_actor.h:538 msgid "Carve" msgstr "Tallar" -#: src/iuse_actor.h:536 +#: src/iuse_actor.h:539 msgid "Carved" msgstr "Tallado" -#: src/iuse_actor.h:576 src/iuse_actor.h:578 src/iuse_actor.h:599 -#: src/iuse_actor.h:624 +#: src/iuse_actor.h:579 src/iuse_actor.h:581 src/iuse_actor.h:602 +#: src/iuse_actor.h:627 msgid "hsss" msgstr "hsss" @@ -488300,7 +489229,7 @@ msgstr "<-> anterior" msgid "ndo move" msgstr " deshacer movimiento" -#: src/json.cpp:807 +#: src/json.cpp:809 msgid "" "This JSON file looks like it starts with a Byte Order Mark (BOM) or is " "otherwise corrupted. This can happen if you edit files in Windows Notepad." @@ -488334,7 +489263,7 @@ msgstr "" msgid "N " msgstr "N " -#: src/line.cpp:571 src/overmap.cpp:5888 +#: src/line.cpp:571 src/overmap.cpp:5882 msgid "north" msgstr "norte" @@ -488350,7 +489279,7 @@ msgstr "noreste" msgid "E " msgstr "E" -#: src/line.cpp:573 src/overmap.cpp:5889 +#: src/line.cpp:573 src/overmap.cpp:5883 msgid "east" msgstr "este" @@ -488366,7 +489295,7 @@ msgstr "sureste" msgid "S " msgstr "S" -#: src/line.cpp:575 src/overmap.cpp:5889 +#: src/line.cpp:575 src/overmap.cpp:5883 msgid "south" msgstr "sur" @@ -488382,7 +489311,7 @@ msgstr "suroeste" msgid "W " msgstr "O" -#: src/line.cpp:577 src/overmap.cpp:5890 +#: src/line.cpp:577 src/overmap.cpp:5884 msgid "west" msgstr "oeste" @@ -488808,7 +489737,7 @@ msgid ", %d/sec" msgstr ", %d/seg" #: src/magic.cpp:2108 src/magic.cpp:2166 src/magic.cpp:2377 -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Damage" msgstr "Daño" @@ -488838,7 +489767,7 @@ msgstr "Obj. bajo: %dpg se convirtió en %s" msgid "Spell Radius: %d" msgstr "Radio hechizo: %d" -#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:3005 +#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:2999 msgid "Range" msgstr "Rango" @@ -488912,7 +489841,7 @@ msgstr "" msgid "Your injuries even out." msgstr "Tus heridas se emparejan." -#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:914 +#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:915 msgid "You feel a surge of euphoria as flames burst out!" msgstr "" @@ -489031,126 +489960,126 @@ msgstr "Distancia: %d %s" msgid "Choose Translocator Gate" msgstr "Elegir puerta del translocalizador" -#: src/main.cpp:129 +#: src/main.cpp:130 msgid "Really Quit? All unsaved changes will be lost." msgstr "" "¿Seguro que quieres Salir? Se perderán los cambios que no hayas guardado" -#: src/main.cpp:571 +#: src/main.cpp:580 #, c-format msgid "Unable to make directory \"%s\". Check permissions." msgstr "No se ha podido crear el directorio \"%s\". Compruebe los permisos." -#: src/main_menu.cpp:168 +#: src/main_menu.cpp:169 msgid "Credits" msgstr "" #. ~ Message Of The Day -#: src/main_menu.cpp:172 +#: src/main_menu.cpp:173 msgid "MOTD" msgstr "MOTD" -#: src/main_menu.cpp:209 +#: src/main_menu.cpp:210 msgid "Create World" msgstr "Crear Mundo" -#: src/main_menu.cpp:275 +#: src/main_menu.cpp:276 msgid "Bugs? Suggestions? Use links in MOTD to report them." msgstr "¿Bugs? ¿Sugerencias? Usa los links del MOTD para reportar." -#: src/main_menu.cpp:278 +#: src/main_menu.cpp:279 #, c-format msgid "Tip of the day: %s" msgstr "Consejo del día: %s" -#: src/main_menu.cpp:314 +#: src/main_menu.cpp:315 #, c-format msgid "Version: %s" msgstr "Versión: %s" -#: src/main_menu.cpp:394 src/path_info.cpp:365 +#: src/main_menu.cpp:395 src/path_info.cpp:465 msgid "Cataclysm: Dark Days Ahead" msgstr "Cataclysm: Dark Days Ahead" -#: src/main_menu.cpp:396 +#: src/main_menu.cpp:397 msgid "No message today." msgstr "Hoy no hay mensajes." -#: src/main_menu.cpp:417 +#: src/main_menu.cpp:418 msgid "No credits information found." msgstr "No se encontró información sobre los créditos." -#: src/main_menu.cpp:423 +#: src/main_menu.cpp:424 msgctxt "Main Menu" msgid "OTD" msgstr "OTD" -#: src/main_menu.cpp:424 +#: src/main_menu.cpp:425 msgctxt "Main Menu" msgid "ew Game" msgstr "Juego uevo" -#: src/main_menu.cpp:425 +#: src/main_menu.cpp:426 msgctxt "Main Menu" msgid "Lod" msgstr "Crgar" -#: src/main_menu.cpp:426 +#: src/main_menu.cpp:427 msgctxt "Main Menu" msgid "orld" msgstr "Mundo-" -#: src/main_menu.cpp:427 +#: src/main_menu.cpp:428 msgctxt "Main Menu" msgid "pecial" msgstr "Epecial" -#: src/main_menu.cpp:428 +#: src/main_menu.cpp:429 msgctxt "Main Menu" msgid "Setings" msgstr "Ajuses" -#: src/main_menu.cpp:429 +#: src/main_menu.cpp:430 msgctxt "Main Menu" msgid "Hlp" msgstr "Ayuda-" -#: src/main_menu.cpp:430 +#: src/main_menu.cpp:431 msgctxt "Main Menu" msgid "redits" msgstr "réditos" -#: src/main_menu.cpp:431 +#: src/main_menu.cpp:432 msgctxt "Main Menu" msgid "uit" msgstr "uitar" -#: src/main_menu.cpp:435 +#: src/main_menu.cpp:436 msgctxt "Main Menu|New Game" msgid "Cstom Character" msgstr "Personaje Prsonalizado" -#: src/main_menu.cpp:436 +#: src/main_menu.cpp:437 msgctxt "Main Menu|New Game" msgid "reset Character" msgstr "Personaje redefinido" -#: src/main_menu.cpp:437 +#: src/main_menu.cpp:438 msgctxt "Main Menu|New Game" msgid "andom Character" msgstr "Personaje Aleatoio" -#: src/main_menu.cpp:440 +#: src/main_menu.cpp:441 msgctxt "Main Menu|New Game" msgid "Play Now! (efault Scenario)" msgstr "Jugar ahora! (Escenario por efecto)" -#: src/main_menu.cpp:441 +#: src/main_menu.cpp:442 msgctxt "Main Menu|New Game" msgid "Play Nw!" msgstr "¡Jugar Y!" -#: src/main_menu.cpp:445 +#: src/main_menu.cpp:446 msgid "" "Allows you to fully customize points pool, scenario, and character's " "profession, stats, traits, skills and other parameters." @@ -489158,11 +490087,11 @@ msgstr "" "Permite personalizar completamente puntos de escenario, profesión, " "atributos, rasgos, habilidades y otros parámetros del personaje." -#: src/main_menu.cpp:446 +#: src/main_menu.cpp:447 msgid "Select from one of previously created character templates." msgstr "Selecciona una de las plantillas de personajes creados previamente." -#: src/main_menu.cpp:448 +#: src/main_menu.cpp:449 msgid "" "Creates random character, but lets you preview the generated character and " "the scenario and change character and/or scenario if needed." @@ -489170,7 +490099,7 @@ msgstr "" "Crea un personaje aleatorio y te permite previsualizarlo. También puedes " "cambiar el personaje y/o el escenario si es necesario." -#: src/main_menu.cpp:450 +#: src/main_menu.cpp:451 msgid "" "Puts you right in the game, randomly choosing character's traits, " "profession, skills and other parameters. Scenario is fixed to Evacuee." @@ -489178,7 +490107,7 @@ msgstr "" "Te coloca ya en el juego eligiendo al azar los rasgos, la profesión, las " "habilidades y otros parámetros del personaje. Escenario: Evacuación." -#: src/main_menu.cpp:452 +#: src/main_menu.cpp:453 msgid "" "Puts you right in the game, randomly choosing scenario and character's " "traits, profession, skills and other parameters." @@ -489186,115 +490115,115 @@ msgstr "" "Te coloca ya en el juego, eligiendo al azar el escenario, los rasgos, la " "profesión, las habilidades y otros parámetros del personaje." -#: src/main_menu.cpp:466 +#: src/main_menu.cpp:467 msgctxt "Main Menu|World" msgid "elete World" msgstr "Borrar Muno" -#: src/main_menu.cpp:467 +#: src/main_menu.cpp:468 msgctxt "Main Menu|World" msgid "eset World" msgstr "esetear Mundo" -#: src/main_menu.cpp:468 +#: src/main_menu.cpp:469 msgctxt "Main Menu|World" msgid "Shw World Mods" msgstr "Motrar Mods de Mundo" -#: src/main_menu.cpp:469 +#: src/main_menu.cpp:470 msgctxt "Main Menu|World" msgid "Copy World Settngs" msgstr "Copiar Confguración de Mundo" -#: src/main_menu.cpp:470 +#: src/main_menu.cpp:471 msgctxt "Main Menu|World" msgid "Character to Temlate" msgstr "" -#: src/main_menu.cpp:478 +#: src/main_menu.cpp:479 msgctxt "Main Menu|Settings" msgid "ptions" msgstr "pciones" -#: src/main_menu.cpp:479 +#: src/main_menu.cpp:480 msgctxt "Main Menu|Settings" msgid "Kebindings" msgstr "" -#: src/main_menu.cpp:480 +#: src/main_menu.cpp:481 msgctxt "Main Menu|Settings" msgid "Atopickup" msgstr "" -#: src/main_menu.cpp:481 +#: src/main_menu.cpp:482 msgctxt "Main Menu|Settings" msgid "Saemode" msgstr "" -#: src/main_menu.cpp:482 +#: src/main_menu.cpp:483 msgctxt "Main Menu|Settings" msgid "Colos" msgstr "" -#: src/main_menu.cpp:696 +#: src/main_menu.cpp:697 msgid "Really quit?" msgstr "¿Seguro que quiere salir?" -#: src/main_menu.cpp:783 +#: src/main_menu.cpp:784 msgid "Special games don't work with shared maps." msgstr "Los juegos especiales no funcionan con mapas compartidos." -#: src/main_menu.cpp:839 +#: src/main_menu.cpp:840 msgid "No world to load." msgstr "" -#: src/main_menu.cpp:865 +#: src/main_menu.cpp:866 msgid "No templates found!" msgstr "¡No se encontraron plantillas!" -#: src/main_menu.cpp:869 +#: src/main_menu.cpp:870 msgid "Choose a preset character template" msgstr "" -#: src/main_menu.cpp:875 src/main_menu.cpp:1033 src/main_menu.cpp:1060 +#: src/main_menu.cpp:876 src/main_menu.cpp:1034 src/main_menu.cpp:1061 msgid "<- Back to Main Menu" msgstr "<- Regresar al Menú Principal" -#: src/main_menu.cpp:884 +#: src/main_menu.cpp:885 #, c-format msgid "What to do with template \"%s\"?" msgstr "Que hacer con la plantilla \"%s\"?" -#: src/main_menu.cpp:888 +#: src/main_menu.cpp:889 #, c-format msgid "Are you sure you want to delete %s?" msgstr "¿Seguro que quieres borrar %s?" -#: src/main_menu.cpp:891 +#: src/main_menu.cpp:892 msgid "Sorry, something went wrong." msgstr "Perdón, algo no funcionó." #. ~ %s = world name -#: src/main_menu.cpp:1023 +#: src/main_menu.cpp:1024 #, c-format msgid "%s has no characters to load!" msgstr "" -#: src/main_menu.cpp:1027 +#: src/main_menu.cpp:1028 #, c-format msgid "Load character from \"%s\"" msgstr "" -#: src/main_menu.cpp:1051 +#: src/main_menu.cpp:1052 #, c-format msgid "Manage world \"%s\"" msgstr "" -#: src/main_menu.cpp:1079 +#: src/main_menu.cpp:1080 msgid "Delete the world and all saves within?" msgstr "Borrar el mundo y todas las partidas salvadas en el?" -#: src/main_menu.cpp:1084 +#: src/main_menu.cpp:1085 msgid "Remove all saves and regenerate world?" msgstr "¿Quieres quitar todas las partidas guardadas y regenerar el mundo?" @@ -489304,7 +490233,7 @@ msgstr "¿Quieres quitar todas las partidas guardadas y regenerar el mundo?" msgid "weight of %1$s" msgstr "peso de %1$s" -#: src/map.cpp:864 src/vehicle.cpp:6304 +#: src/map.cpp:864 src/vehicle.cpp:6305 #, c-format msgid "A towing cable snaps off of %s." msgstr "Un cable de remolque se desprende de %s." @@ -489666,38 +490595,38 @@ msgstr "El %s te hace sentir enfermo." msgid "memory map region for (%d,%d,%d)" msgstr "región de mapa de memoria para (%d,%d,%d)" -#: src/mapbuffer.cpp:142 +#: src/mapbuffer.cpp:143 #, c-format msgid "Please wait as the map saves [%d/%d]" msgstr "Por favor, espera mientras se guarda el mapa [%d/%d]" -#: src/mapgen.cpp:5842 +#: src/mapgen.cpp:5833 msgid "Sub-prime contact console" msgstr "Consola de contacto no preferente" -#: src/mapgen.cpp:5844 +#: src/mapgen.cpp:5835 msgid "Terminate Specimens" msgstr "Eliminar Especímenes" -#: src/mapgen.cpp:5845 +#: src/mapgen.cpp:5836 msgid "Release Specimens" msgstr "Liberar Especímenes" -#: src/mapgen.cpp:5847 +#: src/mapgen.cpp:5838 msgid "Toggle Portal" msgstr "Activar/Desactivar Portal" -#: src/mapgen.cpp:5848 +#: src/mapgen.cpp:5839 msgid "Activate Resonance Cascade" msgstr "Activar Cascada de Resonancia" -#: src/mapgen.cpp:5888 src/mapgen.cpp:7095 src/mapgen.cpp:7114 -#: src/mapgen.cpp:7134 src/mapgen.cpp:7153 +#: src/mapgen.cpp:5879 src/mapgen.cpp:7086 src/mapgen.cpp:7105 +#: src/mapgen.cpp:7125 src/mapgen.cpp:7144 msgid "Bionic access" msgstr "Acceso biónico" -#: src/mapgen.cpp:5890 src/mapgen.cpp:7097 src/mapgen.cpp:7116 -#: src/mapgen.cpp:7136 src/mapgen.cpp:7155 +#: src/mapgen.cpp:5881 src/mapgen.cpp:7088 src/mapgen.cpp:7107 +#: src/mapgen.cpp:7127 src/mapgen.cpp:7146 msgid "Open Chambers" msgstr "Abrir Cámaras" @@ -490092,7 +491021,7 @@ msgstr "Pasivo" msgid "Hit" msgstr "Golpe" -#: src/martialarts.cpp:2017 src/ranged.cpp:1641 +#: src/martialarts.cpp:2017 src/ranged.cpp:1642 msgid "Miss" msgstr "Fallo" @@ -490121,7 +491050,7 @@ msgstr " (empuñado)" msgid "Weapons" msgstr "Armas" -#: src/martialarts.cpp:2139 +#: src/martialarts.cpp:2142 #, c-format msgid " Style: %s " msgstr " Estilo: %s " @@ -490226,7 +491155,7 @@ msgstr "The" msgid "%2d" msgstr "" -#: src/medical_ui.cpp:216 src/veh_interact.cpp:2806 +#: src/medical_ui.cpp:216 src/veh_interact.cpp:2800 #, c-format msgid "%s (%s)" msgstr "%s (%s)" @@ -490332,7 +491261,7 @@ msgstr "" "\n" #: src/medical_ui.cpp:536 src/player_display.cpp:1365 -#: src/veh_interact.cpp:2999 +#: src/veh_interact.cpp:2993 msgid "Strength" msgstr "Fuerza" @@ -490385,7 +491314,7 @@ msgstr "" #: src/medical_ui.cpp:616 msgctxt "speed penalty" msgid "Overburdened " -msgstr "Abrumado/a" +msgstr "Sobrecargado" #: src/medical_ui.cpp:622 msgctxt "speed penalty" @@ -491067,15 +491996,15 @@ msgstr "No pudiste robarle %1$s a %2$s, pero no despertaste ninguna sospecha." msgid "You failed to steal %1$s from %2$s." msgstr "No pudiste robarle %1$s a %2$s." -#: src/memorial_logger.cpp:202 +#: src/memorial_logger.cpp:210 msgid "an unemployed male" msgstr "un hombre desempleado" -#: src/memorial_logger.cpp:204 +#: src/memorial_logger.cpp:212 msgid "an unemployed female" msgstr "una mujer desempleada" -#: src/memorial_logger.cpp:207 +#: src/memorial_logger.cpp:215 #, c-format msgid "a %s" msgstr "un %s" @@ -491083,24 +492012,24 @@ msgstr "un %s" #. ~ First parameter is a pronoun ("He"/"She"), second parameter is a #. description #. ~ that designates the location relative to its surroundings. -#: src/memorial_logger.cpp:214 +#: src/memorial_logger.cpp:222 #, c-format msgid "%1$s was killed in a %2$s." msgstr "Asesinaron a %1$s en un %2$s." -#: src/memorial_logger.cpp:218 +#: src/memorial_logger.cpp:226 #, c-format msgid "Cataclysm - Dark Days Ahead version %s memorial file" msgstr "Cataclysm - Dark Days Ahead versión %s archivo conmemorativo" -#: src/memorial_logger.cpp:221 +#: src/memorial_logger.cpp:229 #, c-format msgid "In memory of: %s" msgstr "En memoria de: %s" #. ~ The "%s" will be replaced by an epitaph as displayed in the memorial #. files. Replace the quotation marks as appropriate for your language. -#: src/memorial_logger.cpp:224 +#: src/memorial_logger.cpp:232 #, c-format msgctxt "epitaph" msgid "\"%s\"" @@ -491108,358 +492037,358 @@ msgstr "\"%s\"" #. ~ First parameter: Pronoun, second parameter: a profession name (with #. article) -#: src/memorial_logger.cpp:227 +#: src/memorial_logger.cpp:235 #, c-format msgid "%1$s was %2$s when the apocalypse began." msgstr "%1$s era %2$s cuando sucedió el apocalipsis." -#: src/memorial_logger.cpp:229 +#: src/memorial_logger.cpp:237 #, c-format msgid "%1$s died on %2$s." msgstr "%1$s murió el %2$s." -#: src/memorial_logger.cpp:235 +#: src/memorial_logger.cpp:243 #, c-format msgid "Cash on hand: %s" msgstr "Dinero en efectivo: %s" -#: src/memorial_logger.cpp:246 +#: src/memorial_logger.cpp:254 msgid "Final HP:" msgstr "PG Final:" -#: src/memorial_logger.cpp:247 +#: src/memorial_logger.cpp:255 #, c-format msgid " Head: %d/%d" msgstr " Cabeza: %d/%d" -#: src/memorial_logger.cpp:248 +#: src/memorial_logger.cpp:256 #, c-format msgid "Torso: %d/%d" msgstr "Torso: %d/%d" -#: src/memorial_logger.cpp:249 +#: src/memorial_logger.cpp:257 #, c-format msgid "L Arm: %d/%d" msgstr "Brazo Izq: %d/%d" -#: src/memorial_logger.cpp:250 +#: src/memorial_logger.cpp:258 #, c-format msgid "R Arm: %d/%d" msgstr "Brazo Der: %d/%d" -#: src/memorial_logger.cpp:251 +#: src/memorial_logger.cpp:259 #, c-format msgid "L Leg: %d/%d" msgstr "Pierna Izq: %d/%d" -#: src/memorial_logger.cpp:252 +#: src/memorial_logger.cpp:260 #, c-format msgid "R Leg: %d/%d" msgstr "Pierna Der: %d/%d" -#: src/memorial_logger.cpp:256 +#: src/memorial_logger.cpp:264 msgid "Final Stats:" msgstr "Atributos finales:" -#: src/memorial_logger.cpp:257 src/memorial_logger.cpp:262 +#: src/memorial_logger.cpp:265 src/memorial_logger.cpp:270 #, c-format msgid "Str %d" msgstr "Fue %d" -#: src/memorial_logger.cpp:258 src/memorial_logger.cpp:263 +#: src/memorial_logger.cpp:266 src/memorial_logger.cpp:271 #, c-format msgid "Dex %d" msgstr "Des %d" -#: src/memorial_logger.cpp:259 src/memorial_logger.cpp:264 +#: src/memorial_logger.cpp:267 src/memorial_logger.cpp:272 #, c-format msgid "Int %d" msgstr "Int %d" -#: src/memorial_logger.cpp:260 src/memorial_logger.cpp:265 +#: src/memorial_logger.cpp:268 src/memorial_logger.cpp:273 #, c-format msgid "Per %d" msgstr "Per %d" -#: src/memorial_logger.cpp:261 +#: src/memorial_logger.cpp:269 msgid "Base Stats:" msgstr "Atributos base:" -#: src/memorial_logger.cpp:269 +#: src/memorial_logger.cpp:277 msgid "Final Messages:" msgstr "Mensajes finales:" -#: src/memorial_logger.cpp:302 +#: src/memorial_logger.cpp:310 msgid "No monsters were killed." msgstr "No mataste ningún monstruo." -#: src/memorial_logger.cpp:304 +#: src/memorial_logger.cpp:312 #, c-format msgid "Total kills: %d" msgstr "Muertes totales: %d" #. ~ 1. skill name, 2. skill level, 3. exercise percentage to next level -#: src/memorial_logger.cpp:313 +#: src/memorial_logger.cpp:321 #, c-format msgid "%s: %d (%d %%)" msgstr "%s: %d (%d %%)" -#: src/memorial_logger.cpp:319 +#: src/memorial_logger.cpp:327 msgid "Traits:" msgstr "Rasgos:" -#: src/memorial_logger.cpp:324 src/memorial_logger.cpp:336 +#: src/memorial_logger.cpp:332 src/memorial_logger.cpp:344 msgid "(None)" msgstr "(Ninguno)" -#: src/memorial_logger.cpp:329 +#: src/memorial_logger.cpp:337 msgid "Ongoing Effects:" msgstr "Efectos actuales:" -#: src/memorial_logger.cpp:341 src/newcharacter.cpp:3610 -#: src/newcharacter.cpp:3612 +#: src/memorial_logger.cpp:349 src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3667 msgid "Bionics:" msgstr "Biónicos:" -#: src/memorial_logger.cpp:346 +#: src/memorial_logger.cpp:354 msgid "No bionics were installed." msgstr "No hay biónicos instalados" -#: src/memorial_logger.cpp:349 +#: src/memorial_logger.cpp:357 #, c-format msgid "" "Bionic Power: %d/%d" msgstr "" "Energía biónica: %d/%d" -#: src/memorial_logger.cpp:355 +#: src/memorial_logger.cpp:363 msgid "Weapon:" msgstr "Arma:" -#: src/memorial_logger.cpp:359 +#: src/memorial_logger.cpp:367 msgid "Equipment:" msgstr "Equipo:" -#: src/memorial_logger.cpp:364 src/newcharacter.cpp:1851 +#: src/memorial_logger.cpp:372 src/newcharacter.cpp:1869 msgid "Inventory:" msgstr "Inventario:" -#: src/memorial_logger.cpp:382 +#: src/memorial_logger.cpp:390 msgid "Lifetime Stats and Scores" msgstr "Estadísticas y puntuaciones de tu vida" -#: src/memorial_logger.cpp:390 +#: src/memorial_logger.cpp:398 msgid "Game History" msgstr "Historia del juego" #. ~ %s is artifact name -#: src/memorial_logger.cpp:427 +#: src/memorial_logger.cpp:435 #, c-format msgctxt "memorial_male" msgid "Activated the %s." msgstr "Activó el %s." -#: src/memorial_logger.cpp:428 +#: src/memorial_logger.cpp:436 #, c-format msgctxt "memorial_female" msgid "Activated the %s." msgstr "Activó el %s." -#: src/memorial_logger.cpp:436 +#: src/memorial_logger.cpp:444 msgctxt "memorial_male" msgid "Activated a mininuke." msgstr "Activó una minibomba nuclear." -#: src/memorial_logger.cpp:437 +#: src/memorial_logger.cpp:445 msgctxt "memorial_female" msgid "Activated a mininuke." msgstr "Activó una minibomba nuclear." -#: src/memorial_logger.cpp:447 +#: src/memorial_logger.cpp:455 msgctxt "memorial_male" msgid "Consumed mutagen." msgstr "Consumió mutágeno." -#: src/memorial_logger.cpp:448 +#: src/memorial_logger.cpp:456 msgctxt "memorial_female" msgid "Consumed mutagen." msgstr "Consumió mutágeno." -#: src/memorial_logger.cpp:451 +#: src/memorial_logger.cpp:459 msgctxt "memorial_male" msgid "Injected mutagen." msgstr "Mutágeno inyectado." -#: src/memorial_logger.cpp:452 +#: src/memorial_logger.cpp:460 msgctxt "memorial_female" msgid "Injected mutagen." msgstr "Mutágeno inyectado." -#: src/memorial_logger.cpp:455 +#: src/memorial_logger.cpp:463 msgctxt "memorial_male" msgid "Consumed purifier." msgstr "Consumió purificante." -#: src/memorial_logger.cpp:456 +#: src/memorial_logger.cpp:464 msgctxt "memorial_female" msgid "Consumed purifier." msgstr "Consumió purificante." -#: src/memorial_logger.cpp:459 +#: src/memorial_logger.cpp:467 msgctxt "memorial_male" msgid "Injected purifier." msgstr "Se inyectó purificante." -#: src/memorial_logger.cpp:460 +#: src/memorial_logger.cpp:468 msgctxt "memorial_female" msgid "Injected purifier." msgstr "Se inyectó purificante." -#: src/memorial_logger.cpp:463 +#: src/memorial_logger.cpp:471 msgctxt "memorial_male" msgid "Injected smart purifier." msgstr "Se inyectó purificante inteligente." -#: src/memorial_logger.cpp:464 +#: src/memorial_logger.cpp:472 msgctxt "memorial_female" msgid "Injected smart purifier." msgstr "Se inyectó purificante inteligente." -#: src/memorial_logger.cpp:473 +#: src/memorial_logger.cpp:481 msgctxt "memorial_male" msgid "Angered a group of amigara horrors!" msgstr "¡Enfadaste a un grupo de horrores amigara!" -#: src/memorial_logger.cpp:474 +#: src/memorial_logger.cpp:482 msgctxt "memorial_female" msgid "Angered a group of amigara horrors!" msgstr "¡Enfadaste a un grupo de horrores amigara!" -#: src/memorial_logger.cpp:478 +#: src/memorial_logger.cpp:486 msgctxt "memorial_male" msgid "Awoke a group of dark wyrms!" msgstr "¡Despertaste un grupo de wyrms oscuros!" -#: src/memorial_logger.cpp:479 +#: src/memorial_logger.cpp:487 msgctxt "memorial_female" msgid "Awoke a group of dark wyrms!" msgstr "¡Despertaste un grupo de wyrms oscuros!" -#: src/memorial_logger.cpp:485 +#: src/memorial_logger.cpp:493 msgctxt "memorial_male" msgid "Became wanted by the police!" msgstr "¡Ahora eres buscado por la policía!" -#: src/memorial_logger.cpp:486 +#: src/memorial_logger.cpp:494 msgctxt "memorial_female" msgid "Became wanted by the police!" msgstr "¡Ahora eres buscada por la policía!" #. ~ %s is bodypart -#: src/memorial_logger.cpp:495 +#: src/memorial_logger.cpp:503 #, c-format msgctxt "memorial_male" msgid "Broke his %s." msgstr "Rompió su %s." -#: src/memorial_logger.cpp:496 +#: src/memorial_logger.cpp:504 #, c-format msgctxt "memorial_female" msgid "Broke her %s." msgstr "Rompió su %s." #. ~ %s is bodypart -#: src/memorial_logger.cpp:506 +#: src/memorial_logger.cpp:514 #, c-format msgctxt "memorial_male" msgid "Broken %s began to mend." msgstr "Ha empezado a sanar tu %s con fractura." -#: src/memorial_logger.cpp:507 +#: src/memorial_logger.cpp:515 #, c-format msgctxt "memorial_female" msgid "Broken %s began to mend." msgstr "Ha empezado a sanar tu %s con fractura." -#: src/memorial_logger.cpp:520 +#: src/memorial_logger.cpp:528 msgctxt "memorial_male" msgid "You buried an unknown victim of the Cataclysm." msgstr "Enterraste a una víctima desconocida del Cataclismo." -#: src/memorial_logger.cpp:522 +#: src/memorial_logger.cpp:530 msgctxt "memorial_female" msgid "You buried an unknown victim of The Cataclysm." msgstr "Enterraste a una víctima desconocida del Cataclismo." -#: src/memorial_logger.cpp:525 +#: src/memorial_logger.cpp:533 #, c-format msgctxt "memorial_male" msgid "You buried %s." msgstr "Enterrastes a%s." -#: src/memorial_logger.cpp:526 +#: src/memorial_logger.cpp:534 #, c-format msgctxt "memorial_female" msgid "You buried %s." msgstr "Enterrastes a%s." -#: src/memorial_logger.cpp:533 +#: src/memorial_logger.cpp:541 msgctxt "memorial_male" msgid "Caused a resonance cascade." msgstr "Realimentación positiva causada." -#: src/memorial_logger.cpp:534 +#: src/memorial_logger.cpp:542 msgctxt "memorial_female" msgid "Caused a resonance cascade." msgstr "Realimentación positiva causada." -#: src/memorial_logger.cpp:559 +#: src/memorial_logger.cpp:567 msgctxt "memorial_male" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "Atrapó y mató a un simio. Las presas no tienen nombre." -#: src/memorial_logger.cpp:561 +#: src/memorial_logger.cpp:569 msgctxt "memorial_female" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "Atrapó y mató a un simio. Las presas no tienen nombre." -#: src/memorial_logger.cpp:564 +#: src/memorial_logger.cpp:572 #, c-format msgctxt "memorial_male" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "Mató a un inocente que se veía delicioso, %s, a sangre fría." -#: src/memorial_logger.cpp:566 +#: src/memorial_logger.cpp:574 #, c-format msgctxt "memorial_female" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "Mató a un inocente que se veía delicioso, %s, a sangre fría." -#: src/memorial_logger.cpp:570 +#: src/memorial_logger.cpp:578 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "Mató a una persona inocente, %s, a sangre fría. Eran débiles." -#: src/memorial_logger.cpp:572 +#: src/memorial_logger.cpp:580 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "Mató a una persona inocente, %s, a sangre fría. Eran débiles." -#: src/memorial_logger.cpp:575 +#: src/memorial_logger.cpp:583 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s." msgstr "Mató a un inocente, %s." -#: src/memorial_logger.cpp:576 +#: src/memorial_logger.cpp:584 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s." msgstr "Mató a un inocente, %s." -#: src/memorial_logger.cpp:580 +#: src/memorial_logger.cpp:588 #, c-format msgctxt "memorial_male" msgid "" @@ -491467,7 +492396,7 @@ msgid "" msgstr "" "Mató a una persona inocente, %s, a sangre fría y se sintió terrible después." -#: src/memorial_logger.cpp:583 +#: src/memorial_logger.cpp:591 #, c-format msgctxt "memorial_female" msgid "" @@ -491475,635 +492404,635 @@ msgid "" msgstr "" "Mató a una persona inocente, %s, a sangre fría y se sintió terrible después." -#: src/memorial_logger.cpp:595 +#: src/memorial_logger.cpp:603 #, c-format msgctxt "memorial_male" msgid "Killed a %s." msgstr "Mató un %s." -#: src/memorial_logger.cpp:596 +#: src/memorial_logger.cpp:604 #, c-format msgctxt "memorial_female" msgid "Killed a %s." msgstr "Mató un %s." -#: src/memorial_logger.cpp:632 +#: src/memorial_logger.cpp:640 #, c-format msgctxt "memorial_male" msgid "Consumed a %s." msgstr "Consumió %s." -#: src/memorial_logger.cpp:633 +#: src/memorial_logger.cpp:641 #, c-format msgctxt "memorial_female" msgid "Consumed a %s." msgstr "Consumió %s." -#: src/memorial_logger.cpp:640 +#: src/memorial_logger.cpp:648 msgctxt "memorial_male" msgid "Opened the Marloss Gateway." msgstr "Abrió el Portal Marloss." -#: src/memorial_logger.cpp:641 +#: src/memorial_logger.cpp:649 msgctxt "memorial_female" msgid "Opened the Marloss Gateway." msgstr "Abrió el Portal Marloss." -#: src/memorial_logger.cpp:660 +#: src/memorial_logger.cpp:668 msgctxt "memorial_male" msgid "Became one with the Mycus." msgstr "Se consustanció con el Mycus." -#: src/memorial_logger.cpp:661 +#: src/memorial_logger.cpp:669 msgctxt "memorial_female" msgid "Became one with the Mycus." msgstr "Se consustanció con el Mycus." -#: src/memorial_logger.cpp:668 +#: src/memorial_logger.cpp:676 msgctxt "memorial_male" msgid "Dermatik eggs hatched." msgstr "Huevos eclosionados de dermatik." -#: src/memorial_logger.cpp:669 +#: src/memorial_logger.cpp:677 msgctxt "memorial_female" msgid "Dermatik eggs hatched." msgstr "Huevos eclosionados de dermatik." -#: src/memorial_logger.cpp:676 +#: src/memorial_logger.cpp:684 msgctxt "memorial_male" msgid "Injected with dermatik eggs." msgstr "Inyectado con huevos de dermatik." -#: src/memorial_logger.cpp:677 +#: src/memorial_logger.cpp:685 msgctxt "memorial_female" msgid "Injected with dermatik eggs." msgstr "Inyectada con huevos de dermatik." -#: src/memorial_logger.cpp:682 +#: src/memorial_logger.cpp:690 msgctxt "memorial_male" msgid "Destroyed a triffid grove." msgstr "Destruiste una arboleda trífida." -#: src/memorial_logger.cpp:683 +#: src/memorial_logger.cpp:691 msgctxt "memorial_female" msgid "Destroyed a triffid grove." msgstr "Destruiste una arboleda trífida." -#: src/memorial_logger.cpp:689 +#: src/memorial_logger.cpp:697 msgctxt "memorial_male" msgid "Succumbed to an asthma attack." msgstr "Sucumbiste a un ataque de asma." -#: src/memorial_logger.cpp:690 +#: src/memorial_logger.cpp:698 msgctxt "memorial_female" msgid "Succumbed to an asthma attack." msgstr "Sucumbiste a un ataque de asma." -#: src/memorial_logger.cpp:699 +#: src/memorial_logger.cpp:707 msgctxt "memorial_male" msgid "Died of datura overdose." msgstr "Murió por sobredosis de datura." -#: src/memorial_logger.cpp:700 +#: src/memorial_logger.cpp:708 msgctxt "memorial_female" msgid "Died of datura overdose." msgstr "Murió por sobredosis de datura." -#: src/memorial_logger.cpp:702 +#: src/memorial_logger.cpp:710 msgctxt "memorial_male" msgid "Died of a healing stimulant overdose." msgstr "Murió por una sobredosis de estimulantes curativos." -#: src/memorial_logger.cpp:703 +#: src/memorial_logger.cpp:711 msgctxt "memorial_female" msgid "Died of a healing stimulant overdose." msgstr "Murió por una sobredosis de estimulantes curativos." -#: src/memorial_logger.cpp:705 +#: src/memorial_logger.cpp:713 msgctxt "memorial_male" msgid "Died of adrenaline overdose." msgstr "Murió por sobredosis de adrenalina." -#: src/memorial_logger.cpp:706 +#: src/memorial_logger.cpp:714 msgctxt "memorial_female" msgid "Died of adrenaline overdose." msgstr "Murió por sobredosis de adrenalina." -#: src/memorial_logger.cpp:708 +#: src/memorial_logger.cpp:716 msgctxt "memorial_male" msgid "Died of an alcohol overdose." msgstr "Murió por una sobredosis de alcohol" -#: src/memorial_logger.cpp:709 +#: src/memorial_logger.cpp:717 msgctxt "memorial_female" msgid "Died of an alcohol overdose." msgstr "Murió por una sobredosis de alcohol" -#: src/memorial_logger.cpp:711 +#: src/memorial_logger.cpp:719 msgctxt "memorial_male" msgid "Died of a drug overdose." msgstr "Murió por sobredosis de drogas." -#: src/memorial_logger.cpp:712 +#: src/memorial_logger.cpp:720 msgctxt "memorial_female" msgid "Died of a drug overdose." msgstr "Murió por sobredosis de drogas." -#: src/memorial_logger.cpp:720 +#: src/memorial_logger.cpp:728 msgctxt "memorial_male" msgid "Bled to death." msgstr "Se desangró hasta morir." -#: src/memorial_logger.cpp:721 +#: src/memorial_logger.cpp:729 msgctxt "memorial_female" msgid "Bled to death." msgstr "Se desangró hasta morir.." -#: src/memorial_logger.cpp:728 +#: src/memorial_logger.cpp:736 msgctxt "memorial_male" msgid "Died of hypovolemic shock." msgstr "Murió de shock hipovolémico." -#: src/memorial_logger.cpp:729 +#: src/memorial_logger.cpp:737 msgctxt "memorial_female" msgid "Died of hypovolemic shock." msgstr "Murió de shock hipovolémico." -#: src/memorial_logger.cpp:736 +#: src/memorial_logger.cpp:744 msgctxt "memorial_male" msgid "Died from loss of red blood cells." msgstr "Murió por pérdida de glóbulos rojos." -#: src/memorial_logger.cpp:737 +#: src/memorial_logger.cpp:745 msgctxt "memorial_female" msgid "Died from loss of red blood cells." msgstr "Murió por pérdida de glóbulos rojos." -#: src/memorial_logger.cpp:744 +#: src/memorial_logger.cpp:752 msgctxt "memorial_male" msgid "Succumbed to the infection." msgstr "Sucumbido a la infección." -#: src/memorial_logger.cpp:745 +#: src/memorial_logger.cpp:753 msgctxt "memorial_female" msgid "Succumbed to the infection." msgstr "Sucumbido a la infección." -#: src/memorial_logger.cpp:752 +#: src/memorial_logger.cpp:760 msgctxt "memorial_male" msgid "Died of starvation." msgstr "Murió de hambre." -#: src/memorial_logger.cpp:753 +#: src/memorial_logger.cpp:761 msgctxt "memorial_female" msgid "Died of starvation." msgstr "Murió de hambre." -#: src/memorial_logger.cpp:760 +#: src/memorial_logger.cpp:768 msgctxt "memorial_male" msgid "Died of thirst." msgstr "Murió de sed." -#: src/memorial_logger.cpp:761 +#: src/memorial_logger.cpp:769 msgctxt "memorial_female" msgid "Died of thirst." msgstr "Murió de sed." -#: src/memorial_logger.cpp:766 +#: src/memorial_logger.cpp:774 msgctxt "memorial_male" msgid "Dug a shaft into lava." msgstr "Cavaste un hueco hacia la lava." -#: src/memorial_logger.cpp:767 +#: src/memorial_logger.cpp:775 msgctxt "memorial_female" msgid "Dug a shaft into lava." msgstr "Cavaste un hueco hacia la lava." -#: src/memorial_logger.cpp:771 +#: src/memorial_logger.cpp:779 msgctxt "memorial_male" msgid "Disarmed a nuclear missile." msgstr "Desactivar misil nuclear." -#: src/memorial_logger.cpp:772 +#: src/memorial_logger.cpp:780 msgctxt "memorial_female" msgid "Disarmed a nuclear missile." msgstr "Desactivar misil nuclear." -#: src/memorial_logger.cpp:776 +#: src/memorial_logger.cpp:784 msgctxt "memorial_male" msgid "Ate a sewage sample." msgstr "Se comió una muestra de agua cloacal." -#: src/memorial_logger.cpp:777 +#: src/memorial_logger.cpp:785 msgctxt "memorial_female" msgid "Ate a sewage sample." msgstr "Se comió una muestra de agua cloacal." -#: src/memorial_logger.cpp:785 +#: src/memorial_logger.cpp:793 #, c-format msgctxt "memorial_male" msgid "'%s' mutation turned into '%s'" msgstr "La mutación '%s' se convierte en '%s'" -#: src/memorial_logger.cpp:786 +#: src/memorial_logger.cpp:794 #, c-format msgctxt "memorial_female" msgid "'%s' mutation turned into '%s'" msgstr "La mutación '%s' se convierte en '%s'" -#: src/memorial_logger.cpp:794 +#: src/memorial_logger.cpp:802 msgctxt "memorial_male" msgid "Exhumed a grave." msgstr "Exhumó una tumba." -#: src/memorial_logger.cpp:795 +#: src/memorial_logger.cpp:803 msgctxt "memorial_female" msgid "Exhumed a grave." msgstr "Exhumó una tumba." -#: src/memorial_logger.cpp:803 +#: src/memorial_logger.cpp:811 #, c-format msgctxt "memorial_male" msgid "Failed install of bionic: %s." msgstr "Fallo al instalar biónico: %s." -#: src/memorial_logger.cpp:804 +#: src/memorial_logger.cpp:812 #, c-format msgctxt "memorial_female" msgid "Failed install of bionic: %s." msgstr "Fallo al instalar biónico: %s." -#: src/memorial_logger.cpp:813 +#: src/memorial_logger.cpp:821 #, c-format msgctxt "memorial_male" msgid "Failed to remove bionic: %s." msgstr "Fracasó al sacarse un biónico: %s." -#: src/memorial_logger.cpp:814 +#: src/memorial_logger.cpp:822 #, c-format msgctxt "memorial_female" msgid "Failed to remove bionic: %s." msgstr "Fracasó al sacarse un biónico: %s." -#: src/memorial_logger.cpp:822 +#: src/memorial_logger.cpp:830 msgctxt "memorial_male" msgid "Succumbed to lack of sleep." msgstr "Sucumbió a la falta de descanso." -#: src/memorial_logger.cpp:823 +#: src/memorial_logger.cpp:831 msgctxt "memorial_female" msgid "Succumbed to lack of sleep." msgstr "Sucumbió a la falta de descanso." -#: src/memorial_logger.cpp:829 +#: src/memorial_logger.cpp:837 #, c-format msgctxt "memorial_male" msgid "The fuel tank of the %s exploded!" msgstr "¡Explotó el tanque de gasolina de %s!" -#: src/memorial_logger.cpp:830 +#: src/memorial_logger.cpp:838 #, c-format msgctxt "memorial_female" msgid "The fuel tank of the %s exploded!" msgstr "¡Explotó el tanque de gasolina de %s!" #. ~ %s is addiction name -#: src/memorial_logger.cpp:839 +#: src/memorial_logger.cpp:847 #, c-format msgctxt "memorial_male" msgid "Became addicted to %s." msgstr "Te volviste adicto al %s." -#: src/memorial_logger.cpp:840 +#: src/memorial_logger.cpp:848 #, c-format msgctxt "memorial_female" msgid "Became addicted to %s." msgstr "Te volviste adicto al %s." -#: src/memorial_logger.cpp:849 +#: src/memorial_logger.cpp:857 #, c-format msgctxt "memorial_male" msgid "Gained the mutation '%s'." msgstr "Obtuvo la mutación '%s'." -#: src/memorial_logger.cpp:850 +#: src/memorial_logger.cpp:858 #, c-format msgctxt "memorial_female" msgid "Gained the mutation '%s'." msgstr "Obtuvo la mutación '%s'." #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:863 +#: src/memorial_logger.cpp:871 #, c-format msgctxt "memorial_male" msgid "Reached skill level %1$d in %2$s." msgstr "Alcanzaste el nivel %1$d en %2$s." #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:866 +#: src/memorial_logger.cpp:874 #, c-format msgctxt "memorial_female" msgid "Reached skill level %1$d in %2$s." msgstr "Alcanzaste el nivel %1$d en %2$s." -#: src/memorial_logger.cpp:876 +#: src/memorial_logger.cpp:884 #, c-format msgctxt "memorial_male" msgid "%s committed suicide." msgstr "%s se suicidó." -#: src/memorial_logger.cpp:877 +#: src/memorial_logger.cpp:885 #, c-format msgctxt "memorial_female" msgid "%s committed suicide." msgstr "%s se suicidó." -#: src/memorial_logger.cpp:880 +#: src/memorial_logger.cpp:888 #, c-format msgctxt "memorial_male" msgid "%s was killed." msgstr "Mataron a %s." -#: src/memorial_logger.cpp:881 +#: src/memorial_logger.cpp:889 #, c-format msgctxt "memorial_female" msgid "%s was killed." msgstr "Mataron a %s." -#: src/memorial_logger.cpp:885 +#: src/memorial_logger.cpp:893 #, c-format msgctxt "memorial_male" msgid "Last words: %s" msgstr "Últimas palabras: %s" -#: src/memorial_logger.cpp:886 +#: src/memorial_logger.cpp:894 #, c-format msgctxt "memorial_female" msgid "Last words: %s" msgstr "Últimas palabras: %s" #. ~ %s is player name -#: src/memorial_logger.cpp:893 +#: src/memorial_logger.cpp:901 #, c-format msgctxt "memorial_male" msgid "%s began their journey into the Cataclysm." msgstr "%s comienza su viaje por el Cataclismo." -#: src/memorial_logger.cpp:894 +#: src/memorial_logger.cpp:902 #, c-format msgctxt "memorial_female" msgid "%s began their journey into the Cataclysm." msgstr "%s comienza su viaje por el Cataclismo." -#: src/memorial_logger.cpp:902 +#: src/memorial_logger.cpp:910 #, c-format msgctxt "memorial_male" msgid "Installed bionic: %s." msgstr "Biónico instalado: %s." -#: src/memorial_logger.cpp:903 +#: src/memorial_logger.cpp:911 #, c-format msgctxt "memorial_female" msgid "Installed bionic: %s." msgstr "Biónico instalado: %s." -#: src/memorial_logger.cpp:912 +#: src/memorial_logger.cpp:920 #, c-format msgctxt "memorial_male" msgid "Installed bad bionic: %s." msgstr "Biónico defectuoso instalado: %s." -#: src/memorial_logger.cpp:913 +#: src/memorial_logger.cpp:921 #, c-format msgctxt "memorial_female" msgid "Installed bad bionic: %s." msgstr "Biónico defectuoso instalado: %s." #. ~ %s is martial art -#: src/memorial_logger.cpp:923 +#: src/memorial_logger.cpp:931 #, c-format msgctxt "memorial_male" msgid "Learned %s." msgstr "%s aprendido." -#: src/memorial_logger.cpp:924 +#: src/memorial_logger.cpp:932 #, c-format msgctxt "memorial_female" msgid "Learned %s." msgstr "%s aprendido." #. ~ %s is addiction name -#: src/memorial_logger.cpp:934 +#: src/memorial_logger.cpp:942 #, c-format msgctxt "memorial_male" msgid "Overcame addiction to %s." msgstr "Superaste tu adicción al %s." -#: src/memorial_logger.cpp:935 +#: src/memorial_logger.cpp:943 #, c-format msgctxt "memorial_female" msgid "Overcame addiction to %s." msgstr "Superaste tu adicción al %s." -#: src/memorial_logger.cpp:942 +#: src/memorial_logger.cpp:950 #, c-format msgctxt "memorial_male" msgid "%s became hostile." msgstr "%s se volvió hostil." -#: src/memorial_logger.cpp:943 +#: src/memorial_logger.cpp:951 #, c-format msgctxt "memorial_female" msgid "%s became hostile." msgstr "%s se volvió hostil." -#: src/memorial_logger.cpp:948 +#: src/memorial_logger.cpp:956 msgctxt "memorial_male" msgid "Opened a portal." msgstr "Portal abierto." -#: src/memorial_logger.cpp:949 +#: src/memorial_logger.cpp:957 msgctxt "memorial_female" msgid "Opened a portal." msgstr "Portal abierto." -#: src/memorial_logger.cpp:953 +#: src/memorial_logger.cpp:961 msgctxt "memorial_male" msgid "Opened a strange temple." msgstr "Abriste un templo extraño." -#: src/memorial_logger.cpp:954 +#: src/memorial_logger.cpp:962 msgctxt "memorial_female" msgid "Opened a strange temple." msgstr "Abriste un templo extraño." -#: src/memorial_logger.cpp:958 +#: src/memorial_logger.cpp:966 #, c-format msgctxt "memorial_male" msgid "Lost the conduct %s%s." msgstr "Pierdes la conducta %s%s." -#: src/memorial_logger.cpp:959 +#: src/memorial_logger.cpp:967 #, c-format msgctxt "memorial_female" msgid "Lost the conduct %s%s." msgstr "Pierdes la conducta %s%s." -#: src/memorial_logger.cpp:961 src/memorial_logger.cpp:968 +#: src/memorial_logger.cpp:969 src/memorial_logger.cpp:976 msgid " (disabled)" msgstr " (desactivado)" -#: src/memorial_logger.cpp:965 +#: src/memorial_logger.cpp:973 #, c-format msgctxt "memorial_male" msgid "Gained the achievement %s%s." msgstr "Ganastes el logro %s%s." -#: src/memorial_logger.cpp:966 +#: src/memorial_logger.cpp:974 #, c-format msgctxt "memorial_female" msgid "Gained the achievement %s%s." msgstr "Ganastes el logro %s%s." -#: src/memorial_logger.cpp:975 +#: src/memorial_logger.cpp:983 #, c-format msgctxt "memorial_male" msgid "Forgot the spell %s." msgstr "Olvidó el hechizo %s." -#: src/memorial_logger.cpp:976 +#: src/memorial_logger.cpp:984 #, c-format msgctxt "memorial_female" msgid "Forgot the spell %s." msgstr "Olvidó el hechizo %s." -#: src/memorial_logger.cpp:985 +#: src/memorial_logger.cpp:993 #, c-format msgctxt "memorial_male" msgid "Learned the spell %s." msgstr "Aprendió el hechizo %s." -#: src/memorial_logger.cpp:986 +#: src/memorial_logger.cpp:994 #, c-format msgctxt "memorial_female" msgid "Learned the spell %s." msgstr "Aprendió el hechizo %s." -#: src/memorial_logger.cpp:995 +#: src/memorial_logger.cpp:1003 #, c-format msgctxt "memorial_male" msgid "Gained a spell level on %s." msgstr "Ganó un nivel de hechizo con %s." -#: src/memorial_logger.cpp:996 +#: src/memorial_logger.cpp:1004 #, c-format msgctxt "memorial_female" msgid "Gained a spell level on %s." msgstr "Ganó un nivel de hechizo con %s." -#: src/memorial_logger.cpp:1002 +#: src/memorial_logger.cpp:1010 msgctxt "memorial_male" msgid "Released subspace specimens." msgstr "Especímenes de subespacio liberados." -#: src/memorial_logger.cpp:1003 +#: src/memorial_logger.cpp:1011 msgctxt "memorial_female" msgid "Released subspace specimens." msgstr "Especímenes de subespacio liberados." -#: src/memorial_logger.cpp:1010 +#: src/memorial_logger.cpp:1018 #, c-format msgctxt "memorial_male" msgid "Removed bionic: %s." msgstr "Biónico extraído: %s." -#: src/memorial_logger.cpp:1011 +#: src/memorial_logger.cpp:1019 #, c-format msgctxt "memorial_female" msgid "Removed bionic: %s." msgstr "Biónico extraído: %s." -#: src/memorial_logger.cpp:1017 +#: src/memorial_logger.cpp:1025 msgctxt "memorial_male" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "Sarcófago de Material Peligroso Sellado." -#: src/memorial_logger.cpp:1018 +#: src/memorial_logger.cpp:1026 msgctxt "memorial_female" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "Sarcófago de Material Peligroso Sellado." -#: src/memorial_logger.cpp:1025 +#: src/memorial_logger.cpp:1033 #, c-format msgctxt "memorial_male" msgid "Telefragged a %s." msgstr "Telefragmentado a %s." -#: src/memorial_logger.cpp:1026 +#: src/memorial_logger.cpp:1034 #, c-format msgctxt "memorial_female" msgid "Telefragged a %s." msgstr "Telefragmentada a %s." -#: src/memorial_logger.cpp:1034 +#: src/memorial_logger.cpp:1042 msgctxt "memorial_male" msgid "Spontaneous teleport." msgstr "Teletransportación espontánea." -#: src/memorial_logger.cpp:1035 +#: src/memorial_logger.cpp:1043 msgctxt "memorial_female" msgid "Spontaneous teleport." msgstr "Teletransportación espontánea." -#: src/memorial_logger.cpp:1043 +#: src/memorial_logger.cpp:1051 #, c-format msgctxt "memorial_male" msgid "Teleported into a %s." msgstr "Teletransportado en %s." -#: src/memorial_logger.cpp:1044 +#: src/memorial_logger.cpp:1052 #, c-format msgctxt "memorial_female" msgid "Teleported into a %s." msgstr "Teletransportada en %s." -#: src/memorial_logger.cpp:1050 +#: src/memorial_logger.cpp:1058 msgctxt "memorial_male" msgid "Terminated subspace specimens." msgstr "Especímenes de supespacio eliminados." -#: src/memorial_logger.cpp:1051 +#: src/memorial_logger.cpp:1059 msgctxt "memorial_female" msgid "Terminated subspace specimens." msgstr "Especímenes de supespacio eliminados." -#: src/memorial_logger.cpp:1057 +#: src/memorial_logger.cpp:1065 msgctxt "memorial_male" msgid "Threw up." msgstr "Vomitas." -#: src/memorial_logger.cpp:1058 +#: src/memorial_logger.cpp:1066 msgctxt "memorial_female" msgid "Threw up." msgstr "Vomitas." -#: src/memorial_logger.cpp:1063 +#: src/memorial_logger.cpp:1071 msgctxt "memorial_male" msgid "Set off an alarm." msgstr "Activar una alarma." -#: src/memorial_logger.cpp:1064 +#: src/memorial_logger.cpp:1072 msgctxt "memorial_female" msgid "Set off an alarm." msgstr "Activar una alarma." -#: src/memorial_logger.cpp:1068 +#: src/memorial_logger.cpp:1076 #, c-format msgctxt "memorial_male" msgid "Used the debug menu (%s)." msgstr "Utilizar el menú de depurado (%s)." -#: src/memorial_logger.cpp:1069 +#: src/memorial_logger.cpp:1077 #, c-format msgctxt "memorial_female" msgid "Used the debug menu (%s)." @@ -492192,7 +493121,7 @@ msgctxt "message log" msgid "%s." msgstr "%s." -#: src/mission.h:205 +#: src/mission.h:204 msgid "Bugged mission type" msgstr "Tipo de misión con errores" @@ -492731,8 +493660,7 @@ msgstr "Desafortunadamente fueron abrumados por los no-muertos... lo siento." msgid "" "%s returns from patrol having earned %d merch and a fair bit of experience…" msgstr "" -"%s regresa de patrullar habiendo ganado %d de mercancía y un poco de " -"experiencia..." +"%s regresa de patrullar habiendo ganado %dmerc y un poco de experiencia..." #: src/mission_companion.cpp:1722 src/mission_companion.cpp:1809 #, c-format @@ -492757,7 +493685,7 @@ msgid "" "%s returns from the raid having earned %d merch and a fair bit of " "experience…" msgstr "" -"%s regresa de la incursión habiendo ganado%d de mercancía y un poco de " +"%s regresa de la incursión habiendo ganado%d merc y un poco de " "experiencia..." #: src/mission_companion.cpp:1820 src/mission_companion.cpp:1918 @@ -492782,8 +493710,8 @@ msgid "" "%s returns from working as a laborer having earned %d merch and a bit of " "experience…" msgstr "" -"%s regresa de trabajar como peón habiendo ganado %d de mercancía y un poco " -"de experiencia..." +"%s regresa de trabajar como peón habiendo ganado %d merc y un poco de " +"experiencia..." #: src/mission_companion.cpp:1963 src/mission_companion.cpp:2121 #, c-format @@ -492835,8 +493763,8 @@ msgid "" "%s returns from working as a carpenter having earned %d merch and a bit of " "experience…" msgstr "" -"%s regresa de trabajar como carpintero habiendo ganado %d de mercancía y un " -"poco de experiencia..." +"%s regresa de trabajar como carpintero habiendo ganado %d merc y un poco de " +"experiencia..." #: src/mission_companion.cpp:2037 #, c-format @@ -492899,8 +493827,8 @@ msgid "" "%s returns from working as a forager having earned %d merch and a bit of " "experience…" msgstr "" -"%s regresa de trabajar como buscador de comida habiendo ganado %d de " -"mercancía y un poco de experiencia..." +"%s regresa de trabajar como buscador de comida habiendo ganado %d merc y un " +"poco de experiencia..." #: src/mission_companion.cpp:2209 #, c-format @@ -493080,11 +494008,11 @@ msgstr " para %s" msgid "Deadline: %s" msgstr "Fecha límite: %s" -#: src/mission_ui.cpp:151 src/newcharacter.cpp:3524 src/newcharacter.cpp:3598 -#: src/newcharacter.cpp:3612 src/newcharacter.cpp:3649 -#: src/newcharacter.cpp:3760 src/newcharacter.cpp:3771 -#: src/newcharacter.cpp:3782 src/newcharacter.cpp:3794 -#: src/newcharacter.cpp:3820 +#: src/mission_ui.cpp:151 src/newcharacter.cpp:3579 src/newcharacter.cpp:3653 +#: src/newcharacter.cpp:3667 src/newcharacter.cpp:3704 +#: src/newcharacter.cpp:3815 src/newcharacter.cpp:3826 +#: src/newcharacter.cpp:3837 src/newcharacter.cpp:3849 +#: src/newcharacter.cpp:3875 msgid "None!" msgstr "¡Nada!" @@ -493178,19 +494106,19 @@ msgstr "MODS GRÁFICOS" msgid "NO CATEGORY" msgstr "SIN CATEGORÍA" -#: src/mod_manager.cpp:82 src/newcharacter.cpp:2974 +#: src/mod_manager.cpp:82 src/newcharacter.cpp:3020 msgid "Default" msgstr "Normal" -#: src/mod_manager.cpp:83 src/safemode_ui.cpp:246 +#: src/mod_manager.cpp:83 src/safemode_ui.cpp:247 msgid "Blacklist" msgstr "Lista negra" -#: src/mod_manager.cpp:287 +#: src/mod_manager.cpp:286 msgid "list of default mods" msgstr "lista de mods predeterminados" -#: src/mod_manager.cpp:400 +#: src/mod_manager.cpp:395 msgid "list of mods" msgstr "lista de mods" @@ -496516,13 +497444,13 @@ msgstr "" "¡No puedes activar %1$s! Para leer una descripción de %1$s, pulsa '!', y " "luego '%2$c'." -#: src/name.cpp:136 +#: src/name.cpp:134 msgid "Tom" msgstr "Tom" #. ~ Used for constructing full name: %1$s is `given name`, %2$s is `family #. name` -#: src/name.cpp:147 +#: src/name.cpp:145 #, c-format msgctxt "Full Name" msgid "%1$s %2$s" @@ -496530,7 +497458,7 @@ msgstr "%1$s %2$s" #. ~ Used for constructing full name with nickname: %1$s is `given name`, %2$s #. is `family name`, %3$s is `nickname` -#: src/name.cpp:151 +#: src/name.cpp:149 #, c-format msgctxt "Full Name" msgid "%1$s '%3$s' %2$s" @@ -496722,8 +497650,8 @@ msgstr "" "Pulsa %s o %s para seleccionar grupo y %s confirmar selección.\n" "Pulsa %s para ir a la próxima pestaña s %s para volver al menu principal." -#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3661 -#: src/newcharacter.cpp:3722 +#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3777 #, c-format msgid "Press %s to view and alter keybindings." msgstr "" @@ -496743,22 +497671,22 @@ msgstr "" "Pulsa %s para ir a la siguiente pestaña o %s para volver a la pestaña anterior." #: src/newcharacter.cpp:1106 src/newcharacter.cpp:1119 -#: src/newcharacter.cpp:3503 src/player_display.cpp:446 +#: src/newcharacter.cpp:3558 src/player_display.cpp:446 msgid "Strength:" msgstr "Fuerza:" #: src/newcharacter.cpp:1108 src/newcharacter.cpp:1138 -#: src/newcharacter.cpp:3504 src/player_display.cpp:447 +#: src/newcharacter.cpp:3559 src/player_display.cpp:447 msgid "Dexterity:" msgstr "Destreza:" #: src/newcharacter.cpp:1110 src/newcharacter.cpp:1159 -#: src/newcharacter.cpp:3505 src/player_display.cpp:448 +#: src/newcharacter.cpp:3560 src/player_display.cpp:448 msgid "Intelligence:" msgstr "Inteligencia:" #: src/newcharacter.cpp:1112 src/newcharacter.cpp:1178 -#: src/newcharacter.cpp:3506 src/player_display.cpp:449 +#: src/newcharacter.cpp:3561 src/player_display.cpp:449 msgid "Perception:" msgstr "Percepción:" @@ -496850,7 +497778,7 @@ msgstr "" "La percepción también se utiliza para detectar trampas y otras cosas de " "interés." -#: src/newcharacter.cpp:1477 +#: src/newcharacter.cpp:1481 #, c-format msgid "%s %s %d point" msgid_plural "%s %s %d points" @@ -496858,49 +497786,49 @@ msgstr[0] "%s %s %d punto" msgstr[1] "%s %s %d puntos" msgstr[2] "%s %s %d puntos" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "costs" msgstr "cuesta" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "earns" msgstr "obtienes" -#: src/newcharacter.cpp:1651 +#: src/newcharacter.cpp:1669 #, c-format msgid "Your scenario of %s prevents you from removing this trait." msgstr "Tu escenario, %s, evita que puedas quitarte este rasgo." -#: src/newcharacter.cpp:1655 +#: src/newcharacter.cpp:1673 #, c-format msgid "Your profession of %s prevents you from removing this trait." msgstr "Tu profesión de %s evita que puedas quitar este rasgo." -#: src/newcharacter.cpp:1661 +#: src/newcharacter.cpp:1679 #, c-format msgid "Your background of %s prevents you from removing this trait." msgstr "Tu formación de %s te impide eliminar este rasgo." -#: src/newcharacter.cpp:1676 +#: src/newcharacter.cpp:1694 #, c-format msgid "You already picked some conflicting traits: %s." msgstr "Ya has elegido algunos rasgos conflictivos: %s." -#: src/newcharacter.cpp:1679 +#: src/newcharacter.cpp:1697 msgid "The scenario you picked prevents you from taking this trait!" msgstr "¡El escenario que elegiste evita que puedas elegir este rasgo!" -#: src/newcharacter.cpp:1681 +#: src/newcharacter.cpp:1699 #, c-format msgid "Your profession of %s prevents you from taking this trait." msgstr "Tu profesión de %s te impide utilizar este rasgo." -#: src/newcharacter.cpp:1691 +#: src/newcharacter.cpp:1709 #, c-format msgid "The following bionics prevent you from taking this trait: %s." msgstr "Los siguientes biónicos te impiden tomar este rasgo: %s." -#: src/newcharacter.cpp:1695 +#: src/newcharacter.cpp:1713 #, c-format msgid "Sorry, but you can only take %d point of advantages." msgid_plural "Sorry, but you can only take %d points of advantages." @@ -496908,7 +497836,7 @@ msgstr[0] "Perdón, pero solo puedes elegir hasta %d punto de ventajas." msgstr[1] "Perdón, pero solo puedes elegir hasta %d puntos de ventajas." msgstr[2] "Perdón, pero solo puedes elegir hasta %d puntos de ventajas." -#: src/newcharacter.cpp:1701 +#: src/newcharacter.cpp:1719 #, c-format msgid "Sorry, but you can only take %d point of disadvantages." msgid_plural "Sorry, but you can only take %d points of disadvantages." @@ -496916,130 +497844,130 @@ msgstr[0] "Perdón, pero solo puedes elegir hasta %d punto de desventajas." msgstr[1] "Perdón, pero solo puedes elegir hasta %d puntos de desventajas." msgstr[2] "Perdón, pero solo puedes elegir hasta %d puntos de desventajas." -#: src/newcharacter.cpp:1725 +#: src/newcharacter.cpp:1743 msgid "Search by trait name." msgstr "Buscar por nombre de rasgo." -#: src/newcharacter.cpp:1776 +#: src/newcharacter.cpp:1794 msgid "Profession requirements:" msgstr "Requisitos de profesión:" -#: src/newcharacter.cpp:1777 +#: src/newcharacter.cpp:1795 #, c-format msgid "Complete \"%s\"\n" msgstr "Completa \"%s\"\n" -#: src/newcharacter.cpp:1781 +#: src/newcharacter.cpp:1799 msgid "Profession story:" msgstr "Historial de profesión:" -#: src/newcharacter.cpp:1790 +#: src/newcharacter.cpp:1808 msgid "Profession addictions:" msgstr "Adicciones de la profesión:" -#: src/newcharacter.cpp:1792 src/newcharacter.cpp:2198 +#: src/newcharacter.cpp:1810 src/newcharacter.cpp:2224 #, c-format msgctxt "set_profession_addictions" msgid "%1$s (%2$d)" msgstr "%1$s (%2$d)" -#: src/newcharacter.cpp:1799 +#: src/newcharacter.cpp:1817 msgid "Profession traits:" msgstr "Rasgos por profesión:" -#: src/newcharacter.cpp:1801 src/newcharacter.cpp:2207 +#: src/newcharacter.cpp:1819 src/newcharacter.cpp:2233 msgctxt "set_profession_trait" msgid "None" msgstr "Ninguno" -#: src/newcharacter.cpp:1810 +#: src/newcharacter.cpp:1828 msgid "Profession skills:" msgstr "Habilidades por profesión:" -#: src/newcharacter.cpp:1812 src/newcharacter.cpp:2218 +#: src/newcharacter.cpp:1830 src/newcharacter.cpp:2244 msgctxt "set_profession_skill" msgid "None" msgstr "Ninguno" -#: src/newcharacter.cpp:1815 +#: src/newcharacter.cpp:1833 #, c-format msgctxt "set_profession_skill" msgid "%1$s (%2$d)" msgstr "%1$s (%2$d)" -#: src/newcharacter.cpp:1822 +#: src/newcharacter.cpp:1840 msgid "Profession items:" msgstr "Objetos por profesión:" -#: src/newcharacter.cpp:1824 +#: src/newcharacter.cpp:1842 msgctxt "set_profession_item" msgid "None" msgstr "Ninguno" -#: src/newcharacter.cpp:1844 +#: src/newcharacter.cpp:1862 msgid "Wielded:" msgstr "Empuñando:" -#: src/newcharacter.cpp:1847 +#: src/newcharacter.cpp:1865 msgctxt "set_profession_item_wielded" msgid "None\n" msgstr "Ninguno\n" -#: src/newcharacter.cpp:1848 +#: src/newcharacter.cpp:1866 msgid "Worn:" msgstr "Puesto:" -#: src/newcharacter.cpp:1850 +#: src/newcharacter.cpp:1868 msgctxt "set_profession_item_worn" msgid "None\n" msgstr "Ninguno\n" -#: src/newcharacter.cpp:1854 +#: src/newcharacter.cpp:1872 msgctxt "set_profession_item_inventory" msgid "None\n" msgstr "Ninguno\n" -#: src/newcharacter.cpp:1861 +#: src/newcharacter.cpp:1879 msgid "Profession bionics:" msgstr "Biónicos por profesión:" -#: src/newcharacter.cpp:1869 +#: src/newcharacter.cpp:1887 #, c-format msgid "%s (toggled)" msgstr "%s (alternar)" -#: src/newcharacter.cpp:1871 +#: src/newcharacter.cpp:1889 #, c-format msgid "%s (activated)" msgstr "%s (activado)" -#: src/newcharacter.cpp:1880 +#: src/newcharacter.cpp:1898 msgid "Profession proficiencies:" msgstr "Competencias de profesión:" -#: src/newcharacter.cpp:1887 +#: src/newcharacter.cpp:1905 msgid "Profession pets:" msgstr "Mascotas de profesión:" -#: src/newcharacter.cpp:1895 +#: src/newcharacter.cpp:1913 msgid "Profession vehicle:" msgstr "Vehículo de profesión:" -#: src/newcharacter.cpp:1901 +#: src/newcharacter.cpp:1919 msgid "Profession spells:" msgstr "Hechizos de profesión:" -#: src/newcharacter.cpp:1903 src/newcharacter.cpp:2254 +#: src/newcharacter.cpp:1921 src/newcharacter.cpp:2280 #, c-format msgid "%s level %d" msgstr "%s nivel %d" -#: src/newcharacter.cpp:1908 +#: src/newcharacter.cpp:1926 msgid "Profession missions:" msgstr "Misiones de profesión:" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1990 +#: src/newcharacter.cpp:2010 #, c-format msgid "Profession %1$s earns %2$d point" msgid_plural "Profession %1$s earns %2$d points" @@ -497048,7 +497976,7 @@ msgstr[1] "%1$s otorga %2$d puntos" msgstr[2] "%1$s otorga %2$d puntos" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1995 +#: src/newcharacter.cpp:2015 #, c-format msgid "Profession %1$s costs %2$d point" msgid_plural "Profession %1$s costs %2$d points" @@ -497056,7 +497984,7 @@ msgstr[0] "%1$s cuesta %2$d punto" msgstr[1] "%1$s cuesta %2$d puntos" msgstr[2] "%1$s cuesta %2$d puntos" -#: src/newcharacter.cpp:2141 +#: src/newcharacter.cpp:2167 #, c-format msgid "" "Your trait %1$s has been removed since it conflicts with the %2$s's %3$s " @@ -497065,60 +497993,60 @@ msgstr "" "Tu rasgo %1$s ha sido eliminado ya que creaba un conflicto con el rasgo%3$s " "de%2$s." -#: src/newcharacter.cpp:2164 +#: src/newcharacter.cpp:2190 msgid "Search by profession name." msgstr "Buscar por nombre de profesión." -#: src/newcharacter.cpp:2190 +#: src/newcharacter.cpp:2216 msgid "Background story:" msgstr "Historia:" -#: src/newcharacter.cpp:2196 +#: src/newcharacter.cpp:2222 msgid "Background addictions:" msgstr "Adicciones de fondo:" -#: src/newcharacter.cpp:2205 +#: src/newcharacter.cpp:2231 msgid "Background traits:" msgstr "Rasgos de formación:" -#: src/newcharacter.cpp:2216 +#: src/newcharacter.cpp:2242 msgid "Background skill experience:" msgstr "Experiencia de habilidad de formación:" -#: src/newcharacter.cpp:2229 +#: src/newcharacter.cpp:2255 msgctxt "set_profession_skill" msgid "beginner" msgstr "principiante" -#: src/newcharacter.cpp:2231 +#: src/newcharacter.cpp:2257 msgctxt "set_profession_skill" msgid "intermediate" msgstr "intermedio" -#: src/newcharacter.cpp:2233 +#: src/newcharacter.cpp:2259 msgctxt "set_profession_skill" msgid "competent" msgstr "competente" -#: src/newcharacter.cpp:2235 +#: src/newcharacter.cpp:2261 msgctxt "set_profession_skill" msgid "advanced" msgstr "avanzado" -#: src/newcharacter.cpp:2244 +#: src/newcharacter.cpp:2270 msgid "Background proficiencies:" msgstr "Competencias de formación:" -#: src/newcharacter.cpp:2252 +#: src/newcharacter.cpp:2278 msgid "Background spells:" msgstr "Hechizos de fondo:" -#: src/newcharacter.cpp:2260 +#: src/newcharacter.cpp:2286 msgid "Background missions:" msgstr "Misiones de fondo:" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2341 +#: src/newcharacter.cpp:2369 #, c-format msgid "Background %1$s earns %2$d point" msgid_plural "Background %1$s earns %2$d points" @@ -497127,7 +498055,7 @@ msgstr[1] "Formación de %1$s te concede %2$d puntos" msgstr[2] "Formación de %1$s te concede %2$d puntos" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2346 +#: src/newcharacter.cpp:2374 #, c-format msgid "Background %1$s costs %2$d point" msgid_plural "Background %1$s costs %2$d points" @@ -497135,18 +498063,18 @@ msgstr[0] "Formación de %1$s te cuesta %2$d punto" msgstr[1] "Formación de %1$s te cuesta %2$d puntos" msgstr[2] "Formación de %1$s te cuesta %2$d puntos" -#: src/newcharacter.cpp:2464 +#: src/newcharacter.cpp:2498 #, c-format msgid "The trait [%1$s] conflicts with background [%2$s]'s trait [%3$s]." msgstr "" "El rasgo [%1$s] entra en conflicto con el rasgo [%3$s] de la formación " "[%2$s]." -#: src/newcharacter.cpp:2521 +#: src/newcharacter.cpp:2555 msgid "Search by background name." msgstr "Buscar por nombre de formación." -#: src/newcharacter.cpp:2634 +#: src/newcharacter.cpp:2670 #, c-format msgid "" "Press %s to view and alter keybindings.\n" @@ -497160,7 +498088,7 @@ msgstr "" "Pulsa %s para ir a la siguiente pestaña o %s para volver a la pestaña anterior." #. ~ levels here are skill levels at character creation time -#: src/newcharacter.cpp:2759 +#: src/newcharacter.cpp:2795 #, c-format msgid "%d level" msgid_plural "%d levels" @@ -497169,7 +498097,7 @@ msgstr[1] "%d niveles" msgstr[2] "%d niveles" #. ~ Second string is e.g. "1 level" or "2 levels" -#: src/newcharacter.cpp:2763 +#: src/newcharacter.cpp:2799 #, c-format msgid "Upgrading %s by %s costs %d point" msgid_plural "Upgrading %s by %s costs %d points" @@ -497177,31 +498105,31 @@ msgstr[0] "Mejorar %s por %s cuesta %d punto" msgstr[1] "Mejorar %s por %s cuesta %d puntos" msgstr[2] "Mejorar %s por %s cuesta %d puntos" -#: src/newcharacter.cpp:2911 +#: src/newcharacter.cpp:2957 msgid "Scenario Story:" msgstr "Historia del escenario:" -#: src/newcharacter.cpp:2917 +#: src/newcharacter.cpp:2963 msgid "Scenario Requirements:" msgstr "Requisitos del escenario:" -#: src/newcharacter.cpp:2920 +#: src/newcharacter.cpp:2966 msgid "" "This scenario is not available in this world due to city size settings." msgstr "" "Este escenario no está disponible para este mundo debido a la configuración " "del tamaño de ciudad." -#: src/newcharacter.cpp:2928 +#: src/newcharacter.cpp:2974 #, c-format msgid "Complete \"%s\"" msgstr "Completa \"%s\"" -#: src/newcharacter.cpp:2933 +#: src/newcharacter.cpp:2979 msgid "Scenario Professions:" msgstr "Profesiones del Escenario:" -#: src/newcharacter.cpp:2934 +#: src/newcharacter.cpp:2980 #, c-format msgid "" "\n" @@ -497210,125 +498138,125 @@ msgstr "" "\n" "%s" -#: src/newcharacter.cpp:2935 +#: src/newcharacter.cpp:2981 msgid ", default:\n" msgstr ", predeterminado:\n" -#: src/newcharacter.cpp:2951 +#: src/newcharacter.cpp:2997 msgid "Scenario Location:" msgstr "Lugar de inicio:" -#: src/newcharacter.cpp:2952 +#: src/newcharacter.cpp:2998 #, c-format msgid "%s (%d locations, %d variants)" msgstr "%s (%d ubicaciones, %d variantes)" -#: src/newcharacter.cpp:2958 +#: src/newcharacter.cpp:3004 msgid "Scenario Vehicle:" msgstr "Vehículo de escenario:" -#: src/newcharacter.cpp:2962 +#: src/newcharacter.cpp:3008 msgid "Scenario calendar:" msgstr "Calendario de escenario:" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 #, c-format msgid "Year: %s" msgstr "Año: %s" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 msgid "Year: Random" msgstr "Año: Al azar" -#: src/newcharacter.cpp:2967 +#: src/newcharacter.cpp:3013 #, c-format msgid "Season: %s" msgstr "Estación climática: %s" -#: src/newcharacter.cpp:2969 +#: src/newcharacter.cpp:3015 msgid "Day: Random" msgstr "Día: Al azar" -#: src/newcharacter.cpp:2970 +#: src/newcharacter.cpp:3016 #, c-format msgid "Day: %d" msgstr "Día: %d" -#: src/newcharacter.cpp:2971 +#: src/newcharacter.cpp:3017 msgid "Hour: Random" msgstr "Hora: Al azar" -#: src/newcharacter.cpp:2972 +#: src/newcharacter.cpp:3018 #, c-format msgid "Hour: %d" msgstr "Hora: %d" -#: src/newcharacter.cpp:2979 +#: src/newcharacter.cpp:3025 msgid "Scenario missions:" msgstr "Misiones del escenario:" -#: src/newcharacter.cpp:2987 +#: src/newcharacter.cpp:3033 msgid "Fire nearby" msgstr "Fuego cerca" -#: src/newcharacter.cpp:2988 +#: src/newcharacter.cpp:3034 msgid "Zombies nearby" msgstr "Zombis cerca" -#: src/newcharacter.cpp:2989 +#: src/newcharacter.cpp:3035 msgid "Various limb wounds" msgstr "Varias heridas en los miembros" -#: src/newcharacter.cpp:2990 +#: src/newcharacter.cpp:3036 msgid "No starting NPC" msgstr "Sin PNJ al comienzo" -#: src/newcharacter.cpp:2991 +#: src/newcharacter.cpp:3037 msgid "Starting location is bordered by an immense wall" msgstr "El lugar de partida está bordeado por un inmenso muro" -#: src/newcharacter.cpp:2998 +#: src/newcharacter.cpp:3044 msgid "Scenario Flags:" msgstr "Condiciones:" -#: src/newcharacter.cpp:3085 +#: src/newcharacter.cpp:3133 msgid "Scenario earns %2$d point" msgid_plural "Scenario earns %2$d points" msgstr[0] "El escenario otorga %2$d punto" msgstr[1] "El escenario otorga %2$d puntos" msgstr[2] "El escenario otorga %2$d puntos" -#: src/newcharacter.cpp:3088 +#: src/newcharacter.cpp:3136 msgid "Scenario costs %2$d point" msgid_plural "Scenario costs %2$d points" msgstr[0] "El escenario cuesta %2$d punto" msgstr[1] "El escenario cuesta %2$d puntos" msgstr[2] "El escenario cuesta %2$d puntos" -#: src/newcharacter.cpp:3244 +#: src/newcharacter.cpp:3299 msgid "Search by scenario name." msgstr "Buscar por nombre de escenario." -#: src/newcharacter.cpp:3276 src/newcharacter.cpp:3280 +#: src/newcharacter.cpp:3331 src/newcharacter.cpp:3335 msgid "Gender:" msgstr "Género:" -#: src/newcharacter.cpp:3292 src/newcharacter.cpp:3293 +#: src/newcharacter.cpp:3347 src/newcharacter.cpp:3348 #: src/player_display.cpp:460 msgid "Height:" msgstr "Altura:" -#: src/newcharacter.cpp:3302 src/newcharacter.cpp:3303 +#: src/newcharacter.cpp:3357 src/newcharacter.cpp:3358 #: src/player_display.cpp:465 msgid "Age:" msgstr "Edad:" -#: src/newcharacter.cpp:3311 src/newcharacter.cpp:3312 +#: src/newcharacter.cpp:3366 src/newcharacter.cpp:3367 #: src/player_display.cpp:470 msgid "Blood type:" msgstr "Tipo sanguíneo:" -#: src/newcharacter.cpp:3322 src/newcharacter.cpp:3441 +#: src/newcharacter.cpp:3377 src/newcharacter.cpp:3496 #, c-format msgid "" "* Random location * (%d variant)" @@ -497344,11 +498272,11 @@ msgstr[2] "" " * Ubicación aleatoria * (%d " "variantes)" -#: src/newcharacter.cpp:3328 src/newcharacter.cpp:3330 +#: src/newcharacter.cpp:3383 src/newcharacter.cpp:3385 msgid "Starting location:" msgstr "Lugar de comienzo:" -#: src/newcharacter.cpp:3333 +#: src/newcharacter.cpp:3388 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" @@ -497356,15 +498284,15 @@ msgstr[0] "%s (%d variante)" msgstr[1] "%s (%dvariantes)" msgstr[2] "%s (%dvariantes)" -#: src/newcharacter.cpp:3417 src/newcharacter.cpp:3730 +#: src/newcharacter.cpp:3472 src/newcharacter.cpp:3785 msgid "Name:" msgstr "Nombre:" -#: src/newcharacter.cpp:3438 +#: src/newcharacter.cpp:3493 msgid "Select a starting location." msgstr "Elige un lugar de comienzo." -#: src/newcharacter.cpp:3451 +#: src/newcharacter.cpp:3506 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" @@ -497372,7 +498300,7 @@ msgstr[0] "%s (%d variante)" msgstr[1] "%s (%d variantes)" msgstr[2] "%s (%d variantes)" -#: src/newcharacter.cpp:3618 +#: src/newcharacter.cpp:3673 #, c-format msgid "" "\n" @@ -497381,7 +498309,7 @@ msgstr "" "\n" "%s (alternar)" -#: src/newcharacter.cpp:3620 +#: src/newcharacter.cpp:3675 #, c-format msgid "" "\n" @@ -497390,13 +498318,13 @@ msgstr "" "\n" "%s (activado)" -#: src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3720 #, c-format msgid "Press %s to save character template." msgstr "" "Pulsa %s para salvar la plantilla del personaje." -#: src/newcharacter.cpp:3670 +#: src/newcharacter.cpp:3725 #, c-format msgid "" "Press %s to pick a random name, " @@ -497409,7 +498337,7 @@ msgstr "" "descripción, %spara aleatorizar todo menos el " "escenario o %spara aleatorizar todo." -#: src/newcharacter.cpp:3680 +#: src/newcharacter.cpp:3735 #, c-format msgid "" "Press %s to pick a random name, " @@ -497419,12 +498347,12 @@ msgstr "" "azar,%s para aleatorizar todos los valores de la " "descripción." -#: src/newcharacter.cpp:3687 +#: src/newcharacter.cpp:3742 #, c-format msgid "Press %s to switch gender." msgstr "Pulsa %s para cambiar el género." -#: src/newcharacter.cpp:3692 +#: src/newcharacter.cpp:3747 #, c-format msgid "" "Press %s to select a specific starting location." @@ -497432,7 +498360,7 @@ msgstr "" "Pulsa %s para especificar la ubicación de " "comienzo." -#: src/newcharacter.cpp:3696 +#: src/newcharacter.cpp:3751 #, c-format msgid "" "Press %s to select a specific starting city and " @@ -497442,7 +498370,7 @@ msgstr "" "específica y %s para seleccionar una ubicación de" " inicio específica." -#: src/newcharacter.cpp:3701 +#: src/newcharacter.cpp:3756 #, c-format msgid "" "Press %s or %s to " @@ -497451,7 +498379,7 @@ msgstr "" "Pulsa %s o %s para " "moverte a través de los valores editados." -#: src/newcharacter.cpp:3707 +#: src/newcharacter.cpp:3762 #, c-format msgid "" "Press %s and %s to " @@ -497460,14 +498388,14 @@ msgstr "" "Pulsa %s y %s para " "cambiar el género, altura, edad y tipo sanguíneo." -#: src/newcharacter.cpp:3712 +#: src/newcharacter.cpp:3767 #, c-format msgid "Press %s to edit value via popup input." msgstr "" "Pulsa %s para editar el valor a través de la " "entrada emergente." -#: src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3771 #, c-format msgid "" "Press %s to finish character creation or " @@ -497476,48 +498404,48 @@ msgstr "" "Pulsa %s para terminar la creación del personaje " "o %s para volver a la Pestaña previa." -#: src/newcharacter.cpp:3732 +#: src/newcharacter.cpp:3787 msgid "--- NO NAME ENTERED ---" msgstr "--- SIN NOMBRE INTRODUCIDO ---" -#: src/newcharacter.cpp:3734 +#: src/newcharacter.cpp:3789 msgid "--- RANDOM NAME ---" msgstr "--- NOMBRE AL AZAR ---" -#: src/newcharacter.cpp:3753 src/newcharacter.cpp:3764 +#: src/newcharacter.cpp:3808 src/newcharacter.cpp:3819 msgid "Starting vehicle (scenario): " msgstr "Vehículo de comienzo (escenario):" -#: src/newcharacter.cpp:3756 src/newcharacter.cpp:3767 +#: src/newcharacter.cpp:3811 src/newcharacter.cpp:3822 msgid "Starting vehicle (profession): " msgstr "Vehículo de comienzo (profesión):" -#: src/newcharacter.cpp:3759 src/newcharacter.cpp:3770 +#: src/newcharacter.cpp:3814 src/newcharacter.cpp:3825 msgid "Starting vehicle: " msgstr "Vehículo de comienzo:" -#: src/newcharacter.cpp:3781 src/newcharacter.cpp:3784 -#: src/newcharacter.cpp:3793 src/newcharacter.cpp:3796 +#: src/newcharacter.cpp:3836 src/newcharacter.cpp:3839 +#: src/newcharacter.cpp:3848 src/newcharacter.cpp:3851 msgid "Starting addictions: " msgstr "Adicciones iniciales:" -#: src/newcharacter.cpp:3808 +#: src/newcharacter.cpp:3863 msgid "Scenario: " msgstr "Escenario: " -#: src/newcharacter.cpp:3813 +#: src/newcharacter.cpp:3868 msgid "Profession: " msgstr "Profesión: " -#: src/newcharacter.cpp:3818 +#: src/newcharacter.cpp:3873 msgid "Background: " msgstr "Formación:" -#: src/newcharacter.cpp:3841 src/newcharacter.cpp:3847 +#: src/newcharacter.cpp:3896 src/newcharacter.cpp:3902 msgid "Too many points allocated, change some features and try again." msgstr "Demasiados puntos asignados, cambia algunas cosas y vuelve a probar." -#: src/newcharacter.cpp:3851 +#: src/newcharacter.cpp:3906 msgid "" "Too many trait points allocated, change some traits or lower some stats and " "try again." @@ -497525,46 +498453,46 @@ msgstr "" "Demasiados puntos de rasgos asignados, cambia algunos de ellos o disminuye " "algunos atributos y vuelve a probar." -#: src/newcharacter.cpp:3855 +#: src/newcharacter.cpp:3910 msgid "Too many stat points allocated, lower some stats and try again." msgstr "" "Demasiados puntos de atributos asignados, disminuye algunos atributos y " "vuelve a probar." -#: src/newcharacter.cpp:3860 +#: src/newcharacter.cpp:3915 msgid "Remaining points will be discarded, are you sure you want to proceed?" msgstr "" "Los puntos que sobran serán descartados, ¿estás seguro que quieres " "continuar?" -#: src/newcharacter.cpp:3866 +#: src/newcharacter.cpp:3921 msgid "Are you SURE you're finished? Your name will be randomly generated." msgstr "" "¿Estás SEGURO de que has acabado? Tu nombre se generará aleatoriamente." -#: src/newcharacter.cpp:3874 src/worldfactory.cpp:1884 +#: src/newcharacter.cpp:3929 src/worldfactory.cpp:1889 msgid "Are you SURE you're finished?" msgstr "¿Estás SEGURO de que has acabado?" -#: src/newcharacter.cpp:4047 +#: src/newcharacter.cpp:4102 msgid "Enter name. Cancel to delete all." msgstr "Escriba nombre. Cancelar para suprimirlo todo." -#: src/newcharacter.cpp:4102 +#: src/newcharacter.cpp:4157 msgid "Select gender" msgstr "Elegir género" -#: src/newcharacter.cpp:4284 +#: src/newcharacter.cpp:4339 msgid "Name of template:" msgstr "Nombre de plantilla:" -#: src/newcharacter.cpp:4285 +#: src/newcharacter.cpp:4340 msgid "Keep in mind you may not use special characters like / in filenames" msgstr "" "Acuérdate que no puedes usar caracteres especiales como / en los nombres de " "archivo" -#: src/newcharacter.cpp:4328 +#: src/newcharacter.cpp:4383 msgid "player template" msgstr "plantilla de jugador" @@ -497958,60 +498886,60 @@ msgstr "Ahora mismo, Soy . En general, %s" msgid " does not trust you enough" msgstr " no confía lo suficiente en ti" -#: src/npcmove.cpp:642 +#: src/npcmove.cpp:639 msgid "bandit" msgstr "bandido" -#: src/npcmove.cpp:661 +#: src/npcmove.cpp:658 msgid "maniac" msgstr "maníaco" -#: src/npcmove.cpp:1125 +#: src/npcmove.cpp:1122 #, c-format msgid "%s lies down to sleep." msgstr "%s se echa a dormir." -#: src/npcmove.cpp:1767 +#: src/npcmove.cpp:1728 #, c-format msgid " activates their %s." msgstr " activa su %s." -#: src/npcmove.cpp:1787 +#: src/npcmove.cpp:1748 #, c-format msgid " deactivates their %s." msgstr " desactiva su %s." -#: src/npcmove.cpp:2451 +#: src/npcmove.cpp:2412 #, c-format msgid "%1$s tries to climb the %2$s but slips." msgstr "%1$s intenta trepar el %2$s pero resbala." -#: src/npcmove.cpp:2455 +#: src/npcmove.cpp:2416 #, c-format msgid "%1$s climbs over the %2$s." msgstr "%1$s trepa el %2$s." -#: src/npcmove.cpp:3021 +#: src/npcmove.cpp:2982 #, c-format msgid "Hold on, I want to pick up that %s." msgstr "Espera, quiero coger %s." -#: src/npcmove.cpp:3100 +#: src/npcmove.cpp:3061 #, c-format msgid "%1$s picks up a %2$s and a %3$s." msgstr "%1$s coge %2$s y %3$s." -#: src/npcmove.cpp:3105 +#: src/npcmove.cpp:3066 #, c-format msgid "%s looks around nervously, as if searching for something." msgstr "" "%s mira nerviosamente para todos lados, como si estuviera buscando algo." -#: src/npcmove.cpp:3257 src/output.h:688 +#: src/npcmove.cpp:3218 src/output.h:690 msgid " and " msgstr " y " -#: src/npcmove.cpp:3265 +#: src/npcmove.cpp:3226 #, c-format msgid "%s drops %d item." msgid_plural "%s drops %d items." @@ -498019,78 +498947,78 @@ msgstr[0] "%s deja %d objeto." msgstr[1] "%s deja %d objetos." msgstr[2] "%s deja %d objetos." -#: src/npcmove.cpp:3269 +#: src/npcmove.cpp:3230 #, c-format msgid "%1$s drops a %2$s." msgstr "%1$s suelta %2$s." -#: src/npcmove.cpp:3414 +#: src/npcmove.cpp:3375 #, c-format msgid "%s completed the assigned task." msgstr "%s completó la tarea asignada." -#: src/npcmove.cpp:3516 +#: src/npcmove.cpp:3477 #, c-format msgid "%1$s throws a %2$s." msgstr "%1$s tira %2$s." -#: src/npcmove.cpp:3706 +#: src/npcmove.cpp:3667 #, c-format msgid "%1$s starts healing %2$s." msgstr "%1$s empieza a curar %2$s." -#: src/npcmove.cpp:3726 +#: src/npcmove.cpp:3687 #, c-format msgid "%1$s heals %2$s." msgstr "%1$s cura a %2$s." -#: src/npcmove.cpp:3774 +#: src/npcmove.cpp:3735 #, c-format msgid "%1$s starts applying a %2$s." msgstr "%1$s empieza aplicando un %2$s." -#: src/npcmove.cpp:3792 +#: src/npcmove.cpp:3753 #, c-format msgid "%1$s takes some %2$s." msgstr "%1$s toma un poco de %2$s." -#: src/npcmove.cpp:4041 +#: src/npcmove.cpp:4002 #, c-format msgid "%1$s takes %2$s's money!" msgstr "¡%1$s coge el dinero de %2$s!" -#: src/npcmove.cpp:4044 +#: src/npcmove.cpp:4005 #, c-format msgid "%s takes your money!" msgstr "¡%s coge tu dinero!" -#: src/npcmove.cpp:4088 +#: src/npcmove.cpp:4051 #, c-format msgid "%1$s takes %2$s's %3$s." msgstr "%1$s coge el %3$s de %2$s." -#: src/npcmove.cpp:4091 +#: src/npcmove.cpp:4054 #, c-format msgid "%1$s takes your %2$s." msgstr "%1$s coge tu %2$s." -#: src/npcmove.cpp:4166 +#: src/npcmove.cpp:4129 #, c-format msgid "" "From your two-way radio you hear %s reporting in, 'I've arrived, boss!'" msgstr "Desde tu radio de dos vías oyes a %s reportar: \"¡He llegado, jefe!" -#: src/npcmove.cpp:4547 +#: src/npcmove.cpp:4510 #, c-format msgid " %s, %s" msgstr " %s, %s" -#: src/npcmove.cpp:4550 +#: src/npcmove.cpp:4513 #, c-format msgid "%s %s%s" msgstr "%s %s%s" -#: src/npcmove.cpp:4727 +#: src/npcmove.cpp:4690 #, c-format msgid "%1$s reloads their %2$s." msgstr "%1$s recarga su %2$s." @@ -498794,27 +499722,27 @@ msgstr "Predeterminado: %d: %s" msgid "Default: %.2f - Min: %.2f, Max: %.2f" msgstr "Predeterminado: %.2f - Mín: %.2f, Máx: %.2f" -#: src/options.cpp:1141 +#: src/options.cpp:1218 msgid "Hoder's" msgstr "Hoder" -#: src/options.cpp:1142 +#: src/options.cpp:1219 msgid "Deon's" msgstr "Deon" -#: src/options.cpp:1156 +#: src/options.cpp:1233 msgid "Basic" msgstr "Básico" -#: src/options.cpp:1181 +#: src/options.cpp:1258 msgid "System language" msgstr "Idioma del sistema" -#: src/options.cpp:1287 +#: src/options.cpp:1364 msgid "Default character name" msgstr "Nombre por defecto del personaje" -#: src/options.cpp:1288 +#: src/options.cpp:1365 msgid "" "Set a default character name that will be used instead of a random name on " "character creation." @@ -498822,11 +499750,11 @@ msgstr "" "Establece un nombre por defecto del personaje que será usado en lugar de un " "nombre aleatorio cuando se crea el personaje." -#: src/options.cpp:1294 +#: src/options.cpp:1371 msgid "Auto pickup enabled" msgstr "Autorecogida habilitado" -#: src/options.cpp:1295 +#: src/options.cpp:1372 msgid "" "If true, enable item auto pickup. Change pickup rules with the Auto pickup " "manager." @@ -498834,11 +499762,11 @@ msgstr "" "Si esta activado, permite recoger objetos automáticamente. Cambia las " "reglas con el gestor de Auto recogida." -#: src/options.cpp:1299 +#: src/options.cpp:1376 msgid "Auto pickup adjacent" msgstr "Autorecogida de cercanos" -#: src/options.cpp:1300 +#: src/options.cpp:1377 msgid "" "If true, enable auto pickup items one tile around to the player. You can " "assign No Auto Pickup zones with the Zones manager for e.g. your homebase." @@ -498847,22 +499775,22 @@ msgstr "" "distancia. Puedes asignar zonas de No Auto Recogida con el gestor de Zonas, " "por ej: tu casa principal." -#: src/options.cpp:1306 +#: src/options.cpp:1383 msgid "Auto pickup owned items" msgstr "Auto recoger objetos que posees" -#: src/options.cpp:1307 +#: src/options.cpp:1384 msgid "" "If true, items that belong to your faction will be included in auto pickup." msgstr "" "Si esta activado, los objetos que pertenecen a tu facción serán incluidos en" " la auto recogida." -#: src/options.cpp:1313 +#: src/options.cpp:1390 msgid "Auto pickup weight limit" msgstr "Límite de peso de autorecogida" -#: src/options.cpp:1314 +#: src/options.cpp:1391 msgid "" "Auto pickup items with weight less than or equal to [option] * 50 grams. " "You must also set the small items option. 0 = disabled." @@ -498870,11 +499798,11 @@ msgstr "" "Objetos que se auto recogen con un peso menor o igual a [option] * 50 " "gramos. Debes activar la opción de objetos pequeños. 0 = deshabilitado." -#: src/options.cpp:1320 +#: src/options.cpp:1397 msgid "Auto pickup volume limit" msgstr "Límite de volumen de autorecogida." -#: src/options.cpp:1321 +#: src/options.cpp:1398 msgid "" "Auto pickup items with volume less than or equal to [option] * 50 " "milliliters. You must also set the light items option. 0 = disabled." @@ -498882,11 +499810,11 @@ msgstr "" "Objetos que se auto recogen con un volumen menor o igual a [option] * 50 " "milimetros. Debes activar la opción de objetos ligeros. 0 = deshabilitado." -#: src/options.cpp:1327 +#: src/options.cpp:1404 msgid "Auto pickup safe mode" msgstr "Autorecogida en modo seguro" -#: src/options.cpp:1328 +#: src/options.cpp:1405 msgid "" "If true, auto pickup is disabled as long as you can see monsters nearby. " "This is affected by 'Safe mode proximity distance'." @@ -498895,11 +499823,11 @@ msgstr "" "monstruos cerca. Esta afectado por el 'Modo seguro de distancia por " "proximidad'." -#: src/options.cpp:1335 +#: src/options.cpp:1412 msgid "List items within no auto pickup zones" msgstr "Listar objetos dentro de zonas sin autorecogida" -#: src/options.cpp:1336 +#: src/options.cpp:1413 msgid "" "If true, you will see messages about items you step on, within no auto " "pickup zones." @@ -498907,11 +499835,11 @@ msgstr "" "Si esta activado, veras mensajes sobre objetos al pasar por encima, entre " "zonas de no auto recogida." -#: src/options.cpp:1344 +#: src/options.cpp:1421 msgid "Additional auto features" msgstr "Opciones Automáticas Adicionales" -#: src/options.cpp:1345 +#: src/options.cpp:1422 msgid "" "If true, enables configured auto features below. Disabled as long as any " "enemy monster is seen." @@ -498919,11 +499847,11 @@ msgstr "" "Si está activado, habilita las funciones automáticas configuradas a " "continuación. Estará desactivado mientras se vea cualquier monstruo enemigo." -#: src/options.cpp:1349 +#: src/options.cpp:1426 msgid "Auto pulp or butcher" msgstr "Destrozar o descuartizar automático" -#: src/options.cpp:1350 +#: src/options.cpp:1427 msgid "" "Action to perform when 'Auto pulp or butcher' is enabled. Pulp: Pulp " "corpses you stand on. - Pulp Adjacent: Also pulp corpses adjacent from you." @@ -498934,33 +499862,33 @@ msgstr "" "Machacar Adyacente: También machaca los cadáveres adyacentes a ti. - " "Descuartizado: Descuartiza cadáveres sobre los que te paras." -#: src/options.cpp:1351 src/options.cpp:1373 src/options.cpp:1854 -#: src/options.cpp:1896 +#: src/options.cpp:1428 src/options.cpp:1450 src/options.cpp:1931 +#: src/options.cpp:1973 msgctxt "options" msgid "Disabled" msgstr "Desactivado" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp" msgstr "Destrozar" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent" msgstr "Destrozar adyacente" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent Zombie Only" msgstr "Solo adyacente Zombis Destrozados" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Zombies Only" msgstr "Solo Zombis Destrozados" -#: src/options.cpp:1357 +#: src/options.cpp:1434 msgid "Auto mining" msgstr "Minería automática" -#: src/options.cpp:1358 +#: src/options.cpp:1435 msgid "" "If true, enables automatic use of wielded pickaxes and jackhammers whenever " "trying to move into mineable terrain." @@ -498968,22 +499896,22 @@ msgstr "" "Si está activado, automáticamente romperás terrenos o muros cuando te muevas" " hacia ahí con un pico o martillo neumático en la mano." -#: src/options.cpp:1364 +#: src/options.cpp:1441 msgid "Auto mopping" msgstr "Autofregado" -#: src/options.cpp:1365 +#: src/options.cpp:1442 msgid "" "If true, enables automatic use of wielded mops to clean surrounding terrain." msgstr "" "Si activado, permite el uso automático de fregonas para limpiar el terreno " "circundante." -#: src/options.cpp:1371 +#: src/options.cpp:1448 msgid "Auto foraging" msgstr "Auto-forraje" -#: src/options.cpp:1372 +#: src/options.cpp:1449 msgid "" "Action to perform when 'Auto foraging' is enabled. Bushes: Only forage " "bushes. - Trees: Only forage trees. - Crops: Only forage crops. - " @@ -498995,27 +499923,27 @@ msgstr "" "cultivos forrajeros. - Todo: Arbustos forrajeros, árboles, cultivos y todo " "lo demás, incluyendo flores, totoras, etc." -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Bushes" msgstr "Arbustos" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Crops" msgstr "Cultivos" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Everything" msgstr "Todo" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Trees" msgstr "Árboles" -#: src/options.cpp:1381 +#: src/options.cpp:1458 msgid "Dangerous pickups" msgstr "Recogidas peligrosas" -#: src/options.cpp:1382 +#: src/options.cpp:1459 msgid "" "If true, will allow player to pick new items, even if it causes them to " "exceed the weight limit." @@ -499023,11 +499951,11 @@ msgstr "" "Si esta activado, permitirá al jugador coger nuevos objetos, incluso si esto" " causa un exceso del limite de peso." -#: src/options.cpp:1387 +#: src/options.cpp:1464 msgid "Dangerous terrain warning prompt" msgstr "Aviso de advertencia de terreno peligroso" -#: src/options.cpp:1388 +#: src/options.cpp:1465 msgid "" "Always: You will be prompted to move onto dangerous tiles. Running: You " "will only be able to move onto dangerous tiles while running and will be " @@ -499041,19 +499969,19 @@ msgstr "" "se te avisará. Nunca: no podrás pasar a un espacio peligroso a menos que " "estés corriendo y no se te advertirá ni se te indicará con un aviso." -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Crouching" msgstr "Agacharse" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Running" msgstr "Correr" -#: src/options.cpp:1395 +#: src/options.cpp:1472 msgid "Safe mode" msgstr "Modo seguro" -#: src/options.cpp:1396 +#: src/options.cpp:1473 msgid "" "If true, will hold the game and display a warning if a hostile monster/NPC " "is approaching." @@ -499061,11 +499989,11 @@ msgstr "" "Si está activado, se detiene el juego y se muestran las advertencias de los " "monstruos hostiles/NPC que estén acercándose." -#: src/options.cpp:1400 +#: src/options.cpp:1477 msgid "Safe mode proximity distance" msgstr "Distancia de proximidad de modo seguro" -#: src/options.cpp:1401 +#: src/options.cpp:1478 msgid "" "If safe mode is enabled, distance to hostiles at which safe mode should show" " a warning. 0 = Max player view distance. This option only has effect when" @@ -499078,11 +500006,11 @@ msgstr "" "regla de modo seguro. En caso contrario, modifica la regla por defecto en el" " gestor de modo seguro en lugar de este valor." -#: src/options.cpp:1405 +#: src/options.cpp:1482 msgid "Safe mode when driving" msgstr "Modo seguro cuando conduces" -#: src/options.cpp:1406 +#: src/options.cpp:1483 msgid "" "If true, safe mode will alert you of hostiles while you are driving a " "vehicle." @@ -499090,11 +500018,11 @@ msgstr "" "Si está activado, el modo seguro te alertará de hostiles cuando estés " "conduciendo." -#: src/options.cpp:1410 +#: src/options.cpp:1487 msgid "Auto reactivate safe mode" msgstr "Reactivar automáticamente modo seguro" -#: src/options.cpp:1411 +#: src/options.cpp:1488 msgid "" "If true, safe mode will automatically reactivate after a certain number of " "turns. See option 'Turns to auto reactivate safe mode.'" @@ -499103,11 +500031,11 @@ msgstr "" " cierto número de turnos. Consulte la opción 'Turnos para auto-reactivar el " "Modo Seguro'." -#: src/options.cpp:1415 +#: src/options.cpp:1492 msgid "Turns to auto reactivate safe mode" msgstr "Turnos para auto-reactivar Modo Seguro" -#: src/options.cpp:1416 +#: src/options.cpp:1493 msgid "" "Number of turns after which safe mode is reactivated. Will only reactivate " "if no hostiles are in 'Safe mode proximity distance.'" @@ -499115,11 +500043,11 @@ msgstr "" "Número de turnos después de los cuales se reactiva el modo seguro. Solo se " "reactivará si no hay hostiles en 'Distancia de proximidad de modo seguro'." -#: src/options.cpp:1420 +#: src/options.cpp:1497 msgid "Turns to remember ignored monsters" msgstr "Turnos para recordar monstruos ignorados" -#: src/options.cpp:1421 +#: src/options.cpp:1498 msgid "" "Number of turns an ignored monster stays ignored after it is no longer seen." " 0 disables this option and monsters are permanently ignored." @@ -499128,11 +500056,11 @@ msgstr "" "ya no se vea. '0' desactiva esta opción y los monstruos se ignoran " "permanentemente." -#: src/options.cpp:1427 +#: src/options.cpp:1504 msgid "Realtime turn progression" msgstr "Progresión de turno en tiempo real" -#: src/options.cpp:1428 +#: src/options.cpp:1505 msgid "" "If higher than 0, monsters will take periodic gameplay turns. This value is" " the delay between each turn, in seconds. Works best with Safe Mode " @@ -499142,11 +500070,11 @@ msgstr "" "valor es el retraso entre cada turno, en segundos. Funciona mejor con el " "modo seguro desactivado. 0 = deshabilitado." -#: src/options.cpp:1434 +#: src/options.cpp:1511 msgid "Autosave" msgstr "Autoguardado" -#: src/options.cpp:1435 +#: src/options.cpp:1512 msgid "" "If true, game will periodically save the map. Autosaves occur based on in-" "game turns or realtime minutes, whichever is larger." @@ -499155,35 +500083,35 @@ msgstr "" "ocurre basado en los turnos de juego o en minutos de tiempo real, lo que sea" " más grande." -#: src/options.cpp:1439 +#: src/options.cpp:1516 msgid "Game turns between autosaves" msgstr "Turnos del juego entre autoguardados" -#: src/options.cpp:1440 +#: src/options.cpp:1517 msgid "Number of game turns between autosaves." msgstr "Número de turnos de juego entre autoguardados." -#: src/options.cpp:1446 +#: src/options.cpp:1523 msgid "Real minutes between autosaves" msgstr "Minutos reales entre autoguardados" -#: src/options.cpp:1447 +#: src/options.cpp:1524 msgid "Number of realtime minutes between autosaves." msgstr "Número de minutos en tiempo real entre los autoguardados." -#: src/options.cpp:1455 +#: src/options.cpp:1532 msgid "Auto notes" msgstr "Notas automáticas" -#: src/options.cpp:1456 +#: src/options.cpp:1533 msgid "If true, automatically sets notes." msgstr "Si está activado, establece notas automáticamente." -#: src/options.cpp:1460 +#: src/options.cpp:1537 msgid "Auto notes (stairs)" msgstr "Notas automáticas (escaleras)" -#: src/options.cpp:1461 +#: src/options.cpp:1538 msgid "" "If true, automatically sets notes on places that have stairs that go up or " "down." @@ -499191,22 +500119,22 @@ msgstr "" "Si está activado, se pondrán notas de manera automática en lugares que " "tienen escaleras." -#: src/options.cpp:1467 +#: src/options.cpp:1544 msgid "Auto notes (map extras)" msgstr "Notas automáticas (mapa de extras)" -#: src/options.cpp:1468 +#: src/options.cpp:1545 msgid "" "If true, automatically sets notes on places that contain various map extras." msgstr "" "Si está activado, establece automáticamente notas en lugares que contienen " "varios extras del mapa." -#: src/options.cpp:1476 +#: src/options.cpp:1553 msgid "Circular distances" msgstr "Distancias circulares" -#: src/options.cpp:1477 +#: src/options.cpp:1554 msgid "" "If true, the game will calculate range in a realistic way: light sources " "will be circles, diagonal movement will cover more ground and take longer. " @@ -499219,11 +500147,11 @@ msgstr "" "movimiento hacia la esquina noroeste de un edificio lleva tanto tiempo como " "moverse hacia el muro norte." -#: src/options.cpp:1481 +#: src/options.cpp:1558 msgid "Drop empty containers" msgstr "Soltar recipientes vacíos" -#: src/options.cpp:1482 +#: src/options.cpp:1559 msgid "" "Set to drop empty containers after use. No: Don't drop any. - Watertight: " "All except watertight containers. - All: Drop all containers." @@ -499232,15 +500160,15 @@ msgstr "" "dejas caer ninguno. - Impermeable: Todos excepto los contenedores " "impermeables. - Todos: Suelta todos los contenedores." -#: src/options.cpp:1483 +#: src/options.cpp:1560 msgid "Watertight" msgstr "Impermeable" -#: src/options.cpp:1487 +#: src/options.cpp:1564 msgid "DeathCam" msgstr "DeathCam (Cámara de muerte)" -#: src/options.cpp:1488 +#: src/options.cpp:1565 msgid "" "Always: Always start deathcam. Ask: Query upon death. Never: Never show " "deathcam." @@ -499248,11 +500176,11 @@ msgstr "" "Siempre: Iniciar la Cámara de Muerte siempre. Preguntar: Preguntar tras una " "muerte. Nunca: Nunca mostrar la Cámara de Muerte." -#: src/options.cpp:1493 +#: src/options.cpp:1570 msgid "Special event spawns" msgstr "Generar eventos especiales" -#: src/options.cpp:1494 +#: src/options.cpp:1571 msgid "" "If not disabled, unique items and/or monsters can spawn during special " "events (Christmas, Halloween, etc.)" @@ -499260,148 +500188,148 @@ msgstr "" "Si no se desactiva, pueden aparecer objetos únicos y/o monstruos durante " "eventos especiales (Navidad, Halloween, etc.)" -#: src/options.cpp:1495 src/safemode_ui.cpp:251 +#: src/options.cpp:1572 src/safemode_ui.cpp:252 msgid "Both" msgstr "Ambos" -#: src/options.cpp:1500 +#: src/options.cpp:1577 msgid "Sound enabled" msgstr "Sonido Activado" -#: src/options.cpp:1501 +#: src/options.cpp:1578 msgid "If true, music and sound are enabled." msgstr "Si esta activo, la música y los sonidos estarán activos." -#: src/options.cpp:1505 +#: src/options.cpp:1582 msgid "Choose soundpack" msgstr "Elegir pack de sonidos" -#: src/options.cpp:1506 +#: src/options.cpp:1583 msgid "Choose the soundpack you want to use. Requires restart." msgstr "Elige el pack de sonidos que desees. Requiere reiniciar." -#: src/options.cpp:1512 +#: src/options.cpp:1589 msgid "Music volume" msgstr "Volumen de la música" -#: src/options.cpp:1513 +#: src/options.cpp:1590 msgid "Adjust the volume of the music being played in the background." msgstr "Ajusta el volumen de la música que se reproduce de fondo." -#: src/options.cpp:1519 +#: src/options.cpp:1596 msgid "Sound effect volume" msgstr "Volumen de los Efectos de Sonido" -#: src/options.cpp:1520 +#: src/options.cpp:1597 msgid "Adjust the volume of sound effects being played by the game." msgstr "" "Ajusta el volumen de los efectos de sonido que se escuchan durante el juego." -#: src/options.cpp:1526 +#: src/options.cpp:1603 msgid "Ambient sound volume" msgstr "Volumen de sonido ambiente" -#: src/options.cpp:1527 +#: src/options.cpp:1604 msgid "Adjust the volume of ambient sounds being played by the game." msgstr "Ajusta el volumen de los sonidos ambientales que reproduce el juego." -#: src/options.cpp:1540 +#: src/options.cpp:1617 msgid "Language" msgstr "Idioma" -#: src/options.cpp:1541 +#: src/options.cpp:1618 msgid "Switch language." msgstr "Cambiar de idioma." -#: src/options.cpp:1545 +#: src/options.cpp:1622 msgid "Temperature units" msgstr "Unidad de temperatura" -#: src/options.cpp:1546 +#: src/options.cpp:1623 msgid "Switch between Fahrenheit, Celsius, and Kelvin." msgstr "Cambia entre Fahrenheit, Celsius y Kelvin." -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Celsius" msgstr "Celsius" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Fahrenheit" msgstr "Fahrenheit" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Kelvin" msgstr "Kelvin" -#: src/options.cpp:1551 +#: src/options.cpp:1628 msgid "Speed units" msgstr "Unidad de velocidad" -#: src/options.cpp:1552 +#: src/options.cpp:1629 msgid "Switch between mph, km/h, and tiles/turn." msgstr "Cambia entre mph, km/h, y tiles/turnos." -#: src/options.cpp:1553 +#: src/options.cpp:1630 msgid "tiles/turn" msgstr "espacios/turno" -#: src/options.cpp:1557 +#: src/options.cpp:1634 msgid "Mass units" msgstr "Unidad de masa" -#: src/options.cpp:1558 +#: src/options.cpp:1635 msgid "Switch between lbs and kg." msgstr "Cambia entre lbs y kg." -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "kg" msgstr "kg" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "lbs" msgstr "lbs" -#: src/options.cpp:1563 +#: src/options.cpp:1640 msgid "Volume units" msgstr "Unidades de volumen" -#: src/options.cpp:1564 +#: src/options.cpp:1641 msgid "Switch between the cups (c), liters (L), and quarts (qt)." msgstr "Cambia entre las tazas (c), litros (L) y cuartos (qt)." -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Cup" msgstr "Copa" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Liter" msgstr "Litro" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Quart" msgstr "Cuarto" -#: src/options.cpp:1568 +#: src/options.cpp:1645 msgid "Distance units" msgstr "Distancia" -#: src/options.cpp:1569 +#: src/options.cpp:1646 msgid "Switch between metric and imperial distance units." msgstr "Cambia entre unidades de distancia métricas e imperiales." -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Imperial" msgstr "Imperial" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Metric" msgstr "Métrica" -#: src/options.cpp:1573 +#: src/options.cpp:1650 msgid "Time format" msgstr "Formato de hora" -#: src/options.cpp:1574 +#: src/options.cpp:1651 msgid "" "12h: AM/PM, e.g. 7:31 AM - Military: 24h Military, e.g. 0731 - 24h: Normal " "24h, e.g. 7:31" @@ -499410,25 +500338,25 @@ msgstr "" "24h: Normal 24h, por ejemplo 7:31" #. ~ 12h time, e.g. 11:59pm -#: src/options.cpp:1576 +#: src/options.cpp:1653 msgid "12h" msgstr "12h" #. ~ Military time, e.g. 2359 -#: src/options.cpp:1578 +#: src/options.cpp:1655 msgid "Military" msgstr "Militar" #. ~ 24h time, e.g. 23:59 -#: src/options.cpp:1580 +#: src/options.cpp:1657 msgid "24h" msgstr "24h" -#: src/options.cpp:1586 +#: src/options.cpp:1663 msgid "Show gun brand names" msgstr "Mostrar marcas de armas" -#: src/options.cpp:1587 +#: src/options.cpp:1664 msgid "" "If true, show brand names for guns, instead of generic functional names - " "'m4a1' or 'h&k416a5' instead of 'NATO assault rifle'." @@ -499436,11 +500364,11 @@ msgstr "" "Si es true, muestra marcas de armas, en vez de nombre genéricos funcionales " "- 'm4a1' o 'h&k416a5' en vez de 'rifle de asalto de la OTAN`." -#: src/options.cpp:1589 +#: src/options.cpp:1666 msgid "Add ammo to weapon/magazine names" msgstr "Añadir munición a nombres de armas/cargadores" -#: src/options.cpp:1590 +#: src/options.cpp:1667 msgid "" "If true, the default ammo is added to weapon and magazine names. For " "example \"Mosin-Nagant M44 (4/5)\" becomes \"Mosin-Nagant M44 (4/5 " @@ -499450,11 +500378,11 @@ msgstr "" " cargadores. Por ejemplo, \"Mosin-Nagant M44 (4/5)\" se convierte en " "\"Mosin-Nagant M44 (4/5 7.62x54mm)\"." -#: src/options.cpp:1593 +#: src/options.cpp:1670 msgid "Detailed containers" msgstr "Contenedores detallados" -#: src/options.cpp:1594 +#: src/options.cpp:1671 msgid "" "All: every container has detailed remaining volume info. - Worn: only worn " "containers have detailed remaining volume info. - None: no additional info " @@ -499464,11 +500392,11 @@ msgstr "" "Desgastado: solo contenedores desgastados tiene información detallada del " "volumen restante. - Ninguno: sin información adicional." -#: src/options.cpp:1604 +#: src/options.cpp:1681 msgid "Use key code input mode" msgstr "Utilizar el modo de entrada de códigos de teclas" -#: src/options.cpp:1605 +#: src/options.cpp:1682 msgid "" "Use key code or symbol input on SDL. Symbol is recommended for non-qwerty " "layouts since currently the default keybindings for key code mode only " @@ -499482,15 +500410,15 @@ msgstr "" "actualmente WIP y evita los IME, el bloqueo de mayúsculas y el bloqueo " "numérico." -#: src/options.cpp:1609 +#: src/options.cpp:1686 msgid "Key code" msgstr "Código de letra" -#: src/options.cpp:1613 +#: src/options.cpp:1690 msgid "Force capital/modified letters in prompts" msgstr "Forzar letras May./modificadas en los avisos" -#: src/options.cpp:1614 +#: src/options.cpp:1691 msgid "" "If true, prompts such as Y/N queries only accepts capital or modified " "letters, while lower case and unmodified letters only snap the cursor to the" @@ -499500,50 +500428,50 @@ msgstr "" "modificadas, mientras que las minúsculas y las letras no modificadas sólo " "hacen saltar el cursor a la opción correspondiente." -#: src/options.cpp:1619 +#: src/options.cpp:1696 msgid "Snap to target" msgstr "Saltar a objetivo" -#: src/options.cpp:1620 +#: src/options.cpp:1697 msgid "If true, automatically follow the crosshair when firing/throwing." msgstr "" "Si está activado, muestra automáticamente la mira cuando disparas o lanzas " "un objeto." -#: src/options.cpp:1624 +#: src/options.cpp:1701 msgid "Reaim after firing" msgstr "" -#: src/options.cpp:1625 +#: src/options.cpp:1702 msgid "" "If true, after firing automatically aim again if targets are available." msgstr "" -#: src/options.cpp:1629 +#: src/options.cpp:1706 msgid "Query on disassembly while butchering" msgstr "Consultar desmontar mientras descuartizas" -#: src/options.cpp:1630 +#: src/options.cpp:1707 msgid "If true, will query before disassembling items while butchering." msgstr "" "Si está activado, se te consultará el desmontaje de objetos mientras " "descuartizas." -#: src/options.cpp:1634 +#: src/options.cpp:1711 msgid "Query on keybinding removal" msgstr "Preguntar antes de quitar atajo de teclado" -#: src/options.cpp:1635 +#: src/options.cpp:1712 msgid "If true, will query before removing a keybinding from a hotkey." msgstr "" "Si está activado, se te pedirá confirmación antes de quitar un atajo de " "teclado." -#: src/options.cpp:1639 +#: src/options.cpp:1716 msgid "Close advanced inventory on move all" msgstr "Cerrar inventario avanzado al \"mover todo\"" -#: src/options.cpp:1640 +#: src/options.cpp:1717 msgid "" "If true, will close the advanced inventory when the move all items command " "is used." @@ -499551,11 +500479,11 @@ msgstr "" "Si está activado, cuando se elija el comando \"mover todos\" los objetos se " "va a cerrar el inventario avanzado." -#: src/options.cpp:1645 +#: src/options.cpp:1722 msgid "Open default advanced inventory layout" msgstr "Abrir diseño de inventario avanzado por defecto" -#: src/options.cpp:1646 +#: src/options.cpp:1723 msgid "" "If true, open default advanced inventory layout instead of last opened " "layout" @@ -499563,11 +500491,11 @@ msgstr "" "Si esta activado, abre el diseño del inventario avanzado por defecto en vez " "del último diseño abierto." -#: src/options.cpp:1650 +#: src/options.cpp:1727 msgid "Display actions in \"Use item\" menu" msgstr "Mostrar acciones en el menú \"Usar objeto\"" -#: src/options.cpp:1652 +#: src/options.cpp:1729 msgid "" "If true, actions (like \"Read\", \"Smoke\", \"Wrap tighter\") will be " "displayed next to the corresponding items." @@ -499575,11 +500503,11 @@ msgstr "" "Si está activado, las acciones (como \"Leer\", \"Fumar\", \"Comer\") serán " "mostradas al lado de los objetos correspondientes." -#: src/options.cpp:1657 +#: src/options.cpp:1734 msgid "Autoselect if exactly one valid target" msgstr "Auto-seleccionar si hay un objetivo válido" -#: src/options.cpp:1658 +#: src/options.cpp:1735 msgid "" "If true, directional actions ( like \"Examine\", \"Open\", \"Pickup\" ) will" " autoselect an adjacent tile if there is exactly one valid target." @@ -499588,11 +500516,11 @@ msgstr "" "\"Recoger\") seleccionarán automáticamente un espacio adyacente si hay " "exactamente un objetivo válido." -#: src/options.cpp:1664 +#: src/options.cpp:1741 msgid "Inventory highlight mode" msgstr "Modo resaltado inventario" -#: src/options.cpp:1665 +#: src/options.cpp:1742 msgid "" "Highlight selected item's contents and parent container in inventory screen." " \"Symbol\" shows a highlighted caret and \"Highlight\" uses font " @@ -499602,15 +500530,15 @@ msgstr "" " pantalla de inventario. \"Símbolo\" muestra una letra resaltada y " "\"Resaltar\" utiliza el resaltado de la fuente." -#: src/options.cpp:1668 +#: src/options.cpp:1745 msgid "Highlight" msgstr "Resaltado" -#: src/options.cpp:1675 +#: src/options.cpp:1752 msgid "Highlight unread recipes" msgstr "Resaltar recetas no leidas" -#: src/options.cpp:1676 +#: src/options.cpp:1753 msgid "" "If true, highlight unread recipes to allow tracking of newly learned " "recipes." @@ -499618,11 +500546,11 @@ msgstr "" "Si esta activado, resalta las recetas sin leer para permitir el seguimiento " "de recetas recién aprendidas." -#: src/options.cpp:1683 +#: src/options.cpp:1760 msgid "Diagonal movement with cursor keys and modifiers" msgstr "Movimiento diagonal con teclas y modificadores" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "" "Allows diagonal movement with cursor keys using CTRL and SHIFT modifiers. " "Diagonal movement action keys are taken from keybindings, so you need these " @@ -499632,47 +500560,47 @@ msgstr "" "modificadores CTRL y SHIFT. Las teclas de acción de movimiento diagonal se " "toman de las combinaciones de teclas, por lo que deben ser configuradas." -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 1: Numpad Emulation" msgstr "Modo 1: Emulación Tec. Num." -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 2: CW/CCW" msgstr "Modo 2: CW/CCW" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 3: L/R Tilt" msgstr "Modo 3: Inclinación L/R " -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 4: Diagonal Lock" msgstr "Modo 4: Bloqueo diagonal" -#: src/options.cpp:1733 +#: src/options.cpp:1810 msgid "Vehicle plating changes part color" msgstr "El color cambia con el blindaje" -#: src/options.cpp:1734 +#: src/options.cpp:1811 msgid "If true, vehicle parts will change color if they are armor plated." msgstr "" "Si esta activado, las partes de vehículos cambiaran de color si están " "blindadas." -#: src/options.cpp:1738 +#: src/options.cpp:1815 msgid "Auto-shift the view while driving" msgstr "Auto-cambiar vista cuando conduces" -#: src/options.cpp:1739 +#: src/options.cpp:1816 msgid "If true, view will automatically shift towards the driving direction." msgstr "" "Si está activado, la vista se desplazará automáticamente hacia la dirección " "en la que se conduce." -#: src/options.cpp:1743 +#: src/options.cpp:1820 msgid "Draw vehicle facing indicator" msgstr "Dibujar dirección del vehículo" -#: src/options.cpp:1744 +#: src/options.cpp:1821 msgid "" "If true, when controlling a vehicle, a white 'X' (in curses version) or a " "crosshair (in tiles version) at distance 10 from the center will display its" @@ -499682,11 +500610,11 @@ msgstr "" "versión curses) o un retículo (en la versión con gráficos) te mostrará para " "dónde está orientado el vehículo a 10 espacios del centro." -#: src/options.cpp:1748 +#: src/options.cpp:1825 msgid "Reverse steering direction in reverse" msgstr "Dirección inversa en marcha atrás" -#: src/options.cpp:1749 +#: src/options.cpp:1826 msgid "" "If true, when driving a vehicle in reverse, steering should also reverse " "like real life." @@ -499694,11 +500622,11 @@ msgstr "" "Si está activado, al conducir un vehículo en reversa, la dirección también " "debe revertir como en la vida real." -#: src/options.cpp:1755 +#: src/options.cpp:1832 msgid "Sidebar position" msgstr "Posición de barra lateral" -#: src/options.cpp:1756 +#: src/options.cpp:1833 msgid "" "Switch between sidebar on the left or on the right side. Requires restart." msgstr "" @@ -499706,46 +500634,46 @@ msgstr "" "Requiere reiniciar el juego." #. ~ sidebar position -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Left" msgstr "Izquierda" -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Right" msgstr "Derecha" -#: src/options.cpp:1761 +#: src/options.cpp:1838 msgid "Draw sidebar spacers" msgstr "Dibujar separadores de barra lateral" -#: src/options.cpp:1762 +#: src/options.cpp:1839 msgid "If true, adds an extra space between sidebar panels." msgstr "" "Si está activado, añade un espacio extra entre los paneles de la barra " "lateral." -#: src/options.cpp:1766 +#: src/options.cpp:1843 msgid "Message log flow" msgstr "Flujo de registro de mensajes" -#: src/options.cpp:1767 +#: src/options.cpp:1844 msgid "Where new log messages should show." msgstr "Dónde deberían aparecer los nuevos mensajes de registro." -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Bottom" msgstr "Abajo" #. ~ sidebar/message log flow direction -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Top" msgstr "Arriba" -#: src/options.cpp:1773 +#: src/options.cpp:1850 msgid "Sidebar log message display duration" msgstr "Duración del registro de mensajes en barra lateral" -#: src/options.cpp:1774 +#: src/options.cpp:1851 msgid "" "Number of turns after which a message will be removed from the sidebar log." " 0 = disabled." @@ -499753,30 +500681,30 @@ msgstr "" "Número de vueltas después de las cuales un mensaje será eliminado del " "registro de la barra lateral. 0 = desactivado." -#: src/options.cpp:1778 +#: src/options.cpp:1855 msgid "Message cooldown" msgstr "Enfriamiento de mensajes" -#: src/options.cpp:1779 +#: src/options.cpp:1856 msgid "" "Number of turns during which similar messages are hidden. 0 = disabled." msgstr "" "Número de turnos durante los cuales se ocultan mensajes similares. 0 = " "desactivado." -#: src/options.cpp:1783 +#: src/options.cpp:1860 msgid "Limit message history" msgstr "Límite del historial de mensajes" -#: src/options.cpp:1784 +#: src/options.cpp:1861 msgid "Number of messages to preserve in the history, and when saving." msgstr "Número de mensajes a conservar en el historial, y cuando guardar." -#: src/options.cpp:1789 +#: src/options.cpp:1866 msgid "Suppress \"Unknown command\" messages" msgstr "Suprimir mensajes de \"Comandos desconocidos\"" -#: src/options.cpp:1790 +#: src/options.cpp:1867 msgid "" "If true, pressing a key with no set function will not display a notice in " "the chat log." @@ -499784,11 +500712,11 @@ msgstr "" "Si es valor verdadero, al pulsar una tecla sin función de configuración no " "se mostrará un aviso en el registro de chat." -#: src/options.cpp:1795 +#: src/options.cpp:1872 msgid "Popup window when achievement completed" msgstr "Ventana emergente cuando un logro es completado" -#: src/options.cpp:1796 +#: src/options.cpp:1873 msgid "" "Whether to trigger a popup window when completing an achievement. First: " "when completing an achievement that has not been completed in a previous " @@ -499797,56 +500725,56 @@ msgstr "" "Si se activa una ventana emergente al completar un logro. Primero: al " "completar un logro que no se ha completado en una partida anterior." -#: src/options.cpp:1801 +#: src/options.cpp:1878 msgid "First" msgstr "Primero" -#: src/options.cpp:1805 +#: src/options.cpp:1882 msgid "Look around position" msgstr "Posición de vista" -#: src/options.cpp:1806 +#: src/options.cpp:1883 msgid "Switch between look around panel being left or right." msgstr "Cambia entre el panel de vista a la izquierda o a la derecha." -#: src/options.cpp:1811 +#: src/options.cpp:1888 msgid "Aim window display style" msgstr "Estilo de la ventana de puntería" -#: src/options.cpp:1812 +#: src/options.cpp:1889 msgid "How should confidence and steadiness be communicated to the player." msgstr "Cómo se ha de comunicar al jugador la confianza y la estabilidad." -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Bars" msgstr "Barras" #. ~ aim bar style - bars or numbers -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Numbers" msgstr "Números" -#: src/options.cpp:1817 +#: src/options.cpp:1894 msgid "Morale style" msgstr "Estilo de Moral" -#: src/options.cpp:1818 +#: src/options.cpp:1895 msgid "Morale display style in sidebar." msgstr "Muestra el estilo de moral en la barra lateral." -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Horizontal" msgstr "Horizontal" -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Vertical" msgstr "Vertical" -#: src/options.cpp:1823 +#: src/options.cpp:1900 msgid "Full screen Advanced Inventory Manager" msgstr "Gestor de inventario avanzado a pantalla completa" -#: src/options.cpp:1824 +#: src/options.cpp:1901 msgid "" "If true, Advanced Inventory Manager menu will fit full screen, otherwise it " "will leave sidebar visible." @@ -499854,19 +500782,19 @@ msgstr "" "Si está activado, el menú Gestor de Inventario Avanzado se ajustará a " "pantalla completa, de lo contrario, dejará la barra lateral visible." -#: src/options.cpp:1830 +#: src/options.cpp:1907 msgid "Move view offset" msgstr "Mover vista descentrada" -#: src/options.cpp:1831 +#: src/options.cpp:1908 msgid "Move view by how many squares per keypress." msgstr "Mueve la vista tantas posiciones por pulsado de tecla." -#: src/options.cpp:1835 +#: src/options.cpp:1912 msgid "Overmap fast scroll offset" msgstr "Desplazamiento rápido sobre el mapa general" -#: src/options.cpp:1836 +#: src/options.cpp:1913 msgid "" "With Fast Scroll option enabled, shift view on the overmap and while looking" " around by this many squares per keypress." @@ -499874,11 +500802,11 @@ msgstr "" "Con la opción de Desplazamiento Rápido activada, salta la vista en el mapa " "mientras miras te mueves cantidad de espacios por pulsación." -#: src/options.cpp:1840 +#: src/options.cpp:1917 msgid "Centered menu scrolling" msgstr "Desplazamiento centrado de menú" -#: src/options.cpp:1841 +#: src/options.cpp:1918 msgid "" "If true, menus will start scrolling in the center of the list, and keep the " "list centered." @@ -499886,11 +500814,11 @@ msgstr "" "Si está activado, los menús se desplazarán empezando del centro de la lista," " y mantendrán la lista centrada." -#: src/options.cpp:1845 +#: src/options.cpp:1922 msgid "Shift list item view" msgstr "Cambiar la vista de la lista de objetos" -#: src/options.cpp:1846 +#: src/options.cpp:1923 msgid "" "Centered or to edge, shift the view toward the selected item if it is " "outside of your current viewport." @@ -499898,19 +500826,19 @@ msgstr "" "Se puede cambiar la vista para que esté centrada o al borde del objeto " "seleccionado, si está fuera de tu punto de vista actual." -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "Centered" msgstr "Centrada" -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "To edge" msgstr "Al borde" -#: src/options.cpp:1851 +#: src/options.cpp:1928 msgid "Auto inventory letters" msgstr "Letras de inventario automáticas" -#: src/options.cpp:1852 +#: src/options.cpp:1929 msgid "" "Enabled: automatically assign letters to any carried items that lack them. " "Disabled: do not auto-assign letters. Favorites: only auto-assign letters " @@ -499920,36 +500848,36 @@ msgstr "" "no las tenga. Desactivado: no asigna letras automáticamente. Favoritos: solo" " asigna automáticamente letras a los objetos favoritos." -#: src/options.cpp:1856 +#: src/options.cpp:1933 msgid "Favorites" msgstr "Favoritos" -#: src/options.cpp:1860 +#: src/options.cpp:1937 msgid "Show item health bars" msgstr "Mostrar barras de estado de objetos" -#: src/options.cpp:1862 +#: src/options.cpp:1939 msgid "" "If true, show item health bars instead of reinforced, scratched etc. text." msgstr "" "Si está activado, se muestran barras de estado para los objetos en lugar de " "los textos reforzado, raído, etc." -#: src/options.cpp:1866 +#: src/options.cpp:1943 msgid "Show item symbols" msgstr "Mostrar símbolos de objetos" -#: src/options.cpp:1867 +#: src/options.cpp:1944 msgid "If true, show item symbols in inventory and pick up menu." msgstr "" "Si está activado, se muestran los símbolos de los objetos en el inventario y" " en el menú de recoger." -#: src/options.cpp:1871 +#: src/options.cpp:1948 msgid "Show armor coverage map" msgstr "Ver mapa-cobertura del blindaje" -#: src/options.cpp:1872 +#: src/options.cpp:1949 msgid "" "If true, show a visual representation of armor coverage in the item info " "window." @@ -499957,19 +500885,19 @@ msgstr "" "Si es verdadero, muestra una representación visual de la cobertura de la " "armadura en la ventana de información del artículo." -#: src/options.cpp:1878 +#: src/options.cpp:1955 msgid "Enable joystick" msgstr "Activar joystick" -#: src/options.cpp:1879 +#: src/options.cpp:1956 msgid "If true, enable input from joystick." msgstr "Si esta activado, permite el uso de la palanca de mando." -#: src/options.cpp:1883 +#: src/options.cpp:1960 msgid "Hide mouse cursor" msgstr "Ocultar cursor del ratón" -#: src/options.cpp:1884 +#: src/options.cpp:1961 msgid "" "Show: cursor is always shown. Hide: cursor is hidden. HideKB: cursor is " "hidden on keyboard input and unhidden on mouse movement." @@ -499979,57 +500907,57 @@ msgstr "" "mostrar cuando se mueve el ratón." #. ~ show mouse cursor -#: src/options.cpp:1886 +#: src/options.cpp:1963 msgid "Show" msgstr "Mostrar" #. ~ hide mouse cursor -#: src/options.cpp:1888 +#: src/options.cpp:1965 msgid "Hide" msgstr "Ocultar" #. ~ hide mouse cursor when keyboard is used -#: src/options.cpp:1890 +#: src/options.cpp:1967 msgid "HideKB" msgstr "OcultarTEC" -#: src/options.cpp:1894 +#: src/options.cpp:1971 msgid "Edge scrolling" msgstr "Desplazamiento de borde" -#: src/options.cpp:1895 +#: src/options.cpp:1972 msgid "Edge scrolling with the mouse." msgstr "Desplaza el borde con el ratón." -#: src/options.cpp:1897 +#: src/options.cpp:1974 msgid "Slow" msgstr "Lento" -#: src/options.cpp:1899 +#: src/options.cpp:1976 msgid "Fast" msgstr "Rápido" -#: src/options.cpp:1911 +#: src/options.cpp:1988 msgid "Animations" msgstr "Animaciones" -#: src/options.cpp:1912 +#: src/options.cpp:1989 msgid "If true, will display enabled animations." msgstr "Si está activado, se verán las animaciones." -#: src/options.cpp:1916 +#: src/options.cpp:1993 msgid "Rain animation" msgstr "Animación de la lluvia" -#: src/options.cpp:1917 +#: src/options.cpp:1994 msgid "If true, will display weather animations." msgstr "Si está activado, se mostrará la animación del clima." -#: src/options.cpp:1923 +#: src/options.cpp:2000 msgid "Projectile animation" msgstr "Animación de proyectil" -#: src/options.cpp:1924 +#: src/options.cpp:2001 msgid "" "If true, will display animations for projectiles like bullets, arrows, and " "thrown items." @@ -500037,46 +500965,46 @@ msgstr "" "Si está activado, mostrará animaciones para proyectiles como balas, flechas " "y elementos lanzados." -#: src/options.cpp:1930 +#: src/options.cpp:2007 msgid "SCT animation" msgstr "Animación TdC" -#: src/options.cpp:1931 +#: src/options.cpp:2008 msgid "If true, will display scrolling combat text animations." msgstr "Si está activado, se verán las animaciones del Texto de Combate." -#: src/options.cpp:1937 +#: src/options.cpp:2014 msgid "SCT with Unicode font" msgstr "Texto de Combate con fuente Unicode" -#: src/options.cpp:1938 +#: src/options.cpp:2015 msgid "If true, will display scrolling combat text with Unicode font." msgstr "Si está activado, se verán los textos de combate con fuente Unicode." -#: src/options.cpp:1944 +#: src/options.cpp:2021 msgid "Animation delay" msgstr "Retraso de animación" -#: src/options.cpp:1945 +#: src/options.cpp:2022 msgid "The amount of time to pause between animation frames in ms." msgstr "" "La cantidad de tiempo que dura la pausa entre los frames de una animación, " "medido en ms." -#: src/options.cpp:1951 +#: src/options.cpp:2028 msgid "Force redraw" msgstr "Forzar redibujado" -#: src/options.cpp:1952 +#: src/options.cpp:2029 msgid "If true, forces the game to redraw at least once per turn." msgstr "" "Si está activo, el juego fuerza a redibujar por lo menos una vez por turno." -#: src/options.cpp:1959 +#: src/options.cpp:2036 msgid "Enable ASCII art on the title screen" msgstr "Habilitar arte ASCII en la pantalla de titulo" -#: src/options.cpp:1960 +#: src/options.cpp:2037 msgid "" "If true, shows an ASCII graphic on the title screen. If false, shows a " "text-only title screen." @@ -500084,140 +501012,140 @@ msgstr "" "Si esta activado, muestra gráficos ASCII en la pantalla de inicio. Si esta " "desactivado, muestra la pantalla de inicio solo son texto." -#: src/options.cpp:1964 +#: src/options.cpp:2041 msgid "Use seasonal title screen" msgstr "Utilizar la pantalla de título estacional" -#: src/options.cpp:1965 +#: src/options.cpp:2042 msgid "If true, the title screen will use the art appropriate for the season." msgstr "" "Si es cierto, la pantalla del título utilizará el arte apropiado para la " "temporada." -#: src/options.cpp:1971 +#: src/options.cpp:2048 msgid "Alternative title screen frequency" msgstr "Frecuencia de la pantalla de título alternativa" -#: src/options.cpp:1972 +#: src/options.cpp:2049 msgid "Set the probability of the alternate title screen appearing." msgstr "" "Establece la probabilidad de que aparezca la pantalla de título alternativo." -#: src/options.cpp:1979 +#: src/options.cpp:2056 msgid "Terminal width" msgstr "Ancho de terminal" -#: src/options.cpp:1980 +#: src/options.cpp:2057 msgid "Set the size of the terminal along the X axis." msgstr "Establece el tamaño del terminal a lo largo del eje X." -#: src/options.cpp:1984 +#: src/options.cpp:2061 msgid "Terminal height" msgstr "Alto de terminal" -#: src/options.cpp:1985 +#: src/options.cpp:2062 msgid "Set the size of the terminal along the Y axis." msgstr "Establece el tamaño del terminal a lo largo del eje Y." -#: src/options.cpp:1991 +#: src/options.cpp:2068 msgid "Font blending" msgstr "Mezcla de fuentes de texto" -#: src/options.cpp:1992 +#: src/options.cpp:2069 msgid "If true, fonts will look better." msgstr "Si está activado, las fuentes de texto se verán mejor." -#: src/options.cpp:1996 +#: src/options.cpp:2073 msgid "Font width" msgstr "Ancho de fuente de texto" -#: src/options.cpp:1997 +#: src/options.cpp:2074 msgid "Set the font width. Requires restart." msgstr "" "Establece la anchura de la fuente de texto. Requiere reiniciar el juego." -#: src/options.cpp:2001 +#: src/options.cpp:2078 msgid "Font height" msgstr "Altura de fuente de texto" -#: src/options.cpp:2002 +#: src/options.cpp:2079 msgid "Set the font height. Requires restart." msgstr "" "Establece la altura de la fuente de texto. Requiere reiniciar el juego." -#: src/options.cpp:2006 +#: src/options.cpp:2083 msgid "Font size" msgstr "Tamaño de fuente de texto" -#: src/options.cpp:2007 +#: src/options.cpp:2084 msgid "Set the font size. Requires restart." msgstr "Establece el tamaño de fuente de texto. Requiere reiniciar el juego." -#: src/options.cpp:2011 +#: src/options.cpp:2088 msgid "Map font width" msgstr "Anchura de fuente de texto del mapa" -#: src/options.cpp:2012 +#: src/options.cpp:2089 msgid "Set the map font width. Requires restart." msgstr "" "Establece la anchura de la fuente de texto del mapa. Requiere reiniciar el " "juego." -#: src/options.cpp:2016 +#: src/options.cpp:2093 msgid "Map font height" msgstr "Altura de fuente de texto del mapa" -#: src/options.cpp:2017 +#: src/options.cpp:2094 msgid "Set the map font height. Requires restart." msgstr "" "Establece la altura de la fuente de texto del mapa. Requiere reiniciar el " "juego." -#: src/options.cpp:2021 +#: src/options.cpp:2098 msgid "Map font size" msgstr "Tamaño de fuente de texto del mapa" -#: src/options.cpp:2022 +#: src/options.cpp:2099 msgid "Set the map font size. Requires restart." msgstr "" "Establece el tamaño de fuente de texto del mapa. Requiere reiniciar el " "juego." -#: src/options.cpp:2026 +#: src/options.cpp:2103 msgid "Overmap font width" msgstr "Anchura de fuente de texto sobre el mapa general" -#: src/options.cpp:2027 +#: src/options.cpp:2104 msgid "Set the overmap font width. Requires restart." msgstr "" "Establece la anchura de la fuente de texto sobre el mapa. Requiere reiniciar" " el juego." -#: src/options.cpp:2031 +#: src/options.cpp:2108 msgid "Overmap font height" msgstr "Altura de fuente de texto sobre el mapa general" -#: src/options.cpp:2032 +#: src/options.cpp:2109 msgid "Set the overmap font height. Requires restart." msgstr "" "Establece la altura de la fuente de texto sobre el mapa general. Requiere " "reiniciar el juego." -#: src/options.cpp:2036 +#: src/options.cpp:2113 msgid "Overmap font size" msgstr "Tamaño de fuente de texto sobre el mapa general" -#: src/options.cpp:2037 +#: src/options.cpp:2114 msgid "Set the overmap font size. Requires restart." msgstr "" "Establece el tamaño de fuente de texto sobre el mapa general. Requiere " "reiniciar el juego." -#: src/options.cpp:2041 +#: src/options.cpp:2118 msgid "SDL ASCII lines" msgstr "Líneas SDL ASCII" -#: src/options.cpp:2042 +#: src/options.cpp:2119 msgid "" "If true, use SDL ASCII line drawing routine instead of Unicode Line Drawing " "characters. Use this option when your selected font doesn't contain " @@ -500227,11 +501155,11 @@ msgstr "" " los caracteres de dibujo de líneas Unicode. Utilice esta opción cuando la " "fuente seleccionada no contenga los glifos necesarios." -#: src/options.cpp:2049 +#: src/options.cpp:2126 msgid "Enable ASCII art in item and monster descriptions" msgstr "Habilita arte ASCII en descripciones de monstruos y objetos" -#: src/options.cpp:2050 +#: src/options.cpp:2127 msgid "" "If true, item and monster description will show a picture of the object in " "ASCII art when available." @@ -500239,73 +501167,73 @@ msgstr "" "Si está activado, cuando esté disponible la descripción del objeto y del " "monstruo mostrará una imagen del objeto en arte ASCII." -#: src/options.cpp:2056 +#: src/options.cpp:2133 msgid "Use tiles" msgstr "Usar teselas" -#: src/options.cpp:2057 +#: src/options.cpp:2134 msgid "If true, replaces some TTF rendered text with tiles." msgstr "Si está activado, reemplaza algunos textos TTF con teselas." -#: src/options.cpp:2061 +#: src/options.cpp:2138 msgid "Choose tileset" msgstr "Elegir teselado" -#: src/options.cpp:2062 +#: src/options.cpp:2139 msgid "Choose the tileset you want to use." msgstr "Elige el teselado que quieres usar." -#: src/options.cpp:2066 +#: src/options.cpp:2143 msgid "Use separate tileset for far" msgstr "Utilizar un conjunto de mosaicos separado para las zonas alejadas" -#: src/options.cpp:2067 +#: src/options.cpp:2144 msgid "If true, when very zoomed out you will use a separate tileset." msgstr "" "Si está activado, cuando se aleja mucho el zoom se utiliza un tileset " "separado." -#: src/options.cpp:2071 +#: src/options.cpp:2148 msgid "Choose distant tileset" msgstr "Elegir set de gráficos distante" -#: src/options.cpp:2072 +#: src/options.cpp:2149 msgid "Choose the tileset you want to use for far zoom." msgstr "" "Elige el set de gráficos que quieres para usar en la ampliación mas distante" -#: src/options.cpp:2076 +#: src/options.cpp:2153 msgid "Zoom Threshold" msgstr "Limites de ampliación" -#: src/options.cpp:2077 +#: src/options.cpp:2154 msgid "Choose when you should swap tileset (lower is more zoomed out)." msgstr "Elige cuándo debes intercambiar el tileset (más abajo está el zoom)." -#: src/options.cpp:2086 +#: src/options.cpp:2163 msgid "Use tiles to display overmap" msgstr "Usar teselas en el mapa general" -#: src/options.cpp:2087 +#: src/options.cpp:2164 msgid "" "If true, replaces some TTF-rendered text with tiles for overmap display." msgstr "" "Si está activado, reemplaza algunos textos renderizados TTF con las teselas " "para mostrarse en el mapa general." -#: src/options.cpp:2099 +#: src/options.cpp:2176 msgid "Choose overmap tileset" msgstr "Elegir teselado de mapa general" -#: src/options.cpp:2100 +#: src/options.cpp:2177 msgid "Choose the overmap tileset you want to use." msgstr "Elige el teselado de mapa general que quieres usar." -#: src/options.cpp:2108 +#: src/options.cpp:2185 msgid "Night vision color overlay" msgstr "Capa de color de visión nocturna" -#: src/options.cpp:2109 +#: src/options.cpp:2186 msgid "" "If true, toggle the color overlay from night vision goggles and other " "similar tools." @@ -500313,11 +501241,11 @@ msgstr "" "Si está activado, alterna la capa de color de las gafas de visión nocturna y" " otras herramientas similares." -#: src/options.cpp:2113 +#: src/options.cpp:2190 msgid "Memory map overlay preset" msgstr "Memoria del mapa preestablecido" -#: src/options.cpp:2114 +#: src/options.cpp:2191 msgid "" "Specify the overlay in which the memory map is drawn. Requires restart. " "For custom overlay, define RGB values for dark and bright colors as well as " @@ -500327,87 +501255,87 @@ msgstr "" " reinicio. Para la superposición personalizada, defina los valores RGB para " "los colores oscuros y brillantes, así como la gamma.ºº" -#: src/options.cpp:2115 +#: src/options.cpp:2192 msgid "Darkened" msgstr "Oscurecido" -#: src/options.cpp:2116 +#: src/options.cpp:2193 msgid "Sepia" msgstr "Sepia" -#: src/options.cpp:2117 +#: src/options.cpp:2194 msgid "Sepia Dark" msgstr "Oscuro Sepia" -#: src/options.cpp:2118 +#: src/options.cpp:2195 msgid "Blue Dark" msgstr "Oscuro Azul" -#: src/options.cpp:2123 +#: src/options.cpp:2200 msgid "Custom dark color RGB overlay - RED" msgstr "ROJO - capa RGB color oscuro personalizado" -#: src/options.cpp:2124 +#: src/options.cpp:2201 msgid "Specify RGB value for color RED for dark color overlay." msgstr "Especifica valor RGB para el color ROJO para la capa oscura de color." -#: src/options.cpp:2130 +#: src/options.cpp:2207 msgid "Custom dark color RGB overlay - GREEN" msgstr "VERDE - capa RGB color oscuro personalizado" -#: src/options.cpp:2131 +#: src/options.cpp:2208 msgid "Specify RGB value for color GREEN for dark color overlay." msgstr "" "Especifica valor RGB para el color VERDE para la capa oscura de color." -#: src/options.cpp:2136 +#: src/options.cpp:2213 msgid "Custom dark color RGB overlay - BLUE" msgstr "AZUL - capa RGB color oscuro personalizado" -#: src/options.cpp:2137 +#: src/options.cpp:2214 msgid "Specify RGB value for color BLUE for dark color overlay." msgstr "Especifica valor RGB para el color AZUL para la capa oscura de color." -#: src/options.cpp:2143 +#: src/options.cpp:2220 msgid "Custom bright color RGB overlay - RED" msgstr "ROJO - capa RGB color brillante personalizado" -#: src/options.cpp:2144 +#: src/options.cpp:2221 msgid "Specify RGB value for color RED for bright color overlay." msgstr "" "Especifica valor RGB para el color ROJO para la capa brillante de color." -#: src/options.cpp:2150 +#: src/options.cpp:2227 msgid "Custom bright color RGB overlay - GREEN" msgstr "VERDE - capa RGB color brillante personalizado" -#: src/options.cpp:2151 +#: src/options.cpp:2228 msgid "Specify RGB value for color GREEN for bright color overlay." msgstr "" "Especifica valor RGB para el color VERDE para la capa brillante de color." -#: src/options.cpp:2157 +#: src/options.cpp:2234 msgid "Custom bright color RGB overlay - BLUE" msgstr "AZUL - capa RGB color brillante personalizado" -#: src/options.cpp:2158 +#: src/options.cpp:2235 msgid "Specify RGB value for color BLUE for bright color overlay." msgstr "" "Especifica valor RGB para el color AZUL para la capa brillante de color." -#: src/options.cpp:2163 +#: src/options.cpp:2240 msgid "Custom gamma for overlay" msgstr "Gamma personalizado para capa" -#: src/options.cpp:2164 +#: src/options.cpp:2241 msgid "Specify gamma value for overlay." msgstr "Especifica valor de gamma para la capa" -#: src/options.cpp:2171 +#: src/options.cpp:2248 msgid "Pixel minimap" msgstr "Minimapa de píxeles" -#: src/options.cpp:2172 +#: src/options.cpp:2249 msgid "" "If true, shows the pixel-detail minimap in game after the save is loaded. " "Use the 'Toggle Pixel Minimap' action key to change its visibility during " @@ -500417,39 +501345,39 @@ msgstr "" "tecla de Mostrar Minimapa de Pixels' para cambiar su visibilidad durante el " "juego." -#: src/options.cpp:2176 +#: src/options.cpp:2253 msgid "Pixel minimap drawing mode" msgstr "Modo de dibujo de minimapa" -#: src/options.cpp:2177 +#: src/options.cpp:2254 msgid "Specified the mode in which the minimap drawn." msgstr "Especifica la manera en que se dibujará el minimapa." -#: src/options.cpp:2178 +#: src/options.cpp:2255 msgid "Solid" msgstr "Sólido" -#: src/options.cpp:2179 +#: src/options.cpp:2256 msgid "Squares" msgstr "Cuadrados" -#: src/options.cpp:2180 +#: src/options.cpp:2257 msgid "Dots" msgstr "Puntos" -#: src/options.cpp:2186 +#: src/options.cpp:2263 msgid "Pixel minimap brightness" msgstr "Brillo del minimapa" -#: src/options.cpp:2187 +#: src/options.cpp:2264 msgid "Overall brightness of pixel-detail minimap." msgstr "Brillo general del minimapa con detalle de píxeles." -#: src/options.cpp:2193 +#: src/options.cpp:2270 msgid "Pixel minimap height" msgstr "Altura de minimapa de píxeles" -#: src/options.cpp:2194 +#: src/options.cpp:2271 msgid "" "Height of pixel-detail minimap, measured in terminal rows. Set to 0 for " "default spacing." @@ -500457,11 +501385,11 @@ msgstr "" "Altura del minimapa de píxeles, medido en filas de terminal. Cámbialo a 0 " "para usar el espaciado predeterminado." -#: src/options.cpp:2200 +#: src/options.cpp:2277 msgid "Scale pixel minimap" msgstr "Escala del minimapa de píxeles" -#: src/options.cpp:2201 +#: src/options.cpp:2278 msgid "" "If true, scale pixel minimap to fit its surroundings. May produce crappy " "results, especially in modes other than \"Solid\"." @@ -500470,31 +501398,31 @@ msgstr "" "alrededores. Puede producir resultados pobres, especialmente en otros modos " "excepto el \"Solido\"." -#: src/options.cpp:2207 +#: src/options.cpp:2284 msgid "Maintain pixel minimap aspect ratio" msgstr "Mantener el radio de aspecto en el minimapa" -#: src/options.cpp:2208 +#: src/options.cpp:2285 msgid "" "If true, preserves the square shape of tiles shown on the pixel minimap." msgstr "" "Si está activado, preserva la forma cuadrada de los mosaicos mostrados en el" " minimapa de píxeles." -#: src/options.cpp:2215 +#: src/options.cpp:2292 msgid "Creature beacon size" msgstr "Tamaño ocupación de criatura" -#: src/options.cpp:2216 +#: src/options.cpp:2293 msgid "Controls how big the creature beacons are. Value is in minimap tiles." msgstr "" "Controla el tamaño de las criaturas. El valor está en espacios del minimapa." -#: src/options.cpp:2222 +#: src/options.cpp:2299 msgid "Hostile creature beacon blink speed" msgstr "Velocidad de parpadeo de baliza de criatura hostil" -#: src/options.cpp:2223 +#: src/options.cpp:2300 msgid "" "Controls how fast the hostile creature beacons blink on the pixel minimap. " "Value is multiplied by 200ms. 0 = disabled." @@ -500503,11 +501431,11 @@ msgstr "" "el minimapa de píxeles. El valor se multiplica por 200ms. Establecer en 0 = " "deshabilitado." -#: src/options.cpp:2229 +#: src/options.cpp:2306 msgid "Background color" msgstr "Color de fondo" -#: src/options.cpp:2230 +#: src/options.cpp:2307 msgid "" "What color the minimap background should be. Either based on color theme or" " (0,0,0) black." @@ -500515,56 +501443,56 @@ msgstr "" "Que color debería tener el fondo del minimapa. Basado en el color del tema o" " (0,0,0) negro." -#: src/options.cpp:2232 +#: src/options.cpp:2309 msgid "Theme" msgstr "Tema" -#: src/options.cpp:2233 +#: src/options.cpp:2310 msgid "Black" msgstr "Negro" -#: src/options.cpp:2243 +#: src/options.cpp:2320 msgid "Display" msgstr "Pantalla" -#: src/options.cpp:2244 +#: src/options.cpp:2321 msgid "" "Sets which video display will be used to show the game. Requires restart." msgstr "" "Establece la salida de vídeo que se usará para mostrar el juego. Requiere " "reiniciar el juego." -#: src/options.cpp:2250 src/options.cpp:2252 +#: src/options.cpp:2327 src/options.cpp:2329 msgid "Fullscreen" msgstr "Pantalla completa" -#: src/options.cpp:2251 +#: src/options.cpp:2328 msgid "Starts Cataclysm in one of the fullscreen modes. Requires restart." msgstr "" "Inicia Cataclysm en uno de los modos de pantalla completa. Requiere " "reiniciar el juego." -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Maximized" msgstr "Maximizado" -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Windowed borderless" msgstr "En ventana sin bordes" -#: src/options.cpp:2265 src/options.cpp:2279 +#: src/options.cpp:2342 src/options.cpp:2356 msgid "Renderer" msgstr "Renderizador" -#: src/options.cpp:2266 src/options.cpp:2280 +#: src/options.cpp:2343 src/options.cpp:2357 msgid "Set which renderer to use. Requires restart." msgstr "Establezca qué renderizador usar. Requiere reiniciar el juego." -#: src/options.cpp:2285 +#: src/options.cpp:2362 msgid "Software rendering" msgstr "Render por software" -#: src/options.cpp:2286 +#: src/options.cpp:2363 msgid "" "Use software renderer instead of graphics card acceleration. Requires " "restart." @@ -500572,11 +501500,11 @@ msgstr "" "Utiliza el procesador de software en lugar de la aceleración de la tarjeta " "gráfica. Requiere reiniciar el juego." -#: src/options.cpp:2294 +#: src/options.cpp:2371 msgid "Allow render batching" msgstr "Permitir cocinado de render" -#: src/options.cpp:2295 +#: src/options.cpp:2372 msgid "" "If true, use render batching for 2D render API to make it more efficient. " "Requires restart." @@ -500584,11 +501512,11 @@ msgstr "" "Si está activado, utiliza el renderizado API por lotes 2D para hacerlo más " "eficiente. Requiere reinicio." -#: src/options.cpp:2299 +#: src/options.cpp:2376 msgid "Software framebuffer acceleration" msgstr "Software de aceleración de framebuffer" -#: src/options.cpp:2300 +#: src/options.cpp:2377 msgid "" "If true, use hardware acceleration for the framebuffer when using software " "rendering. Requires restart." @@ -500596,11 +501524,11 @@ msgstr "" "Si esta activado, usa la aceleración de hardware para la cache de fotogramas" " cuando se use el renderizado por software. Necesita un reinicio." -#: src/options.cpp:2310 +#: src/options.cpp:2387 msgid "Use color modulated textures" msgstr "Usa texturas de color modulado" -#: src/options.cpp:2311 +#: src/options.cpp:2388 msgid "" "If true, tries to use color modulated textures to speed-up ASCII drawing. " "Requires restart." @@ -500608,11 +501536,11 @@ msgstr "" "Si está activado, intenta usar texturas de color modulado para acelerar el " "dibujo ASCII. Requiere reiniciar el juego." -#: src/options.cpp:2315 +#: src/options.cpp:2392 msgid "Scaling mode" msgstr "Modo de escalado" -#: src/options.cpp:2316 +#: src/options.cpp:2393 msgid "" "Sets the scaling mode, 'none' (default) displays at the game's native " "resolution, 'nearest' uses low-quality but fast scaling, and 'linear' " @@ -500623,65 +501551,61 @@ msgstr "" " 'lineal' brinda escalamiento de alta calidad." #. ~ Do not scale the game image to the window size. -#: src/options.cpp:2318 +#: src/options.cpp:2395 msgid "No scaling" msgstr "Sin escalado" #. ~ An algorithm for image scaling. -#: src/options.cpp:2320 +#: src/options.cpp:2397 msgid "Nearest neighbor" msgstr "Más cercano" #. ~ An algorithm for image scaling. -#: src/options.cpp:2322 +#: src/options.cpp:2399 msgid "Linear filtering" msgstr "Filtrado lineal" -#: src/options.cpp:2327 +#: src/options.cpp:2404 msgid "Scaling factor" msgstr "Factor de escala" -#: src/options.cpp:2328 +#: src/options.cpp:2405 msgid "Factor by which to scale the display. Requires restart." msgstr "Factor por el cual escalar la pantalla. Requiere reiniciar el juego." -#: src/options.cpp:2329 +#: src/options.cpp:2406 msgid "1x" msgstr "1x" -#: src/options.cpp:2330 +#: src/options.cpp:2407 msgid "2x" msgstr "2x" -#: src/options.cpp:2331 +#: src/options.cpp:2408 msgid "4x" msgstr "4x" -#: src/options.cpp:2344 +#: src/options.cpp:2421 msgid "World end handling" msgstr "Gestión del mundo al morir" -#: src/options.cpp:2345 +#: src/options.cpp:2422 msgid "Handling of game world when last character dies." msgstr "Como tratar el mundo después de que el último personaje muera." -#: src/options.cpp:2346 src/worldfactory.cpp:1746 -msgid "Reset" -msgstr "Reiniciar" - -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Keep" msgstr "Mantener" -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Query" msgstr "Preguntar" -#: src/options.cpp:2353 +#: src/options.cpp:2430 msgid "Size of cities" msgstr "Tamaño de las ciudades" -#: src/options.cpp:2354 +#: src/options.cpp:2431 msgid "" "A number determining how large cities are. A higher number means larger " "cities. 0 disables cities, roads and any scenario requiring a city start." @@ -500690,11 +501614,11 @@ msgstr "" " ciudades más grandes. El 0 desactiva las ciudades, las carreteras y " "cualquier escenario que requiera el inicio de una ciudad." -#: src/options.cpp:2358 +#: src/options.cpp:2435 msgid "City spacing" msgstr "Separación de ciudades" -#: src/options.cpp:2359 +#: src/options.cpp:2436 msgid "" "A number determining how far apart cities are. A higher number means cities" " are further apart. Warning, small numbers lead to very slow mapgen." @@ -500703,11 +501627,11 @@ msgstr "" "significa que las ciudades están más separadas. Atención, los números " "pequeños hacen que la generación de mapas sea muy lenta." -#: src/options.cpp:2363 +#: src/options.cpp:2440 msgid "Spawn rate scaling factor" msgstr "Factor variable de generación de monstruos" -#: src/options.cpp:2364 +#: src/options.cpp:2441 msgid "" "A scaling factor that determines density of monster spawns. A higher number" " means more monsters." @@ -500715,11 +501639,11 @@ msgstr "" "Un factor de escala que determina la densidad de aparición de monstruos. Un " "número más alto significa más monstruos." -#: src/options.cpp:2368 +#: src/options.cpp:2445 msgid "Item spawn scaling factor" msgstr "Factor variable de generación de objetos" -#: src/options.cpp:2369 +#: src/options.cpp:2446 msgid "" "A scaling factor that determines density of item spawns. A higher number " "means more items." @@ -500727,11 +501651,11 @@ msgstr "" "Un factor de escala que determina la densidad de aparición de objetos. Un " "número mayor significa más objetos." -#: src/options.cpp:2373 +#: src/options.cpp:2450 msgid "Random NPC spawn time" msgstr "Tiempo de aparición aleatoria de PNJ" -#: src/options.cpp:2374 +#: src/options.cpp:2451 msgid "" "Baseline average number of days between random NPC spawns. Average duration" " goes up with the number of NPCs already spawned. A higher number means " @@ -500741,11 +501665,11 @@ msgstr "" "media aumenta con el número de PNJs que ya han aparecido. Un número mayor " "significa menos PNJs. Poner a 0 días para desactivar los PNJs aleatorios." -#: src/options.cpp:2379 +#: src/options.cpp:2456 msgid "Monster evolution scaling factor" msgstr "Factor variable de evolución de monstruos" -#: src/options.cpp:2380 +#: src/options.cpp:2457 msgid "" "A scaling factor that determines the time between monster upgrades. A " "higher number means slower evolution. Set to 0.00 to turn off monster " @@ -500755,11 +501679,11 @@ msgstr "" "monstruos. Un número alto significa una evolución más lenta. Cámbialo a 0,00" " para desactivar la mejora de monstruos." -#: src/options.cpp:2386 +#: src/options.cpp:2463 msgid "Monster speed" msgstr "Velocidad de los monstruos" -#: src/options.cpp:2387 +#: src/options.cpp:2464 msgid "" "Determines the movement rate of monsters. A higher value increases monster " "speed and a lower reduces it. Requires world reset." @@ -500768,11 +501692,11 @@ msgstr "" "aumenta la velocidad del monstruo y un valor más bajo la reduce. Requiere " "reinicio del mundo." -#: src/options.cpp:2391 +#: src/options.cpp:2468 msgid "Monster resilience" msgstr "Resistencia de los monstruos" -#: src/options.cpp:2392 +#: src/options.cpp:2469 msgid "" "Determines how much damage monsters can take. A higher value makes monsters" " more resilient and a lower makes them more flimsy. Requires world reset." @@ -500781,29 +501705,29 @@ msgstr "" "que los monstruos sean más resistentes y un valor más bajo los hace más " "débiles. Requiere reinicio del mundo." -#: src/options.cpp:2398 +#: src/options.cpp:2475 msgid "Default region type" msgstr "Tipo predeterminado de región" -#: src/options.cpp:2399 +#: src/options.cpp:2476 msgid "(WIP feature) Determines terrain, shops, plants, and more." msgstr "" "(en elaboración) Determina el terreno, los comercios, las plantas y otras " "cosas." -#: src/options.cpp:2405 +#: src/options.cpp:2482 msgid "Initial time" msgstr "Hora de inicio" -#: src/options.cpp:2406 +#: src/options.cpp:2483 msgid "Initial starting time of day on character generation." msgstr "La hora del día en que comienzas con un nuevo personaje." -#: src/options.cpp:2410 +#: src/options.cpp:2487 msgid "Initial day" msgstr "Día de inicio" -#: src/options.cpp:2411 +#: src/options.cpp:2488 msgid "" "How many days into the year the Cataclysm ended. Day 0 is Spring 1. Day -1" " randomizes the start date. Can be overridden by scenarios. This does not " @@ -500814,11 +501738,11 @@ msgstr "" "escenarios. Esto no adelanta la putrefacción de los alimentos ni la " "evolución de los monstruos." -#: src/options.cpp:2415 +#: src/options.cpp:2492 msgid "Spawn delay" msgstr "Retraso de aparición" -#: src/options.cpp:2416 +#: src/options.cpp:2493 msgid "" "How many days after the end of the Cataclysm the player spawns. Day 0 is " "immediately after the end of the Cataclysm. Can be overridden by scenarios." @@ -500829,11 +501753,11 @@ msgstr "" "los escenarios. Aumentar esto hará que la comida se pudra y la evolución de " "los monstruos avance." -#: src/options.cpp:2420 +#: src/options.cpp:2497 msgid "Season length" msgstr "Duración de las estaciones" -#: src/options.cpp:2421 +#: src/options.cpp:2498 msgid "" "Season length, in days. Warning: Very little other than the duration of " "seasons scales with this value, so adjusting it may cause nonsensical " @@ -500843,11 +501767,11 @@ msgstr "" "la duración de las estaciones cambia con este valor, así que cambiarlo puede" " llevar a resultados sin sentido." -#: src/options.cpp:2425 +#: src/options.cpp:2502 msgid "Construction scaling" msgstr "Escala de construcción" -#: src/options.cpp:2426 +#: src/options.cpp:2503 msgid "" "Sets the time of construction in percents. '50' is two times faster than " "default, '200' is two times longer. '0' automatically scales construction " @@ -500858,19 +501782,19 @@ msgstr "" "automáticamente los tiempos de construcción para igualarlos a la duración de" " las estaciones del año del mundo." -#: src/options.cpp:2430 +#: src/options.cpp:2507 msgid "Eternal season" msgstr "Estación eterna" -#: src/options.cpp:2431 +#: src/options.cpp:2508 msgid "If true, keep the initial season for ever." msgstr "Si está activado, mantiene la estación de inicio para siempre." -#: src/options.cpp:2435 +#: src/options.cpp:2512 msgid "Day/night cycle" msgstr "Ciclo día/noche" -#: src/options.cpp:2436 +#: src/options.cpp:2513 msgid "" "Day/night cycle settings. 'Normal' sets a normal cycle. 'Eternal Day' sets" " eternal day. 'Eternal Night' sets eternal night." @@ -500878,19 +501802,19 @@ msgstr "" "Ajustes del ciclo día/noche. Normal\" establece un ciclo normal. Día " "Eterno\" establece el día eterno. Noche Eterna\" establece la noche eterna." -#: src/options.cpp:2438 +#: src/options.cpp:2515 msgid "Eternal Day" msgstr "Día Eterno" -#: src/options.cpp:2439 +#: src/options.cpp:2516 msgid "Eternal Night" msgstr "Noche Eterna" -#: src/options.cpp:2445 +#: src/options.cpp:2522 msgid "Wandering hordes" msgstr "Hordas errantes" -#: src/options.cpp:2446 +#: src/options.cpp:2523 msgid "" "If true, emulates zombie hordes. Zombies can group together into hordes, " "which can wander around cities and will sometimes move towards noise. Note:" @@ -500905,46 +501829,46 @@ msgstr "" "sobre muros en algunas circunstancias. El directorio del mundo debe ser " "reiniciado para que surta efecto." -#: src/options.cpp:2450 +#: src/options.cpp:2527 msgid "Surrounded start" msgstr "Comenzar rodeado" -#: src/options.cpp:2451 +#: src/options.cpp:2528 msgid "" "If true, spawn zombies at shelters. Makes the starting game a lot harder." msgstr "" "Si activado, genera zombis en los centros de evacuación. Hace que el inicio " "del juego sea mucho más difícil." -#: src/options.cpp:2457 +#: src/options.cpp:2534 msgid "Mutations by radiation" msgstr "Mutaciones por radiación" -#: src/options.cpp:2458 +#: src/options.cpp:2535 msgid "If true, radiation causes the player to mutate." msgstr "Si está activado, la radiación causará mutaciones en el personaje." -#: src/options.cpp:2464 +#: src/options.cpp:2541 msgid "Character point pools" msgstr "Grupos de puntos de personaje" -#: src/options.cpp:2465 +#: src/options.cpp:2542 msgid "Allowed point pools for character generation." msgstr "Grupos de puntos permitidos para la generación de personajes." -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "Multi-pool only" msgstr "Solo multi-grupos" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "No freeform" msgstr "Sin forma libre" -#: src/options.cpp:2472 +#: src/options.cpp:2549 msgid "Meta Progression" msgstr "Meta Progreso" -#: src/options.cpp:2473 +#: src/options.cpp:2550 msgid "" "Will you need to complete certain achievements to enable certain scenarios " "and professions? Achievements are tracked from your memorial file so " @@ -500963,59 +501887,59 @@ msgstr "" "juego, el meta progreso te ayudará a introducirte en las mecánicas a un " "ritmo razonable." -#: src/options.cpp:2484 +#: src/options.cpp:2561 msgid "Distance initial visibility" msgstr "Distancia visible inicial" -#: src/options.cpp:2485 +#: src/options.cpp:2562 msgid "Determines the scope, which is known in the beginning of the game." msgstr "Determina el alcance visible, lo que es visto al inicio del juego." -#: src/options.cpp:2491 +#: src/options.cpp:2568 msgid "Initial stat points" msgstr "Puntos iniciales de características" -#: src/options.cpp:2492 +#: src/options.cpp:2569 msgid "Initial points available to spend on stats on character generation." msgstr "" "Son los puntos iniciales disponibles para gastar en atributos al crear el " "personaje." -#: src/options.cpp:2496 +#: src/options.cpp:2573 msgid "Initial trait points" msgstr "Puntos iniciales de rasgos" -#: src/options.cpp:2497 +#: src/options.cpp:2574 msgid "Initial points available to spend on traits on character generation." msgstr "" "Son los puntos iniciales disponibles para gastar en rasgos al crear el " "personaje." -#: src/options.cpp:2501 +#: src/options.cpp:2578 msgid "Initial skill points" msgstr "Puntos iniciales de habilidades" -#: src/options.cpp:2502 +#: src/options.cpp:2579 msgid "Initial points available to spend on skills on character generation." msgstr "" "Son los puntos iniciales disponibles para gastar en habilidades al crear el " "personaje." -#: src/options.cpp:2506 +#: src/options.cpp:2583 msgid "Maximum trait points" msgstr "Puntos máximos de rasgos" -#: src/options.cpp:2507 +#: src/options.cpp:2584 msgid "Maximum trait points available for character generation." msgstr "" "Los puntos máximos de rasgos que tendrás disponibles cuando crees tu " "personaje." -#: src/options.cpp:2513 +#: src/options.cpp:2590 msgid "Skill training speed" msgstr "Velocidad de entrenamiento de habilidad" -#: src/options.cpp:2514 +#: src/options.cpp:2591 msgid "" "Scales experience gained from practicing skills and reading books. 0.5 is " "half as fast as default, 2.0 is twice as fast, 0.0 disables skill training " @@ -501025,11 +501949,11 @@ msgstr "" "la mitad de lo predeterminado, 2,0 es el doble de rápido, 0,0 desactiva el " "entrenamiento de habilidades excepto para el entrenamiento mediante PNJs." -#: src/options.cpp:2520 +#: src/options.cpp:2597 msgid "Skill rust" msgstr "Desgaste de habilidad" -#: src/options.cpp:2521 +#: src/options.cpp:2598 msgid "" "Set the type of skill rust. Vanilla: Skill rust can decrease levels. - " "Capped: Skill rust cannot decrease levels. - Off: None at all." @@ -501039,20 +501963,20 @@ msgstr "" "habilidad no puede disminuir los niveles -Desactivado: Ninguno." #. ~ plain, default, normal -#: src/options.cpp:2523 +#: src/options.cpp:2600 msgid "Vanilla" msgstr "Vanilla" #. ~ capped at a value -#: src/options.cpp:2525 +#: src/options.cpp:2602 msgid "Capped" msgstr "Limitado" -#: src/options.cpp:2532 +#: src/options.cpp:2609 msgid "Experimental 3D field of vision" msgstr "Campo visual 3D experimental" -#: src/options.cpp:2533 +#: src/options.cpp:2610 msgid "" "If true and the world is in Z-level mode, the vision will extend beyond " "current Z-level. If false, vision is limited to current Z-level. Currently" @@ -501062,11 +501986,11 @@ msgstr "" "más allá del nivel-Z actual. Si es falso, la visión se limita al nivel-Z " "actual. Actualmente tiene muchos errores." -#: src/options.cpp:2537 +#: src/options.cpp:2614 msgid "Vertical range of 3D field of vision" msgstr "Alcance vertical del campo de visión 3D" -#: src/options.cpp:2538 +#: src/options.cpp:2615 msgid "" "How many levels up and down the experimental 3D field of vision reaches. " "(This many levels up, this many levels down.) 3D vision of the full height " @@ -501076,47 +502000,47 @@ msgstr "" " en 3D de la altura total del mundo puede ralentizar mucho el juego. Ver " "menos niveles Z es más rápido." -#: src/options.cpp:2544 +#: src/options.cpp:2621 msgid "Draw walls retracted in ISO tile-sets" msgstr "" -#: src/options.cpp:2545 +#: src/options.cpp:2622 msgid "Draw walls normal, retracted, or automatically retracting near player." msgstr "" -#: src/options.cpp:2546 +#: src/options.cpp:2623 msgid "Retracted" msgstr "" -#: src/options.cpp:2547 +#: src/options.cpp:2624 msgid "Auto" -msgstr "Automático" +msgstr "Auto" -#: src/options.cpp:2551 +#: src/options.cpp:2628 msgid "Minimum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2552 +#: src/options.cpp:2629 msgid "" "Minimum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2556 +#: src/options.cpp:2633 msgid "Maximum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2557 +#: src/options.cpp:2634 msgid "" "Maximum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2572 +#: src/options.cpp:2649 msgid "Quicksave on app lose focus" msgstr "Guardado rápido al pasar a segundo plano" -#: src/options.cpp:2573 +#: src/options.cpp:2650 msgid "" "If true, quicksave whenever the app loses focus (screen locked, app moved " "into background etc.) WARNING: Experimental. This may result in corrupt " @@ -501126,11 +502050,11 @@ msgstr "" "(bloque de pantalla, el programa pasa al fondo, etc.) AVISO: Experimental." " Esto puede acabar corrompiendo las partidas guardadas." -#: src/options.cpp:2579 +#: src/options.cpp:2656 msgid "Trap Back button" msgstr "Trampa Back button" -#: src/options.cpp:2580 +#: src/options.cpp:2657 msgid "" "If true, the back button will NOT back out of the app and will be passed to " "the application as SDL_SCANCODE_AC_BACK. Requires restart." @@ -501138,11 +502062,11 @@ msgstr "" "Si esta a verdadero, el botón \"retroceso\" NO se retirará de la aplicación " "y se pasará a la aplicación como SDL_SCANCODE_AC_BACK. Requiere reiniciar." -#: src/options.cpp:2586 +#: src/options.cpp:2663 msgid "Use native Android UI menus" msgstr "Usar menus nativos de Interfaz de Usuario de Android" -#: src/options.cpp:2587 +#: src/options.cpp:2664 msgid "" "If true, native Android dialogs are used for some in-game menus, such as " "popup messages and yes/no dialogs." @@ -501150,11 +502074,11 @@ msgstr "" "Si activo, menus nativos de Android serán usados en algunos menus del juego," " tales como ventanas emergente y dialogos si/no" -#: src/options.cpp:2592 +#: src/options.cpp:2669 msgid "Auto-manage virtual keyboard" msgstr "Gestionar automáticamente el teclado virtual" -#: src/options.cpp:2593 +#: src/options.cpp:2670 msgid "" "If true, automatically show/hide the virtual keyboard when necessary based " "on context. If false, virtual keyboard must be toggled manually." @@ -501163,11 +502087,11 @@ msgstr "" " sea necesario, basado en el contexto. Si está desactivado, el teclado " "virtual se debe activar manualmente." -#: src/options.cpp:2598 +#: src/options.cpp:2675 msgid "Virtual keyboard screen scale" msgstr "Escala de la pantalla del teclado virtual" -#: src/options.cpp:2599 +#: src/options.cpp:2676 msgid "" "If true, when the virtual keyboard is visible, scale the screen to prevent " "overlapping. Useful for text entry so you can see what you're typing." @@ -501176,11 +502100,11 @@ msgstr "" " para prevenir solapamiento. Útil para entradas de texto y que puedas ver " "lo que estas escribiendo." -#: src/options.cpp:2605 +#: src/options.cpp:2682 msgid "Vibration duration" msgstr "Duración de la vibración" -#: src/options.cpp:2606 +#: src/options.cpp:2683 msgid "" "If non-zero, vibrate the device for this long on input, in milliseconds. " "Ignored if hardware keyboard connected." @@ -501188,11 +502112,11 @@ msgstr "" "Si no es cero, hace vibrar el dispositivo durante este tiempo al introducir " "datos, en milisegundos. Se ignora si el teclado de hardware está conectado." -#: src/options.cpp:2612 +#: src/options.cpp:2689 msgid "Show virtual joystick" msgstr "Mostrar joystick virtual" -#: src/options.cpp:2613 +#: src/options.cpp:2690 msgid "" "If true, show the virtual joystick when touching and holding the screen. " "Gives a visual indicator of deadzone and stick deflection." @@ -501201,19 +502125,19 @@ msgstr "" "mantenga apretada la pantalla. Da un indicador visual de la zona muerta y " "el desvío de la palanca." -#: src/options.cpp:2617 +#: src/options.cpp:2694 msgid "Virtual joystick opacity" msgstr "Opacidad del joystick virtual" -#: src/options.cpp:2618 +#: src/options.cpp:2695 msgid "The opacity of the on-screen virtual joystick, as a percentage." msgstr "Opacidad del joystick virtual, como porcentaje." -#: src/options.cpp:2622 +#: src/options.cpp:2699 msgid "Virtual joystick deadzone size" msgstr "Tamaño de la zona muerta del joystick virtual" -#: src/options.cpp:2623 +#: src/options.cpp:2700 msgid "" "While using the virtual joystick, deflecting the stick beyond this distance " "will trigger directional input. Specified as a percentage of longest screen" @@ -501223,11 +502147,11 @@ msgstr "" "esta distancia activará la entrada de datos direccionales. Se especifica " "como porcentaje del borde de pantalla máximo." -#: src/options.cpp:2627 +#: src/options.cpp:2704 msgid "Virtual joystick size" msgstr "Tamaño del joystick virtual" -#: src/options.cpp:2628 +#: src/options.cpp:2705 msgid "" "While using the virtual joystick, deflecting the stick by this much will " "repeat input at the deflected rate (see below). Specified as a percentage " @@ -501237,22 +502161,22 @@ msgstr "" " se repita la entrada de datos a la velocidad de desvío (ver abajo). Se " "especifica como porcentaje del borde de pantalla más largo." -#: src/options.cpp:2633 +#: src/options.cpp:2710 msgid "Virtual joystick follows finger" msgstr "Joystick virtual sigue a los dedos" -#: src/options.cpp:2634 +#: src/options.cpp:2711 msgid "" "If true, the virtual joystick will follow when sliding beyond its range." msgstr "" "Si está activado, el joystick virtual continuará cuando se haga un " "deslizamiento más allá de su alcance." -#: src/options.cpp:2639 +#: src/options.cpp:2716 msgid "Virtual joystick repeat rate (centered)" msgstr "Velocidad de repetición del joystick virtual (centrado)" -#: src/options.cpp:2640 +#: src/options.cpp:2717 msgid "" "When the virtual joystick is centered, how fast should input events repeat, " "in milliseconds." @@ -501260,11 +502184,11 @@ msgstr "" "Cuando el joystick virtual está centrado, cómo de rápido deberían repetirse " "los eventos de entrada de datos, en milisegundos." -#: src/options.cpp:2645 +#: src/options.cpp:2722 msgid "Virtual joystick repeat rate (deflected)" msgstr "Velocidad de repetición del joystick virtual (desviado)" -#: src/options.cpp:2646 +#: src/options.cpp:2723 msgid "" "When the virtual joystick is fully deflected, how fast should input events " "repeat, in milliseconds." @@ -501272,11 +502196,11 @@ msgstr "" "Cuando el joystick virtual esté totalmente desviado, cómo de rápido se " "repetirán los eventos de entrada de datos, en milisegundos." -#: src/options.cpp:2651 +#: src/options.cpp:2728 msgid "Virtual joystick repeat rate sensitivity" msgstr "Sensibilidad de la velocidad de repetición del joystick virtual" -#: src/options.cpp:2652 +#: src/options.cpp:2729 msgid "" "As the virtual joystick moves from centered to fully deflected, this value " "is an exponent that controls the blend between the two repeat rates defined " @@ -501286,11 +502210,11 @@ msgstr "" "es un exponente que controla la mezcla entre las dos velocidades de " "repetición definidas arriba. 1,0 = lineal." -#: src/options.cpp:2656 +#: src/options.cpp:2733 msgid "Input repeat delay" msgstr "Retraso de la repetición de entrada de datos" -#: src/options.cpp:2657 +#: src/options.cpp:2734 msgid "" "While touching the screen, wait this long before showing the virtual " "joystick and repeating input, in milliseconds. Also used to determine " @@ -501301,11 +502225,11 @@ msgstr "" "determinar la detección de toque/doble toque, detección de giro y activación" " de los atajos de teclado rápidos." -#: src/options.cpp:2661 +#: src/options.cpp:2738 msgid "Virtual joystick hides shortcuts" msgstr "Joystick virtual oculta atajos de teclado" -#: src/options.cpp:2662 +#: src/options.cpp:2739 msgid "" "If true, hides on-screen keyboard shortcuts while using the virtual " "joystick. Helps keep the view uncluttered while traveling long distances " @@ -501315,11 +502239,11 @@ msgstr "" "utiliza el joystick virtual. Ayuda a mantener despejada la pantalla mientras" " se recorren largas distancias y se navega por los menús." -#: src/options.cpp:2668 +#: src/options.cpp:2745 msgid "Default gameplay shortcuts" msgstr "Atajos del juego predeterminados" -#: src/options.cpp:2669 +#: src/options.cpp:2746 msgid "" "The default set of gameplay shortcuts to show. Used on starting a new game " "and whenever all gameplay shortcuts are removed." @@ -501327,11 +502251,11 @@ msgstr "" "El conjunto de atajos del juego a mostrar. Se usa al empezar una nueva " "partida y cuando se eliminan todos los atajos del juego." -#: src/options.cpp:2674 +#: src/options.cpp:2751 msgid "Add shortcuts for action menu selections" msgstr "Añadir atajos para elecciones del menú de acciones" -#: src/options.cpp:2675 +#: src/options.cpp:2752 msgid "" "If true, automatically add a shortcut for actions selected via the in-game " "action menu." @@ -501339,97 +502263,97 @@ msgstr "" "Si activado, añade automáticamente un atajo para las acciones elegidas a " "través del menú de acciones del juego." -#: src/options.cpp:2680 +#: src/options.cpp:2757 msgid "Add shortcuts for inventory selections" msgstr "Añadir atajos para elecciones del inventario" -#: src/options.cpp:2681 +#: src/options.cpp:2758 msgid "" "If true, automatically add a shortcut for items selected via the inventory." msgstr "" "Si activado, añade automáticamente atajos para objetos seleccionados a " "través del inventario." -#: src/options.cpp:2687 +#: src/options.cpp:2764 msgid "Tap key (in-game)" msgstr "Tecla de toque (mientras se juega)" -#: src/options.cpp:2688 +#: src/options.cpp:2765 msgid "The key to press when tapping during gameplay." msgstr "La tecla a apretar cuando se da un toque mientras se juega." -#: src/options.cpp:2692 +#: src/options.cpp:2769 msgid "Two-finger tap key (in-game)" msgstr "Tecla de toque con dos dedos (mientras se juega)" -#: src/options.cpp:2693 +#: src/options.cpp:2770 msgid "The key to press when tapping with two fingers during gameplay." msgstr "" "La tecla a apretar cuando se da un toque con dos juegos mientras se juega." -#: src/options.cpp:2697 +#: src/options.cpp:2774 msgid "Two-finger swipe up key (in-game)" msgstr "" "Tecla para deslizamiento hacia arriba con dos dedos (mientras se juega)" -#: src/options.cpp:2698 +#: src/options.cpp:2775 msgid "The key to press when swiping up with two fingers during gameplay." msgstr "" "La tecla a apretar cuando se desplaza hacia arriba con dos dedos mientras se" " juega." -#: src/options.cpp:2703 +#: src/options.cpp:2780 msgid "Two-finger swipe down key (in-game)" msgstr "Tecla de desplazar hacia abajo con dos dedos (dentro del juego)" -#: src/options.cpp:2704 +#: src/options.cpp:2781 msgid "The key to press when swiping down with two fingers during gameplay." msgstr "" "La tecla a apretar cuando se desplaza hacia abajo con dos dedos mientras se " "juega." -#: src/options.cpp:2709 +#: src/options.cpp:2786 msgid "Two-finger swipe left key (in-game)" msgstr "" "Tecla de desplazar hacia la izquierda con dos dedos (dentro del juego)" -#: src/options.cpp:2710 +#: src/options.cpp:2787 msgid "The key to press when swiping left with two fingers during gameplay." msgstr "" "La tecla a apretar cuando se desplaza hacia la izquierda con dos dedos " "mientras se juega." -#: src/options.cpp:2715 +#: src/options.cpp:2792 msgid "Two-finger swipe right key (in-game)" msgstr "Tecla de desplazar hacia la derecha con dos dedos (dentro del juego)" -#: src/options.cpp:2716 +#: src/options.cpp:2793 msgid "The key to press when swiping right with two fingers during gameplay." msgstr "" "La tecla a apretar cuando se desplaza hacia la derecha con dos dedos " "mientras se juega." -#: src/options.cpp:2720 +#: src/options.cpp:2797 msgid "Pinch in key (in-game)" msgstr "Tecla de agrandar con dos dedos (dentro del juego)" -#: src/options.cpp:2721 +#: src/options.cpp:2798 msgid "The key to press when pinching in during gameplay." msgstr "La tecla a apretar cuando se agranda con dos dedos mientras se juega." -#: src/options.cpp:2725 +#: src/options.cpp:2802 msgid "Pinch out key (in-game)" msgstr "Tecla de reducir con dos dedos (dentro del juego)" -#: src/options.cpp:2726 +#: src/options.cpp:2803 msgid "The key to press when pinching out during gameplay." msgstr "La tecla a apretar cuando se reduce con dos dedos mientras se juega." -#: src/options.cpp:2733 +#: src/options.cpp:2810 msgid "Auto-manage contextual gameplay shortcuts" msgstr "Gestionar automáticamente atajos contextuales del juego" -#: src/options.cpp:2734 +#: src/options.cpp:2811 msgid "" "If true, contextual in-game shortcuts are added and removed automatically as" " needed: examine, close, butcher, move up/down, control vehicle, pickup, " @@ -501440,11 +502364,11 @@ msgstr "" "descuartizar, mover arriba/abajo, conducir vehículo, recoger, activar modo " "seguro, dormir." -#: src/options.cpp:2739 +#: src/options.cpp:2816 msgid "Move contextual gameplay shortcuts to front" msgstr "Mover los atajos contextuales del juego al principio" -#: src/options.cpp:2740 +#: src/options.cpp:2817 msgid "" "If the option above is enabled, specifies whether contextual in-game " "shortcuts will be added to the front or back of the shortcuts list. If " @@ -501456,11 +502380,11 @@ msgstr "" "Si está activado hace que sean más fáciles de alcanzar, si es falso reduce " "los cambios de las posiciones de los atajos." -#: src/options.cpp:2744 +#: src/options.cpp:2821 msgid "Move used shortcuts to front" msgstr "Mueve los atajos usados al principio" -#: src/options.cpp:2745 +#: src/options.cpp:2822 msgid "" "If true, using an existing shortcut will always move it to the front of the " "shortcuts list. If false, only shortcuts typed via keyboard will move to " @@ -501470,11 +502394,11 @@ msgstr "" " de la lista de atajos. Si está desactivado, solo los atajos introducidos " "mediante el teclado se moverán al principio." -#: src/options.cpp:2750 +#: src/options.cpp:2827 msgid "Separate shortcuts for No Auto Pickup zones" msgstr "Separar los atajos para las zonas Sin Autorecogida" -#: src/options.cpp:2751 +#: src/options.cpp:2828 msgid "" "If true, separate gameplay shortcuts will be used within No Auto Pickup " "zones. Useful for keeping home base actions separate from exploring " @@ -501484,11 +502408,11 @@ msgstr "" "dentro de las zonas Sin Autorecogida. Útil para tener separadas las acciones" " dentro de la base de las acciones de exploración." -#: src/options.cpp:2756 +#: src/options.cpp:2833 msgid "Turns to remove unused gameplay shortcuts" msgstr "Turnos para eliminar atajos de juego no utilizados" -#: src/options.cpp:2757 +#: src/options.cpp:2834 msgid "" "If non-zero, unused gameplay shortcuts will be removed after this many turns" " (as in discrete player actions, not world calendar turns)." @@ -501497,11 +502421,11 @@ msgstr "" "número de turnos (contando las acciones del juegador, no los turnos del " "calendario del mundo)." -#: src/options.cpp:2761 +#: src/options.cpp:2838 msgid "Shortcuts persistence" msgstr "Persistencia de los atajos" -#: src/options.cpp:2762 +#: src/options.cpp:2839 msgid "" "If true, shortcuts are saved/restored with each save game. If false, " "shortcuts reset between sessions." @@ -501509,22 +502433,22 @@ msgstr "" "Si está activado, los atajos son guardados/restaurados en cada partida " "guardada. Si está desactivado, los atajos se reinician entre las sesiones." -#: src/options.cpp:2768 +#: src/options.cpp:2845 msgid "Shortcuts position" msgstr "Posición de los atajos" -#: src/options.cpp:2769 +#: src/options.cpp:2846 msgid "" "Switch between shortcuts on the left or on the right side of the screen." msgstr "" "Intercambia la posición de los atajos en la zona izquierda o derecha de la " "pantalla." -#: src/options.cpp:2774 +#: src/options.cpp:2851 msgid "Shortcuts screen percentage" msgstr "Porcentaje de la pantalla de atajos" -#: src/options.cpp:2775 +#: src/options.cpp:2852 msgid "" "How much of the screen can shortcuts occupy, as a percentage of total screen" " width." @@ -501532,11 +502456,11 @@ msgstr "" "Cuánto de la pantalla pueden ocupar los atajos, como un porcentaje total del" " ancho de la pantalla." -#: src/options.cpp:2779 +#: src/options.cpp:2856 msgid "Shortcuts overlap screen" msgstr "Pantalla de superposición de los atajos" -#: src/options.cpp:2780 +#: src/options.cpp:2857 msgid "" "If true, shortcuts will be drawn transparently overlapping the game screen." " If false, the game screen size will be reduced to fit the shortcuts below." @@ -501545,59 +502469,59 @@ msgstr "" " la pantalla del juego. Si lo desactivas el tamaño de la ventana se reducirá" " para que quepan en la parte de abajo los atajos." -#: src/options.cpp:2784 +#: src/options.cpp:2861 msgid "Shortcut opacity (background)" msgstr "Opacidad de los atajos (fondo)" -#: src/options.cpp:2785 +#: src/options.cpp:2862 msgid "" "The background opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" "La opacidad del fondo de los atajos de teclado en pantalla, como un " "porcentaje." -#: src/options.cpp:2789 +#: src/options.cpp:2866 msgid "Shortcut opacity (shadow)" msgstr "Opacidad de los atajos (sombra)" -#: src/options.cpp:2790 +#: src/options.cpp:2867 msgid "The shadow opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" "La opacidad de la sombra de los atajos de teclado en pantalla, en " "porcentaje." -#: src/options.cpp:2794 +#: src/options.cpp:2871 msgid "Shortcut opacity (text)" msgstr "Opacidad de los atajos (texto)" -#: src/options.cpp:2795 +#: src/options.cpp:2872 msgid "" "The foreground opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" "La opacidad del primer plano de los atajos de teclado en pantalla, como un " "porcentaje." -#: src/options.cpp:2799 +#: src/options.cpp:2876 msgid "Shortcut color" msgstr "Color de los atajos" -#: src/options.cpp:2800 +#: src/options.cpp:2877 msgid "The color of on-screen keyboard shortcuts." msgstr "El color de los atajos de teclado en pantalla." -#: src/options.cpp:2804 +#: src/options.cpp:2881 msgid "Shortcut border" msgstr "Borde de los atajos" -#: src/options.cpp:2805 +#: src/options.cpp:2882 msgid "The border of each on-screen keyboard shortcut in pixels." msgstr "El borde de cada atajo de teclado en pantalla en píxeles." -#: src/options.cpp:2809 +#: src/options.cpp:2886 msgid "Shortcut width (min)" msgstr "Ancho de los atajos (mín)" -#: src/options.cpp:2810 +#: src/options.cpp:2887 msgid "" "The minimum width of each on-screen keyboard shortcut in pixels. Only " "relevant when lots of shortcuts are visible at once." @@ -501605,32 +502529,32 @@ msgstr "" "La anchura mínima de los atajos de teclado en pantalla en píxeles. Solo es " "relevante cuando hay muchos atajos visibles a la vez." -#: src/options.cpp:2814 +#: src/options.cpp:2891 msgid "Shortcut width (max)" msgstr "Ancho de los atajos (máx)" -#: src/options.cpp:2815 +#: src/options.cpp:2892 msgid "The maximum width of each on-screen keyboard shortcut in pixels." msgstr "La anchura máxima de los atajos de teclado en pantalla en píxeles." -#: src/options.cpp:2819 +#: src/options.cpp:2896 msgid "Shortcut height" msgstr "Altura de los atajos" -#: src/options.cpp:2820 +#: src/options.cpp:2897 msgid "The height of each on-screen keyboard shortcut in pixels." msgstr "La altura de cada atajo de teclado en pantalla en píxeles." -#: src/options.cpp:2862 +#: src/options.cpp:2939 #, c-format msgid "Loading the far tileset failed: %s" msgstr "La carga del tileset lejano falló: %s" -#: src/options.cpp:3132 +#: src/options.cpp:3209 msgid "Current world" msgstr "Mundo actual" -#: src/options.cpp:3162 +#: src/options.cpp:3239 #, c-format msgid "%s #%s - The window will be %d pixel wide with the selected value." msgid_plural "" @@ -501639,7 +502563,7 @@ msgstr[0] "%s #%s - La ventana tendrá %d pixeles de ancho con este valor." msgstr[1] "%s #%s - La ventana tendrá %d pixeles de ancho con este valor." msgstr[2] "%s #%s - La ventana tendrá %d pixeles de ancho con este valor." -#: src/options.cpp:3177 +#: src/options.cpp:3254 #, c-format msgid "%s #%s -- The window will be %d pixel tall with the selected value." msgid_plural "" @@ -501648,16 +502572,16 @@ msgstr[0] "%s #%s -- La ventana tendrá %d pixel de alto con este valor." msgstr[1] "%s #%s -- La ventana tendrá %d pixeles de alto con este valor." msgstr[2] "%s #%s -- La ventana tendrá %d pixeles de alto con este valor." -#: src/options.cpp:3192 +#: src/options.cpp:3269 msgid "Note: " msgstr "Nota:" -#: src/options.cpp:3194 +#: src/options.cpp:3271 msgid "Some of these options may produce unexpected results if changed." msgstr "" "Algunas de estas opciones producirán efectos imprevistos si se cambian." -#: src/options.cpp:3273 +#: src/options.cpp:3350 #, c-format msgid "" "Prerequisite for this option not met!\n" @@ -501666,11 +502590,11 @@ msgstr "" "¡No se cumple el prerequisito para esta opción!\n" "(%s)" -#: src/options.cpp:3369 +#: src/options.cpp:3446 msgid "Invalid input: not a number" msgstr "Opción no válida: no es un número" -#: src/options.cpp:3428 +#: src/options.cpp:3505 msgid "" "Please wait…\n" "Applying option changes…" @@ -501678,49 +502602,49 @@ msgstr "" "Por favor espere…\n" "Aplicando cambios de opción…" -#: src/options.cpp:3578 +#: src/options.cpp:3653 msgid "options" msgstr "opciones" -#: src/output.cpp:841 +#: src/output.cpp:845 #, c-format msgctxt "query_yn" msgid "%s (Case Sensitive)" msgstr "%s" -#: src/output.cpp:842 +#: src/output.cpp:846 #, c-format msgctxt "query_yn" msgid "%s" msgstr "%s" -#: src/output.cpp:991 +#: src/output.cpp:995 msgid "Type part of an item's name to filter it." msgstr "Escribe parte del nombre de un objeto para filtrar." -#: src/output.cpp:992 +#: src/output.cpp:996 msgid "Type part of an item's name to move nearby items to the bottom." msgstr "" "Teclea parte del nombre de un artículo para mover los artículos cercanos al " "fondo." -#: src/output.cpp:993 +#: src/output.cpp:997 msgid "Type part of an item's name to move nearby items to the top." msgstr "" "Teclea parte del nombre de un artículo para mover los artículos cercanos a " "la parte superior." -#: src/output.cpp:1002 +#: src/output.cpp:1006 msgid "Separate multiple items with [,]." msgstr "Separar multiples objetos con [,]." #. ~ An example of how to separate multiple items with a comma when filtering #. items. -#: src/output.cpp:1004 +#: src/output.cpp:1008 msgid "Example: back,flash,aid, ,band" msgstr "Ejemplo: mochila,linterna,botiquín, ,venda" -#: src/output.cpp:1005 +#: src/output.cpp:1009 msgid "" "Search [c]ategory, [m]aterial, " "[q]uality, [n]otes, " @@ -501735,14 +502659,14 @@ msgstr "" "[a]ambas condiciones." #. ~ An example of how to filter items based on category or material. -#: src/output.cpp:1011 +#: src/output.cpp:1015 msgid "" "Example: c:food,m:iron,q:hammering,n:toolshelf,d:pipe,s:devices,b:mre;sealed" msgstr "" "Ejemplo: " "c:comida,m:hierro,q:martillar,n:estante,d:tuberia,s:dispositivos,b:mre;sellado" -#: src/output.cpp:1012 +#: src/output.cpp:1016 msgid "" "To exclude items, place [-] in front. Place " "[--] in front to include only matching items." @@ -501752,64 +502676,64 @@ msgstr "" "coincidan." #. ~ An example of how to exclude items with - when filtering items. -#: src/output.cpp:1015 +#: src/output.cpp:1019 msgid "Example: steel,-chunk,--c:spare parts" msgstr "Ejemplo: acero,-chatarra,--c:repuestos" -#: src/output.cpp:2314 +#: src/output.cpp:2360 msgid "unknown" msgstr "desconocido" -#: src/output.cpp:2315 +#: src/output.cpp:2361 msgid "bright" msgstr "brillante" -#: src/output.cpp:2316 +#: src/output.cpp:2362 msgid "cloudy" msgstr "nublado" -#: src/output.cpp:2317 +#: src/output.cpp:2363 msgid "shady" msgstr "con sombra" -#: src/output.cpp:2318 +#: src/output.cpp:2364 msgid "dark" msgstr "oscuro" -#: src/output.cpp:2319 +#: src/output.cpp:2365 msgid "very dark" msgstr "muy oscuro" -#: src/output.cpp:2336 +#: src/output.cpp:2382 msgid "yellow" msgstr "amarillo" -#: src/output.cpp:2339 +#: src/output.cpp:2385 msgid "black" msgstr "negro" -#: src/output.h:686 src/output.h:695 src/output.h:703 +#: src/output.h:688 src/output.h:697 src/output.h:705 msgid ", " msgstr ", " -#: src/output.h:688 +#: src/output.h:690 msgid ", and " msgstr ", y " -#: src/output.h:692 src/output.h:701 +#: src/output.h:694 src/output.h:703 msgid " > " msgstr " > " -#: src/output.h:1054 +#: src/output.h:1062 #, c-format msgid "$%.2f" msgstr "$%.2f" -#: src/overmap.cpp:5888 src/skill.cpp:159 +#: src/overmap.cpp:5882 src/skill.cpp:159 msgid "invalid" msgstr "no válido" -#: src/overmap.cpp:6321 +#: src/overmap.cpp:6315 msgid "" "Unable to place all configured specials, some missions may fail to " "initialize." @@ -501817,7 +502741,7 @@ msgstr "" "Incapaz de colocar todos los especiales configurados, algunas misiones " "pueden fallar al iniciarse." -#: src/overmap.cpp:6464 +#: src/overmap.cpp:6458 #, c-format msgid "" "This is automated emergency shelter beacon %d%d. Supplies, amenities and " @@ -501826,7 +502750,7 @@ msgstr "" "Esta es una radiobaliza automática del refugio de emergencia %d%d. Allí hay " "suministros, servicios y refugio." -#: src/overmap.cpp:6468 +#: src/overmap.cpp:6462 #, c-format msgid "" "This is FEMA camp %d%d. Supplies are limited, please bring supplemental " @@ -501837,28 +502761,28 @@ msgstr "" "traer comida, agua y ropa de cama. Este es el campamento FEMA %d%d. Un " "refugio designado de emergencia de largo plazo." -#: src/overmap_ui.cpp:197 +#: src/overmap_ui.cpp:198 msgid "Note preview" msgstr "Previsualizar nota" -#: src/overmap_ui.cpp:401 src/overmap_ui.cpp:1311 src/overmap_ui.cpp:1829 +#: src/overmap_ui.cpp:402 src/overmap_ui.cpp:1312 src/overmap_ui.cpp:1830 msgid "Really delete note?" msgstr "¿Seguro? ¿Borrar la nota?" -#: src/overmap_ui.cpp:414 +#: src/overmap_ui.cpp:415 msgid "Mark area as dangerous ( to avoid on auto move paths? )" msgstr "" "¿Marcar el área como peligrosa ( para evitar caminos de auto-movimiento )?" -#: src/overmap_ui.cpp:417 +#: src/overmap_ui.cpp:418 msgid "Danger radius in overmap squares? ( 0-20 )" msgstr "¿Radio de peligro en espacios del mapa general? ( 0-20 )" -#: src/overmap_ui.cpp:430 +#: src/overmap_ui.cpp:431 msgid "Remove dangerous mark?" msgstr "¿Quitar marca peligrosa?" -#: src/overmap_ui.cpp:460 +#: src/overmap_ui.cpp:461 #, c-format msgid "" "<%s> - center on note, <%s> - edit note, <%s> - mark as dangerous, <%s> - " @@ -501867,17 +502791,17 @@ msgstr "" "<%s> - centrar en nota, <%s> - editar nota, <%s> - marcar como peligroso, " "<%s> - eliminar nota, <%s> - cerrar ventana" -#: src/overmap_ui.cpp:469 +#: src/overmap_ui.cpp:470 #, c-format msgid "Map notes (%d)" msgstr "Notas de mapa (%d)" -#: src/overmap_ui.cpp:490 +#: src/overmap_ui.cpp:491 #, c-format msgid "[%s] %s" msgstr "[%s] %s" -#: src/overmap_ui.cpp:492 +#: src/overmap_ui.cpp:493 #, c-format msgid "" "LEVEL %i, %d'%d, %d'%d: %s (Distance: " @@ -501886,58 +502810,58 @@ msgstr "" "NIVEL %i, %d'%d, %d'%d: %s (Distancia: " "%d) %s" -#: src/overmap_ui.cpp:497 +#: src/overmap_ui.cpp:498 #, c-format msgid "Distance: %d" msgstr "Distancia: %d" -#: src/overmap_ui.cpp:929 src/sdltiles.cpp:1113 +#: src/overmap_ui.cpp:930 src/sdltiles.cpp:1114 msgid "DANGEROUS AREA!" msgstr "¡ÁREA PELIGROSA!" -#: src/overmap_ui.cpp:976 +#: src/overmap_ui.cpp:977 msgid "Zone:" msgstr "Zona:" -#: src/overmap_ui.cpp:1088 +#: src/overmap_ui.cpp:1089 msgid "# Weather unknown" msgstr "# Tiempo desconocido" -#: src/overmap_ui.cpp:1138 +#: src/overmap_ui.cpp:1139 msgid "Distance to active mission:" msgstr "Distancia a la misión activa:" -#: src/overmap_ui.cpp:1139 +#: src/overmap_ui.cpp:1140 #, c-format msgid "%d tiles" msgstr "%d espacios" -#: src/overmap_ui.cpp:1144 +#: src/overmap_ui.cpp:1145 msgid "Above us" msgstr "Sobre nosotros" -#: src/overmap_ui.cpp:1146 +#: src/overmap_ui.cpp:1147 msgid "Below us" msgstr "Debajo nuestro" -#: src/overmap_ui.cpp:1149 src/wish.cpp:1072 +#: src/overmap_ui.cpp:1150 src/wish.cpp:1181 #, c-format msgid "%s" msgstr "%s" -#: src/overmap_ui.cpp:1160 +#: src/overmap_ui.cpp:1161 msgid "Use movement keys to pan." msgstr "Usa teclas de movimiento." -#: src/overmap_ui.cpp:1161 +#: src/overmap_ui.cpp:1162 msgid "Press W to preview route." msgstr "Pulsa W para vista previa de ruta." -#: src/overmap_ui.cpp:1162 +#: src/overmap_ui.cpp:1163 msgid "Press again to confirm." msgstr "Pulsa otra vez para confirmar." -#: src/overmap_ui.cpp:1236 +#: src/overmap_ui.cpp:1237 msgid "" "Add a note to the map. For a custom GLYPH or COLOR follow the examples " "below. Default GLYPH and COLOR looks like this: N" @@ -501945,35 +502869,35 @@ msgstr "" "Añade una nota al mapa. Para un GLIFO o COLOR siga los ejemplos inferiores. " "Por defecto GLIFO y COLOR se ven así: N" -#: src/overmap_ui.cpp:1241 +#: src/overmap_ui.cpp:1242 msgid "Color codes: " msgstr "Códigos de color:" -#: src/overmap_ui.cpp:1250 +#: src/overmap_ui.cpp:1251 msgid "Type GLYPH:TEXT to set a custom glyph." msgstr "" "Escribe GLIFO: TEXTO para establecer un glifo " "personalizado." -#: src/overmap_ui.cpp:1251 +#: src/overmap_ui.cpp:1252 msgid "Type COLOR;TEXT to set a custom color." msgstr "" "Tipo COLOR ; TEXTO para establecer un color " "personalizado." -#: src/overmap_ui.cpp:1253 +#: src/overmap_ui.cpp:1254 msgid "Examples: B:Base | g;Loot | !:R;Minefield" msgstr "Ejemplos: B:Base | g;Cosas | !:R;Campo minado" -#: src/overmap_ui.cpp:1256 +#: src/overmap_ui.cpp:1257 msgid "Note:" msgstr "Nota:" -#: src/overmap_ui.cpp:1323 +#: src/overmap_ui.cpp:1324 msgid "Search term:" msgstr "Buscar término:" -#: src/overmap_ui.cpp:1324 +#: src/overmap_ui.cpp:1325 msgid "" "Multiple entries separated with comma (,). Excludes starting with hyphen " "(-)." @@ -501981,31 +502905,31 @@ msgstr "" "Múltiples entradas separadas con coma (,). Se excluyen las que comienza con " "guión (-)." -#: src/overmap_ui.cpp:1357 +#: src/overmap_ui.cpp:1358 msgid "No results found." msgstr "No se encontraron resultados." -#: src/overmap_ui.cpp:1383 +#: src/overmap_ui.cpp:1384 msgid "Next result" msgstr "Resultado siguiente" -#: src/overmap_ui.cpp:1384 +#: src/overmap_ui.cpp:1385 msgid "Previous result" msgstr "Resultado previo" -#: src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1411 msgid "Result:" msgstr "Resultado:" -#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1411 msgid "Results:" msgstr "Resultados:" -#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1414 +#: src/overmap_ui.cpp:1397 src/overmap_ui.cpp:1415 msgid "Direction:" msgstr "Dirección:" -#: src/overmap_ui.cpp:1421 +#: src/overmap_ui.cpp:1422 #, c-format msgid "" "Press [%s] or [%s] to cycle " @@ -502014,145 +502938,145 @@ msgstr "" "Pulsa [%s] o [%s] para moverte a" " través de los resultados de búsqueda." -#: src/overmap_ui.cpp:1426 +#: src/overmap_ui.cpp:1427 #, c-format msgid "Press [%s] to confirm." msgstr "Pulsa [%s] para confirmar." -#: src/overmap_ui.cpp:1428 +#: src/overmap_ui.cpp:1429 #, c-format msgid "Press [%s] to quit." msgstr "Pulsa [%s] para salir." -#: src/overmap_ui.cpp:1464 +#: src/overmap_ui.cpp:1465 msgid "Select terrain to place:" msgstr "Elige el terreno a colocar:" -#: src/overmap_ui.cpp:1467 +#: src/overmap_ui.cpp:1468 #, c-format msgid "sym: [ %s %s ], color: [ %s %s], name: [ %s ], id: [ %s ]" msgstr "sím: [ %s %s ], color: [ %s %s], nombre: [ %s ], id: [ %s ]" -#: src/overmap_ui.cpp:1477 +#: src/overmap_ui.cpp:1478 msgid "Select special to place:" msgstr "Elige especial a colocar:" -#: src/overmap_ui.cpp:1529 +#: src/overmap_ui.cpp:1530 msgid "Place overmap terrain:" msgstr "Colocar mapa general de terreno:" -#: src/overmap_ui.cpp:1533 +#: src/overmap_ui.cpp:1534 msgid "Place overmap special:" msgstr "Colocar mapa general especial:" -#: src/overmap_ui.cpp:1540 +#: src/overmap_ui.cpp:1541 #, c-format msgid "Rotation: %s %s" msgstr "Rotación: %s %s" -#: src/overmap_ui.cpp:1541 +#: src/overmap_ui.cpp:1542 msgid "(fixed)" msgstr "(Con reparación)" -#: src/overmap_ui.cpp:1542 +#: src/overmap_ui.cpp:1543 msgid "Areas highlighted in red" msgstr "Las áreas resaltadas en rojo" -#: src/overmap_ui.cpp:1543 +#: src/overmap_ui.cpp:1544 msgid "already have map content" msgstr "ya tienen contenido del mapa" -#: src/overmap_ui.cpp:1545 +#: src/overmap_ui.cpp:1546 msgid "generated. Their overmap" msgstr "generado. Su mapa general" -#: src/overmap_ui.cpp:1546 +#: src/overmap_ui.cpp:1547 msgid "id will change, but not" msgstr "La identificación cambiará, pero no" -#: src/overmap_ui.cpp:1547 +#: src/overmap_ui.cpp:1548 msgid "their contents." msgstr "su contenido." -#: src/overmap_ui.cpp:1550 +#: src/overmap_ui.cpp:1551 #, c-format msgid "[%s] Rotate" msgstr "[%s] Rotar" -#: src/overmap_ui.cpp:1553 +#: src/overmap_ui.cpp:1554 #, c-format msgid "[%s] Apply" msgstr "[%s] Aplicar" -#: src/overmap_ui.cpp:1555 +#: src/overmap_ui.cpp:1556 msgid "[ESCAPE/Q] Cancel" msgstr "[ESCAPE/Q] Cancelar" -#: src/overmap_ui.cpp:1602 +#: src/overmap_ui.cpp:1603 msgid "No overmap special args at this location." msgstr "Sin argumentos especiales en el mapa general en esta localización." -#: src/overmap_ui.cpp:1606 +#: src/overmap_ui.cpp:1607 msgid "Overmap special args at this location have already been set." msgstr "" "Argumentos especiales del mapa general en esta localización ya han sido " "colocados." -#: src/overmap_ui.cpp:1611 +#: src/overmap_ui.cpp:1612 msgid "No overmap special at this location from which to fetch parameters." msgstr "" "Sin mapa general especial a esta localización del cual extraer paramatros." -#: src/overmap_ui.cpp:1622 +#: src/overmap_ui.cpp:1623 #, c-format msgid "Select value for mapgen argument %s: " msgstr "Selecciona valor de argumento para el gen. de mapas %s:" -#: src/overmap_ui.cpp:1851 +#: src/overmap_ui.cpp:1852 msgid "" "You are overburdened, are you sure you want to travel (it may be painful)?" msgstr "" "Estás sobrecargado, ¿estás seguro de que quieres viajar (puede ser " "doloroso)?" -#: src/overmap_ui.cpp:1853 +#: src/overmap_ui.cpp:1854 msgid "You are in a vehicle but not driving. Are you sure you want to walk?" msgstr "" "Estás en un vehículo pero no estás conduciendo. ¿Estás seguro de que quieres" " andar?" -#: src/overmap_ui.cpp:1855 +#: src/overmap_ui.cpp:1856 msgid "Drive to this point?" msgstr "¿Conducir hasta este punto?" -#: src/overmap_ui.cpp:1857 +#: src/overmap_ui.cpp:1858 msgid "Travel to this point?" msgstr "¿Viajar a este punto?" -#: src/overmap_ui.cpp:2013 +#: src/overmap_ui.cpp:2014 msgid "* Random city *" msgstr "* Ciudad aleatoria *" -#: src/overmap_ui.cpp:2014 +#: src/overmap_ui.cpp:2015 msgid "Location: (?,?):(?,?)" msgstr "Ubicación: (?,?):(?,?)" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2016 +#: src/overmap_ui.cpp:2017 msgid "(pop ?)" msgstr "(pop ?)" -#: src/overmap_ui.cpp:2020 +#: src/overmap_ui.cpp:2021 msgid "Select a starting city" msgstr "Elige una ciudad de comienzo." -#: src/overmap_ui.cpp:2024 +#: src/overmap_ui.cpp:2025 #, c-format msgid "Location: %s:%s" msgstr "Ubicación: %s:%s" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2027 +#: src/overmap_ui.cpp:2028 #, c-format msgid "(pop %s)" msgstr "(pop %s)" @@ -502219,19 +503143,19 @@ msgstr "Mapa" msgid "panel options" msgstr "opciones de panel" -#: src/panels.cpp:665 +#: src/panels.cpp:666 msgid "Toggle panels on/off" msgstr "Alternar paneles on/off" -#: src/panels.cpp:668 +#: src/panels.cpp:669 msgid "Change display order" msgstr "Cambiar orden de visualización" -#: src/panels.cpp:671 +#: src/panels.cpp:672 msgid "Exit" msgstr "Salir" -#: src/past_games_info.cpp:90 +#: src/past_games_info.cpp:91 msgid "Please wait while past game data loads…" msgstr "Por favor espere mientas los datos del juego pasado se cargan..." @@ -502279,61 +503203,61 @@ msgid "You're overburdened!" msgstr "¡Estás sobrecargado!" #. ~ skill_name current_skill_level -> next_skill_level (% to next level) -#: src/player_activity.cpp:190 +#: src/player_activity.cpp:188 #, c-format msgctxt "reading progress" msgid "%s %d -> %d (%d%%)" msgstr "%s %d -> %d (%d%%)" -#: src/player_activity.cpp:229 +#: src/player_activity.cpp:227 #, c-format msgid "%s…" msgstr "%s…" -#: src/player_activity.cpp:230 +#: src/player_activity.cpp:228 #, c-format msgid "%s: %s" msgstr "%s: %s" -#: src/player_activity.cpp:336 +#: src/player_activity.cpp:334 msgid "You pause for a moment to catch your breath." msgstr "Te detienes un momento para recuperar el aliento." -#: src/player_activity.cpp:344 +#: src/player_activity.cpp:342 msgid "You struggle to continue. Keep trying?" msgstr "Te cuesta continuar. ¿Sigues intentándolo?" -#: src/player_activity.cpp:345 +#: src/player_activity.cpp:343 msgid "Continue after a break." msgstr "Continuar despues de un descanso." -#: src/player_activity.cpp:347 +#: src/player_activity.cpp:345 msgid "Finish it." msgstr "Terminarlo." -#: src/player_activity.cpp:497 +#: src/player_activity.cpp:495 #, c-format msgid "The %s is dangerously close!" msgstr "¡%s está peligrosamente cerca!" -#: src/player_activity.cpp:505 +#: src/player_activity.cpp:503 #, c-format msgid "You stand in %s!" msgstr "¡Permaneces en %s!" -#: src/player_activity.cpp:518 +#: src/player_activity.cpp:516 msgid "You are at risk of starving!" msgstr "¡Corres riesgo de morir de hambre!" -#: src/player_activity.cpp:524 +#: src/player_activity.cpp:522 msgid "You are dangerously dehydrated!" msgstr "¡Estás peligrosamente deshidratado!" -#: src/player_activity.cpp:531 +#: src/player_activity.cpp:529 msgid "You are overheating!" msgstr "¡Tienes un golpe de calor!" -#: src/player_activity.cpp:534 +#: src/player_activity.cpp:532 msgid "You are freezing!" msgstr "¡Te estas congelando!" @@ -503599,141 +504523,141 @@ msgstr " es golpeado por %s %s, %s. " msgid "%s is hit by %s %s, %s." msgstr "%s es golpeado por %s %s, %s. " -#: src/ranged.cpp:597 src/ranged.cpp:635 +#: src/ranged.cpp:598 src/ranged.cpp:636 #, c-format msgid "Your %s misfires with a muffled click!" msgstr "¡Tu %s falla con un chasquido amortiguado!" -#: src/ranged.cpp:598 src/ranged.cpp:636 +#: src/ranged.cpp:599 src/ranged.cpp:637 #, c-format msgid "'s %s misfires with a muffled click!" msgstr "¡%s de falla con un chasquido amortiguado!" -#: src/ranged.cpp:604 +#: src/ranged.cpp:605 #, c-format msgid "Perhaps taking the ammo out of your %s and reloading will help." msgstr "Tal vez sacar las municiones de tu %sy recargarlas ayude." -#: src/ranged.cpp:605 +#: src/ranged.cpp:606 #, c-format msgid "Perhaps taking the ammo out of 's %s and reloading will help." msgstr "Tal vez sacar la munición del %s de y recargarla ayude." -#: src/ranged.cpp:617 +#: src/ranged.cpp:618 #, c-format msgid "Your %s misfires with a wet click!" msgstr "¡Tu %s falla con un chasquido húmedo!" -#: src/ranged.cpp:618 +#: src/ranged.cpp:619 #, c-format msgid "'s %s misfires with a wet click!" msgstr "¡%s de falla con un chasquido húmedo!" -#: src/ranged.cpp:627 +#: src/ranged.cpp:628 #, c-format msgid "Your %s malfunctions!" msgstr "¡Tu %s no funciona!" -#: src/ranged.cpp:628 +#: src/ranged.cpp:629 #, c-format msgid "'s %s malfunctions!" msgstr "¡%s de no funciona!" -#: src/ranged.cpp:664 +#: src/ranged.cpp:665 #, c-format msgid "Your attached %s is destroyed by your shot!" msgstr "¡Tu %s conectado es destruido por tu disparo!" -#: src/ranged.cpp:665 +#: src/ranged.cpp:666 #, c-format msgid "'s attached %s is destroyed by their shot!" msgstr "¡%s unido de es destruido por su disparo!" -#: src/ranged.cpp:669 +#: src/ranged.cpp:670 #, c-format msgid "Your attached %s is damaged by your shot!" msgstr "¡Tu %s conectado es dañado por tu disparo!" -#: src/ranged.cpp:670 +#: src/ranged.cpp:671 #, c-format msgid "'s %s is damaged by their shot!" msgstr "¡%s de es dañado por su disparo!" -#: src/ranged.cpp:679 +#: src/ranged.cpp:680 #, c-format msgid "Your %s emits a grimace-inducing screech!" msgstr "¡Tu %s emite un grito inductor de muecas !" -#: src/ranged.cpp:680 +#: src/ranged.cpp:681 #, c-format msgid "'s %s emits a grimace-inducing screech!" msgstr "¡%s de emite un grito que te hace cambiar tu cara!" -#: src/ranged.cpp:688 +#: src/ranged.cpp:689 #, c-format msgid "Your %s fails to cycle!" msgstr "¡Tu %s falla el ciclo!" -#: src/ranged.cpp:689 +#: src/ranged.cpp:690 #, c-format msgid "'s %s fails to cycle!" msgstr "¡%s de falla al completar su ciclo!" -#: src/ranged.cpp:725 +#: src/ranged.cpp:726 #, c-format msgid "Your %s is damaged by the high pressure!" msgstr "¡Tu %s es dañado por la alta presión!" -#: src/ranged.cpp:726 +#: src/ranged.cpp:727 #, c-format msgid "'s %s is damaged by the high pressure!" msgstr "¡El %s de es dañado por la alta presión!" -#: src/ranged.cpp:738 +#: src/ranged.cpp:739 #, c-format msgid "%s shoots something." msgstr "%s dispara algo." -#: src/ranged.cpp:750 +#: src/ranged.cpp:751 #, c-format msgid "You hear %s." msgstr "Oyes %s." -#: src/ranged.cpp:773 +#: src/ranged.cpp:774 msgid "A shotgun equipped with choke cannot fire slugs." msgstr "" "Una escopeta equipada con obturador no puede disparar cartuchos de bala." -#: src/ranged.cpp:824 +#: src/ranged.cpp:825 #, c-format msgid "You cycle your %s manually." msgstr "Cambias tu %s manualmente." -#: src/ranged.cpp:880 +#: src/ranged.cpp:881 msgid "projectile" msgid_plural "projectiles" msgstr[0] "proyectil" msgstr[1] "proyectiles" msgstr[2] "proyectiles" -#: src/ranged.cpp:907 +#: src/ranged.cpp:908 #, c-format msgid "You feel a surge of euphoria as flames roar out of the %s!" msgstr "¡Sientes un aluvión de euforia viendo las llamas salen del %s!" -#: src/ranged.cpp:1412 src/ranged.cpp:1417 +#: src/ranged.cpp:1413 src/ranged.cpp:1418 msgid "Steadiness" msgstr "Estabilidad" -#: src/ranged.cpp:1442 src/ranged.cpp:3261 +#: src/ranged.cpp:1443 src/ranged.cpp:3262 msgid "Immediate" msgstr "Inmediato" -#: src/ranged.cpp:1591 +#: src/ranged.cpp:1592 msgid "Current" msgstr "Actual" -#: src/ranged.cpp:1690 src/ranged.cpp:1773 +#: src/ranged.cpp:1691 src/ranged.cpp:1774 msgid "" " Great Normal " "Graze Miss " @@ -503742,448 +504666,448 @@ msgstr "" "BienNormalRozar" " Fallar Movs" -#: src/ranged.cpp:1707 src/ranged.cpp:1790 +#: src/ranged.cpp:1708 src/ranged.cpp:1791 #, c-format msgid "%s %s:" msgstr "%s %s:" -#: src/ranged.cpp:1709 src/ranged.cpp:1792 +#: src/ranged.cpp:1710 src/ranged.cpp:1793 msgid "Moves" msgstr "Movimientos" -#: src/ranged.cpp:1846 +#: src/ranged.cpp:1847 msgid "Symbols:" msgstr "Símbolos:" -#: src/ranged.cpp:1869 +#: src/ranged.cpp:1870 msgid "Moves to fire" msgstr "Movimientos para disparar" -#: src/ranged.cpp:1921 src/ranged.cpp:1949 +#: src/ranged.cpp:1922 src/ranged.cpp:1950 msgctxt "aim_confidence" msgid "Great" msgstr " Óptimo" -#: src/ranged.cpp:1922 src/ranged.cpp:1950 +#: src/ranged.cpp:1923 src/ranged.cpp:1951 msgctxt "aim_confidence" msgid "Normal" msgstr "Normal" -#: src/ranged.cpp:1923 src/ranged.cpp:1951 +#: src/ranged.cpp:1924 src/ranged.cpp:1952 msgctxt "aim_confidence" msgid "Graze" msgstr "Rozar" -#: src/ranged.cpp:1955 +#: src/ranged.cpp:1956 msgctxt "aim_confidence" msgid "Hit" msgstr "Impacto" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 msgid "Regular" msgstr "Regular" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 #, c-format msgid "[%c] to aim and fire." msgstr "[%c] para apuntar y disparar." -#: src/ranged.cpp:1999 +#: src/ranged.cpp:2000 msgid "Careful" msgstr "Cuidadoso" -#: src/ranged.cpp:2000 +#: src/ranged.cpp:2001 #, c-format msgid "[%c] to take careful aim and fire." msgstr "[%c] para apuntar con cuidado y disparar." -#: src/ranged.cpp:2005 +#: src/ranged.cpp:2006 msgid "Precise" msgstr "Preciso" -#: src/ranged.cpp:2006 +#: src/ranged.cpp:2007 #, c-format msgid "[%c] to take precise aim and fire." msgstr "[%c] para apuntar con precisión y disparar." -#: src/ranged.cpp:2159 +#: src/ranged.cpp:2160 msgid "Thunk!" msgstr "¡Thunk!" -#: src/ranged.cpp:2163 +#: src/ranged.cpp:2164 msgid "tz-CRACKck!" msgstr "¡tz-CRACKck!" -#: src/ranged.cpp:2169 +#: src/ranged.cpp:2170 msgid "Fwoosh!" msgstr "¡Fwoosh!" -#: src/ranged.cpp:2171 +#: src/ranged.cpp:2172 msgid "whizz!" msgstr "¡whizz!" -#: src/ranged.cpp:2173 +#: src/ranged.cpp:2174 msgid "thonk!" msgstr "¡piiiiiii!" -#: src/ranged.cpp:2180 +#: src/ranged.cpp:2181 msgid "Fzzt!" msgstr "¡Fzzt!" -#: src/ranged.cpp:2182 +#: src/ranged.cpp:2183 msgid "Pew!" msgstr "¡Pew!" -#: src/ranged.cpp:2184 +#: src/ranged.cpp:2185 msgid "Tsewww!" msgstr "¡Tsewww!" -#: src/ranged.cpp:2186 +#: src/ranged.cpp:2187 msgid "Kra-kow!" msgstr "¡Kra-kow!" -#: src/ranged.cpp:2191 +#: src/ranged.cpp:2192 msgid "Bzzt!" msgstr "¡Bzzt!" -#: src/ranged.cpp:2193 +#: src/ranged.cpp:2194 msgid "Bzap!" msgstr "¡Bzap!" -#: src/ranged.cpp:2195 +#: src/ranged.cpp:2196 msgid "Bzaapp!" msgstr "¡Bzaapp!" -#: src/ranged.cpp:2197 +#: src/ranged.cpp:2198 msgid "Kra-koom!" msgstr "¡Kra-kum!" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "Brrrip!" msgstr "¡Brrrip!" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "plink!" msgstr "¡plink!" -#: src/ranged.cpp:2207 +#: src/ranged.cpp:2208 msgid "Brrrap!" msgstr "¡Brrrap!" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "P-p-p-pow!" msgstr "¡P-p-p-pow!" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "blam!" msgstr "¡blam!" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "Kaboom!" msgstr "¡Kaboom!" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "kerblam!" msgstr "¡kerblam!" -#: src/ranged.cpp:2418 +#: src/ranged.cpp:2419 #, c-format msgid "You don't have enough %s to cast this spell" msgstr "¡No tienes suficiente %s para lanzar este hechizo!" -#: src/ranged.cpp:3071 +#: src/ranged.cpp:3072 #, c-format msgid "Really attack %s?" msgstr "¿Seguro? ¿Atacar a %s?" -#: src/ranged.cpp:3104 +#: src/ranged.cpp:3105 msgid "There are friendly creatures in line of fire:\n" msgstr "Hay criaturas amistosas en la linea de tiro:\n" -#: src/ranged.cpp:3108 +#: src/ranged.cpp:3109 msgid "Proceed with the attack?" msgstr "¿Proceder con el ataque?" -#: src/ranged.cpp:3250 +#: src/ranged.cpp:3251 msgid "Select preferences" msgstr "Seleccionar preferencias" -#: src/ranged.cpp:3255 +#: src/ranged.cpp:3256 msgid "Default aiming mode" msgstr "Modo Apuntado Por Defecto" -#: src/ranged.cpp:3273 +#: src/ranged.cpp:3274 msgid "Firing mode" msgstr "Modo disparo" -#: src/ranged.cpp:3561 +#: src/ranged.cpp:3562 #, c-format msgid "Firing %s" msgstr "Disparando a %s" -#: src/ranged.cpp:3563 +#: src/ranged.cpp:3564 #, c-format msgid "Throwing %s" msgstr "Tirar objetos %s" -#: src/ranged.cpp:3565 +#: src/ranged.cpp:3566 #, c-format msgid "Blind throwing %s" msgstr "Lanzar a ciegas %s" -#: src/ranged.cpp:3567 +#: src/ranged.cpp:3568 msgid "Set target" msgstr "Establecer objetivo" -#: src/ranged.cpp:3574 +#: src/ranged.cpp:3575 msgctxt "[Hotkey] to throw" msgid "to throw" msgstr "tirar" -#: src/ranged.cpp:3576 +#: src/ranged.cpp:3577 msgctxt "[Hotkey] to attack" msgid "to attack" msgstr "atacar" -#: src/ranged.cpp:3578 +#: src/ranged.cpp:3579 msgctxt "[Hotkey] to cast the spell" msgid "to cast" msgstr "lanzar" -#: src/ranged.cpp:3580 +#: src/ranged.cpp:3581 msgctxt "[Hotkey] to fire" msgid "to fire" msgstr "disparar" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show all controls" msgstr "[%s] mostrar todos los controles" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show help" msgstr "[%s] mostrar ayuda" -#: src/ranged.cpp:3636 +#: src/ranged.cpp:3637 msgid "Shift view with directional keys" msgstr "Desplazar vista con teclas de dirección" -#: src/ranged.cpp:3638 +#: src/ranged.cpp:3639 msgid "Move cursor with directional keys" msgstr "Mover cursor con teclas de direccción" -#: src/ranged.cpp:3641 +#: src/ranged.cpp:3642 msgid "Mouse: LMB: Target, Wheel: Cycle," msgstr "Ratón: LMB: Objetivo, Rueda: Cambiar," -#: src/ranged.cpp:3642 +#: src/ranged.cpp:3643 msgid "RMB: Fire" msgstr "BDR: Disparar" -#: src/ranged.cpp:3646 +#: src/ranged.cpp:3647 #, c-format msgid "[%s] Cycle targets;" msgstr "[%s] cicla objetivos;" -#: src/ranged.cpp:3647 +#: src/ranged.cpp:3648 #, c-format msgid "[%s] %s." msgstr "[%s] %s." -#: src/ranged.cpp:3652 +#: src/ranged.cpp:3653 #, c-format msgid "[%s] target self; [%s] toggle snap-to-target" msgstr "[%s] apuntarse; [%s] alternar saltar a objetivo" -#: src/ranged.cpp:3664 +#: src/ranged.cpp:3665 msgid "to aim and fire." msgstr "apuntar y disparar" -#: src/ranged.cpp:3666 +#: src/ranged.cpp:3667 #, c-format msgid "[%s] to steady your aim. (10 moves)" msgstr "[%s] para estabilizar tu puntería. (10 movimientos)" -#: src/ranged.cpp:3669 +#: src/ranged.cpp:3670 #, c-format msgid "[%s] to stop aiming." msgstr "[%s] para dejar de apuntar." -#: src/ranged.cpp:3678 +#: src/ranged.cpp:3679 #, c-format msgid "[%s] to switch firing modes." msgstr "[%s] para cambiar modo de disparo." -#: src/ranged.cpp:3682 +#: src/ranged.cpp:3683 #, c-format msgid "[%s] to reload/switch ammo." msgstr "[%s] para recargar/cambiar munición." -#: src/ranged.cpp:3689 +#: src/ranged.cpp:3690 #, c-format msgid "[%s] Hide lines of fire" msgstr "[%s] Ocultar linea de tiro" -#: src/ranged.cpp:3690 +#: src/ranged.cpp:3691 #, c-format msgid "[%s] Show lines of fire" msgstr "[%s] Mostrar linea de tiro" -#: src/ranged.cpp:3717 +#: src/ranged.cpp:3718 #, c-format msgid "Range: %d" msgstr "Rango: %d" -#: src/ranged.cpp:3719 +#: src/ranged.cpp:3720 #, c-format msgid "Range: %d/%d" msgstr "Rango: %d/%d" -#: src/ranged.cpp:3730 +#: src/ranged.cpp:3731 #, c-format msgid "Elevation: %d" msgstr "Altura: %d" -#: src/ranged.cpp:3732 +#: src/ranged.cpp:3733 #, c-format msgid "Targets: %d" msgstr "Objetivos: %d" -#: src/ranged.cpp:3759 +#: src/ranged.cpp:3760 #, c-format msgid "Firing mode: %s%s (%d)" msgstr "Modo de disparo: %s%s (%d)" -#: src/ranged.cpp:3766 +#: src/ranged.cpp:3767 msgid "OUT OF AMMO" msgstr "SIN MUNICIÓN" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s" msgstr "Munición: %s%s" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s (%d/%d)" msgstr "Munición: %s %s (%d/%d)" -#: src/ranged.cpp:3787 +#: src/ranged.cpp:3788 msgctxt "amount of backward momentum" msgid "High" msgstr "Alto" -#: src/ranged.cpp:3789 +#: src/ranged.cpp:3790 msgctxt "amount of backward momentum" msgid "Medium" msgstr "Medio" -#: src/ranged.cpp:3791 +#: src/ranged.cpp:3792 msgctxt "amount of backward momentum" msgid "Low" msgstr "Bajo" -#: src/ranged.cpp:3793 +#: src/ranged.cpp:3794 msgctxt "amount of backward momentum" msgid "None" msgstr "Ninguno" -#: src/ranged.cpp:3795 +#: src/ranged.cpp:3796 #, c-format msgid "Recoil: %s" msgstr "Retroceso: %s" -#: src/ranged.cpp:3804 +#: src/ranged.cpp:3805 #, c-format msgid "Casting: %s (Level %u)" msgstr "Lanzar hechizo: %s (Nivel %u)" -#: src/ranged.cpp:3811 +#: src/ranged.cpp:3812 #, c-format msgid "Cost: %s %s" msgstr "Coste: %s %s" -#: src/ranged.cpp:3815 +#: src/ranged.cpp:3816 #, c-format msgid "Cost: %s %s (Current: %s)" msgstr "Coste: %s %s (Actual: %s)" -#: src/ranged.cpp:3822 +#: src/ranged.cpp:3823 #, c-format msgid "0.0 % Failure Chance" msgstr "0.0 % Prob. de Fallo" -#: src/ranged.cpp:3836 +#: src/ranged.cpp:3837 #, c-format msgid "Cone Arc: %s degrees" msgstr "Arco de cono: %s grados" -#: src/ranged.cpp:3839 +#: src/ranged.cpp:3840 #, c-format msgid "Line width: %s" msgstr "Ancho de línea: %s" -#: src/ranged.cpp:3842 +#: src/ranged.cpp:3843 #, c-format msgid "Effective Spell Radius: %s%s" msgstr "Radio hechizo efectivo: %s%s" -#: src/ranged.cpp:3843 +#: src/ranged.cpp:3844 msgid " WARNING! IN RANGE" msgstr "¡PELIGRO! ¡EN EL RANGO!" -#: src/ranged.cpp:3848 +#: src/ranged.cpp:3849 #, c-format msgid "Damage: %s" msgstr "Daño: %s" -#: src/ranged.cpp:3891 +#: src/ranged.cpp:3892 #, c-format msgid "Turrets in range: %d/%d" msgstr "Torretas en rango: %d/%d" -#: src/ranged.cpp:3922 +#: src/ranged.cpp:3923 #, c-format msgid "Pfft. You are a brawler; using %s is beneath you." msgstr "Pfft. Eres un luchador; usar %s es rebajarte." -#: src/ranged.cpp:3929 +#: src/ranged.cpp:3930 #, c-format msgid "You can't currently fire your %s." msgstr "Actualmente no puedes disparar tu %s." -#: src/ranged.cpp:3937 +#: src/ranged.cpp:3938 #, c-format msgid "You can't fire your %s while driving." msgstr "No puedes disparar tu %s mientras conduces." -#: src/ranged.cpp:3944 +#: src/ranged.cpp:3945 #, c-format msgid "You need two free hands to fire your %s." msgstr "Necesitas las dos manos libres para poder disparar tu %s." -#: src/ranged.cpp:3959 src/ranged.cpp:3996 +#: src/ranged.cpp:3960 src/ranged.cpp:3997 #, c-format msgid "Your %s is empty!" msgstr "¡Tu %s está vacío!" -#: src/ranged.cpp:3961 +#: src/ranged.cpp:3962 #, c-format msgid "Your %s needs %i charges to fire!" msgstr "¡Tu %s necesita %i cargas para poder disparar!" -#: src/ranged.cpp:3979 +#: src/ranged.cpp:3980 #, c-format msgid "You need a UPS with at least %2$d charges to fire the %1$s!" msgstr "¡Necesitás un SEU con al menos %2$d cargas para disparar %1$s!" -#: src/ranged.cpp:3985 +#: src/ranged.cpp:3986 #, c-format msgid "Your mech has an empty battery, its %s will not fire." msgstr "Tu meca tiene una batería vacía, su %s no disparará." -#: src/ranged.cpp:4006 +#: src/ranged.cpp:4007 #, c-format msgid "" "You must stand near acceptable terrain or furniture to fire the %s. A " @@ -504325,57 +505249,57 @@ msgstr "Herramientas necesarias:" msgid "NONE" msgstr "NINGUNO" -#: src/safemode_ui.cpp:171 +#: src/safemode_ui.cpp:172 msgid "Attitude" msgstr "Actitud" -#: src/safemode_ui.cpp:172 +#: src/safemode_ui.cpp:173 msgid "Dist" msgstr "Distancia" -#: src/safemode_ui.cpp:173 +#: src/safemode_ui.cpp:174 msgid "B/W" msgstr "B/W" -#: src/safemode_ui.cpp:175 +#: src/safemode_ui.cpp:176 msgctxt "category" msgid "Cat" msgstr "Gato" -#: src/safemode_ui.cpp:185 +#: src/safemode_ui.cpp:186 msgid "Safe mode enabled:" msgstr "Modo seguro activado:" -#: src/safemode_ui.cpp:210 +#: src/safemode_ui.cpp:211 msgid "Please load a character first to use this page!" msgstr "¡Primero cargá un personaje antes de usar esto!" -#: src/safemode_ui.cpp:212 +#: src/safemode_ui.cpp:213 msgid "Safe mode manager is currently inactive." msgstr "El gestor de modo seguro está actualmente inactivo." -#: src/safemode_ui.cpp:213 +#: src/safemode_ui.cpp:214 msgid "Default rules are used. Add a rule to activate." msgstr "" "Las reglas por defecto están activadas. Agregue una regla para activar." -#: src/safemode_ui.cpp:214 +#: src/safemode_ui.cpp:215 msgid "Press ~ to add a default ruleset to get started." msgstr "Pulsa ~ para añadir un reglamentario por defecto para empezar." -#: src/safemode_ui.cpp:246 +#: src/safemode_ui.cpp:247 msgid "Whitelist" msgstr "Permitidos" -#: src/safemode_ui.cpp:250 +#: src/safemode_ui.cpp:251 msgid "Walking" msgstr "Andando" -#: src/safemode_ui.cpp:251 +#: src/safemode_ui.cpp:252 msgid "Driving" msgstr "Conducir" -#: src/safemode_ui.cpp:372 +#: src/safemode_ui.cpp:373 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -504395,7 +505319,7 @@ msgstr "" "*cid*zo*i están permitidos múltiples '*'\n" "AcI*zO*i búsqueda entre mayúsculas y minúsculas" -#: src/safemode_ui.cpp:386 +#: src/safemode_ui.cpp:387 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -504413,23 +505337,23 @@ msgstr "" "un *lto*bo* múltiples * se permiten\n" "*AlT*eX busca con mayúsculas y minúsculas" -#: src/safemode_ui.cpp:403 +#: src/safemode_ui.cpp:404 msgid "Safe Mode Rule:" msgstr "Regla de modo seguro:" -#: src/safemode_ui.cpp:433 +#: src/safemode_ui.cpp:434 msgid "Proximity Distance (0=max view distance)" msgstr "Distancia de Proximidad (0=máxima distancia)" -#: src/safemode_ui.cpp:436 +#: src/safemode_ui.cpp:437 msgid "Option: " msgstr "Opción:" -#: src/safemode_ui.cpp:533 +#: src/safemode_ui.cpp:534 msgid "No monsters loaded. Please start a game first." msgstr "No se cargaron monstruos. Por favor comienza una partida primero." -#: src/safemode_ui.cpp:572 +#: src/safemode_ui.cpp:573 #, c-format msgid "%1$d monster matches: %2$s" msgid_plural "%1$d monsters match: %2$s" @@ -504437,15 +505361,15 @@ msgstr[0] "%1$d monstruo concuerda: %2$s" msgstr[1] "%1$d monstruos concuerdan: %2$s" msgstr[2] "%1$d monstruos concuerdan: %2$s" -#: src/safemode_ui.cpp:588 +#: src/safemode_ui.cpp:589 msgid "Lists monsters regardless of their attitude." msgstr "Lista de monstruos sin importar su actitud." -#: src/safemode_ui.cpp:667 +#: src/safemode_ui.cpp:668 msgid "Safe mode is not enabled in the options. Enable it now?" msgstr "El modo seguro no está activado en las opciones. ¿Activarlo ahora?" -#: src/safemode_ui.cpp:857 +#: src/safemode_ui.cpp:858 msgid "safe mode configuration" msgstr "configuración de modo seguro" @@ -504528,7 +505452,7 @@ msgstr "PUNTUACIONES" msgid "KILLS" msgstr "MUERTES" -#: src/sdltiles.cpp:1151 +#: src/sdltiles.cpp:1152 msgid "-- Notes: --" msgstr "-- Notas: --" @@ -504606,7 +505530,7 @@ msgstr "Desde tu posición oyes %1$s" msgid "You hear %1$s" msgstr "Oyes %1$s" -#: src/sounds.cpp:660 src/suffer.cpp:2017 +#: src/sounds.cpp:660 src/suffer.cpp:2019 #, c-format msgid "From the %1$s you hear %2$s" msgstr "Oyes %2$s desde el %1$s" @@ -504649,7 +505573,7 @@ msgstr "" "No se ha podido generar una ubicación inicial válida %s [%s] en una ciudad " "[%s], por favor reporta este fallo." -#: src/string_input_popup.cpp:138 +#: src/string_input_popup.cpp:139 msgid "d: delete history" msgstr "d: borrar historial" @@ -504721,7 +505645,7 @@ msgstr "De repente, te sientes adormecido." msgid "You suddenly ache." msgstr "De repente, sientes dolor." -#: src/suffer.cpp:455 src/suffer.cpp:1442 +#: src/suffer.cpp:455 src/suffer.cpp:1444 msgid "You feel dizzy for a moment." msgstr "Te sentiste mareado por un momento." @@ -504899,161 +505823,161 @@ msgstr "Parece que tus centros visuales no están funcionando bien..." msgid "You feel an anomalous sensation coming from your radiation sensors." msgstr "Sientes una sensación anómala viniendo de tus sensores de radiación." -#: src/suffer.cpp:1347 +#: src/suffer.cpp:1349 msgid "You suffer a painful electrical discharge!" msgstr "¡Sufres una dolorosa descarga eléctrica!" -#: src/suffer.cpp:1350 +#: src/suffer.cpp:1352 msgid "You experience an electrical discharge!" msgstr "¡Experimentas una descarga eléctrica!" -#: src/suffer.cpp:1362 +#: src/suffer.cpp:1364 #, c-format msgid "The %s seems to be affected by the discharge." msgstr "Parece que el %s ha sido afectado por la descarga." -#: src/suffer.cpp:1369 +#: src/suffer.cpp:1371 msgid "You suffer a burning acidic discharge!" msgstr "¡Sufres una descarga ardiente de ácido!" -#: src/suffer.cpp:1371 +#: src/suffer.cpp:1373 msgid "You experience an acidic discharge!" msgstr "¡Experimentas una descarga de ácido!" -#: src/suffer.cpp:1382 +#: src/suffer.cpp:1384 msgid "You CBM leaks radiation." msgstr "Tu CBM tiene una fuga de radiación." -#: src/suffer.cpp:1396 +#: src/suffer.cpp:1398 msgid "Your muscles spasm!" msgstr "¡Tus músculos tienen espasmos!" -#: src/suffer.cpp:1398 +#: src/suffer.cpp:1400 msgid "You fall to the ground!" msgstr "¡Te caes al suelo!" -#: src/suffer.cpp:1405 +#: src/suffer.cpp:1407 msgid "You feel short of breath." msgstr "Sientes que te falta el aliento." -#: src/suffer.cpp:1411 +#: src/suffer.cpp:1413 msgid "You shake uncontrollably." msgstr "Tiemblas incontrolablemente." -#: src/suffer.cpp:1417 +#: src/suffer.cpp:1419 msgid "You feel nauseous…" msgstr "Sientes náuseas..." -#: src/suffer.cpp:1425 +#: src/suffer.cpp:1427 msgid "You black out!" msgstr "¡Te desmayaste!" -#: src/suffer.cpp:1436 +#: src/suffer.cpp:1438 msgid "Your breathing slows down." msgstr "Tu respiración comienza a ser más lenta." -#: src/suffer.cpp:1445 +#: src/suffer.cpp:1447 msgid "You stumble and fall over!" msgstr "¡Tropiezas y caes!" -#: src/suffer.cpp:1452 +#: src/suffer.cpp:1454 msgid "You feel tired…" msgstr "Te sientes cansado..." -#: src/suffer.cpp:1464 +#: src/suffer.cpp:1466 msgid "You're beginning to feel like you've exerted yourself a bit." msgstr "Empiezas a sentir que te has esforzado un poco." -#: src/suffer.cpp:1467 +#: src/suffer.cpp:1469 msgid "You're tiring out mildly, and slowing down as a result." msgstr "Te estás cansando un poco, y por eso te estás ralentizando." -#: src/suffer.cpp:1470 +#: src/suffer.cpp:1472 msgid "The day's labors are taking their toll, and slowing you down." msgstr "El trabajo del día te pasa factura y te frena." -#: src/suffer.cpp:1473 +#: src/suffer.cpp:1475 msgid "You're getting very tired from all this hard work." msgstr "Te estás cansando mucho de tanto trabajo." -#: src/suffer.cpp:1477 +#: src/suffer.cpp:1479 msgid "You're exhausted." msgstr "Estás agotado." -#: src/suffer.cpp:1482 +#: src/suffer.cpp:1484 msgid "You're feeling a bit better rested from your exertions." msgstr "Te sientes un poco más descansado de tus esfuerzos." -#: src/suffer.cpp:1541 +#: src/suffer.cpp:1543 msgid "You're tiring out; continuing to work at this rate will be slower." msgstr "Te estás cansando; si sigues trabajando a este ritmo serás más lento." -#: src/suffer.cpp:1556 +#: src/suffer.cpp:1558 msgid "You tiredly rub your eyes." msgstr "Te frotas los ojos con cansancio. " -#: src/suffer.cpp:1557 +#: src/suffer.cpp:1559 msgid " tiredly rubs their eyes." msgstr " se frota los ojos con cansancio." -#: src/suffer.cpp:1560 +#: src/suffer.cpp:1562 msgid "You let out a small yawn." msgstr "Se te escapa un pequeño bostezo." -#: src/suffer.cpp:1561 +#: src/suffer.cpp:1563 msgid " lets out a small yawn." msgstr " da un pequeño bostezo." -#: src/suffer.cpp:1564 +#: src/suffer.cpp:1566 msgid "You stretch your back." msgstr "Estiras la espalda." -#: src/suffer.cpp:1565 +#: src/suffer.cpp:1567 msgid " stretches their back." msgstr " estira su espalda." -#: src/suffer.cpp:1568 +#: src/suffer.cpp:1570 msgid "You feel mentally tired." msgstr "Te sientes mentalmente cansado." -#: src/suffer.cpp:1569 +#: src/suffer.cpp:1571 msgid " lets out a huge yawn." msgstr " da un gran bostezo." -#: src/suffer.cpp:1577 +#: src/suffer.cpp:1579 msgid "You feel lightheaded for a moment." msgstr "Te sientes mareado por un momento." -#: src/suffer.cpp:1581 +#: src/suffer.cpp:1583 msgid "Your muscles spasm uncomfortably." msgstr "Tus músculos tienen espasmos incómodos." -#: src/suffer.cpp:1585 +#: src/suffer.cpp:1587 msgid "Your vision blurs a little." msgstr "Se te nubla la visión un poco." -#: src/suffer.cpp:1592 +#: src/suffer.cpp:1594 msgid "Your mind lapses into unawareness briefly." msgstr "Tu mente cae en la inconsciencia brevemente." -#: src/suffer.cpp:1596 +#: src/suffer.cpp:1598 msgid "Your muscles ache in stressfully unpredictable ways." msgstr "Tus músculos duelen de manera estresante e impredecible." -#: src/suffer.cpp:1600 +#: src/suffer.cpp:1602 msgid "You have a distractingly painful headache." msgstr "Tienes un dolor de cabeza que te distrae." -#: src/suffer.cpp:1607 +#: src/suffer.cpp:1609 msgid "You feel heartburn and an acid taste in your mouth." msgstr "Sentís un ardor en el estómago y un gusto ácido en la boca." -#: src/suffer.cpp:1612 +#: src/suffer.cpp:1614 msgid "Your mind is so tired that you feel you can't trust your eyes anymore." msgstr "" "Tu mente está tan cansada que sientes que ya no puedes confiar en tus ojos." -#: src/suffer.cpp:1617 +#: src/suffer.cpp:1619 msgid "" "Your muscles spasm uncontrollably, and you have trouble keeping your " "balance." @@ -505062,35 +505986,35 @@ msgstr "" "mantener elTus músculos tienen espasmos incontrolables, y tienes problemas " "para mantener el equilibrio. equilibrio." -#: src/suffer.cpp:1622 +#: src/suffer.cpp:1624 msgid "Your shaking legs make you stumble." msgstr "Tus piernas temblorosas te hacen tropezar." -#: src/suffer.cpp:1623 +#: src/suffer.cpp:1625 msgid " stumbles." msgstr " tropieza." -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid " falls over!" msgstr "¡ se cae!" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid "You fall over!" msgstr "¡Te caes!" -#: src/suffer.cpp:1642 +#: src/suffer.cpp:1644 msgid "Your tourniquet hurts you." msgstr "Tu torniquete te hace daño." -#: src/suffer.cpp:1643 +#: src/suffer.cpp:1645 msgid " is hurting from the tourniquet." msgstr " le duele el torniquete." -#: src/suffer.cpp:1682 +#: src/suffer.cpp:1684 msgid "You feel a twinge of panic as darkness engulfs you." msgstr "Sientes una punzada de pánico cuando la oscuridad te envuelve." -#: src/suffer.cpp:1691 +#: src/suffer.cpp:1693 msgid "" "Your fear of the dark is so intense that your trembling legs fail you, and " "you fall to the ground." @@ -505098,7 +506022,7 @@ msgstr "" "Tu miedo a la oscuridad es tan intenso que tus piernas temblorosas te fallan" " y caes al suelo." -#: src/suffer.cpp:1697 +#: src/suffer.cpp:1699 msgid "" "Your fear of the dark is so intense that your hands start shaking " "uncontrollably." @@ -505106,7 +506030,7 @@ msgstr "" "Tu miedo a la oscuridad es tan intenso que tus manos empiezan a temblar " "incontroladamente." -#: src/suffer.cpp:1703 +#: src/suffer.cpp:1705 msgid "" "Your fear of the dark is so intense that you start breathing rapidly, and " "you feel like your heart is ready to jump out of the chest." @@ -505114,27 +506038,27 @@ msgstr "" "Tu miedo a la oscuridad es tan intenso que empiezas a respirar rápidamente y" " sientes que tu corazón está a punto de salirse del pecho." -#: src/suffer.cpp:1709 +#: src/suffer.cpp:1711 msgid "Your fear of the dark is so intense that you stand paralyzed." msgstr "Tu miedo a la oscuridad es tan intenso que te quedas paralizado." #. ~ %1$s = previous badge color, %2%s = current badge color -#: src/suffer.cpp:1849 +#: src/suffer.cpp:1851 #, c-format msgid "Your radiation badge changes from %1$s to %2$s!" msgstr "¡Tu placa dosimétrica pasa de %1$s a %2$s!" #. ~ %s is bodypart -#: src/suffer.cpp:1962 +#: src/suffer.cpp:1964 #, c-format msgid "Your %s has started to mend!" msgstr "¡Tu %s empezó a sanar!" -#: src/suffer.cpp:2060 +#: src/suffer.cpp:2062 msgid "The water washes away the scent." msgstr "El agua elimina el olor." -#: src/suffer.cpp:2065 +#: src/suffer.cpp:2067 msgid "You feel the water burning your skin." msgstr "Sientes que el agua te quema la piel." @@ -506132,11 +507056,11 @@ msgstr[2] "Oyes %d unos pitidos molestos." msgid "%s points in your direction." msgstr "%s apunta en tu dirección." -#: src/ui.cpp:310 src/ui.cpp:355 +#: src/ui.cpp:311 src/ui.cpp:357 msgid "Go to first entry" msgstr "Ir a la primera entrada" -#: src/ui.cpp:311 src/ui.cpp:356 +#: src/ui.cpp:312 src/ui.cpp:358 msgid "Go to last entry" msgstr "Ir a la última entrada" @@ -506327,7 +507251,7 @@ msgstr "Solamente un motor alimentado por %1$s puede ser instalado." msgid "Unracking is required before installing any parts here." msgstr "" -#: src/veh_interact.cpp:780 src/veh_interact.cpp:1828 +#: src/veh_interact.cpp:780 src/veh_interact.cpp:1826 msgid "This vehicle cannot be modified in this way.\n" msgstr "Este vehículo no puede ser modificado de esta forma.\n" @@ -506344,7 +507268,7 @@ msgid "Can't install turret on another turret." msgstr "No puedes instalar una torreta en otra torreta." #: src/veh_interact.cpp:842 src/veh_interact.cpp:1255 -#: src/veh_interact.cpp:1857 +#: src/veh_interact.cpp:1855 msgid "Additional requirements:\n" msgstr "Otros requisitos:\n" @@ -506380,12 +507304,12 @@ msgstr "Elige la pieza nueva para instalar ahí:" msgid "Search for part" msgstr "Búsqueda de pieza" -#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1930 +#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1928 msgid "Your morale is too low to construct…" msgstr "Tu moral es demasiado baja como para construir..." #: src/veh_interact.cpp:1011 src/veh_interact.cpp:1213 -#: src/veh_interact.cpp:1341 src/veh_interact.cpp:1933 +#: src/veh_interact.cpp:1339 src/veh_interact.cpp:1931 msgid "It's too dark to see what you are doing…" msgstr "Está demasiado oscuro para ver lo que estás haciendo..." @@ -506417,7 +507341,7 @@ msgid "No variant (use default)" msgstr "Sin variante (usar predeterminado)" #. ~ Choose a variant shape for a vehicle part -#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2077 +#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2075 msgid "Choose shape:" msgstr "Elegir forma:" @@ -506437,15 +507361,15 @@ msgstr "No hay ninguna pieza dañada en este vehículo." msgid "Choose a part here to repair:" msgstr "Elige la pieza para reparar:" -#: src/veh_interact.cpp:1267 +#: src/veh_interact.cpp:1266 msgid "This part cannot be repaired.\n" msgstr "Esta parte no puede ser reparada.\n" -#: src/veh_interact.cpp:1270 +#: src/veh_interact.cpp:1269 msgid "This vehicle cannot be repaired.\n" msgstr "Este vehículo no puede ser reparado.\n" -#: src/veh_interact.cpp:1283 +#: src/veh_interact.cpp:1281 #, c-format msgid "" "\n" @@ -506456,7 +507380,7 @@ msgstr "" "Requieres la competencia \"%s\" para reparar esta pieza de forma segura! \n" "\n" -#: src/veh_interact.cpp:1303 +#: src/veh_interact.cpp:1301 msgid "" "Repairing this part will mean that this vehicle is no longer flightworthy. " "Continue?" @@ -506464,112 +507388,112 @@ msgstr "" "La reparación de esta parte significará que este vehículo ya no es apto para" " volar. ¿Continuar?" -#: src/veh_interact.cpp:1306 +#: src/veh_interact.cpp:1304 msgid "You chose not to install this part to keep the vehicle flyable.\n" msgstr "Elegistes no instalar esta parte para mantener el vehículo volador.\n" -#: src/veh_interact.cpp:1338 +#: src/veh_interact.cpp:1336 msgid "Your morale is too low to mend…" msgstr "Tu moral está demasiado baja para remendar..." -#: src/veh_interact.cpp:1344 +#: src/veh_interact.cpp:1342 msgid "No faulty parts require mending." msgstr "No hay piezas defectuosas que requieran reparación." -#: src/veh_interact.cpp:1347 +#: src/veh_interact.cpp:1345 msgid "You can't mend stuff while driving." msgstr "No puedes arreglar nada mientras estás conduciendo." -#: src/veh_interact.cpp:1354 +#: src/veh_interact.cpp:1352 msgid "Choose a part here to mend:" msgstr "Elige la pieza que quieres arreglar:" -#: src/veh_interact.cpp:1378 +#: src/veh_interact.cpp:1376 msgid "You can't refill a moving vehicle." msgstr "No puedes rellenar un vehículo en movimiento." -#: src/veh_interact.cpp:1382 +#: src/veh_interact.cpp:1380 msgid "No parts can currently be refilled." msgstr "Actualmente no se puede rellenar ninguna pieza." -#: src/veh_interact.cpp:1390 +#: src/veh_interact.cpp:1388 msgid "Select part to refill:" msgstr "Selecciona la pieza a rellenar:" -#: src/veh_interact.cpp:1440 +#: src/veh_interact.cpp:1438 #, c-format msgid "Engines: %sSafe %4d kW %sMax %4d kW" msgstr "Motores: %s Seguro %4d kW %sMax %4d kW " -#: src/veh_interact.cpp:1443 +#: src/veh_interact.cpp:1441 msgid "Fuel Use" msgstr "Combustible Uso" -#: src/veh_interact.cpp:1446 +#: src/veh_interact.cpp:1444 msgid "Tanks" msgstr "Tanques" -#: src/veh_interact.cpp:1447 src/veh_interact.cpp:1474 +#: src/veh_interact.cpp:1445 src/veh_interact.cpp:1472 msgid "Contents Qty" msgstr "Contenido Cant" -#: src/veh_interact.cpp:1452 +#: src/veh_interact.cpp:1450 #, c-format msgid "Batteries: %s%+4d W" msgstr "Baterías: %s%+4d W" -#: src/veh_interact.cpp:1455 +#: src/veh_interact.cpp:1453 #, c-format msgid "Batteries: %s%+4.1f kW" msgstr "Baterías: %s%+4.1f kW" -#: src/veh_interact.cpp:1459 +#: src/veh_interact.cpp:1457 msgid "Capacity Status" msgstr "Capacidad Estado" -#: src/veh_interact.cpp:1465 +#: src/veh_interact.cpp:1463 msgid "Reactors" msgstr "Reactores" -#: src/veh_interact.cpp:1467 +#: src/veh_interact.cpp:1465 #, c-format msgid "Reactors: Up to %s%+4d W" msgstr "Reactores: Hasta %s%+4d W" -#: src/veh_interact.cpp:1470 +#: src/veh_interact.cpp:1468 #, c-format msgid "Reactors: Up to %s%+4.1f kW" msgstr "Reactores: Hasta %s%+4.1f kW" -#: src/veh_interact.cpp:1477 +#: src/veh_interact.cpp:1475 msgid "Turrets" msgstr "Torretas" -#: src/veh_interact.cpp:1478 +#: src/veh_interact.cpp:1476 msgid "Ammo Qty" msgstr "Munición Cant" -#: src/veh_interact.cpp:1481 +#: src/veh_interact.cpp:1479 msgid "Seats" msgstr "Plazas" -#: src/veh_interact.cpp:1482 +#: src/veh_interact.cpp:1480 msgid "Who" msgstr "Quién" -#: src/veh_interact.cpp:1658 +#: src/veh_interact.cpp:1656 msgid "'{' to scroll up" msgstr "'{' para desplazar arriba" -#: src/veh_interact.cpp:1695 +#: src/veh_interact.cpp:1693 msgid "'}' to scroll down" msgstr "'}' para desplazar abajo" -#: src/veh_interact.cpp:1831 +#: src/veh_interact.cpp:1829 msgid "This part cannot be uninstalled.\n" msgstr "Esta parte no puede ser desinstalada.\n" -#: src/veh_interact.cpp:1837 +#: src/veh_interact.cpp:1835 #, c-format msgid "" "Removing the broken %1$s may yield some fragments.\n" @@ -506577,7 +507501,7 @@ msgstr "" "Al quitar los %1$s rotos podrías conseguir algunos fragmentos " ".\n" -#: src/veh_interact.cpp:1844 +#: src/veh_interact.cpp:1842 #, c-format msgid "" "Removing the %1$s may yield:\n" @@ -506586,7 +507510,7 @@ msgstr "" " Quitar el %1$s puede conseguir: \n" "> %2$s\n" -#: src/veh_interact.cpp:1849 +#: src/veh_interact.cpp:1847 #, c-format msgid "" "Removing the %1$s will yield:\n" @@ -506597,28 +507521,28 @@ msgstr "" #. ~ %1$s represents the internal color name which shouldn't be translated, #. %2$s is pre-translated reason -#: src/veh_interact.cpp:1868 +#: src/veh_interact.cpp:1866 #, c-format msgid "> %1$s%2$s" msgstr "> %1$s%2$s" -#: src/veh_interact.cpp:1883 +#: src/veh_interact.cpp:1881 msgid "No parts here." msgstr "Aquí no hay piezas." -#: src/veh_interact.cpp:1888 +#: src/veh_interact.cpp:1886 msgid "Choose a part here to remove:" msgstr "Elige qué pieza quieres sacar:" -#: src/veh_interact.cpp:1936 +#: src/veh_interact.cpp:1934 msgid "You cannot remove that part while something is attached to it." msgstr "No puedes sacar esa pieza mientras está unida a otra cosa." -#: src/veh_interact.cpp:1939 +#: src/veh_interact.cpp:1937 msgid "Better not remove something while driving." msgstr "No te conviene sacar nada mientras estás conduciendo." -#: src/veh_interact.cpp:1949 +#: src/veh_interact.cpp:1947 msgid "" "Removing this part will mean that this vehicle is no longer flightworthy. " "Continue?" @@ -506626,148 +507550,148 @@ msgstr "" "La eliminación de esta parte significará que este vehículo ya no es apto " "para volar. ¿Continuar?" -#: src/veh_interact.cpp:1973 src/veh_interact.cpp:3137 +#: src/veh_interact.cpp:1971 src/veh_interact.cpp:3131 msgid "The vehicle has no liquid fuel left to siphon." msgstr "Este vehículo no contiene más combustible líquido a trasvasar." -#: src/veh_interact.cpp:1977 +#: src/veh_interact.cpp:1975 msgid "You need a hose to siphon liquid fuel." msgstr "" "Necesitas una manguera parar transvasar el combustible " "líquido." -#: src/veh_interact.cpp:1981 +#: src/veh_interact.cpp:1979 msgid "You can't siphon from a moving vehicle." msgstr "No puedes transvasar a un vehículo en movimiento." -#: src/veh_interact.cpp:1989 +#: src/veh_interact.cpp:1987 msgid "Select part to siphon:" msgstr "Selecciona una parte para trasvasar:" -#: src/veh_interact.cpp:2017 src/veh_interact.cpp:3171 +#: src/veh_interact.cpp:2015 src/veh_interact.cpp:3165 msgid "The vehicle has no solid fuel left to remove." msgstr "El vehículo no tiene combustible sólido para quitarle." -#: src/veh_interact.cpp:2021 +#: src/veh_interact.cpp:2019 msgid "You can't unload from a moving vehicle." msgstr "No se puede descargar un vehículo en movimiento." -#: src/veh_interact.cpp:2035 +#: src/veh_interact.cpp:2033 msgid "No valid vehicle parts here." msgstr "No hay partes de coche válidas aquí." -#: src/veh_interact.cpp:2040 +#: src/veh_interact.cpp:2038 msgid "Choose part to change shape:" msgstr "Elige a que parte cambiar su forma:" -#: src/veh_interact.cpp:2147 +#: src/veh_interact.cpp:2145 msgid "Need at least one seat and an ally to assign crew members." msgstr "" "Se necesita al menos una plaza y un aliado para asignar miembros del grupo." -#: src/veh_interact.cpp:2152 +#: src/veh_interact.cpp:2150 msgid "Assign crew positions:" msgstr "Asignar posiciones de grupo:" -#: src/veh_interact.cpp:2160 +#: src/veh_interact.cpp:2158 msgid "Select crew member" msgstr "Seleccionar miembro del grupo" -#: src/veh_interact.cpp:2163 +#: src/veh_interact.cpp:2161 msgid "Clear assignment" msgstr "Quitar tareas" -#: src/veh_interact.cpp:2201 +#: src/veh_interact.cpp:2199 msgid "There are no parts here to label." msgstr "Aquí no hay ninguna parte para etiquetar." -#: src/veh_interact.cpp:2208 +#: src/veh_interact.cpp:2206 msgid "New label:" msgstr "Nueva etiqueta:" -#: src/veh_interact.cpp:2257 +#: src/veh_interact.cpp:2255 #, c-format msgid "(Strong Back helped, giving +%d strength)" msgstr "(La Espalda Fuerte ayudó, dando +%d fuerza)" -#: src/veh_interact.cpp:2261 +#: src/veh_interact.cpp:2259 #, c-format msgid "(Bad Back reduced usable strength by %d)" msgstr "(La Mala Espalda redujo la fuerza utilizable en %d)" #. ~ %1$s is quality name, %2$d is quality level -#: src/veh_interact.cpp:2269 +#: src/veh_interact.cpp:2267 #, c-format msgid "1 tool with %1$s %2$d" msgstr "1 herramienta con %1$s %2$d" -#: src/veh_interact.cpp:2274 +#: src/veh_interact.cpp:2272 #, c-format msgid "strength ( assisted ) %d %s" msgstr "fuerza ( asistida ) %d %s" -#: src/veh_interact.cpp:2276 +#: src/veh_interact.cpp:2274 #, c-format msgid "strength %d %s" msgstr "fuerza %d %s" -#: src/veh_interact.cpp:2279 +#: src/veh_interact.cpp:2277 #, c-format msgid "> %1$s OR %2$s" msgstr "> %1$s O %2$s" -#: src/veh_interact.cpp:2552 +#: src/veh_interact.cpp:2546 msgid "disabled" msgstr "deshabilitado" -#: src/veh_interact.cpp:2554 +#: src/veh_interact.cpp:2548 msgid "lack" msgstr "faltan" -#: src/veh_interact.cpp:2556 +#: src/veh_interact.cpp:2550 msgid "unbalanced" msgstr "desequilibrio" -#: src/veh_interact.cpp:2558 +#: src/veh_interact.cpp:2552 msgid "no steering" msgstr " sin dirección " -#: src/veh_interact.cpp:2560 +#: src/veh_interact.cpp:2554 msgid "broken steering" msgstr " dirección rota" -#: src/veh_interact.cpp:2562 +#: src/veh_interact.cpp:2556 msgid "poor steering" msgstr " dirección pobre" -#: src/veh_interact.cpp:2564 +#: src/veh_interact.cpp:2558 msgid "enough" msgstr "suficientes" -#: src/veh_interact.cpp:2569 +#: src/veh_interact.cpp:2563 msgid "sinks" msgstr "se hunde " -#: src/veh_interact.cpp:2571 +#: src/veh_interact.cpp:2565 msgid "floats" msgstr "flota" -#: src/veh_interact.cpp:2575 +#: src/veh_interact.cpp:2569 #, c-format msgid "Wheels/boat: %s/%s" msgstr "Ruedas/bote: %s/%s" -#: src/veh_interact.cpp:2579 +#: src/veh_interact.cpp:2573 #, c-format msgid "Boat: %s" msgstr "Bote: %s" -#: src/veh_interact.cpp:2582 +#: src/veh_interact.cpp:2576 #, c-format msgid "Wheels: %s" msgstr "Ruedas: %s" -#: src/veh_interact.cpp:2640 +#: src/veh_interact.cpp:2634 #, c-format msgid "" "Air Safe/Top speed: " @@ -506776,12 +507700,12 @@ msgstr "" "Seg. Aérea/Vel. Max: " "%3d/%3d%s" -#: src/veh_interact.cpp:2646 +#: src/veh_interact.cpp:2640 #, c-format msgid "Air acceleration: %3d %s/s" msgstr "Aceleración en Aire: %3d%s/s" -#: src/veh_interact.cpp:2653 +#: src/veh_interact.cpp:2647 #, c-format msgid "" "Safe/Top speed: %3d/%3d " @@ -506790,12 +507714,12 @@ msgstr "" "Seg./Vel. Max: %3d/%3d%s" #. ~ /t means per turn -#: src/veh_interact.cpp:2661 +#: src/veh_interact.cpp:2655 #, c-format msgid "Acceleration: %3d %s/s" msgstr "Aceleración: %3d %s/s" -#: src/veh_interact.cpp:2670 +#: src/veh_interact.cpp:2664 #, c-format msgid "" "Water Safe/Top speed: " @@ -506805,17 +507729,17 @@ msgstr "" "%3d/%3d%s" #. ~ /t means per turn -#: src/veh_interact.cpp:2678 +#: src/veh_interact.cpp:2672 #, c-format msgid "Water acceleration: %3d %s/s" msgstr "Aceleración en Agua: %3d%s/s" -#: src/veh_interact.cpp:2687 +#: src/veh_interact.cpp:2681 #, c-format msgid "Mass: %5.0f %s" msgstr "Masa: %5.0f %s" -#: src/veh_interact.cpp:2691 +#: src/veh_interact.cpp:2685 #, c-format msgid "" "Cargo volume: %s / %s %s" @@ -506823,48 +507747,48 @@ msgstr "" "Volumen de Carga: " "%s/%s%s" -#: src/veh_interact.cpp:2696 src/veh_interact.cpp:2697 +#: src/veh_interact.cpp:2690 src/veh_interact.cpp:2691 msgid "Status:" msgstr "Estado:" -#: src/veh_interact.cpp:2719 +#: src/veh_interact.cpp:2713 msgid "Most damaged:" msgstr "Más dañado: " -#: src/veh_interact.cpp:2720 +#: src/veh_interact.cpp:2714 msgid "Most damaged (can't repair):" msgstr "Mayormente dañado (no se puede reparar):" -#: src/veh_interact.cpp:2728 +#: src/veh_interact.cpp:2722 msgid "Needs repair:" msgstr "Necesita reparar:" -#: src/veh_interact.cpp:2735 +#: src/veh_interact.cpp:2729 #, c-format msgid "Air drag: %5.2f" msgstr "Resistencia del aire: %5.2f" -#: src/veh_interact.cpp:2741 +#: src/veh_interact.cpp:2735 #, c-format msgid "Water drag: %5.2f" msgstr "Resistencia del agua: %5.2f" -#: src/veh_interact.cpp:2748 +#: src/veh_interact.cpp:2742 #, c-format msgid "Rolling drag: %5.2f" msgstr "Resistencia de rodadura: %5.2f" -#: src/veh_interact.cpp:2754 +#: src/veh_interact.cpp:2748 #, c-format msgid "Static drag: %5d" msgstr "Arrastre estático: %5d" -#: src/veh_interact.cpp:2759 +#: src/veh_interact.cpp:2753 #, c-format msgid "Offroad: %4d%%" msgstr "Todoterreno: %4d%%" -#: src/veh_interact.cpp:2768 +#: src/veh_interact.cpp:2762 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" @@ -506872,7 +507796,7 @@ msgstr "" "Resistencia/Despegue: " "%4.2fm/%4.2fm" -#: src/veh_interact.cpp:2769 +#: src/veh_interact.cpp:2763 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" @@ -506880,228 +507804,228 @@ msgstr "" "Resistencia/Despegue: " "%4.2fm/%4.2fm" -#: src/veh_interact.cpp:2802 src/veh_interact.cpp:2804 +#: src/veh_interact.cpp:2796 src/veh_interact.cpp:2798 msgid "Name: " msgstr "Nombre: " -#: src/veh_interact.cpp:2814 +#: src/veh_interact.cpp:2808 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "%1$s%2$s%3$s" -#: src/veh_interact.cpp:2816 +#: src/veh_interact.cpp:2810 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "%1$s%2$s%3$s" -#: src/veh_interact.cpp:2818 +#: src/veh_interact.cpp:2812 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "%1$s-%2$s" -#: src/veh_interact.cpp:2820 +#: src/veh_interact.cpp:2814 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "%1$s-%2$s" -#: src/veh_interact.cpp:2845 +#: src/veh_interact.cpp:2839 msgctxt "veh_interact" msgid "install" msgstr "instalar" -#: src/veh_interact.cpp:2848 +#: src/veh_interact.cpp:2842 msgctxt "veh_interact" msgid "repair" msgstr "reparar" -#: src/veh_interact.cpp:2851 +#: src/veh_interact.cpp:2845 msgctxt "veh_interact" msgid "mend" msgstr "remendar" -#: src/veh_interact.cpp:2854 +#: src/veh_interact.cpp:2848 msgctxt "veh_interact" msgid "refill" msgstr "rellenar" -#: src/veh_interact.cpp:2857 +#: src/veh_interact.cpp:2851 msgctxt "veh_interact" msgid "remove" msgstr "retirar" -#: src/veh_interact.cpp:2860 +#: src/veh_interact.cpp:2854 msgctxt "veh_interact" msgid "siphon" msgstr "trasvasar" -#: src/veh_interact.cpp:2863 +#: src/veh_interact.cpp:2857 msgctxt "veh_interact" msgid "unload" msgstr "descargar" -#: src/veh_interact.cpp:2866 +#: src/veh_interact.cpp:2860 msgctxt "veh_interact" msgid "crew" msgstr "equipo" -#: src/veh_interact.cpp:2869 +#: src/veh_interact.cpp:2863 msgctxt "veh_interact" msgid "shape" msgstr "forma" -#: src/veh_interact.cpp:2872 +#: src/veh_interact.cpp:2866 msgctxt "veh_interact" msgid "rename" msgstr "renombrar" -#: src/veh_interact.cpp:2875 +#: src/veh_interact.cpp:2869 msgctxt "veh_interact" msgid "label" msgstr "etiqueta" -#: src/veh_interact.cpp:2878 +#: src/veh_interact.cpp:2872 msgctxt "veh_interact" msgid "back" msgstr "volver" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Dur" msgstr "Dur" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Durability" msgstr "Durabilidad" -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Dmg" msgstr "Dañ" -#: src/veh_interact.cpp:2977 +#: src/veh_interact.cpp:2971 msgid "Wgt" msgstr "Pes" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "FoldVol" msgstr "VolPleg" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "Folded Volume" msgstr "Volumen Plegado" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Cap" msgstr "Cap" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Capacity" msgstr "Capacidad" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "NoisRed" msgstr "ReducRuid" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "Noise Reduction" msgstr "Reducción de Ruido" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Dia" msgstr "Dia" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Wheel Diameter" msgstr "Diámetro de la rueda" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wdt" msgstr "Ancho" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wheel Width" msgstr "Ancho de la Rueda" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Electric Power" msgstr "Energía eléctrica" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Epwr" msgstr "Energía" -#: src/veh_interact.cpp:3046 +#: src/veh_interact.cpp:3040 #, c-format msgid "Charge: %s" msgstr "Carga: %s" -#: src/veh_interact.cpp:3052 +#: src/veh_interact.cpp:3046 #, c-format msgid "Drain: %+8d" msgstr "Descarga: %+8d" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "boardable" msgstr "abordable" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "opaque" msgstr "opaco" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "openable" msgstr "se puede abrir" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "BatCap" msgstr "BatCap" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "Battery Capacity" msgstr "Capacidad de batería" -#: src/veh_interact.cpp:3081 +#: src/veh_interact.cpp:3075 #, c-format msgid "Power: %+8d" msgstr "Energía: %+8d" -#: src/veh_interact.cpp:3104 +#: src/veh_interact.cpp:3098 msgid "like new" msgstr "como nuevo" -#: src/veh_interact.cpp:3112 +#: src/veh_interact.cpp:3106 msgid "battered" msgstr "maltratado" -#: src/veh_interact.cpp:3116 +#: src/veh_interact.cpp:3110 msgid "wrecked" msgstr "arruinado" -#: src/veh_interact.cpp:3141 +#: src/veh_interact.cpp:3135 msgid "Select tank to siphon:" msgstr "Selecciona un tanque para hacer sifón:" -#: src/veh_interact.cpp:3177 +#: src/veh_interact.cpp:3171 msgid "Remove what?" msgstr "¿Quitar qué?" -#: src/veh_interact.cpp:3198 +#: src/veh_interact.cpp:3192 msgid "The vehicle has no charged plutonium cells." msgstr "El vehículo no tiene celdas de plutonio cargadas." -#: src/veh_interact.cpp:3257 +#: src/veh_interact.cpp:3251 #, c-format msgid "You don't meet the requirements to install the %s." msgstr "No cumples los requisitos para instalar %s." -#: src/veh_interact.cpp:3275 +#: src/veh_interact.cpp:3269 #, c-format msgid "Could not find base part in requirements for %s." msgstr "No se encuentra la pieza básica de los requisitos para %s." -#: src/veh_interact.cpp:3313 +#: src/veh_interact.cpp:3307 #, c-format msgid "" "Press space, choose a facing direction for the new %s and confirm with " @@ -507110,62 +508034,62 @@ msgstr "" "Pulsa espacio, elige la dirección de frente para el nuevo %s y confirma con " "enter." -#: src/veh_interact.cpp:3339 +#: src/veh_interact.cpp:3333 #, c-format msgid "You install a %1$s into the %2$s." msgstr "Instalas un %1$s en el %2$s." #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3376 +#: src/veh_interact.cpp:3370 #, c-format msgid "You refill the %1$s's %2$s." msgstr "Rellenaste %2$s de %1$s." #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3380 +#: src/veh_interact.cpp:3374 #, c-format msgid "You completely refill the %1$s's %2$s." msgstr "Rellenaste completamente %2$s de %1$s." #. ~ 1$s vehicle name, 2$s reactor name -#: src/veh_interact.cpp:3399 +#: src/veh_interact.cpp:3393 #, c-format msgid "You refuel the %1$s's %2$s." msgstr "Llenaste %2$s de %1$s." #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3423 +#: src/veh_interact.cpp:3417 #, c-format msgid "The %1$s has already been removed by someone else." msgstr "El %1$s ya ha sido retirado por alguien más." #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3431 +#: src/veh_interact.cpp:3425 #, c-format msgid "You don't meet the requirements to remove the %1$s." msgstr "No cumples los requisitos para desinstalar el %1$s." -#: src/veh_interact.cpp:3472 +#: src/veh_interact.cpp:3466 #, c-format msgid "You remove the broken %1$s from the %2$s." msgstr "Sacas el %1$s roto del %2$s." -#: src/veh_interact.cpp:3475 +#: src/veh_interact.cpp:3469 #, c-format msgid "You smash the %1$s to bits, removing it from the %2$s." msgstr "Rompes %1$s en trocitos, sacándolo de %2$s." -#: src/veh_interact.cpp:3478 +#: src/veh_interact.cpp:3472 #, c-format msgid "You remove the %1$s from the %2$s." msgstr "Le sacas el %1$s al %2$s." -#: src/veh_interact.cpp:3509 +#: src/veh_interact.cpp:3503 #, c-format msgid "You completely dismantle the %s." msgstr "Desmantelas completamente el %s." -#: src/veh_interact.cpp:3540 +#: src/veh_interact.cpp:3534 #, c-format msgid "You disconnect the %s's power connection." msgstr "" @@ -507174,7 +508098,7 @@ msgstr "" #, c-format msgctxt "mounted turret prefix" msgid "mounted %s" -msgstr "" +msgstr " %s montada" #: src/veh_type.cpp:1008 msgid "Description\n" @@ -507407,68 +508331,68 @@ msgstr "Reparas %2$s de %1$s. (antes a %3$s)" msgid "Vehicle is locked." msgstr "" -#: src/vehicle.cpp:143 +#: src/vehicle.cpp:144 msgid "The vehicle part you were working on has gone!" msgstr "¡La pieza del vehículo en la que estabas trabajando desapareció!" -#: src/vehicle.cpp:151 +#: src/vehicle.cpp:152 msgid "The vehicle part you were holding has been destroyed!" msgstr "¡La parte del vehículo que estabas sosteniendo ha sido destruida!" -#: src/vehicle.cpp:245 +#: src/vehicle.cpp:246 msgid "Lost connection with the vehicle due to distance!" msgstr "¡Perdiste conexión con el vehículo debido a la distancia!" -#: src/vehicle.cpp:763 +#: src/vehicle.cpp:764 #, c-format msgid "the %s emitting a beep and saying \"Obstacle detected!\"" msgstr "El %s emite un bip y dice \"¡Obstáculo detectado!\"" #. ~ backfire sound -#: src/vehicle.cpp:1027 +#: src/vehicle.cpp:1028 #, c-format msgid "a loud BANG! from the %s" msgstr "¡un alto PUMP! del %s" -#: src/vehicle.cpp:1299 +#: src/vehicle.cpp:1300 #, c-format msgid "Remove the attached %s first." msgstr "Retire el %s conectado primero." -#: src/vehicle.cpp:1306 +#: src/vehicle.cpp:1307 msgid "Remove carried animal first." msgstr "Retire el animal de carga primero." -#: src/vehicle.cpp:1312 +#: src/vehicle.cpp:1313 msgid "Unracking is required before removing this part." msgstr "Antes de retirar esta pieza es necesario desacoplarla." -#: src/vehicle.cpp:1323 +#: src/vehicle.cpp:1324 msgid "Remove all other attached parts first." msgstr "Retire primero todas las demás partes conectadas." -#: src/vehicle.cpp:1351 +#: src/vehicle.cpp:1352 msgid "Remove other parts before removing last structure part." msgstr "" "Retire las demás piezas antes de sacar la última pieza de la estructura." -#: src/vehicle.cpp:1364 +#: src/vehicle.cpp:1365 msgid "Removing this part would split the vehicle." msgstr "Quitar esta parte dividiría el vehículo." #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1807 +#: src/vehicle.cpp:1808 #, c-format msgid "You load the %1$s on the rack." msgstr "Cargas la %1$s en el soporte." #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1817 +#: src/vehicle.cpp:1818 #, c-format msgid "You can't get the %1$s on the rack." msgstr "No puedes obtener el %1$s del estante." -#: src/vehicle.cpp:2083 +#: src/vehicle.cpp:2084 #, c-format msgid "" "A part of the vehicle ('%s') has no containing vehicle's name. It will be " @@ -507478,58 +508402,58 @@ msgstr "" "separará del %s vehículo." #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2099 +#: src/vehicle.cpp:2100 #, c-format msgid "You unload the %s from the bike rack." msgstr "Descargas el %s del estante de bicicletas." #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2138 +#: src/vehicle.cpp:2139 #, c-format msgid "You can't unload the %s from the bike rack." msgstr "No puedes descargar el %s del estante de bicicletas." -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hmm" msgstr "hmm" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hummm!" msgstr "¡hummm!" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "vroom!" msgstr "¡vroom!" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "whirrr!" msgstr "¡whirrr!" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "ROARRR!" msgstr "¡ROARRR!" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "roarrr!" msgstr "¡roarrr!" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRRROARRR!" msgstr "¡BRRROARRR!" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRUMBRUMBRUMBRUM!" msgstr "¡BRUMBRUMBRUMBRUM!" -#: src/vehicle.cpp:3842 +#: src/vehicle.cpp:3843 msgid "WUMPWUMPWUMP!" msgstr "¡WUMPWUMPWUMP!" -#: src/vehicle.cpp:4443 +#: src/vehicle.cpp:4444 msgid "no owner" msgstr "ningún propietario" -#: src/vehicle.cpp:4493 +#: src/vehicle.cpp:4494 #, c-format msgid "" "This vehicle belongs to: %s, there may be consequences if you are observed " @@ -507538,70 +508462,70 @@ msgstr "" "Este vehículo pertenece a:%s puede haber consecuencias si se le te observa " "interactuando con él, ¿Quieres continuar?" -#: src/vehicle.cpp:5060 +#: src/vehicle.cpp:5061 #, c-format msgid "The %s's reactor dies!" msgstr "¡El reactor de %s se para!" -#: src/vehicle.cpp:5095 +#: src/vehicle.cpp:5096 #, c-format msgid "The %s's battery dies!" msgstr "¡%s se queda sin baterías!" -#: src/vehicle.cpp:5101 src/vehicle.cpp:5332 +#: src/vehicle.cpp:5102 src/vehicle.cpp:5333 #, c-format msgid "The %s's engine dies!" msgstr "¡El motor de %s se para!" -#: src/vehicle.cpp:5303 +#: src/vehicle.cpp:5304 msgid "Your engine emits a high pitched whine." msgstr "Tu motor emite un quejido estridente." -#: src/vehicle.cpp:5305 +#: src/vehicle.cpp:5306 msgid "Your engine emits a loud grinding sound." msgstr "Tu motor emite un chirrido fuerte." -#: src/vehicle.cpp:5341 +#: src/vehicle.cpp:5342 #, c-format msgid "The %s's planter turns off due to low temperature." msgstr "La sembradora del %s se apaga debido a la baja temperatura." -#: src/vehicle.cpp:5745 +#: src/vehicle.cpp:5746 #, c-format msgid "Your %s winks out of existence." msgstr "Tu %s parpadea fuera de la existencia." -#: src/vehicle.cpp:6618 +#: src/vehicle.cpp:6619 #, c-format msgid "The %s's power connection was detached!" -msgstr "el %s de corriente fue desmontado!" +msgstr "¡La conexión de corriente del %s fue desconectada!" -#: src/vehicle.cpp:6936 +#: src/vehicle.cpp:6937 #, c-format msgid "The %s's %s breaks into pieces!" msgstr "¡ %s de %s se rompe en trozos!" -#: src/vehicle.cpp:6941 +#: src/vehicle.cpp:6942 #, c-format msgid "The %1$s's %2$s is torn off!" msgstr "¡%2$s de %1$s es arrancado!" -#: src/vehicle.cpp:6951 src/vehicle.cpp:6957 +#: src/vehicle.cpp:6952 src/vehicle.cpp:6958 #, c-format msgid "The %1$s's %2$s is destroyed!" msgstr "¡%2$s de %1$s se destruye !" -#: src/vehicle.cpp:7205 +#: src/vehicle.cpp:7206 #, c-format msgid "folded %s" msgstr "%s plegado" -#: src/vehicle.cpp:7211 +#: src/vehicle.cpp:7212 #, c-format msgid "A folded %s." msgstr "%s plegado." -#: src/vehicle.cpp:7213 +#: src/vehicle.cpp:7214 #, c-format msgid "It will take %s to unfold." msgstr "" @@ -507940,7 +508864,7 @@ msgstr " contiene %s" msgid " (draining)" msgstr " (drenando)" -#: src/vehicle_part.cpp:680 +#: src/vehicle_part.cpp:694 #, c-format msgid "Insufficient power to enable %s" msgstr "Insuficiente energía para activar %s" @@ -508004,7 +508928,7 @@ msgstr "Encendiste %s." #: src/vehicle_use.cpp:243 msgid "Control doors and curtains" -msgstr "" +msgstr "Controlar puertas y cortinas" #: src/vehicle_use.cpp:250 msgid "Turn off camera system" @@ -508621,69 +509545,69 @@ msgstr "Control de crucero encendida" msgid "Unload %s" msgstr "Descargar %s" -#: src/vehicle_use.cpp:1923 +#: src/vehicle_use.cpp:1924 msgid "Honk horn" msgstr "Tocar la bocina" -#: src/vehicle_use.cpp:1937 +#: src/vehicle_use.cpp:1938 msgid "Use " msgstr "Usar " -#: src/vehicle_use.cpp:1948 +#: src/vehicle_use.cpp:1949 msgid "Deactivate the autoclave" msgstr "Desactivar el autoclave" -#: src/vehicle_use.cpp:1949 +#: src/vehicle_use.cpp:1950 msgid "Activate the autoclave (1.5 hours)" msgstr "Activar el autoclave (1.5 horas)" -#: src/vehicle_use.cpp:1959 +#: src/vehicle_use.cpp:1960 msgid "Deactivate the washing machine" msgstr "Desactivar la lavadora" -#: src/vehicle_use.cpp:1960 +#: src/vehicle_use.cpp:1961 msgid "Activate the washing machine (1.5 hours)" msgstr "Activar la lavadora (1.5 horas)" -#: src/vehicle_use.cpp:1969 +#: src/vehicle_use.cpp:1970 msgid "Deactivate the dishwasher" msgstr "Desactivar el lavavajillas" -#: src/vehicle_use.cpp:1970 +#: src/vehicle_use.cpp:1971 msgid "Activate the dishwasher (1.5 hours)" msgstr "Activar el lavavajillas (1.5 horas)" -#: src/vehicle_use.cpp:1989 +#: src/vehicle_use.cpp:1990 msgid "Peek through the closed curtains" msgstr "Echa un vistazo a través de las cortinas cerradas" -#: src/vehicle_use.cpp:1999 +#: src/vehicle_use.cpp:2000 msgid "Fill a container with water" msgstr "Llenar contenedor con agua" -#: src/vehicle_use.cpp:2027 +#: src/vehicle_use.cpp:2028 #, c-format msgid "Purify water in tank" msgstr "Purifica el agua en el tanque" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2038 +#: src/vehicle_use.cpp:2039 #, c-format msgid "Insufficient power to purify the contents of the %1$s's %2$s" msgstr "Insuficiente energía para purificar el contenido de %2$s de %1$s" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2043 +#: src/vehicle_use.cpp:2044 #, c-format msgid "You purify the contents of the %1$s's %2$s" msgstr "Purificas el contenido de %2$s de %1$s" -#: src/vehicle_use.cpp:2081 +#: src/vehicle_use.cpp:2082 #, c-format msgid "Craft at the %s" msgstr "Fabricar en el %s" -#: src/vehicle_use.cpp:2091 +#: src/vehicle_use.cpp:2092 #, c-format msgid "Fold %s" msgstr "Plegar %s" @@ -508867,126 +509791,126 @@ msgstr "Huracán" msgid "The weather changed to %s!" msgstr "¡El clima cambió a %s!" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Nonvalid" msgstr "No válido" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Valid" msgstr "Válido" -#: src/wish.cpp:127 +#: src/wish.cpp:128 msgid "Id:" msgstr "Id:" -#: src/wish.cpp:137 +#: src/wish.cpp:138 msgid "Prereqs:" msgstr "Prerreq.:" -#: src/wish.cpp:147 +#: src/wish.cpp:148 msgid "Prereqs, 2d:" msgstr "Prerreq., 2d:" -#: src/wish.cpp:157 +#: src/wish.cpp:158 msgid "Thresholds required:" msgstr "Umbrales necesarios:" -#: src/wish.cpp:167 +#: src/wish.cpp:168 msgid "Cancels:" msgstr "Cancela:" -#: src/wish.cpp:177 +#: src/wish.cpp:178 msgid "Becomes:" msgstr "Se convierte en:" -#: src/wish.cpp:187 +#: src/wish.cpp:188 msgid "Add-ons:" msgstr "Añade:" -#: src/wish.cpp:206 +#: src/wish.cpp:207 msgid "Category:" msgstr "Categoría:" #. ~ pts: points, vis: visibility, ugly: ugliness -#: src/wish.cpp:215 +#: src/wish.cpp:216 #, c-format msgid "pts: %d vis: %d ugly: %d" msgstr "pts: %d vis: %d feo: %d" -#: src/wish.cpp:236 +#: src/wish.cpp:237 #, c-format msgid "[%s] find, [%s] quit, [t] toggle base trait" msgstr "[%s] buscar, [%s] salir, [t] act/desact rasgo básico" -#: src/wish.cpp:241 +#: src/wish.cpp:242 msgid "[a] show active traits (active)" msgstr "[a] mostrar rasgos activos (activo)" -#: src/wish.cpp:244 +#: src/wish.cpp:245 msgid "[a] show active traits" msgstr "[a] mostrar rasgos activos" -#: src/wish.cpp:264 src/wish.cpp:324 +#: src/wish.cpp:265 src/wish.cpp:325 #, c-format msgid "%s (active)" msgstr "%s (activo)" -#: src/wish.cpp:317 +#: src/wish.cpp:318 #, c-format msgid "%s Mutation changes: %d" msgstr "%s Mutación cambia: %d" -#: src/wish.cpp:365 +#: src/wish.cpp:366 msgid "Intensity threshold: " msgstr "Umbral de intensidad: " -#: src/wish.cpp:370 +#: src/wish.cpp:371 msgid "Max: " msgstr "Máx:" -#: src/wish.cpp:387 +#: src/wish.cpp:388 #, c-format msgid "Debug Effects Menu: %s" msgstr "Menú de Efectos de Depurado: %s" -#: src/wish.cpp:388 +#: src/wish.cpp:389 msgid "Show only active" msgstr "Mostrar solo activos" -#: src/wish.cpp:389 +#: src/wish.cpp:390 msgid "Change body part" msgstr "Cambiar parte de cuerpo" -#: src/wish.cpp:446 +#: src/wish.cpp:447 msgid "Choose bodypart" msgstr "Elegir parte de cuerpo" -#: src/wish.cpp:467 +#: src/wish.cpp:468 #, c-format msgid "Set duration (current %1$d): " msgstr "Establecer duración (actual %1$d): " -#: src/wish.cpp:474 +#: src/wish.cpp:475 msgid "Permanent?" msgstr "¿Permanentemente?" -#: src/wish.cpp:500 +#: src/wish.cpp:501 msgid "INVALID ON THIS LIMB" msgstr "INVÁLIDO EN ESTA EXTREMIDAD" -#: src/wish.cpp:501 +#: src/wish.cpp:502 msgid "This effect can not be applied on this limb" msgstr "Este efecto no se puede aplicar en esta extremidad" -#: src/wish.cpp:508 +#: src/wish.cpp:509 msgid " PERMANENT" msgstr "PERMANENTE" -#: src/wish.cpp:587 +#: src/wish.cpp:588 msgid " (hallucination)" msgstr " (alucinación)" -#: src/wish.cpp:595 +#: src/wish.cpp:596 #, c-format msgid "" "[%s] find, [f]riendly, [h]allucination, [i]ncrease group, [d]ecrease group, " @@ -508995,12 +509919,12 @@ msgstr "" "[%s] encontrar, [f] amigable, [h] alucinación, [i]ncrementar grupo, " "[d]ecrementar grupo, [%s] quitar" -#: src/wish.cpp:651 +#: src/wish.cpp:652 #, c-format msgid "Spawned %d monsters, choose another or [%s] to quit." msgstr "Generados %d monstruos, elegir otro or [%s] para salir." -#: src/wish.cpp:654 +#: src/wish.cpp:655 msgid "" "\n" "Target location is not suitable for placing this kind of monster. Choose a different target or [i]ncrease the groups size." @@ -509008,234 +509932,240 @@ msgstr "" "\n" "La ubicación del objetivo no es adecuada para colocar este tipo de monstruo. Elija un objetivo diferente o [i]ncremente el tamaño de los grupos." -#: src/wish.cpp:734 +#: src/wish.cpp:747 msgid "UPPERCASE, no quotes, separate with spaces" msgstr "MAYÚSCULAS, sin comillas, separado con espacios" -#: src/wish.cpp:764 +#: src/wish.cpp:774 +msgid "Choose snippet type." +msgstr "" + +#: src/wish.cpp:840 msgid " (contained)" msgstr " (contenido)" -#: src/wish.cpp:765 +#: src/wish.cpp:841 msgid " (flagged)" msgstr "(marcado)" -#: src/wish.cpp:777 +#: src/wish.cpp:853 #, c-format -msgid "[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] quit" -msgstr "[%s] buscar, [%s] contenedor, [%s] marca, [%s] todo, [%s] salir" +msgid "" +"[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] snippet, [%s] " +"quit" +msgstr "" -#: src/wish.cpp:852 +#: src/wish.cpp:961 msgid "How many?" msgstr "¿Cuántos?" -#: src/wish.cpp:886 +#: src/wish.cpp:995 #, c-format msgid "Wish granted. Wish for more or hit [%s] to quit." msgstr "Deseo concedido. Desea más o pulsa [%s] para salir." -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify" msgstr "Selecciona una habilidad para modificar" -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify its theory level" msgstr "Selecciona una habilidad para modificar su nivel teórico" -#: src/wish.cpp:915 +#: src/wish.cpp:1024 msgid "Decrease skill" msgstr "Disminuir habilidad" -#: src/wish.cpp:916 +#: src/wish.cpp:1025 msgid "Increase skill" msgstr "Incrementar habilidad" -#: src/wish.cpp:918 +#: src/wish.cpp:1027 msgid "Modify all skills…" msgstr "Modificar todas las habilidades..." -#: src/wish.cpp:934 src/wish.cpp:985 src/wish.cpp:1016 +#: src/wish.cpp:1043 src/wish.cpp:1094 src/wish.cpp:1125 #, c-format msgid "@ %d: %s " msgstr "@ %d: %s " -#: src/wish.cpp:965 +#: src/wish.cpp:1074 #, c-format msgid "Set '%s' to…" msgstr "Establecer '%s' a..." -#: src/wish.cpp:969 +#: src/wish.cpp:1078 msgid " (current)" msgstr " (actual)" -#: src/wish.cpp:982 +#: src/wish.cpp:1091 #, c-format msgid "%s set to %d " msgstr "%s establecer en %d " -#: src/wish.cpp:992 +#: src/wish.cpp:1101 msgid "Alter all skill values" msgstr "Alterar todos los valores de habilidades" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 1" msgstr "Agregar 1" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 3" msgstr "Agregar 3" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Set to 0" msgstr "Establecer en 0" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 1" msgstr "Sustraer 1" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 3" msgstr "Sustraer 3" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "(Reset changes)" msgstr "(Resetear cambios)" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 10" msgstr "Establecer en 10" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 5" msgstr "Establecer en 5" -#: src/wish.cpp:1037 +#: src/wish.cpp:1146 msgid "Select proficiency to toggle" msgstr "Seleccionar competencia a alternar" -#: src/wish.cpp:1039 +#: src/wish.cpp:1148 msgid "Toggle all proficiencies" msgstr "Alternar todas las competencias" -#: src/wish.cpp:1068 src/wish.cpp:1098 src/wish.cpp:1115 +#: src/wish.cpp:1177 src/wish.cpp:1207 src/wish.cpp:1224 #, c-format msgid "(known) %s" msgstr "(conocido) %s" -#: src/wish.cpp:1125 +#: src/wish.cpp:1234 #, c-format msgid "You are no longer proficient in %s." msgstr "Ya no eres competente en %s." -#: src/worldfactory.cpp:184 +#: src/worldfactory.cpp:190 #, c-format msgid "Press [%s] to randomize the world name." msgstr "" "Presiona [%s] para aleatorizar el nombre del mundo." -#: src/worldfactory.cpp:226 +#: src/worldfactory.cpp:232 msgid "Choose a new name for this world." msgstr "Elige un nuevo nombre para este mundo." -#: src/worldfactory.cpp:233 +#: src/worldfactory.cpp:239 msgid "World name is empty. Randomize the name?" msgstr "Nombre de mundo vacío. ¿Aleatorizar el nombre?" -#: src/worldfactory.cpp:320 +#: src/worldfactory.cpp:326 msgid "world data" msgstr "información del mundo" -#: src/worldfactory.cpp:523 +#: src/worldfactory.cpp:529 msgid "World selection" msgstr "Selección de mundo" -#: src/worldfactory.cpp:596 +#: src/worldfactory.cpp:602 #, c-format msgid "Page %lu" msgstr "Página %lu" -#: src/worldfactory.cpp:604 +#: src/worldfactory.cpp:610 msgid "Pick a world to enter game" msgstr "Elegir mundo para entrar al juego" -#: src/worldfactory.cpp:748 +#: src/worldfactory.cpp:753 msgid "last world info" msgstr "última información de mundo" -#: src/worldfactory.cpp:800 +#: src/worldfactory.cpp:805 msgid "MISSING MODS" msgstr "MODS NO ENCONTRADOS" -#: src/worldfactory.cpp:802 +#: src/worldfactory.cpp:807 msgid "OBSOLETE MODS" msgstr "MODS OBSOLETOS" -#: src/worldfactory.cpp:869 +#: src/worldfactory.cpp:874 #, c-format msgid " [%s]" msgstr " [%s]" -#: src/worldfactory.cpp:966 src/worldfactory.cpp:1317 +#: src/worldfactory.cpp:971 src/worldfactory.cpp:1322 msgid "--NO ACTIVE MODS--" msgstr "--NINGÚN MOD ACTIVO--" -#: src/worldfactory.cpp:1046 src/worldfactory.cpp:1047 +#: src/worldfactory.cpp:1051 src/worldfactory.cpp:1052 msgid "Switch to other list" msgstr "Cambiar a otra lista" -#: src/worldfactory.cpp:1056 +#: src/worldfactory.cpp:1061 msgid "Activate / deactivate mod" msgstr "Activar / desactivar mod" -#: src/worldfactory.cpp:1120 +#: src/worldfactory.cpp:1125 msgid "Mod List" msgstr "Mods Disponibles" -#: src/worldfactory.cpp:1121 +#: src/worldfactory.cpp:1126 msgid "Mod Load Order" msgstr "Orden de carga de mods" -#: src/worldfactory.cpp:1267 +#: src/worldfactory.cpp:1272 #, c-format msgid "…%s = View full description " msgstr "...%s = Ver descripción completa" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO AVAILABLE MODS--" msgstr "--NINGÚN MOD DISPONIBLE--" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO RESULTS FOUND--" msgstr "--NO SE HAN ENCONTRADO RESULTADOS--" -#: src/worldfactory.cpp:1524 +#: src/worldfactory.cpp:1529 msgid "Saved list of active mods as default" msgstr "Guardar como defecto la lista de mods activos" -#: src/worldfactory.cpp:1603 src/worldfactory.cpp:1680 -#: src/worldfactory.cpp:1864 +#: src/worldfactory.cpp:1608 src/worldfactory.cpp:1685 +#: src/worldfactory.cpp:1869 msgid "World name:" msgstr "Nombre de mundo:" #. ~ Title text for the world creation menu. The < and > characters decorate #. the border. -#: src/worldfactory.cpp:1676 +#: src/worldfactory.cpp:1681 msgid "< Create World >" msgstr "< Crear Mundo >" -#: src/worldfactory.cpp:1683 +#: src/worldfactory.cpp:1688 msgid "________NO NAME ENTERED!________" msgstr "______¡NO PUSISTE NOMBRE!_____" -#: src/worldfactory.cpp:1735 +#: src/worldfactory.cpp:1740 msgid "Finish" msgstr "Terminar" -#: src/worldfactory.cpp:1757 +#: src/worldfactory.cpp:1762 msgid "Randomize" msgstr "Aleatorizar" -#: src/worldfactory.cpp:1783 +#: src/worldfactory.cpp:1788 #, c-format msgid "" "Press [%s] to pick a random name for your world.\n" @@ -509246,31 +510176,31 @@ msgstr "" "Navega por las opciones con [las fechas] y confirma con [%s].\n" "Pulsa [%s] para ver información adicional sobre los controles." -#: src/worldfactory.cpp:1797 +#: src/worldfactory.cpp:1802 #, c-format msgid "[%s] - Advanced options" msgstr "[%s] - Opciones avanzadas" -#: src/worldfactory.cpp:1799 +#: src/worldfactory.cpp:1804 msgid "Advanced settings:" msgstr "Configuración avanzada:" -#: src/worldfactory.cpp:1805 +#: src/worldfactory.cpp:1810 #, c-format msgid "[%s] - Open mod manager" msgstr "[%s] - Abrir organizador de mods" -#: src/worldfactory.cpp:1873 +#: src/worldfactory.cpp:1878 msgid "Are you SURE you're finished? World name will be randomly generated." msgstr "" "¿Estás SEGURO de que has acabado? El nombre del mundo será generado " "aleatoriamente." -#: src/worldfactory.cpp:1889 +#: src/worldfactory.cpp:1894 msgid "Are you sure you want to reset this world?" msgstr "¿Estás seguro de que quieres reiniciar este mundo?" -#: src/worldfactory.cpp:1918 +#: src/worldfactory.cpp:1923 msgid "" "Currently using customized advanced options. Reset world options to " "defaults?" @@ -509278,11 +510208,11 @@ msgstr "" "Actualmente se utilizan las opciones avanzadas personalizadas. ¿Restablecer " "las opciones mundiales a los valores predeterminados" -#: src/worldfactory.cpp:1951 +#: src/worldfactory.cpp:1956 msgid "Do you want to abort World Generation?" msgstr "¿Quieres abortar la Generación del Mundo?" -#: src/worldfactory.cpp:2005 +#: src/worldfactory.cpp:2010 #, c-format msgid "" "[%s] = save Mod Load Order as " @@ -509304,34 +510234,34 @@ msgstr "" "intercambiar Lista Mod Pestaña " "|[%s] = uso de teclas" -#: src/worldfactory.cpp:2029 +#: src/worldfactory.cpp:2034 msgid "World Mods" msgstr "Mods de Mundo " -#: src/worldfactory.cpp:2030 +#: src/worldfactory.cpp:2035 msgid "World Options" msgstr "Opciones del Mundo" -#: src/worldfactory.cpp:2048 +#: src/worldfactory.cpp:2053 msgid "World name cannot be empty!" msgstr "¡El nombre del mundo no puede estar vacío!" -#: src/worldfactory.cpp:2050 +#: src/worldfactory.cpp:2055 #, c-format msgid "%s is a reserved name!" msgstr "¡%s es un nombre reservado!" -#: src/worldfactory.cpp:2052 +#: src/worldfactory.cpp:2057 #, c-format msgid "A world named %s already exists!" msgstr "¡Ya existe un mundo que se llama %s!" -#: src/worldfactory.cpp:2062 +#: src/worldfactory.cpp:2067 #, c-format msgid "World name contains invalid character: '%c'" msgstr "El nombre del mundo contiene un carácter invalido '%c'" -#: src/worldfactory.cpp:2064 +#: src/worldfactory.cpp:2069 #, c-format msgid "World name contains invalid character: 0x%x" msgstr "El nombre del mundo contiene un carácter invalido: 0x%x" diff --git a/lang/po/fil_PH.po b/lang/po/fil_PH.po index 3d47457671c5e..7126da21bbdf0 100644 --- a/lang/po/fil_PH.po +++ b/lang/po/fil_PH.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: cataclysm-dda 0.F\n" -"POT-Creation-Date: 2022-09-16 10:57+0000\n" +"POT-Creation-Date: 2022-09-23 06:46+0000\n" "PO-Revision-Date: 2018-04-26 14:47+0000\n" "Last-Translator: Harvey Mogar , 2022\n" "Language-Team: Filipino (Philippines) (https://www.transifex.com/cataclysm-dda-translators/teams/2217/fil_PH/)\n" @@ -5423,7 +5423,7 @@ msgstr "" msgid "" "Your memory has been enhanced with small quantum storage drives. While " "active, you learn - both through reading and practice - more quickly. " -"Additionally, you can't forget skills you've already learned." +"Additionally, you forget skills you've learned slower." msgstr "" #. ~ Name of a bionic @@ -6675,6 +6675,21 @@ msgstr "" msgid "back torso (hang)" msgstr "" +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "left leg (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "legs (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "right leg (draped)" +msgstr "" + #. ~ Name of sub body part #: data/json/body_parts.json msgid "waist" @@ -15143,6 +15158,29 @@ msgid "" "Space around you is damaged and everything near you seems to weigh more." msgstr "" +#. ~ Name of effect type id "slowed_time" +#: data/json/effects.json +msgid "Slowed Time" +msgstr "" + +#. ~ Description of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Something is wrong with local spacetime and everything around seems to move " +"faster than you." +msgstr "" + +#. ~ Apply message of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Time around you is damaged and everything near you seems to move faster." +msgstr "" + +#. ~ Remove message of effect type "Slowed Time" +#: data/json/effects.json +msgid "Reality reasserts itself and your time returns to normal." +msgstr "" + #. ~ Field intensity level #: data/json/field_type.json msgid "blood splatter" @@ -16946,6 +16984,11 @@ msgstr "" msgid "This item will be activated when it is placed in mapgen." msgstr "" +#. ~ Description of restriction of JSON flag "GRENADE" +#: data/json/flags.json +msgid "Item must be a grenade" +msgstr "" + #. ~ Please leave anything in unchanged. #. ~ Description of JSON flag "MAG_COMPACT" #: data/json/flags.json @@ -17154,6 +17197,12 @@ msgstr "" msgid "This item is removed after use." msgstr "" +#. ~ Please leave anything in unchanged. +#. ~ Description of JSON flag "BIONIC_FUEL_SOURCE" +#: data/json/flags.json +msgid "Contents of this item are used for fueling bionics." +msgstr "" + #. ~ Message of pull action on a gate #: data/json/gates.json msgid "You turn the handle…" @@ -20179,7 +20228,11 @@ msgid "Unfold" msgstr "" #. ~ Item action name of "SOLARPACK_OFF" -#: data/json/item_actions.json +#. ~ "menu_text" action message of item "small cardboard box" +#. ~ "menu_text" action message of item "cardboard box" +#. ~ "menu_text" action message of item "large cardboard box" +#. ~ "menu_text" action message of item "oversize cardboard box" +#: data/json/item_actions.json data/json/items/containers.json msgid "Fold" msgstr "" @@ -28266,11 +28319,6 @@ msgstr "" msgid "using drugs" msgstr "" -#. ~ Verb in activity "ACT_CONSUME_FUEL_MENU" -#: data/json/player_activities.json -msgid "consuming fuel" -msgstr "" - #. ~ Verb in activity "ACT_HACKING" #: data/json/player_activities.json msgid "hacking" @@ -52961,6 +53009,36 @@ msgid "" "insulation layer beneath." msgstr "" +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base rock carpet!" +msgstr "" + +#. ~ Terrain name +#. ~ Item name +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +#: data/json/items/resources/home_improvement.json +#: data/mods/No_Hope/terrain.json +msgid "red carpet" +msgid_plural "red carpets" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base primitive floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base gray linoleum floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base white linoleum floor carpet!" +msgstr "" + #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-floors-indoor.json #: data/json/furniture_and_terrain/terrain-floors-outdoors.json @@ -65354,7 +65432,32 @@ msgstr[1] "" #. ~ ~7x20x15 or ~4x22x22 #. ~ Description of "small cardboard box" #: data/json/items/containers.json -msgid "A small cardboard box. No bigger than a foot in dimension." +msgid "" +"A small cardboard box. No bigger than a foot in dimension. Can be folded." +msgstr "" + +#. ~ "msg" action message of item "small cardboard box" +#. ~ "msg" action message of item "cardboard box" +#. ~ "msg" action message of item "large cardboard box" +#. ~ "msg" action message of item "oversize cardboard box" +#: data/json/items/containers.json +msgid "You fold the box." +msgstr "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Item name +#: data/json/items/containers.json +msgid "small folded cardboard box" +msgid_plural "small folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Description of "small folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A small folded cardboard box. No bigger than a foot in dimension. Can be " +"assembled." msgstr "" #. ~ (25x40x50) @@ -65370,6 +65473,21 @@ msgstr[1] "" #: data/json/items/containers.json msgid "" "A sturdy cardboard box, about the size of a banana box. Great for packing." +" Can be folded." +msgstr "" + +#. ~ (1x80x75) +#. ~ Item name +#: data/json/items/containers.json +msgid "folded cardboard box" +msgid_plural "folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" + +#. ~ (1x80x75) +#. ~ Description of "folded cardboard box" +#: data/json/items/containers.json +msgid "A sturdy folded cardboard box. Great for packing. Can be assembled." msgstr "" #. ~ A box that children could hide in should be big enough to cram a (un)dead @@ -65378,7 +65496,23 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, the sort children would have loved to hide in, " -"when there were still children." +"when there were still children. Can be folded." +msgstr "" + +#. ~ (1x150x120) +#. ~ Item name +#: data/json/items/containers.json +msgid "large folded cardboard box" +msgid_plural "large folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" + +#. ~ (1x150x120) +#. ~ Description of "large folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A very large folded cardboard box, the sort children would have loved to " +"hide in, when there were still children. Can be assembled." msgstr "" #. ~ A box that children could hide in should be big enough to cram a (un)dead @@ -65387,7 +65521,7 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, doubled up with a second layer of cardboard and " -"lots of duct tape." +"lots of duct tape. It can't be folded anymore." msgstr "" #. ~ (200x50x20) @@ -65403,7 +65537,23 @@ msgstr[1] "" #: data/json/items/containers.json msgid "" "An oversize cardboard box, big enough to fit some longer items. Great for " -"storage." +"storage. Can be folded." +msgstr "" + +#. ~ (220x100x1) +#. ~ Item name +#: data/json/items/containers.json +msgid "oversize folded cardboard box" +msgid_plural "oversize folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" + +#. ~ (220x100x1) +#. ~ Description of "oversize folded cardboard box" +#: data/json/items/containers.json +msgid "" +"An oversize cardboard box, big enough to fit some longer items. Great for " +"storage. Can be assembled." msgstr "" #. ~ Item name @@ -68098,6 +68248,24 @@ msgid "" "to untie them." msgstr "" +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Item name +#: data/json/items/generic.json +msgid "bundle of javelins" +msgid_plural "bundles of javelins" +msgstr[0] "" +msgstr[1] "" + +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Description of "bundle of javelins" +#: data/json/items/generic.json +msgid "" +"Five wooden javelins securely tied together for easier transport. " +"Disassemble to untie them." +msgstr "" + #. ~ Item name #: data/json/items/generic.json msgid "t-substrate sample" @@ -120093,6 +120261,7 @@ msgstr "" #. ~ Valid mod location of gun "Makarov PM" #. ~ Valid mod location of gun "makeshift chemical thrower" #. ~ Valid mod location of gun "RM451 flamethrower" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "XM34 EMP projector" #. ~ Valid mod location of gun "A7 laser rifle" #. ~ Valid mod location of gun "V29 laser pistol" @@ -120137,8 +120306,9 @@ msgstr "" #: data/json/items/gun/762R.json data/json/items/gun/8x40mm.json #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json data/json/items/gun/flammable.json -#: data/json/items/gun/ups.json data/json/items/gunmod/rail.json -#: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json +#: data/json/items/gun/robofac_gun.json data/json/items/gun/ups.json +#: data/json/items/gunmod/rail.json data/json/items/ranged/crossbows.json +#: data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/7.50mm.json #: data/mods/Aftershock/items/gun/laser.json #: data/mods/Aftershock/items/gun/plasma.json @@ -120368,6 +120538,7 @@ msgstr "" #. ~ Valid mod location of gun "combination gun" #. ~ Valid mod location of gun "RM451 flamethrower" #. ~ Valid mod location of gun "flintlock musket" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "12 gauge bullpup shotgun" #. ~ Valid mod location of gun "high-capacity pump-action shotgun" #. ~ Valid mod location of gun "gas-operated bullpup shotgun" @@ -120443,8 +120614,9 @@ msgstr "" #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json #: data/json/items/gun/combination.json data/json/items/gun/flammable.json -#: data/json/items/gun/flintlock.json data/json/items/gun/shot.json -#: data/json/items/gun/ups.json data/json/items/gunmod/bionicmods.json +#: data/json/items/gun/flintlock.json data/json/items/gun/robofac_gun.json +#: data/json/items/gun/shot.json data/json/items/gun/ups.json +#: data/json/items/gunmod/bionicmods.json #: data/json/items/gunmod/underbarrel.json data/json/items/ranged/archery.json #: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/laser.json @@ -130110,9 +130282,7 @@ msgstr[1] "" #. ~ Description of "fast-food French fries" #: data/json/items/comestibles/junkfood.json -msgid "" -"Salty, deep-fried potatoes from a fast food restaurant. Somehow, they're " -"still edible." +msgid "Salty, deep-fried potatoes from a fast food restaurant." msgstr "" #. ~ Item name @@ -166698,15 +166868,6 @@ msgstr[1] "" msgid "A can of yellow paint." msgstr "" -#. ~ Item name -#. ~ Terrain name -#: data/json/items/resources/home_improvement.json -#: data/mods/No_Hope/terrain.json -msgid "red carpet" -msgid_plural "red carpets" -msgstr[0] "" -msgstr[1] "" - #. ~ Description of "red carpet" #: data/json/items/resources/home_improvement.json msgid "A roll of red carpet." @@ -172321,6 +172482,56 @@ msgstr[1] "" msgid "This is a tool used for properly disassembling firearm ammunition." msgstr "" +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal gasoline tank" +msgid_plural "internal gasoline tanks" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "internal gasoline tank" +#: data/json/items/tool/integrated.json +msgid "Internal tank for gasoline fuel cell bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal ethanol tank" +msgid_plural "internal ethanol tanks" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "internal ethanol tank" +#: data/json/items/tool/integrated.json +msgid "Internal ethanol tank for ethanol burner bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal oil tank" +msgid_plural "internal oil tanks" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "internal oil tank" +#: data/json/items/tool/integrated.json +msgid "Internal oil tank for oil generator bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal battery compartment" +msgid_plural "internal battery compartments" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "internal battery compartment" +#: data/json/items/tool/integrated.json +msgid "" +"Internal compartment for holding medium sized batteries for battery system " +"bionic." +msgstr "" + #. ~ Item name #: data/json/items/tool/knives.json msgid "copper knife" @@ -180470,18 +180681,6 @@ msgstr[1] "" msgid "A thin sheet of metal." msgstr "" -#. ~ Item name -#: data/json/items/vehicle/plating.json -msgid "wired sheet metal" -msgid_plural "wired sheet metal" -msgstr[0] "" -msgstr[1] "" - -#. ~ Description of "wired sheet metal" -#: data/json/items/vehicle/plating.json -msgid "Sheet metal that has had housing for lights wired into it." -msgstr "" - #. ~ Item name #: data/json/items/vehicle/plating.json msgid "wooden armor kit" @@ -180602,6 +180801,19 @@ msgstr[1] "" msgid "Durable silica-coated chitin plating made for a vehicle." msgstr "" +#. ~ Item name +#. ~ Vehicle part name +#: data/json/items/vehicle/plating.json data/json/vehicleparts/boards.json +msgid "counterweight" +msgid_plural "counterweights" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "counterweight" +#: data/json/items/vehicle/plating.json +msgid "A heavy block of steel used in balancing other heavy things." +msgstr "" + #. ~ Item name #. ~ Vehicle part name #: data/json/items/vehicle/rams.json data/json/vehicleparts/rams.json @@ -184103,6 +184315,20 @@ msgstr "" msgid "%1$s impales !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale your %2$s, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #: data/mods/Xedra_Evolved/monsters/monsterattacks.json @@ -184129,6 +184355,18 @@ msgstr "" msgid "%1$s buries its beak in !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184153,6 +184391,18 @@ msgstr "" msgid "%1$s snaps its tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184177,6 +184427,18 @@ msgstr "" msgid "%1$s snaps its barbed tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184202,6 +184464,18 @@ msgstr "" msgid "%1$s snaps its long barbed tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184229,6 +184503,19 @@ msgstr "" msgid "%1$s's head shoots out, and its teeth sink into !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's head extends to bite you, but you dodge and the head sails past!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "" +"%s's head extends to bite , but they dodge and the head sails past!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184253,6 +184540,18 @@ msgstr "" msgid "%1$s thrusts its arms at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts its arms at you, but you evade the stretched arm!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's thrusts its arms at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184278,6 +184577,18 @@ msgid "" "%1$s stares intently at and a hurricane force wind hits them!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s stares at you, but you the wind bursts past you!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's stares at , but the wind blows past them!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184302,6 +184613,18 @@ msgstr "" msgid "%1$s thrusts a claw at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at you, but you evade it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at , but they evade it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184326,6 +184649,18 @@ msgstr "" msgid "%1$s slashes at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at your neck! You duck!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at , but they duck!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184350,6 +184685,18 @@ msgstr "" msgid "%1$s takes a powerful swing at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184374,6 +184721,18 @@ msgstr "" msgid "%1$s brutally rams !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184398,6 +184757,18 @@ msgstr "" msgid "%1$s claws at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s claws at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to claw at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184422,6 +184793,18 @@ msgstr "" msgid "%1$s slams into !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to slam into you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries slam into , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184446,6 +184829,18 @@ msgstr "" msgid "%1$s stings !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184488,6 +184883,18 @@ msgstr "" msgid "%1$s gores with its antlers!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184512,6 +184919,18 @@ msgstr "" msgid "%1$s kicks !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184538,6 +184957,20 @@ msgstr "" msgid "%s grabs and covers them in sticky webs!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab , but they dodge!" +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/monster_deaths.json msgid "Necro Boomer Revive" @@ -185456,22 +185889,22 @@ msgstr "" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Action" +msgid "Reflection Action" msgstr "" -#. ~ Description of spell "Endless Hunger Action" +#. ~ Description of spell "Reflection Action" #: data/json/monster_special_attacks/spells.json msgid "Teleports and harms monsters." msgstr "" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Revive" +msgid "Reflection Revive" msgstr "" -#. ~ Description of spell "Endless Hunger Revive" +#. ~ Description of spell "Reflection Revive" #: data/json/monster_special_attacks/spells.json -msgid "Revives the endless hunger." +msgid "Revives the reflection." msgstr "" #. ~ Spell name @@ -185501,6 +185934,26 @@ msgid "" "hallucination attacks. You can see it only in debug menu." msgstr "" +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Sloth Attack" +msgstr "" + +#. ~ Description of spell "Sloth Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Slows you." +msgstr "" + +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Guilt Attack" +msgstr "" + +#. ~ Description of spell "Guilt Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Makes things heavier." +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/weapon_spells.json msgid "Mi-go Slaver Beam" @@ -188074,7 +188527,7 @@ msgid "" msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish" msgid_plural "giant crayfish" msgstr[0] "" @@ -188088,7 +188541,7 @@ msgid "" msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "colossal crayfish" msgid_plural "colossal crayfish" msgstr[0] "" @@ -188100,7 +188553,7 @@ msgid "An enormous mutated gray crayfish with pincer claws and long antennae." msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish larva" msgid_plural "giant crayfish larvae" msgstr[0] "" @@ -188684,6 +189137,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "skittering plague" msgid_plural "skittering plagues" msgstr[0] "" @@ -188700,6 +189154,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague nymph" msgid_plural "plague nymphs" msgstr[0] "" @@ -188715,6 +189170,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague vector" msgid_plural "plague vectors" msgstr[0] "" @@ -188731,6 +189187,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach" msgid_plural "giant cockroaches" msgstr[0] "" @@ -188745,6 +189202,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach nymph" msgid_plural "giant cockroach nymphs" msgstr[0] "" @@ -188757,6 +189215,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "pregnant giant cockroach" msgid_plural "pregnant giant cockroaches" msgstr[0] "" @@ -188880,6 +189339,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly naiad" msgid_plural "giant dragonfly naiads" msgstr[0] "" @@ -188896,6 +189356,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly" msgid_plural "giant dragonflies" msgstr[0] "" @@ -188912,6 +189373,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "fused dragonflies" msgid_plural "fused dragonflies" msgstr[0] "" @@ -189371,6 +189833,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "wasp larva" msgid_plural "wasp larvae" msgstr[0] "" @@ -189494,6 +189957,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "dermatik larva" msgid_plural "dermatik larvae" msgstr[0] "" @@ -189603,6 +190067,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant ant" msgid_plural "giant ants" msgstr[0] "" @@ -189631,6 +190096,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant acidic ant" msgid_plural "giant acidic ants" msgstr[0] "" @@ -189668,6 +190134,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic ant larva" msgid_plural "acidic ant larvae" msgstr[0] "" @@ -189697,6 +190164,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic soldier ant" msgid_plural "acidic soldier ants" msgstr[0] "" @@ -189712,6 +190180,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "ant larva" msgid_plural "ant larvae" msgstr[0] "" @@ -189740,6 +190209,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "soldier ant" msgid_plural "soldier ants" msgstr[0] "" @@ -189754,6 +190224,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "super soldier ant" msgid_plural "super soldier ants" msgstr[0] "" @@ -189783,6 +190254,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant locust" msgid_plural "giant locusts" msgstr[0] "" @@ -189798,6 +190270,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "famine" msgid_plural "famines" msgstr[0] "" @@ -189812,6 +190285,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "locust nymph" msgid_plural "locust nymphs" msgstr[0] "" @@ -189826,6 +190300,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "aphid" msgid_plural "aphids" @@ -189842,6 +190317,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "giant aphid" msgid_plural "giant aphids" @@ -189872,6 +190348,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant praying mantis" msgid_plural "giant praying mantises" msgstr[0] "" @@ -189887,6 +190364,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "praying mantis nymph" msgid_plural "praying mantis nymphs" msgstr[0] "" @@ -189902,6 +190380,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "great mantis" msgid_plural "great mantises" msgstr[0] "" @@ -189972,6 +190451,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant grasshopper" msgid_plural "giant grasshoppers" msgstr[0] "" @@ -189986,6 +190466,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "grasshopper nymph" msgid_plural "grasshopper nymphs" msgstr[0] "" @@ -189998,6 +190479,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant stag beetle larva" msgid_plural "giant stag beetle larvae" msgstr[0] "" @@ -190075,6 +190557,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant antlion larva" msgid_plural "giant antlion larvae" msgstr[0] "" @@ -190089,6 +190572,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant adult antlion" msgid_plural "giant adult antlions" msgstr[0] "" @@ -190118,6 +190602,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water strider" msgid_plural "giant water striders" msgstr[0] "" @@ -190132,6 +190617,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water strider nymph" msgid_plural "water strider nymphs" msgstr[0] "" @@ -190256,6 +190742,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "cicada nymph" msgid_plural "cicada nymphs" msgstr[0] "" @@ -190270,6 +190757,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cicada" msgid_plural "giant cicadas" msgstr[0] "" @@ -190284,6 +190772,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant woodlouse" msgid_plural "giant woodlice" msgstr[0] "" @@ -190298,6 +190787,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "baby woodlouse" msgid_plural "baby woodlice" msgstr[0] "" @@ -190312,6 +190802,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water tiger" msgid_plural "giant water tigers" msgstr[0] "" @@ -190326,6 +190817,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant diving beetle" msgid_plural "giant diving beetles" msgstr[0] "" @@ -190341,6 +190833,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water scorpion" msgid_plural "giant water scorpions" msgstr[0] "" @@ -190355,6 +190848,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water scorpion nymph" msgid_plural "water scorpion nymphs" msgstr[0] "" @@ -193455,6 +193949,8 @@ msgstr "" #. ~ Death message of monster "shifting mass" #. ~ Death message of monster "impossible shape" +#. ~ Death message of monster "guilt" +#. ~ Death message of monster "sloth" #. ~ Death message of monster "Impossible shape" #: data/json/monsters/nether.json data/mods/innawood/monsters/nether.json #, c-format @@ -193674,28 +194170,70 @@ msgstr "" #. ~ Monster name #: data/json/monsters/nether.json -msgid "endless hunger" -msgid_plural "endless hungers" +msgid "pale reflection" +msgid_plural "pale reflections" msgstr[0] "" msgstr[1] "" -#. ~ Description of monster "endless hunger" +#. ~ Description of monster "pale reflection" #: data/json/monsters/nether.json msgid "" -"Your mind fills in large shifting images of predators to save you from its " -"actual appearance. You can feel it despite the distance as if it were " -"connected to you." +"This looks nothing like you. It's barely real. So why does your mind keep " +"mistaking it for you?" +msgstr "" + +#. ~ Death message of monster "pale reflection" +#: data/json/monsters/nether.json +#, c-format +msgid "The %s vanishes but you can still feel it." msgstr "" -#. ~ Death message of monster "endless hunger" +#. ~ Monster message of special attack of monster "pale reflection" #: data/json/monsters/nether.json #, c-format -msgid "The %s vanishes but you can still feel it through your connection." +msgid "You can feel the %s." +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "twisted reflection" +msgid_plural "twisted reflections" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "twisted reflection" +#: data/json/monsters/nether.json +msgid "" +"This looks almost nothing like you. It's form isn't even stable. So why " +"does your mind keep mistaking it for you?" +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "dark reflection" +msgid_plural "dark reflections" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "dark reflection" +#: data/json/monsters/nether.json +msgid "" +"This only looks a little like you. It's obviously not you. So why does " +"your mind keep mistaking it for you?" msgstr "" -#. ~ Monster message of special attack of monster "endless hunger" +#. ~ Monster name #: data/json/monsters/nether.json -msgid "You can feel the endless hunger." +msgid "better half" +msgid_plural "better halves" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "better half" +#: data/json/monsters/nether.json +msgid "" +"This doesn't look like you. It looks like what you've dreamed you could be." +" Why does your mind keep mistaking you for a bad copy of it?" msgstr "" #. ~ Monster name @@ -193740,6 +194278,48 @@ msgstr "" msgid "You feel something was destroyed inside you." msgstr "" +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "guilt" +msgid_plural "guilts" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"memories of your wrongdoings rise to the surface." +msgstr "" + +#. ~ Monster message of special attack of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"The guilt makes no physical movement and yet you feel the force of its " +"assault. Everything feels heavier." +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "sloth" +msgid_plural "sloths" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"a desire to stop moving rises." +msgstr "" + +#. ~ Monster message of special attack of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"The sloth does nothing, and you feel time itself aiding your desire to do " +"nothing." +msgstr "" + #. ~ Monster name #: data/json/monsters/power_leech.json msgid "leech blossom" @@ -234267,42 +234847,42 @@ msgstr "" #. ~ Mission name #: data/json/npcs/exodii/exodii_merchant_missions.json -msgid "Bring 1L of anesthetic to Rubik" +msgid "Bring 1000 units of anesthetic to Rubik" msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "" -"If'n us'll to add the metal an' plastic for ye, us'll need one liter o' them" -" anus-feticks, half for your thinkin'-meat an' half for our stock." +"If'n us'll to add the metal an' plastic for ye, us'll need a thousand unit " +"o' them anus-feticks, half for your thinkin'-meat an' half for our stock." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "King's own luck!" msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "That be a choice an' you can tass. Come back to this'n if you like." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Check round the chirurgery an' such, I'd razz." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Us'n waits patient-like for that anus-fetick." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. We can pass it in when you like." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. Come back to this'n if you like to try again." msgstr "" @@ -235499,26 +236079,29 @@ msgstr "" #. is to bring us a bit of good tea. Not literally 'tea' of course. That's #. my Anglic street slang. I mean the stuff that puts you to sleep for #. surgery. The Great Grey says your word for it is 'anesthetic'. You bring -#. us one liter of anesthetic, we'll fix you up with a wire and everything. +#. us a thousand units of anesthetic, we'll fix you up with a wire and +#. everything. #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" "Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle " "mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. " "I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep " "f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. " -"You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a" -" tiff." +"You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire" +" an' a tiff." msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" -"One liter of, uh, anesthetic, coming up. Can we talk about something else?" +"One thousand units of, uh, anesthetic, coming up. Can we talk about " +"something else?" msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json -msgid "One liter of, uh, anesthetic, coming up. I'd better start looking." +msgid "" +"One thousand units of, uh, anesthetic, coming up. I'd better start looking." msgstr "" #. ~ Response to NPC dialogue @@ -272128,6 +272711,16 @@ msgstr "" msgid "Recipes related to constructing cardboard boxes." msgstr "" +#. ~ name of the nested group +#: data/json/recipes/nested.json +msgid "assembled cardboard boxes" +msgstr "" + +#. ~ Description of the category "assembled cardboard boxes" +#: data/json/recipes/nested.json +msgid "Recipes related to assembling cardboard boxes." +msgstr "" + #. ~ name of the nested group #: data/json/recipes/nested.json msgid "wooden boxes" @@ -312978,6 +313571,13 @@ msgid "" " people to see over it." msgstr "" +#. ~ Description of vehicle part "counterweight" +#: data/json/vehicleparts/boards.json +msgid "" +"A half-height heavy metal wall. Commonly used in forklifts to balance them " +"when lifting heavy things." +msgstr "" + #. ~ Vehicle part name #: data/json/vehicleparts/cargo.json msgid "storage bag" @@ -313750,11 +314350,6 @@ msgstr "" msgid "red light" msgstr "" -#. ~ Vehicle part name -#: data/json/vehicleparts/lights.json -msgid "aisle with lights" -msgstr "" - #. ~ Vehicle part name #: data/json/vehicleparts/manual.json msgid "foot pedals" @@ -342797,6 +343392,18 @@ msgstr "" msgid "%1$s stomps on !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries to stomp on you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries stomp on , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -342821,6 +343428,18 @@ msgstr "" msgid "%1$s swings its massive tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -342845,6 +343464,18 @@ msgstr "" msgid "%1$s swings its spiked tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -342869,6 +343500,18 @@ msgstr "" msgid "%1$s thrusts its long horns at !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s thrusts its long horns at you, but you evade!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s's thrusts its long horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -344581,6 +345224,13 @@ msgid_plural "sarahsaurus eggs" msgstr[0] "" msgstr[1] "" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "anchisaurus egg" +msgid_plural "anchisaurus eggs" +msgstr[0] "" +msgstr[1] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "issi egg" @@ -344623,6 +345273,13 @@ msgid_plural "diplodocus eggs" msgstr[0] "" msgstr[1] "" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "barosaurus egg" +msgid_plural "barosaurus eggs" +msgstr[0] "" +msgstr[1] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "camarasaurus egg" @@ -345959,6 +346616,20 @@ msgid "" "hands and leathery skin." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "anchisaurus" +msgid_plural "anchisaurus" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "anchisaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"A four legged plant eating dinosaur with a long neck, dexterous hands and " +"leathery skin." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "issi" @@ -346041,6 +346712,20 @@ msgstr[1] "" msgid "Huge, long-necked, four-legged dinosaur with a long, whip-like tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "barosaurus" +msgid_plural "barosaurus" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "barosaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur with a long, whip-like tail and one " +"large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "camarasaurus" @@ -347193,6 +347878,21 @@ msgid "" "holding together a shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal anchisaurus zombie" +msgid_plural "fungal anchisaurus zombies" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "fungal anchisaurus zombie" +#: data/mods/DinoMod/monsters/fungus.json +msgid "" +"This was once a four legged plant eating dinosaur with a long neck and " +"leathery skin. Now fungal tendrils sprout from the mouth, eyes, and other " +"orifices, holding together a large shambling mass of mold-covered flesh." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal issi zombie" @@ -347288,11 +347988,12 @@ msgstr "" #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json -msgid "fungal camarasaurus zombie" -msgid_plural "fungal camarasaurus zombies" +msgid "fungal barosaurus zombie" +msgid_plural "fungal barosaurus zombies" msgstr[0] "" msgstr[1] "" +#. ~ Description of monster "fungal barosaurus zombie" #. ~ Description of monster "fungal camarasaurus zombie" #: data/mods/DinoMod/monsters/fungus.json msgid "" @@ -347301,6 +348002,13 @@ msgid "" "orifices, holding together an enormous shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal camarasaurus zombie" +msgid_plural "fungal camarasaurus zombies" +msgstr[0] "" +msgstr[1] "" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal brachiosaurus zombie" @@ -347846,34 +348554,6 @@ msgid_plural "dark gray and white hatchlings" msgstr[0] "" msgstr[1] "" -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "sarahsaurus hatchling" -msgid_plural "sarahsaurus hatchlings" -msgstr[0] "" -msgstr[1] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "issi hatchling" -msgid_plural "issi hatchlings" -msgstr[0] "" -msgstr[1] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "haplocanthosaurus hatchling" -msgid_plural "haplocanthosaurus hatchlings" -msgstr[0] "" -msgstr[1] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "amargasaurus hatchling" -msgid_plural "amargasaurus hatchlings" -msgstr[0] "" -msgstr[1] "" - #. ~ Monster name #: data/mods/DinoMod/monsters/hatchling.json msgid "brown and magenta hatchling" @@ -348178,6 +348858,11 @@ msgid "" "tail." msgstr "" +#. ~ Description of monster "mon_anchisaurus_juvenile" +#: data/mods/DinoMod/monsters/juvenile.json +msgid "A four-legged, plant-eating juvenile sauropod with a long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/juvenile.json msgid "brown and magenta sauropod juvenile" @@ -348654,6 +349339,20 @@ msgstr[1] "" msgid "Long-necked, two-legged dinosaur corpse with a long tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "anchisaurus zombie" +msgid_plural "anchisaurus zombie" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "anchisaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Long-necked, four-legged dinosaur corpse. The neck is bent at a disturbing " +"angle and leaking black ichor." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "issi zombie" @@ -348735,6 +349434,20 @@ msgid "" "tiny head with vacant white eyes. Sways and staggers." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "barosaurus zombie" +msgid_plural "barosaurus zombies" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "barosaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "camarasaurus zombie" @@ -349592,6 +350305,20 @@ msgid "" "charred meat. Its flesh has mended into a leathery shell." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched anchisaurus zombie" +msgid_plural "scorched anchisaurus zombies" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "scorched anchisaurus zombie" +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "" +"Heavily-burned four-legged zombie dinosaur sauropod that still reeks of " +"charred meat. Its flesh has mended into a leathery shell." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched issi zombie" @@ -349650,6 +350377,13 @@ msgid_plural "scorched diplodocus zombies" msgstr[0] "" msgstr[1] "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched barosaurus zombie" +msgid_plural "scorched barosaurus zombies" +msgstr[0] "" +msgstr[1] "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched camarasaurus zombie" @@ -350328,6 +351062,20 @@ msgid "" "bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "American Ammo" +msgid_plural "American Ammos" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "American Ammo" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Long-necked, four-legged dinosaur corpse. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Frozen Fury" @@ -350409,6 +351157,21 @@ msgid "" "body bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "Barosaurus Brute" +msgid_plural "Barosaurus Brutes" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "Barosaurus Brute" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Zombie Freight Train" @@ -351725,6 +352488,20 @@ msgid "" "large, two-legged body and long neck." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "armored anchisaurus" +msgid_plural "armored anchisaurus" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "armored anchisaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"large, four-legged body and long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "armored issi" @@ -351800,7 +352577,21 @@ msgstr[1] "" #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "" "This zombified diplodocus has grown dense bone armor, completely covering " -"the massive, four-legged body and tiny head." +"the massive, four-legged body and small head." +msgstr "" + +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "boneplate barosaurus" +msgid_plural "boneplate barosaurus" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "boneplate barosaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"massive, four-legged body and small head." msgstr "" #. ~ Monster name @@ -352916,6 +353707,16 @@ msgstr "" msgid "An allosaurus nest." msgstr "" +#. ~ Name of map extra +#: data/mods/DinoMod/overmap/map_extras.json +msgid "anchisaurus nest" +msgstr "" + +#. ~ Description of map extra "anchisaurus nest" +#: data/mods/DinoMod/overmap/map_extras.json +msgid "An anchisaurus nest." +msgstr "" + #. ~ Name of map extra #: data/mods/DinoMod/overmap/map_extras.json msgid "ankylosaurus nest" @@ -359335,6 +360136,18 @@ msgid "" "bionic power. It can store up to 100 mL of blood." msgstr "" +#. ~ Item name +#: data/mods/Magiclysm/bionics.json +msgid "internal blood bank" +msgid_plural "internal blood banks" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "internal blood bank" +#: data/mods/Magiclysm/bionics.json +msgid "Internal tank for blood power generator bionic." +msgstr "" + #. ~ Construction group name #: data/mods/Magiclysm/construction_group.json msgid "Build Translocator Gate" @@ -359708,6 +360521,18 @@ msgstr "" msgid "%1$s lashes with its flaming whip!" msgstr "" +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes you with its flaming whip, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes with its flaming whip, but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/Magiclysm/monster_attacks.json #, c-format @@ -379890,6 +380715,115 @@ msgstr "" msgid "Makes a lot of docile, but generally untamable wildlife, tamable." msgstr "" +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame dragonfly egg" +msgid_plural "tame dragonfly eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame dragonfly egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The still-wet egg of a mutated dragonfly. This one has been carefully " +"tended for. The dragonfly inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame mantis egg" +msgid_plural "tame mantis eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame mantis egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"Praying mantis eggs glued to each other inside a strange-looking case. " +"These ones have been carefully tended for. The mantis inside seems more " +"timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame antlion egg" +msgid_plural "tame antlion eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame antlion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"A large, white antlion egg. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame cicada egg" +msgid_plural "tame cicada eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame cicada egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a cicada. This one has been carefully tended for. The cicada " +"inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water beetle egg" +msgid_plural "tame water beetle eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame water beetle egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water beetle. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water scorpion egg" +msgid_plural "tame water scorpion eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame water scorpion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water scorpion. This one has been carefully tended for. The " +"water scorpion inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "sweet goop" +msgid_plural "sweet goop" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "sweet goop" +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "" +"A bunch of sweet stuff with a wet, goopy consistency. Normal bugs would die" +" for this, just hope the mutants will like it as well." +msgstr "" + +#. ~ name of the nested group +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "tame eggs" +msgstr "" + +#. ~ Description of the category "tame eggs" +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "Recipes related to taming the eggs of aggressive invertebrates." +msgstr "" + #. ~ Name of effect type id "toxic_glue" #: data/mods/TropiCataclysm/effects.json msgid "Termite Glue" @@ -385096,11 +386030,6 @@ msgid "" "damage to kill something." msgstr "" -#. ~ "message" action message of item "Vancian bill" -#: data/mods/Xedra_Evolved/items/inventor/artifacts.json -msgid "You tear the ticket apart." -msgstr "" - #. ~ Item name #: data/mods/Xedra_Evolved/items/inventor/artifacts.json msgid "helmet of creative juices" @@ -393383,9 +394312,9 @@ msgstr "" #. ~ NPC dialogue line #: data/mods/translate-dialogue/rubik.json msgid "" -"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" +"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" "\n" -"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us one liter of anesthetic, we'll fix you up with a wire and everything." +"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us a thousand units of anesthetic, we'll fix you up with a wire and everything." msgstr "" #. ~ NPC dialogue line @@ -395603,6 +396532,11 @@ msgstr "" msgid "Toggle spawning everything" msgstr "" +#. ~ Key binding name +#: data/raw/keybindings.json +msgid "Choose snippet" +msgstr "" + #. ~ Key binding name #: data/raw/keybindings.json msgid "Look at" @@ -396103,11 +397037,11 @@ msgid "" "Internal error: achievement lacks watcher." msgstr "" -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Press " msgstr "" -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Try" msgstr "" @@ -396119,8 +397053,8 @@ msgstr "" msgid "Interact" msgstr "" -#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:121 -#: src/game_inventory.cpp:206 +#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:122 +#: src/game_inventory.cpp:204 msgid "Inventory" msgstr "" @@ -396166,8 +397100,8 @@ msgstr "" msgid "Auto drive canceled." msgstr "" -#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2547 -#: src/activity_handlers.cpp:2583 +#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2543 +#: src/activity_handlers.cpp:2579 msgid "You have reached your destination." msgstr "" @@ -396186,7 +397120,7 @@ msgid "You cannot hack this." msgstr "" #: src/activity_actor.cpp:779 src/activity_actor.cpp:2326 -#: src/activity_actor.cpp:5042 src/computer_session.cpp:494 +#: src/activity_actor.cpp:5031 src/computer_session.cpp:494 #: src/computer_session.cpp:511 src/computer_session.cpp:1220 #: src/computer_session.cpp:1496 msgid "an alarm sound!" @@ -396216,7 +397150,7 @@ msgstr "" msgid "The nearby doors unlock." msgstr "" -#: src/activity_actor.cpp:846 src/iuse.cpp:10013 +#: src/activity_actor.cpp:846 src/iuse.cpp:10031 msgid "It's too dark to write!" msgstr "" @@ -396247,13 +397181,13 @@ msgid "grnd grnd grnd" msgstr "" #: src/activity_actor.cpp:1053 src/activity_actor.cpp:2049 -#: src/activity_actor.cpp:4566 src/activity_actor.cpp:4914 +#: src/activity_actor.cpp:4555 src/activity_actor.cpp:4903 #, c-format msgid "Your %1$s ran out of charges." msgstr "" #: src/activity_actor.cpp:1055 src/activity_actor.cpp:2051 -#: src/activity_actor.cpp:4568 src/activity_actor.cpp:4916 +#: src/activity_actor.cpp:4557 src/activity_actor.cpp:4905 #, c-format msgid "%1$s %2$s ran out of charges." msgstr "" @@ -396266,7 +397200,7 @@ msgstr "" msgid " no longer has the book!" msgstr "" -#: src/activity_actor.cpp:1357 src/character.cpp:10622 src/npc.cpp:1334 +#: src/activity_actor.cpp:1357 src/character.cpp:10623 src/npc.cpp:1334 msgid "It's too dark to read!" msgstr "" @@ -396389,10 +397323,10 @@ msgstr "" msgid "The lock stumps your efforts to pick it." msgstr "" -#: src/activity_actor.cpp:2347 src/game.cpp:5609 src/game.cpp:5617 -#: src/game.cpp:5648 src/game.cpp:5654 src/iexamine.cpp:4078 src/iuse.cpp:9920 -#: src/iuse_actor.cpp:1036 src/iuse_actor.cpp:1852 src/iuse_actor.cpp:4399 -#: src/iuse_actor.cpp:4524 +#: src/activity_actor.cpp:2347 src/game.cpp:5607 src/game.cpp:5615 +#: src/game.cpp:5646 src/game.cpp:5652 src/iexamine.cpp:4078 src/iuse.cpp:9938 +#: src/iuse_actor.cpp:1043 src/iuse_actor.cpp:1859 src/iuse_actor.cpp:4406 +#: src/iuse_actor.cpp:4531 msgid "You cannot do that while mounted." msgstr "" @@ -396432,1250 +397366,1250 @@ msgstr "" msgid "%s scans the book into their device." msgstr "" -#: src/activity_actor.cpp:2673 +#: src/activity_actor.cpp:2662 msgid "You lie down preparing to fall asleep." msgstr "" -#: src/activity_actor.cpp:2686 +#: src/activity_actor.cpp:2675 msgid "" "You feel you should've fallen asleep by now, but somehow you're still awake." msgstr "" -#: src/activity_actor.cpp:2691 +#: src/activity_actor.cpp:2680 msgid "You toss and turn…" msgstr "" -#: src/activity_actor.cpp:2702 +#: src/activity_actor.cpp:2691 msgid "You try to sleep, but can't." msgstr "" -#: src/activity_actor.cpp:2722 +#: src/activity_actor.cpp:2711 msgid "You have trouble sleeping, keep trying?" msgstr "" -#: src/activity_actor.cpp:2723 +#: src/activity_actor.cpp:2712 msgid "Stop trying to fall asleep and get up." msgstr "" -#: src/activity_actor.cpp:2724 +#: src/activity_actor.cpp:2713 msgid "Continue trying to fall asleep." msgstr "" -#: src/activity_actor.cpp:2726 +#: src/activity_actor.cpp:2715 msgid "Continue trying to fall asleep and don't ask again." msgstr "" -#: src/activity_actor.cpp:2786 +#: src/activity_actor.cpp:2775 msgid "You start cracking the safe." msgstr "" -#: src/activity_actor.cpp:2789 +#: src/activity_actor.cpp:2778 #, c-format msgid "%1$s starts cracking the safe." msgstr "" -#: src/activity_actor.cpp:2844 +#: src/activity_actor.cpp:2833 msgid "With a satisfying click, the lock on the safe opens!" msgstr "" -#: src/activity_actor.cpp:2943 +#: src/activity_actor.cpp:2932 #, c-format msgid "You disassemble your %s." msgstr "" -#: src/activity_actor.cpp:2946 src/character.cpp:10354 +#: src/activity_actor.cpp:2935 src/character.cpp:10355 #, c-format msgid "You unload your %s." msgstr "" -#: src/activity_actor.cpp:2994 +#: src/activity_actor.cpp:2983 msgid "" "You no longer have the in progress craft in your possession. You stop " "crafting. Reactivate the in progress craft to continue crafting." msgstr "" -#: src/activity_actor.cpp:2997 +#: src/activity_actor.cpp:2986 msgid "" " no longer has the in progress craft in their possession. " " stops crafting." msgstr "" -#: src/activity_actor.cpp:3117 +#: src/activity_actor.cpp:3106 msgid "Keep practicing until proficiency increase?" msgstr "" -#: src/activity_actor.cpp:3135 +#: src/activity_actor.cpp:3124 msgid "Your proficiency has increased. Stop practicing?" msgstr "" -#: src/activity_actor.cpp:3141 +#: src/activity_actor.cpp:3130 #, c-format msgid "There is nothing left of the %s to craft from." msgstr "" -#: src/activity_actor.cpp:3142 +#: src/activity_actor.cpp:3131 #, c-format msgid "There is nothing left of the %s was crafting." msgstr "" -#: src/activity_actor.cpp:3210 +#: src/activity_actor.cpp:3199 msgid "You are too tired to exercise." msgstr "" -#: src/activity_actor.cpp:3216 +#: src/activity_actor.cpp:3205 msgid "You are too dehydrated to exercise." msgstr "" -#: src/activity_actor.cpp:3222 +#: src/activity_actor.cpp:3211 msgid "Empty your hands first." msgstr "" -#: src/activity_actor.cpp:3236 +#: src/activity_actor.cpp:3225 msgid "You cannot train here with a broken arm." msgstr "" -#: src/activity_actor.cpp:3243 +#: src/activity_actor.cpp:3232 msgid "You cannot train here with a broken leg." msgstr "" -#: src/activity_actor.cpp:3253 +#: src/activity_actor.cpp:3242 msgid "You cannot train freely with a broken limb." msgstr "" -#: src/activity_actor.cpp:3261 +#: src/activity_actor.cpp:3250 msgid "" "Physical effort determines workout efficiency, but also rate of exhaustion." msgstr "" -#: src/activity_actor.cpp:3262 +#: src/activity_actor.cpp:3251 msgid "Choose training intensity:" msgstr "" -#: src/activity_actor.cpp:3263 +#: src/activity_actor.cpp:3252 msgctxt "training intensity" msgid "Light" msgstr "" -#: src/activity_actor.cpp:3264 +#: src/activity_actor.cpp:3253 msgid "" "Light exercise comparable in intensity to walking, but more focused and " "methodical." msgstr "" -#: src/activity_actor.cpp:3265 +#: src/activity_actor.cpp:3254 msgctxt "training intensity" msgid "Moderate" msgstr "" -#: src/activity_actor.cpp:3266 +#: src/activity_actor.cpp:3255 msgid "" "Moderate exercise without excessive exertion, but with enough effort to " "break a sweat." msgstr "" -#: src/activity_actor.cpp:3267 +#: src/activity_actor.cpp:3256 msgctxt "training intensity" msgid "Active" msgstr "" -#: src/activity_actor.cpp:3268 +#: src/activity_actor.cpp:3257 msgid "" "Active exercise with full involvement. Strenuous, but in a controlled " "manner." msgstr "" -#: src/activity_actor.cpp:3269 +#: src/activity_actor.cpp:3258 msgctxt "training intensity" msgid "High" msgstr "" -#: src/activity_actor.cpp:3270 +#: src/activity_actor.cpp:3259 msgid "" "High intensity exercise with maximum effort and full power. Exhausting in " "the long run." msgstr "" -#: src/activity_actor.cpp:3296 src/activity_actor.cpp:3398 +#: src/activity_actor.cpp:3285 src/activity_actor.cpp:3387 msgid "Train for how long (minutes): " msgstr "" -#: src/activity_actor.cpp:3311 +#: src/activity_actor.cpp:3300 msgid "You start your workout session." msgstr "" -#: src/activity_actor.cpp:3317 +#: src/activity_actor.cpp:3306 msgid "You are exhausted so you finish your workout early." msgstr "" -#: src/activity_actor.cpp:3322 +#: src/activity_actor.cpp:3311 msgid "You are dehydrated so you finish your workout early." msgstr "" #. ~ heavy breathing when exercising -#: src/activity_actor.cpp:3334 +#: src/activity_actor.cpp:3323 msgid "yourself huffing and puffing!" msgstr "" -#: src/activity_actor.cpp:3349 +#: src/activity_actor.cpp:3338 msgid "You catch your breath for few moments." msgstr "" -#: src/activity_actor.cpp:3352 +#: src/activity_actor.cpp:3341 msgid "You get back to your training." msgstr "" -#: src/activity_actor.cpp:3360 +#: src/activity_actor.cpp:3349 msgid "You finish your workout session." msgstr "" -#: src/activity_actor.cpp:3379 +#: src/activity_actor.cpp:3368 msgid "You have finished your training cycle, keep training?" msgstr "" -#: src/activity_actor.cpp:3380 +#: src/activity_actor.cpp:3369 msgid "Stop training." msgstr "" -#: src/activity_actor.cpp:3381 +#: src/activity_actor.cpp:3370 msgid "Continue training." msgstr "" -#: src/activity_actor.cpp:3382 +#: src/activity_actor.cpp:3371 msgid "Continue training and don't ask again." msgstr "" -#: src/activity_actor.cpp:3596 src/iexamine.cpp:2298 +#: src/activity_actor.cpp:3585 src/iexamine.cpp:2298 msgid "Nothing can be harvested from this plant in current season." msgstr "" -#: src/activity_actor.cpp:3638 +#: src/activity_actor.cpp:3627 msgid "You couldn't harvest anything." msgstr "" -#: src/activity_actor.cpp:3680 +#: src/activity_actor.cpp:3669 #, c-format msgid "%1$s did not fit and fell to the %2$s." msgstr "" -#: src/activity_actor.cpp:3684 +#: src/activity_actor.cpp:3673 #, c-format msgid "%1$s is too heavy and fell to the %2$s." msgstr "" -#: src/activity_actor.cpp:3709 +#: src/activity_actor.cpp:3698 msgid "The pet has moved somewhere else." msgstr "" -#: src/activity_actor.cpp:3752 +#: src/activity_actor.cpp:3741 msgid "The robot has moved somewhere else." msgstr "" -#: src/activity_actor.cpp:3760 +#: src/activity_actor.cpp:3749 #, c-format msgid "The %s recovers before you can finish." msgstr "" -#: src/activity_actor.cpp:3777 +#: src/activity_actor.cpp:3766 #, c-format msgid "The %s hovers momentarily as it surveys the area." msgstr "" -#: src/activity_actor.cpp:3783 +#: src/activity_actor.cpp:3772 #, c-format msgid "The %s lets out a whirring noise and starts to follow you." msgstr "" -#: src/activity_actor.cpp:3862 src/character.cpp:1444 src/character.cpp:1621 -#: src/character.cpp:1658 +#: src/activity_actor.cpp:3851 src/character.cpp:1445 src/character.cpp:1622 +#: src/character.cpp:1659 msgid "You let go of the grabbed object." msgstr "" #. ~ %1$s: item to put in the container, %2$s: container to put item in -#: src/activity_actor.cpp:3923 src/activity_actor.cpp:3946 +#: src/activity_actor.cpp:3912 src/activity_actor.cpp:3935 #, c-format msgid "You put your %1$s into the %2$s." msgstr "" -#: src/activity_actor.cpp:3961 +#: src/activity_actor.cpp:3950 #, c-format msgid "Could not put %1$s into %2$s, aborting." msgstr "" -#: src/activity_actor.cpp:4065 +#: src/activity_actor.cpp:4054 #, c-format msgid "Can't reload the %s." msgstr "" -#: src/activity_actor.cpp:4074 +#: src/activity_actor.cpp:4063 #, c-format msgid "" "You manage to loosen some debris and make your %s somewhat operational." msgstr "" -#: src/activity_actor.cpp:4081 +#: src/activity_actor.cpp:4070 #, c-format msgid "You insert %dx %s into the %s." msgstr "" -#: src/activity_actor.cpp:4085 +#: src/activity_actor.cpp:4074 #, c-format msgid "You refill the %s." msgstr "" -#: src/activity_actor.cpp:4087 +#: src/activity_actor.cpp:4076 #, c-format msgid "You reload the %1$s with %2$s." msgstr "" -#: src/activity_actor.cpp:4109 +#: src/activity_actor.cpp:4098 #, c-format msgid "The %s no longer fits in your inventory" msgstr "" -#: src/activity_actor.cpp:4113 +#: src/activity_actor.cpp:4102 #, c-format msgid "Dispose of %s and wield %s" msgstr "" -#: src/activity_actor.cpp:4116 src/pickup.cpp:103 +#: src/activity_actor.cpp:4105 src/pickup.cpp:103 #, c-format msgid "Wield %s" msgstr "" -#: src/activity_actor.cpp:4118 +#: src/activity_actor.cpp:4107 #, c-format msgid "Drop %s" msgstr "" -#: src/activity_actor.cpp:4125 +#: src/activity_actor.cpp:4114 #, c-format msgid "The %s no longer fits in your inventory so you wield it instead." msgstr "" -#: src/activity_actor.cpp:4132 +#: src/activity_actor.cpp:4121 #, c-format msgid "The %s no longer fits in your inventory so you drop it instead." msgstr "" -#: src/activity_actor.cpp:4205 +#: src/activity_actor.cpp:4194 #, c-format msgid "The %s's udders run dry." msgstr "" -#: src/activity_actor.cpp:4253 +#: src/activity_actor.cpp:4242 #, c-format msgid "%1$s has nothing %2$s could shear." msgstr "" -#: src/activity_actor.cpp:4264 +#: src/activity_actor.cpp:4253 #, c-format msgid "%1$s don't have a shearing tool." msgstr "" -#: src/activity_actor.cpp:4267 +#: src/activity_actor.cpp:4256 #, c-format msgid "%1$s doesn't have a shearing tool." msgstr "" -#: src/activity_actor.cpp:4283 +#: src/activity_actor.cpp:4272 #, c-format msgid "%1$s start shearing %2$s." msgstr "" -#: src/activity_actor.cpp:4286 +#: src/activity_actor.cpp:4275 #, c-format msgid "%1$s starts shearing %2$s." msgstr "" -#: src/activity_actor.cpp:4300 +#: src/activity_actor.cpp:4289 #, c-format msgid "%1$s don't have a shearing tool anymore." msgstr "" -#: src/activity_actor.cpp:4305 +#: src/activity_actor.cpp:4294 #, c-format msgid "%1$s doesn't have a shearing tool anymore." msgstr "" -#: src/activity_actor.cpp:4335 +#: src/activity_actor.cpp:4324 #, c-format msgid "%1$s finished shearing %2$s and got:" msgstr "" #. ~ %1$s - item, %2$d - amount -#: src/activity_actor.cpp:4352 +#: src/activity_actor.cpp:4341 #, c-format msgid "%1$s x%2$d" msgstr "" -#: src/activity_actor.cpp:4403 +#: src/activity_actor.cpp:4392 msgid "" "You no longer have the in progress disassembly in your possession. You stop" " disassembling. Reactivate the in progress disassembly to continue " "disassembling." msgstr "" -#: src/activity_actor.cpp:4406 +#: src/activity_actor.cpp:4395 msgid "" " no longer has the in progress disassembly in their possession. " " stops disassembling." msgstr "" -#: src/activity_actor.cpp:4562 +#: src/activity_actor.cpp:4551 msgid "hissssssssss!" msgstr "" -#: src/activity_actor.cpp:4697 +#: src/activity_actor.cpp:4686 #, c-format msgid "You set up the %s on the ground." msgstr "" -#: src/activity_actor.cpp:4698 +#: src/activity_actor.cpp:4687 msgid "Examine the center square to pack it up again." msgstr "" -#: src/activity_actor.cpp:4784 +#: src/activity_actor.cpp:4773 msgid "You pause to engage in spiritual contemplation." msgstr "" -#: src/activity_actor.cpp:4813 +#: src/activity_actor.cpp:4802 #, c-format msgid "Playing with your %s has lifted your spirits a bit." msgstr "" -#: src/activity_actor.cpp:4889 +#: src/activity_actor.cpp:4878 #, c-format msgid "You can't use your %1$s to pry up the nails." msgstr "" -#: src/activity_actor.cpp:5163 +#: src/activity_actor.cpp:5152 msgid "You open up your kit and shave." msgstr "" -#: src/activity_actor.cpp:5186 +#: src/activity_actor.cpp:5175 msgid "You give your hair a trim." msgstr "" -#: src/activity_actor.cpp:5190 src/iexamine.cpp:339 +#: src/activity_actor.cpp:5179 src/iexamine.cpp:339 msgid "Change what?" msgstr "" -#: src/activity_actor.cpp:5191 +#: src/activity_actor.cpp:5180 msgid "Change hairstyle" msgstr "" -#: src/activity_actor.cpp:5192 +#: src/activity_actor.cpp:5181 msgid "Change facial hairstyle" msgstr "" #. ~ Sound of a wood chopping tool at work! -#: src/activity_actor.cpp:5399 +#: src/activity_actor.cpp:5388 msgid "CHK!" msgstr "" -#: src/activity_actor.cpp:5450 +#: src/activity_actor.cpp:5439 msgid "You finish chopping wood." msgstr "" -#: src/activity_actor.cpp:5501 +#: src/activity_actor.cpp:5490 #, c-format msgid "You produce %d plank." msgid_plural "You produce %d planks." msgstr[0] "" msgstr[1] "" -#: src/activity_actor.cpp:5506 +#: src/activity_actor.cpp:5495 #, c-format msgid "You produce %d splinter." msgid_plural "You produce %d splinters." msgstr[0] "" msgstr[1] "" -#: src/activity_actor.cpp:5510 +#: src/activity_actor.cpp:5499 msgid "You waste a lot of the wood." msgstr "" -#: src/activity_actor.cpp:5557 +#: src/activity_actor.cpp:5546 msgid "Select a direction for the tree to fall in." msgstr "" -#: src/activity_actor.cpp:5611 +#: src/activity_actor.cpp:5600 msgid "You finish chopping down a tree." msgstr "" -#: src/activity_actor.cpp:5651 +#: src/activity_actor.cpp:5640 msgid "You finish churning up the earth here." msgstr "" -#: src/activity_actor.cpp:5691 +#: src/activity_actor.cpp:5680 #, c-format msgid "You clear up the %s." msgstr "" -#: src/activity_actor.cpp:5887 src/activity_actor.cpp:5901 +#: src/activity_actor.cpp:5876 src/activity_actor.cpp:5890 #, c-format msgid "You found: %s!" msgstr "" -#: src/activity_actor.cpp:5907 +#: src/activity_actor.cpp:5896 msgid "You didn't find anything." msgstr "" -#: src/activity_actor.cpp:5975 src/activity_handlers.cpp:2462 +#: src/activity_actor.cpp:5964 src/activity_handlers.cpp:2464 #, c-format msgid "You successfully attached the %1$s to your %2$s." msgstr "" -#: src/activity_actor.cpp:5987 +#: src/activity_actor.cpp:5976 #, c-format msgid "You failed at installing the %s and destroyed your %s!" msgstr "" -#: src/activity_actor.cpp:5991 +#: src/activity_actor.cpp:5980 #, c-format msgid "You failed at installing the %s and damaged your %s!" msgstr "" -#: src/activity_actor.cpp:5996 +#: src/activity_actor.cpp:5985 #, c-format msgid "You failed at installing the %s." msgstr "" -#: src/activity_actor.cpp:6062 +#: src/activity_actor.cpp:6051 msgid "You finish salvaging." msgstr "" -#: src/activity_actor.cpp:6315 +#: src/activity_actor.cpp:6304 #, c-format msgid "%s can't reach the source tile." msgstr "" -#: src/activity_actor.cpp:6489 src/activity_item_handling.cpp:2372 +#: src/activity_actor.cpp:6478 src/activity_item_handling.cpp:2370 #, c-format msgid "%s sorted out every item possible." msgstr "" -#: src/activity_actor.cpp:6508 +#: src/activity_actor.cpp:6497 #, c-format msgid "%s cannot be folded." msgstr "" -#: src/activity_actor.cpp:6515 src/activity_actor.cpp:6643 +#: src/activity_actor.cpp:6504 src/activity_actor.cpp:6632 #, c-format msgid "You need %s to do it!" msgstr "" -#: src/activity_actor.cpp:6522 +#: src/activity_actor.cpp:6511 #, c-format msgid "You can't fold the %s while it's in motion." msgstr "" -#: src/activity_actor.cpp:6541 +#: src/activity_actor.cpp:6530 #, c-format msgid "You fold the %s." msgstr "" -#: src/activity_actor.cpp:6562 +#: src/activity_actor.cpp:6551 #, c-format msgid "You let go of %s." msgstr "" -#: src/activity_actor.cpp:6609 src/consumption.cpp:731 -#: src/consumption.cpp:1826 src/iuse.cpp:674 src/iuse.cpp:693 src/iuse.cpp:751 -#: src/iuse.cpp:770 src/iuse.cpp:1799 src/iuse.cpp:2361 src/iuse.cpp:2407 -#: src/iuse.cpp:3263 src/iuse.cpp:3379 src/iuse.cpp:3849 src/iuse.cpp:3890 -#: src/iuse.cpp:4379 src/iuse.cpp:4670 src/iuse.cpp:5481 src/iuse.cpp:5529 -#: src/iuse.cpp:6113 src/iuse.cpp:8162 src/iuse_actor.cpp:1227 -#: src/iuse_actor.cpp:1911 src/iuse_actor.cpp:1970 src/iuse_actor.cpp:2221 -#: src/iuse_actor.cpp:2639 src/iuse_actor.cpp:3302 src/iuse_actor.cpp:3833 -#: src/iuse_actor.cpp:4528 +#: src/activity_actor.cpp:6598 src/consumption.cpp:731 +#: src/consumption.cpp:1732 src/iuse.cpp:675 src/iuse.cpp:694 src/iuse.cpp:752 +#: src/iuse.cpp:771 src/iuse.cpp:1800 src/iuse.cpp:2362 src/iuse.cpp:2408 +#: src/iuse.cpp:3264 src/iuse.cpp:3380 src/iuse.cpp:3850 src/iuse.cpp:3891 +#: src/iuse.cpp:4380 src/iuse.cpp:4671 src/iuse.cpp:5482 src/iuse.cpp:5530 +#: src/iuse.cpp:6114 src/iuse.cpp:8166 src/iuse_actor.cpp:1234 +#: src/iuse_actor.cpp:1918 src/iuse_actor.cpp:1977 src/iuse_actor.cpp:2228 +#: src/iuse_actor.cpp:2646 src/iuse_actor.cpp:3309 src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:4535 msgid "You can't do that while underwater." msgstr "" -#: src/activity_actor.cpp:6613 src/iuse.cpp:963 src/iuse.cpp:1762 -#: src/iuse.cpp:1795 src/iuse.cpp:2454 src/iuse.cpp:2803 src/iuse.cpp:2885 -#: src/iuse.cpp:2919 src/iuse.cpp:2948 src/iuse.cpp:2967 src/iuse.cpp:2990 -#: src/iuse.cpp:3023 src/iuse.cpp:3259 src/iuse.cpp:3375 src/iuse.cpp:3530 -#: src/iuse.cpp:3944 src/iuse.cpp:4215 src/iuse.cpp:4375 src/iuse.cpp:4743 -#: src/iuse.cpp:4821 src/iuse.cpp:4837 src/iuse.cpp:4889 src/iuse.cpp:4931 -#: src/iuse.cpp:4975 src/iuse.cpp:5023 src/iuse.cpp:5065 src/iuse.cpp:5105 -#: src/iuse.cpp:5261 src/iuse.cpp:5292 src/iuse.cpp:5533 src/iuse.cpp:6104 -#: src/iuse.cpp:8953 src/iuse.cpp:8967 src/iuse.cpp:9137 src/iuse.cpp:9281 -#: src/iuse.cpp:9324 src/iuse.cpp:9345 src/iuse.cpp:9380 src/iuse.cpp:9556 -#: src/iuse.cpp:9595 src/iuse_actor.cpp:2224 src/iuse_actor.cpp:2645 -#: src/iuse_actor.cpp:3306 src/iuse_actor.cpp:3837 +#: src/activity_actor.cpp:6602 src/iuse.cpp:964 src/iuse.cpp:1763 +#: src/iuse.cpp:1796 src/iuse.cpp:2455 src/iuse.cpp:2804 src/iuse.cpp:2886 +#: src/iuse.cpp:2920 src/iuse.cpp:2949 src/iuse.cpp:2968 src/iuse.cpp:2991 +#: src/iuse.cpp:3024 src/iuse.cpp:3260 src/iuse.cpp:3376 src/iuse.cpp:3531 +#: src/iuse.cpp:3945 src/iuse.cpp:4216 src/iuse.cpp:4376 src/iuse.cpp:4744 +#: src/iuse.cpp:4822 src/iuse.cpp:4838 src/iuse.cpp:4890 src/iuse.cpp:4932 +#: src/iuse.cpp:4976 src/iuse.cpp:5024 src/iuse.cpp:5066 src/iuse.cpp:5106 +#: src/iuse.cpp:5262 src/iuse.cpp:5293 src/iuse.cpp:5534 src/iuse.cpp:6105 +#: src/iuse.cpp:8971 src/iuse.cpp:8985 src/iuse.cpp:9155 src/iuse.cpp:9299 +#: src/iuse.cpp:9342 src/iuse.cpp:9363 src/iuse.cpp:9398 src/iuse.cpp:9574 +#: src/iuse.cpp:9613 src/iuse_actor.cpp:2231 src/iuse_actor.cpp:2652 +#: src/iuse_actor.cpp:3313 src/iuse_actor.cpp:3844 msgid "You can't do that while mounted." msgstr "" -#: src/activity_actor.cpp:6619 src/activity_actor.cpp:6637 +#: src/activity_actor.cpp:6608 src/activity_actor.cpp:6626 #, c-format msgid "There's no room to unfold the %s." msgstr "" -#: src/activity_actor.cpp:6665 +#: src/activity_actor.cpp:6654 #, c-format msgid "You unfold the %s." msgstr "" -#: src/activity_handlers.cpp:380 src/activity_handlers.cpp:383 +#: src/activity_handlers.cpp:377 src/activity_handlers.cpp:380 #, c-format msgid "You discover a %s!" msgstr "" -#: src/activity_handlers.cpp:400 +#: src/activity_handlers.cpp:397 msgid "None of your cutting tools are suitable for butchering." msgstr "" -#: src/activity_handlers.cpp:405 +#: src/activity_handlers.cpp:402 msgid "You don't trust the quality of your tools, but carry on anyway." msgstr "" -#: src/activity_handlers.cpp:412 +#: src/activity_handlers.cpp:409 msgid "None of your tools are sharp and precise enough to do that." msgstr "" -#: src/activity_handlers.cpp:416 +#: src/activity_handlers.cpp:413 msgid "You could use a better tool, but this will do." msgstr "" -#: src/activity_handlers.cpp:419 +#: src/activity_handlers.cpp:416 msgid "This tool is great, but you still would like a scalpel." msgstr "" -#: src/activity_handlers.cpp:422 +#: src/activity_handlers.cpp:419 msgid "You dissect the corpse with a trusty scalpel." msgstr "" -#: src/activity_handlers.cpp:426 +#: src/activity_handlers.cpp:423 msgid "" "You dissect the corpse with a sophisticated system of surgical grade " "scalpels." msgstr "" -#: src/activity_handlers.cpp:440 +#: src/activity_handlers.cpp:437 msgid "You can't butcher this; you are missing some tools.\n" msgstr "" -#: src/activity_handlers.cpp:459 +#: src/activity_handlers.cpp:456 msgid "This corpse has already been bled." msgstr "" -#: src/activity_handlers.cpp:467 +#: src/activity_handlers.cpp:464 msgid "It would be futile to dissect this badly damaged corpse." msgstr "" -#: src/activity_handlers.cpp:474 +#: src/activity_handlers.cpp:471 msgid "This corpse is already field dressed." msgstr "" -#: src/activity_handlers.cpp:480 +#: src/activity_handlers.cpp:477 msgid "This corpse is already skinned." msgstr "" -#: src/activity_handlers.cpp:487 +#: src/activity_handlers.cpp:484 msgid "This corpse is too small to quarter without damaging." msgstr "" -#: src/activity_handlers.cpp:493 +#: src/activity_handlers.cpp:490 msgid "This is already quartered." msgstr "" -#: src/activity_handlers.cpp:500 +#: src/activity_handlers.cpp:497 msgid "You need to perform field dressing before quartering." msgstr "" -#: src/activity_handlers.cpp:515 +#: src/activity_handlers.cpp:512 msgid "Would you dare desecrate the mortal remains of a fellow human being?" msgstr "" -#: src/activity_handlers.cpp:518 +#: src/activity_handlers.cpp:515 msgid "You clench your teeth at the prospect of this gruesome job." msgstr "" -#: src/activity_handlers.cpp:521 +#: src/activity_handlers.cpp:518 msgid "This will haunt you in your dreams." msgstr "" -#: src/activity_handlers.cpp:525 +#: src/activity_handlers.cpp:522 msgid "" "You try to look away, but this gruesome image will stay on your mind for " "some time." msgstr "" -#: src/activity_handlers.cpp:530 +#: src/activity_handlers.cpp:527 msgid "It needs a coffin, not a knife." msgstr "" -#: src/activity_handlers.cpp:749 +#: src/activity_handlers.cpp:746 msgid "You salvage what you can from the corpse, but it is badly damaged." msgstr "" -#: src/activity_handlers.cpp:928 +#: src/activity_handlers.cpp:925 #, c-format msgid "You fail to harvest: %s" msgstr "" -#: src/activity_handlers.cpp:993 +#: src/activity_handlers.cpp:990 #, c-format msgid "You harvest: %s" msgstr "" #. ~ %1$s - item name, %2$s - monster name -#: src/activity_handlers.cpp:1052 +#: src/activity_handlers.cpp:1049 #, c-format msgid "You discover a %1$s in the %2$s!" msgstr "" -#: src/activity_handlers.cpp:1067 +#: src/activity_handlers.cpp:1064 #, c-format msgid "You roughly slice the corpse of %s into four parts and set them aside." msgstr "" -#: src/activity_handlers.cpp:1091 +#: src/activity_handlers.cpp:1088 msgid "There's no corpse to butcher!" msgstr "" -#: src/activity_handlers.cpp:1348 +#: src/activity_handlers.cpp:1345 #, c-format msgid "You pour %1$s onto the ground." msgstr "" -#: src/activity_handlers.cpp:1395 +#: src/activity_handlers.cpp:1397 #, c-format msgid "With a clang and a shudder, the %s pump goes silent." msgstr "" -#: src/activity_handlers.cpp:1398 src/iexamine.cpp:3556 +#: src/activity_handlers.cpp:1400 src/iexamine.cpp:3556 #, c-format msgid "You squeeze the last drops of %s from the vat." msgstr "" -#: src/activity_handlers.cpp:1444 src/activity_handlers.cpp:1946 +#: src/activity_handlers.cpp:1446 src/activity_handlers.cpp:1948 #, c-format msgid "The %s runs out of batteries." msgstr "" -#: src/activity_handlers.cpp:1476 +#: src/activity_handlers.cpp:1478 msgid "You won!" msgstr "" -#: src/activity_handlers.cpp:1477 +#: src/activity_handlers.cpp:1479 msgid " won!" msgstr "" #. ~ Sound of a Pickaxe at work! -#: src/activity_handlers.cpp:1501 +#: src/activity_handlers.cpp:1503 msgid "CHNK! CHNK! CHNK!" msgstr "" -#: src/activity_handlers.cpp:1525 +#: src/activity_handlers.cpp:1527 msgid "You finish digging." msgstr "" -#: src/activity_handlers.cpp:1526 +#: src/activity_handlers.cpp:1528 msgid " finishes digging." msgstr "" -#: src/activity_handlers.cpp:1629 +#: src/activity_handlers.cpp:1631 msgid "The corpse moved before you could finish smashing it!" msgstr "" -#: src/activity_handlers.cpp:1635 +#: src/activity_handlers.cpp:1637 msgid " finished pulping the corpse." msgid_plural " finished pulping the corpses." msgstr[0] "" msgstr[1] "" -#: src/activity_handlers.cpp:1686 src/bionics.cpp:938 +#: src/activity_handlers.cpp:1688 src/bionics.cpp:928 msgid "There's nothing to light there." msgstr "" -#: src/activity_handlers.cpp:1699 src/activity_handlers.cpp:1715 +#: src/activity_handlers.cpp:1701 src/activity_handlers.cpp:1717 msgid "You have lost the item you were using to start the fire." msgstr "" -#: src/activity_handlers.cpp:1707 +#: src/activity_handlers.cpp:1709 msgid "This item requires tinder to light." msgstr "" -#: src/activity_handlers.cpp:1725 +#: src/activity_handlers.cpp:1727 msgid "There is not enough sunlight to start a fire now. You stop trying." msgstr "" -#: src/activity_handlers.cpp:1743 +#: src/activity_handlers.cpp:1745 #, c-format msgid "You learn a little about the spell: %s" msgstr "" -#: src/activity_handlers.cpp:1749 src/character_martial_arts.cpp:78 +#: src/activity_handlers.cpp:1751 src/character_martial_arts.cpp:78 #, c-format msgid "You learn %s." msgstr "" -#: src/activity_handlers.cpp:1780 +#: src/activity_handlers.cpp:1782 #, c-format msgid "You finish teaching %s." msgstr "" -#: src/activity_handlers.cpp:1782 +#: src/activity_handlers.cpp:1784 #, c-format msgid "%s finishes teaching %s." msgstr "" -#: src/activity_handlers.cpp:1822 +#: src/activity_handlers.cpp:1824 #, c-format msgid "You finish training %s to level %d." msgstr "" -#: src/activity_handlers.cpp:1827 src/activity_handlers.cpp:1837 +#: src/activity_handlers.cpp:1829 src/activity_handlers.cpp:1839 #, c-format msgid "You get some training in %s." msgstr "" -#: src/activity_handlers.cpp:1919 +#: src/activity_handlers.cpp:1921 msgid "You've charged the battery completely." msgstr "" -#: src/activity_handlers.cpp:1924 src/iuse.cpp:4573 +#: src/activity_handlers.cpp:1926 src/iuse.cpp:4574 msgid "You're too exhausted to keep cranking." msgstr "" -#: src/activity_handlers.cpp:1938 +#: src/activity_handlers.cpp:1940 msgid "You have trouble breathing, and stop." msgstr "" -#: src/activity_handlers.cpp:1956 +#: src/activity_handlers.cpp:1958 msgid "You're too tired to continue." msgstr "" -#: src/activity_handlers.cpp:2010 src/vehicle_move.cpp:499 +#: src/activity_handlers.cpp:2012 src/vehicle_move.cpp:499 #: src/vehicle_use.cpp:792 #, c-format msgid "The %s doesn't have an engine!" msgstr "" -#: src/activity_handlers.cpp:2015 +#: src/activity_handlers.cpp:2017 #, c-format msgid "The %s's engine starts up." msgid_plural "The %s's engines start up." msgstr[0] "" msgstr[1] "" -#: src/activity_handlers.cpp:2019 +#: src/activity_handlers.cpp:2021 #, c-format msgid "One of the %s's engines start up." msgid_plural "Some of the %s's engines start up." msgstr[0] "" msgstr[1] "" -#: src/activity_handlers.cpp:2023 +#: src/activity_handlers.cpp:2025 #, c-format msgid "The %s is ready for movement." msgstr "" -#: src/activity_handlers.cpp:2026 +#: src/activity_handlers.cpp:2028 #, c-format msgid "The %s's engine fails to start." msgid_plural "The %s's engines fail to start." msgstr[0] "" msgstr[1] "" -#: src/activity_handlers.cpp:2033 src/vehicle_use.cpp:1783 +#: src/activity_handlers.cpp:2035 src/vehicle_use.cpp:1783 #: src/vehicle_use.cpp:1813 msgid "You let go of the controls." msgstr "" -#: src/activity_handlers.cpp:2071 +#: src/activity_handlers.cpp:2073 msgid "Repeat once" msgstr "" -#: src/activity_handlers.cpp:2073 +#: src/activity_handlers.cpp:2075 msgid "Repeat until reinforced" msgstr "" -#: src/activity_handlers.cpp:2075 +#: src/activity_handlers.cpp:2077 msgid "Repeat until fully repaired, but don't reinforce" msgstr "" -#: src/activity_handlers.cpp:2077 +#: src/activity_handlers.cpp:2079 msgid "Repeat until success/failure/level up" msgstr "" -#: src/activity_handlers.cpp:2079 +#: src/activity_handlers.cpp:2081 msgid "Attempt to refit once" msgstr "" -#: src/activity_handlers.cpp:2081 +#: src/activity_handlers.cpp:2083 msgid "Repeat until refitted" msgstr "" -#: src/activity_handlers.cpp:2082 +#: src/activity_handlers.cpp:2084 msgid "Back to item selection" msgstr "" -#: src/activity_handlers.cpp:2202 +#: src/activity_handlers.cpp:2204 #, c-format msgid "Your %s ran out of charges." msgstr "" -#: src/activity_handlers.cpp:2267 src/iuse_actor.cpp:3099 +#: src/activity_handlers.cpp:2269 src/iuse_actor.cpp:3106 msgid "You won't learn anything more by doing that." msgstr "" -#: src/activity_handlers.cpp:2275 +#: src/activity_handlers.cpp:2277 #, c-format msgid "%s %s\n" msgstr "" -#: src/activity_handlers.cpp:2281 +#: src/activity_handlers.cpp:2283 msgid "bionic power" msgstr "" -#: src/activity_handlers.cpp:2309 src/activity_handlers.cpp:2313 +#: src/activity_handlers.cpp:2311 src/activity_handlers.cpp:2315 #, c-format msgid "%s (%d)" msgstr "" -#: src/activity_handlers.cpp:2318 +#: src/activity_handlers.cpp:2320 #, c-format msgid "Charges: %s/%s %s (%s per use)\n" msgstr "" -#: src/activity_handlers.cpp:2322 +#: src/activity_handlers.cpp:2324 #, c-format msgid "Materials available: %s\n" msgstr "" -#: src/activity_handlers.cpp:2323 +#: src/activity_handlers.cpp:2325 #, c-format msgid "Skill used: %s (%s)\n" msgstr "" -#: src/activity_handlers.cpp:2325 +#: src/activity_handlers.cpp:2327 #, c-format msgid "Success chance: %.1f%%\n" msgstr "" -#: src/activity_handlers.cpp:2327 +#: src/activity_handlers.cpp:2329 #, c-format msgid "Damage chance: %.1f%%" msgstr "" -#: src/activity_handlers.cpp:2349 +#: src/activity_handlers.cpp:2351 #, c-format msgid "Your %s is repaired as much as possible, considering the degradation." msgstr "" -#: src/activity_handlers.cpp:2350 +#: src/activity_handlers.cpp:2352 #, c-format msgid "Your %s is already fully repaired." msgstr "" -#: src/activity_handlers.cpp:2382 +#: src/activity_handlers.cpp:2384 msgid "You defrost the food, but don't heat it up, since you enjoy it cold." msgstr "" -#: src/activity_handlers.cpp:2385 +#: src/activity_handlers.cpp:2387 msgid "You defrost and heat up the food." msgstr "" -#: src/activity_handlers.cpp:2389 +#: src/activity_handlers.cpp:2391 msgid "You heat up the food." msgstr "" -#: src/activity_handlers.cpp:2423 +#: src/activity_handlers.cpp:2425 #, c-format msgid "You are currently unable to mend the %s." msgstr "" -#: src/activity_handlers.cpp:2517 +#: src/activity_handlers.cpp:2513 #, c-format msgid "You wonder if it's even possible to craft the %s…" msgstr "" -#: src/activity_handlers.cpp:2524 +#: src/activity_handlers.cpp:2520 #, c-format msgid "You don't know how to craft the %s!" msgstr "" -#: src/activity_handlers.cpp:2580 +#: src/activity_handlers.cpp:2576 msgid "You cannot reach that destination" msgstr "" -#: src/activity_handlers.cpp:2610 src/activity_handlers.cpp:2620 -#: src/game.cpp:1340 +#: src/activity_handlers.cpp:2606 src/activity_handlers.cpp:2616 +#: src/game.cpp:1341 #, c-format msgid "You caught a %s." msgstr "" -#: src/activity_handlers.cpp:2656 +#: src/activity_handlers.cpp:2652 msgid "You feel a tug on your line!" msgstr "" -#: src/activity_handlers.cpp:2668 +#: src/activity_handlers.cpp:2664 msgid "You finish fishing" msgstr "" -#: src/activity_handlers.cpp:2696 src/activity_handlers.cpp:2702 +#: src/activity_handlers.cpp:2692 src/activity_handlers.cpp:2698 msgid "You finish waiting." msgstr "" -#: src/activity_handlers.cpp:2753 +#: src/activity_handlers.cpp:2749 #, c-format msgid "%s finishes with you…" msgstr "" -#: src/activity_handlers.cpp:2782 +#: src/activity_handlers.cpp:2778 msgid "You are bored of waiting, so you stop." msgstr "" -#: src/activity_handlers.cpp:2784 +#: src/activity_handlers.cpp:2780 msgid "You finish waiting and feel refreshed." msgstr "" -#: src/activity_handlers.cpp:2791 +#: src/activity_handlers.cpp:2787 #, c-format msgid "%s finishes chatting with you." msgstr "" -#: src/activity_handlers.cpp:2838 +#: src/activity_handlers.cpp:2834 msgid "The Autodoc suffers a catastrophic failure." msgstr "" -#: src/activity_handlers.cpp:2841 +#: src/activity_handlers.cpp:2837 msgid "The Autodoc's failure damages you greatly." msgstr "" -#: src/activity_handlers.cpp:2842 +#: src/activity_handlers.cpp:2838 msgid "The Autodoc's failure damages greatly." msgstr "" -#: src/activity_handlers.cpp:2850 +#: src/activity_handlers.cpp:2846 #, c-format msgid "Your %s is ripped open." msgstr "" -#: src/activity_handlers.cpp:2851 +#: src/activity_handlers.cpp:2847 #, c-format msgid "'s %s is ripped open." msgstr "" -#: src/activity_handlers.cpp:2870 +#: src/activity_handlers.cpp:2866 #, c-format msgid "The Autodoc is meticulously cutting your %s open." msgstr "" -#: src/activity_handlers.cpp:2871 +#: src/activity_handlers.cpp:2867 #, c-format msgid "The Autodoc is meticulously cutting 's %s open." msgstr "" -#: src/activity_handlers.cpp:2878 +#: src/activity_handlers.cpp:2874 msgid "The Autodoc is meticulously cutting you open." msgstr "" -#: src/activity_handlers.cpp:2879 +#: src/activity_handlers.cpp:2875 msgid "The Autodoc is meticulously cutting open." msgstr "" -#: src/activity_handlers.cpp:2885 +#: src/activity_handlers.cpp:2881 msgid "The Autodoc attempts to carefully extract the bionic." msgstr "" -#: src/activity_handlers.cpp:2891 +#: src/activity_handlers.cpp:2887 #, c-format msgid "" "Tried to uninstall bionic with UID %s, but you don't have this bionic " "installed." msgstr "" -#: src/activity_handlers.cpp:2898 +#: src/activity_handlers.cpp:2894 msgid "The Autodoc attempts to carefully insert the bionic." msgstr "" -#: src/activity_handlers.cpp:2912 +#: src/activity_handlers.cpp:2908 #, c-format msgid "%s is no a valid bionic_id" msgstr "" -#: src/activity_handlers.cpp:2922 +#: src/activity_handlers.cpp:2918 #, c-format msgid "The Autodoc is stitching your %s back up." msgstr "" -#: src/activity_handlers.cpp:2923 +#: src/activity_handlers.cpp:2919 #, c-format msgid "The Autodoc is stitching 's %s back up." msgstr "" -#: src/activity_handlers.cpp:2930 +#: src/activity_handlers.cpp:2926 msgid "The Autodoc is stitching you back up." msgstr "" -#: src/activity_handlers.cpp:2931 +#: src/activity_handlers.cpp:2927 msgid "The Autodoc is stitching back up." msgstr "" -#: src/activity_handlers.cpp:2937 +#: src/activity_handlers.cpp:2933 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching your wounds." msgstr "" -#: src/activity_handlers.cpp:2938 +#: src/activity_handlers.cpp:2934 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching 's wounds." msgstr "" -#: src/activity_handlers.cpp:2962 +#: src/activity_handlers.cpp:2958 msgid "" "The Autodoc returns to its resting position after successfully performing " "the operation." msgstr "" -#: src/activity_handlers.cpp:2966 +#: src/activity_handlers.cpp:2962 msgid "a short upbeat jingle: \"Operation successful\"" msgstr "" -#: src/activity_handlers.cpp:2971 +#: src/activity_handlers.cpp:2967 msgid "" "The Autodoc jerks back to its resting position after failing the operation." msgstr "" -#: src/activity_handlers.cpp:2975 +#: src/activity_handlers.cpp:2971 msgid "a sad beeping noise: \"Operation failed\"" msgstr "" -#: src/activity_handlers.cpp:2982 +#: src/activity_handlers.cpp:2978 msgid "The operation is a success." msgstr "" -#: src/activity_handlers.cpp:2985 src/bionics.cpp:2039 +#: src/activity_handlers.cpp:2981 src/bionics.cpp:1854 msgid "The operation is a failure." msgstr "" -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid " plants some %s." msgstr "" -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid "You plant some %s." msgstr "" -#: src/activity_handlers.cpp:3037 +#: src/activity_handlers.cpp:3033 #, c-format msgid "%s did not find an unfinished construction at the activity spot." msgstr "" -#: src/activity_handlers.cpp:3045 +#: src/activity_handlers.cpp:3041 #, c-format msgid "%s can't work on this construction anymore." msgstr "" -#: src/activity_handlers.cpp:3148 +#: src/activity_handlers.cpp:3144 msgid "You feel much better." msgstr "" #. ~ Sound of a jackhammer at work! -#: src/activity_handlers.cpp:3179 +#: src/activity_handlers.cpp:3175 msgid "TATATATATATATAT!" msgstr "" -#: src/activity_handlers.cpp:3191 +#: src/activity_handlers.cpp:3187 msgid "You finish drilling." msgstr "" -#: src/activity_handlers.cpp:3192 +#: src/activity_handlers.cpp:3188 msgid " finishes drilling." msgstr "" -#: src/activity_handlers.cpp:3301 +#: src/activity_handlers.cpp:3297 #, c-format msgid "You have run out of %s." msgstr "" -#: src/activity_handlers.cpp:3316 +#: src/activity_handlers.cpp:3312 msgid "You fertilized every plot you could." msgstr "" -#: src/activity_handlers.cpp:3329 src/activity_handlers.cpp:3350 +#: src/activity_handlers.cpp:3325 src/activity_handlers.cpp:3346 msgid "Target lost. IFF override failed." msgstr "" -#: src/activity_handlers.cpp:3354 +#: src/activity_handlers.cpp:3350 #, c-format msgid "You unleash your override attack on the %s." msgstr "" -#: src/activity_handlers.cpp:3366 +#: src/activity_handlers.cpp:3362 #, c-format msgid "You successfully override the %s's IFF protocols!" msgstr "" -#: src/activity_handlers.cpp:3374 +#: src/activity_handlers.cpp:3370 #, c-format msgid "The %s short circuits as you attempt to reprogram it!" msgstr "" -#: src/activity_handlers.cpp:3383 +#: src/activity_handlers.cpp:3379 msgid "…and turns friendly!" msgstr "" -#: src/activity_handlers.cpp:3394 +#: src/activity_handlers.cpp:3390 msgid "…but the robot refuses to acknowledge you as an ally!" msgstr "" -#: src/activity_handlers.cpp:3417 +#: src/activity_handlers.cpp:3413 msgid "The ancient tree spirits answer your call." msgstr "" -#: src/activity_handlers.cpp:3419 +#: src/activity_handlers.cpp:3415 msgid "Your communion with the trees has begun." msgstr "" -#: src/activity_handlers.cpp:3463 +#: src/activity_handlers.cpp:3459 msgid "The trees have shown you what they will." msgstr "" -#: src/activity_handlers.cpp:3484 +#: src/activity_handlers.cpp:3480 msgid "" "Choose part\n" "to draw blood from." msgstr "" -#: src/activity_handlers.cpp:3517 +#: src/activity_handlers.cpp:3513 msgid "You lose your concentration!" msgstr "" -#: src/activity_handlers.cpp:3521 src/activity_handlers.cpp:3573 +#: src/activity_handlers.cpp:3517 src/activity_handlers.cpp:3569 #, c-format msgid "You gain %i experience. New total %i." msgstr "" -#: src/activity_handlers.cpp:3529 +#: src/activity_handlers.cpp:3525 msgid "cast a spell" msgstr "" -#: src/activity_handlers.cpp:3570 +#: src/activity_handlers.cpp:3566 msgid "" "Something about how this spell works just clicked! You gained a level!" msgstr "" -#: src/activity_handlers.cpp:3579 src/activity_handlers.cpp:3619 +#: src/activity_handlers.cpp:3575 src/activity_handlers.cpp:3615 #, c-format msgid "You gained a level in %s!" msgstr "" -#: src/activity_handlers.cpp:3630 +#: src/activity_handlers.cpp:3626 #, c-format msgid "You gained %i experience from your study session." msgstr "" -#: src/activity_handlers.cpp:3636 src/iuse_actor.cpp:1126 -#: src/iuse_actor.cpp:2279 +#: src/activity_handlers.cpp:3632 src/iuse_actor.cpp:1133 +#: src/iuse_actor.cpp:2286 msgid "It's too dark to read." msgstr "" @@ -397832,12 +398766,12 @@ msgstr "" msgid "Some items tumble to the %s." msgstr "" -#: src/activity_item_handling.cpp:472 src/iuse.cpp:9451 +#: src/activity_item_handling.cpp:472 src/iuse.cpp:9469 #, c-format msgid "You need %1$i charges of water or clean water to wash these items." msgstr "" -#: src/activity_item_handling.cpp:480 src/iuse.cpp:9457 +#: src/activity_item_handling.cpp:480 src/iuse.cpp:9475 #, c-format msgid "You need %1$i charges of cleansing agent to wash these items." msgstr "" @@ -397846,52 +398780,52 @@ msgstr "" msgid "You washed your items." msgstr "" -#: src/activity_item_handling.cpp:1935 +#: src/activity_item_handling.cpp:1933 #, c-format msgid "%1s failed to fetch tools." msgstr "" -#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3098 +#: src/activity_item_handling.cpp:1951 src/npcmove.cpp:3059 #, c-format msgid "%1$s picks up a %2$s." msgstr "" -#: src/activity_item_handling.cpp:1955 src/npcmove.cpp:3103 +#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3064 #, c-format msgid "%s picks up several items." msgstr "" -#: src/activity_item_handling.cpp:2013 src/iuse.cpp:4825 +#: src/activity_item_handling.cpp:2011 src/iuse.cpp:4826 msgid "You cut the log into planks." msgstr "" -#: src/activity_item_handling.cpp:2138 +#: src/activity_item_handling.cpp:2136 #, c-format msgid "%s can't reach the source tile. Try to sort out loot without a cart." msgstr "" -#: src/activity_item_handling.cpp:2684 +#: src/activity_item_handling.cpp:2682 msgid "It is too dark to do this activity." msgstr "" -#: src/activity_item_handling.cpp:2734 +#: src/activity_item_handling.cpp:2732 msgid "You don't have the skill for this task." msgstr "" -#: src/activity_item_handling.cpp:2736 +#: src/activity_item_handling.cpp:2734 msgid "There is something blocking the location for this task." msgstr "" -#: src/activity_item_handling.cpp:2753 +#: src/activity_item_handling.cpp:2751 #, c-format msgid "%s is trying to find necessary items to do the job" msgstr "" -#: src/activity_item_handling.cpp:2853 src/activity_item_handling.cpp:2854 +#: src/activity_item_handling.cpp:2851 src/activity_item_handling.cpp:2852 msgid "The required items are not available to complete this task." msgstr "" -#: src/activity_item_handling.cpp:3154 +#: src/activity_item_handling.cpp:3152 msgid "It is too dark to work here." msgstr "" @@ -397904,271 +398838,271 @@ msgstr "" msgid "THIS IS A BUG" msgstr "" -#: src/advanced_inv.cpp:121 +#: src/advanced_inv.cpp:122 msgid "IN" msgstr "" -#: src/advanced_inv.cpp:122 +#: src/advanced_inv.cpp:123 msgid "South West" msgstr "" -#: src/advanced_inv.cpp:123 src/weather.cpp:779 +#: src/advanced_inv.cpp:124 src/weather.cpp:779 msgid "South" msgstr "" -#: src/advanced_inv.cpp:124 +#: src/advanced_inv.cpp:125 msgid "South East" msgstr "" -#: src/advanced_inv.cpp:125 src/weather.cpp:783 +#: src/advanced_inv.cpp:126 src/weather.cpp:783 msgid "West" msgstr "" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "DN" msgstr "" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "Directly below you" msgstr "" -#: src/advanced_inv.cpp:127 src/weather.cpp:775 +#: src/advanced_inv.cpp:128 src/weather.cpp:775 msgid "East" msgstr "" -#: src/advanced_inv.cpp:128 +#: src/advanced_inv.cpp:129 msgid "North West" msgstr "" -#: src/advanced_inv.cpp:129 src/weather.cpp:771 +#: src/advanced_inv.cpp:130 src/weather.cpp:771 msgid "North" msgstr "" -#: src/advanced_inv.cpp:130 +#: src/advanced_inv.cpp:131 msgid "North East" msgstr "" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "GR" msgstr "" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "Grabbed Vehicle" msgstr "" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "AL" msgstr "" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "Surrounding area" msgstr "" -#: src/advanced_inv.cpp:133 +#: src/advanced_inv.cpp:134 msgid "CN" msgstr "" -#: src/advanced_inv.cpp:133 src/crafting_gui.cpp:654 +#: src/advanced_inv.cpp:134 src/crafting_gui.cpp:654 msgid "Container" msgstr "" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "WR" msgstr "" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "Worn Items" msgstr "" -#: src/advanced_inv.cpp:187 src/newcharacter.cpp:920 +#: src/advanced_inv.cpp:188 src/newcharacter.cpp:920 msgid "name" msgstr "" -#: src/advanced_inv.cpp:189 +#: src/advanced_inv.cpp:190 msgid "weight" msgstr "" -#: src/advanced_inv.cpp:191 +#: src/advanced_inv.cpp:192 msgid "volume" msgstr "" -#: src/advanced_inv.cpp:193 +#: src/advanced_inv.cpp:194 msgid "charges" msgstr "" -#: src/advanced_inv.cpp:195 +#: src/advanced_inv.cpp:196 msgid "category" msgstr "" -#: src/advanced_inv.cpp:197 src/bonuses.cpp:71 src/effect.cpp:705 +#: src/advanced_inv.cpp:198 src/bonuses.cpp:71 src/effect.cpp:705 #: src/effect.cpp:706 msgid "damage" msgstr "" -#: src/advanced_inv.cpp:199 +#: src/advanced_inv.cpp:200 msgid "ammo/charge type" msgstr "" -#: src/advanced_inv.cpp:201 +#: src/advanced_inv.cpp:202 msgid "spoilage" msgstr "" -#: src/advanced_inv.cpp:203 +#: src/advanced_inv.cpp:204 msgid "barter value" msgstr "" #. ~ Items list header (length type 1). Table fields length without spaces: #. amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:327 src/advanced_inv.cpp:338 +#: src/advanced_inv.cpp:328 src/advanced_inv.cpp:339 msgid "amt weight vol" msgstr "" #. ~ Items list header (length type 2). Table fields length without spaces: #. src - 2, amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:329 src/advanced_inv.cpp:334 +#: src/advanced_inv.cpp:330 src/advanced_inv.cpp:335 msgid "src amt weight vol" msgstr "" -#: src/advanced_inv.cpp:331 +#: src/advanced_inv.cpp:332 msgid "Name (charges)" msgstr "" -#: src/advanced_inv.cpp:748 +#: src/advanced_inv.cpp:751 #, c-format msgid "[<] page %1$d of %2$d [>]" msgstr "" -#: src/advanced_inv.cpp:757 +#: src/advanced_inv.cpp:760 #, c-format msgid "< [%s] Sort: %s >" msgstr "" -#: src/advanced_inv.cpp:767 src/inventory_ui.cpp:2364 -#: src/worldfactory.cpp:1299 +#: src/advanced_inv.cpp:770 src/inventory_ui.cpp:2364 +#: src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter" msgstr "" -#: src/advanced_inv.cpp:779 +#: src/advanced_inv.cpp:782 #, c-format msgid "[%s] Reset" msgstr "" -#: src/advanced_inv.cpp:837 src/advanced_inv.cpp:1003 +#: src/advanced_inv.cpp:840 src/advanced_inv.cpp:1006 msgid "You look at the items, then your clothes, and scratch your head…" msgstr "" -#: src/advanced_inv.cpp:842 +#: src/advanced_inv.cpp:845 msgid "There are no items to be moved!" msgstr "" -#: src/advanced_inv.cpp:851 src/advanced_inv.cpp:970 src/advanced_inv.cpp:1075 +#: src/advanced_inv.cpp:854 src/advanced_inv.cpp:973 src/advanced_inv.cpp:1078 msgid "There isn't enough room, do you really want to move all?" msgstr "" -#: src/advanced_inv.cpp:935 src/advanced_inv.cpp:1299 -#: src/advanced_inv.cpp:1812 +#: src/advanced_inv.cpp:938 src/advanced_inv.cpp:1302 +#: src/advanced_inv.cpp:1815 msgid "You can't put items there!" msgstr "" -#: src/advanced_inv.cpp:955 +#: src/advanced_inv.cpp:958 msgid "You try to put your bags into themselves, but physics won't let you." msgstr "" -#: src/advanced_inv.cpp:959 +#: src/advanced_inv.cpp:962 msgid "Putting on everything from your inventory would be tricky." msgstr "" -#: src/advanced_inv.cpp:963 +#: src/advanced_inv.cpp:966 msgid "Putting everything into the container would be tricky." msgstr "" -#: src/advanced_inv.cpp:981 +#: src/advanced_inv.cpp:984 msgid "Really drop all your favorite items?" msgstr "" -#: src/advanced_inv.cpp:1053 src/advanced_inv.cpp:1131 +#: src/advanced_inv.cpp:1056 src/advanced_inv.cpp:1134 msgid "Skipping filled buckets to avoid spilling their contents." msgstr "" -#: src/advanced_inv.cpp:1156 +#: src/advanced_inv.cpp:1159 msgid "Sort by…" msgstr "" -#: src/advanced_inv.cpp:1157 +#: src/advanced_inv.cpp:1160 msgid "Unsorted (recently added first)" msgstr "" -#: src/advanced_inv.cpp:1240 +#: src/advanced_inv.cpp:1243 #, c-format msgid "< [%s] keybindings >" msgstr "" -#: src/advanced_inv.cpp:1378 +#: src/advanced_inv.cpp:1381 #, c-format msgid "Source area is the same as destination (%s)." msgstr "" -#: src/advanced_inv.cpp:1455 +#: src/advanced_inv.cpp:1458 #, c-format msgid "You have no space for %s" msgstr "" -#: src/advanced_inv.cpp:1640 +#: src/advanced_inv.cpp:1643 msgid "Default layout was saved." msgstr "" -#: src/advanced_inv.cpp:1760 +#: src/advanced_inv.cpp:1763 msgid "No vehicle storage space there!" msgstr "" -#: src/advanced_inv.cpp:1817 +#: src/advanced_inv.cpp:1820 msgid "Select destination" msgstr "" -#: src/advanced_inv.cpp:1835 +#: src/advanced_inv.cpp:1838 msgid " (FULL)" msgstr "(PUNO)" -#: src/advanced_inv.cpp:1861 +#: src/advanced_inv.cpp:1864 msgid "Source must be container." msgstr "" -#: src/advanced_inv.cpp:1865 +#: src/advanced_inv.cpp:1868 msgid "Source container is empty." msgstr "" -#: src/advanced_inv.cpp:1872 +#: src/advanced_inv.cpp:1875 msgid "You can unload only liquids into target container." msgstr "" -#: src/advanced_inv.cpp:1916 src/pickup.cpp:347 +#: src/advanced_inv.cpp:1919 src/pickup.cpp:347 msgid "Spilt liquid cannot be picked back up. Try mopping it instead." msgstr "" -#: src/advanced_inv.cpp:1924 +#: src/advanced_inv.cpp:1927 msgid "Destination area is full. Remove some items first." msgstr "" -#: src/advanced_inv.cpp:1940 +#: src/advanced_inv.cpp:1943 msgid "Destination area has too many items. Remove some first." msgstr "" -#: src/advanced_inv.cpp:1958 +#: src/advanced_inv.cpp:1961 msgid "This is too heavy!" msgstr "" -#: src/advanced_inv.cpp:1978 +#: src/advanced_inv.cpp:1981 #, c-format msgid "How many do you want to move? [Have %d] (0 to cancel)" msgstr "" -#: src/advanced_inv.cpp:1981 +#: src/advanced_inv.cpp:1984 #, c-format msgid "Destination can only hold %d! Move how many? [Have %d] (0 to cancel)" msgstr "" -#: src/advanced_inv.cpp:1987 +#: src/advanced_inv.cpp:1990 msgid "The destination is already full!" msgstr "" @@ -398301,7 +399235,7 @@ msgstr "" msgid "Properties" msgstr "" -#: src/armor_layers.cpp:239 src/item_pocket.cpp:1145 +#: src/armor_layers.cpp:239 src/item_pocket.cpp:1161 msgid "Coverage:" msgstr "" @@ -398464,7 +399398,7 @@ msgstr "" msgid "Encumbrance and Warmth" msgstr "" -#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4651 +#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4658 msgid "Encumbrance" msgstr "" @@ -398608,174 +399542,174 @@ msgstr "" msgid "auto notes configuration" msgstr "" -#: src/auto_note.cpp:348 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 -#: src/color.cpp:797 src/construction.cpp:399 src/crafting_gui.cpp:489 -#: src/game.cpp:6370 src/game.cpp:7799 src/game.cpp:8248 -#: src/newcharacter.cpp:1400 src/newcharacter.cpp:1944 -#: src/newcharacter.cpp:2298 src/newcharacter.cpp:2623 -#: src/newcharacter.cpp:3037 src/options.cpp:2955 src/safemode_ui.cpp:104 -#: src/safemode_ui.cpp:580 src/ui.cpp:308 src/ui.cpp:353 -#: src/worldfactory.cpp:612 src/worldfactory.cpp:948 src/worldfactory.cpp:1044 +#: src/auto_note.cpp:341 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 +#: src/color.cpp:800 src/construction.cpp:399 src/crafting_gui.cpp:489 +#: src/game.cpp:6368 src/game.cpp:7797 src/game.cpp:8246 +#: src/newcharacter.cpp:1404 src/newcharacter.cpp:1964 +#: src/newcharacter.cpp:2326 src/newcharacter.cpp:2659 +#: src/newcharacter.cpp:3085 src/options.cpp:3032 src/safemode_ui.cpp:105 +#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:355 +#: src/worldfactory.cpp:618 src/worldfactory.cpp:953 src/worldfactory.cpp:1049 msgid "Fast scroll up" msgstr "" -#: src/auto_note.cpp:349 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 -#: src/color.cpp:798 src/construction.cpp:400 src/crafting_gui.cpp:490 -#: src/game.cpp:6371 src/game.cpp:7800 src/game.cpp:8249 -#: src/newcharacter.cpp:1401 src/newcharacter.cpp:1945 -#: src/newcharacter.cpp:2299 src/newcharacter.cpp:2624 -#: src/newcharacter.cpp:3038 src/options.cpp:2956 src/safemode_ui.cpp:105 -#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:354 -#: src/worldfactory.cpp:613 src/worldfactory.cpp:949 src/worldfactory.cpp:1045 +#: src/auto_note.cpp:342 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 +#: src/color.cpp:801 src/construction.cpp:400 src/crafting_gui.cpp:490 +#: src/game.cpp:6369 src/game.cpp:7798 src/game.cpp:8247 +#: src/newcharacter.cpp:1405 src/newcharacter.cpp:1965 +#: src/newcharacter.cpp:2327 src/newcharacter.cpp:2660 +#: src/newcharacter.cpp:3086 src/options.cpp:3033 src/safemode_ui.cpp:106 +#: src/safemode_ui.cpp:582 src/ui.cpp:310 src/ui.cpp:356 +#: src/worldfactory.cpp:619 src/worldfactory.cpp:954 src/worldfactory.cpp:1050 msgid "Fast scroll down" msgstr "" -#: src/auto_note.cpp:368 src/auto_pickup.cpp:338 src/game.cpp:6251 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:361 src/auto_pickup.cpp:338 src/game.cpp:6249 +#: src/safemode_ui.cpp:144 msgid "nable" msgstr "" -#: src/auto_note.cpp:369 src/auto_pickup.cpp:339 src/game.cpp:6252 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:362 src/auto_pickup.cpp:339 src/game.cpp:6250 +#: src/safemode_ui.cpp:144 msgid "isable" msgstr "" -#: src/auto_note.cpp:370 +#: src/auto_note.cpp:363 msgid " - Toggle" msgstr "" -#: src/auto_note.cpp:383 +#: src/auto_note.cpp:376 msgid "Character" msgstr "" -#: src/auto_note.cpp:385 +#: src/auto_note.cpp:378 msgid "Global" msgstr "" -#: src/auto_note.cpp:387 +#: src/auto_note.cpp:380 msgid "Map Extra" msgstr "" -#: src/auto_note.cpp:388 src/options.cpp:1609 src/options.cpp:1667 +#: src/auto_note.cpp:381 src/options.cpp:1686 src/options.cpp:1744 msgid "Symbol" msgstr "" -#: src/auto_note.cpp:389 src/distraction_manager.cpp:130 src/options.cpp:1855 +#: src/auto_note.cpp:382 src/distraction_manager.cpp:130 src/options.cpp:1932 #: src/smart_controller_ui.cpp:66 msgid "Enabled" msgstr "" -#: src/auto_note.cpp:394 +#: src/auto_note.cpp:387 #, c-format msgid "%1$s %2$s" msgstr "" -#: src/auto_note.cpp:400 +#: src/auto_note.cpp:393 msgid "Auto notes enabled:" msgstr "" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/options.cpp:1847 src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/options.cpp:1924 src/safemode_ui.cpp:189 msgid "False" msgstr "" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/safemode_ui.cpp:189 msgid "True" msgstr "" -#: src/auto_note.cpp:412 +#: src/auto_note.cpp:405 msgid "witch " msgstr "" -#: src/auto_note.cpp:417 +#: src/auto_note.cpp:410 msgid " to change pages." msgstr "" -#: src/auto_note.cpp:436 +#: src/auto_note.cpp:429 msgid "Discover more special encounters to populate this list" msgstr "" -#: src/auto_note.cpp:450 src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/editmap.cpp:751 msgid "no" msgstr "" -#: src/auto_note.cpp:450 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 -#: src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 +#: src/editmap.cpp:751 msgid "yes" msgstr "" -#: src/auto_note.cpp:551 +#: src/auto_note.cpp:544 msgid "Enter a map extra custom symbol (empty to unset):" msgstr "" -#: src/auto_note.cpp:562 +#: src/auto_note.cpp:555 msgid "Pick a color:" msgstr "" #. ~ %1$s: note color abbreviation, %2$s: note color name -#: src/auto_note.cpp:566 src/help.cpp:136 src/overmap_ui.cpp:1245 +#: src/auto_note.cpp:559 src/help.cpp:133 src/overmap_ui.cpp:1246 #, c-format msgctxt "note color" msgid "%1$s:%2$s, " msgstr "" -#: src/auto_note.cpp:577 +#: src/auto_note.cpp:570 msgctxt "color" msgid "yellow" msgstr "" -#: src/auto_note.cpp:578 src/options.cpp:806 src/options.cpp:820 +#: src/auto_note.cpp:571 src/options.cpp:806 src/options.cpp:820 #, c-format msgid "Default: %s" msgstr "" -#: src/auto_note.cpp:606 +#: src/auto_note.cpp:599 msgid "" "Auto notes are disabled globally.\n" "Do you want to enable?" msgstr "" -#: src/auto_note.cpp:615 src/auto_pickup.cpp:639 src/color.cpp:1062 -#: src/game.cpp:6916 src/input.cpp:1667 src/options.cpp:3426 -#: src/safemode_ui.cpp:506 +#: src/auto_note.cpp:608 src/auto_pickup.cpp:639 src/color.cpp:1065 +#: src/game.cpp:6914 src/input.cpp:1666 src/options.cpp:3503 +#: src/safemode_ui.cpp:507 msgid "Save changes?" msgstr "" -#: src/auto_pickup.cpp:334 src/game.cpp:6248 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:334 src/game.cpp:6246 src/safemode_ui.cpp:142 msgid "dd" msgstr "" -#: src/auto_pickup.cpp:335 src/game.cpp:6250 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:335 src/game.cpp:6248 src/safemode_ui.cpp:142 msgid "emove" msgstr "" -#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:143 msgid "opy" msgstr "" -#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:143 msgid "ove" msgstr "" -#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:144 +#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:145 msgid "est" msgstr "" -#: src/auto_pickup.cpp:345 src/game.cpp:6262 src/safemode_ui.cpp:155 +#: src/auto_pickup.cpp:345 src/game.cpp:6260 src/safemode_ui.cpp:156 msgid "<+-> Move up/down" msgstr "" -#: src/auto_pickup.cpp:347 src/color.cpp:731 src/game.cpp:6263 -#: src/safemode_ui.cpp:157 +#: src/auto_pickup.cpp:347 src/color.cpp:734 src/game.cpp:6261 +#: src/safemode_ui.cpp:158 msgid "-Edit" msgstr "" -#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:158 +#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:159 msgid "-Switch Page" msgstr "" -#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:170 +#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:171 msgid "Rules" msgstr "" @@ -398787,11 +399721,11 @@ msgstr "" msgid "Auto pickup enabled:" msgstr "" -#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:190 +#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:191 msgid "witch" msgstr "" -#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:241 +#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:242 msgid "" msgstr "" @@ -398823,11 +399757,11 @@ msgstr "" msgid "Pickup Rule:" msgstr "" -#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:180 +#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:181 msgid "[]" msgstr "" -#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:182 +#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:183 msgid "[]" msgstr "" @@ -398850,7 +399784,7 @@ msgstr "" msgid "auto pickup configuration" msgstr "" -#: src/auto_pickup.cpp:1082 +#: src/auto_pickup.cpp:1081 #, c-format msgid "Pickup rules for %s" msgstr "" @@ -399131,22 +400065,22 @@ msgstr "" msgid "Needs %d more experience to gain next level." msgstr "" -#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3098 +#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3099 #: src/item.cpp:2175 msgid "strength" msgstr "" -#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3099 +#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3100 #: src/item.cpp:2178 msgid "dexterity" msgstr "" -#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3100 +#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3101 #: src/item.cpp:2181 msgid "intelligence" msgstr "" -#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3101 +#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3102 #: src/item.cpp:2184 msgid "perception" msgstr "" @@ -399160,7 +400094,7 @@ msgstr "" msgid "Are you sure you want to raise %s? %d points available." msgstr "" -#: src/avatar.cpp:1374 src/game.cpp:9332 +#: src/avatar.cpp:1374 src/game.cpp:9330 msgid "You need to put the bag away before trying to wield something from it." msgstr "" @@ -399463,7 +400397,7 @@ msgstr "" msgid "You can't climb here - there's a ceiling above." msgstr "" -#: src/avatar_action.cpp:595 src/game.cpp:10094 +#: src/avatar_action.cpp:595 src/game.cpp:10092 msgid "The water puts out the flames!" msgstr "" @@ -399566,19 +400500,19 @@ msgstr "" msgid "You can't effectively throw while you're in your shell." msgstr "" -#: src/avatar_action.cpp:966 src/handle_action.cpp:2050 -#: src/handle_action.cpp:2060 src/handle_action.cpp:2079 -#: src/handle_action.cpp:2103 src/handle_action.cpp:2116 -#: src/handle_action.cpp:2134 src/handle_action.cpp:2146 -#: src/handle_action.cpp:2158 src/handle_action.cpp:2346 -#: src/handle_action.cpp:2358 src/handle_action.cpp:2372 -#: src/handle_action.cpp:2386 src/handle_action.cpp:2400 -#: src/handle_action.cpp:2424 src/iexamine.cpp:6562 src/iexamine.cpp:6572 +#: src/avatar_action.cpp:966 src/handle_action.cpp:2046 +#: src/handle_action.cpp:2056 src/handle_action.cpp:2075 +#: src/handle_action.cpp:2099 src/handle_action.cpp:2112 +#: src/handle_action.cpp:2130 src/handle_action.cpp:2142 +#: src/handle_action.cpp:2154 src/handle_action.cpp:2342 +#: src/handle_action.cpp:2354 src/handle_action.cpp:2368 +#: src/handle_action.cpp:2382 src/handle_action.cpp:2396 +#: src/handle_action.cpp:2420 src/iexamine.cpp:6562 src/iexamine.cpp:6572 #: src/iexamine.cpp:6582 src/melee.cpp:544 msgid "You lack the substance to affect anything." msgstr "" -#: src/avatar_action.cpp:973 src/game.cpp:9753 src/game.cpp:11089 +#: src/avatar_action.cpp:973 src/game.cpp:9751 src/game.cpp:11087 #: src/handle_action.cpp:705 #, c-format msgid "Your %s refuses to move as its batteries have been drained." @@ -399588,7 +400522,7 @@ msgstr "" msgid "You don't have any items to throw." msgstr "" -#: src/avatar_action.cpp:1003 src/character_attire.cpp:223 +#: src/avatar_action.cpp:1003 src/character_attire.cpp:219 msgid "You don't have that item." msgstr "" @@ -399758,564 +400692,485 @@ msgid "" "Time: %s\n" msgstr "" -#: src/basecamp.cpp:603 +#: src/basecamp.cpp:605 msgid "Name this camp" msgstr "" -#: src/basecamp.cpp:742 src/faction_camp.cpp:736 +#: src/basecamp.cpp:611 +msgid "You need to input the base camp name." +msgstr "" + +#: src/basecamp.cpp:753 src/faction_camp.cpp:736 msgid "Base Missions" msgstr "" -#: src/basecamp.cpp:751 +#: src/basecamp.cpp:762 msgid "Expansion" msgstr "" -#: src/basecamp.cpp:754 +#: src/basecamp.cpp:765 msgid "Empty Expansion" msgstr "" -#: src/bionics.cpp:677 +#: src/bionics.cpp:667 #, c-format msgid "%s activates their %s." msgstr "" -#: src/bionics.cpp:696 +#: src/bionics.cpp:686 #, c-format msgid "Your %s is shorting out and can't be activated." msgstr "" -#: src/bionics.cpp:708 +#: src/bionics.cpp:698 #, c-format msgid "You don't have the power to activate your %s." msgstr "" -#: src/bionics.cpp:803 +#: src/bionics.cpp:793 #, c-format msgid "Deactivate your %s first!" msgstr "" -#: src/bionics.cpp:810 src/character.cpp:7218 +#: src/bionics.cpp:800 src/character.cpp:7219 #, c-format msgid "Stop wielding %s?" msgstr "" -#: src/bionics.cpp:832 src/bionics.cpp:1907 +#: src/bionics.cpp:822 src/bionics.cpp:1722 #, c-format msgid "There is not enough humidity in the air for your %s to function." msgstr "" -#: src/bionics.cpp:837 +#: src/bionics.cpp:827 #, c-format msgid "Your %s issues a low humidity warning. Efficiency will be reduced." msgstr "" -#: src/bionics.cpp:845 +#: src/bionics.cpp:835 msgid "You change your mind and turn it off." msgstr "" #. ~Sound of a bionic sonic-resonator shaking the area -#: src/bionics.cpp:851 +#: src/bionics.cpp:841 msgid "VRRRRMP!" msgstr "" -#: src/bionics.cpp:864 src/bionics.cpp:886 +#: src/bionics.cpp:854 src/bionics.cpp:876 #, c-format msgid "You cannot activate %s while mounted." msgstr "" -#: src/bionics.cpp:871 +#: src/bionics.cpp:861 msgid "Your speed suddenly increases!" msgstr "" -#: src/bionics.cpp:873 +#: src/bionics.cpp:863 msgid "Your muscles tear with the strain." msgstr "" -#: src/bionics.cpp:921 +#: src/bionics.cpp:911 msgid "Your torsion ratchet locks onto your joints." msgstr "" -#: src/bionics.cpp:924 +#: src/bionics.cpp:914 msgid "You can now run faster, assisted by joint servomotors." msgstr "" -#: src/bionics.cpp:926 +#: src/bionics.cpp:916 msgid "Start a fire where?" msgstr "" -#: src/bionics.cpp:933 src/iuse_actor.cpp:285 src/iuse_actor.cpp:1215 +#: src/bionics.cpp:923 src/iuse_actor.cpp:292 src/iuse_actor.cpp:1222 msgid "You happily light a fire." msgstr "" -#: src/bionics.cpp:943 +#: src/bionics.cpp:933 #, c-format msgid "Your radiation level: %d" msgstr "" -#: src/bionics.cpp:954 +#: src/bionics.cpp:944 msgid "Safeguards kick in, and the bionic refuses to activate!" msgstr "" -#: src/bionics.cpp:962 +#: src/bionics.cpp:952 msgid "Create an EMP where?" msgstr "" -#: src/bionics.cpp:972 +#: src/bionics.cpp:962 msgid "Your muscles hiss as hydraulic strength fills them!" msgstr "" #. ~ Sound of hissing hydraulic muscle! (not quite as loud as a car horn) -#: src/bionics.cpp:974 src/bionics.cpp:1833 +#: src/bionics.cpp:964 src/bionics.cpp:1648 msgid "HISISSS!" msgstr "" -#: src/bionics.cpp:985 +#: src/bionics.cpp:975 #, c-format msgid "Extract water from the %s" msgstr "" -#: src/bionics.cpp:1000 +#: src/bionics.cpp:990 msgid "There is no suitable corpse on this tile." msgstr "" -#: src/bionics.cpp:1067 +#: src/bionics.cpp:1057 msgid "You unleash a powerful shockwave!" msgstr "" -#: src/bionics.cpp:1083 +#: src/bionics.cpp:1073 #, c-format msgid "Temperature: %s." msgstr "" -#: src/bionics.cpp:1085 src/iuse.cpp:9005 +#: src/bionics.cpp:1075 src/iuse.cpp:9023 #, c-format msgid "Relative Humidity: %s." msgstr "" -#: src/bionics.cpp:1089 src/iuse.cpp:9016 +#: src/bionics.cpp:1079 src/iuse.cpp:9034 #, c-format msgid "Pressure: %s." msgstr "" -#: src/bionics.cpp:1091 src/iuse.cpp:9030 +#: src/bionics.cpp:1081 src/iuse.cpp:9048 #, c-format msgid "Wind Speed: %.1f %s." msgstr "" -#: src/bionics.cpp:1094 src/iuse.cpp:9034 +#: src/bionics.cpp:1084 src/iuse.cpp:9052 #, c-format msgid "Feels Like: %s." msgstr "" -#: src/bionics.cpp:1098 src/iuse.cpp:9038 +#: src/bionics.cpp:1088 src/iuse.cpp:9056 #, c-format msgid "Wind Direction: From the %s." msgstr "" -#: src/bionics.cpp:1101 +#: src/bionics.cpp:1091 msgid "Perform which function:" msgstr "" -#: src/bionics.cpp:1102 +#: src/bionics.cpp:1092 msgid "RC radio" msgstr "" -#: src/bionics.cpp:1127 +#: src/bionics.cpp:1117 msgid "" "You need a jumper cable connected to a power source to drain power from it." msgstr "" -#: src/bionics.cpp:1133 +#: src/bionics.cpp:1123 msgid "" "Cable is plugged-in to the CBM but it has to be also connected to the power " "source." msgstr "" -#: src/bionics.cpp:1139 +#: src/bionics.cpp:1129 msgid "" "You are plugged to the vehicle. It will charge you if it has some juice in " "it." msgstr "" -#: src/bionics.cpp:1145 +#: src/bionics.cpp:1135 msgid "" "You are plugged to a solar pack. It will charge you if it's unfolded and in" " sunlight." msgstr "" -#: src/bionics.cpp:1151 +#: src/bionics.cpp:1141 msgid "" "You are plugged to a UPS. It will charge you if it has some juice in it." msgstr "" -#: src/bionics.cpp:1155 +#: src/bionics.cpp:1145 msgid "" "You have a cable plugged to a portable power source, but you need to plug it" " in to the CBM." msgstr "" -#: src/bionics.cpp:1159 +#: src/bionics.cpp:1149 msgid "" "You have a cable plugged to a vehicle, but you need to plug it in to the " "CBM." msgstr "" -#: src/bionics.cpp:1168 +#: src/bionics.cpp:1158 msgid "" "You have at least one free cable in your inventory that you could use to " "plug yourself in." msgstr "" -#: src/bionics.cpp:1186 +#: src/bionics.cpp:1176 #, c-format msgid "Your %s automatically turn off." msgstr "" -#: src/bionics.cpp:1212 +#: src/bionics.cpp:1202 #, c-format msgid "Your %s is shorting out and can't be deactivated." msgstr "" -#: src/bionics.cpp:1224 +#: src/bionics.cpp:1214 #, c-format msgid "You can't deactivate your %s manually!" msgstr "" -#: src/bionics.cpp:1228 +#: src/bionics.cpp:1218 #, c-format msgid "You don't have the power to deactivate your %s." msgstr "" -#: src/bionics.cpp:1273 +#: src/bionics.cpp:1259 #, c-format msgid "You withdraw your %s." msgstr "" -#: src/bionics.cpp:1276 +#: src/bionics.cpp:1262 #, c-format msgid " withdraws his %s." msgstr "" -#: src/bionics.cpp:1278 +#: src/bionics.cpp:1264 #, c-format msgid " withdraws her %s." msgstr "" -#: src/bionics.cpp:1336 -#, c-format -msgid "Your %s does not have enough fuel to start." -msgstr "" - -#: src/bionics.cpp:1337 -#, c-format -msgid "'s %s does not have enough fuel to start." -msgstr "" - -#: src/bionics.cpp:1344 src/bionics.cpp:1429 -#, c-format -msgid "Your %s runs out of fuel and turns off." -msgstr "" - -#: src/bionics.cpp:1345 src/bionics.cpp:1430 -#, c-format -msgid "'s %s runs out of fuel and turns off." -msgstr "" - -#: src/bionics.cpp:1401 +#: src/bionics.cpp:1334 #, c-format -msgid "Your %s turns off to not waste calories." -msgstr "" - -#: src/bionics.cpp:1402 -#, c-format -msgid "'s %s turns off to not waste calories." -msgstr "" - -#: src/bionics.cpp:1404 -#, c-format -msgid "Your %s turns off after filling your power banks." -msgstr "" - -#: src/bionics.cpp:1405 -#, c-format -msgid "'s %s turns off after filling their power banks." -msgstr "" - -#: src/bionics.cpp:1407 -#, c-format -msgid "Your %s turns off to not waste fuel." -msgstr "" - -#: src/bionics.cpp:1408 -#, c-format -msgid "'s %s turns off to not waste fuel." -msgstr "" - -#: src/bionics.cpp:1411 -#, c-format -msgid "" -"Your %s cannot be started because you don't have any bionic power storage." +msgid "Your %s cannot be started because your calories are below safe levels." msgstr "" -#: src/bionics.cpp:1412 +#: src/bionics.cpp:1335 #, c-format msgid "" -"'s %s cannot be started because they don't have any bionic power " -"storage." -msgstr "" - -#: src/bionics.cpp:1414 -#, c-format -msgid "Your %s cannot be started due to fuel saving." -msgstr "" - -#: src/bionics.cpp:1415 -#, c-format -msgid "'s %s cannot be started due to fuel saving." -msgstr "" - -#: src/bionics.cpp:1417 -#, c-format -msgid "Your %s cannot be started because your power banks are full." -msgstr "" - -#: src/bionics.cpp:1418 -#, c-format -msgid "'s %s cannot be started because their power banks are full." +"'s %s cannot be started because their calories are below safe " +"levels." msgstr "" -#: src/bionics.cpp:1426 +#: src/bionics.cpp:1340 #, c-format msgid "" "Stored calories are below the safe threshold, your %s shuts down to preserve" " your health." msgstr "" -#: src/bionics.cpp:1427 +#: src/bionics.cpp:1341 #, c-format msgid "" "Stored calories are below the safe threshold, 's %s shuts down to " "preserve their health." msgstr "" -#: src/bionics.cpp:1434 -#, c-format -msgid "Your %s cannot be started because your calories are below safe levels." -msgstr "" - -#: src/bionics.cpp:1435 -#, c-format -msgid "" -"'s %s cannot be started because their calories are below safe " -"levels." -msgstr "" - -#: src/bionics.cpp:1437 +#: src/bionics.cpp:1348 #, c-format -msgid "Your %s doesn't have enough fuel to start." +msgid "Your %s does not have enough fuel to start." msgstr "" -#: src/bionics.cpp:1438 +#: src/bionics.cpp:1349 #, c-format -msgid "'s %s doesn't have enough fuel to start." +msgid "'s %s does not have enough fuel to start." msgstr "" -#: src/bionics.cpp:1479 +#: src/bionics.cpp:1353 #, c-format -msgid "Your %s does not have enough fuel to use Auto Start." +msgid "Your %s runs out of fuel and turns off." msgstr "" -#: src/bionics.cpp:1480 +#: src/bionics.cpp:1354 #, c-format -msgid "'s %s does not have enough fuel to use Auto Start." +msgid "'s %s runs out of fuel and turns off." msgstr "" -#: src/bionics.cpp:1803 +#: src/bionics.cpp:1618 #, c-format msgid "Your %s powers down." msgstr "" -#: src/bionics.cpp:1828 +#: src/bionics.cpp:1643 #, c-format msgid "Your %s has lost connection and is turning off." msgstr "" -#: src/bionics.cpp:1891 +#: src/bionics.cpp:1706 msgid "You feel your throat open up and air filling your lungs!" msgstr "" -#: src/bionics.cpp:1912 +#: src/bionics.cpp:1727 #, c-format msgid "Your %s issues a low humidity warning. Efficiency is reduced." msgstr "" -#: src/bionics.cpp:1921 +#: src/bionics.cpp:1736 #, c-format msgid "You are properly hydrated. Your %s chirps happily." msgstr "" -#: src/bionics.cpp:1954 src/bionics.cpp:2025 +#: src/bionics.cpp:1769 src/bionics.cpp:1840 msgid "The removal fails without incident." msgstr "" -#: src/bionics.cpp:1958 +#: src/bionics.cpp:1773 msgid "The removal is a failure." msgstr "" -#: src/bionics.cpp:1963 src/bionics.cpp:2050 src/bionics.cpp:2729 +#: src/bionics.cpp:1778 src/bionics.cpp:1865 src/bionics.cpp:2544 msgid "It really hurts!" msgstr "" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "'s %s is damaged." msgstr "" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "Your %s is damaged." msgstr "" -#: src/bionics.cpp:1995 src/bionics.cpp:2085 +#: src/bionics.cpp:1810 src/bionics.cpp:1900 #, c-format msgid "Your %s is severely damaged." msgstr "" -#: src/bionics.cpp:1996 src/bionics.cpp:2086 +#: src/bionics.cpp:1811 src/bionics.cpp:1901 #, c-format msgid "'s %s is severely damaged." msgstr "" -#: src/bionics.cpp:2030 +#: src/bionics.cpp:1845 #, c-format msgid "The %s flub the operation." msgstr "" -#: src/bionics.cpp:2033 +#: src/bionics.cpp:1848 #, c-format msgid "The %s messes up the operation." msgstr "" -#: src/bionics.cpp:2036 +#: src/bionics.cpp:1851 msgid "The operation fails." msgstr "" -#: src/bionics.cpp:2042 +#: src/bionics.cpp:1857 #, c-format msgid "The %s screws up the operation." msgstr "" -#: src/bionics.cpp:2125 +#: src/bionics.cpp:1940 msgid "You don't have enough anesthetic to perform the installation." msgstr "" -#: src/bionics.cpp:2156 +#: src/bionics.cpp:1971 msgid "You don't have the required components to perform the installation." msgstr "" -#: src/bionics.cpp:2272 +#: src/bionics.cpp:2087 #, c-format msgid "%s must remove the parent bionic to remove the %s." msgstr "" -#: src/bionics.cpp:2288 +#: src/bionics.cpp:2103 msgid "Are you sure you wish to uninstall the selected bionic?" msgstr "" -#: src/bionics.cpp:2294 src/game.cpp:4999 +#: src/bionics.cpp:2109 src/game.cpp:4997 #, c-format msgid "" "WARNING: %i percent chance of SEVERE damage to all body parts! Continue " "anyway?" msgstr "" -#: src/bionics.cpp:2366 src/bionics.cpp:2440 +#: src/bionics.cpp:2181 src/bionics.cpp:2255 msgid "Your parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2367 +#: src/bionics.cpp:2182 msgid "'s parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2368 src/bionics.cpp:2441 src/bionics.cpp:2445 +#: src/bionics.cpp:2183 src/bionics.cpp:2256 src/bionics.cpp:2260 #, c-format msgid "Successfully removed %s." msgstr "" -#: src/bionics.cpp:2400 +#: src/bionics.cpp:2215 #, c-format msgid "The %s's anesthesia kit looks empty." msgstr "" -#: src/bionics.cpp:2418 src/bionics.cpp:3420 +#: src/bionics.cpp:2233 src/bionics.cpp:3181 msgid "" "You feel a tiny pricking sensation in your right arm, and lose all sensation" " before abruptly blacking out." msgstr "" -#: src/bionics.cpp:2421 +#: src/bionics.cpp:2236 #, c-format msgid "" "The %1$s gently inserts a syringe into %2$s's arm and starts injecting " "something while holding them down." msgstr "" -#: src/bionics.cpp:2431 +#: src/bionics.cpp:2246 #, c-format msgid "You fall asleep and %1$s starts operating." msgstr "" -#: src/bionics.cpp:2433 +#: src/bionics.cpp:2248 #, c-format msgid "%1$s falls asleep and %2$s starts operating." msgstr "" -#: src/bionics.cpp:2443 +#: src/bionics.cpp:2258 #, c-format msgid "%s's parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2477 +#: src/bionics.cpp:2292 msgid "/!\\ CBM is highly contaminated. /!\\" msgstr "" -#: src/bionics.cpp:2478 +#: src/bionics.cpp:2293 msgid "CBM is filthy." msgstr "" -#: src/bionics.cpp:2483 +#: src/bionics.cpp:2298 msgid "/!\\ CBM is not sterile. /!\\ Please use autoclave to sterilize." msgstr "" -#: src/bionics.cpp:2484 +#: src/bionics.cpp:2299 msgid "CBM is not sterile." msgstr "" -#: src/bionics.cpp:2487 +#: src/bionics.cpp:2302 msgid "CBM already deployed. Please reset to factory state." msgstr "" -#: src/bionics.cpp:2489 +#: src/bionics.cpp:2304 msgid "CBM is already installed." msgstr "" -#: src/bionics.cpp:2491 src/bionics.cpp:2494 +#: src/bionics.cpp:2306 src/bionics.cpp:2309 msgid "CBM not compatible with patient's body." msgstr "" -#: src/bionics.cpp:2498 +#: src/bionics.cpp:2313 msgid "No base version installed." msgstr "" -#: src/bionics.cpp:2504 +#: src/bionics.cpp:2319 msgid "Superior version installed." msgstr "" -#: src/bionics.cpp:2506 +#: src/bionics.cpp:2321 msgid "CBM not compatible with patient." msgstr "" -#: src/bionics.cpp:2546 +#: src/bionics.cpp:2361 #, c-format msgid "" "Installing this bionic will remove the conflicting traits: %s. Continue " @@ -400323,23 +401178,23 @@ msgid "" msgstr "" #. ~ : more slot(s) needed. -#: src/bionics.cpp:2557 +#: src/bionics.cpp:2372 #, c-format msgid "" "\n" "%s: %i more slot(s) needed." msgstr "" -#: src/bionics.cpp:2561 +#: src/bionics.cpp:2376 #, c-format msgid "Not enough space for bionic installation!%s" msgstr "" -#: src/bionics.cpp:2568 +#: src/bionics.cpp:2383 msgid "Are you sure you wish to install the selected bionic?" msgstr "" -#: src/bionics.cpp:2574 +#: src/bionics.cpp:2389 #, c-format msgid "" "WARNING: %i percent chance of failure that may result in damage, pain, or a " @@ -400348,327 +401203,312 @@ msgstr "" #. ~ %1$s - name of the bionic to be upgraded (inferior), %2$s - name of the #. upgraded bionic (superior). -#: src/bionics.cpp:2664 +#: src/bionics.cpp:2479 #, c-format msgid "Successfully upgraded %1$s to %2$s." msgstr "" #. ~ %s - name of the bionic. -#: src/bionics.cpp:2670 +#: src/bionics.cpp:2485 #, c-format msgid "Successfully installed %s." msgstr "" -#: src/bionics.cpp:2708 +#: src/bionics.cpp:2523 msgid "The installation is a failure." msgstr "" #. ~"Complications" is USian medical-speak for "unintended damage from a #. medical procedure". -#: src/bionics.cpp:2712 +#: src/bionics.cpp:2527 #, c-format msgid "%s training helps to minimize the complications." msgstr "" -#: src/bionics.cpp:2721 +#: src/bionics.cpp:2536 msgid "The installation fails without incident." msgstr "" -#: src/bionics.cpp:2737 +#: src/bionics.cpp:2552 msgid "The installation is faulty!" msgstr "" #. ~ ( slots); -#: src/bionics.cpp:2803 +#: src/bionics.cpp:2618 #, c-format msgid "%s (%i slots);" msgstr "" -#: src/bionics.cpp:2896 +#: src/bionics.cpp:2716 #, c-format msgid "Increased storage capacity by %i." msgstr "" -#: src/bionics.cpp:3193 -msgid "Chose Safe Fuel Level Threshold" -msgstr "" - -#: src/bionics.cpp:3194 -msgid "Full Power" +#: src/bionics.cpp:3013 +msgid "Stop power generation at" msgstr "" -#: src/bionics.cpp:3196 +#: src/bionics.cpp:3014 #, c-format -msgid "Above 80 %%" +msgid "100 %%" msgstr "" -#: src/bionics.cpp:3199 +#: src/bionics.cpp:3015 #, c-format -msgid "Above 55 %%" +msgid "90 %%" msgstr "" -#: src/bionics.cpp:3202 +#: src/bionics.cpp:3016 #, c-format -msgid "Above 30 %%" -msgstr "" - -#: src/bionics.cpp:3204 src/distraction_manager.cpp:130 src/options.cpp:1495 -#: src/options.cpp:1669 -msgid "Disabled" +msgid "70 %%" msgstr "" -#: src/bionics.cpp:3235 -msgid "Chose Start Power Level Threshold" -msgstr "" - -#: src/bionics.cpp:3236 -msgid "No Power Left" +#: src/bionics.cpp:3017 +#, c-format +msgid "50 %%" msgstr "" -#: src/bionics.cpp:3238 +#: src/bionics.cpp:3018 #, c-format -msgid "Below 25 %%" +msgid "30 %%" msgstr "" -#: src/bionics.cpp:3241 +#: src/bionics.cpp:3019 #, c-format -msgid "Below 50 %%" +msgid "10 %%" msgstr "" -#: src/bionics.cpp:3244 -#, c-format -msgid "Below 75 %%" +#: src/bionics.cpp:3020 src/distraction_manager.cpp:130 src/options.cpp:1572 +#: src/options.cpp:1746 +msgid "Disabled" msgstr "" -#: src/bionics.cpp:3402 +#: src/bionics.cpp:3163 msgid "You tell the pain to bug off and proceed with the operation." msgstr "" -#: src/bionics.cpp:3406 +#: src/bionics.cpp:3167 msgid "" "You set up the operation step-by-step, configuring the Autodoc to manipulate" " a CBM." msgstr "" -#: src/bionics.cpp:3407 +#: src/bionics.cpp:3168 msgid "" " sets up the operation, configuring the Autodoc to manipulate a " "CBM." msgstr "" -#: src/bionics.cpp:3410 +#: src/bionics.cpp:3171 msgid "" "You settle into position, sliding your right wrist into the couch's strap." msgstr "" -#: src/bionics.cpp:3411 +#: src/bionics.cpp:3172 msgid "" " settles into position, sliding their wrist into the couch's strap." msgstr "" -#: src/bionics.cpp:3416 +#: src/bionics.cpp:3177 msgid "You feel excited as the operation starts." msgstr "" -#: src/bionics.cpp:3427 +#: src/bionics.cpp:3188 msgid "" "You feel excited as the Autodoc slices painlessly into you. You enjoy the " "sight of scalpels slicing you apart." msgstr "" -#: src/bionics.cpp:3430 +#: src/bionics.cpp:3191 msgid "" "You stay very, very still, focusing intently on an interesting stain on the " "ceiling, as the Autodoc slices painlessly into you." msgstr "" -#: src/bionics.cpp:3438 +#: src/bionics.cpp:3199 msgid "" "As your consciousness slips away, you feel regret that you won't be able to " "enjoy the operation." msgstr "" -#: src/bionics_ui.cpp:58 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 -#: src/options.cpp:1598 src/options.cpp:1728 +#: src/bionics_ui.cpp:59 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 +#: src/options.cpp:1675 src/options.cpp:1805 msgid "None" msgstr "" -#: src/bionics_ui.cpp:60 +#: src/bionics_ui.cpp:61 msgid "Power usage" msgstr "" -#: src/bionics_ui.cpp:62 +#: src/bionics_ui.cpp:63 msgid "Name" msgstr "" -#: src/bionics_ui.cpp:64 +#: src/bionics_ui.cpp:65 msgid "Manual (shortcut)" msgstr "" -#: src/bionics_ui.cpp:124 +#: src/bionics_ui.cpp:125 msgid "Sort bionics by:" msgstr "" -#: src/bionics_ui.cpp:205 +#: src/bionics_ui.cpp:206 msgid "Available Fuel: " msgstr "" -#: src/bionics_ui.cpp:243 src/bionics_ui.cpp:249 +#: src/bionics_ui.cpp:244 src/bionics_ui.cpp:250 msgctxt "decimal separator" msgid "." msgstr "" -#: src/bionics_ui.cpp:245 src/display.cpp:556 src/display.cpp:599 +#: src/bionics_ui.cpp:246 src/display.cpp:556 src/display.cpp:599 #: src/player_display.cpp:684 src/units.cpp:105 msgctxt "energy unit: kilojoule" msgid "kJ" msgstr "" -#: src/bionics_ui.cpp:251 src/display.cpp:553 src/display.cpp:596 +#: src/bionics_ui.cpp:252 src/display.cpp:553 src/display.cpp:596 #: src/player_display.cpp:681 src/units.cpp:110 msgctxt "energy unit: joule" msgid "J" msgstr "" -#: src/bionics_ui.cpp:253 src/display.cpp:550 src/display.cpp:593 +#: src/bionics_ui.cpp:254 src/display.cpp:550 src/display.cpp:593 #: src/player_display.cpp:678 src/units.cpp:112 msgctxt "energy unit: millijoule" msgid "mJ" msgstr "" -#: src/bionics_ui.cpp:257 +#: src/bionics_ui.cpp:258 #, c-format msgid "" "Bionic Power: %s/%ikJ" msgstr "" -#: src/bionics_ui.cpp:269 src/diary.cpp:197 src/init.cpp:824 +#: src/bionics_ui.cpp:270 src/diary.cpp:197 src/init.cpp:809 msgid "Bionics" msgstr "" -#: src/bionics_ui.cpp:272 +#: src/bionics_ui.cpp:273 #, c-format msgid "" "[%s] Reassign, [%s] Switch tabs," " [%s] Toggle fuel saving mode, " -"[%s] Toggle auto start mode, " -"[%s] Open refueling menu." msgstr "" -#: src/bionics_ui.cpp:278 +#: src/bionics_ui.cpp:276 #, c-format msgid " [%s] Sort: %s" msgstr "" -#: src/bionics_ui.cpp:282 +#: src/bionics_ui.cpp:280 msgid "" "Reassigning. Select a bionic to reassign or press " "[SPACE] to cancel." msgstr "" -#: src/bionics_ui.cpp:285 +#: src/bionics_ui.cpp:283 #, c-format msgid "" "Activating [%s] Examine, %s" msgstr "" -#: src/bionics_ui.cpp:289 +#: src/bionics_ui.cpp:287 #, c-format msgid "" "Examining [%s] Activate, %s" msgstr "" -#: src/bionics_ui.cpp:307 +#: src/bionics_ui.cpp:305 #, c-format msgid "%s act" msgstr "" -#: src/bionics_ui.cpp:311 +#: src/bionics_ui.cpp:309 #, c-format msgid "%s deact" msgstr "" -#: src/bionics_ui.cpp:315 +#: src/bionics_ui.cpp:313 #, c-format msgid "%s trigger" msgstr "" -#: src/bionics_ui.cpp:320 +#: src/bionics_ui.cpp:318 #, c-format msgid "%s/turn" msgstr "" -#: src/bionics_ui.cpp:321 +#: src/bionics_ui.cpp:319 #, c-format msgid "%s/%d turns" msgstr "" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "OFF" msgstr "" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "ON" msgstr "" -#: src/bionics_ui.cpp:328 +#: src/bionics_ui.cpp:326 msgid "(incapacitated)" msgstr "" -#: src/bionics_ui.cpp:333 +#: src/bionics_ui.cpp:330 #, c-format msgid "(fuel saving ON > %d %%)" msgstr "" -#: src/bionics_ui.cpp:338 -#, c-format -msgid "(auto start < %d %%)" +#: src/bionics_ui.cpp:336 +msgid "(inactive)" msgstr "" -#: src/bionics_ui.cpp:364 +#: src/bionics_ui.cpp:361 #, c-format msgid "ACTIVE (%i)" msgstr "" -#: src/bionics_ui.cpp:365 +#: src/bionics_ui.cpp:362 #, c-format msgid "PASSIVE (%i)" msgstr "" -#: src/bionics_ui.cpp:395 +#: src/bionics_ui.cpp:392 #, c-format msgid "Power usage: %s" msgstr "" -#: src/bionics_ui.cpp:403 +#: src/bionics_ui.cpp:400 msgid "This bionic occupies the following body parts:" msgstr "" -#: src/bionics_ui.cpp:408 +#: src/bionics_ui.cpp:405 #, c-format msgid "Installed weapon: %s" msgstr "" -#: src/bionics_ui.cpp:660 +#: src/bionics_ui.cpp:655 msgid " BIONICS " msgstr "" -#: src/bionics_ui.cpp:686 +#: src/bionics_ui.cpp:681 msgid "No activatable bionics installed." msgstr "" -#: src/bionics_ui.cpp:689 +#: src/bionics_ui.cpp:684 msgid "No passive bionics installed." msgstr "" -#: src/bionics_ui.cpp:795 +#: src/bionics_ui.cpp:791 #, c-format msgid "%s; enter new letter. Space to clear. Esc to cancel." msgstr "" -#: src/bionics_ui.cpp:805 +#: src/bionics_ui.cpp:801 #, c-format msgid "" "Invalid bionic letter. Only those characters are valid:\n" @@ -400676,40 +401516,36 @@ msgid "" "%s" msgstr "" -#: src/bionics_ui.cpp:845 +#: src/bionics_ui.cpp:841 msgid "You can't toggle fuel saving mode on a non-fueled CBM." msgstr "" -#: src/bionics_ui.cpp:859 -msgid "You can't toggle auto start mode on a non-fueled CBM." -msgstr "" - -#: src/bionics_ui.cpp:921 +#: src/bionics_ui.cpp:903 msgid "Select action" msgstr "" -#: src/bionics_ui.cpp:923 +#: src/bionics_ui.cpp:905 msgid "Uninstall weapon" msgstr "" -#: src/bionics_ui.cpp:924 +#: src/bionics_ui.cpp:906 msgid "Install weapon" msgstr "" -#: src/bionics_ui.cpp:941 +#: src/bionics_ui.cpp:923 msgid "Select weapon to install" msgstr "" -#: src/bionics_ui.cpp:950 +#: src/bionics_ui.cpp:932 msgid "You don't have any items you can install in this bionic" msgstr "" -#: src/bionics_ui.cpp:960 +#: src/bionics_ui.cpp:942 #, c-format msgid "Unable to install %s" msgstr "" -#: src/bionics_ui.cpp:994 +#: src/bionics_ui.cpp:976 #, c-format msgid "" "You can not activate %s!\n" @@ -400736,7 +401572,7 @@ msgstr "" msgid "Effects" msgstr "" -#: src/bodygraph.cpp:506 src/options.cpp:1597 +#: src/bodygraph.cpp:506 src/options.cpp:1674 msgid "Worn" msgstr "" @@ -400764,11 +401600,11 @@ msgstr "" msgid "median" msgstr "" -#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4638 +#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4645 msgid "Bash" msgstr "" -#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4640 +#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4647 msgid "Cut" msgstr "" @@ -400776,15 +401612,15 @@ msgstr "" msgid "Pierce" msgstr "" -#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4642 +#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4649 msgid "Ballistic" msgstr "" -#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4645 +#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4652 msgid "Acid" msgstr "" -#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4647 +#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4654 msgid "Fire" msgstr "" @@ -401206,922 +402042,922 @@ msgstr "" msgid "Year %1$d, %2$s" msgstr "" -#: src/cata_tiles.cpp:4761 +#: src/cata_tiles.cpp:4763 msgid "direct3d" msgstr "" -#: src/cata_tiles.cpp:4764 +#: src/cata_tiles.cpp:4766 msgid "opengl" msgstr "" -#: src/cata_tiles.cpp:4765 +#: src/cata_tiles.cpp:4767 msgid "opengles2" msgstr "" -#: src/cata_tiles.cpp:4790 +#: src/cata_tiles.cpp:4792 msgid "Display 0" msgstr "" -#: src/cata_utility.cpp:188 src/options.cpp:1553 +#: src/cata_utility.cpp:190 src/options.cpp:1630 msgid "mph" msgstr "" #. ~ vehicle speed tiles per turn -#: src/cata_utility.cpp:191 +#: src/cata_utility.cpp:193 msgid "t/t" msgstr "" -#: src/cata_utility.cpp:195 src/options.cpp:1553 +#: src/cata_utility.cpp:197 src/options.cpp:1630 msgid "km/h" msgstr "" -#: src/cata_utility.cpp:197 +#: src/cata_utility.cpp:199 msgid "m/s" msgstr "" -#: src/cata_utility.cpp:280 +#: src/cata_utility.cpp:282 src/cata_utility.cpp:305 #, c-format msgid "Failed to write %1$s to \"%2$s\": %3$s" msgstr "" -#: src/cata_utility.cpp:401 +#: src/cata_utility.cpp:433 src/cata_utility.cpp:511 src/cata_utility.cpp:524 #, c-format msgid "Failed to read from \"%1$s\": %2$s" msgstr "" #. ~ translators: place some random 1-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:453 +#: src/cata_utility.cpp:563 msgid "abcdefghijklmnopqrstuvwxyz" msgstr "" #. ~ translators: place some random 2-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:456 +#: src/cata_utility.cpp:566 msgid "に坂索トし荷測のンおク妙免イロコヤ梅棋厚れ表幌" msgstr "" -#: src/character.cpp:781 src/debug_menu.cpp:1610 src/game.cpp:11911 -#: src/iuse.cpp:7201 src/npctalk.cpp:1898 src/trade_ui.cpp:296 +#: src/character.cpp:782 src/debug_menu.cpp:1612 src/game.cpp:11909 +#: src/iuse.cpp:7205 src/npctalk.cpp:1898 src/trade_ui.cpp:296 msgid "You" msgstr "" -#: src/character.cpp:781 +#: src/character.cpp:782 msgid "you" msgstr "" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "Your" msgstr "" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "your" msgstr "" -#: src/character.cpp:788 +#: src/character.cpp:789 #, c-format msgid "%s's" msgstr "" -#: src/character.cpp:800 src/monster.cpp:607 +#: src/character.cpp:801 src/monster.cpp:607 msgid "armor" msgstr "" -#: src/character.cpp:1229 +#: src/character.cpp:1230 msgid "Ouch, something hurts!" msgstr "" -#: src/character.cpp:1434 +#: src/character.cpp:1435 #, c-format msgid "You remove the %s's harness." msgstr "" -#: src/character.cpp:1453 +#: src/character.cpp:1454 #, c-format msgid "You climb on the %s." msgstr "" -#: src/character.cpp:1459 +#: src/character.cpp:1460 #, c-format msgid "You hear your %s whir to life." msgstr "" -#: src/character.cpp:1480 src/monexamine.cpp:130 +#: src/character.cpp:1481 src/monexamine.cpp:130 #, c-format msgid "You fail to budge your %s!" msgstr "" -#: src/character.cpp:1560 +#: src/character.cpp:1561 msgid "You are ejected from your mech!" msgstr "" -#: src/character.cpp:1561 +#: src/character.cpp:1562 msgid " is ejected from their mech!" msgstr "" -#: src/character.cpp:1563 +#: src/character.cpp:1564 msgid "You fall off your mount!" msgstr "" -#: src/character.cpp:1564 +#: src/character.cpp:1565 msgid " falls off their mount!" msgstr "" -#: src/character.cpp:1604 src/trapfunc.cpp:832 +#: src/character.cpp:1605 src/trapfunc.cpp:832 msgid "You hurt yourself!" msgstr "" -#: src/character.cpp:1608 +#: src/character.cpp:1609 msgctxt "memorial_male" msgid "Fell off a mount." msgstr "" -#: src/character.cpp:1609 +#: src/character.cpp:1610 msgctxt "memorial_female" msgid "Fell off a mount." msgstr "" -#: src/character.cpp:1643 +#: src/character.cpp:1644 msgid "Dismount where?" msgstr "" -#: src/character.cpp:1645 +#: src/character.cpp:1646 msgid "You cannot dismount there!" msgstr "" -#: src/character.cpp:1695 +#: src/character.cpp:1696 msgid "WARNING! Player has no vital part and is invincible." msgstr "" -#: src/character.cpp:1724 +#: src/character.cpp:1725 msgid "You try to counterattack, but you are too exhausted!" msgstr "" -#: src/character.cpp:1784 +#: src/character.cpp:1785 msgid "Time seems to slow down, and you instinctively dodge!" msgstr "" -#: src/character.cpp:1786 +#: src/character.cpp:1787 #, c-format msgid "%s dodges… so fast!" msgstr "" -#: src/character.cpp:1792 +#: src/character.cpp:1793 msgid "You try to dodge, but there's no room!" msgstr "" -#: src/character.cpp:1794 +#: src/character.cpp:1795 #, c-format msgid "%s tries to dodge, but there's no room!" msgstr "" -#: src/character.cpp:1809 +#: src/character.cpp:1810 #, c-format msgid "This task is too simple to train your %s beyond %d." msgstr "" -#: src/character.cpp:1977 +#: src/character.cpp:1978 msgid "footsteps" msgstr "" -#: src/character.cpp:1990 +#: src/character.cpp:1991 msgid "clattering equipment" msgstr "" -#: src/character.cpp:2046 +#: src/character.cpp:2047 #, c-format msgid "Your %s bionic comes back online." msgstr "" -#: src/character.cpp:2145 +#: src/character.cpp:2146 #, c-format msgid "You have learned a new style: %s!" msgstr "" -#: src/character.cpp:2471 src/suffer.cpp:637 +#: src/character.cpp:2472 src/suffer.cpp:637 #, c-format msgid "Your practical skill in %s has increased to %d!" msgstr "" -#: src/character.cpp:2476 src/suffer.cpp:640 +#: src/character.cpp:2477 src/suffer.cpp:640 #, c-format msgid "Your theoretical understanding of %s has increased to %d!" msgstr "" -#: src/character.cpp:2481 +#: src/character.cpp:2482 #, c-format msgid "You feel that %s tasks of this level are becoming trivial." msgstr "" -#: src/character.cpp:2622 +#: src/character.cpp:2623 msgid "Blood Test Results" msgstr "" -#: src/character.cpp:2624 +#: src/character.cpp:2625 msgid "No effects." msgstr "" -#: src/character.cpp:2929 +#: src/character.cpp:2930 msgid "You can't use anything while incorporeal." msgstr "" -#: src/character.cpp:2930 +#: src/character.cpp:2931 msgid " can't use anything while incorporeal." msgstr "" #. ~ %1$s - list of unmet requirements, %2$s - item name. -#: src/character.cpp:2940 +#: src/character.cpp:2941 #, c-format msgid "You need at least %1$s to use this %2$s." msgstr "" -#: src/character.cpp:2941 +#: src/character.cpp:2942 #, c-format msgid " needs at least %1$s to use this %2$s." msgstr "" #. ~ %1$s - list of unmet requirements, %2$s - item name, %3$s - indirect item #. name. -#: src/character.cpp:2945 +#: src/character.cpp:2946 #, c-format msgid "You need at least %1$s to use this %2$s with your %3$s." msgstr "" -#: src/character.cpp:2946 +#: src/character.cpp:2947 #, c-format msgid " needs at least %1$s to use this %2$s with their %3$s." msgstr "" -#: src/character.cpp:2964 +#: src/character.cpp:2965 #, c-format msgid "You cannot unwield your %s." msgstr "" -#: src/character.cpp:3258 +#: src/character.cpp:3259 msgid "Your heart races as you recall your most recent hunt." msgstr "" -#: src/character.cpp:3268 +#: src/character.cpp:3269 #, c-format msgid "Your knowledge of %s begins to fade, but your memory banks retain it!" msgstr "" -#: src/character.cpp:3274 +#: src/character.cpp:3275 #, c-format msgid "" "Your practical skill in %s may need some refreshing. It has dropped to %d." msgstr "" -#: src/character.cpp:4251 +#: src/character.cpp:4252 #, c-format msgid "Your %s bionic shorts out!" msgstr "" -#: src/character.cpp:4308 src/character.cpp:4324 +#: src/character.cpp:4309 src/character.cpp:4325 #, c-format msgid "Bandaged wounds on your %s healed." msgstr "" -#: src/character.cpp:4316 src/character.cpp:4329 +#: src/character.cpp:4317 src/character.cpp:4330 #, c-format msgid "Disinfected wounds on your %s healed." msgstr "" -#: src/character.cpp:4611 +#: src/character.cpp:4612 #, c-format msgid "You're feeling tired. %s to lie down for sleep." msgstr "" -#: src/character.cpp:4614 +#: src/character.cpp:4615 msgid "You're feeling tired." msgstr "" -#: src/character.cpp:4635 +#: src/character.cpp:4636 msgid "You're cramping up from stuffing yourself in this vehicle." msgstr "" -#: src/character.cpp:4753 +#: src/character.cpp:4754 msgid "You have a sudden heart attack!" msgstr "" -#: src/character.cpp:4754 src/player_hardcoded_effects.cpp:757 +#: src/character.cpp:4755 src/player_hardcoded_effects.cpp:757 msgid " has a sudden heart attack!" msgstr "" -#: src/character.cpp:4759 +#: src/character.cpp:4760 msgid "Your breathing stops completely." msgstr "" -#: src/character.cpp:4760 +#: src/character.cpp:4761 msgid "'s breathing stops completely." msgstr "" -#: src/character.cpp:4766 +#: src/character.cpp:4767 msgid "Your heart spasms painfully and stops." msgstr "" -#: src/character.cpp:4767 +#: src/character.cpp:4768 msgid "'s heart spasms painfully and stops." msgstr "" -#: src/character.cpp:4769 src/character.cpp:4776 +#: src/character.cpp:4770 src/character.cpp:4777 msgid "Your heart spasms and stops." msgstr "" -#: src/character.cpp:4770 src/character.cpp:4777 +#: src/character.cpp:4771 src/character.cpp:4778 msgid "'s heart spasms and stops." msgstr "" -#: src/character.cpp:4782 +#: src/character.cpp:4783 msgid "Your breathing slows down to a stop." msgstr "" -#: src/character.cpp:4783 +#: src/character.cpp:4784 msgid "'s breathing slows down to a stop." msgstr "" -#: src/character.cpp:4791 +#: src/character.cpp:4792 msgid "You have starved to death." msgstr "" -#: src/character.cpp:4831 +#: src/character.cpp:4832 msgid "You have died of dehydration." msgstr "" -#: src/character.cpp:4835 +#: src/character.cpp:4836 msgid "Even your eyes feel dry…" msgstr "" -#: src/character.cpp:4837 +#: src/character.cpp:4838 msgid "You are THIRSTY!" msgstr "" -#: src/character.cpp:4839 +#: src/character.cpp:4840 msgid "Your mouth feels so dry…" msgstr "" -#: src/character.cpp:4846 +#: src/character.cpp:4847 msgid "Survivor sleep now." msgstr "" -#: src/character.cpp:4851 +#: src/character.cpp:4852 msgid "Anywhere would be a good place to sleep…" msgstr "" -#: src/character.cpp:4853 +#: src/character.cpp:4854 msgid "You feel like you haven't slept in days." msgstr "" -#: src/character.cpp:4862 +#: src/character.cpp:4863 msgid "You're too physically tired to stop yawning." msgstr "" -#: src/character.cpp:4872 +#: src/character.cpp:4873 msgid "How much longer until bedtime?" msgstr "" -#: src/character.cpp:4880 +#: src/character.cpp:4881 msgid "*yawn* You should really get some sleep." msgstr "" -#: src/character.cpp:4893 +#: src/character.cpp:4894 msgid "Your mind feels tired. It's been a while since you've slept well." msgstr "" -#: src/character.cpp:4897 +#: src/character.cpp:4898 msgid "" "Your mind feels foggy from a lack of good sleep, and your eyes keep trying " "to close against your will." msgstr "" -#: src/character.cpp:4905 +#: src/character.cpp:4906 msgid "" "Your mind feels weary, and you dread every wakeful minute that passes. You " "crave sleep, and feel like you're about to collapse." msgstr "" -#: src/character.cpp:4913 +#: src/character.cpp:4914 msgid "" "You haven't slept decently for so long that your whole body is screaming for" " mercy. It's a miracle that you're still awake, but it feels more like a " "curse now." msgstr "" -#: src/character.cpp:4936 +#: src/character.cpp:4937 msgid "" "Your body collapses due to sleep deprivation, your neglected fatigue rushing" " back all at once, and you pass out on the spot." msgstr "" -#: src/character.cpp:4937 +#: src/character.cpp:4938 msgid " collapses to the ground from exhaustion." msgstr "" -#: src/character.cpp:5020 src/character_guns.cpp:186 +#: src/character.cpp:5021 src/character_guns.cpp:186 #, c-format msgid "Permanently install your %1$s in your %2$s?" msgstr "" #. ~ you filled to the brim with -#: src/character.cpp:5571 +#: src/character.cpp:5572 #, c-format msgid "You filled %1$s to the brim with %2$s." msgstr "" -#: src/character.cpp:5582 src/iexamine.cpp:3791 +#: src/character.cpp:5583 src/iexamine.cpp:3791 #, c-format msgid "You pour %1$s into the %2$s." msgstr "" -#: src/character.cpp:5588 src/character.cpp:5605 src/veh_interact.cpp:3387 +#: src/character.cpp:5589 src/character.cpp:5606 src/veh_interact.cpp:3381 msgid "There's some left over!" msgstr "" #. ~ $1 - vehicle name, $2 - part name, $3 - liquid type -#: src/character.cpp:5601 +#: src/character.cpp:5602 #, c-format msgid "You refill the %1$s's %2$s with %3$s." msgstr "" -#: src/character.cpp:5622 +#: src/character.cpp:5623 #, c-format msgid "This is you - %s." msgstr "" -#: src/character.cpp:5624 +#: src/character.cpp:5625 #, c-format msgid "This is %s." msgstr "" -#: src/character.cpp:5656 +#: src/character.cpp:5657 msgid "Wielding:" msgstr "" -#: src/character.cpp:5664 +#: src/character.cpp:5665 msgid "Wearing:" msgstr "" #. ~ how old the character is in years. try to limit number of characters to #. fit on the screen -#: src/character.cpp:5919 +#: src/character.cpp:5920 #, c-format msgid "%d years" msgstr "" -#: src/character.cpp:5974 +#: src/character.cpp:5975 #, c-format msgid "%d cm" msgstr "" -#: src/character.cpp:6036 +#: src/character.cpp:6037 msgid "Toggle which fault?" msgstr "" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Mend: %s" msgstr "" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Set: %s" msgstr "" -#: src/character.cpp:6045 +#: src/character.cpp:6046 #, c-format msgid "The %s doesn't have any faults to toggle." msgstr "" -#: src/character.cpp:6085 +#: src/character.cpp:6086 #, c-format msgid "The %s doesn't have any faults to mend." msgstr "" -#: src/character.cpp:6089 +#: src/character.cpp:6090 msgid "It is damaged, but cannot be repaired." msgstr "" -#: src/character.cpp:6096 +#: src/character.cpp:6097 #, c-format msgid "" "It is damaged, and could be repaired with %s. %s to use one of those items." msgstr "" -#: src/character.cpp:6108 +#: src/character.cpp:6109 msgid "Mend which fault?" msgstr "" -#: src/character.cpp:6124 +#: src/character.cpp:6125 #, c-format msgid "Turns into: %s\n" msgstr "" -#: src/character.cpp:6128 +#: src/character.cpp:6129 #, c-format msgid "Also mends: %s\n" msgstr "" -#: src/character.cpp:6131 +#: src/character.cpp:6132 #, c-format msgid "Time required: %s\n" msgstr "" -#: src/character.cpp:6134 +#: src/character.cpp:6135 msgid "Skills: none\n" msgstr "" -#: src/character.cpp:6136 +#: src/character.cpp:6137 #, c-format msgid "Skills: %s\n" msgstr "" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6143 +#: src/character.cpp:6144 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6149 +#: src/character.cpp:6150 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "" -#: src/character.cpp:6177 +#: src/character.cpp:6178 #, c-format msgid "You are currently unable to mend the %s this way." msgstr "" -#: src/character.cpp:6341 +#: src/character.cpp:6342 msgid "Your body strains under the weight!" msgstr "" -#: src/character.cpp:6483 src/game_inventory.cpp:1271 +#: src/character.cpp:6484 src/game_inventory.cpp:1077 #, c-format msgid "Your %s was broken and won't turn on." msgstr "" -#: src/character.cpp:6491 +#: src/character.cpp:6492 #, c-format msgid "Your %s needs %d charge from some UPS." msgid_plural "Your %s needs %d charges from some UPS." msgstr[0] "" msgstr[1] "" -#: src/character.cpp:6497 +#: src/character.cpp:6498 #, c-format msgid "Your %s needs %d bionic power." msgid_plural "Your %s needs %d bionic power." msgstr[0] "" msgstr[1] "" -#: src/character.cpp:6504 +#: src/character.cpp:6505 #, c-format msgid "Your %s has %d charge, but needs %d." msgid_plural "Your %s has %d charges, but needs %d." msgstr[0] "" msgstr[1] "" -#: src/character.cpp:6676 +#: src/character.cpp:6677 msgid "You cough heavily." msgstr "" -#: src/character.cpp:6678 +#: src/character.cpp:6679 msgid "a hacking cough." msgstr "" -#: src/character.cpp:6775 +#: src/character.cpp:6776 msgid "You try to shout, but you have no face!" msgstr "" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "a piercing howl!" msgstr "" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "yourself let out a piercing howl!" msgstr "" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "a loud scream!" msgstr "" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "yourself scream loudly!" msgstr "" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "a loud shout!" msgstr "" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "yourself shout loudly!" msgstr "" -#: src/character.cpp:6820 +#: src/character.cpp:6821 msgid "The sound of your voice is almost completely muffled!" msgstr "" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "an indistinct voice" msgstr "" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "your muffled shout" msgstr "" -#: src/character.cpp:6824 +#: src/character.cpp:6825 msgid "The sound of your voice is significantly muffled!" msgstr "" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid " throws up heavily!" msgstr "" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid "You throw up heavily!" msgstr "" -#: src/character.cpp:6926 +#: src/character.cpp:6927 msgctxt "strength stat" msgid "STR" msgstr "" -#: src/character.cpp:6927 +#: src/character.cpp:6928 msgctxt "dexterity stat" msgid "DEX" msgstr "" -#: src/character.cpp:6928 +#: src/character.cpp:6929 msgctxt "intelligence stat" msgid "INT" msgstr "" -#: src/character.cpp:6929 +#: src/character.cpp:6930 msgctxt "perception stat" msgid "PER" msgstr "" -#: src/character.cpp:6934 +#: src/character.cpp:6935 msgctxt "fake stat there's an error" msgid "ERR" msgstr "" -#: src/character.cpp:7145 +#: src/character.cpp:7146 msgid "You can't wield anything while incorporeal." msgstr "" -#: src/character.cpp:7149 +#: src/character.cpp:7150 msgid "" "You need at least one arm available to even consider wielding something." msgstr "" -#: src/character.cpp:7152 +#: src/character.cpp:7153 msgid "Can't wield spilt liquids." msgstr "" -#: src/character.cpp:7155 +#: src/character.cpp:7156 msgid "Can't wield unbroken frozen liquids." msgstr "" -#: src/character.cpp:7159 +#: src/character.cpp:7160 msgid "You can't unwield this." msgstr "" -#: src/character.cpp:7162 +#: src/character.cpp:7163 msgid "" "You can't wield this. Wielding it would make it impossible to unwield it." msgstr "" -#: src/character.cpp:7166 +#: src/character.cpp:7167 msgid "" "You can't wield this. It looks like it has to be attached to a bionic." msgstr "" -#: src/character.cpp:7170 +#: src/character.cpp:7171 #, c-format msgid "The %s is preventing you from wielding the %s." msgstr "" -#: src/character.cpp:7180 +#: src/character.cpp:7181 msgid "Something you are wearing hinders the use of both hands." msgstr "" -#: src/character.cpp:7182 +#: src/character.cpp:7183 #, c-format msgid "The %s can't be wielded with only one arm." msgstr "" -#: src/character.cpp:7185 +#: src/character.cpp:7186 #, c-format msgid "You are too weak to wield %s with only one arm." msgstr "" -#: src/character.cpp:7191 +#: src/character.cpp:7192 msgid "You cannot wield anything while piloting a mech." msgstr "" -#: src/character.cpp:7254 src/npctalk.cpp:1561 +#: src/character.cpp:7255 src/npctalk.cpp:1561 msgid "fists" msgstr "" -#: src/character.cpp:7285 src/item_pocket.cpp:2341 src/item_pocket.cpp:2346 -#: src/item_pocket.cpp:2351 src/item_pocket.cpp:2353 +#: src/character.cpp:7286 src/item_pocket.cpp:2359 src/item_pocket.cpp:2364 +#: src/item_pocket.cpp:2369 src/item_pocket.cpp:2371 msgid "(empty)" msgstr "" -#: src/character.cpp:7336 +#: src/character.cpp:7337 #, c-format msgid "Your offensive defense system shocks %s in mid-attack!" msgstr "" -#: src/character.cpp:7339 +#: src/character.cpp:7340 #, c-format msgid "%1$s's offensive defense system shocks %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7355 +#: src/character.cpp:7356 #, c-format msgid "%1$s's %2$s puncture %3$s in mid-attack!" msgstr "" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "quills" msgstr "" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "spines" msgstr "" -#: src/character.cpp:7360 +#: src/character.cpp:7361 #, c-format msgid "Your %1$s puncture %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7372 +#: src/character.cpp:7373 #, c-format msgid "%1$s's %2$s scrape %3$s in mid-attack!" msgstr "" -#: src/character.cpp:7373 +#: src/character.cpp:7374 msgid "thorns" msgstr "" -#: src/character.cpp:7376 +#: src/character.cpp:7377 #, c-format msgid "Your thorns scrape %s in mid-attack!" msgstr "" -#: src/character.cpp:7388 +#: src/character.cpp:7389 #, c-format msgid "%1$s gets a load of %2$s's %3$s stuck in!" msgstr "" -#: src/character.cpp:7389 +#: src/character.cpp:7390 msgid "hair" msgstr "buhok:" -#: src/character.cpp:7392 +#: src/character.cpp:7393 #, c-format msgid "Your hairs detach into %s!" msgstr "" -#: src/character.cpp:7417 +#: src/character.cpp:7418 #, c-format msgid "%1$s loses their balance while being hit!" msgstr "" -#: src/character.cpp:7420 +#: src/character.cpp:7421 msgid "You lose your balance while being hit!" msgstr "" -#: src/character.cpp:7460 +#: src/character.cpp:7461 #, c-format msgid "You are no longer able to wield your %s and drop it!" msgstr "" -#: src/character.cpp:7516 +#: src/character.cpp:7517 msgid "A mass of slime is torn from you, and moves on its own!" msgstr "" -#: src/character.cpp:7527 +#: src/character.cpp:7528 #, c-format msgid "Your acidic blood splashes %s in mid-attack!" msgstr "" -#: src/character.cpp:7530 +#: src/character.cpp:7531 #, c-format msgid "%1$s's acidic blood splashes on %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7573 src/monattack.cpp:2956 +#: src/character.cpp:7574 src/monattack.cpp:2956 #, c-format msgid "The %s tries to grab you as well, but you bat it away!" msgstr "" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid " is grabbed by %s!" msgstr "" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid "You are grabbed by %s!" msgstr "" -#: src/character.cpp:7621 +#: src/character.cpp:7622 msgid "Filth from your clothing has been embedded deep in the wound." msgstr "" -#: src/character.cpp:7636 +#: src/character.cpp:7637 #, c-format msgid "Bandages on your %s were damaged!" msgstr "" -#: src/character.cpp:7638 +#: src/character.cpp:7639 #, c-format msgid "You got some filth on your disinfected %s!" msgstr "" -#: src/character.cpp:7643 +#: src/character.cpp:7644 #, c-format msgid "Bandages on your %s were destroyed!" msgstr "" -#: src/character.cpp:7646 +#: src/character.cpp:7647 #, c-format msgid "Your %s is no longer disinfected!" msgstr "" -#: src/character.cpp:7734 +#: src/character.cpp:7735 #, c-format msgid "You were attacked by %s!" msgstr "" -#: src/character.cpp:7737 +#: src/character.cpp:7738 msgid "You were attacked by something you can't see!" msgstr "" -#: src/character.cpp:7740 +#: src/character.cpp:7741 msgid "You were hurt!" msgstr "" -#: src/character.cpp:7806 +#: src/character.cpp:7807 msgid "You smell like yourself again." msgstr "" -#: src/character.cpp:7872 +#: src/character.cpp:7873 msgid "You sink your roots into the soil." msgstr "" -#: src/character.cpp:8057 +#: src/character.cpp:8058 msgid "You start hauling items along the ground." msgstr "" -#: src/character.cpp:8059 +#: src/character.cpp:8060 msgid "Your hands are not free, which makes hauling slower." msgstr "" -#: src/character.cpp:8067 +#: src/character.cpp:8068 msgid "You stop hauling items." msgstr "" -#: src/character.cpp:8116 +#: src/character.cpp:8117 msgid "You resume your task." msgstr "" -#: src/character.cpp:8194 +#: src/character.cpp:8195 msgid "You nestle into your pile of clothes for warmth." msgstr "" -#: src/character.cpp:8196 +#: src/character.cpp:8197 msgid "You use your pile of clothes for warmth." msgstr "" -#: src/character.cpp:8200 +#: src/character.cpp:8201 #, c-format msgid "You snuggle your %s to keep warm." msgstr "" -#: src/character.cpp:8202 +#: src/character.cpp:8203 #, c-format msgid "You use your %s to keep warm." msgstr "" -#: src/character.cpp:8206 +#: src/character.cpp:8207 msgid "Sleep Mode activated. Disabling sensory response." msgstr "" -#: src/character.cpp:8211 +#: src/character.cpp:8212 msgctxt "memorial_male" msgid "Entered hibernation." msgstr "" -#: src/character.cpp:8212 +#: src/character.cpp:8213 msgctxt "memorial_female" msgid "Entered hibernation." msgstr "" @@ -402130,359 +402966,359 @@ msgstr "" #. left to consume. #. ~ Select components from the map to consume. %d = number of components left #. to consume. -#: src/character.cpp:8536 src/map.cpp:5574 +#: src/character.cpp:8537 src/map.cpp:5574 #, c-format msgid "Select which component to use (%d left)" msgstr "" -#: src/character.cpp:8642 +#: src/character.cpp:8643 msgid "This UPS use needs updating. Create issue on github." msgstr "" -#: src/character.cpp:9026 +#: src/character.cpp:9027 msgid "You don't have the tools to crush frozen liquids." msgstr "" #. ~ %1$s: item to be crushed, %2$s: hammer name -#: src/character.cpp:9039 +#: src/character.cpp:9040 #, c-format msgid "" "Do you want to crush up %1$s with your %2$s?\n" "Be wary of fragile items nearby!" msgstr "" -#: src/character.cpp:9045 +#: src/character.cpp:9046 #, c-format msgid "You swing your %s wildly!" msgstr "" -#: src/character.cpp:9055 +#: src/character.cpp:9056 msgid "somethings" msgstr "" -#: src/character.cpp:9059 +#: src/character.cpp:9060 msgid "a hammering tool" msgstr "" -#: src/character.cpp:9062 +#: src/character.cpp:9063 msgid "a drill or both hammering tool and screwdriver" msgstr "" -#: src/character.cpp:9067 +#: src/character.cpp:9068 #, c-format msgid "You need %s to crush up frozen liquids in rigid container!" msgstr "" -#: src/character.cpp:9071 +#: src/character.cpp:9072 #, c-format msgid "You crush up %s." msgstr "" -#: src/character.cpp:9464 src/faction.cpp:708 src/npc.cpp:2772 +#: src/character.cpp:9465 src/faction.cpp:708 src/npc.cpp:2772 msgid "Wielding: " msgstr "" -#: src/character.cpp:9473 src/npc.cpp:2783 +#: src/character.cpp:9474 src/npc.cpp:2783 msgid "Wearing: " msgstr "" -#: src/character.cpp:9478 src/newcharacter.cpp:3520 src/npc.cpp:2814 +#: src/character.cpp:9479 src/newcharacter.cpp:3575 src/npc.cpp:2814 msgid "Traits: " msgstr "" -#: src/character.cpp:9660 src/character.cpp:9667 +#: src/character.cpp:9661 src/character.cpp:9668 #, c-format msgid "Your %s HURTS!" msgstr "" -#: src/character.cpp:9662 src/character.cpp:9669 +#: src/character.cpp:9663 src/character.cpp:9670 #, c-format msgid "Your %s hurts!" msgstr "" -#: src/character.cpp:9682 +#: src/character.cpp:9683 msgid "You pass out!" msgstr "" -#: src/character.cpp:9733 +#: src/character.cpp:9734 msgid "We have mistakenly colonized a local guide! Purging now." msgstr "" -#: src/character.cpp:9746 +#: src/character.cpp:9747 msgid "Something writhes inside of you as it dies." msgstr "" -#: src/character.cpp:9759 +#: src/character.cpp:9760 msgid "Your bowels gurgle as something inside them dies." msgstr "" -#: src/character.cpp:9837 +#: src/character.cpp:9838 #, c-format msgid "You use your %s for comfort." msgstr "" -#: src/character.cpp:9902 +#: src/character.cpp:9903 msgid "Your soporific inducer runs out of power!" msgstr "" -#: src/character.cpp:9904 +#: src/character.cpp:9905 msgid "Your soporific inducer starts back up." msgstr "" -#: src/character.cpp:10192 +#: src/character.cpp:10193 #, c-format msgid "You put the %s in your inventory." msgstr "" -#: src/character.cpp:10205 +#: src/character.cpp:10206 #, c-format msgid "The %s is already empty!" msgstr "" -#: src/character.cpp:10209 +#: src/character.cpp:10210 msgid "The liquid can't be unloaded in its current state!" msgstr "" -#: src/character.cpp:10247 +#: src/character.cpp:10248 msgid "Unload what?" msgstr "" -#: src/character.cpp:10264 src/character.cpp:10272 +#: src/character.cpp:10265 src/character.cpp:10273 #, c-format msgid "You can't unload a %s!" msgstr "" -#: src/character.cpp:10270 +#: src/character.cpp:10271 #, c-format msgid "You can't unload a rechargeable %s!" msgstr "" -#: src/character.cpp:10279 +#: src/character.cpp:10280 #, c-format msgid "Your %s isn't charged." msgstr "" -#: src/character.cpp:10281 +#: src/character.cpp:10282 #, c-format msgid "Your %s isn't loaded." msgstr "" -#: src/character.cpp:10577 +#: src/character.cpp:10578 #, c-format msgid "Your %s is not good reading material." msgstr "" -#: src/character.cpp:10579 +#: src/character.cpp:10580 #, c-format msgid "The %s is not good reading material." msgstr "" -#: src/character.cpp:10592 +#: src/character.cpp:10593 msgid "It's a bad idea to read while driving!" msgstr "" -#: src/character.cpp:10598 +#: src/character.cpp:10599 msgid "What's the point of studying? (Your morale is too low!)" msgstr "" -#: src/character.cpp:10599 +#: src/character.cpp:10600 #, c-format msgid "What's the point of studying? (%s)'s morale is too low!)" msgstr "" -#: src/character.cpp:10603 +#: src/character.cpp:10604 #, c-format msgid "%s %d needed to understand. You have %d" msgstr "" -#: src/character.cpp:10605 src/character.cpp:10649 +#: src/character.cpp:10606 src/character.cpp:10650 #, c-format msgid "%s %d needed to understand. %s has %d" msgstr "" -#: src/character.cpp:10612 src/iuse.cpp:4383 +#: src/character.cpp:10613 src/iuse.cpp:4384 msgid "You're illiterate!" msgstr "" -#: src/character.cpp:10613 src/character.cpp:10646 +#: src/character.cpp:10614 src/character.cpp:10647 #, c-format msgid "%s is illiterate!" msgstr "" -#: src/character.cpp:10618 +#: src/character.cpp:10619 msgid "Your eyes won't focus without reading glasses." msgstr "" -#: src/character.cpp:10619 +#: src/character.cpp:10620 #, c-format msgid "%s's eyes won't focus without reading glasses." msgstr "" -#: src/character.cpp:10636 +#: src/character.cpp:10637 msgid "Maybe someone could read that to you, but you're deaf!" msgstr "" -#: src/character.cpp:10655 +#: src/character.cpp:10656 #, c-format msgid "%s needs reading glasses!" msgstr "" -#: src/character.cpp:10659 +#: src/character.cpp:10660 #, c-format msgid "It's too dark for %s to read!" msgstr "" -#: src/character.cpp:10662 +#: src/character.cpp:10663 #, c-format msgid "%s could read that to you, but they can't see you." msgstr "" -#: src/character.cpp:10667 +#: src/character.cpp:10668 #, c-format msgid "%s morale is too low!" msgstr "" -#: src/character.cpp:10669 +#: src/character.cpp:10670 #, c-format msgid "%s is blind." msgstr "" -#: src/character.cpp:11069 src/character.cpp:11114 +#: src/character.cpp:11070 src/character.cpp:11115 #, c-format msgid "You land on %s." msgstr "" -#: src/character.cpp:11098 +#: src/character.cpp:11099 #, c-format msgid "You are slammed against %1$s for %2$d damage." msgstr "" -#: src/character.cpp:11101 +#: src/character.cpp:11102 #, c-format msgid "You are slammed against %s!" msgstr "" -#: src/character.cpp:11103 +#: src/character.cpp:11104 msgid "…but your shock absorbers negate the damage!" msgstr "" -#: src/character.cpp:11109 +#: src/character.cpp:11110 #, c-format msgid "You are slammed against %s." msgstr "" -#: src/character.cpp:11110 +#: src/character.cpp:11111 #, c-format msgid " is slammed against %s." msgstr "" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid " bounces off a %s!" msgstr "" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid "You bounce off a %s!" msgstr "" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid " bounces off %s!" msgstr "" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid "You bounce off %s!" msgstr "" -#: src/character.cpp:11206 +#: src/character.cpp:11207 #, c-format msgid "There is not enough %s left to siphon it." msgstr "" -#: src/character.cpp:11236 +#: src/character.cpp:11237 #, c-format msgid "%s spilled from your hand." msgstr "" -#: src/character.cpp:11328 +#: src/character.cpp:11329 #, c-format msgid "Your ground sonar detected a %1$s to the %2$s!" msgstr "" -#: src/character.cpp:11349 src/vehicle_move.cpp:1232 +#: src/character.cpp:11350 src/vehicle_move.cpp:1232 #, c-format msgid "You've spotted a %1$s to the %2$s!" msgstr "" -#: src/character.cpp:11466 src/consumption.cpp:1822 +#: src/character.cpp:11467 src/consumption.cpp:1728 msgid "You do not have that item." msgstr "" -#: src/character.cpp:11476 src/character.cpp:11527 src/iuse.cpp:10167 +#: src/character.cpp:11477 src/character.cpp:11528 src/iuse.cpp:10185 #, c-format msgid "You can't do anything interesting with your %s." msgstr "" -#: src/character.cpp:11489 +#: src/character.cpp:11490 msgid "Your biology is not compatible with that healing item." msgstr "" -#: src/character.cpp:11525 +#: src/character.cpp:11526 msgid "You are not wielding anything you could use." msgstr "" -#: src/character.cpp:11614 +#: src/character.cpp:11615 msgid "You roll on the ground, trying to smother the fire!" msgstr "" -#: src/character.cpp:11615 +#: src/character.cpp:11616 msgid " rolls on the ground!" msgstr "" -#: src/character.cpp:11618 +#: src/character.cpp:11619 msgid "You attempt to put out the fire on you!" msgstr "" -#: src/character.cpp:11619 +#: src/character.cpp:11620 msgid " attempts to put out the fire on them!" msgstr "" -#: src/character.cpp:11659 +#: src/character.cpp:11660 msgid "" "Your broken limb significantly hampers your efforts to put pressure on the " "bleeding wound!" msgstr "" -#: src/character.cpp:11660 +#: src/character.cpp:11661 msgid "" "'s broken limb significantly hampers their effort to put pressure " "on the bleeding wound!" msgstr "" -#: src/character.cpp:11664 +#: src/character.cpp:11665 msgid "" "Your hands are too encumbered to effectively put pressure on the bleeding " "wound!" msgstr "" -#: src/character.cpp:11665 +#: src/character.cpp:11666 msgid "" "'s hands are too encumbered to effectively put pressure on the " "bleeding wound!" msgstr "" -#: src/character.cpp:11670 +#: src/character.cpp:11671 msgid "You put pressure on the bleeding wound…" msgstr "" -#: src/character.cpp:11671 +#: src/character.cpp:11672 msgid " puts pressure on the bleeding wound…" msgstr "" #: src/character_ammo.cpp:124 src/veh_appliance.cpp:358 -#: src/veh_interact.cpp:1410 +#: src/veh_interact.cpp:1408 #, c-format msgid "Refill %s" msgstr "" @@ -402552,7 +403388,7 @@ msgstr "" msgid "You can't reload anything with the ammo you have on hand." msgstr "" -#: src/character_ammo.cpp:385 src/game.cpp:9174 +#: src/character_ammo.cpp:385 src/game.cpp:9172 #, c-format msgid "The %s is already full!" msgstr "" @@ -402596,270 +403432,270 @@ msgstr "" msgid "Your %1$s is %2$s further!" msgstr "" -#: src/character_attire.cpp:73 +#: src/character_attire.cpp:70 msgid "Can't be worn directly." msgstr "" -#: src/character_attire.cpp:76 +#: src/character_attire.cpp:73 msgid "You can't wear anything while incorporeal." msgstr "" -#: src/character_attire.cpp:79 +#: src/character_attire.cpp:76 #, c-format msgid "Putting on a %s would be tricky." msgstr "" -#: src/character_attire.cpp:84 +#: src/character_attire.cpp:81 msgid "Can't wear that, it's made of wool!" msgstr "" -#: src/character_attire.cpp:88 +#: src/character_attire.cpp:85 msgid "Can't wear that, it's filthy!" msgstr "" -#: src/character_attire.cpp:96 +#: src/character_attire.cpp:93 #, c-format msgid "Your %s mutation prevents you from wearing your %s." msgstr "" -#: src/character_attire.cpp:97 +#: src/character_attire.cpp:94 #, c-format msgid "My %s mutation prevents me from wearing this %s." msgstr "" -#: src/character_attire.cpp:106 +#: src/character_attire.cpp:102 #, c-format msgid "Cannot wear a helmet over %s." msgstr "" -#: src/character_attire.cpp:107 +#: src/character_attire.cpp:103 msgid "horns" msgstr "" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antennae" msgstr "" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antlers" msgstr "" -#: src/character_attire.cpp:125 +#: src/character_attire.cpp:121 msgid "You don't have any broken limbs this could help." msgstr "" -#: src/character_attire.cpp:126 +#: src/character_attire.cpp:122 #, c-format msgid "%s doesn't have any broken limbs this could help." msgstr "" -#: src/character_attire.cpp:146 +#: src/character_attire.cpp:142 msgid "You don't need a tourniquet to stop the bleeding." msgstr "" -#: src/character_attire.cpp:148 +#: src/character_attire.cpp:144 #, c-format msgid "%s doesn't need a tourniquet to stop the bleeding." msgstr "" -#: src/character_attire.cpp:155 +#: src/character_attire.cpp:151 msgid "You don't have enough arms to wear that." msgstr "" -#: src/character_attire.cpp:156 +#: src/character_attire.cpp:152 #, c-format msgid "%s doesn't have enough arms to wear that." msgstr "" -#: src/character_attire.cpp:174 +#: src/character_attire.cpp:170 msgid "You don't have a hand free to wear that." msgstr "" -#: src/character_attire.cpp:175 +#: src/character_attire.cpp:171 #, c-format msgid "%s doesn't have a hand free to wear that." msgstr "" -#: src/character_attire.cpp:194 +#: src/character_attire.cpp:190 #, c-format msgid "Can't wear %1$i or more %2$s at once." msgstr "" -#: src/character_attire.cpp:214 +#: src/character_attire.cpp:210 msgid "You are already wearing that." msgstr "" -#: src/character_attire.cpp:215 +#: src/character_attire.cpp:211 msgid " is already wearing that." msgstr "" -#: src/character_attire.cpp:224 +#: src/character_attire.cpp:220 msgid " doesn't have that item." msgstr "" -#: src/character_attire.cpp:288 +#: src/character_attire.cpp:284 #, c-format msgid "You put on your %s." msgstr "" -#: src/character_attire.cpp:289 src/character_attire.cpp:315 +#: src/character_attire.cpp:285 src/character_attire.cpp:311 #, c-format msgid " puts on their %s." msgstr "" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s are very encumbered! %s" msgstr "" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s is very encumbered! %s" msgstr "" -#: src/character_attire.cpp:303 +#: src/character_attire.cpp:299 msgid "You're deafened!" msgstr "" -#: src/character_attire.cpp:307 +#: src/character_attire.cpp:303 #, c-format msgid "This %s is too big to wear comfortably! Maybe it could be refitted." msgstr "" -#: src/character_attire.cpp:311 +#: src/character_attire.cpp:307 #, c-format msgid "This %s is too small to wear comfortably! Maybe it could be refitted." msgstr "" -#: src/character_attire.cpp:393 src/character_attire.cpp:709 +#: src/character_attire.cpp:389 src/character_attire.cpp:705 msgid "You are not wearing that item." msgstr "" -#: src/character_attire.cpp:394 +#: src/character_attire.cpp:390 msgid " is not wearing that item." msgstr "" -#: src/character_attire.cpp:399 +#: src/character_attire.cpp:395 msgid "You can't remove a part of your body." msgstr "" -#: src/character_attire.cpp:400 +#: src/character_attire.cpp:396 msgid " can't remove a part of their body." msgstr "" -#: src/character_attire.cpp:404 +#: src/character_attire.cpp:400 msgid "" "You can't take off power armor while wearing other power armor components." msgstr "" -#: src/character_attire.cpp:405 +#: src/character_attire.cpp:401 msgid "" " can't take off power armor while wearing other power armor " "components." msgstr "" -#: src/character_attire.cpp:409 +#: src/character_attire.cpp:405 msgid "You can't take that item off." msgstr "" -#: src/character_attire.cpp:410 +#: src/character_attire.cpp:406 msgid " can't take that item off." msgstr "" -#: src/character_attire.cpp:421 +#: src/character_attire.cpp:417 #, c-format msgid "You take off your %s." msgstr "" -#: src/character_attire.cpp:422 +#: src/character_attire.cpp:418 #, c-format msgid " takes off their %s." msgstr "" -#: src/character_attire.cpp:639 +#: src/character_attire.cpp:635 #, c-format msgid "Your %s conflicts with %s, so you cannot swap its side." msgstr "" -#: src/character_attire.cpp:642 +#: src/character_attire.cpp:638 #, c-format msgid "'s %s conflicts with %s so they cannot swap its side." msgstr "" -#: src/character_attire.cpp:657 +#: src/character_attire.cpp:653 #, c-format msgid "" "Your %s conflicts with hard armor on your other side so you can't swap it." msgstr "" -#: src/character_attire.cpp:660 +#: src/character_attire.cpp:656 #, c-format msgid "" "'s %s conflicts with hard armor on your other side so they can't " "swap it." msgstr "" -#: src/character_attire.cpp:673 +#: src/character_attire.cpp:669 #, c-format msgid "You cannot swap the side on which your %s is worn." msgstr "" -#: src/character_attire.cpp:674 +#: src/character_attire.cpp:670 #, c-format msgid " cannot swap the side on which their %s is worn." msgstr "" -#: src/character_attire.cpp:692 +#: src/character_attire.cpp:688 #, c-format msgid "You swap the side on which your %s is worn." msgstr "" -#: src/character_attire.cpp:693 +#: src/character_attire.cpp:689 #, c-format msgid " swaps the side on which their %s is worn." msgstr "" -#: src/character_attire.cpp:710 +#: src/character_attire.cpp:706 msgid " isn't wearing that item." msgstr "" -#: src/character_attire.cpp:1086 +#: src/character_attire.cpp:1082 msgid "Can't wear power armor over other gear!" msgstr "" -#: src/character_attire.cpp:1099 +#: src/character_attire.cpp:1095 msgid "You can only wear power armor components with power armor!" msgstr "" -#: src/character_attire.cpp:1105 src/character_attire.cpp:1186 +#: src/character_attire.cpp:1101 src/character_attire.cpp:1182 #, c-format msgid "Can't wear more than one %s!" msgstr "" -#: src/character_attire.cpp:1117 +#: src/character_attire.cpp:1113 #, c-format msgid "Can't wear %s with power armor!" msgstr "" -#: src/character_attire.cpp:1192 +#: src/character_attire.cpp:1188 #, c-format msgid "%1$s conflicts with %2$s!" msgstr "" -#: src/character_attire.cpp:1247 +#: src/character_attire.cpp:1243 #, c-format msgid "Can't wear more than one rigid item on %s!" msgstr "" #. ~ draw (first) gun contained in holster #. ~ %1$s: weapon name, %2$s: container name, %3$d: remaining ammo count -#: src/character_attire.cpp:1917 +#: src/character_attire.cpp:1911 #, c-format msgctxt "holster" msgid "%1$s from %2$s (%3$d)" msgstr "" -#: src/character_attire.cpp:2454 +#: src/character_attire.cpp:2448 msgid "Inventory Organization" msgstr "" @@ -403280,9 +404116,9 @@ msgstr "" msgid "%s to select martial arts style." msgstr "" -#: src/character_martial_arts.cpp:137 src/color.cpp:744 src/color.cpp:1007 -#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1898 -#: src/options.cpp:2437 src/options.cpp:2546 +#: src/character_martial_arts.cpp:137 src/color.cpp:747 src/color.cpp:1010 +#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1975 +#: src/options.cpp:2514 src/options.cpp:2623 msgid "Normal" msgstr "" @@ -403290,7 +404126,7 @@ msgstr "" msgid "No Style" msgstr "" -#: src/character_proficiency.cpp:61 src/wish.cpp:1117 +#: src/character_proficiency.cpp:61 src/wish.cpp:1226 #, c-format msgid "You are now proficient in %s!" msgstr "" @@ -403418,7 +404254,7 @@ msgid "" "you get thirsty." msgstr "" -#: src/clzones.cpp:283 src/debug_menu.cpp:983 src/game.cpp:7950 +#: src/clzones.cpp:283 src/debug_menu.cpp:985 src/game.cpp:7948 msgid "Filter:" msgstr "" @@ -403524,108 +404360,108 @@ msgstr "" msgid "You cannot change the order of vehicle loot zones." msgstr "" -#: src/clzones.cpp:1458 src/clzones.cpp:1493 +#: src/clzones.cpp:1459 src/clzones.cpp:1493 msgid "zones date" msgstr "" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "brown" msgstr "" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "light gray" msgstr "" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "dark gray" msgstr "" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "light red" msgstr "" -#: src/color.cpp:484 +#: src/color.cpp:487 msgid "light green" msgstr "" -#: src/color.cpp:484 src/output.cpp:2338 +#: src/color.cpp:487 src/output.cpp:2384 msgid "red" msgstr "" -#: src/color.cpp:485 src/output.cpp:2334 +#: src/color.cpp:488 src/output.cpp:2380 msgid "green" msgstr "" -#: src/color.cpp:485 +#: src/color.cpp:488 msgid "light blue" msgstr "" -#: src/color.cpp:486 src/output.cpp:2335 +#: src/color.cpp:489 src/output.cpp:2381 msgid "blue" msgstr "" -#: src/color.cpp:486 +#: src/color.cpp:489 msgid "white" msgstr "" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "cyan" msgstr "" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "light cyan" msgstr "" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "magenta" msgstr "" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "pink" msgstr "" -#: src/color.cpp:728 +#: src/color.cpp:731 msgid "emove custom color" msgstr "" -#: src/color.cpp:730 +#: src/color.cpp:733 msgid " To navigate" msgstr "" -#: src/color.cpp:734 +#: src/color.cpp:737 msgid "Load a olor theme" msgstr "" -#: src/color.cpp:735 +#: src/color.cpp:738 msgid "Load emplate" msgstr "" -#: src/color.cpp:738 +#: src/color.cpp:741 msgid "Some color changes may require a restart." msgstr "" -#: src/color.cpp:743 +#: src/color.cpp:746 msgid "Colorname" msgstr "" -#: src/color.cpp:745 src/color.cpp:1011 +#: src/color.cpp:748 src/color.cpp:1014 msgid "Invert" msgstr "" -#: src/color.cpp:950 +#: src/color.cpp:953 msgid "Color templates:" msgstr "" -#: src/color.cpp:985 +#: src/color.cpp:988 msgid "Color themes:" msgstr "" -#: src/color.cpp:1016 +#: src/color.cpp:1019 #, c-format msgid "Custom %s color:" msgstr "" -#: src/color.cpp:1085 +#: src/color.cpp:1089 msgid "custom colors" msgstr "" @@ -404292,7 +405128,7 @@ msgstr "" msgid "Result: " msgstr "" -#: src/construction.cpp:508 src/worldfactory.cpp:866 +#: src/construction.cpp:508 src/worldfactory.cpp:871 msgid "N/A" msgstr "" @@ -404415,7 +405251,7 @@ msgid "" "grave." msgstr "" -#: src/construction.cpp:1427 src/veh_interact.cpp:2185 +#: src/construction.cpp:1427 src/veh_interact.cpp:2183 msgid "Enter new vehicle name:" msgstr "" @@ -404551,8 +405387,8 @@ msgstr "" msgid "You can't drink it while it's frozen." msgstr "" -#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1783 -#: src/game_inventory.cpp:1234 src/game_inventory.cpp:1246 +#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1689 +#: src/game_inventory.cpp:1040 src/game_inventory.cpp:1052 #, c-format msgid "You need a %s to consume that!" msgstr "" @@ -404573,33 +405409,24 @@ msgstr "" msgid "You can't eat this." msgstr "" -#: src/consumption.cpp:822 -msgid "That doesn't look useable as fuel." -msgstr "" - -#: src/consumption.cpp:832 -#, c-format -msgid "No space to store more %s" -msgstr "" - -#: src/consumption.cpp:865 +#: src/consumption.cpp:845 msgid "This is rotten and smells awful!" msgstr "" -#: src/consumption.cpp:874 +#: src/consumption.cpp:854 msgid "The thought of eating human flesh makes you feel sick." msgstr "" -#: src/consumption.cpp:879 +#: src/consumption.cpp:859 #, c-format msgid "Consuming this %s probably isn't very healthy." msgstr "" -#: src/consumption.cpp:887 +#: src/consumption.cpp:867 msgid "You still feel nauseous and will probably puke it all up again." msgstr "" -#: src/consumption.cpp:892 +#: src/consumption.cpp:872 msgid "Your stomach won't be happy (allergy)." msgstr "" @@ -404607,241 +405434,220 @@ msgstr "" #. person. #. ~ Semantic difference, but greatly facilitates people being proud of their #. character. -#: src/consumption.cpp:900 +#: src/consumption.cpp:880 msgid "Your stomach won't be happy (not rotten enough)." msgstr "" -#: src/consumption.cpp:907 +#: src/consumption.cpp:887 msgid "You're full already and will be forcing yourself to eat." msgstr "" -#: src/consumption.cpp:909 +#: src/consumption.cpp:889 msgid "You're full already and will be forcing yourself to drink." msgstr "" -#: src/consumption.cpp:926 +#: src/consumption.cpp:906 #, c-format msgid "Eat your %s anyway?" msgstr "" -#: src/consumption.cpp:928 +#: src/consumption.cpp:908 #, c-format msgid "Drink your %s anyway?" msgstr "" -#: src/consumption.cpp:930 +#: src/consumption.cpp:910 #, c-format msgid "Consume your %s anyway?" msgstr "" -#: src/consumption.cpp:988 +#: src/consumption.cpp:968 msgid "" "You've begun stockpiling calories and liquid for hibernation. You get the " "feeling that you should prepare for bed, just in case, but… you're hungry " "again, and you could eat a whole week's worth of food RIGHT NOW." msgstr "" -#: src/consumption.cpp:997 +#: src/consumption.cpp:977 #, c-format msgid "Ick, this %s doesn't taste so good…" msgstr "" -#: src/consumption.cpp:1002 +#: src/consumption.cpp:982 #, c-format msgid "Mmm, this %s tastes delicious…" msgstr "" -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid " assimilates a %s." msgstr "" -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid "You assimilate your %s." msgstr "" -#: src/consumption.cpp:1041 src/consumption.cpp:1052 +#: src/consumption.cpp:1021 src/consumption.cpp:1032 #, c-format msgid "Ick, this %s (rotten) doesn't taste so good…" msgstr "" -#: src/consumption.cpp:1042 +#: src/consumption.cpp:1022 #, c-format msgid "You drink your %s (rotten)." msgstr "" -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid " drinks a %s." msgstr "" -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid "You drink your %s." msgstr "" -#: src/consumption.cpp:1053 +#: src/consumption.cpp:1033 #, c-format msgid "You eat your %s (rotten)." msgstr "" -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid " eats a %s." msgstr "" -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid "You eat your %s." msgstr "" -#: src/consumption.cpp:1076 +#: src/consumption.cpp:1056 msgid "" "You try to ignore its mushy texture, but it leaves you with an awful " "aftertaste." msgstr "" -#: src/consumption.cpp:1080 +#: src/consumption.cpp:1060 msgid "You can't taste much of anything with this cold." msgstr "" -#: src/consumption.cpp:1083 +#: src/consumption.cpp:1063 msgid "You can't taste much of anything with this flu." msgstr "" -#: src/consumption.cpp:1248 +#: src/consumption.cpp:1228 msgid "You feast upon the human flesh, and in doing so, devour their spirit." msgstr "" -#: src/consumption.cpp:1252 +#: src/consumption.cpp:1232 msgid "You feast upon the human flesh." msgstr "" -#: src/consumption.cpp:1255 +#: src/consumption.cpp:1235 msgid "You consume the sacred human flesh." msgstr "" -#: src/consumption.cpp:1259 +#: src/consumption.cpp:1239 msgid "You eat the human flesh, and in doing so, devour their spirit." msgstr "" -#: src/consumption.cpp:1262 +#: src/consumption.cpp:1242 msgid "You indulge your shameful hunger." msgstr "" -#: src/consumption.cpp:1265 +#: src/consumption.cpp:1245 msgid "You greedily devour the taboo meat." msgstr "" -#: src/consumption.cpp:1269 +#: src/consumption.cpp:1249 msgid "Meh. You've eaten worse." msgstr "" -#: src/consumption.cpp:1271 +#: src/consumption.cpp:1251 msgid "Mmh. Tastes like venison." msgstr "" -#: src/consumption.cpp:1274 +#: src/consumption.cpp:1254 msgid "" "This is probably going to count against you if there's still an afterlife." msgstr "" -#: src/consumption.cpp:1277 +#: src/consumption.cpp:1257 msgid "You find this meal distasteful, but necessary." msgstr "" -#: src/consumption.cpp:1280 +#: src/consumption.cpp:1260 msgid "You feel horrible for eating a person." msgstr "" -#: src/consumption.cpp:1300 +#: src/consumption.cpp:1280 msgid "As you tear into the raw flesh, you feel satisfied with your meal." msgstr "" -#: src/consumption.cpp:1305 +#: src/consumption.cpp:1285 msgid "Raw flesh doesn't taste all that bad, actually." msgstr "" -#: src/consumption.cpp:1310 +#: src/consumption.cpp:1290 msgid "This doesn't taste very good, but meat is meat." msgstr "" -#: src/consumption.cpp:1318 src/consumption.cpp:1337 src/consumption.cpp:1346 +#: src/consumption.cpp:1298 src/consumption.cpp:1317 src/consumption.cpp:1326 msgid "Your stomach begins gurgling and you feel bloated and ill." msgstr "" -#: src/consumption.cpp:1323 +#: src/consumption.cpp:1303 msgid "Mmm, junk food." msgstr "" -#: src/consumption.cpp:1328 +#: src/consumption.cpp:1308 msgid "When life's got you down, there's always sugar." msgstr "" -#: src/consumption.cpp:1330 +#: src/consumption.cpp:1310 msgid "They may do what they must… you've already won." msgstr "" -#: src/consumption.cpp:1354 +#: src/consumption.cpp:1334 msgid "You find the sweet taste of honey surprisingly palatable." msgstr "" -#: src/consumption.cpp:1356 +#: src/consumption.cpp:1336 msgid "You feast upon the sweet honey." msgstr "" -#: src/consumption.cpp:1483 +#: src/consumption.cpp:1463 msgid "You gorge yourself, preparing to hibernate." msgstr "" -#: src/consumption.cpp:1491 +#: src/consumption.cpp:1471 msgid "" "You feel stocked for a day or two. Got your bed all ready and secured?" msgstr "" -#: src/consumption.cpp:1500 +#: src/consumption.cpp:1480 msgid "" "Mmm. You can still fit some more in… but maybe you should get comfortable " "and sleep." msgstr "" -#: src/consumption.cpp:1507 +#: src/consumption.cpp:1487 msgid "That filled a hole! Time for bed…" msgstr "" -#: src/consumption.cpp:1518 +#: src/consumption.cpp:1498 msgid "You feel as though you're going to split open! In a good way?" msgstr "" #. ~ slimespawns have *small voices* which may be the Nice equivalent #. ~ of the Rat King's ALL CAPS invective. Probably shared-brain telepathy. -#: src/consumption.cpp:1530 +#: src/consumption.cpp:1510 msgid "hey, you look like me! let's work together!" msgstr "" -#: src/consumption.cpp:1580 -#, c-format -msgid "Are you sure you want to eat your favorited %s?" -msgstr "" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1617 -#, c-format -msgid "You load %1$i charge of %2$s in your %3$s." -msgid_plural "You load %1$i charges of %2$s in your %3$s." -msgstr[0] "" -msgstr[1] "" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1620 -#, c-format -msgid " load %1$i charge of %2$s in their %3$s." -msgid_plural " load %1$i charges of %2$s in their %3$s." -msgstr[0] "" -msgstr[1] "" - -#: src/consumption.cpp:1831 +#: src/consumption.cpp:1737 #, c-format msgid "You can't eat your %s." msgstr "" @@ -405031,13 +405837,13 @@ msgstr "" msgid "Wield and activate the %s to start working." msgstr "" -#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9584 +#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9602 #, c-format msgctxt "in progress craft" msgid "You start working on the %s." msgstr "" -#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9585 +#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9603 #, c-format msgctxt "in progress craft" msgid " starts working on the %s." @@ -405736,9 +406542,9 @@ msgid "" "Use up/down arrow to go through your search history." msgstr "" -#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1723 -#: src/newcharacter.cpp:2162 src/newcharacter.cpp:2519 -#: src/newcharacter.cpp:3242 src/overmap_ui.cpp:1393 src/overmap_ui.cpp:1406 +#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1741 +#: src/newcharacter.cpp:2188 src/newcharacter.cpp:2553 +#: src/newcharacter.cpp:3297 src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1407 #: src/proficiency_ui.cpp:377 msgid "Search:" msgstr "" @@ -405821,7 +406627,7 @@ msgstr "" msgid "Critical!!" msgstr "" -#: src/creature.cpp:946 src/iuse.cpp:4230 src/melee.cpp:2794 +#: src/creature.cpp:946 src/iuse.cpp:4231 src/melee.cpp:2794 msgid "Critical!" msgstr "" @@ -405945,7 +406751,7 @@ msgstr "" msgid "%1s tries to pull you in, but you resist!" msgstr "" -#: src/creature.cpp:2799 src/safemode_ui.cpp:248 +#: src/creature.cpp:2799 src/safemode_ui.cpp:249 msgid "Hostile" msgstr "" @@ -406049,356 +406855,360 @@ msgctxt "damage type" msgid "electric" msgstr "" -#: src/debug.cpp:319 +#: src/debug.cpp:320 #, c-format msgid "See %s for a full stack backtrace" msgstr "" -#: src/debug.cpp:347 +#: src/debug.cpp:348 msgid "An error has occurred! Written below is the error report:" msgstr "" -#: src/debug.cpp:352 +#: src/debug.cpp:353 msgid "Press space bar to continue the game." msgstr "" -#: src/debug.cpp:353 +#: src/debug.cpp:354 msgid "" "Press I (or i) to also ignore this" " particular message in the future." msgstr "" -#: src/debug.cpp:355 +#: src/debug.cpp:356 msgid "" "Press C (or c) to copy this " "message to the clipboard." msgstr "" -#: src/debug_menu.cpp:273 src/debug_menu.cpp:1695 src/debug_menu.cpp:1809 +#: src/debug_menu.cpp:274 src/debug_menu.cpp:1697 src/debug_menu.cpp:1811 msgid "Mutate" msgstr "" -#: src/debug_menu.cpp:274 +#: src/debug_menu.cpp:275 msgid "Change all skills" msgstr "" -#: src/debug_menu.cpp:275 +#: src/debug_menu.cpp:276 msgid "Change all skills theoretical knowledge" msgstr "" -#: src/debug_menu.cpp:276 +#: src/debug_menu.cpp:277 msgid "Learn all melee styles" msgstr "" -#: src/debug_menu.cpp:277 +#: src/debug_menu.cpp:278 msgid "Unlock all recipes" msgstr "" -#: src/debug_menu.cpp:278 +#: src/debug_menu.cpp:279 msgid "Edit player/NPC" msgstr "" -#: src/debug_menu.cpp:279 +#: src/debug_menu.cpp:280 msgid "Damage self" msgstr "" -#: src/debug_menu.cpp:280 +#: src/debug_menu.cpp:281 msgid "Bleed self" msgstr "" -#: src/debug_menu.cpp:281 +#: src/debug_menu.cpp:282 msgid "Set auto move route" msgstr "" -#: src/debug_menu.cpp:282 +#: src/debug_menu.cpp:283 msgid "Control NPC follower" msgstr "" -#: src/debug_menu.cpp:286 +#: src/debug_menu.cpp:287 msgid "Change spells" msgstr "" -#: src/debug_menu.cpp:289 src/debug_menu.cpp:432 +#: src/debug_menu.cpp:290 src/debug_menu.cpp:434 msgid "Player…" msgstr "" -#: src/debug_menu.cpp:296 +#: src/debug_menu.cpp:297 msgid "Take screenshot" msgstr "" -#: src/debug_menu.cpp:297 +#: src/debug_menu.cpp:298 msgid "Generate game report" msgstr "" -#: src/debug_menu.cpp:302 +#: src/debug_menu.cpp:303 msgid "Check game state" msgstr "" -#: src/debug_menu.cpp:303 +#: src/debug_menu.cpp:304 msgid "Display hordes" msgstr "" -#: src/debug_menu.cpp:304 +#: src/debug_menu.cpp:305 msgid "Test item group" msgstr "" -#: src/debug_menu.cpp:305 +#: src/debug_menu.cpp:306 msgid "Show sound clustering" msgstr "" -#: src/debug_menu.cpp:306 +#: src/debug_menu.cpp:307 msgid "Display weather" msgstr "" -#: src/debug_menu.cpp:307 +#: src/debug_menu.cpp:308 msgid "Display overmap scents" msgstr "" -#: src/debug_menu.cpp:308 +#: src/debug_menu.cpp:309 msgid "Toggle display local scents" msgstr "" -#: src/debug_menu.cpp:309 +#: src/debug_menu.cpp:310 msgid "Toggle display local scents type" msgstr "" -#: src/debug_menu.cpp:310 +#: src/debug_menu.cpp:311 msgid "Toggle display temperature" msgstr "" -#: src/debug_menu.cpp:311 +#: src/debug_menu.cpp:312 msgid "Toggle display vehicle autopilot overlay" msgstr "" -#: src/debug_menu.cpp:312 +#: src/debug_menu.cpp:313 msgid "Toggle display visibility" msgstr "" -#: src/debug_menu.cpp:313 +#: src/debug_menu.cpp:314 msgid "Toggle display lighting" msgstr "" -#: src/debug_menu.cpp:314 +#: src/debug_menu.cpp:315 msgid "Toggle display transparency" msgstr "" -#: src/debug_menu.cpp:315 +#: src/debug_menu.cpp:316 msgid "Toggle display reachability zones" msgstr "" -#: src/debug_menu.cpp:316 +#: src/debug_menu.cpp:317 msgid "Toggle display radiation" msgstr "" -#: src/debug_menu.cpp:317 +#: src/debug_menu.cpp:318 msgid "Show mutation category levels" msgstr "" -#: src/debug_menu.cpp:318 +#: src/debug_menu.cpp:319 msgid "Draw benchmark (X seconds)" msgstr "" -#: src/debug_menu.cpp:320 +#: src/debug_menu.cpp:321 msgid "Test trait group" msgstr "" -#: src/debug_menu.cpp:321 +#: src/debug_menu.cpp:322 msgid "Toggle NPC pathfinding on map" msgstr "" -#: src/debug_menu.cpp:322 +#: src/debug_menu.cpp:323 msgid "Toggle NPC attack potential values on map" msgstr "" -#: src/debug_menu.cpp:323 +#: src/debug_menu.cpp:324 msgid "Print faction info to console" msgstr "" -#: src/debug_menu.cpp:324 +#: src/debug_menu.cpp:325 msgid "Print NPC magic info to console" msgstr "" -#: src/debug_menu.cpp:325 +#: src/debug_menu.cpp:326 msgid "Test weather" msgstr "" -#: src/debug_menu.cpp:326 +#: src/debug_menu.cpp:327 msgid "Write global effect_on_condition(s) to eocs.output" msgstr "" -#: src/debug_menu.cpp:327 +#: src/debug_menu.cpp:328 msgid "Write global var(s) to var_list.output" msgstr "" -#: src/debug_menu.cpp:328 +#: src/debug_menu.cpp:329 msgid "Write Timed (E)vents to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:329 +#: src/debug_menu.cpp:330 msgid "Edit global var(s)" msgstr "" -#: src/debug_menu.cpp:330 +#: src/debug_menu.cpp:331 msgid "Test map extra list" msgstr "" -#: src/debug_menu.cpp:331 +#: src/debug_menu.cpp:332 msgid "Generate effect list" msgstr "" -#: src/debug_menu.cpp:337 src/debug_menu.cpp:425 +#: src/debug_menu.cpp:338 src/debug_menu.cpp:427 msgid "Info…" msgstr "" -#: src/debug_menu.cpp:343 +#: src/debug_menu.cpp:344 msgid "Enable achievements" msgstr "" -#: src/debug_menu.cpp:344 +#: src/debug_menu.cpp:345 msgid "Unlock all progression" msgstr "" -#: src/debug_menu.cpp:345 +#: src/debug_menu.cpp:346 msgid "Show debug message" msgstr "" -#: src/debug_menu.cpp:346 +#: src/debug_menu.cpp:347 msgid "Crash game (test crash handling)" msgstr "" -#: src/debug_menu.cpp:347 +#: src/debug_menu.cpp:348 msgid "Activate EOC" msgstr "" -#: src/debug_menu.cpp:348 +#: src/debug_menu.cpp:349 msgid "Quit to main menu" msgstr "" -#: src/debug_menu.cpp:352 src/debug_menu.cpp:430 +#: src/debug_menu.cpp:353 src/debug_menu.cpp:432 msgid "Game…" msgstr "" -#: src/debug_menu.cpp:358 +#: src/debug_menu.cpp:359 msgid "Change battery charge" msgstr "" -#: src/debug_menu.cpp:361 src/debug_menu.cpp:433 +#: src/debug_menu.cpp:362 src/debug_menu.cpp:435 msgid "Vehicle…" msgstr "" -#: src/debug_menu.cpp:367 +#: src/debug_menu.cpp:368 msgid "Teleport - short range" msgstr "" -#: src/debug_menu.cpp:368 +#: src/debug_menu.cpp:369 msgid "Teleport - long range" msgstr "" -#: src/debug_menu.cpp:369 +#: src/debug_menu.cpp:370 msgid "Teleport - adjacent overmap" msgstr "" -#: src/debug_menu.cpp:370 +#: src/debug_menu.cpp:371 msgid "Teleport - specific overmap coordinates" msgstr "" -#: src/debug_menu.cpp:375 +#: src/debug_menu.cpp:376 msgid "Teleport - specific city" msgstr "" -#: src/debug_menu.cpp:377 src/debug_menu.cpp:434 +#: src/debug_menu.cpp:378 src/debug_menu.cpp:436 msgid "Teleport…" msgstr "" -#: src/debug_menu.cpp:383 +#: src/debug_menu.cpp:384 msgid "Spawn an item" msgstr "" -#: src/debug_menu.cpp:384 +#: src/debug_menu.cpp:385 msgid "Spawn NPC" msgstr "" -#: src/debug_menu.cpp:385 +#: src/debug_menu.cpp:386 msgid "Spawn monster" msgstr "" -#: src/debug_menu.cpp:386 +#: src/debug_menu.cpp:387 msgid "Spawn a vehicle" msgstr "" -#: src/debug_menu.cpp:387 +#: src/debug_menu.cpp:388 msgid "Spawn artifact" msgstr "" -#: src/debug_menu.cpp:388 +#: src/debug_menu.cpp:389 msgid "Spawn clairvoyance artifact" msgstr "" -#: src/debug_menu.cpp:391 src/debug_menu.cpp:431 +#: src/debug_menu.cpp:392 src/debug_menu.cpp:433 msgid "Spawning…" msgstr "" -#: src/debug_menu.cpp:397 +#: src/debug_menu.cpp:398 msgid "Reveal map" msgstr "" -#: src/debug_menu.cpp:398 +#: src/debug_menu.cpp:399 msgid "Kill in Area" msgstr "" -#: src/debug_menu.cpp:399 +#: src/debug_menu.cpp:400 msgid "Kill NPCs" msgstr "" -#: src/debug_menu.cpp:400 +#: src/debug_menu.cpp:401 msgid "Map editor" msgstr "" -#: src/debug_menu.cpp:401 +#: src/debug_menu.cpp:402 msgid "Change weather" msgstr "" -#: src/debug_menu.cpp:402 +#: src/debug_menu.cpp:403 msgid "Change wind direction" msgstr "" -#: src/debug_menu.cpp:403 +#: src/debug_menu.cpp:404 msgid "Change wind speed" msgstr "" -#: src/debug_menu.cpp:404 +#: src/debug_menu.cpp:405 msgid "Generate sound" msgstr "" -#: src/debug_menu.cpp:405 +#: src/debug_menu.cpp:406 msgid "Kill all monsters" msgstr "" -#: src/debug_menu.cpp:406 +#: src/debug_menu.cpp:407 msgid "Change time" msgstr "" -#: src/debug_menu.cpp:407 +#: src/debug_menu.cpp:408 +msgid "Force temperature" +msgstr "" + +#: src/debug_menu.cpp:409 msgid "Overmap editor" msgstr "" -#: src/debug_menu.cpp:408 +#: src/debug_menu.cpp:410 msgid "Spawn map extra" msgstr "" -#: src/debug_menu.cpp:409 +#: src/debug_menu.cpp:411 msgid "Spawn nested mapgen" msgstr "" -#: src/debug_menu.cpp:410 +#: src/debug_menu.cpp:412 msgid "Edit the faction camp larder" msgstr "" -#: src/debug_menu.cpp:413 src/debug_menu.cpp:435 +#: src/debug_menu.cpp:415 src/debug_menu.cpp:437 msgid "Map…" msgstr "" -#: src/debug_menu.cpp:444 +#: src/debug_menu.cpp:446 msgid "" "Debug Functions - Using these will cheat not only the game, but yourself.\n" "You won't grow. You won't improve.\n" @@ -406406,1205 +407216,1214 @@ msgid "" "Nothing will be risked and nothing will be gained." msgstr "" -#: src/debug_menu.cpp:446 +#: src/debug_menu.cpp:448 msgid "Debug Functions" msgstr "" -#: src/debug_menu.cpp:505 +#: src/debug_menu.cpp:507 #, c-format msgid "Name: %1$s" msgstr "" -#: src/debug_menu.cpp:509 +#: src/debug_menu.cpp:511 #, c-format msgid "Class: %1$s" msgstr "" -#: src/debug_menu.cpp:510 src/magic.cpp:2022 src/magic.cpp:2357 +#: src/debug_menu.cpp:512 src/magic.cpp:2022 src/magic.cpp:2357 msgid "Classless" msgstr "" #. ~ %1$s - spell current level, %2$s - spell max level, %3$s - is max level -#: src/debug_menu.cpp:522 +#: src/debug_menu.cpp:524 #, c-format msgid "Spell Level: %1$s / %2$d %3$s" msgstr "" -#: src/debug_menu.cpp:523 +#: src/debug_menu.cpp:525 msgid "Unlearned" msgstr "" -#: src/debug_menu.cpp:525 src/magic.cpp:2036 +#: src/debug_menu.cpp:527 src/magic.cpp:2036 msgid "(MAX)" msgstr "" #. ~ %1$d - difficulty, %2$s - failure chance -#: src/debug_menu.cpp:530 +#: src/debug_menu.cpp:532 #, c-format msgid "Difficulty: %1$d (%2$s)" msgstr "" -#: src/debug_menu.cpp:534 +#: src/debug_menu.cpp:536 msgid "(impeded)" msgstr "" #. ~ %1$s - energy cost, %2$s - is casting impeded, %3$s - current character #. energy -#: src/debug_menu.cpp:539 +#: src/debug_menu.cpp:541 #, c-format msgid "Casting Cost: %1$s %2$s (%3$s current) " msgstr "" #. ~ %1$s - cast time, %2$s - is casting impeded, %3$s - casting base time -#: src/debug_menu.cpp:547 +#: src/debug_menu.cpp:549 #, c-format msgid "Casting Time: %1$s %2$s (%3$s base time) " msgstr "" -#: src/debug_menu.cpp:554 src/debug_menu.cpp:652 src/magic.cpp:2078 +#: src/debug_menu.cpp:556 src/debug_menu.cpp:654 src/magic.cpp:2078 #: src/magic.cpp:2174 msgid "self" msgstr "" -#: src/debug_menu.cpp:558 +#: src/debug_menu.cpp:560 #, c-format msgid "Valid Targets: %1$s" msgstr "" -#: src/debug_menu.cpp:562 +#: src/debug_menu.cpp:564 #, c-format msgid "Only affects the monsters: %1$s" msgstr "" #. ~ amount of damage per second, abbreviated -#: src/debug_menu.cpp:576 +#: src/debug_menu.cpp:578 #, c-format msgid ", %1$d/sec" msgstr "" -#: src/debug_menu.cpp:578 +#: src/debug_menu.cpp:580 #, c-format msgid "Damage: %1$s %2$s%3$s" msgstr "" -#: src/debug_menu.cpp:582 +#: src/debug_menu.cpp:584 #, c-format msgid "Healing: %1$s" msgstr "" -#: src/debug_menu.cpp:587 src/magic.cpp:2116 src/magic.cpp:2146 +#: src/debug_menu.cpp:589 src/magic.cpp:2116 src/magic.cpp:2146 #: src/magic.cpp:2164 msgid "Spell Radius" msgstr "" -#: src/debug_menu.cpp:590 src/magic.cpp:2119 +#: src/debug_menu.cpp:592 src/magic.cpp:2119 msgid "Cone Arc" msgstr "" -#: src/debug_menu.cpp:591 src/magic.cpp:2120 +#: src/debug_menu.cpp:593 src/magic.cpp:2120 msgid "degrees" msgstr "" -#: src/debug_menu.cpp:593 src/magic.cpp:2122 +#: src/debug_menu.cpp:595 src/magic.cpp:2122 msgid "Line Width" msgstr "" -#: src/debug_menu.cpp:595 +#: src/debug_menu.cpp:597 #, c-format msgid "%1$s: %2$d %3$s" msgstr "" -#: src/debug_menu.cpp:600 +#: src/debug_menu.cpp:602 #, c-format msgid "Variance: %1$d" msgstr "" -#: src/debug_menu.cpp:604 +#: src/debug_menu.cpp:606 #, c-format msgid "Spawn %1$d %2$s" msgstr "" -#: src/debug_menu.cpp:612 +#: src/debug_menu.cpp:614 #, c-format msgid "from %1$s" msgstr "" -#: src/debug_menu.cpp:619 +#: src/debug_menu.cpp:621 #, c-format msgid "Summon: %1$d %2$s" msgstr "" -#: src/debug_menu.cpp:620 src/debug_menu.cpp:646 +#: src/debug_menu.cpp:622 src/debug_menu.cpp:648 #, c-format msgid "Spell Radius: %1$d" msgstr "" -#: src/debug_menu.cpp:627 src/debug_menu.cpp:632 src/magic.cpp:2152 +#: src/debug_menu.cpp:629 src/debug_menu.cpp:634 src/magic.cpp:2152 #: src/magic.cpp:2157 msgid "random creature" msgstr "" -#: src/debug_menu.cpp:636 +#: src/debug_menu.cpp:638 #, c-format msgid "Targets under: %1$dhp become a %2$s" msgstr "" -#: src/debug_menu.cpp:643 +#: src/debug_menu.cpp:645 #, c-format msgid "Damage: %1$s %2$s" msgstr "" -#: src/debug_menu.cpp:651 +#: src/debug_menu.cpp:653 #, c-format msgid "Range: %1$s" msgstr "" -#: src/debug_menu.cpp:664 +#: src/debug_menu.cpp:666 #, c-format msgid "Duration: %1$s" msgstr "" -#: src/debug_menu.cpp:691 +#: src/debug_menu.cpp:693 msgid "There are no spells to change." msgstr "" -#: src/debug_menu.cpp:830 +#: src/debug_menu.cpp:832 msgid "<Spell Name>" msgstr "" -#: src/debug_menu.cpp:831 +#: src/debug_menu.cpp:833 msgid "<Level>" msgstr "" -#: src/debug_menu.cpp:832 +#: src/debug_menu.cpp:834 msgid "<Description>" msgstr "" -#: src/debug_menu.cpp:836 +#: src/debug_menu.cpp:838 #, c-format msgid "<[%1$s] Keybindings>" msgstr "" -#: src/debug_menu.cpp:844 +#: src/debug_menu.cpp:846 #, c-format msgid "<[%1$s] Filter>" msgstr "" -#: src/debug_menu.cpp:875 +#: src/debug_menu.cpp:877 #, c-format msgid "%1$-3d/%2$3d" msgstr "" -#: src/debug_menu.cpp:942 src/debug_menu.cpp:1060 src/newcharacter.cpp:1564 -#: src/newcharacter.cpp:2055 src/newcharacter.cpp:2399 -#: src/newcharacter.cpp:3151 +#: src/debug_menu.cpp:944 src/debug_menu.cpp:1062 src/newcharacter.cpp:1567 +#: src/newcharacter.cpp:2074 src/newcharacter.cpp:2426 +#: src/newcharacter.cpp:3199 msgid "Nothing found." msgstr "" -#: src/debug_menu.cpp:985 +#: src/debug_menu.cpp:987 msgid "Filter by spell name or id" msgstr "" -#: src/debug_menu.cpp:1024 +#: src/debug_menu.cpp:1026 #, c-format msgid "Set spell level to? Currently: %1$d" msgstr "" -#: src/debug_menu.cpp:1082 +#: src/debug_menu.cpp:1084 msgid "Choose artifact data:" msgstr "" -#: src/debug_menu.cpp:1094 +#: src/debug_menu.cpp:1096 msgid "Enter max attributes:" msgstr "" -#: src/debug_menu.cpp:1095 +#: src/debug_menu.cpp:1097 msgid "Enter power level:" msgstr "" -#: src/debug_menu.cpp:1096 +#: src/debug_menu.cpp:1098 msgid "Enter negative power limit:" msgstr "" -#: src/debug_menu.cpp:1114 +#: src/debug_menu.cpp:1116 #, c-format msgid "You teleport to point %s." msgstr "" -#: src/debug_menu.cpp:1124 +#: src/debug_menu.cpp:1126 #, c-format msgid "You teleport to submap %s." msgstr "" -#: src/debug_menu.cpp:1133 +#: src/debug_menu.cpp:1135 msgid "Teleport where?" msgstr "" -#: src/debug_menu.cpp:1141 +#: src/debug_menu.cpp:1143 #, c-format msgid "" "Error interpreting teleport target: expected two or three comma-separated " "values; got %zu" msgstr "" -#: src/debug_menu.cpp:1150 +#: src/debug_menu.cpp:1152 #, c-format msgid "Error interpreting teleport target: %s" msgstr "" -#: src/debug_menu.cpp:1162 +#: src/debug_menu.cpp:1164 msgid "Where is the desired overmap?" msgstr "" -#: src/debug_menu.cpp:1173 +#: src/debug_menu.cpp:1175 #, c-format msgid "You teleport to overmap %s." msgstr "" -#: src/debug_menu.cpp:1237 +#: src/debug_menu.cpp:1239 msgid "Maximum strength" msgstr "" -#: src/debug_menu.cpp:1238 +#: src/debug_menu.cpp:1240 msgid "Maximum dexterity" msgstr "" -#: src/debug_menu.cpp:1239 +#: src/debug_menu.cpp:1241 msgid "Maximum intelligence" msgstr "" -#: src/debug_menu.cpp:1240 +#: src/debug_menu.cpp:1242 msgid "Maximum perception" msgstr "" -#: src/debug_menu.cpp:1262 +#: src/debug_menu.cpp:1264 #, c-format msgid "Set the stat to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1277 +#: src/debug_menu.cpp:1279 #, c-format msgid "Hunger: %d %s" msgstr "" -#: src/debug_menu.cpp:1279 +#: src/debug_menu.cpp:1281 #, c-format msgid "Thirst: %d %s" msgstr "" -#: src/debug_menu.cpp:1281 +#: src/debug_menu.cpp:1283 #, c-format msgid "Fatigue: %d %s" msgstr "" -#: src/debug_menu.cpp:1283 +#: src/debug_menu.cpp:1285 #, c-format msgid "Weariness: %d %s" msgstr "" -#: src/debug_menu.cpp:1286 +#: src/debug_menu.cpp:1288 msgid "Stored kCal: " msgstr "" -#: src/debug_menu.cpp:1287 +#: src/debug_menu.cpp:1289 msgid "Total kCal: " msgstr "" -#: src/debug_menu.cpp:1290 +#: src/debug_menu.cpp:1292 msgid "Stomach contents" msgstr "" -#: src/debug_menu.cpp:1291 src/debug_menu.cpp:1296 +#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 msgid " Total volume: " msgstr "" -#: src/debug_menu.cpp:1292 src/debug_menu.cpp:1297 +#: src/debug_menu.cpp:1294 src/debug_menu.cpp:1299 msgid " Water volume: " msgstr "" -#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 +#: src/debug_menu.cpp:1295 src/debug_menu.cpp:1300 #, c-format msgid " kCal: %d" msgstr "" -#: src/debug_menu.cpp:1295 +#: src/debug_menu.cpp:1297 msgid "Gut contents" msgstr "" -#: src/debug_menu.cpp:1303 +#: src/debug_menu.cpp:1305 msgid "Stored kCal" msgstr "" -#: src/debug_menu.cpp:1304 +#: src/debug_menu.cpp:1306 msgid "Stomach kCal" msgstr "" -#: src/debug_menu.cpp:1305 +#: src/debug_menu.cpp:1307 msgid "Gut kCal" msgstr "" -#: src/debug_menu.cpp:1308 +#: src/debug_menu.cpp:1310 msgid "Sleep Deprivation" msgstr "" -#: src/debug_menu.cpp:1310 +#: src/debug_menu.cpp:1312 msgid "Reset all basic needs" msgstr "" -#: src/debug_menu.cpp:1311 +#: src/debug_menu.cpp:1313 msgid "Empty stomach and guts" msgstr "" -#: src/debug_menu.cpp:1315 +#: src/debug_menu.cpp:1317 #, c-format msgid "%s: daily %d, overall %d" msgstr "" -#: src/debug_menu.cpp:1323 +#: src/debug_menu.cpp:1325 #, c-format msgid "Set hunger to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1329 +#: src/debug_menu.cpp:1331 #, c-format msgid "Set stored kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1335 +#: src/debug_menu.cpp:1337 #, c-format msgid "Set stomach kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1341 +#: src/debug_menu.cpp:1343 #, c-format msgid "Set gut kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1347 +#: src/debug_menu.cpp:1349 #, c-format msgid "Set thirst to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1353 +#: src/debug_menu.cpp:1355 #, c-format msgid "Set fatigue to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1359 +#: src/debug_menu.cpp:1361 #, c-format msgid "Set sleep deprivation to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1366 +#: src/debug_menu.cpp:1368 #, c-format msgid "Reset weariness? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1387 +#: src/debug_menu.cpp:1389 #, c-format msgid "Set %s to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1406 src/debug_menu.cpp:2759 +#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2815 msgid "Left arm" msgstr "" -#: src/debug_menu.cpp:1407 src/debug_menu.cpp:2760 +#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2816 msgid "Right arm" msgstr "" -#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2761 +#: src/debug_menu.cpp:1410 src/debug_menu.cpp:2817 msgid "Left leg" msgstr "" -#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2762 +#: src/debug_menu.cpp:1411 src/debug_menu.cpp:2818 msgid "Right leg" msgstr "" -#: src/debug_menu.cpp:1450 src/debug_menu.cpp:1456 +#: src/debug_menu.cpp:1452 src/debug_menu.cpp:1458 #, c-format msgid "Set the hitpoints to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1469 +#: src/debug_menu.cpp:1471 msgid "trust" msgstr "" -#: src/debug_menu.cpp:1470 +#: src/debug_menu.cpp:1472 msgid "fear" msgstr "" -#: src/debug_menu.cpp:1471 +#: src/debug_menu.cpp:1473 msgid "value" msgstr "" -#: src/debug_menu.cpp:1472 +#: src/debug_menu.cpp:1474 msgid "anger" msgstr "" -#: src/debug_menu.cpp:1473 +#: src/debug_menu.cpp:1475 msgid "owed" msgstr "" -#: src/debug_menu.cpp:1474 +#: src/debug_menu.cpp:1476 msgid "sold" msgstr "" -#: src/debug_menu.cpp:1480 +#: src/debug_menu.cpp:1482 #, c-format msgid "Set trust to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1486 +#: src/debug_menu.cpp:1488 #, c-format msgid "Set fear to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1491 +#: src/debug_menu.cpp:1493 #, c-format msgid "Set value to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1497 +#: src/debug_menu.cpp:1499 #, c-format msgid "Set anger to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1503 +#: src/debug_menu.cpp:1505 #, c-format msgid "Set owed to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1508 +#: src/debug_menu.cpp:1510 #, c-format msgid "Set sold to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1520 +#: src/debug_menu.cpp:1522 msgid "Select a value and press enter to change it." msgstr "" -#: src/debug_menu.cpp:1522 +#: src/debug_menu.cpp:1524 msgid "Current save file name" msgstr "" -#: src/debug_menu.cpp:1524 +#: src/debug_menu.cpp:1526 msgid "Current pre-Cataclysm name" msgstr "" -#: src/debug_menu.cpp:1525 +#: src/debug_menu.cpp:1527 msgid "Current age" msgstr "" -#: src/debug_menu.cpp:1526 +#: src/debug_menu.cpp:1528 msgid "Current height in cm" msgstr "" -#: src/debug_menu.cpp:1527 +#: src/debug_menu.cpp:1529 msgid "Current blood type" msgstr "" -#: src/debug_menu.cpp:1534 +#: src/debug_menu.cpp:1536 msgid "Rename save file (WARNING: this will duplicate the save):" msgstr "" -#: src/debug_menu.cpp:1546 +#: src/debug_menu.cpp:1548 msgid "Rename character:" msgstr "" -#: src/debug_menu.cpp:1556 src/newcharacter.cpp:4055 +#: src/debug_menu.cpp:1558 src/newcharacter.cpp:4110 msgid "Enter age in years. Minimum 16, maximum 55" msgstr "" -#: src/debug_menu.cpp:1567 src/newcharacter.cpp:4065 +#: src/debug_menu.cpp:1569 src/newcharacter.cpp:4120 #, c-format msgid "Enter height in centimeters. Minimum %d, maximum %d" msgstr "" -#: src/debug_menu.cpp:1580 src/newcharacter.cpp:4078 +#: src/debug_menu.cpp:1582 src/newcharacter.cpp:4133 msgid "Select blood type" msgstr "" -#: src/debug_menu.cpp:1590 src/newcharacter.cpp:4089 +#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4144 msgid "Select Rh factor" msgstr "" -#: src/debug_menu.cpp:1591 src/newcharacter.cpp:4090 +#: src/debug_menu.cpp:1593 src/newcharacter.cpp:4145 msgid "negative" msgstr "" -#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4091 +#: src/debug_menu.cpp:1594 src/newcharacter.cpp:4146 msgid "positive" msgstr "" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3284 src/newcharacter.cpp:4103 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3339 src/newcharacter.cpp:4158 #: src/player_display.cpp:1062 src/player_display.cpp:1067 #: src/player_display.cpp:1070 src/player_display.cpp:1075 #: src/player_display.cpp:1259 msgid "Female" msgstr "" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3277 src/newcharacter.cpp:3282 -#: src/newcharacter.cpp:4104 src/player_display.cpp:1062 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3332 src/newcharacter.cpp:3337 +#: src/newcharacter.cpp:4159 src/player_display.cpp:1062 #: src/player_display.cpp:1067 src/player_display.cpp:1070 #: src/player_display.cpp:1075 src/player_display.cpp:1259 msgid "Male" msgstr "" -#: src/debug_menu.cpp:1635 +#: src/debug_menu.cpp:1637 #, c-format msgid "Unique Id: %s" msgstr "" -#: src/debug_menu.cpp:1637 +#: src/debug_menu.cpp:1639 #, c-format msgid "Faction: %s (api v%d)" msgstr "" -#: src/debug_menu.cpp:1639 +#: src/debug_menu.cpp:1641 #, c-format msgid "Attitude: %s" msgstr "" -#: src/debug_menu.cpp:1642 +#: src/debug_menu.cpp:1644 #, c-format msgid "Destination: %s %s" msgstr "" -#: src/debug_menu.cpp:1645 +#: src/debug_menu.cpp:1647 #, c-format msgid "Trust: %d" msgstr "" -#: src/debug_menu.cpp:1646 +#: src/debug_menu.cpp:1648 #, c-format msgid "Fear: %d" msgstr "" -#: src/debug_menu.cpp:1647 +#: src/debug_menu.cpp:1649 #, c-format msgid "Value: %d" msgstr "" -#: src/debug_menu.cpp:1648 +#: src/debug_menu.cpp:1650 #, c-format msgid "Anger: %d" msgstr "" -#: src/debug_menu.cpp:1649 +#: src/debug_menu.cpp:1651 #, c-format msgid "Owed: %d" msgstr "" -#: src/debug_menu.cpp:1650 +#: src/debug_menu.cpp:1652 #, c-format msgid "Sold: %d" msgstr "" -#: src/debug_menu.cpp:1652 +#: src/debug_menu.cpp:1654 #, c-format msgid "Aggression: %d" msgstr "" -#: src/debug_menu.cpp:1654 +#: src/debug_menu.cpp:1656 #, c-format msgid "Bravery: %d" msgstr "" -#: src/debug_menu.cpp:1655 +#: src/debug_menu.cpp:1657 #, c-format msgid "Collector: %d" msgstr "" -#: src/debug_menu.cpp:1656 +#: src/debug_menu.cpp:1658 #, c-format msgid "Altruism: %d" msgstr "" -#: src/debug_menu.cpp:1658 src/gamemode_defense.cpp:768 +#: src/debug_menu.cpp:1660 src/gamemode_defense.cpp:768 msgid "Needs:" msgstr "" -#: src/debug_menu.cpp:1663 +#: src/debug_menu.cpp:1665 #, c-format msgid "Total morale: %d" msgstr "" -#: src/debug_menu.cpp:1667 +#: src/debug_menu.cpp:1669 msgid "Player" msgstr "" -#: src/debug_menu.cpp:1677 +#: src/debug_menu.cpp:1679 msgid "Edit description - name, age, height or blood type" msgstr "" -#: src/debug_menu.cpp:1678 +#: src/debug_menu.cpp:1680 msgid "Edit skills" msgstr "" -#: src/debug_menu.cpp:1679 +#: src/debug_menu.cpp:1681 msgid "Edit theoretical skill knowledge" msgstr "" -#: src/debug_menu.cpp:1680 +#: src/debug_menu.cpp:1682 msgid "Edit proficiencies" msgstr "" -#: src/debug_menu.cpp:1681 +#: src/debug_menu.cpp:1683 msgid "Edit stats" msgstr "" -#: src/debug_menu.cpp:1682 +#: src/debug_menu.cpp:1684 msgid "Edit spells" msgstr "" -#: src/debug_menu.cpp:1683 +#: src/debug_menu.cpp:1685 msgid "Grant items" msgstr "" -#: src/debug_menu.cpp:1684 +#: src/debug_menu.cpp:1686 msgid "Delete (all) items" msgstr "" -#: src/debug_menu.cpp:1685 +#: src/debug_menu.cpp:1687 msgid "Wear/wield an item from player's inventory" msgstr "" -#: src/debug_menu.cpp:1686 +#: src/debug_menu.cpp:1688 msgid "Set hit points" msgstr "" -#: src/debug_menu.cpp:1687 +#: src/debug_menu.cpp:1689 msgid "Set stamina" msgstr "" -#: src/debug_menu.cpp:1688 +#: src/debug_menu.cpp:1690 msgid "Set morale" msgstr "" -#: src/debug_menu.cpp:1689 +#: src/debug_menu.cpp:1691 msgid "Cause pain" msgstr "" -#: src/debug_menu.cpp:1690 +#: src/debug_menu.cpp:1692 msgid "Set health" msgstr "" -#: src/debug_menu.cpp:1691 +#: src/debug_menu.cpp:1693 msgid "Set needs" msgstr "" -#: src/debug_menu.cpp:1693 +#: src/debug_menu.cpp:1695 msgid "Set kill XP" msgstr "" -#: src/debug_menu.cpp:1698 +#: src/debug_menu.cpp:1700 msgid "Status window" msgstr "" -#: src/debug_menu.cpp:1699 +#: src/debug_menu.cpp:1701 msgid "Teleport" msgstr "" -#: src/debug_menu.cpp:1700 +#: src/debug_menu.cpp:1702 msgid "Add an effect" msgstr "" -#: src/debug_menu.cpp:1701 +#: src/debug_menu.cpp:1703 msgid "Print temperature" msgstr "" -#: src/debug_menu.cpp:1702 +#: src/debug_menu.cpp:1704 msgid "Cause asthma attack" msgstr "" -#: src/debug_menu.cpp:1703 +#: src/debug_menu.cpp:1705 msgid "Edit missions (WARNING: Unstable!)" msgstr "" -#: src/debug_menu.cpp:1704 +#: src/debug_menu.cpp:1706 msgid "Print vars to file" msgstr "" -#: src/debug_menu.cpp:1706 +#: src/debug_menu.cpp:1708 msgid "Write effect_on_condition(s) to eocs.output" msgstr "" -#: src/debug_menu.cpp:1707 +#: src/debug_menu.cpp:1709 msgid "Edit vars" msgstr "" -#: src/debug_menu.cpp:1710 +#: src/debug_menu.cpp:1712 msgid "Add mission" msgstr "" -#: src/debug_menu.cpp:1711 +#: src/debug_menu.cpp:1713 msgid "Randomize with class" msgstr "" -#: src/debug_menu.cpp:1712 +#: src/debug_menu.cpp:1714 msgid "Set attitude" msgstr "" -#: src/debug_menu.cpp:1713 +#: src/debug_menu.cpp:1715 msgid "Set opinion" msgstr "" -#: src/debug_menu.cpp:1736 +#: src/debug_menu.cpp:1738 msgid "Delete all items from the target?" msgstr "" -#: src/debug_menu.cpp:1745 +#: src/debug_menu.cpp:1747 msgid "Make target equip" msgstr "" -#: src/debug_menu.cpp:1765 +#: src/debug_menu.cpp:1767 #, c-format msgid "Set stamina to? Current: %d. Max: %d." msgstr "" -#: src/debug_menu.cpp:1770 +#: src/debug_menu.cpp:1772 msgid "Target stamina value out of bounds!" msgstr "" -#: src/debug_menu.cpp:1776 +#: src/debug_menu.cpp:1778 #, c-format msgid "Set the morale to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1786 +#: src/debug_menu.cpp:1788 #, c-format msgid "Set kill XP to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1799 +#: src/debug_menu.cpp:1801 #, c-format msgid "Cause how much pain? pain: %d" msgstr "" -#: src/debug_menu.cpp:1810 +#: src/debug_menu.cpp:1812 msgid "Mutate category" msgstr "" -#: src/debug_menu.cpp:1811 +#: src/debug_menu.cpp:1813 msgid "Reset mutations" msgstr "" -#: src/debug_menu.cpp:1824 +#: src/debug_menu.cpp:1826 msgid "Choose mutation category:" msgstr "" -#: src/debug_menu.cpp:1834 +#: src/debug_menu.cpp:1836 msgid "Include post-threshold traits?" msgstr "" -#: src/debug_menu.cpp:1839 +#: src/debug_menu.cpp:1841 msgid "Remove all mutations?" msgstr "" -#: src/debug_menu.cpp:1851 +#: src/debug_menu.cpp:1853 msgid "Health modifier" msgstr "" -#: src/debug_menu.cpp:1857 src/debug_menu.cpp:1862 src/debug_menu.cpp:1867 +#: src/debug_menu.cpp:1859 src/debug_menu.cpp:1864 src/debug_menu.cpp:1869 #, c-format msgid "Set the value to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1881 +#: src/debug_menu.cpp:1883 msgid "Choose mission type" msgstr "" -#: src/debug_menu.cpp:1912 +#: src/debug_menu.cpp:1914 msgid "Choose new class" msgstr "" -#: src/debug_menu.cpp:1929 +#: src/debug_menu.cpp:1931 msgid "Choose new attitude" msgstr "" -#: src/debug_menu.cpp:1935 src/npc.cpp:3125 +#: src/debug_menu.cpp:1937 src/npc.cpp:3125 msgid "Unknown attitude" msgstr "" -#: src/debug_menu.cpp:1975 src/debug_menu.cpp:3041 +#: src/debug_menu.cpp:1977 src/debug_menu.cpp:3100 msgid "Var list written to var_list.output" msgstr "" -#: src/debug_menu.cpp:1980 src/debug_menu.cpp:3026 +#: src/debug_menu.cpp:1982 src/debug_menu.cpp:3085 msgid "effect_on_condition list written to eocs.output" msgstr "" -#: src/debug_menu.cpp:1989 src/debug_menu.cpp:3064 +#: src/debug_menu.cpp:1991 src/debug_menu.cpp:3123 msgid "Key" msgstr "" -#: src/debug_menu.cpp:1993 src/debug_menu.cpp:3068 src/morale.cpp:643 +#: src/debug_menu.cpp:1995 src/debug_menu.cpp:3127 src/morale.cpp:643 msgid "Value" msgstr "" -#: src/debug_menu.cpp:2005 +#: src/debug_menu.cpp:2007 msgid "Yet to start" msgstr "" -#: src/debug_menu.cpp:2006 +#: src/debug_menu.cpp:2008 msgid "In progress" msgstr "" -#: src/debug_menu.cpp:2007 +#: src/debug_menu.cpp:2009 msgid "Success" msgstr "" -#: src/debug_menu.cpp:2017 +#: src/debug_menu.cpp:2019 msgid "Bugged" msgstr "" -#: src/debug_menu.cpp:2023 src/wish.cpp:197 +#: src/debug_menu.cpp:2025 src/wish.cpp:198 msgid "Type:" msgstr "" -#: src/debug_menu.cpp:2024 +#: src/debug_menu.cpp:2026 msgid " Status:" msgstr "" -#: src/debug_menu.cpp:2025 +#: src/debug_menu.cpp:2027 msgid " ID:" msgstr "" -#: src/debug_menu.cpp:2026 +#: src/debug_menu.cpp:2028 msgid " NPC ID:" msgstr "" -#: src/debug_menu.cpp:2027 +#: src/debug_menu.cpp:2029 msgid " Target:" msgstr "" -#: src/debug_menu.cpp:2028 +#: src/debug_menu.cpp:2030 msgid "Player ID:" msgstr "" -#: src/debug_menu.cpp:2058 src/debug_menu.cpp:2085 +#: src/debug_menu.cpp:2060 src/debug_menu.cpp:2087 msgid "Select mission to edit" msgstr "" -#: src/debug_menu.cpp:2060 +#: src/debug_menu.cpp:2062 msgid "Currently assigned missions:" msgstr "" -#: src/debug_menu.cpp:2066 +#: src/debug_menu.cpp:2068 msgid "Not assigned missions:" msgstr "" -#: src/debug_menu.cpp:2088 src/diary.cpp:155 +#: src/debug_menu.cpp:2090 src/diary.cpp:155 msgid "Active missions:" msgstr "" -#: src/debug_menu.cpp:2094 src/diary.cpp:156 +#: src/debug_menu.cpp:2096 src/diary.cpp:156 msgid "Completed missions:" msgstr "" -#: src/debug_menu.cpp:2100 src/diary.cpp:157 +#: src/debug_menu.cpp:2102 src/diary.cpp:157 msgid "Failed missions:" msgstr "" -#: src/debug_menu.cpp:2126 +#: src/debug_menu.cpp:2128 msgid "Removing from active_missions" msgstr "" -#: src/debug_menu.cpp:2129 +#: src/debug_menu.cpp:2131 msgid "Removing from completed_missions" msgstr "" -#: src/debug_menu.cpp:2132 +#: src/debug_menu.cpp:2134 msgid "Removing from failed_missions" msgstr "" -#: src/debug_menu.cpp:2137 +#: src/debug_menu.cpp:2139 msgid "Unsetting active mission" msgstr "" -#: src/debug_menu.cpp:2143 +#: src/debug_menu.cpp:2145 #, c-format msgid "Removing from %s missions_assigned" msgstr "" -#: src/debug_menu.cpp:2146 +#: src/debug_menu.cpp:2148 #, c-format msgid "Removing from %s missions" msgstr "" -#: src/debug_menu.cpp:2160 +#: src/debug_menu.cpp:2162 msgid "Fail mission" msgstr "" -#: src/debug_menu.cpp:2161 +#: src/debug_menu.cpp:2163 msgid "Mark as complete" msgstr "" -#: src/debug_menu.cpp:2162 +#: src/debug_menu.cpp:2164 msgid "Remove mission without proper cleanup" msgstr "" -#: src/debug_menu.cpp:2187 +#: src/debug_menu.cpp:2189 msgid "Benchmark in progress…" msgstr "" -#: src/debug_menu.cpp:2215 +#: src/debug_menu.cpp:2217 #, c-format msgid "Drew %d times in %.3f seconds. (%.3f fps average)" msgstr "" -#: src/debug_menu.cpp:2244 +#: src/debug_menu.cpp:2246 #, c-format msgid "Location %d:%d in %d:%d, %s\n" msgstr "" -#: src/debug_menu.cpp:2245 +#: src/debug_menu.cpp:2247 #, c-format msgid "Current turn: %d.\n" msgstr "" -#: src/debug_menu.cpp:2246 +#: src/debug_menu.cpp:2248 #, c-format msgid "%d creature exists.\n" msgid_plural "%d creatures exist.\n" msgstr[0] "" msgstr[1] "" -#: src/debug_menu.cpp:2265 +#: src/debug_menu.cpp:2267 msgid "" "\n" "Specific creature type list:\n" msgstr "" -#: src/debug_menu.cpp:2279 +#: src/debug_menu.cpp:2281 #, c-format msgid "%s: map ( %d:%d ) pos ( %d:%d )" msgstr "" -#: src/debug_menu.cpp:2283 +#: src/debug_menu.cpp:2285 #, c-format msgid "(you: %d:%d)" msgstr "" -#: src/debug_menu.cpp:2285 +#: src/debug_menu.cpp:2287 #, c-format msgid "Stomach Contents: %d ml / %d ml kCal: %d, Water: %d ml" msgstr "" -#: src/debug_menu.cpp:2290 +#: src/debug_menu.cpp:2292 #, c-format msgid "" "Guts Contents: %d ml / %d ml kCal: %d, Water: %d ml\n" "Hunger: %d, Thirst: %d, kCal: %d / %d" msgstr "" -#: src/debug_menu.cpp:2296 +#: src/debug_menu.cpp:2298 #, c-format msgid "" "Body Mass Index: %.0f\n" "Basal Metabolic Rate: %i" msgstr "" -#: src/debug_menu.cpp:2298 +#: src/debug_menu.cpp:2300 #, c-format msgid "Player activity level: %s" msgstr "" -#: src/debug_menu.cpp:2321 +#: src/debug_menu.cpp:2323 msgid "Choose vehicle to spawn" msgstr "" #. ~ Menu entry in vehicle wish menu: 1st string: displayed name, 2nd string: #. internal name of vehicle #. ~ %1$s - npc name, %2$s - npc current activity name. -#: src/debug_menu.cpp:2325 src/npc.cpp:3875 +#: src/debug_menu.cpp:2327 src/npc.cpp:3875 #, c-format msgid "%1$s (%2$s)" msgstr "" -#: src/debug_menu.cpp:2335 +#: src/debug_menu.cpp:2337 msgid "Vehicle condition" msgstr "" -#: src/debug_menu.cpp:2336 +#: src/debug_menu.cpp:2338 msgid "Light damage" msgstr "" -#: src/debug_menu.cpp:2337 +#: src/debug_menu.cpp:2339 msgid "Undamaged" msgstr "" -#: src/debug_menu.cpp:2338 +#: src/debug_menu.cpp:2340 msgid "Disabled (tires or engine)" msgstr "" -#: src/debug_menu.cpp:2380 +#: src/debug_menu.cpp:2382 msgid "year" msgstr "" -#: src/debug_menu.cpp:2382 +#: src/debug_menu.cpp:2384 msgid "season" msgstr "" -#: src/debug_menu.cpp:2383 +#: src/debug_menu.cpp:2385 msgid "day" msgstr "" -#: src/debug_menu.cpp:2384 +#: src/debug_menu.cpp:2386 msgid "hour" msgstr "" -#: src/debug_menu.cpp:2385 +#: src/debug_menu.cpp:2387 msgid "minute" msgstr "" -#: src/debug_menu.cpp:2386 src/martialarts.cpp:986 src/martialarts.cpp:1917 +#: src/debug_menu.cpp:2388 src/martialarts.cpp:986 src/martialarts.cpp:1917 #: src/martialarts.cpp:1922 msgid "turn" msgid_plural "turns" msgstr[0] "" msgstr[1] "" -#: src/debug_menu.cpp:2393 +#: src/debug_menu.cpp:2395 msgid "Set year to?" msgstr "" -#: src/debug_menu.cpp:2397 +#: src/debug_menu.cpp:2399 msgid "Set season to? (0 = spring)" msgstr "" -#: src/debug_menu.cpp:2400 +#: src/debug_menu.cpp:2402 msgid "Set days to?" msgstr "" -#: src/debug_menu.cpp:2403 +#: src/debug_menu.cpp:2405 msgid "Set hour to?" msgstr "" -#: src/debug_menu.cpp:2406 +#: src/debug_menu.cpp:2408 msgid "Set minute to?" msgstr "" -#: src/debug_menu.cpp:2410 +#: src/debug_menu.cpp:2412 #, c-format msgid "Set turn to? (One day is %i turns)" msgstr "" -#: src/debug_menu.cpp:2439 +#: src/debug_menu.cpp:2425 src/options.cpp:2423 src/worldfactory.cpp:1751 +msgid "Reset" +msgstr "" + +#: src/debug_menu.cpp:2434 +#, c-format +msgid "Set temperature to? [%s]" +msgstr "" + +#: src/debug_menu.cpp:2495 msgid "" "Using this will disable achievements. Proceed?\n" "They can be reenabled in the 'game' section of the menu." msgstr "" -#: src/debug_menu.cpp:2478 +#: src/debug_menu.cpp:2534 msgid "Current overmap revealed." msgstr "" -#: src/debug_menu.cpp:2513 src/game.cpp:6481 +#: src/debug_menu.cpp:2569 src/game.cpp:6479 msgid "Select first point." msgstr "" -#: src/debug_menu.cpp:2523 src/game.cpp:6489 +#: src/debug_menu.cpp:2579 src/game.cpp:6487 msgid "Select second point." msgstr "" -#: src/debug_menu.cpp:2549 +#: src/debug_menu.cpp:2605 #, c-format msgid "%s's head implodes!" msgstr "" -#: src/debug_menu.cpp:2573 +#: src/debug_menu.cpp:2629 msgid "Martial arts debug." msgstr "" -#: src/debug_menu.cpp:2574 src/debug_menu.cpp:2585 +#: src/debug_menu.cpp:2630 src/debug_menu.cpp:2641 msgid "Your eyes blink rapidly as knowledge floods your brain." msgstr "" -#: src/debug_menu.cpp:2580 +#: src/debug_menu.cpp:2636 msgid "You now know a lot more than just 10 styles of kung fu." msgstr "" -#: src/debug_menu.cpp:2584 +#: src/debug_menu.cpp:2640 msgid "Recipe debug." msgstr "" -#: src/debug_menu.cpp:2589 +#: src/debug_menu.cpp:2645 msgid "You know how to craft that now." msgstr "" -#: src/debug_menu.cpp:2616 +#: src/debug_menu.cpp:2672 msgid "Select new weather pattern:" msgstr "" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Disable weather forcing" msgstr "" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Keep normal weather patterns" msgstr "" -#: src/debug_menu.cpp:2646 +#: src/debug_menu.cpp:2702 msgid "Select new wind direction:" msgstr "" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Disable direction forcing" msgstr "" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Keep normal wind direction" msgstr "" -#: src/debug_menu.cpp:2668 +#: src/debug_menu.cpp:2724 msgid "Select new wind speed:" msgstr "" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Disable speed forcing" msgstr "" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Keep normal wind speed" msgstr "" -#: src/debug_menu.cpp:2696 +#: src/debug_menu.cpp:2752 msgid "Volume of sound: " msgstr "" -#: src/debug_menu.cpp:2704 +#: src/debug_menu.cpp:2760 #, c-format msgid "DEBUG SOUND ( %d )" msgstr "" -#: src/debug_menu.cpp:2745 +#: src/debug_menu.cpp:2801 #, c-format msgid "Damage self for how much? hp: %s" msgstr "" -#: src/debug_menu.cpp:2788 +#: src/debug_menu.cpp:2844 msgid "Add bleeding duration in minutes, equal to intensity:" msgstr "" -#: src/debug_menu.cpp:2814 src/game.cpp:7580 +#: src/debug_menu.cpp:2870 src/game.cpp:7578 msgid "This binary was not compiled with tiles support." msgstr "" -#: src/debug_menu.cpp:2890 +#: src/debug_menu.cpp:2949 msgid "Enter benchmark length (in milliseconds):" msgstr "" -#: src/debug_menu.cpp:2912 +#: src/debug_menu.cpp:2971 msgid "Achievements are already enabled" msgstr "" -#: src/debug_menu.cpp:2915 +#: src/debug_menu.cpp:2974 msgid "Achievements enabled" msgstr "" -#: src/debug_menu.cpp:2920 +#: src/debug_menu.cpp:2979 msgid "" "Activating this will add the Arcade Mode achievement unlocking all starting " "scenarios and professions for all worlds. The character who performs this " @@ -407617,44 +408436,44 @@ msgid "" "reasonable pace." msgstr "" -#: src/debug_menu.cpp:3009 +#: src/debug_menu.cpp:3068 msgid "" "Quit without saving? This may cause issues such as duplicated or missing " "items and vehicles!" msgstr "" -#: src/debug_menu.cpp:3016 +#: src/debug_menu.cpp:3075 msgid "" "Quickload without saving? This may cause issues such as duplicated or " "missing items and vehicles!" msgstr "" -#: src/debug_menu.cpp:3055 +#: src/debug_menu.cpp:3114 msgid "Var list written to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:3085 +#: src/debug_menu.cpp:3144 msgid "Report written to debug.log" msgstr "" -#: src/debug_menu.cpp:3091 +#: src/debug_menu.cpp:3150 msgid " and to the clipboard." msgstr "" -#: src/debug_menu.cpp:3117 +#: src/debug_menu.cpp:3176 msgid "Effect list written to effect_list.output" msgstr "" -#: src/debug_menu.cpp:3124 src/iuse.cpp:3064 src/iuse.cpp:8463 -#: src/iuse.cpp:8531 src/iuse.cpp:8652 src/iuse.cpp:8766 +#: src/debug_menu.cpp:3183 src/iuse.cpp:3065 src/iuse.cpp:8467 +#: src/iuse.cpp:8535 src/iuse.cpp:8665 src/iuse.cpp:8790 msgid "There's no vehicle there." msgstr "" -#: src/debug_menu.cpp:3131 +#: src/debug_menu.cpp:3190 msgid "By how much? (in kJ, negative to discharge)" msgstr "" -#: src/debug_menu.cpp:3148 +#: src/debug_menu.cpp:3207 #, c-format msgid "Set camp larder kCals to? Currently: %d" msgstr "" @@ -407918,8 +408737,8 @@ msgstr "" msgid "NPC Killed: " msgstr "" -#: src/diary.cpp:348 src/memorial_logger.cpp:309 src/newcharacter.cpp:3536 -#: src/newcharacter.cpp:3598 +#: src/diary.cpp:348 src/memorial_logger.cpp:317 src/newcharacter.cpp:3591 +#: src/newcharacter.cpp:3653 msgid "Skills:" msgstr "" @@ -407944,7 +408763,7 @@ msgstr "" msgid "Lost Mutation: " msgstr "" -#: src/diary.cpp:454 src/newcharacter.cpp:3502 +#: src/diary.cpp:454 src/newcharacter.cpp:3557 msgid "Stats:" msgstr "" @@ -407992,7 +408811,7 @@ msgstr "" msgid "Perception: %d -> %d" msgstr "" -#: src/diary.cpp:512 src/newcharacter.cpp:3647 +#: src/diary.cpp:512 src/newcharacter.cpp:3702 msgid "Proficiencies:" msgstr "" @@ -408205,7 +409024,7 @@ msgstr "" msgid "SAFE" msgstr "" -#: src/display.cpp:633 src/options.cpp:2526 +#: src/display.cpp:633 src/options.cpp:2603 msgid "Off" msgstr "" @@ -408560,7 +409379,7 @@ msgstr "" msgid "Underground" msgstr "" -#: src/distraction_manager.cpp:19 src/veh_interact.cpp:3001 +#: src/distraction_manager.cpp:19 src/veh_interact.cpp:2995 msgid "Noise" msgstr "" @@ -408572,7 +409391,7 @@ msgstr "" msgid "This distraction will interrupt your activity when you feel pain." msgstr "" -#: src/distraction_manager.cpp:21 src/game.cpp:5362 src/martialarts.cpp:2018 +#: src/distraction_manager.cpp:21 src/game.cpp:5360 src/martialarts.cpp:2018 #: src/monexamine.cpp:595 src/monexamine.cpp:902 msgid "Attack" msgstr "" @@ -408657,7 +409476,7 @@ msgstr "" msgid "Survived:" msgstr "" -#: src/do_turn.cpp:245 src/memorial_logger.cpp:279 +#: src/do_turn.cpp:245 src/memorial_logger.cpp:287 msgid "Kills:" msgstr "" @@ -408721,152 +409540,152 @@ msgstr "" msgid "Loading content packs" msgstr "" -#: src/editmap.cpp:164 +#: src/editmap.cpp:165 msgctxt "item manipulation debug menu entry" msgid "rehash" msgstr "" -#: src/editmap.cpp:165 +#: src/editmap.cpp:166 msgctxt "item manipulation debug menu entry" msgid "edit" msgstr "" -#: src/editmap.cpp:167 +#: src/editmap.cpp:168 msgctxt "item manipulation debug menu entry" msgid "dump to save/jtest-*.txt" msgstr "" -#: src/editmap.cpp:395 +#: src/editmap.cpp:396 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s,%s,%s] fast scroll, %s, %s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:406 +#: src/editmap.cpp:407 msgctxt "map editor state" msgid "Looking around" msgstr "" -#: src/editmap.cpp:716 +#: src/editmap.cpp:717 msgctxt "vehicle" msgid "no" msgstr "" -#: src/editmap.cpp:718 +#: src/editmap.cpp:719 msgctxt "vehicle" msgid "in" msgstr "" -#: src/editmap.cpp:720 +#: src/editmap.cpp:721 msgctxt "vehicle" msgid "out" msgstr "" -#: src/editmap.cpp:732 +#: src/editmap.cpp:733 #, c-format msgid "%d: %s; move cost %d" msgstr "" -#: src/editmap.cpp:739 +#: src/editmap.cpp:740 #, c-format msgid "%d: %s; move cost %d movestr %d" msgstr "" -#: src/editmap.cpp:751 +#: src/editmap.cpp:752 #, c-format msgid "dist: %d u_see: %s veh: %s scent: %d" msgstr "" -#: src/editmap.cpp:753 +#: src/editmap.cpp:754 #, c-format msgid "sight_range: %d, noon_sight_range: %d," msgstr "" -#: src/editmap.cpp:756 +#: src/editmap.cpp:757 #, c-format msgid "cache{transp:%.4f seen:%.4f cam:%.4f}" msgstr "" -#: src/editmap.cpp:764 +#: src/editmap.cpp:765 #, c-format msgid "outside: %d obstructed: %d floor: %d" msgstr "" -#: src/editmap.cpp:769 +#: src/editmap.cpp:770 #, c-format msgid "light_at: %s" msgstr "" -#: src/editmap.cpp:771 +#: src/editmap.cpp:772 #, c-format msgid "apparent light: %.5f (%d)" msgstr "" -#: src/editmap.cpp:775 +#: src/editmap.cpp:776 msgid " [vehicle]" msgstr "" -#: src/editmap.cpp:778 +#: src/editmap.cpp:779 msgid " [indoors]" msgstr "" -#: src/editmap.cpp:781 +#: src/editmap.cpp:782 msgid " [roof]" msgstr "" -#: src/editmap.cpp:790 +#: src/editmap.cpp:791 #, c-format msgid "field: %s L:%d[%s] A:%d" msgstr "" -#: src/editmap.cpp:801 +#: src/editmap.cpp:802 #, c-format msgid "trap: %s (%d)" msgstr "" -#: src/editmap.cpp:810 +#: src/editmap.cpp:811 #, c-format msgid "There is a %s there. Parts:" msgstr "" -#: src/editmap.cpp:819 +#: src/editmap.cpp:820 #, c-format msgid "There is a %s there." msgstr "" -#: src/editmap.cpp:823 +#: src/editmap.cpp:824 #, c-format msgid "There is %d other item there as well." msgid_plural "There are %d other items there as well." msgstr[0] "" msgstr[1] "" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Graffiti: %s" msgstr "" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Inscription: %s" msgstr "" -#: src/editmap.cpp:882 +#: src/editmap.cpp:883 msgctxt "map editor state" msgid "Terrain" msgstr "" -#: src/editmap.cpp:888 +#: src/editmap.cpp:889 msgctxt "map editor state" msgid "Furniture" msgstr "" -#: src/editmap.cpp:894 +#: src/editmap.cpp:895 msgctxt "map editor: traps editing" msgid "Traps" msgstr "" -#: src/editmap.cpp:966 src/editmap.cpp:974 +#: src/editmap.cpp:967 src/editmap.cpp:975 #, c-format msgid "" "Move cost: %d\n" @@ -408874,209 +409693,209 @@ msgid "" "Roof: %s" msgstr "" -#: src/editmap.cpp:1106 +#: src/editmap.cpp:1107 #, c-format msgctxt "map feature id" msgid "(%s)" msgstr "" -#: src/editmap.cpp:1108 +#: src/editmap.cpp:1109 #, c-format msgctxt "map feature name and id" msgid "%s (%s)" msgstr "" -#: src/editmap.cpp:1145 src/editmap.cpp:1724 +#: src/editmap.cpp:1146 src/editmap.cpp:1725 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1265 +#: src/editmap.cpp:1266 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s] intensity, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1272 +#: src/editmap.cpp:1273 msgctxt "Map editor: Editing field effects" msgid "Field effects" msgstr "" -#: src/editmap.cpp:1300 +#: src/editmap.cpp:1301 msgctxt "map editor: used to describe a clean field (e.g. without blood)" msgid "-clear-" msgstr "" -#: src/editmap.cpp:1305 src/options.cpp:780 +#: src/editmap.cpp:1306 src/options.cpp:780 #, c-format msgid "%d: %s" msgstr "" -#: src/editmap.cpp:1412 +#: src/editmap.cpp:1413 msgid "Add item" msgstr "" -#: src/editmap.cpp:1446 +#: src/editmap.cpp:1447 #, c-format msgctxt "item manipulation debug menu entry" msgid "bday: %d" msgstr "" -#: src/editmap.cpp:1449 +#: src/editmap.cpp:1450 #, c-format msgctxt "item manipulation debug menu entry" msgid "damage: %d" msgstr "" -#: src/editmap.cpp:1451 +#: src/editmap.cpp:1452 #, c-format msgctxt "item manipulation debug menu entry" msgid "degradation: %d" msgstr "" -#: src/editmap.cpp:1453 +#: src/editmap.cpp:1454 #, c-format msgctxt "item manipulation debug menu entry" msgid "burnt: %d" msgstr "" -#: src/editmap.cpp:1455 +#: src/editmap.cpp:1456 #, c-format msgctxt "item manipulation debug menu entry" msgid "tags: %s" msgstr "" -#: src/editmap.cpp:1460 +#: src/editmap.cpp:1461 msgctxt "item manipulation debug menu entry" msgid "-[ light emission ]-" msgstr "" -#: src/editmap.cpp:1462 +#: src/editmap.cpp:1463 msgctxt "item manipulation debug menu entry" msgid "savetest" msgstr "" -#: src/editmap.cpp:1506 src/wish.cpp:733 +#: src/editmap.cpp:1507 src/wish.cpp:746 msgid "Flags:" msgstr "" -#: src/editmap.cpp:1563 +#: src/editmap.cpp:1564 msgctxt "item manipulation debug menu entry for adding an item on a tile" msgid "Add item" msgstr "" -#: src/editmap.cpp:1730 +#: src/editmap.cpp:1731 msgid "Moving selection" msgstr "" -#: src/editmap.cpp:1733 +#: src/editmap.cpp:1734 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1741 +#: src/editmap.cpp:1742 msgid "Resizing selection" msgstr "" -#: src/editmap.cpp:1750 +#: src/editmap.cpp:1751 msgid "Selection type" msgstr "" -#: src/editmap.cpp:1752 +#: src/editmap.cpp:1753 msgctxt "shape" msgid "Rectangle" msgstr "" -#: src/editmap.cpp:1753 +#: src/editmap.cpp:1754 msgctxt "shape" msgid "Filled Rectangle" msgstr "" -#: src/editmap.cpp:1754 +#: src/editmap.cpp:1755 msgctxt "shape" msgid "Line" msgstr "" -#: src/editmap.cpp:1755 +#: src/editmap.cpp:1756 msgctxt "shape" msgid "Filled Circle" msgstr "" -#: src/editmap.cpp:1756 +#: src/editmap.cpp:1757 msgctxt "shape" msgid "Point" msgstr "" -#: src/editmap.cpp:1771 +#: src/editmap.cpp:1772 msgctxt "map editor state" msgid "Select a shape" msgstr "" -#: src/editmap.cpp:1868 +#: src/editmap.cpp:1869 msgctxt "map generator" msgid "Regenerate" msgstr "" -#: src/editmap.cpp:1869 +#: src/editmap.cpp:1870 msgctxt "map generator" msgid "Rotate" msgstr "" -#: src/editmap.cpp:1870 +#: src/editmap.cpp:1871 msgctxt "map generator" msgid "Apply" msgstr "" -#: src/editmap.cpp:1871 +#: src/editmap.cpp:1872 msgctxt "map generator" msgid "Change Overmap (Doesn't Apply)" msgstr "" -#: src/editmap.cpp:1912 +#: src/editmap.cpp:1913 #, c-format msgctxt "keybinding descriptions" msgid "[%s,%s] prev/next oter type, [%s,%s] select, %s, %s" msgstr "" -#: src/editmap.cpp:1917 +#: src/editmap.cpp:1918 #, c-format msgctxt "map editor state" msgid "Mapgen: %s" msgstr "" -#: src/editmap.cpp:1985 +#: src/editmap.cpp:1986 #, c-format msgid "Changed oter_id from '%s' (%s) to '%s' (%s)" msgstr "" -#: src/editmap.cpp:2030 +#: src/editmap.cpp:2031 msgid "Your mechanic could not find a vehicle at the garage." msgstr "" -#: src/editmap.cpp:2042 +#: src/editmap.cpp:2043 msgid "Select the Vehicle" msgstr "" -#: src/editmap.cpp:2101 +#: src/editmap.cpp:2102 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s" msgstr "" -#: src/editmap.cpp:2104 +#: src/editmap.cpp:2105 msgctxt "map generator" msgid "Mapgen: Moving target" msgstr "" -#: src/editmap.cpp:2195 +#: src/editmap.cpp:2196 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s" msgstr "" -#: src/editmap.cpp:2199 +#: src/editmap.cpp:2200 msgctxt "map generator" msgid "Mapgen stamp" msgstr "" @@ -409238,7 +410057,7 @@ msgid "average" msgstr "" #: src/effect.cpp:1654 src/effect.cpp:1675 src/effect.cpp:1699 -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "good" msgstr "" @@ -409319,7 +410138,7 @@ msgstr "" msgid "a huge boom!" msgstr "" -#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2201 +#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2202 msgid "Crack!" msgstr "" @@ -411036,7 +411855,7 @@ msgstr "" msgid "Do you want to bounce off this location to extend range?" msgstr "" -#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9412 +#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9430 msgctxt "short for infinity" msgid "inf" msgstr "" @@ -411273,7 +412092,7 @@ msgstr "" msgid "(You wonder if your companions are fit to work on their own…)" msgstr "" -#: src/fungal_effects.cpp:48 src/iuse.cpp:732 +#: src/fungal_effects.cpp:48 src/iuse.cpp:733 #, c-format msgid "The %s is covered in tiny spores!" msgstr "" @@ -411294,1069 +412113,1070 @@ msgstr "" msgid "The tree blooms forth into a fungal blossom!" msgstr "" -#: src/game.cpp:366 +#: src/game.cpp:367 #, c-format msgid "You completed the achievement \"%s\"." msgstr "" -#: src/game.cpp:383 +#: src/game.cpp:384 msgid "Achievement completed!" msgstr "" -#: src/game.cpp:387 +#: src/game.cpp:388 msgid "" "Achievement completion popups can be\n" "configured via the Interface options" msgstr "" -#: src/game.cpp:401 +#: src/game.cpp:402 #, c-format msgid "You lost the conduct \"%s\"." msgstr "" -#: src/game.cpp:667 src/options.cpp:2845 +#: src/game.cpp:668 src/options.cpp:2922 #, c-format msgid "Loading the tileset failed: %s" msgstr "" -#: src/game.cpp:679 +#: src/game.cpp:680 #, c-format msgid "Loading the zoomed out tileset failed: %s" msgstr "" -#: src/game.cpp:689 src/options.cpp:2877 +#: src/game.cpp:690 src/options.cpp:2954 #, c-format msgid "Loading the overmap tileset failed: %s" msgstr "" -#: src/game.cpp:726 +#: src/game.cpp:727 msgid "" "Please wait while the world data loads…\n" "Loading core data" msgstr "" -#: src/game.cpp:822 +#: src/game.cpp:823 msgid "Please wait as we build your world" msgstr "" -#: src/game.cpp:850 +#: src/game.cpp:851 msgid "" "Try again?\n" "\n" "It may require several attempts until the game finds a valid starting location." msgstr "" -#: src/game.cpp:1353 +#: src/game.cpp:1354 #, c-format msgid "%s Cancel auto move?" msgstr "" -#: src/game.cpp:1354 +#: src/game.cpp:1355 #, c-format msgid "%s Auto move canceled." msgstr "" -#: src/game.cpp:1386 +#: src/game.cpp:1387 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s (Case Sensitive)" msgstr "" -#: src/game.cpp:1388 +#: src/game.cpp:1389 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s" msgstr "" -#: src/game.cpp:1716 +#: src/game.cpp:1717 msgid "Faction Camp" msgstr "" -#: src/game.cpp:1963 +#: src/game.cpp:1964 msgctxt "action" msgid "activate" msgstr "" -#: src/game.cpp:1964 +#: src/game.cpp:1965 msgctxt "action" msgid "read" msgstr "" -#: src/game.cpp:1965 +#: src/game.cpp:1966 msgctxt "action" msgid "eat" msgstr "" -#: src/game.cpp:1966 +#: src/game.cpp:1967 msgctxt "action" msgid "wear" msgstr "" -#: src/game.cpp:1967 +#: src/game.cpp:1968 msgctxt "action" msgid "wield" msgstr "" -#: src/game.cpp:1968 +#: src/game.cpp:1969 msgctxt "action" msgid "throw" msgstr "" -#: src/game.cpp:1969 +#: src/game.cpp:1970 msgctxt "action" msgid "change side" msgstr "" -#: src/game.cpp:1970 +#: src/game.cpp:1971 msgctxt "action" msgid "take off" msgstr "" -#: src/game.cpp:1971 +#: src/game.cpp:1972 msgctxt "action" msgid "drop" msgstr "" -#: src/game.cpp:1972 +#: src/game.cpp:1973 msgctxt "action" msgid "unload" msgstr "" -#: src/game.cpp:1973 +#: src/game.cpp:1974 msgctxt "action" msgid "reload" msgstr "" -#: src/game.cpp:1974 +#: src/game.cpp:1975 msgctxt "action" msgid "part reload" msgstr "" -#: src/game.cpp:1975 +#: src/game.cpp:1976 msgctxt "action" msgid "mend" msgstr "" -#: src/game.cpp:1976 +#: src/game.cpp:1977 msgctxt "action" msgid "disassemble" msgstr "" -#: src/game.cpp:1978 +#: src/game.cpp:1979 msgctxt "action" msgid "insert" msgstr "" -#: src/game.cpp:1980 +#: src/game.cpp:1981 msgctxt "action" msgid "open" msgstr "" -#: src/game.cpp:1982 +#: src/game.cpp:1983 msgctxt "action" msgid "pocket settings" msgstr "" -#: src/game.cpp:1986 +#: src/game.cpp:1987 msgctxt "action" msgid "unfavorite" msgstr "" -#: src/game.cpp:1988 +#: src/game.cpp:1989 msgctxt "action" msgid "favorite" msgstr "" -#: src/game.cpp:1991 +#: src/game.cpp:1992 msgctxt "action" msgid "view recipe" msgstr "" -#: src/game.cpp:1992 +#: src/game.cpp:1993 msgctxt "action" msgid "hide contents" msgstr "" -#: src/game.cpp:1993 +#: src/game.cpp:1994 msgctxt "action" msgid "show contents" msgstr "" -#: src/game.cpp:1994 +#: src/game.cpp:1995 msgctxt "action" msgid "reassign" msgstr "" -#: src/game.cpp:1997 src/game.cpp:1999 +#: src/game.cpp:1998 src/game.cpp:2000 msgid "Auto pickup" msgstr "" -#: src/game.cpp:2086 src/iuse.cpp:9241 +#: src/game.cpp:2087 src/iuse.cpp:9259 #, c-format msgid "You can't use a %s there." msgstr "" -#: src/game.cpp:2206 +#: src/game.cpp:2207 #, c-format msgid "'%s' added to character pickup rules." msgstr "" -#: src/game.cpp:2213 +#: src/game.cpp:2214 #, c-format msgid "'%s' removed from character pickup rules." msgstr "" -#: src/game.cpp:2338 +#: src/game.cpp:2339 msgid "Move north" msgstr "" -#: src/game.cpp:2339 +#: src/game.cpp:2340 msgid "Move northeast" msgstr "" -#: src/game.cpp:2340 +#: src/game.cpp:2341 msgid "Move east" msgstr "" -#: src/game.cpp:2341 +#: src/game.cpp:2342 msgid "Move southeast" msgstr "" -#: src/game.cpp:2342 +#: src/game.cpp:2343 msgid "Move south" msgstr "" -#: src/game.cpp:2343 +#: src/game.cpp:2344 msgid "Move southwest" msgstr "" -#: src/game.cpp:2344 +#: src/game.cpp:2345 msgid "Move west" msgstr "" -#: src/game.cpp:2345 +#: src/game.cpp:2346 msgid "Move northwest" msgstr "" -#: src/game.cpp:2347 +#: src/game.cpp:2348 msgid "Descend stairs" msgstr "" -#: src/game.cpp:2348 +#: src/game.cpp:2349 msgid "Ascend stairs" msgstr "" -#: src/game.cpp:2573 src/game.cpp:2594 +#: src/game.cpp:2574 src/game.cpp:2595 msgid "Nothing relevant here." msgstr "" -#: src/game.cpp:2578 +#: src/game.cpp:2579 msgid "You are not wielding a ranged weapon." msgstr "" -#: src/game.cpp:2638 +#: src/game.cpp:2639 msgid "Watch the last moments of your life…?" msgstr "" -#: src/game.cpp:2744 +#: src/game.cpp:2745 msgid "" "Please wait…\n" "Loading the save…" msgstr "" -#: src/game.cpp:2880 +#: src/game.cpp:2878 msgid "Loading files" msgstr "" -#: src/game.cpp:2949 +#: src/game.cpp:2947 msgid "factions data" msgstr "" -#: src/game.cpp:2960 +#: src/game.cpp:2958 #, c-format msgid "Failed to save the maps: %s" msgstr "" -#: src/game.cpp:2971 +#: src/game.cpp:2969 msgid "player data" msgstr "" -#: src/game.cpp:2976 src/game.cpp:3157 src/game.cpp:3161 +#: src/game.cpp:2974 src/game.cpp:3155 src/game.cpp:3159 msgid "player memorial" msgstr "" -#: src/game.cpp:2981 +#: src/game.cpp:2979 msgid "quick shortcuts" msgstr "" -#: src/game.cpp:3059 +#: src/game.cpp:3057 msgid "uistate data" msgstr "" -#: src/game.cpp:3067 +#: src/game.cpp:3065 msgid "Failed to save game data" msgstr "" -#: src/game.cpp:3234 +#: src/game.cpp:3232 #, c-format msgid "Your overmap position: %s" msgstr "" -#: src/game.cpp:3236 +#: src/game.cpp:3234 #, c-format msgid "Your local position: %s" msgstr "" -#: src/game.cpp:3245 +#: src/game.cpp:3243 #, c-format msgid "Total NPCs within %d OMTs: %d. %d are static NPCs." msgstr "" -#: src/game.cpp:4252 +#: src/game.cpp:4250 #, c-format msgid "%s spotted!" msgstr "" -#: src/game.cpp:4254 +#: src/game.cpp:4252 #, c-format msgid "We have detected a %s - an enemy of the Mycus!" msgstr "" -#: src/game.cpp:4261 +#: src/game.cpp:4259 msgid "Our fibers strain with renewed wrath!" msgstr "" -#: src/game.cpp:4267 +#: src/game.cpp:4265 msgid "Hostile survivor spotted!" msgstr "" -#: src/game.cpp:4270 +#: src/game.cpp:4268 msgid "Monsters spotted!" msgstr "" -#: src/game.cpp:4283 src/handle_action.cpp:2439 +#: src/game.cpp:4281 src/handle_action.cpp:2435 msgid "Safe mode ON!" msgstr "" -#: src/game.cpp:4358 +#: src/game.cpp:4356 #, c-format msgid "Nothing at (%d,%d,%d) to knockback!" msgstr "" -#: src/game.cpp:4365 src/game.cpp:4373 src/game.cpp:4385 src/game.cpp:4424 -#: src/game.cpp:4433 src/game.cpp:4457 +#: src/game.cpp:4363 src/game.cpp:4371 src/game.cpp:4383 src/game.cpp:4422 +#: src/game.cpp:4431 src/game.cpp:4455 #, c-format msgid "%s was stunned!" msgstr "" -#: src/game.cpp:4374 +#: src/game.cpp:4372 #, c-format msgid "%s slammed into an obstacle!" msgstr "" -#: src/game.cpp:4389 src/game.cpp:4463 +#: src/game.cpp:4387 src/game.cpp:4461 #, c-format msgid "%s collided with something else and sent it flying!" msgstr "" -#: src/game.cpp:4393 src/game.cpp:4467 +#: src/game.cpp:4391 src/game.cpp:4465 #, c-format msgid "%s collided with someone else and sent him flying!" msgstr "" -#: src/game.cpp:4396 src/game.cpp:4470 +#: src/game.cpp:4394 src/game.cpp:4468 #, c-format msgid "%s collided with someone else and sent her flying!" msgstr "" -#: src/game.cpp:4400 src/game.cpp:4478 +#: src/game.cpp:4398 src/game.cpp:4476 #, c-format msgid "%s collided with you and sent you flying!" msgstr "" -#: src/game.cpp:4410 src/monmove.cpp:727 +#: src/game.cpp:4408 src/monmove.cpp:727 #, c-format msgid "The %s drowns!" msgstr "" -#: src/game.cpp:4417 src/monmove.cpp:2080 +#: src/game.cpp:4415 src/monmove.cpp:2080 #, c-format msgid "The %s flops around and dies!" msgstr "" -#: src/game.cpp:4476 +#: src/game.cpp:4474 #, c-format msgid "%s collided with you, and barely dislodges your tentacles!" msgstr "" -#: src/game.cpp:4488 src/game.cpp:4504 src/game.cpp:4537 +#: src/game.cpp:4486 src/game.cpp:4502 src/game.cpp:4535 #, c-format msgid "You were stunned for %d turn!" msgid_plural "You were stunned for %d turns!" msgstr[0] "" msgstr[1] "" -#: src/game.cpp:4499 src/game.cpp:4532 +#: src/game.cpp:4497 src/game.cpp:4530 #, c-format msgid "You were stunned AGAIN for %d turn!" msgid_plural "You were stunned AGAIN for %d turns!" msgstr[0] "" msgstr[1] "" -#: src/game.cpp:4546 +#: src/game.cpp:4544 msgid "You collided with something and sent it flying!" msgstr "" -#: src/game.cpp:4549 +#: src/game.cpp:4547 msgid "You collided with someone and sent him flying!" msgstr "" -#: src/game.cpp:4551 +#: src/game.cpp:4549 msgid "You collided with someone and sent her flying!" msgstr "" -#: src/game.cpp:4569 +#: src/game.cpp:4567 msgid "You can not read a computer screen!" msgstr "" -#: src/game.cpp:4574 +#: src/game.cpp:4572 msgid "You can not see a computer screen!" msgstr "" -#: src/game.cpp:4580 src/iuse.cpp:5745 src/iuse.cpp:6123 src/iuse.cpp:8181 -#: src/iuse.cpp:9717 src/iuse.cpp:9840 src/iuse.cpp:9893 +#: src/game.cpp:4578 src/iuse.cpp:5746 src/iuse.cpp:6124 src/iuse.cpp:8185 +#: src/iuse.cpp:9735 src/iuse.cpp:9858 src/iuse.cpp:9911 msgid "You'll need to put on reading glasses before you can see the screen." msgstr "" -#: src/game.cpp:4588 +#: src/game.cpp:4586 msgid "The console doesn't display anything coherent." msgstr "" -#: src/game.cpp:4988 +#: src/game.cpp:4986 #, c-format msgid "" "WARNING: Patient's body is damaged. Difficulty of the procedure is " "increased by %s." msgstr "" -#: src/game.cpp:5005 +#: src/game.cpp:5003 msgid "Successfully removed Personality override." msgstr "" -#: src/game.cpp:5006 +#: src/game.cpp:5004 msgid "Autodoc immediately destroys the CBM upon removal." msgstr "" -#: src/game.cpp:5026 +#: src/game.cpp:5024 msgid "The removal fails." msgstr "" -#: src/game.cpp:5027 +#: src/game.cpp:5025 msgid "The body is damaged." msgstr "" -#: src/game.cpp:5032 +#: src/game.cpp:5030 msgid "The removal fails badly." msgstr "" -#: src/game.cpp:5033 +#: src/game.cpp:5031 msgid "The body is badly damaged!" msgstr "" -#: src/game.cpp:5037 +#: src/game.cpp:5035 msgid "The removal is a catastrophe." msgstr "" -#: src/game.cpp:5038 +#: src/game.cpp:5036 msgid "The body is destroyed!" msgstr "" -#: src/game.cpp:5061 +#: src/game.cpp:5059 #, c-format msgid "This is your %s" msgstr "" -#: src/game.cpp:5099 src/game.cpp:5118 +#: src/game.cpp:5097 src/game.cpp:5116 #, c-format msgid "The %1$s hits the %2$s." msgstr "" -#: src/game.cpp:5101 +#: src/game.cpp:5099 #, c-format msgid "The %s hits you." msgstr "" -#: src/game.cpp:5182 +#: src/game.cpp:5180 #, c-format msgid "A %s shatters!" msgstr "" -#: src/game.cpp:5184 +#: src/game.cpp:5182 msgid "Something shatters!" msgstr "" -#: src/game.cpp:5216 +#: src/game.cpp:5214 #, c-format msgid "You dive from the %s." msgstr "" -#: src/game.cpp:5254 +#: src/game.cpp:5252 msgid "You let go of the reins." msgstr "" -#: src/game.cpp:5268 src/vehicle_use.cpp:800 +#: src/game.cpp:5266 src/vehicle_use.cpp:800 #, c-format msgid "You take control of the %s." msgstr "" -#: src/game.cpp:5290 +#: src/game.cpp:5288 msgid "No vehicle controls found." msgstr "" -#: src/game.cpp:5293 +#: src/game.cpp:5291 msgid "Control vehicle where?" msgstr "" -#: src/game.cpp:5301 +#: src/game.cpp:5299 msgid "The vehicle doesn't have controls there." msgstr "" -#: src/game.cpp:5305 +#: src/game.cpp:5303 msgid "No vehicle there." msgstr "" -#: src/game.cpp:5353 +#: src/game.cpp:5351 #, c-format msgid "What to do with %s?" msgstr "" -#: src/game.cpp:5354 +#: src/game.cpp:5352 msgid "Talk" msgstr "" -#: src/game.cpp:5356 src/monexamine.cpp:585 src/monexamine.cpp:899 +#: src/game.cpp:5354 src/monexamine.cpp:585 src/monexamine.cpp:899 msgid "Swap positions" msgstr "" -#: src/game.cpp:5357 +#: src/game.cpp:5355 msgid "Push away" msgstr "" -#: src/game.cpp:5358 +#: src/game.cpp:5356 msgid "Examine wounds" msgstr "" -#: src/game.cpp:5359 +#: src/game.cpp:5357 msgid "Examine status" msgstr "" -#: src/game.cpp:5360 +#: src/game.cpp:5358 msgid "Use item on" msgstr "" -#: src/game.cpp:5365 +#: src/game.cpp:5363 msgid "Steal" msgstr "" -#: src/game.cpp:5367 src/game.cpp:5475 src/npctalk_funcs.cpp:235 +#: src/game.cpp:5365 src/game.cpp:5473 src/npctalk_funcs.cpp:235 #: src/trade_ui.h:84 msgid "Trade" msgstr "" -#: src/game.cpp:5381 +#: src/game.cpp:5379 #, c-format msgid "You swap places with %s." msgstr "" -#: src/game.cpp:5386 +#: src/game.cpp:5384 msgid "You cannot swap places while grabbing something." msgstr "" -#: src/game.cpp:5394 +#: src/game.cpp:5392 #, c-format msgid "%s moves out of the way." msgstr "" -#: src/game.cpp:5396 +#: src/game.cpp:5394 #, c-format msgid "%s has nowhere to go!" msgstr "" -#: src/game.cpp:5405 +#: src/game.cpp:5403 msgid "Limbs of: " msgstr "" -#: src/game.cpp:5433 src/iexamine_actors.cpp:87 +#: src/game.cpp:5431 src/iexamine_actors.cpp:87 msgid "Use which item?" msgstr "" -#: src/game.cpp:5436 src/iuse.cpp:5785 src/iuse.cpp:8632 src/iuse.cpp:8741 +#: src/game.cpp:5434 src/iuse.cpp:5786 src/iuse.cpp:8632 src/iuse.cpp:8645 +#: src/iuse.cpp:8753 src/iuse.cpp:8765 msgid "Never mind" msgstr "" -#: src/game.cpp:5460 src/game.cpp:5465 src/game.cpp:5468 +#: src/game.cpp:5458 src/game.cpp:5463 src/game.cpp:5466 #: src/monexamine.cpp:797 src/monexamine.cpp:918 src/npctalk.cpp:1891 msgid "You may be attacked! Proceed?" msgstr "" -#: src/game.cpp:5495 +#: src/game.cpp:5493 msgid "Examine terrain, furniture, or items where?" msgstr "" -#: src/game.cpp:5496 src/game.cpp:5501 +#: src/game.cpp:5494 src/game.cpp:5499 msgid "There is nothing that can be examined nearby." msgstr "" -#: src/game.cpp:5500 +#: src/game.cpp:5498 msgid "Examine terrain or furniture where?" msgstr "" -#: src/game.cpp:5520 +#: src/game.cpp:5518 msgid "There is a fire here." msgstr "" -#: src/game.cpp:5523 +#: src/game.cpp:5521 msgid "It's too big and unpredictable to evaluate how long it will last." msgstr "" -#: src/game.cpp:5532 +#: src/game.cpp:5530 msgid "It's going to go out soon without extra fuel." msgstr "" -#: src/game.cpp:5539 +#: src/game.cpp:5537 #, c-format msgid "" "Without extra fuel it might burn yet for maybe %s, but might also go out " "sooner." msgstr "" -#: src/game.cpp:5543 +#: src/game.cpp:5541 #, c-format msgid "" "Without extra fuel it might burn yet for between %s to %s, but might also go" " out sooner." msgstr "" -#: src/game.cpp:5553 +#: src/game.cpp:5551 msgid "" "It's quite decent and looks like it'll burn for a bit without extra fuel." msgstr "" -#: src/game.cpp:5556 +#: src/game.cpp:5554 msgid "It looks solid, and will burn for a few hours without extra fuel." msgstr "" -#: src/game.cpp:5559 +#: src/game.cpp:5557 msgid "" "It's very well supplied and even without extra fuel might burn for at least " "a part of a day." msgstr "" -#: src/game.cpp:5565 +#: src/game.cpp:5563 #, c-format msgid "Without extra fuel it will burn for %s." msgstr "" -#: src/game.cpp:5568 +#: src/game.cpp:5566 #, c-format msgid "Without extra fuel it will burn for between %s to %s." msgstr "" -#: src/game.cpp:5590 +#: src/game.cpp:5588 #, c-format msgid "There is a %s." msgstr "" -#: src/game.cpp:5631 +#: src/game.cpp:5629 msgid "You cannot interact with a vehicle while mounted." msgstr "" -#: src/game.cpp:5639 +#: src/game.cpp:5637 msgid "You cannot use a console while mounted." msgstr "" -#: src/game.cpp:5688 +#: src/game.cpp:5686 #, c-format msgid "The %s is too unstable to remove anything." msgstr "" -#: src/game.cpp:5690 +#: src/game.cpp:5688 #, c-format msgid "The %s is firmly sealed." msgstr "" -#: src/game.cpp:5697 src/iexamine.cpp:3615 +#: src/game.cpp:5695 src/iexamine.cpp:3615 msgid "It is empty." msgstr "" -#: src/game.cpp:5716 +#: src/game.cpp:5714 msgid "Pick up items where?" msgstr "" -#: src/game.cpp:5717 +#: src/game.cpp:5715 msgid "There is nothing to pick up nearby." msgstr "" -#: src/game.cpp:5748 +#: src/game.cpp:5746 msgid "Peek where?" msgstr "" -#: src/game.cpp:5916 +#: src/game.cpp:5914 #, c-format msgid "From here you heard %s" msgstr "" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From above you heard %s" msgstr "" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From below you heard %s" msgstr "" -#: src/game.cpp:5944 +#: src/game.cpp:5942 msgid "Clearly visible." msgstr "" -#: src/game.cpp:5947 +#: src/game.cpp:5945 msgid "A bright pink blur." msgstr "" -#: src/game.cpp:5950 +#: src/game.cpp:5948 msgid "A pink blur." msgstr "" -#: src/game.cpp:5953 +#: src/game.cpp:5951 msgid "Darkness." msgstr "" -#: src/game.cpp:5956 +#: src/game.cpp:5954 msgid "Bright light." msgstr "" -#: src/game.cpp:5959 +#: src/game.cpp:5957 msgid "Unseen." msgstr "" -#: src/game.cpp:5992 +#: src/game.cpp:5990 #, c-format msgid "Cover: %d%%" msgstr "" -#: src/game.cpp:5997 +#: src/game.cpp:5995 msgid "Can be cut down with the right tools." msgstr "" -#: src/game.cpp:6012 +#: src/game.cpp:6010 msgid "Impassable" msgstr "" -#: src/game.cpp:6014 +#: src/game.cpp:6012 #, c-format msgid "Move cost: %d" msgstr "" -#: src/game.cpp:6023 +#: src/game.cpp:6021 #, c-format msgid "Sign: %s" msgstr "" -#: src/game.cpp:6030 src/game.cpp:6031 +#: src/game.cpp:6028 src/game.cpp:6029 msgid "Lighting: " msgstr "" -#: src/game.cpp:6043 +#: src/game.cpp:6041 #, c-format msgid "Below: %s; No support" msgstr "" -#: src/game.cpp:6045 +#: src/game.cpp:6043 #, c-format msgid "Below: %s; Walkable" msgstr "" -#: src/game.cpp:6129 +#: src/game.cpp:6127 #, c-format msgid "Unfinished task: %s, %d%% complete" msgstr "" -#: src/game.cpp:6155 src/game.cpp:6156 +#: src/game.cpp:6153 src/game.cpp:6154 msgid "Vehicle: " msgstr "" -#: src/game.cpp:6181 +#: src/game.cpp:6179 msgid "You cannot see what is inside of it." msgstr "" -#: src/game.cpp:6184 +#: src/game.cpp:6182 msgid "There's something there, but you can't see what it is." msgstr "" -#: src/game.cpp:6196 +#: src/game.cpp:6194 msgid "More items here…" msgstr "" -#: src/game.cpp:6202 +#: src/game.cpp:6200 #, c-format msgctxt "%s is the name of the item. %d is the quantity of that item." msgid "%s [%d]" msgstr "" -#: src/game.cpp:6249 +#: src/game.cpp:6247 msgid "

ersonal" msgstr "" -#: src/game.cpp:6256 +#: src/game.cpp:6254 msgid "-Enable personal" msgstr "" -#: src/game.cpp:6258 +#: src/game.cpp:6256 msgid "-Disable personal" msgstr "" -#: src/game.cpp:6267 +#: src/game.cpp:6265 msgid "how all / hide distant" msgstr "" -#: src/game.cpp:6268 +#: src/game.cpp:6266 msgid "ap" msgstr "" -#: src/game.cpp:6272 +#: src/game.cpp:6270 #, c-format msgid "Shown action: %s" msgstr "" -#: src/game.cpp:6534 +#: src/game.cpp:6532 msgid "No Zones defined." msgstr "" #. ~ "P: " represents a personal zone -#: src/game.cpp:6564 +#: src/game.cpp:6562 msgid "P: " msgstr "" -#: src/game.cpp:6684 +#: src/game.cpp:6682 msgid "Show zones for faction:" msgstr "" -#: src/game.cpp:6738 +#: src/game.cpp:6736 msgid "What do you want to change:" msgstr "" -#: src/game.cpp:6739 +#: src/game.cpp:6737 msgid "Edit name" msgstr "" -#: src/game.cpp:6740 +#: src/game.cpp:6738 msgid "Edit type" msgstr "" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit filter" msgstr "" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit options" msgstr "" -#: src/game.cpp:6743 +#: src/game.cpp:6741 msgid "Edit position" msgstr "" -#: src/game.cpp:6744 +#: src/game.cpp:6742 msgid "Move position" msgstr "" -#: src/game.cpp:6788 +#: src/game.cpp:6786 msgid "Moving zone." msgstr "" -#: src/game.cpp:7055 +#: src/game.cpp:7053 msgid "< Look around >" msgstr "" -#: src/game.cpp:7061 src/game.cpp:7067 src/game.cpp:7074 -#: src/overmap_ui.cpp:1167 +#: src/game.cpp:7059 src/game.cpp:7065 src/game.cpp:7072 +#: src/overmap_ui.cpp:1168 #, c-format msgid "%s - %s" msgstr "" -#: src/game.cpp:7190 src/game.cpp:8027 +#: src/game.cpp:7188 src/game.cpp:8025 msgid "You can't see that destination." msgstr "" -#: src/game.cpp:7199 src/game.cpp:8036 +#: src/game.cpp:7197 src/game.cpp:8034 msgid "You can't travel there." msgstr "" -#: src/game.cpp:7237 +#: src/game.cpp:7235 msgid "Nickname:" msgstr "" -#: src/game.cpp:7565 +#: src/game.cpp:7563 #, c-format msgid "Successfully saved your screenshot to: %s" msgstr "" -#: src/game.cpp:7568 +#: src/game.cpp:7566 msgid "An error occurred while trying to save the screenshot." msgstr "" -#: src/game.cpp:7611 src/init.cpp:694 src/init.cpp:787 src/options.cpp:1495 +#: src/game.cpp:7609 src/init.cpp:679 src/init.cpp:772 src/options.cpp:1572 msgid "Items" msgstr "" #. ~ Sort type: distance. -#: src/game.cpp:7616 +#: src/game.cpp:7614 msgid "ort: dist" msgstr "" #. ~ Sort type: category. -#: src/game.cpp:7619 +#: src/game.cpp:7617 msgid "ort: cat" msgstr "" -#: src/game.cpp:7628 +#: src/game.cpp:7626 msgid "eset" msgstr "" -#: src/game.cpp:7631 +#: src/game.cpp:7629 msgid "xamine" msgstr "" -#: src/game.cpp:7632 +#: src/game.cpp:7630 msgid "ompare" msgstr "" -#: src/game.cpp:7633 +#: src/game.cpp:7631 msgid "ilter" msgstr "" -#: src/game.cpp:7634 +#: src/game.cpp:7632 msgid "<+/->Priority" msgstr "" -#: src/game.cpp:7662 +#: src/game.cpp:7660 msgid "You don't see any items or monsters around you!" msgstr "" -#: src/game.cpp:7707 +#: src/game.cpp:7705 msgid "UP: history, CTRL-U: clear line, ESC: abort, ENTER: save" msgstr "" -#: src/game.cpp:7824 +#: src/game.cpp:7822 msgid "You don't see any items around you!" msgstr "" -#: src/game.cpp:7983 +#: src/game.cpp:7981 msgid "High Priority:" msgstr "" -#: src/game.cpp:7998 +#: src/game.cpp:7996 msgid "Low Priority:" msgstr "" -#: src/game.cpp:8060 +#: src/game.cpp:8058 msgid "HIGH PRIORITY" msgstr "" -#: src/game.cpp:8074 +#: src/game.cpp:8072 msgid "LOW PRIORITY" msgstr "" -#: src/game.cpp:8282 src/options.cpp:1495 +#: src/game.cpp:8280 src/options.cpp:1572 msgid "Monsters" msgstr "" -#: src/game.cpp:8287 +#: src/game.cpp:8285 msgid "You don't see any monsters around you!" msgstr "" -#: src/game.cpp:8363 +#: src/game.cpp:8361 msgid "emove from safe mode blacklist" msgstr "" -#: src/game.cpp:8365 +#: src/game.cpp:8363 msgid "dd to safe mode blacklist" msgstr "" -#: src/game.cpp:8428 +#: src/game.cpp:8426 msgid "to look around" msgstr "" -#: src/game.cpp:8431 src/overmap_ui.cpp:1074 +#: src/game.cpp:8429 src/overmap_ui.cpp:1075 #, c-format msgid "%s %s" msgstr "" -#: src/game.cpp:8433 +#: src/game.cpp:8431 msgid "to shoot" msgstr "" -#: src/game.cpp:8559 +#: src/game.cpp:8557 msgid "Unload where?" msgstr "" #. ~ Name and number of items listed for cutting up -#: src/game.cpp:8639 +#: src/game.cpp:8637 #, c-format msgctxt "butchery menu" msgid "Cut up %s (%d)" msgstr "" #. ~ Name, number of items and time to complete disassembling -#: src/game.cpp:8659 +#: src/game.cpp:8657 #, c-format msgctxt "butchery menu" msgid "Disassemble %s (%d)" msgstr "" -#: src/game.cpp:8702 +#: src/game.cpp:8700 #, c-format msgid "Your best tool has %d butchering." msgstr "" -#: src/game.cpp:8703 +#: src/game.cpp:8701 msgid "You have no butchering tool." msgstr "" -#: src/game.cpp:8707 +#: src/game.cpp:8705 #, c-format msgid "Your best tool has %d fine cutting." msgstr "" -#: src/game.cpp:8708 +#: src/game.cpp:8706 msgid "You have no fine cutting tool." msgstr "" -#: src/game.cpp:8735 +#: src/game.cpp:8733 msgid "Dissecting may yield knowledge of:" msgstr "" -#: src/game.cpp:8740 +#: src/game.cpp:8738 msgid "missing proficiencies" msgstr "" -#: src/game.cpp:8742 +#: src/game.cpp:8740 msgid "already known" msgstr "" -#: src/game.cpp:8754 +#: src/game.cpp:8752 msgid "Choose type of butchery:" msgstr "" -#: src/game.cpp:8756 +#: src/game.cpp:8754 msgid "can't see!" msgstr "" -#: src/game.cpp:8759 +#: src/game.cpp:8757 msgid "Quick butchery" msgstr "" -#: src/game.cpp:8762 +#: src/game.cpp:8760 msgid "" "This technique is used when you are in a hurry, but still want to harvest " "something from the corpse. Yields are lower as you don't try to be precise," @@ -412364,11 +413184,11 @@ msgid "" "from raising." msgstr "" -#: src/game.cpp:8769 +#: src/game.cpp:8767 msgid "Full butchery" msgstr "" -#: src/game.cpp:8772 +#: src/game.cpp:8770 msgid "" "This technique is used to properly butcher a corpse, and requires a rope & a" " tree or a butchering rack, a flat surface (for ex. a table, a leather tarp," @@ -412376,15 +413196,15 @@ msgid "" "consuming." msgstr "" -#: src/game.cpp:8779 +#: src/game.cpp:8777 msgid "Field dress corpse" msgstr "" -#: src/game.cpp:8781 +#: src/game.cpp:8779 msgid "has no organs" msgstr "" -#: src/game.cpp:8783 +#: src/game.cpp:8781 msgid "" "Technique that involves removing internal organs and viscera to protect the " "corpse from rotting from inside. Yields internal organs. Carcass will be " @@ -412392,15 +413212,15 @@ msgid "" "better effects." msgstr "" -#: src/game.cpp:8790 +#: src/game.cpp:8788 msgid "Skin corpse" msgstr "" -#: src/game.cpp:8791 +#: src/game.cpp:8789 msgid "has no skin" msgstr "" -#: src/game.cpp:8794 +#: src/game.cpp:8792 msgid "" "Skinning a corpse is an involved and careful process that usually takes some" " time. You need skill and an appropriately sharp and precise knife to do a " @@ -412408,26 +413228,26 @@ msgid "" "instead produce scraps that can be used in other ways." msgstr "" -#: src/game.cpp:8801 +#: src/game.cpp:8799 msgid "Bleed corpse" msgstr "" -#: src/game.cpp:8802 +#: src/game.cpp:8800 msgid "has no blood" msgstr "" -#: src/game.cpp:8805 +#: src/game.cpp:8803 msgid "" "Bleeding involves severing the carotid arteries and jugular veins, or the " "blood vessels from which they arise. You need skill and an appropriately " "sharp and precise knife to do a good job." msgstr "" -#: src/game.cpp:8811 +#: src/game.cpp:8809 msgid "Quarter corpse" msgstr "" -#: src/game.cpp:8814 +#: src/game.cpp:8812 msgid "" "By quartering a previously field dressed corpse you will acquire four parts " "with reduced weight and volume. It may help in transporting large game. " @@ -412435,22 +413255,22 @@ msgid "" "harvest them later." msgstr "" -#: src/game.cpp:8821 +#: src/game.cpp:8819 msgid "Dismember corpse" msgstr "" -#: src/game.cpp:8824 +#: src/game.cpp:8822 msgid "" "If you're aiming to just destroy a body outright and don't care about " "harvesting it, dismembering it will hack it apart in a very short amount of " "time but yields little to no usable flesh." msgstr "" -#: src/game.cpp:8829 +#: src/game.cpp:8827 msgid "Dissect corpse" msgstr "" -#: src/game.cpp:8832 +#: src/game.cpp:8830 msgid "" "By careful dissection of the corpse, you will examine it for possible bionic" " implants, or discrete organs and harvest them if possible. Requires " @@ -412458,155 +413278,155 @@ msgid "" " medical knowledge is most useful here." msgstr "" -#: src/game.cpp:8873 +#: src/game.cpp:8871 msgid "You can't butcher while driving!" msgstr "" -#: src/game.cpp:8879 +#: src/game.cpp:8877 msgid "You don't have a butchering tool." msgstr "" -#: src/game.cpp:8880 +#: src/game.cpp:8878 msgid "There are no corpses here to butcher." msgstr "" -#: src/game.cpp:8885 +#: src/game.cpp:8883 msgid "You can't access the items here." msgstr "" -#: src/game.cpp:8958 +#: src/game.cpp:8956 msgid "You don't have the necessary tools to disassemble any items here." msgstr "" -#: src/game.cpp:8970 +#: src/game.cpp:8968 #, c-format msgid "You see %s nearby! Start butchering anyway?" msgstr "" -#: src/game.cpp:9001 +#: src/game.cpp:8999 msgid "Choose corpse to butcher / item to disassemble" msgstr "" -#: src/game.cpp:9012 +#: src/game.cpp:9010 msgid "Butcher everything" msgstr "" -#: src/game.cpp:9041 +#: src/game.cpp:9039 msgid "Disassemble everything once" msgstr "" -#: src/game.cpp:9043 +#: src/game.cpp:9041 msgid "Disassemble everything recursively" msgstr "" -#: src/game.cpp:9052 +#: src/game.cpp:9050 msgid "Cut up everything" msgstr "" -#: src/game.cpp:9084 +#: src/game.cpp:9082 msgid "" "You are not in the mood and the prospect of guts and blood on your hands " "convinces you to turn away." msgstr "" -#: src/game.cpp:9087 +#: src/game.cpp:9085 msgid "" "You are not in the mood and the prospect of work stops you before you begin." msgstr "" -#: src/game.cpp:9093 src/iuse.cpp:3013 src/iuse.cpp:3303 src/iuse.cpp:3420 -#: src/iuse.cpp:4917 src/iuse.cpp:4960 src/iuse.cpp:9465 -#: src/veh_interact.cpp:1321 src/veh_interact.cpp:1957 +#: src/game.cpp:9091 src/iuse.cpp:3014 src/iuse.cpp:3304 src/iuse.cpp:3421 +#: src/iuse.cpp:4918 src/iuse.cpp:4961 src/iuse.cpp:9483 +#: src/veh_interact.cpp:1319 src/veh_interact.cpp:1955 #, c-format msgid "%s helps with this task…" msgstr "" -#: src/game.cpp:9162 +#: src/game.cpp:9160 #, c-format msgid "The %s is already fully loaded!" msgstr "" -#: src/game.cpp:9168 +#: src/game.cpp:9166 #, c-format msgid "You need at least one %s to reload the %s!" msgstr "" -#: src/game.cpp:9181 +#: src/game.cpp:9179 #, c-format msgid "You can't reload a %s!" msgstr "" -#: src/game.cpp:9214 +#: src/game.cpp:9212 #, c-format msgid "You struggle to reload the fouled %s." msgstr "" -#: src/game.cpp:9231 +#: src/game.cpp:9229 msgid "You have nothing to reload." msgstr "" -#: src/game.cpp:9245 +#: src/game.cpp:9243 msgid "You aren't holding something you can reload." msgstr "" #. ~ %1$s: holster name -#: src/game.cpp:9362 +#: src/game.cpp:9360 #, c-format msgctxt "holster" msgid "Draw from %1$s?" msgstr "" -#: src/game.cpp:9450 +#: src/game.cpp:9448 #, c-format msgid "There's an angry red dot on your body, %s to brush it off." msgstr "" -#: src/game.cpp:9453 +#: src/game.cpp:9451 #, c-format msgid "You are being laser-targeted, %s to ignore." msgstr "" -#: src/game.cpp:9474 +#: src/game.cpp:9472 msgid "a survivor" msgstr "" #. ~ %s: Cardinal/ordinal direction ("east") -#: src/game.cpp:9479 src/game.cpp:9513 +#: src/game.cpp:9477 src/game.cpp:9511 #, c-format msgid "to the %s" msgstr "" #. ~ %1$s: Monster name ("headless zombie"), %2$s: direction text ("to the #. east") -#: src/game.cpp:9482 +#: src/game.cpp:9480 #, c-format msgctxt "monster description" msgid "%1$s %2$s" msgstr "" #. ~ %s, %s: Cardinal/ordinal directions ("east"; "southwest") -#: src/game.cpp:9517 +#: src/game.cpp:9515 #, c-format msgid "to the %s and %s" msgstr "" -#: src/game.cpp:9521 +#: src/game.cpp:9519 msgid "in various directions" msgstr "" #. ~ %s: Description of other monster count ("4 others"), %d: How many other #. monsters there are -#: src/game.cpp:9529 +#: src/game.cpp:9527 #, c-format msgid " and %s" msgstr "" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d other" msgstr "" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d others" msgstr "" @@ -412615,391 +413435,391 @@ msgstr "" #. ~ %2$s: Description of where the primary monster is ("to the east and #. south") #. ~ %3$s: Description of any other monsters spotted (" and 4 others") -#: src/game.cpp:9537 +#: src/game.cpp:9535 #, c-format msgid "%1$s %2$s%3$s" msgstr "" -#: src/game.cpp:9545 +#: src/game.cpp:9543 #, c-format msgid ", or %s to whitelist the monster" msgstr "" -#: src/game.cpp:9551 +#: src/game.cpp:9549 #, c-format msgid "" "Spotted %1$s -- safe mode is on! (%2$s to turn it off, %3$s to ignore " "monster%4$s)" msgstr "" -#: src/game.cpp:9577 +#: src/game.cpp:9575 #, c-format msgid "Deactivate the %s?" msgstr "" -#: src/game.cpp:9587 +#: src/game.cpp:9585 msgid "Engage targets." msgstr "" -#: src/game.cpp:9587 src/game.cpp:9589 +#: src/game.cpp:9585 src/game.cpp:9587 msgid "Reprogram the manhack?" msgstr "" -#: src/game.cpp:9589 +#: src/game.cpp:9587 msgid "Follow me." msgstr "" -#: src/game.cpp:9614 +#: src/game.cpp:9612 #, c-format msgid "Really step into %s?" msgstr "" -#: src/game.cpp:9618 +#: src/game.cpp:9616 #, c-format msgid "Your %s refuses to move over that ledge!" msgstr "" -#: src/game.cpp:9724 +#: src/game.cpp:9722 msgid "You can't fit there." msgstr "" -#: src/game.cpp:9730 +#: src/game.cpp:9728 msgid "Your mount can't fit there." msgstr "" -#: src/game.cpp:9745 +#: src/game.cpp:9743 msgid "" "It's so dark and scary in there! You can't force yourself to walk into this" " tile. Switch to running movement mode to move there." msgstr "" -#: src/game.cpp:9759 +#: src/game.cpp:9757 #, c-format msgid "You cannot move as your %s isn't able to move." msgstr "" -#: src/game.cpp:9802 +#: src/game.cpp:9800 msgid "Can't find grabbed object." msgstr "" -#: src/game.cpp:9829 +#: src/game.cpp:9827 msgid "You cannot board a vehicle whilst riding." msgstr "" -#: src/game.cpp:9842 src/game.cpp:9854 +#: src/game.cpp:9840 src/game.cpp:9852 #, c-format msgid "" "Stepping into that %1$s looks risky. Run into it if you wish to enter " "anyway." msgstr "" -#: src/game.cpp:9848 +#: src/game.cpp:9846 #, c-format msgid "" "Stepping into that %1$s looks risky. Crouch and move into it if you wish to" " enter anyway." msgstr "" -#: src/game.cpp:9885 +#: src/game.cpp:9883 msgid "You cannot pass obstacles whilst mounted." msgstr "" -#: src/game.cpp:9925 src/game.cpp:9929 +#: src/game.cpp:9923 src/game.cpp:9927 #, c-format msgid "Moving onto this %s is slow!" msgstr "" -#: src/game.cpp:9934 src/game.cpp:9938 +#: src/game.cpp:9932 src/game.cpp:9936 #, c-format msgid "Moving off of this %s is slow!" msgstr "" -#: src/game.cpp:9955 +#: src/game.cpp:9953 msgid "Your tentacles stick to the ground, but you pull them free." msgstr "" -#: src/game.cpp:9970 +#: src/game.cpp:9968 #, c-format msgid "You are hiding in the %s." msgstr "" -#: src/game.cpp:10019 +#: src/game.cpp:10017 #, c-format msgid "Label here: %s" msgstr "" -#: src/game.cpp:10024 +#: src/game.cpp:10022 #, c-format msgid "The sign says: %s" msgstr "" -#: src/game.cpp:10026 +#: src/game.cpp:10024 msgid "There is a sign here, but you are unable to read it." msgstr "" -#: src/game.cpp:10031 +#: src/game.cpp:10029 #, c-format msgid "Written here: %s" msgstr "" -#: src/game.cpp:10033 +#: src/game.cpp:10031 msgid "Something is written here, but you are unable to read it." msgstr "" -#: src/game.cpp:10040 +#: src/game.cpp:10038 #, c-format msgid "You hurt your left foot on the %s!" msgstr "" -#: src/game.cpp:10046 +#: src/game.cpp:10044 #, c-format msgid "You hurt your right foot on the %s!" msgstr "" -#: src/game.cpp:10060 +#: src/game.cpp:10058 #, c-format msgid "Your %s gets cut!" msgstr "" #. ~ 1$s - bodypart name in accusative, 2$s is terrain name. -#: src/game.cpp:10068 +#: src/game.cpp:10066 #, c-format msgid "You cut your %1$s on the %2$s!" msgstr "" -#: src/game.cpp:10120 src/gates.cpp:330 +#: src/game.cpp:10118 src/gates.cpp:330 #, c-format msgid "You push the %s out of the way." msgstr "" -#: src/game.cpp:10125 +#: src/game.cpp:10123 #, c-format msgid "There is no room to push the %s out of the way." msgstr "" -#: src/game.cpp:10132 +#: src/game.cpp:10130 #, c-format msgid "You displace the %s." msgstr "" -#: src/game.cpp:10134 src/game.cpp:10139 +#: src/game.cpp:10132 src/game.cpp:10137 #, c-format msgid "You cannot move the %s out of the way." msgstr "" -#: src/game.cpp:10300 +#: src/game.cpp:10298 msgid "There's something here, but you can't see what it is." msgstr "" #. ~ number of items: " " -#: src/game.cpp:10346 +#: src/game.cpp:10344 #, c-format msgid "%1$d %2$s" msgid_plural "%1$d %2$s" msgstr[0] "" msgstr[1] "" -#: src/game.cpp:10354 +#: src/game.cpp:10352 #, c-format msgid "You see here %s." msgstr "" -#: src/game.cpp:10356 +#: src/game.cpp:10354 #, c-format msgid "You see here %s and %s." msgstr "" -#: src/game.cpp:10358 +#: src/game.cpp:10356 #, c-format msgid "You see here %s, %s, and %s." msgstr "" -#: src/game.cpp:10360 +#: src/game.cpp:10358 #, c-format msgid "You see here %s, %s and %d more item." msgid_plural "You see here %s, %s and %d more items." msgstr[0] "" msgstr[1] "" -#: src/game.cpp:10365 +#: src/game.cpp:10363 #, c-format msgid "You see here %s and many more items." msgstr "" -#: src/game.cpp:10374 +#: src/game.cpp:10372 msgid "There are vehicle controls here." msgstr "" -#: src/game.cpp:10376 +#: src/game.cpp:10374 #, c-format msgid "%s to drive." msgstr "" -#: src/game.cpp:10380 +#: src/game.cpp:10378 msgid "" "There are vehicle controls here but you cannot reach them whilst mounted." msgstr "" -#: src/game.cpp:10449 +#: src/game.cpp:10447 msgid "You are repelled by the barrier!" msgstr "" -#: src/game.cpp:10455 +#: src/game.cpp:10453 msgid "" "You try to quantum tunnel through the barrier but are reflected! Try again " "with more energy!" msgstr "" -#: src/game.cpp:10460 +#: src/game.cpp:10458 msgid "It's too dangerous to tunnel that far!" msgstr "" -#: src/game.cpp:10474 +#: src/game.cpp:10472 #, c-format msgid "You quantum tunnel through the %d-tile wide barrier!" msgstr "" -#: src/game.cpp:10586 +#: src/game.cpp:10584 msgid "No furniture at grabbed point." msgstr "" -#: src/game.cpp:10645 +#: src/game.cpp:10643 #, c-format msgid "The %s collides with something." msgstr "" -#: src/game.cpp:10650 +#: src/game.cpp:10648 #, c-format msgid "You are in too much pain to try moving the heavy %s!" msgstr "" -#: src/game.cpp:10657 +#: src/game.cpp:10655 #, c-format msgid "" "Even with your appetite for pain, you are in too much pain to try moving the" " heavy %s!" msgstr "" -#: src/game.cpp:10664 +#: src/game.cpp:10662 #, c-format msgid "You strain yourself trying to move the heavy %s!" msgstr "" -#: src/game.cpp:10669 +#: src/game.cpp:10667 msgid "There's stuff in the way." msgstr "" -#: src/game.cpp:10678 +#: src/game.cpp:10676 #, c-format msgid "The %s is really heavy!" msgstr "" -#: src/game.cpp:10680 +#: src/game.cpp:10678 #, c-format msgid "You fail to move the %s." msgstr "" -#: src/game.cpp:10684 +#: src/game.cpp:10682 #, c-format msgid "The %s is too heavy for you to budge." msgstr "" -#: src/game.cpp:10689 +#: src/game.cpp:10687 #, c-format msgid "Moving the heavy %s is taking a lot of time!" msgstr "" -#: src/game.cpp:10693 +#: src/game.cpp:10691 #, c-format msgid "It takes some time to move the heavy %s." msgstr "" -#: src/game.cpp:10732 +#: src/game.cpp:10730 #, c-format msgid "Stuff spills from the %s!" msgstr "" -#: src/game.cpp:10738 +#: src/game.cpp:10736 #, c-format msgid "You let go of the %1$s as it falls down the %2$s." msgstr "" -#: src/game.cpp:10752 +#: src/game.cpp:10750 #, c-format msgid "You let go of the %s." msgstr "" -#: src/game.cpp:10760 +#: src/game.cpp:10758 #, c-format msgid "You let go of the %1$s as it slides past %2$s." msgstr "" -#: src/game.cpp:10785 +#: src/game.cpp:10783 #, c-format msgid "Nothing at grabbed point %d,%d,%d or bad grabbed object type." msgstr "" -#: src/game.cpp:10860 +#: src/game.cpp:10858 #, c-format msgid "%1$s %2$s dissolved in the water!" msgstr "" -#: src/game.cpp:10866 +#: src/game.cpp:10864 #, c-format msgid "The water destroyed %1$s %2$s!" msgstr "" -#: src/game.cpp:11023 src/trapfunc.cpp:1284 +#: src/game.cpp:11021 src/trapfunc.cpp:1284 msgid "You dive into water." msgstr "" -#: src/game.cpp:11025 +#: src/game.cpp:11023 msgid "You fall into water." msgstr "" -#: src/game.cpp:11044 +#: src/game.cpp:11042 msgid "Climb where?" msgstr "" -#: src/game.cpp:11052 +#: src/game.cpp:11050 #, c-format msgid "Climb %s (%s)" msgstr "" -#: src/game.cpp:11102 +#: src/game.cpp:11100 msgid "You are already underwater!" msgstr "" -#: src/game.cpp:11106 +#: src/game.cpp:11104 msgid "You can't dive while wearing a flotation device." msgstr "" -#: src/game.cpp:11110 +#: src/game.cpp:11108 msgid "You dive underwater!" msgstr "" -#: src/game.cpp:11114 +#: src/game.cpp:11112 msgid "You surface." msgstr "" -#: src/game.cpp:11116 +#: src/game.cpp:11114 msgid "You try to surface but can't!" msgstr "" -#: src/game.cpp:11131 +#: src/game.cpp:11129 msgid "You can't climb here - there's a ceiling above your head." msgstr "" -#: src/game.cpp:11136 src/iexamine.cpp:1461 +#: src/game.cpp:11134 src/iexamine.cpp:1461 msgid "You can't climb because your arms are too damaged or encumbered." msgstr "" -#: src/game.cpp:11145 +#: src/game.cpp:11143 msgid "" "You can't climb here - you need walls and/or furniture to brace against." msgstr "" -#: src/game.cpp:11153 src/iexamine.cpp:1468 +#: src/game.cpp:11151 src/iexamine.cpp:1468 #, c-format msgid "" "You can't climb because you have to wield a %s with both hands.\n" @@ -413007,938 +413827,909 @@ msgid "" "Put it away?" msgstr "" -#: src/game.cpp:11177 +#: src/game.cpp:11175 msgid "" "You can't climb here - there is no terrain above you that would support your" " weight." msgstr "" -#: src/game.cpp:11200 +#: src/game.cpp:11198 msgid "You can't go down here!" msgstr "" -#: src/game.cpp:11205 +#: src/game.cpp:11203 msgid "You can't go up here!" msgstr "" -#: src/game.cpp:11213 +#: src/game.cpp:11211 msgid "You can't drag things up and down stairs." msgstr "" -#: src/game.cpp:11298 +#: src/game.cpp:11296 #, c-format msgid "%s moves out of the way for you." msgstr "" -#: src/game.cpp:11313 +#: src/game.cpp:11311 #, c-format msgid "Your %s moves out of the way for you." msgstr "" -#: src/game.cpp:11321 +#: src/game.cpp:11319 #, c-format msgid "You push past %s blocking the way." msgstr "" #. ~ %s is the name of hostile NPC -#: src/game.cpp:11442 src/gates.cpp:269 src/vehicle_use.cpp:1224 +#: src/game.cpp:11440 src/gates.cpp:269 src/vehicle_use.cpp:1224 #, c-format msgid "%s is in the way!" msgstr "" #. ~ %s is some monster -#: src/game.cpp:11445 +#: src/game.cpp:11443 #, c-format msgid "There's a %s in the way!" msgstr "" #. ~ %s is a warning about monster/hostile NPC in the way, e.g. "There's a #. zombie in the way!" -#: src/game.cpp:11451 +#: src/game.cpp:11449 #, c-format msgid "%s Attempt to push past? You may have to fight your way back up." msgstr "" -#: src/game.cpp:11470 +#: src/game.cpp:11468 msgid "" "There is a LOT of heat coming out of there, even the stairs have melted " "away. Jump down? You won't be able to get back up." msgstr "" -#: src/game.cpp:11475 +#: src/game.cpp:11473 msgid "" "There is a LOT of heat coming out of there. Push through the half-molten " "rocks and ascend? You will not be able to get back down." msgstr "" -#: src/game.cpp:11484 +#: src/game.cpp:11482 msgid "You may be unable to return back down these stairs. Continue up?" msgstr "" -#: src/game.cpp:11494 +#: src/game.cpp:11492 msgid "Halfway down, the way down becomes blocked off." msgstr "" -#: src/game.cpp:11499 +#: src/game.cpp:11497 msgid "There is a sheer drop halfway down. Web-descend?" msgstr "" -#: src/game.cpp:11502 +#: src/game.cpp:11500 msgid "" "You attach a web and dive down headfirst, flipping upright and landing on " "your feet." msgstr "" -#: src/game.cpp:11504 +#: src/game.cpp:11502 msgid "You securely web up and work your way down, lowering yourself safely." msgstr "" -#: src/game.cpp:11510 +#: src/game.cpp:11508 msgid "There is a sheer drop halfway down. Use your vines to descend?" msgstr "" -#: src/game.cpp:11512 +#: src/game.cpp:11510 msgid "Detach a vine? It'll hurt, but you'll be able to climb back up…" msgstr "" -#: src/game.cpp:11514 +#: src/game.cpp:11512 msgid "You descend on your vines, though leaving a part of you behind stings." msgstr "" -#: src/game.cpp:11520 +#: src/game.cpp:11518 msgid "You gingerly descend using your vines." msgstr "" -#: src/game.cpp:11523 +#: src/game.cpp:11521 msgid "" "You effortlessly lower yourself and leave a vine rooted for future use." msgstr "" -#: src/game.cpp:11532 +#: src/game.cpp:11530 msgid "There is a sheer drop halfway down. Climb your grappling hook down?" msgstr "" -#: src/game.cpp:11539 +#: src/game.cpp:11537 msgid "There is a sheer drop halfway down. Climb your rope down?" msgstr "" -#: src/game.cpp:11545 +#: src/game.cpp:11543 msgid "There is a sheer drop halfway down. Jump?" msgstr "" -#: src/game.cpp:11604 +#: src/game.cpp:11602 msgid "AUTO: goes down" msgstr "" -#: src/game.cpp:11608 +#: src/game.cpp:11606 msgid "AUTO: goes up" msgstr "" -#: src/game.cpp:11874 +#: src/game.cpp:11872 msgid "Set the Scent Map sensitivity to (0 to cancel)?" msgstr "" -#: src/game.cpp:12060 src/game.cpp:12063 +#: src/game.cpp:12058 src/game.cpp:12061 msgid "Saving game, this may take a while." msgstr "" -#: src/game.cpp:12099 +#: src/game.cpp:12097 msgid "No saves for current character yet." msgstr "" -#: src/game.cpp:12295 +#: src/game.cpp:12306 msgid "Your skill in parkour makes it easier to climb." msgstr "" -#: src/game.cpp:12299 +#: src/game.cpp:12310 msgid "Your bad knees make it difficult to climb." msgstr "" -#: src/game.cpp:12330 +#: src/game.cpp:12341 msgid "Your wet hands and feet make it harder to climb." msgstr "" -#: src/game.cpp:12332 +#: src/game.cpp:12343 msgid "Your wet feet make it harder to climb." msgstr "" -#: src/game.cpp:12334 +#: src/game.cpp:12345 msgid "Your wet hands make it harder to climb." msgstr "" -#: src/game.cpp:12362 +#: src/game.cpp:12373 msgid "Your carried weight tries to drag you down." msgstr "" -#: src/game.cpp:12364 +#: src/game.cpp:12375 msgid "You strain to climb with the weight of your possessions." msgstr "" -#: src/game.cpp:12366 +#: src/game.cpp:12377 msgid "You feel the weight of your luggage makes it more difficult to climb." msgstr "" -#: src/game.cpp:12368 +#: src/game.cpp:12379 msgid "Your carried weight makes it a little harder to climb." msgstr "" -#: src/game.cpp:12373 +#: src/game.cpp:12384 msgid "You slip while climbing and fall down." msgstr "" -#: src/game.cpp:12375 +#: src/game.cpp:12386 msgid "Climbing is impossible in your current state." msgstr "" -#: src/game_inventory.cpp:178 +#: src/game_inventory.cpp:176 msgid "You don't have the necessary item at hand." msgstr "" -#: src/game_inventory.cpp:208 src/game_inventory.cpp:244 +#: src/game_inventory.cpp:206 src/game_inventory.cpp:242 #, c-format msgid "" "Item hotkeys assigned: " "%d/%d" msgstr "" -#: src/game_inventory.cpp:242 +#: src/game_inventory.cpp:240 #, c-format msgid "Inventory of %s" msgstr "" -#: src/game_inventory.cpp:287 src/game_inventory.cpp:2290 +#: src/game_inventory.cpp:285 src/game_inventory.cpp:2096 #: src/inventory_ui.cpp:2332 msgid "Your inventory is empty." msgstr "" -#: src/game_inventory.cpp:298 +#: src/game_inventory.cpp:296 msgid "AVG ENCUMBRANCE" msgstr "" -#: src/game_inventory.cpp:302 +#: src/game_inventory.cpp:300 msgid "AVG COVERAGE" msgstr "" -#: src/game_inventory.cpp:306 +#: src/game_inventory.cpp:304 msgid "WARMTH" msgstr "" -#: src/game_inventory.cpp:310 src/game_inventory.cpp:1655 +#: src/game_inventory.cpp:308 src/game_inventory.cpp:1461 msgid "BASH" msgstr "" -#: src/game_inventory.cpp:314 src/game_inventory.cpp:1659 +#: src/game_inventory.cpp:312 src/game_inventory.cpp:1465 msgid "CUT" msgstr "" -#: src/game_inventory.cpp:318 +#: src/game_inventory.cpp:316 msgid "BULLET" msgstr "" -#: src/game_inventory.cpp:322 +#: src/game_inventory.cpp:320 msgid "ACID" msgstr "" -#: src/game_inventory.cpp:326 +#: src/game_inventory.cpp:324 msgid "FIRE" msgstr "" -#: src/game_inventory.cpp:330 +#: src/game_inventory.cpp:328 msgid "ENV" msgstr "" -#: src/game_inventory.cpp:336 +#: src/game_inventory.cpp:334 #, c-format msgid "STORAGE (%s)" msgstr "" -#: src/game_inventory.cpp:384 +#: src/game_inventory.cpp:382 msgid "You have nothing to wear." msgstr "" -#: src/game_inventory.cpp:411 +#: src/game_inventory.cpp:409 msgid "Take off item" msgstr "" -#: src/game_inventory.cpp:412 +#: src/game_inventory.cpp:410 msgid "You're not wearing anything." msgstr "" -#: src/game_inventory.cpp:441 +#: src/game_inventory.cpp:439 msgid "Storage (L)" msgstr "" -#: src/game_inventory.cpp:469 +#: src/game_inventory.cpp:467 #, c-format msgid "Container for %s | %s %s" msgstr "" -#: src/game_inventory.cpp:471 +#: src/game_inventory.cpp:469 #, c-format msgid "You don't have a suitable container for carrying %s." msgstr "" -#: src/game_inventory.cpp:488 +#: src/game_inventory.cpp:486 msgid "Can't pick up liquids." msgstr "" -#: src/game_inventory.cpp:490 +#: src/game_inventory.cpp:488 msgid "Can't pick up spilt liquids." msgstr "" -#: src/game_inventory.cpp:511 +#: src/game_inventory.cpp:509 msgid "Does not have any pocket for frozen liquids!" msgstr "" -#: src/game_inventory.cpp:518 +#: src/game_inventory.cpp:516 msgid "Does not fit in any pocket!" msgstr "" -#: src/game_inventory.cpp:520 +#: src/game_inventory.cpp:518 msgid "Too heavy to pick up!" msgstr "" -#: src/game_inventory.cpp:561 +#: src/game_inventory.cpp:559 msgid "YIELD" msgstr "" -#: src/game_inventory.cpp:566 src/game_inventory.cpp:1923 +#: src/game_inventory.cpp:564 src/game_inventory.cpp:1729 msgid "TIME" msgstr "" -#: src/game_inventory.cpp:594 +#: src/game_inventory.cpp:592 msgid "Disassemble item" msgstr "" -#: src/game_inventory.cpp:595 +#: src/game_inventory.cpp:593 msgid "You don't have any items you could disassemble." msgstr "" -#: src/game_inventory.cpp:608 +#: src/game_inventory.cpp:606 msgid "CALORIES" msgstr "" -#: src/game_inventory.cpp:612 +#: src/game_inventory.cpp:610 msgid "QUENCH" msgstr "" -#: src/game_inventory.cpp:634 +#: src/game_inventory.cpp:632 msgid "JOY/MAX" msgstr "" #. ~ Used for permafood shelf life in the Eat menu -#: src/game_inventory.cpp:648 src/game_inventory.cpp:852 +#: src/game_inventory.cpp:646 msgid "indefinite" msgstr "" -#: src/game_inventory.cpp:649 src/game_inventory.cpp:853 +#: src/game_inventory.cpp:647 msgid "SHELF LIFE" msgstr "" #. ~ Eat menu Volume: -#: src/game_inventory.cpp:660 src/game_inventory.cpp:864 +#: src/game_inventory.cpp:658 #, c-format msgid "%.2f%s" msgstr "" -#: src/game_inventory.cpp:661 src/game_inventory.cpp:865 +#: src/game_inventory.cpp:659 msgid "VOLUME" msgstr "" -#: src/game_inventory.cpp:681 +#: src/game_inventory.cpp:679 msgid "SATIETY" msgstr "" -#: src/game_inventory.cpp:687 src/game_inventory.cpp:871 +#: src/game_inventory.cpp:685 msgid "CONSUME TIME" msgstr "" -#: src/game_inventory.cpp:693 src/game_inventory.cpp:877 -#: src/item_pocket.cpp:848 +#: src/game_inventory.cpp:691 src/item_pocket.cpp:849 msgid "sealed" msgstr "" -#: src/game_inventory.cpp:702 src/game_inventory.cpp:886 +#: src/game_inventory.cpp:700 msgid "FRESHNESS" msgstr "" -#: src/game_inventory.cpp:714 src/game_inventory.cpp:898 +#: src/game_inventory.cpp:712 msgid "SPOILS IN" msgstr "" -#: src/game_inventory.cpp:729 +#: src/game_inventory.cpp:727 msgid "Can't drink spilt liquids." msgstr "" -#: src/game_inventory.cpp:733 src/game_inventory.cpp:1267 -#: src/iuse_actor.cpp:3607 +#: src/game_inventory.cpp:731 src/game_inventory.cpp:1073 +#: src/iuse_actor.cpp:3614 msgid "Your biology is not compatible with that item." msgstr "" -#: src/game_inventory.cpp:807 src/game_inventory.cpp:987 +#: src/game_inventory.cpp:805 msgid "soon!" msgstr "" -#: src/game_inventory.cpp:818 src/game_inventory.cpp:998 +#: src/game_inventory.cpp:816 msgid "fresh" msgstr "" -#: src/game_inventory.cpp:820 src/game_inventory.cpp:1000 +#: src/game_inventory.cpp:818 msgid "quite fresh" msgstr "" -#: src/game_inventory.cpp:822 src/game_inventory.cpp:1002 +#: src/game_inventory.cpp:820 msgid "near midlife" msgstr "" -#: src/game_inventory.cpp:824 src/game_inventory.cpp:1004 +#: src/game_inventory.cpp:822 msgid "past midlife" msgstr "" -#: src/game_inventory.cpp:826 src/game_inventory.cpp:1006 +#: src/game_inventory.cpp:824 msgid "getting older" msgstr "" -#: src/game_inventory.cpp:828 src/game_inventory.cpp:1008 +#: src/game_inventory.cpp:826 msgid "old" msgstr "" -#: src/game_inventory.cpp:830 src/game_inventory.cpp:1010 +#: src/game_inventory.cpp:828 msgid "rotten" msgstr "" -#: src/game_inventory.cpp:913 -msgid "CBM" -msgstr "" - -#: src/game_inventory.cpp:917 -msgid "ENERGY (kJ)" -msgstr "" - -#: src/game_inventory.cpp:927 -msgid "Can't use spilt liquids." -msgstr "" - -#: src/game_inventory.cpp:938 -msgid "No space to store more" -msgstr "" - -#: src/game_inventory.cpp:1022 +#: src/game_inventory.cpp:840 msgid "Food:" msgstr "" -#: src/game_inventory.cpp:1025 +#: src/game_inventory.cpp:843 msgctxt "inventory" msgid "Drink:" msgstr "" -#: src/game_inventory.cpp:1029 +#: src/game_inventory.cpp:847 msgid "Pain:" msgstr "" -#: src/game_inventory.cpp:1032 +#: src/game_inventory.cpp:850 msgid "Rest:" msgstr "" -#: src/game_inventory.cpp:1034 src/player_display.cpp:452 +#: src/game_inventory.cpp:852 src/player_display.cpp:452 msgid "Weight:" msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1047 +#: src/game_inventory.cpp:865 msgid "none " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1050 +#: src/game_inventory.cpp:868 msgid "minimal " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1053 +#: src/game_inventory.cpp:871 msgid "low " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1056 +#: src/game_inventory.cpp:874 msgid "moderate " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1059 +#: src/game_inventory.cpp:877 msgid "high " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1062 +#: src/game_inventory.cpp:880 msgid "very high " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1065 +#: src/game_inventory.cpp:883 msgid "huge " msgstr "" -#: src/game_inventory.cpp:1070 +#: src/game_inventory.cpp:888 msgid "Consumed: " msgstr "" -#: src/game_inventory.cpp:1071 src/game_inventory.cpp:1073 -#: src/game_inventory.cpp:1082 src/game_inventory.cpp:1084 +#: src/game_inventory.cpp:889 src/game_inventory.cpp:891 +#: src/game_inventory.cpp:900 src/game_inventory.cpp:902 #, c-format msgid "%d kcal " msgstr "" -#: src/game_inventory.cpp:1072 src/game_inventory.cpp:1083 +#: src/game_inventory.cpp:890 src/game_inventory.cpp:901 msgid "Today:" msgstr "" -#: src/game_inventory.cpp:1074 src/game_inventory.cpp:1085 +#: src/game_inventory.cpp:892 src/game_inventory.cpp:903 msgid "Yesterday:" msgstr "" -#: src/game_inventory.cpp:1076 +#: src/game_inventory.cpp:894 msgid "Consumed today (kcal): " msgstr "" -#: src/game_inventory.cpp:1081 +#: src/game_inventory.cpp:899 msgid "Spent: " msgstr "" -#: src/game_inventory.cpp:1089 +#: src/game_inventory.cpp:907 msgid "Vitamin Intake: " msgstr "" -#: src/game_inventory.cpp:1101 +#: src/game_inventory.cpp:919 #, c-format msgid "%s: %d%%. " msgstr "" -#: src/game_inventory.cpp:1104 src/game_inventory.cpp:1106 -#: src/game_inventory.cpp:1108 src/game_inventory.cpp:1110 +#: src/game_inventory.cpp:922 src/game_inventory.cpp:924 +#: src/game_inventory.cpp:926 src/game_inventory.cpp:928 #, c-format msgid "%s: %s. " msgstr "" -#: src/game_inventory.cpp:1104 +#: src/game_inventory.cpp:922 msgid "plenty" msgstr "" #. ~ Adjective in "You block of the damage with your . -#: src/game_inventory.cpp:1106 src/melee.cpp:2351 +#: src/game_inventory.cpp:924 src/melee.cpp:2351 msgid "some" msgstr "" -#: src/game_inventory.cpp:1108 +#: src/game_inventory.cpp:926 msgid "little" msgstr "" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing else to consume." msgstr "" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing to consume." msgstr "" -#: src/game_inventory.cpp:1128 +#: src/game_inventory.cpp:946 msgid "Consume item" msgstr "" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing else to eat." msgstr "" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing to eat." msgstr "" -#: src/game_inventory.cpp:1160 +#: src/game_inventory.cpp:978 msgid "Consume food" msgstr "" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing else to drink." msgstr "" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing to drink." msgstr "" -#: src/game_inventory.cpp:1176 +#: src/game_inventory.cpp:994 msgid "Consume drink" msgstr "" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no medication to consume." msgstr "" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no more medication to consume." msgstr "" -#: src/game_inventory.cpp:1191 +#: src/game_inventory.cpp:1009 msgid "Consume medication" msgstr "" -#: src/game_inventory.cpp:1202 -msgid "You have no fuel to consume." -msgstr "" - -#: src/game_inventory.cpp:1202 -msgid "You have no more fuel to consume." -msgstr "" - -#: src/game_inventory.cpp:1204 -msgid "Consume fuel" -msgstr "" - -#: src/game_inventory.cpp:1216 +#: src/game_inventory.cpp:1022 msgid "ACTION" msgstr "" -#: src/game_inventory.cpp:1278 +#: src/game_inventory.cpp:1084 #, c-format msgid "Needs at least %d charge" msgid_plural "Needs at least %d charges" msgstr[0] "" msgstr[1] "" -#: src/game_inventory.cpp:1284 +#: src/game_inventory.cpp:1090 msgid "You can't consume frozen liquids!" msgstr "" -#: src/game_inventory.cpp:1315 +#: src/game_inventory.cpp:1121 msgid "You don't have any items you can use." msgstr "" -#: src/game_inventory.cpp:1326 +#: src/game_inventory.cpp:1132 msgid "always" msgstr "" -#: src/game_inventory.cpp:1330 +#: src/game_inventory.cpp:1136 msgid "SUCCESS CHANCE" msgstr "" -#: src/game_inventory.cpp:1334 +#: src/game_inventory.cpp:1140 msgid "DAMAGE RISK" msgstr "" -#: src/game_inventory.cpp:1349 +#: src/game_inventory.cpp:1155 #, c-format msgid "requires at least %s" msgstr "" -#: src/game_inventory.cpp:1354 +#: src/game_inventory.cpp:1160 msgid "is too difficult for you to modify" msgstr "" -#: src/game_inventory.cpp:1385 +#: src/game_inventory.cpp:1191 msgid "Select gun to modify" msgstr "" -#: src/game_inventory.cpp:1386 +#: src/game_inventory.cpp:1192 msgid "You don't have any guns to modify." msgstr "" -#: src/game_inventory.cpp:1394 +#: src/game_inventory.cpp:1200 msgid "?" msgstr "" -#: src/game_inventory.cpp:1398 +#: src/game_inventory.cpp:1204 msgid "martial arts" msgstr "" #. ~ %1$s: book skill name, %2$d: book skill level, %3$d: player skill level -#: src/game_inventory.cpp:1408 +#: src/game_inventory.cpp:1214 #, c-format msgctxt "skill" msgid "%1$s to %2$d (%3$d)" msgstr "" -#: src/game_inventory.cpp:1413 +#: src/game_inventory.cpp:1219 msgid "TRAINS (CURRENT)" msgstr "" -#: src/game_inventory.cpp:1423 +#: src/game_inventory.cpp:1229 msgid "RECIPES" msgstr "" -#: src/game_inventory.cpp:1429 +#: src/game_inventory.cpp:1235 msgid "FUN" msgstr "" -#: src/game_inventory.cpp:1452 +#: src/game_inventory.cpp:1258 msgid "CHAPTER IN" msgstr "" -#: src/game_inventory.cpp:1565 +#: src/game_inventory.cpp:1371 msgid "You have nothing to read." msgstr "" -#: src/game_inventory.cpp:1566 +#: src/game_inventory.cpp:1372 #, c-format msgid "%s has nothing to read." msgstr "" -#: src/game_inventory.cpp:1574 +#: src/game_inventory.cpp:1380 #, c-format msgid "%1$s have nothing to read." msgstr "" -#: src/game_inventory.cpp:1575 +#: src/game_inventory.cpp:1381 #, c-format msgid "%1$s has nothing to read." msgstr "" -#: src/game_inventory.cpp:1613 +#: src/game_inventory.cpp:1419 #, c-format msgid "Steal from %s" msgstr "" -#: src/game_inventory.cpp:1614 +#: src/game_inventory.cpp:1420 #, c-format msgid "%s's inventory is empty." msgstr "" -#: src/game_inventory.cpp:1651 +#: src/game_inventory.cpp:1457 msgctxt "Shot as damage" msgid "SHOT" msgstr "" -#: src/game_inventory.cpp:1663 +#: src/game_inventory.cpp:1469 msgid "STAB" msgstr "" -#: src/game_inventory.cpp:1670 +#: src/game_inventory.cpp:1476 msgid "MELEE" msgstr "" -#: src/game_inventory.cpp:1677 +#: src/game_inventory.cpp:1483 msgid "MOVES" msgstr "" -#: src/game_inventory.cpp:1683 +#: src/game_inventory.cpp:1489 msgid "WIELD COST" msgstr "" -#: src/game_inventory.cpp:1716 +#: src/game_inventory.cpp:1522 msgid "Wield item" msgstr "" -#: src/game_inventory.cpp:1717 +#: src/game_inventory.cpp:1523 msgid "You have nothing to wield." msgstr "" -#: src/game_inventory.cpp:1744 +#: src/game_inventory.cpp:1550 #, c-format msgid "Put item into %s" msgstr "" -#: src/game_inventory.cpp:1746 +#: src/game_inventory.cpp:1552 #, c-format msgid "Choose an item to put into your %s" msgstr "" -#: src/game_inventory.cpp:1751 +#: src/game_inventory.cpp:1557 msgid "ITEMS TO INSERT" msgstr "" -#: src/game_inventory.cpp:1769 +#: src/game_inventory.cpp:1575 #, c-format msgid "The %s would spill unless it's on the ground or wielded." msgstr "" -#: src/game_inventory.cpp:1806 +#: src/game_inventory.cpp:1612 msgid "CONTAINERS TO UNLOAD" msgstr "" -#: src/game_inventory.cpp:1812 +#: src/game_inventory.cpp:1618 msgid "Select containers to unload" msgstr "" -#: src/game_inventory.cpp:1937 src/iuse.cpp:4857 +#: src/game_inventory.cpp:1743 src/iuse.cpp:4858 msgid "Cut up what?" msgstr "" -#: src/game_inventory.cpp:1938 +#: src/game_inventory.cpp:1744 msgid "You have nothing to cut up." msgstr "" -#: src/game_inventory.cpp:1962 +#: src/game_inventory.cpp:1768 msgid "Repair what?" msgstr "" -#: src/game_inventory.cpp:1963 +#: src/game_inventory.cpp:1769 #, c-format msgid "You have no items that could be repaired with a %s." msgstr "" -#: src/game_inventory.cpp:1978 +#: src/game_inventory.cpp:1784 msgid "Saw barrel" msgstr "" -#: src/game_inventory.cpp:1979 src/game_inventory.cpp:1998 +#: src/game_inventory.cpp:1785 src/game_inventory.cpp:1804 msgid "You don't have any guns." msgstr "" -#: src/game_inventory.cpp:1980 src/game_inventory.cpp:1999 +#: src/game_inventory.cpp:1786 src/game_inventory.cpp:1805 #, c-format msgid "Choose a weapon to use your %s on" msgstr "" -#: src/game_inventory.cpp:1997 +#: src/game_inventory.cpp:1803 msgid "Saw stock" msgstr "" -#: src/game_inventory.cpp:2018 +#: src/game_inventory.cpp:1824 msgid "Attach an item to the vest" msgstr "" -#: src/game_inventory.cpp:2019 +#: src/game_inventory.cpp:1825 msgid "You don't have any MOLLE compatible items." msgstr "" -#: src/game_inventory.cpp:2021 +#: src/game_inventory.cpp:1827 #, c-format msgid "Choose an accessory to attach to your %s" msgstr "" -#: src/game_inventory.cpp:2023 +#: src/game_inventory.cpp:1829 #, c-format msgid "There is space for %d small item" msgid_plural "There is space for %d small items" msgstr[0] "" msgstr[1] "" -#: src/game_inventory.cpp:2043 +#: src/game_inventory.cpp:1849 msgid "Multidrop" msgstr "" -#: src/game_inventory.cpp:2044 +#: src/game_inventory.cpp:1850 msgid "To drop x items, type a number before selecting." msgstr "" -#: src/game_inventory.cpp:2047 +#: src/game_inventory.cpp:1853 msgid "You have nothing to drop." msgstr "" -#: src/game_inventory.cpp:2059 src/inventory_ui.h:941 +#: src/game_inventory.cpp:1865 src/inventory_ui.h:941 msgid "ITEMS TO PICK UP" msgstr "" -#: src/game_inventory.cpp:2068 +#: src/game_inventory.cpp:1874 msgid "Pickup" msgstr "" -#: src/game_inventory.cpp:2071 +#: src/game_inventory.cpp:1877 msgid "There is nothing to pick up." msgstr "" -#: src/game_inventory.cpp:2101 +#: src/game_inventory.cpp:1907 #, c-format msgid "Volume (%s):" msgstr "" -#: src/game_inventory.cpp:2114 +#: src/game_inventory.cpp:1920 msgid "FOOD TO SMOKE" msgstr "" -#: src/game_inventory.cpp:2119 +#: src/game_inventory.cpp:1925 msgid "Insert food into smoking rack" msgstr "" -#: src/game_inventory.cpp:2120 +#: src/game_inventory.cpp:1926 msgid "To select x items, type a number before selecting." msgstr "" -#: src/game_inventory.cpp:2124 +#: src/game_inventory.cpp:1930 msgid "You don't have any food that can be smoked." msgstr "" -#: src/game_inventory.cpp:2230 +#: src/game_inventory.cpp:2036 msgid "Select two items to compare them." msgstr "" -#: src/game_inventory.cpp:2240 +#: src/game_inventory.cpp:2046 msgid "There are no items to compare." msgstr "" -#: src/game_inventory.cpp:2259 +#: src/game_inventory.cpp:2065 msgid "" "Enter new letter. Press SPACE to clear a manually-assigned letter, ESCAPE " "to cancel." msgstr "" -#: src/game_inventory.cpp:2268 +#: src/game_inventory.cpp:2074 msgid "" "Note: The Auto Inventory Letters setting might still reassign a letter to this item.\n" "If this is undesired, you may wish to change the setting in Options." msgstr "" -#: src/game_inventory.cpp:2286 +#: src/game_inventory.cpp:2092 msgid "Swap Inventory Letters" msgstr "" -#: src/game_inventory.cpp:2327 +#: src/game_inventory.cpp:2133 msgid "" "Patient has deadened nerves. Anesthesia unneeded." msgstr "" -#: src/game_inventory.cpp:2329 +#: src/game_inventory.cpp:2135 msgid "" "Patient has Sensory Dulling CBM installed. Anesthesia " "unneeded." msgstr "" -#: src/game_inventory.cpp:2340 +#: src/game_inventory.cpp:2146 #, c-format msgid "Available anesthetic: %i mL" msgstr "" -#: src/game_inventory.cpp:2349 +#: src/game_inventory.cpp:2155 msgid "" "\n" "Found bionic installation data. Affected CBMs are marked with an asterisk." msgstr "" -#: src/game_inventory.cpp:2352 +#: src/game_inventory.cpp:2158 #, c-format msgid "Bionic installation patient: %s" msgstr "" -#: src/game_inventory.cpp:2368 +#: src/game_inventory.cpp:2174 msgid "You don't have any bionics to install." msgstr "" -#: src/game_inventory.cpp:2387 src/game_inventory.cpp:2475 +#: src/game_inventory.cpp:2193 src/game_inventory.cpp:2281 msgid "FAILURE CHANCE" msgstr "" -#: src/game_inventory.cpp:2391 src/game_inventory.cpp:2479 +#: src/game_inventory.cpp:2197 src/game_inventory.cpp:2285 msgid "OPERATION DURATION" msgstr "" -#: src/game_inventory.cpp:2395 +#: src/game_inventory.cpp:2201 msgid "ANESTHETIC REQUIRED" msgstr "" -#: src/game_inventory.cpp:2410 src/game_inventory.cpp:2463 +#: src/game_inventory.cpp:2216 src/game_inventory.cpp:2269 #, c-format msgid "%i mL" msgstr "" -#: src/game_inventory.cpp:2449 src/game_inventory.cpp:2528 +#: src/game_inventory.cpp:2255 src/game_inventory.cpp:2334 #, c-format msgid "%i%%" msgstr "" -#: src/game_inventory.cpp:2449 +#: src/game_inventory.cpp:2255 #, c-format msgid "* %i%%" msgstr "" -#: src/game_inventory.cpp:2483 +#: src/game_inventory.cpp:2289 msgid "PRICE" msgstr "" @@ -414106,7 +414897,7 @@ msgid "Allow save" msgstr "" #: src/gamemode_defense.cpp:782 src/iuse_software_minesweeper.cpp:55 -#: src/options.cpp:2119 src/worldfactory.cpp:1716 +#: src/options.cpp:2196 src/worldfactory.cpp:1721 msgid "Custom" msgstr "" @@ -414542,7 +415333,7 @@ msgctxt "no door, gate, etc." msgid "There is nothing that can be closed nearby." msgstr "" -#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9215 +#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9233 #, c-format msgid "You release the %s." msgstr "" @@ -414958,247 +415749,247 @@ msgstr "" msgid "Medication" msgstr "" -#: src/handle_action.cpp:1713 +#: src/handle_action.cpp:1709 #, c-format msgid "Debug Mode (%1$s)" msgstr "" -#: src/handle_action.cpp:1721 +#: src/handle_action.cpp:1717 msgid "A" msgstr "" -#: src/handle_action.cpp:1746 +#: src/handle_action.cpp:1742 msgid "Debug Mode Filters" msgstr "" -#: src/handle_action.cpp:1747 +#: src/handle_action.cpp:1743 #, c-format msgid "Press [%1$s] to quickly toggle debug mode." msgstr "" -#: src/handle_action.cpp:1755 +#: src/handle_action.cpp:1751 msgid "Toggle all filters" msgstr "" -#: src/handle_action.cpp:1781 +#: src/handle_action.cpp:1777 msgid "Debug mode ON!" msgstr "" -#: src/handle_action.cpp:1783 +#: src/handle_action.cpp:1779 msgid "Debug mode OFF!" msgstr "" -#: src/handle_action.cpp:2012 +#: src/handle_action.cpp:2008 msgid "You can't go down stairs while you're riding." msgstr "" -#: src/handle_action.cpp:2030 +#: src/handle_action.cpp:2026 msgid "You can't go up stairs while you're riding." msgstr "" -#: src/handle_action.cpp:2046 +#: src/handle_action.cpp:2042 msgid "You can't open things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2048 +#: src/handle_action.cpp:2044 msgid "You can't open things while you're riding." msgstr "" -#: src/handle_action.cpp:2058 +#: src/handle_action.cpp:2054 msgid "You can't close things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2064 +#: src/handle_action.cpp:2060 msgid "You can't close things while you're riding." msgstr "" -#: src/handle_action.cpp:2077 +#: src/handle_action.cpp:2073 msgid "You can't smash things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2088 +#: src/handle_action.cpp:2084 msgid "You can't examine your surroundings while you're in your shell." msgstr "" -#: src/handle_action.cpp:2099 +#: src/handle_action.cpp:2095 msgid "You can't move mass quantities while you're in your shell." msgstr "" -#: src/handle_action.cpp:2101 +#: src/handle_action.cpp:2097 msgid "You can't move mass quantities while you're riding." msgstr "" -#: src/handle_action.cpp:2112 +#: src/handle_action.cpp:2108 msgid "You can't pick anything up while you're in your shell." msgstr "" -#: src/handle_action.cpp:2114 +#: src/handle_action.cpp:2110 msgid "You can't pick anything up while you're riding." msgstr "" -#: src/handle_action.cpp:2130 +#: src/handle_action.cpp:2126 msgid "You can't grab things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2132 +#: src/handle_action.cpp:2128 msgid "You can't grab things while you're riding." msgstr "" -#: src/handle_action.cpp:2142 +#: src/handle_action.cpp:2138 msgid "You can't haul things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2144 +#: src/handle_action.cpp:2140 msgid "You can't haul things while you're riding." msgstr "" -#: src/handle_action.cpp:2154 +#: src/handle_action.cpp:2150 msgid "You can't butcher while you're in your shell." msgstr "" -#: src/handle_action.cpp:2156 +#: src/handle_action.cpp:2152 msgid "You can't butcher while you're riding." msgstr "" -#: src/handle_action.cpp:2170 +#: src/handle_action.cpp:2166 msgid "You can't peek around corners while you're in your shell." msgstr "" -#: src/handle_action.cpp:2172 +#: src/handle_action.cpp:2168 msgid "You can't peek around corners while you're riding." msgstr "" -#: src/handle_action.cpp:2318 +#: src/handle_action.cpp:2314 msgid "Drop where?" msgstr "" -#: src/handle_action.cpp:2321 +#: src/handle_action.cpp:2317 msgid "You can't drop things to another tile while you're in your shell." msgstr "" -#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 -#: src/handle_action.cpp:2368 src/iexamine.cpp:6560 src/iexamine.cpp:6570 +#: src/handle_action.cpp:2340 src/handle_action.cpp:2352 +#: src/handle_action.cpp:2364 src/iexamine.cpp:6560 src/iexamine.cpp:6570 #: src/iexamine.cpp:6580 msgid "You can't craft while you're in your shell." msgstr "" -#: src/handle_action.cpp:2348 src/handle_action.cpp:2360 -#: src/handle_action.cpp:2370 +#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 +#: src/handle_action.cpp:2366 msgid "You can't craft while you're riding." msgstr "" -#: src/handle_action.cpp:2380 +#: src/handle_action.cpp:2376 msgid "You can't disassemble while you're in your shell." msgstr "" -#: src/handle_action.cpp:2382 +#: src/handle_action.cpp:2378 msgid "You can't disassemble items while driving." msgstr "" -#: src/handle_action.cpp:2384 +#: src/handle_action.cpp:2380 msgid "You can't disassemble items while you're riding." msgstr "" -#: src/handle_action.cpp:2394 +#: src/handle_action.cpp:2390 msgid "You can't construct while in a vehicle." msgstr "" -#: src/handle_action.cpp:2396 +#: src/handle_action.cpp:2392 msgid "You can't construct while you're in your shell." msgstr "" -#: src/handle_action.cpp:2398 +#: src/handle_action.cpp:2394 msgid "You can't construct while you're riding." msgstr "" -#: src/handle_action.cpp:2408 +#: src/handle_action.cpp:2404 #, c-format msgid "Vehicle control has moved, %s" msgstr "" -#: src/handle_action.cpp:2409 +#: src/handle_action.cpp:2405 msgid "new binding is " msgstr "" -#: src/handle_action.cpp:2410 +#: src/handle_action.cpp:2406 msgid "new default binding is '^'." msgstr "" -#: src/handle_action.cpp:2418 +#: src/handle_action.cpp:2414 msgid "You can't operate a vehicle while you're in your shell." msgstr "" -#: src/handle_action.cpp:2422 +#: src/handle_action.cpp:2418 msgid "You refuse to take control of this vehicle." msgstr "" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode OFF!" msgstr "" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode ON!" msgstr "" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF!" msgstr "" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF! (Auto safe mode still enabled!)" msgstr "" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode OFF!" msgstr "" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode ON!" msgstr "" -#: src/handle_action.cpp:2462 +#: src/handle_action.cpp:2458 msgid "Ignoring enemy!" msgstr "" -#: src/handle_action.cpp:2470 +#: src/handle_action.cpp:2466 msgid "You make the sign of the cross." msgstr "" -#: src/handle_action.cpp:2472 +#: src/handle_action.cpp:2468 msgid "Ignoring laser targeting!" msgstr "" -#: src/handle_action.cpp:2483 +#: src/handle_action.cpp:2479 #, c-format msgid "Creature whitelisted: %s" msgstr "" -#: src/handle_action.cpp:2492 +#: src/handle_action.cpp:2488 msgid "Start workout?" msgstr "" -#: src/handle_action.cpp:2499 +#: src/handle_action.cpp:2495 msgid "Abandon this character?" msgstr "" -#: src/handle_action.cpp:2500 +#: src/handle_action.cpp:2496 msgid "This will kill your character. Continue?" msgstr "" -#: src/handle_action.cpp:2509 +#: src/handle_action.cpp:2505 msgid "Save and quit?" msgstr "" -#: src/handle_action.cpp:2536 +#: src/handle_action.cpp:2532 msgid "You have no idea where you are." msgstr "" -#: src/handle_action.cpp:2544 +#: src/handle_action.cpp:2540 msgid "You can't see the sky from here." msgstr "" #. ~ Auto Features are now ON/OFF -#: src/handle_action.cpp:2639 +#: src/handle_action.cpp:2635 #, c-format msgid "%s are now %s." msgstr "" @@ -415206,48 +415997,48 @@ msgstr "" #. ~ Auto Pulp/Pulp Adjacent/Butcher is now set to x #. ~ Auto Foraging is now set to x #. ~ Auto pickup is now set to x -#: src/handle_action.cpp:2648 src/handle_action.cpp:2689 -#: src/handle_action.cpp:2698 +#: src/handle_action.cpp:2644 src/handle_action.cpp:2685 +#: src/handle_action.cpp:2694 #, c-format msgid "%s is now set to %s." msgstr "" #. ~ Auto Mining is now ON/OFF -#: src/handle_action.cpp:2657 +#: src/handle_action.cpp:2653 #, c-format msgid "%s is now %s." msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2667 +#: src/handle_action.cpp:2663 msgid "You will not pick up other peoples belongings." msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2672 +#: src/handle_action.cpp:2668 msgid "You will pick up also those things that belong to others!" msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2677 +#: src/handle_action.cpp:2673 msgid "You will be reminded not to steal." msgstr "" -#: src/handle_action.cpp:2680 +#: src/handle_action.cpp:2676 #, c-format msgid "THIEF_MODE CONTAINED BAD VALUE [ %s ]!" msgstr "" -#: src/handle_action.cpp:2810 +#: src/handle_action.cpp:2806 msgid "Auto-move canceled" msgstr "" -#: src/handle_action.cpp:2945 +#: src/handle_action.cpp:2941 #, c-format msgid "Unknown command: \"%s\" (%ld)" msgstr "" -#: src/handle_action.cpp:2949 +#: src/handle_action.cpp:2945 #, c-format msgid "" "%s at any time to see and edit keybindings relevant to the current context." @@ -415333,17 +416124,17 @@ msgstr "" msgid "The %s froze solid before you could finish." msgstr "" -#: src/help.cpp:103 +#: src/help.cpp:100 msgid "" "Please press one of the following for help on that topic:\n" "Press ESC to return to the game." msgstr "" -#: src/help.cpp:132 +#: src/help.cpp:129 msgid "Note colors: " msgstr "" -#: src/help.cpp:177 src/help.cpp:257 +#: src/help.cpp:174 src/help.cpp:254 msgid "Help" msgstr "" @@ -416010,7 +416801,7 @@ msgid "Use which seed?" msgstr "" #: src/iexamine.cpp:2534 src/mission_companion.cpp:1441 -#: src/vehicle_part.cpp:671 +#: src/vehicle_part.cpp:685 msgid "It is too cold to plant anything now." msgstr "" @@ -416259,7 +417050,7 @@ msgid "" msgstr "" #: src/iexamine.cpp:3282 src/iexamine.cpp:3429 src/iexamine.cpp:3706 -#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2108 +#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2109 msgid "Select an action" msgstr "" @@ -416433,7 +417224,7 @@ msgstr "" msgid "Dispense or dump %s" msgstr "" -#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2004 +#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2005 msgid "Have a drink" msgstr "" @@ -416652,7 +417443,7 @@ msgstr "" msgid "Tear down the curtains." msgstr "" -#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1993 +#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1994 msgid "You carefully peek through the curtains." msgstr "" @@ -417124,11 +417915,11 @@ msgid "" "antibiotics to treat it." msgstr "" -#: src/iexamine.cpp:5512 src/iuse.cpp:657 +#: src/iexamine.cpp:5512 src/iuse.cpp:658 msgid "The muscle spasms start to go away." msgstr "" -#: src/iexamine.cpp:5514 src/iuse.cpp:659 +#: src/iexamine.cpp:5514 src/iuse.cpp:660 msgid "The medication does nothing to help the spasms." msgstr "" @@ -417598,12 +418389,12 @@ msgstr "" msgid "Which craft or disassembly to work on?" msgstr "" -#: src/iexamine.cpp:6617 src/iuse.cpp:9578 +#: src/iexamine.cpp:6617 src/iuse.cpp:9596 #, c-format msgid "You don't know the recipe for the %s and can't continue crafting." msgstr "" -#: src/iexamine.cpp:6618 src/iuse.cpp:9579 +#: src/iexamine.cpp:6618 src/iuse.cpp:9597 #, c-format msgid "" " doesn't know the recipe for the %s and can't continue crafting." @@ -417619,862 +418410,862 @@ msgstr "" msgid "Connect %s to grid?" msgstr "" -#: src/init.cpp:679 +#: src/init.cpp:664 msgid "Finalizing" msgstr "" -#: src/init.cpp:683 src/init.cpp:769 +#: src/init.cpp:668 src/init.cpp:754 msgid "Flags" msgstr "" -#: src/init.cpp:684 src/init.cpp:770 +#: src/init.cpp:669 src/init.cpp:755 msgid "Option sliders" msgstr "" -#: src/init.cpp:685 src/init.cpp:837 +#: src/init.cpp:670 src/init.cpp:822 msgid "Body parts" msgstr "" -#: src/init.cpp:686 +#: src/init.cpp:671 msgid "Sub body parts" msgstr "" -#: src/init.cpp:687 src/init.cpp:838 +#: src/init.cpp:672 src/init.cpp:823 msgid "Body graphs" msgstr "" -#: src/init.cpp:688 src/init.cpp:778 +#: src/init.cpp:673 src/init.cpp:763 msgid "Weather types" msgstr "" -#: src/init.cpp:689 src/init.cpp:779 +#: src/init.cpp:674 src/init.cpp:764 msgid "Effect on conditions" msgstr "" -#: src/init.cpp:690 src/init.cpp:780 +#: src/init.cpp:675 src/init.cpp:765 msgid "Field types" msgstr "" -#: src/init.cpp:691 src/init.cpp:781 +#: src/init.cpp:676 src/init.cpp:766 msgid "Ammo effects" msgstr "" -#: src/init.cpp:692 src/init.cpp:782 +#: src/init.cpp:677 src/init.cpp:767 msgid "Emissions" msgstr "" -#: src/init.cpp:700 src/init.cpp:772 +#: src/init.cpp:685 src/init.cpp:757 msgid "Crafting requirements" msgstr "" -#: src/init.cpp:705 +#: src/init.cpp:690 msgid "Vehicle part categories" msgstr "" -#: src/init.cpp:706 src/init.cpp:794 +#: src/init.cpp:691 src/init.cpp:779 msgid "Vehicle parts" msgstr "" -#: src/init.cpp:707 src/init.cpp:823 +#: src/init.cpp:692 src/init.cpp:808 msgid "Traps" msgstr "" -#: src/init.cpp:708 +#: src/init.cpp:693 msgid "Terrain" msgstr "" -#: src/init.cpp:710 src/init.cpp:813 +#: src/init.cpp:695 src/init.cpp:798 msgid "Overmap land use codes" msgstr "" -#: src/init.cpp:711 src/init.cpp:815 +#: src/init.cpp:696 src/init.cpp:800 msgid "Overmap terrain" msgstr "" -#: src/init.cpp:712 src/init.cpp:814 +#: src/init.cpp:697 src/init.cpp:799 msgid "Overmap connections" msgstr "" -#: src/init.cpp:713 src/init.cpp:818 +#: src/init.cpp:698 src/init.cpp:803 msgid "Overmap specials" msgstr "" -#: src/init.cpp:714 src/init.cpp:816 +#: src/init.cpp:699 src/init.cpp:801 msgid "Overmap locations" msgstr "" -#: src/init.cpp:716 src/init.cpp:821 +#: src/init.cpp:701 src/init.cpp:806 msgid "Start locations" msgstr "" -#: src/init.cpp:717 +#: src/init.cpp:702 msgid "Vehicle part migrations" msgstr "" -#: src/init.cpp:718 +#: src/init.cpp:703 msgid "Vehicle prototypes" msgstr "" -#: src/init.cpp:719 +#: src/init.cpp:704 msgid "Mapgen weights" msgstr "" -#: src/init.cpp:720 +#: src/init.cpp:705 msgid "Mapgen parameters" msgstr "" -#: src/init.cpp:721 src/init.cpp:827 +#: src/init.cpp:706 src/init.cpp:812 msgid "Behaviors" msgstr "" -#: src/init.cpp:723 src/init.cpp:798 +#: src/init.cpp:708 src/init.cpp:783 msgid "Monster types" msgstr "" -#: src/init.cpp:728 src/init.cpp:803 +#: src/init.cpp:713 src/init.cpp:788 msgid "Monster groups" msgstr "" -#: src/init.cpp:729 +#: src/init.cpp:714 msgid "Monster factions" msgstr "" -#: src/init.cpp:730 src/init.cpp:847 +#: src/init.cpp:715 src/init.cpp:832 msgid "Factions" msgstr "" -#: src/init.cpp:731 +#: src/init.cpp:716 msgid "Move modes" msgstr "" -#: src/init.cpp:733 src/init.cpp:806 +#: src/init.cpp:718 src/init.cpp:791 msgid "Crafting recipes" msgstr "" -#: src/init.cpp:734 +#: src/init.cpp:719 msgid "Recipe groups" msgstr "" -#: src/init.cpp:735 src/init.cpp:809 +#: src/init.cpp:720 src/init.cpp:794 msgid "Martial arts" msgstr "" -#: src/init.cpp:736 src/init.cpp:826 +#: src/init.cpp:721 src/init.cpp:811 msgid "NPC classes" msgstr "" -#: src/init.cpp:737 +#: src/init.cpp:722 msgid "Missions" msgstr "" -#: src/init.cpp:738 src/init.cpp:835 +#: src/init.cpp:723 src/init.cpp:820 msgid "Harvest lists" msgstr "" -#: src/init.cpp:739 src/init.cpp:839 +#: src/init.cpp:724 src/init.cpp:824 msgid "Anatomies" msgstr "" -#: src/init.cpp:740 src/init.cpp:810 src/mutation_ui.cpp:233 +#: src/init.cpp:725 src/init.cpp:795 src/mutation_ui.cpp:233 msgid "Mutations" msgstr "" -#: src/init.cpp:741 src/init.cpp:845 src/scores_ui.cpp:32 +#: src/init.cpp:726 src/init.cpp:830 src/scores_ui.cpp:32 msgid "Achievements" msgstr "" -#: src/init.cpp:742 +#: src/init.cpp:727 msgid "Widgets" msgstr "" -#: src/init.cpp:744 +#: src/init.cpp:729 msgid "Tileset" msgstr "" -#: src/init.cpp:765 +#: src/init.cpp:750 msgid "Verifying" msgstr "" -#: src/init.cpp:777 +#: src/init.cpp:762 msgid "Vitamins" msgstr "" -#: src/init.cpp:783 +#: src/init.cpp:768 msgid "Effect types" msgstr "" -#: src/init.cpp:784 +#: src/init.cpp:769 msgid "Activities" msgstr "" -#: src/init.cpp:785 +#: src/init.cpp:770 msgid "Addiction types" msgstr "" -#: src/init.cpp:792 +#: src/init.cpp:777 msgid "Materials" msgstr "" -#: src/init.cpp:793 +#: src/init.cpp:778 msgid "Engine faults" msgstr "" -#: src/init.cpp:795 +#: src/init.cpp:780 msgid "Mapgen definitions" msgstr "" -#: src/init.cpp:796 +#: src/init.cpp:781 msgid "Mapgen palettes" msgstr "" -#: src/init.cpp:804 +#: src/init.cpp:789 msgid "Furniture and terrain" msgstr "" -#: src/init.cpp:807 +#: src/init.cpp:792 msgid "Professions" msgstr "" -#: src/init.cpp:808 +#: src/init.cpp:793 msgid "Scenarios" msgstr "" -#: src/init.cpp:811 +#: src/init.cpp:796 msgid "Mutation categories" msgstr "" -#: src/init.cpp:812 +#: src/init.cpp:797 msgid "Region settings" msgstr "" -#: src/init.cpp:819 +#: src/init.cpp:804 msgid "Map extras" msgstr "" -#: src/init.cpp:820 +#: src/init.cpp:805 msgid "Shop rates" msgstr "" -#: src/init.cpp:822 +#: src/init.cpp:807 msgid "Ammunition types" msgstr "" -#: src/init.cpp:825 +#: src/init.cpp:810 msgid "Gates" msgstr "" -#: src/init.cpp:828 +#: src/init.cpp:813 msgid "Mission types" msgstr "" -#: src/init.cpp:830 +#: src/init.cpp:815 msgid "Item actions" msgstr "" -#: src/init.cpp:836 +#: src/init.cpp:821 msgid "NPC templates" msgstr "" -#: src/init.cpp:840 +#: src/init.cpp:825 msgid "Spells" msgstr "" -#: src/init.cpp:841 +#: src/init.cpp:826 msgid "Transformations" msgstr "" -#: src/init.cpp:842 +#: src/init.cpp:827 msgid "Statistics" msgstr "" -#: src/init.cpp:843 +#: src/init.cpp:828 msgid "Scent types" msgstr "" -#: src/init.cpp:844 +#: src/init.cpp:829 msgid "Scores" msgstr "" -#: src/init.cpp:846 +#: src/init.cpp:831 msgid "Disease types" msgstr "" -#: src/input.cpp:138 +#: src/input.cpp:139 msgctxt "key modifier" msgid "CTRL-" msgstr "" -#: src/input.cpp:139 +#: src/input.cpp:140 msgctxt "key modifier" msgid "ALT-" msgstr "" -#: src/input.cpp:140 +#: src/input.cpp:141 msgctxt "key modifier" msgid "SHIFT-" msgstr "" -#: src/input.cpp:480 +#: src/input.cpp:479 msgid "key bindings configuration" msgstr "" -#: src/input.cpp:520 src/input.cpp:558 +#: src/input.cpp:519 src/input.cpp:557 msgctxt "key name" msgid "TAB" msgstr "" -#: src/input.cpp:521 +#: src/input.cpp:520 msgctxt "key name" msgid "BACKTAB" msgstr "" -#: src/input.cpp:522 src/input.cpp:561 +#: src/input.cpp:521 src/input.cpp:560 msgctxt "key name" msgid "SPACE" msgstr "" -#: src/input.cpp:523 src/input.cpp:581 +#: src/input.cpp:522 src/input.cpp:580 msgctxt "key name" msgid "UP" msgstr "" -#: src/input.cpp:524 src/input.cpp:580 +#: src/input.cpp:523 src/input.cpp:579 msgctxt "key name" msgid "DOWN" msgstr "" -#: src/input.cpp:525 src/input.cpp:579 +#: src/input.cpp:524 src/input.cpp:578 msgctxt "key name" msgid "LEFT" msgstr "" -#: src/input.cpp:526 src/input.cpp:578 +#: src/input.cpp:525 src/input.cpp:577 msgctxt "key name" msgid "RIGHT" msgstr "" -#: src/input.cpp:527 src/input.cpp:577 +#: src/input.cpp:526 src/input.cpp:576 msgctxt "key name" msgid "NPAGE" msgstr "" -#: src/input.cpp:528 src/input.cpp:574 +#: src/input.cpp:527 src/input.cpp:573 msgctxt "key name" msgid "PPAGE" msgstr "" -#: src/input.cpp:529 src/input.cpp:560 +#: src/input.cpp:528 src/input.cpp:559 msgctxt "key name" msgid "ESC" msgstr "" -#: src/input.cpp:531 src/input.cpp:557 +#: src/input.cpp:530 src/input.cpp:556 msgctxt "key name" msgid "BACKSPACE" msgstr "" -#: src/input.cpp:532 +#: src/input.cpp:531 msgctxt "key name" msgid "DELETE" msgstr "" -#: src/input.cpp:533 src/input.cpp:575 +#: src/input.cpp:532 src/input.cpp:574 msgctxt "key name" msgid "HOME" msgstr "" -#: src/input.cpp:534 +#: src/input.cpp:533 msgctxt "key name" msgid "BREAK" msgstr "" -#: src/input.cpp:535 src/input.cpp:576 +#: src/input.cpp:534 src/input.cpp:575 msgctxt "key name" msgid "END" msgstr "" -#: src/input.cpp:536 src/input.cpp:559 +#: src/input.cpp:535 src/input.cpp:558 msgctxt "key name" msgid "RETURN" msgstr "" -#: src/input.cpp:538 src/input.cpp:586 +#: src/input.cpp:537 src/input.cpp:585 msgctxt "key name" msgid "KEYPAD_ENTER" msgstr "" -#: src/input.cpp:562 +#: src/input.cpp:561 msgctxt "key name" msgid "F1" msgstr "" -#: src/input.cpp:563 +#: src/input.cpp:562 msgctxt "key name" msgid "F2" msgstr "" -#: src/input.cpp:564 +#: src/input.cpp:563 msgctxt "key name" msgid "F3" msgstr "" -#: src/input.cpp:565 +#: src/input.cpp:564 msgctxt "key name" msgid "F4" msgstr "" -#: src/input.cpp:566 +#: src/input.cpp:565 msgctxt "key name" msgid "F5" msgstr "" -#: src/input.cpp:567 +#: src/input.cpp:566 msgctxt "key name" msgid "F6" msgstr "" -#: src/input.cpp:568 +#: src/input.cpp:567 msgctxt "key name" msgid "F7" msgstr "" -#: src/input.cpp:569 +#: src/input.cpp:568 msgctxt "key name" msgid "F8" msgstr "" -#: src/input.cpp:570 +#: src/input.cpp:569 msgctxt "key name" msgid "F9" msgstr "" -#: src/input.cpp:571 +#: src/input.cpp:570 msgctxt "key name" msgid "F10" msgstr "" -#: src/input.cpp:572 +#: src/input.cpp:571 msgctxt "key name" msgid "F11" msgstr "" -#: src/input.cpp:573 +#: src/input.cpp:572 msgctxt "key name" msgid "F12" msgstr "" -#: src/input.cpp:582 +#: src/input.cpp:581 msgctxt "key name" msgid "KEYPAD_DIVIDE" msgstr "" -#: src/input.cpp:583 +#: src/input.cpp:582 msgctxt "key name" msgid "KEYPAD_MULTIPLY" msgstr "" -#: src/input.cpp:584 +#: src/input.cpp:583 msgctxt "key name" msgid "KEYPAD_MINUS" msgstr "" -#: src/input.cpp:585 +#: src/input.cpp:584 msgctxt "key name" msgid "KEYPAD_PLUS" msgstr "" -#: src/input.cpp:587 +#: src/input.cpp:586 msgctxt "key name" msgid "KEYPAD_1" msgstr "" -#: src/input.cpp:588 +#: src/input.cpp:587 msgctxt "key name" msgid "KEYPAD_2" msgstr "" -#: src/input.cpp:589 +#: src/input.cpp:588 msgctxt "key name" msgid "KEYPAD_3" msgstr "" -#: src/input.cpp:590 +#: src/input.cpp:589 msgctxt "key name" msgid "KEYPAD_4" msgstr "" -#: src/input.cpp:591 +#: src/input.cpp:590 msgctxt "key name" msgid "KEYPAD_5" msgstr "" -#: src/input.cpp:592 +#: src/input.cpp:591 msgctxt "key name" msgid "KEYPAD_6" msgstr "" -#: src/input.cpp:593 +#: src/input.cpp:592 msgctxt "key name" msgid "KEYPAD_7" msgstr "" -#: src/input.cpp:594 +#: src/input.cpp:593 msgctxt "key name" msgid "KEYPAD_8" msgstr "" -#: src/input.cpp:595 +#: src/input.cpp:594 msgctxt "key name" msgid "KEYPAD_9" msgstr "" -#: src/input.cpp:596 +#: src/input.cpp:595 msgctxt "key name" msgid "KEYPAD_0" msgstr "" -#: src/input.cpp:597 +#: src/input.cpp:596 msgctxt "key name" msgid "KEYPAD_PERIOD" msgstr "" -#: src/input.cpp:598 +#: src/input.cpp:597 msgctxt "key name" msgid "F13" msgstr "" -#: src/input.cpp:599 +#: src/input.cpp:598 msgctxt "key name" msgid "F14" msgstr "" -#: src/input.cpp:600 +#: src/input.cpp:599 msgctxt "key name" msgid "F15" msgstr "" -#: src/input.cpp:601 +#: src/input.cpp:600 msgctxt "key name" msgid "F16" msgstr "" -#: src/input.cpp:602 +#: src/input.cpp:601 msgctxt "key name" msgid "F17" msgstr "" -#: src/input.cpp:603 +#: src/input.cpp:602 msgctxt "key name" msgid "F18" msgstr "" -#: src/input.cpp:604 +#: src/input.cpp:603 msgctxt "key name" msgid "F19" msgstr "" -#: src/input.cpp:605 +#: src/input.cpp:604 msgctxt "key name" msgid "F20" msgstr "" -#: src/input.cpp:606 +#: src/input.cpp:605 msgctxt "key name" msgid "F21" msgstr "" -#: src/input.cpp:607 +#: src/input.cpp:606 msgctxt "key name" msgid "F22" msgstr "" -#: src/input.cpp:608 +#: src/input.cpp:607 msgctxt "key name" msgid "F23" msgstr "" -#: src/input.cpp:609 +#: src/input.cpp:608 msgctxt "key name" msgid "F24" msgstr "" -#: src/input.cpp:615 +#: src/input.cpp:614 msgctxt "key name" msgid "JOY_LEFT" msgstr "" -#: src/input.cpp:616 +#: src/input.cpp:615 msgctxt "key name" msgid "JOY_RIGHT" msgstr "" -#: src/input.cpp:617 +#: src/input.cpp:616 msgctxt "key name" msgid "JOY_UP" msgstr "" -#: src/input.cpp:618 +#: src/input.cpp:617 msgctxt "key name" msgid "JOY_DOWN" msgstr "" -#: src/input.cpp:619 +#: src/input.cpp:618 msgctxt "key name" msgid "JOY_LEFTUP" msgstr "" -#: src/input.cpp:620 +#: src/input.cpp:619 msgctxt "key name" msgid "JOY_LEFTDOWN" msgstr "" -#: src/input.cpp:621 +#: src/input.cpp:620 msgctxt "key name" msgid "JOY_RIGHTUP" msgstr "" -#: src/input.cpp:622 +#: src/input.cpp:621 msgctxt "key name" msgid "JOY_RIGHTDOWN" msgstr "" -#: src/input.cpp:624 +#: src/input.cpp:623 msgctxt "key name" msgid "JOY_0" msgstr "" -#: src/input.cpp:625 +#: src/input.cpp:624 msgctxt "key name" msgid "JOY_1" msgstr "" -#: src/input.cpp:626 +#: src/input.cpp:625 msgctxt "key name" msgid "JOY_2" msgstr "" -#: src/input.cpp:627 +#: src/input.cpp:626 msgctxt "key name" msgid "JOY_3" msgstr "" -#: src/input.cpp:628 +#: src/input.cpp:627 msgctxt "key name" msgid "JOY_4" msgstr "" -#: src/input.cpp:629 +#: src/input.cpp:628 msgctxt "key name" msgid "JOY_5" msgstr "" -#: src/input.cpp:630 +#: src/input.cpp:629 msgctxt "key name" msgid "JOY_6" msgstr "" -#: src/input.cpp:631 +#: src/input.cpp:630 msgctxt "key name" msgid "JOY_7" msgstr "" -#: src/input.cpp:632 +#: src/input.cpp:631 msgctxt "key name" msgid "JOY_8" msgstr "" -#: src/input.cpp:633 +#: src/input.cpp:632 msgctxt "key name" msgid "JOY_9" msgstr "" -#: src/input.cpp:634 +#: src/input.cpp:633 msgctxt "key name" msgid "JOY_10" msgstr "" -#: src/input.cpp:635 +#: src/input.cpp:634 msgctxt "key name" msgid "JOY_11" msgstr "" -#: src/input.cpp:636 +#: src/input.cpp:635 msgctxt "key name" msgid "JOY_12" msgstr "" -#: src/input.cpp:637 +#: src/input.cpp:636 msgctxt "key name" msgid "JOY_13" msgstr "" -#: src/input.cpp:638 +#: src/input.cpp:637 msgctxt "key name" msgid "JOY_14" msgstr "" -#: src/input.cpp:639 +#: src/input.cpp:638 msgctxt "key name" msgid "JOY_15" msgstr "" -#: src/input.cpp:640 +#: src/input.cpp:639 msgctxt "key name" msgid "JOY_16" msgstr "" -#: src/input.cpp:641 +#: src/input.cpp:640 msgctxt "key name" msgid "JOY_17" msgstr "" -#: src/input.cpp:642 +#: src/input.cpp:641 msgctxt "key name" msgid "JOY_18" msgstr "" -#: src/input.cpp:643 +#: src/input.cpp:642 msgctxt "key name" msgid "JOY_19" msgstr "" -#: src/input.cpp:644 +#: src/input.cpp:643 msgctxt "key name" msgid "JOY_20" msgstr "" -#: src/input.cpp:645 +#: src/input.cpp:644 msgctxt "key name" msgid "JOY_21" msgstr "" -#: src/input.cpp:646 +#: src/input.cpp:645 msgctxt "key name" msgid "JOY_22" msgstr "" -#: src/input.cpp:647 +#: src/input.cpp:646 msgctxt "key name" msgid "JOY_23" msgstr "" -#: src/input.cpp:648 +#: src/input.cpp:647 msgctxt "key name" msgid "JOY_24" msgstr "" -#: src/input.cpp:649 +#: src/input.cpp:648 msgctxt "key name" msgid "JOY_25" msgstr "" -#: src/input.cpp:650 +#: src/input.cpp:649 msgctxt "key name" msgid "JOY_26" msgstr "" -#: src/input.cpp:651 +#: src/input.cpp:650 msgctxt "key name" msgid "JOY_27" msgstr "" -#: src/input.cpp:652 +#: src/input.cpp:651 msgctxt "key name" msgid "JOY_28" msgstr "" -#: src/input.cpp:653 +#: src/input.cpp:652 msgctxt "key name" msgid "JOY_29" msgstr "" -#: src/input.cpp:654 +#: src/input.cpp:653 msgctxt "key name" msgid "JOY_30" msgstr "" -#: src/input.cpp:657 +#: src/input.cpp:656 msgctxt "key name" msgid "MOUSE_LEFT_PRESSED" msgstr "" -#: src/input.cpp:659 +#: src/input.cpp:658 msgctxt "key name" msgid "MOUSE_LEFT" msgstr "" -#: src/input.cpp:661 +#: src/input.cpp:660 msgctxt "key name" msgid "MOUSE_RIGHT_PRESSED" msgstr "" -#: src/input.cpp:663 +#: src/input.cpp:662 msgctxt "key name" msgid "MOUSE_RIGHT" msgstr "" -#: src/input.cpp:665 +#: src/input.cpp:664 msgctxt "key name" msgid "SCROLL_UP" msgstr "" -#: src/input.cpp:667 +#: src/input.cpp:666 msgctxt "key name" msgid "SCROLL_DOWN" msgstr "" -#: src/input.cpp:669 +#: src/input.cpp:668 msgctxt "key name" msgid "MOUSE_MOVE" msgstr "" -#: src/input.cpp:735 +#: src/input.cpp:734 #, c-format msgctxt "function key name" msgid "F%d" msgstr "" -#: src/input.cpp:741 +#: src/input.cpp:740 #, c-format msgctxt "control key name" msgid "CTRL+%c" msgstr "" -#: src/input.cpp:763 +#: src/input.cpp:762 #, c-format msgid "unknown key %ld" msgstr "" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound globally!" msgstr "" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound locally!" msgstr "" -#: src/input.cpp:1098 +#: src/input.cpp:1097 msgctxt "keybinding" msgid "None applicable" msgstr "" -#: src/input.cpp:1101 src/input.cpp:1842 src/output.h:690 +#: src/input.cpp:1100 src/input.cpp:1841 src/output.h:692 #: src/requirements.cpp:534 src/requirements.cpp:556 msgid " or " msgstr "" -#: src/input.cpp:1101 src/output.h:690 +#: src/input.cpp:1100 src/output.h:692 msgid ", or " msgstr "" #. ~ keybinding description for anykey -#: src/input.cpp:1125 +#: src/input.cpp:1124 msgctxt "keybinding" msgid "any" msgstr "" #. ~ keybinding description for unbound or non-applicable keys -#: src/input.cpp:1151 +#: src/input.cpp:1150 msgctxt "keybinding" msgid "n/a" msgstr "" @@ -418482,7 +419273,7 @@ msgstr "" #. ~ %1$s: action description text before key, #. ~ %2$s: key description, #. ~ %3$s: action description text after key. -#: src/input.cpp:1167 +#: src/input.cpp:1166 #, c-format msgctxt "keybinding" msgid "%1$s(%2$s)%3$s" @@ -418490,25 +419281,25 @@ msgstr "" #. ~ %1$s: key description, #. ~ %2$s: action description. -#: src/input.cpp:1172 +#: src/input.cpp:1171 #, c-format msgctxt "keybinding" msgid "[%1$s] %2$s" msgstr "" -#: src/input.cpp:1427 +#: src/input.cpp:1426 msgid "Unbound keys" msgstr "" -#: src/input.cpp:1428 +#: src/input.cpp:1427 msgid "Keybinding active only on this screen" msgstr "" -#: src/input.cpp:1429 +#: src/input.cpp:1428 msgid "Keybinding active globally" msgstr "" -#: src/input.cpp:1431 +#: src/input.cpp:1430 #, c-format msgid "" "Press %c to remove keybinding\n" @@ -418516,58 +419307,58 @@ msgid "" "Press %c to add global keybinding\n" msgstr "" -#: src/input.cpp:1437 +#: src/input.cpp:1436 #, c-format msgid "Press %c to execute action\n" msgstr "" -#: src/input.cpp:1448 +#: src/input.cpp:1447 msgid "Keybindings" msgstr "" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Clear keys for %s?" msgstr "" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Reset to global bindings for %s?" msgstr "" -#: src/input.cpp:1618 +#: src/input.cpp:1617 msgid "" "There are already local keybindings defined for this action, please remove " "them first." msgstr "" -#: src/input.cpp:1622 +#: src/input.cpp:1621 #, c-format msgid "New key for %s" msgstr "" -#: src/input.cpp:1630 +#: src/input.cpp:1629 #, c-format msgid "This key is already used for %s." msgstr "" -#: src/input.cpp:1641 +#: src/input.cpp:1640 #, c-format msgid "" "This key conflicts with %s. Remove this key from the conflicting command(s)," " and continue?" msgstr "" -#: src/input.cpp:1672 +#: src/input.cpp:1671 #, c-format msgid "saving keybindings failed: %s" msgstr "" -#: src/input.cpp:1830 +#: src/input.cpp:1829 msgid "any key" msgstr "" -#: src/input.cpp:1833 +#: src/input.cpp:1832 msgid "mouse movement" msgstr "" @@ -418617,7 +419408,7 @@ msgstr "" msgid "There are no available choices" msgstr "" -#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1299 +#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter: " msgstr "" @@ -418783,12 +419574,12 @@ msgstr "" msgid "Material: %s" msgstr "" -#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:964 -#: src/item_pocket.cpp:1172 src/item_pocket.cpp:1183 +#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:965 +#: src/item_pocket.cpp:1188 src/item_pocket.cpp:1199 msgid "Volume: " msgstr "" -#: src/item.cpp:2097 src/item_pocket.cpp:1177 src/item_pocket.cpp:1186 +#: src/item.cpp:2097 src/item_pocket.cpp:1193 src/item_pocket.cpp:1202 msgid "Weight: " msgstr "" @@ -419063,7 +419854,7 @@ msgstr "" msgid "Compatible guns: " msgstr "" -#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:973 +#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:974 #, c-format msgid " round of %s" msgid_plural " rounds of %s" @@ -419474,12 +420265,12 @@ msgid "Bash: " msgstr "" #: src/item.cpp:3467 src/item.cpp:3472 src/item.cpp:3476 src/item.cpp:3650 -#: src/item.cpp:5036 src/item_pocket.cpp:1165 +#: src/item.cpp:5036 src/item_pocket.cpp:1181 msgid "Cut: " msgstr "" #: src/item.cpp:3485 src/item.cpp:3490 src/item.cpp:3494 src/item.cpp:3652 -#: src/item_pocket.cpp:1167 +#: src/item_pocket.cpp:1183 msgid "Ballistic: " msgstr "" @@ -420493,7 +421284,7 @@ msgstr "" msgid " (dirty)" msgstr "" -#: src/item.cpp:6430 src/veh_interact.cpp:1535 +#: src/item.cpp:6430 src/veh_interact.cpp:1533 msgid " (rotten)" msgstr "" @@ -420517,7 +421308,7 @@ msgstr "" msgid " (cold)" msgstr "" -#: src/item.cpp:6447 src/veh_interact.cpp:1533 +#: src/item.cpp:6447 src/veh_interact.cpp:1531 msgid " (frozen)" msgstr "" @@ -420611,7 +421402,7 @@ msgstr "" msgid " (plugged in)" msgstr "" -#: src/item.cpp:6527 src/ranged.cpp:3262 src/ranged.cpp:3285 +#: src/item.cpp:6527 src/ranged.cpp:3263 src/ranged.cpp:3286 msgid " (active)" msgstr "" @@ -420688,251 +421479,251 @@ msgstr "" msgid "right" msgstr "" -#: src/item.cpp:9184 +#: src/item.cpp:9185 msgid "++" msgstr "" -#: src/item.cpp:9186 +#: src/item.cpp:9187 msgid "||" msgstr "" -#: src/item.cpp:9188 +#: src/item.cpp:9189 msgid "|\\" msgstr "" -#: src/item.cpp:9190 +#: src/item.cpp:9191 msgid "|." msgstr "" -#: src/item.cpp:9192 +#: src/item.cpp:9193 msgid "\\." msgstr "" -#: src/item.cpp:9195 +#: src/item.cpp:9196 msgid "XX" msgstr "" -#: src/item.cpp:9197 +#: src/item.cpp:9198 msgid ".." msgstr "" -#: src/item.cpp:9211 +#: src/item.cpp:9212 msgctxt "damage adjective" msgid "accurized " msgstr "" -#: src/item.cpp:9213 +#: src/item.cpp:9214 msgctxt "damage adjective" msgid "reinforced " msgstr "" -#: src/item.cpp:9219 +#: src/item.cpp:9220 msgctxt "damage adjective" msgid "bruised " msgstr "" -#: src/item.cpp:9222 +#: src/item.cpp:9223 msgctxt "damage adjective" msgid "damaged " msgstr "" -#: src/item.cpp:9225 +#: src/item.cpp:9226 msgctxt "damage adjective" msgid "mangled " msgstr "" -#: src/item.cpp:9228 +#: src/item.cpp:9229 msgctxt "damage adjective" msgid "pulped " msgstr "" -#: src/item.cpp:9237 +#: src/item.cpp:9238 msgid "fully intact " msgstr "" -#: src/item.cpp:11165 +#: src/item.cpp:11170 msgid "isn't a weapon" msgstr "" -#: src/item.cpp:11168 +#: src/item.cpp:11173 msgid "is a gunmod and cannot be modded" msgstr "" -#: src/item.cpp:11171 +#: src/item.cpp:11176 #, c-format msgid "already has a %s" msgstr "" -#: src/item.cpp:11174 +#: src/item.cpp:11179 msgid "doesn't have a slot for this mod" msgstr "" -#: src/item.cpp:11177 +#: src/item.cpp:11182 #, c-format msgid "doesn't have enough room for another %s mod" msgstr "" -#: src/item.cpp:11182 +#: src/item.cpp:11187 #, c-format msgid "cannot have a %s" msgstr "" -#: src/item.cpp:11186 +#: src/item.cpp:11191 msgid "isn't big enough to use that mod" msgstr "" -#: src/item.cpp:11190 +#: src/item.cpp:11195 msgid "can only accept small mods on that slot" msgstr "" -#: src/item.cpp:11201 +#: src/item.cpp:11206 #, c-format msgid "%1$s cannot be used on item with no compatible ammo types" msgstr "" -#: src/item.cpp:11204 +#: src/item.cpp:11209 msgid "is already waterproof" msgstr "" -#: src/item.cpp:11207 +#: src/item.cpp:11212 msgid "is already eminently reliable" msgstr "" -#: src/item.cpp:11210 +#: src/item.cpp:11215 msgid "cannot have a brass catcher" msgstr "" -#: src/item.cpp:11215 +#: src/item.cpp:11220 msgid "must be unloaded before installing this mod" msgstr "" -#: src/item.cpp:11219 +#: src/item.cpp:11224 msgid "doesn't have a stock to attach this mod" msgstr "" -#: src/item.cpp:11224 +#: src/item.cpp:11229 #, c-format msgid "cannot be installed on a weapon with \"%s\"" msgstr "" -#: src/item.cpp:11829 +#: src/item.cpp:11834 #, c-format msgid "That %s must be on the ground or held to hold contents!" msgstr "" -#: src/item.cpp:11834 +#: src/item.cpp:11839 #, c-format msgid "That %1$s won't hold %2$s." msgstr "" -#: src/item.cpp:11839 +#: src/item.cpp:11844 #, c-format msgid "Your %1$s can't hold any more %2$s." msgstr "" -#: src/item.cpp:11857 +#: src/item.cpp:11862 #, c-format msgid "That %s doesn't have room to expand." msgstr "" -#: src/item.cpp:12411 +#: src/item.cpp:12416 #, c-format msgctxt "components count" msgid "%d x %s" msgstr "" -#: src/item.cpp:12934 +#: src/item.cpp:12926 msgid "A nearby robot has repaired itself and stands up!" msgstr "" -#: src/item.cpp:12936 +#: src/item.cpp:12928 msgid "A nearby corpse rises and moves towards you!" msgstr "" -#: src/item.cpp:12941 +#: src/item.cpp:12933 msgid "Oh dear god, a robot you're carrying has started moving!" msgstr "" -#: src/item.cpp:12944 +#: src/item.cpp:12936 msgid "Oh dear god, a corpse you're carrying has started moving!" msgstr "" -#: src/item.cpp:13004 +#: src/item.cpp:12996 #, c-format msgid "You take a puff of your %s." msgstr "" -#: src/item.cpp:13014 +#: src/item.cpp:13006 #, c-format msgid "Your shaking hand causes you to drop your %s." msgstr "" -#: src/item.cpp:13021 +#: src/item.cpp:13013 #, c-format msgid "You fall asleep and drop your %s." msgstr "" -#: src/item.cpp:13041 +#: src/item.cpp:13033 #, c-format msgid "You finish your %s." msgstr "" -#: src/item.cpp:13105 +#: src/item.cpp:13097 #, c-format msgid "Your %s is quenched by water." msgstr "" -#: src/item.cpp:13107 +#: src/item.cpp:13099 #, c-format msgid "Your %s is quenched by precipitation." msgstr "" -#: src/item.cpp:13110 +#: src/item.cpp:13102 #, c-format msgid "Your %s is blown out by the wind." msgstr "" -#: src/item.cpp:13167 src/item.cpp:13179 src/item.cpp:13194 src/iuse.cpp:8495 -#: src/iuse.cpp:8672 src/iuse.cpp:8865 +#: src/item.cpp:13159 src/item.cpp:13171 src/item.cpp:13186 src/iuse.cpp:8499 +#: src/iuse.cpp:8685 src/iuse.cpp:8884 msgid "You notice the cable has come loose!" msgstr "" -#: src/item.cpp:13206 +#: src/item.cpp:13198 msgid "The over-extended cable breaks loose!" msgstr "" -#: src/item.cpp:13226 +#: src/item.cpp:13218 msgid "You reel in the cable." msgstr "" -#: src/item.cpp:13274 +#: src/item.cpp:13266 #, c-format msgid "You need an UPS to run the %s!" msgstr "" -#: src/item.cpp:13281 +#: src/item.cpp:13273 #, c-format msgid "The %s ran out of energy!" msgstr "" -#: src/item.cpp:13316 +#: src/item.cpp:13308 #, c-format msgid "Your %s rusts due to blackpowder fouling." msgstr "" -#: src/item.cpp:13364 +#: src/item.cpp:13356 #, c-format msgid "Your %s disappears!" msgstr "" -#: src/item.cpp:13719 +#: src/item.cpp:13711 msgctxt "item name" msgid "human blood" msgid_plural "human blood" msgstr[0] "" msgstr[1] "" -#: src/item.cpp:13721 +#: src/item.cpp:13713 #, c-format msgctxt "item name" msgid "%s blood" @@ -420941,7 +421732,7 @@ msgstr[0] "" msgstr[1] "" #. ~ %1$s: name of corpse with modifiers; %2$s: species name -#: src/item.cpp:13792 +#: src/item.cpp:13784 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of a %2$s" @@ -420949,7 +421740,7 @@ msgstr "" #. ~ %1$s: name of corpse with modifiers; %2$s: proper name; %3$s: species #. name -#: src/item.cpp:13796 +#: src/item.cpp:13788 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of %2$s, %3$s" @@ -421062,7 +421853,7 @@ msgstr "" msgid "Total capacity:" msgstr "" -#: src/item_contents.cpp:2278 src/item_pocket.cpp:966 +#: src/item_contents.cpp:2278 src/item_pocket.cpp:967 msgid " Weight: " msgstr "" @@ -421081,27 +421872,27 @@ msgid "" "[RETURN] Context menu\n" msgstr "" -#: src/item_factory.cpp:1622 +#: src/item_factory.cpp:1623 msgid "" "Can be activated to increase environmental protection. Will " "consume charges when active, but only when environmental hazards are " "present." msgstr "" -#: src/item_factory.cpp:3559 +#: src/item_factory.cpp:3561 #, c-format msgid "%s needs pocket definitions" msgstr "" -#: src/item_factory.cpp:4889 src/trait_group.cpp:89 +#: src/item_factory.cpp:4891 src/trait_group.cpp:89 msgid "Test which group?" msgstr "" -#: src/item_factory.cpp:4913 src/trait_group.cpp:113 +#: src/item_factory.cpp:4915 src/trait_group.cpp:113 msgid "Result of 100 spawns:" msgstr "" -#: src/item_factory.cpp:4916 src/trait_group.cpp:116 +#: src/item_factory.cpp:4918 src/trait_group.cpp:116 #, c-format msgid "%d x %s" msgstr "" @@ -421120,312 +421911,317 @@ msgstr "" msgid "inside %s" msgstr "" -#: src/item_pocket.cpp:850 +#: src/item_pocket.cpp:851 msgid "open" msgstr "" -#: src/item_pocket.cpp:940 +#: src/item_pocket.cpp:941 #, c-format msgid "Pocket %d:" msgstr "" -#: src/item_pocket.cpp:962 +#: src/item_pocket.cpp:963 msgid "Holds a single armored plate." msgstr "" -#: src/item_pocket.cpp:981 +#: src/item_pocket.cpp:982 msgid "Holds: " msgstr "" -#: src/item_pocket.cpp:991 src/item_pocket.cpp:996 +#: src/item_pocket.cpp:992 src/item_pocket.cpp:997 msgid "Item length: " msgstr "" -#: src/item_pocket.cpp:1001 +#: src/item_pocket.cpp:1002 msgid " to " msgstr "" -#: src/item_pocket.cpp:1007 +#: src/item_pocket.cpp:1008 msgid "Minimum item length: " msgstr "" -#: src/item_pocket.cpp:1015 +#: src/item_pocket.cpp:1016 msgid "Minimum item volume: " msgstr "" -#: src/item_pocket.cpp:1022 +#: src/item_pocket.cpp:1023 msgid "Maximum item volume: " msgstr "" -#: src/item_pocket.cpp:1027 +#: src/item_pocket.cpp:1028 msgid "Base moves to remove item: " msgstr "" -#: src/item_pocket.cpp:1030 +#: src/item_pocket.cpp:1042 +#, c-format +msgid "Allowed materials: %s" +msgstr "" + +#: src/item_pocket.cpp:1046 msgid "This pocket is rigid." msgstr "" -#: src/item_pocket.cpp:1035 +#: src/item_pocket.cpp:1051 msgid "" "This is a holster, it only holds one item at a " "time." msgstr "" -#: src/item_pocket.cpp:1040 +#: src/item_pocket.cpp:1056 #, c-format msgid "Causes %d additional encumbrance while in use." msgstr "" -#: src/item_pocket.cpp:1046 +#: src/item_pocket.cpp:1062 msgid "Items may fall out if grabbed." msgstr "" -#: src/item_pocket.cpp:1051 +#: src/item_pocket.cpp:1067 msgid "Items will make noise when you move." msgstr "" -#: src/item_pocket.cpp:1056 +#: src/item_pocket.cpp:1072 msgid "This pocket can contain a liquid." msgstr "" -#: src/item_pocket.cpp:1060 +#: src/item_pocket.cpp:1076 msgid "This pocket can contain a gas." msgstr "" -#: src/item_pocket.cpp:1064 +#: src/item_pocket.cpp:1080 msgid "This pocket will spill if placed into another item or worn." msgstr "" -#: src/item_pocket.cpp:1068 +#: src/item_pocket.cpp:1084 msgid "This pocket protects its contents from fire." msgstr "" -#: src/item_pocket.cpp:1073 +#: src/item_pocket.cpp:1089 #, c-format msgid "" "Contained items spoil at %.0f%% their original rate." msgstr "" -#: src/item_pocket.cpp:1076 +#: src/item_pocket.cpp:1092 msgid "Contained items won't spoil." msgstr "" -#: src/item_pocket.cpp:1081 +#: src/item_pocket.cpp:1097 #, c-format msgid "" "Items in this pocket weigh %.0f%% their original weight." msgstr "" -#: src/item_pocket.cpp:1087 +#: src/item_pocket.cpp:1103 #, c-format msgid "" "This pocket expands at %.0f%% of the rate of volume of " "items inside." msgstr "" -#: src/item_pocket.cpp:1093 +#: src/item_pocket.cpp:1109 msgid "Restrictions:" msgstr "" -#: src/item_pocket.cpp:1102 +#: src/item_pocket.cpp:1118 #, c-format msgid "* or %s" msgstr "" -#: src/item_pocket.cpp:1117 +#: src/item_pocket.cpp:1133 #, c-format msgid "%s pocket %d" msgstr "" -#: src/item_pocket.cpp:1121 +#: src/item_pocket.cpp:1137 #, c-format msgid "Pocket %d: %s" msgstr "" -#: src/item_pocket.cpp:1124 +#: src/item_pocket.cpp:1140 #, c-format msgid "Pocket %d" msgstr "" -#: src/item_pocket.cpp:1129 +#: src/item_pocket.cpp:1145 msgid "This pocket is empty." msgstr "" -#: src/item_pocket.cpp:1133 +#: src/item_pocket.cpp:1149 msgid "This pocket is sealed." msgstr "" #. ~ (M)elee coverage -#: src/item_pocket.cpp:1149 +#: src/item_pocket.cpp:1165 msgid "(M):" msgstr "" #. ~ (R)anged coverage -#: src/item_pocket.cpp:1153 +#: src/item_pocket.cpp:1169 msgid "(R):" msgstr "" #. ~ (V)itals coverage -#: src/item_pocket.cpp:1157 +#: src/item_pocket.cpp:1173 msgid "(V):" msgstr "" -#: src/item_pocket.cpp:1163 +#: src/item_pocket.cpp:1179 msgid "Protection: Bash: " msgstr "" -#: src/item_pocket.cpp:1174 src/item_pocket.cpp:1179 +#: src/item_pocket.cpp:1190 src/item_pocket.cpp:1195 msgid " of " msgstr "" -#: src/item_pocket.cpp:1195 +#: src/item_pocket.cpp:1211 msgid "Contents of this pocket:" msgstr "" -#: src/item_pocket.cpp:1222 +#: src/item_pocket.cpp:1238 msgid "cannot unwield item" msgstr "" -#: src/item_pocket.cpp:1236 +#: src/item_pocket.cpp:1252 msgid "only books can go into ebook pocket" msgstr "" -#: src/item_pocket.cpp:1245 +#: src/item_pocket.cpp:1261 msgid "only mods can go into mod pocket" msgstr "" -#: src/item_pocket.cpp:1253 +#: src/item_pocket.cpp:1271 msgid "holster does not accept this item type or form factor" msgstr "" -#: src/item_pocket.cpp:1261 +#: src/item_pocket.cpp:1279 msgid "item is not an ammo" msgstr "" -#: src/item_pocket.cpp:1268 +#: src/item_pocket.cpp:1286 msgid "item is not the correct ammo type" msgstr "" -#: src/item_pocket.cpp:1277 +#: src/item_pocket.cpp:1295 msgid "can't contain liquid" msgstr "" -#: src/item_pocket.cpp:1283 +#: src/item_pocket.cpp:1301 msgid "can't contain gas" msgstr "" -#: src/item_pocket.cpp:1295 src/item_pocket.cpp:1417 +#: src/item_pocket.cpp:1313 src/item_pocket.cpp:1435 msgid "item too big" msgstr "" -#: src/item_pocket.cpp:1299 +#: src/item_pocket.cpp:1317 msgid "item is too long" msgstr "" -#: src/item_pocket.cpp:1304 +#: src/item_pocket.cpp:1322 msgid "item is too short" msgstr "" -#: src/item_pocket.cpp:1309 +#: src/item_pocket.cpp:1327 msgid "item is too small" msgstr "" -#: src/item_pocket.cpp:1338 +#: src/item_pocket.cpp:1356 msgid "can't mix different ammo" msgstr "" -#: src/item_pocket.cpp:1348 +#: src/item_pocket.cpp:1366 msgid "ablative pocket already contains a plate" msgstr "" -#: src/item_pocket.cpp:1357 +#: src/item_pocket.cpp:1375 msgid "holster already contains an item" msgstr "" -#: src/item_pocket.cpp:1364 +#: src/item_pocket.cpp:1382 msgid "can't mix liquid with contained item" msgstr "" -#: src/item_pocket.cpp:1369 +#: src/item_pocket.cpp:1387 msgid "can't put non liquid into pocket with liquid" msgstr "" -#: src/item_pocket.cpp:1376 +#: src/item_pocket.cpp:1394 msgid "" "can't mix frozen liquid with contained item in the watertight container" msgstr "" -#: src/item_pocket.cpp:1382 +#: src/item_pocket.cpp:1400 msgid "" "can't mix item with contained frozen liquid in the watertight container" msgstr "" -#: src/item_pocket.cpp:1389 +#: src/item_pocket.cpp:1407 msgid "can't mix gas with contained item" msgstr "" -#: src/item_pocket.cpp:1393 +#: src/item_pocket.cpp:1411 msgid "can't put non gas into pocket with gas" msgstr "" -#: src/item_pocket.cpp:1401 +#: src/item_pocket.cpp:1419 msgid "tried to put too many charges of ammo in item" msgstr "" -#: src/item_pocket.cpp:1409 +#: src/item_pocket.cpp:1427 msgid "item is too heavy" msgstr "" -#: src/item_pocket.cpp:1413 +#: src/item_pocket.cpp:1431 msgid "pocket is holding too much weight" msgstr "" -#: src/item_pocket.cpp:1421 +#: src/item_pocket.cpp:1439 msgid "not enough space" msgstr "" -#: src/item_pocket.cpp:1590 +#: src/item_pocket.cpp:1608 #, c-format msgid "Your %s falls to the ground." msgstr "" -#: src/item_pocket.cpp:1752 +#: src/item_pocket.cpp:1770 #, c-format msgid "Liquid leaked out from the %s and dripped onto the ground!" msgstr "" -#: src/item_pocket.cpp:2333 +#: src/item_pocket.cpp:2351 msgid "" "Items won't be inserted into this pocket unless you manually " "insert them." msgstr "" -#: src/item_pocket.cpp:2337 +#: src/item_pocket.cpp:2355 msgid "" "Items in this pocket won't be unloaded unless you manually drop " "them." msgstr "" -#: src/item_pocket.cpp:2339 +#: src/item_pocket.cpp:2357 msgid "Priority:" msgstr "" -#: src/item_pocket.cpp:2340 +#: src/item_pocket.cpp:2358 #, c-format msgid "Item Whitelist: %s" msgstr "" -#: src/item_pocket.cpp:2345 +#: src/item_pocket.cpp:2363 #, c-format msgid "Item Blacklist: %s" msgstr "" -#: src/item_pocket.cpp:2350 +#: src/item_pocket.cpp:2368 #, c-format msgid "Category Whitelist: %s" msgstr "" -#: src/item_pocket.cpp:2352 +#: src/item_pocket.cpp:2370 #, c-format msgid "Category Blacklist: %s" msgstr "" @@ -421434,390 +422230,390 @@ msgstr "" msgid "click." msgstr "" -#: src/iuse.cpp:463 +#: src/iuse.cpp:464 #, c-format msgid "You remove the radio modification from your %s." msgstr "" -#: src/iuse.cpp:482 +#: src/iuse.cpp:483 #, c-format msgid "You're already smoking a %s!" msgstr "" -#: src/iuse.cpp:486 +#: src/iuse.cpp:487 msgid "You don't have anything to light it with!" msgstr "" -#: src/iuse.cpp:493 +#: src/iuse.cpp:494 msgid "Are you sure you want to drink… this?" msgstr "" -#: src/iuse.cpp:510 src/iuse.cpp:1032 src/iuse.cpp:1040 src/iuse.cpp:9514 -#: src/iuse.cpp:9525 +#: src/iuse.cpp:511 src/iuse.cpp:1033 src/iuse.cpp:1041 src/iuse.cpp:9532 +#: src/iuse.cpp:9543 #, c-format msgid "You take some %s." msgstr "" -#: src/iuse.cpp:597 +#: src/iuse.cpp:598 #, c-format msgid "" "Please let the devs know you should be able to smoke a %s, but the smoking " "code does not know how." msgstr "" -#: src/iuse.cpp:605 +#: src/iuse.cpp:606 #, c-format msgid "You light a %s." msgstr "" -#: src/iuse.cpp:616 +#: src/iuse.cpp:617 msgid "Ugh, too much smoke… you feel nasty." msgstr "" -#: src/iuse.cpp:625 +#: src/iuse.cpp:626 msgid "You take a puff from your electronic cigarette." msgstr "" -#: src/iuse.cpp:629 +#: src/iuse.cpp:630 msgid "You inhale some vapor from your advanced electronic cigarette." msgstr "" -#: src/iuse.cpp:634 +#: src/iuse.cpp:635 msgid "You don't have any nicotine liquid!" msgstr "" -#: src/iuse.cpp:644 +#: src/iuse.cpp:645 msgid "Ugh, too much nicotine… you feel nasty." msgstr "" -#: src/iuse.cpp:652 +#: src/iuse.cpp:653 msgid "You take some antibiotics." msgstr "" -#: src/iuse.cpp:653 +#: src/iuse.cpp:654 msgid " takes some antibiotics." msgstr "" -#: src/iuse.cpp:664 +#: src/iuse.cpp:665 msgid "" "Maybe this is just the placebo effect, but you feel a little better as the " "dose settles in." msgstr "" -#: src/iuse.cpp:678 +#: src/iuse.cpp:679 #, c-format msgid "You're out of %s." msgstr "" -#: src/iuse.cpp:681 +#: src/iuse.cpp:682 #, c-format msgid "You use your %s." msgstr "" -#: src/iuse.cpp:685 +#: src/iuse.cpp:686 msgid "You wash the slime from your eyes." msgstr "" -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid " uses some fungicide." msgstr "" -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid "You use your fungicide." msgstr "" -#: src/iuse.cpp:710 src/iuse.cpp:757 +#: src/iuse.cpp:711 src/iuse.cpp:758 msgid "You feel a burning sensation slowly radiating throughout your skin." msgstr "" -#: src/iuse.cpp:716 src/iuse.cpp:761 +#: src/iuse.cpp:717 src/iuse.cpp:762 msgid "Your skin grows warm for a moment." msgstr "" -#: src/iuse.cpp:773 +#: src/iuse.cpp:774 msgid "You take some antiparasitic medication." msgstr "" -#: src/iuse.cpp:776 +#: src/iuse.cpp:777 msgid "The itching sensation under your skin fades away." msgstr "" -#: src/iuse.cpp:782 +#: src/iuse.cpp:783 msgid "Your bowels clench as something inside them dies." msgstr "" -#: src/iuse.cpp:784 +#: src/iuse.cpp:785 msgid "Your bowels spasm painfully as something inside them dies." msgstr "" -#: src/iuse.cpp:790 +#: src/iuse.cpp:791 msgid "Your skin prickles and your veins itch for a few moments." msgstr "" -#: src/iuse.cpp:794 +#: src/iuse.cpp:795 msgid "Your veins relax in a soothing wave through your body." msgstr "" -#: src/iuse.cpp:799 +#: src/iuse.cpp:800 msgid "The pressure inside your head feels better already." msgstr "" -#: src/iuse.cpp:802 +#: src/iuse.cpp:803 msgid "Your head pounds like a sore tooth as something inside of it dies." msgstr "" -#: src/iuse.cpp:809 +#: src/iuse.cpp:810 msgid "The stiffness in your joints goes away." msgstr "" -#: src/iuse.cpp:811 +#: src/iuse.cpp:812 msgid "The pain in your joints goes away." msgstr "" -#: src/iuse.cpp:819 +#: src/iuse.cpp:820 msgid "You take some anticonvulsant medication." msgstr "" -#: src/iuse.cpp:833 +#: src/iuse.cpp:834 msgid "You stop shaking." msgstr "" -#: src/iuse.cpp:841 +#: src/iuse.cpp:842 msgid "" "You start scarfing down the delicious cake. It tastes a little funny, " "though…" msgstr "" -#: src/iuse.cpp:864 +#: src/iuse.cpp:865 msgid "You snort a bump of coke." msgstr "" -#: src/iuse.cpp:883 +#: src/iuse.cpp:884 msgid "You smoke your meth." msgstr "" -#: src/iuse.cpp:884 +#: src/iuse.cpp:885 msgid "The world seems to sharpen." msgstr "" -#: src/iuse.cpp:898 +#: src/iuse.cpp:899 msgid "You snort some crystal meth." msgstr "" -#: src/iuse.cpp:918 +#: src/iuse.cpp:919 msgid "You inject the vaccine." msgstr "" -#: src/iuse.cpp:923 +#: src/iuse.cpp:924 msgid "You no longer need to fear the flu, at least for some time." msgstr "" -#: src/iuse.cpp:927 +#: src/iuse.cpp:928 msgid "" "You notice the date on the packaging is pretty old. It may no longer be " "effective." msgstr "" -#: src/iuse.cpp:945 +#: src/iuse.cpp:946 msgid "Are you sure you want to eat this? It looks poisonous…" msgstr "" -#: src/iuse.cpp:969 +#: src/iuse.cpp:970 #, c-format msgid "This %s probably meant a lot to someone at one time." msgstr "" -#: src/iuse.cpp:990 +#: src/iuse.cpp:991 msgid "You feel completely exhausted." msgstr "" -#: src/iuse.cpp:994 +#: src/iuse.cpp:995 msgid "You feel a bit wobbly." msgstr "" -#: src/iuse.cpp:1008 +#: src/iuse.cpp:1009 msgid "You suddenly feel hollow inside." msgstr "" -#: src/iuse.cpp:1022 +#: src/iuse.cpp:1023 msgid "You eat the datura seed." msgstr "" -#: src/iuse.cpp:1047 +#: src/iuse.cpp:1048 msgid "You take a puff from your inhaler." msgstr "" -#: src/iuse.cpp:1048 +#: src/iuse.cpp:1049 msgid " takes a puff from their inhaler." msgstr "" -#: src/iuse.cpp:1063 +#: src/iuse.cpp:1064 #, c-format msgid "You breathe deeply from the %s." msgstr "" -#: src/iuse.cpp:1065 +#: src/iuse.cpp:1066 #, c-format msgid " breathes from the %s." msgstr "" -#: src/iuse.cpp:1085 +#: src/iuse.cpp:1086 msgid "This looks unhealthy, sure you want to drink it?" msgstr "" -#: src/iuse.cpp:1089 +#: src/iuse.cpp:1090 msgid "This looks unhealthy, sure you want to eat it?" msgstr "" -#: src/iuse.cpp:1096 +#: src/iuse.cpp:1097 msgid "Blech, that tastes gross!" msgstr "" -#: src/iuse.cpp:1107 +#: src/iuse.cpp:1108 msgid "Blech, that burns your throat!" msgstr "" -#: src/iuse.cpp:1113 +#: src/iuse.cpp:1114 msgid "Blech, you don't feel you can stomach much of that." msgstr "" -#: src/iuse.cpp:1123 +#: src/iuse.cpp:1124 msgid "This looks unclean; are you sure you want to drink it?" msgstr "" -#: src/iuse.cpp:1127 +#: src/iuse.cpp:1128 msgid "This looks unclean; are you sure you want to eat it?" msgstr "" -#: src/iuse.cpp:1141 +#: src/iuse.cpp:1142 msgid "The meal is revitalizing." msgstr "" -#: src/iuse.cpp:1143 +#: src/iuse.cpp:1144 msgid "Oddly enough, this doesn't taste so bad." msgstr "" -#: src/iuse.cpp:1161 +#: src/iuse.cpp:1162 #, c-format msgid "You chew your %s." msgstr "" -#: src/iuse.cpp:1176 +#: src/iuse.cpp:1177 msgid "You feel cleansed." msgstr "" -#: src/iuse.cpp:1186 +#: src/iuse.cpp:1187 msgid "You feel a slight itching inside, but it passes." msgstr "" -#: src/iuse.cpp:1205 +#: src/iuse.cpp:1206 msgid "You don't have any mutations to purify." msgstr "" -#: src/iuse.cpp:1209 +#: src/iuse.cpp:1210 msgid "Choose a mutation to purify: " msgstr "" -#: src/iuse.cpp:1217 +#: src/iuse.cpp:1218 msgid "" "You inject the purifier. The liquid thrashes inside the tube and goes down " "reluctantly." msgstr "" -#: src/iuse.cpp:1275 +#: src/iuse.cpp:1276 #, c-format msgid "" "As you eat the %s, you have a near-religious experience, feeling at one with" " your surroundings…" msgstr "" -#: src/iuse.cpp:1307 +#: src/iuse.cpp:1308 msgid "It tastes extremely strange!" msgstr "" -#: src/iuse.cpp:1315 src/iuse.cpp:1466 +#: src/iuse.cpp:1316 src/iuse.cpp:1467 msgid "You feel better all over." msgstr "" -#: src/iuse.cpp:1327 +#: src/iuse.cpp:1328 msgid "It is delicious, and very filling!" msgstr "" -#: src/iuse.cpp:1332 +#: src/iuse.cpp:1333 msgid "It is delicious, but you can't eat any more." msgstr "" -#: src/iuse.cpp:1335 +#: src/iuse.cpp:1336 msgid "You take one bite, and immediately vomit!" msgstr "" -#: src/iuse.cpp:1340 +#: src/iuse.cpp:1341 msgid "" "You feel a familiar warmth, but suddenly it surges into an excruciating burn" " as you convulse, vomiting, and black out…" msgstr "" -#: src/iuse.cpp:1343 +#: src/iuse.cpp:1344 msgctxt "memorial_male" msgid "Suffered Marloss Rejection." msgstr "" -#: src/iuse.cpp:1344 +#: src/iuse.cpp:1345 msgctxt "memorial_female" msgid "Suffered Marloss Rejection." msgstr "" -#: src/iuse.cpp:1360 +#: src/iuse.cpp:1361 msgid "" "You feel a familiar warmth, but suddenly it surges into painful burning as " "you convulse and collapse to the ground…" msgstr "" -#: src/iuse.cpp:1372 src/monattack.cpp:2116 +#: src/iuse.cpp:1373 src/monattack.cpp:2116 msgid "" "You wake up in a Marloss bush. Almost *cradled* in it, actually, as though " "it grew there for you." msgstr "" #. ~ Beginning to hear the Mycus while conscious: that's it speaking -#: src/iuse.cpp:1375 +#: src/iuse.cpp:1376 msgid "" "unity. together we have reached the door. we provide the final key. now " "to pass through…" msgstr "" -#: src/iuse.cpp:1377 +#: src/iuse.cpp:1378 msgid "You feel a strange warmth spreading throughout your body…" msgstr "" #. ~ "Nuh-uh" is a sound used for "nope", "no", etc. -#: src/iuse.cpp:1398 +#: src/iuse.cpp:1399 msgid "" "After what happened that last time? Nuh-uh. You're not eating that alien " "poison." msgstr "" -#: src/iuse.cpp:1403 +#: src/iuse.cpp:1404 msgid "we no longer require this scaffolding. we reserve it for other uses." msgstr "" -#: src/iuse.cpp:1424 src/iuse.cpp:5711 +#: src/iuse.cpp:1425 src/iuse.cpp:5712 #, c-format msgid "" "Are you sure you want to eat the %s? You could plant it in a mound of dirt." msgstr "" -#: src/iuse.cpp:1465 +#: src/iuse.cpp:1466 msgid "It tastes amazing, and you finish it quickly." msgstr "" -#: src/iuse.cpp:1471 +#: src/iuse.cpp:1472 msgid "" "As it settles in, you feel ecstasy radiating through every part of your " "body…" msgstr "" -#: src/iuse.cpp:1474 +#: src/iuse.cpp:1475 msgid "" "Your eyes roll back in your head. Everything dissolves into a blissful " "haze…" @@ -421828,2822 +422624,2830 @@ msgstr "" #. ~ It still understands the concept, but uninitelligent fungaloids and mind- #. bent symbiotes should not need it. #. ~ We are the Mycus. -#: src/iuse.cpp:1483 +#: src/iuse.cpp:1484 msgid "we welcome into us. we have endured long in this forbidding world." msgstr "" -#: src/iuse.cpp:1486 +#: src/iuse.cpp:1487 msgid "" "A sea of white caps, waving gently. A haze of spores wafting silently over " "a forest." msgstr "" -#: src/iuse.cpp:1488 +#: src/iuse.cpp:1489 msgid "the natives have a saying: \"e pluribus unum.\" out of many, one." msgstr "" -#: src/iuse.cpp:1491 +#: src/iuse.cpp:1492 msgid "" "The blazing pink redness of the berry. The juices spreading across our " "tongue, the warmth draping over us like a lover's embrace." msgstr "" -#: src/iuse.cpp:1493 +#: src/iuse.cpp:1494 msgid "" "we welcome the union of our lines in our local guide. we will prosper, and " "unite this world. even now, our fruits adapt to better serve local " "physiology." msgstr "" -#: src/iuse.cpp:1496 +#: src/iuse.cpp:1497 msgid "" "The sky-blue of the seed. The nutty, creamy flavors intermingling with the " "berry, a memory that will never leave us." msgstr "" -#: src/iuse.cpp:1498 +#: src/iuse.cpp:1499 msgid "" "as, in time, shall we adapt to better welcome those who have not received " "us." msgstr "" -#: src/iuse.cpp:1501 +#: src/iuse.cpp:1502 msgid "" "The amber-yellow of the sap. Feel it flowing through our veins, taking the " "place of the strange, thin red gruel called \"blood.\"" msgstr "" -#: src/iuse.cpp:1503 +#: src/iuse.cpp:1504 msgid "we are the Mycus." msgstr "" -#: src/iuse.cpp:1540 +#: src/iuse.cpp:1541 msgid "This tastes really weird! You're not sure it's good for you…" msgstr "" -#: src/iuse.cpp:1555 +#: src/iuse.cpp:1556 #, c-format msgid "You doubt someone would want to eat %1$s." msgstr "" -#: src/iuse.cpp:1559 +#: src/iuse.cpp:1560 #, c-format msgid "Put the %s where?" msgstr "" -#: src/iuse.cpp:1568 +#: src/iuse.cpp:1569 #, c-format msgid "Are you sure you want to feed a person %1$s?" msgstr "" -#: src/iuse.cpp:1570 +#: src/iuse.cpp:1571 #, c-format msgid "You put your %1$s into %2$s mouth!" msgstr "" -#: src/iuse.cpp:1574 +#: src/iuse.cpp:1575 msgid "" "Okay, but please, don't give me this again. I don't want to eat pet food in" " the Cataclysm all day." msgstr "" -#: src/iuse.cpp:1576 +#: src/iuse.cpp:1577 #, c-format msgid "%s knocks it from your hand!" msgstr "" -#: src/iuse.cpp:1590 +#: src/iuse.cpp:1591 #, c-format msgid "You try to feed the %1$s some %2$s, but it vanishes!" msgstr "" -#: src/iuse.cpp:1608 +#: src/iuse.cpp:1609 #, c-format msgid "The %s doesn't want that kind of food." msgstr "" -#: src/iuse.cpp:1614 +#: src/iuse.cpp:1615 msgid "You want to feed it the dog food, but it bites your fingers!" msgstr "" -#: src/iuse.cpp:1617 +#: src/iuse.cpp:1618 msgid "" "Apparently, it's more interested in your flesh than the dog food in your " "hand!" msgstr "" -#: src/iuse.cpp:1623 +#: src/iuse.cpp:1624 #, c-format msgid "You feed your %1$s to the %2$s." msgstr "" -#: src/iuse.cpp:1626 +#: src/iuse.cpp:1627 #, c-format msgid "The %1$s is your pet now!" msgstr "" -#: src/iuse.cpp:1636 +#: src/iuse.cpp:1637 msgid "There is nothing to be fed here." msgstr "" -#: src/iuse.cpp:1653 +#: src/iuse.cpp:1654 msgid "Modify what?" msgstr "" -#: src/iuse.cpp:1656 src/iuse.cpp:2464 src/iuse.cpp:4861 src/iuse.cpp:5545 -#: src/iuse.cpp:6323 src/iuse.cpp:6355 src/iuse.cpp:7475 src/iuse.cpp:7681 +#: src/iuse.cpp:1657 src/iuse.cpp:2465 src/iuse.cpp:4862 src/iuse.cpp:5546 +#: src/iuse.cpp:6324 src/iuse.cpp:6356 src/iuse.cpp:7479 src/iuse.cpp:7685 msgid "You don't have that item!" msgstr "" -#: src/iuse.cpp:1661 +#: src/iuse.cpp:1662 msgid "Which signal should activate the item?" msgstr "" -#: src/iuse.cpp:1662 src/iuse.cpp:1674 +#: src/iuse.cpp:1663 src/iuse.cpp:1675 msgid "\"Blue\"" msgstr "" -#: src/iuse.cpp:1662 src/iuse.cpp:1678 +#: src/iuse.cpp:1663 src/iuse.cpp:1679 msgid "\"Green\"" msgstr "" -#: src/iuse.cpp:1662 src/iuse.cpp:1670 +#: src/iuse.cpp:1663 src/iuse.cpp:1671 msgid "\"Red\"" msgstr "" -#: src/iuse.cpp:1685 +#: src/iuse.cpp:1686 msgid "This item has been modified this way already." msgstr "" -#: src/iuse.cpp:1692 +#: src/iuse.cpp:1693 #, c-format msgid "" "You modify your %1$s to listen for the %2$s activation signal on the radio." msgstr "" -#: src/iuse.cpp:1715 +#: src/iuse.cpp:1716 msgid "Remove mods from tool?" msgstr "" -#: src/iuse.cpp:1716 +#: src/iuse.cpp:1717 msgid "You don't have any modified tools." msgstr "" -#: src/iuse.cpp:1728 +#: src/iuse.cpp:1729 #, c-format msgid "You remove the %s from the tool." msgstr "" -#: src/iuse.cpp:1749 +#: src/iuse.cpp:1750 msgid "You doubt you will have much luck catching fish here." msgstr "" -#: src/iuse.cpp:1774 src/iuse.cpp:1815 +#: src/iuse.cpp:1775 src/iuse.cpp:1816 msgid "You can't fish there!" msgstr "" -#: src/iuse.cpp:1777 +#: src/iuse.cpp:1778 msgid "You cast your line and wait to hook something…" msgstr "" -#: src/iuse.cpp:1804 +#: src/iuse.cpp:1805 msgid "Fish aren't foolish enough to go in here without bait." msgstr "" -#: src/iuse.cpp:1808 +#: src/iuse.cpp:1809 msgid "Put fish trap where?" msgstr "" -#: src/iuse.cpp:1826 +#: src/iuse.cpp:1827 msgid "" "You place the fish trap; in three hours or so, you may catch some fish." msgstr "" -#: src/iuse.cpp:1923 src/iuse.cpp:5148 +#: src/iuse.cpp:1924 src/iuse.cpp:5149 msgid "Spray where?" msgstr "" -#: src/iuse.cpp:1946 +#: src/iuse.cpp:1947 #, c-format msgid "The %s is sprayed!" msgstr "" -#: src/iuse.cpp:1948 +#: src/iuse.cpp:1949 #, c-format msgid "The %s looks blinded." msgstr "" -#: src/iuse.cpp:1953 +#: src/iuse.cpp:1954 #, c-format msgid "The %s is frozen!" msgstr "" #. ~ Modular exoskeletons require pocket restrictions to insert modules. %s = #. pocket name. -#: src/iuse.cpp:2185 +#: src/iuse.cpp:2186 #, c-format msgid "%s doesn't define any restrictions for modules!" msgstr "" #. ~ Prompt the player to handle the module inside the modular exoskeleton -#: src/iuse.cpp:2196 +#: src/iuse.cpp:2197 msgid "What to do with the existing module?" msgstr "" -#: src/iuse.cpp:2197 +#: src/iuse.cpp:2198 #, c-format msgid "Unload everything from this %s" msgstr "" -#: src/iuse.cpp:2199 +#: src/iuse.cpp:2200 #, c-format msgid "Replace the %s" msgstr "" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Activate the %s" msgstr "" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Deactivate the %s" msgstr "" -#: src/iuse.cpp:2203 +#: src/iuse.cpp:2204 #, c-format msgid "Reload the %s" msgstr "" -#: src/iuse.cpp:2204 +#: src/iuse.cpp:2205 #, c-format msgid "Unload the %s" msgstr "" #. ~ The player has nothing that fits in the modular exoskeleton's pocket -#: src/iuse.cpp:2265 +#: src/iuse.cpp:2266 msgid "You don't have anything compatible with this module!" msgstr "" #. ~ Prompt the player to select an item to attach to the modular #. exoskeleton's pocket (%s) -#: src/iuse.cpp:2270 +#: src/iuse.cpp:2271 #, c-format msgid "Which module to attach to the %s?" msgstr "" -#: src/iuse.cpp:2309 +#: src/iuse.cpp:2310 #, c-format msgid "Your %s does not have any pockets to contain modules." msgstr "" -#: src/iuse.cpp:2320 +#: src/iuse.cpp:2321 msgid "The RM13 combat armor's fuel cells are dead." msgstr "" -#: src/iuse.cpp:2324 +#: src/iuse.cpp:2325 msgid "You activate your RM13 combat armor." msgstr "" -#: src/iuse.cpp:2325 +#: src/iuse.cpp:2326 msgid "Rivtech Model 13 RivOS v2.19: ONLINE." msgstr "" -#: src/iuse.cpp:2326 +#: src/iuse.cpp:2327 msgid "CBRN defense system: ONLINE." msgstr "" -#: src/iuse.cpp:2327 +#: src/iuse.cpp:2328 msgid "Acoustic dampening system: ONLINE." msgstr "" -#: src/iuse.cpp:2328 +#: src/iuse.cpp:2329 msgid "Thermal regulation system: ONLINE." msgstr "" -#: src/iuse.cpp:2329 +#: src/iuse.cpp:2330 msgid "Vision enhancement system: ONLINE." msgstr "" -#: src/iuse.cpp:2330 +#: src/iuse.cpp:2331 msgid "Electro-reactive armor system: ONLINE." msgstr "" -#: src/iuse.cpp:2331 +#: src/iuse.cpp:2332 msgid "All systems nominal." msgstr "" -#: src/iuse.cpp:2349 +#: src/iuse.cpp:2350 msgid "RivOS v2.19 shutdown sequence initiated." msgstr "" -#: src/iuse.cpp:2350 +#: src/iuse.cpp:2351 msgid "Shutting down." msgstr "" -#: src/iuse.cpp:2351 +#: src/iuse.cpp:2352 msgid "Your RM13 combat armor turns off." msgstr "" -#: src/iuse.cpp:2366 +#: src/iuse.cpp:2367 #, c-format msgid "You unpack your %s for use." msgstr "" -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "Choose CBM to pack" msgstr "" -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "You don't have any CBMs." msgstr "" -#: src/iuse.cpp:2383 +#: src/iuse.cpp:2384 msgid "This CBM is faulty. You should mend it first. Do you want to try?" msgstr "" -#: src/iuse.cpp:2391 +#: src/iuse.cpp:2392 msgid "You carefully prepare the CBM for sterilization." msgstr "" -#: src/iuse.cpp:2394 +#: src/iuse.cpp:2395 msgid "You fail to properly prepare the CBM." msgstr "" -#: src/iuse.cpp:2412 +#: src/iuse.cpp:2413 #, c-format msgid "You can't pack your %s until you take it off." msgstr "" -#: src/iuse.cpp:2424 +#: src/iuse.cpp:2425 #, c-format msgid "You pack your %s for storage." msgstr "" -#: src/iuse.cpp:2433 +#: src/iuse.cpp:2434 msgid "You need batteries to cauterize wounds." msgstr "" -#: src/iuse.cpp:2438 src/iuse_actor.cpp:1864 +#: src/iuse.cpp:2439 src/iuse_actor.cpp:1871 msgid "Cauterize yourself for fun?" msgstr "" -#: src/iuse.cpp:2442 +#: src/iuse.cpp:2443 msgid "You aren't bleeding or bitten; there is no need to cauterize yourself." msgstr "" -#: src/iuse.cpp:2445 +#: src/iuse.cpp:2446 msgid "Cauterize any open wounds?" msgstr "" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "Purify what?" msgstr "" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "You don't have water to purify." msgstr "" -#: src/iuse.cpp:2476 +#: src/iuse.cpp:2477 msgid "That volume of water is too large to purify." msgstr "" -#: src/iuse.cpp:2491 src/iuse.cpp:2680 src/iuse.cpp:2705 +#: src/iuse.cpp:2492 src/iuse.cpp:2681 src/iuse.cpp:2706 msgid "It's dead." msgstr "" -#: src/iuse.cpp:2493 +#: src/iuse.cpp:2494 msgid "You turn the radio on." msgstr "" -#: src/iuse.cpp:2515 +#: src/iuse.cpp:2516 msgid "You must have an active radio to check for signal direction." msgstr "" -#: src/iuse.cpp:2522 +#: src/iuse.cpp:2523 msgid "You can't find the direction if your radio isn't tuned." msgstr "" -#: src/iuse.cpp:2528 +#: src/iuse.cpp:2529 #, c-format msgid "The signal seems strongest to the %s." msgstr "" -#: src/iuse.cpp:2560 +#: src/iuse.cpp:2561 msgid "Radio: Kssssssssssssh." msgstr "" #. ~ radio noise -#: src/iuse.cpp:2576 +#: src/iuse.cpp:2577 msgid "ksssh" msgstr "" -#: src/iuse.cpp:2598 +#: src/iuse.cpp:2599 #, c-format msgid "radio: %s" msgstr "" -#: src/iuse.cpp:2612 +#: src/iuse.cpp:2613 msgid "Radio:" msgstr "" -#: src/iuse.cpp:2613 +#: src/iuse.cpp:2614 msgid "Scan" msgstr "" -#: src/iuse.cpp:2639 +#: src/iuse.cpp:2640 msgid "Select a station" msgstr "" -#: src/iuse.cpp:2646 +#: src/iuse.cpp:2647 msgctxt "radio station" msgid " (selected)" msgstr "" #. ~ Selected radio station, %d is a number in sequence (1,2,3...), #. ~ %s is ' (selected)' if this is the radio station playing, else nothing -#: src/iuse.cpp:2650 +#: src/iuse.cpp:2651 #, c-format msgid "Station %d%s" msgstr "" -#: src/iuse.cpp:2666 +#: src/iuse.cpp:2667 msgid "The radio dies." msgstr "" -#: src/iuse.cpp:2683 +#: src/iuse.cpp:2684 msgid "You turn the noise emitter on." msgstr "" #. ~ the sound of a noise emitter when turned on -#: src/iuse.cpp:2693 +#: src/iuse.cpp:2694 msgid "KXSHHHHRRCRKLKKK!" msgstr "" -#: src/iuse.cpp:2696 +#: src/iuse.cpp:2697 msgid "The infernal racket dies as the noise emitter turns off." msgstr "" -#: src/iuse.cpp:2708 +#: src/iuse.cpp:2709 msgid "You turn the EMF detector on." msgstr "" -#: src/iuse.cpp:2727 +#: src/iuse.cpp:2728 msgid "BEEEEE-CHHHHHHH-eeEEEEEEE-CHHHHHHHHHHHH" msgstr "" -#: src/iuse.cpp:2753 +#: src/iuse.cpp:2754 msgid "BEEEEEEP BEEEEEEP" msgstr "" -#: src/iuse.cpp:2756 +#: src/iuse.cpp:2757 msgid "BEEP BEEP" msgstr "" -#: src/iuse.cpp:2759 +#: src/iuse.cpp:2760 msgid "beep… beep" msgstr "" -#: src/iuse.cpp:2767 +#: src/iuse.cpp:2768 msgid "The noise of your EMF detector slows to a halt." msgstr "" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "Pry where?" msgstr "" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "There is nothing to pry nearby." msgstr "" -#: src/iuse.cpp:2838 +#: src/iuse.cpp:2839 msgid "You try to hit yourself with the hammer." msgstr "" -#: src/iuse.cpp:2839 +#: src/iuse.cpp:2840 msgid "But you can't touch this." msgstr "" -#: src/iuse.cpp:2841 +#: src/iuse.cpp:2842 msgid "" "You attempt to pry open your wallet, but alas. You are just too miserly." msgstr "" -#: src/iuse.cpp:2845 +#: src/iuse.cpp:2846 msgid "You can't pry that." msgstr "" -#: src/iuse.cpp:2867 +#: src/iuse.cpp:2868 #, c-format msgid "You can't get sufficient leverage to open that with your %1$s." msgstr "" -#: src/iuse.cpp:2888 +#: src/iuse.cpp:2889 msgid "Till soil where?" msgstr "" -#: src/iuse.cpp:2896 +#: src/iuse.cpp:2897 msgid "You think about jumping on a shovel, but then change your mind." msgstr "" -#: src/iuse.cpp:2903 +#: src/iuse.cpp:2904 msgid "You start churning up the earth here." msgstr "" -#: src/iuse.cpp:2908 +#: src/iuse.cpp:2909 msgid "You can't churn up this ground." msgstr "" -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "Clear rubble where?" msgstr "" -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "There is no rubble to clear nearby." msgstr "" -#: src/iuse.cpp:3004 +#: src/iuse.cpp:3005 msgid "There's no rubble to clear." msgstr "" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "Siphon from where?" msgstr "" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "There is nothing to siphon from nearby." msgstr "" -#: src/iuse.cpp:3105 +#: src/iuse.cpp:3106 msgid "With a snarl, the combat chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3106 src/iuse.cpp:3124 src/iuse.cpp:3151 +#: src/iuse.cpp:3107 src/iuse.cpp:3125 src/iuse.cpp:3152 msgid "You yank the cord, but nothing happens." msgstr "" -#: src/iuse.cpp:3114 +#: src/iuse.cpp:3115 msgid "With a snarl, the electric combat chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3115 src/iuse.cpp:3133 +#: src/iuse.cpp:3116 src/iuse.cpp:3134 msgid "You flip the switch, but nothing happens." msgstr "" -#: src/iuse.cpp:3123 +#: src/iuse.cpp:3124 msgid "With a roar, the chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3132 +#: src/iuse.cpp:3133 msgid "With a roar, the electric chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3141 +#: src/iuse.cpp:3142 msgid "The electric carver's serrated blades start buzzing!" msgstr "" -#: src/iuse.cpp:3142 +#: src/iuse.cpp:3143 msgid "You pull the trigger, but nothing happens." msgstr "" -#: src/iuse.cpp:3150 +#: src/iuse.cpp:3151 msgid "With a roar, the hedge trimmer leaps to life!" msgstr "" -#: src/iuse.cpp:3168 +#: src/iuse.cpp:3169 #, c-format msgid "Your %s gurgles in the water and stops." msgstr "" -#: src/iuse.cpp:3179 +#: src/iuse.cpp:3180 #, c-format msgid "Your %s goes quiet." msgstr "" -#: src/iuse.cpp:3188 +#: src/iuse.cpp:3189 msgid "combat chainsaw" msgstr "" -#: src/iuse.cpp:3190 +#: src/iuse.cpp:3191 msgid "Your combat chainsaw growls." msgstr "" -#: src/iuse.cpp:3195 +#: src/iuse.cpp:3196 msgid "electric combat chainsaw" msgstr "" -#: src/iuse.cpp:3197 +#: src/iuse.cpp:3198 msgid "Your electric combat chainsaw growls." msgstr "" -#: src/iuse.cpp:3202 +#: src/iuse.cpp:3203 msgid "chainsaw" msgstr "" -#: src/iuse.cpp:3204 +#: src/iuse.cpp:3205 msgid "Your chainsaw rumbles." msgstr "" -#: src/iuse.cpp:3209 +#: src/iuse.cpp:3210 msgid "electric chainsaw" msgstr "" -#: src/iuse.cpp:3211 +#: src/iuse.cpp:3212 msgid "Your electric chainsaw rumbles." msgstr "" -#: src/iuse.cpp:3216 +#: src/iuse.cpp:3217 msgid "electric carver" msgstr "" -#: src/iuse.cpp:3218 +#: src/iuse.cpp:3219 msgid "Your electric carver buzzes." msgstr "" -#: src/iuse.cpp:3223 +#: src/iuse.cpp:3224 msgid "hedge trimmer" msgstr "" -#: src/iuse.cpp:3225 +#: src/iuse.cpp:3226 msgid "Your hedge trimmer rumbles." msgstr "" -#: src/iuse.cpp:3230 +#: src/iuse.cpp:3231 msgid "circular saw" msgstr "" -#: src/iuse.cpp:3232 +#: src/iuse.cpp:3233 msgid "Your circular saw buzzes." msgstr "" -#: src/iuse.cpp:3269 +#: src/iuse.cpp:3270 msgid "Drill where?" msgstr "" -#: src/iuse.cpp:3281 +#: src/iuse.cpp:3282 msgid "You can't drill there." msgstr "" -#: src/iuse.cpp:3284 src/iuse.cpp:3400 +#: src/iuse.cpp:3285 src/iuse.cpp:3401 msgid "The material is too hard for you to even make a dent." msgstr "" -#: src/iuse.cpp:3289 src/iuse.cpp:3405 +#: src/iuse.cpp:3290 src/iuse.cpp:3406 msgid "There's a vehicle in the way!" msgstr "" -#: src/iuse.cpp:3313 +#: src/iuse.cpp:3314 #, c-format msgid "You start drilling into the %1$s with your %2$s." msgstr "" -#: src/iuse.cpp:3385 +#: src/iuse.cpp:3386 msgid "Mine where?" msgstr "" -#: src/iuse.cpp:3397 +#: src/iuse.cpp:3398 msgid "You can't mine there." msgstr "" -#: src/iuse.cpp:3430 +#: src/iuse.cpp:3431 #, c-format msgid "You strike the %1$s with your %2$s." msgstr "" -#: src/iuse.cpp:3444 +#: src/iuse.cpp:3445 msgid "buzzing" msgstr "" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "clicking" msgstr "" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "rapid clicking" msgstr "" -#: src/iuse.cpp:3446 +#: src/iuse.cpp:3447 msgid "geiger_high" msgstr "" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_low" msgstr "" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_medium" msgstr "" -#: src/iuse.cpp:3455 +#: src/iuse.cpp:3456 msgid "The geiger counter buzzes intensely." msgstr "" -#: src/iuse.cpp:3457 +#: src/iuse.cpp:3458 msgid "The geiger counter clicks wildly." msgstr "" -#: src/iuse.cpp:3459 +#: src/iuse.cpp:3460 msgid "The geiger counter clicks rapidly." msgstr "" -#: src/iuse.cpp:3461 +#: src/iuse.cpp:3462 msgid "The geiger counter clicks steadily." msgstr "" -#: src/iuse.cpp:3463 +#: src/iuse.cpp:3464 msgid "The geiger counter clicks slowly." msgstr "" -#: src/iuse.cpp:3465 +#: src/iuse.cpp:3466 msgid "The geiger counter clicks intermittently." msgstr "" -#: src/iuse.cpp:3467 +#: src/iuse.cpp:3468 msgid "The geiger counter clicks once." msgstr "" -#: src/iuse.cpp:3473 +#: src/iuse.cpp:3474 msgid "The geiger counter's SCANNING LED turns off." msgstr "" -#: src/iuse.cpp:3478 +#: src/iuse.cpp:3479 msgid "Geiger counter:" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan the ground" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan yourself or other person" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Turn continuous scan on" msgstr "" -#: src/iuse.cpp:3488 +#: src/iuse.cpp:3489 msgid "Scan whom?" msgstr "" -#: src/iuse.cpp:3489 +#: src/iuse.cpp:3490 msgid "There is no one to scan nearby." msgstr "" -#: src/iuse.cpp:3495 +#: src/iuse.cpp:3496 #, c-format msgid "Your radiation level: %d mSv (%d mSv from items)" msgstr "" -#: src/iuse.cpp:3501 +#: src/iuse.cpp:3502 #, c-format msgid "%s's radiation level: %d mSv (%d mSv from items)" msgstr "" -#: src/iuse.cpp:3508 +#: src/iuse.cpp:3509 #, c-format msgid "The ground's radiation level: %d mSv/h" msgstr "" -#: src/iuse.cpp:3512 +#: src/iuse.cpp:3513 msgid "The geiger counter's scan LED turns on." msgstr "" -#: src/iuse.cpp:3559 +#: src/iuse.cpp:3560 #, c-format msgid "Black goo emerges from the canister and envelopes the %s!" msgstr "" -#: src/iuse.cpp:3566 +#: src/iuse.cpp:3567 msgid "Living black goo emerges from the canister!" msgstr "" -#: src/iuse.cpp:3581 +#: src/iuse.cpp:3582 msgid "A nearby splatter of goo forms into a goo pit." msgstr "" -#: src/iuse.cpp:3592 +#: src/iuse.cpp:3593 msgid "You pull the pin on the Granade." msgstr "" -#: src/iuse.cpp:3608 +#: src/iuse.cpp:3609 msgid "Merged!" msgstr "" -#: src/iuse.cpp:3624 +#: src/iuse.cpp:3625 msgid "BUGFIXES!" msgstr "" -#: src/iuse.cpp:3636 +#: src/iuse.cpp:3637 msgid "BUFFS!" msgstr "" -#: src/iuse.cpp:3678 +#: src/iuse.cpp:3679 msgid "NERFS!" msgstr "" -#: src/iuse.cpp:3718 +#: src/iuse.cpp:3719 msgid "REVERTS!" msgstr "" -#: src/iuse.cpp:3736 +#: src/iuse.cpp:3737 msgid "BEES!" msgstr "" -#: src/iuse.cpp:3753 +#: src/iuse.cpp:3754 msgid "Set the timer to how many seconds (0 to cancel)?" msgstr "" -#: src/iuse.cpp:3758 +#: src/iuse.cpp:3759 #, c-format msgid "You set the timer to %d second." msgid_plural "You set the timer to %d seconds." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:3787 +#: src/iuse.cpp:3788 msgid "Tick!" msgstr "" -#: src/iuse.cpp:3789 +#: src/iuse.cpp:3790 msgid "You've already released the handle, try throwing it instead." msgstr "" -#: src/iuse.cpp:3809 src/iuse.cpp:3828 +#: src/iuse.cpp:3810 src/iuse.cpp:3829 msgid "Fire… Good…" msgstr "" -#: src/iuse.cpp:3838 +#: src/iuse.cpp:3839 msgid "Your lit Molotov goes out." msgstr "" -#: src/iuse.cpp:3853 src/iuse.cpp:3894 src/iuse_actor.cpp:203 +#: src/iuse.cpp:3854 src/iuse.cpp:3895 src/iuse_actor.cpp:204 msgid "You need a source of fire!" msgstr "" -#: src/iuse.cpp:3856 +#: src/iuse.cpp:3857 msgid "You light the pack of firecrackers." msgstr "" -#: src/iuse.cpp:3897 +#: src/iuse.cpp:3898 msgid "You light the firecracker." msgstr "" -#: src/iuse.cpp:3924 +#: src/iuse.cpp:3925 msgid "Set the timer to ___ turns (0 to cancel)?" msgstr "" -#: src/iuse.cpp:3929 +#: src/iuse.cpp:3930 #, c-format msgid "You set the timer to %s." msgstr "" -#: src/iuse.cpp:3960 +#: src/iuse.cpp:3961 msgid "Shock where?" msgstr "" -#: src/iuse.cpp:3968 +#: src/iuse.cpp:3969 msgid "Umm. No." msgstr "" -#: src/iuse.cpp:3974 +#: src/iuse.cpp:3975 msgid "There's nothing to zap there!" msgstr "" -#: src/iuse.cpp:3981 +#: src/iuse.cpp:3982 #, c-format msgid "Do you really want to shock %s?" msgstr "" -#: src/iuse.cpp:3995 +#: src/iuse.cpp:3996 #, c-format msgid "You attempt to shock %s, but miss." msgstr "" -#: src/iuse.cpp:3996 +#: src/iuse.cpp:3997 #, c-format msgid " attempts to shock %s, but misses." msgstr "" -#: src/iuse.cpp:3999 +#: src/iuse.cpp:4000 #, c-format msgid "You attempt to shock %s, but are blocked by armor." msgstr "" -#: src/iuse.cpp:4000 +#: src/iuse.cpp:4001 #, c-format msgid " attempts to shock %s, but is blocked by armor." msgstr "" -#: src/iuse.cpp:4016 +#: src/iuse.cpp:4017 #, c-format msgid "You shock %s!" msgstr "" -#: src/iuse.cpp:4017 +#: src/iuse.cpp:4018 #, c-format msgid " shocks %s!" msgstr "" -#: src/iuse.cpp:4037 +#: src/iuse.cpp:4038 msgid "Insufficient power" msgstr "" -#: src/iuse.cpp:4045 src/iuse.cpp:4076 +#: src/iuse.cpp:4046 src/iuse.cpp:4077 msgid "tactical tonfa" msgstr "" -#: src/iuse.cpp:4046 +#: src/iuse.cpp:4047 msgid "Turn on light" msgstr "" -#: src/iuse.cpp:4046 src/iuse.cpp:4077 +#: src/iuse.cpp:4047 src/iuse.cpp:4078 msgid "Zap something" msgstr "" -#: src/iuse.cpp:4055 +#: src/iuse.cpp:4056 msgid "The batteries are dead." msgstr "" -#: src/iuse.cpp:4058 +#: src/iuse.cpp:4059 msgid "You turn the light on." msgstr "" -#: src/iuse.cpp:4073 +#: src/iuse.cpp:4074 msgid "Your tactical tonfa is out of power." msgstr "" -#: src/iuse.cpp:4077 +#: src/iuse.cpp:4078 msgid "Turn off light" msgstr "" -#: src/iuse.cpp:4085 +#: src/iuse.cpp:4086 msgid "You turn off the light." msgstr "" -#: src/iuse.cpp:4098 +#: src/iuse.cpp:4099 msgid "The device's batteries are dead." msgstr "" -#: src/iuse.cpp:4102 +#: src/iuse.cpp:4103 msgid "You are already listening to music!" msgstr "" -#: src/iuse.cpp:4104 +#: src/iuse.cpp:4105 msgid "You put in the earbuds and start listening to music." msgstr "" -#: src/iuse.cpp:4122 src/iuse.cpp:4146 +#: src/iuse.cpp:4123 src/iuse.cpp:4147 msgid "a sweet guitar solo!" msgstr "" -#: src/iuse.cpp:4123 +#: src/iuse.cpp:4124 msgid "a funky bassline." msgstr "" -#: src/iuse.cpp:4124 +#: src/iuse.cpp:4125 msgid "some amazing vocals." msgstr "" -#: src/iuse.cpp:4125 +#: src/iuse.cpp:4126 msgid "some pumping bass." msgstr "" -#: src/iuse.cpp:4126 +#: src/iuse.cpp:4127 msgid "dramatic classical music." msgstr "" -#: src/iuse.cpp:4131 +#: src/iuse.cpp:4132 msgid "some bass-heavy post-glam speed polka." msgstr "" -#: src/iuse.cpp:4164 +#: src/iuse.cpp:4165 #, c-format msgid "You listen to %s" msgstr "" -#: src/iuse.cpp:4192 +#: src/iuse.cpp:4193 msgid "The mp3 player turns off." msgstr "" -#: src/iuse.cpp:4195 src/iuse.cpp:4198 src/iuse.cpp:4201 +#: src/iuse.cpp:4196 src/iuse.cpp:4199 src/iuse.cpp:4202 msgid "The phone turns off." msgstr "" #. ~ %1$d: roll number, %2$d: side number of a die, %3$s: die item name -#: src/iuse.cpp:4227 +#: src/iuse.cpp:4228 #, c-format msgctxt "dice" msgid "You roll a %1$d on your %2$d sided %3$s" msgstr "" -#: src/iuse.cpp:4243 +#: src/iuse.cpp:4244 #, c-format msgid "You take a deep breath from your %s." msgstr "" -#: src/iuse.cpp:4246 +#: src/iuse.cpp:4247 #, c-format msgid "Air in your %s runs out." msgstr "" -#: src/iuse.cpp:4259 +#: src/iuse.cpp:4260 #, c-format msgid "Your %s is empty." msgstr "" -#: src/iuse.cpp:4261 +#: src/iuse.cpp:4262 msgid "You turn off the regulator and close the air valve." msgstr "" -#: src/iuse.cpp:4267 +#: src/iuse.cpp:4268 msgid "You should wear it first." msgstr "" -#: src/iuse.cpp:4269 +#: src/iuse.cpp:4270 msgid "You turn on the regulator and open the air valve." msgstr "" -#: src/iuse.cpp:4283 +#: src/iuse.cpp:4284 msgid "" "You have no cable charging system to plug it into, so you leave it alone." msgstr "" -#: src/iuse.cpp:4286 +#: src/iuse.cpp:4287 msgid "Activate your cable charging system to take advantage of it." msgstr "" -#: src/iuse.cpp:4290 +#: src/iuse.cpp:4291 #, c-format msgid "You need to wear the %1$s before you can unfold it." msgstr "" -#: src/iuse.cpp:4296 +#: src/iuse.cpp:4297 #, c-format msgid "You can't use the %1$s with another of its kind." msgstr "" -#: src/iuse.cpp:4301 +#: src/iuse.cpp:4302 msgid "" "You unfold the solar array from the pack. You still need to connect it with" " a cable." msgstr "" -#: src/iuse.cpp:4310 +#: src/iuse.cpp:4311 msgid "You fold your portable solar array into the pack." msgstr "" -#: src/iuse.cpp:4312 +#: src/iuse.cpp:4313 msgid "You unplug your portable solar array, and fold it into the pack." msgstr "" -#: src/iuse.cpp:4341 +#: src/iuse.cpp:4342 #, c-format msgid "Your %s requires new filters!" msgstr "" -#: src/iuse.cpp:4342 +#: src/iuse.cpp:4343 msgid " needs new gas mask filters!" msgstr "" -#: src/iuse.cpp:4348 +#: src/iuse.cpp:4349 #, c-format msgid "Your %s doesn't have a filter." msgstr "" -#: src/iuse.cpp:4350 +#: src/iuse.cpp:4351 #, c-format msgid "You prepare your %s." msgstr "" -#: src/iuse.cpp:4400 +#: src/iuse.cpp:4401 msgid "What do you want to play?" msgstr "" -#: src/iuse.cpp:4401 +#: src/iuse.cpp:4402 msgid "robotfindskitten" msgstr "" -#: src/iuse.cpp:4402 src/iuse_software_snake.cpp:31 +#: src/iuse.cpp:4403 src/iuse_software_snake.cpp:31 msgid "S N A K E" msgstr "" -#: src/iuse.cpp:4403 src/iuse_software_sokoban.cpp:249 +#: src/iuse.cpp:4404 src/iuse_software_sokoban.cpp:249 msgid "Sokoban" msgstr "" -#: src/iuse.cpp:4405 src/iuse_software_lightson.cpp:177 +#: src/iuse.cpp:4406 src/iuse_software_lightson.cpp:177 msgid "Lights on!" msgstr "" -#: src/iuse.cpp:4407 +#: src/iuse.cpp:4408 msgid "Play anything for a while" msgstr "" -#: src/iuse.cpp:4409 +#: src/iuse.cpp:4410 msgid "Play something with friends" msgstr "" -#: src/iuse.cpp:4410 +#: src/iuse.cpp:4411 msgid "Play something alone" msgstr "" -#: src/iuse.cpp:4463 +#: src/iuse.cpp:4464 #, c-format msgid "You and your %1$u friends play on your %2$s for a while." msgstr "" -#: src/iuse.cpp:4466 +#: src/iuse.cpp:4467 #, c-format msgid "You and your friend play on your %s for a while." msgstr "" -#: src/iuse.cpp:4477 +#: src/iuse.cpp:4478 #, c-format msgid "You play on your %s for a while." msgstr "" -#: src/iuse.cpp:4514 src/iuse.cpp:9088 +#: src/iuse.cpp:4515 src/iuse.cpp:9106 msgid "You don't know what you're looking at." msgstr "" -#: src/iuse.cpp:4520 +#: src/iuse.cpp:4521 #, c-format msgid "You check your health metrics on your %s." msgstr "" -#: src/iuse.cpp:4525 +#: src/iuse.cpp:4526 #, c-format msgid "Your heart rate is %i bpm." msgstr "" -#: src/iuse.cpp:4529 +#: src/iuse.cpp:4530 msgid "WARNING! Slow down! Your pulse is getting too high, champion!" msgstr "" -#: src/iuse.cpp:4535 +#: src/iuse.cpp:4536 msgid "You haven't really been active today. Try going for a walk!" msgstr "" -#: src/iuse.cpp:4537 +#: src/iuse.cpp:4538 msgid "Good start! Keep it up and move more." msgstr "" -#: src/iuse.cpp:4539 +#: src/iuse.cpp:4540 msgid "Doing good! Don't stop, push the limit!" msgstr "" -#: src/iuse.cpp:4541 +#: src/iuse.cpp:4542 msgid "Great job! Take a break and don't forget about hydration!" msgstr "" -#: src/iuse.cpp:4543 +#: src/iuse.cpp:4544 msgid "You are too active! Avoid overexertion for your safety and health." msgstr "" -#: src/iuse.cpp:4547 src/iuse.cpp:9097 +#: src/iuse.cpp:4548 src/iuse.cpp:9115 #, c-format msgid "You consumed %d kcal today and %d kcal yesterday." msgstr "" -#: src/iuse.cpp:4552 +#: src/iuse.cpp:4553 #, c-format msgid "You burned %d kcal today and %d kcal yesterday." msgstr "" -#: src/iuse.cpp:4569 +#: src/iuse.cpp:4570 msgid "It's not waterproof enough to work underwater." msgstr "" -#: src/iuse.cpp:4582 +#: src/iuse.cpp:4583 #, c-format msgid "You start cranking the %s to charge its %s." msgstr "" -#: src/iuse.cpp:4587 +#: src/iuse.cpp:4588 #, c-format msgid "You could use the %s to charge its %s, but it's already charged." msgstr "" -#: src/iuse.cpp:4591 +#: src/iuse.cpp:4592 msgid "You need a rechargeable battery cell to charge." msgstr "" -#: src/iuse.cpp:4604 +#: src/iuse.cpp:4605 msgid "You can't do… that while mounted." msgstr "" -#: src/iuse.cpp:4611 +#: src/iuse.cpp:4612 msgid "It might be waterproof, but your lungs aren't." msgstr "" -#: src/iuse.cpp:4619 +#: src/iuse.cpp:4620 msgid "*Your* batteries are dead." msgstr "" -#: src/iuse.cpp:4624 +#: src/iuse.cpp:4625 #, c-format msgid "You fire up your %s and start getting the tension out." msgstr "" -#: src/iuse.cpp:4627 +#: src/iuse.cpp:4628 #, c-format msgid "You whip out your %s and start getting the tension out." msgstr "" -#: src/iuse.cpp:4652 +#: src/iuse.cpp:4653 msgid "Air swirls all over…" msgstr "" -#: src/iuse.cpp:4660 +#: src/iuse.cpp:4661 msgid "Air swirls around you for a moment." msgstr "" -#: src/iuse.cpp:4673 +#: src/iuse.cpp:4674 msgid "You blow your dog whistle." msgstr "" -#: src/iuse.cpp:4711 +#: src/iuse.cpp:4712 #, c-format msgid "Your %s looks ready to attack." msgstr "" -#: src/iuse.cpp:4716 +#: src/iuse.cpp:4717 #, c-format msgid "Your %s goes docile." msgstr "" -#: src/iuse.cpp:4731 +#: src/iuse.cpp:4732 msgid "You hear a low-pitched echoing howl." msgstr "" -#: src/iuse.cpp:4747 +#: src/iuse.cpp:4748 #, c-format msgid "That %s is full!" msgstr "" -#: src/iuse.cpp:4757 +#: src/iuse.cpp:4758 #, c-format msgid "Draw blood from %s?" msgstr "" -#: src/iuse.cpp:4759 +#: src/iuse.cpp:4760 #, c-format msgid "You drew blood from the %s…" msgstr "" -#: src/iuse.cpp:4776 +#: src/iuse.cpp:4777 msgid "Draw your own blood?" msgstr "" -#: src/iuse.cpp:4777 +#: src/iuse.cpp:4778 msgid "You drew your own blood…" msgstr "" -#: src/iuse.cpp:4798 +#: src/iuse.cpp:4799 #, c-format msgid "…but acidic blood melts the %s, destroying it!" msgstr "" -#: src/iuse.cpp:4803 +#: src/iuse.cpp:4804 #, c-format msgid "…but acidic blood damages the %s!" msgstr "" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "Chop down which tree?" msgstr "" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "There is no tree to chop down nearby." msgstr "" -#: src/iuse.cpp:4908 +#: src/iuse.cpp:4909 msgid "You're not stern enough to shave yourself with THIS." msgstr "" -#: src/iuse.cpp:4910 +#: src/iuse.cpp:4911 msgid "You can't chop down that." msgstr "" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "Chop which tree trunk?" msgstr "" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "There is no tree trunk to chop nearby." msgstr "" -#: src/iuse.cpp:4953 +#: src/iuse.cpp:4954 msgid "You can't chop that." msgstr "" -#: src/iuse.cpp:4979 +#: src/iuse.cpp:4980 msgid "You need welding goggles to do that." msgstr "" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "Cut up metal where?" msgstr "" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "There is no metal to cut up nearby." msgstr "" -#: src/iuse.cpp:5004 +#: src/iuse.cpp:5005 msgid "Yuck. Acetylene gas smells weird." msgstr "" -#: src/iuse.cpp:5006 src/iuse.cpp:5051 src/iuse.cpp:5093 +#: src/iuse.cpp:5007 src/iuse.cpp:5052 src/iuse.cpp:5094 msgid "You can't cut that." msgstr "" -#: src/iuse.cpp:5049 +#: src/iuse.cpp:5050 msgid "You're not even chained to a boiler." msgstr "" -#: src/iuse.cpp:5091 +#: src/iuse.cpp:5092 msgid "" "You neatly sever all of the veins and arteries in your body. Oh, wait; " "never mind." msgstr "" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "Mop where?" msgstr "" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "There is nothing to mop nearby." msgstr "" -#: src/iuse.cpp:5124 +#: src/iuse.cpp:5125 msgid "You mop yourself up." msgstr "" -#: src/iuse.cpp:5125 +#: src/iuse.cpp:5126 msgid "The universe implodes and reforms around you." msgstr "" -#: src/iuse.cpp:5127 +#: src/iuse.cpp:5128 msgid "There's nothing to mop there." msgstr "" -#: src/iuse.cpp:5132 +#: src/iuse.cpp:5133 msgid "You move the mop around, unsure whether it's doing any good." msgstr "" -#: src/iuse.cpp:5138 +#: src/iuse.cpp:5139 msgid "You mop up the spill." msgstr "" -#: src/iuse.cpp:5152 +#: src/iuse.cpp:5153 msgid "Spray what?" msgstr "" -#: src/iuse.cpp:5161 +#: src/iuse.cpp:5162 msgid "(To delete, clear the text and confirm)" msgstr "" -#: src/iuse.cpp:5176 +#: src/iuse.cpp:5177 msgid "You blur the inscription on the grave." msgstr "" -#: src/iuse.cpp:5178 +#: src/iuse.cpp:5179 msgid "You manage to get rid of the message on the surface." msgstr "" -#: src/iuse.cpp:5186 +#: src/iuse.cpp:5187 msgid "You carve an inscription on the grave." msgstr "" -#: src/iuse.cpp:5188 +#: src/iuse.cpp:5189 msgid "You write a message on the surface." msgstr "" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "Heat up what?" msgstr "" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "You don't have any appropriate food to heat up." msgstr "" -#: src/iuse.cpp:5225 +#: src/iuse.cpp:5226 msgid "You start heating up the food." msgstr "" -#: src/iuse.cpp:5245 +#: src/iuse.cpp:5246 msgid "There is no fire around; use your integrated toolset instead?" msgstr "" -#: src/iuse.cpp:5252 +#: src/iuse.cpp:5253 #, c-format msgid "You need to be next to a fire to heat something up with the %s." msgstr "" -#: src/iuse.cpp:5274 +#: src/iuse.cpp:5275 msgid "Using hotplate:" msgstr "" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Cauterize wound" msgstr "" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Heat food" msgstr "" -#: src/iuse.cpp:5323 +#: src/iuse.cpp:5324 #, c-format msgid "That %s is too filthy to clean anything!" msgstr "" -#: src/iuse.cpp:5326 +#: src/iuse.cpp:5327 #, c-format msgid "That %s is too wet to soak up any more liquid!" msgstr "" -#: src/iuse.cpp:5333 +#: src/iuse.cpp:5334 #, c-format msgid "You use the %s to clean yourself off, saturating it with slime!" msgstr "" -#: src/iuse.cpp:5345 +#: src/iuse.cpp:5346 #, c-format msgid "You use the %s to dry off, saturating it with water!" msgstr "" -#: src/iuse.cpp:5357 +#: src/iuse.cpp:5358 #, c-format msgid "You are already dry; the %s does nothing." msgstr "" -#: src/iuse.cpp:5389 +#: src/iuse.cpp:5390 msgid "You inject yourself with adrenaline." msgstr "" -#: src/iuse.cpp:5390 +#: src/iuse.cpp:5391 msgid " injects themselves with adrenaline." msgstr "" -#: src/iuse.cpp:5395 +#: src/iuse.cpp:5396 msgid "Your heart spasms!" msgstr "" -#: src/iuse.cpp:5408 +#: src/iuse.cpp:5409 msgid "The jet injector is empty." msgstr "" -#: src/iuse.cpp:5411 +#: src/iuse.cpp:5412 msgid "You inject yourself with the jet injector." msgstr "" -#: src/iuse.cpp:5421 +#: src/iuse.cpp:5422 msgid "Your heart is beating alarmingly fast!" msgstr "" -#: src/iuse.cpp:5431 +#: src/iuse.cpp:5432 msgid "" "You must wear the stimulant delivery system before you can activate it." msgstr "" -#: src/iuse.cpp:5436 +#: src/iuse.cpp:5437 msgid "The stimulant delivery system is empty." msgstr "" -#: src/iuse.cpp:5439 +#: src/iuse.cpp:5440 msgid "You inject yourself with the stimulants." msgstr "" -#: src/iuse.cpp:5454 +#: src/iuse.cpp:5455 msgid "You must wear the radiation biomonitor before you can activate it." msgstr "" -#: src/iuse.cpp:5457 +#: src/iuse.cpp:5458 msgid "The radiation biomonitor needs batteries to function." msgstr "" -#: src/iuse.cpp:5460 +#: src/iuse.cpp:5461 msgid "You activate your radiation biomonitor." msgstr "" -#: src/iuse.cpp:5462 +#: src/iuse.cpp:5463 msgid "You are currently irradiated." msgstr "" -#: src/iuse.cpp:5464 +#: src/iuse.cpp:5465 #, c-format msgid "Your radiation level: %d mSv." msgstr "" -#: src/iuse.cpp:5465 +#: src/iuse.cpp:5466 #, c-format msgid "It says here that my radiation level is %d mSv." msgstr "" -#: src/iuse.cpp:5469 +#: src/iuse.cpp:5470 msgid "You aren't currently irradiated." msgstr "" -#: src/iuse.cpp:5470 +#: src/iuse.cpp:5471 msgid "It says I'm not irradiated." msgstr "" -#: src/iuse.cpp:5472 +#: src/iuse.cpp:5473 msgid "Have a nice day!" msgstr "" -#: src/iuse.cpp:5486 +#: src/iuse.cpp:5487 msgid "Replace your current lenses?" msgstr "" -#: src/iuse.cpp:5488 +#: src/iuse.cpp:5489 #, c-format msgid "You replace your current %s." msgstr "" -#: src/iuse.cpp:5493 +#: src/iuse.cpp:5494 #, c-format msgid "You don't do anything with your %s." msgstr "" -#: src/iuse.cpp:5499 +#: src/iuse.cpp:5500 #, c-format msgid "You put the %s in your eyes." msgstr "" -#: src/iuse.cpp:5503 +#: src/iuse.cpp:5504 msgid "Your vision is fine already." msgstr "" -#: src/iuse.cpp:5514 +#: src/iuse.cpp:5515 msgid "You press a button on the doll to make it talk." msgstr "" -#: src/iuse.cpp:5538 +#: src/iuse.cpp:5539 msgid "You need a mechanics skill of 2 to use this repair kit." msgstr "" -#: src/iuse.cpp:5543 +#: src/iuse.cpp:5544 msgid "Select the firearm to repair:" msgstr "" -#: src/iuse.cpp:5555 src/iuse.cpp:9320 src/iuse.cpp:9341 src/iuse.cpp:9362 -#: src/iuse_actor.cpp:2652 +#: src/iuse.cpp:5556 src/iuse.cpp:9338 src/iuse.cpp:9359 src/iuse.cpp:9380 +#: src/iuse_actor.cpp:2659 msgid "You can't see to do that!" msgstr "" -#: src/iuse.cpp:5560 +#: src/iuse.cpp:5561 #, c-format msgid "You can't improve your %s any more, considering the degradation." msgstr "" -#: src/iuse.cpp:5561 +#: src/iuse.cpp:5562 #, c-format msgid "You can't improve your %s any more this way." msgstr "" -#: src/iuse.cpp:5568 +#: src/iuse.cpp:5569 #, c-format msgid "Your %s is in its best condition, considering the degradation." msgstr "" -#: src/iuse.cpp:5569 +#: src/iuse.cpp:5570 #, c-format msgid "Your %s is already in peak condition." msgstr "" -#: src/iuse.cpp:5572 +#: src/iuse.cpp:5573 msgid "With a higher mechanics skill, you might be able to improve it." msgstr "" -#: src/iuse.cpp:5583 +#: src/iuse.cpp:5584 #, c-format msgid "You accurize your %s." msgstr "" -#: src/iuse.cpp:5594 src/iuse_actor.cpp:3139 +#: src/iuse.cpp:5595 src/iuse_actor.cpp:3146 #, c-format msgid "You repair your %s completely! ( %s-> %s)" msgstr "" -#: src/iuse.cpp:5595 src/iuse_actor.cpp:3136 +#: src/iuse.cpp:5596 src/iuse_actor.cpp:3143 #, c-format msgid "You repair your %s! ( %s-> %s)" msgstr "" -#: src/iuse.cpp:5629 +#: src/iuse.cpp:5630 msgid "Attach modification?" msgstr "" -#: src/iuse.cpp:5669 +#: src/iuse.cpp:5670 msgid "Select tool to modify:" msgstr "" -#: src/iuse.cpp:5670 +#: src/iuse.cpp:5671 msgid "You don't have compatible tools." msgstr "" -#: src/iuse.cpp:5679 +#: src/iuse.cpp:5680 msgid "You cancel unloading the tool." msgstr "" -#: src/iuse.cpp:5691 +#: src/iuse.cpp:5692 msgid "Clank! Clank!" msgstr "" -#: src/iuse.cpp:5703 +#: src/iuse.cpp:5704 msgid "Ring! Ring!" msgstr "" -#: src/iuse.cpp:5738 src/iuse.cpp:6117 +#: src/iuse.cpp:5739 src/iuse.cpp:6118 msgid "You can't read a computer screen." msgstr "" -#: src/iuse.cpp:5749 +#: src/iuse.cpp:5750 msgid "Welcome to hackPRO!" msgstr "" -#: src/iuse.cpp:5750 +#: src/iuse.cpp:5751 msgid "Prepare IFF protocol override" msgstr "" -#: src/iuse.cpp:5751 +#: src/iuse.cpp:5752 msgid "Set friendly robots to passive mode" msgstr "" -#: src/iuse.cpp:5752 +#: src/iuse.cpp:5753 msgid "Set friendly robots to combat mode" msgstr "" -#: src/iuse.cpp:5757 +#: src/iuse.cpp:5758 msgid "Choose an endpoint to hack." msgstr "" -#: src/iuse.cpp:5778 +#: src/iuse.cpp:5779 msgid "No enemy robots in range." msgstr "" -#: src/iuse.cpp:5790 +#: src/iuse.cpp:5791 #, c-format msgid "You start reprogramming the %s into an ally." msgstr "" -#: src/iuse.cpp:5807 +#: src/iuse.cpp:5808 #, c-format msgid "A following %s goes into passive mode." msgstr "" -#: src/iuse.cpp:5814 src/iuse.cpp:5831 +#: src/iuse.cpp:5815 src/iuse.cpp:5832 msgid "You aren't commanding any robots." msgstr "" -#: src/iuse.cpp:5824 +#: src/iuse.cpp:5825 #, c-format msgid "A following %s goes into combat mode." msgstr "" -#: src/iuse.cpp:5918 +#: src/iuse.cpp:5919 #, c-format msgid "You download %d new photo into the internal memory." msgid_plural "You download %d new photos into the internal memory." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:5931 +#: src/iuse.cpp:5932 #, c-format msgid "You download %d new song into the internal memory." msgid_plural "You download %d new songs into the internal memory." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:5988 src/iuse.cpp:5995 +#: src/iuse.cpp:5989 src/iuse.cpp:5996 #, c-format msgid "You download a recipe for %s into the tablet's memory." msgstr "" -#: src/iuse.cpp:5998 +#: src/iuse.cpp:5999 #, c-format msgid "The recipe for %s is already stored in the tablet's memory." msgstr "" -#: src/iuse.cpp:6013 +#: src/iuse.cpp:6014 msgid "You have downloaded your photos." msgstr "" -#: src/iuse.cpp:6023 +#: src/iuse.cpp:6024 msgid "You have updated your monster collection." msgstr "" -#: src/iuse.cpp:6070 src/iuse.cpp:6340 +#: src/iuse.cpp:6071 src/iuse.cpp:6341 msgid "This memory card does not contain any new data." msgstr "" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "bad" msgstr "" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "exceptional" msgstr "" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "fine" msgstr "" -#: src/iuse.cpp:6132 src/iuse.cpp:9930 +#: src/iuse.cpp:6133 src/iuse.cpp:9948 msgid "Choose menu option:" msgstr "" -#: src/iuse.cpp:6136 +#: src/iuse.cpp:6137 #, c-format msgid "Unsorted photos [%d]" msgstr "" -#: src/iuse.cpp:6138 +#: src/iuse.cpp:6139 msgid "No photos on device" msgstr "" -#: src/iuse.cpp:6144 +#: src/iuse.cpp:6145 msgid "Turn music off" msgstr "" -#: src/iuse.cpp:6146 +#: src/iuse.cpp:6147 #, c-format msgid "Turn music on [%d]" msgstr "" -#: src/iuse.cpp:6149 +#: src/iuse.cpp:6150 msgid "No music on device" msgstr "" -#: src/iuse.cpp:6153 +#: src/iuse.cpp:6154 msgid "List stored recipes" msgstr "" -#: src/iuse.cpp:6157 +#: src/iuse.cpp:6158 msgid "Your photos" msgstr "" -#: src/iuse.cpp:6161 src/iuse.cpp:7243 +#: src/iuse.cpp:6162 src/iuse.cpp:7247 msgid "Your collection of monsters" msgstr "" -#: src/iuse.cpp:6163 +#: src/iuse.cpp:6164 msgid "Collection of monsters is empty" msgstr "" -#: src/iuse.cpp:6166 +#: src/iuse.cpp:6167 msgid "Download data from memory card" msgstr "" -#: src/iuse.cpp:6170 +#: src/iuse.cpp:6171 msgid "Decrypt memory card" msgstr "" -#: src/iuse.cpp:6172 +#: src/iuse.cpp:6173 msgid "Decrypt memory card (low skill)" msgstr "" -#: src/iuse.cpp:6193 +#: src/iuse.cpp:6194 msgid "Wasted time. These pictures do not provoke your senses." msgstr "" -#: src/iuse.cpp:6224 +#: src/iuse.cpp:6225 #, c-format msgid "You turned off the music on your %s." msgstr "" -#: src/iuse.cpp:6227 +#: src/iuse.cpp:6228 #, c-format msgid "You turned on the music on your %s." msgstr "" -#: src/iuse.cpp:6238 src/iuse.cpp:9942 +#: src/iuse.cpp:6239 src/iuse.cpp:9960 msgid "List recipes:" msgstr "" -#: src/iuse.cpp:6272 src/iuse.cpp:7412 +#: src/iuse.cpp:6273 src/iuse.cpp:7416 msgid "Your collection of monsters:" msgstr "" -#: src/iuse.cpp:6313 +#: src/iuse.cpp:6314 msgid "Insert memory card:" msgstr "" -#: src/iuse.cpp:6329 src/iuse.cpp:6361 src/iuse.cpp:7481 +#: src/iuse.cpp:6330 src/iuse.cpp:6362 src/iuse.cpp:7485 msgid "This is not a compatible memory card." msgstr "" -#: src/iuse.cpp:6336 +#: src/iuse.cpp:6337 msgid "This memory card is encrypted." msgstr "" -#: src/iuse.cpp:6368 +#: src/iuse.cpp:6369 msgid "This memory card is not encrypted." msgstr "" -#: src/iuse.cpp:6382 +#: src/iuse.cpp:6383 #, c-format msgid "You successfully decrypted content on %s!" msgstr "" -#: src/iuse.cpp:6387 +#: src/iuse.cpp:6388 #, c-format msgid "You failed to decrypt the %s." msgstr "" -#: src/iuse.cpp:6390 +#: src/iuse.cpp:6391 msgid "You tripped the firmware protection, and the card deleted its data!" msgstr "" -#: src/iuse.cpp:6429 +#: src/iuse.cpp:6430 msgid " on " msgstr "" -#: src/iuse.cpp:6435 src/iuse.cpp:6439 +#: src/iuse.cpp:6436 src/iuse.cpp:6440 #, c-format msgid " in %s" msgstr "" -#: src/iuse.cpp:6436 +#: src/iuse.cpp:6437 #, c-format msgid " covered in %s" msgstr "" -#: src/iuse.cpp:6437 +#: src/iuse.cpp:6438 #, c-format msgid " on %s" msgstr "" -#: src/iuse.cpp:6438 +#: src/iuse.cpp:6439 #, c-format msgid " under %s" msgstr "" -#: src/iuse.cpp:6496 +#: src/iuse.cpp:6497 #, c-format msgid " with graffiti \"%s\"" msgstr "" -#: src/iuse.cpp:6532 +#: src/iuse.cpp:6533 #, c-format msgid " with message \"%s\"" msgstr "" -#: src/iuse.cpp:6538 +#: src/iuse.cpp:6539 #, c-format msgid " with %s on it" msgstr "" -#: src/iuse.cpp:6560 +#: src/iuse.cpp:6561 msgctxt "" "Article 'a', replace it with empty string if it is not used in language" msgid "a " msgstr "" -#: src/iuse.cpp:6584 +#: src/iuse.cpp:6585 msgid " is on fire. " msgstr "" -#: src/iuse.cpp:6585 +#: src/iuse.cpp:6586 msgid " is bleeding. " msgstr "" -#: src/iuse.cpp:6586 +#: src/iuse.cpp:6587 msgid " looks happy. " msgstr "" -#: src/iuse.cpp:6587 +#: src/iuse.cpp:6588 msgid "downed" msgstr "" -#: src/iuse.cpp:6588 +#: src/iuse.cpp:6589 msgid "stuck" msgstr "" -#: src/iuse.cpp:6589 +#: src/iuse.cpp:6590 msgid " is stunned. " msgstr "" -#: src/iuse.cpp:6590 +#: src/iuse.cpp:6591 msgid " is dazed. " msgstr "" -#: src/iuse.cpp:6592 +#: src/iuse.cpp:6593 msgid " is stuck in beartrap. " msgstr "" -#: src/iuse.cpp:6594 +#: src/iuse.cpp:6595 msgid " have tiny red dot on body. " msgstr "" -#: src/iuse.cpp:6595 +#: src/iuse.cpp:6596 msgid " is covered in bile. " msgstr "" -#: src/iuse.cpp:6596 +#: src/iuse.cpp:6597 msgid " is covered in glowing goo. " msgstr "" -#: src/iuse.cpp:6597 +#: src/iuse.cpp:6598 msgid " is covered in thick goo. " msgstr "" -#: src/iuse.cpp:6598 +#: src/iuse.cpp:6599 msgid " is covered in acid. " msgstr "" -#: src/iuse.cpp:6599 +#: src/iuse.cpp:6600 msgid " is coated in sap. " msgstr "" -#: src/iuse.cpp:6600 +#: src/iuse.cpp:6601 msgid " is covered in webs. " msgstr "" -#: src/iuse.cpp:6601 +#: src/iuse.cpp:6602 msgid " is covered in spores. " msgstr "" -#: src/iuse.cpp:6602 +#: src/iuse.cpp:6603 msgid " lies under collapsed debris. " msgstr "" -#: src/iuse.cpp:6602 src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6603 src/iuse.cpp:6605 src/iuse.cpp:6606 msgid "lies" msgstr "" -#: src/iuse.cpp:6603 +#: src/iuse.cpp:6604 msgid " looks very tired. " msgstr "" -#: src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6605 src/iuse.cpp:6606 msgid " is sleeping. " msgstr "" -#: src/iuse.cpp:6606 +#: src/iuse.cpp:6607 msgid " is lit. " msgstr "" -#: src/iuse.cpp:6607 +#: src/iuse.cpp:6608 msgid " is saddled. " msgstr "" -#: src/iuse.cpp:6609 +#: src/iuse.cpp:6610 msgid " is being harnessed by a vehicle. " msgstr "" -#: src/iuse.cpp:6610 +#: src/iuse.cpp:6611 msgid " is wearing armor. " msgstr "" -#: src/iuse.cpp:6612 +#: src/iuse.cpp:6613 msgid " have bag attached. " msgstr "" -#: src/iuse.cpp:6613 +#: src/iuse.cpp:6614 msgid " is tied. " msgstr "" -#: src/iuse.cpp:6614 +#: src/iuse.cpp:6615 msgid "balancing" msgstr "" -#: src/iuse.cpp:6632 +#: src/iuse.cpp:6633 msgctxt "Someone" msgid " looks sad. " msgstr "" -#: src/iuse.cpp:6634 +#: src/iuse.cpp:6635 msgctxt "Someone" msgid " looks depressed. " msgstr "" -#: src/iuse.cpp:6640 +#: src/iuse.cpp:6641 msgctxt "Someone" msgid " is writhing in pain. " msgstr "" -#: src/iuse.cpp:6643 +#: src/iuse.cpp:6644 msgid "rides" msgstr "" -#: src/iuse.cpp:6645 +#: src/iuse.cpp:6646 #, c-format msgid " is riding %s. " msgstr "" -#: src/iuse.cpp:6649 +#: src/iuse.cpp:6650 msgid "A bionic LED is glowing softly. " msgstr "" #. ~ %1$s: vehicle part name, %2$s: vehicle name -#: src/iuse.cpp:6737 +#: src/iuse.cpp:6738 #, c-format msgctxt "vehicle part" msgid "%1$s from %2$s" msgstr "" #. ~ %1$s: terrain description, %2$s: item name -#: src/iuse.cpp:6755 +#: src/iuse.cpp:6756 #, c-format msgctxt "terrain and item" msgid "%1$s with a %2$s" msgstr "" -#: src/iuse.cpp:6798 +#: src/iuse.cpp:6799 #, c-format msgctxt "someone stands/sits *on* something" msgid " on a %s." msgstr "" -#: src/iuse.cpp:6811 +#: src/iuse.cpp:6812 #, c-format msgid "Nearby is %s." msgid_plural "Nearby are %s." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:6883 +#: src/iuse.cpp:6884 msgid "sits" msgstr "" -#: src/iuse.cpp:6885 src/iuse.cpp:6897 +#: src/iuse.cpp:6886 src/iuse.cpp:6898 msgid "stands" msgstr "" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "He" msgstr "" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "She" msgstr "" -#: src/iuse.cpp:6900 +#: src/iuse.cpp:6901 msgctxt "Pronoun" msgid "It" msgstr "" -#: src/iuse.cpp:6933 +#: src/iuse.cpp:6934 msgid "This is a photo of " msgstr "" -#: src/iuse.cpp:6983 +#: src/iuse.cpp:6984 #, c-format msgid "It lies on the %s." msgstr "" -#: src/iuse.cpp:7017 +#: src/iuse.cpp:7018 #, c-format msgid "There is something lying on the ground: %s." msgid_plural "There are some things lying on the ground: %s." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:7024 +#: src/iuse.cpp:7025 #, c-format msgid "Something is visible in the background: %s." msgid_plural "Some objects are visible in the background: %s." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:7031 +#: src/iuse.cpp:7032 #, c-format msgid "There is %s parked in the background." msgid_plural "There are %s parked in the background." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:7038 +#: src/iuse.cpp:7039 #, c-format msgid "There is %s in the background." msgid_plural "There are %s in the background." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:7046 +#: src/iuse.cpp:7047 #, c-format msgid "In the background you can see a %s." msgstr "" -#: src/iuse.cpp:7049 +#: src/iuse.cpp:7050 msgid "" "\n" "\n" "This photo was taken outside." msgstr "" -#: src/iuse.cpp:7051 +#: src/iuse.cpp:7052 msgid "" "\n" "\n" "This photo was taken inside." msgstr "" -#: src/iuse.cpp:7052 src/iuse.cpp:7056 +#: src/iuse.cpp:7053 src/iuse.cpp:7057 msgid " interior" msgstr "" -#: src/iuse.cpp:7054 +#: src/iuse.cpp:7055 msgid "" "\n" "\n" "This photo was taken mostly inside, but outside can be seen." msgstr "" -#: src/iuse.cpp:7058 +#: src/iuse.cpp:7059 msgid "" "\n" "\n" "This photo was taken mostly outside, but inside can be seen." msgstr "" -#: src/iuse.cpp:7066 +#: src/iuse.cpp:7067 msgid "It is sunrise. " msgstr "" -#: src/iuse.cpp:7068 +#: src/iuse.cpp:7069 msgid "It is sunset. " msgstr "" -#: src/iuse.cpp:7070 +#: src/iuse.cpp:7071 msgid "It is night. " msgstr "" -#: src/iuse.cpp:7072 +#: src/iuse.cpp:7073 msgid "It is day. " msgstr "" -#: src/iuse.cpp:7074 +#: src/iuse.cpp:7075 #, c-format msgid "The weather is %s." msgstr "" -#: src/iuse.cpp:7079 +#: src/iuse.cpp:7080 #, c-format msgid "%s appearance:" msgstr "" -#: src/iuse.cpp:7083 +#: src/iuse.cpp:7084 #, c-format msgctxt "Date" msgid "The photo was taken on %s." msgstr "" -#: src/iuse.cpp:7124 +#: src/iuse.cpp:7125 #, c-format msgid "The quality of %s image is better than the previous one." msgstr "" -#: src/iuse.cpp:7127 +#: src/iuse.cpp:7128 #, c-format msgid "The quality of the stored %s image is already maximally detailed." msgstr "" -#: src/iuse.cpp:7130 +#: src/iuse.cpp:7131 #, c-format msgid "But the quality of %s image is worse than the previous one." msgstr "" -#: src/iuse.cpp:7171 src/iuse.cpp:7407 src/iuse.cpp:7461 +#: src/iuse.cpp:7175 src/iuse.cpp:7411 src/iuse.cpp:7465 msgid "You can't see the camera screen, you're blind." msgstr "" -#: src/iuse.cpp:7176 +#: src/iuse.cpp:7180 msgid "Photos saved on camera:" msgstr "" -#: src/iuse.cpp:7234 +#: src/iuse.cpp:7238 msgid "What to do with camera?" msgstr "" -#: src/iuse.cpp:7235 +#: src/iuse.cpp:7239 msgid "Take a photo" msgstr "" -#: src/iuse.cpp:7237 +#: src/iuse.cpp:7241 msgid "No photos in memory" msgstr "" -#: src/iuse.cpp:7240 +#: src/iuse.cpp:7244 msgid "List photos" msgstr "" -#: src/iuse.cpp:7245 +#: src/iuse.cpp:7249 msgid "Upload photos to memory card" msgstr "" -#: src/iuse.cpp:7272 src/iuse.cpp:7859 src/mattack_actors.cpp:749 +#: src/iuse.cpp:7276 src/iuse.cpp:7863 src/mattack_actors.cpp:749 msgid "Click." msgstr "" -#: src/iuse.cpp:7282 +#: src/iuse.cpp:7286 msgid "You have the wrong camera focus." msgstr "" -#: src/iuse.cpp:7318 +#: src/iuse.cpp:7322 #, c-format msgid "A %s got in the way of your photo." msgstr "" -#: src/iuse.cpp:7326 +#: src/iuse.cpp:7330 msgid "Strange… there's nothing in the center of this picture?" msgstr "" -#: src/iuse.cpp:7330 +#: src/iuse.cpp:7334 #, c-format msgid "Strange… %s isn't visible on the picture?" msgstr "" -#: src/iuse.cpp:7333 +#: src/iuse.cpp:7337 #, c-format msgid "%s got in the way of your photo." msgstr "" -#: src/iuse.cpp:7363 +#: src/iuse.cpp:7367 msgid "You took a selfie." msgstr "" -#: src/iuse.cpp:7366 +#: src/iuse.cpp:7370 #, c-format msgid "You took a photo of %s." msgstr "" -#: src/iuse.cpp:7368 +#: src/iuse.cpp:7372 #, c-format msgid "You took a photo of %1$s. It is %2$s." msgstr "" -#: src/iuse.cpp:7385 +#: src/iuse.cpp:7389 #, c-format msgid "%s looks blinded." msgstr "" -#: src/iuse.cpp:7472 +#: src/iuse.cpp:7476 msgid "Insert memory card" msgstr "" -#: src/iuse.cpp:7488 +#: src/iuse.cpp:7492 msgid "This memory card is encrypted. Format and clear data?" msgstr "" -#: src/iuse.cpp:7493 +#: src/iuse.cpp:7497 msgid "Are you sure you want to clear the old data on the card?" msgstr "" -#: src/iuse.cpp:7506 +#: src/iuse.cpp:7510 msgid "You upload your photos and monster collection to the memory card." msgstr "" -#: src/iuse.cpp:7523 +#: src/iuse.cpp:7527 #, c-format msgid "%s automatically turned off!" msgstr "" -#: src/iuse.cpp:7535 +#: src/iuse.cpp:7539 #, c-format msgid "%s on your wrists opened!" msgstr "" -#: src/iuse.cpp:7549 +#: src/iuse.cpp:7553 #, c-format msgid "" "The %s crackle with electricity from your bionic, then come off your hands!" msgstr "" -#: src/iuse.cpp:7557 +#: src/iuse.cpp:7561 msgid "a police siren, whoop WHOOP." msgstr "" -#: src/iuse.cpp:7571 +#: src/iuse.cpp:7575 msgid "The cuffs try to shock you, but you're protected from electricity." msgstr "" -#: src/iuse.cpp:7574 +#: src/iuse.cpp:7578 msgid "Ouch, the cuffs shock you!" msgstr "" -#: src/iuse.cpp:7583 +#: src/iuse.cpp:7587 #, c-format msgid "The %s spark with electricity!" msgstr "" -#: src/iuse.cpp:7603 +#: src/iuse.cpp:7607 #, c-format msgid "The %s are clamped tightly on your wrists. You can't take them off." msgstr "" -#: src/iuse.cpp:7606 +#: src/iuse.cpp:7610 #, c-format msgid "The %s have discharged and can be taken off." msgstr "" -#: src/iuse.cpp:7631 +#: src/iuse.cpp:7635 #, c-format msgid "Your HUD lights-up: \"Your shift ends in %s\"." msgstr "" -#: src/iuse.cpp:7643 src/iuse.cpp:7647 +#: src/iuse.cpp:7647 src/iuse.cpp:7651 msgid "Using RC car:" msgstr "" -#: src/iuse.cpp:7644 +#: src/iuse.cpp:7648 msgid "Put a bomb to car" msgstr "" -#: src/iuse.cpp:7657 +#: src/iuse.cpp:7661 msgid "The RC car's batteries seem to be dead." msgstr "" -#: src/iuse.cpp:7664 +#: src/iuse.cpp:7668 msgid "" "You turned on your RC car; now place it on the ground, and use your radio " "control to play." msgstr "" -#: src/iuse.cpp:7678 +#: src/iuse.cpp:7682 msgid "Arm what?" msgstr "" -#: src/iuse.cpp:7689 +#: src/iuse.cpp:7693 #, c-format msgid "You armed your RC car with %s." msgstr "" -#: src/iuse.cpp:7693 +#: src/iuse.cpp:7697 #, c-format msgid "You want to arm your RC car with %s? But how?" msgstr "" -#: src/iuse.cpp:7696 +#: src/iuse.cpp:7700 #, c-format msgid "Your %s is too heavy or bulky for this RC car." msgstr "" -#: src/iuse.cpp:7706 +#: src/iuse.cpp:7710 msgid "You disarmed your RC car." msgstr "" #. ~Sound of a radio controlled car moving around -#: src/iuse.cpp:7717 +#: src/iuse.cpp:7721 msgid "buzzz…" msgstr "" -#: src/iuse.cpp:7726 +#: src/iuse.cpp:7730 msgid "What to do with your activated RC car?" msgstr "" -#: src/iuse.cpp:7737 +#: src/iuse.cpp:7741 msgid "You turned off your RC car." msgstr "" -#: src/iuse.cpp:7750 src/iuse.cpp:7761 +#: src/iuse.cpp:7754 src/iuse.cpp:7765 msgid "beep" msgstr "" -#: src/iuse.cpp:7788 +#: src/iuse.cpp:7792 msgid "Take control of RC car" msgstr "" -#: src/iuse.cpp:7790 +#: src/iuse.cpp:7794 msgid "Stop controlling RC car" msgstr "" -#: src/iuse.cpp:7793 +#: src/iuse.cpp:7797 msgid "What to do with the radio control?" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press blue button" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press green button" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press red button" msgstr "" -#: src/iuse.cpp:7816 +#: src/iuse.cpp:7820 msgid "No active RC cars on ground and in range." msgstr "" -#: src/iuse.cpp:7823 +#: src/iuse.cpp:7827 msgid "You take control of the RC car." msgstr "" -#: src/iuse.cpp:7836 +#: src/iuse.cpp:7840 #, c-format msgid "" "The %s in your inventory would explode on this signal. Place it down before" " sending the signal." msgstr "" -#: src/iuse.cpp:7853 +#: src/iuse.cpp:7857 #, c-format msgid "" "The %1$s in your %2$s would explode on this signal. Place it down before " "sending the signal." msgstr "" -#: src/iuse.cpp:7874 +#: src/iuse.cpp:7878 msgid "This vehicle's security system has locked you out!" msgstr "" -#: src/iuse.cpp:7886 +#: src/iuse.cpp:7890 msgid "You trigger the alarm!" msgstr "" -#: src/iuse.cpp:7890 +#: src/iuse.cpp:7894 msgid "You quickly bypass the security system!" msgstr "" -#: src/iuse.cpp:7894 +#: src/iuse.cpp:7898 msgid "Try to hack this car's security system?" msgstr "" -#: src/iuse.cpp:7904 +#: src/iuse.cpp:7908 msgid "You waste some time, but fail to affect the security system." msgstr "" -#: src/iuse.cpp:7907 +#: src/iuse.cpp:7911 msgid "You fail to affect the security system." msgstr "" -#: src/iuse.cpp:7911 +#: src/iuse.cpp:7915 msgid "You take some time, but manage to bypass the security system!" msgstr "" -#: src/iuse.cpp:7928 +#: src/iuse.cpp:7932 msgid "Select vehicle to access" msgstr "" -#: src/iuse.cpp:7948 +#: src/iuse.cpp:7952 msgid "No vehicle available." msgstr "" -#: src/iuse.cpp:7970 +#: src/iuse.cpp:7974 msgid "The remote control's battery goes dead." msgstr "" -#: src/iuse.cpp:7973 +#: src/iuse.cpp:7977 msgid "Lost contact with the vehicle." msgstr "" -#: src/iuse.cpp:7976 +#: src/iuse.cpp:7980 msgid "The vehicle's battery died." msgstr "" -#: src/iuse.cpp:7988 +#: src/iuse.cpp:7992 msgid "What to do with the remote vehicle control:" msgstr "" -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Stop controlling the vehicle." msgstr "" -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Take control of a vehicle." msgstr "" -#: src/iuse.cpp:7990 +#: src/iuse.cpp:7994 msgid "Execute one vehicle action" msgstr "" -#: src/iuse.cpp:8019 +#: src/iuse.cpp:8023 msgid "" "Despite using a controller, you still refuse to take control of this " "vehicle." msgstr "" -#: src/iuse.cpp:8023 +#: src/iuse.cpp:8027 msgid "You take control of the vehicle." msgstr "" -#: src/iuse.cpp:8050 +#: src/iuse.cpp:8054 msgid "And when you gaze long into a screen, the screen also gazes into you." msgstr "" -#: src/iuse.cpp:8054 +#: src/iuse.cpp:8058 msgid "The multi-cooker boiled your head!" msgstr "" -#: src/iuse.cpp:8058 +#: src/iuse.cpp:8062 msgid "The characters on the screen display an obscene joke. Strange humor." msgstr "" #. ~ Single-spaced & lowercase are intentional, conveying hurried speech-KA101 -#: src/iuse.cpp:8063 +#: src/iuse.cpp:8067 msgid "Are you sure?! the multi-cooker wants to poison your food!" msgstr "" -#: src/iuse.cpp:8068 +#: src/iuse.cpp:8072 msgid "" "The multi-cooker argues with you about the taste preferences. You don't " "want to deal with it." msgstr "" -#: src/iuse.cpp:8073 +#: src/iuse.cpp:8077 msgid "The multi-cooker runs away!" msgstr "" -#: src/iuse.cpp:8079 +#: src/iuse.cpp:8083 msgid "You're surrounded by aggressive multi-cookers!" msgstr "" -#: src/iuse.cpp:8110 +#: src/iuse.cpp:8114 msgid "" "Batteries low, entering standby mode. With a low buzzing sound the multi-" "cooker shuts down." msgstr "" -#: src/iuse.cpp:8123 +#: src/iuse.cpp:8127 msgid "The multi-cooker should be finishing shortly…" msgstr "" -#: src/iuse.cpp:8143 src/iuse.cpp:8224 +#: src/iuse.cpp:8147 src/iuse.cpp:8228 msgid "" "Obstruction detected. Please remove any items lodged in the multi-cooker." msgstr "" #. ~ sound of a multi-cooker finishing its cycle! -#: src/iuse.cpp:8148 +#: src/iuse.cpp:8152 msgid "ding!" msgstr "" -#: src/iuse.cpp:8168 +#: src/iuse.cpp:8172 msgid "You can't read, and don't understand the screen or the buttons!" msgstr "" -#: src/iuse.cpp:8186 +#: src/iuse.cpp:8190 msgid "Welcome to the RobotChef3000. Choose option:" msgstr "" -#: src/iuse.cpp:8194 +#: src/iuse.cpp:8198 msgid "Stop cooking" msgstr "" -#: src/iuse.cpp:8198 +#: src/iuse.cpp:8202 msgid "Batteries are low." msgstr "" -#: src/iuse.cpp:8201 +#: src/iuse.cpp:8205 msgid "Start cooking" msgstr "" -#: src/iuse.cpp:8209 +#: src/iuse.cpp:8213 msgid "Upgrade multi-cooker" msgstr "" -#: src/iuse.cpp:8212 +#: src/iuse.cpp:8216 msgid "Multi-cooker already upgraded" msgstr "" -#: src/iuse.cpp:8214 +#: src/iuse.cpp:8218 msgid "Multi-cooker unable to upgrade" msgstr "" -#: src/iuse.cpp:8221 +#: src/iuse.cpp:8225 msgid "Take out dish" msgstr "" -#: src/iuse.cpp:8237 +#: src/iuse.cpp:8241 msgid "Really stop cooking?" msgstr "" -#: src/iuse.cpp:8256 +#: src/iuse.cpp:8260 #, c-format msgid "You don't have a suitable container to store your %s." msgstr "" -#: src/iuse.cpp:8270 +#: src/iuse.cpp:8274 #, c-format msgid "You got the dish from the multi-cooker. The %s smells delicious." msgstr "" -#: src/iuse.cpp:8273 +#: src/iuse.cpp:8277 #, c-format msgid "You got the %s from the multi-cooker." msgstr "" -#: src/iuse.cpp:8287 +#: src/iuse.cpp:8291 msgid "Choose desired meal:" msgstr "" -#: src/iuse.cpp:8336 +#: src/iuse.cpp:8340 #, c-format msgid "The multi-cooker needs %d charges to cook this dish." msgstr "" -#: src/iuse.cpp:8358 +#: src/iuse.cpp:8362 msgid "" "The screen flashes blue symbols and scales as the multi-cooker begins to " "shake." msgstr "" -#: src/iuse.cpp:8372 +#: src/iuse.cpp:8376 msgid "Your morale is too low to craft…" msgstr "" -#: src/iuse.cpp:8381 +#: src/iuse.cpp:8385 #, c-format msgid "You need a %s." msgstr "" -#: src/iuse.cpp:8387 +#: src/iuse.cpp:8391 #, c-format msgid "You need an item with %s of 1 or more to disassemble this." msgstr "" -#: src/iuse.cpp:8413 +#: src/iuse.cpp:8417 msgid "" "You've successfully upgraded the multi-cooker, master tinkerer! Now it " "cooks faster!" msgstr "" -#: src/iuse.cpp:8423 +#: src/iuse.cpp:8427 msgid "" "You sagely examine and analyze the multi-cooker, but don't manage to " "accomplish anything." msgstr "" -#: src/iuse.cpp:8426 +#: src/iuse.cpp:8430 msgid "" "Your tinkering nearly breaks the multi-cooker! Fortunately, it still works," " but best to stop messing with it." msgstr "" -#: src/iuse.cpp:8456 +#: src/iuse.cpp:8460 msgid "Attach cable to the vehicle that will do the towing." msgstr "" -#: src/iuse.cpp:8470 src/iuse.cpp:8537 +#: src/iuse.cpp:8474 src/iuse.cpp:8541 msgid "That vehicle already has a tow-line attached." msgstr "" -#: src/iuse.cpp:8474 src/iuse.cpp:8547 +#: src/iuse.cpp:8478 src/iuse.cpp:8551 msgid "You can't attach the tow-line to an internal part." msgstr "" -#: src/iuse.cpp:8504 src/iuse.cpp:8605 src/iuse.cpp:8686 src/iuse.cpp:8875 +#: src/iuse.cpp:8508 src/iuse.cpp:8606 src/iuse.cpp:8699 src/iuse.cpp:8894 msgid "Using cable:" msgstr "" -#: src/iuse.cpp:8505 src/iuse.cpp:8688 src/iuse.cpp:8877 +#: src/iuse.cpp:8509 src/iuse.cpp:8701 src/iuse.cpp:8896 msgid "Detach and re-spool the cable" msgstr "" -#: src/iuse.cpp:8506 src/iuse.cpp:8691 +#: src/iuse.cpp:8510 src/iuse.cpp:8704 msgid "Attach loose end to vehicle" msgstr "" -#: src/iuse.cpp:8523 +#: src/iuse.cpp:8527 msgid "Attach cable to vehicle that will be towed." msgstr "" -#: src/iuse.cpp:8542 +#: src/iuse.cpp:8546 msgid "You can't set a vehicle to tow itself!" msgstr "" -#: src/iuse.cpp:8559 +#: src/iuse.cpp:8563 #, c-format msgid "You link up the %1$s and the %2$s." msgstr "" -#: src/iuse.cpp:8586 +#: src/iuse.cpp:8590 msgid "Choose UPS:" msgstr "" -#: src/iuse.cpp:8587 +#: src/iuse.cpp:8591 msgid "You don't have any UPS." msgstr "" -#: src/iuse.cpp:8606 -msgid "Attach cable to vehicle" +#: src/iuse.cpp:8592 +msgid "Choose solar panel:" +msgstr "" + +#: src/iuse.cpp:8593 +msgid "You don't have any solar panels." msgstr "" #: src/iuse.cpp:8607 +msgid "Attach cable to vehicle" +msgstr "" + +#: src/iuse.cpp:8608 msgid "Attach cable to self" msgstr "" -#: src/iuse.cpp:8609 +#: src/iuse.cpp:8610 msgid "Attach cable to solar pack" msgstr "" -#: src/iuse.cpp:8612 +#: src/iuse.cpp:8613 msgid "Attach cable to UPS" msgstr "" -#: src/iuse.cpp:8621 +#: src/iuse.cpp:8622 msgid "You attach the cable to your Cable Charger System." msgstr "" -#: src/iuse.cpp:8625 +#: src/iuse.cpp:8638 msgid "You attach the cable to the solar pack." msgstr "" -#: src/iuse.cpp:8639 +#: src/iuse.cpp:8652 msgid "You attach the cable to the UPS." msgstr "" -#: src/iuse.cpp:8644 src/iuse.cpp:8758 +#: src/iuse.cpp:8657 src/iuse.cpp:8782 msgid "Attach cable to vehicle where?" msgstr "" -#: src/iuse.cpp:8694 +#: src/iuse.cpp:8707 msgid "Attach loose end to self" msgstr "" -#: src/iuse.cpp:8696 +#: src/iuse.cpp:8709 msgid "Attach loose end to solar pack" msgstr "" -#: src/iuse.cpp:8699 +#: src/iuse.cpp:8712 msgid "Attach loose end to UPS" msgstr "" -#: src/iuse.cpp:8712 +#: src/iuse.cpp:8724 msgid "You attach the cable to the Cable Charger System." msgstr "" -#: src/iuse.cpp:8716 src/iuse.cpp:8735 +#: src/iuse.cpp:8728 src/iuse.cpp:8759 msgid "You are now plugged to the solar backpack." msgstr "" -#: src/iuse.cpp:8722 src/iuse.cpp:8748 +#: src/iuse.cpp:8734 src/iuse.cpp:8772 msgid "You are now plugged to the UPS." msgstr "" -#: src/iuse.cpp:8729 +#: src/iuse.cpp:8741 msgid "You are now plugged to the vehicle." msgstr "" -#: src/iuse.cpp:8774 +#: src/iuse.cpp:8798 msgid "You are now plugged into the vehicle." msgstr "" -#: src/iuse.cpp:8780 src/iuse.cpp:8912 +#: src/iuse.cpp:8804 src/iuse.cpp:8930 #, c-format msgid "There is no need to connect the %s to itself." msgstr "" -#: src/iuse.cpp:8807 src/iuse.cpp:8939 +#: src/iuse.cpp:8831 src/iuse.cpp:8957 #, c-format msgid "You link up the electric systems of the %1$s and the %2$s." msgstr "" -#: src/iuse.cpp:8838 src/iuse.cpp:8898 +#: src/iuse.cpp:8857 src/iuse.cpp:8916 msgid "Attach cable to appliance where?" msgstr "" -#: src/iuse.cpp:8845 +#: src/iuse.cpp:8864 msgid "There's no appliance here." msgstr "" -#: src/iuse.cpp:8879 +#: src/iuse.cpp:8898 msgid "Attach loose end to appliance" msgstr "" -#: src/iuse.cpp:8906 +#: src/iuse.cpp:8924 msgid "There's no appliance there." msgstr "" -#: src/iuse.cpp:8957 +#: src/iuse.cpp:8975 msgid "You need soap to use this." msgstr "" -#: src/iuse.cpp:8983 +#: src/iuse.cpp:9001 #, c-format msgid "The %s's monitor slowly outputs the data…" msgstr "" -#: src/iuse.cpp:8994 src/iuse.cpp:9000 src/iuse.cpp:9013 +#: src/iuse.cpp:9012 src/iuse.cpp:9018 src/iuse.cpp:9031 #, c-format msgid "The %1$s reads %2$s." msgstr "" -#: src/iuse.cpp:9053 +#: src/iuse.cpp:9071 msgid "You can't see the Sun from here." msgstr "" -#: src/iuse.cpp:9055 +#: src/iuse.cpp:9073 #, c-format msgid "The Sun is at an altitude of %.1f°." msgstr "" -#: src/iuse.cpp:9057 +#: src/iuse.cpp:9075 msgid "The Sun is below the horizon." msgstr "" -#: src/iuse.cpp:9065 +#: src/iuse.cpp:9083 #, c-format msgid "The illumination is %.1f." msgstr "" -#: src/iuse.cpp:9079 +#: src/iuse.cpp:9097 #, c-format msgid "" "Incident light: %.1f\n" @@ -424653,462 +425457,467 @@ msgid "" "Incident irradiance %.1f" msgstr "" -#: src/iuse.cpp:9093 +#: src/iuse.cpp:9111 #, c-format msgid "You check your registered calories intake on your %s." msgstr "" -#: src/iuse.cpp:9109 src/iuse_actor.cpp:231 src/iuse_actor.cpp:2410 +#: src/iuse.cpp:9127 src/iuse_actor.cpp:234 src/iuse_actor.cpp:2417 #, c-format msgid "You need to wear the %1$s before activating it." msgstr "" -#: src/iuse.cpp:9113 +#: src/iuse.cpp:9131 msgid "Choose hologram direction." msgstr "" -#: src/iuse.cpp:9121 +#: src/iuse.cpp:9139 msgid "Can't create a hologram there." msgstr "" -#: src/iuse.cpp:9141 +#: src/iuse.cpp:9159 #, c-format msgid "The %s must be installed in a vehicle before being loaded." msgstr "" -#: src/iuse.cpp:9155 +#: src/iuse.cpp:9173 #, c-format msgid "Error restoring monster: %s" msgstr "" -#: src/iuse.cpp:9180 +#: src/iuse.cpp:9198 #, c-format msgid "%s holding %s" msgstr "" -#: src/iuse.cpp:9191 +#: src/iuse.cpp:9209 msgid "You can't capture a creature mounted." msgstr "" -#: src/iuse.cpp:9206 +#: src/iuse.cpp:9224 #, c-format msgid "There is no place to put the %s." msgstr "" -#: src/iuse.cpp:9209 src/iuse_actor.cpp:880 +#: src/iuse.cpp:9227 src/iuse_actor.cpp:887 #, c-format msgid "Place the %s where?" msgstr "" -#: src/iuse.cpp:9218 +#: src/iuse.cpp:9236 #, c-format msgid "You can't place the %s there!" msgstr "" -#: src/iuse.cpp:9236 +#: src/iuse.cpp:9254 #, c-format msgid "Grab which creature to place in the %s?" msgstr "" -#: src/iuse.cpp:9239 +#: src/iuse.cpp:9257 msgid "There is no creature nearby you can capture." msgstr "" -#: src/iuse.cpp:9251 +#: src/iuse.cpp:9269 #, c-format msgid "The %1$s is too big to put in your %2$s." msgstr "" -#: src/iuse.cpp:9261 +#: src/iuse.cpp:9279 #, c-format msgid "You capture the %1$s in your %2$s." msgstr "" -#: src/iuse.cpp:9265 +#: src/iuse.cpp:9283 #, c-format msgid "The %1$s avoids your attempts to put it in the %2$s." msgstr "" -#: src/iuse.cpp:9270 +#: src/iuse.cpp:9288 #, c-format msgid "The %s can't capture nothing" msgstr "" -#: src/iuse.cpp:9284 +#: src/iuse.cpp:9302 msgid "Put the ladder where?" msgstr "" -#: src/iuse.cpp:9291 +#: src/iuse.cpp:9309 msgid "Can't place it there." msgstr "" -#: src/iuse.cpp:9295 +#: src/iuse.cpp:9313 msgid "You set down the ladder." msgstr "" -#: src/iuse.cpp:9330 src/iuse.cpp:9351 src/iuse.cpp:9369 +#: src/iuse.cpp:9348 src/iuse.cpp:9369 src/iuse.cpp:9387 msgid "You're carrying too much to clean anything." msgstr "" -#: src/iuse.cpp:9419 +#: src/iuse.cpp:9437 msgid "Cleanser" msgstr "" -#: src/iuse.cpp:9422 +#: src/iuse.cpp:9440 msgid "ITEMS TO CLEAN" msgstr "" -#: src/iuse.cpp:9427 +#: src/iuse.cpp:9445 msgid "Multiclean" msgstr "" -#: src/iuse.cpp:9428 +#: src/iuse.cpp:9446 msgid "To clean x items, type a number before selecting." msgstr "" -#: src/iuse.cpp:9430 +#: src/iuse.cpp:9448 msgid "You have nothing to clean." msgstr "" -#: src/iuse.cpp:9483 +#: src/iuse.cpp:9501 msgid "You are too weak to even try." msgstr "" -#: src/iuse.cpp:9487 +#: src/iuse.cpp:9505 msgid "" "You use all your strength, but the stick won't break. Perhaps try again?" msgstr "" -#: src/iuse.cpp:9496 +#: src/iuse.cpp:9514 msgid "You try to break the stick in two, but it shatters into splinters." msgstr "" -#: src/iuse.cpp:9500 +#: src/iuse.cpp:9518 msgid "The stick breaks clean into two parts." msgstr "" -#: src/iuse.cpp:9504 +#: src/iuse.cpp:9522 msgid "You break the stick, but one half shatters into splinters." msgstr "" -#: src/iuse.cpp:9516 +#: src/iuse.cpp:9534 msgid "The throbbing of the infection diminishes. Slightly." msgstr "" -#: src/iuse.cpp:9527 +#: src/iuse.cpp:9545 msgid "You feel much better - almost entirely." msgstr "" -#: src/iuse.cpp:9559 src/iuse.cpp:9598 +#: src/iuse.cpp:9577 src/iuse.cpp:9616 #, c-format msgid "Wield the %s and start working?" msgstr "" -#: src/iuse.cpp:9613 +#: src/iuse.cpp:9631 #, c-format msgid "You pop a %s." msgstr "" -#: src/iuse.cpp:9616 +#: src/iuse.cpp:9634 msgid "" "Simply taking more melatonin won't help. You have to go to sleep for it to " "work." msgstr "" -#: src/iuse.cpp:9624 +#: src/iuse.cpp:9642 #, c-format msgid "You flip a %s." msgstr "" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Heads!" msgstr "" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Tails!" msgstr "" -#: src/iuse.cpp:9637 +#: src/iuse.cpp:9655 #, c-format msgid "Play the %s with your friends?" msgstr "" -#: src/iuse.cpp:9638 +#: src/iuse.cpp:9656 #, c-format msgid "Play the %s with your friend?" msgstr "" -#: src/iuse.cpp:9646 +#: src/iuse.cpp:9664 #, c-format msgid "You and your %d friend start playing." msgid_plural "You and your %d friends start playing." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:9649 +#: src/iuse.cpp:9667 msgid "You and your friend start playing." msgstr "" -#: src/iuse.cpp:9658 src/iuse.cpp:9668 +#: src/iuse.cpp:9676 src/iuse.cpp:9686 msgid "You start playing." msgstr "" -#: src/iuse.cpp:9667 +#: src/iuse.cpp:9685 #, c-format msgid "Play a game with the %s?" msgstr "" -#: src/iuse.cpp:9679 +#: src/iuse.cpp:9697 #, c-format msgid "You ask the %s, then flip it." msgstr "" -#: src/iuse.cpp:9693 +#: src/iuse.cpp:9711 #, c-format msgid "The %s says: %s" msgstr "" -#: src/iuse.cpp:9705 src/iuse.cpp:9833 src/iuse.cpp:9886 +#: src/iuse.cpp:9723 src/iuse.cpp:9851 src/iuse.cpp:9904 msgid "Unfortunately your device is not waterproof." msgstr "" -#: src/iuse.cpp:9728 +#: src/iuse.cpp:9746 msgid "Use what storage device?" msgstr "" -#: src/iuse.cpp:9729 +#: src/iuse.cpp:9747 msgid "You don't have any empty book storage devices." msgstr "" -#: src/iuse.cpp:9769 +#: src/iuse.cpp:9787 msgid "What to do with your storage devices:" msgstr "" -#: src/iuse.cpp:9771 +#: src/iuse.cpp:9789 msgid "Copy to device from the card" msgstr "" -#: src/iuse.cpp:9772 +#: src/iuse.cpp:9790 msgid "Copy from device to the card" msgstr "" -#: src/iuse.cpp:9773 +#: src/iuse.cpp:9791 msgid "View books in the card" msgstr "" -#: src/iuse.cpp:9804 +#: src/iuse.cpp:9822 #, c-format msgid "Copied one book to the device." msgid_plural "Copied %1$s books to the device." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:9809 +#: src/iuse.cpp:9827 msgid "Copied one book to the %2$s." msgid_plural "Copied %1$s books to the %2$s." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:9858 +#: src/iuse.cpp:9876 msgid "Scan which book?" msgstr "" -#: src/iuse.cpp:9925 +#: src/iuse.cpp:9943 msgid "You rethink trying to write underwater." msgstr "" -#: src/iuse.cpp:9933 +#: src/iuse.cpp:9951 msgid "View recipes" msgstr "" -#: src/iuse.cpp:9935 +#: src/iuse.cpp:9953 msgid "Copy a recipe from a book" msgstr "" -#: src/iuse.cpp:9960 src/iuse.cpp:10004 src/iuse.cpp:10107 +#: src/iuse.cpp:9978 src/iuse.cpp:10022 src/iuse.cpp:10125 #, c-format msgid "%1$d page" msgid_plural "%1$d pages" msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:9975 +#: src/iuse.cpp:9993 msgid "You do not have anything to write with." msgstr "" -#: src/iuse.cpp:9981 +#: src/iuse.cpp:9999 msgid "You do not have any recipes you can copy." msgstr "" -#: src/iuse.cpp:9989 +#: src/iuse.cpp:10007 msgid "Choose recipe to copy" msgstr "" -#: src/iuse.cpp:10019 +#: src/iuse.cpp:10037 msgid "You do not have enough paper to copy this recipe." msgstr "" -#: src/iuse.cpp:10024 +#: src/iuse.cpp:10042 msgid "Your recipe book can not fit this recipe." msgstr "" -#: src/iuse.cpp:10030 +#: src/iuse.cpp:10048 #, c-format msgid "Your recipe book already has a recipe for %s." msgstr "" -#: src/iuse.cpp:10053 +#: src/iuse.cpp:10071 msgid "Your writing tool does not have enough charges." msgstr "" -#: src/iuse.cpp:10069 +#: src/iuse.cpp:10087 #, c-format msgid "Doing that would ruin the %1$s." msgstr "" -#: src/iuse.cpp:10074 +#: src/iuse.cpp:10092 msgid "You have no recipes to manage." msgstr "" -#: src/iuse.cpp:10079 +#: src/iuse.cpp:10097 msgid "Manage recipes" msgstr "" -#: src/iuse.cpp:10101 +#: src/iuse.cpp:10119 msgid " (KNOWN)" msgstr "" -#: src/iuse.cpp:10116 +#: src/iuse.cpp:10134 #, c-format msgid "Remove the recipe for %1$s?" msgstr "" -#: src/iuse.cpp:10136 +#: src/iuse.cpp:10154 msgid "Check voltage where?" msgstr "" -#: src/iuse.cpp:10145 +#: src/iuse.cpp:10163 msgid "There's nothing to measure there." msgstr "" -#: src/iuse.cpp:10149 +#: src/iuse.cpp:10167 #, c-format msgid "The %1$s has voltage." msgstr "" -#: src/iuse.cpp:10151 +#: src/iuse.cpp:10169 #, c-format msgid "The %1$s has no voltage." msgstr "" -#: src/iuse.cpp:10170 +#: src/iuse.cpp:10188 #, c-format msgid "Your %s is broken and won't activate." msgstr "" -#: src/iuse_actor.cpp:197 +#: src/iuse_actor.cpp:198 #, c-format msgid "The %s is empty!" msgstr "" -#: src/iuse_actor.cpp:235 src/iuse_actor.cpp:2414 +#: src/iuse_actor.cpp:238 src/iuse_actor.cpp:2421 #, c-format msgid "You need to wield the %1$s before activating it." msgstr "" -#: src/iuse_actor.cpp:245 +#: src/iuse_actor.cpp:242 +#, c-format +msgid "You need to empty the %1$s before activating it." +msgstr "" + +#: src/iuse_actor.cpp:252 #, c-format msgid "Your %1$s mutation prevents you from doing that." msgstr "" -#: src/iuse_actor.cpp:267 +#: src/iuse_actor.cpp:274 msgid "You can't do that while underwater" msgstr "" -#: src/iuse_actor.cpp:283 src/iuse_actor.cpp:1213 +#: src/iuse_actor.cpp:290 src/iuse_actor.cpp:1220 msgid "You light a fire, but it isn't enough. You need to light more." msgstr "" -#: src/iuse_actor.cpp:370 +#: src/iuse_actor.cpp:377 #, c-format msgid "You need a tool with %s." msgid_plural "You need tools with %s." msgstr[0] "" msgstr[1] "" -#: src/iuse_actor.cpp:408 +#: src/iuse_actor.cpp:415 #, c-format msgid "Turns into: %s" msgstr "" -#: src/iuse_actor.cpp:411 src/iuse_actor.cpp:525 +#: src/iuse_actor.cpp:418 src/iuse_actor.cpp:532 msgid "Countdown: " msgstr "" -#: src/iuse_actor.cpp:437 +#: src/iuse_actor.cpp:444 #, c-format msgid "You unpack the %s." msgstr "" -#: src/iuse_actor.cpp:470 +#: src/iuse_actor.cpp:477 msgid "This item could be unpacked to receive something." msgstr "" -#: src/iuse_actor.cpp:509 +#: src/iuse_actor.cpp:516 msgid "It's already been triggered." msgstr "" -#: src/iuse_actor.cpp:605 +#: src/iuse_actor.cpp:612 #, c-format msgid "You've already set the %s's timer you might want to get away from it." msgstr "" -#: src/iuse_actor.cpp:651 +#: src/iuse_actor.cpp:658 msgid "Power at epicenter: " msgstr "" -#: src/iuse_actor.cpp:654 +#: src/iuse_actor.cpp:661 msgid "Casing mass: " msgstr "" -#: src/iuse_actor.cpp:655 +#: src/iuse_actor.cpp:662 msgid "Fragment mass: " msgstr "" -#: src/iuse_actor.cpp:722 +#: src/iuse_actor.cpp:729 msgid "Vitamins (RDA) and Compounds (U): " msgstr "" -#: src/iuse_actor.cpp:726 +#: src/iuse_actor.cpp:733 msgid "You need a syringe to inject this drug." msgstr "" -#: src/iuse_actor.cpp:737 src/iuse_actor.cpp:748 +#: src/iuse_actor.cpp:744 src/iuse_actor.cpp:755 #, c-format msgid "You need %1$s to consume %2$s!" msgstr "" -#: src/iuse_actor.cpp:738 src/iuse_actor.cpp:749 +#: src/iuse_actor.cpp:745 src/iuse_actor.cpp:756 #, c-format msgid "I need a %1$s to consume %2$s!" msgstr "" -#: src/iuse_actor.cpp:865 +#: src/iuse_actor.cpp:872 #, c-format msgid "This requires %d charges to activate." msgstr "" -#: src/iuse_actor.cpp:875 +#: src/iuse_actor.cpp:882 #, c-format msgid "There is no adjacent square to release the %s in!" msgstr "" -#: src/iuse_actor.cpp:887 +#: src/iuse_actor.cpp:894 #, c-format msgid "You cannot place a %s there." msgstr "" -#: src/iuse_actor.cpp:901 +#: src/iuse_actor.cpp:908 #, c-format msgid "" "If you had standard factory-built %1$s bullets, you could load the %2$s." @@ -425116,143 +425925,143 @@ msgstr "" #. ~ First %s is the ammo item (with plural form and count included), second #. is the monster name -#: src/iuse_actor.cpp:909 +#: src/iuse_actor.cpp:916 #, c-format msgid "You load %1$d x %2$s round into the %3$s." msgid_plural "You load %1$d x %2$s rounds into the %3$s." msgstr[0] "" msgstr[1] "" -#: src/iuse_actor.cpp:924 +#: src/iuse_actor.cpp:931 #, c-format msgid "You deploy the %s wrong. It is hostile!" msgstr "" -#: src/iuse_actor.cpp:930 +#: src/iuse_actor.cpp:937 #, c-format msgid "You deploy the %s." msgstr "" -#: src/iuse_actor.cpp:960 +#: src/iuse_actor.cpp:967 msgid "Place npc where?" msgstr "" -#: src/iuse_actor.cpp:969 +#: src/iuse_actor.cpp:976 msgid "There is no square to spawn npc in!" msgstr "" -#: src/iuse_actor.cpp:991 +#: src/iuse_actor.cpp:998 msgid "a crafting station" msgstr "" -#: src/iuse_actor.cpp:995 +#: src/iuse_actor.cpp:1002 msgid "a place to hang corpses for butchering" msgstr "" -#: src/iuse_actor.cpp:999 +#: src/iuse_actor.cpp:1006 msgid "" "a flat surface to butcher onto or eat meals from" msgstr "" -#: src/iuse_actor.cpp:1002 +#: src/iuse_actor.cpp:1009 msgid "a place to sit" msgstr "" -#: src/iuse_actor.cpp:1005 +#: src/iuse_actor.cpp:1012 msgid "a place to hide" msgstr "" -#: src/iuse_actor.cpp:1008 +#: src/iuse_actor.cpp:1015 msgid "a safe place to contain a fire" msgstr "" -#: src/iuse_actor.cpp:1011 +#: src/iuse_actor.cpp:1018 msgid "a place to smoke or dry food for preservation" msgstr "" -#: src/iuse_actor.cpp:1016 +#: src/iuse_actor.cpp:1023 #, c-format msgid "" "Can be activated to deploy as furniture (%s)." msgstr "" -#: src/iuse_actor.cpp:1022 +#: src/iuse_actor.cpp:1029 #, c-format msgid "" "Can be activated to deploy as furniture (%s), " "which can then be used as %s." msgstr "" -#: src/iuse_actor.cpp:1041 +#: src/iuse_actor.cpp:1048 msgid "Deploy where?" msgstr "" -#: src/iuse_actor.cpp:1050 +#: src/iuse_actor.cpp:1057 msgid "You attempt to become one with the furniture. It doesn't work." msgstr "" -#: src/iuse_actor.cpp:1059 +#: src/iuse_actor.cpp:1066 #, c-format msgid "The space under %s is too cramped to deploy a %s in." msgstr "" -#: src/iuse_actor.cpp:1066 +#: src/iuse_actor.cpp:1073 #, c-format msgid "You can't deploy a %s there." msgstr "" -#: src/iuse_actor.cpp:1071 +#: src/iuse_actor.cpp:1078 msgid "There is already furniture at that location." msgstr "" -#: src/iuse_actor.cpp:1075 +#: src/iuse_actor.cpp:1082 msgid "Before deploying furniture, you need to clear the tile." msgstr "" -#: src/iuse_actor.cpp:1123 +#: src/iuse_actor.cpp:1130 #, c-format msgid "There isn't anything new on the %s." msgstr "" -#: src/iuse_actor.cpp:1159 +#: src/iuse_actor.cpp:1166 msgid "Light where?" msgstr "" -#: src/iuse_actor.cpp:1167 +#: src/iuse_actor.cpp:1174 msgid "You would set yourself on fire." msgstr "" -#: src/iuse_actor.cpp:1168 +#: src/iuse_actor.cpp:1175 msgid "But you're already smokin' hot." msgstr "" -#: src/iuse_actor.cpp:1174 +#: src/iuse_actor.cpp:1181 msgid "There is already a fire." msgstr "" -#: src/iuse_actor.cpp:1189 +#: src/iuse_actor.cpp:1196 msgid "Do you really want to burn your firewood source?" msgstr "" -#: src/iuse_actor.cpp:1202 +#: src/iuse_actor.cpp:1209 msgid "" "There's a brazier there but you haven't set it up to contain the fire. " "Continue?" msgstr "" -#: src/iuse_actor.cpp:1209 +#: src/iuse_actor.cpp:1216 msgid "You successfully light a fire." msgstr "" -#: src/iuse_actor.cpp:1231 src/iuse_actor.cpp:1966 src/iuse_actor.cpp:2065 +#: src/iuse_actor.cpp:1238 src/iuse_actor.cpp:1973 src/iuse_actor.cpp:2072 msgid "This tool doesn't have enough charges." msgstr "" -#: src/iuse_actor.cpp:1235 +#: src/iuse_actor.cpp:1242 msgid "You need direct sunlight to light a fire with this." msgstr "" -#: src/iuse_actor.cpp:1297 +#: src/iuse_actor.cpp:1304 #, c-format msgid "" "If the current weather holds, it will take around %d minute to light a fire." @@ -425262,7 +426071,7 @@ msgid_plural "" msgstr[0] "" msgstr[1] "" -#: src/iuse_actor.cpp:1299 +#: src/iuse_actor.cpp:1306 #, c-format msgid "At your skill level, it will take around %d minute to light a fire." msgid_plural "" @@ -425270,955 +426079,955 @@ msgid_plural "" msgstr[0] "" msgstr[1] "" -#: src/iuse_actor.cpp:1361 +#: src/iuse_actor.cpp:1368 #, c-format msgid "You can not cut the %s with itself." msgstr "" -#: src/iuse_actor.cpp:1415 +#: src/iuse_actor.cpp:1422 #, c-format msgid "Can't salvage anything from %s." msgstr "" -#: src/iuse_actor.cpp:1419 +#: src/iuse_actor.cpp:1426 #, c-format msgid "Try disassembling the %s instead." msgstr "" -#: src/iuse_actor.cpp:1427 +#: src/iuse_actor.cpp:1434 #, c-format msgid "The %s is made of material that cannot be cut up." msgstr "" -#: src/iuse_actor.cpp:1433 +#: src/iuse_actor.cpp:1440 #, c-format msgid "Please empty the %s before cutting it up." msgstr "" -#: src/iuse_actor.cpp:1439 +#: src/iuse_actor.cpp:1446 #, c-format msgid "The %s is too small to salvage material from." msgstr "" -#: src/iuse_actor.cpp:1446 +#: src/iuse_actor.cpp:1453 msgid "You are wielding that, are you sure?" msgstr "" -#: src/iuse_actor.cpp:1448 +#: src/iuse_actor.cpp:1455 msgid "You're wearing that, are you sure?" msgstr "" -#: src/iuse_actor.cpp:1605 +#: src/iuse_actor.cpp:1612 #, c-format msgid "You try to salvage materials from the %s." msgstr "" -#: src/iuse_actor.cpp:1630 +#: src/iuse_actor.cpp:1637 #, c-format msgid "Salvaged %1$i %2$s." msgid_plural "Salvaged %1$i %2$s." msgstr[0] "" msgstr[1] "" -#: src/iuse_actor.cpp:1643 +#: src/iuse_actor.cpp:1650 #, c-format msgid "Could not salvage a %s." msgstr "" -#: src/iuse_actor.cpp:1677 +#: src/iuse_actor.cpp:1684 msgid "You can't inscribe an item that isn't solid!" msgstr "" -#: src/iuse_actor.cpp:1684 +#: src/iuse_actor.cpp:1691 #, c-format msgid "You can't %1$s %2$s because of the material it is made of." msgstr "" -#: src/iuse_actor.cpp:1695 +#: src/iuse_actor.cpp:1702 #, c-format msgid "%s meaning?" msgstr "" -#: src/iuse_actor.cpp:1696 +#: src/iuse_actor.cpp:1703 msgid "It's a label" msgstr "" -#: src/iuse_actor.cpp:1697 +#: src/iuse_actor.cpp:1704 msgid "It's a note" msgstr "" -#: src/iuse_actor.cpp:1716 +#: src/iuse_actor.cpp:1723 msgid "(To delete, clear the text and confirm)\n" msgstr "" #. ~ %1$s: gerund (e.g. carved), %2$s: item name -#: src/iuse_actor.cpp:1718 +#: src/iuse_actor.cpp:1725 #, c-format msgctxt "carving" msgid "%1$s on the %2$s is: " msgstr "" -#: src/iuse_actor.cpp:1722 src/iuse_actor.cpp:1773 +#: src/iuse_actor.cpp:1729 src/iuse_actor.cpp:1780 #, c-format msgid "%s what?" msgstr "" -#: src/iuse_actor.cpp:1753 +#: src/iuse_actor.cpp:1760 #, c-format msgid "%s on what?" msgstr "" -#: src/iuse_actor.cpp:1754 +#: src/iuse_actor.cpp:1761 msgid "The terrain" msgstr "" -#: src/iuse_actor.cpp:1755 +#: src/iuse_actor.cpp:1762 msgid "An item" msgstr "" -#: src/iuse_actor.cpp:1769 +#: src/iuse_actor.cpp:1776 msgid "Write where?" msgstr "" -#: src/iuse_actor.cpp:1777 +#: src/iuse_actor.cpp:1784 msgid "Inscribe which item?" msgstr "" -#: src/iuse_actor.cpp:1784 +#: src/iuse_actor.cpp:1791 #, c-format msgid "You try to bend your %s, but fail." msgstr "" -#: src/iuse_actor.cpp:1825 +#: src/iuse_actor.cpp:1832 msgid "You cauterize yourself." msgstr "" -#: src/iuse_actor.cpp:1828 +#: src/iuse_actor.cpp:1835 msgid "It hurts like hell!" msgstr "" -#: src/iuse_actor.cpp:1830 +#: src/iuse_actor.cpp:1837 msgid "It itches a little." msgstr "" -#: src/iuse_actor.cpp:1833 +#: src/iuse_actor.cpp:1840 msgid "Bleeding has not stopped completely!" msgstr "" -#: src/iuse_actor.cpp:1892 +#: src/iuse_actor.cpp:1899 msgid "" "You are not bleeding or bitten, there is no need to cauterize yourself." msgstr "" -#: src/iuse_actor.cpp:1895 +#: src/iuse_actor.cpp:1902 msgid "You cannot cauterize while mounted." msgstr "" -#: src/iuse_actor.cpp:1901 +#: src/iuse_actor.cpp:1908 msgid "" "You need a source of flame (4 charges worth) before you can cauterize " "yourself." msgstr "" -#: src/iuse_actor.cpp:1905 +#: src/iuse_actor.cpp:1912 #, c-format msgid "You need at least %d charges to cauterize wounds." msgstr "" -#: src/iuse_actor.cpp:2054 +#: src/iuse_actor.cpp:2061 msgid "Hsss" msgstr "" -#: src/iuse_actor.cpp:2102 +#: src/iuse_actor.cpp:2109 msgid "You can't play music while mounted." msgstr "" -#: src/iuse_actor.cpp:2103 +#: src/iuse_actor.cpp:2110 msgid " can't play music while mounted." msgstr "" -#: src/iuse_actor.cpp:2109 +#: src/iuse_actor.cpp:2116 msgid "You can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2110 +#: src/iuse_actor.cpp:2117 msgid " can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2120 src/iuse_actor.cpp:2128 +#: src/iuse_actor.cpp:2127 src/iuse_actor.cpp:2135 #, c-format msgid "You stop playing your %s." msgstr "" -#: src/iuse_actor.cpp:2121 src/iuse_actor.cpp:2129 +#: src/iuse_actor.cpp:2128 src/iuse_actor.cpp:2136 #, c-format msgid " stops playing their %s." msgstr "" -#: src/iuse_actor.cpp:2140 +#: src/iuse_actor.cpp:2147 #, c-format msgid "You need to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2141 +#: src/iuse_actor.cpp:2148 #, c-format msgid " needs to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2150 +#: src/iuse_actor.cpp:2157 #, c-format msgid "You feel too weak to play your %s." msgstr "" -#: src/iuse_actor.cpp:2151 +#: src/iuse_actor.cpp:2158 #, c-format msgid " feels too weak to play their %s." msgstr "" -#: src/iuse_actor.cpp:2164 +#: src/iuse_actor.cpp:2171 #, c-format msgid "You start playing your %s." msgstr "" -#: src/iuse_actor.cpp:2165 +#: src/iuse_actor.cpp:2172 #, c-format msgid " starts playing their %s." msgstr "" #. ~ %1$s: npc name, %2$s: npc action description -#: src/iuse_actor.cpp:2183 +#: src/iuse_actor.cpp:2190 #, c-format msgctxt "play music" msgid "%1$s %2$s" msgstr "" -#: src/iuse_actor.cpp:2189 +#: src/iuse_actor.cpp:2196 msgid "You produce an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2191 +#: src/iuse_actor.cpp:2198 #, c-format msgid "%s produces an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2244 +#: src/iuse_actor.cpp:2251 msgid "This can teach you a spell." msgstr "" -#: src/iuse_actor.cpp:2246 +#: src/iuse_actor.cpp:2253 msgid "This can teach you a number of spells." msgstr "" -#: src/iuse_actor.cpp:2249 +#: src/iuse_actor.cpp:2256 msgid "Spells Contained:" msgstr "" -#: src/iuse_actor.cpp:2260 src/iuse_actor.cpp:2296 +#: src/iuse_actor.cpp:2267 src/iuse_actor.cpp:2303 #, c-format msgid "Level %u" msgstr "" -#: src/iuse_actor.cpp:2262 +#: src/iuse_actor.cpp:2269 #, c-format msgid "%1$s (Max)" msgstr "" -#: src/iuse_actor.cpp:2283 +#: src/iuse_actor.cpp:2290 msgid "You can't read." msgstr "" -#: src/iuse_actor.cpp:2298 +#: src/iuse_actor.cpp:2305 msgid " (Max)" msgstr "" -#: src/iuse_actor.cpp:2305 +#: src/iuse_actor.cpp:2312 msgid "Study to Learn" msgstr "" -#: src/iuse_actor.cpp:2308 +#: src/iuse_actor.cpp:2315 msgid "Can't learn!" msgstr "" -#: src/iuse_actor.cpp:2316 +#: src/iuse_actor.cpp:2323 msgid "You already know everything this could teach you." msgstr "" -#: src/iuse_actor.cpp:2324 +#: src/iuse_actor.cpp:2331 msgid "Study a spell:" msgstr "" -#: src/iuse_actor.cpp:2341 +#: src/iuse_actor.cpp:2348 msgid "Spend how long studying?" msgstr "" -#: src/iuse_actor.cpp:2342 +#: src/iuse_actor.cpp:2349 msgid "30 minutes" msgstr "" -#: src/iuse_actor.cpp:2343 +#: src/iuse_actor.cpp:2350 msgid "1 hour" msgstr "" -#: src/iuse_actor.cpp:2344 +#: src/iuse_actor.cpp:2351 msgid "2 hours" msgstr "" -#: src/iuse_actor.cpp:2345 +#: src/iuse_actor.cpp:2352 msgid "4 hours" msgstr "" -#: src/iuse_actor.cpp:2346 +#: src/iuse_actor.cpp:2353 msgid "8 hours" msgstr "" -#: src/iuse_actor.cpp:2347 +#: src/iuse_actor.cpp:2354 msgid "Until you gain a spell level" msgstr "" -#: src/iuse_actor.cpp:2388 +#: src/iuse_actor.cpp:2395 #, c-format msgid "This item when activated: %1$s" msgstr "" #. ~ %1$s: spell name, %2$i: spell level -#: src/iuse_actor.cpp:2393 +#: src/iuse_actor.cpp:2400 #, c-format msgid "This item casts %1$s at level %2$i." msgstr "" -#: src/iuse_actor.cpp:2397 +#: src/iuse_actor.cpp:2404 msgid "This item never fails." msgstr "" -#: src/iuse_actor.cpp:2478 +#: src/iuse_actor.cpp:2485 #, c-format msgid "You don't think putting your %1$s in your %2$s is a good idea" msgstr "" -#: src/iuse_actor.cpp:2482 +#: src/iuse_actor.cpp:2489 #, c-format msgid "You holster your %s" msgstr "" -#: src/iuse_actor.cpp:2494 +#: src/iuse_actor.cpp:2501 #, c-format msgid "You need to unwield your %s before using it." msgstr "" -#: src/iuse_actor.cpp:2501 +#: src/iuse_actor.cpp:2508 msgid "Holster item" msgstr "" -#: src/iuse_actor.cpp:2508 +#: src/iuse_actor.cpp:2515 #, c-format msgid "Draw %s" msgstr "" -#: src/iuse_actor.cpp:2513 src/monexamine.cpp:365 src/monexamine.cpp:516 +#: src/iuse_actor.cpp:2520 src/monexamine.cpp:365 src/monexamine.cpp:516 #, c-format msgid "Use %s" msgstr "" -#: src/iuse_actor.cpp:2536 +#: src/iuse_actor.cpp:2543 #, c-format msgid "You can't unwield your %s." msgstr "" -#: src/iuse_actor.cpp:2561 +#: src/iuse_actor.cpp:2568 msgid "Can be activated to store suitable items." msgstr "" -#: src/iuse_actor.cpp:2577 +#: src/iuse_actor.cpp:2584 #, c-format msgid "Can be used to assemble: %s" msgstr "" -#: src/iuse_actor.cpp:2587 +#: src/iuse_actor.cpp:2594 #, c-format msgid "Insufficient ammunition to assemble %s" msgstr "" -#: src/iuse_actor.cpp:2632 +#: src/iuse_actor.cpp:2639 msgid "You can't do that while incorporeal." msgstr "" -#: src/iuse_actor.cpp:2633 +#: src/iuse_actor.cpp:2640 msgid " can't do that while incorporeal." msgstr "" -#: src/iuse_actor.cpp:2646 +#: src/iuse_actor.cpp:2653 msgid " can't do that while mounted." msgstr "" -#: src/iuse_actor.cpp:2658 +#: src/iuse_actor.cpp:2665 msgid "Your tool does not have enough charges to do that." msgstr "" -#: src/iuse_actor.cpp:2739 +#: src/iuse_actor.cpp:2746 #, c-format msgid "Your %s is not made of any of:" msgstr "" -#: src/iuse_actor.cpp:2743 +#: src/iuse_actor.cpp:2750 #, c-format msgid "%s (repaired using %s)" msgstr "" -#: src/iuse_actor.cpp:2786 +#: src/iuse_actor.cpp:2793 #, c-format msgid "You don't have enough %s to do that. Have: %d, need: %d" msgstr "" -#: src/iuse_actor.cpp:2872 src/iuse_actor.cpp:4545 +#: src/iuse_actor.cpp:2879 src/iuse_actor.cpp:4552 msgid "You do not have that item!" msgstr "" -#: src/iuse_actor.cpp:2878 +#: src/iuse_actor.cpp:2885 msgid "That requires gunsmithing tools." msgstr "" -#: src/iuse_actor.cpp:2884 +#: src/iuse_actor.cpp:2891 msgid "You cannot repair this type of item." msgstr "" -#: src/iuse_actor.cpp:2894 +#: src/iuse_actor.cpp:2901 msgid "This can be used to repair other items, not itself." msgstr "" -#: src/iuse_actor.cpp:2921 +#: src/iuse_actor.cpp:2928 #, c-format msgid "Your %s is already enhanced to its maximum potential." msgstr "" -#: src/iuse_actor.cpp:2929 src/iuse_actor.cpp:3192 +#: src/iuse_actor.cpp:2936 src/iuse_actor.cpp:3199 #, c-format msgid "You cannot improve your %s any more this way." msgstr "" -#: src/iuse_actor.cpp:3031 +#: src/iuse_actor.cpp:3038 #, c-format msgid "You damage your %s! ( %s-> %s)" msgstr "" -#: src/iuse_actor.cpp:3034 src/iuse_actor.cpp:4701 +#: src/iuse_actor.cpp:3041 src/iuse_actor.cpp:4708 msgid "You destroy it!" msgstr "" -#: src/iuse_actor.cpp:3070 +#: src/iuse_actor.cpp:3077 #, c-format msgid "The %s already fits!" msgstr "" -#: src/iuse_actor.cpp:3073 +#: src/iuse_actor.cpp:3080 #, c-format msgid "This %s cannot be refitted!" msgstr "" -#: src/iuse_actor.cpp:3112 +#: src/iuse_actor.cpp:3119 #, c-format msgid "" "It seems working on your %s is just beyond your current level of expertise." msgstr "" -#: src/iuse_actor.cpp:3151 +#: src/iuse_actor.cpp:3158 #, c-format msgid "You take your %s in, improving the fit." msgstr "" -#: src/iuse_actor.cpp:3167 +#: src/iuse_actor.cpp:3174 #, c-format msgid "You resize the %s to accommodate your tiny build." msgstr "" -#: src/iuse_actor.cpp:3180 +#: src/iuse_actor.cpp:3187 #, c-format msgid "You adjust the %s back to its normal size." msgstr "" -#: src/iuse_actor.cpp:3198 +#: src/iuse_actor.cpp:3205 #, c-format msgid "You make your %s extra sturdy." msgstr "" -#: src/iuse_actor.cpp:3207 +#: src/iuse_actor.cpp:3214 #, c-format msgid "Your %s is already enhanced." msgstr "" -#: src/iuse_actor.cpp:3216 +#: src/iuse_actor.cpp:3223 msgid "Refitting" msgstr "" -#: src/iuse_actor.cpp:3217 +#: src/iuse_actor.cpp:3224 msgid "Downsizing" msgstr "" -#: src/iuse_actor.cpp:3218 +#: src/iuse_actor.cpp:3225 msgid "Upsizing" msgstr "" -#: src/iuse_actor.cpp:3220 +#: src/iuse_actor.cpp:3227 msgid "Practicing" msgstr "" -#: src/iuse_actor.cpp:3229 +#: src/iuse_actor.cpp:3236 msgid "Repair" msgstr "" -#: src/iuse_actor.cpp:3238 +#: src/iuse_actor.cpp:3245 #, c-format msgid "Repair %s" msgstr "" -#: src/iuse_actor.cpp:3310 +#: src/iuse_actor.cpp:3317 msgid "You can't use filthy items for healing." msgstr "" -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "The bleeding is stopped." msgstr "" -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "You stop the bleeding." msgstr "" -#: src/iuse_actor.cpp:3457 +#: src/iuse_actor.cpp:3464 msgid "You reduce the bleeding, but it's not stopped yet." msgstr "" -#: src/iuse_actor.cpp:3458 +#: src/iuse_actor.cpp:3465 msgid "The bleeding is reduced, but not stopped." msgstr "" -#: src/iuse_actor.cpp:3462 +#: src/iuse_actor.cpp:3469 msgid "" "Your dressing is too ineffective for a bleeding of this extent, and you fail" " to stop it." msgstr "" -#: src/iuse_actor.cpp:3463 +#: src/iuse_actor.cpp:3470 msgid "The wound still bleeds." msgstr "" -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "The wound is cleaned." msgstr "" -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "You clean the wound." msgstr "" -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "The wound still looks bad." msgstr "" -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "Your wound still aches." msgstr "" -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "The wound is disinfected." msgstr "" -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "You disinfect the wound." msgstr "" -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "The wound still looks nasty." msgstr "" -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "Your wound still hurts." msgstr "" -#: src/iuse_actor.cpp:3490 +#: src/iuse_actor.cpp:3497 #, c-format msgid "You finish using the %s." msgstr "" #. ~ Healing complete message. %1$s is healer name, %2$s is item name. -#: src/iuse_actor.cpp:3494 +#: src/iuse_actor.cpp:3501 #, c-format msgid "%1$s finishes using the %2$s." msgstr "" -#: src/iuse_actor.cpp:3581 +#: src/iuse_actor.cpp:3588 msgid "That arm is broken. It needs surgical attention or a splint." msgstr "" -#: src/iuse_actor.cpp:3583 +#: src/iuse_actor.cpp:3590 msgid "That leg is broken. It needs surgical attention or a splint." msgstr "" -#: src/iuse_actor.cpp:3608 +#: src/iuse_actor.cpp:3615 msgid "'s biology is not compatible with that item." msgstr "" -#: src/iuse_actor.cpp:3637 +#: src/iuse_actor.cpp:3644 msgid "Select a body part for: " msgstr "" #. ~ %1$s: patient name, %2$s: healing item name -#: src/iuse_actor.cpp:3655 +#: src/iuse_actor.cpp:3662 #, c-format msgctxt "healing" msgid "Select a body part of %1$s for %2$s:" msgstr "" -#: src/iuse_actor.cpp:3669 +#: src/iuse_actor.cpp:3676 msgid "Healing effects " msgstr "" -#: src/iuse_actor.cpp:3674 +#: src/iuse_actor.cpp:3681 msgid "Base healing: " msgstr "" -#: src/iuse_actor.cpp:3675 src/iuse_actor.cpp:3680 +#: src/iuse_actor.cpp:3682 src/iuse_actor.cpp:3687 msgid "Head: " msgstr "" -#: src/iuse_actor.cpp:3676 src/iuse_actor.cpp:3682 +#: src/iuse_actor.cpp:3683 src/iuse_actor.cpp:3689 msgid " Torso: " msgstr "" -#: src/iuse_actor.cpp:3677 src/iuse_actor.cpp:3684 +#: src/iuse_actor.cpp:3684 src/iuse_actor.cpp:3691 msgid " Limbs: " msgstr "" -#: src/iuse_actor.cpp:3679 +#: src/iuse_actor.cpp:3686 msgid "Actual healing: " msgstr "" -#: src/iuse_actor.cpp:3690 +#: src/iuse_actor.cpp:3697 msgid "Base bandaging quality: " msgstr "" -#: src/iuse_actor.cpp:3693 +#: src/iuse_actor.cpp:3700 msgid "Actual bandaging quality: " msgstr "" -#: src/iuse_actor.cpp:3699 +#: src/iuse_actor.cpp:3706 msgid "Base disinfecting quality: " msgstr "" -#: src/iuse_actor.cpp:3702 +#: src/iuse_actor.cpp:3709 msgid "Actual disinfecting quality: " msgstr "" -#: src/iuse_actor.cpp:3707 +#: src/iuse_actor.cpp:3714 msgid "Effect on bleeding: " msgstr "" -#: src/iuse_actor.cpp:3709 +#: src/iuse_actor.cpp:3716 msgid "Actual effect on bleeding: " msgstr "" -#: src/iuse_actor.cpp:3714 +#: src/iuse_actor.cpp:3721 msgid "Chance to heal (percent): " msgstr "" -#: src/iuse_actor.cpp:3716 +#: src/iuse_actor.cpp:3723 msgid "* Bite: " msgstr "" -#: src/iuse_actor.cpp:3720 +#: src/iuse_actor.cpp:3727 msgid "* Infection: " msgstr "" -#: src/iuse_actor.cpp:3724 +#: src/iuse_actor.cpp:3731 msgid "Moves to use: " msgstr "" -#: src/iuse_actor.cpp:3784 +#: src/iuse_actor.cpp:3791 #, c-format msgid "Yeah. Place the %s at your feet. Real damn smart move." msgstr "" -#: src/iuse_actor.cpp:3790 +#: src/iuse_actor.cpp:3797 #, c-format msgid "You can't place a %s there." msgstr "" -#: src/iuse_actor.cpp:3796 +#: src/iuse_actor.cpp:3803 #, c-format msgid "You must place the %s between two solid tiles." msgstr "" -#: src/iuse_actor.cpp:3801 +#: src/iuse_actor.cpp:3808 #, c-format msgid "The %s needs a %s adjacent to it." msgstr "" -#: src/iuse_actor.cpp:3808 +#: src/iuse_actor.cpp:3815 #, c-format msgid "You can't place a %s there. It contains a trap already." msgstr "" -#: src/iuse_actor.cpp:3811 +#: src/iuse_actor.cpp:3818 #, c-format msgid "You trigger a %s!" msgstr "" -#: src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:3847 #, c-format msgid "Place %s where?" msgstr "" -#: src/iuse_actor.cpp:3862 +#: src/iuse_actor.cpp:3869 #, c-format msgid "" "That trap needs a space in %d tiles radius to be clear, centered %d tiles " "from you." msgstr "" -#: src/iuse_actor.cpp:3966 +#: src/iuse_actor.cpp:3973 #, c-format msgid "You saw down the barrel of your %s." msgstr "" -#: src/iuse_actor.cpp:3976 src/iuse_actor.cpp:4035 +#: src/iuse_actor.cpp:3983 src/iuse_actor.cpp:4042 msgid "It's not a gun." msgstr "" -#: src/iuse_actor.cpp:3980 +#: src/iuse_actor.cpp:3987 msgid "The barrel is too small." msgstr "" -#: src/iuse_actor.cpp:3984 +#: src/iuse_actor.cpp:3991 msgid "The barrel is already sawn-off." msgstr "" -#: src/iuse_actor.cpp:3994 +#: src/iuse_actor.cpp:4001 msgid "Can't saw off modified barrels." msgstr "" -#: src/iuse_actor.cpp:4025 +#: src/iuse_actor.cpp:4032 #, c-format msgid "You saw down the stock of your %s." msgstr "" -#: src/iuse_actor.cpp:4039 +#: src/iuse_actor.cpp:4046 msgid "The stock is already sawn-off." msgstr "" -#: src/iuse_actor.cpp:4043 +#: src/iuse_actor.cpp:4050 msgid "This gun doesn't have a stock." msgstr "" -#: src/iuse_actor.cpp:4059 +#: src/iuse_actor.cpp:4066 msgid "" "Can't cut off modern composite stocks (must have an empty stock mount)." msgstr "" -#: src/iuse_actor.cpp:4063 +#: src/iuse_actor.cpp:4070 msgid "Can't cut off modified stocks." msgstr "" -#: src/iuse_actor.cpp:4067 +#: src/iuse_actor.cpp:4074 msgid "Can't cut off accessorized stocks." msgstr "" -#: src/iuse_actor.cpp:4099 +#: src/iuse_actor.cpp:4106 #, c-format msgid "You attach %s to your MOLLE webbing." msgstr "" -#: src/iuse_actor.cpp:4120 +#: src/iuse_actor.cpp:4127 msgid "Remove which accessory?" msgstr "" -#: src/iuse_actor.cpp:4131 +#: src/iuse_actor.cpp:4138 #, c-format msgid "You remove the item from your %s." msgstr "" -#: src/iuse_actor.cpp:4173 +#: src/iuse_actor.cpp:4180 msgid "You can't install bionics while mounted." msgstr "" -#: src/iuse_actor.cpp:4177 +#: src/iuse_actor.cpp:4184 msgid "You can't self-install this CBM." msgstr "" -#: src/iuse_actor.cpp:4179 +#: src/iuse_actor.cpp:4186 msgid "You can't install a filthy CBM!" msgstr "" -#: src/iuse_actor.cpp:4181 +#: src/iuse_actor.cpp:4188 msgid "This CBM is not sterile, you can't install it." msgstr "" -#: src/iuse_actor.cpp:4184 +#: src/iuse_actor.cpp:4191 msgid "This CBM is already deployed. You need to reset it to factory state." msgstr "" -#: src/iuse_actor.cpp:4187 +#: src/iuse_actor.cpp:4194 msgid "Max power capacity already reached" msgstr "" -#: src/iuse_actor.cpp:4192 +#: src/iuse_actor.cpp:4199 msgid "You have already installed this bionic." msgstr "" -#: src/iuse_actor.cpp:4194 +#: src/iuse_actor.cpp:4201 msgid "There is nothing to upgrade." msgstr "" -#: src/iuse_actor.cpp:4203 +#: src/iuse_actor.cpp:4210 msgid "You have a superior version installed." msgstr "" -#: src/iuse_actor.cpp:4242 +#: src/iuse_actor.cpp:4249 msgid "Remove which modification?" msgstr "" -#: src/iuse_actor.cpp:4254 +#: src/iuse_actor.cpp:4261 msgid "" "Are you sure? You may be lacking the skills needed to reattach this " "modification." msgstr "" -#: src/iuse_actor.cpp:4256 +#: src/iuse_actor.cpp:4263 msgid "Remove modification?" msgstr "" -#: src/iuse_actor.cpp:4273 src/iuse_actor.cpp:4347 +#: src/iuse_actor.cpp:4280 src/iuse_actor.cpp:4354 msgid "Doesn't appear to be modded." msgstr "" -#: src/iuse_actor.cpp:4283 +#: src/iuse_actor.cpp:4290 msgid "None of the mods can be removed." msgstr "" -#: src/iuse_actor.cpp:4288 src/iuse_actor.cpp:4361 +#: src/iuse_actor.cpp:4295 src/iuse_actor.cpp:4368 msgid "Has to be taken off first." msgstr "" -#: src/iuse_actor.cpp:4318 +#: src/iuse_actor.cpp:4325 msgid "Modify which part" msgstr "" -#: src/iuse_actor.cpp:4342 +#: src/iuse_actor.cpp:4349 msgid "Need to be wielding." msgstr "" -#: src/iuse_actor.cpp:4356 +#: src/iuse_actor.cpp:4363 msgid "None of the mods can be modified." msgstr "" -#: src/iuse_actor.cpp:4403 +#: src/iuse_actor.cpp:4410 #, c-format msgid "Put up the %s where (%dx%d clear area)?" msgstr "" -#: src/iuse_actor.cpp:4418 src/iuse_actor.cpp:4422 +#: src/iuse_actor.cpp:4425 src/iuse_actor.cpp:4429 #, c-format msgid "The %s is in the way." msgstr "" -#: src/iuse_actor.cpp:4426 +#: src/iuse_actor.cpp:4433 #, c-format msgid "The %s in that direction isn't suitable for placing the %s." msgstr "" -#: src/iuse_actor.cpp:4431 +#: src/iuse_actor.cpp:4438 #, c-format msgid "There is already furniture (%s) there." msgstr "" -#: src/iuse_actor.cpp:4471 +#: src/iuse_actor.cpp:4478 msgid "Use this item to weigh yourself. Includes everything you are wearing." msgstr "" -#: src/iuse_actor.cpp:4477 +#: src/iuse_actor.cpp:4484 msgid "You cannot weigh yourself while mounted." msgstr "" -#: src/iuse_actor.cpp:4483 +#: src/iuse_actor.cpp:4490 #, c-format msgid "ERROR: Max weight of %.0f %s exceeded" msgstr "" -#: src/iuse_actor.cpp:4533 +#: src/iuse_actor.cpp:4540 msgid "You can't see to sew!" msgstr "" -#: src/iuse_actor.cpp:4543 +#: src/iuse_actor.cpp:4550 msgid "Enhance which clothing?" msgstr "" -#: src/iuse_actor.cpp:4551 +#: src/iuse_actor.cpp:4558 msgid "This can be used to repair or modify other items, not itself." msgstr "" -#: src/iuse_actor.cpp:4596 +#: src/iuse_actor.cpp:4603 msgid "How do you want to modify it?" msgstr "" #. ~ %1$s: modification desc, %2$s: mod name -#: src/iuse_actor.cpp:4611 +#: src/iuse_actor.cpp:4618 #, c-format msgid "Can't %1$s (incompatible with %2$s)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of thread needed -#: src/iuse_actor.cpp:4616 +#: src/iuse_actor.cpp:4623 #, c-format msgid "Can't %1$s (need %2$d thread loaded)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items needed -#: src/iuse_actor.cpp:4620 +#: src/iuse_actor.cpp:4627 #, c-format msgid "Can't %1$s (need %2$d %3$s)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items #. needed, %4$s: number of thread needed -#: src/iuse_actor.cpp:4627 +#: src/iuse_actor.cpp:4634 #, c-format msgid "%1$s (%2$d %3$s and %4$d thread)" msgstr "" -#: src/iuse_actor.cpp:4671 +#: src/iuse_actor.cpp:4678 msgid "Are you sure? You will not gain any materials back." msgstr "" -#: src/iuse_actor.cpp:4698 +#: src/iuse_actor.cpp:4705 #, c-format msgid "You damage your %s trying to modify it! ( %s-> %s)" msgstr "" -#: src/iuse_actor.cpp:4709 +#: src/iuse_actor.cpp:4716 msgid "You fail to modify the clothing, and you waste thread and materials." msgstr "" -#: src/iuse_actor.cpp:4713 +#: src/iuse_actor.cpp:4720 #, c-format msgid "You modify your %s, but waste a lot of thread." msgstr "" -#: src/iuse_actor.cpp:4723 +#: src/iuse_actor.cpp:4730 #, c-format msgid "You modify your %s!" msgstr "" -#: src/iuse_actor.cpp:4764 +#: src/iuse_actor.cpp:4771 #, c-format msgid "You use the %s to mask your scent" msgstr "" -#: src/iuse_actor.h:535 +#: src/iuse_actor.h:538 msgid "Carve" msgstr "" -#: src/iuse_actor.h:536 +#: src/iuse_actor.h:539 msgid "Carved" msgstr "" -#: src/iuse_actor.h:576 src/iuse_actor.h:578 src/iuse_actor.h:599 -#: src/iuse_actor.h:624 +#: src/iuse_actor.h:579 src/iuse_actor.h:581 src/iuse_actor.h:602 +#: src/iuse_actor.h:627 msgid "hsss" msgstr "" @@ -426392,7 +427201,7 @@ msgstr "" msgid "ndo move" msgstr "" -#: src/json.cpp:807 +#: src/json.cpp:809 msgid "" "This JSON file looks like it starts with a Byte Order Mark (BOM) or is " "otherwise corrupted. This can happen if you edit files in Windows Notepad." @@ -426420,7 +427229,7 @@ msgstr "" msgid "N " msgstr "" -#: src/line.cpp:571 src/overmap.cpp:5888 +#: src/line.cpp:571 src/overmap.cpp:5882 msgid "north" msgstr "" @@ -426436,7 +427245,7 @@ msgstr "" msgid "E " msgstr "" -#: src/line.cpp:573 src/overmap.cpp:5889 +#: src/line.cpp:573 src/overmap.cpp:5883 msgid "east" msgstr "" @@ -426452,7 +427261,7 @@ msgstr "" msgid "S " msgstr "" -#: src/line.cpp:575 src/overmap.cpp:5889 +#: src/line.cpp:575 src/overmap.cpp:5883 msgid "south" msgstr "" @@ -426468,7 +427277,7 @@ msgstr "" msgid "W " msgstr "" -#: src/line.cpp:577 src/overmap.cpp:5890 +#: src/line.cpp:577 src/overmap.cpp:5884 msgid "west" msgstr "" @@ -426882,7 +427691,7 @@ msgid ", %d/sec" msgstr "" #: src/magic.cpp:2108 src/magic.cpp:2166 src/magic.cpp:2377 -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Damage" msgstr "" @@ -426912,7 +427721,7 @@ msgstr "" msgid "Spell Radius: %d" msgstr "" -#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:3005 +#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:2999 msgid "Range" msgstr "" @@ -426983,7 +427792,7 @@ msgstr "" msgid "Your injuries even out." msgstr "" -#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:914 +#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:915 msgid "You feel a surge of euphoria as flames burst out!" msgstr "" @@ -427101,261 +427910,261 @@ msgstr "" msgid "Choose Translocator Gate" msgstr "" -#: src/main.cpp:129 +#: src/main.cpp:130 msgid "Really Quit? All unsaved changes will be lost." msgstr "" -#: src/main.cpp:571 +#: src/main.cpp:580 #, c-format msgid "Unable to make directory \"%s\". Check permissions." msgstr "" -#: src/main_menu.cpp:168 +#: src/main_menu.cpp:169 msgid "Credits" msgstr "" #. ~ Message Of The Day -#: src/main_menu.cpp:172 +#: src/main_menu.cpp:173 msgid "MOTD" msgstr "" -#: src/main_menu.cpp:209 +#: src/main_menu.cpp:210 msgid "Create World" msgstr "" -#: src/main_menu.cpp:275 +#: src/main_menu.cpp:276 msgid "Bugs? Suggestions? Use links in MOTD to report them." msgstr "" -#: src/main_menu.cpp:278 +#: src/main_menu.cpp:279 #, c-format msgid "Tip of the day: %s" msgstr "" -#: src/main_menu.cpp:314 +#: src/main_menu.cpp:315 #, c-format msgid "Version: %s" msgstr "" -#: src/main_menu.cpp:394 src/path_info.cpp:365 +#: src/main_menu.cpp:395 src/path_info.cpp:465 msgid "Cataclysm: Dark Days Ahead" msgstr "" -#: src/main_menu.cpp:396 +#: src/main_menu.cpp:397 msgid "No message today." msgstr "" -#: src/main_menu.cpp:417 +#: src/main_menu.cpp:418 msgid "No credits information found." msgstr "" -#: src/main_menu.cpp:423 +#: src/main_menu.cpp:424 msgctxt "Main Menu" msgid "OTD" msgstr "" -#: src/main_menu.cpp:424 +#: src/main_menu.cpp:425 msgctxt "Main Menu" msgid "ew Game" msgstr "" -#: src/main_menu.cpp:425 +#: src/main_menu.cpp:426 msgctxt "Main Menu" msgid "Lod" msgstr "" -#: src/main_menu.cpp:426 +#: src/main_menu.cpp:427 msgctxt "Main Menu" msgid "orld" msgstr "" -#: src/main_menu.cpp:427 +#: src/main_menu.cpp:428 msgctxt "Main Menu" msgid "pecial" msgstr "" -#: src/main_menu.cpp:428 +#: src/main_menu.cpp:429 msgctxt "Main Menu" msgid "Setings" msgstr "" -#: src/main_menu.cpp:429 +#: src/main_menu.cpp:430 msgctxt "Main Menu" msgid "Hlp" msgstr "" -#: src/main_menu.cpp:430 +#: src/main_menu.cpp:431 msgctxt "Main Menu" msgid "redits" msgstr "" -#: src/main_menu.cpp:431 +#: src/main_menu.cpp:432 msgctxt "Main Menu" msgid "uit" msgstr "" -#: src/main_menu.cpp:435 +#: src/main_menu.cpp:436 msgctxt "Main Menu|New Game" msgid "Cstom Character" msgstr "" -#: src/main_menu.cpp:436 +#: src/main_menu.cpp:437 msgctxt "Main Menu|New Game" msgid "reset Character" msgstr "" -#: src/main_menu.cpp:437 +#: src/main_menu.cpp:438 msgctxt "Main Menu|New Game" msgid "andom Character" msgstr "" -#: src/main_menu.cpp:440 +#: src/main_menu.cpp:441 msgctxt "Main Menu|New Game" msgid "Play Now! (efault Scenario)" msgstr "" -#: src/main_menu.cpp:441 +#: src/main_menu.cpp:442 msgctxt "Main Menu|New Game" msgid "Play Nw!" msgstr "" -#: src/main_menu.cpp:445 +#: src/main_menu.cpp:446 msgid "" "Allows you to fully customize points pool, scenario, and character's " "profession, stats, traits, skills and other parameters." msgstr "" -#: src/main_menu.cpp:446 +#: src/main_menu.cpp:447 msgid "Select from one of previously created character templates." msgstr "" -#: src/main_menu.cpp:448 +#: src/main_menu.cpp:449 msgid "" "Creates random character, but lets you preview the generated character and " "the scenario and change character and/or scenario if needed." msgstr "" -#: src/main_menu.cpp:450 +#: src/main_menu.cpp:451 msgid "" "Puts you right in the game, randomly choosing character's traits, " "profession, skills and other parameters. Scenario is fixed to Evacuee." msgstr "" -#: src/main_menu.cpp:452 +#: src/main_menu.cpp:453 msgid "" "Puts you right in the game, randomly choosing scenario and character's " "traits, profession, skills and other parameters." msgstr "" -#: src/main_menu.cpp:466 +#: src/main_menu.cpp:467 msgctxt "Main Menu|World" msgid "elete World" msgstr "" -#: src/main_menu.cpp:467 +#: src/main_menu.cpp:468 msgctxt "Main Menu|World" msgid "eset World" msgstr "" -#: src/main_menu.cpp:468 +#: src/main_menu.cpp:469 msgctxt "Main Menu|World" msgid "Shw World Mods" msgstr "" -#: src/main_menu.cpp:469 +#: src/main_menu.cpp:470 msgctxt "Main Menu|World" msgid "Copy World Settngs" msgstr "" -#: src/main_menu.cpp:470 +#: src/main_menu.cpp:471 msgctxt "Main Menu|World" msgid "Character to Temlate" msgstr "" -#: src/main_menu.cpp:478 +#: src/main_menu.cpp:479 msgctxt "Main Menu|Settings" msgid "ptions" msgstr "" -#: src/main_menu.cpp:479 +#: src/main_menu.cpp:480 msgctxt "Main Menu|Settings" msgid "Kebindings" msgstr "" -#: src/main_menu.cpp:480 +#: src/main_menu.cpp:481 msgctxt "Main Menu|Settings" msgid "Atopickup" msgstr "" -#: src/main_menu.cpp:481 +#: src/main_menu.cpp:482 msgctxt "Main Menu|Settings" msgid "Saemode" msgstr "" -#: src/main_menu.cpp:482 +#: src/main_menu.cpp:483 msgctxt "Main Menu|Settings" msgid "Colos" msgstr "" -#: src/main_menu.cpp:696 +#: src/main_menu.cpp:697 msgid "Really quit?" msgstr "" -#: src/main_menu.cpp:783 +#: src/main_menu.cpp:784 msgid "Special games don't work with shared maps." msgstr "" -#: src/main_menu.cpp:839 +#: src/main_menu.cpp:840 msgid "No world to load." msgstr "" -#: src/main_menu.cpp:865 +#: src/main_menu.cpp:866 msgid "No templates found!" msgstr "" -#: src/main_menu.cpp:869 +#: src/main_menu.cpp:870 msgid "Choose a preset character template" msgstr "" -#: src/main_menu.cpp:875 src/main_menu.cpp:1033 src/main_menu.cpp:1060 +#: src/main_menu.cpp:876 src/main_menu.cpp:1034 src/main_menu.cpp:1061 msgid "<- Back to Main Menu" msgstr "" -#: src/main_menu.cpp:884 +#: src/main_menu.cpp:885 #, c-format msgid "What to do with template \"%s\"?" msgstr "" -#: src/main_menu.cpp:888 +#: src/main_menu.cpp:889 #, c-format msgid "Are you sure you want to delete %s?" msgstr "" -#: src/main_menu.cpp:891 +#: src/main_menu.cpp:892 msgid "Sorry, something went wrong." msgstr "" #. ~ %s = world name -#: src/main_menu.cpp:1023 +#: src/main_menu.cpp:1024 #, c-format msgid "%s has no characters to load!" msgstr "" -#: src/main_menu.cpp:1027 +#: src/main_menu.cpp:1028 #, c-format msgid "Load character from \"%s\"" msgstr "" -#: src/main_menu.cpp:1051 +#: src/main_menu.cpp:1052 #, c-format msgid "Manage world \"%s\"" msgstr "" -#: src/main_menu.cpp:1079 +#: src/main_menu.cpp:1080 msgid "Delete the world and all saves within?" msgstr "" -#: src/main_menu.cpp:1084 +#: src/main_menu.cpp:1085 msgid "Remove all saves and regenerate world?" msgstr "" @@ -427365,7 +428174,7 @@ msgstr "" msgid "weight of %1$s" msgstr "" -#: src/map.cpp:864 src/vehicle.cpp:6304 +#: src/map.cpp:864 src/vehicle.cpp:6305 #, c-format msgid "A towing cable snaps off of %s." msgstr "" @@ -427723,38 +428532,38 @@ msgstr "" msgid "memory map region for (%d,%d,%d)" msgstr "" -#: src/mapbuffer.cpp:142 +#: src/mapbuffer.cpp:143 #, c-format msgid "Please wait as the map saves [%d/%d]" msgstr "" -#: src/mapgen.cpp:5842 +#: src/mapgen.cpp:5833 msgid "Sub-prime contact console" msgstr "" -#: src/mapgen.cpp:5844 +#: src/mapgen.cpp:5835 msgid "Terminate Specimens" msgstr "" -#: src/mapgen.cpp:5845 +#: src/mapgen.cpp:5836 msgid "Release Specimens" msgstr "" -#: src/mapgen.cpp:5847 +#: src/mapgen.cpp:5838 msgid "Toggle Portal" msgstr "" -#: src/mapgen.cpp:5848 +#: src/mapgen.cpp:5839 msgid "Activate Resonance Cascade" msgstr "" -#: src/mapgen.cpp:5888 src/mapgen.cpp:7095 src/mapgen.cpp:7114 -#: src/mapgen.cpp:7134 src/mapgen.cpp:7153 +#: src/mapgen.cpp:5879 src/mapgen.cpp:7086 src/mapgen.cpp:7105 +#: src/mapgen.cpp:7125 src/mapgen.cpp:7144 msgid "Bionic access" msgstr "" -#: src/mapgen.cpp:5890 src/mapgen.cpp:7097 src/mapgen.cpp:7116 -#: src/mapgen.cpp:7136 src/mapgen.cpp:7155 +#: src/mapgen.cpp:5881 src/mapgen.cpp:7088 src/mapgen.cpp:7107 +#: src/mapgen.cpp:7127 src/mapgen.cpp:7146 msgid "Open Chambers" msgstr "" @@ -428126,7 +428935,7 @@ msgstr "" msgid "Hit" msgstr "" -#: src/martialarts.cpp:2017 src/ranged.cpp:1641 +#: src/martialarts.cpp:2017 src/ranged.cpp:1642 msgid "Miss" msgstr "" @@ -428155,7 +428964,7 @@ msgstr "" msgid "Weapons" msgstr "" -#: src/martialarts.cpp:2139 +#: src/martialarts.cpp:2142 #, c-format msgid " Style: %s " msgstr "" @@ -428259,7 +429068,7 @@ msgstr "" msgid "%2d" msgstr "" -#: src/medical_ui.cpp:216 src/veh_interact.cpp:2806 +#: src/medical_ui.cpp:216 src/veh_interact.cpp:2800 #, c-format msgid "%s (%s)" msgstr "" @@ -428361,7 +429170,7 @@ msgid "" msgstr "" #: src/medical_ui.cpp:536 src/player_display.cpp:1365 -#: src/veh_interact.cpp:2999 +#: src/veh_interact.cpp:2993 msgid "Strength" msgstr "" @@ -429079,15 +429888,15 @@ msgstr "" msgid "You failed to steal %1$s from %2$s." msgstr "" -#: src/memorial_logger.cpp:202 +#: src/memorial_logger.cpp:210 msgid "an unemployed male" msgstr "" -#: src/memorial_logger.cpp:204 +#: src/memorial_logger.cpp:212 msgid "an unemployed female" msgstr "" -#: src/memorial_logger.cpp:207 +#: src/memorial_logger.cpp:215 #, c-format msgid "a %s" msgstr "" @@ -429095,24 +429904,24 @@ msgstr "" #. ~ First parameter is a pronoun ("He"/"She"), second parameter is a #. description #. ~ that designates the location relative to its surroundings. -#: src/memorial_logger.cpp:214 +#: src/memorial_logger.cpp:222 #, c-format msgid "%1$s was killed in a %2$s." msgstr "" -#: src/memorial_logger.cpp:218 +#: src/memorial_logger.cpp:226 #, c-format msgid "Cataclysm - Dark Days Ahead version %s memorial file" msgstr "" -#: src/memorial_logger.cpp:221 +#: src/memorial_logger.cpp:229 #, c-format msgid "In memory of: %s" msgstr "" #. ~ The "%s" will be replaced by an epitaph as displayed in the memorial #. files. Replace the quotation marks as appropriate for your language. -#: src/memorial_logger.cpp:224 +#: src/memorial_logger.cpp:232 #, c-format msgctxt "epitaph" msgid "\"%s\"" @@ -429120,999 +429929,999 @@ msgstr "" #. ~ First parameter: Pronoun, second parameter: a profession name (with #. article) -#: src/memorial_logger.cpp:227 +#: src/memorial_logger.cpp:235 #, c-format msgid "%1$s was %2$s when the apocalypse began." msgstr "" -#: src/memorial_logger.cpp:229 +#: src/memorial_logger.cpp:237 #, c-format msgid "%1$s died on %2$s." msgstr "" -#: src/memorial_logger.cpp:235 +#: src/memorial_logger.cpp:243 #, c-format msgid "Cash on hand: %s" msgstr "" -#: src/memorial_logger.cpp:246 +#: src/memorial_logger.cpp:254 msgid "Final HP:" msgstr "" -#: src/memorial_logger.cpp:247 +#: src/memorial_logger.cpp:255 #, c-format msgid " Head: %d/%d" msgstr "" -#: src/memorial_logger.cpp:248 +#: src/memorial_logger.cpp:256 #, c-format msgid "Torso: %d/%d" msgstr "" -#: src/memorial_logger.cpp:249 +#: src/memorial_logger.cpp:257 #, c-format msgid "L Arm: %d/%d" msgstr "" -#: src/memorial_logger.cpp:250 +#: src/memorial_logger.cpp:258 #, c-format msgid "R Arm: %d/%d" msgstr "" -#: src/memorial_logger.cpp:251 +#: src/memorial_logger.cpp:259 #, c-format msgid "L Leg: %d/%d" msgstr "" -#: src/memorial_logger.cpp:252 +#: src/memorial_logger.cpp:260 #, c-format msgid "R Leg: %d/%d" msgstr "" -#: src/memorial_logger.cpp:256 +#: src/memorial_logger.cpp:264 msgid "Final Stats:" msgstr "" -#: src/memorial_logger.cpp:257 src/memorial_logger.cpp:262 +#: src/memorial_logger.cpp:265 src/memorial_logger.cpp:270 #, c-format msgid "Str %d" msgstr "" -#: src/memorial_logger.cpp:258 src/memorial_logger.cpp:263 +#: src/memorial_logger.cpp:266 src/memorial_logger.cpp:271 #, c-format msgid "Dex %d" msgstr "" -#: src/memorial_logger.cpp:259 src/memorial_logger.cpp:264 +#: src/memorial_logger.cpp:267 src/memorial_logger.cpp:272 #, c-format msgid "Int %d" msgstr "" -#: src/memorial_logger.cpp:260 src/memorial_logger.cpp:265 +#: src/memorial_logger.cpp:268 src/memorial_logger.cpp:273 #, c-format msgid "Per %d" msgstr "" -#: src/memorial_logger.cpp:261 +#: src/memorial_logger.cpp:269 msgid "Base Stats:" msgstr "" -#: src/memorial_logger.cpp:269 +#: src/memorial_logger.cpp:277 msgid "Final Messages:" msgstr "" -#: src/memorial_logger.cpp:302 +#: src/memorial_logger.cpp:310 msgid "No monsters were killed." msgstr "" -#: src/memorial_logger.cpp:304 +#: src/memorial_logger.cpp:312 #, c-format msgid "Total kills: %d" msgstr "" #. ~ 1. skill name, 2. skill level, 3. exercise percentage to next level -#: src/memorial_logger.cpp:313 +#: src/memorial_logger.cpp:321 #, c-format msgid "%s: %d (%d %%)" msgstr "" -#: src/memorial_logger.cpp:319 +#: src/memorial_logger.cpp:327 msgid "Traits:" msgstr "" -#: src/memorial_logger.cpp:324 src/memorial_logger.cpp:336 +#: src/memorial_logger.cpp:332 src/memorial_logger.cpp:344 msgid "(None)" msgstr "" -#: src/memorial_logger.cpp:329 +#: src/memorial_logger.cpp:337 msgid "Ongoing Effects:" msgstr "" -#: src/memorial_logger.cpp:341 src/newcharacter.cpp:3610 -#: src/newcharacter.cpp:3612 +#: src/memorial_logger.cpp:349 src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3667 msgid "Bionics:" msgstr "" -#: src/memorial_logger.cpp:346 +#: src/memorial_logger.cpp:354 msgid "No bionics were installed." msgstr "" -#: src/memorial_logger.cpp:349 +#: src/memorial_logger.cpp:357 #, c-format msgid "" "Bionic Power: %d/%d" msgstr "" -#: src/memorial_logger.cpp:355 +#: src/memorial_logger.cpp:363 msgid "Weapon:" msgstr "" -#: src/memorial_logger.cpp:359 +#: src/memorial_logger.cpp:367 msgid "Equipment:" msgstr "" -#: src/memorial_logger.cpp:364 src/newcharacter.cpp:1851 +#: src/memorial_logger.cpp:372 src/newcharacter.cpp:1869 msgid "Inventory:" msgstr "" -#: src/memorial_logger.cpp:382 +#: src/memorial_logger.cpp:390 msgid "Lifetime Stats and Scores" msgstr "" -#: src/memorial_logger.cpp:390 +#: src/memorial_logger.cpp:398 msgid "Game History" msgstr "" #. ~ %s is artifact name -#: src/memorial_logger.cpp:427 +#: src/memorial_logger.cpp:435 #, c-format msgctxt "memorial_male" msgid "Activated the %s." msgstr "" -#: src/memorial_logger.cpp:428 +#: src/memorial_logger.cpp:436 #, c-format msgctxt "memorial_female" msgid "Activated the %s." msgstr "" -#: src/memorial_logger.cpp:436 +#: src/memorial_logger.cpp:444 msgctxt "memorial_male" msgid "Activated a mininuke." msgstr "" -#: src/memorial_logger.cpp:437 +#: src/memorial_logger.cpp:445 msgctxt "memorial_female" msgid "Activated a mininuke." msgstr "" -#: src/memorial_logger.cpp:447 +#: src/memorial_logger.cpp:455 msgctxt "memorial_male" msgid "Consumed mutagen." msgstr "" -#: src/memorial_logger.cpp:448 +#: src/memorial_logger.cpp:456 msgctxt "memorial_female" msgid "Consumed mutagen." msgstr "" -#: src/memorial_logger.cpp:451 +#: src/memorial_logger.cpp:459 msgctxt "memorial_male" msgid "Injected mutagen." msgstr "" -#: src/memorial_logger.cpp:452 +#: src/memorial_logger.cpp:460 msgctxt "memorial_female" msgid "Injected mutagen." msgstr "" -#: src/memorial_logger.cpp:455 +#: src/memorial_logger.cpp:463 msgctxt "memorial_male" msgid "Consumed purifier." msgstr "" -#: src/memorial_logger.cpp:456 +#: src/memorial_logger.cpp:464 msgctxt "memorial_female" msgid "Consumed purifier." msgstr "" -#: src/memorial_logger.cpp:459 +#: src/memorial_logger.cpp:467 msgctxt "memorial_male" msgid "Injected purifier." msgstr "" -#: src/memorial_logger.cpp:460 +#: src/memorial_logger.cpp:468 msgctxt "memorial_female" msgid "Injected purifier." msgstr "" -#: src/memorial_logger.cpp:463 +#: src/memorial_logger.cpp:471 msgctxt "memorial_male" msgid "Injected smart purifier." msgstr "" -#: src/memorial_logger.cpp:464 +#: src/memorial_logger.cpp:472 msgctxt "memorial_female" msgid "Injected smart purifier." msgstr "" -#: src/memorial_logger.cpp:473 +#: src/memorial_logger.cpp:481 msgctxt "memorial_male" msgid "Angered a group of amigara horrors!" msgstr "" -#: src/memorial_logger.cpp:474 +#: src/memorial_logger.cpp:482 msgctxt "memorial_female" msgid "Angered a group of amigara horrors!" msgstr "" -#: src/memorial_logger.cpp:478 +#: src/memorial_logger.cpp:486 msgctxt "memorial_male" msgid "Awoke a group of dark wyrms!" msgstr "" -#: src/memorial_logger.cpp:479 +#: src/memorial_logger.cpp:487 msgctxt "memorial_female" msgid "Awoke a group of dark wyrms!" msgstr "" -#: src/memorial_logger.cpp:485 +#: src/memorial_logger.cpp:493 msgctxt "memorial_male" msgid "Became wanted by the police!" msgstr "" -#: src/memorial_logger.cpp:486 +#: src/memorial_logger.cpp:494 msgctxt "memorial_female" msgid "Became wanted by the police!" msgstr "" #. ~ %s is bodypart -#: src/memorial_logger.cpp:495 +#: src/memorial_logger.cpp:503 #, c-format msgctxt "memorial_male" msgid "Broke his %s." msgstr "" -#: src/memorial_logger.cpp:496 +#: src/memorial_logger.cpp:504 #, c-format msgctxt "memorial_female" msgid "Broke her %s." msgstr "" #. ~ %s is bodypart -#: src/memorial_logger.cpp:506 +#: src/memorial_logger.cpp:514 #, c-format msgctxt "memorial_male" msgid "Broken %s began to mend." msgstr "" -#: src/memorial_logger.cpp:507 +#: src/memorial_logger.cpp:515 #, c-format msgctxt "memorial_female" msgid "Broken %s began to mend." msgstr "" -#: src/memorial_logger.cpp:520 +#: src/memorial_logger.cpp:528 msgctxt "memorial_male" msgid "You buried an unknown victim of the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:522 +#: src/memorial_logger.cpp:530 msgctxt "memorial_female" msgid "You buried an unknown victim of The Cataclysm." msgstr "" -#: src/memorial_logger.cpp:525 +#: src/memorial_logger.cpp:533 #, c-format msgctxt "memorial_male" msgid "You buried %s." msgstr "" -#: src/memorial_logger.cpp:526 +#: src/memorial_logger.cpp:534 #, c-format msgctxt "memorial_female" msgid "You buried %s." msgstr "" -#: src/memorial_logger.cpp:533 +#: src/memorial_logger.cpp:541 msgctxt "memorial_male" msgid "Caused a resonance cascade." msgstr "" -#: src/memorial_logger.cpp:534 +#: src/memorial_logger.cpp:542 msgctxt "memorial_female" msgid "Caused a resonance cascade." msgstr "" -#: src/memorial_logger.cpp:559 +#: src/memorial_logger.cpp:567 msgctxt "memorial_male" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "" -#: src/memorial_logger.cpp:561 +#: src/memorial_logger.cpp:569 msgctxt "memorial_female" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "" -#: src/memorial_logger.cpp:564 +#: src/memorial_logger.cpp:572 #, c-format msgctxt "memorial_male" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "" -#: src/memorial_logger.cpp:566 +#: src/memorial_logger.cpp:574 #, c-format msgctxt "memorial_female" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "" -#: src/memorial_logger.cpp:570 +#: src/memorial_logger.cpp:578 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "" -#: src/memorial_logger.cpp:572 +#: src/memorial_logger.cpp:580 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "" -#: src/memorial_logger.cpp:575 +#: src/memorial_logger.cpp:583 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s." msgstr "" -#: src/memorial_logger.cpp:576 +#: src/memorial_logger.cpp:584 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s." msgstr "" -#: src/memorial_logger.cpp:580 +#: src/memorial_logger.cpp:588 #, c-format msgctxt "memorial_male" msgid "" "Killed an innocent person, %s, in cold blood and felt terrible afterwards." msgstr "" -#: src/memorial_logger.cpp:583 +#: src/memorial_logger.cpp:591 #, c-format msgctxt "memorial_female" msgid "" "Killed an innocent person, %s, in cold blood and felt terrible afterwards." msgstr "" -#: src/memorial_logger.cpp:595 +#: src/memorial_logger.cpp:603 #, c-format msgctxt "memorial_male" msgid "Killed a %s." msgstr "" -#: src/memorial_logger.cpp:596 +#: src/memorial_logger.cpp:604 #, c-format msgctxt "memorial_female" msgid "Killed a %s." msgstr "" -#: src/memorial_logger.cpp:632 +#: src/memorial_logger.cpp:640 #, c-format msgctxt "memorial_male" msgid "Consumed a %s." msgstr "" -#: src/memorial_logger.cpp:633 +#: src/memorial_logger.cpp:641 #, c-format msgctxt "memorial_female" msgid "Consumed a %s." msgstr "" -#: src/memorial_logger.cpp:640 +#: src/memorial_logger.cpp:648 msgctxt "memorial_male" msgid "Opened the Marloss Gateway." msgstr "" -#: src/memorial_logger.cpp:641 +#: src/memorial_logger.cpp:649 msgctxt "memorial_female" msgid "Opened the Marloss Gateway." msgstr "" -#: src/memorial_logger.cpp:660 +#: src/memorial_logger.cpp:668 msgctxt "memorial_male" msgid "Became one with the Mycus." msgstr "" -#: src/memorial_logger.cpp:661 +#: src/memorial_logger.cpp:669 msgctxt "memorial_female" msgid "Became one with the Mycus." msgstr "" -#: src/memorial_logger.cpp:668 +#: src/memorial_logger.cpp:676 msgctxt "memorial_male" msgid "Dermatik eggs hatched." msgstr "" -#: src/memorial_logger.cpp:669 +#: src/memorial_logger.cpp:677 msgctxt "memorial_female" msgid "Dermatik eggs hatched." msgstr "" -#: src/memorial_logger.cpp:676 +#: src/memorial_logger.cpp:684 msgctxt "memorial_male" msgid "Injected with dermatik eggs." msgstr "" -#: src/memorial_logger.cpp:677 +#: src/memorial_logger.cpp:685 msgctxt "memorial_female" msgid "Injected with dermatik eggs." msgstr "" -#: src/memorial_logger.cpp:682 +#: src/memorial_logger.cpp:690 msgctxt "memorial_male" msgid "Destroyed a triffid grove." msgstr "" -#: src/memorial_logger.cpp:683 +#: src/memorial_logger.cpp:691 msgctxt "memorial_female" msgid "Destroyed a triffid grove." msgstr "" -#: src/memorial_logger.cpp:689 +#: src/memorial_logger.cpp:697 msgctxt "memorial_male" msgid "Succumbed to an asthma attack." msgstr "" -#: src/memorial_logger.cpp:690 +#: src/memorial_logger.cpp:698 msgctxt "memorial_female" msgid "Succumbed to an asthma attack." msgstr "" -#: src/memorial_logger.cpp:699 +#: src/memorial_logger.cpp:707 msgctxt "memorial_male" msgid "Died of datura overdose." msgstr "" -#: src/memorial_logger.cpp:700 +#: src/memorial_logger.cpp:708 msgctxt "memorial_female" msgid "Died of datura overdose." msgstr "" -#: src/memorial_logger.cpp:702 +#: src/memorial_logger.cpp:710 msgctxt "memorial_male" msgid "Died of a healing stimulant overdose." msgstr "" -#: src/memorial_logger.cpp:703 +#: src/memorial_logger.cpp:711 msgctxt "memorial_female" msgid "Died of a healing stimulant overdose." msgstr "" -#: src/memorial_logger.cpp:705 +#: src/memorial_logger.cpp:713 msgctxt "memorial_male" msgid "Died of adrenaline overdose." msgstr "" -#: src/memorial_logger.cpp:706 +#: src/memorial_logger.cpp:714 msgctxt "memorial_female" msgid "Died of adrenaline overdose." msgstr "" -#: src/memorial_logger.cpp:708 +#: src/memorial_logger.cpp:716 msgctxt "memorial_male" msgid "Died of an alcohol overdose." msgstr "" -#: src/memorial_logger.cpp:709 +#: src/memorial_logger.cpp:717 msgctxt "memorial_female" msgid "Died of an alcohol overdose." msgstr "" -#: src/memorial_logger.cpp:711 +#: src/memorial_logger.cpp:719 msgctxt "memorial_male" msgid "Died of a drug overdose." msgstr "" -#: src/memorial_logger.cpp:712 +#: src/memorial_logger.cpp:720 msgctxt "memorial_female" msgid "Died of a drug overdose." msgstr "" -#: src/memorial_logger.cpp:720 +#: src/memorial_logger.cpp:728 msgctxt "memorial_male" msgid "Bled to death." msgstr "" -#: src/memorial_logger.cpp:721 +#: src/memorial_logger.cpp:729 msgctxt "memorial_female" msgid "Bled to death." msgstr "" -#: src/memorial_logger.cpp:728 +#: src/memorial_logger.cpp:736 msgctxt "memorial_male" msgid "Died of hypovolemic shock." msgstr "" -#: src/memorial_logger.cpp:729 +#: src/memorial_logger.cpp:737 msgctxt "memorial_female" msgid "Died of hypovolemic shock." msgstr "" -#: src/memorial_logger.cpp:736 +#: src/memorial_logger.cpp:744 msgctxt "memorial_male" msgid "Died from loss of red blood cells." msgstr "" -#: src/memorial_logger.cpp:737 +#: src/memorial_logger.cpp:745 msgctxt "memorial_female" msgid "Died from loss of red blood cells." msgstr "" -#: src/memorial_logger.cpp:744 +#: src/memorial_logger.cpp:752 msgctxt "memorial_male" msgid "Succumbed to the infection." msgstr "" -#: src/memorial_logger.cpp:745 +#: src/memorial_logger.cpp:753 msgctxt "memorial_female" msgid "Succumbed to the infection." msgstr "" -#: src/memorial_logger.cpp:752 +#: src/memorial_logger.cpp:760 msgctxt "memorial_male" msgid "Died of starvation." msgstr "" -#: src/memorial_logger.cpp:753 +#: src/memorial_logger.cpp:761 msgctxt "memorial_female" msgid "Died of starvation." msgstr "" -#: src/memorial_logger.cpp:760 +#: src/memorial_logger.cpp:768 msgctxt "memorial_male" msgid "Died of thirst." msgstr "" -#: src/memorial_logger.cpp:761 +#: src/memorial_logger.cpp:769 msgctxt "memorial_female" msgid "Died of thirst." msgstr "" -#: src/memorial_logger.cpp:766 +#: src/memorial_logger.cpp:774 msgctxt "memorial_male" msgid "Dug a shaft into lava." msgstr "" -#: src/memorial_logger.cpp:767 +#: src/memorial_logger.cpp:775 msgctxt "memorial_female" msgid "Dug a shaft into lava." msgstr "" -#: src/memorial_logger.cpp:771 +#: src/memorial_logger.cpp:779 msgctxt "memorial_male" msgid "Disarmed a nuclear missile." msgstr "" -#: src/memorial_logger.cpp:772 +#: src/memorial_logger.cpp:780 msgctxt "memorial_female" msgid "Disarmed a nuclear missile." msgstr "" -#: src/memorial_logger.cpp:776 +#: src/memorial_logger.cpp:784 msgctxt "memorial_male" msgid "Ate a sewage sample." msgstr "" -#: src/memorial_logger.cpp:777 +#: src/memorial_logger.cpp:785 msgctxt "memorial_female" msgid "Ate a sewage sample." msgstr "" -#: src/memorial_logger.cpp:785 +#: src/memorial_logger.cpp:793 #, c-format msgctxt "memorial_male" msgid "'%s' mutation turned into '%s'" msgstr "" -#: src/memorial_logger.cpp:786 +#: src/memorial_logger.cpp:794 #, c-format msgctxt "memorial_female" msgid "'%s' mutation turned into '%s'" msgstr "" -#: src/memorial_logger.cpp:794 +#: src/memorial_logger.cpp:802 msgctxt "memorial_male" msgid "Exhumed a grave." msgstr "" -#: src/memorial_logger.cpp:795 +#: src/memorial_logger.cpp:803 msgctxt "memorial_female" msgid "Exhumed a grave." msgstr "" -#: src/memorial_logger.cpp:803 +#: src/memorial_logger.cpp:811 #, c-format msgctxt "memorial_male" msgid "Failed install of bionic: %s." msgstr "" -#: src/memorial_logger.cpp:804 +#: src/memorial_logger.cpp:812 #, c-format msgctxt "memorial_female" msgid "Failed install of bionic: %s." msgstr "" -#: src/memorial_logger.cpp:813 +#: src/memorial_logger.cpp:821 #, c-format msgctxt "memorial_male" msgid "Failed to remove bionic: %s." msgstr "" -#: src/memorial_logger.cpp:814 +#: src/memorial_logger.cpp:822 #, c-format msgctxt "memorial_female" msgid "Failed to remove bionic: %s." msgstr "" -#: src/memorial_logger.cpp:822 +#: src/memorial_logger.cpp:830 msgctxt "memorial_male" msgid "Succumbed to lack of sleep." msgstr "" -#: src/memorial_logger.cpp:823 +#: src/memorial_logger.cpp:831 msgctxt "memorial_female" msgid "Succumbed to lack of sleep." msgstr "" -#: src/memorial_logger.cpp:829 +#: src/memorial_logger.cpp:837 #, c-format msgctxt "memorial_male" msgid "The fuel tank of the %s exploded!" msgstr "" -#: src/memorial_logger.cpp:830 +#: src/memorial_logger.cpp:838 #, c-format msgctxt "memorial_female" msgid "The fuel tank of the %s exploded!" msgstr "" #. ~ %s is addiction name -#: src/memorial_logger.cpp:839 +#: src/memorial_logger.cpp:847 #, c-format msgctxt "memorial_male" msgid "Became addicted to %s." msgstr "" -#: src/memorial_logger.cpp:840 +#: src/memorial_logger.cpp:848 #, c-format msgctxt "memorial_female" msgid "Became addicted to %s." msgstr "" -#: src/memorial_logger.cpp:849 +#: src/memorial_logger.cpp:857 #, c-format msgctxt "memorial_male" msgid "Gained the mutation '%s'." msgstr "" -#: src/memorial_logger.cpp:850 +#: src/memorial_logger.cpp:858 #, c-format msgctxt "memorial_female" msgid "Gained the mutation '%s'." msgstr "" #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:863 +#: src/memorial_logger.cpp:871 #, c-format msgctxt "memorial_male" msgid "Reached skill level %1$d in %2$s." msgstr "" #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:866 +#: src/memorial_logger.cpp:874 #, c-format msgctxt "memorial_female" msgid "Reached skill level %1$d in %2$s." msgstr "" -#: src/memorial_logger.cpp:876 +#: src/memorial_logger.cpp:884 #, c-format msgctxt "memorial_male" msgid "%s committed suicide." msgstr "" -#: src/memorial_logger.cpp:877 +#: src/memorial_logger.cpp:885 #, c-format msgctxt "memorial_female" msgid "%s committed suicide." msgstr "" -#: src/memorial_logger.cpp:880 +#: src/memorial_logger.cpp:888 #, c-format msgctxt "memorial_male" msgid "%s was killed." msgstr "" -#: src/memorial_logger.cpp:881 +#: src/memorial_logger.cpp:889 #, c-format msgctxt "memorial_female" msgid "%s was killed." msgstr "" -#: src/memorial_logger.cpp:885 +#: src/memorial_logger.cpp:893 #, c-format msgctxt "memorial_male" msgid "Last words: %s" msgstr "" -#: src/memorial_logger.cpp:886 +#: src/memorial_logger.cpp:894 #, c-format msgctxt "memorial_female" msgid "Last words: %s" msgstr "" #. ~ %s is player name -#: src/memorial_logger.cpp:893 +#: src/memorial_logger.cpp:901 #, c-format msgctxt "memorial_male" msgid "%s began their journey into the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:894 +#: src/memorial_logger.cpp:902 #, c-format msgctxt "memorial_female" msgid "%s began their journey into the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:902 +#: src/memorial_logger.cpp:910 #, c-format msgctxt "memorial_male" msgid "Installed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:903 +#: src/memorial_logger.cpp:911 #, c-format msgctxt "memorial_female" msgid "Installed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:912 +#: src/memorial_logger.cpp:920 #, c-format msgctxt "memorial_male" msgid "Installed bad bionic: %s." msgstr "" -#: src/memorial_logger.cpp:913 +#: src/memorial_logger.cpp:921 #, c-format msgctxt "memorial_female" msgid "Installed bad bionic: %s." msgstr "" #. ~ %s is martial art -#: src/memorial_logger.cpp:923 +#: src/memorial_logger.cpp:931 #, c-format msgctxt "memorial_male" msgid "Learned %s." msgstr "" -#: src/memorial_logger.cpp:924 +#: src/memorial_logger.cpp:932 #, c-format msgctxt "memorial_female" msgid "Learned %s." msgstr "" #. ~ %s is addiction name -#: src/memorial_logger.cpp:934 +#: src/memorial_logger.cpp:942 #, c-format msgctxt "memorial_male" msgid "Overcame addiction to %s." msgstr "" -#: src/memorial_logger.cpp:935 +#: src/memorial_logger.cpp:943 #, c-format msgctxt "memorial_female" msgid "Overcame addiction to %s." msgstr "" -#: src/memorial_logger.cpp:942 +#: src/memorial_logger.cpp:950 #, c-format msgctxt "memorial_male" msgid "%s became hostile." msgstr "" -#: src/memorial_logger.cpp:943 +#: src/memorial_logger.cpp:951 #, c-format msgctxt "memorial_female" msgid "%s became hostile." msgstr "" -#: src/memorial_logger.cpp:948 +#: src/memorial_logger.cpp:956 msgctxt "memorial_male" msgid "Opened a portal." msgstr "" -#: src/memorial_logger.cpp:949 +#: src/memorial_logger.cpp:957 msgctxt "memorial_female" msgid "Opened a portal." msgstr "" -#: src/memorial_logger.cpp:953 +#: src/memorial_logger.cpp:961 msgctxt "memorial_male" msgid "Opened a strange temple." msgstr "" -#: src/memorial_logger.cpp:954 +#: src/memorial_logger.cpp:962 msgctxt "memorial_female" msgid "Opened a strange temple." msgstr "" -#: src/memorial_logger.cpp:958 +#: src/memorial_logger.cpp:966 #, c-format msgctxt "memorial_male" msgid "Lost the conduct %s%s." msgstr "" -#: src/memorial_logger.cpp:959 +#: src/memorial_logger.cpp:967 #, c-format msgctxt "memorial_female" msgid "Lost the conduct %s%s." msgstr "" -#: src/memorial_logger.cpp:961 src/memorial_logger.cpp:968 +#: src/memorial_logger.cpp:969 src/memorial_logger.cpp:976 msgid " (disabled)" msgstr "" -#: src/memorial_logger.cpp:965 +#: src/memorial_logger.cpp:973 #, c-format msgctxt "memorial_male" msgid "Gained the achievement %s%s." msgstr "" -#: src/memorial_logger.cpp:966 +#: src/memorial_logger.cpp:974 #, c-format msgctxt "memorial_female" msgid "Gained the achievement %s%s." msgstr "" -#: src/memorial_logger.cpp:975 +#: src/memorial_logger.cpp:983 #, c-format msgctxt "memorial_male" msgid "Forgot the spell %s." msgstr "" -#: src/memorial_logger.cpp:976 +#: src/memorial_logger.cpp:984 #, c-format msgctxt "memorial_female" msgid "Forgot the spell %s." msgstr "" -#: src/memorial_logger.cpp:985 +#: src/memorial_logger.cpp:993 #, c-format msgctxt "memorial_male" msgid "Learned the spell %s." msgstr "" -#: src/memorial_logger.cpp:986 +#: src/memorial_logger.cpp:994 #, c-format msgctxt "memorial_female" msgid "Learned the spell %s." msgstr "" -#: src/memorial_logger.cpp:995 +#: src/memorial_logger.cpp:1003 #, c-format msgctxt "memorial_male" msgid "Gained a spell level on %s." msgstr "" -#: src/memorial_logger.cpp:996 +#: src/memorial_logger.cpp:1004 #, c-format msgctxt "memorial_female" msgid "Gained a spell level on %s." msgstr "" -#: src/memorial_logger.cpp:1002 +#: src/memorial_logger.cpp:1010 msgctxt "memorial_male" msgid "Released subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1003 +#: src/memorial_logger.cpp:1011 msgctxt "memorial_female" msgid "Released subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1010 +#: src/memorial_logger.cpp:1018 #, c-format msgctxt "memorial_male" msgid "Removed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:1011 +#: src/memorial_logger.cpp:1019 #, c-format msgctxt "memorial_female" msgid "Removed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:1017 +#: src/memorial_logger.cpp:1025 msgctxt "memorial_male" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "" -#: src/memorial_logger.cpp:1018 +#: src/memorial_logger.cpp:1026 msgctxt "memorial_female" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "" -#: src/memorial_logger.cpp:1025 +#: src/memorial_logger.cpp:1033 #, c-format msgctxt "memorial_male" msgid "Telefragged a %s." msgstr "" -#: src/memorial_logger.cpp:1026 +#: src/memorial_logger.cpp:1034 #, c-format msgctxt "memorial_female" msgid "Telefragged a %s." msgstr "" -#: src/memorial_logger.cpp:1034 +#: src/memorial_logger.cpp:1042 msgctxt "memorial_male" msgid "Spontaneous teleport." msgstr "" -#: src/memorial_logger.cpp:1035 +#: src/memorial_logger.cpp:1043 msgctxt "memorial_female" msgid "Spontaneous teleport." msgstr "" -#: src/memorial_logger.cpp:1043 +#: src/memorial_logger.cpp:1051 #, c-format msgctxt "memorial_male" msgid "Teleported into a %s." msgstr "" -#: src/memorial_logger.cpp:1044 +#: src/memorial_logger.cpp:1052 #, c-format msgctxt "memorial_female" msgid "Teleported into a %s." msgstr "" -#: src/memorial_logger.cpp:1050 +#: src/memorial_logger.cpp:1058 msgctxt "memorial_male" msgid "Terminated subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1051 +#: src/memorial_logger.cpp:1059 msgctxt "memorial_female" msgid "Terminated subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1057 +#: src/memorial_logger.cpp:1065 msgctxt "memorial_male" msgid "Threw up." msgstr "" -#: src/memorial_logger.cpp:1058 +#: src/memorial_logger.cpp:1066 msgctxt "memorial_female" msgid "Threw up." msgstr "" -#: src/memorial_logger.cpp:1063 +#: src/memorial_logger.cpp:1071 msgctxt "memorial_male" msgid "Set off an alarm." msgstr "" -#: src/memorial_logger.cpp:1064 +#: src/memorial_logger.cpp:1072 msgctxt "memorial_female" msgid "Set off an alarm." msgstr "" -#: src/memorial_logger.cpp:1068 +#: src/memorial_logger.cpp:1076 #, c-format msgctxt "memorial_male" msgid "Used the debug menu (%s)." msgstr "" -#: src/memorial_logger.cpp:1069 +#: src/memorial_logger.cpp:1077 #, c-format msgctxt "memorial_female" msgid "Used the debug menu (%s)." @@ -430193,7 +431002,7 @@ msgctxt "message log" msgid "%s." msgstr "" -#: src/mission.h:205 +#: src/mission.h:204 msgid "Bugged mission type" msgstr "" @@ -431032,11 +431841,11 @@ msgstr "" msgid "Deadline: %s" msgstr "" -#: src/mission_ui.cpp:151 src/newcharacter.cpp:3524 src/newcharacter.cpp:3598 -#: src/newcharacter.cpp:3612 src/newcharacter.cpp:3649 -#: src/newcharacter.cpp:3760 src/newcharacter.cpp:3771 -#: src/newcharacter.cpp:3782 src/newcharacter.cpp:3794 -#: src/newcharacter.cpp:3820 +#: src/mission_ui.cpp:151 src/newcharacter.cpp:3579 src/newcharacter.cpp:3653 +#: src/newcharacter.cpp:3667 src/newcharacter.cpp:3704 +#: src/newcharacter.cpp:3815 src/newcharacter.cpp:3826 +#: src/newcharacter.cpp:3837 src/newcharacter.cpp:3849 +#: src/newcharacter.cpp:3875 msgid "None!" msgstr "" @@ -431130,19 +431939,19 @@ msgstr "" msgid "NO CATEGORY" msgstr "" -#: src/mod_manager.cpp:82 src/newcharacter.cpp:2974 +#: src/mod_manager.cpp:82 src/newcharacter.cpp:3020 msgid "Default" msgstr "" -#: src/mod_manager.cpp:83 src/safemode_ui.cpp:246 +#: src/mod_manager.cpp:83 src/safemode_ui.cpp:247 msgid "Blacklist" msgstr "" -#: src/mod_manager.cpp:287 +#: src/mod_manager.cpp:286 msgid "list of default mods" msgstr "" -#: src/mod_manager.cpp:400 +#: src/mod_manager.cpp:395 msgid "list of mods" msgstr "" @@ -434375,13 +435184,13 @@ msgid "" "'%2$c'." msgstr "" -#: src/name.cpp:136 +#: src/name.cpp:134 msgid "Tom" msgstr "" #. ~ Used for constructing full name: %1$s is `given name`, %2$s is `family #. name` -#: src/name.cpp:147 +#: src/name.cpp:145 #, c-format msgctxt "Full Name" msgid "%1$s %2$s" @@ -434389,7 +435198,7 @@ msgstr "" #. ~ Used for constructing full name with nickname: %1$s is `given name`, %2$s #. is `family name`, %3$s is `nickname` -#: src/name.cpp:151 +#: src/name.cpp:149 #, c-format msgctxt "Full Name" msgid "%1$s '%3$s' %2$s" @@ -434552,8 +435361,8 @@ msgid "" "Press %s to go to the next tab or %s to return to main menu." msgstr "" -#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3661 -#: src/newcharacter.cpp:3722 +#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3777 #, c-format msgid "Press %s to view and alter keybindings." msgstr "" @@ -434568,22 +435377,22 @@ msgid "" msgstr "" #: src/newcharacter.cpp:1106 src/newcharacter.cpp:1119 -#: src/newcharacter.cpp:3503 src/player_display.cpp:446 +#: src/newcharacter.cpp:3558 src/player_display.cpp:446 msgid "Strength:" msgstr "" #: src/newcharacter.cpp:1108 src/newcharacter.cpp:1138 -#: src/newcharacter.cpp:3504 src/player_display.cpp:447 +#: src/newcharacter.cpp:3559 src/player_display.cpp:447 msgid "Dexterity:" msgstr "" #: src/newcharacter.cpp:1110 src/newcharacter.cpp:1159 -#: src/newcharacter.cpp:3505 src/player_display.cpp:448 +#: src/newcharacter.cpp:3560 src/player_display.cpp:448 msgid "Intelligence:" msgstr "" #: src/newcharacter.cpp:1112 src/newcharacter.cpp:1178 -#: src/newcharacter.cpp:3506 src/player_display.cpp:449 +#: src/newcharacter.cpp:3561 src/player_display.cpp:449 msgid "Perception:" msgstr "" @@ -434669,193 +435478,193 @@ msgid "" "Perception is also used for detecting traps and other things of interest." msgstr "" -#: src/newcharacter.cpp:1477 +#: src/newcharacter.cpp:1481 #, c-format msgid "%s %s %d point" msgid_plural "%s %s %d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "costs" msgstr "" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "earns" msgstr "" -#: src/newcharacter.cpp:1651 +#: src/newcharacter.cpp:1669 #, c-format msgid "Your scenario of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1655 +#: src/newcharacter.cpp:1673 #, c-format msgid "Your profession of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1661 +#: src/newcharacter.cpp:1679 #, c-format msgid "Your background of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1676 +#: src/newcharacter.cpp:1694 #, c-format msgid "You already picked some conflicting traits: %s." msgstr "" -#: src/newcharacter.cpp:1679 +#: src/newcharacter.cpp:1697 msgid "The scenario you picked prevents you from taking this trait!" msgstr "" -#: src/newcharacter.cpp:1681 +#: src/newcharacter.cpp:1699 #, c-format msgid "Your profession of %s prevents you from taking this trait." msgstr "" -#: src/newcharacter.cpp:1691 +#: src/newcharacter.cpp:1709 #, c-format msgid "The following bionics prevent you from taking this trait: %s." msgstr "" -#: src/newcharacter.cpp:1695 +#: src/newcharacter.cpp:1713 #, c-format msgid "Sorry, but you can only take %d point of advantages." msgid_plural "Sorry, but you can only take %d points of advantages." msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:1701 +#: src/newcharacter.cpp:1719 #, c-format msgid "Sorry, but you can only take %d point of disadvantages." msgid_plural "Sorry, but you can only take %d points of disadvantages." msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:1725 +#: src/newcharacter.cpp:1743 msgid "Search by trait name." msgstr "" -#: src/newcharacter.cpp:1776 +#: src/newcharacter.cpp:1794 msgid "Profession requirements:" msgstr "" -#: src/newcharacter.cpp:1777 +#: src/newcharacter.cpp:1795 #, c-format msgid "Complete \"%s\"\n" msgstr "" -#: src/newcharacter.cpp:1781 +#: src/newcharacter.cpp:1799 msgid "Profession story:" msgstr "" -#: src/newcharacter.cpp:1790 +#: src/newcharacter.cpp:1808 msgid "Profession addictions:" msgstr "" -#: src/newcharacter.cpp:1792 src/newcharacter.cpp:2198 +#: src/newcharacter.cpp:1810 src/newcharacter.cpp:2224 #, c-format msgctxt "set_profession_addictions" msgid "%1$s (%2$d)" msgstr "" -#: src/newcharacter.cpp:1799 +#: src/newcharacter.cpp:1817 msgid "Profession traits:" msgstr "" -#: src/newcharacter.cpp:1801 src/newcharacter.cpp:2207 +#: src/newcharacter.cpp:1819 src/newcharacter.cpp:2233 msgctxt "set_profession_trait" msgid "None" msgstr "" -#: src/newcharacter.cpp:1810 +#: src/newcharacter.cpp:1828 msgid "Profession skills:" msgstr "" -#: src/newcharacter.cpp:1812 src/newcharacter.cpp:2218 +#: src/newcharacter.cpp:1830 src/newcharacter.cpp:2244 msgctxt "set_profession_skill" msgid "None" msgstr "" -#: src/newcharacter.cpp:1815 +#: src/newcharacter.cpp:1833 #, c-format msgctxt "set_profession_skill" msgid "%1$s (%2$d)" msgstr "" -#: src/newcharacter.cpp:1822 +#: src/newcharacter.cpp:1840 msgid "Profession items:" msgstr "" -#: src/newcharacter.cpp:1824 +#: src/newcharacter.cpp:1842 msgctxt "set_profession_item" msgid "None" msgstr "" -#: src/newcharacter.cpp:1844 +#: src/newcharacter.cpp:1862 msgid "Wielded:" msgstr "" -#: src/newcharacter.cpp:1847 +#: src/newcharacter.cpp:1865 msgctxt "set_profession_item_wielded" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1848 +#: src/newcharacter.cpp:1866 msgid "Worn:" msgstr "" -#: src/newcharacter.cpp:1850 +#: src/newcharacter.cpp:1868 msgctxt "set_profession_item_worn" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1854 +#: src/newcharacter.cpp:1872 msgctxt "set_profession_item_inventory" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1861 +#: src/newcharacter.cpp:1879 msgid "Profession bionics:" msgstr "" -#: src/newcharacter.cpp:1869 +#: src/newcharacter.cpp:1887 #, c-format msgid "%s (toggled)" msgstr "" -#: src/newcharacter.cpp:1871 +#: src/newcharacter.cpp:1889 #, c-format msgid "%s (activated)" msgstr "" -#: src/newcharacter.cpp:1880 +#: src/newcharacter.cpp:1898 msgid "Profession proficiencies:" msgstr "" -#: src/newcharacter.cpp:1887 +#: src/newcharacter.cpp:1905 msgid "Profession pets:" msgstr "" -#: src/newcharacter.cpp:1895 +#: src/newcharacter.cpp:1913 msgid "Profession vehicle:" msgstr "" -#: src/newcharacter.cpp:1901 +#: src/newcharacter.cpp:1919 msgid "Profession spells:" msgstr "" -#: src/newcharacter.cpp:1903 src/newcharacter.cpp:2254 +#: src/newcharacter.cpp:1921 src/newcharacter.cpp:2280 #, c-format msgid "%s level %d" msgstr "" -#: src/newcharacter.cpp:1908 +#: src/newcharacter.cpp:1926 msgid "Profession missions:" msgstr "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1990 +#: src/newcharacter.cpp:2010 #, c-format msgid "Profession %1$s earns %2$d point" msgid_plural "Profession %1$s earns %2$d points" @@ -434863,74 +435672,74 @@ msgstr[0] "" msgstr[1] "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1995 +#: src/newcharacter.cpp:2015 #, c-format msgid "Profession %1$s costs %2$d point" msgid_plural "Profession %1$s costs %2$d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:2141 +#: src/newcharacter.cpp:2167 #, c-format msgid "" "Your trait %1$s has been removed since it conflicts with the %2$s's %3$s " "trait." msgstr "" -#: src/newcharacter.cpp:2164 +#: src/newcharacter.cpp:2190 msgid "Search by profession name." msgstr "" -#: src/newcharacter.cpp:2190 +#: src/newcharacter.cpp:2216 msgid "Background story:" msgstr "" -#: src/newcharacter.cpp:2196 +#: src/newcharacter.cpp:2222 msgid "Background addictions:" msgstr "" -#: src/newcharacter.cpp:2205 +#: src/newcharacter.cpp:2231 msgid "Background traits:" msgstr "" -#: src/newcharacter.cpp:2216 +#: src/newcharacter.cpp:2242 msgid "Background skill experience:" msgstr "" -#: src/newcharacter.cpp:2229 +#: src/newcharacter.cpp:2255 msgctxt "set_profession_skill" msgid "beginner" msgstr "" -#: src/newcharacter.cpp:2231 +#: src/newcharacter.cpp:2257 msgctxt "set_profession_skill" msgid "intermediate" msgstr "" -#: src/newcharacter.cpp:2233 +#: src/newcharacter.cpp:2259 msgctxt "set_profession_skill" msgid "competent" msgstr "" -#: src/newcharacter.cpp:2235 +#: src/newcharacter.cpp:2261 msgctxt "set_profession_skill" msgid "advanced" msgstr "" -#: src/newcharacter.cpp:2244 +#: src/newcharacter.cpp:2270 msgid "Background proficiencies:" msgstr "" -#: src/newcharacter.cpp:2252 +#: src/newcharacter.cpp:2278 msgid "Background spells:" msgstr "" -#: src/newcharacter.cpp:2260 +#: src/newcharacter.cpp:2286 msgid "Background missions:" msgstr "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2341 +#: src/newcharacter.cpp:2369 #, c-format msgid "Background %1$s earns %2$d point" msgid_plural "Background %1$s earns %2$d points" @@ -434938,23 +435747,23 @@ msgstr[0] "" msgstr[1] "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2346 +#: src/newcharacter.cpp:2374 #, c-format msgid "Background %1$s costs %2$d point" msgid_plural "Background %1$s costs %2$d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:2464 +#: src/newcharacter.cpp:2498 #, c-format msgid "The trait [%1$s] conflicts with background [%2$s]'s trait [%3$s]." msgstr "" -#: src/newcharacter.cpp:2521 +#: src/newcharacter.cpp:2555 msgid "Search by background name." msgstr "" -#: src/newcharacter.cpp:2634 +#: src/newcharacter.cpp:2670 #, c-format msgid "" "Press %s to view and alter keybindings.\n" @@ -434964,7 +435773,7 @@ msgid "" msgstr "" #. ~ levels here are skill levels at character creation time -#: src/newcharacter.cpp:2759 +#: src/newcharacter.cpp:2795 #, c-format msgid "%d level" msgid_plural "%d levels" @@ -434972,159 +435781,159 @@ msgstr[0] "" msgstr[1] "" #. ~ Second string is e.g. "1 level" or "2 levels" -#: src/newcharacter.cpp:2763 +#: src/newcharacter.cpp:2799 #, c-format msgid "Upgrading %s by %s costs %d point" msgid_plural "Upgrading %s by %s costs %d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:2911 +#: src/newcharacter.cpp:2957 msgid "Scenario Story:" msgstr "" -#: src/newcharacter.cpp:2917 +#: src/newcharacter.cpp:2963 msgid "Scenario Requirements:" msgstr "" -#: src/newcharacter.cpp:2920 +#: src/newcharacter.cpp:2966 msgid "" "This scenario is not available in this world due to city size settings." msgstr "" -#: src/newcharacter.cpp:2928 +#: src/newcharacter.cpp:2974 #, c-format msgid "Complete \"%s\"" msgstr "" -#: src/newcharacter.cpp:2933 +#: src/newcharacter.cpp:2979 msgid "Scenario Professions:" msgstr "" -#: src/newcharacter.cpp:2934 +#: src/newcharacter.cpp:2980 #, c-format msgid "" "\n" "%s" msgstr "" -#: src/newcharacter.cpp:2935 +#: src/newcharacter.cpp:2981 msgid ", default:\n" msgstr "" -#: src/newcharacter.cpp:2951 +#: src/newcharacter.cpp:2997 msgid "Scenario Location:" msgstr "" -#: src/newcharacter.cpp:2952 +#: src/newcharacter.cpp:2998 #, c-format msgid "%s (%d locations, %d variants)" msgstr "" -#: src/newcharacter.cpp:2958 +#: src/newcharacter.cpp:3004 msgid "Scenario Vehicle:" msgstr "" -#: src/newcharacter.cpp:2962 +#: src/newcharacter.cpp:3008 msgid "Scenario calendar:" msgstr "" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 #, c-format msgid "Year: %s" msgstr "" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 msgid "Year: Random" msgstr "" -#: src/newcharacter.cpp:2967 +#: src/newcharacter.cpp:3013 #, c-format msgid "Season: %s" msgstr "" -#: src/newcharacter.cpp:2969 +#: src/newcharacter.cpp:3015 msgid "Day: Random" msgstr "" -#: src/newcharacter.cpp:2970 +#: src/newcharacter.cpp:3016 #, c-format msgid "Day: %d" msgstr "" -#: src/newcharacter.cpp:2971 +#: src/newcharacter.cpp:3017 msgid "Hour: Random" msgstr "" -#: src/newcharacter.cpp:2972 +#: src/newcharacter.cpp:3018 #, c-format msgid "Hour: %d" msgstr "" -#: src/newcharacter.cpp:2979 +#: src/newcharacter.cpp:3025 msgid "Scenario missions:" msgstr "" -#: src/newcharacter.cpp:2987 +#: src/newcharacter.cpp:3033 msgid "Fire nearby" msgstr "" -#: src/newcharacter.cpp:2988 +#: src/newcharacter.cpp:3034 msgid "Zombies nearby" msgstr "" -#: src/newcharacter.cpp:2989 +#: src/newcharacter.cpp:3035 msgid "Various limb wounds" msgstr "" -#: src/newcharacter.cpp:2990 +#: src/newcharacter.cpp:3036 msgid "No starting NPC" msgstr "" -#: src/newcharacter.cpp:2991 +#: src/newcharacter.cpp:3037 msgid "Starting location is bordered by an immense wall" msgstr "" -#: src/newcharacter.cpp:2998 +#: src/newcharacter.cpp:3044 msgid "Scenario Flags:" msgstr "" -#: src/newcharacter.cpp:3085 +#: src/newcharacter.cpp:3133 msgid "Scenario earns %2$d point" msgid_plural "Scenario earns %2$d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:3088 +#: src/newcharacter.cpp:3136 msgid "Scenario costs %2$d point" msgid_plural "Scenario costs %2$d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:3244 +#: src/newcharacter.cpp:3299 msgid "Search by scenario name." msgstr "" -#: src/newcharacter.cpp:3276 src/newcharacter.cpp:3280 +#: src/newcharacter.cpp:3331 src/newcharacter.cpp:3335 msgid "Gender:" msgstr "" -#: src/newcharacter.cpp:3292 src/newcharacter.cpp:3293 +#: src/newcharacter.cpp:3347 src/newcharacter.cpp:3348 #: src/player_display.cpp:460 msgid "Height:" msgstr "" -#: src/newcharacter.cpp:3302 src/newcharacter.cpp:3303 +#: src/newcharacter.cpp:3357 src/newcharacter.cpp:3358 #: src/player_display.cpp:465 msgid "Age:" msgstr "" -#: src/newcharacter.cpp:3311 src/newcharacter.cpp:3312 +#: src/newcharacter.cpp:3366 src/newcharacter.cpp:3367 #: src/player_display.cpp:470 msgid "Blood type:" msgstr "" -#: src/newcharacter.cpp:3322 src/newcharacter.cpp:3441 +#: src/newcharacter.cpp:3377 src/newcharacter.cpp:3496 #, c-format msgid "" "* Random location * (%d variant)" @@ -435133,52 +435942,52 @@ msgid_plural "" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:3328 src/newcharacter.cpp:3330 +#: src/newcharacter.cpp:3383 src/newcharacter.cpp:3385 msgid "Starting location:" msgstr "" -#: src/newcharacter.cpp:3333 +#: src/newcharacter.cpp:3388 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:3417 src/newcharacter.cpp:3730 +#: src/newcharacter.cpp:3472 src/newcharacter.cpp:3785 msgid "Name:" msgstr "" -#: src/newcharacter.cpp:3438 +#: src/newcharacter.cpp:3493 msgid "Select a starting location." msgstr "" -#: src/newcharacter.cpp:3451 +#: src/newcharacter.cpp:3506 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:3618 +#: src/newcharacter.cpp:3673 #, c-format msgid "" "\n" "%s (toggled)" msgstr "" -#: src/newcharacter.cpp:3620 +#: src/newcharacter.cpp:3675 #, c-format msgid "" "\n" "%s (activated)" msgstr "" -#: src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3720 #, c-format msgid "Press %s to save character template." msgstr "" -#: src/newcharacter.cpp:3670 +#: src/newcharacter.cpp:3725 #, c-format msgid "" "Press %s to pick a random name, " @@ -435187,137 +435996,137 @@ msgid "" "%s to randomize everything." msgstr "" -#: src/newcharacter.cpp:3680 +#: src/newcharacter.cpp:3735 #, c-format msgid "" "Press %s to pick a random name, " "%s to randomize all description values." msgstr "" -#: src/newcharacter.cpp:3687 +#: src/newcharacter.cpp:3742 #, c-format msgid "Press %s to switch gender." msgstr "" -#: src/newcharacter.cpp:3692 +#: src/newcharacter.cpp:3747 #, c-format msgid "" "Press %s to select a specific starting location." msgstr "" -#: src/newcharacter.cpp:3696 +#: src/newcharacter.cpp:3751 #, c-format msgid "" "Press %s to select a specific starting city and " "%s to select a specific starting location." msgstr "" -#: src/newcharacter.cpp:3701 +#: src/newcharacter.cpp:3756 #, c-format msgid "" "Press %s or %s to " "cycle through editable values." msgstr "" -#: src/newcharacter.cpp:3707 +#: src/newcharacter.cpp:3762 #, c-format msgid "" "Press %s and %s to " "change gender, height, age, and blood type." msgstr "" -#: src/newcharacter.cpp:3712 +#: src/newcharacter.cpp:3767 #, c-format msgid "Press %s to edit value via popup input." msgstr "" -#: src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3771 #, c-format msgid "" "Press %s to finish character creation or " "%s to return to the previous TAB." msgstr "" -#: src/newcharacter.cpp:3732 +#: src/newcharacter.cpp:3787 msgid "--- NO NAME ENTERED ---" msgstr "" -#: src/newcharacter.cpp:3734 +#: src/newcharacter.cpp:3789 msgid "--- RANDOM NAME ---" msgstr "" -#: src/newcharacter.cpp:3753 src/newcharacter.cpp:3764 +#: src/newcharacter.cpp:3808 src/newcharacter.cpp:3819 msgid "Starting vehicle (scenario): " msgstr "" -#: src/newcharacter.cpp:3756 src/newcharacter.cpp:3767 +#: src/newcharacter.cpp:3811 src/newcharacter.cpp:3822 msgid "Starting vehicle (profession): " msgstr "" -#: src/newcharacter.cpp:3759 src/newcharacter.cpp:3770 +#: src/newcharacter.cpp:3814 src/newcharacter.cpp:3825 msgid "Starting vehicle: " msgstr "" -#: src/newcharacter.cpp:3781 src/newcharacter.cpp:3784 -#: src/newcharacter.cpp:3793 src/newcharacter.cpp:3796 +#: src/newcharacter.cpp:3836 src/newcharacter.cpp:3839 +#: src/newcharacter.cpp:3848 src/newcharacter.cpp:3851 msgid "Starting addictions: " msgstr "" -#: src/newcharacter.cpp:3808 +#: src/newcharacter.cpp:3863 msgid "Scenario: " msgstr "" -#: src/newcharacter.cpp:3813 +#: src/newcharacter.cpp:3868 msgid "Profession: " msgstr "" -#: src/newcharacter.cpp:3818 +#: src/newcharacter.cpp:3873 msgid "Background: " msgstr "" -#: src/newcharacter.cpp:3841 src/newcharacter.cpp:3847 +#: src/newcharacter.cpp:3896 src/newcharacter.cpp:3902 msgid "Too many points allocated, change some features and try again." msgstr "" -#: src/newcharacter.cpp:3851 +#: src/newcharacter.cpp:3906 msgid "" "Too many trait points allocated, change some traits or lower some stats and " "try again." msgstr "" -#: src/newcharacter.cpp:3855 +#: src/newcharacter.cpp:3910 msgid "Too many stat points allocated, lower some stats and try again." msgstr "" -#: src/newcharacter.cpp:3860 +#: src/newcharacter.cpp:3915 msgid "Remaining points will be discarded, are you sure you want to proceed?" msgstr "" -#: src/newcharacter.cpp:3866 +#: src/newcharacter.cpp:3921 msgid "Are you SURE you're finished? Your name will be randomly generated." msgstr "" -#: src/newcharacter.cpp:3874 src/worldfactory.cpp:1884 +#: src/newcharacter.cpp:3929 src/worldfactory.cpp:1889 msgid "Are you SURE you're finished?" msgstr "" -#: src/newcharacter.cpp:4047 +#: src/newcharacter.cpp:4102 msgid "Enter name. Cancel to delete all." msgstr "" -#: src/newcharacter.cpp:4102 +#: src/newcharacter.cpp:4157 msgid "Select gender" msgstr "" -#: src/newcharacter.cpp:4284 +#: src/newcharacter.cpp:4339 msgid "Name of template:" msgstr "" -#: src/newcharacter.cpp:4285 +#: src/newcharacter.cpp:4340 msgid "Keep in mind you may not use special characters like / in filenames" msgstr "" -#: src/newcharacter.cpp:4328 +#: src/newcharacter.cpp:4383 msgid "player template" msgstr "" @@ -435711,137 +436520,137 @@ msgstr "" msgid " does not trust you enough" msgstr "" -#: src/npcmove.cpp:642 +#: src/npcmove.cpp:639 msgid "bandit" msgstr "" -#: src/npcmove.cpp:661 +#: src/npcmove.cpp:658 msgid "maniac" msgstr "" -#: src/npcmove.cpp:1125 +#: src/npcmove.cpp:1122 #, c-format msgid "%s lies down to sleep." msgstr "" -#: src/npcmove.cpp:1767 +#: src/npcmove.cpp:1728 #, c-format msgid " activates their %s." msgstr "" -#: src/npcmove.cpp:1787 +#: src/npcmove.cpp:1748 #, c-format msgid " deactivates their %s." msgstr "" -#: src/npcmove.cpp:2451 +#: src/npcmove.cpp:2412 #, c-format msgid "%1$s tries to climb the %2$s but slips." msgstr "" -#: src/npcmove.cpp:2455 +#: src/npcmove.cpp:2416 #, c-format msgid "%1$s climbs over the %2$s." msgstr "" -#: src/npcmove.cpp:3021 +#: src/npcmove.cpp:2982 #, c-format msgid "Hold on, I want to pick up that %s." msgstr "" -#: src/npcmove.cpp:3100 +#: src/npcmove.cpp:3061 #, c-format msgid "%1$s picks up a %2$s and a %3$s." msgstr "" -#: src/npcmove.cpp:3105 +#: src/npcmove.cpp:3066 #, c-format msgid "%s looks around nervously, as if searching for something." msgstr "" -#: src/npcmove.cpp:3257 src/output.h:688 +#: src/npcmove.cpp:3218 src/output.h:690 msgid " and " msgstr "" -#: src/npcmove.cpp:3265 +#: src/npcmove.cpp:3226 #, c-format msgid "%s drops %d item." msgid_plural "%s drops %d items." msgstr[0] "" msgstr[1] "" -#: src/npcmove.cpp:3269 +#: src/npcmove.cpp:3230 #, c-format msgid "%1$s drops a %2$s." msgstr "" -#: src/npcmove.cpp:3414 +#: src/npcmove.cpp:3375 #, c-format msgid "%s completed the assigned task." msgstr "" -#: src/npcmove.cpp:3516 +#: src/npcmove.cpp:3477 #, c-format msgid "%1$s throws a %2$s." msgstr "" -#: src/npcmove.cpp:3706 +#: src/npcmove.cpp:3667 #, c-format msgid "%1$s starts healing %2$s." msgstr "" -#: src/npcmove.cpp:3726 +#: src/npcmove.cpp:3687 #, c-format msgid "%1$s heals %2$s." msgstr "" -#: src/npcmove.cpp:3774 +#: src/npcmove.cpp:3735 #, c-format msgid "%1$s starts applying a %2$s." msgstr "" -#: src/npcmove.cpp:3792 +#: src/npcmove.cpp:3753 #, c-format msgid "%1$s takes some %2$s." msgstr "" -#: src/npcmove.cpp:4041 +#: src/npcmove.cpp:4002 #, c-format msgid "%1$s takes %2$s's money!" msgstr "" -#: src/npcmove.cpp:4044 +#: src/npcmove.cpp:4005 #, c-format msgid "%s takes your money!" msgstr "" -#: src/npcmove.cpp:4088 +#: src/npcmove.cpp:4051 #, c-format msgid "%1$s takes %2$s's %3$s." msgstr "" -#: src/npcmove.cpp:4091 +#: src/npcmove.cpp:4054 #, c-format msgid "%1$s takes your %2$s." msgstr "" -#: src/npcmove.cpp:4166 +#: src/npcmove.cpp:4129 #, c-format msgid "" "From your two-way radio you hear %s reporting in, 'I've arrived, boss!'" msgstr "" -#: src/npcmove.cpp:4547 +#: src/npcmove.cpp:4510 #, c-format msgid " %s, %s" msgstr "" -#: src/npcmove.cpp:4550 +#: src/npcmove.cpp:4513 #, c-format msgid "%s %s%s" msgstr "" -#: src/npcmove.cpp:4727 +#: src/npcmove.cpp:4690 #, c-format msgid "%1$s reloads their %2$s." msgstr "" @@ -436534,168 +437343,168 @@ msgstr "" msgid "Default: %.2f - Min: %.2f, Max: %.2f" msgstr "" -#: src/options.cpp:1141 +#: src/options.cpp:1218 msgid "Hoder's" msgstr "" -#: src/options.cpp:1142 +#: src/options.cpp:1219 msgid "Deon's" msgstr "" -#: src/options.cpp:1156 +#: src/options.cpp:1233 msgid "Basic" msgstr "" -#: src/options.cpp:1181 +#: src/options.cpp:1258 msgid "System language" msgstr "" -#: src/options.cpp:1287 +#: src/options.cpp:1364 msgid "Default character name" msgstr "" -#: src/options.cpp:1288 +#: src/options.cpp:1365 msgid "" "Set a default character name that will be used instead of a random name on " "character creation." msgstr "" -#: src/options.cpp:1294 +#: src/options.cpp:1371 msgid "Auto pickup enabled" msgstr "" -#: src/options.cpp:1295 +#: src/options.cpp:1372 msgid "" "If true, enable item auto pickup. Change pickup rules with the Auto pickup " "manager." msgstr "" -#: src/options.cpp:1299 +#: src/options.cpp:1376 msgid "Auto pickup adjacent" msgstr "" -#: src/options.cpp:1300 +#: src/options.cpp:1377 msgid "" "If true, enable auto pickup items one tile around to the player. You can " "assign No Auto Pickup zones with the Zones manager for e.g. your homebase." msgstr "" -#: src/options.cpp:1306 +#: src/options.cpp:1383 msgid "Auto pickup owned items" msgstr "" -#: src/options.cpp:1307 +#: src/options.cpp:1384 msgid "" "If true, items that belong to your faction will be included in auto pickup." msgstr "" -#: src/options.cpp:1313 +#: src/options.cpp:1390 msgid "Auto pickup weight limit" msgstr "" -#: src/options.cpp:1314 +#: src/options.cpp:1391 msgid "" "Auto pickup items with weight less than or equal to [option] * 50 grams. " "You must also set the small items option. 0 = disabled." msgstr "" -#: src/options.cpp:1320 +#: src/options.cpp:1397 msgid "Auto pickup volume limit" msgstr "" -#: src/options.cpp:1321 +#: src/options.cpp:1398 msgid "" "Auto pickup items with volume less than or equal to [option] * 50 " "milliliters. You must also set the light items option. 0 = disabled." msgstr "" -#: src/options.cpp:1327 +#: src/options.cpp:1404 msgid "Auto pickup safe mode" msgstr "" -#: src/options.cpp:1328 +#: src/options.cpp:1405 msgid "" "If true, auto pickup is disabled as long as you can see monsters nearby. " "This is affected by 'Safe mode proximity distance'." msgstr "" -#: src/options.cpp:1335 +#: src/options.cpp:1412 msgid "List items within no auto pickup zones" msgstr "" -#: src/options.cpp:1336 +#: src/options.cpp:1413 msgid "" "If true, you will see messages about items you step on, within no auto " "pickup zones." msgstr "" -#: src/options.cpp:1344 +#: src/options.cpp:1421 msgid "Additional auto features" msgstr "" -#: src/options.cpp:1345 +#: src/options.cpp:1422 msgid "" "If true, enables configured auto features below. Disabled as long as any " "enemy monster is seen." msgstr "" -#: src/options.cpp:1349 +#: src/options.cpp:1426 msgid "Auto pulp or butcher" msgstr "" -#: src/options.cpp:1350 +#: src/options.cpp:1427 msgid "" "Action to perform when 'Auto pulp or butcher' is enabled. Pulp: Pulp " "corpses you stand on. - Pulp Adjacent: Also pulp corpses adjacent from you." " - Butcher: Butcher corpses you stand on." msgstr "" -#: src/options.cpp:1351 src/options.cpp:1373 src/options.cpp:1854 -#: src/options.cpp:1896 +#: src/options.cpp:1428 src/options.cpp:1450 src/options.cpp:1931 +#: src/options.cpp:1973 msgctxt "options" msgid "Disabled" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent Zombie Only" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Zombies Only" msgstr "" -#: src/options.cpp:1357 +#: src/options.cpp:1434 msgid "Auto mining" msgstr "" -#: src/options.cpp:1358 +#: src/options.cpp:1435 msgid "" "If true, enables automatic use of wielded pickaxes and jackhammers whenever " "trying to move into mineable terrain." msgstr "" -#: src/options.cpp:1364 +#: src/options.cpp:1441 msgid "Auto mopping" msgstr "" -#: src/options.cpp:1365 +#: src/options.cpp:1442 msgid "" "If true, enables automatic use of wielded mops to clean surrounding terrain." msgstr "" -#: src/options.cpp:1371 +#: src/options.cpp:1448 msgid "Auto foraging" msgstr "" -#: src/options.cpp:1372 +#: src/options.cpp:1449 msgid "" "Action to perform when 'Auto foraging' is enabled. Bushes: Only forage " "bushes. - Trees: Only forage trees. - Crops: Only forage crops. - " @@ -436703,37 +437512,37 @@ msgid "" "flowers, cattails etc." msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Bushes" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Crops" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Everything" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Trees" msgstr "" -#: src/options.cpp:1381 +#: src/options.cpp:1458 msgid "Dangerous pickups" msgstr "" -#: src/options.cpp:1382 +#: src/options.cpp:1459 msgid "" "If true, will allow player to pick new items, even if it causes them to " "exceed the weight limit." msgstr "" -#: src/options.cpp:1387 +#: src/options.cpp:1464 msgid "Dangerous terrain warning prompt" msgstr "" -#: src/options.cpp:1388 +#: src/options.cpp:1465 msgid "" "Always: You will be prompted to move onto dangerous tiles. Running: You " "will only be able to move onto dangerous tiles while running and will be " @@ -436742,29 +437551,29 @@ msgid "" "onto a dangerous tile unless running and will not be warned or prompted." msgstr "" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Crouching" msgstr "" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Running" msgstr "" -#: src/options.cpp:1395 +#: src/options.cpp:1472 msgid "Safe mode" msgstr "" -#: src/options.cpp:1396 +#: src/options.cpp:1473 msgid "" "If true, will hold the game and display a warning if a hostile monster/NPC " "is approaching." msgstr "" -#: src/options.cpp:1400 +#: src/options.cpp:1477 msgid "Safe mode proximity distance" msgstr "" -#: src/options.cpp:1401 +#: src/options.cpp:1478 msgid "" "If safe mode is enabled, distance to hostiles at which safe mode should show" " a warning. 0 = Max player view distance. This option only has effect when" @@ -436772,115 +437581,115 @@ msgid "" "mode manager instead of this value." msgstr "" -#: src/options.cpp:1405 +#: src/options.cpp:1482 msgid "Safe mode when driving" msgstr "" -#: src/options.cpp:1406 +#: src/options.cpp:1483 msgid "" "If true, safe mode will alert you of hostiles while you are driving a " "vehicle." msgstr "" -#: src/options.cpp:1410 +#: src/options.cpp:1487 msgid "Auto reactivate safe mode" msgstr "" -#: src/options.cpp:1411 +#: src/options.cpp:1488 msgid "" "If true, safe mode will automatically reactivate after a certain number of " "turns. See option 'Turns to auto reactivate safe mode.'" msgstr "" -#: src/options.cpp:1415 +#: src/options.cpp:1492 msgid "Turns to auto reactivate safe mode" msgstr "" -#: src/options.cpp:1416 +#: src/options.cpp:1493 msgid "" "Number of turns after which safe mode is reactivated. Will only reactivate " "if no hostiles are in 'Safe mode proximity distance.'" msgstr "" -#: src/options.cpp:1420 +#: src/options.cpp:1497 msgid "Turns to remember ignored monsters" msgstr "" -#: src/options.cpp:1421 +#: src/options.cpp:1498 msgid "" "Number of turns an ignored monster stays ignored after it is no longer seen." " 0 disables this option and monsters are permanently ignored." msgstr "" -#: src/options.cpp:1427 +#: src/options.cpp:1504 msgid "Realtime turn progression" msgstr "" -#: src/options.cpp:1428 +#: src/options.cpp:1505 msgid "" "If higher than 0, monsters will take periodic gameplay turns. This value is" " the delay between each turn, in seconds. Works best with Safe Mode " "disabled. 0 = disabled." msgstr "" -#: src/options.cpp:1434 +#: src/options.cpp:1511 msgid "Autosave" msgstr "" -#: src/options.cpp:1435 +#: src/options.cpp:1512 msgid "" "If true, game will periodically save the map. Autosaves occur based on in-" "game turns or realtime minutes, whichever is larger." msgstr "" -#: src/options.cpp:1439 +#: src/options.cpp:1516 msgid "Game turns between autosaves" msgstr "" -#: src/options.cpp:1440 +#: src/options.cpp:1517 msgid "Number of game turns between autosaves." msgstr "" -#: src/options.cpp:1446 +#: src/options.cpp:1523 msgid "Real minutes between autosaves" msgstr "" -#: src/options.cpp:1447 +#: src/options.cpp:1524 msgid "Number of realtime minutes between autosaves." msgstr "" -#: src/options.cpp:1455 +#: src/options.cpp:1532 msgid "Auto notes" msgstr "" -#: src/options.cpp:1456 +#: src/options.cpp:1533 msgid "If true, automatically sets notes." msgstr "" -#: src/options.cpp:1460 +#: src/options.cpp:1537 msgid "Auto notes (stairs)" msgstr "" -#: src/options.cpp:1461 +#: src/options.cpp:1538 msgid "" "If true, automatically sets notes on places that have stairs that go up or " "down." msgstr "" -#: src/options.cpp:1467 +#: src/options.cpp:1544 msgid "Auto notes (map extras)" msgstr "" -#: src/options.cpp:1468 +#: src/options.cpp:1545 msgid "" "If true, automatically sets notes on places that contain various map extras." msgstr "" -#: src/options.cpp:1476 +#: src/options.cpp:1553 msgid "Circular distances" msgstr "" -#: src/options.cpp:1477 +#: src/options.cpp:1554 msgid "" "If true, the game will calculate range in a realistic way: light sources " "will be circles, diagonal movement will cover more ground and take longer. " @@ -436888,238 +437697,238 @@ msgid "" " takes as long as moving to the north wall." msgstr "" -#: src/options.cpp:1481 +#: src/options.cpp:1558 msgid "Drop empty containers" msgstr "" -#: src/options.cpp:1482 +#: src/options.cpp:1559 msgid "" "Set to drop empty containers after use. No: Don't drop any. - Watertight: " "All except watertight containers. - All: Drop all containers." msgstr "" -#: src/options.cpp:1483 +#: src/options.cpp:1560 msgid "Watertight" msgstr "" -#: src/options.cpp:1487 +#: src/options.cpp:1564 msgid "DeathCam" msgstr "" -#: src/options.cpp:1488 +#: src/options.cpp:1565 msgid "" "Always: Always start deathcam. Ask: Query upon death. Never: Never show " "deathcam." msgstr "" -#: src/options.cpp:1493 +#: src/options.cpp:1570 msgid "Special event spawns" msgstr "" -#: src/options.cpp:1494 +#: src/options.cpp:1571 msgid "" "If not disabled, unique items and/or monsters can spawn during special " "events (Christmas, Halloween, etc.)" msgstr "" -#: src/options.cpp:1495 src/safemode_ui.cpp:251 +#: src/options.cpp:1572 src/safemode_ui.cpp:252 msgid "Both" msgstr "" -#: src/options.cpp:1500 +#: src/options.cpp:1577 msgid "Sound enabled" msgstr "" -#: src/options.cpp:1501 +#: src/options.cpp:1578 msgid "If true, music and sound are enabled." msgstr "" -#: src/options.cpp:1505 +#: src/options.cpp:1582 msgid "Choose soundpack" msgstr "" -#: src/options.cpp:1506 +#: src/options.cpp:1583 msgid "Choose the soundpack you want to use. Requires restart." msgstr "" -#: src/options.cpp:1512 +#: src/options.cpp:1589 msgid "Music volume" msgstr "" -#: src/options.cpp:1513 +#: src/options.cpp:1590 msgid "Adjust the volume of the music being played in the background." msgstr "" -#: src/options.cpp:1519 +#: src/options.cpp:1596 msgid "Sound effect volume" msgstr "" -#: src/options.cpp:1520 +#: src/options.cpp:1597 msgid "Adjust the volume of sound effects being played by the game." msgstr "" -#: src/options.cpp:1526 +#: src/options.cpp:1603 msgid "Ambient sound volume" msgstr "" -#: src/options.cpp:1527 +#: src/options.cpp:1604 msgid "Adjust the volume of ambient sounds being played by the game." msgstr "" -#: src/options.cpp:1540 +#: src/options.cpp:1617 msgid "Language" msgstr "" -#: src/options.cpp:1541 +#: src/options.cpp:1618 msgid "Switch language." msgstr "" -#: src/options.cpp:1545 +#: src/options.cpp:1622 msgid "Temperature units" msgstr "" -#: src/options.cpp:1546 +#: src/options.cpp:1623 msgid "Switch between Fahrenheit, Celsius, and Kelvin." msgstr "" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Celsius" msgstr "" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Fahrenheit" msgstr "" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Kelvin" msgstr "" -#: src/options.cpp:1551 +#: src/options.cpp:1628 msgid "Speed units" msgstr "" -#: src/options.cpp:1552 +#: src/options.cpp:1629 msgid "Switch between mph, km/h, and tiles/turn." msgstr "" -#: src/options.cpp:1553 +#: src/options.cpp:1630 msgid "tiles/turn" msgstr "" -#: src/options.cpp:1557 +#: src/options.cpp:1634 msgid "Mass units" msgstr "" -#: src/options.cpp:1558 +#: src/options.cpp:1635 msgid "Switch between lbs and kg." msgstr "" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "kg" msgstr "" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "lbs" msgstr "" -#: src/options.cpp:1563 +#: src/options.cpp:1640 msgid "Volume units" msgstr "" -#: src/options.cpp:1564 +#: src/options.cpp:1641 msgid "Switch between the cups (c), liters (L), and quarts (qt)." msgstr "" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Cup" msgstr "" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Liter" msgstr "" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Quart" msgstr "" -#: src/options.cpp:1568 +#: src/options.cpp:1645 msgid "Distance units" msgstr "" -#: src/options.cpp:1569 +#: src/options.cpp:1646 msgid "Switch between metric and imperial distance units." msgstr "" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Imperial" msgstr "" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Metric" msgstr "" -#: src/options.cpp:1573 +#: src/options.cpp:1650 msgid "Time format" msgstr "" -#: src/options.cpp:1574 +#: src/options.cpp:1651 msgid "" "12h: AM/PM, e.g. 7:31 AM - Military: 24h Military, e.g. 0731 - 24h: Normal " "24h, e.g. 7:31" msgstr "" #. ~ 12h time, e.g. 11:59pm -#: src/options.cpp:1576 +#: src/options.cpp:1653 msgid "12h" msgstr "" #. ~ Military time, e.g. 2359 -#: src/options.cpp:1578 +#: src/options.cpp:1655 msgid "Military" msgstr "" #. ~ 24h time, e.g. 23:59 -#: src/options.cpp:1580 +#: src/options.cpp:1657 msgid "24h" msgstr "" -#: src/options.cpp:1586 +#: src/options.cpp:1663 msgid "Show gun brand names" msgstr "" -#: src/options.cpp:1587 +#: src/options.cpp:1664 msgid "" "If true, show brand names for guns, instead of generic functional names - " "'m4a1' or 'h&k416a5' instead of 'NATO assault rifle'." msgstr "" -#: src/options.cpp:1589 +#: src/options.cpp:1666 msgid "Add ammo to weapon/magazine names" msgstr "" -#: src/options.cpp:1590 +#: src/options.cpp:1667 msgid "" "If true, the default ammo is added to weapon and magazine names. For " "example \"Mosin-Nagant M44 (4/5)\" becomes \"Mosin-Nagant M44 (4/5 " "7.62x54mm)\"." msgstr "" -#: src/options.cpp:1593 +#: src/options.cpp:1670 msgid "Detailed containers" msgstr "" -#: src/options.cpp:1594 +#: src/options.cpp:1671 msgid "" "All: every container has detailed remaining volume info. - Worn: only worn " "containers have detailed remaining volume info. - None: no additional info " "is provided." msgstr "" -#: src/options.cpp:1604 +#: src/options.cpp:1681 msgid "Use key code input mode" msgstr "" -#: src/options.cpp:1605 +#: src/options.cpp:1682 msgid "" "Use key code or symbol input on SDL. Symbol is recommended for non-qwerty " "layouts since currently the default keybindings for key code mode only " @@ -437127,999 +437936,999 @@ msgid "" "and num lock." msgstr "" -#: src/options.cpp:1609 +#: src/options.cpp:1686 msgid "Key code" msgstr "" -#: src/options.cpp:1613 +#: src/options.cpp:1690 msgid "Force capital/modified letters in prompts" msgstr "" -#: src/options.cpp:1614 +#: src/options.cpp:1691 msgid "" "If true, prompts such as Y/N queries only accepts capital or modified " "letters, while lower case and unmodified letters only snap the cursor to the" " corresponding option." msgstr "" -#: src/options.cpp:1619 +#: src/options.cpp:1696 msgid "Snap to target" msgstr "" -#: src/options.cpp:1620 +#: src/options.cpp:1697 msgid "If true, automatically follow the crosshair when firing/throwing." msgstr "" -#: src/options.cpp:1624 +#: src/options.cpp:1701 msgid "Reaim after firing" msgstr "" -#: src/options.cpp:1625 +#: src/options.cpp:1702 msgid "" "If true, after firing automatically aim again if targets are available." msgstr "" -#: src/options.cpp:1629 +#: src/options.cpp:1706 msgid "Query on disassembly while butchering" msgstr "" -#: src/options.cpp:1630 +#: src/options.cpp:1707 msgid "If true, will query before disassembling items while butchering." msgstr "" -#: src/options.cpp:1634 +#: src/options.cpp:1711 msgid "Query on keybinding removal" msgstr "" -#: src/options.cpp:1635 +#: src/options.cpp:1712 msgid "If true, will query before removing a keybinding from a hotkey." msgstr "" -#: src/options.cpp:1639 +#: src/options.cpp:1716 msgid "Close advanced inventory on move all" msgstr "" -#: src/options.cpp:1640 +#: src/options.cpp:1717 msgid "" "If true, will close the advanced inventory when the move all items command " "is used." msgstr "" -#: src/options.cpp:1645 +#: src/options.cpp:1722 msgid "Open default advanced inventory layout" msgstr "" -#: src/options.cpp:1646 +#: src/options.cpp:1723 msgid "" "If true, open default advanced inventory layout instead of last opened " "layout" msgstr "" -#: src/options.cpp:1650 +#: src/options.cpp:1727 msgid "Display actions in \"Use item\" menu" msgstr "" -#: src/options.cpp:1652 +#: src/options.cpp:1729 msgid "" "If true, actions (like \"Read\", \"Smoke\", \"Wrap tighter\") will be " "displayed next to the corresponding items." msgstr "" -#: src/options.cpp:1657 +#: src/options.cpp:1734 msgid "Autoselect if exactly one valid target" msgstr "" -#: src/options.cpp:1658 +#: src/options.cpp:1735 msgid "" "If true, directional actions ( like \"Examine\", \"Open\", \"Pickup\" ) will" " autoselect an adjacent tile if there is exactly one valid target." msgstr "" -#: src/options.cpp:1664 +#: src/options.cpp:1741 msgid "Inventory highlight mode" msgstr "" -#: src/options.cpp:1665 +#: src/options.cpp:1742 msgid "" "Highlight selected item's contents and parent container in inventory screen." " \"Symbol\" shows a highlighted caret and \"Highlight\" uses font " "highlighting." msgstr "" -#: src/options.cpp:1668 +#: src/options.cpp:1745 msgid "Highlight" msgstr "" -#: src/options.cpp:1675 +#: src/options.cpp:1752 msgid "Highlight unread recipes" msgstr "" -#: src/options.cpp:1676 +#: src/options.cpp:1753 msgid "" "If true, highlight unread recipes to allow tracking of newly learned " "recipes." msgstr "" -#: src/options.cpp:1683 +#: src/options.cpp:1760 msgid "Diagonal movement with cursor keys and modifiers" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "" "Allows diagonal movement with cursor keys using CTRL and SHIFT modifiers. " "Diagonal movement action keys are taken from keybindings, so you need these " "to be configured." msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 1: Numpad Emulation" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 2: CW/CCW" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 3: L/R Tilt" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 4: Diagonal Lock" msgstr "" -#: src/options.cpp:1733 +#: src/options.cpp:1810 msgid "Vehicle plating changes part color" msgstr "" -#: src/options.cpp:1734 +#: src/options.cpp:1811 msgid "If true, vehicle parts will change color if they are armor plated." msgstr "" -#: src/options.cpp:1738 +#: src/options.cpp:1815 msgid "Auto-shift the view while driving" msgstr "" -#: src/options.cpp:1739 +#: src/options.cpp:1816 msgid "If true, view will automatically shift towards the driving direction." msgstr "" -#: src/options.cpp:1743 +#: src/options.cpp:1820 msgid "Draw vehicle facing indicator" msgstr "" -#: src/options.cpp:1744 +#: src/options.cpp:1821 msgid "" "If true, when controlling a vehicle, a white 'X' (in curses version) or a " "crosshair (in tiles version) at distance 10 from the center will display its" " current facing." msgstr "" -#: src/options.cpp:1748 +#: src/options.cpp:1825 msgid "Reverse steering direction in reverse" msgstr "" -#: src/options.cpp:1749 +#: src/options.cpp:1826 msgid "" "If true, when driving a vehicle in reverse, steering should also reverse " "like real life." msgstr "" -#: src/options.cpp:1755 +#: src/options.cpp:1832 msgid "Sidebar position" msgstr "" -#: src/options.cpp:1756 +#: src/options.cpp:1833 msgid "" "Switch between sidebar on the left or on the right side. Requires restart." msgstr "" #. ~ sidebar position -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Left" msgstr "" -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Right" msgstr "" -#: src/options.cpp:1761 +#: src/options.cpp:1838 msgid "Draw sidebar spacers" msgstr "" -#: src/options.cpp:1762 +#: src/options.cpp:1839 msgid "If true, adds an extra space between sidebar panels." msgstr "" -#: src/options.cpp:1766 +#: src/options.cpp:1843 msgid "Message log flow" msgstr "" -#: src/options.cpp:1767 +#: src/options.cpp:1844 msgid "Where new log messages should show." msgstr "" -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Bottom" msgstr "" #. ~ sidebar/message log flow direction -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Top" msgstr "" -#: src/options.cpp:1773 +#: src/options.cpp:1850 msgid "Sidebar log message display duration" msgstr "" -#: src/options.cpp:1774 +#: src/options.cpp:1851 msgid "" "Number of turns after which a message will be removed from the sidebar log." " 0 = disabled." msgstr "" -#: src/options.cpp:1778 +#: src/options.cpp:1855 msgid "Message cooldown" msgstr "" -#: src/options.cpp:1779 +#: src/options.cpp:1856 msgid "" "Number of turns during which similar messages are hidden. 0 = disabled." msgstr "" -#: src/options.cpp:1783 +#: src/options.cpp:1860 msgid "Limit message history" msgstr "" -#: src/options.cpp:1784 +#: src/options.cpp:1861 msgid "Number of messages to preserve in the history, and when saving." msgstr "" -#: src/options.cpp:1789 +#: src/options.cpp:1866 msgid "Suppress \"Unknown command\" messages" msgstr "" -#: src/options.cpp:1790 +#: src/options.cpp:1867 msgid "" "If true, pressing a key with no set function will not display a notice in " "the chat log." msgstr "" -#: src/options.cpp:1795 +#: src/options.cpp:1872 msgid "Popup window when achievement completed" msgstr "" -#: src/options.cpp:1796 +#: src/options.cpp:1873 msgid "" "Whether to trigger a popup window when completing an achievement. First: " "when completing an achievement that has not been completed in a previous " "game." msgstr "" -#: src/options.cpp:1801 +#: src/options.cpp:1878 msgid "First" msgstr "" -#: src/options.cpp:1805 +#: src/options.cpp:1882 msgid "Look around position" msgstr "" -#: src/options.cpp:1806 +#: src/options.cpp:1883 msgid "Switch between look around panel being left or right." msgstr "" -#: src/options.cpp:1811 +#: src/options.cpp:1888 msgid "Aim window display style" msgstr "" -#: src/options.cpp:1812 +#: src/options.cpp:1889 msgid "How should confidence and steadiness be communicated to the player." msgstr "" -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Bars" msgstr "" #. ~ aim bar style - bars or numbers -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Numbers" msgstr "" -#: src/options.cpp:1817 +#: src/options.cpp:1894 msgid "Morale style" msgstr "" -#: src/options.cpp:1818 +#: src/options.cpp:1895 msgid "Morale display style in sidebar." msgstr "" -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Horizontal" msgstr "" -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Vertical" msgstr "" -#: src/options.cpp:1823 +#: src/options.cpp:1900 msgid "Full screen Advanced Inventory Manager" msgstr "" -#: src/options.cpp:1824 +#: src/options.cpp:1901 msgid "" "If true, Advanced Inventory Manager menu will fit full screen, otherwise it " "will leave sidebar visible." msgstr "" -#: src/options.cpp:1830 +#: src/options.cpp:1907 msgid "Move view offset" msgstr "" -#: src/options.cpp:1831 +#: src/options.cpp:1908 msgid "Move view by how many squares per keypress." msgstr "" -#: src/options.cpp:1835 +#: src/options.cpp:1912 msgid "Overmap fast scroll offset" msgstr "" -#: src/options.cpp:1836 +#: src/options.cpp:1913 msgid "" "With Fast Scroll option enabled, shift view on the overmap and while looking" " around by this many squares per keypress." msgstr "" -#: src/options.cpp:1840 +#: src/options.cpp:1917 msgid "Centered menu scrolling" msgstr "" -#: src/options.cpp:1841 +#: src/options.cpp:1918 msgid "" "If true, menus will start scrolling in the center of the list, and keep the " "list centered." msgstr "" -#: src/options.cpp:1845 +#: src/options.cpp:1922 msgid "Shift list item view" msgstr "" -#: src/options.cpp:1846 +#: src/options.cpp:1923 msgid "" "Centered or to edge, shift the view toward the selected item if it is " "outside of your current viewport." msgstr "" -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "Centered" msgstr "" -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "To edge" msgstr "" -#: src/options.cpp:1851 +#: src/options.cpp:1928 msgid "Auto inventory letters" msgstr "" -#: src/options.cpp:1852 +#: src/options.cpp:1929 msgid "" "Enabled: automatically assign letters to any carried items that lack them. " "Disabled: do not auto-assign letters. Favorites: only auto-assign letters " "to favorited items." msgstr "" -#: src/options.cpp:1856 +#: src/options.cpp:1933 msgid "Favorites" msgstr "" -#: src/options.cpp:1860 +#: src/options.cpp:1937 msgid "Show item health bars" msgstr "" -#: src/options.cpp:1862 +#: src/options.cpp:1939 msgid "" "If true, show item health bars instead of reinforced, scratched etc. text." msgstr "" -#: src/options.cpp:1866 +#: src/options.cpp:1943 msgid "Show item symbols" msgstr "" -#: src/options.cpp:1867 +#: src/options.cpp:1944 msgid "If true, show item symbols in inventory and pick up menu." msgstr "" -#: src/options.cpp:1871 +#: src/options.cpp:1948 msgid "Show armor coverage map" msgstr "" -#: src/options.cpp:1872 +#: src/options.cpp:1949 msgid "" "If true, show a visual representation of armor coverage in the item info " "window." msgstr "" -#: src/options.cpp:1878 +#: src/options.cpp:1955 msgid "Enable joystick" msgstr "" -#: src/options.cpp:1879 +#: src/options.cpp:1956 msgid "If true, enable input from joystick." msgstr "" -#: src/options.cpp:1883 +#: src/options.cpp:1960 msgid "Hide mouse cursor" msgstr "" -#: src/options.cpp:1884 +#: src/options.cpp:1961 msgid "" "Show: cursor is always shown. Hide: cursor is hidden. HideKB: cursor is " "hidden on keyboard input and unhidden on mouse movement." msgstr "" #. ~ show mouse cursor -#: src/options.cpp:1886 +#: src/options.cpp:1963 msgid "Show" msgstr "" #. ~ hide mouse cursor -#: src/options.cpp:1888 +#: src/options.cpp:1965 msgid "Hide" msgstr "" #. ~ hide mouse cursor when keyboard is used -#: src/options.cpp:1890 +#: src/options.cpp:1967 msgid "HideKB" msgstr "" -#: src/options.cpp:1894 +#: src/options.cpp:1971 msgid "Edge scrolling" msgstr "" -#: src/options.cpp:1895 +#: src/options.cpp:1972 msgid "Edge scrolling with the mouse." msgstr "" -#: src/options.cpp:1897 +#: src/options.cpp:1974 msgid "Slow" msgstr "" -#: src/options.cpp:1899 +#: src/options.cpp:1976 msgid "Fast" msgstr "" -#: src/options.cpp:1911 +#: src/options.cpp:1988 msgid "Animations" msgstr "" -#: src/options.cpp:1912 +#: src/options.cpp:1989 msgid "If true, will display enabled animations." msgstr "" -#: src/options.cpp:1916 +#: src/options.cpp:1993 msgid "Rain animation" msgstr "" -#: src/options.cpp:1917 +#: src/options.cpp:1994 msgid "If true, will display weather animations." msgstr "" -#: src/options.cpp:1923 +#: src/options.cpp:2000 msgid "Projectile animation" msgstr "" -#: src/options.cpp:1924 +#: src/options.cpp:2001 msgid "" "If true, will display animations for projectiles like bullets, arrows, and " "thrown items." msgstr "" -#: src/options.cpp:1930 +#: src/options.cpp:2007 msgid "SCT animation" msgstr "" -#: src/options.cpp:1931 +#: src/options.cpp:2008 msgid "If true, will display scrolling combat text animations." msgstr "" -#: src/options.cpp:1937 +#: src/options.cpp:2014 msgid "SCT with Unicode font" msgstr "" -#: src/options.cpp:1938 +#: src/options.cpp:2015 msgid "If true, will display scrolling combat text with Unicode font." msgstr "" -#: src/options.cpp:1944 +#: src/options.cpp:2021 msgid "Animation delay" msgstr "" -#: src/options.cpp:1945 +#: src/options.cpp:2022 msgid "The amount of time to pause between animation frames in ms." msgstr "" -#: src/options.cpp:1951 +#: src/options.cpp:2028 msgid "Force redraw" msgstr "" -#: src/options.cpp:1952 +#: src/options.cpp:2029 msgid "If true, forces the game to redraw at least once per turn." msgstr "" -#: src/options.cpp:1959 +#: src/options.cpp:2036 msgid "Enable ASCII art on the title screen" msgstr "" -#: src/options.cpp:1960 +#: src/options.cpp:2037 msgid "" "If true, shows an ASCII graphic on the title screen. If false, shows a " "text-only title screen." msgstr "" -#: src/options.cpp:1964 +#: src/options.cpp:2041 msgid "Use seasonal title screen" msgstr "" -#: src/options.cpp:1965 +#: src/options.cpp:2042 msgid "If true, the title screen will use the art appropriate for the season." msgstr "" -#: src/options.cpp:1971 +#: src/options.cpp:2048 msgid "Alternative title screen frequency" msgstr "" -#: src/options.cpp:1972 +#: src/options.cpp:2049 msgid "Set the probability of the alternate title screen appearing." msgstr "" -#: src/options.cpp:1979 +#: src/options.cpp:2056 msgid "Terminal width" msgstr "" -#: src/options.cpp:1980 +#: src/options.cpp:2057 msgid "Set the size of the terminal along the X axis." msgstr "" -#: src/options.cpp:1984 +#: src/options.cpp:2061 msgid "Terminal height" msgstr "" -#: src/options.cpp:1985 +#: src/options.cpp:2062 msgid "Set the size of the terminal along the Y axis." msgstr "" -#: src/options.cpp:1991 +#: src/options.cpp:2068 msgid "Font blending" msgstr "" -#: src/options.cpp:1992 +#: src/options.cpp:2069 msgid "If true, fonts will look better." msgstr "" -#: src/options.cpp:1996 +#: src/options.cpp:2073 msgid "Font width" msgstr "" -#: src/options.cpp:1997 +#: src/options.cpp:2074 msgid "Set the font width. Requires restart." msgstr "" -#: src/options.cpp:2001 +#: src/options.cpp:2078 msgid "Font height" msgstr "" -#: src/options.cpp:2002 +#: src/options.cpp:2079 msgid "Set the font height. Requires restart." msgstr "" -#: src/options.cpp:2006 +#: src/options.cpp:2083 msgid "Font size" msgstr "" -#: src/options.cpp:2007 +#: src/options.cpp:2084 msgid "Set the font size. Requires restart." msgstr "" -#: src/options.cpp:2011 +#: src/options.cpp:2088 msgid "Map font width" msgstr "" -#: src/options.cpp:2012 +#: src/options.cpp:2089 msgid "Set the map font width. Requires restart." msgstr "" -#: src/options.cpp:2016 +#: src/options.cpp:2093 msgid "Map font height" msgstr "" -#: src/options.cpp:2017 +#: src/options.cpp:2094 msgid "Set the map font height. Requires restart." msgstr "" -#: src/options.cpp:2021 +#: src/options.cpp:2098 msgid "Map font size" msgstr "" -#: src/options.cpp:2022 +#: src/options.cpp:2099 msgid "Set the map font size. Requires restart." msgstr "" -#: src/options.cpp:2026 +#: src/options.cpp:2103 msgid "Overmap font width" msgstr "" -#: src/options.cpp:2027 +#: src/options.cpp:2104 msgid "Set the overmap font width. Requires restart." msgstr "" -#: src/options.cpp:2031 +#: src/options.cpp:2108 msgid "Overmap font height" msgstr "" -#: src/options.cpp:2032 +#: src/options.cpp:2109 msgid "Set the overmap font height. Requires restart." msgstr "" -#: src/options.cpp:2036 +#: src/options.cpp:2113 msgid "Overmap font size" msgstr "" -#: src/options.cpp:2037 +#: src/options.cpp:2114 msgid "Set the overmap font size. Requires restart." msgstr "" -#: src/options.cpp:2041 +#: src/options.cpp:2118 msgid "SDL ASCII lines" msgstr "" -#: src/options.cpp:2042 +#: src/options.cpp:2119 msgid "" "If true, use SDL ASCII line drawing routine instead of Unicode Line Drawing " "characters. Use this option when your selected font doesn't contain " "necessary glyphs." msgstr "" -#: src/options.cpp:2049 +#: src/options.cpp:2126 msgid "Enable ASCII art in item and monster descriptions" msgstr "" -#: src/options.cpp:2050 +#: src/options.cpp:2127 msgid "" "If true, item and monster description will show a picture of the object in " "ASCII art when available." msgstr "" -#: src/options.cpp:2056 +#: src/options.cpp:2133 msgid "Use tiles" msgstr "" -#: src/options.cpp:2057 +#: src/options.cpp:2134 msgid "If true, replaces some TTF rendered text with tiles." msgstr "" -#: src/options.cpp:2061 +#: src/options.cpp:2138 msgid "Choose tileset" msgstr "" -#: src/options.cpp:2062 +#: src/options.cpp:2139 msgid "Choose the tileset you want to use." msgstr "" -#: src/options.cpp:2066 +#: src/options.cpp:2143 msgid "Use separate tileset for far" msgstr "" -#: src/options.cpp:2067 +#: src/options.cpp:2144 msgid "If true, when very zoomed out you will use a separate tileset." msgstr "" -#: src/options.cpp:2071 +#: src/options.cpp:2148 msgid "Choose distant tileset" msgstr "" -#: src/options.cpp:2072 +#: src/options.cpp:2149 msgid "Choose the tileset you want to use for far zoom." msgstr "" -#: src/options.cpp:2076 +#: src/options.cpp:2153 msgid "Zoom Threshold" msgstr "" -#: src/options.cpp:2077 +#: src/options.cpp:2154 msgid "Choose when you should swap tileset (lower is more zoomed out)." msgstr "" -#: src/options.cpp:2086 +#: src/options.cpp:2163 msgid "Use tiles to display overmap" msgstr "" -#: src/options.cpp:2087 +#: src/options.cpp:2164 msgid "" "If true, replaces some TTF-rendered text with tiles for overmap display." msgstr "" -#: src/options.cpp:2099 +#: src/options.cpp:2176 msgid "Choose overmap tileset" msgstr "" -#: src/options.cpp:2100 +#: src/options.cpp:2177 msgid "Choose the overmap tileset you want to use." msgstr "" -#: src/options.cpp:2108 +#: src/options.cpp:2185 msgid "Night vision color overlay" msgstr "" -#: src/options.cpp:2109 +#: src/options.cpp:2186 msgid "" "If true, toggle the color overlay from night vision goggles and other " "similar tools." msgstr "" -#: src/options.cpp:2113 +#: src/options.cpp:2190 msgid "Memory map overlay preset" msgstr "" -#: src/options.cpp:2114 +#: src/options.cpp:2191 msgid "" "Specify the overlay in which the memory map is drawn. Requires restart. " "For custom overlay, define RGB values for dark and bright colors as well as " "gamma." msgstr "" -#: src/options.cpp:2115 +#: src/options.cpp:2192 msgid "Darkened" msgstr "" -#: src/options.cpp:2116 +#: src/options.cpp:2193 msgid "Sepia" msgstr "" -#: src/options.cpp:2117 +#: src/options.cpp:2194 msgid "Sepia Dark" msgstr "" -#: src/options.cpp:2118 +#: src/options.cpp:2195 msgid "Blue Dark" msgstr "" -#: src/options.cpp:2123 +#: src/options.cpp:2200 msgid "Custom dark color RGB overlay - RED" msgstr "" -#: src/options.cpp:2124 +#: src/options.cpp:2201 msgid "Specify RGB value for color RED for dark color overlay." msgstr "" -#: src/options.cpp:2130 +#: src/options.cpp:2207 msgid "Custom dark color RGB overlay - GREEN" msgstr "" -#: src/options.cpp:2131 +#: src/options.cpp:2208 msgid "Specify RGB value for color GREEN for dark color overlay." msgstr "" -#: src/options.cpp:2136 +#: src/options.cpp:2213 msgid "Custom dark color RGB overlay - BLUE" msgstr "" -#: src/options.cpp:2137 +#: src/options.cpp:2214 msgid "Specify RGB value for color BLUE for dark color overlay." msgstr "" -#: src/options.cpp:2143 +#: src/options.cpp:2220 msgid "Custom bright color RGB overlay - RED" msgstr "" -#: src/options.cpp:2144 +#: src/options.cpp:2221 msgid "Specify RGB value for color RED for bright color overlay." msgstr "" -#: src/options.cpp:2150 +#: src/options.cpp:2227 msgid "Custom bright color RGB overlay - GREEN" msgstr "" -#: src/options.cpp:2151 +#: src/options.cpp:2228 msgid "Specify RGB value for color GREEN for bright color overlay." msgstr "" -#: src/options.cpp:2157 +#: src/options.cpp:2234 msgid "Custom bright color RGB overlay - BLUE" msgstr "" -#: src/options.cpp:2158 +#: src/options.cpp:2235 msgid "Specify RGB value for color BLUE for bright color overlay." msgstr "" -#: src/options.cpp:2163 +#: src/options.cpp:2240 msgid "Custom gamma for overlay" msgstr "" -#: src/options.cpp:2164 +#: src/options.cpp:2241 msgid "Specify gamma value for overlay." msgstr "" -#: src/options.cpp:2171 +#: src/options.cpp:2248 msgid "Pixel minimap" msgstr "" -#: src/options.cpp:2172 +#: src/options.cpp:2249 msgid "" "If true, shows the pixel-detail minimap in game after the save is loaded. " "Use the 'Toggle Pixel Minimap' action key to change its visibility during " "gameplay." msgstr "" -#: src/options.cpp:2176 +#: src/options.cpp:2253 msgid "Pixel minimap drawing mode" msgstr "" -#: src/options.cpp:2177 +#: src/options.cpp:2254 msgid "Specified the mode in which the minimap drawn." msgstr "" -#: src/options.cpp:2178 +#: src/options.cpp:2255 msgid "Solid" msgstr "" -#: src/options.cpp:2179 +#: src/options.cpp:2256 msgid "Squares" msgstr "" -#: src/options.cpp:2180 +#: src/options.cpp:2257 msgid "Dots" msgstr "" -#: src/options.cpp:2186 +#: src/options.cpp:2263 msgid "Pixel minimap brightness" msgstr "" -#: src/options.cpp:2187 +#: src/options.cpp:2264 msgid "Overall brightness of pixel-detail minimap." msgstr "" -#: src/options.cpp:2193 +#: src/options.cpp:2270 msgid "Pixel minimap height" msgstr "" -#: src/options.cpp:2194 +#: src/options.cpp:2271 msgid "" "Height of pixel-detail minimap, measured in terminal rows. Set to 0 for " "default spacing." msgstr "" -#: src/options.cpp:2200 +#: src/options.cpp:2277 msgid "Scale pixel minimap" msgstr "" -#: src/options.cpp:2201 +#: src/options.cpp:2278 msgid "" "If true, scale pixel minimap to fit its surroundings. May produce crappy " "results, especially in modes other than \"Solid\"." msgstr "" -#: src/options.cpp:2207 +#: src/options.cpp:2284 msgid "Maintain pixel minimap aspect ratio" msgstr "" -#: src/options.cpp:2208 +#: src/options.cpp:2285 msgid "" "If true, preserves the square shape of tiles shown on the pixel minimap." msgstr "" -#: src/options.cpp:2215 +#: src/options.cpp:2292 msgid "Creature beacon size" msgstr "" -#: src/options.cpp:2216 +#: src/options.cpp:2293 msgid "Controls how big the creature beacons are. Value is in minimap tiles." msgstr "" -#: src/options.cpp:2222 +#: src/options.cpp:2299 msgid "Hostile creature beacon blink speed" msgstr "" -#: src/options.cpp:2223 +#: src/options.cpp:2300 msgid "" "Controls how fast the hostile creature beacons blink on the pixel minimap. " "Value is multiplied by 200ms. 0 = disabled." msgstr "" -#: src/options.cpp:2229 +#: src/options.cpp:2306 msgid "Background color" msgstr "" -#: src/options.cpp:2230 +#: src/options.cpp:2307 msgid "" "What color the minimap background should be. Either based on color theme or" " (0,0,0) black." msgstr "" -#: src/options.cpp:2232 +#: src/options.cpp:2309 msgid "Theme" msgstr "" -#: src/options.cpp:2233 +#: src/options.cpp:2310 msgid "Black" msgstr "" -#: src/options.cpp:2243 +#: src/options.cpp:2320 msgid "Display" msgstr "" -#: src/options.cpp:2244 +#: src/options.cpp:2321 msgid "" "Sets which video display will be used to show the game. Requires restart." msgstr "" -#: src/options.cpp:2250 src/options.cpp:2252 +#: src/options.cpp:2327 src/options.cpp:2329 msgid "Fullscreen" msgstr "" -#: src/options.cpp:2251 +#: src/options.cpp:2328 msgid "Starts Cataclysm in one of the fullscreen modes. Requires restart." msgstr "" -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Maximized" msgstr "" -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Windowed borderless" msgstr "" -#: src/options.cpp:2265 src/options.cpp:2279 +#: src/options.cpp:2342 src/options.cpp:2356 msgid "Renderer" msgstr "" -#: src/options.cpp:2266 src/options.cpp:2280 +#: src/options.cpp:2343 src/options.cpp:2357 msgid "Set which renderer to use. Requires restart." msgstr "" -#: src/options.cpp:2285 +#: src/options.cpp:2362 msgid "Software rendering" msgstr "" -#: src/options.cpp:2286 +#: src/options.cpp:2363 msgid "" "Use software renderer instead of graphics card acceleration. Requires " "restart." msgstr "" -#: src/options.cpp:2294 +#: src/options.cpp:2371 msgid "Allow render batching" msgstr "" -#: src/options.cpp:2295 +#: src/options.cpp:2372 msgid "" "If true, use render batching for 2D render API to make it more efficient. " "Requires restart." msgstr "" -#: src/options.cpp:2299 +#: src/options.cpp:2376 msgid "Software framebuffer acceleration" msgstr "" -#: src/options.cpp:2300 +#: src/options.cpp:2377 msgid "" "If true, use hardware acceleration for the framebuffer when using software " "rendering. Requires restart." msgstr "" -#: src/options.cpp:2310 +#: src/options.cpp:2387 msgid "Use color modulated textures" msgstr "" -#: src/options.cpp:2311 +#: src/options.cpp:2388 msgid "" "If true, tries to use color modulated textures to speed-up ASCII drawing. " "Requires restart." msgstr "" -#: src/options.cpp:2315 +#: src/options.cpp:2392 msgid "Scaling mode" msgstr "" -#: src/options.cpp:2316 +#: src/options.cpp:2393 msgid "" "Sets the scaling mode, 'none' (default) displays at the game's native " "resolution, 'nearest' uses low-quality but fast scaling, and 'linear' " @@ -438127,233 +438936,229 @@ msgid "" msgstr "" #. ~ Do not scale the game image to the window size. -#: src/options.cpp:2318 +#: src/options.cpp:2395 msgid "No scaling" msgstr "" #. ~ An algorithm for image scaling. -#: src/options.cpp:2320 +#: src/options.cpp:2397 msgid "Nearest neighbor" msgstr "" #. ~ An algorithm for image scaling. -#: src/options.cpp:2322 +#: src/options.cpp:2399 msgid "Linear filtering" msgstr "" -#: src/options.cpp:2327 +#: src/options.cpp:2404 msgid "Scaling factor" msgstr "" -#: src/options.cpp:2328 +#: src/options.cpp:2405 msgid "Factor by which to scale the display. Requires restart." msgstr "" -#: src/options.cpp:2329 +#: src/options.cpp:2406 msgid "1x" msgstr "" -#: src/options.cpp:2330 +#: src/options.cpp:2407 msgid "2x" msgstr "" -#: src/options.cpp:2331 +#: src/options.cpp:2408 msgid "4x" msgstr "" -#: src/options.cpp:2344 +#: src/options.cpp:2421 msgid "World end handling" msgstr "" -#: src/options.cpp:2345 +#: src/options.cpp:2422 msgid "Handling of game world when last character dies." msgstr "" -#: src/options.cpp:2346 src/worldfactory.cpp:1746 -msgid "Reset" -msgstr "" - -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Keep" msgstr "" -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Query" msgstr "" -#: src/options.cpp:2353 +#: src/options.cpp:2430 msgid "Size of cities" msgstr "" -#: src/options.cpp:2354 +#: src/options.cpp:2431 msgid "" "A number determining how large cities are. A higher number means larger " "cities. 0 disables cities, roads and any scenario requiring a city start." msgstr "" -#: src/options.cpp:2358 +#: src/options.cpp:2435 msgid "City spacing" msgstr "" -#: src/options.cpp:2359 +#: src/options.cpp:2436 msgid "" "A number determining how far apart cities are. A higher number means cities" " are further apart. Warning, small numbers lead to very slow mapgen." msgstr "" -#: src/options.cpp:2363 +#: src/options.cpp:2440 msgid "Spawn rate scaling factor" msgstr "" -#: src/options.cpp:2364 +#: src/options.cpp:2441 msgid "" "A scaling factor that determines density of monster spawns. A higher number" " means more monsters." msgstr "" -#: src/options.cpp:2368 +#: src/options.cpp:2445 msgid "Item spawn scaling factor" msgstr "" -#: src/options.cpp:2369 +#: src/options.cpp:2446 msgid "" "A scaling factor that determines density of item spawns. A higher number " "means more items." msgstr "" -#: src/options.cpp:2373 +#: src/options.cpp:2450 msgid "Random NPC spawn time" msgstr "" -#: src/options.cpp:2374 +#: src/options.cpp:2451 msgid "" "Baseline average number of days between random NPC spawns. Average duration" " goes up with the number of NPCs already spawned. A higher number means " "fewer NPCs. Set to 0 days to disable random NPCs." msgstr "" -#: src/options.cpp:2379 +#: src/options.cpp:2456 msgid "Monster evolution scaling factor" msgstr "" -#: src/options.cpp:2380 +#: src/options.cpp:2457 msgid "" "A scaling factor that determines the time between monster upgrades. A " "higher number means slower evolution. Set to 0.00 to turn off monster " "upgrades." msgstr "" -#: src/options.cpp:2386 +#: src/options.cpp:2463 msgid "Monster speed" msgstr "" -#: src/options.cpp:2387 +#: src/options.cpp:2464 msgid "" "Determines the movement rate of monsters. A higher value increases monster " "speed and a lower reduces it. Requires world reset." msgstr "" -#: src/options.cpp:2391 +#: src/options.cpp:2468 msgid "Monster resilience" msgstr "" -#: src/options.cpp:2392 +#: src/options.cpp:2469 msgid "" "Determines how much damage monsters can take. A higher value makes monsters" " more resilient and a lower makes them more flimsy. Requires world reset." msgstr "" -#: src/options.cpp:2398 +#: src/options.cpp:2475 msgid "Default region type" msgstr "" -#: src/options.cpp:2399 +#: src/options.cpp:2476 msgid "(WIP feature) Determines terrain, shops, plants, and more." msgstr "" -#: src/options.cpp:2405 +#: src/options.cpp:2482 msgid "Initial time" msgstr "" -#: src/options.cpp:2406 +#: src/options.cpp:2483 msgid "Initial starting time of day on character generation." msgstr "" -#: src/options.cpp:2410 +#: src/options.cpp:2487 msgid "Initial day" msgstr "" -#: src/options.cpp:2411 +#: src/options.cpp:2488 msgid "" "How many days into the year the Cataclysm ended. Day 0 is Spring 1. Day -1" " randomizes the start date. Can be overridden by scenarios. This does not " "advance food rot or monster evolution." msgstr "" -#: src/options.cpp:2415 +#: src/options.cpp:2492 msgid "Spawn delay" msgstr "" -#: src/options.cpp:2416 +#: src/options.cpp:2493 msgid "" "How many days after the end of the Cataclysm the player spawns. Day 0 is " "immediately after the end of the Cataclysm. Can be overridden by scenarios." " Increasing this will cause food rot and monster evolution to advance." msgstr "" -#: src/options.cpp:2420 +#: src/options.cpp:2497 msgid "Season length" msgstr "" -#: src/options.cpp:2421 +#: src/options.cpp:2498 msgid "" "Season length, in days. Warning: Very little other than the duration of " "seasons scales with this value, so adjusting it may cause nonsensical " "results." msgstr "" -#: src/options.cpp:2425 +#: src/options.cpp:2502 msgid "Construction scaling" msgstr "" -#: src/options.cpp:2426 +#: src/options.cpp:2503 msgid "" "Sets the time of construction in percents. '50' is two times faster than " "default, '200' is two times longer. '0' automatically scales construction " "time to match the world's season length." msgstr "" -#: src/options.cpp:2430 +#: src/options.cpp:2507 msgid "Eternal season" msgstr "" -#: src/options.cpp:2431 +#: src/options.cpp:2508 msgid "If true, keep the initial season for ever." msgstr "" -#: src/options.cpp:2435 +#: src/options.cpp:2512 msgid "Day/night cycle" msgstr "" -#: src/options.cpp:2436 +#: src/options.cpp:2513 msgid "" "Day/night cycle settings. 'Normal' sets a normal cycle. 'Eternal Day' sets" " eternal day. 'Eternal Night' sets eternal night." msgstr "" -#: src/options.cpp:2438 +#: src/options.cpp:2515 msgid "Eternal Day" msgstr "" -#: src/options.cpp:2439 +#: src/options.cpp:2516 msgid "Eternal Night" msgstr "" -#: src/options.cpp:2445 +#: src/options.cpp:2522 msgid "Wandering hordes" msgstr "" -#: src/options.cpp:2446 +#: src/options.cpp:2523 msgid "" "If true, emulates zombie hordes. Zombies can group together into hordes, " "which can wander around cities and will sometimes move towards noise. Note:" @@ -438362,44 +439167,44 @@ msgid "" " directory after changing for it to take effect." msgstr "" -#: src/options.cpp:2450 +#: src/options.cpp:2527 msgid "Surrounded start" msgstr "" -#: src/options.cpp:2451 +#: src/options.cpp:2528 msgid "" "If true, spawn zombies at shelters. Makes the starting game a lot harder." msgstr "" -#: src/options.cpp:2457 +#: src/options.cpp:2534 msgid "Mutations by radiation" msgstr "" -#: src/options.cpp:2458 +#: src/options.cpp:2535 msgid "If true, radiation causes the player to mutate." msgstr "" -#: src/options.cpp:2464 +#: src/options.cpp:2541 msgid "Character point pools" msgstr "" -#: src/options.cpp:2465 +#: src/options.cpp:2542 msgid "Allowed point pools for character generation." msgstr "" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "Multi-pool only" msgstr "" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "No freeform" msgstr "" -#: src/options.cpp:2472 +#: src/options.cpp:2549 msgid "Meta Progression" msgstr "" -#: src/options.cpp:2473 +#: src/options.cpp:2550 msgid "" "Will you need to complete certain achievements to enable certain scenarios " "and professions? Achievements are tracked from your memorial file so " @@ -438410,407 +439215,407 @@ msgid "" "help you be introduced to mechanics at a reasonable pace." msgstr "" -#: src/options.cpp:2484 +#: src/options.cpp:2561 msgid "Distance initial visibility" msgstr "" -#: src/options.cpp:2485 +#: src/options.cpp:2562 msgid "Determines the scope, which is known in the beginning of the game." msgstr "" -#: src/options.cpp:2491 +#: src/options.cpp:2568 msgid "Initial stat points" msgstr "" -#: src/options.cpp:2492 +#: src/options.cpp:2569 msgid "Initial points available to spend on stats on character generation." msgstr "" -#: src/options.cpp:2496 +#: src/options.cpp:2573 msgid "Initial trait points" msgstr "" -#: src/options.cpp:2497 +#: src/options.cpp:2574 msgid "Initial points available to spend on traits on character generation." msgstr "" -#: src/options.cpp:2501 +#: src/options.cpp:2578 msgid "Initial skill points" msgstr "" -#: src/options.cpp:2502 +#: src/options.cpp:2579 msgid "Initial points available to spend on skills on character generation." msgstr "" -#: src/options.cpp:2506 +#: src/options.cpp:2583 msgid "Maximum trait points" msgstr "" -#: src/options.cpp:2507 +#: src/options.cpp:2584 msgid "Maximum trait points available for character generation." msgstr "" -#: src/options.cpp:2513 +#: src/options.cpp:2590 msgid "Skill training speed" msgstr "" -#: src/options.cpp:2514 +#: src/options.cpp:2591 msgid "" "Scales experience gained from practicing skills and reading books. 0.5 is " "half as fast as default, 2.0 is twice as fast, 0.0 disables skill training " "except for NPC training." msgstr "" -#: src/options.cpp:2520 +#: src/options.cpp:2597 msgid "Skill rust" msgstr "" -#: src/options.cpp:2521 +#: src/options.cpp:2598 msgid "" "Set the type of skill rust. Vanilla: Skill rust can decrease levels. - " "Capped: Skill rust cannot decrease levels. - Off: None at all." msgstr "" #. ~ plain, default, normal -#: src/options.cpp:2523 +#: src/options.cpp:2600 msgid "Vanilla" msgstr "" #. ~ capped at a value -#: src/options.cpp:2525 +#: src/options.cpp:2602 msgid "Capped" msgstr "" -#: src/options.cpp:2532 +#: src/options.cpp:2609 msgid "Experimental 3D field of vision" msgstr "" -#: src/options.cpp:2533 +#: src/options.cpp:2610 msgid "" "If true and the world is in Z-level mode, the vision will extend beyond " "current Z-level. If false, vision is limited to current Z-level. Currently" " very bugged!" msgstr "" -#: src/options.cpp:2537 +#: src/options.cpp:2614 msgid "Vertical range of 3D field of vision" msgstr "" -#: src/options.cpp:2538 +#: src/options.cpp:2615 msgid "" "How many levels up and down the experimental 3D field of vision reaches. " "(This many levels up, this many levels down.) 3D vision of the full height " "of the world can slow the game down a lot. Seeing fewer Z-levels is faster." msgstr "" -#: src/options.cpp:2544 +#: src/options.cpp:2621 msgid "Draw walls retracted in ISO tile-sets" msgstr "" -#: src/options.cpp:2545 +#: src/options.cpp:2622 msgid "Draw walls normal, retracted, or automatically retracting near player." msgstr "" -#: src/options.cpp:2546 +#: src/options.cpp:2623 msgid "Retracted" msgstr "" -#: src/options.cpp:2547 +#: src/options.cpp:2624 msgid "Auto" msgstr "" -#: src/options.cpp:2551 +#: src/options.cpp:2628 msgid "Minimum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2552 +#: src/options.cpp:2629 msgid "" "Minimum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2556 +#: src/options.cpp:2633 msgid "Maximum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2557 +#: src/options.cpp:2634 msgid "" "Maximum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2572 +#: src/options.cpp:2649 msgid "Quicksave on app lose focus" msgstr "" -#: src/options.cpp:2573 +#: src/options.cpp:2650 msgid "" "If true, quicksave whenever the app loses focus (screen locked, app moved " "into background etc.) WARNING: Experimental. This may result in corrupt " "save games." msgstr "" -#: src/options.cpp:2579 +#: src/options.cpp:2656 msgid "Trap Back button" msgstr "" -#: src/options.cpp:2580 +#: src/options.cpp:2657 msgid "" "If true, the back button will NOT back out of the app and will be passed to " "the application as SDL_SCANCODE_AC_BACK. Requires restart." msgstr "" -#: src/options.cpp:2586 +#: src/options.cpp:2663 msgid "Use native Android UI menus" msgstr "" -#: src/options.cpp:2587 +#: src/options.cpp:2664 msgid "" "If true, native Android dialogs are used for some in-game menus, such as " "popup messages and yes/no dialogs." msgstr "" -#: src/options.cpp:2592 +#: src/options.cpp:2669 msgid "Auto-manage virtual keyboard" msgstr "" -#: src/options.cpp:2593 +#: src/options.cpp:2670 msgid "" "If true, automatically show/hide the virtual keyboard when necessary based " "on context. If false, virtual keyboard must be toggled manually." msgstr "" -#: src/options.cpp:2598 +#: src/options.cpp:2675 msgid "Virtual keyboard screen scale" msgstr "" -#: src/options.cpp:2599 +#: src/options.cpp:2676 msgid "" "If true, when the virtual keyboard is visible, scale the screen to prevent " "overlapping. Useful for text entry so you can see what you're typing." msgstr "" -#: src/options.cpp:2605 +#: src/options.cpp:2682 msgid "Vibration duration" msgstr "" -#: src/options.cpp:2606 +#: src/options.cpp:2683 msgid "" "If non-zero, vibrate the device for this long on input, in milliseconds. " "Ignored if hardware keyboard connected." msgstr "" -#: src/options.cpp:2612 +#: src/options.cpp:2689 msgid "Show virtual joystick" msgstr "" -#: src/options.cpp:2613 +#: src/options.cpp:2690 msgid "" "If true, show the virtual joystick when touching and holding the screen. " "Gives a visual indicator of deadzone and stick deflection." msgstr "" -#: src/options.cpp:2617 +#: src/options.cpp:2694 msgid "Virtual joystick opacity" msgstr "" -#: src/options.cpp:2618 +#: src/options.cpp:2695 msgid "The opacity of the on-screen virtual joystick, as a percentage." msgstr "" -#: src/options.cpp:2622 +#: src/options.cpp:2699 msgid "Virtual joystick deadzone size" msgstr "" -#: src/options.cpp:2623 +#: src/options.cpp:2700 msgid "" "While using the virtual joystick, deflecting the stick beyond this distance " "will trigger directional input. Specified as a percentage of longest screen" " edge." msgstr "" -#: src/options.cpp:2627 +#: src/options.cpp:2704 msgid "Virtual joystick size" msgstr "" -#: src/options.cpp:2628 +#: src/options.cpp:2705 msgid "" "While using the virtual joystick, deflecting the stick by this much will " "repeat input at the deflected rate (see below). Specified as a percentage " "of longest screen edge." msgstr "" -#: src/options.cpp:2633 +#: src/options.cpp:2710 msgid "Virtual joystick follows finger" msgstr "" -#: src/options.cpp:2634 +#: src/options.cpp:2711 msgid "" "If true, the virtual joystick will follow when sliding beyond its range." msgstr "" -#: src/options.cpp:2639 +#: src/options.cpp:2716 msgid "Virtual joystick repeat rate (centered)" msgstr "" -#: src/options.cpp:2640 +#: src/options.cpp:2717 msgid "" "When the virtual joystick is centered, how fast should input events repeat, " "in milliseconds." msgstr "" -#: src/options.cpp:2645 +#: src/options.cpp:2722 msgid "Virtual joystick repeat rate (deflected)" msgstr "" -#: src/options.cpp:2646 +#: src/options.cpp:2723 msgid "" "When the virtual joystick is fully deflected, how fast should input events " "repeat, in milliseconds." msgstr "" -#: src/options.cpp:2651 +#: src/options.cpp:2728 msgid "Virtual joystick repeat rate sensitivity" msgstr "" -#: src/options.cpp:2652 +#: src/options.cpp:2729 msgid "" "As the virtual joystick moves from centered to fully deflected, this value " "is an exponent that controls the blend between the two repeat rates defined " "above. 1.0 = linear." msgstr "" -#: src/options.cpp:2656 +#: src/options.cpp:2733 msgid "Input repeat delay" msgstr "" -#: src/options.cpp:2657 +#: src/options.cpp:2734 msgid "" "While touching the screen, wait this long before showing the virtual " "joystick and repeating input, in milliseconds. Also used to determine " "tap/double-tap detection, flick detection and toggling quick shortcuts." msgstr "" -#: src/options.cpp:2661 +#: src/options.cpp:2738 msgid "Virtual joystick hides shortcuts" msgstr "" -#: src/options.cpp:2662 +#: src/options.cpp:2739 msgid "" "If true, hides on-screen keyboard shortcuts while using the virtual " "joystick. Helps keep the view uncluttered while traveling long distances " "and navigating menus." msgstr "" -#: src/options.cpp:2668 +#: src/options.cpp:2745 msgid "Default gameplay shortcuts" msgstr "" -#: src/options.cpp:2669 +#: src/options.cpp:2746 msgid "" "The default set of gameplay shortcuts to show. Used on starting a new game " "and whenever all gameplay shortcuts are removed." msgstr "" -#: src/options.cpp:2674 +#: src/options.cpp:2751 msgid "Add shortcuts for action menu selections" msgstr "" -#: src/options.cpp:2675 +#: src/options.cpp:2752 msgid "" "If true, automatically add a shortcut for actions selected via the in-game " "action menu." msgstr "" -#: src/options.cpp:2680 +#: src/options.cpp:2757 msgid "Add shortcuts for inventory selections" msgstr "" -#: src/options.cpp:2681 +#: src/options.cpp:2758 msgid "" "If true, automatically add a shortcut for items selected via the inventory." msgstr "" -#: src/options.cpp:2687 +#: src/options.cpp:2764 msgid "Tap key (in-game)" msgstr "" -#: src/options.cpp:2688 +#: src/options.cpp:2765 msgid "The key to press when tapping during gameplay." msgstr "" -#: src/options.cpp:2692 +#: src/options.cpp:2769 msgid "Two-finger tap key (in-game)" msgstr "" -#: src/options.cpp:2693 +#: src/options.cpp:2770 msgid "The key to press when tapping with two fingers during gameplay." msgstr "" -#: src/options.cpp:2697 +#: src/options.cpp:2774 msgid "Two-finger swipe up key (in-game)" msgstr "" -#: src/options.cpp:2698 +#: src/options.cpp:2775 msgid "The key to press when swiping up with two fingers during gameplay." msgstr "" -#: src/options.cpp:2703 +#: src/options.cpp:2780 msgid "Two-finger swipe down key (in-game)" msgstr "" -#: src/options.cpp:2704 +#: src/options.cpp:2781 msgid "The key to press when swiping down with two fingers during gameplay." msgstr "" -#: src/options.cpp:2709 +#: src/options.cpp:2786 msgid "Two-finger swipe left key (in-game)" msgstr "" -#: src/options.cpp:2710 +#: src/options.cpp:2787 msgid "The key to press when swiping left with two fingers during gameplay." msgstr "" -#: src/options.cpp:2715 +#: src/options.cpp:2792 msgid "Two-finger swipe right key (in-game)" msgstr "" -#: src/options.cpp:2716 +#: src/options.cpp:2793 msgid "The key to press when swiping right with two fingers during gameplay." msgstr "" -#: src/options.cpp:2720 +#: src/options.cpp:2797 msgid "Pinch in key (in-game)" msgstr "" -#: src/options.cpp:2721 +#: src/options.cpp:2798 msgid "The key to press when pinching in during gameplay." msgstr "" -#: src/options.cpp:2725 +#: src/options.cpp:2802 msgid "Pinch out key (in-game)" msgstr "" -#: src/options.cpp:2726 +#: src/options.cpp:2803 msgid "The key to press when pinching out during gameplay." msgstr "" -#: src/options.cpp:2733 +#: src/options.cpp:2810 msgid "Auto-manage contextual gameplay shortcuts" msgstr "" -#: src/options.cpp:2734 +#: src/options.cpp:2811 msgid "" "If true, contextual in-game shortcuts are added and removed automatically as" " needed: examine, close, butcher, move up/down, control vehicle, pickup, " "toggle enemy + safe mode, sleep." msgstr "" -#: src/options.cpp:2739 +#: src/options.cpp:2816 msgid "Move contextual gameplay shortcuts to front" msgstr "" -#: src/options.cpp:2740 +#: src/options.cpp:2817 msgid "" "If the option above is enabled, specifies whether contextual in-game " "shortcuts will be added to the front or back of the shortcuts list. If " @@ -438818,155 +439623,155 @@ msgid "" "positions." msgstr "" -#: src/options.cpp:2744 +#: src/options.cpp:2821 msgid "Move used shortcuts to front" msgstr "" -#: src/options.cpp:2745 +#: src/options.cpp:2822 msgid "" "If true, using an existing shortcut will always move it to the front of the " "shortcuts list. If false, only shortcuts typed via keyboard will move to " "the front." msgstr "" -#: src/options.cpp:2750 +#: src/options.cpp:2827 msgid "Separate shortcuts for No Auto Pickup zones" msgstr "" -#: src/options.cpp:2751 +#: src/options.cpp:2828 msgid "" "If true, separate gameplay shortcuts will be used within No Auto Pickup " "zones. Useful for keeping home base actions separate from exploring " "actions." msgstr "" -#: src/options.cpp:2756 +#: src/options.cpp:2833 msgid "Turns to remove unused gameplay shortcuts" msgstr "" -#: src/options.cpp:2757 +#: src/options.cpp:2834 msgid "" "If non-zero, unused gameplay shortcuts will be removed after this many turns" " (as in discrete player actions, not world calendar turns)." msgstr "" -#: src/options.cpp:2761 +#: src/options.cpp:2838 msgid "Shortcuts persistence" msgstr "" -#: src/options.cpp:2762 +#: src/options.cpp:2839 msgid "" "If true, shortcuts are saved/restored with each save game. If false, " "shortcuts reset between sessions." msgstr "" -#: src/options.cpp:2768 +#: src/options.cpp:2845 msgid "Shortcuts position" msgstr "" -#: src/options.cpp:2769 +#: src/options.cpp:2846 msgid "" "Switch between shortcuts on the left or on the right side of the screen." msgstr "" -#: src/options.cpp:2774 +#: src/options.cpp:2851 msgid "Shortcuts screen percentage" msgstr "" -#: src/options.cpp:2775 +#: src/options.cpp:2852 msgid "" "How much of the screen can shortcuts occupy, as a percentage of total screen" " width." msgstr "" -#: src/options.cpp:2779 +#: src/options.cpp:2856 msgid "Shortcuts overlap screen" msgstr "" -#: src/options.cpp:2780 +#: src/options.cpp:2857 msgid "" "If true, shortcuts will be drawn transparently overlapping the game screen." " If false, the game screen size will be reduced to fit the shortcuts below." msgstr "" -#: src/options.cpp:2784 +#: src/options.cpp:2861 msgid "Shortcut opacity (background)" msgstr "" -#: src/options.cpp:2785 +#: src/options.cpp:2862 msgid "" "The background opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2789 +#: src/options.cpp:2866 msgid "Shortcut opacity (shadow)" msgstr "" -#: src/options.cpp:2790 +#: src/options.cpp:2867 msgid "The shadow opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2794 +#: src/options.cpp:2871 msgid "Shortcut opacity (text)" msgstr "" -#: src/options.cpp:2795 +#: src/options.cpp:2872 msgid "" "The foreground opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2799 +#: src/options.cpp:2876 msgid "Shortcut color" msgstr "" -#: src/options.cpp:2800 +#: src/options.cpp:2877 msgid "The color of on-screen keyboard shortcuts." msgstr "" -#: src/options.cpp:2804 +#: src/options.cpp:2881 msgid "Shortcut border" msgstr "" -#: src/options.cpp:2805 +#: src/options.cpp:2882 msgid "The border of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2809 +#: src/options.cpp:2886 msgid "Shortcut width (min)" msgstr "" -#: src/options.cpp:2810 +#: src/options.cpp:2887 msgid "" "The minimum width of each on-screen keyboard shortcut in pixels. Only " "relevant when lots of shortcuts are visible at once." msgstr "" -#: src/options.cpp:2814 +#: src/options.cpp:2891 msgid "Shortcut width (max)" msgstr "" -#: src/options.cpp:2815 +#: src/options.cpp:2892 msgid "The maximum width of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2819 +#: src/options.cpp:2896 msgid "Shortcut height" msgstr "" -#: src/options.cpp:2820 +#: src/options.cpp:2897 msgid "The height of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2862 +#: src/options.cpp:2939 #, c-format msgid "Loading the far tileset failed: %s" msgstr "" -#: src/options.cpp:3132 +#: src/options.cpp:3209 msgid "Current world" msgstr "" -#: src/options.cpp:3162 +#: src/options.cpp:3239 #, c-format msgid "%s #%s - The window will be %d pixel wide with the selected value." msgid_plural "" @@ -438974,7 +439779,7 @@ msgid_plural "" msgstr[0] "" msgstr[1] "" -#: src/options.cpp:3177 +#: src/options.cpp:3254 #, c-format msgid "%s #%s -- The window will be %d pixel tall with the selected value." msgid_plural "" @@ -438982,70 +439787,70 @@ msgid_plural "" msgstr[0] "" msgstr[1] "" -#: src/options.cpp:3192 +#: src/options.cpp:3269 msgid "Note: " msgstr "" -#: src/options.cpp:3194 +#: src/options.cpp:3271 msgid "Some of these options may produce unexpected results if changed." msgstr "" -#: src/options.cpp:3273 +#: src/options.cpp:3350 #, c-format msgid "" "Prerequisite for this option not met!\n" "(%s)" msgstr "" -#: src/options.cpp:3369 +#: src/options.cpp:3446 msgid "Invalid input: not a number" msgstr "" -#: src/options.cpp:3428 +#: src/options.cpp:3505 msgid "" "Please wait…\n" "Applying option changes…" msgstr "" -#: src/options.cpp:3578 +#: src/options.cpp:3653 msgid "options" msgstr "" -#: src/output.cpp:841 +#: src/output.cpp:845 #, c-format msgctxt "query_yn" msgid "%s (Case Sensitive)" msgstr "" -#: src/output.cpp:842 +#: src/output.cpp:846 #, c-format msgctxt "query_yn" msgid "%s" msgstr "" -#: src/output.cpp:991 +#: src/output.cpp:995 msgid "Type part of an item's name to filter it." msgstr "" -#: src/output.cpp:992 +#: src/output.cpp:996 msgid "Type part of an item's name to move nearby items to the bottom." msgstr "" -#: src/output.cpp:993 +#: src/output.cpp:997 msgid "Type part of an item's name to move nearby items to the top." msgstr "" -#: src/output.cpp:1002 +#: src/output.cpp:1006 msgid "Separate multiple items with [,]." msgstr "" #. ~ An example of how to separate multiple items with a comma when filtering #. items. -#: src/output.cpp:1004 +#: src/output.cpp:1008 msgid "Example: back,flash,aid, ,band" msgstr "" -#: src/output.cpp:1005 +#: src/output.cpp:1009 msgid "" "Search [c]ategory, [m]aterial, " "[q]uality, [n]otes, " @@ -439055,89 +439860,89 @@ msgid "" msgstr "" #. ~ An example of how to filter items based on category or material. -#: src/output.cpp:1011 +#: src/output.cpp:1015 msgid "" "Example: c:food,m:iron,q:hammering,n:toolshelf,d:pipe,s:devices,b:mre;sealed" msgstr "" -#: src/output.cpp:1012 +#: src/output.cpp:1016 msgid "" "To exclude items, place [-] in front. Place " "[--] in front to include only matching items." msgstr "" #. ~ An example of how to exclude items with - when filtering items. -#: src/output.cpp:1015 +#: src/output.cpp:1019 msgid "Example: steel,-chunk,--c:spare parts" msgstr "" -#: src/output.cpp:2314 +#: src/output.cpp:2360 msgid "unknown" msgstr "" -#: src/output.cpp:2315 +#: src/output.cpp:2361 msgid "bright" msgstr "" -#: src/output.cpp:2316 +#: src/output.cpp:2362 msgid "cloudy" msgstr "" -#: src/output.cpp:2317 +#: src/output.cpp:2363 msgid "shady" msgstr "" -#: src/output.cpp:2318 +#: src/output.cpp:2364 msgid "dark" msgstr "" -#: src/output.cpp:2319 +#: src/output.cpp:2365 msgid "very dark" msgstr "" -#: src/output.cpp:2336 +#: src/output.cpp:2382 msgid "yellow" msgstr "" -#: src/output.cpp:2339 +#: src/output.cpp:2385 msgid "black" msgstr "" -#: src/output.h:686 src/output.h:695 src/output.h:703 +#: src/output.h:688 src/output.h:697 src/output.h:705 msgid ", " msgstr "" -#: src/output.h:688 +#: src/output.h:690 msgid ", and " msgstr "" -#: src/output.h:692 src/output.h:701 +#: src/output.h:694 src/output.h:703 msgid " > " msgstr "" -#: src/output.h:1054 +#: src/output.h:1062 #, c-format msgid "$%.2f" msgstr "" -#: src/overmap.cpp:5888 src/skill.cpp:159 +#: src/overmap.cpp:5882 src/skill.cpp:159 msgid "invalid" msgstr "" -#: src/overmap.cpp:6321 +#: src/overmap.cpp:6315 msgid "" "Unable to place all configured specials, some missions may fail to " "initialize." msgstr "" -#: src/overmap.cpp:6464 +#: src/overmap.cpp:6458 #, c-format msgid "" "This is automated emergency shelter beacon %d%d. Supplies, amenities and " "shelter are stocked." msgstr "" -#: src/overmap.cpp:6468 +#: src/overmap.cpp:6462 #, c-format msgid "" "This is FEMA camp %d%d. Supplies are limited, please bring supplemental " @@ -439145,300 +439950,300 @@ msgid "" "emergency shelter." msgstr "" -#: src/overmap_ui.cpp:197 +#: src/overmap_ui.cpp:198 msgid "Note preview" msgstr "" -#: src/overmap_ui.cpp:401 src/overmap_ui.cpp:1311 src/overmap_ui.cpp:1829 +#: src/overmap_ui.cpp:402 src/overmap_ui.cpp:1312 src/overmap_ui.cpp:1830 msgid "Really delete note?" msgstr "" -#: src/overmap_ui.cpp:414 +#: src/overmap_ui.cpp:415 msgid "Mark area as dangerous ( to avoid on auto move paths? )" msgstr "" -#: src/overmap_ui.cpp:417 +#: src/overmap_ui.cpp:418 msgid "Danger radius in overmap squares? ( 0-20 )" msgstr "" -#: src/overmap_ui.cpp:430 +#: src/overmap_ui.cpp:431 msgid "Remove dangerous mark?" msgstr "" -#: src/overmap_ui.cpp:460 +#: src/overmap_ui.cpp:461 #, c-format msgid "" "<%s> - center on note, <%s> - edit note, <%s> - mark as dangerous, <%s> - " "delete note, <%s> - close window" msgstr "" -#: src/overmap_ui.cpp:469 +#: src/overmap_ui.cpp:470 #, c-format msgid "Map notes (%d)" msgstr "" -#: src/overmap_ui.cpp:490 +#: src/overmap_ui.cpp:491 #, c-format msgid "[%s] %s" msgstr "" -#: src/overmap_ui.cpp:492 +#: src/overmap_ui.cpp:493 #, c-format msgid "" "LEVEL %i, %d'%d, %d'%d: %s (Distance: " "%d) %s" msgstr "" -#: src/overmap_ui.cpp:497 +#: src/overmap_ui.cpp:498 #, c-format msgid "Distance: %d" msgstr "" -#: src/overmap_ui.cpp:929 src/sdltiles.cpp:1113 +#: src/overmap_ui.cpp:930 src/sdltiles.cpp:1114 msgid "DANGEROUS AREA!" msgstr "" -#: src/overmap_ui.cpp:976 +#: src/overmap_ui.cpp:977 msgid "Zone:" msgstr "" -#: src/overmap_ui.cpp:1088 +#: src/overmap_ui.cpp:1089 msgid "# Weather unknown" msgstr "" -#: src/overmap_ui.cpp:1138 +#: src/overmap_ui.cpp:1139 msgid "Distance to active mission:" msgstr "" -#: src/overmap_ui.cpp:1139 +#: src/overmap_ui.cpp:1140 #, c-format msgid "%d tiles" msgstr "" -#: src/overmap_ui.cpp:1144 +#: src/overmap_ui.cpp:1145 msgid "Above us" msgstr "" -#: src/overmap_ui.cpp:1146 +#: src/overmap_ui.cpp:1147 msgid "Below us" msgstr "" -#: src/overmap_ui.cpp:1149 src/wish.cpp:1072 +#: src/overmap_ui.cpp:1150 src/wish.cpp:1181 #, c-format msgid "%s" msgstr "" -#: src/overmap_ui.cpp:1160 +#: src/overmap_ui.cpp:1161 msgid "Use movement keys to pan." msgstr "" -#: src/overmap_ui.cpp:1161 +#: src/overmap_ui.cpp:1162 msgid "Press W to preview route." msgstr "" -#: src/overmap_ui.cpp:1162 +#: src/overmap_ui.cpp:1163 msgid "Press again to confirm." msgstr "" -#: src/overmap_ui.cpp:1236 +#: src/overmap_ui.cpp:1237 msgid "" "Add a note to the map. For a custom GLYPH or COLOR follow the examples " "below. Default GLYPH and COLOR looks like this: N" msgstr "" -#: src/overmap_ui.cpp:1241 +#: src/overmap_ui.cpp:1242 msgid "Color codes: " msgstr "" -#: src/overmap_ui.cpp:1250 +#: src/overmap_ui.cpp:1251 msgid "Type GLYPH:TEXT to set a custom glyph." msgstr "" -#: src/overmap_ui.cpp:1251 +#: src/overmap_ui.cpp:1252 msgid "Type COLOR;TEXT to set a custom color." msgstr "" -#: src/overmap_ui.cpp:1253 +#: src/overmap_ui.cpp:1254 msgid "Examples: B:Base | g;Loot | !:R;Minefield" msgstr "" -#: src/overmap_ui.cpp:1256 +#: src/overmap_ui.cpp:1257 msgid "Note:" msgstr "" -#: src/overmap_ui.cpp:1323 +#: src/overmap_ui.cpp:1324 msgid "Search term:" msgstr "" -#: src/overmap_ui.cpp:1324 +#: src/overmap_ui.cpp:1325 msgid "" "Multiple entries separated with comma (,). Excludes starting with hyphen " "(-)." msgstr "" -#: src/overmap_ui.cpp:1357 +#: src/overmap_ui.cpp:1358 msgid "No results found." msgstr "" -#: src/overmap_ui.cpp:1383 +#: src/overmap_ui.cpp:1384 msgid "Next result" msgstr "" -#: src/overmap_ui.cpp:1384 +#: src/overmap_ui.cpp:1385 msgid "Previous result" msgstr "" -#: src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1411 msgid "Result:" msgstr "" -#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1411 msgid "Results:" msgstr "" -#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1414 +#: src/overmap_ui.cpp:1397 src/overmap_ui.cpp:1415 msgid "Direction:" msgstr "" -#: src/overmap_ui.cpp:1421 +#: src/overmap_ui.cpp:1422 #, c-format msgid "" "Press [%s] or [%s] to cycle " "through search results." msgstr "" -#: src/overmap_ui.cpp:1426 +#: src/overmap_ui.cpp:1427 #, c-format msgid "Press [%s] to confirm." msgstr "" -#: src/overmap_ui.cpp:1428 +#: src/overmap_ui.cpp:1429 #, c-format msgid "Press [%s] to quit." msgstr "" -#: src/overmap_ui.cpp:1464 +#: src/overmap_ui.cpp:1465 msgid "Select terrain to place:" msgstr "" -#: src/overmap_ui.cpp:1467 +#: src/overmap_ui.cpp:1468 #, c-format msgid "sym: [ %s %s ], color: [ %s %s], name: [ %s ], id: [ %s ]" msgstr "" -#: src/overmap_ui.cpp:1477 +#: src/overmap_ui.cpp:1478 msgid "Select special to place:" msgstr "" -#: src/overmap_ui.cpp:1529 +#: src/overmap_ui.cpp:1530 msgid "Place overmap terrain:" msgstr "" -#: src/overmap_ui.cpp:1533 +#: src/overmap_ui.cpp:1534 msgid "Place overmap special:" msgstr "" -#: src/overmap_ui.cpp:1540 +#: src/overmap_ui.cpp:1541 #, c-format msgid "Rotation: %s %s" msgstr "" -#: src/overmap_ui.cpp:1541 +#: src/overmap_ui.cpp:1542 msgid "(fixed)" msgstr "" -#: src/overmap_ui.cpp:1542 +#: src/overmap_ui.cpp:1543 msgid "Areas highlighted in red" msgstr "" -#: src/overmap_ui.cpp:1543 +#: src/overmap_ui.cpp:1544 msgid "already have map content" msgstr "" -#: src/overmap_ui.cpp:1545 +#: src/overmap_ui.cpp:1546 msgid "generated. Their overmap" msgstr "" -#: src/overmap_ui.cpp:1546 +#: src/overmap_ui.cpp:1547 msgid "id will change, but not" msgstr "" -#: src/overmap_ui.cpp:1547 +#: src/overmap_ui.cpp:1548 msgid "their contents." msgstr "" -#: src/overmap_ui.cpp:1550 +#: src/overmap_ui.cpp:1551 #, c-format msgid "[%s] Rotate" msgstr "" -#: src/overmap_ui.cpp:1553 +#: src/overmap_ui.cpp:1554 #, c-format msgid "[%s] Apply" msgstr "" -#: src/overmap_ui.cpp:1555 +#: src/overmap_ui.cpp:1556 msgid "[ESCAPE/Q] Cancel" msgstr "" -#: src/overmap_ui.cpp:1602 +#: src/overmap_ui.cpp:1603 msgid "No overmap special args at this location." msgstr "" -#: src/overmap_ui.cpp:1606 +#: src/overmap_ui.cpp:1607 msgid "Overmap special args at this location have already been set." msgstr "" -#: src/overmap_ui.cpp:1611 +#: src/overmap_ui.cpp:1612 msgid "No overmap special at this location from which to fetch parameters." msgstr "" -#: src/overmap_ui.cpp:1622 +#: src/overmap_ui.cpp:1623 #, c-format msgid "Select value for mapgen argument %s: " msgstr "" -#: src/overmap_ui.cpp:1851 +#: src/overmap_ui.cpp:1852 msgid "" "You are overburdened, are you sure you want to travel (it may be painful)?" msgstr "" -#: src/overmap_ui.cpp:1853 +#: src/overmap_ui.cpp:1854 msgid "You are in a vehicle but not driving. Are you sure you want to walk?" msgstr "" -#: src/overmap_ui.cpp:1855 +#: src/overmap_ui.cpp:1856 msgid "Drive to this point?" msgstr "" -#: src/overmap_ui.cpp:1857 +#: src/overmap_ui.cpp:1858 msgid "Travel to this point?" msgstr "" -#: src/overmap_ui.cpp:2013 +#: src/overmap_ui.cpp:2014 msgid "* Random city *" msgstr "" -#: src/overmap_ui.cpp:2014 +#: src/overmap_ui.cpp:2015 msgid "Location: (?,?):(?,?)" msgstr "" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2016 +#: src/overmap_ui.cpp:2017 msgid "(pop ?)" msgstr "" -#: src/overmap_ui.cpp:2020 +#: src/overmap_ui.cpp:2021 msgid "Select a starting city" msgstr "" -#: src/overmap_ui.cpp:2024 +#: src/overmap_ui.cpp:2025 #, c-format msgid "Location: %s:%s" msgstr "" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2027 +#: src/overmap_ui.cpp:2028 #, c-format msgid "(pop %s)" msgstr "" @@ -439505,19 +440310,19 @@ msgstr "" msgid "panel options" msgstr "" -#: src/panels.cpp:665 +#: src/panels.cpp:666 msgid "Toggle panels on/off" msgstr "" -#: src/panels.cpp:668 +#: src/panels.cpp:669 msgid "Change display order" msgstr "" -#: src/panels.cpp:671 +#: src/panels.cpp:672 msgid "Exit" msgstr "" -#: src/past_games_info.cpp:90 +#: src/past_games_info.cpp:91 msgid "Please wait while past game data loads…" msgstr "" @@ -439565,61 +440370,61 @@ msgid "You're overburdened!" msgstr "" #. ~ skill_name current_skill_level -> next_skill_level (% to next level) -#: src/player_activity.cpp:190 +#: src/player_activity.cpp:188 #, c-format msgctxt "reading progress" msgid "%s %d -> %d (%d%%)" msgstr "" -#: src/player_activity.cpp:229 +#: src/player_activity.cpp:227 #, c-format msgid "%s…" msgstr "" -#: src/player_activity.cpp:230 +#: src/player_activity.cpp:228 #, c-format msgid "%s: %s" msgstr "" -#: src/player_activity.cpp:336 +#: src/player_activity.cpp:334 msgid "You pause for a moment to catch your breath." msgstr "" -#: src/player_activity.cpp:344 +#: src/player_activity.cpp:342 msgid "You struggle to continue. Keep trying?" msgstr "" -#: src/player_activity.cpp:345 +#: src/player_activity.cpp:343 msgid "Continue after a break." msgstr "" -#: src/player_activity.cpp:347 +#: src/player_activity.cpp:345 msgid "Finish it." msgstr "" -#: src/player_activity.cpp:497 +#: src/player_activity.cpp:495 #, c-format msgid "The %s is dangerously close!" msgstr "" -#: src/player_activity.cpp:505 +#: src/player_activity.cpp:503 #, c-format msgid "You stand in %s!" msgstr "" -#: src/player_activity.cpp:518 +#: src/player_activity.cpp:516 msgid "You are at risk of starving!" msgstr "" -#: src/player_activity.cpp:524 +#: src/player_activity.cpp:522 msgid "You are dangerously dehydrated!" msgstr "" -#: src/player_activity.cpp:531 +#: src/player_activity.cpp:529 msgid "You are overheating!" msgstr "" -#: src/player_activity.cpp:534 +#: src/player_activity.cpp:532 msgid "You are freezing!" msgstr "" @@ -440826,587 +441631,587 @@ msgstr "" msgid "%s is hit by %s %s, %s." msgstr "" -#: src/ranged.cpp:597 src/ranged.cpp:635 +#: src/ranged.cpp:598 src/ranged.cpp:636 #, c-format msgid "Your %s misfires with a muffled click!" msgstr "" -#: src/ranged.cpp:598 src/ranged.cpp:636 +#: src/ranged.cpp:599 src/ranged.cpp:637 #, c-format msgid "'s %s misfires with a muffled click!" msgstr "" -#: src/ranged.cpp:604 +#: src/ranged.cpp:605 #, c-format msgid "Perhaps taking the ammo out of your %s and reloading will help." msgstr "" -#: src/ranged.cpp:605 +#: src/ranged.cpp:606 #, c-format msgid "Perhaps taking the ammo out of 's %s and reloading will help." msgstr "" -#: src/ranged.cpp:617 +#: src/ranged.cpp:618 #, c-format msgid "Your %s misfires with a wet click!" msgstr "" -#: src/ranged.cpp:618 +#: src/ranged.cpp:619 #, c-format msgid "'s %s misfires with a wet click!" msgstr "" -#: src/ranged.cpp:627 +#: src/ranged.cpp:628 #, c-format msgid "Your %s malfunctions!" msgstr "" -#: src/ranged.cpp:628 +#: src/ranged.cpp:629 #, c-format msgid "'s %s malfunctions!" msgstr "" -#: src/ranged.cpp:664 +#: src/ranged.cpp:665 #, c-format msgid "Your attached %s is destroyed by your shot!" msgstr "" -#: src/ranged.cpp:665 +#: src/ranged.cpp:666 #, c-format msgid "'s attached %s is destroyed by their shot!" msgstr "" -#: src/ranged.cpp:669 +#: src/ranged.cpp:670 #, c-format msgid "Your attached %s is damaged by your shot!" msgstr "" -#: src/ranged.cpp:670 +#: src/ranged.cpp:671 #, c-format msgid "'s %s is damaged by their shot!" msgstr "" -#: src/ranged.cpp:679 +#: src/ranged.cpp:680 #, c-format msgid "Your %s emits a grimace-inducing screech!" msgstr "" -#: src/ranged.cpp:680 +#: src/ranged.cpp:681 #, c-format msgid "'s %s emits a grimace-inducing screech!" msgstr "" -#: src/ranged.cpp:688 +#: src/ranged.cpp:689 #, c-format msgid "Your %s fails to cycle!" msgstr "" -#: src/ranged.cpp:689 +#: src/ranged.cpp:690 #, c-format msgid "'s %s fails to cycle!" msgstr "" -#: src/ranged.cpp:725 +#: src/ranged.cpp:726 #, c-format msgid "Your %s is damaged by the high pressure!" msgstr "" -#: src/ranged.cpp:726 +#: src/ranged.cpp:727 #, c-format msgid "'s %s is damaged by the high pressure!" msgstr "" -#: src/ranged.cpp:738 +#: src/ranged.cpp:739 #, c-format msgid "%s shoots something." msgstr "" -#: src/ranged.cpp:750 +#: src/ranged.cpp:751 #, c-format msgid "You hear %s." msgstr "" -#: src/ranged.cpp:773 +#: src/ranged.cpp:774 msgid "A shotgun equipped with choke cannot fire slugs." msgstr "" -#: src/ranged.cpp:824 +#: src/ranged.cpp:825 #, c-format msgid "You cycle your %s manually." msgstr "" -#: src/ranged.cpp:880 +#: src/ranged.cpp:881 msgid "projectile" msgid_plural "projectiles" msgstr[0] "" msgstr[1] "" -#: src/ranged.cpp:907 +#: src/ranged.cpp:908 #, c-format msgid "You feel a surge of euphoria as flames roar out of the %s!" msgstr "" -#: src/ranged.cpp:1412 src/ranged.cpp:1417 +#: src/ranged.cpp:1413 src/ranged.cpp:1418 msgid "Steadiness" msgstr "" -#: src/ranged.cpp:1442 src/ranged.cpp:3261 +#: src/ranged.cpp:1443 src/ranged.cpp:3262 msgid "Immediate" msgstr "" -#: src/ranged.cpp:1591 +#: src/ranged.cpp:1592 msgid "Current" msgstr "" -#: src/ranged.cpp:1690 src/ranged.cpp:1773 +#: src/ranged.cpp:1691 src/ranged.cpp:1774 msgid "" " Great Normal " "Graze Miss " "Moves" msgstr "" -#: src/ranged.cpp:1707 src/ranged.cpp:1790 +#: src/ranged.cpp:1708 src/ranged.cpp:1791 #, c-format msgid "%s %s:" msgstr "" -#: src/ranged.cpp:1709 src/ranged.cpp:1792 +#: src/ranged.cpp:1710 src/ranged.cpp:1793 msgid "Moves" msgstr "" -#: src/ranged.cpp:1846 +#: src/ranged.cpp:1847 msgid "Symbols:" msgstr "" -#: src/ranged.cpp:1869 +#: src/ranged.cpp:1870 msgid "Moves to fire" msgstr "" -#: src/ranged.cpp:1921 src/ranged.cpp:1949 +#: src/ranged.cpp:1922 src/ranged.cpp:1950 msgctxt "aim_confidence" msgid "Great" msgstr "" -#: src/ranged.cpp:1922 src/ranged.cpp:1950 +#: src/ranged.cpp:1923 src/ranged.cpp:1951 msgctxt "aim_confidence" msgid "Normal" msgstr "" -#: src/ranged.cpp:1923 src/ranged.cpp:1951 +#: src/ranged.cpp:1924 src/ranged.cpp:1952 msgctxt "aim_confidence" msgid "Graze" msgstr "" -#: src/ranged.cpp:1955 +#: src/ranged.cpp:1956 msgctxt "aim_confidence" msgid "Hit" msgstr "" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 msgid "Regular" msgstr "" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 #, c-format msgid "[%c] to aim and fire." msgstr "" -#: src/ranged.cpp:1999 +#: src/ranged.cpp:2000 msgid "Careful" msgstr "" -#: src/ranged.cpp:2000 +#: src/ranged.cpp:2001 #, c-format msgid "[%c] to take careful aim and fire." msgstr "" -#: src/ranged.cpp:2005 +#: src/ranged.cpp:2006 msgid "Precise" msgstr "" -#: src/ranged.cpp:2006 +#: src/ranged.cpp:2007 #, c-format msgid "[%c] to take precise aim and fire." msgstr "" -#: src/ranged.cpp:2159 +#: src/ranged.cpp:2160 msgid "Thunk!" msgstr "" -#: src/ranged.cpp:2163 +#: src/ranged.cpp:2164 msgid "tz-CRACKck!" msgstr "" -#: src/ranged.cpp:2169 +#: src/ranged.cpp:2170 msgid "Fwoosh!" msgstr "" -#: src/ranged.cpp:2171 +#: src/ranged.cpp:2172 msgid "whizz!" msgstr "" -#: src/ranged.cpp:2173 +#: src/ranged.cpp:2174 msgid "thonk!" msgstr "" -#: src/ranged.cpp:2180 +#: src/ranged.cpp:2181 msgid "Fzzt!" msgstr "" -#: src/ranged.cpp:2182 +#: src/ranged.cpp:2183 msgid "Pew!" msgstr "" -#: src/ranged.cpp:2184 +#: src/ranged.cpp:2185 msgid "Tsewww!" msgstr "" -#: src/ranged.cpp:2186 +#: src/ranged.cpp:2187 msgid "Kra-kow!" msgstr "" -#: src/ranged.cpp:2191 +#: src/ranged.cpp:2192 msgid "Bzzt!" msgstr "" -#: src/ranged.cpp:2193 +#: src/ranged.cpp:2194 msgid "Bzap!" msgstr "" -#: src/ranged.cpp:2195 +#: src/ranged.cpp:2196 msgid "Bzaapp!" msgstr "" -#: src/ranged.cpp:2197 +#: src/ranged.cpp:2198 msgid "Kra-koom!" msgstr "" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "Brrrip!" msgstr "" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "plink!" msgstr "" -#: src/ranged.cpp:2207 +#: src/ranged.cpp:2208 msgid "Brrrap!" msgstr "" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "P-p-p-pow!" msgstr "" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "blam!" msgstr "" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "Kaboom!" msgstr "" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "kerblam!" msgstr "" -#: src/ranged.cpp:2418 +#: src/ranged.cpp:2419 #, c-format msgid "You don't have enough %s to cast this spell" msgstr "" -#: src/ranged.cpp:3071 +#: src/ranged.cpp:3072 #, c-format msgid "Really attack %s?" msgstr "" -#: src/ranged.cpp:3104 +#: src/ranged.cpp:3105 msgid "There are friendly creatures in line of fire:\n" msgstr "" -#: src/ranged.cpp:3108 +#: src/ranged.cpp:3109 msgid "Proceed with the attack?" msgstr "" -#: src/ranged.cpp:3250 +#: src/ranged.cpp:3251 msgid "Select preferences" msgstr "" -#: src/ranged.cpp:3255 +#: src/ranged.cpp:3256 msgid "Default aiming mode" msgstr "" -#: src/ranged.cpp:3273 +#: src/ranged.cpp:3274 msgid "Firing mode" msgstr "" -#: src/ranged.cpp:3561 +#: src/ranged.cpp:3562 #, c-format msgid "Firing %s" msgstr "" -#: src/ranged.cpp:3563 +#: src/ranged.cpp:3564 #, c-format msgid "Throwing %s" msgstr "" -#: src/ranged.cpp:3565 +#: src/ranged.cpp:3566 #, c-format msgid "Blind throwing %s" msgstr "" -#: src/ranged.cpp:3567 +#: src/ranged.cpp:3568 msgid "Set target" msgstr "" -#: src/ranged.cpp:3574 +#: src/ranged.cpp:3575 msgctxt "[Hotkey] to throw" msgid "to throw" msgstr "" -#: src/ranged.cpp:3576 +#: src/ranged.cpp:3577 msgctxt "[Hotkey] to attack" msgid "to attack" msgstr "" -#: src/ranged.cpp:3578 +#: src/ranged.cpp:3579 msgctxt "[Hotkey] to cast the spell" msgid "to cast" msgstr "" -#: src/ranged.cpp:3580 +#: src/ranged.cpp:3581 msgctxt "[Hotkey] to fire" msgid "to fire" msgstr "" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show all controls" msgstr "" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show help" msgstr "" -#: src/ranged.cpp:3636 +#: src/ranged.cpp:3637 msgid "Shift view with directional keys" msgstr "" -#: src/ranged.cpp:3638 +#: src/ranged.cpp:3639 msgid "Move cursor with directional keys" msgstr "" -#: src/ranged.cpp:3641 +#: src/ranged.cpp:3642 msgid "Mouse: LMB: Target, Wheel: Cycle," msgstr "" -#: src/ranged.cpp:3642 +#: src/ranged.cpp:3643 msgid "RMB: Fire" msgstr "" -#: src/ranged.cpp:3646 +#: src/ranged.cpp:3647 #, c-format msgid "[%s] Cycle targets;" msgstr "" -#: src/ranged.cpp:3647 +#: src/ranged.cpp:3648 #, c-format msgid "[%s] %s." msgstr "" -#: src/ranged.cpp:3652 +#: src/ranged.cpp:3653 #, c-format msgid "[%s] target self; [%s] toggle snap-to-target" msgstr "" -#: src/ranged.cpp:3664 +#: src/ranged.cpp:3665 msgid "to aim and fire." msgstr "" -#: src/ranged.cpp:3666 +#: src/ranged.cpp:3667 #, c-format msgid "[%s] to steady your aim. (10 moves)" msgstr "" -#: src/ranged.cpp:3669 +#: src/ranged.cpp:3670 #, c-format msgid "[%s] to stop aiming." msgstr "" -#: src/ranged.cpp:3678 +#: src/ranged.cpp:3679 #, c-format msgid "[%s] to switch firing modes." msgstr "" -#: src/ranged.cpp:3682 +#: src/ranged.cpp:3683 #, c-format msgid "[%s] to reload/switch ammo." msgstr "" -#: src/ranged.cpp:3689 +#: src/ranged.cpp:3690 #, c-format msgid "[%s] Hide lines of fire" msgstr "" -#: src/ranged.cpp:3690 +#: src/ranged.cpp:3691 #, c-format msgid "[%s] Show lines of fire" msgstr "" -#: src/ranged.cpp:3717 +#: src/ranged.cpp:3718 #, c-format msgid "Range: %d" msgstr "" -#: src/ranged.cpp:3719 +#: src/ranged.cpp:3720 #, c-format msgid "Range: %d/%d" msgstr "" -#: src/ranged.cpp:3730 +#: src/ranged.cpp:3731 #, c-format msgid "Elevation: %d" msgstr "" -#: src/ranged.cpp:3732 +#: src/ranged.cpp:3733 #, c-format msgid "Targets: %d" msgstr "" -#: src/ranged.cpp:3759 +#: src/ranged.cpp:3760 #, c-format msgid "Firing mode: %s%s (%d)" msgstr "" -#: src/ranged.cpp:3766 +#: src/ranged.cpp:3767 msgid "OUT OF AMMO" msgstr "" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s" msgstr "" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s (%d/%d)" msgstr "" -#: src/ranged.cpp:3787 +#: src/ranged.cpp:3788 msgctxt "amount of backward momentum" msgid "High" msgstr "" -#: src/ranged.cpp:3789 +#: src/ranged.cpp:3790 msgctxt "amount of backward momentum" msgid "Medium" msgstr "" -#: src/ranged.cpp:3791 +#: src/ranged.cpp:3792 msgctxt "amount of backward momentum" msgid "Low" msgstr "" -#: src/ranged.cpp:3793 +#: src/ranged.cpp:3794 msgctxt "amount of backward momentum" msgid "None" msgstr "" -#: src/ranged.cpp:3795 +#: src/ranged.cpp:3796 #, c-format msgid "Recoil: %s" msgstr "" -#: src/ranged.cpp:3804 +#: src/ranged.cpp:3805 #, c-format msgid "Casting: %s (Level %u)" msgstr "" -#: src/ranged.cpp:3811 +#: src/ranged.cpp:3812 #, c-format msgid "Cost: %s %s" msgstr "" -#: src/ranged.cpp:3815 +#: src/ranged.cpp:3816 #, c-format msgid "Cost: %s %s (Current: %s)" msgstr "" -#: src/ranged.cpp:3822 +#: src/ranged.cpp:3823 #, c-format msgid "0.0 % Failure Chance" msgstr "" -#: src/ranged.cpp:3836 +#: src/ranged.cpp:3837 #, c-format msgid "Cone Arc: %s degrees" msgstr "" -#: src/ranged.cpp:3839 +#: src/ranged.cpp:3840 #, c-format msgid "Line width: %s" msgstr "" -#: src/ranged.cpp:3842 +#: src/ranged.cpp:3843 #, c-format msgid "Effective Spell Radius: %s%s" msgstr "" -#: src/ranged.cpp:3843 +#: src/ranged.cpp:3844 msgid " WARNING! IN RANGE" msgstr "" -#: src/ranged.cpp:3848 +#: src/ranged.cpp:3849 #, c-format msgid "Damage: %s" msgstr "" -#: src/ranged.cpp:3891 +#: src/ranged.cpp:3892 #, c-format msgid "Turrets in range: %d/%d" msgstr "" -#: src/ranged.cpp:3922 +#: src/ranged.cpp:3923 #, c-format msgid "Pfft. You are a brawler; using %s is beneath you." msgstr "" -#: src/ranged.cpp:3929 +#: src/ranged.cpp:3930 #, c-format msgid "You can't currently fire your %s." msgstr "" -#: src/ranged.cpp:3937 +#: src/ranged.cpp:3938 #, c-format msgid "You can't fire your %s while driving." msgstr "" -#: src/ranged.cpp:3944 +#: src/ranged.cpp:3945 #, c-format msgid "You need two free hands to fire your %s." msgstr "" -#: src/ranged.cpp:3959 src/ranged.cpp:3996 +#: src/ranged.cpp:3960 src/ranged.cpp:3997 #, c-format msgid "Your %s is empty!" msgstr "" -#: src/ranged.cpp:3961 +#: src/ranged.cpp:3962 #, c-format msgid "Your %s needs %i charges to fire!" msgstr "" -#: src/ranged.cpp:3979 +#: src/ranged.cpp:3980 #, c-format msgid "You need a UPS with at least %2$d charges to fire the %1$s!" msgstr "" -#: src/ranged.cpp:3985 +#: src/ranged.cpp:3986 #, c-format msgid "Your mech has an empty battery, its %s will not fire." msgstr "" -#: src/ranged.cpp:4006 +#: src/ranged.cpp:4007 #, c-format msgid "" "You must stand near acceptable terrain or furniture to fire the %s. A " @@ -441540,56 +442345,56 @@ msgstr "" msgid "NONE" msgstr "" -#: src/safemode_ui.cpp:171 +#: src/safemode_ui.cpp:172 msgid "Attitude" msgstr "" -#: src/safemode_ui.cpp:172 +#: src/safemode_ui.cpp:173 msgid "Dist" msgstr "" -#: src/safemode_ui.cpp:173 +#: src/safemode_ui.cpp:174 msgid "B/W" msgstr "" -#: src/safemode_ui.cpp:175 +#: src/safemode_ui.cpp:176 msgctxt "category" msgid "Cat" msgstr "" -#: src/safemode_ui.cpp:185 +#: src/safemode_ui.cpp:186 msgid "Safe mode enabled:" msgstr "" -#: src/safemode_ui.cpp:210 +#: src/safemode_ui.cpp:211 msgid "Please load a character first to use this page!" msgstr "" -#: src/safemode_ui.cpp:212 +#: src/safemode_ui.cpp:213 msgid "Safe mode manager is currently inactive." msgstr "" -#: src/safemode_ui.cpp:213 +#: src/safemode_ui.cpp:214 msgid "Default rules are used. Add a rule to activate." msgstr "" -#: src/safemode_ui.cpp:214 +#: src/safemode_ui.cpp:215 msgid "Press ~ to add a default ruleset to get started." msgstr "" -#: src/safemode_ui.cpp:246 +#: src/safemode_ui.cpp:247 msgid "Whitelist" msgstr "" -#: src/safemode_ui.cpp:250 +#: src/safemode_ui.cpp:251 msgid "Walking" msgstr "" -#: src/safemode_ui.cpp:251 +#: src/safemode_ui.cpp:252 msgid "Driving" msgstr "" -#: src/safemode_ui.cpp:372 +#: src/safemode_ui.cpp:373 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -441601,7 +442406,7 @@ msgid "" "AcI*zO*iE case insensitive search" msgstr "" -#: src/safemode_ui.cpp:386 +#: src/safemode_ui.cpp:387 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -441612,38 +442417,38 @@ msgid "" "*LoU*bA* case insensitive search" msgstr "" -#: src/safemode_ui.cpp:403 +#: src/safemode_ui.cpp:404 msgid "Safe Mode Rule:" msgstr "" -#: src/safemode_ui.cpp:433 +#: src/safemode_ui.cpp:434 msgid "Proximity Distance (0=max view distance)" msgstr "" -#: src/safemode_ui.cpp:436 +#: src/safemode_ui.cpp:437 msgid "Option: " msgstr "" -#: src/safemode_ui.cpp:533 +#: src/safemode_ui.cpp:534 msgid "No monsters loaded. Please start a game first." msgstr "" -#: src/safemode_ui.cpp:572 +#: src/safemode_ui.cpp:573 #, c-format msgid "%1$d monster matches: %2$s" msgid_plural "%1$d monsters match: %2$s" msgstr[0] "" msgstr[1] "" -#: src/safemode_ui.cpp:588 +#: src/safemode_ui.cpp:589 msgid "Lists monsters regardless of their attitude." msgstr "" -#: src/safemode_ui.cpp:667 +#: src/safemode_ui.cpp:668 msgid "Safe mode is not enabled in the options. Enable it now?" msgstr "" -#: src/safemode_ui.cpp:857 +#: src/safemode_ui.cpp:858 msgid "safe mode configuration" msgstr "" @@ -441718,7 +442523,7 @@ msgstr "" msgid "KILLS" msgstr "" -#: src/sdltiles.cpp:1151 +#: src/sdltiles.cpp:1152 msgid "-- Notes: --" msgstr "" @@ -441791,7 +442596,7 @@ msgstr "" msgid "You hear %1$s" msgstr "" -#: src/sounds.cpp:660 src/suffer.cpp:2017 +#: src/sounds.cpp:660 src/suffer.cpp:2019 #, c-format msgid "From the %1$s you hear %2$s" msgstr "" @@ -441830,7 +442635,7 @@ msgid "" "report this failure." msgstr "" -#: src/string_input_popup.cpp:138 +#: src/string_input_popup.cpp:139 msgid "d: delete history" msgstr "" @@ -441901,7 +442706,7 @@ msgstr "" msgid "You suddenly ache." msgstr "" -#: src/suffer.cpp:455 src/suffer.cpp:1442 +#: src/suffer.cpp:455 src/suffer.cpp:1444 msgid "You feel dizzy for a moment." msgstr "" @@ -442072,232 +442877,232 @@ msgstr "" msgid "You feel an anomalous sensation coming from your radiation sensors." msgstr "" -#: src/suffer.cpp:1347 +#: src/suffer.cpp:1349 msgid "You suffer a painful electrical discharge!" msgstr "" -#: src/suffer.cpp:1350 +#: src/suffer.cpp:1352 msgid "You experience an electrical discharge!" msgstr "" -#: src/suffer.cpp:1362 +#: src/suffer.cpp:1364 #, c-format msgid "The %s seems to be affected by the discharge." msgstr "" -#: src/suffer.cpp:1369 +#: src/suffer.cpp:1371 msgid "You suffer a burning acidic discharge!" msgstr "" -#: src/suffer.cpp:1371 +#: src/suffer.cpp:1373 msgid "You experience an acidic discharge!" msgstr "" -#: src/suffer.cpp:1382 +#: src/suffer.cpp:1384 msgid "You CBM leaks radiation." msgstr "" -#: src/suffer.cpp:1396 +#: src/suffer.cpp:1398 msgid "Your muscles spasm!" msgstr "" -#: src/suffer.cpp:1398 +#: src/suffer.cpp:1400 msgid "You fall to the ground!" msgstr "" -#: src/suffer.cpp:1405 +#: src/suffer.cpp:1407 msgid "You feel short of breath." msgstr "" -#: src/suffer.cpp:1411 +#: src/suffer.cpp:1413 msgid "You shake uncontrollably." msgstr "" -#: src/suffer.cpp:1417 +#: src/suffer.cpp:1419 msgid "You feel nauseous…" msgstr "" -#: src/suffer.cpp:1425 +#: src/suffer.cpp:1427 msgid "You black out!" msgstr "" -#: src/suffer.cpp:1436 +#: src/suffer.cpp:1438 msgid "Your breathing slows down." msgstr "" -#: src/suffer.cpp:1445 +#: src/suffer.cpp:1447 msgid "You stumble and fall over!" msgstr "" -#: src/suffer.cpp:1452 +#: src/suffer.cpp:1454 msgid "You feel tired…" msgstr "" -#: src/suffer.cpp:1464 +#: src/suffer.cpp:1466 msgid "You're beginning to feel like you've exerted yourself a bit." msgstr "" -#: src/suffer.cpp:1467 +#: src/suffer.cpp:1469 msgid "You're tiring out mildly, and slowing down as a result." msgstr "" -#: src/suffer.cpp:1470 +#: src/suffer.cpp:1472 msgid "The day's labors are taking their toll, and slowing you down." msgstr "" -#: src/suffer.cpp:1473 +#: src/suffer.cpp:1475 msgid "You're getting very tired from all this hard work." msgstr "" -#: src/suffer.cpp:1477 +#: src/suffer.cpp:1479 msgid "You're exhausted." msgstr "" -#: src/suffer.cpp:1482 +#: src/suffer.cpp:1484 msgid "You're feeling a bit better rested from your exertions." msgstr "" -#: src/suffer.cpp:1541 +#: src/suffer.cpp:1543 msgid "You're tiring out; continuing to work at this rate will be slower." msgstr "" -#: src/suffer.cpp:1556 +#: src/suffer.cpp:1558 msgid "You tiredly rub your eyes." msgstr "" -#: src/suffer.cpp:1557 +#: src/suffer.cpp:1559 msgid " tiredly rubs their eyes." msgstr "" -#: src/suffer.cpp:1560 +#: src/suffer.cpp:1562 msgid "You let out a small yawn." msgstr "" -#: src/suffer.cpp:1561 +#: src/suffer.cpp:1563 msgid " lets out a small yawn." msgstr "" -#: src/suffer.cpp:1564 +#: src/suffer.cpp:1566 msgid "You stretch your back." msgstr "" -#: src/suffer.cpp:1565 +#: src/suffer.cpp:1567 msgid " stretches their back." msgstr "" -#: src/suffer.cpp:1568 +#: src/suffer.cpp:1570 msgid "You feel mentally tired." msgstr "" -#: src/suffer.cpp:1569 +#: src/suffer.cpp:1571 msgid " lets out a huge yawn." msgstr "" -#: src/suffer.cpp:1577 +#: src/suffer.cpp:1579 msgid "You feel lightheaded for a moment." msgstr "" -#: src/suffer.cpp:1581 +#: src/suffer.cpp:1583 msgid "Your muscles spasm uncomfortably." msgstr "" -#: src/suffer.cpp:1585 +#: src/suffer.cpp:1587 msgid "Your vision blurs a little." msgstr "" -#: src/suffer.cpp:1592 +#: src/suffer.cpp:1594 msgid "Your mind lapses into unawareness briefly." msgstr "" -#: src/suffer.cpp:1596 +#: src/suffer.cpp:1598 msgid "Your muscles ache in stressfully unpredictable ways." msgstr "" -#: src/suffer.cpp:1600 +#: src/suffer.cpp:1602 msgid "You have a distractingly painful headache." msgstr "" -#: src/suffer.cpp:1607 +#: src/suffer.cpp:1609 msgid "You feel heartburn and an acid taste in your mouth." msgstr "" -#: src/suffer.cpp:1612 +#: src/suffer.cpp:1614 msgid "Your mind is so tired that you feel you can't trust your eyes anymore." msgstr "" -#: src/suffer.cpp:1617 +#: src/suffer.cpp:1619 msgid "" "Your muscles spasm uncontrollably, and you have trouble keeping your " "balance." msgstr "" -#: src/suffer.cpp:1622 +#: src/suffer.cpp:1624 msgid "Your shaking legs make you stumble." msgstr "" -#: src/suffer.cpp:1623 +#: src/suffer.cpp:1625 msgid " stumbles." msgstr "" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid " falls over!" msgstr "" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid "You fall over!" msgstr "" -#: src/suffer.cpp:1642 +#: src/suffer.cpp:1644 msgid "Your tourniquet hurts you." msgstr "" -#: src/suffer.cpp:1643 +#: src/suffer.cpp:1645 msgid " is hurting from the tourniquet." msgstr "" -#: src/suffer.cpp:1682 +#: src/suffer.cpp:1684 msgid "You feel a twinge of panic as darkness engulfs you." msgstr "" -#: src/suffer.cpp:1691 +#: src/suffer.cpp:1693 msgid "" "Your fear of the dark is so intense that your trembling legs fail you, and " "you fall to the ground." msgstr "" -#: src/suffer.cpp:1697 +#: src/suffer.cpp:1699 msgid "" "Your fear of the dark is so intense that your hands start shaking " "uncontrollably." msgstr "" -#: src/suffer.cpp:1703 +#: src/suffer.cpp:1705 msgid "" "Your fear of the dark is so intense that you start breathing rapidly, and " "you feel like your heart is ready to jump out of the chest." msgstr "" -#: src/suffer.cpp:1709 +#: src/suffer.cpp:1711 msgid "Your fear of the dark is so intense that you stand paralyzed." msgstr "" #. ~ %1$s = previous badge color, %2%s = current badge color -#: src/suffer.cpp:1849 +#: src/suffer.cpp:1851 #, c-format msgid "Your radiation badge changes from %1$s to %2$s!" msgstr "" #. ~ %s is bodypart -#: src/suffer.cpp:1962 +#: src/suffer.cpp:1964 #, c-format msgid "Your %s has started to mend!" msgstr "" -#: src/suffer.cpp:2060 +#: src/suffer.cpp:2062 msgid "The water washes away the scent." msgstr "" -#: src/suffer.cpp:2065 +#: src/suffer.cpp:2067 msgid "You feel the water burning your skin." msgstr "" @@ -443263,11 +444068,11 @@ msgstr[1] "" msgid "%s points in your direction." msgstr "" -#: src/ui.cpp:310 src/ui.cpp:355 +#: src/ui.cpp:311 src/ui.cpp:357 msgid "Go to first entry" msgstr "" -#: src/ui.cpp:311 src/ui.cpp:356 +#: src/ui.cpp:312 src/ui.cpp:358 msgid "Go to last entry" msgstr "" @@ -443456,7 +444261,7 @@ msgstr "" msgid "Unracking is required before installing any parts here." msgstr "" -#: src/veh_interact.cpp:780 src/veh_interact.cpp:1828 +#: src/veh_interact.cpp:780 src/veh_interact.cpp:1826 msgid "This vehicle cannot be modified in this way.\n" msgstr "" @@ -443473,7 +444278,7 @@ msgid "Can't install turret on another turret." msgstr "" #: src/veh_interact.cpp:842 src/veh_interact.cpp:1255 -#: src/veh_interact.cpp:1857 +#: src/veh_interact.cpp:1855 msgid "Additional requirements:\n" msgstr "" @@ -443508,12 +444313,12 @@ msgstr "" msgid "Search for part" msgstr "" -#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1930 +#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1928 msgid "Your morale is too low to construct…" msgstr "" #: src/veh_interact.cpp:1011 src/veh_interact.cpp:1213 -#: src/veh_interact.cpp:1341 src/veh_interact.cpp:1933 +#: src/veh_interact.cpp:1339 src/veh_interact.cpp:1931 msgid "It's too dark to see what you are doing…" msgstr "" @@ -443542,7 +444347,7 @@ msgid "No variant (use default)" msgstr "" #. ~ Choose a variant shape for a vehicle part -#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2077 +#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2075 msgid "Choose shape:" msgstr "" @@ -443562,15 +444367,15 @@ msgstr "" msgid "Choose a part here to repair:" msgstr "" -#: src/veh_interact.cpp:1267 +#: src/veh_interact.cpp:1266 msgid "This part cannot be repaired.\n" msgstr "" -#: src/veh_interact.cpp:1270 +#: src/veh_interact.cpp:1269 msgid "This vehicle cannot be repaired.\n" msgstr "" -#: src/veh_interact.cpp:1283 +#: src/veh_interact.cpp:1281 #, c-format msgid "" "\n" @@ -443578,131 +444383,131 @@ msgid "" "\n" msgstr "" -#: src/veh_interact.cpp:1303 +#: src/veh_interact.cpp:1301 msgid "" "Repairing this part will mean that this vehicle is no longer flightworthy. " "Continue?" msgstr "" -#: src/veh_interact.cpp:1306 +#: src/veh_interact.cpp:1304 msgid "You chose not to install this part to keep the vehicle flyable.\n" msgstr "" -#: src/veh_interact.cpp:1338 +#: src/veh_interact.cpp:1336 msgid "Your morale is too low to mend…" msgstr "" -#: src/veh_interact.cpp:1344 +#: src/veh_interact.cpp:1342 msgid "No faulty parts require mending." msgstr "" -#: src/veh_interact.cpp:1347 +#: src/veh_interact.cpp:1345 msgid "You can't mend stuff while driving." msgstr "" -#: src/veh_interact.cpp:1354 +#: src/veh_interact.cpp:1352 msgid "Choose a part here to mend:" msgstr "" -#: src/veh_interact.cpp:1378 +#: src/veh_interact.cpp:1376 msgid "You can't refill a moving vehicle." msgstr "" -#: src/veh_interact.cpp:1382 +#: src/veh_interact.cpp:1380 msgid "No parts can currently be refilled." msgstr "" -#: src/veh_interact.cpp:1390 +#: src/veh_interact.cpp:1388 msgid "Select part to refill:" msgstr "" -#: src/veh_interact.cpp:1440 +#: src/veh_interact.cpp:1438 #, c-format msgid "Engines: %sSafe %4d kW %sMax %4d kW" msgstr "" -#: src/veh_interact.cpp:1443 +#: src/veh_interact.cpp:1441 msgid "Fuel Use" msgstr "" -#: src/veh_interact.cpp:1446 +#: src/veh_interact.cpp:1444 msgid "Tanks" msgstr "" -#: src/veh_interact.cpp:1447 src/veh_interact.cpp:1474 +#: src/veh_interact.cpp:1445 src/veh_interact.cpp:1472 msgid "Contents Qty" msgstr "" -#: src/veh_interact.cpp:1452 +#: src/veh_interact.cpp:1450 #, c-format msgid "Batteries: %s%+4d W" msgstr "" -#: src/veh_interact.cpp:1455 +#: src/veh_interact.cpp:1453 #, c-format msgid "Batteries: %s%+4.1f kW" msgstr "" -#: src/veh_interact.cpp:1459 +#: src/veh_interact.cpp:1457 msgid "Capacity Status" msgstr "" -#: src/veh_interact.cpp:1465 +#: src/veh_interact.cpp:1463 msgid "Reactors" msgstr "" -#: src/veh_interact.cpp:1467 +#: src/veh_interact.cpp:1465 #, c-format msgid "Reactors: Up to %s%+4d W" msgstr "" -#: src/veh_interact.cpp:1470 +#: src/veh_interact.cpp:1468 #, c-format msgid "Reactors: Up to %s%+4.1f kW" msgstr "" -#: src/veh_interact.cpp:1477 +#: src/veh_interact.cpp:1475 msgid "Turrets" msgstr "" -#: src/veh_interact.cpp:1478 +#: src/veh_interact.cpp:1476 msgid "Ammo Qty" msgstr "" -#: src/veh_interact.cpp:1481 +#: src/veh_interact.cpp:1479 msgid "Seats" msgstr "" -#: src/veh_interact.cpp:1482 +#: src/veh_interact.cpp:1480 msgid "Who" msgstr "" -#: src/veh_interact.cpp:1658 +#: src/veh_interact.cpp:1656 msgid "'{' to scroll up" msgstr "" -#: src/veh_interact.cpp:1695 +#: src/veh_interact.cpp:1693 msgid "'}' to scroll down" msgstr "" -#: src/veh_interact.cpp:1831 +#: src/veh_interact.cpp:1829 msgid "This part cannot be uninstalled.\n" msgstr "" -#: src/veh_interact.cpp:1837 +#: src/veh_interact.cpp:1835 #, c-format msgid "" "Removing the broken %1$s may yield some fragments.\n" msgstr "" -#: src/veh_interact.cpp:1844 +#: src/veh_interact.cpp:1842 #, c-format msgid "" "Removing the %1$s may yield:\n" "> %2$s\n" msgstr "" -#: src/veh_interact.cpp:1849 +#: src/veh_interact.cpp:1847 #, c-format msgid "" "Removing the %1$s will yield:\n" @@ -443711,184 +444516,184 @@ msgstr "" #. ~ %1$s represents the internal color name which shouldn't be translated, #. %2$s is pre-translated reason -#: src/veh_interact.cpp:1868 +#: src/veh_interact.cpp:1866 #, c-format msgid "> %1$s%2$s" msgstr "" -#: src/veh_interact.cpp:1883 +#: src/veh_interact.cpp:1881 msgid "No parts here." msgstr "" -#: src/veh_interact.cpp:1888 +#: src/veh_interact.cpp:1886 msgid "Choose a part here to remove:" msgstr "" -#: src/veh_interact.cpp:1936 +#: src/veh_interact.cpp:1934 msgid "You cannot remove that part while something is attached to it." msgstr "" -#: src/veh_interact.cpp:1939 +#: src/veh_interact.cpp:1937 msgid "Better not remove something while driving." msgstr "" -#: src/veh_interact.cpp:1949 +#: src/veh_interact.cpp:1947 msgid "" "Removing this part will mean that this vehicle is no longer flightworthy. " "Continue?" msgstr "" -#: src/veh_interact.cpp:1973 src/veh_interact.cpp:3137 +#: src/veh_interact.cpp:1971 src/veh_interact.cpp:3131 msgid "The vehicle has no liquid fuel left to siphon." msgstr "" -#: src/veh_interact.cpp:1977 +#: src/veh_interact.cpp:1975 msgid "You need a hose to siphon liquid fuel." msgstr "" -#: src/veh_interact.cpp:1981 +#: src/veh_interact.cpp:1979 msgid "You can't siphon from a moving vehicle." msgstr "" -#: src/veh_interact.cpp:1989 +#: src/veh_interact.cpp:1987 msgid "Select part to siphon:" msgstr "" -#: src/veh_interact.cpp:2017 src/veh_interact.cpp:3171 +#: src/veh_interact.cpp:2015 src/veh_interact.cpp:3165 msgid "The vehicle has no solid fuel left to remove." msgstr "" -#: src/veh_interact.cpp:2021 +#: src/veh_interact.cpp:2019 msgid "You can't unload from a moving vehicle." msgstr "" -#: src/veh_interact.cpp:2035 +#: src/veh_interact.cpp:2033 msgid "No valid vehicle parts here." msgstr "" -#: src/veh_interact.cpp:2040 +#: src/veh_interact.cpp:2038 msgid "Choose part to change shape:" msgstr "" -#: src/veh_interact.cpp:2147 +#: src/veh_interact.cpp:2145 msgid "Need at least one seat and an ally to assign crew members." msgstr "" -#: src/veh_interact.cpp:2152 +#: src/veh_interact.cpp:2150 msgid "Assign crew positions:" msgstr "" -#: src/veh_interact.cpp:2160 +#: src/veh_interact.cpp:2158 msgid "Select crew member" msgstr "" -#: src/veh_interact.cpp:2163 +#: src/veh_interact.cpp:2161 msgid "Clear assignment" msgstr "" -#: src/veh_interact.cpp:2201 +#: src/veh_interact.cpp:2199 msgid "There are no parts here to label." msgstr "" -#: src/veh_interact.cpp:2208 +#: src/veh_interact.cpp:2206 msgid "New label:" msgstr "" -#: src/veh_interact.cpp:2257 +#: src/veh_interact.cpp:2255 #, c-format msgid "(Strong Back helped, giving +%d strength)" msgstr "" -#: src/veh_interact.cpp:2261 +#: src/veh_interact.cpp:2259 #, c-format msgid "(Bad Back reduced usable strength by %d)" msgstr "" #. ~ %1$s is quality name, %2$d is quality level -#: src/veh_interact.cpp:2269 +#: src/veh_interact.cpp:2267 #, c-format msgid "1 tool with %1$s %2$d" msgstr "" -#: src/veh_interact.cpp:2274 +#: src/veh_interact.cpp:2272 #, c-format msgid "strength ( assisted ) %d %s" msgstr "" -#: src/veh_interact.cpp:2276 +#: src/veh_interact.cpp:2274 #, c-format msgid "strength %d %s" msgstr "" -#: src/veh_interact.cpp:2279 +#: src/veh_interact.cpp:2277 #, c-format msgid "> %1$s OR %2$s" msgstr "" -#: src/veh_interact.cpp:2552 +#: src/veh_interact.cpp:2546 msgid "disabled" msgstr "" -#: src/veh_interact.cpp:2554 +#: src/veh_interact.cpp:2548 msgid "lack" msgstr "" -#: src/veh_interact.cpp:2556 +#: src/veh_interact.cpp:2550 msgid "unbalanced" msgstr "" -#: src/veh_interact.cpp:2558 +#: src/veh_interact.cpp:2552 msgid "no steering" msgstr "" -#: src/veh_interact.cpp:2560 +#: src/veh_interact.cpp:2554 msgid "broken steering" msgstr "" -#: src/veh_interact.cpp:2562 +#: src/veh_interact.cpp:2556 msgid "poor steering" msgstr "" -#: src/veh_interact.cpp:2564 +#: src/veh_interact.cpp:2558 msgid "enough" msgstr "" -#: src/veh_interact.cpp:2569 +#: src/veh_interact.cpp:2563 msgid "sinks" msgstr "" -#: src/veh_interact.cpp:2571 +#: src/veh_interact.cpp:2565 msgid "floats" msgstr "" -#: src/veh_interact.cpp:2575 +#: src/veh_interact.cpp:2569 #, c-format msgid "Wheels/boat: %s/%s" msgstr "" -#: src/veh_interact.cpp:2579 +#: src/veh_interact.cpp:2573 #, c-format msgid "Boat: %s" msgstr "" -#: src/veh_interact.cpp:2582 +#: src/veh_interact.cpp:2576 #, c-format msgid "Wheels: %s" msgstr "" -#: src/veh_interact.cpp:2640 +#: src/veh_interact.cpp:2634 #, c-format msgid "" "Air Safe/Top speed: " "%3d/%3d %s" msgstr "" -#: src/veh_interact.cpp:2646 +#: src/veh_interact.cpp:2640 #, c-format msgid "Air acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2653 +#: src/veh_interact.cpp:2647 #, c-format msgid "" "Safe/Top speed: %3d/%3d " @@ -443896,12 +444701,12 @@ msgid "" msgstr "" #. ~ /t means per turn -#: src/veh_interact.cpp:2661 +#: src/veh_interact.cpp:2655 #, c-format msgid "Acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2670 +#: src/veh_interact.cpp:2664 #, c-format msgid "" "Water Safe/Top speed: " @@ -443909,359 +444714,359 @@ msgid "" msgstr "" #. ~ /t means per turn -#: src/veh_interact.cpp:2678 +#: src/veh_interact.cpp:2672 #, c-format msgid "Water acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2687 +#: src/veh_interact.cpp:2681 #, c-format msgid "Mass: %5.0f %s" msgstr "" -#: src/veh_interact.cpp:2691 +#: src/veh_interact.cpp:2685 #, c-format msgid "" "Cargo volume: %s / %s %s" msgstr "" -#: src/veh_interact.cpp:2696 src/veh_interact.cpp:2697 +#: src/veh_interact.cpp:2690 src/veh_interact.cpp:2691 msgid "Status:" msgstr "" -#: src/veh_interact.cpp:2719 +#: src/veh_interact.cpp:2713 msgid "Most damaged:" msgstr "" -#: src/veh_interact.cpp:2720 +#: src/veh_interact.cpp:2714 msgid "Most damaged (can't repair):" msgstr "" -#: src/veh_interact.cpp:2728 +#: src/veh_interact.cpp:2722 msgid "Needs repair:" msgstr "" -#: src/veh_interact.cpp:2735 +#: src/veh_interact.cpp:2729 #, c-format msgid "Air drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2741 +#: src/veh_interact.cpp:2735 #, c-format msgid "Water drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2748 +#: src/veh_interact.cpp:2742 #, c-format msgid "Rolling drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2754 +#: src/veh_interact.cpp:2748 #, c-format msgid "Static drag: %5d" msgstr "" -#: src/veh_interact.cpp:2759 +#: src/veh_interact.cpp:2753 #, c-format msgid "Offroad: %4d%%" msgstr "" -#: src/veh_interact.cpp:2768 +#: src/veh_interact.cpp:2762 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" -#: src/veh_interact.cpp:2769 +#: src/veh_interact.cpp:2763 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" -#: src/veh_interact.cpp:2802 src/veh_interact.cpp:2804 +#: src/veh_interact.cpp:2796 src/veh_interact.cpp:2798 msgid "Name: " msgstr "" -#: src/veh_interact.cpp:2814 +#: src/veh_interact.cpp:2808 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "" -#: src/veh_interact.cpp:2816 +#: src/veh_interact.cpp:2810 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "" -#: src/veh_interact.cpp:2818 +#: src/veh_interact.cpp:2812 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "" -#: src/veh_interact.cpp:2820 +#: src/veh_interact.cpp:2814 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "" -#: src/veh_interact.cpp:2845 +#: src/veh_interact.cpp:2839 msgctxt "veh_interact" msgid "install" msgstr "" -#: src/veh_interact.cpp:2848 +#: src/veh_interact.cpp:2842 msgctxt "veh_interact" msgid "repair" msgstr "" -#: src/veh_interact.cpp:2851 +#: src/veh_interact.cpp:2845 msgctxt "veh_interact" msgid "mend" msgstr "" -#: src/veh_interact.cpp:2854 +#: src/veh_interact.cpp:2848 msgctxt "veh_interact" msgid "refill" msgstr "" -#: src/veh_interact.cpp:2857 +#: src/veh_interact.cpp:2851 msgctxt "veh_interact" msgid "remove" msgstr "" -#: src/veh_interact.cpp:2860 +#: src/veh_interact.cpp:2854 msgctxt "veh_interact" msgid "siphon" msgstr "" -#: src/veh_interact.cpp:2863 +#: src/veh_interact.cpp:2857 msgctxt "veh_interact" msgid "unload" msgstr "" -#: src/veh_interact.cpp:2866 +#: src/veh_interact.cpp:2860 msgctxt "veh_interact" msgid "crew" msgstr "" -#: src/veh_interact.cpp:2869 +#: src/veh_interact.cpp:2863 msgctxt "veh_interact" msgid "shape" msgstr "" -#: src/veh_interact.cpp:2872 +#: src/veh_interact.cpp:2866 msgctxt "veh_interact" msgid "rename" msgstr "" -#: src/veh_interact.cpp:2875 +#: src/veh_interact.cpp:2869 msgctxt "veh_interact" msgid "label" msgstr "" -#: src/veh_interact.cpp:2878 +#: src/veh_interact.cpp:2872 msgctxt "veh_interact" msgid "back" msgstr "" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Dur" msgstr "" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Durability" msgstr "" -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Dmg" msgstr "" -#: src/veh_interact.cpp:2977 +#: src/veh_interact.cpp:2971 msgid "Wgt" msgstr "" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "FoldVol" msgstr "" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "Folded Volume" msgstr "" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Cap" msgstr "" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Capacity" msgstr "" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "NoisRed" msgstr "" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "Noise Reduction" msgstr "" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Dia" msgstr "" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Wheel Diameter" msgstr "" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wdt" msgstr "" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wheel Width" msgstr "" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Electric Power" msgstr "" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Epwr" msgstr "" -#: src/veh_interact.cpp:3046 +#: src/veh_interact.cpp:3040 #, c-format msgid "Charge: %s" msgstr "" -#: src/veh_interact.cpp:3052 +#: src/veh_interact.cpp:3046 #, c-format msgid "Drain: %+8d" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "boardable" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "opaque" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "openable" msgstr "" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "BatCap" msgstr "" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "Battery Capacity" msgstr "" -#: src/veh_interact.cpp:3081 +#: src/veh_interact.cpp:3075 #, c-format msgid "Power: %+8d" msgstr "" -#: src/veh_interact.cpp:3104 +#: src/veh_interact.cpp:3098 msgid "like new" msgstr "" -#: src/veh_interact.cpp:3112 +#: src/veh_interact.cpp:3106 msgid "battered" msgstr "" -#: src/veh_interact.cpp:3116 +#: src/veh_interact.cpp:3110 msgid "wrecked" msgstr "" -#: src/veh_interact.cpp:3141 +#: src/veh_interact.cpp:3135 msgid "Select tank to siphon:" msgstr "" -#: src/veh_interact.cpp:3177 +#: src/veh_interact.cpp:3171 msgid "Remove what?" msgstr "" -#: src/veh_interact.cpp:3198 +#: src/veh_interact.cpp:3192 msgid "The vehicle has no charged plutonium cells." msgstr "" -#: src/veh_interact.cpp:3257 +#: src/veh_interact.cpp:3251 #, c-format msgid "You don't meet the requirements to install the %s." msgstr "" -#: src/veh_interact.cpp:3275 +#: src/veh_interact.cpp:3269 #, c-format msgid "Could not find base part in requirements for %s." msgstr "" -#: src/veh_interact.cpp:3313 +#: src/veh_interact.cpp:3307 #, c-format msgid "" "Press space, choose a facing direction for the new %s and confirm with " "enter." msgstr "" -#: src/veh_interact.cpp:3339 +#: src/veh_interact.cpp:3333 #, c-format msgid "You install a %1$s into the %2$s." msgstr "" #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3376 +#: src/veh_interact.cpp:3370 #, c-format msgid "You refill the %1$s's %2$s." msgstr "" #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3380 +#: src/veh_interact.cpp:3374 #, c-format msgid "You completely refill the %1$s's %2$s." msgstr "" #. ~ 1$s vehicle name, 2$s reactor name -#: src/veh_interact.cpp:3399 +#: src/veh_interact.cpp:3393 #, c-format msgid "You refuel the %1$s's %2$s." msgstr "" #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3423 +#: src/veh_interact.cpp:3417 #, c-format msgid "The %1$s has already been removed by someone else." msgstr "" #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3431 +#: src/veh_interact.cpp:3425 #, c-format msgid "You don't meet the requirements to remove the %1$s." msgstr "" -#: src/veh_interact.cpp:3472 +#: src/veh_interact.cpp:3466 #, c-format msgid "You remove the broken %1$s from the %2$s." msgstr "" -#: src/veh_interact.cpp:3475 +#: src/veh_interact.cpp:3469 #, c-format msgid "You smash the %1$s to bits, removing it from the %2$s." msgstr "" -#: src/veh_interact.cpp:3478 +#: src/veh_interact.cpp:3472 #, c-format msgid "You remove the %1$s from the %2$s." msgstr "" -#: src/veh_interact.cpp:3509 +#: src/veh_interact.cpp:3503 #, c-format msgid "You completely dismantle the %s." msgstr "" -#: src/veh_interact.cpp:3540 +#: src/veh_interact.cpp:3534 #, c-format msgid "You disconnect the %s's power connection." msgstr "" @@ -444501,67 +445306,67 @@ msgstr "" msgid "Vehicle is locked." msgstr "" -#: src/vehicle.cpp:143 +#: src/vehicle.cpp:144 msgid "The vehicle part you were working on has gone!" msgstr "" -#: src/vehicle.cpp:151 +#: src/vehicle.cpp:152 msgid "The vehicle part you were holding has been destroyed!" msgstr "" -#: src/vehicle.cpp:245 +#: src/vehicle.cpp:246 msgid "Lost connection with the vehicle due to distance!" msgstr "" -#: src/vehicle.cpp:763 +#: src/vehicle.cpp:764 #, c-format msgid "the %s emitting a beep and saying \"Obstacle detected!\"" msgstr "" #. ~ backfire sound -#: src/vehicle.cpp:1027 +#: src/vehicle.cpp:1028 #, c-format msgid "a loud BANG! from the %s" msgstr "" -#: src/vehicle.cpp:1299 +#: src/vehicle.cpp:1300 #, c-format msgid "Remove the attached %s first." msgstr "" -#: src/vehicle.cpp:1306 +#: src/vehicle.cpp:1307 msgid "Remove carried animal first." msgstr "" -#: src/vehicle.cpp:1312 +#: src/vehicle.cpp:1313 msgid "Unracking is required before removing this part." msgstr "" -#: src/vehicle.cpp:1323 +#: src/vehicle.cpp:1324 msgid "Remove all other attached parts first." msgstr "" -#: src/vehicle.cpp:1351 +#: src/vehicle.cpp:1352 msgid "Remove other parts before removing last structure part." msgstr "" -#: src/vehicle.cpp:1364 +#: src/vehicle.cpp:1365 msgid "Removing this part would split the vehicle." msgstr "" #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1807 +#: src/vehicle.cpp:1808 #, c-format msgid "You load the %1$s on the rack." msgstr "" #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1817 +#: src/vehicle.cpp:1818 #, c-format msgid "You can't get the %1$s on the rack." msgstr "" -#: src/vehicle.cpp:2083 +#: src/vehicle.cpp:2084 #, c-format msgid "" "A part of the vehicle ('%s') has no containing vehicle's name. It will be " @@ -444569,128 +445374,128 @@ msgid "" msgstr "" #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2099 +#: src/vehicle.cpp:2100 #, c-format msgid "You unload the %s from the bike rack." msgstr "" #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2138 +#: src/vehicle.cpp:2139 #, c-format msgid "You can't unload the %s from the bike rack." msgstr "" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hmm" msgstr "" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hummm!" msgstr "" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "vroom!" msgstr "" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "whirrr!" msgstr "" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "ROARRR!" msgstr "" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "roarrr!" msgstr "" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRRROARRR!" msgstr "" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRUMBRUMBRUMBRUM!" msgstr "" -#: src/vehicle.cpp:3842 +#: src/vehicle.cpp:3843 msgid "WUMPWUMPWUMP!" msgstr "" -#: src/vehicle.cpp:4443 +#: src/vehicle.cpp:4444 msgid "no owner" msgstr "" -#: src/vehicle.cpp:4493 +#: src/vehicle.cpp:4494 #, c-format msgid "" "This vehicle belongs to: %s, there may be consequences if you are observed " "interacting with it, continue?" msgstr "" -#: src/vehicle.cpp:5060 +#: src/vehicle.cpp:5061 #, c-format msgid "The %s's reactor dies!" msgstr "" -#: src/vehicle.cpp:5095 +#: src/vehicle.cpp:5096 #, c-format msgid "The %s's battery dies!" msgstr "" -#: src/vehicle.cpp:5101 src/vehicle.cpp:5332 +#: src/vehicle.cpp:5102 src/vehicle.cpp:5333 #, c-format msgid "The %s's engine dies!" msgstr "" -#: src/vehicle.cpp:5303 +#: src/vehicle.cpp:5304 msgid "Your engine emits a high pitched whine." msgstr "" -#: src/vehicle.cpp:5305 +#: src/vehicle.cpp:5306 msgid "Your engine emits a loud grinding sound." msgstr "" -#: src/vehicle.cpp:5341 +#: src/vehicle.cpp:5342 #, c-format msgid "The %s's planter turns off due to low temperature." msgstr "" -#: src/vehicle.cpp:5745 +#: src/vehicle.cpp:5746 #, c-format msgid "Your %s winks out of existence." msgstr "" -#: src/vehicle.cpp:6618 +#: src/vehicle.cpp:6619 #, c-format msgid "The %s's power connection was detached!" msgstr "" -#: src/vehicle.cpp:6936 +#: src/vehicle.cpp:6937 #, c-format msgid "The %s's %s breaks into pieces!" msgstr "" -#: src/vehicle.cpp:6941 +#: src/vehicle.cpp:6942 #, c-format msgid "The %1$s's %2$s is torn off!" msgstr "" -#: src/vehicle.cpp:6951 src/vehicle.cpp:6957 +#: src/vehicle.cpp:6952 src/vehicle.cpp:6958 #, c-format msgid "The %1$s's %2$s is destroyed!" msgstr "" -#: src/vehicle.cpp:7205 +#: src/vehicle.cpp:7206 #, c-format msgid "folded %s" msgstr "" -#: src/vehicle.cpp:7211 +#: src/vehicle.cpp:7212 #, c-format msgid "A folded %s." msgstr "" -#: src/vehicle.cpp:7213 +#: src/vehicle.cpp:7214 #, c-format msgid "It will take %s to unfold." msgstr "" @@ -445024,7 +445829,7 @@ msgstr "" msgid " (draining)" msgstr "" -#: src/vehicle_part.cpp:680 +#: src/vehicle_part.cpp:694 #, c-format msgid "Insufficient power to enable %s" msgstr "" @@ -445681,69 +446486,69 @@ msgstr "" msgid "Unload %s" msgstr "" -#: src/vehicle_use.cpp:1923 +#: src/vehicle_use.cpp:1924 msgid "Honk horn" msgstr "" -#: src/vehicle_use.cpp:1937 +#: src/vehicle_use.cpp:1938 msgid "Use " msgstr "" -#: src/vehicle_use.cpp:1948 +#: src/vehicle_use.cpp:1949 msgid "Deactivate the autoclave" msgstr "" -#: src/vehicle_use.cpp:1949 +#: src/vehicle_use.cpp:1950 msgid "Activate the autoclave (1.5 hours)" msgstr "" -#: src/vehicle_use.cpp:1959 +#: src/vehicle_use.cpp:1960 msgid "Deactivate the washing machine" msgstr "" -#: src/vehicle_use.cpp:1960 +#: src/vehicle_use.cpp:1961 msgid "Activate the washing machine (1.5 hours)" msgstr "" -#: src/vehicle_use.cpp:1969 +#: src/vehicle_use.cpp:1970 msgid "Deactivate the dishwasher" msgstr "" -#: src/vehicle_use.cpp:1970 +#: src/vehicle_use.cpp:1971 msgid "Activate the dishwasher (1.5 hours)" msgstr "" -#: src/vehicle_use.cpp:1989 +#: src/vehicle_use.cpp:1990 msgid "Peek through the closed curtains" msgstr "" -#: src/vehicle_use.cpp:1999 +#: src/vehicle_use.cpp:2000 msgid "Fill a container with water" msgstr "" -#: src/vehicle_use.cpp:2027 +#: src/vehicle_use.cpp:2028 #, c-format msgid "Purify water in tank" msgstr "" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2038 +#: src/vehicle_use.cpp:2039 #, c-format msgid "Insufficient power to purify the contents of the %1$s's %2$s" msgstr "" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2043 +#: src/vehicle_use.cpp:2044 #, c-format msgid "You purify the contents of the %1$s's %2$s" msgstr "" -#: src/vehicle_use.cpp:2081 +#: src/vehicle_use.cpp:2082 #, c-format msgid "Craft at the %s" msgstr "" -#: src/vehicle_use.cpp:2091 +#: src/vehicle_use.cpp:2092 #, c-format msgid "Fold %s" msgstr "" @@ -445925,370 +446730,376 @@ msgstr "" msgid "The weather changed to %s!" msgstr "" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Nonvalid" msgstr "" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Valid" msgstr "" -#: src/wish.cpp:127 +#: src/wish.cpp:128 msgid "Id:" msgstr "" -#: src/wish.cpp:137 +#: src/wish.cpp:138 msgid "Prereqs:" msgstr "" -#: src/wish.cpp:147 +#: src/wish.cpp:148 msgid "Prereqs, 2d:" msgstr "" -#: src/wish.cpp:157 +#: src/wish.cpp:158 msgid "Thresholds required:" msgstr "" -#: src/wish.cpp:167 +#: src/wish.cpp:168 msgid "Cancels:" msgstr "" -#: src/wish.cpp:177 +#: src/wish.cpp:178 msgid "Becomes:" msgstr "" -#: src/wish.cpp:187 +#: src/wish.cpp:188 msgid "Add-ons:" msgstr "" -#: src/wish.cpp:206 +#: src/wish.cpp:207 msgid "Category:" msgstr "" #. ~ pts: points, vis: visibility, ugly: ugliness -#: src/wish.cpp:215 +#: src/wish.cpp:216 #, c-format msgid "pts: %d vis: %d ugly: %d" msgstr "" -#: src/wish.cpp:236 +#: src/wish.cpp:237 #, c-format msgid "[%s] find, [%s] quit, [t] toggle base trait" msgstr "" -#: src/wish.cpp:241 +#: src/wish.cpp:242 msgid "[a] show active traits (active)" msgstr "" -#: src/wish.cpp:244 +#: src/wish.cpp:245 msgid "[a] show active traits" msgstr "" -#: src/wish.cpp:264 src/wish.cpp:324 +#: src/wish.cpp:265 src/wish.cpp:325 #, c-format msgid "%s (active)" msgstr "" -#: src/wish.cpp:317 +#: src/wish.cpp:318 #, c-format msgid "%s Mutation changes: %d" msgstr "" -#: src/wish.cpp:365 +#: src/wish.cpp:366 msgid "Intensity threshold: " msgstr "" -#: src/wish.cpp:370 +#: src/wish.cpp:371 msgid "Max: " msgstr "" -#: src/wish.cpp:387 +#: src/wish.cpp:388 #, c-format msgid "Debug Effects Menu: %s" msgstr "" -#: src/wish.cpp:388 +#: src/wish.cpp:389 msgid "Show only active" msgstr "" -#: src/wish.cpp:389 +#: src/wish.cpp:390 msgid "Change body part" msgstr "" -#: src/wish.cpp:446 +#: src/wish.cpp:447 msgid "Choose bodypart" msgstr "" -#: src/wish.cpp:467 +#: src/wish.cpp:468 #, c-format msgid "Set duration (current %1$d): " msgstr "" -#: src/wish.cpp:474 +#: src/wish.cpp:475 msgid "Permanent?" msgstr "" -#: src/wish.cpp:500 +#: src/wish.cpp:501 msgid "INVALID ON THIS LIMB" msgstr "" -#: src/wish.cpp:501 +#: src/wish.cpp:502 msgid "This effect can not be applied on this limb" msgstr "" -#: src/wish.cpp:508 +#: src/wish.cpp:509 msgid " PERMANENT" msgstr "" -#: src/wish.cpp:587 +#: src/wish.cpp:588 msgid " (hallucination)" msgstr "" -#: src/wish.cpp:595 +#: src/wish.cpp:596 #, c-format msgid "" "[%s] find, [f]riendly, [h]allucination, [i]ncrease group, [d]ecrease group, " "[%s] quit" msgstr "" -#: src/wish.cpp:651 +#: src/wish.cpp:652 #, c-format msgid "Spawned %d monsters, choose another or [%s] to quit." msgstr "" -#: src/wish.cpp:654 +#: src/wish.cpp:655 msgid "" "\n" "Target location is not suitable for placing this kind of monster. Choose a different target or [i]ncrease the groups size." msgstr "" -#: src/wish.cpp:734 +#: src/wish.cpp:747 msgid "UPPERCASE, no quotes, separate with spaces" msgstr "" -#: src/wish.cpp:764 +#: src/wish.cpp:774 +msgid "Choose snippet type." +msgstr "" + +#: src/wish.cpp:840 msgid " (contained)" msgstr "" -#: src/wish.cpp:765 +#: src/wish.cpp:841 msgid " (flagged)" msgstr "" -#: src/wish.cpp:777 +#: src/wish.cpp:853 #, c-format -msgid "[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] quit" +msgid "" +"[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] snippet, [%s] " +"quit" msgstr "" -#: src/wish.cpp:852 +#: src/wish.cpp:961 msgid "How many?" msgstr "" -#: src/wish.cpp:886 +#: src/wish.cpp:995 #, c-format msgid "Wish granted. Wish for more or hit [%s] to quit." msgstr "" -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify" msgstr "" -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify its theory level" msgstr "" -#: src/wish.cpp:915 +#: src/wish.cpp:1024 msgid "Decrease skill" msgstr "" -#: src/wish.cpp:916 +#: src/wish.cpp:1025 msgid "Increase skill" msgstr "" -#: src/wish.cpp:918 +#: src/wish.cpp:1027 msgid "Modify all skills…" msgstr "" -#: src/wish.cpp:934 src/wish.cpp:985 src/wish.cpp:1016 +#: src/wish.cpp:1043 src/wish.cpp:1094 src/wish.cpp:1125 #, c-format msgid "@ %d: %s " msgstr "" -#: src/wish.cpp:965 +#: src/wish.cpp:1074 #, c-format msgid "Set '%s' to…" msgstr "" -#: src/wish.cpp:969 +#: src/wish.cpp:1078 msgid " (current)" msgstr "" -#: src/wish.cpp:982 +#: src/wish.cpp:1091 #, c-format msgid "%s set to %d " msgstr "" -#: src/wish.cpp:992 +#: src/wish.cpp:1101 msgid "Alter all skill values" msgstr "" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 1" msgstr "" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 3" msgstr "" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Set to 0" msgstr "" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 1" msgstr "" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 3" msgstr "" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "(Reset changes)" msgstr "" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 10" msgstr "" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 5" msgstr "" -#: src/wish.cpp:1037 +#: src/wish.cpp:1146 msgid "Select proficiency to toggle" msgstr "" -#: src/wish.cpp:1039 +#: src/wish.cpp:1148 msgid "Toggle all proficiencies" msgstr "" -#: src/wish.cpp:1068 src/wish.cpp:1098 src/wish.cpp:1115 +#: src/wish.cpp:1177 src/wish.cpp:1207 src/wish.cpp:1224 #, c-format msgid "(known) %s" msgstr "" -#: src/wish.cpp:1125 +#: src/wish.cpp:1234 #, c-format msgid "You are no longer proficient in %s." msgstr "" -#: src/worldfactory.cpp:184 +#: src/worldfactory.cpp:190 #, c-format msgid "Press [%s] to randomize the world name." msgstr "" -#: src/worldfactory.cpp:226 +#: src/worldfactory.cpp:232 msgid "Choose a new name for this world." msgstr "" -#: src/worldfactory.cpp:233 +#: src/worldfactory.cpp:239 msgid "World name is empty. Randomize the name?" msgstr "" -#: src/worldfactory.cpp:320 +#: src/worldfactory.cpp:326 msgid "world data" msgstr "" -#: src/worldfactory.cpp:523 +#: src/worldfactory.cpp:529 msgid "World selection" msgstr "" -#: src/worldfactory.cpp:596 +#: src/worldfactory.cpp:602 #, c-format msgid "Page %lu" msgstr "" -#: src/worldfactory.cpp:604 +#: src/worldfactory.cpp:610 msgid "Pick a world to enter game" msgstr "" -#: src/worldfactory.cpp:748 +#: src/worldfactory.cpp:753 msgid "last world info" msgstr "" -#: src/worldfactory.cpp:800 +#: src/worldfactory.cpp:805 msgid "MISSING MODS" msgstr "" -#: src/worldfactory.cpp:802 +#: src/worldfactory.cpp:807 msgid "OBSOLETE MODS" msgstr "" -#: src/worldfactory.cpp:869 +#: src/worldfactory.cpp:874 #, c-format msgid " [%s]" msgstr "" -#: src/worldfactory.cpp:966 src/worldfactory.cpp:1317 +#: src/worldfactory.cpp:971 src/worldfactory.cpp:1322 msgid "--NO ACTIVE MODS--" msgstr "" -#: src/worldfactory.cpp:1046 src/worldfactory.cpp:1047 +#: src/worldfactory.cpp:1051 src/worldfactory.cpp:1052 msgid "Switch to other list" msgstr "" -#: src/worldfactory.cpp:1056 +#: src/worldfactory.cpp:1061 msgid "Activate / deactivate mod" msgstr "" -#: src/worldfactory.cpp:1120 +#: src/worldfactory.cpp:1125 msgid "Mod List" msgstr "" -#: src/worldfactory.cpp:1121 +#: src/worldfactory.cpp:1126 msgid "Mod Load Order" msgstr "" -#: src/worldfactory.cpp:1267 +#: src/worldfactory.cpp:1272 #, c-format msgid "…%s = View full description " msgstr "" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO AVAILABLE MODS--" msgstr "" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO RESULTS FOUND--" msgstr "" -#: src/worldfactory.cpp:1524 +#: src/worldfactory.cpp:1529 msgid "Saved list of active mods as default" msgstr "" -#: src/worldfactory.cpp:1603 src/worldfactory.cpp:1680 -#: src/worldfactory.cpp:1864 +#: src/worldfactory.cpp:1608 src/worldfactory.cpp:1685 +#: src/worldfactory.cpp:1869 msgid "World name:" msgstr "" #. ~ Title text for the world creation menu. The < and > characters decorate #. the border. -#: src/worldfactory.cpp:1676 +#: src/worldfactory.cpp:1681 msgid "< Create World >" msgstr "" -#: src/worldfactory.cpp:1683 +#: src/worldfactory.cpp:1688 msgid "________NO NAME ENTERED!________" msgstr "" -#: src/worldfactory.cpp:1735 +#: src/worldfactory.cpp:1740 msgid "Finish" msgstr "" -#: src/worldfactory.cpp:1757 +#: src/worldfactory.cpp:1762 msgid "Randomize" msgstr "" -#: src/worldfactory.cpp:1783 +#: src/worldfactory.cpp:1788 #, c-format msgid "" "Press [%s] to pick a random name for your world.\n" @@ -446296,39 +447107,39 @@ msgid "" "Press [%s] to see additional control information." msgstr "" -#: src/worldfactory.cpp:1797 +#: src/worldfactory.cpp:1802 #, c-format msgid "[%s] - Advanced options" msgstr "" -#: src/worldfactory.cpp:1799 +#: src/worldfactory.cpp:1804 msgid "Advanced settings:" msgstr "" -#: src/worldfactory.cpp:1805 +#: src/worldfactory.cpp:1810 #, c-format msgid "[%s] - Open mod manager" msgstr "" -#: src/worldfactory.cpp:1873 +#: src/worldfactory.cpp:1878 msgid "Are you SURE you're finished? World name will be randomly generated." msgstr "" -#: src/worldfactory.cpp:1889 +#: src/worldfactory.cpp:1894 msgid "Are you sure you want to reset this world?" msgstr "" -#: src/worldfactory.cpp:1918 +#: src/worldfactory.cpp:1923 msgid "" "Currently using customized advanced options. Reset world options to " "defaults?" msgstr "" -#: src/worldfactory.cpp:1951 +#: src/worldfactory.cpp:1956 msgid "Do you want to abort World Generation?" msgstr "" -#: src/worldfactory.cpp:2005 +#: src/worldfactory.cpp:2010 #, c-format msgid "" "[%s] = save Mod Load Order as " @@ -446341,34 +447152,34 @@ msgid "" "[%s] = keybindings" msgstr "" -#: src/worldfactory.cpp:2029 +#: src/worldfactory.cpp:2034 msgid "World Mods" msgstr "" -#: src/worldfactory.cpp:2030 +#: src/worldfactory.cpp:2035 msgid "World Options" msgstr "" -#: src/worldfactory.cpp:2048 +#: src/worldfactory.cpp:2053 msgid "World name cannot be empty!" msgstr "" -#: src/worldfactory.cpp:2050 +#: src/worldfactory.cpp:2055 #, c-format msgid "%s is a reserved name!" msgstr "" -#: src/worldfactory.cpp:2052 +#: src/worldfactory.cpp:2057 #, c-format msgid "A world named %s already exists!" msgstr "" -#: src/worldfactory.cpp:2062 +#: src/worldfactory.cpp:2067 #, c-format msgid "World name contains invalid character: '%c'" msgstr "" -#: src/worldfactory.cpp:2064 +#: src/worldfactory.cpp:2069 #, c-format msgid "World name contains invalid character: 0x%x" msgstr "" diff --git a/lang/po/fr.po b/lang/po/fr.po index 89d91d8cc18a7..1737130f9de7d 100644 --- a/lang/po/fr.po +++ b/lang/po/fr.po @@ -6,8 +6,8 @@ # marius85100 , 2020 # Julien Tamone , 2020 # Christophe Dupuy , 2020 -# masterzu, 2020 # Vincent Foulon , 2020 +# masterzu, 2020 # Stephane Chauveau , 2020 # Fris0u Man , 2020 # Jerome dsn , 2021 @@ -38,7 +38,7 @@ msgid "" msgstr "" "Project-Id-Version: cataclysm-dda 0.F\n" -"POT-Creation-Date: 2022-09-16 10:57+0000\n" +"POT-Creation-Date: 2022-09-23 06:46+0000\n" "PO-Revision-Date: 2018-04-26 14:47+0000\n" "Last-Translator: Sadenar, 2022\n" "Language-Team: French (https://www.transifex.com/cataclysm-dda-translators/teams/2217/fr/)\n" @@ -128,8 +128,8 @@ msgstr "L'élan n'est pas forcement votre ami. " #: data/core/tips.json msgid "Turnout gear protects from fire but not from overheating." msgstr "" -"Les équipements de pompier protègent du feu mais pas de la chaleur " -"excessive." +"Les habits et équipement de pompier (aussi parfois appelés ignifugés) " +"protègent du feu mais pas des effets de la chaleur excessive associée avec." #. ~ Snippet in category "tip" #: data/core/tips.json @@ -4479,12 +4479,12 @@ msgstr "Qu'est-ce qu'ils cachent?" #. ~ Description of requirement of achievement "What are they hiding?" #: data/json/achievements.json msgid "Enter a lab finale room" -msgstr "" +msgstr "Entrez dans une pièce finale de laboratoire" #. ~ Name of achievement #: data/json/achievements.json msgid "The Last Homely House" -msgstr "" +msgstr "La Dernière Cité sur Terre" #. ~ Description of requirement of achievement "The Last Homely House" #: data/json/achievements.json @@ -4606,7 +4606,7 @@ msgstr "Spiritus quidem promptus; caro vero infirma." #. ~ Name of achievement #: data/json/achievements.json msgid "Clockwork Man" -msgstr "" +msgstr "Clockwork Man" #. ~ Description of achievement "Clockwork Man" #: data/json/achievements.json @@ -4679,7 +4679,7 @@ msgstr "a franchi le seuil de mutation amibienne" #. ~ Name of achievement #: data/json/achievements.json msgid "Tipping the scales" -msgstr "" +msgstr "Anguille sous roche" #. ~ Description of requirement of achievement "Tipping the scales" #: data/json/achievements.json @@ -4689,7 +4689,7 @@ msgstr "a franchi le seuil de mutation piscienne" #. ~ Name of achievement #: data/json/achievements.json msgid "At first I was afraid, I was petrified…" -msgstr "" +msgstr "Au début j'étais effrayée, j'étais pétrifiée…" #. ~ Description of requirement of achievement "At first I was afraid, I was #. petrified…" @@ -4814,7 +4814,7 @@ msgstr "a franchi le seuil de mutation batracienne" #. ~ Name of achievement #: data/json/achievements.json msgid "Thus spake zombiethustra" -msgstr "" +msgstr "Ainsi parlait Zombiethoustra" #. ~ Description of requirement of achievement "Thus spake zombiethustra" #: data/json/achievements.json @@ -4824,7 +4824,7 @@ msgstr "a franchi le seuil de mutation alpha" #. ~ Name of achievement #: data/json/achievements.json msgid "What doesn't kill you, makes you stranger" -msgstr "" +msgstr "Ce qui ne vous tue pas vous rend plus étrange" #. ~ Description of requirement of achievement "What doesn't kill you, makes #. you stranger" @@ -4908,6 +4908,8 @@ msgstr "Langue d'Argent" #: data/json/achievements.json msgid "Legend has it you convinced a zombie hulk to go away." msgstr "" +"La légende raconte que vous avez réussi à convaincre un mastodonte zombie de" +" vous laisser tranquille." #. ~ Description of requirement of achievement "Silver Tongue" #: data/json/achievements.json @@ -4922,7 +4924,7 @@ msgstr "HackerMan" #. ~ Description of achievement "HackerMan" #: data/json/achievements.json msgid "This OS has a back door. There is always a back door." -msgstr "" +msgstr "Cet OS possède une porte dérobée. Il y a toujours une porte dérobée." #. ~ Description of requirement of achievement "HackerMan" #: data/json/achievements.json @@ -4937,7 +4939,7 @@ msgstr "" #. ~ Description of achievement "Still not quite like Kevin" #: data/json/achievements.json msgid "It's not cheating. It's debugging." -msgstr "" +msgstr "Ce n'est pas tricher, c'est débuguer." #. ~ Description of requirement of achievement "Still not quite like Kevin" #: data/json/achievements.json @@ -4953,7 +4955,7 @@ msgstr "Docteur" #. ~ Description of achievement "MD" #: data/json/achievements.json msgid "Is there a doctor in the house?" -msgstr "" +msgstr "Il y a t'il un docteur ici?" #. ~ Description of requirement of achievement "MD" #: data/json/achievements.json @@ -4983,7 +4985,7 @@ msgstr "Ingénieur" #. ~ Description of achievement "Engineer" #: data/json/achievements.json msgid "Just give me my wrench." -msgstr "" +msgstr "Donnez-moi ma clé à molette." #. ~ Description of requirement of achievement "Engineer" #: data/json/achievements.json @@ -4998,7 +5000,7 @@ msgstr "MacGyver" #. ~ Description of achievement "MacGyver" #: data/json/achievements.json msgid "This whole deal is holding on faith, spit, and duct tape." -msgstr "" +msgstr "Tout ceci ne tient qu'avec de la foi et beaucoup de ruban adhésif." #. ~ Description of requirement of achievement "MacGyver" #: data/json/achievements.json @@ -5018,7 +5020,7 @@ msgstr "Un bon piège ne discrimine pas entre un castor et un castor zombifié." #. ~ Description of requirement of achievement "Trapper" #: data/json/achievements.json msgid "Gain devices skill level 7" -msgstr "" +msgstr "Atteindre niveau 7 en dispositifs" #. ~ Name of achievement #: data/json/achievements.json @@ -5033,7 +5035,7 @@ msgstr "Il suffit d’une erreur." #. ~ Description of requirement of achievement "Minesweeper" #: data/json/achievements.json msgid "Gain devices skill level 10" -msgstr "" +msgstr "Atteindre niveau 10 en dispositifs" #. ~ Name of achievement #: data/json/achievements.json @@ -5043,12 +5045,12 @@ msgstr "As de la Route" #. ~ Description of achievement "Ace Driver" #: data/json/achievements.json msgid "No turn is too sharp." -msgstr "" +msgstr "Aucun virage n'est trop serré." #. ~ Description of requirement of achievement "Ace Driver" #: data/json/achievements.json msgid "Gain vehicles skill level 7" -msgstr "" +msgstr "Atteindre niveau 7 en véhicules" #. ~ Name of achievement #: data/json/achievements.json @@ -5063,7 +5065,7 @@ msgstr "La Formule Un c'est pour les pilotes du dimanche!" #. ~ Description of requirement of achievement "The Stig" #: data/json/achievements.json msgid "Gain vehicles skill level 10" -msgstr "" +msgstr "Atteindre niveau 10 en véhicules" #. ~ Name of achievement #: data/json/achievements.json @@ -5073,7 +5075,7 @@ msgstr "Nageur" #. ~ Description of achievement "Swimmer" #: data/json/achievements.json msgid "Like a fish to water." -msgstr "" +msgstr "Comme un poisson dans l'eau." #. ~ Description of requirement of achievement "Swimmer" #: data/json/achievements.json @@ -5088,7 +5090,7 @@ msgstr "Michael Phelps" #. ~ Description of achievement "Michael Phelps" #: data/json/achievements.json msgid "Faster than Jaws." -msgstr "" +msgstr "Plus rapide que Bruce." #. ~ Description of requirement of achievement "Michael Phelps" #: data/json/achievements.json @@ -5133,27 +5135,29 @@ msgstr "Master Chef" #. ~ Description of achievement "Master Chef" #: data/json/achievements.json msgid "Glazed tenderloin is a cakewalk." -msgstr "" +msgstr "Un filet mignon est une partie de plaisir pour vous." #. ~ Description of requirement of achievement "Master Chef" #: data/json/achievements.json msgid "Gain food handling skill level 7" -msgstr "" +msgstr "Atteindre niveau 7 en manipulation d'aliments" #. ~ Name of achievement #: data/json/achievements.json msgid "Hell's Kitchen" -msgstr "" +msgstr "Hell's Kitchen" #. ~ Description of achievement "Hell's Kitchen" #: data/json/achievements.json msgid "Today's menu: Soupe a l'oignon, Boeuf Bourguignon, and Creme brulee." msgstr "" +"Le menu d'aujourd'hui: Soupe à l'oignon, Boeuf Bourguignon, and Crème " +"brulée." #. ~ Description of requirement of achievement "Hell's Kitchen" #: data/json/achievements.json msgid "Gain food handling skill level 10" -msgstr "" +msgstr "Atteindre niveau 10 en manipulation d'aliments" #. ~ Name of achievement #: data/json/achievements.json @@ -5168,7 +5172,7 @@ msgstr "Une aiguille, du fil et de l'espoir." #. ~ Description of requirement of achievement "Tailor" #: data/json/achievements.json msgid "Gain tailoring skill level 7" -msgstr "" +msgstr "Atteindre niveau 7 en couture" #. ~ Name of achievement #: data/json/achievements.json @@ -5178,12 +5182,12 @@ msgstr "Designer Fashion" #. ~ Description of achievement "Fashion Designer" #: data/json/achievements.json msgid "From catwalk to Cataclysm." -msgstr "" +msgstr "Des défilés de mode au Cataclysme." #. ~ Description of requirement of achievement "Fashion Designer" #: data/json/achievements.json msgid "Gain tailoring skill level 10" -msgstr "" +msgstr "Atteindre niveau 10 en couture" #. ~ Name of achievement #: data/json/achievements.json @@ -5193,12 +5197,12 @@ msgstr "Survivaliste" #. ~ Description of achievement "Survivalist" #: data/json/achievements.json msgid "Survival is my game." -msgstr "" +msgstr "La survie est votre jeu." #. ~ Description of requirement of achievement "Survivalist" #: data/json/achievements.json msgid "Gain survival skill level 7" -msgstr "" +msgstr "Atteindre niveau 7 en survie" #. ~ Name of achievement #: data/json/achievements.json @@ -5208,12 +5212,12 @@ msgstr "Bear Grylls" #. ~ Description of achievement "Bear Grylls" #: data/json/achievements.json msgid "So you say you can survive on your own urine?" -msgstr "" +msgstr "Vous pouvez survivre avec votre urine." #. ~ Description of requirement of achievement "Bear Grylls" #: data/json/achievements.json msgid "Gain survival skill level 10" -msgstr "" +msgstr "Atteindre niveau 10 en survie" #. ~ Name of achievement #: data/json/achievements.json @@ -5224,11 +5228,13 @@ msgstr "Loi d'Ohm" #: data/json/achievements.json msgid "Thunder Ohm. Two volts enter, one volt leaves. Resistance is futile." msgstr "" +"Le Thunder Ohm. Deux volts entrent, un volt sort. Toute résistance est " +"futile." #. ~ Description of requirement of achievement "Ohm's Law" #: data/json/achievements.json msgid "Gain electronics skill level 7" -msgstr "" +msgstr "Atteindre niveau 7 en électronique" #. ~ Name of achievement #: data/json/achievements.json @@ -5243,7 +5249,7 @@ msgstr "" #. ~ Description of requirement of achievement "Nicola Tesla" #: data/json/achievements.json msgid "Gain electronics skill level 10" -msgstr "" +msgstr "Atteindre niveau 10 en électronique" #. ~ Name of achievement #: data/json/achievements.json @@ -5258,7 +5264,7 @@ msgstr "Meilleur que Legolas" #. ~ Description of requirement of achievement "Bull's Eye" #: data/json/achievements.json msgid "Gain archery skill level 7" -msgstr "" +msgstr "Atteindre niveau 7 en archerie" #. ~ Name of achievement #: data/json/achievements.json @@ -5268,12 +5274,12 @@ msgstr "Robin des Bois" #. ~ Description of achievement "Robin Hood" #: data/json/achievements.json msgid "Wilhelm Tell? Never heard of." -msgstr "" +msgstr "William Tell? Jamais entendu parler." #. ~ Description of requirement of achievement "Robin Hood" #: data/json/achievements.json msgid "Gain archery skill level 10" -msgstr "" +msgstr "Atteindre niveau 10 en archerie" #. ~ Name of achievement #: data/json/achievements.json @@ -5283,12 +5289,12 @@ msgstr "Œil d'Aigle" #. ~ Description of achievement "Eagle Eye" #: data/json/achievements.json msgid "Only me and my target." -msgstr "" +msgstr "Juste moi et ma cible." #. ~ Description of requirement of achievement "Eagle Eye" #: data/json/achievements.json msgid "Gain marksmanship skill level 7" -msgstr "" +msgstr "Atteindre niveau 7 en adresse au tir" #. ~ Name of achievement #: data/json/achievements.json @@ -5298,12 +5304,12 @@ msgstr "Deadshot" #. ~ Description of achievement "Deadshot" #: data/json/achievements.json msgid "Don't run. You'll die tired." -msgstr "" +msgstr "Courez, et vous mourrez essoufflé." #. ~ Description of requirement of achievement "Deadshot" #: data/json/achievements.json msgid "Gain marksmanship skill level 10" -msgstr "" +msgstr "Atteindre niveau 10 en adresse au tir" #. ~ Name of achievement #: data/json/achievements.json @@ -5313,7 +5319,7 @@ msgstr "Mitrailleur" #. ~ Description of achievement "Gunner" #: data/json/achievements.json msgid "Caliber makes the difference." -msgstr "" +msgstr "Le calibre fait la différence." #. ~ Description of requirement of achievement "Gunner" #: data/json/achievements.json @@ -5323,12 +5329,12 @@ msgstr "" #. ~ Name of achievement #: data/json/achievements.json msgid "Rocket Man" -msgstr "" +msgstr "Rocket Man" #. ~ Description of achievement "Rocket Man" #: data/json/achievements.json msgid "I'm sending you to the moon. In pieces." -msgstr "" +msgstr "Je vais vous envoyer sur la lune. En morceaux." #. ~ Description of requirement of achievement "Rocket Man" #: data/json/achievements.json @@ -5338,17 +5344,18 @@ msgstr "" #. ~ Name of achievement #: data/json/achievements.json msgid "Small But Deadly" -msgstr "" +msgstr "Petit Mais Dangereux" #. ~ Description of achievement "Small But Deadly" #: data/json/achievements.json msgid "Caliber doesn't count when you're on the receiving end of the barrel." msgstr "" +"Le calibre ne compte pas lors ce qu'un baril est fixé sur votre crâne." #. ~ Description of requirement of achievement "Small But Deadly" #: data/json/achievements.json msgid "Gain handguns skill level 7" -msgstr "" +msgstr "Atteindre niveau 7 en pistolets" #. ~ Name of achievement #: data/json/achievements.json @@ -5366,7 +5373,7 @@ msgstr "" #. ~ Description of requirement of achievement "Dirty Harry" #: data/json/achievements.json msgid "Gain handguns skill level 10" -msgstr "" +msgstr "Atteindre niveau 10 en pistolets" #. ~ Name of achievement #: data/json/achievements.json @@ -5384,7 +5391,7 @@ msgstr "" #. ~ Description of requirement of achievement "Rifleman" #: data/json/achievements.json msgid "Gain rifles skill level 7" -msgstr "" +msgstr "Atteindre niveau 7 en fusils" #. ~ Name of achievement #. ~ Name of an NPC class @@ -5405,11 +5412,14 @@ msgid "" "keep my rifle clean and ready, even as I am clean and ready. We will become" " part of each other." msgstr "" +"Sans moi, mon arme est inutile. Sans mon arme, je suis inutile. Je garderais" +" mon arme propre et prête à servir, comme je me garderais propre et prêt à " +"servir. Nous deviendront un être à parts égales." #. ~ Description of requirement of achievement "Soldier" #: data/json/achievements.json msgid "Gain rifles skill level 10" -msgstr "" +msgstr "Atteindre niveau 10 en fusils" #. ~ Name of achievement #: data/json/achievements.json @@ -5420,11 +5430,12 @@ msgstr "Double Canon, Double Plaisir" #: data/json/achievements.json msgid "When you want to hit your target nine times with one shot." msgstr "" +"Lorsque vous voulez toucher votre cible en neuf endroits avec un seul tir." #. ~ Description of requirement of achievement "Double Barrel, Double Fun" #: data/json/achievements.json msgid "Gain shotguns skill level 7" -msgstr "" +msgstr "Atteindre niveau 7 en fusils à pompe" #. ~ Name of achievement #: data/json/achievements.json @@ -5434,27 +5445,27 @@ msgstr "Elmer Fudd" #. ~ Description of achievement "Elmer Fudd" #: data/json/achievements.json msgid "What's up doc? Hunting wabbits?" -msgstr "" +msgstr "Quoi de neuf, doc?" #. ~ Description of requirement of achievement "Elmer Fudd" #: data/json/achievements.json msgid "Gain shotguns skill level 10" -msgstr "" +msgstr "Atteindre niveau 10 en fusils à pompe" #. ~ Name of achievement #: data/json/achievements.json msgid "Spray'n'Pray" -msgstr "" +msgstr "Spray'n'Pray" #. ~ Description of achievement "Spray'n'Pray" #: data/json/achievements.json msgid "One will hit. It's a matter of statistics." -msgstr "" +msgstr "Au moins une touchera, juste une question de statistiques." #. ~ Description of requirement of achievement "Spray'n'Pray" #: data/json/achievements.json msgid "Gain submachine guns skill level 7" -msgstr "" +msgstr "Atteindre niveau 7 en pistolets mitrailleurs" #. ~ Name of achievement #: data/json/achievements.json @@ -5469,7 +5480,7 @@ msgstr "" #. ~ Description of requirement of achievement "SMG Goes BRRRT!" #: data/json/achievements.json msgid "Gain submachine guns skill level 10" -msgstr "" +msgstr "Atteindre niveau 10 en pistolets mitrailleurs" #. ~ Name of achievement #: data/json/achievements.json @@ -5479,12 +5490,12 @@ msgstr "Yeet!" #. ~ Description of achievement "Yeet!" #: data/json/achievements.json msgid "And never come back." -msgstr "" +msgstr "Et ne revient jamais." #. ~ Description of requirement of achievement "Yeet!" #: data/json/achievements.json msgid "Gain throwing skill level 7" -msgstr "" +msgstr "Atteindre niveau 7 en lancer" #. ~ Name of achievement #: data/json/achievements.json @@ -5494,12 +5505,12 @@ msgstr "Kobe Bryant" #. ~ Description of achievement "Kobe Bryant" #: data/json/achievements.json msgid "Frag out!" -msgstr "" +msgstr "Frag out!" #. ~ Description of requirement of achievement "Kobe Bryant" #: data/json/achievements.json msgid "Gain throwing skill level 10" -msgstr "" +msgstr "Atteindre niveau 10 en lancer" #. ~ Name of achievement #. ~ Mutation name @@ -5515,7 +5526,7 @@ msgstr "" #. ~ Description of requirement of achievement "Brawler" #: data/json/achievements.json msgid "Gain melee skill level 7" -msgstr "" +msgstr "Atteindre niveau 7 en mêlée" #. ~ Name of achievement #: data/json/achievements.json @@ -5530,7 +5541,7 @@ msgstr "" #. ~ Description of requirement of achievement "Street Fighter" #: data/json/achievements.json msgid "Gain melee skill level 10" -msgstr "" +msgstr "Atteindre niveau 10 en mêlée" #. ~ Name of achievement #: data/json/achievements.json @@ -5545,7 +5556,7 @@ msgstr "" #. ~ Description of requirement of achievement "Batter" #: data/json/achievements.json msgid "Gain bashing weapons skill level 7" -msgstr "" +msgstr "Atteindre niveau 7 en armes contendantes" #. ~ Name of achievement #: data/json/achievements.json @@ -5562,7 +5573,7 @@ msgstr "" #. ~ Description of requirement of achievement "Stone Age" #: data/json/achievements.json msgid "Gain bashing weapons skill level 10" -msgstr "" +msgstr "Atteindre niveau 10 en armes contendantes" #. ~ Name of achievement #: data/json/achievements.json @@ -5579,7 +5590,7 @@ msgstr "" #. ~ Description of requirement of achievement "Way of the Sword" #: data/json/achievements.json msgid "Gain cutting weapons skill level 7" -msgstr "" +msgstr "Atteindre niveau 7 en armes coupantes" #. ~ Name of achievement #: data/json/achievements.json @@ -5596,7 +5607,7 @@ msgstr "" #. ~ Description of requirement of achievement "Miyamoto Musashi" #: data/json/achievements.json msgid "Gain cutting weapons skill level 10" -msgstr "" +msgstr "Atteindre niveau 10 en armes coupantes" #. ~ Name of achievement #: data/json/achievements.json @@ -5606,12 +5617,12 @@ msgstr "Élusif" #. ~ Description of achievement "Elusive" #: data/json/achievements.json msgid "The strongest of blows is nothing if it doesn't land." -msgstr "" +msgstr "La plus puissante attaque n'est rien si elle ne vous touche pas." #. ~ Description of requirement of achievement "Elusive" #: data/json/achievements.json msgid "Gain dodging skill level 7" -msgstr "" +msgstr "Atteindre niveau 7 en esquive" #. ~ Name of achievement #: data/json/achievements.json @@ -5621,27 +5632,27 @@ msgstr "Neo" #. ~ Description of achievement "Neo" #: data/json/achievements.json msgid "But can you dodge a bullet?" -msgstr "" +msgstr "Mais peux-tu esquiver une balle?" #. ~ Description of requirement of achievement "Neo" #: data/json/achievements.json msgid "Gain dodging skill level 10" -msgstr "" +msgstr "Atteindre niveau 10 en esquive" #. ~ Name of achievement #: data/json/achievements.json msgid "Cold Steel" -msgstr "" +msgstr "Cold Steel" #. ~ Description of achievement "Cold Steel" #: data/json/achievements.json msgid "While you were partying, I studied the blade." -msgstr "" +msgstr " Pendant que vous faisiez la fête, j’ai étudié la lame." #. ~ Description of requirement of achievement "Cold Steel" #: data/json/achievements.json msgid "Gain piercing weapons skill level 7" -msgstr "" +msgstr "Atteindre niveau 7 en armes perçantes" #. ~ Name of achievement #: data/json/achievements.json @@ -5658,7 +5669,7 @@ msgstr "" #. ~ Description of requirement of achievement "Jack the Ripper" #: data/json/achievements.json msgid "Gain piercing weapons skill level 10" -msgstr "" +msgstr "Atteindre niveau 10 en armes perçantes" #. ~ Name of achievement #: data/json/achievements.json @@ -5668,12 +5679,12 @@ msgstr "Shao-lin's Road" #. ~ Description of achievement "Road to Shaolin" #: data/json/achievements.json msgid "I feel an army in my fist." -msgstr "" +msgstr "Je sens une armée dans mon poing." #. ~ Description of requirement of achievement "Road to Shaolin" #: data/json/achievements.json msgid "Gain unarmed combat skill level 7" -msgstr "" +msgstr "Atteindre niveau 7 en combat à mains nues" #. ~ Name of achievement #: data/json/achievements.json @@ -5683,12 +5694,12 @@ msgstr "Mr. Miyagi" #. ~ Description of achievement "Mr. Miyagi" #: data/json/achievements.json msgid "To be your own weapon." -msgstr "" +msgstr "Être sa propre arme." #. ~ Description of requirement of achievement "Mr. Miyagi" #: data/json/achievements.json msgid "Gain unarmed combat skill level 10" -msgstr "" +msgstr "Atteindre niveau 10 en combat à mains nues" #. ~ Name of achievement #: data/json/achievements.json @@ -5699,11 +5710,13 @@ msgstr "Tableau Périodique" #: data/json/achievements.json msgid "It's somewhat like cooking. Just don't lick the spoon." msgstr "" +"C'est plus ou moins comme de la cuisine, mais lécher la cuillère après est " +"une très mauvaise idée." #. ~ Description of requirement of achievement "Periodic Table" #: data/json/achievements.json msgid "Gain applied science skill level 7" -msgstr "" +msgstr "Atteindre niveau 7 en science appliquée" #. ~ Name of achievement #: data/json/achievements.json @@ -5718,12 +5731,12 @@ msgstr "" #. ~ Description of requirement of achievement "Heisenberg" #: data/json/achievements.json msgid "Gain applied science skill level 10" -msgstr "" +msgstr "Atteindre niveau 10 en science appliquée" #. ~ Name of achievement #: data/json/achievements.json msgid "Reality is falling apart" -msgstr "" +msgstr "La réalité se désagrège." #. ~ Description of achievement "Reality is falling apart" #: data/json/achievements.json @@ -5733,7 +5746,7 @@ msgstr "" #. ~ Description of requirement of achievement "Reality is falling apart" #: data/json/achievements.json msgid "Survive a portal storm" -msgstr "" +msgstr "Survivez à une tempête dimensionnelle" #. ~ Name of achievement #: data/json/achievements.json @@ -5743,7 +5756,7 @@ msgstr "Mode Arcade" #. ~ Description of achievement "Arcade Mode" #: data/json/achievements.json msgid "STOP HAND-HOLDING ME!!!" -msgstr "" +msgstr "ARRÊTEZ DE ME TENIR LA MAIN!!!" #. ~ Name of the "caffeine" addiction's effect as it appears in the player's #. status @@ -5835,6 +5848,8 @@ msgid "" "Strength - 1; Perception - 1; Dexterity - 1;\n" "Depression and physical pain to some degree. Frequent cravings. Vomiting." msgstr "" +"Force -1; Perception -1; Dextérité -1 et douleurs physiques à plusieurs " +"degrés. États de manque fréquents. Vomissements." #. ~ Name of the "amphetamine" addiction's effect as it appears in the #. player's status @@ -5876,7 +5891,7 @@ msgstr[2] "cocaïne" #. player's status #: data/json/addictions.json msgid "Perception - 1; Intelligence - 1; Frequent cravings." -msgstr "" +msgstr "Perception - 1 ; Intelligence - 1 ; États de manque fréquents." #. ~ Name of the "crack" addiction's effect as it appears in the player's #. status @@ -5893,7 +5908,7 @@ msgstr "crack" #. player's status #: data/json/addictions.json msgid "Perception - 2; Intelligence - 2; Frequent cravings." -msgstr "" +msgstr "Perception - 2 ; Intelligence - 2 ; États de manque fréquents." #. ~ Name of the "mutagen" addiction's effect as it appears in the player's #. status @@ -5913,12 +5928,14 @@ msgid "" "You've gotten a taste for mutating and the chemicals that cause it. But you" " can stop, yeah, any time you want." msgstr "" +"Vous avez pris goût aux mutations et aux produits chimiques qui les " +"provoquent. Mais vous pouvez arrêter, ouais, quand vous voulez." #. ~ Name of the "diazepam" addiction's effect as it appears in the player's #. status #: data/json/addictions.json msgid "Diazepam Withdrawal" -msgstr "" +msgstr "Sevrage de diazépam" #. ~ The name of the "diazepam" addiction's source #: data/json/addictions.json @@ -5939,24 +5956,24 @@ msgstr "" #. status #: data/json/addictions.json msgid "Marloss Longing" -msgstr "" +msgstr "Manque de Marloss" #. ~ The name of the "marloss_r" addiction's source #: data/json/addictions.json msgid "Marloss berries" -msgstr "" +msgstr "Baies de Marloss" #. ~ Description of the "marloss_r" addiction's effects as it appears in the #. player's status #: data/json/addictions.json msgid "You should try some of those pink berries." -msgstr "" +msgstr "Vous devriez essayer ces baies roses." #. ~ Name of the "marloss_b" addiction's effect as it appears in the player's #. status #: data/json/addictions.json msgid "Marloss Desire" -msgstr "" +msgstr "Désir de Marloss" #. ~ The name of the "marloss_b" addiction's source #: data/json/addictions.json @@ -5967,24 +5984,24 @@ msgstr "graines de marloss" #. player's status #: data/json/addictions.json msgid "You should try some of those cyan seeds." -msgstr "" +msgstr "Vous devriez essayer certaines de ces graines cyan." #. ~ Name of the "marloss_y" addiction's effect as it appears in the player's #. status #: data/json/addictions.json msgid "Marloss Cravings" -msgstr "" +msgstr "Manque de Marloss" #. ~ The name of the "marloss_y" addiction's source #: data/json/addictions.json msgid "Marloss gel" -msgstr "" +msgstr "Gelée de Marloss" #. ~ Description of the "marloss_y" addiction's effects as it appears in the #. player's status #: data/json/addictions.json msgid "You should try some of that golden gel." -msgstr "" +msgstr "Vous devriez essayer un peu de cette gelée dorée." #. ~ Message about the player in an effect #: data/json/addictions_eocs.json @@ -5994,17 +6011,17 @@ msgstr "Vous voulez de la caféine." #. ~ Message about the player in an effect #: data/json/addictions_eocs.json msgid "You daydream about luscious pink berries as big as your fist." -msgstr "" +msgstr "Vous rêvez de baies roses succulentes grosses comme votre poing." #. ~ Message about the player in an effect #: data/json/addictions_eocs.json msgid "You daydream about nutty cyan seeds as big as your hand." -msgstr "" +msgstr "Vous rêvez d'incroyables graines cyan aussi grosses que votre main." #. ~ Message about the player in an effect #: data/json/addictions_eocs.json msgid "You daydream about succulent, pale golden gel, sweet but light." -msgstr "" +msgstr "Vous rêvez d'une gelée succulente, dorée et pâle, douce mais légère." #. ~ Name of a bionic #: data/json/bionics.json @@ -6062,7 +6079,7 @@ msgstr "" #. ~ Name of a bionic #: data/json/bionics.json msgid "Squeaky Ankles" -msgstr "" +msgstr "Chevilles Grinçantes" #. ~ Description of bionic "Squeaky Ankles" #: data/json/bionics.json @@ -6076,7 +6093,7 @@ msgstr "" #. ~ Name of a bionic #: data/json/bionics.json msgid "Arms Alloy Plating" -msgstr "" +msgstr "Blindage Intégré en Alliage pour Bras" #. ~ Description of bionic "Arms Alloy Plating" #: data/json/bionics.json @@ -6084,6 +6101,8 @@ msgid "" "An advanced protective meshwork has been woven into the flesh on your arms " "and hands, protecting them from physical trauma." msgstr "" +"Un maillage de protection avancé a été tissé dans la chair de vos bras et de" +" vos mains, les protégeant ainsi des traumatismes physiques." #. ~ Name of a bionic #: data/json/bionics.json @@ -6097,11 +6116,14 @@ msgid "" " lenses and your tear ducts have been re-routed to your mouth. When you " "cry, you must spit out or swallow your tears." msgstr "" +"Vos orbites ont été scellées chirurgicalement avec des lentilles miroir " +"hautement protectrices et vos canaux lacrymaux ont été redirigés vers votre " +"bouche. Ceci rend pleurer impossible pour vous, car vous avalez vos larmes." #. ~ Name of a bionic #: data/json/bionics.json msgid "Head Alloy Plating" -msgstr "" +msgstr "Blindage Intégré en Alliage pour Tête" #. ~ Description of bionic "Head Alloy Plating" #: data/json/bionics.json @@ -6109,11 +6131,13 @@ msgid "" "An advanced protective meshwork has been woven into the flesh on your head " "and jaw region, protecting your skull from physical trauma." msgstr "" +"Un maillage protecteur avancé a été tissé dans la chair de votre tête et de " +"la région des mâchoires, protégeant votre crâne des traumatismes physiques." #. ~ Name of a bionic #: data/json/bionics.json msgid "Legs Alloy Plating" -msgstr "" +msgstr "Blindage Intégré en Alliage pour Jambes" #. ~ Description of bionic "Legs Alloy Plating" #: data/json/bionics.json @@ -6121,11 +6145,13 @@ msgid "" "An advanced protective meshwork has been woven into the flesh on your legs " "and feet, protecting them from physical trauma." msgstr "" +"Un maillage de protection avancé a été tissé dans la chair de vos jambes et " +"de vos pieds, les protégeant ainsi des traumatismes physiques." #. ~ Name of a bionic #: data/json/bionics.json msgid "Torso Alloy Plating" -msgstr "" +msgstr "Blindage Intégré en Alliage pour Torse" #. ~ Description of bionic "Torso Alloy Plating" #: data/json/bionics.json @@ -6133,6 +6159,8 @@ msgid "" "An advanced protective meshwork has been woven into the flesh on your torso," " protecting it from physical trauma." msgstr "" +"Un maillage de protection avancé a été tissé dans la chair de vos jambes et " +"de vos pieds, les protégeant ainsi des traumatismes physiques." #. ~ Name of a bionic #: data/json/bionics.json @@ -6146,6 +6174,9 @@ msgid "" "contained in normal, everyday batteries. Use bionic menu to drain charge " "from a battery. Can be toggled on and off at will." msgstr "" +"Vous disposez d'un accessoire bionique vous permettant d'absorber la charge " +"électrique de batteries. Utilisez le menu bionique pour vider la charge " +"d'une batterie. Cet implant peut être être activé et désactivé à volonté." #. ~ Name of a bionic #: data/json/bionics.json @@ -6168,7 +6199,7 @@ msgstr "" #. ~ Name of a bionic #: data/json/bionics.json msgid "Shotgun Arm" -msgstr "" +msgstr "Fusil à Pompe d'Avant-Bras" #. ~ Description of bionic "Shotgun Arm" #: data/json/bionics.json @@ -6176,6 +6207,8 @@ msgid "" "Concealed in your left arm is a single shot 12 gauge shotgun. Activate the " "bionic to fire and reload the shotgun." msgstr "" +"Caché dans votre bras gauche, se trouve un fusil à pompe calibre 12. Activez" +" cet implant pour tirer et recharger le fusil." #. ~ Name of a bionic #: data/json/bionics.json @@ -6188,6 +6221,8 @@ msgid "" "The lenses surgically installed over your eyes can be tinted to block out " "incoming light." msgstr "" +"Les lentilles installées chirurgicalement dans vos yeux peuvent être " +"teintées pour atténuer la lumière entrante." #. ~ Name of a bionic #: data/json/bionics.json @@ -6201,6 +6236,9 @@ msgid "" "analyze your blood. This will detect many illnesses, drugs, and other " "conditions." msgstr "" +"De petits capteurs ont été implantés chirurgicalement dans votre cœur, ce " +"qui vous permet d'analyser votre sang. Cela permettra de détecter de " +"nombreuses maladies, la présence de drogues et d'autres affections." #. ~ Name of a bionic #: data/json/bionics.json @@ -6215,6 +6253,11 @@ msgid "" "viruses. Note that it is not a targeted filter; ALL drugs in your system " "will be affected." msgstr "" +"Un système de filtration près de votre cœur permet de filtrer activement les" +" impuretés chimiques, principalement les drogues. Il aura un impact limité " +"sur les virus. Notez qu'il ne s'agit pas d'un filtre ciblé ; TOUTES les " +"substances présentes dans votre système sanguin seront affectées, même les " +"médicaments." #. ~ Name of a bionic #: data/json/bionics.json @@ -6228,6 +6271,10 @@ msgid "" " will recharge bionic power when connected to a power source via jumper " "cable." msgstr "" +"Vous avez un prise complexe montée chirurgicalement au-dessus de votre " +"hanche. Lorsqu'elle est activée, elle rechargera vos reserves d'électricité " +"pour vous implant si vous la connectez à une source d'énergie avec un câble " +"de raccordement." #. ~ Name of a bionic #: data/json/bionics.json @@ -6240,6 +6287,9 @@ msgid "" "Lying just beneath your skin is a thin armor made of carbon nanotubes. This" " has little impact on blunt trauma but will protect you against deep cuts." msgstr "" +"Sous votre peau se trouve une fine couche d'armure en nanotubes de carbone. " +"Ceci n'aura qu'un effet mineur pour réduire les traumatismes contondants " +"mais vous protègera contre les coupures profondes." #. ~ Name of a bionic #. ~ Name of a gun @@ -6882,7 +6932,7 @@ msgstr "Banque Mémorielle Améliorée" msgid "" "Your memory has been enhanced with small quantum storage drives. While " "active, you learn - both through reading and practice - more quickly. " -"Additionally, you can't forget skills you've already learned." +"Additionally, you forget skills you've learned slower." msgstr "" #. ~ Name of a bionic @@ -8198,6 +8248,21 @@ msgstr "" msgid "back torso (hang)" msgstr "" +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "left leg (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "legs (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "right leg (draped)" +msgstr "" + #. ~ Name of sub body part #: data/json/body_parts.json msgid "waist" @@ -16806,6 +16871,29 @@ msgid "" "Space around you is damaged and everything near you seems to weigh more." msgstr "" +#. ~ Name of effect type id "slowed_time" +#: data/json/effects.json +msgid "Slowed Time" +msgstr "" + +#. ~ Description of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Something is wrong with local spacetime and everything around seems to move " +"faster than you." +msgstr "" + +#. ~ Apply message of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Time around you is damaged and everything near you seems to move faster." +msgstr "" + +#. ~ Remove message of effect type "Slowed Time" +#: data/json/effects.json +msgid "Reality reasserts itself and your time returns to normal." +msgstr "" + #. ~ Field intensity level #: data/json/field_type.json msgid "blood splatter" @@ -18637,6 +18725,11 @@ msgstr "" msgid "This item will be activated when it is placed in mapgen." msgstr "" +#. ~ Description of restriction of JSON flag "GRENADE" +#: data/json/flags.json +msgid "Item must be a grenade" +msgstr "" + #. ~ Please leave anything in unchanged. #. ~ Description of JSON flag "MAG_COMPACT" #: data/json/flags.json @@ -18845,6 +18938,12 @@ msgstr "" msgid "This item is removed after use." msgstr "" +#. ~ Please leave anything in unchanged. +#. ~ Description of JSON flag "BIONIC_FUEL_SOURCE" +#: data/json/flags.json +msgid "Contents of this item are used for fueling bionics." +msgstr "" + #. ~ Message of pull action on a gate #: data/json/gates.json msgid "You turn the handle…" @@ -21191,7 +21290,7 @@ msgstr "" #: data/json/hobbies.json msgctxt "profession_male" msgid "Meditation" -msgstr "" +msgstr "Méditation" #. ~ Description of profession "Meditation" for male #: data/json/hobbies.json @@ -21205,7 +21304,7 @@ msgstr "" #: data/json/hobbies.json msgctxt "profession_female" msgid "Meditation" -msgstr "" +msgstr "Méditation" #. ~ Description of profession "Meditation" for female #: data/json/hobbies.json @@ -21228,7 +21327,7 @@ msgstr "" #. ~ Item action name of "sew_advanced" #: data/json/item_actions.json msgid "Modify clothing" -msgstr "" +msgstr "Modifier un vêtement" #. ~ Item action name of "firestarter" #: data/json/item_actions.json @@ -21239,7 +21338,7 @@ msgstr "Démarrer un feu rapidement" #. ~ Item action name of "CROWBAR" #: data/json/item_actions.json msgid "Pry crate, window, door or nails" -msgstr "" +msgstr "Forcer une caisse, fenêtre ou porte, retirer des clous" #. ~ Item action name of "PICK_LOCK" #: data/json/item_actions.json @@ -21254,7 +21353,7 @@ msgstr "Déployer l'élément" #. ~ Item action name of "CROWBAR_WEAK" #: data/json/item_actions.json msgid "Pry crate or nails" -msgstr "" +msgstr "Forcer une caisse ou retirer des clous" #. ~ Item action name of "MAKEMOUND" #: data/json/item_actions.json @@ -21300,12 +21399,12 @@ msgstr "" #. ~ Item action name of "TOOLMOD_ATTACH" #: data/json/item_actions.json msgid "Attach as toolmod" -msgstr "" +msgstr "Attacher come modification d'outil" #. ~ Item action name of "GUNMOD_ATTACH" #: data/json/item_actions.json msgid "Attach as gunmod" -msgstr "" +msgstr "Attacher come modification d'arme à feu" #. ~ Item action name of "GUN_REPAIR" #: data/json/item_actions.json @@ -21500,12 +21599,12 @@ msgstr "Éteindre" #. ~ Item action name of "CHANGE_EYES" #: data/json/item_actions.json msgid "Change the eye color" -msgstr "" +msgstr "Changer de couleur d'oeil" #. ~ Item action name of "CHANGE_SKIN" #: data/json/item_actions.json msgid "Change skin color" -msgstr "" +msgstr "Changer de couleur de peau" #. ~ Item action name of "countdown" #: data/json/item_actions.json @@ -21536,12 +21635,12 @@ msgstr "Utiliser un holster" #. ~ Item action name of "attach_molle" #: data/json/item_actions.json msgid "Attach pockets" -msgstr "" +msgstr "Ajouter des poches" #. ~ Item action name of "detach_molle" #: data/json/item_actions.json msgid "Remove pockets" -msgstr "" +msgstr "Retirer des poches" #. ~ Item action name of "saw_barrel" #: data/json/item_actions.json @@ -21653,12 +21752,12 @@ msgstr "Retourner" #. ~ Item action name of "BINDER_ADD_RECIPE" #: data/json/item_actions.json msgid "Copy a recipe" -msgstr "" +msgstr "Copier une recette" #. ~ Item action name of "BINDER_MANAGE_RECIPE" #: data/json/item_actions.json msgid "Remove a recipe" -msgstr "" +msgstr "Retirer une recette" #. ~ Item action name of "COKE" #: data/json/item_actions.json @@ -21668,7 +21767,7 @@ msgstr "Sniffer la coke" #. ~ Item action name of "CONTACTS" #: data/json/item_actions.json msgid "Put in eyes" -msgstr "" +msgstr "Insérer sur les yeux" #. ~ Item action name of "DATURA" #: data/json/item_actions.json @@ -21683,7 +21782,7 @@ msgstr "Creuser une fosse ici" #. ~ Item action name of "DIRECTIONAL_ANTENNA" #: data/json/item_actions.json msgid "Find direction" -msgstr "" +msgstr "Trouver une direction" #. ~ Item action name of "DOG_WHISTLE" #. ~ Item action name of "CALL_OF_TINDALOS" @@ -21874,7 +21973,11 @@ msgid "Unfold" msgstr "Déplier" #. ~ Item action name of "SOLARPACK_OFF" -#: data/json/item_actions.json +#. ~ "menu_text" action message of item "small cardboard box" +#. ~ "menu_text" action message of item "cardboard box" +#. ~ "menu_text" action message of item "large cardboard box" +#. ~ "menu_text" action message of item "oversize cardboard box" +#: data/json/item_actions.json data/json/items/containers.json msgid "Fold" msgstr "Plier" @@ -22357,7 +22460,7 @@ msgstr "ARME TENUE" #. ~ Spell name #: data/json/item_spell_effects.json msgid "Inflatable Dragon" -msgstr "" +msgstr "Dragon Gonflable" #. ~ Description of spell "Inflatable Dragon" #. ~ Description of spell "Inflatable Ghost" @@ -22368,7 +22471,7 @@ msgstr "" #. ~ Spell name #: data/json/item_spell_effects.json msgid "Inflatable Ghost" -msgstr "" +msgstr "Fantômes Gonflable" #. ~ Spell name #: data/json/item_spell_effects.json @@ -22383,17 +22486,17 @@ msgstr "" #. ~ Name of the limb score as displayed in the UI #: data/json/limb_scores.json msgid "Manipulation" -msgstr "" +msgstr "Manipulation" #. ~ Name of the limb score as displayed in the UI #: data/json/limb_scores.json msgid "Lifting" -msgstr "" +msgstr "Levage" #. ~ Name of the limb score as displayed in the UI #: data/json/limb_scores.json msgid "Grip Strength" -msgstr "" +msgstr "Force de Préhension" #. ~ Name of the limb score as displayed in the UI #: data/json/limb_scores.json @@ -22403,27 +22506,27 @@ msgstr "Blockage" #. ~ Name of the limb score as displayed in the UI #: data/json/limb_scores.json msgid "Breathing" -msgstr "" +msgstr "Respiration" #. ~ Name of the limb score as displayed in the UI #: data/json/limb_scores.json msgid "Vision" -msgstr "" +msgstr "Vision" #. ~ Name of the limb score as displayed in the UI #: data/json/limb_scores.json msgid "Night vision" -msgstr "" +msgstr "Vision nocturne" #. ~ Name of the limb score as displayed in the UI #: data/json/limb_scores.json msgid "Reaction" -msgstr "" +msgstr "Réaction" #. ~ Name of the limb score as displayed in the UI #: data/json/limb_scores.json msgid "Movement speed" -msgstr "" +msgstr "Vitesse de mouvement" #. ~ Name of the limb score as displayed in the UI #: data/json/limb_scores.json @@ -23391,7 +23494,7 @@ msgstr "" #: data/json/martialarts.json #, c-format msgid "%s assumes a crane-like stance." -msgstr "" +msgstr "%s assume une posture de grue." #. ~ Buff name of martial art "Crane Kung Fu" #: data/json/martialarts.json @@ -23853,7 +23956,7 @@ msgstr "" #. ~ Name of martial art #: data/json/martialarts.json msgid "Kickboxing" -msgstr "" +msgstr "Kickboxing" #. ~ Description of martial art "Kickboxing" #: data/json/martialarts.json @@ -23962,7 +24065,7 @@ msgstr "" #: data/json/martialarts.json #, c-format msgid "%s assumes a leopard-like stance." -msgstr "" +msgstr "%s assume une posture de léopard." #. ~ Buff name of martial art "Leopard Kung Fu" #: data/json/martialarts.json @@ -24444,7 +24547,7 @@ msgstr "" #. ~ Buff name of martial art "Silat" #: data/json/martialarts.json msgid "Silat Ambush" -msgstr "" +msgstr "Embûche de Silat" #. ~ Description of buff "Silat" in martial art "Silat Ambush" #: data/json/martialarts.json @@ -24494,12 +24597,12 @@ msgstr "" #: data/json/martialarts.json #, c-format msgid "%s assumes a snake-like stance." -msgstr "" +msgstr "%s assume une posture serpentine." #. ~ Buff name of martial art "Snake Kung Fu" #: data/json/martialarts.json msgid "Snake Bite" -msgstr "" +msgstr "Morsure du Serpent" #. ~ Description of buff "Snake Kung Fu" in martial art "Snake Bite" #: data/json/martialarts.json @@ -24514,7 +24617,7 @@ msgstr "" #. ~ Buff name of martial art "Snake Kung Fu" #: data/json/martialarts.json msgid "Snake's Sight" -msgstr "" +msgstr "Vision du Serpent" #. ~ Description of buff "Snake Kung Fu" in martial art "Snake's Sight" #: data/json/martialarts.json @@ -24528,7 +24631,7 @@ msgstr "" #. ~ Buff name of martial art "Snake Kung Fu" #: data/json/martialarts.json msgid "Snake's Coil" -msgstr "" +msgstr "Le Serpent Enroulé" #. ~ Description of buff "Snake Kung Fu" in martial art "Snake's Coil" #: data/json/martialarts.json @@ -24543,7 +24646,7 @@ msgstr "" #. ~ Buff name of martial art "Snake Kung Fu" #: data/json/martialarts.json msgid "Snake Fang" -msgstr "" +msgstr "Croc du Serpent" #. ~ Description of buff "Snake Kung Fu" in martial art "Snake Fang" #: data/json/martialarts.json @@ -24754,7 +24857,7 @@ msgstr "" #: data/json/martialarts.json #, c-format msgid "%s assumes a tiger-like stance." -msgstr "" +msgstr "%s assume une posture de tigre." #. ~ Buff name of martial art "Tiger Kung Fu" #: data/json/martialarts.json @@ -24774,7 +24877,7 @@ msgstr "" #. ~ Buff name of martial art "Tiger Kung Fu" #: data/json/martialarts.json msgid "Tiger's Strength" -msgstr "" +msgstr "Force du Tigre" #. ~ Description of buff "Tiger Kung Fu" in martial art "Tiger's Strength" #: data/json/martialarts.json @@ -24814,7 +24917,7 @@ msgstr "" #. ~ Buff name of martial art "Wing Chun" #: data/json/martialarts.json msgid "Chain Punch" -msgstr "" +msgstr "Coups de Poing Enchainés" #. ~ Description of buff "Wing Chun" in martial art "Chain Punch" #: data/json/martialarts.json @@ -24829,7 +24932,7 @@ msgstr "" #. ~ Buff name of martial art "Wing Chun" #: data/json/martialarts.json msgid "Chi-Sao Sensitivity" -msgstr "" +msgstr "Sensibilité Chi-Sao" #. ~ Description of buff "Wing Chun" in martial art "Chi-Sao Sensitivity" #: data/json/martialarts.json @@ -24899,7 +25002,7 @@ msgstr "" #. ~ Buff name of martial art "Zui Quan" #: data/json/martialarts.json msgid "Drunken Stumble" -msgstr "" +msgstr "Trébuchement d'Ivrogne" #. ~ Description of buff "Zui Quan" in martial art "Drunken Stumble" #: data/json/martialarts.json @@ -28216,7 +28319,8 @@ msgstr "" #. ~ NPC dialogue line #: data/json/npcs/robofac/NPC_Cranberry_Foster.json data/json/obsolete.json msgid "I appreciate it. Here's the scrip; don't spend it all in one place." -msgstr "J'apprécie. Voici votre action; ne dépensez pas tout au même endroit." +msgstr "" +"J'apprécie. Voici votre récompense; ne dépensez pas tout au même endroit." #. ~ Vitamin name #: data/json/obsolete.json @@ -29982,11 +30086,6 @@ msgstr "en train de boire" msgid "using drugs" msgstr "en train de consommer des drogues" -#. ~ Verb in activity "ACT_CONSUME_FUEL_MENU" -#: data/json/player_activities.json -msgid "consuming fuel" -msgstr "en train de consommer du carburant" - #. ~ Verb in activity "ACT_HACKING" #: data/json/player_activities.json msgid "hacking" @@ -48039,7 +48138,7 @@ msgstr "" #. ~ Furniture name #: data/json/furniture_and_terrain/furniture-appliances.json msgid "mounted solar panel" -msgstr "" +msgstr "panneau photovoltaïque monté" #. ~ Description of furniture "mounted solar panel" #: data/json/furniture_and_terrain/furniture-appliances.json @@ -55214,6 +55313,37 @@ msgstr "" "Moquette violette, ferme, au poil ras et totalement ininflammable, " "spécialement conçue pour isoler le sol." +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base rock carpet!" +msgstr "" + +#. ~ Terrain name +#. ~ Item name +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +#: data/json/items/resources/home_improvement.json +#: data/mods/No_Hope/terrain.json +msgid "red carpet" +msgid_plural "red carpets" +msgstr[0] "moquette rouge" +msgstr[1] "moquette rouge" +msgstr[2] "moquette rouge" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base primitive floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base gray linoleum floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base white linoleum floor carpet!" +msgstr "" + #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-floors-indoor.json #: data/json/furniture_and_terrain/terrain-floors-outdoors.json @@ -57163,7 +57293,7 @@ msgstr "" #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-liquids.json msgid "recess" -msgstr "" +msgstr "cavité" #. ~ Description of terrain "recess" #: data/json/furniture_and_terrain/terrain-liquids.json @@ -57173,7 +57303,7 @@ msgstr "" #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-manufactured.json msgid "metal compactor" -msgstr "" +msgstr "compacteur de métal" #. ~ Description of terrain "metal compactor" #: data/json/furniture_and_terrain/terrain-manufactured.json @@ -57436,7 +57566,7 @@ msgstr "" #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-manufactured.json msgid "CVD control panel" -msgstr "" +msgstr "panneau de commande CVD" #. ~ Description of terrain "CVD control panel" #: data/json/furniture_and_terrain/terrain-manufactured.json @@ -68471,8 +68601,34 @@ msgstr[2] "petites boîtes en carton" #. ~ ~7x20x15 or ~4x22x22 #. ~ Description of "small cardboard box" #: data/json/items/containers.json -msgid "A small cardboard box. No bigger than a foot in dimension." -msgstr "Une petite boîte en carton. Pas plus longue que 30 centimètres." +msgid "" +"A small cardboard box. No bigger than a foot in dimension. Can be folded." +msgstr "" + +#. ~ "msg" action message of item "small cardboard box" +#. ~ "msg" action message of item "cardboard box" +#. ~ "msg" action message of item "large cardboard box" +#. ~ "msg" action message of item "oversize cardboard box" +#: data/json/items/containers.json +msgid "You fold the box." +msgstr "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Item name +#: data/json/items/containers.json +msgid "small folded cardboard box" +msgid_plural "small folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Description of "small folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A small folded cardboard box. No bigger than a foot in dimension. Can be " +"assembled." +msgstr "" #. ~ (25x40x50) #. ~ Item name @@ -68488,6 +68644,22 @@ msgstr[2] "boîtes en carton" #: data/json/items/containers.json msgid "" "A sturdy cardboard box, about the size of a banana box. Great for packing." +" Can be folded." +msgstr "" + +#. ~ (1x80x75) +#. ~ Item name +#: data/json/items/containers.json +msgid "folded cardboard box" +msgid_plural "folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ (1x80x75) +#. ~ Description of "folded cardboard box" +#: data/json/items/containers.json +msgid "A sturdy folded cardboard box. Great for packing. Can be assembled." msgstr "" #. ~ A box that children could hide in should be big enough to cram a (un)dead @@ -68496,7 +68668,24 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, the sort children would have loved to hide in, " -"when there were still children." +"when there were still children. Can be folded." +msgstr "" + +#. ~ (1x150x120) +#. ~ Item name +#: data/json/items/containers.json +msgid "large folded cardboard box" +msgid_plural "large folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ (1x150x120) +#. ~ Description of "large folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A very large folded cardboard box, the sort children would have loved to " +"hide in, when there were still children. Can be assembled." msgstr "" #. ~ A box that children could hide in should be big enough to cram a (un)dead @@ -68505,7 +68694,7 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, doubled up with a second layer of cardboard and " -"lots of duct tape." +"lots of duct tape. It can't be folded anymore." msgstr "" #. ~ (200x50x20) @@ -68522,7 +68711,24 @@ msgstr[2] "longues boîtes en carton" #: data/json/items/containers.json msgid "" "An oversize cardboard box, big enough to fit some longer items. Great for " -"storage." +"storage. Can be folded." +msgstr "" + +#. ~ (220x100x1) +#. ~ Item name +#: data/json/items/containers.json +msgid "oversize folded cardboard box" +msgid_plural "oversize folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ (220x100x1) +#. ~ Description of "oversize folded cardboard box" +#: data/json/items/containers.json +msgid "" +"An oversize cardboard box, big enough to fit some longer items. Great for " +"storage. Can be assembled." msgstr "" #. ~ Item name @@ -71544,6 +71750,25 @@ msgstr "" "transporter et stocker. Désassemblez cet objet pour les détacher les unes " "des autres." +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Item name +#: data/json/items/generic.json +msgid "bundle of javelins" +msgid_plural "bundles of javelins" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Description of "bundle of javelins" +#: data/json/items/generic.json +msgid "" +"Five wooden javelins securely tied together for easier transport. " +"Disassemble to untie them." +msgstr "" + #. ~ Item name #: data/json/items/generic.json msgid "t-substrate sample" @@ -75011,9 +75236,9 @@ msgstr "" #: data/json/items/id_cards.json msgid "co-op badge" msgid_plural "co-op badges" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "badge de co-op" +msgstr[1] "badges de co-op" +msgstr[2] "badges de co-op" #. ~ Description of "co-op badge" #: data/json/items/id_cards.json @@ -75026,9 +75251,9 @@ msgstr "" #: data/json/items/id_cards.json msgid "visitor's pass" msgid_plural "visitor's passes" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "pass de visiteur" +msgstr[1] "pass de visiteurs" +msgstr[2] "pass de visiteurs" #. ~ Description of "visitor's pass" #: data/json/items/id_cards.json @@ -128479,6 +128704,7 @@ msgstr "gueule" #. ~ Valid mod location of gun "Makarov PM" #. ~ Valid mod location of gun "makeshift chemical thrower" #. ~ Valid mod location of gun "RM451 flamethrower" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "XM34 EMP projector" #. ~ Valid mod location of gun "A7 laser rifle" #. ~ Valid mod location of gun "V29 laser pistol" @@ -128523,8 +128749,9 @@ msgstr "gueule" #: data/json/items/gun/762R.json data/json/items/gun/8x40mm.json #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json data/json/items/gun/flammable.json -#: data/json/items/gun/ups.json data/json/items/gunmod/rail.json -#: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json +#: data/json/items/gun/robofac_gun.json data/json/items/gun/ups.json +#: data/json/items/gunmod/rail.json data/json/items/ranged/crossbows.json +#: data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/7.50mm.json #: data/mods/Aftershock/items/gun/laser.json #: data/mods/Aftershock/items/gun/plasma.json @@ -128754,6 +128981,7 @@ msgstr "manche" #. ~ Valid mod location of gun "combination gun" #. ~ Valid mod location of gun "RM451 flamethrower" #. ~ Valid mod location of gun "flintlock musket" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "12 gauge bullpup shotgun" #. ~ Valid mod location of gun "high-capacity pump-action shotgun" #. ~ Valid mod location of gun "gas-operated bullpup shotgun" @@ -128829,8 +129057,9 @@ msgstr "manche" #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json #: data/json/items/gun/combination.json data/json/items/gun/flammable.json -#: data/json/items/gun/flintlock.json data/json/items/gun/shot.json -#: data/json/items/gun/ups.json data/json/items/gunmod/bionicmods.json +#: data/json/items/gun/flintlock.json data/json/items/gun/robofac_gun.json +#: data/json/items/gun/shot.json data/json/items/gun/ups.json +#: data/json/items/gunmod/bionicmods.json #: data/json/items/gunmod/underbarrel.json data/json/items/ranged/archery.json #: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/laser.json @@ -139299,9 +139528,7 @@ msgstr[2] "frites de fast-food" #. ~ Description of "fast-food French fries" #: data/json/items/comestibles/junkfood.json -msgid "" -"Salty, deep-fried potatoes from a fast food restaurant. Somehow, they're " -"still edible." +msgid "Salty, deep-fried potatoes from a fast food restaurant." msgstr "" #. ~ Item name @@ -157254,9 +157481,9 @@ msgstr "" #: data/json/items/generic/dining_kitchen.json msgid "cast-iron dutch oven" msgid_plural "cast-iron dutch ovens" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "faitout en fonte" +msgstr[1] "faitouts en fonte" +msgstr[2] "faitouts en fonte" #. ~ Description of "cast-iron dutch oven" #: data/json/items/generic/dining_kitchen.json @@ -157316,9 +157543,9 @@ msgstr "" #: data/json/items/generic/dining_kitchen.json msgid "aluminum pot" msgid_plural "aluminum pots" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "casserole en aluminium" +msgstr[1] "casseroles en aluminium" +msgstr[2] "casseroles en aluminium" #. ~ Description of "aluminum pot" #: data/json/items/generic/dining_kitchen.json @@ -158228,7 +158455,7 @@ msgstr[2] "ficelles courtes" #. ~ Description of "short string" #: data/json/items/generic/string.json msgid "A 6-inch (or about 15 cm) long piece of cotton string." -msgstr "" +msgstr "Une ficelle d'environ 15 centimètres de longueur en coton." #. ~ Item name #: data/json/items/generic/string.json @@ -158241,7 +158468,7 @@ msgstr[2] "ficelles longues" #. ~ Description of "long string" #: data/json/items/generic/string.json msgid "A 3-foot (or about 90 cm) long piece of cotton string." -msgstr "" +msgstr "Une ficelle d'environ 90 centimètres de longueur en coton." #. ~ Item name #: data/json/items/generic/string.json @@ -158257,6 +158484,9 @@ msgid "" "A 6-inch (or about 15 cm) long piece of leather lace. Useful for some " "purposes, but not as flexible as proper string." msgstr "" +"Un lacet en cuir d'environ 15 centimètres de longueur. Assez utile dans " +"beaucoup d'applications, celui-ci est néanmoins moins flexible qu'une vraie " +"ficelle." #. ~ Item name #: data/json/items/generic/string.json @@ -158273,6 +158503,10 @@ msgid "" "pieces that are tied together. Useful for some purposes, but not as " "flexible as proper string." msgstr "" +"Un lacet en cuir d'environ 90 centimètres de longueur. Fait à partir de " +"sections plus petites ayant été nouées les unes aux autres. Assez utile dans" +" beaucoup d'applications, celui-ci est néanmoins moins flexible qu'une vraie" +" ficelle." #. ~ Item name #: data/json/items/generic/string.json @@ -158924,7 +159158,7 @@ msgstr "" #: data/mods/Xedra_Evolved/items/guns.json #: data/mods/Xedra_Evolved/items/inventor/artifacts.json msgid "semi-auto" -msgstr "" +msgstr "semi-auto" #. ~ Name of a gun #: data/json/items/gun/10mm.json @@ -158962,9 +159196,9 @@ msgstr "" #: data/json/items/gun/10mm.json msgid "EAA Witness pistol" msgid_plural "EAA Witness pistols" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "pistolet EAA Witness" +msgstr[1] "pistolets EAA Witness" +msgstr[2] "pistolets EAA Witness" #. ~ Description of gun "EAA Witness pistol" #: data/json/items/gun/10mm.json @@ -158977,9 +159211,9 @@ msgstr "" #: data/json/items/gun/10mm.json msgid "EAA Witness 10mm" msgid_plural "EAA Witness 10mms" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "EAA Witness 10mm" +msgstr[1] "EAA Witness 10mms" +msgstr[2] "EAA Witness 10mms" #. ~ Description of variant "EAA Witness pistol" of gun "EAA Witness 10mm" #: data/json/items/gun/10mm.json @@ -159007,9 +159241,9 @@ msgstr "" #: data/json/items/gun/10mm.json msgid "SIG P220 10mm" msgid_plural "SIG P220 10mms" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "SIG P220 10mm" +msgstr[1] "SIG P220 10mms" +msgstr[2] "SIG P220 10mms" #. ~ Description of variant "SIG pistol" of gun "SIG P220 10mm" #: data/json/items/gun/10mm.json @@ -159037,9 +159271,9 @@ msgstr "" #: data/json/items/gun/10mm.json msgid "XD-M Competition 10mm" msgid_plural "XD-M Competition 10mms" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "XD-M Competition 10mm" +msgstr[1] "XD-M Competition 10mms" +msgstr[2] "XD-M Competition 10mms" #. ~ Description of variant "XD-M pistol" of gun "XD-M Competition 10mm" #: data/json/items/gun/10mm.json @@ -159067,9 +159301,9 @@ msgstr "" #: data/json/items/gun/10mm.json msgid "Vector SDP 10mm" msgid_plural "Vector SDP 10mms" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "Vector SDP 10mm" +msgstr[1] "Vector SDP 10mms" +msgstr[2] "Vector SDP 10mms" #. ~ Description of variant "Glock SMG" of gun "Vector SDP 10mm" #: data/json/items/gun/10mm.json @@ -159216,9 +159450,9 @@ msgstr "auto" #: data/json/items/gun/20x66mm.json msgid "RM228 PDW" msgid_plural "RM228 PDWs" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "RM228 PDW" +msgstr[1] "RM228 PDWs" +msgstr[2] "RM228 PDWs" #. ~ Description of gun "RM228 PDW" #: data/json/items/gun/20x66mm.json @@ -159967,9 +160201,9 @@ msgstr "" #: data/json/items/gun/223.json msgid "ZPAP 85" msgid_plural "ZPAP 85s" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "ZPAP 85" +msgstr[1] "ZPAP 85s" +msgstr[2] "ZPAP 85s" #. ~ Description of variant "5.56x45mm Mini Draco" of gun "ZPAP 85" #: data/json/items/gun/223.json @@ -160134,9 +160368,9 @@ msgstr "" #: data/json/items/gun/300BLK.json msgid "Remington ACR .300BLK" msgid_plural "Remington ACR .300BLKs" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "Remington ACR .300BLK" +msgstr[1] "Remington ACR .300BLKs" +msgstr[2] "Remington ACR .300BLKs" #. ~ Description of gun "Remington ACR .300BLK" #: data/json/items/gun/300BLK.json @@ -160151,9 +160385,9 @@ msgstr "" #: data/json/items/gun/300BLK.json msgid "IWI Tavor X95 .300BLK" msgid_plural "IWI Tavor X95 .300BLKs" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "IWI Tavor X95 .300BLK" +msgstr[1] "IWI Tavor X95 .300BLKs" +msgstr[2] "IWI Tavor X95 .300BLKs" #. ~ Description of gun "IWI Tavor X95 .300BLK" #: data/json/items/gun/300BLK.json @@ -160167,9 +160401,9 @@ msgstr "" #: data/json/items/gun/300BLK.json msgid "SIG MCX Rattler SBR" msgid_plural "SIG MCX Rattler SBRs" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "SIG MCX Rattler SBR" +msgstr[1] "SIG MCX Rattler SBRs" +msgstr[2] "SIG MCX Rattler SBRs" #. ~ Description of gun "SIG MCX Rattler SBR" #: data/json/items/gun/300BLK.json @@ -160216,9 +160450,9 @@ msgstr "" #: data/json/items/gun/308.json msgid "M134D-H Minigun" msgid_plural "M134D-H Miniguns" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "Minigun M134D-H" +msgstr[1] "Miniguns M134D-H" +msgstr[2] "Miniguns M134D-H" #. ~ Description of gun "M134D-H Minigun" #: data/json/items/gun/308.json @@ -160387,9 +160621,9 @@ msgstr "" #: data/json/items/gun/308.json msgid "M110A1" msgid_plural "M110A1s" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "M110A1" +msgstr[1] "M110A1s" +msgstr[2] "M110A1s" #. ~ Description of gun "M110A1" #: data/json/items/gun/308.json @@ -160403,9 +160637,9 @@ msgstr "" #: data/json/items/gun/308.json msgid "7.62x51mm AK" msgid_plural "7.62x51mm AKs" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "AK 7.62x51mm" +msgstr[1] "AKs 7.62x51mm" +msgstr[2] "AKs 7.62x51mm" #. ~ Description of gun "7.62x51mm AK" #: data/json/items/gun/308.json @@ -160416,9 +160650,9 @@ msgstr "" #: data/json/items/gun/308.json msgid "PAP M77" msgid_plural "PAP M77s" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "PAP M77" +msgstr[1] "PAP M77s" +msgstr[2] "PAP M77s" #. ~ Description of variant "7.62x51mm AK" of gun "PAP M77" #: data/json/items/gun/308.json @@ -160959,9 +161193,9 @@ msgstr "" #: data/json/items/gun/40.json msgid "Walther PPQ .40 S&W" msgid_plural "Walther PPQ .40 S&Ws" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "Walther PPQ .40 S&W" +msgstr[1] "Walther PPQ .40 S&Ws" +msgstr[2] "Walther PPQ .40 S&Ws" #. ~ Description of gun "Walther PPQ .40 S&W" #: data/json/items/gun/40.json @@ -161443,9 +161677,9 @@ msgstr "" #: data/json/items/gun/45.json msgid "homemade hand cannon" msgid_plural "homemade hand cannons" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "canon à main fait maison" +msgstr[1] "canons à main fait maison" +msgstr[2] "canons à main fait maison" #. ~ Description of gun "homemade hand cannon" #: data/json/items/gun/45.json @@ -162176,9 +162410,9 @@ msgstr "" #: data/json/items/gun/66mm.json msgid "M202A1 FLASH" msgid_plural "M202A1 FLASH" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "M202A1 FLASH" +msgstr[1] "M202A1 FLASH" +msgstr[2] "M202A1 FLASH" #. ~ Description of gun "M202A1 FLASH" #: data/json/items/gun/66mm.json @@ -162192,12 +162426,12 @@ msgstr "" #. ~ Firing mode of gun "1025 Goa" #: data/json/items/gun/66mm.json data/mods/Aftershock/items/gun/25mm.json msgid "single shot" -msgstr "" +msgstr "tir unique" #. ~ Firing mode of gun "M202A1 FLASH" #: data/json/items/gun/66mm.json msgid "all barrels" -msgstr "" +msgstr "tout les canons" #. ~ Name of a gun #: data/json/items/gun/700nx.json @@ -162728,9 +162962,9 @@ msgstr "" #: data/json/items/gun/9mm.json msgid "Cx4 Storm" msgid_plural "Cx4 Storms" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "Cx4 Storm" +msgstr[1] "Cx4 Storms" +msgstr[2] "Cx4 Storms" #. ~ Description of gun "Cx4 Storm" #: data/json/items/gun/9mm.json @@ -163101,9 +163335,9 @@ msgstr "" #: data/json/items/gun/9mm.json msgid "Beretta Px4 Storm" msgid_plural "Beretta Px4 Storms" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "Beretta Px4 Storm" +msgstr[1] "Beretta Px4 Storms" +msgstr[2] "Beretta Px4 Storms" #. ~ Description of gun "Beretta Px4 Storm" #: data/json/items/gun/9mm.json @@ -163323,9 +163557,9 @@ msgstr "" #: data/json/items/gun/9mm.json msgid "SIG Pro SP2022 9mm" msgid_plural "SIG Pro SP2022 9mms" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "SIG Pro SP2022 9mm" +msgstr[1] "SIG Pro SP2022 9mms" +msgstr[2] "SIG Pro SP2022 9mms" #. ~ Description of gun "SIG Pro SP2022 9mm" #: data/json/items/gun/9mm.json @@ -163338,9 +163572,9 @@ msgstr "" #: data/json/items/gun/9mm.json msgid "Browning Hi-Power 9x19mm" msgid_plural "Browning Hi-Power 9x19mms" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "Browning Hi-Power 9x19mm" +msgstr[1] "Browning Hi-Power 9x19mms" +msgstr[2] "Browning Hi-Power 9x19mms" #. ~ Description of gun "Browning Hi-Power 9x19mm" #: data/json/items/gun/9mm.json @@ -163374,9 +163608,9 @@ msgstr "" #: data/json/items/gun/9mm.json msgid "Walther PPQ 9mm" msgid_plural "Walther PPQ 9mms" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "Walther PPQ 9mm" +msgstr[1] "Walther PPQ 9mms" +msgstr[2] "Walther PPQ 9mms" #. ~ Description of gun "Walther PPQ 9mm" #: data/json/items/gun/9mm.json @@ -163461,9 +163695,9 @@ msgstr "" #: data/json/items/gun/9mm.json msgid "B&T APC9 PRO K" msgid_plural "B&T APC9 PRO Ks" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "B&T APC9 PRO K" +msgstr[1] "B&T APC9 PRO Ks" +msgstr[2] "B&T APC9 PRO Ks" #. ~ Description of gun "B&T APC9 PRO K" #: data/json/items/gun/9mm.json @@ -163604,9 +163838,9 @@ msgstr "" #: data/json/items/gun/bio.json data/mods/Generic_Guns/firearms/shot.json msgid "bionic shotgun" msgid_plural "bionic shotguns" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "fusil à pompe bionique" +msgstr[1] "fusils à pompe bioniques" +msgstr[2] "fusils à pompe bioniques" #. ~ Description of gun "bionic shotgun" #: data/json/items/gun/bio.json @@ -179440,16 +179674,6 @@ msgstr[2] "peinture jaune" msgid "A can of yellow paint." msgstr "Un pot de peinture jaune." -#. ~ Item name -#. ~ Terrain name -#: data/json/items/resources/home_improvement.json -#: data/mods/No_Hope/terrain.json -msgid "red carpet" -msgid_plural "red carpets" -msgstr[0] "moquette rouge" -msgstr[1] "moquette rouge" -msgstr[2] "moquette rouge" - #. ~ Description of "red carpet" #: data/json/items/resources/home_improvement.json msgid "A roll of red carpet." @@ -181791,9 +182015,9 @@ msgstr "" #: data/json/items/resources/wood.json msgid "wooden panel" msgid_plural "wooden panels" -msgstr[0] "panneau de bois" -msgstr[1] "panneaux de bois" -msgstr[2] "panneaux de bois" +msgstr[0] "plaque de bois" +msgstr[1] "plaques de bois" +msgstr[2] "plaques de bois" #. ~ Weight and volume assumes 16 square feet of 1/2 inch plywood. The actual #. size of the panel likely varies wildly and the item entry may represent @@ -185614,6 +185838,60 @@ msgstr[2] "extracteurs de balle cinétiques" msgid "This is a tool used for properly disassembling firearm ammunition." msgstr "Un outil pour démonter les munitions d'armes à feu." +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal gasoline tank" +msgid_plural "internal gasoline tanks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "internal gasoline tank" +#: data/json/items/tool/integrated.json +msgid "Internal tank for gasoline fuel cell bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal ethanol tank" +msgid_plural "internal ethanol tanks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "internal ethanol tank" +#: data/json/items/tool/integrated.json +msgid "Internal ethanol tank for ethanol burner bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal oil tank" +msgid_plural "internal oil tanks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "internal oil tank" +#: data/json/items/tool/integrated.json +msgid "Internal oil tank for oil generator bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal battery compartment" +msgid_plural "internal battery compartments" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "internal battery compartment" +#: data/json/items/tool/integrated.json +msgid "" +"Internal compartment for holding medium sized batteries for battery system " +"bionic." +msgstr "" + #. ~ Item name #: data/json/items/tool/knives.json msgid "copper knife" @@ -194774,19 +195052,6 @@ msgstr[2] "tôles" msgid "A thin sheet of metal." msgstr "Une fine tôle de métal." -#. ~ Item name -#: data/json/items/vehicle/plating.json -msgid "wired sheet metal" -msgid_plural "wired sheet metal" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" - -#. ~ Description of "wired sheet metal" -#: data/json/items/vehicle/plating.json -msgid "Sheet metal that has had housing for lights wired into it." -msgstr "" - #. ~ Item name #: data/json/items/vehicle/plating.json msgid "wooden armor kit" @@ -194916,6 +195181,20 @@ msgstr[2] "" msgid "Durable silica-coated chitin plating made for a vehicle." msgstr "" +#. ~ Item name +#. ~ Vehicle part name +#: data/json/items/vehicle/plating.json data/json/vehicleparts/boards.json +msgid "counterweight" +msgid_plural "counterweights" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "counterweight" +#: data/json/items/vehicle/plating.json +msgid "A heavy block of steel used in balancing other heavy things." +msgstr "" + #. ~ Item name #. ~ Vehicle part name #: data/json/items/vehicle/rams.json data/json/vehicleparts/rams.json @@ -198642,6 +198921,20 @@ msgstr "" msgid "%1$s impales !" msgstr "Le %1$s empale !" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale your %2$s, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #: data/mods/Xedra_Evolved/monsters/monsterattacks.json @@ -198669,6 +198962,18 @@ msgstr "Le %1$s enfonce son bec dans votre %2$s!" msgid "%1$s buries its beak in !" msgstr "Le %1$s enfonce son bec dans !" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -198693,6 +198998,18 @@ msgstr "Le %1$s fouette votre %2$s avec une de ses tentacules!" msgid "%1$s snaps its tentacle at !" msgstr "Le %1$s fouette avec une de ses tentacules!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -198717,6 +199034,18 @@ msgstr "Le %1$s fouette votre %2$s avec une de ses tentacules barbelées!" msgid "%1$s snaps its barbed tentacle at !" msgstr "Le %1$sfouette avec une de ses tentacules barbelées!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -198742,6 +199071,18 @@ msgstr "Le %1$s fouette votre %2$s avec sa longue tentacule barbelée!" msgid "%1$s snaps its long barbed tentacle at !" msgstr "Le %1$sfouette avec sa longue tentacule barbelée!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -198769,6 +199110,19 @@ msgstr "" msgid "%1$s's head shoots out, and its teeth sink into !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's head extends to bite you, but you dodge and the head sails past!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "" +"%s's head extends to bite , but they dodge and the head sails past!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -198793,6 +199147,18 @@ msgstr "" msgid "%1$s thrusts its arms at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts its arms at you, but you evade the stretched arm!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's thrusts its arms at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -198818,6 +199184,18 @@ msgid "" "%1$s stares intently at and a hurricane force wind hits them!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s stares at you, but you the wind bursts past you!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's stares at , but the wind blows past them!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -198842,6 +199220,18 @@ msgstr "" msgid "%1$s thrusts a claw at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at you, but you evade it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at , but they evade it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -198866,6 +199256,18 @@ msgstr "" msgid "%1$s slashes at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at your neck! You duck!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at , but they duck!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -198890,6 +199292,18 @@ msgstr "" msgid "%1$s takes a powerful swing at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -198914,6 +199328,18 @@ msgstr "" msgid "%1$s brutally rams !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -198938,6 +199364,18 @@ msgstr "" msgid "%1$s claws at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s claws at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to claw at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -198962,6 +199400,18 @@ msgstr "" msgid "%1$s slams into !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to slam into you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries slam into , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -198986,6 +199436,18 @@ msgstr "" msgid "%1$s stings !" msgstr "Le %1$s pique !" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -199028,6 +199490,18 @@ msgstr "" msgid "%1$s gores with its antlers!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -199052,6 +199526,18 @@ msgstr "" msgid "%1$s kicks !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -199078,6 +199564,20 @@ msgstr "" msgid "%s grabs and covers them in sticky webs!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab , but they dodge!" +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/monster_deaths.json msgid "Necro Boomer Revive" @@ -200008,22 +200508,22 @@ msgstr "" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Action" +msgid "Reflection Action" msgstr "" -#. ~ Description of spell "Endless Hunger Action" +#. ~ Description of spell "Reflection Action" #: data/json/monster_special_attacks/spells.json msgid "Teleports and harms monsters." msgstr "" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Revive" +msgid "Reflection Revive" msgstr "" -#. ~ Description of spell "Endless Hunger Revive" +#. ~ Description of spell "Reflection Revive" #: data/json/monster_special_attacks/spells.json -msgid "Revives the endless hunger." +msgid "Revives the reflection." msgstr "" #. ~ Spell name @@ -200053,6 +200553,26 @@ msgid "" "hallucination attacks. You can see it only in debug menu." msgstr "" +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Sloth Attack" +msgstr "" + +#. ~ Description of spell "Sloth Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Slows you." +msgstr "" + +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Guilt Attack" +msgstr "" + +#. ~ Description of spell "Guilt Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Makes things heavier." +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/weapon_spells.json msgid "Mi-go Slaver Beam" @@ -202174,9 +202694,9 @@ msgstr "" #: data/mods/TropiCataclysm/monsters/tropical_fish.json msgid "fry" msgid_plural "fry" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "œufs de poisson" +msgstr[1] "œufs de poisson" +msgstr[2] "œufs de poisson" #. ~ Monster name #: data/json/monsters/fish.json @@ -202750,9 +203270,9 @@ msgstr "" #: data/json/monsters/fish.json msgid "crustacean larva" msgid_plural "crustacean larvae" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "larve de crustacé" +msgstr[1] "larves de crustacé" +msgstr[2] "larves de crustacé" #. ~ Description of monster "crustacean larva" #: data/json/monsters/fish.json @@ -202793,9 +203313,9 @@ msgstr "" #: data/json/monsters/fish.json msgid "oversized crayfish" msgid_plural "oversized crayfish" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "écrevisse géante" +msgstr[1] "écrevisses géantes" +msgstr[2] "écrevisses géantes" #. ~ Description of monster "oversized crayfish" #: data/json/monsters/fish.json @@ -202807,12 +203327,12 @@ msgstr "" "des pinces menaçantes et de longues antennes." #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish" msgid_plural "giant crayfish" -msgstr[0] "écrevisse géante" -msgstr[1] "écrevisses géantes" -msgstr[2] "écrevisses géantes" +msgstr[0] "écrevisse gigantesque" +msgstr[1] "écrevisses gigantesques" +msgstr[2] "écrevisses gigantesques" #. ~ Description of monster "giant crayfish" #: data/json/monsters/fish.json @@ -202824,7 +203344,7 @@ msgstr "" "mythique." #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "colossal crayfish" msgid_plural "colossal crayfish" msgstr[0] "écrevisse colossale" @@ -202837,12 +203357,12 @@ msgid "An enormous mutated gray crayfish with pincer claws and long antennae." msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish larva" msgid_plural "giant crayfish larvae" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "larve d'écrevisse géante" +msgstr[1] "larves d'écrevisse géantes" +msgstr[2] "larves d'écrevisse géantes" #. ~ Description of monster "giant crayfish larva" #: data/json/monsters/fish.json @@ -202854,9 +203374,9 @@ msgstr "" #: data/json/monsters/fish.json msgid "razorclaw" msgid_plural "razorclaws" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "pince-rasoir" +msgstr[1] "pince-rasoirs" +msgstr[2] "pince-rasoirs" #. ~ Description of monster "razorclaw" #: data/json/monsters/fish.json @@ -203467,6 +203987,7 @@ msgstr "Un cafard mutant agressif de la taille d'un petit chien." #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "skittering plague" msgid_plural "skittering plagues" msgstr[0] "" @@ -203484,6 +204005,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague nymph" msgid_plural "plague nymphs" msgstr[0] "" @@ -203504,6 +204026,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague vector" msgid_plural "plague vectors" msgstr[0] "" @@ -203521,6 +204044,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach" msgid_plural "giant cockroaches" msgstr[0] "cafard gigantesque" @@ -203538,6 +204062,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach nymph" msgid_plural "giant cockroach nymphs" msgstr[0] "nymphe de cafard gigantesque" @@ -203551,11 +204076,12 @@ msgstr "Un cafard nouveau-né de la taille d'un rat." #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "pregnant giant cockroach" msgid_plural "pregnant giant cockroaches" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "cafard gigantesque enceinte" +msgstr[1] "cafards gigantesques enceintes" +msgstr[2] "cafards gigantesques enceintes" #. ~ Description of monster "pregnant giant cockroach" #: data/json/monsters/insect_spider.json @@ -203689,6 +204215,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly naiad" msgid_plural "giant dragonfly naiads" msgstr[0] "naïade de libellule géante" @@ -203706,6 +204233,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly" msgid_plural "giant dragonflies" msgstr[0] "libellule géante" @@ -203723,6 +204251,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "fused dragonflies" msgid_plural "fused dragonflies" msgstr[0] "libellules géantes accouplées" @@ -204236,6 +204765,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "wasp larva" msgid_plural "wasp larvae" msgstr[0] "larve de guêpe" @@ -204367,6 +204897,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "dermatik larva" msgid_plural "dermatik larvae" msgstr[0] "larve de dermatik" @@ -204483,6 +205014,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant ant" msgid_plural "giant ants" msgstr[0] "fourmi gigantesque" @@ -204513,6 +205045,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant acidic ant" msgid_plural "giant acidic ants" msgstr[0] "fourmi artilleuse gigantesque" @@ -204551,6 +205084,7 @@ msgstr "Le corps du %s suinte de l'acide." #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic ant larva" msgid_plural "acidic ant larvae" msgstr[0] "larve de fourmi artilleuse" @@ -204582,6 +205116,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic soldier ant" msgid_plural "acidic soldier ants" msgstr[0] "fourmi géante soldat artilleuse" @@ -204598,6 +205133,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "ant larva" msgid_plural "ant larvae" msgstr[0] "larve de fourmi" @@ -204628,6 +205164,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "soldier ant" msgid_plural "soldier ants" msgstr[0] "fourmis géante soldat" @@ -204643,6 +205180,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "super soldier ant" msgid_plural "super soldier ants" msgstr[0] "fourmis géante supersoldat" @@ -204674,6 +205212,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant locust" msgid_plural "giant locusts" msgstr[0] "locuste gigantesque" @@ -204690,6 +205229,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "famine" msgid_plural "famines" msgstr[0] "famines" @@ -204705,6 +205245,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "locust nymph" msgid_plural "locust nymphs" msgstr[0] "nymphe de locuste" @@ -204720,6 +205261,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "aphid" msgid_plural "aphids" @@ -204737,6 +205279,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "giant aphid" msgid_plural "giant aphids" @@ -204769,6 +205312,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant praying mantis" msgid_plural "giant praying mantises" msgstr[0] "mante religieuse gigantesque" @@ -204785,11 +205329,12 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "praying mantis nymph" msgid_plural "praying mantis nymphs" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "nymphe de mante religieuse géante" +msgstr[1] "nymphes de mante religieuse géantes" +msgstr[2] "nymphes de mante religieuse géantes" #. ~ Description of monster "praying mantis nymph" #: data/json/monsters/insect_spider.json @@ -204801,6 +205346,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "great mantis" msgid_plural "great mantises" msgstr[0] "mante religieuse gargantuesque" @@ -204818,9 +205364,9 @@ msgstr "" #: data/json/monsters/insect_spider.json msgid "giant mole cricket" msgid_plural "giant mole crickets" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "courtilière gigantesque" +msgstr[1] "courtilières gigantesques" +msgstr[2] "courtilières gigantesques" #. ~ Description of monster "giant mole cricket" #: data/json/monsters/insect_spider.json @@ -204878,6 +205424,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant grasshopper" msgid_plural "giant grasshoppers" msgstr[0] "sauterelle gigantesque" @@ -204896,19 +205443,21 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "grasshopper nymph" msgid_plural "grasshopper nymphs" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "nymphe de sauterelle géante" +msgstr[1] "nymphes de sauterelle géantes" +msgstr[2] "nymphes de sauterelle géantes" #. ~ Description of monster "grasshopper nymph" #: data/json/monsters/insect_spider.json msgid "A grasshopper nymph the size of a rabbit." -msgstr "" +msgstr "Une nymphe de sauterelle de la taille d'un lapin." #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant stag beetle larva" msgid_plural "giant stag beetle larvae" msgstr[0] "larve de lucane géante" @@ -204990,11 +205539,12 @@ msgstr "une fissure infectée dans la chitine" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant antlion larva" msgid_plural "giant antlion larvae" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "larve de fourmilion géante" +msgstr[1] "larves de fourmilion géantes" +msgstr[2] "larves de fourmilion géantes" #. ~ Description of monster "giant antlion larva" #: data/json/monsters/insect_spider.json @@ -205005,6 +205555,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant adult antlion" msgid_plural "giant adult antlions" msgstr[0] "fourmilion géant adulte" @@ -205036,6 +205587,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water strider" msgid_plural "giant water striders" msgstr[0] "araignée d'eau gigantesque" @@ -205051,16 +205603,17 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water strider nymph" msgid_plural "water strider nymphs" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "nymphe d'araignée d'eau géante" +msgstr[1] "nymphes d'araignée d'eau géantes" +msgstr[2] "nymphes d'araignée d'eau géantes" #. ~ Description of monster "water strider nymph" #: data/json/monsters/insect_spider.json msgid "A water strider nymph the size of a rabbit." -msgstr "" +msgstr "Une nymphe d'araignée d'eau de la taille d'un lapin." #. ~ Monster name #: data/json/monsters/insect_spider.json @@ -205184,6 +205737,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "cicada nymph" msgid_plural "cicada nymphs" msgstr[0] "nymphe de cigale" @@ -205199,6 +205753,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cicada" msgid_plural "giant cicadas" msgstr[0] "cigale géante" @@ -205214,6 +205769,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant woodlouse" msgid_plural "giant woodlice" msgstr[0] "cloporte géant" @@ -205229,6 +205785,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "baby woodlouse" msgid_plural "baby woodlice" msgstr[0] "cloporte géant juvénile" @@ -205244,11 +205801,12 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water tiger" msgid_plural "giant water tigers" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "tigre d'eau gigantesque" +msgstr[1] "tigres d'eau gigantesques" +msgstr[2] "tigres d'eau gigantesques" #. ~ Description of monster "giant water tiger" #: data/json/monsters/insect_spider.json @@ -205259,11 +205817,12 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant diving beetle" msgid_plural "giant diving beetles" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "dytique gigantesque" +msgstr[1] "dytiques gigantesques" +msgstr[2] "dytiques gigantesques" #. ~ Description of monster "giant diving beetle" #: data/json/monsters/insect_spider.json @@ -205275,6 +205834,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water scorpion" msgid_plural "giant water scorpions" msgstr[0] "" @@ -205290,6 +205850,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water scorpion nymph" msgid_plural "water scorpion nymphs" msgstr[0] "" @@ -208665,6 +209226,8 @@ msgstr "" #. ~ Death message of monster "shifting mass" #. ~ Death message of monster "impossible shape" +#. ~ Death message of monster "guilt" +#. ~ Death message of monster "sloth" #. ~ Death message of monster "Impossible shape" #: data/json/monsters/nether.json data/mods/innawood/monsters/nether.json #, c-format @@ -208908,30 +209471,75 @@ msgstr "" #. ~ Monster name #: data/json/monsters/nether.json -msgid "endless hunger" -msgid_plural "endless hungers" -msgstr[0] "faim sans fin" -msgstr[1] "faims sans fin" -msgstr[2] "faims sans fin" +msgid "pale reflection" +msgid_plural "pale reflections" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" -#. ~ Description of monster "endless hunger" +#. ~ Description of monster "pale reflection" #: data/json/monsters/nether.json msgid "" -"Your mind fills in large shifting images of predators to save you from its " -"actual appearance. You can feel it despite the distance as if it were " -"connected to you." +"This looks nothing like you. It's barely real. So why does your mind keep " +"mistaking it for you?" msgstr "" -#. ~ Death message of monster "endless hunger" +#. ~ Death message of monster "pale reflection" #: data/json/monsters/nether.json #, c-format -msgid "The %s vanishes but you can still feel it through your connection." +msgid "The %s vanishes but you can still feel it." msgstr "" -#. ~ Monster message of special attack of monster "endless hunger" +#. ~ Monster message of special attack of monster "pale reflection" +#: data/json/monsters/nether.json +#, c-format +msgid "You can feel the %s." +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "twisted reflection" +msgid_plural "twisted reflections" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "twisted reflection" #: data/json/monsters/nether.json -msgid "You can feel the endless hunger." -msgstr "Vous ressentez la faim sans fin." +msgid "" +"This looks almost nothing like you. It's form isn't even stable. So why " +"does your mind keep mistaking it for you?" +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "dark reflection" +msgid_plural "dark reflections" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "dark reflection" +#: data/json/monsters/nether.json +msgid "" +"This only looks a little like you. It's obviously not you. So why does " +"your mind keep mistaking it for you?" +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "better half" +msgid_plural "better halves" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "better half" +#: data/json/monsters/nether.json +msgid "" +"This doesn't look like you. It looks like what you've dreamed you could be." +" Why does your mind keep mistaking you for a bad copy of it?" +msgstr "" #. ~ Monster name #: data/json/monsters/nether.json @@ -208977,6 +209585,50 @@ msgstr "" msgid "You feel something was destroyed inside you." msgstr "" +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "guilt" +msgid_plural "guilts" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"memories of your wrongdoings rise to the surface." +msgstr "" + +#. ~ Monster message of special attack of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"The guilt makes no physical movement and yet you feel the force of its " +"assault. Everything feels heavier." +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "sloth" +msgid_plural "sloths" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"a desire to stop moving rises." +msgstr "" + +#. ~ Monster message of special attack of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"The sloth does nothing, and you feel time itself aiding your desire to do " +"nothing." +msgstr "" + #. ~ Monster name #: data/json/monsters/power_leech.json msgid "leech blossom" @@ -222892,7 +223544,8 @@ msgstr "Oubliez, allons-y." #. ~ Response to NPC dialogue #: data/json/npcs/TALK_ALLY_TUTORIAL.json msgid "Any hints about the world we now live in?" -msgstr "Des indices sur le monde dans lequel nous vivons maintenant ?" +msgstr "" +"Vous avez des astuces au sujet de ce nouveau monde dans lequel nous vivons?" #. ~ Response to NPC dialogue #: data/json/npcs/TALK_ALLY_TUTORIAL.json @@ -222908,7 +223561,7 @@ msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/TALK_ALLY_TUTORIAL.json msgid "What's that about giving instructions?" -msgstr "C'est quoi cette histoire de donner des instructions ?" +msgstr "C'est quoi cette histoire de donner des instructions?" #. ~ Response to NPC dialogue #: data/json/npcs/TALK_ALLY_TUTORIAL.json @@ -241751,17 +242404,17 @@ msgstr "Je ne me plaindrais qu'en cas d'urgence." #. ~ Snippet in category "" #: data/json/npcs/talk_tags.json msgid " will smash nearby zombie corpses." -msgstr "" +msgstr " détruirais les corps de zombies dans les environs." #. ~ Snippet in category "" #: data/json/npcs/talk_tags.json msgid " will leave zombie corpses intact." -msgstr "" +msgstr " laisserais les corps de zombies intacts." #. ~ Snippet in category "" #: data/json/npcs/talk_tags.json msgid " will close doors after passing through." -msgstr "" +msgstr " fermerais les portes après les avoir franchises." #. ~ Snippet in category "" #: data/json/npcs/talk_tags.json @@ -241772,41 +242425,46 @@ msgstr "Je ne fermerais pas les portes." #: data/json/npcs/talk_tags.json msgid " will follow you closely even when threatened." msgstr "" +" resterais près de vous même si la situation est dangereuse." #. ~ Snippet in category "" #: data/json/npcs/talk_tags.json msgid " will move freely as needed." -msgstr "" +msgstr " pourrais bouger autant que nécessaire." #. ~ Snippet in category "" #: data/json/npcs/talk_tags.json msgid " will follow you at about two paces." -msgstr "" +msgstr " vous suivrais en maintenant une distance de 2 cases." #. ~ Snippet in category "" #: data/json/npcs/talk_tags.json msgid " will follow you at about four paces." -msgstr "" +msgstr " vous suivrais en maintenant une distance de 4 cases." #. ~ Snippet in category "" #: data/json/npcs/talk_tags.json msgid "Follow me at about two paces." -msgstr "" +msgstr "Suis-moi en maintenant une distance de 2 cases." #. ~ Snippet in category "" #: data/json/npcs/talk_tags.json msgid "Follow me at about four paces." -msgstr "" +msgstr "Suis-moi en maintenant une distance de 4 cases." #. ~ Snippet in category "" #: data/json/npcs/talk_tags.json msgid " will not go places that require opening a door." msgstr "" +" je n'irais pas là où je dois ouvrir une porte pour pouvoir " +"accéder." #. ~ Snippet in category "" #: data/json/npcs/talk_tags.json msgid " will open doors to reach a destination." msgstr "" +" déciderais d'ouvrir des portes si ceci me permet d'atteindre ma " +"destination." #. ~ Snippet in category "" #: data/json/npcs/talk_tags.json @@ -241819,16 +242477,19 @@ msgstr "" #: data/json/npcs/talk_tags.json msgid " will move freely to attack enemies." msgstr "" +" bougerais autant que nécessaire pour attaquer des ennemis." #. ~ Snippet in category "" #: data/json/npcs/talk_tags.json msgid " will not investigate noises." -msgstr "" +msgstr " ne chercherais pas à confirmer l'origine d'un bruit." #. ~ Snippet in category "" #: data/json/npcs/talk_tags.json msgid " will investigate noises from unseen places." msgstr "" +" ne chercherais pas à confirmer l'origine d'un bruit venant d'un " +"endroit que je ne peux pas voir." #. ~ Snippet in category "" #: data/json/npcs/talk_tags.json @@ -241838,7 +242499,7 @@ msgstr "Je n'engagerais pas l'ennemi si possible." #. ~ Snippet in category "" #: data/json/npcs/talk_tags.json msgid " will follow normal engagement rules." -msgstr "" +msgstr " suivrais les règles d'engagement habituelles." #. ~ Snippet in category "" #. ~ Used when chit-chatting while the avatar has a beer; goes before a @@ -244573,7 +245234,7 @@ msgstr "" #. ~ Dialogue line in mission "Check out that cabin" #: data/json/npcs/Backgrounds/hospital_2.json msgid "Any luck finding the cabin?" -msgstr "" +msgstr "Vous avez trouvée la cabine?" #. ~ Dialogue line in mission "Check out that cabin" #: data/json/npcs/Backgrounds/hospital_2.json @@ -244602,7 +245263,7 @@ msgstr "" #: data/json/npcs/Backgrounds/hospital_2.json #: data/json/npcs/Backgrounds/prepper_1.json msgid "Not that surprising." -msgstr "" +msgstr "Pas très surprenant." #. ~ NPC dialogue line #: data/json/npcs/Backgrounds/hospital_3.json @@ -251151,42 +251812,42 @@ msgstr "" #. ~ Mission name #: data/json/npcs/exodii/exodii_merchant_missions.json -msgid "Bring 1L of anesthetic to Rubik" +msgid "Bring 1000 units of anesthetic to Rubik" msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "" -"If'n us'll to add the metal an' plastic for ye, us'll need one liter o' them" -" anus-feticks, half for your thinkin'-meat an' half for our stock." +"If'n us'll to add the metal an' plastic for ye, us'll need a thousand unit " +"o' them anus-feticks, half for your thinkin'-meat an' half for our stock." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "King's own luck!" msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "That be a choice an' you can tass. Come back to this'n if you like." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Check round the chirurgery an' such, I'd razz." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Us'n waits patient-like for that anus-fetick." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. We can pass it in when you like." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. Come back to this'n if you like to try again." msgstr "" @@ -252386,26 +253047,29 @@ msgstr "" #. is to bring us a bit of good tea. Not literally 'tea' of course. That's #. my Anglic street slang. I mean the stuff that puts you to sleep for #. surgery. The Great Grey says your word for it is 'anesthetic'. You bring -#. us one liter of anesthetic, we'll fix you up with a wire and everything. +#. us a thousand units of anesthetic, we'll fix you up with a wire and +#. everything. #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" "Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle " "mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. " "I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep " "f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. " -"You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a" -" tiff." +"You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire" +" an' a tiff." msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" -"One liter of, uh, anesthetic, coming up. Can we talk about something else?" +"One thousand units of, uh, anesthetic, coming up. Can we talk about " +"something else?" msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json -msgid "One liter of, uh, anesthetic, coming up. I'd better start looking." +msgid "" +"One thousand units of, uh, anesthetic, coming up. I'd better start looking." msgstr "" #. ~ Response to NPC dialogue @@ -257611,11 +258275,14 @@ msgstr "" #: data/json/npcs/isolated_road/isolated_road_cody_fabricate.json msgid "[4 weeks, exceptional protection] I'll wait for the best you can do." msgstr "" +"[4 semaines, qualité de protection exceptionnelle] Je peux attendre pour le " +"meilleur que vous pouvez produire." #. ~ Response to NPC dialogue #: data/json/npcs/isolated_road/isolated_road_cody_fabricate.json msgid "[5 weeks, CBM-integrated protection] I'd like nomad armor." msgstr "" +"[5 semaines, protection avec interface MBC] J'aimerais une armure de nomade." #. ~ NPC dialogue line #: data/json/npcs/isolated_road/isolated_road_cody_fabricate.json @@ -289633,6 +290300,16 @@ msgstr "boîtes en cartons" msgid "Recipes related to constructing cardboard boxes." msgstr "" +#. ~ name of the nested group +#: data/json/recipes/nested.json +msgid "assembled cardboard boxes" +msgstr "" + +#. ~ Description of the category "assembled cardboard boxes" +#: data/json/recipes/nested.json +msgid "Recipes related to assembling cardboard boxes." +msgstr "" + #. ~ name of the nested group #: data/json/recipes/nested.json msgid "wooden boxes" @@ -291098,14 +291775,14 @@ msgstr "Fabriquer: Bâtons Pointus" #: data/json/recipes/basecamps/base/recipe_modular_hub/version_2/modular_field_recipe_groups.json #: data/json/recipes/basecamps/recipe_groups.json msgid " Craft: Wooden Panel, Nailed Planks" -msgstr "" +msgstr "Fabriquer: Plaque de Bois" #. ~ Description for recipe group #: data/json/recipes/basecamps/base/recipe_bare_bones_basecamp/bare_bones_basecamp_recipe_groups.json #: data/json/recipes/basecamps/base/recipe_modular_hub/version_2/modular_field_recipe_groups.json #: data/json/recipes/basecamps/recipe_groups.json msgid " Craft: Wooden Panel, Wooden Beams" -msgstr "" +msgstr "Fabriquer: Plaque de Bois" #. ~ Description for recipe group #: data/json/recipes/basecamps/base/recipe_bare_bones_basecamp/bare_bones_basecamp_recipe_groups.json @@ -298010,6 +298687,7 @@ msgstr "" #: data/json/recipes/basecamps/base/recipe_modular_hub/version_1/recipe_modular_field_wood.json msgid "We should use wood panel to finish the northeast shack." msgstr "" +"Nous devrions utiliser des plaques de bois pour finir la cabane nord-est." #. ~ Description of recipe crafting #. "faction_base_modular_hub_shack4_wood_east" @@ -298018,6 +298696,9 @@ msgid "" "We should expand our housing by putting up a wood panel building on the east" " side, which we can also use as part of the central building." msgstr "" +"Nous devrions élargir notre capacité de logement en construisant un bâtiment" +" en plaques de bois dans la partie est du camp, il pourra aussi servir " +"d'annexe au bâtiment central." #. ~ Description of recipe crafting "faction_base_modular_hub_room4_wood_east" #: data/json/recipes/basecamps/base/recipe_modular_hub/version_1/recipe_modular_field_wood.json @@ -298025,6 +298706,9 @@ msgid "" "We should expand our housing by adding a wood panel room on the east side, " "which we can also use as part of the central building." msgstr "" +"Nous devrions élargir notre capacité de logement en construisant un bâtiment" +" en plaques de bois dans la partie est du camp, il pourra aussi servir " +"d'annexe au bâtiment central." #. ~ Description of recipe crafting #. "faction_base_modular_hub_shack4_wood_southeast" @@ -298033,6 +298717,9 @@ msgid "" "We should expand our housing by putting up a wood panel building on the " "southeast side, which we can also use as part of the central building." msgstr "" +"Nous devrions élargir notre capacité de logement en construisant un bâtiment" +" en plaques de bois dans la partie sud-est du camp, il pourra aussi servir " +"d'annexe au bâtiment central." #. ~ Description of recipe crafting #. "faction_base_modular_hub_room4_wood_southeast" @@ -298041,6 +298728,9 @@ msgid "" "We should expand our housing by adding a wood panel room on the southeast " "side, which we can also use as part of the central building." msgstr "" +"Nous devrions élargir notre capacité de logement en construisant un bâtiment" +" en plaques de bois dans la partie sud-est du camp, il pourra aussi servir " +"d'annexe au bâtiment central." #. ~ Description of recipe crafting #. "faction_base_modular_hub_room4_wood_northwest" @@ -298049,6 +298739,9 @@ msgid "" "We should expand our housing by putting up a wood panel building on the " "northwest side, which we can also use as part of the central building." msgstr "" +"Nous devrions élargir notre capacité de logement en construisant un bâtiment" +" en plaques de bois dans la partie nord-ouest du camp, il pourra aussi " +"servir d'annexe au bâtiment central." #. ~ Description of recipe crafting #. "faction_base_modular_hub_shack4_wood_west" @@ -298057,6 +298750,9 @@ msgid "" "We should expand our housing by putting up a wood panel building on the west" " side, which we can also use as part of the central building." msgstr "" +"Nous devrions élargir notre capacité de logement en construisant un bâtiment" +" en plaques de bois dans la partie ouest du camp, il pourra aussi servir " +"d'annexe au bâtiment central." #. ~ Description of recipe crafting "faction_base_modular_hub_room4_wood_west" #: data/json/recipes/basecamps/base/recipe_modular_hub/version_1/recipe_modular_field_wood.json @@ -298064,6 +298760,9 @@ msgid "" "We should expand our housing by adding a wood panel room on the west side, " "which we can also use as part of the central building." msgstr "" +"Nous devrions élargir notre capacité de logement en construisant un bâtiment" +" en plaques de bois dans la partie ouest du camp, il pourra aussi servir " +"d'annexe au bâtiment central." #. ~ Description of recipe crafting #. "faction_base_modular_hub_shack4_wood_southwest" @@ -298072,6 +298771,9 @@ msgid "" "We should expand our housing by putting up a wood panel building on the " "southwest side, which we can also use as part of the central building." msgstr "" +"Nous devrions élargir notre capacité de logement en construisant un bâtiment" +" en plaques de bois dans la partie sud-ouest du camp, il pourra aussi servir" +" d'annexe au bâtiment central." #. ~ Description of recipe crafting #. "faction_base_modular_hub_room4_wood_southwest" @@ -298080,6 +298782,9 @@ msgid "" "We should expand our housing by adding a wood panel room on the southwest " "side, which we can also use as part of the central building." msgstr "" +"Nous devrions élargir notre capacité de logement en construisant un bâtiment" +" en plaques de bois dans la partie sud-ouest du camp, il pourra aussi servir" +" d'annexe au bâtiment central." #. ~ Description of recipe crafting #. "faction_base_modular_hub_core_shack_ne_wood_center" @@ -298088,6 +298793,9 @@ msgid "" "A central building can act as a kitchen and dining hall. We should build " "the northeast quarter of one from wood panel." msgstr "" +"Un bâtiment central peut être utilisé comme un centre de commande et une " +"salle à manger. Nous devrions construire la section nord-est du bâtiment en " +"plaques de bois." #. ~ Description of recipe crafting #. "faction_base_modular_hub_core_ne_wood_center" @@ -298096,6 +298804,9 @@ msgid "" "A central building can act as a core and dining hall. We should build out " "from the east room with wood panel." msgstr "" +"Un bâtiment central peut être utilisé comme un centre de commande et une " +"salle à manger. Nous devrions en construire un en plaques de bois depuis la " +"pièce est." #. ~ Description of recipe crafting #. "faction_base_modular_hub_core_shack_nw_wood_center" @@ -298104,6 +298815,9 @@ msgid "" "A central building can act as a core and dining hall. We should build the " "northwest quarter of one from wood panel." msgstr "" +"Un bâtiment central peut être utilisé comme un centre de commande et une " +"salle à manger. Nous devrions construire la section nord-ouest du bâtiment " +"en plaques de bois." #. ~ Description of recipe crafting #. "faction_base_modular_hub_core_nw_wood_center" @@ -298112,6 +298826,9 @@ msgid "" "A central building can act as a core and dining hall. We should build out " "from the west room with wood panel." msgstr "" +"Un bâtiment central peut être utilisé comme un centre de commande et une " +"salle à manger. Nous devrions en construire un en plaques de bois depuis la " +"pièce ouest." #. ~ Description of recipe crafting #. "faction_base_modular_hub_core_wood_center" @@ -298120,6 +298837,9 @@ msgid "" "A central building can act as a core and dining hall. We should build " "between the east and west rooms with wood panel." msgstr "" +"Un bâtiment central peut être utilisé comme un centre de commande et une " +"salle à manger. Nous devrions en construire un en plaques de bois entre les " +"pièces ouest et est." #. ~ Description of recipe crafting #. "faction_base_modular_hub_core_shack_se_wood_south" @@ -298128,6 +298848,9 @@ msgid "" "A central building can act as a core and dining hall. We should build the " "southeast quarter of one from wood panel." msgstr "" +"Un bâtiment central peut être utilisé comme un centre de commande et une " +"salle à manger. Nous devrions construire la section sud-est du bâtiment en " +"plaques de bois." #. ~ Description of recipe crafting #. "faction_base_modular_hub_core_se_wood_south" @@ -298136,6 +298859,9 @@ msgid "" "A central building can act as a core and dining hall. We should build out " "from the southeast room with wood panel." msgstr "" +"Un bâtiment central peut être utilisé comme un centre de commande et une " +"salle à manger. Nous devrions en construire un en plaques de bois depuis la " +"pièce sud-est." #. ~ Description of recipe crafting #. "faction_base_modular_hub_core_shack_sw_wood_south" @@ -298144,6 +298870,9 @@ msgid "" "A central building can act as a core and dining hall. We should build the " "southwest quarter of one from wood panel." msgstr "" +"Un bâtiment central peut être utilisé comme un centre de commande et une " +"salle à manger. Nous devrions construire la section sud-ouest du bâtiment en" +" plaques de bois." #. ~ Description of recipe crafting #. "faction_base_modular_hub_core_sw_wood_south" @@ -298152,6 +298881,9 @@ msgid "" "A central building can act as a core and dining hall. We should build out " "from the southwest room with wood panel." msgstr "" +"Un bâtiment central peut être utilisé comme un centre de commande et une " +"salle à manger. Nous devrions en construire un en plaques de bois depuis la " +"pièce sud-ouest." #. ~ Description of recipe crafting "faction_base_modular_hub_core_wood_south" #: data/json/recipes/basecamps/base/recipe_modular_hub/version_1/recipe_modular_field_wood.json @@ -298159,6 +298891,9 @@ msgid "" "A central building can act as a core and dining hall. We should build " "between the southeast and southwest rooms with wood panel." msgstr "" +"Un bâtiment central peut être utilisé comme un centre de commande et une " +"salle à manger. Nous devrions en construire un en plaques de bois entre les " +"pièces du sud-est et du sud-ouest." #. ~ Description of recipe crafting "faction_base_camp_0" #: data/json/recipes/basecamps/base/recipe_modular_hub/version_1/recipe_primitive_field.json @@ -300286,7 +301021,7 @@ msgstr "mur d'enceinte en torchis sud" #. ~ Blueprint name of recipe crafting "fbmh_2_wood_room_1_1" #: data/json/recipes/basecamps/base/recipe_modular_hub/version_2/recipe_modular_field_wood.json msgid "northeast wood panel shack" -msgstr "" +msgstr "cabane nord-est en plaques de bois" #. ~ Description of recipe crafting "fbmh_2_wood_room_1_2" #: data/json/recipes/basecamps/base/recipe_modular_hub/version_2/recipe_modular_field_wood.json @@ -300298,17 +301033,18 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmh_2_wood_room_1_2" #: data/json/recipes/basecamps/base/recipe_modular_hub/version_2/recipe_modular_field_wood.json msgid "expand northeast wood panel shack" -msgstr "" +msgstr "élargir la cabane nord-est en plaques de bois" #. ~ Description of recipe crafting "fbmh_2_wood_room_1_3" #: data/json/recipes/basecamps/base/recipe_modular_hub/version_2/recipe_modular_field_wood.json msgid "We should use wood panels to finish the northeast shack." msgstr "" +"Nous devrions utiliser des plaques de bois pour finir la cabane nord-est." #. ~ Blueprint name of recipe crafting "fbmh_2_wood_room_1_3" #: data/json/recipes/basecamps/base/recipe_modular_hub/version_2/recipe_modular_field_wood.json msgid "finish northeast wood panel shack" -msgstr "" +msgstr "finir la construction de la cabane nord-est en plaques de bois" #. ~ Description of recipe crafting "fbmh_2_wood_room_2" #: data/json/recipes/basecamps/base/recipe_modular_hub/version_2/recipe_modular_field_wood.json @@ -300320,7 +301056,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmh_2_wood_room_2" #: data/json/recipes/basecamps/base/recipe_modular_hub/version_2/recipe_modular_field_wood.json msgid "east north east wood panel room" -msgstr "" +msgstr "pièce nord-est-est en plaques de bois" #. ~ Description of recipe crafting "fbmh_2_wood_room_3" #: data/json/recipes/basecamps/base/recipe_modular_hub/version_2/recipe_modular_field_wood.json @@ -300332,7 +301068,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmh_2_wood_room_3" #: data/json/recipes/basecamps/base/recipe_modular_hub/version_2/recipe_modular_field_wood.json msgid "east south east wood panel room" -msgstr "" +msgstr "pièce sud-est-est en plaques de bois" #. ~ Description of recipe crafting "fbmh_2_wood_room_4" #: data/json/recipes/basecamps/base/recipe_modular_hub/version_2/recipe_modular_field_wood.json @@ -300340,11 +301076,13 @@ msgid "" "We should expand our housing by adding a wood panel room on the southeast " "side of the camp." msgstr "" +"Nous devrions élargir notre capacité de logement en construisant un bâtiment" +" en plaques de bois dans la partie sud-est du camp." #. ~ Blueprint name of recipe crafting "fbmh_2_wood_room_4" #: data/json/recipes/basecamps/base/recipe_modular_hub/version_2/recipe_modular_field_wood.json msgid "southeast wood panel room" -msgstr "" +msgstr "pièce sud-est en plaques de bois" #. ~ Description of recipe crafting "fbmh_2_wood_room_5" #: data/json/recipes/basecamps/base/recipe_modular_hub/version_2/recipe_modular_field_wood.json @@ -300352,11 +301090,13 @@ msgid "" "We should expand our housing by adding a wood panel room on the southwest " "side of the camp." msgstr "" +"Nous devrions élargir notre capacité de logement en construisant un bâtiment" +" en plaques de bois dans la partie sud-ouest du camp." #. ~ Blueprint name of recipe crafting "fbmh_2_wood_room_5" #: data/json/recipes/basecamps/base/recipe_modular_hub/version_2/recipe_modular_field_wood.json msgid "southwest wood panel room" -msgstr "" +msgstr "pièce sud-ouest en plaques de bois" #. ~ Description of recipe crafting "fbmh_2_wood_room_6" #: data/json/recipes/basecamps/base/recipe_modular_hub/version_2/recipe_modular_field_wood.json @@ -300368,7 +301108,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmh_2_wood_room_6" #: data/json/recipes/basecamps/base/recipe_modular_hub/version_2/recipe_modular_field_wood.json msgid "west south west wood panel room" -msgstr "" +msgstr "pièce sud-ouest-ouest en plaques de bois" #. ~ Description of recipe crafting "fbmh_2_wood_room_7" #: data/json/recipes/basecamps/base/recipe_modular_hub/version_2/recipe_modular_field_wood.json @@ -300380,7 +301120,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmh_2_wood_room_7" #: data/json/recipes/basecamps/base/recipe_modular_hub/version_2/recipe_modular_field_wood.json msgid "west north west wood panel room" -msgstr "" +msgstr "pièce nord-ouest-ouest en plaques de bois" #. ~ Description of recipe crafting "fbmh_2_wood_room_8" #: data/json/recipes/basecamps/base/recipe_modular_hub/version_2/recipe_modular_field_wood.json @@ -300388,11 +301128,13 @@ msgid "" "We should expand our housing by adding a wood panel room on the northwest " "side of the camp." msgstr "" +"Nous devrions élargir notre capacité de logement en construisant un bâtiment" +" en pierre dans la partie nord-ouest du camp." #. ~ Blueprint name of recipe crafting "fbmh_2_wood_room_8" #: data/json/recipes/basecamps/base/recipe_modular_hub/version_2/recipe_modular_field_wood.json msgid "northwest wood panel room" -msgstr "" +msgstr "pièce nord-ouest en plaques de bois" #. ~ Description of recipe crafting "fbmh_2_wood_center_east" #: data/json/recipes/basecamps/base/recipe_modular_hub/version_2/recipe_modular_field_wood.json @@ -300400,11 +301142,14 @@ msgid "" "A central building can act as a kitchen and dining hall. We should build " "the easternmost quarter of one from wood panels." msgstr "" +"Un bâtiment central peut être utilisé comme un centre de commande et une " +"salle à manger. Nous devrions construire la section la plus à l'est du " +"bâtiment en plaques de bois." #. ~ Blueprint name of recipe crafting "fbmh_2_wood_center_east" #: data/json/recipes/basecamps/base/recipe_modular_hub/version_2/recipe_modular_field_wood.json msgid "central building east wood panel section" -msgstr "" +msgstr "section est du bâtiment central en plaques de bois" #. ~ Description of recipe crafting "fbmh_2_wood_center_mideast" #: data/json/recipes/basecamps/base/recipe_modular_hub/version_2/recipe_modular_field_wood.json @@ -300412,11 +301157,14 @@ msgid "" "A central building can act as a core and dining hall. We should build the " "mideastern quarter of one from wood panels." msgstr "" +"Un bâtiment central peut être utilisé comme un centre de commande et une " +"salle à manger. Nous devrions construire la section centre-est du bâtiment " +"en plaques de bois." #. ~ Blueprint name of recipe crafting "fbmh_2_wood_center_mideast" #: data/json/recipes/basecamps/base/recipe_modular_hub/version_2/recipe_modular_field_wood.json msgid "central building mideast wood panel section" -msgstr "" +msgstr "section centre-est du bâtiment central en plaques de bois" #. ~ Description of recipe crafting "fbmh_2_wood_center_midwest" #: data/json/recipes/basecamps/base/recipe_modular_hub/version_2/recipe_modular_field_wood.json @@ -300424,11 +301172,14 @@ msgid "" "A central building can act as a core and dining hall. We should build the " "midwestern quarter of one from wood panels." msgstr "" +"Un bâtiment central peut être utilisé comme un centre de commande et une " +"salle à manger. Nous devrions construire la section centre-ouest du bâtiment" +" en plaques de bois." #. ~ Blueprint name of recipe crafting "fbmh_2_wood_center_midwest" #: data/json/recipes/basecamps/base/recipe_modular_hub/version_2/recipe_modular_field_wood.json msgid "central building midwest wood panel section" -msgstr "" +msgstr "section centre-ouest du bâtiment central en plaques de bois" #. ~ Description of recipe crafting "fbmh_2_wood_center_west" #: data/json/recipes/basecamps/base/recipe_modular_hub/version_2/recipe_modular_field_wood.json @@ -300436,31 +301187,34 @@ msgid "" "A central building can act as a kitchen and dining hall. We should build " "the westernmost quarter of one from wood panels." msgstr "" +"Un bâtiment central peut être utilisé comme un centre de commande et une " +"salle à manger. Nous devrions construire la section la plus à l'ouest du " +"bâtiment en plaques de bois." #. ~ Blueprint name of recipe crafting "fbmh_2_wood_center_west" #: data/json/recipes/basecamps/base/recipe_modular_hub/version_2/recipe_modular_field_wood.json msgid "central building west wood panel section" -msgstr "" +msgstr "section ouest du bâtiment central en plaques de bois" #. ~ Description of recipe crafting "fbmh_2_wood_wall_north" #: data/json/recipes/basecamps/base/recipe_modular_hub/version_2/recipe_modular_field_wood.json msgid "A wood panel wall to the north that provides a protected courtyard." -msgstr "" +msgstr "Un mur en plaques de bois au nord du camp offrant une cour protégée." #. ~ Blueprint name of recipe crafting "fbmh_2_wood_wall_north" #: data/json/recipes/basecamps/base/recipe_modular_hub/version_2/recipe_modular_field_wood.json msgid "wood panel courtyard wall north" -msgstr "" +msgstr "mur d'enceinte en plaques de bois nord" #. ~ Description of recipe crafting "fbmh_2_wood_wall_south" #: data/json/recipes/basecamps/base/recipe_modular_hub/version_2/recipe_modular_field_wood.json msgid "A wood panel wall to the south that provides a protected courtyard." -msgstr "" +msgstr "Un mur en plaques de bois au sud du camp offrant une cour protégée." #. ~ Blueprint name of recipe crafting "fbmh_2_wood_wall_south" #: data/json/recipes/basecamps/base/recipe_modular_hub/version_2/recipe_modular_field_wood.json msgid "wood panel courtyard wall south" -msgstr "" +msgstr "mur d'enceinte en plaques de bois sud" #. ~ Description of recipe crafting "faction_base_modular_shelter_fireplace" #. ~ Description of recipe crafting "faction_base_modular_shelter_1_fireplace" @@ -301472,7 +302226,7 @@ msgstr "" #. "faction_base_modular_shelter_2_bed_standard_NW" #: data/json/recipes/basecamps/base/recipe_modular_shelter_2/recipe_modular_shelter_2_common.json msgid "Let's furnish the northwest bedroom with a regular bed." -msgstr "" +msgstr "Ajoutons un lit normal à la chambre nord-ouest." #. ~ Description of recipe crafting #. "faction_base_modular_shelter_2_beds_standard_W1" @@ -301482,7 +302236,7 @@ msgstr "" #. "faction_base_modular_shelter_2_beds_standard_W3" #: data/json/recipes/basecamps/base/recipe_modular_shelter_2/recipe_modular_shelter_2_common.json msgid "Let's furnish the west bedroom with a regular bed." -msgstr "" +msgstr "Ajoutons un lit normal à la chambre ouest." #. ~ Description of recipe crafting #. "faction_base_modular_shelter_2_beds_standard_S1" @@ -301490,7 +302244,7 @@ msgstr "" #. "faction_base_modular_shelter_2_beds_standard_S2" #: data/json/recipes/basecamps/base/recipe_modular_shelter_2/recipe_modular_shelter_2_common.json msgid "Let's furnish the southern bedroom with a regular bed." -msgstr "" +msgstr "Ajoutons un lit normal à la chambre sud." #. ~ Description of recipe crafting #. "faction_base_modular_shelter_2_beds_straw_S1" @@ -301498,7 +302252,7 @@ msgstr "" #. "faction_base_modular_shelter_2_beds_straw_S2" #: data/json/recipes/basecamps/base/recipe_modular_shelter_2/recipe_modular_shelter_2_common.json msgid "Let's furnish the southern bedroom with a straw bed." -msgstr "" +msgstr "Ajoutons un lit de paille à la chambre sud." #. ~ Description of recipe crafting #. "faction_base_modular_shelter_2_beds_makeshift_S1" @@ -301506,7 +302260,7 @@ msgstr "" #. "faction_base_modular_shelter_2_beds_makeshift_S2" #: data/json/recipes/basecamps/base/recipe_modular_shelter_2/recipe_modular_shelter_2_common.json msgid "Let's furnish the southern bedroom with a makeshift bed." -msgstr "" +msgstr "Ajoutons un lit de fortune à la chambre sud." #. ~ Description of recipe crafting #. "faction_base_modular_shelter_2_beds_standard_E1" @@ -301518,7 +302272,7 @@ msgstr "" #. "faction_base_modular_shelter_2_beds_standard_E4" #: data/json/recipes/basecamps/base/recipe_modular_shelter_2/recipe_modular_shelter_2_common.json msgid "Let's furnish the eastern bedroom with a regular bed." -msgstr "" +msgstr "Ajoutons un lit normal à la chambre est." #. ~ Description of recipe crafting #. "faction_base_modular_shelter_2_beds_straw_E1" @@ -301530,7 +302284,7 @@ msgstr "" #. "faction_base_modular_shelter_2_beds_straw_E4" #: data/json/recipes/basecamps/base/recipe_modular_shelter_2/recipe_modular_shelter_2_common.json msgid "Let's furnish the eastern bedroom with a straw bed." -msgstr "" +msgstr "Ajoutons un lit de paille à la chambre est." #. ~ Description of recipe crafting #. "faction_base_modular_shelter_1_bed_makeshift_E1" @@ -301542,7 +302296,7 @@ msgstr "" #. "faction_base_modular_shelter_1_bed_makeshift_E4" #: data/json/recipes/basecamps/base/recipe_modular_shelter_2/recipe_modular_shelter_2_common.json msgid "Let's furnish the eastern bedroom with a makeshift bed." -msgstr "" +msgstr "Ajoutons un lit de fortune à la chambre est." #. ~ Description of recipe crafting #. "faction_base_modular_shelter_2_bedroom4_log" @@ -302324,22 +303078,24 @@ msgstr "" #: data/json/recipes/basecamps/expansion/recipe_modular_canteen/version_1/recipe_modular_canteen_wood.json msgid "Let's start building the central kitchen wood panel walls." msgstr "" +"Commençons à construire les murs de la cuisine centrale en plaques de bois." #. ~ Blueprint name of recipe crafting "faction_base_canteen_room_center_wood" #: data/json/recipes/basecamps/expansion/recipe_modular_canteen/version_1/recipe_modular_canteen_wood.json msgid "build the wood panel central kitchen room" -msgstr "" +msgstr "construire la cuisine centrale en plaques de bois" #. ~ Description of recipe crafting "faction_base_canteen_room2_center_wood" #: data/json/recipes/basecamps/expansion/recipe_modular_canteen/version_1/recipe_modular_canteen_wood.json msgid "Let's finish the central kitchen wood panel walls." msgstr "" +"Finissons de construire les murs de la cuisine centrale en plaques de bois." #. ~ Blueprint name of recipe crafting #. "faction_base_canteen_room2_center_wood" #: data/json/recipes/basecamps/expansion/recipe_modular_canteen/version_1/recipe_modular_canteen_wood.json msgid "finish the wood panel central kitchen room" -msgstr "" +msgstr "finir la cuisine centrale en plaques de bois" #. ~ Description of recipe crafting "faction_base_canteen_smoking_area_wood" #. ~ Description of recipe crafting "fbmk_2_smoking_area_wood" @@ -302349,6 +303105,8 @@ msgid "" "Let's get this wood panel smoking area covered to protect the workers from " "the weather." msgstr "" +"Ajoutons un toit à ce fumoir en plaques de bois pour protéger les ouvriers " +"des intempéries." #. ~ Blueprint name of recipe crafting #. "faction_base_canteen_smoking_area_wood" @@ -302362,18 +303120,19 @@ msgstr "" #: data/json/recipes/basecamps/expansion/recipe_modular_canteen/version_1/recipe_modular_canteen_wood.json msgid "Let's build a wood panel pantry west of the kitchen." msgstr "" +"Construisons un garde-manger en plaques de bois à l'ouest de la cuisine." #. ~ Blueprint name of recipe crafting "faction_base_canteen_pantry_wood" #. ~ Blueprint name of recipe crafting "fbmk_2_pantry_wood" #: data/json/recipes/basecamps/expansion/recipe_modular_canteen/version_1/recipe_modular_canteen_wood.json #: data/json/recipes/basecamps/expansion/recipe_modular_canteen/version_2/recipe_modular_canteen_wood.json msgid "build a wood panel pantry" -msgstr "" +msgstr "construire un garde-manger en plaques de bois" #. ~ Description of recipe crafting "faction_base_canteen_dining_west_wood" #: data/json/recipes/basecamps/expansion/recipe_modular_canteen/version_1/recipe_modular_canteen_wood.json msgid "Let's build the west wood panel wall of the dining hall." -msgstr "" +msgstr "Construisons le mur ouest de la salle à manger en plaques de bois." #. ~ Blueprint name of recipe crafting "faction_base_canteen_dining_west_wood" #: data/json/recipes/basecamps/expansion/recipe_modular_canteen/version_1/recipe_modular_canteen_wood.json @@ -302383,7 +303142,7 @@ msgstr "construire mur ouest en bois" #. ~ Description of recipe crafting "faction_base_canteen_dining_east_wood" #: data/json/recipes/basecamps/expansion/recipe_modular_canteen/version_1/recipe_modular_canteen_wood.json msgid "Let's build the east wood panel wall of the dining hall." -msgstr "" +msgstr "Construisons le mur est de la salle à manger en plaques de bois." #. ~ Blueprint name of recipe crafting "faction_base_canteen_dining_east_wood" #: data/json/recipes/basecamps/expansion/recipe_modular_canteen/version_1/recipe_modular_canteen_wood.json @@ -302393,7 +303152,7 @@ msgstr "construire mur est en bois" #. ~ Description of recipe crafting "faction_base_canteen_dining_center_wood" #: data/json/recipes/basecamps/expansion/recipe_modular_canteen/version_1/recipe_modular_canteen_wood.json msgid "Let's build the center of the wood panel dining hall." -msgstr "" +msgstr "Construisons le centre de la salle à manger en plaques de bois." #. ~ Blueprint name of recipe crafting #. "faction_base_canteen_dining_center_wood" @@ -302676,7 +303435,7 @@ msgstr "" #. ~ Description of recipe crafting "fbmk_2_brewery_log" #: data/json/recipes/basecamps/expansion/recipe_modular_canteen/version_2/recipe_modular_canteen_log.json msgid "Let's build a log brewery." -msgstr "" +msgstr "Construisons une brasserie en bûches." #. ~ Blueprint name of recipe crafting "fbmk_2_brewery_log" #: data/json/recipes/basecamps/expansion/recipe_modular_canteen/version_2/recipe_modular_canteen_log.json @@ -302686,22 +303445,22 @@ msgstr "construire une brasserie en bûches" #. ~ Description of recipe crafting "fbmk_2_room_1_metal" #: data/json/recipes/basecamps/expansion/recipe_modular_canteen/version_2/recipe_modular_canteen_metal.json msgid "Let's start building the kitchen metal walls." -msgstr "" +msgstr "Commençons à construire les murs de la cuisine en ferraille." #. ~ Blueprint name of recipe crafting "fbmk_2_room_1_metal" #: data/json/recipes/basecamps/expansion/recipe_modular_canteen/version_2/recipe_modular_canteen_metal.json msgid "build the metal kitchen" -msgstr "" +msgstr "construire une cuisine en ferraille" #. ~ Description of recipe crafting "fbmk_2_room_2_center_metal" #: data/json/recipes/basecamps/expansion/recipe_modular_canteen/version_2/recipe_modular_canteen_metal.json msgid "Let's finish the kitchen metal walls." -msgstr "" +msgstr "Finissons de construire les murs de la cuisine en ferraille." #. ~ Blueprint name of recipe crafting "fbmk_2_room_2_center_metal" #: data/json/recipes/basecamps/expansion/recipe_modular_canteen/version_2/recipe_modular_canteen_metal.json msgid "finish the metal kitchen" -msgstr "" +msgstr "finir la construction de la cuisine en ferraille" #. ~ Description of recipe crafting "fbmk_2_smoking_area_metal" #: data/json/recipes/basecamps/expansion/recipe_modular_canteen/version_2/recipe_modular_canteen_metal.json @@ -302718,12 +303477,12 @@ msgstr "" #. ~ Description of recipe crafting "fbmk_2_pantry_metal" #: data/json/recipes/basecamps/expansion/recipe_modular_canteen/version_2/recipe_modular_canteen_metal.json msgid "Let's build a metal wall pantry beside of the kitchen." -msgstr "" +msgstr "Construisons un garde-manger en ferraille à côté de la cuisine." #. ~ Blueprint name of recipe crafting "fbmk_2_pantry_metal" #: data/json/recipes/basecamps/expansion/recipe_modular_canteen/version_2/recipe_modular_canteen_metal.json msgid "build a metal pantry" -msgstr "" +msgstr "construire un garde-manger en ferraille" #. ~ Description of recipe crafting "fbmk_2_dining_1_metal" #: data/json/recipes/basecamps/expansion/recipe_modular_canteen/version_2/recipe_modular_canteen_metal.json @@ -302748,12 +303507,12 @@ msgstr "" #. ~ Description of recipe crafting "fbmk_2_brewery_metal" #: data/json/recipes/basecamps/expansion/recipe_modular_canteen/version_2/recipe_modular_canteen_metal.json msgid "Let's build a metal brewery." -msgstr "" +msgstr "Construisons une brasserie en ferraille." #. ~ Blueprint name of recipe crafting "fbmk_2_brewery_metal" #: data/json/recipes/basecamps/expansion/recipe_modular_canteen/version_2/recipe_modular_canteen_metal.json msgid "build metal brewery" -msgstr "" +msgstr "construire une brasserie en ferraille" #. ~ Description of recipe crafting "fbmk_2_room_1_migo_resin" #: data/json/recipes/basecamps/expansion/recipe_modular_canteen/version_2/recipe_modular_canteen_migo_resin.json @@ -302900,7 +303659,7 @@ msgstr "" #. ~ Description of recipe crafting "fbmk_2_pantry_rock" #: data/json/recipes/basecamps/expansion/recipe_modular_canteen/version_2/recipe_modular_canteen_rock.json msgid "Let's build a rock wall pantry beside of the kitchen." -msgstr "" +msgstr "Construisons un garde-manger en pierre à côté de la cuisine." #. ~ Blueprint name of recipe crafting "fbmk_2_pantry_rock" #: data/json/recipes/basecamps/expansion/recipe_modular_canteen/version_2/recipe_modular_canteen_rock.json @@ -302930,7 +303689,7 @@ msgstr "" #. ~ Description of recipe crafting "fbmk_2_brewery_rock" #: data/json/recipes/basecamps/expansion/recipe_modular_canteen/version_2/recipe_modular_canteen_rock.json msgid "Let's build a rock brewery." -msgstr "" +msgstr "Construisons une brasserie en pierre." #. ~ Blueprint name of recipe crafting "fbmk_2_brewery_rock" #: data/json/recipes/basecamps/expansion/recipe_modular_canteen/version_2/recipe_modular_canteen_rock.json @@ -302940,7 +303699,7 @@ msgstr "construire une brasserie en pierre" #. ~ Description of recipe crafting "fbmk_2_room_1_wad" #: data/json/recipes/basecamps/expansion/recipe_modular_canteen/version_2/recipe_modular_canteen_wad.json msgid "Let's start building the kitchen wattle-and-daub walls." -msgstr "" +msgstr "Commençons à construire les murs de la cuisine en torchis." #. ~ Blueprint name of recipe crafting "fbmk_2_room_1_wad" #: data/json/recipes/basecamps/expansion/recipe_modular_canteen/version_2/recipe_modular_canteen_wad.json @@ -302950,7 +303709,7 @@ msgstr "construire une cuisine en torchis" #. ~ Description of recipe crafting "fbmk_2_room_2_center_wad" #: data/json/recipes/basecamps/expansion/recipe_modular_canteen/version_2/recipe_modular_canteen_wad.json msgid "Let's finish the kitchen wattle-and-daub walls." -msgstr "" +msgstr "Finissons de construire les murs de la cuisine centrale en torchis." #. ~ Blueprint name of recipe crafting "fbmk_2_room_2_center_wad" #: data/json/recipes/basecamps/expansion/recipe_modular_canteen/version_2/recipe_modular_canteen_wad.json @@ -303002,7 +303761,7 @@ msgstr "" #. ~ Description of recipe crafting "fbmk_2_brewery_wad" #: data/json/recipes/basecamps/expansion/recipe_modular_canteen/version_2/recipe_modular_canteen_wad.json msgid "Let's build a wattle-and-daub brewery." -msgstr "" +msgstr "Construisons une brasserie en torchis." #. ~ Blueprint name of recipe crafting "fbmk_2_brewery_wad" #: data/json/recipes/basecamps/expansion/recipe_modular_canteen/version_2/recipe_modular_canteen_wad.json @@ -303012,27 +303771,27 @@ msgstr "construire une brasserie en torchis" #. ~ Description of recipe crafting "fbmk_2_room_1_wood" #: data/json/recipes/basecamps/expansion/recipe_modular_canteen/version_2/recipe_modular_canteen_wood.json msgid "Let's start building the kitchen wood panel walls." -msgstr "" +msgstr "Commençons à construire les murs de la cuisine en plaques de bois." #. ~ Blueprint name of recipe crafting "fbmk_2_room_1_wood" #: data/json/recipes/basecamps/expansion/recipe_modular_canteen/version_2/recipe_modular_canteen_wood.json msgid "build the wood panel kitchen" -msgstr "" +msgstr "construire une cuisine en plaques de bois" #. ~ Description of recipe crafting "fbmk_2_room_2_center_wood" #: data/json/recipes/basecamps/expansion/recipe_modular_canteen/version_2/recipe_modular_canteen_wood.json msgid "Let's finish the kitchen wood panel walls." -msgstr "" +msgstr "Finissons de construire les murs de la cuisine en plaques de bois." #. ~ Blueprint name of recipe crafting "fbmk_2_room_2_center_wood" #: data/json/recipes/basecamps/expansion/recipe_modular_canteen/version_2/recipe_modular_canteen_wood.json msgid "finish the wood panel kitchen" -msgstr "" +msgstr "finir la construction de la cuisine en plaques de bois" #. ~ Description of recipe crafting "fbmk_2_pantry_wood" #: data/json/recipes/basecamps/expansion/recipe_modular_canteen/version_2/recipe_modular_canteen_wood.json msgid "Let's build a wood panel wall pantry beside of the kitchen." -msgstr "" +msgstr "Construisons un garde-manger en plaques de bois à côté de la cuisine." #. ~ Description of recipe crafting "fbmk_2_dining_1_wood" #: data/json/recipes/basecamps/expansion/recipe_modular_canteen/version_2/recipe_modular_canteen_wood.json @@ -303057,12 +303816,12 @@ msgstr "" #. ~ Description of recipe crafting "fbmk_2_brewery_wood" #: data/json/recipes/basecamps/expansion/recipe_modular_canteen/version_2/recipe_modular_canteen_wood.json msgid "Let's build a wood panel brewery." -msgstr "" +msgstr "Construisons une brasserie en plaques de bois." #. ~ Blueprint name of recipe crafting "fbmk_2_brewery_wood" #: data/json/recipes/basecamps/expansion/recipe_modular_canteen/version_2/recipe_modular_canteen_wood.json msgid "build wood panel brewery" -msgstr "" +msgstr "construire une brasserie en plaques de bois" #. ~ Description of recipe crafting "faction_base_farm_0" #. ~ Description of recipe crafting "faction_base_farm_2_0" @@ -303648,7 +304407,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmg_2_1_rammed_earth" #: data/json/recipes/basecamps/expansion/recipe_modular_garage/version_2/recipe_modular_garage_rammed_earth.json msgid "build the first rammed earth garage section" -msgstr "" +msgstr "construire la première section du garage en pisé" #. ~ Description of recipe crafting "fbmg_2_2_rammed_earth" #: data/json/recipes/basecamps/expansion/recipe_modular_garage/version_2/recipe_modular_garage_rammed_earth.json @@ -303661,7 +304420,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmg_2_2_rammed_earth" #: data/json/recipes/basecamps/expansion/recipe_modular_garage/version_2/recipe_modular_garage_rammed_earth.json msgid "build the second rammed earth garage section" -msgstr "" +msgstr "construire la deuxième section du garage en pisé" #. ~ Description of recipe crafting "fbmg_2_wall_rammed_earth" #: data/json/recipes/basecamps/expansion/recipe_modular_garage/version_2/recipe_modular_garage_rammed_earth.json @@ -303673,7 +304432,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmg_2_wall_rammed_earth" #: data/json/recipes/basecamps/expansion/recipe_modular_garage/version_2/recipe_modular_garage_rammed_earth.json msgid "build an inner rammed earth wall" -msgstr "" +msgstr "construire un mur intérieur en pisé" #. ~ Description of recipe crafting "fbmg_2_4_rammed_earth" #: data/json/recipes/basecamps/expansion/recipe_modular_garage/version_2/recipe_modular_garage_rammed_earth.json @@ -303687,7 +304446,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmg_2_10_rammed_earth" #: data/json/recipes/basecamps/expansion/recipe_modular_garage/version_2/recipe_modular_garage_rammed_earth.json msgid "extend the first wall using rammed earth" -msgstr "" +msgstr "extension du premier mur en pisé" #. ~ Description of recipe crafting "fbmg_2_5_rammed_earth" #. ~ Description of recipe crafting "fbmg_2_8_rammed_earth" @@ -303702,7 +304461,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmg_2_11_rammed_earth" #: data/json/recipes/basecamps/expansion/recipe_modular_garage/version_2/recipe_modular_garage_rammed_earth.json msgid "extend the second wall using rammed earth" -msgstr "" +msgstr "extension du deuxième mur en pisé" #. ~ Description of recipe crafting "fbmg_2_7_rammed_earth" #: data/json/recipes/basecamps/expansion/recipe_modular_garage/version_2/recipe_modular_garage_rammed_earth.json @@ -303726,7 +304485,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmg_2_1_rock" #: data/json/recipes/basecamps/expansion/recipe_modular_garage/version_2/recipe_modular_garage_rock.json msgid "build the first rock garage section" -msgstr "" +msgstr "construire la première section du garage en pierre" #. ~ Description of recipe crafting "fbmg_2_2_rock" #: data/json/recipes/basecamps/expansion/recipe_modular_garage/version_2/recipe_modular_garage_rock.json @@ -303739,7 +304498,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmg_2_2_rock" #: data/json/recipes/basecamps/expansion/recipe_modular_garage/version_2/recipe_modular_garage_rock.json msgid "build the second rock garage section" -msgstr "" +msgstr "construire la deuxième section du garage en pierre" #. ~ Description of recipe crafting "fbmg_2_wall_rock" #: data/json/recipes/basecamps/expansion/recipe_modular_garage/version_2/recipe_modular_garage_rock.json @@ -303751,7 +304510,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmg_2_wall_rock" #: data/json/recipes/basecamps/expansion/recipe_modular_garage/version_2/recipe_modular_garage_rock.json msgid "build an inner rock wall" -msgstr "" +msgstr "construire un mur intérieur en pierre" #. ~ Description of recipe crafting "fbmg_2_4_rock" #: data/json/recipes/basecamps/expansion/recipe_modular_garage/version_2/recipe_modular_garage_rock.json @@ -303765,7 +304524,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmg_2_10_rock" #: data/json/recipes/basecamps/expansion/recipe_modular_garage/version_2/recipe_modular_garage_rock.json msgid "extend the first wall using rock" -msgstr "" +msgstr "extension du premier mur en pierre" #. ~ Description of recipe crafting "fbmg_2_5_rock" #. ~ Description of recipe crafting "fbmg_2_8_rock" @@ -303779,7 +304538,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmg_2_11_rock" #: data/json/recipes/basecamps/expansion/recipe_modular_garage/version_2/recipe_modular_garage_rock.json msgid "extend the second wall using rock" -msgstr "" +msgstr "extension du deuxième mur en pierre" #. ~ Description of recipe crafting "fbmg_2_7_rock" #: data/json/recipes/basecamps/expansion/recipe_modular_garage/version_2/recipe_modular_garage_rock.json @@ -303803,7 +304562,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmg_2_1_wad" #: data/json/recipes/basecamps/expansion/recipe_modular_garage/version_2/recipe_modular_garage_wad.json msgid "build the first wattle-and-daub garage section" -msgstr "" +msgstr "construire la première section du garage en torchis" #. ~ Description of recipe crafting "fbmg_2_2_wad" #: data/json/recipes/basecamps/expansion/recipe_modular_garage/version_2/recipe_modular_garage_wad.json @@ -303816,7 +304575,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmg_2_2_wad" #: data/json/recipes/basecamps/expansion/recipe_modular_garage/version_2/recipe_modular_garage_wad.json msgid "build the second wattle-and-daub garage section" -msgstr "" +msgstr "construire la deuxième section du garage en torchis" #. ~ Description of recipe crafting "fbmg_2_wall_wad" #: data/json/recipes/basecamps/expansion/recipe_modular_garage/version_2/recipe_modular_garage_wad.json @@ -303828,7 +304587,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmg_2_wall_wad" #: data/json/recipes/basecamps/expansion/recipe_modular_garage/version_2/recipe_modular_garage_wad.json msgid "build an inner wattle-and-daub wall" -msgstr "" +msgstr "construire un mur intérieur en torchis" #. ~ Description of recipe crafting "fbmg_2_4_wad" #: data/json/recipes/basecamps/expansion/recipe_modular_garage/version_2/recipe_modular_garage_wad.json @@ -303842,7 +304601,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmg_2_10_wad" #: data/json/recipes/basecamps/expansion/recipe_modular_garage/version_2/recipe_modular_garage_wad.json msgid "extend the first wall using wattle-and-daub" -msgstr "" +msgstr "extension du premier mur en torchis" #. ~ Description of recipe crafting "fbmg_2_5_wad" #. ~ Description of recipe crafting "fbmg_2_8_wad" @@ -303857,7 +304616,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmg_2_11_wad" #: data/json/recipes/basecamps/expansion/recipe_modular_garage/version_2/recipe_modular_garage_wad.json msgid "extend the second wall using wattle-and-daub" -msgstr "" +msgstr "extension du deuxième mur en torchis" #. ~ Description of recipe crafting "fbmg_2_7_wad" #: data/json/recipes/basecamps/expansion/recipe_modular_garage/version_2/recipe_modular_garage_wad.json @@ -303881,7 +304640,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmg_2_1_wood" #: data/json/recipes/basecamps/expansion/recipe_modular_garage/version_2/recipe_modular_garage_wood.json msgid "build the first wood garage section" -msgstr "" +msgstr "construire la première section du garage en bois" #. ~ Description of recipe crafting "fbmg_2_2_wood" #: data/json/recipes/basecamps/expansion/recipe_modular_garage/version_2/recipe_modular_garage_wood.json @@ -303894,7 +304653,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmg_2_2_wood" #: data/json/recipes/basecamps/expansion/recipe_modular_garage/version_2/recipe_modular_garage_wood.json msgid "build the second wood garage section" -msgstr "" +msgstr "construire la deuxième section du garage en bois" #. ~ Description of recipe crafting "fbmg_2_wall_wood" #: data/json/recipes/basecamps/expansion/recipe_modular_garage/version_2/recipe_modular_garage_wood.json @@ -303906,7 +304665,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmg_2_wall_wood" #: data/json/recipes/basecamps/expansion/recipe_modular_garage/version_2/recipe_modular_garage_wood.json msgid "build an inner wood wall" -msgstr "" +msgstr "construire un mur intérieur en bois" #. ~ Description of recipe crafting "fbmg_2_4_wood" #: data/json/recipes/basecamps/expansion/recipe_modular_garage/version_2/recipe_modular_garage_wood.json @@ -303920,7 +304679,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmg_2_10_wood" #: data/json/recipes/basecamps/expansion/recipe_modular_garage/version_2/recipe_modular_garage_wood.json msgid "extend the first wall using wood panels" -msgstr "" +msgstr "extension du premier mur en plaques de bois" #. ~ Description of recipe crafting "fbmg_2_5_wood" #. ~ Description of recipe crafting "fbmg_2_8_wood" @@ -303933,7 +304692,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmg_2_5_wood" #: data/json/recipes/basecamps/expansion/recipe_modular_garage/version_2/recipe_modular_garage_wood.json msgid "extend the second wall using wood" -msgstr "" +msgstr "extension du deuxième mur en bois" #. ~ Description of recipe crafting "fbmg_2_7_wood" #: data/json/recipes/basecamps/expansion/recipe_modular_garage/version_2/recipe_modular_garage_wood.json @@ -303946,7 +304705,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmg_2_11_wood" #: data/json/recipes/basecamps/expansion/recipe_modular_garage/version_2/recipe_modular_garage_wood.json msgid "extend the second wall using wood panels" -msgstr "" +msgstr "extension du deuxième mur en plaques de bois" #. ~ Description of recipe crafting "fbmg_2_10_wood" #: data/json/recipes/basecamps/expansion/recipe_modular_garage/version_2/recipe_modular_garage_wood.json @@ -304839,7 +305598,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbml_2_coop_wood" #: data/json/recipes/basecamps/expansion/recipe_modular_livestock/version_2/recipe_modular_livestock_wood.json msgid "wood panel chicken coop" -msgstr "" +msgstr "poulailler en plaques de bois" #. ~ Description of recipe crafting "fbml_2_shack_wood" #: data/json/recipes/basecamps/expansion/recipe_modular_livestock/version_2/recipe_modular_livestock_wood.json @@ -304851,7 +305610,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbml_2_shack_wood" #: data/json/recipes/basecamps/expansion/recipe_modular_livestock/version_2/recipe_modular_livestock_wood.json msgid "wood panel storage shack" -msgstr "" +msgstr "étable en plaques de bois" #. ~ Description of recipe crafting "fbml_2_stall_1_wood" #: data/json/recipes/basecamps/expansion/recipe_modular_livestock/version_2/recipe_modular_livestock_wood.json @@ -305189,7 +305948,7 @@ msgstr "" #. "faction_base_modular_brewery0_wood_southwest" #: data/json/recipes/basecamps/expansion/recipe_modular_saltworks/version_1/recipe_modular_saltworks_wood.json msgid "SW wood panel brewery" -msgstr "" +msgstr "brasserie sud-ouest en plaques de bois" #. ~ Description of recipe crafting "faction_base_storehouse_0" #. ~ Description of recipe crafting "faction_base_storehouse_2_0" @@ -307088,7 +307847,7 @@ msgstr "" #. "faction_base_modular_workshop_room0_log_northeast" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_1/recipe_modular_workshop_log.json msgid "log northeast wall" -msgstr "" +msgstr "mur en bûches nord-est" #. ~ Description of recipe crafting #. "faction_base_modular_workshop_room3_log_north" @@ -307101,7 +307860,7 @@ msgstr "" #. "faction_base_modular_workshop_room3_log_north" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_1/recipe_modular_workshop_log.json msgid "log north wall" -msgstr "" +msgstr "mur en bûches nord" #. ~ Description of recipe crafting #. "faction_base_modular_workshop_room4_log_east" @@ -307114,7 +307873,7 @@ msgstr "" #. "faction_base_modular_workshop_room4_log_east" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_1/recipe_modular_workshop_log.json msgid "log east forge wall" -msgstr "" +msgstr "mur de forge en bûches est" #. ~ Description of recipe crafting #. "faction_base_modular_workshop_room5_log_center" @@ -307128,7 +307887,7 @@ msgstr "" #. "faction_base_modular_workshop_room5_log_center" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_1/recipe_modular_workshop_log.json msgid "log west forge wall" -msgstr "" +msgstr "mur de forge en bûches ouest" #. ~ Description of recipe crafting #. "faction_base_modular_workshop_room6_log_north" @@ -307141,7 +307900,7 @@ msgstr "" #. "faction_base_modular_workshop_room6_log_north" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_1/recipe_modular_workshop_log.json msgid "log north pottery wall" -msgstr "" +msgstr "mur d'atelier de poterie en bûches nord" #. ~ Description of recipe crafting #. "faction_base_modular_workshop_room7to9_log_northwest" @@ -307154,7 +307913,7 @@ msgstr "" #. "faction_base_modular_workshop_room7to9_log_northwest" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_1/recipe_modular_workshop_log.json msgid "log northwest and south pottery wall" -msgstr "" +msgstr "murs d'atelier de poterie en bûches nord-ouest et sud" #. ~ Description of recipe crafting #. "faction_base_modular_workshop_room11to12_log_southeast" @@ -307182,7 +307941,7 @@ msgstr "" #. "faction_base_modular_workshop_room0_metal_northeast" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_1/recipe_modular_workshop_metal.json msgid "metal northeast wall" -msgstr "" +msgstr "mur en ferraille nord-est" #. ~ Description of recipe crafting #. "faction_base_modular_workshop_room3_metal_north" @@ -307195,7 +307954,7 @@ msgstr "" #. "faction_base_modular_workshop_room3_metal_north" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_1/recipe_modular_workshop_metal.json msgid "metal north wall" -msgstr "" +msgstr "mur en ferraille nord" #. ~ Description of recipe crafting #. "faction_base_modular_workshop_room4_metal_east" @@ -307209,7 +307968,7 @@ msgstr "" #. "faction_base_modular_workshop_room4_metal_east" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_1/recipe_modular_workshop_metal.json msgid "metal east forge wall" -msgstr "" +msgstr "mur de forge en ferraille est" #. ~ Description of recipe crafting #. "faction_base_modular_workshop_room5_metal_center" @@ -307223,7 +307982,7 @@ msgstr "" #. "faction_base_modular_workshop_room5_metal_center" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_1/recipe_modular_workshop_metal.json msgid "metal west forge wall" -msgstr "" +msgstr "mur de forge en ferraille ouest" #. ~ Description of recipe crafting #. "faction_base_modular_workshop_room6_metal_north" @@ -307236,7 +307995,7 @@ msgstr "" #. "faction_base_modular_workshop_room6_metal_north" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_1/recipe_modular_workshop_metal.json msgid "metal north pottery wall" -msgstr "" +msgstr "mur d'atelier de poterie en ferraille nord" #. ~ Description of recipe crafting #. "faction_base_modular_workshop_room7to9_metal_northwest" @@ -307250,7 +308009,7 @@ msgstr "" #. "faction_base_modular_workshop_room7to9_metal_northwest" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_1/recipe_modular_workshop_metal.json msgid "metal northwest and south pottery wall" -msgstr "" +msgstr "murs d'atelier de poterie en ferraille nord-ouest et sud" #. ~ Description of recipe crafting #. "faction_base_modular_workshop_room11to12_metal_southeast" @@ -307306,7 +308065,7 @@ msgstr "" #. "faction_base_modular_workshop_room4_migo_resin_east" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_1/recipe_modular_workshop_migo_resin.json msgid "mi-go resin east forge wall" -msgstr "" +msgstr "mur de forge en résine de mi-go est" #. ~ Description of recipe crafting #. "faction_base_modular_workshop_room5_migo_resin_center" @@ -307320,7 +308079,7 @@ msgstr "" #. "faction_base_modular_workshop_room5_migo_resin_center" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_1/recipe_modular_workshop_migo_resin.json msgid "mi-go resin west forge wall" -msgstr "" +msgstr "mur de forge en résine de mi-go ouest" #. ~ Description of recipe crafting #. "faction_base_modular_workshop_room6_migo_resin_north" @@ -307669,7 +308428,7 @@ msgstr "" #. "faction_base_modular_workshop_room0_wood_northeast" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_1/recipe_modular_workshop_wood.json msgid "wooden panel northeast wall" -msgstr "" +msgstr "mur en plaques de bois nord-est" #. ~ Description of recipe crafting #. "faction_base_modular_workshop_room3_wood_north" @@ -307683,7 +308442,7 @@ msgstr "" #. "faction_base_modular_workshop_room3_wood_north" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_1/recipe_modular_workshop_wood.json msgid "wooden panel north wall" -msgstr "" +msgstr "mur en plaques de bois nord" #. ~ Description of recipe crafting #. "faction_base_modular_workshop_room4_wood_east" @@ -307697,7 +308456,7 @@ msgstr "" #. "faction_base_modular_workshop_room4_wood_east" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_1/recipe_modular_workshop_wood.json msgid "wooden panel east forge wall" -msgstr "" +msgstr "mur de forge en plaques de bois est" #. ~ Description of recipe crafting #. "faction_base_modular_workshop_room5_wood_center" @@ -307711,7 +308470,7 @@ msgstr "" #. "faction_base_modular_workshop_room5_wood_center" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_1/recipe_modular_workshop_wood.json msgid "wooden panel west forge wall" -msgstr "" +msgstr "mur de forge en plaques de bois ouest" #. ~ Description of recipe crafting #. "faction_base_modular_workshop_room6_wood_north" @@ -307725,7 +308484,7 @@ msgstr "" #. "faction_base_modular_workshop_room6_wood_north" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_1/recipe_modular_workshop_wood.json msgid "wooden panel north pottery wall" -msgstr "" +msgstr "mur d'atelier de poterie en plaques de bois nord" #. ~ Description of recipe crafting #. "faction_base_modular_workshop_room7to9_wood_northwest" @@ -307739,7 +308498,7 @@ msgstr "" #. "faction_base_modular_workshop_room7to9_wood_northwest" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_1/recipe_modular_workshop_wood.json msgid "wooden panel northwest and south pottery wall" -msgstr "" +msgstr "murs d'atelier de poterie en plaques de bois nord-ouest et sud" #. ~ Description of recipe crafting #. "faction_base_modular_workshop_room11to12_wood_southeast" @@ -307816,7 +308575,7 @@ msgstr "marteau-pilon" #. ~ Description of recipe crafting "fbmw_2_common_pottery" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_common.json msgid "Let's furnish the pottery." -msgstr "" +msgstr "Meublons l'atelier de poterie." #. ~ Blueprint name of recipe crafting "fbmw_2_common_pottery" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_common.json @@ -307826,7 +308585,7 @@ msgstr "équipement de pottier" #. ~ Description of recipe crafting "fbmw_2_common_glassblower" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_common.json msgid "Let's furnish the glassblower's cottage." -msgstr "" +msgstr "Meublons l'atelier de souffleur de verre." #. ~ Blueprint name of recipe crafting "fbmw_2_common_glassblower" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_common.json @@ -307836,7 +308595,7 @@ msgstr "équipement de souffleur de verre" #. ~ Description of recipe crafting "fbmw_2_common_tanner" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_common.json msgid "Let's furnish the tannery." -msgstr "" +msgstr "Meublons la tannerie." #. ~ Blueprint name of recipe crafting "fbmw_2_common_tanner" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_common.json @@ -307864,7 +308623,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmw_2_smithy_1_concrete" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_concrete.json msgid "smithy concrete wall" -msgstr "" +msgstr "mur de forge en béton" #. ~ Description of recipe crafting "fbmw_2_smithy_2_concrete" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_concrete.json @@ -307886,7 +308645,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmw_2_smithy_3_concrete" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_concrete.json msgid "last concrete smithy section" -msgstr "" +msgstr "dernière section de la forge en béton" #. ~ Description of recipe crafting "fbmw_2_pottery_concrete" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_concrete.json @@ -307896,7 +308655,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmw_2_pottery_concrete" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_concrete.json msgid "concrete walled pottery" -msgstr "" +msgstr "atelier de poterie en béton" #. ~ Description of recipe crafting "fbmw_2_glassblower_concrete" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_concrete.json @@ -307906,7 +308665,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmw_2_glassblower_concrete" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_concrete.json msgid "concrete walled glassblower's cottage" -msgstr "" +msgstr "atelier de souffleur de verre en béton" #. ~ Description of recipe crafting "fbmw_2_tanner_concrete" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_concrete.json @@ -307916,7 +308675,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmw_2_tanner_concrete" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_concrete.json msgid "concrete walled tannery" -msgstr "" +msgstr "tannerie en béton" #. ~ Description of recipe crafting "fbmw_2_smithy_1_log" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_log.json @@ -307928,7 +308687,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmw_2_smithy_1_log" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_log.json msgid "smithy log wall" -msgstr "" +msgstr "mur de forge en bûches" #. ~ Description of recipe crafting "fbmw_2_smithy_2_log" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_log.json @@ -307950,7 +308709,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmw_2_smithy_3_log" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_log.json msgid "last log smithy section" -msgstr "" +msgstr "dernière section de la forge en bûches" #. ~ Description of recipe crafting "fbmw_2_pottery_log" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_log.json @@ -307960,7 +308719,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmw_2_pottery_log" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_log.json msgid "log walled pottery" -msgstr "" +msgstr "atelier de poterie en bûches" #. ~ Description of recipe crafting "fbmw_2_glassblower_log" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_log.json @@ -307970,7 +308729,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmw_2_glassblower_log" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_log.json msgid "log walled glassblower's cottage" -msgstr "" +msgstr "atelier de souffleur de verre en bûches" #. ~ Description of recipe crafting "fbmw_2_tanner_log" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_log.json @@ -307980,7 +308739,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmw_2_tanner_log" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_log.json msgid "log walled tannery" -msgstr "" +msgstr "tannerie en bûches" #. ~ Description of recipe crafting "fbmw_2_smithy_1_metal" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_metal.json @@ -307992,7 +308751,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmw_2_smithy_1_metal" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_metal.json msgid "smithy metal wall" -msgstr "" +msgstr "mur de forge en ferraille" #. ~ Description of recipe crafting "fbmw_2_smithy_2_metal" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_metal.json @@ -308014,7 +308773,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmw_2_smithy_3_metal" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_metal.json msgid "last metal smithy section" -msgstr "" +msgstr "dernière section de la forge en ferraille" #. ~ Description of recipe crafting "fbmw_2_pottery_metal" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_metal.json @@ -308024,7 +308783,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmw_2_pottery_metal" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_metal.json msgid "metal walled pottery" -msgstr "" +msgstr "atelier de poterie en ferraille" #. ~ Description of recipe crafting "fbmw_2_glassblower_metal" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_metal.json @@ -308034,7 +308793,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmw_2_glassblower_metal" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_metal.json msgid "metal walled glassblower's cottage" -msgstr "" +msgstr "atelier de souffleur de verre en ferraille" #. ~ Description of recipe crafting "fbmw_2_tanner_metal" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_metal.json @@ -308044,7 +308803,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmw_2_tanner_metal" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_metal.json msgid "metal walled tannery" -msgstr "" +msgstr "tannerie en ferraille" #. ~ Description of recipe crafting "fbmw_2_smithy_1_migo_resin" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_migo_resin.json @@ -308056,7 +308815,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmw_2_smithy_1_migo_resin" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_migo_resin.json msgid "smithy mi-go resin wall" -msgstr "" +msgstr "mur de forge en résine de mi-go" #. ~ Description of recipe crafting "fbmw_2_smithy_2_migo_resin" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_migo_resin.json @@ -308078,7 +308837,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmw_2_smithy_3_migo_resin" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_migo_resin.json msgid "last mi-go resin smithy section" -msgstr "" +msgstr "dernière section de la forge en résine de mi-go" #. ~ Description of recipe crafting "fbmw_2_pottery_migo_resin" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_migo_resin.json @@ -308098,7 +308857,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmw_2_glassblower_migo_resin" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_migo_resin.json msgid "mi-go resin walled glassblower's cottage" -msgstr "" +msgstr "atelier de souffleur de verre en résine de mi-go" #. ~ Description of recipe crafting "fbmw_2_tanner_migo_resin" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_migo_resin.json @@ -308120,7 +308879,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmw_2_smithy_1_rammed_earth" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_rammed_earth.json msgid "smithy rammed earth wall" -msgstr "" +msgstr "mur de forge en pisé" #. ~ Description of recipe crafting "fbmw_2_smithy_2_rammed_earth" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_rammed_earth.json @@ -308142,7 +308901,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmw_2_smithy_3_rammed_earth" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_rammed_earth.json msgid "last rammed earth smithy section" -msgstr "" +msgstr "dernière section de la forge en pisé" #. ~ Description of recipe crafting "fbmw_2_pottery_rammed_earth" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_rammed_earth.json @@ -308162,7 +308921,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmw_2_glassblower_rammed_earth" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_rammed_earth.json msgid "rammed earth walled glassblower's cottage" -msgstr "" +msgstr "atelier de souffleur de verre en pisé" #. ~ Description of recipe crafting "fbmw_2_tanner_rammed_earth" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_rammed_earth.json @@ -308184,7 +308943,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmw_2_smithy_1_rock" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_rock.json msgid "smithy rock wall" -msgstr "" +msgstr "mur de forge en pierre" #. ~ Description of recipe crafting "fbmw_2_smithy_2_rock" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_rock.json @@ -308206,7 +308965,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmw_2_smithy_3_rock" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_rock.json msgid "last rock smithy section" -msgstr "" +msgstr "dernière section de la forge en pierre" #. ~ Description of recipe crafting "fbmw_2_pottery_rock" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_rock.json @@ -308216,7 +308975,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmw_2_pottery_rock" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_rock.json msgid "rock walled pottery" -msgstr "" +msgstr "atelier de poterie en pierre" #. ~ Description of recipe crafting "fbmw_2_glassblower_rock" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_rock.json @@ -308226,7 +308985,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmw_2_glassblower_rock" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_rock.json msgid "rock walled glassblower's cottage" -msgstr "" +msgstr "atelier de souffleur de verre en pierre" #. ~ Description of recipe crafting "fbmw_2_tanner_rock" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_rock.json @@ -308236,7 +308995,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmw_2_tanner_rock" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_rock.json msgid "rock walled tannery" -msgstr "" +msgstr "tannerie en pierre" #. ~ Description of recipe crafting "fbmw_2_salt_water_pipe_swamp" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_salt_water_pipe.json @@ -308470,7 +309229,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmw_2_smithy_1_wad" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_wad.json msgid "smithy wattle-and-daub wall" -msgstr "" +msgstr "mur de forge en torchis" #. ~ Description of recipe crafting "fbmw_2_smithy_2_wad" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_wad.json @@ -308492,7 +309251,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmw_2_smithy_3_wad" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_wad.json msgid "last wattle-and-daub smithy section" -msgstr "" +msgstr "dernière section de la forge en torchis" #. ~ Description of recipe crafting "fbmw_2_pottery_wad" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_wad.json @@ -308502,7 +309261,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmw_2_pottery_wad" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_wad.json msgid "wattle-and-daub walled pottery" -msgstr "" +msgstr "atelier de poterie en torchis" #. ~ Description of recipe crafting "fbmw_2_glassblower_wad" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_wad.json @@ -308513,7 +309272,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmw_2_glassblower_wad" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_wad.json msgid "wattle-and-daub walled glassblower's cottage" -msgstr "" +msgstr "atelier de souffleur de verre en torchis" #. ~ Description of recipe crafting "fbmw_2_tanner_wad" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_wad.json @@ -308523,7 +309282,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmw_2_tanner_wad" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_wad.json msgid "wattle-and-daub walled tannery" -msgstr "" +msgstr "tannerie en torchis" #. ~ Description of recipe crafting "fbmw_2_smithy_1_wood" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_wood.json @@ -308535,7 +309294,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmw_2_smithy_1_wood" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_wood.json msgid "smithy wooden panel wall" -msgstr "" +msgstr "mur de forge en plaques de bois" #. ~ Description of recipe crafting "fbmw_2_smithy_2_wood" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_wood.json @@ -308557,7 +309316,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmw_2_smithy_3_wood" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_wood.json msgid "last wooden panel smithy section" -msgstr "" +msgstr "dernière section de la forge en plaques de bois" #. ~ Description of recipe crafting "fbmw_2_pottery_wood" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_wood.json @@ -308567,7 +309326,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmw_2_pottery_wood" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_wood.json msgid "wooden panel walled pottery" -msgstr "" +msgstr "atelier de poterie en plaques de bois" #. ~ Description of recipe crafting "fbmw_2_glassblower_wood" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_wood.json @@ -308577,7 +309336,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmw_2_glassblower_wood" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_wood.json msgid "wooden panel walled glassblower's cottage" -msgstr "" +msgstr "atelier de souffleur de verre en plaques de bois" #. ~ Description of recipe crafting "fbmw_2_tanner_wood" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_wood.json @@ -308587,7 +309346,7 @@ msgstr "" #. ~ Blueprint name of recipe crafting "fbmw_2_tanner_wood" #: data/json/recipes/basecamps/expansion/recipe_modular_workshop/version_2/recipe_modular_workshop_wood.json msgid "wooden panel walled tannery" -msgstr "" +msgstr "tannerie en plaques de bois" #. ~ Recipe name learnt from book #: data/json/recipes/food/offal_dishes.json @@ -320717,6 +321476,9 @@ msgid "" "Some of the now-familiar venom glands also contain dozens of shiny white " "eggs, undisturbed by their deadly surroundings" msgstr "" +"Certaines des glandes à venin maintenant qui vous sont maintenant familières" +" contiennent aussi des petites grappes d'œuf blancs et luisants, apparemment" +" complétement immunisés au poison mortel dans lequel ils sont submergés" #. ~ Snippet in category "" #: data/json/snippets/mutant_anatomy.json @@ -320799,6 +321561,9 @@ msgid "" "The imposing mandibles give way to a surprisingly thin tube and atrophied " "digestive track. It must have done most of its digesting outside" msgstr "" +"Les mandibules impressionnantes de la créature mènent à un tube digestif et " +"système digestif associé surprenamment atrophiés, indiquant que cette " +"abomination faisait la majorité de sa digestion à l'extérieur" #. ~ Snippet in category "" #: data/json/snippets/mutant_anatomy.json @@ -320806,6 +321571,9 @@ msgid "" "A huge reddish lump reveals itself to be a sort of lung with a deflating " "noise. You're blasted with hot air and droplets of hemolymph" msgstr "" +"Une masse de chair rougeâtre se révèle être une sorte de poumon et projette " +"de l'air tiède et des gouttelettes d'hémolymphe sur vous en se dégonflant " +"lorsque vous décidez de faire une incision" #. ~ Snippet in category "" #: data/json/snippets/mutant_anatomy.json @@ -320813,6 +321581,9 @@ msgid "" "Something not unlike a heart still spasms in the depth of the corpse, and " "the legs twitch to its rhythm" msgstr "" +"Un organe similaire par sa fonction à un cœur spasme toujours à l'intérieur " +"du corps, et les jambes tremblent toujours imperceptiblement en suivant son " +"rythme" #. ~ Snippet in category "" #: data/json/snippets/mutant_anatomy.json @@ -331725,6 +332496,13 @@ msgid "" " people to see over it." msgstr "" +#. ~ Description of vehicle part "counterweight" +#: data/json/vehicleparts/boards.json +msgid "" +"A half-height heavy metal wall. Commonly used in forklifts to balance them " +"when lifting heavy things." +msgstr "" + #. ~ Vehicle part name #: data/json/vehicleparts/cargo.json msgid "storage bag" @@ -332550,11 +333328,6 @@ msgstr "lumière bleue" msgid "red light" msgstr "lumière rouge" -#. ~ Vehicle part name -#: data/json/vehicleparts/lights.json -msgid "aisle with lights" -msgstr "couloir éclairé" - #. ~ Vehicle part name #: data/json/vehicleparts/manual.json msgid "foot pedals" @@ -339650,35 +340423,35 @@ msgstr "Quelque plants de bananiers" #: data/mods/Aftershock/items/seed.json msgid "orange vine" msgid_plural "orange vine" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "liane à oranges" +msgstr[1] "lianes à oranges" +msgstr[2] "lianes à oranges" #. ~ Description of "orange vine" #: data/mods/Aftershock/items/seed.json msgid "Some orange vine. Definitely GMO." -msgstr "" +msgstr "Une liane sur laquelle pousse des oranges. Définitivement un OGM." #. ~ Item name #: data/mods/Aftershock/items/seed.json msgid "lemon vine" msgid_plural "lemon vine" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "liane à citrons" +msgstr[1] "lianes à citrons" +msgstr[2] "lianes à citrons" #. ~ Description of "lemon vine" #: data/mods/Aftershock/items/seed.json msgid "Some lemon vines. Definitely GMO." -msgstr "" +msgstr "Une liane sur laquelle pousse des citrons. Définitivement un OGM." #. ~ Item name #: data/mods/Aftershock/items/seed.json msgid "subterraenean coconut" msgid_plural "subterraenean coconut" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "noix de coco souterraine" +msgstr[1] "noix de coco souterraines" +msgstr[2] "noix de coco souterraines" #. ~ Description of "subterraenean coconut" #: data/mods/Aftershock/items/seed.json @@ -339689,9 +340462,9 @@ msgstr "" #: data/mods/Aftershock/items/tool_armor.json msgid "cryopod bodyglove" msgid_plural "cryopod bodygloves" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "combinaison bodyglove de cryopode" +msgstr[1] "combinaisons bodyglove de cryopode" +msgstr[2] "combinaisons bodyglove de cryopode" #. ~ Description of "cryopod bodyglove" #: data/mods/Aftershock/items/tool_armor.json @@ -340672,9 +341445,9 @@ msgstr "" #: data/mods/Aftershock/items/armor/winter_suits.json msgid "Magellan exosuit" msgid_plural "Magellan exosuits" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "exosuit Magellan" +msgstr[1] "exosuits Magellan" +msgstr[2] "exosuits Magellan" #. ~ Description of "Magellan exosuit" #: data/mods/Aftershock/items/armor/winter_suits.json @@ -340688,9 +341461,9 @@ msgstr "" #: data/mods/Aftershock/items/armor/winter_suits.json msgid "Magellan exosuit (on)" msgid_plural "Magellan exosuits (on)" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "exosuit Magellan (allumée)" +msgstr[1] "exosuits Magellan (allumées)" +msgstr[2] "exosuits Magellan (allumées)" #. ~ Item name #: data/mods/Aftershock/items/armor/winter_suits.json @@ -340756,9 +341529,9 @@ msgstr "" #: data/mods/Aftershock/items/armor/exosuit/exosuit_frame.json msgid "exosuit frame" msgid_plural "exosuit frames" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "chassis d'exosuit" +msgstr[1] "chassis d'exosuit" +msgstr[2] "chassis d'exosuit" #. ~ Description of "exosuit frame" #: data/mods/Aftershock/items/armor/exosuit/exosuit_frame.json @@ -341627,9 +342400,9 @@ msgstr "" #: data/mods/Aftershock/items/armor/exosuit/exosuit_modules.json msgid "collapsed boarding axe" msgid_plural "collapsed boarding axes" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "hache d'abordage pliée" +msgstr[1] "haches d'abordage pliées" +msgstr[2] "haches d'abordage pliées" #. ~ Description of "collapsed boarding axe" #: data/mods/Aftershock/items/armor/exosuit/exosuit_modules.json @@ -341810,9 +342583,9 @@ msgstr "" #: data/mods/Aftershock/items/armor/exosuit/exosuit_plating_head.json msgid "steel helmet plate (exosuit)" msgid_plural "steel helmet plates (exosuit)" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "plaque de blindage de casque en acier (exosuit)" +msgstr[1] "plaques de blindage de casque en acier (exosuit)" +msgstr[2] "plaques de blindage de casque en acier (exosuit)" #. ~ Description of "steel helmet plate (exosuit)" #: data/mods/Aftershock/items/armor/exosuit/exosuit_plating_head.json @@ -341826,9 +342599,9 @@ msgstr "" #: data/mods/Aftershock/items/armor/exosuit/exosuit_plating_torso.json msgid "damaged steel helmet plate (exosuit)" msgid_plural "damaged steel helmet plates (exosuit)" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "plaque de blindage de casque endommagée en acier (exosuit)" +msgstr[1] "plaques de blindage de casque endommagées en acier (exosuit)" +msgstr[2] "plaques de blindage de casque endommagées en acier (exosuit)" #. ~ Description of "damaged steel helmet plate (exosuit)" #: data/mods/Aftershock/items/armor/exosuit/exosuit_plating_head.json @@ -341841,9 +342614,9 @@ msgstr "" #: data/mods/Aftershock/items/armor/exosuit/exosuit_plating_head.json msgid "destroyed steel helmet plate (exosuit)" msgid_plural "destroyed steel helmet plates (exosuit)" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "plaque de blindage de casque brisée en acier (exosuit)" +msgstr[1] "plaques de blindage de casque brisées en acier (exosuit)" +msgstr[2] "plaques de blindage de casque brisées en acier (exosuit)" #. ~ Description of "destroyed steel helmet plate (exosuit)" #: data/mods/Aftershock/items/armor/exosuit/exosuit_plating_head.json @@ -341856,9 +342629,9 @@ msgstr "" #: data/mods/Aftershock/items/armor/exosuit/exosuit_plating_head.json msgid "plastic helmet plate (exosuit)" msgid_plural "plastic helmet plates (exosuit)" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "plaque de blindage de casque en plastique (exosuit)" +msgstr[1] "plaques de blindage de casque en plastique (exosuit)" +msgstr[2] "plaques de blindage de casque en plastique (exosuit)" #. ~ Description of "plastic helmet plate (exosuit)" #: data/mods/Aftershock/items/armor/exosuit/exosuit_plating_head.json @@ -341870,9 +342643,9 @@ msgstr "" #: data/mods/Aftershock/items/armor/exosuit/exosuit_plating_torso.json msgid "damaged plastic helmet plate (exosuit)" msgid_plural "damaged plastic helmet plates (exosuit)" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "plaque de blindage de casque endommagée en plastique (exosuit)" +msgstr[1] "plaques de blindage de casque endommagées en plastique (exosuit)" +msgstr[2] "plaques de blindage de casque endommagées en plastique (exosuit)" #. ~ Description of "damaged plastic helmet plate (exosuit)" #: data/mods/Aftershock/items/armor/exosuit/exosuit_plating_head.json @@ -341885,9 +342658,9 @@ msgstr "" #: data/mods/Aftershock/items/armor/exosuit/exosuit_plating_head.json msgid "shattered plastic helmet plate (exosuit)" msgid_plural "shattered plastic helmet plates (exosuit)" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "plaque de blindage de casque brisée en plastique (exosuit)" +msgstr[1] "plaques de blindage de casque brisées en plastique (exosuit)" +msgstr[2] "plaques de blindage de casque brisées en plastique (exosuit)" #. ~ Description of "shattered plastic helmet plate (exosuit)" #: data/mods/Aftershock/items/armor/exosuit/exosuit_plating_head.json @@ -341900,9 +342673,9 @@ msgstr "" #: data/mods/Aftershock/items/armor/exosuit/exosuit_plating_head.json msgid "carbide helmet plate (exosuit)" msgid_plural "carbide helmet plates (exosuit)" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "plaque de blindage de casque en carbure coulé sous vide (exosuit)" +msgstr[1] "plaques de blindage de casque en carbure coulé sous vide (exosuit)" +msgstr[2] "plaques de blindage de casque en carbure coulé sous vide (exosuit)" #. ~ Description of "carbide helmet plate (exosuit)" #: data/mods/Aftershock/items/armor/exosuit/exosuit_plating_head.json @@ -341916,8 +342689,13 @@ msgstr "" msgid "damaged carbide helmet plate (exosuit)" msgid_plural "damaged carbide helmet plates (exosuit)" msgstr[0] "" +"plaque de blindage de casque endommagée en carbure coulé sous vide (exosuit)" msgstr[1] "" +"plaques de blindage de casque endommagées en carbure coulé sous vide " +"(exosuit)" msgstr[2] "" +"plaques de blindage de casque endommagées en carbure coulé sous vide " +"(exosuit)" #. ~ Description of "damaged carbide helmet plate (exosuit)" #: data/mods/Aftershock/items/armor/exosuit/exosuit_plating_head.json @@ -341929,8 +342707,11 @@ msgstr "" msgid "shattered carbide helmet plate (exosuit)" msgid_plural "shattered carbide helmet plates (exosuit)" msgstr[0] "" +"plaque de blindage de casque brisée en carbure coulé sous vide (exosuit)" msgstr[1] "" +"plaques de blindage de casque brisées en carbure coulé sous vide (exosuit)" msgstr[2] "" +"plaques de blindage de casque brisées en carbure coulé sous vide (exosuit)" #. ~ Description of "shattered carbide helmet plate (exosuit)" #: data/mods/Aftershock/items/armor/exosuit/exosuit_plating_head.json @@ -342073,9 +342854,9 @@ msgstr "" #: data/mods/Aftershock/items/armor/exosuit/exosuit_plating_torso.json msgid "steel torso plate (exosuit)" msgid_plural "steel torso plates (exosuit)" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "plaque de blindage de torse en acier (exosuit)" +msgstr[1] "plaques de blindage de torse en acier (exosuit)" +msgstr[2] "plaques de blindage de torse en acier (exosuit)" #. ~ Description of "steel torso plate (exosuit)" #: data/mods/Aftershock/items/armor/exosuit/exosuit_plating_torso.json @@ -342094,9 +342875,9 @@ msgstr "" #: data/mods/Aftershock/items/armor/exosuit/exosuit_plating_torso.json msgid "shattered steel torso plate (exosuit)" msgid_plural "shattered steel torso plates (exosuit)" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "plaque de blindage de torse brisée en acier (exosuit)" +msgstr[1] "plaques de blindage de torse brisées en acier (exosuit)" +msgstr[2] "plaques de blindage de torse brisées en acier (exosuit)" #. ~ Description of "shattered steel torso plate (exosuit)" #: data/mods/Aftershock/items/armor/exosuit/exosuit_plating_torso.json @@ -342109,9 +342890,9 @@ msgstr "" #: data/mods/Aftershock/items/armor/exosuit/exosuit_plating_torso.json msgid "plastic torso plate (exosuit)" msgid_plural "plastic torso plates (exosuit)" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "plaque de blindage de torse en plastique (exosuit)" +msgstr[1] "plaques de blindage de torse en plastique (exosuit)" +msgstr[2] "plaques de blindage de torse en plastique (exosuit)" #. ~ Description of "plastic torso plate (exosuit)" #: data/mods/Aftershock/items/armor/exosuit/exosuit_plating_torso.json @@ -342129,9 +342910,9 @@ msgstr "" #: data/mods/Aftershock/items/armor/exosuit/exosuit_plating_torso.json msgid "shattered plastic torso plate (exosuit)" msgid_plural "shattered plastic torso plates (exosuit)" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "plaque de blindage de torse brisée en plastique (exosuit)" +msgstr[1] "plaques de blindage de torse brisées en plastique (exosuit)" +msgstr[2] "plaques de blindage de torse brisées en plastique (exosuit)" #. ~ Description of "shattered plastic torso plate (exosuit)" #: data/mods/Aftershock/items/armor/exosuit/exosuit_plating_torso.json @@ -342144,9 +342925,9 @@ msgstr "" #: data/mods/Aftershock/items/armor/exosuit/exosuit_plating_torso.json msgid "carbide torso plate (exosuit)" msgid_plural "carbide torso plates (exosuit)" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "plaque de blindage de torse en carbure coulé sous vide (exosuit)" +msgstr[1] "plaques de blindage de torse en carbure coulé sous vide (exosuit)" +msgstr[2] "plaques de blindage de torse en carbure coulé sous vide (exosuit)" #. ~ Description of "carbide torso plate (exosuit)" #: data/mods/Aftershock/items/armor/exosuit/exosuit_plating_torso.json @@ -342160,8 +342941,13 @@ msgstr "" msgid "damaged carbide torso plate (exosuit)" msgid_plural "damaged carbide torso plates (exosuit)" msgstr[0] "" +"plaque de blindage de torse endommagée en carbure coulé sous vide (exosuit)" msgstr[1] "" +"plaques de blindage de torse endommagées en carbure coulé sous vide " +"(exosuit)" msgstr[2] "" +"plaques de blindage de torse endommagées en carbure coulé sous vide " +"(exosuit)" #. ~ Description of "damaged carbide torso plate (exosuit)" #: data/mods/Aftershock/items/armor/exosuit/exosuit_plating_torso.json @@ -342173,8 +342959,11 @@ msgstr "" msgid "shattered carbide torso plate (exosuit)" msgid_plural "shattered carbide torso plates (exosuit)" msgstr[0] "" +"plaque de blindage de torse brisée en carbure coulé sous vide (exosuit)" msgstr[1] "" +"plaques de blindage de torse brisées en carbure coulé sous vide (exosuit)" msgstr[2] "" +"plaques de blindage de torse brisées en carbure coulé sous vide (exosuit)" #. ~ Description of "shattered carbide torso plate (exosuit)" #: data/mods/Aftershock/items/armor/exosuit/exosuit_plating_torso.json @@ -356549,9 +357338,9 @@ msgstr "" #: data/mods/CrazyCataclysm/crazy_items.json msgid "Rising Sun" msgid_plural "Rising Suns" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "Soleil Levant" +msgstr[1] "Soleils Levants" +msgstr[2] "Soleils Levants" #. ~ Description of "Rising Sun" #: data/mods/CrazyCataclysm/crazy_items.json @@ -357831,7 +358620,7 @@ msgstr "" #. ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver #: data/mods/CrazyCataclysm/crazy_speech.json msgid "\"He probably deserved it.\"" -msgstr "" +msgstr "\"Il le méritait probablement.\"" #. ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver #: data/mods/CrazyCataclysm/crazy_speech.json @@ -357846,7 +358635,7 @@ msgstr "" #. ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver #: data/mods/CrazyCataclysm/crazy_speech.json msgid "\"Noted.\"" -msgstr "" +msgstr "\"Noté.\"" #. ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver #: data/mods/CrazyCataclysm/crazy_speech.json @@ -357976,7 +358765,7 @@ msgstr "" #. ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver #: data/mods/CrazyCataclysm/crazy_speech.json msgid "\"Hey, safe travels, there.\"" -msgstr "" +msgstr "\"Et bon voyage!\"" #. ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver #: data/mods/CrazyCataclysm/crazy_speech.json @@ -357991,7 +358780,7 @@ msgstr "" #. ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver #: data/mods/CrazyCataclysm/crazy_speech.json msgid "\"It's been a pleasure!\"" -msgstr "" +msgstr "\"Un plaisir!\"" #. ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver #: data/mods/CrazyCataclysm/crazy_speech.json @@ -358008,12 +358797,12 @@ msgstr "" #. ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver #: data/mods/CrazyCataclysm/crazy_speech.json msgid "\"*clicking noises*\"" -msgstr "" +msgstr "\"*cliquetis*\"" #. ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver #: data/mods/CrazyCataclysm/crazy_speech.json msgid "\"No, wait, wait!\"" -msgstr "" +msgstr "\"Non, attends, attends!\"" #. ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver #: data/mods/CrazyCataclysm/crazy_speech.json @@ -358043,7 +358832,7 @@ msgstr "" #. ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver #: data/mods/CrazyCataclysm/crazy_speech.json msgid "\"Uhhh, no bullets. Sorry.\"" -msgstr "" +msgstr "\"Uhhh, aucune cartouche, désolé.\"" #. ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver #: data/mods/CrazyCataclysm/crazy_speech.json @@ -358068,7 +358857,7 @@ msgstr "" #. ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver #: data/mods/CrazyCataclysm/crazy_speech.json msgid "\"Identify yourself or I will shoot.\"" -msgstr "" +msgstr "\"Identifiez-vous ou je tirerais.\"" #. ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver #: data/mods/CrazyCataclysm/crazy_speech.json @@ -358116,26 +358905,27 @@ msgstr "" #: data/mods/Dark-Skies-Above/effects.json msgid "Your heartrate slows back to normal!" msgstr "" +"Votre rythme cardiaque ralenti jusqu'à redevenir plus ou moins normal!" #. ~ Miss message of effect type "Panicking" #: data/mods/Dark-Skies-Above/effects.json msgid "You shake uncontrollably" -msgstr "" +msgstr "Vous tremblez incontrôlablement" #. ~ Name of material #: data/mods/Dark-Skies-Above/materials.json msgid "Prismetallic Blend" -msgstr "" +msgstr "Mélange Prismétallique" #. ~ Name of material #: data/mods/Dark-Skies-Above/materials.json msgid "Chromogenic Weave" -msgstr "" +msgstr "Tissu Chromogénique" #. ~ Name of material #: data/mods/Dark-Skies-Above/materials.json msgid "Collagenic Polymer" -msgstr "" +msgstr "Polymère Collagénique" #. ~ Name of material #: data/mods/Dark-Skies-Above/materials.json @@ -362543,6 +363333,18 @@ msgstr "" msgid "%1$s stomps on !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries to stomp on you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries stomp on , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -362567,6 +363369,18 @@ msgstr "" msgid "%1$s swings its massive tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -362591,6 +363405,18 @@ msgstr "" msgid "%1$s swings its spiked tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -362615,6 +363441,18 @@ msgstr "" msgid "%1$s thrusts its long horns at !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s thrusts its long horns at you, but you evade!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s's thrusts its long horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -363915,7 +364753,7 @@ msgstr "MORT AUX DINOS" #. ~ Name of achievement #: data/mods/DinoMod/achievements/achievements.json msgid "Giant Asteroid" -msgstr "" +msgstr "Astéroïde Géant" #. ~ Description of event statistic "num_avatar_dino_kills" #: data/mods/DinoMod/achievements/statistics.json @@ -363991,79 +364829,84 @@ msgstr "" #: data/mods/DinoMod/items/carnivore.json msgid "smaller dinosaur skull" msgid_plural "smaller dinosaur skulls" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "petit crâne de dinosaure" +msgstr[1] "petits crânes de dinosaure" +msgstr[2] "petits crânes de dinosaure" #. ~ Description of "smaller dinosaur skull" #: data/mods/DinoMod/items/carnivore.json msgid "The skull of a smaller plant eating dinosaur." -msgstr "" +msgstr "Le crâne d'un dinosaure herbivore de petite taille." #. ~ Item name #: data/mods/DinoMod/items/carnivore.json msgid "dinosaur skull" msgid_plural "dinosaur skulls" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "crâne de dinosaure" +msgstr[1] "crânes de dinosaure" +msgstr[2] "crânes de dinosaure" #. ~ Description of "dinosaur skull" #: data/mods/DinoMod/items/carnivore.json msgid "The skull of a plant eating dinosaur." -msgstr "" +msgstr "Le crâne d'un dinosaure herbivore." #. ~ Item name #: data/mods/DinoMod/items/carnivore.json msgid "larger dinosaur skull" msgid_plural "larger dinosaur skulls" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "large crâne de dinosaure" +msgstr[1] "larges crânes de dinosaure" +msgstr[2] "larges crânes de dinosaure" #. ~ Description of "larger dinosaur skull" #: data/mods/DinoMod/items/carnivore.json msgid "The skull of a larger plant eating dinosaur." msgstr "" +"Le crâne aux proportions impressionnantes d'un dinosaure herbivore de grande" +" taille." #. ~ Item name #: data/mods/DinoMod/items/carnivore.json msgid "smaller dinosaur predator skull" msgid_plural "smaller dinosaur predator skulls" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "petit crâne de dinosaure prédateur" +msgstr[1] "petits crânes de dinosaure prédateur" +msgstr[2] "petits crânes de dinosaure prédateur" #. ~ Description of "smaller dinosaur predator skull" #: data/mods/DinoMod/items/carnivore.json msgid "A smaller dinosaur skull with sharp teeth." msgstr "" +"Le crâne d'un dinosaure de petite taille possédant des dents aiguisées." #. ~ Item name #: data/mods/DinoMod/items/carnivore.json msgid "dinosaur predator skull" msgid_plural "dinosaur predator skulls" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "crâne de dinosaure prédateur" +msgstr[1] "crânes de dinosaure prédateur" +msgstr[2] "crânes de dinosaure prédateur" #. ~ Description of "dinosaur predator skull" #: data/mods/DinoMod/items/carnivore.json msgid "The skull of a dinosaur with sharp teeth." -msgstr "" +msgstr "Le crâne d'un dinosaure possédant des dents aiguisées." #. ~ Item name #: data/mods/DinoMod/items/carnivore.json msgid "larger dinosaur predator skull" msgid_plural "larger dinosaur predator skulls" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "large crâne de dinosaure prédateur" +msgstr[1] "larges crânes de dinosaure prédateur" +msgstr[2] "larges crânes de dinosaure prédateur" #. ~ Description of "larger dinosaur predator skull" #: data/mods/DinoMod/items/carnivore.json msgid "The skull of a larger dinosaur with sharp teeth." msgstr "" +"Le crâne aux dimensions impressionnantes d'un dinosaure de grande taille " +"possédant des dents aiguisées." #. ~ Item name #: data/mods/DinoMod/items/containers.json @@ -364382,6 +365225,14 @@ msgstr[0] "œuf de sarahsaure" msgstr[1] "œufs de sarahsaure" msgstr[2] "œufs de sarahsaure" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "anchisaurus egg" +msgid_plural "anchisaurus eggs" +msgstr[0] "œuf d'anchisaure" +msgstr[1] "œufs d'anchisaure" +msgstr[2] "œufs d'anchisaure" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "issi egg" @@ -364430,6 +365281,14 @@ msgstr[0] "œuf de diplodocus" msgstr[1] "œufs de diplodocus" msgstr[2] "œufs de diplodocus" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "barosaurus egg" +msgid_plural "barosaurus eggs" +msgstr[0] "œuf de barosaure" +msgstr[1] "œufs de barosaure" +msgstr[2] "œufs de barosaure" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "camarasaurus egg" @@ -364738,9 +365597,9 @@ msgstr[2] "œufs de quetzalcoatl" #: data/mods/DinoMod/items/egg.json msgid "small boiled dinosaur egg" msgid_plural "small boiled dinosaur eggs" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "petit œuf dur de dinosaure" +msgstr[1] "petits œufs durs de dinosaure" +msgstr[2] "petits œufs durs de dinosaure" #. ~ Description of "small boiled dinosaur egg" #: data/mods/DinoMod/items/egg.json @@ -364767,9 +365626,9 @@ msgstr "" #: data/mods/DinoMod/items/egg.json msgid "large boiled dinosaur egg" msgid_plural "large boiled dinosaur eggs" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "large œuf dur de dinosaure" +msgstr[1] "larges œufs durs de dinosaure" +msgstr[2] "larges œufs durs de dinosaure" #. ~ Description of "large boiled dinosaur egg" #: data/mods/DinoMod/items/egg.json @@ -364821,7 +365680,7 @@ msgstr "" #. ~ "activation_message" action message of item "tyrant mutagenic primer" #: data/mods/DinoMod/items/mutagen.json msgid "You inject the tyrant mutagenic primer." -msgstr "" +msgstr "Vous injectez l'amorce mutagénique tyrannosaurienne." #. ~ Item name #: data/mods/DinoMod/items/mutagen.json @@ -364878,9 +365737,9 @@ msgstr "" #: data/mods/DinoMod/items/mutagen_ingredients.json msgid "tyrant sample" msgid_plural "tyrant samples" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "échantillon tyrannosaurien" +msgstr[1] "échantillons tyrannosauriens" +msgstr[2] "échantillons tyrannosauriens" #. ~ Description of "tyrant sample" #: data/mods/DinoMod/items/mutagen_ingredients.json @@ -364893,9 +365752,9 @@ msgstr "" #: data/mods/DinoMod/items/mutagen_ingredients.json msgid "stegosaurus sample" msgid_plural "stegosaurus samples" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "échantillon stégosauride" +msgstr[1] "échantillons stégosaurides" +msgstr[2] "échantillons stégosaurides" #. ~ Description of "stegosaurus sample" #: data/mods/DinoMod/items/mutagen_ingredients.json @@ -365872,6 +366731,21 @@ msgid "" "hands and leathery skin." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "anchisaurus" +msgid_plural "anchisaurus" +msgstr[0] "anchisaure" +msgstr[1] "anchisaures" +msgstr[2] "anchisaures" + +#. ~ Description of monster "anchisaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"A four legged plant eating dinosaur with a long neck, dexterous hands and " +"leathery skin." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "issi" @@ -365960,6 +366834,21 @@ msgstr[2] "diplodocus" msgid "Huge, long-necked, four-legged dinosaur with a long, whip-like tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "barosaurus" +msgid_plural "barosaurus" +msgstr[0] "barosaure" +msgstr[1] "barosaures" +msgstr[2] "barosaures" + +#. ~ Description of monster "barosaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur with a long, whip-like tail and one " +"large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "camarasaurus" @@ -367199,6 +368088,22 @@ msgid "" "holding together a shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal anchisaurus zombie" +msgid_plural "fungal anchisaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "fungal anchisaurus zombie" +#: data/mods/DinoMod/monsters/fungus.json +msgid "" +"This was once a four legged plant eating dinosaur with a long neck and " +"leathery skin. Now fungal tendrils sprout from the mouth, eyes, and other " +"orifices, holding together a large shambling mass of mold-covered flesh." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal issi zombie" @@ -367300,12 +368205,13 @@ msgstr "" #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json -msgid "fungal camarasaurus zombie" -msgid_plural "fungal camarasaurus zombies" -msgstr[0] "camarasaure mycellaire" -msgstr[1] "camarasaures mycellaires" -msgstr[2] "camarasaures mycellaires" +msgid "fungal barosaurus zombie" +msgid_plural "fungal barosaurus zombies" +msgstr[0] "barosaure mycellaire" +msgstr[1] "barosaures mycellaires" +msgstr[2] "barosaures mycellaires" +#. ~ Description of monster "fungal barosaurus zombie" #. ~ Description of monster "fungal camarasaurus zombie" #: data/mods/DinoMod/monsters/fungus.json msgid "" @@ -367314,6 +368220,14 @@ msgid "" "orifices, holding together an enormous shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal camarasaurus zombie" +msgid_plural "fungal camarasaurus zombies" +msgstr[0] "camarasaure mycellaire" +msgstr[1] "camarasaures mycellaires" +msgstr[2] "camarasaures mycellaires" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal brachiosaurus zombie" @@ -367900,38 +368814,6 @@ msgstr[0] "dinosaure nouveau-né blanc et gris foncé" msgstr[1] "dinosaures nouveau-nés blancs et gris foncé" msgstr[2] "dinosaures nouveau-nés blancs et gris foncé" -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "sarahsaurus hatchling" -msgid_plural "sarahsaurus hatchlings" -msgstr[0] "sarahsaure nouveau-né" -msgstr[1] "sarahsaures nouveau-nés" -msgstr[2] "sarahsaures nouveau-nés" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "issi hatchling" -msgid_plural "issi hatchlings" -msgstr[0] "issi nouveau-né" -msgstr[1] "issi nouveau-nés" -msgstr[2] "issi nouveau-nés" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "haplocanthosaurus hatchling" -msgid_plural "haplocanthosaurus hatchlings" -msgstr[0] "haplocanthosaure nouveau-né" -msgstr[1] "haplocanthosaures nouveau-nés" -msgstr[2] "haplocanthosaures nouveau-nés" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "amargasaurus hatchling" -msgid_plural "amargasaurus hatchlings" -msgstr[0] "amargasaure nouveau-né" -msgstr[1] "amargasaures nouveau-nés" -msgstr[2] "amargasaures nouveau-nés" - #. ~ Monster name #: data/mods/DinoMod/monsters/hatchling.json msgid "brown and magenta hatchling" @@ -368264,6 +369146,11 @@ msgid "" "tail." msgstr "" +#. ~ Description of monster "mon_anchisaurus_juvenile" +#: data/mods/DinoMod/monsters/juvenile.json +msgid "A four-legged, plant-eating juvenile sauropod with a long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/juvenile.json msgid "brown and magenta sauropod juvenile" @@ -368778,6 +369665,21 @@ msgstr[2] "sarahsaures zombifiés" msgid "Long-necked, two-legged dinosaur corpse with a long tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "anchisaurus zombie" +msgid_plural "anchisaurus zombie" +msgstr[0] "anchisaure zombifié" +msgstr[1] "anchisaures zombifiés" +msgstr[2] "anchisaures zombifiés" + +#. ~ Description of monster "anchisaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Long-necked, four-legged dinosaur corpse. The neck is bent at a disturbing " +"angle and leaking black ichor." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "issi zombie" @@ -368865,6 +369767,21 @@ msgid "" "tiny head with vacant white eyes. Sways and staggers." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "barosaurus zombie" +msgid_plural "barosaurus zombies" +msgstr[0] "barosaure zombifié" +msgstr[1] "barosaures zombifiés" +msgstr[2] "barosaures zombifiés" + +#. ~ Description of monster "barosaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "camarasaurus zombie" @@ -369790,6 +370707,21 @@ msgid "" "charred meat. Its flesh has mended into a leathery shell." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched anchisaurus zombie" +msgid_plural "scorched anchisaurus zombies" +msgstr[0] "anchisaure zombifié calciné" +msgstr[1] "anchisaures zombifiés calcinés" +msgstr[2] "anchisaures zombifiés calcinés" + +#. ~ Description of monster "scorched anchisaurus zombie" +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "" +"Heavily-burned four-legged zombie dinosaur sauropod that still reeks of " +"charred meat. Its flesh has mended into a leathery shell." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched issi zombie" @@ -369854,6 +370786,14 @@ msgstr[0] "diplodocus zombifié calciné" msgstr[1] "diplodocus zombifiés calcinés" msgstr[2] "diplodocus zombifiés calcinés" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched barosaurus zombie" +msgid_plural "scorched barosaurus zombies" +msgstr[0] "barosaure zombifié calciné" +msgstr[1] "barosaures zombifiés calcinés" +msgstr[2] "barosaures zombifiés calcinés" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched camarasaurus zombie" @@ -370587,6 +371527,21 @@ msgid "" "bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "American Ammo" +msgid_plural "American Ammos" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "American Ammo" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Long-necked, four-legged dinosaur corpse. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Frozen Fury" @@ -370674,6 +371629,22 @@ msgid "" "body bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "Barosaurus Brute" +msgid_plural "Barosaurus Brutes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "Barosaurus Brute" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Zombie Freight Train" @@ -372091,6 +373062,21 @@ msgid "" "large, two-legged body and long neck." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "armored anchisaurus" +msgid_plural "armored anchisaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "armored anchisaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"large, four-legged body and long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "armored issi" @@ -372172,7 +373158,22 @@ msgstr[2] "" #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "" "This zombified diplodocus has grown dense bone armor, completely covering " -"the massive, four-legged body and tiny head." +"the massive, four-legged body and small head." +msgstr "" + +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "boneplate barosaurus" +msgid_plural "boneplate barosaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "boneplate barosaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"massive, four-legged body and small head." msgstr "" #. ~ Monster name @@ -373349,6 +374350,16 @@ msgstr "nid d'allosaure" msgid "An allosaurus nest." msgstr "Un nid d'allosaure." +#. ~ Name of map extra +#: data/mods/DinoMod/overmap/map_extras.json +msgid "anchisaurus nest" +msgstr "" + +#. ~ Description of map extra "anchisaurus nest" +#: data/mods/DinoMod/overmap/map_extras.json +msgid "An anchisaurus nest." +msgstr "" + #. ~ Name of map extra #: data/mods/DinoMod/overmap/map_extras.json msgid "ankylosaurus nest" @@ -379946,6 +380957,19 @@ msgid "" "bionic power. It can store up to 100 mL of blood." msgstr "" +#. ~ Item name +#: data/mods/Magiclysm/bionics.json +msgid "internal blood bank" +msgid_plural "internal blood banks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "internal blood bank" +#: data/mods/Magiclysm/bionics.json +msgid "Internal tank for blood power generator bionic." +msgstr "" + #. ~ Construction group name #: data/mods/Magiclysm/construction_group.json msgid "Build Translocator Gate" @@ -380328,6 +381352,18 @@ msgstr "Le/La %1$s vous fouette avec son fouet enflammé! " msgid "%1$s lashes with its flaming whip!" msgstr "Le/La %1$s fouette avec son fouet enflammé! " +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes you with its flaming whip, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes with its flaming whip, but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/Magiclysm/monster_attacks.json #, c-format @@ -387268,9 +388304,9 @@ msgstr "" #: data/mods/Magiclysm/items/alchemy_items.json msgid "alchemical mine" msgid_plural "alchemical mines" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "mine alchimique" +msgstr[1] "mines alchimiques" +msgstr[2] "mines alchimiques" #. ~ Description of "alchemical mine" #: data/mods/Magiclysm/items/alchemy_items.json @@ -387283,22 +388319,22 @@ msgstr "" #. ~ "bury_question" action message of item "alchemical mine" #: data/mods/Magiclysm/items/alchemy_items.json msgid "Bury the alchemic mine?" -msgstr "" +msgstr "Voulez-vous enterrer la mine alchimique?" #. ~ "done_message" action message of item "alchemical mine" #: data/mods/Magiclysm/items/alchemy_items.json msgid "You set the alchemic mine." -msgstr "" +msgstr "Vous placez la mine alchimique." #. ~ "done_message" action message of item "alchemical mine" #: data/mods/Magiclysm/items/alchemy_items.json msgid "You bury the alchemic mine." -msgstr "" +msgstr "Vous enterrez la mine alchimique." #. ~ Name of a trap #: data/mods/Magiclysm/items/alchemy_items.json msgid "buried alchemical mine" -msgstr "" +msgstr "mine alchimique enterrée" #. ~ Name of an ammunition type #. ~ Item name @@ -387316,9 +388352,9 @@ msgstr[2] "sang de dragon" #: data/mods/Magiclysm/items/fuel.json msgid "mana infused blood" msgid_plural "mana infused blood" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "sang infusé de mana" +msgstr[1] "sang infusé de mana" +msgstr[2] "sang infusé de mana" #. ~ Name of an ammunition type #. ~ Item name @@ -387326,9 +388362,9 @@ msgstr[2] "" #: data/mods/Magiclysm/items/archery.json msgid "orichalcum arrow" msgid_plural "orichalcum arrows" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "flèche à pointe d'orichalque" +msgstr[1] "flèches à pointe d'orichalque" +msgstr[2] "flèches à pointe d'orichalque" #. ~ Name of an ammunition type #. ~ Item name @@ -387344,9 +388380,9 @@ msgstr[2] "" #: data/mods/Magiclysm/items/archery.json msgid "Ichaival" msgid_plural "Ichaivals" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "Ichaival" +msgstr[1] "Ichaivals" +msgstr[2] "Ichaivals" #. ~ Description of gun "Ichaival" #: data/mods/Magiclysm/items/archery.json @@ -387368,9 +388404,9 @@ msgstr "" #: data/mods/Magiclysm/items/armor.json msgid "pair of demon chitin arm guards" msgid_plural "pairs of demon chitin arm guards" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "paire de protège-bras en chitine démoniaque" +msgstr[1] "paires de protège-bras en chitine démoniaque" +msgstr[2] "paires de protège-bras en chitine démoniaque" #. ~ Description of "pair of demon chitin arm guards" #: data/mods/Magiclysm/items/armor.json @@ -387391,9 +388427,9 @@ msgstr[2] "paires de protège-bras en chitine démoniaque XL" #: data/mods/Magiclysm/items/armor.json msgid "demon chitin armor" msgid_plural "demon chitin armors" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "armure en chitine démoniaque" +msgstr[1] "armures en chitine démoniaque" +msgstr[2] "armures en chitine démoniaque" #. ~ Description of "demon chitin armor" #: data/mods/Magiclysm/items/armor.json @@ -387414,9 +388450,9 @@ msgstr[2] "armures en chitine démoniaque XL" #: data/mods/Magiclysm/items/armor.json msgid "demon chitin helmet" msgid_plural "demon chitin helmets" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "casque en chitine démoniaque" +msgstr[1] "casques en chitine démoniaque" +msgstr[2] "casques en chitine démoniaque" #. ~ Description of "demon chitin helmet" #: data/mods/Magiclysm/items/armor.json @@ -387460,9 +388496,9 @@ msgstr[2] "paires de gantelets en chitine démoniaque XL" #: data/mods/Magiclysm/items/armor.json msgid "pair of demon chitin boots" msgid_plural "pairs of demon chitin boots" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "paire de bottes en chitine démoniaque" +msgstr[1] "paires de bottes en chitine démoniaque" +msgstr[2] "paires de bottes en chitine démoniaque" #. ~ Description of "pair of demon chitin boots" #: data/mods/Magiclysm/items/armor.json @@ -387498,9 +388534,9 @@ msgstr "" #: data/mods/Magiclysm/items/armor.json msgid "demon chitin horse armor" msgid_plural "demon chitin horse armors" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "armure de cheval en chitine démoniaque" +msgstr[1] "armures de cheval en chitine démoniaque" +msgstr[2] "armures de cheval en chitine démoniaque" #. ~ Description of "demon chitin horse armor" #: data/mods/Magiclysm/items/armor.json @@ -387553,9 +388589,9 @@ msgstr "" #: data/mods/Magiclysm/items/black_dragon_items.json msgid "black dragon scale" msgid_plural "black dragon scales" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "écaille de dragon noir" +msgstr[1] "écailles de dragon noir" +msgstr[2] "écailles de dragon noir" #. ~ Description of "black dragon scale" #: data/mods/Magiclysm/items/black_dragon_items.json @@ -387569,9 +388605,9 @@ msgstr "" #: data/mods/Magiclysm/items/black_dragon_items.json msgid "bundle of black dragon scales" msgid_plural "bundles of black dragon scales" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "paquet d'écailles de dragon noir" +msgstr[1] "paquets d'écailles de dragon noir" +msgstr[2] "paquets d'écailles de dragon noir" #. ~ inspiration from bundle of planks #. ~ Description of "bundle of black dragon scales" @@ -387585,9 +388621,9 @@ msgstr "" #: data/mods/Magiclysm/items/black_dragon_items.json msgid "raw black dragon hide" msgid_plural "raw black dragon hides" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "peau brute de dragon noir" +msgstr[1] "peaux brutes de dragon noir" +msgstr[2] "peaux brutes de dragon noir" #. ~ Description of "raw black dragon hide" #: data/mods/Magiclysm/items/black_dragon_items.json @@ -387601,9 +388637,9 @@ msgstr "" #: data/mods/Magiclysm/items/black_dragon_items.json msgid "tanning black dragon hide" msgid_plural "tanning black dragon hides" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "peau de dragon noir en tannage" +msgstr[1] "peaux de dragon noir en tannage" +msgstr[2] "peaux de dragon noir en tannage" #. ~ Description of "tanning black dragon hide" #: data/mods/Magiclysm/items/black_dragon_items.json @@ -387627,9 +388663,9 @@ msgstr "" #: data/mods/Magiclysm/items/black_dragon_items.json msgid "black dragon hide" msgid_plural "black dragon hides" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "peau de dragon noir" +msgstr[1] "peaux de dragon noir" +msgstr[2] "peaux de dragon noir" #. ~ Description of "black dragon hide" #: data/mods/Magiclysm/items/black_dragon_items.json @@ -387643,9 +388679,9 @@ msgstr "" #: data/mods/Magiclysm/items/black_dragon_items.json msgid "bundle of black dragon hides" msgid_plural "bundles of black dragon hides" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "paquet de peaux de dragon noir" +msgstr[1] "paquets de peaux de dragon noir" +msgstr[2] "paquets de peaux de dragon noir" #. ~ inspiration from bundle of leather #. ~ Description of "bundle of black dragon hides" @@ -387659,9 +388695,9 @@ msgstr "" #: data/mods/Magiclysm/items/black_dragon_items.json msgid "pair of black dragonscale boots" msgid_plural "pairs of black dragonscale boots" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "paire de bottes en écaille de dragon noir" +msgstr[1] "paires de bottes en écaille de dragon noir" +msgstr[2] "paires de bottes en écaille de dragon noir" #. ~ Description of "pair of black dragonscale boots" #: data/mods/Magiclysm/items/black_dragon_items.json @@ -387674,9 +388710,9 @@ msgstr "" #: data/mods/Magiclysm/items/black_dragon_items.json msgid "pair of black dragonhide boots" msgid_plural "pairs of black dragonhide boots" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "paire de bottes en cuir de dragon noir" +msgstr[1] "paires de bottes en cuir de dragon noir" +msgstr[2] "paires de bottes en cuir de dragon noir" #. ~ Description of "pair of black dragonhide boots" #: data/mods/Magiclysm/items/black_dragon_items.json @@ -387689,9 +388725,9 @@ msgstr "" #: data/mods/Magiclysm/items/black_dragon_items.json msgid "black dragonscale helmet" msgid_plural "black dragonscale helmets" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "casque en écaille de dragon noir" +msgstr[1] "casques en écaille de dragon noir" +msgstr[2] "casques en écaille de dragon noir" #. ~ Description of "black dragonscale helmet" #: data/mods/Magiclysm/items/black_dragon_items.json @@ -387705,9 +388741,9 @@ msgstr "" #: data/mods/Magiclysm/items/black_dragon_items.json msgid "black dragonscale helmet (raised visor)" msgid_plural "black dragonscale helmets (raised visor)" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "casque en écaille de dragon noir (visière levée)" +msgstr[1] "casques en écaille de dragon noir (visières levées)" +msgstr[2] "casques en écaille de dragon noir (visières levées)" #. ~ Description of "black dragonscale helmet (raised visor)" #: data/mods/Magiclysm/items/black_dragon_items.json @@ -387720,9 +388756,9 @@ msgstr "" #: data/mods/Magiclysm/items/black_dragon_items.json msgid "black dragonhide helmet" msgid_plural "black dragonhide helmets" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "casque en cuir de dragon noir" +msgstr[1] "casques en cuir de dragon noir" +msgstr[2] "casques en cuir de dragon noir" #. ~ Description of "black dragonhide helmet" #: data/mods/Magiclysm/items/black_dragon_items.json @@ -387735,9 +388771,9 @@ msgstr "" #: data/mods/Magiclysm/items/black_dragon_items.json msgid "black dragonscale armor" msgid_plural "black dragonscale armors" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "armure en écaille de dragon noir" +msgstr[1] "armures en écaille de dragon noir" +msgstr[2] "armures en écaille de dragon noir" #. ~ Description of "black dragonscale armor" #: data/mods/Magiclysm/items/black_dragon_items.json @@ -387751,9 +388787,9 @@ msgstr "" #: data/mods/Magiclysm/items/black_dragon_items.json msgid "black dragonhide armor" msgid_plural "black dragonhide armors" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "armure en cuir de dragon noir" +msgstr[1] "armures en cuir de dragon noir" +msgstr[2] "armures en cuir de dragon noir" #. ~ Description of "black dragonhide armor" #: data/mods/Magiclysm/items/black_dragon_items.json @@ -387782,9 +388818,9 @@ msgstr "" #: data/mods/Magiclysm/items/black_dragon_items.json msgid "pair of black dragonhide gloves" msgid_plural "pairs of black dragonhide gloves" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "paire de gants en cuir de dragon noir" +msgstr[1] "paires de gants en cuir de dragon noir" +msgstr[2] "paires de gants en cuir de dragon noir" #. ~ Description of "pair of black dragonhide gloves" #: data/mods/Magiclysm/items/black_dragon_items.json @@ -387939,9 +388975,9 @@ msgstr "" #: data/mods/Magiclysm/items/black_dragon_items.json msgid "dragonhide backpack" msgid_plural "dragonhide backpacks" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "sac à dos en cuir de dragon" +msgstr[1] "sacs à dos en cuir de dragon" +msgstr[2] "sacs à dos en cuir de dragon" #. ~ After adding more dragons, maybe make it more generic #. ~ Description of "dragonhide backpack" @@ -387989,9 +389025,9 @@ msgstr "" #: data/mods/Magiclysm/items/books.json msgid "ᚲᚨᚲ:ᚲᛟᚹᚨᛏ:ᛗᛁᚠᚱᛁᛚ" msgid_plural "ᚲᚨᚲ:ᚲᛟᚹᚨᛏ:ᛗᛁᚠᚱᛁᛚ" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "ᚲᚨᚲ:ᚲᛟᚹᚨᛏ:ᛗᛁᚠᚱᛁᛚ" +msgstr[1] "ᚲᚨᚲ:ᚲᛟᚹᚨᛏ:ᛗᛁᚠᚱᛁᛚ" +msgstr[2] "ᚲᚨᚲ:ᚲᛟᚹᚨᛏ:ᛗᛁᚠᚱᛁᛚ" #. ~ Description of "ᚲᚨᚲ:ᚲᛟᚹᚨᛏ:ᛗᛁᚠᚱᛁᛚ" #: data/mods/Magiclysm/items/books.json @@ -388006,9 +389042,9 @@ msgstr "" #: data/mods/Magiclysm/items/books_lore.json msgid "vacation brochure" msgid_plural "vacation brochures" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "brochure touristique" +msgstr[1] "brochures touristiques" +msgstr[2] "brochures touristiques" #. ~ Description of "vacation brochure" #: data/mods/Magiclysm/items/books_lore.json @@ -388039,9 +389075,9 @@ msgstr "" #: data/mods/Magiclysm/items/books_lore.json msgid "old photo" msgid_plural "old photos" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "vieille photo" +msgstr[1] "vieilles photos" +msgstr[2] "vieilles photos" #. ~ Unique item for magic_basement. #. ~ Description of "old photo" @@ -388070,9 +389106,9 @@ msgstr "" #: data/mods/Magiclysm/items/cast_spell_items.json msgid "mana potion" msgid_plural "mana potions" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "potion de mana" +msgstr[1] "potions de mana" +msgstr[2] "potions de mana" #. ~ Item name #: data/mods/Magiclysm/items/cast_spell_items.json @@ -388162,9 +389198,9 @@ msgstr "" #: data/mods/Magiclysm/items/cast_spell_items.json msgid "ossified voodoo doll" msgid_plural "ossified voodoo dolls" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "poupée vaudou ossifiée" +msgstr[1] "poupées vaudou ossifiées" +msgstr[2] "poupées vaudou ossifiées" #. ~ Description of "ossified voodoo doll" #: data/mods/Magiclysm/items/cast_spell_items.json @@ -388318,9 +389354,9 @@ msgstr "" #: data/mods/Magiclysm/items/class_runes.json msgid "Druid rune" msgid_plural "Druid runes" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "rune druidique" +msgstr[1] "runes druidiques" +msgstr[2] "runes druidiques" #. ~ Description of "Druid rune" #: data/mods/Magiclysm/items/class_runes.json @@ -401386,6 +402422,122 @@ msgstr "" msgid "Makes a lot of docile, but generally untamable wildlife, tamable." msgstr "" +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame dragonfly egg" +msgid_plural "tame dragonfly eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "tame dragonfly egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The still-wet egg of a mutated dragonfly. This one has been carefully " +"tended for. The dragonfly inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame mantis egg" +msgid_plural "tame mantis eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "tame mantis egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"Praying mantis eggs glued to each other inside a strange-looking case. " +"These ones have been carefully tended for. The mantis inside seems more " +"timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame antlion egg" +msgid_plural "tame antlion eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "tame antlion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"A large, white antlion egg. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame cicada egg" +msgid_plural "tame cicada eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "tame cicada egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a cicada. This one has been carefully tended for. The cicada " +"inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water beetle egg" +msgid_plural "tame water beetle eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "tame water beetle egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water beetle. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water scorpion egg" +msgid_plural "tame water scorpion eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "tame water scorpion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water scorpion. This one has been carefully tended for. The " +"water scorpion inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "sweet goop" +msgid_plural "sweet goop" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "sweet goop" +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "" +"A bunch of sweet stuff with a wet, goopy consistency. Normal bugs would die" +" for this, just hope the mutants will like it as well." +msgstr "" + +#. ~ name of the nested group +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "tame eggs" +msgstr "" + +#. ~ Description of the category "tame eggs" +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "Recipes related to taming the eggs of aggressive invertebrates." +msgstr "" + #. ~ Name of effect type id "toxic_glue" #: data/mods/TropiCataclysm/effects.json msgid "Termite Glue" @@ -403734,9 +404886,9 @@ msgstr "" #: data/mods/TropiCataclysm/monsters/tropical_nether.json msgid "aether krill" msgid_plural "aether krills" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "krill volant" +msgstr[1] "krill volant" +msgstr[2] "krill volant" #. ~ Description of monster "aether krill" #: data/mods/TropiCataclysm/monsters/tropical_nether.json @@ -403749,9 +404901,9 @@ msgstr "" #: data/mods/TropiCataclysm/monsters/tropical_nether.json msgid "paddle crab" msgid_plural "paddle crabs" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "crabe à pagaies" +msgstr[1] "crabes à pagaies" +msgstr[2] "crabes à pagaies" #. ~ Description of monster "paddle crab" #: data/mods/TropiCataclysm/monsters/tropical_nether.json @@ -403764,9 +404916,9 @@ msgstr "" #: data/mods/TropiCataclysm/monsters/tropical_nether.json msgid "emperor prawn" msgid_plural "emperor prawns" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "crevette impératrice" +msgstr[1] "crevettes impératrices" +msgstr[2] "crevettes impératrices" #. ~ Description of monster "emperor prawn" #: data/mods/TropiCataclysm/monsters/tropical_nether.json @@ -403779,9 +404931,9 @@ msgstr "" #: data/mods/TropiCataclysm/monsters/tropical_nether.json msgid "triglav star" msgid_plural "triglav stars" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "étoile triglave" +msgstr[1] "étoiles triglaves" +msgstr[2] "étoiles triglaves" #. ~ Description of monster "triglav star" #: data/mods/TropiCataclysm/monsters/tropical_nether.json @@ -403794,9 +404946,9 @@ msgstr "" #: data/mods/TropiCataclysm/monsters/tropical_nether.json msgid "scale urchin" msgid_plural "scale urchins" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "oursin à écailles" +msgstr[1] "oursins à écailles" +msgstr[2] "oursins à écailles" #. ~ Description of monster "scale urchin" #: data/mods/TropiCataclysm/monsters/tropical_nether.json @@ -403824,9 +404976,9 @@ msgstr "" #: data/mods/TropiCataclysm/monsters/tropical_nether.json msgid "aer jelly" msgid_plural "aer jellies" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "méduse aérienne" +msgstr[1] "méduses aériennes" +msgstr[2] "méduses aériennes" #. ~ Description of monster "aer jelly" #: data/mods/TropiCataclysm/monsters/tropical_nether.json @@ -403839,9 +404991,9 @@ msgstr "" #: data/mods/TropiCataclysm/monsters/tropical_nether.json msgid "sea papalotl" msgid_plural "sea papalomeh" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "papalomeh marin" +msgstr[1] "papalomehs marins" +msgstr[2] "papalomehs marins" #. ~ Description of monster "sea papalotl" #: data/mods/TropiCataclysm/monsters/tropical_nether.json @@ -403854,9 +405006,9 @@ msgstr "" #: data/mods/TropiCataclysm/monsters/tropical_nether.json msgid "sky phantom" msgid_plural "sky phantoms" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "fantôme flottant" +msgstr[1] "fantômes flottants" +msgstr[2] "fantômes flottants" #. ~ Description of monster "sky phantom" #: data/mods/TropiCataclysm/monsters/tropical_nether.json @@ -403869,9 +405021,9 @@ msgstr "" #: data/mods/TropiCataclysm/monsters/tropical_nether.json msgid "wizard snail" msgid_plural "wizard snails" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "escargot sorcier" +msgstr[1] "escargots sorciers" +msgstr[2] "escargots sorciers" #. ~ Description of monster "wizard snail" #: data/mods/TropiCataclysm/monsters/tropical_nether.json @@ -403884,9 +405036,9 @@ msgstr "" #: data/mods/TropiCataclysm/monsters/tropical_nether.json msgid "hyolith conch" msgid_plural "hyolith conchs" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "conche hyolithe" +msgstr[1] "conches hyolithes" +msgstr[2] "conches hyolithes" #. ~ Description of monster "hyolith conch" #: data/mods/TropiCataclysm/monsters/tropical_nether.json @@ -403944,66 +405096,66 @@ msgstr "" #: data/mods/TropiCataclysm/monsters/tropical_nether.json msgid "tiny flying fish" msgid_plural "tiny flying fish" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "poisson volant minuscule" +msgstr[1] "poissons volants minuscules" +msgstr[2] "poissons volants minuscules" #. ~ Description of monster "tiny flying fish" #: data/mods/TropiCataclysm/monsters/tropical_nether.json msgid "A tiny flying fish." -msgstr "" +msgstr "Un poisson volant minuscule." #. ~ Monster name #: data/mods/TropiCataclysm/monsters/tropical_nether.json msgid "small flying fish" msgid_plural "small flying fish" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "petit poisson volant" +msgstr[1] "petits poissons volants" +msgstr[2] "petits poissons volants" #. ~ Description of monster "small flying fish" #: data/mods/TropiCataclysm/monsters/tropical_nether.json msgid "A small flying fish." -msgstr "" +msgstr "Un poisson volant de petite taille." #. ~ Monster name #: data/mods/TropiCataclysm/monsters/tropical_nether.json msgid "medium flying fish" msgid_plural "medium flying fish" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "poisson volant moyen" +msgstr[1] "poissons volants moyens" +msgstr[2] "poissons volants moyens" #. ~ Description of monster "medium flying fish" #: data/mods/TropiCataclysm/monsters/tropical_nether.json msgid "A medium flying fish." -msgstr "" +msgstr "Un poisson volant de taille moyenne." #. ~ Monster name #: data/mods/TropiCataclysm/monsters/tropical_nether.json msgid "large flying fish" msgid_plural "large flying fish" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "large poisson volant" +msgstr[1] "larges poissons volants" +msgstr[2] "larges poissons volants" #. ~ Description of monster "large flying fish" #: data/mods/TropiCataclysm/monsters/tropical_nether.json msgid "A large flying fish." -msgstr "" +msgstr "Un poisson volant de large taille." #. ~ Monster name #: data/mods/TropiCataclysm/monsters/tropical_nether.json msgid "huge flying fish" msgid_plural "huge flying fish" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "poisson volant énorme" +msgstr[1] "poissons volants énormes" +msgstr[2] "poissons volants énormes" #. ~ Description of monster "huge flying fish" #: data/mods/TropiCataclysm/monsters/tropical_nether.json msgid "A huge flying fish." -msgstr "" +msgstr "Un poisson volant d'énorme taille." #. ~ Monster name #: data/mods/TropiCataclysm/monsters/tropical_nether.json @@ -404705,9 +405857,9 @@ msgstr "" #: data/mods/TropiCataclysm/monsters/zed_plant.json msgid "garden zombie" msgid_plural "garden zombies" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "zombie jardinier" +msgstr[1] "zombies jardiniers" +msgstr[2] "zombies jardiniers" #. ~ Description of monster "garden zombie" #: data/mods/TropiCataclysm/monsters/zed_plant.json @@ -404726,9 +405878,9 @@ msgstr "" #: data/mods/TropiCataclysm/monsters/zed_plant.json msgid "garden child" msgid_plural "garden children" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "petit zardinier" +msgstr[1] "petits zardiniers" +msgstr[2] "petits zardiniers" #. ~ Description of monster "garden child" #: data/mods/TropiCataclysm/monsters/zed_plant.json @@ -404756,9 +405908,9 @@ msgstr "" #: data/mods/TropiCataclysm/monsters/zed_plant.json msgid "mossy boomer" msgid_plural "mossy boomers" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "boomer mousseux" +msgstr[1] "boomers mousseux" +msgstr[2] "boomers mousseux" #. ~ Description of monster "mossy boomer" #: data/mods/TropiCataclysm/monsters/zed_plant.json @@ -404771,9 +405923,9 @@ msgstr "" #: data/mods/TropiCataclysm/monsters/zed_plant.json msgid "sap belcher" msgid_plural "sap belchers" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "éructeur de sève" +msgstr[1] "éructeurs de sève" +msgstr[2] "éructeurs de sève" #. ~ Description of monster "sap belcher" #: data/mods/TropiCataclysm/monsters/zed_plant.json @@ -404786,9 +405938,9 @@ msgstr "" #: data/mods/TropiCataclysm/monsters/zed_plant.json msgid "pollinated eructor" msgid_plural "pollinated eructors" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "éructeur pollinisé" +msgstr[1] "éructeurs pollinisés" +msgstr[2] "éructeurs pollinisés" #. ~ Description of monster "pollinated eructor" #: data/mods/TropiCataclysm/monsters/zed_plant.json @@ -404845,9 +405997,9 @@ msgstr "" #: data/mods/TropiCataclysm/monsters/zed_plant.json msgid "glade banshee" msgid_plural "glade banshees" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "banshee de clairière" +msgstr[1] "banshees de clairière" +msgstr[2] "banshees de clairière" #. ~ Description of monster "glade banshee" #: data/mods/TropiCataclysm/monsters/zed_plant.json @@ -404889,7 +406041,7 @@ msgstr "" #. ~ Overmap terrain name #: data/mods/TropiCataclysm/overmap/overmap_terrain/overmap_terrain_nether.json msgid "alien reef" -msgstr "" +msgstr "récif extraterrestre" #. ~ Overmap terrain name #: data/mods/TropiCataclysm/overmap/overmap_terrain/overmap_terrain_residential.json @@ -404924,12 +406076,12 @@ msgstr "chambre royale" #. ~ Overmap terrain name #: data/mods/TropiCataclysm/overmap/overmap_terrain/overmap_terrain_termites.json msgid "groundwater reservoir" -msgstr "" +msgstr "réservoir d'eau souterraine" #. ~ Overmap terrain name #: data/mods/TropiCataclysm/overmap/overmap_terrain/overmap_terrain_termites.json msgid "fungal farm" -msgstr "" +msgstr "ferme mycellaire" #. ~ Overmap terrain name #: data/mods/TropiCataclysm/overmap/overmap_terrain/overmap_terrain_termites.json @@ -404979,7 +406131,7 @@ msgstr "" #. ~ Name of material #: data/mods/Xedra_Evolved/material.json msgid "Fae Blood" -msgstr "" +msgstr "Sang de Fae" #. ~ Name of material #: data/mods/Xedra_Evolved/material.json @@ -405029,7 +406181,7 @@ msgstr "" #. ~ Skill name #: data/mods/Xedra_Evolved/skills.json msgid "deduction" -msgstr "" +msgstr "déduction" #. ~ Description of skill "deduction" #: data/mods/Xedra_Evolved/skills.json @@ -406990,11 +408142,6 @@ msgid "" "damage to kill something." msgstr "" -#. ~ "message" action message of item "Vancian bill" -#: data/mods/Xedra_Evolved/items/inventor/artifacts.json -msgid "You tear the ticket apart." -msgstr "" - #. ~ Item name #: data/mods/Xedra_Evolved/items/inventor/artifacts.json msgid "helmet of creative juices" @@ -412478,6 +413625,8 @@ msgstr "" #: data/mods/innawood/npcs/Backgrounds/criminal_2.json msgid "Got any tips about the dragonflies?" msgstr "" +"Vous avez des astuces pour s'occuper des libellules géantes de façon " +"efficace?" #. ~ NPC dialogue line #: data/mods/innawood/npcs/Backgrounds/criminal_2.json @@ -414866,6 +416015,11 @@ msgid "" "them remotely. Now all the drones carry guns instead of pizza. At least " "you still have a… RC car?" msgstr "" +"Vous programmiez des machines telles que des robots de nettoyage de rue, des" +" robots distributeurs de journaux ou des robots livreurs de pizza. Vous avez" +" reçu des implants bioniques pour les contrôler à distance, et maintenant, " +"tout les drones portent des armes, mais vous n'avez que euhhh... une voiture" +" télécommandée?" #. ~ Profession name for female #: data/mods/package_bionic_professions/bionic_professions.json @@ -414882,6 +416036,11 @@ msgid "" "them remotely. Now all the drones carry guns instead of pizza. At least " "you still have a… RC car?" msgstr "" +"Vous programmiez des machines telles que des robots de nettoyage de rue, des" +" robots distributeurs de journaux ou des robots livreurs de pizza. Vous avez" +" reçue des implants bioniques pour les contrôler à distance, et maintenant, " +"tout les drones portent des armes, mais vous n'avez que euhhh... une voiture" +" télécommandée?" #. ~ Profession name for male #: data/mods/package_bionic_professions/bionic_professions.json @@ -415422,9 +416581,9 @@ msgstr "" #. ~ NPC dialogue line #: data/mods/translate-dialogue/rubik.json msgid "" -"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" +"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" "\n" -"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us one liter of anesthetic, we'll fix you up with a wire and everything." +"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us a thousand units of anesthetic, we'll fix you up with a wire and everything." msgstr "" #. ~ NPC dialogue line @@ -417165,7 +418324,7 @@ msgstr "" #: data/raw/keybindings.json msgctxt "verb" msgid "Fire" -msgstr "" +msgstr "Feu" #. ~ Key binding name #: data/raw/keybindings.json @@ -417642,6 +418801,11 @@ msgstr "" msgid "Toggle spawning everything" msgstr "Tout faire disparaître" +#. ~ Key binding name +#: data/raw/keybindings.json +msgid "Choose snippet" +msgstr "" + #. ~ Key binding name #: data/raw/keybindings.json msgid "Look at" @@ -418145,11 +419309,11 @@ msgstr "" "\n" "Erreur interne: cet achievement n'a pas d'observateur." -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Press " msgstr "Appuyez sur " -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Try" msgstr "Essayer" @@ -418161,8 +419325,8 @@ msgstr "Regarder" msgid "Interact" msgstr "Interagir" -#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:121 -#: src/game_inventory.cpp:206 +#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:122 +#: src/game_inventory.cpp:204 msgid "Inventory" msgstr "Inventaire" @@ -418208,8 +419372,8 @@ msgstr "%s (Touche directionnelle)" msgid "Auto drive canceled." msgstr "Conduite automatique annulée." -#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2547 -#: src/activity_handlers.cpp:2583 +#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2543 +#: src/activity_handlers.cpp:2579 msgid "You have reached your destination." msgstr "Vous avez atteint votre destination." @@ -418228,7 +419392,7 @@ msgid "You cannot hack this." msgstr "Vous ne pouvez pas pirater ça." #: src/activity_actor.cpp:779 src/activity_actor.cpp:2326 -#: src/activity_actor.cpp:5042 src/computer_session.cpp:494 +#: src/activity_actor.cpp:5031 src/computer_session.cpp:494 #: src/computer_session.cpp:511 src/computer_session.cpp:1220 #: src/computer_session.cpp:1496 msgid "an alarm sound!" @@ -418259,7 +419423,7 @@ msgstr "Vous activez le panneau!" msgid "The nearby doors unlock." msgstr "Les serrures des portes à proximité se désengagent." -#: src/activity_actor.cpp:846 src/iuse.cpp:10013 +#: src/activity_actor.cpp:846 src/iuse.cpp:10031 msgid "It's too dark to write!" msgstr "Il fait trop sombre pour écrire!" @@ -418293,13 +419457,13 @@ msgid "grnd grnd grnd" msgstr "grnd grnd grnd" #: src/activity_actor.cpp:1053 src/activity_actor.cpp:2049 -#: src/activity_actor.cpp:4566 src/activity_actor.cpp:4914 +#: src/activity_actor.cpp:4555 src/activity_actor.cpp:4903 #, c-format msgid "Your %1$s ran out of charges." msgstr "" #: src/activity_actor.cpp:1055 src/activity_actor.cpp:2051 -#: src/activity_actor.cpp:4568 src/activity_actor.cpp:4916 +#: src/activity_actor.cpp:4557 src/activity_actor.cpp:4905 #, c-format msgid "%1$s %2$s ran out of charges." msgstr "" @@ -418312,7 +419476,7 @@ msgstr "Vous ne possédez plus le livre!" msgid " no longer has the book!" msgstr "" -#: src/activity_actor.cpp:1357 src/character.cpp:10622 src/npc.cpp:1334 +#: src/activity_actor.cpp:1357 src/character.cpp:10623 src/npc.cpp:1334 msgid "It's too dark to read!" msgstr "Il fait trop sombre pour lire!" @@ -418439,10 +419603,10 @@ msgstr "" msgid "The lock stumps your efforts to pick it." msgstr "La serrure résiste à vos efforts de la crocheter." -#: src/activity_actor.cpp:2347 src/game.cpp:5609 src/game.cpp:5617 -#: src/game.cpp:5648 src/game.cpp:5654 src/iexamine.cpp:4078 src/iuse.cpp:9920 -#: src/iuse_actor.cpp:1036 src/iuse_actor.cpp:1852 src/iuse_actor.cpp:4399 -#: src/iuse_actor.cpp:4524 +#: src/activity_actor.cpp:2347 src/game.cpp:5607 src/game.cpp:5615 +#: src/game.cpp:5646 src/game.cpp:5652 src/iexamine.cpp:4078 src/iuse.cpp:9938 +#: src/iuse_actor.cpp:1043 src/iuse_actor.cpp:1859 src/iuse_actor.cpp:4406 +#: src/iuse_actor.cpp:4531 msgid "You cannot do that while mounted." msgstr "" @@ -418482,455 +419646,455 @@ msgstr "" msgid "%s scans the book into their device." msgstr "" -#: src/activity_actor.cpp:2673 +#: src/activity_actor.cpp:2662 msgid "You lie down preparing to fall asleep." msgstr "" -#: src/activity_actor.cpp:2686 +#: src/activity_actor.cpp:2675 msgid "" "You feel you should've fallen asleep by now, but somehow you're still awake." msgstr "" -#: src/activity_actor.cpp:2691 +#: src/activity_actor.cpp:2680 msgid "You toss and turn…" msgstr "" -#: src/activity_actor.cpp:2702 +#: src/activity_actor.cpp:2691 msgid "You try to sleep, but can't." msgstr "" -#: src/activity_actor.cpp:2722 +#: src/activity_actor.cpp:2711 msgid "You have trouble sleeping, keep trying?" msgstr "" -#: src/activity_actor.cpp:2723 +#: src/activity_actor.cpp:2712 msgid "Stop trying to fall asleep and get up." msgstr "" -#: src/activity_actor.cpp:2724 +#: src/activity_actor.cpp:2713 msgid "Continue trying to fall asleep." msgstr "" -#: src/activity_actor.cpp:2726 +#: src/activity_actor.cpp:2715 msgid "Continue trying to fall asleep and don't ask again." msgstr "" -#: src/activity_actor.cpp:2786 +#: src/activity_actor.cpp:2775 msgid "You start cracking the safe." msgstr "" -#: src/activity_actor.cpp:2789 +#: src/activity_actor.cpp:2778 #, c-format msgid "%1$s starts cracking the safe." msgstr "" -#: src/activity_actor.cpp:2844 +#: src/activity_actor.cpp:2833 msgid "With a satisfying click, the lock on the safe opens!" msgstr "" "Un cliquetis plaisant vous indique que la serrure du coffre-fort est " "déverrouillé." -#: src/activity_actor.cpp:2943 +#: src/activity_actor.cpp:2932 #, c-format msgid "You disassemble your %s." msgstr "Vous démontez votre %s." -#: src/activity_actor.cpp:2946 src/character.cpp:10354 +#: src/activity_actor.cpp:2935 src/character.cpp:10355 #, c-format msgid "You unload your %s." msgstr "Vous déchargez votre %s." -#: src/activity_actor.cpp:2994 +#: src/activity_actor.cpp:2983 msgid "" "You no longer have the in progress craft in your possession. You stop " "crafting. Reactivate the in progress craft to continue crafting." msgstr "" -#: src/activity_actor.cpp:2997 +#: src/activity_actor.cpp:2986 msgid "" " no longer has the in progress craft in their possession. " " stops crafting." msgstr "" -#: src/activity_actor.cpp:3117 +#: src/activity_actor.cpp:3106 msgid "Keep practicing until proficiency increase?" msgstr "" -#: src/activity_actor.cpp:3135 +#: src/activity_actor.cpp:3124 msgid "Your proficiency has increased. Stop practicing?" msgstr "" -#: src/activity_actor.cpp:3141 +#: src/activity_actor.cpp:3130 #, c-format msgid "There is nothing left of the %s to craft from." msgstr "" -#: src/activity_actor.cpp:3142 +#: src/activity_actor.cpp:3131 #, c-format msgid "There is nothing left of the %s was crafting." msgstr "" -#: src/activity_actor.cpp:3210 +#: src/activity_actor.cpp:3199 msgid "You are too tired to exercise." msgstr "Vous êtes trop fatigué pour faire de l'exercice." -#: src/activity_actor.cpp:3216 +#: src/activity_actor.cpp:3205 msgid "You are too dehydrated to exercise." msgstr "Vous êtes trop déshydraté pour faire de l'exercice." -#: src/activity_actor.cpp:3222 +#: src/activity_actor.cpp:3211 msgid "Empty your hands first." msgstr "Veuillez vider vos mains." -#: src/activity_actor.cpp:3236 +#: src/activity_actor.cpp:3225 msgid "You cannot train here with a broken arm." msgstr "Vous ne pouvez pas effectuer l'exercice avec un bras cassé." -#: src/activity_actor.cpp:3243 +#: src/activity_actor.cpp:3232 msgid "You cannot train here with a broken leg." msgstr "Vous ne pouvez pas effectuer l'exercice avec une jambe cassée." -#: src/activity_actor.cpp:3253 +#: src/activity_actor.cpp:3242 msgid "You cannot train freely with a broken limb." msgstr "" -#: src/activity_actor.cpp:3261 +#: src/activity_actor.cpp:3250 msgid "" "Physical effort determines workout efficiency, but also rate of exhaustion." msgstr "" -#: src/activity_actor.cpp:3262 +#: src/activity_actor.cpp:3251 msgid "Choose training intensity:" msgstr "" -#: src/activity_actor.cpp:3263 +#: src/activity_actor.cpp:3252 msgctxt "training intensity" msgid "Light" msgstr "Léger" -#: src/activity_actor.cpp:3264 +#: src/activity_actor.cpp:3253 msgid "" "Light exercise comparable in intensity to walking, but more focused and " "methodical." msgstr "" -#: src/activity_actor.cpp:3265 +#: src/activity_actor.cpp:3254 msgctxt "training intensity" msgid "Moderate" msgstr "" -#: src/activity_actor.cpp:3266 +#: src/activity_actor.cpp:3255 msgid "" "Moderate exercise without excessive exertion, but with enough effort to " "break a sweat." msgstr "" -#: src/activity_actor.cpp:3267 +#: src/activity_actor.cpp:3256 msgctxt "training intensity" msgid "Active" msgstr "" -#: src/activity_actor.cpp:3268 +#: src/activity_actor.cpp:3257 msgid "" "Active exercise with full involvement. Strenuous, but in a controlled " "manner." msgstr "" -#: src/activity_actor.cpp:3269 +#: src/activity_actor.cpp:3258 msgctxt "training intensity" msgid "High" msgstr "Défoncé" -#: src/activity_actor.cpp:3270 +#: src/activity_actor.cpp:3259 msgid "" "High intensity exercise with maximum effort and full power. Exhausting in " "the long run." msgstr "" -#: src/activity_actor.cpp:3296 src/activity_actor.cpp:3398 +#: src/activity_actor.cpp:3285 src/activity_actor.cpp:3387 msgid "Train for how long (minutes): " msgstr "" -#: src/activity_actor.cpp:3311 +#: src/activity_actor.cpp:3300 msgid "You start your workout session." msgstr "" -#: src/activity_actor.cpp:3317 +#: src/activity_actor.cpp:3306 msgid "You are exhausted so you finish your workout early." msgstr "" -#: src/activity_actor.cpp:3322 +#: src/activity_actor.cpp:3311 msgid "You are dehydrated so you finish your workout early." msgstr "" #. ~ heavy breathing when exercising -#: src/activity_actor.cpp:3334 +#: src/activity_actor.cpp:3323 msgid "yourself huffing and puffing!" msgstr "" -#: src/activity_actor.cpp:3349 +#: src/activity_actor.cpp:3338 msgid "You catch your breath for few moments." msgstr "" -#: src/activity_actor.cpp:3352 +#: src/activity_actor.cpp:3341 msgid "You get back to your training." msgstr "" -#: src/activity_actor.cpp:3360 +#: src/activity_actor.cpp:3349 msgid "You finish your workout session." msgstr "" -#: src/activity_actor.cpp:3379 +#: src/activity_actor.cpp:3368 msgid "You have finished your training cycle, keep training?" msgstr "" -#: src/activity_actor.cpp:3380 +#: src/activity_actor.cpp:3369 msgid "Stop training." msgstr "" -#: src/activity_actor.cpp:3381 +#: src/activity_actor.cpp:3370 msgid "Continue training." msgstr "" -#: src/activity_actor.cpp:3382 +#: src/activity_actor.cpp:3371 msgid "Continue training and don't ask again." msgstr "" -#: src/activity_actor.cpp:3596 src/iexamine.cpp:2298 +#: src/activity_actor.cpp:3585 src/iexamine.cpp:2298 msgid "Nothing can be harvested from this plant in current season." msgstr "" -#: src/activity_actor.cpp:3638 +#: src/activity_actor.cpp:3627 msgid "You couldn't harvest anything." msgstr "Vous n'avez rien pu récupérer." -#: src/activity_actor.cpp:3680 +#: src/activity_actor.cpp:3669 #, c-format msgid "%1$s did not fit and fell to the %2$s." msgstr "" -#: src/activity_actor.cpp:3684 +#: src/activity_actor.cpp:3673 #, c-format msgid "%1$s is too heavy and fell to the %2$s." msgstr "%1$s est trop lourd et tombe sur le %2$s" -#: src/activity_actor.cpp:3709 +#: src/activity_actor.cpp:3698 msgid "The pet has moved somewhere else." msgstr "" -#: src/activity_actor.cpp:3752 +#: src/activity_actor.cpp:3741 msgid "The robot has moved somewhere else." msgstr "" -#: src/activity_actor.cpp:3760 +#: src/activity_actor.cpp:3749 #, c-format msgid "The %s recovers before you can finish." msgstr "" -#: src/activity_actor.cpp:3777 +#: src/activity_actor.cpp:3766 #, c-format msgid "The %s hovers momentarily as it surveys the area." msgstr "Le %s plane un petit moment en inspectant la zone." -#: src/activity_actor.cpp:3783 +#: src/activity_actor.cpp:3772 #, c-format msgid "The %s lets out a whirring noise and starts to follow you." msgstr "Le %s émet un bourdonnement et commence à vous suivre." -#: src/activity_actor.cpp:3862 src/character.cpp:1444 src/character.cpp:1621 -#: src/character.cpp:1658 +#: src/activity_actor.cpp:3851 src/character.cpp:1445 src/character.cpp:1622 +#: src/character.cpp:1659 msgid "You let go of the grabbed object." msgstr "Vous lâchez l'objet que vous étiez en train de soulever." #. ~ %1$s: item to put in the container, %2$s: container to put item in -#: src/activity_actor.cpp:3923 src/activity_actor.cpp:3946 +#: src/activity_actor.cpp:3912 src/activity_actor.cpp:3935 #, c-format msgid "You put your %1$s into the %2$s." msgstr "Vous placez vos %1$s dans le %2$s." -#: src/activity_actor.cpp:3961 +#: src/activity_actor.cpp:3950 #, c-format msgid "Could not put %1$s into %2$s, aborting." msgstr "" -#: src/activity_actor.cpp:4065 +#: src/activity_actor.cpp:4054 #, c-format msgid "Can't reload the %s." msgstr "Impossible de recharger le/la %s." -#: src/activity_actor.cpp:4074 +#: src/activity_actor.cpp:4063 #, c-format msgid "" "You manage to loosen some debris and make your %s somewhat operational." msgstr "" -#: src/activity_actor.cpp:4081 +#: src/activity_actor.cpp:4070 #, c-format msgid "You insert %dx %s into the %s." msgstr "" -#: src/activity_actor.cpp:4085 +#: src/activity_actor.cpp:4074 #, c-format msgid "You refill the %s." msgstr "Vous remplissez le/la %s." -#: src/activity_actor.cpp:4087 +#: src/activity_actor.cpp:4076 #, c-format msgid "You reload the %1$s with %2$s." msgstr "" -#: src/activity_actor.cpp:4109 +#: src/activity_actor.cpp:4098 #, c-format msgid "The %s no longer fits in your inventory" msgstr "" -#: src/activity_actor.cpp:4113 +#: src/activity_actor.cpp:4102 #, c-format msgid "Dispose of %s and wield %s" msgstr "Jeter %s et manier %s" -#: src/activity_actor.cpp:4116 src/pickup.cpp:103 +#: src/activity_actor.cpp:4105 src/pickup.cpp:103 #, c-format msgid "Wield %s" msgstr "Manier %s" -#: src/activity_actor.cpp:4118 +#: src/activity_actor.cpp:4107 #, c-format msgid "Drop %s" msgstr "" -#: src/activity_actor.cpp:4125 +#: src/activity_actor.cpp:4114 #, c-format msgid "The %s no longer fits in your inventory so you wield it instead." msgstr "" -#: src/activity_actor.cpp:4132 +#: src/activity_actor.cpp:4121 #, c-format msgid "The %s no longer fits in your inventory so you drop it instead." msgstr "" -#: src/activity_actor.cpp:4205 +#: src/activity_actor.cpp:4194 #, c-format msgid "The %s's udders run dry." msgstr "" -#: src/activity_actor.cpp:4253 +#: src/activity_actor.cpp:4242 #, c-format msgid "%1$s has nothing %2$s could shear." msgstr "" -#: src/activity_actor.cpp:4264 +#: src/activity_actor.cpp:4253 #, c-format msgid "%1$s don't have a shearing tool." msgstr "%1$s n'avez pas d'outil de tonte." -#: src/activity_actor.cpp:4267 +#: src/activity_actor.cpp:4256 #, c-format msgid "%1$s doesn't have a shearing tool." msgstr "%1$s n'a pas d'outil de tonte." -#: src/activity_actor.cpp:4283 +#: src/activity_actor.cpp:4272 #, c-format msgid "%1$s start shearing %2$s." msgstr "%1$scommencez à tondre le/la %2$s." -#: src/activity_actor.cpp:4286 +#: src/activity_actor.cpp:4275 #, c-format msgid "%1$s starts shearing %2$s." msgstr "%1$s commence à tondre le/la %2$s." -#: src/activity_actor.cpp:4300 +#: src/activity_actor.cpp:4289 #, c-format msgid "%1$s don't have a shearing tool anymore." msgstr "" -#: src/activity_actor.cpp:4305 +#: src/activity_actor.cpp:4294 #, c-format msgid "%1$s doesn't have a shearing tool anymore." msgstr "" -#: src/activity_actor.cpp:4335 +#: src/activity_actor.cpp:4324 #, c-format msgid "%1$s finished shearing %2$s and got:" msgstr "" #. ~ %1$s - item, %2$d - amount -#: src/activity_actor.cpp:4352 +#: src/activity_actor.cpp:4341 #, c-format msgid "%1$s x%2$d" msgstr "" -#: src/activity_actor.cpp:4403 +#: src/activity_actor.cpp:4392 msgid "" "You no longer have the in progress disassembly in your possession. You stop" " disassembling. Reactivate the in progress disassembly to continue " "disassembling." msgstr "" -#: src/activity_actor.cpp:4406 +#: src/activity_actor.cpp:4395 msgid "" " no longer has the in progress disassembly in their possession. " " stops disassembling." msgstr "" -#: src/activity_actor.cpp:4562 +#: src/activity_actor.cpp:4551 msgid "hissssssssss!" msgstr "hissssssssss!" -#: src/activity_actor.cpp:4697 +#: src/activity_actor.cpp:4686 #, c-format msgid "You set up the %s on the ground." msgstr "Vous installez %s sur le sol." -#: src/activity_actor.cpp:4698 +#: src/activity_actor.cpp:4687 msgid "Examine the center square to pack it up again." msgstr "Examinez le carré central pour le remballer." -#: src/activity_actor.cpp:4784 +#: src/activity_actor.cpp:4773 msgid "You pause to engage in spiritual contemplation." msgstr "" "Vous faites une pause pour vous consacrer à la contemplation spirituelle." -#: src/activity_actor.cpp:4813 +#: src/activity_actor.cpp:4802 #, c-format msgid "Playing with your %s has lifted your spirits a bit." msgstr "" -#: src/activity_actor.cpp:4889 +#: src/activity_actor.cpp:4878 #, c-format msgid "You can't use your %1$s to pry up the nails." msgstr "" -#: src/activity_actor.cpp:5163 +#: src/activity_actor.cpp:5152 msgid "You open up your kit and shave." msgstr "Vous ouvrez votre kit et vous vous rasez." -#: src/activity_actor.cpp:5186 +#: src/activity_actor.cpp:5175 msgid "You give your hair a trim." msgstr "Vous tondez vos cheveux." -#: src/activity_actor.cpp:5190 src/iexamine.cpp:339 +#: src/activity_actor.cpp:5179 src/iexamine.cpp:339 msgid "Change what?" msgstr "" -#: src/activity_actor.cpp:5191 +#: src/activity_actor.cpp:5180 msgid "Change hairstyle" msgstr "Changer de coupe de cheveux" -#: src/activity_actor.cpp:5192 +#: src/activity_actor.cpp:5181 msgid "Change facial hairstyle" msgstr "Changer de style de barbe" #. ~ Sound of a wood chopping tool at work! -#: src/activity_actor.cpp:5399 +#: src/activity_actor.cpp:5388 msgid "CHK!" msgstr "CHK!" -#: src/activity_actor.cpp:5450 +#: src/activity_actor.cpp:5439 msgid "You finish chopping wood." msgstr "" -#: src/activity_actor.cpp:5501 +#: src/activity_actor.cpp:5490 #, c-format msgid "You produce %d plank." msgid_plural "You produce %d planks." @@ -418938,7 +420102,7 @@ msgstr[0] "Vous récoltez %d planche." msgstr[1] "Vous récoltez %d planches." msgstr[2] "Vous récoltez %d planches." -#: src/activity_actor.cpp:5506 +#: src/activity_actor.cpp:5495 #, c-format msgid "You produce %d splinter." msgid_plural "You produce %d splinters." @@ -418946,165 +420110,165 @@ msgstr[0] "Vous récoltez %d éclat." msgstr[1] "Vous récoltez %d éclats." msgstr[2] "Vous récoltez %d éclats." -#: src/activity_actor.cpp:5510 +#: src/activity_actor.cpp:5499 msgid "You waste a lot of the wood." msgstr "Vous gâchez beaucoup de bois." -#: src/activity_actor.cpp:5557 +#: src/activity_actor.cpp:5546 msgid "Select a direction for the tree to fall in." msgstr "Choisissez dans quelle direction l'arbre doit tomber." -#: src/activity_actor.cpp:5611 +#: src/activity_actor.cpp:5600 msgid "You finish chopping down a tree." msgstr "Vous finissez de couper un arbre." -#: src/activity_actor.cpp:5651 +#: src/activity_actor.cpp:5640 msgid "You finish churning up the earth here." msgstr "" -#: src/activity_actor.cpp:5691 +#: src/activity_actor.cpp:5680 #, c-format msgid "You clear up the %s." msgstr "Vous nettoyez le %s." -#: src/activity_actor.cpp:5887 src/activity_actor.cpp:5901 +#: src/activity_actor.cpp:5876 src/activity_actor.cpp:5890 #, c-format msgid "You found: %s!" msgstr "Vous avez trouvé: %s!" -#: src/activity_actor.cpp:5907 +#: src/activity_actor.cpp:5896 msgid "You didn't find anything." msgstr "Vous n'avez rien trouvé." -#: src/activity_actor.cpp:5975 src/activity_handlers.cpp:2462 +#: src/activity_actor.cpp:5964 src/activity_handlers.cpp:2464 #, c-format msgid "You successfully attached the %1$s to your %2$s." msgstr "Vous avez attaché avec succès le %1$s à votre %2$s." -#: src/activity_actor.cpp:5987 +#: src/activity_actor.cpp:5976 #, c-format msgid "You failed at installing the %s and destroyed your %s!" msgstr "Vous ne réussissez pas à installer %s et détruisez %s!" -#: src/activity_actor.cpp:5991 +#: src/activity_actor.cpp:5980 #, c-format msgid "You failed at installing the %s and damaged your %s!" msgstr "Vous ne réussissez pas à installer %s et endommagez %s!" -#: src/activity_actor.cpp:5996 +#: src/activity_actor.cpp:5985 #, c-format msgid "You failed at installing the %s." msgstr "Vous ne réussissez pas à installer %s." -#: src/activity_actor.cpp:6062 +#: src/activity_actor.cpp:6051 msgid "You finish salvaging." msgstr "Vous avez terminé la récupération." -#: src/activity_actor.cpp:6315 +#: src/activity_actor.cpp:6304 #, c-format msgid "%s can't reach the source tile." msgstr "" -#: src/activity_actor.cpp:6489 src/activity_item_handling.cpp:2372 +#: src/activity_actor.cpp:6478 src/activity_item_handling.cpp:2370 #, c-format msgid "%s sorted out every item possible." msgstr "%s a trié tous les articles possibles." -#: src/activity_actor.cpp:6508 +#: src/activity_actor.cpp:6497 #, c-format msgid "%s cannot be folded." msgstr "" -#: src/activity_actor.cpp:6515 src/activity_actor.cpp:6643 +#: src/activity_actor.cpp:6504 src/activity_actor.cpp:6632 #, c-format msgid "You need %s to do it!" msgstr "" -#: src/activity_actor.cpp:6522 +#: src/activity_actor.cpp:6511 #, c-format msgid "You can't fold the %s while it's in motion." msgstr "Vous ne pouvez plier %s alors qu'il est en mouvement." -#: src/activity_actor.cpp:6541 +#: src/activity_actor.cpp:6530 #, c-format msgid "You fold the %s." msgstr "" -#: src/activity_actor.cpp:6562 +#: src/activity_actor.cpp:6551 #, c-format msgid "You let go of %s." msgstr "" -#: src/activity_actor.cpp:6609 src/consumption.cpp:731 -#: src/consumption.cpp:1826 src/iuse.cpp:674 src/iuse.cpp:693 src/iuse.cpp:751 -#: src/iuse.cpp:770 src/iuse.cpp:1799 src/iuse.cpp:2361 src/iuse.cpp:2407 -#: src/iuse.cpp:3263 src/iuse.cpp:3379 src/iuse.cpp:3849 src/iuse.cpp:3890 -#: src/iuse.cpp:4379 src/iuse.cpp:4670 src/iuse.cpp:5481 src/iuse.cpp:5529 -#: src/iuse.cpp:6113 src/iuse.cpp:8162 src/iuse_actor.cpp:1227 -#: src/iuse_actor.cpp:1911 src/iuse_actor.cpp:1970 src/iuse_actor.cpp:2221 -#: src/iuse_actor.cpp:2639 src/iuse_actor.cpp:3302 src/iuse_actor.cpp:3833 -#: src/iuse_actor.cpp:4528 +#: src/activity_actor.cpp:6598 src/consumption.cpp:731 +#: src/consumption.cpp:1732 src/iuse.cpp:675 src/iuse.cpp:694 src/iuse.cpp:752 +#: src/iuse.cpp:771 src/iuse.cpp:1800 src/iuse.cpp:2362 src/iuse.cpp:2408 +#: src/iuse.cpp:3264 src/iuse.cpp:3380 src/iuse.cpp:3850 src/iuse.cpp:3891 +#: src/iuse.cpp:4380 src/iuse.cpp:4671 src/iuse.cpp:5482 src/iuse.cpp:5530 +#: src/iuse.cpp:6114 src/iuse.cpp:8166 src/iuse_actor.cpp:1234 +#: src/iuse_actor.cpp:1918 src/iuse_actor.cpp:1977 src/iuse_actor.cpp:2228 +#: src/iuse_actor.cpp:2646 src/iuse_actor.cpp:3309 src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:4535 msgid "You can't do that while underwater." msgstr "Vous ne pouvez pas faire ça sous l'eau." -#: src/activity_actor.cpp:6613 src/iuse.cpp:963 src/iuse.cpp:1762 -#: src/iuse.cpp:1795 src/iuse.cpp:2454 src/iuse.cpp:2803 src/iuse.cpp:2885 -#: src/iuse.cpp:2919 src/iuse.cpp:2948 src/iuse.cpp:2967 src/iuse.cpp:2990 -#: src/iuse.cpp:3023 src/iuse.cpp:3259 src/iuse.cpp:3375 src/iuse.cpp:3530 -#: src/iuse.cpp:3944 src/iuse.cpp:4215 src/iuse.cpp:4375 src/iuse.cpp:4743 -#: src/iuse.cpp:4821 src/iuse.cpp:4837 src/iuse.cpp:4889 src/iuse.cpp:4931 -#: src/iuse.cpp:4975 src/iuse.cpp:5023 src/iuse.cpp:5065 src/iuse.cpp:5105 -#: src/iuse.cpp:5261 src/iuse.cpp:5292 src/iuse.cpp:5533 src/iuse.cpp:6104 -#: src/iuse.cpp:8953 src/iuse.cpp:8967 src/iuse.cpp:9137 src/iuse.cpp:9281 -#: src/iuse.cpp:9324 src/iuse.cpp:9345 src/iuse.cpp:9380 src/iuse.cpp:9556 -#: src/iuse.cpp:9595 src/iuse_actor.cpp:2224 src/iuse_actor.cpp:2645 -#: src/iuse_actor.cpp:3306 src/iuse_actor.cpp:3837 +#: src/activity_actor.cpp:6602 src/iuse.cpp:964 src/iuse.cpp:1763 +#: src/iuse.cpp:1796 src/iuse.cpp:2455 src/iuse.cpp:2804 src/iuse.cpp:2886 +#: src/iuse.cpp:2920 src/iuse.cpp:2949 src/iuse.cpp:2968 src/iuse.cpp:2991 +#: src/iuse.cpp:3024 src/iuse.cpp:3260 src/iuse.cpp:3376 src/iuse.cpp:3531 +#: src/iuse.cpp:3945 src/iuse.cpp:4216 src/iuse.cpp:4376 src/iuse.cpp:4744 +#: src/iuse.cpp:4822 src/iuse.cpp:4838 src/iuse.cpp:4890 src/iuse.cpp:4932 +#: src/iuse.cpp:4976 src/iuse.cpp:5024 src/iuse.cpp:5066 src/iuse.cpp:5106 +#: src/iuse.cpp:5262 src/iuse.cpp:5293 src/iuse.cpp:5534 src/iuse.cpp:6105 +#: src/iuse.cpp:8971 src/iuse.cpp:8985 src/iuse.cpp:9155 src/iuse.cpp:9299 +#: src/iuse.cpp:9342 src/iuse.cpp:9363 src/iuse.cpp:9398 src/iuse.cpp:9574 +#: src/iuse.cpp:9613 src/iuse_actor.cpp:2231 src/iuse_actor.cpp:2652 +#: src/iuse_actor.cpp:3313 src/iuse_actor.cpp:3844 msgid "You can't do that while mounted." msgstr "" -#: src/activity_actor.cpp:6619 src/activity_actor.cpp:6637 +#: src/activity_actor.cpp:6608 src/activity_actor.cpp:6626 #, c-format msgid "There's no room to unfold the %s." msgstr "Il n'y a pas de place pour déplier le/la %s." -#: src/activity_actor.cpp:6665 +#: src/activity_actor.cpp:6654 #, c-format msgid "You unfold the %s." msgstr "" -#: src/activity_handlers.cpp:380 src/activity_handlers.cpp:383 +#: src/activity_handlers.cpp:377 src/activity_handlers.cpp:380 #, c-format msgid "You discover a %s!" msgstr "Vous découvrez un %s!" -#: src/activity_handlers.cpp:400 +#: src/activity_handlers.cpp:397 msgid "None of your cutting tools are suitable for butchering." msgstr "Aucun de vos outils de coupe ne convient à la découpe." -#: src/activity_handlers.cpp:405 +#: src/activity_handlers.cpp:402 msgid "You don't trust the quality of your tools, but carry on anyway." msgstr "" "Vous ne faites pas confiance à la qualité de vos outils, mais continuez " "quand même." -#: src/activity_handlers.cpp:412 +#: src/activity_handlers.cpp:409 msgid "None of your tools are sharp and precise enough to do that." msgstr "" "Aucun de vos outils n'est suffisamment tranchant et précis pour le faire." -#: src/activity_handlers.cpp:416 +#: src/activity_handlers.cpp:413 msgid "You could use a better tool, but this will do." msgstr "Vous pourriez utiliser un meilleur outil, mais cela suffira." -#: src/activity_handlers.cpp:419 +#: src/activity_handlers.cpp:416 msgid "This tool is great, but you still would like a scalpel." msgstr "Cet outil est excellent, mais vous voudriez quand même un scalpel." -#: src/activity_handlers.cpp:422 +#: src/activity_handlers.cpp:419 msgid "You dissect the corpse with a trusty scalpel." msgstr "Vous disséquer le cadavre avec un scalpel fiable." -#: src/activity_handlers.cpp:426 +#: src/activity_handlers.cpp:423 msgid "" "You dissect the corpse with a sophisticated system of surgical grade " "scalpels." @@ -419112,54 +420276,54 @@ msgstr "" "Vous disséquez le cadavre avec un système sophistiqué de scalpels de qualité" " chirurgicale." -#: src/activity_handlers.cpp:440 +#: src/activity_handlers.cpp:437 msgid "You can't butcher this; you are missing some tools.\n" msgstr "Vous ne pouvez pas découper ceci, il vous manque certain outils.\n" -#: src/activity_handlers.cpp:459 +#: src/activity_handlers.cpp:456 msgid "This corpse has already been bled." msgstr "Ce cadavre a déjà été saigné." -#: src/activity_handlers.cpp:467 +#: src/activity_handlers.cpp:464 msgid "It would be futile to dissect this badly damaged corpse." msgstr "" "Il serait vain de rechercher des implants dans ce cadavre gravement " "endommagé." -#: src/activity_handlers.cpp:474 +#: src/activity_handlers.cpp:471 msgid "This corpse is already field dressed." msgstr "" -#: src/activity_handlers.cpp:480 +#: src/activity_handlers.cpp:477 msgid "This corpse is already skinned." msgstr "Ce cadavre est déjà écorché." -#: src/activity_handlers.cpp:487 +#: src/activity_handlers.cpp:484 msgid "This corpse is too small to quarter without damaging." msgstr "" "Ce cadavre est trop petit pour le découper en quartier sans l'endommager." -#: src/activity_handlers.cpp:493 +#: src/activity_handlers.cpp:490 msgid "This is already quartered." msgstr "Ceci est déjà découpé en quartiers." -#: src/activity_handlers.cpp:500 +#: src/activity_handlers.cpp:497 msgid "You need to perform field dressing before quartering." msgstr "" -#: src/activity_handlers.cpp:515 +#: src/activity_handlers.cpp:512 msgid "Would you dare desecrate the mortal remains of a fellow human being?" msgstr "Oseriez-vous profaner les restes mortels d'un être humain?" -#: src/activity_handlers.cpp:518 +#: src/activity_handlers.cpp:515 msgid "You clench your teeth at the prospect of this gruesome job." msgstr "Vous avez les dents serrées à la perspective de ce travail macabre." -#: src/activity_handlers.cpp:521 +#: src/activity_handlers.cpp:518 msgid "This will haunt you in your dreams." msgstr "Cela vous hantera dans vos rêves." -#: src/activity_handlers.cpp:525 +#: src/activity_handlers.cpp:522 msgid "" "You try to look away, but this gruesome image will stay on your mind for " "some time." @@ -419167,166 +420331,166 @@ msgstr "" "Vous essayez de détourner le regard, mais cette image macabre restera gravée" " dans votre esprit pendant un certain temps." -#: src/activity_handlers.cpp:530 +#: src/activity_handlers.cpp:527 msgid "It needs a coffin, not a knife." msgstr "Il faut un cercueil, pas un couteau." -#: src/activity_handlers.cpp:749 +#: src/activity_handlers.cpp:746 msgid "You salvage what you can from the corpse, but it is badly damaged." msgstr "" "Vous récupérez ce que vous pouvez du cadavre, mais celui-ci est gravement " "endommagé." -#: src/activity_handlers.cpp:928 +#: src/activity_handlers.cpp:925 #, c-format msgid "You fail to harvest: %s" msgstr "Vous ne parvenez pas à récolter: %s" -#: src/activity_handlers.cpp:993 +#: src/activity_handlers.cpp:990 #, c-format msgid "You harvest: %s" msgstr "Vous récoltez: %s" #. ~ %1$s - item name, %2$s - monster name -#: src/activity_handlers.cpp:1052 +#: src/activity_handlers.cpp:1049 #, c-format msgid "You discover a %1$s in the %2$s!" msgstr "Vous découvrez un %1$s dans le %2$s!" -#: src/activity_handlers.cpp:1067 +#: src/activity_handlers.cpp:1064 #, c-format msgid "You roughly slice the corpse of %s into four parts and set them aside." msgstr "" "Vous découpez grossièrement le cadavre de %s en quatre quartiers et vous les" " mettez de côté." -#: src/activity_handlers.cpp:1091 +#: src/activity_handlers.cpp:1088 msgid "There's no corpse to butcher!" msgstr "Il n'y a pas de cadavre à dépecer ici." -#: src/activity_handlers.cpp:1348 +#: src/activity_handlers.cpp:1345 #, c-format msgid "You pour %1$s onto the ground." msgstr "Vous versez %1$s par terre." -#: src/activity_handlers.cpp:1395 +#: src/activity_handlers.cpp:1397 #, c-format msgid "With a clang and a shudder, the %s pump goes silent." msgstr "" "La pompe à %s devient silencieuse après avoir vibrer aveec un bruit " "métallique." -#: src/activity_handlers.cpp:1398 src/iexamine.cpp:3556 +#: src/activity_handlers.cpp:1400 src/iexamine.cpp:3556 #, c-format msgid "You squeeze the last drops of %s from the vat." msgstr "Vous pressez les dernières goûtes de %s de la cuve." -#: src/activity_handlers.cpp:1444 src/activity_handlers.cpp:1946 +#: src/activity_handlers.cpp:1446 src/activity_handlers.cpp:1948 #, c-format msgid "The %s runs out of batteries." msgstr "Le %s n'a plus de piles." -#: src/activity_handlers.cpp:1476 +#: src/activity_handlers.cpp:1478 msgid "You won!" msgstr "" -#: src/activity_handlers.cpp:1477 +#: src/activity_handlers.cpp:1479 msgid " won!" msgstr "" #. ~ Sound of a Pickaxe at work! -#: src/activity_handlers.cpp:1501 +#: src/activity_handlers.cpp:1503 msgid "CHNK! CHNK! CHNK!" msgstr "" -#: src/activity_handlers.cpp:1525 +#: src/activity_handlers.cpp:1527 msgid "You finish digging." msgstr "" -#: src/activity_handlers.cpp:1526 +#: src/activity_handlers.cpp:1528 msgid " finishes digging." msgstr "" -#: src/activity_handlers.cpp:1629 +#: src/activity_handlers.cpp:1631 msgid "The corpse moved before you could finish smashing it!" msgstr "" -#: src/activity_handlers.cpp:1635 +#: src/activity_handlers.cpp:1637 msgid " finished pulping the corpse." msgid_plural " finished pulping the corpses." msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/activity_handlers.cpp:1686 src/bionics.cpp:938 +#: src/activity_handlers.cpp:1688 src/bionics.cpp:928 msgid "There's nothing to light there." msgstr "Il n'y a rien à allumer ici." -#: src/activity_handlers.cpp:1699 src/activity_handlers.cpp:1715 +#: src/activity_handlers.cpp:1701 src/activity_handlers.cpp:1717 msgid "You have lost the item you were using to start the fire." msgstr "" -#: src/activity_handlers.cpp:1707 +#: src/activity_handlers.cpp:1709 msgid "This item requires tinder to light." msgstr "" -#: src/activity_handlers.cpp:1725 +#: src/activity_handlers.cpp:1727 msgid "There is not enough sunlight to start a fire now. You stop trying." msgstr "" -#: src/activity_handlers.cpp:1743 +#: src/activity_handlers.cpp:1745 #, c-format msgid "You learn a little about the spell: %s" msgstr "" -#: src/activity_handlers.cpp:1749 src/character_martial_arts.cpp:78 +#: src/activity_handlers.cpp:1751 src/character_martial_arts.cpp:78 #, c-format msgid "You learn %s." msgstr "Vous apprenez %s." -#: src/activity_handlers.cpp:1780 +#: src/activity_handlers.cpp:1782 #, c-format msgid "You finish teaching %s." msgstr "" -#: src/activity_handlers.cpp:1782 +#: src/activity_handlers.cpp:1784 #, c-format msgid "%s finishes teaching %s." msgstr "" -#: src/activity_handlers.cpp:1822 +#: src/activity_handlers.cpp:1824 #, c-format msgid "You finish training %s to level %d." msgstr "Vous avez terminé de vous entraîner en %s au niveau %d." -#: src/activity_handlers.cpp:1827 src/activity_handlers.cpp:1837 +#: src/activity_handlers.cpp:1829 src/activity_handlers.cpp:1839 #, c-format msgid "You get some training in %s." msgstr "" -#: src/activity_handlers.cpp:1919 +#: src/activity_handlers.cpp:1921 msgid "You've charged the battery completely." msgstr "Vous rechargez la batterie complètement." -#: src/activity_handlers.cpp:1924 src/iuse.cpp:4573 +#: src/activity_handlers.cpp:1926 src/iuse.cpp:4574 msgid "You're too exhausted to keep cranking." msgstr "Vous êtes trop fatigué(e) pour continuer de recharger la batterie." -#: src/activity_handlers.cpp:1938 +#: src/activity_handlers.cpp:1940 msgid "You have trouble breathing, and stop." msgstr "Vous avez du mal à respirer, et arrêtez." -#: src/activity_handlers.cpp:1956 +#: src/activity_handlers.cpp:1958 msgid "You're too tired to continue." msgstr "Vous êtes trop fatigué pour continuer." -#: src/activity_handlers.cpp:2010 src/vehicle_move.cpp:499 +#: src/activity_handlers.cpp:2012 src/vehicle_move.cpp:499 #: src/vehicle_use.cpp:792 #, c-format msgid "The %s doesn't have an engine!" msgstr "Le %s n'a même pas de moteur!" -#: src/activity_handlers.cpp:2015 +#: src/activity_handlers.cpp:2017 #, c-format msgid "The %s's engine starts up." msgid_plural "The %s's engines start up." @@ -419334,7 +420498,7 @@ msgstr[0] "Le moteur du/de la %s démarre." msgstr[1] "Les moteurs du/de la %s démarrent." msgstr[2] "Les moteurs du/de la %s démarrent." -#: src/activity_handlers.cpp:2019 +#: src/activity_handlers.cpp:2021 #, c-format msgid "One of the %s's engines start up." msgid_plural "Some of the %s's engines start up." @@ -419342,12 +420506,12 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/activity_handlers.cpp:2023 +#: src/activity_handlers.cpp:2025 #, c-format msgid "The %s is ready for movement." msgstr "" -#: src/activity_handlers.cpp:2026 +#: src/activity_handlers.cpp:2028 #, c-format msgid "The %s's engine fails to start." msgid_plural "The %s's engines fail to start." @@ -419355,404 +420519,404 @@ msgstr[0] "Le moteur du/de la %s n'arrive pas à démarrer." msgstr[1] "Les moteurs du/de la %s n'arrivent pas à démarrer." msgstr[2] "Les moteurs du/de la %s n'arrivent pas à démarrer." -#: src/activity_handlers.cpp:2033 src/vehicle_use.cpp:1783 +#: src/activity_handlers.cpp:2035 src/vehicle_use.cpp:1783 #: src/vehicle_use.cpp:1813 msgid "You let go of the controls." msgstr "Vous lâchez les commandes!" -#: src/activity_handlers.cpp:2071 +#: src/activity_handlers.cpp:2073 msgid "Repeat once" msgstr "Répéter une fois" -#: src/activity_handlers.cpp:2073 +#: src/activity_handlers.cpp:2075 msgid "Repeat until reinforced" msgstr "Répétez jusqu'à ce que ce soit renforcé" -#: src/activity_handlers.cpp:2075 +#: src/activity_handlers.cpp:2077 msgid "Repeat until fully repaired, but don't reinforce" msgstr "Répéter jusque complètement réparé, mais ne pas renforcer" -#: src/activity_handlers.cpp:2077 +#: src/activity_handlers.cpp:2079 msgid "Repeat until success/failure/level up" msgstr "Répéter jusque succès/échec/niveau supérieur" -#: src/activity_handlers.cpp:2079 +#: src/activity_handlers.cpp:2081 msgid "Attempt to refit once" msgstr "" -#: src/activity_handlers.cpp:2081 +#: src/activity_handlers.cpp:2083 msgid "Repeat until refitted" msgstr "" -#: src/activity_handlers.cpp:2082 +#: src/activity_handlers.cpp:2084 msgid "Back to item selection" msgstr "Retour à la sélection des objets" -#: src/activity_handlers.cpp:2202 +#: src/activity_handlers.cpp:2204 #, c-format msgid "Your %s ran out of charges." msgstr "" -#: src/activity_handlers.cpp:2267 src/iuse_actor.cpp:3099 +#: src/activity_handlers.cpp:2269 src/iuse_actor.cpp:3106 msgid "You won't learn anything more by doing that." msgstr "Vous n'apprendrez rien de plus en faisant ça." -#: src/activity_handlers.cpp:2275 +#: src/activity_handlers.cpp:2277 #, c-format msgid "%s %s\n" msgstr "%s %s\n" -#: src/activity_handlers.cpp:2281 +#: src/activity_handlers.cpp:2283 msgid "bionic power" msgstr "" -#: src/activity_handlers.cpp:2309 src/activity_handlers.cpp:2313 +#: src/activity_handlers.cpp:2311 src/activity_handlers.cpp:2315 #, c-format msgid "%s (%d)" msgstr "%s (%d)" -#: src/activity_handlers.cpp:2318 +#: src/activity_handlers.cpp:2320 #, c-format msgid "Charges: %s/%s %s (%s per use)\n" msgstr "Charges: %s/%s %s (%s par usage)\n" -#: src/activity_handlers.cpp:2322 +#: src/activity_handlers.cpp:2324 #, c-format msgid "Materials available: %s\n" msgstr "Matériaux disponibles: %s\n" -#: src/activity_handlers.cpp:2323 +#: src/activity_handlers.cpp:2325 #, c-format msgid "Skill used: %s (%s)\n" msgstr "Compétence utilisée: %s (%s)\n" -#: src/activity_handlers.cpp:2325 +#: src/activity_handlers.cpp:2327 #, c-format msgid "Success chance: %.1f%%\n" msgstr "Chance de réussite: %.1f%%\n" -#: src/activity_handlers.cpp:2327 +#: src/activity_handlers.cpp:2329 #, c-format msgid "Damage chance: %.1f%%" msgstr "Chances de dégâts:%.1f%%" -#: src/activity_handlers.cpp:2349 +#: src/activity_handlers.cpp:2351 #, c-format msgid "Your %s is repaired as much as possible, considering the degradation." msgstr "" -#: src/activity_handlers.cpp:2350 +#: src/activity_handlers.cpp:2352 #, c-format msgid "Your %s is already fully repaired." msgstr "Votre %s est déjà complètement réparé." -#: src/activity_handlers.cpp:2382 +#: src/activity_handlers.cpp:2384 msgid "You defrost the food, but don't heat it up, since you enjoy it cold." msgstr "" "Vous décongelez les aliments, mais ne les réchauffez pas, car vous les " "appréciez froids." -#: src/activity_handlers.cpp:2385 +#: src/activity_handlers.cpp:2387 msgid "You defrost and heat up the food." msgstr "Vous décongelez et réchauffez la nourriture." -#: src/activity_handlers.cpp:2389 +#: src/activity_handlers.cpp:2391 msgid "You heat up the food." msgstr "Vous réchauffez la nourriture." -#: src/activity_handlers.cpp:2423 +#: src/activity_handlers.cpp:2425 #, c-format msgid "You are currently unable to mend the %s." msgstr "Vous ne pouvez actuellement pas réparer le %s." -#: src/activity_handlers.cpp:2517 +#: src/activity_handlers.cpp:2513 #, c-format msgid "You wonder if it's even possible to craft the %s…" msgstr "" -#: src/activity_handlers.cpp:2524 +#: src/activity_handlers.cpp:2520 #, c-format msgid "You don't know how to craft the %s!" msgstr "" -#: src/activity_handlers.cpp:2580 +#: src/activity_handlers.cpp:2576 msgid "You cannot reach that destination" msgstr "Vous ne pouvez pas atteindre cette destination" -#: src/activity_handlers.cpp:2610 src/activity_handlers.cpp:2620 -#: src/game.cpp:1340 +#: src/activity_handlers.cpp:2606 src/activity_handlers.cpp:2616 +#: src/game.cpp:1341 #, c-format msgid "You caught a %s." msgstr "Vous attrapez un %s." -#: src/activity_handlers.cpp:2656 +#: src/activity_handlers.cpp:2652 msgid "You feel a tug on your line!" msgstr "Vous sentez une traction sur votre ligne !" -#: src/activity_handlers.cpp:2668 +#: src/activity_handlers.cpp:2664 msgid "You finish fishing" msgstr "Vous arrêtez de pêcher" -#: src/activity_handlers.cpp:2696 src/activity_handlers.cpp:2702 +#: src/activity_handlers.cpp:2692 src/activity_handlers.cpp:2698 msgid "You finish waiting." msgstr "Vous arrêtez d'attendre." -#: src/activity_handlers.cpp:2753 +#: src/activity_handlers.cpp:2749 #, c-format msgid "%s finishes with you…" msgstr "%s termine avec vous..." -#: src/activity_handlers.cpp:2782 +#: src/activity_handlers.cpp:2778 msgid "You are bored of waiting, so you stop." msgstr "Vous en avez assez d'attendre, alors vous arrêtez." -#: src/activity_handlers.cpp:2784 +#: src/activity_handlers.cpp:2780 msgid "You finish waiting and feel refreshed." msgstr "Vous finissez d'attendre et vous vous sentez rafraîchi." -#: src/activity_handlers.cpp:2791 +#: src/activity_handlers.cpp:2787 #, c-format msgid "%s finishes chatting with you." msgstr "%s finit de bavarder avec vous." -#: src/activity_handlers.cpp:2838 +#: src/activity_handlers.cpp:2834 msgid "The Autodoc suffers a catastrophic failure." msgstr "" -#: src/activity_handlers.cpp:2841 +#: src/activity_handlers.cpp:2837 msgid "The Autodoc's failure damages you greatly." msgstr "" -#: src/activity_handlers.cpp:2842 +#: src/activity_handlers.cpp:2838 msgid "The Autodoc's failure damages greatly." msgstr "" -#: src/activity_handlers.cpp:2850 +#: src/activity_handlers.cpp:2846 #, c-format msgid "Your %s is ripped open." msgstr "Votre %s est ouvert en grand." -#: src/activity_handlers.cpp:2851 +#: src/activity_handlers.cpp:2847 #, c-format msgid "'s %s is ripped open." msgstr "de %s est ouvert en grand." -#: src/activity_handlers.cpp:2870 +#: src/activity_handlers.cpp:2866 #, c-format msgid "The Autodoc is meticulously cutting your %s open." msgstr "" -#: src/activity_handlers.cpp:2871 +#: src/activity_handlers.cpp:2867 #, c-format msgid "The Autodoc is meticulously cutting 's %s open." msgstr "" -#: src/activity_handlers.cpp:2878 +#: src/activity_handlers.cpp:2874 msgid "The Autodoc is meticulously cutting you open." msgstr "L'Autodoc vous ouvre méticuleusement." -#: src/activity_handlers.cpp:2879 +#: src/activity_handlers.cpp:2875 msgid "The Autodoc is meticulously cutting open." msgstr "" -#: src/activity_handlers.cpp:2885 +#: src/activity_handlers.cpp:2881 msgid "The Autodoc attempts to carefully extract the bionic." msgstr "" -#: src/activity_handlers.cpp:2891 +#: src/activity_handlers.cpp:2887 #, c-format msgid "" "Tried to uninstall bionic with UID %s, but you don't have this bionic " "installed." msgstr "" -#: src/activity_handlers.cpp:2898 +#: src/activity_handlers.cpp:2894 msgid "The Autodoc attempts to carefully insert the bionic." msgstr "L'Autodoc essaie d'insérer l'implant bionique avec soin." -#: src/activity_handlers.cpp:2912 +#: src/activity_handlers.cpp:2908 #, c-format msgid "%s is no a valid bionic_id" msgstr "%s n'est pas une id_bionique valide" -#: src/activity_handlers.cpp:2922 +#: src/activity_handlers.cpp:2918 #, c-format msgid "The Autodoc is stitching your %s back up." msgstr "L'Autodoc raccommode votre %s." -#: src/activity_handlers.cpp:2923 +#: src/activity_handlers.cpp:2919 #, c-format msgid "The Autodoc is stitching 's %s back up." msgstr "L'Autodoc raccommode le/la %s de ." -#: src/activity_handlers.cpp:2930 +#: src/activity_handlers.cpp:2926 msgid "The Autodoc is stitching you back up." msgstr "L'Autodoc vous raccommode." -#: src/activity_handlers.cpp:2931 +#: src/activity_handlers.cpp:2927 msgid "The Autodoc is stitching back up." msgstr "L'Autodoc raccommode ." -#: src/activity_handlers.cpp:2937 +#: src/activity_handlers.cpp:2933 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching your wounds." msgstr "" -#: src/activity_handlers.cpp:2938 +#: src/activity_handlers.cpp:2934 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching 's wounds." msgstr "" -#: src/activity_handlers.cpp:2962 +#: src/activity_handlers.cpp:2958 msgid "" "The Autodoc returns to its resting position after successfully performing " "the operation." msgstr "" -#: src/activity_handlers.cpp:2966 +#: src/activity_handlers.cpp:2962 msgid "a short upbeat jingle: \"Operation successful\"" msgstr "" -#: src/activity_handlers.cpp:2971 +#: src/activity_handlers.cpp:2967 msgid "" "The Autodoc jerks back to its resting position after failing the operation." msgstr "" -#: src/activity_handlers.cpp:2975 +#: src/activity_handlers.cpp:2971 msgid "a sad beeping noise: \"Operation failed\"" msgstr "" -#: src/activity_handlers.cpp:2982 +#: src/activity_handlers.cpp:2978 msgid "The operation is a success." msgstr "" -#: src/activity_handlers.cpp:2985 src/bionics.cpp:2039 +#: src/activity_handlers.cpp:2981 src/bionics.cpp:1854 msgid "The operation is a failure." msgstr "" -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid " plants some %s." msgstr "" -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid "You plant some %s." msgstr "" -#: src/activity_handlers.cpp:3037 +#: src/activity_handlers.cpp:3033 #, c-format msgid "%s did not find an unfinished construction at the activity spot." msgstr "" -#: src/activity_handlers.cpp:3045 +#: src/activity_handlers.cpp:3041 #, c-format msgid "%s can't work on this construction anymore." msgstr "" -#: src/activity_handlers.cpp:3148 +#: src/activity_handlers.cpp:3144 msgid "You feel much better." msgstr "Vous vous sentez beaucoup mieu." #. ~ Sound of a jackhammer at work! -#: src/activity_handlers.cpp:3179 +#: src/activity_handlers.cpp:3175 msgid "TATATATATATATAT!" msgstr "TATATATATATATAT!" -#: src/activity_handlers.cpp:3191 +#: src/activity_handlers.cpp:3187 msgid "You finish drilling." msgstr "" -#: src/activity_handlers.cpp:3192 +#: src/activity_handlers.cpp:3188 msgid " finishes drilling." msgstr "" -#: src/activity_handlers.cpp:3301 +#: src/activity_handlers.cpp:3297 #, c-format msgid "You have run out of %s." msgstr "" -#: src/activity_handlers.cpp:3316 +#: src/activity_handlers.cpp:3312 msgid "You fertilized every plot you could." msgstr "" -#: src/activity_handlers.cpp:3329 src/activity_handlers.cpp:3350 +#: src/activity_handlers.cpp:3325 src/activity_handlers.cpp:3346 msgid "Target lost. IFF override failed." msgstr "" -#: src/activity_handlers.cpp:3354 +#: src/activity_handlers.cpp:3350 #, c-format msgid "You unleash your override attack on the %s." msgstr "" -#: src/activity_handlers.cpp:3366 +#: src/activity_handlers.cpp:3362 #, c-format msgid "You successfully override the %s's IFF protocols!" msgstr "" -#: src/activity_handlers.cpp:3374 +#: src/activity_handlers.cpp:3370 #, c-format msgid "The %s short circuits as you attempt to reprogram it!" msgstr "" -#: src/activity_handlers.cpp:3383 +#: src/activity_handlers.cpp:3379 msgid "…and turns friendly!" msgstr "" -#: src/activity_handlers.cpp:3394 +#: src/activity_handlers.cpp:3390 msgid "…but the robot refuses to acknowledge you as an ally!" msgstr "" -#: src/activity_handlers.cpp:3417 +#: src/activity_handlers.cpp:3413 msgid "The ancient tree spirits answer your call." msgstr "" -#: src/activity_handlers.cpp:3419 +#: src/activity_handlers.cpp:3415 msgid "Your communion with the trees has begun." msgstr "" -#: src/activity_handlers.cpp:3463 +#: src/activity_handlers.cpp:3459 msgid "The trees have shown you what they will." msgstr "" -#: src/activity_handlers.cpp:3484 +#: src/activity_handlers.cpp:3480 msgid "" "Choose part\n" "to draw blood from." msgstr "" -#: src/activity_handlers.cpp:3517 +#: src/activity_handlers.cpp:3513 msgid "You lose your concentration!" msgstr "" -#: src/activity_handlers.cpp:3521 src/activity_handlers.cpp:3573 +#: src/activity_handlers.cpp:3517 src/activity_handlers.cpp:3569 #, c-format msgid "You gain %i experience. New total %i." msgstr "" -#: src/activity_handlers.cpp:3529 +#: src/activity_handlers.cpp:3525 msgid "cast a spell" msgstr "" -#: src/activity_handlers.cpp:3570 +#: src/activity_handlers.cpp:3566 msgid "" "Something about how this spell works just clicked! You gained a level!" msgstr "" -#: src/activity_handlers.cpp:3579 src/activity_handlers.cpp:3619 +#: src/activity_handlers.cpp:3575 src/activity_handlers.cpp:3615 #, c-format msgid "You gained a level in %s!" msgstr "" -#: src/activity_handlers.cpp:3630 +#: src/activity_handlers.cpp:3626 #, c-format msgid "You gained %i experience from your study session." msgstr "" -#: src/activity_handlers.cpp:3636 src/iuse_actor.cpp:1126 -#: src/iuse_actor.cpp:2279 +#: src/activity_handlers.cpp:3632 src/iuse_actor.cpp:1133 +#: src/iuse_actor.cpp:2286 msgid "It's too dark to read." msgstr "Il fait trop sombre pour lire." @@ -419923,12 +421087,12 @@ msgstr "met plusieurs objets dans le%s." msgid "Some items tumble to the %s." msgstr "Des objets tombent dans le %s." -#: src/activity_item_handling.cpp:472 src/iuse.cpp:9451 +#: src/activity_item_handling.cpp:472 src/iuse.cpp:9469 #, c-format msgid "You need %1$i charges of water or clean water to wash these items." msgstr "Vous devez %1$i charges d'eau ou d'eau propre pour laver ces objets." -#: src/activity_item_handling.cpp:480 src/iuse.cpp:9457 +#: src/activity_item_handling.cpp:480 src/iuse.cpp:9475 #, c-format msgid "You need %1$i charges of cleansing agent to wash these items." msgstr "Vous devez %1$i charges d'agent nettoyant pour laver ces objets." @@ -419937,53 +421101,53 @@ msgstr "Vous devez %1$i charges d'agent nettoyant pour laver ces objets." msgid "You washed your items." msgstr "Vous avez lavé vos objets." -#: src/activity_item_handling.cpp:1935 +#: src/activity_item_handling.cpp:1933 #, c-format msgid "%1s failed to fetch tools." msgstr "" -#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3098 +#: src/activity_item_handling.cpp:1951 src/npcmove.cpp:3059 #, c-format msgid "%1$s picks up a %2$s." msgstr "%1$s prend un %2$s." -#: src/activity_item_handling.cpp:1955 src/npcmove.cpp:3103 +#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3064 #, c-format msgid "%s picks up several items." msgstr "%s prend plusieurs objets." -#: src/activity_item_handling.cpp:2013 src/iuse.cpp:4825 +#: src/activity_item_handling.cpp:2011 src/iuse.cpp:4826 msgid "You cut the log into planks." msgstr "Vous débitez la bûche en planches." -#: src/activity_item_handling.cpp:2138 +#: src/activity_item_handling.cpp:2136 #, c-format msgid "%s can't reach the source tile. Try to sort out loot without a cart." msgstr "" -#: src/activity_item_handling.cpp:2684 +#: src/activity_item_handling.cpp:2682 msgid "It is too dark to do this activity." msgstr "Il fait trop sombre pour faire cette activité." -#: src/activity_item_handling.cpp:2734 +#: src/activity_item_handling.cpp:2732 msgid "You don't have the skill for this task." msgstr "Vous n'avez pas les compétences pour cette tâche." -#: src/activity_item_handling.cpp:2736 +#: src/activity_item_handling.cpp:2734 msgid "There is something blocking the location for this task." msgstr "Il y a quelque chose qui bloque l'emplacement pour cette tâche." -#: src/activity_item_handling.cpp:2753 +#: src/activity_item_handling.cpp:2751 #, c-format msgid "%s is trying to find necessary items to do the job" msgstr "" -#: src/activity_item_handling.cpp:2853 src/activity_item_handling.cpp:2854 +#: src/activity_item_handling.cpp:2851 src/activity_item_handling.cpp:2852 msgid "The required items are not available to complete this task." msgstr "" "Les éléments requis ne sont pas disponibles pour effectuer cette tâche." -#: src/activity_item_handling.cpp:3154 +#: src/activity_item_handling.cpp:3152 msgid "It is too dark to work here." msgstr "Il fait trop sombre pour travailler ici." @@ -419996,271 +421160,271 @@ msgstr "Interrompre %s?" msgid "THIS IS A BUG" msgstr "C'EST UN BUG" -#: src/advanced_inv.cpp:121 +#: src/advanced_inv.cpp:122 msgid "IN" msgstr "" -#: src/advanced_inv.cpp:122 +#: src/advanced_inv.cpp:123 msgid "South West" msgstr "Sud-Ouest" -#: src/advanced_inv.cpp:123 src/weather.cpp:779 +#: src/advanced_inv.cpp:124 src/weather.cpp:779 msgid "South" msgstr "Sud" -#: src/advanced_inv.cpp:124 +#: src/advanced_inv.cpp:125 msgid "South East" msgstr "Sud-Est" -#: src/advanced_inv.cpp:125 src/weather.cpp:783 +#: src/advanced_inv.cpp:126 src/weather.cpp:783 msgid "West" msgstr "Ouest" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "DN" msgstr "ED" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "Directly below you" msgstr "Juste en-dessous de vous" -#: src/advanced_inv.cpp:127 src/weather.cpp:775 +#: src/advanced_inv.cpp:128 src/weather.cpp:775 msgid "East" msgstr "Est" -#: src/advanced_inv.cpp:128 +#: src/advanced_inv.cpp:129 msgid "North West" msgstr "Nord-Ouest" -#: src/advanced_inv.cpp:129 src/weather.cpp:771 +#: src/advanced_inv.cpp:130 src/weather.cpp:771 msgid "North" msgstr "Nord" -#: src/advanced_inv.cpp:130 +#: src/advanced_inv.cpp:131 msgid "North East" msgstr "Nord-Est" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "GR" msgstr "" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "Grabbed Vehicle" msgstr "Véhicule saisit" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "AL" msgstr "" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "Surrounding area" msgstr "Autour de vous" -#: src/advanced_inv.cpp:133 +#: src/advanced_inv.cpp:134 msgid "CN" msgstr "" -#: src/advanced_inv.cpp:133 src/crafting_gui.cpp:654 +#: src/advanced_inv.cpp:134 src/crafting_gui.cpp:654 msgid "Container" msgstr "Conteneur" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "WR" msgstr "" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "Worn Items" msgstr "Objets portés" -#: src/advanced_inv.cpp:187 src/newcharacter.cpp:920 +#: src/advanced_inv.cpp:188 src/newcharacter.cpp:920 msgid "name" msgstr "nom" -#: src/advanced_inv.cpp:189 +#: src/advanced_inv.cpp:190 msgid "weight" msgstr "poids" -#: src/advanced_inv.cpp:191 +#: src/advanced_inv.cpp:192 msgid "volume" msgstr "volume" -#: src/advanced_inv.cpp:193 +#: src/advanced_inv.cpp:194 msgid "charges" msgstr "charges" -#: src/advanced_inv.cpp:195 +#: src/advanced_inv.cpp:196 msgid "category" msgstr "catégorie" -#: src/advanced_inv.cpp:197 src/bonuses.cpp:71 src/effect.cpp:705 +#: src/advanced_inv.cpp:198 src/bonuses.cpp:71 src/effect.cpp:705 #: src/effect.cpp:706 msgid "damage" msgstr "dommages" -#: src/advanced_inv.cpp:199 +#: src/advanced_inv.cpp:200 msgid "ammo/charge type" msgstr "" -#: src/advanced_inv.cpp:201 +#: src/advanced_inv.cpp:202 msgid "spoilage" msgstr "péremption" -#: src/advanced_inv.cpp:203 +#: src/advanced_inv.cpp:204 msgid "barter value" msgstr "valeur d'échange" #. ~ Items list header (length type 1). Table fields length without spaces: #. amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:327 src/advanced_inv.cpp:338 +#: src/advanced_inv.cpp:328 src/advanced_inv.cpp:339 msgid "amt weight vol" msgstr "qté poids vol" #. ~ Items list header (length type 2). Table fields length without spaces: #. src - 2, amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:329 src/advanced_inv.cpp:334 +#: src/advanced_inv.cpp:330 src/advanced_inv.cpp:335 msgid "src amt weight vol" msgstr "src qté poids vol" -#: src/advanced_inv.cpp:331 +#: src/advanced_inv.cpp:332 msgid "Name (charges)" msgstr "Nom (charges)" -#: src/advanced_inv.cpp:748 +#: src/advanced_inv.cpp:751 #, c-format msgid "[<] page %1$d of %2$d [>]" msgstr "" -#: src/advanced_inv.cpp:757 +#: src/advanced_inv.cpp:760 #, c-format msgid "< [%s] Sort: %s >" msgstr "" -#: src/advanced_inv.cpp:767 src/inventory_ui.cpp:2364 -#: src/worldfactory.cpp:1299 +#: src/advanced_inv.cpp:770 src/inventory_ui.cpp:2364 +#: src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter" msgstr "" -#: src/advanced_inv.cpp:779 +#: src/advanced_inv.cpp:782 #, c-format msgid "[%s] Reset" msgstr "" -#: src/advanced_inv.cpp:837 src/advanced_inv.cpp:1003 +#: src/advanced_inv.cpp:840 src/advanced_inv.cpp:1006 msgid "You look at the items, then your clothes, and scratch your head…" msgstr "" -#: src/advanced_inv.cpp:842 +#: src/advanced_inv.cpp:845 msgid "There are no items to be moved!" msgstr "Il n'y a pas d'objets à déplacer!" -#: src/advanced_inv.cpp:851 src/advanced_inv.cpp:970 src/advanced_inv.cpp:1075 +#: src/advanced_inv.cpp:854 src/advanced_inv.cpp:973 src/advanced_inv.cpp:1078 msgid "There isn't enough room, do you really want to move all?" msgstr "" -#: src/advanced_inv.cpp:935 src/advanced_inv.cpp:1299 -#: src/advanced_inv.cpp:1812 +#: src/advanced_inv.cpp:938 src/advanced_inv.cpp:1302 +#: src/advanced_inv.cpp:1815 msgid "You can't put items there!" msgstr "" -#: src/advanced_inv.cpp:955 +#: src/advanced_inv.cpp:958 msgid "You try to put your bags into themselves, but physics won't let you." msgstr "" -#: src/advanced_inv.cpp:959 +#: src/advanced_inv.cpp:962 msgid "Putting on everything from your inventory would be tricky." msgstr "" -#: src/advanced_inv.cpp:963 +#: src/advanced_inv.cpp:966 msgid "Putting everything into the container would be tricky." msgstr "" -#: src/advanced_inv.cpp:981 +#: src/advanced_inv.cpp:984 msgid "Really drop all your favorite items?" msgstr "" -#: src/advanced_inv.cpp:1053 src/advanced_inv.cpp:1131 +#: src/advanced_inv.cpp:1056 src/advanced_inv.cpp:1134 msgid "Skipping filled buckets to avoid spilling their contents." msgstr "" -#: src/advanced_inv.cpp:1156 +#: src/advanced_inv.cpp:1159 msgid "Sort by…" msgstr "" -#: src/advanced_inv.cpp:1157 +#: src/advanced_inv.cpp:1160 msgid "Unsorted (recently added first)" msgstr "Non trié (objets ajoutés récemment en premier)" -#: src/advanced_inv.cpp:1240 +#: src/advanced_inv.cpp:1243 #, c-format msgid "< [%s] keybindings >" msgstr "" -#: src/advanced_inv.cpp:1378 +#: src/advanced_inv.cpp:1381 #, c-format msgid "Source area is the same as destination (%s)." msgstr "L'emplacement source est le même que la zone de destination (%s)." -#: src/advanced_inv.cpp:1455 +#: src/advanced_inv.cpp:1458 #, c-format msgid "You have no space for %s" msgstr "" -#: src/advanced_inv.cpp:1640 +#: src/advanced_inv.cpp:1643 msgid "Default layout was saved." msgstr "" -#: src/advanced_inv.cpp:1760 +#: src/advanced_inv.cpp:1763 msgid "No vehicle storage space there!" msgstr "" -#: src/advanced_inv.cpp:1817 +#: src/advanced_inv.cpp:1820 msgid "Select destination" msgstr "Sélectionnez la destination" -#: src/advanced_inv.cpp:1835 +#: src/advanced_inv.cpp:1838 msgid " (FULL)" msgstr " (PLEIN)" -#: src/advanced_inv.cpp:1861 +#: src/advanced_inv.cpp:1864 msgid "Source must be container." msgstr "La source doit être un contenant." -#: src/advanced_inv.cpp:1865 +#: src/advanced_inv.cpp:1868 msgid "Source container is empty." msgstr "L'emplacement source est vide." -#: src/advanced_inv.cpp:1872 +#: src/advanced_inv.cpp:1875 msgid "You can unload only liquids into target container." msgstr "Le récipient cible ne peut contenir que des liquides." -#: src/advanced_inv.cpp:1916 src/pickup.cpp:347 +#: src/advanced_inv.cpp:1919 src/pickup.cpp:347 msgid "Spilt liquid cannot be picked back up. Try mopping it instead." msgstr "" -#: src/advanced_inv.cpp:1924 +#: src/advanced_inv.cpp:1927 msgid "Destination area is full. Remove some items first." msgstr "La destination est pleine. Retirez des objets d'abord." -#: src/advanced_inv.cpp:1940 +#: src/advanced_inv.cpp:1943 msgid "Destination area has too many items. Remove some first." msgstr "La destination a trop d'objets. Retirez-en." -#: src/advanced_inv.cpp:1958 +#: src/advanced_inv.cpp:1961 msgid "This is too heavy!" msgstr "" -#: src/advanced_inv.cpp:1978 +#: src/advanced_inv.cpp:1981 #, c-format msgid "How many do you want to move? [Have %d] (0 to cancel)" msgstr "" -#: src/advanced_inv.cpp:1981 +#: src/advanced_inv.cpp:1984 #, c-format msgid "Destination can only hold %d! Move how many? [Have %d] (0 to cancel)" msgstr "" -#: src/advanced_inv.cpp:1987 +#: src/advanced_inv.cpp:1990 msgid "The destination is already full!" msgstr "" @@ -420396,7 +421560,7 @@ msgstr "" msgid "Properties" msgstr "Propriétés" -#: src/armor_layers.cpp:239 src/item_pocket.cpp:1145 +#: src/armor_layers.cpp:239 src/item_pocket.cpp:1161 msgid "Coverage:" msgstr "Couverture:" @@ -420559,7 +421723,7 @@ msgstr "Rien à voir ici!" msgid "Encumbrance and Warmth" msgstr "Encombrement et Chaleur" -#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4651 +#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4658 msgid "Encumbrance" msgstr "Encombrement" @@ -420703,174 +421867,174 @@ msgstr "" msgid "auto notes configuration" msgstr "" -#: src/auto_note.cpp:348 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 -#: src/color.cpp:797 src/construction.cpp:399 src/crafting_gui.cpp:489 -#: src/game.cpp:6370 src/game.cpp:7799 src/game.cpp:8248 -#: src/newcharacter.cpp:1400 src/newcharacter.cpp:1944 -#: src/newcharacter.cpp:2298 src/newcharacter.cpp:2623 -#: src/newcharacter.cpp:3037 src/options.cpp:2955 src/safemode_ui.cpp:104 -#: src/safemode_ui.cpp:580 src/ui.cpp:308 src/ui.cpp:353 -#: src/worldfactory.cpp:612 src/worldfactory.cpp:948 src/worldfactory.cpp:1044 +#: src/auto_note.cpp:341 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 +#: src/color.cpp:800 src/construction.cpp:399 src/crafting_gui.cpp:489 +#: src/game.cpp:6368 src/game.cpp:7797 src/game.cpp:8246 +#: src/newcharacter.cpp:1404 src/newcharacter.cpp:1964 +#: src/newcharacter.cpp:2326 src/newcharacter.cpp:2659 +#: src/newcharacter.cpp:3085 src/options.cpp:3032 src/safemode_ui.cpp:105 +#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:355 +#: src/worldfactory.cpp:618 src/worldfactory.cpp:953 src/worldfactory.cpp:1049 msgid "Fast scroll up" msgstr "" -#: src/auto_note.cpp:349 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 -#: src/color.cpp:798 src/construction.cpp:400 src/crafting_gui.cpp:490 -#: src/game.cpp:6371 src/game.cpp:7800 src/game.cpp:8249 -#: src/newcharacter.cpp:1401 src/newcharacter.cpp:1945 -#: src/newcharacter.cpp:2299 src/newcharacter.cpp:2624 -#: src/newcharacter.cpp:3038 src/options.cpp:2956 src/safemode_ui.cpp:105 -#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:354 -#: src/worldfactory.cpp:613 src/worldfactory.cpp:949 src/worldfactory.cpp:1045 +#: src/auto_note.cpp:342 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 +#: src/color.cpp:801 src/construction.cpp:400 src/crafting_gui.cpp:490 +#: src/game.cpp:6369 src/game.cpp:7798 src/game.cpp:8247 +#: src/newcharacter.cpp:1405 src/newcharacter.cpp:1965 +#: src/newcharacter.cpp:2327 src/newcharacter.cpp:2660 +#: src/newcharacter.cpp:3086 src/options.cpp:3033 src/safemode_ui.cpp:106 +#: src/safemode_ui.cpp:582 src/ui.cpp:310 src/ui.cpp:356 +#: src/worldfactory.cpp:619 src/worldfactory.cpp:954 src/worldfactory.cpp:1050 msgid "Fast scroll down" msgstr "" -#: src/auto_note.cpp:368 src/auto_pickup.cpp:338 src/game.cpp:6251 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:361 src/auto_pickup.cpp:338 src/game.cpp:6249 +#: src/safemode_ui.cpp:144 msgid "nable" msgstr "Activr" -#: src/auto_note.cpp:369 src/auto_pickup.cpp:339 src/game.cpp:6252 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:362 src/auto_pickup.cpp:339 src/game.cpp:6250 +#: src/safemode_ui.cpp:144 msgid "isable" msgstr "ésactiver" -#: src/auto_note.cpp:370 +#: src/auto_note.cpp:363 msgid " - Toggle" msgstr "" -#: src/auto_note.cpp:383 +#: src/auto_note.cpp:376 msgid "Character" msgstr "" -#: src/auto_note.cpp:385 +#: src/auto_note.cpp:378 msgid "Global" msgstr "" -#: src/auto_note.cpp:387 +#: src/auto_note.cpp:380 msgid "Map Extra" msgstr "" -#: src/auto_note.cpp:388 src/options.cpp:1609 src/options.cpp:1667 +#: src/auto_note.cpp:381 src/options.cpp:1686 src/options.cpp:1744 msgid "Symbol" msgstr "" -#: src/auto_note.cpp:389 src/distraction_manager.cpp:130 src/options.cpp:1855 +#: src/auto_note.cpp:382 src/distraction_manager.cpp:130 src/options.cpp:1932 #: src/smart_controller_ui.cpp:66 msgid "Enabled" msgstr "" -#: src/auto_note.cpp:394 +#: src/auto_note.cpp:387 #, c-format msgid "%1$s %2$s" msgstr "" -#: src/auto_note.cpp:400 +#: src/auto_note.cpp:393 msgid "Auto notes enabled:" msgstr "" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/options.cpp:1847 src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/options.cpp:1924 src/safemode_ui.cpp:189 msgid "False" msgstr "Faux" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/safemode_ui.cpp:189 msgid "True" msgstr "Vrai" -#: src/auto_note.cpp:412 +#: src/auto_note.cpp:405 msgid "witch " msgstr "" -#: src/auto_note.cpp:417 +#: src/auto_note.cpp:410 msgid " to change pages." msgstr "" -#: src/auto_note.cpp:436 +#: src/auto_note.cpp:429 msgid "Discover more special encounters to populate this list" msgstr "" -#: src/auto_note.cpp:450 src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/editmap.cpp:751 msgid "no" msgstr "non" -#: src/auto_note.cpp:450 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 -#: src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 +#: src/editmap.cpp:751 msgid "yes" msgstr "oui" -#: src/auto_note.cpp:551 +#: src/auto_note.cpp:544 msgid "Enter a map extra custom symbol (empty to unset):" msgstr "" -#: src/auto_note.cpp:562 +#: src/auto_note.cpp:555 msgid "Pick a color:" msgstr "" #. ~ %1$s: note color abbreviation, %2$s: note color name -#: src/auto_note.cpp:566 src/help.cpp:136 src/overmap_ui.cpp:1245 +#: src/auto_note.cpp:559 src/help.cpp:133 src/overmap_ui.cpp:1246 #, c-format msgctxt "note color" msgid "%1$s:%2$s, " msgstr "" -#: src/auto_note.cpp:577 +#: src/auto_note.cpp:570 msgctxt "color" msgid "yellow" msgstr "jaune" -#: src/auto_note.cpp:578 src/options.cpp:806 src/options.cpp:820 +#: src/auto_note.cpp:571 src/options.cpp:806 src/options.cpp:820 #, c-format msgid "Default: %s" msgstr "Par défaut: %s" -#: src/auto_note.cpp:606 +#: src/auto_note.cpp:599 msgid "" "Auto notes are disabled globally.\n" "Do you want to enable?" msgstr "" -#: src/auto_note.cpp:615 src/auto_pickup.cpp:639 src/color.cpp:1062 -#: src/game.cpp:6916 src/input.cpp:1667 src/options.cpp:3426 -#: src/safemode_ui.cpp:506 +#: src/auto_note.cpp:608 src/auto_pickup.cpp:639 src/color.cpp:1065 +#: src/game.cpp:6914 src/input.cpp:1666 src/options.cpp:3503 +#: src/safemode_ui.cpp:507 msgid "Save changes?" msgstr "Enregistrer les modifications ?" -#: src/auto_pickup.cpp:334 src/game.cpp:6248 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:334 src/game.cpp:6246 src/safemode_ui.cpp:142 msgid "dd" msgstr "jouter" -#: src/auto_pickup.cpp:335 src/game.cpp:6250 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:335 src/game.cpp:6248 src/safemode_ui.cpp:142 msgid "emove" msgstr "etirer" -#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:143 msgid "opy" msgstr "opier" -#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:143 msgid "ove" msgstr "Bouger" -#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:144 +#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:145 msgid "est" msgstr "est" -#: src/auto_pickup.cpp:345 src/game.cpp:6262 src/safemode_ui.cpp:155 +#: src/auto_pickup.cpp:345 src/game.cpp:6260 src/safemode_ui.cpp:156 msgid "<+-> Move up/down" msgstr "<+-> Déplacer en haut/bas" -#: src/auto_pickup.cpp:347 src/color.cpp:731 src/game.cpp:6263 -#: src/safemode_ui.cpp:157 +#: src/auto_pickup.cpp:347 src/color.cpp:734 src/game.cpp:6261 +#: src/safemode_ui.cpp:158 msgid "-Edit" msgstr "-Editer" -#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:158 +#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:159 msgid "-Switch Page" msgstr "-Changer page" -#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:170 +#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:171 msgid "Rules" msgstr "Règles" @@ -420882,11 +422046,11 @@ msgstr "c-a-d" msgid "Auto pickup enabled:" msgstr "Ramassage automatique activé:" -#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:190 +#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:191 msgid "witch" msgstr "Baculer" -#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:241 +#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:242 msgid "" msgstr "" @@ -420918,11 +422082,11 @@ msgstr "" msgid "Pickup Rule:" msgstr "Règle de ramassage:" -#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:180 +#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:181 msgid "[]" msgstr "[]" -#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:182 +#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:183 msgid "[]" msgstr "[]" @@ -420946,7 +422110,7 @@ msgstr "" msgid "auto pickup configuration" msgstr "" -#: src/auto_pickup.cpp:1082 +#: src/auto_pickup.cpp:1081 #, c-format msgid "Pickup rules for %s" msgstr "" @@ -421227,22 +422391,22 @@ msgstr "" msgid "Needs %d more experience to gain next level." msgstr "" -#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3098 +#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3099 #: src/item.cpp:2175 msgid "strength" msgstr "force" -#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3099 +#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3100 #: src/item.cpp:2178 msgid "dexterity" msgstr "dexterité" -#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3100 +#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3101 #: src/item.cpp:2181 msgid "intelligence" msgstr "intelligence" -#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3101 +#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3102 #: src/item.cpp:2184 msgid "perception" msgstr "perception" @@ -421256,7 +422420,7 @@ msgstr "" msgid "Are you sure you want to raise %s? %d points available." msgstr "" -#: src/avatar.cpp:1374 src/game.cpp:9332 +#: src/avatar.cpp:1374 src/game.cpp:9330 msgid "You need to put the bag away before trying to wield something from it." msgstr "" @@ -421565,7 +422729,7 @@ msgstr "Vous secouez les barreaux mais la porte est fermé!" msgid "You can't climb here - there's a ceiling above." msgstr "" -#: src/avatar_action.cpp:595 src/game.cpp:10094 +#: src/avatar_action.cpp:595 src/game.cpp:10092 msgid "The water puts out the flames!" msgstr "L'eau éteint le feu!" @@ -421674,19 +422838,19 @@ msgstr "" "Vous ne pouvez pas correctement jeter quelque chose en étant dans votre " "carapace" -#: src/avatar_action.cpp:966 src/handle_action.cpp:2050 -#: src/handle_action.cpp:2060 src/handle_action.cpp:2079 -#: src/handle_action.cpp:2103 src/handle_action.cpp:2116 -#: src/handle_action.cpp:2134 src/handle_action.cpp:2146 -#: src/handle_action.cpp:2158 src/handle_action.cpp:2346 -#: src/handle_action.cpp:2358 src/handle_action.cpp:2372 -#: src/handle_action.cpp:2386 src/handle_action.cpp:2400 -#: src/handle_action.cpp:2424 src/iexamine.cpp:6562 src/iexamine.cpp:6572 +#: src/avatar_action.cpp:966 src/handle_action.cpp:2046 +#: src/handle_action.cpp:2056 src/handle_action.cpp:2075 +#: src/handle_action.cpp:2099 src/handle_action.cpp:2112 +#: src/handle_action.cpp:2130 src/handle_action.cpp:2142 +#: src/handle_action.cpp:2154 src/handle_action.cpp:2342 +#: src/handle_action.cpp:2354 src/handle_action.cpp:2368 +#: src/handle_action.cpp:2382 src/handle_action.cpp:2396 +#: src/handle_action.cpp:2420 src/iexamine.cpp:6562 src/iexamine.cpp:6572 #: src/iexamine.cpp:6582 src/melee.cpp:544 msgid "You lack the substance to affect anything." msgstr "Vous n'êtes pas assez physique pour bouger quelque chose." -#: src/avatar_action.cpp:973 src/game.cpp:9753 src/game.cpp:11089 +#: src/avatar_action.cpp:973 src/game.cpp:9751 src/game.cpp:11087 #: src/handle_action.cpp:705 #, c-format msgid "Your %s refuses to move as its batteries have been drained." @@ -421696,7 +422860,7 @@ msgstr "" msgid "You don't have any items to throw." msgstr "Vous n'avez pas d'objet à lancer." -#: src/avatar_action.cpp:1003 src/character_attire.cpp:223 +#: src/avatar_action.cpp:1003 src/character_attire.cpp:219 msgid "You don't have that item." msgstr "Vous n'avez pas cet objet." @@ -421866,572 +423030,492 @@ msgid "" "Time: %s\n" msgstr "" -#: src/basecamp.cpp:603 +#: src/basecamp.cpp:605 msgid "Name this camp" msgstr "Nommez ce camp" -#: src/basecamp.cpp:742 src/faction_camp.cpp:736 +#: src/basecamp.cpp:611 +msgid "You need to input the base camp name." +msgstr "" + +#: src/basecamp.cpp:753 src/faction_camp.cpp:736 msgid "Base Missions" msgstr "" -#: src/basecamp.cpp:751 +#: src/basecamp.cpp:762 msgid "Expansion" msgstr "Expansion" -#: src/basecamp.cpp:754 +#: src/basecamp.cpp:765 msgid "Empty Expansion" msgstr "Expansion Vide" -#: src/bionics.cpp:677 +#: src/bionics.cpp:667 #, c-format msgid "%s activates their %s." msgstr "" -#: src/bionics.cpp:696 +#: src/bionics.cpp:686 #, c-format msgid "Your %s is shorting out and can't be activated." msgstr "" -#: src/bionics.cpp:708 +#: src/bionics.cpp:698 #, c-format msgid "You don't have the power to activate your %s." msgstr "Vous n'avez pas l'énergie nécessaire pour activer votre %s." -#: src/bionics.cpp:803 +#: src/bionics.cpp:793 #, c-format msgid "Deactivate your %s first!" msgstr "Désactiver d'abord votre %s!" -#: src/bionics.cpp:810 src/character.cpp:7218 +#: src/bionics.cpp:800 src/character.cpp:7219 #, c-format msgid "Stop wielding %s?" msgstr "Arrêter de manier %s?" -#: src/bionics.cpp:832 src/bionics.cpp:1907 +#: src/bionics.cpp:822 src/bionics.cpp:1722 #, c-format msgid "There is not enough humidity in the air for your %s to function." msgstr "" -#: src/bionics.cpp:837 +#: src/bionics.cpp:827 #, c-format msgid "Your %s issues a low humidity warning. Efficiency will be reduced." msgstr "" -#: src/bionics.cpp:845 +#: src/bionics.cpp:835 msgid "You change your mind and turn it off." msgstr "Vous changez d'avis et le désactivez." #. ~Sound of a bionic sonic-resonator shaking the area -#: src/bionics.cpp:851 +#: src/bionics.cpp:841 msgid "VRRRRMP!" msgstr "VRRRRMP!" -#: src/bionics.cpp:864 src/bionics.cpp:886 +#: src/bionics.cpp:854 src/bionics.cpp:876 #, c-format msgid "You cannot activate %s while mounted." msgstr "" -#: src/bionics.cpp:871 +#: src/bionics.cpp:861 msgid "Your speed suddenly increases!" msgstr "Votre vitesse s'acroit soudainement !" -#: src/bionics.cpp:873 +#: src/bionics.cpp:863 msgid "Your muscles tear with the strain." msgstr "Vos muscles se déchirent à cause de l'epreuve." -#: src/bionics.cpp:921 +#: src/bionics.cpp:911 msgid "Your torsion ratchet locks onto your joints." msgstr "" -#: src/bionics.cpp:924 +#: src/bionics.cpp:914 msgid "You can now run faster, assisted by joint servomotors." msgstr "" "Vous pouvez maintenant courir plus vite avec l'aide de vos servomoteurs " "d'articulation." -#: src/bionics.cpp:926 +#: src/bionics.cpp:916 msgid "Start a fire where?" msgstr "Où allumer le feu ?" -#: src/bionics.cpp:933 src/iuse_actor.cpp:285 src/iuse_actor.cpp:1215 +#: src/bionics.cpp:923 src/iuse_actor.cpp:292 src/iuse_actor.cpp:1222 msgid "You happily light a fire." msgstr "" -#: src/bionics.cpp:943 +#: src/bionics.cpp:933 #, c-format msgid "Your radiation level: %d" msgstr "Votre niveau de radiation: %d" -#: src/bionics.cpp:954 +#: src/bionics.cpp:944 msgid "Safeguards kick in, and the bionic refuses to activate!" msgstr "" -#: src/bionics.cpp:962 +#: src/bionics.cpp:952 msgid "Create an EMP where?" msgstr "Où créer l'IEM ?" -#: src/bionics.cpp:972 +#: src/bionics.cpp:962 msgid "Your muscles hiss as hydraulic strength fills them!" msgstr "" "Vos muscles sifflent alors qu'ils sont rempli d'une force hydraulique." #. ~ Sound of hissing hydraulic muscle! (not quite as loud as a car horn) -#: src/bionics.cpp:974 src/bionics.cpp:1833 +#: src/bionics.cpp:964 src/bionics.cpp:1648 msgid "HISISSS!" msgstr "" -#: src/bionics.cpp:985 +#: src/bionics.cpp:975 #, c-format msgid "Extract water from the %s" msgstr "Prélever de l'eau du %s." -#: src/bionics.cpp:1000 +#: src/bionics.cpp:990 msgid "There is no suitable corpse on this tile." msgstr "" -#: src/bionics.cpp:1067 +#: src/bionics.cpp:1057 msgid "You unleash a powerful shockwave!" msgstr "Vous émettez une puissante onde de choc!" -#: src/bionics.cpp:1083 +#: src/bionics.cpp:1073 #, c-format msgid "Temperature: %s." msgstr "Température: %s." -#: src/bionics.cpp:1085 src/iuse.cpp:9005 +#: src/bionics.cpp:1075 src/iuse.cpp:9023 #, c-format msgid "Relative Humidity: %s." msgstr "Humidité Relative: %s." -#: src/bionics.cpp:1089 src/iuse.cpp:9016 +#: src/bionics.cpp:1079 src/iuse.cpp:9034 #, c-format msgid "Pressure: %s." msgstr "Pression: %s." -#: src/bionics.cpp:1091 src/iuse.cpp:9030 +#: src/bionics.cpp:1081 src/iuse.cpp:9048 #, c-format msgid "Wind Speed: %.1f %s." msgstr "Vitesse du vent: %.1f%s." -#: src/bionics.cpp:1094 src/iuse.cpp:9034 +#: src/bionics.cpp:1084 src/iuse.cpp:9052 #, c-format msgid "Feels Like: %s." msgstr "" -#: src/bionics.cpp:1098 src/iuse.cpp:9038 +#: src/bionics.cpp:1088 src/iuse.cpp:9056 #, c-format msgid "Wind Direction: From the %s." msgstr "" -#: src/bionics.cpp:1101 +#: src/bionics.cpp:1091 msgid "Perform which function:" msgstr "Effectuer quelle fonction:" -#: src/bionics.cpp:1102 +#: src/bionics.cpp:1092 msgid "RC radio" msgstr "radio RC" -#: src/bionics.cpp:1127 +#: src/bionics.cpp:1117 msgid "" "You need a jumper cable connected to a power source to drain power from it." msgstr "" -#: src/bionics.cpp:1133 +#: src/bionics.cpp:1123 msgid "" "Cable is plugged-in to the CBM but it has to be also connected to the power " "source." msgstr "" -#: src/bionics.cpp:1139 +#: src/bionics.cpp:1129 msgid "" "You are plugged to the vehicle. It will charge you if it has some juice in " "it." msgstr "" -#: src/bionics.cpp:1145 +#: src/bionics.cpp:1135 msgid "" "You are plugged to a solar pack. It will charge you if it's unfolded and in" " sunlight." msgstr "" -#: src/bionics.cpp:1151 +#: src/bionics.cpp:1141 msgid "" "You are plugged to a UPS. It will charge you if it has some juice in it." msgstr "" -#: src/bionics.cpp:1155 +#: src/bionics.cpp:1145 msgid "" "You have a cable plugged to a portable power source, but you need to plug it" " in to the CBM." msgstr "" -#: src/bionics.cpp:1159 +#: src/bionics.cpp:1149 msgid "" "You have a cable plugged to a vehicle, but you need to plug it in to the " "CBM." msgstr "" -#: src/bionics.cpp:1168 +#: src/bionics.cpp:1158 msgid "" "You have at least one free cable in your inventory that you could use to " "plug yourself in." msgstr "" -#: src/bionics.cpp:1186 +#: src/bionics.cpp:1176 #, c-format msgid "Your %s automatically turn off." msgstr "Votre %s s'éteind automatiquement" -#: src/bionics.cpp:1212 +#: src/bionics.cpp:1202 #, c-format msgid "Your %s is shorting out and can't be deactivated." msgstr "Votre %s court-circuite et ne peux pas être activé. " -#: src/bionics.cpp:1224 +#: src/bionics.cpp:1214 #, c-format msgid "You can't deactivate your %s manually!" msgstr "Vous ne pouvez désactiver votre %s manuellement!" -#: src/bionics.cpp:1228 +#: src/bionics.cpp:1218 #, c-format msgid "You don't have the power to deactivate your %s." msgstr "Vous n'avez pas l'énergie pour désactiver votre %s." -#: src/bionics.cpp:1273 +#: src/bionics.cpp:1259 #, c-format msgid "You withdraw your %s." msgstr "Vous retractez votre/vos %s." -#: src/bionics.cpp:1276 +#: src/bionics.cpp:1262 #, c-format msgid " withdraws his %s." msgstr " retracte son/ses %s." -#: src/bionics.cpp:1278 +#: src/bionics.cpp:1264 #, c-format msgid " withdraws her %s." msgstr " retracte son/ses %s." -#: src/bionics.cpp:1336 -#, c-format -msgid "Your %s does not have enough fuel to start." -msgstr "Votre %s n'a pas assez de carburant pour démarrer." - -#: src/bionics.cpp:1337 -#, c-format -msgid "'s %s does not have enough fuel to start." -msgstr "Le %s de n'a pas assez de carburant pour démarrer." - -#: src/bionics.cpp:1344 src/bionics.cpp:1429 -#, c-format -msgid "Your %s runs out of fuel and turns off." -msgstr "Votre %s tombe à court de carburant et s'éteint." - -#: src/bionics.cpp:1345 src/bionics.cpp:1430 -#, c-format -msgid "'s %s runs out of fuel and turns off." -msgstr "Le %s de tombe à court de carburant et s'éteint." - -#: src/bionics.cpp:1401 +#: src/bionics.cpp:1334 #, c-format -msgid "Your %s turns off to not waste calories." -msgstr "Votre %s s'éteint pour ne pas gâcher des calories." - -#: src/bionics.cpp:1402 -#, c-format -msgid "'s %s turns off to not waste calories." -msgstr "Le %s de s'éteint pour ne pas gâcher de calories." - -#: src/bionics.cpp:1404 -#, c-format -msgid "Your %s turns off after filling your power banks." -msgstr "Votre %s s'éteint après avoir rempli vos batteries." - -#: src/bionics.cpp:1405 -#, c-format -msgid "'s %s turns off after filling their power banks." -msgstr "Le %s de s'éteint après avoir rempli vos batteries." - -#: src/bionics.cpp:1407 -#, c-format -msgid "Your %s turns off to not waste fuel." -msgstr "Votre %s s'éteint pour ne pas gaspiller du carburant." - -#: src/bionics.cpp:1408 -#, c-format -msgid "'s %s turns off to not waste fuel." -msgstr "Le %s de s'éteint pour ne pas gaspiller du carburant." - -#: src/bionics.cpp:1411 -#, c-format -msgid "" -"Your %s cannot be started because you don't have any bionic power storage." +msgid "Your %s cannot be started because your calories are below safe levels." msgstr "" -"Votre %s ne peut pas être allumé car vous ne possédez aucune batterie." -#: src/bionics.cpp:1412 +#: src/bionics.cpp:1335 #, c-format msgid "" -"'s %s cannot be started because they don't have any bionic power " -"storage." -msgstr "" - -#: src/bionics.cpp:1414 -#, c-format -msgid "Your %s cannot be started due to fuel saving." -msgstr "" - -#: src/bionics.cpp:1415 -#, c-format -msgid "'s %s cannot be started due to fuel saving." -msgstr "" - -#: src/bionics.cpp:1417 -#, c-format -msgid "Your %s cannot be started because your power banks are full." -msgstr "" - -#: src/bionics.cpp:1418 -#, c-format -msgid "'s %s cannot be started because their power banks are full." +"'s %s cannot be started because their calories are below safe " +"levels." msgstr "" -#: src/bionics.cpp:1426 +#: src/bionics.cpp:1340 #, c-format msgid "" "Stored calories are below the safe threshold, your %s shuts down to preserve" " your health." msgstr "" -#: src/bionics.cpp:1427 +#: src/bionics.cpp:1341 #, c-format msgid "" "Stored calories are below the safe threshold, 's %s shuts down to " "preserve their health." msgstr "" -#: src/bionics.cpp:1434 -#, c-format -msgid "Your %s cannot be started because your calories are below safe levels." -msgstr "" - -#: src/bionics.cpp:1435 +#: src/bionics.cpp:1348 #, c-format -msgid "" -"'s %s cannot be started because their calories are below safe " -"levels." -msgstr "" - -#: src/bionics.cpp:1437 -#, c-format -msgid "Your %s doesn't have enough fuel to start." -msgstr "" +msgid "Your %s does not have enough fuel to start." +msgstr "Votre %s n'a pas assez de carburant pour démarrer." -#: src/bionics.cpp:1438 +#: src/bionics.cpp:1349 #, c-format -msgid "'s %s doesn't have enough fuel to start." -msgstr "" +msgid "'s %s does not have enough fuel to start." +msgstr "Le %s de n'a pas assez de carburant pour démarrer." -#: src/bionics.cpp:1479 +#: src/bionics.cpp:1353 #, c-format -msgid "Your %s does not have enough fuel to use Auto Start." -msgstr "" +msgid "Your %s runs out of fuel and turns off." +msgstr "Votre %s tombe à court de carburant et s'éteint." -#: src/bionics.cpp:1480 +#: src/bionics.cpp:1354 #, c-format -msgid "'s %s does not have enough fuel to use Auto Start." -msgstr "" +msgid "'s %s runs out of fuel and turns off." +msgstr "Le %s de tombe à court de carburant et s'éteint." -#: src/bionics.cpp:1803 +#: src/bionics.cpp:1618 #, c-format msgid "Your %s powers down." msgstr "Votre %s s'eteint." -#: src/bionics.cpp:1828 +#: src/bionics.cpp:1643 #, c-format msgid "Your %s has lost connection and is turning off." msgstr "Votre %s a perdu la connexion et se désactive." -#: src/bionics.cpp:1891 +#: src/bionics.cpp:1706 msgid "You feel your throat open up and air filling your lungs!" msgstr "" -#: src/bionics.cpp:1912 +#: src/bionics.cpp:1727 #, c-format msgid "Your %s issues a low humidity warning. Efficiency is reduced." msgstr "" -#: src/bionics.cpp:1921 +#: src/bionics.cpp:1736 #, c-format msgid "You are properly hydrated. Your %s chirps happily." msgstr "" -#: src/bionics.cpp:1954 src/bionics.cpp:2025 +#: src/bionics.cpp:1769 src/bionics.cpp:1840 msgid "The removal fails without incident." msgstr "" -#: src/bionics.cpp:1958 +#: src/bionics.cpp:1773 msgid "The removal is a failure." msgstr "L'extraction est un échec." -#: src/bionics.cpp:1963 src/bionics.cpp:2050 src/bionics.cpp:2729 +#: src/bionics.cpp:1778 src/bionics.cpp:1865 src/bionics.cpp:2544 msgid "It really hurts!" msgstr "Ca fait vraiment mal!" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "'s %s is damaged." msgstr "Le/La %s de est endommagé(e)." -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "Your %s is damaged." msgstr "Votre %s est endommagé(e)." -#: src/bionics.cpp:1995 src/bionics.cpp:2085 +#: src/bionics.cpp:1810 src/bionics.cpp:1900 #, c-format msgid "Your %s is severely damaged." msgstr "Votre %s est sévèrement endommagé(e)." -#: src/bionics.cpp:1996 src/bionics.cpp:2086 +#: src/bionics.cpp:1811 src/bionics.cpp:1901 #, c-format msgid "'s %s is severely damaged." msgstr "Le/La %s de est sévèrement endommagé(e)." -#: src/bionics.cpp:2030 +#: src/bionics.cpp:1845 #, c-format msgid "The %s flub the operation." msgstr "" -#: src/bionics.cpp:2033 +#: src/bionics.cpp:1848 #, c-format msgid "The %s messes up the operation." msgstr "" -#: src/bionics.cpp:2036 +#: src/bionics.cpp:1851 msgid "The operation fails." msgstr "L'opération est un échec." -#: src/bionics.cpp:2042 +#: src/bionics.cpp:1857 #, c-format msgid "The %s screws up the operation." msgstr "L'%s fiche en l'air l'opération." -#: src/bionics.cpp:2125 +#: src/bionics.cpp:1940 msgid "You don't have enough anesthetic to perform the installation." msgstr "Vous n'avez pas assez d’anesthésiant pour commencer l'installation." -#: src/bionics.cpp:2156 +#: src/bionics.cpp:1971 msgid "You don't have the required components to perform the installation." msgstr "" "Vous n'avez pas les ingrédients nécessaires pour commencer l'installation." -#: src/bionics.cpp:2272 +#: src/bionics.cpp:2087 #, c-format msgid "%s must remove the parent bionic to remove the %s." msgstr "" -#: src/bionics.cpp:2288 +#: src/bionics.cpp:2103 msgid "Are you sure you wish to uninstall the selected bionic?" msgstr "" -#: src/bionics.cpp:2294 src/game.cpp:4999 +#: src/bionics.cpp:2109 src/game.cpp:4997 #, c-format msgid "" "WARNING: %i percent chance of SEVERE damage to all body parts! Continue " "anyway?" msgstr "" -#: src/bionics.cpp:2366 src/bionics.cpp:2440 +#: src/bionics.cpp:2181 src/bionics.cpp:2255 msgid "Your parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2367 +#: src/bionics.cpp:2182 msgid "'s parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2368 src/bionics.cpp:2441 src/bionics.cpp:2445 +#: src/bionics.cpp:2183 src/bionics.cpp:2256 src/bionics.cpp:2260 #, c-format msgid "Successfully removed %s." msgstr "Vous avez retiré %s avec succès." -#: src/bionics.cpp:2400 +#: src/bionics.cpp:2215 #, c-format msgid "The %s's anesthesia kit looks empty." msgstr "Le kit d’anesthésie du %s a l'air vide." -#: src/bionics.cpp:2418 src/bionics.cpp:3420 +#: src/bionics.cpp:2233 src/bionics.cpp:3181 msgid "" "You feel a tiny pricking sensation in your right arm, and lose all sensation" " before abruptly blacking out." msgstr "" -#: src/bionics.cpp:2421 +#: src/bionics.cpp:2236 #, c-format msgid "" "The %1$s gently inserts a syringe into %2$s's arm and starts injecting " "something while holding them down." msgstr "" -#: src/bionics.cpp:2431 +#: src/bionics.cpp:2246 #, c-format msgid "You fall asleep and %1$s starts operating." msgstr "" -#: src/bionics.cpp:2433 +#: src/bionics.cpp:2248 #, c-format msgid "%1$s falls asleep and %2$s starts operating." msgstr "" -#: src/bionics.cpp:2443 +#: src/bionics.cpp:2258 #, c-format msgid "%s's parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2477 +#: src/bionics.cpp:2292 msgid "/!\\ CBM is highly contaminated. /!\\" msgstr "/!\\ Ce MBC est sévèrement contaminé. /!\\" -#: src/bionics.cpp:2478 +#: src/bionics.cpp:2293 msgid "CBM is filthy." msgstr "Le MBC est sale." -#: src/bionics.cpp:2483 +#: src/bionics.cpp:2298 msgid "/!\\ CBM is not sterile. /!\\ Please use autoclave to sterilize." msgstr "" "/!\\ Ce MBC n'est pas stérilisé. /!\\ Veuillez utiliser une autoclave pour " "le stériliser." -#: src/bionics.cpp:2484 +#: src/bionics.cpp:2299 msgid "CBM is not sterile." msgstr "Le MBC n'est pas stérile." -#: src/bionics.cpp:2487 +#: src/bionics.cpp:2302 msgid "CBM already deployed. Please reset to factory state." msgstr "" "Ce MBC a déjà été déployé. Veuillez le réinitialisez à son état d'usine." -#: src/bionics.cpp:2489 +#: src/bionics.cpp:2304 msgid "CBM is already installed." msgstr "Ce MBC est déjà installé." -#: src/bionics.cpp:2491 src/bionics.cpp:2494 +#: src/bionics.cpp:2306 src/bionics.cpp:2309 msgid "CBM not compatible with patient's body." msgstr "Ce MBC n'est pas compatible avec le corps du patient." -#: src/bionics.cpp:2498 +#: src/bionics.cpp:2313 msgid "No base version installed." msgstr "" -#: src/bionics.cpp:2504 +#: src/bionics.cpp:2319 msgid "Superior version installed." msgstr "" -#: src/bionics.cpp:2506 +#: src/bionics.cpp:2321 msgid "CBM not compatible with patient." msgstr "Ce MBC n'est pas compatible avec le patient." -#: src/bionics.cpp:2546 +#: src/bionics.cpp:2361 #, c-format msgid "" "Installing this bionic will remove the conflicting traits: %s. Continue " @@ -422439,7 +423523,7 @@ msgid "" msgstr "" #. ~ : more slot(s) needed. -#: src/bionics.cpp:2557 +#: src/bionics.cpp:2372 #, c-format msgid "" "\n" @@ -422448,16 +423532,16 @@ msgstr "" "\n" "%s: %i emplacement(s) nécessaire(s) en plus." -#: src/bionics.cpp:2561 +#: src/bionics.cpp:2376 #, c-format msgid "Not enough space for bionic installation!%s" msgstr "Vous n'avez pas assez de place pour ce MBC!%s" -#: src/bionics.cpp:2568 +#: src/bionics.cpp:2383 msgid "Are you sure you wish to install the selected bionic?" msgstr "Êtes-vous sûr(e) de vouloir installer l'implant bionique sélectionné?" -#: src/bionics.cpp:2574 +#: src/bionics.cpp:2389 #, c-format msgid "" "WARNING: %i percent chance of failure that may result in damage, pain, or a " @@ -422469,327 +423553,312 @@ msgstr "" #. ~ %1$s - name of the bionic to be upgraded (inferior), %2$s - name of the #. upgraded bionic (superior). -#: src/bionics.cpp:2664 +#: src/bionics.cpp:2479 #, c-format msgid "Successfully upgraded %1$s to %2$s." msgstr "" #. ~ %s - name of the bionic. -#: src/bionics.cpp:2670 +#: src/bionics.cpp:2485 #, c-format msgid "Successfully installed %s." msgstr "%s installé avec succès." -#: src/bionics.cpp:2708 +#: src/bionics.cpp:2523 msgid "The installation is a failure." msgstr "L'installation est un échec." #. ~"Complications" is USian medical-speak for "unintended damage from a #. medical procedure". -#: src/bionics.cpp:2712 +#: src/bionics.cpp:2527 #, c-format msgid "%s training helps to minimize the complications." msgstr "" -#: src/bionics.cpp:2721 +#: src/bionics.cpp:2536 msgid "The installation fails without incident." msgstr "L'installation échoue sans incident." -#: src/bionics.cpp:2737 +#: src/bionics.cpp:2552 msgid "The installation is faulty!" msgstr "L'installation est défectueuse!" #. ~ ( slots); -#: src/bionics.cpp:2803 +#: src/bionics.cpp:2618 #, c-format msgid "%s (%i slots);" msgstr "%s (%i emplacements);" -#: src/bionics.cpp:2896 +#: src/bionics.cpp:2716 #, c-format msgid "Increased storage capacity by %i." msgstr "" -#: src/bionics.cpp:3193 -msgid "Chose Safe Fuel Level Threshold" +#: src/bionics.cpp:3013 +msgid "Stop power generation at" msgstr "" -#: src/bionics.cpp:3194 -msgid "Full Power" +#: src/bionics.cpp:3014 +#, c-format +msgid "100 %%" msgstr "" -#: src/bionics.cpp:3196 +#: src/bionics.cpp:3015 #, c-format -msgid "Above 80 %%" -msgstr "Au dessus de 80 %%" - -#: src/bionics.cpp:3199 -#, c-format -msgid "Above 55 %%" -msgstr "Au dessus de 55 %%" +msgid "90 %%" +msgstr "" -#: src/bionics.cpp:3202 +#: src/bionics.cpp:3016 #, c-format -msgid "Above 30 %%" -msgstr "Au dessus de 30 %%" - -#: src/bionics.cpp:3204 src/distraction_manager.cpp:130 src/options.cpp:1495 -#: src/options.cpp:1669 -msgid "Disabled" -msgstr "Hors de service" - -#: src/bionics.cpp:3235 -msgid "Chose Start Power Level Threshold" +msgid "70 %%" msgstr "" -#: src/bionics.cpp:3236 -msgid "No Power Left" +#: src/bionics.cpp:3017 +#, c-format +msgid "50 %%" msgstr "" -#: src/bionics.cpp:3238 +#: src/bionics.cpp:3018 #, c-format -msgid "Below 25 %%" -msgstr "En dessous de 25 %%" +msgid "30 %%" +msgstr "" -#: src/bionics.cpp:3241 +#: src/bionics.cpp:3019 #, c-format -msgid "Below 50 %%" -msgstr "En dessous de 50 %%" +msgid "10 %%" +msgstr "" -#: src/bionics.cpp:3244 -#, c-format -msgid "Below 75 %%" -msgstr "En dessous de 75 %%" +#: src/bionics.cpp:3020 src/distraction_manager.cpp:130 src/options.cpp:1572 +#: src/options.cpp:1746 +msgid "Disabled" +msgstr "Hors de service" -#: src/bionics.cpp:3402 +#: src/bionics.cpp:3163 msgid "You tell the pain to bug off and proceed with the operation." msgstr "" -#: src/bionics.cpp:3406 +#: src/bionics.cpp:3167 msgid "" "You set up the operation step-by-step, configuring the Autodoc to manipulate" " a CBM." msgstr "" -#: src/bionics.cpp:3407 +#: src/bionics.cpp:3168 msgid "" " sets up the operation, configuring the Autodoc to manipulate a " "CBM." msgstr "" -#: src/bionics.cpp:3410 +#: src/bionics.cpp:3171 msgid "" "You settle into position, sliding your right wrist into the couch's strap." msgstr "" -#: src/bionics.cpp:3411 +#: src/bionics.cpp:3172 msgid "" " settles into position, sliding their wrist into the couch's strap." msgstr "" -#: src/bionics.cpp:3416 +#: src/bionics.cpp:3177 msgid "You feel excited as the operation starts." msgstr "" -#: src/bionics.cpp:3427 +#: src/bionics.cpp:3188 msgid "" "You feel excited as the Autodoc slices painlessly into you. You enjoy the " "sight of scalpels slicing you apart." msgstr "" -#: src/bionics.cpp:3430 +#: src/bionics.cpp:3191 msgid "" "You stay very, very still, focusing intently on an interesting stain on the " "ceiling, as the Autodoc slices painlessly into you." msgstr "" -#: src/bionics.cpp:3438 +#: src/bionics.cpp:3199 msgid "" "As your consciousness slips away, you feel regret that you won't be able to " "enjoy the operation." msgstr "" -#: src/bionics_ui.cpp:58 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 -#: src/options.cpp:1598 src/options.cpp:1728 +#: src/bionics_ui.cpp:59 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 +#: src/options.cpp:1675 src/options.cpp:1805 msgid "None" msgstr "Aucun" -#: src/bionics_ui.cpp:60 +#: src/bionics_ui.cpp:61 msgid "Power usage" msgstr "" -#: src/bionics_ui.cpp:62 +#: src/bionics_ui.cpp:63 msgid "Name" msgstr "Nom" -#: src/bionics_ui.cpp:64 +#: src/bionics_ui.cpp:65 msgid "Manual (shortcut)" msgstr "" -#: src/bionics_ui.cpp:124 +#: src/bionics_ui.cpp:125 msgid "Sort bionics by:" msgstr "" -#: src/bionics_ui.cpp:205 +#: src/bionics_ui.cpp:206 msgid "Available Fuel: " msgstr "Carburant Disponible:" -#: src/bionics_ui.cpp:243 src/bionics_ui.cpp:249 +#: src/bionics_ui.cpp:244 src/bionics_ui.cpp:250 msgctxt "decimal separator" msgid "." msgstr "." -#: src/bionics_ui.cpp:245 src/display.cpp:556 src/display.cpp:599 +#: src/bionics_ui.cpp:246 src/display.cpp:556 src/display.cpp:599 #: src/player_display.cpp:684 src/units.cpp:105 msgctxt "energy unit: kilojoule" msgid "kJ" msgstr "kJ" -#: src/bionics_ui.cpp:251 src/display.cpp:553 src/display.cpp:596 +#: src/bionics_ui.cpp:252 src/display.cpp:553 src/display.cpp:596 #: src/player_display.cpp:681 src/units.cpp:110 msgctxt "energy unit: joule" msgid "J" msgstr "J" -#: src/bionics_ui.cpp:253 src/display.cpp:550 src/display.cpp:593 +#: src/bionics_ui.cpp:254 src/display.cpp:550 src/display.cpp:593 #: src/player_display.cpp:678 src/units.cpp:112 msgctxt "energy unit: millijoule" msgid "mJ" msgstr "mJ" -#: src/bionics_ui.cpp:257 +#: src/bionics_ui.cpp:258 #, c-format msgid "" "Bionic Power: %s/%ikJ" msgstr "" -#: src/bionics_ui.cpp:269 src/diary.cpp:197 src/init.cpp:824 +#: src/bionics_ui.cpp:270 src/diary.cpp:197 src/init.cpp:809 msgid "Bionics" msgstr "Implants Bioniques" -#: src/bionics_ui.cpp:272 +#: src/bionics_ui.cpp:273 #, c-format msgid "" "[%s] Reassign, [%s] Switch tabs," " [%s] Toggle fuel saving mode, " -"[%s] Toggle auto start mode, " -"[%s] Open refueling menu." msgstr "" -#: src/bionics_ui.cpp:278 +#: src/bionics_ui.cpp:276 #, c-format msgid " [%s] Sort: %s" msgstr "" -#: src/bionics_ui.cpp:282 +#: src/bionics_ui.cpp:280 msgid "" "Reassigning. Select a bionic to reassign or press " "[SPACE] to cancel." msgstr "" -#: src/bionics_ui.cpp:285 +#: src/bionics_ui.cpp:283 #, c-format msgid "" "Activating [%s] Examine, %s" msgstr "" -#: src/bionics_ui.cpp:289 +#: src/bionics_ui.cpp:287 #, c-format msgid "" "Examining [%s] Activate, %s" msgstr "" -#: src/bionics_ui.cpp:307 +#: src/bionics_ui.cpp:305 #, c-format msgid "%s act" msgstr "" -#: src/bionics_ui.cpp:311 +#: src/bionics_ui.cpp:309 #, c-format msgid "%s deact" msgstr "" -#: src/bionics_ui.cpp:315 +#: src/bionics_ui.cpp:313 #, c-format msgid "%s trigger" msgstr "" -#: src/bionics_ui.cpp:320 +#: src/bionics_ui.cpp:318 #, c-format msgid "%s/turn" msgstr "%s/tour" -#: src/bionics_ui.cpp:321 +#: src/bionics_ui.cpp:319 #, c-format msgid "%s/%d turns" msgstr "" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "OFF" msgstr "OFF" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "ON" msgstr "ON" -#: src/bionics_ui.cpp:328 +#: src/bionics_ui.cpp:326 msgid "(incapacitated)" msgstr "" -#: src/bionics_ui.cpp:333 +#: src/bionics_ui.cpp:330 #, c-format msgid "(fuel saving ON > %d %%)" msgstr "" -#: src/bionics_ui.cpp:338 -#, c-format -msgid "(auto start < %d %%)" +#: src/bionics_ui.cpp:336 +msgid "(inactive)" msgstr "" -#: src/bionics_ui.cpp:364 +#: src/bionics_ui.cpp:361 #, c-format msgid "ACTIVE (%i)" msgstr "ACTIF (%i)" -#: src/bionics_ui.cpp:365 +#: src/bionics_ui.cpp:362 #, c-format msgid "PASSIVE (%i)" msgstr "PASSIF (%i)" -#: src/bionics_ui.cpp:395 +#: src/bionics_ui.cpp:392 #, c-format msgid "Power usage: %s" msgstr "" -#: src/bionics_ui.cpp:403 +#: src/bionics_ui.cpp:400 msgid "This bionic occupies the following body parts:" msgstr "" -#: src/bionics_ui.cpp:408 +#: src/bionics_ui.cpp:405 #, c-format msgid "Installed weapon: %s" msgstr "" -#: src/bionics_ui.cpp:660 +#: src/bionics_ui.cpp:655 msgid " BIONICS " msgstr " BIONIQUES " -#: src/bionics_ui.cpp:686 +#: src/bionics_ui.cpp:681 msgid "No activatable bionics installed." msgstr "Aucun bionique activable installé." -#: src/bionics_ui.cpp:689 +#: src/bionics_ui.cpp:684 msgid "No passive bionics installed." msgstr "Aucun bionique passif installé." -#: src/bionics_ui.cpp:795 +#: src/bionics_ui.cpp:791 #, c-format msgid "%s; enter new letter. Space to clear. Esc to cancel." msgstr "" -#: src/bionics_ui.cpp:805 +#: src/bionics_ui.cpp:801 #, c-format msgid "" "Invalid bionic letter. Only those characters are valid:\n" @@ -422797,40 +423866,36 @@ msgid "" "%s" msgstr "" -#: src/bionics_ui.cpp:845 +#: src/bionics_ui.cpp:841 msgid "You can't toggle fuel saving mode on a non-fueled CBM." msgstr "" -#: src/bionics_ui.cpp:859 -msgid "You can't toggle auto start mode on a non-fueled CBM." -msgstr "" - -#: src/bionics_ui.cpp:921 +#: src/bionics_ui.cpp:903 msgid "Select action" msgstr "" -#: src/bionics_ui.cpp:923 +#: src/bionics_ui.cpp:905 msgid "Uninstall weapon" msgstr "" -#: src/bionics_ui.cpp:924 +#: src/bionics_ui.cpp:906 msgid "Install weapon" msgstr "" -#: src/bionics_ui.cpp:941 +#: src/bionics_ui.cpp:923 msgid "Select weapon to install" msgstr "" -#: src/bionics_ui.cpp:950 +#: src/bionics_ui.cpp:932 msgid "You don't have any items you can install in this bionic" msgstr "" -#: src/bionics_ui.cpp:960 +#: src/bionics_ui.cpp:942 #, c-format msgid "Unable to install %s" msgstr "" -#: src/bionics_ui.cpp:994 +#: src/bionics_ui.cpp:976 #, c-format msgid "" "You can not activate %s!\n" @@ -422857,7 +423922,7 @@ msgstr "" msgid "Effects" msgstr "" -#: src/bodygraph.cpp:506 src/options.cpp:1597 +#: src/bodygraph.cpp:506 src/options.cpp:1674 msgid "Worn" msgstr "" @@ -422885,11 +423950,11 @@ msgstr "" msgid "median" msgstr "" -#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4638 +#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4645 msgid "Bash" msgstr "" -#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4640 +#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4647 msgid "Cut" msgstr "" @@ -422897,29 +423962,29 @@ msgstr "" msgid "Pierce" msgstr "" -#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4642 +#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4649 msgid "Ballistic" -msgstr "" +msgstr "Balistique" -#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4645 +#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4652 msgid "Acid" -msgstr "" +msgstr "Acide" -#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4647 +#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4654 msgid "Fire" -msgstr "" +msgstr "Feu" #: src/bodygraph.cpp:550 msgid "Endothermic" -msgstr "" +msgstr "Endothermique" #: src/bodygraph.cpp:554 msgid "Electrical" -msgstr "" +msgstr "Électrique:" #: src/bodygraph.cpp:558 msgid "Biological" -msgstr "" +msgstr "Biologique" #. ~ 1$ = 2nd person pronoun (You), 2$ = body part (left arm) #: src/bodygraph.cpp:655 @@ -423349,568 +424414,568 @@ msgstr "%1$s %2$s" msgid "Year %1$d, %2$s" msgstr "Année %1$d, %2$s" -#: src/cata_tiles.cpp:4761 +#: src/cata_tiles.cpp:4763 msgid "direct3d" msgstr "direct3d" -#: src/cata_tiles.cpp:4764 +#: src/cata_tiles.cpp:4766 msgid "opengl" msgstr "opengl" -#: src/cata_tiles.cpp:4765 +#: src/cata_tiles.cpp:4767 msgid "opengles2" msgstr "opengles2" -#: src/cata_tiles.cpp:4790 +#: src/cata_tiles.cpp:4792 msgid "Display 0" msgstr "" -#: src/cata_utility.cpp:188 src/options.cpp:1553 +#: src/cata_utility.cpp:190 src/options.cpp:1630 msgid "mph" msgstr "mph" #. ~ vehicle speed tiles per turn -#: src/cata_utility.cpp:191 +#: src/cata_utility.cpp:193 msgid "t/t" msgstr "c/t" -#: src/cata_utility.cpp:195 src/options.cpp:1553 +#: src/cata_utility.cpp:197 src/options.cpp:1630 msgid "km/h" msgstr "km/h" -#: src/cata_utility.cpp:197 +#: src/cata_utility.cpp:199 msgid "m/s" msgstr "m/s" -#: src/cata_utility.cpp:280 +#: src/cata_utility.cpp:282 src/cata_utility.cpp:305 #, c-format msgid "Failed to write %1$s to \"%2$s\": %3$s" msgstr "" -#: src/cata_utility.cpp:401 +#: src/cata_utility.cpp:433 src/cata_utility.cpp:511 src/cata_utility.cpp:524 #, c-format msgid "Failed to read from \"%1$s\": %2$s" msgstr "" #. ~ translators: place some random 1-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:453 +#: src/cata_utility.cpp:563 msgid "abcdefghijklmnopqrstuvwxyz" msgstr "abcdefghijklmnopqrstuvwxyzéêèûôàîùâ" #. ~ translators: place some random 2-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:456 +#: src/cata_utility.cpp:566 msgid "に坂索トし荷測のンおク妙免イロコヤ梅棋厚れ表幌" msgstr "に坂索トし荷測のンおク妙免イロコヤ梅棋厚れ表幌" -#: src/character.cpp:781 src/debug_menu.cpp:1610 src/game.cpp:11911 -#: src/iuse.cpp:7201 src/npctalk.cpp:1898 src/trade_ui.cpp:296 +#: src/character.cpp:782 src/debug_menu.cpp:1612 src/game.cpp:11909 +#: src/iuse.cpp:7205 src/npctalk.cpp:1898 src/trade_ui.cpp:296 msgid "You" msgstr "Vous" -#: src/character.cpp:781 +#: src/character.cpp:782 msgid "you" msgstr "vous" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "Your" msgstr "Votre" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "your" msgstr "votre" -#: src/character.cpp:788 +#: src/character.cpp:789 #, c-format msgid "%s's" msgstr "de %s" -#: src/character.cpp:800 src/monster.cpp:607 +#: src/character.cpp:801 src/monster.cpp:607 msgid "armor" msgstr "armure" -#: src/character.cpp:1229 +#: src/character.cpp:1230 msgid "Ouch, something hurts!" msgstr "Ouch, quelque chose vous fait mal!" -#: src/character.cpp:1434 +#: src/character.cpp:1435 #, c-format msgid "You remove the %s's harness." msgstr "Vous retirer le harnais de %s." -#: src/character.cpp:1453 +#: src/character.cpp:1454 #, c-format msgid "You climb on the %s." msgstr "Vous montez sur %s." -#: src/character.cpp:1459 +#: src/character.cpp:1460 #, c-format msgid "You hear your %s whir to life." msgstr "" -#: src/character.cpp:1480 src/monexamine.cpp:130 +#: src/character.cpp:1481 src/monexamine.cpp:130 #, c-format msgid "You fail to budge your %s!" msgstr "" -#: src/character.cpp:1560 +#: src/character.cpp:1561 msgid "You are ejected from your mech!" msgstr "Vous êtes éjecté(e) de votre exosquelette!" -#: src/character.cpp:1561 +#: src/character.cpp:1562 msgid " is ejected from their mech!" msgstr " est éjecté(e) de son exosquelette!" -#: src/character.cpp:1563 +#: src/character.cpp:1564 msgid "You fall off your mount!" msgstr "Vous tombez de votre monture!" -#: src/character.cpp:1564 +#: src/character.cpp:1565 msgid " falls off their mount!" msgstr " tombe de sa monture!" -#: src/character.cpp:1604 src/trapfunc.cpp:832 +#: src/character.cpp:1605 src/trapfunc.cpp:832 msgid "You hurt yourself!" msgstr "Vous vous blessez !" -#: src/character.cpp:1608 +#: src/character.cpp:1609 msgctxt "memorial_male" msgid "Fell off a mount." msgstr "Est tombé d'une monture." -#: src/character.cpp:1609 +#: src/character.cpp:1610 msgctxt "memorial_female" msgid "Fell off a mount." msgstr "Est tombée d'une monture." -#: src/character.cpp:1643 +#: src/character.cpp:1644 msgid "Dismount where?" msgstr "Descendre de votre monture où?" -#: src/character.cpp:1645 +#: src/character.cpp:1646 msgid "You cannot dismount there!" msgstr "Vous ne pouvez pas descendre de votre monture ici!" -#: src/character.cpp:1695 +#: src/character.cpp:1696 msgid "WARNING! Player has no vital part and is invincible." msgstr "" -#: src/character.cpp:1724 +#: src/character.cpp:1725 msgid "You try to counterattack, but you are too exhausted!" msgstr "" -#: src/character.cpp:1784 +#: src/character.cpp:1785 msgid "Time seems to slow down, and you instinctively dodge!" msgstr "" -#: src/character.cpp:1786 +#: src/character.cpp:1787 #, c-format msgid "%s dodges… so fast!" msgstr "" -#: src/character.cpp:1792 +#: src/character.cpp:1793 msgid "You try to dodge, but there's no room!" msgstr "" -#: src/character.cpp:1794 +#: src/character.cpp:1795 #, c-format msgid "%s tries to dodge, but there's no room!" msgstr "" -#: src/character.cpp:1809 +#: src/character.cpp:1810 #, c-format msgid "This task is too simple to train your %s beyond %d." msgstr "" "Cette tâche est trop simple pour entraîner votre %s au-delà du niveau %d." -#: src/character.cpp:1977 +#: src/character.cpp:1978 msgid "footsteps" msgstr "bruits de pas" -#: src/character.cpp:1990 +#: src/character.cpp:1991 msgid "clattering equipment" msgstr "" -#: src/character.cpp:2046 +#: src/character.cpp:2047 #, c-format msgid "Your %s bionic comes back online." msgstr "" -#: src/character.cpp:2145 +#: src/character.cpp:2146 #, c-format msgid "You have learned a new style: %s!" msgstr "" -#: src/character.cpp:2471 src/suffer.cpp:637 +#: src/character.cpp:2472 src/suffer.cpp:637 #, c-format msgid "Your practical skill in %s has increased to %d!" msgstr "" -#: src/character.cpp:2476 src/suffer.cpp:640 +#: src/character.cpp:2477 src/suffer.cpp:640 #, c-format msgid "Your theoretical understanding of %s has increased to %d!" msgstr "" -#: src/character.cpp:2481 +#: src/character.cpp:2482 #, c-format msgid "You feel that %s tasks of this level are becoming trivial." msgstr "Vous sentez que les tâches à ce niveau de %s deviennent faciles." -#: src/character.cpp:2622 +#: src/character.cpp:2623 msgid "Blood Test Results" msgstr "Résultats de Test Sanguin" -#: src/character.cpp:2624 +#: src/character.cpp:2625 msgid "No effects." msgstr "Sans effets." -#: src/character.cpp:2929 +#: src/character.cpp:2930 msgid "You can't use anything while incorporeal." msgstr "" -#: src/character.cpp:2930 +#: src/character.cpp:2931 msgid " can't use anything while incorporeal." msgstr "" #. ~ %1$s - list of unmet requirements, %2$s - item name. -#: src/character.cpp:2940 +#: src/character.cpp:2941 #, c-format msgid "You need at least %1$s to use this %2$s." msgstr "Vous avez besoin d'au moins%1$spour utiliser%2$s." -#: src/character.cpp:2941 +#: src/character.cpp:2942 #, c-format msgid " needs at least %1$s to use this %2$s." msgstr "à besoin d'au moins%1$spour utiliser%2$s." #. ~ %1$s - list of unmet requirements, %2$s - item name, %3$s - indirect item #. name. -#: src/character.cpp:2945 +#: src/character.cpp:2946 #, c-format msgid "You need at least %1$s to use this %2$s with your %3$s." msgstr "Vous avez besoin d'au moins%1$spour utiliser%2$s avec votre%3$s." -#: src/character.cpp:2946 +#: src/character.cpp:2947 #, c-format msgid " needs at least %1$s to use this %2$s with their %3$s." msgstr "Vous avez besoin d'au moins%1$spour utiliser%2$s avec vos%3$s." -#: src/character.cpp:2964 +#: src/character.cpp:2965 #, c-format msgid "You cannot unwield your %s." msgstr "Vous n'avez pas le choix, vous devez manier votre %s." -#: src/character.cpp:3258 +#: src/character.cpp:3259 msgid "Your heart races as you recall your most recent hunt." msgstr "" "Votre cœur s'emballe lorsque vous vous remémorez votre dernière chasse." -#: src/character.cpp:3268 +#: src/character.cpp:3269 #, c-format msgid "Your knowledge of %s begins to fade, but your memory banks retain it!" msgstr "" -#: src/character.cpp:3274 +#: src/character.cpp:3275 #, c-format msgid "" "Your practical skill in %s may need some refreshing. It has dropped to %d." msgstr "" -#: src/character.cpp:4251 +#: src/character.cpp:4252 #, c-format msgid "Your %s bionic shorts out!" msgstr "" -#: src/character.cpp:4308 src/character.cpp:4324 +#: src/character.cpp:4309 src/character.cpp:4325 #, c-format msgid "Bandaged wounds on your %s healed." msgstr "" -#: src/character.cpp:4316 src/character.cpp:4329 +#: src/character.cpp:4317 src/character.cpp:4330 #, c-format msgid "Disinfected wounds on your %s healed." msgstr "" -#: src/character.cpp:4611 +#: src/character.cpp:4612 #, c-format msgid "You're feeling tired. %s to lie down for sleep." msgstr "Vous êtes fatigué. %s se couche pour dormir." -#: src/character.cpp:4614 +#: src/character.cpp:4615 msgid "You're feeling tired." msgstr "Vous êtes fatigué." -#: src/character.cpp:4635 +#: src/character.cpp:4636 msgid "You're cramping up from stuffing yourself in this vehicle." msgstr "Vous attrapez des crampes à essayer de rentrer dans ce véhicule." -#: src/character.cpp:4753 +#: src/character.cpp:4754 msgid "You have a sudden heart attack!" msgstr "Soudain, vous avez une crise cardiaque!" -#: src/character.cpp:4754 src/player_hardcoded_effects.cpp:757 +#: src/character.cpp:4755 src/player_hardcoded_effects.cpp:757 msgid " has a sudden heart attack!" msgstr "" -#: src/character.cpp:4759 +#: src/character.cpp:4760 msgid "Your breathing stops completely." msgstr "Votre respiration s’arrête complètement." -#: src/character.cpp:4760 +#: src/character.cpp:4761 msgid "'s breathing stops completely." msgstr " s'arrête de respirer complétement." -#: src/character.cpp:4766 +#: src/character.cpp:4767 msgid "Your heart spasms painfully and stops." msgstr "Votre cœur est spasme douloureusement et s'arrête." -#: src/character.cpp:4767 +#: src/character.cpp:4768 msgid "'s heart spasms painfully and stops." msgstr "Le cœur de spasme douloureusement et s'arrête." -#: src/character.cpp:4769 src/character.cpp:4776 +#: src/character.cpp:4770 src/character.cpp:4777 msgid "Your heart spasms and stops." msgstr "Votre coeur est prit de spasmes puis s'arrête." -#: src/character.cpp:4770 src/character.cpp:4777 +#: src/character.cpp:4771 src/character.cpp:4778 msgid "'s heart spasms and stops." msgstr "Le cœur de spasme et s'arrête." -#: src/character.cpp:4782 +#: src/character.cpp:4783 msgid "Your breathing slows down to a stop." msgstr "Votre respiration ralenti jusqu'à stopper complétement." -#: src/character.cpp:4783 +#: src/character.cpp:4784 msgid "'s breathing slows down to a stop." msgstr "La respiration de ralenti jusqu'à stopper complétement." -#: src/character.cpp:4791 +#: src/character.cpp:4792 msgid "You have starved to death." msgstr "Vous êtes mort de faim." -#: src/character.cpp:4831 +#: src/character.cpp:4832 msgid "You have died of dehydration." msgstr "Vous êtes mort de soif." -#: src/character.cpp:4835 +#: src/character.cpp:4836 msgid "Even your eyes feel dry…" msgstr "Mêmes vos yeux s'assèchent…" -#: src/character.cpp:4837 +#: src/character.cpp:4838 msgid "You are THIRSTY!" msgstr "Vous êtes ASSOIFFÉ!" -#: src/character.cpp:4839 +#: src/character.cpp:4840 msgid "Your mouth feels so dry…" msgstr "Votre bouche est plus sèche qu'un désert…" -#: src/character.cpp:4846 +#: src/character.cpp:4847 msgid "Survivor sleep now." msgstr "Le survivant dort maintenant" -#: src/character.cpp:4851 +#: src/character.cpp:4852 msgid "Anywhere would be a good place to sleep…" msgstr "" -#: src/character.cpp:4853 +#: src/character.cpp:4854 msgid "You feel like you haven't slept in days." msgstr "Vous êtes exténué comme si vous n'aviez pas dormi depuis des jours." -#: src/character.cpp:4862 +#: src/character.cpp:4863 msgid "You're too physically tired to stop yawning." msgstr "" -#: src/character.cpp:4872 +#: src/character.cpp:4873 msgid "How much longer until bedtime?" msgstr "Encore combien de temps avant le repos?" -#: src/character.cpp:4880 +#: src/character.cpp:4881 msgid "*yawn* You should really get some sleep." msgstr "*bâillement* Vous avez vraiment besoin de dormir." -#: src/character.cpp:4893 +#: src/character.cpp:4894 msgid "Your mind feels tired. It's been a while since you've slept well." msgstr "" -#: src/character.cpp:4897 +#: src/character.cpp:4898 msgid "" "Your mind feels foggy from a lack of good sleep, and your eyes keep trying " "to close against your will." msgstr "" -#: src/character.cpp:4905 +#: src/character.cpp:4906 msgid "" "Your mind feels weary, and you dread every wakeful minute that passes. You " "crave sleep, and feel like you're about to collapse." msgstr "" -#: src/character.cpp:4913 +#: src/character.cpp:4914 msgid "" "You haven't slept decently for so long that your whole body is screaming for" " mercy. It's a miracle that you're still awake, but it feels more like a " "curse now." msgstr "" -#: src/character.cpp:4936 +#: src/character.cpp:4937 msgid "" "Your body collapses due to sleep deprivation, your neglected fatigue rushing" " back all at once, and you pass out on the spot." msgstr "" -#: src/character.cpp:4937 +#: src/character.cpp:4938 msgid " collapses to the ground from exhaustion." msgstr "" -#: src/character.cpp:5020 src/character_guns.cpp:186 +#: src/character.cpp:5021 src/character_guns.cpp:186 #, c-format msgid "Permanently install your %1$s in your %2$s?" msgstr "Installer définitivement %1$s dans %2$s?" #. ~ you filled to the brim with -#: src/character.cpp:5571 +#: src/character.cpp:5572 #, c-format msgid "You filled %1$s to the brim with %2$s." msgstr "" -#: src/character.cpp:5582 src/iexamine.cpp:3791 +#: src/character.cpp:5583 src/iexamine.cpp:3791 #, c-format msgid "You pour %1$s into the %2$s." msgstr "Vous versez %1$s dans %2$s." -#: src/character.cpp:5588 src/character.cpp:5605 src/veh_interact.cpp:3387 +#: src/character.cpp:5589 src/character.cpp:5606 src/veh_interact.cpp:3381 msgid "There's some left over!" msgstr "Il en reste!" #. ~ $1 - vehicle name, $2 - part name, $3 - liquid type -#: src/character.cpp:5601 +#: src/character.cpp:5602 #, c-format msgid "You refill the %1$s's %2$s with %3$s." msgstr "" -#: src/character.cpp:5622 +#: src/character.cpp:5623 #, c-format msgid "This is you - %s." msgstr "C'est vous - %s." -#: src/character.cpp:5624 +#: src/character.cpp:5625 #, c-format msgid "This is %s." msgstr "C'est %s." -#: src/character.cpp:5656 +#: src/character.cpp:5657 msgid "Wielding:" msgstr "Manie:" -#: src/character.cpp:5664 +#: src/character.cpp:5665 msgid "Wearing:" msgstr "Porte:" #. ~ how old the character is in years. try to limit number of characters to #. fit on the screen -#: src/character.cpp:5919 +#: src/character.cpp:5920 #, c-format msgid "%d years" msgstr "%d années" -#: src/character.cpp:5974 +#: src/character.cpp:5975 #, c-format msgid "%d cm" msgstr "%d cm" -#: src/character.cpp:6036 +#: src/character.cpp:6037 msgid "Toggle which fault?" msgstr "" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Mend: %s" msgstr "" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Set: %s" msgstr "" -#: src/character.cpp:6045 +#: src/character.cpp:6046 #, c-format msgid "The %s doesn't have any faults to toggle." msgstr "" -#: src/character.cpp:6085 +#: src/character.cpp:6086 #, c-format msgid "The %s doesn't have any faults to mend." msgstr "" -#: src/character.cpp:6089 +#: src/character.cpp:6090 msgid "It is damaged, but cannot be repaired." msgstr "" -#: src/character.cpp:6096 +#: src/character.cpp:6097 #, c-format msgid "" "It is damaged, and could be repaired with %s. %s to use one of those items." msgstr "" -#: src/character.cpp:6108 +#: src/character.cpp:6109 msgid "Mend which fault?" msgstr "" -#: src/character.cpp:6124 +#: src/character.cpp:6125 #, c-format msgid "Turns into: %s\n" msgstr "" -#: src/character.cpp:6128 +#: src/character.cpp:6129 #, c-format msgid "Also mends: %s\n" msgstr "" -#: src/character.cpp:6131 +#: src/character.cpp:6132 #, c-format msgid "Time required: %s\n" msgstr "" -#: src/character.cpp:6134 +#: src/character.cpp:6135 msgid "Skills: none\n" msgstr "" -#: src/character.cpp:6136 +#: src/character.cpp:6137 #, c-format msgid "Skills: %s\n" msgstr "" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6143 +#: src/character.cpp:6144 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6149 +#: src/character.cpp:6150 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "" -#: src/character.cpp:6177 +#: src/character.cpp:6178 #, c-format msgid "You are currently unable to mend the %s this way." msgstr "" -#: src/character.cpp:6341 +#: src/character.cpp:6342 msgid "Your body strains under the weight!" msgstr "Votre corps est mis à mal par le poids!" -#: src/character.cpp:6483 src/game_inventory.cpp:1271 +#: src/character.cpp:6484 src/game_inventory.cpp:1077 #, c-format msgid "Your %s was broken and won't turn on." msgstr "" -#: src/character.cpp:6491 +#: src/character.cpp:6492 #, c-format msgid "Your %s needs %d charge from some UPS." msgid_plural "Your %s needs %d charges from some UPS." @@ -423918,7 +424983,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/character.cpp:6497 +#: src/character.cpp:6498 #, c-format msgid "Your %s needs %d bionic power." msgid_plural "Your %s needs %d bionic power." @@ -423926,7 +424991,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/character.cpp:6504 +#: src/character.cpp:6505 #, c-format msgid "Your %s has %d charge, but needs %d." msgid_plural "Your %s has %d charges, but needs %d." @@ -423934,344 +424999,344 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/character.cpp:6676 +#: src/character.cpp:6677 msgid "You cough heavily." msgstr "Vous toussez fortement." -#: src/character.cpp:6678 +#: src/character.cpp:6679 msgid "a hacking cough." msgstr "une toux hachée." -#: src/character.cpp:6775 +#: src/character.cpp:6776 msgid "You try to shout, but you have no face!" msgstr "" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "a piercing howl!" msgstr "" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "yourself let out a piercing howl!" msgstr "" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "a loud scream!" msgstr "" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "yourself scream loudly!" msgstr "" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "a loud shout!" msgstr "" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "yourself shout loudly!" msgstr "" -#: src/character.cpp:6820 +#: src/character.cpp:6821 msgid "The sound of your voice is almost completely muffled!" msgstr "" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "an indistinct voice" msgstr "" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "your muffled shout" msgstr "" -#: src/character.cpp:6824 +#: src/character.cpp:6825 msgid "The sound of your voice is significantly muffled!" msgstr "" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid " throws up heavily!" msgstr " vomi fortement!" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid "You throw up heavily!" msgstr "Vous vomissez violement!" -#: src/character.cpp:6926 +#: src/character.cpp:6927 msgctxt "strength stat" msgid "STR" msgstr "STR" -#: src/character.cpp:6927 +#: src/character.cpp:6928 msgctxt "dexterity stat" msgid "DEX" msgstr "DEX" -#: src/character.cpp:6928 +#: src/character.cpp:6929 msgctxt "intelligence stat" msgid "INT" msgstr "INT" -#: src/character.cpp:6929 +#: src/character.cpp:6930 msgctxt "perception stat" msgid "PER" msgstr "PER" -#: src/character.cpp:6934 +#: src/character.cpp:6935 msgctxt "fake stat there's an error" msgid "ERR" msgstr "ERR" -#: src/character.cpp:7145 +#: src/character.cpp:7146 msgid "You can't wield anything while incorporeal." msgstr "" -#: src/character.cpp:7149 +#: src/character.cpp:7150 msgid "" "You need at least one arm available to even consider wielding something." msgstr "" -#: src/character.cpp:7152 +#: src/character.cpp:7153 msgid "Can't wield spilt liquids." msgstr "Vous ne pouvez pas équiper un liquide renversé." -#: src/character.cpp:7155 +#: src/character.cpp:7156 msgid "Can't wield unbroken frozen liquids." msgstr "" -#: src/character.cpp:7159 +#: src/character.cpp:7160 msgid "You can't unwield this." msgstr "" -#: src/character.cpp:7162 +#: src/character.cpp:7163 msgid "" "You can't wield this. Wielding it would make it impossible to unwield it." msgstr "" -#: src/character.cpp:7166 +#: src/character.cpp:7167 msgid "" "You can't wield this. It looks like it has to be attached to a bionic." msgstr "" -#: src/character.cpp:7170 +#: src/character.cpp:7171 #, c-format msgid "The %s is preventing you from wielding the %s." msgstr "" -#: src/character.cpp:7180 +#: src/character.cpp:7181 msgid "Something you are wearing hinders the use of both hands." msgstr "" -#: src/character.cpp:7182 +#: src/character.cpp:7183 #, c-format msgid "The %s can't be wielded with only one arm." msgstr "" -#: src/character.cpp:7185 +#: src/character.cpp:7186 #, c-format msgid "You are too weak to wield %s with only one arm." msgstr "" -#: src/character.cpp:7191 +#: src/character.cpp:7192 msgid "You cannot wield anything while piloting a mech." msgstr "" -#: src/character.cpp:7254 src/npctalk.cpp:1561 +#: src/character.cpp:7255 src/npctalk.cpp:1561 msgid "fists" msgstr "poings" -#: src/character.cpp:7285 src/item_pocket.cpp:2341 src/item_pocket.cpp:2346 -#: src/item_pocket.cpp:2351 src/item_pocket.cpp:2353 +#: src/character.cpp:7286 src/item_pocket.cpp:2359 src/item_pocket.cpp:2364 +#: src/item_pocket.cpp:2369 src/item_pocket.cpp:2371 msgid "(empty)" msgstr "" -#: src/character.cpp:7336 +#: src/character.cpp:7337 #, c-format msgid "Your offensive defense system shocks %s in mid-attack!" msgstr "" "Votre système de défense offensif électrocute le/la %s au milieu de son " "attaque!" -#: src/character.cpp:7339 +#: src/character.cpp:7340 #, c-format msgid "%1$s's offensive defense system shocks %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7355 +#: src/character.cpp:7356 #, c-format msgid "%1$s's %2$s puncture %3$s in mid-attack!" msgstr "" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "quills" msgstr "piquants" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "spines" msgstr "épines" -#: src/character.cpp:7360 +#: src/character.cpp:7361 #, c-format msgid "Your %1$s puncture %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7372 +#: src/character.cpp:7373 #, c-format msgid "%1$s's %2$s scrape %3$s in mid-attack!" msgstr "" -#: src/character.cpp:7373 +#: src/character.cpp:7374 msgid "thorns" msgstr "épines" -#: src/character.cpp:7376 +#: src/character.cpp:7377 #, c-format msgid "Your thorns scrape %s in mid-attack!" msgstr "" -#: src/character.cpp:7388 +#: src/character.cpp:7389 #, c-format msgid "%1$s gets a load of %2$s's %3$s stuck in!" msgstr "" -#: src/character.cpp:7389 +#: src/character.cpp:7390 msgid "hair" msgstr "" -#: src/character.cpp:7392 +#: src/character.cpp:7393 #, c-format msgid "Your hairs detach into %s!" msgstr "" -#: src/character.cpp:7417 +#: src/character.cpp:7418 #, c-format msgid "%1$s loses their balance while being hit!" msgstr "" -#: src/character.cpp:7420 +#: src/character.cpp:7421 msgid "You lose your balance while being hit!" msgstr "" -#: src/character.cpp:7460 +#: src/character.cpp:7461 #, c-format msgid "You are no longer able to wield your %s and drop it!" msgstr "" -#: src/character.cpp:7516 +#: src/character.cpp:7517 msgid "A mass of slime is torn from you, and moves on its own!" msgstr "" -#: src/character.cpp:7527 +#: src/character.cpp:7528 #, c-format msgid "Your acidic blood splashes %s in mid-attack!" msgstr "" -#: src/character.cpp:7530 +#: src/character.cpp:7531 #, c-format msgid "%1$s's acidic blood splashes on %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7573 src/monattack.cpp:2956 +#: src/character.cpp:7574 src/monattack.cpp:2956 #, c-format msgid "The %s tries to grab you as well, but you bat it away!" msgstr "%s tente de vous agripper également, mais vous le/la repoussez!" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid " is grabbed by %s!" msgstr " est aggripé par %s!" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid "You are grabbed by %s!" msgstr "Vous êtes aggripé par %s!" -#: src/character.cpp:7621 +#: src/character.cpp:7622 msgid "Filth from your clothing has been embedded deep in the wound." msgstr "" -#: src/character.cpp:7636 +#: src/character.cpp:7637 #, c-format msgid "Bandages on your %s were damaged!" msgstr "" -#: src/character.cpp:7638 +#: src/character.cpp:7639 #, c-format msgid "You got some filth on your disinfected %s!" msgstr "" -#: src/character.cpp:7643 +#: src/character.cpp:7644 #, c-format msgid "Bandages on your %s were destroyed!" msgstr "" -#: src/character.cpp:7646 +#: src/character.cpp:7647 #, c-format msgid "Your %s is no longer disinfected!" msgstr "" -#: src/character.cpp:7734 +#: src/character.cpp:7735 #, c-format msgid "You were attacked by %s!" msgstr "Vous avez été attaqué par %s!" -#: src/character.cpp:7737 +#: src/character.cpp:7738 msgid "You were attacked by something you can't see!" msgstr "" -#: src/character.cpp:7740 +#: src/character.cpp:7741 msgid "You were hurt!" msgstr "Vous avez été blessé!" -#: src/character.cpp:7806 +#: src/character.cpp:7807 msgid "You smell like yourself again." msgstr "" -#: src/character.cpp:7872 +#: src/character.cpp:7873 msgid "You sink your roots into the soil." msgstr "" -#: src/character.cpp:8057 +#: src/character.cpp:8058 msgid "You start hauling items along the ground." msgstr "" -#: src/character.cpp:8059 +#: src/character.cpp:8060 msgid "Your hands are not free, which makes hauling slower." msgstr "" -#: src/character.cpp:8067 +#: src/character.cpp:8068 msgid "You stop hauling items." msgstr "" -#: src/character.cpp:8116 +#: src/character.cpp:8117 msgid "You resume your task." msgstr "Vous reprenez votre tâche." -#: src/character.cpp:8194 +#: src/character.cpp:8195 msgid "You nestle into your pile of clothes for warmth." msgstr "" -#: src/character.cpp:8196 +#: src/character.cpp:8197 msgid "You use your pile of clothes for warmth." msgstr "Vous utilisez votre pile de vêtements pour avoir plus de chaleur." -#: src/character.cpp:8200 +#: src/character.cpp:8201 #, c-format msgid "You snuggle your %s to keep warm." msgstr "Vous vous pelotonnez dans votre %s pour garder plus de chaleur." -#: src/character.cpp:8202 +#: src/character.cpp:8203 #, c-format msgid "You use your %s to keep warm." msgstr "Vous utilisez votre %s pour rester au chaud." -#: src/character.cpp:8206 +#: src/character.cpp:8207 msgid "Sleep Mode activated. Disabling sensory response." msgstr "" -#: src/character.cpp:8211 +#: src/character.cpp:8212 msgctxt "memorial_male" msgid "Entered hibernation." msgstr "Est entrée en hibernation." -#: src/character.cpp:8212 +#: src/character.cpp:8213 msgctxt "memorial_female" msgid "Entered hibernation." msgstr "Est entrée en hibernation." @@ -424280,326 +425345,326 @@ msgstr "Est entrée en hibernation." #. left to consume. #. ~ Select components from the map to consume. %d = number of components left #. to consume. -#: src/character.cpp:8536 src/map.cpp:5574 +#: src/character.cpp:8537 src/map.cpp:5574 #, c-format msgid "Select which component to use (%d left)" msgstr "" -#: src/character.cpp:8642 +#: src/character.cpp:8643 msgid "This UPS use needs updating. Create issue on github." msgstr "" -#: src/character.cpp:9026 +#: src/character.cpp:9027 msgid "You don't have the tools to crush frozen liquids." msgstr "" #. ~ %1$s: item to be crushed, %2$s: hammer name -#: src/character.cpp:9039 +#: src/character.cpp:9040 #, c-format msgid "" "Do you want to crush up %1$s with your %2$s?\n" "Be wary of fragile items nearby!" msgstr "" -#: src/character.cpp:9045 +#: src/character.cpp:9046 #, c-format msgid "You swing your %s wildly!" msgstr "" -#: src/character.cpp:9055 +#: src/character.cpp:9056 msgid "somethings" msgstr "" -#: src/character.cpp:9059 +#: src/character.cpp:9060 msgid "a hammering tool" msgstr "" -#: src/character.cpp:9062 +#: src/character.cpp:9063 msgid "a drill or both hammering tool and screwdriver" msgstr "" -#: src/character.cpp:9067 +#: src/character.cpp:9068 #, c-format msgid "You need %s to crush up frozen liquids in rigid container!" msgstr "" -#: src/character.cpp:9071 +#: src/character.cpp:9072 #, c-format msgid "You crush up %s." msgstr "" -#: src/character.cpp:9464 src/faction.cpp:708 src/npc.cpp:2772 +#: src/character.cpp:9465 src/faction.cpp:708 src/npc.cpp:2772 msgid "Wielding: " msgstr "Manie: " -#: src/character.cpp:9473 src/npc.cpp:2783 +#: src/character.cpp:9474 src/npc.cpp:2783 msgid "Wearing: " msgstr "Porte: " -#: src/character.cpp:9478 src/newcharacter.cpp:3520 src/npc.cpp:2814 +#: src/character.cpp:9479 src/newcharacter.cpp:3575 src/npc.cpp:2814 msgid "Traits: " msgstr "Traits: " -#: src/character.cpp:9660 src/character.cpp:9667 +#: src/character.cpp:9661 src/character.cpp:9668 #, c-format msgid "Your %s HURTS!" msgstr "Votre %s vous fait MAL!" -#: src/character.cpp:9662 src/character.cpp:9669 +#: src/character.cpp:9663 src/character.cpp:9670 #, c-format msgid "Your %s hurts!" msgstr "Votre %s vous fait mal!" -#: src/character.cpp:9682 +#: src/character.cpp:9683 msgid "You pass out!" msgstr "Vous vous évanouissez!" -#: src/character.cpp:9733 +#: src/character.cpp:9734 msgid "We have mistakenly colonized a local guide! Purging now." msgstr "" -#: src/character.cpp:9746 +#: src/character.cpp:9747 msgid "Something writhes inside of you as it dies." msgstr "" -#: src/character.cpp:9759 +#: src/character.cpp:9760 msgid "Your bowels gurgle as something inside them dies." msgstr "" -#: src/character.cpp:9837 +#: src/character.cpp:9838 #, c-format msgid "You use your %s for comfort." msgstr "" -#: src/character.cpp:9902 +#: src/character.cpp:9903 msgid "Your soporific inducer runs out of power!" msgstr "" -#: src/character.cpp:9904 +#: src/character.cpp:9905 msgid "Your soporific inducer starts back up." msgstr "" -#: src/character.cpp:10192 +#: src/character.cpp:10193 #, c-format msgid "You put the %s in your inventory." msgstr "Vous placez %s dans votre inventaire." -#: src/character.cpp:10205 +#: src/character.cpp:10206 #, c-format msgid "The %s is already empty!" msgstr "" -#: src/character.cpp:10209 +#: src/character.cpp:10210 msgid "The liquid can't be unloaded in its current state!" msgstr "" -#: src/character.cpp:10247 +#: src/character.cpp:10248 msgid "Unload what?" msgstr "Décharger quoi?" -#: src/character.cpp:10264 src/character.cpp:10272 +#: src/character.cpp:10265 src/character.cpp:10273 #, c-format msgid "You can't unload a %s!" msgstr "Vous ne pouvez pas décharger un %s!" -#: src/character.cpp:10270 +#: src/character.cpp:10271 #, c-format msgid "You can't unload a rechargeable %s!" msgstr "Vous ne pouvez pas décharger un %s rechargeable!" -#: src/character.cpp:10279 +#: src/character.cpp:10280 #, c-format msgid "Your %s isn't charged." msgstr "Votre %s n'est pas chargé." -#: src/character.cpp:10281 +#: src/character.cpp:10282 #, c-format msgid "Your %s isn't loaded." msgstr "Votre %s n'est pas chargé." -#: src/character.cpp:10577 +#: src/character.cpp:10578 #, c-format msgid "Your %s is not good reading material." msgstr "Votre %s n'est pas intérressant à lire." -#: src/character.cpp:10579 +#: src/character.cpp:10580 #, c-format msgid "The %s is not good reading material." msgstr "" -#: src/character.cpp:10592 +#: src/character.cpp:10593 msgid "It's a bad idea to read while driving!" msgstr "C'est une mauvaise idée de lire en conduisant!" -#: src/character.cpp:10598 +#: src/character.cpp:10599 msgid "What's the point of studying? (Your morale is too low!)" msgstr "À quoi bon étudier? (Votre moral est trop bas!)" -#: src/character.cpp:10599 +#: src/character.cpp:10600 #, c-format msgid "What's the point of studying? (%s)'s morale is too low!)" msgstr "" -#: src/character.cpp:10603 +#: src/character.cpp:10604 #, c-format msgid "%s %d needed to understand. You have %d" msgstr "" -#: src/character.cpp:10605 src/character.cpp:10649 +#: src/character.cpp:10606 src/character.cpp:10650 #, c-format msgid "%s %d needed to understand. %s has %d" msgstr "" -#: src/character.cpp:10612 src/iuse.cpp:4383 +#: src/character.cpp:10613 src/iuse.cpp:4384 msgid "You're illiterate!" msgstr "Vous êtes analphabète!" -#: src/character.cpp:10613 src/character.cpp:10646 +#: src/character.cpp:10614 src/character.cpp:10647 #, c-format msgid "%s is illiterate!" msgstr "" -#: src/character.cpp:10618 +#: src/character.cpp:10619 msgid "Your eyes won't focus without reading glasses." msgstr "Vous voyez flou sans lunettes." -#: src/character.cpp:10619 +#: src/character.cpp:10620 #, c-format msgid "%s's eyes won't focus without reading glasses." msgstr "" -#: src/character.cpp:10636 +#: src/character.cpp:10637 msgid "Maybe someone could read that to you, but you're deaf!" msgstr "Quelqu'un pourrait vous lire cela, mais vous êtes sourd!" -#: src/character.cpp:10655 +#: src/character.cpp:10656 #, c-format msgid "%s needs reading glasses!" msgstr "%s nécessite des lunettes de lecture!" -#: src/character.cpp:10659 +#: src/character.cpp:10660 #, c-format msgid "It's too dark for %s to read!" msgstr "" -#: src/character.cpp:10662 +#: src/character.cpp:10663 #, c-format msgid "%s could read that to you, but they can't see you." msgstr "%s pourraient vous le lire, mais ils ne peuvent vous voir." -#: src/character.cpp:10667 +#: src/character.cpp:10668 #, c-format msgid "%s morale is too low!" msgstr "" -#: src/character.cpp:10669 +#: src/character.cpp:10670 #, c-format msgid "%s is blind." msgstr "" -#: src/character.cpp:11069 src/character.cpp:11114 +#: src/character.cpp:11070 src/character.cpp:11115 #, c-format msgid "You land on %s." msgstr "Vous atterrissez sur %s." -#: src/character.cpp:11098 +#: src/character.cpp:11099 #, c-format msgid "You are slammed against %1$s for %2$d damage." msgstr "" -#: src/character.cpp:11101 +#: src/character.cpp:11102 #, c-format msgid "You are slammed against %s!" msgstr "" -#: src/character.cpp:11103 +#: src/character.cpp:11104 msgid "…but your shock absorbers negate the damage!" msgstr "" -#: src/character.cpp:11109 +#: src/character.cpp:11110 #, c-format msgid "You are slammed against %s." msgstr "Vous êtes projeté contre %s." -#: src/character.cpp:11110 +#: src/character.cpp:11111 #, c-format msgid " is slammed against %s." msgstr " est projeté contre %s." -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid " bounces off a %s!" msgstr " rebondit sur un(e) %s!" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid "You bounce off a %s!" msgstr "Vous rebondissez sur un(e) %s!" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid " bounces off %s!" msgstr " rebondit sur %s!" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid "You bounce off %s!" msgstr "Vous rebondissez sur %s!" -#: src/character.cpp:11206 +#: src/character.cpp:11207 #, c-format msgid "There is not enough %s left to siphon it." msgstr "Il n'y a pas suffisamment de/d' %s restant pour le siphoner." -#: src/character.cpp:11236 +#: src/character.cpp:11237 #, c-format msgid "%s spilled from your hand." msgstr "" -#: src/character.cpp:11328 +#: src/character.cpp:11329 #, c-format msgid "Your ground sonar detected a %1$s to the %2$s!" msgstr "" -#: src/character.cpp:11349 src/vehicle_move.cpp:1232 +#: src/character.cpp:11350 src/vehicle_move.cpp:1232 #, c-format msgid "You've spotted a %1$s to the %2$s!" msgstr "Vous avez repéré un/une %1$s au %2$s!" -#: src/character.cpp:11466 src/consumption.cpp:1822 +#: src/character.cpp:11467 src/consumption.cpp:1728 msgid "You do not have that item." msgstr "Vous n'avez pas cet objet." -#: src/character.cpp:11476 src/character.cpp:11527 src/iuse.cpp:10167 +#: src/character.cpp:11477 src/character.cpp:11528 src/iuse.cpp:10185 #, c-format msgid "You can't do anything interesting with your %s." msgstr "Vous ne pouvez rien faire d'intéressant avec votre %s." -#: src/character.cpp:11489 +#: src/character.cpp:11490 msgid "Your biology is not compatible with that healing item." msgstr "" -#: src/character.cpp:11525 +#: src/character.cpp:11526 msgid "You are not wielding anything you could use." msgstr "" -#: src/character.cpp:11614 +#: src/character.cpp:11615 msgid "You roll on the ground, trying to smother the fire!" msgstr "" -#: src/character.cpp:11615 +#: src/character.cpp:11616 msgid " rolls on the ground!" msgstr "" -#: src/character.cpp:11618 +#: src/character.cpp:11619 msgid "You attempt to put out the fire on you!" msgstr "" -#: src/character.cpp:11619 +#: src/character.cpp:11620 msgid " attempts to put out the fire on them!" msgstr "" -#: src/character.cpp:11659 +#: src/character.cpp:11660 msgid "" "Your broken limb significantly hampers your efforts to put pressure on the " "bleeding wound!" @@ -424607,7 +425672,7 @@ msgstr "" "Votre membre fracturé gêne considérablement vos efforts pour faire pression " "sur votre hémorragie!" -#: src/character.cpp:11660 +#: src/character.cpp:11661 msgid "" "'s broken limb significantly hampers their effort to put pressure " "on the bleeding wound!" @@ -424615,14 +425680,14 @@ msgstr "" "Le membre fracturé de gêne considérablement ses efforts pour faire" " pression sur son hémorragie!" -#: src/character.cpp:11664 +#: src/character.cpp:11665 msgid "" "Your hands are too encumbered to effectively put pressure on the bleeding " "wound!" msgstr "" "Vos mains sont trop encombrées pour faire pression sur votre hémorragie!" -#: src/character.cpp:11665 +#: src/character.cpp:11666 msgid "" "'s hands are too encumbered to effectively put pressure on the " "bleeding wound!" @@ -424630,16 +425695,16 @@ msgstr "" "Les mains de sont trop encombrées pour faire pression sur son " "hémorragie!" -#: src/character.cpp:11670 +#: src/character.cpp:11671 msgid "You put pressure on the bleeding wound…" msgstr "" -#: src/character.cpp:11671 +#: src/character.cpp:11672 msgid " puts pressure on the bleeding wound…" msgstr "" #: src/character_ammo.cpp:124 src/veh_appliance.cpp:358 -#: src/veh_interact.cpp:1410 +#: src/veh_interact.cpp:1408 #, c-format msgid "Refill %s" msgstr "" @@ -424709,7 +425774,7 @@ msgstr "Il vous faut un chargeur compatible pour recharger %s!" msgid "You can't reload anything with the ammo you have on hand." msgstr "" -#: src/character_ammo.cpp:385 src/game.cpp:9174 +#: src/character_ammo.cpp:385 src/game.cpp:9172 #, c-format msgid "The %s is already full!" msgstr "Le/La %s est déjà plein(e)." @@ -424753,278 +425818,278 @@ msgstr "Votre %1$s est %2$s!" msgid "Your %1$s is %2$s further!" msgstr "Votre %1$s est encore plus %2$s!" -#: src/character_attire.cpp:73 +#: src/character_attire.cpp:70 msgid "Can't be worn directly." msgstr "" -#: src/character_attire.cpp:76 +#: src/character_attire.cpp:73 msgid "You can't wear anything while incorporeal." msgstr "" -#: src/character_attire.cpp:79 +#: src/character_attire.cpp:76 #, c-format msgid "Putting on a %s would be tricky." msgstr "Mettre %s serait délicat." -#: src/character_attire.cpp:84 +#: src/character_attire.cpp:81 msgid "Can't wear that, it's made of wool!" msgstr "Vous ne pouvez pas porter ça, c'est en laine!" -#: src/character_attire.cpp:88 +#: src/character_attire.cpp:85 msgid "Can't wear that, it's filthy!" msgstr "Vous ne pouvez pas porter ça, c'est crasseux!" -#: src/character_attire.cpp:96 +#: src/character_attire.cpp:93 #, c-format msgid "Your %s mutation prevents you from wearing your %s." msgstr "Votre %s mutation vous empêche de porter votre%s." -#: src/character_attire.cpp:97 +#: src/character_attire.cpp:94 #, c-format msgid "My %s mutation prevents me from wearing this %s." msgstr "Ma %s mutation m'empêche de porter cette%s." -#: src/character_attire.cpp:106 +#: src/character_attire.cpp:102 #, c-format msgid "Cannot wear a helmet over %s." msgstr "Ne peut pas porter de casque par dessus %s." -#: src/character_attire.cpp:107 +#: src/character_attire.cpp:103 msgid "horns" msgstr "cornes" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antennae" msgstr "antenne" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antlers" msgstr "ramure" -#: src/character_attire.cpp:125 +#: src/character_attire.cpp:121 msgid "You don't have any broken limbs this could help." msgstr "Vous n'avez aucun membre cassé à soigner." -#: src/character_attire.cpp:126 +#: src/character_attire.cpp:122 #, c-format msgid "%s doesn't have any broken limbs this could help." msgstr "%s n'a aucun membre cassé à soigner." -#: src/character_attire.cpp:146 +#: src/character_attire.cpp:142 msgid "You don't need a tourniquet to stop the bleeding." msgstr "Vous n'avez pas besoin d'un tourniquet pour arrêter l'hémorragie." -#: src/character_attire.cpp:148 +#: src/character_attire.cpp:144 #, c-format msgid "%s doesn't need a tourniquet to stop the bleeding." msgstr "%s n'a pas besoin d'un tourniquet pour arrêter l'hémorragie." -#: src/character_attire.cpp:155 +#: src/character_attire.cpp:151 msgid "You don't have enough arms to wear that." msgstr "Vous n'avez pas assez de bras pour porter ça." -#: src/character_attire.cpp:156 +#: src/character_attire.cpp:152 #, c-format msgid "%s doesn't have enough arms to wear that." msgstr "%s n'a pas assez de bras pour porter ça." -#: src/character_attire.cpp:174 +#: src/character_attire.cpp:170 msgid "You don't have a hand free to wear that." msgstr "Vous n'avez pas de main libre pour porter ceci." -#: src/character_attire.cpp:175 +#: src/character_attire.cpp:171 #, c-format msgid "%s doesn't have a hand free to wear that." msgstr "%s n'a pas de main libre pour porter ceci." -#: src/character_attire.cpp:194 +#: src/character_attire.cpp:190 #, c-format msgid "Can't wear %1$i or more %2$s at once." msgstr "Impossible de porter plus de %1$i %2$s à la fois." -#: src/character_attire.cpp:214 +#: src/character_attire.cpp:210 msgid "You are already wearing that." msgstr "Vous portez déjà ça." -#: src/character_attire.cpp:215 +#: src/character_attire.cpp:211 msgid " is already wearing that." msgstr " porte déjà ceci." -#: src/character_attire.cpp:224 +#: src/character_attire.cpp:220 msgid " doesn't have that item." msgstr " ne possède pas cet objet." -#: src/character_attire.cpp:288 +#: src/character_attire.cpp:284 #, c-format msgid "You put on your %s." msgstr "Vous mettez %s." -#: src/character_attire.cpp:289 src/character_attire.cpp:315 +#: src/character_attire.cpp:285 src/character_attire.cpp:311 #, c-format msgid " puts on their %s." msgstr " enfile son/sa %s." -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s are very encumbered! %s" msgstr "Vos %s sont très encombré(e)s! %s" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s is very encumbered! %s" msgstr "Votre %s est très encombré(e)! %s" -#: src/character_attire.cpp:303 +#: src/character_attire.cpp:299 msgid "You're deafened!" msgstr "Vous êtes assourdi!" -#: src/character_attire.cpp:307 +#: src/character_attire.cpp:303 #, c-format msgid "This %s is too big to wear comfortably! Maybe it could be refitted." msgstr "" "Ce%sest trop grand pour être porté confortablement! Peut-être pourrait-il " "être arrangé." -#: src/character_attire.cpp:311 +#: src/character_attire.cpp:307 #, c-format msgid "This %s is too small to wear comfortably! Maybe it could be refitted." msgstr "" "Ce%sest trop petit pour être porté confortablement! Peut-être pourrait-il " "être arrangé." -#: src/character_attire.cpp:393 src/character_attire.cpp:709 +#: src/character_attire.cpp:389 src/character_attire.cpp:705 msgid "You are not wearing that item." msgstr "Vous ne portez pas cet objet." -#: src/character_attire.cpp:394 +#: src/character_attire.cpp:390 msgid " is not wearing that item." msgstr " ne porte pas cet objet." -#: src/character_attire.cpp:399 +#: src/character_attire.cpp:395 msgid "You can't remove a part of your body." msgstr "Vous ne pouvez pas retirer une partie de votre corps." -#: src/character_attire.cpp:400 +#: src/character_attire.cpp:396 msgid " can't remove a part of their body." msgstr " ne peut pas retirer une partie de son corps." -#: src/character_attire.cpp:404 +#: src/character_attire.cpp:400 msgid "" "You can't take off power armor while wearing other power armor components." msgstr "" "Vous ne pouvez retirer votre armure de puissance tandis que vous portez " "d'autres composants d'armure de puissance." -#: src/character_attire.cpp:405 +#: src/character_attire.cpp:401 msgid "" " can't take off power armor while wearing other power armor " "components." msgstr "" -#: src/character_attire.cpp:409 +#: src/character_attire.cpp:405 msgid "You can't take that item off." msgstr "Vous ne pouvez pas enlever cet objet." -#: src/character_attire.cpp:410 +#: src/character_attire.cpp:406 msgid " can't take that item off." msgstr " ne peut pas enlever cet objet." -#: src/character_attire.cpp:421 +#: src/character_attire.cpp:417 #, c-format msgid "You take off your %s." msgstr "Vous retirez votre %s." -#: src/character_attire.cpp:422 +#: src/character_attire.cpp:418 #, c-format msgid " takes off their %s." msgstr " enlève son/sa %s." -#: src/character_attire.cpp:639 +#: src/character_attire.cpp:635 #, c-format msgid "Your %s conflicts with %s, so you cannot swap its side." msgstr "" -#: src/character_attire.cpp:642 +#: src/character_attire.cpp:638 #, c-format msgid "'s %s conflicts with %s so they cannot swap its side." msgstr "" -#: src/character_attire.cpp:657 +#: src/character_attire.cpp:653 #, c-format msgid "" "Your %s conflicts with hard armor on your other side so you can't swap it." msgstr "" -#: src/character_attire.cpp:660 +#: src/character_attire.cpp:656 #, c-format msgid "" "'s %s conflicts with hard armor on your other side so they can't " "swap it." msgstr "" -#: src/character_attire.cpp:673 +#: src/character_attire.cpp:669 #, c-format msgid "You cannot swap the side on which your %s is worn." msgstr "" -#: src/character_attire.cpp:674 +#: src/character_attire.cpp:670 #, c-format msgid " cannot swap the side on which their %s is worn." msgstr "" -#: src/character_attire.cpp:692 +#: src/character_attire.cpp:688 #, c-format msgid "You swap the side on which your %s is worn." msgstr "" -#: src/character_attire.cpp:693 +#: src/character_attire.cpp:689 #, c-format msgid " swaps the side on which their %s is worn." msgstr "" -#: src/character_attire.cpp:710 +#: src/character_attire.cpp:706 msgid " isn't wearing that item." msgstr "" -#: src/character_attire.cpp:1086 +#: src/character_attire.cpp:1082 msgid "Can't wear power armor over other gear!" msgstr "" -#: src/character_attire.cpp:1099 +#: src/character_attire.cpp:1095 msgid "You can only wear power armor components with power armor!" msgstr "" "Vous ne pouvez porter des composants d'armure de puissance qu'avec une " "armure de puissance!" -#: src/character_attire.cpp:1105 src/character_attire.cpp:1186 +#: src/character_attire.cpp:1101 src/character_attire.cpp:1182 #, c-format msgid "Can't wear more than one %s!" msgstr "" -#: src/character_attire.cpp:1117 +#: src/character_attire.cpp:1113 #, c-format msgid "Can't wear %s with power armor!" msgstr "" -#: src/character_attire.cpp:1192 +#: src/character_attire.cpp:1188 #, c-format msgid "%1$s conflicts with %2$s!" msgstr "" -#: src/character_attire.cpp:1247 +#: src/character_attire.cpp:1243 #, c-format msgid "Can't wear more than one rigid item on %s!" msgstr "" #. ~ draw (first) gun contained in holster #. ~ %1$s: weapon name, %2$s: container name, %3$d: remaining ammo count -#: src/character_attire.cpp:1917 +#: src/character_attire.cpp:1911 #, c-format msgctxt "holster" msgid "%1$s from %2$s (%3$d)" msgstr "" -#: src/character_attire.cpp:2454 +#: src/character_attire.cpp:2448 msgid "Inventory Organization" msgstr "" @@ -425446,9 +426511,9 @@ msgstr "" msgid "%s to select martial arts style." msgstr "" -#: src/character_martial_arts.cpp:137 src/color.cpp:744 src/color.cpp:1007 -#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1898 -#: src/options.cpp:2437 src/options.cpp:2546 +#: src/character_martial_arts.cpp:137 src/color.cpp:747 src/color.cpp:1010 +#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1975 +#: src/options.cpp:2514 src/options.cpp:2623 msgid "Normal" msgstr "Normal" @@ -425456,7 +426521,7 @@ msgstr "Normal" msgid "No Style" msgstr "Pas de style" -#: src/character_proficiency.cpp:61 src/wish.cpp:1117 +#: src/character_proficiency.cpp:61 src/wish.cpp:1226 #, c-format msgid "You are now proficient in %s!" msgstr "" @@ -425584,7 +426649,7 @@ msgid "" "you get thirsty." msgstr "" -#: src/clzones.cpp:283 src/debug_menu.cpp:983 src/game.cpp:7950 +#: src/clzones.cpp:283 src/debug_menu.cpp:985 src/game.cpp:7948 msgid "Filter:" msgstr "Filtrer :" @@ -425690,108 +426755,108 @@ msgstr "" msgid "You cannot change the order of vehicle loot zones." msgstr "" -#: src/clzones.cpp:1458 src/clzones.cpp:1493 +#: src/clzones.cpp:1459 src/clzones.cpp:1493 msgid "zones date" msgstr "" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "brown" msgstr "marron" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "light gray" msgstr "gris clair" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "dark gray" msgstr "gris foncé" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "light red" msgstr "rouge clair" -#: src/color.cpp:484 +#: src/color.cpp:487 msgid "light green" msgstr "vert clair" -#: src/color.cpp:484 src/output.cpp:2338 +#: src/color.cpp:487 src/output.cpp:2384 msgid "red" msgstr "rouge" -#: src/color.cpp:485 src/output.cpp:2334 +#: src/color.cpp:488 src/output.cpp:2380 msgid "green" msgstr "vert" -#: src/color.cpp:485 +#: src/color.cpp:488 msgid "light blue" msgstr "bleu clair" -#: src/color.cpp:486 src/output.cpp:2335 +#: src/color.cpp:489 src/output.cpp:2381 msgid "blue" msgstr "bleu" -#: src/color.cpp:486 +#: src/color.cpp:489 msgid "white" msgstr "blanc" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "cyan" msgstr "cyan" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "light cyan" msgstr "cyan clair" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "magenta" msgstr "magenta" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "pink" msgstr "rose" -#: src/color.cpp:728 +#: src/color.cpp:731 msgid "emove custom color" msgstr "éinit. couleur" -#: src/color.cpp:730 +#: src/color.cpp:733 msgid " To navigate" msgstr " pour naviguer" -#: src/color.cpp:734 +#: src/color.cpp:737 msgid "Load a olor theme" msgstr "" -#: src/color.cpp:735 +#: src/color.cpp:738 msgid "Load emplate" msgstr "Charger modèle" -#: src/color.cpp:738 +#: src/color.cpp:741 msgid "Some color changes may require a restart." msgstr "Certains changements de couleurs nécessitent un redémarrage." -#: src/color.cpp:743 +#: src/color.cpp:746 msgid "Colorname" msgstr "Couleur" -#: src/color.cpp:745 src/color.cpp:1011 +#: src/color.cpp:748 src/color.cpp:1014 msgid "Invert" msgstr "Inversée" -#: src/color.cpp:950 +#: src/color.cpp:953 msgid "Color templates:" msgstr "Modèles de couleur:" -#: src/color.cpp:985 +#: src/color.cpp:988 msgid "Color themes:" msgstr "" -#: src/color.cpp:1016 +#: src/color.cpp:1019 #, c-format msgid "Custom %s color:" msgstr "Couleur %s modifiée:" -#: src/color.cpp:1085 +#: src/color.cpp:1089 msgid "custom colors" msgstr "couleurs customisées" @@ -426462,7 +427527,7 @@ msgstr "" msgid "Result: " msgstr "" -#: src/construction.cpp:508 src/worldfactory.cpp:866 +#: src/construction.cpp:508 src/worldfactory.cpp:871 msgid "N/A" msgstr "aucun" @@ -426586,7 +427651,7 @@ msgid "" msgstr "" "Vous n'avez rien d'assez pointu pour écrire quelque chose sur cette tombe." -#: src/construction.cpp:1427 src/veh_interact.cpp:2185 +#: src/construction.cpp:1427 src/veh_interact.cpp:2183 msgid "Enter new vehicle name:" msgstr "Entrez un nouveau nom pour ce véhicule:" @@ -426725,8 +427790,8 @@ msgstr "" msgid "You can't drink it while it's frozen." msgstr "Ceci est congelé et impossible à boire." -#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1783 -#: src/game_inventory.cpp:1234 src/game_inventory.cpp:1246 +#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1689 +#: src/game_inventory.cpp:1040 src/game_inventory.cpp:1052 #, c-format msgid "You need a %s to consume that!" msgstr "Vous avez besoin d'une(e) %s pour consomme ceci!" @@ -426747,36 +427812,27 @@ msgstr "L'idée de manger cela vous rend malade." msgid "You can't eat this." msgstr "Vous ne pouvez pas manger ça." -#: src/consumption.cpp:822 -msgid "That doesn't look useable as fuel." -msgstr "Cela n'a pas l'air d'être utilisable comme carburant." - -#: src/consumption.cpp:832 -#, c-format -msgid "No space to store more %s" -msgstr "" - -#: src/consumption.cpp:865 +#: src/consumption.cpp:845 msgid "This is rotten and smells awful!" msgstr "C'est moisi et dégage une odeur insupportable!" -#: src/consumption.cpp:874 +#: src/consumption.cpp:854 msgid "The thought of eating human flesh makes you feel sick." msgstr "L'idée de manger de la viande humaine vous rend malade." -#: src/consumption.cpp:879 +#: src/consumption.cpp:859 #, c-format msgid "Consuming this %s probably isn't very healthy." msgstr "" "Consommer ce/cette %s ne sera probablement pas très bon pour votre santé." -#: src/consumption.cpp:887 +#: src/consumption.cpp:867 msgid "You still feel nauseous and will probably puke it all up again." msgstr "" "Vous vous sentez encore nauséeux et vous sentez que vous allez probablement " "tout vomir à nouveau." -#: src/consumption.cpp:892 +#: src/consumption.cpp:872 msgid "Your stomach won't be happy (allergy)." msgstr "Ceci dérangera fortement votre estomac (allergie)." @@ -426784,245 +427840,222 @@ msgstr "Ceci dérangera fortement votre estomac (allergie)." #. person. #. ~ Semantic difference, but greatly facilitates people being proud of their #. character. -#: src/consumption.cpp:900 +#: src/consumption.cpp:880 msgid "Your stomach won't be happy (not rotten enough)." msgstr "Ceci dérangera fortement votre estomac (pas assez pourri)." -#: src/consumption.cpp:907 +#: src/consumption.cpp:887 msgid "You're full already and will be forcing yourself to eat." msgstr "Votre estomac est déjà plein et vous vous forceriez à manger." -#: src/consumption.cpp:909 +#: src/consumption.cpp:889 msgid "You're full already and will be forcing yourself to drink." msgstr "Votre estomac est déjà plein et vous vous forceriez à boire." -#: src/consumption.cpp:926 +#: src/consumption.cpp:906 #, c-format msgid "Eat your %s anyway?" msgstr "Voulez-vous manger votre %s quand même?" -#: src/consumption.cpp:928 +#: src/consumption.cpp:908 #, c-format msgid "Drink your %s anyway?" msgstr "Voulez-vous boire votre %s quand même?" -#: src/consumption.cpp:930 +#: src/consumption.cpp:910 #, c-format msgid "Consume your %s anyway?" msgstr "Voulez-vous consommer votre %s quand même?" -#: src/consumption.cpp:988 +#: src/consumption.cpp:968 msgid "" "You've begun stockpiling calories and liquid for hibernation. You get the " "feeling that you should prepare for bed, just in case, but… you're hungry " "again, and you could eat a whole week's worth of food RIGHT NOW." msgstr "" -#: src/consumption.cpp:997 +#: src/consumption.cpp:977 #, c-format msgid "Ick, this %s doesn't taste so good…" msgstr "" -#: src/consumption.cpp:1002 +#: src/consumption.cpp:982 #, c-format msgid "Mmm, this %s tastes delicious…" msgstr "" -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid " assimilates a %s." msgstr " assimile un/une %s." -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid "You assimilate your %s." msgstr "Vous assimilez un/une %s." -#: src/consumption.cpp:1041 src/consumption.cpp:1052 +#: src/consumption.cpp:1021 src/consumption.cpp:1032 #, c-format msgid "Ick, this %s (rotten) doesn't taste so good…" msgstr "" -#: src/consumption.cpp:1042 +#: src/consumption.cpp:1022 #, c-format msgid "You drink your %s (rotten)." msgstr "Vous buvez votre %s (pourri(e))." -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid " drinks a %s." msgstr " boit %s." -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid "You drink your %s." msgstr "Vous buvez votre %s." -#: src/consumption.cpp:1053 +#: src/consumption.cpp:1033 #, c-format msgid "You eat your %s (rotten)." msgstr "Vous mangez votre %s (pourri(e))." -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid " eats a %s." msgstr " mange un(e) %s." -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid "You eat your %s." msgstr "Vous mangez votre %s." -#: src/consumption.cpp:1076 +#: src/consumption.cpp:1056 msgid "" "You try to ignore its mushy texture, but it leaves you with an awful " "aftertaste." msgstr "" "Vous essayez d'ignorer la texture pâteuse, mais l'arrière-goût est infect." -#: src/consumption.cpp:1080 +#: src/consumption.cpp:1060 msgid "You can't taste much of anything with this cold." msgstr "Vous ne pouvez pas vraiment goûter quoi que ce soit avec ce rhume." -#: src/consumption.cpp:1083 +#: src/consumption.cpp:1063 msgid "You can't taste much of anything with this flu." msgstr "" "Vous ne pouvez pas vraiment goûter quoi que ce soit avec cette grippe." -#: src/consumption.cpp:1248 +#: src/consumption.cpp:1228 msgid "You feast upon the human flesh, and in doing so, devour their spirit." msgstr "Vous vous gorgez de chair humaine, et ainsi, consommez aussi son âme." -#: src/consumption.cpp:1252 +#: src/consumption.cpp:1232 msgid "You feast upon the human flesh." msgstr "Vous vous gorgez de chair humaine." -#: src/consumption.cpp:1255 +#: src/consumption.cpp:1235 msgid "You consume the sacred human flesh." msgstr "Vous vous gorgez de chair humaine sacrée." -#: src/consumption.cpp:1259 +#: src/consumption.cpp:1239 msgid "You eat the human flesh, and in doing so, devour their spirit." msgstr "" -#: src/consumption.cpp:1262 +#: src/consumption.cpp:1242 msgid "You indulge your shameful hunger." msgstr "Vous vous livrez à votre appétit honteux." -#: src/consumption.cpp:1265 +#: src/consumption.cpp:1245 msgid "You greedily devour the taboo meat." msgstr "Vous dévorez goulûment la viande tabou." -#: src/consumption.cpp:1269 +#: src/consumption.cpp:1249 msgid "Meh. You've eaten worse." msgstr "" -#: src/consumption.cpp:1271 +#: src/consumption.cpp:1251 msgid "Mmh. Tastes like venison." msgstr "" -#: src/consumption.cpp:1274 +#: src/consumption.cpp:1254 msgid "" "This is probably going to count against you if there's still an afterlife." msgstr "" -#: src/consumption.cpp:1277 +#: src/consumption.cpp:1257 msgid "You find this meal distasteful, but necessary." msgstr "" -#: src/consumption.cpp:1280 +#: src/consumption.cpp:1260 msgid "You feel horrible for eating a person." msgstr "Vous culpabilisez d'avoir mangé une personne." -#: src/consumption.cpp:1300 +#: src/consumption.cpp:1280 msgid "As you tear into the raw flesh, you feel satisfied with your meal." msgstr "" -#: src/consumption.cpp:1305 +#: src/consumption.cpp:1285 msgid "Raw flesh doesn't taste all that bad, actually." msgstr "" -#: src/consumption.cpp:1310 +#: src/consumption.cpp:1290 msgid "This doesn't taste very good, but meat is meat." msgstr "" -#: src/consumption.cpp:1318 src/consumption.cpp:1337 src/consumption.cpp:1346 +#: src/consumption.cpp:1298 src/consumption.cpp:1317 src/consumption.cpp:1326 msgid "Your stomach begins gurgling and you feel bloated and ill." msgstr "" -#: src/consumption.cpp:1323 +#: src/consumption.cpp:1303 msgid "Mmm, junk food." msgstr "" -#: src/consumption.cpp:1328 +#: src/consumption.cpp:1308 msgid "When life's got you down, there's always sugar." msgstr "" -#: src/consumption.cpp:1330 +#: src/consumption.cpp:1310 msgid "They may do what they must… you've already won." msgstr "" -#: src/consumption.cpp:1354 +#: src/consumption.cpp:1334 msgid "You find the sweet taste of honey surprisingly palatable." msgstr "" -#: src/consumption.cpp:1356 +#: src/consumption.cpp:1336 msgid "You feast upon the sweet honey." msgstr "" -#: src/consumption.cpp:1483 +#: src/consumption.cpp:1463 msgid "You gorge yourself, preparing to hibernate." msgstr "Vous vous empiffrez, vous préparant ainsi à hiberner." -#: src/consumption.cpp:1491 +#: src/consumption.cpp:1471 msgid "" "You feel stocked for a day or two. Got your bed all ready and secured?" msgstr "" -#: src/consumption.cpp:1500 +#: src/consumption.cpp:1480 msgid "" "Mmm. You can still fit some more in… but maybe you should get comfortable " "and sleep." msgstr "" -#: src/consumption.cpp:1507 +#: src/consumption.cpp:1487 msgid "That filled a hole! Time for bed…" msgstr "" -#: src/consumption.cpp:1518 +#: src/consumption.cpp:1498 msgid "You feel as though you're going to split open! In a good way?" msgstr "" #. ~ slimespawns have *small voices* which may be the Nice equivalent #. ~ of the Rat King's ALL CAPS invective. Probably shared-brain telepathy. -#: src/consumption.cpp:1530 +#: src/consumption.cpp:1510 msgid "hey, you look like me! let's work together!" msgstr "" -#: src/consumption.cpp:1580 -#, c-format -msgid "Are you sure you want to eat your favorited %s?" -msgstr "" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1617 -#, c-format -msgid "You load %1$i charge of %2$s in your %3$s." -msgid_plural "You load %1$i charges of %2$s in your %3$s." -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1620 -#, c-format -msgid " load %1$i charge of %2$s in their %3$s." -msgid_plural " load %1$i charges of %2$s in their %3$s." -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" - -#: src/consumption.cpp:1831 +#: src/consumption.cpp:1737 #, c-format msgid "You can't eat your %s." msgstr "Vous ne pouvez pas manger votre %s." @@ -427216,13 +428249,13 @@ msgstr "" msgid "Wield and activate the %s to start working." msgstr "" -#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9584 +#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9602 #, c-format msgctxt "in progress craft" msgid "You start working on the %s." msgstr "Vous commencez à fabriquer le %s." -#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9585 +#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9603 #, c-format msgctxt "in progress craft" msgid " starts working on the %s." @@ -427941,9 +428974,9 @@ msgstr "" "\n" "Utilisez les flèches haut/bas pour parcourir l'historique de vos recherches." -#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1723 -#: src/newcharacter.cpp:2162 src/newcharacter.cpp:2519 -#: src/newcharacter.cpp:3242 src/overmap_ui.cpp:1393 src/overmap_ui.cpp:1406 +#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1741 +#: src/newcharacter.cpp:2188 src/newcharacter.cpp:2553 +#: src/newcharacter.cpp:3297 src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1407 #: src/proficiency_ui.cpp:377 msgid "Search:" msgstr "Chercher :" @@ -428026,7 +429059,7 @@ msgstr "" msgid "Critical!!" msgstr "Coup critique!!" -#: src/creature.cpp:946 src/iuse.cpp:4230 src/melee.cpp:2794 +#: src/creature.cpp:946 src/iuse.cpp:4231 src/melee.cpp:2794 msgid "Critical!" msgstr "Critique!" @@ -428150,7 +429183,7 @@ msgstr "" msgid "%1s tries to pull you in, but you resist!" msgstr "" -#: src/creature.cpp:2799 src/safemode_ui.cpp:248 +#: src/creature.cpp:2799 src/safemode_ui.cpp:249 msgid "Hostile" msgstr "Hostile" @@ -428254,356 +429287,360 @@ msgctxt "damage type" msgid "electric" msgstr "électrique" -#: src/debug.cpp:319 +#: src/debug.cpp:320 #, c-format msgid "See %s for a full stack backtrace" msgstr "" -#: src/debug.cpp:347 +#: src/debug.cpp:348 msgid "An error has occurred! Written below is the error report:" msgstr "" -#: src/debug.cpp:352 +#: src/debug.cpp:353 msgid "Press space bar to continue the game." msgstr "" -#: src/debug.cpp:353 +#: src/debug.cpp:354 msgid "" "Press I (or i) to also ignore this" " particular message in the future." msgstr "" -#: src/debug.cpp:355 +#: src/debug.cpp:356 msgid "" "Press C (or c) to copy this " "message to the clipboard." msgstr "" -#: src/debug_menu.cpp:273 src/debug_menu.cpp:1695 src/debug_menu.cpp:1809 +#: src/debug_menu.cpp:274 src/debug_menu.cpp:1697 src/debug_menu.cpp:1811 msgid "Mutate" msgstr "Muter" -#: src/debug_menu.cpp:274 +#: src/debug_menu.cpp:275 msgid "Change all skills" msgstr "Modifier toutes les compétences" -#: src/debug_menu.cpp:275 +#: src/debug_menu.cpp:276 msgid "Change all skills theoretical knowledge" msgstr "" -#: src/debug_menu.cpp:276 +#: src/debug_menu.cpp:277 msgid "Learn all melee styles" msgstr "Apprendre tout les styles de melée" -#: src/debug_menu.cpp:277 +#: src/debug_menu.cpp:278 msgid "Unlock all recipes" msgstr "Débloquer toutes les recettes." -#: src/debug_menu.cpp:278 +#: src/debug_menu.cpp:279 msgid "Edit player/NPC" msgstr "" -#: src/debug_menu.cpp:279 +#: src/debug_menu.cpp:280 msgid "Damage self" msgstr "" -#: src/debug_menu.cpp:280 +#: src/debug_menu.cpp:281 msgid "Bleed self" msgstr "" -#: src/debug_menu.cpp:281 +#: src/debug_menu.cpp:282 msgid "Set auto move route" msgstr "" -#: src/debug_menu.cpp:282 +#: src/debug_menu.cpp:283 msgid "Control NPC follower" msgstr "" -#: src/debug_menu.cpp:286 +#: src/debug_menu.cpp:287 msgid "Change spells" msgstr "" -#: src/debug_menu.cpp:289 src/debug_menu.cpp:432 +#: src/debug_menu.cpp:290 src/debug_menu.cpp:434 msgid "Player…" msgstr "" -#: src/debug_menu.cpp:296 +#: src/debug_menu.cpp:297 msgid "Take screenshot" msgstr "" -#: src/debug_menu.cpp:297 +#: src/debug_menu.cpp:298 msgid "Generate game report" msgstr "" -#: src/debug_menu.cpp:302 +#: src/debug_menu.cpp:303 msgid "Check game state" msgstr "" -#: src/debug_menu.cpp:303 +#: src/debug_menu.cpp:304 msgid "Display hordes" msgstr "Afficher les Hordes" -#: src/debug_menu.cpp:304 +#: src/debug_menu.cpp:305 msgid "Test item group" msgstr "" -#: src/debug_menu.cpp:305 +#: src/debug_menu.cpp:306 msgid "Show sound clustering" msgstr "" -#: src/debug_menu.cpp:306 +#: src/debug_menu.cpp:307 msgid "Display weather" msgstr "" -#: src/debug_menu.cpp:307 +#: src/debug_menu.cpp:308 msgid "Display overmap scents" msgstr "" -#: src/debug_menu.cpp:308 +#: src/debug_menu.cpp:309 msgid "Toggle display local scents" msgstr "" -#: src/debug_menu.cpp:309 +#: src/debug_menu.cpp:310 msgid "Toggle display local scents type" msgstr "" -#: src/debug_menu.cpp:310 +#: src/debug_menu.cpp:311 msgid "Toggle display temperature" msgstr "" -#: src/debug_menu.cpp:311 +#: src/debug_menu.cpp:312 msgid "Toggle display vehicle autopilot overlay" msgstr "" -#: src/debug_menu.cpp:312 +#: src/debug_menu.cpp:313 msgid "Toggle display visibility" msgstr "" -#: src/debug_menu.cpp:313 +#: src/debug_menu.cpp:314 msgid "Toggle display lighting" msgstr "" -#: src/debug_menu.cpp:314 +#: src/debug_menu.cpp:315 msgid "Toggle display transparency" msgstr "" -#: src/debug_menu.cpp:315 +#: src/debug_menu.cpp:316 msgid "Toggle display reachability zones" msgstr "" -#: src/debug_menu.cpp:316 +#: src/debug_menu.cpp:317 msgid "Toggle display radiation" msgstr "" -#: src/debug_menu.cpp:317 +#: src/debug_menu.cpp:318 msgid "Show mutation category levels" msgstr "" -#: src/debug_menu.cpp:318 +#: src/debug_menu.cpp:319 msgid "Draw benchmark (X seconds)" msgstr "" -#: src/debug_menu.cpp:320 +#: src/debug_menu.cpp:321 msgid "Test trait group" msgstr "" -#: src/debug_menu.cpp:321 +#: src/debug_menu.cpp:322 msgid "Toggle NPC pathfinding on map" msgstr "" -#: src/debug_menu.cpp:322 +#: src/debug_menu.cpp:323 msgid "Toggle NPC attack potential values on map" msgstr "" -#: src/debug_menu.cpp:323 +#: src/debug_menu.cpp:324 msgid "Print faction info to console" msgstr "" -#: src/debug_menu.cpp:324 +#: src/debug_menu.cpp:325 msgid "Print NPC magic info to console" msgstr "" -#: src/debug_menu.cpp:325 +#: src/debug_menu.cpp:326 msgid "Test weather" msgstr "Tester la météo" -#: src/debug_menu.cpp:326 +#: src/debug_menu.cpp:327 msgid "Write global effect_on_condition(s) to eocs.output" msgstr "" -#: src/debug_menu.cpp:327 +#: src/debug_menu.cpp:328 msgid "Write global var(s) to var_list.output" msgstr "" -#: src/debug_menu.cpp:328 +#: src/debug_menu.cpp:329 msgid "Write Timed (E)vents to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:329 +#: src/debug_menu.cpp:330 msgid "Edit global var(s)" msgstr "" -#: src/debug_menu.cpp:330 +#: src/debug_menu.cpp:331 msgid "Test map extra list" msgstr "" -#: src/debug_menu.cpp:331 +#: src/debug_menu.cpp:332 msgid "Generate effect list" msgstr "" -#: src/debug_menu.cpp:337 src/debug_menu.cpp:425 +#: src/debug_menu.cpp:338 src/debug_menu.cpp:427 msgid "Info…" msgstr "Info..." -#: src/debug_menu.cpp:343 +#: src/debug_menu.cpp:344 msgid "Enable achievements" msgstr "Activer les achievements" -#: src/debug_menu.cpp:344 +#: src/debug_menu.cpp:345 msgid "Unlock all progression" msgstr "" -#: src/debug_menu.cpp:345 +#: src/debug_menu.cpp:346 msgid "Show debug message" msgstr "" -#: src/debug_menu.cpp:346 +#: src/debug_menu.cpp:347 msgid "Crash game (test crash handling)" msgstr "" -#: src/debug_menu.cpp:347 +#: src/debug_menu.cpp:348 msgid "Activate EOC" msgstr "" -#: src/debug_menu.cpp:348 +#: src/debug_menu.cpp:349 msgid "Quit to main menu" msgstr "Retourner au menu principal" -#: src/debug_menu.cpp:352 src/debug_menu.cpp:430 +#: src/debug_menu.cpp:353 src/debug_menu.cpp:432 msgid "Game…" msgstr "Jeu…" -#: src/debug_menu.cpp:358 +#: src/debug_menu.cpp:359 msgid "Change battery charge" msgstr "" -#: src/debug_menu.cpp:361 src/debug_menu.cpp:433 +#: src/debug_menu.cpp:362 src/debug_menu.cpp:435 msgid "Vehicle…" msgstr "Véhicule…" -#: src/debug_menu.cpp:367 +#: src/debug_menu.cpp:368 msgid "Teleport - short range" msgstr "Téléportation - courte distance" -#: src/debug_menu.cpp:368 +#: src/debug_menu.cpp:369 msgid "Teleport - long range" msgstr "Téléportation - longue distance" -#: src/debug_menu.cpp:369 +#: src/debug_menu.cpp:370 msgid "Teleport - adjacent overmap" msgstr "" -#: src/debug_menu.cpp:370 +#: src/debug_menu.cpp:371 msgid "Teleport - specific overmap coordinates" msgstr "" -#: src/debug_menu.cpp:375 +#: src/debug_menu.cpp:376 msgid "Teleport - specific city" msgstr "" -#: src/debug_menu.cpp:377 src/debug_menu.cpp:434 +#: src/debug_menu.cpp:378 src/debug_menu.cpp:436 msgid "Teleport…" msgstr "" -#: src/debug_menu.cpp:383 +#: src/debug_menu.cpp:384 msgid "Spawn an item" msgstr "" -#: src/debug_menu.cpp:384 +#: src/debug_menu.cpp:385 msgid "Spawn NPC" msgstr "Créer PNJ" -#: src/debug_menu.cpp:385 +#: src/debug_menu.cpp:386 msgid "Spawn monster" msgstr "" -#: src/debug_menu.cpp:386 +#: src/debug_menu.cpp:387 msgid "Spawn a vehicle" msgstr "Créer un véhicule" -#: src/debug_menu.cpp:387 +#: src/debug_menu.cpp:388 msgid "Spawn artifact" msgstr "" -#: src/debug_menu.cpp:388 +#: src/debug_menu.cpp:389 msgid "Spawn clairvoyance artifact" msgstr "" -#: src/debug_menu.cpp:391 src/debug_menu.cpp:431 +#: src/debug_menu.cpp:392 src/debug_menu.cpp:433 msgid "Spawning…" msgstr "" -#: src/debug_menu.cpp:397 +#: src/debug_menu.cpp:398 msgid "Reveal map" msgstr "Révéler la carte" -#: src/debug_menu.cpp:398 +#: src/debug_menu.cpp:399 msgid "Kill in Area" msgstr "" -#: src/debug_menu.cpp:399 +#: src/debug_menu.cpp:400 msgid "Kill NPCs" msgstr "Tuer des PNJs" -#: src/debug_menu.cpp:400 +#: src/debug_menu.cpp:401 msgid "Map editor" msgstr "Editeur de carte" -#: src/debug_menu.cpp:401 +#: src/debug_menu.cpp:402 msgid "Change weather" msgstr "Changer la météo" -#: src/debug_menu.cpp:402 +#: src/debug_menu.cpp:403 msgid "Change wind direction" msgstr "Changer la direction du vent" -#: src/debug_menu.cpp:403 +#: src/debug_menu.cpp:404 msgid "Change wind speed" msgstr "Changer la vitesse du vent" -#: src/debug_menu.cpp:404 +#: src/debug_menu.cpp:405 msgid "Generate sound" msgstr "" -#: src/debug_menu.cpp:405 +#: src/debug_menu.cpp:406 msgid "Kill all monsters" msgstr "Tuer tous les monstres" -#: src/debug_menu.cpp:406 +#: src/debug_menu.cpp:407 msgid "Change time" msgstr "" -#: src/debug_menu.cpp:407 +#: src/debug_menu.cpp:408 +msgid "Force temperature" +msgstr "" + +#: src/debug_menu.cpp:409 msgid "Overmap editor" msgstr "Éditeur de carte" -#: src/debug_menu.cpp:408 +#: src/debug_menu.cpp:410 msgid "Spawn map extra" msgstr "" -#: src/debug_menu.cpp:409 +#: src/debug_menu.cpp:411 msgid "Spawn nested mapgen" msgstr "" -#: src/debug_menu.cpp:410 +#: src/debug_menu.cpp:412 msgid "Edit the faction camp larder" msgstr "" -#: src/debug_menu.cpp:413 src/debug_menu.cpp:435 +#: src/debug_menu.cpp:415 src/debug_menu.cpp:437 msgid "Map…" msgstr "" -#: src/debug_menu.cpp:444 +#: src/debug_menu.cpp:446 msgid "" "Debug Functions - Using these will cheat not only the game, but yourself.\n" "You won't grow. You won't improve.\n" @@ -428615,965 +429652,965 @@ msgstr "" "Prendre ce raccourci ne vous apportera rien. Votre victoire sera illusoire.\n" "Vous ne risquerez rien et vous ne gagnerez rien." -#: src/debug_menu.cpp:446 +#: src/debug_menu.cpp:448 msgid "Debug Functions" msgstr "" -#: src/debug_menu.cpp:505 +#: src/debug_menu.cpp:507 #, c-format msgid "Name: %1$s" msgstr "Nom: %1$s" -#: src/debug_menu.cpp:509 +#: src/debug_menu.cpp:511 #, c-format msgid "Class: %1$s" msgstr "Classe: %1$s" -#: src/debug_menu.cpp:510 src/magic.cpp:2022 src/magic.cpp:2357 +#: src/debug_menu.cpp:512 src/magic.cpp:2022 src/magic.cpp:2357 msgid "Classless" msgstr "" #. ~ %1$s - spell current level, %2$s - spell max level, %3$s - is max level -#: src/debug_menu.cpp:522 +#: src/debug_menu.cpp:524 #, c-format msgid "Spell Level: %1$s / %2$d %3$s" msgstr "" -#: src/debug_menu.cpp:523 +#: src/debug_menu.cpp:525 msgid "Unlearned" msgstr "" -#: src/debug_menu.cpp:525 src/magic.cpp:2036 +#: src/debug_menu.cpp:527 src/magic.cpp:2036 msgid "(MAX)" msgstr "" #. ~ %1$d - difficulty, %2$s - failure chance -#: src/debug_menu.cpp:530 +#: src/debug_menu.cpp:532 #, c-format msgid "Difficulty: %1$d (%2$s)" msgstr "Difficulté: %1$d (%2$s)" -#: src/debug_menu.cpp:534 +#: src/debug_menu.cpp:536 msgid "(impeded)" msgstr "" #. ~ %1$s - energy cost, %2$s - is casting impeded, %3$s - current character #. energy -#: src/debug_menu.cpp:539 +#: src/debug_menu.cpp:541 #, c-format msgid "Casting Cost: %1$s %2$s (%3$s current) " msgstr "" #. ~ %1$s - cast time, %2$s - is casting impeded, %3$s - casting base time -#: src/debug_menu.cpp:547 +#: src/debug_menu.cpp:549 #, c-format msgid "Casting Time: %1$s %2$s (%3$s base time) " msgstr "" -#: src/debug_menu.cpp:554 src/debug_menu.cpp:652 src/magic.cpp:2078 +#: src/debug_menu.cpp:556 src/debug_menu.cpp:654 src/magic.cpp:2078 #: src/magic.cpp:2174 msgid "self" msgstr "vous" -#: src/debug_menu.cpp:558 +#: src/debug_menu.cpp:560 #, c-format msgid "Valid Targets: %1$s" msgstr "Cibles Valides: %1$s" -#: src/debug_menu.cpp:562 +#: src/debug_menu.cpp:564 #, c-format msgid "Only affects the monsters: %1$s" msgstr "" #. ~ amount of damage per second, abbreviated -#: src/debug_menu.cpp:576 +#: src/debug_menu.cpp:578 #, c-format msgid ", %1$d/sec" msgstr "" -#: src/debug_menu.cpp:578 +#: src/debug_menu.cpp:580 #, c-format msgid "Damage: %1$s %2$s%3$s" msgstr "" -#: src/debug_menu.cpp:582 +#: src/debug_menu.cpp:584 #, c-format msgid "Healing: %1$s" msgstr "" -#: src/debug_menu.cpp:587 src/magic.cpp:2116 src/magic.cpp:2146 +#: src/debug_menu.cpp:589 src/magic.cpp:2116 src/magic.cpp:2146 #: src/magic.cpp:2164 msgid "Spell Radius" msgstr "" -#: src/debug_menu.cpp:590 src/magic.cpp:2119 +#: src/debug_menu.cpp:592 src/magic.cpp:2119 msgid "Cone Arc" msgstr "" -#: src/debug_menu.cpp:591 src/magic.cpp:2120 +#: src/debug_menu.cpp:593 src/magic.cpp:2120 msgid "degrees" msgstr "degrés" -#: src/debug_menu.cpp:593 src/magic.cpp:2122 +#: src/debug_menu.cpp:595 src/magic.cpp:2122 msgid "Line Width" msgstr "" -#: src/debug_menu.cpp:595 +#: src/debug_menu.cpp:597 #, c-format msgid "%1$s: %2$d %3$s" msgstr "" -#: src/debug_menu.cpp:600 +#: src/debug_menu.cpp:602 #, c-format msgid "Variance: %1$d" msgstr "" -#: src/debug_menu.cpp:604 +#: src/debug_menu.cpp:606 #, c-format msgid "Spawn %1$d %2$s" msgstr "" -#: src/debug_menu.cpp:612 +#: src/debug_menu.cpp:614 #, c-format msgid "from %1$s" msgstr "" -#: src/debug_menu.cpp:619 +#: src/debug_menu.cpp:621 #, c-format msgid "Summon: %1$d %2$s" msgstr "" -#: src/debug_menu.cpp:620 src/debug_menu.cpp:646 +#: src/debug_menu.cpp:622 src/debug_menu.cpp:648 #, c-format msgid "Spell Radius: %1$d" msgstr "" -#: src/debug_menu.cpp:627 src/debug_menu.cpp:632 src/magic.cpp:2152 +#: src/debug_menu.cpp:629 src/debug_menu.cpp:634 src/magic.cpp:2152 #: src/magic.cpp:2157 msgid "random creature" msgstr "" -#: src/debug_menu.cpp:636 +#: src/debug_menu.cpp:638 #, c-format msgid "Targets under: %1$dhp become a %2$s" msgstr "" -#: src/debug_menu.cpp:643 +#: src/debug_menu.cpp:645 #, c-format msgid "Damage: %1$s %2$s" msgstr "Dégàts: %1$s%2$s" -#: src/debug_menu.cpp:651 +#: src/debug_menu.cpp:653 #, c-format msgid "Range: %1$s" msgstr "Portée: %1$s" -#: src/debug_menu.cpp:664 +#: src/debug_menu.cpp:666 #, c-format msgid "Duration: %1$s" msgstr "Durée: %1$s" -#: src/debug_menu.cpp:691 +#: src/debug_menu.cpp:693 msgid "There are no spells to change." msgstr "" -#: src/debug_menu.cpp:830 +#: src/debug_menu.cpp:832 msgid "<Spell Name>" msgstr "" -#: src/debug_menu.cpp:831 +#: src/debug_menu.cpp:833 msgid "<Level>" msgstr "" -#: src/debug_menu.cpp:832 +#: src/debug_menu.cpp:834 msgid "<Description>" msgstr "" -#: src/debug_menu.cpp:836 +#: src/debug_menu.cpp:838 #, c-format msgid "<[%1$s] Keybindings>" msgstr "" -#: src/debug_menu.cpp:844 +#: src/debug_menu.cpp:846 #, c-format msgid "<[%1$s] Filter>" msgstr "" -#: src/debug_menu.cpp:875 +#: src/debug_menu.cpp:877 #, c-format msgid "%1$-3d/%2$3d" msgstr "" -#: src/debug_menu.cpp:942 src/debug_menu.cpp:1060 src/newcharacter.cpp:1564 -#: src/newcharacter.cpp:2055 src/newcharacter.cpp:2399 -#: src/newcharacter.cpp:3151 +#: src/debug_menu.cpp:944 src/debug_menu.cpp:1062 src/newcharacter.cpp:1567 +#: src/newcharacter.cpp:2074 src/newcharacter.cpp:2426 +#: src/newcharacter.cpp:3199 msgid "Nothing found." msgstr "Rien trouvé." -#: src/debug_menu.cpp:985 +#: src/debug_menu.cpp:987 msgid "Filter by spell name or id" msgstr "" -#: src/debug_menu.cpp:1024 +#: src/debug_menu.cpp:1026 #, c-format msgid "Set spell level to? Currently: %1$d" msgstr "" -#: src/debug_menu.cpp:1082 +#: src/debug_menu.cpp:1084 msgid "Choose artifact data:" msgstr "" -#: src/debug_menu.cpp:1094 +#: src/debug_menu.cpp:1096 msgid "Enter max attributes:" msgstr "" -#: src/debug_menu.cpp:1095 +#: src/debug_menu.cpp:1097 msgid "Enter power level:" msgstr "" -#: src/debug_menu.cpp:1096 +#: src/debug_menu.cpp:1098 msgid "Enter negative power limit:" msgstr "" -#: src/debug_menu.cpp:1114 +#: src/debug_menu.cpp:1116 #, c-format msgid "You teleport to point %s." msgstr "" -#: src/debug_menu.cpp:1124 +#: src/debug_menu.cpp:1126 #, c-format msgid "You teleport to submap %s." msgstr "" -#: src/debug_menu.cpp:1133 +#: src/debug_menu.cpp:1135 msgid "Teleport where?" msgstr "Se téléporter où?" -#: src/debug_menu.cpp:1141 +#: src/debug_menu.cpp:1143 #, c-format msgid "" "Error interpreting teleport target: expected two or three comma-separated " "values; got %zu" msgstr "" -#: src/debug_menu.cpp:1150 +#: src/debug_menu.cpp:1152 #, c-format msgid "Error interpreting teleport target: %s" msgstr "" -#: src/debug_menu.cpp:1162 +#: src/debug_menu.cpp:1164 msgid "Where is the desired overmap?" msgstr "" -#: src/debug_menu.cpp:1173 +#: src/debug_menu.cpp:1175 #, c-format msgid "You teleport to overmap %s." msgstr "" -#: src/debug_menu.cpp:1237 +#: src/debug_menu.cpp:1239 msgid "Maximum strength" msgstr "" -#: src/debug_menu.cpp:1238 +#: src/debug_menu.cpp:1240 msgid "Maximum dexterity" msgstr "" -#: src/debug_menu.cpp:1239 +#: src/debug_menu.cpp:1241 msgid "Maximum intelligence" msgstr "" -#: src/debug_menu.cpp:1240 +#: src/debug_menu.cpp:1242 msgid "Maximum perception" msgstr "" -#: src/debug_menu.cpp:1262 +#: src/debug_menu.cpp:1264 #, c-format msgid "Set the stat to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1277 +#: src/debug_menu.cpp:1279 #, c-format msgid "Hunger: %d %s" msgstr "Faim: %d %s" -#: src/debug_menu.cpp:1279 +#: src/debug_menu.cpp:1281 #, c-format msgid "Thirst: %d %s" msgstr "" -#: src/debug_menu.cpp:1281 +#: src/debug_menu.cpp:1283 #, c-format msgid "Fatigue: %d %s" msgstr "" -#: src/debug_menu.cpp:1283 +#: src/debug_menu.cpp:1285 #, c-format msgid "Weariness: %d %s" msgstr "Lassitude : %d %s" -#: src/debug_menu.cpp:1286 +#: src/debug_menu.cpp:1288 msgid "Stored kCal: " msgstr "" -#: src/debug_menu.cpp:1287 +#: src/debug_menu.cpp:1289 msgid "Total kCal: " msgstr "Total de kcal:" -#: src/debug_menu.cpp:1290 +#: src/debug_menu.cpp:1292 msgid "Stomach contents" msgstr "" -#: src/debug_menu.cpp:1291 src/debug_menu.cpp:1296 +#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 msgid " Total volume: " msgstr "Volume total:" -#: src/debug_menu.cpp:1292 src/debug_menu.cpp:1297 +#: src/debug_menu.cpp:1294 src/debug_menu.cpp:1299 msgid " Water volume: " msgstr "Volume d'eau:" -#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 +#: src/debug_menu.cpp:1295 src/debug_menu.cpp:1300 #, c-format msgid " kCal: %d" msgstr "Kcal: %d" -#: src/debug_menu.cpp:1295 +#: src/debug_menu.cpp:1297 msgid "Gut contents" msgstr "" -#: src/debug_menu.cpp:1303 +#: src/debug_menu.cpp:1305 msgid "Stored kCal" msgstr "Kcal Stockées" -#: src/debug_menu.cpp:1304 +#: src/debug_menu.cpp:1306 msgid "Stomach kCal" msgstr "" -#: src/debug_menu.cpp:1305 +#: src/debug_menu.cpp:1307 msgid "Gut kCal" msgstr "" -#: src/debug_menu.cpp:1308 +#: src/debug_menu.cpp:1310 msgid "Sleep Deprivation" msgstr "" -#: src/debug_menu.cpp:1310 +#: src/debug_menu.cpp:1312 msgid "Reset all basic needs" msgstr "" -#: src/debug_menu.cpp:1311 +#: src/debug_menu.cpp:1313 msgid "Empty stomach and guts" msgstr "" -#: src/debug_menu.cpp:1315 +#: src/debug_menu.cpp:1317 #, c-format msgid "%s: daily %d, overall %d" msgstr "" -#: src/debug_menu.cpp:1323 +#: src/debug_menu.cpp:1325 #, c-format msgid "Set hunger to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1329 +#: src/debug_menu.cpp:1331 #, c-format msgid "Set stored kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1335 +#: src/debug_menu.cpp:1337 #, c-format msgid "Set stomach kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1341 +#: src/debug_menu.cpp:1343 #, c-format msgid "Set gut kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1347 +#: src/debug_menu.cpp:1349 #, c-format msgid "Set thirst to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1353 +#: src/debug_menu.cpp:1355 #, c-format msgid "Set fatigue to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1359 +#: src/debug_menu.cpp:1361 #, c-format msgid "Set sleep deprivation to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1366 +#: src/debug_menu.cpp:1368 #, c-format msgid "Reset weariness? Currently: %d" msgstr "Réinitialiser la lassitudes ? Actuellement : %d " -#: src/debug_menu.cpp:1387 +#: src/debug_menu.cpp:1389 #, c-format msgid "Set %s to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1406 src/debug_menu.cpp:2759 +#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2815 msgid "Left arm" msgstr "Bras gauche" -#: src/debug_menu.cpp:1407 src/debug_menu.cpp:2760 +#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2816 msgid "Right arm" msgstr "Bras droit" -#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2761 +#: src/debug_menu.cpp:1410 src/debug_menu.cpp:2817 msgid "Left leg" msgstr "Jambe gauche" -#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2762 +#: src/debug_menu.cpp:1411 src/debug_menu.cpp:2818 msgid "Right leg" msgstr "Jambe droite" -#: src/debug_menu.cpp:1450 src/debug_menu.cpp:1456 +#: src/debug_menu.cpp:1452 src/debug_menu.cpp:1458 #, c-format msgid "Set the hitpoints to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1469 +#: src/debug_menu.cpp:1471 msgid "trust" msgstr "confiance" -#: src/debug_menu.cpp:1470 +#: src/debug_menu.cpp:1472 msgid "fear" msgstr "peur" -#: src/debug_menu.cpp:1471 +#: src/debug_menu.cpp:1473 msgid "value" msgstr "valeur" -#: src/debug_menu.cpp:1472 +#: src/debug_menu.cpp:1474 msgid "anger" msgstr "colère" -#: src/debug_menu.cpp:1473 +#: src/debug_menu.cpp:1475 msgid "owed" msgstr "" -#: src/debug_menu.cpp:1474 +#: src/debug_menu.cpp:1476 msgid "sold" msgstr "" -#: src/debug_menu.cpp:1480 +#: src/debug_menu.cpp:1482 #, c-format msgid "Set trust to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1486 +#: src/debug_menu.cpp:1488 #, c-format msgid "Set fear to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1491 +#: src/debug_menu.cpp:1493 #, c-format msgid "Set value to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1497 +#: src/debug_menu.cpp:1499 #, c-format msgid "Set anger to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1503 +#: src/debug_menu.cpp:1505 #, c-format msgid "Set owed to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1508 +#: src/debug_menu.cpp:1510 #, c-format msgid "Set sold to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1520 +#: src/debug_menu.cpp:1522 msgid "Select a value and press enter to change it." msgstr "" -#: src/debug_menu.cpp:1522 +#: src/debug_menu.cpp:1524 msgid "Current save file name" msgstr "" -#: src/debug_menu.cpp:1524 +#: src/debug_menu.cpp:1526 msgid "Current pre-Cataclysm name" msgstr "" -#: src/debug_menu.cpp:1525 +#: src/debug_menu.cpp:1527 msgid "Current age" msgstr "" -#: src/debug_menu.cpp:1526 +#: src/debug_menu.cpp:1528 msgid "Current height in cm" msgstr "" -#: src/debug_menu.cpp:1527 +#: src/debug_menu.cpp:1529 msgid "Current blood type" msgstr "" -#: src/debug_menu.cpp:1534 +#: src/debug_menu.cpp:1536 msgid "Rename save file (WARNING: this will duplicate the save):" msgstr "" -#: src/debug_menu.cpp:1546 +#: src/debug_menu.cpp:1548 msgid "Rename character:" msgstr "" -#: src/debug_menu.cpp:1556 src/newcharacter.cpp:4055 +#: src/debug_menu.cpp:1558 src/newcharacter.cpp:4110 msgid "Enter age in years. Minimum 16, maximum 55" msgstr "" -#: src/debug_menu.cpp:1567 src/newcharacter.cpp:4065 +#: src/debug_menu.cpp:1569 src/newcharacter.cpp:4120 #, c-format msgid "Enter height in centimeters. Minimum %d, maximum %d" msgstr "" -#: src/debug_menu.cpp:1580 src/newcharacter.cpp:4078 +#: src/debug_menu.cpp:1582 src/newcharacter.cpp:4133 msgid "Select blood type" msgstr "" -#: src/debug_menu.cpp:1590 src/newcharacter.cpp:4089 +#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4144 msgid "Select Rh factor" msgstr "" -#: src/debug_menu.cpp:1591 src/newcharacter.cpp:4090 +#: src/debug_menu.cpp:1593 src/newcharacter.cpp:4145 msgid "negative" msgstr "" -#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4091 +#: src/debug_menu.cpp:1594 src/newcharacter.cpp:4146 msgid "positive" msgstr "" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3284 src/newcharacter.cpp:4103 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3339 src/newcharacter.cpp:4158 #: src/player_display.cpp:1062 src/player_display.cpp:1067 #: src/player_display.cpp:1070 src/player_display.cpp:1075 #: src/player_display.cpp:1259 msgid "Female" msgstr "Femme" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3277 src/newcharacter.cpp:3282 -#: src/newcharacter.cpp:4104 src/player_display.cpp:1062 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3332 src/newcharacter.cpp:3337 +#: src/newcharacter.cpp:4159 src/player_display.cpp:1062 #: src/player_display.cpp:1067 src/player_display.cpp:1070 #: src/player_display.cpp:1075 src/player_display.cpp:1259 msgid "Male" msgstr "Homme" -#: src/debug_menu.cpp:1635 +#: src/debug_menu.cpp:1637 #, c-format msgid "Unique Id: %s" msgstr "" -#: src/debug_menu.cpp:1637 +#: src/debug_menu.cpp:1639 #, c-format msgid "Faction: %s (api v%d)" msgstr "" -#: src/debug_menu.cpp:1639 +#: src/debug_menu.cpp:1641 #, c-format msgid "Attitude: %s" msgstr "" -#: src/debug_menu.cpp:1642 +#: src/debug_menu.cpp:1644 #, c-format msgid "Destination: %s %s" msgstr "" -#: src/debug_menu.cpp:1645 +#: src/debug_menu.cpp:1647 #, c-format msgid "Trust: %d" msgstr "" -#: src/debug_menu.cpp:1646 +#: src/debug_menu.cpp:1648 #, c-format msgid "Fear: %d" msgstr "Peur: %d" -#: src/debug_menu.cpp:1647 +#: src/debug_menu.cpp:1649 #, c-format msgid "Value: %d" msgstr "Valeur: %d" -#: src/debug_menu.cpp:1648 +#: src/debug_menu.cpp:1650 #, c-format msgid "Anger: %d" msgstr "Colère: %d" -#: src/debug_menu.cpp:1649 +#: src/debug_menu.cpp:1651 #, c-format msgid "Owed: %d" msgstr "Dû: %d" -#: src/debug_menu.cpp:1650 +#: src/debug_menu.cpp:1652 #, c-format msgid "Sold: %d" msgstr "" -#: src/debug_menu.cpp:1652 +#: src/debug_menu.cpp:1654 #, c-format msgid "Aggression: %d" msgstr "Aggression: %d" -#: src/debug_menu.cpp:1654 +#: src/debug_menu.cpp:1656 #, c-format msgid "Bravery: %d" msgstr "Bravoure: %d" -#: src/debug_menu.cpp:1655 +#: src/debug_menu.cpp:1657 #, c-format msgid "Collector: %d" msgstr "Collection: %d" -#: src/debug_menu.cpp:1656 +#: src/debug_menu.cpp:1658 #, c-format msgid "Altruism: %d" msgstr "Altruisme: %d" -#: src/debug_menu.cpp:1658 src/gamemode_defense.cpp:768 +#: src/debug_menu.cpp:1660 src/gamemode_defense.cpp:768 msgid "Needs:" msgstr "Besoins:" -#: src/debug_menu.cpp:1663 +#: src/debug_menu.cpp:1665 #, c-format msgid "Total morale: %d" msgstr "Moral total: %d" -#: src/debug_menu.cpp:1667 +#: src/debug_menu.cpp:1669 msgid "Player" msgstr "" -#: src/debug_menu.cpp:1677 +#: src/debug_menu.cpp:1679 msgid "Edit description - name, age, height or blood type" msgstr "" -#: src/debug_menu.cpp:1678 +#: src/debug_menu.cpp:1680 msgid "Edit skills" msgstr "" -#: src/debug_menu.cpp:1679 +#: src/debug_menu.cpp:1681 msgid "Edit theoretical skill knowledge" msgstr "" -#: src/debug_menu.cpp:1680 +#: src/debug_menu.cpp:1682 msgid "Edit proficiencies" msgstr "" -#: src/debug_menu.cpp:1681 +#: src/debug_menu.cpp:1683 msgid "Edit stats" msgstr "" -#: src/debug_menu.cpp:1682 +#: src/debug_menu.cpp:1684 msgid "Edit spells" msgstr "" -#: src/debug_menu.cpp:1683 +#: src/debug_menu.cpp:1685 msgid "Grant items" msgstr "" -#: src/debug_menu.cpp:1684 +#: src/debug_menu.cpp:1686 msgid "Delete (all) items" msgstr "" -#: src/debug_menu.cpp:1685 +#: src/debug_menu.cpp:1687 msgid "Wear/wield an item from player's inventory" msgstr "" -#: src/debug_menu.cpp:1686 +#: src/debug_menu.cpp:1688 msgid "Set hit points" msgstr "" -#: src/debug_menu.cpp:1687 +#: src/debug_menu.cpp:1689 msgid "Set stamina" msgstr "" -#: src/debug_menu.cpp:1688 +#: src/debug_menu.cpp:1690 msgid "Set morale" msgstr "" -#: src/debug_menu.cpp:1689 +#: src/debug_menu.cpp:1691 msgid "Cause pain" msgstr "" -#: src/debug_menu.cpp:1690 +#: src/debug_menu.cpp:1692 msgid "Set health" msgstr "" -#: src/debug_menu.cpp:1691 +#: src/debug_menu.cpp:1693 msgid "Set needs" msgstr "" -#: src/debug_menu.cpp:1693 +#: src/debug_menu.cpp:1695 msgid "Set kill XP" msgstr "" -#: src/debug_menu.cpp:1698 +#: src/debug_menu.cpp:1700 msgid "Status window" msgstr "" -#: src/debug_menu.cpp:1699 +#: src/debug_menu.cpp:1701 msgid "Teleport" msgstr "" -#: src/debug_menu.cpp:1700 +#: src/debug_menu.cpp:1702 msgid "Add an effect" msgstr "" -#: src/debug_menu.cpp:1701 +#: src/debug_menu.cpp:1703 msgid "Print temperature" msgstr "" -#: src/debug_menu.cpp:1702 +#: src/debug_menu.cpp:1704 msgid "Cause asthma attack" msgstr "" -#: src/debug_menu.cpp:1703 +#: src/debug_menu.cpp:1705 msgid "Edit missions (WARNING: Unstable!)" msgstr "" -#: src/debug_menu.cpp:1704 +#: src/debug_menu.cpp:1706 msgid "Print vars to file" msgstr "" -#: src/debug_menu.cpp:1706 +#: src/debug_menu.cpp:1708 msgid "Write effect_on_condition(s) to eocs.output" msgstr "" -#: src/debug_menu.cpp:1707 +#: src/debug_menu.cpp:1709 msgid "Edit vars" msgstr "" -#: src/debug_menu.cpp:1710 +#: src/debug_menu.cpp:1712 msgid "Add mission" msgstr "" -#: src/debug_menu.cpp:1711 +#: src/debug_menu.cpp:1713 msgid "Randomize with class" msgstr "" -#: src/debug_menu.cpp:1712 +#: src/debug_menu.cpp:1714 msgid "Set attitude" msgstr "" -#: src/debug_menu.cpp:1713 +#: src/debug_menu.cpp:1715 msgid "Set opinion" msgstr "" -#: src/debug_menu.cpp:1736 +#: src/debug_menu.cpp:1738 msgid "Delete all items from the target?" msgstr "" -#: src/debug_menu.cpp:1745 +#: src/debug_menu.cpp:1747 msgid "Make target equip" msgstr "" -#: src/debug_menu.cpp:1765 +#: src/debug_menu.cpp:1767 #, c-format msgid "Set stamina to? Current: %d. Max: %d." msgstr "" -#: src/debug_menu.cpp:1770 +#: src/debug_menu.cpp:1772 msgid "Target stamina value out of bounds!" msgstr "" -#: src/debug_menu.cpp:1776 +#: src/debug_menu.cpp:1778 #, c-format msgid "Set the morale to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1786 +#: src/debug_menu.cpp:1788 #, c-format msgid "Set kill XP to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1799 +#: src/debug_menu.cpp:1801 #, c-format msgid "Cause how much pain? pain: %d" msgstr "" -#: src/debug_menu.cpp:1810 +#: src/debug_menu.cpp:1812 msgid "Mutate category" msgstr "" -#: src/debug_menu.cpp:1811 +#: src/debug_menu.cpp:1813 msgid "Reset mutations" msgstr "Réinitialiser les mutations" -#: src/debug_menu.cpp:1824 +#: src/debug_menu.cpp:1826 msgid "Choose mutation category:" msgstr "Choisir catégorie de mutation:" -#: src/debug_menu.cpp:1834 +#: src/debug_menu.cpp:1836 msgid "Include post-threshold traits?" msgstr "" -#: src/debug_menu.cpp:1839 +#: src/debug_menu.cpp:1841 msgid "Remove all mutations?" msgstr "Retirer toutes les mutations?" -#: src/debug_menu.cpp:1851 +#: src/debug_menu.cpp:1853 msgid "Health modifier" msgstr "" -#: src/debug_menu.cpp:1857 src/debug_menu.cpp:1862 src/debug_menu.cpp:1867 +#: src/debug_menu.cpp:1859 src/debug_menu.cpp:1864 src/debug_menu.cpp:1869 #, c-format msgid "Set the value to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1881 +#: src/debug_menu.cpp:1883 msgid "Choose mission type" msgstr "" -#: src/debug_menu.cpp:1912 +#: src/debug_menu.cpp:1914 msgid "Choose new class" msgstr "" -#: src/debug_menu.cpp:1929 +#: src/debug_menu.cpp:1931 msgid "Choose new attitude" msgstr "" -#: src/debug_menu.cpp:1935 src/npc.cpp:3125 +#: src/debug_menu.cpp:1937 src/npc.cpp:3125 msgid "Unknown attitude" msgstr "" -#: src/debug_menu.cpp:1975 src/debug_menu.cpp:3041 +#: src/debug_menu.cpp:1977 src/debug_menu.cpp:3100 msgid "Var list written to var_list.output" msgstr "" -#: src/debug_menu.cpp:1980 src/debug_menu.cpp:3026 +#: src/debug_menu.cpp:1982 src/debug_menu.cpp:3085 msgid "effect_on_condition list written to eocs.output" msgstr "" -#: src/debug_menu.cpp:1989 src/debug_menu.cpp:3064 +#: src/debug_menu.cpp:1991 src/debug_menu.cpp:3123 msgid "Key" msgstr "" -#: src/debug_menu.cpp:1993 src/debug_menu.cpp:3068 src/morale.cpp:643 +#: src/debug_menu.cpp:1995 src/debug_menu.cpp:3127 src/morale.cpp:643 msgid "Value" msgstr "Valeur" -#: src/debug_menu.cpp:2005 +#: src/debug_menu.cpp:2007 msgid "Yet to start" msgstr "" -#: src/debug_menu.cpp:2006 +#: src/debug_menu.cpp:2008 msgid "In progress" msgstr "" -#: src/debug_menu.cpp:2007 +#: src/debug_menu.cpp:2009 msgid "Success" msgstr "" -#: src/debug_menu.cpp:2017 +#: src/debug_menu.cpp:2019 msgid "Bugged" msgstr "" -#: src/debug_menu.cpp:2023 src/wish.cpp:197 +#: src/debug_menu.cpp:2025 src/wish.cpp:198 msgid "Type:" msgstr "" -#: src/debug_menu.cpp:2024 +#: src/debug_menu.cpp:2026 msgid " Status:" msgstr "" -#: src/debug_menu.cpp:2025 +#: src/debug_menu.cpp:2027 msgid " ID:" msgstr "" -#: src/debug_menu.cpp:2026 +#: src/debug_menu.cpp:2028 msgid " NPC ID:" msgstr "" -#: src/debug_menu.cpp:2027 +#: src/debug_menu.cpp:2029 msgid " Target:" msgstr "" -#: src/debug_menu.cpp:2028 +#: src/debug_menu.cpp:2030 msgid "Player ID:" msgstr "" -#: src/debug_menu.cpp:2058 src/debug_menu.cpp:2085 +#: src/debug_menu.cpp:2060 src/debug_menu.cpp:2087 msgid "Select mission to edit" msgstr "" -#: src/debug_menu.cpp:2060 +#: src/debug_menu.cpp:2062 msgid "Currently assigned missions:" msgstr "" -#: src/debug_menu.cpp:2066 +#: src/debug_menu.cpp:2068 msgid "Not assigned missions:" msgstr "" -#: src/debug_menu.cpp:2088 src/diary.cpp:155 +#: src/debug_menu.cpp:2090 src/diary.cpp:155 msgid "Active missions:" msgstr "" -#: src/debug_menu.cpp:2094 src/diary.cpp:156 +#: src/debug_menu.cpp:2096 src/diary.cpp:156 msgid "Completed missions:" msgstr "" -#: src/debug_menu.cpp:2100 src/diary.cpp:157 +#: src/debug_menu.cpp:2102 src/diary.cpp:157 msgid "Failed missions:" msgstr "" -#: src/debug_menu.cpp:2126 +#: src/debug_menu.cpp:2128 msgid "Removing from active_missions" msgstr "" -#: src/debug_menu.cpp:2129 +#: src/debug_menu.cpp:2131 msgid "Removing from completed_missions" msgstr "" -#: src/debug_menu.cpp:2132 +#: src/debug_menu.cpp:2134 msgid "Removing from failed_missions" msgstr "" -#: src/debug_menu.cpp:2137 +#: src/debug_menu.cpp:2139 msgid "Unsetting active mission" msgstr "" -#: src/debug_menu.cpp:2143 +#: src/debug_menu.cpp:2145 #, c-format msgid "Removing from %s missions_assigned" msgstr "" -#: src/debug_menu.cpp:2146 +#: src/debug_menu.cpp:2148 #, c-format msgid "Removing from %s missions" msgstr "" -#: src/debug_menu.cpp:2160 +#: src/debug_menu.cpp:2162 msgid "Fail mission" msgstr "" -#: src/debug_menu.cpp:2161 +#: src/debug_menu.cpp:2163 msgid "Mark as complete" msgstr "" -#: src/debug_menu.cpp:2162 +#: src/debug_menu.cpp:2164 msgid "Remove mission without proper cleanup" msgstr "" -#: src/debug_menu.cpp:2187 +#: src/debug_menu.cpp:2189 msgid "Benchmark in progress…" msgstr "" -#: src/debug_menu.cpp:2215 +#: src/debug_menu.cpp:2217 #, c-format msgid "Drew %d times in %.3f seconds. (%.3f fps average)" msgstr "" -#: src/debug_menu.cpp:2244 +#: src/debug_menu.cpp:2246 #, c-format msgid "Location %d:%d in %d:%d, %s\n" msgstr "Localisation %d:%d dans %d:%d, %s\n" -#: src/debug_menu.cpp:2245 +#: src/debug_menu.cpp:2247 #, c-format msgid "Current turn: %d.\n" msgstr "" -#: src/debug_menu.cpp:2246 +#: src/debug_menu.cpp:2248 #, c-format msgid "%d creature exists.\n" msgid_plural "%d creatures exist.\n" @@ -429581,95 +430618,95 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/debug_menu.cpp:2265 +#: src/debug_menu.cpp:2267 msgid "" "\n" "Specific creature type list:\n" msgstr "" -#: src/debug_menu.cpp:2279 +#: src/debug_menu.cpp:2281 #, c-format msgid "%s: map ( %d:%d ) pos ( %d:%d )" msgstr "" -#: src/debug_menu.cpp:2283 +#: src/debug_menu.cpp:2285 #, c-format msgid "(you: %d:%d)" msgstr "(vous : %d:%d)" -#: src/debug_menu.cpp:2285 +#: src/debug_menu.cpp:2287 #, c-format msgid "Stomach Contents: %d ml / %d ml kCal: %d, Water: %d ml" msgstr "" -#: src/debug_menu.cpp:2290 +#: src/debug_menu.cpp:2292 #, c-format msgid "" "Guts Contents: %d ml / %d ml kCal: %d, Water: %d ml\n" "Hunger: %d, Thirst: %d, kCal: %d / %d" msgstr "" -#: src/debug_menu.cpp:2296 +#: src/debug_menu.cpp:2298 #, c-format msgid "" "Body Mass Index: %.0f\n" "Basal Metabolic Rate: %i" msgstr "" -#: src/debug_menu.cpp:2298 +#: src/debug_menu.cpp:2300 #, c-format msgid "Player activity level: %s" msgstr "" -#: src/debug_menu.cpp:2321 +#: src/debug_menu.cpp:2323 msgid "Choose vehicle to spawn" msgstr "Choisissez un véhicule à créer" #. ~ Menu entry in vehicle wish menu: 1st string: displayed name, 2nd string: #. internal name of vehicle #. ~ %1$s - npc name, %2$s - npc current activity name. -#: src/debug_menu.cpp:2325 src/npc.cpp:3875 +#: src/debug_menu.cpp:2327 src/npc.cpp:3875 #, c-format msgid "%1$s (%2$s)" msgstr "" -#: src/debug_menu.cpp:2335 +#: src/debug_menu.cpp:2337 msgid "Vehicle condition" msgstr "" -#: src/debug_menu.cpp:2336 +#: src/debug_menu.cpp:2338 msgid "Light damage" msgstr "" -#: src/debug_menu.cpp:2337 +#: src/debug_menu.cpp:2339 msgid "Undamaged" msgstr "" -#: src/debug_menu.cpp:2338 +#: src/debug_menu.cpp:2340 msgid "Disabled (tires or engine)" msgstr "" -#: src/debug_menu.cpp:2380 +#: src/debug_menu.cpp:2382 msgid "year" msgstr "" -#: src/debug_menu.cpp:2382 +#: src/debug_menu.cpp:2384 msgid "season" msgstr "" -#: src/debug_menu.cpp:2383 +#: src/debug_menu.cpp:2385 msgid "day" msgstr "jour" -#: src/debug_menu.cpp:2384 +#: src/debug_menu.cpp:2386 msgid "hour" msgstr "" -#: src/debug_menu.cpp:2385 +#: src/debug_menu.cpp:2387 msgid "minute" msgstr "" -#: src/debug_menu.cpp:2386 src/martialarts.cpp:986 src/martialarts.cpp:1917 +#: src/debug_menu.cpp:2388 src/martialarts.cpp:986 src/martialarts.cpp:1917 #: src/martialarts.cpp:1922 msgid "turn" msgid_plural "turns" @@ -429677,145 +430714,154 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/debug_menu.cpp:2393 +#: src/debug_menu.cpp:2395 msgid "Set year to?" msgstr "" -#: src/debug_menu.cpp:2397 +#: src/debug_menu.cpp:2399 msgid "Set season to? (0 = spring)" msgstr "" -#: src/debug_menu.cpp:2400 +#: src/debug_menu.cpp:2402 msgid "Set days to?" msgstr "" -#: src/debug_menu.cpp:2403 +#: src/debug_menu.cpp:2405 msgid "Set hour to?" msgstr "" -#: src/debug_menu.cpp:2406 +#: src/debug_menu.cpp:2408 msgid "Set minute to?" msgstr "" -#: src/debug_menu.cpp:2410 +#: src/debug_menu.cpp:2412 #, c-format msgid "Set turn to? (One day is %i turns)" msgstr "" -#: src/debug_menu.cpp:2439 +#: src/debug_menu.cpp:2425 src/options.cpp:2423 src/worldfactory.cpp:1751 +msgid "Reset" +msgstr "" + +#: src/debug_menu.cpp:2434 +#, c-format +msgid "Set temperature to? [%s]" +msgstr "" + +#: src/debug_menu.cpp:2495 msgid "" "Using this will disable achievements. Proceed?\n" "They can be reenabled in the 'game' section of the menu." msgstr "" -#: src/debug_menu.cpp:2478 +#: src/debug_menu.cpp:2534 msgid "Current overmap revealed." msgstr "Carte actuelle révélé." -#: src/debug_menu.cpp:2513 src/game.cpp:6481 +#: src/debug_menu.cpp:2569 src/game.cpp:6479 msgid "Select first point." msgstr "" -#: src/debug_menu.cpp:2523 src/game.cpp:6489 +#: src/debug_menu.cpp:2579 src/game.cpp:6487 msgid "Select second point." msgstr "" -#: src/debug_menu.cpp:2549 +#: src/debug_menu.cpp:2605 #, c-format msgid "%s's head implodes!" msgstr "La tête de %s implose !" -#: src/debug_menu.cpp:2573 +#: src/debug_menu.cpp:2629 msgid "Martial arts debug." msgstr "" -#: src/debug_menu.cpp:2574 src/debug_menu.cpp:2585 +#: src/debug_menu.cpp:2630 src/debug_menu.cpp:2641 msgid "Your eyes blink rapidly as knowledge floods your brain." msgstr "" -#: src/debug_menu.cpp:2580 +#: src/debug_menu.cpp:2636 msgid "You now know a lot more than just 10 styles of kung fu." msgstr "" -#: src/debug_menu.cpp:2584 +#: src/debug_menu.cpp:2640 msgid "Recipe debug." msgstr "" -#: src/debug_menu.cpp:2589 +#: src/debug_menu.cpp:2645 msgid "You know how to craft that now." msgstr "" -#: src/debug_menu.cpp:2616 +#: src/debug_menu.cpp:2672 msgid "Select new weather pattern:" msgstr "" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Disable weather forcing" msgstr "" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Keep normal weather patterns" msgstr "" -#: src/debug_menu.cpp:2646 +#: src/debug_menu.cpp:2702 msgid "Select new wind direction:" msgstr "" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Disable direction forcing" msgstr "" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Keep normal wind direction" msgstr "" -#: src/debug_menu.cpp:2668 +#: src/debug_menu.cpp:2724 msgid "Select new wind speed:" msgstr "" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Disable speed forcing" msgstr "" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Keep normal wind speed" msgstr "" -#: src/debug_menu.cpp:2696 +#: src/debug_menu.cpp:2752 msgid "Volume of sound: " msgstr "" -#: src/debug_menu.cpp:2704 +#: src/debug_menu.cpp:2760 #, c-format msgid "DEBUG SOUND ( %d )" msgstr "" -#: src/debug_menu.cpp:2745 +#: src/debug_menu.cpp:2801 #, c-format msgid "Damage self for how much? hp: %s" msgstr "" -#: src/debug_menu.cpp:2788 +#: src/debug_menu.cpp:2844 msgid "Add bleeding duration in minutes, equal to intensity:" msgstr "" -#: src/debug_menu.cpp:2814 src/game.cpp:7580 +#: src/debug_menu.cpp:2870 src/game.cpp:7578 msgid "This binary was not compiled with tiles support." msgstr "" -#: src/debug_menu.cpp:2890 +#: src/debug_menu.cpp:2949 msgid "Enter benchmark length (in milliseconds):" msgstr "" -#: src/debug_menu.cpp:2912 +#: src/debug_menu.cpp:2971 msgid "Achievements are already enabled" msgstr "" -#: src/debug_menu.cpp:2915 +#: src/debug_menu.cpp:2974 msgid "Achievements enabled" msgstr "" -#: src/debug_menu.cpp:2920 +#: src/debug_menu.cpp:2979 msgid "" "Activating this will add the Arcade Mode achievement unlocking all starting " "scenarios and professions for all worlds. The character who performs this " @@ -429828,44 +430874,44 @@ msgid "" "reasonable pace." msgstr "" -#: src/debug_menu.cpp:3009 +#: src/debug_menu.cpp:3068 msgid "" "Quit without saving? This may cause issues such as duplicated or missing " "items and vehicles!" msgstr "" -#: src/debug_menu.cpp:3016 +#: src/debug_menu.cpp:3075 msgid "" "Quickload without saving? This may cause issues such as duplicated or " "missing items and vehicles!" msgstr "" -#: src/debug_menu.cpp:3055 +#: src/debug_menu.cpp:3114 msgid "Var list written to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:3085 +#: src/debug_menu.cpp:3144 msgid "Report written to debug.log" msgstr "" -#: src/debug_menu.cpp:3091 +#: src/debug_menu.cpp:3150 msgid " and to the clipboard." msgstr "" -#: src/debug_menu.cpp:3117 +#: src/debug_menu.cpp:3176 msgid "Effect list written to effect_list.output" msgstr "" -#: src/debug_menu.cpp:3124 src/iuse.cpp:3064 src/iuse.cpp:8463 -#: src/iuse.cpp:8531 src/iuse.cpp:8652 src/iuse.cpp:8766 +#: src/debug_menu.cpp:3183 src/iuse.cpp:3065 src/iuse.cpp:8467 +#: src/iuse.cpp:8535 src/iuse.cpp:8665 src/iuse.cpp:8790 msgid "There's no vehicle there." msgstr "Il n'y a pas de véhicule ici." -#: src/debug_menu.cpp:3131 +#: src/debug_menu.cpp:3190 msgid "By how much? (in kJ, negative to discharge)" msgstr "" -#: src/debug_menu.cpp:3148 +#: src/debug_menu.cpp:3207 #, c-format msgid "Set camp larder kCals to? Currently: %d" msgstr "" @@ -430129,8 +431175,8 @@ msgstr "" msgid "NPC Killed: " msgstr "" -#: src/diary.cpp:348 src/memorial_logger.cpp:309 src/newcharacter.cpp:3536 -#: src/newcharacter.cpp:3598 +#: src/diary.cpp:348 src/memorial_logger.cpp:317 src/newcharacter.cpp:3591 +#: src/newcharacter.cpp:3653 msgid "Skills:" msgstr "Compétences:" @@ -430155,7 +431201,7 @@ msgstr "Mutation Acquise:" msgid "Lost Mutation: " msgstr "Mutation Perdue:" -#: src/diary.cpp:454 src/newcharacter.cpp:3502 +#: src/diary.cpp:454 src/newcharacter.cpp:3557 msgid "Stats:" msgstr "Stats:" @@ -430203,7 +431249,7 @@ msgstr "" msgid "Perception: %d -> %d" msgstr "" -#: src/diary.cpp:512 src/newcharacter.cpp:3647 +#: src/diary.cpp:512 src/newcharacter.cpp:3702 msgid "Proficiencies:" msgstr "" @@ -430416,7 +431462,7 @@ msgstr "Glacial!" msgid "SAFE" msgstr "SÛR" -#: src/display.cpp:633 src/options.cpp:2526 +#: src/display.cpp:633 src/options.cpp:2603 msgid "Off" msgstr "Désactivé" @@ -430771,7 +431817,7 @@ msgstr "%1$d %2$s" msgid "Underground" msgstr "Souterrain" -#: src/distraction_manager.cpp:19 src/veh_interact.cpp:3001 +#: src/distraction_manager.cpp:19 src/veh_interact.cpp:2995 msgid "Noise" msgstr "Bruit" @@ -430783,7 +431829,7 @@ msgstr "" msgid "This distraction will interrupt your activity when you feel pain." msgstr "" -#: src/distraction_manager.cpp:21 src/game.cpp:5362 src/martialarts.cpp:2018 +#: src/distraction_manager.cpp:21 src/game.cpp:5360 src/martialarts.cpp:2018 #: src/monexamine.cpp:595 src/monexamine.cpp:902 msgid "Attack" msgstr "Attaquer" @@ -430868,7 +431914,7 @@ msgstr "" msgid "Survived:" msgstr "Survécu:" -#: src/do_turn.cpp:245 src/memorial_logger.cpp:279 +#: src/do_turn.cpp:245 src/memorial_logger.cpp:287 msgid "Kills:" msgstr "Victimes:" @@ -430932,120 +431978,120 @@ msgstr "" msgid "Loading content packs" msgstr "" -#: src/editmap.cpp:164 +#: src/editmap.cpp:165 msgctxt "item manipulation debug menu entry" msgid "rehash" msgstr "" -#: src/editmap.cpp:165 +#: src/editmap.cpp:166 msgctxt "item manipulation debug menu entry" msgid "edit" msgstr "" -#: src/editmap.cpp:167 +#: src/editmap.cpp:168 msgctxt "item manipulation debug menu entry" msgid "dump to save/jtest-*.txt" msgstr "" -#: src/editmap.cpp:395 +#: src/editmap.cpp:396 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s,%s,%s] fast scroll, %s, %s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:406 +#: src/editmap.cpp:407 msgctxt "map editor state" msgid "Looking around" msgstr "" -#: src/editmap.cpp:716 +#: src/editmap.cpp:717 msgctxt "vehicle" msgid "no" msgstr "non" -#: src/editmap.cpp:718 +#: src/editmap.cpp:719 msgctxt "vehicle" msgid "in" msgstr "" -#: src/editmap.cpp:720 +#: src/editmap.cpp:721 msgctxt "vehicle" msgid "out" msgstr "" -#: src/editmap.cpp:732 +#: src/editmap.cpp:733 #, c-format msgid "%d: %s; move cost %d" msgstr "" -#: src/editmap.cpp:739 +#: src/editmap.cpp:740 #, c-format msgid "%d: %s; move cost %d movestr %d" msgstr "" -#: src/editmap.cpp:751 +#: src/editmap.cpp:752 #, c-format msgid "dist: %d u_see: %s veh: %s scent: %d" msgstr "" -#: src/editmap.cpp:753 +#: src/editmap.cpp:754 #, c-format msgid "sight_range: %d, noon_sight_range: %d," msgstr "" -#: src/editmap.cpp:756 +#: src/editmap.cpp:757 #, c-format msgid "cache{transp:%.4f seen:%.4f cam:%.4f}" msgstr "" -#: src/editmap.cpp:764 +#: src/editmap.cpp:765 #, c-format msgid "outside: %d obstructed: %d floor: %d" msgstr "" -#: src/editmap.cpp:769 +#: src/editmap.cpp:770 #, c-format msgid "light_at: %s" msgstr "" -#: src/editmap.cpp:771 +#: src/editmap.cpp:772 #, c-format msgid "apparent light: %.5f (%d)" msgstr "" -#: src/editmap.cpp:775 +#: src/editmap.cpp:776 msgid " [vehicle]" msgstr " [véhicule]" -#: src/editmap.cpp:778 +#: src/editmap.cpp:779 msgid " [indoors]" msgstr " [intérieurs]" -#: src/editmap.cpp:781 +#: src/editmap.cpp:782 msgid " [roof]" msgstr " [toit]" -#: src/editmap.cpp:790 +#: src/editmap.cpp:791 #, c-format msgid "field: %s L:%d[%s] A:%d" msgstr "" -#: src/editmap.cpp:801 +#: src/editmap.cpp:802 #, c-format msgid "trap: %s (%d)" msgstr "piège : %s (%d)" -#: src/editmap.cpp:810 +#: src/editmap.cpp:811 #, c-format msgid "There is a %s there. Parts:" msgstr "" -#: src/editmap.cpp:819 +#: src/editmap.cpp:820 #, c-format msgid "There is a %s there." msgstr "Il y a un(e) %s ici." -#: src/editmap.cpp:823 +#: src/editmap.cpp:824 #, c-format msgid "There is %d other item there as well." msgid_plural "There are %d other items there as well." @@ -431053,32 +432099,32 @@ msgstr[0] "Il y a aussi %d autre objet." msgstr[1] "Il y a aussi %d autres objets." msgstr[2] "Il y a aussi %d autres objets." -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Graffiti: %s" msgstr "Graffiti: %s" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Inscription: %s" msgstr "" -#: src/editmap.cpp:882 +#: src/editmap.cpp:883 msgctxt "map editor state" msgid "Terrain" msgstr "" -#: src/editmap.cpp:888 +#: src/editmap.cpp:889 msgctxt "map editor state" msgid "Furniture" msgstr "Meubles" -#: src/editmap.cpp:894 +#: src/editmap.cpp:895 msgctxt "map editor: traps editing" msgid "Traps" msgstr "Pièges" -#: src/editmap.cpp:966 src/editmap.cpp:974 +#: src/editmap.cpp:967 src/editmap.cpp:975 #, c-format msgid "" "Move cost: %d\n" @@ -431086,209 +432132,209 @@ msgid "" "Roof: %s" msgstr "" -#: src/editmap.cpp:1106 +#: src/editmap.cpp:1107 #, c-format msgctxt "map feature id" msgid "(%s)" msgstr "" -#: src/editmap.cpp:1108 +#: src/editmap.cpp:1109 #, c-format msgctxt "map feature name and id" msgid "%s (%s)" msgstr "%s (%s)" -#: src/editmap.cpp:1145 src/editmap.cpp:1724 +#: src/editmap.cpp:1146 src/editmap.cpp:1725 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1265 +#: src/editmap.cpp:1266 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s] intensity, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1272 +#: src/editmap.cpp:1273 msgctxt "Map editor: Editing field effects" msgid "Field effects" msgstr "" -#: src/editmap.cpp:1300 +#: src/editmap.cpp:1301 msgctxt "map editor: used to describe a clean field (e.g. without blood)" msgid "-clear-" msgstr "-dégagé-" -#: src/editmap.cpp:1305 src/options.cpp:780 +#: src/editmap.cpp:1306 src/options.cpp:780 #, c-format msgid "%d: %s" msgstr "%d: %s" -#: src/editmap.cpp:1412 +#: src/editmap.cpp:1413 msgid "Add item" msgstr "Ajouter un objet" -#: src/editmap.cpp:1446 +#: src/editmap.cpp:1447 #, c-format msgctxt "item manipulation debug menu entry" msgid "bday: %d" msgstr "" -#: src/editmap.cpp:1449 +#: src/editmap.cpp:1450 #, c-format msgctxt "item manipulation debug menu entry" msgid "damage: %d" msgstr "dommages: %d" -#: src/editmap.cpp:1451 +#: src/editmap.cpp:1452 #, c-format msgctxt "item manipulation debug menu entry" msgid "degradation: %d" msgstr "" -#: src/editmap.cpp:1453 +#: src/editmap.cpp:1454 #, c-format msgctxt "item manipulation debug menu entry" msgid "burnt: %d" msgstr "" -#: src/editmap.cpp:1455 +#: src/editmap.cpp:1456 #, c-format msgctxt "item manipulation debug menu entry" msgid "tags: %s" msgstr "" -#: src/editmap.cpp:1460 +#: src/editmap.cpp:1461 msgctxt "item manipulation debug menu entry" msgid "-[ light emission ]-" msgstr "" -#: src/editmap.cpp:1462 +#: src/editmap.cpp:1463 msgctxt "item manipulation debug menu entry" msgid "savetest" msgstr "" -#: src/editmap.cpp:1506 src/wish.cpp:733 +#: src/editmap.cpp:1507 src/wish.cpp:746 msgid "Flags:" msgstr "" -#: src/editmap.cpp:1563 +#: src/editmap.cpp:1564 msgctxt "item manipulation debug menu entry for adding an item on a tile" msgid "Add item" msgstr "Ajouter un objet" -#: src/editmap.cpp:1730 +#: src/editmap.cpp:1731 msgid "Moving selection" msgstr "" -#: src/editmap.cpp:1733 +#: src/editmap.cpp:1734 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1741 +#: src/editmap.cpp:1742 msgid "Resizing selection" msgstr "" -#: src/editmap.cpp:1750 +#: src/editmap.cpp:1751 msgid "Selection type" msgstr "" -#: src/editmap.cpp:1752 +#: src/editmap.cpp:1753 msgctxt "shape" msgid "Rectangle" msgstr "Rectangle" -#: src/editmap.cpp:1753 +#: src/editmap.cpp:1754 msgctxt "shape" msgid "Filled Rectangle" msgstr "Rectangle rempli" -#: src/editmap.cpp:1754 +#: src/editmap.cpp:1755 msgctxt "shape" msgid "Line" msgstr "Ligne" -#: src/editmap.cpp:1755 +#: src/editmap.cpp:1756 msgctxt "shape" msgid "Filled Circle" msgstr "Cercle rempli" -#: src/editmap.cpp:1756 +#: src/editmap.cpp:1757 msgctxt "shape" msgid "Point" msgstr "Point" -#: src/editmap.cpp:1771 +#: src/editmap.cpp:1772 msgctxt "map editor state" msgid "Select a shape" msgstr "" -#: src/editmap.cpp:1868 +#: src/editmap.cpp:1869 msgctxt "map generator" msgid "Regenerate" msgstr "Régenérer" -#: src/editmap.cpp:1869 +#: src/editmap.cpp:1870 msgctxt "map generator" msgid "Rotate" msgstr "Pivoter" -#: src/editmap.cpp:1870 +#: src/editmap.cpp:1871 msgctxt "map generator" msgid "Apply" msgstr "Appliquer" -#: src/editmap.cpp:1871 +#: src/editmap.cpp:1872 msgctxt "map generator" msgid "Change Overmap (Doesn't Apply)" msgstr "" -#: src/editmap.cpp:1912 +#: src/editmap.cpp:1913 #, c-format msgctxt "keybinding descriptions" msgid "[%s,%s] prev/next oter type, [%s,%s] select, %s, %s" msgstr "" -#: src/editmap.cpp:1917 +#: src/editmap.cpp:1918 #, c-format msgctxt "map editor state" msgid "Mapgen: %s" msgstr "" -#: src/editmap.cpp:1985 +#: src/editmap.cpp:1986 #, c-format msgid "Changed oter_id from '%s' (%s) to '%s' (%s)" msgstr "" -#: src/editmap.cpp:2030 +#: src/editmap.cpp:2031 msgid "Your mechanic could not find a vehicle at the garage." msgstr "" -#: src/editmap.cpp:2042 +#: src/editmap.cpp:2043 msgid "Select the Vehicle" msgstr "" -#: src/editmap.cpp:2101 +#: src/editmap.cpp:2102 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s" msgstr "" -#: src/editmap.cpp:2104 +#: src/editmap.cpp:2105 msgctxt "map generator" msgid "Mapgen: Moving target" msgstr "" -#: src/editmap.cpp:2195 +#: src/editmap.cpp:2196 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s" msgstr "" -#: src/editmap.cpp:2199 +#: src/editmap.cpp:2200 msgctxt "map generator" msgid "Mapgen stamp" msgstr "" @@ -431450,7 +432496,7 @@ msgid "average" msgstr "moyen" #: src/effect.cpp:1654 src/effect.cpp:1675 src/effect.cpp:1699 -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "good" msgstr "bon" @@ -431532,7 +432578,7 @@ msgstr "" msgid "a huge boom!" msgstr "un énorme boum !" -#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2201 +#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2202 msgid "Crack!" msgstr "Crack !" @@ -433255,7 +434301,7 @@ msgstr "" msgid "Do you want to bounce off this location to extend range?" msgstr "" -#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9412 +#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9430 msgctxt "short for infinity" msgid "inf" msgstr "" @@ -433393,11 +434439,11 @@ msgstr "" #: src/faction_camp.cpp:5157 msgid "" -msgstr "" +msgstr "" #: src/faction_camp.cpp:5169 msgid " " -msgstr "" +msgstr "" #: src/faction_camp.cpp:5191 msgid "Select mission to reveal" @@ -433492,7 +434538,7 @@ msgstr "" msgid "(You wonder if your companions are fit to work on their own…)" msgstr "" -#: src/fungal_effects.cpp:48 src/iuse.cpp:732 +#: src/fungal_effects.cpp:48 src/iuse.cpp:733 #, c-format msgid "The %s is covered in tiny spores!" msgstr "Le/La %s est recouvert(e) de petites spores!" @@ -433515,402 +434561,402 @@ msgstr "" msgid "The tree blooms forth into a fungal blossom!" msgstr "" -#: src/game.cpp:366 +#: src/game.cpp:367 #, c-format msgid "You completed the achievement \"%s\"." msgstr "" -#: src/game.cpp:383 +#: src/game.cpp:384 msgid "Achievement completed!" msgstr "" -#: src/game.cpp:387 +#: src/game.cpp:388 msgid "" "Achievement completion popups can be\n" "configured via the Interface options" msgstr "" -#: src/game.cpp:401 +#: src/game.cpp:402 #, c-format msgid "You lost the conduct \"%s\"." msgstr "" -#: src/game.cpp:667 src/options.cpp:2845 +#: src/game.cpp:668 src/options.cpp:2922 #, c-format msgid "Loading the tileset failed: %s" msgstr "Échec du chargement de la collection de tuiles: %s" -#: src/game.cpp:679 +#: src/game.cpp:680 #, c-format msgid "Loading the zoomed out tileset failed: %s" msgstr "" -#: src/game.cpp:689 src/options.cpp:2877 +#: src/game.cpp:690 src/options.cpp:2954 #, c-format msgid "Loading the overmap tileset failed: %s" msgstr "" -#: src/game.cpp:726 +#: src/game.cpp:727 msgid "" "Please wait while the world data loads…\n" "Loading core data" msgstr "" -#: src/game.cpp:822 +#: src/game.cpp:823 msgid "Please wait as we build your world" msgstr "Merci d'attendre, nous façonnons votre monde" -#: src/game.cpp:850 +#: src/game.cpp:851 msgid "" "Try again?\n" "\n" "It may require several attempts until the game finds a valid starting location." msgstr "" -#: src/game.cpp:1353 +#: src/game.cpp:1354 #, c-format msgid "%s Cancel auto move?" msgstr "" -#: src/game.cpp:1354 +#: src/game.cpp:1355 #, c-format msgid "%s Auto move canceled." msgstr "" -#: src/game.cpp:1386 +#: src/game.cpp:1387 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s (Case Sensitive)" msgstr "%s %s (sensible à la casse)" -#: src/game.cpp:1388 +#: src/game.cpp:1389 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s" -msgstr "" +msgstr "%s %s" -#: src/game.cpp:1716 +#: src/game.cpp:1717 msgid "Faction Camp" msgstr "" -#: src/game.cpp:1963 +#: src/game.cpp:1964 msgctxt "action" msgid "activate" msgstr "activer" -#: src/game.cpp:1964 +#: src/game.cpp:1965 msgctxt "action" msgid "read" msgstr "lire" -#: src/game.cpp:1965 +#: src/game.cpp:1966 msgctxt "action" msgid "eat" msgstr "manger" -#: src/game.cpp:1966 +#: src/game.cpp:1967 msgctxt "action" msgid "wear" msgstr "porter" -#: src/game.cpp:1967 +#: src/game.cpp:1968 msgctxt "action" msgid "wield" msgstr "manier" -#: src/game.cpp:1968 +#: src/game.cpp:1969 msgctxt "action" msgid "throw" msgstr "lancer" -#: src/game.cpp:1969 +#: src/game.cpp:1970 msgctxt "action" msgid "change side" msgstr "changer côté" -#: src/game.cpp:1970 +#: src/game.cpp:1971 msgctxt "action" msgid "take off" msgstr "retirer" -#: src/game.cpp:1971 +#: src/game.cpp:1972 msgctxt "action" msgid "drop" msgstr "déposer" -#: src/game.cpp:1972 +#: src/game.cpp:1973 msgctxt "action" msgid "unload" msgstr "décharger" -#: src/game.cpp:1973 +#: src/game.cpp:1974 msgctxt "action" msgid "reload" msgstr "recharger" -#: src/game.cpp:1974 +#: src/game.cpp:1975 msgctxt "action" msgid "part reload" msgstr "recharg part" -#: src/game.cpp:1975 +#: src/game.cpp:1976 msgctxt "action" msgid "mend" msgstr "raccommoder" -#: src/game.cpp:1976 +#: src/game.cpp:1977 msgctxt "action" msgid "disassemble" msgstr "démonter" -#: src/game.cpp:1978 +#: src/game.cpp:1979 msgctxt "action" msgid "insert" msgstr "insérer" -#: src/game.cpp:1980 +#: src/game.cpp:1981 msgctxt "action" msgid "open" msgstr "ouvrir" -#: src/game.cpp:1982 +#: src/game.cpp:1983 msgctxt "action" msgid "pocket settings" msgstr "" -#: src/game.cpp:1986 +#: src/game.cpp:1987 msgctxt "action" msgid "unfavorite" msgstr "" -#: src/game.cpp:1988 +#: src/game.cpp:1989 msgctxt "action" msgid "favorite" msgstr "" -#: src/game.cpp:1991 +#: src/game.cpp:1992 msgctxt "action" msgid "view recipe" msgstr "" -#: src/game.cpp:1992 +#: src/game.cpp:1993 msgctxt "action" msgid "hide contents" msgstr "" -#: src/game.cpp:1993 +#: src/game.cpp:1994 msgctxt "action" msgid "show contents" msgstr "" -#: src/game.cpp:1994 +#: src/game.cpp:1995 msgctxt "action" msgid "reassign" msgstr "réassigner" -#: src/game.cpp:1997 src/game.cpp:1999 +#: src/game.cpp:1998 src/game.cpp:2000 msgid "Auto pickup" msgstr "" -#: src/game.cpp:2086 src/iuse.cpp:9241 +#: src/game.cpp:2087 src/iuse.cpp:9259 #, c-format msgid "You can't use a %s there." msgstr "" -#: src/game.cpp:2206 +#: src/game.cpp:2207 #, c-format msgid "'%s' added to character pickup rules." msgstr "'%s' ajouté aux règles de ramassage du personnage." -#: src/game.cpp:2213 +#: src/game.cpp:2214 #, c-format msgid "'%s' removed from character pickup rules." msgstr "'%s' retiré des règles de ramassage du personnage." -#: src/game.cpp:2338 +#: src/game.cpp:2339 msgid "Move north" msgstr "Se déplacer vers le nord" -#: src/game.cpp:2339 +#: src/game.cpp:2340 msgid "Move northeast" msgstr "Se déplacer vers le nord-est" -#: src/game.cpp:2340 +#: src/game.cpp:2341 msgid "Move east" msgstr "Se déplacer vers l'est" -#: src/game.cpp:2341 +#: src/game.cpp:2342 msgid "Move southeast" msgstr "Se déplacer vers le sud-est" -#: src/game.cpp:2342 +#: src/game.cpp:2343 msgid "Move south" msgstr "Se déplacer vers le sud" -#: src/game.cpp:2343 +#: src/game.cpp:2344 msgid "Move southwest" msgstr "Se déplacer vers le sud-ouest" -#: src/game.cpp:2344 +#: src/game.cpp:2345 msgid "Move west" msgstr "Se déplacer vers l'ouest" -#: src/game.cpp:2345 +#: src/game.cpp:2346 msgid "Move northwest" msgstr "Se déplacer vers le nord-ouest" -#: src/game.cpp:2347 +#: src/game.cpp:2348 msgid "Descend stairs" msgstr "" -#: src/game.cpp:2348 +#: src/game.cpp:2349 msgid "Ascend stairs" msgstr "" -#: src/game.cpp:2573 src/game.cpp:2594 +#: src/game.cpp:2574 src/game.cpp:2595 msgid "Nothing relevant here." msgstr "Rien d'intéressant ici." -#: src/game.cpp:2578 +#: src/game.cpp:2579 msgid "You are not wielding a ranged weapon." msgstr "Vous ne maniez pas une arme de distance." -#: src/game.cpp:2638 +#: src/game.cpp:2639 msgid "Watch the last moments of your life…?" msgstr "" -#: src/game.cpp:2744 +#: src/game.cpp:2745 msgid "" "Please wait…\n" "Loading the save…" msgstr "" -#: src/game.cpp:2880 +#: src/game.cpp:2878 msgid "Loading files" msgstr "Chargement des fichiers" -#: src/game.cpp:2949 +#: src/game.cpp:2947 msgid "factions data" msgstr "" -#: src/game.cpp:2960 +#: src/game.cpp:2958 #, c-format msgid "Failed to save the maps: %s" msgstr "" -#: src/game.cpp:2971 +#: src/game.cpp:2969 msgid "player data" msgstr "" -#: src/game.cpp:2976 src/game.cpp:3157 src/game.cpp:3161 +#: src/game.cpp:2974 src/game.cpp:3155 src/game.cpp:3159 msgid "player memorial" msgstr "mémorial de joueur" -#: src/game.cpp:2981 +#: src/game.cpp:2979 msgid "quick shortcuts" msgstr "raccourcis rapides" -#: src/game.cpp:3059 +#: src/game.cpp:3057 msgid "uistate data" msgstr "" -#: src/game.cpp:3067 +#: src/game.cpp:3065 msgid "Failed to save game data" msgstr "Échec de la sauvegarde des données de jeu" -#: src/game.cpp:3234 +#: src/game.cpp:3232 #, c-format msgid "Your overmap position: %s" msgstr "" -#: src/game.cpp:3236 +#: src/game.cpp:3234 #, c-format msgid "Your local position: %s" msgstr "" -#: src/game.cpp:3245 +#: src/game.cpp:3243 #, c-format msgid "Total NPCs within %d OMTs: %d. %d are static NPCs." msgstr "" -#: src/game.cpp:4252 +#: src/game.cpp:4250 #, c-format msgid "%s spotted!" msgstr "%s repéré!" -#: src/game.cpp:4254 +#: src/game.cpp:4252 #, c-format msgid "We have detected a %s - an enemy of the Mycus!" msgstr "" -#: src/game.cpp:4261 +#: src/game.cpp:4259 msgid "Our fibers strain with renewed wrath!" msgstr "" -#: src/game.cpp:4267 +#: src/game.cpp:4265 msgid "Hostile survivor spotted!" msgstr "Survivant hostile repéré!" -#: src/game.cpp:4270 +#: src/game.cpp:4268 msgid "Monsters spotted!" msgstr "Monstre repéré!" -#: src/game.cpp:4283 src/handle_action.cpp:2439 +#: src/game.cpp:4281 src/handle_action.cpp:2435 msgid "Safe mode ON!" msgstr "Mode prudence ACTIVÉ!" -#: src/game.cpp:4358 +#: src/game.cpp:4356 #, c-format msgid "Nothing at (%d,%d,%d) to knockback!" msgstr "" -#: src/game.cpp:4365 src/game.cpp:4373 src/game.cpp:4385 src/game.cpp:4424 -#: src/game.cpp:4433 src/game.cpp:4457 +#: src/game.cpp:4363 src/game.cpp:4371 src/game.cpp:4383 src/game.cpp:4422 +#: src/game.cpp:4431 src/game.cpp:4455 #, c-format msgid "%s was stunned!" msgstr "" -#: src/game.cpp:4374 +#: src/game.cpp:4372 #, c-format msgid "%s slammed into an obstacle!" msgstr "" -#: src/game.cpp:4389 src/game.cpp:4463 +#: src/game.cpp:4387 src/game.cpp:4461 #, c-format msgid "%s collided with something else and sent it flying!" msgstr "%s a percuté quelque chose et l'a envoyé voler." -#: src/game.cpp:4393 src/game.cpp:4467 +#: src/game.cpp:4391 src/game.cpp:4465 #, c-format msgid "%s collided with someone else and sent him flying!" msgstr "%s a percuté quelqu'un et l'a envoyé voler." -#: src/game.cpp:4396 src/game.cpp:4470 +#: src/game.cpp:4394 src/game.cpp:4468 #, c-format msgid "%s collided with someone else and sent her flying!" msgstr "%s a percuté quelqu'un et l'a envoyé voler." -#: src/game.cpp:4400 src/game.cpp:4478 +#: src/game.cpp:4398 src/game.cpp:4476 #, c-format msgid "%s collided with you and sent you flying!" msgstr "%s vous a percuté et vous a envoyé voler !" -#: src/game.cpp:4410 src/monmove.cpp:727 +#: src/game.cpp:4408 src/monmove.cpp:727 #, c-format msgid "The %s drowns!" msgstr "Le %s se noie !" -#: src/game.cpp:4417 src/monmove.cpp:2080 +#: src/game.cpp:4415 src/monmove.cpp:2080 #, c-format msgid "The %s flops around and dies!" msgstr "%s s'écroule et meurt!" -#: src/game.cpp:4476 +#: src/game.cpp:4474 #, c-format msgid "%s collided with you, and barely dislodges your tentacles!" msgstr "" -#: src/game.cpp:4488 src/game.cpp:4504 src/game.cpp:4537 +#: src/game.cpp:4486 src/game.cpp:4502 src/game.cpp:4535 #, c-format msgid "You were stunned for %d turn!" msgid_plural "You were stunned for %d turns!" @@ -433918,7 +434964,7 @@ msgstr[0] "Vous êtes sonné pour %d tour!" msgstr[1] "Vous êtes sonné pour %d tours!" msgstr[2] "Vous êtes sonné pour %d tours!" -#: src/game.cpp:4499 src/game.cpp:4532 +#: src/game.cpp:4497 src/game.cpp:4530 #, c-format msgid "You were stunned AGAIN for %d turn!" msgid_plural "You were stunned AGAIN for %d turns!" @@ -433926,254 +434972,257 @@ msgstr[0] "Vous êtes ENCORE sonné pour %d tour!" msgstr[1] "Vous êtes ENCORE sonné pour %d tours!" msgstr[2] "Vous êtes ENCORE sonné pour %d tours!" -#: src/game.cpp:4546 +#: src/game.cpp:4544 msgid "You collided with something and sent it flying!" msgstr "Vous avez percuté quelque chose et l'avez envoyé voler !" -#: src/game.cpp:4549 +#: src/game.cpp:4547 msgid "You collided with someone and sent him flying!" msgstr "Vous avez percuté quelqu'un et l'avez envoyé voler !" -#: src/game.cpp:4551 +#: src/game.cpp:4549 msgid "You collided with someone and sent her flying!" msgstr "Vous avez percuté quelqu'un et l'avez envoyé voler !" -#: src/game.cpp:4569 +#: src/game.cpp:4567 msgid "You can not read a computer screen!" msgstr "Vous êtes incapable de lire un écran d'ordinateur !" -#: src/game.cpp:4574 +#: src/game.cpp:4572 msgid "You can not see a computer screen!" msgstr "" -#: src/game.cpp:4580 src/iuse.cpp:5745 src/iuse.cpp:6123 src/iuse.cpp:8181 -#: src/iuse.cpp:9717 src/iuse.cpp:9840 src/iuse.cpp:9893 +#: src/game.cpp:4578 src/iuse.cpp:5746 src/iuse.cpp:6124 src/iuse.cpp:8185 +#: src/iuse.cpp:9735 src/iuse.cpp:9858 src/iuse.cpp:9911 msgid "You'll need to put on reading glasses before you can see the screen." msgstr "Vous devez mettre des lunettes pour pouvoir lire l'écran." -#: src/game.cpp:4588 +#: src/game.cpp:4586 msgid "The console doesn't display anything coherent." msgstr "" -#: src/game.cpp:4988 +#: src/game.cpp:4986 #, c-format msgid "" "WARNING: Patient's body is damaged. Difficulty of the procedure is " "increased by %s." msgstr "" -#: src/game.cpp:5005 +#: src/game.cpp:5003 msgid "Successfully removed Personality override." msgstr "" -#: src/game.cpp:5006 +#: src/game.cpp:5004 msgid "Autodoc immediately destroys the CBM upon removal." msgstr "" -#: src/game.cpp:5026 +#: src/game.cpp:5024 msgid "The removal fails." msgstr "L'extraction échoue." -#: src/game.cpp:5027 +#: src/game.cpp:5025 msgid "The body is damaged." msgstr "" -#: src/game.cpp:5032 +#: src/game.cpp:5030 msgid "The removal fails badly." msgstr "" -#: src/game.cpp:5033 +#: src/game.cpp:5031 msgid "The body is badly damaged!" msgstr "" -#: src/game.cpp:5037 +#: src/game.cpp:5035 msgid "The removal is a catastrophe." msgstr "" -#: src/game.cpp:5038 +#: src/game.cpp:5036 msgid "The body is destroyed!" -msgstr "" +msgstr "Le corps est détruit!" -#: src/game.cpp:5061 +#: src/game.cpp:5059 #, c-format msgid "This is your %s" -msgstr "" +msgstr "Ceci est votre %s" -#: src/game.cpp:5099 src/game.cpp:5118 +#: src/game.cpp:5097 src/game.cpp:5116 #, c-format msgid "The %1$s hits the %2$s." msgstr "Le %1$s touche le %2$s." -#: src/game.cpp:5101 +#: src/game.cpp:5099 #, c-format msgid "The %s hits you." msgstr "Le %s vous touche." -#: src/game.cpp:5182 +#: src/game.cpp:5180 #, c-format msgid "A %s shatters!" msgstr "Un(e) %s se brise!" -#: src/game.cpp:5184 +#: src/game.cpp:5182 msgid "Something shatters!" msgstr "Quelque chose se brise!" -#: src/game.cpp:5216 +#: src/game.cpp:5214 #, c-format msgid "You dive from the %s." msgstr "Vous plongez hors du %s." -#: src/game.cpp:5254 +#: src/game.cpp:5252 msgid "You let go of the reins." -msgstr "" +msgstr "Vous lâcher les rênes." -#: src/game.cpp:5268 src/vehicle_use.cpp:800 +#: src/game.cpp:5266 src/vehicle_use.cpp:800 #, c-format msgid "You take control of the %s." msgstr "Vous prenez contrôle du %s." -#: src/game.cpp:5290 +#: src/game.cpp:5288 msgid "No vehicle controls found." -msgstr "" +msgstr "Aucune commande de véhicule trouvées." -#: src/game.cpp:5293 +#: src/game.cpp:5291 msgid "Control vehicle where?" msgstr "Où prendre les commandes?" -#: src/game.cpp:5301 +#: src/game.cpp:5299 msgid "The vehicle doesn't have controls there." -msgstr "" +msgstr "Le véhicule n'a pas de commandes ici." -#: src/game.cpp:5305 +#: src/game.cpp:5303 msgid "No vehicle there." msgstr "Aucun véhicule ici." -#: src/game.cpp:5353 +#: src/game.cpp:5351 #, c-format msgid "What to do with %s?" msgstr "Que faire avec %s?" -#: src/game.cpp:5354 +#: src/game.cpp:5352 msgid "Talk" -msgstr "" +msgstr "Parler" -#: src/game.cpp:5356 src/monexamine.cpp:585 src/monexamine.cpp:899 +#: src/game.cpp:5354 src/monexamine.cpp:585 src/monexamine.cpp:899 msgid "Swap positions" msgstr "Échanger de positions" -#: src/game.cpp:5357 +#: src/game.cpp:5355 msgid "Push away" msgstr "Écarter" -#: src/game.cpp:5358 +#: src/game.cpp:5356 msgid "Examine wounds" msgstr "Examiner les blessures" -#: src/game.cpp:5359 +#: src/game.cpp:5357 msgid "Examine status" msgstr "" -#: src/game.cpp:5360 +#: src/game.cpp:5358 msgid "Use item on" msgstr "Utiliser un objet dessus" -#: src/game.cpp:5365 +#: src/game.cpp:5363 msgid "Steal" -msgstr "" +msgstr "Voler" -#: src/game.cpp:5367 src/game.cpp:5475 src/npctalk_funcs.cpp:235 +#: src/game.cpp:5365 src/game.cpp:5473 src/npctalk_funcs.cpp:235 #: src/trade_ui.h:84 msgid "Trade" msgstr "Troc" -#: src/game.cpp:5381 +#: src/game.cpp:5379 #, c-format msgid "You swap places with %s." msgstr "Vous échangez votre place avec %s." -#: src/game.cpp:5386 +#: src/game.cpp:5384 msgid "You cannot swap places while grabbing something." msgstr "" -#: src/game.cpp:5394 +#: src/game.cpp:5392 #, c-format msgid "%s moves out of the way." msgstr "%s sort du chemin." -#: src/game.cpp:5396 +#: src/game.cpp:5394 #, c-format msgid "%s has nowhere to go!" msgstr "%s n'a nulle part où aller!" -#: src/game.cpp:5405 +#: src/game.cpp:5403 msgid "Limbs of: " msgstr "" -#: src/game.cpp:5433 src/iexamine_actors.cpp:87 +#: src/game.cpp:5431 src/iexamine_actors.cpp:87 msgid "Use which item?" msgstr "Utiliser quel objet?" -#: src/game.cpp:5436 src/iuse.cpp:5785 src/iuse.cpp:8632 src/iuse.cpp:8741 +#: src/game.cpp:5434 src/iuse.cpp:5786 src/iuse.cpp:8632 src/iuse.cpp:8645 +#: src/iuse.cpp:8753 src/iuse.cpp:8765 msgid "Never mind" msgstr "Pas la peine" -#: src/game.cpp:5460 src/game.cpp:5465 src/game.cpp:5468 +#: src/game.cpp:5458 src/game.cpp:5463 src/game.cpp:5466 #: src/monexamine.cpp:797 src/monexamine.cpp:918 src/npctalk.cpp:1891 msgid "You may be attacked! Proceed?" msgstr "" -#: src/game.cpp:5495 +#: src/game.cpp:5493 msgid "Examine terrain, furniture, or items where?" msgstr "" -#: src/game.cpp:5496 src/game.cpp:5501 +#: src/game.cpp:5494 src/game.cpp:5499 msgid "There is nothing that can be examined nearby." msgstr "" -#: src/game.cpp:5500 +#: src/game.cpp:5498 msgid "Examine terrain or furniture where?" msgstr "" -#: src/game.cpp:5520 +#: src/game.cpp:5518 msgid "There is a fire here." msgstr "Il y a un feu ici." -#: src/game.cpp:5523 +#: src/game.cpp:5521 msgid "It's too big and unpredictable to evaluate how long it will last." msgstr "" "C'est trop gros et imprévisible pour évaluer combien de temps cela durera." -#: src/game.cpp:5532 +#: src/game.cpp:5530 msgid "It's going to go out soon without extra fuel." msgstr "Il va bientôt s'éteindre sans carburant supplémentaire." -#: src/game.cpp:5539 +#: src/game.cpp:5537 #, c-format msgid "" "Without extra fuel it might burn yet for maybe %s, but might also go out " "sooner." msgstr "" -#: src/game.cpp:5543 +#: src/game.cpp:5541 #, c-format msgid "" "Without extra fuel it might burn yet for between %s to %s, but might also go" " out sooner." msgstr "" +"Sans carburant supplémentaire, ceci continuera à brûler pour %s à %s, mais " +"pourrait aussi s'éteindre plus tôt." -#: src/game.cpp:5553 +#: src/game.cpp:5551 msgid "" "It's quite decent and looks like it'll burn for a bit without extra fuel." msgstr "" "C'est assez décent et on dirait que ça va brûler un peu de temps sans " "carburant supplémentaire." -#: src/game.cpp:5556 +#: src/game.cpp:5554 msgid "It looks solid, and will burn for a few hours without extra fuel." msgstr "" "Il a l'air solide et brûlera quelques heures sans carburant supplémentaire." -#: src/game.cpp:5559 +#: src/game.cpp:5557 msgid "" "It's very well supplied and even without extra fuel might burn for at least " "a part of a day." @@ -434181,411 +435230,413 @@ msgstr "" "Il est très bien approvisionné et même sans carburant supplémentaire, il " "peut brûler au moins une partie de la journée." -#: src/game.cpp:5565 +#: src/game.cpp:5563 #, c-format msgid "Without extra fuel it will burn for %s." msgstr "Sans carburant supplémentaire, il brûlera pendant %s." -#: src/game.cpp:5568 +#: src/game.cpp:5566 #, c-format msgid "Without extra fuel it will burn for between %s to %s." -msgstr "" +msgstr "Sans carburant supplémentaire, ceci continuera à brûler pour %s à %s." -#: src/game.cpp:5590 +#: src/game.cpp:5588 #, c-format msgid "There is a %s." msgstr "" -#: src/game.cpp:5631 +#: src/game.cpp:5629 msgid "You cannot interact with a vehicle while mounted." msgstr "" -#: src/game.cpp:5639 +#: src/game.cpp:5637 msgid "You cannot use a console while mounted." msgstr "" -#: src/game.cpp:5688 +#: src/game.cpp:5686 #, c-format msgid "The %s is too unstable to remove anything." msgstr "" -#: src/game.cpp:5690 +#: src/game.cpp:5688 #, c-format msgid "The %s is firmly sealed." msgstr "La %s est bien scellé." -#: src/game.cpp:5697 src/iexamine.cpp:3615 +#: src/game.cpp:5695 src/iexamine.cpp:3615 msgid "It is empty." msgstr "C'est vide." -#: src/game.cpp:5716 +#: src/game.cpp:5714 msgid "Pick up items where?" msgstr "" -#: src/game.cpp:5717 +#: src/game.cpp:5715 msgid "There is nothing to pick up nearby." msgstr "" -#: src/game.cpp:5748 +#: src/game.cpp:5746 msgid "Peek where?" msgstr "Où jeter un coup d'oeil?" -#: src/game.cpp:5916 +#: src/game.cpp:5914 #, c-format msgid "From here you heard %s" msgstr "" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From above you heard %s" msgstr "" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From below you heard %s" msgstr "" -#: src/game.cpp:5944 +#: src/game.cpp:5942 msgid "Clearly visible." msgstr "Clairement visible." -#: src/game.cpp:5947 +#: src/game.cpp:5945 msgid "A bright pink blur." msgstr "" -#: src/game.cpp:5950 +#: src/game.cpp:5948 msgid "A pink blur." msgstr "" -#: src/game.cpp:5953 +#: src/game.cpp:5951 msgid "Darkness." -msgstr "" +msgstr "Noir." -#: src/game.cpp:5956 +#: src/game.cpp:5954 msgid "Bright light." msgstr "Lumière brillante." -#: src/game.cpp:5959 +#: src/game.cpp:5957 msgid "Unseen." msgstr "Invisible." -#: src/game.cpp:5992 +#: src/game.cpp:5990 #, c-format msgid "Cover: %d%%" msgstr "" -#: src/game.cpp:5997 +#: src/game.cpp:5995 msgid "Can be cut down with the right tools." msgstr "" -#: src/game.cpp:6012 +#: src/game.cpp:6010 msgid "Impassable" -msgstr "" +msgstr "Impassable" -#: src/game.cpp:6014 +#: src/game.cpp:6012 #, c-format msgid "Move cost: %d" msgstr "" -#: src/game.cpp:6023 +#: src/game.cpp:6021 #, c-format msgid "Sign: %s" msgstr "Pancarte: %s" -#: src/game.cpp:6030 src/game.cpp:6031 +#: src/game.cpp:6028 src/game.cpp:6029 msgid "Lighting: " msgstr "Éclairage: " -#: src/game.cpp:6043 +#: src/game.cpp:6041 #, c-format msgid "Below: %s; No support" msgstr "" -#: src/game.cpp:6045 +#: src/game.cpp:6043 #, c-format msgid "Below: %s; Walkable" msgstr "" -#: src/game.cpp:6129 +#: src/game.cpp:6127 #, c-format msgid "Unfinished task: %s, %d%% complete" msgstr "" -#: src/game.cpp:6155 src/game.cpp:6156 +#: src/game.cpp:6153 src/game.cpp:6154 msgid "Vehicle: " -msgstr "" +msgstr "Véhicule:" -#: src/game.cpp:6181 +#: src/game.cpp:6179 msgid "You cannot see what is inside of it." msgstr "Vous ne pouvez pas voir ce qu'il y a à l'intérieur." -#: src/game.cpp:6184 +#: src/game.cpp:6182 msgid "There's something there, but you can't see what it is." msgstr "" +"Il y a quelque chose ici, mais vous êtes incapable de voir ce que c'est." -#: src/game.cpp:6196 +#: src/game.cpp:6194 msgid "More items here…" -msgstr "" +msgstr "Plus d'objets ici…" -#: src/game.cpp:6202 +#: src/game.cpp:6200 #, c-format msgctxt "%s is the name of the item. %d is the quantity of that item." msgid "%s [%d]" -msgstr "" +msgstr "%s [%d]" -#: src/game.cpp:6249 +#: src/game.cpp:6247 msgid "

ersonal" -msgstr "" +msgstr "

ersonnel" -#: src/game.cpp:6256 +#: src/game.cpp:6254 msgid "-Enable personal" msgstr "" -#: src/game.cpp:6258 +#: src/game.cpp:6256 msgid "-Disable personal" msgstr "" -#: src/game.cpp:6267 +#: src/game.cpp:6265 msgid "how all / hide distant" msgstr "" -#: src/game.cpp:6268 +#: src/game.cpp:6266 msgid "ap" msgstr "" -#: src/game.cpp:6272 +#: src/game.cpp:6270 #, c-format msgid "Shown action: %s" msgstr "" -#: src/game.cpp:6534 +#: src/game.cpp:6532 msgid "No Zones defined." msgstr "" #. ~ "P: " represents a personal zone -#: src/game.cpp:6564 +#: src/game.cpp:6562 msgid "P: " msgstr "" -#: src/game.cpp:6684 +#: src/game.cpp:6682 msgid "Show zones for faction:" msgstr "" -#: src/game.cpp:6738 +#: src/game.cpp:6736 msgid "What do you want to change:" msgstr "" -#: src/game.cpp:6739 +#: src/game.cpp:6737 msgid "Edit name" -msgstr "" +msgstr "Éditer nom" -#: src/game.cpp:6740 +#: src/game.cpp:6738 msgid "Edit type" -msgstr "" +msgstr "Éditer type" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit filter" -msgstr "" +msgstr "Éditer filtre" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit options" -msgstr "" +msgstr "Éditer option" -#: src/game.cpp:6743 +#: src/game.cpp:6741 msgid "Edit position" -msgstr "" +msgstr "Éditer position" -#: src/game.cpp:6744 +#: src/game.cpp:6742 msgid "Move position" -msgstr "" +msgstr "Bouger position" -#: src/game.cpp:6788 +#: src/game.cpp:6786 msgid "Moving zone." -msgstr "" +msgstr "Bouger zone." -#: src/game.cpp:7055 +#: src/game.cpp:7053 msgid "< Look around >" -msgstr "" +msgstr "< Regarder autour >" -#: src/game.cpp:7061 src/game.cpp:7067 src/game.cpp:7074 -#: src/overmap_ui.cpp:1167 +#: src/game.cpp:7059 src/game.cpp:7065 src/game.cpp:7072 +#: src/overmap_ui.cpp:1168 #, c-format msgid "%s - %s" msgstr "%s - %s" -#: src/game.cpp:7190 src/game.cpp:8027 +#: src/game.cpp:7188 src/game.cpp:8025 msgid "You can't see that destination." -msgstr "" +msgstr "Vous ne pouvez pas voir cette destination." -#: src/game.cpp:7199 src/game.cpp:8036 +#: src/game.cpp:7197 src/game.cpp:8034 msgid "You can't travel there." -msgstr "" +msgstr "Vous ne pouvez pas voyager jusqu'à là-bas." -#: src/game.cpp:7237 +#: src/game.cpp:7235 msgid "Nickname:" -msgstr "" +msgstr "Surnom:" -#: src/game.cpp:7565 +#: src/game.cpp:7563 #, c-format msgid "Successfully saved your screenshot to: %s" -msgstr "" +msgstr "Votre capture d'écran à été sauvegardée avec succès dans: %s" -#: src/game.cpp:7568 +#: src/game.cpp:7566 msgid "An error occurred while trying to save the screenshot." msgstr "" +"Une erreur est survenue lors ce que cette capture d'écran a été sauvegardée." -#: src/game.cpp:7611 src/init.cpp:694 src/init.cpp:787 src/options.cpp:1495 +#: src/game.cpp:7609 src/init.cpp:679 src/init.cpp:772 src/options.cpp:1572 msgid "Items" msgstr "Objets" #. ~ Sort type: distance. -#: src/game.cpp:7616 +#: src/game.cpp:7614 msgid "ort: dist" msgstr "" #. ~ Sort type: category. -#: src/game.cpp:7619 +#: src/game.cpp:7617 msgid "ort: cat" msgstr "" -#: src/game.cpp:7628 +#: src/game.cpp:7626 msgid "eset" msgstr "éinitialiser" -#: src/game.cpp:7631 +#: src/game.cpp:7629 msgid "xamine" msgstr "xaminer" -#: src/game.cpp:7632 +#: src/game.cpp:7630 msgid "ompare" msgstr "omparer" -#: src/game.cpp:7633 +#: src/game.cpp:7631 msgid "ilter" msgstr "iltrer" -#: src/game.cpp:7634 +#: src/game.cpp:7632 msgid "<+/->Priority" msgstr "<+/-> Priorité" -#: src/game.cpp:7662 +#: src/game.cpp:7660 msgid "You don't see any items or monsters around you!" msgstr "Vous ne voyez aucun objet ou monstre autour de vous!" -#: src/game.cpp:7707 +#: src/game.cpp:7705 msgid "UP: history, CTRL-U: clear line, ESC: abort, ENTER: save" msgstr "" -#: src/game.cpp:7824 +#: src/game.cpp:7822 msgid "You don't see any items around you!" msgstr "Vous ne voyez aucun objet autour de vous!" -#: src/game.cpp:7983 +#: src/game.cpp:7981 msgid "High Priority:" msgstr "Priorité haute:" -#: src/game.cpp:7998 +#: src/game.cpp:7996 msgid "Low Priority:" msgstr "Priorité basse:" -#: src/game.cpp:8060 +#: src/game.cpp:8058 msgid "HIGH PRIORITY" -msgstr "" +msgstr "PRIORITÉ ÉLEVÉE" -#: src/game.cpp:8074 +#: src/game.cpp:8072 msgid "LOW PRIORITY" -msgstr "" +msgstr "FAIBLE PRIORITÉ" -#: src/game.cpp:8282 src/options.cpp:1495 +#: src/game.cpp:8280 src/options.cpp:1572 msgid "Monsters" msgstr "Monstres" -#: src/game.cpp:8287 +#: src/game.cpp:8285 msgid "You don't see any monsters around you!" msgstr "Vous ne voyez aucun monstre aux alentours!" -#: src/game.cpp:8363 +#: src/game.cpp:8361 msgid "emove from safe mode blacklist" msgstr "" -#: src/game.cpp:8365 +#: src/game.cpp:8363 msgid "dd to safe mode blacklist" msgstr "" -#: src/game.cpp:8428 +#: src/game.cpp:8426 msgid "to look around" msgstr "regarder autour" -#: src/game.cpp:8431 src/overmap_ui.cpp:1074 +#: src/game.cpp:8429 src/overmap_ui.cpp:1075 #, c-format msgid "%s %s" -msgstr "" +msgstr "%s %s" -#: src/game.cpp:8433 +#: src/game.cpp:8431 msgid "to shoot" msgstr "" -#: src/game.cpp:8559 +#: src/game.cpp:8557 msgid "Unload where?" msgstr "" #. ~ Name and number of items listed for cutting up -#: src/game.cpp:8639 +#: src/game.cpp:8637 #, c-format msgctxt "butchery menu" msgid "Cut up %s (%d)" msgstr "Couper %s (%d)" #. ~ Name, number of items and time to complete disassembling -#: src/game.cpp:8659 +#: src/game.cpp:8657 #, c-format msgctxt "butchery menu" msgid "Disassemble %s (%d)" -msgstr "" +msgstr "Désassembler %s (%d)" -#: src/game.cpp:8702 +#: src/game.cpp:8700 #, c-format msgid "Your best tool has %d butchering." -msgstr "" +msgstr "Votre meilleur outil a %d boucherie." -#: src/game.cpp:8703 +#: src/game.cpp:8701 msgid "You have no butchering tool." msgstr "Vous ne possédez aucun outil de boucherie" -#: src/game.cpp:8707 +#: src/game.cpp:8705 #, c-format msgid "Your best tool has %d fine cutting." -msgstr "" +msgstr "Votre meilleur outil a %d coupe fine." -#: src/game.cpp:8708 +#: src/game.cpp:8706 msgid "You have no fine cutting tool." -msgstr "" +msgstr "Vous n'avez aucun outil de coupe fine." -#: src/game.cpp:8735 +#: src/game.cpp:8733 msgid "Dissecting may yield knowledge of:" -msgstr "" +msgstr "Disséquer ceci pourrait vous aider à apprendre:" -#: src/game.cpp:8740 +#: src/game.cpp:8738 msgid "missing proficiencies" -msgstr "" +msgstr "aptitudes manquantes" -#: src/game.cpp:8742 +#: src/game.cpp:8740 msgid "already known" -msgstr "" +msgstr "déjà appris" -#: src/game.cpp:8754 +#: src/game.cpp:8752 msgid "Choose type of butchery:" msgstr "Choisissez le type de boucherie:" -#: src/game.cpp:8756 +#: src/game.cpp:8754 msgid "can't see!" -msgstr "" +msgstr "impossible de voir ce que vous faîtes!" -#: src/game.cpp:8759 +#: src/game.cpp:8757 msgid "Quick butchery" msgstr "Boucherie rapide" -#: src/game.cpp:8762 +#: src/game.cpp:8760 msgid "" "This technique is used when you are in a hurry, but still want to harvest " "something from the corpse. Yields are lower as you don't try to be precise," @@ -434597,11 +435648,11 @@ msgstr "" "sont plus bas car vous n'essayez pas d'être précis, mais c'est utile si vous" " ne voulez pas organiser un atelier. Empêche les zombies de se relever." -#: src/game.cpp:8769 +#: src/game.cpp:8767 msgid "Full butchery" msgstr "Boucherie complète" -#: src/game.cpp:8772 +#: src/game.cpp:8770 msgid "" "This technique is used to properly butcher a corpse, and requires a rope & a" " tree or a butchering rack, a flat surface (for ex. a table, a leather tarp," @@ -434613,15 +435664,15 @@ msgstr "" "une table, une bâche en cuir, etc.) et de bons outils. Les rendements sont " "abondants et variés, mais cela prend du temps." -#: src/game.cpp:8779 +#: src/game.cpp:8777 msgid "Field dress corpse" msgstr "Vider le corps" -#: src/game.cpp:8781 +#: src/game.cpp:8779 msgid "has no organs" msgstr "aucun organe à vider" -#: src/game.cpp:8783 +#: src/game.cpp:8781 msgid "" "Technique that involves removing internal organs and viscera to protect the " "corpse from rotting from inside. Yields internal organs. Carcass will be " @@ -434629,15 +435680,15 @@ msgid "" "better effects." msgstr "" -#: src/game.cpp:8790 +#: src/game.cpp:8788 msgid "Skin corpse" msgstr "Dépecer le corps" -#: src/game.cpp:8791 +#: src/game.cpp:8789 msgid "has no skin" msgstr "Rien à écorcher" -#: src/game.cpp:8794 +#: src/game.cpp:8792 msgid "" "Skinning a corpse is an involved and careful process that usually takes some" " time. You need skill and an appropriately sharp and precise knife to do a " @@ -434650,26 +435701,26 @@ msgstr "" "sont trop petits pour donner une peau de taille normale et produiront à la " "place des restes qui peuvent être utilisés autrement." -#: src/game.cpp:8801 +#: src/game.cpp:8799 msgid "Bleed corpse" msgstr "Saigner le corps" -#: src/game.cpp:8802 +#: src/game.cpp:8800 msgid "has no blood" msgstr "Aucun sang à saigner" -#: src/game.cpp:8805 +#: src/game.cpp:8803 msgid "" "Bleeding involves severing the carotid arteries and jugular veins, or the " "blood vessels from which they arise. You need skill and an appropriately " "sharp and precise knife to do a good job." msgstr "" -#: src/game.cpp:8811 +#: src/game.cpp:8809 msgid "Quarter corpse" msgstr "Couper le cadavre en quartiers" -#: src/game.cpp:8814 +#: src/game.cpp:8812 msgid "" "By quartering a previously field dressed corpse you will acquire four parts " "with reduced weight and volume. It may help in transporting large game. " @@ -434681,22 +435732,22 @@ msgstr "" "transport du gros gibier. Cette action détruit peau, cuir, fourrure, etc., " "alors ne l'utilisez pas si vous souhaitez les récolter plus tard." -#: src/game.cpp:8821 +#: src/game.cpp:8819 msgid "Dismember corpse" msgstr "démembrer le corps" -#: src/game.cpp:8824 +#: src/game.cpp:8822 msgid "" "If you're aiming to just destroy a body outright and don't care about " "harvesting it, dismembering it will hack it apart in a very short amount of " "time but yields little to no usable flesh." msgstr "" -#: src/game.cpp:8829 +#: src/game.cpp:8827 msgid "Dissect corpse" msgstr "Disséquer le cadavre" -#: src/game.cpp:8832 +#: src/game.cpp:8830 msgid "" "By careful dissection of the corpse, you will examine it for possible bionic" " implants, or discrete organs and harvest them if possible. Requires " @@ -434704,157 +435755,164 @@ msgid "" " medical knowledge is most useful here." msgstr "" -#: src/game.cpp:8873 +#: src/game.cpp:8871 msgid "You can't butcher while driving!" msgstr "Vous ne pouvez pas dépecer en conduisant!" -#: src/game.cpp:8879 +#: src/game.cpp:8877 msgid "You don't have a butchering tool." msgstr "Vous n'avez pas d'outil de boucherie." -#: src/game.cpp:8880 +#: src/game.cpp:8878 msgid "There are no corpses here to butcher." msgstr "Il n'y a aucun cadavre à dépecer ici." -#: src/game.cpp:8885 +#: src/game.cpp:8883 msgid "You can't access the items here." msgstr "Vous ne pouvez pas accéder aux éléments ici." -#: src/game.cpp:8958 +#: src/game.cpp:8956 msgid "You don't have the necessary tools to disassemble any items here." msgstr "" "Vous n'avez pas les outils nécessaires pour démonter les objets se trouvant " "ici." -#: src/game.cpp:8970 +#: src/game.cpp:8968 #, c-format msgid "You see %s nearby! Start butchering anyway?" msgstr "" +"Vous observez un/une %s dans les environs! Voulez-vous commencer à dépecer " +"tout de même?" -#: src/game.cpp:9001 +#: src/game.cpp:8999 msgid "Choose corpse to butcher / item to disassemble" msgstr "Choix du corps à dépecer / de l'objet à démonter" -#: src/game.cpp:9012 +#: src/game.cpp:9010 msgid "Butcher everything" msgstr "Dépecer tout" -#: src/game.cpp:9041 +#: src/game.cpp:9039 msgid "Disassemble everything once" msgstr "Démonter tout une fois" -#: src/game.cpp:9043 +#: src/game.cpp:9041 msgid "Disassemble everything recursively" -msgstr "" +msgstr "Désassembler tout récursivement" -#: src/game.cpp:9052 +#: src/game.cpp:9050 msgid "Cut up everything" msgstr "Couper tout" -#: src/game.cpp:9084 +#: src/game.cpp:9082 msgid "" "You are not in the mood and the prospect of guts and blood on your hands " "convinces you to turn away." msgstr "" +"Vous n'êtes vraiment pas d'humeur à recouvrir vos mains de sang et " +"d'entrailles en ce moment, et simplement y penser vous convainc de laisser " +"cela à plus tard." -#: src/game.cpp:9087 +#: src/game.cpp:9085 msgid "" "You are not in the mood and the prospect of work stops you before you begin." msgstr "" +"Votre moral est dans le caniveau et juste penser à travailler vous convainc " +"d'abandonner cette activité avant même de la commencer." -#: src/game.cpp:9093 src/iuse.cpp:3013 src/iuse.cpp:3303 src/iuse.cpp:3420 -#: src/iuse.cpp:4917 src/iuse.cpp:4960 src/iuse.cpp:9465 -#: src/veh_interact.cpp:1321 src/veh_interact.cpp:1957 +#: src/game.cpp:9091 src/iuse.cpp:3014 src/iuse.cpp:3304 src/iuse.cpp:3421 +#: src/iuse.cpp:4918 src/iuse.cpp:4961 src/iuse.cpp:9483 +#: src/veh_interact.cpp:1319 src/veh_interact.cpp:1955 #, c-format msgid "%s helps with this task…" -msgstr "" +msgstr "%s a besoin d'aide avec cette tâche…" -#: src/game.cpp:9162 +#: src/game.cpp:9160 #, c-format msgid "The %s is already fully loaded!" -msgstr "" +msgstr "Le/La %s est déjà complétement rechargé(e)!" -#: src/game.cpp:9168 +#: src/game.cpp:9166 #, c-format msgid "You need at least one %s to reload the %s!" -msgstr "" +msgstr "Vous avez besoin d'au moins un/une %s pour recharger le/la %s!" -#: src/game.cpp:9181 +#: src/game.cpp:9179 #, c-format msgid "You can't reload a %s!" msgstr "Vous ne pouvez pas rechargez un(e) %s!" -#: src/game.cpp:9214 +#: src/game.cpp:9212 #, c-format msgid "You struggle to reload the fouled %s." -msgstr "" +msgstr "Vous avez des difficultés à recharger le/la %s dû à son encrassement." -#: src/game.cpp:9231 +#: src/game.cpp:9229 msgid "You have nothing to reload." -msgstr "" +msgstr "Vous n'avez rien à recharger." -#: src/game.cpp:9245 +#: src/game.cpp:9243 msgid "You aren't holding something you can reload." -msgstr "" +msgstr "Ce que vous tenez ne peut pas être rechargé." #. ~ %1$s: holster name -#: src/game.cpp:9362 +#: src/game.cpp:9360 #, c-format msgctxt "holster" msgid "Draw from %1$s?" msgstr "" -#: src/game.cpp:9450 +#: src/game.cpp:9448 #, c-format msgid "There's an angry red dot on your body, %s to brush it off." msgstr "" -#: src/game.cpp:9453 +#: src/game.cpp:9451 #, c-format msgid "You are being laser-targeted, %s to ignore." msgstr "Vous êtes la cibe d'un laser, %s pour ignorer." -#: src/game.cpp:9474 +#: src/game.cpp:9472 msgid "a survivor" -msgstr "" +msgstr "un survivant" #. ~ %s: Cardinal/ordinal direction ("east") -#: src/game.cpp:9479 src/game.cpp:9513 +#: src/game.cpp:9477 src/game.cpp:9511 #, c-format msgid "to the %s" msgstr "" #. ~ %1$s: Monster name ("headless zombie"), %2$s: direction text ("to the #. east") -#: src/game.cpp:9482 +#: src/game.cpp:9480 #, c-format msgctxt "monster description" msgid "%1$s %2$s" msgstr "%1$s %2$s" #. ~ %s, %s: Cardinal/ordinal directions ("east"; "southwest") -#: src/game.cpp:9517 +#: src/game.cpp:9515 #, c-format msgid "to the %s and %s" msgstr "" -#: src/game.cpp:9521 +#: src/game.cpp:9519 msgid "in various directions" msgstr "" #. ~ %s: Description of other monster count ("4 others"), %d: How many other #. monsters there are -#: src/game.cpp:9529 +#: src/game.cpp:9527 #, c-format msgid " and %s" -msgstr "" +msgstr "et %s" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d other" msgstr "" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d others" msgstr "" @@ -434863,188 +435921,189 @@ msgstr "" #. ~ %2$s: Description of where the primary monster is ("to the east and #. south") #. ~ %3$s: Description of any other monsters spotted (" and 4 others") -#: src/game.cpp:9537 +#: src/game.cpp:9535 #, c-format msgid "%1$s %2$s%3$s" msgstr "" -#: src/game.cpp:9545 +#: src/game.cpp:9543 #, c-format msgid ", or %s to whitelist the monster" msgstr "" -#: src/game.cpp:9551 +#: src/game.cpp:9549 #, c-format msgid "" "Spotted %1$s -- safe mode is on! (%2$s to turn it off, %3$s to ignore " "monster%4$s)" msgstr "" -#: src/game.cpp:9577 +#: src/game.cpp:9575 #, c-format msgid "Deactivate the %s?" msgstr "Désactiver %s?" -#: src/game.cpp:9587 +#: src/game.cpp:9585 msgid "Engage targets." msgstr "Engager les cibles." -#: src/game.cpp:9587 src/game.cpp:9589 +#: src/game.cpp:9585 src/game.cpp:9587 msgid "Reprogram the manhack?" msgstr "Reprogrammer le robot-lames ?" -#: src/game.cpp:9589 +#: src/game.cpp:9587 msgid "Follow me." msgstr "Me suivre." -#: src/game.cpp:9614 +#: src/game.cpp:9612 #, c-format msgid "Really step into %s?" msgstr "Marcher dans %s?" -#: src/game.cpp:9618 +#: src/game.cpp:9616 #, c-format msgid "Your %s refuses to move over that ledge!" msgstr "" -#: src/game.cpp:9724 +#: src/game.cpp:9722 msgid "You can't fit there." msgstr "Vous êtes trop grand(e) pour rentrer là dedans." -#: src/game.cpp:9730 +#: src/game.cpp:9728 msgid "Your mount can't fit there." msgstr "Votre monture ne peux pas rentrer là dedans." -#: src/game.cpp:9745 +#: src/game.cpp:9743 msgid "" "It's so dark and scary in there! You can't force yourself to walk into this" " tile. Switch to running movement mode to move there." msgstr "" -#: src/game.cpp:9759 +#: src/game.cpp:9757 #, c-format msgid "You cannot move as your %s isn't able to move." -msgstr "" +msgstr "Vous ne pouvez pas bouger car votre %s est incapable de bouger." -#: src/game.cpp:9802 +#: src/game.cpp:9800 msgid "Can't find grabbed object." -msgstr "" +msgstr "Impossible de trouver l'objet saisi." -#: src/game.cpp:9829 +#: src/game.cpp:9827 msgid "You cannot board a vehicle whilst riding." msgstr "" "Vous ne pouvez pas rentrer dans un véhicule sur le dos de votre monture." -#: src/game.cpp:9842 src/game.cpp:9854 +#: src/game.cpp:9840 src/game.cpp:9852 #, c-format msgid "" "Stepping into that %1$s looks risky. Run into it if you wish to enter " "anyway." msgstr "" -#: src/game.cpp:9848 +#: src/game.cpp:9846 #, c-format msgid "" "Stepping into that %1$s looks risky. Crouch and move into it if you wish to" " enter anyway." msgstr "" -#: src/game.cpp:9885 +#: src/game.cpp:9883 msgid "You cannot pass obstacles whilst mounted." msgstr "" "Vous ne pouvez pas passer au dessus d'un obstacle et chevaucher en même " "temps." -#: src/game.cpp:9925 src/game.cpp:9929 +#: src/game.cpp:9923 src/game.cpp:9927 #, c-format msgid "Moving onto this %s is slow!" msgstr "Passer sur %s prend du temps!" -#: src/game.cpp:9934 src/game.cpp:9938 +#: src/game.cpp:9932 src/game.cpp:9936 #, c-format msgid "Moving off of this %s is slow!" msgstr "Descendre de %s prend du temps!" -#: src/game.cpp:9955 +#: src/game.cpp:9953 msgid "Your tentacles stick to the ground, but you pull them free." msgstr "Vos tentacules se ventousent au sol mais vous les libérez." -#: src/game.cpp:9970 +#: src/game.cpp:9968 #, c-format msgid "You are hiding in the %s." msgstr "Vous vous cachez dans le %s." -#: src/game.cpp:10019 +#: src/game.cpp:10017 #, c-format msgid "Label here: %s" msgstr "Étiquette ici: %s" -#: src/game.cpp:10024 +#: src/game.cpp:10022 #, c-format msgid "The sign says: %s" msgstr "La pancarte dit: %s" -#: src/game.cpp:10026 +#: src/game.cpp:10024 msgid "There is a sign here, but you are unable to read it." -msgstr "" +msgstr "Il y a un signe ici, mais vous êtes incapable de le lire." -#: src/game.cpp:10031 +#: src/game.cpp:10029 #, c-format msgid "Written here: %s" msgstr "Ecrit ici : %s" -#: src/game.cpp:10033 +#: src/game.cpp:10031 msgid "Something is written here, but you are unable to read it." msgstr "" "Il y a quelque chose d'écrit ici, mais vous êtes incapable de le lire." -#: src/game.cpp:10040 +#: src/game.cpp:10038 #, c-format msgid "You hurt your left foot on the %s!" msgstr "Vous vous blessez le pied gauche sur le %s!" -#: src/game.cpp:10046 +#: src/game.cpp:10044 #, c-format msgid "You hurt your right foot on the %s!" msgstr "Vous vous blessez le pied droit sur le %s!" -#: src/game.cpp:10060 +#: src/game.cpp:10058 #, c-format msgid "Your %s gets cut!" msgstr "Votre %s se fait entailler!" #. ~ 1$s - bodypart name in accusative, 2$s is terrain name. -#: src/game.cpp:10068 +#: src/game.cpp:10066 #, c-format msgid "You cut your %1$s on the %2$s!" msgstr "Vous vous coupez le %1$s sur le %2$s!" -#: src/game.cpp:10120 src/gates.cpp:330 +#: src/game.cpp:10118 src/gates.cpp:330 #, c-format msgid "You push the %s out of the way." msgstr "Vous poussez le %s hors du passage." -#: src/game.cpp:10125 +#: src/game.cpp:10123 #, c-format msgid "There is no room to push the %s out of the way." msgstr "" +"Il n'y a pas d'espace libre pour pousser le/la %s hors de votre chemin." -#: src/game.cpp:10132 +#: src/game.cpp:10130 #, c-format msgid "You displace the %s." msgstr "Vous déplacez %s." -#: src/game.cpp:10134 src/game.cpp:10139 +#: src/game.cpp:10132 src/game.cpp:10137 #, c-format msgid "You cannot move the %s out of the way." -msgstr "" +msgstr "Vous ne pouvez pas pousser le/la %s hors de votre chemin." -#: src/game.cpp:10300 +#: src/game.cpp:10298 msgid "There's something here, but you can't see what it is." msgstr "Il y a quelque chose ici mais vous ne voyez pas ce que c'est." #. ~ number of items: " " -#: src/game.cpp:10346 +#: src/game.cpp:10344 #, c-format msgid "%1$d %2$s" msgid_plural "%1$d %2$s" @@ -435052,22 +436111,22 @@ msgstr[0] "%1$d %2$s" msgstr[1] "%1$d %2$s" msgstr[2] "%1$d %2$s" -#: src/game.cpp:10354 +#: src/game.cpp:10352 #, c-format msgid "You see here %s." msgstr "Vous voyez ici %s." -#: src/game.cpp:10356 +#: src/game.cpp:10354 #, c-format msgid "You see here %s and %s." msgstr "Vous voyez ici %s et %s." -#: src/game.cpp:10358 +#: src/game.cpp:10356 #, c-format msgid "You see here %s, %s, and %s." msgstr "Vous voyez ici %s, %s et %s." -#: src/game.cpp:10360 +#: src/game.cpp:10358 #, c-format msgid "You see here %s, %s and %d more item." msgid_plural "You see here %s, %s and %d more items." @@ -435075,189 +436134,191 @@ msgstr[0] "Vous voyez ici %s, %s et %d autre objet." msgstr[1] "Vous voyez ici %s, %s et %d autres objets." msgstr[2] "Vous voyez ici %s, %s et %d autres objets." -#: src/game.cpp:10365 +#: src/game.cpp:10363 #, c-format msgid "You see here %s and many more items." msgstr "Vous voyez ici %s et d'autres objets." -#: src/game.cpp:10374 +#: src/game.cpp:10372 msgid "There are vehicle controls here." msgstr "Il y a des commandes de véhicule ici." -#: src/game.cpp:10376 +#: src/game.cpp:10374 #, c-format msgid "%s to drive." msgstr "%s pour conduire." -#: src/game.cpp:10380 +#: src/game.cpp:10378 msgid "" "There are vehicle controls here but you cannot reach them whilst mounted." msgstr "" -#: src/game.cpp:10449 +#: src/game.cpp:10447 msgid "You are repelled by the barrier!" -msgstr "" +msgstr "Vous êtes repoussé par la barrière!" -#: src/game.cpp:10455 +#: src/game.cpp:10453 msgid "" "You try to quantum tunnel through the barrier but are reflected! Try again " "with more energy!" msgstr "" -#: src/game.cpp:10460 +#: src/game.cpp:10458 msgid "It's too dangerous to tunnel that far!" msgstr "Il est trop dangereux de creuser aussi loin !" -#: src/game.cpp:10474 +#: src/game.cpp:10472 #, c-format msgid "You quantum tunnel through the %d-tile wide barrier!" msgstr "" "Vous franchissez la barrière de %d cases de largeavec votre tunnel quantique" " !" -#: src/game.cpp:10586 +#: src/game.cpp:10584 msgid "No furniture at grabbed point." msgstr "Pas de mobilier à l'endroit sélectionné." -#: src/game.cpp:10645 +#: src/game.cpp:10643 #, c-format msgid "The %s collides with something." msgstr "%s entre en collision avec quelque chose." -#: src/game.cpp:10650 +#: src/game.cpp:10648 #, c-format msgid "You are in too much pain to try moving the heavy %s!" msgstr "" -#: src/game.cpp:10657 +#: src/game.cpp:10655 #, c-format msgid "" "Even with your appetite for pain, you are in too much pain to try moving the" " heavy %s!" msgstr "" -#: src/game.cpp:10664 +#: src/game.cpp:10662 #, c-format msgid "You strain yourself trying to move the heavy %s!" msgstr "Vous vous faites violence en essayant de bouger le %s!" -#: src/game.cpp:10669 +#: src/game.cpp:10667 msgid "There's stuff in the way." msgstr "Quelque chose bloque le chemin." -#: src/game.cpp:10678 +#: src/game.cpp:10676 #, c-format msgid "The %s is really heavy!" msgstr "Le/La %s est très lourd!" -#: src/game.cpp:10680 +#: src/game.cpp:10678 #, c-format msgid "You fail to move the %s." msgstr "Vous échouez à bouger le/la %s." -#: src/game.cpp:10684 +#: src/game.cpp:10682 #, c-format msgid "The %s is too heavy for you to budge." msgstr "Le %s est trop lourd pour que vous puissiez le bouger!" -#: src/game.cpp:10689 +#: src/game.cpp:10687 #, c-format msgid "Moving the heavy %s is taking a lot of time!" msgstr "Déplacer le %s prend beaucoup de temps, c'est lourd!" -#: src/game.cpp:10693 +#: src/game.cpp:10691 #, c-format msgid "It takes some time to move the heavy %s." msgstr "Il vous faut du temps pour déplacer le lourd %s." -#: src/game.cpp:10732 +#: src/game.cpp:10730 #, c-format msgid "Stuff spills from the %s!" msgstr "Des choses de déversent de %s!" -#: src/game.cpp:10738 +#: src/game.cpp:10736 #, c-format msgid "You let go of the %1$s as it falls down the %2$s." msgstr "" -#: src/game.cpp:10752 +#: src/game.cpp:10750 #, c-format msgid "You let go of the %s." msgstr "Vous lâchez le %s." -#: src/game.cpp:10760 +#: src/game.cpp:10758 #, c-format msgid "You let go of the %1$s as it slides past %2$s." msgstr "" -#: src/game.cpp:10785 +#: src/game.cpp:10783 #, c-format msgid "Nothing at grabbed point %d,%d,%d or bad grabbed object type." msgstr "" -#: src/game.cpp:10860 +#: src/game.cpp:10858 #, c-format msgid "%1$s %2$s dissolved in the water!" -msgstr "" +msgstr "%1$s %2$s ont été dissous dans l'eau!" -#: src/game.cpp:10866 +#: src/game.cpp:10864 #, c-format msgid "The water destroyed %1$s %2$s!" -msgstr "" +msgstr "L'eau à détruit %1$s %2$s!" -#: src/game.cpp:11023 src/trapfunc.cpp:1284 +#: src/game.cpp:11021 src/trapfunc.cpp:1284 msgid "You dive into water." msgstr "Vous plongez dans l'eau." -#: src/game.cpp:11025 +#: src/game.cpp:11023 msgid "You fall into water." msgstr "Vous tombez dans l'eau." -#: src/game.cpp:11044 +#: src/game.cpp:11042 msgid "Climb where?" msgstr "Escalader où?" -#: src/game.cpp:11052 +#: src/game.cpp:11050 #, c-format msgid "Climb %s (%s)" msgstr "Escalader %s(%s)" -#: src/game.cpp:11102 +#: src/game.cpp:11100 msgid "You are already underwater!" msgstr "Vous êtes déjà sous l'eau!" -#: src/game.cpp:11106 +#: src/game.cpp:11104 msgid "You can't dive while wearing a flotation device." msgstr "Vous ne pouvez pas plonger lorsque vous portez un gilet de sauvetage." -#: src/game.cpp:11110 +#: src/game.cpp:11108 msgid "You dive underwater!" msgstr "Vous plongez sous l'eau!" -#: src/game.cpp:11114 +#: src/game.cpp:11112 msgid "You surface." msgstr "Vous remontez à la surface." -#: src/game.cpp:11116 +#: src/game.cpp:11114 msgid "You try to surface but can't!" msgstr "Vous essayez de de remonter à la surface, sans succès!" -#: src/game.cpp:11131 +#: src/game.cpp:11129 msgid "You can't climb here - there's a ceiling above your head." msgstr "" "Vous ne pouvez pas grimper ici - il y a un plafond au dessus de votre tête." -#: src/game.cpp:11136 src/iexamine.cpp:1461 +#: src/game.cpp:11134 src/iexamine.cpp:1461 msgid "You can't climb because your arms are too damaged or encumbered." msgstr "" "Vous ne pouvez pas grimper, vos bras sont trop endommagés ou encombrés." -#: src/game.cpp:11145 +#: src/game.cpp:11143 msgid "" "You can't climb here - you need walls and/or furniture to brace against." msgstr "" +"Vous ne pouvez pas grimper ici - vous avez besoin de mur ou de meubles pour " +"escalader jusqu'à un autre étage." -#: src/game.cpp:11153 src/iexamine.cpp:1468 +#: src/game.cpp:11151 src/iexamine.cpp:1468 #, c-format msgid "" "You can't climb because you have to wield a %s with both hands.\n" @@ -435265,7 +436326,7 @@ msgid "" "Put it away?" msgstr "" -#: src/game.cpp:11177 +#: src/game.cpp:11175 msgid "" "You can't climb here - there is no terrain above you that would support your" " weight." @@ -435273,53 +436334,53 @@ msgstr "" "Vous ne pouvez pas grimper ici - il n'y a pas de quoi supporter votre poids " "en haut." -#: src/game.cpp:11200 +#: src/game.cpp:11198 msgid "You can't go down here!" msgstr "Vous ne pouvez pas descendre ici!" -#: src/game.cpp:11205 +#: src/game.cpp:11203 msgid "You can't go up here!" msgstr "Vous ne pouvez pas monter ici!" -#: src/game.cpp:11213 +#: src/game.cpp:11211 msgid "You can't drag things up and down stairs." msgstr "Vous ne pouvez pas déplacer des choses par les escaliers." -#: src/game.cpp:11298 +#: src/game.cpp:11296 #, c-format msgid "%s moves out of the way for you." msgstr "" -#: src/game.cpp:11313 +#: src/game.cpp:11311 #, c-format msgid "Your %s moves out of the way for you." msgstr "" -#: src/game.cpp:11321 +#: src/game.cpp:11319 #, c-format msgid "You push past %s blocking the way." msgstr "" #. ~ %s is the name of hostile NPC -#: src/game.cpp:11442 src/gates.cpp:269 src/vehicle_use.cpp:1224 +#: src/game.cpp:11440 src/gates.cpp:269 src/vehicle_use.cpp:1224 #, c-format msgid "%s is in the way!" msgstr "%s bloque le passage! " #. ~ %s is some monster -#: src/game.cpp:11445 +#: src/game.cpp:11443 #, c-format msgid "There's a %s in the way!" msgstr "Un %s est dans le passage !" #. ~ %s is a warning about monster/hostile NPC in the way, e.g. "There's a #. zombie in the way!" -#: src/game.cpp:11451 +#: src/game.cpp:11449 #, c-format msgid "%s Attempt to push past? You may have to fight your way back up." msgstr "" -#: src/game.cpp:11470 +#: src/game.cpp:11468 msgid "" "There is a LOT of heat coming out of there, even the stairs have melted " "away. Jump down? You won't be able to get back up." @@ -435327,540 +436388,511 @@ msgstr "" "BEAUCOUP de chaleur sort de là, tellement que même les escaliers ont fondu. " "Sauter? Vous ne pourrez pas remonter." -#: src/game.cpp:11475 +#: src/game.cpp:11473 msgid "" "There is a LOT of heat coming out of there. Push through the half-molten " "rocks and ascend? You will not be able to get back down." msgstr "" -#: src/game.cpp:11484 +#: src/game.cpp:11482 msgid "You may be unable to return back down these stairs. Continue up?" msgstr "" -#: src/game.cpp:11494 +#: src/game.cpp:11492 msgid "Halfway down, the way down becomes blocked off." msgstr "Le chemin est bloqué à mi-parcours." -#: src/game.cpp:11499 +#: src/game.cpp:11497 msgid "There is a sheer drop halfway down. Web-descend?" msgstr "" -#: src/game.cpp:11502 +#: src/game.cpp:11500 msgid "" "You attach a web and dive down headfirst, flipping upright and landing on " "your feet." msgstr "" -#: src/game.cpp:11504 +#: src/game.cpp:11502 msgid "You securely web up and work your way down, lowering yourself safely." msgstr "" -#: src/game.cpp:11510 +#: src/game.cpp:11508 msgid "There is a sheer drop halfway down. Use your vines to descend?" msgstr "" -#: src/game.cpp:11512 +#: src/game.cpp:11510 msgid "Detach a vine? It'll hurt, but you'll be able to climb back up…" msgstr "" -#: src/game.cpp:11514 +#: src/game.cpp:11512 msgid "You descend on your vines, though leaving a part of you behind stings." msgstr "" -#: src/game.cpp:11520 +#: src/game.cpp:11518 msgid "You gingerly descend using your vines." msgstr "" -#: src/game.cpp:11523 +#: src/game.cpp:11521 msgid "" "You effortlessly lower yourself and leave a vine rooted for future use." msgstr "" -#: src/game.cpp:11532 +#: src/game.cpp:11530 msgid "There is a sheer drop halfway down. Climb your grappling hook down?" msgstr "" -#: src/game.cpp:11539 +#: src/game.cpp:11537 msgid "There is a sheer drop halfway down. Climb your rope down?" msgstr "" -#: src/game.cpp:11545 +#: src/game.cpp:11543 msgid "There is a sheer drop halfway down. Jump?" msgstr "Le chemin descend à pic à la moitié du chemin. Sauter?" -#: src/game.cpp:11604 +#: src/game.cpp:11602 msgid "AUTO: goes down" msgstr "" -#: src/game.cpp:11608 +#: src/game.cpp:11606 msgid "AUTO: goes up" msgstr "" -#: src/game.cpp:11874 +#: src/game.cpp:11872 msgid "Set the Scent Map sensitivity to (0 to cancel)?" msgstr "Sensibilité pour la carte d'odeurs (0 pour annuler) ?" -#: src/game.cpp:12060 src/game.cpp:12063 +#: src/game.cpp:12058 src/game.cpp:12061 msgid "Saving game, this may take a while." msgstr "" -#: src/game.cpp:12099 +#: src/game.cpp:12097 msgid "No saves for current character yet." msgstr "" -#: src/game.cpp:12295 +#: src/game.cpp:12306 msgid "Your skill in parkour makes it easier to climb." msgstr "Vos connaissances en parkour rendent l'escalade plus facile." -#: src/game.cpp:12299 +#: src/game.cpp:12310 msgid "Your bad knees make it difficult to climb." msgstr "Vos mauvais genoux rendent l'escalade plus difficile." -#: src/game.cpp:12330 +#: src/game.cpp:12341 msgid "Your wet hands and feet make it harder to climb." msgstr "Vos mains et pieds mouillés rendent l'escalade plus difficile." -#: src/game.cpp:12332 +#: src/game.cpp:12343 msgid "Your wet feet make it harder to climb." msgstr "Vos pieds mouillés rendent l'escalade plus difficile." -#: src/game.cpp:12334 +#: src/game.cpp:12345 msgid "Your wet hands make it harder to climb." msgstr "Vos mains mouillées rendent l'escalade plus difficile." -#: src/game.cpp:12362 +#: src/game.cpp:12373 msgid "Your carried weight tries to drag you down." msgstr "" "Le poids de votre équipement vous fait presque tomber pendant l'escalade." -#: src/game.cpp:12364 +#: src/game.cpp:12375 msgid "You strain to climb with the weight of your possessions." msgstr "Le poids de votre équipement rend l'escalade pénible." -#: src/game.cpp:12366 +#: src/game.cpp:12377 msgid "You feel the weight of your luggage makes it more difficult to climb." msgstr "Le poids de votre équipement rends l'escalade difficile." -#: src/game.cpp:12368 +#: src/game.cpp:12379 msgid "Your carried weight makes it a little harder to climb." msgstr "Le poids de votre équipement rends l'escalade un peu plus difficile." -#: src/game.cpp:12373 +#: src/game.cpp:12384 msgid "You slip while climbing and fall down." msgstr "Vous glisser pendant l'escalade et chutez." -#: src/game.cpp:12375 +#: src/game.cpp:12386 msgid "Climbing is impossible in your current state." msgstr "Il vous est impossible d'escalader dans cet état." -#: src/game_inventory.cpp:178 +#: src/game_inventory.cpp:176 msgid "You don't have the necessary item at hand." msgstr "" -#: src/game_inventory.cpp:208 src/game_inventory.cpp:244 +#: src/game_inventory.cpp:206 src/game_inventory.cpp:242 #, c-format msgid "" "Item hotkeys assigned: " "%d/%d" msgstr "" -#: src/game_inventory.cpp:242 +#: src/game_inventory.cpp:240 #, c-format msgid "Inventory of %s" msgstr "" -#: src/game_inventory.cpp:287 src/game_inventory.cpp:2290 +#: src/game_inventory.cpp:285 src/game_inventory.cpp:2096 #: src/inventory_ui.cpp:2332 msgid "Your inventory is empty." msgstr "Votre inventaire est vide." -#: src/game_inventory.cpp:298 +#: src/game_inventory.cpp:296 msgid "AVG ENCUMBRANCE" msgstr "" -#: src/game_inventory.cpp:302 +#: src/game_inventory.cpp:300 msgid "AVG COVERAGE" msgstr "" -#: src/game_inventory.cpp:306 +#: src/game_inventory.cpp:304 msgid "WARMTH" msgstr "" -#: src/game_inventory.cpp:310 src/game_inventory.cpp:1655 +#: src/game_inventory.cpp:308 src/game_inventory.cpp:1461 msgid "BASH" msgstr "" -#: src/game_inventory.cpp:314 src/game_inventory.cpp:1659 +#: src/game_inventory.cpp:312 src/game_inventory.cpp:1465 msgid "CUT" msgstr "" -#: src/game_inventory.cpp:318 +#: src/game_inventory.cpp:316 msgid "BULLET" msgstr "" -#: src/game_inventory.cpp:322 +#: src/game_inventory.cpp:320 msgid "ACID" msgstr "ACIDE" -#: src/game_inventory.cpp:326 +#: src/game_inventory.cpp:324 msgid "FIRE" msgstr "" -#: src/game_inventory.cpp:330 +#: src/game_inventory.cpp:328 msgid "ENV" msgstr "" -#: src/game_inventory.cpp:336 +#: src/game_inventory.cpp:334 #, c-format msgid "STORAGE (%s)" msgstr "CAPACITÉ DE STOCKAGE (%s)" -#: src/game_inventory.cpp:384 +#: src/game_inventory.cpp:382 msgid "You have nothing to wear." msgstr "" -#: src/game_inventory.cpp:411 +#: src/game_inventory.cpp:409 msgid "Take off item" msgstr "Retirer" -#: src/game_inventory.cpp:412 +#: src/game_inventory.cpp:410 msgid "You're not wearing anything." msgstr "" -#: src/game_inventory.cpp:441 +#: src/game_inventory.cpp:439 msgid "Storage (L)" msgstr "Capacité de stockage (L)" -#: src/game_inventory.cpp:469 +#: src/game_inventory.cpp:467 #, c-format msgid "Container for %s | %s %s" msgstr "" -#: src/game_inventory.cpp:471 +#: src/game_inventory.cpp:469 #, c-format msgid "You don't have a suitable container for carrying %s." msgstr "Vous n'avez pas de récipient approprié pour transporter du/de l' %s." -#: src/game_inventory.cpp:488 +#: src/game_inventory.cpp:486 msgid "Can't pick up liquids." msgstr "Impossible de ramasser un liquide." -#: src/game_inventory.cpp:490 +#: src/game_inventory.cpp:488 msgid "Can't pick up spilt liquids." msgstr "Impossible de ramasser un liquide renversé." -#: src/game_inventory.cpp:511 +#: src/game_inventory.cpp:509 msgid "Does not have any pocket for frozen liquids!" msgstr "" -#: src/game_inventory.cpp:518 +#: src/game_inventory.cpp:516 msgid "Does not fit in any pocket!" msgstr "Cet objet ne tient dans aucune poche!" -#: src/game_inventory.cpp:520 +#: src/game_inventory.cpp:518 msgid "Too heavy to pick up!" msgstr "Cet objet est trop lourd pour être ramassé!" -#: src/game_inventory.cpp:561 +#: src/game_inventory.cpp:559 msgid "YIELD" msgstr "PRODUIT" -#: src/game_inventory.cpp:566 src/game_inventory.cpp:1923 +#: src/game_inventory.cpp:564 src/game_inventory.cpp:1729 msgid "TIME" msgstr "TEMPS" -#: src/game_inventory.cpp:594 +#: src/game_inventory.cpp:592 msgid "Disassemble item" msgstr "Démonter un objet" -#: src/game_inventory.cpp:595 +#: src/game_inventory.cpp:593 msgid "You don't have any items you could disassemble." msgstr "Vous n'avez aucun objet que vous puissiez démonter." -#: src/game_inventory.cpp:608 +#: src/game_inventory.cpp:606 msgid "CALORIES" msgstr "CALORIES" -#: src/game_inventory.cpp:612 +#: src/game_inventory.cpp:610 msgid "QUENCH" msgstr "HYDRATION" -#: src/game_inventory.cpp:634 +#: src/game_inventory.cpp:632 msgid "JOY/MAX" msgstr "" #. ~ Used for permafood shelf life in the Eat menu -#: src/game_inventory.cpp:648 src/game_inventory.cpp:852 +#: src/game_inventory.cpp:646 msgid "indefinite" msgstr "indéfini" -#: src/game_inventory.cpp:649 src/game_inventory.cpp:853 +#: src/game_inventory.cpp:647 msgid "SHELF LIFE" msgstr "" #. ~ Eat menu Volume: -#: src/game_inventory.cpp:660 src/game_inventory.cpp:864 +#: src/game_inventory.cpp:658 #, c-format msgid "%.2f%s" msgstr "" -#: src/game_inventory.cpp:661 src/game_inventory.cpp:865 +#: src/game_inventory.cpp:659 msgid "VOLUME" msgstr "VOLUME" -#: src/game_inventory.cpp:681 +#: src/game_inventory.cpp:679 msgid "SATIETY" msgstr "SATIÉTÉ" -#: src/game_inventory.cpp:687 src/game_inventory.cpp:871 +#: src/game_inventory.cpp:685 msgid "CONSUME TIME" msgstr "" -#: src/game_inventory.cpp:693 src/game_inventory.cpp:877 -#: src/item_pocket.cpp:848 +#: src/game_inventory.cpp:691 src/item_pocket.cpp:849 msgid "sealed" msgstr "scellé" -#: src/game_inventory.cpp:702 src/game_inventory.cpp:886 +#: src/game_inventory.cpp:700 msgid "FRESHNESS" msgstr "FRAÎCHEUR" -#: src/game_inventory.cpp:714 src/game_inventory.cpp:898 +#: src/game_inventory.cpp:712 msgid "SPOILS IN" msgstr "SERA GATÉ DANS" -#: src/game_inventory.cpp:729 +#: src/game_inventory.cpp:727 msgid "Can't drink spilt liquids." msgstr "Impossible de boire un liquide renversé." -#: src/game_inventory.cpp:733 src/game_inventory.cpp:1267 -#: src/iuse_actor.cpp:3607 +#: src/game_inventory.cpp:731 src/game_inventory.cpp:1073 +#: src/iuse_actor.cpp:3614 msgid "Your biology is not compatible with that item." msgstr "" -#: src/game_inventory.cpp:807 src/game_inventory.cpp:987 +#: src/game_inventory.cpp:805 msgid "soon!" msgstr "" -#: src/game_inventory.cpp:818 src/game_inventory.cpp:998 +#: src/game_inventory.cpp:816 msgid "fresh" msgstr "frais" -#: src/game_inventory.cpp:820 src/game_inventory.cpp:1000 +#: src/game_inventory.cpp:818 msgid "quite fresh" msgstr "plutôt frais" -#: src/game_inventory.cpp:822 src/game_inventory.cpp:1002 +#: src/game_inventory.cpp:820 msgid "near midlife" msgstr "un peu rassis" -#: src/game_inventory.cpp:824 src/game_inventory.cpp:1004 +#: src/game_inventory.cpp:822 msgid "past midlife" msgstr "rassis" -#: src/game_inventory.cpp:826 src/game_inventory.cpp:1006 +#: src/game_inventory.cpp:824 msgid "getting older" msgstr "très rassis" -#: src/game_inventory.cpp:828 src/game_inventory.cpp:1008 +#: src/game_inventory.cpp:826 msgid "old" msgstr "sur le point de pourrir" -#: src/game_inventory.cpp:830 src/game_inventory.cpp:1010 +#: src/game_inventory.cpp:828 msgid "rotten" msgstr "pourri" -#: src/game_inventory.cpp:913 -msgid "CBM" -msgstr "MBC" - -#: src/game_inventory.cpp:917 -msgid "ENERGY (kJ)" -msgstr "ENERGIE (kJ)" - -#: src/game_inventory.cpp:927 -msgid "Can't use spilt liquids." -msgstr "Impossible d'utiliser un liquide renversé." - -#: src/game_inventory.cpp:938 -msgid "No space to store more" -msgstr "Pas de place pour stocker plus" - -#: src/game_inventory.cpp:1022 +#: src/game_inventory.cpp:840 msgid "Food:" msgstr "" -#: src/game_inventory.cpp:1025 +#: src/game_inventory.cpp:843 msgctxt "inventory" msgid "Drink:" msgstr "Boiss:" -#: src/game_inventory.cpp:1029 +#: src/game_inventory.cpp:847 msgid "Pain:" msgstr "Douleur:" -#: src/game_inventory.cpp:1032 +#: src/game_inventory.cpp:850 msgid "Rest:" msgstr "Repos:" -#: src/game_inventory.cpp:1034 src/player_display.cpp:452 +#: src/game_inventory.cpp:852 src/player_display.cpp:452 msgid "Weight:" msgstr "Poids:" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1047 +#: src/game_inventory.cpp:865 msgid "none " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1050 +#: src/game_inventory.cpp:868 msgid "minimal " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1053 +#: src/game_inventory.cpp:871 msgid "low " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1056 +#: src/game_inventory.cpp:874 msgid "moderate " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1059 +#: src/game_inventory.cpp:877 msgid "high " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1062 +#: src/game_inventory.cpp:880 msgid "very high " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1065 +#: src/game_inventory.cpp:883 msgid "huge " msgstr "" -#: src/game_inventory.cpp:1070 +#: src/game_inventory.cpp:888 msgid "Consumed: " msgstr "" -#: src/game_inventory.cpp:1071 src/game_inventory.cpp:1073 -#: src/game_inventory.cpp:1082 src/game_inventory.cpp:1084 +#: src/game_inventory.cpp:889 src/game_inventory.cpp:891 +#: src/game_inventory.cpp:900 src/game_inventory.cpp:902 #, c-format msgid "%d kcal " msgstr "%d kcal" -#: src/game_inventory.cpp:1072 src/game_inventory.cpp:1083 +#: src/game_inventory.cpp:890 src/game_inventory.cpp:901 msgid "Today:" msgstr "Aujourd'hui:" -#: src/game_inventory.cpp:1074 src/game_inventory.cpp:1085 +#: src/game_inventory.cpp:892 src/game_inventory.cpp:903 msgid "Yesterday:" msgstr "Hier:" -#: src/game_inventory.cpp:1076 +#: src/game_inventory.cpp:894 msgid "Consumed today (kcal): " msgstr "Consommé aujourd'hui (kcal):" -#: src/game_inventory.cpp:1081 +#: src/game_inventory.cpp:899 msgid "Spent: " msgstr "Dépensé aujourd'hui:" -#: src/game_inventory.cpp:1089 +#: src/game_inventory.cpp:907 msgid "Vitamin Intake: " msgstr "" -#: src/game_inventory.cpp:1101 +#: src/game_inventory.cpp:919 #, c-format msgid "%s: %d%%. " msgstr "" -#: src/game_inventory.cpp:1104 src/game_inventory.cpp:1106 -#: src/game_inventory.cpp:1108 src/game_inventory.cpp:1110 +#: src/game_inventory.cpp:922 src/game_inventory.cpp:924 +#: src/game_inventory.cpp:926 src/game_inventory.cpp:928 #, c-format msgid "%s: %s. " msgstr "" -#: src/game_inventory.cpp:1104 +#: src/game_inventory.cpp:922 msgid "plenty" msgstr "" #. ~ Adjective in "You block of the damage with your . -#: src/game_inventory.cpp:1106 src/melee.cpp:2351 +#: src/game_inventory.cpp:924 src/melee.cpp:2351 msgid "some" msgstr "une partie" -#: src/game_inventory.cpp:1108 +#: src/game_inventory.cpp:926 msgid "little" msgstr "" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing else to consume." msgstr "Vous n'avez plus rien d'autre à consommer." -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing to consume." msgstr "Vous n'avez rien à consommer." -#: src/game_inventory.cpp:1128 +#: src/game_inventory.cpp:946 msgid "Consume item" msgstr "Consommer" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing else to eat." msgstr "Vous n'avez plus rien d'autre à manger." -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing to eat." msgstr "Vous n'avez rien à manger." -#: src/game_inventory.cpp:1160 +#: src/game_inventory.cpp:978 msgid "Consume food" msgstr "Consommer de la nourriture" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing else to drink." msgstr "Vous n'avez plus rien d'autre à boire." -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing to drink." msgstr "Vous n'avez rien à boire." -#: src/game_inventory.cpp:1176 +#: src/game_inventory.cpp:994 msgid "Consume drink" msgstr "Consommer le liquide." -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no medication to consume." msgstr "Vous n'avez aucun médicament à consommer." -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no more medication to consume." msgstr "Vous n'avez plus de médicaments à consommer." -#: src/game_inventory.cpp:1191 +#: src/game_inventory.cpp:1009 msgid "Consume medication" msgstr "Consommer le médicament." -#: src/game_inventory.cpp:1202 -msgid "You have no fuel to consume." -msgstr "Vous n'avez aucun carburant à consommer." - -#: src/game_inventory.cpp:1202 -msgid "You have no more fuel to consume." -msgstr "Vous n'avez plus de carburant à consommer." - -#: src/game_inventory.cpp:1204 -msgid "Consume fuel" -msgstr "Consommer le carburant." - -#: src/game_inventory.cpp:1216 +#: src/game_inventory.cpp:1022 msgid "ACTION" msgstr "" -#: src/game_inventory.cpp:1278 +#: src/game_inventory.cpp:1084 #, c-format msgid "Needs at least %d charge" msgid_plural "Needs at least %d charges" @@ -435868,207 +436900,207 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/game_inventory.cpp:1284 +#: src/game_inventory.cpp:1090 msgid "You can't consume frozen liquids!" msgstr "Vous ne pouvez pas consommer du liquide congelé." -#: src/game_inventory.cpp:1315 +#: src/game_inventory.cpp:1121 msgid "You don't have any items you can use." msgstr "Vous n'avez aucun objet que vous pouvez utiliser." -#: src/game_inventory.cpp:1326 +#: src/game_inventory.cpp:1132 msgid "always" msgstr "" -#: src/game_inventory.cpp:1330 +#: src/game_inventory.cpp:1136 msgid "SUCCESS CHANCE" msgstr "CHANCE DE SUCCÈS" -#: src/game_inventory.cpp:1334 +#: src/game_inventory.cpp:1140 msgid "DAMAGE RISK" msgstr "" -#: src/game_inventory.cpp:1349 +#: src/game_inventory.cpp:1155 #, c-format msgid "requires at least %s" msgstr "" -#: src/game_inventory.cpp:1354 +#: src/game_inventory.cpp:1160 msgid "is too difficult for you to modify" msgstr "trop difficile à modifier pour vous" -#: src/game_inventory.cpp:1385 +#: src/game_inventory.cpp:1191 msgid "Select gun to modify" msgstr "Sélectionner le pistolet à modifier" -#: src/game_inventory.cpp:1386 +#: src/game_inventory.cpp:1192 msgid "You don't have any guns to modify." msgstr "Vous n'avez aucune arme à feu à modifier." -#: src/game_inventory.cpp:1394 +#: src/game_inventory.cpp:1200 msgid "?" msgstr "" -#: src/game_inventory.cpp:1398 +#: src/game_inventory.cpp:1204 msgid "martial arts" msgstr "arts martiaux" #. ~ %1$s: book skill name, %2$d: book skill level, %3$d: player skill level -#: src/game_inventory.cpp:1408 +#: src/game_inventory.cpp:1214 #, c-format msgctxt "skill" msgid "%1$s to %2$d (%3$d)" msgstr "" -#: src/game_inventory.cpp:1413 +#: src/game_inventory.cpp:1219 msgid "TRAINS (CURRENT)" msgstr "" -#: src/game_inventory.cpp:1423 +#: src/game_inventory.cpp:1229 msgid "RECIPES" msgstr "RECETTES" -#: src/game_inventory.cpp:1429 +#: src/game_inventory.cpp:1235 msgid "FUN" msgstr "PLAISIR" -#: src/game_inventory.cpp:1452 +#: src/game_inventory.cpp:1258 msgid "CHAPTER IN" msgstr "CHAPITRE EN" -#: src/game_inventory.cpp:1565 +#: src/game_inventory.cpp:1371 msgid "You have nothing to read." msgstr "Vous n'avez rien à lire." -#: src/game_inventory.cpp:1566 +#: src/game_inventory.cpp:1372 #, c-format msgid "%s has nothing to read." msgstr "%s n'as rien à lire. " -#: src/game_inventory.cpp:1574 +#: src/game_inventory.cpp:1380 #, c-format msgid "%1$s have nothing to read." msgstr "" -#: src/game_inventory.cpp:1575 +#: src/game_inventory.cpp:1381 #, c-format msgid "%1$s has nothing to read." msgstr "" -#: src/game_inventory.cpp:1613 +#: src/game_inventory.cpp:1419 #, c-format msgid "Steal from %s" msgstr "" -#: src/game_inventory.cpp:1614 +#: src/game_inventory.cpp:1420 #, c-format msgid "%s's inventory is empty." msgstr "L'inventaire de %s est vide." -#: src/game_inventory.cpp:1651 +#: src/game_inventory.cpp:1457 msgctxt "Shot as damage" msgid "SHOT" msgstr "" -#: src/game_inventory.cpp:1663 +#: src/game_inventory.cpp:1469 msgid "STAB" msgstr "" -#: src/game_inventory.cpp:1670 +#: src/game_inventory.cpp:1476 msgid "MELEE" msgstr "" -#: src/game_inventory.cpp:1677 +#: src/game_inventory.cpp:1483 msgid "MOVES" msgstr "" -#: src/game_inventory.cpp:1683 +#: src/game_inventory.cpp:1489 msgid "WIELD COST" msgstr "" -#: src/game_inventory.cpp:1716 +#: src/game_inventory.cpp:1522 msgid "Wield item" msgstr "Manier" -#: src/game_inventory.cpp:1717 +#: src/game_inventory.cpp:1523 msgid "You have nothing to wield." msgstr "Vous n'avez rien à prendre en main." -#: src/game_inventory.cpp:1744 +#: src/game_inventory.cpp:1550 #, c-format msgid "Put item into %s" msgstr "" -#: src/game_inventory.cpp:1746 +#: src/game_inventory.cpp:1552 #, c-format msgid "Choose an item to put into your %s" msgstr "" -#: src/game_inventory.cpp:1751 +#: src/game_inventory.cpp:1557 msgid "ITEMS TO INSERT" msgstr "" -#: src/game_inventory.cpp:1769 +#: src/game_inventory.cpp:1575 #, c-format msgid "The %s would spill unless it's on the ground or wielded." msgstr "" -#: src/game_inventory.cpp:1806 +#: src/game_inventory.cpp:1612 msgid "CONTAINERS TO UNLOAD" msgstr "" -#: src/game_inventory.cpp:1812 +#: src/game_inventory.cpp:1618 msgid "Select containers to unload" msgstr "" -#: src/game_inventory.cpp:1937 src/iuse.cpp:4857 +#: src/game_inventory.cpp:1743 src/iuse.cpp:4858 msgid "Cut up what?" msgstr "Découper quoi?" -#: src/game_inventory.cpp:1938 +#: src/game_inventory.cpp:1744 msgid "You have nothing to cut up." msgstr "" -#: src/game_inventory.cpp:1962 +#: src/game_inventory.cpp:1768 msgid "Repair what?" msgstr "Réparer quoi?" -#: src/game_inventory.cpp:1963 +#: src/game_inventory.cpp:1769 #, c-format msgid "You have no items that could be repaired with a %s." msgstr "Vous n'avez pas d'objet réparable avec un/une %s." -#: src/game_inventory.cpp:1978 +#: src/game_inventory.cpp:1784 msgid "Saw barrel" msgstr "" -#: src/game_inventory.cpp:1979 src/game_inventory.cpp:1998 +#: src/game_inventory.cpp:1785 src/game_inventory.cpp:1804 msgid "You don't have any guns." msgstr "" -#: src/game_inventory.cpp:1980 src/game_inventory.cpp:1999 +#: src/game_inventory.cpp:1786 src/game_inventory.cpp:1805 #, c-format msgid "Choose a weapon to use your %s on" msgstr "" -#: src/game_inventory.cpp:1997 +#: src/game_inventory.cpp:1803 msgid "Saw stock" msgstr "" -#: src/game_inventory.cpp:2018 +#: src/game_inventory.cpp:1824 msgid "Attach an item to the vest" msgstr "" -#: src/game_inventory.cpp:2019 +#: src/game_inventory.cpp:1825 msgid "You don't have any MOLLE compatible items." msgstr "" -#: src/game_inventory.cpp:2021 +#: src/game_inventory.cpp:1827 #, c-format msgid "Choose an accessory to attach to your %s" msgstr "" -#: src/game_inventory.cpp:2023 +#: src/game_inventory.cpp:1829 #, c-format msgid "There is space for %d small item" msgid_plural "There is space for %d small items" @@ -436076,134 +437108,134 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/game_inventory.cpp:2043 +#: src/game_inventory.cpp:1849 msgid "Multidrop" msgstr "Déposer" -#: src/game_inventory.cpp:2044 +#: src/game_inventory.cpp:1850 msgid "To drop x items, type a number before selecting." msgstr "Pour déposer x objets, entrez un nombre avant la sélection." -#: src/game_inventory.cpp:2047 +#: src/game_inventory.cpp:1853 msgid "You have nothing to drop." msgstr "Vous n'avez rien à déposer." -#: src/game_inventory.cpp:2059 src/inventory_ui.h:941 +#: src/game_inventory.cpp:1865 src/inventory_ui.h:941 msgid "ITEMS TO PICK UP" msgstr "" -#: src/game_inventory.cpp:2068 +#: src/game_inventory.cpp:1874 msgid "Pickup" msgstr "" -#: src/game_inventory.cpp:2071 +#: src/game_inventory.cpp:1877 msgid "There is nothing to pick up." msgstr "" -#: src/game_inventory.cpp:2101 +#: src/game_inventory.cpp:1907 #, c-format msgid "Volume (%s):" msgstr "Volume (%s):" -#: src/game_inventory.cpp:2114 +#: src/game_inventory.cpp:1920 msgid "FOOD TO SMOKE" msgstr "" -#: src/game_inventory.cpp:2119 +#: src/game_inventory.cpp:1925 msgid "Insert food into smoking rack" msgstr "" -#: src/game_inventory.cpp:2120 +#: src/game_inventory.cpp:1926 msgid "To select x items, type a number before selecting." msgstr "" -#: src/game_inventory.cpp:2124 +#: src/game_inventory.cpp:1930 msgid "You don't have any food that can be smoked." msgstr "" -#: src/game_inventory.cpp:2230 +#: src/game_inventory.cpp:2036 msgid "Select two items to compare them." msgstr "" -#: src/game_inventory.cpp:2240 +#: src/game_inventory.cpp:2046 msgid "There are no items to compare." msgstr "Il n'y a pas d'objets à comparer." -#: src/game_inventory.cpp:2259 +#: src/game_inventory.cpp:2065 msgid "" "Enter new letter. Press SPACE to clear a manually-assigned letter, ESCAPE " "to cancel." msgstr "" -#: src/game_inventory.cpp:2268 +#: src/game_inventory.cpp:2074 msgid "" "Note: The Auto Inventory Letters setting might still reassign a letter to this item.\n" "If this is undesired, you may wish to change the setting in Options." msgstr "" -#: src/game_inventory.cpp:2286 +#: src/game_inventory.cpp:2092 msgid "Swap Inventory Letters" msgstr "Inverser les lettres de l'inventaire" -#: src/game_inventory.cpp:2327 +#: src/game_inventory.cpp:2133 msgid "" "Patient has deadened nerves. Anesthesia unneeded." msgstr "" -#: src/game_inventory.cpp:2329 +#: src/game_inventory.cpp:2135 msgid "" "Patient has Sensory Dulling CBM installed. Anesthesia " "unneeded." msgstr "" -#: src/game_inventory.cpp:2340 +#: src/game_inventory.cpp:2146 #, c-format msgid "Available anesthetic: %i mL" msgstr "" -#: src/game_inventory.cpp:2349 +#: src/game_inventory.cpp:2155 msgid "" "\n" "Found bionic installation data. Affected CBMs are marked with an asterisk." msgstr "" -#: src/game_inventory.cpp:2352 +#: src/game_inventory.cpp:2158 #, c-format msgid "Bionic installation patient: %s" msgstr "" -#: src/game_inventory.cpp:2368 +#: src/game_inventory.cpp:2174 msgid "You don't have any bionics to install." msgstr "" -#: src/game_inventory.cpp:2387 src/game_inventory.cpp:2475 +#: src/game_inventory.cpp:2193 src/game_inventory.cpp:2281 msgid "FAILURE CHANCE" msgstr "" -#: src/game_inventory.cpp:2391 src/game_inventory.cpp:2479 +#: src/game_inventory.cpp:2197 src/game_inventory.cpp:2285 msgid "OPERATION DURATION" msgstr "" -#: src/game_inventory.cpp:2395 +#: src/game_inventory.cpp:2201 msgid "ANESTHETIC REQUIRED" msgstr "" -#: src/game_inventory.cpp:2410 src/game_inventory.cpp:2463 +#: src/game_inventory.cpp:2216 src/game_inventory.cpp:2269 #, c-format msgid "%i mL" msgstr "" -#: src/game_inventory.cpp:2449 src/game_inventory.cpp:2528 +#: src/game_inventory.cpp:2255 src/game_inventory.cpp:2334 #, c-format msgid "%i%%" msgstr "" -#: src/game_inventory.cpp:2449 +#: src/game_inventory.cpp:2255 #, c-format msgid "* %i%%" msgstr "" -#: src/game_inventory.cpp:2483 +#: src/game_inventory.cpp:2289 msgid "PRICE" msgstr "" @@ -436371,7 +437403,7 @@ msgid "Allow save" msgstr "" #: src/gamemode_defense.cpp:782 src/iuse_software_minesweeper.cpp:55 -#: src/options.cpp:2119 src/worldfactory.cpp:1716 +#: src/options.cpp:2196 src/worldfactory.cpp:1721 msgid "Custom" msgstr "Personnalisé" @@ -436818,7 +437850,7 @@ msgctxt "no door, gate, etc." msgid "There is nothing that can be closed nearby." msgstr "Il n'y a rien qui puisse être fermé à proximité." -#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9215 +#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9233 #, c-format msgid "You release the %s." msgstr "Vous lâchez %s." @@ -437235,266 +438267,266 @@ msgstr "" msgid "Medication" msgstr "" -#: src/handle_action.cpp:1713 +#: src/handle_action.cpp:1709 #, c-format msgid "Debug Mode (%1$s)" msgstr "" -#: src/handle_action.cpp:1721 +#: src/handle_action.cpp:1717 msgid "A" msgstr "T" -#: src/handle_action.cpp:1746 +#: src/handle_action.cpp:1742 msgid "Debug Mode Filters" msgstr "" -#: src/handle_action.cpp:1747 +#: src/handle_action.cpp:1743 #, c-format msgid "Press [%1$s] to quickly toggle debug mode." msgstr "" -#: src/handle_action.cpp:1755 +#: src/handle_action.cpp:1751 msgid "Toggle all filters" msgstr "" -#: src/handle_action.cpp:1781 +#: src/handle_action.cpp:1777 msgid "Debug mode ON!" msgstr "Mode debug ACTIF!" -#: src/handle_action.cpp:1783 +#: src/handle_action.cpp:1779 msgid "Debug mode OFF!" msgstr "Mode debug INACTIF!" -#: src/handle_action.cpp:2012 +#: src/handle_action.cpp:2008 msgid "You can't go down stairs while you're riding." msgstr "" "Vous ne pouvez pas descendre d'un étage et monter quelque chose en même " "temps." -#: src/handle_action.cpp:2030 +#: src/handle_action.cpp:2026 msgid "You can't go up stairs while you're riding." msgstr "" "Vous ne pouvez pas monter d'un étage et monter quelque chose en même temps." -#: src/handle_action.cpp:2046 +#: src/handle_action.cpp:2042 msgid "You can't open things while you're in your shell." msgstr "" "Vous ne pouvez pas ouvrir quelque chose tant que vous êtes dans votre " "coquille/carapace." -#: src/handle_action.cpp:2048 +#: src/handle_action.cpp:2044 msgid "You can't open things while you're riding." msgstr "Vous ne pouvez pas ouvrir et monter quelque chose en même temps." -#: src/handle_action.cpp:2058 +#: src/handle_action.cpp:2054 msgid "You can't close things while you're in your shell." msgstr "" "Vous ne pouvez pas fermer quelque chose tant que vous êtes dans votre " "coquille/carapace." -#: src/handle_action.cpp:2064 +#: src/handle_action.cpp:2060 msgid "You can't close things while you're riding." msgstr "Vous ne pouvez pas fermer et monter quelque chose en même temps." -#: src/handle_action.cpp:2077 +#: src/handle_action.cpp:2073 msgid "You can't smash things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2088 +#: src/handle_action.cpp:2084 msgid "You can't examine your surroundings while you're in your shell." msgstr "" "Vous ne pouvez pas examiner vos environs tant que vous êtes dans votre " "coquille/carapace." -#: src/handle_action.cpp:2099 +#: src/handle_action.cpp:2095 msgid "You can't move mass quantities while you're in your shell." msgstr "" -#: src/handle_action.cpp:2101 +#: src/handle_action.cpp:2097 msgid "You can't move mass quantities while you're riding." msgstr "" -#: src/handle_action.cpp:2112 +#: src/handle_action.cpp:2108 msgid "You can't pick anything up while you're in your shell." msgstr "Vous ne pouvez rien ramasser tant que vous êtes dans votre coquille." -#: src/handle_action.cpp:2114 +#: src/handle_action.cpp:2110 msgid "You can't pick anything up while you're riding." msgstr "Vous ne pouvez pas ramasser et monter quelque chose en même temps." -#: src/handle_action.cpp:2130 +#: src/handle_action.cpp:2126 msgid "You can't grab things while you're in your shell." msgstr "" "Vous ne pouvez pas attraper quelque chose tant que vous êtes dans votre " "coquille/carapace." -#: src/handle_action.cpp:2132 +#: src/handle_action.cpp:2128 msgid "You can't grab things while you're riding." msgstr "Vous ne pouvez pas attraper et monter quelque chose en même temps." -#: src/handle_action.cpp:2142 +#: src/handle_action.cpp:2138 msgid "You can't haul things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2144 +#: src/handle_action.cpp:2140 msgid "You can't haul things while you're riding." msgstr "" -#: src/handle_action.cpp:2154 +#: src/handle_action.cpp:2150 msgid "You can't butcher while you're in your shell." msgstr "" -#: src/handle_action.cpp:2156 +#: src/handle_action.cpp:2152 msgid "You can't butcher while you're riding." msgstr "" -#: src/handle_action.cpp:2170 +#: src/handle_action.cpp:2166 msgid "You can't peek around corners while you're in your shell." msgstr "" -#: src/handle_action.cpp:2172 +#: src/handle_action.cpp:2168 msgid "You can't peek around corners while you're riding." msgstr "" -#: src/handle_action.cpp:2318 +#: src/handle_action.cpp:2314 msgid "Drop where?" msgstr "Poser où?" -#: src/handle_action.cpp:2321 +#: src/handle_action.cpp:2317 msgid "You can't drop things to another tile while you're in your shell." msgstr "" "Vous ne pouvez pas lâcher quelque chose sur un carré voisin tant que vous " "êtes dans votre coquille/carapace." -#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 -#: src/handle_action.cpp:2368 src/iexamine.cpp:6560 src/iexamine.cpp:6570 +#: src/handle_action.cpp:2340 src/handle_action.cpp:2352 +#: src/handle_action.cpp:2364 src/iexamine.cpp:6560 src/iexamine.cpp:6570 #: src/iexamine.cpp:6580 msgid "You can't craft while you're in your shell." msgstr "" "Vous ne pouvez pas fabriquer quelque chose tant que vous êtes dans votre " "coquille/carapace." -#: src/handle_action.cpp:2348 src/handle_action.cpp:2360 -#: src/handle_action.cpp:2370 +#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 +#: src/handle_action.cpp:2366 msgid "You can't craft while you're riding." msgstr "Vous ne pouvez pas fabriquer et monter quelque chose en même temps." -#: src/handle_action.cpp:2380 +#: src/handle_action.cpp:2376 msgid "You can't disassemble while you're in your shell." msgstr "" "Vous ne pouvez pas désassembler quelque chose tant que vous êtes dans votre " "coquille/carapace." -#: src/handle_action.cpp:2382 +#: src/handle_action.cpp:2378 msgid "You can't disassemble items while driving." msgstr "Vous ne pouvez pas démonter d'objet en conduisant." -#: src/handle_action.cpp:2384 +#: src/handle_action.cpp:2380 msgid "You can't disassemble items while you're riding." msgstr "" "Vous ne pouvez pas désassembler et monter quelque chose en même temps." -#: src/handle_action.cpp:2394 +#: src/handle_action.cpp:2390 msgid "You can't construct while in a vehicle." msgstr "Vous ne pouvez pas construire en étant dans un véhicule." -#: src/handle_action.cpp:2396 +#: src/handle_action.cpp:2392 msgid "You can't construct while you're in your shell." msgstr "Vous ne pouvez pas construire en étant dans votre coquille." -#: src/handle_action.cpp:2398 +#: src/handle_action.cpp:2394 msgid "You can't construct while you're riding." msgstr "Vous ne pouvez pas construire et monter quelque chose en même temps." -#: src/handle_action.cpp:2408 +#: src/handle_action.cpp:2404 #, c-format msgid "Vehicle control has moved, %s" msgstr "Le contrôle du véhicule a été réassigné, %s" -#: src/handle_action.cpp:2409 +#: src/handle_action.cpp:2405 msgid "new binding is " msgstr "Le nouveau raccourci est " -#: src/handle_action.cpp:2410 +#: src/handle_action.cpp:2406 msgid "new default binding is '^'." msgstr "Le nouveau raccourci par defaut est '^'." -#: src/handle_action.cpp:2418 +#: src/handle_action.cpp:2414 msgid "You can't operate a vehicle while you're in your shell." msgstr "" "Vous ne pouvez pas conduire tant que vous êtes dans votre coquille/carapace." -#: src/handle_action.cpp:2422 +#: src/handle_action.cpp:2418 msgid "You refuse to take control of this vehicle." msgstr "Vous refusez de prendre contrôle de ce véhicule." -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode OFF!" msgstr "" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode ON!" msgstr "" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF!" msgstr "Mode prudence DÉSACTIVÉ!" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF! (Auto safe mode still enabled!)" msgstr "" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode OFF!" msgstr "Mode prudence auto DÉSACTIVÉ!" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode ON!" msgstr "Mode prudence auto ACTIVÉ!" -#: src/handle_action.cpp:2462 +#: src/handle_action.cpp:2458 msgid "Ignoring enemy!" msgstr "Ennemi ignoré!" -#: src/handle_action.cpp:2470 +#: src/handle_action.cpp:2466 msgid "You make the sign of the cross." msgstr "" -#: src/handle_action.cpp:2472 +#: src/handle_action.cpp:2468 msgid "Ignoring laser targeting!" msgstr "Ignore ciblage laser!" -#: src/handle_action.cpp:2483 +#: src/handle_action.cpp:2479 #, c-format msgid "Creature whitelisted: %s" msgstr "" -#: src/handle_action.cpp:2492 +#: src/handle_action.cpp:2488 msgid "Start workout?" msgstr "" -#: src/handle_action.cpp:2499 +#: src/handle_action.cpp:2495 msgid "Abandon this character?" msgstr "Voulez-vous abandonner ce personnage?" -#: src/handle_action.cpp:2500 +#: src/handle_action.cpp:2496 msgid "This will kill your character. Continue?" msgstr "Ceci tuera votre personnage. Voulez-vous continuer?" -#: src/handle_action.cpp:2509 +#: src/handle_action.cpp:2505 msgid "Save and quit?" msgstr "Sauvegarder et quitter?" -#: src/handle_action.cpp:2536 +#: src/handle_action.cpp:2532 msgid "You have no idea where you are." msgstr "Vous n'avez aucune idée d'où vous êtes." -#: src/handle_action.cpp:2544 +#: src/handle_action.cpp:2540 msgid "You can't see the sky from here." msgstr "Vous ne pouvez pas voire le ciel d'ici." #. ~ Auto Features are now ON/OFF -#: src/handle_action.cpp:2639 +#: src/handle_action.cpp:2635 #, c-format msgid "%s are now %s." msgstr "%s sont maintenant %s." @@ -437502,48 +438534,48 @@ msgstr "%s sont maintenant %s." #. ~ Auto Pulp/Pulp Adjacent/Butcher is now set to x #. ~ Auto Foraging is now set to x #. ~ Auto pickup is now set to x -#: src/handle_action.cpp:2648 src/handle_action.cpp:2689 -#: src/handle_action.cpp:2698 +#: src/handle_action.cpp:2644 src/handle_action.cpp:2685 +#: src/handle_action.cpp:2694 #, c-format msgid "%s is now set to %s." msgstr "%s est maintenant réglé sur %s." #. ~ Auto Mining is now ON/OFF -#: src/handle_action.cpp:2657 +#: src/handle_action.cpp:2653 #, c-format msgid "%s is now %s." msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2667 +#: src/handle_action.cpp:2663 msgid "You will not pick up other peoples belongings." msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2672 +#: src/handle_action.cpp:2668 msgid "You will pick up also those things that belong to others!" msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2677 +#: src/handle_action.cpp:2673 msgid "You will be reminded not to steal." msgstr "" -#: src/handle_action.cpp:2680 +#: src/handle_action.cpp:2676 #, c-format msgid "THIEF_MODE CONTAINED BAD VALUE [ %s ]!" msgstr "" -#: src/handle_action.cpp:2810 +#: src/handle_action.cpp:2806 msgid "Auto-move canceled" msgstr "" -#: src/handle_action.cpp:2945 +#: src/handle_action.cpp:2941 #, c-format msgid "Unknown command: \"%s\" (%ld)" msgstr "" -#: src/handle_action.cpp:2949 +#: src/handle_action.cpp:2945 #, c-format msgid "" "%s at any time to see and edit keybindings relevant to the current context." @@ -437629,17 +438661,17 @@ msgstr "" msgid "The %s froze solid before you could finish." msgstr "" -#: src/help.cpp:103 +#: src/help.cpp:100 msgid "" "Please press one of the following for help on that topic:\n" "Press ESC to return to the game." msgstr "" -#: src/help.cpp:132 +#: src/help.cpp:129 msgid "Note colors: " msgstr "Couleurs: " -#: src/help.cpp:177 src/help.cpp:257 +#: src/help.cpp:174 src/help.cpp:254 msgid "Help" msgstr "" @@ -438319,7 +439351,7 @@ msgid "Use which seed?" msgstr "Utiliser quelle graine?" #: src/iexamine.cpp:2534 src/mission_companion.cpp:1441 -#: src/vehicle_part.cpp:671 +#: src/vehicle_part.cpp:685 msgid "It is too cold to plant anything now." msgstr "Il fait trop froid pour planter quoi que ce soit maintenant." @@ -438580,7 +439612,7 @@ msgid "" msgstr "" #: src/iexamine.cpp:3282 src/iexamine.cpp:3429 src/iexamine.cpp:3706 -#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2108 +#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2109 msgid "Select an action" msgstr "Choix d'une action" @@ -438756,7 +439788,7 @@ msgstr "Vous remplissez le %1$s avec %2$s. " msgid "Dispense or dump %s" msgstr "Distribuer ou vider %s" -#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2004 +#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2005 msgid "Have a drink" msgstr "Boire un coup" @@ -438978,7 +440010,7 @@ msgstr "Jeter un coup d'oeil à travers les rideaux fermés." msgid "Tear down the curtains." msgstr "Démonter les rideaux." -#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1993 +#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1994 msgid "You carefully peek through the curtains." msgstr "Vous regardez au travers des rideaux avec précaution." @@ -439458,11 +440490,11 @@ msgid "" "antibiotics to treat it." msgstr "" -#: src/iexamine.cpp:5512 src/iuse.cpp:657 +#: src/iexamine.cpp:5512 src/iuse.cpp:658 msgid "The muscle spasms start to go away." msgstr "Les spasmes musculaires commencent à s'estomper." -#: src/iexamine.cpp:5514 src/iuse.cpp:659 +#: src/iexamine.cpp:5514 src/iuse.cpp:660 msgid "The medication does nothing to help the spasms." msgstr "Le traitement ne fait rien pour calmer les spasmes." @@ -439934,12 +440966,12 @@ msgstr "" msgid "Which craft or disassembly to work on?" msgstr "" -#: src/iexamine.cpp:6617 src/iuse.cpp:9578 +#: src/iexamine.cpp:6617 src/iuse.cpp:9596 #, c-format msgid "You don't know the recipe for the %s and can't continue crafting." msgstr "" -#: src/iexamine.cpp:6618 src/iuse.cpp:9579 +#: src/iexamine.cpp:6618 src/iuse.cpp:9597 #, c-format msgid "" " doesn't know the recipe for the %s and can't continue crafting." @@ -439955,862 +440987,862 @@ msgstr "" msgid "Connect %s to grid?" msgstr "" -#: src/init.cpp:679 +#: src/init.cpp:664 msgid "Finalizing" msgstr "Finalisation" -#: src/init.cpp:683 src/init.cpp:769 +#: src/init.cpp:668 src/init.cpp:754 msgid "Flags" msgstr "" -#: src/init.cpp:684 src/init.cpp:770 +#: src/init.cpp:669 src/init.cpp:755 msgid "Option sliders" msgstr "" -#: src/init.cpp:685 src/init.cpp:837 +#: src/init.cpp:670 src/init.cpp:822 msgid "Body parts" msgstr "" -#: src/init.cpp:686 +#: src/init.cpp:671 msgid "Sub body parts" msgstr "" -#: src/init.cpp:687 src/init.cpp:838 +#: src/init.cpp:672 src/init.cpp:823 msgid "Body graphs" msgstr "" -#: src/init.cpp:688 src/init.cpp:778 +#: src/init.cpp:673 src/init.cpp:763 msgid "Weather types" msgstr "Types de météo" -#: src/init.cpp:689 src/init.cpp:779 +#: src/init.cpp:674 src/init.cpp:764 msgid "Effect on conditions" msgstr "" -#: src/init.cpp:690 src/init.cpp:780 +#: src/init.cpp:675 src/init.cpp:765 msgid "Field types" msgstr "" -#: src/init.cpp:691 src/init.cpp:781 +#: src/init.cpp:676 src/init.cpp:766 msgid "Ammo effects" msgstr "Effets de munition" -#: src/init.cpp:692 src/init.cpp:782 +#: src/init.cpp:677 src/init.cpp:767 msgid "Emissions" msgstr "" -#: src/init.cpp:700 src/init.cpp:772 +#: src/init.cpp:685 src/init.cpp:757 msgid "Crafting requirements" msgstr "" -#: src/init.cpp:705 +#: src/init.cpp:690 msgid "Vehicle part categories" msgstr "" -#: src/init.cpp:706 src/init.cpp:794 +#: src/init.cpp:691 src/init.cpp:779 msgid "Vehicle parts" msgstr "Pièces de véhicule" -#: src/init.cpp:707 src/init.cpp:823 +#: src/init.cpp:692 src/init.cpp:808 msgid "Traps" msgstr "Pièges" -#: src/init.cpp:708 +#: src/init.cpp:693 msgid "Terrain" msgstr "" -#: src/init.cpp:710 src/init.cpp:813 +#: src/init.cpp:695 src/init.cpp:798 msgid "Overmap land use codes" msgstr "" -#: src/init.cpp:711 src/init.cpp:815 +#: src/init.cpp:696 src/init.cpp:800 msgid "Overmap terrain" msgstr "" -#: src/init.cpp:712 src/init.cpp:814 +#: src/init.cpp:697 src/init.cpp:799 msgid "Overmap connections" msgstr "" -#: src/init.cpp:713 src/init.cpp:818 +#: src/init.cpp:698 src/init.cpp:803 msgid "Overmap specials" msgstr "" -#: src/init.cpp:714 src/init.cpp:816 +#: src/init.cpp:699 src/init.cpp:801 msgid "Overmap locations" msgstr "" -#: src/init.cpp:716 src/init.cpp:821 +#: src/init.cpp:701 src/init.cpp:806 msgid "Start locations" msgstr "" -#: src/init.cpp:717 +#: src/init.cpp:702 msgid "Vehicle part migrations" msgstr "" -#: src/init.cpp:718 +#: src/init.cpp:703 msgid "Vehicle prototypes" msgstr "" -#: src/init.cpp:719 +#: src/init.cpp:704 msgid "Mapgen weights" msgstr "" -#: src/init.cpp:720 +#: src/init.cpp:705 msgid "Mapgen parameters" msgstr "" -#: src/init.cpp:721 src/init.cpp:827 +#: src/init.cpp:706 src/init.cpp:812 msgid "Behaviors" msgstr "Attitudes" -#: src/init.cpp:723 src/init.cpp:798 +#: src/init.cpp:708 src/init.cpp:783 msgid "Monster types" msgstr "Types de Monstres" -#: src/init.cpp:728 src/init.cpp:803 +#: src/init.cpp:713 src/init.cpp:788 msgid "Monster groups" msgstr "Groupes de monstres" -#: src/init.cpp:729 +#: src/init.cpp:714 msgid "Monster factions" msgstr "Factions de monstres" -#: src/init.cpp:730 src/init.cpp:847 +#: src/init.cpp:715 src/init.cpp:832 msgid "Factions" msgstr "Factions" -#: src/init.cpp:731 +#: src/init.cpp:716 msgid "Move modes" msgstr "" -#: src/init.cpp:733 src/init.cpp:806 +#: src/init.cpp:718 src/init.cpp:791 msgid "Crafting recipes" msgstr "Recettes de Crafting" -#: src/init.cpp:734 +#: src/init.cpp:719 msgid "Recipe groups" msgstr "Groupes de Recettes de Crafting" -#: src/init.cpp:735 src/init.cpp:809 +#: src/init.cpp:720 src/init.cpp:794 msgid "Martial arts" msgstr "Arts Martiaux" -#: src/init.cpp:736 src/init.cpp:826 +#: src/init.cpp:721 src/init.cpp:811 msgid "NPC classes" msgstr "" -#: src/init.cpp:737 +#: src/init.cpp:722 msgid "Missions" msgstr "Missions" -#: src/init.cpp:738 src/init.cpp:835 +#: src/init.cpp:723 src/init.cpp:820 msgid "Harvest lists" msgstr "" -#: src/init.cpp:739 src/init.cpp:839 +#: src/init.cpp:724 src/init.cpp:824 msgid "Anatomies" msgstr "Anatomies" -#: src/init.cpp:740 src/init.cpp:810 src/mutation_ui.cpp:233 +#: src/init.cpp:725 src/init.cpp:795 src/mutation_ui.cpp:233 msgid "Mutations" msgstr "Mutations" -#: src/init.cpp:741 src/init.cpp:845 src/scores_ui.cpp:32 +#: src/init.cpp:726 src/init.cpp:830 src/scores_ui.cpp:32 msgid "Achievements" msgstr "Achievements" -#: src/init.cpp:742 +#: src/init.cpp:727 msgid "Widgets" msgstr "" -#: src/init.cpp:744 +#: src/init.cpp:729 msgid "Tileset" msgstr "" -#: src/init.cpp:765 +#: src/init.cpp:750 msgid "Verifying" msgstr "Vérification" -#: src/init.cpp:777 +#: src/init.cpp:762 msgid "Vitamins" msgstr "Vitamines" -#: src/init.cpp:783 +#: src/init.cpp:768 msgid "Effect types" msgstr "Types d'effet" -#: src/init.cpp:784 +#: src/init.cpp:769 msgid "Activities" msgstr "Activités" -#: src/init.cpp:785 +#: src/init.cpp:770 msgid "Addiction types" msgstr "Types d'addiction" -#: src/init.cpp:792 +#: src/init.cpp:777 msgid "Materials" msgstr "Matériaux" -#: src/init.cpp:793 +#: src/init.cpp:778 msgid "Engine faults" msgstr "" -#: src/init.cpp:795 +#: src/init.cpp:780 msgid "Mapgen definitions" msgstr "" -#: src/init.cpp:796 +#: src/init.cpp:781 msgid "Mapgen palettes" msgstr "" -#: src/init.cpp:804 +#: src/init.cpp:789 msgid "Furniture and terrain" msgstr "" -#: src/init.cpp:807 +#: src/init.cpp:792 msgid "Professions" msgstr "Professions" -#: src/init.cpp:808 +#: src/init.cpp:793 msgid "Scenarios" msgstr "Scénarios" -#: src/init.cpp:811 +#: src/init.cpp:796 msgid "Mutation categories" msgstr "Catégories de mutation" -#: src/init.cpp:812 +#: src/init.cpp:797 msgid "Region settings" msgstr "" -#: src/init.cpp:819 +#: src/init.cpp:804 msgid "Map extras" msgstr "" -#: src/init.cpp:820 +#: src/init.cpp:805 msgid "Shop rates" msgstr "" -#: src/init.cpp:822 +#: src/init.cpp:807 msgid "Ammunition types" msgstr "" -#: src/init.cpp:825 +#: src/init.cpp:810 msgid "Gates" msgstr "" -#: src/init.cpp:828 +#: src/init.cpp:813 msgid "Mission types" msgstr "" -#: src/init.cpp:830 +#: src/init.cpp:815 msgid "Item actions" msgstr "" -#: src/init.cpp:836 +#: src/init.cpp:821 msgid "NPC templates" msgstr "" -#: src/init.cpp:840 +#: src/init.cpp:825 msgid "Spells" msgstr "Sorts" -#: src/init.cpp:841 +#: src/init.cpp:826 msgid "Transformations" msgstr "Transformations" -#: src/init.cpp:842 +#: src/init.cpp:827 msgid "Statistics" msgstr "Statistiques" -#: src/init.cpp:843 +#: src/init.cpp:828 msgid "Scent types" msgstr "Types d'odeur" -#: src/init.cpp:844 +#: src/init.cpp:829 msgid "Scores" msgstr "Scores" -#: src/init.cpp:846 +#: src/init.cpp:831 msgid "Disease types" msgstr "Types de maladie" -#: src/input.cpp:138 +#: src/input.cpp:139 msgctxt "key modifier" msgid "CTRL-" msgstr "CTRL-" -#: src/input.cpp:139 +#: src/input.cpp:140 msgctxt "key modifier" msgid "ALT-" msgstr "ALT-" -#: src/input.cpp:140 +#: src/input.cpp:141 msgctxt "key modifier" msgid "SHIFT-" msgstr "SHIFT-" -#: src/input.cpp:480 +#: src/input.cpp:479 msgid "key bindings configuration" msgstr "" -#: src/input.cpp:520 src/input.cpp:558 +#: src/input.cpp:519 src/input.cpp:557 msgctxt "key name" msgid "TAB" msgstr "" -#: src/input.cpp:521 +#: src/input.cpp:520 msgctxt "key name" msgid "BACKTAB" msgstr "" -#: src/input.cpp:522 src/input.cpp:561 +#: src/input.cpp:521 src/input.cpp:560 msgctxt "key name" msgid "SPACE" msgstr "ESPACE" -#: src/input.cpp:523 src/input.cpp:581 +#: src/input.cpp:522 src/input.cpp:580 msgctxt "key name" msgid "UP" msgstr "" -#: src/input.cpp:524 src/input.cpp:580 +#: src/input.cpp:523 src/input.cpp:579 msgctxt "key name" msgid "DOWN" msgstr "" -#: src/input.cpp:525 src/input.cpp:579 +#: src/input.cpp:524 src/input.cpp:578 msgctxt "key name" msgid "LEFT" msgstr "GAUCHE" -#: src/input.cpp:526 src/input.cpp:578 +#: src/input.cpp:525 src/input.cpp:577 msgctxt "key name" msgid "RIGHT" msgstr "DROITE" -#: src/input.cpp:527 src/input.cpp:577 +#: src/input.cpp:526 src/input.cpp:576 msgctxt "key name" msgid "NPAGE" msgstr "" -#: src/input.cpp:528 src/input.cpp:574 +#: src/input.cpp:527 src/input.cpp:573 msgctxt "key name" msgid "PPAGE" msgstr "" -#: src/input.cpp:529 src/input.cpp:560 +#: src/input.cpp:528 src/input.cpp:559 msgctxt "key name" msgid "ESC" msgstr "" -#: src/input.cpp:531 src/input.cpp:557 +#: src/input.cpp:530 src/input.cpp:556 msgctxt "key name" msgid "BACKSPACE" msgstr "" -#: src/input.cpp:532 +#: src/input.cpp:531 msgctxt "key name" msgid "DELETE" msgstr "" -#: src/input.cpp:533 src/input.cpp:575 +#: src/input.cpp:532 src/input.cpp:574 msgctxt "key name" msgid "HOME" msgstr "" -#: src/input.cpp:534 +#: src/input.cpp:533 msgctxt "key name" msgid "BREAK" msgstr "" -#: src/input.cpp:535 src/input.cpp:576 +#: src/input.cpp:534 src/input.cpp:575 msgctxt "key name" msgid "END" msgstr "" -#: src/input.cpp:536 src/input.cpp:559 +#: src/input.cpp:535 src/input.cpp:558 msgctxt "key name" msgid "RETURN" msgstr "" -#: src/input.cpp:538 src/input.cpp:586 +#: src/input.cpp:537 src/input.cpp:585 msgctxt "key name" msgid "KEYPAD_ENTER" msgstr "" -#: src/input.cpp:562 +#: src/input.cpp:561 msgctxt "key name" msgid "F1" msgstr "F1" -#: src/input.cpp:563 +#: src/input.cpp:562 msgctxt "key name" msgid "F2" msgstr "F2" -#: src/input.cpp:564 +#: src/input.cpp:563 msgctxt "key name" msgid "F3" msgstr "F3" -#: src/input.cpp:565 +#: src/input.cpp:564 msgctxt "key name" msgid "F4" msgstr "F4" -#: src/input.cpp:566 +#: src/input.cpp:565 msgctxt "key name" msgid "F5" msgstr "F5" -#: src/input.cpp:567 +#: src/input.cpp:566 msgctxt "key name" msgid "F6" msgstr "F6" -#: src/input.cpp:568 +#: src/input.cpp:567 msgctxt "key name" msgid "F7" msgstr "F7" -#: src/input.cpp:569 +#: src/input.cpp:568 msgctxt "key name" msgid "F8" msgstr "F8" -#: src/input.cpp:570 +#: src/input.cpp:569 msgctxt "key name" msgid "F9" msgstr "F9" -#: src/input.cpp:571 +#: src/input.cpp:570 msgctxt "key name" msgid "F10" msgstr "F10" -#: src/input.cpp:572 +#: src/input.cpp:571 msgctxt "key name" msgid "F11" msgstr "F11" -#: src/input.cpp:573 +#: src/input.cpp:572 msgctxt "key name" msgid "F12" msgstr "F12" -#: src/input.cpp:582 +#: src/input.cpp:581 msgctxt "key name" msgid "KEYPAD_DIVIDE" msgstr "" -#: src/input.cpp:583 +#: src/input.cpp:582 msgctxt "key name" msgid "KEYPAD_MULTIPLY" msgstr "" -#: src/input.cpp:584 +#: src/input.cpp:583 msgctxt "key name" msgid "KEYPAD_MINUS" msgstr "" -#: src/input.cpp:585 +#: src/input.cpp:584 msgctxt "key name" msgid "KEYPAD_PLUS" msgstr "" -#: src/input.cpp:587 +#: src/input.cpp:586 msgctxt "key name" msgid "KEYPAD_1" msgstr "Num1" -#: src/input.cpp:588 +#: src/input.cpp:587 msgctxt "key name" msgid "KEYPAD_2" msgstr "Num2" -#: src/input.cpp:589 +#: src/input.cpp:588 msgctxt "key name" msgid "KEYPAD_3" msgstr "Num3" -#: src/input.cpp:590 +#: src/input.cpp:589 msgctxt "key name" msgid "KEYPAD_4" msgstr "Num4" -#: src/input.cpp:591 +#: src/input.cpp:590 msgctxt "key name" msgid "KEYPAD_5" msgstr "Num5" -#: src/input.cpp:592 +#: src/input.cpp:591 msgctxt "key name" msgid "KEYPAD_6" msgstr "Num6" -#: src/input.cpp:593 +#: src/input.cpp:592 msgctxt "key name" msgid "KEYPAD_7" msgstr "Num7" -#: src/input.cpp:594 +#: src/input.cpp:593 msgctxt "key name" msgid "KEYPAD_8" msgstr "Num8" -#: src/input.cpp:595 +#: src/input.cpp:594 msgctxt "key name" msgid "KEYPAD_9" msgstr "Num9" -#: src/input.cpp:596 +#: src/input.cpp:595 msgctxt "key name" msgid "KEYPAD_0" msgstr "Num0" -#: src/input.cpp:597 +#: src/input.cpp:596 msgctxt "key name" msgid "KEYPAD_PERIOD" msgstr "" -#: src/input.cpp:598 +#: src/input.cpp:597 msgctxt "key name" msgid "F13" msgstr "F13" -#: src/input.cpp:599 +#: src/input.cpp:598 msgctxt "key name" msgid "F14" msgstr "F14" -#: src/input.cpp:600 +#: src/input.cpp:599 msgctxt "key name" msgid "F15" msgstr "F15" -#: src/input.cpp:601 +#: src/input.cpp:600 msgctxt "key name" msgid "F16" msgstr "F16" -#: src/input.cpp:602 +#: src/input.cpp:601 msgctxt "key name" msgid "F17" msgstr "F17" -#: src/input.cpp:603 +#: src/input.cpp:602 msgctxt "key name" msgid "F18" msgstr "F18" -#: src/input.cpp:604 +#: src/input.cpp:603 msgctxt "key name" msgid "F19" msgstr "F19" -#: src/input.cpp:605 +#: src/input.cpp:604 msgctxt "key name" msgid "F20" msgstr "F20" -#: src/input.cpp:606 +#: src/input.cpp:605 msgctxt "key name" msgid "F21" msgstr "F21" -#: src/input.cpp:607 +#: src/input.cpp:606 msgctxt "key name" msgid "F22" msgstr "F22" -#: src/input.cpp:608 +#: src/input.cpp:607 msgctxt "key name" msgid "F23" msgstr "F23" -#: src/input.cpp:609 +#: src/input.cpp:608 msgctxt "key name" msgid "F24" msgstr "F24" -#: src/input.cpp:615 +#: src/input.cpp:614 msgctxt "key name" msgid "JOY_LEFT" msgstr "" -#: src/input.cpp:616 +#: src/input.cpp:615 msgctxt "key name" msgid "JOY_RIGHT" msgstr "" -#: src/input.cpp:617 +#: src/input.cpp:616 msgctxt "key name" msgid "JOY_UP" msgstr "" -#: src/input.cpp:618 +#: src/input.cpp:617 msgctxt "key name" msgid "JOY_DOWN" msgstr "" -#: src/input.cpp:619 +#: src/input.cpp:618 msgctxt "key name" msgid "JOY_LEFTUP" msgstr "" -#: src/input.cpp:620 +#: src/input.cpp:619 msgctxt "key name" msgid "JOY_LEFTDOWN" msgstr "" -#: src/input.cpp:621 +#: src/input.cpp:620 msgctxt "key name" msgid "JOY_RIGHTUP" msgstr "" -#: src/input.cpp:622 +#: src/input.cpp:621 msgctxt "key name" msgid "JOY_RIGHTDOWN" msgstr "" -#: src/input.cpp:624 +#: src/input.cpp:623 msgctxt "key name" msgid "JOY_0" msgstr "JOIE_0" -#: src/input.cpp:625 +#: src/input.cpp:624 msgctxt "key name" msgid "JOY_1" msgstr "JOIE_1" -#: src/input.cpp:626 +#: src/input.cpp:625 msgctxt "key name" msgid "JOY_2" msgstr "JOIE_2" -#: src/input.cpp:627 +#: src/input.cpp:626 msgctxt "key name" msgid "JOY_3" msgstr "JOIE_3" -#: src/input.cpp:628 +#: src/input.cpp:627 msgctxt "key name" msgid "JOY_4" msgstr "JOIE_4" -#: src/input.cpp:629 +#: src/input.cpp:628 msgctxt "key name" msgid "JOY_5" msgstr "JOIE_5" -#: src/input.cpp:630 +#: src/input.cpp:629 msgctxt "key name" msgid "JOY_6" msgstr "JOIE_6" -#: src/input.cpp:631 +#: src/input.cpp:630 msgctxt "key name" msgid "JOY_7" msgstr "JOIE_7" -#: src/input.cpp:632 +#: src/input.cpp:631 msgctxt "key name" msgid "JOY_8" msgstr "JOIE_8" -#: src/input.cpp:633 +#: src/input.cpp:632 msgctxt "key name" msgid "JOY_9" msgstr "JOIE_9" -#: src/input.cpp:634 +#: src/input.cpp:633 msgctxt "key name" msgid "JOY_10" msgstr "JOIE_10" -#: src/input.cpp:635 +#: src/input.cpp:634 msgctxt "key name" msgid "JOY_11" msgstr "JOIE_11" -#: src/input.cpp:636 +#: src/input.cpp:635 msgctxt "key name" msgid "JOY_12" msgstr "JOIE_12" -#: src/input.cpp:637 +#: src/input.cpp:636 msgctxt "key name" msgid "JOY_13" msgstr "JOIE_13" -#: src/input.cpp:638 +#: src/input.cpp:637 msgctxt "key name" msgid "JOY_14" msgstr "JOIE_14" -#: src/input.cpp:639 +#: src/input.cpp:638 msgctxt "key name" msgid "JOY_15" msgstr "JOIE_15" -#: src/input.cpp:640 +#: src/input.cpp:639 msgctxt "key name" msgid "JOY_16" msgstr "JOIE_16" -#: src/input.cpp:641 +#: src/input.cpp:640 msgctxt "key name" msgid "JOY_17" msgstr "JOIE_17" -#: src/input.cpp:642 +#: src/input.cpp:641 msgctxt "key name" msgid "JOY_18" msgstr "JOIE_18" -#: src/input.cpp:643 +#: src/input.cpp:642 msgctxt "key name" msgid "JOY_19" msgstr "JOIE_19" -#: src/input.cpp:644 +#: src/input.cpp:643 msgctxt "key name" msgid "JOY_20" msgstr "JOIE_20" -#: src/input.cpp:645 +#: src/input.cpp:644 msgctxt "key name" msgid "JOY_21" msgstr "JOIE_21" -#: src/input.cpp:646 +#: src/input.cpp:645 msgctxt "key name" msgid "JOY_22" msgstr "JOIE_22" -#: src/input.cpp:647 +#: src/input.cpp:646 msgctxt "key name" msgid "JOY_23" msgstr "JOIE_23" -#: src/input.cpp:648 +#: src/input.cpp:647 msgctxt "key name" msgid "JOY_24" msgstr "JOIE_24" -#: src/input.cpp:649 +#: src/input.cpp:648 msgctxt "key name" msgid "JOY_25" msgstr "JOIE_25" -#: src/input.cpp:650 +#: src/input.cpp:649 msgctxt "key name" msgid "JOY_26" msgstr "JOIE_26" -#: src/input.cpp:651 +#: src/input.cpp:650 msgctxt "key name" msgid "JOY_27" msgstr "JOIE_27" -#: src/input.cpp:652 +#: src/input.cpp:651 msgctxt "key name" msgid "JOY_28" msgstr "JOIE_28" -#: src/input.cpp:653 +#: src/input.cpp:652 msgctxt "key name" msgid "JOY_29" msgstr "JOIE_29" -#: src/input.cpp:654 +#: src/input.cpp:653 msgctxt "key name" msgid "JOY_30" msgstr "JOIE_30" -#: src/input.cpp:657 +#: src/input.cpp:656 msgctxt "key name" msgid "MOUSE_LEFT_PRESSED" msgstr "" -#: src/input.cpp:659 +#: src/input.cpp:658 msgctxt "key name" msgid "MOUSE_LEFT" msgstr "" -#: src/input.cpp:661 +#: src/input.cpp:660 msgctxt "key name" msgid "MOUSE_RIGHT_PRESSED" msgstr "" -#: src/input.cpp:663 +#: src/input.cpp:662 msgctxt "key name" msgid "MOUSE_RIGHT" msgstr "" -#: src/input.cpp:665 +#: src/input.cpp:664 msgctxt "key name" msgid "SCROLL_UP" msgstr "" -#: src/input.cpp:667 +#: src/input.cpp:666 msgctxt "key name" msgid "SCROLL_DOWN" msgstr "" -#: src/input.cpp:669 +#: src/input.cpp:668 msgctxt "key name" msgid "MOUSE_MOVE" msgstr "" -#: src/input.cpp:735 +#: src/input.cpp:734 #, c-format msgctxt "function key name" msgid "F%d" msgstr "F%d" -#: src/input.cpp:741 +#: src/input.cpp:740 #, c-format msgctxt "control key name" msgid "CTRL+%c" msgstr "CTRL+%c" -#: src/input.cpp:763 +#: src/input.cpp:762 #, c-format msgid "unknown key %ld" msgstr "touche inconnue %ld" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound globally!" msgstr "Non-assigné globalement!" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound locally!" msgstr "Non-assigné localement!" -#: src/input.cpp:1098 +#: src/input.cpp:1097 msgctxt "keybinding" msgid "None applicable" msgstr "" -#: src/input.cpp:1101 src/input.cpp:1842 src/output.h:690 +#: src/input.cpp:1100 src/input.cpp:1841 src/output.h:692 #: src/requirements.cpp:534 src/requirements.cpp:556 msgid " or " msgstr " ou " -#: src/input.cpp:1101 src/output.h:690 +#: src/input.cpp:1100 src/output.h:692 msgid ", or " msgstr ", ou " #. ~ keybinding description for anykey -#: src/input.cpp:1125 +#: src/input.cpp:1124 msgctxt "keybinding" msgid "any" msgstr "" #. ~ keybinding description for unbound or non-applicable keys -#: src/input.cpp:1151 +#: src/input.cpp:1150 msgctxt "keybinding" msgid "n/a" msgstr "" @@ -440818,7 +441850,7 @@ msgstr "" #. ~ %1$s: action description text before key, #. ~ %2$s: key description, #. ~ %3$s: action description text after key. -#: src/input.cpp:1167 +#: src/input.cpp:1166 #, c-format msgctxt "keybinding" msgid "%1$s(%2$s)%3$s" @@ -440826,25 +441858,25 @@ msgstr "" #. ~ %1$s: key description, #. ~ %2$s: action description. -#: src/input.cpp:1172 +#: src/input.cpp:1171 #, c-format msgctxt "keybinding" msgid "[%1$s] %2$s" msgstr "[%1$s] %2$s" -#: src/input.cpp:1427 +#: src/input.cpp:1426 msgid "Unbound keys" msgstr "Touches non assignées" -#: src/input.cpp:1428 +#: src/input.cpp:1427 msgid "Keybinding active only on this screen" msgstr "Raccourci actif uniquement sur cet écran" -#: src/input.cpp:1429 +#: src/input.cpp:1428 msgid "Keybinding active globally" msgstr "Raccourci actif globalement" -#: src/input.cpp:1431 +#: src/input.cpp:1430 #, c-format msgid "" "Press %c to remove keybinding\n" @@ -440852,26 +441884,26 @@ msgid "" "Press %c to add global keybinding\n" msgstr "" -#: src/input.cpp:1437 +#: src/input.cpp:1436 #, c-format msgid "Press %c to execute action\n" msgstr "" -#: src/input.cpp:1448 +#: src/input.cpp:1447 msgid "Keybindings" msgstr "Raccourcis" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Clear keys for %s?" msgstr "Supprimer la touche pour %s?" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Reset to global bindings for %s?" msgstr "" -#: src/input.cpp:1618 +#: src/input.cpp:1617 msgid "" "There are already local keybindings defined for this action, please remove " "them first." @@ -440879,17 +441911,17 @@ msgstr "" "Il existe déjà des raccourcis locaux définis pour cette action, enlevez les " "d'abord." -#: src/input.cpp:1622 +#: src/input.cpp:1621 #, c-format msgid "New key for %s" msgstr "" -#: src/input.cpp:1630 +#: src/input.cpp:1629 #, c-format msgid "This key is already used for %s." msgstr "" -#: src/input.cpp:1641 +#: src/input.cpp:1640 #, c-format msgid "" "This key conflicts with %s. Remove this key from the conflicting command(s)," @@ -440898,16 +441930,16 @@ msgstr "" "Cette touche est en conflit avec %s. Enlever cette touche de la commande en " "conflit et continuer?" -#: src/input.cpp:1672 +#: src/input.cpp:1671 #, c-format msgid "saving keybindings failed: %s" msgstr "la sauvegarde des raccourcis à échouée: %s" -#: src/input.cpp:1830 +#: src/input.cpp:1829 msgid "any key" msgstr "toute touche" -#: src/input.cpp:1833 +#: src/input.cpp:1832 msgid "mouse movement" msgstr "mouvement de la souris" @@ -440957,7 +441989,7 @@ msgstr "" msgid "There are no available choices" msgstr "Il n'y a pas de choix disponible" -#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1299 +#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter: " msgstr "" @@ -441142,12 +442174,12 @@ msgstr "Origine: %s" msgid "Material: %s" msgstr "Matière: %s" -#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:964 -#: src/item_pocket.cpp:1172 src/item_pocket.cpp:1183 +#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:965 +#: src/item_pocket.cpp:1188 src/item_pocket.cpp:1199 msgid "Volume: " msgstr "Volume: " -#: src/item.cpp:2097 src/item_pocket.cpp:1177 src/item_pocket.cpp:1186 +#: src/item.cpp:2097 src/item_pocket.cpp:1193 src/item_pocket.cpp:1202 msgid "Weight: " msgstr "Poids: " @@ -441429,7 +442461,7 @@ msgstr "" msgid "Compatible guns: " msgstr "" -#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:973 +#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:974 #, c-format msgid " round of %s" msgid_plural " rounds of %s" @@ -441851,12 +442883,12 @@ msgid "Bash: " msgstr "Contondant: " #: src/item.cpp:3467 src/item.cpp:3472 src/item.cpp:3476 src/item.cpp:3650 -#: src/item.cpp:5036 src/item_pocket.cpp:1165 +#: src/item.cpp:5036 src/item_pocket.cpp:1181 msgid "Cut: " msgstr "Coupant: " #: src/item.cpp:3485 src/item.cpp:3490 src/item.cpp:3494 src/item.cpp:3652 -#: src/item_pocket.cpp:1167 +#: src/item_pocket.cpp:1183 msgid "Ballistic: " msgstr "Balistique: " @@ -442918,7 +443950,7 @@ msgstr "" msgid " (dirty)" msgstr " (sale)" -#: src/item.cpp:6430 src/veh_interact.cpp:1535 +#: src/item.cpp:6430 src/veh_interact.cpp:1533 msgid " (rotten)" msgstr " (avarié)" @@ -442942,7 +443974,7 @@ msgstr " (chaud)" msgid " (cold)" msgstr " (froid)" -#: src/item.cpp:6447 src/veh_interact.cpp:1533 +#: src/item.cpp:6447 src/veh_interact.cpp:1531 msgid " (frozen)" msgstr " (congelé)" @@ -443036,7 +444068,7 @@ msgstr " (allumé)" msgid " (plugged in)" msgstr "(branché)" -#: src/item.cpp:6527 src/ranged.cpp:3262 src/ranged.cpp:3285 +#: src/item.cpp:6527 src/ranged.cpp:3263 src/ranged.cpp:3286 msgid " (active)" msgstr " (actif)" @@ -443113,247 +444145,247 @@ msgstr "gauche" msgid "right" msgstr "droite" -#: src/item.cpp:9184 +#: src/item.cpp:9185 msgid "++" msgstr "++" -#: src/item.cpp:9186 +#: src/item.cpp:9187 msgid "||" msgstr "||" -#: src/item.cpp:9188 +#: src/item.cpp:9189 msgid "|\\" msgstr "|\\" -#: src/item.cpp:9190 +#: src/item.cpp:9191 msgid "|." msgstr "|." -#: src/item.cpp:9192 +#: src/item.cpp:9193 msgid "\\." msgstr "\\." -#: src/item.cpp:9195 +#: src/item.cpp:9196 msgid "XX" msgstr "XX" -#: src/item.cpp:9197 +#: src/item.cpp:9198 msgid ".." msgstr ".." -#: src/item.cpp:9211 +#: src/item.cpp:9212 msgctxt "damage adjective" msgid "accurized " msgstr "précis " -#: src/item.cpp:9213 +#: src/item.cpp:9214 msgctxt "damage adjective" msgid "reinforced " msgstr "renforcé" -#: src/item.cpp:9219 +#: src/item.cpp:9220 msgctxt "damage adjective" msgid "bruised " msgstr "contusionné " -#: src/item.cpp:9222 +#: src/item.cpp:9223 msgctxt "damage adjective" msgid "damaged " msgstr "endommagé " -#: src/item.cpp:9225 +#: src/item.cpp:9226 msgctxt "damage adjective" msgid "mangled " msgstr "mutilé " -#: src/item.cpp:9228 +#: src/item.cpp:9229 msgctxt "damage adjective" msgid "pulped " msgstr "pulvérisé " -#: src/item.cpp:9237 +#: src/item.cpp:9238 msgid "fully intact " msgstr "complètement intact" -#: src/item.cpp:11165 +#: src/item.cpp:11170 msgid "isn't a weapon" msgstr "n'est pas une arme" -#: src/item.cpp:11168 +#: src/item.cpp:11173 msgid "is a gunmod and cannot be modded" msgstr "est un gunmod et ne peut pas être modifié" -#: src/item.cpp:11171 +#: src/item.cpp:11176 #, c-format msgid "already has a %s" msgstr "a déjà un %s" -#: src/item.cpp:11174 +#: src/item.cpp:11179 msgid "doesn't have a slot for this mod" msgstr "n'a pas de slot pour ce mod" -#: src/item.cpp:11177 +#: src/item.cpp:11182 #, c-format msgid "doesn't have enough room for another %s mod" msgstr "n'a pas assez de place pour un autre mod %s" -#: src/item.cpp:11182 +#: src/item.cpp:11187 #, c-format msgid "cannot have a %s" msgstr "ne peut pas avoir un %s" -#: src/item.cpp:11186 +#: src/item.cpp:11191 msgid "isn't big enough to use that mod" msgstr "n'est pas assez grand pour utiliser ce mod" -#: src/item.cpp:11190 +#: src/item.cpp:11195 msgid "can only accept small mods on that slot" msgstr "ne peut accepter que de petits mods sur cet emplacement" -#: src/item.cpp:11201 +#: src/item.cpp:11206 #, c-format msgid "%1$s cannot be used on item with no compatible ammo types" msgstr "" "%1$s ne peut pas être utilisé sur un objet ne possédant pas un des types de " "munitions compatibles" -#: src/item.cpp:11204 +#: src/item.cpp:11209 msgid "is already waterproof" msgstr "est déjà imperméable" -#: src/item.cpp:11207 +#: src/item.cpp:11212 msgid "is already eminently reliable" msgstr "est déjà totalement fiable" -#: src/item.cpp:11210 +#: src/item.cpp:11215 msgid "cannot have a brass catcher" msgstr "ne supporte pas de sac à douille" -#: src/item.cpp:11215 +#: src/item.cpp:11220 msgid "must be unloaded before installing this mod" msgstr "doit être déchargé avant d'installer ce mod" -#: src/item.cpp:11219 +#: src/item.cpp:11224 msgid "doesn't have a stock to attach this mod" msgstr "" "cette arme à feu ne possède pas de crosse compatible avec cette modification" -#: src/item.cpp:11224 +#: src/item.cpp:11229 #, c-format msgid "cannot be installed on a weapon with \"%s\"" msgstr "ne peut pas être installé sur une arme avec \"%s\"" -#: src/item.cpp:11829 +#: src/item.cpp:11834 #, c-format msgid "That %s must be on the ground or held to hold contents!" msgstr "" -#: src/item.cpp:11834 +#: src/item.cpp:11839 #, c-format msgid "That %1$s won't hold %2$s." msgstr "" -#: src/item.cpp:11839 +#: src/item.cpp:11844 #, c-format msgid "Your %1$s can't hold any more %2$s." msgstr "Votre %1$s ne pas pas contenir plus de %2$s." -#: src/item.cpp:11857 +#: src/item.cpp:11862 #, c-format msgid "That %s doesn't have room to expand." msgstr "Votre %s n'a pas d'espace pour s'étendre." -#: src/item.cpp:12411 +#: src/item.cpp:12416 #, c-format msgctxt "components count" msgid "%d x %s" msgstr "%d x %s" -#: src/item.cpp:12934 +#: src/item.cpp:12926 msgid "A nearby robot has repaired itself and stands up!" msgstr "Un robot dans les environs s'est réparé et se relève!" -#: src/item.cpp:12936 +#: src/item.cpp:12928 msgid "A nearby corpse rises and moves towards you!" msgstr "Un corps proche se lève et se déplace vers vous!" -#: src/item.cpp:12941 +#: src/item.cpp:12933 msgid "Oh dear god, a robot you're carrying has started moving!" msgstr "Oh mon dieu, un robot que vous transportez a commencé à bouger!" -#: src/item.cpp:12944 +#: src/item.cpp:12936 msgid "Oh dear god, a corpse you're carrying has started moving!" msgstr "Oh mon dieu, un corps que vous transportez a commencé à bouger!" -#: src/item.cpp:13004 +#: src/item.cpp:12996 #, c-format msgid "You take a puff of your %s." msgstr "Vous tirez une taffe de votre %s." -#: src/item.cpp:13014 +#: src/item.cpp:13006 #, c-format msgid "Your shaking hand causes you to drop your %s." msgstr "Vos tremblements vous font faire tomber votre %s." -#: src/item.cpp:13021 +#: src/item.cpp:13013 #, c-format msgid "You fall asleep and drop your %s." msgstr "Vous vous endormez et laissez tomber votre %s." -#: src/item.cpp:13041 +#: src/item.cpp:13033 #, c-format msgid "You finish your %s." msgstr "Vous terminez votre %s." -#: src/item.cpp:13105 +#: src/item.cpp:13097 #, c-format msgid "Your %s is quenched by water." msgstr "Votre %s est étouffée par l'eau." -#: src/item.cpp:13107 +#: src/item.cpp:13099 #, c-format msgid "Your %s is quenched by precipitation." msgstr "Votre %s est étouffée par les intempéries." -#: src/item.cpp:13110 +#: src/item.cpp:13102 #, c-format msgid "Your %s is blown out by the wind." msgstr "Votre %s est soufflée par le vent." -#: src/item.cpp:13167 src/item.cpp:13179 src/item.cpp:13194 src/iuse.cpp:8495 -#: src/iuse.cpp:8672 src/iuse.cpp:8865 +#: src/item.cpp:13159 src/item.cpp:13171 src/item.cpp:13186 src/iuse.cpp:8499 +#: src/iuse.cpp:8685 src/iuse.cpp:8884 msgid "You notice the cable has come loose!" msgstr "Vous remarquez que le câble a lâché!" -#: src/item.cpp:13206 +#: src/item.cpp:13198 msgid "The over-extended cable breaks loose!" msgstr "Le câble sur-tendu casse!" -#: src/item.cpp:13226 +#: src/item.cpp:13218 msgid "You reel in the cable." msgstr "Vous remontez le câble." -#: src/item.cpp:13274 +#: src/item.cpp:13266 #, c-format msgid "You need an UPS to run the %s!" msgstr "Il vous faut un onduleur pour alimenter le/la %s!" -#: src/item.cpp:13281 +#: src/item.cpp:13273 #, c-format msgid "The %s ran out of energy!" msgstr "Votre %s est à court d'énergie!" -#: src/item.cpp:13316 +#: src/item.cpp:13308 #, c-format msgid "Your %s rusts due to blackpowder fouling." msgstr "Votre %s s'oxide dû à son encrassage." -#: src/item.cpp:13364 +#: src/item.cpp:13356 #, c-format msgid "Your %s disappears!" msgstr "Votre %s disparaît!" -#: src/item.cpp:13719 +#: src/item.cpp:13711 msgctxt "item name" msgid "human blood" msgid_plural "human blood" @@ -443361,7 +444393,7 @@ msgstr[0] "sang humain" msgstr[1] "sang humain" msgstr[2] "sang humain" -#: src/item.cpp:13721 +#: src/item.cpp:13713 #, c-format msgctxt "item name" msgid "%s blood" @@ -443371,7 +444403,7 @@ msgstr[1] "sang de %s" msgstr[2] "sang de %s" #. ~ %1$s: name of corpse with modifiers; %2$s: species name -#: src/item.cpp:13792 +#: src/item.cpp:13784 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of a %2$s" @@ -443379,7 +444411,7 @@ msgstr "%1$s d'un %2$s" #. ~ %1$s: name of corpse with modifiers; %2$s: proper name; %3$s: species #. name -#: src/item.cpp:13796 +#: src/item.cpp:13788 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of %2$s, %3$s" @@ -443494,7 +444526,7 @@ msgstr "%s." msgid "Total capacity:" msgstr "Capacité totale:" -#: src/item_contents.cpp:2278 src/item_pocket.cpp:966 +#: src/item_contents.cpp:2278 src/item_pocket.cpp:967 msgid " Weight: " msgstr "Poids: " @@ -443513,27 +444545,27 @@ msgid "" "[RETURN] Context menu\n" msgstr "" -#: src/item_factory.cpp:1622 +#: src/item_factory.cpp:1623 msgid "" "Can be activated to increase environmental protection. Will " "consume charges when active, but only when environmental hazards are " "present." msgstr "" -#: src/item_factory.cpp:3559 +#: src/item_factory.cpp:3561 #, c-format msgid "%s needs pocket definitions" msgstr "" -#: src/item_factory.cpp:4889 src/trait_group.cpp:89 +#: src/item_factory.cpp:4891 src/trait_group.cpp:89 msgid "Test which group?" msgstr "Tester quel groupe?" -#: src/item_factory.cpp:4913 src/trait_group.cpp:113 +#: src/item_factory.cpp:4915 src/trait_group.cpp:113 msgid "Result of 100 spawns:" msgstr "Résultat de 100 apparitions:" -#: src/item_factory.cpp:4916 src/trait_group.cpp:116 +#: src/item_factory.cpp:4918 src/trait_group.cpp:116 #, c-format msgid "%d x %s" msgstr "%d x %s" @@ -443552,52 +444584,57 @@ msgstr "inventaire" msgid "inside %s" msgstr "à l'intérieur de %s" -#: src/item_pocket.cpp:850 +#: src/item_pocket.cpp:851 msgid "open" msgstr "ouvert" -#: src/item_pocket.cpp:940 +#: src/item_pocket.cpp:941 #, c-format msgid "Pocket %d:" msgstr "" -#: src/item_pocket.cpp:962 +#: src/item_pocket.cpp:963 msgid "Holds a single armored plate." msgstr "" -#: src/item_pocket.cpp:981 +#: src/item_pocket.cpp:982 msgid "Holds: " msgstr "Contient:" -#: src/item_pocket.cpp:991 src/item_pocket.cpp:996 +#: src/item_pocket.cpp:992 src/item_pocket.cpp:997 msgid "Item length: " msgstr "Longueur de l'objet:" -#: src/item_pocket.cpp:1001 +#: src/item_pocket.cpp:1002 msgid " to " msgstr "" -#: src/item_pocket.cpp:1007 +#: src/item_pocket.cpp:1008 msgid "Minimum item length: " msgstr "Longueur minimale de l'objet:" -#: src/item_pocket.cpp:1015 +#: src/item_pocket.cpp:1016 msgid "Minimum item volume: " msgstr "Volume minimal de l'objet:" -#: src/item_pocket.cpp:1022 +#: src/item_pocket.cpp:1023 msgid "Maximum item volume: " msgstr "Volume maximal de l'objet:" -#: src/item_pocket.cpp:1027 +#: src/item_pocket.cpp:1028 msgid "Base moves to remove item: " msgstr "" -#: src/item_pocket.cpp:1030 +#: src/item_pocket.cpp:1042 +#, c-format +msgid "Allowed materials: %s" +msgstr "" + +#: src/item_pocket.cpp:1046 msgid "This pocket is rigid." msgstr "Cette poche est rigide." -#: src/item_pocket.cpp:1035 +#: src/item_pocket.cpp:1051 msgid "" "This is a holster, it only holds one item at a " "time." @@ -443605,264 +444642,264 @@ msgstr "" "Ceci est un holster, il ne peut contenir qu'un objet " "simultanément." -#: src/item_pocket.cpp:1040 +#: src/item_pocket.cpp:1056 #, c-format msgid "Causes %d additional encumbrance while in use." msgstr "" -#: src/item_pocket.cpp:1046 +#: src/item_pocket.cpp:1062 msgid "Items may fall out if grabbed." msgstr "" "Des objets peuvent potentiellement tomber si vous êtes agrippé." -#: src/item_pocket.cpp:1051 +#: src/item_pocket.cpp:1067 msgid "Items will make noise when you move." msgstr "" -#: src/item_pocket.cpp:1056 +#: src/item_pocket.cpp:1072 msgid "This pocket can contain a liquid." msgstr "Cette poche peut contenir un liquide." -#: src/item_pocket.cpp:1060 +#: src/item_pocket.cpp:1076 msgid "This pocket can contain a gas." msgstr "Cette poche peut contenir un gaz." -#: src/item_pocket.cpp:1064 +#: src/item_pocket.cpp:1080 msgid "This pocket will spill if placed into another item or worn." msgstr "" -#: src/item_pocket.cpp:1068 +#: src/item_pocket.cpp:1084 msgid "This pocket protects its contents from fire." msgstr "" -#: src/item_pocket.cpp:1073 +#: src/item_pocket.cpp:1089 #, c-format msgid "" "Contained items spoil at %.0f%% their original rate." msgstr "" -#: src/item_pocket.cpp:1076 +#: src/item_pocket.cpp:1092 msgid "Contained items won't spoil." msgstr "" -#: src/item_pocket.cpp:1081 +#: src/item_pocket.cpp:1097 #, c-format msgid "" "Items in this pocket weigh %.0f%% their original weight." msgstr "" -#: src/item_pocket.cpp:1087 +#: src/item_pocket.cpp:1103 #, c-format msgid "" "This pocket expands at %.0f%% of the rate of volume of " "items inside." msgstr "" -#: src/item_pocket.cpp:1093 +#: src/item_pocket.cpp:1109 msgid "Restrictions:" msgstr "Restrictions:" -#: src/item_pocket.cpp:1102 +#: src/item_pocket.cpp:1118 #, c-format msgid "* or %s" msgstr "" -#: src/item_pocket.cpp:1117 +#: src/item_pocket.cpp:1133 #, c-format msgid "%s pocket %d" msgstr "" -#: src/item_pocket.cpp:1121 +#: src/item_pocket.cpp:1137 #, c-format msgid "Pocket %d: %s" msgstr "" -#: src/item_pocket.cpp:1124 +#: src/item_pocket.cpp:1140 #, c-format msgid "Pocket %d" msgstr "" -#: src/item_pocket.cpp:1129 +#: src/item_pocket.cpp:1145 msgid "This pocket is empty." msgstr "Cette poche est vide." -#: src/item_pocket.cpp:1133 +#: src/item_pocket.cpp:1149 msgid "This pocket is sealed." msgstr "Cette poche est scellée." #. ~ (M)elee coverage -#: src/item_pocket.cpp:1149 +#: src/item_pocket.cpp:1165 msgid "(M):" msgstr "" #. ~ (R)anged coverage -#: src/item_pocket.cpp:1153 +#: src/item_pocket.cpp:1169 msgid "(R):" msgstr "" #. ~ (V)itals coverage -#: src/item_pocket.cpp:1157 +#: src/item_pocket.cpp:1173 msgid "(V):" msgstr "" -#: src/item_pocket.cpp:1163 +#: src/item_pocket.cpp:1179 msgid "Protection: Bash: " msgstr "" -#: src/item_pocket.cpp:1174 src/item_pocket.cpp:1179 +#: src/item_pocket.cpp:1190 src/item_pocket.cpp:1195 msgid " of " msgstr "" -#: src/item_pocket.cpp:1195 +#: src/item_pocket.cpp:1211 msgid "Contents of this pocket:" msgstr "" -#: src/item_pocket.cpp:1222 +#: src/item_pocket.cpp:1238 msgid "cannot unwield item" msgstr "" -#: src/item_pocket.cpp:1236 +#: src/item_pocket.cpp:1252 msgid "only books can go into ebook pocket" msgstr "" -#: src/item_pocket.cpp:1245 +#: src/item_pocket.cpp:1261 msgid "only mods can go into mod pocket" msgstr "" -#: src/item_pocket.cpp:1253 +#: src/item_pocket.cpp:1271 msgid "holster does not accept this item type or form factor" msgstr "" -#: src/item_pocket.cpp:1261 +#: src/item_pocket.cpp:1279 msgid "item is not an ammo" msgstr "ceci n'est pas un objet de recharge" -#: src/item_pocket.cpp:1268 +#: src/item_pocket.cpp:1286 msgid "item is not the correct ammo type" msgstr "" -#: src/item_pocket.cpp:1277 +#: src/item_pocket.cpp:1295 msgid "can't contain liquid" msgstr "ce récipient ne peut pas contenir un liquide" -#: src/item_pocket.cpp:1283 +#: src/item_pocket.cpp:1301 msgid "can't contain gas" msgstr "ce récipient ne peut pas contenir un gaz" -#: src/item_pocket.cpp:1295 src/item_pocket.cpp:1417 +#: src/item_pocket.cpp:1313 src/item_pocket.cpp:1435 msgid "item too big" msgstr "l'objet est trop large" -#: src/item_pocket.cpp:1299 +#: src/item_pocket.cpp:1317 msgid "item is too long" msgstr "l'objet est trop long" -#: src/item_pocket.cpp:1304 +#: src/item_pocket.cpp:1322 msgid "item is too short" msgstr "l'objet est trop court" -#: src/item_pocket.cpp:1309 +#: src/item_pocket.cpp:1327 msgid "item is too small" msgstr "l'objet est trop petit" -#: src/item_pocket.cpp:1338 +#: src/item_pocket.cpp:1356 msgid "can't mix different ammo" msgstr "" -#: src/item_pocket.cpp:1348 +#: src/item_pocket.cpp:1366 msgid "ablative pocket already contains a plate" msgstr "" -#: src/item_pocket.cpp:1357 +#: src/item_pocket.cpp:1375 msgid "holster already contains an item" msgstr "le holster contient déjà un objet" -#: src/item_pocket.cpp:1364 +#: src/item_pocket.cpp:1382 msgid "can't mix liquid with contained item" msgstr "" -#: src/item_pocket.cpp:1369 +#: src/item_pocket.cpp:1387 msgid "can't put non liquid into pocket with liquid" msgstr "" "impossible de ranger un objet solide ou un gaz dans une poche contenant déjà" " un liquide." -#: src/item_pocket.cpp:1376 +#: src/item_pocket.cpp:1394 msgid "" "can't mix frozen liquid with contained item in the watertight container" msgstr "" -#: src/item_pocket.cpp:1382 +#: src/item_pocket.cpp:1400 msgid "" "can't mix item with contained frozen liquid in the watertight container" msgstr "" -#: src/item_pocket.cpp:1389 +#: src/item_pocket.cpp:1407 msgid "can't mix gas with contained item" msgstr "impossible de mélanger un gaz avec l'objet déjà rangé" -#: src/item_pocket.cpp:1393 +#: src/item_pocket.cpp:1411 msgid "can't put non gas into pocket with gas" msgstr "" -#: src/item_pocket.cpp:1401 +#: src/item_pocket.cpp:1419 msgid "tried to put too many charges of ammo in item" msgstr "" -#: src/item_pocket.cpp:1409 +#: src/item_pocket.cpp:1427 msgid "item is too heavy" msgstr "l'objet est trop lourd" -#: src/item_pocket.cpp:1413 +#: src/item_pocket.cpp:1431 msgid "pocket is holding too much weight" msgstr "cette porche porte trop de poids" -#: src/item_pocket.cpp:1421 +#: src/item_pocket.cpp:1439 msgid "not enough space" msgstr "pas assez de place" -#: src/item_pocket.cpp:1590 +#: src/item_pocket.cpp:1608 #, c-format msgid "Your %s falls to the ground." msgstr "" -#: src/item_pocket.cpp:1752 +#: src/item_pocket.cpp:1770 #, c-format msgid "Liquid leaked out from the %s and dripped onto the ground!" msgstr "" -#: src/item_pocket.cpp:2333 +#: src/item_pocket.cpp:2351 msgid "" "Items won't be inserted into this pocket unless you manually " "insert them." msgstr "" -#: src/item_pocket.cpp:2337 +#: src/item_pocket.cpp:2355 msgid "" "Items in this pocket won't be unloaded unless you manually drop " "them." msgstr "" -#: src/item_pocket.cpp:2339 +#: src/item_pocket.cpp:2357 msgid "Priority:" msgstr "Priorité:" -#: src/item_pocket.cpp:2340 +#: src/item_pocket.cpp:2358 #, c-format msgid "Item Whitelist: %s" msgstr "" -#: src/item_pocket.cpp:2345 +#: src/item_pocket.cpp:2363 #, c-format msgid "Item Blacklist: %s" msgstr "" -#: src/item_pocket.cpp:2350 +#: src/item_pocket.cpp:2368 #, c-format msgid "Category Whitelist: %s" msgstr "" -#: src/item_pocket.cpp:2352 +#: src/item_pocket.cpp:2370 #, c-format msgid "Category Blacklist: %s" msgstr "" @@ -443871,393 +444908,393 @@ msgstr "" msgid "click." msgstr "clic." -#: src/iuse.cpp:463 +#: src/iuse.cpp:464 #, c-format msgid "You remove the radio modification from your %s." msgstr "" -#: src/iuse.cpp:482 +#: src/iuse.cpp:483 #, c-format msgid "You're already smoking a %s!" msgstr "" -#: src/iuse.cpp:486 +#: src/iuse.cpp:487 msgid "You don't have anything to light it with!" msgstr "Vous n'avez rien pour l'allumer!" -#: src/iuse.cpp:493 +#: src/iuse.cpp:494 msgid "Are you sure you want to drink… this?" msgstr "" -#: src/iuse.cpp:510 src/iuse.cpp:1032 src/iuse.cpp:1040 src/iuse.cpp:9514 -#: src/iuse.cpp:9525 +#: src/iuse.cpp:511 src/iuse.cpp:1033 src/iuse.cpp:1041 src/iuse.cpp:9532 +#: src/iuse.cpp:9543 #, c-format msgid "You take some %s." msgstr "Vous prenez du %s." -#: src/iuse.cpp:597 +#: src/iuse.cpp:598 #, c-format msgid "" "Please let the devs know you should be able to smoke a %s, but the smoking " "code does not know how." msgstr "" -#: src/iuse.cpp:605 +#: src/iuse.cpp:606 #, c-format msgid "You light a %s." msgstr "Vous allumez un(e) %s." -#: src/iuse.cpp:616 +#: src/iuse.cpp:617 msgid "Ugh, too much smoke… you feel nasty." msgstr "" -#: src/iuse.cpp:625 +#: src/iuse.cpp:626 msgid "You take a puff from your electronic cigarette." msgstr "Vous tirez une taffe sur votre cigarette électronique." -#: src/iuse.cpp:629 +#: src/iuse.cpp:630 msgid "You inhale some vapor from your advanced electronic cigarette." msgstr "" "Vous inhalez de la vapeur de votre cigarette électronique perfectionnée." -#: src/iuse.cpp:634 +#: src/iuse.cpp:635 msgid "You don't have any nicotine liquid!" msgstr "Vous n'avez pas de liquide à la nicotine!" -#: src/iuse.cpp:644 +#: src/iuse.cpp:645 msgid "Ugh, too much nicotine… you feel nasty." msgstr "" -#: src/iuse.cpp:652 +#: src/iuse.cpp:653 msgid "You take some antibiotics." msgstr "Vous prenez des antibiotiques." -#: src/iuse.cpp:653 +#: src/iuse.cpp:654 msgid " takes some antibiotics." msgstr "" -#: src/iuse.cpp:664 +#: src/iuse.cpp:665 msgid "" "Maybe this is just the placebo effect, but you feel a little better as the " "dose settles in." msgstr "" -#: src/iuse.cpp:678 +#: src/iuse.cpp:679 #, c-format msgid "You're out of %s." msgstr "Vous êtes à court de %s." -#: src/iuse.cpp:681 +#: src/iuse.cpp:682 #, c-format msgid "You use your %s." msgstr "Vous utilisez votre %s." -#: src/iuse.cpp:685 +#: src/iuse.cpp:686 msgid "You wash the slime from your eyes." msgstr "Vous épongez le slime de vos yeux." -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid " uses some fungicide." msgstr "" -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid "You use your fungicide." msgstr "Vous utilisez votre fongicide." -#: src/iuse.cpp:710 src/iuse.cpp:757 +#: src/iuse.cpp:711 src/iuse.cpp:758 msgid "You feel a burning sensation slowly radiating throughout your skin." msgstr "" -#: src/iuse.cpp:716 src/iuse.cpp:761 +#: src/iuse.cpp:717 src/iuse.cpp:762 msgid "Your skin grows warm for a moment." msgstr "Votre peau se réchauffe un moment." -#: src/iuse.cpp:773 +#: src/iuse.cpp:774 msgid "You take some antiparasitic medication." msgstr "" -#: src/iuse.cpp:776 +#: src/iuse.cpp:777 msgid "The itching sensation under your skin fades away." msgstr "" -#: src/iuse.cpp:782 +#: src/iuse.cpp:783 msgid "Your bowels clench as something inside them dies." msgstr "" -#: src/iuse.cpp:784 +#: src/iuse.cpp:785 msgid "Your bowels spasm painfully as something inside them dies." msgstr "" "Vos boyaux sont secoués de spasmes douloureux dû au fait que quelque chose à" " l’intérieur agonise." -#: src/iuse.cpp:790 +#: src/iuse.cpp:791 msgid "Your skin prickles and your veins itch for a few moments." msgstr "" -#: src/iuse.cpp:794 +#: src/iuse.cpp:795 msgid "Your veins relax in a soothing wave through your body." msgstr "" -#: src/iuse.cpp:799 +#: src/iuse.cpp:800 msgid "The pressure inside your head feels better already." msgstr "" -#: src/iuse.cpp:802 +#: src/iuse.cpp:803 msgid "Your head pounds like a sore tooth as something inside of it dies." msgstr "" -#: src/iuse.cpp:809 +#: src/iuse.cpp:810 msgid "The stiffness in your joints goes away." msgstr "" -#: src/iuse.cpp:811 +#: src/iuse.cpp:812 msgid "The pain in your joints goes away." msgstr "La douleur dans vos articulations disparaît." -#: src/iuse.cpp:819 +#: src/iuse.cpp:820 msgid "You take some anticonvulsant medication." msgstr "Vous prenez des anticonvulsivants." -#: src/iuse.cpp:833 +#: src/iuse.cpp:834 msgid "You stop shaking." msgstr "Vous arrêtez de trembler." -#: src/iuse.cpp:841 +#: src/iuse.cpp:842 msgid "" "You start scarfing down the delicious cake. It tastes a little funny, " "though…" msgstr "" -#: src/iuse.cpp:864 +#: src/iuse.cpp:865 msgid "You snort a bump of coke." msgstr "Vous sniffez un rail de coke." -#: src/iuse.cpp:883 +#: src/iuse.cpp:884 msgid "You smoke your meth." msgstr "Vous fumez votre meth." -#: src/iuse.cpp:884 +#: src/iuse.cpp:885 msgid "The world seems to sharpen." msgstr "Le monde semble devenir plus net." -#: src/iuse.cpp:898 +#: src/iuse.cpp:899 msgid "You snort some crystal meth." msgstr "Vous sniffez de la cristal meth." -#: src/iuse.cpp:918 +#: src/iuse.cpp:919 msgid "You inject the vaccine." msgstr "Vous vous injectez le vaccin." -#: src/iuse.cpp:923 +#: src/iuse.cpp:924 msgid "You no longer need to fear the flu, at least for some time." msgstr "" -#: src/iuse.cpp:927 +#: src/iuse.cpp:928 msgid "" "You notice the date on the packaging is pretty old. It may no longer be " "effective." msgstr "" -#: src/iuse.cpp:945 +#: src/iuse.cpp:946 msgid "Are you sure you want to eat this? It looks poisonous…" msgstr "" -#: src/iuse.cpp:969 +#: src/iuse.cpp:970 #, c-format msgid "This %s probably meant a lot to someone at one time." msgstr "" -#: src/iuse.cpp:990 +#: src/iuse.cpp:991 msgid "You feel completely exhausted." msgstr "Vous vous sentez complètement épuisé." -#: src/iuse.cpp:994 +#: src/iuse.cpp:995 msgid "You feel a bit wobbly." msgstr "Vous vous sentez un peu chancelant." -#: src/iuse.cpp:1008 +#: src/iuse.cpp:1009 msgid "You suddenly feel hollow inside." msgstr "Vous vous sentez soudainement vide." -#: src/iuse.cpp:1022 +#: src/iuse.cpp:1023 msgid "You eat the datura seed." msgstr "Vous mangez la graine de datura." -#: src/iuse.cpp:1047 +#: src/iuse.cpp:1048 msgid "You take a puff from your inhaler." msgstr "Vous prenez une bouffée de votre inhalateur." -#: src/iuse.cpp:1048 +#: src/iuse.cpp:1049 msgid " takes a puff from their inhaler." msgstr "" -#: src/iuse.cpp:1063 +#: src/iuse.cpp:1064 #, c-format msgid "You breathe deeply from the %s." msgstr "" -#: src/iuse.cpp:1065 +#: src/iuse.cpp:1066 #, c-format msgid " breathes from the %s." msgstr "" -#: src/iuse.cpp:1085 +#: src/iuse.cpp:1086 msgid "This looks unhealthy, sure you want to drink it?" msgstr "" -#: src/iuse.cpp:1089 +#: src/iuse.cpp:1090 msgid "This looks unhealthy, sure you want to eat it?" msgstr "" -#: src/iuse.cpp:1096 +#: src/iuse.cpp:1097 msgid "Blech, that tastes gross!" msgstr "" -#: src/iuse.cpp:1107 +#: src/iuse.cpp:1108 msgid "Blech, that burns your throat!" msgstr "Pouah, cela brûle la gorge!" -#: src/iuse.cpp:1113 +#: src/iuse.cpp:1114 msgid "Blech, you don't feel you can stomach much of that." msgstr "" -#: src/iuse.cpp:1123 +#: src/iuse.cpp:1124 msgid "This looks unclean; are you sure you want to drink it?" msgstr "" -#: src/iuse.cpp:1127 +#: src/iuse.cpp:1128 msgid "This looks unclean; are you sure you want to eat it?" msgstr "" -#: src/iuse.cpp:1141 +#: src/iuse.cpp:1142 msgid "The meal is revitalizing." msgstr "" -#: src/iuse.cpp:1143 +#: src/iuse.cpp:1144 msgid "Oddly enough, this doesn't taste so bad." msgstr "" -#: src/iuse.cpp:1161 +#: src/iuse.cpp:1162 #, c-format msgid "You chew your %s." msgstr "Vous mâchez votre %s." -#: src/iuse.cpp:1176 +#: src/iuse.cpp:1177 msgid "You feel cleansed." msgstr "Vous vous sentez purifié." -#: src/iuse.cpp:1186 +#: src/iuse.cpp:1187 msgid "You feel a slight itching inside, but it passes." msgstr "" -#: src/iuse.cpp:1205 +#: src/iuse.cpp:1206 msgid "You don't have any mutations to purify." msgstr "" -#: src/iuse.cpp:1209 +#: src/iuse.cpp:1210 msgid "Choose a mutation to purify: " msgstr "" -#: src/iuse.cpp:1217 +#: src/iuse.cpp:1218 msgid "" "You inject the purifier. The liquid thrashes inside the tube and goes down " "reluctantly." msgstr "" -#: src/iuse.cpp:1275 +#: src/iuse.cpp:1276 #, c-format msgid "" "As you eat the %s, you have a near-religious experience, feeling at one with" " your surroundings…" msgstr "" -#: src/iuse.cpp:1307 +#: src/iuse.cpp:1308 msgid "It tastes extremely strange!" msgstr "" -#: src/iuse.cpp:1315 src/iuse.cpp:1466 +#: src/iuse.cpp:1316 src/iuse.cpp:1467 msgid "You feel better all over." msgstr "" -#: src/iuse.cpp:1327 +#: src/iuse.cpp:1328 msgid "It is delicious, and very filling!" msgstr "" -#: src/iuse.cpp:1332 +#: src/iuse.cpp:1333 msgid "It is delicious, but you can't eat any more." msgstr "" -#: src/iuse.cpp:1335 +#: src/iuse.cpp:1336 msgid "You take one bite, and immediately vomit!" msgstr "Vous vomissez immédiatement après avoir pris une bouchée!" -#: src/iuse.cpp:1340 +#: src/iuse.cpp:1341 msgid "" "You feel a familiar warmth, but suddenly it surges into an excruciating burn" " as you convulse, vomiting, and black out…" msgstr "" -#: src/iuse.cpp:1343 +#: src/iuse.cpp:1344 msgctxt "memorial_male" msgid "Suffered Marloss Rejection." msgstr "" -#: src/iuse.cpp:1344 +#: src/iuse.cpp:1345 msgctxt "memorial_female" msgid "Suffered Marloss Rejection." msgstr "" -#: src/iuse.cpp:1360 +#: src/iuse.cpp:1361 msgid "" "You feel a familiar warmth, but suddenly it surges into painful burning as " "you convulse and collapse to the ground…" msgstr "" -#: src/iuse.cpp:1372 src/monattack.cpp:2116 +#: src/iuse.cpp:1373 src/monattack.cpp:2116 msgid "" "You wake up in a Marloss bush. Almost *cradled* in it, actually, as though " "it grew there for you." msgstr "" #. ~ Beginning to hear the Mycus while conscious: that's it speaking -#: src/iuse.cpp:1375 +#: src/iuse.cpp:1376 msgid "" "unity. together we have reached the door. we provide the final key. now " "to pass through…" msgstr "" -#: src/iuse.cpp:1377 +#: src/iuse.cpp:1378 msgid "You feel a strange warmth spreading throughout your body…" msgstr "" #. ~ "Nuh-uh" is a sound used for "nope", "no", etc. -#: src/iuse.cpp:1398 +#: src/iuse.cpp:1399 msgid "" "After what happened that last time? Nuh-uh. You're not eating that alien " "poison." msgstr "" -#: src/iuse.cpp:1403 +#: src/iuse.cpp:1404 msgid "we no longer require this scaffolding. we reserve it for other uses." msgstr "" -#: src/iuse.cpp:1424 src/iuse.cpp:5711 +#: src/iuse.cpp:1425 src/iuse.cpp:5712 #, c-format msgid "" "Are you sure you want to eat the %s? You could plant it in a mound of dirt." msgstr "" -#: src/iuse.cpp:1465 +#: src/iuse.cpp:1466 msgid "It tastes amazing, and you finish it quickly." msgstr "" -#: src/iuse.cpp:1471 +#: src/iuse.cpp:1472 msgid "" "As it settles in, you feel ecstasy radiating through every part of your " "body…" msgstr "" -#: src/iuse.cpp:1474 +#: src/iuse.cpp:1475 msgid "" "Your eyes roll back in your head. Everything dissolves into a blissful " "haze…" @@ -444268,841 +445305,841 @@ msgstr "" #. ~ It still understands the concept, but uninitelligent fungaloids and mind- #. bent symbiotes should not need it. #. ~ We are the Mycus. -#: src/iuse.cpp:1483 +#: src/iuse.cpp:1484 msgid "we welcome into us. we have endured long in this forbidding world." msgstr "" -#: src/iuse.cpp:1486 +#: src/iuse.cpp:1487 msgid "" "A sea of white caps, waving gently. A haze of spores wafting silently over " "a forest." msgstr "" -#: src/iuse.cpp:1488 +#: src/iuse.cpp:1489 msgid "the natives have a saying: \"e pluribus unum.\" out of many, one." msgstr "" -#: src/iuse.cpp:1491 +#: src/iuse.cpp:1492 msgid "" "The blazing pink redness of the berry. The juices spreading across our " "tongue, the warmth draping over us like a lover's embrace." msgstr "" -#: src/iuse.cpp:1493 +#: src/iuse.cpp:1494 msgid "" "we welcome the union of our lines in our local guide. we will prosper, and " "unite this world. even now, our fruits adapt to better serve local " "physiology." msgstr "" -#: src/iuse.cpp:1496 +#: src/iuse.cpp:1497 msgid "" "The sky-blue of the seed. The nutty, creamy flavors intermingling with the " "berry, a memory that will never leave us." msgstr "" -#: src/iuse.cpp:1498 +#: src/iuse.cpp:1499 msgid "" "as, in time, shall we adapt to better welcome those who have not received " "us." msgstr "" -#: src/iuse.cpp:1501 +#: src/iuse.cpp:1502 msgid "" "The amber-yellow of the sap. Feel it flowing through our veins, taking the " "place of the strange, thin red gruel called \"blood.\"" msgstr "" -#: src/iuse.cpp:1503 +#: src/iuse.cpp:1504 msgid "we are the Mycus." msgstr "nous sommes le Mycus." -#: src/iuse.cpp:1540 +#: src/iuse.cpp:1541 msgid "This tastes really weird! You're not sure it's good for you…" msgstr "" -#: src/iuse.cpp:1555 +#: src/iuse.cpp:1556 #, c-format msgid "You doubt someone would want to eat %1$s." msgstr "" -#: src/iuse.cpp:1559 +#: src/iuse.cpp:1560 #, c-format msgid "Put the %s where?" msgstr "Où mettre %s?" -#: src/iuse.cpp:1568 +#: src/iuse.cpp:1569 #, c-format msgid "Are you sure you want to feed a person %1$s?" msgstr "" -#: src/iuse.cpp:1570 +#: src/iuse.cpp:1571 #, c-format msgid "You put your %1$s into %2$s mouth!" msgstr "" -#: src/iuse.cpp:1574 +#: src/iuse.cpp:1575 msgid "" "Okay, but please, don't give me this again. I don't want to eat pet food in" " the Cataclysm all day." msgstr "" -#: src/iuse.cpp:1576 +#: src/iuse.cpp:1577 #, c-format msgid "%s knocks it from your hand!" msgstr "" -#: src/iuse.cpp:1590 +#: src/iuse.cpp:1591 #, c-format msgid "You try to feed the %1$s some %2$s, but it vanishes!" msgstr "" -#: src/iuse.cpp:1608 +#: src/iuse.cpp:1609 #, c-format msgid "The %s doesn't want that kind of food." msgstr "" -#: src/iuse.cpp:1614 +#: src/iuse.cpp:1615 msgid "You want to feed it the dog food, but it bites your fingers!" msgstr "Vous essayez de nourrir le chien mais il vous mord les doigts!" -#: src/iuse.cpp:1617 +#: src/iuse.cpp:1618 msgid "" "Apparently, it's more interested in your flesh than the dog food in your " "hand!" msgstr "" -#: src/iuse.cpp:1623 +#: src/iuse.cpp:1624 #, c-format msgid "You feed your %1$s to the %2$s." msgstr "" -#: src/iuse.cpp:1626 +#: src/iuse.cpp:1627 #, c-format msgid "The %1$s is your pet now!" msgstr "Le/La %1$s est maintenant votre animal de compagnie!" -#: src/iuse.cpp:1636 +#: src/iuse.cpp:1637 msgid "There is nothing to be fed here." msgstr "Il n'y a rien à nourrir ici." -#: src/iuse.cpp:1653 +#: src/iuse.cpp:1654 msgid "Modify what?" msgstr "Que voulez-vous modifier?" -#: src/iuse.cpp:1656 src/iuse.cpp:2464 src/iuse.cpp:4861 src/iuse.cpp:5545 -#: src/iuse.cpp:6323 src/iuse.cpp:6355 src/iuse.cpp:7475 src/iuse.cpp:7681 +#: src/iuse.cpp:1657 src/iuse.cpp:2465 src/iuse.cpp:4862 src/iuse.cpp:5546 +#: src/iuse.cpp:6324 src/iuse.cpp:6356 src/iuse.cpp:7479 src/iuse.cpp:7685 msgid "You don't have that item!" msgstr "Vous n'avez pas cet objet!" -#: src/iuse.cpp:1661 +#: src/iuse.cpp:1662 msgid "Which signal should activate the item?" msgstr "" -#: src/iuse.cpp:1662 src/iuse.cpp:1674 +#: src/iuse.cpp:1663 src/iuse.cpp:1675 msgid "\"Blue\"" msgstr "\"Bleu\"" -#: src/iuse.cpp:1662 src/iuse.cpp:1678 +#: src/iuse.cpp:1663 src/iuse.cpp:1679 msgid "\"Green\"" msgstr "\"Vert\"" -#: src/iuse.cpp:1662 src/iuse.cpp:1670 +#: src/iuse.cpp:1663 src/iuse.cpp:1671 msgid "\"Red\"" msgstr "\"Rouge\"" -#: src/iuse.cpp:1685 +#: src/iuse.cpp:1686 msgid "This item has been modified this way already." msgstr "Cet objet a déjà été modifié de cette façon." -#: src/iuse.cpp:1692 +#: src/iuse.cpp:1693 #, c-format msgid "" "You modify your %1$s to listen for the %2$s activation signal on the radio." msgstr "" -#: src/iuse.cpp:1715 +#: src/iuse.cpp:1716 msgid "Remove mods from tool?" msgstr "Voulez vous retirer des modifications de cet outil?" -#: src/iuse.cpp:1716 +#: src/iuse.cpp:1717 msgid "You don't have any modified tools." msgstr "Vous n'avez aucun outils modifiés." -#: src/iuse.cpp:1728 +#: src/iuse.cpp:1729 #, c-format msgid "You remove the %s from the tool." msgstr "Vous retirez le %s de l'outil." -#: src/iuse.cpp:1749 +#: src/iuse.cpp:1750 msgid "You doubt you will have much luck catching fish here." msgstr "" "Vous ne pensez pas qu'il est très probable que vous soyez capable d'attraper" " quoi que ce soit ici." -#: src/iuse.cpp:1774 src/iuse.cpp:1815 +#: src/iuse.cpp:1775 src/iuse.cpp:1816 msgid "You can't fish there!" msgstr "Vous ne pouvez pas pêcher ici!" -#: src/iuse.cpp:1777 +#: src/iuse.cpp:1778 msgid "You cast your line and wait to hook something…" msgstr "Vous mettez votre ligne à l'eau et attendez que quelque chose morde…" -#: src/iuse.cpp:1804 +#: src/iuse.cpp:1805 msgid "Fish aren't foolish enough to go in here without bait." msgstr "" "Les poissons ne sont pas assez bêtes pour rentrer dans le piège sans que " "vous mettiez un appât." -#: src/iuse.cpp:1808 +#: src/iuse.cpp:1809 msgid "Put fish trap where?" msgstr "Où voulez vous placer le piège à poisson?" -#: src/iuse.cpp:1826 +#: src/iuse.cpp:1827 msgid "" "You place the fish trap; in three hours or so, you may catch some fish." msgstr "" "Vous placez le piège à poisson; dans un peu plus de trois heures, il sera " "possible qu'un poisson se soit pris dedans." -#: src/iuse.cpp:1923 src/iuse.cpp:5148 +#: src/iuse.cpp:1924 src/iuse.cpp:5149 msgid "Spray where?" msgstr "" -#: src/iuse.cpp:1946 +#: src/iuse.cpp:1947 #, c-format msgid "The %s is sprayed!" msgstr "Le %s a été vaporisé!" -#: src/iuse.cpp:1948 +#: src/iuse.cpp:1949 #, c-format msgid "The %s looks blinded." msgstr "Le/La %s a l'air aveuglé(e)" -#: src/iuse.cpp:1953 +#: src/iuse.cpp:1954 #, c-format msgid "The %s is frozen!" msgstr "Le %s est gelé!" #. ~ Modular exoskeletons require pocket restrictions to insert modules. %s = #. pocket name. -#: src/iuse.cpp:2185 +#: src/iuse.cpp:2186 #, c-format msgid "%s doesn't define any restrictions for modules!" msgstr "" #. ~ Prompt the player to handle the module inside the modular exoskeleton -#: src/iuse.cpp:2196 +#: src/iuse.cpp:2197 msgid "What to do with the existing module?" msgstr "" -#: src/iuse.cpp:2197 +#: src/iuse.cpp:2198 #, c-format msgid "Unload everything from this %s" msgstr "" -#: src/iuse.cpp:2199 +#: src/iuse.cpp:2200 #, c-format msgid "Replace the %s" msgstr "Remplacer le/la %s" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Activate the %s" msgstr "Activer le/la %s" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Deactivate the %s" msgstr "Désactiver le/la %s" -#: src/iuse.cpp:2203 +#: src/iuse.cpp:2204 #, c-format msgid "Reload the %s" msgstr "Recharger le/la %s" -#: src/iuse.cpp:2204 +#: src/iuse.cpp:2205 #, c-format msgid "Unload the %s" msgstr "" #. ~ The player has nothing that fits in the modular exoskeleton's pocket -#: src/iuse.cpp:2265 +#: src/iuse.cpp:2266 msgid "You don't have anything compatible with this module!" msgstr "" #. ~ Prompt the player to select an item to attach to the modular #. exoskeleton's pocket (%s) -#: src/iuse.cpp:2270 +#: src/iuse.cpp:2271 #, c-format msgid "Which module to attach to the %s?" msgstr "" -#: src/iuse.cpp:2309 +#: src/iuse.cpp:2310 #, c-format msgid "Your %s does not have any pockets to contain modules." msgstr "" -#: src/iuse.cpp:2320 +#: src/iuse.cpp:2321 msgid "The RM13 combat armor's fuel cells are dead." msgstr "Les cellules de l'armure de combat RM13 sont mortes." -#: src/iuse.cpp:2324 +#: src/iuse.cpp:2325 msgid "You activate your RM13 combat armor." msgstr "Vous activez votre armure de combat RM13." -#: src/iuse.cpp:2325 +#: src/iuse.cpp:2326 msgid "Rivtech Model 13 RivOS v2.19: ONLINE." msgstr "" -#: src/iuse.cpp:2326 +#: src/iuse.cpp:2327 msgid "CBRN defense system: ONLINE." msgstr "" -#: src/iuse.cpp:2327 +#: src/iuse.cpp:2328 msgid "Acoustic dampening system: ONLINE." msgstr "" -#: src/iuse.cpp:2328 +#: src/iuse.cpp:2329 msgid "Thermal regulation system: ONLINE." msgstr "" -#: src/iuse.cpp:2329 +#: src/iuse.cpp:2330 msgid "Vision enhancement system: ONLINE." msgstr "" -#: src/iuse.cpp:2330 +#: src/iuse.cpp:2331 msgid "Electro-reactive armor system: ONLINE." msgstr "" -#: src/iuse.cpp:2331 +#: src/iuse.cpp:2332 msgid "All systems nominal." msgstr "" -#: src/iuse.cpp:2349 +#: src/iuse.cpp:2350 msgid "RivOS v2.19 shutdown sequence initiated." msgstr "" -#: src/iuse.cpp:2350 +#: src/iuse.cpp:2351 msgid "Shutting down." msgstr "Extinction." -#: src/iuse.cpp:2351 +#: src/iuse.cpp:2352 msgid "Your RM13 combat armor turns off." msgstr "Votre armure de combat RM13 s'éteind." -#: src/iuse.cpp:2366 +#: src/iuse.cpp:2367 #, c-format msgid "You unpack your %s for use." msgstr "Vous défaite votre %s pour l'utiliser." -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "Choose CBM to pack" msgstr "" -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "You don't have any CBMs." msgstr "" -#: src/iuse.cpp:2383 +#: src/iuse.cpp:2384 msgid "This CBM is faulty. You should mend it first. Do you want to try?" msgstr "" -#: src/iuse.cpp:2391 +#: src/iuse.cpp:2392 msgid "You carefully prepare the CBM for sterilization." msgstr "" -#: src/iuse.cpp:2394 +#: src/iuse.cpp:2395 msgid "You fail to properly prepare the CBM." msgstr "" -#: src/iuse.cpp:2412 +#: src/iuse.cpp:2413 #, c-format msgid "You can't pack your %s until you take it off." msgstr "Vous ne pouvez pas emballer votre %s avant de l'avoir enlevé." -#: src/iuse.cpp:2424 +#: src/iuse.cpp:2425 #, c-format msgid "You pack your %s for storage." msgstr "Vous emballez votre %s pour le stocker." -#: src/iuse.cpp:2433 +#: src/iuse.cpp:2434 msgid "You need batteries to cauterize wounds." msgstr "Vous avez besoin de piles pour cautériser les blessures." -#: src/iuse.cpp:2438 src/iuse_actor.cpp:1864 +#: src/iuse.cpp:2439 src/iuse_actor.cpp:1871 msgid "Cauterize yourself for fun?" msgstr "Vous cautériser pour le fun?" -#: src/iuse.cpp:2442 +#: src/iuse.cpp:2443 msgid "You aren't bleeding or bitten; there is no need to cauterize yourself." msgstr "" -#: src/iuse.cpp:2445 +#: src/iuse.cpp:2446 msgid "Cauterize any open wounds?" msgstr "Cautériser les blessures ouvertes?" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "Purify what?" msgstr "Que voulez-vous purifier?" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "You don't have water to purify." msgstr "" -#: src/iuse.cpp:2476 +#: src/iuse.cpp:2477 msgid "That volume of water is too large to purify." msgstr "" -#: src/iuse.cpp:2491 src/iuse.cpp:2680 src/iuse.cpp:2705 +#: src/iuse.cpp:2492 src/iuse.cpp:2681 src/iuse.cpp:2706 msgid "It's dead." msgstr "C'est mort." -#: src/iuse.cpp:2493 +#: src/iuse.cpp:2494 msgid "You turn the radio on." msgstr "Vous allumez la radio." -#: src/iuse.cpp:2515 +#: src/iuse.cpp:2516 msgid "You must have an active radio to check for signal direction." msgstr "" -#: src/iuse.cpp:2522 +#: src/iuse.cpp:2523 msgid "You can't find the direction if your radio isn't tuned." msgstr "" "Vous ne pouvez pas trouver la direction si votre radio n'est pas réglée." -#: src/iuse.cpp:2528 +#: src/iuse.cpp:2529 #, c-format msgid "The signal seems strongest to the %s." msgstr "Le signal semble plus fort vers le %s." -#: src/iuse.cpp:2560 +#: src/iuse.cpp:2561 msgid "Radio: Kssssssssssssh." msgstr "Radio: Kssssssssssssh." #. ~ radio noise -#: src/iuse.cpp:2576 +#: src/iuse.cpp:2577 msgid "ksssh" msgstr "" -#: src/iuse.cpp:2598 +#: src/iuse.cpp:2599 #, c-format msgid "radio: %s" msgstr "radio: %s" -#: src/iuse.cpp:2612 +#: src/iuse.cpp:2613 msgid "Radio:" msgstr "Radio :" -#: src/iuse.cpp:2613 +#: src/iuse.cpp:2614 msgid "Scan" msgstr "Scanner" -#: src/iuse.cpp:2639 +#: src/iuse.cpp:2640 msgid "Select a station" msgstr "Sélectionnez une station" -#: src/iuse.cpp:2646 +#: src/iuse.cpp:2647 msgctxt "radio station" msgid " (selected)" msgstr "(sélectionnée)" #. ~ Selected radio station, %d is a number in sequence (1,2,3...), #. ~ %s is ' (selected)' if this is the radio station playing, else nothing -#: src/iuse.cpp:2650 +#: src/iuse.cpp:2651 #, c-format msgid "Station %d%s" msgstr "Station %d%s" -#: src/iuse.cpp:2666 +#: src/iuse.cpp:2667 msgid "The radio dies." msgstr "La radio s'éteint." -#: src/iuse.cpp:2683 +#: src/iuse.cpp:2684 msgid "You turn the noise emitter on." msgstr "Vous allumez l'émetteur de bruits." #. ~ the sound of a noise emitter when turned on -#: src/iuse.cpp:2693 +#: src/iuse.cpp:2694 msgid "KXSHHHHRRCRKLKKK!" msgstr "KXSHHHHRRCRKLKKK!" -#: src/iuse.cpp:2696 +#: src/iuse.cpp:2697 msgid "The infernal racket dies as the noise emitter turns off." msgstr "" "Le boucan infernal s'arrête lorsque vous éteignez l'émetteur de bruits." -#: src/iuse.cpp:2708 +#: src/iuse.cpp:2709 msgid "You turn the EMF detector on." msgstr "" -#: src/iuse.cpp:2727 +#: src/iuse.cpp:2728 msgid "BEEEEE-CHHHHHHH-eeEEEEEEE-CHHHHHHHHHHHH" msgstr "" -#: src/iuse.cpp:2753 +#: src/iuse.cpp:2754 msgid "BEEEEEEP BEEEEEEP" msgstr "BIIIIIIP BIIIIIIIP" -#: src/iuse.cpp:2756 +#: src/iuse.cpp:2757 msgid "BEEP BEEP" msgstr "BIIP BIIP" -#: src/iuse.cpp:2759 +#: src/iuse.cpp:2760 msgid "beep… beep" msgstr "biip… biip" -#: src/iuse.cpp:2767 +#: src/iuse.cpp:2768 msgid "The noise of your EMF detector slows to a halt." msgstr "" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "Pry where?" msgstr "Où forcer l'ouverture?" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "There is nothing to pry nearby." msgstr "" -#: src/iuse.cpp:2838 +#: src/iuse.cpp:2839 msgid "You try to hit yourself with the hammer." msgstr "Vous essayez de vous frapper vous même avec le marteau." -#: src/iuse.cpp:2839 +#: src/iuse.cpp:2840 msgid "But you can't touch this." msgstr "Mais vous ne pouvez pas toucher cela." -#: src/iuse.cpp:2841 +#: src/iuse.cpp:2842 msgid "" "You attempt to pry open your wallet, but alas. You are just too miserly." msgstr "" -#: src/iuse.cpp:2845 +#: src/iuse.cpp:2846 msgid "You can't pry that." msgstr "" -#: src/iuse.cpp:2867 +#: src/iuse.cpp:2868 #, c-format msgid "You can't get sufficient leverage to open that with your %1$s." msgstr "" -#: src/iuse.cpp:2888 +#: src/iuse.cpp:2889 msgid "Till soil where?" msgstr "Labourer où?" -#: src/iuse.cpp:2896 +#: src/iuse.cpp:2897 msgid "You think about jumping on a shovel, but then change your mind." msgstr "" -#: src/iuse.cpp:2903 +#: src/iuse.cpp:2904 msgid "You start churning up the earth here." msgstr "" -#: src/iuse.cpp:2908 +#: src/iuse.cpp:2909 msgid "You can't churn up this ground." msgstr "Vous ne pouvez pas retourner la terre ici." -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "Clear rubble where?" msgstr "Nettoyer les débris où?" -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "There is no rubble to clear nearby." msgstr "Il n'y a aucun débris à déblayer dans les environs." -#: src/iuse.cpp:3004 +#: src/iuse.cpp:3005 msgid "There's no rubble to clear." msgstr "Il n'y a aucun débris à déblayer ici." -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "Siphon from where?" msgstr "Siphonner quoi?" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "There is nothing to siphon from nearby." msgstr "" -#: src/iuse.cpp:3105 +#: src/iuse.cpp:3106 msgid "With a snarl, the combat chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3106 src/iuse.cpp:3124 src/iuse.cpp:3151 +#: src/iuse.cpp:3107 src/iuse.cpp:3125 src/iuse.cpp:3152 msgid "You yank the cord, but nothing happens." msgstr "Vous tirez sur la corde, mais rien ne se produit." -#: src/iuse.cpp:3114 +#: src/iuse.cpp:3115 msgid "With a snarl, the electric combat chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3115 src/iuse.cpp:3133 +#: src/iuse.cpp:3116 src/iuse.cpp:3134 msgid "You flip the switch, but nothing happens." msgstr "Vous basculez l'interrupteur, mais rien ne se passe." -#: src/iuse.cpp:3123 +#: src/iuse.cpp:3124 msgid "With a roar, the chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3132 +#: src/iuse.cpp:3133 msgid "With a roar, the electric chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3141 +#: src/iuse.cpp:3142 msgid "The electric carver's serrated blades start buzzing!" msgstr "Les lames en dents de scie du découpeur électrique bourdonnent!" -#: src/iuse.cpp:3142 +#: src/iuse.cpp:3143 msgid "You pull the trigger, but nothing happens." msgstr "Vous tirez sur la gâchette, mais rien ne se produit." -#: src/iuse.cpp:3150 +#: src/iuse.cpp:3151 msgid "With a roar, the hedge trimmer leaps to life!" msgstr "Dans un vrombissement, le taille-haie prend vie!" -#: src/iuse.cpp:3168 +#: src/iuse.cpp:3169 #, c-format msgid "Your %s gurgles in the water and stops." msgstr "Votre %s gargouille dans l'eau et s'arrête." -#: src/iuse.cpp:3179 +#: src/iuse.cpp:3180 #, c-format msgid "Your %s goes quiet." msgstr "Votre %s se calme." -#: src/iuse.cpp:3188 +#: src/iuse.cpp:3189 msgid "combat chainsaw" msgstr "tronçonneuse de combat" -#: src/iuse.cpp:3190 +#: src/iuse.cpp:3191 msgid "Your combat chainsaw growls." msgstr "Votre tronçonneuse de combat rugit." -#: src/iuse.cpp:3195 +#: src/iuse.cpp:3196 msgid "electric combat chainsaw" msgstr "tronçonneuse de combat électrique" -#: src/iuse.cpp:3197 +#: src/iuse.cpp:3198 msgid "Your electric combat chainsaw growls." msgstr "Votre tronçonneuse de combat gronde." -#: src/iuse.cpp:3202 +#: src/iuse.cpp:3203 msgid "chainsaw" msgstr "tronçonneuse" -#: src/iuse.cpp:3204 +#: src/iuse.cpp:3205 msgid "Your chainsaw rumbles." msgstr "Votre tronçonneuse gronde." -#: src/iuse.cpp:3209 +#: src/iuse.cpp:3210 msgid "electric chainsaw" msgstr "tronçonneuse électrique" -#: src/iuse.cpp:3211 +#: src/iuse.cpp:3212 msgid "Your electric chainsaw rumbles." msgstr "Votre tronçonneuse électrique gronde." -#: src/iuse.cpp:3216 +#: src/iuse.cpp:3217 msgid "electric carver" msgstr "découpeur électrique" -#: src/iuse.cpp:3218 +#: src/iuse.cpp:3219 msgid "Your electric carver buzzes." msgstr "Votre découpeur électrique bourdonne." -#: src/iuse.cpp:3223 +#: src/iuse.cpp:3224 msgid "hedge trimmer" msgstr "taille-haie" -#: src/iuse.cpp:3225 +#: src/iuse.cpp:3226 msgid "Your hedge trimmer rumbles." msgstr "Votre taille-haie gronde." -#: src/iuse.cpp:3230 +#: src/iuse.cpp:3231 msgid "circular saw" msgstr "scie circulaire" -#: src/iuse.cpp:3232 +#: src/iuse.cpp:3233 msgid "Your circular saw buzzes." msgstr "Votre scie circulaire bourdonne." -#: src/iuse.cpp:3269 +#: src/iuse.cpp:3270 msgid "Drill where?" msgstr "Forer où?" -#: src/iuse.cpp:3281 +#: src/iuse.cpp:3282 msgid "You can't drill there." msgstr "Vous ne pouvez pas forer ici." -#: src/iuse.cpp:3284 src/iuse.cpp:3400 +#: src/iuse.cpp:3285 src/iuse.cpp:3401 msgid "The material is too hard for you to even make a dent." msgstr "" -#: src/iuse.cpp:3289 src/iuse.cpp:3405 +#: src/iuse.cpp:3290 src/iuse.cpp:3406 msgid "There's a vehicle in the way!" msgstr "" -#: src/iuse.cpp:3313 +#: src/iuse.cpp:3314 #, c-format msgid "You start drilling into the %1$s with your %2$s." msgstr "" -#: src/iuse.cpp:3385 +#: src/iuse.cpp:3386 msgid "Mine where?" msgstr "Miner où?" -#: src/iuse.cpp:3397 +#: src/iuse.cpp:3398 msgid "You can't mine there." msgstr "" -#: src/iuse.cpp:3430 +#: src/iuse.cpp:3431 #, c-format msgid "You strike the %1$s with your %2$s." msgstr "" -#: src/iuse.cpp:3444 +#: src/iuse.cpp:3445 msgid "buzzing" msgstr "" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "clicking" msgstr "" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "rapid clicking" msgstr "" -#: src/iuse.cpp:3446 +#: src/iuse.cpp:3447 msgid "geiger_high" msgstr "" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_low" msgstr "" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_medium" msgstr "" -#: src/iuse.cpp:3455 +#: src/iuse.cpp:3456 msgid "The geiger counter buzzes intensely." msgstr "Le compteur Geiger bourdonne intensément ." -#: src/iuse.cpp:3457 +#: src/iuse.cpp:3458 msgid "The geiger counter clicks wildly." msgstr "Le compteur Geiger cliquète frénétiquement." -#: src/iuse.cpp:3459 +#: src/iuse.cpp:3460 msgid "The geiger counter clicks rapidly." msgstr "Le compteur Geiger cliquète rapidement." -#: src/iuse.cpp:3461 +#: src/iuse.cpp:3462 msgid "The geiger counter clicks steadily." msgstr "Le compteur Geiger cliquète régulièrement." -#: src/iuse.cpp:3463 +#: src/iuse.cpp:3464 msgid "The geiger counter clicks slowly." msgstr "Le compteur Geiger cliquète lentement." -#: src/iuse.cpp:3465 +#: src/iuse.cpp:3466 msgid "The geiger counter clicks intermittently." msgstr "Le compteur Geiger cliquète par intermittence." -#: src/iuse.cpp:3467 +#: src/iuse.cpp:3468 msgid "The geiger counter clicks once." msgstr "Le compteur Geiger cliquète une fois." -#: src/iuse.cpp:3473 +#: src/iuse.cpp:3474 msgid "The geiger counter's SCANNING LED turns off." msgstr "La LED du scanner du compteur Geiger s'éteint." -#: src/iuse.cpp:3478 +#: src/iuse.cpp:3479 msgid "Geiger counter:" msgstr "Compteur Geiger:" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan the ground" msgstr "Scanner le sol" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan yourself or other person" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Turn continuous scan on" msgstr "Allumer le scan continu" -#: src/iuse.cpp:3488 +#: src/iuse.cpp:3489 msgid "Scan whom?" msgstr "" -#: src/iuse.cpp:3489 +#: src/iuse.cpp:3490 msgid "There is no one to scan nearby." msgstr "" -#: src/iuse.cpp:3495 +#: src/iuse.cpp:3496 #, c-format msgid "Your radiation level: %d mSv (%d mSv from items)" msgstr "" -#: src/iuse.cpp:3501 +#: src/iuse.cpp:3502 #, c-format msgid "%s's radiation level: %d mSv (%d mSv from items)" msgstr "" -#: src/iuse.cpp:3508 +#: src/iuse.cpp:3509 #, c-format msgid "The ground's radiation level: %d mSv/h" msgstr "" -#: src/iuse.cpp:3512 +#: src/iuse.cpp:3513 msgid "The geiger counter's scan LED turns on." msgstr "La LED du scanner du compteur Geiger s'allume." -#: src/iuse.cpp:3559 +#: src/iuse.cpp:3560 #, c-format msgid "Black goo emerges from the canister and envelopes the %s!" msgstr "" -#: src/iuse.cpp:3566 +#: src/iuse.cpp:3567 msgid "Living black goo emerges from the canister!" msgstr "" -#: src/iuse.cpp:3581 +#: src/iuse.cpp:3582 msgid "A nearby splatter of goo forms into a goo pit." msgstr "" -#: src/iuse.cpp:3592 +#: src/iuse.cpp:3593 msgid "You pull the pin on the Granade." msgstr "Vous dégoupillez la grenade." -#: src/iuse.cpp:3608 +#: src/iuse.cpp:3609 msgid "Merged!" msgstr "Fussioné!" -#: src/iuse.cpp:3624 +#: src/iuse.cpp:3625 msgid "BUGFIXES!" msgstr "CORRECTIONS DE BUGS!" -#: src/iuse.cpp:3636 +#: src/iuse.cpp:3637 msgid "BUFFS!" msgstr "" -#: src/iuse.cpp:3678 +#: src/iuse.cpp:3679 msgid "NERFS!" msgstr "" -#: src/iuse.cpp:3718 +#: src/iuse.cpp:3719 msgid "REVERTS!" msgstr "" -#: src/iuse.cpp:3736 +#: src/iuse.cpp:3737 msgid "BEES!" msgstr "ABEILLES!" -#: src/iuse.cpp:3753 +#: src/iuse.cpp:3754 msgid "Set the timer to how many seconds (0 to cancel)?" msgstr "" -#: src/iuse.cpp:3758 +#: src/iuse.cpp:3759 #, c-format msgid "You set the timer to %d second." msgid_plural "You set the timer to %d seconds." @@ -445110,853 +446147,853 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:3787 +#: src/iuse.cpp:3788 msgid "Tick!" msgstr "" -#: src/iuse.cpp:3789 +#: src/iuse.cpp:3790 msgid "You've already released the handle, try throwing it instead." msgstr "" -#: src/iuse.cpp:3809 src/iuse.cpp:3828 +#: src/iuse.cpp:3810 src/iuse.cpp:3829 msgid "Fire… Good…" msgstr "" -#: src/iuse.cpp:3838 +#: src/iuse.cpp:3839 msgid "Your lit Molotov goes out." msgstr "Votre molotov s'éteint." -#: src/iuse.cpp:3853 src/iuse.cpp:3894 src/iuse_actor.cpp:203 +#: src/iuse.cpp:3854 src/iuse.cpp:3895 src/iuse_actor.cpp:204 msgid "You need a source of fire!" msgstr "" -#: src/iuse.cpp:3856 +#: src/iuse.cpp:3857 msgid "You light the pack of firecrackers." msgstr "Vous allumez un paquet de pétard." -#: src/iuse.cpp:3897 +#: src/iuse.cpp:3898 msgid "You light the firecracker." msgstr "Vous allumez le pétard." -#: src/iuse.cpp:3924 +#: src/iuse.cpp:3925 msgid "Set the timer to ___ turns (0 to cancel)?" msgstr "" -#: src/iuse.cpp:3929 +#: src/iuse.cpp:3930 #, c-format msgid "You set the timer to %s." msgstr "" -#: src/iuse.cpp:3960 +#: src/iuse.cpp:3961 msgid "Shock where?" msgstr "Électrocuter où?" -#: src/iuse.cpp:3968 +#: src/iuse.cpp:3969 msgid "Umm. No." msgstr "Humm. Non." -#: src/iuse.cpp:3974 +#: src/iuse.cpp:3975 msgid "There's nothing to zap there!" msgstr "" -#: src/iuse.cpp:3981 +#: src/iuse.cpp:3982 #, c-format msgid "Do you really want to shock %s?" msgstr "" -#: src/iuse.cpp:3995 +#: src/iuse.cpp:3996 #, c-format msgid "You attempt to shock %s, but miss." msgstr "Vous tentez d'électrocuter %s mais échouez." -#: src/iuse.cpp:3996 +#: src/iuse.cpp:3997 #, c-format msgid " attempts to shock %s, but misses." msgstr " tente d'électrocuter %s, mais échoue." -#: src/iuse.cpp:3999 +#: src/iuse.cpp:4000 #, c-format msgid "You attempt to shock %s, but are blocked by armor." msgstr "" -#: src/iuse.cpp:4000 +#: src/iuse.cpp:4001 #, c-format msgid " attempts to shock %s, but is blocked by armor." msgstr "" -#: src/iuse.cpp:4016 +#: src/iuse.cpp:4017 #, c-format msgid "You shock %s!" msgstr "Vous électrocutez %s!" -#: src/iuse.cpp:4017 +#: src/iuse.cpp:4018 #, c-format msgid " shocks %s!" msgstr "" -#: src/iuse.cpp:4037 +#: src/iuse.cpp:4038 msgid "Insufficient power" msgstr "Énergie insuffisante" -#: src/iuse.cpp:4045 src/iuse.cpp:4076 +#: src/iuse.cpp:4046 src/iuse.cpp:4077 msgid "tactical tonfa" msgstr "tonfa tactique" -#: src/iuse.cpp:4046 +#: src/iuse.cpp:4047 msgid "Turn on light" msgstr "Allumer la lumière" -#: src/iuse.cpp:4046 src/iuse.cpp:4077 +#: src/iuse.cpp:4047 src/iuse.cpp:4078 msgid "Zap something" msgstr "" -#: src/iuse.cpp:4055 +#: src/iuse.cpp:4056 msgid "The batteries are dead." msgstr "Les piles sont mortes." -#: src/iuse.cpp:4058 +#: src/iuse.cpp:4059 msgid "You turn the light on." msgstr "Vous allumez la lumière." -#: src/iuse.cpp:4073 +#: src/iuse.cpp:4074 msgid "Your tactical tonfa is out of power." msgstr "" -#: src/iuse.cpp:4077 +#: src/iuse.cpp:4078 msgid "Turn off light" msgstr "Éteindre la lumière" -#: src/iuse.cpp:4085 +#: src/iuse.cpp:4086 msgid "You turn off the light." msgstr "" -#: src/iuse.cpp:4098 +#: src/iuse.cpp:4099 msgid "The device's batteries are dead." msgstr "" -#: src/iuse.cpp:4102 +#: src/iuse.cpp:4103 msgid "You are already listening to music!" msgstr "" -#: src/iuse.cpp:4104 +#: src/iuse.cpp:4105 msgid "You put in the earbuds and start listening to music." msgstr "Vous mettez vos écouteurs et commencez à écouter de la musique." -#: src/iuse.cpp:4122 src/iuse.cpp:4146 +#: src/iuse.cpp:4123 src/iuse.cpp:4147 msgid "a sweet guitar solo!" msgstr "un joli solo de guitare!" -#: src/iuse.cpp:4123 +#: src/iuse.cpp:4124 msgid "a funky bassline." msgstr "une ligne de basse funky." -#: src/iuse.cpp:4124 +#: src/iuse.cpp:4125 msgid "some amazing vocals." msgstr "des chants extraordinaires." -#: src/iuse.cpp:4125 +#: src/iuse.cpp:4126 msgid "some pumping bass." msgstr "une basse en rythme binaire." -#: src/iuse.cpp:4126 +#: src/iuse.cpp:4127 msgid "dramatic classical music." msgstr "de la musique classique dramatique." -#: src/iuse.cpp:4131 +#: src/iuse.cpp:4132 msgid "some bass-heavy post-glam speed polka." msgstr "une speed polka post-glam avec une grosse basse." -#: src/iuse.cpp:4164 +#: src/iuse.cpp:4165 #, c-format msgid "You listen to %s" msgstr "Vous écoutez %s" -#: src/iuse.cpp:4192 +#: src/iuse.cpp:4193 msgid "The mp3 player turns off." msgstr "Le lecteur mp3 s'éteint." -#: src/iuse.cpp:4195 src/iuse.cpp:4198 src/iuse.cpp:4201 +#: src/iuse.cpp:4196 src/iuse.cpp:4199 src/iuse.cpp:4202 msgid "The phone turns off." msgstr "" #. ~ %1$d: roll number, %2$d: side number of a die, %3$s: die item name -#: src/iuse.cpp:4227 +#: src/iuse.cpp:4228 #, c-format msgctxt "dice" msgid "You roll a %1$d on your %2$d sided %3$s" msgstr "" -#: src/iuse.cpp:4243 +#: src/iuse.cpp:4244 #, c-format msgid "You take a deep breath from your %s." msgstr "" -#: src/iuse.cpp:4246 +#: src/iuse.cpp:4247 #, c-format msgid "Air in your %s runs out." msgstr "" -#: src/iuse.cpp:4259 +#: src/iuse.cpp:4260 #, c-format msgid "Your %s is empty." msgstr "" -#: src/iuse.cpp:4261 +#: src/iuse.cpp:4262 msgid "You turn off the regulator and close the air valve." msgstr "" -#: src/iuse.cpp:4267 +#: src/iuse.cpp:4268 msgid "You should wear it first." msgstr "" -#: src/iuse.cpp:4269 +#: src/iuse.cpp:4270 msgid "You turn on the regulator and open the air valve." msgstr "Vous allumez le régulateur et ouvrez la valve d'air." -#: src/iuse.cpp:4283 +#: src/iuse.cpp:4284 msgid "" "You have no cable charging system to plug it into, so you leave it alone." msgstr "" -#: src/iuse.cpp:4286 +#: src/iuse.cpp:4287 msgid "Activate your cable charging system to take advantage of it." msgstr "" -#: src/iuse.cpp:4290 +#: src/iuse.cpp:4291 #, c-format msgid "You need to wear the %1$s before you can unfold it." msgstr "" -#: src/iuse.cpp:4296 +#: src/iuse.cpp:4297 #, c-format msgid "You can't use the %1$s with another of its kind." msgstr "" -#: src/iuse.cpp:4301 +#: src/iuse.cpp:4302 msgid "" "You unfold the solar array from the pack. You still need to connect it with" " a cable." msgstr "" -#: src/iuse.cpp:4310 +#: src/iuse.cpp:4311 msgid "You fold your portable solar array into the pack." msgstr "" -#: src/iuse.cpp:4312 +#: src/iuse.cpp:4313 msgid "You unplug your portable solar array, and fold it into the pack." msgstr "" -#: src/iuse.cpp:4341 +#: src/iuse.cpp:4342 #, c-format msgid "Your %s requires new filters!" msgstr "" -#: src/iuse.cpp:4342 +#: src/iuse.cpp:4343 msgid " needs new gas mask filters!" msgstr "" -#: src/iuse.cpp:4348 +#: src/iuse.cpp:4349 #, c-format msgid "Your %s doesn't have a filter." msgstr "" -#: src/iuse.cpp:4350 +#: src/iuse.cpp:4351 #, c-format msgid "You prepare your %s." msgstr "" -#: src/iuse.cpp:4400 +#: src/iuse.cpp:4401 msgid "What do you want to play?" msgstr "A quoi voulez vous jouer?" -#: src/iuse.cpp:4401 +#: src/iuse.cpp:4402 msgid "robotfindskitten" msgstr "robotfindskitten" -#: src/iuse.cpp:4402 src/iuse_software_snake.cpp:31 +#: src/iuse.cpp:4403 src/iuse_software_snake.cpp:31 msgid "S N A K E" msgstr "S N A K E" -#: src/iuse.cpp:4403 src/iuse_software_sokoban.cpp:249 +#: src/iuse.cpp:4404 src/iuse_software_sokoban.cpp:249 msgid "Sokoban" msgstr "Sokoban" -#: src/iuse.cpp:4405 src/iuse_software_lightson.cpp:177 +#: src/iuse.cpp:4406 src/iuse_software_lightson.cpp:177 msgid "Lights on!" msgstr "" -#: src/iuse.cpp:4407 +#: src/iuse.cpp:4408 msgid "Play anything for a while" msgstr "" -#: src/iuse.cpp:4409 +#: src/iuse.cpp:4410 msgid "Play something with friends" msgstr "" -#: src/iuse.cpp:4410 +#: src/iuse.cpp:4411 msgid "Play something alone" msgstr "" -#: src/iuse.cpp:4463 +#: src/iuse.cpp:4464 #, c-format msgid "You and your %1$u friends play on your %2$s for a while." msgstr "" -#: src/iuse.cpp:4466 +#: src/iuse.cpp:4467 #, c-format msgid "You and your friend play on your %s for a while." msgstr "" -#: src/iuse.cpp:4477 +#: src/iuse.cpp:4478 #, c-format msgid "You play on your %s for a while." msgstr "Vous jouez à votre %s pendant un moment." -#: src/iuse.cpp:4514 src/iuse.cpp:9088 +#: src/iuse.cpp:4515 src/iuse.cpp:9106 msgid "You don't know what you're looking at." msgstr "" -#: src/iuse.cpp:4520 +#: src/iuse.cpp:4521 #, c-format msgid "You check your health metrics on your %s." msgstr "" -#: src/iuse.cpp:4525 +#: src/iuse.cpp:4526 #, c-format msgid "Your heart rate is %i bpm." msgstr "" -#: src/iuse.cpp:4529 +#: src/iuse.cpp:4530 msgid "WARNING! Slow down! Your pulse is getting too high, champion!" msgstr "" -#: src/iuse.cpp:4535 +#: src/iuse.cpp:4536 msgid "You haven't really been active today. Try going for a walk!" msgstr "" -#: src/iuse.cpp:4537 +#: src/iuse.cpp:4538 msgid "Good start! Keep it up and move more." msgstr "" -#: src/iuse.cpp:4539 +#: src/iuse.cpp:4540 msgid "Doing good! Don't stop, push the limit!" msgstr "" -#: src/iuse.cpp:4541 +#: src/iuse.cpp:4542 msgid "Great job! Take a break and don't forget about hydration!" msgstr "" -#: src/iuse.cpp:4543 +#: src/iuse.cpp:4544 msgid "You are too active! Avoid overexertion for your safety and health." msgstr "" -#: src/iuse.cpp:4547 src/iuse.cpp:9097 +#: src/iuse.cpp:4548 src/iuse.cpp:9115 #, c-format msgid "You consumed %d kcal today and %d kcal yesterday." msgstr "" -#: src/iuse.cpp:4552 +#: src/iuse.cpp:4553 #, c-format msgid "You burned %d kcal today and %d kcal yesterday." msgstr "" -#: src/iuse.cpp:4569 +#: src/iuse.cpp:4570 msgid "It's not waterproof enough to work underwater." msgstr "" -#: src/iuse.cpp:4582 +#: src/iuse.cpp:4583 #, c-format msgid "You start cranking the %s to charge its %s." msgstr "" -#: src/iuse.cpp:4587 +#: src/iuse.cpp:4588 #, c-format msgid "You could use the %s to charge its %s, but it's already charged." msgstr "" -#: src/iuse.cpp:4591 +#: src/iuse.cpp:4592 msgid "You need a rechargeable battery cell to charge." msgstr "" -#: src/iuse.cpp:4604 +#: src/iuse.cpp:4605 msgid "You can't do… that while mounted." msgstr "" -#: src/iuse.cpp:4611 +#: src/iuse.cpp:4612 msgid "It might be waterproof, but your lungs aren't." msgstr "" -#: src/iuse.cpp:4619 +#: src/iuse.cpp:4620 msgid "*Your* batteries are dead." msgstr "*Vos* batteries sont vides." -#: src/iuse.cpp:4624 +#: src/iuse.cpp:4625 #, c-format msgid "You fire up your %s and start getting the tension out." msgstr "" -#: src/iuse.cpp:4627 +#: src/iuse.cpp:4628 #, c-format msgid "You whip out your %s and start getting the tension out." msgstr "" -#: src/iuse.cpp:4652 +#: src/iuse.cpp:4653 msgid "Air swirls all over…" msgstr "" -#: src/iuse.cpp:4660 +#: src/iuse.cpp:4661 msgid "Air swirls around you for a moment." msgstr "" -#: src/iuse.cpp:4673 +#: src/iuse.cpp:4674 msgid "You blow your dog whistle." msgstr "Vous soufflez dans votre sifflet à chien." -#: src/iuse.cpp:4711 +#: src/iuse.cpp:4712 #, c-format msgid "Your %s looks ready to attack." msgstr "Votre %s a l'air prêt à attaquer." -#: src/iuse.cpp:4716 +#: src/iuse.cpp:4717 #, c-format msgid "Your %s goes docile." msgstr "Votre %s devient docile." -#: src/iuse.cpp:4731 +#: src/iuse.cpp:4732 msgid "You hear a low-pitched echoing howl." msgstr "" -#: src/iuse.cpp:4747 +#: src/iuse.cpp:4748 #, c-format msgid "That %s is full!" msgstr "Ce %s est plein!" -#: src/iuse.cpp:4757 +#: src/iuse.cpp:4758 #, c-format msgid "Draw blood from %s?" msgstr "Prélever du sang de %s ?" -#: src/iuse.cpp:4759 +#: src/iuse.cpp:4760 #, c-format msgid "You drew blood from the %s…" msgstr "" -#: src/iuse.cpp:4776 +#: src/iuse.cpp:4777 msgid "Draw your own blood?" msgstr "Prélever votre propre sang ?" -#: src/iuse.cpp:4777 +#: src/iuse.cpp:4778 msgid "You drew your own blood…" msgstr "Vous avez prélevé votre sang..." -#: src/iuse.cpp:4798 +#: src/iuse.cpp:4799 #, c-format msgid "…but acidic blood melts the %s, destroying it!" msgstr "...mais l'acidité du sang fais fondre le %s, et le détruit." -#: src/iuse.cpp:4803 +#: src/iuse.cpp:4804 #, c-format msgid "…but acidic blood damages the %s!" msgstr "….mais l'acidité du sang endommage le %s!" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "Chop down which tree?" msgstr "Quel arbre voulez-vous abattre?" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "There is no tree to chop down nearby." msgstr "Il n'y a aucun arbre à abattre dans les environs." -#: src/iuse.cpp:4908 +#: src/iuse.cpp:4909 msgid "You're not stern enough to shave yourself with THIS." msgstr "Vous n'êtes pas assez courageux pour vous raser avec ça." -#: src/iuse.cpp:4910 +#: src/iuse.cpp:4911 msgid "You can't chop down that." msgstr "Vous ne pouvez pas abattre un arbre avec ça." -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "Chop which tree trunk?" msgstr "Quelle section de tronc d'arbre voulez-vous couper?" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "There is no tree trunk to chop nearby." msgstr "Il n'y a aucune section de tronc d'arbre à couper dans les environs." -#: src/iuse.cpp:4953 +#: src/iuse.cpp:4954 msgid "You can't chop that." msgstr "Vous ne pouvez pas couper cela." -#: src/iuse.cpp:4979 +#: src/iuse.cpp:4980 msgid "You need welding goggles to do that." msgstr "Il vous faut des lunettes de soudeur pour faire ça." -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "Cut up metal where?" msgstr "Où découper le métal?" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "There is no metal to cut up nearby." msgstr "Il n'y a pas de métal à découper dans les environs." -#: src/iuse.cpp:5004 +#: src/iuse.cpp:5005 msgid "Yuck. Acetylene gas smells weird." msgstr "Beurk. Le gaz acétylène sent bizarre." -#: src/iuse.cpp:5006 src/iuse.cpp:5051 src/iuse.cpp:5093 +#: src/iuse.cpp:5007 src/iuse.cpp:5052 src/iuse.cpp:5094 msgid "You can't cut that." msgstr "Vous ne pouvez pas couper cela." -#: src/iuse.cpp:5049 +#: src/iuse.cpp:5050 msgid "You're not even chained to a boiler." msgstr "" -#: src/iuse.cpp:5091 +#: src/iuse.cpp:5092 msgid "" "You neatly sever all of the veins and arteries in your body. Oh, wait; " "never mind." msgstr "" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "Mop where?" msgstr "Où nettoyer le sol?" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "There is nothing to mop nearby." msgstr "Il n'y a rien à nettoyer dans les environs." -#: src/iuse.cpp:5124 +#: src/iuse.cpp:5125 msgid "You mop yourself up." msgstr "Vous vous récurez." -#: src/iuse.cpp:5125 +#: src/iuse.cpp:5126 msgid "The universe implodes and reforms around you." msgstr "L'univers implose et se reforme autour de vous." -#: src/iuse.cpp:5127 +#: src/iuse.cpp:5128 msgid "There's nothing to mop there." msgstr "Il n'y a rien à nettoyer ici." -#: src/iuse.cpp:5132 +#: src/iuse.cpp:5133 msgid "You move the mop around, unsure whether it's doing any good." msgstr "" "Vous bougez le balai dans tout les sens, sans savoir si ça va avoir un effet" " bénéfique." -#: src/iuse.cpp:5138 +#: src/iuse.cpp:5139 msgid "You mop up the spill." msgstr "Vous nettoyez le sol." -#: src/iuse.cpp:5152 +#: src/iuse.cpp:5153 msgid "Spray what?" msgstr "Que voulez-vous bomber?" -#: src/iuse.cpp:5161 +#: src/iuse.cpp:5162 msgid "(To delete, clear the text and confirm)" msgstr "" -#: src/iuse.cpp:5176 +#: src/iuse.cpp:5177 msgid "You blur the inscription on the grave." msgstr "" -#: src/iuse.cpp:5178 +#: src/iuse.cpp:5179 msgid "You manage to get rid of the message on the surface." msgstr "" -#: src/iuse.cpp:5186 +#: src/iuse.cpp:5187 msgid "You carve an inscription on the grave." msgstr "" -#: src/iuse.cpp:5188 +#: src/iuse.cpp:5189 msgid "You write a message on the surface." msgstr "" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "Heat up what?" msgstr "Réchauffer quoi ?" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "You don't have any appropriate food to heat up." msgstr "" -#: src/iuse.cpp:5225 +#: src/iuse.cpp:5226 msgid "You start heating up the food." msgstr "" -#: src/iuse.cpp:5245 +#: src/iuse.cpp:5246 msgid "There is no fire around; use your integrated toolset instead?" msgstr "" -#: src/iuse.cpp:5252 +#: src/iuse.cpp:5253 #, c-format msgid "You need to be next to a fire to heat something up with the %s." msgstr "" -#: src/iuse.cpp:5274 +#: src/iuse.cpp:5275 msgid "Using hotplate:" msgstr "Utilise plaque chauffante:" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Cauterize wound" msgstr "Cautériser une blessure" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Heat food" msgstr "Réchauffer de la nourriture" -#: src/iuse.cpp:5323 +#: src/iuse.cpp:5324 #, c-format msgid "That %s is too filthy to clean anything!" msgstr "" -#: src/iuse.cpp:5326 +#: src/iuse.cpp:5327 #, c-format msgid "That %s is too wet to soak up any more liquid!" msgstr "Cette %s est déjà trop mouillée pour absorber encore du liquide!" -#: src/iuse.cpp:5333 +#: src/iuse.cpp:5334 #, c-format msgid "You use the %s to clean yourself off, saturating it with slime!" msgstr "" "Vous utilisez le/la %s pour vous nettoyer, il/elle est couvert(e) de slime!" -#: src/iuse.cpp:5345 +#: src/iuse.cpp:5346 #, c-format msgid "You use the %s to dry off, saturating it with water!" msgstr "Vous utilisez le/la %s pour vous sécher, jusqu'à le/la tremper!" -#: src/iuse.cpp:5357 +#: src/iuse.cpp:5358 #, c-format msgid "You are already dry; the %s does nothing." msgstr "" -#: src/iuse.cpp:5389 +#: src/iuse.cpp:5390 msgid "You inject yourself with adrenaline." msgstr "" -#: src/iuse.cpp:5390 +#: src/iuse.cpp:5391 msgid " injects themselves with adrenaline." msgstr "" -#: src/iuse.cpp:5395 +#: src/iuse.cpp:5396 msgid "Your heart spasms!" msgstr "" -#: src/iuse.cpp:5408 +#: src/iuse.cpp:5409 msgid "The jet injector is empty." msgstr "Le pistolet injecteur est vide." -#: src/iuse.cpp:5411 +#: src/iuse.cpp:5412 msgid "You inject yourself with the jet injector." msgstr "Vous vous injectez les produits avec le pistolet injecteur." -#: src/iuse.cpp:5421 +#: src/iuse.cpp:5422 msgid "Your heart is beating alarmingly fast!" msgstr "Votre coeur bat tellement vite que c'en est alarmant!" -#: src/iuse.cpp:5431 +#: src/iuse.cpp:5432 msgid "" "You must wear the stimulant delivery system before you can activate it." msgstr "" -#: src/iuse.cpp:5436 +#: src/iuse.cpp:5437 msgid "The stimulant delivery system is empty." msgstr "" -#: src/iuse.cpp:5439 +#: src/iuse.cpp:5440 msgid "You inject yourself with the stimulants." msgstr "" -#: src/iuse.cpp:5454 +#: src/iuse.cpp:5455 msgid "You must wear the radiation biomonitor before you can activate it." msgstr "Vous devez porter le contrôleur de radiations avant de l'activer." -#: src/iuse.cpp:5457 +#: src/iuse.cpp:5458 msgid "The radiation biomonitor needs batteries to function." msgstr "Le contrôleur de radiations a besoin de piles pour fonctionner." -#: src/iuse.cpp:5460 +#: src/iuse.cpp:5461 msgid "You activate your radiation biomonitor." msgstr "Vous activez votre contrôleur de radiations." -#: src/iuse.cpp:5462 +#: src/iuse.cpp:5463 msgid "You are currently irradiated." msgstr "Vous êtes irradié." -#: src/iuse.cpp:5464 +#: src/iuse.cpp:5465 #, c-format msgid "Your radiation level: %d mSv." msgstr "" -#: src/iuse.cpp:5465 +#: src/iuse.cpp:5466 #, c-format msgid "It says here that my radiation level is %d mSv." msgstr "" -#: src/iuse.cpp:5469 +#: src/iuse.cpp:5470 msgid "You aren't currently irradiated." msgstr "" -#: src/iuse.cpp:5470 +#: src/iuse.cpp:5471 msgid "It says I'm not irradiated." msgstr "" -#: src/iuse.cpp:5472 +#: src/iuse.cpp:5473 msgid "Have a nice day!" msgstr "Passez une agréable journée!" -#: src/iuse.cpp:5486 +#: src/iuse.cpp:5487 msgid "Replace your current lenses?" msgstr "Remplacer vos lentilles actuelles?" -#: src/iuse.cpp:5488 +#: src/iuse.cpp:5489 #, c-format msgid "You replace your current %s." msgstr "Vous remplacez vos %s actuelles." -#: src/iuse.cpp:5493 +#: src/iuse.cpp:5494 #, c-format msgid "You don't do anything with your %s." msgstr "Vous ne faites rien avec vos %s." -#: src/iuse.cpp:5499 +#: src/iuse.cpp:5500 #, c-format msgid "You put the %s in your eyes." msgstr "Vous mettez les %s sur vos yeux." -#: src/iuse.cpp:5503 +#: src/iuse.cpp:5504 msgid "Your vision is fine already." msgstr "Votre vision est déjà convenable." -#: src/iuse.cpp:5514 +#: src/iuse.cpp:5515 msgid "You press a button on the doll to make it talk." msgstr "" -#: src/iuse.cpp:5538 +#: src/iuse.cpp:5539 msgid "You need a mechanics skill of 2 to use this repair kit." msgstr "" "Vous devez être niveau 2 en mécanique pour utiliser ce kit de réparation." -#: src/iuse.cpp:5543 +#: src/iuse.cpp:5544 msgid "Select the firearm to repair:" msgstr "" -#: src/iuse.cpp:5555 src/iuse.cpp:9320 src/iuse.cpp:9341 src/iuse.cpp:9362 -#: src/iuse_actor.cpp:2652 +#: src/iuse.cpp:5556 src/iuse.cpp:9338 src/iuse.cpp:9359 src/iuse.cpp:9380 +#: src/iuse_actor.cpp:2659 msgid "You can't see to do that!" msgstr "Il n'y a pas assez de lumière pour faire ça!" -#: src/iuse.cpp:5560 +#: src/iuse.cpp:5561 #, c-format msgid "You can't improve your %s any more, considering the degradation." msgstr "" -#: src/iuse.cpp:5561 +#: src/iuse.cpp:5562 #, c-format msgid "You can't improve your %s any more this way." msgstr "" -#: src/iuse.cpp:5568 +#: src/iuse.cpp:5569 #, c-format msgid "Your %s is in its best condition, considering the degradation." msgstr "" -#: src/iuse.cpp:5569 +#: src/iuse.cpp:5570 #, c-format msgid "Your %s is already in peak condition." msgstr "" -#: src/iuse.cpp:5572 +#: src/iuse.cpp:5573 msgid "With a higher mechanics skill, you might be able to improve it." msgstr "" -#: src/iuse.cpp:5583 +#: src/iuse.cpp:5584 #, c-format msgid "You accurize your %s." msgstr "" -#: src/iuse.cpp:5594 src/iuse_actor.cpp:3139 +#: src/iuse.cpp:5595 src/iuse_actor.cpp:3146 #, c-format msgid "You repair your %s completely! ( %s-> %s)" msgstr "" -#: src/iuse.cpp:5595 src/iuse_actor.cpp:3136 +#: src/iuse.cpp:5596 src/iuse_actor.cpp:3143 #, c-format msgid "You repair your %s! ( %s-> %s)" msgstr "" -#: src/iuse.cpp:5629 +#: src/iuse.cpp:5630 msgid "Attach modification?" msgstr "" -#: src/iuse.cpp:5669 +#: src/iuse.cpp:5670 msgid "Select tool to modify:" msgstr "" -#: src/iuse.cpp:5670 +#: src/iuse.cpp:5671 msgid "You don't have compatible tools." msgstr "" -#: src/iuse.cpp:5679 +#: src/iuse.cpp:5680 msgid "You cancel unloading the tool." msgstr "" -#: src/iuse.cpp:5691 +#: src/iuse.cpp:5692 msgid "Clank! Clank!" msgstr "" -#: src/iuse.cpp:5703 +#: src/iuse.cpp:5704 msgid "Ring! Ring!" msgstr "" -#: src/iuse.cpp:5738 src/iuse.cpp:6117 +#: src/iuse.cpp:5739 src/iuse.cpp:6118 msgid "You can't read a computer screen." msgstr "" -#: src/iuse.cpp:5749 +#: src/iuse.cpp:5750 msgid "Welcome to hackPRO!" msgstr "" -#: src/iuse.cpp:5750 +#: src/iuse.cpp:5751 msgid "Prepare IFF protocol override" msgstr "" -#: src/iuse.cpp:5751 +#: src/iuse.cpp:5752 msgid "Set friendly robots to passive mode" msgstr "" -#: src/iuse.cpp:5752 +#: src/iuse.cpp:5753 msgid "Set friendly robots to combat mode" msgstr "" -#: src/iuse.cpp:5757 +#: src/iuse.cpp:5758 msgid "Choose an endpoint to hack." msgstr "" -#: src/iuse.cpp:5778 +#: src/iuse.cpp:5779 msgid "No enemy robots in range." msgstr "" -#: src/iuse.cpp:5790 +#: src/iuse.cpp:5791 #, c-format msgid "You start reprogramming the %s into an ally." msgstr "" -#: src/iuse.cpp:5807 +#: src/iuse.cpp:5808 #, c-format msgid "A following %s goes into passive mode." msgstr "" -#: src/iuse.cpp:5814 src/iuse.cpp:5831 +#: src/iuse.cpp:5815 src/iuse.cpp:5832 msgid "You aren't commanding any robots." msgstr "" -#: src/iuse.cpp:5824 +#: src/iuse.cpp:5825 #, c-format msgid "A following %s goes into combat mode." msgstr "" -#: src/iuse.cpp:5918 +#: src/iuse.cpp:5919 #, c-format msgid "You download %d new photo into the internal memory." msgid_plural "You download %d new photos into the internal memory." @@ -445964,7 +447001,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:5931 +#: src/iuse.cpp:5932 #, c-format msgid "You download %d new song into the internal memory." msgid_plural "You download %d new songs into the internal memory." @@ -445972,348 +447009,348 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:5988 src/iuse.cpp:5995 +#: src/iuse.cpp:5989 src/iuse.cpp:5996 #, c-format msgid "You download a recipe for %s into the tablet's memory." msgstr "" -#: src/iuse.cpp:5998 +#: src/iuse.cpp:5999 #, c-format msgid "The recipe for %s is already stored in the tablet's memory." msgstr "" -#: src/iuse.cpp:6013 +#: src/iuse.cpp:6014 msgid "You have downloaded your photos." msgstr "" -#: src/iuse.cpp:6023 +#: src/iuse.cpp:6024 msgid "You have updated your monster collection." msgstr "" -#: src/iuse.cpp:6070 src/iuse.cpp:6340 +#: src/iuse.cpp:6071 src/iuse.cpp:6341 msgid "This memory card does not contain any new data." msgstr "" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "bad" msgstr "" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "exceptional" msgstr "" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "fine" msgstr "" -#: src/iuse.cpp:6132 src/iuse.cpp:9930 +#: src/iuse.cpp:6133 src/iuse.cpp:9948 msgid "Choose menu option:" msgstr "" -#: src/iuse.cpp:6136 +#: src/iuse.cpp:6137 #, c-format msgid "Unsorted photos [%d]" msgstr "" -#: src/iuse.cpp:6138 +#: src/iuse.cpp:6139 msgid "No photos on device" msgstr "" -#: src/iuse.cpp:6144 +#: src/iuse.cpp:6145 msgid "Turn music off" msgstr "" -#: src/iuse.cpp:6146 +#: src/iuse.cpp:6147 #, c-format msgid "Turn music on [%d]" msgstr "" -#: src/iuse.cpp:6149 +#: src/iuse.cpp:6150 msgid "No music on device" msgstr "" -#: src/iuse.cpp:6153 +#: src/iuse.cpp:6154 msgid "List stored recipes" msgstr "" -#: src/iuse.cpp:6157 +#: src/iuse.cpp:6158 msgid "Your photos" msgstr "" -#: src/iuse.cpp:6161 src/iuse.cpp:7243 +#: src/iuse.cpp:6162 src/iuse.cpp:7247 msgid "Your collection of monsters" msgstr "" -#: src/iuse.cpp:6163 +#: src/iuse.cpp:6164 msgid "Collection of monsters is empty" msgstr "" -#: src/iuse.cpp:6166 +#: src/iuse.cpp:6167 msgid "Download data from memory card" msgstr "" -#: src/iuse.cpp:6170 +#: src/iuse.cpp:6171 msgid "Decrypt memory card" msgstr "" -#: src/iuse.cpp:6172 +#: src/iuse.cpp:6173 msgid "Decrypt memory card (low skill)" msgstr "" -#: src/iuse.cpp:6193 +#: src/iuse.cpp:6194 msgid "Wasted time. These pictures do not provoke your senses." msgstr "" -#: src/iuse.cpp:6224 +#: src/iuse.cpp:6225 #, c-format msgid "You turned off the music on your %s." msgstr "" -#: src/iuse.cpp:6227 +#: src/iuse.cpp:6228 #, c-format msgid "You turned on the music on your %s." msgstr "" -#: src/iuse.cpp:6238 src/iuse.cpp:9942 +#: src/iuse.cpp:6239 src/iuse.cpp:9960 msgid "List recipes:" msgstr "" -#: src/iuse.cpp:6272 src/iuse.cpp:7412 +#: src/iuse.cpp:6273 src/iuse.cpp:7416 msgid "Your collection of monsters:" msgstr "" -#: src/iuse.cpp:6313 +#: src/iuse.cpp:6314 msgid "Insert memory card:" msgstr "" -#: src/iuse.cpp:6329 src/iuse.cpp:6361 src/iuse.cpp:7481 +#: src/iuse.cpp:6330 src/iuse.cpp:6362 src/iuse.cpp:7485 msgid "This is not a compatible memory card." msgstr "" -#: src/iuse.cpp:6336 +#: src/iuse.cpp:6337 msgid "This memory card is encrypted." msgstr "" -#: src/iuse.cpp:6368 +#: src/iuse.cpp:6369 msgid "This memory card is not encrypted." msgstr "" -#: src/iuse.cpp:6382 +#: src/iuse.cpp:6383 #, c-format msgid "You successfully decrypted content on %s!" msgstr "" -#: src/iuse.cpp:6387 +#: src/iuse.cpp:6388 #, c-format msgid "You failed to decrypt the %s." msgstr "" -#: src/iuse.cpp:6390 +#: src/iuse.cpp:6391 msgid "You tripped the firmware protection, and the card deleted its data!" msgstr "" -#: src/iuse.cpp:6429 +#: src/iuse.cpp:6430 msgid " on " msgstr "" -#: src/iuse.cpp:6435 src/iuse.cpp:6439 +#: src/iuse.cpp:6436 src/iuse.cpp:6440 #, c-format msgid " in %s" msgstr "" -#: src/iuse.cpp:6436 +#: src/iuse.cpp:6437 #, c-format msgid " covered in %s" msgstr "" -#: src/iuse.cpp:6437 +#: src/iuse.cpp:6438 #, c-format msgid " on %s" msgstr "" -#: src/iuse.cpp:6438 +#: src/iuse.cpp:6439 #, c-format msgid " under %s" msgstr "" -#: src/iuse.cpp:6496 +#: src/iuse.cpp:6497 #, c-format msgid " with graffiti \"%s\"" msgstr "" -#: src/iuse.cpp:6532 +#: src/iuse.cpp:6533 #, c-format msgid " with message \"%s\"" msgstr "" -#: src/iuse.cpp:6538 +#: src/iuse.cpp:6539 #, c-format msgid " with %s on it" msgstr "" -#: src/iuse.cpp:6560 +#: src/iuse.cpp:6561 msgctxt "" "Article 'a', replace it with empty string if it is not used in language" msgid "a " msgstr "" -#: src/iuse.cpp:6584 +#: src/iuse.cpp:6585 msgid " is on fire. " msgstr "" -#: src/iuse.cpp:6585 +#: src/iuse.cpp:6586 msgid " is bleeding. " msgstr "" -#: src/iuse.cpp:6586 +#: src/iuse.cpp:6587 msgid " looks happy. " msgstr "" -#: src/iuse.cpp:6587 +#: src/iuse.cpp:6588 msgid "downed" msgstr "" -#: src/iuse.cpp:6588 +#: src/iuse.cpp:6589 msgid "stuck" msgstr "" -#: src/iuse.cpp:6589 +#: src/iuse.cpp:6590 msgid " is stunned. " msgstr "" -#: src/iuse.cpp:6590 +#: src/iuse.cpp:6591 msgid " is dazed. " msgstr "" -#: src/iuse.cpp:6592 +#: src/iuse.cpp:6593 msgid " is stuck in beartrap. " msgstr "" -#: src/iuse.cpp:6594 +#: src/iuse.cpp:6595 msgid " have tiny red dot on body. " msgstr "" -#: src/iuse.cpp:6595 +#: src/iuse.cpp:6596 msgid " is covered in bile. " msgstr "" -#: src/iuse.cpp:6596 +#: src/iuse.cpp:6597 msgid " is covered in glowing goo. " msgstr "" -#: src/iuse.cpp:6597 +#: src/iuse.cpp:6598 msgid " is covered in thick goo. " msgstr "" -#: src/iuse.cpp:6598 +#: src/iuse.cpp:6599 msgid " is covered in acid. " msgstr "" -#: src/iuse.cpp:6599 +#: src/iuse.cpp:6600 msgid " is coated in sap. " msgstr "" -#: src/iuse.cpp:6600 +#: src/iuse.cpp:6601 msgid " is covered in webs. " msgstr "" -#: src/iuse.cpp:6601 +#: src/iuse.cpp:6602 msgid " is covered in spores. " msgstr "" -#: src/iuse.cpp:6602 +#: src/iuse.cpp:6603 msgid " lies under collapsed debris. " msgstr "" -#: src/iuse.cpp:6602 src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6603 src/iuse.cpp:6605 src/iuse.cpp:6606 msgid "lies" msgstr "" -#: src/iuse.cpp:6603 +#: src/iuse.cpp:6604 msgid " looks very tired. " msgstr "" -#: src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6605 src/iuse.cpp:6606 msgid " is sleeping. " msgstr "" -#: src/iuse.cpp:6606 +#: src/iuse.cpp:6607 msgid " is lit. " msgstr "" -#: src/iuse.cpp:6607 +#: src/iuse.cpp:6608 msgid " is saddled. " msgstr "" -#: src/iuse.cpp:6609 +#: src/iuse.cpp:6610 msgid " is being harnessed by a vehicle. " msgstr "" -#: src/iuse.cpp:6610 +#: src/iuse.cpp:6611 msgid " is wearing armor. " msgstr "" -#: src/iuse.cpp:6612 +#: src/iuse.cpp:6613 msgid " have bag attached. " msgstr "" -#: src/iuse.cpp:6613 +#: src/iuse.cpp:6614 msgid " is tied. " msgstr "" -#: src/iuse.cpp:6614 +#: src/iuse.cpp:6615 msgid "balancing" msgstr "" -#: src/iuse.cpp:6632 +#: src/iuse.cpp:6633 msgctxt "Someone" msgid " looks sad. " msgstr "" -#: src/iuse.cpp:6634 +#: src/iuse.cpp:6635 msgctxt "Someone" msgid " looks depressed. " msgstr "" -#: src/iuse.cpp:6640 +#: src/iuse.cpp:6641 msgctxt "Someone" msgid " is writhing in pain. " msgstr "" -#: src/iuse.cpp:6643 +#: src/iuse.cpp:6644 msgid "rides" msgstr "" -#: src/iuse.cpp:6645 +#: src/iuse.cpp:6646 #, c-format msgid " is riding %s. " msgstr "" -#: src/iuse.cpp:6649 +#: src/iuse.cpp:6650 msgid "A bionic LED is glowing softly. " msgstr "" #. ~ %1$s: vehicle part name, %2$s: vehicle name -#: src/iuse.cpp:6737 +#: src/iuse.cpp:6738 #, c-format msgctxt "vehicle part" msgid "%1$s from %2$s" msgstr "" #. ~ %1$s: terrain description, %2$s: item name -#: src/iuse.cpp:6755 +#: src/iuse.cpp:6756 #, c-format msgctxt "terrain and item" msgid "%1$s with a %2$s" msgstr "" -#: src/iuse.cpp:6798 +#: src/iuse.cpp:6799 #, c-format msgctxt "someone stands/sits *on* something" msgid " on a %s." msgstr "" -#: src/iuse.cpp:6811 +#: src/iuse.cpp:6812 #, c-format msgid "Nearby is %s." msgid_plural "Nearby are %s." @@ -446321,37 +447358,37 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:6883 +#: src/iuse.cpp:6884 msgid "sits" msgstr "" -#: src/iuse.cpp:6885 src/iuse.cpp:6897 +#: src/iuse.cpp:6886 src/iuse.cpp:6898 msgid "stands" msgstr "" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "He" msgstr "Il" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "She" msgstr "Elle" -#: src/iuse.cpp:6900 +#: src/iuse.cpp:6901 msgctxt "Pronoun" msgid "It" msgstr "" -#: src/iuse.cpp:6933 +#: src/iuse.cpp:6934 msgid "This is a photo of " msgstr "" -#: src/iuse.cpp:6983 +#: src/iuse.cpp:6984 #, c-format msgid "It lies on the %s." msgstr "" -#: src/iuse.cpp:7017 +#: src/iuse.cpp:7018 #, c-format msgid "There is something lying on the ground: %s." msgid_plural "There are some things lying on the ground: %s." @@ -446359,7 +447396,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:7024 +#: src/iuse.cpp:7025 #, c-format msgid "Something is visible in the background: %s." msgid_plural "Some objects are visible in the background: %s." @@ -446367,7 +447404,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:7031 +#: src/iuse.cpp:7032 #, c-format msgid "There is %s parked in the background." msgid_plural "There are %s parked in the background." @@ -446375,7 +447412,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:7038 +#: src/iuse.cpp:7039 #, c-format msgid "There is %s in the background." msgid_plural "There are %s in the background." @@ -446383,728 +447420,736 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:7046 +#: src/iuse.cpp:7047 #, c-format msgid "In the background you can see a %s." msgstr "" -#: src/iuse.cpp:7049 +#: src/iuse.cpp:7050 msgid "" "\n" "\n" "This photo was taken outside." msgstr "" -#: src/iuse.cpp:7051 +#: src/iuse.cpp:7052 msgid "" "\n" "\n" "This photo was taken inside." msgstr "" -#: src/iuse.cpp:7052 src/iuse.cpp:7056 +#: src/iuse.cpp:7053 src/iuse.cpp:7057 msgid " interior" msgstr "" -#: src/iuse.cpp:7054 +#: src/iuse.cpp:7055 msgid "" "\n" "\n" "This photo was taken mostly inside, but outside can be seen." msgstr "" -#: src/iuse.cpp:7058 +#: src/iuse.cpp:7059 msgid "" "\n" "\n" "This photo was taken mostly outside, but inside can be seen." msgstr "" -#: src/iuse.cpp:7066 +#: src/iuse.cpp:7067 msgid "It is sunrise. " msgstr "" -#: src/iuse.cpp:7068 +#: src/iuse.cpp:7069 msgid "It is sunset. " msgstr "" -#: src/iuse.cpp:7070 +#: src/iuse.cpp:7071 msgid "It is night. " msgstr "" -#: src/iuse.cpp:7072 +#: src/iuse.cpp:7073 msgid "It is day. " msgstr "" -#: src/iuse.cpp:7074 +#: src/iuse.cpp:7075 #, c-format msgid "The weather is %s." msgstr "" -#: src/iuse.cpp:7079 +#: src/iuse.cpp:7080 #, c-format msgid "%s appearance:" msgstr "" -#: src/iuse.cpp:7083 +#: src/iuse.cpp:7084 #, c-format msgctxt "Date" msgid "The photo was taken on %s." msgstr "" -#: src/iuse.cpp:7124 +#: src/iuse.cpp:7125 #, c-format msgid "The quality of %s image is better than the previous one." msgstr "" -#: src/iuse.cpp:7127 +#: src/iuse.cpp:7128 #, c-format msgid "The quality of the stored %s image is already maximally detailed." msgstr "" -#: src/iuse.cpp:7130 +#: src/iuse.cpp:7131 #, c-format msgid "But the quality of %s image is worse than the previous one." msgstr "" -#: src/iuse.cpp:7171 src/iuse.cpp:7407 src/iuse.cpp:7461 +#: src/iuse.cpp:7175 src/iuse.cpp:7411 src/iuse.cpp:7465 msgid "You can't see the camera screen, you're blind." msgstr "" -#: src/iuse.cpp:7176 +#: src/iuse.cpp:7180 msgid "Photos saved on camera:" msgstr "" -#: src/iuse.cpp:7234 +#: src/iuse.cpp:7238 msgid "What to do with camera?" msgstr "" -#: src/iuse.cpp:7235 +#: src/iuse.cpp:7239 msgid "Take a photo" msgstr "" -#: src/iuse.cpp:7237 +#: src/iuse.cpp:7241 msgid "No photos in memory" msgstr "" -#: src/iuse.cpp:7240 +#: src/iuse.cpp:7244 msgid "List photos" msgstr "" -#: src/iuse.cpp:7245 +#: src/iuse.cpp:7249 msgid "Upload photos to memory card" msgstr "" -#: src/iuse.cpp:7272 src/iuse.cpp:7859 src/mattack_actors.cpp:749 +#: src/iuse.cpp:7276 src/iuse.cpp:7863 src/mattack_actors.cpp:749 msgid "Click." msgstr "" -#: src/iuse.cpp:7282 +#: src/iuse.cpp:7286 msgid "You have the wrong camera focus." msgstr "" -#: src/iuse.cpp:7318 +#: src/iuse.cpp:7322 #, c-format msgid "A %s got in the way of your photo." msgstr "" -#: src/iuse.cpp:7326 +#: src/iuse.cpp:7330 msgid "Strange… there's nothing in the center of this picture?" msgstr "" -#: src/iuse.cpp:7330 +#: src/iuse.cpp:7334 #, c-format msgid "Strange… %s isn't visible on the picture?" msgstr "" -#: src/iuse.cpp:7333 +#: src/iuse.cpp:7337 #, c-format msgid "%s got in the way of your photo." msgstr "" -#: src/iuse.cpp:7363 +#: src/iuse.cpp:7367 msgid "You took a selfie." msgstr "" -#: src/iuse.cpp:7366 +#: src/iuse.cpp:7370 #, c-format msgid "You took a photo of %s." msgstr "" -#: src/iuse.cpp:7368 +#: src/iuse.cpp:7372 #, c-format msgid "You took a photo of %1$s. It is %2$s." msgstr "" -#: src/iuse.cpp:7385 +#: src/iuse.cpp:7389 #, c-format msgid "%s looks blinded." msgstr "" -#: src/iuse.cpp:7472 +#: src/iuse.cpp:7476 msgid "Insert memory card" msgstr "" -#: src/iuse.cpp:7488 +#: src/iuse.cpp:7492 msgid "This memory card is encrypted. Format and clear data?" msgstr "" -#: src/iuse.cpp:7493 +#: src/iuse.cpp:7497 msgid "Are you sure you want to clear the old data on the card?" msgstr "" -#: src/iuse.cpp:7506 +#: src/iuse.cpp:7510 msgid "You upload your photos and monster collection to the memory card." msgstr "" -#: src/iuse.cpp:7523 +#: src/iuse.cpp:7527 #, c-format msgid "%s automatically turned off!" msgstr "" -#: src/iuse.cpp:7535 +#: src/iuse.cpp:7539 #, c-format msgid "%s on your wrists opened!" msgstr "" -#: src/iuse.cpp:7549 +#: src/iuse.cpp:7553 #, c-format msgid "" "The %s crackle with electricity from your bionic, then come off your hands!" msgstr "" -#: src/iuse.cpp:7557 +#: src/iuse.cpp:7561 msgid "a police siren, whoop WHOOP." msgstr "" -#: src/iuse.cpp:7571 +#: src/iuse.cpp:7575 msgid "The cuffs try to shock you, but you're protected from electricity." msgstr "" -#: src/iuse.cpp:7574 +#: src/iuse.cpp:7578 msgid "Ouch, the cuffs shock you!" msgstr "" -#: src/iuse.cpp:7583 +#: src/iuse.cpp:7587 #, c-format msgid "The %s spark with electricity!" msgstr "" -#: src/iuse.cpp:7603 +#: src/iuse.cpp:7607 #, c-format msgid "The %s are clamped tightly on your wrists. You can't take them off." msgstr "" -#: src/iuse.cpp:7606 +#: src/iuse.cpp:7610 #, c-format msgid "The %s have discharged and can be taken off." msgstr "" -#: src/iuse.cpp:7631 +#: src/iuse.cpp:7635 #, c-format msgid "Your HUD lights-up: \"Your shift ends in %s\"." msgstr "" -#: src/iuse.cpp:7643 src/iuse.cpp:7647 +#: src/iuse.cpp:7647 src/iuse.cpp:7651 msgid "Using RC car:" msgstr "Utiliser voiture radio-commandée:" -#: src/iuse.cpp:7644 +#: src/iuse.cpp:7648 msgid "Put a bomb to car" msgstr "Placer une bombe sur la voiture" -#: src/iuse.cpp:7657 +#: src/iuse.cpp:7661 msgid "The RC car's batteries seem to be dead." msgstr "Les piles de la voiture radio-commandée semblent mortes." -#: src/iuse.cpp:7664 +#: src/iuse.cpp:7668 msgid "" "You turned on your RC car; now place it on the ground, and use your radio " "control to play." msgstr "" -#: src/iuse.cpp:7678 +#: src/iuse.cpp:7682 msgid "Arm what?" msgstr "Armer quoi?" -#: src/iuse.cpp:7689 +#: src/iuse.cpp:7693 #, c-format msgid "You armed your RC car with %s." msgstr "Vous armez votre voiture radio-commandée avec %s." -#: src/iuse.cpp:7693 +#: src/iuse.cpp:7697 #, c-format msgid "You want to arm your RC car with %s? But how?" msgstr "" -#: src/iuse.cpp:7696 +#: src/iuse.cpp:7700 #, c-format msgid "Your %s is too heavy or bulky for this RC car." msgstr "" -#: src/iuse.cpp:7706 +#: src/iuse.cpp:7710 msgid "You disarmed your RC car." msgstr "" #. ~Sound of a radio controlled car moving around -#: src/iuse.cpp:7717 +#: src/iuse.cpp:7721 msgid "buzzz…" msgstr "" -#: src/iuse.cpp:7726 +#: src/iuse.cpp:7730 msgid "What to do with your activated RC car?" msgstr "" -#: src/iuse.cpp:7737 +#: src/iuse.cpp:7741 msgid "You turned off your RC car." msgstr "" -#: src/iuse.cpp:7750 src/iuse.cpp:7761 +#: src/iuse.cpp:7754 src/iuse.cpp:7765 msgid "beep" msgstr "" -#: src/iuse.cpp:7788 +#: src/iuse.cpp:7792 msgid "Take control of RC car" msgstr "" -#: src/iuse.cpp:7790 +#: src/iuse.cpp:7794 msgid "Stop controlling RC car" msgstr "" -#: src/iuse.cpp:7793 +#: src/iuse.cpp:7797 msgid "What to do with the radio control?" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press blue button" msgstr "Appuyer sur le bouton bleu" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press green button" msgstr "Appuyer sur le bouton vert" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press red button" msgstr "Appuyer sur le bouton rouge" -#: src/iuse.cpp:7816 +#: src/iuse.cpp:7820 msgid "No active RC cars on ground and in range." msgstr "Aucune voiture radio-commandée au sol et à portée." -#: src/iuse.cpp:7823 +#: src/iuse.cpp:7827 msgid "You take control of the RC car." msgstr "Vous prenez le contrôle de la voiture radio-commandée." -#: src/iuse.cpp:7836 +#: src/iuse.cpp:7840 #, c-format msgid "" "The %s in your inventory would explode on this signal. Place it down before" " sending the signal." msgstr "" -#: src/iuse.cpp:7853 +#: src/iuse.cpp:7857 #, c-format msgid "" "The %1$s in your %2$s would explode on this signal. Place it down before " "sending the signal." msgstr "" -#: src/iuse.cpp:7874 +#: src/iuse.cpp:7878 msgid "This vehicle's security system has locked you out!" msgstr "" -#: src/iuse.cpp:7886 +#: src/iuse.cpp:7890 msgid "You trigger the alarm!" msgstr "Vous déclenchez l'alarme!" -#: src/iuse.cpp:7890 +#: src/iuse.cpp:7894 msgid "You quickly bypass the security system!" msgstr "Vous détournez rapidement le système de sécurité!" -#: src/iuse.cpp:7894 +#: src/iuse.cpp:7898 msgid "Try to hack this car's security system?" msgstr "Tenter de pirater le système de sécurité de cette voiture?" -#: src/iuse.cpp:7904 +#: src/iuse.cpp:7908 msgid "You waste some time, but fail to affect the security system." msgstr "Vous perdez votre temps, et échouez à pirater le système de sécurité." -#: src/iuse.cpp:7907 +#: src/iuse.cpp:7911 msgid "You fail to affect the security system." msgstr "Vous échouez à pirater le système de sécurité." -#: src/iuse.cpp:7911 +#: src/iuse.cpp:7915 msgid "You take some time, but manage to bypass the security system!" msgstr "" "Vous prenez votre temps, et réussissez à détourner le système de sécurité!" -#: src/iuse.cpp:7928 +#: src/iuse.cpp:7932 msgid "Select vehicle to access" msgstr "Choisissez le véhicule auquel accéder" -#: src/iuse.cpp:7948 +#: src/iuse.cpp:7952 msgid "No vehicle available." msgstr "Aucun véhicule disponible." -#: src/iuse.cpp:7970 +#: src/iuse.cpp:7974 msgid "The remote control's battery goes dead." msgstr "Les piles de la radio-commande sont mortes." -#: src/iuse.cpp:7973 +#: src/iuse.cpp:7977 msgid "Lost contact with the vehicle." msgstr "Contact perdu avec le véhicule." -#: src/iuse.cpp:7976 +#: src/iuse.cpp:7980 msgid "The vehicle's battery died." msgstr "La batterie du véhicule est morte." -#: src/iuse.cpp:7988 +#: src/iuse.cpp:7992 msgid "What to do with the remote vehicle control:" msgstr "" -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Stop controlling the vehicle." msgstr "Arrêter de commander le véhicule." -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Take control of a vehicle." msgstr "Prendre le contrôle du véhicule." -#: src/iuse.cpp:7990 +#: src/iuse.cpp:7994 msgid "Execute one vehicle action" msgstr "Exécuter une action de véhicule" -#: src/iuse.cpp:8019 +#: src/iuse.cpp:8023 msgid "" "Despite using a controller, you still refuse to take control of this " "vehicle." msgstr "" -#: src/iuse.cpp:8023 +#: src/iuse.cpp:8027 msgid "You take control of the vehicle." msgstr "Vous prenez le contrôle du véhicule." -#: src/iuse.cpp:8050 +#: src/iuse.cpp:8054 msgid "And when you gaze long into a screen, the screen also gazes into you." msgstr "" -#: src/iuse.cpp:8054 +#: src/iuse.cpp:8058 msgid "The multi-cooker boiled your head!" msgstr "" -#: src/iuse.cpp:8058 +#: src/iuse.cpp:8062 msgid "The characters on the screen display an obscene joke. Strange humor." msgstr "" #. ~ Single-spaced & lowercase are intentional, conveying hurried speech-KA101 -#: src/iuse.cpp:8063 +#: src/iuse.cpp:8067 msgid "Are you sure?! the multi-cooker wants to poison your food!" msgstr "" -#: src/iuse.cpp:8068 +#: src/iuse.cpp:8072 msgid "" "The multi-cooker argues with you about the taste preferences. You don't " "want to deal with it." msgstr "" -#: src/iuse.cpp:8073 +#: src/iuse.cpp:8077 msgid "The multi-cooker runs away!" msgstr "" -#: src/iuse.cpp:8079 +#: src/iuse.cpp:8083 msgid "You're surrounded by aggressive multi-cookers!" msgstr "" -#: src/iuse.cpp:8110 +#: src/iuse.cpp:8114 msgid "" "Batteries low, entering standby mode. With a low buzzing sound the multi-" "cooker shuts down." msgstr "" -#: src/iuse.cpp:8123 +#: src/iuse.cpp:8127 msgid "The multi-cooker should be finishing shortly…" msgstr "" -#: src/iuse.cpp:8143 src/iuse.cpp:8224 +#: src/iuse.cpp:8147 src/iuse.cpp:8228 msgid "" "Obstruction detected. Please remove any items lodged in the multi-cooker." msgstr "" #. ~ sound of a multi-cooker finishing its cycle! -#: src/iuse.cpp:8148 +#: src/iuse.cpp:8152 msgid "ding!" msgstr "ding!" -#: src/iuse.cpp:8168 +#: src/iuse.cpp:8172 msgid "You can't read, and don't understand the screen or the buttons!" msgstr "" -#: src/iuse.cpp:8186 +#: src/iuse.cpp:8190 msgid "Welcome to the RobotChef3000. Choose option:" msgstr "" -#: src/iuse.cpp:8194 +#: src/iuse.cpp:8198 msgid "Stop cooking" msgstr "" -#: src/iuse.cpp:8198 +#: src/iuse.cpp:8202 msgid "Batteries are low." msgstr "" -#: src/iuse.cpp:8201 +#: src/iuse.cpp:8205 msgid "Start cooking" msgstr "" -#: src/iuse.cpp:8209 +#: src/iuse.cpp:8213 msgid "Upgrade multi-cooker" msgstr "" -#: src/iuse.cpp:8212 +#: src/iuse.cpp:8216 msgid "Multi-cooker already upgraded" msgstr "" -#: src/iuse.cpp:8214 +#: src/iuse.cpp:8218 msgid "Multi-cooker unable to upgrade" msgstr "" -#: src/iuse.cpp:8221 +#: src/iuse.cpp:8225 msgid "Take out dish" msgstr "" -#: src/iuse.cpp:8237 +#: src/iuse.cpp:8241 msgid "Really stop cooking?" msgstr "" -#: src/iuse.cpp:8256 +#: src/iuse.cpp:8260 #, c-format msgid "You don't have a suitable container to store your %s." msgstr "" -#: src/iuse.cpp:8270 +#: src/iuse.cpp:8274 #, c-format msgid "You got the dish from the multi-cooker. The %s smells delicious." msgstr "" -#: src/iuse.cpp:8273 +#: src/iuse.cpp:8277 #, c-format msgid "You got the %s from the multi-cooker." msgstr "" -#: src/iuse.cpp:8287 +#: src/iuse.cpp:8291 msgid "Choose desired meal:" msgstr "" -#: src/iuse.cpp:8336 +#: src/iuse.cpp:8340 #, c-format msgid "The multi-cooker needs %d charges to cook this dish." msgstr "" -#: src/iuse.cpp:8358 +#: src/iuse.cpp:8362 msgid "" "The screen flashes blue symbols and scales as the multi-cooker begins to " "shake." msgstr "" -#: src/iuse.cpp:8372 +#: src/iuse.cpp:8376 msgid "Your morale is too low to craft…" msgstr "" -#: src/iuse.cpp:8381 +#: src/iuse.cpp:8385 #, c-format msgid "You need a %s." msgstr "" -#: src/iuse.cpp:8387 +#: src/iuse.cpp:8391 #, c-format msgid "You need an item with %s of 1 or more to disassemble this." msgstr "Vous avez besoin d'un objet avec %s de 1 ou plus pour démonter ceci." -#: src/iuse.cpp:8413 +#: src/iuse.cpp:8417 msgid "" "You've successfully upgraded the multi-cooker, master tinkerer! Now it " "cooks faster!" msgstr "" -#: src/iuse.cpp:8423 +#: src/iuse.cpp:8427 msgid "" "You sagely examine and analyze the multi-cooker, but don't manage to " "accomplish anything." msgstr "" -#: src/iuse.cpp:8426 +#: src/iuse.cpp:8430 msgid "" "Your tinkering nearly breaks the multi-cooker! Fortunately, it still works," " but best to stop messing with it." msgstr "" -#: src/iuse.cpp:8456 +#: src/iuse.cpp:8460 msgid "Attach cable to the vehicle that will do the towing." msgstr "" -#: src/iuse.cpp:8470 src/iuse.cpp:8537 +#: src/iuse.cpp:8474 src/iuse.cpp:8541 msgid "That vehicle already has a tow-line attached." msgstr "" -#: src/iuse.cpp:8474 src/iuse.cpp:8547 +#: src/iuse.cpp:8478 src/iuse.cpp:8551 msgid "You can't attach the tow-line to an internal part." msgstr "" -#: src/iuse.cpp:8504 src/iuse.cpp:8605 src/iuse.cpp:8686 src/iuse.cpp:8875 +#: src/iuse.cpp:8508 src/iuse.cpp:8606 src/iuse.cpp:8699 src/iuse.cpp:8894 msgid "Using cable:" msgstr "" -#: src/iuse.cpp:8505 src/iuse.cpp:8688 src/iuse.cpp:8877 +#: src/iuse.cpp:8509 src/iuse.cpp:8701 src/iuse.cpp:8896 msgid "Detach and re-spool the cable" msgstr "" -#: src/iuse.cpp:8506 src/iuse.cpp:8691 +#: src/iuse.cpp:8510 src/iuse.cpp:8704 msgid "Attach loose end to vehicle" msgstr "" -#: src/iuse.cpp:8523 +#: src/iuse.cpp:8527 msgid "Attach cable to vehicle that will be towed." msgstr "" -#: src/iuse.cpp:8542 +#: src/iuse.cpp:8546 msgid "You can't set a vehicle to tow itself!" msgstr "" -#: src/iuse.cpp:8559 +#: src/iuse.cpp:8563 #, c-format msgid "You link up the %1$s and the %2$s." msgstr "" -#: src/iuse.cpp:8586 +#: src/iuse.cpp:8590 msgid "Choose UPS:" msgstr "" -#: src/iuse.cpp:8587 +#: src/iuse.cpp:8591 msgid "You don't have any UPS." msgstr "Vous n'avez aucun ondulateur." -#: src/iuse.cpp:8606 -msgid "Attach cable to vehicle" +#: src/iuse.cpp:8592 +msgid "Choose solar panel:" +msgstr "" + +#: src/iuse.cpp:8593 +msgid "You don't have any solar panels." msgstr "" #: src/iuse.cpp:8607 +msgid "Attach cable to vehicle" +msgstr "" + +#: src/iuse.cpp:8608 msgid "Attach cable to self" msgstr "" -#: src/iuse.cpp:8609 +#: src/iuse.cpp:8610 msgid "Attach cable to solar pack" msgstr "" -#: src/iuse.cpp:8612 +#: src/iuse.cpp:8613 msgid "Attach cable to UPS" msgstr "" -#: src/iuse.cpp:8621 +#: src/iuse.cpp:8622 msgid "You attach the cable to your Cable Charger System." msgstr "" -#: src/iuse.cpp:8625 +#: src/iuse.cpp:8638 msgid "You attach the cable to the solar pack." msgstr "" -#: src/iuse.cpp:8639 +#: src/iuse.cpp:8652 msgid "You attach the cable to the UPS." msgstr "" -#: src/iuse.cpp:8644 src/iuse.cpp:8758 +#: src/iuse.cpp:8657 src/iuse.cpp:8782 msgid "Attach cable to vehicle where?" msgstr "" -#: src/iuse.cpp:8694 +#: src/iuse.cpp:8707 msgid "Attach loose end to self" msgstr "" -#: src/iuse.cpp:8696 +#: src/iuse.cpp:8709 msgid "Attach loose end to solar pack" msgstr "" -#: src/iuse.cpp:8699 +#: src/iuse.cpp:8712 msgid "Attach loose end to UPS" msgstr "" -#: src/iuse.cpp:8712 +#: src/iuse.cpp:8724 msgid "You attach the cable to the Cable Charger System." msgstr "" -#: src/iuse.cpp:8716 src/iuse.cpp:8735 +#: src/iuse.cpp:8728 src/iuse.cpp:8759 msgid "You are now plugged to the solar backpack." msgstr "Vous êtes maintenant branché(e) au sac à dos photovoltaïque." -#: src/iuse.cpp:8722 src/iuse.cpp:8748 +#: src/iuse.cpp:8734 src/iuse.cpp:8772 msgid "You are now plugged to the UPS." msgstr "Vous êtes maintenant branché(e) à l'ondulateur." -#: src/iuse.cpp:8729 +#: src/iuse.cpp:8741 msgid "You are now plugged to the vehicle." msgstr "Vous êtes maintenant branché(e) au véhicule." -#: src/iuse.cpp:8774 +#: src/iuse.cpp:8798 msgid "You are now plugged into the vehicle." msgstr "" -#: src/iuse.cpp:8780 src/iuse.cpp:8912 +#: src/iuse.cpp:8804 src/iuse.cpp:8930 #, c-format msgid "There is no need to connect the %s to itself." msgstr "" -#: src/iuse.cpp:8807 src/iuse.cpp:8939 +#: src/iuse.cpp:8831 src/iuse.cpp:8957 #, c-format msgid "You link up the electric systems of the %1$s and the %2$s." msgstr "" -#: src/iuse.cpp:8838 src/iuse.cpp:8898 +#: src/iuse.cpp:8857 src/iuse.cpp:8916 msgid "Attach cable to appliance where?" msgstr "" -#: src/iuse.cpp:8845 +#: src/iuse.cpp:8864 msgid "There's no appliance here." msgstr "" -#: src/iuse.cpp:8879 +#: src/iuse.cpp:8898 msgid "Attach loose end to appliance" msgstr "" -#: src/iuse.cpp:8906 +#: src/iuse.cpp:8924 msgid "There's no appliance there." msgstr "" -#: src/iuse.cpp:8957 +#: src/iuse.cpp:8975 msgid "You need soap to use this." msgstr "Il vous faut du savon pour l'utiliser." -#: src/iuse.cpp:8983 +#: src/iuse.cpp:9001 #, c-format msgid "The %s's monitor slowly outputs the data…" msgstr "" -#: src/iuse.cpp:8994 src/iuse.cpp:9000 src/iuse.cpp:9013 +#: src/iuse.cpp:9012 src/iuse.cpp:9018 src/iuse.cpp:9031 #, c-format msgid "The %1$s reads %2$s." msgstr "Le/la %1$s indique %2$s." -#: src/iuse.cpp:9053 +#: src/iuse.cpp:9071 msgid "You can't see the Sun from here." msgstr "" -#: src/iuse.cpp:9055 +#: src/iuse.cpp:9073 #, c-format msgid "The Sun is at an altitude of %.1f°." msgstr "" -#: src/iuse.cpp:9057 +#: src/iuse.cpp:9075 msgid "The Sun is below the horizon." msgstr "" -#: src/iuse.cpp:9065 +#: src/iuse.cpp:9083 #, c-format msgid "The illumination is %.1f." msgstr "" -#: src/iuse.cpp:9079 +#: src/iuse.cpp:9097 #, c-format msgid "" "Incident light: %.1f\n" @@ -447114,193 +448159,193 @@ msgid "" "Incident irradiance %.1f" msgstr "" -#: src/iuse.cpp:9093 +#: src/iuse.cpp:9111 #, c-format msgid "You check your registered calories intake on your %s." msgstr "" -#: src/iuse.cpp:9109 src/iuse_actor.cpp:231 src/iuse_actor.cpp:2410 +#: src/iuse.cpp:9127 src/iuse_actor.cpp:234 src/iuse_actor.cpp:2417 #, c-format msgid "You need to wear the %1$s before activating it." msgstr "" -#: src/iuse.cpp:9113 +#: src/iuse.cpp:9131 msgid "Choose hologram direction." msgstr "" -#: src/iuse.cpp:9121 +#: src/iuse.cpp:9139 msgid "Can't create a hologram there." msgstr "" -#: src/iuse.cpp:9141 +#: src/iuse.cpp:9159 #, c-format msgid "The %s must be installed in a vehicle before being loaded." msgstr "" -#: src/iuse.cpp:9155 +#: src/iuse.cpp:9173 #, c-format msgid "Error restoring monster: %s" msgstr "" -#: src/iuse.cpp:9180 +#: src/iuse.cpp:9198 #, c-format msgid "%s holding %s" msgstr "" -#: src/iuse.cpp:9191 +#: src/iuse.cpp:9209 msgid "You can't capture a creature mounted." msgstr "" -#: src/iuse.cpp:9206 +#: src/iuse.cpp:9224 #, c-format msgid "There is no place to put the %s." msgstr "" -#: src/iuse.cpp:9209 src/iuse_actor.cpp:880 +#: src/iuse.cpp:9227 src/iuse_actor.cpp:887 #, c-format msgid "Place the %s where?" msgstr "" -#: src/iuse.cpp:9218 +#: src/iuse.cpp:9236 #, c-format msgid "You can't place the %s there!" msgstr "" -#: src/iuse.cpp:9236 +#: src/iuse.cpp:9254 #, c-format msgid "Grab which creature to place in the %s?" msgstr "" -#: src/iuse.cpp:9239 +#: src/iuse.cpp:9257 msgid "There is no creature nearby you can capture." msgstr "" -#: src/iuse.cpp:9251 +#: src/iuse.cpp:9269 #, c-format msgid "The %1$s is too big to put in your %2$s." msgstr "" -#: src/iuse.cpp:9261 +#: src/iuse.cpp:9279 #, c-format msgid "You capture the %1$s in your %2$s." msgstr "" -#: src/iuse.cpp:9265 +#: src/iuse.cpp:9283 #, c-format msgid "The %1$s avoids your attempts to put it in the %2$s." msgstr "" -#: src/iuse.cpp:9270 +#: src/iuse.cpp:9288 #, c-format msgid "The %s can't capture nothing" msgstr "" -#: src/iuse.cpp:9284 +#: src/iuse.cpp:9302 msgid "Put the ladder where?" msgstr "Où placer l'échelle?" -#: src/iuse.cpp:9291 +#: src/iuse.cpp:9309 msgid "Can't place it there." msgstr "Impossible de placer ça là." -#: src/iuse.cpp:9295 +#: src/iuse.cpp:9313 msgid "You set down the ladder." msgstr "Vous posez l'échelle." -#: src/iuse.cpp:9330 src/iuse.cpp:9351 src/iuse.cpp:9369 +#: src/iuse.cpp:9348 src/iuse.cpp:9369 src/iuse.cpp:9387 msgid "You're carrying too much to clean anything." msgstr "" -#: src/iuse.cpp:9419 +#: src/iuse.cpp:9437 msgid "Cleanser" msgstr "" -#: src/iuse.cpp:9422 +#: src/iuse.cpp:9440 msgid "ITEMS TO CLEAN" msgstr "" -#: src/iuse.cpp:9427 +#: src/iuse.cpp:9445 msgid "Multiclean" msgstr "" -#: src/iuse.cpp:9428 +#: src/iuse.cpp:9446 msgid "To clean x items, type a number before selecting." msgstr "" -#: src/iuse.cpp:9430 +#: src/iuse.cpp:9448 msgid "You have nothing to clean." msgstr "Vous n'avez rien à nettoyer." -#: src/iuse.cpp:9483 +#: src/iuse.cpp:9501 msgid "You are too weak to even try." msgstr "Vous êtes trop faible pour penser à essayer de faire ceci." -#: src/iuse.cpp:9487 +#: src/iuse.cpp:9505 msgid "" "You use all your strength, but the stick won't break. Perhaps try again?" msgstr "" -#: src/iuse.cpp:9496 +#: src/iuse.cpp:9514 msgid "You try to break the stick in two, but it shatters into splinters." msgstr "" "Vous essayez de briser le bâton en deux, mais celui-ci explose en fragments." -#: src/iuse.cpp:9500 +#: src/iuse.cpp:9518 msgid "The stick breaks clean into two parts." msgstr "Le bâton se brise nettement en deux plus petits bâtons." -#: src/iuse.cpp:9504 +#: src/iuse.cpp:9522 msgid "You break the stick, but one half shatters into splinters." msgstr "" -#: src/iuse.cpp:9516 +#: src/iuse.cpp:9534 msgid "The throbbing of the infection diminishes. Slightly." msgstr "" -#: src/iuse.cpp:9527 +#: src/iuse.cpp:9545 msgid "You feel much better - almost entirely." msgstr "" -#: src/iuse.cpp:9559 src/iuse.cpp:9598 +#: src/iuse.cpp:9577 src/iuse.cpp:9616 #, c-format msgid "Wield the %s and start working?" msgstr "" -#: src/iuse.cpp:9613 +#: src/iuse.cpp:9631 #, c-format msgid "You pop a %s." msgstr "" -#: src/iuse.cpp:9616 +#: src/iuse.cpp:9634 msgid "" "Simply taking more melatonin won't help. You have to go to sleep for it to " "work." msgstr "" -#: src/iuse.cpp:9624 +#: src/iuse.cpp:9642 #, c-format msgid "You flip a %s." msgstr "" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Heads!" msgstr "Face!" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Tails!" msgstr "Pile!" -#: src/iuse.cpp:9637 +#: src/iuse.cpp:9655 #, c-format msgid "Play the %s with your friends?" msgstr "" -#: src/iuse.cpp:9638 +#: src/iuse.cpp:9656 #, c-format msgid "Play the %s with your friend?" msgstr "" -#: src/iuse.cpp:9646 +#: src/iuse.cpp:9664 #, c-format msgid "You and your %d friend start playing." msgid_plural "You and your %d friends start playing." @@ -447308,58 +448353,58 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:9649 +#: src/iuse.cpp:9667 msgid "You and your friend start playing." msgstr "" -#: src/iuse.cpp:9658 src/iuse.cpp:9668 +#: src/iuse.cpp:9676 src/iuse.cpp:9686 msgid "You start playing." msgstr "Vous commencez à jouer" -#: src/iuse.cpp:9667 +#: src/iuse.cpp:9685 #, c-format msgid "Play a game with the %s?" msgstr "" -#: src/iuse.cpp:9679 +#: src/iuse.cpp:9697 #, c-format msgid "You ask the %s, then flip it." msgstr "" -#: src/iuse.cpp:9693 +#: src/iuse.cpp:9711 #, c-format msgid "The %s says: %s" msgstr "" -#: src/iuse.cpp:9705 src/iuse.cpp:9833 src/iuse.cpp:9886 +#: src/iuse.cpp:9723 src/iuse.cpp:9851 src/iuse.cpp:9904 msgid "Unfortunately your device is not waterproof." msgstr "" -#: src/iuse.cpp:9728 +#: src/iuse.cpp:9746 msgid "Use what storage device?" msgstr "" -#: src/iuse.cpp:9729 +#: src/iuse.cpp:9747 msgid "You don't have any empty book storage devices." msgstr "" -#: src/iuse.cpp:9769 +#: src/iuse.cpp:9787 msgid "What to do with your storage devices:" msgstr "" -#: src/iuse.cpp:9771 +#: src/iuse.cpp:9789 msgid "Copy to device from the card" msgstr "" -#: src/iuse.cpp:9772 +#: src/iuse.cpp:9790 msgid "Copy from device to the card" msgstr "" -#: src/iuse.cpp:9773 +#: src/iuse.cpp:9791 msgid "View books in the card" msgstr "Afficher les livres sauvegardés dans la carte" -#: src/iuse.cpp:9804 +#: src/iuse.cpp:9822 #, c-format msgid "Copied one book to the device." msgid_plural "Copied %1$s books to the device." @@ -447367,30 +448412,30 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:9809 +#: src/iuse.cpp:9827 msgid "Copied one book to the %2$s." msgid_plural "Copied %1$s books to the %2$s." msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:9858 +#: src/iuse.cpp:9876 msgid "Scan which book?" msgstr "Quel livre voulez-vous scanner?" -#: src/iuse.cpp:9925 +#: src/iuse.cpp:9943 msgid "You rethink trying to write underwater." msgstr "" -#: src/iuse.cpp:9933 +#: src/iuse.cpp:9951 msgid "View recipes" msgstr "Afficher les recettes" -#: src/iuse.cpp:9935 +#: src/iuse.cpp:9953 msgid "Copy a recipe from a book" msgstr "" -#: src/iuse.cpp:9960 src/iuse.cpp:10004 src/iuse.cpp:10107 +#: src/iuse.cpp:9978 src/iuse.cpp:10022 src/iuse.cpp:10125 #, c-format msgid "%1$d page" msgid_plural "%1$d pages" @@ -447398,104 +448443,109 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:9975 +#: src/iuse.cpp:9993 msgid "You do not have anything to write with." msgstr "" -#: src/iuse.cpp:9981 +#: src/iuse.cpp:9999 msgid "You do not have any recipes you can copy." msgstr "" -#: src/iuse.cpp:9989 +#: src/iuse.cpp:10007 msgid "Choose recipe to copy" msgstr "" -#: src/iuse.cpp:10019 +#: src/iuse.cpp:10037 msgid "You do not have enough paper to copy this recipe." msgstr "" -#: src/iuse.cpp:10024 +#: src/iuse.cpp:10042 msgid "Your recipe book can not fit this recipe." msgstr "" -#: src/iuse.cpp:10030 +#: src/iuse.cpp:10048 #, c-format msgid "Your recipe book already has a recipe for %s." msgstr "" -#: src/iuse.cpp:10053 +#: src/iuse.cpp:10071 msgid "Your writing tool does not have enough charges." msgstr "" -#: src/iuse.cpp:10069 +#: src/iuse.cpp:10087 #, c-format msgid "Doing that would ruin the %1$s." msgstr "" -#: src/iuse.cpp:10074 +#: src/iuse.cpp:10092 msgid "You have no recipes to manage." msgstr "" -#: src/iuse.cpp:10079 +#: src/iuse.cpp:10097 msgid "Manage recipes" msgstr "" -#: src/iuse.cpp:10101 +#: src/iuse.cpp:10119 msgid " (KNOWN)" msgstr "" -#: src/iuse.cpp:10116 +#: src/iuse.cpp:10134 #, c-format msgid "Remove the recipe for %1$s?" msgstr "" -#: src/iuse.cpp:10136 +#: src/iuse.cpp:10154 msgid "Check voltage where?" msgstr "Où voulez-vous mesurer le voltage?" -#: src/iuse.cpp:10145 +#: src/iuse.cpp:10163 msgid "There's nothing to measure there." msgstr "Il n'y a rien à mesurer ici." -#: src/iuse.cpp:10149 +#: src/iuse.cpp:10167 #, c-format msgid "The %1$s has voltage." msgstr "Le/La %1$s a du voltage." -#: src/iuse.cpp:10151 +#: src/iuse.cpp:10169 #, c-format msgid "The %1$s has no voltage." msgstr "Le/La %1$s n'a pas de voltage." -#: src/iuse.cpp:10170 +#: src/iuse.cpp:10188 #, c-format msgid "Your %s is broken and won't activate." msgstr "" -#: src/iuse_actor.cpp:197 +#: src/iuse_actor.cpp:198 #, c-format msgid "The %s is empty!" msgstr "" -#: src/iuse_actor.cpp:235 src/iuse_actor.cpp:2414 +#: src/iuse_actor.cpp:238 src/iuse_actor.cpp:2421 #, c-format msgid "You need to wield the %1$s before activating it." msgstr "" -#: src/iuse_actor.cpp:245 +#: src/iuse_actor.cpp:242 +#, c-format +msgid "You need to empty the %1$s before activating it." +msgstr "" + +#: src/iuse_actor.cpp:252 #, c-format msgid "Your %1$s mutation prevents you from doing that." msgstr "" -#: src/iuse_actor.cpp:267 +#: src/iuse_actor.cpp:274 msgid "You can't do that while underwater" msgstr "Vous ne pouvez pas faire ça sous l'eau" -#: src/iuse_actor.cpp:283 src/iuse_actor.cpp:1213 +#: src/iuse_actor.cpp:290 src/iuse_actor.cpp:1220 msgid "You light a fire, but it isn't enough. You need to light more." msgstr "" -#: src/iuse_actor.cpp:370 +#: src/iuse_actor.cpp:377 #, c-format msgid "You need a tool with %s." msgid_plural "You need tools with %s." @@ -447503,79 +448553,79 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse_actor.cpp:408 +#: src/iuse_actor.cpp:415 #, c-format msgid "Turns into: %s" msgstr "Devient: %s" -#: src/iuse_actor.cpp:411 src/iuse_actor.cpp:525 +#: src/iuse_actor.cpp:418 src/iuse_actor.cpp:532 msgid "Countdown: " msgstr "Compte à Rebours:" -#: src/iuse_actor.cpp:437 +#: src/iuse_actor.cpp:444 #, c-format msgid "You unpack the %s." msgstr "" -#: src/iuse_actor.cpp:470 +#: src/iuse_actor.cpp:477 msgid "This item could be unpacked to receive something." msgstr "" -#: src/iuse_actor.cpp:509 +#: src/iuse_actor.cpp:516 msgid "It's already been triggered." msgstr "" -#: src/iuse_actor.cpp:605 +#: src/iuse_actor.cpp:612 #, c-format msgid "You've already set the %s's timer you might want to get away from it." msgstr "" -#: src/iuse_actor.cpp:651 +#: src/iuse_actor.cpp:658 msgid "Power at epicenter: " msgstr "" -#: src/iuse_actor.cpp:654 +#: src/iuse_actor.cpp:661 msgid "Casing mass: " msgstr "Masse de la douille:" -#: src/iuse_actor.cpp:655 +#: src/iuse_actor.cpp:662 msgid "Fragment mass: " msgstr "" -#: src/iuse_actor.cpp:722 +#: src/iuse_actor.cpp:729 msgid "Vitamins (RDA) and Compounds (U): " msgstr "" -#: src/iuse_actor.cpp:726 +#: src/iuse_actor.cpp:733 msgid "You need a syringe to inject this drug." msgstr "" -#: src/iuse_actor.cpp:737 src/iuse_actor.cpp:748 +#: src/iuse_actor.cpp:744 src/iuse_actor.cpp:755 #, c-format msgid "You need %1$s to consume %2$s!" msgstr "" -#: src/iuse_actor.cpp:738 src/iuse_actor.cpp:749 +#: src/iuse_actor.cpp:745 src/iuse_actor.cpp:756 #, c-format msgid "I need a %1$s to consume %2$s!" msgstr "" -#: src/iuse_actor.cpp:865 +#: src/iuse_actor.cpp:872 #, c-format msgid "This requires %d charges to activate." msgstr "" -#: src/iuse_actor.cpp:875 +#: src/iuse_actor.cpp:882 #, c-format msgid "There is no adjacent square to release the %s in!" msgstr "Il n'y a pas de case adjacente pour y libérer %s!" -#: src/iuse_actor.cpp:887 +#: src/iuse_actor.cpp:894 #, c-format msgid "You cannot place a %s there." msgstr "" -#: src/iuse_actor.cpp:901 +#: src/iuse_actor.cpp:908 #, c-format msgid "" "If you had standard factory-built %1$s bullets, you could load the %2$s." @@ -447583,7 +448633,7 @@ msgstr "" #. ~ First %s is the ammo item (with plural form and count included), second #. is the monster name -#: src/iuse_actor.cpp:909 +#: src/iuse_actor.cpp:916 #, c-format msgid "You load %1$d x %2$s round into the %3$s." msgid_plural "You load %1$d x %2$s rounds into the %3$s." @@ -447591,60 +448641,60 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse_actor.cpp:924 +#: src/iuse_actor.cpp:931 #, c-format msgid "You deploy the %s wrong. It is hostile!" msgstr "Vous déployer le/la %s mal. Il/Elle est maintenant hostile!" -#: src/iuse_actor.cpp:930 +#: src/iuse_actor.cpp:937 #, c-format msgid "You deploy the %s." msgstr "Vous déployer le/la %s." -#: src/iuse_actor.cpp:960 +#: src/iuse_actor.cpp:967 msgid "Place npc where?" msgstr "" -#: src/iuse_actor.cpp:969 +#: src/iuse_actor.cpp:976 msgid "There is no square to spawn npc in!" msgstr "" -#: src/iuse_actor.cpp:991 +#: src/iuse_actor.cpp:998 msgid "a crafting station" msgstr "" -#: src/iuse_actor.cpp:995 +#: src/iuse_actor.cpp:1002 msgid "a place to hang corpses for butchering" msgstr "" "un endroit où vous pouvez pendre une carcasse pour la rendre " "plus facile à dépecer" -#: src/iuse_actor.cpp:999 +#: src/iuse_actor.cpp:1006 msgid "" "a flat surface to butcher onto or eat meals from" msgstr "" "une surface plane où vous pouvez dépecer ou manger vos " "repas" -#: src/iuse_actor.cpp:1002 +#: src/iuse_actor.cpp:1009 msgid "a place to sit" msgstr "un endroit où s'assoir" -#: src/iuse_actor.cpp:1005 +#: src/iuse_actor.cpp:1012 msgid "a place to hide" msgstr "un endroit où se cacher" -#: src/iuse_actor.cpp:1008 +#: src/iuse_actor.cpp:1015 msgid "a safe place to contain a fire" msgstr "un endroit capable de contenir un feu" -#: src/iuse_actor.cpp:1011 +#: src/iuse_actor.cpp:1018 msgid "a place to smoke or dry food for preservation" msgstr "" "un endroit où fumer ou sécher de la nourriture pour la " "préserver" -#: src/iuse_actor.cpp:1016 +#: src/iuse_actor.cpp:1023 #, c-format msgid "" "Can be activated to deploy as furniture (%s)." @@ -447652,67 +448702,67 @@ msgstr "" "Peut être activé(e) pour être déployé(e) comme un pièce de " "mobilier (%s)." -#: src/iuse_actor.cpp:1022 +#: src/iuse_actor.cpp:1029 #, c-format msgid "" "Can be activated to deploy as furniture (%s), " "which can then be used as %s." msgstr "" -#: src/iuse_actor.cpp:1041 +#: src/iuse_actor.cpp:1048 msgid "Deploy where?" msgstr "Déployer où?" -#: src/iuse_actor.cpp:1050 +#: src/iuse_actor.cpp:1057 msgid "You attempt to become one with the furniture. It doesn't work." msgstr "Vous essayez de fusionner avec le mobilier. Ceci ne fonctionne pas." -#: src/iuse_actor.cpp:1059 +#: src/iuse_actor.cpp:1066 #, c-format msgid "The space under %s is too cramped to deploy a %s in." msgstr "" -#: src/iuse_actor.cpp:1066 +#: src/iuse_actor.cpp:1073 #, c-format msgid "You can't deploy a %s there." msgstr "Vous ne pouvez pas déployer un/une %s ici." -#: src/iuse_actor.cpp:1071 +#: src/iuse_actor.cpp:1078 msgid "There is already furniture at that location." msgstr "Il y a déjà du mobilier sur cette position." -#: src/iuse_actor.cpp:1075 +#: src/iuse_actor.cpp:1082 msgid "Before deploying furniture, you need to clear the tile." msgstr "" "Avant de pouvoir déployer du mobilier ici, vous devez retirer les objets " "présents sur la case." -#: src/iuse_actor.cpp:1123 +#: src/iuse_actor.cpp:1130 #, c-format msgid "There isn't anything new on the %s." msgstr "Il n'y a rien de nouveau sur le/la %s." -#: src/iuse_actor.cpp:1159 +#: src/iuse_actor.cpp:1166 msgid "Light where?" msgstr "Où allumer?" -#: src/iuse_actor.cpp:1167 +#: src/iuse_actor.cpp:1174 msgid "You would set yourself on fire." msgstr "Vous vous enflammeriez." -#: src/iuse_actor.cpp:1168 +#: src/iuse_actor.cpp:1175 msgid "But you're already smokin' hot." msgstr "Mais vous êtes déjà en train de partir en fumée." -#: src/iuse_actor.cpp:1174 +#: src/iuse_actor.cpp:1181 msgid "There is already a fire." msgstr "Il y a déjà un feu." -#: src/iuse_actor.cpp:1189 +#: src/iuse_actor.cpp:1196 msgid "Do you really want to burn your firewood source?" msgstr "Êtes-vous sûr(e) de vouloir brûler votre source de feu de bois?" -#: src/iuse_actor.cpp:1202 +#: src/iuse_actor.cpp:1209 msgid "" "There's a brazier there but you haven't set it up to contain the fire. " "Continue?" @@ -447720,19 +448770,19 @@ msgstr "" "Il y à un brasero ici mais vous ne l'avez pas déployé et il ne pourra pas " "contenir un feu sous cette forme. Voulez-vous continuer?" -#: src/iuse_actor.cpp:1209 +#: src/iuse_actor.cpp:1216 msgid "You successfully light a fire." msgstr "Vous avez réussi à allumer un feu." -#: src/iuse_actor.cpp:1231 src/iuse_actor.cpp:1966 src/iuse_actor.cpp:2065 +#: src/iuse_actor.cpp:1238 src/iuse_actor.cpp:1973 src/iuse_actor.cpp:2072 msgid "This tool doesn't have enough charges." msgstr "" -#: src/iuse_actor.cpp:1235 +#: src/iuse_actor.cpp:1242 msgid "You need direct sunlight to light a fire with this." msgstr "Il vous faut un rayon de soleil pour allumer un feu avec ça." -#: src/iuse_actor.cpp:1297 +#: src/iuse_actor.cpp:1304 #, c-format msgid "" "If the current weather holds, it will take around %d minute to light a fire." @@ -447746,7 +448796,7 @@ msgstr[1] "" "Si le temps se maintient, cela prendra environ %d minutes pour allumer un " "feu." -#: src/iuse_actor.cpp:1299 +#: src/iuse_actor.cpp:1306 #, c-format msgid "At your skill level, it will take around %d minute to light a fire." msgid_plural "" @@ -447758,50 +448808,50 @@ msgstr[1] "" "À votre niveau de compétence, cela prendra environ %d minutes pour allumer " "un feu." -#: src/iuse_actor.cpp:1361 +#: src/iuse_actor.cpp:1368 #, c-format msgid "You can not cut the %s with itself." msgstr "Vous ne pouvez couper %s avec lui même." -#: src/iuse_actor.cpp:1415 +#: src/iuse_actor.cpp:1422 #, c-format msgid "Can't salvage anything from %s." msgstr "Ne peut rien récupérer sur %s." -#: src/iuse_actor.cpp:1419 +#: src/iuse_actor.cpp:1426 #, c-format msgid "Try disassembling the %s instead." msgstr "Essayez plutôt de démonter %s." -#: src/iuse_actor.cpp:1427 +#: src/iuse_actor.cpp:1434 #, c-format msgid "The %s is made of material that cannot be cut up." msgstr "%s est fait(e) de matériaux qui ne se coupent pas." -#: src/iuse_actor.cpp:1433 +#: src/iuse_actor.cpp:1440 #, c-format msgid "Please empty the %s before cutting it up." msgstr "Videz %s avant de le couper." -#: src/iuse_actor.cpp:1439 +#: src/iuse_actor.cpp:1446 #, c-format msgid "The %s is too small to salvage material from." msgstr "%s est trop petit(e) pour y récupérer des matériaux." -#: src/iuse_actor.cpp:1446 +#: src/iuse_actor.cpp:1453 msgid "You are wielding that, are you sure?" msgstr "Vous tenez ça en main, confirmer?" -#: src/iuse_actor.cpp:1448 +#: src/iuse_actor.cpp:1455 msgid "You're wearing that, are you sure?" msgstr "Vous portez ceci; êtes vous sûr?" -#: src/iuse_actor.cpp:1605 +#: src/iuse_actor.cpp:1612 #, c-format msgid "You try to salvage materials from the %s." msgstr "Vous tentez de récupérer les matériaux de %s." -#: src/iuse_actor.cpp:1630 +#: src/iuse_actor.cpp:1637 #, c-format msgid "Salvaged %1$i %2$s." msgid_plural "Salvaged %1$i %2$s." @@ -447809,103 +448859,103 @@ msgstr[0] "Récupéré %1$i %2$s." msgstr[1] "Récupéré %1$i %2$s." msgstr[2] "Récupéré %1$i %2$s." -#: src/iuse_actor.cpp:1643 +#: src/iuse_actor.cpp:1650 #, c-format msgid "Could not salvage a %s." msgstr "N'a pu récupérer un(e) %s." -#: src/iuse_actor.cpp:1677 +#: src/iuse_actor.cpp:1684 msgid "You can't inscribe an item that isn't solid!" msgstr "Vous ne pouvez graver sur un objet non solide!" -#: src/iuse_actor.cpp:1684 +#: src/iuse_actor.cpp:1691 #, c-format msgid "You can't %1$s %2$s because of the material it is made of." msgstr "" -#: src/iuse_actor.cpp:1695 +#: src/iuse_actor.cpp:1702 #, c-format msgid "%s meaning?" msgstr "" -#: src/iuse_actor.cpp:1696 +#: src/iuse_actor.cpp:1703 msgid "It's a label" msgstr "C'est un label" -#: src/iuse_actor.cpp:1697 +#: src/iuse_actor.cpp:1704 msgid "It's a note" msgstr "C'est une note" -#: src/iuse_actor.cpp:1716 +#: src/iuse_actor.cpp:1723 msgid "(To delete, clear the text and confirm)\n" msgstr "" #. ~ %1$s: gerund (e.g. carved), %2$s: item name -#: src/iuse_actor.cpp:1718 +#: src/iuse_actor.cpp:1725 #, c-format msgctxt "carving" msgid "%1$s on the %2$s is: " msgstr "" -#: src/iuse_actor.cpp:1722 src/iuse_actor.cpp:1773 +#: src/iuse_actor.cpp:1729 src/iuse_actor.cpp:1780 #, c-format msgid "%s what?" msgstr "Que voulez-vous %s ?" -#: src/iuse_actor.cpp:1753 +#: src/iuse_actor.cpp:1760 #, c-format msgid "%s on what?" msgstr "Où voulez-vous %s ?" -#: src/iuse_actor.cpp:1754 +#: src/iuse_actor.cpp:1761 msgid "The terrain" msgstr "" -#: src/iuse_actor.cpp:1755 +#: src/iuse_actor.cpp:1762 msgid "An item" msgstr "Un objet" -#: src/iuse_actor.cpp:1769 +#: src/iuse_actor.cpp:1776 msgid "Write where?" msgstr "Ecrire où?" -#: src/iuse_actor.cpp:1777 +#: src/iuse_actor.cpp:1784 msgid "Inscribe which item?" msgstr "Graver sur quel objet?" -#: src/iuse_actor.cpp:1784 +#: src/iuse_actor.cpp:1791 #, c-format msgid "You try to bend your %s, but fail." msgstr "" -#: src/iuse_actor.cpp:1825 +#: src/iuse_actor.cpp:1832 msgid "You cauterize yourself." msgstr "Vous vous cautérisez." -#: src/iuse_actor.cpp:1828 +#: src/iuse_actor.cpp:1835 msgid "It hurts like hell!" msgstr "Ça fait un mal de chien!" -#: src/iuse_actor.cpp:1830 +#: src/iuse_actor.cpp:1837 msgid "It itches a little." msgstr "Ça démange un peu." -#: src/iuse_actor.cpp:1833 +#: src/iuse_actor.cpp:1840 msgid "Bleeding has not stopped completely!" msgstr "" -#: src/iuse_actor.cpp:1892 +#: src/iuse_actor.cpp:1899 msgid "" "You are not bleeding or bitten, there is no need to cauterize yourself." msgstr "" "Vous ne saignez pas et n'avez pas été mordu, il n'y a pas besoin de vous " "cautériser." -#: src/iuse_actor.cpp:1895 +#: src/iuse_actor.cpp:1902 msgid "You cannot cauterize while mounted." msgstr "" -#: src/iuse_actor.cpp:1901 +#: src/iuse_actor.cpp:1908 msgid "" "You need a source of flame (4 charges worth) before you can cauterize " "yourself." @@ -447913,814 +448963,814 @@ msgstr "" "Vous avez besoin d'une source de flamme (procurant 4 charges) avant de " "pouvoir vous cautériser." -#: src/iuse_actor.cpp:1905 +#: src/iuse_actor.cpp:1912 #, c-format msgid "You need at least %d charges to cauterize wounds." msgstr "Il vous faut au moins %d charges pour cautériser la plaie." -#: src/iuse_actor.cpp:2054 +#: src/iuse_actor.cpp:2061 msgid "Hsss" msgstr "Hsss" -#: src/iuse_actor.cpp:2102 +#: src/iuse_actor.cpp:2109 msgid "You can't play music while mounted." msgstr "" -#: src/iuse_actor.cpp:2103 +#: src/iuse_actor.cpp:2110 msgid " can't play music while mounted." msgstr "" -#: src/iuse_actor.cpp:2109 +#: src/iuse_actor.cpp:2116 msgid "You can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2110 +#: src/iuse_actor.cpp:2117 msgid " can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2120 src/iuse_actor.cpp:2128 +#: src/iuse_actor.cpp:2127 src/iuse_actor.cpp:2135 #, c-format msgid "You stop playing your %s." msgstr "" -#: src/iuse_actor.cpp:2121 src/iuse_actor.cpp:2129 +#: src/iuse_actor.cpp:2128 src/iuse_actor.cpp:2136 #, c-format msgid " stops playing their %s." msgstr "" -#: src/iuse_actor.cpp:2140 +#: src/iuse_actor.cpp:2147 #, c-format msgid "You need to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2141 +#: src/iuse_actor.cpp:2148 #, c-format msgid " needs to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2150 +#: src/iuse_actor.cpp:2157 #, c-format msgid "You feel too weak to play your %s." msgstr "" -#: src/iuse_actor.cpp:2151 +#: src/iuse_actor.cpp:2158 #, c-format msgid " feels too weak to play their %s." msgstr "" -#: src/iuse_actor.cpp:2164 +#: src/iuse_actor.cpp:2171 #, c-format msgid "You start playing your %s." msgstr "" -#: src/iuse_actor.cpp:2165 +#: src/iuse_actor.cpp:2172 #, c-format msgid " starts playing their %s." msgstr "" #. ~ %1$s: npc name, %2$s: npc action description -#: src/iuse_actor.cpp:2183 +#: src/iuse_actor.cpp:2190 #, c-format msgctxt "play music" msgid "%1$s %2$s" msgstr "%1$s %2$s" -#: src/iuse_actor.cpp:2189 +#: src/iuse_actor.cpp:2196 msgid "You produce an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2191 +#: src/iuse_actor.cpp:2198 #, c-format msgid "%s produces an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2244 +#: src/iuse_actor.cpp:2251 msgid "This can teach you a spell." msgstr "Ceci peut vous faire apprendre un sort." -#: src/iuse_actor.cpp:2246 +#: src/iuse_actor.cpp:2253 msgid "This can teach you a number of spells." msgstr "" -#: src/iuse_actor.cpp:2249 +#: src/iuse_actor.cpp:2256 msgid "Spells Contained:" msgstr "" -#: src/iuse_actor.cpp:2260 src/iuse_actor.cpp:2296 +#: src/iuse_actor.cpp:2267 src/iuse_actor.cpp:2303 #, c-format msgid "Level %u" msgstr "" -#: src/iuse_actor.cpp:2262 +#: src/iuse_actor.cpp:2269 #, c-format msgid "%1$s (Max)" msgstr "" -#: src/iuse_actor.cpp:2283 +#: src/iuse_actor.cpp:2290 msgid "You can't read." msgstr "Vous ne pouvez pas lire." -#: src/iuse_actor.cpp:2298 +#: src/iuse_actor.cpp:2305 msgid " (Max)" msgstr "" -#: src/iuse_actor.cpp:2305 +#: src/iuse_actor.cpp:2312 msgid "Study to Learn" msgstr "" -#: src/iuse_actor.cpp:2308 +#: src/iuse_actor.cpp:2315 msgid "Can't learn!" msgstr "" -#: src/iuse_actor.cpp:2316 +#: src/iuse_actor.cpp:2323 msgid "You already know everything this could teach you." msgstr "" -#: src/iuse_actor.cpp:2324 +#: src/iuse_actor.cpp:2331 msgid "Study a spell:" msgstr "" -#: src/iuse_actor.cpp:2341 +#: src/iuse_actor.cpp:2348 msgid "Spend how long studying?" msgstr "" -#: src/iuse_actor.cpp:2342 +#: src/iuse_actor.cpp:2349 msgid "30 minutes" msgstr "30 minutes" -#: src/iuse_actor.cpp:2343 +#: src/iuse_actor.cpp:2350 msgid "1 hour" msgstr "1 heure" -#: src/iuse_actor.cpp:2344 +#: src/iuse_actor.cpp:2351 msgid "2 hours" msgstr "2 heures" -#: src/iuse_actor.cpp:2345 +#: src/iuse_actor.cpp:2352 msgid "4 hours" msgstr "4 heures" -#: src/iuse_actor.cpp:2346 +#: src/iuse_actor.cpp:2353 msgid "8 hours" msgstr "8 heures" -#: src/iuse_actor.cpp:2347 +#: src/iuse_actor.cpp:2354 msgid "Until you gain a spell level" msgstr "" -#: src/iuse_actor.cpp:2388 +#: src/iuse_actor.cpp:2395 #, c-format msgid "This item when activated: %1$s" msgstr "" #. ~ %1$s: spell name, %2$i: spell level -#: src/iuse_actor.cpp:2393 +#: src/iuse_actor.cpp:2400 #, c-format msgid "This item casts %1$s at level %2$i." msgstr "" -#: src/iuse_actor.cpp:2397 +#: src/iuse_actor.cpp:2404 msgid "This item never fails." msgstr "" -#: src/iuse_actor.cpp:2478 +#: src/iuse_actor.cpp:2485 #, c-format msgid "You don't think putting your %1$s in your %2$s is a good idea" msgstr "" -#: src/iuse_actor.cpp:2482 +#: src/iuse_actor.cpp:2489 #, c-format msgid "You holster your %s" msgstr "" -#: src/iuse_actor.cpp:2494 +#: src/iuse_actor.cpp:2501 #, c-format msgid "You need to unwield your %s before using it." msgstr "" -#: src/iuse_actor.cpp:2501 +#: src/iuse_actor.cpp:2508 msgid "Holster item" msgstr "Rengainer l'objet" -#: src/iuse_actor.cpp:2508 +#: src/iuse_actor.cpp:2515 #, c-format msgid "Draw %s" msgstr "Dégainer %s" -#: src/iuse_actor.cpp:2513 src/monexamine.cpp:365 src/monexamine.cpp:516 +#: src/iuse_actor.cpp:2520 src/monexamine.cpp:365 src/monexamine.cpp:516 #, c-format msgid "Use %s" msgstr "Utiliser %s" -#: src/iuse_actor.cpp:2536 +#: src/iuse_actor.cpp:2543 #, c-format msgid "You can't unwield your %s." msgstr "" -#: src/iuse_actor.cpp:2561 +#: src/iuse_actor.cpp:2568 msgid "Can be activated to store suitable items." msgstr "" -#: src/iuse_actor.cpp:2577 +#: src/iuse_actor.cpp:2584 #, c-format msgid "Can be used to assemble: %s" msgstr "" -#: src/iuse_actor.cpp:2587 +#: src/iuse_actor.cpp:2594 #, c-format msgid "Insufficient ammunition to assemble %s" msgstr "" -#: src/iuse_actor.cpp:2632 +#: src/iuse_actor.cpp:2639 msgid "You can't do that while incorporeal." msgstr "" -#: src/iuse_actor.cpp:2633 +#: src/iuse_actor.cpp:2640 msgid " can't do that while incorporeal." msgstr "" -#: src/iuse_actor.cpp:2646 +#: src/iuse_actor.cpp:2653 msgid " can't do that while mounted." msgstr " ne peux pas faire ça tout en étant monté(e)." -#: src/iuse_actor.cpp:2658 +#: src/iuse_actor.cpp:2665 msgid "Your tool does not have enough charges to do that." msgstr "Votre outil n'a pas suffisament de charges pour faire cela." -#: src/iuse_actor.cpp:2739 +#: src/iuse_actor.cpp:2746 #, c-format msgid "Your %s is not made of any of:" msgstr "" -#: src/iuse_actor.cpp:2743 +#: src/iuse_actor.cpp:2750 #, c-format msgid "%s (repaired using %s)" msgstr "" -#: src/iuse_actor.cpp:2786 +#: src/iuse_actor.cpp:2793 #, c-format msgid "You don't have enough %s to do that. Have: %d, need: %d" msgstr "" -#: src/iuse_actor.cpp:2872 src/iuse_actor.cpp:4545 +#: src/iuse_actor.cpp:2879 src/iuse_actor.cpp:4552 msgid "You do not have that item!" msgstr "Vous n'avez pas cet objet!" -#: src/iuse_actor.cpp:2878 +#: src/iuse_actor.cpp:2885 msgid "That requires gunsmithing tools." msgstr "Cela nécessite des outils de forge d'armes." -#: src/iuse_actor.cpp:2884 +#: src/iuse_actor.cpp:2891 msgid "You cannot repair this type of item." msgstr "Vous ne pouvez réparer ce type d'objet." -#: src/iuse_actor.cpp:2894 +#: src/iuse_actor.cpp:2901 msgid "This can be used to repair other items, not itself." msgstr "Cela peu servir pour réparer d'autres objets, pas lui même." -#: src/iuse_actor.cpp:2921 +#: src/iuse_actor.cpp:2928 #, c-format msgid "Your %s is already enhanced to its maximum potential." msgstr "" -#: src/iuse_actor.cpp:2929 src/iuse_actor.cpp:3192 +#: src/iuse_actor.cpp:2936 src/iuse_actor.cpp:3199 #, c-format msgid "You cannot improve your %s any more this way." msgstr "Vous ne pouvez plus augmenter votre %s de cette façon." -#: src/iuse_actor.cpp:3031 +#: src/iuse_actor.cpp:3038 #, c-format msgid "You damage your %s! ( %s-> %s)" msgstr "" -#: src/iuse_actor.cpp:3034 src/iuse_actor.cpp:4701 +#: src/iuse_actor.cpp:3041 src/iuse_actor.cpp:4708 msgid "You destroy it!" msgstr "Vous le détruisez!" -#: src/iuse_actor.cpp:3070 +#: src/iuse_actor.cpp:3077 #, c-format msgid "The %s already fits!" msgstr "Le/la %s vous va déjà!" -#: src/iuse_actor.cpp:3073 +#: src/iuse_actor.cpp:3080 #, c-format msgid "This %s cannot be refitted!" msgstr "Ce/cette %s ne peut pas être ajusté(e)!" -#: src/iuse_actor.cpp:3112 +#: src/iuse_actor.cpp:3119 #, c-format msgid "" "It seems working on your %s is just beyond your current level of expertise." msgstr "" -#: src/iuse_actor.cpp:3151 +#: src/iuse_actor.cpp:3158 #, c-format msgid "You take your %s in, improving the fit." msgstr "Vous prenez votre %s et l'ajustez à votre taille." -#: src/iuse_actor.cpp:3167 +#: src/iuse_actor.cpp:3174 #, c-format msgid "You resize the %s to accommodate your tiny build." msgstr "" -#: src/iuse_actor.cpp:3180 +#: src/iuse_actor.cpp:3187 #, c-format msgid "You adjust the %s back to its normal size." msgstr "" -#: src/iuse_actor.cpp:3198 +#: src/iuse_actor.cpp:3205 #, c-format msgid "You make your %s extra sturdy." msgstr "Vous améliorez la résistance de votre %s." -#: src/iuse_actor.cpp:3207 +#: src/iuse_actor.cpp:3214 #, c-format msgid "Your %s is already enhanced." msgstr "Votre %s est déjà amélioré." -#: src/iuse_actor.cpp:3216 +#: src/iuse_actor.cpp:3223 msgid "Refitting" msgstr "Ajuster" -#: src/iuse_actor.cpp:3217 +#: src/iuse_actor.cpp:3224 msgid "Downsizing" msgstr "" -#: src/iuse_actor.cpp:3218 +#: src/iuse_actor.cpp:3225 msgid "Upsizing" msgstr "" -#: src/iuse_actor.cpp:3220 +#: src/iuse_actor.cpp:3227 msgid "Practicing" msgstr "" -#: src/iuse_actor.cpp:3229 +#: src/iuse_actor.cpp:3236 msgid "Repair" msgstr "Réparer" -#: src/iuse_actor.cpp:3238 +#: src/iuse_actor.cpp:3245 #, c-format msgid "Repair %s" msgstr "Réparer %s" -#: src/iuse_actor.cpp:3310 +#: src/iuse_actor.cpp:3317 msgid "You can't use filthy items for healing." msgstr "Vous ne pouvez pas utiliser d'objets sales pour soigner." -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "The bleeding is stopped." msgstr "L'hémorragie est stoppée." -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "You stop the bleeding." msgstr "Vous arrêtez l'hémorragie." -#: src/iuse_actor.cpp:3457 +#: src/iuse_actor.cpp:3464 msgid "You reduce the bleeding, but it's not stopped yet." msgstr "" "Vous réduisez la sévérité de l'hémorragie sans pouvoir la stopper " "complètement." -#: src/iuse_actor.cpp:3458 +#: src/iuse_actor.cpp:3465 msgid "The bleeding is reduced, but not stopped." msgstr "" "La sévérité de l'hémorragie est réduite, mais n'est pas complètement " "stoppée." -#: src/iuse_actor.cpp:3462 +#: src/iuse_actor.cpp:3469 msgid "" "Your dressing is too ineffective for a bleeding of this extent, and you fail" " to stop it." msgstr "" -#: src/iuse_actor.cpp:3463 +#: src/iuse_actor.cpp:3470 msgid "The wound still bleeds." msgstr "La blessure saigne toujours." -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "The wound is cleaned." msgstr "La blessure est nettoyée" -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "You clean the wound." msgstr "Vous nettoyez la blessure." -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "The wound still looks bad." msgstr "La blessure a toujours l'air infectée." -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "Your wound still aches." msgstr "Vote blessure vous fait toujours souffrir." -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "The wound is disinfected." msgstr "La blessure est désinfectée." -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "You disinfect the wound." msgstr "Vous désinfectez la blessure." -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "The wound still looks nasty." msgstr "La blessure a toujours l'air sale." -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "Your wound still hurts." msgstr "Votre blessure vous fait toujours mal." -#: src/iuse_actor.cpp:3490 +#: src/iuse_actor.cpp:3497 #, c-format msgid "You finish using the %s." msgstr "Vous terminez d'utiliser le %s." #. ~ Healing complete message. %1$s is healer name, %2$s is item name. -#: src/iuse_actor.cpp:3494 +#: src/iuse_actor.cpp:3501 #, c-format msgid "%1$s finishes using the %2$s." msgstr "" -#: src/iuse_actor.cpp:3581 +#: src/iuse_actor.cpp:3588 msgid "That arm is broken. It needs surgical attention or a splint." msgstr "" "Ce bras est cassé. Il a besoin de soins chirurgicaux ou d'une attelle." -#: src/iuse_actor.cpp:3583 +#: src/iuse_actor.cpp:3590 msgid "That leg is broken. It needs surgical attention or a splint." msgstr "" "Cette jambe est cassée. Elle a besoin de soins chirurgicaux ou d'une " "attelle." -#: src/iuse_actor.cpp:3608 +#: src/iuse_actor.cpp:3615 msgid "'s biology is not compatible with that item." msgstr "" -#: src/iuse_actor.cpp:3637 +#: src/iuse_actor.cpp:3644 msgid "Select a body part for: " msgstr "Sélectionnez une partie du corps pour: " #. ~ %1$s: patient name, %2$s: healing item name -#: src/iuse_actor.cpp:3655 +#: src/iuse_actor.cpp:3662 #, c-format msgctxt "healing" msgid "Select a body part of %1$s for %2$s:" msgstr "" -#: src/iuse_actor.cpp:3669 +#: src/iuse_actor.cpp:3676 msgid "Healing effects " msgstr "" -#: src/iuse_actor.cpp:3674 +#: src/iuse_actor.cpp:3681 msgid "Base healing: " msgstr "Régénération de base:" -#: src/iuse_actor.cpp:3675 src/iuse_actor.cpp:3680 +#: src/iuse_actor.cpp:3682 src/iuse_actor.cpp:3687 msgid "Head: " msgstr "Tête: " -#: src/iuse_actor.cpp:3676 src/iuse_actor.cpp:3682 +#: src/iuse_actor.cpp:3683 src/iuse_actor.cpp:3689 msgid " Torso: " msgstr " Torse: " -#: src/iuse_actor.cpp:3677 src/iuse_actor.cpp:3684 +#: src/iuse_actor.cpp:3684 src/iuse_actor.cpp:3691 msgid " Limbs: " msgstr " Membres: " -#: src/iuse_actor.cpp:3679 +#: src/iuse_actor.cpp:3686 msgid "Actual healing: " msgstr "Régénération réelle:" -#: src/iuse_actor.cpp:3690 +#: src/iuse_actor.cpp:3697 msgid "Base bandaging quality: " msgstr "" -#: src/iuse_actor.cpp:3693 +#: src/iuse_actor.cpp:3700 msgid "Actual bandaging quality: " msgstr "" -#: src/iuse_actor.cpp:3699 +#: src/iuse_actor.cpp:3706 msgid "Base disinfecting quality: " msgstr "" -#: src/iuse_actor.cpp:3702 +#: src/iuse_actor.cpp:3709 msgid "Actual disinfecting quality: " msgstr "" -#: src/iuse_actor.cpp:3707 +#: src/iuse_actor.cpp:3714 msgid "Effect on bleeding: " msgstr "" -#: src/iuse_actor.cpp:3709 +#: src/iuse_actor.cpp:3716 msgid "Actual effect on bleeding: " msgstr "" -#: src/iuse_actor.cpp:3714 +#: src/iuse_actor.cpp:3721 msgid "Chance to heal (percent): " msgstr "" -#: src/iuse_actor.cpp:3716 +#: src/iuse_actor.cpp:3723 msgid "* Bite: " msgstr "* Morsure: " -#: src/iuse_actor.cpp:3720 +#: src/iuse_actor.cpp:3727 msgid "* Infection: " msgstr "* Infection: " -#: src/iuse_actor.cpp:3724 +#: src/iuse_actor.cpp:3731 msgid "Moves to use: " msgstr "" -#: src/iuse_actor.cpp:3784 +#: src/iuse_actor.cpp:3791 #, c-format msgid "Yeah. Place the %s at your feet. Real damn smart move." msgstr "" -#: src/iuse_actor.cpp:3790 +#: src/iuse_actor.cpp:3797 #, c-format msgid "You can't place a %s there." msgstr "Vous ne pouvez pas placer un(e) %s ici." -#: src/iuse_actor.cpp:3796 +#: src/iuse_actor.cpp:3803 #, c-format msgid "You must place the %s between two solid tiles." msgstr "Vous devez placer le %s entre deux carreaux pleins." -#: src/iuse_actor.cpp:3801 +#: src/iuse_actor.cpp:3808 #, c-format msgid "The %s needs a %s adjacent to it." msgstr "Le %s a besoin d'un %s adjacent." -#: src/iuse_actor.cpp:3808 +#: src/iuse_actor.cpp:3815 #, c-format msgid "You can't place a %s there. It contains a trap already." msgstr "Vous ne pouvez pas placer un(e) %s ici. Il y a déjà un piège." -#: src/iuse_actor.cpp:3811 +#: src/iuse_actor.cpp:3818 #, c-format msgid "You trigger a %s!" msgstr "Vous déclenchez un %s!" -#: src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:3847 #, c-format msgid "Place %s where?" msgstr "Où placer %s?" -#: src/iuse_actor.cpp:3862 +#: src/iuse_actor.cpp:3869 #, c-format msgid "" "That trap needs a space in %d tiles radius to be clear, centered %d tiles " "from you." msgstr "" -#: src/iuse_actor.cpp:3966 +#: src/iuse_actor.cpp:3973 #, c-format msgid "You saw down the barrel of your %s." msgstr "" -#: src/iuse_actor.cpp:3976 src/iuse_actor.cpp:4035 +#: src/iuse_actor.cpp:3983 src/iuse_actor.cpp:4042 msgid "It's not a gun." msgstr "Ce n'est pas une arme à feu" -#: src/iuse_actor.cpp:3980 +#: src/iuse_actor.cpp:3987 msgid "The barrel is too small." msgstr "Le baril est trop petit" -#: src/iuse_actor.cpp:3984 +#: src/iuse_actor.cpp:3991 msgid "The barrel is already sawn-off." msgstr "le baril est déjà tronqué." -#: src/iuse_actor.cpp:3994 +#: src/iuse_actor.cpp:4001 msgid "Can't saw off modified barrels." msgstr "" -#: src/iuse_actor.cpp:4025 +#: src/iuse_actor.cpp:4032 #, c-format msgid "You saw down the stock of your %s." msgstr "" -#: src/iuse_actor.cpp:4039 +#: src/iuse_actor.cpp:4046 msgid "The stock is already sawn-off." -msgstr "" +msgstr "La crosse de cette arme à déjà été coupée." -#: src/iuse_actor.cpp:4043 +#: src/iuse_actor.cpp:4050 msgid "This gun doesn't have a stock." -msgstr "" +msgstr "Cette arme n'a pas de crosse." -#: src/iuse_actor.cpp:4059 +#: src/iuse_actor.cpp:4066 msgid "" "Can't cut off modern composite stocks (must have an empty stock mount)." msgstr "" -#: src/iuse_actor.cpp:4063 +#: src/iuse_actor.cpp:4070 msgid "Can't cut off modified stocks." -msgstr "" +msgstr "Vous ne pouvez pas couper une crosse modifiée." -#: src/iuse_actor.cpp:4067 +#: src/iuse_actor.cpp:4074 msgid "Can't cut off accessorized stocks." msgstr "" -#: src/iuse_actor.cpp:4099 +#: src/iuse_actor.cpp:4106 #, c-format msgid "You attach %s to your MOLLE webbing." msgstr "" -#: src/iuse_actor.cpp:4120 +#: src/iuse_actor.cpp:4127 msgid "Remove which accessory?" -msgstr "" +msgstr "Quel accessoire voulez-vous retirer?" -#: src/iuse_actor.cpp:4131 +#: src/iuse_actor.cpp:4138 #, c-format msgid "You remove the item from your %s." -msgstr "" +msgstr "Vous retirez l'objet de votre %s." -#: src/iuse_actor.cpp:4173 +#: src/iuse_actor.cpp:4180 msgid "You can't install bionics while mounted." msgstr "" -#: src/iuse_actor.cpp:4177 +#: src/iuse_actor.cpp:4184 msgid "You can't self-install this CBM." msgstr "" -#: src/iuse_actor.cpp:4179 +#: src/iuse_actor.cpp:4186 msgid "You can't install a filthy CBM!" msgstr "" -#: src/iuse_actor.cpp:4181 +#: src/iuse_actor.cpp:4188 msgid "This CBM is not sterile, you can't install it." msgstr "Ce MBC n'est pas stérile, vous ne pouvez pas l'installer." -#: src/iuse_actor.cpp:4184 +#: src/iuse_actor.cpp:4191 msgid "This CBM is already deployed. You need to reset it to factory state." msgstr "" -#: src/iuse_actor.cpp:4187 +#: src/iuse_actor.cpp:4194 msgid "Max power capacity already reached" msgstr "" -#: src/iuse_actor.cpp:4192 +#: src/iuse_actor.cpp:4199 msgid "You have already installed this bionic." msgstr "Vous avez déja installé ce bionique." -#: src/iuse_actor.cpp:4194 +#: src/iuse_actor.cpp:4201 msgid "There is nothing to upgrade." msgstr "Il n'y a rien à améliorer." -#: src/iuse_actor.cpp:4203 +#: src/iuse_actor.cpp:4210 msgid "You have a superior version installed." msgstr "" -#: src/iuse_actor.cpp:4242 +#: src/iuse_actor.cpp:4249 msgid "Remove which modification?" msgstr "Retirer quelle modification?" -#: src/iuse_actor.cpp:4254 +#: src/iuse_actor.cpp:4261 msgid "" "Are you sure? You may be lacking the skills needed to reattach this " "modification." msgstr "" -#: src/iuse_actor.cpp:4256 +#: src/iuse_actor.cpp:4263 msgid "Remove modification?" -msgstr "" +msgstr "Retirer la modification?" -#: src/iuse_actor.cpp:4273 src/iuse_actor.cpp:4347 +#: src/iuse_actor.cpp:4280 src/iuse_actor.cpp:4354 msgid "Doesn't appear to be modded." -msgstr "" +msgstr "Ceci n'a pas l'air d'avoir été modifié(e)." -#: src/iuse_actor.cpp:4283 +#: src/iuse_actor.cpp:4290 msgid "None of the mods can be removed." -msgstr "" +msgstr "Aucune de ces modifications ne peut être retirée." -#: src/iuse_actor.cpp:4288 src/iuse_actor.cpp:4361 +#: src/iuse_actor.cpp:4295 src/iuse_actor.cpp:4368 msgid "Has to be taken off first." -msgstr "" +msgstr "Vous devez arrêter de porter ceci avant de faire cela." -#: src/iuse_actor.cpp:4318 +#: src/iuse_actor.cpp:4325 msgid "Modify which part" -msgstr "" +msgstr "Quelle partie voulez-vous modifier?" -#: src/iuse_actor.cpp:4342 +#: src/iuse_actor.cpp:4349 msgid "Need to be wielding." -msgstr "" +msgstr "Vous devez avoir ceci dans vos mains avant de faire cela." -#: src/iuse_actor.cpp:4356 +#: src/iuse_actor.cpp:4363 msgid "None of the mods can be modified." -msgstr "" +msgstr "Aucune de ces modifications ne peut être modifiée." -#: src/iuse_actor.cpp:4403 +#: src/iuse_actor.cpp:4410 #, c-format msgid "Put up the %s where (%dx%d clear area)?" msgstr "Placer %s a quel endroit (zone vide de %dx%d)?" -#: src/iuse_actor.cpp:4418 src/iuse_actor.cpp:4422 +#: src/iuse_actor.cpp:4425 src/iuse_actor.cpp:4429 #, c-format msgid "The %s is in the way." -msgstr "" +msgstr "Le/La %s bloque le passage." -#: src/iuse_actor.cpp:4426 +#: src/iuse_actor.cpp:4433 #, c-format msgid "The %s in that direction isn't suitable for placing the %s." msgstr "" -#: src/iuse_actor.cpp:4431 +#: src/iuse_actor.cpp:4438 #, c-format msgid "There is already furniture (%s) there." msgstr "" -#: src/iuse_actor.cpp:4471 +#: src/iuse_actor.cpp:4478 msgid "Use this item to weigh yourself. Includes everything you are wearing." msgstr "" -#: src/iuse_actor.cpp:4477 +#: src/iuse_actor.cpp:4484 msgid "You cannot weigh yourself while mounted." msgstr "" -#: src/iuse_actor.cpp:4483 +#: src/iuse_actor.cpp:4490 #, c-format msgid "ERROR: Max weight of %.0f %s exceeded" msgstr "" -#: src/iuse_actor.cpp:4533 +#: src/iuse_actor.cpp:4540 msgid "You can't see to sew!" msgstr "Il n 'y a pas assez de lumière pour coudre!" -#: src/iuse_actor.cpp:4543 +#: src/iuse_actor.cpp:4550 msgid "Enhance which clothing?" msgstr "" -#: src/iuse_actor.cpp:4551 +#: src/iuse_actor.cpp:4558 msgid "This can be used to repair or modify other items, not itself." msgstr "" "Cela peu servir pour réparer ou modifier d'autres objets, pas lui même." -#: src/iuse_actor.cpp:4596 +#: src/iuse_actor.cpp:4603 msgid "How do you want to modify it?" msgstr "Quelle modification souhaitez vous apporter?" #. ~ %1$s: modification desc, %2$s: mod name -#: src/iuse_actor.cpp:4611 +#: src/iuse_actor.cpp:4618 #, c-format msgid "Can't %1$s (incompatible with %2$s)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of thread needed -#: src/iuse_actor.cpp:4616 +#: src/iuse_actor.cpp:4623 #, c-format msgid "Can't %1$s (need %2$d thread loaded)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items needed -#: src/iuse_actor.cpp:4620 +#: src/iuse_actor.cpp:4627 #, c-format msgid "Can't %1$s (need %2$d %3$s)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items #. needed, %4$s: number of thread needed -#: src/iuse_actor.cpp:4627 +#: src/iuse_actor.cpp:4634 #, c-format msgid "%1$s (%2$d %3$s and %4$d thread)" msgstr "" -#: src/iuse_actor.cpp:4671 +#: src/iuse_actor.cpp:4678 msgid "Are you sure? You will not gain any materials back." msgstr "" -#: src/iuse_actor.cpp:4698 +#: src/iuse_actor.cpp:4705 #, c-format msgid "You damage your %s trying to modify it! ( %s-> %s)" msgstr "" -#: src/iuse_actor.cpp:4709 +#: src/iuse_actor.cpp:4716 msgid "You fail to modify the clothing, and you waste thread and materials." msgstr "" "Vous échouez à modifier le vêtement, et gâchez du fil et des matériaux." -#: src/iuse_actor.cpp:4713 +#: src/iuse_actor.cpp:4720 #, c-format msgid "You modify your %s, but waste a lot of thread." msgstr "Vous modifiez votre %s, mais gâchez beaucoup de fil." -#: src/iuse_actor.cpp:4723 +#: src/iuse_actor.cpp:4730 #, c-format msgid "You modify your %s!" msgstr "Vous modifiez votre %s!" -#: src/iuse_actor.cpp:4764 +#: src/iuse_actor.cpp:4771 #, c-format msgid "You use the %s to mask your scent" msgstr "" -#: src/iuse_actor.h:535 +#: src/iuse_actor.h:538 msgid "Carve" msgstr "" -#: src/iuse_actor.h:536 +#: src/iuse_actor.h:539 msgid "Carved" msgstr "" -#: src/iuse_actor.h:576 src/iuse_actor.h:578 src/iuse_actor.h:599 -#: src/iuse_actor.h:624 +#: src/iuse_actor.h:579 src/iuse_actor.h:581 src/iuse_actor.h:602 +#: src/iuse_actor.h:627 msgid "hsss" msgstr "" @@ -448896,7 +449946,7 @@ msgstr "<-> précédent" msgid "ndo move" msgstr "annler déplacement" -#: src/json.cpp:807 +#: src/json.cpp:809 msgid "" "This JSON file looks like it starts with a Byte Order Mark (BOM) or is " "otherwise corrupted. This can happen if you edit files in Windows Notepad." @@ -448924,7 +449974,7 @@ msgstr "" msgid "N " msgstr "N " -#: src/line.cpp:571 src/overmap.cpp:5888 +#: src/line.cpp:571 src/overmap.cpp:5882 msgid "north" msgstr "nord" @@ -448940,7 +449990,7 @@ msgstr "nord-est" msgid "E " msgstr "E " -#: src/line.cpp:573 src/overmap.cpp:5889 +#: src/line.cpp:573 src/overmap.cpp:5883 msgid "east" msgstr "est" @@ -448956,7 +450006,7 @@ msgstr "sud-est" msgid "S " msgstr "S " -#: src/line.cpp:575 src/overmap.cpp:5889 +#: src/line.cpp:575 src/overmap.cpp:5883 msgid "south" msgstr "sud" @@ -448972,7 +450022,7 @@ msgstr "sud-ouest" msgid "W " msgstr "O " -#: src/line.cpp:577 src/overmap.cpp:5890 +#: src/line.cpp:577 src/overmap.cpp:5884 msgid "west" msgstr "ouest" @@ -449387,7 +450437,7 @@ msgid ", %d/sec" msgstr "" #: src/magic.cpp:2108 src/magic.cpp:2166 src/magic.cpp:2377 -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Damage" msgstr "Dommages" @@ -449417,7 +450467,7 @@ msgstr "" msgid "Spell Radius: %d" msgstr "" -#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:3005 +#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:2999 msgid "Range" msgstr "Portée" @@ -449488,7 +450538,7 @@ msgstr "" msgid "Your injuries even out." msgstr "" -#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:914 +#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:915 msgid "You feel a surge of euphoria as flames burst out!" msgstr "" @@ -449606,265 +450656,265 @@ msgstr "" msgid "Choose Translocator Gate" msgstr "" -#: src/main.cpp:129 +#: src/main.cpp:130 msgid "Really Quit? All unsaved changes will be lost." msgstr "" "Voulez-vous vraiment quitter? Toutes les modifications non enregistrées " "seront perdues." -#: src/main.cpp:571 +#: src/main.cpp:580 #, c-format msgid "Unable to make directory \"%s\". Check permissions." msgstr "" -#: src/main_menu.cpp:168 +#: src/main_menu.cpp:169 msgid "Credits" msgstr "" #. ~ Message Of The Day -#: src/main_menu.cpp:172 +#: src/main_menu.cpp:173 msgid "MOTD" msgstr "MDJ" -#: src/main_menu.cpp:209 +#: src/main_menu.cpp:210 msgid "Create World" msgstr "Créer un monde" -#: src/main_menu.cpp:275 +#: src/main_menu.cpp:276 msgid "Bugs? Suggestions? Use links in MOTD to report them." msgstr "" "Bugs? Suggestions? Utilisez les liens dans le MOTD pour rapporter un " "problème." -#: src/main_menu.cpp:278 +#: src/main_menu.cpp:279 #, c-format msgid "Tip of the day: %s" msgstr "Astuce d'aujourd'hui: %s" -#: src/main_menu.cpp:314 +#: src/main_menu.cpp:315 #, c-format msgid "Version: %s" msgstr "Version: %s" -#: src/main_menu.cpp:394 src/path_info.cpp:365 +#: src/main_menu.cpp:395 src/path_info.cpp:465 msgid "Cataclysm: Dark Days Ahead" msgstr "Cataclysm: Dark Days Ahead" -#: src/main_menu.cpp:396 +#: src/main_menu.cpp:397 msgid "No message today." msgstr "Aucun messages aujoud'hui." -#: src/main_menu.cpp:417 +#: src/main_menu.cpp:418 msgid "No credits information found." msgstr "" -#: src/main_menu.cpp:423 +#: src/main_menu.cpp:424 msgctxt "Main Menu" msgid "OTD" msgstr "nfos" -#: src/main_menu.cpp:424 +#: src/main_menu.cpp:425 msgctxt "Main Menu" msgid "ew Game" msgstr "ouvelle partie" -#: src/main_menu.cpp:425 +#: src/main_menu.cpp:426 msgctxt "Main Menu" msgid "Lod" msgstr "harger" -#: src/main_menu.cpp:426 +#: src/main_menu.cpp:427 msgctxt "Main Menu" msgid "orld" msgstr "onde" -#: src/main_menu.cpp:427 +#: src/main_menu.cpp:428 msgctxt "Main Menu" msgid "pecial" msgstr "pécial" -#: src/main_menu.cpp:428 +#: src/main_menu.cpp:429 msgctxt "Main Menu" msgid "Setings" msgstr "Paramères" -#: src/main_menu.cpp:429 +#: src/main_menu.cpp:430 msgctxt "Main Menu" msgid "Hlp" msgstr "ide" -#: src/main_menu.cpp:430 +#: src/main_menu.cpp:431 msgctxt "Main Menu" msgid "redits" msgstr "Cntributeurs" -#: src/main_menu.cpp:431 +#: src/main_menu.cpp:432 msgctxt "Main Menu" msgid "uit" msgstr "uitter" -#: src/main_menu.cpp:435 +#: src/main_menu.cpp:436 msgctxt "Main Menu|New Game" msgid "Cstom Character" msgstr "" -#: src/main_menu.cpp:436 +#: src/main_menu.cpp:437 msgctxt "Main Menu|New Game" msgid "reset Character" msgstr "Personnage ré-enregistré" -#: src/main_menu.cpp:437 +#: src/main_menu.cpp:438 msgctxt "Main Menu|New Game" msgid "andom Character" msgstr "Personnage léatoire" -#: src/main_menu.cpp:440 +#: src/main_menu.cpp:441 msgctxt "Main Menu|New Game" msgid "Play Now! (efault Scenario)" msgstr "" -#: src/main_menu.cpp:441 +#: src/main_menu.cpp:442 msgctxt "Main Menu|New Game" msgid "Play Nw!" msgstr "" -#: src/main_menu.cpp:445 +#: src/main_menu.cpp:446 msgid "" "Allows you to fully customize points pool, scenario, and character's " "profession, stats, traits, skills and other parameters." msgstr "" -#: src/main_menu.cpp:446 +#: src/main_menu.cpp:447 msgid "Select from one of previously created character templates." msgstr "" -#: src/main_menu.cpp:448 +#: src/main_menu.cpp:449 msgid "" "Creates random character, but lets you preview the generated character and " "the scenario and change character and/or scenario if needed." msgstr "" -#: src/main_menu.cpp:450 +#: src/main_menu.cpp:451 msgid "" "Puts you right in the game, randomly choosing character's traits, " "profession, skills and other parameters. Scenario is fixed to Evacuee." msgstr "" -#: src/main_menu.cpp:452 +#: src/main_menu.cpp:453 msgid "" "Puts you right in the game, randomly choosing scenario and character's " "traits, profession, skills and other parameters." msgstr "" -#: src/main_menu.cpp:466 +#: src/main_menu.cpp:467 msgctxt "Main Menu|World" msgid "elete World" msgstr "upprimer monde" -#: src/main_menu.cpp:467 +#: src/main_menu.cpp:468 msgctxt "Main Menu|World" msgid "eset World" msgstr "éinitialiser monde" -#: src/main_menu.cpp:468 +#: src/main_menu.cpp:469 msgctxt "Main Menu|World" msgid "Shw World Mods" msgstr "" -#: src/main_menu.cpp:469 +#: src/main_menu.cpp:470 msgctxt "Main Menu|World" msgid "Copy World Settngs" msgstr "" -#: src/main_menu.cpp:470 +#: src/main_menu.cpp:471 msgctxt "Main Menu|World" msgid "Character to Temlate" msgstr "" -#: src/main_menu.cpp:478 +#: src/main_menu.cpp:479 msgctxt "Main Menu|Settings" msgid "ptions" msgstr "ptions" -#: src/main_menu.cpp:479 +#: src/main_menu.cpp:480 msgctxt "Main Menu|Settings" msgid "Kebindings" msgstr "" -#: src/main_menu.cpp:480 +#: src/main_menu.cpp:481 msgctxt "Main Menu|Settings" msgid "Atopickup" msgstr "" -#: src/main_menu.cpp:481 +#: src/main_menu.cpp:482 msgctxt "Main Menu|Settings" msgid "Saemode" msgstr "" -#: src/main_menu.cpp:482 +#: src/main_menu.cpp:483 msgctxt "Main Menu|Settings" msgid "Colos" msgstr "" -#: src/main_menu.cpp:696 +#: src/main_menu.cpp:697 msgid "Really quit?" msgstr "Vraiment quitter?" -#: src/main_menu.cpp:783 +#: src/main_menu.cpp:784 msgid "Special games don't work with shared maps." msgstr "Les parties spéciales ne fonctionnent pas avec les cartes partagées." -#: src/main_menu.cpp:839 +#: src/main_menu.cpp:840 msgid "No world to load." msgstr "" -#: src/main_menu.cpp:865 +#: src/main_menu.cpp:866 msgid "No templates found!" msgstr "Aucun modèle trouvé!" -#: src/main_menu.cpp:869 +#: src/main_menu.cpp:870 msgid "Choose a preset character template" msgstr "" -#: src/main_menu.cpp:875 src/main_menu.cpp:1033 src/main_menu.cpp:1060 +#: src/main_menu.cpp:876 src/main_menu.cpp:1034 src/main_menu.cpp:1061 msgid "<- Back to Main Menu" msgstr "<- Retourner au Menu Principal" -#: src/main_menu.cpp:884 +#: src/main_menu.cpp:885 #, c-format msgid "What to do with template \"%s\"?" msgstr "" -#: src/main_menu.cpp:888 +#: src/main_menu.cpp:889 #, c-format msgid "Are you sure you want to delete %s?" msgstr "Êtes-vous sûr de vouloir supprimer %s?" -#: src/main_menu.cpp:891 +#: src/main_menu.cpp:892 msgid "Sorry, something went wrong." msgstr "Désolé, il y a eu un problème." #. ~ %s = world name -#: src/main_menu.cpp:1023 +#: src/main_menu.cpp:1024 #, c-format msgid "%s has no characters to load!" msgstr "" -#: src/main_menu.cpp:1027 +#: src/main_menu.cpp:1028 #, c-format msgid "Load character from \"%s\"" msgstr "" -#: src/main_menu.cpp:1051 +#: src/main_menu.cpp:1052 #, c-format msgid "Manage world \"%s\"" msgstr "" -#: src/main_menu.cpp:1079 +#: src/main_menu.cpp:1080 msgid "Delete the world and all saves within?" msgstr "" -#: src/main_menu.cpp:1084 +#: src/main_menu.cpp:1085 msgid "Remove all saves and regenerate world?" msgstr "Supprimer toutes les sauvegardes et regénérer le monde?" @@ -449874,7 +450924,7 @@ msgstr "Supprimer toutes les sauvegardes et regénérer le monde?" msgid "weight of %1$s" msgstr "poids de %1$s" -#: src/map.cpp:864 src/vehicle.cpp:6304 +#: src/map.cpp:864 src/vehicle.cpp:6305 #, c-format msgid "A towing cable snaps off of %s." msgstr "" @@ -450233,38 +451283,38 @@ msgstr "" msgid "memory map region for (%d,%d,%d)" msgstr "" -#: src/mapbuffer.cpp:142 +#: src/mapbuffer.cpp:143 #, c-format msgid "Please wait as the map saves [%d/%d]" msgstr "Merci de patienter pendant que la carte est sauvegardée [%d/%d]" -#: src/mapgen.cpp:5842 +#: src/mapgen.cpp:5833 msgid "Sub-prime contact console" msgstr "" -#: src/mapgen.cpp:5844 +#: src/mapgen.cpp:5835 msgid "Terminate Specimens" msgstr "" -#: src/mapgen.cpp:5845 +#: src/mapgen.cpp:5836 msgid "Release Specimens" msgstr "" -#: src/mapgen.cpp:5847 +#: src/mapgen.cpp:5838 msgid "Toggle Portal" msgstr "" -#: src/mapgen.cpp:5848 +#: src/mapgen.cpp:5839 msgid "Activate Resonance Cascade" msgstr "" -#: src/mapgen.cpp:5888 src/mapgen.cpp:7095 src/mapgen.cpp:7114 -#: src/mapgen.cpp:7134 src/mapgen.cpp:7153 +#: src/mapgen.cpp:5879 src/mapgen.cpp:7086 src/mapgen.cpp:7105 +#: src/mapgen.cpp:7125 src/mapgen.cpp:7144 msgid "Bionic access" msgstr "" -#: src/mapgen.cpp:5890 src/mapgen.cpp:7097 src/mapgen.cpp:7116 -#: src/mapgen.cpp:7136 src/mapgen.cpp:7155 +#: src/mapgen.cpp:5881 src/mapgen.cpp:7088 src/mapgen.cpp:7107 +#: src/mapgen.cpp:7127 src/mapgen.cpp:7146 msgid "Open Chambers" msgstr "Ouvrir les Chambres" @@ -450636,23 +451686,23 @@ msgstr "" #: src/martialarts.cpp:2013 msgid "Passive" -msgstr "" +msgstr "Effet Passif" #: src/martialarts.cpp:2016 msgid "Hit" msgstr "Touché" -#: src/martialarts.cpp:2017 src/ranged.cpp:1641 +#: src/martialarts.cpp:2017 src/ranged.cpp:1642 msgid "Miss" -msgstr "" +msgstr "Attaque Manquée" #: src/martialarts.cpp:2019 msgid "Crit" -msgstr "" +msgstr "Attaque Critique" #: src/martialarts.cpp:2020 msgid "Kill" -msgstr "" +msgstr "Attaque Mortelle" #: src/martialarts.cpp:2023 msgid "Get hit" @@ -450661,7 +451711,7 @@ msgstr "" #: src/martialarts.cpp:2026 #, c-format msgid "

Technique:
%s " -msgstr "" +msgstr "
Technique:
%s " #: src/martialarts.cpp:2054 msgid " (wielded)" @@ -450669,12 +451719,12 @@ msgstr "" #: src/martialarts.cpp:2071 msgid "Weapons" -msgstr "" +msgstr "Armes" -#: src/martialarts.cpp:2139 +#: src/martialarts.cpp:2142 #, c-format msgid " Style: %s " -msgstr "" +msgstr "Style: %s" #: src/material.cpp:63 src/material.cpp:64 msgid "damages" @@ -450735,7 +451785,7 @@ msgstr "" #: src/monster.cpp:1708 src/monster.cpp:1721 src/monster.cpp:1731 #: src/monster.cpp:1762 src/monster.cpp:1769 src/monster.cpp:1778 msgid "Something" -msgstr "" +msgstr "Quelque chose" #: src/mattack_actors.cpp:617 src/mattack_actors.cpp:618 msgid "" @@ -450749,7 +451799,7 @@ msgstr "Le %1$s tire avec son %2$s!" #: src/mattack_actors.cpp:762 msgid "Beep." -msgstr "" +msgstr "Beep." #: src/mattack_actors.cpp:800 src/monattack.cpp:3969 src/monattack.cpp:4108 #: src/monattack.cpp:4192 @@ -450776,18 +451826,18 @@ msgstr "Le " msgid "%2d" msgstr "" -#: src/medical_ui.cpp:216 src/veh_interact.cpp:2806 +#: src/medical_ui.cpp:216 src/veh_interact.cpp:2800 #, c-format msgid "%s (%s)" msgstr "%s (%s)" #: src/medical_ui.cpp:226 src/medical_ui.cpp:777 msgid " MEDICAL " -msgstr "" +msgstr "MÉDICAL" #: src/medical_ui.cpp:230 msgid "SUMMARY" -msgstr "" +msgstr "SOMMAIRE" #: src/medical_ui.cpp:257 #, c-format @@ -450813,19 +451863,19 @@ msgstr "" #: src/medical_ui.cpp:374 msgid "BROKEN" -msgstr "" +msgstr "FRACTURE" #: src/medical_ui.cpp:403 msgid "BLEEDING" -msgstr "" +msgstr "HÉMORRAGIE" #: src/medical_ui.cpp:412 msgid "BITTEN" -msgstr "" +msgstr "MORSURE" #: src/medical_ui.cpp:421 msgid "INFECTED" -msgstr "" +msgstr "INFECTION" #: src/medical_ui.cpp:448 #, c-format @@ -450850,12 +451900,12 @@ msgstr "" #: src/medical_ui.cpp:463 src/medical_ui.cpp:466 #, c-format msgid "%s: %s\n" -msgstr "" +msgstr "%s: %s\n" #: src/medical_ui.cpp:496 #, c-format msgid "%s STATS" -msgstr "" +msgstr "%s STATS" #: src/medical_ui.cpp:525 src/player_display.cpp:1354 msgid "Severely Malnourished" @@ -450878,7 +451928,7 @@ msgid "" msgstr "" #: src/medical_ui.cpp:536 src/player_display.cpp:1365 -#: src/veh_interact.cpp:2999 +#: src/veh_interact.cpp:2993 msgid "Strength" msgstr "Force" @@ -450893,7 +451943,7 @@ msgstr "Intelligence" #: src/medical_ui.cpp:587 src/medical_ui.cpp:595 #, c-format msgid "%d" -msgstr "" +msgstr "%d" #: src/medical_ui.cpp:589 #, c-format @@ -450909,7 +451959,7 @@ msgstr "" #: src/medical_ui.cpp:597 #, c-format msgid "Current Speed: %s" -msgstr "" +msgstr "Vitesse Actuelle: %s" #: src/medical_ui.cpp:599 msgid "" @@ -450926,7 +451976,7 @@ msgstr "" #: src/medical_ui.cpp:628 src/medical_ui.cpp:634 #, c-format msgid "%s -%2d%%\n" -msgstr "" +msgstr "%s -%2d%%\n" #: src/medical_ui.cpp:616 msgctxt "speed penalty" @@ -450941,7 +451991,7 @@ msgstr "Douleur" #: src/medical_ui.cpp:627 msgctxt "speed penalty" msgid "Thirst " -msgstr "" +msgstr "Soif" #: src/medical_ui.cpp:633 msgctxt "speed penalty" @@ -450956,7 +452006,7 @@ msgstr "" #: src/medical_ui.cpp:639 #, c-format msgid "%s -%2d%%\n" -msgstr "" +msgstr "%s -%2d%%\n" #: src/medical_ui.cpp:656 msgctxt "speed modifier" @@ -450966,12 +452016,12 @@ msgstr "Sang Froid" #: src/medical_ui.cpp:657 #, c-format msgid "%s %s%2d%%\n" -msgstr "" +msgstr "%s %s%2d%%\n" #: src/medical_ui.cpp:674 #, c-format msgid "%s %s%d%%\n" -msgstr "" +msgstr "%s %s%d%%\n" #: src/medical_ui.cpp:679 src/medical_ui.cpp:680 src/player_display.cpp:64 msgid "SPEED" @@ -451109,6 +452159,7 @@ msgstr "" #: src/melee.cpp:606 msgid "This weapon is too unwieldy to attack with!" msgstr "" +"Votre arme est trop difficile à manier pour que vous puissiez attaquer avec!" #: src/melee.cpp:613 #, c-format @@ -451147,11 +452198,13 @@ msgstr "%s rate." #: src/melee.cpp:751 msgid "Your arms are too damaged or encumbered to fight effectively!" msgstr "" +"Vos bras sont en trop mauvais état ou encombrés pour que vous puissiez bien " +"vous battre!" #: src/melee.cpp:819 src/melee.cpp:834 #, c-format msgid "The %s is not affected by your venom" -msgstr "" +msgstr "Le/La %s n'est pas affecté(e) par votre venin" #: src/melee.cpp:821 #, c-format @@ -451177,17 +452230,17 @@ msgstr "Vous frappez dans l'air." #: src/melee.cpp:2066 msgid " disarms you and takes your weapon!" -msgstr "" +msgstr " vous désarme!" #: src/melee.cpp:2068 #, c-format msgid "You disarm %s and take their weapon!" -msgstr "" +msgstr "Vous désarmez %s! " #: src/melee.cpp:2069 #, c-format msgid " disarms %s and takes their weapon!" -msgstr "" +msgstr " désarme %s!" #: src/melee.cpp:2080 msgid " disarms you!" @@ -451612,15 +452665,15 @@ msgstr "" msgid "You failed to steal %1$s from %2$s." msgstr "" -#: src/memorial_logger.cpp:202 +#: src/memorial_logger.cpp:210 msgid "an unemployed male" msgstr "un chômeur" -#: src/memorial_logger.cpp:204 +#: src/memorial_logger.cpp:212 msgid "an unemployed female" msgstr "une chômeuse" -#: src/memorial_logger.cpp:207 +#: src/memorial_logger.cpp:215 #, c-format msgid "a %s" msgstr "un(e) %s" @@ -451628,24 +452681,24 @@ msgstr "un(e) %s" #. ~ First parameter is a pronoun ("He"/"She"), second parameter is a #. description #. ~ that designates the location relative to its surroundings. -#: src/memorial_logger.cpp:214 +#: src/memorial_logger.cpp:222 #, c-format msgid "%1$s was killed in a %2$s." msgstr "" -#: src/memorial_logger.cpp:218 +#: src/memorial_logger.cpp:226 #, c-format msgid "Cataclysm - Dark Days Ahead version %s memorial file" msgstr "Cataclyms - Dark Days Ahead version %s fiche mémorial" -#: src/memorial_logger.cpp:221 +#: src/memorial_logger.cpp:229 #, c-format msgid "In memory of: %s" msgstr "À la mémoire de: %s" #. ~ The "%s" will be replaced by an epitaph as displayed in the memorial #. files. Replace the quotation marks as appropriate for your language. -#: src/memorial_logger.cpp:224 +#: src/memorial_logger.cpp:232 #, c-format msgctxt "epitaph" msgid "\"%s\"" @@ -451653,999 +452706,999 @@ msgstr "\"%s\"" #. ~ First parameter: Pronoun, second parameter: a profession name (with #. article) -#: src/memorial_logger.cpp:227 +#: src/memorial_logger.cpp:235 #, c-format msgid "%1$s was %2$s when the apocalypse began." msgstr "" -#: src/memorial_logger.cpp:229 +#: src/memorial_logger.cpp:237 #, c-format msgid "%1$s died on %2$s." msgstr "" -#: src/memorial_logger.cpp:235 +#: src/memorial_logger.cpp:243 #, c-format msgid "Cash on hand: %s" msgstr "" -#: src/memorial_logger.cpp:246 +#: src/memorial_logger.cpp:254 msgid "Final HP:" msgstr "PVs finaux:" -#: src/memorial_logger.cpp:247 +#: src/memorial_logger.cpp:255 #, c-format msgid " Head: %d/%d" msgstr " Tête: %d/%d" -#: src/memorial_logger.cpp:248 +#: src/memorial_logger.cpp:256 #, c-format msgid "Torso: %d/%d" msgstr "Torse: %d/%d" -#: src/memorial_logger.cpp:249 +#: src/memorial_logger.cpp:257 #, c-format msgid "L Arm: %d/%d" msgstr "Bras G: %d/%d" -#: src/memorial_logger.cpp:250 +#: src/memorial_logger.cpp:258 #, c-format msgid "R Arm: %d/%d" msgstr "Bras D: %d/%d" -#: src/memorial_logger.cpp:251 +#: src/memorial_logger.cpp:259 #, c-format msgid "L Leg: %d/%d" msgstr "Jam G: %d/%d" -#: src/memorial_logger.cpp:252 +#: src/memorial_logger.cpp:260 #, c-format msgid "R Leg: %d/%d" msgstr "Jam D: %d/%d" -#: src/memorial_logger.cpp:256 +#: src/memorial_logger.cpp:264 msgid "Final Stats:" msgstr "Stats Finales:" -#: src/memorial_logger.cpp:257 src/memorial_logger.cpp:262 +#: src/memorial_logger.cpp:265 src/memorial_logger.cpp:270 #, c-format msgid "Str %d" msgstr "For %d" -#: src/memorial_logger.cpp:258 src/memorial_logger.cpp:263 +#: src/memorial_logger.cpp:266 src/memorial_logger.cpp:271 #, c-format msgid "Dex %d" msgstr "Dex %d" -#: src/memorial_logger.cpp:259 src/memorial_logger.cpp:264 +#: src/memorial_logger.cpp:267 src/memorial_logger.cpp:272 #, c-format msgid "Int %d" msgstr "Int %d" -#: src/memorial_logger.cpp:260 src/memorial_logger.cpp:265 +#: src/memorial_logger.cpp:268 src/memorial_logger.cpp:273 #, c-format msgid "Per %d" msgstr "Per %d" -#: src/memorial_logger.cpp:261 +#: src/memorial_logger.cpp:269 msgid "Base Stats:" msgstr "stats de départ:" -#: src/memorial_logger.cpp:269 +#: src/memorial_logger.cpp:277 msgid "Final Messages:" msgstr "Messages finaux:" -#: src/memorial_logger.cpp:302 +#: src/memorial_logger.cpp:310 msgid "No monsters were killed." msgstr "Aucun monstre n'a été tué." -#: src/memorial_logger.cpp:304 +#: src/memorial_logger.cpp:312 #, c-format msgid "Total kills: %d" msgstr "Total victimes: %d" #. ~ 1. skill name, 2. skill level, 3. exercise percentage to next level -#: src/memorial_logger.cpp:313 +#: src/memorial_logger.cpp:321 #, c-format msgid "%s: %d (%d %%)" msgstr "%s: %d (%d %%)" -#: src/memorial_logger.cpp:319 +#: src/memorial_logger.cpp:327 msgid "Traits:" msgstr "Traits:" -#: src/memorial_logger.cpp:324 src/memorial_logger.cpp:336 +#: src/memorial_logger.cpp:332 src/memorial_logger.cpp:344 msgid "(None)" msgstr "(Rien)" -#: src/memorial_logger.cpp:329 +#: src/memorial_logger.cpp:337 msgid "Ongoing Effects:" msgstr "Effets en cours:" -#: src/memorial_logger.cpp:341 src/newcharacter.cpp:3610 -#: src/newcharacter.cpp:3612 +#: src/memorial_logger.cpp:349 src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3667 msgid "Bionics:" msgstr "Bioniques:" -#: src/memorial_logger.cpp:346 +#: src/memorial_logger.cpp:354 msgid "No bionics were installed." msgstr "Aucun bionique n'à été installé." -#: src/memorial_logger.cpp:349 +#: src/memorial_logger.cpp:357 #, c-format msgid "" "Bionic Power: %d/%d" msgstr "" -#: src/memorial_logger.cpp:355 +#: src/memorial_logger.cpp:363 msgid "Weapon:" msgstr "" -#: src/memorial_logger.cpp:359 +#: src/memorial_logger.cpp:367 msgid "Equipment:" msgstr "Equipement:" -#: src/memorial_logger.cpp:364 src/newcharacter.cpp:1851 +#: src/memorial_logger.cpp:372 src/newcharacter.cpp:1869 msgid "Inventory:" msgstr "Inventaire:" -#: src/memorial_logger.cpp:382 +#: src/memorial_logger.cpp:390 msgid "Lifetime Stats and Scores" msgstr "" -#: src/memorial_logger.cpp:390 +#: src/memorial_logger.cpp:398 msgid "Game History" msgstr "Historique de jeu" #. ~ %s is artifact name -#: src/memorial_logger.cpp:427 +#: src/memorial_logger.cpp:435 #, c-format msgctxt "memorial_male" msgid "Activated the %s." msgstr "A activé %s." -#: src/memorial_logger.cpp:428 +#: src/memorial_logger.cpp:436 #, c-format msgctxt "memorial_female" msgid "Activated the %s." msgstr "A activé %s." -#: src/memorial_logger.cpp:436 +#: src/memorial_logger.cpp:444 msgctxt "memorial_male" msgid "Activated a mininuke." msgstr "Activé une mini-bombe nucléaire." -#: src/memorial_logger.cpp:437 +#: src/memorial_logger.cpp:445 msgctxt "memorial_female" msgid "Activated a mininuke." msgstr "Activé une mini-bombe nucléaire." -#: src/memorial_logger.cpp:447 +#: src/memorial_logger.cpp:455 msgctxt "memorial_male" msgid "Consumed mutagen." msgstr "A consommé du mutagène." -#: src/memorial_logger.cpp:448 +#: src/memorial_logger.cpp:456 msgctxt "memorial_female" msgid "Consumed mutagen." msgstr "A consommé du mutagène." -#: src/memorial_logger.cpp:451 +#: src/memorial_logger.cpp:459 msgctxt "memorial_male" msgid "Injected mutagen." msgstr "" -#: src/memorial_logger.cpp:452 +#: src/memorial_logger.cpp:460 msgctxt "memorial_female" msgid "Injected mutagen." msgstr "" -#: src/memorial_logger.cpp:455 +#: src/memorial_logger.cpp:463 msgctxt "memorial_male" msgid "Consumed purifier." msgstr "" -#: src/memorial_logger.cpp:456 +#: src/memorial_logger.cpp:464 msgctxt "memorial_female" msgid "Consumed purifier." msgstr "" -#: src/memorial_logger.cpp:459 +#: src/memorial_logger.cpp:467 msgctxt "memorial_male" msgid "Injected purifier." msgstr "" -#: src/memorial_logger.cpp:460 +#: src/memorial_logger.cpp:468 msgctxt "memorial_female" msgid "Injected purifier." msgstr "" -#: src/memorial_logger.cpp:463 +#: src/memorial_logger.cpp:471 msgctxt "memorial_male" msgid "Injected smart purifier." msgstr "" -#: src/memorial_logger.cpp:464 +#: src/memorial_logger.cpp:472 msgctxt "memorial_female" msgid "Injected smart purifier." msgstr "" -#: src/memorial_logger.cpp:473 +#: src/memorial_logger.cpp:481 msgctxt "memorial_male" msgid "Angered a group of amigara horrors!" msgstr "A mis en colère un groupe d'Horreurs Amigara!" -#: src/memorial_logger.cpp:474 +#: src/memorial_logger.cpp:482 msgctxt "memorial_female" msgid "Angered a group of amigara horrors!" msgstr "A mis en colère un groupe d'Horreurs Amigara!" -#: src/memorial_logger.cpp:478 +#: src/memorial_logger.cpp:486 msgctxt "memorial_male" msgid "Awoke a group of dark wyrms!" msgstr "A réveillé un groupe de Dragons Sombres!" -#: src/memorial_logger.cpp:479 +#: src/memorial_logger.cpp:487 msgctxt "memorial_female" msgid "Awoke a group of dark wyrms!" msgstr "A réveillé un groupe de Dragons Sombres!" -#: src/memorial_logger.cpp:485 +#: src/memorial_logger.cpp:493 msgctxt "memorial_male" msgid "Became wanted by the police!" msgstr "Est devenu recherché par la police!" -#: src/memorial_logger.cpp:486 +#: src/memorial_logger.cpp:494 msgctxt "memorial_female" msgid "Became wanted by the police!" msgstr "Est devenue recherchée par la police!" #. ~ %s is bodypart -#: src/memorial_logger.cpp:495 +#: src/memorial_logger.cpp:503 #, c-format msgctxt "memorial_male" msgid "Broke his %s." msgstr "" -#: src/memorial_logger.cpp:496 +#: src/memorial_logger.cpp:504 #, c-format msgctxt "memorial_female" msgid "Broke her %s." msgstr "" #. ~ %s is bodypart -#: src/memorial_logger.cpp:506 +#: src/memorial_logger.cpp:514 #, c-format msgctxt "memorial_male" msgid "Broken %s began to mend." msgstr "%s cassé(e) commence à se remettre." -#: src/memorial_logger.cpp:507 +#: src/memorial_logger.cpp:515 #, c-format msgctxt "memorial_female" msgid "Broken %s began to mend." msgstr "%s cassé(e) commence à se remettre." -#: src/memorial_logger.cpp:520 +#: src/memorial_logger.cpp:528 msgctxt "memorial_male" msgid "You buried an unknown victim of the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:522 +#: src/memorial_logger.cpp:530 msgctxt "memorial_female" msgid "You buried an unknown victim of The Cataclysm." msgstr "" -#: src/memorial_logger.cpp:525 +#: src/memorial_logger.cpp:533 #, c-format msgctxt "memorial_male" msgid "You buried %s." msgstr "" -#: src/memorial_logger.cpp:526 +#: src/memorial_logger.cpp:534 #, c-format msgctxt "memorial_female" msgid "You buried %s." msgstr "" -#: src/memorial_logger.cpp:533 +#: src/memorial_logger.cpp:541 msgctxt "memorial_male" msgid "Caused a resonance cascade." msgstr "A déclenché une résonance en chaîne." -#: src/memorial_logger.cpp:534 +#: src/memorial_logger.cpp:542 msgctxt "memorial_female" msgid "Caused a resonance cascade." msgstr "A déclenché une résonance en chaîne." -#: src/memorial_logger.cpp:559 +#: src/memorial_logger.cpp:567 msgctxt "memorial_male" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "" -#: src/memorial_logger.cpp:561 +#: src/memorial_logger.cpp:569 msgctxt "memorial_female" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "" -#: src/memorial_logger.cpp:564 +#: src/memorial_logger.cpp:572 #, c-format msgctxt "memorial_male" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "" -#: src/memorial_logger.cpp:566 +#: src/memorial_logger.cpp:574 #, c-format msgctxt "memorial_female" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "" -#: src/memorial_logger.cpp:570 +#: src/memorial_logger.cpp:578 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "" -#: src/memorial_logger.cpp:572 +#: src/memorial_logger.cpp:580 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "" -#: src/memorial_logger.cpp:575 +#: src/memorial_logger.cpp:583 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s." msgstr "" -#: src/memorial_logger.cpp:576 +#: src/memorial_logger.cpp:584 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s." msgstr "" -#: src/memorial_logger.cpp:580 +#: src/memorial_logger.cpp:588 #, c-format msgctxt "memorial_male" msgid "" "Killed an innocent person, %s, in cold blood and felt terrible afterwards." msgstr "" -#: src/memorial_logger.cpp:583 +#: src/memorial_logger.cpp:591 #, c-format msgctxt "memorial_female" msgid "" "Killed an innocent person, %s, in cold blood and felt terrible afterwards." msgstr "" -#: src/memorial_logger.cpp:595 +#: src/memorial_logger.cpp:603 #, c-format msgctxt "memorial_male" msgid "Killed a %s." msgstr "A tué un(e) %s." -#: src/memorial_logger.cpp:596 +#: src/memorial_logger.cpp:604 #, c-format msgctxt "memorial_female" msgid "Killed a %s." msgstr "A tué un(e) %s." -#: src/memorial_logger.cpp:632 +#: src/memorial_logger.cpp:640 #, c-format msgctxt "memorial_male" msgid "Consumed a %s." msgstr "" -#: src/memorial_logger.cpp:633 +#: src/memorial_logger.cpp:641 #, c-format msgctxt "memorial_female" msgid "Consumed a %s." msgstr "" -#: src/memorial_logger.cpp:640 +#: src/memorial_logger.cpp:648 msgctxt "memorial_male" msgid "Opened the Marloss Gateway." msgstr "" -#: src/memorial_logger.cpp:641 +#: src/memorial_logger.cpp:649 msgctxt "memorial_female" msgid "Opened the Marloss Gateway." msgstr "" -#: src/memorial_logger.cpp:660 +#: src/memorial_logger.cpp:668 msgctxt "memorial_male" msgid "Became one with the Mycus." msgstr "" -#: src/memorial_logger.cpp:661 +#: src/memorial_logger.cpp:669 msgctxt "memorial_female" msgid "Became one with the Mycus." msgstr "" -#: src/memorial_logger.cpp:668 +#: src/memorial_logger.cpp:676 msgctxt "memorial_male" msgid "Dermatik eggs hatched." msgstr "Les oeuf dermiques ont éclos." -#: src/memorial_logger.cpp:669 +#: src/memorial_logger.cpp:677 msgctxt "memorial_female" msgid "Dermatik eggs hatched." msgstr "Les oeuf dermiques ont éclos." -#: src/memorial_logger.cpp:676 +#: src/memorial_logger.cpp:684 msgctxt "memorial_male" msgid "Injected with dermatik eggs." msgstr "Injectée d’oeufs dermiques." -#: src/memorial_logger.cpp:677 +#: src/memorial_logger.cpp:685 msgctxt "memorial_female" msgid "Injected with dermatik eggs." msgstr "Injectée d’oeufs dermiques." -#: src/memorial_logger.cpp:682 +#: src/memorial_logger.cpp:690 msgctxt "memorial_male" msgid "Destroyed a triffid grove." msgstr "A détruit un bosquet de triffides." -#: src/memorial_logger.cpp:683 +#: src/memorial_logger.cpp:691 msgctxt "memorial_female" msgid "Destroyed a triffid grove." msgstr "A détruit un bosquet de triffides." -#: src/memorial_logger.cpp:689 +#: src/memorial_logger.cpp:697 msgctxt "memorial_male" msgid "Succumbed to an asthma attack." msgstr "A succombé à une crise d'asthme." -#: src/memorial_logger.cpp:690 +#: src/memorial_logger.cpp:698 msgctxt "memorial_female" msgid "Succumbed to an asthma attack." msgstr "A succombé à une crise d'asthme." -#: src/memorial_logger.cpp:699 +#: src/memorial_logger.cpp:707 msgctxt "memorial_male" msgid "Died of datura overdose." msgstr "Est morte d'une overdose de datura." -#: src/memorial_logger.cpp:700 +#: src/memorial_logger.cpp:708 msgctxt "memorial_female" msgid "Died of datura overdose." msgstr "Est morte d'une overdose de datura." -#: src/memorial_logger.cpp:702 +#: src/memorial_logger.cpp:710 msgctxt "memorial_male" msgid "Died of a healing stimulant overdose." msgstr "Est morte d'une overdose de stimulant" -#: src/memorial_logger.cpp:703 +#: src/memorial_logger.cpp:711 msgctxt "memorial_female" msgid "Died of a healing stimulant overdose." msgstr "Est morte d'une overdose de stimulant" -#: src/memorial_logger.cpp:705 +#: src/memorial_logger.cpp:713 msgctxt "memorial_male" msgid "Died of adrenaline overdose." msgstr "Est morte d'une overdose d'adrénaline." -#: src/memorial_logger.cpp:706 +#: src/memorial_logger.cpp:714 msgctxt "memorial_female" msgid "Died of adrenaline overdose." msgstr "Est morte d'une overdose d'adrénaline." -#: src/memorial_logger.cpp:708 +#: src/memorial_logger.cpp:716 msgctxt "memorial_male" msgid "Died of an alcohol overdose." msgstr "" -#: src/memorial_logger.cpp:709 +#: src/memorial_logger.cpp:717 msgctxt "memorial_female" msgid "Died of an alcohol overdose." msgstr "" -#: src/memorial_logger.cpp:711 +#: src/memorial_logger.cpp:719 msgctxt "memorial_male" msgid "Died of a drug overdose." msgstr "Est morte d'une overdose de drogue." -#: src/memorial_logger.cpp:712 +#: src/memorial_logger.cpp:720 msgctxt "memorial_female" msgid "Died of a drug overdose." msgstr "Est morte d'une overdose de drogue." -#: src/memorial_logger.cpp:720 +#: src/memorial_logger.cpp:728 msgctxt "memorial_male" msgid "Bled to death." msgstr "" -#: src/memorial_logger.cpp:721 +#: src/memorial_logger.cpp:729 msgctxt "memorial_female" msgid "Bled to death." msgstr "" -#: src/memorial_logger.cpp:728 +#: src/memorial_logger.cpp:736 msgctxt "memorial_male" msgid "Died of hypovolemic shock." msgstr "" -#: src/memorial_logger.cpp:729 +#: src/memorial_logger.cpp:737 msgctxt "memorial_female" msgid "Died of hypovolemic shock." msgstr "" -#: src/memorial_logger.cpp:736 +#: src/memorial_logger.cpp:744 msgctxt "memorial_male" msgid "Died from loss of red blood cells." msgstr "" -#: src/memorial_logger.cpp:737 +#: src/memorial_logger.cpp:745 msgctxt "memorial_female" msgid "Died from loss of red blood cells." msgstr "" -#: src/memorial_logger.cpp:744 +#: src/memorial_logger.cpp:752 msgctxt "memorial_male" msgid "Succumbed to the infection." msgstr "A succombé à l'infection." -#: src/memorial_logger.cpp:745 +#: src/memorial_logger.cpp:753 msgctxt "memorial_female" msgid "Succumbed to the infection." msgstr "A succombé à l'infection." -#: src/memorial_logger.cpp:752 +#: src/memorial_logger.cpp:760 msgctxt "memorial_male" msgid "Died of starvation." msgstr "Est morte de faim." -#: src/memorial_logger.cpp:753 +#: src/memorial_logger.cpp:761 msgctxt "memorial_female" msgid "Died of starvation." msgstr "Est morte de faim." -#: src/memorial_logger.cpp:760 +#: src/memorial_logger.cpp:768 msgctxt "memorial_male" msgid "Died of thirst." msgstr "Est morte de soif." -#: src/memorial_logger.cpp:761 +#: src/memorial_logger.cpp:769 msgctxt "memorial_female" msgid "Died of thirst." msgstr "Est morte de soif." -#: src/memorial_logger.cpp:766 +#: src/memorial_logger.cpp:774 msgctxt "memorial_male" msgid "Dug a shaft into lava." msgstr "" -#: src/memorial_logger.cpp:767 +#: src/memorial_logger.cpp:775 msgctxt "memorial_female" msgid "Dug a shaft into lava." msgstr "" -#: src/memorial_logger.cpp:771 +#: src/memorial_logger.cpp:779 msgctxt "memorial_male" msgid "Disarmed a nuclear missile." msgstr "A neutralisé un missile nucléaire." -#: src/memorial_logger.cpp:772 +#: src/memorial_logger.cpp:780 msgctxt "memorial_female" msgid "Disarmed a nuclear missile." msgstr "A neutralisé un missile nucléaire." -#: src/memorial_logger.cpp:776 +#: src/memorial_logger.cpp:784 msgctxt "memorial_male" msgid "Ate a sewage sample." msgstr "" -#: src/memorial_logger.cpp:777 +#: src/memorial_logger.cpp:785 msgctxt "memorial_female" msgid "Ate a sewage sample." msgstr "" -#: src/memorial_logger.cpp:785 +#: src/memorial_logger.cpp:793 #, c-format msgctxt "memorial_male" msgid "'%s' mutation turned into '%s'" msgstr "La mutation '%s' est devenue '%s'" -#: src/memorial_logger.cpp:786 +#: src/memorial_logger.cpp:794 #, c-format msgctxt "memorial_female" msgid "'%s' mutation turned into '%s'" msgstr "La mutation '%s' est devenue '%s'" -#: src/memorial_logger.cpp:794 +#: src/memorial_logger.cpp:802 msgctxt "memorial_male" msgid "Exhumed a grave." msgstr "" -#: src/memorial_logger.cpp:795 +#: src/memorial_logger.cpp:803 msgctxt "memorial_female" msgid "Exhumed a grave." msgstr "" -#: src/memorial_logger.cpp:803 +#: src/memorial_logger.cpp:811 #, c-format msgctxt "memorial_male" msgid "Failed install of bionic: %s." msgstr "" -#: src/memorial_logger.cpp:804 +#: src/memorial_logger.cpp:812 #, c-format msgctxt "memorial_female" msgid "Failed install of bionic: %s." msgstr "" -#: src/memorial_logger.cpp:813 +#: src/memorial_logger.cpp:821 #, c-format msgctxt "memorial_male" msgid "Failed to remove bionic: %s." msgstr "" -#: src/memorial_logger.cpp:814 +#: src/memorial_logger.cpp:822 #, c-format msgctxt "memorial_female" msgid "Failed to remove bionic: %s." msgstr "" -#: src/memorial_logger.cpp:822 +#: src/memorial_logger.cpp:830 msgctxt "memorial_male" msgid "Succumbed to lack of sleep." msgstr "A succombé à cause d'un manque de sommeil." -#: src/memorial_logger.cpp:823 +#: src/memorial_logger.cpp:831 msgctxt "memorial_female" msgid "Succumbed to lack of sleep." msgstr "A succombé à cause d'un manque de sommeil." -#: src/memorial_logger.cpp:829 +#: src/memorial_logger.cpp:837 #, c-format msgctxt "memorial_male" msgid "The fuel tank of the %s exploded!" msgstr "Le réservoir d'essence du/de la %s a explosé!" -#: src/memorial_logger.cpp:830 +#: src/memorial_logger.cpp:838 #, c-format msgctxt "memorial_female" msgid "The fuel tank of the %s exploded!" msgstr "Le réservoir d'essence du/de la %s a explosé!" #. ~ %s is addiction name -#: src/memorial_logger.cpp:839 +#: src/memorial_logger.cpp:847 #, c-format msgctxt "memorial_male" msgid "Became addicted to %s." msgstr "Est devenue accro à %s." -#: src/memorial_logger.cpp:840 +#: src/memorial_logger.cpp:848 #, c-format msgctxt "memorial_female" msgid "Became addicted to %s." msgstr "Est devenue accro à %s." -#: src/memorial_logger.cpp:849 +#: src/memorial_logger.cpp:857 #, c-format msgctxt "memorial_male" msgid "Gained the mutation '%s'." msgstr "A gagné la mutation '%s'." -#: src/memorial_logger.cpp:850 +#: src/memorial_logger.cpp:858 #, c-format msgctxt "memorial_female" msgid "Gained the mutation '%s'." msgstr "A gagné la mutation '%s'." #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:863 +#: src/memorial_logger.cpp:871 #, c-format msgctxt "memorial_male" msgid "Reached skill level %1$d in %2$s." msgstr "A atteint le niveau %1$d en %2$s." #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:866 +#: src/memorial_logger.cpp:874 #, c-format msgctxt "memorial_female" msgid "Reached skill level %1$d in %2$s." msgstr "A atteint le niveau %1$d en %2$s." -#: src/memorial_logger.cpp:876 +#: src/memorial_logger.cpp:884 #, c-format msgctxt "memorial_male" msgid "%s committed suicide." msgstr "%s s'est suicidée." -#: src/memorial_logger.cpp:877 +#: src/memorial_logger.cpp:885 #, c-format msgctxt "memorial_female" msgid "%s committed suicide." msgstr "%s s'est suicidée." -#: src/memorial_logger.cpp:880 +#: src/memorial_logger.cpp:888 #, c-format msgctxt "memorial_male" msgid "%s was killed." msgstr "%s a été tuée." -#: src/memorial_logger.cpp:881 +#: src/memorial_logger.cpp:889 #, c-format msgctxt "memorial_female" msgid "%s was killed." msgstr "%s a été tuée." -#: src/memorial_logger.cpp:885 +#: src/memorial_logger.cpp:893 #, c-format msgctxt "memorial_male" msgid "Last words: %s" msgstr "" -#: src/memorial_logger.cpp:886 +#: src/memorial_logger.cpp:894 #, c-format msgctxt "memorial_female" msgid "Last words: %s" msgstr "" #. ~ %s is player name -#: src/memorial_logger.cpp:893 +#: src/memorial_logger.cpp:901 #, c-format msgctxt "memorial_male" msgid "%s began their journey into the Cataclysm." msgstr "%s a débuté son périple dans le Cataclysme." -#: src/memorial_logger.cpp:894 +#: src/memorial_logger.cpp:902 #, c-format msgctxt "memorial_female" msgid "%s began their journey into the Cataclysm." msgstr "%s a débuté son périple dans le Cataclysme." -#: src/memorial_logger.cpp:902 +#: src/memorial_logger.cpp:910 #, c-format msgctxt "memorial_male" msgid "Installed bionic: %s." msgstr "A installé le bionique: %s" -#: src/memorial_logger.cpp:903 +#: src/memorial_logger.cpp:911 #, c-format msgctxt "memorial_female" msgid "Installed bionic: %s." msgstr "A installé le bionique: %s" -#: src/memorial_logger.cpp:912 +#: src/memorial_logger.cpp:920 #, c-format msgctxt "memorial_male" msgid "Installed bad bionic: %s." msgstr "A installé un bionique défectueux: %s." -#: src/memorial_logger.cpp:913 +#: src/memorial_logger.cpp:921 #, c-format msgctxt "memorial_female" msgid "Installed bad bionic: %s." msgstr "A installé un bionique défectueux: %s." #. ~ %s is martial art -#: src/memorial_logger.cpp:923 +#: src/memorial_logger.cpp:931 #, c-format msgctxt "memorial_male" msgid "Learned %s." msgstr "A appris %s." -#: src/memorial_logger.cpp:924 +#: src/memorial_logger.cpp:932 #, c-format msgctxt "memorial_female" msgid "Learned %s." msgstr "A appris %s." #. ~ %s is addiction name -#: src/memorial_logger.cpp:934 +#: src/memorial_logger.cpp:942 #, c-format msgctxt "memorial_male" msgid "Overcame addiction to %s." msgstr "A vaincu l'addiction à %s." -#: src/memorial_logger.cpp:935 +#: src/memorial_logger.cpp:943 #, c-format msgctxt "memorial_female" msgid "Overcame addiction to %s." msgstr "A vaincu l'addiction à %s." -#: src/memorial_logger.cpp:942 +#: src/memorial_logger.cpp:950 #, c-format msgctxt "memorial_male" msgid "%s became hostile." msgstr "%s est devenue hostile." -#: src/memorial_logger.cpp:943 +#: src/memorial_logger.cpp:951 #, c-format msgctxt "memorial_female" msgid "%s became hostile." msgstr "%s est devenue hostile." -#: src/memorial_logger.cpp:948 +#: src/memorial_logger.cpp:956 msgctxt "memorial_male" msgid "Opened a portal." msgstr "A ouvert un portail." -#: src/memorial_logger.cpp:949 +#: src/memorial_logger.cpp:957 msgctxt "memorial_female" msgid "Opened a portal." msgstr "A ouvert un portail." -#: src/memorial_logger.cpp:953 +#: src/memorial_logger.cpp:961 msgctxt "memorial_male" msgid "Opened a strange temple." msgstr "A ouvert un étrange temple." -#: src/memorial_logger.cpp:954 +#: src/memorial_logger.cpp:962 msgctxt "memorial_female" msgid "Opened a strange temple." msgstr "A ouvert un étrange temple." -#: src/memorial_logger.cpp:958 +#: src/memorial_logger.cpp:966 #, c-format msgctxt "memorial_male" msgid "Lost the conduct %s%s." msgstr "" -#: src/memorial_logger.cpp:959 +#: src/memorial_logger.cpp:967 #, c-format msgctxt "memorial_female" msgid "Lost the conduct %s%s." msgstr "" -#: src/memorial_logger.cpp:961 src/memorial_logger.cpp:968 +#: src/memorial_logger.cpp:969 src/memorial_logger.cpp:976 msgid " (disabled)" msgstr "" -#: src/memorial_logger.cpp:965 +#: src/memorial_logger.cpp:973 #, c-format msgctxt "memorial_male" msgid "Gained the achievement %s%s." msgstr "" -#: src/memorial_logger.cpp:966 +#: src/memorial_logger.cpp:974 #, c-format msgctxt "memorial_female" msgid "Gained the achievement %s%s." msgstr "" -#: src/memorial_logger.cpp:975 +#: src/memorial_logger.cpp:983 #, c-format msgctxt "memorial_male" msgid "Forgot the spell %s." msgstr "" -#: src/memorial_logger.cpp:976 +#: src/memorial_logger.cpp:984 #, c-format msgctxt "memorial_female" msgid "Forgot the spell %s." msgstr "" -#: src/memorial_logger.cpp:985 +#: src/memorial_logger.cpp:993 #, c-format msgctxt "memorial_male" msgid "Learned the spell %s." msgstr "" -#: src/memorial_logger.cpp:986 +#: src/memorial_logger.cpp:994 #, c-format msgctxt "memorial_female" msgid "Learned the spell %s." msgstr "" -#: src/memorial_logger.cpp:995 +#: src/memorial_logger.cpp:1003 #, c-format msgctxt "memorial_male" msgid "Gained a spell level on %s." msgstr "" -#: src/memorial_logger.cpp:996 +#: src/memorial_logger.cpp:1004 #, c-format msgctxt "memorial_female" msgid "Gained a spell level on %s." msgstr "" -#: src/memorial_logger.cpp:1002 +#: src/memorial_logger.cpp:1010 msgctxt "memorial_male" msgid "Released subspace specimens." msgstr "A relaché des espèces du sous-espace." -#: src/memorial_logger.cpp:1003 +#: src/memorial_logger.cpp:1011 msgctxt "memorial_female" msgid "Released subspace specimens." msgstr "A relaché des espèces du sous-espace." -#: src/memorial_logger.cpp:1010 +#: src/memorial_logger.cpp:1018 #, c-format msgctxt "memorial_male" msgid "Removed bionic: %s." msgstr "A enlevé le bionique: %s" -#: src/memorial_logger.cpp:1011 +#: src/memorial_logger.cpp:1019 #, c-format msgctxt "memorial_female" msgid "Removed bionic: %s." msgstr "A enlevé le bionique: %s" -#: src/memorial_logger.cpp:1017 +#: src/memorial_logger.cpp:1025 msgctxt "memorial_male" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "A scellé un sarcophage de déchets dangereux." -#: src/memorial_logger.cpp:1018 +#: src/memorial_logger.cpp:1026 msgctxt "memorial_female" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "A scellé un sarcophage de déchets dangereux." -#: src/memorial_logger.cpp:1025 +#: src/memorial_logger.cpp:1033 #, c-format msgctxt "memorial_male" msgid "Telefragged a %s." msgstr "" -#: src/memorial_logger.cpp:1026 +#: src/memorial_logger.cpp:1034 #, c-format msgctxt "memorial_female" msgid "Telefragged a %s." msgstr "" -#: src/memorial_logger.cpp:1034 +#: src/memorial_logger.cpp:1042 msgctxt "memorial_male" msgid "Spontaneous teleport." msgstr "Téléportation spontanée." -#: src/memorial_logger.cpp:1035 +#: src/memorial_logger.cpp:1043 msgctxt "memorial_female" msgid "Spontaneous teleport." msgstr "Téléportation spontanée." -#: src/memorial_logger.cpp:1043 +#: src/memorial_logger.cpp:1051 #, c-format msgctxt "memorial_male" msgid "Teleported into a %s." msgstr "S'est téléportée dans un(e) %s." -#: src/memorial_logger.cpp:1044 +#: src/memorial_logger.cpp:1052 #, c-format msgctxt "memorial_female" msgid "Teleported into a %s." msgstr "S'est téléportée dans un(e) %s." -#: src/memorial_logger.cpp:1050 +#: src/memorial_logger.cpp:1058 msgctxt "memorial_male" msgid "Terminated subspace specimens." msgstr "A éliminé des espèces du sous-espace." -#: src/memorial_logger.cpp:1051 +#: src/memorial_logger.cpp:1059 msgctxt "memorial_female" msgid "Terminated subspace specimens." msgstr "A éliminé des espèces du sous-espace." -#: src/memorial_logger.cpp:1057 +#: src/memorial_logger.cpp:1065 msgctxt "memorial_male" msgid "Threw up." msgstr "A vomi." -#: src/memorial_logger.cpp:1058 +#: src/memorial_logger.cpp:1066 msgctxt "memorial_female" msgid "Threw up." msgstr "A vomi." -#: src/memorial_logger.cpp:1063 +#: src/memorial_logger.cpp:1071 msgctxt "memorial_male" msgid "Set off an alarm." msgstr "A désactivé une alarme." -#: src/memorial_logger.cpp:1064 +#: src/memorial_logger.cpp:1072 msgctxt "memorial_female" msgid "Set off an alarm." msgstr "A désactivé une alarme." -#: src/memorial_logger.cpp:1068 +#: src/memorial_logger.cpp:1076 #, c-format msgctxt "memorial_male" msgid "Used the debug menu (%s)." msgstr "" -#: src/memorial_logger.cpp:1069 +#: src/memorial_logger.cpp:1077 #, c-format msgctxt "memorial_female" msgid "Used the debug menu (%s)." @@ -452726,7 +453779,7 @@ msgctxt "message log" msgid "%s." msgstr "%s." -#: src/mission.h:205 +#: src/mission.h:204 msgid "Bugged mission type" msgstr "" @@ -452948,7 +454001,7 @@ msgstr "" #: src/mission_companion.cpp:652 src/mission_companion.cpp:678 msgid " hours / 1 hour]\n" -msgstr "" +msgstr " heures / 1 heure]\n" #: src/mission_companion.cpp:657 msgid "Recover Ally from Menial Labor" @@ -453568,11 +454621,11 @@ msgstr "" msgid "Deadline: %s" msgstr "" -#: src/mission_ui.cpp:151 src/newcharacter.cpp:3524 src/newcharacter.cpp:3598 -#: src/newcharacter.cpp:3612 src/newcharacter.cpp:3649 -#: src/newcharacter.cpp:3760 src/newcharacter.cpp:3771 -#: src/newcharacter.cpp:3782 src/newcharacter.cpp:3794 -#: src/newcharacter.cpp:3820 +#: src/mission_ui.cpp:151 src/newcharacter.cpp:3579 src/newcharacter.cpp:3653 +#: src/newcharacter.cpp:3667 src/newcharacter.cpp:3704 +#: src/newcharacter.cpp:3815 src/newcharacter.cpp:3826 +#: src/newcharacter.cpp:3837 src/newcharacter.cpp:3849 +#: src/newcharacter.cpp:3875 msgid "None!" msgstr "Aucun!" @@ -453666,19 +454719,19 @@ msgstr "" msgid "NO CATEGORY" msgstr "" -#: src/mod_manager.cpp:82 src/newcharacter.cpp:2974 +#: src/mod_manager.cpp:82 src/newcharacter.cpp:3020 msgid "Default" msgstr "Défaut" -#: src/mod_manager.cpp:83 src/safemode_ui.cpp:246 +#: src/mod_manager.cpp:83 src/safemode_ui.cpp:247 msgid "Blacklist" msgstr "Liste noire" -#: src/mod_manager.cpp:287 +#: src/mod_manager.cpp:286 msgid "list of default mods" msgstr "" -#: src/mod_manager.cpp:400 +#: src/mod_manager.cpp:395 msgid "list of mods" msgstr "" @@ -456919,13 +457972,13 @@ msgid "" "'%2$c'." msgstr "" -#: src/name.cpp:136 +#: src/name.cpp:134 msgid "Tom" msgstr "Tom" #. ~ Used for constructing full name: %1$s is `given name`, %2$s is `family #. name` -#: src/name.cpp:147 +#: src/name.cpp:145 #, c-format msgctxt "Full Name" msgid "%1$s %2$s" @@ -456933,7 +457986,7 @@ msgstr "%1$s %2$s" #. ~ Used for constructing full name with nickname: %1$s is `given name`, %2$s #. is `family name`, %3$s is `nickname` -#: src/name.cpp:151 +#: src/name.cpp:149 #, c-format msgctxt "Full Name" msgid "%1$s '%3$s' %2$s" @@ -457098,8 +458151,8 @@ msgid "" "Press %s to go to the next tab or %s to return to main menu." msgstr "" -#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3661 -#: src/newcharacter.cpp:3722 +#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3777 #, c-format msgid "Press %s to view and alter keybindings." msgstr "" @@ -457114,22 +458167,22 @@ msgid "" msgstr "" #: src/newcharacter.cpp:1106 src/newcharacter.cpp:1119 -#: src/newcharacter.cpp:3503 src/player_display.cpp:446 +#: src/newcharacter.cpp:3558 src/player_display.cpp:446 msgid "Strength:" msgstr "Force:" #: src/newcharacter.cpp:1108 src/newcharacter.cpp:1138 -#: src/newcharacter.cpp:3504 src/player_display.cpp:447 +#: src/newcharacter.cpp:3559 src/player_display.cpp:447 msgid "Dexterity:" msgstr "Dextérité:" #: src/newcharacter.cpp:1110 src/newcharacter.cpp:1159 -#: src/newcharacter.cpp:3505 src/player_display.cpp:448 +#: src/newcharacter.cpp:3560 src/player_display.cpp:448 msgid "Intelligence:" msgstr "Intelligence:" #: src/newcharacter.cpp:1112 src/newcharacter.cpp:1178 -#: src/newcharacter.cpp:3506 src/player_display.cpp:449 +#: src/newcharacter.cpp:3561 src/player_display.cpp:449 msgid "Perception:" msgstr "Perception:" @@ -457221,7 +458274,7 @@ msgid "" "Perception is also used for detecting traps and other things of interest." msgstr "La perception est aussi utilisée pour détecter les pièges et autres." -#: src/newcharacter.cpp:1477 +#: src/newcharacter.cpp:1481 #, c-format msgid "%s %s %d point" msgid_plural "%s %s %d points" @@ -457229,49 +458282,49 @@ msgstr[0] "%s %s %d point" msgstr[1] "%s %s %d points" msgstr[2] "%s %s %d points" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "costs" msgstr "coûte" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "earns" msgstr "rapporte" -#: src/newcharacter.cpp:1651 +#: src/newcharacter.cpp:1669 #, c-format msgid "Your scenario of %s prevents you from removing this trait." msgstr "Votre scénario %s vous empêche d'enlever ce trait." -#: src/newcharacter.cpp:1655 +#: src/newcharacter.cpp:1673 #, c-format msgid "Your profession of %s prevents you from removing this trait." msgstr "Votre profession de %s vous empêche de supprimer ce trait." -#: src/newcharacter.cpp:1661 +#: src/newcharacter.cpp:1679 #, c-format msgid "Your background of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1676 +#: src/newcharacter.cpp:1694 #, c-format msgid "You already picked some conflicting traits: %s." msgstr "" -#: src/newcharacter.cpp:1679 +#: src/newcharacter.cpp:1697 msgid "The scenario you picked prevents you from taking this trait!" msgstr "Le scénario choisit vous empêche de prendre ce trait!" -#: src/newcharacter.cpp:1681 +#: src/newcharacter.cpp:1699 #, c-format msgid "Your profession of %s prevents you from taking this trait." msgstr "" -#: src/newcharacter.cpp:1691 +#: src/newcharacter.cpp:1709 #, c-format msgid "The following bionics prevent you from taking this trait: %s." msgstr "" -#: src/newcharacter.cpp:1695 +#: src/newcharacter.cpp:1713 #, c-format msgid "Sorry, but you can only take %d point of advantages." msgid_plural "Sorry, but you can only take %d points of advantages." @@ -457279,7 +458332,7 @@ msgstr[0] "Désolé, vous ne pouvez prendre que %d point d'avantages." msgstr[1] "Désolé, vous ne pouvez prendre que %d points d'avantages." msgstr[2] "Désolé, vous ne pouvez prendre que %d points d'avantages." -#: src/newcharacter.cpp:1701 +#: src/newcharacter.cpp:1719 #, c-format msgid "Sorry, but you can only take %d point of disadvantages." msgid_plural "Sorry, but you can only take %d points of disadvantages." @@ -457287,130 +458340,130 @@ msgstr[0] "Désolé, vous ne pouvez prendre que %d point d'inconvénients." msgstr[1] "Désolé, vous ne pouvez prendre que %d points d'inconvénients." msgstr[2] "Désolé, vous ne pouvez prendre que %d points d'inconvénients." -#: src/newcharacter.cpp:1725 +#: src/newcharacter.cpp:1743 msgid "Search by trait name." msgstr "" -#: src/newcharacter.cpp:1776 +#: src/newcharacter.cpp:1794 msgid "Profession requirements:" msgstr "" -#: src/newcharacter.cpp:1777 +#: src/newcharacter.cpp:1795 #, c-format msgid "Complete \"%s\"\n" msgstr "" -#: src/newcharacter.cpp:1781 +#: src/newcharacter.cpp:1799 msgid "Profession story:" msgstr "" -#: src/newcharacter.cpp:1790 +#: src/newcharacter.cpp:1808 msgid "Profession addictions:" msgstr "" -#: src/newcharacter.cpp:1792 src/newcharacter.cpp:2198 +#: src/newcharacter.cpp:1810 src/newcharacter.cpp:2224 #, c-format msgctxt "set_profession_addictions" msgid "%1$s (%2$d)" msgstr "%1$s (%2$d)" -#: src/newcharacter.cpp:1799 +#: src/newcharacter.cpp:1817 msgid "Profession traits:" msgstr "Traits de la profession:" -#: src/newcharacter.cpp:1801 src/newcharacter.cpp:2207 +#: src/newcharacter.cpp:1819 src/newcharacter.cpp:2233 msgctxt "set_profession_trait" msgid "None" msgstr "Aucun" -#: src/newcharacter.cpp:1810 +#: src/newcharacter.cpp:1828 msgid "Profession skills:" msgstr "Compétences de la profession:" -#: src/newcharacter.cpp:1812 src/newcharacter.cpp:2218 +#: src/newcharacter.cpp:1830 src/newcharacter.cpp:2244 msgctxt "set_profession_skill" msgid "None" msgstr "Aucun" -#: src/newcharacter.cpp:1815 +#: src/newcharacter.cpp:1833 #, c-format msgctxt "set_profession_skill" msgid "%1$s (%2$d)" msgstr "%1$s (%2$d)" -#: src/newcharacter.cpp:1822 +#: src/newcharacter.cpp:1840 msgid "Profession items:" msgstr "Objets de la profession:" -#: src/newcharacter.cpp:1824 +#: src/newcharacter.cpp:1842 msgctxt "set_profession_item" msgid "None" msgstr "Aucun" -#: src/newcharacter.cpp:1844 +#: src/newcharacter.cpp:1862 msgid "Wielded:" msgstr "" -#: src/newcharacter.cpp:1847 +#: src/newcharacter.cpp:1865 msgctxt "set_profession_item_wielded" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1848 +#: src/newcharacter.cpp:1866 msgid "Worn:" msgstr "" -#: src/newcharacter.cpp:1850 +#: src/newcharacter.cpp:1868 msgctxt "set_profession_item_worn" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1854 +#: src/newcharacter.cpp:1872 msgctxt "set_profession_item_inventory" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1861 +#: src/newcharacter.cpp:1879 msgid "Profession bionics:" msgstr "Bioniques de la profession:" -#: src/newcharacter.cpp:1869 +#: src/newcharacter.cpp:1887 #, c-format msgid "%s (toggled)" msgstr "" -#: src/newcharacter.cpp:1871 +#: src/newcharacter.cpp:1889 #, c-format msgid "%s (activated)" msgstr "" -#: src/newcharacter.cpp:1880 +#: src/newcharacter.cpp:1898 msgid "Profession proficiencies:" msgstr "" -#: src/newcharacter.cpp:1887 +#: src/newcharacter.cpp:1905 msgid "Profession pets:" msgstr "" -#: src/newcharacter.cpp:1895 +#: src/newcharacter.cpp:1913 msgid "Profession vehicle:" msgstr "" -#: src/newcharacter.cpp:1901 +#: src/newcharacter.cpp:1919 msgid "Profession spells:" msgstr "" -#: src/newcharacter.cpp:1903 src/newcharacter.cpp:2254 +#: src/newcharacter.cpp:1921 src/newcharacter.cpp:2280 #, c-format msgid "%s level %d" msgstr "" -#: src/newcharacter.cpp:1908 +#: src/newcharacter.cpp:1926 msgid "Profession missions:" msgstr "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1990 +#: src/newcharacter.cpp:2010 #, c-format msgid "Profession %1$s earns %2$d point" msgid_plural "Profession %1$s earns %2$d points" @@ -457419,7 +458472,7 @@ msgstr[1] "La profession %1$s rapporte %2$d points" msgstr[2] "La profession %1$s rapporte %2$d points" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1995 +#: src/newcharacter.cpp:2015 #, c-format msgid "Profession %1$s costs %2$d point" msgid_plural "Profession %1$s costs %2$d points" @@ -457427,67 +458480,67 @@ msgstr[0] "La profession %1$s coûte %2$d point" msgstr[1] "La profession %1$s coûte %2$d points" msgstr[2] "La profession %1$s coûte %2$d points" -#: src/newcharacter.cpp:2141 +#: src/newcharacter.cpp:2167 #, c-format msgid "" "Your trait %1$s has been removed since it conflicts with the %2$s's %3$s " "trait." msgstr "" -#: src/newcharacter.cpp:2164 +#: src/newcharacter.cpp:2190 msgid "Search by profession name." msgstr "Rechercher par nom de profession." -#: src/newcharacter.cpp:2190 +#: src/newcharacter.cpp:2216 msgid "Background story:" msgstr "" -#: src/newcharacter.cpp:2196 +#: src/newcharacter.cpp:2222 msgid "Background addictions:" msgstr "" -#: src/newcharacter.cpp:2205 +#: src/newcharacter.cpp:2231 msgid "Background traits:" msgstr "" -#: src/newcharacter.cpp:2216 +#: src/newcharacter.cpp:2242 msgid "Background skill experience:" msgstr "" -#: src/newcharacter.cpp:2229 +#: src/newcharacter.cpp:2255 msgctxt "set_profession_skill" msgid "beginner" msgstr "débutant" -#: src/newcharacter.cpp:2231 +#: src/newcharacter.cpp:2257 msgctxt "set_profession_skill" msgid "intermediate" msgstr "intermédiaire" -#: src/newcharacter.cpp:2233 +#: src/newcharacter.cpp:2259 msgctxt "set_profession_skill" msgid "competent" msgstr "compétent" -#: src/newcharacter.cpp:2235 +#: src/newcharacter.cpp:2261 msgctxt "set_profession_skill" msgid "advanced" msgstr "avancé" -#: src/newcharacter.cpp:2244 +#: src/newcharacter.cpp:2270 msgid "Background proficiencies:" msgstr "" -#: src/newcharacter.cpp:2252 +#: src/newcharacter.cpp:2278 msgid "Background spells:" msgstr "" -#: src/newcharacter.cpp:2260 +#: src/newcharacter.cpp:2286 msgid "Background missions:" msgstr "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2341 +#: src/newcharacter.cpp:2369 #, c-format msgid "Background %1$s earns %2$d point" msgid_plural "Background %1$s earns %2$d points" @@ -457496,7 +458549,7 @@ msgstr[1] "" msgstr[2] "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2346 +#: src/newcharacter.cpp:2374 #, c-format msgid "Background %1$s costs %2$d point" msgid_plural "Background %1$s costs %2$d points" @@ -457504,16 +458557,16 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/newcharacter.cpp:2464 +#: src/newcharacter.cpp:2498 #, c-format msgid "The trait [%1$s] conflicts with background [%2$s]'s trait [%3$s]." msgstr "" -#: src/newcharacter.cpp:2521 +#: src/newcharacter.cpp:2555 msgid "Search by background name." msgstr "" -#: src/newcharacter.cpp:2634 +#: src/newcharacter.cpp:2670 #, c-format msgid "" "Press %s to view and alter keybindings.\n" @@ -457523,7 +458576,7 @@ msgid "" msgstr "" #. ~ levels here are skill levels at character creation time -#: src/newcharacter.cpp:2759 +#: src/newcharacter.cpp:2795 #, c-format msgid "%d level" msgid_plural "%d levels" @@ -457532,7 +458585,7 @@ msgstr[1] "" msgstr[2] "" #. ~ Second string is e.g. "1 level" or "2 levels" -#: src/newcharacter.cpp:2763 +#: src/newcharacter.cpp:2799 #, c-format msgid "Upgrading %s by %s costs %d point" msgid_plural "Upgrading %s by %s costs %d points" @@ -457540,29 +458593,29 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/newcharacter.cpp:2911 +#: src/newcharacter.cpp:2957 msgid "Scenario Story:" msgstr "" -#: src/newcharacter.cpp:2917 +#: src/newcharacter.cpp:2963 msgid "Scenario Requirements:" msgstr "" -#: src/newcharacter.cpp:2920 +#: src/newcharacter.cpp:2966 msgid "" "This scenario is not available in this world due to city size settings." msgstr "" -#: src/newcharacter.cpp:2928 +#: src/newcharacter.cpp:2974 #, c-format msgid "Complete \"%s\"" msgstr "" -#: src/newcharacter.cpp:2933 +#: src/newcharacter.cpp:2979 msgid "Scenario Professions:" msgstr "" -#: src/newcharacter.cpp:2934 +#: src/newcharacter.cpp:2980 #, c-format msgid "" "\n" @@ -457571,125 +458624,125 @@ msgstr "" "\n" "%s" -#: src/newcharacter.cpp:2935 +#: src/newcharacter.cpp:2981 msgid ", default:\n" msgstr ", par défaut:\n" -#: src/newcharacter.cpp:2951 +#: src/newcharacter.cpp:2997 msgid "Scenario Location:" msgstr "Lieu du scénario:" -#: src/newcharacter.cpp:2952 +#: src/newcharacter.cpp:2998 #, c-format msgid "%s (%d locations, %d variants)" msgstr "" -#: src/newcharacter.cpp:2958 +#: src/newcharacter.cpp:3004 msgid "Scenario Vehicle:" msgstr "" -#: src/newcharacter.cpp:2962 +#: src/newcharacter.cpp:3008 msgid "Scenario calendar:" msgstr "" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 #, c-format msgid "Year: %s" msgstr "Année: %s" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 msgid "Year: Random" msgstr "Année: Aléatoire" -#: src/newcharacter.cpp:2967 +#: src/newcharacter.cpp:3013 #, c-format msgid "Season: %s" msgstr "Saison: %s" -#: src/newcharacter.cpp:2969 +#: src/newcharacter.cpp:3015 msgid "Day: Random" msgstr "Jour: Aléatoire" -#: src/newcharacter.cpp:2970 +#: src/newcharacter.cpp:3016 #, c-format msgid "Day: %d" msgstr "Jour: %d" -#: src/newcharacter.cpp:2971 +#: src/newcharacter.cpp:3017 msgid "Hour: Random" msgstr "Heure: Aléatoire" -#: src/newcharacter.cpp:2972 +#: src/newcharacter.cpp:3018 #, c-format msgid "Hour: %d" msgstr "Heure: %d" -#: src/newcharacter.cpp:2979 +#: src/newcharacter.cpp:3025 msgid "Scenario missions:" msgstr "" -#: src/newcharacter.cpp:2987 +#: src/newcharacter.cpp:3033 msgid "Fire nearby" msgstr "Feu proche" -#: src/newcharacter.cpp:2988 +#: src/newcharacter.cpp:3034 msgid "Zombies nearby" msgstr "Zombies proches" -#: src/newcharacter.cpp:2989 +#: src/newcharacter.cpp:3035 msgid "Various limb wounds" msgstr "Blessures aux membres" -#: src/newcharacter.cpp:2990 +#: src/newcharacter.cpp:3036 msgid "No starting NPC" msgstr "Départ sans PNJ" -#: src/newcharacter.cpp:2991 +#: src/newcharacter.cpp:3037 msgid "Starting location is bordered by an immense wall" msgstr "" -#: src/newcharacter.cpp:2998 +#: src/newcharacter.cpp:3044 msgid "Scenario Flags:" msgstr "Particularités du scénario:" -#: src/newcharacter.cpp:3085 +#: src/newcharacter.cpp:3133 msgid "Scenario earns %2$d point" msgid_plural "Scenario earns %2$d points" msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/newcharacter.cpp:3088 +#: src/newcharacter.cpp:3136 msgid "Scenario costs %2$d point" msgid_plural "Scenario costs %2$d points" msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/newcharacter.cpp:3244 +#: src/newcharacter.cpp:3299 msgid "Search by scenario name." msgstr "Rechercher par nom de scénario." -#: src/newcharacter.cpp:3276 src/newcharacter.cpp:3280 +#: src/newcharacter.cpp:3331 src/newcharacter.cpp:3335 msgid "Gender:" msgstr "Sexe:" -#: src/newcharacter.cpp:3292 src/newcharacter.cpp:3293 +#: src/newcharacter.cpp:3347 src/newcharacter.cpp:3348 #: src/player_display.cpp:460 msgid "Height:" msgstr "Taille:" -#: src/newcharacter.cpp:3302 src/newcharacter.cpp:3303 +#: src/newcharacter.cpp:3357 src/newcharacter.cpp:3358 #: src/player_display.cpp:465 msgid "Age:" msgstr "Âge:" -#: src/newcharacter.cpp:3311 src/newcharacter.cpp:3312 +#: src/newcharacter.cpp:3366 src/newcharacter.cpp:3367 #: src/player_display.cpp:470 msgid "Blood type:" msgstr "Groupe sanguin:" -#: src/newcharacter.cpp:3322 src/newcharacter.cpp:3441 +#: src/newcharacter.cpp:3377 src/newcharacter.cpp:3496 #, c-format msgid "" "* Random location * (%d variant)" @@ -457702,11 +458755,11 @@ msgstr[1] "" msgstr[2] "" "* Lieu aléatoire * (%d variantes)" -#: src/newcharacter.cpp:3328 src/newcharacter.cpp:3330 +#: src/newcharacter.cpp:3383 src/newcharacter.cpp:3385 msgid "Starting location:" msgstr "Lieu de départ:" -#: src/newcharacter.cpp:3333 +#: src/newcharacter.cpp:3388 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" @@ -457714,15 +458767,15 @@ msgstr[0] "%s (%d variante)" msgstr[1] "%s (%d variantes)" msgstr[2] "%s (%d variantes)" -#: src/newcharacter.cpp:3417 src/newcharacter.cpp:3730 +#: src/newcharacter.cpp:3472 src/newcharacter.cpp:3785 msgid "Name:" msgstr "Nom:" -#: src/newcharacter.cpp:3438 +#: src/newcharacter.cpp:3493 msgid "Select a starting location." msgstr "Choissiez un lieu de départ." -#: src/newcharacter.cpp:3451 +#: src/newcharacter.cpp:3506 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" @@ -457730,14 +458783,14 @@ msgstr[0] "%s (%d variante)" msgstr[1] "%s (%d variantes)" msgstr[2] "%s (%d variantes)" -#: src/newcharacter.cpp:3618 +#: src/newcharacter.cpp:3673 #, c-format msgid "" "\n" "%s (toggled)" msgstr "" -#: src/newcharacter.cpp:3620 +#: src/newcharacter.cpp:3675 #, c-format msgid "" "\n" @@ -457746,12 +458799,12 @@ msgstr "" "\n" "%s (activé)" -#: src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3720 #, c-format msgid "Press %s to save character template." msgstr "" -#: src/newcharacter.cpp:3670 +#: src/newcharacter.cpp:3725 #, c-format msgid "" "Press %s to pick a random name, " @@ -457760,99 +458813,99 @@ msgid "" "%s to randomize everything." msgstr "" -#: src/newcharacter.cpp:3680 +#: src/newcharacter.cpp:3735 #, c-format msgid "" "Press %s to pick a random name, " "%s to randomize all description values." msgstr "" -#: src/newcharacter.cpp:3687 +#: src/newcharacter.cpp:3742 #, c-format msgid "Press %s to switch gender." msgstr "" -#: src/newcharacter.cpp:3692 +#: src/newcharacter.cpp:3747 #, c-format msgid "" "Press %s to select a specific starting location." msgstr "" -#: src/newcharacter.cpp:3696 +#: src/newcharacter.cpp:3751 #, c-format msgid "" "Press %s to select a specific starting city and " "%s to select a specific starting location." msgstr "" -#: src/newcharacter.cpp:3701 +#: src/newcharacter.cpp:3756 #, c-format msgid "" "Press %s or %s to " "cycle through editable values." msgstr "" -#: src/newcharacter.cpp:3707 +#: src/newcharacter.cpp:3762 #, c-format msgid "" "Press %s and %s to " "change gender, height, age, and blood type." msgstr "" -#: src/newcharacter.cpp:3712 +#: src/newcharacter.cpp:3767 #, c-format msgid "Press %s to edit value via popup input." msgstr "" -#: src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3771 #, c-format msgid "" "Press %s to finish character creation or " "%s to return to the previous TAB." msgstr "" -#: src/newcharacter.cpp:3732 +#: src/newcharacter.cpp:3787 msgid "--- NO NAME ENTERED ---" msgstr "" -#: src/newcharacter.cpp:3734 +#: src/newcharacter.cpp:3789 msgid "--- RANDOM NAME ---" msgstr "--- NOM ALÉATOIRE ---" -#: src/newcharacter.cpp:3753 src/newcharacter.cpp:3764 +#: src/newcharacter.cpp:3808 src/newcharacter.cpp:3819 msgid "Starting vehicle (scenario): " msgstr "" -#: src/newcharacter.cpp:3756 src/newcharacter.cpp:3767 +#: src/newcharacter.cpp:3811 src/newcharacter.cpp:3822 msgid "Starting vehicle (profession): " msgstr "" -#: src/newcharacter.cpp:3759 src/newcharacter.cpp:3770 +#: src/newcharacter.cpp:3814 src/newcharacter.cpp:3825 msgid "Starting vehicle: " msgstr "" -#: src/newcharacter.cpp:3781 src/newcharacter.cpp:3784 -#: src/newcharacter.cpp:3793 src/newcharacter.cpp:3796 +#: src/newcharacter.cpp:3836 src/newcharacter.cpp:3839 +#: src/newcharacter.cpp:3848 src/newcharacter.cpp:3851 msgid "Starting addictions: " msgstr "" -#: src/newcharacter.cpp:3808 +#: src/newcharacter.cpp:3863 msgid "Scenario: " msgstr "Scénario: " -#: src/newcharacter.cpp:3813 +#: src/newcharacter.cpp:3868 msgid "Profession: " msgstr "Profession: " -#: src/newcharacter.cpp:3818 +#: src/newcharacter.cpp:3873 msgid "Background: " msgstr "" -#: src/newcharacter.cpp:3841 src/newcharacter.cpp:3847 +#: src/newcharacter.cpp:3896 src/newcharacter.cpp:3902 msgid "Too many points allocated, change some features and try again." msgstr "Trop de points ont été alloués, changer des paramètres et réessayer." -#: src/newcharacter.cpp:3851 +#: src/newcharacter.cpp:3906 msgid "" "Too many trait points allocated, change some traits or lower some stats and " "try again." @@ -457860,44 +458913,44 @@ msgstr "" "Trop de points de trait alloués, modifiez certains traits ou baissez " "certaines statistiques et essayez à nouveau." -#: src/newcharacter.cpp:3855 +#: src/newcharacter.cpp:3910 msgid "Too many stat points allocated, lower some stats and try again." msgstr "" "Trop de points de statistique alloués, abaissez certaines statistiques et " "essayez à nouveau." -#: src/newcharacter.cpp:3860 +#: src/newcharacter.cpp:3915 msgid "Remaining points will be discarded, are you sure you want to proceed?" msgstr "" "Les points restants seront supprimés, êtes vous sûr de vouloir continuer?" -#: src/newcharacter.cpp:3866 +#: src/newcharacter.cpp:3921 msgid "Are you SURE you're finished? Your name will be randomly generated." msgstr "" -#: src/newcharacter.cpp:3874 src/worldfactory.cpp:1884 +#: src/newcharacter.cpp:3929 src/worldfactory.cpp:1889 msgid "Are you SURE you're finished?" msgstr "Êtes-vous SÛR d'avoir fini?" -#: src/newcharacter.cpp:4047 +#: src/newcharacter.cpp:4102 msgid "Enter name. Cancel to delete all." msgstr "" -#: src/newcharacter.cpp:4102 +#: src/newcharacter.cpp:4157 msgid "Select gender" msgstr "" -#: src/newcharacter.cpp:4284 +#: src/newcharacter.cpp:4339 msgid "Name of template:" msgstr "Nom du modèle:" -#: src/newcharacter.cpp:4285 +#: src/newcharacter.cpp:4340 msgid "Keep in mind you may not use special characters like / in filenames" msgstr "" "Gardez à l'esprit que vous ne pouvez pas utiliser de caractères spéciaux " "comme / dans les noms de fichiers" -#: src/newcharacter.cpp:4328 +#: src/newcharacter.cpp:4383 msgid "player template" msgstr "modèle de joueur" @@ -458291,60 +459344,60 @@ msgstr "" msgid " does not trust you enough" msgstr "" -#: src/npcmove.cpp:642 +#: src/npcmove.cpp:639 msgid "bandit" msgstr "bandit" -#: src/npcmove.cpp:661 +#: src/npcmove.cpp:658 msgid "maniac" msgstr "maniaque" -#: src/npcmove.cpp:1125 +#: src/npcmove.cpp:1122 #, c-format msgid "%s lies down to sleep." msgstr "%s se couche pour dormir." -#: src/npcmove.cpp:1767 +#: src/npcmove.cpp:1728 #, c-format msgid " activates their %s." msgstr " active son/sa %s." -#: src/npcmove.cpp:1787 +#: src/npcmove.cpp:1748 #, c-format msgid " deactivates their %s." msgstr " désactive son/sa %s." -#: src/npcmove.cpp:2451 +#: src/npcmove.cpp:2412 #, c-format msgid "%1$s tries to climb the %2$s but slips." msgstr "%1$s essaie d'escalader le/la %2$s mais glisse." -#: src/npcmove.cpp:2455 +#: src/npcmove.cpp:2416 #, c-format msgid "%1$s climbs over the %2$s." msgstr "" -#: src/npcmove.cpp:3021 +#: src/npcmove.cpp:2982 #, c-format msgid "Hold on, I want to pick up that %s." msgstr "Attends, je veux prendre ce(tte) %s." -#: src/npcmove.cpp:3100 +#: src/npcmove.cpp:3061 #, c-format msgid "%1$s picks up a %2$s and a %3$s." msgstr "" -#: src/npcmove.cpp:3105 +#: src/npcmove.cpp:3066 #, c-format msgid "%s looks around nervously, as if searching for something." msgstr "" "%s regarde nerveusement autour de lui, comme s'il cherchait quelque chose." -#: src/npcmove.cpp:3257 src/output.h:688 +#: src/npcmove.cpp:3218 src/output.h:690 msgid " and " msgstr " et " -#: src/npcmove.cpp:3265 +#: src/npcmove.cpp:3226 #, c-format msgid "%s drops %d item." msgid_plural "%s drops %d items." @@ -458352,78 +459405,78 @@ msgstr[0] "%s lâche %d objet." msgstr[1] "%s lâche %d objets." msgstr[2] "%s lâche %d objets." -#: src/npcmove.cpp:3269 +#: src/npcmove.cpp:3230 #, c-format msgid "%1$s drops a %2$s." msgstr "" -#: src/npcmove.cpp:3414 +#: src/npcmove.cpp:3375 #, c-format msgid "%s completed the assigned task." msgstr "" -#: src/npcmove.cpp:3516 +#: src/npcmove.cpp:3477 #, c-format msgid "%1$s throws a %2$s." msgstr "" -#: src/npcmove.cpp:3706 +#: src/npcmove.cpp:3667 #, c-format msgid "%1$s starts healing %2$s." msgstr "" -#: src/npcmove.cpp:3726 +#: src/npcmove.cpp:3687 #, c-format msgid "%1$s heals %2$s." msgstr "" -#: src/npcmove.cpp:3774 +#: src/npcmove.cpp:3735 #, c-format msgid "%1$s starts applying a %2$s." msgstr "" -#: src/npcmove.cpp:3792 +#: src/npcmove.cpp:3753 #, c-format msgid "%1$s takes some %2$s." msgstr "" -#: src/npcmove.cpp:4041 +#: src/npcmove.cpp:4002 #, c-format msgid "%1$s takes %2$s's money!" msgstr "" -#: src/npcmove.cpp:4044 +#: src/npcmove.cpp:4005 #, c-format msgid "%s takes your money!" msgstr "%s vole votre argent!" -#: src/npcmove.cpp:4088 +#: src/npcmove.cpp:4051 #, c-format msgid "%1$s takes %2$s's %3$s." msgstr "" -#: src/npcmove.cpp:4091 +#: src/npcmove.cpp:4054 #, c-format msgid "%1$s takes your %2$s." msgstr "" -#: src/npcmove.cpp:4166 +#: src/npcmove.cpp:4129 #, c-format msgid "" "From your two-way radio you hear %s reporting in, 'I've arrived, boss!'" msgstr "" -#: src/npcmove.cpp:4547 +#: src/npcmove.cpp:4510 #, c-format msgid " %s, %s" msgstr "%s, %s" -#: src/npcmove.cpp:4550 +#: src/npcmove.cpp:4513 #, c-format msgid "%s %s%s" msgstr "%s %s%s" -#: src/npcmove.cpp:4727 +#: src/npcmove.cpp:4690 #, c-format msgid "%1$s reloads their %2$s." msgstr "%1$s recharge son %2$s." @@ -458869,7 +459922,7 @@ msgstr "" #, c-format msgctxt "npc does something" msgid "%s %s" -msgstr "" +msgstr "%s %s" #: src/npctalk.cpp:1893 msgid "You'll be helpless! Proceed?" @@ -458970,11 +460023,11 @@ msgstr "Vous entamez un combat avec %s!" #: src/npctalk_funcs.cpp:516 msgid "You don't have any bionics installed…" -msgstr "" +msgstr "Vous n'avez aucun implant bionique installé…" #: src/npctalk_funcs.cpp:537 msgid "Which bionic do you wish to uninstall?" -msgstr "" +msgstr "Quel implant bionique voulez-vous désinstaller?" #: src/npctalk_funcs.cpp:541 msgid "You decide to hold off…" @@ -459044,7 +460097,7 @@ msgstr "%s part." #: src/npctalk_funcs.cpp:887 #, c-format msgid "%s stops following." -msgstr "" +msgstr "%s arrête de vous suivre." #: src/npctalk_funcs.cpp:893 #, c-format @@ -459059,7 +460112,7 @@ msgstr "" #: src/npctalk_funcs.cpp:1001 msgid "Pay:" -msgstr "" +msgstr "Payez:" #: src/npctalk_funcs.cpp:1061 msgid "Who should participate?" @@ -459067,7 +460120,7 @@ msgstr "" #: src/npctalk_funcs.cpp:1167 msgid "Select a follower" -msgstr "" +msgstr "Choisissez un compagnon" #: src/options.cpp:213 msgid "General" @@ -459117,27 +460170,27 @@ msgstr "Par défaut: %d: %s" msgid "Default: %.2f - Min: %.2f, Max: %.2f" msgstr "Par défaut: %.2f - Min: %.2f, Max: %.2f" -#: src/options.cpp:1141 +#: src/options.cpp:1218 msgid "Hoder's" msgstr "Hoder" -#: src/options.cpp:1142 +#: src/options.cpp:1219 msgid "Deon's" msgstr "Deon" -#: src/options.cpp:1156 +#: src/options.cpp:1233 msgid "Basic" msgstr "Basique" -#: src/options.cpp:1181 +#: src/options.cpp:1258 msgid "System language" msgstr "Langue du système" -#: src/options.cpp:1287 +#: src/options.cpp:1364 msgid "Default character name" msgstr "Nom de personnage par défaut" -#: src/options.cpp:1288 +#: src/options.cpp:1365 msgid "" "Set a default character name that will be used instead of a random name on " "character creation." @@ -459145,142 +460198,142 @@ msgstr "" "Définir un nom de personnage par défaut qui va être utilisé à la place du " "nom aléatoire à la création de personnage." -#: src/options.cpp:1294 +#: src/options.cpp:1371 msgid "Auto pickup enabled" msgstr "Ramassage automatique activé" -#: src/options.cpp:1295 +#: src/options.cpp:1372 msgid "" "If true, enable item auto pickup. Change pickup rules with the Auto pickup " "manager." msgstr "" -#: src/options.cpp:1299 +#: src/options.cpp:1376 msgid "Auto pickup adjacent" msgstr "Ramassage automatique des objets adjacents" -#: src/options.cpp:1300 +#: src/options.cpp:1377 msgid "" "If true, enable auto pickup items one tile around to the player. You can " "assign No Auto Pickup zones with the Zones manager for e.g. your homebase." msgstr "" -#: src/options.cpp:1306 +#: src/options.cpp:1383 msgid "Auto pickup owned items" msgstr "" -#: src/options.cpp:1307 +#: src/options.cpp:1384 msgid "" "If true, items that belong to your faction will be included in auto pickup." msgstr "" -#: src/options.cpp:1313 +#: src/options.cpp:1390 msgid "Auto pickup weight limit" msgstr "Poids limite pour le ramassage automatique" -#: src/options.cpp:1314 +#: src/options.cpp:1391 msgid "" "Auto pickup items with weight less than or equal to [option] * 50 grams. " "You must also set the small items option. 0 = disabled." msgstr "" -#: src/options.cpp:1320 +#: src/options.cpp:1397 msgid "Auto pickup volume limit" msgstr "Volume limite de la prise auto" -#: src/options.cpp:1321 +#: src/options.cpp:1398 msgid "" "Auto pickup items with volume less than or equal to [option] * 50 " "milliliters. You must also set the light items option. 0 = disabled." msgstr "" -#: src/options.cpp:1327 +#: src/options.cpp:1404 msgid "Auto pickup safe mode" msgstr "Mode prudence de la prise auto" -#: src/options.cpp:1328 +#: src/options.cpp:1405 msgid "" "If true, auto pickup is disabled as long as you can see monsters nearby. " "This is affected by 'Safe mode proximity distance'." msgstr "" -#: src/options.cpp:1335 +#: src/options.cpp:1412 msgid "List items within no auto pickup zones" -msgstr "" +msgstr "Liste d'objets sans zones de ramassage automatique assignées" -#: src/options.cpp:1336 +#: src/options.cpp:1413 msgid "" "If true, you will see messages about items you step on, within no auto " "pickup zones." msgstr "" -#: src/options.cpp:1344 +#: src/options.cpp:1421 msgid "Additional auto features" msgstr "" -#: src/options.cpp:1345 +#: src/options.cpp:1422 msgid "" "If true, enables configured auto features below. Disabled as long as any " "enemy monster is seen." msgstr "" -#: src/options.cpp:1349 +#: src/options.cpp:1426 msgid "Auto pulp or butcher" msgstr "Pulvérisation ou dépeçage auto" -#: src/options.cpp:1350 +#: src/options.cpp:1427 msgid "" "Action to perform when 'Auto pulp or butcher' is enabled. Pulp: Pulp " "corpses you stand on. - Pulp Adjacent: Also pulp corpses adjacent from you." " - Butcher: Butcher corpses you stand on." msgstr "" -#: src/options.cpp:1351 src/options.cpp:1373 src/options.cpp:1854 -#: src/options.cpp:1896 +#: src/options.cpp:1428 src/options.cpp:1450 src/options.cpp:1931 +#: src/options.cpp:1973 msgctxt "options" msgid "Disabled" msgstr "Hors de service" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp" msgstr "Pulvériser" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent" msgstr "Pulvériser à côté" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent Zombie Only" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Zombies Only" msgstr "" -#: src/options.cpp:1357 +#: src/options.cpp:1434 msgid "Auto mining" msgstr "Minage automatique" -#: src/options.cpp:1358 +#: src/options.cpp:1435 msgid "" "If true, enables automatic use of wielded pickaxes and jackhammers whenever " "trying to move into mineable terrain." msgstr "" -#: src/options.cpp:1364 +#: src/options.cpp:1441 msgid "Auto mopping" msgstr "Serpillage automatique" -#: src/options.cpp:1365 +#: src/options.cpp:1442 msgid "" "If true, enables automatic use of wielded mops to clean surrounding terrain." msgstr "" -#: src/options.cpp:1371 +#: src/options.cpp:1448 msgid "Auto foraging" msgstr "Cueillette automatique" -#: src/options.cpp:1372 +#: src/options.cpp:1449 msgid "" "Action to perform when 'Auto foraging' is enabled. Bushes: Only forage " "bushes. - Trees: Only forage trees. - Crops: Only forage crops. - " @@ -459288,37 +460341,37 @@ msgid "" "flowers, cattails etc." msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Bushes" msgstr "Buissons" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Crops" msgstr "Cultures" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Everything" msgstr "Tout" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Trees" msgstr "Arbres" -#: src/options.cpp:1381 +#: src/options.cpp:1458 msgid "Dangerous pickups" msgstr "Ramassages dangereux" -#: src/options.cpp:1382 +#: src/options.cpp:1459 msgid "" "If true, will allow player to pick new items, even if it causes them to " "exceed the weight limit." msgstr "" -#: src/options.cpp:1387 +#: src/options.cpp:1464 msgid "Dangerous terrain warning prompt" msgstr "" -#: src/options.cpp:1388 +#: src/options.cpp:1465 msgid "" "Always: You will be prompted to move onto dangerous tiles. Running: You " "will only be able to move onto dangerous tiles while running and will be " @@ -459327,29 +460380,29 @@ msgid "" "onto a dangerous tile unless running and will not be warned or prompted." msgstr "" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Crouching" msgstr "s'accroupir" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Running" msgstr "" -#: src/options.cpp:1395 +#: src/options.cpp:1472 msgid "Safe mode" msgstr "Mode prudence" -#: src/options.cpp:1396 +#: src/options.cpp:1473 msgid "" "If true, will hold the game and display a warning if a hostile monster/NPC " "is approaching." msgstr "" -#: src/options.cpp:1400 +#: src/options.cpp:1477 msgid "Safe mode proximity distance" msgstr "Distance de proximité pour le mode prudence" -#: src/options.cpp:1401 +#: src/options.cpp:1478 msgid "" "If safe mode is enabled, distance to hostiles at which safe mode should show" " a warning. 0 = Max player view distance. This option only has effect when" @@ -459357,21 +460410,21 @@ msgid "" "mode manager instead of this value." msgstr "" -#: src/options.cpp:1405 +#: src/options.cpp:1482 msgid "Safe mode when driving" msgstr "Mode prudent en conduisant" -#: src/options.cpp:1406 +#: src/options.cpp:1483 msgid "" "If true, safe mode will alert you of hostiles while you are driving a " "vehicle." msgstr "" -#: src/options.cpp:1410 +#: src/options.cpp:1487 msgid "Auto reactivate safe mode" msgstr "Réactivation auto du mode prudence" -#: src/options.cpp:1411 +#: src/options.cpp:1488 msgid "" "If true, safe mode will automatically reactivate after a certain number of " "turns. See option 'Turns to auto reactivate safe mode.'" @@ -459379,95 +460432,101 @@ msgstr "" "Si vrai, réactive automatiquement le mode prudence après un certain nombre " "de tours. Voir l'option 'Nombre de tours pour réactiver le mode prudence'" -#: src/options.cpp:1415 +#: src/options.cpp:1492 msgid "Turns to auto reactivate safe mode" msgstr "Nombre de tours pour réactiver le mode prudence" -#: src/options.cpp:1416 +#: src/options.cpp:1493 msgid "" "Number of turns after which safe mode is reactivated. Will only reactivate " "if no hostiles are in 'Safe mode proximity distance.'" msgstr "" +"Nombre de tours avant que le mode de sécurité soit réactivé. Ne se " +"réactivera que si aucun ennemi n'est présent dans la \"distance de proximité" +" du mode de sécurité\"." -#: src/options.cpp:1420 +#: src/options.cpp:1497 msgid "Turns to remember ignored monsters" -msgstr "" +msgstr "Tours ou un monstre ignoré est mémorisé" -#: src/options.cpp:1421 +#: src/options.cpp:1498 msgid "" "Number of turns an ignored monster stays ignored after it is no longer seen." " 0 disables this option and monsters are permanently ignored." msgstr "" +"Nombre de tours ou un monstre ignoré reste ignoré lorsqu'il n'est plus " +"visible. Choisir 0 désactive cette option et rend les monstres ignorés de " +"façon permanente." -#: src/options.cpp:1427 +#: src/options.cpp:1504 msgid "Realtime turn progression" msgstr "Progression du tour en temps réel" -#: src/options.cpp:1428 +#: src/options.cpp:1505 msgid "" "If higher than 0, monsters will take periodic gameplay turns. This value is" " the delay between each turn, in seconds. Works best with Safe Mode " "disabled. 0 = disabled." msgstr "" -#: src/options.cpp:1434 +#: src/options.cpp:1511 msgid "Autosave" msgstr "Sauvegarde automatique" -#: src/options.cpp:1435 +#: src/options.cpp:1512 msgid "" "If true, game will periodically save the map. Autosaves occur based on in-" "game turns or realtime minutes, whichever is larger." msgstr "" -#: src/options.cpp:1439 +#: src/options.cpp:1516 msgid "Game turns between autosaves" msgstr "Tours de jeu entre les sauvegardes automatiques" -#: src/options.cpp:1440 +#: src/options.cpp:1517 msgid "Number of game turns between autosaves." msgstr "" -#: src/options.cpp:1446 +#: src/options.cpp:1523 msgid "Real minutes between autosaves" msgstr "Minutes réelles entre les sauvegardes auto" -#: src/options.cpp:1447 +#: src/options.cpp:1524 msgid "Number of realtime minutes between autosaves." msgstr "" -#: src/options.cpp:1455 +#: src/options.cpp:1532 msgid "Auto notes" msgstr "Notes automatiques" -#: src/options.cpp:1456 +#: src/options.cpp:1533 msgid "If true, automatically sets notes." msgstr "" -#: src/options.cpp:1460 +#: src/options.cpp:1537 msgid "Auto notes (stairs)" -msgstr "" +msgstr "Notes automatiques (escaliers)" -#: src/options.cpp:1461 +#: src/options.cpp:1538 msgid "" "If true, automatically sets notes on places that have stairs that go up or " "down." msgstr "" -#: src/options.cpp:1467 +#: src/options.cpp:1544 msgid "Auto notes (map extras)" -msgstr "" +msgstr "Notes automatiques (emplacements intéressants)" -#: src/options.cpp:1468 +#: src/options.cpp:1545 msgid "" "If true, automatically sets notes on places that contain various map extras." msgstr "" -#: src/options.cpp:1476 +#: src/options.cpp:1553 msgid "Circular distances" msgstr "Distances circulaires" -#: src/options.cpp:1477 +#: src/options.cpp:1554 msgid "" "If true, the game will calculate range in a realistic way: light sources " "will be circles, diagonal movement will cover more ground and take longer. " @@ -459475,25 +460534,25 @@ msgid "" " takes as long as moving to the north wall." msgstr "" -#: src/options.cpp:1481 +#: src/options.cpp:1558 msgid "Drop empty containers" msgstr "Poser les contenants vides" -#: src/options.cpp:1482 +#: src/options.cpp:1559 msgid "" "Set to drop empty containers after use. No: Don't drop any. - Watertight: " "All except watertight containers. - All: Drop all containers." msgstr "" -#: src/options.cpp:1483 +#: src/options.cpp:1560 msgid "Watertight" msgstr "Étanche" -#: src/options.cpp:1487 +#: src/options.cpp:1564 msgid "DeathCam" msgstr "Caméra post-mortem" -#: src/options.cpp:1488 +#: src/options.cpp:1565 msgid "" "Always: Always start deathcam. Ask: Query upon death. Never: Never show " "deathcam." @@ -459501,214 +460560,216 @@ msgstr "" "Une caméra vous permettant de voir votre mort. 'Toujours' démarrer la " "caméra. 'Demander' au moment de la mort. Ne 'Jamais' afficher la caméra." -#: src/options.cpp:1493 +#: src/options.cpp:1570 msgid "Special event spawns" msgstr "" -#: src/options.cpp:1494 +#: src/options.cpp:1571 msgid "" "If not disabled, unique items and/or monsters can spawn during special " "events (Christmas, Halloween, etc.)" msgstr "" -#: src/options.cpp:1495 src/safemode_ui.cpp:251 +#: src/options.cpp:1572 src/safemode_ui.cpp:252 msgid "Both" msgstr "" -#: src/options.cpp:1500 +#: src/options.cpp:1577 msgid "Sound enabled" -msgstr "" +msgstr "Son activé" -#: src/options.cpp:1501 +#: src/options.cpp:1578 msgid "If true, music and sound are enabled." msgstr "" -#: src/options.cpp:1505 +#: src/options.cpp:1582 msgid "Choose soundpack" msgstr "Pack de sons" -#: src/options.cpp:1506 +#: src/options.cpp:1583 msgid "Choose the soundpack you want to use. Requires restart." msgstr "" -#: src/options.cpp:1512 +#: src/options.cpp:1589 msgid "Music volume" msgstr "Volume de la musique" -#: src/options.cpp:1513 +#: src/options.cpp:1590 msgid "Adjust the volume of the music being played in the background." msgstr "Régler le volume de la musique jouée en fond." -#: src/options.cpp:1519 +#: src/options.cpp:1596 msgid "Sound effect volume" msgstr "Volume des bruitages" -#: src/options.cpp:1520 +#: src/options.cpp:1597 msgid "Adjust the volume of sound effects being played by the game." msgstr "Régler le volume des bruitages du jeu." -#: src/options.cpp:1526 +#: src/options.cpp:1603 msgid "Ambient sound volume" -msgstr "" +msgstr "Volume du son ambient" -#: src/options.cpp:1527 +#: src/options.cpp:1604 msgid "Adjust the volume of ambient sounds being played by the game." msgstr "" -#: src/options.cpp:1540 +#: src/options.cpp:1617 msgid "Language" msgstr "Langue" -#: src/options.cpp:1541 +#: src/options.cpp:1618 msgid "Switch language." -msgstr "" +msgstr "Changer la langue." -#: src/options.cpp:1545 +#: src/options.cpp:1622 msgid "Temperature units" msgstr "Unités de température" -#: src/options.cpp:1546 +#: src/options.cpp:1623 msgid "Switch between Fahrenheit, Celsius, and Kelvin." msgstr "Choisissez entre degrés Fahrenheit, Celsius et Kelvin." -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Celsius" msgstr "Celsius" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Fahrenheit" msgstr "Fahrenheit" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Kelvin" msgstr "Kelvin" -#: src/options.cpp:1551 +#: src/options.cpp:1628 msgid "Speed units" msgstr "Unité de vitesse" -#: src/options.cpp:1552 +#: src/options.cpp:1629 msgid "Switch between mph, km/h, and tiles/turn." msgstr "Choisissez entre mph, km/h, et carrés/tour." -#: src/options.cpp:1553 +#: src/options.cpp:1630 msgid "tiles/turn" msgstr "carrés/tour" -#: src/options.cpp:1557 +#: src/options.cpp:1634 msgid "Mass units" msgstr "Unité de masse" -#: src/options.cpp:1558 +#: src/options.cpp:1635 msgid "Switch between lbs and kg." msgstr "Choisissez entre lbs et kg." -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "kg" msgstr "kg" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "lbs" msgstr "lbs" -#: src/options.cpp:1563 +#: src/options.cpp:1640 msgid "Volume units" msgstr "Unités de volume" -#: src/options.cpp:1564 +#: src/options.cpp:1641 msgid "Switch between the cups (c), liters (L), and quarts (qt)." msgstr "Choisissez entre tasse (c), litre (L) ou quart (qt)." -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Cup" msgstr "Cup" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Liter" msgstr "Litre" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Quart" msgstr "Quart imperial" -#: src/options.cpp:1568 +#: src/options.cpp:1645 msgid "Distance units" msgstr "Unités de distance" -#: src/options.cpp:1569 +#: src/options.cpp:1646 msgid "Switch between metric and imperial distance units." msgstr "Choisissez entre les unités de distance métriques et impériales." -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Imperial" msgstr "Impériales" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Metric" msgstr "Métriques" -#: src/options.cpp:1573 +#: src/options.cpp:1650 msgid "Time format" msgstr "Format de l'heure" -#: src/options.cpp:1574 +#: src/options.cpp:1651 msgid "" "12h: AM/PM, e.g. 7:31 AM - Military: 24h Military, e.g. 0731 - 24h: Normal " "24h, e.g. 7:31" msgstr "" +"12h: AM/PM ex: 7:31 AM - Heure Militaire: 24h Heure Militaire, ex: 0731 - " +"24h: Normal 24h, ex: 7:31" #. ~ 12h time, e.g. 11:59pm -#: src/options.cpp:1576 +#: src/options.cpp:1653 msgid "12h" msgstr "12h" #. ~ Military time, e.g. 2359 -#: src/options.cpp:1578 +#: src/options.cpp:1655 msgid "Military" msgstr "Militaire" #. ~ 24h time, e.g. 23:59 -#: src/options.cpp:1580 +#: src/options.cpp:1657 msgid "24h" msgstr "24h" -#: src/options.cpp:1586 +#: src/options.cpp:1663 msgid "Show gun brand names" -msgstr "" +msgstr "Afficher les noms de marque d'armes à feu" -#: src/options.cpp:1587 +#: src/options.cpp:1664 msgid "" "If true, show brand names for guns, instead of generic functional names - " "'m4a1' or 'h&k416a5' instead of 'NATO assault rifle'." msgstr "" -#: src/options.cpp:1589 +#: src/options.cpp:1666 msgid "Add ammo to weapon/magazine names" -msgstr "" +msgstr "Ajouter le nom du calibre sur les noms des armes à feu/chargeurs" -#: src/options.cpp:1590 +#: src/options.cpp:1667 msgid "" "If true, the default ammo is added to weapon and magazine names. For " "example \"Mosin-Nagant M44 (4/5)\" becomes \"Mosin-Nagant M44 (4/5 " "7.62x54mm)\"." msgstr "" -#: src/options.cpp:1593 +#: src/options.cpp:1670 msgid "Detailed containers" msgstr "" -#: src/options.cpp:1594 +#: src/options.cpp:1671 msgid "" "All: every container has detailed remaining volume info. - Worn: only worn " "containers have detailed remaining volume info. - None: no additional info " "is provided." msgstr "" -#: src/options.cpp:1604 +#: src/options.cpp:1681 msgid "Use key code input mode" msgstr "" -#: src/options.cpp:1605 +#: src/options.cpp:1682 msgid "" "Use key code or symbol input on SDL. Symbol is recommended for non-qwerty " "layouts since currently the default keybindings for key code mode only " @@ -459716,62 +460777,62 @@ msgid "" "and num lock." msgstr "" -#: src/options.cpp:1609 +#: src/options.cpp:1686 msgid "Key code" msgstr "" -#: src/options.cpp:1613 +#: src/options.cpp:1690 msgid "Force capital/modified letters in prompts" msgstr "" -#: src/options.cpp:1614 +#: src/options.cpp:1691 msgid "" "If true, prompts such as Y/N queries only accepts capital or modified " "letters, while lower case and unmodified letters only snap the cursor to the" " corresponding option." msgstr "" -#: src/options.cpp:1619 +#: src/options.cpp:1696 msgid "Snap to target" msgstr "Vérrouiller les cibles" -#: src/options.cpp:1620 +#: src/options.cpp:1697 msgid "If true, automatically follow the crosshair when firing/throwing." msgstr "" "Si vrai, le viseur est automatiquement suivi lorsque vous tirez/lancez." -#: src/options.cpp:1624 +#: src/options.cpp:1701 msgid "Reaim after firing" msgstr "" -#: src/options.cpp:1625 +#: src/options.cpp:1702 msgid "" "If true, after firing automatically aim again if targets are available." msgstr "" -#: src/options.cpp:1629 +#: src/options.cpp:1706 msgid "Query on disassembly while butchering" msgstr "" -#: src/options.cpp:1630 +#: src/options.cpp:1707 msgid "If true, will query before disassembling items while butchering." msgstr "" -#: src/options.cpp:1634 +#: src/options.cpp:1711 msgid "Query on keybinding removal" msgstr "Demander suppression raccourci" -#: src/options.cpp:1635 +#: src/options.cpp:1712 msgid "If true, will query before removing a keybinding from a hotkey." msgstr "" "Si vrai, demandera confirmation avant de supprimer un raccourci d'une " "touche." -#: src/options.cpp:1639 +#: src/options.cpp:1716 msgid "Close advanced inventory on move all" msgstr "Fermer l'inventaire avancé après avoir tout déplacé" -#: src/options.cpp:1640 +#: src/options.cpp:1717 msgid "" "If true, will close the advanced inventory when the move all items command " "is used." @@ -459779,21 +460840,21 @@ msgstr "" "Si vrai, fermera l'inventaire avancé après avoir utilisé la commande pour " "déplacer tout les objets." -#: src/options.cpp:1645 +#: src/options.cpp:1722 msgid "Open default advanced inventory layout" msgstr "Ouvrir la disposition d'inventaire avancée par défaut" -#: src/options.cpp:1646 +#: src/options.cpp:1723 msgid "" "If true, open default advanced inventory layout instead of last opened " "layout" msgstr "" -#: src/options.cpp:1650 +#: src/options.cpp:1727 msgid "Display actions in \"Use item\" menu" msgstr "" -#: src/options.cpp:1652 +#: src/options.cpp:1729 msgid "" "If true, actions (like \"Read\", \"Smoke\", \"Wrap tighter\") will be " "displayed next to the corresponding items." @@ -459801,89 +460862,89 @@ msgstr "" "Si vrai, les actions (telles que \"Lire\", \"Fumer\", \"Resserrer\") " "s'afficheront à côté des objets correspondants." -#: src/options.cpp:1657 +#: src/options.cpp:1734 msgid "Autoselect if exactly one valid target" msgstr "" -#: src/options.cpp:1658 +#: src/options.cpp:1735 msgid "" "If true, directional actions ( like \"Examine\", \"Open\", \"Pickup\" ) will" " autoselect an adjacent tile if there is exactly one valid target." msgstr "" -#: src/options.cpp:1664 +#: src/options.cpp:1741 msgid "Inventory highlight mode" msgstr "" -#: src/options.cpp:1665 +#: src/options.cpp:1742 msgid "" "Highlight selected item's contents and parent container in inventory screen." " \"Symbol\" shows a highlighted caret and \"Highlight\" uses font " "highlighting." msgstr "" -#: src/options.cpp:1668 +#: src/options.cpp:1745 msgid "Highlight" msgstr "" -#: src/options.cpp:1675 +#: src/options.cpp:1752 msgid "Highlight unread recipes" msgstr "" -#: src/options.cpp:1676 +#: src/options.cpp:1753 msgid "" "If true, highlight unread recipes to allow tracking of newly learned " "recipes." msgstr "" -#: src/options.cpp:1683 +#: src/options.cpp:1760 msgid "Diagonal movement with cursor keys and modifiers" msgstr "Mouvement diagonal avec les flèches et les modificateurs" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "" "Allows diagonal movement with cursor keys using CTRL and SHIFT modifiers. " "Diagonal movement action keys are taken from keybindings, so you need these " "to be configured." msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 1: Numpad Emulation" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 2: CW/CCW" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 3: L/R Tilt" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 4: Diagonal Lock" msgstr "" -#: src/options.cpp:1733 +#: src/options.cpp:1810 msgid "Vehicle plating changes part color" msgstr "Les armures de véhicules changent la couleur" -#: src/options.cpp:1734 +#: src/options.cpp:1811 msgid "If true, vehicle parts will change color if they are armor plated." msgstr "" -#: src/options.cpp:1738 +#: src/options.cpp:1815 msgid "Auto-shift the view while driving" msgstr "Déplacer automatiquement la vue lors de la conduite" -#: src/options.cpp:1739 +#: src/options.cpp:1816 msgid "If true, view will automatically shift towards the driving direction." msgstr "" -#: src/options.cpp:1743 +#: src/options.cpp:1820 msgid "Draw vehicle facing indicator" msgstr "Afficher l'indicateur de direction en véhicule" -#: src/options.cpp:1744 +#: src/options.cpp:1821 msgid "" "If true, when controlling a vehicle, a white 'X' (in curses version) or a " "crosshair (in tiles version) at distance 10 from the center will display its" @@ -459893,21 +460954,21 @@ msgstr "" "(version tuiles) à distance de 10 cases du centre du véhicule vous indique " "sa direction." -#: src/options.cpp:1748 +#: src/options.cpp:1825 msgid "Reverse steering direction in reverse" msgstr "" -#: src/options.cpp:1749 +#: src/options.cpp:1826 msgid "" "If true, when driving a vehicle in reverse, steering should also reverse " "like real life." msgstr "" -#: src/options.cpp:1755 +#: src/options.cpp:1832 msgid "Sidebar position" msgstr "Position de la barre latérale" -#: src/options.cpp:1756 +#: src/options.cpp:1833 msgid "" "Switch between sidebar on the left or on the right side. Requires restart." msgstr "" @@ -459915,166 +460976,166 @@ msgstr "" "redémarrage." #. ~ sidebar position -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Left" msgstr "Gauche" -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Right" msgstr "Droite" -#: src/options.cpp:1761 +#: src/options.cpp:1838 msgid "Draw sidebar spacers" msgstr "" -#: src/options.cpp:1762 +#: src/options.cpp:1839 msgid "If true, adds an extra space between sidebar panels." msgstr "" -#: src/options.cpp:1766 +#: src/options.cpp:1843 msgid "Message log flow" msgstr "Sens du journal de messages" -#: src/options.cpp:1767 +#: src/options.cpp:1844 msgid "Where new log messages should show." msgstr "Dans quel sens apparaissent les nouveaux messages dans le journal." -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Bottom" msgstr "Bas" #. ~ sidebar/message log flow direction -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Top" msgstr "Haut" -#: src/options.cpp:1773 +#: src/options.cpp:1850 msgid "Sidebar log message display duration" msgstr "Durée des messages du journal" -#: src/options.cpp:1774 +#: src/options.cpp:1851 msgid "" "Number of turns after which a message will be removed from the sidebar log." " 0 = disabled." msgstr "" -#: src/options.cpp:1778 +#: src/options.cpp:1855 msgid "Message cooldown" msgstr "" -#: src/options.cpp:1779 +#: src/options.cpp:1856 msgid "" "Number of turns during which similar messages are hidden. 0 = disabled." msgstr "" -#: src/options.cpp:1783 +#: src/options.cpp:1860 msgid "Limit message history" msgstr "" -#: src/options.cpp:1784 +#: src/options.cpp:1861 msgid "Number of messages to preserve in the history, and when saving." msgstr "" -#: src/options.cpp:1789 +#: src/options.cpp:1866 msgid "Suppress \"Unknown command\" messages" msgstr "" -#: src/options.cpp:1790 +#: src/options.cpp:1867 msgid "" "If true, pressing a key with no set function will not display a notice in " "the chat log." msgstr "" -#: src/options.cpp:1795 +#: src/options.cpp:1872 msgid "Popup window when achievement completed" msgstr "" -#: src/options.cpp:1796 +#: src/options.cpp:1873 msgid "" "Whether to trigger a popup window when completing an achievement. First: " "when completing an achievement that has not been completed in a previous " "game." msgstr "" -#: src/options.cpp:1801 +#: src/options.cpp:1878 msgid "First" msgstr "" -#: src/options.cpp:1805 +#: src/options.cpp:1882 msgid "Look around position" msgstr "" -#: src/options.cpp:1806 +#: src/options.cpp:1883 msgid "Switch between look around panel being left or right." msgstr "" -#: src/options.cpp:1811 +#: src/options.cpp:1888 msgid "Aim window display style" msgstr "Style de la fenêtre de visée" -#: src/options.cpp:1812 +#: src/options.cpp:1889 msgid "How should confidence and steadiness be communicated to the player." msgstr "" "Comment la fiabilité et la stabilité doivent être communiquées au joueur." -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Bars" msgstr "Barres" #. ~ aim bar style - bars or numbers -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Numbers" msgstr "Nombres" -#: src/options.cpp:1817 +#: src/options.cpp:1894 msgid "Morale style" msgstr "Style de moral" -#: src/options.cpp:1818 +#: src/options.cpp:1895 msgid "Morale display style in sidebar." msgstr "Style d'affichage du moral dans la barre latérale." -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Horizontal" msgstr "Horizontal" -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Vertical" msgstr "Vertical" -#: src/options.cpp:1823 +#: src/options.cpp:1900 msgid "Full screen Advanced Inventory Manager" msgstr "" -#: src/options.cpp:1824 +#: src/options.cpp:1901 msgid "" "If true, Advanced Inventory Manager menu will fit full screen, otherwise it " "will leave sidebar visible." msgstr "" -#: src/options.cpp:1830 +#: src/options.cpp:1907 msgid "Move view offset" msgstr "Réglage des mouvements de la vue" -#: src/options.cpp:1831 +#: src/options.cpp:1908 msgid "Move view by how many squares per keypress." msgstr "Déplacer la vue de combien de carrés par pression de touche." -#: src/options.cpp:1835 +#: src/options.cpp:1912 msgid "Overmap fast scroll offset" msgstr "" -#: src/options.cpp:1836 +#: src/options.cpp:1913 msgid "" "With Fast Scroll option enabled, shift view on the overmap and while looking" " around by this many squares per keypress." msgstr "" -#: src/options.cpp:1840 +#: src/options.cpp:1917 msgid "Centered menu scrolling" msgstr "Défilement de menu centré" -#: src/options.cpp:1841 +#: src/options.cpp:1918 msgid "" "If true, menus will start scrolling in the center of the list, and keep the " "list centered." @@ -460082,11 +461143,11 @@ msgstr "" "Si vrai, les menus défileront à partir du centre de la liste, et garderont " "la liste centrée." -#: src/options.cpp:1845 +#: src/options.cpp:1922 msgid "Shift list item view" msgstr "Déplacer la vue sur les objets de la liste" -#: src/options.cpp:1846 +#: src/options.cpp:1923 msgid "" "Centered or to edge, shift the view toward the selected item if it is " "outside of your current viewport." @@ -460094,465 +461155,465 @@ msgstr "" "Centré ou sur le bord, cela déplace la vue vers l'objet sélectionné s'il " "est en dehors de votre fenêtre d'affichage." -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "Centered" msgstr "Centré" -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "To edge" msgstr "Au bord" -#: src/options.cpp:1851 +#: src/options.cpp:1928 msgid "Auto inventory letters" msgstr "Lettres d'inventaire automatique" -#: src/options.cpp:1852 +#: src/options.cpp:1929 msgid "" "Enabled: automatically assign letters to any carried items that lack them. " "Disabled: do not auto-assign letters. Favorites: only auto-assign letters " "to favorited items." msgstr "" -#: src/options.cpp:1856 +#: src/options.cpp:1933 msgid "Favorites" msgstr "" -#: src/options.cpp:1860 +#: src/options.cpp:1937 msgid "Show item health bars" msgstr "Afficher les barres de vie des objets" -#: src/options.cpp:1862 +#: src/options.cpp:1939 msgid "" "If true, show item health bars instead of reinforced, scratched etc. text." msgstr "" "Si vrai, affiche une forme graphique, sous forme de barre de vie, de l'état " "des objets." -#: src/options.cpp:1866 +#: src/options.cpp:1943 msgid "Show item symbols" msgstr "Afficher les symboles des objets" -#: src/options.cpp:1867 +#: src/options.cpp:1944 msgid "If true, show item symbols in inventory and pick up menu." msgstr "" "Si vrai, affiche les symboles des objets dans l'inventaire et le menu de " "ramassage." -#: src/options.cpp:1871 +#: src/options.cpp:1948 msgid "Show armor coverage map" msgstr "" -#: src/options.cpp:1872 +#: src/options.cpp:1949 msgid "" "If true, show a visual representation of armor coverage in the item info " "window." msgstr "" -#: src/options.cpp:1878 +#: src/options.cpp:1955 msgid "Enable joystick" msgstr "Activer joystick" -#: src/options.cpp:1879 +#: src/options.cpp:1956 msgid "If true, enable input from joystick." msgstr "" -#: src/options.cpp:1883 +#: src/options.cpp:1960 msgid "Hide mouse cursor" msgstr "Masquer le curseur de la souris" -#: src/options.cpp:1884 +#: src/options.cpp:1961 msgid "" "Show: cursor is always shown. Hide: cursor is hidden. HideKB: cursor is " "hidden on keyboard input and unhidden on mouse movement." msgstr "" #. ~ show mouse cursor -#: src/options.cpp:1886 +#: src/options.cpp:1963 msgid "Show" msgstr "Afficher" #. ~ hide mouse cursor -#: src/options.cpp:1888 +#: src/options.cpp:1965 msgid "Hide" msgstr "Masquer" #. ~ hide mouse cursor when keyboard is used -#: src/options.cpp:1890 +#: src/options.cpp:1967 msgid "HideKB" msgstr "MasquerKB" -#: src/options.cpp:1894 +#: src/options.cpp:1971 msgid "Edge scrolling" msgstr "" -#: src/options.cpp:1895 +#: src/options.cpp:1972 msgid "Edge scrolling with the mouse." msgstr "" -#: src/options.cpp:1897 +#: src/options.cpp:1974 msgid "Slow" msgstr "" -#: src/options.cpp:1899 +#: src/options.cpp:1976 msgid "Fast" msgstr "" -#: src/options.cpp:1911 +#: src/options.cpp:1988 msgid "Animations" msgstr "Animations" -#: src/options.cpp:1912 +#: src/options.cpp:1989 msgid "If true, will display enabled animations." msgstr "Si vrai, affichera les animations actives." -#: src/options.cpp:1916 +#: src/options.cpp:1993 msgid "Rain animation" msgstr "Animation de la pluie" -#: src/options.cpp:1917 +#: src/options.cpp:1994 msgid "If true, will display weather animations." msgstr "Si vrai, le jeu affichera les animations du climat." -#: src/options.cpp:1923 +#: src/options.cpp:2000 msgid "Projectile animation" msgstr "" -#: src/options.cpp:1924 +#: src/options.cpp:2001 msgid "" "If true, will display animations for projectiles like bullets, arrows, and " "thrown items." msgstr "" -#: src/options.cpp:1930 +#: src/options.cpp:2007 msgid "SCT animation" msgstr "Animation Texte de Combat Défilant" -#: src/options.cpp:1931 +#: src/options.cpp:2008 msgid "If true, will display scrolling combat text animations." msgstr "Si vrai, affichera les textes de combat défilants." -#: src/options.cpp:1937 +#: src/options.cpp:2014 msgid "SCT with Unicode font" msgstr "" -#: src/options.cpp:1938 +#: src/options.cpp:2015 msgid "If true, will display scrolling combat text with Unicode font." msgstr "" -#: src/options.cpp:1944 +#: src/options.cpp:2021 msgid "Animation delay" msgstr "Vitesse d'animation" -#: src/options.cpp:1945 +#: src/options.cpp:2022 msgid "The amount of time to pause between animation frames in ms." msgstr "Temps de pause entre chaque image d'animation en ms." -#: src/options.cpp:1951 +#: src/options.cpp:2028 msgid "Force redraw" msgstr "Forcer à retracer" -#: src/options.cpp:1952 +#: src/options.cpp:2029 msgid "If true, forces the game to redraw at least once per turn." msgstr "Si vrai, force à retracer le jeu au moins une fois par tour." -#: src/options.cpp:1959 +#: src/options.cpp:2036 msgid "Enable ASCII art on the title screen" msgstr "" -#: src/options.cpp:1960 +#: src/options.cpp:2037 msgid "" "If true, shows an ASCII graphic on the title screen. If false, shows a " "text-only title screen." msgstr "" -#: src/options.cpp:1964 +#: src/options.cpp:2041 msgid "Use seasonal title screen" msgstr "" -#: src/options.cpp:1965 +#: src/options.cpp:2042 msgid "If true, the title screen will use the art appropriate for the season." msgstr "" -#: src/options.cpp:1971 +#: src/options.cpp:2048 msgid "Alternative title screen frequency" msgstr "" -#: src/options.cpp:1972 +#: src/options.cpp:2049 msgid "Set the probability of the alternate title screen appearing." msgstr "" -#: src/options.cpp:1979 +#: src/options.cpp:2056 msgid "Terminal width" msgstr "Largeur du terminal" -#: src/options.cpp:1980 +#: src/options.cpp:2057 msgid "Set the size of the terminal along the X axis." msgstr "" -#: src/options.cpp:1984 +#: src/options.cpp:2061 msgid "Terminal height" msgstr "Hauteur du terminal" -#: src/options.cpp:1985 +#: src/options.cpp:2062 msgid "Set the size of the terminal along the Y axis." msgstr "" -#: src/options.cpp:1991 +#: src/options.cpp:2068 msgid "Font blending" msgstr "" -#: src/options.cpp:1992 +#: src/options.cpp:2069 msgid "If true, fonts will look better." msgstr "" -#: src/options.cpp:1996 +#: src/options.cpp:2073 msgid "Font width" msgstr "" -#: src/options.cpp:1997 +#: src/options.cpp:2074 msgid "Set the font width. Requires restart." msgstr "" -#: src/options.cpp:2001 +#: src/options.cpp:2078 msgid "Font height" msgstr "" -#: src/options.cpp:2002 +#: src/options.cpp:2079 msgid "Set the font height. Requires restart." msgstr "" -#: src/options.cpp:2006 +#: src/options.cpp:2083 msgid "Font size" msgstr "" -#: src/options.cpp:2007 +#: src/options.cpp:2084 msgid "Set the font size. Requires restart." msgstr "" -#: src/options.cpp:2011 +#: src/options.cpp:2088 msgid "Map font width" msgstr "" -#: src/options.cpp:2012 +#: src/options.cpp:2089 msgid "Set the map font width. Requires restart." msgstr "" -#: src/options.cpp:2016 +#: src/options.cpp:2093 msgid "Map font height" msgstr "" -#: src/options.cpp:2017 +#: src/options.cpp:2094 msgid "Set the map font height. Requires restart." msgstr "" -#: src/options.cpp:2021 +#: src/options.cpp:2098 msgid "Map font size" msgstr "" -#: src/options.cpp:2022 +#: src/options.cpp:2099 msgid "Set the map font size. Requires restart." msgstr "" -#: src/options.cpp:2026 +#: src/options.cpp:2103 msgid "Overmap font width" msgstr "" -#: src/options.cpp:2027 +#: src/options.cpp:2104 msgid "Set the overmap font width. Requires restart." msgstr "" -#: src/options.cpp:2031 +#: src/options.cpp:2108 msgid "Overmap font height" msgstr "" -#: src/options.cpp:2032 +#: src/options.cpp:2109 msgid "Set the overmap font height. Requires restart." msgstr "" -#: src/options.cpp:2036 +#: src/options.cpp:2113 msgid "Overmap font size" msgstr "" -#: src/options.cpp:2037 +#: src/options.cpp:2114 msgid "Set the overmap font size. Requires restart." msgstr "" -#: src/options.cpp:2041 +#: src/options.cpp:2118 msgid "SDL ASCII lines" msgstr "" -#: src/options.cpp:2042 +#: src/options.cpp:2119 msgid "" "If true, use SDL ASCII line drawing routine instead of Unicode Line Drawing " "characters. Use this option when your selected font doesn't contain " "necessary glyphs." msgstr "" -#: src/options.cpp:2049 +#: src/options.cpp:2126 msgid "Enable ASCII art in item and monster descriptions" msgstr "" -#: src/options.cpp:2050 +#: src/options.cpp:2127 msgid "" "If true, item and monster description will show a picture of the object in " "ASCII art when available." msgstr "" -#: src/options.cpp:2056 +#: src/options.cpp:2133 msgid "Use tiles" msgstr "Utiliser des tuiles graphiques" -#: src/options.cpp:2057 +#: src/options.cpp:2134 msgid "If true, replaces some TTF rendered text with tiles." msgstr "Si vrai, remplace certaines polices TTF par des tuiles graphiques." -#: src/options.cpp:2061 +#: src/options.cpp:2138 msgid "Choose tileset" msgstr "Choix de la collection de tuiles" -#: src/options.cpp:2062 +#: src/options.cpp:2139 msgid "Choose the tileset you want to use." msgstr "Choisir la collection de tuiles à utiliser." -#: src/options.cpp:2066 +#: src/options.cpp:2143 msgid "Use separate tileset for far" msgstr "" -#: src/options.cpp:2067 +#: src/options.cpp:2144 msgid "If true, when very zoomed out you will use a separate tileset." msgstr "" -#: src/options.cpp:2071 +#: src/options.cpp:2148 msgid "Choose distant tileset" msgstr "" -#: src/options.cpp:2072 +#: src/options.cpp:2149 msgid "Choose the tileset you want to use for far zoom." msgstr "" -#: src/options.cpp:2076 +#: src/options.cpp:2153 msgid "Zoom Threshold" msgstr "" -#: src/options.cpp:2077 +#: src/options.cpp:2154 msgid "Choose when you should swap tileset (lower is more zoomed out)." msgstr "" -#: src/options.cpp:2086 +#: src/options.cpp:2163 msgid "Use tiles to display overmap" msgstr "" -#: src/options.cpp:2087 +#: src/options.cpp:2164 msgid "" "If true, replaces some TTF-rendered text with tiles for overmap display." msgstr "" -#: src/options.cpp:2099 +#: src/options.cpp:2176 msgid "Choose overmap tileset" msgstr "" -#: src/options.cpp:2100 +#: src/options.cpp:2177 msgid "Choose the overmap tileset you want to use." msgstr "" -#: src/options.cpp:2108 +#: src/options.cpp:2185 msgid "Night vision color overlay" msgstr "" -#: src/options.cpp:2109 +#: src/options.cpp:2186 msgid "" "If true, toggle the color overlay from night vision goggles and other " "similar tools." msgstr "" -#: src/options.cpp:2113 +#: src/options.cpp:2190 msgid "Memory map overlay preset" msgstr "" -#: src/options.cpp:2114 +#: src/options.cpp:2191 msgid "" "Specify the overlay in which the memory map is drawn. Requires restart. " "For custom overlay, define RGB values for dark and bright colors as well as " "gamma." msgstr "" -#: src/options.cpp:2115 +#: src/options.cpp:2192 msgid "Darkened" msgstr "" -#: src/options.cpp:2116 +#: src/options.cpp:2193 msgid "Sepia" msgstr "" -#: src/options.cpp:2117 +#: src/options.cpp:2194 msgid "Sepia Dark" msgstr "" -#: src/options.cpp:2118 +#: src/options.cpp:2195 msgid "Blue Dark" msgstr "" -#: src/options.cpp:2123 +#: src/options.cpp:2200 msgid "Custom dark color RGB overlay - RED" msgstr "" -#: src/options.cpp:2124 +#: src/options.cpp:2201 msgid "Specify RGB value for color RED for dark color overlay." msgstr "" -#: src/options.cpp:2130 +#: src/options.cpp:2207 msgid "Custom dark color RGB overlay - GREEN" msgstr "" -#: src/options.cpp:2131 +#: src/options.cpp:2208 msgid "Specify RGB value for color GREEN for dark color overlay." msgstr "" -#: src/options.cpp:2136 +#: src/options.cpp:2213 msgid "Custom dark color RGB overlay - BLUE" msgstr "" -#: src/options.cpp:2137 +#: src/options.cpp:2214 msgid "Specify RGB value for color BLUE for dark color overlay." msgstr "" -#: src/options.cpp:2143 +#: src/options.cpp:2220 msgid "Custom bright color RGB overlay - RED" msgstr "" -#: src/options.cpp:2144 +#: src/options.cpp:2221 msgid "Specify RGB value for color RED for bright color overlay." msgstr "" -#: src/options.cpp:2150 +#: src/options.cpp:2227 msgid "Custom bright color RGB overlay - GREEN" msgstr "" -#: src/options.cpp:2151 +#: src/options.cpp:2228 msgid "Specify RGB value for color GREEN for bright color overlay." msgstr "" -#: src/options.cpp:2157 +#: src/options.cpp:2234 msgid "Custom bright color RGB overlay - BLUE" msgstr "" -#: src/options.cpp:2158 +#: src/options.cpp:2235 msgid "Specify RGB value for color BLUE for bright color overlay." msgstr "" -#: src/options.cpp:2163 +#: src/options.cpp:2240 msgid "Custom gamma for overlay" msgstr "" -#: src/options.cpp:2164 +#: src/options.cpp:2241 msgid "Specify gamma value for overlay." msgstr "" -#: src/options.cpp:2171 +#: src/options.cpp:2248 msgid "Pixel minimap" msgstr "Minicarte" -#: src/options.cpp:2172 +#: src/options.cpp:2249 msgid "" "If true, shows the pixel-detail minimap in game after the save is loaded. " "Use the 'Toggle Pixel Minimap' action key to change its visibility during " @@ -460561,39 +461622,39 @@ msgstr "" "Si vrai, affiche la Minicarte en jeu après le chargement. Utilisez le " "raccourci 'Basculer Minicarte' pour changer sa visibilité." -#: src/options.cpp:2176 +#: src/options.cpp:2253 msgid "Pixel minimap drawing mode" msgstr "Mode de tracé de la minicarte" -#: src/options.cpp:2177 +#: src/options.cpp:2254 msgid "Specified the mode in which the minimap drawn." msgstr "Spécifie le mode dans laquelle la minicarte est tracée" -#: src/options.cpp:2178 +#: src/options.cpp:2255 msgid "Solid" msgstr "Solide" -#: src/options.cpp:2179 +#: src/options.cpp:2256 msgid "Squares" msgstr "" -#: src/options.cpp:2180 +#: src/options.cpp:2257 msgid "Dots" msgstr "" -#: src/options.cpp:2186 +#: src/options.cpp:2263 msgid "Pixel minimap brightness" msgstr "Luminosité de la minicare" -#: src/options.cpp:2187 +#: src/options.cpp:2264 msgid "Overall brightness of pixel-detail minimap." msgstr "" -#: src/options.cpp:2193 +#: src/options.cpp:2270 msgid "Pixel minimap height" msgstr "Hauteur de la minicarte" -#: src/options.cpp:2194 +#: src/options.cpp:2271 msgid "" "Height of pixel-detail minimap, measured in terminal rows. Set to 0 for " "default spacing." @@ -460601,142 +461662,142 @@ msgstr "" "Hauteur de la minicarte en lignes de terminal. '0' pour la taille par " "défaut." -#: src/options.cpp:2200 +#: src/options.cpp:2277 msgid "Scale pixel minimap" msgstr "" -#: src/options.cpp:2201 +#: src/options.cpp:2278 msgid "" "If true, scale pixel minimap to fit its surroundings. May produce crappy " "results, especially in modes other than \"Solid\"." msgstr "" -#: src/options.cpp:2207 +#: src/options.cpp:2284 msgid "Maintain pixel minimap aspect ratio" msgstr "Garder la minicarte proportionnelle" -#: src/options.cpp:2208 +#: src/options.cpp:2285 msgid "" "If true, preserves the square shape of tiles shown on the pixel minimap." msgstr "" -#: src/options.cpp:2215 +#: src/options.cpp:2292 msgid "Creature beacon size" msgstr "" -#: src/options.cpp:2216 +#: src/options.cpp:2293 msgid "Controls how big the creature beacons are. Value is in minimap tiles." msgstr "" -#: src/options.cpp:2222 +#: src/options.cpp:2299 msgid "Hostile creature beacon blink speed" msgstr "" -#: src/options.cpp:2223 +#: src/options.cpp:2300 msgid "" "Controls how fast the hostile creature beacons blink on the pixel minimap. " "Value is multiplied by 200ms. 0 = disabled." msgstr "" -#: src/options.cpp:2229 +#: src/options.cpp:2306 msgid "Background color" msgstr "" -#: src/options.cpp:2230 +#: src/options.cpp:2307 msgid "" "What color the minimap background should be. Either based on color theme or" " (0,0,0) black." msgstr "" -#: src/options.cpp:2232 +#: src/options.cpp:2309 msgid "Theme" msgstr "" -#: src/options.cpp:2233 +#: src/options.cpp:2310 msgid "Black" msgstr "" -#: src/options.cpp:2243 +#: src/options.cpp:2320 msgid "Display" msgstr "Écran" -#: src/options.cpp:2244 +#: src/options.cpp:2321 msgid "" "Sets which video display will be used to show the game. Requires restart." msgstr "" "Permet de choisir l'écran sur lequel afficher le jeu. Requiert un " "redémarrage." -#: src/options.cpp:2250 src/options.cpp:2252 +#: src/options.cpp:2327 src/options.cpp:2329 msgid "Fullscreen" msgstr "Plein écran" -#: src/options.cpp:2251 +#: src/options.cpp:2328 msgid "Starts Cataclysm in one of the fullscreen modes. Requires restart." msgstr "" "Démarre Cataclysm dans l'un des modes plein écran. Requiert un redémarrage." -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Maximized" msgstr "" -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Windowed borderless" msgstr "Plein écran fenêtré" -#: src/options.cpp:2265 src/options.cpp:2279 +#: src/options.cpp:2342 src/options.cpp:2356 msgid "Renderer" msgstr "" -#: src/options.cpp:2266 src/options.cpp:2280 +#: src/options.cpp:2343 src/options.cpp:2357 msgid "Set which renderer to use. Requires restart." msgstr "" -#: src/options.cpp:2285 +#: src/options.cpp:2362 msgid "Software rendering" msgstr "Rendu logiciel" -#: src/options.cpp:2286 +#: src/options.cpp:2363 msgid "" "Use software renderer instead of graphics card acceleration. Requires " "restart." msgstr "" -#: src/options.cpp:2294 +#: src/options.cpp:2371 msgid "Allow render batching" msgstr "" -#: src/options.cpp:2295 +#: src/options.cpp:2372 msgid "" "If true, use render batching for 2D render API to make it more efficient. " "Requires restart." msgstr "" -#: src/options.cpp:2299 +#: src/options.cpp:2376 msgid "Software framebuffer acceleration" msgstr "" -#: src/options.cpp:2300 +#: src/options.cpp:2377 msgid "" "If true, use hardware acceleration for the framebuffer when using software " "rendering. Requires restart." msgstr "" -#: src/options.cpp:2310 +#: src/options.cpp:2387 msgid "Use color modulated textures" msgstr "" -#: src/options.cpp:2311 +#: src/options.cpp:2388 msgid "" "If true, tries to use color modulated textures to speed-up ASCII drawing. " "Requires restart." msgstr "" -#: src/options.cpp:2315 +#: src/options.cpp:2392 msgid "Scaling mode" msgstr "Mise à l'échelle" -#: src/options.cpp:2316 +#: src/options.cpp:2393 msgid "" "Sets the scaling mode, 'none' (default) displays at the game's native " "resolution, 'nearest' uses low-quality but fast scaling, and 'linear' " @@ -460744,116 +461805,112 @@ msgid "" msgstr "" #. ~ Do not scale the game image to the window size. -#: src/options.cpp:2318 +#: src/options.cpp:2395 msgid "No scaling" msgstr "Aucune" #. ~ An algorithm for image scaling. -#: src/options.cpp:2320 +#: src/options.cpp:2397 msgid "Nearest neighbor" msgstr "Au plus proche" #. ~ An algorithm for image scaling. -#: src/options.cpp:2322 +#: src/options.cpp:2399 msgid "Linear filtering" msgstr "Linéaire" -#: src/options.cpp:2327 +#: src/options.cpp:2404 msgid "Scaling factor" msgstr "" -#: src/options.cpp:2328 +#: src/options.cpp:2405 msgid "Factor by which to scale the display. Requires restart." msgstr "" -#: src/options.cpp:2329 +#: src/options.cpp:2406 msgid "1x" msgstr "" -#: src/options.cpp:2330 +#: src/options.cpp:2407 msgid "2x" msgstr "" -#: src/options.cpp:2331 +#: src/options.cpp:2408 msgid "4x" msgstr "" -#: src/options.cpp:2344 +#: src/options.cpp:2421 msgid "World end handling" msgstr "" -#: src/options.cpp:2345 +#: src/options.cpp:2422 msgid "Handling of game world when last character dies." msgstr "" -#: src/options.cpp:2346 src/worldfactory.cpp:1746 -msgid "Reset" -msgstr "" - -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Keep" msgstr "" -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Query" msgstr "Demander" -#: src/options.cpp:2353 +#: src/options.cpp:2430 msgid "Size of cities" msgstr "Dimension des villes" -#: src/options.cpp:2354 +#: src/options.cpp:2431 msgid "" "A number determining how large cities are. A higher number means larger " "cities. 0 disables cities, roads and any scenario requiring a city start." msgstr "" -#: src/options.cpp:2358 +#: src/options.cpp:2435 msgid "City spacing" msgstr "Espacement des villes" -#: src/options.cpp:2359 +#: src/options.cpp:2436 msgid "" "A number determining how far apart cities are. A higher number means cities" " are further apart. Warning, small numbers lead to very slow mapgen." msgstr "" -#: src/options.cpp:2363 +#: src/options.cpp:2440 msgid "Spawn rate scaling factor" msgstr "Taux d'apparition des monstres" -#: src/options.cpp:2364 +#: src/options.cpp:2441 msgid "" "A scaling factor that determines density of monster spawns. A higher number" " means more monsters." msgstr "" -#: src/options.cpp:2368 +#: src/options.cpp:2445 msgid "Item spawn scaling factor" msgstr "Taux d'apparition des objets" -#: src/options.cpp:2369 +#: src/options.cpp:2446 msgid "" "A scaling factor that determines density of item spawns. A higher number " "means more items." msgstr "" -#: src/options.cpp:2373 +#: src/options.cpp:2450 msgid "Random NPC spawn time" msgstr "" -#: src/options.cpp:2374 +#: src/options.cpp:2451 msgid "" "Baseline average number of days between random NPC spawns. Average duration" " goes up with the number of NPCs already spawned. A higher number means " "fewer NPCs. Set to 0 days to disable random NPCs." msgstr "" -#: src/options.cpp:2379 +#: src/options.cpp:2456 msgid "Monster evolution scaling factor" msgstr "Vitesse d'évolution des monstres" -#: src/options.cpp:2380 +#: src/options.cpp:2457 msgid "" "A scaling factor that determines the time between monster upgrades. A " "higher number means slower evolution. Set to 0.00 to turn off monster " @@ -460862,82 +461919,82 @@ msgstr "" "Détermine la durée entre chaque évolution des monstres. Plus la valeur est " "grande plus l'évolution est lente. '0.00' désactive l'évolution." -#: src/options.cpp:2386 +#: src/options.cpp:2463 msgid "Monster speed" msgstr "Vitesse des monstres" -#: src/options.cpp:2387 +#: src/options.cpp:2464 msgid "" "Determines the movement rate of monsters. A higher value increases monster " "speed and a lower reduces it. Requires world reset." msgstr "" -#: src/options.cpp:2391 +#: src/options.cpp:2468 msgid "Monster resilience" msgstr "Résistance des monstres" -#: src/options.cpp:2392 +#: src/options.cpp:2469 msgid "" "Determines how much damage monsters can take. A higher value makes monsters" " more resilient and a lower makes them more flimsy. Requires world reset." msgstr "" -#: src/options.cpp:2398 +#: src/options.cpp:2475 msgid "Default region type" msgstr "Type de région par défaut" -#: src/options.cpp:2399 +#: src/options.cpp:2476 msgid "(WIP feature) Determines terrain, shops, plants, and more." msgstr "" "(fonction en travaux) Détermine le terrain, les magasins, les plantes et " "autres sur un monde." -#: src/options.cpp:2405 +#: src/options.cpp:2482 msgid "Initial time" msgstr "Heure initiale" -#: src/options.cpp:2406 +#: src/options.cpp:2483 msgid "Initial starting time of day on character generation." msgstr "L'heure au début de chaque partie." -#: src/options.cpp:2410 +#: src/options.cpp:2487 msgid "Initial day" msgstr "" -#: src/options.cpp:2411 +#: src/options.cpp:2488 msgid "" "How many days into the year the Cataclysm ended. Day 0 is Spring 1. Day -1" " randomizes the start date. Can be overridden by scenarios. This does not " "advance food rot or monster evolution." msgstr "" -#: src/options.cpp:2415 +#: src/options.cpp:2492 msgid "Spawn delay" msgstr "" -#: src/options.cpp:2416 +#: src/options.cpp:2493 msgid "" "How many days after the end of the Cataclysm the player spawns. Day 0 is " "immediately after the end of the Cataclysm. Can be overridden by scenarios." " Increasing this will cause food rot and monster evolution to advance." msgstr "" -#: src/options.cpp:2420 +#: src/options.cpp:2497 msgid "Season length" msgstr "Durée des saisons" -#: src/options.cpp:2421 +#: src/options.cpp:2498 msgid "" "Season length, in days. Warning: Very little other than the duration of " "seasons scales with this value, so adjusting it may cause nonsensical " "results." msgstr "" -#: src/options.cpp:2425 +#: src/options.cpp:2502 msgid "Construction scaling" msgstr "Vitesse de construction" -#: src/options.cpp:2426 +#: src/options.cpp:2503 msgid "" "Sets the time of construction in percents. '50' is two times faster than " "default, '200' is two times longer. '0' automatically scales construction " @@ -460948,37 +462005,37 @@ msgstr "" "automatiquement le temps de construction pour correspondre à la longueur " "d'une saison." -#: src/options.cpp:2430 +#: src/options.cpp:2507 msgid "Eternal season" msgstr "Saison éternelle" -#: src/options.cpp:2431 +#: src/options.cpp:2508 msgid "If true, keep the initial season for ever." msgstr "" -#: src/options.cpp:2435 +#: src/options.cpp:2512 msgid "Day/night cycle" msgstr "" -#: src/options.cpp:2436 +#: src/options.cpp:2513 msgid "" "Day/night cycle settings. 'Normal' sets a normal cycle. 'Eternal Day' sets" " eternal day. 'Eternal Night' sets eternal night." msgstr "" -#: src/options.cpp:2438 +#: src/options.cpp:2515 msgid "Eternal Day" msgstr "" -#: src/options.cpp:2439 +#: src/options.cpp:2516 msgid "Eternal Night" msgstr "" -#: src/options.cpp:2445 +#: src/options.cpp:2522 msgid "Wandering hordes" msgstr "" -#: src/options.cpp:2446 +#: src/options.cpp:2523 msgid "" "If true, emulates zombie hordes. Zombies can group together into hordes, " "which can wander around cities and will sometimes move towards noise. Note:" @@ -460987,46 +462044,46 @@ msgid "" " directory after changing for it to take effect." msgstr "" -#: src/options.cpp:2450 +#: src/options.cpp:2527 msgid "Surrounded start" msgstr "Départ encerclé" -#: src/options.cpp:2451 +#: src/options.cpp:2528 msgid "" "If true, spawn zombies at shelters. Makes the starting game a lot harder." msgstr "" "Si vrai des zombies sont générés aux abris. Le début est donc beaucoup plus " "difficile." -#: src/options.cpp:2457 +#: src/options.cpp:2534 msgid "Mutations by radiation" msgstr "Mutations par radiation" -#: src/options.cpp:2458 +#: src/options.cpp:2535 msgid "If true, radiation causes the player to mutate." msgstr "Si vrai, les radiations entrainent la mutation du joueur." -#: src/options.cpp:2464 +#: src/options.cpp:2541 msgid "Character point pools" msgstr "" -#: src/options.cpp:2465 +#: src/options.cpp:2542 msgid "Allowed point pools for character generation." msgstr "" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "Multi-pool only" msgstr "" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "No freeform" msgstr "" -#: src/options.cpp:2472 +#: src/options.cpp:2549 msgid "Meta Progression" msgstr "" -#: src/options.cpp:2473 +#: src/options.cpp:2550 msgid "" "Will you need to complete certain achievements to enable certain scenarios " "and professions? Achievements are tracked from your memorial file so " @@ -461037,53 +462094,53 @@ msgid "" "help you be introduced to mechanics at a reasonable pace." msgstr "" -#: src/options.cpp:2484 +#: src/options.cpp:2561 msgid "Distance initial visibility" msgstr "Distance de visibilité initiale" -#: src/options.cpp:2485 +#: src/options.cpp:2562 msgid "Determines the scope, which is known in the beginning of the game." msgstr "Détermine l'étendue qui est connu au début du jeu." -#: src/options.cpp:2491 +#: src/options.cpp:2568 msgid "Initial stat points" msgstr "Points de stats initiaux" -#: src/options.cpp:2492 +#: src/options.cpp:2569 msgid "Initial points available to spend on stats on character generation." msgstr "Les points initiaux à dépenser pour les statistiques du personnage." -#: src/options.cpp:2496 +#: src/options.cpp:2573 msgid "Initial trait points" msgstr "Points de trait initiaux" -#: src/options.cpp:2497 +#: src/options.cpp:2574 msgid "Initial points available to spend on traits on character generation." msgstr "Les points initiaux à dépenser pour les traits du personnage." -#: src/options.cpp:2501 +#: src/options.cpp:2578 msgid "Initial skill points" msgstr "Points de compétences initiaux" -#: src/options.cpp:2502 +#: src/options.cpp:2579 msgid "Initial points available to spend on skills on character generation." msgstr "Les points initiaux à dépenser pour les compétences du personnage." -#: src/options.cpp:2506 +#: src/options.cpp:2583 msgid "Maximum trait points" msgstr "Maximum de points de trait" -#: src/options.cpp:2507 +#: src/options.cpp:2584 msgid "Maximum trait points available for character generation." msgstr "" "Le nombre maximum de points de trait disponibles lors de la création de " "personnage." -#: src/options.cpp:2513 +#: src/options.cpp:2590 msgid "Skill training speed" msgstr "Vitesse d'apprentissage" -#: src/options.cpp:2514 +#: src/options.cpp:2591 msgid "" "Scales experience gained from practicing skills and reading books. 0.5 is " "half as fast as default, 2.0 is twice as fast, 0.0 disables skill training " @@ -461093,199 +462150,199 @@ msgstr "" "lecture. 0.5 est deux fois plus lent et 2.0 deux fois plus rapide. 0.0 " "désactive l'apprentissage, excepté pour les PNJ." -#: src/options.cpp:2520 +#: src/options.cpp:2597 msgid "Skill rust" msgstr "Oubli des compétences" -#: src/options.cpp:2521 +#: src/options.cpp:2598 msgid "" "Set the type of skill rust. Vanilla: Skill rust can decrease levels. - " "Capped: Skill rust cannot decrease levels. - Off: None at all." msgstr "" #. ~ plain, default, normal -#: src/options.cpp:2523 +#: src/options.cpp:2600 msgid "Vanilla" msgstr "Vanilla" #. ~ capped at a value -#: src/options.cpp:2525 +#: src/options.cpp:2602 msgid "Capped" msgstr "Bloqué" -#: src/options.cpp:2532 +#: src/options.cpp:2609 msgid "Experimental 3D field of vision" msgstr "Champ de vision 3D (expérimental)" -#: src/options.cpp:2533 +#: src/options.cpp:2610 msgid "" "If true and the world is in Z-level mode, the vision will extend beyond " "current Z-level. If false, vision is limited to current Z-level. Currently" " very bugged!" msgstr "" -#: src/options.cpp:2537 +#: src/options.cpp:2614 msgid "Vertical range of 3D field of vision" msgstr "" -#: src/options.cpp:2538 +#: src/options.cpp:2615 msgid "" "How many levels up and down the experimental 3D field of vision reaches. " "(This many levels up, this many levels down.) 3D vision of the full height " "of the world can slow the game down a lot. Seeing fewer Z-levels is faster." msgstr "" -#: src/options.cpp:2544 +#: src/options.cpp:2621 msgid "Draw walls retracted in ISO tile-sets" msgstr "" -#: src/options.cpp:2545 +#: src/options.cpp:2622 msgid "Draw walls normal, retracted, or automatically retracting near player." msgstr "" -#: src/options.cpp:2546 +#: src/options.cpp:2623 msgid "Retracted" msgstr "" -#: src/options.cpp:2547 +#: src/options.cpp:2624 msgid "Auto" msgstr "Auto" -#: src/options.cpp:2551 +#: src/options.cpp:2628 msgid "Minimum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2552 +#: src/options.cpp:2629 msgid "" "Minimum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2556 +#: src/options.cpp:2633 msgid "Maximum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2557 +#: src/options.cpp:2634 msgid "" "Maximum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2572 +#: src/options.cpp:2649 msgid "Quicksave on app lose focus" msgstr "Sauvegarde rapide quand l'app perd le focus" -#: src/options.cpp:2573 +#: src/options.cpp:2650 msgid "" "If true, quicksave whenever the app loses focus (screen locked, app moved " "into background etc.) WARNING: Experimental. This may result in corrupt " "save games." msgstr "" -#: src/options.cpp:2579 +#: src/options.cpp:2656 msgid "Trap Back button" msgstr "Bouton Retour Piège" -#: src/options.cpp:2580 +#: src/options.cpp:2657 msgid "" "If true, the back button will NOT back out of the app and will be passed to " "the application as SDL_SCANCODE_AC_BACK. Requires restart." msgstr "" -#: src/options.cpp:2586 +#: src/options.cpp:2663 msgid "Use native Android UI menus" msgstr "" -#: src/options.cpp:2587 +#: src/options.cpp:2664 msgid "" "If true, native Android dialogs are used for some in-game menus, such as " "popup messages and yes/no dialogs." msgstr "" -#: src/options.cpp:2592 +#: src/options.cpp:2669 msgid "Auto-manage virtual keyboard" msgstr "Gérer automatiquement le clavier virtuel" -#: src/options.cpp:2593 +#: src/options.cpp:2670 msgid "" "If true, automatically show/hide the virtual keyboard when necessary based " "on context. If false, virtual keyboard must be toggled manually." msgstr "" -#: src/options.cpp:2598 +#: src/options.cpp:2675 msgid "Virtual keyboard screen scale" msgstr "Échelle l’écran du clavier virtuel." -#: src/options.cpp:2599 +#: src/options.cpp:2676 msgid "" "If true, when the virtual keyboard is visible, scale the screen to prevent " "overlapping. Useful for text entry so you can see what you're typing." msgstr "" -#: src/options.cpp:2605 +#: src/options.cpp:2682 msgid "Vibration duration" msgstr "Durée de vibration" -#: src/options.cpp:2606 +#: src/options.cpp:2683 msgid "" "If non-zero, vibrate the device for this long on input, in milliseconds. " "Ignored if hardware keyboard connected." msgstr "" -#: src/options.cpp:2612 +#: src/options.cpp:2689 msgid "Show virtual joystick" msgstr "Afficher le joystick virtuel" -#: src/options.cpp:2613 +#: src/options.cpp:2690 msgid "" "If true, show the virtual joystick when touching and holding the screen. " "Gives a visual indicator of deadzone and stick deflection." msgstr "" -#: src/options.cpp:2617 +#: src/options.cpp:2694 msgid "Virtual joystick opacity" msgstr "Opacité du joystick virtuel" -#: src/options.cpp:2618 +#: src/options.cpp:2695 msgid "The opacity of the on-screen virtual joystick, as a percentage." msgstr "Opacité du joystick virtuel à l'écran, en pourcentage." -#: src/options.cpp:2622 +#: src/options.cpp:2699 msgid "Virtual joystick deadzone size" msgstr "Taille de la zone morte du joystick virtuel" -#: src/options.cpp:2623 +#: src/options.cpp:2700 msgid "" "While using the virtual joystick, deflecting the stick beyond this distance " "will trigger directional input. Specified as a percentage of longest screen" " edge." msgstr "" -#: src/options.cpp:2627 +#: src/options.cpp:2704 msgid "Virtual joystick size" msgstr "Taille du joystick virtuel" -#: src/options.cpp:2628 +#: src/options.cpp:2705 msgid "" "While using the virtual joystick, deflecting the stick by this much will " "repeat input at the deflected rate (see below). Specified as a percentage " "of longest screen edge." msgstr "" -#: src/options.cpp:2633 +#: src/options.cpp:2710 msgid "Virtual joystick follows finger" msgstr "Le joystick virtuel suit le doigt" -#: src/options.cpp:2634 +#: src/options.cpp:2711 msgid "" "If true, the virtual joystick will follow when sliding beyond its range." msgstr "Si vrai, le joystick virtuel suivra en glissant au-delà de sa portée." -#: src/options.cpp:2639 +#: src/options.cpp:2716 msgid "Virtual joystick repeat rate (centered)" msgstr "Fréquence de répétition du joystick virtuel (centré)" -#: src/options.cpp:2640 +#: src/options.cpp:2717 msgid "" "When the virtual joystick is centered, how fast should input events repeat, " "in milliseconds." @@ -461293,11 +462350,11 @@ msgstr "" "Lorsque le joystick virtuel est centré, vitesse a laquelle les événements " "doivent êtres répétés, en millisecondes." -#: src/options.cpp:2645 +#: src/options.cpp:2722 msgid "Virtual joystick repeat rate (deflected)" msgstr "Fréquence de répétition du joystick virtuel (décalé)" -#: src/options.cpp:2646 +#: src/options.cpp:2723 msgid "" "When the virtual joystick is fully deflected, how fast should input events " "repeat, in milliseconds." @@ -461305,54 +462362,54 @@ msgstr "" "Lorsque le joystick virtuel est totalement écarté, vitesse a laquelle les " "événements doivent être répété en millisecondes." -#: src/options.cpp:2651 +#: src/options.cpp:2728 msgid "Virtual joystick repeat rate sensitivity" msgstr "Sensibilité du taux de répétition du joystick virtuel" -#: src/options.cpp:2652 +#: src/options.cpp:2729 msgid "" "As the virtual joystick moves from centered to fully deflected, this value " "is an exponent that controls the blend between the two repeat rates defined " "above. 1.0 = linear." msgstr "" -#: src/options.cpp:2656 +#: src/options.cpp:2733 msgid "Input repeat delay" msgstr "Délai de répétition de l'entrée." -#: src/options.cpp:2657 +#: src/options.cpp:2734 msgid "" "While touching the screen, wait this long before showing the virtual " "joystick and repeating input, in milliseconds. Also used to determine " "tap/double-tap detection, flick detection and toggling quick shortcuts." msgstr "" -#: src/options.cpp:2661 +#: src/options.cpp:2738 msgid "Virtual joystick hides shortcuts" msgstr "Le joystick virtuel cache les raccourcis" -#: src/options.cpp:2662 +#: src/options.cpp:2739 msgid "" "If true, hides on-screen keyboard shortcuts while using the virtual " "joystick. Helps keep the view uncluttered while traveling long distances " "and navigating menus." msgstr "" -#: src/options.cpp:2668 +#: src/options.cpp:2745 msgid "Default gameplay shortcuts" msgstr "Raccourcis de gameplay par défaut" -#: src/options.cpp:2669 +#: src/options.cpp:2746 msgid "" "The default set of gameplay shortcuts to show. Used on starting a new game " "and whenever all gameplay shortcuts are removed." msgstr "" -#: src/options.cpp:2674 +#: src/options.cpp:2751 msgid "Add shortcuts for action menu selections" msgstr "Ajouter des raccourcis pour les sélections du menu d'action" -#: src/options.cpp:2675 +#: src/options.cpp:2752 msgid "" "If true, automatically add a shortcut for actions selected via the in-game " "action menu." @@ -461360,94 +462417,94 @@ msgstr "" "Si vrai, ajoute automatiquement un raccourci pour les actions sélectionnées " "via le menu d'actions du jeu." -#: src/options.cpp:2680 +#: src/options.cpp:2757 msgid "Add shortcuts for inventory selections" msgstr "Ajouter des raccourcis pour les sélections du menu d'inventaire" -#: src/options.cpp:2681 +#: src/options.cpp:2758 msgid "" "If true, automatically add a shortcut for items selected via the inventory." msgstr "" "Si vrai, ajoute automatiquement un raccourci pour les éléments sélectionnés " "via l'inventaire." -#: src/options.cpp:2687 +#: src/options.cpp:2764 msgid "Tap key (in-game)" msgstr "Touche tap (en jeu)" -#: src/options.cpp:2688 +#: src/options.cpp:2765 msgid "The key to press when tapping during gameplay." msgstr "La touche à presser lorsqu’on tape en jeu." -#: src/options.cpp:2692 +#: src/options.cpp:2769 msgid "Two-finger tap key (in-game)" msgstr "Touche tap a deux doigts (en jeu)" -#: src/options.cpp:2693 +#: src/options.cpp:2770 msgid "The key to press when tapping with two fingers during gameplay." msgstr "" "La touche a presser lorsqu'un tap est effectué à deux doigts pendant le jeu." -#: src/options.cpp:2697 +#: src/options.cpp:2774 msgid "Two-finger swipe up key (in-game)" msgstr "Touche balayage à deux doigts ascendant (en jeu)" -#: src/options.cpp:2698 +#: src/options.cpp:2775 msgid "The key to press when swiping up with two fingers during gameplay." msgstr "" "La touche a presser lorsqu'un balayage à deux doigts ascendant est effectué " "pendant le jeu." -#: src/options.cpp:2703 +#: src/options.cpp:2780 msgid "Two-finger swipe down key (in-game)" msgstr "Touche balayage descendant a deux doigts (en jeu)" -#: src/options.cpp:2704 +#: src/options.cpp:2781 msgid "The key to press when swiping down with two fingers during gameplay." msgstr "" "Touche à presser lors d'un balayage descendant à deux doigts pendant le jeu." -#: src/options.cpp:2709 +#: src/options.cpp:2786 msgid "Two-finger swipe left key (in-game)" msgstr "Touche balayage à deux doigts gauche (en jeu)" -#: src/options.cpp:2710 +#: src/options.cpp:2787 msgid "The key to press when swiping left with two fingers during gameplay." msgstr "" "La touche a presser lorsqu'un balayage gauche à deux doigts est effectué " "pendant le jeu." -#: src/options.cpp:2715 +#: src/options.cpp:2792 msgid "Two-finger swipe right key (in-game)" msgstr "Touche balayage droite à deux doigts (en jeu)" -#: src/options.cpp:2716 +#: src/options.cpp:2793 msgid "The key to press when swiping right with two fingers during gameplay." msgstr "" "La touche a presser lorsqu'un balayage droite à deux doigts est effectué " "pendant le jeu." -#: src/options.cpp:2720 +#: src/options.cpp:2797 msgid "Pinch in key (in-game)" msgstr "Touche pincement (en jeu)" -#: src/options.cpp:2721 +#: src/options.cpp:2798 msgid "The key to press when pinching in during gameplay." msgstr "La touche à presser lorsqu'un pincement est effectué pendant le jeu." -#: src/options.cpp:2725 +#: src/options.cpp:2802 msgid "Pinch out key (in-game)" msgstr "Touche écartement (en jeu)" -#: src/options.cpp:2726 +#: src/options.cpp:2803 msgid "The key to press when pinching out during gameplay." msgstr "la touche a presser lorsqu'un écartement est effectué pendant le jeu." -#: src/options.cpp:2733 +#: src/options.cpp:2810 msgid "Auto-manage contextual gameplay shortcuts" msgstr "Gérer automatiquement les raccourcis de jeu" -#: src/options.cpp:2734 +#: src/options.cpp:2811 msgid "" "If true, contextual in-game shortcuts are added and removed automatically as" " needed: examine, close, butcher, move up/down, control vehicle, pickup, " @@ -461458,11 +462515,11 @@ msgstr "" "monter/descendre, contrôler le véhicule, ramasser, basculer en mode " "prudence, dormir." -#: src/options.cpp:2739 +#: src/options.cpp:2816 msgid "Move contextual gameplay shortcuts to front" msgstr "Déplacer les raccourcis de jeu au premier plan" -#: src/options.cpp:2740 +#: src/options.cpp:2817 msgid "" "If the option above is enabled, specifies whether contextual in-game " "shortcuts will be added to the front or back of the shortcuts list. If " @@ -461470,33 +462527,33 @@ msgid "" "positions." msgstr "" -#: src/options.cpp:2744 +#: src/options.cpp:2821 msgid "Move used shortcuts to front" msgstr "Déplacer les raccourcis utilisés au premier plan" -#: src/options.cpp:2745 +#: src/options.cpp:2822 msgid "" "If true, using an existing shortcut will always move it to the front of the " "shortcuts list. If false, only shortcuts typed via keyboard will move to " "the front." msgstr "" -#: src/options.cpp:2750 +#: src/options.cpp:2827 msgid "Separate shortcuts for No Auto Pickup zones" msgstr "Raccourcis séparés pour les zones Sans Auto Ramassage" -#: src/options.cpp:2751 +#: src/options.cpp:2828 msgid "" "If true, separate gameplay shortcuts will be used within No Auto Pickup " "zones. Useful for keeping home base actions separate from exploring " "actions." msgstr "" -#: src/options.cpp:2756 +#: src/options.cpp:2833 msgid "Turns to remove unused gameplay shortcuts" msgstr "Tours pour enlever les raccourcis de jeu inutilisés." -#: src/options.cpp:2757 +#: src/options.cpp:2834 msgid "" "If non-zero, unused gameplay shortcuts will be removed after this many turns" " (as in discrete player actions, not world calendar turns)." @@ -461505,30 +462562,30 @@ msgstr "" "de tours (d'actions distinctes du joueur, pas de tours du calendrier du " "monde." -#: src/options.cpp:2761 +#: src/options.cpp:2838 msgid "Shortcuts persistence" msgstr "Persistance des raccourçis" -#: src/options.cpp:2762 +#: src/options.cpp:2839 msgid "" "If true, shortcuts are saved/restored with each save game. If false, " "shortcuts reset between sessions." msgstr "" -#: src/options.cpp:2768 +#: src/options.cpp:2845 msgid "Shortcuts position" msgstr "Position des raccourçis" -#: src/options.cpp:2769 +#: src/options.cpp:2846 msgid "" "Switch between shortcuts on the left or on the right side of the screen." msgstr "Alterne en raccourcis a droite ou a gauche de l'écran." -#: src/options.cpp:2774 +#: src/options.cpp:2851 msgid "Shortcuts screen percentage" msgstr "Pourcentage de l'écran des pourcentages" -#: src/options.cpp:2775 +#: src/options.cpp:2852 msgid "" "How much of the screen can shortcuts occupy, as a percentage of total screen" " width." @@ -461536,94 +462593,94 @@ msgstr "" "Quelle partie de l'écran les raccourcis peuvent occuper, en pourcentage de " "la largeur totale de l'écran." -#: src/options.cpp:2779 +#: src/options.cpp:2856 msgid "Shortcuts overlap screen" msgstr "Les raccourcis chevauchent l'écran" -#: src/options.cpp:2780 +#: src/options.cpp:2857 msgid "" "If true, shortcuts will be drawn transparently overlapping the game screen." " If false, the game screen size will be reduced to fit the shortcuts below." msgstr "" -#: src/options.cpp:2784 +#: src/options.cpp:2861 msgid "Shortcut opacity (background)" msgstr "Opacité du raccourci (arrière plan)" -#: src/options.cpp:2785 +#: src/options.cpp:2862 msgid "" "The background opacity of on-screen keyboard shortcuts, as a percentage." msgstr "Opacité du fond des raccourcis claviers a l'écran, en pourcentage" -#: src/options.cpp:2789 +#: src/options.cpp:2866 msgid "Shortcut opacity (shadow)" msgstr "Opacité du raccourci (ombres)" -#: src/options.cpp:2790 +#: src/options.cpp:2867 msgid "The shadow opacity of on-screen keyboard shortcuts, as a percentage." msgstr "Opacité de l'ombre des raccourcis a l'écran, en pourcentage." -#: src/options.cpp:2794 +#: src/options.cpp:2871 msgid "Shortcut opacity (text)" msgstr "Opacité du raccourci (texte)" -#: src/options.cpp:2795 +#: src/options.cpp:2872 msgid "" "The foreground opacity of on-screen keyboard shortcuts, as a percentage." msgstr "Opacité du premier plan des raccourcis a l'écran, en pourcentage." -#: src/options.cpp:2799 +#: src/options.cpp:2876 msgid "Shortcut color" msgstr "Couleur du raccourci" -#: src/options.cpp:2800 +#: src/options.cpp:2877 msgid "The color of on-screen keyboard shortcuts." msgstr "Couleur des raccourcis à l'écran." -#: src/options.cpp:2804 +#: src/options.cpp:2881 msgid "Shortcut border" msgstr "Bordure du raccourci" -#: src/options.cpp:2805 +#: src/options.cpp:2882 msgid "The border of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2809 +#: src/options.cpp:2886 msgid "Shortcut width (min)" msgstr "Largeur du raccourci (min)" -#: src/options.cpp:2810 +#: src/options.cpp:2887 msgid "" "The minimum width of each on-screen keyboard shortcut in pixels. Only " "relevant when lots of shortcuts are visible at once." msgstr "" -#: src/options.cpp:2814 +#: src/options.cpp:2891 msgid "Shortcut width (max)" msgstr "largeur du raccourci (max)" -#: src/options.cpp:2815 +#: src/options.cpp:2892 msgid "The maximum width of each on-screen keyboard shortcut in pixels." msgstr "largeur maximale de chaque raccourci en pixel" -#: src/options.cpp:2819 +#: src/options.cpp:2896 msgid "Shortcut height" msgstr "Hauteur du raccourci" -#: src/options.cpp:2820 +#: src/options.cpp:2897 msgid "The height of each on-screen keyboard shortcut in pixels." msgstr "Hauteur de chaque raccourci en pixel" -#: src/options.cpp:2862 +#: src/options.cpp:2939 #, c-format msgid "Loading the far tileset failed: %s" msgstr "" -#: src/options.cpp:3132 +#: src/options.cpp:3209 msgid "Current world" msgstr "Monde actuel" -#: src/options.cpp:3162 +#: src/options.cpp:3239 #, c-format msgid "%s #%s - The window will be %d pixel wide with the selected value." msgid_plural "" @@ -461632,7 +462689,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/options.cpp:3177 +#: src/options.cpp:3254 #, c-format msgid "%s #%s -- The window will be %d pixel tall with the selected value." msgid_plural "" @@ -461647,72 +462704,72 @@ msgstr[2] "" "%s #%s -- La fenêtre aura une hauteur de %d pixels avec la valeur " "sélectionnée." -#: src/options.cpp:3192 +#: src/options.cpp:3269 msgid "Note: " msgstr "Note: " -#: src/options.cpp:3194 +#: src/options.cpp:3271 msgid "Some of these options may produce unexpected results if changed." msgstr "" "Certaines de ces options peuvent produire des résultats inattendus s'ils " "sont modifiés." -#: src/options.cpp:3273 +#: src/options.cpp:3350 #, c-format msgid "" "Prerequisite for this option not met!\n" "(%s)" msgstr "" -#: src/options.cpp:3369 +#: src/options.cpp:3446 msgid "Invalid input: not a number" msgstr "Saisie invalide: pas un nombre" -#: src/options.cpp:3428 +#: src/options.cpp:3505 msgid "" "Please wait…\n" "Applying option changes…" msgstr "" -#: src/options.cpp:3578 +#: src/options.cpp:3653 msgid "options" msgstr "options" -#: src/output.cpp:841 +#: src/output.cpp:845 #, c-format msgctxt "query_yn" msgid "%s (Case Sensitive)" msgstr "%s (sensible à la casse)" -#: src/output.cpp:842 +#: src/output.cpp:846 #, c-format msgctxt "query_yn" msgid "%s" msgstr "%s" -#: src/output.cpp:991 +#: src/output.cpp:995 msgid "Type part of an item's name to filter it." msgstr "" -#: src/output.cpp:992 +#: src/output.cpp:996 msgid "Type part of an item's name to move nearby items to the bottom." msgstr "" -#: src/output.cpp:993 +#: src/output.cpp:997 msgid "Type part of an item's name to move nearby items to the top." msgstr "" -#: src/output.cpp:1002 +#: src/output.cpp:1006 msgid "Separate multiple items with [,]." msgstr "" #. ~ An example of how to separate multiple items with a comma when filtering #. items. -#: src/output.cpp:1004 +#: src/output.cpp:1008 msgid "Example: back,flash,aid, ,band" msgstr "Exemple : Sac,lampe,pistolet, ,bande" -#: src/output.cpp:1005 +#: src/output.cpp:1009 msgid "" "Search [c]ategory, [m]aterial, " "[q]uality, [n]otes, " @@ -461722,89 +462779,89 @@ msgid "" msgstr "" #. ~ An example of how to filter items based on category or material. -#: src/output.cpp:1011 +#: src/output.cpp:1015 msgid "" "Example: c:food,m:iron,q:hammering,n:toolshelf,d:pipe,s:devices,b:mre;sealed" msgstr "" -#: src/output.cpp:1012 +#: src/output.cpp:1016 msgid "" "To exclude items, place [-] in front. Place " "[--] in front to include only matching items." msgstr "" #. ~ An example of how to exclude items with - when filtering items. -#: src/output.cpp:1015 +#: src/output.cpp:1019 msgid "Example: steel,-chunk,--c:spare parts" msgstr "" -#: src/output.cpp:2314 +#: src/output.cpp:2360 msgid "unknown" msgstr "" -#: src/output.cpp:2315 +#: src/output.cpp:2361 msgid "bright" msgstr "bien éclairé" -#: src/output.cpp:2316 +#: src/output.cpp:2362 msgid "cloudy" msgstr "nuageux" -#: src/output.cpp:2317 +#: src/output.cpp:2363 msgid "shady" msgstr "ombragé" -#: src/output.cpp:2318 +#: src/output.cpp:2364 msgid "dark" msgstr "sombre" -#: src/output.cpp:2319 +#: src/output.cpp:2365 msgid "very dark" msgstr "très sombre" -#: src/output.cpp:2336 +#: src/output.cpp:2382 msgid "yellow" msgstr "jaune" -#: src/output.cpp:2339 +#: src/output.cpp:2385 msgid "black" msgstr "noir" -#: src/output.h:686 src/output.h:695 src/output.h:703 +#: src/output.h:688 src/output.h:697 src/output.h:705 msgid ", " msgstr ", " -#: src/output.h:688 +#: src/output.h:690 msgid ", and " msgstr ", et " -#: src/output.h:692 src/output.h:701 +#: src/output.h:694 src/output.h:703 msgid " > " msgstr "" -#: src/output.h:1054 +#: src/output.h:1062 #, c-format msgid "$%.2f" msgstr "$%.2f" -#: src/overmap.cpp:5888 src/skill.cpp:159 +#: src/overmap.cpp:5882 src/skill.cpp:159 msgid "invalid" msgstr "invalide" -#: src/overmap.cpp:6321 +#: src/overmap.cpp:6315 msgid "" "Unable to place all configured specials, some missions may fail to " "initialize." msgstr "" -#: src/overmap.cpp:6464 +#: src/overmap.cpp:6458 #, c-format msgid "" "This is automated emergency shelter beacon %d%d. Supplies, amenities and " "shelter are stocked." msgstr "" -#: src/overmap.cpp:6468 +#: src/overmap.cpp:6462 #, c-format msgid "" "This is FEMA camp %d%d. Supplies are limited, please bring supplemental " @@ -461815,302 +462872,302 @@ msgstr "" "apporter de la nourriture supplémentaire, de l'eau et des draps. Ceci est le" " camp %d%d de la FEMA. Un abri d'urgence à long terme désigné." -#: src/overmap_ui.cpp:197 +#: src/overmap_ui.cpp:198 msgid "Note preview" msgstr "" -#: src/overmap_ui.cpp:401 src/overmap_ui.cpp:1311 src/overmap_ui.cpp:1829 +#: src/overmap_ui.cpp:402 src/overmap_ui.cpp:1312 src/overmap_ui.cpp:1830 msgid "Really delete note?" msgstr "Vraiment supprimer la note?" -#: src/overmap_ui.cpp:414 +#: src/overmap_ui.cpp:415 msgid "Mark area as dangerous ( to avoid on auto move paths? )" msgstr "" -#: src/overmap_ui.cpp:417 +#: src/overmap_ui.cpp:418 msgid "Danger radius in overmap squares? ( 0-20 )" msgstr "" -#: src/overmap_ui.cpp:430 +#: src/overmap_ui.cpp:431 msgid "Remove dangerous mark?" msgstr "" -#: src/overmap_ui.cpp:460 +#: src/overmap_ui.cpp:461 #, c-format msgid "" "<%s> - center on note, <%s> - edit note, <%s> - mark as dangerous, <%s> - " "delete note, <%s> - close window" msgstr "" -#: src/overmap_ui.cpp:469 +#: src/overmap_ui.cpp:470 #, c-format msgid "Map notes (%d)" msgstr "" -#: src/overmap_ui.cpp:490 +#: src/overmap_ui.cpp:491 #, c-format msgid "[%s] %s" msgstr "[%s] %s" -#: src/overmap_ui.cpp:492 +#: src/overmap_ui.cpp:493 #, c-format msgid "" "LEVEL %i, %d'%d, %d'%d: %s (Distance: " "%d) %s" msgstr "" -#: src/overmap_ui.cpp:497 +#: src/overmap_ui.cpp:498 #, c-format msgid "Distance: %d" msgstr "" -#: src/overmap_ui.cpp:929 src/sdltiles.cpp:1113 +#: src/overmap_ui.cpp:930 src/sdltiles.cpp:1114 msgid "DANGEROUS AREA!" msgstr "" -#: src/overmap_ui.cpp:976 +#: src/overmap_ui.cpp:977 msgid "Zone:" msgstr "Zone:" -#: src/overmap_ui.cpp:1088 +#: src/overmap_ui.cpp:1089 msgid "# Weather unknown" msgstr "" -#: src/overmap_ui.cpp:1138 +#: src/overmap_ui.cpp:1139 msgid "Distance to active mission:" msgstr "" -#: src/overmap_ui.cpp:1139 +#: src/overmap_ui.cpp:1140 #, c-format msgid "%d tiles" msgstr "" -#: src/overmap_ui.cpp:1144 +#: src/overmap_ui.cpp:1145 msgid "Above us" msgstr "" -#: src/overmap_ui.cpp:1146 +#: src/overmap_ui.cpp:1147 msgid "Below us" msgstr "" -#: src/overmap_ui.cpp:1149 src/wish.cpp:1072 +#: src/overmap_ui.cpp:1150 src/wish.cpp:1181 #, c-format msgid "%s" msgstr "%s" -#: src/overmap_ui.cpp:1160 +#: src/overmap_ui.cpp:1161 msgid "Use movement keys to pan." msgstr "Mouvements pour déplacer." -#: src/overmap_ui.cpp:1161 +#: src/overmap_ui.cpp:1162 msgid "Press W to preview route." msgstr "" -#: src/overmap_ui.cpp:1162 +#: src/overmap_ui.cpp:1163 msgid "Press again to confirm." msgstr "" -#: src/overmap_ui.cpp:1236 +#: src/overmap_ui.cpp:1237 msgid "" "Add a note to the map. For a custom GLYPH or COLOR follow the examples " "below. Default GLYPH and COLOR looks like this: N" msgstr "" -#: src/overmap_ui.cpp:1241 +#: src/overmap_ui.cpp:1242 msgid "Color codes: " msgstr "Codes couleur: " -#: src/overmap_ui.cpp:1250 +#: src/overmap_ui.cpp:1251 msgid "Type GLYPH:TEXT to set a custom glyph." msgstr "" -#: src/overmap_ui.cpp:1251 +#: src/overmap_ui.cpp:1252 msgid "Type COLOR;TEXT to set a custom color." msgstr "" -#: src/overmap_ui.cpp:1253 +#: src/overmap_ui.cpp:1254 msgid "Examples: B:Base | g;Loot | !:R;Minefield" msgstr "Exemples: B:Base | g;Butin | !:R;Champ de mines" -#: src/overmap_ui.cpp:1256 +#: src/overmap_ui.cpp:1257 msgid "Note:" msgstr "Note:" -#: src/overmap_ui.cpp:1323 +#: src/overmap_ui.cpp:1324 msgid "Search term:" msgstr "Rechercher le terme:" -#: src/overmap_ui.cpp:1324 +#: src/overmap_ui.cpp:1325 msgid "" "Multiple entries separated with comma (,). Excludes starting with hyphen " "(-)." msgstr "" -#: src/overmap_ui.cpp:1357 +#: src/overmap_ui.cpp:1358 msgid "No results found." msgstr "Pas de résultats trouvés." -#: src/overmap_ui.cpp:1383 +#: src/overmap_ui.cpp:1384 msgid "Next result" msgstr "" -#: src/overmap_ui.cpp:1384 +#: src/overmap_ui.cpp:1385 msgid "Previous result" msgstr "" -#: src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1411 msgid "Result:" msgstr "" -#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1411 msgid "Results:" msgstr "" -#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1414 +#: src/overmap_ui.cpp:1397 src/overmap_ui.cpp:1415 msgid "Direction:" msgstr "Direction:" -#: src/overmap_ui.cpp:1421 +#: src/overmap_ui.cpp:1422 #, c-format msgid "" "Press [%s] or [%s] to cycle " "through search results." msgstr "" -#: src/overmap_ui.cpp:1426 +#: src/overmap_ui.cpp:1427 #, c-format msgid "Press [%s] to confirm." msgstr "" -#: src/overmap_ui.cpp:1428 +#: src/overmap_ui.cpp:1429 #, c-format msgid "Press [%s] to quit." msgstr "" -#: src/overmap_ui.cpp:1464 +#: src/overmap_ui.cpp:1465 msgid "Select terrain to place:" msgstr "" -#: src/overmap_ui.cpp:1467 +#: src/overmap_ui.cpp:1468 #, c-format msgid "sym: [ %s %s ], color: [ %s %s], name: [ %s ], id: [ %s ]" msgstr "" -#: src/overmap_ui.cpp:1477 +#: src/overmap_ui.cpp:1478 msgid "Select special to place:" msgstr "" -#: src/overmap_ui.cpp:1529 +#: src/overmap_ui.cpp:1530 msgid "Place overmap terrain:" msgstr "" -#: src/overmap_ui.cpp:1533 +#: src/overmap_ui.cpp:1534 msgid "Place overmap special:" msgstr "" -#: src/overmap_ui.cpp:1540 +#: src/overmap_ui.cpp:1541 #, c-format msgid "Rotation: %s %s" msgstr "Rotation: %s %s" -#: src/overmap_ui.cpp:1541 +#: src/overmap_ui.cpp:1542 msgid "(fixed)" msgstr "" -#: src/overmap_ui.cpp:1542 +#: src/overmap_ui.cpp:1543 msgid "Areas highlighted in red" msgstr "" -#: src/overmap_ui.cpp:1543 +#: src/overmap_ui.cpp:1544 msgid "already have map content" msgstr "" -#: src/overmap_ui.cpp:1545 +#: src/overmap_ui.cpp:1546 msgid "generated. Their overmap" msgstr "" -#: src/overmap_ui.cpp:1546 +#: src/overmap_ui.cpp:1547 msgid "id will change, but not" msgstr "" -#: src/overmap_ui.cpp:1547 +#: src/overmap_ui.cpp:1548 msgid "their contents." msgstr "" -#: src/overmap_ui.cpp:1550 +#: src/overmap_ui.cpp:1551 #, c-format msgid "[%s] Rotate" msgstr "" -#: src/overmap_ui.cpp:1553 +#: src/overmap_ui.cpp:1554 #, c-format msgid "[%s] Apply" msgstr "" -#: src/overmap_ui.cpp:1555 +#: src/overmap_ui.cpp:1556 msgid "[ESCAPE/Q] Cancel" msgstr "" -#: src/overmap_ui.cpp:1602 +#: src/overmap_ui.cpp:1603 msgid "No overmap special args at this location." msgstr "" -#: src/overmap_ui.cpp:1606 +#: src/overmap_ui.cpp:1607 msgid "Overmap special args at this location have already been set." msgstr "" -#: src/overmap_ui.cpp:1611 +#: src/overmap_ui.cpp:1612 msgid "No overmap special at this location from which to fetch parameters." msgstr "" -#: src/overmap_ui.cpp:1622 +#: src/overmap_ui.cpp:1623 #, c-format msgid "Select value for mapgen argument %s: " msgstr "" -#: src/overmap_ui.cpp:1851 +#: src/overmap_ui.cpp:1852 msgid "" "You are overburdened, are you sure you want to travel (it may be painful)?" msgstr "" "Vous êtes surchargé, êtes vous sûr de vouloir bouger (vous pourriez vous " "faire mal)?" -#: src/overmap_ui.cpp:1853 +#: src/overmap_ui.cpp:1854 msgid "You are in a vehicle but not driving. Are you sure you want to walk?" msgstr "" -#: src/overmap_ui.cpp:1855 +#: src/overmap_ui.cpp:1856 msgid "Drive to this point?" msgstr "" -#: src/overmap_ui.cpp:1857 +#: src/overmap_ui.cpp:1858 msgid "Travel to this point?" msgstr "" -#: src/overmap_ui.cpp:2013 +#: src/overmap_ui.cpp:2014 msgid "* Random city *" msgstr "" -#: src/overmap_ui.cpp:2014 +#: src/overmap_ui.cpp:2015 msgid "Location: (?,?):(?,?)" msgstr "" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2016 +#: src/overmap_ui.cpp:2017 msgid "(pop ?)" msgstr "" -#: src/overmap_ui.cpp:2020 +#: src/overmap_ui.cpp:2021 msgid "Select a starting city" msgstr "" -#: src/overmap_ui.cpp:2024 +#: src/overmap_ui.cpp:2025 #, c-format msgid "Location: %s:%s" msgstr "" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2027 +#: src/overmap_ui.cpp:2028 #, c-format msgid "(pop %s)" msgstr "" @@ -462177,19 +463234,19 @@ msgstr "" msgid "panel options" msgstr "" -#: src/panels.cpp:665 +#: src/panels.cpp:666 msgid "Toggle panels on/off" msgstr "" -#: src/panels.cpp:668 +#: src/panels.cpp:669 msgid "Change display order" msgstr "" -#: src/panels.cpp:671 +#: src/panels.cpp:672 msgid "Exit" msgstr "Quitter" -#: src/past_games_info.cpp:90 +#: src/past_games_info.cpp:91 msgid "Please wait while past game data loads…" msgstr "" @@ -462237,61 +463294,61 @@ msgid "You're overburdened!" msgstr "Vous êtes surchargé !" #. ~ skill_name current_skill_level -> next_skill_level (% to next level) -#: src/player_activity.cpp:190 +#: src/player_activity.cpp:188 #, c-format msgctxt "reading progress" msgid "%s %d -> %d (%d%%)" msgstr "" -#: src/player_activity.cpp:229 +#: src/player_activity.cpp:227 #, c-format msgid "%s…" msgstr "" -#: src/player_activity.cpp:230 +#: src/player_activity.cpp:228 #, c-format msgid "%s: %s" msgstr "" -#: src/player_activity.cpp:336 +#: src/player_activity.cpp:334 msgid "You pause for a moment to catch your breath." msgstr "" -#: src/player_activity.cpp:344 +#: src/player_activity.cpp:342 msgid "You struggle to continue. Keep trying?" msgstr "" -#: src/player_activity.cpp:345 +#: src/player_activity.cpp:343 msgid "Continue after a break." msgstr "" -#: src/player_activity.cpp:347 +#: src/player_activity.cpp:345 msgid "Finish it." msgstr "" -#: src/player_activity.cpp:497 +#: src/player_activity.cpp:495 #, c-format msgid "The %s is dangerously close!" msgstr "" -#: src/player_activity.cpp:505 +#: src/player_activity.cpp:503 #, c-format msgid "You stand in %s!" msgstr "" -#: src/player_activity.cpp:518 +#: src/player_activity.cpp:516 msgid "You are at risk of starving!" msgstr "" -#: src/player_activity.cpp:524 +#: src/player_activity.cpp:522 msgid "You are dangerously dehydrated!" msgstr "" -#: src/player_activity.cpp:531 +#: src/player_activity.cpp:529 msgid "You are overheating!" msgstr "" -#: src/player_activity.cpp:534 +#: src/player_activity.cpp:532 msgid "You are freezing!" msgstr "" @@ -462699,7 +463756,7 @@ msgstr "Vous êtes nauséeux" #: src/player_hardcoded_effects.cpp:293 msgctxt "bleed_message" msgid "Acid" -msgstr "" +msgstr "Acide" #: src/player_hardcoded_effects.cpp:293 msgctxt "bleed_message" @@ -463259,7 +464316,7 @@ msgstr "" #: src/player_hardcoded_effects.cpp:1354 msgid "Your asthma attack stops." -msgstr "" +msgstr "Votre crise d'asthme s'arrête." #: src/player_hardcoded_effects.cpp:1357 msgid "" @@ -463349,19 +464406,19 @@ msgstr "" #: src/player_hardcoded_effects.cpp:1663 msgid "You lose consciousness!" -msgstr "" +msgstr "Vous perdez connaissance!" #: src/player_hardcoded_effects.cpp:1673 msgid "arm" -msgstr "" +msgstr "bras" #: src/player_hardcoded_effects.cpp:1673 msgid "hand" -msgstr "" +msgstr "main" #: src/player_hardcoded_effects.cpp:1673 msgid "leg" -msgstr "" +msgstr "jambe" #: src/player_hardcoded_effects.cpp:1676 #, c-format @@ -463399,19 +464456,19 @@ msgstr "" #: src/proficiency_ui.cpp:170 msgid "Time to learn" -msgstr "" +msgstr "Temps pour apprendre" #: src/proficiency_ui.cpp:173 msgid "Progress" -msgstr "" +msgstr "Progrès" #: src/proficiency_ui.cpp:176 src/proficiency_ui.cpp:229 msgid "Category" -msgstr "" +msgstr "Catégorie" #: src/proficiency_ui.cpp:180 msgid "Pre-requisites" -msgstr "" +msgstr "Prérequis" #: src/proficiency_ui.cpp:191 msgid "Leads to" @@ -463419,36 +464476,36 @@ msgstr "" #: src/proficiency_ui.cpp:201 msgid "Description" -msgstr "" +msgstr "Description" #: src/proficiency_ui.cpp:226 msgid "FILTERED" -msgstr "" +msgstr "FILTRÉ" #: src/proficiency_ui.cpp:237 msgid "filter" -msgstr "" +msgstr "filtre" #: src/proficiency_ui.cpp:238 msgid "help" -msgstr "" +msgstr "aide" #: src/proficiency_ui.cpp:247 msgid "Proficiencies" -msgstr "" +msgstr "Aptitudes" #. ~ Refers to single-character search prefixes, like p: or s: #: src/proficiency_ui.cpp:361 msgid "Available prefixes:" -msgstr "" +msgstr "Préfixes disponibles:" #: src/proficiency_ui.cpp:363 msgid "l: Learned proficiencies" -msgstr "" +msgstr "l: Aptitudes apprises" #: src/proficiency_ui.cpp:365 msgid "i: In-progress proficiencies" -msgstr "" +msgstr "l: Aptitudes en cours d'acquisition" #: src/proficiency_ui.cpp:367 msgid "" @@ -463468,27 +464525,27 @@ msgstr "" #: src/projectile.cpp:205 msgid "a" -msgstr "" +msgstr "un/une" #: src/projectile.cpp:205 msgid "many" -msgstr "" +msgstr "beaucoup de" #: src/projectile.cpp:205 msgid "several" -msgstr "" +msgstr "plusieurs" #: src/projectile.cpp:206 msgid "a huge number of" -msgstr "" +msgstr "un nombre énorme de" #: src/projectile.cpp:206 msgid "a large number of" -msgstr "" +msgstr "un grand nombre de" #: src/projectile.cpp:207 msgid "an immense number of" -msgstr "" +msgstr "un nombre immense de" #: src/projectile.cpp:215 #, c-format @@ -463504,604 +464561,604 @@ msgstr "" #: src/projectile.cpp:219 #, c-format msgid "You are hit by %s %s, %s." -msgstr "" +msgstr "Vous êtes touché(e) par %s %s, %s." #. ~ Phrase describing getting hit by multiple projectiles, i.e. "Fred Johnson #. is hit by many bomb fragments, dealing 50 damage." #: src/projectile.cpp:222 #, c-format msgid " is hit by %s %s, %s." -msgstr "" +msgstr " est touché(e) par %s %s, %s." #. ~ Phrase describing getting hit by multiple projectiles, i.e. "The zombie #. is hit by many bomb fragments, dealing 50 damage." #: src/projectile.cpp:226 #, c-format msgid "%s is hit by %s %s, %s." -msgstr "" +msgstr "%s est touché(e) par %s %s, %s." -#: src/ranged.cpp:597 src/ranged.cpp:635 +#: src/ranged.cpp:598 src/ranged.cpp:636 #, c-format msgid "Your %s misfires with a muffled click!" msgstr "" -#: src/ranged.cpp:598 src/ranged.cpp:636 +#: src/ranged.cpp:599 src/ranged.cpp:637 #, c-format msgid "'s %s misfires with a muffled click!" msgstr "" -#: src/ranged.cpp:604 +#: src/ranged.cpp:605 #, c-format msgid "Perhaps taking the ammo out of your %s and reloading will help." msgstr "" -#: src/ranged.cpp:605 +#: src/ranged.cpp:606 #, c-format msgid "Perhaps taking the ammo out of 's %s and reloading will help." msgstr "" -#: src/ranged.cpp:617 +#: src/ranged.cpp:618 #, c-format msgid "Your %s misfires with a wet click!" msgstr "" -#: src/ranged.cpp:618 +#: src/ranged.cpp:619 #, c-format msgid "'s %s misfires with a wet click!" msgstr "" -#: src/ranged.cpp:627 +#: src/ranged.cpp:628 #, c-format msgid "Your %s malfunctions!" msgstr "Votre %s est défaillant!" -#: src/ranged.cpp:628 +#: src/ranged.cpp:629 #, c-format msgid "'s %s malfunctions!" msgstr "le %s de est défaillant!" -#: src/ranged.cpp:664 +#: src/ranged.cpp:665 #, c-format msgid "Your attached %s is destroyed by your shot!" msgstr "" -#: src/ranged.cpp:665 +#: src/ranged.cpp:666 #, c-format msgid "'s attached %s is destroyed by their shot!" msgstr "" -#: src/ranged.cpp:669 +#: src/ranged.cpp:670 #, c-format msgid "Your attached %s is damaged by your shot!" msgstr "" -#: src/ranged.cpp:670 +#: src/ranged.cpp:671 #, c-format msgid "'s %s is damaged by their shot!" msgstr "" -#: src/ranged.cpp:679 +#: src/ranged.cpp:680 #, c-format msgid "Your %s emits a grimace-inducing screech!" msgstr "" -#: src/ranged.cpp:680 +#: src/ranged.cpp:681 #, c-format msgid "'s %s emits a grimace-inducing screech!" msgstr "" -#: src/ranged.cpp:688 +#: src/ranged.cpp:689 #, c-format msgid "Your %s fails to cycle!" msgstr "" -#: src/ranged.cpp:689 +#: src/ranged.cpp:690 #, c-format msgid "'s %s fails to cycle!" msgstr "" -#: src/ranged.cpp:725 +#: src/ranged.cpp:726 #, c-format msgid "Your %s is damaged by the high pressure!" msgstr "" -#: src/ranged.cpp:726 +#: src/ranged.cpp:727 #, c-format msgid "'s %s is damaged by the high pressure!" msgstr "" -#: src/ranged.cpp:738 +#: src/ranged.cpp:739 #, c-format msgid "%s shoots something." msgstr "" -#: src/ranged.cpp:750 +#: src/ranged.cpp:751 #, c-format msgid "You hear %s." msgstr "" -#: src/ranged.cpp:773 +#: src/ranged.cpp:774 msgid "A shotgun equipped with choke cannot fire slugs." msgstr "" -#: src/ranged.cpp:824 +#: src/ranged.cpp:825 #, c-format msgid "You cycle your %s manually." msgstr "" -#: src/ranged.cpp:880 +#: src/ranged.cpp:881 msgid "projectile" msgid_plural "projectiles" msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/ranged.cpp:907 +#: src/ranged.cpp:908 #, c-format msgid "You feel a surge of euphoria as flames roar out of the %s!" msgstr "" -#: src/ranged.cpp:1412 src/ranged.cpp:1417 +#: src/ranged.cpp:1413 src/ranged.cpp:1418 msgid "Steadiness" msgstr "" -#: src/ranged.cpp:1442 src/ranged.cpp:3261 +#: src/ranged.cpp:1443 src/ranged.cpp:3262 msgid "Immediate" msgstr "" -#: src/ranged.cpp:1591 +#: src/ranged.cpp:1592 msgid "Current" msgstr "" -#: src/ranged.cpp:1690 src/ranged.cpp:1773 +#: src/ranged.cpp:1691 src/ranged.cpp:1774 msgid "" " Great Normal " "Graze Miss " "Moves" msgstr "" -#: src/ranged.cpp:1707 src/ranged.cpp:1790 +#: src/ranged.cpp:1708 src/ranged.cpp:1791 #, c-format msgid "%s %s:" msgstr "" -#: src/ranged.cpp:1709 src/ranged.cpp:1792 +#: src/ranged.cpp:1710 src/ranged.cpp:1793 msgid "Moves" msgstr "" -#: src/ranged.cpp:1846 +#: src/ranged.cpp:1847 msgid "Symbols:" msgstr "" -#: src/ranged.cpp:1869 +#: src/ranged.cpp:1870 msgid "Moves to fire" msgstr "" -#: src/ranged.cpp:1921 src/ranged.cpp:1949 +#: src/ranged.cpp:1922 src/ranged.cpp:1950 msgctxt "aim_confidence" msgid "Great" msgstr "Grand(e)" -#: src/ranged.cpp:1922 src/ranged.cpp:1950 +#: src/ranged.cpp:1923 src/ranged.cpp:1951 msgctxt "aim_confidence" msgid "Normal" msgstr "Normal" -#: src/ranged.cpp:1923 src/ranged.cpp:1951 +#: src/ranged.cpp:1924 src/ranged.cpp:1952 msgctxt "aim_confidence" msgid "Graze" msgstr "Égratignure" -#: src/ranged.cpp:1955 +#: src/ranged.cpp:1956 msgctxt "aim_confidence" msgid "Hit" msgstr "Touché" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 msgid "Regular" msgstr "" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 #, c-format msgid "[%c] to aim and fire." msgstr "" -#: src/ranged.cpp:1999 +#: src/ranged.cpp:2000 msgid "Careful" msgstr "" -#: src/ranged.cpp:2000 +#: src/ranged.cpp:2001 #, c-format msgid "[%c] to take careful aim and fire." msgstr "" -#: src/ranged.cpp:2005 +#: src/ranged.cpp:2006 msgid "Precise" -msgstr "" +msgstr "Précis" -#: src/ranged.cpp:2006 +#: src/ranged.cpp:2007 #, c-format msgid "[%c] to take precise aim and fire." msgstr "" -#: src/ranged.cpp:2159 +#: src/ranged.cpp:2160 msgid "Thunk!" msgstr "Thunk!" -#: src/ranged.cpp:2163 +#: src/ranged.cpp:2164 msgid "tz-CRACKck!" msgstr "tz-CRACKck!" -#: src/ranged.cpp:2169 +#: src/ranged.cpp:2170 msgid "Fwoosh!" msgstr "Fwoosh!" -#: src/ranged.cpp:2171 +#: src/ranged.cpp:2172 msgid "whizz!" msgstr "whizz!" -#: src/ranged.cpp:2173 +#: src/ranged.cpp:2174 msgid "thonk!" msgstr "thonk!" -#: src/ranged.cpp:2180 +#: src/ranged.cpp:2181 msgid "Fzzt!" msgstr "Fzzt!" -#: src/ranged.cpp:2182 +#: src/ranged.cpp:2183 msgid "Pew!" msgstr "Pew!" -#: src/ranged.cpp:2184 +#: src/ranged.cpp:2185 msgid "Tsewww!" msgstr "Tsewww!" -#: src/ranged.cpp:2186 +#: src/ranged.cpp:2187 msgid "Kra-kow!" msgstr "Kra-kow!" -#: src/ranged.cpp:2191 +#: src/ranged.cpp:2192 msgid "Bzzt!" msgstr "Bzzt!" -#: src/ranged.cpp:2193 +#: src/ranged.cpp:2194 msgid "Bzap!" msgstr "Bzap!" -#: src/ranged.cpp:2195 +#: src/ranged.cpp:2196 msgid "Bzaapp!" msgstr "Bzaapp!" -#: src/ranged.cpp:2197 +#: src/ranged.cpp:2198 msgid "Kra-koom!" msgstr "Kra-koom!" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "Brrrip!" msgstr "Brrrip!" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "plink!" msgstr "plink!" -#: src/ranged.cpp:2207 +#: src/ranged.cpp:2208 msgid "Brrrap!" msgstr "Brrrap!" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "P-p-p-pow!" msgstr "ra-ta-ta-ta!" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "blam!" msgstr "blam!" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "Kaboom!" msgstr "Kaboom!" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "kerblam!" msgstr "kerblam!" -#: src/ranged.cpp:2418 +#: src/ranged.cpp:2419 #, c-format msgid "You don't have enough %s to cast this spell" msgstr "" -#: src/ranged.cpp:3071 +#: src/ranged.cpp:3072 #, c-format msgid "Really attack %s?" msgstr "Attaquer le %s?" -#: src/ranged.cpp:3104 +#: src/ranged.cpp:3105 msgid "There are friendly creatures in line of fire:\n" msgstr "" -#: src/ranged.cpp:3108 +#: src/ranged.cpp:3109 msgid "Proceed with the attack?" msgstr "" -#: src/ranged.cpp:3250 +#: src/ranged.cpp:3251 msgid "Select preferences" msgstr "" -#: src/ranged.cpp:3255 +#: src/ranged.cpp:3256 msgid "Default aiming mode" msgstr "" -#: src/ranged.cpp:3273 +#: src/ranged.cpp:3274 msgid "Firing mode" msgstr "" -#: src/ranged.cpp:3561 +#: src/ranged.cpp:3562 #, c-format msgid "Firing %s" msgstr "Tirer sur %s" -#: src/ranged.cpp:3563 +#: src/ranged.cpp:3564 #, c-format msgid "Throwing %s" msgstr "Lance %s." -#: src/ranged.cpp:3565 +#: src/ranged.cpp:3566 #, c-format msgid "Blind throwing %s" msgstr "" -#: src/ranged.cpp:3567 +#: src/ranged.cpp:3568 msgid "Set target" msgstr "" -#: src/ranged.cpp:3574 +#: src/ranged.cpp:3575 msgctxt "[Hotkey] to throw" msgid "to throw" msgstr "" -#: src/ranged.cpp:3576 +#: src/ranged.cpp:3577 msgctxt "[Hotkey] to attack" msgid "to attack" msgstr "" -#: src/ranged.cpp:3578 +#: src/ranged.cpp:3579 msgctxt "[Hotkey] to cast the spell" msgid "to cast" msgstr "" -#: src/ranged.cpp:3580 +#: src/ranged.cpp:3581 msgctxt "[Hotkey] to fire" msgid "to fire" msgstr "" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show all controls" msgstr "" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show help" msgstr "" -#: src/ranged.cpp:3636 +#: src/ranged.cpp:3637 msgid "Shift view with directional keys" msgstr "" -#: src/ranged.cpp:3638 +#: src/ranged.cpp:3639 msgid "Move cursor with directional keys" msgstr "" -#: src/ranged.cpp:3641 +#: src/ranged.cpp:3642 msgid "Mouse: LMB: Target, Wheel: Cycle," msgstr "" -#: src/ranged.cpp:3642 +#: src/ranged.cpp:3643 msgid "RMB: Fire" msgstr "" -#: src/ranged.cpp:3646 +#: src/ranged.cpp:3647 #, c-format msgid "[%s] Cycle targets;" msgstr "" -#: src/ranged.cpp:3647 +#: src/ranged.cpp:3648 #, c-format msgid "[%s] %s." msgstr "" -#: src/ranged.cpp:3652 +#: src/ranged.cpp:3653 #, c-format msgid "[%s] target self; [%s] toggle snap-to-target" msgstr "" -#: src/ranged.cpp:3664 +#: src/ranged.cpp:3665 msgid "to aim and fire." msgstr "" -#: src/ranged.cpp:3666 +#: src/ranged.cpp:3667 #, c-format msgid "[%s] to steady your aim. (10 moves)" msgstr "" -#: src/ranged.cpp:3669 +#: src/ranged.cpp:3670 #, c-format msgid "[%s] to stop aiming." msgstr "" -#: src/ranged.cpp:3678 +#: src/ranged.cpp:3679 #, c-format msgid "[%s] to switch firing modes." msgstr "" -#: src/ranged.cpp:3682 +#: src/ranged.cpp:3683 #, c-format msgid "[%s] to reload/switch ammo." msgstr "" -#: src/ranged.cpp:3689 +#: src/ranged.cpp:3690 #, c-format msgid "[%s] Hide lines of fire" msgstr "" -#: src/ranged.cpp:3690 +#: src/ranged.cpp:3691 #, c-format msgid "[%s] Show lines of fire" msgstr "" -#: src/ranged.cpp:3717 +#: src/ranged.cpp:3718 #, c-format msgid "Range: %d" -msgstr "" +msgstr "Portée: %d" -#: src/ranged.cpp:3719 +#: src/ranged.cpp:3720 #, c-format msgid "Range: %d/%d" -msgstr "" +msgstr "Portée: %d/%d" -#: src/ranged.cpp:3730 +#: src/ranged.cpp:3731 #, c-format msgid "Elevation: %d" -msgstr "" +msgstr "Elévation: %d" -#: src/ranged.cpp:3732 +#: src/ranged.cpp:3733 #, c-format msgid "Targets: %d" -msgstr "" +msgstr "Cibles: %d" -#: src/ranged.cpp:3759 +#: src/ranged.cpp:3760 #, c-format msgid "Firing mode: %s%s (%d)" -msgstr "" +msgstr "Mode de tir: %s%s (%d)" -#: src/ranged.cpp:3766 +#: src/ranged.cpp:3767 msgid "OUT OF AMMO" msgstr "À COURT DE MUNITIONS" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s" -msgstr "" +msgstr "Munitions: %s%s" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s (%d/%d)" -msgstr "" +msgstr "Munitions: %s%s (%d/%d)" -#: src/ranged.cpp:3787 +#: src/ranged.cpp:3788 msgctxt "amount of backward momentum" msgid "High" msgstr "Elevé" -#: src/ranged.cpp:3789 +#: src/ranged.cpp:3790 msgctxt "amount of backward momentum" msgid "Medium" msgstr "Modéré" -#: src/ranged.cpp:3791 +#: src/ranged.cpp:3792 msgctxt "amount of backward momentum" msgid "Low" msgstr "Faible" -#: src/ranged.cpp:3793 +#: src/ranged.cpp:3794 msgctxt "amount of backward momentum" msgid "None" msgstr "" -#: src/ranged.cpp:3795 +#: src/ranged.cpp:3796 #, c-format msgid "Recoil: %s" msgstr "Recul: %s" -#: src/ranged.cpp:3804 +#: src/ranged.cpp:3805 #, c-format msgid "Casting: %s (Level %u)" msgstr "" -#: src/ranged.cpp:3811 +#: src/ranged.cpp:3812 #, c-format msgid "Cost: %s %s" msgstr "" -#: src/ranged.cpp:3815 +#: src/ranged.cpp:3816 #, c-format msgid "Cost: %s %s (Current: %s)" msgstr "" -#: src/ranged.cpp:3822 +#: src/ranged.cpp:3823 #, c-format msgid "0.0 % Failure Chance" -msgstr "" +msgstr "0.0 % Chance d'Échec" -#: src/ranged.cpp:3836 +#: src/ranged.cpp:3837 #, c-format msgid "Cone Arc: %s degrees" msgstr "" -#: src/ranged.cpp:3839 +#: src/ranged.cpp:3840 #, c-format msgid "Line width: %s" msgstr "" -#: src/ranged.cpp:3842 +#: src/ranged.cpp:3843 #, c-format msgid "Effective Spell Radius: %s%s" msgstr "" -#: src/ranged.cpp:3843 +#: src/ranged.cpp:3844 msgid " WARNING! IN RANGE" msgstr "" -#: src/ranged.cpp:3848 +#: src/ranged.cpp:3849 #, c-format msgid "Damage: %s" msgstr "" -#: src/ranged.cpp:3891 +#: src/ranged.cpp:3892 #, c-format msgid "Turrets in range: %d/%d" msgstr "" -#: src/ranged.cpp:3922 +#: src/ranged.cpp:3923 #, c-format msgid "Pfft. You are a brawler; using %s is beneath you." msgstr "" -#: src/ranged.cpp:3929 +#: src/ranged.cpp:3930 #, c-format msgid "You can't currently fire your %s." msgstr "" -#: src/ranged.cpp:3937 +#: src/ranged.cpp:3938 #, c-format msgid "You can't fire your %s while driving." msgstr "" -#: src/ranged.cpp:3944 +#: src/ranged.cpp:3945 #, c-format msgid "You need two free hands to fire your %s." msgstr "" -#: src/ranged.cpp:3959 src/ranged.cpp:3996 +#: src/ranged.cpp:3960 src/ranged.cpp:3997 #, c-format msgid "Your %s is empty!" msgstr "" -#: src/ranged.cpp:3961 +#: src/ranged.cpp:3962 #, c-format msgid "Your %s needs %i charges to fire!" msgstr "" -#: src/ranged.cpp:3979 +#: src/ranged.cpp:3980 #, c-format msgid "You need a UPS with at least %2$d charges to fire the %1$s!" msgstr "" -#: src/ranged.cpp:3985 +#: src/ranged.cpp:3986 #, c-format msgid "Your mech has an empty battery, its %s will not fire." msgstr "" -#: src/ranged.cpp:4006 +#: src/ranged.cpp:4007 #, c-format msgid "" "You must stand near acceptable terrain or furniture to fire the %s. A " @@ -464199,9 +465256,9 @@ msgstr[2] "" msgctxt "requirement" msgid "%2$d %1$s" msgid_plural "%2$d %1$s" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "%2$d %1$s" +msgstr[1] "%2$d %1$s" +msgstr[2] "%2$d %1$s" #: src/requirements.cpp:526 src/requirements.cpp:555 msgid "and " @@ -464241,56 +465298,56 @@ msgstr "Outils requis:" msgid "NONE" msgstr "AUCUN" -#: src/safemode_ui.cpp:171 +#: src/safemode_ui.cpp:172 msgid "Attitude" msgstr "" -#: src/safemode_ui.cpp:172 +#: src/safemode_ui.cpp:173 msgid "Dist" msgstr "Dist" -#: src/safemode_ui.cpp:173 +#: src/safemode_ui.cpp:174 msgid "B/W" msgstr "" -#: src/safemode_ui.cpp:175 +#: src/safemode_ui.cpp:176 msgctxt "category" msgid "Cat" msgstr "" -#: src/safemode_ui.cpp:185 +#: src/safemode_ui.cpp:186 msgid "Safe mode enabled:" msgstr "" -#: src/safemode_ui.cpp:210 +#: src/safemode_ui.cpp:211 msgid "Please load a character first to use this page!" msgstr "Veuillez d'abord charger un personnage avant d'utiliser cette page." -#: src/safemode_ui.cpp:212 +#: src/safemode_ui.cpp:213 msgid "Safe mode manager is currently inactive." msgstr "" -#: src/safemode_ui.cpp:213 +#: src/safemode_ui.cpp:214 msgid "Default rules are used. Add a rule to activate." msgstr "" -#: src/safemode_ui.cpp:214 +#: src/safemode_ui.cpp:215 msgid "Press ~ to add a default ruleset to get started." msgstr "" -#: src/safemode_ui.cpp:246 +#: src/safemode_ui.cpp:247 msgid "Whitelist" msgstr "" -#: src/safemode_ui.cpp:250 +#: src/safemode_ui.cpp:251 msgid "Walking" msgstr "" -#: src/safemode_ui.cpp:251 +#: src/safemode_ui.cpp:252 msgid "Driving" msgstr "" -#: src/safemode_ui.cpp:372 +#: src/safemode_ui.cpp:373 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -464302,7 +465359,7 @@ msgid "" "AcI*zO*iE case insensitive search" msgstr "" -#: src/safemode_ui.cpp:386 +#: src/safemode_ui.cpp:387 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -464313,23 +465370,23 @@ msgid "" "*LoU*bA* case insensitive search" msgstr "" -#: src/safemode_ui.cpp:403 +#: src/safemode_ui.cpp:404 msgid "Safe Mode Rule:" msgstr "" -#: src/safemode_ui.cpp:433 +#: src/safemode_ui.cpp:434 msgid "Proximity Distance (0=max view distance)" msgstr "" -#: src/safemode_ui.cpp:436 +#: src/safemode_ui.cpp:437 msgid "Option: " -msgstr "" +msgstr "Option: " -#: src/safemode_ui.cpp:533 +#: src/safemode_ui.cpp:534 msgid "No monsters loaded. Please start a game first." msgstr "" -#: src/safemode_ui.cpp:572 +#: src/safemode_ui.cpp:573 #, c-format msgid "%1$d monster matches: %2$s" msgid_plural "%1$d monsters match: %2$s" @@ -464337,15 +465394,15 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/safemode_ui.cpp:588 +#: src/safemode_ui.cpp:589 msgid "Lists monsters regardless of their attitude." msgstr "" -#: src/safemode_ui.cpp:667 +#: src/safemode_ui.cpp:668 msgid "Safe mode is not enabled in the options. Enable it now?" msgstr "" -#: src/safemode_ui.cpp:857 +#: src/safemode_ui.cpp:858 msgid "safe mode configuration" msgstr "" @@ -464364,15 +465421,15 @@ msgstr "" #: src/scores_ui.cpp:31 msgid "achievements" -msgstr "" +msgstr "achievements" #: src/scores_ui.cpp:31 msgid "conducts" -msgstr "" +msgstr "conduites" #: src/scores_ui.cpp:32 msgid "Conducts" -msgstr "" +msgstr "Conduites" #: src/scores_ui.cpp:35 #, c-format @@ -464410,17 +465467,17 @@ msgstr "ACHIEVEMENTS" #: src/scores_ui.cpp:130 msgid "CONDUCTS" -msgstr "" +msgstr "CONDUITES" #: src/scores_ui.cpp:131 msgid "SCORES" -msgstr "" +msgstr "SCORES" #: src/scores_ui.cpp:132 msgid "KILLS" msgstr "" -#: src/sdltiles.cpp:1151 +#: src/sdltiles.cpp:1152 msgid "-- Notes: --" msgstr "" @@ -464441,13 +465498,13 @@ msgstr "" #. UI slider. Keep it short (2-3 chars) #: src/smart_controller_ui.cpp:88 msgid "LO" -msgstr "" +msgstr "FAI" #. ~ abbreviation for the "HIGH" battery zone displayed on the Smart #. Controller UI slider. Keep it short (2-3 chars) #: src/smart_controller_ui.cpp:92 msgid "HI" -msgstr "" +msgstr "ÉLV" #: src/smart_controller_ui.cpp:105 msgid "User manual" @@ -464493,7 +465550,7 @@ msgstr "" msgid "You hear %1$s" msgstr "Vous entendez %1$s" -#: src/sounds.cpp:660 src/suffer.cpp:2017 +#: src/sounds.cpp:660 src/suffer.cpp:2019 #, c-format msgid "From the %1$s you hear %2$s" msgstr "Du %1$s vous entendez un %2$s" @@ -464532,7 +465589,7 @@ msgid "" "report this failure." msgstr "" -#: src/string_input_popup.cpp:138 +#: src/string_input_popup.cpp:139 msgid "d: delete history" msgstr "d: supprimer historique" @@ -464604,7 +465661,7 @@ msgstr "Vous vous sentez soudainement paralysé." msgid "You suddenly ache." msgstr "Vous êtes soudainement pris de douleurs." -#: src/suffer.cpp:455 src/suffer.cpp:1442 +#: src/suffer.cpp:455 src/suffer.cpp:1444 msgid "You feel dizzy for a moment." msgstr "Vous avez la tête qui tourne pendant un moment." @@ -464780,248 +465837,248 @@ msgstr "" msgid "You feel an anomalous sensation coming from your radiation sensors." msgstr "" -#: src/suffer.cpp:1347 +#: src/suffer.cpp:1349 msgid "You suffer a painful electrical discharge!" msgstr "Vous endurez une décharge électrique douloureuse!" -#: src/suffer.cpp:1350 +#: src/suffer.cpp:1352 msgid "You experience an electrical discharge!" msgstr "" -#: src/suffer.cpp:1362 +#: src/suffer.cpp:1364 #, c-format msgid "The %s seems to be affected by the discharge." msgstr "" -#: src/suffer.cpp:1369 +#: src/suffer.cpp:1371 msgid "You suffer a burning acidic discharge!" msgstr "Vous endurez une décharge d'acide brûlant!" -#: src/suffer.cpp:1371 +#: src/suffer.cpp:1373 msgid "You experience an acidic discharge!" msgstr "" -#: src/suffer.cpp:1382 +#: src/suffer.cpp:1384 msgid "You CBM leaks radiation." msgstr "" -#: src/suffer.cpp:1396 +#: src/suffer.cpp:1398 msgid "Your muscles spasm!" msgstr "Vos muscles sont secoués de spasmes!" -#: src/suffer.cpp:1398 +#: src/suffer.cpp:1400 msgid "You fall to the ground!" msgstr "Vous vous écroulez!" -#: src/suffer.cpp:1405 +#: src/suffer.cpp:1407 msgid "You feel short of breath." msgstr "Vous vous sentez essoufflé." -#: src/suffer.cpp:1411 +#: src/suffer.cpp:1413 msgid "You shake uncontrollably." msgstr "" -#: src/suffer.cpp:1417 +#: src/suffer.cpp:1419 msgid "You feel nauseous…" msgstr "Vous vous sentez nauséeux…" -#: src/suffer.cpp:1425 +#: src/suffer.cpp:1427 msgid "You black out!" msgstr "Vous vous évanouissez!" -#: src/suffer.cpp:1436 +#: src/suffer.cpp:1438 msgid "Your breathing slows down." msgstr "" -#: src/suffer.cpp:1445 +#: src/suffer.cpp:1447 msgid "You stumble and fall over!" msgstr "" -#: src/suffer.cpp:1452 +#: src/suffer.cpp:1454 msgid "You feel tired…" msgstr "Vous vous sentez fatigué…" -#: src/suffer.cpp:1464 +#: src/suffer.cpp:1466 msgid "You're beginning to feel like you've exerted yourself a bit." msgstr "" -#: src/suffer.cpp:1467 +#: src/suffer.cpp:1469 msgid "You're tiring out mildly, and slowing down as a result." msgstr "" -#: src/suffer.cpp:1470 +#: src/suffer.cpp:1472 msgid "The day's labors are taking their toll, and slowing you down." msgstr "" -#: src/suffer.cpp:1473 +#: src/suffer.cpp:1475 msgid "You're getting very tired from all this hard work." msgstr "" -#: src/suffer.cpp:1477 +#: src/suffer.cpp:1479 msgid "You're exhausted." msgstr "Vous êtes épuisé." -#: src/suffer.cpp:1482 +#: src/suffer.cpp:1484 msgid "You're feeling a bit better rested from your exertions." msgstr "" -#: src/suffer.cpp:1541 +#: src/suffer.cpp:1543 msgid "You're tiring out; continuing to work at this rate will be slower." msgstr "" -#: src/suffer.cpp:1556 +#: src/suffer.cpp:1558 msgid "You tiredly rub your eyes." msgstr "" -#: src/suffer.cpp:1557 +#: src/suffer.cpp:1559 msgid " tiredly rubs their eyes." msgstr "" -#: src/suffer.cpp:1560 +#: src/suffer.cpp:1562 msgid "You let out a small yawn." msgstr "" -#: src/suffer.cpp:1561 +#: src/suffer.cpp:1563 msgid " lets out a small yawn." msgstr "" -#: src/suffer.cpp:1564 +#: src/suffer.cpp:1566 msgid "You stretch your back." msgstr "" -#: src/suffer.cpp:1565 +#: src/suffer.cpp:1567 msgid " stretches their back." msgstr " étire son dos." -#: src/suffer.cpp:1568 +#: src/suffer.cpp:1570 msgid "You feel mentally tired." msgstr "Vous vous sentez mentalement épuisé." -#: src/suffer.cpp:1569 +#: src/suffer.cpp:1571 msgid " lets out a huge yawn." msgstr " ouvre sa bouche et baille interminablement." -#: src/suffer.cpp:1577 +#: src/suffer.cpp:1579 msgid "You feel lightheaded for a moment." msgstr "" -#: src/suffer.cpp:1581 +#: src/suffer.cpp:1583 msgid "Your muscles spasm uncomfortably." msgstr "" -#: src/suffer.cpp:1585 +#: src/suffer.cpp:1587 msgid "Your vision blurs a little." msgstr "Votre vision se trouble un peu." -#: src/suffer.cpp:1592 +#: src/suffer.cpp:1594 msgid "Your mind lapses into unawareness briefly." msgstr "" -#: src/suffer.cpp:1596 +#: src/suffer.cpp:1598 msgid "Your muscles ache in stressfully unpredictable ways." msgstr "" -#: src/suffer.cpp:1600 +#: src/suffer.cpp:1602 msgid "You have a distractingly painful headache." msgstr "" -#: src/suffer.cpp:1607 +#: src/suffer.cpp:1609 msgid "You feel heartburn and an acid taste in your mouth." msgstr "" "Vous goutez un reflux d'acide dans votre gorge et votre estomac vous fait " "mal." -#: src/suffer.cpp:1612 +#: src/suffer.cpp:1614 msgid "Your mind is so tired that you feel you can't trust your eyes anymore." msgstr "" "Votre cerveau est tellement épuisé que vous n'êtes plus capable de faire " "confiance à vos yeux." -#: src/suffer.cpp:1617 +#: src/suffer.cpp:1619 msgid "" "Your muscles spasm uncontrollably, and you have trouble keeping your " "balance." msgstr "" -#: src/suffer.cpp:1622 +#: src/suffer.cpp:1624 msgid "Your shaking legs make you stumble." msgstr "Vos jambes tremblantes vous font trébucher." -#: src/suffer.cpp:1623 +#: src/suffer.cpp:1625 msgid " stumbles." msgstr " trébuche." -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid " falls over!" msgstr " tombe!" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid "You fall over!" msgstr "Vous tombez!" -#: src/suffer.cpp:1642 +#: src/suffer.cpp:1644 msgid "Your tourniquet hurts you." msgstr "Votre tourniquet vous fait mal." -#: src/suffer.cpp:1643 +#: src/suffer.cpp:1645 msgid " is hurting from the tourniquet." -msgstr "" +msgstr "Le tourniquet de lui fait mal." -#: src/suffer.cpp:1682 +#: src/suffer.cpp:1684 msgid "You feel a twinge of panic as darkness engulfs you." msgstr "" -#: src/suffer.cpp:1691 +#: src/suffer.cpp:1693 msgid "" "Your fear of the dark is so intense that your trembling legs fail you, and " "you fall to the ground." msgstr "" -#: src/suffer.cpp:1697 +#: src/suffer.cpp:1699 msgid "" "Your fear of the dark is so intense that your hands start shaking " "uncontrollably." msgstr "" -#: src/suffer.cpp:1703 +#: src/suffer.cpp:1705 msgid "" "Your fear of the dark is so intense that you start breathing rapidly, and " "you feel like your heart is ready to jump out of the chest." msgstr "" -#: src/suffer.cpp:1709 +#: src/suffer.cpp:1711 msgid "Your fear of the dark is so intense that you stand paralyzed." msgstr "" #. ~ %1$s = previous badge color, %2%s = current badge color -#: src/suffer.cpp:1849 +#: src/suffer.cpp:1851 #, c-format msgid "Your radiation badge changes from %1$s to %2$s!" msgstr "" #. ~ %s is bodypart -#: src/suffer.cpp:1962 +#: src/suffer.cpp:1964 #, c-format msgid "Your %s has started to mend!" msgstr "Votre %s commence à se remettre!" -#: src/suffer.cpp:2060 +#: src/suffer.cpp:2062 msgid "The water washes away the scent." -msgstr "" +msgstr "L'eau efface votre odeur." -#: src/suffer.cpp:2065 +#: src/suffer.cpp:2067 msgid "You feel the water burning your skin." -msgstr "" +msgstr "Vous sentez l'eau brûler votre peau." #: src/talker_avatar.cpp:88 #, c-format msgid "%s can't sell you any %s" -msgstr "" +msgstr "%s ne peux pas vous vendre %s" #: src/talker_avatar.cpp:121 #, c-format msgid "%1$s gives you %2$s." -msgstr "" +msgstr "%1$s vous donne %2$s." #: src/talker_npc.cpp:78 #, c-format @@ -465051,7 +466108,7 @@ msgstr "%s: %d (%d%%) -> %d (%d%%) (prix: %d$)" #: src/talker_npc.cpp:305 #, c-format msgid "%s: %d (%d%%) -> %d (%d%%)" -msgstr "" +msgstr "%s: %d (%d%%) -> %d (%d%%)" #: src/talker_npc.cpp:333 msgctxt "NPC training: proficiency learned" @@ -465087,7 +466144,7 @@ msgstr "" #: src/talker_npc.cpp:521 msgid "Offer what?" -msgstr "" +msgstr "Offrir quoi?" #: src/talker_npc.cpp:522 msgid "You have no items to offer." @@ -465095,7 +466152,7 @@ msgstr "Vous n'avez pas d'objet à offrir." #: src/talker_npc.cpp:534 msgid "How?" -msgstr "" +msgstr "Comment?" #: src/talker_npc.cpp:578 msgid " Should I take something off?" @@ -465108,11 +466165,11 @@ msgstr "" #: src/talker_npc.cpp:814 msgid "&You're blind and can't make anything out." -msgstr "" +msgstr "&Vous êtes aveugle et ne pouvez rien voir." #: src/talker_npc.cpp:822 msgid "&You can't make anything out." -msgstr "" +msgstr "&Vous ne pouvez rien voir." #: src/talker_npc.cpp:832 #, c-format @@ -465189,6 +466246,8 @@ msgstr "Vous ne pouvez pas vous téléporter de façon assez sûre." #: src/teleport.cpp:103 msgid "You die after teleporting into a solid." msgstr "" +"Vous mourez soudainement après vous être téléporté et avoir fusionné avec un" +" objet solide." #: src/teleport.cpp:115 msgid " flickers." @@ -465292,7 +466351,7 @@ msgstr "Toute la caverne tremble!" #: src/timed_event.cpp:379 #, c-format msgid "You hear someone whispering \"%s\"" -msgstr "" +msgstr "Vous entendez quelqu'un murmurer \"%s\"" #: src/timed_event.cpp:387 msgid "The earth rumbles." @@ -465300,17 +466359,17 @@ msgstr "La terre gronde." #: src/trade_ui.cpp:48 msgid "Unit price" -msgstr "" +msgstr "Prix à l'unité" #: src/trade_ui.cpp:68 #, c-format msgid "%s does not want to sell this" -msgstr "" +msgstr "%s ne veut pas vous vendre ceci" #: src/trade_ui.cpp:77 #, c-format msgid "%s does not want to buy this" -msgstr "" +msgstr "%s ne veut pas acheter ça" #: src/trade_ui.cpp:260 msgid "You'll need to offer me more than that." @@ -465833,17 +466892,19 @@ msgstr " bat des ailes et attérit avec grâce." #: src/trapfunc.cpp:1268 #, c-format msgid "You ignite your %s and use it to break the fall." -msgstr "" +msgstr "Vous utilisez votre %s pour freiner votre chute." #: src/trapfunc.cpp:1269 #, c-format msgid " uses their %s to break the fall." -msgstr "" +msgstr " utilise son %s pour freiner sa chute." #: src/trapfunc.cpp:1273 #, c-format msgid "You attempt to break the fall with your %s but it is out of fuel!" msgstr "" +"Vous essayez de freiner votre chute avec votre %s mais ceci ne fonctionne " +"pas du à son manque de carburant!" #: src/trapfunc.cpp:1284 msgid " dives into water." @@ -465915,11 +466976,13 @@ msgstr "ssssssss" #: src/trapfunc.cpp:1546 msgid "A shadowy snake forms nearby." msgstr "" +"Une ombre noire comme la nuit ressemblant à un serpent se forme dans les " +"environs." #: src/try_parse_integer.cpp:32 #, c-format msgid "Could not convert '%s' to an integer" -msgstr "" +msgstr "Impossible de convertir \"%s\" en nombre entier" #: src/try_parse_integer.cpp:38 #, c-format @@ -465928,7 +466991,7 @@ msgstr "" #: src/turret.cpp:351 msgid "None of the turrets are ready to fire." -msgstr "" +msgstr "Aucune des tourelles n'est prête à tirer." #: src/turret.cpp:354 msgid "Aim which turret?" @@ -465939,6 +467002,8 @@ msgid "" "Can't aim turrets: all turrets are offline or set to automatic targeting " "mode." msgstr "" +"Impossible de viser avec une tourelle: celles-ci sont toute désactivées ou " +"configurées en mode de visée automatique." #: src/turret.cpp:387 msgid "" @@ -465950,6 +467015,8 @@ msgstr "" #: src/turret.cpp:425 msgid "Pfft. You are a brawler; using turrets is beneath you." msgstr "" +"Pfft, votre honneur ne s'en remettrait pas si vous utilisiez une tourelle " +"plutôt que de charger vers vos ennemis." #: src/turret.cpp:480 msgid "Set turret targeting" @@ -465966,6 +467033,8 @@ msgstr "manuel -> auto" #: src/turret.cpp:491 msgid "manual (turret control unit required for auto mode)" msgstr "" +"manuelle (une module de contrôle de tourelle est nécessaire pour activer le " +"mode automatique)" #: src/turret.cpp:563 #, c-format @@ -466000,11 +467069,11 @@ msgstr[2] "" msgid "%s points in your direction." msgstr "" -#: src/ui.cpp:310 src/ui.cpp:355 +#: src/ui.cpp:311 src/ui.cpp:357 msgid "Go to first entry" msgstr "" -#: src/ui.cpp:311 src/ui.cpp:356 +#: src/ui.cpp:312 src/ui.cpp:358 msgid "Go to last entry" msgstr "" @@ -466195,7 +467264,7 @@ msgstr "Un seul %1$s moteur alimenté peut être installé." msgid "Unracking is required before installing any parts here." msgstr "" -#: src/veh_interact.cpp:780 src/veh_interact.cpp:1828 +#: src/veh_interact.cpp:780 src/veh_interact.cpp:1826 msgid "This vehicle cannot be modified in this way.\n" msgstr "Vous ne pouvez pas modifié ce véhicule de cette façon.\n" @@ -466212,7 +467281,7 @@ msgid "Can't install turret on another turret." msgstr "Impossible d'installer une tourelle sur une autre tourelle." #: src/veh_interact.cpp:842 src/veh_interact.cpp:1255 -#: src/veh_interact.cpp:1857 +#: src/veh_interact.cpp:1855 msgid "Additional requirements:\n" msgstr "Conditions requises:\n" @@ -466247,12 +467316,12 @@ msgstr "Choisissez une nouvelle pièce détachée à installer ici:" msgid "Search for part" msgstr "Chercher une pièce" -#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1930 +#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1928 msgid "Your morale is too low to construct…" msgstr "Votre moral est trop bas pour construire..." #: src/veh_interact.cpp:1011 src/veh_interact.cpp:1213 -#: src/veh_interact.cpp:1341 src/veh_interact.cpp:1933 +#: src/veh_interact.cpp:1339 src/veh_interact.cpp:1931 msgid "It's too dark to see what you are doing…" msgstr "Il fait trop sombre pour voir ce que vous faites..." @@ -466281,7 +467350,7 @@ msgid "No variant (use default)" msgstr "" #. ~ Choose a variant shape for a vehicle part -#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2077 +#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2075 msgid "Choose shape:" msgstr "Choisir forme:" @@ -466301,15 +467370,15 @@ msgstr "Il n'y a pas de pièces endommagées sur ce véhicule." msgid "Choose a part here to repair:" msgstr "Choisissez la pièce à réparer:" -#: src/veh_interact.cpp:1267 +#: src/veh_interact.cpp:1266 msgid "This part cannot be repaired.\n" msgstr "Cet élément ne peut pas être réparé.\n" -#: src/veh_interact.cpp:1270 +#: src/veh_interact.cpp:1269 msgid "This vehicle cannot be repaired.\n" msgstr "Ce véhicule ne peut pas être réparé.\n" -#: src/veh_interact.cpp:1283 +#: src/veh_interact.cpp:1281 #, c-format msgid "" "\n" @@ -466317,7 +467386,7 @@ msgid "" "\n" msgstr "" -#: src/veh_interact.cpp:1303 +#: src/veh_interact.cpp:1301 msgid "" "Repairing this part will mean that this vehicle is no longer flightworthy. " "Continue?" @@ -466325,125 +467394,125 @@ msgstr "" "Réparer cette pièce rendra l'appareil incapable de voler. Voulez-vous " "continuer?" -#: src/veh_interact.cpp:1306 +#: src/veh_interact.cpp:1304 msgid "You chose not to install this part to keep the vehicle flyable.\n" msgstr "" -#: src/veh_interact.cpp:1338 +#: src/veh_interact.cpp:1336 msgid "Your morale is too low to mend…" msgstr "Votre moral est trop bas pour réparer..." -#: src/veh_interact.cpp:1344 +#: src/veh_interact.cpp:1342 msgid "No faulty parts require mending." msgstr "Aucune pièce défectueuse ne nécessite de réparation." -#: src/veh_interact.cpp:1347 +#: src/veh_interact.cpp:1345 msgid "You can't mend stuff while driving." msgstr "Vous ne pouvez pas réparer de choses en conduisant." -#: src/veh_interact.cpp:1354 +#: src/veh_interact.cpp:1352 msgid "Choose a part here to mend:" msgstr "Choisissez la pièce à réparer : " -#: src/veh_interact.cpp:1378 +#: src/veh_interact.cpp:1376 msgid "You can't refill a moving vehicle." msgstr "Vous ne pouvez pas remplir un véhicule en mouvement." -#: src/veh_interact.cpp:1382 +#: src/veh_interact.cpp:1380 msgid "No parts can currently be refilled." msgstr "Aucune pièce ne peut être remplie actuellement." -#: src/veh_interact.cpp:1390 +#: src/veh_interact.cpp:1388 msgid "Select part to refill:" msgstr "Sélectionnez une pièce a remplir :" -#: src/veh_interact.cpp:1440 +#: src/veh_interact.cpp:1438 #, c-format msgid "Engines: %sSafe %4d kW %sMax %4d kW" msgstr "" -#: src/veh_interact.cpp:1443 +#: src/veh_interact.cpp:1441 msgid "Fuel Use" msgstr "Consommation" -#: src/veh_interact.cpp:1446 +#: src/veh_interact.cpp:1444 msgid "Tanks" msgstr "Réservoirs" -#: src/veh_interact.cpp:1447 src/veh_interact.cpp:1474 +#: src/veh_interact.cpp:1445 src/veh_interact.cpp:1472 msgid "Contents Qty" msgstr "Contenu Qté" -#: src/veh_interact.cpp:1452 +#: src/veh_interact.cpp:1450 #, c-format msgid "Batteries: %s%+4d W" msgstr "Batteries: %s%+4d W" -#: src/veh_interact.cpp:1455 +#: src/veh_interact.cpp:1453 #, c-format msgid "Batteries: %s%+4.1f kW" msgstr "Batteries: %s%+4.1f kW" -#: src/veh_interact.cpp:1459 +#: src/veh_interact.cpp:1457 msgid "Capacity Status" msgstr "Capacité État" -#: src/veh_interact.cpp:1465 +#: src/veh_interact.cpp:1463 msgid "Reactors" msgstr "Réacteurs" -#: src/veh_interact.cpp:1467 +#: src/veh_interact.cpp:1465 #, c-format msgid "Reactors: Up to %s%+4d W" msgstr "Réacteurs: Jusqu'à %s%+4d W" -#: src/veh_interact.cpp:1470 +#: src/veh_interact.cpp:1468 #, c-format msgid "Reactors: Up to %s%+4.1f kW" msgstr "Réacteurs: Jusqu'à %s%+4.1f kW" -#: src/veh_interact.cpp:1477 +#: src/veh_interact.cpp:1475 msgid "Turrets" msgstr "Tourelles" -#: src/veh_interact.cpp:1478 +#: src/veh_interact.cpp:1476 msgid "Ammo Qty" msgstr "Munition Qtt" -#: src/veh_interact.cpp:1481 +#: src/veh_interact.cpp:1479 msgid "Seats" msgstr "Sièges" -#: src/veh_interact.cpp:1482 +#: src/veh_interact.cpp:1480 msgid "Who" msgstr "Qui" -#: src/veh_interact.cpp:1658 +#: src/veh_interact.cpp:1656 msgid "'{' to scroll up" msgstr "'{' pour défiler vers le haut" -#: src/veh_interact.cpp:1695 +#: src/veh_interact.cpp:1693 msgid "'}' to scroll down" msgstr "'}' pour défiler vers le bas" -#: src/veh_interact.cpp:1831 +#: src/veh_interact.cpp:1829 msgid "This part cannot be uninstalled.\n" msgstr "Cette pièce ne peut pas être enlevée.\n" -#: src/veh_interact.cpp:1837 +#: src/veh_interact.cpp:1835 #, c-format msgid "" "Removing the broken %1$s may yield some fragments.\n" msgstr "" -#: src/veh_interact.cpp:1844 +#: src/veh_interact.cpp:1842 #, c-format msgid "" "Removing the %1$s may yield:\n" "> %2$s\n" msgstr "" -#: src/veh_interact.cpp:1849 +#: src/veh_interact.cpp:1847 #, c-format msgid "" "Removing the %1$s will yield:\n" @@ -466452,29 +467521,29 @@ msgstr "" #. ~ %1$s represents the internal color name which shouldn't be translated, #. %2$s is pre-translated reason -#: src/veh_interact.cpp:1868 +#: src/veh_interact.cpp:1866 #, c-format msgid "> %1$s%2$s" msgstr "> %1$s%2$s" -#: src/veh_interact.cpp:1883 +#: src/veh_interact.cpp:1881 msgid "No parts here." msgstr "Il n'y a pas de pièce ici." -#: src/veh_interact.cpp:1888 +#: src/veh_interact.cpp:1886 msgid "Choose a part here to remove:" msgstr "Choisissez la pièce à enlever:" -#: src/veh_interact.cpp:1936 +#: src/veh_interact.cpp:1934 msgid "You cannot remove that part while something is attached to it." msgstr "" "Vous ne pouvez pas enlever cette pièce tant que quelque chose y est attaché" -#: src/veh_interact.cpp:1939 +#: src/veh_interact.cpp:1937 msgid "Better not remove something while driving." msgstr "Vous feriez mieux de ne rien enlever en conduisant." -#: src/veh_interact.cpp:1949 +#: src/veh_interact.cpp:1947 msgid "" "Removing this part will mean that this vehicle is no longer flightworthy. " "Continue?" @@ -466482,157 +467551,157 @@ msgstr "" "Enlever cette pièce rendra l'appareil incapable de voler. Voulez-vous " "continuer?" -#: src/veh_interact.cpp:1973 src/veh_interact.cpp:3137 +#: src/veh_interact.cpp:1971 src/veh_interact.cpp:3131 msgid "The vehicle has no liquid fuel left to siphon." msgstr "Le véhicule n'a plus rien à siphonner." -#: src/veh_interact.cpp:1977 +#: src/veh_interact.cpp:1975 msgid "You need a hose to siphon liquid fuel." msgstr "Vous avez besoin d'un tuyau pour siphonner." -#: src/veh_interact.cpp:1981 +#: src/veh_interact.cpp:1979 msgid "You can't siphon from a moving vehicle." msgstr "Vous ne pouvez siphonner un véhicule en mouvement." -#: src/veh_interact.cpp:1989 +#: src/veh_interact.cpp:1987 msgid "Select part to siphon:" msgstr "Sélectionner la pièce à siphonner :" -#: src/veh_interact.cpp:2017 src/veh_interact.cpp:3171 +#: src/veh_interact.cpp:2015 src/veh_interact.cpp:3165 msgid "The vehicle has no solid fuel left to remove." msgstr "Le véhicule n'a plus de carburant solide à retirer." -#: src/veh_interact.cpp:2021 +#: src/veh_interact.cpp:2019 msgid "You can't unload from a moving vehicle." msgstr "Vous ne pouvez pas décharger depuis un véhicule en mouvement." -#: src/veh_interact.cpp:2035 +#: src/veh_interact.cpp:2033 msgid "No valid vehicle parts here." msgstr "Aucune pièce de véhicule valide ici." -#: src/veh_interact.cpp:2040 +#: src/veh_interact.cpp:2038 msgid "Choose part to change shape:" msgstr "Sélectionnez une pièce pour changer sa forme:" -#: src/veh_interact.cpp:2147 +#: src/veh_interact.cpp:2145 msgid "Need at least one seat and an ally to assign crew members." msgstr "Nécessite au moins une place et un allié pour assigner un équipage." -#: src/veh_interact.cpp:2152 +#: src/veh_interact.cpp:2150 msgid "Assign crew positions:" msgstr "Assigner les positions déquipage:" -#: src/veh_interact.cpp:2160 +#: src/veh_interact.cpp:2158 msgid "Select crew member" msgstr "Sélectionner le membre d'équipage" -#: src/veh_interact.cpp:2163 +#: src/veh_interact.cpp:2161 msgid "Clear assignment" msgstr "Effacer l'assignation" -#: src/veh_interact.cpp:2201 +#: src/veh_interact.cpp:2199 msgid "There are no parts here to label." msgstr "Il n'y a pas de pièces à étiqueter ici." -#: src/veh_interact.cpp:2208 +#: src/veh_interact.cpp:2206 msgid "New label:" msgstr "Nouvelle étiquette:" -#: src/veh_interact.cpp:2257 +#: src/veh_interact.cpp:2255 #, c-format msgid "(Strong Back helped, giving +%d strength)" msgstr "" -#: src/veh_interact.cpp:2261 +#: src/veh_interact.cpp:2259 #, c-format msgid "(Bad Back reduced usable strength by %d)" msgstr "" #. ~ %1$s is quality name, %2$d is quality level -#: src/veh_interact.cpp:2269 +#: src/veh_interact.cpp:2267 #, c-format msgid "1 tool with %1$s %2$d" msgstr "1 outil avec %1$s %2$d" -#: src/veh_interact.cpp:2274 +#: src/veh_interact.cpp:2272 #, c-format msgid "strength ( assisted ) %d %s" msgstr "force (assistée) %d %s" -#: src/veh_interact.cpp:2276 +#: src/veh_interact.cpp:2274 #, c-format msgid "strength %d %s" msgstr "force %d %s" -#: src/veh_interact.cpp:2279 +#: src/veh_interact.cpp:2277 #, c-format msgid "> %1$s OR %2$s" msgstr "> %1$s OU %2$s" -#: src/veh_interact.cpp:2552 +#: src/veh_interact.cpp:2546 msgid "disabled" msgstr "désactivé " -#: src/veh_interact.cpp:2554 +#: src/veh_interact.cpp:2548 msgid "lack" msgstr "manquant" -#: src/veh_interact.cpp:2556 +#: src/veh_interact.cpp:2550 msgid "unbalanced" msgstr "déséquilibré" -#: src/veh_interact.cpp:2558 +#: src/veh_interact.cpp:2552 msgid "no steering" msgstr "pas de direction" -#: src/veh_interact.cpp:2560 +#: src/veh_interact.cpp:2554 msgid "broken steering" msgstr "direction cassée" -#: src/veh_interact.cpp:2562 +#: src/veh_interact.cpp:2556 msgid "poor steering" msgstr "direction endommagée" -#: src/veh_interact.cpp:2564 +#: src/veh_interact.cpp:2558 msgid "enough" msgstr "assez" -#: src/veh_interact.cpp:2569 +#: src/veh_interact.cpp:2563 msgid "sinks" msgstr "coule" -#: src/veh_interact.cpp:2571 +#: src/veh_interact.cpp:2565 msgid "floats" msgstr "flotte" -#: src/veh_interact.cpp:2575 +#: src/veh_interact.cpp:2569 #, c-format msgid "Wheels/boat: %s/%s" msgstr "Roues/bateau : %s/%s" -#: src/veh_interact.cpp:2579 +#: src/veh_interact.cpp:2573 #, c-format msgid "Boat: %s" msgstr "Bateau: %s" -#: src/veh_interact.cpp:2582 +#: src/veh_interact.cpp:2576 #, c-format msgid "Wheels: %s" msgstr "Roues: %s" -#: src/veh_interact.cpp:2640 +#: src/veh_interact.cpp:2634 #, c-format msgid "" "Air Safe/Top speed: " "%3d/%3d %s" msgstr "" -#: src/veh_interact.cpp:2646 +#: src/veh_interact.cpp:2640 #, c-format msgid "Air acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2653 +#: src/veh_interact.cpp:2647 #, c-format msgid "" "Safe/Top speed: %3d/%3d " @@ -466640,12 +467709,12 @@ msgid "" msgstr "" #. ~ /t means per turn -#: src/veh_interact.cpp:2661 +#: src/veh_interact.cpp:2655 #, c-format msgid "Acceleration: %3d %s/s" msgstr "Accélération: %3d %s/s" -#: src/veh_interact.cpp:2670 +#: src/veh_interact.cpp:2664 #, c-format msgid "" "Water Safe/Top speed: " @@ -466653,17 +467722,17 @@ msgid "" msgstr "" #. ~ /t means per turn -#: src/veh_interact.cpp:2678 +#: src/veh_interact.cpp:2672 #, c-format msgid "Water acceleration: %3d %s/s" msgstr "Accélération dans l'eau: %3d %s/s" -#: src/veh_interact.cpp:2687 +#: src/veh_interact.cpp:2681 #, c-format msgid "Mass: %5.0f %s" msgstr "Masse: %5.0f%s" -#: src/veh_interact.cpp:2691 +#: src/veh_interact.cpp:2685 #, c-format msgid "" "Cargo volume: %s / %s %s" @@ -466671,343 +467740,343 @@ msgstr "" "Volume du cargo: %s / %s" " %s" -#: src/veh_interact.cpp:2696 src/veh_interact.cpp:2697 +#: src/veh_interact.cpp:2690 src/veh_interact.cpp:2691 msgid "Status:" msgstr "État:" -#: src/veh_interact.cpp:2719 +#: src/veh_interact.cpp:2713 msgid "Most damaged:" msgstr "Plus endommagé:" -#: src/veh_interact.cpp:2720 +#: src/veh_interact.cpp:2714 msgid "Most damaged (can't repair):" msgstr "Plus endommagé (irréparable):" -#: src/veh_interact.cpp:2728 +#: src/veh_interact.cpp:2722 msgid "Needs repair:" msgstr "nécessite réparations :" -#: src/veh_interact.cpp:2735 +#: src/veh_interact.cpp:2729 #, c-format msgid "Air drag: %5.2f" msgstr "Résistance de l'air : %5.2f" -#: src/veh_interact.cpp:2741 +#: src/veh_interact.cpp:2735 #, c-format msgid "Water drag: %5.2f" msgstr "Résistance de l'eau : %5.2f" -#: src/veh_interact.cpp:2748 +#: src/veh_interact.cpp:2742 #, c-format msgid "Rolling drag: %5.2f" msgstr "Résistance au roulement : %5.2f" -#: src/veh_interact.cpp:2754 +#: src/veh_interact.cpp:2748 #, c-format msgid "Static drag: %5d" msgstr "Résistance statique : %5d" -#: src/veh_interact.cpp:2759 +#: src/veh_interact.cpp:2753 #, c-format msgid "Offroad: %4d%%" msgstr "" -#: src/veh_interact.cpp:2768 +#: src/veh_interact.cpp:2762 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" -#: src/veh_interact.cpp:2769 +#: src/veh_interact.cpp:2763 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" -#: src/veh_interact.cpp:2802 src/veh_interact.cpp:2804 +#: src/veh_interact.cpp:2796 src/veh_interact.cpp:2798 msgid "Name: " msgstr "Nom: " -#: src/veh_interact.cpp:2814 +#: src/veh_interact.cpp:2808 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "%1$s%2$s%3$s" -#: src/veh_interact.cpp:2816 +#: src/veh_interact.cpp:2810 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "%1$s%2$s%3$s" -#: src/veh_interact.cpp:2818 +#: src/veh_interact.cpp:2812 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "%1$s-%2$s" -#: src/veh_interact.cpp:2820 +#: src/veh_interact.cpp:2814 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "%1$s-%2$s" -#: src/veh_interact.cpp:2845 +#: src/veh_interact.cpp:2839 msgctxt "veh_interact" msgid "install" msgstr "installer" -#: src/veh_interact.cpp:2848 +#: src/veh_interact.cpp:2842 msgctxt "veh_interact" msgid "repair" msgstr "réparer" -#: src/veh_interact.cpp:2851 +#: src/veh_interact.cpp:2845 msgctxt "veh_interact" msgid "mend" msgstr "raccommoder" -#: src/veh_interact.cpp:2854 +#: src/veh_interact.cpp:2848 msgctxt "veh_interact" msgid "refill" msgstr "remplir" -#: src/veh_interact.cpp:2857 +#: src/veh_interact.cpp:2851 msgctxt "veh_interact" msgid "remove" msgstr "enlever" -#: src/veh_interact.cpp:2860 +#: src/veh_interact.cpp:2854 msgctxt "veh_interact" msgid "siphon" msgstr "siphonner" -#: src/veh_interact.cpp:2863 +#: src/veh_interact.cpp:2857 msgctxt "veh_interact" msgid "unload" msgstr "décharger" -#: src/veh_interact.cpp:2866 +#: src/veh_interact.cpp:2860 msgctxt "veh_interact" msgid "crew" msgstr "équipage" -#: src/veh_interact.cpp:2869 +#: src/veh_interact.cpp:2863 msgctxt "veh_interact" msgid "shape" msgstr "forme" -#: src/veh_interact.cpp:2872 +#: src/veh_interact.cpp:2866 msgctxt "veh_interact" msgid "rename" msgstr "renommer" -#: src/veh_interact.cpp:2875 +#: src/veh_interact.cpp:2869 msgctxt "veh_interact" msgid "label" msgstr "label" -#: src/veh_interact.cpp:2878 +#: src/veh_interact.cpp:2872 msgctxt "veh_interact" msgid "back" msgstr "arrière" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Dur" msgstr "Dur" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Durability" msgstr "Durabilité" -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Dmg" msgstr "Dmg" -#: src/veh_interact.cpp:2977 +#: src/veh_interact.cpp:2971 msgid "Wgt" msgstr "Pds" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "FoldVol" msgstr "VolPlié" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "Folded Volume" msgstr "Volume Plié" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Cap" msgstr "Cap" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Capacity" msgstr "Capacité" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "NoisRed" msgstr "RédBruit" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "Noise Reduction" msgstr "Réduction du bruit" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Dia" msgstr "Dia" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Wheel Diameter" msgstr "Diamètre roue" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wdt" msgstr "Larg" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wheel Width" msgstr "Largeur roue" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Electric Power" msgstr "Énergie Électrique" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Epwr" msgstr "" -#: src/veh_interact.cpp:3046 +#: src/veh_interact.cpp:3040 #, c-format msgid "Charge: %s" msgstr "Charge: %s" -#: src/veh_interact.cpp:3052 +#: src/veh_interact.cpp:3046 #, c-format msgid "Drain: %+8d" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "boardable" msgstr "utilisable" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "opaque" msgstr "opaque" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "openable" msgstr "ouvrable" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "BatCap" msgstr "" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "Battery Capacity" msgstr "Capacité de la batterie" -#: src/veh_interact.cpp:3081 +#: src/veh_interact.cpp:3075 #, c-format msgid "Power: %+8d" msgstr "Énergie: %+8d" -#: src/veh_interact.cpp:3104 +#: src/veh_interact.cpp:3098 msgid "like new" msgstr "comme neuf" -#: src/veh_interact.cpp:3112 +#: src/veh_interact.cpp:3106 msgid "battered" msgstr "abîmé" -#: src/veh_interact.cpp:3116 +#: src/veh_interact.cpp:3110 msgid "wrecked" msgstr "anéanti" -#: src/veh_interact.cpp:3141 +#: src/veh_interact.cpp:3135 msgid "Select tank to siphon:" msgstr "Sélectionner le réservoir à siphonner :" -#: src/veh_interact.cpp:3177 +#: src/veh_interact.cpp:3171 msgid "Remove what?" msgstr "Retirer quoi ?" -#: src/veh_interact.cpp:3198 +#: src/veh_interact.cpp:3192 msgid "The vehicle has no charged plutonium cells." msgstr "" -#: src/veh_interact.cpp:3257 +#: src/veh_interact.cpp:3251 #, c-format msgid "You don't meet the requirements to install the %s." msgstr "Vous n'avez pas les prérequis pour installer %s." -#: src/veh_interact.cpp:3275 +#: src/veh_interact.cpp:3269 #, c-format msgid "Could not find base part in requirements for %s." msgstr "" -#: src/veh_interact.cpp:3313 +#: src/veh_interact.cpp:3307 #, c-format msgid "" "Press space, choose a facing direction for the new %s and confirm with " "enter." msgstr "" -#: src/veh_interact.cpp:3339 +#: src/veh_interact.cpp:3333 #, c-format msgid "You install a %1$s into the %2$s." msgstr "Vous installez %1$s sur %2$s." #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3376 +#: src/veh_interact.cpp:3370 #, c-format msgid "You refill the %1$s's %2$s." msgstr "Vous remplissez le %1$s du %2$s." #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3380 +#: src/veh_interact.cpp:3374 #, c-format msgid "You completely refill the %1$s's %2$s." msgstr "Vous remplissez complètement le %1$s du %2$s." #. ~ 1$s vehicle name, 2$s reactor name -#: src/veh_interact.cpp:3399 +#: src/veh_interact.cpp:3393 #, c-format msgid "You refuel the %1$s's %2$s." msgstr "Vous ravitaillez le %1$s du %2$s." #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3423 +#: src/veh_interact.cpp:3417 #, c-format msgid "The %1$s has already been removed by someone else." msgstr "" #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3431 +#: src/veh_interact.cpp:3425 #, c-format msgid "You don't meet the requirements to remove the %1$s." msgstr "" -#: src/veh_interact.cpp:3472 +#: src/veh_interact.cpp:3466 #, c-format msgid "You remove the broken %1$s from the %2$s." msgstr "Vous retirez le %1$s cassé du %2$s." -#: src/veh_interact.cpp:3475 +#: src/veh_interact.cpp:3469 #, c-format msgid "You smash the %1$s to bits, removing it from the %2$s." msgstr "" -#: src/veh_interact.cpp:3478 +#: src/veh_interact.cpp:3472 #, c-format msgid "You remove the %1$s from the %2$s." msgstr "Vous retirez %1$s de %2$s." -#: src/veh_interact.cpp:3509 +#: src/veh_interact.cpp:3503 #, c-format msgid "You completely dismantle the %s." msgstr "Vous démontez completement le %s." -#: src/veh_interact.cpp:3540 +#: src/veh_interact.cpp:3534 #, c-format msgid "You disconnect the %s's power connection." msgstr "" @@ -467016,7 +468085,7 @@ msgstr "" #, c-format msgctxt "mounted turret prefix" msgid "mounted %s" -msgstr "" +msgstr "%s monté" #: src/veh_type.cpp:1008 msgid "Description\n" @@ -467028,6 +468097,8 @@ msgid "" "\n" "Range: %1$5d Damage: %2$5.0f" msgstr "" +"\n" +"Portée: %1$5d Dégâts: %2$5.0f" #: src/veh_type.cpp:1060 msgid "Provides:" @@ -467036,7 +468107,7 @@ msgstr "Fournit:" #: src/veh_type.cpp:1080 #, c-format msgid "Has level %1$d %2$s quality" -msgstr "" +msgstr "A un niveau de qualité %1$d %2$s." #: src/veh_type.cpp:1082 #, c-format @@ -467236,78 +468307,78 @@ msgstr "Vous n'avez pas les prérequis pour réparer le %s." #: src/veh_utils.cpp:178 #, c-format msgid "You replace the %1$s's %2$s. (was %3$s)" -msgstr "" +msgstr "Vous remplacez le/la %2$s du/de la %1$s. (était %3$s)" #: src/veh_utils.cpp:179 #, c-format msgid "You repair the %1$s's %2$s. (was %3$s)" -msgstr "" +msgstr "Vous réparez le/la %2$s du/de la %1$s. (était %3$s)" #: src/veh_utils.cpp:347 msgid "Vehicle is locked." -msgstr "" +msgstr "Le véhicule est verrouillé." -#: src/vehicle.cpp:143 +#: src/vehicle.cpp:144 msgid "The vehicle part you were working on has gone!" msgstr "La pièce de véhicule sur laquelle vous travailliez est partie!" -#: src/vehicle.cpp:151 +#: src/vehicle.cpp:152 msgid "The vehicle part you were holding has been destroyed!" msgstr "La pièce de véhicule que vous teniez a été détruite !" -#: src/vehicle.cpp:245 +#: src/vehicle.cpp:246 msgid "Lost connection with the vehicle due to distance!" msgstr "Vous perdez la connexion avec le véhicule à cause de la distance!" -#: src/vehicle.cpp:763 +#: src/vehicle.cpp:764 #, c-format msgid "the %s emitting a beep and saying \"Obstacle detected!\"" msgstr "Votre %s bipe et s'exclame \"Obstacle détecté!\"" #. ~ backfire sound -#: src/vehicle.cpp:1027 +#: src/vehicle.cpp:1028 #, c-format msgid "a loud BANG! from the %s" msgstr "Vous entendez un BANG! venant du/de la %s." -#: src/vehicle.cpp:1299 +#: src/vehicle.cpp:1300 #, c-format msgid "Remove the attached %s first." msgstr "Retirez le/la %s attaché(e) avant de faire ceci." -#: src/vehicle.cpp:1306 +#: src/vehicle.cpp:1307 msgid "Remove carried animal first." msgstr "Retirez l'animal de la cage avant de faire ceci." -#: src/vehicle.cpp:1312 +#: src/vehicle.cpp:1313 msgid "Unracking is required before removing this part." msgstr "" -#: src/vehicle.cpp:1323 +#: src/vehicle.cpp:1324 msgid "Remove all other attached parts first." msgstr "Retirez toute les pièces attachées avant de faire ceci." -#: src/vehicle.cpp:1351 +#: src/vehicle.cpp:1352 msgid "Remove other parts before removing last structure part." msgstr "" -#: src/vehicle.cpp:1364 +#: src/vehicle.cpp:1365 msgid "Removing this part would split the vehicle." msgstr "Retirer cette pièce découperait le véhicule." #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1807 +#: src/vehicle.cpp:1808 #, c-format msgid "You load the %1$s on the rack." msgstr "Vous attachez le/la %1$s sur le porte-vélo." #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1817 +#: src/vehicle.cpp:1818 #, c-format msgid "You can't get the %1$s on the rack." msgstr "Vous n'arrivez pas à attacher le/la %1$s sur le porte-vélo." -#: src/vehicle.cpp:2083 +#: src/vehicle.cpp:2084 #, c-format msgid "" "A part of the vehicle ('%s') has no containing vehicle's name. It will be " @@ -467315,58 +468386,58 @@ msgid "" msgstr "" #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2099 +#: src/vehicle.cpp:2100 #, c-format msgid "You unload the %s from the bike rack." msgstr "Vous retirez le/la %s du porte-vélos." #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2138 +#: src/vehicle.cpp:2139 #, c-format msgid "You can't unload the %s from the bike rack." msgstr "Vous ne pouvez pas retirer le/la %s du porte-vélos." -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hmm" msgstr "hmm" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hummm!" msgstr "hummm!" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "vroom!" msgstr "vroom!" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "whirrr!" msgstr "whirrr!" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "ROARRR!" msgstr "ROARRR!" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "roarrr!" msgstr "roarrr!" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRRROARRR!" msgstr "BRRROARRR!" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRUMBRUMBRUMBRUM!" msgstr "BRUMBRUMBRUMBRUM!" -#: src/vehicle.cpp:3842 +#: src/vehicle.cpp:3843 msgid "WUMPWUMPWUMP!" msgstr "WUMPWUMPWUMP!" -#: src/vehicle.cpp:4443 +#: src/vehicle.cpp:4444 msgid "no owner" msgstr "aucun propriétaire" -#: src/vehicle.cpp:4493 +#: src/vehicle.cpp:4494 #, c-format msgid "" "This vehicle belongs to: %s, there may be consequences if you are observed " @@ -467376,70 +468447,70 @@ msgstr "" "conséquences si quelqu'un vous observe en train d'intéragir avec, voulez-" "vous continuer?" -#: src/vehicle.cpp:5060 +#: src/vehicle.cpp:5061 #, c-format msgid "The %s's reactor dies!" msgstr "Le réacteur du/de la %s est détruit!" -#: src/vehicle.cpp:5095 +#: src/vehicle.cpp:5096 #, c-format msgid "The %s's battery dies!" msgstr "La batterie de %s est à plat!" -#: src/vehicle.cpp:5101 src/vehicle.cpp:5332 +#: src/vehicle.cpp:5102 src/vehicle.cpp:5333 #, c-format msgid "The %s's engine dies!" msgstr "Le moteur du/de la %s est détruit!" -#: src/vehicle.cpp:5303 +#: src/vehicle.cpp:5304 msgid "Your engine emits a high pitched whine." msgstr "Votre moteur émet un long sifflement aigu." -#: src/vehicle.cpp:5305 +#: src/vehicle.cpp:5306 msgid "Your engine emits a loud grinding sound." msgstr "Votre moteur émet un lourd grincement." -#: src/vehicle.cpp:5341 +#: src/vehicle.cpp:5342 #, c-format msgid "The %s's planter turns off due to low temperature." msgstr "La planteuse de %s s'éteint à cause de la température trop basse." -#: src/vehicle.cpp:5745 +#: src/vehicle.cpp:5746 #, c-format msgid "Your %s winks out of existence." msgstr "Votre %s cesse d'exister." -#: src/vehicle.cpp:6618 +#: src/vehicle.cpp:6619 #, c-format msgid "The %s's power connection was detached!" msgstr "L'alimentation du/de la %s a été déconnectée!" -#: src/vehicle.cpp:6936 +#: src/vehicle.cpp:6937 #, c-format msgid "The %s's %s breaks into pieces!" msgstr "Le %s du %s est réduit en morceaux !" -#: src/vehicle.cpp:6941 +#: src/vehicle.cpp:6942 #, c-format msgid "The %1$s's %2$s is torn off!" msgstr "le %1$s du %2$s est arraché !" -#: src/vehicle.cpp:6951 src/vehicle.cpp:6957 +#: src/vehicle.cpp:6952 src/vehicle.cpp:6958 #, c-format msgid "The %1$s's %2$s is destroyed!" msgstr "%2$s de %1$s est détruit!" -#: src/vehicle.cpp:7205 +#: src/vehicle.cpp:7206 #, c-format msgid "folded %s" msgstr "%s plié" -#: src/vehicle.cpp:7211 +#: src/vehicle.cpp:7212 #, c-format msgid "A folded %s." msgstr "Un %s plié." -#: src/vehicle.cpp:7213 +#: src/vehicle.cpp:7214 #, c-format msgid "It will take %s to unfold." msgstr "Cela prendra %s à déplier." @@ -467573,15 +468644,15 @@ msgstr "" #: src/vehicle_move.cpp:447 #, c-format msgid "The %s is too heavy to move!" -msgstr "" +msgstr "Le/La %s est trop lourd(e) pour bouger!" #: src/vehicle_move.cpp:449 #, c-format msgid "The %s is too heavy for its engine!" msgid_plural "The %s is too heavy for its engines!" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "Le/La %s est trop lourd(e) pour son moteur!" +msgstr[1] "Le/La %s est trop lourd(e) pour ses moteurs!" +msgstr[2] "Le/La %s est trop lourd(e) pour ses moteurs!" #: src/vehicle_move.cpp:501 #, c-format @@ -467647,7 +468718,7 @@ msgstr "Le %1$sde%2$s passe sur quelque chose." #: src/vehicle_move.cpp:1329 msgid "You are already landed!" -msgstr "" +msgstr "Vous avez déjà atterri!" #: src/vehicle_move.cpp:1335 msgid "It would be unsafe to try and land when there are obstacles below you." @@ -467778,7 +468849,7 @@ msgstr "tenant %s" msgid " (draining)" msgstr "" -#: src/vehicle_part.cpp:680 +#: src/vehicle_part.cpp:694 #, c-format msgid "Insufficient power to enable %s" msgstr "Pas assez d'énergie pour allumer %s" @@ -468375,7 +469446,7 @@ msgstr "Enlever %s du rack" #: src/vehicle_use.cpp:1607 msgid "Bike rack is empty" -msgstr "" +msgstr "Le porte-vélo est vide" #: src/vehicle_use.cpp:1608 msgid "Nothing to take off or put on the rack is nearby." @@ -468399,7 +469470,7 @@ msgstr "" #: src/vehicle_use.cpp:1743 msgid "Trigger the alarm" -msgstr "" +msgstr "Déclencher l'alarme" #: src/vehicle_use.cpp:1745 msgid "Trigger the alarm to make noise." @@ -468462,76 +469533,76 @@ msgstr "Régulateur de vitesse activé" msgid "Unload %s" msgstr "Décharger %s" -#: src/vehicle_use.cpp:1923 +#: src/vehicle_use.cpp:1924 msgid "Honk horn" msgstr "Klaxonner" -#: src/vehicle_use.cpp:1937 +#: src/vehicle_use.cpp:1938 msgid "Use " msgstr "Utiliser" -#: src/vehicle_use.cpp:1948 +#: src/vehicle_use.cpp:1949 msgid "Deactivate the autoclave" msgstr "Désactiver l'autoclave" -#: src/vehicle_use.cpp:1949 +#: src/vehicle_use.cpp:1950 msgid "Activate the autoclave (1.5 hours)" msgstr "Activer l'autoclave (1.5 heures)" -#: src/vehicle_use.cpp:1959 +#: src/vehicle_use.cpp:1960 msgid "Deactivate the washing machine" msgstr "Désactiver la machine à laver" -#: src/vehicle_use.cpp:1960 +#: src/vehicle_use.cpp:1961 msgid "Activate the washing machine (1.5 hours)" msgstr "Activer la machine à laver (1.5 heures)" -#: src/vehicle_use.cpp:1969 +#: src/vehicle_use.cpp:1970 msgid "Deactivate the dishwasher" msgstr "Désactiver le lave-vaisselle" -#: src/vehicle_use.cpp:1970 +#: src/vehicle_use.cpp:1971 msgid "Activate the dishwasher (1.5 hours)" msgstr "Activer le lave-vaisselle (1.5 heures)" -#: src/vehicle_use.cpp:1989 +#: src/vehicle_use.cpp:1990 msgid "Peek through the closed curtains" msgstr "Jeter un coup d’œil à travers les rideaux fermés" -#: src/vehicle_use.cpp:1999 +#: src/vehicle_use.cpp:2000 msgid "Fill a container with water" msgstr "Remplir un contenant avec de l'eau" -#: src/vehicle_use.cpp:2027 +#: src/vehicle_use.cpp:2028 #, c-format msgid "Purify water in tank" msgstr "" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2038 +#: src/vehicle_use.cpp:2039 #, c-format msgid "Insufficient power to purify the contents of the %1$s's %2$s" msgstr "" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2043 +#: src/vehicle_use.cpp:2044 #, c-format msgid "You purify the contents of the %1$s's %2$s" msgstr "Vous purifiez le contenu du/de la %2$s du/de la %1$s" -#: src/vehicle_use.cpp:2081 +#: src/vehicle_use.cpp:2082 #, c-format msgid "Craft at the %s" msgstr "Fabriqué au %s" -#: src/vehicle_use.cpp:2091 +#: src/vehicle_use.cpp:2092 #, c-format msgid "Fold %s" msgstr "Plier %s" #: src/weakpoint.cpp:157 msgid "You carefully record the creature's vulnerabilities." -msgstr "" +msgstr "Vous notez studieusement les vulnérabilités de cette créature." #: src/weather.cpp:517 msgid "Monday" @@ -468583,6 +469654,8 @@ msgid "" "The current time is %1$s Eastern Standard Time. At %2$s in %3$s, it was " "%4$s. The temperature was %5$s. " msgstr "" +"L'heure actuelle est %1$s Eastern Standard Time. À %2$s à %3$s, il %4$s. La " +"température était %5$s." #: src/weather.cpp:618 msgid "Tonight" @@ -468706,126 +469779,126 @@ msgstr "Ouragan" msgid "The weather changed to %s!" msgstr "La météo est passée à %s!" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Nonvalid" msgstr "Invalide" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Valid" msgstr "Valide" -#: src/wish.cpp:127 +#: src/wish.cpp:128 msgid "Id:" msgstr "Id:" -#: src/wish.cpp:137 +#: src/wish.cpp:138 msgid "Prereqs:" msgstr "Prérequis:" -#: src/wish.cpp:147 +#: src/wish.cpp:148 msgid "Prereqs, 2d:" msgstr "Prerequis, 2d:" -#: src/wish.cpp:157 +#: src/wish.cpp:158 msgid "Thresholds required:" msgstr "Seuils requis:" -#: src/wish.cpp:167 +#: src/wish.cpp:168 msgid "Cancels:" msgstr "Annule:" -#: src/wish.cpp:177 +#: src/wish.cpp:178 msgid "Becomes:" msgstr "Deviens:" -#: src/wish.cpp:187 +#: src/wish.cpp:188 msgid "Add-ons:" msgstr "Extensions:" -#: src/wish.cpp:206 +#: src/wish.cpp:207 msgid "Category:" msgstr "Catégorie:" #. ~ pts: points, vis: visibility, ugly: ugliness -#: src/wish.cpp:215 +#: src/wish.cpp:216 #, c-format msgid "pts: %d vis: %d ugly: %d" -msgstr "" +msgstr "pts: %d vis: %d laideur: %d" -#: src/wish.cpp:236 +#: src/wish.cpp:237 #, c-format msgid "[%s] find, [%s] quit, [t] toggle base trait" msgstr "" -#: src/wish.cpp:241 +#: src/wish.cpp:242 msgid "[a] show active traits (active)" msgstr "" -#: src/wish.cpp:244 +#: src/wish.cpp:245 msgid "[a] show active traits" msgstr "" -#: src/wish.cpp:264 src/wish.cpp:324 +#: src/wish.cpp:265 src/wish.cpp:325 #, c-format msgid "%s (active)" msgstr "%s (actif) " -#: src/wish.cpp:317 +#: src/wish.cpp:318 #, c-format msgid "%s Mutation changes: %d" msgstr "La mutation %s change pour : %d" -#: src/wish.cpp:365 +#: src/wish.cpp:366 msgid "Intensity threshold: " -msgstr "" +msgstr "Seuil d'intensité:" -#: src/wish.cpp:370 +#: src/wish.cpp:371 msgid "Max: " msgstr "Max: " -#: src/wish.cpp:387 +#: src/wish.cpp:388 #, c-format msgid "Debug Effects Menu: %s" msgstr "Menu d'Effets de Débugage: %s" -#: src/wish.cpp:388 +#: src/wish.cpp:389 msgid "Show only active" msgstr "Ne montrer que les effets actifs" -#: src/wish.cpp:389 +#: src/wish.cpp:390 msgid "Change body part" msgstr "Changer de partie du corps" -#: src/wish.cpp:446 +#: src/wish.cpp:447 msgid "Choose bodypart" msgstr "Choisissez une partie du corps" -#: src/wish.cpp:467 +#: src/wish.cpp:468 #, c-format msgid "Set duration (current %1$d): " msgstr "Définir la durée (durée présente: %1$d):" -#: src/wish.cpp:474 +#: src/wish.cpp:475 msgid "Permanent?" msgstr "Permanent?" -#: src/wish.cpp:500 +#: src/wish.cpp:501 msgid "INVALID ON THIS LIMB" msgstr "INVALIDE SUR CE MEMBRE" -#: src/wish.cpp:501 +#: src/wish.cpp:502 msgid "This effect can not be applied on this limb" msgstr "Cet effet ne peut pas être appliqué sur ce membre" -#: src/wish.cpp:508 +#: src/wish.cpp:509 msgid " PERMANENT" msgstr " PERMANENT" -#: src/wish.cpp:587 +#: src/wish.cpp:588 msgid " (hallucination)" msgstr " (hallucination)" -#: src/wish.cpp:595 +#: src/wish.cpp:596 #, c-format msgid "" "[%s] find, [f]riendly, [h]allucination, [i]ncrease group, [d]ecrease group, " @@ -468835,14 +469908,14 @@ msgstr "" "transformer en hallucination, sur [i] pour augmenter la taille du groupe, " "[d] réduire la taille du groupe, sur [%s] pour quitter le menu" -#: src/wish.cpp:651 +#: src/wish.cpp:652 #, c-format msgid "Spawned %d monsters, choose another or [%s] to quit." msgstr "" "%d monstres crées, choisissez une nouvelle action ou appuyez sur [%s] pour " "quitter ce menu." -#: src/wish.cpp:654 +#: src/wish.cpp:655 msgid "" "\n" "Target location is not suitable for placing this kind of monster. Choose a different target or [i]ncrease the groups size." @@ -468850,236 +469923,242 @@ msgstr "" "\n" "L'emplacement sélectionné n'est pas valide pour placer ce type de monstre. Choisissez un autre emplacement ou augmentez la taille du groupe en appuyant sur [i]" -#: src/wish.cpp:734 +#: src/wish.cpp:747 msgid "UPPERCASE, no quotes, separate with spaces" msgstr "MAJUSCULES, aucun guillemets, séparé avec des espaces" -#: src/wish.cpp:764 +#: src/wish.cpp:774 +msgid "Choose snippet type." +msgstr "" + +#: src/wish.cpp:840 msgid " (contained)" msgstr "(contenu)" -#: src/wish.cpp:765 +#: src/wish.cpp:841 msgid " (flagged)" msgstr "(signalé)" -#: src/wish.cpp:777 +#: src/wish.cpp:853 #, c-format -msgid "[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] quit" -msgstr "[%s] trouver, [%s] contenant, [%s] signal, [%s] tout, [%s] quitter" +msgid "" +"[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] snippet, [%s] " +"quit" +msgstr "" -#: src/wish.cpp:852 +#: src/wish.cpp:961 msgid "How many?" msgstr "Combien ?" -#: src/wish.cpp:886 +#: src/wish.cpp:995 #, c-format msgid "Wish granted. Wish for more or hit [%s] to quit." msgstr "" "Souhait exaucé. Faire encore un souhait encore ou tapez [%s] pour quitter." -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify" msgstr "Sélectionner la compétence à modifier" -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify its theory level" msgstr "Sélectionnez une compétence pour modifier son niveau théorique" -#: src/wish.cpp:915 +#: src/wish.cpp:1024 msgid "Decrease skill" msgstr "Diminuer de niveau" -#: src/wish.cpp:916 +#: src/wish.cpp:1025 msgid "Increase skill" msgstr "Augmenter de niveau" -#: src/wish.cpp:918 +#: src/wish.cpp:1027 msgid "Modify all skills…" msgstr "Modifier toutes les compétences..." -#: src/wish.cpp:934 src/wish.cpp:985 src/wish.cpp:1016 +#: src/wish.cpp:1043 src/wish.cpp:1094 src/wish.cpp:1125 #, c-format msgid "@ %d: %s " msgstr "@ %d: %s " -#: src/wish.cpp:965 +#: src/wish.cpp:1074 #, c-format msgid "Set '%s' to…" msgstr "Définir '%s' à..." -#: src/wish.cpp:969 +#: src/wish.cpp:1078 msgid " (current)" msgstr " (actuel)" -#: src/wish.cpp:982 +#: src/wish.cpp:1091 #, c-format msgid "%s set to %d " msgstr "%s défini à %d " -#: src/wish.cpp:992 +#: src/wish.cpp:1101 msgid "Alter all skill values" msgstr "Modifier les valeurs de toutes les compétences" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 1" msgstr "Ajouter 1" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 3" msgstr "Ajouter 3" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Set to 0" msgstr "Régler à 0" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 1" msgstr "Retirer 1" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 3" msgstr "Retirer 3" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "(Reset changes)" msgstr "(Annuler les changements)" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 10" msgstr "Régler à 10" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 5" msgstr "Régler à 5" -#: src/wish.cpp:1037 +#: src/wish.cpp:1146 msgid "Select proficiency to toggle" msgstr "Sélectionner aptitudes à activer/désactiver" -#: src/wish.cpp:1039 +#: src/wish.cpp:1148 msgid "Toggle all proficiencies" msgstr "Allumer/Éteindre toutes les aptitudes" -#: src/wish.cpp:1068 src/wish.cpp:1098 src/wish.cpp:1115 +#: src/wish.cpp:1177 src/wish.cpp:1207 src/wish.cpp:1224 #, c-format msgid "(known) %s" msgstr "(connu) %s" -#: src/wish.cpp:1125 +#: src/wish.cpp:1234 #, c-format msgid "You are no longer proficient in %s." msgstr "Vous n'êtes plus compétent(e) en %s." -#: src/worldfactory.cpp:184 +#: src/worldfactory.cpp:190 #, c-format msgid "Press [%s] to randomize the world name." msgstr "" "Appuyez sur [%s] pour choisir un nom aléatoire pour " "votre monde." -#: src/worldfactory.cpp:226 +#: src/worldfactory.cpp:232 msgid "Choose a new name for this world." msgstr "Choisissez un nouveau nom pour ce monde." -#: src/worldfactory.cpp:233 +#: src/worldfactory.cpp:239 msgid "World name is empty. Randomize the name?" msgstr "Le nom du monde est vide. Voulez vous le randomiser?" -#: src/worldfactory.cpp:320 +#: src/worldfactory.cpp:326 msgid "world data" msgstr "Information du monde" -#: src/worldfactory.cpp:523 +#: src/worldfactory.cpp:529 msgid "World selection" msgstr "Sélection de monde." -#: src/worldfactory.cpp:596 +#: src/worldfactory.cpp:602 #, c-format msgid "Page %lu" msgstr "Page %lu" -#: src/worldfactory.cpp:604 +#: src/worldfactory.cpp:610 msgid "Pick a world to enter game" msgstr "Choisissez un monde pour entrer dans le jeu" -#: src/worldfactory.cpp:748 +#: src/worldfactory.cpp:753 msgid "last world info" msgstr "info du monde précédent" -#: src/worldfactory.cpp:800 +#: src/worldfactory.cpp:805 msgid "MISSING MODS" msgstr "MODS ABSENTS" -#: src/worldfactory.cpp:802 +#: src/worldfactory.cpp:807 msgid "OBSOLETE MODS" msgstr "MODS OBSOLÈTES" -#: src/worldfactory.cpp:869 +#: src/worldfactory.cpp:874 #, c-format msgid " [%s]" msgstr "[%s]" -#: src/worldfactory.cpp:966 src/worldfactory.cpp:1317 +#: src/worldfactory.cpp:971 src/worldfactory.cpp:1322 msgid "--NO ACTIVE MODS--" msgstr "--AUCUN MOD ACTIF--" -#: src/worldfactory.cpp:1046 src/worldfactory.cpp:1047 +#: src/worldfactory.cpp:1051 src/worldfactory.cpp:1052 msgid "Switch to other list" msgstr "Passer à l'autre liste" -#: src/worldfactory.cpp:1056 +#: src/worldfactory.cpp:1061 msgid "Activate / deactivate mod" msgstr "Activer / désactiver mod" -#: src/worldfactory.cpp:1120 +#: src/worldfactory.cpp:1125 msgid "Mod List" msgstr "Liste des mods" -#: src/worldfactory.cpp:1121 +#: src/worldfactory.cpp:1126 msgid "Mod Load Order" msgstr "Ordre de chargement des mods" -#: src/worldfactory.cpp:1267 +#: src/worldfactory.cpp:1272 #, c-format msgid "…%s = View full description " msgstr "...%s = Voir la description détaillée" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO AVAILABLE MODS--" msgstr "--AUCUN MOD DISPONIBLE--" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO RESULTS FOUND--" msgstr "--AUCUN RÉSULTAT TROUVÉ--" -#: src/worldfactory.cpp:1524 +#: src/worldfactory.cpp:1529 msgid "Saved list of active mods as default" msgstr "Sauvegarder la liste des mods actifs comme liste par défaut" -#: src/worldfactory.cpp:1603 src/worldfactory.cpp:1680 -#: src/worldfactory.cpp:1864 +#: src/worldfactory.cpp:1608 src/worldfactory.cpp:1685 +#: src/worldfactory.cpp:1869 msgid "World name:" msgstr "Nom du monde:" #. ~ Title text for the world creation menu. The < and > characters decorate #. the border. -#: src/worldfactory.cpp:1676 +#: src/worldfactory.cpp:1681 msgid "< Create World >" msgstr "< Créer Monde >" -#: src/worldfactory.cpp:1683 +#: src/worldfactory.cpp:1688 msgid "________NO NAME ENTERED!________" msgstr "________PAS DE NOM SAISI!________" -#: src/worldfactory.cpp:1735 +#: src/worldfactory.cpp:1740 msgid "Finish" msgstr "Terminer" -#: src/worldfactory.cpp:1757 +#: src/worldfactory.cpp:1762 msgid "Randomize" msgstr "Randomiser" -#: src/worldfactory.cpp:1783 +#: src/worldfactory.cpp:1788 #, c-format msgid "" "Press [%s] to pick a random name for your world.\n" @@ -469090,30 +470169,30 @@ msgstr "" "Naviguez parmi vos options avec [les touches directionnelles] et confirmez votre choix en appuyant sur [%s].\n" "Appuyez sur [%s] pour accéder à des informations supplémentaires sur les contrôles." -#: src/worldfactory.cpp:1797 +#: src/worldfactory.cpp:1802 #, c-format msgid "[%s] - Advanced options" msgstr "[%s] - Options avancées" -#: src/worldfactory.cpp:1799 +#: src/worldfactory.cpp:1804 msgid "Advanced settings:" msgstr "Paramètres avancés:" -#: src/worldfactory.cpp:1805 +#: src/worldfactory.cpp:1810 #, c-format msgid "[%s] - Open mod manager" msgstr "[%s] - Ouvrir le gestionnaire de mods" -#: src/worldfactory.cpp:1873 +#: src/worldfactory.cpp:1878 msgid "Are you SURE you're finished? World name will be randomly generated." msgstr "" "Êtes-vous sûr d'avoir terminé ? Le nom du monde sera généré aléatoirement." -#: src/worldfactory.cpp:1889 +#: src/worldfactory.cpp:1894 msgid "Are you sure you want to reset this world?" msgstr "Êtes-vous sûr de vouloir réinitialiser ce monde?" -#: src/worldfactory.cpp:1918 +#: src/worldfactory.cpp:1923 msgid "" "Currently using customized advanced options. Reset world options to " "defaults?" @@ -469121,11 +470200,11 @@ msgstr "" "Vous utilisez actuellement des options avancées customisées. Voulez-vous " "réinitialiser ces options à leurs valeurs par défaut?" -#: src/worldfactory.cpp:1951 +#: src/worldfactory.cpp:1956 msgid "Do you want to abort World Generation?" msgstr "Voulez-vous annuler la création du Monde?" -#: src/worldfactory.cpp:2005 +#: src/worldfactory.cpp:2010 #, c-format msgid "" "[%s] = save Mod Load Order as " @@ -469148,34 +470227,34 @@ msgstr "" "Liste de Mods Onglet | " "[%s] = raccourcis" -#: src/worldfactory.cpp:2029 +#: src/worldfactory.cpp:2034 msgid "World Mods" msgstr "Mods du monde" -#: src/worldfactory.cpp:2030 +#: src/worldfactory.cpp:2035 msgid "World Options" msgstr "Options du monde" -#: src/worldfactory.cpp:2048 +#: src/worldfactory.cpp:2053 msgid "World name cannot be empty!" msgstr "Le nom du monde ne peut pas rester vide!" -#: src/worldfactory.cpp:2050 +#: src/worldfactory.cpp:2055 #, c-format msgid "%s is a reserved name!" msgstr "%s est un nom réservé!" -#: src/worldfactory.cpp:2052 +#: src/worldfactory.cpp:2057 #, c-format msgid "A world named %s already exists!" msgstr "Un monde nommé %s existe déjà!" -#: src/worldfactory.cpp:2062 +#: src/worldfactory.cpp:2067 #, c-format msgid "World name contains invalid character: '%c'" msgstr "Le nom de ce monde contient un caractère invalide: \"%c\"" -#: src/worldfactory.cpp:2064 +#: src/worldfactory.cpp:2069 #, c-format msgid "World name contains invalid character: 0x%x" msgstr "Le nom de ce monde contient un caractère invalide: 0x%x" diff --git a/lang/po/ga_IE.po b/lang/po/ga_IE.po index 0283091ad3e07..839d088decc00 100644 --- a/lang/po/ga_IE.po +++ b/lang/po/ga_IE.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: cataclysm-dda 0.F\n" -"POT-Creation-Date: 2022-09-16 10:57+0000\n" +"POT-Creation-Date: 2022-09-23 06:46+0000\n" "PO-Revision-Date: 2018-04-26 14:47+0000\n" "Last-Translator: Cathal Garvey, 2022\n" "Language-Team: Irish (Ireland) (https://www.transifex.com/cataclysm-dda-translators/teams/2217/ga_IE/)\n" @@ -5435,7 +5435,7 @@ msgstr "" msgid "" "Your memory has been enhanced with small quantum storage drives. While " "active, you learn - both through reading and practice - more quickly. " -"Additionally, you can't forget skills you've already learned." +"Additionally, you forget skills you've learned slower." msgstr "" #. ~ Name of a bionic @@ -6687,6 +6687,21 @@ msgstr "" msgid "back torso (hang)" msgstr "" +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "left leg (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "legs (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "right leg (draped)" +msgstr "" + #. ~ Name of sub body part #: data/json/body_parts.json msgid "waist" @@ -15155,6 +15170,29 @@ msgid "" "Space around you is damaged and everything near you seems to weigh more." msgstr "" +#. ~ Name of effect type id "slowed_time" +#: data/json/effects.json +msgid "Slowed Time" +msgstr "" + +#. ~ Description of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Something is wrong with local spacetime and everything around seems to move " +"faster than you." +msgstr "" + +#. ~ Apply message of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Time around you is damaged and everything near you seems to move faster." +msgstr "" + +#. ~ Remove message of effect type "Slowed Time" +#: data/json/effects.json +msgid "Reality reasserts itself and your time returns to normal." +msgstr "" + #. ~ Field intensity level #: data/json/field_type.json msgid "blood splatter" @@ -16961,6 +16999,11 @@ msgstr "" msgid "This item will be activated when it is placed in mapgen." msgstr "" +#. ~ Description of restriction of JSON flag "GRENADE" +#: data/json/flags.json +msgid "Item must be a grenade" +msgstr "" + #. ~ Please leave anything in unchanged. #. ~ Description of JSON flag "MAG_COMPACT" #: data/json/flags.json @@ -17169,6 +17212,12 @@ msgstr "" msgid "This item is removed after use." msgstr "" +#. ~ Please leave anything in unchanged. +#. ~ Description of JSON flag "BIONIC_FUEL_SOURCE" +#: data/json/flags.json +msgid "Contents of this item are used for fueling bionics." +msgstr "" + #. ~ Message of pull action on a gate #: data/json/gates.json msgid "You turn the handle…" @@ -20194,7 +20243,11 @@ msgid "Unfold" msgstr "" #. ~ Item action name of "SOLARPACK_OFF" -#: data/json/item_actions.json +#. ~ "menu_text" action message of item "small cardboard box" +#. ~ "menu_text" action message of item "cardboard box" +#. ~ "menu_text" action message of item "large cardboard box" +#. ~ "menu_text" action message of item "oversize cardboard box" +#: data/json/item_actions.json data/json/items/containers.json msgid "Fold" msgstr "" @@ -28311,11 +28364,6 @@ msgstr "" msgid "using drugs" msgstr "" -#. ~ Verb in activity "ACT_CONSUME_FUEL_MENU" -#: data/json/player_activities.json -msgid "consuming fuel" -msgstr "" - #. ~ Verb in activity "ACT_HACKING" #: data/json/player_activities.json msgid "hacking" @@ -53522,6 +53570,39 @@ msgid "" "insulation layer beneath." msgstr "" +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base rock carpet!" +msgstr "" + +#. ~ Terrain name +#. ~ Item name +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +#: data/json/items/resources/home_improvement.json +#: data/mods/No_Hope/terrain.json +msgid "red carpet" +msgid_plural "red carpets" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base primitive floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base gray linoleum floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base white linoleum floor carpet!" +msgstr "" + #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-floors-indoor.json #: data/json/furniture_and_terrain/terrain-floors-outdoors.json @@ -67206,7 +67287,35 @@ msgstr[4] "" #. ~ ~7x20x15 or ~4x22x22 #. ~ Description of "small cardboard box" #: data/json/items/containers.json -msgid "A small cardboard box. No bigger than a foot in dimension." +msgid "" +"A small cardboard box. No bigger than a foot in dimension. Can be folded." +msgstr "" + +#. ~ "msg" action message of item "small cardboard box" +#. ~ "msg" action message of item "cardboard box" +#. ~ "msg" action message of item "large cardboard box" +#. ~ "msg" action message of item "oversize cardboard box" +#: data/json/items/containers.json +msgid "You fold the box." +msgstr "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Item name +#: data/json/items/containers.json +msgid "small folded cardboard box" +msgid_plural "small folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Description of "small folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A small folded cardboard box. No bigger than a foot in dimension. Can be " +"assembled." msgstr "" #. ~ (25x40x50) @@ -67225,6 +67334,24 @@ msgstr[4] "" #: data/json/items/containers.json msgid "" "A sturdy cardboard box, about the size of a banana box. Great for packing." +" Can be folded." +msgstr "" + +#. ~ (1x80x75) +#. ~ Item name +#: data/json/items/containers.json +msgid "folded cardboard box" +msgid_plural "folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" + +#. ~ (1x80x75) +#. ~ Description of "folded cardboard box" +#: data/json/items/containers.json +msgid "A sturdy folded cardboard box. Great for packing. Can be assembled." msgstr "" #. ~ A box that children could hide in should be big enough to cram a (un)dead @@ -67233,7 +67360,26 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, the sort children would have loved to hide in, " -"when there were still children." +"when there were still children. Can be folded." +msgstr "" + +#. ~ (1x150x120) +#. ~ Item name +#: data/json/items/containers.json +msgid "large folded cardboard box" +msgid_plural "large folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" + +#. ~ (1x150x120) +#. ~ Description of "large folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A very large folded cardboard box, the sort children would have loved to " +"hide in, when there were still children. Can be assembled." msgstr "" #. ~ A box that children could hide in should be big enough to cram a (un)dead @@ -67242,7 +67388,7 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, doubled up with a second layer of cardboard and " -"lots of duct tape." +"lots of duct tape. It can't be folded anymore." msgstr "" #. ~ (200x50x20) @@ -67261,7 +67407,26 @@ msgstr[4] "" #: data/json/items/containers.json msgid "" "An oversize cardboard box, big enough to fit some longer items. Great for " -"storage." +"storage. Can be folded." +msgstr "" + +#. ~ (220x100x1) +#. ~ Item name +#: data/json/items/containers.json +msgid "oversize folded cardboard box" +msgid_plural "oversize folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" + +#. ~ (220x100x1) +#. ~ Description of "oversize folded cardboard box" +#: data/json/items/containers.json +msgid "" +"An oversize cardboard box, big enough to fit some longer items. Great for " +"storage. Can be assembled." msgstr "" #. ~ Item name @@ -70562,6 +70727,27 @@ msgid "" "to untie them." msgstr "" +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Item name +#: data/json/items/generic.json +msgid "bundle of javelins" +msgid_plural "bundles of javelins" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" + +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Description of "bundle of javelins" +#: data/json/items/generic.json +msgid "" +"Five wooden javelins securely tied together for easier transport. " +"Disassemble to untie them." +msgstr "" + #. ~ Item name #: data/json/items/generic.json msgid "t-substrate sample" @@ -133009,6 +133195,7 @@ msgstr "" #. ~ Valid mod location of gun "Makarov PM" #. ~ Valid mod location of gun "makeshift chemical thrower" #. ~ Valid mod location of gun "RM451 flamethrower" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "XM34 EMP projector" #. ~ Valid mod location of gun "A7 laser rifle" #. ~ Valid mod location of gun "V29 laser pistol" @@ -133053,8 +133240,9 @@ msgstr "" #: data/json/items/gun/762R.json data/json/items/gun/8x40mm.json #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json data/json/items/gun/flammable.json -#: data/json/items/gun/ups.json data/json/items/gunmod/rail.json -#: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json +#: data/json/items/gun/robofac_gun.json data/json/items/gun/ups.json +#: data/json/items/gunmod/rail.json data/json/items/ranged/crossbows.json +#: data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/7.50mm.json #: data/mods/Aftershock/items/gun/laser.json #: data/mods/Aftershock/items/gun/plasma.json @@ -133284,6 +133472,7 @@ msgstr "" #. ~ Valid mod location of gun "combination gun" #. ~ Valid mod location of gun "RM451 flamethrower" #. ~ Valid mod location of gun "flintlock musket" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "12 gauge bullpup shotgun" #. ~ Valid mod location of gun "high-capacity pump-action shotgun" #. ~ Valid mod location of gun "gas-operated bullpup shotgun" @@ -133359,8 +133548,9 @@ msgstr "" #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json #: data/json/items/gun/combination.json data/json/items/gun/flammable.json -#: data/json/items/gun/flintlock.json data/json/items/gun/shot.json -#: data/json/items/gun/ups.json data/json/items/gunmod/bionicmods.json +#: data/json/items/gun/flintlock.json data/json/items/gun/robofac_gun.json +#: data/json/items/gun/shot.json data/json/items/gun/ups.json +#: data/json/items/gunmod/bionicmods.json #: data/json/items/gunmod/underbarrel.json data/json/items/ranged/archery.json #: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/laser.json @@ -144928,9 +145118,7 @@ msgstr[4] "" #. ~ Description of "fast-food French fries" #: data/json/items/comestibles/junkfood.json -msgid "" -"Salty, deep-fried potatoes from a fast food restaurant. Somehow, they're " -"still edible." +msgid "Salty, deep-fried potatoes from a fast food restaurant." msgstr "" #. ~ Item name @@ -188881,18 +189069,6 @@ msgstr[4] "" msgid "A can of yellow paint." msgstr "" -#. ~ Item name -#. ~ Terrain name -#: data/json/items/resources/home_improvement.json -#: data/mods/No_Hope/terrain.json -msgid "red carpet" -msgid_plural "red carpets" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" -msgstr[4] "" - #. ~ Description of "red carpet" #: data/json/items/resources/home_improvement.json msgid "A roll of red carpet." @@ -195545,6 +195721,68 @@ msgstr[4] "" msgid "This is a tool used for properly disassembling firearm ammunition." msgstr "" +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal gasoline tank" +msgid_plural "internal gasoline tanks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" + +#. ~ Description of "internal gasoline tank" +#: data/json/items/tool/integrated.json +msgid "Internal tank for gasoline fuel cell bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal ethanol tank" +msgid_plural "internal ethanol tanks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" + +#. ~ Description of "internal ethanol tank" +#: data/json/items/tool/integrated.json +msgid "Internal ethanol tank for ethanol burner bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal oil tank" +msgid_plural "internal oil tanks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" + +#. ~ Description of "internal oil tank" +#: data/json/items/tool/integrated.json +msgid "Internal oil tank for oil generator bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal battery compartment" +msgid_plural "internal battery compartments" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" + +#. ~ Description of "internal battery compartment" +#: data/json/items/tool/integrated.json +msgid "" +"Internal compartment for holding medium sized batteries for battery system " +"bionic." +msgstr "" + #. ~ Item name #: data/json/items/tool/knives.json msgid "copper knife" @@ -205257,21 +205495,6 @@ msgstr[4] "" msgid "A thin sheet of metal." msgstr "" -#. ~ Item name -#: data/json/items/vehicle/plating.json -msgid "wired sheet metal" -msgid_plural "wired sheet metal" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" -msgstr[4] "" - -#. ~ Description of "wired sheet metal" -#: data/json/items/vehicle/plating.json -msgid "Sheet metal that has had housing for lights wired into it." -msgstr "" - #. ~ Item name #: data/json/items/vehicle/plating.json msgid "wooden armor kit" @@ -205419,6 +205642,22 @@ msgstr[4] "" msgid "Durable silica-coated chitin plating made for a vehicle." msgstr "" +#. ~ Item name +#. ~ Vehicle part name +#: data/json/items/vehicle/plating.json data/json/vehicleparts/boards.json +msgid "counterweight" +msgid_plural "counterweights" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" + +#. ~ Description of "counterweight" +#: data/json/items/vehicle/plating.json +msgid "A heavy block of steel used in balancing other heavy things." +msgstr "" + #. ~ Item name #. ~ Vehicle part name #: data/json/items/vehicle/rams.json data/json/vehicleparts/rams.json @@ -209175,6 +209414,20 @@ msgstr "" msgid "%1$s impales !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale your %2$s, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #: data/mods/Xedra_Evolved/monsters/monsterattacks.json @@ -209201,6 +209454,18 @@ msgstr "" msgid "%1$s buries its beak in !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -209225,6 +209490,18 @@ msgstr "" msgid "%1$s snaps its tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -209249,6 +209526,18 @@ msgstr "" msgid "%1$s snaps its barbed tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -209274,6 +209563,18 @@ msgstr "" msgid "%1$s snaps its long barbed tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -209301,6 +209602,19 @@ msgstr "" msgid "%1$s's head shoots out, and its teeth sink into !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's head extends to bite you, but you dodge and the head sails past!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "" +"%s's head extends to bite , but they dodge and the head sails past!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -209325,6 +209639,18 @@ msgstr "" msgid "%1$s thrusts its arms at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts its arms at you, but you evade the stretched arm!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's thrusts its arms at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -209350,6 +209676,18 @@ msgid "" "%1$s stares intently at and a hurricane force wind hits them!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s stares at you, but you the wind bursts past you!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's stares at , but the wind blows past them!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -209374,6 +209712,18 @@ msgstr "" msgid "%1$s thrusts a claw at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at you, but you evade it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at , but they evade it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -209398,6 +209748,18 @@ msgstr "" msgid "%1$s slashes at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at your neck! You duck!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at , but they duck!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -209422,6 +209784,18 @@ msgstr "" msgid "%1$s takes a powerful swing at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -209446,6 +209820,18 @@ msgstr "" msgid "%1$s brutally rams !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -209470,6 +209856,18 @@ msgstr "" msgid "%1$s claws at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s claws at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to claw at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -209494,6 +209892,18 @@ msgstr "" msgid "%1$s slams into !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to slam into you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries slam into , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -209518,6 +209928,18 @@ msgstr "" msgid "%1$s stings !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -209560,6 +209982,18 @@ msgstr "" msgid "%1$s gores with its antlers!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -209584,6 +210018,18 @@ msgstr "" msgid "%1$s kicks !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -209610,6 +210056,20 @@ msgstr "" msgid "%s grabs and covers them in sticky webs!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab , but they dodge!" +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/monster_deaths.json msgid "Necro Boomer Revive" @@ -210564,22 +211024,22 @@ msgstr "" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Action" +msgid "Reflection Action" msgstr "" -#. ~ Description of spell "Endless Hunger Action" +#. ~ Description of spell "Reflection Action" #: data/json/monster_special_attacks/spells.json msgid "Teleports and harms monsters." msgstr "" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Revive" +msgid "Reflection Revive" msgstr "" -#. ~ Description of spell "Endless Hunger Revive" +#. ~ Description of spell "Reflection Revive" #: data/json/monster_special_attacks/spells.json -msgid "Revives the endless hunger." +msgid "Revives the reflection." msgstr "" #. ~ Spell name @@ -210609,6 +211069,26 @@ msgid "" "hallucination attacks. You can see it only in debug menu." msgstr "" +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Sloth Attack" +msgstr "" + +#. ~ Description of spell "Sloth Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Slows you." +msgstr "" + +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Guilt Attack" +msgstr "" + +#. ~ Description of spell "Guilt Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Makes things heavier." +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/weapon_spells.json msgid "Mi-go Slaver Beam" @@ -213560,7 +214040,7 @@ msgid "" msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish" msgid_plural "giant crayfish" msgstr[0] "" @@ -213577,7 +214057,7 @@ msgid "" msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "colossal crayfish" msgid_plural "colossal crayfish" msgstr[0] "" @@ -213592,7 +214072,7 @@ msgid "An enormous mutated gray crayfish with pincer claws and long antennae." msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish larva" msgid_plural "giant crayfish larvae" msgstr[0] "" @@ -214275,6 +214755,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "skittering plague" msgid_plural "skittering plagues" msgstr[0] "" @@ -214294,6 +214775,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague nymph" msgid_plural "plague nymphs" msgstr[0] "" @@ -214312,6 +214794,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague vector" msgid_plural "plague vectors" msgstr[0] "" @@ -214331,6 +214814,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach" msgid_plural "giant cockroaches" msgstr[0] "" @@ -214348,6 +214832,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach nymph" msgid_plural "giant cockroach nymphs" msgstr[0] "" @@ -214363,6 +214848,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "pregnant giant cockroach" msgid_plural "pregnant giant cockroaches" msgstr[0] "" @@ -214510,6 +214996,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly naiad" msgid_plural "giant dragonfly naiads" msgstr[0] "" @@ -214529,6 +215016,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly" msgid_plural "giant dragonflies" msgstr[0] "" @@ -214548,6 +215036,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "fused dragonflies" msgid_plural "fused dragonflies" msgstr[0] "" @@ -215097,6 +215586,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "wasp larva" msgid_plural "wasp larvae" msgstr[0] "" @@ -215244,6 +215734,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "dermatik larva" msgid_plural "dermatik larvae" msgstr[0] "" @@ -215374,6 +215865,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant ant" msgid_plural "giant ants" msgstr[0] "" @@ -215408,6 +215900,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant acidic ant" msgid_plural "giant acidic ants" msgstr[0] "" @@ -215448,6 +215941,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic ant larva" msgid_plural "acidic ant larvae" msgstr[0] "" @@ -215483,6 +215977,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic soldier ant" msgid_plural "acidic soldier ants" msgstr[0] "" @@ -215501,6 +215996,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "ant larva" msgid_plural "ant larvae" msgstr[0] "" @@ -215535,6 +216031,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "soldier ant" msgid_plural "soldier ants" msgstr[0] "" @@ -215552,6 +216049,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "super soldier ant" msgid_plural "super soldier ants" msgstr[0] "" @@ -215587,6 +216085,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant locust" msgid_plural "giant locusts" msgstr[0] "" @@ -215605,6 +216104,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "famine" msgid_plural "famines" msgstr[0] "" @@ -215622,6 +216122,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "locust nymph" msgid_plural "locust nymphs" msgstr[0] "" @@ -215639,6 +216140,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "aphid" msgid_plural "aphids" @@ -215658,6 +216160,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "giant aphid" msgid_plural "giant aphids" @@ -215694,6 +216197,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant praying mantis" msgid_plural "giant praying mantises" msgstr[0] "" @@ -215712,6 +216216,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "praying mantis nymph" msgid_plural "praying mantis nymphs" msgstr[0] "" @@ -215730,6 +216235,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "great mantis" msgid_plural "great mantises" msgstr[0] "" @@ -215815,6 +216321,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant grasshopper" msgid_plural "giant grasshoppers" msgstr[0] "" @@ -215832,6 +216339,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "grasshopper nymph" msgid_plural "grasshopper nymphs" msgstr[0] "" @@ -215847,6 +216355,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant stag beetle larva" msgid_plural "giant stag beetle larvae" msgstr[0] "" @@ -215936,6 +216445,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant antlion larva" msgid_plural "giant antlion larvae" msgstr[0] "" @@ -215953,6 +216463,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant adult antlion" msgid_plural "giant adult antlions" msgstr[0] "" @@ -215988,6 +216499,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water strider" msgid_plural "giant water striders" msgstr[0] "" @@ -216005,6 +216517,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water strider nymph" msgid_plural "water strider nymphs" msgstr[0] "" @@ -216156,6 +216669,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "cicada nymph" msgid_plural "cicada nymphs" msgstr[0] "" @@ -216173,6 +216687,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cicada" msgid_plural "giant cicadas" msgstr[0] "" @@ -216190,6 +216705,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant woodlouse" msgid_plural "giant woodlice" msgstr[0] "" @@ -216207,6 +216723,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "baby woodlouse" msgid_plural "baby woodlice" msgstr[0] "" @@ -216224,6 +216741,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water tiger" msgid_plural "giant water tigers" msgstr[0] "" @@ -216241,6 +216759,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant diving beetle" msgid_plural "giant diving beetles" msgstr[0] "" @@ -216259,6 +216778,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water scorpion" msgid_plural "giant water scorpions" msgstr[0] "" @@ -216276,6 +216796,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water scorpion nymph" msgid_plural "water scorpion nymphs" msgstr[0] "" @@ -219955,6 +220476,8 @@ msgstr "" #. ~ Death message of monster "shifting mass" #. ~ Death message of monster "impossible shape" +#. ~ Death message of monster "guilt" +#. ~ Death message of monster "sloth" #. ~ Death message of monster "Impossible shape" #: data/json/monsters/nether.json data/mods/innawood/monsters/nether.json #, c-format @@ -220201,31 +220724,82 @@ msgstr "" #. ~ Monster name #: data/json/monsters/nether.json -msgid "endless hunger" -msgid_plural "endless hungers" +msgid "pale reflection" +msgid_plural "pale reflections" msgstr[0] "" msgstr[1] "" msgstr[2] "" msgstr[3] "" msgstr[4] "" -#. ~ Description of monster "endless hunger" +#. ~ Description of monster "pale reflection" #: data/json/monsters/nether.json msgid "" -"Your mind fills in large shifting images of predators to save you from its " -"actual appearance. You can feel it despite the distance as if it were " -"connected to you." +"This looks nothing like you. It's barely real. So why does your mind keep " +"mistaking it for you?" msgstr "" -#. ~ Death message of monster "endless hunger" +#. ~ Death message of monster "pale reflection" #: data/json/monsters/nether.json #, c-format -msgid "The %s vanishes but you can still feel it through your connection." +msgid "The %s vanishes but you can still feel it." msgstr "" -#. ~ Monster message of special attack of monster "endless hunger" +#. ~ Monster message of special attack of monster "pale reflection" #: data/json/monsters/nether.json -msgid "You can feel the endless hunger." +#, c-format +msgid "You can feel the %s." +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "twisted reflection" +msgid_plural "twisted reflections" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" + +#. ~ Description of monster "twisted reflection" +#: data/json/monsters/nether.json +msgid "" +"This looks almost nothing like you. It's form isn't even stable. So why " +"does your mind keep mistaking it for you?" +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "dark reflection" +msgid_plural "dark reflections" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" + +#. ~ Description of monster "dark reflection" +#: data/json/monsters/nether.json +msgid "" +"This only looks a little like you. It's obviously not you. So why does " +"your mind keep mistaking it for you?" +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "better half" +msgid_plural "better halves" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" + +#. ~ Description of monster "better half" +#: data/json/monsters/nether.json +msgid "" +"This doesn't look like you. It looks like what you've dreamed you could be." +" Why does your mind keep mistaking you for a bad copy of it?" msgstr "" #. ~ Monster name @@ -220276,6 +220850,54 @@ msgstr "" msgid "You feel something was destroyed inside you." msgstr "" +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "guilt" +msgid_plural "guilts" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" + +#. ~ Description of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"memories of your wrongdoings rise to the surface." +msgstr "" + +#. ~ Monster message of special attack of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"The guilt makes no physical movement and yet you feel the force of its " +"assault. Everything feels heavier." +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "sloth" +msgid_plural "sloths" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" + +#. ~ Description of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"a desire to stop moving rises." +msgstr "" + +#. ~ Monster message of special attack of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"The sloth does nothing, and you feel time itself aiding your desire to do " +"nothing." +msgstr "" + #. ~ Monster name #: data/json/monsters/power_leech.json msgid "leech blossom" @@ -261535,42 +262157,42 @@ msgstr "" #. ~ Mission name #: data/json/npcs/exodii/exodii_merchant_missions.json -msgid "Bring 1L of anesthetic to Rubik" +msgid "Bring 1000 units of anesthetic to Rubik" msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "" -"If'n us'll to add the metal an' plastic for ye, us'll need one liter o' them" -" anus-feticks, half for your thinkin'-meat an' half for our stock." +"If'n us'll to add the metal an' plastic for ye, us'll need a thousand unit " +"o' them anus-feticks, half for your thinkin'-meat an' half for our stock." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "King's own luck!" msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "That be a choice an' you can tass. Come back to this'n if you like." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Check round the chirurgery an' such, I'd razz." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Us'n waits patient-like for that anus-fetick." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. We can pass it in when you like." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. Come back to this'n if you like to try again." msgstr "" @@ -262770,26 +263392,29 @@ msgstr "" #. is to bring us a bit of good tea. Not literally 'tea' of course. That's #. my Anglic street slang. I mean the stuff that puts you to sleep for #. surgery. The Great Grey says your word for it is 'anesthetic'. You bring -#. us one liter of anesthetic, we'll fix you up with a wire and everything. +#. us a thousand units of anesthetic, we'll fix you up with a wire and +#. everything. #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" "Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle " "mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. " "I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep " "f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. " -"You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a" -" tiff." +"You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire" +" an' a tiff." msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" -"One liter of, uh, anesthetic, coming up. Can we talk about something else?" +"One thousand units of, uh, anesthetic, coming up. Can we talk about " +"something else?" msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json -msgid "One liter of, uh, anesthetic, coming up. I'd better start looking." +msgid "" +"One thousand units of, uh, anesthetic, coming up. I'd better start looking." msgstr "" #. ~ Response to NPC dialogue @@ -299414,6 +300039,16 @@ msgstr "" msgid "Recipes related to constructing cardboard boxes." msgstr "" +#. ~ name of the nested group +#: data/json/recipes/nested.json +msgid "assembled cardboard boxes" +msgstr "" + +#. ~ Description of the category "assembled cardboard boxes" +#: data/json/recipes/nested.json +msgid "Recipes related to assembling cardboard boxes." +msgstr "" + #. ~ name of the nested group #: data/json/recipes/nested.json msgid "wooden boxes" @@ -340267,6 +340902,13 @@ msgid "" " people to see over it." msgstr "" +#. ~ Description of vehicle part "counterweight" +#: data/json/vehicleparts/boards.json +msgid "" +"A half-height heavy metal wall. Commonly used in forklifts to balance them " +"when lifting heavy things." +msgstr "" + #. ~ Vehicle part name #: data/json/vehicleparts/cargo.json msgid "storage bag" @@ -341042,11 +341684,6 @@ msgstr "" msgid "red light" msgstr "" -#. ~ Vehicle part name -#: data/json/vehicleparts/lights.json -msgid "aisle with lights" -msgstr "" - #. ~ Vehicle part name #: data/json/vehicleparts/manual.json msgid "foot pedals" @@ -372423,6 +373060,18 @@ msgstr "" msgid "%1$s stomps on !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries to stomp on you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries stomp on , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -372447,6 +373096,18 @@ msgstr "" msgid "%1$s swings its massive tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -372471,6 +373132,18 @@ msgstr "" msgid "%1$s swings its spiked tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -372495,6 +373168,18 @@ msgstr "" msgid "%1$s thrusts its long horns at !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s thrusts its long horns at you, but you evade!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s's thrusts its long horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -374345,6 +375030,16 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "anchisaurus egg" +msgid_plural "anchisaurus eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "issi egg" @@ -374405,6 +375100,16 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "barosaurus egg" +msgid_plural "barosaurus eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "camarasaurus egg" @@ -376059,6 +376764,23 @@ msgid "" "hands and leathery skin." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "anchisaurus" +msgid_plural "anchisaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" + +#. ~ Description of monster "anchisaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"A four legged plant eating dinosaur with a long neck, dexterous hands and " +"leathery skin." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "issi" @@ -376159,6 +376881,23 @@ msgstr[4] "" msgid "Huge, long-necked, four-legged dinosaur with a long, whip-like tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "barosaurus" +msgid_plural "barosaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" + +#. ~ Description of monster "barosaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur with a long, whip-like tail and one " +"large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "camarasaurus" @@ -377557,6 +378296,24 @@ msgid "" "holding together a shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal anchisaurus zombie" +msgid_plural "fungal anchisaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" + +#. ~ Description of monster "fungal anchisaurus zombie" +#: data/mods/DinoMod/monsters/fungus.json +msgid "" +"This was once a four legged plant eating dinosaur with a long neck and " +"leathery skin. Now fungal tendrils sprout from the mouth, eyes, and other " +"orifices, holding together a large shambling mass of mold-covered flesh." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal issi zombie" @@ -377670,14 +378427,15 @@ msgstr "" #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json -msgid "fungal camarasaurus zombie" -msgid_plural "fungal camarasaurus zombies" +msgid "fungal barosaurus zombie" +msgid_plural "fungal barosaurus zombies" msgstr[0] "" msgstr[1] "" msgstr[2] "" msgstr[3] "" msgstr[4] "" +#. ~ Description of monster "fungal barosaurus zombie" #. ~ Description of monster "fungal camarasaurus zombie" #: data/mods/DinoMod/monsters/fungus.json msgid "" @@ -377686,6 +378444,16 @@ msgid "" "orifices, holding together an enormous shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal camarasaurus zombie" +msgid_plural "fungal camarasaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal brachiosaurus zombie" @@ -378354,46 +379122,6 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "sarahsaurus hatchling" -msgid_plural "sarahsaurus hatchlings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" -msgstr[4] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "issi hatchling" -msgid_plural "issi hatchlings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" -msgstr[4] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "haplocanthosaurus hatchling" -msgid_plural "haplocanthosaurus hatchlings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" -msgstr[4] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "amargasaurus hatchling" -msgid_plural "amargasaurus hatchlings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" -msgstr[4] "" - #. ~ Monster name #: data/mods/DinoMod/monsters/hatchling.json msgid "brown and magenta hatchling" @@ -378773,6 +379501,11 @@ msgid "" "tail." msgstr "" +#. ~ Description of monster "mon_anchisaurus_juvenile" +#: data/mods/DinoMod/monsters/juvenile.json +msgid "A four-legged, plant-eating juvenile sauropod with a long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/juvenile.json msgid "brown and magenta sauropod juvenile" @@ -379357,6 +380090,23 @@ msgstr[4] "" msgid "Long-necked, two-legged dinosaur corpse with a long tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "anchisaurus zombie" +msgid_plural "anchisaurus zombie" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" + +#. ~ Description of monster "anchisaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Long-necked, four-legged dinosaur corpse. The neck is bent at a disturbing " +"angle and leaking black ichor." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "issi zombie" @@ -379456,6 +380206,23 @@ msgid "" "tiny head with vacant white eyes. Sways and staggers." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "barosaurus zombie" +msgid_plural "barosaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" + +#. ~ Description of monster "barosaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "camarasaurus zombie" @@ -380511,6 +381278,23 @@ msgid "" "charred meat. Its flesh has mended into a leathery shell." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched anchisaurus zombie" +msgid_plural "scorched anchisaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" + +#. ~ Description of monster "scorched anchisaurus zombie" +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "" +"Heavily-burned four-legged zombie dinosaur sauropod that still reeks of " +"charred meat. Its flesh has mended into a leathery shell." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched issi zombie" @@ -380587,6 +381371,16 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched barosaurus zombie" +msgid_plural "scorched barosaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched camarasaurus zombie" @@ -381430,6 +382224,23 @@ msgid "" "bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "American Ammo" +msgid_plural "American Ammos" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" + +#. ~ Description of monster "American Ammo" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Long-necked, four-legged dinosaur corpse. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Frozen Fury" @@ -381529,6 +382340,24 @@ msgid "" "body bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "Barosaurus Brute" +msgid_plural "Barosaurus Brutes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" + +#. ~ Description of monster "Barosaurus Brute" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Zombie Freight Train" @@ -383148,6 +383977,23 @@ msgid "" "large, two-legged body and long neck." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "armored anchisaurus" +msgid_plural "armored anchisaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" + +#. ~ Description of monster "armored anchisaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"large, four-legged body and long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "armored issi" @@ -383241,7 +384087,24 @@ msgstr[4] "" #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "" "This zombified diplodocus has grown dense bone armor, completely covering " -"the massive, four-legged body and tiny head." +"the massive, four-legged body and small head." +msgstr "" + +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "boneplate barosaurus" +msgid_plural "boneplate barosaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" + +#. ~ Description of monster "boneplate barosaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"massive, four-legged body and small head." msgstr "" #. ~ Monster name @@ -384528,6 +385391,16 @@ msgstr "" msgid "An allosaurus nest." msgstr "" +#. ~ Name of map extra +#: data/mods/DinoMod/overmap/map_extras.json +msgid "anchisaurus nest" +msgstr "" + +#. ~ Description of map extra "anchisaurus nest" +#: data/mods/DinoMod/overmap/map_extras.json +msgid "An anchisaurus nest." +msgstr "" + #. ~ Name of map extra #: data/mods/DinoMod/overmap/map_extras.json msgid "ankylosaurus nest" @@ -391406,6 +392279,21 @@ msgid "" "bionic power. It can store up to 100 mL of blood." msgstr "" +#. ~ Item name +#: data/mods/Magiclysm/bionics.json +msgid "internal blood bank" +msgid_plural "internal blood banks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" + +#. ~ Description of "internal blood bank" +#: data/mods/Magiclysm/bionics.json +msgid "Internal tank for blood power generator bionic." +msgstr "" + #. ~ Construction group name #: data/mods/Magiclysm/construction_group.json msgid "Build Translocator Gate" @@ -391782,6 +392670,18 @@ msgstr "" msgid "%1$s lashes with its flaming whip!" msgstr "" +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes you with its flaming whip, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes with its flaming whip, but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/Magiclysm/monster_attacks.json #, c-format @@ -414388,6 +415288,136 @@ msgstr "" msgid "Makes a lot of docile, but generally untamable wildlife, tamable." msgstr "" +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame dragonfly egg" +msgid_plural "tame dragonfly eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" + +#. ~ Description of "tame dragonfly egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The still-wet egg of a mutated dragonfly. This one has been carefully " +"tended for. The dragonfly inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame mantis egg" +msgid_plural "tame mantis eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" + +#. ~ Description of "tame mantis egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"Praying mantis eggs glued to each other inside a strange-looking case. " +"These ones have been carefully tended for. The mantis inside seems more " +"timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame antlion egg" +msgid_plural "tame antlion eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" + +#. ~ Description of "tame antlion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"A large, white antlion egg. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame cicada egg" +msgid_plural "tame cicada eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" + +#. ~ Description of "tame cicada egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a cicada. This one has been carefully tended for. The cicada " +"inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water beetle egg" +msgid_plural "tame water beetle eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" + +#. ~ Description of "tame water beetle egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water beetle. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water scorpion egg" +msgid_plural "tame water scorpion eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" + +#. ~ Description of "tame water scorpion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water scorpion. This one has been carefully tended for. The " +"water scorpion inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "sweet goop" +msgid_plural "sweet goop" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +msgstr[4] "" + +#. ~ Description of "sweet goop" +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "" +"A bunch of sweet stuff with a wet, goopy consistency. Normal bugs would die" +" for this, just hope the mutants will like it as well." +msgstr "" + +#. ~ name of the nested group +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "tame eggs" +msgstr "" + +#. ~ Description of the category "tame eggs" +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "Recipes related to taming the eggs of aggressive invertebrates." +msgstr "" + #. ~ Name of effect type id "toxic_glue" #: data/mods/TropiCataclysm/effects.json msgid "Termite Glue" @@ -420506,11 +421536,6 @@ msgid "" "damage to kill something." msgstr "" -#. ~ "message" action message of item "Vancian bill" -#: data/mods/Xedra_Evolved/items/inventor/artifacts.json -msgid "You tear the ticket apart." -msgstr "" - #. ~ Item name #: data/mods/Xedra_Evolved/items/inventor/artifacts.json msgid "helmet of creative juices" @@ -429054,9 +430079,9 @@ msgstr "" #. ~ NPC dialogue line #: data/mods/translate-dialogue/rubik.json msgid "" -"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" +"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" "\n" -"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us one liter of anesthetic, we'll fix you up with a wire and everything." +"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us a thousand units of anesthetic, we'll fix you up with a wire and everything." msgstr "" #. ~ NPC dialogue line @@ -431274,6 +432299,11 @@ msgstr "" msgid "Toggle spawning everything" msgstr "" +#. ~ Key binding name +#: data/raw/keybindings.json +msgid "Choose snippet" +msgstr "" + #. ~ Key binding name #: data/raw/keybindings.json msgid "Look at" @@ -431777,11 +432807,11 @@ msgid "" "Internal error: achievement lacks watcher." msgstr "" -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Press " msgstr "" -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Try" msgstr "" @@ -431793,8 +432823,8 @@ msgstr "" msgid "Interact" msgstr "" -#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:121 -#: src/game_inventory.cpp:206 +#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:122 +#: src/game_inventory.cpp:204 msgid "Inventory" msgstr "" @@ -431840,8 +432870,8 @@ msgstr "" msgid "Auto drive canceled." msgstr "" -#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2547 -#: src/activity_handlers.cpp:2583 +#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2543 +#: src/activity_handlers.cpp:2579 msgid "You have reached your destination." msgstr "" @@ -431860,7 +432890,7 @@ msgid "You cannot hack this." msgstr "" #: src/activity_actor.cpp:779 src/activity_actor.cpp:2326 -#: src/activity_actor.cpp:5042 src/computer_session.cpp:494 +#: src/activity_actor.cpp:5031 src/computer_session.cpp:494 #: src/computer_session.cpp:511 src/computer_session.cpp:1220 #: src/computer_session.cpp:1496 msgid "an alarm sound!" @@ -431890,7 +432920,7 @@ msgstr "" msgid "The nearby doors unlock." msgstr "" -#: src/activity_actor.cpp:846 src/iuse.cpp:10013 +#: src/activity_actor.cpp:846 src/iuse.cpp:10031 msgid "It's too dark to write!" msgstr "" @@ -431921,13 +432951,13 @@ msgid "grnd grnd grnd" msgstr "" #: src/activity_actor.cpp:1053 src/activity_actor.cpp:2049 -#: src/activity_actor.cpp:4566 src/activity_actor.cpp:4914 +#: src/activity_actor.cpp:4555 src/activity_actor.cpp:4903 #, c-format msgid "Your %1$s ran out of charges." msgstr "" #: src/activity_actor.cpp:1055 src/activity_actor.cpp:2051 -#: src/activity_actor.cpp:4568 src/activity_actor.cpp:4916 +#: src/activity_actor.cpp:4557 src/activity_actor.cpp:4905 #, c-format msgid "%1$s %2$s ran out of charges." msgstr "" @@ -431940,7 +432970,7 @@ msgstr "" msgid " no longer has the book!" msgstr "" -#: src/activity_actor.cpp:1357 src/character.cpp:10622 src/npc.cpp:1334 +#: src/activity_actor.cpp:1357 src/character.cpp:10623 src/npc.cpp:1334 msgid "It's too dark to read!" msgstr "" @@ -432063,10 +433093,10 @@ msgstr "" msgid "The lock stumps your efforts to pick it." msgstr "" -#: src/activity_actor.cpp:2347 src/game.cpp:5609 src/game.cpp:5617 -#: src/game.cpp:5648 src/game.cpp:5654 src/iexamine.cpp:4078 src/iuse.cpp:9920 -#: src/iuse_actor.cpp:1036 src/iuse_actor.cpp:1852 src/iuse_actor.cpp:4399 -#: src/iuse_actor.cpp:4524 +#: src/activity_actor.cpp:2347 src/game.cpp:5607 src/game.cpp:5615 +#: src/game.cpp:5646 src/game.cpp:5652 src/iexamine.cpp:4078 src/iuse.cpp:9938 +#: src/iuse_actor.cpp:1043 src/iuse_actor.cpp:1859 src/iuse_actor.cpp:4406 +#: src/iuse_actor.cpp:4531 msgid "You cannot do that while mounted." msgstr "" @@ -432106,452 +433136,452 @@ msgstr "" msgid "%s scans the book into their device." msgstr "" -#: src/activity_actor.cpp:2673 +#: src/activity_actor.cpp:2662 msgid "You lie down preparing to fall asleep." msgstr "" -#: src/activity_actor.cpp:2686 +#: src/activity_actor.cpp:2675 msgid "" "You feel you should've fallen asleep by now, but somehow you're still awake." msgstr "" -#: src/activity_actor.cpp:2691 +#: src/activity_actor.cpp:2680 msgid "You toss and turn…" msgstr "" -#: src/activity_actor.cpp:2702 +#: src/activity_actor.cpp:2691 msgid "You try to sleep, but can't." msgstr "" -#: src/activity_actor.cpp:2722 +#: src/activity_actor.cpp:2711 msgid "You have trouble sleeping, keep trying?" msgstr "" -#: src/activity_actor.cpp:2723 +#: src/activity_actor.cpp:2712 msgid "Stop trying to fall asleep and get up." msgstr "" -#: src/activity_actor.cpp:2724 +#: src/activity_actor.cpp:2713 msgid "Continue trying to fall asleep." msgstr "" -#: src/activity_actor.cpp:2726 +#: src/activity_actor.cpp:2715 msgid "Continue trying to fall asleep and don't ask again." msgstr "" -#: src/activity_actor.cpp:2786 +#: src/activity_actor.cpp:2775 msgid "You start cracking the safe." msgstr "" -#: src/activity_actor.cpp:2789 +#: src/activity_actor.cpp:2778 #, c-format msgid "%1$s starts cracking the safe." msgstr "" -#: src/activity_actor.cpp:2844 +#: src/activity_actor.cpp:2833 msgid "With a satisfying click, the lock on the safe opens!" msgstr "" -#: src/activity_actor.cpp:2943 +#: src/activity_actor.cpp:2932 #, c-format msgid "You disassemble your %s." msgstr "" -#: src/activity_actor.cpp:2946 src/character.cpp:10354 +#: src/activity_actor.cpp:2935 src/character.cpp:10355 #, c-format msgid "You unload your %s." msgstr "" -#: src/activity_actor.cpp:2994 +#: src/activity_actor.cpp:2983 msgid "" "You no longer have the in progress craft in your possession. You stop " "crafting. Reactivate the in progress craft to continue crafting." msgstr "" -#: src/activity_actor.cpp:2997 +#: src/activity_actor.cpp:2986 msgid "" " no longer has the in progress craft in their possession. " " stops crafting." msgstr "" -#: src/activity_actor.cpp:3117 +#: src/activity_actor.cpp:3106 msgid "Keep practicing until proficiency increase?" msgstr "" -#: src/activity_actor.cpp:3135 +#: src/activity_actor.cpp:3124 msgid "Your proficiency has increased. Stop practicing?" msgstr "" -#: src/activity_actor.cpp:3141 +#: src/activity_actor.cpp:3130 #, c-format msgid "There is nothing left of the %s to craft from." msgstr "" -#: src/activity_actor.cpp:3142 +#: src/activity_actor.cpp:3131 #, c-format msgid "There is nothing left of the %s was crafting." msgstr "" -#: src/activity_actor.cpp:3210 +#: src/activity_actor.cpp:3199 msgid "You are too tired to exercise." msgstr "" -#: src/activity_actor.cpp:3216 +#: src/activity_actor.cpp:3205 msgid "You are too dehydrated to exercise." msgstr "" -#: src/activity_actor.cpp:3222 +#: src/activity_actor.cpp:3211 msgid "Empty your hands first." msgstr "" -#: src/activity_actor.cpp:3236 +#: src/activity_actor.cpp:3225 msgid "You cannot train here with a broken arm." msgstr "" -#: src/activity_actor.cpp:3243 +#: src/activity_actor.cpp:3232 msgid "You cannot train here with a broken leg." msgstr "" -#: src/activity_actor.cpp:3253 +#: src/activity_actor.cpp:3242 msgid "You cannot train freely with a broken limb." msgstr "" -#: src/activity_actor.cpp:3261 +#: src/activity_actor.cpp:3250 msgid "" "Physical effort determines workout efficiency, but also rate of exhaustion." msgstr "" -#: src/activity_actor.cpp:3262 +#: src/activity_actor.cpp:3251 msgid "Choose training intensity:" msgstr "" -#: src/activity_actor.cpp:3263 +#: src/activity_actor.cpp:3252 msgctxt "training intensity" msgid "Light" msgstr "" -#: src/activity_actor.cpp:3264 +#: src/activity_actor.cpp:3253 msgid "" "Light exercise comparable in intensity to walking, but more focused and " "methodical." msgstr "" -#: src/activity_actor.cpp:3265 +#: src/activity_actor.cpp:3254 msgctxt "training intensity" msgid "Moderate" msgstr "" -#: src/activity_actor.cpp:3266 +#: src/activity_actor.cpp:3255 msgid "" "Moderate exercise without excessive exertion, but with enough effort to " "break a sweat." msgstr "" -#: src/activity_actor.cpp:3267 +#: src/activity_actor.cpp:3256 msgctxt "training intensity" msgid "Active" msgstr "" -#: src/activity_actor.cpp:3268 +#: src/activity_actor.cpp:3257 msgid "" "Active exercise with full involvement. Strenuous, but in a controlled " "manner." msgstr "" -#: src/activity_actor.cpp:3269 +#: src/activity_actor.cpp:3258 msgctxt "training intensity" msgid "High" msgstr "" -#: src/activity_actor.cpp:3270 +#: src/activity_actor.cpp:3259 msgid "" "High intensity exercise with maximum effort and full power. Exhausting in " "the long run." msgstr "" -#: src/activity_actor.cpp:3296 src/activity_actor.cpp:3398 +#: src/activity_actor.cpp:3285 src/activity_actor.cpp:3387 msgid "Train for how long (minutes): " msgstr "" -#: src/activity_actor.cpp:3311 +#: src/activity_actor.cpp:3300 msgid "You start your workout session." msgstr "" -#: src/activity_actor.cpp:3317 +#: src/activity_actor.cpp:3306 msgid "You are exhausted so you finish your workout early." msgstr "" -#: src/activity_actor.cpp:3322 +#: src/activity_actor.cpp:3311 msgid "You are dehydrated so you finish your workout early." msgstr "" #. ~ heavy breathing when exercising -#: src/activity_actor.cpp:3334 +#: src/activity_actor.cpp:3323 msgid "yourself huffing and puffing!" msgstr "" -#: src/activity_actor.cpp:3349 +#: src/activity_actor.cpp:3338 msgid "You catch your breath for few moments." msgstr "" -#: src/activity_actor.cpp:3352 +#: src/activity_actor.cpp:3341 msgid "You get back to your training." msgstr "" -#: src/activity_actor.cpp:3360 +#: src/activity_actor.cpp:3349 msgid "You finish your workout session." msgstr "" -#: src/activity_actor.cpp:3379 +#: src/activity_actor.cpp:3368 msgid "You have finished your training cycle, keep training?" msgstr "" -#: src/activity_actor.cpp:3380 +#: src/activity_actor.cpp:3369 msgid "Stop training." msgstr "" -#: src/activity_actor.cpp:3381 +#: src/activity_actor.cpp:3370 msgid "Continue training." msgstr "" -#: src/activity_actor.cpp:3382 +#: src/activity_actor.cpp:3371 msgid "Continue training and don't ask again." msgstr "" -#: src/activity_actor.cpp:3596 src/iexamine.cpp:2298 +#: src/activity_actor.cpp:3585 src/iexamine.cpp:2298 msgid "Nothing can be harvested from this plant in current season." msgstr "" -#: src/activity_actor.cpp:3638 +#: src/activity_actor.cpp:3627 msgid "You couldn't harvest anything." msgstr "" -#: src/activity_actor.cpp:3680 +#: src/activity_actor.cpp:3669 #, c-format msgid "%1$s did not fit and fell to the %2$s." msgstr "" -#: src/activity_actor.cpp:3684 +#: src/activity_actor.cpp:3673 #, c-format msgid "%1$s is too heavy and fell to the %2$s." msgstr "" -#: src/activity_actor.cpp:3709 +#: src/activity_actor.cpp:3698 msgid "The pet has moved somewhere else." msgstr "" -#: src/activity_actor.cpp:3752 +#: src/activity_actor.cpp:3741 msgid "The robot has moved somewhere else." msgstr "" -#: src/activity_actor.cpp:3760 +#: src/activity_actor.cpp:3749 #, c-format msgid "The %s recovers before you can finish." msgstr "" -#: src/activity_actor.cpp:3777 +#: src/activity_actor.cpp:3766 #, c-format msgid "The %s hovers momentarily as it surveys the area." msgstr "" -#: src/activity_actor.cpp:3783 +#: src/activity_actor.cpp:3772 #, c-format msgid "The %s lets out a whirring noise and starts to follow you." msgstr "" -#: src/activity_actor.cpp:3862 src/character.cpp:1444 src/character.cpp:1621 -#: src/character.cpp:1658 +#: src/activity_actor.cpp:3851 src/character.cpp:1445 src/character.cpp:1622 +#: src/character.cpp:1659 msgid "You let go of the grabbed object." msgstr "" #. ~ %1$s: item to put in the container, %2$s: container to put item in -#: src/activity_actor.cpp:3923 src/activity_actor.cpp:3946 +#: src/activity_actor.cpp:3912 src/activity_actor.cpp:3935 #, c-format msgid "You put your %1$s into the %2$s." msgstr "" -#: src/activity_actor.cpp:3961 +#: src/activity_actor.cpp:3950 #, c-format msgid "Could not put %1$s into %2$s, aborting." msgstr "" -#: src/activity_actor.cpp:4065 +#: src/activity_actor.cpp:4054 #, c-format msgid "Can't reload the %s." msgstr "" -#: src/activity_actor.cpp:4074 +#: src/activity_actor.cpp:4063 #, c-format msgid "" "You manage to loosen some debris and make your %s somewhat operational." msgstr "" -#: src/activity_actor.cpp:4081 +#: src/activity_actor.cpp:4070 #, c-format msgid "You insert %dx %s into the %s." msgstr "" -#: src/activity_actor.cpp:4085 +#: src/activity_actor.cpp:4074 #, c-format msgid "You refill the %s." msgstr "" -#: src/activity_actor.cpp:4087 +#: src/activity_actor.cpp:4076 #, c-format msgid "You reload the %1$s with %2$s." msgstr "" -#: src/activity_actor.cpp:4109 +#: src/activity_actor.cpp:4098 #, c-format msgid "The %s no longer fits in your inventory" msgstr "" -#: src/activity_actor.cpp:4113 +#: src/activity_actor.cpp:4102 #, c-format msgid "Dispose of %s and wield %s" msgstr "" -#: src/activity_actor.cpp:4116 src/pickup.cpp:103 +#: src/activity_actor.cpp:4105 src/pickup.cpp:103 #, c-format msgid "Wield %s" msgstr "" -#: src/activity_actor.cpp:4118 +#: src/activity_actor.cpp:4107 #, c-format msgid "Drop %s" msgstr "" -#: src/activity_actor.cpp:4125 +#: src/activity_actor.cpp:4114 #, c-format msgid "The %s no longer fits in your inventory so you wield it instead." msgstr "" -#: src/activity_actor.cpp:4132 +#: src/activity_actor.cpp:4121 #, c-format msgid "The %s no longer fits in your inventory so you drop it instead." msgstr "" -#: src/activity_actor.cpp:4205 +#: src/activity_actor.cpp:4194 #, c-format msgid "The %s's udders run dry." msgstr "" -#: src/activity_actor.cpp:4253 +#: src/activity_actor.cpp:4242 #, c-format msgid "%1$s has nothing %2$s could shear." msgstr "" -#: src/activity_actor.cpp:4264 +#: src/activity_actor.cpp:4253 #, c-format msgid "%1$s don't have a shearing tool." msgstr "" -#: src/activity_actor.cpp:4267 +#: src/activity_actor.cpp:4256 #, c-format msgid "%1$s doesn't have a shearing tool." msgstr "" -#: src/activity_actor.cpp:4283 +#: src/activity_actor.cpp:4272 #, c-format msgid "%1$s start shearing %2$s." msgstr "" -#: src/activity_actor.cpp:4286 +#: src/activity_actor.cpp:4275 #, c-format msgid "%1$s starts shearing %2$s." msgstr "" -#: src/activity_actor.cpp:4300 +#: src/activity_actor.cpp:4289 #, c-format msgid "%1$s don't have a shearing tool anymore." msgstr "" -#: src/activity_actor.cpp:4305 +#: src/activity_actor.cpp:4294 #, c-format msgid "%1$s doesn't have a shearing tool anymore." msgstr "" -#: src/activity_actor.cpp:4335 +#: src/activity_actor.cpp:4324 #, c-format msgid "%1$s finished shearing %2$s and got:" msgstr "" #. ~ %1$s - item, %2$d - amount -#: src/activity_actor.cpp:4352 +#: src/activity_actor.cpp:4341 #, c-format msgid "%1$s x%2$d" msgstr "" -#: src/activity_actor.cpp:4403 +#: src/activity_actor.cpp:4392 msgid "" "You no longer have the in progress disassembly in your possession. You stop" " disassembling. Reactivate the in progress disassembly to continue " "disassembling." msgstr "" -#: src/activity_actor.cpp:4406 +#: src/activity_actor.cpp:4395 msgid "" " no longer has the in progress disassembly in their possession. " " stops disassembling." msgstr "" -#: src/activity_actor.cpp:4562 +#: src/activity_actor.cpp:4551 msgid "hissssssssss!" msgstr "" -#: src/activity_actor.cpp:4697 +#: src/activity_actor.cpp:4686 #, c-format msgid "You set up the %s on the ground." msgstr "" -#: src/activity_actor.cpp:4698 +#: src/activity_actor.cpp:4687 msgid "Examine the center square to pack it up again." msgstr "" -#: src/activity_actor.cpp:4784 +#: src/activity_actor.cpp:4773 msgid "You pause to engage in spiritual contemplation." msgstr "" -#: src/activity_actor.cpp:4813 +#: src/activity_actor.cpp:4802 #, c-format msgid "Playing with your %s has lifted your spirits a bit." msgstr "" -#: src/activity_actor.cpp:4889 +#: src/activity_actor.cpp:4878 #, c-format msgid "You can't use your %1$s to pry up the nails." msgstr "" -#: src/activity_actor.cpp:5163 +#: src/activity_actor.cpp:5152 msgid "You open up your kit and shave." msgstr "" -#: src/activity_actor.cpp:5186 +#: src/activity_actor.cpp:5175 msgid "You give your hair a trim." msgstr "" -#: src/activity_actor.cpp:5190 src/iexamine.cpp:339 +#: src/activity_actor.cpp:5179 src/iexamine.cpp:339 msgid "Change what?" msgstr "" -#: src/activity_actor.cpp:5191 +#: src/activity_actor.cpp:5180 msgid "Change hairstyle" msgstr "" -#: src/activity_actor.cpp:5192 +#: src/activity_actor.cpp:5181 msgid "Change facial hairstyle" msgstr "" #. ~ Sound of a wood chopping tool at work! -#: src/activity_actor.cpp:5399 +#: src/activity_actor.cpp:5388 msgid "CHK!" msgstr "" -#: src/activity_actor.cpp:5450 +#: src/activity_actor.cpp:5439 msgid "You finish chopping wood." msgstr "" -#: src/activity_actor.cpp:5501 +#: src/activity_actor.cpp:5490 #, c-format msgid "You produce %d plank." msgid_plural "You produce %d planks." @@ -432561,7 +433591,7 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/activity_actor.cpp:5506 +#: src/activity_actor.cpp:5495 #, c-format msgid "You produce %d splinter." msgid_plural "You produce %d splinters." @@ -432571,296 +433601,296 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/activity_actor.cpp:5510 +#: src/activity_actor.cpp:5499 msgid "You waste a lot of the wood." msgstr "" -#: src/activity_actor.cpp:5557 +#: src/activity_actor.cpp:5546 msgid "Select a direction for the tree to fall in." msgstr "" -#: src/activity_actor.cpp:5611 +#: src/activity_actor.cpp:5600 msgid "You finish chopping down a tree." msgstr "" -#: src/activity_actor.cpp:5651 +#: src/activity_actor.cpp:5640 msgid "You finish churning up the earth here." msgstr "" -#: src/activity_actor.cpp:5691 +#: src/activity_actor.cpp:5680 #, c-format msgid "You clear up the %s." msgstr "" -#: src/activity_actor.cpp:5887 src/activity_actor.cpp:5901 +#: src/activity_actor.cpp:5876 src/activity_actor.cpp:5890 #, c-format msgid "You found: %s!" msgstr "" -#: src/activity_actor.cpp:5907 +#: src/activity_actor.cpp:5896 msgid "You didn't find anything." msgstr "" -#: src/activity_actor.cpp:5975 src/activity_handlers.cpp:2462 +#: src/activity_actor.cpp:5964 src/activity_handlers.cpp:2464 #, c-format msgid "You successfully attached the %1$s to your %2$s." msgstr "" -#: src/activity_actor.cpp:5987 +#: src/activity_actor.cpp:5976 #, c-format msgid "You failed at installing the %s and destroyed your %s!" msgstr "" -#: src/activity_actor.cpp:5991 +#: src/activity_actor.cpp:5980 #, c-format msgid "You failed at installing the %s and damaged your %s!" msgstr "" -#: src/activity_actor.cpp:5996 +#: src/activity_actor.cpp:5985 #, c-format msgid "You failed at installing the %s." msgstr "" -#: src/activity_actor.cpp:6062 +#: src/activity_actor.cpp:6051 msgid "You finish salvaging." msgstr "" -#: src/activity_actor.cpp:6315 +#: src/activity_actor.cpp:6304 #, c-format msgid "%s can't reach the source tile." msgstr "" -#: src/activity_actor.cpp:6489 src/activity_item_handling.cpp:2372 +#: src/activity_actor.cpp:6478 src/activity_item_handling.cpp:2370 #, c-format msgid "%s sorted out every item possible." msgstr "" -#: src/activity_actor.cpp:6508 +#: src/activity_actor.cpp:6497 #, c-format msgid "%s cannot be folded." msgstr "" -#: src/activity_actor.cpp:6515 src/activity_actor.cpp:6643 +#: src/activity_actor.cpp:6504 src/activity_actor.cpp:6632 #, c-format msgid "You need %s to do it!" msgstr "" -#: src/activity_actor.cpp:6522 +#: src/activity_actor.cpp:6511 #, c-format msgid "You can't fold the %s while it's in motion." msgstr "" -#: src/activity_actor.cpp:6541 +#: src/activity_actor.cpp:6530 #, c-format msgid "You fold the %s." msgstr "" -#: src/activity_actor.cpp:6562 +#: src/activity_actor.cpp:6551 #, c-format msgid "You let go of %s." msgstr "" -#: src/activity_actor.cpp:6609 src/consumption.cpp:731 -#: src/consumption.cpp:1826 src/iuse.cpp:674 src/iuse.cpp:693 src/iuse.cpp:751 -#: src/iuse.cpp:770 src/iuse.cpp:1799 src/iuse.cpp:2361 src/iuse.cpp:2407 -#: src/iuse.cpp:3263 src/iuse.cpp:3379 src/iuse.cpp:3849 src/iuse.cpp:3890 -#: src/iuse.cpp:4379 src/iuse.cpp:4670 src/iuse.cpp:5481 src/iuse.cpp:5529 -#: src/iuse.cpp:6113 src/iuse.cpp:8162 src/iuse_actor.cpp:1227 -#: src/iuse_actor.cpp:1911 src/iuse_actor.cpp:1970 src/iuse_actor.cpp:2221 -#: src/iuse_actor.cpp:2639 src/iuse_actor.cpp:3302 src/iuse_actor.cpp:3833 -#: src/iuse_actor.cpp:4528 +#: src/activity_actor.cpp:6598 src/consumption.cpp:731 +#: src/consumption.cpp:1732 src/iuse.cpp:675 src/iuse.cpp:694 src/iuse.cpp:752 +#: src/iuse.cpp:771 src/iuse.cpp:1800 src/iuse.cpp:2362 src/iuse.cpp:2408 +#: src/iuse.cpp:3264 src/iuse.cpp:3380 src/iuse.cpp:3850 src/iuse.cpp:3891 +#: src/iuse.cpp:4380 src/iuse.cpp:4671 src/iuse.cpp:5482 src/iuse.cpp:5530 +#: src/iuse.cpp:6114 src/iuse.cpp:8166 src/iuse_actor.cpp:1234 +#: src/iuse_actor.cpp:1918 src/iuse_actor.cpp:1977 src/iuse_actor.cpp:2228 +#: src/iuse_actor.cpp:2646 src/iuse_actor.cpp:3309 src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:4535 msgid "You can't do that while underwater." msgstr "" -#: src/activity_actor.cpp:6613 src/iuse.cpp:963 src/iuse.cpp:1762 -#: src/iuse.cpp:1795 src/iuse.cpp:2454 src/iuse.cpp:2803 src/iuse.cpp:2885 -#: src/iuse.cpp:2919 src/iuse.cpp:2948 src/iuse.cpp:2967 src/iuse.cpp:2990 -#: src/iuse.cpp:3023 src/iuse.cpp:3259 src/iuse.cpp:3375 src/iuse.cpp:3530 -#: src/iuse.cpp:3944 src/iuse.cpp:4215 src/iuse.cpp:4375 src/iuse.cpp:4743 -#: src/iuse.cpp:4821 src/iuse.cpp:4837 src/iuse.cpp:4889 src/iuse.cpp:4931 -#: src/iuse.cpp:4975 src/iuse.cpp:5023 src/iuse.cpp:5065 src/iuse.cpp:5105 -#: src/iuse.cpp:5261 src/iuse.cpp:5292 src/iuse.cpp:5533 src/iuse.cpp:6104 -#: src/iuse.cpp:8953 src/iuse.cpp:8967 src/iuse.cpp:9137 src/iuse.cpp:9281 -#: src/iuse.cpp:9324 src/iuse.cpp:9345 src/iuse.cpp:9380 src/iuse.cpp:9556 -#: src/iuse.cpp:9595 src/iuse_actor.cpp:2224 src/iuse_actor.cpp:2645 -#: src/iuse_actor.cpp:3306 src/iuse_actor.cpp:3837 +#: src/activity_actor.cpp:6602 src/iuse.cpp:964 src/iuse.cpp:1763 +#: src/iuse.cpp:1796 src/iuse.cpp:2455 src/iuse.cpp:2804 src/iuse.cpp:2886 +#: src/iuse.cpp:2920 src/iuse.cpp:2949 src/iuse.cpp:2968 src/iuse.cpp:2991 +#: src/iuse.cpp:3024 src/iuse.cpp:3260 src/iuse.cpp:3376 src/iuse.cpp:3531 +#: src/iuse.cpp:3945 src/iuse.cpp:4216 src/iuse.cpp:4376 src/iuse.cpp:4744 +#: src/iuse.cpp:4822 src/iuse.cpp:4838 src/iuse.cpp:4890 src/iuse.cpp:4932 +#: src/iuse.cpp:4976 src/iuse.cpp:5024 src/iuse.cpp:5066 src/iuse.cpp:5106 +#: src/iuse.cpp:5262 src/iuse.cpp:5293 src/iuse.cpp:5534 src/iuse.cpp:6105 +#: src/iuse.cpp:8971 src/iuse.cpp:8985 src/iuse.cpp:9155 src/iuse.cpp:9299 +#: src/iuse.cpp:9342 src/iuse.cpp:9363 src/iuse.cpp:9398 src/iuse.cpp:9574 +#: src/iuse.cpp:9613 src/iuse_actor.cpp:2231 src/iuse_actor.cpp:2652 +#: src/iuse_actor.cpp:3313 src/iuse_actor.cpp:3844 msgid "You can't do that while mounted." msgstr "" -#: src/activity_actor.cpp:6619 src/activity_actor.cpp:6637 +#: src/activity_actor.cpp:6608 src/activity_actor.cpp:6626 #, c-format msgid "There's no room to unfold the %s." msgstr "" -#: src/activity_actor.cpp:6665 +#: src/activity_actor.cpp:6654 #, c-format msgid "You unfold the %s." msgstr "" -#: src/activity_handlers.cpp:380 src/activity_handlers.cpp:383 +#: src/activity_handlers.cpp:377 src/activity_handlers.cpp:380 #, c-format msgid "You discover a %s!" msgstr "" -#: src/activity_handlers.cpp:400 +#: src/activity_handlers.cpp:397 msgid "None of your cutting tools are suitable for butchering." msgstr "" -#: src/activity_handlers.cpp:405 +#: src/activity_handlers.cpp:402 msgid "You don't trust the quality of your tools, but carry on anyway." msgstr "" -#: src/activity_handlers.cpp:412 +#: src/activity_handlers.cpp:409 msgid "None of your tools are sharp and precise enough to do that." msgstr "" -#: src/activity_handlers.cpp:416 +#: src/activity_handlers.cpp:413 msgid "You could use a better tool, but this will do." msgstr "" -#: src/activity_handlers.cpp:419 +#: src/activity_handlers.cpp:416 msgid "This tool is great, but you still would like a scalpel." msgstr "" -#: src/activity_handlers.cpp:422 +#: src/activity_handlers.cpp:419 msgid "You dissect the corpse with a trusty scalpel." msgstr "" -#: src/activity_handlers.cpp:426 +#: src/activity_handlers.cpp:423 msgid "" "You dissect the corpse with a sophisticated system of surgical grade " "scalpels." msgstr "" -#: src/activity_handlers.cpp:440 +#: src/activity_handlers.cpp:437 msgid "You can't butcher this; you are missing some tools.\n" msgstr "" -#: src/activity_handlers.cpp:459 +#: src/activity_handlers.cpp:456 msgid "This corpse has already been bled." msgstr "" -#: src/activity_handlers.cpp:467 +#: src/activity_handlers.cpp:464 msgid "It would be futile to dissect this badly damaged corpse." msgstr "" -#: src/activity_handlers.cpp:474 +#: src/activity_handlers.cpp:471 msgid "This corpse is already field dressed." msgstr "" -#: src/activity_handlers.cpp:480 +#: src/activity_handlers.cpp:477 msgid "This corpse is already skinned." msgstr "" -#: src/activity_handlers.cpp:487 +#: src/activity_handlers.cpp:484 msgid "This corpse is too small to quarter without damaging." msgstr "" -#: src/activity_handlers.cpp:493 +#: src/activity_handlers.cpp:490 msgid "This is already quartered." msgstr "" -#: src/activity_handlers.cpp:500 +#: src/activity_handlers.cpp:497 msgid "You need to perform field dressing before quartering." msgstr "" -#: src/activity_handlers.cpp:515 +#: src/activity_handlers.cpp:512 msgid "Would you dare desecrate the mortal remains of a fellow human being?" msgstr "" -#: src/activity_handlers.cpp:518 +#: src/activity_handlers.cpp:515 msgid "You clench your teeth at the prospect of this gruesome job." msgstr "" -#: src/activity_handlers.cpp:521 +#: src/activity_handlers.cpp:518 msgid "This will haunt you in your dreams." msgstr "" -#: src/activity_handlers.cpp:525 +#: src/activity_handlers.cpp:522 msgid "" "You try to look away, but this gruesome image will stay on your mind for " "some time." msgstr "" -#: src/activity_handlers.cpp:530 +#: src/activity_handlers.cpp:527 msgid "It needs a coffin, not a knife." msgstr "" -#: src/activity_handlers.cpp:749 +#: src/activity_handlers.cpp:746 msgid "You salvage what you can from the corpse, but it is badly damaged." msgstr "" -#: src/activity_handlers.cpp:928 +#: src/activity_handlers.cpp:925 #, c-format msgid "You fail to harvest: %s" msgstr "" -#: src/activity_handlers.cpp:993 +#: src/activity_handlers.cpp:990 #, c-format msgid "You harvest: %s" msgstr "" #. ~ %1$s - item name, %2$s - monster name -#: src/activity_handlers.cpp:1052 +#: src/activity_handlers.cpp:1049 #, c-format msgid "You discover a %1$s in the %2$s!" msgstr "" -#: src/activity_handlers.cpp:1067 +#: src/activity_handlers.cpp:1064 #, c-format msgid "You roughly slice the corpse of %s into four parts and set them aside." msgstr "" -#: src/activity_handlers.cpp:1091 +#: src/activity_handlers.cpp:1088 msgid "There's no corpse to butcher!" msgstr "" -#: src/activity_handlers.cpp:1348 +#: src/activity_handlers.cpp:1345 #, c-format msgid "You pour %1$s onto the ground." msgstr "" -#: src/activity_handlers.cpp:1395 +#: src/activity_handlers.cpp:1397 #, c-format msgid "With a clang and a shudder, the %s pump goes silent." msgstr "" -#: src/activity_handlers.cpp:1398 src/iexamine.cpp:3556 +#: src/activity_handlers.cpp:1400 src/iexamine.cpp:3556 #, c-format msgid "You squeeze the last drops of %s from the vat." msgstr "" -#: src/activity_handlers.cpp:1444 src/activity_handlers.cpp:1946 +#: src/activity_handlers.cpp:1446 src/activity_handlers.cpp:1948 #, c-format msgid "The %s runs out of batteries." msgstr "" -#: src/activity_handlers.cpp:1476 +#: src/activity_handlers.cpp:1478 msgid "You won!" msgstr "" -#: src/activity_handlers.cpp:1477 +#: src/activity_handlers.cpp:1479 msgid " won!" msgstr "" #. ~ Sound of a Pickaxe at work! -#: src/activity_handlers.cpp:1501 +#: src/activity_handlers.cpp:1503 msgid "CHNK! CHNK! CHNK!" msgstr "" -#: src/activity_handlers.cpp:1525 +#: src/activity_handlers.cpp:1527 msgid "You finish digging." msgstr "" -#: src/activity_handlers.cpp:1526 +#: src/activity_handlers.cpp:1528 msgid " finishes digging." msgstr "" -#: src/activity_handlers.cpp:1629 +#: src/activity_handlers.cpp:1631 msgid "The corpse moved before you could finish smashing it!" msgstr "" -#: src/activity_handlers.cpp:1635 +#: src/activity_handlers.cpp:1637 msgid " finished pulping the corpse." msgid_plural " finished pulping the corpses." msgstr[0] "" @@ -432869,75 +433899,75 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/activity_handlers.cpp:1686 src/bionics.cpp:938 +#: src/activity_handlers.cpp:1688 src/bionics.cpp:928 msgid "There's nothing to light there." msgstr "" -#: src/activity_handlers.cpp:1699 src/activity_handlers.cpp:1715 +#: src/activity_handlers.cpp:1701 src/activity_handlers.cpp:1717 msgid "You have lost the item you were using to start the fire." msgstr "" -#: src/activity_handlers.cpp:1707 +#: src/activity_handlers.cpp:1709 msgid "This item requires tinder to light." msgstr "" -#: src/activity_handlers.cpp:1725 +#: src/activity_handlers.cpp:1727 msgid "There is not enough sunlight to start a fire now. You stop trying." msgstr "" -#: src/activity_handlers.cpp:1743 +#: src/activity_handlers.cpp:1745 #, c-format msgid "You learn a little about the spell: %s" msgstr "" -#: src/activity_handlers.cpp:1749 src/character_martial_arts.cpp:78 +#: src/activity_handlers.cpp:1751 src/character_martial_arts.cpp:78 #, c-format msgid "You learn %s." msgstr "" -#: src/activity_handlers.cpp:1780 +#: src/activity_handlers.cpp:1782 #, c-format msgid "You finish teaching %s." msgstr "" -#: src/activity_handlers.cpp:1782 +#: src/activity_handlers.cpp:1784 #, c-format msgid "%s finishes teaching %s." msgstr "" -#: src/activity_handlers.cpp:1822 +#: src/activity_handlers.cpp:1824 #, c-format msgid "You finish training %s to level %d." msgstr "" -#: src/activity_handlers.cpp:1827 src/activity_handlers.cpp:1837 +#: src/activity_handlers.cpp:1829 src/activity_handlers.cpp:1839 #, c-format msgid "You get some training in %s." msgstr "" -#: src/activity_handlers.cpp:1919 +#: src/activity_handlers.cpp:1921 msgid "You've charged the battery completely." msgstr "" -#: src/activity_handlers.cpp:1924 src/iuse.cpp:4573 +#: src/activity_handlers.cpp:1926 src/iuse.cpp:4574 msgid "You're too exhausted to keep cranking." msgstr "" -#: src/activity_handlers.cpp:1938 +#: src/activity_handlers.cpp:1940 msgid "You have trouble breathing, and stop." msgstr "" -#: src/activity_handlers.cpp:1956 +#: src/activity_handlers.cpp:1958 msgid "You're too tired to continue." msgstr "" -#: src/activity_handlers.cpp:2010 src/vehicle_move.cpp:499 +#: src/activity_handlers.cpp:2012 src/vehicle_move.cpp:499 #: src/vehicle_use.cpp:792 #, c-format msgid "The %s doesn't have an engine!" msgstr "" -#: src/activity_handlers.cpp:2015 +#: src/activity_handlers.cpp:2017 #, c-format msgid "The %s's engine starts up." msgid_plural "The %s's engines start up." @@ -432947,7 +433977,7 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/activity_handlers.cpp:2019 +#: src/activity_handlers.cpp:2021 #, c-format msgid "One of the %s's engines start up." msgid_plural "Some of the %s's engines start up." @@ -432957,12 +433987,12 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/activity_handlers.cpp:2023 +#: src/activity_handlers.cpp:2025 #, c-format msgid "The %s is ready for movement." msgstr "" -#: src/activity_handlers.cpp:2026 +#: src/activity_handlers.cpp:2028 #, c-format msgid "The %s's engine fails to start." msgid_plural "The %s's engines fail to start." @@ -432972,402 +434002,402 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/activity_handlers.cpp:2033 src/vehicle_use.cpp:1783 +#: src/activity_handlers.cpp:2035 src/vehicle_use.cpp:1783 #: src/vehicle_use.cpp:1813 msgid "You let go of the controls." msgstr "" -#: src/activity_handlers.cpp:2071 +#: src/activity_handlers.cpp:2073 msgid "Repeat once" msgstr "" -#: src/activity_handlers.cpp:2073 +#: src/activity_handlers.cpp:2075 msgid "Repeat until reinforced" msgstr "" -#: src/activity_handlers.cpp:2075 +#: src/activity_handlers.cpp:2077 msgid "Repeat until fully repaired, but don't reinforce" msgstr "" -#: src/activity_handlers.cpp:2077 +#: src/activity_handlers.cpp:2079 msgid "Repeat until success/failure/level up" msgstr "" -#: src/activity_handlers.cpp:2079 +#: src/activity_handlers.cpp:2081 msgid "Attempt to refit once" msgstr "" -#: src/activity_handlers.cpp:2081 +#: src/activity_handlers.cpp:2083 msgid "Repeat until refitted" msgstr "" -#: src/activity_handlers.cpp:2082 +#: src/activity_handlers.cpp:2084 msgid "Back to item selection" msgstr "" -#: src/activity_handlers.cpp:2202 +#: src/activity_handlers.cpp:2204 #, c-format msgid "Your %s ran out of charges." msgstr "" -#: src/activity_handlers.cpp:2267 src/iuse_actor.cpp:3099 +#: src/activity_handlers.cpp:2269 src/iuse_actor.cpp:3106 msgid "You won't learn anything more by doing that." msgstr "" -#: src/activity_handlers.cpp:2275 +#: src/activity_handlers.cpp:2277 #, c-format msgid "%s %s\n" msgstr "" -#: src/activity_handlers.cpp:2281 +#: src/activity_handlers.cpp:2283 msgid "bionic power" msgstr "" -#: src/activity_handlers.cpp:2309 src/activity_handlers.cpp:2313 +#: src/activity_handlers.cpp:2311 src/activity_handlers.cpp:2315 #, c-format msgid "%s (%d)" msgstr "" -#: src/activity_handlers.cpp:2318 +#: src/activity_handlers.cpp:2320 #, c-format msgid "Charges: %s/%s %s (%s per use)\n" msgstr "" -#: src/activity_handlers.cpp:2322 +#: src/activity_handlers.cpp:2324 #, c-format msgid "Materials available: %s\n" msgstr "" -#: src/activity_handlers.cpp:2323 +#: src/activity_handlers.cpp:2325 #, c-format msgid "Skill used: %s (%s)\n" msgstr "" -#: src/activity_handlers.cpp:2325 +#: src/activity_handlers.cpp:2327 #, c-format msgid "Success chance: %.1f%%\n" msgstr "" -#: src/activity_handlers.cpp:2327 +#: src/activity_handlers.cpp:2329 #, c-format msgid "Damage chance: %.1f%%" msgstr "" -#: src/activity_handlers.cpp:2349 +#: src/activity_handlers.cpp:2351 #, c-format msgid "Your %s is repaired as much as possible, considering the degradation." msgstr "" -#: src/activity_handlers.cpp:2350 +#: src/activity_handlers.cpp:2352 #, c-format msgid "Your %s is already fully repaired." msgstr "" -#: src/activity_handlers.cpp:2382 +#: src/activity_handlers.cpp:2384 msgid "You defrost the food, but don't heat it up, since you enjoy it cold." msgstr "" -#: src/activity_handlers.cpp:2385 +#: src/activity_handlers.cpp:2387 msgid "You defrost and heat up the food." msgstr "" -#: src/activity_handlers.cpp:2389 +#: src/activity_handlers.cpp:2391 msgid "You heat up the food." msgstr "" -#: src/activity_handlers.cpp:2423 +#: src/activity_handlers.cpp:2425 #, c-format msgid "You are currently unable to mend the %s." msgstr "" -#: src/activity_handlers.cpp:2517 +#: src/activity_handlers.cpp:2513 #, c-format msgid "You wonder if it's even possible to craft the %s…" msgstr "" -#: src/activity_handlers.cpp:2524 +#: src/activity_handlers.cpp:2520 #, c-format msgid "You don't know how to craft the %s!" msgstr "" -#: src/activity_handlers.cpp:2580 +#: src/activity_handlers.cpp:2576 msgid "You cannot reach that destination" msgstr "" -#: src/activity_handlers.cpp:2610 src/activity_handlers.cpp:2620 -#: src/game.cpp:1340 +#: src/activity_handlers.cpp:2606 src/activity_handlers.cpp:2616 +#: src/game.cpp:1341 #, c-format msgid "You caught a %s." msgstr "" -#: src/activity_handlers.cpp:2656 +#: src/activity_handlers.cpp:2652 msgid "You feel a tug on your line!" msgstr "" -#: src/activity_handlers.cpp:2668 +#: src/activity_handlers.cpp:2664 msgid "You finish fishing" msgstr "" -#: src/activity_handlers.cpp:2696 src/activity_handlers.cpp:2702 +#: src/activity_handlers.cpp:2692 src/activity_handlers.cpp:2698 msgid "You finish waiting." msgstr "" -#: src/activity_handlers.cpp:2753 +#: src/activity_handlers.cpp:2749 #, c-format msgid "%s finishes with you…" msgstr "" -#: src/activity_handlers.cpp:2782 +#: src/activity_handlers.cpp:2778 msgid "You are bored of waiting, so you stop." msgstr "" -#: src/activity_handlers.cpp:2784 +#: src/activity_handlers.cpp:2780 msgid "You finish waiting and feel refreshed." msgstr "" -#: src/activity_handlers.cpp:2791 +#: src/activity_handlers.cpp:2787 #, c-format msgid "%s finishes chatting with you." msgstr "" -#: src/activity_handlers.cpp:2838 +#: src/activity_handlers.cpp:2834 msgid "The Autodoc suffers a catastrophic failure." msgstr "" -#: src/activity_handlers.cpp:2841 +#: src/activity_handlers.cpp:2837 msgid "The Autodoc's failure damages you greatly." msgstr "" -#: src/activity_handlers.cpp:2842 +#: src/activity_handlers.cpp:2838 msgid "The Autodoc's failure damages greatly." msgstr "" -#: src/activity_handlers.cpp:2850 +#: src/activity_handlers.cpp:2846 #, c-format msgid "Your %s is ripped open." msgstr "" -#: src/activity_handlers.cpp:2851 +#: src/activity_handlers.cpp:2847 #, c-format msgid "'s %s is ripped open." msgstr "" -#: src/activity_handlers.cpp:2870 +#: src/activity_handlers.cpp:2866 #, c-format msgid "The Autodoc is meticulously cutting your %s open." msgstr "" -#: src/activity_handlers.cpp:2871 +#: src/activity_handlers.cpp:2867 #, c-format msgid "The Autodoc is meticulously cutting 's %s open." msgstr "" -#: src/activity_handlers.cpp:2878 +#: src/activity_handlers.cpp:2874 msgid "The Autodoc is meticulously cutting you open." msgstr "" -#: src/activity_handlers.cpp:2879 +#: src/activity_handlers.cpp:2875 msgid "The Autodoc is meticulously cutting open." msgstr "" -#: src/activity_handlers.cpp:2885 +#: src/activity_handlers.cpp:2881 msgid "The Autodoc attempts to carefully extract the bionic." msgstr "" -#: src/activity_handlers.cpp:2891 +#: src/activity_handlers.cpp:2887 #, c-format msgid "" "Tried to uninstall bionic with UID %s, but you don't have this bionic " "installed." msgstr "" -#: src/activity_handlers.cpp:2898 +#: src/activity_handlers.cpp:2894 msgid "The Autodoc attempts to carefully insert the bionic." msgstr "" -#: src/activity_handlers.cpp:2912 +#: src/activity_handlers.cpp:2908 #, c-format msgid "%s is no a valid bionic_id" msgstr "" -#: src/activity_handlers.cpp:2922 +#: src/activity_handlers.cpp:2918 #, c-format msgid "The Autodoc is stitching your %s back up." msgstr "" -#: src/activity_handlers.cpp:2923 +#: src/activity_handlers.cpp:2919 #, c-format msgid "The Autodoc is stitching 's %s back up." msgstr "" -#: src/activity_handlers.cpp:2930 +#: src/activity_handlers.cpp:2926 msgid "The Autodoc is stitching you back up." msgstr "" -#: src/activity_handlers.cpp:2931 +#: src/activity_handlers.cpp:2927 msgid "The Autodoc is stitching back up." msgstr "" -#: src/activity_handlers.cpp:2937 +#: src/activity_handlers.cpp:2933 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching your wounds." msgstr "" -#: src/activity_handlers.cpp:2938 +#: src/activity_handlers.cpp:2934 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching 's wounds." msgstr "" -#: src/activity_handlers.cpp:2962 +#: src/activity_handlers.cpp:2958 msgid "" "The Autodoc returns to its resting position after successfully performing " "the operation." msgstr "" -#: src/activity_handlers.cpp:2966 +#: src/activity_handlers.cpp:2962 msgid "a short upbeat jingle: \"Operation successful\"" msgstr "" -#: src/activity_handlers.cpp:2971 +#: src/activity_handlers.cpp:2967 msgid "" "The Autodoc jerks back to its resting position after failing the operation." msgstr "" -#: src/activity_handlers.cpp:2975 +#: src/activity_handlers.cpp:2971 msgid "a sad beeping noise: \"Operation failed\"" msgstr "" -#: src/activity_handlers.cpp:2982 +#: src/activity_handlers.cpp:2978 msgid "The operation is a success." msgstr "" -#: src/activity_handlers.cpp:2985 src/bionics.cpp:2039 +#: src/activity_handlers.cpp:2981 src/bionics.cpp:1854 msgid "The operation is a failure." msgstr "" -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid " plants some %s." msgstr "" -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid "You plant some %s." msgstr "" -#: src/activity_handlers.cpp:3037 +#: src/activity_handlers.cpp:3033 #, c-format msgid "%s did not find an unfinished construction at the activity spot." msgstr "" -#: src/activity_handlers.cpp:3045 +#: src/activity_handlers.cpp:3041 #, c-format msgid "%s can't work on this construction anymore." msgstr "" -#: src/activity_handlers.cpp:3148 +#: src/activity_handlers.cpp:3144 msgid "You feel much better." msgstr "" #. ~ Sound of a jackhammer at work! -#: src/activity_handlers.cpp:3179 +#: src/activity_handlers.cpp:3175 msgid "TATATATATATATAT!" msgstr "" -#: src/activity_handlers.cpp:3191 +#: src/activity_handlers.cpp:3187 msgid "You finish drilling." msgstr "" -#: src/activity_handlers.cpp:3192 +#: src/activity_handlers.cpp:3188 msgid " finishes drilling." msgstr "" -#: src/activity_handlers.cpp:3301 +#: src/activity_handlers.cpp:3297 #, c-format msgid "You have run out of %s." msgstr "" -#: src/activity_handlers.cpp:3316 +#: src/activity_handlers.cpp:3312 msgid "You fertilized every plot you could." msgstr "" -#: src/activity_handlers.cpp:3329 src/activity_handlers.cpp:3350 +#: src/activity_handlers.cpp:3325 src/activity_handlers.cpp:3346 msgid "Target lost. IFF override failed." msgstr "" -#: src/activity_handlers.cpp:3354 +#: src/activity_handlers.cpp:3350 #, c-format msgid "You unleash your override attack on the %s." msgstr "" -#: src/activity_handlers.cpp:3366 +#: src/activity_handlers.cpp:3362 #, c-format msgid "You successfully override the %s's IFF protocols!" msgstr "" -#: src/activity_handlers.cpp:3374 +#: src/activity_handlers.cpp:3370 #, c-format msgid "The %s short circuits as you attempt to reprogram it!" msgstr "" -#: src/activity_handlers.cpp:3383 +#: src/activity_handlers.cpp:3379 msgid "…and turns friendly!" msgstr "" -#: src/activity_handlers.cpp:3394 +#: src/activity_handlers.cpp:3390 msgid "…but the robot refuses to acknowledge you as an ally!" msgstr "" -#: src/activity_handlers.cpp:3417 +#: src/activity_handlers.cpp:3413 msgid "The ancient tree spirits answer your call." msgstr "" -#: src/activity_handlers.cpp:3419 +#: src/activity_handlers.cpp:3415 msgid "Your communion with the trees has begun." msgstr "" -#: src/activity_handlers.cpp:3463 +#: src/activity_handlers.cpp:3459 msgid "The trees have shown you what they will." msgstr "" -#: src/activity_handlers.cpp:3484 +#: src/activity_handlers.cpp:3480 msgid "" "Choose part\n" "to draw blood from." msgstr "" -#: src/activity_handlers.cpp:3517 +#: src/activity_handlers.cpp:3513 msgid "You lose your concentration!" msgstr "" -#: src/activity_handlers.cpp:3521 src/activity_handlers.cpp:3573 +#: src/activity_handlers.cpp:3517 src/activity_handlers.cpp:3569 #, c-format msgid "You gain %i experience. New total %i." msgstr "" -#: src/activity_handlers.cpp:3529 +#: src/activity_handlers.cpp:3525 msgid "cast a spell" msgstr "" -#: src/activity_handlers.cpp:3570 +#: src/activity_handlers.cpp:3566 msgid "" "Something about how this spell works just clicked! You gained a level!" msgstr "" -#: src/activity_handlers.cpp:3579 src/activity_handlers.cpp:3619 +#: src/activity_handlers.cpp:3575 src/activity_handlers.cpp:3615 #, c-format msgid "You gained a level in %s!" msgstr "" -#: src/activity_handlers.cpp:3630 +#: src/activity_handlers.cpp:3626 #, c-format msgid "You gained %i experience from your study session." msgstr "" -#: src/activity_handlers.cpp:3636 src/iuse_actor.cpp:1126 -#: src/iuse_actor.cpp:2279 +#: src/activity_handlers.cpp:3632 src/iuse_actor.cpp:1133 +#: src/iuse_actor.cpp:2286 msgid "It's too dark to read." msgstr "" @@ -433566,12 +434596,12 @@ msgstr "" msgid "Some items tumble to the %s." msgstr "" -#: src/activity_item_handling.cpp:472 src/iuse.cpp:9451 +#: src/activity_item_handling.cpp:472 src/iuse.cpp:9469 #, c-format msgid "You need %1$i charges of water or clean water to wash these items." msgstr "" -#: src/activity_item_handling.cpp:480 src/iuse.cpp:9457 +#: src/activity_item_handling.cpp:480 src/iuse.cpp:9475 #, c-format msgid "You need %1$i charges of cleansing agent to wash these items." msgstr "" @@ -433580,52 +434610,52 @@ msgstr "" msgid "You washed your items." msgstr "" -#: src/activity_item_handling.cpp:1935 +#: src/activity_item_handling.cpp:1933 #, c-format msgid "%1s failed to fetch tools." msgstr "" -#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3098 +#: src/activity_item_handling.cpp:1951 src/npcmove.cpp:3059 #, c-format msgid "%1$s picks up a %2$s." msgstr "" -#: src/activity_item_handling.cpp:1955 src/npcmove.cpp:3103 +#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3064 #, c-format msgid "%s picks up several items." msgstr "" -#: src/activity_item_handling.cpp:2013 src/iuse.cpp:4825 +#: src/activity_item_handling.cpp:2011 src/iuse.cpp:4826 msgid "You cut the log into planks." msgstr "" -#: src/activity_item_handling.cpp:2138 +#: src/activity_item_handling.cpp:2136 #, c-format msgid "%s can't reach the source tile. Try to sort out loot without a cart." msgstr "" -#: src/activity_item_handling.cpp:2684 +#: src/activity_item_handling.cpp:2682 msgid "It is too dark to do this activity." msgstr "" -#: src/activity_item_handling.cpp:2734 +#: src/activity_item_handling.cpp:2732 msgid "You don't have the skill for this task." msgstr "" -#: src/activity_item_handling.cpp:2736 +#: src/activity_item_handling.cpp:2734 msgid "There is something blocking the location for this task." msgstr "" -#: src/activity_item_handling.cpp:2753 +#: src/activity_item_handling.cpp:2751 #, c-format msgid "%s is trying to find necessary items to do the job" msgstr "" -#: src/activity_item_handling.cpp:2853 src/activity_item_handling.cpp:2854 +#: src/activity_item_handling.cpp:2851 src/activity_item_handling.cpp:2852 msgid "The required items are not available to complete this task." msgstr "" -#: src/activity_item_handling.cpp:3154 +#: src/activity_item_handling.cpp:3152 msgid "It is too dark to work here." msgstr "" @@ -433638,271 +434668,271 @@ msgstr "" msgid "THIS IS A BUG" msgstr "" -#: src/advanced_inv.cpp:121 +#: src/advanced_inv.cpp:122 msgid "IN" msgstr "" -#: src/advanced_inv.cpp:122 +#: src/advanced_inv.cpp:123 msgid "South West" msgstr "" -#: src/advanced_inv.cpp:123 src/weather.cpp:779 +#: src/advanced_inv.cpp:124 src/weather.cpp:779 msgid "South" msgstr "" -#: src/advanced_inv.cpp:124 +#: src/advanced_inv.cpp:125 msgid "South East" msgstr "" -#: src/advanced_inv.cpp:125 src/weather.cpp:783 +#: src/advanced_inv.cpp:126 src/weather.cpp:783 msgid "West" msgstr "" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "DN" msgstr "" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "Directly below you" msgstr "" -#: src/advanced_inv.cpp:127 src/weather.cpp:775 +#: src/advanced_inv.cpp:128 src/weather.cpp:775 msgid "East" msgstr "" -#: src/advanced_inv.cpp:128 +#: src/advanced_inv.cpp:129 msgid "North West" msgstr "" -#: src/advanced_inv.cpp:129 src/weather.cpp:771 +#: src/advanced_inv.cpp:130 src/weather.cpp:771 msgid "North" msgstr "" -#: src/advanced_inv.cpp:130 +#: src/advanced_inv.cpp:131 msgid "North East" msgstr "" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "GR" msgstr "" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "Grabbed Vehicle" msgstr "" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "AL" msgstr "" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "Surrounding area" msgstr "" -#: src/advanced_inv.cpp:133 +#: src/advanced_inv.cpp:134 msgid "CN" msgstr "" -#: src/advanced_inv.cpp:133 src/crafting_gui.cpp:654 +#: src/advanced_inv.cpp:134 src/crafting_gui.cpp:654 msgid "Container" msgstr "" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "WR" msgstr "" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "Worn Items" msgstr "" -#: src/advanced_inv.cpp:187 src/newcharacter.cpp:920 +#: src/advanced_inv.cpp:188 src/newcharacter.cpp:920 msgid "name" msgstr "" -#: src/advanced_inv.cpp:189 +#: src/advanced_inv.cpp:190 msgid "weight" msgstr "" -#: src/advanced_inv.cpp:191 +#: src/advanced_inv.cpp:192 msgid "volume" msgstr "" -#: src/advanced_inv.cpp:193 +#: src/advanced_inv.cpp:194 msgid "charges" msgstr "" -#: src/advanced_inv.cpp:195 +#: src/advanced_inv.cpp:196 msgid "category" msgstr "" -#: src/advanced_inv.cpp:197 src/bonuses.cpp:71 src/effect.cpp:705 +#: src/advanced_inv.cpp:198 src/bonuses.cpp:71 src/effect.cpp:705 #: src/effect.cpp:706 msgid "damage" msgstr "" -#: src/advanced_inv.cpp:199 +#: src/advanced_inv.cpp:200 msgid "ammo/charge type" msgstr "" -#: src/advanced_inv.cpp:201 +#: src/advanced_inv.cpp:202 msgid "spoilage" msgstr "" -#: src/advanced_inv.cpp:203 +#: src/advanced_inv.cpp:204 msgid "barter value" msgstr "" #. ~ Items list header (length type 1). Table fields length without spaces: #. amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:327 src/advanced_inv.cpp:338 +#: src/advanced_inv.cpp:328 src/advanced_inv.cpp:339 msgid "amt weight vol" msgstr "" #. ~ Items list header (length type 2). Table fields length without spaces: #. src - 2, amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:329 src/advanced_inv.cpp:334 +#: src/advanced_inv.cpp:330 src/advanced_inv.cpp:335 msgid "src amt weight vol" msgstr "" -#: src/advanced_inv.cpp:331 +#: src/advanced_inv.cpp:332 msgid "Name (charges)" msgstr "" -#: src/advanced_inv.cpp:748 +#: src/advanced_inv.cpp:751 #, c-format msgid "[<] page %1$d of %2$d [>]" msgstr "" -#: src/advanced_inv.cpp:757 +#: src/advanced_inv.cpp:760 #, c-format msgid "< [%s] Sort: %s >" msgstr "" -#: src/advanced_inv.cpp:767 src/inventory_ui.cpp:2364 -#: src/worldfactory.cpp:1299 +#: src/advanced_inv.cpp:770 src/inventory_ui.cpp:2364 +#: src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter" msgstr "" -#: src/advanced_inv.cpp:779 +#: src/advanced_inv.cpp:782 #, c-format msgid "[%s] Reset" msgstr "" -#: src/advanced_inv.cpp:837 src/advanced_inv.cpp:1003 +#: src/advanced_inv.cpp:840 src/advanced_inv.cpp:1006 msgid "You look at the items, then your clothes, and scratch your head…" msgstr "" -#: src/advanced_inv.cpp:842 +#: src/advanced_inv.cpp:845 msgid "There are no items to be moved!" msgstr "" -#: src/advanced_inv.cpp:851 src/advanced_inv.cpp:970 src/advanced_inv.cpp:1075 +#: src/advanced_inv.cpp:854 src/advanced_inv.cpp:973 src/advanced_inv.cpp:1078 msgid "There isn't enough room, do you really want to move all?" msgstr "" -#: src/advanced_inv.cpp:935 src/advanced_inv.cpp:1299 -#: src/advanced_inv.cpp:1812 +#: src/advanced_inv.cpp:938 src/advanced_inv.cpp:1302 +#: src/advanced_inv.cpp:1815 msgid "You can't put items there!" msgstr "" -#: src/advanced_inv.cpp:955 +#: src/advanced_inv.cpp:958 msgid "You try to put your bags into themselves, but physics won't let you." msgstr "" -#: src/advanced_inv.cpp:959 +#: src/advanced_inv.cpp:962 msgid "Putting on everything from your inventory would be tricky." msgstr "" -#: src/advanced_inv.cpp:963 +#: src/advanced_inv.cpp:966 msgid "Putting everything into the container would be tricky." msgstr "" -#: src/advanced_inv.cpp:981 +#: src/advanced_inv.cpp:984 msgid "Really drop all your favorite items?" msgstr "" -#: src/advanced_inv.cpp:1053 src/advanced_inv.cpp:1131 +#: src/advanced_inv.cpp:1056 src/advanced_inv.cpp:1134 msgid "Skipping filled buckets to avoid spilling their contents." msgstr "" -#: src/advanced_inv.cpp:1156 +#: src/advanced_inv.cpp:1159 msgid "Sort by…" msgstr "" -#: src/advanced_inv.cpp:1157 +#: src/advanced_inv.cpp:1160 msgid "Unsorted (recently added first)" msgstr "" -#: src/advanced_inv.cpp:1240 +#: src/advanced_inv.cpp:1243 #, c-format msgid "< [%s] keybindings >" msgstr "" -#: src/advanced_inv.cpp:1378 +#: src/advanced_inv.cpp:1381 #, c-format msgid "Source area is the same as destination (%s)." msgstr "" -#: src/advanced_inv.cpp:1455 +#: src/advanced_inv.cpp:1458 #, c-format msgid "You have no space for %s" msgstr "" -#: src/advanced_inv.cpp:1640 +#: src/advanced_inv.cpp:1643 msgid "Default layout was saved." msgstr "" -#: src/advanced_inv.cpp:1760 +#: src/advanced_inv.cpp:1763 msgid "No vehicle storage space there!" msgstr "" -#: src/advanced_inv.cpp:1817 +#: src/advanced_inv.cpp:1820 msgid "Select destination" msgstr "" -#: src/advanced_inv.cpp:1835 +#: src/advanced_inv.cpp:1838 msgid " (FULL)" msgstr "" -#: src/advanced_inv.cpp:1861 +#: src/advanced_inv.cpp:1864 msgid "Source must be container." msgstr "" -#: src/advanced_inv.cpp:1865 +#: src/advanced_inv.cpp:1868 msgid "Source container is empty." msgstr "" -#: src/advanced_inv.cpp:1872 +#: src/advanced_inv.cpp:1875 msgid "You can unload only liquids into target container." msgstr "" -#: src/advanced_inv.cpp:1916 src/pickup.cpp:347 +#: src/advanced_inv.cpp:1919 src/pickup.cpp:347 msgid "Spilt liquid cannot be picked back up. Try mopping it instead." msgstr "" -#: src/advanced_inv.cpp:1924 +#: src/advanced_inv.cpp:1927 msgid "Destination area is full. Remove some items first." msgstr "" -#: src/advanced_inv.cpp:1940 +#: src/advanced_inv.cpp:1943 msgid "Destination area has too many items. Remove some first." msgstr "" -#: src/advanced_inv.cpp:1958 +#: src/advanced_inv.cpp:1961 msgid "This is too heavy!" msgstr "" -#: src/advanced_inv.cpp:1978 +#: src/advanced_inv.cpp:1981 #, c-format msgid "How many do you want to move? [Have %d] (0 to cancel)" msgstr "" -#: src/advanced_inv.cpp:1981 +#: src/advanced_inv.cpp:1984 #, c-format msgid "Destination can only hold %d! Move how many? [Have %d] (0 to cancel)" msgstr "" -#: src/advanced_inv.cpp:1987 +#: src/advanced_inv.cpp:1990 msgid "The destination is already full!" msgstr "" @@ -434044,7 +435074,7 @@ msgstr "" msgid "Properties" msgstr "" -#: src/armor_layers.cpp:239 src/item_pocket.cpp:1145 +#: src/armor_layers.cpp:239 src/item_pocket.cpp:1161 msgid "Coverage:" msgstr "" @@ -434207,7 +435237,7 @@ msgstr "" msgid "Encumbrance and Warmth" msgstr "" -#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4651 +#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4658 msgid "Encumbrance" msgstr "" @@ -434351,174 +435381,174 @@ msgstr "" msgid "auto notes configuration" msgstr "" -#: src/auto_note.cpp:348 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 -#: src/color.cpp:797 src/construction.cpp:399 src/crafting_gui.cpp:489 -#: src/game.cpp:6370 src/game.cpp:7799 src/game.cpp:8248 -#: src/newcharacter.cpp:1400 src/newcharacter.cpp:1944 -#: src/newcharacter.cpp:2298 src/newcharacter.cpp:2623 -#: src/newcharacter.cpp:3037 src/options.cpp:2955 src/safemode_ui.cpp:104 -#: src/safemode_ui.cpp:580 src/ui.cpp:308 src/ui.cpp:353 -#: src/worldfactory.cpp:612 src/worldfactory.cpp:948 src/worldfactory.cpp:1044 +#: src/auto_note.cpp:341 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 +#: src/color.cpp:800 src/construction.cpp:399 src/crafting_gui.cpp:489 +#: src/game.cpp:6368 src/game.cpp:7797 src/game.cpp:8246 +#: src/newcharacter.cpp:1404 src/newcharacter.cpp:1964 +#: src/newcharacter.cpp:2326 src/newcharacter.cpp:2659 +#: src/newcharacter.cpp:3085 src/options.cpp:3032 src/safemode_ui.cpp:105 +#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:355 +#: src/worldfactory.cpp:618 src/worldfactory.cpp:953 src/worldfactory.cpp:1049 msgid "Fast scroll up" msgstr "" -#: src/auto_note.cpp:349 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 -#: src/color.cpp:798 src/construction.cpp:400 src/crafting_gui.cpp:490 -#: src/game.cpp:6371 src/game.cpp:7800 src/game.cpp:8249 -#: src/newcharacter.cpp:1401 src/newcharacter.cpp:1945 -#: src/newcharacter.cpp:2299 src/newcharacter.cpp:2624 -#: src/newcharacter.cpp:3038 src/options.cpp:2956 src/safemode_ui.cpp:105 -#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:354 -#: src/worldfactory.cpp:613 src/worldfactory.cpp:949 src/worldfactory.cpp:1045 +#: src/auto_note.cpp:342 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 +#: src/color.cpp:801 src/construction.cpp:400 src/crafting_gui.cpp:490 +#: src/game.cpp:6369 src/game.cpp:7798 src/game.cpp:8247 +#: src/newcharacter.cpp:1405 src/newcharacter.cpp:1965 +#: src/newcharacter.cpp:2327 src/newcharacter.cpp:2660 +#: src/newcharacter.cpp:3086 src/options.cpp:3033 src/safemode_ui.cpp:106 +#: src/safemode_ui.cpp:582 src/ui.cpp:310 src/ui.cpp:356 +#: src/worldfactory.cpp:619 src/worldfactory.cpp:954 src/worldfactory.cpp:1050 msgid "Fast scroll down" msgstr "" -#: src/auto_note.cpp:368 src/auto_pickup.cpp:338 src/game.cpp:6251 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:361 src/auto_pickup.cpp:338 src/game.cpp:6249 +#: src/safemode_ui.cpp:144 msgid "nable" msgstr "" -#: src/auto_note.cpp:369 src/auto_pickup.cpp:339 src/game.cpp:6252 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:362 src/auto_pickup.cpp:339 src/game.cpp:6250 +#: src/safemode_ui.cpp:144 msgid "isable" msgstr "" -#: src/auto_note.cpp:370 +#: src/auto_note.cpp:363 msgid " - Toggle" msgstr "" -#: src/auto_note.cpp:383 +#: src/auto_note.cpp:376 msgid "Character" msgstr "" -#: src/auto_note.cpp:385 +#: src/auto_note.cpp:378 msgid "Global" msgstr "" -#: src/auto_note.cpp:387 +#: src/auto_note.cpp:380 msgid "Map Extra" msgstr "" -#: src/auto_note.cpp:388 src/options.cpp:1609 src/options.cpp:1667 +#: src/auto_note.cpp:381 src/options.cpp:1686 src/options.cpp:1744 msgid "Symbol" msgstr "" -#: src/auto_note.cpp:389 src/distraction_manager.cpp:130 src/options.cpp:1855 +#: src/auto_note.cpp:382 src/distraction_manager.cpp:130 src/options.cpp:1932 #: src/smart_controller_ui.cpp:66 msgid "Enabled" msgstr "" -#: src/auto_note.cpp:394 +#: src/auto_note.cpp:387 #, c-format msgid "%1$s %2$s" msgstr "" -#: src/auto_note.cpp:400 +#: src/auto_note.cpp:393 msgid "Auto notes enabled:" msgstr "" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/options.cpp:1847 src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/options.cpp:1924 src/safemode_ui.cpp:189 msgid "False" msgstr "" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/safemode_ui.cpp:189 msgid "True" msgstr "" -#: src/auto_note.cpp:412 +#: src/auto_note.cpp:405 msgid "witch " msgstr "" -#: src/auto_note.cpp:417 +#: src/auto_note.cpp:410 msgid " to change pages." msgstr "" -#: src/auto_note.cpp:436 +#: src/auto_note.cpp:429 msgid "Discover more special encounters to populate this list" msgstr "" -#: src/auto_note.cpp:450 src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/editmap.cpp:751 msgid "no" msgstr "" -#: src/auto_note.cpp:450 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 -#: src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 +#: src/editmap.cpp:751 msgid "yes" msgstr "" -#: src/auto_note.cpp:551 +#: src/auto_note.cpp:544 msgid "Enter a map extra custom symbol (empty to unset):" msgstr "" -#: src/auto_note.cpp:562 +#: src/auto_note.cpp:555 msgid "Pick a color:" msgstr "" #. ~ %1$s: note color abbreviation, %2$s: note color name -#: src/auto_note.cpp:566 src/help.cpp:136 src/overmap_ui.cpp:1245 +#: src/auto_note.cpp:559 src/help.cpp:133 src/overmap_ui.cpp:1246 #, c-format msgctxt "note color" msgid "%1$s:%2$s, " msgstr "" -#: src/auto_note.cpp:577 +#: src/auto_note.cpp:570 msgctxt "color" msgid "yellow" msgstr "" -#: src/auto_note.cpp:578 src/options.cpp:806 src/options.cpp:820 +#: src/auto_note.cpp:571 src/options.cpp:806 src/options.cpp:820 #, c-format msgid "Default: %s" msgstr "" -#: src/auto_note.cpp:606 +#: src/auto_note.cpp:599 msgid "" "Auto notes are disabled globally.\n" "Do you want to enable?" msgstr "" -#: src/auto_note.cpp:615 src/auto_pickup.cpp:639 src/color.cpp:1062 -#: src/game.cpp:6916 src/input.cpp:1667 src/options.cpp:3426 -#: src/safemode_ui.cpp:506 +#: src/auto_note.cpp:608 src/auto_pickup.cpp:639 src/color.cpp:1065 +#: src/game.cpp:6914 src/input.cpp:1666 src/options.cpp:3503 +#: src/safemode_ui.cpp:507 msgid "Save changes?" msgstr "" -#: src/auto_pickup.cpp:334 src/game.cpp:6248 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:334 src/game.cpp:6246 src/safemode_ui.cpp:142 msgid "
dd" msgstr "" -#: src/auto_pickup.cpp:335 src/game.cpp:6250 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:335 src/game.cpp:6248 src/safemode_ui.cpp:142 msgid "emove" msgstr "" -#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:143 msgid "opy" msgstr "" -#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:143 msgid "ove" msgstr "" -#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:144 +#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:145 msgid "est" msgstr "" -#: src/auto_pickup.cpp:345 src/game.cpp:6262 src/safemode_ui.cpp:155 +#: src/auto_pickup.cpp:345 src/game.cpp:6260 src/safemode_ui.cpp:156 msgid "<+-> Move up/down" msgstr "" -#: src/auto_pickup.cpp:347 src/color.cpp:731 src/game.cpp:6263 -#: src/safemode_ui.cpp:157 +#: src/auto_pickup.cpp:347 src/color.cpp:734 src/game.cpp:6261 +#: src/safemode_ui.cpp:158 msgid "-Edit" msgstr "" -#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:158 +#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:159 msgid "-Switch Page" msgstr "" -#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:170 +#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:171 msgid "Rules" msgstr "" @@ -434530,11 +435560,11 @@ msgstr "" msgid "Auto pickup enabled:" msgstr "" -#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:190 +#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:191 msgid "witch" msgstr "" -#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:241 +#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:242 msgid "" msgstr "" @@ -434566,11 +435596,11 @@ msgstr "" msgid "Pickup Rule:" msgstr "" -#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:180 +#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:181 msgid "[]" msgstr "" -#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:182 +#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:183 msgid "[]" msgstr "" @@ -434596,7 +435626,7 @@ msgstr "" msgid "auto pickup configuration" msgstr "" -#: src/auto_pickup.cpp:1082 +#: src/auto_pickup.cpp:1081 #, c-format msgid "Pickup rules for %s" msgstr "" @@ -434877,22 +435907,22 @@ msgstr "" msgid "Needs %d more experience to gain next level." msgstr "" -#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3098 +#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3099 #: src/item.cpp:2175 msgid "strength" msgstr "" -#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3099 +#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3100 #: src/item.cpp:2178 msgid "dexterity" msgstr "" -#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3100 +#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3101 #: src/item.cpp:2181 msgid "intelligence" msgstr "" -#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3101 +#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3102 #: src/item.cpp:2184 msgid "perception" msgstr "" @@ -434906,7 +435936,7 @@ msgstr "" msgid "Are you sure you want to raise %s? %d points available." msgstr "" -#: src/avatar.cpp:1374 src/game.cpp:9332 +#: src/avatar.cpp:1374 src/game.cpp:9330 msgid "You need to put the bag away before trying to wield something from it." msgstr "" @@ -435209,7 +436239,7 @@ msgstr "" msgid "You can't climb here - there's a ceiling above." msgstr "" -#: src/avatar_action.cpp:595 src/game.cpp:10094 +#: src/avatar_action.cpp:595 src/game.cpp:10092 msgid "The water puts out the flames!" msgstr "" @@ -435312,19 +436342,19 @@ msgstr "" msgid "You can't effectively throw while you're in your shell." msgstr "" -#: src/avatar_action.cpp:966 src/handle_action.cpp:2050 -#: src/handle_action.cpp:2060 src/handle_action.cpp:2079 -#: src/handle_action.cpp:2103 src/handle_action.cpp:2116 -#: src/handle_action.cpp:2134 src/handle_action.cpp:2146 -#: src/handle_action.cpp:2158 src/handle_action.cpp:2346 -#: src/handle_action.cpp:2358 src/handle_action.cpp:2372 -#: src/handle_action.cpp:2386 src/handle_action.cpp:2400 -#: src/handle_action.cpp:2424 src/iexamine.cpp:6562 src/iexamine.cpp:6572 +#: src/avatar_action.cpp:966 src/handle_action.cpp:2046 +#: src/handle_action.cpp:2056 src/handle_action.cpp:2075 +#: src/handle_action.cpp:2099 src/handle_action.cpp:2112 +#: src/handle_action.cpp:2130 src/handle_action.cpp:2142 +#: src/handle_action.cpp:2154 src/handle_action.cpp:2342 +#: src/handle_action.cpp:2354 src/handle_action.cpp:2368 +#: src/handle_action.cpp:2382 src/handle_action.cpp:2396 +#: src/handle_action.cpp:2420 src/iexamine.cpp:6562 src/iexamine.cpp:6572 #: src/iexamine.cpp:6582 src/melee.cpp:544 msgid "You lack the substance to affect anything." msgstr "" -#: src/avatar_action.cpp:973 src/game.cpp:9753 src/game.cpp:11089 +#: src/avatar_action.cpp:973 src/game.cpp:9751 src/game.cpp:11087 #: src/handle_action.cpp:705 #, c-format msgid "Your %s refuses to move as its batteries have been drained." @@ -435334,7 +436364,7 @@ msgstr "" msgid "You don't have any items to throw." msgstr "" -#: src/avatar_action.cpp:1003 src/character_attire.cpp:223 +#: src/avatar_action.cpp:1003 src/character_attire.cpp:219 msgid "You don't have that item." msgstr "" @@ -435504,564 +436534,485 @@ msgid "" "Time: %s\n" msgstr "" -#: src/basecamp.cpp:603 +#: src/basecamp.cpp:605 msgid "Name this camp" msgstr "" -#: src/basecamp.cpp:742 src/faction_camp.cpp:736 +#: src/basecamp.cpp:611 +msgid "You need to input the base camp name." +msgstr "" + +#: src/basecamp.cpp:753 src/faction_camp.cpp:736 msgid "Base Missions" msgstr "" -#: src/basecamp.cpp:751 +#: src/basecamp.cpp:762 msgid "Expansion" msgstr "" -#: src/basecamp.cpp:754 +#: src/basecamp.cpp:765 msgid "Empty Expansion" msgstr "" -#: src/bionics.cpp:677 +#: src/bionics.cpp:667 #, c-format msgid "%s activates their %s." msgstr "" -#: src/bionics.cpp:696 +#: src/bionics.cpp:686 #, c-format msgid "Your %s is shorting out and can't be activated." msgstr "" -#: src/bionics.cpp:708 +#: src/bionics.cpp:698 #, c-format msgid "You don't have the power to activate your %s." msgstr "" -#: src/bionics.cpp:803 +#: src/bionics.cpp:793 #, c-format msgid "Deactivate your %s first!" msgstr "" -#: src/bionics.cpp:810 src/character.cpp:7218 +#: src/bionics.cpp:800 src/character.cpp:7219 #, c-format msgid "Stop wielding %s?" msgstr "" -#: src/bionics.cpp:832 src/bionics.cpp:1907 +#: src/bionics.cpp:822 src/bionics.cpp:1722 #, c-format msgid "There is not enough humidity in the air for your %s to function." msgstr "" -#: src/bionics.cpp:837 +#: src/bionics.cpp:827 #, c-format msgid "Your %s issues a low humidity warning. Efficiency will be reduced." msgstr "" -#: src/bionics.cpp:845 +#: src/bionics.cpp:835 msgid "You change your mind and turn it off." msgstr "" #. ~Sound of a bionic sonic-resonator shaking the area -#: src/bionics.cpp:851 +#: src/bionics.cpp:841 msgid "VRRRRMP!" msgstr "" -#: src/bionics.cpp:864 src/bionics.cpp:886 +#: src/bionics.cpp:854 src/bionics.cpp:876 #, c-format msgid "You cannot activate %s while mounted." msgstr "" -#: src/bionics.cpp:871 +#: src/bionics.cpp:861 msgid "Your speed suddenly increases!" msgstr "" -#: src/bionics.cpp:873 +#: src/bionics.cpp:863 msgid "Your muscles tear with the strain." msgstr "" -#: src/bionics.cpp:921 +#: src/bionics.cpp:911 msgid "Your torsion ratchet locks onto your joints." msgstr "" -#: src/bionics.cpp:924 +#: src/bionics.cpp:914 msgid "You can now run faster, assisted by joint servomotors." msgstr "" -#: src/bionics.cpp:926 +#: src/bionics.cpp:916 msgid "Start a fire where?" msgstr "" -#: src/bionics.cpp:933 src/iuse_actor.cpp:285 src/iuse_actor.cpp:1215 +#: src/bionics.cpp:923 src/iuse_actor.cpp:292 src/iuse_actor.cpp:1222 msgid "You happily light a fire." msgstr "" -#: src/bionics.cpp:943 +#: src/bionics.cpp:933 #, c-format msgid "Your radiation level: %d" msgstr "" -#: src/bionics.cpp:954 +#: src/bionics.cpp:944 msgid "Safeguards kick in, and the bionic refuses to activate!" msgstr "" -#: src/bionics.cpp:962 +#: src/bionics.cpp:952 msgid "Create an EMP where?" msgstr "" -#: src/bionics.cpp:972 +#: src/bionics.cpp:962 msgid "Your muscles hiss as hydraulic strength fills them!" msgstr "" #. ~ Sound of hissing hydraulic muscle! (not quite as loud as a car horn) -#: src/bionics.cpp:974 src/bionics.cpp:1833 +#: src/bionics.cpp:964 src/bionics.cpp:1648 msgid "HISISSS!" msgstr "" -#: src/bionics.cpp:985 +#: src/bionics.cpp:975 #, c-format msgid "Extract water from the %s" msgstr "" -#: src/bionics.cpp:1000 +#: src/bionics.cpp:990 msgid "There is no suitable corpse on this tile." msgstr "" -#: src/bionics.cpp:1067 +#: src/bionics.cpp:1057 msgid "You unleash a powerful shockwave!" msgstr "" -#: src/bionics.cpp:1083 +#: src/bionics.cpp:1073 #, c-format msgid "Temperature: %s." msgstr "" -#: src/bionics.cpp:1085 src/iuse.cpp:9005 +#: src/bionics.cpp:1075 src/iuse.cpp:9023 #, c-format msgid "Relative Humidity: %s." msgstr "" -#: src/bionics.cpp:1089 src/iuse.cpp:9016 +#: src/bionics.cpp:1079 src/iuse.cpp:9034 #, c-format msgid "Pressure: %s." msgstr "" -#: src/bionics.cpp:1091 src/iuse.cpp:9030 +#: src/bionics.cpp:1081 src/iuse.cpp:9048 #, c-format msgid "Wind Speed: %.1f %s." msgstr "" -#: src/bionics.cpp:1094 src/iuse.cpp:9034 +#: src/bionics.cpp:1084 src/iuse.cpp:9052 #, c-format msgid "Feels Like: %s." msgstr "" -#: src/bionics.cpp:1098 src/iuse.cpp:9038 +#: src/bionics.cpp:1088 src/iuse.cpp:9056 #, c-format msgid "Wind Direction: From the %s." msgstr "" -#: src/bionics.cpp:1101 +#: src/bionics.cpp:1091 msgid "Perform which function:" msgstr "" -#: src/bionics.cpp:1102 +#: src/bionics.cpp:1092 msgid "RC radio" msgstr "" -#: src/bionics.cpp:1127 +#: src/bionics.cpp:1117 msgid "" "You need a jumper cable connected to a power source to drain power from it." msgstr "" -#: src/bionics.cpp:1133 +#: src/bionics.cpp:1123 msgid "" "Cable is plugged-in to the CBM but it has to be also connected to the power " "source." msgstr "" -#: src/bionics.cpp:1139 +#: src/bionics.cpp:1129 msgid "" "You are plugged to the vehicle. It will charge you if it has some juice in " "it." msgstr "" -#: src/bionics.cpp:1145 +#: src/bionics.cpp:1135 msgid "" "You are plugged to a solar pack. It will charge you if it's unfolded and in" " sunlight." msgstr "" -#: src/bionics.cpp:1151 +#: src/bionics.cpp:1141 msgid "" "You are plugged to a UPS. It will charge you if it has some juice in it." msgstr "" -#: src/bionics.cpp:1155 +#: src/bionics.cpp:1145 msgid "" "You have a cable plugged to a portable power source, but you need to plug it" " in to the CBM." msgstr "" -#: src/bionics.cpp:1159 +#: src/bionics.cpp:1149 msgid "" "You have a cable plugged to a vehicle, but you need to plug it in to the " "CBM." msgstr "" -#: src/bionics.cpp:1168 +#: src/bionics.cpp:1158 msgid "" "You have at least one free cable in your inventory that you could use to " "plug yourself in." msgstr "" -#: src/bionics.cpp:1186 +#: src/bionics.cpp:1176 #, c-format msgid "Your %s automatically turn off." msgstr "" -#: src/bionics.cpp:1212 +#: src/bionics.cpp:1202 #, c-format msgid "Your %s is shorting out and can't be deactivated." msgstr "" -#: src/bionics.cpp:1224 +#: src/bionics.cpp:1214 #, c-format msgid "You can't deactivate your %s manually!" msgstr "" -#: src/bionics.cpp:1228 +#: src/bionics.cpp:1218 #, c-format msgid "You don't have the power to deactivate your %s." msgstr "" -#: src/bionics.cpp:1273 +#: src/bionics.cpp:1259 #, c-format msgid "You withdraw your %s." msgstr "" -#: src/bionics.cpp:1276 +#: src/bionics.cpp:1262 #, c-format msgid " withdraws his %s." msgstr "" -#: src/bionics.cpp:1278 +#: src/bionics.cpp:1264 #, c-format msgid " withdraws her %s." msgstr "" -#: src/bionics.cpp:1336 -#, c-format -msgid "Your %s does not have enough fuel to start." -msgstr "" - -#: src/bionics.cpp:1337 -#, c-format -msgid "'s %s does not have enough fuel to start." -msgstr "" - -#: src/bionics.cpp:1344 src/bionics.cpp:1429 -#, c-format -msgid "Your %s runs out of fuel and turns off." -msgstr "" - -#: src/bionics.cpp:1345 src/bionics.cpp:1430 -#, c-format -msgid "'s %s runs out of fuel and turns off." -msgstr "" - -#: src/bionics.cpp:1401 -#, c-format -msgid "Your %s turns off to not waste calories." -msgstr "" - -#: src/bionics.cpp:1402 -#, c-format -msgid "'s %s turns off to not waste calories." -msgstr "" - -#: src/bionics.cpp:1404 -#, c-format -msgid "Your %s turns off after filling your power banks." -msgstr "" - -#: src/bionics.cpp:1405 -#, c-format -msgid "'s %s turns off after filling their power banks." -msgstr "" - -#: src/bionics.cpp:1407 +#: src/bionics.cpp:1334 #, c-format -msgid "Your %s turns off to not waste fuel." -msgstr "" - -#: src/bionics.cpp:1408 -#, c-format -msgid "'s %s turns off to not waste fuel." -msgstr "" - -#: src/bionics.cpp:1411 -#, c-format -msgid "" -"Your %s cannot be started because you don't have any bionic power storage." +msgid "Your %s cannot be started because your calories are below safe levels." msgstr "" -#: src/bionics.cpp:1412 +#: src/bionics.cpp:1335 #, c-format msgid "" -"'s %s cannot be started because they don't have any bionic power " -"storage." -msgstr "" - -#: src/bionics.cpp:1414 -#, c-format -msgid "Your %s cannot be started due to fuel saving." -msgstr "" - -#: src/bionics.cpp:1415 -#, c-format -msgid "'s %s cannot be started due to fuel saving." -msgstr "" - -#: src/bionics.cpp:1417 -#, c-format -msgid "Your %s cannot be started because your power banks are full." -msgstr "" - -#: src/bionics.cpp:1418 -#, c-format -msgid "'s %s cannot be started because their power banks are full." +"'s %s cannot be started because their calories are below safe " +"levels." msgstr "" -#: src/bionics.cpp:1426 +#: src/bionics.cpp:1340 #, c-format msgid "" "Stored calories are below the safe threshold, your %s shuts down to preserve" " your health." msgstr "" -#: src/bionics.cpp:1427 +#: src/bionics.cpp:1341 #, c-format msgid "" "Stored calories are below the safe threshold, 's %s shuts down to " "preserve their health." msgstr "" -#: src/bionics.cpp:1434 -#, c-format -msgid "Your %s cannot be started because your calories are below safe levels." -msgstr "" - -#: src/bionics.cpp:1435 -#, c-format -msgid "" -"'s %s cannot be started because their calories are below safe " -"levels." -msgstr "" - -#: src/bionics.cpp:1437 +#: src/bionics.cpp:1348 #, c-format -msgid "Your %s doesn't have enough fuel to start." +msgid "Your %s does not have enough fuel to start." msgstr "" -#: src/bionics.cpp:1438 +#: src/bionics.cpp:1349 #, c-format -msgid "'s %s doesn't have enough fuel to start." +msgid "'s %s does not have enough fuel to start." msgstr "" -#: src/bionics.cpp:1479 +#: src/bionics.cpp:1353 #, c-format -msgid "Your %s does not have enough fuel to use Auto Start." +msgid "Your %s runs out of fuel and turns off." msgstr "" -#: src/bionics.cpp:1480 +#: src/bionics.cpp:1354 #, c-format -msgid "'s %s does not have enough fuel to use Auto Start." +msgid "'s %s runs out of fuel and turns off." msgstr "" -#: src/bionics.cpp:1803 +#: src/bionics.cpp:1618 #, c-format msgid "Your %s powers down." msgstr "" -#: src/bionics.cpp:1828 +#: src/bionics.cpp:1643 #, c-format msgid "Your %s has lost connection and is turning off." msgstr "" -#: src/bionics.cpp:1891 +#: src/bionics.cpp:1706 msgid "You feel your throat open up and air filling your lungs!" msgstr "" -#: src/bionics.cpp:1912 +#: src/bionics.cpp:1727 #, c-format msgid "Your %s issues a low humidity warning. Efficiency is reduced." msgstr "" -#: src/bionics.cpp:1921 +#: src/bionics.cpp:1736 #, c-format msgid "You are properly hydrated. Your %s chirps happily." msgstr "" -#: src/bionics.cpp:1954 src/bionics.cpp:2025 +#: src/bionics.cpp:1769 src/bionics.cpp:1840 msgid "The removal fails without incident." msgstr "" -#: src/bionics.cpp:1958 +#: src/bionics.cpp:1773 msgid "The removal is a failure." msgstr "" -#: src/bionics.cpp:1963 src/bionics.cpp:2050 src/bionics.cpp:2729 +#: src/bionics.cpp:1778 src/bionics.cpp:1865 src/bionics.cpp:2544 msgid "It really hurts!" msgstr "" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "'s %s is damaged." msgstr "" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "Your %s is damaged." msgstr "" -#: src/bionics.cpp:1995 src/bionics.cpp:2085 +#: src/bionics.cpp:1810 src/bionics.cpp:1900 #, c-format msgid "Your %s is severely damaged." msgstr "" -#: src/bionics.cpp:1996 src/bionics.cpp:2086 +#: src/bionics.cpp:1811 src/bionics.cpp:1901 #, c-format msgid "'s %s is severely damaged." msgstr "" -#: src/bionics.cpp:2030 +#: src/bionics.cpp:1845 #, c-format msgid "The %s flub the operation." msgstr "" -#: src/bionics.cpp:2033 +#: src/bionics.cpp:1848 #, c-format msgid "The %s messes up the operation." msgstr "" -#: src/bionics.cpp:2036 +#: src/bionics.cpp:1851 msgid "The operation fails." msgstr "" -#: src/bionics.cpp:2042 +#: src/bionics.cpp:1857 #, c-format msgid "The %s screws up the operation." msgstr "" -#: src/bionics.cpp:2125 +#: src/bionics.cpp:1940 msgid "You don't have enough anesthetic to perform the installation." msgstr "" -#: src/bionics.cpp:2156 +#: src/bionics.cpp:1971 msgid "You don't have the required components to perform the installation." msgstr "" -#: src/bionics.cpp:2272 +#: src/bionics.cpp:2087 #, c-format msgid "%s must remove the parent bionic to remove the %s." msgstr "" -#: src/bionics.cpp:2288 +#: src/bionics.cpp:2103 msgid "Are you sure you wish to uninstall the selected bionic?" msgstr "" -#: src/bionics.cpp:2294 src/game.cpp:4999 +#: src/bionics.cpp:2109 src/game.cpp:4997 #, c-format msgid "" "WARNING: %i percent chance of SEVERE damage to all body parts! Continue " "anyway?" msgstr "" -#: src/bionics.cpp:2366 src/bionics.cpp:2440 +#: src/bionics.cpp:2181 src/bionics.cpp:2255 msgid "Your parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2367 +#: src/bionics.cpp:2182 msgid "'s parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2368 src/bionics.cpp:2441 src/bionics.cpp:2445 +#: src/bionics.cpp:2183 src/bionics.cpp:2256 src/bionics.cpp:2260 #, c-format msgid "Successfully removed %s." msgstr "" -#: src/bionics.cpp:2400 +#: src/bionics.cpp:2215 #, c-format msgid "The %s's anesthesia kit looks empty." msgstr "" -#: src/bionics.cpp:2418 src/bionics.cpp:3420 +#: src/bionics.cpp:2233 src/bionics.cpp:3181 msgid "" "You feel a tiny pricking sensation in your right arm, and lose all sensation" " before abruptly blacking out." msgstr "" -#: src/bionics.cpp:2421 +#: src/bionics.cpp:2236 #, c-format msgid "" "The %1$s gently inserts a syringe into %2$s's arm and starts injecting " "something while holding them down." msgstr "" -#: src/bionics.cpp:2431 +#: src/bionics.cpp:2246 #, c-format msgid "You fall asleep and %1$s starts operating." msgstr "" -#: src/bionics.cpp:2433 +#: src/bionics.cpp:2248 #, c-format msgid "%1$s falls asleep and %2$s starts operating." msgstr "" -#: src/bionics.cpp:2443 +#: src/bionics.cpp:2258 #, c-format msgid "%s's parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2477 +#: src/bionics.cpp:2292 msgid "/!\\ CBM is highly contaminated. /!\\" msgstr "" -#: src/bionics.cpp:2478 +#: src/bionics.cpp:2293 msgid "CBM is filthy." msgstr "" -#: src/bionics.cpp:2483 +#: src/bionics.cpp:2298 msgid "/!\\ CBM is not sterile. /!\\ Please use autoclave to sterilize." msgstr "" -#: src/bionics.cpp:2484 +#: src/bionics.cpp:2299 msgid "CBM is not sterile." msgstr "" -#: src/bionics.cpp:2487 +#: src/bionics.cpp:2302 msgid "CBM already deployed. Please reset to factory state." msgstr "" -#: src/bionics.cpp:2489 +#: src/bionics.cpp:2304 msgid "CBM is already installed." msgstr "" -#: src/bionics.cpp:2491 src/bionics.cpp:2494 +#: src/bionics.cpp:2306 src/bionics.cpp:2309 msgid "CBM not compatible with patient's body." msgstr "" -#: src/bionics.cpp:2498 +#: src/bionics.cpp:2313 msgid "No base version installed." msgstr "" -#: src/bionics.cpp:2504 +#: src/bionics.cpp:2319 msgid "Superior version installed." msgstr "" -#: src/bionics.cpp:2506 +#: src/bionics.cpp:2321 msgid "CBM not compatible with patient." msgstr "" -#: src/bionics.cpp:2546 +#: src/bionics.cpp:2361 #, c-format msgid "" "Installing this bionic will remove the conflicting traits: %s. Continue " @@ -436069,23 +437020,23 @@ msgid "" msgstr "" #. ~ : more slot(s) needed. -#: src/bionics.cpp:2557 +#: src/bionics.cpp:2372 #, c-format msgid "" "\n" "%s: %i more slot(s) needed." msgstr "" -#: src/bionics.cpp:2561 +#: src/bionics.cpp:2376 #, c-format msgid "Not enough space for bionic installation!%s" msgstr "" -#: src/bionics.cpp:2568 +#: src/bionics.cpp:2383 msgid "Are you sure you wish to install the selected bionic?" msgstr "" -#: src/bionics.cpp:2574 +#: src/bionics.cpp:2389 #, c-format msgid "" "WARNING: %i percent chance of failure that may result in damage, pain, or a " @@ -436094,327 +437045,312 @@ msgstr "" #. ~ %1$s - name of the bionic to be upgraded (inferior), %2$s - name of the #. upgraded bionic (superior). -#: src/bionics.cpp:2664 +#: src/bionics.cpp:2479 #, c-format msgid "Successfully upgraded %1$s to %2$s." msgstr "" #. ~ %s - name of the bionic. -#: src/bionics.cpp:2670 +#: src/bionics.cpp:2485 #, c-format msgid "Successfully installed %s." msgstr "" -#: src/bionics.cpp:2708 +#: src/bionics.cpp:2523 msgid "The installation is a failure." msgstr "" #. ~"Complications" is USian medical-speak for "unintended damage from a #. medical procedure". -#: src/bionics.cpp:2712 +#: src/bionics.cpp:2527 #, c-format msgid "%s training helps to minimize the complications." msgstr "" -#: src/bionics.cpp:2721 +#: src/bionics.cpp:2536 msgid "The installation fails without incident." msgstr "" -#: src/bionics.cpp:2737 +#: src/bionics.cpp:2552 msgid "The installation is faulty!" msgstr "" #. ~ ( slots); -#: src/bionics.cpp:2803 +#: src/bionics.cpp:2618 #, c-format msgid "%s (%i slots);" msgstr "" -#: src/bionics.cpp:2896 +#: src/bionics.cpp:2716 #, c-format msgid "Increased storage capacity by %i." msgstr "" -#: src/bionics.cpp:3193 -msgid "Chose Safe Fuel Level Threshold" +#: src/bionics.cpp:3013 +msgid "Stop power generation at" msgstr "" -#: src/bionics.cpp:3194 -msgid "Full Power" -msgstr "" - -#: src/bionics.cpp:3196 +#: src/bionics.cpp:3014 #, c-format -msgid "Above 80 %%" +msgid "100 %%" msgstr "" -#: src/bionics.cpp:3199 +#: src/bionics.cpp:3015 #, c-format -msgid "Above 55 %%" +msgid "90 %%" msgstr "" -#: src/bionics.cpp:3202 +#: src/bionics.cpp:3016 #, c-format -msgid "Above 30 %%" -msgstr "" - -#: src/bionics.cpp:3204 src/distraction_manager.cpp:130 src/options.cpp:1495 -#: src/options.cpp:1669 -msgid "Disabled" -msgstr "" - -#: src/bionics.cpp:3235 -msgid "Chose Start Power Level Threshold" +msgid "70 %%" msgstr "" -#: src/bionics.cpp:3236 -msgid "No Power Left" +#: src/bionics.cpp:3017 +#, c-format +msgid "50 %%" msgstr "" -#: src/bionics.cpp:3238 +#: src/bionics.cpp:3018 #, c-format -msgid "Below 25 %%" +msgid "30 %%" msgstr "" -#: src/bionics.cpp:3241 +#: src/bionics.cpp:3019 #, c-format -msgid "Below 50 %%" +msgid "10 %%" msgstr "" -#: src/bionics.cpp:3244 -#, c-format -msgid "Below 75 %%" +#: src/bionics.cpp:3020 src/distraction_manager.cpp:130 src/options.cpp:1572 +#: src/options.cpp:1746 +msgid "Disabled" msgstr "" -#: src/bionics.cpp:3402 +#: src/bionics.cpp:3163 msgid "You tell the pain to bug off and proceed with the operation." msgstr "" -#: src/bionics.cpp:3406 +#: src/bionics.cpp:3167 msgid "" "You set up the operation step-by-step, configuring the Autodoc to manipulate" " a CBM." msgstr "" -#: src/bionics.cpp:3407 +#: src/bionics.cpp:3168 msgid "" " sets up the operation, configuring the Autodoc to manipulate a " "CBM." msgstr "" -#: src/bionics.cpp:3410 +#: src/bionics.cpp:3171 msgid "" "You settle into position, sliding your right wrist into the couch's strap." msgstr "" -#: src/bionics.cpp:3411 +#: src/bionics.cpp:3172 msgid "" " settles into position, sliding their wrist into the couch's strap." msgstr "" -#: src/bionics.cpp:3416 +#: src/bionics.cpp:3177 msgid "You feel excited as the operation starts." msgstr "" -#: src/bionics.cpp:3427 +#: src/bionics.cpp:3188 msgid "" "You feel excited as the Autodoc slices painlessly into you. You enjoy the " "sight of scalpels slicing you apart." msgstr "" -#: src/bionics.cpp:3430 +#: src/bionics.cpp:3191 msgid "" "You stay very, very still, focusing intently on an interesting stain on the " "ceiling, as the Autodoc slices painlessly into you." msgstr "" -#: src/bionics.cpp:3438 +#: src/bionics.cpp:3199 msgid "" "As your consciousness slips away, you feel regret that you won't be able to " "enjoy the operation." msgstr "" -#: src/bionics_ui.cpp:58 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 -#: src/options.cpp:1598 src/options.cpp:1728 +#: src/bionics_ui.cpp:59 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 +#: src/options.cpp:1675 src/options.cpp:1805 msgid "None" msgstr "" -#: src/bionics_ui.cpp:60 +#: src/bionics_ui.cpp:61 msgid "Power usage" msgstr "" -#: src/bionics_ui.cpp:62 +#: src/bionics_ui.cpp:63 msgid "Name" msgstr "" -#: src/bionics_ui.cpp:64 +#: src/bionics_ui.cpp:65 msgid "Manual (shortcut)" msgstr "" -#: src/bionics_ui.cpp:124 +#: src/bionics_ui.cpp:125 msgid "Sort bionics by:" msgstr "" -#: src/bionics_ui.cpp:205 +#: src/bionics_ui.cpp:206 msgid "Available Fuel: " msgstr "" -#: src/bionics_ui.cpp:243 src/bionics_ui.cpp:249 +#: src/bionics_ui.cpp:244 src/bionics_ui.cpp:250 msgctxt "decimal separator" msgid "." msgstr "" -#: src/bionics_ui.cpp:245 src/display.cpp:556 src/display.cpp:599 +#: src/bionics_ui.cpp:246 src/display.cpp:556 src/display.cpp:599 #: src/player_display.cpp:684 src/units.cpp:105 msgctxt "energy unit: kilojoule" msgid "kJ" msgstr "" -#: src/bionics_ui.cpp:251 src/display.cpp:553 src/display.cpp:596 +#: src/bionics_ui.cpp:252 src/display.cpp:553 src/display.cpp:596 #: src/player_display.cpp:681 src/units.cpp:110 msgctxt "energy unit: joule" msgid "J" msgstr "" -#: src/bionics_ui.cpp:253 src/display.cpp:550 src/display.cpp:593 +#: src/bionics_ui.cpp:254 src/display.cpp:550 src/display.cpp:593 #: src/player_display.cpp:678 src/units.cpp:112 msgctxt "energy unit: millijoule" msgid "mJ" msgstr "" -#: src/bionics_ui.cpp:257 +#: src/bionics_ui.cpp:258 #, c-format msgid "" "Bionic Power: %s/%ikJ" msgstr "" -#: src/bionics_ui.cpp:269 src/diary.cpp:197 src/init.cpp:824 +#: src/bionics_ui.cpp:270 src/diary.cpp:197 src/init.cpp:809 msgid "Bionics" msgstr "" -#: src/bionics_ui.cpp:272 +#: src/bionics_ui.cpp:273 #, c-format msgid "" "[%s] Reassign, [%s] Switch tabs," " [%s] Toggle fuel saving mode, " -"[%s] Toggle auto start mode, " -"[%s] Open refueling menu." msgstr "" -#: src/bionics_ui.cpp:278 +#: src/bionics_ui.cpp:276 #, c-format msgid " [%s] Sort: %s" msgstr "" -#: src/bionics_ui.cpp:282 +#: src/bionics_ui.cpp:280 msgid "" "Reassigning. Select a bionic to reassign or press " "[SPACE] to cancel." msgstr "" -#: src/bionics_ui.cpp:285 +#: src/bionics_ui.cpp:283 #, c-format msgid "" "Activating [%s] Examine, %s" msgstr "" -#: src/bionics_ui.cpp:289 +#: src/bionics_ui.cpp:287 #, c-format msgid "" "Examining [%s] Activate, %s" msgstr "" -#: src/bionics_ui.cpp:307 +#: src/bionics_ui.cpp:305 #, c-format msgid "%s act" msgstr "" -#: src/bionics_ui.cpp:311 +#: src/bionics_ui.cpp:309 #, c-format msgid "%s deact" msgstr "" -#: src/bionics_ui.cpp:315 +#: src/bionics_ui.cpp:313 #, c-format msgid "%s trigger" msgstr "" -#: src/bionics_ui.cpp:320 +#: src/bionics_ui.cpp:318 #, c-format msgid "%s/turn" msgstr "" -#: src/bionics_ui.cpp:321 +#: src/bionics_ui.cpp:319 #, c-format msgid "%s/%d turns" msgstr "" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "OFF" msgstr "" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "ON" msgstr "" -#: src/bionics_ui.cpp:328 +#: src/bionics_ui.cpp:326 msgid "(incapacitated)" msgstr "" -#: src/bionics_ui.cpp:333 +#: src/bionics_ui.cpp:330 #, c-format msgid "(fuel saving ON > %d %%)" msgstr "" -#: src/bionics_ui.cpp:338 -#, c-format -msgid "(auto start < %d %%)" +#: src/bionics_ui.cpp:336 +msgid "(inactive)" msgstr "" -#: src/bionics_ui.cpp:364 +#: src/bionics_ui.cpp:361 #, c-format msgid "ACTIVE (%i)" msgstr "" -#: src/bionics_ui.cpp:365 +#: src/bionics_ui.cpp:362 #, c-format msgid "PASSIVE (%i)" msgstr "" -#: src/bionics_ui.cpp:395 +#: src/bionics_ui.cpp:392 #, c-format msgid "Power usage: %s" msgstr "" -#: src/bionics_ui.cpp:403 +#: src/bionics_ui.cpp:400 msgid "This bionic occupies the following body parts:" msgstr "" -#: src/bionics_ui.cpp:408 +#: src/bionics_ui.cpp:405 #, c-format msgid "Installed weapon: %s" msgstr "" -#: src/bionics_ui.cpp:660 +#: src/bionics_ui.cpp:655 msgid " BIONICS " msgstr "" -#: src/bionics_ui.cpp:686 +#: src/bionics_ui.cpp:681 msgid "No activatable bionics installed." msgstr "" -#: src/bionics_ui.cpp:689 +#: src/bionics_ui.cpp:684 msgid "No passive bionics installed." msgstr "" -#: src/bionics_ui.cpp:795 +#: src/bionics_ui.cpp:791 #, c-format msgid "%s; enter new letter. Space to clear. Esc to cancel." msgstr "" -#: src/bionics_ui.cpp:805 +#: src/bionics_ui.cpp:801 #, c-format msgid "" "Invalid bionic letter. Only those characters are valid:\n" @@ -436422,40 +437358,36 @@ msgid "" "%s" msgstr "" -#: src/bionics_ui.cpp:845 +#: src/bionics_ui.cpp:841 msgid "You can't toggle fuel saving mode on a non-fueled CBM." msgstr "" -#: src/bionics_ui.cpp:859 -msgid "You can't toggle auto start mode on a non-fueled CBM." -msgstr "" - -#: src/bionics_ui.cpp:921 +#: src/bionics_ui.cpp:903 msgid "Select action" msgstr "" -#: src/bionics_ui.cpp:923 +#: src/bionics_ui.cpp:905 msgid "Uninstall weapon" msgstr "" -#: src/bionics_ui.cpp:924 +#: src/bionics_ui.cpp:906 msgid "Install weapon" msgstr "" -#: src/bionics_ui.cpp:941 +#: src/bionics_ui.cpp:923 msgid "Select weapon to install" msgstr "" -#: src/bionics_ui.cpp:950 +#: src/bionics_ui.cpp:932 msgid "You don't have any items you can install in this bionic" msgstr "" -#: src/bionics_ui.cpp:960 +#: src/bionics_ui.cpp:942 #, c-format msgid "Unable to install %s" msgstr "" -#: src/bionics_ui.cpp:994 +#: src/bionics_ui.cpp:976 #, c-format msgid "" "You can not activate %s!\n" @@ -436482,7 +437414,7 @@ msgstr "" msgid "Effects" msgstr "" -#: src/bodygraph.cpp:506 src/options.cpp:1597 +#: src/bodygraph.cpp:506 src/options.cpp:1674 msgid "Worn" msgstr "" @@ -436510,11 +437442,11 @@ msgstr "" msgid "median" msgstr "" -#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4638 +#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4645 msgid "Bash" msgstr "" -#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4640 +#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4647 msgid "Cut" msgstr "" @@ -436522,15 +437454,15 @@ msgstr "" msgid "Pierce" msgstr "" -#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4642 +#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4649 msgid "Ballistic" msgstr "" -#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4645 +#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4652 msgid "Acid" msgstr "" -#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4647 +#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4654 msgid "Fire" msgstr "" @@ -437018,566 +437950,566 @@ msgstr "" msgid "Year %1$d, %2$s" msgstr "" -#: src/cata_tiles.cpp:4761 +#: src/cata_tiles.cpp:4763 msgid "direct3d" msgstr "" -#: src/cata_tiles.cpp:4764 +#: src/cata_tiles.cpp:4766 msgid "opengl" msgstr "" -#: src/cata_tiles.cpp:4765 +#: src/cata_tiles.cpp:4767 msgid "opengles2" msgstr "" -#: src/cata_tiles.cpp:4790 +#: src/cata_tiles.cpp:4792 msgid "Display 0" msgstr "" -#: src/cata_utility.cpp:188 src/options.cpp:1553 +#: src/cata_utility.cpp:190 src/options.cpp:1630 msgid "mph" msgstr "" #. ~ vehicle speed tiles per turn -#: src/cata_utility.cpp:191 +#: src/cata_utility.cpp:193 msgid "t/t" msgstr "" -#: src/cata_utility.cpp:195 src/options.cpp:1553 +#: src/cata_utility.cpp:197 src/options.cpp:1630 msgid "km/h" msgstr "" -#: src/cata_utility.cpp:197 +#: src/cata_utility.cpp:199 msgid "m/s" msgstr "" -#: src/cata_utility.cpp:280 +#: src/cata_utility.cpp:282 src/cata_utility.cpp:305 #, c-format msgid "Failed to write %1$s to \"%2$s\": %3$s" msgstr "" -#: src/cata_utility.cpp:401 +#: src/cata_utility.cpp:433 src/cata_utility.cpp:511 src/cata_utility.cpp:524 #, c-format msgid "Failed to read from \"%1$s\": %2$s" msgstr "" #. ~ translators: place some random 1-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:453 +#: src/cata_utility.cpp:563 msgid "abcdefghijklmnopqrstuvwxyz" msgstr "" #. ~ translators: place some random 2-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:456 +#: src/cata_utility.cpp:566 msgid "に坂索トし荷測のンおク妙免イロコヤ梅棋厚れ表幌" msgstr "" -#: src/character.cpp:781 src/debug_menu.cpp:1610 src/game.cpp:11911 -#: src/iuse.cpp:7201 src/npctalk.cpp:1898 src/trade_ui.cpp:296 +#: src/character.cpp:782 src/debug_menu.cpp:1612 src/game.cpp:11909 +#: src/iuse.cpp:7205 src/npctalk.cpp:1898 src/trade_ui.cpp:296 msgid "You" msgstr "" -#: src/character.cpp:781 +#: src/character.cpp:782 msgid "you" msgstr "" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "Your" msgstr "" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "your" msgstr "" -#: src/character.cpp:788 +#: src/character.cpp:789 #, c-format msgid "%s's" msgstr "" -#: src/character.cpp:800 src/monster.cpp:607 +#: src/character.cpp:801 src/monster.cpp:607 msgid "armor" msgstr "" -#: src/character.cpp:1229 +#: src/character.cpp:1230 msgid "Ouch, something hurts!" msgstr "" -#: src/character.cpp:1434 +#: src/character.cpp:1435 #, c-format msgid "You remove the %s's harness." msgstr "" -#: src/character.cpp:1453 +#: src/character.cpp:1454 #, c-format msgid "You climb on the %s." msgstr "" -#: src/character.cpp:1459 +#: src/character.cpp:1460 #, c-format msgid "You hear your %s whir to life." msgstr "" -#: src/character.cpp:1480 src/monexamine.cpp:130 +#: src/character.cpp:1481 src/monexamine.cpp:130 #, c-format msgid "You fail to budge your %s!" msgstr "" -#: src/character.cpp:1560 +#: src/character.cpp:1561 msgid "You are ejected from your mech!" msgstr "" -#: src/character.cpp:1561 +#: src/character.cpp:1562 msgid " is ejected from their mech!" msgstr "" -#: src/character.cpp:1563 +#: src/character.cpp:1564 msgid "You fall off your mount!" msgstr "" -#: src/character.cpp:1564 +#: src/character.cpp:1565 msgid " falls off their mount!" msgstr "" -#: src/character.cpp:1604 src/trapfunc.cpp:832 +#: src/character.cpp:1605 src/trapfunc.cpp:832 msgid "You hurt yourself!" msgstr "" -#: src/character.cpp:1608 +#: src/character.cpp:1609 msgctxt "memorial_male" msgid "Fell off a mount." msgstr "" -#: src/character.cpp:1609 +#: src/character.cpp:1610 msgctxt "memorial_female" msgid "Fell off a mount." msgstr "" -#: src/character.cpp:1643 +#: src/character.cpp:1644 msgid "Dismount where?" msgstr "" -#: src/character.cpp:1645 +#: src/character.cpp:1646 msgid "You cannot dismount there!" msgstr "" -#: src/character.cpp:1695 +#: src/character.cpp:1696 msgid "WARNING! Player has no vital part and is invincible." msgstr "" -#: src/character.cpp:1724 +#: src/character.cpp:1725 msgid "You try to counterattack, but you are too exhausted!" msgstr "" -#: src/character.cpp:1784 +#: src/character.cpp:1785 msgid "Time seems to slow down, and you instinctively dodge!" msgstr "" -#: src/character.cpp:1786 +#: src/character.cpp:1787 #, c-format msgid "%s dodges… so fast!" msgstr "" -#: src/character.cpp:1792 +#: src/character.cpp:1793 msgid "You try to dodge, but there's no room!" msgstr "" -#: src/character.cpp:1794 +#: src/character.cpp:1795 #, c-format msgid "%s tries to dodge, but there's no room!" msgstr "" -#: src/character.cpp:1809 +#: src/character.cpp:1810 #, c-format msgid "This task is too simple to train your %s beyond %d." msgstr "" -#: src/character.cpp:1977 +#: src/character.cpp:1978 msgid "footsteps" msgstr "" -#: src/character.cpp:1990 +#: src/character.cpp:1991 msgid "clattering equipment" msgstr "" -#: src/character.cpp:2046 +#: src/character.cpp:2047 #, c-format msgid "Your %s bionic comes back online." msgstr "" -#: src/character.cpp:2145 +#: src/character.cpp:2146 #, c-format msgid "You have learned a new style: %s!" msgstr "" -#: src/character.cpp:2471 src/suffer.cpp:637 +#: src/character.cpp:2472 src/suffer.cpp:637 #, c-format msgid "Your practical skill in %s has increased to %d!" msgstr "" -#: src/character.cpp:2476 src/suffer.cpp:640 +#: src/character.cpp:2477 src/suffer.cpp:640 #, c-format msgid "Your theoretical understanding of %s has increased to %d!" msgstr "" -#: src/character.cpp:2481 +#: src/character.cpp:2482 #, c-format msgid "You feel that %s tasks of this level are becoming trivial." msgstr "" -#: src/character.cpp:2622 +#: src/character.cpp:2623 msgid "Blood Test Results" msgstr "" -#: src/character.cpp:2624 +#: src/character.cpp:2625 msgid "No effects." msgstr "" -#: src/character.cpp:2929 +#: src/character.cpp:2930 msgid "You can't use anything while incorporeal." msgstr "" -#: src/character.cpp:2930 +#: src/character.cpp:2931 msgid " can't use anything while incorporeal." msgstr "" #. ~ %1$s - list of unmet requirements, %2$s - item name. -#: src/character.cpp:2940 +#: src/character.cpp:2941 #, c-format msgid "You need at least %1$s to use this %2$s." msgstr "" -#: src/character.cpp:2941 +#: src/character.cpp:2942 #, c-format msgid " needs at least %1$s to use this %2$s." msgstr "" #. ~ %1$s - list of unmet requirements, %2$s - item name, %3$s - indirect item #. name. -#: src/character.cpp:2945 +#: src/character.cpp:2946 #, c-format msgid "You need at least %1$s to use this %2$s with your %3$s." msgstr "" -#: src/character.cpp:2946 +#: src/character.cpp:2947 #, c-format msgid " needs at least %1$s to use this %2$s with their %3$s." msgstr "" -#: src/character.cpp:2964 +#: src/character.cpp:2965 #, c-format msgid "You cannot unwield your %s." msgstr "" -#: src/character.cpp:3258 +#: src/character.cpp:3259 msgid "Your heart races as you recall your most recent hunt." msgstr "" -#: src/character.cpp:3268 +#: src/character.cpp:3269 #, c-format msgid "Your knowledge of %s begins to fade, but your memory banks retain it!" msgstr "" -#: src/character.cpp:3274 +#: src/character.cpp:3275 #, c-format msgid "" "Your practical skill in %s may need some refreshing. It has dropped to %d." msgstr "" -#: src/character.cpp:4251 +#: src/character.cpp:4252 #, c-format msgid "Your %s bionic shorts out!" msgstr "" -#: src/character.cpp:4308 src/character.cpp:4324 +#: src/character.cpp:4309 src/character.cpp:4325 #, c-format msgid "Bandaged wounds on your %s healed." msgstr "" -#: src/character.cpp:4316 src/character.cpp:4329 +#: src/character.cpp:4317 src/character.cpp:4330 #, c-format msgid "Disinfected wounds on your %s healed." msgstr "" -#: src/character.cpp:4611 +#: src/character.cpp:4612 #, c-format msgid "You're feeling tired. %s to lie down for sleep." msgstr "" -#: src/character.cpp:4614 +#: src/character.cpp:4615 msgid "You're feeling tired." msgstr "" -#: src/character.cpp:4635 +#: src/character.cpp:4636 msgid "You're cramping up from stuffing yourself in this vehicle." msgstr "" -#: src/character.cpp:4753 +#: src/character.cpp:4754 msgid "You have a sudden heart attack!" msgstr "" -#: src/character.cpp:4754 src/player_hardcoded_effects.cpp:757 +#: src/character.cpp:4755 src/player_hardcoded_effects.cpp:757 msgid " has a sudden heart attack!" msgstr "" -#: src/character.cpp:4759 +#: src/character.cpp:4760 msgid "Your breathing stops completely." msgstr "" -#: src/character.cpp:4760 +#: src/character.cpp:4761 msgid "'s breathing stops completely." msgstr "" -#: src/character.cpp:4766 +#: src/character.cpp:4767 msgid "Your heart spasms painfully and stops." msgstr "" -#: src/character.cpp:4767 +#: src/character.cpp:4768 msgid "'s heart spasms painfully and stops." msgstr "" -#: src/character.cpp:4769 src/character.cpp:4776 +#: src/character.cpp:4770 src/character.cpp:4777 msgid "Your heart spasms and stops." msgstr "" -#: src/character.cpp:4770 src/character.cpp:4777 +#: src/character.cpp:4771 src/character.cpp:4778 msgid "'s heart spasms and stops." msgstr "" -#: src/character.cpp:4782 +#: src/character.cpp:4783 msgid "Your breathing slows down to a stop." msgstr "" -#: src/character.cpp:4783 +#: src/character.cpp:4784 msgid "'s breathing slows down to a stop." msgstr "" -#: src/character.cpp:4791 +#: src/character.cpp:4792 msgid "You have starved to death." msgstr "" -#: src/character.cpp:4831 +#: src/character.cpp:4832 msgid "You have died of dehydration." msgstr "" -#: src/character.cpp:4835 +#: src/character.cpp:4836 msgid "Even your eyes feel dry…" msgstr "" -#: src/character.cpp:4837 +#: src/character.cpp:4838 msgid "You are THIRSTY!" msgstr "" -#: src/character.cpp:4839 +#: src/character.cpp:4840 msgid "Your mouth feels so dry…" msgstr "" -#: src/character.cpp:4846 +#: src/character.cpp:4847 msgid "Survivor sleep now." msgstr "" -#: src/character.cpp:4851 +#: src/character.cpp:4852 msgid "Anywhere would be a good place to sleep…" msgstr "" -#: src/character.cpp:4853 +#: src/character.cpp:4854 msgid "You feel like you haven't slept in days." msgstr "" -#: src/character.cpp:4862 +#: src/character.cpp:4863 msgid "You're too physically tired to stop yawning." msgstr "" -#: src/character.cpp:4872 +#: src/character.cpp:4873 msgid "How much longer until bedtime?" msgstr "" -#: src/character.cpp:4880 +#: src/character.cpp:4881 msgid "*yawn* You should really get some sleep." msgstr "" -#: src/character.cpp:4893 +#: src/character.cpp:4894 msgid "Your mind feels tired. It's been a while since you've slept well." msgstr "" -#: src/character.cpp:4897 +#: src/character.cpp:4898 msgid "" "Your mind feels foggy from a lack of good sleep, and your eyes keep trying " "to close against your will." msgstr "" -#: src/character.cpp:4905 +#: src/character.cpp:4906 msgid "" "Your mind feels weary, and you dread every wakeful minute that passes. You " "crave sleep, and feel like you're about to collapse." msgstr "" -#: src/character.cpp:4913 +#: src/character.cpp:4914 msgid "" "You haven't slept decently for so long that your whole body is screaming for" " mercy. It's a miracle that you're still awake, but it feels more like a " "curse now." msgstr "" -#: src/character.cpp:4936 +#: src/character.cpp:4937 msgid "" "Your body collapses due to sleep deprivation, your neglected fatigue rushing" " back all at once, and you pass out on the spot." msgstr "" -#: src/character.cpp:4937 +#: src/character.cpp:4938 msgid " collapses to the ground from exhaustion." msgstr "" -#: src/character.cpp:5020 src/character_guns.cpp:186 +#: src/character.cpp:5021 src/character_guns.cpp:186 #, c-format msgid "Permanently install your %1$s in your %2$s?" msgstr "" #. ~ you filled to the brim with -#: src/character.cpp:5571 +#: src/character.cpp:5572 #, c-format msgid "You filled %1$s to the brim with %2$s." msgstr "" -#: src/character.cpp:5582 src/iexamine.cpp:3791 +#: src/character.cpp:5583 src/iexamine.cpp:3791 #, c-format msgid "You pour %1$s into the %2$s." msgstr "" -#: src/character.cpp:5588 src/character.cpp:5605 src/veh_interact.cpp:3387 +#: src/character.cpp:5589 src/character.cpp:5606 src/veh_interact.cpp:3381 msgid "There's some left over!" msgstr "" #. ~ $1 - vehicle name, $2 - part name, $3 - liquid type -#: src/character.cpp:5601 +#: src/character.cpp:5602 #, c-format msgid "You refill the %1$s's %2$s with %3$s." msgstr "" -#: src/character.cpp:5622 +#: src/character.cpp:5623 #, c-format msgid "This is you - %s." msgstr "" -#: src/character.cpp:5624 +#: src/character.cpp:5625 #, c-format msgid "This is %s." msgstr "" -#: src/character.cpp:5656 +#: src/character.cpp:5657 msgid "Wielding:" msgstr "" -#: src/character.cpp:5664 +#: src/character.cpp:5665 msgid "Wearing:" msgstr "" #. ~ how old the character is in years. try to limit number of characters to #. fit on the screen -#: src/character.cpp:5919 +#: src/character.cpp:5920 #, c-format msgid "%d years" msgstr "" -#: src/character.cpp:5974 +#: src/character.cpp:5975 #, c-format msgid "%d cm" msgstr "" -#: src/character.cpp:6036 +#: src/character.cpp:6037 msgid "Toggle which fault?" msgstr "" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Mend: %s" msgstr "" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Set: %s" msgstr "" -#: src/character.cpp:6045 +#: src/character.cpp:6046 #, c-format msgid "The %s doesn't have any faults to toggle." msgstr "" -#: src/character.cpp:6085 +#: src/character.cpp:6086 #, c-format msgid "The %s doesn't have any faults to mend." msgstr "" -#: src/character.cpp:6089 +#: src/character.cpp:6090 msgid "It is damaged, but cannot be repaired." msgstr "" -#: src/character.cpp:6096 +#: src/character.cpp:6097 #, c-format msgid "" "It is damaged, and could be repaired with %s. %s to use one of those items." msgstr "" -#: src/character.cpp:6108 +#: src/character.cpp:6109 msgid "Mend which fault?" msgstr "" -#: src/character.cpp:6124 +#: src/character.cpp:6125 #, c-format msgid "Turns into: %s\n" msgstr "" -#: src/character.cpp:6128 +#: src/character.cpp:6129 #, c-format msgid "Also mends: %s\n" msgstr "" -#: src/character.cpp:6131 +#: src/character.cpp:6132 #, c-format msgid "Time required: %s\n" msgstr "" -#: src/character.cpp:6134 +#: src/character.cpp:6135 msgid "Skills: none\n" msgstr "" -#: src/character.cpp:6136 +#: src/character.cpp:6137 #, c-format msgid "Skills: %s\n" msgstr "" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6143 +#: src/character.cpp:6144 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6149 +#: src/character.cpp:6150 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "" -#: src/character.cpp:6177 +#: src/character.cpp:6178 #, c-format msgid "You are currently unable to mend the %s this way." msgstr "" -#: src/character.cpp:6341 +#: src/character.cpp:6342 msgid "Your body strains under the weight!" msgstr "" -#: src/character.cpp:6483 src/game_inventory.cpp:1271 +#: src/character.cpp:6484 src/game_inventory.cpp:1077 #, c-format msgid "Your %s was broken and won't turn on." msgstr "" -#: src/character.cpp:6491 +#: src/character.cpp:6492 #, c-format msgid "Your %s needs %d charge from some UPS." msgid_plural "Your %s needs %d charges from some UPS." @@ -437587,7 +438519,7 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/character.cpp:6497 +#: src/character.cpp:6498 #, c-format msgid "Your %s needs %d bionic power." msgid_plural "Your %s needs %d bionic power." @@ -437597,7 +438529,7 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/character.cpp:6504 +#: src/character.cpp:6505 #, c-format msgid "Your %s has %d charge, but needs %d." msgid_plural "Your %s has %d charges, but needs %d." @@ -437607,342 +438539,342 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/character.cpp:6676 +#: src/character.cpp:6677 msgid "You cough heavily." msgstr "" -#: src/character.cpp:6678 +#: src/character.cpp:6679 msgid "a hacking cough." msgstr "" -#: src/character.cpp:6775 +#: src/character.cpp:6776 msgid "You try to shout, but you have no face!" msgstr "" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "a piercing howl!" msgstr "" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "yourself let out a piercing howl!" msgstr "" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "a loud scream!" msgstr "" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "yourself scream loudly!" msgstr "" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "a loud shout!" msgstr "" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "yourself shout loudly!" msgstr "" -#: src/character.cpp:6820 +#: src/character.cpp:6821 msgid "The sound of your voice is almost completely muffled!" msgstr "" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "an indistinct voice" msgstr "" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "your muffled shout" msgstr "" -#: src/character.cpp:6824 +#: src/character.cpp:6825 msgid "The sound of your voice is significantly muffled!" msgstr "" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid " throws up heavily!" msgstr "" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid "You throw up heavily!" msgstr "" -#: src/character.cpp:6926 +#: src/character.cpp:6927 msgctxt "strength stat" msgid "STR" msgstr "" -#: src/character.cpp:6927 +#: src/character.cpp:6928 msgctxt "dexterity stat" msgid "DEX" msgstr "" -#: src/character.cpp:6928 +#: src/character.cpp:6929 msgctxt "intelligence stat" msgid "INT" msgstr "" -#: src/character.cpp:6929 +#: src/character.cpp:6930 msgctxt "perception stat" msgid "PER" msgstr "" -#: src/character.cpp:6934 +#: src/character.cpp:6935 msgctxt "fake stat there's an error" msgid "ERR" msgstr "" -#: src/character.cpp:7145 +#: src/character.cpp:7146 msgid "You can't wield anything while incorporeal." msgstr "" -#: src/character.cpp:7149 +#: src/character.cpp:7150 msgid "" "You need at least one arm available to even consider wielding something." msgstr "" -#: src/character.cpp:7152 +#: src/character.cpp:7153 msgid "Can't wield spilt liquids." msgstr "" -#: src/character.cpp:7155 +#: src/character.cpp:7156 msgid "Can't wield unbroken frozen liquids." msgstr "" -#: src/character.cpp:7159 +#: src/character.cpp:7160 msgid "You can't unwield this." msgstr "" -#: src/character.cpp:7162 +#: src/character.cpp:7163 msgid "" "You can't wield this. Wielding it would make it impossible to unwield it." msgstr "" -#: src/character.cpp:7166 +#: src/character.cpp:7167 msgid "" "You can't wield this. It looks like it has to be attached to a bionic." msgstr "" -#: src/character.cpp:7170 +#: src/character.cpp:7171 #, c-format msgid "The %s is preventing you from wielding the %s." msgstr "" -#: src/character.cpp:7180 +#: src/character.cpp:7181 msgid "Something you are wearing hinders the use of both hands." msgstr "" -#: src/character.cpp:7182 +#: src/character.cpp:7183 #, c-format msgid "The %s can't be wielded with only one arm." msgstr "" -#: src/character.cpp:7185 +#: src/character.cpp:7186 #, c-format msgid "You are too weak to wield %s with only one arm." msgstr "" -#: src/character.cpp:7191 +#: src/character.cpp:7192 msgid "You cannot wield anything while piloting a mech." msgstr "" -#: src/character.cpp:7254 src/npctalk.cpp:1561 +#: src/character.cpp:7255 src/npctalk.cpp:1561 msgid "fists" msgstr "" -#: src/character.cpp:7285 src/item_pocket.cpp:2341 src/item_pocket.cpp:2346 -#: src/item_pocket.cpp:2351 src/item_pocket.cpp:2353 +#: src/character.cpp:7286 src/item_pocket.cpp:2359 src/item_pocket.cpp:2364 +#: src/item_pocket.cpp:2369 src/item_pocket.cpp:2371 msgid "(empty)" msgstr "" -#: src/character.cpp:7336 +#: src/character.cpp:7337 #, c-format msgid "Your offensive defense system shocks %s in mid-attack!" msgstr "" -#: src/character.cpp:7339 +#: src/character.cpp:7340 #, c-format msgid "%1$s's offensive defense system shocks %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7355 +#: src/character.cpp:7356 #, c-format msgid "%1$s's %2$s puncture %3$s in mid-attack!" msgstr "" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "quills" msgstr "" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "spines" msgstr "" -#: src/character.cpp:7360 +#: src/character.cpp:7361 #, c-format msgid "Your %1$s puncture %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7372 +#: src/character.cpp:7373 #, c-format msgid "%1$s's %2$s scrape %3$s in mid-attack!" msgstr "" -#: src/character.cpp:7373 +#: src/character.cpp:7374 msgid "thorns" msgstr "" -#: src/character.cpp:7376 +#: src/character.cpp:7377 #, c-format msgid "Your thorns scrape %s in mid-attack!" msgstr "" -#: src/character.cpp:7388 +#: src/character.cpp:7389 #, c-format msgid "%1$s gets a load of %2$s's %3$s stuck in!" msgstr "" -#: src/character.cpp:7389 +#: src/character.cpp:7390 msgid "hair" msgstr "" -#: src/character.cpp:7392 +#: src/character.cpp:7393 #, c-format msgid "Your hairs detach into %s!" msgstr "" -#: src/character.cpp:7417 +#: src/character.cpp:7418 #, c-format msgid "%1$s loses their balance while being hit!" msgstr "" -#: src/character.cpp:7420 +#: src/character.cpp:7421 msgid "You lose your balance while being hit!" msgstr "" -#: src/character.cpp:7460 +#: src/character.cpp:7461 #, c-format msgid "You are no longer able to wield your %s and drop it!" msgstr "" -#: src/character.cpp:7516 +#: src/character.cpp:7517 msgid "A mass of slime is torn from you, and moves on its own!" msgstr "" -#: src/character.cpp:7527 +#: src/character.cpp:7528 #, c-format msgid "Your acidic blood splashes %s in mid-attack!" msgstr "" -#: src/character.cpp:7530 +#: src/character.cpp:7531 #, c-format msgid "%1$s's acidic blood splashes on %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7573 src/monattack.cpp:2956 +#: src/character.cpp:7574 src/monattack.cpp:2956 #, c-format msgid "The %s tries to grab you as well, but you bat it away!" msgstr "" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid " is grabbed by %s!" msgstr "" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid "You are grabbed by %s!" msgstr "" -#: src/character.cpp:7621 +#: src/character.cpp:7622 msgid "Filth from your clothing has been embedded deep in the wound." msgstr "" -#: src/character.cpp:7636 +#: src/character.cpp:7637 #, c-format msgid "Bandages on your %s were damaged!" msgstr "" -#: src/character.cpp:7638 +#: src/character.cpp:7639 #, c-format msgid "You got some filth on your disinfected %s!" msgstr "" -#: src/character.cpp:7643 +#: src/character.cpp:7644 #, c-format msgid "Bandages on your %s were destroyed!" msgstr "" -#: src/character.cpp:7646 +#: src/character.cpp:7647 #, c-format msgid "Your %s is no longer disinfected!" msgstr "" -#: src/character.cpp:7734 +#: src/character.cpp:7735 #, c-format msgid "You were attacked by %s!" msgstr "" -#: src/character.cpp:7737 +#: src/character.cpp:7738 msgid "You were attacked by something you can't see!" msgstr "" -#: src/character.cpp:7740 +#: src/character.cpp:7741 msgid "You were hurt!" msgstr "" -#: src/character.cpp:7806 +#: src/character.cpp:7807 msgid "You smell like yourself again." msgstr "" -#: src/character.cpp:7872 +#: src/character.cpp:7873 msgid "You sink your roots into the soil." msgstr "" -#: src/character.cpp:8057 +#: src/character.cpp:8058 msgid "You start hauling items along the ground." msgstr "" -#: src/character.cpp:8059 +#: src/character.cpp:8060 msgid "Your hands are not free, which makes hauling slower." msgstr "" -#: src/character.cpp:8067 +#: src/character.cpp:8068 msgid "You stop hauling items." msgstr "" -#: src/character.cpp:8116 +#: src/character.cpp:8117 msgid "You resume your task." msgstr "" -#: src/character.cpp:8194 +#: src/character.cpp:8195 msgid "You nestle into your pile of clothes for warmth." msgstr "" -#: src/character.cpp:8196 +#: src/character.cpp:8197 msgid "You use your pile of clothes for warmth." msgstr "" -#: src/character.cpp:8200 +#: src/character.cpp:8201 #, c-format msgid "You snuggle your %s to keep warm." msgstr "" -#: src/character.cpp:8202 +#: src/character.cpp:8203 #, c-format msgid "You use your %s to keep warm." msgstr "" -#: src/character.cpp:8206 +#: src/character.cpp:8207 msgid "Sleep Mode activated. Disabling sensory response." msgstr "" -#: src/character.cpp:8211 +#: src/character.cpp:8212 msgctxt "memorial_male" msgid "Entered hibernation." msgstr "" -#: src/character.cpp:8212 +#: src/character.cpp:8213 msgctxt "memorial_female" msgid "Entered hibernation." msgstr "" @@ -437951,359 +438883,359 @@ msgstr "" #. left to consume. #. ~ Select components from the map to consume. %d = number of components left #. to consume. -#: src/character.cpp:8536 src/map.cpp:5574 +#: src/character.cpp:8537 src/map.cpp:5574 #, c-format msgid "Select which component to use (%d left)" msgstr "" -#: src/character.cpp:8642 +#: src/character.cpp:8643 msgid "This UPS use needs updating. Create issue on github." msgstr "" -#: src/character.cpp:9026 +#: src/character.cpp:9027 msgid "You don't have the tools to crush frozen liquids." msgstr "" #. ~ %1$s: item to be crushed, %2$s: hammer name -#: src/character.cpp:9039 +#: src/character.cpp:9040 #, c-format msgid "" "Do you want to crush up %1$s with your %2$s?\n" "Be wary of fragile items nearby!" msgstr "" -#: src/character.cpp:9045 +#: src/character.cpp:9046 #, c-format msgid "You swing your %s wildly!" msgstr "" -#: src/character.cpp:9055 +#: src/character.cpp:9056 msgid "somethings" msgstr "" -#: src/character.cpp:9059 +#: src/character.cpp:9060 msgid "a hammering tool" msgstr "" -#: src/character.cpp:9062 +#: src/character.cpp:9063 msgid "a drill or both hammering tool and screwdriver" msgstr "" -#: src/character.cpp:9067 +#: src/character.cpp:9068 #, c-format msgid "You need %s to crush up frozen liquids in rigid container!" msgstr "" -#: src/character.cpp:9071 +#: src/character.cpp:9072 #, c-format msgid "You crush up %s." msgstr "" -#: src/character.cpp:9464 src/faction.cpp:708 src/npc.cpp:2772 +#: src/character.cpp:9465 src/faction.cpp:708 src/npc.cpp:2772 msgid "Wielding: " msgstr "" -#: src/character.cpp:9473 src/npc.cpp:2783 +#: src/character.cpp:9474 src/npc.cpp:2783 msgid "Wearing: " msgstr "" -#: src/character.cpp:9478 src/newcharacter.cpp:3520 src/npc.cpp:2814 +#: src/character.cpp:9479 src/newcharacter.cpp:3575 src/npc.cpp:2814 msgid "Traits: " msgstr "" -#: src/character.cpp:9660 src/character.cpp:9667 +#: src/character.cpp:9661 src/character.cpp:9668 #, c-format msgid "Your %s HURTS!" msgstr "" -#: src/character.cpp:9662 src/character.cpp:9669 +#: src/character.cpp:9663 src/character.cpp:9670 #, c-format msgid "Your %s hurts!" msgstr "" -#: src/character.cpp:9682 +#: src/character.cpp:9683 msgid "You pass out!" msgstr "" -#: src/character.cpp:9733 +#: src/character.cpp:9734 msgid "We have mistakenly colonized a local guide! Purging now." msgstr "" -#: src/character.cpp:9746 +#: src/character.cpp:9747 msgid "Something writhes inside of you as it dies." msgstr "" -#: src/character.cpp:9759 +#: src/character.cpp:9760 msgid "Your bowels gurgle as something inside them dies." msgstr "" -#: src/character.cpp:9837 +#: src/character.cpp:9838 #, c-format msgid "You use your %s for comfort." msgstr "" -#: src/character.cpp:9902 +#: src/character.cpp:9903 msgid "Your soporific inducer runs out of power!" msgstr "" -#: src/character.cpp:9904 +#: src/character.cpp:9905 msgid "Your soporific inducer starts back up." msgstr "" -#: src/character.cpp:10192 +#: src/character.cpp:10193 #, c-format msgid "You put the %s in your inventory." msgstr "" -#: src/character.cpp:10205 +#: src/character.cpp:10206 #, c-format msgid "The %s is already empty!" msgstr "" -#: src/character.cpp:10209 +#: src/character.cpp:10210 msgid "The liquid can't be unloaded in its current state!" msgstr "" -#: src/character.cpp:10247 +#: src/character.cpp:10248 msgid "Unload what?" msgstr "" -#: src/character.cpp:10264 src/character.cpp:10272 +#: src/character.cpp:10265 src/character.cpp:10273 #, c-format msgid "You can't unload a %s!" msgstr "" -#: src/character.cpp:10270 +#: src/character.cpp:10271 #, c-format msgid "You can't unload a rechargeable %s!" msgstr "" -#: src/character.cpp:10279 +#: src/character.cpp:10280 #, c-format msgid "Your %s isn't charged." msgstr "" -#: src/character.cpp:10281 +#: src/character.cpp:10282 #, c-format msgid "Your %s isn't loaded." msgstr "" -#: src/character.cpp:10577 +#: src/character.cpp:10578 #, c-format msgid "Your %s is not good reading material." msgstr "" -#: src/character.cpp:10579 +#: src/character.cpp:10580 #, c-format msgid "The %s is not good reading material." msgstr "" -#: src/character.cpp:10592 +#: src/character.cpp:10593 msgid "It's a bad idea to read while driving!" msgstr "" -#: src/character.cpp:10598 +#: src/character.cpp:10599 msgid "What's the point of studying? (Your morale is too low!)" msgstr "" -#: src/character.cpp:10599 +#: src/character.cpp:10600 #, c-format msgid "What's the point of studying? (%s)'s morale is too low!)" msgstr "" -#: src/character.cpp:10603 +#: src/character.cpp:10604 #, c-format msgid "%s %d needed to understand. You have %d" msgstr "" -#: src/character.cpp:10605 src/character.cpp:10649 +#: src/character.cpp:10606 src/character.cpp:10650 #, c-format msgid "%s %d needed to understand. %s has %d" msgstr "" -#: src/character.cpp:10612 src/iuse.cpp:4383 +#: src/character.cpp:10613 src/iuse.cpp:4384 msgid "You're illiterate!" msgstr "" -#: src/character.cpp:10613 src/character.cpp:10646 +#: src/character.cpp:10614 src/character.cpp:10647 #, c-format msgid "%s is illiterate!" msgstr "" -#: src/character.cpp:10618 +#: src/character.cpp:10619 msgid "Your eyes won't focus without reading glasses." msgstr "" -#: src/character.cpp:10619 +#: src/character.cpp:10620 #, c-format msgid "%s's eyes won't focus without reading glasses." msgstr "" -#: src/character.cpp:10636 +#: src/character.cpp:10637 msgid "Maybe someone could read that to you, but you're deaf!" msgstr "" -#: src/character.cpp:10655 +#: src/character.cpp:10656 #, c-format msgid "%s needs reading glasses!" msgstr "" -#: src/character.cpp:10659 +#: src/character.cpp:10660 #, c-format msgid "It's too dark for %s to read!" msgstr "" -#: src/character.cpp:10662 +#: src/character.cpp:10663 #, c-format msgid "%s could read that to you, but they can't see you." msgstr "" -#: src/character.cpp:10667 +#: src/character.cpp:10668 #, c-format msgid "%s morale is too low!" msgstr "" -#: src/character.cpp:10669 +#: src/character.cpp:10670 #, c-format msgid "%s is blind." msgstr "" -#: src/character.cpp:11069 src/character.cpp:11114 +#: src/character.cpp:11070 src/character.cpp:11115 #, c-format msgid "You land on %s." msgstr "" -#: src/character.cpp:11098 +#: src/character.cpp:11099 #, c-format msgid "You are slammed against %1$s for %2$d damage." msgstr "" -#: src/character.cpp:11101 +#: src/character.cpp:11102 #, c-format msgid "You are slammed against %s!" msgstr "" -#: src/character.cpp:11103 +#: src/character.cpp:11104 msgid "…but your shock absorbers negate the damage!" msgstr "" -#: src/character.cpp:11109 +#: src/character.cpp:11110 #, c-format msgid "You are slammed against %s." msgstr "" -#: src/character.cpp:11110 +#: src/character.cpp:11111 #, c-format msgid " is slammed against %s." msgstr "" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid " bounces off a %s!" msgstr "" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid "You bounce off a %s!" msgstr "" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid " bounces off %s!" msgstr "" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid "You bounce off %s!" msgstr "" -#: src/character.cpp:11206 +#: src/character.cpp:11207 #, c-format msgid "There is not enough %s left to siphon it." msgstr "" -#: src/character.cpp:11236 +#: src/character.cpp:11237 #, c-format msgid "%s spilled from your hand." msgstr "" -#: src/character.cpp:11328 +#: src/character.cpp:11329 #, c-format msgid "Your ground sonar detected a %1$s to the %2$s!" msgstr "" -#: src/character.cpp:11349 src/vehicle_move.cpp:1232 +#: src/character.cpp:11350 src/vehicle_move.cpp:1232 #, c-format msgid "You've spotted a %1$s to the %2$s!" msgstr "" -#: src/character.cpp:11466 src/consumption.cpp:1822 +#: src/character.cpp:11467 src/consumption.cpp:1728 msgid "You do not have that item." msgstr "" -#: src/character.cpp:11476 src/character.cpp:11527 src/iuse.cpp:10167 +#: src/character.cpp:11477 src/character.cpp:11528 src/iuse.cpp:10185 #, c-format msgid "You can't do anything interesting with your %s." msgstr "" -#: src/character.cpp:11489 +#: src/character.cpp:11490 msgid "Your biology is not compatible with that healing item." msgstr "" -#: src/character.cpp:11525 +#: src/character.cpp:11526 msgid "You are not wielding anything you could use." msgstr "" -#: src/character.cpp:11614 +#: src/character.cpp:11615 msgid "You roll on the ground, trying to smother the fire!" msgstr "" -#: src/character.cpp:11615 +#: src/character.cpp:11616 msgid " rolls on the ground!" msgstr "" -#: src/character.cpp:11618 +#: src/character.cpp:11619 msgid "You attempt to put out the fire on you!" msgstr "" -#: src/character.cpp:11619 +#: src/character.cpp:11620 msgid " attempts to put out the fire on them!" msgstr "" -#: src/character.cpp:11659 +#: src/character.cpp:11660 msgid "" "Your broken limb significantly hampers your efforts to put pressure on the " "bleeding wound!" msgstr "" -#: src/character.cpp:11660 +#: src/character.cpp:11661 msgid "" "'s broken limb significantly hampers their effort to put pressure " "on the bleeding wound!" msgstr "" -#: src/character.cpp:11664 +#: src/character.cpp:11665 msgid "" "Your hands are too encumbered to effectively put pressure on the bleeding " "wound!" msgstr "" -#: src/character.cpp:11665 +#: src/character.cpp:11666 msgid "" "'s hands are too encumbered to effectively put pressure on the " "bleeding wound!" msgstr "" -#: src/character.cpp:11670 +#: src/character.cpp:11671 msgid "You put pressure on the bleeding wound…" msgstr "" -#: src/character.cpp:11671 +#: src/character.cpp:11672 msgid " puts pressure on the bleeding wound…" msgstr "" #: src/character_ammo.cpp:124 src/veh_appliance.cpp:358 -#: src/veh_interact.cpp:1410 +#: src/veh_interact.cpp:1408 #, c-format msgid "Refill %s" msgstr "" @@ -438373,7 +439305,7 @@ msgstr "" msgid "You can't reload anything with the ammo you have on hand." msgstr "" -#: src/character_ammo.cpp:385 src/game.cpp:9174 +#: src/character_ammo.cpp:385 src/game.cpp:9172 #, c-format msgid "The %s is already full!" msgstr "" @@ -438417,270 +439349,270 @@ msgstr "" msgid "Your %1$s is %2$s further!" msgstr "" -#: src/character_attire.cpp:73 +#: src/character_attire.cpp:70 msgid "Can't be worn directly." msgstr "" -#: src/character_attire.cpp:76 +#: src/character_attire.cpp:73 msgid "You can't wear anything while incorporeal." msgstr "" -#: src/character_attire.cpp:79 +#: src/character_attire.cpp:76 #, c-format msgid "Putting on a %s would be tricky." msgstr "" -#: src/character_attire.cpp:84 +#: src/character_attire.cpp:81 msgid "Can't wear that, it's made of wool!" msgstr "" -#: src/character_attire.cpp:88 +#: src/character_attire.cpp:85 msgid "Can't wear that, it's filthy!" msgstr "" -#: src/character_attire.cpp:96 +#: src/character_attire.cpp:93 #, c-format msgid "Your %s mutation prevents you from wearing your %s." msgstr "" -#: src/character_attire.cpp:97 +#: src/character_attire.cpp:94 #, c-format msgid "My %s mutation prevents me from wearing this %s." msgstr "" -#: src/character_attire.cpp:106 +#: src/character_attire.cpp:102 #, c-format msgid "Cannot wear a helmet over %s." msgstr "" -#: src/character_attire.cpp:107 +#: src/character_attire.cpp:103 msgid "horns" msgstr "" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antennae" msgstr "" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antlers" msgstr "" -#: src/character_attire.cpp:125 +#: src/character_attire.cpp:121 msgid "You don't have any broken limbs this could help." msgstr "" -#: src/character_attire.cpp:126 +#: src/character_attire.cpp:122 #, c-format msgid "%s doesn't have any broken limbs this could help." msgstr "" -#: src/character_attire.cpp:146 +#: src/character_attire.cpp:142 msgid "You don't need a tourniquet to stop the bleeding." msgstr "" -#: src/character_attire.cpp:148 +#: src/character_attire.cpp:144 #, c-format msgid "%s doesn't need a tourniquet to stop the bleeding." msgstr "" -#: src/character_attire.cpp:155 +#: src/character_attire.cpp:151 msgid "You don't have enough arms to wear that." msgstr "" -#: src/character_attire.cpp:156 +#: src/character_attire.cpp:152 #, c-format msgid "%s doesn't have enough arms to wear that." msgstr "" -#: src/character_attire.cpp:174 +#: src/character_attire.cpp:170 msgid "You don't have a hand free to wear that." msgstr "" -#: src/character_attire.cpp:175 +#: src/character_attire.cpp:171 #, c-format msgid "%s doesn't have a hand free to wear that." msgstr "" -#: src/character_attire.cpp:194 +#: src/character_attire.cpp:190 #, c-format msgid "Can't wear %1$i or more %2$s at once." msgstr "" -#: src/character_attire.cpp:214 +#: src/character_attire.cpp:210 msgid "You are already wearing that." msgstr "" -#: src/character_attire.cpp:215 +#: src/character_attire.cpp:211 msgid " is already wearing that." msgstr "" -#: src/character_attire.cpp:224 +#: src/character_attire.cpp:220 msgid " doesn't have that item." msgstr "" -#: src/character_attire.cpp:288 +#: src/character_attire.cpp:284 #, c-format msgid "You put on your %s." msgstr "" -#: src/character_attire.cpp:289 src/character_attire.cpp:315 +#: src/character_attire.cpp:285 src/character_attire.cpp:311 #, c-format msgid " puts on their %s." msgstr "" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s are very encumbered! %s" msgstr "" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s is very encumbered! %s" msgstr "" -#: src/character_attire.cpp:303 +#: src/character_attire.cpp:299 msgid "You're deafened!" msgstr "" -#: src/character_attire.cpp:307 +#: src/character_attire.cpp:303 #, c-format msgid "This %s is too big to wear comfortably! Maybe it could be refitted." msgstr "" -#: src/character_attire.cpp:311 +#: src/character_attire.cpp:307 #, c-format msgid "This %s is too small to wear comfortably! Maybe it could be refitted." msgstr "" -#: src/character_attire.cpp:393 src/character_attire.cpp:709 +#: src/character_attire.cpp:389 src/character_attire.cpp:705 msgid "You are not wearing that item." msgstr "" -#: src/character_attire.cpp:394 +#: src/character_attire.cpp:390 msgid " is not wearing that item." msgstr "" -#: src/character_attire.cpp:399 +#: src/character_attire.cpp:395 msgid "You can't remove a part of your body." msgstr "" -#: src/character_attire.cpp:400 +#: src/character_attire.cpp:396 msgid " can't remove a part of their body." msgstr "" -#: src/character_attire.cpp:404 +#: src/character_attire.cpp:400 msgid "" "You can't take off power armor while wearing other power armor components." msgstr "" -#: src/character_attire.cpp:405 +#: src/character_attire.cpp:401 msgid "" " can't take off power armor while wearing other power armor " "components." msgstr "" -#: src/character_attire.cpp:409 +#: src/character_attire.cpp:405 msgid "You can't take that item off." msgstr "" -#: src/character_attire.cpp:410 +#: src/character_attire.cpp:406 msgid " can't take that item off." msgstr "" -#: src/character_attire.cpp:421 +#: src/character_attire.cpp:417 #, c-format msgid "You take off your %s." msgstr "" -#: src/character_attire.cpp:422 +#: src/character_attire.cpp:418 #, c-format msgid " takes off their %s." msgstr "" -#: src/character_attire.cpp:639 +#: src/character_attire.cpp:635 #, c-format msgid "Your %s conflicts with %s, so you cannot swap its side." msgstr "" -#: src/character_attire.cpp:642 +#: src/character_attire.cpp:638 #, c-format msgid "'s %s conflicts with %s so they cannot swap its side." msgstr "" -#: src/character_attire.cpp:657 +#: src/character_attire.cpp:653 #, c-format msgid "" "Your %s conflicts with hard armor on your other side so you can't swap it." msgstr "" -#: src/character_attire.cpp:660 +#: src/character_attire.cpp:656 #, c-format msgid "" "'s %s conflicts with hard armor on your other side so they can't " "swap it." msgstr "" -#: src/character_attire.cpp:673 +#: src/character_attire.cpp:669 #, c-format msgid "You cannot swap the side on which your %s is worn." msgstr "" -#: src/character_attire.cpp:674 +#: src/character_attire.cpp:670 #, c-format msgid " cannot swap the side on which their %s is worn." msgstr "" -#: src/character_attire.cpp:692 +#: src/character_attire.cpp:688 #, c-format msgid "You swap the side on which your %s is worn." msgstr "" -#: src/character_attire.cpp:693 +#: src/character_attire.cpp:689 #, c-format msgid " swaps the side on which their %s is worn." msgstr "" -#: src/character_attire.cpp:710 +#: src/character_attire.cpp:706 msgid " isn't wearing that item." msgstr "" -#: src/character_attire.cpp:1086 +#: src/character_attire.cpp:1082 msgid "Can't wear power armor over other gear!" msgstr "" -#: src/character_attire.cpp:1099 +#: src/character_attire.cpp:1095 msgid "You can only wear power armor components with power armor!" msgstr "" -#: src/character_attire.cpp:1105 src/character_attire.cpp:1186 +#: src/character_attire.cpp:1101 src/character_attire.cpp:1182 #, c-format msgid "Can't wear more than one %s!" msgstr "" -#: src/character_attire.cpp:1117 +#: src/character_attire.cpp:1113 #, c-format msgid "Can't wear %s with power armor!" msgstr "" -#: src/character_attire.cpp:1192 +#: src/character_attire.cpp:1188 #, c-format msgid "%1$s conflicts with %2$s!" msgstr "" -#: src/character_attire.cpp:1247 +#: src/character_attire.cpp:1243 #, c-format msgid "Can't wear more than one rigid item on %s!" msgstr "" #. ~ draw (first) gun contained in holster #. ~ %1$s: weapon name, %2$s: container name, %3$d: remaining ammo count -#: src/character_attire.cpp:1917 +#: src/character_attire.cpp:1911 #, c-format msgctxt "holster" msgid "%1$s from %2$s (%3$d)" msgstr "" -#: src/character_attire.cpp:2454 +#: src/character_attire.cpp:2448 msgid "Inventory Organization" msgstr "" @@ -439101,9 +440033,9 @@ msgstr "" msgid "%s to select martial arts style." msgstr "" -#: src/character_martial_arts.cpp:137 src/color.cpp:744 src/color.cpp:1007 -#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1898 -#: src/options.cpp:2437 src/options.cpp:2546 +#: src/character_martial_arts.cpp:137 src/color.cpp:747 src/color.cpp:1010 +#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1975 +#: src/options.cpp:2514 src/options.cpp:2623 msgid "Normal" msgstr "" @@ -439111,7 +440043,7 @@ msgstr "" msgid "No Style" msgstr "" -#: src/character_proficiency.cpp:61 src/wish.cpp:1117 +#: src/character_proficiency.cpp:61 src/wish.cpp:1226 #, c-format msgid "You are now proficient in %s!" msgstr "" @@ -439239,7 +440171,7 @@ msgid "" "you get thirsty." msgstr "" -#: src/clzones.cpp:283 src/debug_menu.cpp:983 src/game.cpp:7950 +#: src/clzones.cpp:283 src/debug_menu.cpp:985 src/game.cpp:7948 msgid "Filter:" msgstr "" @@ -439345,108 +440277,108 @@ msgstr "" msgid "You cannot change the order of vehicle loot zones." msgstr "" -#: src/clzones.cpp:1458 src/clzones.cpp:1493 +#: src/clzones.cpp:1459 src/clzones.cpp:1493 msgid "zones date" msgstr "" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "brown" msgstr "" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "light gray" msgstr "" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "dark gray" msgstr "" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "light red" msgstr "" -#: src/color.cpp:484 +#: src/color.cpp:487 msgid "light green" msgstr "" -#: src/color.cpp:484 src/output.cpp:2338 +#: src/color.cpp:487 src/output.cpp:2384 msgid "red" msgstr "" -#: src/color.cpp:485 src/output.cpp:2334 +#: src/color.cpp:488 src/output.cpp:2380 msgid "green" msgstr "" -#: src/color.cpp:485 +#: src/color.cpp:488 msgid "light blue" msgstr "" -#: src/color.cpp:486 src/output.cpp:2335 +#: src/color.cpp:489 src/output.cpp:2381 msgid "blue" msgstr "" -#: src/color.cpp:486 +#: src/color.cpp:489 msgid "white" msgstr "" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "cyan" msgstr "" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "light cyan" msgstr "" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "magenta" msgstr "" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "pink" msgstr "" -#: src/color.cpp:728 +#: src/color.cpp:731 msgid "emove custom color" msgstr "" -#: src/color.cpp:730 +#: src/color.cpp:733 msgid " To navigate" msgstr "" -#: src/color.cpp:734 +#: src/color.cpp:737 msgid "Load a olor theme" msgstr "" -#: src/color.cpp:735 +#: src/color.cpp:738 msgid "Load emplate" msgstr "" -#: src/color.cpp:738 +#: src/color.cpp:741 msgid "Some color changes may require a restart." msgstr "" -#: src/color.cpp:743 +#: src/color.cpp:746 msgid "Colorname" msgstr "" -#: src/color.cpp:745 src/color.cpp:1011 +#: src/color.cpp:748 src/color.cpp:1014 msgid "Invert" msgstr "" -#: src/color.cpp:950 +#: src/color.cpp:953 msgid "Color templates:" msgstr "" -#: src/color.cpp:985 +#: src/color.cpp:988 msgid "Color themes:" msgstr "" -#: src/color.cpp:1016 +#: src/color.cpp:1019 #, c-format msgid "Custom %s color:" msgstr "" -#: src/color.cpp:1085 +#: src/color.cpp:1089 msgid "custom colors" msgstr "" @@ -440116,7 +441048,7 @@ msgstr "" msgid "Result: " msgstr "" -#: src/construction.cpp:508 src/worldfactory.cpp:866 +#: src/construction.cpp:508 src/worldfactory.cpp:871 msgid "N/A" msgstr "" @@ -440239,7 +441171,7 @@ msgid "" "grave." msgstr "" -#: src/construction.cpp:1427 src/veh_interact.cpp:2185 +#: src/construction.cpp:1427 src/veh_interact.cpp:2183 msgid "Enter new vehicle name:" msgstr "" @@ -440375,8 +441307,8 @@ msgstr "" msgid "You can't drink it while it's frozen." msgstr "" -#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1783 -#: src/game_inventory.cpp:1234 src/game_inventory.cpp:1246 +#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1689 +#: src/game_inventory.cpp:1040 src/game_inventory.cpp:1052 #, c-format msgid "You need a %s to consume that!" msgstr "" @@ -440397,33 +441329,24 @@ msgstr "" msgid "You can't eat this." msgstr "" -#: src/consumption.cpp:822 -msgid "That doesn't look useable as fuel." -msgstr "" - -#: src/consumption.cpp:832 -#, c-format -msgid "No space to store more %s" -msgstr "" - -#: src/consumption.cpp:865 +#: src/consumption.cpp:845 msgid "This is rotten and smells awful!" msgstr "" -#: src/consumption.cpp:874 +#: src/consumption.cpp:854 msgid "The thought of eating human flesh makes you feel sick." msgstr "" -#: src/consumption.cpp:879 +#: src/consumption.cpp:859 #, c-format msgid "Consuming this %s probably isn't very healthy." msgstr "" -#: src/consumption.cpp:887 +#: src/consumption.cpp:867 msgid "You still feel nauseous and will probably puke it all up again." msgstr "" -#: src/consumption.cpp:892 +#: src/consumption.cpp:872 msgid "Your stomach won't be happy (allergy)." msgstr "" @@ -440431,247 +441354,220 @@ msgstr "" #. person. #. ~ Semantic difference, but greatly facilitates people being proud of their #. character. -#: src/consumption.cpp:900 +#: src/consumption.cpp:880 msgid "Your stomach won't be happy (not rotten enough)." msgstr "" -#: src/consumption.cpp:907 +#: src/consumption.cpp:887 msgid "You're full already and will be forcing yourself to eat." msgstr "" -#: src/consumption.cpp:909 +#: src/consumption.cpp:889 msgid "You're full already and will be forcing yourself to drink." msgstr "" -#: src/consumption.cpp:926 +#: src/consumption.cpp:906 #, c-format msgid "Eat your %s anyway?" msgstr "" -#: src/consumption.cpp:928 +#: src/consumption.cpp:908 #, c-format msgid "Drink your %s anyway?" msgstr "" -#: src/consumption.cpp:930 +#: src/consumption.cpp:910 #, c-format msgid "Consume your %s anyway?" msgstr "" -#: src/consumption.cpp:988 +#: src/consumption.cpp:968 msgid "" "You've begun stockpiling calories and liquid for hibernation. You get the " "feeling that you should prepare for bed, just in case, but… you're hungry " "again, and you could eat a whole week's worth of food RIGHT NOW." msgstr "" -#: src/consumption.cpp:997 +#: src/consumption.cpp:977 #, c-format msgid "Ick, this %s doesn't taste so good…" msgstr "" -#: src/consumption.cpp:1002 +#: src/consumption.cpp:982 #, c-format msgid "Mmm, this %s tastes delicious…" msgstr "" -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid " assimilates a %s." msgstr "" -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid "You assimilate your %s." msgstr "" -#: src/consumption.cpp:1041 src/consumption.cpp:1052 +#: src/consumption.cpp:1021 src/consumption.cpp:1032 #, c-format msgid "Ick, this %s (rotten) doesn't taste so good…" msgstr "" -#: src/consumption.cpp:1042 +#: src/consumption.cpp:1022 #, c-format msgid "You drink your %s (rotten)." msgstr "" -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid " drinks a %s." msgstr "" -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid "You drink your %s." msgstr "" -#: src/consumption.cpp:1053 +#: src/consumption.cpp:1033 #, c-format msgid "You eat your %s (rotten)." msgstr "" -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid " eats a %s." msgstr "" -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid "You eat your %s." msgstr "" -#: src/consumption.cpp:1076 +#: src/consumption.cpp:1056 msgid "" "You try to ignore its mushy texture, but it leaves you with an awful " "aftertaste." msgstr "" -#: src/consumption.cpp:1080 +#: src/consumption.cpp:1060 msgid "You can't taste much of anything with this cold." msgstr "" -#: src/consumption.cpp:1083 +#: src/consumption.cpp:1063 msgid "You can't taste much of anything with this flu." msgstr "" -#: src/consumption.cpp:1248 +#: src/consumption.cpp:1228 msgid "You feast upon the human flesh, and in doing so, devour their spirit." msgstr "" -#: src/consumption.cpp:1252 +#: src/consumption.cpp:1232 msgid "You feast upon the human flesh." msgstr "" -#: src/consumption.cpp:1255 +#: src/consumption.cpp:1235 msgid "You consume the sacred human flesh." msgstr "" -#: src/consumption.cpp:1259 +#: src/consumption.cpp:1239 msgid "You eat the human flesh, and in doing so, devour their spirit." msgstr "" -#: src/consumption.cpp:1262 +#: src/consumption.cpp:1242 msgid "You indulge your shameful hunger." msgstr "" -#: src/consumption.cpp:1265 +#: src/consumption.cpp:1245 msgid "You greedily devour the taboo meat." msgstr "" -#: src/consumption.cpp:1269 +#: src/consumption.cpp:1249 msgid "Meh. You've eaten worse." msgstr "" -#: src/consumption.cpp:1271 +#: src/consumption.cpp:1251 msgid "Mmh. Tastes like venison." msgstr "" -#: src/consumption.cpp:1274 +#: src/consumption.cpp:1254 msgid "" "This is probably going to count against you if there's still an afterlife." msgstr "" -#: src/consumption.cpp:1277 +#: src/consumption.cpp:1257 msgid "You find this meal distasteful, but necessary." msgstr "" -#: src/consumption.cpp:1280 +#: src/consumption.cpp:1260 msgid "You feel horrible for eating a person." msgstr "" -#: src/consumption.cpp:1300 +#: src/consumption.cpp:1280 msgid "As you tear into the raw flesh, you feel satisfied with your meal." msgstr "" -#: src/consumption.cpp:1305 +#: src/consumption.cpp:1285 msgid "Raw flesh doesn't taste all that bad, actually." msgstr "" -#: src/consumption.cpp:1310 +#: src/consumption.cpp:1290 msgid "This doesn't taste very good, but meat is meat." msgstr "" -#: src/consumption.cpp:1318 src/consumption.cpp:1337 src/consumption.cpp:1346 +#: src/consumption.cpp:1298 src/consumption.cpp:1317 src/consumption.cpp:1326 msgid "Your stomach begins gurgling and you feel bloated and ill." msgstr "" -#: src/consumption.cpp:1323 +#: src/consumption.cpp:1303 msgid "Mmm, junk food." msgstr "" -#: src/consumption.cpp:1328 +#: src/consumption.cpp:1308 msgid "When life's got you down, there's always sugar." msgstr "" -#: src/consumption.cpp:1330 +#: src/consumption.cpp:1310 msgid "They may do what they must… you've already won." msgstr "" -#: src/consumption.cpp:1354 +#: src/consumption.cpp:1334 msgid "You find the sweet taste of honey surprisingly palatable." msgstr "" -#: src/consumption.cpp:1356 +#: src/consumption.cpp:1336 msgid "You feast upon the sweet honey." msgstr "" -#: src/consumption.cpp:1483 +#: src/consumption.cpp:1463 msgid "You gorge yourself, preparing to hibernate." msgstr "" -#: src/consumption.cpp:1491 +#: src/consumption.cpp:1471 msgid "" "You feel stocked for a day or two. Got your bed all ready and secured?" msgstr "" -#: src/consumption.cpp:1500 +#: src/consumption.cpp:1480 msgid "" "Mmm. You can still fit some more in… but maybe you should get comfortable " "and sleep." msgstr "" -#: src/consumption.cpp:1507 +#: src/consumption.cpp:1487 msgid "That filled a hole! Time for bed…" msgstr "" -#: src/consumption.cpp:1518 +#: src/consumption.cpp:1498 msgid "You feel as though you're going to split open! In a good way?" msgstr "" #. ~ slimespawns have *small voices* which may be the Nice equivalent #. ~ of the Rat King's ALL CAPS invective. Probably shared-brain telepathy. -#: src/consumption.cpp:1530 +#: src/consumption.cpp:1510 msgid "hey, you look like me! let's work together!" msgstr "" -#: src/consumption.cpp:1580 -#, c-format -msgid "Are you sure you want to eat your favorited %s?" -msgstr "" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1617 -#, c-format -msgid "You load %1$i charge of %2$s in your %3$s." -msgid_plural "You load %1$i charges of %2$s in your %3$s." -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" -msgstr[4] "" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1620 -#, c-format -msgid " load %1$i charge of %2$s in their %3$s." -msgid_plural " load %1$i charges of %2$s in their %3$s." -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" -msgstr[4] "" - -#: src/consumption.cpp:1831 +#: src/consumption.cpp:1737 #, c-format msgid "You can't eat your %s." msgstr "" @@ -440861,13 +441757,13 @@ msgstr "" msgid "Wield and activate the %s to start working." msgstr "" -#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9584 +#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9602 #, c-format msgctxt "in progress craft" msgid "You start working on the %s." msgstr "" -#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9585 +#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9603 #, c-format msgctxt "in progress craft" msgid " starts working on the %s." @@ -441572,9 +442468,9 @@ msgid "" "Use up/down arrow to go through your search history." msgstr "" -#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1723 -#: src/newcharacter.cpp:2162 src/newcharacter.cpp:2519 -#: src/newcharacter.cpp:3242 src/overmap_ui.cpp:1393 src/overmap_ui.cpp:1406 +#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1741 +#: src/newcharacter.cpp:2188 src/newcharacter.cpp:2553 +#: src/newcharacter.cpp:3297 src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1407 #: src/proficiency_ui.cpp:377 msgid "Search:" msgstr "" @@ -441657,7 +442553,7 @@ msgstr "" msgid "Critical!!" msgstr "" -#: src/creature.cpp:946 src/iuse.cpp:4230 src/melee.cpp:2794 +#: src/creature.cpp:946 src/iuse.cpp:4231 src/melee.cpp:2794 msgid "Critical!" msgstr "" @@ -441781,7 +442677,7 @@ msgstr "" msgid "%1s tries to pull you in, but you resist!" msgstr "" -#: src/creature.cpp:2799 src/safemode_ui.cpp:248 +#: src/creature.cpp:2799 src/safemode_ui.cpp:249 msgid "Hostile" msgstr "" @@ -441885,356 +442781,360 @@ msgctxt "damage type" msgid "electric" msgstr "" -#: src/debug.cpp:319 +#: src/debug.cpp:320 #, c-format msgid "See %s for a full stack backtrace" msgstr "" -#: src/debug.cpp:347 +#: src/debug.cpp:348 msgid "An error has occurred! Written below is the error report:" msgstr "" -#: src/debug.cpp:352 +#: src/debug.cpp:353 msgid "Press space bar to continue the game." msgstr "" -#: src/debug.cpp:353 +#: src/debug.cpp:354 msgid "" "Press I (or i) to also ignore this" " particular message in the future." msgstr "" -#: src/debug.cpp:355 +#: src/debug.cpp:356 msgid "" "Press C (or c) to copy this " "message to the clipboard." msgstr "" -#: src/debug_menu.cpp:273 src/debug_menu.cpp:1695 src/debug_menu.cpp:1809 +#: src/debug_menu.cpp:274 src/debug_menu.cpp:1697 src/debug_menu.cpp:1811 msgid "Mutate" msgstr "" -#: src/debug_menu.cpp:274 +#: src/debug_menu.cpp:275 msgid "Change all skills" msgstr "" -#: src/debug_menu.cpp:275 +#: src/debug_menu.cpp:276 msgid "Change all skills theoretical knowledge" msgstr "" -#: src/debug_menu.cpp:276 +#: src/debug_menu.cpp:277 msgid "Learn all melee styles" msgstr "" -#: src/debug_menu.cpp:277 +#: src/debug_menu.cpp:278 msgid "Unlock all recipes" msgstr "" -#: src/debug_menu.cpp:278 +#: src/debug_menu.cpp:279 msgid "Edit player/NPC" msgstr "" -#: src/debug_menu.cpp:279 +#: src/debug_menu.cpp:280 msgid "Damage self" msgstr "" -#: src/debug_menu.cpp:280 +#: src/debug_menu.cpp:281 msgid "Bleed self" msgstr "" -#: src/debug_menu.cpp:281 +#: src/debug_menu.cpp:282 msgid "Set auto move route" msgstr "" -#: src/debug_menu.cpp:282 +#: src/debug_menu.cpp:283 msgid "Control NPC follower" msgstr "" -#: src/debug_menu.cpp:286 +#: src/debug_menu.cpp:287 msgid "Change spells" msgstr "" -#: src/debug_menu.cpp:289 src/debug_menu.cpp:432 +#: src/debug_menu.cpp:290 src/debug_menu.cpp:434 msgid "Player…" msgstr "" -#: src/debug_menu.cpp:296 +#: src/debug_menu.cpp:297 msgid "Take screenshot" msgstr "" -#: src/debug_menu.cpp:297 +#: src/debug_menu.cpp:298 msgid "Generate game report" msgstr "" -#: src/debug_menu.cpp:302 +#: src/debug_menu.cpp:303 msgid "Check game state" msgstr "" -#: src/debug_menu.cpp:303 +#: src/debug_menu.cpp:304 msgid "Display hordes" msgstr "" -#: src/debug_menu.cpp:304 +#: src/debug_menu.cpp:305 msgid "Test item group" msgstr "" -#: src/debug_menu.cpp:305 +#: src/debug_menu.cpp:306 msgid "Show sound clustering" msgstr "" -#: src/debug_menu.cpp:306 +#: src/debug_menu.cpp:307 msgid "Display weather" msgstr "" -#: src/debug_menu.cpp:307 +#: src/debug_menu.cpp:308 msgid "Display overmap scents" msgstr "" -#: src/debug_menu.cpp:308 +#: src/debug_menu.cpp:309 msgid "Toggle display local scents" msgstr "" -#: src/debug_menu.cpp:309 +#: src/debug_menu.cpp:310 msgid "Toggle display local scents type" msgstr "" -#: src/debug_menu.cpp:310 +#: src/debug_menu.cpp:311 msgid "Toggle display temperature" msgstr "" -#: src/debug_menu.cpp:311 +#: src/debug_menu.cpp:312 msgid "Toggle display vehicle autopilot overlay" msgstr "" -#: src/debug_menu.cpp:312 +#: src/debug_menu.cpp:313 msgid "Toggle display visibility" msgstr "" -#: src/debug_menu.cpp:313 +#: src/debug_menu.cpp:314 msgid "Toggle display lighting" msgstr "" -#: src/debug_menu.cpp:314 +#: src/debug_menu.cpp:315 msgid "Toggle display transparency" msgstr "" -#: src/debug_menu.cpp:315 +#: src/debug_menu.cpp:316 msgid "Toggle display reachability zones" msgstr "" -#: src/debug_menu.cpp:316 +#: src/debug_menu.cpp:317 msgid "Toggle display radiation" msgstr "" -#: src/debug_menu.cpp:317 +#: src/debug_menu.cpp:318 msgid "Show mutation category levels" msgstr "" -#: src/debug_menu.cpp:318 +#: src/debug_menu.cpp:319 msgid "Draw benchmark (X seconds)" msgstr "" -#: src/debug_menu.cpp:320 +#: src/debug_menu.cpp:321 msgid "Test trait group" msgstr "" -#: src/debug_menu.cpp:321 +#: src/debug_menu.cpp:322 msgid "Toggle NPC pathfinding on map" msgstr "" -#: src/debug_menu.cpp:322 +#: src/debug_menu.cpp:323 msgid "Toggle NPC attack potential values on map" msgstr "" -#: src/debug_menu.cpp:323 +#: src/debug_menu.cpp:324 msgid "Print faction info to console" msgstr "" -#: src/debug_menu.cpp:324 +#: src/debug_menu.cpp:325 msgid "Print NPC magic info to console" msgstr "" -#: src/debug_menu.cpp:325 +#: src/debug_menu.cpp:326 msgid "Test weather" msgstr "" -#: src/debug_menu.cpp:326 +#: src/debug_menu.cpp:327 msgid "Write global effect_on_condition(s) to eocs.output" msgstr "" -#: src/debug_menu.cpp:327 +#: src/debug_menu.cpp:328 msgid "Write global var(s) to var_list.output" msgstr "" -#: src/debug_menu.cpp:328 +#: src/debug_menu.cpp:329 msgid "Write Timed (E)vents to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:329 +#: src/debug_menu.cpp:330 msgid "Edit global var(s)" msgstr "" -#: src/debug_menu.cpp:330 +#: src/debug_menu.cpp:331 msgid "Test map extra list" msgstr "" -#: src/debug_menu.cpp:331 +#: src/debug_menu.cpp:332 msgid "Generate effect list" msgstr "" -#: src/debug_menu.cpp:337 src/debug_menu.cpp:425 +#: src/debug_menu.cpp:338 src/debug_menu.cpp:427 msgid "Info…" msgstr "" -#: src/debug_menu.cpp:343 +#: src/debug_menu.cpp:344 msgid "Enable achievements" msgstr "" -#: src/debug_menu.cpp:344 +#: src/debug_menu.cpp:345 msgid "Unlock all progression" msgstr "" -#: src/debug_menu.cpp:345 +#: src/debug_menu.cpp:346 msgid "Show debug message" msgstr "" -#: src/debug_menu.cpp:346 +#: src/debug_menu.cpp:347 msgid "Crash game (test crash handling)" msgstr "" -#: src/debug_menu.cpp:347 +#: src/debug_menu.cpp:348 msgid "Activate EOC" msgstr "" -#: src/debug_menu.cpp:348 +#: src/debug_menu.cpp:349 msgid "Quit to main menu" msgstr "" -#: src/debug_menu.cpp:352 src/debug_menu.cpp:430 +#: src/debug_menu.cpp:353 src/debug_menu.cpp:432 msgid "Game…" msgstr "" -#: src/debug_menu.cpp:358 +#: src/debug_menu.cpp:359 msgid "Change battery charge" msgstr "" -#: src/debug_menu.cpp:361 src/debug_menu.cpp:433 +#: src/debug_menu.cpp:362 src/debug_menu.cpp:435 msgid "Vehicle…" msgstr "" -#: src/debug_menu.cpp:367 +#: src/debug_menu.cpp:368 msgid "Teleport - short range" msgstr "" -#: src/debug_menu.cpp:368 +#: src/debug_menu.cpp:369 msgid "Teleport - long range" msgstr "" -#: src/debug_menu.cpp:369 +#: src/debug_menu.cpp:370 msgid "Teleport - adjacent overmap" msgstr "" -#: src/debug_menu.cpp:370 +#: src/debug_menu.cpp:371 msgid "Teleport - specific overmap coordinates" msgstr "" -#: src/debug_menu.cpp:375 +#: src/debug_menu.cpp:376 msgid "Teleport - specific city" msgstr "" -#: src/debug_menu.cpp:377 src/debug_menu.cpp:434 +#: src/debug_menu.cpp:378 src/debug_menu.cpp:436 msgid "Teleport…" msgstr "" -#: src/debug_menu.cpp:383 +#: src/debug_menu.cpp:384 msgid "Spawn an item" msgstr "" -#: src/debug_menu.cpp:384 +#: src/debug_menu.cpp:385 msgid "Spawn NPC" msgstr "" -#: src/debug_menu.cpp:385 +#: src/debug_menu.cpp:386 msgid "Spawn monster" msgstr "" -#: src/debug_menu.cpp:386 +#: src/debug_menu.cpp:387 msgid "Spawn a vehicle" msgstr "" -#: src/debug_menu.cpp:387 +#: src/debug_menu.cpp:388 msgid "Spawn artifact" msgstr "" -#: src/debug_menu.cpp:388 +#: src/debug_menu.cpp:389 msgid "Spawn clairvoyance artifact" msgstr "" -#: src/debug_menu.cpp:391 src/debug_menu.cpp:431 +#: src/debug_menu.cpp:392 src/debug_menu.cpp:433 msgid "Spawning…" msgstr "" -#: src/debug_menu.cpp:397 +#: src/debug_menu.cpp:398 msgid "Reveal map" msgstr "" -#: src/debug_menu.cpp:398 +#: src/debug_menu.cpp:399 msgid "Kill in Area" msgstr "" -#: src/debug_menu.cpp:399 +#: src/debug_menu.cpp:400 msgid "Kill NPCs" msgstr "" -#: src/debug_menu.cpp:400 +#: src/debug_menu.cpp:401 msgid "Map editor" msgstr "" -#: src/debug_menu.cpp:401 +#: src/debug_menu.cpp:402 msgid "Change weather" msgstr "" -#: src/debug_menu.cpp:402 +#: src/debug_menu.cpp:403 msgid "Change wind direction" msgstr "" -#: src/debug_menu.cpp:403 +#: src/debug_menu.cpp:404 msgid "Change wind speed" msgstr "" -#: src/debug_menu.cpp:404 +#: src/debug_menu.cpp:405 msgid "Generate sound" msgstr "" -#: src/debug_menu.cpp:405 +#: src/debug_menu.cpp:406 msgid "Kill all monsters" msgstr "" -#: src/debug_menu.cpp:406 +#: src/debug_menu.cpp:407 msgid "Change time" msgstr "" -#: src/debug_menu.cpp:407 +#: src/debug_menu.cpp:408 +msgid "Force temperature" +msgstr "" + +#: src/debug_menu.cpp:409 msgid "Overmap editor" msgstr "" -#: src/debug_menu.cpp:408 +#: src/debug_menu.cpp:410 msgid "Spawn map extra" msgstr "" -#: src/debug_menu.cpp:409 +#: src/debug_menu.cpp:411 msgid "Spawn nested mapgen" msgstr "" -#: src/debug_menu.cpp:410 +#: src/debug_menu.cpp:412 msgid "Edit the faction camp larder" msgstr "" -#: src/debug_menu.cpp:413 src/debug_menu.cpp:435 +#: src/debug_menu.cpp:415 src/debug_menu.cpp:437 msgid "Map…" msgstr "" -#: src/debug_menu.cpp:444 +#: src/debug_menu.cpp:446 msgid "" "Debug Functions - Using these will cheat not only the game, but yourself.\n" "You won't grow. You won't improve.\n" @@ -442242,965 +443142,965 @@ msgid "" "Nothing will be risked and nothing will be gained." msgstr "" -#: src/debug_menu.cpp:446 +#: src/debug_menu.cpp:448 msgid "Debug Functions" msgstr "" -#: src/debug_menu.cpp:505 +#: src/debug_menu.cpp:507 #, c-format msgid "Name: %1$s" msgstr "" -#: src/debug_menu.cpp:509 +#: src/debug_menu.cpp:511 #, c-format msgid "Class: %1$s" msgstr "" -#: src/debug_menu.cpp:510 src/magic.cpp:2022 src/magic.cpp:2357 +#: src/debug_menu.cpp:512 src/magic.cpp:2022 src/magic.cpp:2357 msgid "Classless" msgstr "" #. ~ %1$s - spell current level, %2$s - spell max level, %3$s - is max level -#: src/debug_menu.cpp:522 +#: src/debug_menu.cpp:524 #, c-format msgid "Spell Level: %1$s / %2$d %3$s" msgstr "" -#: src/debug_menu.cpp:523 +#: src/debug_menu.cpp:525 msgid "Unlearned" msgstr "" -#: src/debug_menu.cpp:525 src/magic.cpp:2036 +#: src/debug_menu.cpp:527 src/magic.cpp:2036 msgid "(MAX)" msgstr "" #. ~ %1$d - difficulty, %2$s - failure chance -#: src/debug_menu.cpp:530 +#: src/debug_menu.cpp:532 #, c-format msgid "Difficulty: %1$d (%2$s)" msgstr "" -#: src/debug_menu.cpp:534 +#: src/debug_menu.cpp:536 msgid "(impeded)" msgstr "" #. ~ %1$s - energy cost, %2$s - is casting impeded, %3$s - current character #. energy -#: src/debug_menu.cpp:539 +#: src/debug_menu.cpp:541 #, c-format msgid "Casting Cost: %1$s %2$s (%3$s current) " msgstr "" #. ~ %1$s - cast time, %2$s - is casting impeded, %3$s - casting base time -#: src/debug_menu.cpp:547 +#: src/debug_menu.cpp:549 #, c-format msgid "Casting Time: %1$s %2$s (%3$s base time) " msgstr "" -#: src/debug_menu.cpp:554 src/debug_menu.cpp:652 src/magic.cpp:2078 +#: src/debug_menu.cpp:556 src/debug_menu.cpp:654 src/magic.cpp:2078 #: src/magic.cpp:2174 msgid "self" msgstr "" -#: src/debug_menu.cpp:558 +#: src/debug_menu.cpp:560 #, c-format msgid "Valid Targets: %1$s" msgstr "" -#: src/debug_menu.cpp:562 +#: src/debug_menu.cpp:564 #, c-format msgid "Only affects the monsters: %1$s" msgstr "" #. ~ amount of damage per second, abbreviated -#: src/debug_menu.cpp:576 +#: src/debug_menu.cpp:578 #, c-format msgid ", %1$d/sec" msgstr "" -#: src/debug_menu.cpp:578 +#: src/debug_menu.cpp:580 #, c-format msgid "Damage: %1$s %2$s%3$s" msgstr "" -#: src/debug_menu.cpp:582 +#: src/debug_menu.cpp:584 #, c-format msgid "Healing: %1$s" msgstr "" -#: src/debug_menu.cpp:587 src/magic.cpp:2116 src/magic.cpp:2146 +#: src/debug_menu.cpp:589 src/magic.cpp:2116 src/magic.cpp:2146 #: src/magic.cpp:2164 msgid "Spell Radius" msgstr "" -#: src/debug_menu.cpp:590 src/magic.cpp:2119 +#: src/debug_menu.cpp:592 src/magic.cpp:2119 msgid "Cone Arc" msgstr "" -#: src/debug_menu.cpp:591 src/magic.cpp:2120 +#: src/debug_menu.cpp:593 src/magic.cpp:2120 msgid "degrees" msgstr "" -#: src/debug_menu.cpp:593 src/magic.cpp:2122 +#: src/debug_menu.cpp:595 src/magic.cpp:2122 msgid "Line Width" msgstr "" -#: src/debug_menu.cpp:595 +#: src/debug_menu.cpp:597 #, c-format msgid "%1$s: %2$d %3$s" msgstr "" -#: src/debug_menu.cpp:600 +#: src/debug_menu.cpp:602 #, c-format msgid "Variance: %1$d" msgstr "" -#: src/debug_menu.cpp:604 +#: src/debug_menu.cpp:606 #, c-format msgid "Spawn %1$d %2$s" msgstr "" -#: src/debug_menu.cpp:612 +#: src/debug_menu.cpp:614 #, c-format msgid "from %1$s" msgstr "" -#: src/debug_menu.cpp:619 +#: src/debug_menu.cpp:621 #, c-format msgid "Summon: %1$d %2$s" msgstr "" -#: src/debug_menu.cpp:620 src/debug_menu.cpp:646 +#: src/debug_menu.cpp:622 src/debug_menu.cpp:648 #, c-format msgid "Spell Radius: %1$d" msgstr "" -#: src/debug_menu.cpp:627 src/debug_menu.cpp:632 src/magic.cpp:2152 +#: src/debug_menu.cpp:629 src/debug_menu.cpp:634 src/magic.cpp:2152 #: src/magic.cpp:2157 msgid "random creature" msgstr "" -#: src/debug_menu.cpp:636 +#: src/debug_menu.cpp:638 #, c-format msgid "Targets under: %1$dhp become a %2$s" msgstr "" -#: src/debug_menu.cpp:643 +#: src/debug_menu.cpp:645 #, c-format msgid "Damage: %1$s %2$s" msgstr "" -#: src/debug_menu.cpp:651 +#: src/debug_menu.cpp:653 #, c-format msgid "Range: %1$s" msgstr "" -#: src/debug_menu.cpp:664 +#: src/debug_menu.cpp:666 #, c-format msgid "Duration: %1$s" msgstr "" -#: src/debug_menu.cpp:691 +#: src/debug_menu.cpp:693 msgid "There are no spells to change." msgstr "" -#: src/debug_menu.cpp:830 +#: src/debug_menu.cpp:832 msgid "<Spell Name>" msgstr "" -#: src/debug_menu.cpp:831 +#: src/debug_menu.cpp:833 msgid "<Level>" msgstr "" -#: src/debug_menu.cpp:832 +#: src/debug_menu.cpp:834 msgid "<Description>" msgstr "" -#: src/debug_menu.cpp:836 +#: src/debug_menu.cpp:838 #, c-format msgid "<[%1$s] Keybindings>" msgstr "" -#: src/debug_menu.cpp:844 +#: src/debug_menu.cpp:846 #, c-format msgid "<[%1$s] Filter>" msgstr "" -#: src/debug_menu.cpp:875 +#: src/debug_menu.cpp:877 #, c-format msgid "%1$-3d/%2$3d" msgstr "" -#: src/debug_menu.cpp:942 src/debug_menu.cpp:1060 src/newcharacter.cpp:1564 -#: src/newcharacter.cpp:2055 src/newcharacter.cpp:2399 -#: src/newcharacter.cpp:3151 +#: src/debug_menu.cpp:944 src/debug_menu.cpp:1062 src/newcharacter.cpp:1567 +#: src/newcharacter.cpp:2074 src/newcharacter.cpp:2426 +#: src/newcharacter.cpp:3199 msgid "Nothing found." msgstr "" -#: src/debug_menu.cpp:985 +#: src/debug_menu.cpp:987 msgid "Filter by spell name or id" msgstr "" -#: src/debug_menu.cpp:1024 +#: src/debug_menu.cpp:1026 #, c-format msgid "Set spell level to? Currently: %1$d" msgstr "" -#: src/debug_menu.cpp:1082 +#: src/debug_menu.cpp:1084 msgid "Choose artifact data:" msgstr "" -#: src/debug_menu.cpp:1094 +#: src/debug_menu.cpp:1096 msgid "Enter max attributes:" msgstr "" -#: src/debug_menu.cpp:1095 +#: src/debug_menu.cpp:1097 msgid "Enter power level:" msgstr "" -#: src/debug_menu.cpp:1096 +#: src/debug_menu.cpp:1098 msgid "Enter negative power limit:" msgstr "" -#: src/debug_menu.cpp:1114 +#: src/debug_menu.cpp:1116 #, c-format msgid "You teleport to point %s." msgstr "" -#: src/debug_menu.cpp:1124 +#: src/debug_menu.cpp:1126 #, c-format msgid "You teleport to submap %s." msgstr "" -#: src/debug_menu.cpp:1133 +#: src/debug_menu.cpp:1135 msgid "Teleport where?" msgstr "" -#: src/debug_menu.cpp:1141 +#: src/debug_menu.cpp:1143 #, c-format msgid "" "Error interpreting teleport target: expected two or three comma-separated " "values; got %zu" msgstr "" -#: src/debug_menu.cpp:1150 +#: src/debug_menu.cpp:1152 #, c-format msgid "Error interpreting teleport target: %s" msgstr "" -#: src/debug_menu.cpp:1162 +#: src/debug_menu.cpp:1164 msgid "Where is the desired overmap?" msgstr "" -#: src/debug_menu.cpp:1173 +#: src/debug_menu.cpp:1175 #, c-format msgid "You teleport to overmap %s." msgstr "" -#: src/debug_menu.cpp:1237 +#: src/debug_menu.cpp:1239 msgid "Maximum strength" msgstr "" -#: src/debug_menu.cpp:1238 +#: src/debug_menu.cpp:1240 msgid "Maximum dexterity" msgstr "" -#: src/debug_menu.cpp:1239 +#: src/debug_menu.cpp:1241 msgid "Maximum intelligence" msgstr "" -#: src/debug_menu.cpp:1240 +#: src/debug_menu.cpp:1242 msgid "Maximum perception" msgstr "" -#: src/debug_menu.cpp:1262 +#: src/debug_menu.cpp:1264 #, c-format msgid "Set the stat to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1277 +#: src/debug_menu.cpp:1279 #, c-format msgid "Hunger: %d %s" msgstr "" -#: src/debug_menu.cpp:1279 +#: src/debug_menu.cpp:1281 #, c-format msgid "Thirst: %d %s" msgstr "" -#: src/debug_menu.cpp:1281 +#: src/debug_menu.cpp:1283 #, c-format msgid "Fatigue: %d %s" msgstr "" -#: src/debug_menu.cpp:1283 +#: src/debug_menu.cpp:1285 #, c-format msgid "Weariness: %d %s" msgstr "" -#: src/debug_menu.cpp:1286 +#: src/debug_menu.cpp:1288 msgid "Stored kCal: " msgstr "" -#: src/debug_menu.cpp:1287 +#: src/debug_menu.cpp:1289 msgid "Total kCal: " msgstr "" -#: src/debug_menu.cpp:1290 +#: src/debug_menu.cpp:1292 msgid "Stomach contents" msgstr "" -#: src/debug_menu.cpp:1291 src/debug_menu.cpp:1296 +#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 msgid " Total volume: " msgstr "" -#: src/debug_menu.cpp:1292 src/debug_menu.cpp:1297 +#: src/debug_menu.cpp:1294 src/debug_menu.cpp:1299 msgid " Water volume: " msgstr "" -#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 +#: src/debug_menu.cpp:1295 src/debug_menu.cpp:1300 #, c-format msgid " kCal: %d" msgstr "" -#: src/debug_menu.cpp:1295 +#: src/debug_menu.cpp:1297 msgid "Gut contents" msgstr "" -#: src/debug_menu.cpp:1303 +#: src/debug_menu.cpp:1305 msgid "Stored kCal" msgstr "" -#: src/debug_menu.cpp:1304 +#: src/debug_menu.cpp:1306 msgid "Stomach kCal" msgstr "" -#: src/debug_menu.cpp:1305 +#: src/debug_menu.cpp:1307 msgid "Gut kCal" msgstr "" -#: src/debug_menu.cpp:1308 +#: src/debug_menu.cpp:1310 msgid "Sleep Deprivation" msgstr "" -#: src/debug_menu.cpp:1310 +#: src/debug_menu.cpp:1312 msgid "Reset all basic needs" msgstr "" -#: src/debug_menu.cpp:1311 +#: src/debug_menu.cpp:1313 msgid "Empty stomach and guts" msgstr "" -#: src/debug_menu.cpp:1315 +#: src/debug_menu.cpp:1317 #, c-format msgid "%s: daily %d, overall %d" msgstr "" -#: src/debug_menu.cpp:1323 +#: src/debug_menu.cpp:1325 #, c-format msgid "Set hunger to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1329 +#: src/debug_menu.cpp:1331 #, c-format msgid "Set stored kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1335 +#: src/debug_menu.cpp:1337 #, c-format msgid "Set stomach kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1341 +#: src/debug_menu.cpp:1343 #, c-format msgid "Set gut kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1347 +#: src/debug_menu.cpp:1349 #, c-format msgid "Set thirst to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1353 +#: src/debug_menu.cpp:1355 #, c-format msgid "Set fatigue to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1359 +#: src/debug_menu.cpp:1361 #, c-format msgid "Set sleep deprivation to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1366 +#: src/debug_menu.cpp:1368 #, c-format msgid "Reset weariness? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1387 +#: src/debug_menu.cpp:1389 #, c-format msgid "Set %s to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1406 src/debug_menu.cpp:2759 +#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2815 msgid "Left arm" msgstr "" -#: src/debug_menu.cpp:1407 src/debug_menu.cpp:2760 +#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2816 msgid "Right arm" msgstr "" -#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2761 +#: src/debug_menu.cpp:1410 src/debug_menu.cpp:2817 msgid "Left leg" msgstr "" -#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2762 +#: src/debug_menu.cpp:1411 src/debug_menu.cpp:2818 msgid "Right leg" msgstr "" -#: src/debug_menu.cpp:1450 src/debug_menu.cpp:1456 +#: src/debug_menu.cpp:1452 src/debug_menu.cpp:1458 #, c-format msgid "Set the hitpoints to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1469 +#: src/debug_menu.cpp:1471 msgid "trust" msgstr "" -#: src/debug_menu.cpp:1470 +#: src/debug_menu.cpp:1472 msgid "fear" msgstr "" -#: src/debug_menu.cpp:1471 +#: src/debug_menu.cpp:1473 msgid "value" msgstr "" -#: src/debug_menu.cpp:1472 +#: src/debug_menu.cpp:1474 msgid "anger" msgstr "" -#: src/debug_menu.cpp:1473 +#: src/debug_menu.cpp:1475 msgid "owed" msgstr "" -#: src/debug_menu.cpp:1474 +#: src/debug_menu.cpp:1476 msgid "sold" msgstr "" -#: src/debug_menu.cpp:1480 +#: src/debug_menu.cpp:1482 #, c-format msgid "Set trust to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1486 +#: src/debug_menu.cpp:1488 #, c-format msgid "Set fear to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1491 +#: src/debug_menu.cpp:1493 #, c-format msgid "Set value to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1497 +#: src/debug_menu.cpp:1499 #, c-format msgid "Set anger to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1503 +#: src/debug_menu.cpp:1505 #, c-format msgid "Set owed to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1508 +#: src/debug_menu.cpp:1510 #, c-format msgid "Set sold to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1520 +#: src/debug_menu.cpp:1522 msgid "Select a value and press enter to change it." msgstr "" -#: src/debug_menu.cpp:1522 +#: src/debug_menu.cpp:1524 msgid "Current save file name" msgstr "" -#: src/debug_menu.cpp:1524 +#: src/debug_menu.cpp:1526 msgid "Current pre-Cataclysm name" msgstr "" -#: src/debug_menu.cpp:1525 +#: src/debug_menu.cpp:1527 msgid "Current age" msgstr "" -#: src/debug_menu.cpp:1526 +#: src/debug_menu.cpp:1528 msgid "Current height in cm" msgstr "" -#: src/debug_menu.cpp:1527 +#: src/debug_menu.cpp:1529 msgid "Current blood type" msgstr "" -#: src/debug_menu.cpp:1534 +#: src/debug_menu.cpp:1536 msgid "Rename save file (WARNING: this will duplicate the save):" msgstr "" -#: src/debug_menu.cpp:1546 +#: src/debug_menu.cpp:1548 msgid "Rename character:" msgstr "" -#: src/debug_menu.cpp:1556 src/newcharacter.cpp:4055 +#: src/debug_menu.cpp:1558 src/newcharacter.cpp:4110 msgid "Enter age in years. Minimum 16, maximum 55" msgstr "" -#: src/debug_menu.cpp:1567 src/newcharacter.cpp:4065 +#: src/debug_menu.cpp:1569 src/newcharacter.cpp:4120 #, c-format msgid "Enter height in centimeters. Minimum %d, maximum %d" msgstr "" -#: src/debug_menu.cpp:1580 src/newcharacter.cpp:4078 +#: src/debug_menu.cpp:1582 src/newcharacter.cpp:4133 msgid "Select blood type" msgstr "" -#: src/debug_menu.cpp:1590 src/newcharacter.cpp:4089 +#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4144 msgid "Select Rh factor" msgstr "" -#: src/debug_menu.cpp:1591 src/newcharacter.cpp:4090 +#: src/debug_menu.cpp:1593 src/newcharacter.cpp:4145 msgid "negative" msgstr "" -#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4091 +#: src/debug_menu.cpp:1594 src/newcharacter.cpp:4146 msgid "positive" msgstr "" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3284 src/newcharacter.cpp:4103 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3339 src/newcharacter.cpp:4158 #: src/player_display.cpp:1062 src/player_display.cpp:1067 #: src/player_display.cpp:1070 src/player_display.cpp:1075 #: src/player_display.cpp:1259 msgid "Female" msgstr "" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3277 src/newcharacter.cpp:3282 -#: src/newcharacter.cpp:4104 src/player_display.cpp:1062 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3332 src/newcharacter.cpp:3337 +#: src/newcharacter.cpp:4159 src/player_display.cpp:1062 #: src/player_display.cpp:1067 src/player_display.cpp:1070 #: src/player_display.cpp:1075 src/player_display.cpp:1259 msgid "Male" msgstr "" -#: src/debug_menu.cpp:1635 +#: src/debug_menu.cpp:1637 #, c-format msgid "Unique Id: %s" msgstr "" -#: src/debug_menu.cpp:1637 +#: src/debug_menu.cpp:1639 #, c-format msgid "Faction: %s (api v%d)" msgstr "" -#: src/debug_menu.cpp:1639 +#: src/debug_menu.cpp:1641 #, c-format msgid "Attitude: %s" msgstr "" -#: src/debug_menu.cpp:1642 +#: src/debug_menu.cpp:1644 #, c-format msgid "Destination: %s %s" msgstr "" -#: src/debug_menu.cpp:1645 +#: src/debug_menu.cpp:1647 #, c-format msgid "Trust: %d" msgstr "" -#: src/debug_menu.cpp:1646 +#: src/debug_menu.cpp:1648 #, c-format msgid "Fear: %d" msgstr "" -#: src/debug_menu.cpp:1647 +#: src/debug_menu.cpp:1649 #, c-format msgid "Value: %d" msgstr "" -#: src/debug_menu.cpp:1648 +#: src/debug_menu.cpp:1650 #, c-format msgid "Anger: %d" msgstr "" -#: src/debug_menu.cpp:1649 +#: src/debug_menu.cpp:1651 #, c-format msgid "Owed: %d" msgstr "" -#: src/debug_menu.cpp:1650 +#: src/debug_menu.cpp:1652 #, c-format msgid "Sold: %d" msgstr "" -#: src/debug_menu.cpp:1652 +#: src/debug_menu.cpp:1654 #, c-format msgid "Aggression: %d" msgstr "" -#: src/debug_menu.cpp:1654 +#: src/debug_menu.cpp:1656 #, c-format msgid "Bravery: %d" msgstr "" -#: src/debug_menu.cpp:1655 +#: src/debug_menu.cpp:1657 #, c-format msgid "Collector: %d" msgstr "" -#: src/debug_menu.cpp:1656 +#: src/debug_menu.cpp:1658 #, c-format msgid "Altruism: %d" msgstr "" -#: src/debug_menu.cpp:1658 src/gamemode_defense.cpp:768 +#: src/debug_menu.cpp:1660 src/gamemode_defense.cpp:768 msgid "Needs:" msgstr "" -#: src/debug_menu.cpp:1663 +#: src/debug_menu.cpp:1665 #, c-format msgid "Total morale: %d" msgstr "" -#: src/debug_menu.cpp:1667 +#: src/debug_menu.cpp:1669 msgid "Player" msgstr "" -#: src/debug_menu.cpp:1677 +#: src/debug_menu.cpp:1679 msgid "Edit description - name, age, height or blood type" msgstr "" -#: src/debug_menu.cpp:1678 +#: src/debug_menu.cpp:1680 msgid "Edit skills" msgstr "" -#: src/debug_menu.cpp:1679 +#: src/debug_menu.cpp:1681 msgid "Edit theoretical skill knowledge" msgstr "" -#: src/debug_menu.cpp:1680 +#: src/debug_menu.cpp:1682 msgid "Edit proficiencies" msgstr "" -#: src/debug_menu.cpp:1681 +#: src/debug_menu.cpp:1683 msgid "Edit stats" msgstr "" -#: src/debug_menu.cpp:1682 +#: src/debug_menu.cpp:1684 msgid "Edit spells" msgstr "" -#: src/debug_menu.cpp:1683 +#: src/debug_menu.cpp:1685 msgid "Grant items" msgstr "" -#: src/debug_menu.cpp:1684 +#: src/debug_menu.cpp:1686 msgid "Delete (all) items" msgstr "" -#: src/debug_menu.cpp:1685 +#: src/debug_menu.cpp:1687 msgid "Wear/wield an item from player's inventory" msgstr "" -#: src/debug_menu.cpp:1686 +#: src/debug_menu.cpp:1688 msgid "Set hit points" msgstr "" -#: src/debug_menu.cpp:1687 +#: src/debug_menu.cpp:1689 msgid "Set stamina" msgstr "" -#: src/debug_menu.cpp:1688 +#: src/debug_menu.cpp:1690 msgid "Set morale" msgstr "" -#: src/debug_menu.cpp:1689 +#: src/debug_menu.cpp:1691 msgid "Cause pain" msgstr "" -#: src/debug_menu.cpp:1690 +#: src/debug_menu.cpp:1692 msgid "Set health" msgstr "" -#: src/debug_menu.cpp:1691 +#: src/debug_menu.cpp:1693 msgid "Set needs" msgstr "" -#: src/debug_menu.cpp:1693 +#: src/debug_menu.cpp:1695 msgid "Set kill XP" msgstr "" -#: src/debug_menu.cpp:1698 +#: src/debug_menu.cpp:1700 msgid "Status window" msgstr "" -#: src/debug_menu.cpp:1699 +#: src/debug_menu.cpp:1701 msgid "Teleport" msgstr "" -#: src/debug_menu.cpp:1700 +#: src/debug_menu.cpp:1702 msgid "Add an effect" msgstr "" -#: src/debug_menu.cpp:1701 +#: src/debug_menu.cpp:1703 msgid "Print temperature" msgstr "" -#: src/debug_menu.cpp:1702 +#: src/debug_menu.cpp:1704 msgid "Cause asthma attack" msgstr "" -#: src/debug_menu.cpp:1703 +#: src/debug_menu.cpp:1705 msgid "Edit missions (WARNING: Unstable!)" msgstr "" -#: src/debug_menu.cpp:1704 +#: src/debug_menu.cpp:1706 msgid "Print vars to file" msgstr "" -#: src/debug_menu.cpp:1706 +#: src/debug_menu.cpp:1708 msgid "Write effect_on_condition(s) to eocs.output" msgstr "" -#: src/debug_menu.cpp:1707 +#: src/debug_menu.cpp:1709 msgid "Edit vars" msgstr "" -#: src/debug_menu.cpp:1710 +#: src/debug_menu.cpp:1712 msgid "Add mission" msgstr "" -#: src/debug_menu.cpp:1711 +#: src/debug_menu.cpp:1713 msgid "Randomize with class" msgstr "" -#: src/debug_menu.cpp:1712 +#: src/debug_menu.cpp:1714 msgid "Set attitude" msgstr "" -#: src/debug_menu.cpp:1713 +#: src/debug_menu.cpp:1715 msgid "Set opinion" msgstr "" -#: src/debug_menu.cpp:1736 +#: src/debug_menu.cpp:1738 msgid "Delete all items from the target?" msgstr "" -#: src/debug_menu.cpp:1745 +#: src/debug_menu.cpp:1747 msgid "Make target equip" msgstr "" -#: src/debug_menu.cpp:1765 +#: src/debug_menu.cpp:1767 #, c-format msgid "Set stamina to? Current: %d. Max: %d." msgstr "" -#: src/debug_menu.cpp:1770 +#: src/debug_menu.cpp:1772 msgid "Target stamina value out of bounds!" msgstr "" -#: src/debug_menu.cpp:1776 +#: src/debug_menu.cpp:1778 #, c-format msgid "Set the morale to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1786 +#: src/debug_menu.cpp:1788 #, c-format msgid "Set kill XP to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1799 +#: src/debug_menu.cpp:1801 #, c-format msgid "Cause how much pain? pain: %d" msgstr "" -#: src/debug_menu.cpp:1810 +#: src/debug_menu.cpp:1812 msgid "Mutate category" msgstr "" -#: src/debug_menu.cpp:1811 +#: src/debug_menu.cpp:1813 msgid "Reset mutations" msgstr "" -#: src/debug_menu.cpp:1824 +#: src/debug_menu.cpp:1826 msgid "Choose mutation category:" msgstr "" -#: src/debug_menu.cpp:1834 +#: src/debug_menu.cpp:1836 msgid "Include post-threshold traits?" msgstr "" -#: src/debug_menu.cpp:1839 +#: src/debug_menu.cpp:1841 msgid "Remove all mutations?" msgstr "" -#: src/debug_menu.cpp:1851 +#: src/debug_menu.cpp:1853 msgid "Health modifier" msgstr "" -#: src/debug_menu.cpp:1857 src/debug_menu.cpp:1862 src/debug_menu.cpp:1867 +#: src/debug_menu.cpp:1859 src/debug_menu.cpp:1864 src/debug_menu.cpp:1869 #, c-format msgid "Set the value to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1881 +#: src/debug_menu.cpp:1883 msgid "Choose mission type" msgstr "" -#: src/debug_menu.cpp:1912 +#: src/debug_menu.cpp:1914 msgid "Choose new class" msgstr "" -#: src/debug_menu.cpp:1929 +#: src/debug_menu.cpp:1931 msgid "Choose new attitude" msgstr "" -#: src/debug_menu.cpp:1935 src/npc.cpp:3125 +#: src/debug_menu.cpp:1937 src/npc.cpp:3125 msgid "Unknown attitude" msgstr "" -#: src/debug_menu.cpp:1975 src/debug_menu.cpp:3041 +#: src/debug_menu.cpp:1977 src/debug_menu.cpp:3100 msgid "Var list written to var_list.output" msgstr "" -#: src/debug_menu.cpp:1980 src/debug_menu.cpp:3026 +#: src/debug_menu.cpp:1982 src/debug_menu.cpp:3085 msgid "effect_on_condition list written to eocs.output" msgstr "" -#: src/debug_menu.cpp:1989 src/debug_menu.cpp:3064 +#: src/debug_menu.cpp:1991 src/debug_menu.cpp:3123 msgid "Key" msgstr "" -#: src/debug_menu.cpp:1993 src/debug_menu.cpp:3068 src/morale.cpp:643 +#: src/debug_menu.cpp:1995 src/debug_menu.cpp:3127 src/morale.cpp:643 msgid "Value" msgstr "" -#: src/debug_menu.cpp:2005 +#: src/debug_menu.cpp:2007 msgid "Yet to start" msgstr "" -#: src/debug_menu.cpp:2006 +#: src/debug_menu.cpp:2008 msgid "In progress" msgstr "" -#: src/debug_menu.cpp:2007 +#: src/debug_menu.cpp:2009 msgid "Success" msgstr "" -#: src/debug_menu.cpp:2017 +#: src/debug_menu.cpp:2019 msgid "Bugged" msgstr "" -#: src/debug_menu.cpp:2023 src/wish.cpp:197 +#: src/debug_menu.cpp:2025 src/wish.cpp:198 msgid "Type:" msgstr "" -#: src/debug_menu.cpp:2024 +#: src/debug_menu.cpp:2026 msgid " Status:" msgstr "" -#: src/debug_menu.cpp:2025 +#: src/debug_menu.cpp:2027 msgid " ID:" msgstr "" -#: src/debug_menu.cpp:2026 +#: src/debug_menu.cpp:2028 msgid " NPC ID:" msgstr "" -#: src/debug_menu.cpp:2027 +#: src/debug_menu.cpp:2029 msgid " Target:" msgstr "" -#: src/debug_menu.cpp:2028 +#: src/debug_menu.cpp:2030 msgid "Player ID:" msgstr "" -#: src/debug_menu.cpp:2058 src/debug_menu.cpp:2085 +#: src/debug_menu.cpp:2060 src/debug_menu.cpp:2087 msgid "Select mission to edit" msgstr "" -#: src/debug_menu.cpp:2060 +#: src/debug_menu.cpp:2062 msgid "Currently assigned missions:" msgstr "" -#: src/debug_menu.cpp:2066 +#: src/debug_menu.cpp:2068 msgid "Not assigned missions:" msgstr "" -#: src/debug_menu.cpp:2088 src/diary.cpp:155 +#: src/debug_menu.cpp:2090 src/diary.cpp:155 msgid "Active missions:" msgstr "" -#: src/debug_menu.cpp:2094 src/diary.cpp:156 +#: src/debug_menu.cpp:2096 src/diary.cpp:156 msgid "Completed missions:" msgstr "" -#: src/debug_menu.cpp:2100 src/diary.cpp:157 +#: src/debug_menu.cpp:2102 src/diary.cpp:157 msgid "Failed missions:" msgstr "" -#: src/debug_menu.cpp:2126 +#: src/debug_menu.cpp:2128 msgid "Removing from active_missions" msgstr "" -#: src/debug_menu.cpp:2129 +#: src/debug_menu.cpp:2131 msgid "Removing from completed_missions" msgstr "" -#: src/debug_menu.cpp:2132 +#: src/debug_menu.cpp:2134 msgid "Removing from failed_missions" msgstr "" -#: src/debug_menu.cpp:2137 +#: src/debug_menu.cpp:2139 msgid "Unsetting active mission" msgstr "" -#: src/debug_menu.cpp:2143 +#: src/debug_menu.cpp:2145 #, c-format msgid "Removing from %s missions_assigned" msgstr "" -#: src/debug_menu.cpp:2146 +#: src/debug_menu.cpp:2148 #, c-format msgid "Removing from %s missions" msgstr "" -#: src/debug_menu.cpp:2160 +#: src/debug_menu.cpp:2162 msgid "Fail mission" msgstr "" -#: src/debug_menu.cpp:2161 +#: src/debug_menu.cpp:2163 msgid "Mark as complete" msgstr "" -#: src/debug_menu.cpp:2162 +#: src/debug_menu.cpp:2164 msgid "Remove mission without proper cleanup" msgstr "" -#: src/debug_menu.cpp:2187 +#: src/debug_menu.cpp:2189 msgid "Benchmark in progress…" msgstr "" -#: src/debug_menu.cpp:2215 +#: src/debug_menu.cpp:2217 #, c-format msgid "Drew %d times in %.3f seconds. (%.3f fps average)" msgstr "" -#: src/debug_menu.cpp:2244 +#: src/debug_menu.cpp:2246 #, c-format msgid "Location %d:%d in %d:%d, %s\n" msgstr "" -#: src/debug_menu.cpp:2245 +#: src/debug_menu.cpp:2247 #, c-format msgid "Current turn: %d.\n" msgstr "" -#: src/debug_menu.cpp:2246 +#: src/debug_menu.cpp:2248 #, c-format msgid "%d creature exists.\n" msgid_plural "%d creatures exist.\n" @@ -443210,95 +444110,95 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/debug_menu.cpp:2265 +#: src/debug_menu.cpp:2267 msgid "" "\n" "Specific creature type list:\n" msgstr "" -#: src/debug_menu.cpp:2279 +#: src/debug_menu.cpp:2281 #, c-format msgid "%s: map ( %d:%d ) pos ( %d:%d )" msgstr "" -#: src/debug_menu.cpp:2283 +#: src/debug_menu.cpp:2285 #, c-format msgid "(you: %d:%d)" msgstr "" -#: src/debug_menu.cpp:2285 +#: src/debug_menu.cpp:2287 #, c-format msgid "Stomach Contents: %d ml / %d ml kCal: %d, Water: %d ml" msgstr "" -#: src/debug_menu.cpp:2290 +#: src/debug_menu.cpp:2292 #, c-format msgid "" "Guts Contents: %d ml / %d ml kCal: %d, Water: %d ml\n" "Hunger: %d, Thirst: %d, kCal: %d / %d" msgstr "" -#: src/debug_menu.cpp:2296 +#: src/debug_menu.cpp:2298 #, c-format msgid "" "Body Mass Index: %.0f\n" "Basal Metabolic Rate: %i" msgstr "" -#: src/debug_menu.cpp:2298 +#: src/debug_menu.cpp:2300 #, c-format msgid "Player activity level: %s" msgstr "" -#: src/debug_menu.cpp:2321 +#: src/debug_menu.cpp:2323 msgid "Choose vehicle to spawn" msgstr "" #. ~ Menu entry in vehicle wish menu: 1st string: displayed name, 2nd string: #. internal name of vehicle #. ~ %1$s - npc name, %2$s - npc current activity name. -#: src/debug_menu.cpp:2325 src/npc.cpp:3875 +#: src/debug_menu.cpp:2327 src/npc.cpp:3875 #, c-format msgid "%1$s (%2$s)" msgstr "" -#: src/debug_menu.cpp:2335 +#: src/debug_menu.cpp:2337 msgid "Vehicle condition" msgstr "" -#: src/debug_menu.cpp:2336 +#: src/debug_menu.cpp:2338 msgid "Light damage" msgstr "" -#: src/debug_menu.cpp:2337 +#: src/debug_menu.cpp:2339 msgid "Undamaged" msgstr "" -#: src/debug_menu.cpp:2338 +#: src/debug_menu.cpp:2340 msgid "Disabled (tires or engine)" msgstr "" -#: src/debug_menu.cpp:2380 +#: src/debug_menu.cpp:2382 msgid "year" msgstr "" -#: src/debug_menu.cpp:2382 +#: src/debug_menu.cpp:2384 msgid "season" msgstr "" -#: src/debug_menu.cpp:2383 +#: src/debug_menu.cpp:2385 msgid "day" msgstr "" -#: src/debug_menu.cpp:2384 +#: src/debug_menu.cpp:2386 msgid "hour" msgstr "" -#: src/debug_menu.cpp:2385 +#: src/debug_menu.cpp:2387 msgid "minute" msgstr "" -#: src/debug_menu.cpp:2386 src/martialarts.cpp:986 src/martialarts.cpp:1917 +#: src/debug_menu.cpp:2388 src/martialarts.cpp:986 src/martialarts.cpp:1917 #: src/martialarts.cpp:1922 msgid "turn" msgid_plural "turns" @@ -443308,145 +444208,154 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/debug_menu.cpp:2393 +#: src/debug_menu.cpp:2395 msgid "Set year to?" msgstr "" -#: src/debug_menu.cpp:2397 +#: src/debug_menu.cpp:2399 msgid "Set season to? (0 = spring)" msgstr "" -#: src/debug_menu.cpp:2400 +#: src/debug_menu.cpp:2402 msgid "Set days to?" msgstr "" -#: src/debug_menu.cpp:2403 +#: src/debug_menu.cpp:2405 msgid "Set hour to?" msgstr "" -#: src/debug_menu.cpp:2406 +#: src/debug_menu.cpp:2408 msgid "Set minute to?" msgstr "" -#: src/debug_menu.cpp:2410 +#: src/debug_menu.cpp:2412 #, c-format msgid "Set turn to? (One day is %i turns)" msgstr "" -#: src/debug_menu.cpp:2439 +#: src/debug_menu.cpp:2425 src/options.cpp:2423 src/worldfactory.cpp:1751 +msgid "Reset" +msgstr "" + +#: src/debug_menu.cpp:2434 +#, c-format +msgid "Set temperature to? [%s]" +msgstr "" + +#: src/debug_menu.cpp:2495 msgid "" "Using this will disable achievements. Proceed?\n" "They can be reenabled in the 'game' section of the menu." msgstr "" -#: src/debug_menu.cpp:2478 +#: src/debug_menu.cpp:2534 msgid "Current overmap revealed." msgstr "" -#: src/debug_menu.cpp:2513 src/game.cpp:6481 +#: src/debug_menu.cpp:2569 src/game.cpp:6479 msgid "Select first point." msgstr "" -#: src/debug_menu.cpp:2523 src/game.cpp:6489 +#: src/debug_menu.cpp:2579 src/game.cpp:6487 msgid "Select second point." msgstr "" -#: src/debug_menu.cpp:2549 +#: src/debug_menu.cpp:2605 #, c-format msgid "%s's head implodes!" msgstr "" -#: src/debug_menu.cpp:2573 +#: src/debug_menu.cpp:2629 msgid "Martial arts debug." msgstr "" -#: src/debug_menu.cpp:2574 src/debug_menu.cpp:2585 +#: src/debug_menu.cpp:2630 src/debug_menu.cpp:2641 msgid "Your eyes blink rapidly as knowledge floods your brain." msgstr "" -#: src/debug_menu.cpp:2580 +#: src/debug_menu.cpp:2636 msgid "You now know a lot more than just 10 styles of kung fu." msgstr "" -#: src/debug_menu.cpp:2584 +#: src/debug_menu.cpp:2640 msgid "Recipe debug." msgstr "" -#: src/debug_menu.cpp:2589 +#: src/debug_menu.cpp:2645 msgid "You know how to craft that now." msgstr "" -#: src/debug_menu.cpp:2616 +#: src/debug_menu.cpp:2672 msgid "Select new weather pattern:" msgstr "" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Disable weather forcing" msgstr "" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Keep normal weather patterns" msgstr "" -#: src/debug_menu.cpp:2646 +#: src/debug_menu.cpp:2702 msgid "Select new wind direction:" msgstr "" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Disable direction forcing" msgstr "" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Keep normal wind direction" msgstr "" -#: src/debug_menu.cpp:2668 +#: src/debug_menu.cpp:2724 msgid "Select new wind speed:" msgstr "" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Disable speed forcing" msgstr "" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Keep normal wind speed" msgstr "" -#: src/debug_menu.cpp:2696 +#: src/debug_menu.cpp:2752 msgid "Volume of sound: " msgstr "" -#: src/debug_menu.cpp:2704 +#: src/debug_menu.cpp:2760 #, c-format msgid "DEBUG SOUND ( %d )" msgstr "" -#: src/debug_menu.cpp:2745 +#: src/debug_menu.cpp:2801 #, c-format msgid "Damage self for how much? hp: %s" msgstr "" -#: src/debug_menu.cpp:2788 +#: src/debug_menu.cpp:2844 msgid "Add bleeding duration in minutes, equal to intensity:" msgstr "" -#: src/debug_menu.cpp:2814 src/game.cpp:7580 +#: src/debug_menu.cpp:2870 src/game.cpp:7578 msgid "This binary was not compiled with tiles support." msgstr "" -#: src/debug_menu.cpp:2890 +#: src/debug_menu.cpp:2949 msgid "Enter benchmark length (in milliseconds):" msgstr "" -#: src/debug_menu.cpp:2912 +#: src/debug_menu.cpp:2971 msgid "Achievements are already enabled" msgstr "" -#: src/debug_menu.cpp:2915 +#: src/debug_menu.cpp:2974 msgid "Achievements enabled" msgstr "" -#: src/debug_menu.cpp:2920 +#: src/debug_menu.cpp:2979 msgid "" "Activating this will add the Arcade Mode achievement unlocking all starting " "scenarios and professions for all worlds. The character who performs this " @@ -443459,44 +444368,44 @@ msgid "" "reasonable pace." msgstr "" -#: src/debug_menu.cpp:3009 +#: src/debug_menu.cpp:3068 msgid "" "Quit without saving? This may cause issues such as duplicated or missing " "items and vehicles!" msgstr "" -#: src/debug_menu.cpp:3016 +#: src/debug_menu.cpp:3075 msgid "" "Quickload without saving? This may cause issues such as duplicated or " "missing items and vehicles!" msgstr "" -#: src/debug_menu.cpp:3055 +#: src/debug_menu.cpp:3114 msgid "Var list written to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:3085 +#: src/debug_menu.cpp:3144 msgid "Report written to debug.log" msgstr "" -#: src/debug_menu.cpp:3091 +#: src/debug_menu.cpp:3150 msgid " and to the clipboard." msgstr "" -#: src/debug_menu.cpp:3117 +#: src/debug_menu.cpp:3176 msgid "Effect list written to effect_list.output" msgstr "" -#: src/debug_menu.cpp:3124 src/iuse.cpp:3064 src/iuse.cpp:8463 -#: src/iuse.cpp:8531 src/iuse.cpp:8652 src/iuse.cpp:8766 +#: src/debug_menu.cpp:3183 src/iuse.cpp:3065 src/iuse.cpp:8467 +#: src/iuse.cpp:8535 src/iuse.cpp:8665 src/iuse.cpp:8790 msgid "There's no vehicle there." msgstr "" -#: src/debug_menu.cpp:3131 +#: src/debug_menu.cpp:3190 msgid "By how much? (in kJ, negative to discharge)" msgstr "" -#: src/debug_menu.cpp:3148 +#: src/debug_menu.cpp:3207 #, c-format msgid "Set camp larder kCals to? Currently: %d" msgstr "" @@ -443760,8 +444669,8 @@ msgstr "" msgid "NPC Killed: " msgstr "" -#: src/diary.cpp:348 src/memorial_logger.cpp:309 src/newcharacter.cpp:3536 -#: src/newcharacter.cpp:3598 +#: src/diary.cpp:348 src/memorial_logger.cpp:317 src/newcharacter.cpp:3591 +#: src/newcharacter.cpp:3653 msgid "Skills:" msgstr "" @@ -443786,7 +444695,7 @@ msgstr "" msgid "Lost Mutation: " msgstr "" -#: src/diary.cpp:454 src/newcharacter.cpp:3502 +#: src/diary.cpp:454 src/newcharacter.cpp:3557 msgid "Stats:" msgstr "" @@ -443834,7 +444743,7 @@ msgstr "" msgid "Perception: %d -> %d" msgstr "" -#: src/diary.cpp:512 src/newcharacter.cpp:3647 +#: src/diary.cpp:512 src/newcharacter.cpp:3702 msgid "Proficiencies:" msgstr "" @@ -444047,7 +444956,7 @@ msgstr "" msgid "SAFE" msgstr "" -#: src/display.cpp:633 src/options.cpp:2526 +#: src/display.cpp:633 src/options.cpp:2603 msgid "Off" msgstr "" @@ -444402,7 +445311,7 @@ msgstr "" msgid "Underground" msgstr "" -#: src/distraction_manager.cpp:19 src/veh_interact.cpp:3001 +#: src/distraction_manager.cpp:19 src/veh_interact.cpp:2995 msgid "Noise" msgstr "" @@ -444414,7 +445323,7 @@ msgstr "" msgid "This distraction will interrupt your activity when you feel pain." msgstr "" -#: src/distraction_manager.cpp:21 src/game.cpp:5362 src/martialarts.cpp:2018 +#: src/distraction_manager.cpp:21 src/game.cpp:5360 src/martialarts.cpp:2018 #: src/monexamine.cpp:595 src/monexamine.cpp:902 msgid "Attack" msgstr "" @@ -444499,7 +445408,7 @@ msgstr "" msgid "Survived:" msgstr "" -#: src/do_turn.cpp:245 src/memorial_logger.cpp:279 +#: src/do_turn.cpp:245 src/memorial_logger.cpp:287 msgid "Kills:" msgstr "" @@ -444563,120 +445472,120 @@ msgstr "" msgid "Loading content packs" msgstr "" -#: src/editmap.cpp:164 +#: src/editmap.cpp:165 msgctxt "item manipulation debug menu entry" msgid "rehash" msgstr "" -#: src/editmap.cpp:165 +#: src/editmap.cpp:166 msgctxt "item manipulation debug menu entry" msgid "edit" msgstr "" -#: src/editmap.cpp:167 +#: src/editmap.cpp:168 msgctxt "item manipulation debug menu entry" msgid "dump to save/jtest-*.txt" msgstr "" -#: src/editmap.cpp:395 +#: src/editmap.cpp:396 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s,%s,%s] fast scroll, %s, %s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:406 +#: src/editmap.cpp:407 msgctxt "map editor state" msgid "Looking around" msgstr "" -#: src/editmap.cpp:716 +#: src/editmap.cpp:717 msgctxt "vehicle" msgid "no" msgstr "" -#: src/editmap.cpp:718 +#: src/editmap.cpp:719 msgctxt "vehicle" msgid "in" msgstr "" -#: src/editmap.cpp:720 +#: src/editmap.cpp:721 msgctxt "vehicle" msgid "out" msgstr "" -#: src/editmap.cpp:732 +#: src/editmap.cpp:733 #, c-format msgid "%d: %s; move cost %d" msgstr "" -#: src/editmap.cpp:739 +#: src/editmap.cpp:740 #, c-format msgid "%d: %s; move cost %d movestr %d" msgstr "" -#: src/editmap.cpp:751 +#: src/editmap.cpp:752 #, c-format msgid "dist: %d u_see: %s veh: %s scent: %d" msgstr "" -#: src/editmap.cpp:753 +#: src/editmap.cpp:754 #, c-format msgid "sight_range: %d, noon_sight_range: %d," msgstr "" -#: src/editmap.cpp:756 +#: src/editmap.cpp:757 #, c-format msgid "cache{transp:%.4f seen:%.4f cam:%.4f}" msgstr "" -#: src/editmap.cpp:764 +#: src/editmap.cpp:765 #, c-format msgid "outside: %d obstructed: %d floor: %d" msgstr "" -#: src/editmap.cpp:769 +#: src/editmap.cpp:770 #, c-format msgid "light_at: %s" msgstr "" -#: src/editmap.cpp:771 +#: src/editmap.cpp:772 #, c-format msgid "apparent light: %.5f (%d)" msgstr "" -#: src/editmap.cpp:775 +#: src/editmap.cpp:776 msgid " [vehicle]" msgstr "" -#: src/editmap.cpp:778 +#: src/editmap.cpp:779 msgid " [indoors]" msgstr "" -#: src/editmap.cpp:781 +#: src/editmap.cpp:782 msgid " [roof]" msgstr "" -#: src/editmap.cpp:790 +#: src/editmap.cpp:791 #, c-format msgid "field: %s L:%d[%s] A:%d" msgstr "" -#: src/editmap.cpp:801 +#: src/editmap.cpp:802 #, c-format msgid "trap: %s (%d)" msgstr "" -#: src/editmap.cpp:810 +#: src/editmap.cpp:811 #, c-format msgid "There is a %s there. Parts:" msgstr "" -#: src/editmap.cpp:819 +#: src/editmap.cpp:820 #, c-format msgid "There is a %s there." msgstr "" -#: src/editmap.cpp:823 +#: src/editmap.cpp:824 #, c-format msgid "There is %d other item there as well." msgid_plural "There are %d other items there as well." @@ -444686,32 +445595,32 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Graffiti: %s" msgstr "" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Inscription: %s" msgstr "" -#: src/editmap.cpp:882 +#: src/editmap.cpp:883 msgctxt "map editor state" msgid "Terrain" msgstr "" -#: src/editmap.cpp:888 +#: src/editmap.cpp:889 msgctxt "map editor state" msgid "Furniture" msgstr "" -#: src/editmap.cpp:894 +#: src/editmap.cpp:895 msgctxt "map editor: traps editing" msgid "Traps" msgstr "" -#: src/editmap.cpp:966 src/editmap.cpp:974 +#: src/editmap.cpp:967 src/editmap.cpp:975 #, c-format msgid "" "Move cost: %d\n" @@ -444719,209 +445628,209 @@ msgid "" "Roof: %s" msgstr "" -#: src/editmap.cpp:1106 +#: src/editmap.cpp:1107 #, c-format msgctxt "map feature id" msgid "(%s)" msgstr "" -#: src/editmap.cpp:1108 +#: src/editmap.cpp:1109 #, c-format msgctxt "map feature name and id" msgid "%s (%s)" msgstr "" -#: src/editmap.cpp:1145 src/editmap.cpp:1724 +#: src/editmap.cpp:1146 src/editmap.cpp:1725 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1265 +#: src/editmap.cpp:1266 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s] intensity, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1272 +#: src/editmap.cpp:1273 msgctxt "Map editor: Editing field effects" msgid "Field effects" msgstr "" -#: src/editmap.cpp:1300 +#: src/editmap.cpp:1301 msgctxt "map editor: used to describe a clean field (e.g. without blood)" msgid "-clear-" msgstr "" -#: src/editmap.cpp:1305 src/options.cpp:780 +#: src/editmap.cpp:1306 src/options.cpp:780 #, c-format msgid "%d: %s" msgstr "" -#: src/editmap.cpp:1412 +#: src/editmap.cpp:1413 msgid "Add item" msgstr "" -#: src/editmap.cpp:1446 +#: src/editmap.cpp:1447 #, c-format msgctxt "item manipulation debug menu entry" msgid "bday: %d" msgstr "" -#: src/editmap.cpp:1449 +#: src/editmap.cpp:1450 #, c-format msgctxt "item manipulation debug menu entry" msgid "damage: %d" msgstr "" -#: src/editmap.cpp:1451 +#: src/editmap.cpp:1452 #, c-format msgctxt "item manipulation debug menu entry" msgid "degradation: %d" msgstr "" -#: src/editmap.cpp:1453 +#: src/editmap.cpp:1454 #, c-format msgctxt "item manipulation debug menu entry" msgid "burnt: %d" msgstr "" -#: src/editmap.cpp:1455 +#: src/editmap.cpp:1456 #, c-format msgctxt "item manipulation debug menu entry" msgid "tags: %s" msgstr "" -#: src/editmap.cpp:1460 +#: src/editmap.cpp:1461 msgctxt "item manipulation debug menu entry" msgid "-[ light emission ]-" msgstr "" -#: src/editmap.cpp:1462 +#: src/editmap.cpp:1463 msgctxt "item manipulation debug menu entry" msgid "savetest" msgstr "" -#: src/editmap.cpp:1506 src/wish.cpp:733 +#: src/editmap.cpp:1507 src/wish.cpp:746 msgid "Flags:" msgstr "" -#: src/editmap.cpp:1563 +#: src/editmap.cpp:1564 msgctxt "item manipulation debug menu entry for adding an item on a tile" msgid "Add item" msgstr "" -#: src/editmap.cpp:1730 +#: src/editmap.cpp:1731 msgid "Moving selection" msgstr "" -#: src/editmap.cpp:1733 +#: src/editmap.cpp:1734 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1741 +#: src/editmap.cpp:1742 msgid "Resizing selection" msgstr "" -#: src/editmap.cpp:1750 +#: src/editmap.cpp:1751 msgid "Selection type" msgstr "" -#: src/editmap.cpp:1752 +#: src/editmap.cpp:1753 msgctxt "shape" msgid "Rectangle" msgstr "" -#: src/editmap.cpp:1753 +#: src/editmap.cpp:1754 msgctxt "shape" msgid "Filled Rectangle" msgstr "" -#: src/editmap.cpp:1754 +#: src/editmap.cpp:1755 msgctxt "shape" msgid "Line" msgstr "" -#: src/editmap.cpp:1755 +#: src/editmap.cpp:1756 msgctxt "shape" msgid "Filled Circle" msgstr "" -#: src/editmap.cpp:1756 +#: src/editmap.cpp:1757 msgctxt "shape" msgid "Point" msgstr "" -#: src/editmap.cpp:1771 +#: src/editmap.cpp:1772 msgctxt "map editor state" msgid "Select a shape" msgstr "" -#: src/editmap.cpp:1868 +#: src/editmap.cpp:1869 msgctxt "map generator" msgid "Regenerate" msgstr "" -#: src/editmap.cpp:1869 +#: src/editmap.cpp:1870 msgctxt "map generator" msgid "Rotate" msgstr "" -#: src/editmap.cpp:1870 +#: src/editmap.cpp:1871 msgctxt "map generator" msgid "Apply" msgstr "" -#: src/editmap.cpp:1871 +#: src/editmap.cpp:1872 msgctxt "map generator" msgid "Change Overmap (Doesn't Apply)" msgstr "" -#: src/editmap.cpp:1912 +#: src/editmap.cpp:1913 #, c-format msgctxt "keybinding descriptions" msgid "[%s,%s] prev/next oter type, [%s,%s] select, %s, %s" msgstr "" -#: src/editmap.cpp:1917 +#: src/editmap.cpp:1918 #, c-format msgctxt "map editor state" msgid "Mapgen: %s" msgstr "" -#: src/editmap.cpp:1985 +#: src/editmap.cpp:1986 #, c-format msgid "Changed oter_id from '%s' (%s) to '%s' (%s)" msgstr "" -#: src/editmap.cpp:2030 +#: src/editmap.cpp:2031 msgid "Your mechanic could not find a vehicle at the garage." msgstr "" -#: src/editmap.cpp:2042 +#: src/editmap.cpp:2043 msgid "Select the Vehicle" msgstr "" -#: src/editmap.cpp:2101 +#: src/editmap.cpp:2102 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s" msgstr "" -#: src/editmap.cpp:2104 +#: src/editmap.cpp:2105 msgctxt "map generator" msgid "Mapgen: Moving target" msgstr "" -#: src/editmap.cpp:2195 +#: src/editmap.cpp:2196 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s" msgstr "" -#: src/editmap.cpp:2199 +#: src/editmap.cpp:2200 msgctxt "map generator" msgid "Mapgen stamp" msgstr "" @@ -445083,7 +445992,7 @@ msgid "average" msgstr "" #: src/effect.cpp:1654 src/effect.cpp:1675 src/effect.cpp:1699 -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "good" msgstr "" @@ -445167,7 +446076,7 @@ msgstr "" msgid "a huge boom!" msgstr "" -#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2201 +#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2202 msgid "Crack!" msgstr "" @@ -446884,7 +447793,7 @@ msgstr "" msgid "Do you want to bounce off this location to extend range?" msgstr "" -#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9412 +#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9430 msgctxt "short for infinity" msgid "inf" msgstr "" @@ -447121,7 +448030,7 @@ msgstr "" msgid "(You wonder if your companions are fit to work on their own…)" msgstr "" -#: src/fungal_effects.cpp:48 src/iuse.cpp:732 +#: src/fungal_effects.cpp:48 src/iuse.cpp:733 #, c-format msgid "The %s is covered in tiny spores!" msgstr "" @@ -447142,402 +448051,402 @@ msgstr "" msgid "The tree blooms forth into a fungal blossom!" msgstr "" -#: src/game.cpp:366 +#: src/game.cpp:367 #, c-format msgid "You completed the achievement \"%s\"." msgstr "" -#: src/game.cpp:383 +#: src/game.cpp:384 msgid "Achievement completed!" msgstr "" -#: src/game.cpp:387 +#: src/game.cpp:388 msgid "" "Achievement completion popups can be\n" "configured via the Interface options" msgstr "" -#: src/game.cpp:401 +#: src/game.cpp:402 #, c-format msgid "You lost the conduct \"%s\"." msgstr "" -#: src/game.cpp:667 src/options.cpp:2845 +#: src/game.cpp:668 src/options.cpp:2922 #, c-format msgid "Loading the tileset failed: %s" msgstr "" -#: src/game.cpp:679 +#: src/game.cpp:680 #, c-format msgid "Loading the zoomed out tileset failed: %s" msgstr "" -#: src/game.cpp:689 src/options.cpp:2877 +#: src/game.cpp:690 src/options.cpp:2954 #, c-format msgid "Loading the overmap tileset failed: %s" msgstr "" -#: src/game.cpp:726 +#: src/game.cpp:727 msgid "" "Please wait while the world data loads…\n" "Loading core data" msgstr "" -#: src/game.cpp:822 +#: src/game.cpp:823 msgid "Please wait as we build your world" msgstr "" -#: src/game.cpp:850 +#: src/game.cpp:851 msgid "" "Try again?\n" "\n" "It may require several attempts until the game finds a valid starting location." msgstr "" -#: src/game.cpp:1353 +#: src/game.cpp:1354 #, c-format msgid "%s Cancel auto move?" msgstr "" -#: src/game.cpp:1354 +#: src/game.cpp:1355 #, c-format msgid "%s Auto move canceled." msgstr "" -#: src/game.cpp:1386 +#: src/game.cpp:1387 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s (Case Sensitive)" msgstr "" -#: src/game.cpp:1388 +#: src/game.cpp:1389 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s" msgstr "" -#: src/game.cpp:1716 +#: src/game.cpp:1717 msgid "Faction Camp" msgstr "" -#: src/game.cpp:1963 +#: src/game.cpp:1964 msgctxt "action" msgid "activate" msgstr "" -#: src/game.cpp:1964 +#: src/game.cpp:1965 msgctxt "action" msgid "read" msgstr "" -#: src/game.cpp:1965 +#: src/game.cpp:1966 msgctxt "action" msgid "eat" msgstr "" -#: src/game.cpp:1966 +#: src/game.cpp:1967 msgctxt "action" msgid "wear" msgstr "" -#: src/game.cpp:1967 +#: src/game.cpp:1968 msgctxt "action" msgid "wield" msgstr "" -#: src/game.cpp:1968 +#: src/game.cpp:1969 msgctxt "action" msgid "throw" msgstr "" -#: src/game.cpp:1969 +#: src/game.cpp:1970 msgctxt "action" msgid "change side" msgstr "" -#: src/game.cpp:1970 +#: src/game.cpp:1971 msgctxt "action" msgid "take off" msgstr "" -#: src/game.cpp:1971 +#: src/game.cpp:1972 msgctxt "action" msgid "drop" msgstr "" -#: src/game.cpp:1972 +#: src/game.cpp:1973 msgctxt "action" msgid "unload" msgstr "" -#: src/game.cpp:1973 +#: src/game.cpp:1974 msgctxt "action" msgid "reload" msgstr "" -#: src/game.cpp:1974 +#: src/game.cpp:1975 msgctxt "action" msgid "part reload" msgstr "" -#: src/game.cpp:1975 +#: src/game.cpp:1976 msgctxt "action" msgid "mend" msgstr "" -#: src/game.cpp:1976 +#: src/game.cpp:1977 msgctxt "action" msgid "disassemble" msgstr "" -#: src/game.cpp:1978 +#: src/game.cpp:1979 msgctxt "action" msgid "insert" msgstr "" -#: src/game.cpp:1980 +#: src/game.cpp:1981 msgctxt "action" msgid "open" msgstr "" -#: src/game.cpp:1982 +#: src/game.cpp:1983 msgctxt "action" msgid "pocket settings" msgstr "" -#: src/game.cpp:1986 +#: src/game.cpp:1987 msgctxt "action" msgid "unfavorite" msgstr "" -#: src/game.cpp:1988 +#: src/game.cpp:1989 msgctxt "action" msgid "favorite" msgstr "" -#: src/game.cpp:1991 +#: src/game.cpp:1992 msgctxt "action" msgid "view recipe" msgstr "" -#: src/game.cpp:1992 +#: src/game.cpp:1993 msgctxt "action" msgid "hide contents" msgstr "" -#: src/game.cpp:1993 +#: src/game.cpp:1994 msgctxt "action" msgid "show contents" msgstr "" -#: src/game.cpp:1994 +#: src/game.cpp:1995 msgctxt "action" msgid "reassign" msgstr "" -#: src/game.cpp:1997 src/game.cpp:1999 +#: src/game.cpp:1998 src/game.cpp:2000 msgid "Auto pickup" msgstr "" -#: src/game.cpp:2086 src/iuse.cpp:9241 +#: src/game.cpp:2087 src/iuse.cpp:9259 #, c-format msgid "You can't use a %s there." msgstr "" -#: src/game.cpp:2206 +#: src/game.cpp:2207 #, c-format msgid "'%s' added to character pickup rules." msgstr "" -#: src/game.cpp:2213 +#: src/game.cpp:2214 #, c-format msgid "'%s' removed from character pickup rules." msgstr "" -#: src/game.cpp:2338 +#: src/game.cpp:2339 msgid "Move north" msgstr "" -#: src/game.cpp:2339 +#: src/game.cpp:2340 msgid "Move northeast" msgstr "" -#: src/game.cpp:2340 +#: src/game.cpp:2341 msgid "Move east" msgstr "" -#: src/game.cpp:2341 +#: src/game.cpp:2342 msgid "Move southeast" msgstr "" -#: src/game.cpp:2342 +#: src/game.cpp:2343 msgid "Move south" msgstr "" -#: src/game.cpp:2343 +#: src/game.cpp:2344 msgid "Move southwest" msgstr "" -#: src/game.cpp:2344 +#: src/game.cpp:2345 msgid "Move west" msgstr "" -#: src/game.cpp:2345 +#: src/game.cpp:2346 msgid "Move northwest" msgstr "" -#: src/game.cpp:2347 +#: src/game.cpp:2348 msgid "Descend stairs" msgstr "" -#: src/game.cpp:2348 +#: src/game.cpp:2349 msgid "Ascend stairs" msgstr "" -#: src/game.cpp:2573 src/game.cpp:2594 +#: src/game.cpp:2574 src/game.cpp:2595 msgid "Nothing relevant here." msgstr "" -#: src/game.cpp:2578 +#: src/game.cpp:2579 msgid "You are not wielding a ranged weapon." msgstr "" -#: src/game.cpp:2638 +#: src/game.cpp:2639 msgid "Watch the last moments of your life…?" msgstr "" -#: src/game.cpp:2744 +#: src/game.cpp:2745 msgid "" "Please wait…\n" "Loading the save…" msgstr "" -#: src/game.cpp:2880 +#: src/game.cpp:2878 msgid "Loading files" msgstr "" -#: src/game.cpp:2949 +#: src/game.cpp:2947 msgid "factions data" msgstr "" -#: src/game.cpp:2960 +#: src/game.cpp:2958 #, c-format msgid "Failed to save the maps: %s" msgstr "" -#: src/game.cpp:2971 +#: src/game.cpp:2969 msgid "player data" msgstr "" -#: src/game.cpp:2976 src/game.cpp:3157 src/game.cpp:3161 +#: src/game.cpp:2974 src/game.cpp:3155 src/game.cpp:3159 msgid "player memorial" msgstr "" -#: src/game.cpp:2981 +#: src/game.cpp:2979 msgid "quick shortcuts" msgstr "" -#: src/game.cpp:3059 +#: src/game.cpp:3057 msgid "uistate data" msgstr "" -#: src/game.cpp:3067 +#: src/game.cpp:3065 msgid "Failed to save game data" msgstr "" -#: src/game.cpp:3234 +#: src/game.cpp:3232 #, c-format msgid "Your overmap position: %s" msgstr "" -#: src/game.cpp:3236 +#: src/game.cpp:3234 #, c-format msgid "Your local position: %s" msgstr "" -#: src/game.cpp:3245 +#: src/game.cpp:3243 #, c-format msgid "Total NPCs within %d OMTs: %d. %d are static NPCs." msgstr "" -#: src/game.cpp:4252 +#: src/game.cpp:4250 #, c-format msgid "%s spotted!" msgstr "" -#: src/game.cpp:4254 +#: src/game.cpp:4252 #, c-format msgid "We have detected a %s - an enemy of the Mycus!" msgstr "" -#: src/game.cpp:4261 +#: src/game.cpp:4259 msgid "Our fibers strain with renewed wrath!" msgstr "" -#: src/game.cpp:4267 +#: src/game.cpp:4265 msgid "Hostile survivor spotted!" msgstr "" -#: src/game.cpp:4270 +#: src/game.cpp:4268 msgid "Monsters spotted!" msgstr "" -#: src/game.cpp:4283 src/handle_action.cpp:2439 +#: src/game.cpp:4281 src/handle_action.cpp:2435 msgid "Safe mode ON!" msgstr "" -#: src/game.cpp:4358 +#: src/game.cpp:4356 #, c-format msgid "Nothing at (%d,%d,%d) to knockback!" msgstr "" -#: src/game.cpp:4365 src/game.cpp:4373 src/game.cpp:4385 src/game.cpp:4424 -#: src/game.cpp:4433 src/game.cpp:4457 +#: src/game.cpp:4363 src/game.cpp:4371 src/game.cpp:4383 src/game.cpp:4422 +#: src/game.cpp:4431 src/game.cpp:4455 #, c-format msgid "%s was stunned!" msgstr "" -#: src/game.cpp:4374 +#: src/game.cpp:4372 #, c-format msgid "%s slammed into an obstacle!" msgstr "" -#: src/game.cpp:4389 src/game.cpp:4463 +#: src/game.cpp:4387 src/game.cpp:4461 #, c-format msgid "%s collided with something else and sent it flying!" msgstr "" -#: src/game.cpp:4393 src/game.cpp:4467 +#: src/game.cpp:4391 src/game.cpp:4465 #, c-format msgid "%s collided with someone else and sent him flying!" msgstr "" -#: src/game.cpp:4396 src/game.cpp:4470 +#: src/game.cpp:4394 src/game.cpp:4468 #, c-format msgid "%s collided with someone else and sent her flying!" msgstr "" -#: src/game.cpp:4400 src/game.cpp:4478 +#: src/game.cpp:4398 src/game.cpp:4476 #, c-format msgid "%s collided with you and sent you flying!" msgstr "" -#: src/game.cpp:4410 src/monmove.cpp:727 +#: src/game.cpp:4408 src/monmove.cpp:727 #, c-format msgid "The %s drowns!" msgstr "" -#: src/game.cpp:4417 src/monmove.cpp:2080 +#: src/game.cpp:4415 src/monmove.cpp:2080 #, c-format msgid "The %s flops around and dies!" msgstr "" -#: src/game.cpp:4476 +#: src/game.cpp:4474 #, c-format msgid "%s collided with you, and barely dislodges your tentacles!" msgstr "" -#: src/game.cpp:4488 src/game.cpp:4504 src/game.cpp:4537 +#: src/game.cpp:4486 src/game.cpp:4502 src/game.cpp:4535 #, c-format msgid "You were stunned for %d turn!" msgid_plural "You were stunned for %d turns!" @@ -447547,7 +448456,7 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/game.cpp:4499 src/game.cpp:4532 +#: src/game.cpp:4497 src/game.cpp:4530 #, c-format msgid "You were stunned AGAIN for %d turn!" msgid_plural "You were stunned AGAIN for %d turns!" @@ -447557,660 +448466,661 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/game.cpp:4546 +#: src/game.cpp:4544 msgid "You collided with something and sent it flying!" msgstr "" -#: src/game.cpp:4549 +#: src/game.cpp:4547 msgid "You collided with someone and sent him flying!" msgstr "" -#: src/game.cpp:4551 +#: src/game.cpp:4549 msgid "You collided with someone and sent her flying!" msgstr "" -#: src/game.cpp:4569 +#: src/game.cpp:4567 msgid "You can not read a computer screen!" msgstr "" -#: src/game.cpp:4574 +#: src/game.cpp:4572 msgid "You can not see a computer screen!" msgstr "" -#: src/game.cpp:4580 src/iuse.cpp:5745 src/iuse.cpp:6123 src/iuse.cpp:8181 -#: src/iuse.cpp:9717 src/iuse.cpp:9840 src/iuse.cpp:9893 +#: src/game.cpp:4578 src/iuse.cpp:5746 src/iuse.cpp:6124 src/iuse.cpp:8185 +#: src/iuse.cpp:9735 src/iuse.cpp:9858 src/iuse.cpp:9911 msgid "You'll need to put on reading glasses before you can see the screen." msgstr "" -#: src/game.cpp:4588 +#: src/game.cpp:4586 msgid "The console doesn't display anything coherent." msgstr "" -#: src/game.cpp:4988 +#: src/game.cpp:4986 #, c-format msgid "" "WARNING: Patient's body is damaged. Difficulty of the procedure is " "increased by %s." msgstr "" -#: src/game.cpp:5005 +#: src/game.cpp:5003 msgid "Successfully removed Personality override." msgstr "" -#: src/game.cpp:5006 +#: src/game.cpp:5004 msgid "Autodoc immediately destroys the CBM upon removal." msgstr "" -#: src/game.cpp:5026 +#: src/game.cpp:5024 msgid "The removal fails." msgstr "" -#: src/game.cpp:5027 +#: src/game.cpp:5025 msgid "The body is damaged." msgstr "" -#: src/game.cpp:5032 +#: src/game.cpp:5030 msgid "The removal fails badly." msgstr "" -#: src/game.cpp:5033 +#: src/game.cpp:5031 msgid "The body is badly damaged!" msgstr "" -#: src/game.cpp:5037 +#: src/game.cpp:5035 msgid "The removal is a catastrophe." msgstr "" -#: src/game.cpp:5038 +#: src/game.cpp:5036 msgid "The body is destroyed!" msgstr "" -#: src/game.cpp:5061 +#: src/game.cpp:5059 #, c-format msgid "This is your %s" msgstr "" -#: src/game.cpp:5099 src/game.cpp:5118 +#: src/game.cpp:5097 src/game.cpp:5116 #, c-format msgid "The %1$s hits the %2$s." msgstr "" -#: src/game.cpp:5101 +#: src/game.cpp:5099 #, c-format msgid "The %s hits you." msgstr "" -#: src/game.cpp:5182 +#: src/game.cpp:5180 #, c-format msgid "A %s shatters!" msgstr "" -#: src/game.cpp:5184 +#: src/game.cpp:5182 msgid "Something shatters!" msgstr "" -#: src/game.cpp:5216 +#: src/game.cpp:5214 #, c-format msgid "You dive from the %s." msgstr "" -#: src/game.cpp:5254 +#: src/game.cpp:5252 msgid "You let go of the reins." msgstr "" -#: src/game.cpp:5268 src/vehicle_use.cpp:800 +#: src/game.cpp:5266 src/vehicle_use.cpp:800 #, c-format msgid "You take control of the %s." msgstr "" -#: src/game.cpp:5290 +#: src/game.cpp:5288 msgid "No vehicle controls found." msgstr "" -#: src/game.cpp:5293 +#: src/game.cpp:5291 msgid "Control vehicle where?" msgstr "" -#: src/game.cpp:5301 +#: src/game.cpp:5299 msgid "The vehicle doesn't have controls there." msgstr "" -#: src/game.cpp:5305 +#: src/game.cpp:5303 msgid "No vehicle there." msgstr "" -#: src/game.cpp:5353 +#: src/game.cpp:5351 #, c-format msgid "What to do with %s?" msgstr "" -#: src/game.cpp:5354 +#: src/game.cpp:5352 msgid "Talk" msgstr "" -#: src/game.cpp:5356 src/monexamine.cpp:585 src/monexamine.cpp:899 +#: src/game.cpp:5354 src/monexamine.cpp:585 src/monexamine.cpp:899 msgid "Swap positions" msgstr "" -#: src/game.cpp:5357 +#: src/game.cpp:5355 msgid "Push away" msgstr "" -#: src/game.cpp:5358 +#: src/game.cpp:5356 msgid "Examine wounds" msgstr "" -#: src/game.cpp:5359 +#: src/game.cpp:5357 msgid "Examine status" msgstr "" -#: src/game.cpp:5360 +#: src/game.cpp:5358 msgid "Use item on" msgstr "" -#: src/game.cpp:5365 +#: src/game.cpp:5363 msgid "Steal" msgstr "" -#: src/game.cpp:5367 src/game.cpp:5475 src/npctalk_funcs.cpp:235 +#: src/game.cpp:5365 src/game.cpp:5473 src/npctalk_funcs.cpp:235 #: src/trade_ui.h:84 msgid "Trade" msgstr "" -#: src/game.cpp:5381 +#: src/game.cpp:5379 #, c-format msgid "You swap places with %s." msgstr "" -#: src/game.cpp:5386 +#: src/game.cpp:5384 msgid "You cannot swap places while grabbing something." msgstr "" -#: src/game.cpp:5394 +#: src/game.cpp:5392 #, c-format msgid "%s moves out of the way." msgstr "" -#: src/game.cpp:5396 +#: src/game.cpp:5394 #, c-format msgid "%s has nowhere to go!" msgstr "" -#: src/game.cpp:5405 +#: src/game.cpp:5403 msgid "Limbs of: " msgstr "" -#: src/game.cpp:5433 src/iexamine_actors.cpp:87 +#: src/game.cpp:5431 src/iexamine_actors.cpp:87 msgid "Use which item?" msgstr "" -#: src/game.cpp:5436 src/iuse.cpp:5785 src/iuse.cpp:8632 src/iuse.cpp:8741 +#: src/game.cpp:5434 src/iuse.cpp:5786 src/iuse.cpp:8632 src/iuse.cpp:8645 +#: src/iuse.cpp:8753 src/iuse.cpp:8765 msgid "Never mind" msgstr "" -#: src/game.cpp:5460 src/game.cpp:5465 src/game.cpp:5468 +#: src/game.cpp:5458 src/game.cpp:5463 src/game.cpp:5466 #: src/monexamine.cpp:797 src/monexamine.cpp:918 src/npctalk.cpp:1891 msgid "You may be attacked! Proceed?" msgstr "" -#: src/game.cpp:5495 +#: src/game.cpp:5493 msgid "Examine terrain, furniture, or items where?" msgstr "" -#: src/game.cpp:5496 src/game.cpp:5501 +#: src/game.cpp:5494 src/game.cpp:5499 msgid "There is nothing that can be examined nearby." msgstr "" -#: src/game.cpp:5500 +#: src/game.cpp:5498 msgid "Examine terrain or furniture where?" msgstr "" -#: src/game.cpp:5520 +#: src/game.cpp:5518 msgid "There is a fire here." msgstr "" -#: src/game.cpp:5523 +#: src/game.cpp:5521 msgid "It's too big and unpredictable to evaluate how long it will last." msgstr "" -#: src/game.cpp:5532 +#: src/game.cpp:5530 msgid "It's going to go out soon without extra fuel." msgstr "" -#: src/game.cpp:5539 +#: src/game.cpp:5537 #, c-format msgid "" "Without extra fuel it might burn yet for maybe %s, but might also go out " "sooner." msgstr "" -#: src/game.cpp:5543 +#: src/game.cpp:5541 #, c-format msgid "" "Without extra fuel it might burn yet for between %s to %s, but might also go" " out sooner." msgstr "" -#: src/game.cpp:5553 +#: src/game.cpp:5551 msgid "" "It's quite decent and looks like it'll burn for a bit without extra fuel." msgstr "" -#: src/game.cpp:5556 +#: src/game.cpp:5554 msgid "It looks solid, and will burn for a few hours without extra fuel." msgstr "" -#: src/game.cpp:5559 +#: src/game.cpp:5557 msgid "" "It's very well supplied and even without extra fuel might burn for at least " "a part of a day." msgstr "" -#: src/game.cpp:5565 +#: src/game.cpp:5563 #, c-format msgid "Without extra fuel it will burn for %s." msgstr "" -#: src/game.cpp:5568 +#: src/game.cpp:5566 #, c-format msgid "Without extra fuel it will burn for between %s to %s." msgstr "" -#: src/game.cpp:5590 +#: src/game.cpp:5588 #, c-format msgid "There is a %s." msgstr "" -#: src/game.cpp:5631 +#: src/game.cpp:5629 msgid "You cannot interact with a vehicle while mounted." msgstr "" -#: src/game.cpp:5639 +#: src/game.cpp:5637 msgid "You cannot use a console while mounted." msgstr "" -#: src/game.cpp:5688 +#: src/game.cpp:5686 #, c-format msgid "The %s is too unstable to remove anything." msgstr "" -#: src/game.cpp:5690 +#: src/game.cpp:5688 #, c-format msgid "The %s is firmly sealed." msgstr "" -#: src/game.cpp:5697 src/iexamine.cpp:3615 +#: src/game.cpp:5695 src/iexamine.cpp:3615 msgid "It is empty." msgstr "" -#: src/game.cpp:5716 +#: src/game.cpp:5714 msgid "Pick up items where?" msgstr "" -#: src/game.cpp:5717 +#: src/game.cpp:5715 msgid "There is nothing to pick up nearby." msgstr "" -#: src/game.cpp:5748 +#: src/game.cpp:5746 msgid "Peek where?" msgstr "" -#: src/game.cpp:5916 +#: src/game.cpp:5914 #, c-format msgid "From here you heard %s" msgstr "" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From above you heard %s" msgstr "" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From below you heard %s" msgstr "" -#: src/game.cpp:5944 +#: src/game.cpp:5942 msgid "Clearly visible." msgstr "" -#: src/game.cpp:5947 +#: src/game.cpp:5945 msgid "A bright pink blur." msgstr "" -#: src/game.cpp:5950 +#: src/game.cpp:5948 msgid "A pink blur." msgstr "" -#: src/game.cpp:5953 +#: src/game.cpp:5951 msgid "Darkness." msgstr "" -#: src/game.cpp:5956 +#: src/game.cpp:5954 msgid "Bright light." msgstr "" -#: src/game.cpp:5959 +#: src/game.cpp:5957 msgid "Unseen." msgstr "" -#: src/game.cpp:5992 +#: src/game.cpp:5990 #, c-format msgid "Cover: %d%%" msgstr "" -#: src/game.cpp:5997 +#: src/game.cpp:5995 msgid "Can be cut down with the right tools." msgstr "" -#: src/game.cpp:6012 +#: src/game.cpp:6010 msgid "Impassable" msgstr "" -#: src/game.cpp:6014 +#: src/game.cpp:6012 #, c-format msgid "Move cost: %d" msgstr "" -#: src/game.cpp:6023 +#: src/game.cpp:6021 #, c-format msgid "Sign: %s" msgstr "" -#: src/game.cpp:6030 src/game.cpp:6031 +#: src/game.cpp:6028 src/game.cpp:6029 msgid "Lighting: " msgstr "" -#: src/game.cpp:6043 +#: src/game.cpp:6041 #, c-format msgid "Below: %s; No support" msgstr "" -#: src/game.cpp:6045 +#: src/game.cpp:6043 #, c-format msgid "Below: %s; Walkable" msgstr "" -#: src/game.cpp:6129 +#: src/game.cpp:6127 #, c-format msgid "Unfinished task: %s, %d%% complete" msgstr "" -#: src/game.cpp:6155 src/game.cpp:6156 +#: src/game.cpp:6153 src/game.cpp:6154 msgid "Vehicle: " msgstr "" -#: src/game.cpp:6181 +#: src/game.cpp:6179 msgid "You cannot see what is inside of it." msgstr "" -#: src/game.cpp:6184 +#: src/game.cpp:6182 msgid "There's something there, but you can't see what it is." msgstr "" -#: src/game.cpp:6196 +#: src/game.cpp:6194 msgid "More items here…" msgstr "" -#: src/game.cpp:6202 +#: src/game.cpp:6200 #, c-format msgctxt "%s is the name of the item. %d is the quantity of that item." msgid "%s [%d]" msgstr "" -#: src/game.cpp:6249 +#: src/game.cpp:6247 msgid "

ersonal" msgstr "" -#: src/game.cpp:6256 +#: src/game.cpp:6254 msgid "-Enable personal" msgstr "" -#: src/game.cpp:6258 +#: src/game.cpp:6256 msgid "-Disable personal" msgstr "" -#: src/game.cpp:6267 +#: src/game.cpp:6265 msgid "how all / hide distant" msgstr "" -#: src/game.cpp:6268 +#: src/game.cpp:6266 msgid "ap" msgstr "" -#: src/game.cpp:6272 +#: src/game.cpp:6270 #, c-format msgid "Shown action: %s" msgstr "" -#: src/game.cpp:6534 +#: src/game.cpp:6532 msgid "No Zones defined." msgstr "" #. ~ "P: " represents a personal zone -#: src/game.cpp:6564 +#: src/game.cpp:6562 msgid "P: " msgstr "" -#: src/game.cpp:6684 +#: src/game.cpp:6682 msgid "Show zones for faction:" msgstr "" -#: src/game.cpp:6738 +#: src/game.cpp:6736 msgid "What do you want to change:" msgstr "" -#: src/game.cpp:6739 +#: src/game.cpp:6737 msgid "Edit name" msgstr "" -#: src/game.cpp:6740 +#: src/game.cpp:6738 msgid "Edit type" msgstr "" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit filter" msgstr "" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit options" msgstr "" -#: src/game.cpp:6743 +#: src/game.cpp:6741 msgid "Edit position" msgstr "" -#: src/game.cpp:6744 +#: src/game.cpp:6742 msgid "Move position" msgstr "" -#: src/game.cpp:6788 +#: src/game.cpp:6786 msgid "Moving zone." msgstr "" -#: src/game.cpp:7055 +#: src/game.cpp:7053 msgid "< Look around >" msgstr "" -#: src/game.cpp:7061 src/game.cpp:7067 src/game.cpp:7074 -#: src/overmap_ui.cpp:1167 +#: src/game.cpp:7059 src/game.cpp:7065 src/game.cpp:7072 +#: src/overmap_ui.cpp:1168 #, c-format msgid "%s - %s" msgstr "" -#: src/game.cpp:7190 src/game.cpp:8027 +#: src/game.cpp:7188 src/game.cpp:8025 msgid "You can't see that destination." msgstr "" -#: src/game.cpp:7199 src/game.cpp:8036 +#: src/game.cpp:7197 src/game.cpp:8034 msgid "You can't travel there." msgstr "" -#: src/game.cpp:7237 +#: src/game.cpp:7235 msgid "Nickname:" msgstr "" -#: src/game.cpp:7565 +#: src/game.cpp:7563 #, c-format msgid "Successfully saved your screenshot to: %s" msgstr "" -#: src/game.cpp:7568 +#: src/game.cpp:7566 msgid "An error occurred while trying to save the screenshot." msgstr "" -#: src/game.cpp:7611 src/init.cpp:694 src/init.cpp:787 src/options.cpp:1495 +#: src/game.cpp:7609 src/init.cpp:679 src/init.cpp:772 src/options.cpp:1572 msgid "Items" msgstr "" #. ~ Sort type: distance. -#: src/game.cpp:7616 +#: src/game.cpp:7614 msgid "ort: dist" msgstr "" #. ~ Sort type: category. -#: src/game.cpp:7619 +#: src/game.cpp:7617 msgid "ort: cat" msgstr "" -#: src/game.cpp:7628 +#: src/game.cpp:7626 msgid "eset" msgstr "" -#: src/game.cpp:7631 +#: src/game.cpp:7629 msgid "xamine" msgstr "" -#: src/game.cpp:7632 +#: src/game.cpp:7630 msgid "ompare" msgstr "" -#: src/game.cpp:7633 +#: src/game.cpp:7631 msgid "ilter" msgstr "" -#: src/game.cpp:7634 +#: src/game.cpp:7632 msgid "<+/->Priority" msgstr "" -#: src/game.cpp:7662 +#: src/game.cpp:7660 msgid "You don't see any items or monsters around you!" msgstr "" -#: src/game.cpp:7707 +#: src/game.cpp:7705 msgid "UP: history, CTRL-U: clear line, ESC: abort, ENTER: save" msgstr "" -#: src/game.cpp:7824 +#: src/game.cpp:7822 msgid "You don't see any items around you!" msgstr "" -#: src/game.cpp:7983 +#: src/game.cpp:7981 msgid "High Priority:" msgstr "" -#: src/game.cpp:7998 +#: src/game.cpp:7996 msgid "Low Priority:" msgstr "" -#: src/game.cpp:8060 +#: src/game.cpp:8058 msgid "HIGH PRIORITY" msgstr "" -#: src/game.cpp:8074 +#: src/game.cpp:8072 msgid "LOW PRIORITY" msgstr "" -#: src/game.cpp:8282 src/options.cpp:1495 +#: src/game.cpp:8280 src/options.cpp:1572 msgid "Monsters" msgstr "" -#: src/game.cpp:8287 +#: src/game.cpp:8285 msgid "You don't see any monsters around you!" msgstr "" -#: src/game.cpp:8363 +#: src/game.cpp:8361 msgid "emove from safe mode blacklist" msgstr "" -#: src/game.cpp:8365 +#: src/game.cpp:8363 msgid "dd to safe mode blacklist" msgstr "" -#: src/game.cpp:8428 +#: src/game.cpp:8426 msgid "to look around" msgstr "" -#: src/game.cpp:8431 src/overmap_ui.cpp:1074 +#: src/game.cpp:8429 src/overmap_ui.cpp:1075 #, c-format msgid "%s %s" msgstr "" -#: src/game.cpp:8433 +#: src/game.cpp:8431 msgid "to shoot" msgstr "" -#: src/game.cpp:8559 +#: src/game.cpp:8557 msgid "Unload where?" msgstr "" #. ~ Name and number of items listed for cutting up -#: src/game.cpp:8639 +#: src/game.cpp:8637 #, c-format msgctxt "butchery menu" msgid "Cut up %s (%d)" msgstr "" #. ~ Name, number of items and time to complete disassembling -#: src/game.cpp:8659 +#: src/game.cpp:8657 #, c-format msgctxt "butchery menu" msgid "Disassemble %s (%d)" msgstr "" -#: src/game.cpp:8702 +#: src/game.cpp:8700 #, c-format msgid "Your best tool has %d butchering." msgstr "" -#: src/game.cpp:8703 +#: src/game.cpp:8701 msgid "You have no butchering tool." msgstr "" -#: src/game.cpp:8707 +#: src/game.cpp:8705 #, c-format msgid "Your best tool has %d fine cutting." msgstr "" -#: src/game.cpp:8708 +#: src/game.cpp:8706 msgid "You have no fine cutting tool." msgstr "" -#: src/game.cpp:8735 +#: src/game.cpp:8733 msgid "Dissecting may yield knowledge of:" msgstr "" -#: src/game.cpp:8740 +#: src/game.cpp:8738 msgid "missing proficiencies" msgstr "" -#: src/game.cpp:8742 +#: src/game.cpp:8740 msgid "already known" msgstr "" -#: src/game.cpp:8754 +#: src/game.cpp:8752 msgid "Choose type of butchery:" msgstr "" -#: src/game.cpp:8756 +#: src/game.cpp:8754 msgid "can't see!" msgstr "" -#: src/game.cpp:8759 +#: src/game.cpp:8757 msgid "Quick butchery" msgstr "" -#: src/game.cpp:8762 +#: src/game.cpp:8760 msgid "" "This technique is used when you are in a hurry, but still want to harvest " "something from the corpse. Yields are lower as you don't try to be precise," @@ -448218,11 +449128,11 @@ msgid "" "from raising." msgstr "" -#: src/game.cpp:8769 +#: src/game.cpp:8767 msgid "Full butchery" msgstr "" -#: src/game.cpp:8772 +#: src/game.cpp:8770 msgid "" "This technique is used to properly butcher a corpse, and requires a rope & a" " tree or a butchering rack, a flat surface (for ex. a table, a leather tarp," @@ -448230,15 +449140,15 @@ msgid "" "consuming." msgstr "" -#: src/game.cpp:8779 +#: src/game.cpp:8777 msgid "Field dress corpse" msgstr "" -#: src/game.cpp:8781 +#: src/game.cpp:8779 msgid "has no organs" msgstr "" -#: src/game.cpp:8783 +#: src/game.cpp:8781 msgid "" "Technique that involves removing internal organs and viscera to protect the " "corpse from rotting from inside. Yields internal organs. Carcass will be " @@ -448246,15 +449156,15 @@ msgid "" "better effects." msgstr "" -#: src/game.cpp:8790 +#: src/game.cpp:8788 msgid "Skin corpse" msgstr "" -#: src/game.cpp:8791 +#: src/game.cpp:8789 msgid "has no skin" msgstr "" -#: src/game.cpp:8794 +#: src/game.cpp:8792 msgid "" "Skinning a corpse is an involved and careful process that usually takes some" " time. You need skill and an appropriately sharp and precise knife to do a " @@ -448262,26 +449172,26 @@ msgid "" "instead produce scraps that can be used in other ways." msgstr "" -#: src/game.cpp:8801 +#: src/game.cpp:8799 msgid "Bleed corpse" msgstr "" -#: src/game.cpp:8802 +#: src/game.cpp:8800 msgid "has no blood" msgstr "" -#: src/game.cpp:8805 +#: src/game.cpp:8803 msgid "" "Bleeding involves severing the carotid arteries and jugular veins, or the " "blood vessels from which they arise. You need skill and an appropriately " "sharp and precise knife to do a good job." msgstr "" -#: src/game.cpp:8811 +#: src/game.cpp:8809 msgid "Quarter corpse" msgstr "" -#: src/game.cpp:8814 +#: src/game.cpp:8812 msgid "" "By quartering a previously field dressed corpse you will acquire four parts " "with reduced weight and volume. It may help in transporting large game. " @@ -448289,22 +449199,22 @@ msgid "" "harvest them later." msgstr "" -#: src/game.cpp:8821 +#: src/game.cpp:8819 msgid "Dismember corpse" msgstr "" -#: src/game.cpp:8824 +#: src/game.cpp:8822 msgid "" "If you're aiming to just destroy a body outright and don't care about " "harvesting it, dismembering it will hack it apart in a very short amount of " "time but yields little to no usable flesh." msgstr "" -#: src/game.cpp:8829 +#: src/game.cpp:8827 msgid "Dissect corpse" msgstr "" -#: src/game.cpp:8832 +#: src/game.cpp:8830 msgid "" "By careful dissection of the corpse, you will examine it for possible bionic" " implants, or discrete organs and harvest them if possible. Requires " @@ -448312,155 +449222,155 @@ msgid "" " medical knowledge is most useful here." msgstr "" -#: src/game.cpp:8873 +#: src/game.cpp:8871 msgid "You can't butcher while driving!" msgstr "" -#: src/game.cpp:8879 +#: src/game.cpp:8877 msgid "You don't have a butchering tool." msgstr "" -#: src/game.cpp:8880 +#: src/game.cpp:8878 msgid "There are no corpses here to butcher." msgstr "" -#: src/game.cpp:8885 +#: src/game.cpp:8883 msgid "You can't access the items here." msgstr "" -#: src/game.cpp:8958 +#: src/game.cpp:8956 msgid "You don't have the necessary tools to disassemble any items here." msgstr "" -#: src/game.cpp:8970 +#: src/game.cpp:8968 #, c-format msgid "You see %s nearby! Start butchering anyway?" msgstr "" -#: src/game.cpp:9001 +#: src/game.cpp:8999 msgid "Choose corpse to butcher / item to disassemble" msgstr "" -#: src/game.cpp:9012 +#: src/game.cpp:9010 msgid "Butcher everything" msgstr "" -#: src/game.cpp:9041 +#: src/game.cpp:9039 msgid "Disassemble everything once" msgstr "" -#: src/game.cpp:9043 +#: src/game.cpp:9041 msgid "Disassemble everything recursively" msgstr "" -#: src/game.cpp:9052 +#: src/game.cpp:9050 msgid "Cut up everything" msgstr "" -#: src/game.cpp:9084 +#: src/game.cpp:9082 msgid "" "You are not in the mood and the prospect of guts and blood on your hands " "convinces you to turn away." msgstr "" -#: src/game.cpp:9087 +#: src/game.cpp:9085 msgid "" "You are not in the mood and the prospect of work stops you before you begin." msgstr "" -#: src/game.cpp:9093 src/iuse.cpp:3013 src/iuse.cpp:3303 src/iuse.cpp:3420 -#: src/iuse.cpp:4917 src/iuse.cpp:4960 src/iuse.cpp:9465 -#: src/veh_interact.cpp:1321 src/veh_interact.cpp:1957 +#: src/game.cpp:9091 src/iuse.cpp:3014 src/iuse.cpp:3304 src/iuse.cpp:3421 +#: src/iuse.cpp:4918 src/iuse.cpp:4961 src/iuse.cpp:9483 +#: src/veh_interact.cpp:1319 src/veh_interact.cpp:1955 #, c-format msgid "%s helps with this task…" msgstr "" -#: src/game.cpp:9162 +#: src/game.cpp:9160 #, c-format msgid "The %s is already fully loaded!" msgstr "" -#: src/game.cpp:9168 +#: src/game.cpp:9166 #, c-format msgid "You need at least one %s to reload the %s!" msgstr "" -#: src/game.cpp:9181 +#: src/game.cpp:9179 #, c-format msgid "You can't reload a %s!" msgstr "" -#: src/game.cpp:9214 +#: src/game.cpp:9212 #, c-format msgid "You struggle to reload the fouled %s." msgstr "" -#: src/game.cpp:9231 +#: src/game.cpp:9229 msgid "You have nothing to reload." msgstr "" -#: src/game.cpp:9245 +#: src/game.cpp:9243 msgid "You aren't holding something you can reload." msgstr "" #. ~ %1$s: holster name -#: src/game.cpp:9362 +#: src/game.cpp:9360 #, c-format msgctxt "holster" msgid "Draw from %1$s?" msgstr "" -#: src/game.cpp:9450 +#: src/game.cpp:9448 #, c-format msgid "There's an angry red dot on your body, %s to brush it off." msgstr "" -#: src/game.cpp:9453 +#: src/game.cpp:9451 #, c-format msgid "You are being laser-targeted, %s to ignore." msgstr "" -#: src/game.cpp:9474 +#: src/game.cpp:9472 msgid "a survivor" msgstr "" #. ~ %s: Cardinal/ordinal direction ("east") -#: src/game.cpp:9479 src/game.cpp:9513 +#: src/game.cpp:9477 src/game.cpp:9511 #, c-format msgid "to the %s" msgstr "" #. ~ %1$s: Monster name ("headless zombie"), %2$s: direction text ("to the #. east") -#: src/game.cpp:9482 +#: src/game.cpp:9480 #, c-format msgctxt "monster description" msgid "%1$s %2$s" msgstr "" #. ~ %s, %s: Cardinal/ordinal directions ("east"; "southwest") -#: src/game.cpp:9517 +#: src/game.cpp:9515 #, c-format msgid "to the %s and %s" msgstr "" -#: src/game.cpp:9521 +#: src/game.cpp:9519 msgid "in various directions" msgstr "" #. ~ %s: Description of other monster count ("4 others"), %d: How many other #. monsters there are -#: src/game.cpp:9529 +#: src/game.cpp:9527 #, c-format msgid " and %s" msgstr "" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d other" msgstr "" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d others" msgstr "" @@ -448469,184 +449379,184 @@ msgstr "" #. ~ %2$s: Description of where the primary monster is ("to the east and #. south") #. ~ %3$s: Description of any other monsters spotted (" and 4 others") -#: src/game.cpp:9537 +#: src/game.cpp:9535 #, c-format msgid "%1$s %2$s%3$s" msgstr "" -#: src/game.cpp:9545 +#: src/game.cpp:9543 #, c-format msgid ", or %s to whitelist the monster" msgstr "" -#: src/game.cpp:9551 +#: src/game.cpp:9549 #, c-format msgid "" "Spotted %1$s -- safe mode is on! (%2$s to turn it off, %3$s to ignore " "monster%4$s)" msgstr "" -#: src/game.cpp:9577 +#: src/game.cpp:9575 #, c-format msgid "Deactivate the %s?" msgstr "" -#: src/game.cpp:9587 +#: src/game.cpp:9585 msgid "Engage targets." msgstr "" -#: src/game.cpp:9587 src/game.cpp:9589 +#: src/game.cpp:9585 src/game.cpp:9587 msgid "Reprogram the manhack?" msgstr "" -#: src/game.cpp:9589 +#: src/game.cpp:9587 msgid "Follow me." msgstr "" -#: src/game.cpp:9614 +#: src/game.cpp:9612 #, c-format msgid "Really step into %s?" msgstr "" -#: src/game.cpp:9618 +#: src/game.cpp:9616 #, c-format msgid "Your %s refuses to move over that ledge!" msgstr "" -#: src/game.cpp:9724 +#: src/game.cpp:9722 msgid "You can't fit there." msgstr "" -#: src/game.cpp:9730 +#: src/game.cpp:9728 msgid "Your mount can't fit there." msgstr "" -#: src/game.cpp:9745 +#: src/game.cpp:9743 msgid "" "It's so dark and scary in there! You can't force yourself to walk into this" " tile. Switch to running movement mode to move there." msgstr "" -#: src/game.cpp:9759 +#: src/game.cpp:9757 #, c-format msgid "You cannot move as your %s isn't able to move." msgstr "" -#: src/game.cpp:9802 +#: src/game.cpp:9800 msgid "Can't find grabbed object." msgstr "" -#: src/game.cpp:9829 +#: src/game.cpp:9827 msgid "You cannot board a vehicle whilst riding." msgstr "" -#: src/game.cpp:9842 src/game.cpp:9854 +#: src/game.cpp:9840 src/game.cpp:9852 #, c-format msgid "" "Stepping into that %1$s looks risky. Run into it if you wish to enter " "anyway." msgstr "" -#: src/game.cpp:9848 +#: src/game.cpp:9846 #, c-format msgid "" "Stepping into that %1$s looks risky. Crouch and move into it if you wish to" " enter anyway." msgstr "" -#: src/game.cpp:9885 +#: src/game.cpp:9883 msgid "You cannot pass obstacles whilst mounted." msgstr "" -#: src/game.cpp:9925 src/game.cpp:9929 +#: src/game.cpp:9923 src/game.cpp:9927 #, c-format msgid "Moving onto this %s is slow!" msgstr "" -#: src/game.cpp:9934 src/game.cpp:9938 +#: src/game.cpp:9932 src/game.cpp:9936 #, c-format msgid "Moving off of this %s is slow!" msgstr "" -#: src/game.cpp:9955 +#: src/game.cpp:9953 msgid "Your tentacles stick to the ground, but you pull them free." msgstr "" -#: src/game.cpp:9970 +#: src/game.cpp:9968 #, c-format msgid "You are hiding in the %s." msgstr "" -#: src/game.cpp:10019 +#: src/game.cpp:10017 #, c-format msgid "Label here: %s" msgstr "" -#: src/game.cpp:10024 +#: src/game.cpp:10022 #, c-format msgid "The sign says: %s" msgstr "" -#: src/game.cpp:10026 +#: src/game.cpp:10024 msgid "There is a sign here, but you are unable to read it." msgstr "" -#: src/game.cpp:10031 +#: src/game.cpp:10029 #, c-format msgid "Written here: %s" msgstr "" -#: src/game.cpp:10033 +#: src/game.cpp:10031 msgid "Something is written here, but you are unable to read it." msgstr "" -#: src/game.cpp:10040 +#: src/game.cpp:10038 #, c-format msgid "You hurt your left foot on the %s!" msgstr "" -#: src/game.cpp:10046 +#: src/game.cpp:10044 #, c-format msgid "You hurt your right foot on the %s!" msgstr "" -#: src/game.cpp:10060 +#: src/game.cpp:10058 #, c-format msgid "Your %s gets cut!" msgstr "" #. ~ 1$s - bodypart name in accusative, 2$s is terrain name. -#: src/game.cpp:10068 +#: src/game.cpp:10066 #, c-format msgid "You cut your %1$s on the %2$s!" msgstr "" -#: src/game.cpp:10120 src/gates.cpp:330 +#: src/game.cpp:10118 src/gates.cpp:330 #, c-format msgid "You push the %s out of the way." msgstr "" -#: src/game.cpp:10125 +#: src/game.cpp:10123 #, c-format msgid "There is no room to push the %s out of the way." msgstr "" -#: src/game.cpp:10132 +#: src/game.cpp:10130 #, c-format msgid "You displace the %s." msgstr "" -#: src/game.cpp:10134 src/game.cpp:10139 +#: src/game.cpp:10132 src/game.cpp:10137 #, c-format msgid "You cannot move the %s out of the way." msgstr "" -#: src/game.cpp:10300 +#: src/game.cpp:10298 msgid "There's something here, but you can't see what it is." msgstr "" #. ~ number of items: " " -#: src/game.cpp:10346 +#: src/game.cpp:10344 #, c-format msgid "%1$d %2$s" msgid_plural "%1$d %2$s" @@ -448656,22 +449566,22 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/game.cpp:10354 +#: src/game.cpp:10352 #, c-format msgid "You see here %s." msgstr "" -#: src/game.cpp:10356 +#: src/game.cpp:10354 #, c-format msgid "You see here %s and %s." msgstr "" -#: src/game.cpp:10358 +#: src/game.cpp:10356 #, c-format msgid "You see here %s, %s, and %s." msgstr "" -#: src/game.cpp:10360 +#: src/game.cpp:10358 #, c-format msgid "You see here %s, %s and %d more item." msgid_plural "You see here %s, %s and %d more items." @@ -448681,185 +449591,185 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/game.cpp:10365 +#: src/game.cpp:10363 #, c-format msgid "You see here %s and many more items." msgstr "" -#: src/game.cpp:10374 +#: src/game.cpp:10372 msgid "There are vehicle controls here." msgstr "" -#: src/game.cpp:10376 +#: src/game.cpp:10374 #, c-format msgid "%s to drive." msgstr "" -#: src/game.cpp:10380 +#: src/game.cpp:10378 msgid "" "There are vehicle controls here but you cannot reach them whilst mounted." msgstr "" -#: src/game.cpp:10449 +#: src/game.cpp:10447 msgid "You are repelled by the barrier!" msgstr "" -#: src/game.cpp:10455 +#: src/game.cpp:10453 msgid "" "You try to quantum tunnel through the barrier but are reflected! Try again " "with more energy!" msgstr "" -#: src/game.cpp:10460 +#: src/game.cpp:10458 msgid "It's too dangerous to tunnel that far!" msgstr "" -#: src/game.cpp:10474 +#: src/game.cpp:10472 #, c-format msgid "You quantum tunnel through the %d-tile wide barrier!" msgstr "" -#: src/game.cpp:10586 +#: src/game.cpp:10584 msgid "No furniture at grabbed point." msgstr "" -#: src/game.cpp:10645 +#: src/game.cpp:10643 #, c-format msgid "The %s collides with something." msgstr "" -#: src/game.cpp:10650 +#: src/game.cpp:10648 #, c-format msgid "You are in too much pain to try moving the heavy %s!" msgstr "" -#: src/game.cpp:10657 +#: src/game.cpp:10655 #, c-format msgid "" "Even with your appetite for pain, you are in too much pain to try moving the" " heavy %s!" msgstr "" -#: src/game.cpp:10664 +#: src/game.cpp:10662 #, c-format msgid "You strain yourself trying to move the heavy %s!" msgstr "" -#: src/game.cpp:10669 +#: src/game.cpp:10667 msgid "There's stuff in the way." msgstr "" -#: src/game.cpp:10678 +#: src/game.cpp:10676 #, c-format msgid "The %s is really heavy!" msgstr "" -#: src/game.cpp:10680 +#: src/game.cpp:10678 #, c-format msgid "You fail to move the %s." msgstr "" -#: src/game.cpp:10684 +#: src/game.cpp:10682 #, c-format msgid "The %s is too heavy for you to budge." msgstr "" -#: src/game.cpp:10689 +#: src/game.cpp:10687 #, c-format msgid "Moving the heavy %s is taking a lot of time!" msgstr "" -#: src/game.cpp:10693 +#: src/game.cpp:10691 #, c-format msgid "It takes some time to move the heavy %s." msgstr "" -#: src/game.cpp:10732 +#: src/game.cpp:10730 #, c-format msgid "Stuff spills from the %s!" msgstr "" -#: src/game.cpp:10738 +#: src/game.cpp:10736 #, c-format msgid "You let go of the %1$s as it falls down the %2$s." msgstr "" -#: src/game.cpp:10752 +#: src/game.cpp:10750 #, c-format msgid "You let go of the %s." msgstr "" -#: src/game.cpp:10760 +#: src/game.cpp:10758 #, c-format msgid "You let go of the %1$s as it slides past %2$s." msgstr "" -#: src/game.cpp:10785 +#: src/game.cpp:10783 #, c-format msgid "Nothing at grabbed point %d,%d,%d or bad grabbed object type." msgstr "" -#: src/game.cpp:10860 +#: src/game.cpp:10858 #, c-format msgid "%1$s %2$s dissolved in the water!" msgstr "" -#: src/game.cpp:10866 +#: src/game.cpp:10864 #, c-format msgid "The water destroyed %1$s %2$s!" msgstr "" -#: src/game.cpp:11023 src/trapfunc.cpp:1284 +#: src/game.cpp:11021 src/trapfunc.cpp:1284 msgid "You dive into water." msgstr "" -#: src/game.cpp:11025 +#: src/game.cpp:11023 msgid "You fall into water." msgstr "" -#: src/game.cpp:11044 +#: src/game.cpp:11042 msgid "Climb where?" msgstr "" -#: src/game.cpp:11052 +#: src/game.cpp:11050 #, c-format msgid "Climb %s (%s)" msgstr "" -#: src/game.cpp:11102 +#: src/game.cpp:11100 msgid "You are already underwater!" msgstr "" -#: src/game.cpp:11106 +#: src/game.cpp:11104 msgid "You can't dive while wearing a flotation device." msgstr "" -#: src/game.cpp:11110 +#: src/game.cpp:11108 msgid "You dive underwater!" msgstr "" -#: src/game.cpp:11114 +#: src/game.cpp:11112 msgid "You surface." msgstr "" -#: src/game.cpp:11116 +#: src/game.cpp:11114 msgid "You try to surface but can't!" msgstr "" -#: src/game.cpp:11131 +#: src/game.cpp:11129 msgid "You can't climb here - there's a ceiling above your head." msgstr "" -#: src/game.cpp:11136 src/iexamine.cpp:1461 +#: src/game.cpp:11134 src/iexamine.cpp:1461 msgid "You can't climb because your arms are too damaged or encumbered." msgstr "" -#: src/game.cpp:11145 +#: src/game.cpp:11143 msgid "" "You can't climb here - you need walls and/or furniture to brace against." msgstr "" -#: src/game.cpp:11153 src/iexamine.cpp:1468 +#: src/game.cpp:11151 src/iexamine.cpp:1468 #, c-format msgid "" "You can't climb because you have to wield a %s with both hands.\n" @@ -448867,597 +449777,568 @@ msgid "" "Put it away?" msgstr "" -#: src/game.cpp:11177 +#: src/game.cpp:11175 msgid "" "You can't climb here - there is no terrain above you that would support your" " weight." msgstr "" -#: src/game.cpp:11200 +#: src/game.cpp:11198 msgid "You can't go down here!" msgstr "" -#: src/game.cpp:11205 +#: src/game.cpp:11203 msgid "You can't go up here!" msgstr "" -#: src/game.cpp:11213 +#: src/game.cpp:11211 msgid "You can't drag things up and down stairs." msgstr "" -#: src/game.cpp:11298 +#: src/game.cpp:11296 #, c-format msgid "%s moves out of the way for you." msgstr "" -#: src/game.cpp:11313 +#: src/game.cpp:11311 #, c-format msgid "Your %s moves out of the way for you." msgstr "" -#: src/game.cpp:11321 +#: src/game.cpp:11319 #, c-format msgid "You push past %s blocking the way." msgstr "" #. ~ %s is the name of hostile NPC -#: src/game.cpp:11442 src/gates.cpp:269 src/vehicle_use.cpp:1224 +#: src/game.cpp:11440 src/gates.cpp:269 src/vehicle_use.cpp:1224 #, c-format msgid "%s is in the way!" msgstr "" #. ~ %s is some monster -#: src/game.cpp:11445 +#: src/game.cpp:11443 #, c-format msgid "There's a %s in the way!" msgstr "" #. ~ %s is a warning about monster/hostile NPC in the way, e.g. "There's a #. zombie in the way!" -#: src/game.cpp:11451 +#: src/game.cpp:11449 #, c-format msgid "%s Attempt to push past? You may have to fight your way back up." msgstr "" -#: src/game.cpp:11470 +#: src/game.cpp:11468 msgid "" "There is a LOT of heat coming out of there, even the stairs have melted " "away. Jump down? You won't be able to get back up." msgstr "" -#: src/game.cpp:11475 +#: src/game.cpp:11473 msgid "" "There is a LOT of heat coming out of there. Push through the half-molten " "rocks and ascend? You will not be able to get back down." msgstr "" -#: src/game.cpp:11484 +#: src/game.cpp:11482 msgid "You may be unable to return back down these stairs. Continue up?" msgstr "" -#: src/game.cpp:11494 +#: src/game.cpp:11492 msgid "Halfway down, the way down becomes blocked off." msgstr "" -#: src/game.cpp:11499 +#: src/game.cpp:11497 msgid "There is a sheer drop halfway down. Web-descend?" msgstr "" -#: src/game.cpp:11502 +#: src/game.cpp:11500 msgid "" "You attach a web and dive down headfirst, flipping upright and landing on " "your feet." msgstr "" -#: src/game.cpp:11504 +#: src/game.cpp:11502 msgid "You securely web up and work your way down, lowering yourself safely." msgstr "" -#: src/game.cpp:11510 +#: src/game.cpp:11508 msgid "There is a sheer drop halfway down. Use your vines to descend?" msgstr "" -#: src/game.cpp:11512 +#: src/game.cpp:11510 msgid "Detach a vine? It'll hurt, but you'll be able to climb back up…" msgstr "" -#: src/game.cpp:11514 +#: src/game.cpp:11512 msgid "You descend on your vines, though leaving a part of you behind stings." msgstr "" -#: src/game.cpp:11520 +#: src/game.cpp:11518 msgid "You gingerly descend using your vines." msgstr "" -#: src/game.cpp:11523 +#: src/game.cpp:11521 msgid "" "You effortlessly lower yourself and leave a vine rooted for future use." msgstr "" -#: src/game.cpp:11532 +#: src/game.cpp:11530 msgid "There is a sheer drop halfway down. Climb your grappling hook down?" msgstr "" -#: src/game.cpp:11539 +#: src/game.cpp:11537 msgid "There is a sheer drop halfway down. Climb your rope down?" msgstr "" -#: src/game.cpp:11545 +#: src/game.cpp:11543 msgid "There is a sheer drop halfway down. Jump?" msgstr "" -#: src/game.cpp:11604 +#: src/game.cpp:11602 msgid "AUTO: goes down" msgstr "" -#: src/game.cpp:11608 +#: src/game.cpp:11606 msgid "AUTO: goes up" msgstr "" -#: src/game.cpp:11874 +#: src/game.cpp:11872 msgid "Set the Scent Map sensitivity to (0 to cancel)?" msgstr "" -#: src/game.cpp:12060 src/game.cpp:12063 +#: src/game.cpp:12058 src/game.cpp:12061 msgid "Saving game, this may take a while." msgstr "" -#: src/game.cpp:12099 +#: src/game.cpp:12097 msgid "No saves for current character yet." msgstr "" -#: src/game.cpp:12295 +#: src/game.cpp:12306 msgid "Your skill in parkour makes it easier to climb." msgstr "" -#: src/game.cpp:12299 +#: src/game.cpp:12310 msgid "Your bad knees make it difficult to climb." msgstr "" -#: src/game.cpp:12330 +#: src/game.cpp:12341 msgid "Your wet hands and feet make it harder to climb." msgstr "" -#: src/game.cpp:12332 +#: src/game.cpp:12343 msgid "Your wet feet make it harder to climb." msgstr "" -#: src/game.cpp:12334 +#: src/game.cpp:12345 msgid "Your wet hands make it harder to climb." msgstr "" -#: src/game.cpp:12362 +#: src/game.cpp:12373 msgid "Your carried weight tries to drag you down." msgstr "" -#: src/game.cpp:12364 +#: src/game.cpp:12375 msgid "You strain to climb with the weight of your possessions." msgstr "" -#: src/game.cpp:12366 +#: src/game.cpp:12377 msgid "You feel the weight of your luggage makes it more difficult to climb." msgstr "" -#: src/game.cpp:12368 +#: src/game.cpp:12379 msgid "Your carried weight makes it a little harder to climb." msgstr "" -#: src/game.cpp:12373 +#: src/game.cpp:12384 msgid "You slip while climbing and fall down." msgstr "" -#: src/game.cpp:12375 +#: src/game.cpp:12386 msgid "Climbing is impossible in your current state." msgstr "" -#: src/game_inventory.cpp:178 +#: src/game_inventory.cpp:176 msgid "You don't have the necessary item at hand." msgstr "" -#: src/game_inventory.cpp:208 src/game_inventory.cpp:244 +#: src/game_inventory.cpp:206 src/game_inventory.cpp:242 #, c-format msgid "" "Item hotkeys assigned: " "%d/%d" msgstr "" -#: src/game_inventory.cpp:242 +#: src/game_inventory.cpp:240 #, c-format msgid "Inventory of %s" msgstr "" -#: src/game_inventory.cpp:287 src/game_inventory.cpp:2290 +#: src/game_inventory.cpp:285 src/game_inventory.cpp:2096 #: src/inventory_ui.cpp:2332 msgid "Your inventory is empty." msgstr "" -#: src/game_inventory.cpp:298 +#: src/game_inventory.cpp:296 msgid "AVG ENCUMBRANCE" msgstr "" -#: src/game_inventory.cpp:302 +#: src/game_inventory.cpp:300 msgid "AVG COVERAGE" msgstr "" -#: src/game_inventory.cpp:306 +#: src/game_inventory.cpp:304 msgid "WARMTH" msgstr "" -#: src/game_inventory.cpp:310 src/game_inventory.cpp:1655 +#: src/game_inventory.cpp:308 src/game_inventory.cpp:1461 msgid "BASH" msgstr "" -#: src/game_inventory.cpp:314 src/game_inventory.cpp:1659 +#: src/game_inventory.cpp:312 src/game_inventory.cpp:1465 msgid "CUT" msgstr "" -#: src/game_inventory.cpp:318 +#: src/game_inventory.cpp:316 msgid "BULLET" msgstr "" -#: src/game_inventory.cpp:322 +#: src/game_inventory.cpp:320 msgid "ACID" msgstr "" -#: src/game_inventory.cpp:326 +#: src/game_inventory.cpp:324 msgid "FIRE" msgstr "" -#: src/game_inventory.cpp:330 +#: src/game_inventory.cpp:328 msgid "ENV" msgstr "" -#: src/game_inventory.cpp:336 +#: src/game_inventory.cpp:334 #, c-format msgid "STORAGE (%s)" msgstr "" -#: src/game_inventory.cpp:384 +#: src/game_inventory.cpp:382 msgid "You have nothing to wear." msgstr "" -#: src/game_inventory.cpp:411 +#: src/game_inventory.cpp:409 msgid "Take off item" msgstr "" -#: src/game_inventory.cpp:412 +#: src/game_inventory.cpp:410 msgid "You're not wearing anything." msgstr "" -#: src/game_inventory.cpp:441 +#: src/game_inventory.cpp:439 msgid "Storage (L)" msgstr "" -#: src/game_inventory.cpp:469 +#: src/game_inventory.cpp:467 #, c-format msgid "Container for %s | %s %s" msgstr "" -#: src/game_inventory.cpp:471 +#: src/game_inventory.cpp:469 #, c-format msgid "You don't have a suitable container for carrying %s." msgstr "" -#: src/game_inventory.cpp:488 +#: src/game_inventory.cpp:486 msgid "Can't pick up liquids." msgstr "" -#: src/game_inventory.cpp:490 +#: src/game_inventory.cpp:488 msgid "Can't pick up spilt liquids." msgstr "" -#: src/game_inventory.cpp:511 +#: src/game_inventory.cpp:509 msgid "Does not have any pocket for frozen liquids!" msgstr "" -#: src/game_inventory.cpp:518 +#: src/game_inventory.cpp:516 msgid "Does not fit in any pocket!" msgstr "" -#: src/game_inventory.cpp:520 +#: src/game_inventory.cpp:518 msgid "Too heavy to pick up!" msgstr "" -#: src/game_inventory.cpp:561 +#: src/game_inventory.cpp:559 msgid "YIELD" msgstr "" -#: src/game_inventory.cpp:566 src/game_inventory.cpp:1923 +#: src/game_inventory.cpp:564 src/game_inventory.cpp:1729 msgid "TIME" msgstr "" -#: src/game_inventory.cpp:594 +#: src/game_inventory.cpp:592 msgid "Disassemble item" msgstr "" -#: src/game_inventory.cpp:595 +#: src/game_inventory.cpp:593 msgid "You don't have any items you could disassemble." msgstr "" -#: src/game_inventory.cpp:608 +#: src/game_inventory.cpp:606 msgid "CALORIES" msgstr "" -#: src/game_inventory.cpp:612 +#: src/game_inventory.cpp:610 msgid "QUENCH" msgstr "" -#: src/game_inventory.cpp:634 +#: src/game_inventory.cpp:632 msgid "JOY/MAX" msgstr "" #. ~ Used for permafood shelf life in the Eat menu -#: src/game_inventory.cpp:648 src/game_inventory.cpp:852 +#: src/game_inventory.cpp:646 msgid "indefinite" msgstr "" -#: src/game_inventory.cpp:649 src/game_inventory.cpp:853 +#: src/game_inventory.cpp:647 msgid "SHELF LIFE" msgstr "" #. ~ Eat menu Volume: -#: src/game_inventory.cpp:660 src/game_inventory.cpp:864 +#: src/game_inventory.cpp:658 #, c-format msgid "%.2f%s" msgstr "" -#: src/game_inventory.cpp:661 src/game_inventory.cpp:865 +#: src/game_inventory.cpp:659 msgid "VOLUME" msgstr "" -#: src/game_inventory.cpp:681 +#: src/game_inventory.cpp:679 msgid "SATIETY" msgstr "" -#: src/game_inventory.cpp:687 src/game_inventory.cpp:871 +#: src/game_inventory.cpp:685 msgid "CONSUME TIME" msgstr "" -#: src/game_inventory.cpp:693 src/game_inventory.cpp:877 -#: src/item_pocket.cpp:848 +#: src/game_inventory.cpp:691 src/item_pocket.cpp:849 msgid "sealed" msgstr "" -#: src/game_inventory.cpp:702 src/game_inventory.cpp:886 +#: src/game_inventory.cpp:700 msgid "FRESHNESS" msgstr "" -#: src/game_inventory.cpp:714 src/game_inventory.cpp:898 +#: src/game_inventory.cpp:712 msgid "SPOILS IN" msgstr "" -#: src/game_inventory.cpp:729 +#: src/game_inventory.cpp:727 msgid "Can't drink spilt liquids." msgstr "" -#: src/game_inventory.cpp:733 src/game_inventory.cpp:1267 -#: src/iuse_actor.cpp:3607 +#: src/game_inventory.cpp:731 src/game_inventory.cpp:1073 +#: src/iuse_actor.cpp:3614 msgid "Your biology is not compatible with that item." msgstr "" -#: src/game_inventory.cpp:807 src/game_inventory.cpp:987 +#: src/game_inventory.cpp:805 msgid "soon!" msgstr "" -#: src/game_inventory.cpp:818 src/game_inventory.cpp:998 +#: src/game_inventory.cpp:816 msgid "fresh" msgstr "" -#: src/game_inventory.cpp:820 src/game_inventory.cpp:1000 +#: src/game_inventory.cpp:818 msgid "quite fresh" msgstr "" -#: src/game_inventory.cpp:822 src/game_inventory.cpp:1002 +#: src/game_inventory.cpp:820 msgid "near midlife" msgstr "" -#: src/game_inventory.cpp:824 src/game_inventory.cpp:1004 +#: src/game_inventory.cpp:822 msgid "past midlife" msgstr "" -#: src/game_inventory.cpp:826 src/game_inventory.cpp:1006 +#: src/game_inventory.cpp:824 msgid "getting older" msgstr "" -#: src/game_inventory.cpp:828 src/game_inventory.cpp:1008 +#: src/game_inventory.cpp:826 msgid "old" msgstr "" -#: src/game_inventory.cpp:830 src/game_inventory.cpp:1010 +#: src/game_inventory.cpp:828 msgid "rotten" msgstr "" -#: src/game_inventory.cpp:913 -msgid "CBM" -msgstr "" - -#: src/game_inventory.cpp:917 -msgid "ENERGY (kJ)" -msgstr "" - -#: src/game_inventory.cpp:927 -msgid "Can't use spilt liquids." -msgstr "" - -#: src/game_inventory.cpp:938 -msgid "No space to store more" -msgstr "" - -#: src/game_inventory.cpp:1022 +#: src/game_inventory.cpp:840 msgid "Food:" msgstr "" -#: src/game_inventory.cpp:1025 +#: src/game_inventory.cpp:843 msgctxt "inventory" msgid "Drink:" msgstr "" -#: src/game_inventory.cpp:1029 +#: src/game_inventory.cpp:847 msgid "Pain:" msgstr "" -#: src/game_inventory.cpp:1032 +#: src/game_inventory.cpp:850 msgid "Rest:" msgstr "" -#: src/game_inventory.cpp:1034 src/player_display.cpp:452 +#: src/game_inventory.cpp:852 src/player_display.cpp:452 msgid "Weight:" msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1047 +#: src/game_inventory.cpp:865 msgid "none " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1050 +#: src/game_inventory.cpp:868 msgid "minimal " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1053 +#: src/game_inventory.cpp:871 msgid "low " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1056 +#: src/game_inventory.cpp:874 msgid "moderate " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1059 +#: src/game_inventory.cpp:877 msgid "high " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1062 +#: src/game_inventory.cpp:880 msgid "very high " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1065 +#: src/game_inventory.cpp:883 msgid "huge " msgstr "" -#: src/game_inventory.cpp:1070 +#: src/game_inventory.cpp:888 msgid "Consumed: " msgstr "" -#: src/game_inventory.cpp:1071 src/game_inventory.cpp:1073 -#: src/game_inventory.cpp:1082 src/game_inventory.cpp:1084 +#: src/game_inventory.cpp:889 src/game_inventory.cpp:891 +#: src/game_inventory.cpp:900 src/game_inventory.cpp:902 #, c-format msgid "%d kcal " msgstr "" -#: src/game_inventory.cpp:1072 src/game_inventory.cpp:1083 +#: src/game_inventory.cpp:890 src/game_inventory.cpp:901 msgid "Today:" msgstr "" -#: src/game_inventory.cpp:1074 src/game_inventory.cpp:1085 +#: src/game_inventory.cpp:892 src/game_inventory.cpp:903 msgid "Yesterday:" msgstr "" -#: src/game_inventory.cpp:1076 +#: src/game_inventory.cpp:894 msgid "Consumed today (kcal): " msgstr "" -#: src/game_inventory.cpp:1081 +#: src/game_inventory.cpp:899 msgid "Spent: " msgstr "" -#: src/game_inventory.cpp:1089 +#: src/game_inventory.cpp:907 msgid "Vitamin Intake: " msgstr "" -#: src/game_inventory.cpp:1101 +#: src/game_inventory.cpp:919 #, c-format msgid "%s: %d%%. " msgstr "" -#: src/game_inventory.cpp:1104 src/game_inventory.cpp:1106 -#: src/game_inventory.cpp:1108 src/game_inventory.cpp:1110 +#: src/game_inventory.cpp:922 src/game_inventory.cpp:924 +#: src/game_inventory.cpp:926 src/game_inventory.cpp:928 #, c-format msgid "%s: %s. " msgstr "" -#: src/game_inventory.cpp:1104 +#: src/game_inventory.cpp:922 msgid "plenty" msgstr "" #. ~ Adjective in "You block of the damage with your . -#: src/game_inventory.cpp:1106 src/melee.cpp:2351 +#: src/game_inventory.cpp:924 src/melee.cpp:2351 msgid "some" msgstr "" -#: src/game_inventory.cpp:1108 +#: src/game_inventory.cpp:926 msgid "little" msgstr "" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing else to consume." msgstr "" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing to consume." msgstr "" -#: src/game_inventory.cpp:1128 +#: src/game_inventory.cpp:946 msgid "Consume item" msgstr "" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing else to eat." msgstr "" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing to eat." msgstr "" -#: src/game_inventory.cpp:1160 +#: src/game_inventory.cpp:978 msgid "Consume food" msgstr "" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing else to drink." msgstr "" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing to drink." msgstr "" -#: src/game_inventory.cpp:1176 +#: src/game_inventory.cpp:994 msgid "Consume drink" msgstr "" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no medication to consume." msgstr "" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no more medication to consume." msgstr "" -#: src/game_inventory.cpp:1191 +#: src/game_inventory.cpp:1009 msgid "Consume medication" msgstr "" -#: src/game_inventory.cpp:1202 -msgid "You have no fuel to consume." -msgstr "" - -#: src/game_inventory.cpp:1202 -msgid "You have no more fuel to consume." -msgstr "" - -#: src/game_inventory.cpp:1204 -msgid "Consume fuel" -msgstr "" - -#: src/game_inventory.cpp:1216 +#: src/game_inventory.cpp:1022 msgid "ACTION" msgstr "" -#: src/game_inventory.cpp:1278 +#: src/game_inventory.cpp:1084 #, c-format msgid "Needs at least %d charge" msgid_plural "Needs at least %d charges" @@ -449467,207 +450348,207 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/game_inventory.cpp:1284 +#: src/game_inventory.cpp:1090 msgid "You can't consume frozen liquids!" msgstr "" -#: src/game_inventory.cpp:1315 +#: src/game_inventory.cpp:1121 msgid "You don't have any items you can use." msgstr "" -#: src/game_inventory.cpp:1326 +#: src/game_inventory.cpp:1132 msgid "always" msgstr "" -#: src/game_inventory.cpp:1330 +#: src/game_inventory.cpp:1136 msgid "SUCCESS CHANCE" msgstr "" -#: src/game_inventory.cpp:1334 +#: src/game_inventory.cpp:1140 msgid "DAMAGE RISK" msgstr "" -#: src/game_inventory.cpp:1349 +#: src/game_inventory.cpp:1155 #, c-format msgid "requires at least %s" msgstr "" -#: src/game_inventory.cpp:1354 +#: src/game_inventory.cpp:1160 msgid "is too difficult for you to modify" msgstr "" -#: src/game_inventory.cpp:1385 +#: src/game_inventory.cpp:1191 msgid "Select gun to modify" msgstr "" -#: src/game_inventory.cpp:1386 +#: src/game_inventory.cpp:1192 msgid "You don't have any guns to modify." msgstr "" -#: src/game_inventory.cpp:1394 +#: src/game_inventory.cpp:1200 msgid "?" msgstr "" -#: src/game_inventory.cpp:1398 +#: src/game_inventory.cpp:1204 msgid "martial arts" msgstr "" #. ~ %1$s: book skill name, %2$d: book skill level, %3$d: player skill level -#: src/game_inventory.cpp:1408 +#: src/game_inventory.cpp:1214 #, c-format msgctxt "skill" msgid "%1$s to %2$d (%3$d)" msgstr "" -#: src/game_inventory.cpp:1413 +#: src/game_inventory.cpp:1219 msgid "TRAINS (CURRENT)" msgstr "" -#: src/game_inventory.cpp:1423 +#: src/game_inventory.cpp:1229 msgid "RECIPES" msgstr "" -#: src/game_inventory.cpp:1429 +#: src/game_inventory.cpp:1235 msgid "FUN" msgstr "" -#: src/game_inventory.cpp:1452 +#: src/game_inventory.cpp:1258 msgid "CHAPTER IN" msgstr "" -#: src/game_inventory.cpp:1565 +#: src/game_inventory.cpp:1371 msgid "You have nothing to read." msgstr "" -#: src/game_inventory.cpp:1566 +#: src/game_inventory.cpp:1372 #, c-format msgid "%s has nothing to read." msgstr "" -#: src/game_inventory.cpp:1574 +#: src/game_inventory.cpp:1380 #, c-format msgid "%1$s have nothing to read." msgstr "" -#: src/game_inventory.cpp:1575 +#: src/game_inventory.cpp:1381 #, c-format msgid "%1$s has nothing to read." msgstr "" -#: src/game_inventory.cpp:1613 +#: src/game_inventory.cpp:1419 #, c-format msgid "Steal from %s" msgstr "" -#: src/game_inventory.cpp:1614 +#: src/game_inventory.cpp:1420 #, c-format msgid "%s's inventory is empty." msgstr "" -#: src/game_inventory.cpp:1651 +#: src/game_inventory.cpp:1457 msgctxt "Shot as damage" msgid "SHOT" msgstr "" -#: src/game_inventory.cpp:1663 +#: src/game_inventory.cpp:1469 msgid "STAB" msgstr "" -#: src/game_inventory.cpp:1670 +#: src/game_inventory.cpp:1476 msgid "MELEE" msgstr "" -#: src/game_inventory.cpp:1677 +#: src/game_inventory.cpp:1483 msgid "MOVES" msgstr "" -#: src/game_inventory.cpp:1683 +#: src/game_inventory.cpp:1489 msgid "WIELD COST" msgstr "" -#: src/game_inventory.cpp:1716 +#: src/game_inventory.cpp:1522 msgid "Wield item" msgstr "" -#: src/game_inventory.cpp:1717 +#: src/game_inventory.cpp:1523 msgid "You have nothing to wield." msgstr "" -#: src/game_inventory.cpp:1744 +#: src/game_inventory.cpp:1550 #, c-format msgid "Put item into %s" msgstr "" -#: src/game_inventory.cpp:1746 +#: src/game_inventory.cpp:1552 #, c-format msgid "Choose an item to put into your %s" msgstr "" -#: src/game_inventory.cpp:1751 +#: src/game_inventory.cpp:1557 msgid "ITEMS TO INSERT" msgstr "" -#: src/game_inventory.cpp:1769 +#: src/game_inventory.cpp:1575 #, c-format msgid "The %s would spill unless it's on the ground or wielded." msgstr "" -#: src/game_inventory.cpp:1806 +#: src/game_inventory.cpp:1612 msgid "CONTAINERS TO UNLOAD" msgstr "" -#: src/game_inventory.cpp:1812 +#: src/game_inventory.cpp:1618 msgid "Select containers to unload" msgstr "" -#: src/game_inventory.cpp:1937 src/iuse.cpp:4857 +#: src/game_inventory.cpp:1743 src/iuse.cpp:4858 msgid "Cut up what?" msgstr "" -#: src/game_inventory.cpp:1938 +#: src/game_inventory.cpp:1744 msgid "You have nothing to cut up." msgstr "" -#: src/game_inventory.cpp:1962 +#: src/game_inventory.cpp:1768 msgid "Repair what?" msgstr "" -#: src/game_inventory.cpp:1963 +#: src/game_inventory.cpp:1769 #, c-format msgid "You have no items that could be repaired with a %s." msgstr "" -#: src/game_inventory.cpp:1978 +#: src/game_inventory.cpp:1784 msgid "Saw barrel" msgstr "" -#: src/game_inventory.cpp:1979 src/game_inventory.cpp:1998 +#: src/game_inventory.cpp:1785 src/game_inventory.cpp:1804 msgid "You don't have any guns." msgstr "" -#: src/game_inventory.cpp:1980 src/game_inventory.cpp:1999 +#: src/game_inventory.cpp:1786 src/game_inventory.cpp:1805 #, c-format msgid "Choose a weapon to use your %s on" msgstr "" -#: src/game_inventory.cpp:1997 +#: src/game_inventory.cpp:1803 msgid "Saw stock" msgstr "" -#: src/game_inventory.cpp:2018 +#: src/game_inventory.cpp:1824 msgid "Attach an item to the vest" msgstr "" -#: src/game_inventory.cpp:2019 +#: src/game_inventory.cpp:1825 msgid "You don't have any MOLLE compatible items." msgstr "" -#: src/game_inventory.cpp:2021 +#: src/game_inventory.cpp:1827 #, c-format msgid "Choose an accessory to attach to your %s" msgstr "" -#: src/game_inventory.cpp:2023 +#: src/game_inventory.cpp:1829 #, c-format msgid "There is space for %d small item" msgid_plural "There is space for %d small items" @@ -449677,134 +450558,134 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/game_inventory.cpp:2043 +#: src/game_inventory.cpp:1849 msgid "Multidrop" msgstr "" -#: src/game_inventory.cpp:2044 +#: src/game_inventory.cpp:1850 msgid "To drop x items, type a number before selecting." msgstr "" -#: src/game_inventory.cpp:2047 +#: src/game_inventory.cpp:1853 msgid "You have nothing to drop." msgstr "" -#: src/game_inventory.cpp:2059 src/inventory_ui.h:941 +#: src/game_inventory.cpp:1865 src/inventory_ui.h:941 msgid "ITEMS TO PICK UP" msgstr "" -#: src/game_inventory.cpp:2068 +#: src/game_inventory.cpp:1874 msgid "Pickup" msgstr "" -#: src/game_inventory.cpp:2071 +#: src/game_inventory.cpp:1877 msgid "There is nothing to pick up." msgstr "" -#: src/game_inventory.cpp:2101 +#: src/game_inventory.cpp:1907 #, c-format msgid "Volume (%s):" msgstr "" -#: src/game_inventory.cpp:2114 +#: src/game_inventory.cpp:1920 msgid "FOOD TO SMOKE" msgstr "" -#: src/game_inventory.cpp:2119 +#: src/game_inventory.cpp:1925 msgid "Insert food into smoking rack" msgstr "" -#: src/game_inventory.cpp:2120 +#: src/game_inventory.cpp:1926 msgid "To select x items, type a number before selecting." msgstr "" -#: src/game_inventory.cpp:2124 +#: src/game_inventory.cpp:1930 msgid "You don't have any food that can be smoked." msgstr "" -#: src/game_inventory.cpp:2230 +#: src/game_inventory.cpp:2036 msgid "Select two items to compare them." msgstr "" -#: src/game_inventory.cpp:2240 +#: src/game_inventory.cpp:2046 msgid "There are no items to compare." msgstr "" -#: src/game_inventory.cpp:2259 +#: src/game_inventory.cpp:2065 msgid "" "Enter new letter. Press SPACE to clear a manually-assigned letter, ESCAPE " "to cancel." msgstr "" -#: src/game_inventory.cpp:2268 +#: src/game_inventory.cpp:2074 msgid "" "Note: The Auto Inventory Letters setting might still reassign a letter to this item.\n" "If this is undesired, you may wish to change the setting in Options." msgstr "" -#: src/game_inventory.cpp:2286 +#: src/game_inventory.cpp:2092 msgid "Swap Inventory Letters" msgstr "" -#: src/game_inventory.cpp:2327 +#: src/game_inventory.cpp:2133 msgid "" "Patient has deadened nerves. Anesthesia unneeded." msgstr "" -#: src/game_inventory.cpp:2329 +#: src/game_inventory.cpp:2135 msgid "" "Patient has Sensory Dulling CBM installed. Anesthesia " "unneeded." msgstr "" -#: src/game_inventory.cpp:2340 +#: src/game_inventory.cpp:2146 #, c-format msgid "Available anesthetic: %i mL" msgstr "" -#: src/game_inventory.cpp:2349 +#: src/game_inventory.cpp:2155 msgid "" "\n" "Found bionic installation data. Affected CBMs are marked with an asterisk." msgstr "" -#: src/game_inventory.cpp:2352 +#: src/game_inventory.cpp:2158 #, c-format msgid "Bionic installation patient: %s" msgstr "" -#: src/game_inventory.cpp:2368 +#: src/game_inventory.cpp:2174 msgid "You don't have any bionics to install." msgstr "" -#: src/game_inventory.cpp:2387 src/game_inventory.cpp:2475 +#: src/game_inventory.cpp:2193 src/game_inventory.cpp:2281 msgid "FAILURE CHANCE" msgstr "" -#: src/game_inventory.cpp:2391 src/game_inventory.cpp:2479 +#: src/game_inventory.cpp:2197 src/game_inventory.cpp:2285 msgid "OPERATION DURATION" msgstr "" -#: src/game_inventory.cpp:2395 +#: src/game_inventory.cpp:2201 msgid "ANESTHETIC REQUIRED" msgstr "" -#: src/game_inventory.cpp:2410 src/game_inventory.cpp:2463 +#: src/game_inventory.cpp:2216 src/game_inventory.cpp:2269 #, c-format msgid "%i mL" msgstr "" -#: src/game_inventory.cpp:2449 src/game_inventory.cpp:2528 +#: src/game_inventory.cpp:2255 src/game_inventory.cpp:2334 #, c-format msgid "%i%%" msgstr "" -#: src/game_inventory.cpp:2449 +#: src/game_inventory.cpp:2255 #, c-format msgid "* %i%%" msgstr "" -#: src/game_inventory.cpp:2483 +#: src/game_inventory.cpp:2289 msgid "PRICE" msgstr "" @@ -449972,7 +450853,7 @@ msgid "Allow save" msgstr "" #: src/gamemode_defense.cpp:782 src/iuse_software_minesweeper.cpp:55 -#: src/options.cpp:2119 src/worldfactory.cpp:1716 +#: src/options.cpp:2196 src/worldfactory.cpp:1721 msgid "Custom" msgstr "" @@ -450411,7 +451292,7 @@ msgctxt "no door, gate, etc." msgid "There is nothing that can be closed nearby." msgstr "" -#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9215 +#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9233 #, c-format msgid "You release the %s." msgstr "" @@ -450827,247 +451708,247 @@ msgstr "" msgid "Medication" msgstr "" -#: src/handle_action.cpp:1713 +#: src/handle_action.cpp:1709 #, c-format msgid "Debug Mode (%1$s)" msgstr "" -#: src/handle_action.cpp:1721 +#: src/handle_action.cpp:1717 msgid "A" msgstr "" -#: src/handle_action.cpp:1746 +#: src/handle_action.cpp:1742 msgid "Debug Mode Filters" msgstr "" -#: src/handle_action.cpp:1747 +#: src/handle_action.cpp:1743 #, c-format msgid "Press [%1$s] to quickly toggle debug mode." msgstr "" -#: src/handle_action.cpp:1755 +#: src/handle_action.cpp:1751 msgid "Toggle all filters" msgstr "" -#: src/handle_action.cpp:1781 +#: src/handle_action.cpp:1777 msgid "Debug mode ON!" msgstr "" -#: src/handle_action.cpp:1783 +#: src/handle_action.cpp:1779 msgid "Debug mode OFF!" msgstr "" -#: src/handle_action.cpp:2012 +#: src/handle_action.cpp:2008 msgid "You can't go down stairs while you're riding." msgstr "" -#: src/handle_action.cpp:2030 +#: src/handle_action.cpp:2026 msgid "You can't go up stairs while you're riding." msgstr "" -#: src/handle_action.cpp:2046 +#: src/handle_action.cpp:2042 msgid "You can't open things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2048 +#: src/handle_action.cpp:2044 msgid "You can't open things while you're riding." msgstr "" -#: src/handle_action.cpp:2058 +#: src/handle_action.cpp:2054 msgid "You can't close things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2064 +#: src/handle_action.cpp:2060 msgid "You can't close things while you're riding." msgstr "" -#: src/handle_action.cpp:2077 +#: src/handle_action.cpp:2073 msgid "You can't smash things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2088 +#: src/handle_action.cpp:2084 msgid "You can't examine your surroundings while you're in your shell." msgstr "" -#: src/handle_action.cpp:2099 +#: src/handle_action.cpp:2095 msgid "You can't move mass quantities while you're in your shell." msgstr "" -#: src/handle_action.cpp:2101 +#: src/handle_action.cpp:2097 msgid "You can't move mass quantities while you're riding." msgstr "" -#: src/handle_action.cpp:2112 +#: src/handle_action.cpp:2108 msgid "You can't pick anything up while you're in your shell." msgstr "" -#: src/handle_action.cpp:2114 +#: src/handle_action.cpp:2110 msgid "You can't pick anything up while you're riding." msgstr "" -#: src/handle_action.cpp:2130 +#: src/handle_action.cpp:2126 msgid "You can't grab things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2132 +#: src/handle_action.cpp:2128 msgid "You can't grab things while you're riding." msgstr "" -#: src/handle_action.cpp:2142 +#: src/handle_action.cpp:2138 msgid "You can't haul things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2144 +#: src/handle_action.cpp:2140 msgid "You can't haul things while you're riding." msgstr "" -#: src/handle_action.cpp:2154 +#: src/handle_action.cpp:2150 msgid "You can't butcher while you're in your shell." msgstr "" -#: src/handle_action.cpp:2156 +#: src/handle_action.cpp:2152 msgid "You can't butcher while you're riding." msgstr "" -#: src/handle_action.cpp:2170 +#: src/handle_action.cpp:2166 msgid "You can't peek around corners while you're in your shell." msgstr "" -#: src/handle_action.cpp:2172 +#: src/handle_action.cpp:2168 msgid "You can't peek around corners while you're riding." msgstr "" -#: src/handle_action.cpp:2318 +#: src/handle_action.cpp:2314 msgid "Drop where?" msgstr "" -#: src/handle_action.cpp:2321 +#: src/handle_action.cpp:2317 msgid "You can't drop things to another tile while you're in your shell." msgstr "" -#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 -#: src/handle_action.cpp:2368 src/iexamine.cpp:6560 src/iexamine.cpp:6570 +#: src/handle_action.cpp:2340 src/handle_action.cpp:2352 +#: src/handle_action.cpp:2364 src/iexamine.cpp:6560 src/iexamine.cpp:6570 #: src/iexamine.cpp:6580 msgid "You can't craft while you're in your shell." msgstr "" -#: src/handle_action.cpp:2348 src/handle_action.cpp:2360 -#: src/handle_action.cpp:2370 +#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 +#: src/handle_action.cpp:2366 msgid "You can't craft while you're riding." msgstr "" -#: src/handle_action.cpp:2380 +#: src/handle_action.cpp:2376 msgid "You can't disassemble while you're in your shell." msgstr "" -#: src/handle_action.cpp:2382 +#: src/handle_action.cpp:2378 msgid "You can't disassemble items while driving." msgstr "" -#: src/handle_action.cpp:2384 +#: src/handle_action.cpp:2380 msgid "You can't disassemble items while you're riding." msgstr "" -#: src/handle_action.cpp:2394 +#: src/handle_action.cpp:2390 msgid "You can't construct while in a vehicle." msgstr "" -#: src/handle_action.cpp:2396 +#: src/handle_action.cpp:2392 msgid "You can't construct while you're in your shell." msgstr "" -#: src/handle_action.cpp:2398 +#: src/handle_action.cpp:2394 msgid "You can't construct while you're riding." msgstr "" -#: src/handle_action.cpp:2408 +#: src/handle_action.cpp:2404 #, c-format msgid "Vehicle control has moved, %s" msgstr "" -#: src/handle_action.cpp:2409 +#: src/handle_action.cpp:2405 msgid "new binding is " msgstr "" -#: src/handle_action.cpp:2410 +#: src/handle_action.cpp:2406 msgid "new default binding is '^'." msgstr "" -#: src/handle_action.cpp:2418 +#: src/handle_action.cpp:2414 msgid "You can't operate a vehicle while you're in your shell." msgstr "" -#: src/handle_action.cpp:2422 +#: src/handle_action.cpp:2418 msgid "You refuse to take control of this vehicle." msgstr "" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode OFF!" msgstr "" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode ON!" msgstr "" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF!" msgstr "" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF! (Auto safe mode still enabled!)" msgstr "" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode OFF!" msgstr "" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode ON!" msgstr "" -#: src/handle_action.cpp:2462 +#: src/handle_action.cpp:2458 msgid "Ignoring enemy!" msgstr "" -#: src/handle_action.cpp:2470 +#: src/handle_action.cpp:2466 msgid "You make the sign of the cross." msgstr "" -#: src/handle_action.cpp:2472 +#: src/handle_action.cpp:2468 msgid "Ignoring laser targeting!" msgstr "" -#: src/handle_action.cpp:2483 +#: src/handle_action.cpp:2479 #, c-format msgid "Creature whitelisted: %s" msgstr "" -#: src/handle_action.cpp:2492 +#: src/handle_action.cpp:2488 msgid "Start workout?" msgstr "" -#: src/handle_action.cpp:2499 +#: src/handle_action.cpp:2495 msgid "Abandon this character?" msgstr "" -#: src/handle_action.cpp:2500 +#: src/handle_action.cpp:2496 msgid "This will kill your character. Continue?" msgstr "" -#: src/handle_action.cpp:2509 +#: src/handle_action.cpp:2505 msgid "Save and quit?" msgstr "" -#: src/handle_action.cpp:2536 +#: src/handle_action.cpp:2532 msgid "You have no idea where you are." msgstr "" -#: src/handle_action.cpp:2544 +#: src/handle_action.cpp:2540 msgid "You can't see the sky from here." msgstr "" #. ~ Auto Features are now ON/OFF -#: src/handle_action.cpp:2639 +#: src/handle_action.cpp:2635 #, c-format msgid "%s are now %s." msgstr "" @@ -451075,48 +451956,48 @@ msgstr "" #. ~ Auto Pulp/Pulp Adjacent/Butcher is now set to x #. ~ Auto Foraging is now set to x #. ~ Auto pickup is now set to x -#: src/handle_action.cpp:2648 src/handle_action.cpp:2689 -#: src/handle_action.cpp:2698 +#: src/handle_action.cpp:2644 src/handle_action.cpp:2685 +#: src/handle_action.cpp:2694 #, c-format msgid "%s is now set to %s." msgstr "" #. ~ Auto Mining is now ON/OFF -#: src/handle_action.cpp:2657 +#: src/handle_action.cpp:2653 #, c-format msgid "%s is now %s." msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2667 +#: src/handle_action.cpp:2663 msgid "You will not pick up other peoples belongings." msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2672 +#: src/handle_action.cpp:2668 msgid "You will pick up also those things that belong to others!" msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2677 +#: src/handle_action.cpp:2673 msgid "You will be reminded not to steal." msgstr "" -#: src/handle_action.cpp:2680 +#: src/handle_action.cpp:2676 #, c-format msgid "THIEF_MODE CONTAINED BAD VALUE [ %s ]!" msgstr "" -#: src/handle_action.cpp:2810 +#: src/handle_action.cpp:2806 msgid "Auto-move canceled" msgstr "" -#: src/handle_action.cpp:2945 +#: src/handle_action.cpp:2941 #, c-format msgid "Unknown command: \"%s\" (%ld)" msgstr "" -#: src/handle_action.cpp:2949 +#: src/handle_action.cpp:2945 #, c-format msgid "" "%s at any time to see and edit keybindings relevant to the current context." @@ -451202,17 +452083,17 @@ msgstr "" msgid "The %s froze solid before you could finish." msgstr "" -#: src/help.cpp:103 +#: src/help.cpp:100 msgid "" "Please press one of the following for help on that topic:\n" "Press ESC to return to the game." msgstr "" -#: src/help.cpp:132 +#: src/help.cpp:129 msgid "Note colors: " msgstr "" -#: src/help.cpp:177 src/help.cpp:257 +#: src/help.cpp:174 src/help.cpp:254 msgid "Help" msgstr "" @@ -451885,7 +452766,7 @@ msgid "Use which seed?" msgstr "" #: src/iexamine.cpp:2534 src/mission_companion.cpp:1441 -#: src/vehicle_part.cpp:671 +#: src/vehicle_part.cpp:685 msgid "It is too cold to plant anything now." msgstr "" @@ -452140,7 +453021,7 @@ msgid "" msgstr "" #: src/iexamine.cpp:3282 src/iexamine.cpp:3429 src/iexamine.cpp:3706 -#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2108 +#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2109 msgid "Select an action" msgstr "" @@ -452317,7 +453198,7 @@ msgstr "" msgid "Dispense or dump %s" msgstr "" -#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2004 +#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2005 msgid "Have a drink" msgstr "" @@ -452536,7 +453417,7 @@ msgstr "" msgid "Tear down the curtains." msgstr "" -#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1993 +#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1994 msgid "You carefully peek through the curtains." msgstr "" @@ -453014,11 +453895,11 @@ msgid "" "antibiotics to treat it." msgstr "" -#: src/iexamine.cpp:5512 src/iuse.cpp:657 +#: src/iexamine.cpp:5512 src/iuse.cpp:658 msgid "The muscle spasms start to go away." msgstr "" -#: src/iexamine.cpp:5514 src/iuse.cpp:659 +#: src/iexamine.cpp:5514 src/iuse.cpp:660 msgid "The medication does nothing to help the spasms." msgstr "" @@ -453494,12 +454375,12 @@ msgstr "" msgid "Which craft or disassembly to work on?" msgstr "" -#: src/iexamine.cpp:6617 src/iuse.cpp:9578 +#: src/iexamine.cpp:6617 src/iuse.cpp:9596 #, c-format msgid "You don't know the recipe for the %s and can't continue crafting." msgstr "" -#: src/iexamine.cpp:6618 src/iuse.cpp:9579 +#: src/iexamine.cpp:6618 src/iuse.cpp:9597 #, c-format msgid "" " doesn't know the recipe for the %s and can't continue crafting." @@ -453515,862 +454396,862 @@ msgstr "" msgid "Connect %s to grid?" msgstr "" -#: src/init.cpp:679 +#: src/init.cpp:664 msgid "Finalizing" msgstr "" -#: src/init.cpp:683 src/init.cpp:769 +#: src/init.cpp:668 src/init.cpp:754 msgid "Flags" msgstr "" -#: src/init.cpp:684 src/init.cpp:770 +#: src/init.cpp:669 src/init.cpp:755 msgid "Option sliders" msgstr "" -#: src/init.cpp:685 src/init.cpp:837 +#: src/init.cpp:670 src/init.cpp:822 msgid "Body parts" msgstr "" -#: src/init.cpp:686 +#: src/init.cpp:671 msgid "Sub body parts" msgstr "" -#: src/init.cpp:687 src/init.cpp:838 +#: src/init.cpp:672 src/init.cpp:823 msgid "Body graphs" msgstr "" -#: src/init.cpp:688 src/init.cpp:778 +#: src/init.cpp:673 src/init.cpp:763 msgid "Weather types" msgstr "" -#: src/init.cpp:689 src/init.cpp:779 +#: src/init.cpp:674 src/init.cpp:764 msgid "Effect on conditions" msgstr "" -#: src/init.cpp:690 src/init.cpp:780 +#: src/init.cpp:675 src/init.cpp:765 msgid "Field types" msgstr "" -#: src/init.cpp:691 src/init.cpp:781 +#: src/init.cpp:676 src/init.cpp:766 msgid "Ammo effects" msgstr "" -#: src/init.cpp:692 src/init.cpp:782 +#: src/init.cpp:677 src/init.cpp:767 msgid "Emissions" msgstr "" -#: src/init.cpp:700 src/init.cpp:772 +#: src/init.cpp:685 src/init.cpp:757 msgid "Crafting requirements" msgstr "" -#: src/init.cpp:705 +#: src/init.cpp:690 msgid "Vehicle part categories" msgstr "" -#: src/init.cpp:706 src/init.cpp:794 +#: src/init.cpp:691 src/init.cpp:779 msgid "Vehicle parts" msgstr "" -#: src/init.cpp:707 src/init.cpp:823 +#: src/init.cpp:692 src/init.cpp:808 msgid "Traps" msgstr "" -#: src/init.cpp:708 +#: src/init.cpp:693 msgid "Terrain" msgstr "" -#: src/init.cpp:710 src/init.cpp:813 +#: src/init.cpp:695 src/init.cpp:798 msgid "Overmap land use codes" msgstr "" -#: src/init.cpp:711 src/init.cpp:815 +#: src/init.cpp:696 src/init.cpp:800 msgid "Overmap terrain" msgstr "" -#: src/init.cpp:712 src/init.cpp:814 +#: src/init.cpp:697 src/init.cpp:799 msgid "Overmap connections" msgstr "" -#: src/init.cpp:713 src/init.cpp:818 +#: src/init.cpp:698 src/init.cpp:803 msgid "Overmap specials" msgstr "" -#: src/init.cpp:714 src/init.cpp:816 +#: src/init.cpp:699 src/init.cpp:801 msgid "Overmap locations" msgstr "" -#: src/init.cpp:716 src/init.cpp:821 +#: src/init.cpp:701 src/init.cpp:806 msgid "Start locations" msgstr "" -#: src/init.cpp:717 +#: src/init.cpp:702 msgid "Vehicle part migrations" msgstr "" -#: src/init.cpp:718 +#: src/init.cpp:703 msgid "Vehicle prototypes" msgstr "" -#: src/init.cpp:719 +#: src/init.cpp:704 msgid "Mapgen weights" msgstr "" -#: src/init.cpp:720 +#: src/init.cpp:705 msgid "Mapgen parameters" msgstr "" -#: src/init.cpp:721 src/init.cpp:827 +#: src/init.cpp:706 src/init.cpp:812 msgid "Behaviors" msgstr "" -#: src/init.cpp:723 src/init.cpp:798 +#: src/init.cpp:708 src/init.cpp:783 msgid "Monster types" msgstr "" -#: src/init.cpp:728 src/init.cpp:803 +#: src/init.cpp:713 src/init.cpp:788 msgid "Monster groups" msgstr "" -#: src/init.cpp:729 +#: src/init.cpp:714 msgid "Monster factions" msgstr "" -#: src/init.cpp:730 src/init.cpp:847 +#: src/init.cpp:715 src/init.cpp:832 msgid "Factions" msgstr "" -#: src/init.cpp:731 +#: src/init.cpp:716 msgid "Move modes" msgstr "" -#: src/init.cpp:733 src/init.cpp:806 +#: src/init.cpp:718 src/init.cpp:791 msgid "Crafting recipes" msgstr "" -#: src/init.cpp:734 +#: src/init.cpp:719 msgid "Recipe groups" msgstr "" -#: src/init.cpp:735 src/init.cpp:809 +#: src/init.cpp:720 src/init.cpp:794 msgid "Martial arts" msgstr "" -#: src/init.cpp:736 src/init.cpp:826 +#: src/init.cpp:721 src/init.cpp:811 msgid "NPC classes" msgstr "" -#: src/init.cpp:737 +#: src/init.cpp:722 msgid "Missions" msgstr "" -#: src/init.cpp:738 src/init.cpp:835 +#: src/init.cpp:723 src/init.cpp:820 msgid "Harvest lists" msgstr "" -#: src/init.cpp:739 src/init.cpp:839 +#: src/init.cpp:724 src/init.cpp:824 msgid "Anatomies" msgstr "" -#: src/init.cpp:740 src/init.cpp:810 src/mutation_ui.cpp:233 +#: src/init.cpp:725 src/init.cpp:795 src/mutation_ui.cpp:233 msgid "Mutations" msgstr "" -#: src/init.cpp:741 src/init.cpp:845 src/scores_ui.cpp:32 +#: src/init.cpp:726 src/init.cpp:830 src/scores_ui.cpp:32 msgid "Achievements" msgstr "" -#: src/init.cpp:742 +#: src/init.cpp:727 msgid "Widgets" msgstr "" -#: src/init.cpp:744 +#: src/init.cpp:729 msgid "Tileset" msgstr "" -#: src/init.cpp:765 +#: src/init.cpp:750 msgid "Verifying" msgstr "" -#: src/init.cpp:777 +#: src/init.cpp:762 msgid "Vitamins" msgstr "" -#: src/init.cpp:783 +#: src/init.cpp:768 msgid "Effect types" msgstr "" -#: src/init.cpp:784 +#: src/init.cpp:769 msgid "Activities" msgstr "" -#: src/init.cpp:785 +#: src/init.cpp:770 msgid "Addiction types" msgstr "" -#: src/init.cpp:792 +#: src/init.cpp:777 msgid "Materials" msgstr "" -#: src/init.cpp:793 +#: src/init.cpp:778 msgid "Engine faults" msgstr "" -#: src/init.cpp:795 +#: src/init.cpp:780 msgid "Mapgen definitions" msgstr "" -#: src/init.cpp:796 +#: src/init.cpp:781 msgid "Mapgen palettes" msgstr "" -#: src/init.cpp:804 +#: src/init.cpp:789 msgid "Furniture and terrain" msgstr "" -#: src/init.cpp:807 +#: src/init.cpp:792 msgid "Professions" msgstr "" -#: src/init.cpp:808 +#: src/init.cpp:793 msgid "Scenarios" msgstr "" -#: src/init.cpp:811 +#: src/init.cpp:796 msgid "Mutation categories" msgstr "" -#: src/init.cpp:812 +#: src/init.cpp:797 msgid "Region settings" msgstr "" -#: src/init.cpp:819 +#: src/init.cpp:804 msgid "Map extras" msgstr "" -#: src/init.cpp:820 +#: src/init.cpp:805 msgid "Shop rates" msgstr "" -#: src/init.cpp:822 +#: src/init.cpp:807 msgid "Ammunition types" msgstr "" -#: src/init.cpp:825 +#: src/init.cpp:810 msgid "Gates" msgstr "" -#: src/init.cpp:828 +#: src/init.cpp:813 msgid "Mission types" msgstr "" -#: src/init.cpp:830 +#: src/init.cpp:815 msgid "Item actions" msgstr "" -#: src/init.cpp:836 +#: src/init.cpp:821 msgid "NPC templates" msgstr "" -#: src/init.cpp:840 +#: src/init.cpp:825 msgid "Spells" msgstr "" -#: src/init.cpp:841 +#: src/init.cpp:826 msgid "Transformations" msgstr "" -#: src/init.cpp:842 +#: src/init.cpp:827 msgid "Statistics" msgstr "" -#: src/init.cpp:843 +#: src/init.cpp:828 msgid "Scent types" msgstr "" -#: src/init.cpp:844 +#: src/init.cpp:829 msgid "Scores" msgstr "" -#: src/init.cpp:846 +#: src/init.cpp:831 msgid "Disease types" msgstr "" -#: src/input.cpp:138 +#: src/input.cpp:139 msgctxt "key modifier" msgid "CTRL-" msgstr "" -#: src/input.cpp:139 +#: src/input.cpp:140 msgctxt "key modifier" msgid "ALT-" msgstr "" -#: src/input.cpp:140 +#: src/input.cpp:141 msgctxt "key modifier" msgid "SHIFT-" msgstr "" -#: src/input.cpp:480 +#: src/input.cpp:479 msgid "key bindings configuration" msgstr "" -#: src/input.cpp:520 src/input.cpp:558 +#: src/input.cpp:519 src/input.cpp:557 msgctxt "key name" msgid "TAB" msgstr "" -#: src/input.cpp:521 +#: src/input.cpp:520 msgctxt "key name" msgid "BACKTAB" msgstr "" -#: src/input.cpp:522 src/input.cpp:561 +#: src/input.cpp:521 src/input.cpp:560 msgctxt "key name" msgid "SPACE" msgstr "" -#: src/input.cpp:523 src/input.cpp:581 +#: src/input.cpp:522 src/input.cpp:580 msgctxt "key name" msgid "UP" msgstr "" -#: src/input.cpp:524 src/input.cpp:580 +#: src/input.cpp:523 src/input.cpp:579 msgctxt "key name" msgid "DOWN" msgstr "" -#: src/input.cpp:525 src/input.cpp:579 +#: src/input.cpp:524 src/input.cpp:578 msgctxt "key name" msgid "LEFT" msgstr "" -#: src/input.cpp:526 src/input.cpp:578 +#: src/input.cpp:525 src/input.cpp:577 msgctxt "key name" msgid "RIGHT" msgstr "" -#: src/input.cpp:527 src/input.cpp:577 +#: src/input.cpp:526 src/input.cpp:576 msgctxt "key name" msgid "NPAGE" msgstr "" -#: src/input.cpp:528 src/input.cpp:574 +#: src/input.cpp:527 src/input.cpp:573 msgctxt "key name" msgid "PPAGE" msgstr "" -#: src/input.cpp:529 src/input.cpp:560 +#: src/input.cpp:528 src/input.cpp:559 msgctxt "key name" msgid "ESC" msgstr "" -#: src/input.cpp:531 src/input.cpp:557 +#: src/input.cpp:530 src/input.cpp:556 msgctxt "key name" msgid "BACKSPACE" msgstr "" -#: src/input.cpp:532 +#: src/input.cpp:531 msgctxt "key name" msgid "DELETE" msgstr "" -#: src/input.cpp:533 src/input.cpp:575 +#: src/input.cpp:532 src/input.cpp:574 msgctxt "key name" msgid "HOME" msgstr "" -#: src/input.cpp:534 +#: src/input.cpp:533 msgctxt "key name" msgid "BREAK" msgstr "" -#: src/input.cpp:535 src/input.cpp:576 +#: src/input.cpp:534 src/input.cpp:575 msgctxt "key name" msgid "END" msgstr "" -#: src/input.cpp:536 src/input.cpp:559 +#: src/input.cpp:535 src/input.cpp:558 msgctxt "key name" msgid "RETURN" msgstr "" -#: src/input.cpp:538 src/input.cpp:586 +#: src/input.cpp:537 src/input.cpp:585 msgctxt "key name" msgid "KEYPAD_ENTER" msgstr "" -#: src/input.cpp:562 +#: src/input.cpp:561 msgctxt "key name" msgid "F1" msgstr "" -#: src/input.cpp:563 +#: src/input.cpp:562 msgctxt "key name" msgid "F2" msgstr "" -#: src/input.cpp:564 +#: src/input.cpp:563 msgctxt "key name" msgid "F3" msgstr "" -#: src/input.cpp:565 +#: src/input.cpp:564 msgctxt "key name" msgid "F4" msgstr "" -#: src/input.cpp:566 +#: src/input.cpp:565 msgctxt "key name" msgid "F5" msgstr "" -#: src/input.cpp:567 +#: src/input.cpp:566 msgctxt "key name" msgid "F6" msgstr "" -#: src/input.cpp:568 +#: src/input.cpp:567 msgctxt "key name" msgid "F7" msgstr "" -#: src/input.cpp:569 +#: src/input.cpp:568 msgctxt "key name" msgid "F8" msgstr "" -#: src/input.cpp:570 +#: src/input.cpp:569 msgctxt "key name" msgid "F9" msgstr "" -#: src/input.cpp:571 +#: src/input.cpp:570 msgctxt "key name" msgid "F10" msgstr "" -#: src/input.cpp:572 +#: src/input.cpp:571 msgctxt "key name" msgid "F11" msgstr "" -#: src/input.cpp:573 +#: src/input.cpp:572 msgctxt "key name" msgid "F12" msgstr "" -#: src/input.cpp:582 +#: src/input.cpp:581 msgctxt "key name" msgid "KEYPAD_DIVIDE" msgstr "" -#: src/input.cpp:583 +#: src/input.cpp:582 msgctxt "key name" msgid "KEYPAD_MULTIPLY" msgstr "" -#: src/input.cpp:584 +#: src/input.cpp:583 msgctxt "key name" msgid "KEYPAD_MINUS" msgstr "" -#: src/input.cpp:585 +#: src/input.cpp:584 msgctxt "key name" msgid "KEYPAD_PLUS" msgstr "" -#: src/input.cpp:587 +#: src/input.cpp:586 msgctxt "key name" msgid "KEYPAD_1" msgstr "" -#: src/input.cpp:588 +#: src/input.cpp:587 msgctxt "key name" msgid "KEYPAD_2" msgstr "" -#: src/input.cpp:589 +#: src/input.cpp:588 msgctxt "key name" msgid "KEYPAD_3" msgstr "" -#: src/input.cpp:590 +#: src/input.cpp:589 msgctxt "key name" msgid "KEYPAD_4" msgstr "" -#: src/input.cpp:591 +#: src/input.cpp:590 msgctxt "key name" msgid "KEYPAD_5" msgstr "" -#: src/input.cpp:592 +#: src/input.cpp:591 msgctxt "key name" msgid "KEYPAD_6" msgstr "" -#: src/input.cpp:593 +#: src/input.cpp:592 msgctxt "key name" msgid "KEYPAD_7" msgstr "" -#: src/input.cpp:594 +#: src/input.cpp:593 msgctxt "key name" msgid "KEYPAD_8" msgstr "" -#: src/input.cpp:595 +#: src/input.cpp:594 msgctxt "key name" msgid "KEYPAD_9" msgstr "" -#: src/input.cpp:596 +#: src/input.cpp:595 msgctxt "key name" msgid "KEYPAD_0" msgstr "" -#: src/input.cpp:597 +#: src/input.cpp:596 msgctxt "key name" msgid "KEYPAD_PERIOD" msgstr "" -#: src/input.cpp:598 +#: src/input.cpp:597 msgctxt "key name" msgid "F13" msgstr "" -#: src/input.cpp:599 +#: src/input.cpp:598 msgctxt "key name" msgid "F14" msgstr "" -#: src/input.cpp:600 +#: src/input.cpp:599 msgctxt "key name" msgid "F15" msgstr "" -#: src/input.cpp:601 +#: src/input.cpp:600 msgctxt "key name" msgid "F16" msgstr "" -#: src/input.cpp:602 +#: src/input.cpp:601 msgctxt "key name" msgid "F17" msgstr "" -#: src/input.cpp:603 +#: src/input.cpp:602 msgctxt "key name" msgid "F18" msgstr "" -#: src/input.cpp:604 +#: src/input.cpp:603 msgctxt "key name" msgid "F19" msgstr "" -#: src/input.cpp:605 +#: src/input.cpp:604 msgctxt "key name" msgid "F20" msgstr "" -#: src/input.cpp:606 +#: src/input.cpp:605 msgctxt "key name" msgid "F21" msgstr "" -#: src/input.cpp:607 +#: src/input.cpp:606 msgctxt "key name" msgid "F22" msgstr "" -#: src/input.cpp:608 +#: src/input.cpp:607 msgctxt "key name" msgid "F23" msgstr "" -#: src/input.cpp:609 +#: src/input.cpp:608 msgctxt "key name" msgid "F24" msgstr "" -#: src/input.cpp:615 +#: src/input.cpp:614 msgctxt "key name" msgid "JOY_LEFT" msgstr "" -#: src/input.cpp:616 +#: src/input.cpp:615 msgctxt "key name" msgid "JOY_RIGHT" msgstr "" -#: src/input.cpp:617 +#: src/input.cpp:616 msgctxt "key name" msgid "JOY_UP" msgstr "" -#: src/input.cpp:618 +#: src/input.cpp:617 msgctxt "key name" msgid "JOY_DOWN" msgstr "" -#: src/input.cpp:619 +#: src/input.cpp:618 msgctxt "key name" msgid "JOY_LEFTUP" msgstr "" -#: src/input.cpp:620 +#: src/input.cpp:619 msgctxt "key name" msgid "JOY_LEFTDOWN" msgstr "" -#: src/input.cpp:621 +#: src/input.cpp:620 msgctxt "key name" msgid "JOY_RIGHTUP" msgstr "" -#: src/input.cpp:622 +#: src/input.cpp:621 msgctxt "key name" msgid "JOY_RIGHTDOWN" msgstr "" -#: src/input.cpp:624 +#: src/input.cpp:623 msgctxt "key name" msgid "JOY_0" msgstr "" -#: src/input.cpp:625 +#: src/input.cpp:624 msgctxt "key name" msgid "JOY_1" msgstr "" -#: src/input.cpp:626 +#: src/input.cpp:625 msgctxt "key name" msgid "JOY_2" msgstr "" -#: src/input.cpp:627 +#: src/input.cpp:626 msgctxt "key name" msgid "JOY_3" msgstr "" -#: src/input.cpp:628 +#: src/input.cpp:627 msgctxt "key name" msgid "JOY_4" msgstr "" -#: src/input.cpp:629 +#: src/input.cpp:628 msgctxt "key name" msgid "JOY_5" msgstr "" -#: src/input.cpp:630 +#: src/input.cpp:629 msgctxt "key name" msgid "JOY_6" msgstr "" -#: src/input.cpp:631 +#: src/input.cpp:630 msgctxt "key name" msgid "JOY_7" msgstr "" -#: src/input.cpp:632 +#: src/input.cpp:631 msgctxt "key name" msgid "JOY_8" msgstr "" -#: src/input.cpp:633 +#: src/input.cpp:632 msgctxt "key name" msgid "JOY_9" msgstr "" -#: src/input.cpp:634 +#: src/input.cpp:633 msgctxt "key name" msgid "JOY_10" msgstr "" -#: src/input.cpp:635 +#: src/input.cpp:634 msgctxt "key name" msgid "JOY_11" msgstr "" -#: src/input.cpp:636 +#: src/input.cpp:635 msgctxt "key name" msgid "JOY_12" msgstr "" -#: src/input.cpp:637 +#: src/input.cpp:636 msgctxt "key name" msgid "JOY_13" msgstr "" -#: src/input.cpp:638 +#: src/input.cpp:637 msgctxt "key name" msgid "JOY_14" msgstr "" -#: src/input.cpp:639 +#: src/input.cpp:638 msgctxt "key name" msgid "JOY_15" msgstr "" -#: src/input.cpp:640 +#: src/input.cpp:639 msgctxt "key name" msgid "JOY_16" msgstr "" -#: src/input.cpp:641 +#: src/input.cpp:640 msgctxt "key name" msgid "JOY_17" msgstr "" -#: src/input.cpp:642 +#: src/input.cpp:641 msgctxt "key name" msgid "JOY_18" msgstr "" -#: src/input.cpp:643 +#: src/input.cpp:642 msgctxt "key name" msgid "JOY_19" msgstr "" -#: src/input.cpp:644 +#: src/input.cpp:643 msgctxt "key name" msgid "JOY_20" msgstr "" -#: src/input.cpp:645 +#: src/input.cpp:644 msgctxt "key name" msgid "JOY_21" msgstr "" -#: src/input.cpp:646 +#: src/input.cpp:645 msgctxt "key name" msgid "JOY_22" msgstr "" -#: src/input.cpp:647 +#: src/input.cpp:646 msgctxt "key name" msgid "JOY_23" msgstr "" -#: src/input.cpp:648 +#: src/input.cpp:647 msgctxt "key name" msgid "JOY_24" msgstr "" -#: src/input.cpp:649 +#: src/input.cpp:648 msgctxt "key name" msgid "JOY_25" msgstr "" -#: src/input.cpp:650 +#: src/input.cpp:649 msgctxt "key name" msgid "JOY_26" msgstr "" -#: src/input.cpp:651 +#: src/input.cpp:650 msgctxt "key name" msgid "JOY_27" msgstr "" -#: src/input.cpp:652 +#: src/input.cpp:651 msgctxt "key name" msgid "JOY_28" msgstr "" -#: src/input.cpp:653 +#: src/input.cpp:652 msgctxt "key name" msgid "JOY_29" msgstr "" -#: src/input.cpp:654 +#: src/input.cpp:653 msgctxt "key name" msgid "JOY_30" msgstr "" -#: src/input.cpp:657 +#: src/input.cpp:656 msgctxt "key name" msgid "MOUSE_LEFT_PRESSED" msgstr "" -#: src/input.cpp:659 +#: src/input.cpp:658 msgctxt "key name" msgid "MOUSE_LEFT" msgstr "" -#: src/input.cpp:661 +#: src/input.cpp:660 msgctxt "key name" msgid "MOUSE_RIGHT_PRESSED" msgstr "" -#: src/input.cpp:663 +#: src/input.cpp:662 msgctxt "key name" msgid "MOUSE_RIGHT" msgstr "" -#: src/input.cpp:665 +#: src/input.cpp:664 msgctxt "key name" msgid "SCROLL_UP" msgstr "" -#: src/input.cpp:667 +#: src/input.cpp:666 msgctxt "key name" msgid "SCROLL_DOWN" msgstr "" -#: src/input.cpp:669 +#: src/input.cpp:668 msgctxt "key name" msgid "MOUSE_MOVE" msgstr "" -#: src/input.cpp:735 +#: src/input.cpp:734 #, c-format msgctxt "function key name" msgid "F%d" msgstr "" -#: src/input.cpp:741 +#: src/input.cpp:740 #, c-format msgctxt "control key name" msgid "CTRL+%c" msgstr "" -#: src/input.cpp:763 +#: src/input.cpp:762 #, c-format msgid "unknown key %ld" msgstr "" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound globally!" msgstr "" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound locally!" msgstr "" -#: src/input.cpp:1098 +#: src/input.cpp:1097 msgctxt "keybinding" msgid "None applicable" msgstr "" -#: src/input.cpp:1101 src/input.cpp:1842 src/output.h:690 +#: src/input.cpp:1100 src/input.cpp:1841 src/output.h:692 #: src/requirements.cpp:534 src/requirements.cpp:556 msgid " or " msgstr "" -#: src/input.cpp:1101 src/output.h:690 +#: src/input.cpp:1100 src/output.h:692 msgid ", or " msgstr "" #. ~ keybinding description for anykey -#: src/input.cpp:1125 +#: src/input.cpp:1124 msgctxt "keybinding" msgid "any" msgstr "" #. ~ keybinding description for unbound or non-applicable keys -#: src/input.cpp:1151 +#: src/input.cpp:1150 msgctxt "keybinding" msgid "n/a" msgstr "" @@ -454378,7 +455259,7 @@ msgstr "" #. ~ %1$s: action description text before key, #. ~ %2$s: key description, #. ~ %3$s: action description text after key. -#: src/input.cpp:1167 +#: src/input.cpp:1166 #, c-format msgctxt "keybinding" msgid "%1$s(%2$s)%3$s" @@ -454386,25 +455267,25 @@ msgstr "" #. ~ %1$s: key description, #. ~ %2$s: action description. -#: src/input.cpp:1172 +#: src/input.cpp:1171 #, c-format msgctxt "keybinding" msgid "[%1$s] %2$s" msgstr "" -#: src/input.cpp:1427 +#: src/input.cpp:1426 msgid "Unbound keys" msgstr "" -#: src/input.cpp:1428 +#: src/input.cpp:1427 msgid "Keybinding active only on this screen" msgstr "" -#: src/input.cpp:1429 +#: src/input.cpp:1428 msgid "Keybinding active globally" msgstr "" -#: src/input.cpp:1431 +#: src/input.cpp:1430 #, c-format msgid "" "Press %c to remove keybinding\n" @@ -454412,58 +455293,58 @@ msgid "" "Press %c to add global keybinding\n" msgstr "" -#: src/input.cpp:1437 +#: src/input.cpp:1436 #, c-format msgid "Press %c to execute action\n" msgstr "" -#: src/input.cpp:1448 +#: src/input.cpp:1447 msgid "Keybindings" msgstr "" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Clear keys for %s?" msgstr "" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Reset to global bindings for %s?" msgstr "" -#: src/input.cpp:1618 +#: src/input.cpp:1617 msgid "" "There are already local keybindings defined for this action, please remove " "them first." msgstr "" -#: src/input.cpp:1622 +#: src/input.cpp:1621 #, c-format msgid "New key for %s" msgstr "" -#: src/input.cpp:1630 +#: src/input.cpp:1629 #, c-format msgid "This key is already used for %s." msgstr "" -#: src/input.cpp:1641 +#: src/input.cpp:1640 #, c-format msgid "" "This key conflicts with %s. Remove this key from the conflicting command(s)," " and continue?" msgstr "" -#: src/input.cpp:1672 +#: src/input.cpp:1671 #, c-format msgid "saving keybindings failed: %s" msgstr "" -#: src/input.cpp:1830 +#: src/input.cpp:1829 msgid "any key" msgstr "" -#: src/input.cpp:1833 +#: src/input.cpp:1832 msgid "mouse movement" msgstr "" @@ -454513,7 +455394,7 @@ msgstr "" msgid "There are no available choices" msgstr "" -#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1299 +#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter: " msgstr "" @@ -454679,12 +455560,12 @@ msgstr "" msgid "Material: %s" msgstr "" -#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:964 -#: src/item_pocket.cpp:1172 src/item_pocket.cpp:1183 +#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:965 +#: src/item_pocket.cpp:1188 src/item_pocket.cpp:1199 msgid "Volume: " msgstr "" -#: src/item.cpp:2097 src/item_pocket.cpp:1177 src/item_pocket.cpp:1186 +#: src/item.cpp:2097 src/item_pocket.cpp:1193 src/item_pocket.cpp:1202 msgid "Weight: " msgstr "" @@ -454959,7 +455840,7 @@ msgstr "" msgid "Compatible guns: " msgstr "" -#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:973 +#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:974 #, c-format msgid " round of %s" msgid_plural " rounds of %s" @@ -455379,12 +456260,12 @@ msgid "Bash: " msgstr "" #: src/item.cpp:3467 src/item.cpp:3472 src/item.cpp:3476 src/item.cpp:3650 -#: src/item.cpp:5036 src/item_pocket.cpp:1165 +#: src/item.cpp:5036 src/item_pocket.cpp:1181 msgid "Cut: " msgstr "" #: src/item.cpp:3485 src/item.cpp:3490 src/item.cpp:3494 src/item.cpp:3652 -#: src/item_pocket.cpp:1167 +#: src/item_pocket.cpp:1183 msgid "Ballistic: " msgstr "" @@ -456443,7 +457324,7 @@ msgstr "" msgid " (dirty)" msgstr "" -#: src/item.cpp:6430 src/veh_interact.cpp:1535 +#: src/item.cpp:6430 src/veh_interact.cpp:1533 msgid " (rotten)" msgstr "" @@ -456467,7 +457348,7 @@ msgstr "" msgid " (cold)" msgstr "" -#: src/item.cpp:6447 src/veh_interact.cpp:1533 +#: src/item.cpp:6447 src/veh_interact.cpp:1531 msgid " (frozen)" msgstr "" @@ -456561,7 +457442,7 @@ msgstr "" msgid " (plugged in)" msgstr "" -#: src/item.cpp:6527 src/ranged.cpp:3262 src/ranged.cpp:3285 +#: src/item.cpp:6527 src/ranged.cpp:3263 src/ranged.cpp:3286 msgid " (active)" msgstr "" @@ -456638,244 +457519,244 @@ msgstr "" msgid "right" msgstr "" -#: src/item.cpp:9184 +#: src/item.cpp:9185 msgid "++" msgstr "" -#: src/item.cpp:9186 +#: src/item.cpp:9187 msgid "||" msgstr "" -#: src/item.cpp:9188 +#: src/item.cpp:9189 msgid "|\\" msgstr "" -#: src/item.cpp:9190 +#: src/item.cpp:9191 msgid "|." msgstr "" -#: src/item.cpp:9192 +#: src/item.cpp:9193 msgid "\\." msgstr "" -#: src/item.cpp:9195 +#: src/item.cpp:9196 msgid "XX" msgstr "" -#: src/item.cpp:9197 +#: src/item.cpp:9198 msgid ".." msgstr "" -#: src/item.cpp:9211 +#: src/item.cpp:9212 msgctxt "damage adjective" msgid "accurized " msgstr "" -#: src/item.cpp:9213 +#: src/item.cpp:9214 msgctxt "damage adjective" msgid "reinforced " msgstr "" -#: src/item.cpp:9219 +#: src/item.cpp:9220 msgctxt "damage adjective" msgid "bruised " msgstr "" -#: src/item.cpp:9222 +#: src/item.cpp:9223 msgctxt "damage adjective" msgid "damaged " msgstr "" -#: src/item.cpp:9225 +#: src/item.cpp:9226 msgctxt "damage adjective" msgid "mangled " msgstr "" -#: src/item.cpp:9228 +#: src/item.cpp:9229 msgctxt "damage adjective" msgid "pulped " msgstr "" -#: src/item.cpp:9237 +#: src/item.cpp:9238 msgid "fully intact " msgstr "" -#: src/item.cpp:11165 +#: src/item.cpp:11170 msgid "isn't a weapon" msgstr "" -#: src/item.cpp:11168 +#: src/item.cpp:11173 msgid "is a gunmod and cannot be modded" msgstr "" -#: src/item.cpp:11171 +#: src/item.cpp:11176 #, c-format msgid "already has a %s" msgstr "" -#: src/item.cpp:11174 +#: src/item.cpp:11179 msgid "doesn't have a slot for this mod" msgstr "" -#: src/item.cpp:11177 +#: src/item.cpp:11182 #, c-format msgid "doesn't have enough room for another %s mod" msgstr "" -#: src/item.cpp:11182 +#: src/item.cpp:11187 #, c-format msgid "cannot have a %s" msgstr "" -#: src/item.cpp:11186 +#: src/item.cpp:11191 msgid "isn't big enough to use that mod" msgstr "" -#: src/item.cpp:11190 +#: src/item.cpp:11195 msgid "can only accept small mods on that slot" msgstr "" -#: src/item.cpp:11201 +#: src/item.cpp:11206 #, c-format msgid "%1$s cannot be used on item with no compatible ammo types" msgstr "" -#: src/item.cpp:11204 +#: src/item.cpp:11209 msgid "is already waterproof" msgstr "" -#: src/item.cpp:11207 +#: src/item.cpp:11212 msgid "is already eminently reliable" msgstr "" -#: src/item.cpp:11210 +#: src/item.cpp:11215 msgid "cannot have a brass catcher" msgstr "" -#: src/item.cpp:11215 +#: src/item.cpp:11220 msgid "must be unloaded before installing this mod" msgstr "" -#: src/item.cpp:11219 +#: src/item.cpp:11224 msgid "doesn't have a stock to attach this mod" msgstr "" -#: src/item.cpp:11224 +#: src/item.cpp:11229 #, c-format msgid "cannot be installed on a weapon with \"%s\"" msgstr "" -#: src/item.cpp:11829 +#: src/item.cpp:11834 #, c-format msgid "That %s must be on the ground or held to hold contents!" msgstr "" -#: src/item.cpp:11834 +#: src/item.cpp:11839 #, c-format msgid "That %1$s won't hold %2$s." msgstr "" -#: src/item.cpp:11839 +#: src/item.cpp:11844 #, c-format msgid "Your %1$s can't hold any more %2$s." msgstr "" -#: src/item.cpp:11857 +#: src/item.cpp:11862 #, c-format msgid "That %s doesn't have room to expand." msgstr "" -#: src/item.cpp:12411 +#: src/item.cpp:12416 #, c-format msgctxt "components count" msgid "%d x %s" msgstr "" -#: src/item.cpp:12934 +#: src/item.cpp:12926 msgid "A nearby robot has repaired itself and stands up!" msgstr "" -#: src/item.cpp:12936 +#: src/item.cpp:12928 msgid "A nearby corpse rises and moves towards you!" msgstr "" -#: src/item.cpp:12941 +#: src/item.cpp:12933 msgid "Oh dear god, a robot you're carrying has started moving!" msgstr "" -#: src/item.cpp:12944 +#: src/item.cpp:12936 msgid "Oh dear god, a corpse you're carrying has started moving!" msgstr "" -#: src/item.cpp:13004 +#: src/item.cpp:12996 #, c-format msgid "You take a puff of your %s." msgstr "" -#: src/item.cpp:13014 +#: src/item.cpp:13006 #, c-format msgid "Your shaking hand causes you to drop your %s." msgstr "" -#: src/item.cpp:13021 +#: src/item.cpp:13013 #, c-format msgid "You fall asleep and drop your %s." msgstr "" -#: src/item.cpp:13041 +#: src/item.cpp:13033 #, c-format msgid "You finish your %s." msgstr "" -#: src/item.cpp:13105 +#: src/item.cpp:13097 #, c-format msgid "Your %s is quenched by water." msgstr "" -#: src/item.cpp:13107 +#: src/item.cpp:13099 #, c-format msgid "Your %s is quenched by precipitation." msgstr "" -#: src/item.cpp:13110 +#: src/item.cpp:13102 #, c-format msgid "Your %s is blown out by the wind." msgstr "" -#: src/item.cpp:13167 src/item.cpp:13179 src/item.cpp:13194 src/iuse.cpp:8495 -#: src/iuse.cpp:8672 src/iuse.cpp:8865 +#: src/item.cpp:13159 src/item.cpp:13171 src/item.cpp:13186 src/iuse.cpp:8499 +#: src/iuse.cpp:8685 src/iuse.cpp:8884 msgid "You notice the cable has come loose!" msgstr "" -#: src/item.cpp:13206 +#: src/item.cpp:13198 msgid "The over-extended cable breaks loose!" msgstr "" -#: src/item.cpp:13226 +#: src/item.cpp:13218 msgid "You reel in the cable." msgstr "" -#: src/item.cpp:13274 +#: src/item.cpp:13266 #, c-format msgid "You need an UPS to run the %s!" msgstr "" -#: src/item.cpp:13281 +#: src/item.cpp:13273 #, c-format msgid "The %s ran out of energy!" msgstr "" -#: src/item.cpp:13316 +#: src/item.cpp:13308 #, c-format msgid "Your %s rusts due to blackpowder fouling." msgstr "" -#: src/item.cpp:13364 +#: src/item.cpp:13356 #, c-format msgid "Your %s disappears!" msgstr "" -#: src/item.cpp:13719 +#: src/item.cpp:13711 msgctxt "item name" msgid "human blood" msgid_plural "human blood" @@ -456885,7 +457766,7 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/item.cpp:13721 +#: src/item.cpp:13713 #, c-format msgctxt "item name" msgid "%s blood" @@ -456897,7 +457778,7 @@ msgstr[3] "" msgstr[4] "" #. ~ %1$s: name of corpse with modifiers; %2$s: species name -#: src/item.cpp:13792 +#: src/item.cpp:13784 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of a %2$s" @@ -456905,7 +457786,7 @@ msgstr "" #. ~ %1$s: name of corpse with modifiers; %2$s: proper name; %3$s: species #. name -#: src/item.cpp:13796 +#: src/item.cpp:13788 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of %2$s, %3$s" @@ -457021,7 +457902,7 @@ msgstr "" msgid "Total capacity:" msgstr "" -#: src/item_contents.cpp:2278 src/item_pocket.cpp:966 +#: src/item_contents.cpp:2278 src/item_pocket.cpp:967 msgid " Weight: " msgstr "" @@ -457040,27 +457921,27 @@ msgid "" "[RETURN] Context menu\n" msgstr "" -#: src/item_factory.cpp:1622 +#: src/item_factory.cpp:1623 msgid "" "Can be activated to increase environmental protection. Will " "consume charges when active, but only when environmental hazards are " "present." msgstr "" -#: src/item_factory.cpp:3559 +#: src/item_factory.cpp:3561 #, c-format msgid "%s needs pocket definitions" msgstr "" -#: src/item_factory.cpp:4889 src/trait_group.cpp:89 +#: src/item_factory.cpp:4891 src/trait_group.cpp:89 msgid "Test which group?" msgstr "" -#: src/item_factory.cpp:4913 src/trait_group.cpp:113 +#: src/item_factory.cpp:4915 src/trait_group.cpp:113 msgid "Result of 100 spawns:" msgstr "" -#: src/item_factory.cpp:4916 src/trait_group.cpp:116 +#: src/item_factory.cpp:4918 src/trait_group.cpp:116 #, c-format msgid "%d x %s" msgstr "" @@ -457079,312 +457960,317 @@ msgstr "" msgid "inside %s" msgstr "" -#: src/item_pocket.cpp:850 +#: src/item_pocket.cpp:851 msgid "open" msgstr "" -#: src/item_pocket.cpp:940 +#: src/item_pocket.cpp:941 #, c-format msgid "Pocket %d:" msgstr "" -#: src/item_pocket.cpp:962 +#: src/item_pocket.cpp:963 msgid "Holds a single armored plate." msgstr "" -#: src/item_pocket.cpp:981 +#: src/item_pocket.cpp:982 msgid "Holds: " msgstr "" -#: src/item_pocket.cpp:991 src/item_pocket.cpp:996 +#: src/item_pocket.cpp:992 src/item_pocket.cpp:997 msgid "Item length: " msgstr "" -#: src/item_pocket.cpp:1001 +#: src/item_pocket.cpp:1002 msgid " to " msgstr "" -#: src/item_pocket.cpp:1007 +#: src/item_pocket.cpp:1008 msgid "Minimum item length: " msgstr "" -#: src/item_pocket.cpp:1015 +#: src/item_pocket.cpp:1016 msgid "Minimum item volume: " msgstr "" -#: src/item_pocket.cpp:1022 +#: src/item_pocket.cpp:1023 msgid "Maximum item volume: " msgstr "" -#: src/item_pocket.cpp:1027 +#: src/item_pocket.cpp:1028 msgid "Base moves to remove item: " msgstr "" -#: src/item_pocket.cpp:1030 +#: src/item_pocket.cpp:1042 +#, c-format +msgid "Allowed materials: %s" +msgstr "" + +#: src/item_pocket.cpp:1046 msgid "This pocket is rigid." msgstr "" -#: src/item_pocket.cpp:1035 +#: src/item_pocket.cpp:1051 msgid "" "This is a holster, it only holds one item at a " "time." msgstr "" -#: src/item_pocket.cpp:1040 +#: src/item_pocket.cpp:1056 #, c-format msgid "Causes %d additional encumbrance while in use." msgstr "" -#: src/item_pocket.cpp:1046 +#: src/item_pocket.cpp:1062 msgid "Items may fall out if grabbed." msgstr "" -#: src/item_pocket.cpp:1051 +#: src/item_pocket.cpp:1067 msgid "Items will make noise when you move." msgstr "" -#: src/item_pocket.cpp:1056 +#: src/item_pocket.cpp:1072 msgid "This pocket can contain a liquid." msgstr "" -#: src/item_pocket.cpp:1060 +#: src/item_pocket.cpp:1076 msgid "This pocket can contain a gas." msgstr "" -#: src/item_pocket.cpp:1064 +#: src/item_pocket.cpp:1080 msgid "This pocket will spill if placed into another item or worn." msgstr "" -#: src/item_pocket.cpp:1068 +#: src/item_pocket.cpp:1084 msgid "This pocket protects its contents from fire." msgstr "" -#: src/item_pocket.cpp:1073 +#: src/item_pocket.cpp:1089 #, c-format msgid "" "Contained items spoil at %.0f%% their original rate." msgstr "" -#: src/item_pocket.cpp:1076 +#: src/item_pocket.cpp:1092 msgid "Contained items won't spoil." msgstr "" -#: src/item_pocket.cpp:1081 +#: src/item_pocket.cpp:1097 #, c-format msgid "" "Items in this pocket weigh %.0f%% their original weight." msgstr "" -#: src/item_pocket.cpp:1087 +#: src/item_pocket.cpp:1103 #, c-format msgid "" "This pocket expands at %.0f%% of the rate of volume of " "items inside." msgstr "" -#: src/item_pocket.cpp:1093 +#: src/item_pocket.cpp:1109 msgid "Restrictions:" msgstr "" -#: src/item_pocket.cpp:1102 +#: src/item_pocket.cpp:1118 #, c-format msgid "* or %s" msgstr "" -#: src/item_pocket.cpp:1117 +#: src/item_pocket.cpp:1133 #, c-format msgid "%s pocket %d" msgstr "" -#: src/item_pocket.cpp:1121 +#: src/item_pocket.cpp:1137 #, c-format msgid "Pocket %d: %s" msgstr "" -#: src/item_pocket.cpp:1124 +#: src/item_pocket.cpp:1140 #, c-format msgid "Pocket %d" msgstr "" -#: src/item_pocket.cpp:1129 +#: src/item_pocket.cpp:1145 msgid "This pocket is empty." msgstr "" -#: src/item_pocket.cpp:1133 +#: src/item_pocket.cpp:1149 msgid "This pocket is sealed." msgstr "" #. ~ (M)elee coverage -#: src/item_pocket.cpp:1149 +#: src/item_pocket.cpp:1165 msgid "(M):" msgstr "" #. ~ (R)anged coverage -#: src/item_pocket.cpp:1153 +#: src/item_pocket.cpp:1169 msgid "(R):" msgstr "" #. ~ (V)itals coverage -#: src/item_pocket.cpp:1157 +#: src/item_pocket.cpp:1173 msgid "(V):" msgstr "" -#: src/item_pocket.cpp:1163 +#: src/item_pocket.cpp:1179 msgid "Protection: Bash: " msgstr "" -#: src/item_pocket.cpp:1174 src/item_pocket.cpp:1179 +#: src/item_pocket.cpp:1190 src/item_pocket.cpp:1195 msgid " of " msgstr "" -#: src/item_pocket.cpp:1195 +#: src/item_pocket.cpp:1211 msgid "Contents of this pocket:" msgstr "" -#: src/item_pocket.cpp:1222 +#: src/item_pocket.cpp:1238 msgid "cannot unwield item" msgstr "" -#: src/item_pocket.cpp:1236 +#: src/item_pocket.cpp:1252 msgid "only books can go into ebook pocket" msgstr "" -#: src/item_pocket.cpp:1245 +#: src/item_pocket.cpp:1261 msgid "only mods can go into mod pocket" msgstr "" -#: src/item_pocket.cpp:1253 +#: src/item_pocket.cpp:1271 msgid "holster does not accept this item type or form factor" msgstr "" -#: src/item_pocket.cpp:1261 +#: src/item_pocket.cpp:1279 msgid "item is not an ammo" msgstr "" -#: src/item_pocket.cpp:1268 +#: src/item_pocket.cpp:1286 msgid "item is not the correct ammo type" msgstr "" -#: src/item_pocket.cpp:1277 +#: src/item_pocket.cpp:1295 msgid "can't contain liquid" msgstr "" -#: src/item_pocket.cpp:1283 +#: src/item_pocket.cpp:1301 msgid "can't contain gas" msgstr "" -#: src/item_pocket.cpp:1295 src/item_pocket.cpp:1417 +#: src/item_pocket.cpp:1313 src/item_pocket.cpp:1435 msgid "item too big" msgstr "" -#: src/item_pocket.cpp:1299 +#: src/item_pocket.cpp:1317 msgid "item is too long" msgstr "" -#: src/item_pocket.cpp:1304 +#: src/item_pocket.cpp:1322 msgid "item is too short" msgstr "" -#: src/item_pocket.cpp:1309 +#: src/item_pocket.cpp:1327 msgid "item is too small" msgstr "" -#: src/item_pocket.cpp:1338 +#: src/item_pocket.cpp:1356 msgid "can't mix different ammo" msgstr "" -#: src/item_pocket.cpp:1348 +#: src/item_pocket.cpp:1366 msgid "ablative pocket already contains a plate" msgstr "" -#: src/item_pocket.cpp:1357 +#: src/item_pocket.cpp:1375 msgid "holster already contains an item" msgstr "" -#: src/item_pocket.cpp:1364 +#: src/item_pocket.cpp:1382 msgid "can't mix liquid with contained item" msgstr "" -#: src/item_pocket.cpp:1369 +#: src/item_pocket.cpp:1387 msgid "can't put non liquid into pocket with liquid" msgstr "" -#: src/item_pocket.cpp:1376 +#: src/item_pocket.cpp:1394 msgid "" "can't mix frozen liquid with contained item in the watertight container" msgstr "" -#: src/item_pocket.cpp:1382 +#: src/item_pocket.cpp:1400 msgid "" "can't mix item with contained frozen liquid in the watertight container" msgstr "" -#: src/item_pocket.cpp:1389 +#: src/item_pocket.cpp:1407 msgid "can't mix gas with contained item" msgstr "" -#: src/item_pocket.cpp:1393 +#: src/item_pocket.cpp:1411 msgid "can't put non gas into pocket with gas" msgstr "" -#: src/item_pocket.cpp:1401 +#: src/item_pocket.cpp:1419 msgid "tried to put too many charges of ammo in item" msgstr "" -#: src/item_pocket.cpp:1409 +#: src/item_pocket.cpp:1427 msgid "item is too heavy" msgstr "" -#: src/item_pocket.cpp:1413 +#: src/item_pocket.cpp:1431 msgid "pocket is holding too much weight" msgstr "" -#: src/item_pocket.cpp:1421 +#: src/item_pocket.cpp:1439 msgid "not enough space" msgstr "" -#: src/item_pocket.cpp:1590 +#: src/item_pocket.cpp:1608 #, c-format msgid "Your %s falls to the ground." msgstr "" -#: src/item_pocket.cpp:1752 +#: src/item_pocket.cpp:1770 #, c-format msgid "Liquid leaked out from the %s and dripped onto the ground!" msgstr "" -#: src/item_pocket.cpp:2333 +#: src/item_pocket.cpp:2351 msgid "" "Items won't be inserted into this pocket unless you manually " "insert them." msgstr "" -#: src/item_pocket.cpp:2337 +#: src/item_pocket.cpp:2355 msgid "" "Items in this pocket won't be unloaded unless you manually drop " "them." msgstr "" -#: src/item_pocket.cpp:2339 +#: src/item_pocket.cpp:2357 msgid "Priority:" msgstr "" -#: src/item_pocket.cpp:2340 +#: src/item_pocket.cpp:2358 #, c-format msgid "Item Whitelist: %s" msgstr "" -#: src/item_pocket.cpp:2345 +#: src/item_pocket.cpp:2363 #, c-format msgid "Item Blacklist: %s" msgstr "" -#: src/item_pocket.cpp:2350 +#: src/item_pocket.cpp:2368 #, c-format msgid "Category Whitelist: %s" msgstr "" -#: src/item_pocket.cpp:2352 +#: src/item_pocket.cpp:2370 #, c-format msgid "Category Blacklist: %s" msgstr "" @@ -457393,390 +458279,390 @@ msgstr "" msgid "click." msgstr "" -#: src/iuse.cpp:463 +#: src/iuse.cpp:464 #, c-format msgid "You remove the radio modification from your %s." msgstr "" -#: src/iuse.cpp:482 +#: src/iuse.cpp:483 #, c-format msgid "You're already smoking a %s!" msgstr "" -#: src/iuse.cpp:486 +#: src/iuse.cpp:487 msgid "You don't have anything to light it with!" msgstr "" -#: src/iuse.cpp:493 +#: src/iuse.cpp:494 msgid "Are you sure you want to drink… this?" msgstr "" -#: src/iuse.cpp:510 src/iuse.cpp:1032 src/iuse.cpp:1040 src/iuse.cpp:9514 -#: src/iuse.cpp:9525 +#: src/iuse.cpp:511 src/iuse.cpp:1033 src/iuse.cpp:1041 src/iuse.cpp:9532 +#: src/iuse.cpp:9543 #, c-format msgid "You take some %s." msgstr "" -#: src/iuse.cpp:597 +#: src/iuse.cpp:598 #, c-format msgid "" "Please let the devs know you should be able to smoke a %s, but the smoking " "code does not know how." msgstr "" -#: src/iuse.cpp:605 +#: src/iuse.cpp:606 #, c-format msgid "You light a %s." msgstr "" -#: src/iuse.cpp:616 +#: src/iuse.cpp:617 msgid "Ugh, too much smoke… you feel nasty." msgstr "" -#: src/iuse.cpp:625 +#: src/iuse.cpp:626 msgid "You take a puff from your electronic cigarette." msgstr "" -#: src/iuse.cpp:629 +#: src/iuse.cpp:630 msgid "You inhale some vapor from your advanced electronic cigarette." msgstr "" -#: src/iuse.cpp:634 +#: src/iuse.cpp:635 msgid "You don't have any nicotine liquid!" msgstr "" -#: src/iuse.cpp:644 +#: src/iuse.cpp:645 msgid "Ugh, too much nicotine… you feel nasty." msgstr "" -#: src/iuse.cpp:652 +#: src/iuse.cpp:653 msgid "You take some antibiotics." msgstr "" -#: src/iuse.cpp:653 +#: src/iuse.cpp:654 msgid " takes some antibiotics." msgstr "" -#: src/iuse.cpp:664 +#: src/iuse.cpp:665 msgid "" "Maybe this is just the placebo effect, but you feel a little better as the " "dose settles in." msgstr "" -#: src/iuse.cpp:678 +#: src/iuse.cpp:679 #, c-format msgid "You're out of %s." msgstr "" -#: src/iuse.cpp:681 +#: src/iuse.cpp:682 #, c-format msgid "You use your %s." msgstr "" -#: src/iuse.cpp:685 +#: src/iuse.cpp:686 msgid "You wash the slime from your eyes." msgstr "" -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid " uses some fungicide." msgstr "" -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid "You use your fungicide." msgstr "" -#: src/iuse.cpp:710 src/iuse.cpp:757 +#: src/iuse.cpp:711 src/iuse.cpp:758 msgid "You feel a burning sensation slowly radiating throughout your skin." msgstr "" -#: src/iuse.cpp:716 src/iuse.cpp:761 +#: src/iuse.cpp:717 src/iuse.cpp:762 msgid "Your skin grows warm for a moment." msgstr "" -#: src/iuse.cpp:773 +#: src/iuse.cpp:774 msgid "You take some antiparasitic medication." msgstr "" -#: src/iuse.cpp:776 +#: src/iuse.cpp:777 msgid "The itching sensation under your skin fades away." msgstr "" -#: src/iuse.cpp:782 +#: src/iuse.cpp:783 msgid "Your bowels clench as something inside them dies." msgstr "" -#: src/iuse.cpp:784 +#: src/iuse.cpp:785 msgid "Your bowels spasm painfully as something inside them dies." msgstr "" -#: src/iuse.cpp:790 +#: src/iuse.cpp:791 msgid "Your skin prickles and your veins itch for a few moments." msgstr "" -#: src/iuse.cpp:794 +#: src/iuse.cpp:795 msgid "Your veins relax in a soothing wave through your body." msgstr "" -#: src/iuse.cpp:799 +#: src/iuse.cpp:800 msgid "The pressure inside your head feels better already." msgstr "" -#: src/iuse.cpp:802 +#: src/iuse.cpp:803 msgid "Your head pounds like a sore tooth as something inside of it dies." msgstr "" -#: src/iuse.cpp:809 +#: src/iuse.cpp:810 msgid "The stiffness in your joints goes away." msgstr "" -#: src/iuse.cpp:811 +#: src/iuse.cpp:812 msgid "The pain in your joints goes away." msgstr "" -#: src/iuse.cpp:819 +#: src/iuse.cpp:820 msgid "You take some anticonvulsant medication." msgstr "" -#: src/iuse.cpp:833 +#: src/iuse.cpp:834 msgid "You stop shaking." msgstr "" -#: src/iuse.cpp:841 +#: src/iuse.cpp:842 msgid "" "You start scarfing down the delicious cake. It tastes a little funny, " "though…" msgstr "" -#: src/iuse.cpp:864 +#: src/iuse.cpp:865 msgid "You snort a bump of coke." msgstr "" -#: src/iuse.cpp:883 +#: src/iuse.cpp:884 msgid "You smoke your meth." msgstr "" -#: src/iuse.cpp:884 +#: src/iuse.cpp:885 msgid "The world seems to sharpen." msgstr "" -#: src/iuse.cpp:898 +#: src/iuse.cpp:899 msgid "You snort some crystal meth." msgstr "" -#: src/iuse.cpp:918 +#: src/iuse.cpp:919 msgid "You inject the vaccine." msgstr "" -#: src/iuse.cpp:923 +#: src/iuse.cpp:924 msgid "You no longer need to fear the flu, at least for some time." msgstr "" -#: src/iuse.cpp:927 +#: src/iuse.cpp:928 msgid "" "You notice the date on the packaging is pretty old. It may no longer be " "effective." msgstr "" -#: src/iuse.cpp:945 +#: src/iuse.cpp:946 msgid "Are you sure you want to eat this? It looks poisonous…" msgstr "" -#: src/iuse.cpp:969 +#: src/iuse.cpp:970 #, c-format msgid "This %s probably meant a lot to someone at one time." msgstr "" -#: src/iuse.cpp:990 +#: src/iuse.cpp:991 msgid "You feel completely exhausted." msgstr "" -#: src/iuse.cpp:994 +#: src/iuse.cpp:995 msgid "You feel a bit wobbly." msgstr "" -#: src/iuse.cpp:1008 +#: src/iuse.cpp:1009 msgid "You suddenly feel hollow inside." msgstr "" -#: src/iuse.cpp:1022 +#: src/iuse.cpp:1023 msgid "You eat the datura seed." msgstr "" -#: src/iuse.cpp:1047 +#: src/iuse.cpp:1048 msgid "You take a puff from your inhaler." msgstr "" -#: src/iuse.cpp:1048 +#: src/iuse.cpp:1049 msgid " takes a puff from their inhaler." msgstr "" -#: src/iuse.cpp:1063 +#: src/iuse.cpp:1064 #, c-format msgid "You breathe deeply from the %s." msgstr "" -#: src/iuse.cpp:1065 +#: src/iuse.cpp:1066 #, c-format msgid " breathes from the %s." msgstr "" -#: src/iuse.cpp:1085 +#: src/iuse.cpp:1086 msgid "This looks unhealthy, sure you want to drink it?" msgstr "" -#: src/iuse.cpp:1089 +#: src/iuse.cpp:1090 msgid "This looks unhealthy, sure you want to eat it?" msgstr "" -#: src/iuse.cpp:1096 +#: src/iuse.cpp:1097 msgid "Blech, that tastes gross!" msgstr "" -#: src/iuse.cpp:1107 +#: src/iuse.cpp:1108 msgid "Blech, that burns your throat!" msgstr "" -#: src/iuse.cpp:1113 +#: src/iuse.cpp:1114 msgid "Blech, you don't feel you can stomach much of that." msgstr "" -#: src/iuse.cpp:1123 +#: src/iuse.cpp:1124 msgid "This looks unclean; are you sure you want to drink it?" msgstr "" -#: src/iuse.cpp:1127 +#: src/iuse.cpp:1128 msgid "This looks unclean; are you sure you want to eat it?" msgstr "" -#: src/iuse.cpp:1141 +#: src/iuse.cpp:1142 msgid "The meal is revitalizing." msgstr "" -#: src/iuse.cpp:1143 +#: src/iuse.cpp:1144 msgid "Oddly enough, this doesn't taste so bad." msgstr "" -#: src/iuse.cpp:1161 +#: src/iuse.cpp:1162 #, c-format msgid "You chew your %s." msgstr "" -#: src/iuse.cpp:1176 +#: src/iuse.cpp:1177 msgid "You feel cleansed." msgstr "" -#: src/iuse.cpp:1186 +#: src/iuse.cpp:1187 msgid "You feel a slight itching inside, but it passes." msgstr "" -#: src/iuse.cpp:1205 +#: src/iuse.cpp:1206 msgid "You don't have any mutations to purify." msgstr "" -#: src/iuse.cpp:1209 +#: src/iuse.cpp:1210 msgid "Choose a mutation to purify: " msgstr "" -#: src/iuse.cpp:1217 +#: src/iuse.cpp:1218 msgid "" "You inject the purifier. The liquid thrashes inside the tube and goes down " "reluctantly." msgstr "" -#: src/iuse.cpp:1275 +#: src/iuse.cpp:1276 #, c-format msgid "" "As you eat the %s, you have a near-religious experience, feeling at one with" " your surroundings…" msgstr "" -#: src/iuse.cpp:1307 +#: src/iuse.cpp:1308 msgid "It tastes extremely strange!" msgstr "" -#: src/iuse.cpp:1315 src/iuse.cpp:1466 +#: src/iuse.cpp:1316 src/iuse.cpp:1467 msgid "You feel better all over." msgstr "" -#: src/iuse.cpp:1327 +#: src/iuse.cpp:1328 msgid "It is delicious, and very filling!" msgstr "" -#: src/iuse.cpp:1332 +#: src/iuse.cpp:1333 msgid "It is delicious, but you can't eat any more." msgstr "" -#: src/iuse.cpp:1335 +#: src/iuse.cpp:1336 msgid "You take one bite, and immediately vomit!" msgstr "" -#: src/iuse.cpp:1340 +#: src/iuse.cpp:1341 msgid "" "You feel a familiar warmth, but suddenly it surges into an excruciating burn" " as you convulse, vomiting, and black out…" msgstr "" -#: src/iuse.cpp:1343 +#: src/iuse.cpp:1344 msgctxt "memorial_male" msgid "Suffered Marloss Rejection." msgstr "" -#: src/iuse.cpp:1344 +#: src/iuse.cpp:1345 msgctxt "memorial_female" msgid "Suffered Marloss Rejection." msgstr "" -#: src/iuse.cpp:1360 +#: src/iuse.cpp:1361 msgid "" "You feel a familiar warmth, but suddenly it surges into painful burning as " "you convulse and collapse to the ground…" msgstr "" -#: src/iuse.cpp:1372 src/monattack.cpp:2116 +#: src/iuse.cpp:1373 src/monattack.cpp:2116 msgid "" "You wake up in a Marloss bush. Almost *cradled* in it, actually, as though " "it grew there for you." msgstr "" #. ~ Beginning to hear the Mycus while conscious: that's it speaking -#: src/iuse.cpp:1375 +#: src/iuse.cpp:1376 msgid "" "unity. together we have reached the door. we provide the final key. now " "to pass through…" msgstr "" -#: src/iuse.cpp:1377 +#: src/iuse.cpp:1378 msgid "You feel a strange warmth spreading throughout your body…" msgstr "" #. ~ "Nuh-uh" is a sound used for "nope", "no", etc. -#: src/iuse.cpp:1398 +#: src/iuse.cpp:1399 msgid "" "After what happened that last time? Nuh-uh. You're not eating that alien " "poison." msgstr "" -#: src/iuse.cpp:1403 +#: src/iuse.cpp:1404 msgid "we no longer require this scaffolding. we reserve it for other uses." msgstr "" -#: src/iuse.cpp:1424 src/iuse.cpp:5711 +#: src/iuse.cpp:1425 src/iuse.cpp:5712 #, c-format msgid "" "Are you sure you want to eat the %s? You could plant it in a mound of dirt." msgstr "" -#: src/iuse.cpp:1465 +#: src/iuse.cpp:1466 msgid "It tastes amazing, and you finish it quickly." msgstr "" -#: src/iuse.cpp:1471 +#: src/iuse.cpp:1472 msgid "" "As it settles in, you feel ecstasy radiating through every part of your " "body…" msgstr "" -#: src/iuse.cpp:1474 +#: src/iuse.cpp:1475 msgid "" "Your eyes roll back in your head. Everything dissolves into a blissful " "haze…" @@ -457787,833 +458673,833 @@ msgstr "" #. ~ It still understands the concept, but uninitelligent fungaloids and mind- #. bent symbiotes should not need it. #. ~ We are the Mycus. -#: src/iuse.cpp:1483 +#: src/iuse.cpp:1484 msgid "we welcome into us. we have endured long in this forbidding world." msgstr "" -#: src/iuse.cpp:1486 +#: src/iuse.cpp:1487 msgid "" "A sea of white caps, waving gently. A haze of spores wafting silently over " "a forest." msgstr "" -#: src/iuse.cpp:1488 +#: src/iuse.cpp:1489 msgid "the natives have a saying: \"e pluribus unum.\" out of many, one." msgstr "" -#: src/iuse.cpp:1491 +#: src/iuse.cpp:1492 msgid "" "The blazing pink redness of the berry. The juices spreading across our " "tongue, the warmth draping over us like a lover's embrace." msgstr "" -#: src/iuse.cpp:1493 +#: src/iuse.cpp:1494 msgid "" "we welcome the union of our lines in our local guide. we will prosper, and " "unite this world. even now, our fruits adapt to better serve local " "physiology." msgstr "" -#: src/iuse.cpp:1496 +#: src/iuse.cpp:1497 msgid "" "The sky-blue of the seed. The nutty, creamy flavors intermingling with the " "berry, a memory that will never leave us." msgstr "" -#: src/iuse.cpp:1498 +#: src/iuse.cpp:1499 msgid "" "as, in time, shall we adapt to better welcome those who have not received " "us." msgstr "" -#: src/iuse.cpp:1501 +#: src/iuse.cpp:1502 msgid "" "The amber-yellow of the sap. Feel it flowing through our veins, taking the " "place of the strange, thin red gruel called \"blood.\"" msgstr "" -#: src/iuse.cpp:1503 +#: src/iuse.cpp:1504 msgid "we are the Mycus." msgstr "" -#: src/iuse.cpp:1540 +#: src/iuse.cpp:1541 msgid "This tastes really weird! You're not sure it's good for you…" msgstr "" -#: src/iuse.cpp:1555 +#: src/iuse.cpp:1556 #, c-format msgid "You doubt someone would want to eat %1$s." msgstr "" -#: src/iuse.cpp:1559 +#: src/iuse.cpp:1560 #, c-format msgid "Put the %s where?" msgstr "" -#: src/iuse.cpp:1568 +#: src/iuse.cpp:1569 #, c-format msgid "Are you sure you want to feed a person %1$s?" msgstr "" -#: src/iuse.cpp:1570 +#: src/iuse.cpp:1571 #, c-format msgid "You put your %1$s into %2$s mouth!" msgstr "" -#: src/iuse.cpp:1574 +#: src/iuse.cpp:1575 msgid "" "Okay, but please, don't give me this again. I don't want to eat pet food in" " the Cataclysm all day." msgstr "" -#: src/iuse.cpp:1576 +#: src/iuse.cpp:1577 #, c-format msgid "%s knocks it from your hand!" msgstr "" -#: src/iuse.cpp:1590 +#: src/iuse.cpp:1591 #, c-format msgid "You try to feed the %1$s some %2$s, but it vanishes!" msgstr "" -#: src/iuse.cpp:1608 +#: src/iuse.cpp:1609 #, c-format msgid "The %s doesn't want that kind of food." msgstr "" -#: src/iuse.cpp:1614 +#: src/iuse.cpp:1615 msgid "You want to feed it the dog food, but it bites your fingers!" msgstr "" -#: src/iuse.cpp:1617 +#: src/iuse.cpp:1618 msgid "" "Apparently, it's more interested in your flesh than the dog food in your " "hand!" msgstr "" -#: src/iuse.cpp:1623 +#: src/iuse.cpp:1624 #, c-format msgid "You feed your %1$s to the %2$s." msgstr "" -#: src/iuse.cpp:1626 +#: src/iuse.cpp:1627 #, c-format msgid "The %1$s is your pet now!" msgstr "" -#: src/iuse.cpp:1636 +#: src/iuse.cpp:1637 msgid "There is nothing to be fed here." msgstr "" -#: src/iuse.cpp:1653 +#: src/iuse.cpp:1654 msgid "Modify what?" msgstr "" -#: src/iuse.cpp:1656 src/iuse.cpp:2464 src/iuse.cpp:4861 src/iuse.cpp:5545 -#: src/iuse.cpp:6323 src/iuse.cpp:6355 src/iuse.cpp:7475 src/iuse.cpp:7681 +#: src/iuse.cpp:1657 src/iuse.cpp:2465 src/iuse.cpp:4862 src/iuse.cpp:5546 +#: src/iuse.cpp:6324 src/iuse.cpp:6356 src/iuse.cpp:7479 src/iuse.cpp:7685 msgid "You don't have that item!" msgstr "" -#: src/iuse.cpp:1661 +#: src/iuse.cpp:1662 msgid "Which signal should activate the item?" msgstr "" -#: src/iuse.cpp:1662 src/iuse.cpp:1674 +#: src/iuse.cpp:1663 src/iuse.cpp:1675 msgid "\"Blue\"" msgstr "" -#: src/iuse.cpp:1662 src/iuse.cpp:1678 +#: src/iuse.cpp:1663 src/iuse.cpp:1679 msgid "\"Green\"" msgstr "" -#: src/iuse.cpp:1662 src/iuse.cpp:1670 +#: src/iuse.cpp:1663 src/iuse.cpp:1671 msgid "\"Red\"" msgstr "" -#: src/iuse.cpp:1685 +#: src/iuse.cpp:1686 msgid "This item has been modified this way already." msgstr "" -#: src/iuse.cpp:1692 +#: src/iuse.cpp:1693 #, c-format msgid "" "You modify your %1$s to listen for the %2$s activation signal on the radio." msgstr "" -#: src/iuse.cpp:1715 +#: src/iuse.cpp:1716 msgid "Remove mods from tool?" msgstr "" -#: src/iuse.cpp:1716 +#: src/iuse.cpp:1717 msgid "You don't have any modified tools." msgstr "" -#: src/iuse.cpp:1728 +#: src/iuse.cpp:1729 #, c-format msgid "You remove the %s from the tool." msgstr "" -#: src/iuse.cpp:1749 +#: src/iuse.cpp:1750 msgid "You doubt you will have much luck catching fish here." msgstr "" -#: src/iuse.cpp:1774 src/iuse.cpp:1815 +#: src/iuse.cpp:1775 src/iuse.cpp:1816 msgid "You can't fish there!" msgstr "" -#: src/iuse.cpp:1777 +#: src/iuse.cpp:1778 msgid "You cast your line and wait to hook something…" msgstr "" -#: src/iuse.cpp:1804 +#: src/iuse.cpp:1805 msgid "Fish aren't foolish enough to go in here without bait." msgstr "" -#: src/iuse.cpp:1808 +#: src/iuse.cpp:1809 msgid "Put fish trap where?" msgstr "" -#: src/iuse.cpp:1826 +#: src/iuse.cpp:1827 msgid "" "You place the fish trap; in three hours or so, you may catch some fish." msgstr "" -#: src/iuse.cpp:1923 src/iuse.cpp:5148 +#: src/iuse.cpp:1924 src/iuse.cpp:5149 msgid "Spray where?" msgstr "" -#: src/iuse.cpp:1946 +#: src/iuse.cpp:1947 #, c-format msgid "The %s is sprayed!" msgstr "" -#: src/iuse.cpp:1948 +#: src/iuse.cpp:1949 #, c-format msgid "The %s looks blinded." msgstr "" -#: src/iuse.cpp:1953 +#: src/iuse.cpp:1954 #, c-format msgid "The %s is frozen!" msgstr "" #. ~ Modular exoskeletons require pocket restrictions to insert modules. %s = #. pocket name. -#: src/iuse.cpp:2185 +#: src/iuse.cpp:2186 #, c-format msgid "%s doesn't define any restrictions for modules!" msgstr "" #. ~ Prompt the player to handle the module inside the modular exoskeleton -#: src/iuse.cpp:2196 +#: src/iuse.cpp:2197 msgid "What to do with the existing module?" msgstr "" -#: src/iuse.cpp:2197 +#: src/iuse.cpp:2198 #, c-format msgid "Unload everything from this %s" msgstr "" -#: src/iuse.cpp:2199 +#: src/iuse.cpp:2200 #, c-format msgid "Replace the %s" msgstr "" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Activate the %s" msgstr "" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Deactivate the %s" msgstr "" -#: src/iuse.cpp:2203 +#: src/iuse.cpp:2204 #, c-format msgid "Reload the %s" msgstr "" -#: src/iuse.cpp:2204 +#: src/iuse.cpp:2205 #, c-format msgid "Unload the %s" msgstr "" #. ~ The player has nothing that fits in the modular exoskeleton's pocket -#: src/iuse.cpp:2265 +#: src/iuse.cpp:2266 msgid "You don't have anything compatible with this module!" msgstr "" #. ~ Prompt the player to select an item to attach to the modular #. exoskeleton's pocket (%s) -#: src/iuse.cpp:2270 +#: src/iuse.cpp:2271 #, c-format msgid "Which module to attach to the %s?" msgstr "" -#: src/iuse.cpp:2309 +#: src/iuse.cpp:2310 #, c-format msgid "Your %s does not have any pockets to contain modules." msgstr "" -#: src/iuse.cpp:2320 +#: src/iuse.cpp:2321 msgid "The RM13 combat armor's fuel cells are dead." msgstr "" -#: src/iuse.cpp:2324 +#: src/iuse.cpp:2325 msgid "You activate your RM13 combat armor." msgstr "" -#: src/iuse.cpp:2325 +#: src/iuse.cpp:2326 msgid "Rivtech Model 13 RivOS v2.19: ONLINE." msgstr "" -#: src/iuse.cpp:2326 +#: src/iuse.cpp:2327 msgid "CBRN defense system: ONLINE." msgstr "" -#: src/iuse.cpp:2327 +#: src/iuse.cpp:2328 msgid "Acoustic dampening system: ONLINE." msgstr "" -#: src/iuse.cpp:2328 +#: src/iuse.cpp:2329 msgid "Thermal regulation system: ONLINE." msgstr "" -#: src/iuse.cpp:2329 +#: src/iuse.cpp:2330 msgid "Vision enhancement system: ONLINE." msgstr "" -#: src/iuse.cpp:2330 +#: src/iuse.cpp:2331 msgid "Electro-reactive armor system: ONLINE." msgstr "" -#: src/iuse.cpp:2331 +#: src/iuse.cpp:2332 msgid "All systems nominal." msgstr "" -#: src/iuse.cpp:2349 +#: src/iuse.cpp:2350 msgid "RivOS v2.19 shutdown sequence initiated." msgstr "" -#: src/iuse.cpp:2350 +#: src/iuse.cpp:2351 msgid "Shutting down." msgstr "" -#: src/iuse.cpp:2351 +#: src/iuse.cpp:2352 msgid "Your RM13 combat armor turns off." msgstr "" -#: src/iuse.cpp:2366 +#: src/iuse.cpp:2367 #, c-format msgid "You unpack your %s for use." msgstr "" -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "Choose CBM to pack" msgstr "" -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "You don't have any CBMs." msgstr "" -#: src/iuse.cpp:2383 +#: src/iuse.cpp:2384 msgid "This CBM is faulty. You should mend it first. Do you want to try?" msgstr "" -#: src/iuse.cpp:2391 +#: src/iuse.cpp:2392 msgid "You carefully prepare the CBM for sterilization." msgstr "" -#: src/iuse.cpp:2394 +#: src/iuse.cpp:2395 msgid "You fail to properly prepare the CBM." msgstr "" -#: src/iuse.cpp:2412 +#: src/iuse.cpp:2413 #, c-format msgid "You can't pack your %s until you take it off." msgstr "" -#: src/iuse.cpp:2424 +#: src/iuse.cpp:2425 #, c-format msgid "You pack your %s for storage." msgstr "" -#: src/iuse.cpp:2433 +#: src/iuse.cpp:2434 msgid "You need batteries to cauterize wounds." msgstr "" -#: src/iuse.cpp:2438 src/iuse_actor.cpp:1864 +#: src/iuse.cpp:2439 src/iuse_actor.cpp:1871 msgid "Cauterize yourself for fun?" msgstr "" -#: src/iuse.cpp:2442 +#: src/iuse.cpp:2443 msgid "You aren't bleeding or bitten; there is no need to cauterize yourself." msgstr "" -#: src/iuse.cpp:2445 +#: src/iuse.cpp:2446 msgid "Cauterize any open wounds?" msgstr "" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "Purify what?" msgstr "" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "You don't have water to purify." msgstr "" -#: src/iuse.cpp:2476 +#: src/iuse.cpp:2477 msgid "That volume of water is too large to purify." msgstr "" -#: src/iuse.cpp:2491 src/iuse.cpp:2680 src/iuse.cpp:2705 +#: src/iuse.cpp:2492 src/iuse.cpp:2681 src/iuse.cpp:2706 msgid "It's dead." msgstr "" -#: src/iuse.cpp:2493 +#: src/iuse.cpp:2494 msgid "You turn the radio on." msgstr "" -#: src/iuse.cpp:2515 +#: src/iuse.cpp:2516 msgid "You must have an active radio to check for signal direction." msgstr "" -#: src/iuse.cpp:2522 +#: src/iuse.cpp:2523 msgid "You can't find the direction if your radio isn't tuned." msgstr "" -#: src/iuse.cpp:2528 +#: src/iuse.cpp:2529 #, c-format msgid "The signal seems strongest to the %s." msgstr "" -#: src/iuse.cpp:2560 +#: src/iuse.cpp:2561 msgid "Radio: Kssssssssssssh." msgstr "" #. ~ radio noise -#: src/iuse.cpp:2576 +#: src/iuse.cpp:2577 msgid "ksssh" msgstr "" -#: src/iuse.cpp:2598 +#: src/iuse.cpp:2599 #, c-format msgid "radio: %s" msgstr "" -#: src/iuse.cpp:2612 +#: src/iuse.cpp:2613 msgid "Radio:" msgstr "" -#: src/iuse.cpp:2613 +#: src/iuse.cpp:2614 msgid "Scan" msgstr "" -#: src/iuse.cpp:2639 +#: src/iuse.cpp:2640 msgid "Select a station" msgstr "" -#: src/iuse.cpp:2646 +#: src/iuse.cpp:2647 msgctxt "radio station" msgid " (selected)" msgstr "" #. ~ Selected radio station, %d is a number in sequence (1,2,3...), #. ~ %s is ' (selected)' if this is the radio station playing, else nothing -#: src/iuse.cpp:2650 +#: src/iuse.cpp:2651 #, c-format msgid "Station %d%s" msgstr "" -#: src/iuse.cpp:2666 +#: src/iuse.cpp:2667 msgid "The radio dies." msgstr "" -#: src/iuse.cpp:2683 +#: src/iuse.cpp:2684 msgid "You turn the noise emitter on." msgstr "" #. ~ the sound of a noise emitter when turned on -#: src/iuse.cpp:2693 +#: src/iuse.cpp:2694 msgid "KXSHHHHRRCRKLKKK!" msgstr "" -#: src/iuse.cpp:2696 +#: src/iuse.cpp:2697 msgid "The infernal racket dies as the noise emitter turns off." msgstr "" -#: src/iuse.cpp:2708 +#: src/iuse.cpp:2709 msgid "You turn the EMF detector on." msgstr "" -#: src/iuse.cpp:2727 +#: src/iuse.cpp:2728 msgid "BEEEEE-CHHHHHHH-eeEEEEEEE-CHHHHHHHHHHHH" msgstr "" -#: src/iuse.cpp:2753 +#: src/iuse.cpp:2754 msgid "BEEEEEEP BEEEEEEP" msgstr "" -#: src/iuse.cpp:2756 +#: src/iuse.cpp:2757 msgid "BEEP BEEP" msgstr "" -#: src/iuse.cpp:2759 +#: src/iuse.cpp:2760 msgid "beep… beep" msgstr "" -#: src/iuse.cpp:2767 +#: src/iuse.cpp:2768 msgid "The noise of your EMF detector slows to a halt." msgstr "" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "Pry where?" msgstr "" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "There is nothing to pry nearby." msgstr "" -#: src/iuse.cpp:2838 +#: src/iuse.cpp:2839 msgid "You try to hit yourself with the hammer." msgstr "" -#: src/iuse.cpp:2839 +#: src/iuse.cpp:2840 msgid "But you can't touch this." msgstr "" -#: src/iuse.cpp:2841 +#: src/iuse.cpp:2842 msgid "" "You attempt to pry open your wallet, but alas. You are just too miserly." msgstr "" -#: src/iuse.cpp:2845 +#: src/iuse.cpp:2846 msgid "You can't pry that." msgstr "" -#: src/iuse.cpp:2867 +#: src/iuse.cpp:2868 #, c-format msgid "You can't get sufficient leverage to open that with your %1$s." msgstr "" -#: src/iuse.cpp:2888 +#: src/iuse.cpp:2889 msgid "Till soil where?" msgstr "" -#: src/iuse.cpp:2896 +#: src/iuse.cpp:2897 msgid "You think about jumping on a shovel, but then change your mind." msgstr "" -#: src/iuse.cpp:2903 +#: src/iuse.cpp:2904 msgid "You start churning up the earth here." msgstr "" -#: src/iuse.cpp:2908 +#: src/iuse.cpp:2909 msgid "You can't churn up this ground." msgstr "" -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "Clear rubble where?" msgstr "" -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "There is no rubble to clear nearby." msgstr "" -#: src/iuse.cpp:3004 +#: src/iuse.cpp:3005 msgid "There's no rubble to clear." msgstr "" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "Siphon from where?" msgstr "" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "There is nothing to siphon from nearby." msgstr "" -#: src/iuse.cpp:3105 +#: src/iuse.cpp:3106 msgid "With a snarl, the combat chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3106 src/iuse.cpp:3124 src/iuse.cpp:3151 +#: src/iuse.cpp:3107 src/iuse.cpp:3125 src/iuse.cpp:3152 msgid "You yank the cord, but nothing happens." msgstr "" -#: src/iuse.cpp:3114 +#: src/iuse.cpp:3115 msgid "With a snarl, the electric combat chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3115 src/iuse.cpp:3133 +#: src/iuse.cpp:3116 src/iuse.cpp:3134 msgid "You flip the switch, but nothing happens." msgstr "" -#: src/iuse.cpp:3123 +#: src/iuse.cpp:3124 msgid "With a roar, the chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3132 +#: src/iuse.cpp:3133 msgid "With a roar, the electric chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3141 +#: src/iuse.cpp:3142 msgid "The electric carver's serrated blades start buzzing!" msgstr "" -#: src/iuse.cpp:3142 +#: src/iuse.cpp:3143 msgid "You pull the trigger, but nothing happens." msgstr "" -#: src/iuse.cpp:3150 +#: src/iuse.cpp:3151 msgid "With a roar, the hedge trimmer leaps to life!" msgstr "" -#: src/iuse.cpp:3168 +#: src/iuse.cpp:3169 #, c-format msgid "Your %s gurgles in the water and stops." msgstr "" -#: src/iuse.cpp:3179 +#: src/iuse.cpp:3180 #, c-format msgid "Your %s goes quiet." msgstr "" -#: src/iuse.cpp:3188 +#: src/iuse.cpp:3189 msgid "combat chainsaw" msgstr "" -#: src/iuse.cpp:3190 +#: src/iuse.cpp:3191 msgid "Your combat chainsaw growls." msgstr "" -#: src/iuse.cpp:3195 +#: src/iuse.cpp:3196 msgid "electric combat chainsaw" msgstr "" -#: src/iuse.cpp:3197 +#: src/iuse.cpp:3198 msgid "Your electric combat chainsaw growls." msgstr "" -#: src/iuse.cpp:3202 +#: src/iuse.cpp:3203 msgid "chainsaw" msgstr "" -#: src/iuse.cpp:3204 +#: src/iuse.cpp:3205 msgid "Your chainsaw rumbles." msgstr "" -#: src/iuse.cpp:3209 +#: src/iuse.cpp:3210 msgid "electric chainsaw" msgstr "" -#: src/iuse.cpp:3211 +#: src/iuse.cpp:3212 msgid "Your electric chainsaw rumbles." msgstr "" -#: src/iuse.cpp:3216 +#: src/iuse.cpp:3217 msgid "electric carver" msgstr "" -#: src/iuse.cpp:3218 +#: src/iuse.cpp:3219 msgid "Your electric carver buzzes." msgstr "" -#: src/iuse.cpp:3223 +#: src/iuse.cpp:3224 msgid "hedge trimmer" msgstr "" -#: src/iuse.cpp:3225 +#: src/iuse.cpp:3226 msgid "Your hedge trimmer rumbles." msgstr "" -#: src/iuse.cpp:3230 +#: src/iuse.cpp:3231 msgid "circular saw" msgstr "" -#: src/iuse.cpp:3232 +#: src/iuse.cpp:3233 msgid "Your circular saw buzzes." msgstr "" -#: src/iuse.cpp:3269 +#: src/iuse.cpp:3270 msgid "Drill where?" msgstr "" -#: src/iuse.cpp:3281 +#: src/iuse.cpp:3282 msgid "You can't drill there." msgstr "" -#: src/iuse.cpp:3284 src/iuse.cpp:3400 +#: src/iuse.cpp:3285 src/iuse.cpp:3401 msgid "The material is too hard for you to even make a dent." msgstr "" -#: src/iuse.cpp:3289 src/iuse.cpp:3405 +#: src/iuse.cpp:3290 src/iuse.cpp:3406 msgid "There's a vehicle in the way!" msgstr "" -#: src/iuse.cpp:3313 +#: src/iuse.cpp:3314 #, c-format msgid "You start drilling into the %1$s with your %2$s." msgstr "" -#: src/iuse.cpp:3385 +#: src/iuse.cpp:3386 msgid "Mine where?" msgstr "" -#: src/iuse.cpp:3397 +#: src/iuse.cpp:3398 msgid "You can't mine there." msgstr "" -#: src/iuse.cpp:3430 +#: src/iuse.cpp:3431 #, c-format msgid "You strike the %1$s with your %2$s." msgstr "" -#: src/iuse.cpp:3444 +#: src/iuse.cpp:3445 msgid "buzzing" msgstr "" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "clicking" msgstr "" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "rapid clicking" msgstr "" -#: src/iuse.cpp:3446 +#: src/iuse.cpp:3447 msgid "geiger_high" msgstr "" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_low" msgstr "" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_medium" msgstr "" -#: src/iuse.cpp:3455 +#: src/iuse.cpp:3456 msgid "The geiger counter buzzes intensely." msgstr "" -#: src/iuse.cpp:3457 +#: src/iuse.cpp:3458 msgid "The geiger counter clicks wildly." msgstr "" -#: src/iuse.cpp:3459 +#: src/iuse.cpp:3460 msgid "The geiger counter clicks rapidly." msgstr "" -#: src/iuse.cpp:3461 +#: src/iuse.cpp:3462 msgid "The geiger counter clicks steadily." msgstr "" -#: src/iuse.cpp:3463 +#: src/iuse.cpp:3464 msgid "The geiger counter clicks slowly." msgstr "" -#: src/iuse.cpp:3465 +#: src/iuse.cpp:3466 msgid "The geiger counter clicks intermittently." msgstr "" -#: src/iuse.cpp:3467 +#: src/iuse.cpp:3468 msgid "The geiger counter clicks once." msgstr "" -#: src/iuse.cpp:3473 +#: src/iuse.cpp:3474 msgid "The geiger counter's SCANNING LED turns off." msgstr "" -#: src/iuse.cpp:3478 +#: src/iuse.cpp:3479 msgid "Geiger counter:" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan the ground" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan yourself or other person" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Turn continuous scan on" msgstr "" -#: src/iuse.cpp:3488 +#: src/iuse.cpp:3489 msgid "Scan whom?" msgstr "" -#: src/iuse.cpp:3489 +#: src/iuse.cpp:3490 msgid "There is no one to scan nearby." msgstr "" -#: src/iuse.cpp:3495 +#: src/iuse.cpp:3496 #, c-format msgid "Your radiation level: %d mSv (%d mSv from items)" msgstr "" -#: src/iuse.cpp:3501 +#: src/iuse.cpp:3502 #, c-format msgid "%s's radiation level: %d mSv (%d mSv from items)" msgstr "" -#: src/iuse.cpp:3508 +#: src/iuse.cpp:3509 #, c-format msgid "The ground's radiation level: %d mSv/h" msgstr "" -#: src/iuse.cpp:3512 +#: src/iuse.cpp:3513 msgid "The geiger counter's scan LED turns on." msgstr "" -#: src/iuse.cpp:3559 +#: src/iuse.cpp:3560 #, c-format msgid "Black goo emerges from the canister and envelopes the %s!" msgstr "" -#: src/iuse.cpp:3566 +#: src/iuse.cpp:3567 msgid "Living black goo emerges from the canister!" msgstr "" -#: src/iuse.cpp:3581 +#: src/iuse.cpp:3582 msgid "A nearby splatter of goo forms into a goo pit." msgstr "" -#: src/iuse.cpp:3592 +#: src/iuse.cpp:3593 msgid "You pull the pin on the Granade." msgstr "" -#: src/iuse.cpp:3608 +#: src/iuse.cpp:3609 msgid "Merged!" msgstr "" -#: src/iuse.cpp:3624 +#: src/iuse.cpp:3625 msgid "BUGFIXES!" msgstr "" -#: src/iuse.cpp:3636 +#: src/iuse.cpp:3637 msgid "BUFFS!" msgstr "" -#: src/iuse.cpp:3678 +#: src/iuse.cpp:3679 msgid "NERFS!" msgstr "" -#: src/iuse.cpp:3718 +#: src/iuse.cpp:3719 msgid "REVERTS!" msgstr "" -#: src/iuse.cpp:3736 +#: src/iuse.cpp:3737 msgid "BEES!" msgstr "" -#: src/iuse.cpp:3753 +#: src/iuse.cpp:3754 msgid "Set the timer to how many seconds (0 to cancel)?" msgstr "" -#: src/iuse.cpp:3758 +#: src/iuse.cpp:3759 #, c-format msgid "You set the timer to %d second." msgid_plural "You set the timer to %d seconds." @@ -458623,849 +459509,849 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/iuse.cpp:3787 +#: src/iuse.cpp:3788 msgid "Tick!" msgstr "" -#: src/iuse.cpp:3789 +#: src/iuse.cpp:3790 msgid "You've already released the handle, try throwing it instead." msgstr "" -#: src/iuse.cpp:3809 src/iuse.cpp:3828 +#: src/iuse.cpp:3810 src/iuse.cpp:3829 msgid "Fire… Good…" msgstr "" -#: src/iuse.cpp:3838 +#: src/iuse.cpp:3839 msgid "Your lit Molotov goes out." msgstr "" -#: src/iuse.cpp:3853 src/iuse.cpp:3894 src/iuse_actor.cpp:203 +#: src/iuse.cpp:3854 src/iuse.cpp:3895 src/iuse_actor.cpp:204 msgid "You need a source of fire!" msgstr "" -#: src/iuse.cpp:3856 +#: src/iuse.cpp:3857 msgid "You light the pack of firecrackers." msgstr "" -#: src/iuse.cpp:3897 +#: src/iuse.cpp:3898 msgid "You light the firecracker." msgstr "" -#: src/iuse.cpp:3924 +#: src/iuse.cpp:3925 msgid "Set the timer to ___ turns (0 to cancel)?" msgstr "" -#: src/iuse.cpp:3929 +#: src/iuse.cpp:3930 #, c-format msgid "You set the timer to %s." msgstr "" -#: src/iuse.cpp:3960 +#: src/iuse.cpp:3961 msgid "Shock where?" msgstr "" -#: src/iuse.cpp:3968 +#: src/iuse.cpp:3969 msgid "Umm. No." msgstr "" -#: src/iuse.cpp:3974 +#: src/iuse.cpp:3975 msgid "There's nothing to zap there!" msgstr "" -#: src/iuse.cpp:3981 +#: src/iuse.cpp:3982 #, c-format msgid "Do you really want to shock %s?" msgstr "" -#: src/iuse.cpp:3995 +#: src/iuse.cpp:3996 #, c-format msgid "You attempt to shock %s, but miss." msgstr "" -#: src/iuse.cpp:3996 +#: src/iuse.cpp:3997 #, c-format msgid " attempts to shock %s, but misses." msgstr "" -#: src/iuse.cpp:3999 +#: src/iuse.cpp:4000 #, c-format msgid "You attempt to shock %s, but are blocked by armor." msgstr "" -#: src/iuse.cpp:4000 +#: src/iuse.cpp:4001 #, c-format msgid " attempts to shock %s, but is blocked by armor." msgstr "" -#: src/iuse.cpp:4016 +#: src/iuse.cpp:4017 #, c-format msgid "You shock %s!" msgstr "" -#: src/iuse.cpp:4017 +#: src/iuse.cpp:4018 #, c-format msgid " shocks %s!" msgstr "" -#: src/iuse.cpp:4037 +#: src/iuse.cpp:4038 msgid "Insufficient power" msgstr "" -#: src/iuse.cpp:4045 src/iuse.cpp:4076 +#: src/iuse.cpp:4046 src/iuse.cpp:4077 msgid "tactical tonfa" msgstr "" -#: src/iuse.cpp:4046 +#: src/iuse.cpp:4047 msgid "Turn on light" msgstr "" -#: src/iuse.cpp:4046 src/iuse.cpp:4077 +#: src/iuse.cpp:4047 src/iuse.cpp:4078 msgid "Zap something" msgstr "" -#: src/iuse.cpp:4055 +#: src/iuse.cpp:4056 msgid "The batteries are dead." msgstr "" -#: src/iuse.cpp:4058 +#: src/iuse.cpp:4059 msgid "You turn the light on." msgstr "" -#: src/iuse.cpp:4073 +#: src/iuse.cpp:4074 msgid "Your tactical tonfa is out of power." msgstr "" -#: src/iuse.cpp:4077 +#: src/iuse.cpp:4078 msgid "Turn off light" msgstr "" -#: src/iuse.cpp:4085 +#: src/iuse.cpp:4086 msgid "You turn off the light." msgstr "" -#: src/iuse.cpp:4098 +#: src/iuse.cpp:4099 msgid "The device's batteries are dead." msgstr "" -#: src/iuse.cpp:4102 +#: src/iuse.cpp:4103 msgid "You are already listening to music!" msgstr "" -#: src/iuse.cpp:4104 +#: src/iuse.cpp:4105 msgid "You put in the earbuds and start listening to music." msgstr "" -#: src/iuse.cpp:4122 src/iuse.cpp:4146 +#: src/iuse.cpp:4123 src/iuse.cpp:4147 msgid "a sweet guitar solo!" msgstr "" -#: src/iuse.cpp:4123 +#: src/iuse.cpp:4124 msgid "a funky bassline." msgstr "" -#: src/iuse.cpp:4124 +#: src/iuse.cpp:4125 msgid "some amazing vocals." msgstr "" -#: src/iuse.cpp:4125 +#: src/iuse.cpp:4126 msgid "some pumping bass." msgstr "" -#: src/iuse.cpp:4126 +#: src/iuse.cpp:4127 msgid "dramatic classical music." msgstr "" -#: src/iuse.cpp:4131 +#: src/iuse.cpp:4132 msgid "some bass-heavy post-glam speed polka." msgstr "" -#: src/iuse.cpp:4164 +#: src/iuse.cpp:4165 #, c-format msgid "You listen to %s" msgstr "" -#: src/iuse.cpp:4192 +#: src/iuse.cpp:4193 msgid "The mp3 player turns off." msgstr "" -#: src/iuse.cpp:4195 src/iuse.cpp:4198 src/iuse.cpp:4201 +#: src/iuse.cpp:4196 src/iuse.cpp:4199 src/iuse.cpp:4202 msgid "The phone turns off." msgstr "" #. ~ %1$d: roll number, %2$d: side number of a die, %3$s: die item name -#: src/iuse.cpp:4227 +#: src/iuse.cpp:4228 #, c-format msgctxt "dice" msgid "You roll a %1$d on your %2$d sided %3$s" msgstr "" -#: src/iuse.cpp:4243 +#: src/iuse.cpp:4244 #, c-format msgid "You take a deep breath from your %s." msgstr "" -#: src/iuse.cpp:4246 +#: src/iuse.cpp:4247 #, c-format msgid "Air in your %s runs out." msgstr "" -#: src/iuse.cpp:4259 +#: src/iuse.cpp:4260 #, c-format msgid "Your %s is empty." msgstr "" -#: src/iuse.cpp:4261 +#: src/iuse.cpp:4262 msgid "You turn off the regulator and close the air valve." msgstr "" -#: src/iuse.cpp:4267 +#: src/iuse.cpp:4268 msgid "You should wear it first." msgstr "" -#: src/iuse.cpp:4269 +#: src/iuse.cpp:4270 msgid "You turn on the regulator and open the air valve." msgstr "" -#: src/iuse.cpp:4283 +#: src/iuse.cpp:4284 msgid "" "You have no cable charging system to plug it into, so you leave it alone." msgstr "" -#: src/iuse.cpp:4286 +#: src/iuse.cpp:4287 msgid "Activate your cable charging system to take advantage of it." msgstr "" -#: src/iuse.cpp:4290 +#: src/iuse.cpp:4291 #, c-format msgid "You need to wear the %1$s before you can unfold it." msgstr "" -#: src/iuse.cpp:4296 +#: src/iuse.cpp:4297 #, c-format msgid "You can't use the %1$s with another of its kind." msgstr "" -#: src/iuse.cpp:4301 +#: src/iuse.cpp:4302 msgid "" "You unfold the solar array from the pack. You still need to connect it with" " a cable." msgstr "" -#: src/iuse.cpp:4310 +#: src/iuse.cpp:4311 msgid "You fold your portable solar array into the pack." msgstr "" -#: src/iuse.cpp:4312 +#: src/iuse.cpp:4313 msgid "You unplug your portable solar array, and fold it into the pack." msgstr "" -#: src/iuse.cpp:4341 +#: src/iuse.cpp:4342 #, c-format msgid "Your %s requires new filters!" msgstr "" -#: src/iuse.cpp:4342 +#: src/iuse.cpp:4343 msgid " needs new gas mask filters!" msgstr "" -#: src/iuse.cpp:4348 +#: src/iuse.cpp:4349 #, c-format msgid "Your %s doesn't have a filter." msgstr "" -#: src/iuse.cpp:4350 +#: src/iuse.cpp:4351 #, c-format msgid "You prepare your %s." msgstr "" -#: src/iuse.cpp:4400 +#: src/iuse.cpp:4401 msgid "What do you want to play?" msgstr "" -#: src/iuse.cpp:4401 +#: src/iuse.cpp:4402 msgid "robotfindskitten" msgstr "" -#: src/iuse.cpp:4402 src/iuse_software_snake.cpp:31 +#: src/iuse.cpp:4403 src/iuse_software_snake.cpp:31 msgid "S N A K E" msgstr "" -#: src/iuse.cpp:4403 src/iuse_software_sokoban.cpp:249 +#: src/iuse.cpp:4404 src/iuse_software_sokoban.cpp:249 msgid "Sokoban" msgstr "" -#: src/iuse.cpp:4405 src/iuse_software_lightson.cpp:177 +#: src/iuse.cpp:4406 src/iuse_software_lightson.cpp:177 msgid "Lights on!" msgstr "" -#: src/iuse.cpp:4407 +#: src/iuse.cpp:4408 msgid "Play anything for a while" msgstr "" -#: src/iuse.cpp:4409 +#: src/iuse.cpp:4410 msgid "Play something with friends" msgstr "" -#: src/iuse.cpp:4410 +#: src/iuse.cpp:4411 msgid "Play something alone" msgstr "" -#: src/iuse.cpp:4463 +#: src/iuse.cpp:4464 #, c-format msgid "You and your %1$u friends play on your %2$s for a while." msgstr "" -#: src/iuse.cpp:4466 +#: src/iuse.cpp:4467 #, c-format msgid "You and your friend play on your %s for a while." msgstr "" -#: src/iuse.cpp:4477 +#: src/iuse.cpp:4478 #, c-format msgid "You play on your %s for a while." msgstr "" -#: src/iuse.cpp:4514 src/iuse.cpp:9088 +#: src/iuse.cpp:4515 src/iuse.cpp:9106 msgid "You don't know what you're looking at." msgstr "" -#: src/iuse.cpp:4520 +#: src/iuse.cpp:4521 #, c-format msgid "You check your health metrics on your %s." msgstr "" -#: src/iuse.cpp:4525 +#: src/iuse.cpp:4526 #, c-format msgid "Your heart rate is %i bpm." msgstr "" -#: src/iuse.cpp:4529 +#: src/iuse.cpp:4530 msgid "WARNING! Slow down! Your pulse is getting too high, champion!" msgstr "" -#: src/iuse.cpp:4535 +#: src/iuse.cpp:4536 msgid "You haven't really been active today. Try going for a walk!" msgstr "" -#: src/iuse.cpp:4537 +#: src/iuse.cpp:4538 msgid "Good start! Keep it up and move more." msgstr "" -#: src/iuse.cpp:4539 +#: src/iuse.cpp:4540 msgid "Doing good! Don't stop, push the limit!" msgstr "" -#: src/iuse.cpp:4541 +#: src/iuse.cpp:4542 msgid "Great job! Take a break and don't forget about hydration!" msgstr "" -#: src/iuse.cpp:4543 +#: src/iuse.cpp:4544 msgid "You are too active! Avoid overexertion for your safety and health." msgstr "" -#: src/iuse.cpp:4547 src/iuse.cpp:9097 +#: src/iuse.cpp:4548 src/iuse.cpp:9115 #, c-format msgid "You consumed %d kcal today and %d kcal yesterday." msgstr "" -#: src/iuse.cpp:4552 +#: src/iuse.cpp:4553 #, c-format msgid "You burned %d kcal today and %d kcal yesterday." msgstr "" -#: src/iuse.cpp:4569 +#: src/iuse.cpp:4570 msgid "It's not waterproof enough to work underwater." msgstr "" -#: src/iuse.cpp:4582 +#: src/iuse.cpp:4583 #, c-format msgid "You start cranking the %s to charge its %s." msgstr "" -#: src/iuse.cpp:4587 +#: src/iuse.cpp:4588 #, c-format msgid "You could use the %s to charge its %s, but it's already charged." msgstr "" -#: src/iuse.cpp:4591 +#: src/iuse.cpp:4592 msgid "You need a rechargeable battery cell to charge." msgstr "" -#: src/iuse.cpp:4604 +#: src/iuse.cpp:4605 msgid "You can't do… that while mounted." msgstr "" -#: src/iuse.cpp:4611 +#: src/iuse.cpp:4612 msgid "It might be waterproof, but your lungs aren't." msgstr "" -#: src/iuse.cpp:4619 +#: src/iuse.cpp:4620 msgid "*Your* batteries are dead." msgstr "" -#: src/iuse.cpp:4624 +#: src/iuse.cpp:4625 #, c-format msgid "You fire up your %s and start getting the tension out." msgstr "" -#: src/iuse.cpp:4627 +#: src/iuse.cpp:4628 #, c-format msgid "You whip out your %s and start getting the tension out." msgstr "" -#: src/iuse.cpp:4652 +#: src/iuse.cpp:4653 msgid "Air swirls all over…" msgstr "" -#: src/iuse.cpp:4660 +#: src/iuse.cpp:4661 msgid "Air swirls around you for a moment." msgstr "" -#: src/iuse.cpp:4673 +#: src/iuse.cpp:4674 msgid "You blow your dog whistle." msgstr "" -#: src/iuse.cpp:4711 +#: src/iuse.cpp:4712 #, c-format msgid "Your %s looks ready to attack." msgstr "" -#: src/iuse.cpp:4716 +#: src/iuse.cpp:4717 #, c-format msgid "Your %s goes docile." msgstr "" -#: src/iuse.cpp:4731 +#: src/iuse.cpp:4732 msgid "You hear a low-pitched echoing howl." msgstr "" -#: src/iuse.cpp:4747 +#: src/iuse.cpp:4748 #, c-format msgid "That %s is full!" msgstr "" -#: src/iuse.cpp:4757 +#: src/iuse.cpp:4758 #, c-format msgid "Draw blood from %s?" msgstr "" -#: src/iuse.cpp:4759 +#: src/iuse.cpp:4760 #, c-format msgid "You drew blood from the %s…" msgstr "" -#: src/iuse.cpp:4776 +#: src/iuse.cpp:4777 msgid "Draw your own blood?" msgstr "" -#: src/iuse.cpp:4777 +#: src/iuse.cpp:4778 msgid "You drew your own blood…" msgstr "" -#: src/iuse.cpp:4798 +#: src/iuse.cpp:4799 #, c-format msgid "…but acidic blood melts the %s, destroying it!" msgstr "" -#: src/iuse.cpp:4803 +#: src/iuse.cpp:4804 #, c-format msgid "…but acidic blood damages the %s!" msgstr "" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "Chop down which tree?" msgstr "" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "There is no tree to chop down nearby." msgstr "" -#: src/iuse.cpp:4908 +#: src/iuse.cpp:4909 msgid "You're not stern enough to shave yourself with THIS." msgstr "" -#: src/iuse.cpp:4910 +#: src/iuse.cpp:4911 msgid "You can't chop down that." msgstr "" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "Chop which tree trunk?" msgstr "" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "There is no tree trunk to chop nearby." msgstr "" -#: src/iuse.cpp:4953 +#: src/iuse.cpp:4954 msgid "You can't chop that." msgstr "" -#: src/iuse.cpp:4979 +#: src/iuse.cpp:4980 msgid "You need welding goggles to do that." msgstr "" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "Cut up metal where?" msgstr "" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "There is no metal to cut up nearby." msgstr "" -#: src/iuse.cpp:5004 +#: src/iuse.cpp:5005 msgid "Yuck. Acetylene gas smells weird." msgstr "" -#: src/iuse.cpp:5006 src/iuse.cpp:5051 src/iuse.cpp:5093 +#: src/iuse.cpp:5007 src/iuse.cpp:5052 src/iuse.cpp:5094 msgid "You can't cut that." msgstr "" -#: src/iuse.cpp:5049 +#: src/iuse.cpp:5050 msgid "You're not even chained to a boiler." msgstr "" -#: src/iuse.cpp:5091 +#: src/iuse.cpp:5092 msgid "" "You neatly sever all of the veins and arteries in your body. Oh, wait; " "never mind." msgstr "" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "Mop where?" msgstr "" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "There is nothing to mop nearby." msgstr "" -#: src/iuse.cpp:5124 +#: src/iuse.cpp:5125 msgid "You mop yourself up." msgstr "" -#: src/iuse.cpp:5125 +#: src/iuse.cpp:5126 msgid "The universe implodes and reforms around you." msgstr "" -#: src/iuse.cpp:5127 +#: src/iuse.cpp:5128 msgid "There's nothing to mop there." msgstr "" -#: src/iuse.cpp:5132 +#: src/iuse.cpp:5133 msgid "You move the mop around, unsure whether it's doing any good." msgstr "" -#: src/iuse.cpp:5138 +#: src/iuse.cpp:5139 msgid "You mop up the spill." msgstr "" -#: src/iuse.cpp:5152 +#: src/iuse.cpp:5153 msgid "Spray what?" msgstr "" -#: src/iuse.cpp:5161 +#: src/iuse.cpp:5162 msgid "(To delete, clear the text and confirm)" msgstr "" -#: src/iuse.cpp:5176 +#: src/iuse.cpp:5177 msgid "You blur the inscription on the grave." msgstr "" -#: src/iuse.cpp:5178 +#: src/iuse.cpp:5179 msgid "You manage to get rid of the message on the surface." msgstr "" -#: src/iuse.cpp:5186 +#: src/iuse.cpp:5187 msgid "You carve an inscription on the grave." msgstr "" -#: src/iuse.cpp:5188 +#: src/iuse.cpp:5189 msgid "You write a message on the surface." msgstr "" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "Heat up what?" msgstr "" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "You don't have any appropriate food to heat up." msgstr "" -#: src/iuse.cpp:5225 +#: src/iuse.cpp:5226 msgid "You start heating up the food." msgstr "" -#: src/iuse.cpp:5245 +#: src/iuse.cpp:5246 msgid "There is no fire around; use your integrated toolset instead?" msgstr "" -#: src/iuse.cpp:5252 +#: src/iuse.cpp:5253 #, c-format msgid "You need to be next to a fire to heat something up with the %s." msgstr "" -#: src/iuse.cpp:5274 +#: src/iuse.cpp:5275 msgid "Using hotplate:" msgstr "" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Cauterize wound" msgstr "" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Heat food" msgstr "" -#: src/iuse.cpp:5323 +#: src/iuse.cpp:5324 #, c-format msgid "That %s is too filthy to clean anything!" msgstr "" -#: src/iuse.cpp:5326 +#: src/iuse.cpp:5327 #, c-format msgid "That %s is too wet to soak up any more liquid!" msgstr "" -#: src/iuse.cpp:5333 +#: src/iuse.cpp:5334 #, c-format msgid "You use the %s to clean yourself off, saturating it with slime!" msgstr "" -#: src/iuse.cpp:5345 +#: src/iuse.cpp:5346 #, c-format msgid "You use the %s to dry off, saturating it with water!" msgstr "" -#: src/iuse.cpp:5357 +#: src/iuse.cpp:5358 #, c-format msgid "You are already dry; the %s does nothing." msgstr "" -#: src/iuse.cpp:5389 +#: src/iuse.cpp:5390 msgid "You inject yourself with adrenaline." msgstr "" -#: src/iuse.cpp:5390 +#: src/iuse.cpp:5391 msgid " injects themselves with adrenaline." msgstr "" -#: src/iuse.cpp:5395 +#: src/iuse.cpp:5396 msgid "Your heart spasms!" msgstr "" -#: src/iuse.cpp:5408 +#: src/iuse.cpp:5409 msgid "The jet injector is empty." msgstr "" -#: src/iuse.cpp:5411 +#: src/iuse.cpp:5412 msgid "You inject yourself with the jet injector." msgstr "" -#: src/iuse.cpp:5421 +#: src/iuse.cpp:5422 msgid "Your heart is beating alarmingly fast!" msgstr "" -#: src/iuse.cpp:5431 +#: src/iuse.cpp:5432 msgid "" "You must wear the stimulant delivery system before you can activate it." msgstr "" -#: src/iuse.cpp:5436 +#: src/iuse.cpp:5437 msgid "The stimulant delivery system is empty." msgstr "" -#: src/iuse.cpp:5439 +#: src/iuse.cpp:5440 msgid "You inject yourself with the stimulants." msgstr "" -#: src/iuse.cpp:5454 +#: src/iuse.cpp:5455 msgid "You must wear the radiation biomonitor before you can activate it." msgstr "" -#: src/iuse.cpp:5457 +#: src/iuse.cpp:5458 msgid "The radiation biomonitor needs batteries to function." msgstr "" -#: src/iuse.cpp:5460 +#: src/iuse.cpp:5461 msgid "You activate your radiation biomonitor." msgstr "" -#: src/iuse.cpp:5462 +#: src/iuse.cpp:5463 msgid "You are currently irradiated." msgstr "" -#: src/iuse.cpp:5464 +#: src/iuse.cpp:5465 #, c-format msgid "Your radiation level: %d mSv." msgstr "" -#: src/iuse.cpp:5465 +#: src/iuse.cpp:5466 #, c-format msgid "It says here that my radiation level is %d mSv." msgstr "" -#: src/iuse.cpp:5469 +#: src/iuse.cpp:5470 msgid "You aren't currently irradiated." msgstr "" -#: src/iuse.cpp:5470 +#: src/iuse.cpp:5471 msgid "It says I'm not irradiated." msgstr "" -#: src/iuse.cpp:5472 +#: src/iuse.cpp:5473 msgid "Have a nice day!" msgstr "" -#: src/iuse.cpp:5486 +#: src/iuse.cpp:5487 msgid "Replace your current lenses?" msgstr "" -#: src/iuse.cpp:5488 +#: src/iuse.cpp:5489 #, c-format msgid "You replace your current %s." msgstr "" -#: src/iuse.cpp:5493 +#: src/iuse.cpp:5494 #, c-format msgid "You don't do anything with your %s." msgstr "" -#: src/iuse.cpp:5499 +#: src/iuse.cpp:5500 #, c-format msgid "You put the %s in your eyes." msgstr "" -#: src/iuse.cpp:5503 +#: src/iuse.cpp:5504 msgid "Your vision is fine already." msgstr "" -#: src/iuse.cpp:5514 +#: src/iuse.cpp:5515 msgid "You press a button on the doll to make it talk." msgstr "" -#: src/iuse.cpp:5538 +#: src/iuse.cpp:5539 msgid "You need a mechanics skill of 2 to use this repair kit." msgstr "" -#: src/iuse.cpp:5543 +#: src/iuse.cpp:5544 msgid "Select the firearm to repair:" msgstr "" -#: src/iuse.cpp:5555 src/iuse.cpp:9320 src/iuse.cpp:9341 src/iuse.cpp:9362 -#: src/iuse_actor.cpp:2652 +#: src/iuse.cpp:5556 src/iuse.cpp:9338 src/iuse.cpp:9359 src/iuse.cpp:9380 +#: src/iuse_actor.cpp:2659 msgid "You can't see to do that!" msgstr "" -#: src/iuse.cpp:5560 +#: src/iuse.cpp:5561 #, c-format msgid "You can't improve your %s any more, considering the degradation." msgstr "" -#: src/iuse.cpp:5561 +#: src/iuse.cpp:5562 #, c-format msgid "You can't improve your %s any more this way." msgstr "" -#: src/iuse.cpp:5568 +#: src/iuse.cpp:5569 #, c-format msgid "Your %s is in its best condition, considering the degradation." msgstr "" -#: src/iuse.cpp:5569 +#: src/iuse.cpp:5570 #, c-format msgid "Your %s is already in peak condition." msgstr "" -#: src/iuse.cpp:5572 +#: src/iuse.cpp:5573 msgid "With a higher mechanics skill, you might be able to improve it." msgstr "" -#: src/iuse.cpp:5583 +#: src/iuse.cpp:5584 #, c-format msgid "You accurize your %s." msgstr "" -#: src/iuse.cpp:5594 src/iuse_actor.cpp:3139 +#: src/iuse.cpp:5595 src/iuse_actor.cpp:3146 #, c-format msgid "You repair your %s completely! ( %s-> %s)" msgstr "" -#: src/iuse.cpp:5595 src/iuse_actor.cpp:3136 +#: src/iuse.cpp:5596 src/iuse_actor.cpp:3143 #, c-format msgid "You repair your %s! ( %s-> %s)" msgstr "" -#: src/iuse.cpp:5629 +#: src/iuse.cpp:5630 msgid "Attach modification?" msgstr "" -#: src/iuse.cpp:5669 +#: src/iuse.cpp:5670 msgid "Select tool to modify:" msgstr "" -#: src/iuse.cpp:5670 +#: src/iuse.cpp:5671 msgid "You don't have compatible tools." msgstr "" -#: src/iuse.cpp:5679 +#: src/iuse.cpp:5680 msgid "You cancel unloading the tool." msgstr "" -#: src/iuse.cpp:5691 +#: src/iuse.cpp:5692 msgid "Clank! Clank!" msgstr "" -#: src/iuse.cpp:5703 +#: src/iuse.cpp:5704 msgid "Ring! Ring!" msgstr "" -#: src/iuse.cpp:5738 src/iuse.cpp:6117 +#: src/iuse.cpp:5739 src/iuse.cpp:6118 msgid "You can't read a computer screen." msgstr "" -#: src/iuse.cpp:5749 +#: src/iuse.cpp:5750 msgid "Welcome to hackPRO!" msgstr "" -#: src/iuse.cpp:5750 +#: src/iuse.cpp:5751 msgid "Prepare IFF protocol override" msgstr "" -#: src/iuse.cpp:5751 +#: src/iuse.cpp:5752 msgid "Set friendly robots to passive mode" msgstr "" -#: src/iuse.cpp:5752 +#: src/iuse.cpp:5753 msgid "Set friendly robots to combat mode" msgstr "" -#: src/iuse.cpp:5757 +#: src/iuse.cpp:5758 msgid "Choose an endpoint to hack." msgstr "" -#: src/iuse.cpp:5778 +#: src/iuse.cpp:5779 msgid "No enemy robots in range." msgstr "" -#: src/iuse.cpp:5790 +#: src/iuse.cpp:5791 #, c-format msgid "You start reprogramming the %s into an ally." msgstr "" -#: src/iuse.cpp:5807 +#: src/iuse.cpp:5808 #, c-format msgid "A following %s goes into passive mode." msgstr "" -#: src/iuse.cpp:5814 src/iuse.cpp:5831 +#: src/iuse.cpp:5815 src/iuse.cpp:5832 msgid "You aren't commanding any robots." msgstr "" -#: src/iuse.cpp:5824 +#: src/iuse.cpp:5825 #, c-format msgid "A following %s goes into combat mode." msgstr "" -#: src/iuse.cpp:5918 +#: src/iuse.cpp:5919 #, c-format msgid "You download %d new photo into the internal memory." msgid_plural "You download %d new photos into the internal memory." @@ -459475,7 +460361,7 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/iuse.cpp:5931 +#: src/iuse.cpp:5932 #, c-format msgid "You download %d new song into the internal memory." msgid_plural "You download %d new songs into the internal memory." @@ -459485,348 +460371,348 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/iuse.cpp:5988 src/iuse.cpp:5995 +#: src/iuse.cpp:5989 src/iuse.cpp:5996 #, c-format msgid "You download a recipe for %s into the tablet's memory." msgstr "" -#: src/iuse.cpp:5998 +#: src/iuse.cpp:5999 #, c-format msgid "The recipe for %s is already stored in the tablet's memory." msgstr "" -#: src/iuse.cpp:6013 +#: src/iuse.cpp:6014 msgid "You have downloaded your photos." msgstr "" -#: src/iuse.cpp:6023 +#: src/iuse.cpp:6024 msgid "You have updated your monster collection." msgstr "" -#: src/iuse.cpp:6070 src/iuse.cpp:6340 +#: src/iuse.cpp:6071 src/iuse.cpp:6341 msgid "This memory card does not contain any new data." msgstr "" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "bad" msgstr "" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "exceptional" msgstr "" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "fine" msgstr "" -#: src/iuse.cpp:6132 src/iuse.cpp:9930 +#: src/iuse.cpp:6133 src/iuse.cpp:9948 msgid "Choose menu option:" msgstr "" -#: src/iuse.cpp:6136 +#: src/iuse.cpp:6137 #, c-format msgid "Unsorted photos [%d]" msgstr "" -#: src/iuse.cpp:6138 +#: src/iuse.cpp:6139 msgid "No photos on device" msgstr "" -#: src/iuse.cpp:6144 +#: src/iuse.cpp:6145 msgid "Turn music off" msgstr "" -#: src/iuse.cpp:6146 +#: src/iuse.cpp:6147 #, c-format msgid "Turn music on [%d]" msgstr "" -#: src/iuse.cpp:6149 +#: src/iuse.cpp:6150 msgid "No music on device" msgstr "" -#: src/iuse.cpp:6153 +#: src/iuse.cpp:6154 msgid "List stored recipes" msgstr "" -#: src/iuse.cpp:6157 +#: src/iuse.cpp:6158 msgid "Your photos" msgstr "" -#: src/iuse.cpp:6161 src/iuse.cpp:7243 +#: src/iuse.cpp:6162 src/iuse.cpp:7247 msgid "Your collection of monsters" msgstr "" -#: src/iuse.cpp:6163 +#: src/iuse.cpp:6164 msgid "Collection of monsters is empty" msgstr "" -#: src/iuse.cpp:6166 +#: src/iuse.cpp:6167 msgid "Download data from memory card" msgstr "" -#: src/iuse.cpp:6170 +#: src/iuse.cpp:6171 msgid "Decrypt memory card" msgstr "" -#: src/iuse.cpp:6172 +#: src/iuse.cpp:6173 msgid "Decrypt memory card (low skill)" msgstr "" -#: src/iuse.cpp:6193 +#: src/iuse.cpp:6194 msgid "Wasted time. These pictures do not provoke your senses." msgstr "" -#: src/iuse.cpp:6224 +#: src/iuse.cpp:6225 #, c-format msgid "You turned off the music on your %s." msgstr "" -#: src/iuse.cpp:6227 +#: src/iuse.cpp:6228 #, c-format msgid "You turned on the music on your %s." msgstr "" -#: src/iuse.cpp:6238 src/iuse.cpp:9942 +#: src/iuse.cpp:6239 src/iuse.cpp:9960 msgid "List recipes:" msgstr "" -#: src/iuse.cpp:6272 src/iuse.cpp:7412 +#: src/iuse.cpp:6273 src/iuse.cpp:7416 msgid "Your collection of monsters:" msgstr "" -#: src/iuse.cpp:6313 +#: src/iuse.cpp:6314 msgid "Insert memory card:" msgstr "" -#: src/iuse.cpp:6329 src/iuse.cpp:6361 src/iuse.cpp:7481 +#: src/iuse.cpp:6330 src/iuse.cpp:6362 src/iuse.cpp:7485 msgid "This is not a compatible memory card." msgstr "" -#: src/iuse.cpp:6336 +#: src/iuse.cpp:6337 msgid "This memory card is encrypted." msgstr "" -#: src/iuse.cpp:6368 +#: src/iuse.cpp:6369 msgid "This memory card is not encrypted." msgstr "" -#: src/iuse.cpp:6382 +#: src/iuse.cpp:6383 #, c-format msgid "You successfully decrypted content on %s!" msgstr "" -#: src/iuse.cpp:6387 +#: src/iuse.cpp:6388 #, c-format msgid "You failed to decrypt the %s." msgstr "" -#: src/iuse.cpp:6390 +#: src/iuse.cpp:6391 msgid "You tripped the firmware protection, and the card deleted its data!" msgstr "" -#: src/iuse.cpp:6429 +#: src/iuse.cpp:6430 msgid " on " msgstr "" -#: src/iuse.cpp:6435 src/iuse.cpp:6439 +#: src/iuse.cpp:6436 src/iuse.cpp:6440 #, c-format msgid " in %s" msgstr "" -#: src/iuse.cpp:6436 +#: src/iuse.cpp:6437 #, c-format msgid " covered in %s" msgstr "" -#: src/iuse.cpp:6437 +#: src/iuse.cpp:6438 #, c-format msgid " on %s" msgstr "" -#: src/iuse.cpp:6438 +#: src/iuse.cpp:6439 #, c-format msgid " under %s" msgstr "" -#: src/iuse.cpp:6496 +#: src/iuse.cpp:6497 #, c-format msgid " with graffiti \"%s\"" msgstr "" -#: src/iuse.cpp:6532 +#: src/iuse.cpp:6533 #, c-format msgid " with message \"%s\"" msgstr "" -#: src/iuse.cpp:6538 +#: src/iuse.cpp:6539 #, c-format msgid " with %s on it" msgstr "" -#: src/iuse.cpp:6560 +#: src/iuse.cpp:6561 msgctxt "" "Article 'a', replace it with empty string if it is not used in language" msgid "a " msgstr "" -#: src/iuse.cpp:6584 +#: src/iuse.cpp:6585 msgid " is on fire. " msgstr "" -#: src/iuse.cpp:6585 +#: src/iuse.cpp:6586 msgid " is bleeding. " msgstr "" -#: src/iuse.cpp:6586 +#: src/iuse.cpp:6587 msgid " looks happy. " msgstr "" -#: src/iuse.cpp:6587 +#: src/iuse.cpp:6588 msgid "downed" msgstr "" -#: src/iuse.cpp:6588 +#: src/iuse.cpp:6589 msgid "stuck" msgstr "" -#: src/iuse.cpp:6589 +#: src/iuse.cpp:6590 msgid " is stunned. " msgstr "" -#: src/iuse.cpp:6590 +#: src/iuse.cpp:6591 msgid " is dazed. " msgstr "" -#: src/iuse.cpp:6592 +#: src/iuse.cpp:6593 msgid " is stuck in beartrap. " msgstr "" -#: src/iuse.cpp:6594 +#: src/iuse.cpp:6595 msgid " have tiny red dot on body. " msgstr "" -#: src/iuse.cpp:6595 +#: src/iuse.cpp:6596 msgid " is covered in bile. " msgstr "" -#: src/iuse.cpp:6596 +#: src/iuse.cpp:6597 msgid " is covered in glowing goo. " msgstr "" -#: src/iuse.cpp:6597 +#: src/iuse.cpp:6598 msgid " is covered in thick goo. " msgstr "" -#: src/iuse.cpp:6598 +#: src/iuse.cpp:6599 msgid " is covered in acid. " msgstr "" -#: src/iuse.cpp:6599 +#: src/iuse.cpp:6600 msgid " is coated in sap. " msgstr "" -#: src/iuse.cpp:6600 +#: src/iuse.cpp:6601 msgid " is covered in webs. " msgstr "" -#: src/iuse.cpp:6601 +#: src/iuse.cpp:6602 msgid " is covered in spores. " msgstr "" -#: src/iuse.cpp:6602 +#: src/iuse.cpp:6603 msgid " lies under collapsed debris. " msgstr "" -#: src/iuse.cpp:6602 src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6603 src/iuse.cpp:6605 src/iuse.cpp:6606 msgid "lies" msgstr "" -#: src/iuse.cpp:6603 +#: src/iuse.cpp:6604 msgid " looks very tired. " msgstr "" -#: src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6605 src/iuse.cpp:6606 msgid " is sleeping. " msgstr "" -#: src/iuse.cpp:6606 +#: src/iuse.cpp:6607 msgid " is lit. " msgstr "" -#: src/iuse.cpp:6607 +#: src/iuse.cpp:6608 msgid " is saddled. " msgstr "" -#: src/iuse.cpp:6609 +#: src/iuse.cpp:6610 msgid " is being harnessed by a vehicle. " msgstr "" -#: src/iuse.cpp:6610 +#: src/iuse.cpp:6611 msgid " is wearing armor. " msgstr "" -#: src/iuse.cpp:6612 +#: src/iuse.cpp:6613 msgid " have bag attached. " msgstr "" -#: src/iuse.cpp:6613 +#: src/iuse.cpp:6614 msgid " is tied. " msgstr "" -#: src/iuse.cpp:6614 +#: src/iuse.cpp:6615 msgid "balancing" msgstr "" -#: src/iuse.cpp:6632 +#: src/iuse.cpp:6633 msgctxt "Someone" msgid " looks sad. " msgstr "" -#: src/iuse.cpp:6634 +#: src/iuse.cpp:6635 msgctxt "Someone" msgid " looks depressed. " msgstr "" -#: src/iuse.cpp:6640 +#: src/iuse.cpp:6641 msgctxt "Someone" msgid " is writhing in pain. " msgstr "" -#: src/iuse.cpp:6643 +#: src/iuse.cpp:6644 msgid "rides" msgstr "" -#: src/iuse.cpp:6645 +#: src/iuse.cpp:6646 #, c-format msgid " is riding %s. " msgstr "" -#: src/iuse.cpp:6649 +#: src/iuse.cpp:6650 msgid "A bionic LED is glowing softly. " msgstr "" #. ~ %1$s: vehicle part name, %2$s: vehicle name -#: src/iuse.cpp:6737 +#: src/iuse.cpp:6738 #, c-format msgctxt "vehicle part" msgid "%1$s from %2$s" msgstr "" #. ~ %1$s: terrain description, %2$s: item name -#: src/iuse.cpp:6755 +#: src/iuse.cpp:6756 #, c-format msgctxt "terrain and item" msgid "%1$s with a %2$s" msgstr "" -#: src/iuse.cpp:6798 +#: src/iuse.cpp:6799 #, c-format msgctxt "someone stands/sits *on* something" msgid " on a %s." msgstr "" -#: src/iuse.cpp:6811 +#: src/iuse.cpp:6812 #, c-format msgid "Nearby is %s." msgid_plural "Nearby are %s." @@ -459836,37 +460722,37 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/iuse.cpp:6883 +#: src/iuse.cpp:6884 msgid "sits" msgstr "" -#: src/iuse.cpp:6885 src/iuse.cpp:6897 +#: src/iuse.cpp:6886 src/iuse.cpp:6898 msgid "stands" msgstr "" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "He" msgstr "" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "She" msgstr "" -#: src/iuse.cpp:6900 +#: src/iuse.cpp:6901 msgctxt "Pronoun" msgid "It" msgstr "" -#: src/iuse.cpp:6933 +#: src/iuse.cpp:6934 msgid "This is a photo of " msgstr "" -#: src/iuse.cpp:6983 +#: src/iuse.cpp:6984 #, c-format msgid "It lies on the %s." msgstr "" -#: src/iuse.cpp:7017 +#: src/iuse.cpp:7018 #, c-format msgid "There is something lying on the ground: %s." msgid_plural "There are some things lying on the ground: %s." @@ -459876,7 +460762,7 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/iuse.cpp:7024 +#: src/iuse.cpp:7025 #, c-format msgid "Something is visible in the background: %s." msgid_plural "Some objects are visible in the background: %s." @@ -459886,7 +460772,7 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/iuse.cpp:7031 +#: src/iuse.cpp:7032 #, c-format msgid "There is %s parked in the background." msgid_plural "There are %s parked in the background." @@ -459896,7 +460782,7 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/iuse.cpp:7038 +#: src/iuse.cpp:7039 #, c-format msgid "There is %s in the background." msgid_plural "There are %s in the background." @@ -459906,727 +460792,735 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/iuse.cpp:7046 +#: src/iuse.cpp:7047 #, c-format msgid "In the background you can see a %s." msgstr "" -#: src/iuse.cpp:7049 +#: src/iuse.cpp:7050 msgid "" "\n" "\n" "This photo was taken outside." msgstr "" -#: src/iuse.cpp:7051 +#: src/iuse.cpp:7052 msgid "" "\n" "\n" "This photo was taken inside." msgstr "" -#: src/iuse.cpp:7052 src/iuse.cpp:7056 +#: src/iuse.cpp:7053 src/iuse.cpp:7057 msgid " interior" msgstr "" -#: src/iuse.cpp:7054 +#: src/iuse.cpp:7055 msgid "" "\n" "\n" "This photo was taken mostly inside, but outside can be seen." msgstr "" -#: src/iuse.cpp:7058 +#: src/iuse.cpp:7059 msgid "" "\n" "\n" "This photo was taken mostly outside, but inside can be seen." msgstr "" -#: src/iuse.cpp:7066 +#: src/iuse.cpp:7067 msgid "It is sunrise. " msgstr "" -#: src/iuse.cpp:7068 +#: src/iuse.cpp:7069 msgid "It is sunset. " msgstr "" -#: src/iuse.cpp:7070 +#: src/iuse.cpp:7071 msgid "It is night. " msgstr "" -#: src/iuse.cpp:7072 +#: src/iuse.cpp:7073 msgid "It is day. " msgstr "" -#: src/iuse.cpp:7074 +#: src/iuse.cpp:7075 #, c-format msgid "The weather is %s." msgstr "" -#: src/iuse.cpp:7079 +#: src/iuse.cpp:7080 #, c-format msgid "%s appearance:" msgstr "" -#: src/iuse.cpp:7083 +#: src/iuse.cpp:7084 #, c-format msgctxt "Date" msgid "The photo was taken on %s." msgstr "" -#: src/iuse.cpp:7124 +#: src/iuse.cpp:7125 #, c-format msgid "The quality of %s image is better than the previous one." msgstr "" -#: src/iuse.cpp:7127 +#: src/iuse.cpp:7128 #, c-format msgid "The quality of the stored %s image is already maximally detailed." msgstr "" -#: src/iuse.cpp:7130 +#: src/iuse.cpp:7131 #, c-format msgid "But the quality of %s image is worse than the previous one." msgstr "" -#: src/iuse.cpp:7171 src/iuse.cpp:7407 src/iuse.cpp:7461 +#: src/iuse.cpp:7175 src/iuse.cpp:7411 src/iuse.cpp:7465 msgid "You can't see the camera screen, you're blind." msgstr "" -#: src/iuse.cpp:7176 +#: src/iuse.cpp:7180 msgid "Photos saved on camera:" msgstr "" -#: src/iuse.cpp:7234 +#: src/iuse.cpp:7238 msgid "What to do with camera?" msgstr "" -#: src/iuse.cpp:7235 +#: src/iuse.cpp:7239 msgid "Take a photo" msgstr "" -#: src/iuse.cpp:7237 +#: src/iuse.cpp:7241 msgid "No photos in memory" msgstr "" -#: src/iuse.cpp:7240 +#: src/iuse.cpp:7244 msgid "List photos" msgstr "" -#: src/iuse.cpp:7245 +#: src/iuse.cpp:7249 msgid "Upload photos to memory card" msgstr "" -#: src/iuse.cpp:7272 src/iuse.cpp:7859 src/mattack_actors.cpp:749 +#: src/iuse.cpp:7276 src/iuse.cpp:7863 src/mattack_actors.cpp:749 msgid "Click." msgstr "" -#: src/iuse.cpp:7282 +#: src/iuse.cpp:7286 msgid "You have the wrong camera focus." msgstr "" -#: src/iuse.cpp:7318 +#: src/iuse.cpp:7322 #, c-format msgid "A %s got in the way of your photo." msgstr "" -#: src/iuse.cpp:7326 +#: src/iuse.cpp:7330 msgid "Strange… there's nothing in the center of this picture?" msgstr "" -#: src/iuse.cpp:7330 +#: src/iuse.cpp:7334 #, c-format msgid "Strange… %s isn't visible on the picture?" msgstr "" -#: src/iuse.cpp:7333 +#: src/iuse.cpp:7337 #, c-format msgid "%s got in the way of your photo." msgstr "" -#: src/iuse.cpp:7363 +#: src/iuse.cpp:7367 msgid "You took a selfie." msgstr "" -#: src/iuse.cpp:7366 +#: src/iuse.cpp:7370 #, c-format msgid "You took a photo of %s." msgstr "" -#: src/iuse.cpp:7368 +#: src/iuse.cpp:7372 #, c-format msgid "You took a photo of %1$s. It is %2$s." msgstr "" -#: src/iuse.cpp:7385 +#: src/iuse.cpp:7389 #, c-format msgid "%s looks blinded." msgstr "" -#: src/iuse.cpp:7472 +#: src/iuse.cpp:7476 msgid "Insert memory card" msgstr "" -#: src/iuse.cpp:7488 +#: src/iuse.cpp:7492 msgid "This memory card is encrypted. Format and clear data?" msgstr "" -#: src/iuse.cpp:7493 +#: src/iuse.cpp:7497 msgid "Are you sure you want to clear the old data on the card?" msgstr "" -#: src/iuse.cpp:7506 +#: src/iuse.cpp:7510 msgid "You upload your photos and monster collection to the memory card." msgstr "" -#: src/iuse.cpp:7523 +#: src/iuse.cpp:7527 #, c-format msgid "%s automatically turned off!" msgstr "" -#: src/iuse.cpp:7535 +#: src/iuse.cpp:7539 #, c-format msgid "%s on your wrists opened!" msgstr "" -#: src/iuse.cpp:7549 +#: src/iuse.cpp:7553 #, c-format msgid "" "The %s crackle with electricity from your bionic, then come off your hands!" msgstr "" -#: src/iuse.cpp:7557 +#: src/iuse.cpp:7561 msgid "a police siren, whoop WHOOP." msgstr "" -#: src/iuse.cpp:7571 +#: src/iuse.cpp:7575 msgid "The cuffs try to shock you, but you're protected from electricity." msgstr "" -#: src/iuse.cpp:7574 +#: src/iuse.cpp:7578 msgid "Ouch, the cuffs shock you!" msgstr "" -#: src/iuse.cpp:7583 +#: src/iuse.cpp:7587 #, c-format msgid "The %s spark with electricity!" msgstr "" -#: src/iuse.cpp:7603 +#: src/iuse.cpp:7607 #, c-format msgid "The %s are clamped tightly on your wrists. You can't take them off." msgstr "" -#: src/iuse.cpp:7606 +#: src/iuse.cpp:7610 #, c-format msgid "The %s have discharged and can be taken off." msgstr "" -#: src/iuse.cpp:7631 +#: src/iuse.cpp:7635 #, c-format msgid "Your HUD lights-up: \"Your shift ends in %s\"." msgstr "" -#: src/iuse.cpp:7643 src/iuse.cpp:7647 +#: src/iuse.cpp:7647 src/iuse.cpp:7651 msgid "Using RC car:" msgstr "" -#: src/iuse.cpp:7644 +#: src/iuse.cpp:7648 msgid "Put a bomb to car" msgstr "" -#: src/iuse.cpp:7657 +#: src/iuse.cpp:7661 msgid "The RC car's batteries seem to be dead." msgstr "" -#: src/iuse.cpp:7664 +#: src/iuse.cpp:7668 msgid "" "You turned on your RC car; now place it on the ground, and use your radio " "control to play." msgstr "" -#: src/iuse.cpp:7678 +#: src/iuse.cpp:7682 msgid "Arm what?" msgstr "" -#: src/iuse.cpp:7689 +#: src/iuse.cpp:7693 #, c-format msgid "You armed your RC car with %s." msgstr "" -#: src/iuse.cpp:7693 +#: src/iuse.cpp:7697 #, c-format msgid "You want to arm your RC car with %s? But how?" msgstr "" -#: src/iuse.cpp:7696 +#: src/iuse.cpp:7700 #, c-format msgid "Your %s is too heavy or bulky for this RC car." msgstr "" -#: src/iuse.cpp:7706 +#: src/iuse.cpp:7710 msgid "You disarmed your RC car." msgstr "" #. ~Sound of a radio controlled car moving around -#: src/iuse.cpp:7717 +#: src/iuse.cpp:7721 msgid "buzzz…" msgstr "" -#: src/iuse.cpp:7726 +#: src/iuse.cpp:7730 msgid "What to do with your activated RC car?" msgstr "" -#: src/iuse.cpp:7737 +#: src/iuse.cpp:7741 msgid "You turned off your RC car." msgstr "" -#: src/iuse.cpp:7750 src/iuse.cpp:7761 +#: src/iuse.cpp:7754 src/iuse.cpp:7765 msgid "beep" msgstr "" -#: src/iuse.cpp:7788 +#: src/iuse.cpp:7792 msgid "Take control of RC car" msgstr "" -#: src/iuse.cpp:7790 +#: src/iuse.cpp:7794 msgid "Stop controlling RC car" msgstr "" -#: src/iuse.cpp:7793 +#: src/iuse.cpp:7797 msgid "What to do with the radio control?" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press blue button" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press green button" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press red button" msgstr "" -#: src/iuse.cpp:7816 +#: src/iuse.cpp:7820 msgid "No active RC cars on ground and in range." msgstr "" -#: src/iuse.cpp:7823 +#: src/iuse.cpp:7827 msgid "You take control of the RC car." msgstr "" -#: src/iuse.cpp:7836 +#: src/iuse.cpp:7840 #, c-format msgid "" "The %s in your inventory would explode on this signal. Place it down before" " sending the signal." msgstr "" -#: src/iuse.cpp:7853 +#: src/iuse.cpp:7857 #, c-format msgid "" "The %1$s in your %2$s would explode on this signal. Place it down before " "sending the signal." msgstr "" -#: src/iuse.cpp:7874 +#: src/iuse.cpp:7878 msgid "This vehicle's security system has locked you out!" msgstr "" -#: src/iuse.cpp:7886 +#: src/iuse.cpp:7890 msgid "You trigger the alarm!" msgstr "" -#: src/iuse.cpp:7890 +#: src/iuse.cpp:7894 msgid "You quickly bypass the security system!" msgstr "" -#: src/iuse.cpp:7894 +#: src/iuse.cpp:7898 msgid "Try to hack this car's security system?" msgstr "" -#: src/iuse.cpp:7904 +#: src/iuse.cpp:7908 msgid "You waste some time, but fail to affect the security system." msgstr "" -#: src/iuse.cpp:7907 +#: src/iuse.cpp:7911 msgid "You fail to affect the security system." msgstr "" -#: src/iuse.cpp:7911 +#: src/iuse.cpp:7915 msgid "You take some time, but manage to bypass the security system!" msgstr "" -#: src/iuse.cpp:7928 +#: src/iuse.cpp:7932 msgid "Select vehicle to access" msgstr "" -#: src/iuse.cpp:7948 +#: src/iuse.cpp:7952 msgid "No vehicle available." msgstr "" -#: src/iuse.cpp:7970 +#: src/iuse.cpp:7974 msgid "The remote control's battery goes dead." msgstr "" -#: src/iuse.cpp:7973 +#: src/iuse.cpp:7977 msgid "Lost contact with the vehicle." msgstr "" -#: src/iuse.cpp:7976 +#: src/iuse.cpp:7980 msgid "The vehicle's battery died." msgstr "" -#: src/iuse.cpp:7988 +#: src/iuse.cpp:7992 msgid "What to do with the remote vehicle control:" msgstr "" -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Stop controlling the vehicle." msgstr "" -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Take control of a vehicle." msgstr "" -#: src/iuse.cpp:7990 +#: src/iuse.cpp:7994 msgid "Execute one vehicle action" msgstr "" -#: src/iuse.cpp:8019 +#: src/iuse.cpp:8023 msgid "" "Despite using a controller, you still refuse to take control of this " "vehicle." msgstr "" -#: src/iuse.cpp:8023 +#: src/iuse.cpp:8027 msgid "You take control of the vehicle." msgstr "" -#: src/iuse.cpp:8050 +#: src/iuse.cpp:8054 msgid "And when you gaze long into a screen, the screen also gazes into you." msgstr "" -#: src/iuse.cpp:8054 +#: src/iuse.cpp:8058 msgid "The multi-cooker boiled your head!" msgstr "" -#: src/iuse.cpp:8058 +#: src/iuse.cpp:8062 msgid "The characters on the screen display an obscene joke. Strange humor." msgstr "" #. ~ Single-spaced & lowercase are intentional, conveying hurried speech-KA101 -#: src/iuse.cpp:8063 +#: src/iuse.cpp:8067 msgid "Are you sure?! the multi-cooker wants to poison your food!" msgstr "" -#: src/iuse.cpp:8068 +#: src/iuse.cpp:8072 msgid "" "The multi-cooker argues with you about the taste preferences. You don't " "want to deal with it." msgstr "" -#: src/iuse.cpp:8073 +#: src/iuse.cpp:8077 msgid "The multi-cooker runs away!" msgstr "" -#: src/iuse.cpp:8079 +#: src/iuse.cpp:8083 msgid "You're surrounded by aggressive multi-cookers!" msgstr "" -#: src/iuse.cpp:8110 +#: src/iuse.cpp:8114 msgid "" "Batteries low, entering standby mode. With a low buzzing sound the multi-" "cooker shuts down." msgstr "" -#: src/iuse.cpp:8123 +#: src/iuse.cpp:8127 msgid "The multi-cooker should be finishing shortly…" msgstr "" -#: src/iuse.cpp:8143 src/iuse.cpp:8224 +#: src/iuse.cpp:8147 src/iuse.cpp:8228 msgid "" "Obstruction detected. Please remove any items lodged in the multi-cooker." msgstr "" #. ~ sound of a multi-cooker finishing its cycle! -#: src/iuse.cpp:8148 +#: src/iuse.cpp:8152 msgid "ding!" msgstr "" -#: src/iuse.cpp:8168 +#: src/iuse.cpp:8172 msgid "You can't read, and don't understand the screen or the buttons!" msgstr "" -#: src/iuse.cpp:8186 +#: src/iuse.cpp:8190 msgid "Welcome to the RobotChef3000. Choose option:" msgstr "" -#: src/iuse.cpp:8194 +#: src/iuse.cpp:8198 msgid "Stop cooking" msgstr "" -#: src/iuse.cpp:8198 +#: src/iuse.cpp:8202 msgid "Batteries are low." msgstr "" -#: src/iuse.cpp:8201 +#: src/iuse.cpp:8205 msgid "Start cooking" msgstr "" -#: src/iuse.cpp:8209 +#: src/iuse.cpp:8213 msgid "Upgrade multi-cooker" msgstr "" -#: src/iuse.cpp:8212 +#: src/iuse.cpp:8216 msgid "Multi-cooker already upgraded" msgstr "" -#: src/iuse.cpp:8214 +#: src/iuse.cpp:8218 msgid "Multi-cooker unable to upgrade" msgstr "" -#: src/iuse.cpp:8221 +#: src/iuse.cpp:8225 msgid "Take out dish" msgstr "" -#: src/iuse.cpp:8237 +#: src/iuse.cpp:8241 msgid "Really stop cooking?" msgstr "" -#: src/iuse.cpp:8256 +#: src/iuse.cpp:8260 #, c-format msgid "You don't have a suitable container to store your %s." msgstr "" -#: src/iuse.cpp:8270 +#: src/iuse.cpp:8274 #, c-format msgid "You got the dish from the multi-cooker. The %s smells delicious." msgstr "" -#: src/iuse.cpp:8273 +#: src/iuse.cpp:8277 #, c-format msgid "You got the %s from the multi-cooker." msgstr "" -#: src/iuse.cpp:8287 +#: src/iuse.cpp:8291 msgid "Choose desired meal:" msgstr "" -#: src/iuse.cpp:8336 +#: src/iuse.cpp:8340 #, c-format msgid "The multi-cooker needs %d charges to cook this dish." msgstr "" -#: src/iuse.cpp:8358 +#: src/iuse.cpp:8362 msgid "" "The screen flashes blue symbols and scales as the multi-cooker begins to " "shake." msgstr "" -#: src/iuse.cpp:8372 +#: src/iuse.cpp:8376 msgid "Your morale is too low to craft…" msgstr "" -#: src/iuse.cpp:8381 +#: src/iuse.cpp:8385 #, c-format msgid "You need a %s." msgstr "" -#: src/iuse.cpp:8387 +#: src/iuse.cpp:8391 #, c-format msgid "You need an item with %s of 1 or more to disassemble this." msgstr "" -#: src/iuse.cpp:8413 +#: src/iuse.cpp:8417 msgid "" "You've successfully upgraded the multi-cooker, master tinkerer! Now it " "cooks faster!" msgstr "" -#: src/iuse.cpp:8423 +#: src/iuse.cpp:8427 msgid "" "You sagely examine and analyze the multi-cooker, but don't manage to " "accomplish anything." msgstr "" -#: src/iuse.cpp:8426 +#: src/iuse.cpp:8430 msgid "" "Your tinkering nearly breaks the multi-cooker! Fortunately, it still works," " but best to stop messing with it." msgstr "" -#: src/iuse.cpp:8456 +#: src/iuse.cpp:8460 msgid "Attach cable to the vehicle that will do the towing." msgstr "" -#: src/iuse.cpp:8470 src/iuse.cpp:8537 +#: src/iuse.cpp:8474 src/iuse.cpp:8541 msgid "That vehicle already has a tow-line attached." msgstr "" -#: src/iuse.cpp:8474 src/iuse.cpp:8547 +#: src/iuse.cpp:8478 src/iuse.cpp:8551 msgid "You can't attach the tow-line to an internal part." msgstr "" -#: src/iuse.cpp:8504 src/iuse.cpp:8605 src/iuse.cpp:8686 src/iuse.cpp:8875 +#: src/iuse.cpp:8508 src/iuse.cpp:8606 src/iuse.cpp:8699 src/iuse.cpp:8894 msgid "Using cable:" msgstr "" -#: src/iuse.cpp:8505 src/iuse.cpp:8688 src/iuse.cpp:8877 +#: src/iuse.cpp:8509 src/iuse.cpp:8701 src/iuse.cpp:8896 msgid "Detach and re-spool the cable" msgstr "" -#: src/iuse.cpp:8506 src/iuse.cpp:8691 +#: src/iuse.cpp:8510 src/iuse.cpp:8704 msgid "Attach loose end to vehicle" msgstr "" -#: src/iuse.cpp:8523 +#: src/iuse.cpp:8527 msgid "Attach cable to vehicle that will be towed." msgstr "" -#: src/iuse.cpp:8542 +#: src/iuse.cpp:8546 msgid "You can't set a vehicle to tow itself!" msgstr "" -#: src/iuse.cpp:8559 +#: src/iuse.cpp:8563 #, c-format msgid "You link up the %1$s and the %2$s." msgstr "" -#: src/iuse.cpp:8586 +#: src/iuse.cpp:8590 msgid "Choose UPS:" msgstr "" -#: src/iuse.cpp:8587 +#: src/iuse.cpp:8591 msgid "You don't have any UPS." msgstr "" -#: src/iuse.cpp:8606 -msgid "Attach cable to vehicle" +#: src/iuse.cpp:8592 +msgid "Choose solar panel:" +msgstr "" + +#: src/iuse.cpp:8593 +msgid "You don't have any solar panels." msgstr "" #: src/iuse.cpp:8607 +msgid "Attach cable to vehicle" +msgstr "" + +#: src/iuse.cpp:8608 msgid "Attach cable to self" msgstr "" -#: src/iuse.cpp:8609 +#: src/iuse.cpp:8610 msgid "Attach cable to solar pack" msgstr "" -#: src/iuse.cpp:8612 +#: src/iuse.cpp:8613 msgid "Attach cable to UPS" msgstr "" -#: src/iuse.cpp:8621 +#: src/iuse.cpp:8622 msgid "You attach the cable to your Cable Charger System." msgstr "" -#: src/iuse.cpp:8625 +#: src/iuse.cpp:8638 msgid "You attach the cable to the solar pack." msgstr "" -#: src/iuse.cpp:8639 +#: src/iuse.cpp:8652 msgid "You attach the cable to the UPS." msgstr "" -#: src/iuse.cpp:8644 src/iuse.cpp:8758 +#: src/iuse.cpp:8657 src/iuse.cpp:8782 msgid "Attach cable to vehicle where?" msgstr "" -#: src/iuse.cpp:8694 +#: src/iuse.cpp:8707 msgid "Attach loose end to self" msgstr "" -#: src/iuse.cpp:8696 +#: src/iuse.cpp:8709 msgid "Attach loose end to solar pack" msgstr "" -#: src/iuse.cpp:8699 +#: src/iuse.cpp:8712 msgid "Attach loose end to UPS" msgstr "" -#: src/iuse.cpp:8712 +#: src/iuse.cpp:8724 msgid "You attach the cable to the Cable Charger System." msgstr "" -#: src/iuse.cpp:8716 src/iuse.cpp:8735 +#: src/iuse.cpp:8728 src/iuse.cpp:8759 msgid "You are now plugged to the solar backpack." msgstr "" -#: src/iuse.cpp:8722 src/iuse.cpp:8748 +#: src/iuse.cpp:8734 src/iuse.cpp:8772 msgid "You are now plugged to the UPS." msgstr "" -#: src/iuse.cpp:8729 +#: src/iuse.cpp:8741 msgid "You are now plugged to the vehicle." msgstr "" -#: src/iuse.cpp:8774 +#: src/iuse.cpp:8798 msgid "You are now plugged into the vehicle." msgstr "" -#: src/iuse.cpp:8780 src/iuse.cpp:8912 +#: src/iuse.cpp:8804 src/iuse.cpp:8930 #, c-format msgid "There is no need to connect the %s to itself." msgstr "" -#: src/iuse.cpp:8807 src/iuse.cpp:8939 +#: src/iuse.cpp:8831 src/iuse.cpp:8957 #, c-format msgid "You link up the electric systems of the %1$s and the %2$s." msgstr "" -#: src/iuse.cpp:8838 src/iuse.cpp:8898 +#: src/iuse.cpp:8857 src/iuse.cpp:8916 msgid "Attach cable to appliance where?" msgstr "" -#: src/iuse.cpp:8845 +#: src/iuse.cpp:8864 msgid "There's no appliance here." msgstr "" -#: src/iuse.cpp:8879 +#: src/iuse.cpp:8898 msgid "Attach loose end to appliance" msgstr "" -#: src/iuse.cpp:8906 +#: src/iuse.cpp:8924 msgid "There's no appliance there." msgstr "" -#: src/iuse.cpp:8957 +#: src/iuse.cpp:8975 msgid "You need soap to use this." msgstr "" -#: src/iuse.cpp:8983 +#: src/iuse.cpp:9001 #, c-format msgid "The %s's monitor slowly outputs the data…" msgstr "" -#: src/iuse.cpp:8994 src/iuse.cpp:9000 src/iuse.cpp:9013 +#: src/iuse.cpp:9012 src/iuse.cpp:9018 src/iuse.cpp:9031 #, c-format msgid "The %1$s reads %2$s." msgstr "" -#: src/iuse.cpp:9053 +#: src/iuse.cpp:9071 msgid "You can't see the Sun from here." msgstr "" -#: src/iuse.cpp:9055 +#: src/iuse.cpp:9073 #, c-format msgid "The Sun is at an altitude of %.1f°." msgstr "" -#: src/iuse.cpp:9057 +#: src/iuse.cpp:9075 msgid "The Sun is below the horizon." msgstr "" -#: src/iuse.cpp:9065 +#: src/iuse.cpp:9083 #, c-format msgid "The illumination is %.1f." msgstr "" -#: src/iuse.cpp:9079 +#: src/iuse.cpp:9097 #, c-format msgid "" "Incident light: %.1f\n" @@ -460636,192 +461530,192 @@ msgid "" "Incident irradiance %.1f" msgstr "" -#: src/iuse.cpp:9093 +#: src/iuse.cpp:9111 #, c-format msgid "You check your registered calories intake on your %s." msgstr "" -#: src/iuse.cpp:9109 src/iuse_actor.cpp:231 src/iuse_actor.cpp:2410 +#: src/iuse.cpp:9127 src/iuse_actor.cpp:234 src/iuse_actor.cpp:2417 #, c-format msgid "You need to wear the %1$s before activating it." msgstr "" -#: src/iuse.cpp:9113 +#: src/iuse.cpp:9131 msgid "Choose hologram direction." msgstr "" -#: src/iuse.cpp:9121 +#: src/iuse.cpp:9139 msgid "Can't create a hologram there." msgstr "" -#: src/iuse.cpp:9141 +#: src/iuse.cpp:9159 #, c-format msgid "The %s must be installed in a vehicle before being loaded." msgstr "" -#: src/iuse.cpp:9155 +#: src/iuse.cpp:9173 #, c-format msgid "Error restoring monster: %s" msgstr "" -#: src/iuse.cpp:9180 +#: src/iuse.cpp:9198 #, c-format msgid "%s holding %s" msgstr "" -#: src/iuse.cpp:9191 +#: src/iuse.cpp:9209 msgid "You can't capture a creature mounted." msgstr "" -#: src/iuse.cpp:9206 +#: src/iuse.cpp:9224 #, c-format msgid "There is no place to put the %s." msgstr "" -#: src/iuse.cpp:9209 src/iuse_actor.cpp:880 +#: src/iuse.cpp:9227 src/iuse_actor.cpp:887 #, c-format msgid "Place the %s where?" msgstr "" -#: src/iuse.cpp:9218 +#: src/iuse.cpp:9236 #, c-format msgid "You can't place the %s there!" msgstr "" -#: src/iuse.cpp:9236 +#: src/iuse.cpp:9254 #, c-format msgid "Grab which creature to place in the %s?" msgstr "" -#: src/iuse.cpp:9239 +#: src/iuse.cpp:9257 msgid "There is no creature nearby you can capture." msgstr "" -#: src/iuse.cpp:9251 +#: src/iuse.cpp:9269 #, c-format msgid "The %1$s is too big to put in your %2$s." msgstr "" -#: src/iuse.cpp:9261 +#: src/iuse.cpp:9279 #, c-format msgid "You capture the %1$s in your %2$s." msgstr "" -#: src/iuse.cpp:9265 +#: src/iuse.cpp:9283 #, c-format msgid "The %1$s avoids your attempts to put it in the %2$s." msgstr "" -#: src/iuse.cpp:9270 +#: src/iuse.cpp:9288 #, c-format msgid "The %s can't capture nothing" msgstr "" -#: src/iuse.cpp:9284 +#: src/iuse.cpp:9302 msgid "Put the ladder where?" msgstr "" -#: src/iuse.cpp:9291 +#: src/iuse.cpp:9309 msgid "Can't place it there." msgstr "" -#: src/iuse.cpp:9295 +#: src/iuse.cpp:9313 msgid "You set down the ladder." msgstr "" -#: src/iuse.cpp:9330 src/iuse.cpp:9351 src/iuse.cpp:9369 +#: src/iuse.cpp:9348 src/iuse.cpp:9369 src/iuse.cpp:9387 msgid "You're carrying too much to clean anything." msgstr "" -#: src/iuse.cpp:9419 +#: src/iuse.cpp:9437 msgid "Cleanser" msgstr "" -#: src/iuse.cpp:9422 +#: src/iuse.cpp:9440 msgid "ITEMS TO CLEAN" msgstr "" -#: src/iuse.cpp:9427 +#: src/iuse.cpp:9445 msgid "Multiclean" msgstr "" -#: src/iuse.cpp:9428 +#: src/iuse.cpp:9446 msgid "To clean x items, type a number before selecting." msgstr "" -#: src/iuse.cpp:9430 +#: src/iuse.cpp:9448 msgid "You have nothing to clean." msgstr "" -#: src/iuse.cpp:9483 +#: src/iuse.cpp:9501 msgid "You are too weak to even try." msgstr "" -#: src/iuse.cpp:9487 +#: src/iuse.cpp:9505 msgid "" "You use all your strength, but the stick won't break. Perhaps try again?" msgstr "" -#: src/iuse.cpp:9496 +#: src/iuse.cpp:9514 msgid "You try to break the stick in two, but it shatters into splinters." msgstr "" -#: src/iuse.cpp:9500 +#: src/iuse.cpp:9518 msgid "The stick breaks clean into two parts." msgstr "" -#: src/iuse.cpp:9504 +#: src/iuse.cpp:9522 msgid "You break the stick, but one half shatters into splinters." msgstr "" -#: src/iuse.cpp:9516 +#: src/iuse.cpp:9534 msgid "The throbbing of the infection diminishes. Slightly." msgstr "" -#: src/iuse.cpp:9527 +#: src/iuse.cpp:9545 msgid "You feel much better - almost entirely." msgstr "" -#: src/iuse.cpp:9559 src/iuse.cpp:9598 +#: src/iuse.cpp:9577 src/iuse.cpp:9616 #, c-format msgid "Wield the %s and start working?" msgstr "" -#: src/iuse.cpp:9613 +#: src/iuse.cpp:9631 #, c-format msgid "You pop a %s." msgstr "" -#: src/iuse.cpp:9616 +#: src/iuse.cpp:9634 msgid "" "Simply taking more melatonin won't help. You have to go to sleep for it to " "work." msgstr "" -#: src/iuse.cpp:9624 +#: src/iuse.cpp:9642 #, c-format msgid "You flip a %s." msgstr "" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Heads!" msgstr "" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Tails!" msgstr "" -#: src/iuse.cpp:9637 +#: src/iuse.cpp:9655 #, c-format msgid "Play the %s with your friends?" msgstr "" -#: src/iuse.cpp:9638 +#: src/iuse.cpp:9656 #, c-format msgid "Play the %s with your friend?" msgstr "" -#: src/iuse.cpp:9646 +#: src/iuse.cpp:9664 #, c-format msgid "You and your %d friend start playing." msgid_plural "You and your %d friends start playing." @@ -460831,58 +461725,58 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/iuse.cpp:9649 +#: src/iuse.cpp:9667 msgid "You and your friend start playing." msgstr "" -#: src/iuse.cpp:9658 src/iuse.cpp:9668 +#: src/iuse.cpp:9676 src/iuse.cpp:9686 msgid "You start playing." msgstr "" -#: src/iuse.cpp:9667 +#: src/iuse.cpp:9685 #, c-format msgid "Play a game with the %s?" msgstr "" -#: src/iuse.cpp:9679 +#: src/iuse.cpp:9697 #, c-format msgid "You ask the %s, then flip it." msgstr "" -#: src/iuse.cpp:9693 +#: src/iuse.cpp:9711 #, c-format msgid "The %s says: %s" msgstr "" -#: src/iuse.cpp:9705 src/iuse.cpp:9833 src/iuse.cpp:9886 +#: src/iuse.cpp:9723 src/iuse.cpp:9851 src/iuse.cpp:9904 msgid "Unfortunately your device is not waterproof." msgstr "" -#: src/iuse.cpp:9728 +#: src/iuse.cpp:9746 msgid "Use what storage device?" msgstr "" -#: src/iuse.cpp:9729 +#: src/iuse.cpp:9747 msgid "You don't have any empty book storage devices." msgstr "" -#: src/iuse.cpp:9769 +#: src/iuse.cpp:9787 msgid "What to do with your storage devices:" msgstr "" -#: src/iuse.cpp:9771 +#: src/iuse.cpp:9789 msgid "Copy to device from the card" msgstr "" -#: src/iuse.cpp:9772 +#: src/iuse.cpp:9790 msgid "Copy from device to the card" msgstr "" -#: src/iuse.cpp:9773 +#: src/iuse.cpp:9791 msgid "View books in the card" msgstr "" -#: src/iuse.cpp:9804 +#: src/iuse.cpp:9822 #, c-format msgid "Copied one book to the device." msgid_plural "Copied %1$s books to the device." @@ -460892,7 +461786,7 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/iuse.cpp:9809 +#: src/iuse.cpp:9827 msgid "Copied one book to the %2$s." msgid_plural "Copied %1$s books to the %2$s." msgstr[0] "" @@ -460901,23 +461795,23 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/iuse.cpp:9858 +#: src/iuse.cpp:9876 msgid "Scan which book?" msgstr "" -#: src/iuse.cpp:9925 +#: src/iuse.cpp:9943 msgid "You rethink trying to write underwater." msgstr "" -#: src/iuse.cpp:9933 +#: src/iuse.cpp:9951 msgid "View recipes" msgstr "" -#: src/iuse.cpp:9935 +#: src/iuse.cpp:9953 msgid "Copy a recipe from a book" msgstr "" -#: src/iuse.cpp:9960 src/iuse.cpp:10004 src/iuse.cpp:10107 +#: src/iuse.cpp:9978 src/iuse.cpp:10022 src/iuse.cpp:10125 #, c-format msgid "%1$d page" msgid_plural "%1$d pages" @@ -460927,104 +461821,109 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/iuse.cpp:9975 +#: src/iuse.cpp:9993 msgid "You do not have anything to write with." msgstr "" -#: src/iuse.cpp:9981 +#: src/iuse.cpp:9999 msgid "You do not have any recipes you can copy." msgstr "" -#: src/iuse.cpp:9989 +#: src/iuse.cpp:10007 msgid "Choose recipe to copy" msgstr "" -#: src/iuse.cpp:10019 +#: src/iuse.cpp:10037 msgid "You do not have enough paper to copy this recipe." msgstr "" -#: src/iuse.cpp:10024 +#: src/iuse.cpp:10042 msgid "Your recipe book can not fit this recipe." msgstr "" -#: src/iuse.cpp:10030 +#: src/iuse.cpp:10048 #, c-format msgid "Your recipe book already has a recipe for %s." msgstr "" -#: src/iuse.cpp:10053 +#: src/iuse.cpp:10071 msgid "Your writing tool does not have enough charges." msgstr "" -#: src/iuse.cpp:10069 +#: src/iuse.cpp:10087 #, c-format msgid "Doing that would ruin the %1$s." msgstr "" -#: src/iuse.cpp:10074 +#: src/iuse.cpp:10092 msgid "You have no recipes to manage." msgstr "" -#: src/iuse.cpp:10079 +#: src/iuse.cpp:10097 msgid "Manage recipes" msgstr "" -#: src/iuse.cpp:10101 +#: src/iuse.cpp:10119 msgid " (KNOWN)" msgstr "" -#: src/iuse.cpp:10116 +#: src/iuse.cpp:10134 #, c-format msgid "Remove the recipe for %1$s?" msgstr "" -#: src/iuse.cpp:10136 +#: src/iuse.cpp:10154 msgid "Check voltage where?" msgstr "" -#: src/iuse.cpp:10145 +#: src/iuse.cpp:10163 msgid "There's nothing to measure there." msgstr "" -#: src/iuse.cpp:10149 +#: src/iuse.cpp:10167 #, c-format msgid "The %1$s has voltage." msgstr "" -#: src/iuse.cpp:10151 +#: src/iuse.cpp:10169 #, c-format msgid "The %1$s has no voltage." msgstr "" -#: src/iuse.cpp:10170 +#: src/iuse.cpp:10188 #, c-format msgid "Your %s is broken and won't activate." msgstr "" -#: src/iuse_actor.cpp:197 +#: src/iuse_actor.cpp:198 #, c-format msgid "The %s is empty!" msgstr "" -#: src/iuse_actor.cpp:235 src/iuse_actor.cpp:2414 +#: src/iuse_actor.cpp:238 src/iuse_actor.cpp:2421 #, c-format msgid "You need to wield the %1$s before activating it." msgstr "" -#: src/iuse_actor.cpp:245 +#: src/iuse_actor.cpp:242 +#, c-format +msgid "You need to empty the %1$s before activating it." +msgstr "" + +#: src/iuse_actor.cpp:252 #, c-format msgid "Your %1$s mutation prevents you from doing that." msgstr "" -#: src/iuse_actor.cpp:267 +#: src/iuse_actor.cpp:274 msgid "You can't do that while underwater" msgstr "" -#: src/iuse_actor.cpp:283 src/iuse_actor.cpp:1213 +#: src/iuse_actor.cpp:290 src/iuse_actor.cpp:1220 msgid "You light a fire, but it isn't enough. You need to light more." msgstr "" -#: src/iuse_actor.cpp:370 +#: src/iuse_actor.cpp:377 #, c-format msgid "You need a tool with %s." msgid_plural "You need tools with %s." @@ -461034,79 +461933,79 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/iuse_actor.cpp:408 +#: src/iuse_actor.cpp:415 #, c-format msgid "Turns into: %s" msgstr "" -#: src/iuse_actor.cpp:411 src/iuse_actor.cpp:525 +#: src/iuse_actor.cpp:418 src/iuse_actor.cpp:532 msgid "Countdown: " msgstr "" -#: src/iuse_actor.cpp:437 +#: src/iuse_actor.cpp:444 #, c-format msgid "You unpack the %s." msgstr "" -#: src/iuse_actor.cpp:470 +#: src/iuse_actor.cpp:477 msgid "This item could be unpacked to receive something." msgstr "" -#: src/iuse_actor.cpp:509 +#: src/iuse_actor.cpp:516 msgid "It's already been triggered." msgstr "" -#: src/iuse_actor.cpp:605 +#: src/iuse_actor.cpp:612 #, c-format msgid "You've already set the %s's timer you might want to get away from it." msgstr "" -#: src/iuse_actor.cpp:651 +#: src/iuse_actor.cpp:658 msgid "Power at epicenter: " msgstr "" -#: src/iuse_actor.cpp:654 +#: src/iuse_actor.cpp:661 msgid "Casing mass: " msgstr "" -#: src/iuse_actor.cpp:655 +#: src/iuse_actor.cpp:662 msgid "Fragment mass: " msgstr "" -#: src/iuse_actor.cpp:722 +#: src/iuse_actor.cpp:729 msgid "Vitamins (RDA) and Compounds (U): " msgstr "" -#: src/iuse_actor.cpp:726 +#: src/iuse_actor.cpp:733 msgid "You need a syringe to inject this drug." msgstr "" -#: src/iuse_actor.cpp:737 src/iuse_actor.cpp:748 +#: src/iuse_actor.cpp:744 src/iuse_actor.cpp:755 #, c-format msgid "You need %1$s to consume %2$s!" msgstr "" -#: src/iuse_actor.cpp:738 src/iuse_actor.cpp:749 +#: src/iuse_actor.cpp:745 src/iuse_actor.cpp:756 #, c-format msgid "I need a %1$s to consume %2$s!" msgstr "" -#: src/iuse_actor.cpp:865 +#: src/iuse_actor.cpp:872 #, c-format msgid "This requires %d charges to activate." msgstr "" -#: src/iuse_actor.cpp:875 +#: src/iuse_actor.cpp:882 #, c-format msgid "There is no adjacent square to release the %s in!" msgstr "" -#: src/iuse_actor.cpp:887 +#: src/iuse_actor.cpp:894 #, c-format msgid "You cannot place a %s there." msgstr "" -#: src/iuse_actor.cpp:901 +#: src/iuse_actor.cpp:908 #, c-format msgid "" "If you had standard factory-built %1$s bullets, you could load the %2$s." @@ -461114,7 +462013,7 @@ msgstr "" #. ~ First %s is the ammo item (with plural form and count included), second #. is the monster name -#: src/iuse_actor.cpp:909 +#: src/iuse_actor.cpp:916 #, c-format msgid "You load %1$d x %2$s round into the %3$s." msgid_plural "You load %1$d x %2$s rounds into the %3$s." @@ -461124,136 +462023,136 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/iuse_actor.cpp:924 +#: src/iuse_actor.cpp:931 #, c-format msgid "You deploy the %s wrong. It is hostile!" msgstr "" -#: src/iuse_actor.cpp:930 +#: src/iuse_actor.cpp:937 #, c-format msgid "You deploy the %s." msgstr "" -#: src/iuse_actor.cpp:960 +#: src/iuse_actor.cpp:967 msgid "Place npc where?" msgstr "" -#: src/iuse_actor.cpp:969 +#: src/iuse_actor.cpp:976 msgid "There is no square to spawn npc in!" msgstr "" -#: src/iuse_actor.cpp:991 +#: src/iuse_actor.cpp:998 msgid "a crafting station" msgstr "" -#: src/iuse_actor.cpp:995 +#: src/iuse_actor.cpp:1002 msgid "a place to hang corpses for butchering" msgstr "" -#: src/iuse_actor.cpp:999 +#: src/iuse_actor.cpp:1006 msgid "" "a flat surface to butcher onto or eat meals from" msgstr "" -#: src/iuse_actor.cpp:1002 +#: src/iuse_actor.cpp:1009 msgid "a place to sit" msgstr "" -#: src/iuse_actor.cpp:1005 +#: src/iuse_actor.cpp:1012 msgid "a place to hide" msgstr "" -#: src/iuse_actor.cpp:1008 +#: src/iuse_actor.cpp:1015 msgid "a safe place to contain a fire" msgstr "" -#: src/iuse_actor.cpp:1011 +#: src/iuse_actor.cpp:1018 msgid "a place to smoke or dry food for preservation" msgstr "" -#: src/iuse_actor.cpp:1016 +#: src/iuse_actor.cpp:1023 #, c-format msgid "" "Can be activated to deploy as furniture (%s)." msgstr "" -#: src/iuse_actor.cpp:1022 +#: src/iuse_actor.cpp:1029 #, c-format msgid "" "Can be activated to deploy as furniture (%s), " "which can then be used as %s." msgstr "" -#: src/iuse_actor.cpp:1041 +#: src/iuse_actor.cpp:1048 msgid "Deploy where?" msgstr "" -#: src/iuse_actor.cpp:1050 +#: src/iuse_actor.cpp:1057 msgid "You attempt to become one with the furniture. It doesn't work." msgstr "" -#: src/iuse_actor.cpp:1059 +#: src/iuse_actor.cpp:1066 #, c-format msgid "The space under %s is too cramped to deploy a %s in." msgstr "" -#: src/iuse_actor.cpp:1066 +#: src/iuse_actor.cpp:1073 #, c-format msgid "You can't deploy a %s there." msgstr "" -#: src/iuse_actor.cpp:1071 +#: src/iuse_actor.cpp:1078 msgid "There is already furniture at that location." msgstr "" -#: src/iuse_actor.cpp:1075 +#: src/iuse_actor.cpp:1082 msgid "Before deploying furniture, you need to clear the tile." msgstr "" -#: src/iuse_actor.cpp:1123 +#: src/iuse_actor.cpp:1130 #, c-format msgid "There isn't anything new on the %s." msgstr "" -#: src/iuse_actor.cpp:1159 +#: src/iuse_actor.cpp:1166 msgid "Light where?" msgstr "" -#: src/iuse_actor.cpp:1167 +#: src/iuse_actor.cpp:1174 msgid "You would set yourself on fire." msgstr "" -#: src/iuse_actor.cpp:1168 +#: src/iuse_actor.cpp:1175 msgid "But you're already smokin' hot." msgstr "" -#: src/iuse_actor.cpp:1174 +#: src/iuse_actor.cpp:1181 msgid "There is already a fire." msgstr "" -#: src/iuse_actor.cpp:1189 +#: src/iuse_actor.cpp:1196 msgid "Do you really want to burn your firewood source?" msgstr "" -#: src/iuse_actor.cpp:1202 +#: src/iuse_actor.cpp:1209 msgid "" "There's a brazier there but you haven't set it up to contain the fire. " "Continue?" msgstr "" -#: src/iuse_actor.cpp:1209 +#: src/iuse_actor.cpp:1216 msgid "You successfully light a fire." msgstr "" -#: src/iuse_actor.cpp:1231 src/iuse_actor.cpp:1966 src/iuse_actor.cpp:2065 +#: src/iuse_actor.cpp:1238 src/iuse_actor.cpp:1973 src/iuse_actor.cpp:2072 msgid "This tool doesn't have enough charges." msgstr "" -#: src/iuse_actor.cpp:1235 +#: src/iuse_actor.cpp:1242 msgid "You need direct sunlight to light a fire with this." msgstr "" -#: src/iuse_actor.cpp:1297 +#: src/iuse_actor.cpp:1304 #, c-format msgid "" "If the current weather holds, it will take around %d minute to light a fire." @@ -461266,7 +462165,7 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/iuse_actor.cpp:1299 +#: src/iuse_actor.cpp:1306 #, c-format msgid "At your skill level, it will take around %d minute to light a fire." msgid_plural "" @@ -461277,50 +462176,50 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/iuse_actor.cpp:1361 +#: src/iuse_actor.cpp:1368 #, c-format msgid "You can not cut the %s with itself." msgstr "" -#: src/iuse_actor.cpp:1415 +#: src/iuse_actor.cpp:1422 #, c-format msgid "Can't salvage anything from %s." msgstr "" -#: src/iuse_actor.cpp:1419 +#: src/iuse_actor.cpp:1426 #, c-format msgid "Try disassembling the %s instead." msgstr "" -#: src/iuse_actor.cpp:1427 +#: src/iuse_actor.cpp:1434 #, c-format msgid "The %s is made of material that cannot be cut up." msgstr "" -#: src/iuse_actor.cpp:1433 +#: src/iuse_actor.cpp:1440 #, c-format msgid "Please empty the %s before cutting it up." msgstr "" -#: src/iuse_actor.cpp:1439 +#: src/iuse_actor.cpp:1446 #, c-format msgid "The %s is too small to salvage material from." msgstr "" -#: src/iuse_actor.cpp:1446 +#: src/iuse_actor.cpp:1453 msgid "You are wielding that, are you sure?" msgstr "" -#: src/iuse_actor.cpp:1448 +#: src/iuse_actor.cpp:1455 msgid "You're wearing that, are you sure?" msgstr "" -#: src/iuse_actor.cpp:1605 +#: src/iuse_actor.cpp:1612 #, c-format msgid "You try to salvage materials from the %s." msgstr "" -#: src/iuse_actor.cpp:1630 +#: src/iuse_actor.cpp:1637 #, c-format msgid "Salvaged %1$i %2$s." msgid_plural "Salvaged %1$i %2$s." @@ -461330,905 +462229,905 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/iuse_actor.cpp:1643 +#: src/iuse_actor.cpp:1650 #, c-format msgid "Could not salvage a %s." msgstr "" -#: src/iuse_actor.cpp:1677 +#: src/iuse_actor.cpp:1684 msgid "You can't inscribe an item that isn't solid!" msgstr "" -#: src/iuse_actor.cpp:1684 +#: src/iuse_actor.cpp:1691 #, c-format msgid "You can't %1$s %2$s because of the material it is made of." msgstr "" -#: src/iuse_actor.cpp:1695 +#: src/iuse_actor.cpp:1702 #, c-format msgid "%s meaning?" msgstr "" -#: src/iuse_actor.cpp:1696 +#: src/iuse_actor.cpp:1703 msgid "It's a label" msgstr "" -#: src/iuse_actor.cpp:1697 +#: src/iuse_actor.cpp:1704 msgid "It's a note" msgstr "" -#: src/iuse_actor.cpp:1716 +#: src/iuse_actor.cpp:1723 msgid "(To delete, clear the text and confirm)\n" msgstr "" #. ~ %1$s: gerund (e.g. carved), %2$s: item name -#: src/iuse_actor.cpp:1718 +#: src/iuse_actor.cpp:1725 #, c-format msgctxt "carving" msgid "%1$s on the %2$s is: " msgstr "" -#: src/iuse_actor.cpp:1722 src/iuse_actor.cpp:1773 +#: src/iuse_actor.cpp:1729 src/iuse_actor.cpp:1780 #, c-format msgid "%s what?" msgstr "" -#: src/iuse_actor.cpp:1753 +#: src/iuse_actor.cpp:1760 #, c-format msgid "%s on what?" msgstr "" -#: src/iuse_actor.cpp:1754 +#: src/iuse_actor.cpp:1761 msgid "The terrain" msgstr "" -#: src/iuse_actor.cpp:1755 +#: src/iuse_actor.cpp:1762 msgid "An item" msgstr "" -#: src/iuse_actor.cpp:1769 +#: src/iuse_actor.cpp:1776 msgid "Write where?" msgstr "" -#: src/iuse_actor.cpp:1777 +#: src/iuse_actor.cpp:1784 msgid "Inscribe which item?" msgstr "" -#: src/iuse_actor.cpp:1784 +#: src/iuse_actor.cpp:1791 #, c-format msgid "You try to bend your %s, but fail." msgstr "" -#: src/iuse_actor.cpp:1825 +#: src/iuse_actor.cpp:1832 msgid "You cauterize yourself." msgstr "" -#: src/iuse_actor.cpp:1828 +#: src/iuse_actor.cpp:1835 msgid "It hurts like hell!" msgstr "" -#: src/iuse_actor.cpp:1830 +#: src/iuse_actor.cpp:1837 msgid "It itches a little." msgstr "" -#: src/iuse_actor.cpp:1833 +#: src/iuse_actor.cpp:1840 msgid "Bleeding has not stopped completely!" msgstr "" -#: src/iuse_actor.cpp:1892 +#: src/iuse_actor.cpp:1899 msgid "" "You are not bleeding or bitten, there is no need to cauterize yourself." msgstr "" -#: src/iuse_actor.cpp:1895 +#: src/iuse_actor.cpp:1902 msgid "You cannot cauterize while mounted." msgstr "" -#: src/iuse_actor.cpp:1901 +#: src/iuse_actor.cpp:1908 msgid "" "You need a source of flame (4 charges worth) before you can cauterize " "yourself." msgstr "" -#: src/iuse_actor.cpp:1905 +#: src/iuse_actor.cpp:1912 #, c-format msgid "You need at least %d charges to cauterize wounds." msgstr "" -#: src/iuse_actor.cpp:2054 +#: src/iuse_actor.cpp:2061 msgid "Hsss" msgstr "" -#: src/iuse_actor.cpp:2102 +#: src/iuse_actor.cpp:2109 msgid "You can't play music while mounted." msgstr "" -#: src/iuse_actor.cpp:2103 +#: src/iuse_actor.cpp:2110 msgid " can't play music while mounted." msgstr "" -#: src/iuse_actor.cpp:2109 +#: src/iuse_actor.cpp:2116 msgid "You can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2110 +#: src/iuse_actor.cpp:2117 msgid " can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2120 src/iuse_actor.cpp:2128 +#: src/iuse_actor.cpp:2127 src/iuse_actor.cpp:2135 #, c-format msgid "You stop playing your %s." msgstr "" -#: src/iuse_actor.cpp:2121 src/iuse_actor.cpp:2129 +#: src/iuse_actor.cpp:2128 src/iuse_actor.cpp:2136 #, c-format msgid " stops playing their %s." msgstr "" -#: src/iuse_actor.cpp:2140 +#: src/iuse_actor.cpp:2147 #, c-format msgid "You need to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2141 +#: src/iuse_actor.cpp:2148 #, c-format msgid " needs to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2150 +#: src/iuse_actor.cpp:2157 #, c-format msgid "You feel too weak to play your %s." msgstr "" -#: src/iuse_actor.cpp:2151 +#: src/iuse_actor.cpp:2158 #, c-format msgid " feels too weak to play their %s." msgstr "" -#: src/iuse_actor.cpp:2164 +#: src/iuse_actor.cpp:2171 #, c-format msgid "You start playing your %s." msgstr "" -#: src/iuse_actor.cpp:2165 +#: src/iuse_actor.cpp:2172 #, c-format msgid " starts playing their %s." msgstr "" #. ~ %1$s: npc name, %2$s: npc action description -#: src/iuse_actor.cpp:2183 +#: src/iuse_actor.cpp:2190 #, c-format msgctxt "play music" msgid "%1$s %2$s" msgstr "" -#: src/iuse_actor.cpp:2189 +#: src/iuse_actor.cpp:2196 msgid "You produce an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2191 +#: src/iuse_actor.cpp:2198 #, c-format msgid "%s produces an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2244 +#: src/iuse_actor.cpp:2251 msgid "This can teach you a spell." msgstr "" -#: src/iuse_actor.cpp:2246 +#: src/iuse_actor.cpp:2253 msgid "This can teach you a number of spells." msgstr "" -#: src/iuse_actor.cpp:2249 +#: src/iuse_actor.cpp:2256 msgid "Spells Contained:" msgstr "" -#: src/iuse_actor.cpp:2260 src/iuse_actor.cpp:2296 +#: src/iuse_actor.cpp:2267 src/iuse_actor.cpp:2303 #, c-format msgid "Level %u" msgstr "" -#: src/iuse_actor.cpp:2262 +#: src/iuse_actor.cpp:2269 #, c-format msgid "%1$s (Max)" msgstr "" -#: src/iuse_actor.cpp:2283 +#: src/iuse_actor.cpp:2290 msgid "You can't read." msgstr "" -#: src/iuse_actor.cpp:2298 +#: src/iuse_actor.cpp:2305 msgid " (Max)" msgstr "" -#: src/iuse_actor.cpp:2305 +#: src/iuse_actor.cpp:2312 msgid "Study to Learn" msgstr "" -#: src/iuse_actor.cpp:2308 +#: src/iuse_actor.cpp:2315 msgid "Can't learn!" msgstr "" -#: src/iuse_actor.cpp:2316 +#: src/iuse_actor.cpp:2323 msgid "You already know everything this could teach you." msgstr "" -#: src/iuse_actor.cpp:2324 +#: src/iuse_actor.cpp:2331 msgid "Study a spell:" msgstr "" -#: src/iuse_actor.cpp:2341 +#: src/iuse_actor.cpp:2348 msgid "Spend how long studying?" msgstr "" -#: src/iuse_actor.cpp:2342 +#: src/iuse_actor.cpp:2349 msgid "30 minutes" msgstr "" -#: src/iuse_actor.cpp:2343 +#: src/iuse_actor.cpp:2350 msgid "1 hour" msgstr "" -#: src/iuse_actor.cpp:2344 +#: src/iuse_actor.cpp:2351 msgid "2 hours" msgstr "" -#: src/iuse_actor.cpp:2345 +#: src/iuse_actor.cpp:2352 msgid "4 hours" msgstr "" -#: src/iuse_actor.cpp:2346 +#: src/iuse_actor.cpp:2353 msgid "8 hours" msgstr "" -#: src/iuse_actor.cpp:2347 +#: src/iuse_actor.cpp:2354 msgid "Until you gain a spell level" msgstr "" -#: src/iuse_actor.cpp:2388 +#: src/iuse_actor.cpp:2395 #, c-format msgid "This item when activated: %1$s" msgstr "" #. ~ %1$s: spell name, %2$i: spell level -#: src/iuse_actor.cpp:2393 +#: src/iuse_actor.cpp:2400 #, c-format msgid "This item casts %1$s at level %2$i." msgstr "" -#: src/iuse_actor.cpp:2397 +#: src/iuse_actor.cpp:2404 msgid "This item never fails." msgstr "" -#: src/iuse_actor.cpp:2478 +#: src/iuse_actor.cpp:2485 #, c-format msgid "You don't think putting your %1$s in your %2$s is a good idea" msgstr "" -#: src/iuse_actor.cpp:2482 +#: src/iuse_actor.cpp:2489 #, c-format msgid "You holster your %s" msgstr "" -#: src/iuse_actor.cpp:2494 +#: src/iuse_actor.cpp:2501 #, c-format msgid "You need to unwield your %s before using it." msgstr "" -#: src/iuse_actor.cpp:2501 +#: src/iuse_actor.cpp:2508 msgid "Holster item" msgstr "" -#: src/iuse_actor.cpp:2508 +#: src/iuse_actor.cpp:2515 #, c-format msgid "Draw %s" msgstr "" -#: src/iuse_actor.cpp:2513 src/monexamine.cpp:365 src/monexamine.cpp:516 +#: src/iuse_actor.cpp:2520 src/monexamine.cpp:365 src/monexamine.cpp:516 #, c-format msgid "Use %s" msgstr "" -#: src/iuse_actor.cpp:2536 +#: src/iuse_actor.cpp:2543 #, c-format msgid "You can't unwield your %s." msgstr "" -#: src/iuse_actor.cpp:2561 +#: src/iuse_actor.cpp:2568 msgid "Can be activated to store suitable items." msgstr "" -#: src/iuse_actor.cpp:2577 +#: src/iuse_actor.cpp:2584 #, c-format msgid "Can be used to assemble: %s" msgstr "" -#: src/iuse_actor.cpp:2587 +#: src/iuse_actor.cpp:2594 #, c-format msgid "Insufficient ammunition to assemble %s" msgstr "" -#: src/iuse_actor.cpp:2632 +#: src/iuse_actor.cpp:2639 msgid "You can't do that while incorporeal." msgstr "" -#: src/iuse_actor.cpp:2633 +#: src/iuse_actor.cpp:2640 msgid " can't do that while incorporeal." msgstr "" -#: src/iuse_actor.cpp:2646 +#: src/iuse_actor.cpp:2653 msgid " can't do that while mounted." msgstr "" -#: src/iuse_actor.cpp:2658 +#: src/iuse_actor.cpp:2665 msgid "Your tool does not have enough charges to do that." msgstr "" -#: src/iuse_actor.cpp:2739 +#: src/iuse_actor.cpp:2746 #, c-format msgid "Your %s is not made of any of:" msgstr "" -#: src/iuse_actor.cpp:2743 +#: src/iuse_actor.cpp:2750 #, c-format msgid "%s (repaired using %s)" msgstr "" -#: src/iuse_actor.cpp:2786 +#: src/iuse_actor.cpp:2793 #, c-format msgid "You don't have enough %s to do that. Have: %d, need: %d" msgstr "" -#: src/iuse_actor.cpp:2872 src/iuse_actor.cpp:4545 +#: src/iuse_actor.cpp:2879 src/iuse_actor.cpp:4552 msgid "You do not have that item!" msgstr "" -#: src/iuse_actor.cpp:2878 +#: src/iuse_actor.cpp:2885 msgid "That requires gunsmithing tools." msgstr "" -#: src/iuse_actor.cpp:2884 +#: src/iuse_actor.cpp:2891 msgid "You cannot repair this type of item." msgstr "" -#: src/iuse_actor.cpp:2894 +#: src/iuse_actor.cpp:2901 msgid "This can be used to repair other items, not itself." msgstr "" -#: src/iuse_actor.cpp:2921 +#: src/iuse_actor.cpp:2928 #, c-format msgid "Your %s is already enhanced to its maximum potential." msgstr "" -#: src/iuse_actor.cpp:2929 src/iuse_actor.cpp:3192 +#: src/iuse_actor.cpp:2936 src/iuse_actor.cpp:3199 #, c-format msgid "You cannot improve your %s any more this way." msgstr "" -#: src/iuse_actor.cpp:3031 +#: src/iuse_actor.cpp:3038 #, c-format msgid "You damage your %s! ( %s-> %s)" msgstr "" -#: src/iuse_actor.cpp:3034 src/iuse_actor.cpp:4701 +#: src/iuse_actor.cpp:3041 src/iuse_actor.cpp:4708 msgid "You destroy it!" msgstr "" -#: src/iuse_actor.cpp:3070 +#: src/iuse_actor.cpp:3077 #, c-format msgid "The %s already fits!" msgstr "" -#: src/iuse_actor.cpp:3073 +#: src/iuse_actor.cpp:3080 #, c-format msgid "This %s cannot be refitted!" msgstr "" -#: src/iuse_actor.cpp:3112 +#: src/iuse_actor.cpp:3119 #, c-format msgid "" "It seems working on your %s is just beyond your current level of expertise." msgstr "" -#: src/iuse_actor.cpp:3151 +#: src/iuse_actor.cpp:3158 #, c-format msgid "You take your %s in, improving the fit." msgstr "" -#: src/iuse_actor.cpp:3167 +#: src/iuse_actor.cpp:3174 #, c-format msgid "You resize the %s to accommodate your tiny build." msgstr "" -#: src/iuse_actor.cpp:3180 +#: src/iuse_actor.cpp:3187 #, c-format msgid "You adjust the %s back to its normal size." msgstr "" -#: src/iuse_actor.cpp:3198 +#: src/iuse_actor.cpp:3205 #, c-format msgid "You make your %s extra sturdy." msgstr "" -#: src/iuse_actor.cpp:3207 +#: src/iuse_actor.cpp:3214 #, c-format msgid "Your %s is already enhanced." msgstr "" -#: src/iuse_actor.cpp:3216 +#: src/iuse_actor.cpp:3223 msgid "Refitting" msgstr "" -#: src/iuse_actor.cpp:3217 +#: src/iuse_actor.cpp:3224 msgid "Downsizing" msgstr "" -#: src/iuse_actor.cpp:3218 +#: src/iuse_actor.cpp:3225 msgid "Upsizing" msgstr "" -#: src/iuse_actor.cpp:3220 +#: src/iuse_actor.cpp:3227 msgid "Practicing" msgstr "" -#: src/iuse_actor.cpp:3229 +#: src/iuse_actor.cpp:3236 msgid "Repair" msgstr "" -#: src/iuse_actor.cpp:3238 +#: src/iuse_actor.cpp:3245 #, c-format msgid "Repair %s" msgstr "" -#: src/iuse_actor.cpp:3310 +#: src/iuse_actor.cpp:3317 msgid "You can't use filthy items for healing." msgstr "" -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "The bleeding is stopped." msgstr "" -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "You stop the bleeding." msgstr "" -#: src/iuse_actor.cpp:3457 +#: src/iuse_actor.cpp:3464 msgid "You reduce the bleeding, but it's not stopped yet." msgstr "" -#: src/iuse_actor.cpp:3458 +#: src/iuse_actor.cpp:3465 msgid "The bleeding is reduced, but not stopped." msgstr "" -#: src/iuse_actor.cpp:3462 +#: src/iuse_actor.cpp:3469 msgid "" "Your dressing is too ineffective for a bleeding of this extent, and you fail" " to stop it." msgstr "" -#: src/iuse_actor.cpp:3463 +#: src/iuse_actor.cpp:3470 msgid "The wound still bleeds." msgstr "" -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "The wound is cleaned." msgstr "" -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "You clean the wound." msgstr "" -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "The wound still looks bad." msgstr "" -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "Your wound still aches." msgstr "" -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "The wound is disinfected." msgstr "" -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "You disinfect the wound." msgstr "" -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "The wound still looks nasty." msgstr "" -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "Your wound still hurts." msgstr "" -#: src/iuse_actor.cpp:3490 +#: src/iuse_actor.cpp:3497 #, c-format msgid "You finish using the %s." msgstr "" #. ~ Healing complete message. %1$s is healer name, %2$s is item name. -#: src/iuse_actor.cpp:3494 +#: src/iuse_actor.cpp:3501 #, c-format msgid "%1$s finishes using the %2$s." msgstr "" -#: src/iuse_actor.cpp:3581 +#: src/iuse_actor.cpp:3588 msgid "That arm is broken. It needs surgical attention or a splint." msgstr "" -#: src/iuse_actor.cpp:3583 +#: src/iuse_actor.cpp:3590 msgid "That leg is broken. It needs surgical attention or a splint." msgstr "" -#: src/iuse_actor.cpp:3608 +#: src/iuse_actor.cpp:3615 msgid "'s biology is not compatible with that item." msgstr "" -#: src/iuse_actor.cpp:3637 +#: src/iuse_actor.cpp:3644 msgid "Select a body part for: " msgstr "" #. ~ %1$s: patient name, %2$s: healing item name -#: src/iuse_actor.cpp:3655 +#: src/iuse_actor.cpp:3662 #, c-format msgctxt "healing" msgid "Select a body part of %1$s for %2$s:" msgstr "" -#: src/iuse_actor.cpp:3669 +#: src/iuse_actor.cpp:3676 msgid "Healing effects " msgstr "" -#: src/iuse_actor.cpp:3674 +#: src/iuse_actor.cpp:3681 msgid "Base healing: " msgstr "" -#: src/iuse_actor.cpp:3675 src/iuse_actor.cpp:3680 +#: src/iuse_actor.cpp:3682 src/iuse_actor.cpp:3687 msgid "Head: " msgstr "" -#: src/iuse_actor.cpp:3676 src/iuse_actor.cpp:3682 +#: src/iuse_actor.cpp:3683 src/iuse_actor.cpp:3689 msgid " Torso: " msgstr "" -#: src/iuse_actor.cpp:3677 src/iuse_actor.cpp:3684 +#: src/iuse_actor.cpp:3684 src/iuse_actor.cpp:3691 msgid " Limbs: " msgstr "" -#: src/iuse_actor.cpp:3679 +#: src/iuse_actor.cpp:3686 msgid "Actual healing: " msgstr "" -#: src/iuse_actor.cpp:3690 +#: src/iuse_actor.cpp:3697 msgid "Base bandaging quality: " msgstr "" -#: src/iuse_actor.cpp:3693 +#: src/iuse_actor.cpp:3700 msgid "Actual bandaging quality: " msgstr "" -#: src/iuse_actor.cpp:3699 +#: src/iuse_actor.cpp:3706 msgid "Base disinfecting quality: " msgstr "" -#: src/iuse_actor.cpp:3702 +#: src/iuse_actor.cpp:3709 msgid "Actual disinfecting quality: " msgstr "" -#: src/iuse_actor.cpp:3707 +#: src/iuse_actor.cpp:3714 msgid "Effect on bleeding: " msgstr "" -#: src/iuse_actor.cpp:3709 +#: src/iuse_actor.cpp:3716 msgid "Actual effect on bleeding: " msgstr "" -#: src/iuse_actor.cpp:3714 +#: src/iuse_actor.cpp:3721 msgid "Chance to heal (percent): " msgstr "" -#: src/iuse_actor.cpp:3716 +#: src/iuse_actor.cpp:3723 msgid "* Bite: " msgstr "" -#: src/iuse_actor.cpp:3720 +#: src/iuse_actor.cpp:3727 msgid "* Infection: " msgstr "" -#: src/iuse_actor.cpp:3724 +#: src/iuse_actor.cpp:3731 msgid "Moves to use: " msgstr "" -#: src/iuse_actor.cpp:3784 +#: src/iuse_actor.cpp:3791 #, c-format msgid "Yeah. Place the %s at your feet. Real damn smart move." msgstr "" -#: src/iuse_actor.cpp:3790 +#: src/iuse_actor.cpp:3797 #, c-format msgid "You can't place a %s there." msgstr "" -#: src/iuse_actor.cpp:3796 +#: src/iuse_actor.cpp:3803 #, c-format msgid "You must place the %s between two solid tiles." msgstr "" -#: src/iuse_actor.cpp:3801 +#: src/iuse_actor.cpp:3808 #, c-format msgid "The %s needs a %s adjacent to it." msgstr "" -#: src/iuse_actor.cpp:3808 +#: src/iuse_actor.cpp:3815 #, c-format msgid "You can't place a %s there. It contains a trap already." msgstr "" -#: src/iuse_actor.cpp:3811 +#: src/iuse_actor.cpp:3818 #, c-format msgid "You trigger a %s!" msgstr "" -#: src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:3847 #, c-format msgid "Place %s where?" msgstr "" -#: src/iuse_actor.cpp:3862 +#: src/iuse_actor.cpp:3869 #, c-format msgid "" "That trap needs a space in %d tiles radius to be clear, centered %d tiles " "from you." msgstr "" -#: src/iuse_actor.cpp:3966 +#: src/iuse_actor.cpp:3973 #, c-format msgid "You saw down the barrel of your %s." msgstr "" -#: src/iuse_actor.cpp:3976 src/iuse_actor.cpp:4035 +#: src/iuse_actor.cpp:3983 src/iuse_actor.cpp:4042 msgid "It's not a gun." msgstr "" -#: src/iuse_actor.cpp:3980 +#: src/iuse_actor.cpp:3987 msgid "The barrel is too small." msgstr "" -#: src/iuse_actor.cpp:3984 +#: src/iuse_actor.cpp:3991 msgid "The barrel is already sawn-off." msgstr "" -#: src/iuse_actor.cpp:3994 +#: src/iuse_actor.cpp:4001 msgid "Can't saw off modified barrels." msgstr "" -#: src/iuse_actor.cpp:4025 +#: src/iuse_actor.cpp:4032 #, c-format msgid "You saw down the stock of your %s." msgstr "" -#: src/iuse_actor.cpp:4039 +#: src/iuse_actor.cpp:4046 msgid "The stock is already sawn-off." msgstr "" -#: src/iuse_actor.cpp:4043 +#: src/iuse_actor.cpp:4050 msgid "This gun doesn't have a stock." msgstr "" -#: src/iuse_actor.cpp:4059 +#: src/iuse_actor.cpp:4066 msgid "" "Can't cut off modern composite stocks (must have an empty stock mount)." msgstr "" -#: src/iuse_actor.cpp:4063 +#: src/iuse_actor.cpp:4070 msgid "Can't cut off modified stocks." msgstr "" -#: src/iuse_actor.cpp:4067 +#: src/iuse_actor.cpp:4074 msgid "Can't cut off accessorized stocks." msgstr "" -#: src/iuse_actor.cpp:4099 +#: src/iuse_actor.cpp:4106 #, c-format msgid "You attach %s to your MOLLE webbing." msgstr "" -#: src/iuse_actor.cpp:4120 +#: src/iuse_actor.cpp:4127 msgid "Remove which accessory?" msgstr "" -#: src/iuse_actor.cpp:4131 +#: src/iuse_actor.cpp:4138 #, c-format msgid "You remove the item from your %s." msgstr "" -#: src/iuse_actor.cpp:4173 +#: src/iuse_actor.cpp:4180 msgid "You can't install bionics while mounted." msgstr "" -#: src/iuse_actor.cpp:4177 +#: src/iuse_actor.cpp:4184 msgid "You can't self-install this CBM." msgstr "" -#: src/iuse_actor.cpp:4179 +#: src/iuse_actor.cpp:4186 msgid "You can't install a filthy CBM!" msgstr "" -#: src/iuse_actor.cpp:4181 +#: src/iuse_actor.cpp:4188 msgid "This CBM is not sterile, you can't install it." msgstr "" -#: src/iuse_actor.cpp:4184 +#: src/iuse_actor.cpp:4191 msgid "This CBM is already deployed. You need to reset it to factory state." msgstr "" -#: src/iuse_actor.cpp:4187 +#: src/iuse_actor.cpp:4194 msgid "Max power capacity already reached" msgstr "" -#: src/iuse_actor.cpp:4192 +#: src/iuse_actor.cpp:4199 msgid "You have already installed this bionic." msgstr "" -#: src/iuse_actor.cpp:4194 +#: src/iuse_actor.cpp:4201 msgid "There is nothing to upgrade." msgstr "" -#: src/iuse_actor.cpp:4203 +#: src/iuse_actor.cpp:4210 msgid "You have a superior version installed." msgstr "" -#: src/iuse_actor.cpp:4242 +#: src/iuse_actor.cpp:4249 msgid "Remove which modification?" msgstr "" -#: src/iuse_actor.cpp:4254 +#: src/iuse_actor.cpp:4261 msgid "" "Are you sure? You may be lacking the skills needed to reattach this " "modification." msgstr "" -#: src/iuse_actor.cpp:4256 +#: src/iuse_actor.cpp:4263 msgid "Remove modification?" msgstr "" -#: src/iuse_actor.cpp:4273 src/iuse_actor.cpp:4347 +#: src/iuse_actor.cpp:4280 src/iuse_actor.cpp:4354 msgid "Doesn't appear to be modded." msgstr "" -#: src/iuse_actor.cpp:4283 +#: src/iuse_actor.cpp:4290 msgid "None of the mods can be removed." msgstr "" -#: src/iuse_actor.cpp:4288 src/iuse_actor.cpp:4361 +#: src/iuse_actor.cpp:4295 src/iuse_actor.cpp:4368 msgid "Has to be taken off first." msgstr "" -#: src/iuse_actor.cpp:4318 +#: src/iuse_actor.cpp:4325 msgid "Modify which part" msgstr "" -#: src/iuse_actor.cpp:4342 +#: src/iuse_actor.cpp:4349 msgid "Need to be wielding." msgstr "" -#: src/iuse_actor.cpp:4356 +#: src/iuse_actor.cpp:4363 msgid "None of the mods can be modified." msgstr "" -#: src/iuse_actor.cpp:4403 +#: src/iuse_actor.cpp:4410 #, c-format msgid "Put up the %s where (%dx%d clear area)?" msgstr "" -#: src/iuse_actor.cpp:4418 src/iuse_actor.cpp:4422 +#: src/iuse_actor.cpp:4425 src/iuse_actor.cpp:4429 #, c-format msgid "The %s is in the way." msgstr "" -#: src/iuse_actor.cpp:4426 +#: src/iuse_actor.cpp:4433 #, c-format msgid "The %s in that direction isn't suitable for placing the %s." msgstr "" -#: src/iuse_actor.cpp:4431 +#: src/iuse_actor.cpp:4438 #, c-format msgid "There is already furniture (%s) there." msgstr "" -#: src/iuse_actor.cpp:4471 +#: src/iuse_actor.cpp:4478 msgid "Use this item to weigh yourself. Includes everything you are wearing." msgstr "" -#: src/iuse_actor.cpp:4477 +#: src/iuse_actor.cpp:4484 msgid "You cannot weigh yourself while mounted." msgstr "" -#: src/iuse_actor.cpp:4483 +#: src/iuse_actor.cpp:4490 #, c-format msgid "ERROR: Max weight of %.0f %s exceeded" msgstr "" -#: src/iuse_actor.cpp:4533 +#: src/iuse_actor.cpp:4540 msgid "You can't see to sew!" msgstr "" -#: src/iuse_actor.cpp:4543 +#: src/iuse_actor.cpp:4550 msgid "Enhance which clothing?" msgstr "" -#: src/iuse_actor.cpp:4551 +#: src/iuse_actor.cpp:4558 msgid "This can be used to repair or modify other items, not itself." msgstr "" -#: src/iuse_actor.cpp:4596 +#: src/iuse_actor.cpp:4603 msgid "How do you want to modify it?" msgstr "" #. ~ %1$s: modification desc, %2$s: mod name -#: src/iuse_actor.cpp:4611 +#: src/iuse_actor.cpp:4618 #, c-format msgid "Can't %1$s (incompatible with %2$s)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of thread needed -#: src/iuse_actor.cpp:4616 +#: src/iuse_actor.cpp:4623 #, c-format msgid "Can't %1$s (need %2$d thread loaded)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items needed -#: src/iuse_actor.cpp:4620 +#: src/iuse_actor.cpp:4627 #, c-format msgid "Can't %1$s (need %2$d %3$s)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items #. needed, %4$s: number of thread needed -#: src/iuse_actor.cpp:4627 +#: src/iuse_actor.cpp:4634 #, c-format msgid "%1$s (%2$d %3$s and %4$d thread)" msgstr "" -#: src/iuse_actor.cpp:4671 +#: src/iuse_actor.cpp:4678 msgid "Are you sure? You will not gain any materials back." msgstr "" -#: src/iuse_actor.cpp:4698 +#: src/iuse_actor.cpp:4705 #, c-format msgid "You damage your %s trying to modify it! ( %s-> %s)" msgstr "" -#: src/iuse_actor.cpp:4709 +#: src/iuse_actor.cpp:4716 msgid "You fail to modify the clothing, and you waste thread and materials." msgstr "" -#: src/iuse_actor.cpp:4713 +#: src/iuse_actor.cpp:4720 #, c-format msgid "You modify your %s, but waste a lot of thread." msgstr "" -#: src/iuse_actor.cpp:4723 +#: src/iuse_actor.cpp:4730 #, c-format msgid "You modify your %s!" msgstr "" -#: src/iuse_actor.cpp:4764 +#: src/iuse_actor.cpp:4771 #, c-format msgid "You use the %s to mask your scent" msgstr "" -#: src/iuse_actor.h:535 +#: src/iuse_actor.h:538 msgid "Carve" msgstr "" -#: src/iuse_actor.h:536 +#: src/iuse_actor.h:539 msgid "Carved" msgstr "" -#: src/iuse_actor.h:576 src/iuse_actor.h:578 src/iuse_actor.h:599 -#: src/iuse_actor.h:624 +#: src/iuse_actor.h:579 src/iuse_actor.h:581 src/iuse_actor.h:602 +#: src/iuse_actor.h:627 msgid "hsss" msgstr "" @@ -462402,7 +463301,7 @@ msgstr "" msgid "ndo move" msgstr "" -#: src/json.cpp:807 +#: src/json.cpp:809 msgid "" "This JSON file looks like it starts with a Byte Order Mark (BOM) or is " "otherwise corrupted. This can happen if you edit files in Windows Notepad." @@ -462430,7 +463329,7 @@ msgstr "" msgid "N " msgstr "" -#: src/line.cpp:571 src/overmap.cpp:5888 +#: src/line.cpp:571 src/overmap.cpp:5882 msgid "north" msgstr "" @@ -462446,7 +463345,7 @@ msgstr "" msgid "E " msgstr "" -#: src/line.cpp:573 src/overmap.cpp:5889 +#: src/line.cpp:573 src/overmap.cpp:5883 msgid "east" msgstr "" @@ -462462,7 +463361,7 @@ msgstr "" msgid "S " msgstr "" -#: src/line.cpp:575 src/overmap.cpp:5889 +#: src/line.cpp:575 src/overmap.cpp:5883 msgid "south" msgstr "" @@ -462478,7 +463377,7 @@ msgstr "" msgid "W " msgstr "" -#: src/line.cpp:577 src/overmap.cpp:5890 +#: src/line.cpp:577 src/overmap.cpp:5884 msgid "west" msgstr "" @@ -462895,7 +463794,7 @@ msgid ", %d/sec" msgstr "" #: src/magic.cpp:2108 src/magic.cpp:2166 src/magic.cpp:2377 -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Damage" msgstr "" @@ -462925,7 +463824,7 @@ msgstr "" msgid "Spell Radius: %d" msgstr "" -#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:3005 +#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:2999 msgid "Range" msgstr "" @@ -462996,7 +463895,7 @@ msgstr "" msgid "Your injuries even out." msgstr "" -#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:914 +#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:915 msgid "You feel a surge of euphoria as flames burst out!" msgstr "" @@ -463114,261 +464013,261 @@ msgstr "" msgid "Choose Translocator Gate" msgstr "" -#: src/main.cpp:129 +#: src/main.cpp:130 msgid "Really Quit? All unsaved changes will be lost." msgstr "" -#: src/main.cpp:571 +#: src/main.cpp:580 #, c-format msgid "Unable to make directory \"%s\". Check permissions." msgstr "" -#: src/main_menu.cpp:168 +#: src/main_menu.cpp:169 msgid "Credits" msgstr "" #. ~ Message Of The Day -#: src/main_menu.cpp:172 +#: src/main_menu.cpp:173 msgid "MOTD" msgstr "" -#: src/main_menu.cpp:209 +#: src/main_menu.cpp:210 msgid "Create World" msgstr "" -#: src/main_menu.cpp:275 +#: src/main_menu.cpp:276 msgid "Bugs? Suggestions? Use links in MOTD to report them." msgstr "" -#: src/main_menu.cpp:278 +#: src/main_menu.cpp:279 #, c-format msgid "Tip of the day: %s" msgstr "" -#: src/main_menu.cpp:314 +#: src/main_menu.cpp:315 #, c-format msgid "Version: %s" msgstr "" -#: src/main_menu.cpp:394 src/path_info.cpp:365 +#: src/main_menu.cpp:395 src/path_info.cpp:465 msgid "Cataclysm: Dark Days Ahead" msgstr "" -#: src/main_menu.cpp:396 +#: src/main_menu.cpp:397 msgid "No message today." msgstr "" -#: src/main_menu.cpp:417 +#: src/main_menu.cpp:418 msgid "No credits information found." msgstr "" -#: src/main_menu.cpp:423 +#: src/main_menu.cpp:424 msgctxt "Main Menu" msgid "OTD" msgstr "" -#: src/main_menu.cpp:424 +#: src/main_menu.cpp:425 msgctxt "Main Menu" msgid "ew Game" msgstr "" -#: src/main_menu.cpp:425 +#: src/main_menu.cpp:426 msgctxt "Main Menu" msgid "Lod" msgstr "" -#: src/main_menu.cpp:426 +#: src/main_menu.cpp:427 msgctxt "Main Menu" msgid "orld" msgstr "" -#: src/main_menu.cpp:427 +#: src/main_menu.cpp:428 msgctxt "Main Menu" msgid "pecial" msgstr "" -#: src/main_menu.cpp:428 +#: src/main_menu.cpp:429 msgctxt "Main Menu" msgid "Setings" msgstr "" -#: src/main_menu.cpp:429 +#: src/main_menu.cpp:430 msgctxt "Main Menu" msgid "Hlp" msgstr "" -#: src/main_menu.cpp:430 +#: src/main_menu.cpp:431 msgctxt "Main Menu" msgid "redits" msgstr "" -#: src/main_menu.cpp:431 +#: src/main_menu.cpp:432 msgctxt "Main Menu" msgid "uit" msgstr "" -#: src/main_menu.cpp:435 +#: src/main_menu.cpp:436 msgctxt "Main Menu|New Game" msgid "Cstom Character" msgstr "" -#: src/main_menu.cpp:436 +#: src/main_menu.cpp:437 msgctxt "Main Menu|New Game" msgid "reset Character" msgstr "" -#: src/main_menu.cpp:437 +#: src/main_menu.cpp:438 msgctxt "Main Menu|New Game" msgid "andom Character" msgstr "" -#: src/main_menu.cpp:440 +#: src/main_menu.cpp:441 msgctxt "Main Menu|New Game" msgid "Play Now! (efault Scenario)" msgstr "" -#: src/main_menu.cpp:441 +#: src/main_menu.cpp:442 msgctxt "Main Menu|New Game" msgid "Play Nw!" msgstr "" -#: src/main_menu.cpp:445 +#: src/main_menu.cpp:446 msgid "" "Allows you to fully customize points pool, scenario, and character's " "profession, stats, traits, skills and other parameters." msgstr "" -#: src/main_menu.cpp:446 +#: src/main_menu.cpp:447 msgid "Select from one of previously created character templates." msgstr "" -#: src/main_menu.cpp:448 +#: src/main_menu.cpp:449 msgid "" "Creates random character, but lets you preview the generated character and " "the scenario and change character and/or scenario if needed." msgstr "" -#: src/main_menu.cpp:450 +#: src/main_menu.cpp:451 msgid "" "Puts you right in the game, randomly choosing character's traits, " "profession, skills and other parameters. Scenario is fixed to Evacuee." msgstr "" -#: src/main_menu.cpp:452 +#: src/main_menu.cpp:453 msgid "" "Puts you right in the game, randomly choosing scenario and character's " "traits, profession, skills and other parameters." msgstr "" -#: src/main_menu.cpp:466 +#: src/main_menu.cpp:467 msgctxt "Main Menu|World" msgid "elete World" msgstr "" -#: src/main_menu.cpp:467 +#: src/main_menu.cpp:468 msgctxt "Main Menu|World" msgid "eset World" msgstr "" -#: src/main_menu.cpp:468 +#: src/main_menu.cpp:469 msgctxt "Main Menu|World" msgid "Shw World Mods" msgstr "" -#: src/main_menu.cpp:469 +#: src/main_menu.cpp:470 msgctxt "Main Menu|World" msgid "Copy World Settngs" msgstr "" -#: src/main_menu.cpp:470 +#: src/main_menu.cpp:471 msgctxt "Main Menu|World" msgid "Character to Temlate" msgstr "" -#: src/main_menu.cpp:478 +#: src/main_menu.cpp:479 msgctxt "Main Menu|Settings" msgid "ptions" msgstr "" -#: src/main_menu.cpp:479 +#: src/main_menu.cpp:480 msgctxt "Main Menu|Settings" msgid "Kebindings" msgstr "" -#: src/main_menu.cpp:480 +#: src/main_menu.cpp:481 msgctxt "Main Menu|Settings" msgid "Atopickup" msgstr "" -#: src/main_menu.cpp:481 +#: src/main_menu.cpp:482 msgctxt "Main Menu|Settings" msgid "Saemode" msgstr "" -#: src/main_menu.cpp:482 +#: src/main_menu.cpp:483 msgctxt "Main Menu|Settings" msgid "Colos" msgstr "" -#: src/main_menu.cpp:696 +#: src/main_menu.cpp:697 msgid "Really quit?" msgstr "" -#: src/main_menu.cpp:783 +#: src/main_menu.cpp:784 msgid "Special games don't work with shared maps." msgstr "" -#: src/main_menu.cpp:839 +#: src/main_menu.cpp:840 msgid "No world to load." msgstr "" -#: src/main_menu.cpp:865 +#: src/main_menu.cpp:866 msgid "No templates found!" msgstr "" -#: src/main_menu.cpp:869 +#: src/main_menu.cpp:870 msgid "Choose a preset character template" msgstr "" -#: src/main_menu.cpp:875 src/main_menu.cpp:1033 src/main_menu.cpp:1060 +#: src/main_menu.cpp:876 src/main_menu.cpp:1034 src/main_menu.cpp:1061 msgid "<- Back to Main Menu" msgstr "" -#: src/main_menu.cpp:884 +#: src/main_menu.cpp:885 #, c-format msgid "What to do with template \"%s\"?" msgstr "" -#: src/main_menu.cpp:888 +#: src/main_menu.cpp:889 #, c-format msgid "Are you sure you want to delete %s?" msgstr "" -#: src/main_menu.cpp:891 +#: src/main_menu.cpp:892 msgid "Sorry, something went wrong." msgstr "" #. ~ %s = world name -#: src/main_menu.cpp:1023 +#: src/main_menu.cpp:1024 #, c-format msgid "%s has no characters to load!" msgstr "" -#: src/main_menu.cpp:1027 +#: src/main_menu.cpp:1028 #, c-format msgid "Load character from \"%s\"" msgstr "" -#: src/main_menu.cpp:1051 +#: src/main_menu.cpp:1052 #, c-format msgid "Manage world \"%s\"" msgstr "" -#: src/main_menu.cpp:1079 +#: src/main_menu.cpp:1080 msgid "Delete the world and all saves within?" msgstr "" -#: src/main_menu.cpp:1084 +#: src/main_menu.cpp:1085 msgid "Remove all saves and regenerate world?" msgstr "" @@ -463378,7 +464277,7 @@ msgstr "" msgid "weight of %1$s" msgstr "" -#: src/map.cpp:864 src/vehicle.cpp:6304 +#: src/map.cpp:864 src/vehicle.cpp:6305 #, c-format msgid "A towing cable snaps off of %s." msgstr "" @@ -463739,38 +464638,38 @@ msgstr "" msgid "memory map region for (%d,%d,%d)" msgstr "" -#: src/mapbuffer.cpp:142 +#: src/mapbuffer.cpp:143 #, c-format msgid "Please wait as the map saves [%d/%d]" msgstr "" -#: src/mapgen.cpp:5842 +#: src/mapgen.cpp:5833 msgid "Sub-prime contact console" msgstr "" -#: src/mapgen.cpp:5844 +#: src/mapgen.cpp:5835 msgid "Terminate Specimens" msgstr "" -#: src/mapgen.cpp:5845 +#: src/mapgen.cpp:5836 msgid "Release Specimens" msgstr "" -#: src/mapgen.cpp:5847 +#: src/mapgen.cpp:5838 msgid "Toggle Portal" msgstr "" -#: src/mapgen.cpp:5848 +#: src/mapgen.cpp:5839 msgid "Activate Resonance Cascade" msgstr "" -#: src/mapgen.cpp:5888 src/mapgen.cpp:7095 src/mapgen.cpp:7114 -#: src/mapgen.cpp:7134 src/mapgen.cpp:7153 +#: src/mapgen.cpp:5879 src/mapgen.cpp:7086 src/mapgen.cpp:7105 +#: src/mapgen.cpp:7125 src/mapgen.cpp:7144 msgid "Bionic access" msgstr "" -#: src/mapgen.cpp:5890 src/mapgen.cpp:7097 src/mapgen.cpp:7116 -#: src/mapgen.cpp:7136 src/mapgen.cpp:7155 +#: src/mapgen.cpp:5881 src/mapgen.cpp:7088 src/mapgen.cpp:7107 +#: src/mapgen.cpp:7127 src/mapgen.cpp:7146 msgid "Open Chambers" msgstr "" @@ -464160,7 +465059,7 @@ msgstr "" msgid "Hit" msgstr "" -#: src/martialarts.cpp:2017 src/ranged.cpp:1641 +#: src/martialarts.cpp:2017 src/ranged.cpp:1642 msgid "Miss" msgstr "" @@ -464189,7 +465088,7 @@ msgstr "" msgid "Weapons" msgstr "" -#: src/martialarts.cpp:2139 +#: src/martialarts.cpp:2142 #, c-format msgid " Style: %s " msgstr "" @@ -464296,7 +465195,7 @@ msgstr "" msgid "%2d" msgstr "" -#: src/medical_ui.cpp:216 src/veh_interact.cpp:2806 +#: src/medical_ui.cpp:216 src/veh_interact.cpp:2800 #, c-format msgid "%s (%s)" msgstr "" @@ -464398,7 +465297,7 @@ msgid "" msgstr "" #: src/medical_ui.cpp:536 src/player_display.cpp:1365 -#: src/veh_interact.cpp:2999 +#: src/veh_interact.cpp:2993 msgid "Strength" msgstr "" @@ -465119,15 +466018,15 @@ msgstr "" msgid "You failed to steal %1$s from %2$s." msgstr "" -#: src/memorial_logger.cpp:202 +#: src/memorial_logger.cpp:210 msgid "an unemployed male" msgstr "" -#: src/memorial_logger.cpp:204 +#: src/memorial_logger.cpp:212 msgid "an unemployed female" msgstr "" -#: src/memorial_logger.cpp:207 +#: src/memorial_logger.cpp:215 #, c-format msgid "a %s" msgstr "" @@ -465135,24 +466034,24 @@ msgstr "" #. ~ First parameter is a pronoun ("He"/"She"), second parameter is a #. description #. ~ that designates the location relative to its surroundings. -#: src/memorial_logger.cpp:214 +#: src/memorial_logger.cpp:222 #, c-format msgid "%1$s was killed in a %2$s." msgstr "" -#: src/memorial_logger.cpp:218 +#: src/memorial_logger.cpp:226 #, c-format msgid "Cataclysm - Dark Days Ahead version %s memorial file" msgstr "" -#: src/memorial_logger.cpp:221 +#: src/memorial_logger.cpp:229 #, c-format msgid "In memory of: %s" msgstr "" #. ~ The "%s" will be replaced by an epitaph as displayed in the memorial #. files. Replace the quotation marks as appropriate for your language. -#: src/memorial_logger.cpp:224 +#: src/memorial_logger.cpp:232 #, c-format msgctxt "epitaph" msgid "\"%s\"" @@ -465160,999 +466059,999 @@ msgstr "" #. ~ First parameter: Pronoun, second parameter: a profession name (with #. article) -#: src/memorial_logger.cpp:227 +#: src/memorial_logger.cpp:235 #, c-format msgid "%1$s was %2$s when the apocalypse began." msgstr "" -#: src/memorial_logger.cpp:229 +#: src/memorial_logger.cpp:237 #, c-format msgid "%1$s died on %2$s." msgstr "" -#: src/memorial_logger.cpp:235 +#: src/memorial_logger.cpp:243 #, c-format msgid "Cash on hand: %s" msgstr "" -#: src/memorial_logger.cpp:246 +#: src/memorial_logger.cpp:254 msgid "Final HP:" msgstr "" -#: src/memorial_logger.cpp:247 +#: src/memorial_logger.cpp:255 #, c-format msgid " Head: %d/%d" msgstr "" -#: src/memorial_logger.cpp:248 +#: src/memorial_logger.cpp:256 #, c-format msgid "Torso: %d/%d" msgstr "" -#: src/memorial_logger.cpp:249 +#: src/memorial_logger.cpp:257 #, c-format msgid "L Arm: %d/%d" msgstr "" -#: src/memorial_logger.cpp:250 +#: src/memorial_logger.cpp:258 #, c-format msgid "R Arm: %d/%d" msgstr "" -#: src/memorial_logger.cpp:251 +#: src/memorial_logger.cpp:259 #, c-format msgid "L Leg: %d/%d" msgstr "" -#: src/memorial_logger.cpp:252 +#: src/memorial_logger.cpp:260 #, c-format msgid "R Leg: %d/%d" msgstr "" -#: src/memorial_logger.cpp:256 +#: src/memorial_logger.cpp:264 msgid "Final Stats:" msgstr "" -#: src/memorial_logger.cpp:257 src/memorial_logger.cpp:262 +#: src/memorial_logger.cpp:265 src/memorial_logger.cpp:270 #, c-format msgid "Str %d" msgstr "" -#: src/memorial_logger.cpp:258 src/memorial_logger.cpp:263 +#: src/memorial_logger.cpp:266 src/memorial_logger.cpp:271 #, c-format msgid "Dex %d" msgstr "" -#: src/memorial_logger.cpp:259 src/memorial_logger.cpp:264 +#: src/memorial_logger.cpp:267 src/memorial_logger.cpp:272 #, c-format msgid "Int %d" msgstr "" -#: src/memorial_logger.cpp:260 src/memorial_logger.cpp:265 +#: src/memorial_logger.cpp:268 src/memorial_logger.cpp:273 #, c-format msgid "Per %d" msgstr "" -#: src/memorial_logger.cpp:261 +#: src/memorial_logger.cpp:269 msgid "Base Stats:" msgstr "" -#: src/memorial_logger.cpp:269 +#: src/memorial_logger.cpp:277 msgid "Final Messages:" msgstr "" -#: src/memorial_logger.cpp:302 +#: src/memorial_logger.cpp:310 msgid "No monsters were killed." msgstr "" -#: src/memorial_logger.cpp:304 +#: src/memorial_logger.cpp:312 #, c-format msgid "Total kills: %d" msgstr "" #. ~ 1. skill name, 2. skill level, 3. exercise percentage to next level -#: src/memorial_logger.cpp:313 +#: src/memorial_logger.cpp:321 #, c-format msgid "%s: %d (%d %%)" msgstr "" -#: src/memorial_logger.cpp:319 +#: src/memorial_logger.cpp:327 msgid "Traits:" msgstr "" -#: src/memorial_logger.cpp:324 src/memorial_logger.cpp:336 +#: src/memorial_logger.cpp:332 src/memorial_logger.cpp:344 msgid "(None)" msgstr "" -#: src/memorial_logger.cpp:329 +#: src/memorial_logger.cpp:337 msgid "Ongoing Effects:" msgstr "" -#: src/memorial_logger.cpp:341 src/newcharacter.cpp:3610 -#: src/newcharacter.cpp:3612 +#: src/memorial_logger.cpp:349 src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3667 msgid "Bionics:" msgstr "" -#: src/memorial_logger.cpp:346 +#: src/memorial_logger.cpp:354 msgid "No bionics were installed." msgstr "" -#: src/memorial_logger.cpp:349 +#: src/memorial_logger.cpp:357 #, c-format msgid "" "Bionic Power: %d/%d" msgstr "" -#: src/memorial_logger.cpp:355 +#: src/memorial_logger.cpp:363 msgid "Weapon:" msgstr "" -#: src/memorial_logger.cpp:359 +#: src/memorial_logger.cpp:367 msgid "Equipment:" msgstr "" -#: src/memorial_logger.cpp:364 src/newcharacter.cpp:1851 +#: src/memorial_logger.cpp:372 src/newcharacter.cpp:1869 msgid "Inventory:" msgstr "" -#: src/memorial_logger.cpp:382 +#: src/memorial_logger.cpp:390 msgid "Lifetime Stats and Scores" msgstr "" -#: src/memorial_logger.cpp:390 +#: src/memorial_logger.cpp:398 msgid "Game History" msgstr "" #. ~ %s is artifact name -#: src/memorial_logger.cpp:427 +#: src/memorial_logger.cpp:435 #, c-format msgctxt "memorial_male" msgid "Activated the %s." msgstr "" -#: src/memorial_logger.cpp:428 +#: src/memorial_logger.cpp:436 #, c-format msgctxt "memorial_female" msgid "Activated the %s." msgstr "" -#: src/memorial_logger.cpp:436 +#: src/memorial_logger.cpp:444 msgctxt "memorial_male" msgid "Activated a mininuke." msgstr "" -#: src/memorial_logger.cpp:437 +#: src/memorial_logger.cpp:445 msgctxt "memorial_female" msgid "Activated a mininuke." msgstr "" -#: src/memorial_logger.cpp:447 +#: src/memorial_logger.cpp:455 msgctxt "memorial_male" msgid "Consumed mutagen." msgstr "" -#: src/memorial_logger.cpp:448 +#: src/memorial_logger.cpp:456 msgctxt "memorial_female" msgid "Consumed mutagen." msgstr "" -#: src/memorial_logger.cpp:451 +#: src/memorial_logger.cpp:459 msgctxt "memorial_male" msgid "Injected mutagen." msgstr "" -#: src/memorial_logger.cpp:452 +#: src/memorial_logger.cpp:460 msgctxt "memorial_female" msgid "Injected mutagen." msgstr "" -#: src/memorial_logger.cpp:455 +#: src/memorial_logger.cpp:463 msgctxt "memorial_male" msgid "Consumed purifier." msgstr "" -#: src/memorial_logger.cpp:456 +#: src/memorial_logger.cpp:464 msgctxt "memorial_female" msgid "Consumed purifier." msgstr "" -#: src/memorial_logger.cpp:459 +#: src/memorial_logger.cpp:467 msgctxt "memorial_male" msgid "Injected purifier." msgstr "" -#: src/memorial_logger.cpp:460 +#: src/memorial_logger.cpp:468 msgctxt "memorial_female" msgid "Injected purifier." msgstr "" -#: src/memorial_logger.cpp:463 +#: src/memorial_logger.cpp:471 msgctxt "memorial_male" msgid "Injected smart purifier." msgstr "" -#: src/memorial_logger.cpp:464 +#: src/memorial_logger.cpp:472 msgctxt "memorial_female" msgid "Injected smart purifier." msgstr "" -#: src/memorial_logger.cpp:473 +#: src/memorial_logger.cpp:481 msgctxt "memorial_male" msgid "Angered a group of amigara horrors!" msgstr "" -#: src/memorial_logger.cpp:474 +#: src/memorial_logger.cpp:482 msgctxt "memorial_female" msgid "Angered a group of amigara horrors!" msgstr "" -#: src/memorial_logger.cpp:478 +#: src/memorial_logger.cpp:486 msgctxt "memorial_male" msgid "Awoke a group of dark wyrms!" msgstr "" -#: src/memorial_logger.cpp:479 +#: src/memorial_logger.cpp:487 msgctxt "memorial_female" msgid "Awoke a group of dark wyrms!" msgstr "" -#: src/memorial_logger.cpp:485 +#: src/memorial_logger.cpp:493 msgctxt "memorial_male" msgid "Became wanted by the police!" msgstr "" -#: src/memorial_logger.cpp:486 +#: src/memorial_logger.cpp:494 msgctxt "memorial_female" msgid "Became wanted by the police!" msgstr "" #. ~ %s is bodypart -#: src/memorial_logger.cpp:495 +#: src/memorial_logger.cpp:503 #, c-format msgctxt "memorial_male" msgid "Broke his %s." msgstr "" -#: src/memorial_logger.cpp:496 +#: src/memorial_logger.cpp:504 #, c-format msgctxt "memorial_female" msgid "Broke her %s." msgstr "" #. ~ %s is bodypart -#: src/memorial_logger.cpp:506 +#: src/memorial_logger.cpp:514 #, c-format msgctxt "memorial_male" msgid "Broken %s began to mend." msgstr "" -#: src/memorial_logger.cpp:507 +#: src/memorial_logger.cpp:515 #, c-format msgctxt "memorial_female" msgid "Broken %s began to mend." msgstr "" -#: src/memorial_logger.cpp:520 +#: src/memorial_logger.cpp:528 msgctxt "memorial_male" msgid "You buried an unknown victim of the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:522 +#: src/memorial_logger.cpp:530 msgctxt "memorial_female" msgid "You buried an unknown victim of The Cataclysm." msgstr "" -#: src/memorial_logger.cpp:525 +#: src/memorial_logger.cpp:533 #, c-format msgctxt "memorial_male" msgid "You buried %s." msgstr "" -#: src/memorial_logger.cpp:526 +#: src/memorial_logger.cpp:534 #, c-format msgctxt "memorial_female" msgid "You buried %s." msgstr "" -#: src/memorial_logger.cpp:533 +#: src/memorial_logger.cpp:541 msgctxt "memorial_male" msgid "Caused a resonance cascade." msgstr "" -#: src/memorial_logger.cpp:534 +#: src/memorial_logger.cpp:542 msgctxt "memorial_female" msgid "Caused a resonance cascade." msgstr "" -#: src/memorial_logger.cpp:559 +#: src/memorial_logger.cpp:567 msgctxt "memorial_male" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "" -#: src/memorial_logger.cpp:561 +#: src/memorial_logger.cpp:569 msgctxt "memorial_female" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "" -#: src/memorial_logger.cpp:564 +#: src/memorial_logger.cpp:572 #, c-format msgctxt "memorial_male" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "" -#: src/memorial_logger.cpp:566 +#: src/memorial_logger.cpp:574 #, c-format msgctxt "memorial_female" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "" -#: src/memorial_logger.cpp:570 +#: src/memorial_logger.cpp:578 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "" -#: src/memorial_logger.cpp:572 +#: src/memorial_logger.cpp:580 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "" -#: src/memorial_logger.cpp:575 +#: src/memorial_logger.cpp:583 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s." msgstr "" -#: src/memorial_logger.cpp:576 +#: src/memorial_logger.cpp:584 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s." msgstr "" -#: src/memorial_logger.cpp:580 +#: src/memorial_logger.cpp:588 #, c-format msgctxt "memorial_male" msgid "" "Killed an innocent person, %s, in cold blood and felt terrible afterwards." msgstr "" -#: src/memorial_logger.cpp:583 +#: src/memorial_logger.cpp:591 #, c-format msgctxt "memorial_female" msgid "" "Killed an innocent person, %s, in cold blood and felt terrible afterwards." msgstr "" -#: src/memorial_logger.cpp:595 +#: src/memorial_logger.cpp:603 #, c-format msgctxt "memorial_male" msgid "Killed a %s." msgstr "" -#: src/memorial_logger.cpp:596 +#: src/memorial_logger.cpp:604 #, c-format msgctxt "memorial_female" msgid "Killed a %s." msgstr "" -#: src/memorial_logger.cpp:632 +#: src/memorial_logger.cpp:640 #, c-format msgctxt "memorial_male" msgid "Consumed a %s." msgstr "" -#: src/memorial_logger.cpp:633 +#: src/memorial_logger.cpp:641 #, c-format msgctxt "memorial_female" msgid "Consumed a %s." msgstr "" -#: src/memorial_logger.cpp:640 +#: src/memorial_logger.cpp:648 msgctxt "memorial_male" msgid "Opened the Marloss Gateway." msgstr "" -#: src/memorial_logger.cpp:641 +#: src/memorial_logger.cpp:649 msgctxt "memorial_female" msgid "Opened the Marloss Gateway." msgstr "" -#: src/memorial_logger.cpp:660 +#: src/memorial_logger.cpp:668 msgctxt "memorial_male" msgid "Became one with the Mycus." msgstr "" -#: src/memorial_logger.cpp:661 +#: src/memorial_logger.cpp:669 msgctxt "memorial_female" msgid "Became one with the Mycus." msgstr "" -#: src/memorial_logger.cpp:668 +#: src/memorial_logger.cpp:676 msgctxt "memorial_male" msgid "Dermatik eggs hatched." msgstr "" -#: src/memorial_logger.cpp:669 +#: src/memorial_logger.cpp:677 msgctxt "memorial_female" msgid "Dermatik eggs hatched." msgstr "" -#: src/memorial_logger.cpp:676 +#: src/memorial_logger.cpp:684 msgctxt "memorial_male" msgid "Injected with dermatik eggs." msgstr "" -#: src/memorial_logger.cpp:677 +#: src/memorial_logger.cpp:685 msgctxt "memorial_female" msgid "Injected with dermatik eggs." msgstr "" -#: src/memorial_logger.cpp:682 +#: src/memorial_logger.cpp:690 msgctxt "memorial_male" msgid "Destroyed a triffid grove." msgstr "" -#: src/memorial_logger.cpp:683 +#: src/memorial_logger.cpp:691 msgctxt "memorial_female" msgid "Destroyed a triffid grove." msgstr "" -#: src/memorial_logger.cpp:689 +#: src/memorial_logger.cpp:697 msgctxt "memorial_male" msgid "Succumbed to an asthma attack." msgstr "" -#: src/memorial_logger.cpp:690 +#: src/memorial_logger.cpp:698 msgctxt "memorial_female" msgid "Succumbed to an asthma attack." msgstr "" -#: src/memorial_logger.cpp:699 +#: src/memorial_logger.cpp:707 msgctxt "memorial_male" msgid "Died of datura overdose." msgstr "" -#: src/memorial_logger.cpp:700 +#: src/memorial_logger.cpp:708 msgctxt "memorial_female" msgid "Died of datura overdose." msgstr "" -#: src/memorial_logger.cpp:702 +#: src/memorial_logger.cpp:710 msgctxt "memorial_male" msgid "Died of a healing stimulant overdose." msgstr "" -#: src/memorial_logger.cpp:703 +#: src/memorial_logger.cpp:711 msgctxt "memorial_female" msgid "Died of a healing stimulant overdose." msgstr "" -#: src/memorial_logger.cpp:705 +#: src/memorial_logger.cpp:713 msgctxt "memorial_male" msgid "Died of adrenaline overdose." msgstr "" -#: src/memorial_logger.cpp:706 +#: src/memorial_logger.cpp:714 msgctxt "memorial_female" msgid "Died of adrenaline overdose." msgstr "" -#: src/memorial_logger.cpp:708 +#: src/memorial_logger.cpp:716 msgctxt "memorial_male" msgid "Died of an alcohol overdose." msgstr "" -#: src/memorial_logger.cpp:709 +#: src/memorial_logger.cpp:717 msgctxt "memorial_female" msgid "Died of an alcohol overdose." msgstr "" -#: src/memorial_logger.cpp:711 +#: src/memorial_logger.cpp:719 msgctxt "memorial_male" msgid "Died of a drug overdose." msgstr "" -#: src/memorial_logger.cpp:712 +#: src/memorial_logger.cpp:720 msgctxt "memorial_female" msgid "Died of a drug overdose." msgstr "" -#: src/memorial_logger.cpp:720 +#: src/memorial_logger.cpp:728 msgctxt "memorial_male" msgid "Bled to death." msgstr "" -#: src/memorial_logger.cpp:721 +#: src/memorial_logger.cpp:729 msgctxt "memorial_female" msgid "Bled to death." msgstr "" -#: src/memorial_logger.cpp:728 +#: src/memorial_logger.cpp:736 msgctxt "memorial_male" msgid "Died of hypovolemic shock." msgstr "" -#: src/memorial_logger.cpp:729 +#: src/memorial_logger.cpp:737 msgctxt "memorial_female" msgid "Died of hypovolemic shock." msgstr "" -#: src/memorial_logger.cpp:736 +#: src/memorial_logger.cpp:744 msgctxt "memorial_male" msgid "Died from loss of red blood cells." msgstr "" -#: src/memorial_logger.cpp:737 +#: src/memorial_logger.cpp:745 msgctxt "memorial_female" msgid "Died from loss of red blood cells." msgstr "" -#: src/memorial_logger.cpp:744 +#: src/memorial_logger.cpp:752 msgctxt "memorial_male" msgid "Succumbed to the infection." msgstr "" -#: src/memorial_logger.cpp:745 +#: src/memorial_logger.cpp:753 msgctxt "memorial_female" msgid "Succumbed to the infection." msgstr "" -#: src/memorial_logger.cpp:752 +#: src/memorial_logger.cpp:760 msgctxt "memorial_male" msgid "Died of starvation." msgstr "" -#: src/memorial_logger.cpp:753 +#: src/memorial_logger.cpp:761 msgctxt "memorial_female" msgid "Died of starvation." msgstr "" -#: src/memorial_logger.cpp:760 +#: src/memorial_logger.cpp:768 msgctxt "memorial_male" msgid "Died of thirst." msgstr "" -#: src/memorial_logger.cpp:761 +#: src/memorial_logger.cpp:769 msgctxt "memorial_female" msgid "Died of thirst." msgstr "" -#: src/memorial_logger.cpp:766 +#: src/memorial_logger.cpp:774 msgctxt "memorial_male" msgid "Dug a shaft into lava." msgstr "" -#: src/memorial_logger.cpp:767 +#: src/memorial_logger.cpp:775 msgctxt "memorial_female" msgid "Dug a shaft into lava." msgstr "" -#: src/memorial_logger.cpp:771 +#: src/memorial_logger.cpp:779 msgctxt "memorial_male" msgid "Disarmed a nuclear missile." msgstr "" -#: src/memorial_logger.cpp:772 +#: src/memorial_logger.cpp:780 msgctxt "memorial_female" msgid "Disarmed a nuclear missile." msgstr "" -#: src/memorial_logger.cpp:776 +#: src/memorial_logger.cpp:784 msgctxt "memorial_male" msgid "Ate a sewage sample." msgstr "" -#: src/memorial_logger.cpp:777 +#: src/memorial_logger.cpp:785 msgctxt "memorial_female" msgid "Ate a sewage sample." msgstr "" -#: src/memorial_logger.cpp:785 +#: src/memorial_logger.cpp:793 #, c-format msgctxt "memorial_male" msgid "'%s' mutation turned into '%s'" msgstr "" -#: src/memorial_logger.cpp:786 +#: src/memorial_logger.cpp:794 #, c-format msgctxt "memorial_female" msgid "'%s' mutation turned into '%s'" msgstr "" -#: src/memorial_logger.cpp:794 +#: src/memorial_logger.cpp:802 msgctxt "memorial_male" msgid "Exhumed a grave." msgstr "" -#: src/memorial_logger.cpp:795 +#: src/memorial_logger.cpp:803 msgctxt "memorial_female" msgid "Exhumed a grave." msgstr "" -#: src/memorial_logger.cpp:803 +#: src/memorial_logger.cpp:811 #, c-format msgctxt "memorial_male" msgid "Failed install of bionic: %s." msgstr "" -#: src/memorial_logger.cpp:804 +#: src/memorial_logger.cpp:812 #, c-format msgctxt "memorial_female" msgid "Failed install of bionic: %s." msgstr "" -#: src/memorial_logger.cpp:813 +#: src/memorial_logger.cpp:821 #, c-format msgctxt "memorial_male" msgid "Failed to remove bionic: %s." msgstr "" -#: src/memorial_logger.cpp:814 +#: src/memorial_logger.cpp:822 #, c-format msgctxt "memorial_female" msgid "Failed to remove bionic: %s." msgstr "" -#: src/memorial_logger.cpp:822 +#: src/memorial_logger.cpp:830 msgctxt "memorial_male" msgid "Succumbed to lack of sleep." msgstr "" -#: src/memorial_logger.cpp:823 +#: src/memorial_logger.cpp:831 msgctxt "memorial_female" msgid "Succumbed to lack of sleep." msgstr "" -#: src/memorial_logger.cpp:829 +#: src/memorial_logger.cpp:837 #, c-format msgctxt "memorial_male" msgid "The fuel tank of the %s exploded!" msgstr "" -#: src/memorial_logger.cpp:830 +#: src/memorial_logger.cpp:838 #, c-format msgctxt "memorial_female" msgid "The fuel tank of the %s exploded!" msgstr "" #. ~ %s is addiction name -#: src/memorial_logger.cpp:839 +#: src/memorial_logger.cpp:847 #, c-format msgctxt "memorial_male" msgid "Became addicted to %s." msgstr "" -#: src/memorial_logger.cpp:840 +#: src/memorial_logger.cpp:848 #, c-format msgctxt "memorial_female" msgid "Became addicted to %s." msgstr "" -#: src/memorial_logger.cpp:849 +#: src/memorial_logger.cpp:857 #, c-format msgctxt "memorial_male" msgid "Gained the mutation '%s'." msgstr "" -#: src/memorial_logger.cpp:850 +#: src/memorial_logger.cpp:858 #, c-format msgctxt "memorial_female" msgid "Gained the mutation '%s'." msgstr "" #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:863 +#: src/memorial_logger.cpp:871 #, c-format msgctxt "memorial_male" msgid "Reached skill level %1$d in %2$s." msgstr "" #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:866 +#: src/memorial_logger.cpp:874 #, c-format msgctxt "memorial_female" msgid "Reached skill level %1$d in %2$s." msgstr "" -#: src/memorial_logger.cpp:876 +#: src/memorial_logger.cpp:884 #, c-format msgctxt "memorial_male" msgid "%s committed suicide." msgstr "" -#: src/memorial_logger.cpp:877 +#: src/memorial_logger.cpp:885 #, c-format msgctxt "memorial_female" msgid "%s committed suicide." msgstr "" -#: src/memorial_logger.cpp:880 +#: src/memorial_logger.cpp:888 #, c-format msgctxt "memorial_male" msgid "%s was killed." msgstr "" -#: src/memorial_logger.cpp:881 +#: src/memorial_logger.cpp:889 #, c-format msgctxt "memorial_female" msgid "%s was killed." msgstr "" -#: src/memorial_logger.cpp:885 +#: src/memorial_logger.cpp:893 #, c-format msgctxt "memorial_male" msgid "Last words: %s" msgstr "" -#: src/memorial_logger.cpp:886 +#: src/memorial_logger.cpp:894 #, c-format msgctxt "memorial_female" msgid "Last words: %s" msgstr "" #. ~ %s is player name -#: src/memorial_logger.cpp:893 +#: src/memorial_logger.cpp:901 #, c-format msgctxt "memorial_male" msgid "%s began their journey into the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:894 +#: src/memorial_logger.cpp:902 #, c-format msgctxt "memorial_female" msgid "%s began their journey into the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:902 +#: src/memorial_logger.cpp:910 #, c-format msgctxt "memorial_male" msgid "Installed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:903 +#: src/memorial_logger.cpp:911 #, c-format msgctxt "memorial_female" msgid "Installed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:912 +#: src/memorial_logger.cpp:920 #, c-format msgctxt "memorial_male" msgid "Installed bad bionic: %s." msgstr "" -#: src/memorial_logger.cpp:913 +#: src/memorial_logger.cpp:921 #, c-format msgctxt "memorial_female" msgid "Installed bad bionic: %s." msgstr "" #. ~ %s is martial art -#: src/memorial_logger.cpp:923 +#: src/memorial_logger.cpp:931 #, c-format msgctxt "memorial_male" msgid "Learned %s." msgstr "" -#: src/memorial_logger.cpp:924 +#: src/memorial_logger.cpp:932 #, c-format msgctxt "memorial_female" msgid "Learned %s." msgstr "" #. ~ %s is addiction name -#: src/memorial_logger.cpp:934 +#: src/memorial_logger.cpp:942 #, c-format msgctxt "memorial_male" msgid "Overcame addiction to %s." msgstr "" -#: src/memorial_logger.cpp:935 +#: src/memorial_logger.cpp:943 #, c-format msgctxt "memorial_female" msgid "Overcame addiction to %s." msgstr "" -#: src/memorial_logger.cpp:942 +#: src/memorial_logger.cpp:950 #, c-format msgctxt "memorial_male" msgid "%s became hostile." msgstr "" -#: src/memorial_logger.cpp:943 +#: src/memorial_logger.cpp:951 #, c-format msgctxt "memorial_female" msgid "%s became hostile." msgstr "" -#: src/memorial_logger.cpp:948 +#: src/memorial_logger.cpp:956 msgctxt "memorial_male" msgid "Opened a portal." msgstr "" -#: src/memorial_logger.cpp:949 +#: src/memorial_logger.cpp:957 msgctxt "memorial_female" msgid "Opened a portal." msgstr "" -#: src/memorial_logger.cpp:953 +#: src/memorial_logger.cpp:961 msgctxt "memorial_male" msgid "Opened a strange temple." msgstr "" -#: src/memorial_logger.cpp:954 +#: src/memorial_logger.cpp:962 msgctxt "memorial_female" msgid "Opened a strange temple." msgstr "" -#: src/memorial_logger.cpp:958 +#: src/memorial_logger.cpp:966 #, c-format msgctxt "memorial_male" msgid "Lost the conduct %s%s." msgstr "" -#: src/memorial_logger.cpp:959 +#: src/memorial_logger.cpp:967 #, c-format msgctxt "memorial_female" msgid "Lost the conduct %s%s." msgstr "" -#: src/memorial_logger.cpp:961 src/memorial_logger.cpp:968 +#: src/memorial_logger.cpp:969 src/memorial_logger.cpp:976 msgid " (disabled)" msgstr "" -#: src/memorial_logger.cpp:965 +#: src/memorial_logger.cpp:973 #, c-format msgctxt "memorial_male" msgid "Gained the achievement %s%s." msgstr "" -#: src/memorial_logger.cpp:966 +#: src/memorial_logger.cpp:974 #, c-format msgctxt "memorial_female" msgid "Gained the achievement %s%s." msgstr "" -#: src/memorial_logger.cpp:975 +#: src/memorial_logger.cpp:983 #, c-format msgctxt "memorial_male" msgid "Forgot the spell %s." msgstr "" -#: src/memorial_logger.cpp:976 +#: src/memorial_logger.cpp:984 #, c-format msgctxt "memorial_female" msgid "Forgot the spell %s." msgstr "" -#: src/memorial_logger.cpp:985 +#: src/memorial_logger.cpp:993 #, c-format msgctxt "memorial_male" msgid "Learned the spell %s." msgstr "" -#: src/memorial_logger.cpp:986 +#: src/memorial_logger.cpp:994 #, c-format msgctxt "memorial_female" msgid "Learned the spell %s." msgstr "" -#: src/memorial_logger.cpp:995 +#: src/memorial_logger.cpp:1003 #, c-format msgctxt "memorial_male" msgid "Gained a spell level on %s." msgstr "" -#: src/memorial_logger.cpp:996 +#: src/memorial_logger.cpp:1004 #, c-format msgctxt "memorial_female" msgid "Gained a spell level on %s." msgstr "" -#: src/memorial_logger.cpp:1002 +#: src/memorial_logger.cpp:1010 msgctxt "memorial_male" msgid "Released subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1003 +#: src/memorial_logger.cpp:1011 msgctxt "memorial_female" msgid "Released subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1010 +#: src/memorial_logger.cpp:1018 #, c-format msgctxt "memorial_male" msgid "Removed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:1011 +#: src/memorial_logger.cpp:1019 #, c-format msgctxt "memorial_female" msgid "Removed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:1017 +#: src/memorial_logger.cpp:1025 msgctxt "memorial_male" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "" -#: src/memorial_logger.cpp:1018 +#: src/memorial_logger.cpp:1026 msgctxt "memorial_female" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "" -#: src/memorial_logger.cpp:1025 +#: src/memorial_logger.cpp:1033 #, c-format msgctxt "memorial_male" msgid "Telefragged a %s." msgstr "" -#: src/memorial_logger.cpp:1026 +#: src/memorial_logger.cpp:1034 #, c-format msgctxt "memorial_female" msgid "Telefragged a %s." msgstr "" -#: src/memorial_logger.cpp:1034 +#: src/memorial_logger.cpp:1042 msgctxt "memorial_male" msgid "Spontaneous teleport." msgstr "" -#: src/memorial_logger.cpp:1035 +#: src/memorial_logger.cpp:1043 msgctxt "memorial_female" msgid "Spontaneous teleport." msgstr "" -#: src/memorial_logger.cpp:1043 +#: src/memorial_logger.cpp:1051 #, c-format msgctxt "memorial_male" msgid "Teleported into a %s." msgstr "" -#: src/memorial_logger.cpp:1044 +#: src/memorial_logger.cpp:1052 #, c-format msgctxt "memorial_female" msgid "Teleported into a %s." msgstr "" -#: src/memorial_logger.cpp:1050 +#: src/memorial_logger.cpp:1058 msgctxt "memorial_male" msgid "Terminated subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1051 +#: src/memorial_logger.cpp:1059 msgctxt "memorial_female" msgid "Terminated subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1057 +#: src/memorial_logger.cpp:1065 msgctxt "memorial_male" msgid "Threw up." msgstr "" -#: src/memorial_logger.cpp:1058 +#: src/memorial_logger.cpp:1066 msgctxt "memorial_female" msgid "Threw up." msgstr "" -#: src/memorial_logger.cpp:1063 +#: src/memorial_logger.cpp:1071 msgctxt "memorial_male" msgid "Set off an alarm." msgstr "" -#: src/memorial_logger.cpp:1064 +#: src/memorial_logger.cpp:1072 msgctxt "memorial_female" msgid "Set off an alarm." msgstr "" -#: src/memorial_logger.cpp:1068 +#: src/memorial_logger.cpp:1076 #, c-format msgctxt "memorial_male" msgid "Used the debug menu (%s)." msgstr "" -#: src/memorial_logger.cpp:1069 +#: src/memorial_logger.cpp:1077 #, c-format msgctxt "memorial_female" msgid "Used the debug menu (%s)." @@ -466233,7 +467132,7 @@ msgctxt "message log" msgid "%s." msgstr "" -#: src/mission.h:205 +#: src/mission.h:204 msgid "Bugged mission type" msgstr "" @@ -467075,11 +467974,11 @@ msgstr "" msgid "Deadline: %s" msgstr "" -#: src/mission_ui.cpp:151 src/newcharacter.cpp:3524 src/newcharacter.cpp:3598 -#: src/newcharacter.cpp:3612 src/newcharacter.cpp:3649 -#: src/newcharacter.cpp:3760 src/newcharacter.cpp:3771 -#: src/newcharacter.cpp:3782 src/newcharacter.cpp:3794 -#: src/newcharacter.cpp:3820 +#: src/mission_ui.cpp:151 src/newcharacter.cpp:3579 src/newcharacter.cpp:3653 +#: src/newcharacter.cpp:3667 src/newcharacter.cpp:3704 +#: src/newcharacter.cpp:3815 src/newcharacter.cpp:3826 +#: src/newcharacter.cpp:3837 src/newcharacter.cpp:3849 +#: src/newcharacter.cpp:3875 msgid "None!" msgstr "" @@ -467173,19 +468072,19 @@ msgstr "" msgid "NO CATEGORY" msgstr "" -#: src/mod_manager.cpp:82 src/newcharacter.cpp:2974 +#: src/mod_manager.cpp:82 src/newcharacter.cpp:3020 msgid "Default" msgstr "" -#: src/mod_manager.cpp:83 src/safemode_ui.cpp:246 +#: src/mod_manager.cpp:83 src/safemode_ui.cpp:247 msgid "Blacklist" msgstr "" -#: src/mod_manager.cpp:287 +#: src/mod_manager.cpp:286 msgid "list of default mods" msgstr "" -#: src/mod_manager.cpp:400 +#: src/mod_manager.cpp:395 msgid "list of mods" msgstr "" @@ -470430,13 +471329,13 @@ msgid "" "'%2$c'." msgstr "" -#: src/name.cpp:136 +#: src/name.cpp:134 msgid "Tom" msgstr "" #. ~ Used for constructing full name: %1$s is `given name`, %2$s is `family #. name` -#: src/name.cpp:147 +#: src/name.cpp:145 #, c-format msgctxt "Full Name" msgid "%1$s %2$s" @@ -470444,7 +471343,7 @@ msgstr "" #. ~ Used for constructing full name with nickname: %1$s is `given name`, %2$s #. is `family name`, %3$s is `nickname` -#: src/name.cpp:151 +#: src/name.cpp:149 #, c-format msgctxt "Full Name" msgid "%1$s '%3$s' %2$s" @@ -470607,8 +471506,8 @@ msgid "" "Press %s to go to the next tab or %s to return to main menu." msgstr "" -#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3661 -#: src/newcharacter.cpp:3722 +#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3777 #, c-format msgid "Press %s to view and alter keybindings." msgstr "" @@ -470623,22 +471522,22 @@ msgid "" msgstr "" #: src/newcharacter.cpp:1106 src/newcharacter.cpp:1119 -#: src/newcharacter.cpp:3503 src/player_display.cpp:446 +#: src/newcharacter.cpp:3558 src/player_display.cpp:446 msgid "Strength:" msgstr "" #: src/newcharacter.cpp:1108 src/newcharacter.cpp:1138 -#: src/newcharacter.cpp:3504 src/player_display.cpp:447 +#: src/newcharacter.cpp:3559 src/player_display.cpp:447 msgid "Dexterity:" msgstr "" #: src/newcharacter.cpp:1110 src/newcharacter.cpp:1159 -#: src/newcharacter.cpp:3505 src/player_display.cpp:448 +#: src/newcharacter.cpp:3560 src/player_display.cpp:448 msgid "Intelligence:" msgstr "" #: src/newcharacter.cpp:1112 src/newcharacter.cpp:1178 -#: src/newcharacter.cpp:3506 src/player_display.cpp:449 +#: src/newcharacter.cpp:3561 src/player_display.cpp:449 msgid "Perception:" msgstr "" @@ -470724,7 +471623,7 @@ msgid "" "Perception is also used for detecting traps and other things of interest." msgstr "" -#: src/newcharacter.cpp:1477 +#: src/newcharacter.cpp:1481 #, c-format msgid "%s %s %d point" msgid_plural "%s %s %d points" @@ -470734,49 +471633,49 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "costs" msgstr "" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "earns" msgstr "" -#: src/newcharacter.cpp:1651 +#: src/newcharacter.cpp:1669 #, c-format msgid "Your scenario of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1655 +#: src/newcharacter.cpp:1673 #, c-format msgid "Your profession of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1661 +#: src/newcharacter.cpp:1679 #, c-format msgid "Your background of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1676 +#: src/newcharacter.cpp:1694 #, c-format msgid "You already picked some conflicting traits: %s." msgstr "" -#: src/newcharacter.cpp:1679 +#: src/newcharacter.cpp:1697 msgid "The scenario you picked prevents you from taking this trait!" msgstr "" -#: src/newcharacter.cpp:1681 +#: src/newcharacter.cpp:1699 #, c-format msgid "Your profession of %s prevents you from taking this trait." msgstr "" -#: src/newcharacter.cpp:1691 +#: src/newcharacter.cpp:1709 #, c-format msgid "The following bionics prevent you from taking this trait: %s." msgstr "" -#: src/newcharacter.cpp:1695 +#: src/newcharacter.cpp:1713 #, c-format msgid "Sorry, but you can only take %d point of advantages." msgid_plural "Sorry, but you can only take %d points of advantages." @@ -470786,7 +471685,7 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/newcharacter.cpp:1701 +#: src/newcharacter.cpp:1719 #, c-format msgid "Sorry, but you can only take %d point of disadvantages." msgid_plural "Sorry, but you can only take %d points of disadvantages." @@ -470796,130 +471695,130 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/newcharacter.cpp:1725 +#: src/newcharacter.cpp:1743 msgid "Search by trait name." msgstr "" -#: src/newcharacter.cpp:1776 +#: src/newcharacter.cpp:1794 msgid "Profession requirements:" msgstr "" -#: src/newcharacter.cpp:1777 +#: src/newcharacter.cpp:1795 #, c-format msgid "Complete \"%s\"\n" msgstr "" -#: src/newcharacter.cpp:1781 +#: src/newcharacter.cpp:1799 msgid "Profession story:" msgstr "" -#: src/newcharacter.cpp:1790 +#: src/newcharacter.cpp:1808 msgid "Profession addictions:" msgstr "" -#: src/newcharacter.cpp:1792 src/newcharacter.cpp:2198 +#: src/newcharacter.cpp:1810 src/newcharacter.cpp:2224 #, c-format msgctxt "set_profession_addictions" msgid "%1$s (%2$d)" msgstr "" -#: src/newcharacter.cpp:1799 +#: src/newcharacter.cpp:1817 msgid "Profession traits:" msgstr "" -#: src/newcharacter.cpp:1801 src/newcharacter.cpp:2207 +#: src/newcharacter.cpp:1819 src/newcharacter.cpp:2233 msgctxt "set_profession_trait" msgid "None" msgstr "" -#: src/newcharacter.cpp:1810 +#: src/newcharacter.cpp:1828 msgid "Profession skills:" msgstr "" -#: src/newcharacter.cpp:1812 src/newcharacter.cpp:2218 +#: src/newcharacter.cpp:1830 src/newcharacter.cpp:2244 msgctxt "set_profession_skill" msgid "None" msgstr "" -#: src/newcharacter.cpp:1815 +#: src/newcharacter.cpp:1833 #, c-format msgctxt "set_profession_skill" msgid "%1$s (%2$d)" msgstr "" -#: src/newcharacter.cpp:1822 +#: src/newcharacter.cpp:1840 msgid "Profession items:" msgstr "" -#: src/newcharacter.cpp:1824 +#: src/newcharacter.cpp:1842 msgctxt "set_profession_item" msgid "None" msgstr "" -#: src/newcharacter.cpp:1844 +#: src/newcharacter.cpp:1862 msgid "Wielded:" msgstr "" -#: src/newcharacter.cpp:1847 +#: src/newcharacter.cpp:1865 msgctxt "set_profession_item_wielded" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1848 +#: src/newcharacter.cpp:1866 msgid "Worn:" msgstr "" -#: src/newcharacter.cpp:1850 +#: src/newcharacter.cpp:1868 msgctxt "set_profession_item_worn" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1854 +#: src/newcharacter.cpp:1872 msgctxt "set_profession_item_inventory" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1861 +#: src/newcharacter.cpp:1879 msgid "Profession bionics:" msgstr "" -#: src/newcharacter.cpp:1869 +#: src/newcharacter.cpp:1887 #, c-format msgid "%s (toggled)" msgstr "" -#: src/newcharacter.cpp:1871 +#: src/newcharacter.cpp:1889 #, c-format msgid "%s (activated)" msgstr "" -#: src/newcharacter.cpp:1880 +#: src/newcharacter.cpp:1898 msgid "Profession proficiencies:" msgstr "" -#: src/newcharacter.cpp:1887 +#: src/newcharacter.cpp:1905 msgid "Profession pets:" msgstr "" -#: src/newcharacter.cpp:1895 +#: src/newcharacter.cpp:1913 msgid "Profession vehicle:" msgstr "" -#: src/newcharacter.cpp:1901 +#: src/newcharacter.cpp:1919 msgid "Profession spells:" msgstr "" -#: src/newcharacter.cpp:1903 src/newcharacter.cpp:2254 +#: src/newcharacter.cpp:1921 src/newcharacter.cpp:2280 #, c-format msgid "%s level %d" msgstr "" -#: src/newcharacter.cpp:1908 +#: src/newcharacter.cpp:1926 msgid "Profession missions:" msgstr "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1990 +#: src/newcharacter.cpp:2010 #, c-format msgid "Profession %1$s earns %2$d point" msgid_plural "Profession %1$s earns %2$d points" @@ -470930,7 +471829,7 @@ msgstr[3] "" msgstr[4] "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1995 +#: src/newcharacter.cpp:2015 #, c-format msgid "Profession %1$s costs %2$d point" msgid_plural "Profession %1$s costs %2$d points" @@ -470940,67 +471839,67 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/newcharacter.cpp:2141 +#: src/newcharacter.cpp:2167 #, c-format msgid "" "Your trait %1$s has been removed since it conflicts with the %2$s's %3$s " "trait." msgstr "" -#: src/newcharacter.cpp:2164 +#: src/newcharacter.cpp:2190 msgid "Search by profession name." msgstr "" -#: src/newcharacter.cpp:2190 +#: src/newcharacter.cpp:2216 msgid "Background story:" msgstr "" -#: src/newcharacter.cpp:2196 +#: src/newcharacter.cpp:2222 msgid "Background addictions:" msgstr "" -#: src/newcharacter.cpp:2205 +#: src/newcharacter.cpp:2231 msgid "Background traits:" msgstr "" -#: src/newcharacter.cpp:2216 +#: src/newcharacter.cpp:2242 msgid "Background skill experience:" msgstr "" -#: src/newcharacter.cpp:2229 +#: src/newcharacter.cpp:2255 msgctxt "set_profession_skill" msgid "beginner" msgstr "" -#: src/newcharacter.cpp:2231 +#: src/newcharacter.cpp:2257 msgctxt "set_profession_skill" msgid "intermediate" msgstr "" -#: src/newcharacter.cpp:2233 +#: src/newcharacter.cpp:2259 msgctxt "set_profession_skill" msgid "competent" msgstr "" -#: src/newcharacter.cpp:2235 +#: src/newcharacter.cpp:2261 msgctxt "set_profession_skill" msgid "advanced" msgstr "" -#: src/newcharacter.cpp:2244 +#: src/newcharacter.cpp:2270 msgid "Background proficiencies:" msgstr "" -#: src/newcharacter.cpp:2252 +#: src/newcharacter.cpp:2278 msgid "Background spells:" msgstr "" -#: src/newcharacter.cpp:2260 +#: src/newcharacter.cpp:2286 msgid "Background missions:" msgstr "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2341 +#: src/newcharacter.cpp:2369 #, c-format msgid "Background %1$s earns %2$d point" msgid_plural "Background %1$s earns %2$d points" @@ -471011,7 +471910,7 @@ msgstr[3] "" msgstr[4] "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2346 +#: src/newcharacter.cpp:2374 #, c-format msgid "Background %1$s costs %2$d point" msgid_plural "Background %1$s costs %2$d points" @@ -471021,16 +471920,16 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/newcharacter.cpp:2464 +#: src/newcharacter.cpp:2498 #, c-format msgid "The trait [%1$s] conflicts with background [%2$s]'s trait [%3$s]." msgstr "" -#: src/newcharacter.cpp:2521 +#: src/newcharacter.cpp:2555 msgid "Search by background name." msgstr "" -#: src/newcharacter.cpp:2634 +#: src/newcharacter.cpp:2670 #, c-format msgid "" "Press %s to view and alter keybindings.\n" @@ -471040,7 +471939,7 @@ msgid "" msgstr "" #. ~ levels here are skill levels at character creation time -#: src/newcharacter.cpp:2759 +#: src/newcharacter.cpp:2795 #, c-format msgid "%d level" msgid_plural "%d levels" @@ -471051,7 +471950,7 @@ msgstr[3] "" msgstr[4] "" #. ~ Second string is e.g. "1 level" or "2 levels" -#: src/newcharacter.cpp:2763 +#: src/newcharacter.cpp:2799 #, c-format msgid "Upgrading %s by %s costs %d point" msgid_plural "Upgrading %s by %s costs %d points" @@ -471061,117 +471960,117 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/newcharacter.cpp:2911 +#: src/newcharacter.cpp:2957 msgid "Scenario Story:" msgstr "" -#: src/newcharacter.cpp:2917 +#: src/newcharacter.cpp:2963 msgid "Scenario Requirements:" msgstr "" -#: src/newcharacter.cpp:2920 +#: src/newcharacter.cpp:2966 msgid "" "This scenario is not available in this world due to city size settings." msgstr "" -#: src/newcharacter.cpp:2928 +#: src/newcharacter.cpp:2974 #, c-format msgid "Complete \"%s\"" msgstr "" -#: src/newcharacter.cpp:2933 +#: src/newcharacter.cpp:2979 msgid "Scenario Professions:" msgstr "" -#: src/newcharacter.cpp:2934 +#: src/newcharacter.cpp:2980 #, c-format msgid "" "\n" "%s" msgstr "" -#: src/newcharacter.cpp:2935 +#: src/newcharacter.cpp:2981 msgid ", default:\n" msgstr "" -#: src/newcharacter.cpp:2951 +#: src/newcharacter.cpp:2997 msgid "Scenario Location:" msgstr "" -#: src/newcharacter.cpp:2952 +#: src/newcharacter.cpp:2998 #, c-format msgid "%s (%d locations, %d variants)" msgstr "" -#: src/newcharacter.cpp:2958 +#: src/newcharacter.cpp:3004 msgid "Scenario Vehicle:" msgstr "" -#: src/newcharacter.cpp:2962 +#: src/newcharacter.cpp:3008 msgid "Scenario calendar:" msgstr "" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 #, c-format msgid "Year: %s" msgstr "" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 msgid "Year: Random" msgstr "" -#: src/newcharacter.cpp:2967 +#: src/newcharacter.cpp:3013 #, c-format msgid "Season: %s" msgstr "" -#: src/newcharacter.cpp:2969 +#: src/newcharacter.cpp:3015 msgid "Day: Random" msgstr "" -#: src/newcharacter.cpp:2970 +#: src/newcharacter.cpp:3016 #, c-format msgid "Day: %d" msgstr "" -#: src/newcharacter.cpp:2971 +#: src/newcharacter.cpp:3017 msgid "Hour: Random" msgstr "" -#: src/newcharacter.cpp:2972 +#: src/newcharacter.cpp:3018 #, c-format msgid "Hour: %d" msgstr "" -#: src/newcharacter.cpp:2979 +#: src/newcharacter.cpp:3025 msgid "Scenario missions:" msgstr "" -#: src/newcharacter.cpp:2987 +#: src/newcharacter.cpp:3033 msgid "Fire nearby" msgstr "" -#: src/newcharacter.cpp:2988 +#: src/newcharacter.cpp:3034 msgid "Zombies nearby" msgstr "" -#: src/newcharacter.cpp:2989 +#: src/newcharacter.cpp:3035 msgid "Various limb wounds" msgstr "" -#: src/newcharacter.cpp:2990 +#: src/newcharacter.cpp:3036 msgid "No starting NPC" msgstr "" -#: src/newcharacter.cpp:2991 +#: src/newcharacter.cpp:3037 msgid "Starting location is bordered by an immense wall" msgstr "" -#: src/newcharacter.cpp:2998 +#: src/newcharacter.cpp:3044 msgid "Scenario Flags:" msgstr "" -#: src/newcharacter.cpp:3085 +#: src/newcharacter.cpp:3133 msgid "Scenario earns %2$d point" msgid_plural "Scenario earns %2$d points" msgstr[0] "" @@ -471180,7 +472079,7 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/newcharacter.cpp:3088 +#: src/newcharacter.cpp:3136 msgid "Scenario costs %2$d point" msgid_plural "Scenario costs %2$d points" msgstr[0] "" @@ -471189,30 +472088,30 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/newcharacter.cpp:3244 +#: src/newcharacter.cpp:3299 msgid "Search by scenario name." msgstr "" -#: src/newcharacter.cpp:3276 src/newcharacter.cpp:3280 +#: src/newcharacter.cpp:3331 src/newcharacter.cpp:3335 msgid "Gender:" msgstr "" -#: src/newcharacter.cpp:3292 src/newcharacter.cpp:3293 +#: src/newcharacter.cpp:3347 src/newcharacter.cpp:3348 #: src/player_display.cpp:460 msgid "Height:" msgstr "" -#: src/newcharacter.cpp:3302 src/newcharacter.cpp:3303 +#: src/newcharacter.cpp:3357 src/newcharacter.cpp:3358 #: src/player_display.cpp:465 msgid "Age:" msgstr "" -#: src/newcharacter.cpp:3311 src/newcharacter.cpp:3312 +#: src/newcharacter.cpp:3366 src/newcharacter.cpp:3367 #: src/player_display.cpp:470 msgid "Blood type:" msgstr "" -#: src/newcharacter.cpp:3322 src/newcharacter.cpp:3441 +#: src/newcharacter.cpp:3377 src/newcharacter.cpp:3496 #, c-format msgid "" "* Random location * (%d variant)" @@ -471224,11 +472123,11 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/newcharacter.cpp:3328 src/newcharacter.cpp:3330 +#: src/newcharacter.cpp:3383 src/newcharacter.cpp:3385 msgid "Starting location:" msgstr "" -#: src/newcharacter.cpp:3333 +#: src/newcharacter.cpp:3388 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" @@ -471238,15 +472137,15 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/newcharacter.cpp:3417 src/newcharacter.cpp:3730 +#: src/newcharacter.cpp:3472 src/newcharacter.cpp:3785 msgid "Name:" msgstr "" -#: src/newcharacter.cpp:3438 +#: src/newcharacter.cpp:3493 msgid "Select a starting location." msgstr "" -#: src/newcharacter.cpp:3451 +#: src/newcharacter.cpp:3506 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" @@ -471256,26 +472155,26 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/newcharacter.cpp:3618 +#: src/newcharacter.cpp:3673 #, c-format msgid "" "\n" "%s (toggled)" msgstr "" -#: src/newcharacter.cpp:3620 +#: src/newcharacter.cpp:3675 #, c-format msgid "" "\n" "%s (activated)" msgstr "" -#: src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3720 #, c-format msgid "Press %s to save character template." msgstr "" -#: src/newcharacter.cpp:3670 +#: src/newcharacter.cpp:3725 #, c-format msgid "" "Press %s to pick a random name, " @@ -471284,137 +472183,137 @@ msgid "" "%s to randomize everything." msgstr "" -#: src/newcharacter.cpp:3680 +#: src/newcharacter.cpp:3735 #, c-format msgid "" "Press %s to pick a random name, " "%s to randomize all description values." msgstr "" -#: src/newcharacter.cpp:3687 +#: src/newcharacter.cpp:3742 #, c-format msgid "Press %s to switch gender." msgstr "" -#: src/newcharacter.cpp:3692 +#: src/newcharacter.cpp:3747 #, c-format msgid "" "Press %s to select a specific starting location." msgstr "" -#: src/newcharacter.cpp:3696 +#: src/newcharacter.cpp:3751 #, c-format msgid "" "Press %s to select a specific starting city and " "%s to select a specific starting location." msgstr "" -#: src/newcharacter.cpp:3701 +#: src/newcharacter.cpp:3756 #, c-format msgid "" "Press %s or %s to " "cycle through editable values." msgstr "" -#: src/newcharacter.cpp:3707 +#: src/newcharacter.cpp:3762 #, c-format msgid "" "Press %s and %s to " "change gender, height, age, and blood type." msgstr "" -#: src/newcharacter.cpp:3712 +#: src/newcharacter.cpp:3767 #, c-format msgid "Press %s to edit value via popup input." msgstr "" -#: src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3771 #, c-format msgid "" "Press %s to finish character creation or " "%s to return to the previous TAB." msgstr "" -#: src/newcharacter.cpp:3732 +#: src/newcharacter.cpp:3787 msgid "--- NO NAME ENTERED ---" msgstr "" -#: src/newcharacter.cpp:3734 +#: src/newcharacter.cpp:3789 msgid "--- RANDOM NAME ---" msgstr "" -#: src/newcharacter.cpp:3753 src/newcharacter.cpp:3764 +#: src/newcharacter.cpp:3808 src/newcharacter.cpp:3819 msgid "Starting vehicle (scenario): " msgstr "" -#: src/newcharacter.cpp:3756 src/newcharacter.cpp:3767 +#: src/newcharacter.cpp:3811 src/newcharacter.cpp:3822 msgid "Starting vehicle (profession): " msgstr "" -#: src/newcharacter.cpp:3759 src/newcharacter.cpp:3770 +#: src/newcharacter.cpp:3814 src/newcharacter.cpp:3825 msgid "Starting vehicle: " msgstr "" -#: src/newcharacter.cpp:3781 src/newcharacter.cpp:3784 -#: src/newcharacter.cpp:3793 src/newcharacter.cpp:3796 +#: src/newcharacter.cpp:3836 src/newcharacter.cpp:3839 +#: src/newcharacter.cpp:3848 src/newcharacter.cpp:3851 msgid "Starting addictions: " msgstr "" -#: src/newcharacter.cpp:3808 +#: src/newcharacter.cpp:3863 msgid "Scenario: " msgstr "" -#: src/newcharacter.cpp:3813 +#: src/newcharacter.cpp:3868 msgid "Profession: " msgstr "" -#: src/newcharacter.cpp:3818 +#: src/newcharacter.cpp:3873 msgid "Background: " msgstr "" -#: src/newcharacter.cpp:3841 src/newcharacter.cpp:3847 +#: src/newcharacter.cpp:3896 src/newcharacter.cpp:3902 msgid "Too many points allocated, change some features and try again." msgstr "" -#: src/newcharacter.cpp:3851 +#: src/newcharacter.cpp:3906 msgid "" "Too many trait points allocated, change some traits or lower some stats and " "try again." msgstr "" -#: src/newcharacter.cpp:3855 +#: src/newcharacter.cpp:3910 msgid "Too many stat points allocated, lower some stats and try again." msgstr "" -#: src/newcharacter.cpp:3860 +#: src/newcharacter.cpp:3915 msgid "Remaining points will be discarded, are you sure you want to proceed?" msgstr "" -#: src/newcharacter.cpp:3866 +#: src/newcharacter.cpp:3921 msgid "Are you SURE you're finished? Your name will be randomly generated." msgstr "" -#: src/newcharacter.cpp:3874 src/worldfactory.cpp:1884 +#: src/newcharacter.cpp:3929 src/worldfactory.cpp:1889 msgid "Are you SURE you're finished?" msgstr "" -#: src/newcharacter.cpp:4047 +#: src/newcharacter.cpp:4102 msgid "Enter name. Cancel to delete all." msgstr "" -#: src/newcharacter.cpp:4102 +#: src/newcharacter.cpp:4157 msgid "Select gender" msgstr "" -#: src/newcharacter.cpp:4284 +#: src/newcharacter.cpp:4339 msgid "Name of template:" msgstr "" -#: src/newcharacter.cpp:4285 +#: src/newcharacter.cpp:4340 msgid "Keep in mind you may not use special characters like / in filenames" msgstr "" -#: src/newcharacter.cpp:4328 +#: src/newcharacter.cpp:4383 msgid "player template" msgstr "" @@ -471808,59 +472707,59 @@ msgstr "" msgid " does not trust you enough" msgstr "" -#: src/npcmove.cpp:642 +#: src/npcmove.cpp:639 msgid "bandit" msgstr "" -#: src/npcmove.cpp:661 +#: src/npcmove.cpp:658 msgid "maniac" msgstr "" -#: src/npcmove.cpp:1125 +#: src/npcmove.cpp:1122 #, c-format msgid "%s lies down to sleep." msgstr "" -#: src/npcmove.cpp:1767 +#: src/npcmove.cpp:1728 #, c-format msgid " activates their %s." msgstr "" -#: src/npcmove.cpp:1787 +#: src/npcmove.cpp:1748 #, c-format msgid " deactivates their %s." msgstr "" -#: src/npcmove.cpp:2451 +#: src/npcmove.cpp:2412 #, c-format msgid "%1$s tries to climb the %2$s but slips." msgstr "" -#: src/npcmove.cpp:2455 +#: src/npcmove.cpp:2416 #, c-format msgid "%1$s climbs over the %2$s." msgstr "" -#: src/npcmove.cpp:3021 +#: src/npcmove.cpp:2982 #, c-format msgid "Hold on, I want to pick up that %s." msgstr "" -#: src/npcmove.cpp:3100 +#: src/npcmove.cpp:3061 #, c-format msgid "%1$s picks up a %2$s and a %3$s." msgstr "" -#: src/npcmove.cpp:3105 +#: src/npcmove.cpp:3066 #, c-format msgid "%s looks around nervously, as if searching for something." msgstr "" -#: src/npcmove.cpp:3257 src/output.h:688 +#: src/npcmove.cpp:3218 src/output.h:690 msgid " and " msgstr "" -#: src/npcmove.cpp:3265 +#: src/npcmove.cpp:3226 #, c-format msgid "%s drops %d item." msgid_plural "%s drops %d items." @@ -471870,78 +472769,78 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/npcmove.cpp:3269 +#: src/npcmove.cpp:3230 #, c-format msgid "%1$s drops a %2$s." msgstr "" -#: src/npcmove.cpp:3414 +#: src/npcmove.cpp:3375 #, c-format msgid "%s completed the assigned task." msgstr "" -#: src/npcmove.cpp:3516 +#: src/npcmove.cpp:3477 #, c-format msgid "%1$s throws a %2$s." msgstr "" -#: src/npcmove.cpp:3706 +#: src/npcmove.cpp:3667 #, c-format msgid "%1$s starts healing %2$s." msgstr "" -#: src/npcmove.cpp:3726 +#: src/npcmove.cpp:3687 #, c-format msgid "%1$s heals %2$s." msgstr "" -#: src/npcmove.cpp:3774 +#: src/npcmove.cpp:3735 #, c-format msgid "%1$s starts applying a %2$s." msgstr "" -#: src/npcmove.cpp:3792 +#: src/npcmove.cpp:3753 #, c-format msgid "%1$s takes some %2$s." msgstr "" -#: src/npcmove.cpp:4041 +#: src/npcmove.cpp:4002 #, c-format msgid "%1$s takes %2$s's money!" msgstr "" -#: src/npcmove.cpp:4044 +#: src/npcmove.cpp:4005 #, c-format msgid "%s takes your money!" msgstr "" -#: src/npcmove.cpp:4088 +#: src/npcmove.cpp:4051 #, c-format msgid "%1$s takes %2$s's %3$s." msgstr "" -#: src/npcmove.cpp:4091 +#: src/npcmove.cpp:4054 #, c-format msgid "%1$s takes your %2$s." msgstr "" -#: src/npcmove.cpp:4166 +#: src/npcmove.cpp:4129 #, c-format msgid "" "From your two-way radio you hear %s reporting in, 'I've arrived, boss!'" msgstr "" -#: src/npcmove.cpp:4547 +#: src/npcmove.cpp:4510 #, c-format msgid " %s, %s" msgstr "" -#: src/npcmove.cpp:4550 +#: src/npcmove.cpp:4513 #, c-format msgid "%s %s%s" msgstr "" -#: src/npcmove.cpp:4727 +#: src/npcmove.cpp:4690 #, c-format msgid "%1$s reloads their %2$s." msgstr "" @@ -472634,168 +473533,168 @@ msgstr "" msgid "Default: %.2f - Min: %.2f, Max: %.2f" msgstr "" -#: src/options.cpp:1141 +#: src/options.cpp:1218 msgid "Hoder's" msgstr "" -#: src/options.cpp:1142 +#: src/options.cpp:1219 msgid "Deon's" msgstr "" -#: src/options.cpp:1156 +#: src/options.cpp:1233 msgid "Basic" msgstr "" -#: src/options.cpp:1181 +#: src/options.cpp:1258 msgid "System language" msgstr "" -#: src/options.cpp:1287 +#: src/options.cpp:1364 msgid "Default character name" msgstr "" -#: src/options.cpp:1288 +#: src/options.cpp:1365 msgid "" "Set a default character name that will be used instead of a random name on " "character creation." msgstr "" -#: src/options.cpp:1294 +#: src/options.cpp:1371 msgid "Auto pickup enabled" msgstr "" -#: src/options.cpp:1295 +#: src/options.cpp:1372 msgid "" "If true, enable item auto pickup. Change pickup rules with the Auto pickup " "manager." msgstr "" -#: src/options.cpp:1299 +#: src/options.cpp:1376 msgid "Auto pickup adjacent" msgstr "" -#: src/options.cpp:1300 +#: src/options.cpp:1377 msgid "" "If true, enable auto pickup items one tile around to the player. You can " "assign No Auto Pickup zones with the Zones manager for e.g. your homebase." msgstr "" -#: src/options.cpp:1306 +#: src/options.cpp:1383 msgid "Auto pickup owned items" msgstr "" -#: src/options.cpp:1307 +#: src/options.cpp:1384 msgid "" "If true, items that belong to your faction will be included in auto pickup." msgstr "" -#: src/options.cpp:1313 +#: src/options.cpp:1390 msgid "Auto pickup weight limit" msgstr "" -#: src/options.cpp:1314 +#: src/options.cpp:1391 msgid "" "Auto pickup items with weight less than or equal to [option] * 50 grams. " "You must also set the small items option. 0 = disabled." msgstr "" -#: src/options.cpp:1320 +#: src/options.cpp:1397 msgid "Auto pickup volume limit" msgstr "" -#: src/options.cpp:1321 +#: src/options.cpp:1398 msgid "" "Auto pickup items with volume less than or equal to [option] * 50 " "milliliters. You must also set the light items option. 0 = disabled." msgstr "" -#: src/options.cpp:1327 +#: src/options.cpp:1404 msgid "Auto pickup safe mode" msgstr "" -#: src/options.cpp:1328 +#: src/options.cpp:1405 msgid "" "If true, auto pickup is disabled as long as you can see monsters nearby. " "This is affected by 'Safe mode proximity distance'." msgstr "" -#: src/options.cpp:1335 +#: src/options.cpp:1412 msgid "List items within no auto pickup zones" msgstr "" -#: src/options.cpp:1336 +#: src/options.cpp:1413 msgid "" "If true, you will see messages about items you step on, within no auto " "pickup zones." msgstr "" -#: src/options.cpp:1344 +#: src/options.cpp:1421 msgid "Additional auto features" msgstr "" -#: src/options.cpp:1345 +#: src/options.cpp:1422 msgid "" "If true, enables configured auto features below. Disabled as long as any " "enemy monster is seen." msgstr "" -#: src/options.cpp:1349 +#: src/options.cpp:1426 msgid "Auto pulp or butcher" msgstr "" -#: src/options.cpp:1350 +#: src/options.cpp:1427 msgid "" "Action to perform when 'Auto pulp or butcher' is enabled. Pulp: Pulp " "corpses you stand on. - Pulp Adjacent: Also pulp corpses adjacent from you." " - Butcher: Butcher corpses you stand on." msgstr "" -#: src/options.cpp:1351 src/options.cpp:1373 src/options.cpp:1854 -#: src/options.cpp:1896 +#: src/options.cpp:1428 src/options.cpp:1450 src/options.cpp:1931 +#: src/options.cpp:1973 msgctxt "options" msgid "Disabled" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent Zombie Only" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Zombies Only" msgstr "" -#: src/options.cpp:1357 +#: src/options.cpp:1434 msgid "Auto mining" msgstr "" -#: src/options.cpp:1358 +#: src/options.cpp:1435 msgid "" "If true, enables automatic use of wielded pickaxes and jackhammers whenever " "trying to move into mineable terrain." msgstr "" -#: src/options.cpp:1364 +#: src/options.cpp:1441 msgid "Auto mopping" msgstr "" -#: src/options.cpp:1365 +#: src/options.cpp:1442 msgid "" "If true, enables automatic use of wielded mops to clean surrounding terrain." msgstr "" -#: src/options.cpp:1371 +#: src/options.cpp:1448 msgid "Auto foraging" msgstr "" -#: src/options.cpp:1372 +#: src/options.cpp:1449 msgid "" "Action to perform when 'Auto foraging' is enabled. Bushes: Only forage " "bushes. - Trees: Only forage trees. - Crops: Only forage crops. - " @@ -472803,37 +473702,37 @@ msgid "" "flowers, cattails etc." msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Bushes" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Crops" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Everything" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Trees" msgstr "" -#: src/options.cpp:1381 +#: src/options.cpp:1458 msgid "Dangerous pickups" msgstr "" -#: src/options.cpp:1382 +#: src/options.cpp:1459 msgid "" "If true, will allow player to pick new items, even if it causes them to " "exceed the weight limit." msgstr "" -#: src/options.cpp:1387 +#: src/options.cpp:1464 msgid "Dangerous terrain warning prompt" msgstr "" -#: src/options.cpp:1388 +#: src/options.cpp:1465 msgid "" "Always: You will be prompted to move onto dangerous tiles. Running: You " "will only be able to move onto dangerous tiles while running and will be " @@ -472842,29 +473741,29 @@ msgid "" "onto a dangerous tile unless running and will not be warned or prompted." msgstr "" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Crouching" msgstr "" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Running" msgstr "" -#: src/options.cpp:1395 +#: src/options.cpp:1472 msgid "Safe mode" msgstr "" -#: src/options.cpp:1396 +#: src/options.cpp:1473 msgid "" "If true, will hold the game and display a warning if a hostile monster/NPC " "is approaching." msgstr "" -#: src/options.cpp:1400 +#: src/options.cpp:1477 msgid "Safe mode proximity distance" msgstr "" -#: src/options.cpp:1401 +#: src/options.cpp:1478 msgid "" "If safe mode is enabled, distance to hostiles at which safe mode should show" " a warning. 0 = Max player view distance. This option only has effect when" @@ -472872,115 +473771,115 @@ msgid "" "mode manager instead of this value." msgstr "" -#: src/options.cpp:1405 +#: src/options.cpp:1482 msgid "Safe mode when driving" msgstr "" -#: src/options.cpp:1406 +#: src/options.cpp:1483 msgid "" "If true, safe mode will alert you of hostiles while you are driving a " "vehicle." msgstr "" -#: src/options.cpp:1410 +#: src/options.cpp:1487 msgid "Auto reactivate safe mode" msgstr "" -#: src/options.cpp:1411 +#: src/options.cpp:1488 msgid "" "If true, safe mode will automatically reactivate after a certain number of " "turns. See option 'Turns to auto reactivate safe mode.'" msgstr "" -#: src/options.cpp:1415 +#: src/options.cpp:1492 msgid "Turns to auto reactivate safe mode" msgstr "" -#: src/options.cpp:1416 +#: src/options.cpp:1493 msgid "" "Number of turns after which safe mode is reactivated. Will only reactivate " "if no hostiles are in 'Safe mode proximity distance.'" msgstr "" -#: src/options.cpp:1420 +#: src/options.cpp:1497 msgid "Turns to remember ignored monsters" msgstr "" -#: src/options.cpp:1421 +#: src/options.cpp:1498 msgid "" "Number of turns an ignored monster stays ignored after it is no longer seen." " 0 disables this option and monsters are permanently ignored." msgstr "" -#: src/options.cpp:1427 +#: src/options.cpp:1504 msgid "Realtime turn progression" msgstr "" -#: src/options.cpp:1428 +#: src/options.cpp:1505 msgid "" "If higher than 0, monsters will take periodic gameplay turns. This value is" " the delay between each turn, in seconds. Works best with Safe Mode " "disabled. 0 = disabled." msgstr "" -#: src/options.cpp:1434 +#: src/options.cpp:1511 msgid "Autosave" msgstr "" -#: src/options.cpp:1435 +#: src/options.cpp:1512 msgid "" "If true, game will periodically save the map. Autosaves occur based on in-" "game turns or realtime minutes, whichever is larger." msgstr "" -#: src/options.cpp:1439 +#: src/options.cpp:1516 msgid "Game turns between autosaves" msgstr "" -#: src/options.cpp:1440 +#: src/options.cpp:1517 msgid "Number of game turns between autosaves." msgstr "" -#: src/options.cpp:1446 +#: src/options.cpp:1523 msgid "Real minutes between autosaves" msgstr "" -#: src/options.cpp:1447 +#: src/options.cpp:1524 msgid "Number of realtime minutes between autosaves." msgstr "" -#: src/options.cpp:1455 +#: src/options.cpp:1532 msgid "Auto notes" msgstr "" -#: src/options.cpp:1456 +#: src/options.cpp:1533 msgid "If true, automatically sets notes." msgstr "" -#: src/options.cpp:1460 +#: src/options.cpp:1537 msgid "Auto notes (stairs)" msgstr "" -#: src/options.cpp:1461 +#: src/options.cpp:1538 msgid "" "If true, automatically sets notes on places that have stairs that go up or " "down." msgstr "" -#: src/options.cpp:1467 +#: src/options.cpp:1544 msgid "Auto notes (map extras)" msgstr "" -#: src/options.cpp:1468 +#: src/options.cpp:1545 msgid "" "If true, automatically sets notes on places that contain various map extras." msgstr "" -#: src/options.cpp:1476 +#: src/options.cpp:1553 msgid "Circular distances" msgstr "" -#: src/options.cpp:1477 +#: src/options.cpp:1554 msgid "" "If true, the game will calculate range in a realistic way: light sources " "will be circles, diagonal movement will cover more ground and take longer. " @@ -472988,238 +473887,238 @@ msgid "" " takes as long as moving to the north wall." msgstr "" -#: src/options.cpp:1481 +#: src/options.cpp:1558 msgid "Drop empty containers" msgstr "" -#: src/options.cpp:1482 +#: src/options.cpp:1559 msgid "" "Set to drop empty containers after use. No: Don't drop any. - Watertight: " "All except watertight containers. - All: Drop all containers." msgstr "" -#: src/options.cpp:1483 +#: src/options.cpp:1560 msgid "Watertight" msgstr "" -#: src/options.cpp:1487 +#: src/options.cpp:1564 msgid "DeathCam" msgstr "" -#: src/options.cpp:1488 +#: src/options.cpp:1565 msgid "" "Always: Always start deathcam. Ask: Query upon death. Never: Never show " "deathcam." msgstr "" -#: src/options.cpp:1493 +#: src/options.cpp:1570 msgid "Special event spawns" msgstr "" -#: src/options.cpp:1494 +#: src/options.cpp:1571 msgid "" "If not disabled, unique items and/or monsters can spawn during special " "events (Christmas, Halloween, etc.)" msgstr "" -#: src/options.cpp:1495 src/safemode_ui.cpp:251 +#: src/options.cpp:1572 src/safemode_ui.cpp:252 msgid "Both" msgstr "" -#: src/options.cpp:1500 +#: src/options.cpp:1577 msgid "Sound enabled" msgstr "" -#: src/options.cpp:1501 +#: src/options.cpp:1578 msgid "If true, music and sound are enabled." msgstr "" -#: src/options.cpp:1505 +#: src/options.cpp:1582 msgid "Choose soundpack" msgstr "" -#: src/options.cpp:1506 +#: src/options.cpp:1583 msgid "Choose the soundpack you want to use. Requires restart." msgstr "" -#: src/options.cpp:1512 +#: src/options.cpp:1589 msgid "Music volume" msgstr "" -#: src/options.cpp:1513 +#: src/options.cpp:1590 msgid "Adjust the volume of the music being played in the background." msgstr "" -#: src/options.cpp:1519 +#: src/options.cpp:1596 msgid "Sound effect volume" msgstr "" -#: src/options.cpp:1520 +#: src/options.cpp:1597 msgid "Adjust the volume of sound effects being played by the game." msgstr "" -#: src/options.cpp:1526 +#: src/options.cpp:1603 msgid "Ambient sound volume" msgstr "" -#: src/options.cpp:1527 +#: src/options.cpp:1604 msgid "Adjust the volume of ambient sounds being played by the game." msgstr "" -#: src/options.cpp:1540 +#: src/options.cpp:1617 msgid "Language" msgstr "" -#: src/options.cpp:1541 +#: src/options.cpp:1618 msgid "Switch language." msgstr "" -#: src/options.cpp:1545 +#: src/options.cpp:1622 msgid "Temperature units" msgstr "" -#: src/options.cpp:1546 +#: src/options.cpp:1623 msgid "Switch between Fahrenheit, Celsius, and Kelvin." msgstr "" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Celsius" msgstr "" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Fahrenheit" msgstr "" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Kelvin" msgstr "" -#: src/options.cpp:1551 +#: src/options.cpp:1628 msgid "Speed units" msgstr "" -#: src/options.cpp:1552 +#: src/options.cpp:1629 msgid "Switch between mph, km/h, and tiles/turn." msgstr "" -#: src/options.cpp:1553 +#: src/options.cpp:1630 msgid "tiles/turn" msgstr "" -#: src/options.cpp:1557 +#: src/options.cpp:1634 msgid "Mass units" msgstr "" -#: src/options.cpp:1558 +#: src/options.cpp:1635 msgid "Switch between lbs and kg." msgstr "" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "kg" msgstr "" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "lbs" msgstr "" -#: src/options.cpp:1563 +#: src/options.cpp:1640 msgid "Volume units" msgstr "" -#: src/options.cpp:1564 +#: src/options.cpp:1641 msgid "Switch between the cups (c), liters (L), and quarts (qt)." msgstr "" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Cup" msgstr "" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Liter" msgstr "" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Quart" msgstr "" -#: src/options.cpp:1568 +#: src/options.cpp:1645 msgid "Distance units" msgstr "" -#: src/options.cpp:1569 +#: src/options.cpp:1646 msgid "Switch between metric and imperial distance units." msgstr "" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Imperial" msgstr "" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Metric" msgstr "" -#: src/options.cpp:1573 +#: src/options.cpp:1650 msgid "Time format" msgstr "" -#: src/options.cpp:1574 +#: src/options.cpp:1651 msgid "" "12h: AM/PM, e.g. 7:31 AM - Military: 24h Military, e.g. 0731 - 24h: Normal " "24h, e.g. 7:31" msgstr "" #. ~ 12h time, e.g. 11:59pm -#: src/options.cpp:1576 +#: src/options.cpp:1653 msgid "12h" msgstr "" #. ~ Military time, e.g. 2359 -#: src/options.cpp:1578 +#: src/options.cpp:1655 msgid "Military" msgstr "" #. ~ 24h time, e.g. 23:59 -#: src/options.cpp:1580 +#: src/options.cpp:1657 msgid "24h" msgstr "" -#: src/options.cpp:1586 +#: src/options.cpp:1663 msgid "Show gun brand names" msgstr "" -#: src/options.cpp:1587 +#: src/options.cpp:1664 msgid "" "If true, show brand names for guns, instead of generic functional names - " "'m4a1' or 'h&k416a5' instead of 'NATO assault rifle'." msgstr "" -#: src/options.cpp:1589 +#: src/options.cpp:1666 msgid "Add ammo to weapon/magazine names" msgstr "" -#: src/options.cpp:1590 +#: src/options.cpp:1667 msgid "" "If true, the default ammo is added to weapon and magazine names. For " "example \"Mosin-Nagant M44 (4/5)\" becomes \"Mosin-Nagant M44 (4/5 " "7.62x54mm)\"." msgstr "" -#: src/options.cpp:1593 +#: src/options.cpp:1670 msgid "Detailed containers" msgstr "" -#: src/options.cpp:1594 +#: src/options.cpp:1671 msgid "" "All: every container has detailed remaining volume info. - Worn: only worn " "containers have detailed remaining volume info. - None: no additional info " "is provided." msgstr "" -#: src/options.cpp:1604 +#: src/options.cpp:1681 msgid "Use key code input mode" msgstr "" -#: src/options.cpp:1605 +#: src/options.cpp:1682 msgid "" "Use key code or symbol input on SDL. Symbol is recommended for non-qwerty " "layouts since currently the default keybindings for key code mode only " @@ -473227,999 +474126,999 @@ msgid "" "and num lock." msgstr "" -#: src/options.cpp:1609 +#: src/options.cpp:1686 msgid "Key code" msgstr "" -#: src/options.cpp:1613 +#: src/options.cpp:1690 msgid "Force capital/modified letters in prompts" msgstr "" -#: src/options.cpp:1614 +#: src/options.cpp:1691 msgid "" "If true, prompts such as Y/N queries only accepts capital or modified " "letters, while lower case and unmodified letters only snap the cursor to the" " corresponding option." msgstr "" -#: src/options.cpp:1619 +#: src/options.cpp:1696 msgid "Snap to target" msgstr "" -#: src/options.cpp:1620 +#: src/options.cpp:1697 msgid "If true, automatically follow the crosshair when firing/throwing." msgstr "" -#: src/options.cpp:1624 +#: src/options.cpp:1701 msgid "Reaim after firing" msgstr "" -#: src/options.cpp:1625 +#: src/options.cpp:1702 msgid "" "If true, after firing automatically aim again if targets are available." msgstr "" -#: src/options.cpp:1629 +#: src/options.cpp:1706 msgid "Query on disassembly while butchering" msgstr "" -#: src/options.cpp:1630 +#: src/options.cpp:1707 msgid "If true, will query before disassembling items while butchering." msgstr "" -#: src/options.cpp:1634 +#: src/options.cpp:1711 msgid "Query on keybinding removal" msgstr "" -#: src/options.cpp:1635 +#: src/options.cpp:1712 msgid "If true, will query before removing a keybinding from a hotkey." msgstr "" -#: src/options.cpp:1639 +#: src/options.cpp:1716 msgid "Close advanced inventory on move all" msgstr "" -#: src/options.cpp:1640 +#: src/options.cpp:1717 msgid "" "If true, will close the advanced inventory when the move all items command " "is used." msgstr "" -#: src/options.cpp:1645 +#: src/options.cpp:1722 msgid "Open default advanced inventory layout" msgstr "" -#: src/options.cpp:1646 +#: src/options.cpp:1723 msgid "" "If true, open default advanced inventory layout instead of last opened " "layout" msgstr "" -#: src/options.cpp:1650 +#: src/options.cpp:1727 msgid "Display actions in \"Use item\" menu" msgstr "" -#: src/options.cpp:1652 +#: src/options.cpp:1729 msgid "" "If true, actions (like \"Read\", \"Smoke\", \"Wrap tighter\") will be " "displayed next to the corresponding items." msgstr "" -#: src/options.cpp:1657 +#: src/options.cpp:1734 msgid "Autoselect if exactly one valid target" msgstr "" -#: src/options.cpp:1658 +#: src/options.cpp:1735 msgid "" "If true, directional actions ( like \"Examine\", \"Open\", \"Pickup\" ) will" " autoselect an adjacent tile if there is exactly one valid target." msgstr "" -#: src/options.cpp:1664 +#: src/options.cpp:1741 msgid "Inventory highlight mode" msgstr "" -#: src/options.cpp:1665 +#: src/options.cpp:1742 msgid "" "Highlight selected item's contents and parent container in inventory screen." " \"Symbol\" shows a highlighted caret and \"Highlight\" uses font " "highlighting." msgstr "" -#: src/options.cpp:1668 +#: src/options.cpp:1745 msgid "Highlight" msgstr "" -#: src/options.cpp:1675 +#: src/options.cpp:1752 msgid "Highlight unread recipes" msgstr "" -#: src/options.cpp:1676 +#: src/options.cpp:1753 msgid "" "If true, highlight unread recipes to allow tracking of newly learned " "recipes." msgstr "" -#: src/options.cpp:1683 +#: src/options.cpp:1760 msgid "Diagonal movement with cursor keys and modifiers" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "" "Allows diagonal movement with cursor keys using CTRL and SHIFT modifiers. " "Diagonal movement action keys are taken from keybindings, so you need these " "to be configured." msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 1: Numpad Emulation" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 2: CW/CCW" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 3: L/R Tilt" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 4: Diagonal Lock" msgstr "" -#: src/options.cpp:1733 +#: src/options.cpp:1810 msgid "Vehicle plating changes part color" msgstr "" -#: src/options.cpp:1734 +#: src/options.cpp:1811 msgid "If true, vehicle parts will change color if they are armor plated." msgstr "" -#: src/options.cpp:1738 +#: src/options.cpp:1815 msgid "Auto-shift the view while driving" msgstr "" -#: src/options.cpp:1739 +#: src/options.cpp:1816 msgid "If true, view will automatically shift towards the driving direction." msgstr "" -#: src/options.cpp:1743 +#: src/options.cpp:1820 msgid "Draw vehicle facing indicator" msgstr "" -#: src/options.cpp:1744 +#: src/options.cpp:1821 msgid "" "If true, when controlling a vehicle, a white 'X' (in curses version) or a " "crosshair (in tiles version) at distance 10 from the center will display its" " current facing." msgstr "" -#: src/options.cpp:1748 +#: src/options.cpp:1825 msgid "Reverse steering direction in reverse" msgstr "" -#: src/options.cpp:1749 +#: src/options.cpp:1826 msgid "" "If true, when driving a vehicle in reverse, steering should also reverse " "like real life." msgstr "" -#: src/options.cpp:1755 +#: src/options.cpp:1832 msgid "Sidebar position" msgstr "" -#: src/options.cpp:1756 +#: src/options.cpp:1833 msgid "" "Switch between sidebar on the left or on the right side. Requires restart." msgstr "" #. ~ sidebar position -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Left" msgstr "" -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Right" msgstr "" -#: src/options.cpp:1761 +#: src/options.cpp:1838 msgid "Draw sidebar spacers" msgstr "" -#: src/options.cpp:1762 +#: src/options.cpp:1839 msgid "If true, adds an extra space between sidebar panels." msgstr "" -#: src/options.cpp:1766 +#: src/options.cpp:1843 msgid "Message log flow" msgstr "" -#: src/options.cpp:1767 +#: src/options.cpp:1844 msgid "Where new log messages should show." msgstr "" -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Bottom" msgstr "" #. ~ sidebar/message log flow direction -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Top" msgstr "" -#: src/options.cpp:1773 +#: src/options.cpp:1850 msgid "Sidebar log message display duration" msgstr "" -#: src/options.cpp:1774 +#: src/options.cpp:1851 msgid "" "Number of turns after which a message will be removed from the sidebar log." " 0 = disabled." msgstr "" -#: src/options.cpp:1778 +#: src/options.cpp:1855 msgid "Message cooldown" msgstr "" -#: src/options.cpp:1779 +#: src/options.cpp:1856 msgid "" "Number of turns during which similar messages are hidden. 0 = disabled." msgstr "" -#: src/options.cpp:1783 +#: src/options.cpp:1860 msgid "Limit message history" msgstr "" -#: src/options.cpp:1784 +#: src/options.cpp:1861 msgid "Number of messages to preserve in the history, and when saving." msgstr "" -#: src/options.cpp:1789 +#: src/options.cpp:1866 msgid "Suppress \"Unknown command\" messages" msgstr "" -#: src/options.cpp:1790 +#: src/options.cpp:1867 msgid "" "If true, pressing a key with no set function will not display a notice in " "the chat log." msgstr "" -#: src/options.cpp:1795 +#: src/options.cpp:1872 msgid "Popup window when achievement completed" msgstr "" -#: src/options.cpp:1796 +#: src/options.cpp:1873 msgid "" "Whether to trigger a popup window when completing an achievement. First: " "when completing an achievement that has not been completed in a previous " "game." msgstr "" -#: src/options.cpp:1801 +#: src/options.cpp:1878 msgid "First" msgstr "" -#: src/options.cpp:1805 +#: src/options.cpp:1882 msgid "Look around position" msgstr "" -#: src/options.cpp:1806 +#: src/options.cpp:1883 msgid "Switch between look around panel being left or right." msgstr "" -#: src/options.cpp:1811 +#: src/options.cpp:1888 msgid "Aim window display style" msgstr "" -#: src/options.cpp:1812 +#: src/options.cpp:1889 msgid "How should confidence and steadiness be communicated to the player." msgstr "" -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Bars" msgstr "" #. ~ aim bar style - bars or numbers -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Numbers" msgstr "" -#: src/options.cpp:1817 +#: src/options.cpp:1894 msgid "Morale style" msgstr "" -#: src/options.cpp:1818 +#: src/options.cpp:1895 msgid "Morale display style in sidebar." msgstr "" -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Horizontal" msgstr "" -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Vertical" msgstr "" -#: src/options.cpp:1823 +#: src/options.cpp:1900 msgid "Full screen Advanced Inventory Manager" msgstr "" -#: src/options.cpp:1824 +#: src/options.cpp:1901 msgid "" "If true, Advanced Inventory Manager menu will fit full screen, otherwise it " "will leave sidebar visible." msgstr "" -#: src/options.cpp:1830 +#: src/options.cpp:1907 msgid "Move view offset" msgstr "" -#: src/options.cpp:1831 +#: src/options.cpp:1908 msgid "Move view by how many squares per keypress." msgstr "" -#: src/options.cpp:1835 +#: src/options.cpp:1912 msgid "Overmap fast scroll offset" msgstr "" -#: src/options.cpp:1836 +#: src/options.cpp:1913 msgid "" "With Fast Scroll option enabled, shift view on the overmap and while looking" " around by this many squares per keypress." msgstr "" -#: src/options.cpp:1840 +#: src/options.cpp:1917 msgid "Centered menu scrolling" msgstr "" -#: src/options.cpp:1841 +#: src/options.cpp:1918 msgid "" "If true, menus will start scrolling in the center of the list, and keep the " "list centered." msgstr "" -#: src/options.cpp:1845 +#: src/options.cpp:1922 msgid "Shift list item view" msgstr "" -#: src/options.cpp:1846 +#: src/options.cpp:1923 msgid "" "Centered or to edge, shift the view toward the selected item if it is " "outside of your current viewport." msgstr "" -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "Centered" msgstr "" -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "To edge" msgstr "" -#: src/options.cpp:1851 +#: src/options.cpp:1928 msgid "Auto inventory letters" msgstr "" -#: src/options.cpp:1852 +#: src/options.cpp:1929 msgid "" "Enabled: automatically assign letters to any carried items that lack them. " "Disabled: do not auto-assign letters. Favorites: only auto-assign letters " "to favorited items." msgstr "" -#: src/options.cpp:1856 +#: src/options.cpp:1933 msgid "Favorites" msgstr "" -#: src/options.cpp:1860 +#: src/options.cpp:1937 msgid "Show item health bars" msgstr "" -#: src/options.cpp:1862 +#: src/options.cpp:1939 msgid "" "If true, show item health bars instead of reinforced, scratched etc. text." msgstr "" -#: src/options.cpp:1866 +#: src/options.cpp:1943 msgid "Show item symbols" msgstr "" -#: src/options.cpp:1867 +#: src/options.cpp:1944 msgid "If true, show item symbols in inventory and pick up menu." msgstr "" -#: src/options.cpp:1871 +#: src/options.cpp:1948 msgid "Show armor coverage map" msgstr "" -#: src/options.cpp:1872 +#: src/options.cpp:1949 msgid "" "If true, show a visual representation of armor coverage in the item info " "window." msgstr "" -#: src/options.cpp:1878 +#: src/options.cpp:1955 msgid "Enable joystick" msgstr "" -#: src/options.cpp:1879 +#: src/options.cpp:1956 msgid "If true, enable input from joystick." msgstr "" -#: src/options.cpp:1883 +#: src/options.cpp:1960 msgid "Hide mouse cursor" msgstr "" -#: src/options.cpp:1884 +#: src/options.cpp:1961 msgid "" "Show: cursor is always shown. Hide: cursor is hidden. HideKB: cursor is " "hidden on keyboard input and unhidden on mouse movement." msgstr "" #. ~ show mouse cursor -#: src/options.cpp:1886 +#: src/options.cpp:1963 msgid "Show" msgstr "" #. ~ hide mouse cursor -#: src/options.cpp:1888 +#: src/options.cpp:1965 msgid "Hide" msgstr "" #. ~ hide mouse cursor when keyboard is used -#: src/options.cpp:1890 +#: src/options.cpp:1967 msgid "HideKB" msgstr "" -#: src/options.cpp:1894 +#: src/options.cpp:1971 msgid "Edge scrolling" msgstr "" -#: src/options.cpp:1895 +#: src/options.cpp:1972 msgid "Edge scrolling with the mouse." msgstr "" -#: src/options.cpp:1897 +#: src/options.cpp:1974 msgid "Slow" msgstr "" -#: src/options.cpp:1899 +#: src/options.cpp:1976 msgid "Fast" msgstr "" -#: src/options.cpp:1911 +#: src/options.cpp:1988 msgid "Animations" msgstr "" -#: src/options.cpp:1912 +#: src/options.cpp:1989 msgid "If true, will display enabled animations." msgstr "" -#: src/options.cpp:1916 +#: src/options.cpp:1993 msgid "Rain animation" msgstr "" -#: src/options.cpp:1917 +#: src/options.cpp:1994 msgid "If true, will display weather animations." msgstr "" -#: src/options.cpp:1923 +#: src/options.cpp:2000 msgid "Projectile animation" msgstr "" -#: src/options.cpp:1924 +#: src/options.cpp:2001 msgid "" "If true, will display animations for projectiles like bullets, arrows, and " "thrown items." msgstr "" -#: src/options.cpp:1930 +#: src/options.cpp:2007 msgid "SCT animation" msgstr "" -#: src/options.cpp:1931 +#: src/options.cpp:2008 msgid "If true, will display scrolling combat text animations." msgstr "" -#: src/options.cpp:1937 +#: src/options.cpp:2014 msgid "SCT with Unicode font" msgstr "" -#: src/options.cpp:1938 +#: src/options.cpp:2015 msgid "If true, will display scrolling combat text with Unicode font." msgstr "" -#: src/options.cpp:1944 +#: src/options.cpp:2021 msgid "Animation delay" msgstr "" -#: src/options.cpp:1945 +#: src/options.cpp:2022 msgid "The amount of time to pause between animation frames in ms." msgstr "" -#: src/options.cpp:1951 +#: src/options.cpp:2028 msgid "Force redraw" msgstr "" -#: src/options.cpp:1952 +#: src/options.cpp:2029 msgid "If true, forces the game to redraw at least once per turn." msgstr "" -#: src/options.cpp:1959 +#: src/options.cpp:2036 msgid "Enable ASCII art on the title screen" msgstr "" -#: src/options.cpp:1960 +#: src/options.cpp:2037 msgid "" "If true, shows an ASCII graphic on the title screen. If false, shows a " "text-only title screen." msgstr "" -#: src/options.cpp:1964 +#: src/options.cpp:2041 msgid "Use seasonal title screen" msgstr "" -#: src/options.cpp:1965 +#: src/options.cpp:2042 msgid "If true, the title screen will use the art appropriate for the season." msgstr "" -#: src/options.cpp:1971 +#: src/options.cpp:2048 msgid "Alternative title screen frequency" msgstr "" -#: src/options.cpp:1972 +#: src/options.cpp:2049 msgid "Set the probability of the alternate title screen appearing." msgstr "" -#: src/options.cpp:1979 +#: src/options.cpp:2056 msgid "Terminal width" msgstr "" -#: src/options.cpp:1980 +#: src/options.cpp:2057 msgid "Set the size of the terminal along the X axis." msgstr "" -#: src/options.cpp:1984 +#: src/options.cpp:2061 msgid "Terminal height" msgstr "" -#: src/options.cpp:1985 +#: src/options.cpp:2062 msgid "Set the size of the terminal along the Y axis." msgstr "" -#: src/options.cpp:1991 +#: src/options.cpp:2068 msgid "Font blending" msgstr "" -#: src/options.cpp:1992 +#: src/options.cpp:2069 msgid "If true, fonts will look better." msgstr "" -#: src/options.cpp:1996 +#: src/options.cpp:2073 msgid "Font width" msgstr "" -#: src/options.cpp:1997 +#: src/options.cpp:2074 msgid "Set the font width. Requires restart." msgstr "" -#: src/options.cpp:2001 +#: src/options.cpp:2078 msgid "Font height" msgstr "" -#: src/options.cpp:2002 +#: src/options.cpp:2079 msgid "Set the font height. Requires restart." msgstr "" -#: src/options.cpp:2006 +#: src/options.cpp:2083 msgid "Font size" msgstr "" -#: src/options.cpp:2007 +#: src/options.cpp:2084 msgid "Set the font size. Requires restart." msgstr "" -#: src/options.cpp:2011 +#: src/options.cpp:2088 msgid "Map font width" msgstr "" -#: src/options.cpp:2012 +#: src/options.cpp:2089 msgid "Set the map font width. Requires restart." msgstr "" -#: src/options.cpp:2016 +#: src/options.cpp:2093 msgid "Map font height" msgstr "" -#: src/options.cpp:2017 +#: src/options.cpp:2094 msgid "Set the map font height. Requires restart." msgstr "" -#: src/options.cpp:2021 +#: src/options.cpp:2098 msgid "Map font size" msgstr "" -#: src/options.cpp:2022 +#: src/options.cpp:2099 msgid "Set the map font size. Requires restart." msgstr "" -#: src/options.cpp:2026 +#: src/options.cpp:2103 msgid "Overmap font width" msgstr "" -#: src/options.cpp:2027 +#: src/options.cpp:2104 msgid "Set the overmap font width. Requires restart." msgstr "" -#: src/options.cpp:2031 +#: src/options.cpp:2108 msgid "Overmap font height" msgstr "" -#: src/options.cpp:2032 +#: src/options.cpp:2109 msgid "Set the overmap font height. Requires restart." msgstr "" -#: src/options.cpp:2036 +#: src/options.cpp:2113 msgid "Overmap font size" msgstr "" -#: src/options.cpp:2037 +#: src/options.cpp:2114 msgid "Set the overmap font size. Requires restart." msgstr "" -#: src/options.cpp:2041 +#: src/options.cpp:2118 msgid "SDL ASCII lines" msgstr "" -#: src/options.cpp:2042 +#: src/options.cpp:2119 msgid "" "If true, use SDL ASCII line drawing routine instead of Unicode Line Drawing " "characters. Use this option when your selected font doesn't contain " "necessary glyphs." msgstr "" -#: src/options.cpp:2049 +#: src/options.cpp:2126 msgid "Enable ASCII art in item and monster descriptions" msgstr "" -#: src/options.cpp:2050 +#: src/options.cpp:2127 msgid "" "If true, item and monster description will show a picture of the object in " "ASCII art when available." msgstr "" -#: src/options.cpp:2056 +#: src/options.cpp:2133 msgid "Use tiles" msgstr "" -#: src/options.cpp:2057 +#: src/options.cpp:2134 msgid "If true, replaces some TTF rendered text with tiles." msgstr "" -#: src/options.cpp:2061 +#: src/options.cpp:2138 msgid "Choose tileset" msgstr "" -#: src/options.cpp:2062 +#: src/options.cpp:2139 msgid "Choose the tileset you want to use." msgstr "" -#: src/options.cpp:2066 +#: src/options.cpp:2143 msgid "Use separate tileset for far" msgstr "" -#: src/options.cpp:2067 +#: src/options.cpp:2144 msgid "If true, when very zoomed out you will use a separate tileset." msgstr "" -#: src/options.cpp:2071 +#: src/options.cpp:2148 msgid "Choose distant tileset" msgstr "" -#: src/options.cpp:2072 +#: src/options.cpp:2149 msgid "Choose the tileset you want to use for far zoom." msgstr "" -#: src/options.cpp:2076 +#: src/options.cpp:2153 msgid "Zoom Threshold" msgstr "" -#: src/options.cpp:2077 +#: src/options.cpp:2154 msgid "Choose when you should swap tileset (lower is more zoomed out)." msgstr "" -#: src/options.cpp:2086 +#: src/options.cpp:2163 msgid "Use tiles to display overmap" msgstr "" -#: src/options.cpp:2087 +#: src/options.cpp:2164 msgid "" "If true, replaces some TTF-rendered text with tiles for overmap display." msgstr "" -#: src/options.cpp:2099 +#: src/options.cpp:2176 msgid "Choose overmap tileset" msgstr "" -#: src/options.cpp:2100 +#: src/options.cpp:2177 msgid "Choose the overmap tileset you want to use." msgstr "" -#: src/options.cpp:2108 +#: src/options.cpp:2185 msgid "Night vision color overlay" msgstr "" -#: src/options.cpp:2109 +#: src/options.cpp:2186 msgid "" "If true, toggle the color overlay from night vision goggles and other " "similar tools." msgstr "" -#: src/options.cpp:2113 +#: src/options.cpp:2190 msgid "Memory map overlay preset" msgstr "" -#: src/options.cpp:2114 +#: src/options.cpp:2191 msgid "" "Specify the overlay in which the memory map is drawn. Requires restart. " "For custom overlay, define RGB values for dark and bright colors as well as " "gamma." msgstr "" -#: src/options.cpp:2115 +#: src/options.cpp:2192 msgid "Darkened" msgstr "" -#: src/options.cpp:2116 +#: src/options.cpp:2193 msgid "Sepia" msgstr "" -#: src/options.cpp:2117 +#: src/options.cpp:2194 msgid "Sepia Dark" msgstr "" -#: src/options.cpp:2118 +#: src/options.cpp:2195 msgid "Blue Dark" msgstr "" -#: src/options.cpp:2123 +#: src/options.cpp:2200 msgid "Custom dark color RGB overlay - RED" msgstr "" -#: src/options.cpp:2124 +#: src/options.cpp:2201 msgid "Specify RGB value for color RED for dark color overlay." msgstr "" -#: src/options.cpp:2130 +#: src/options.cpp:2207 msgid "Custom dark color RGB overlay - GREEN" msgstr "" -#: src/options.cpp:2131 +#: src/options.cpp:2208 msgid "Specify RGB value for color GREEN for dark color overlay." msgstr "" -#: src/options.cpp:2136 +#: src/options.cpp:2213 msgid "Custom dark color RGB overlay - BLUE" msgstr "" -#: src/options.cpp:2137 +#: src/options.cpp:2214 msgid "Specify RGB value for color BLUE for dark color overlay." msgstr "" -#: src/options.cpp:2143 +#: src/options.cpp:2220 msgid "Custom bright color RGB overlay - RED" msgstr "" -#: src/options.cpp:2144 +#: src/options.cpp:2221 msgid "Specify RGB value for color RED for bright color overlay." msgstr "" -#: src/options.cpp:2150 +#: src/options.cpp:2227 msgid "Custom bright color RGB overlay - GREEN" msgstr "" -#: src/options.cpp:2151 +#: src/options.cpp:2228 msgid "Specify RGB value for color GREEN for bright color overlay." msgstr "" -#: src/options.cpp:2157 +#: src/options.cpp:2234 msgid "Custom bright color RGB overlay - BLUE" msgstr "" -#: src/options.cpp:2158 +#: src/options.cpp:2235 msgid "Specify RGB value for color BLUE for bright color overlay." msgstr "" -#: src/options.cpp:2163 +#: src/options.cpp:2240 msgid "Custom gamma for overlay" msgstr "" -#: src/options.cpp:2164 +#: src/options.cpp:2241 msgid "Specify gamma value for overlay." msgstr "" -#: src/options.cpp:2171 +#: src/options.cpp:2248 msgid "Pixel minimap" msgstr "" -#: src/options.cpp:2172 +#: src/options.cpp:2249 msgid "" "If true, shows the pixel-detail minimap in game after the save is loaded. " "Use the 'Toggle Pixel Minimap' action key to change its visibility during " "gameplay." msgstr "" -#: src/options.cpp:2176 +#: src/options.cpp:2253 msgid "Pixel minimap drawing mode" msgstr "" -#: src/options.cpp:2177 +#: src/options.cpp:2254 msgid "Specified the mode in which the minimap drawn." msgstr "" -#: src/options.cpp:2178 +#: src/options.cpp:2255 msgid "Solid" msgstr "" -#: src/options.cpp:2179 +#: src/options.cpp:2256 msgid "Squares" msgstr "" -#: src/options.cpp:2180 +#: src/options.cpp:2257 msgid "Dots" msgstr "" -#: src/options.cpp:2186 +#: src/options.cpp:2263 msgid "Pixel minimap brightness" msgstr "" -#: src/options.cpp:2187 +#: src/options.cpp:2264 msgid "Overall brightness of pixel-detail minimap." msgstr "" -#: src/options.cpp:2193 +#: src/options.cpp:2270 msgid "Pixel minimap height" msgstr "" -#: src/options.cpp:2194 +#: src/options.cpp:2271 msgid "" "Height of pixel-detail minimap, measured in terminal rows. Set to 0 for " "default spacing." msgstr "" -#: src/options.cpp:2200 +#: src/options.cpp:2277 msgid "Scale pixel minimap" msgstr "" -#: src/options.cpp:2201 +#: src/options.cpp:2278 msgid "" "If true, scale pixel minimap to fit its surroundings. May produce crappy " "results, especially in modes other than \"Solid\"." msgstr "" -#: src/options.cpp:2207 +#: src/options.cpp:2284 msgid "Maintain pixel minimap aspect ratio" msgstr "" -#: src/options.cpp:2208 +#: src/options.cpp:2285 msgid "" "If true, preserves the square shape of tiles shown on the pixel minimap." msgstr "" -#: src/options.cpp:2215 +#: src/options.cpp:2292 msgid "Creature beacon size" msgstr "" -#: src/options.cpp:2216 +#: src/options.cpp:2293 msgid "Controls how big the creature beacons are. Value is in minimap tiles." msgstr "" -#: src/options.cpp:2222 +#: src/options.cpp:2299 msgid "Hostile creature beacon blink speed" msgstr "" -#: src/options.cpp:2223 +#: src/options.cpp:2300 msgid "" "Controls how fast the hostile creature beacons blink on the pixel minimap. " "Value is multiplied by 200ms. 0 = disabled." msgstr "" -#: src/options.cpp:2229 +#: src/options.cpp:2306 msgid "Background color" msgstr "" -#: src/options.cpp:2230 +#: src/options.cpp:2307 msgid "" "What color the minimap background should be. Either based on color theme or" " (0,0,0) black." msgstr "" -#: src/options.cpp:2232 +#: src/options.cpp:2309 msgid "Theme" msgstr "" -#: src/options.cpp:2233 +#: src/options.cpp:2310 msgid "Black" msgstr "" -#: src/options.cpp:2243 +#: src/options.cpp:2320 msgid "Display" msgstr "" -#: src/options.cpp:2244 +#: src/options.cpp:2321 msgid "" "Sets which video display will be used to show the game. Requires restart." msgstr "" -#: src/options.cpp:2250 src/options.cpp:2252 +#: src/options.cpp:2327 src/options.cpp:2329 msgid "Fullscreen" msgstr "" -#: src/options.cpp:2251 +#: src/options.cpp:2328 msgid "Starts Cataclysm in one of the fullscreen modes. Requires restart." msgstr "" -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Maximized" msgstr "" -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Windowed borderless" msgstr "" -#: src/options.cpp:2265 src/options.cpp:2279 +#: src/options.cpp:2342 src/options.cpp:2356 msgid "Renderer" msgstr "" -#: src/options.cpp:2266 src/options.cpp:2280 +#: src/options.cpp:2343 src/options.cpp:2357 msgid "Set which renderer to use. Requires restart." msgstr "" -#: src/options.cpp:2285 +#: src/options.cpp:2362 msgid "Software rendering" msgstr "" -#: src/options.cpp:2286 +#: src/options.cpp:2363 msgid "" "Use software renderer instead of graphics card acceleration. Requires " "restart." msgstr "" -#: src/options.cpp:2294 +#: src/options.cpp:2371 msgid "Allow render batching" msgstr "" -#: src/options.cpp:2295 +#: src/options.cpp:2372 msgid "" "If true, use render batching for 2D render API to make it more efficient. " "Requires restart." msgstr "" -#: src/options.cpp:2299 +#: src/options.cpp:2376 msgid "Software framebuffer acceleration" msgstr "" -#: src/options.cpp:2300 +#: src/options.cpp:2377 msgid "" "If true, use hardware acceleration for the framebuffer when using software " "rendering. Requires restart." msgstr "" -#: src/options.cpp:2310 +#: src/options.cpp:2387 msgid "Use color modulated textures" msgstr "" -#: src/options.cpp:2311 +#: src/options.cpp:2388 msgid "" "If true, tries to use color modulated textures to speed-up ASCII drawing. " "Requires restart." msgstr "" -#: src/options.cpp:2315 +#: src/options.cpp:2392 msgid "Scaling mode" msgstr "" -#: src/options.cpp:2316 +#: src/options.cpp:2393 msgid "" "Sets the scaling mode, 'none' (default) displays at the game's native " "resolution, 'nearest' uses low-quality but fast scaling, and 'linear' " @@ -474227,233 +475126,229 @@ msgid "" msgstr "" #. ~ Do not scale the game image to the window size. -#: src/options.cpp:2318 +#: src/options.cpp:2395 msgid "No scaling" msgstr "" #. ~ An algorithm for image scaling. -#: src/options.cpp:2320 +#: src/options.cpp:2397 msgid "Nearest neighbor" msgstr "" #. ~ An algorithm for image scaling. -#: src/options.cpp:2322 +#: src/options.cpp:2399 msgid "Linear filtering" msgstr "" -#: src/options.cpp:2327 +#: src/options.cpp:2404 msgid "Scaling factor" msgstr "" -#: src/options.cpp:2328 +#: src/options.cpp:2405 msgid "Factor by which to scale the display. Requires restart." msgstr "" -#: src/options.cpp:2329 +#: src/options.cpp:2406 msgid "1x" msgstr "" -#: src/options.cpp:2330 +#: src/options.cpp:2407 msgid "2x" msgstr "" -#: src/options.cpp:2331 +#: src/options.cpp:2408 msgid "4x" msgstr "" -#: src/options.cpp:2344 +#: src/options.cpp:2421 msgid "World end handling" msgstr "" -#: src/options.cpp:2345 +#: src/options.cpp:2422 msgid "Handling of game world when last character dies." msgstr "" -#: src/options.cpp:2346 src/worldfactory.cpp:1746 -msgid "Reset" -msgstr "" - -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Keep" msgstr "" -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Query" msgstr "" -#: src/options.cpp:2353 +#: src/options.cpp:2430 msgid "Size of cities" msgstr "" -#: src/options.cpp:2354 +#: src/options.cpp:2431 msgid "" "A number determining how large cities are. A higher number means larger " "cities. 0 disables cities, roads and any scenario requiring a city start." msgstr "" -#: src/options.cpp:2358 +#: src/options.cpp:2435 msgid "City spacing" msgstr "" -#: src/options.cpp:2359 +#: src/options.cpp:2436 msgid "" "A number determining how far apart cities are. A higher number means cities" " are further apart. Warning, small numbers lead to very slow mapgen." msgstr "" -#: src/options.cpp:2363 +#: src/options.cpp:2440 msgid "Spawn rate scaling factor" msgstr "" -#: src/options.cpp:2364 +#: src/options.cpp:2441 msgid "" "A scaling factor that determines density of monster spawns. A higher number" " means more monsters." msgstr "" -#: src/options.cpp:2368 +#: src/options.cpp:2445 msgid "Item spawn scaling factor" msgstr "" -#: src/options.cpp:2369 +#: src/options.cpp:2446 msgid "" "A scaling factor that determines density of item spawns. A higher number " "means more items." msgstr "" -#: src/options.cpp:2373 +#: src/options.cpp:2450 msgid "Random NPC spawn time" msgstr "" -#: src/options.cpp:2374 +#: src/options.cpp:2451 msgid "" "Baseline average number of days between random NPC spawns. Average duration" " goes up with the number of NPCs already spawned. A higher number means " "fewer NPCs. Set to 0 days to disable random NPCs." msgstr "" -#: src/options.cpp:2379 +#: src/options.cpp:2456 msgid "Monster evolution scaling factor" msgstr "" -#: src/options.cpp:2380 +#: src/options.cpp:2457 msgid "" "A scaling factor that determines the time between monster upgrades. A " "higher number means slower evolution. Set to 0.00 to turn off monster " "upgrades." msgstr "" -#: src/options.cpp:2386 +#: src/options.cpp:2463 msgid "Monster speed" msgstr "" -#: src/options.cpp:2387 +#: src/options.cpp:2464 msgid "" "Determines the movement rate of monsters. A higher value increases monster " "speed and a lower reduces it. Requires world reset." msgstr "" -#: src/options.cpp:2391 +#: src/options.cpp:2468 msgid "Monster resilience" msgstr "" -#: src/options.cpp:2392 +#: src/options.cpp:2469 msgid "" "Determines how much damage monsters can take. A higher value makes monsters" " more resilient and a lower makes them more flimsy. Requires world reset." msgstr "" -#: src/options.cpp:2398 +#: src/options.cpp:2475 msgid "Default region type" msgstr "" -#: src/options.cpp:2399 +#: src/options.cpp:2476 msgid "(WIP feature) Determines terrain, shops, plants, and more." msgstr "" -#: src/options.cpp:2405 +#: src/options.cpp:2482 msgid "Initial time" msgstr "" -#: src/options.cpp:2406 +#: src/options.cpp:2483 msgid "Initial starting time of day on character generation." msgstr "" -#: src/options.cpp:2410 +#: src/options.cpp:2487 msgid "Initial day" msgstr "" -#: src/options.cpp:2411 +#: src/options.cpp:2488 msgid "" "How many days into the year the Cataclysm ended. Day 0 is Spring 1. Day -1" " randomizes the start date. Can be overridden by scenarios. This does not " "advance food rot or monster evolution." msgstr "" -#: src/options.cpp:2415 +#: src/options.cpp:2492 msgid "Spawn delay" msgstr "" -#: src/options.cpp:2416 +#: src/options.cpp:2493 msgid "" "How many days after the end of the Cataclysm the player spawns. Day 0 is " "immediately after the end of the Cataclysm. Can be overridden by scenarios." " Increasing this will cause food rot and monster evolution to advance." msgstr "" -#: src/options.cpp:2420 +#: src/options.cpp:2497 msgid "Season length" msgstr "" -#: src/options.cpp:2421 +#: src/options.cpp:2498 msgid "" "Season length, in days. Warning: Very little other than the duration of " "seasons scales with this value, so adjusting it may cause nonsensical " "results." msgstr "" -#: src/options.cpp:2425 +#: src/options.cpp:2502 msgid "Construction scaling" msgstr "" -#: src/options.cpp:2426 +#: src/options.cpp:2503 msgid "" "Sets the time of construction in percents. '50' is two times faster than " "default, '200' is two times longer. '0' automatically scales construction " "time to match the world's season length." msgstr "" -#: src/options.cpp:2430 +#: src/options.cpp:2507 msgid "Eternal season" msgstr "" -#: src/options.cpp:2431 +#: src/options.cpp:2508 msgid "If true, keep the initial season for ever." msgstr "" -#: src/options.cpp:2435 +#: src/options.cpp:2512 msgid "Day/night cycle" msgstr "" -#: src/options.cpp:2436 +#: src/options.cpp:2513 msgid "" "Day/night cycle settings. 'Normal' sets a normal cycle. 'Eternal Day' sets" " eternal day. 'Eternal Night' sets eternal night." msgstr "" -#: src/options.cpp:2438 +#: src/options.cpp:2515 msgid "Eternal Day" msgstr "" -#: src/options.cpp:2439 +#: src/options.cpp:2516 msgid "Eternal Night" msgstr "" -#: src/options.cpp:2445 +#: src/options.cpp:2522 msgid "Wandering hordes" msgstr "" -#: src/options.cpp:2446 +#: src/options.cpp:2523 msgid "" "If true, emulates zombie hordes. Zombies can group together into hordes, " "which can wander around cities and will sometimes move towards noise. Note:" @@ -474462,44 +475357,44 @@ msgid "" " directory after changing for it to take effect." msgstr "" -#: src/options.cpp:2450 +#: src/options.cpp:2527 msgid "Surrounded start" msgstr "" -#: src/options.cpp:2451 +#: src/options.cpp:2528 msgid "" "If true, spawn zombies at shelters. Makes the starting game a lot harder." msgstr "" -#: src/options.cpp:2457 +#: src/options.cpp:2534 msgid "Mutations by radiation" msgstr "" -#: src/options.cpp:2458 +#: src/options.cpp:2535 msgid "If true, radiation causes the player to mutate." msgstr "" -#: src/options.cpp:2464 +#: src/options.cpp:2541 msgid "Character point pools" msgstr "" -#: src/options.cpp:2465 +#: src/options.cpp:2542 msgid "Allowed point pools for character generation." msgstr "" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "Multi-pool only" msgstr "" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "No freeform" msgstr "" -#: src/options.cpp:2472 +#: src/options.cpp:2549 msgid "Meta Progression" msgstr "" -#: src/options.cpp:2473 +#: src/options.cpp:2550 msgid "" "Will you need to complete certain achievements to enable certain scenarios " "and professions? Achievements are tracked from your memorial file so " @@ -474510,407 +475405,407 @@ msgid "" "help you be introduced to mechanics at a reasonable pace." msgstr "" -#: src/options.cpp:2484 +#: src/options.cpp:2561 msgid "Distance initial visibility" msgstr "" -#: src/options.cpp:2485 +#: src/options.cpp:2562 msgid "Determines the scope, which is known in the beginning of the game." msgstr "" -#: src/options.cpp:2491 +#: src/options.cpp:2568 msgid "Initial stat points" msgstr "" -#: src/options.cpp:2492 +#: src/options.cpp:2569 msgid "Initial points available to spend on stats on character generation." msgstr "" -#: src/options.cpp:2496 +#: src/options.cpp:2573 msgid "Initial trait points" msgstr "" -#: src/options.cpp:2497 +#: src/options.cpp:2574 msgid "Initial points available to spend on traits on character generation." msgstr "" -#: src/options.cpp:2501 +#: src/options.cpp:2578 msgid "Initial skill points" msgstr "" -#: src/options.cpp:2502 +#: src/options.cpp:2579 msgid "Initial points available to spend on skills on character generation." msgstr "" -#: src/options.cpp:2506 +#: src/options.cpp:2583 msgid "Maximum trait points" msgstr "" -#: src/options.cpp:2507 +#: src/options.cpp:2584 msgid "Maximum trait points available for character generation." msgstr "" -#: src/options.cpp:2513 +#: src/options.cpp:2590 msgid "Skill training speed" msgstr "" -#: src/options.cpp:2514 +#: src/options.cpp:2591 msgid "" "Scales experience gained from practicing skills and reading books. 0.5 is " "half as fast as default, 2.0 is twice as fast, 0.0 disables skill training " "except for NPC training." msgstr "" -#: src/options.cpp:2520 +#: src/options.cpp:2597 msgid "Skill rust" msgstr "" -#: src/options.cpp:2521 +#: src/options.cpp:2598 msgid "" "Set the type of skill rust. Vanilla: Skill rust can decrease levels. - " "Capped: Skill rust cannot decrease levels. - Off: None at all." msgstr "" #. ~ plain, default, normal -#: src/options.cpp:2523 +#: src/options.cpp:2600 msgid "Vanilla" msgstr "" #. ~ capped at a value -#: src/options.cpp:2525 +#: src/options.cpp:2602 msgid "Capped" msgstr "" -#: src/options.cpp:2532 +#: src/options.cpp:2609 msgid "Experimental 3D field of vision" msgstr "" -#: src/options.cpp:2533 +#: src/options.cpp:2610 msgid "" "If true and the world is in Z-level mode, the vision will extend beyond " "current Z-level. If false, vision is limited to current Z-level. Currently" " very bugged!" msgstr "" -#: src/options.cpp:2537 +#: src/options.cpp:2614 msgid "Vertical range of 3D field of vision" msgstr "" -#: src/options.cpp:2538 +#: src/options.cpp:2615 msgid "" "How many levels up and down the experimental 3D field of vision reaches. " "(This many levels up, this many levels down.) 3D vision of the full height " "of the world can slow the game down a lot. Seeing fewer Z-levels is faster." msgstr "" -#: src/options.cpp:2544 +#: src/options.cpp:2621 msgid "Draw walls retracted in ISO tile-sets" msgstr "" -#: src/options.cpp:2545 +#: src/options.cpp:2622 msgid "Draw walls normal, retracted, or automatically retracting near player." msgstr "" -#: src/options.cpp:2546 +#: src/options.cpp:2623 msgid "Retracted" msgstr "" -#: src/options.cpp:2547 +#: src/options.cpp:2624 msgid "Auto" msgstr "" -#: src/options.cpp:2551 +#: src/options.cpp:2628 msgid "Minimum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2552 +#: src/options.cpp:2629 msgid "" "Minimum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2556 +#: src/options.cpp:2633 msgid "Maximum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2557 +#: src/options.cpp:2634 msgid "" "Maximum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2572 +#: src/options.cpp:2649 msgid "Quicksave on app lose focus" msgstr "" -#: src/options.cpp:2573 +#: src/options.cpp:2650 msgid "" "If true, quicksave whenever the app loses focus (screen locked, app moved " "into background etc.) WARNING: Experimental. This may result in corrupt " "save games." msgstr "" -#: src/options.cpp:2579 +#: src/options.cpp:2656 msgid "Trap Back button" msgstr "" -#: src/options.cpp:2580 +#: src/options.cpp:2657 msgid "" "If true, the back button will NOT back out of the app and will be passed to " "the application as SDL_SCANCODE_AC_BACK. Requires restart." msgstr "" -#: src/options.cpp:2586 +#: src/options.cpp:2663 msgid "Use native Android UI menus" msgstr "" -#: src/options.cpp:2587 +#: src/options.cpp:2664 msgid "" "If true, native Android dialogs are used for some in-game menus, such as " "popup messages and yes/no dialogs." msgstr "" -#: src/options.cpp:2592 +#: src/options.cpp:2669 msgid "Auto-manage virtual keyboard" msgstr "" -#: src/options.cpp:2593 +#: src/options.cpp:2670 msgid "" "If true, automatically show/hide the virtual keyboard when necessary based " "on context. If false, virtual keyboard must be toggled manually." msgstr "" -#: src/options.cpp:2598 +#: src/options.cpp:2675 msgid "Virtual keyboard screen scale" msgstr "" -#: src/options.cpp:2599 +#: src/options.cpp:2676 msgid "" "If true, when the virtual keyboard is visible, scale the screen to prevent " "overlapping. Useful for text entry so you can see what you're typing." msgstr "" -#: src/options.cpp:2605 +#: src/options.cpp:2682 msgid "Vibration duration" msgstr "" -#: src/options.cpp:2606 +#: src/options.cpp:2683 msgid "" "If non-zero, vibrate the device for this long on input, in milliseconds. " "Ignored if hardware keyboard connected." msgstr "" -#: src/options.cpp:2612 +#: src/options.cpp:2689 msgid "Show virtual joystick" msgstr "" -#: src/options.cpp:2613 +#: src/options.cpp:2690 msgid "" "If true, show the virtual joystick when touching and holding the screen. " "Gives a visual indicator of deadzone and stick deflection." msgstr "" -#: src/options.cpp:2617 +#: src/options.cpp:2694 msgid "Virtual joystick opacity" msgstr "" -#: src/options.cpp:2618 +#: src/options.cpp:2695 msgid "The opacity of the on-screen virtual joystick, as a percentage." msgstr "" -#: src/options.cpp:2622 +#: src/options.cpp:2699 msgid "Virtual joystick deadzone size" msgstr "" -#: src/options.cpp:2623 +#: src/options.cpp:2700 msgid "" "While using the virtual joystick, deflecting the stick beyond this distance " "will trigger directional input. Specified as a percentage of longest screen" " edge." msgstr "" -#: src/options.cpp:2627 +#: src/options.cpp:2704 msgid "Virtual joystick size" msgstr "" -#: src/options.cpp:2628 +#: src/options.cpp:2705 msgid "" "While using the virtual joystick, deflecting the stick by this much will " "repeat input at the deflected rate (see below). Specified as a percentage " "of longest screen edge." msgstr "" -#: src/options.cpp:2633 +#: src/options.cpp:2710 msgid "Virtual joystick follows finger" msgstr "" -#: src/options.cpp:2634 +#: src/options.cpp:2711 msgid "" "If true, the virtual joystick will follow when sliding beyond its range." msgstr "" -#: src/options.cpp:2639 +#: src/options.cpp:2716 msgid "Virtual joystick repeat rate (centered)" msgstr "" -#: src/options.cpp:2640 +#: src/options.cpp:2717 msgid "" "When the virtual joystick is centered, how fast should input events repeat, " "in milliseconds." msgstr "" -#: src/options.cpp:2645 +#: src/options.cpp:2722 msgid "Virtual joystick repeat rate (deflected)" msgstr "" -#: src/options.cpp:2646 +#: src/options.cpp:2723 msgid "" "When the virtual joystick is fully deflected, how fast should input events " "repeat, in milliseconds." msgstr "" -#: src/options.cpp:2651 +#: src/options.cpp:2728 msgid "Virtual joystick repeat rate sensitivity" msgstr "" -#: src/options.cpp:2652 +#: src/options.cpp:2729 msgid "" "As the virtual joystick moves from centered to fully deflected, this value " "is an exponent that controls the blend between the two repeat rates defined " "above. 1.0 = linear." msgstr "" -#: src/options.cpp:2656 +#: src/options.cpp:2733 msgid "Input repeat delay" msgstr "" -#: src/options.cpp:2657 +#: src/options.cpp:2734 msgid "" "While touching the screen, wait this long before showing the virtual " "joystick and repeating input, in milliseconds. Also used to determine " "tap/double-tap detection, flick detection and toggling quick shortcuts." msgstr "" -#: src/options.cpp:2661 +#: src/options.cpp:2738 msgid "Virtual joystick hides shortcuts" msgstr "" -#: src/options.cpp:2662 +#: src/options.cpp:2739 msgid "" "If true, hides on-screen keyboard shortcuts while using the virtual " "joystick. Helps keep the view uncluttered while traveling long distances " "and navigating menus." msgstr "" -#: src/options.cpp:2668 +#: src/options.cpp:2745 msgid "Default gameplay shortcuts" msgstr "" -#: src/options.cpp:2669 +#: src/options.cpp:2746 msgid "" "The default set of gameplay shortcuts to show. Used on starting a new game " "and whenever all gameplay shortcuts are removed." msgstr "" -#: src/options.cpp:2674 +#: src/options.cpp:2751 msgid "Add shortcuts for action menu selections" msgstr "" -#: src/options.cpp:2675 +#: src/options.cpp:2752 msgid "" "If true, automatically add a shortcut for actions selected via the in-game " "action menu." msgstr "" -#: src/options.cpp:2680 +#: src/options.cpp:2757 msgid "Add shortcuts for inventory selections" msgstr "" -#: src/options.cpp:2681 +#: src/options.cpp:2758 msgid "" "If true, automatically add a shortcut for items selected via the inventory." msgstr "" -#: src/options.cpp:2687 +#: src/options.cpp:2764 msgid "Tap key (in-game)" msgstr "" -#: src/options.cpp:2688 +#: src/options.cpp:2765 msgid "The key to press when tapping during gameplay." msgstr "" -#: src/options.cpp:2692 +#: src/options.cpp:2769 msgid "Two-finger tap key (in-game)" msgstr "" -#: src/options.cpp:2693 +#: src/options.cpp:2770 msgid "The key to press when tapping with two fingers during gameplay." msgstr "" -#: src/options.cpp:2697 +#: src/options.cpp:2774 msgid "Two-finger swipe up key (in-game)" msgstr "" -#: src/options.cpp:2698 +#: src/options.cpp:2775 msgid "The key to press when swiping up with two fingers during gameplay." msgstr "" -#: src/options.cpp:2703 +#: src/options.cpp:2780 msgid "Two-finger swipe down key (in-game)" msgstr "" -#: src/options.cpp:2704 +#: src/options.cpp:2781 msgid "The key to press when swiping down with two fingers during gameplay." msgstr "" -#: src/options.cpp:2709 +#: src/options.cpp:2786 msgid "Two-finger swipe left key (in-game)" msgstr "" -#: src/options.cpp:2710 +#: src/options.cpp:2787 msgid "The key to press when swiping left with two fingers during gameplay." msgstr "" -#: src/options.cpp:2715 +#: src/options.cpp:2792 msgid "Two-finger swipe right key (in-game)" msgstr "" -#: src/options.cpp:2716 +#: src/options.cpp:2793 msgid "The key to press when swiping right with two fingers during gameplay." msgstr "" -#: src/options.cpp:2720 +#: src/options.cpp:2797 msgid "Pinch in key (in-game)" msgstr "" -#: src/options.cpp:2721 +#: src/options.cpp:2798 msgid "The key to press when pinching in during gameplay." msgstr "" -#: src/options.cpp:2725 +#: src/options.cpp:2802 msgid "Pinch out key (in-game)" msgstr "" -#: src/options.cpp:2726 +#: src/options.cpp:2803 msgid "The key to press when pinching out during gameplay." msgstr "" -#: src/options.cpp:2733 +#: src/options.cpp:2810 msgid "Auto-manage contextual gameplay shortcuts" msgstr "" -#: src/options.cpp:2734 +#: src/options.cpp:2811 msgid "" "If true, contextual in-game shortcuts are added and removed automatically as" " needed: examine, close, butcher, move up/down, control vehicle, pickup, " "toggle enemy + safe mode, sleep." msgstr "" -#: src/options.cpp:2739 +#: src/options.cpp:2816 msgid "Move contextual gameplay shortcuts to front" msgstr "" -#: src/options.cpp:2740 +#: src/options.cpp:2817 msgid "" "If the option above is enabled, specifies whether contextual in-game " "shortcuts will be added to the front or back of the shortcuts list. If " @@ -474918,155 +475813,155 @@ msgid "" "positions." msgstr "" -#: src/options.cpp:2744 +#: src/options.cpp:2821 msgid "Move used shortcuts to front" msgstr "" -#: src/options.cpp:2745 +#: src/options.cpp:2822 msgid "" "If true, using an existing shortcut will always move it to the front of the " "shortcuts list. If false, only shortcuts typed via keyboard will move to " "the front." msgstr "" -#: src/options.cpp:2750 +#: src/options.cpp:2827 msgid "Separate shortcuts for No Auto Pickup zones" msgstr "" -#: src/options.cpp:2751 +#: src/options.cpp:2828 msgid "" "If true, separate gameplay shortcuts will be used within No Auto Pickup " "zones. Useful for keeping home base actions separate from exploring " "actions." msgstr "" -#: src/options.cpp:2756 +#: src/options.cpp:2833 msgid "Turns to remove unused gameplay shortcuts" msgstr "" -#: src/options.cpp:2757 +#: src/options.cpp:2834 msgid "" "If non-zero, unused gameplay shortcuts will be removed after this many turns" " (as in discrete player actions, not world calendar turns)." msgstr "" -#: src/options.cpp:2761 +#: src/options.cpp:2838 msgid "Shortcuts persistence" msgstr "" -#: src/options.cpp:2762 +#: src/options.cpp:2839 msgid "" "If true, shortcuts are saved/restored with each save game. If false, " "shortcuts reset between sessions." msgstr "" -#: src/options.cpp:2768 +#: src/options.cpp:2845 msgid "Shortcuts position" msgstr "" -#: src/options.cpp:2769 +#: src/options.cpp:2846 msgid "" "Switch between shortcuts on the left or on the right side of the screen." msgstr "" -#: src/options.cpp:2774 +#: src/options.cpp:2851 msgid "Shortcuts screen percentage" msgstr "" -#: src/options.cpp:2775 +#: src/options.cpp:2852 msgid "" "How much of the screen can shortcuts occupy, as a percentage of total screen" " width." msgstr "" -#: src/options.cpp:2779 +#: src/options.cpp:2856 msgid "Shortcuts overlap screen" msgstr "" -#: src/options.cpp:2780 +#: src/options.cpp:2857 msgid "" "If true, shortcuts will be drawn transparently overlapping the game screen." " If false, the game screen size will be reduced to fit the shortcuts below." msgstr "" -#: src/options.cpp:2784 +#: src/options.cpp:2861 msgid "Shortcut opacity (background)" msgstr "" -#: src/options.cpp:2785 +#: src/options.cpp:2862 msgid "" "The background opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2789 +#: src/options.cpp:2866 msgid "Shortcut opacity (shadow)" msgstr "" -#: src/options.cpp:2790 +#: src/options.cpp:2867 msgid "The shadow opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2794 +#: src/options.cpp:2871 msgid "Shortcut opacity (text)" msgstr "" -#: src/options.cpp:2795 +#: src/options.cpp:2872 msgid "" "The foreground opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2799 +#: src/options.cpp:2876 msgid "Shortcut color" msgstr "" -#: src/options.cpp:2800 +#: src/options.cpp:2877 msgid "The color of on-screen keyboard shortcuts." msgstr "" -#: src/options.cpp:2804 +#: src/options.cpp:2881 msgid "Shortcut border" msgstr "" -#: src/options.cpp:2805 +#: src/options.cpp:2882 msgid "The border of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2809 +#: src/options.cpp:2886 msgid "Shortcut width (min)" msgstr "" -#: src/options.cpp:2810 +#: src/options.cpp:2887 msgid "" "The minimum width of each on-screen keyboard shortcut in pixels. Only " "relevant when lots of shortcuts are visible at once." msgstr "" -#: src/options.cpp:2814 +#: src/options.cpp:2891 msgid "Shortcut width (max)" msgstr "" -#: src/options.cpp:2815 +#: src/options.cpp:2892 msgid "The maximum width of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2819 +#: src/options.cpp:2896 msgid "Shortcut height" msgstr "" -#: src/options.cpp:2820 +#: src/options.cpp:2897 msgid "The height of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2862 +#: src/options.cpp:2939 #, c-format msgid "Loading the far tileset failed: %s" msgstr "" -#: src/options.cpp:3132 +#: src/options.cpp:3209 msgid "Current world" msgstr "" -#: src/options.cpp:3162 +#: src/options.cpp:3239 #, c-format msgid "%s #%s - The window will be %d pixel wide with the selected value." msgid_plural "" @@ -475077,7 +475972,7 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/options.cpp:3177 +#: src/options.cpp:3254 #, c-format msgid "%s #%s -- The window will be %d pixel tall with the selected value." msgid_plural "" @@ -475088,70 +475983,70 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/options.cpp:3192 +#: src/options.cpp:3269 msgid "Note: " msgstr "" -#: src/options.cpp:3194 +#: src/options.cpp:3271 msgid "Some of these options may produce unexpected results if changed." msgstr "" -#: src/options.cpp:3273 +#: src/options.cpp:3350 #, c-format msgid "" "Prerequisite for this option not met!\n" "(%s)" msgstr "" -#: src/options.cpp:3369 +#: src/options.cpp:3446 msgid "Invalid input: not a number" msgstr "" -#: src/options.cpp:3428 +#: src/options.cpp:3505 msgid "" "Please wait…\n" "Applying option changes…" msgstr "" -#: src/options.cpp:3578 +#: src/options.cpp:3653 msgid "options" msgstr "" -#: src/output.cpp:841 +#: src/output.cpp:845 #, c-format msgctxt "query_yn" msgid "%s (Case Sensitive)" msgstr "" -#: src/output.cpp:842 +#: src/output.cpp:846 #, c-format msgctxt "query_yn" msgid "%s" msgstr "" -#: src/output.cpp:991 +#: src/output.cpp:995 msgid "Type part of an item's name to filter it." msgstr "" -#: src/output.cpp:992 +#: src/output.cpp:996 msgid "Type part of an item's name to move nearby items to the bottom." msgstr "" -#: src/output.cpp:993 +#: src/output.cpp:997 msgid "Type part of an item's name to move nearby items to the top." msgstr "" -#: src/output.cpp:1002 +#: src/output.cpp:1006 msgid "Separate multiple items with [,]." msgstr "" #. ~ An example of how to separate multiple items with a comma when filtering #. items. -#: src/output.cpp:1004 +#: src/output.cpp:1008 msgid "Example: back,flash,aid, ,band" msgstr "" -#: src/output.cpp:1005 +#: src/output.cpp:1009 msgid "" "Search [c]ategory, [m]aterial, " "[q]uality, [n]otes, " @@ -475161,89 +476056,89 @@ msgid "" msgstr "" #. ~ An example of how to filter items based on category or material. -#: src/output.cpp:1011 +#: src/output.cpp:1015 msgid "" "Example: c:food,m:iron,q:hammering,n:toolshelf,d:pipe,s:devices,b:mre;sealed" msgstr "" -#: src/output.cpp:1012 +#: src/output.cpp:1016 msgid "" "To exclude items, place [-] in front. Place " "[--] in front to include only matching items." msgstr "" #. ~ An example of how to exclude items with - when filtering items. -#: src/output.cpp:1015 +#: src/output.cpp:1019 msgid "Example: steel,-chunk,--c:spare parts" msgstr "" -#: src/output.cpp:2314 +#: src/output.cpp:2360 msgid "unknown" msgstr "" -#: src/output.cpp:2315 +#: src/output.cpp:2361 msgid "bright" msgstr "" -#: src/output.cpp:2316 +#: src/output.cpp:2362 msgid "cloudy" msgstr "" -#: src/output.cpp:2317 +#: src/output.cpp:2363 msgid "shady" msgstr "" -#: src/output.cpp:2318 +#: src/output.cpp:2364 msgid "dark" msgstr "" -#: src/output.cpp:2319 +#: src/output.cpp:2365 msgid "very dark" msgstr "" -#: src/output.cpp:2336 +#: src/output.cpp:2382 msgid "yellow" msgstr "" -#: src/output.cpp:2339 +#: src/output.cpp:2385 msgid "black" msgstr "" -#: src/output.h:686 src/output.h:695 src/output.h:703 +#: src/output.h:688 src/output.h:697 src/output.h:705 msgid ", " msgstr "" -#: src/output.h:688 +#: src/output.h:690 msgid ", and " msgstr "" -#: src/output.h:692 src/output.h:701 +#: src/output.h:694 src/output.h:703 msgid " > " msgstr "" -#: src/output.h:1054 +#: src/output.h:1062 #, c-format msgid "$%.2f" msgstr "" -#: src/overmap.cpp:5888 src/skill.cpp:159 +#: src/overmap.cpp:5882 src/skill.cpp:159 msgid "invalid" msgstr "" -#: src/overmap.cpp:6321 +#: src/overmap.cpp:6315 msgid "" "Unable to place all configured specials, some missions may fail to " "initialize." msgstr "" -#: src/overmap.cpp:6464 +#: src/overmap.cpp:6458 #, c-format msgid "" "This is automated emergency shelter beacon %d%d. Supplies, amenities and " "shelter are stocked." msgstr "" -#: src/overmap.cpp:6468 +#: src/overmap.cpp:6462 #, c-format msgid "" "This is FEMA camp %d%d. Supplies are limited, please bring supplemental " @@ -475251,300 +476146,300 @@ msgid "" "emergency shelter." msgstr "" -#: src/overmap_ui.cpp:197 +#: src/overmap_ui.cpp:198 msgid "Note preview" msgstr "" -#: src/overmap_ui.cpp:401 src/overmap_ui.cpp:1311 src/overmap_ui.cpp:1829 +#: src/overmap_ui.cpp:402 src/overmap_ui.cpp:1312 src/overmap_ui.cpp:1830 msgid "Really delete note?" msgstr "" -#: src/overmap_ui.cpp:414 +#: src/overmap_ui.cpp:415 msgid "Mark area as dangerous ( to avoid on auto move paths? )" msgstr "" -#: src/overmap_ui.cpp:417 +#: src/overmap_ui.cpp:418 msgid "Danger radius in overmap squares? ( 0-20 )" msgstr "" -#: src/overmap_ui.cpp:430 +#: src/overmap_ui.cpp:431 msgid "Remove dangerous mark?" msgstr "" -#: src/overmap_ui.cpp:460 +#: src/overmap_ui.cpp:461 #, c-format msgid "" "<%s> - center on note, <%s> - edit note, <%s> - mark as dangerous, <%s> - " "delete note, <%s> - close window" msgstr "" -#: src/overmap_ui.cpp:469 +#: src/overmap_ui.cpp:470 #, c-format msgid "Map notes (%d)" msgstr "" -#: src/overmap_ui.cpp:490 +#: src/overmap_ui.cpp:491 #, c-format msgid "[%s] %s" msgstr "" -#: src/overmap_ui.cpp:492 +#: src/overmap_ui.cpp:493 #, c-format msgid "" "LEVEL %i, %d'%d, %d'%d: %s (Distance: " "%d) %s" msgstr "" -#: src/overmap_ui.cpp:497 +#: src/overmap_ui.cpp:498 #, c-format msgid "Distance: %d" msgstr "" -#: src/overmap_ui.cpp:929 src/sdltiles.cpp:1113 +#: src/overmap_ui.cpp:930 src/sdltiles.cpp:1114 msgid "DANGEROUS AREA!" msgstr "" -#: src/overmap_ui.cpp:976 +#: src/overmap_ui.cpp:977 msgid "Zone:" msgstr "" -#: src/overmap_ui.cpp:1088 +#: src/overmap_ui.cpp:1089 msgid "# Weather unknown" msgstr "" -#: src/overmap_ui.cpp:1138 +#: src/overmap_ui.cpp:1139 msgid "Distance to active mission:" msgstr "" -#: src/overmap_ui.cpp:1139 +#: src/overmap_ui.cpp:1140 #, c-format msgid "%d tiles" msgstr "" -#: src/overmap_ui.cpp:1144 +#: src/overmap_ui.cpp:1145 msgid "Above us" msgstr "" -#: src/overmap_ui.cpp:1146 +#: src/overmap_ui.cpp:1147 msgid "Below us" msgstr "" -#: src/overmap_ui.cpp:1149 src/wish.cpp:1072 +#: src/overmap_ui.cpp:1150 src/wish.cpp:1181 #, c-format msgid "%s" msgstr "" -#: src/overmap_ui.cpp:1160 +#: src/overmap_ui.cpp:1161 msgid "Use movement keys to pan." msgstr "" -#: src/overmap_ui.cpp:1161 +#: src/overmap_ui.cpp:1162 msgid "Press W to preview route." msgstr "" -#: src/overmap_ui.cpp:1162 +#: src/overmap_ui.cpp:1163 msgid "Press again to confirm." msgstr "" -#: src/overmap_ui.cpp:1236 +#: src/overmap_ui.cpp:1237 msgid "" "Add a note to the map. For a custom GLYPH or COLOR follow the examples " "below. Default GLYPH and COLOR looks like this: N" msgstr "" -#: src/overmap_ui.cpp:1241 +#: src/overmap_ui.cpp:1242 msgid "Color codes: " msgstr "" -#: src/overmap_ui.cpp:1250 +#: src/overmap_ui.cpp:1251 msgid "Type GLYPH:TEXT to set a custom glyph." msgstr "" -#: src/overmap_ui.cpp:1251 +#: src/overmap_ui.cpp:1252 msgid "Type COLOR;TEXT to set a custom color." msgstr "" -#: src/overmap_ui.cpp:1253 +#: src/overmap_ui.cpp:1254 msgid "Examples: B:Base | g;Loot | !:R;Minefield" msgstr "" -#: src/overmap_ui.cpp:1256 +#: src/overmap_ui.cpp:1257 msgid "Note:" msgstr "" -#: src/overmap_ui.cpp:1323 +#: src/overmap_ui.cpp:1324 msgid "Search term:" msgstr "" -#: src/overmap_ui.cpp:1324 +#: src/overmap_ui.cpp:1325 msgid "" "Multiple entries separated with comma (,). Excludes starting with hyphen " "(-)." msgstr "" -#: src/overmap_ui.cpp:1357 +#: src/overmap_ui.cpp:1358 msgid "No results found." msgstr "" -#: src/overmap_ui.cpp:1383 +#: src/overmap_ui.cpp:1384 msgid "Next result" msgstr "" -#: src/overmap_ui.cpp:1384 +#: src/overmap_ui.cpp:1385 msgid "Previous result" msgstr "" -#: src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1411 msgid "Result:" msgstr "" -#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1411 msgid "Results:" msgstr "" -#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1414 +#: src/overmap_ui.cpp:1397 src/overmap_ui.cpp:1415 msgid "Direction:" msgstr "" -#: src/overmap_ui.cpp:1421 +#: src/overmap_ui.cpp:1422 #, c-format msgid "" "Press [%s] or [%s] to cycle " "through search results." msgstr "" -#: src/overmap_ui.cpp:1426 +#: src/overmap_ui.cpp:1427 #, c-format msgid "Press [%s] to confirm." msgstr "" -#: src/overmap_ui.cpp:1428 +#: src/overmap_ui.cpp:1429 #, c-format msgid "Press [%s] to quit." msgstr "" -#: src/overmap_ui.cpp:1464 +#: src/overmap_ui.cpp:1465 msgid "Select terrain to place:" msgstr "" -#: src/overmap_ui.cpp:1467 +#: src/overmap_ui.cpp:1468 #, c-format msgid "sym: [ %s %s ], color: [ %s %s], name: [ %s ], id: [ %s ]" msgstr "" -#: src/overmap_ui.cpp:1477 +#: src/overmap_ui.cpp:1478 msgid "Select special to place:" msgstr "" -#: src/overmap_ui.cpp:1529 +#: src/overmap_ui.cpp:1530 msgid "Place overmap terrain:" msgstr "" -#: src/overmap_ui.cpp:1533 +#: src/overmap_ui.cpp:1534 msgid "Place overmap special:" msgstr "" -#: src/overmap_ui.cpp:1540 +#: src/overmap_ui.cpp:1541 #, c-format msgid "Rotation: %s %s" msgstr "" -#: src/overmap_ui.cpp:1541 +#: src/overmap_ui.cpp:1542 msgid "(fixed)" msgstr "" -#: src/overmap_ui.cpp:1542 +#: src/overmap_ui.cpp:1543 msgid "Areas highlighted in red" msgstr "" -#: src/overmap_ui.cpp:1543 +#: src/overmap_ui.cpp:1544 msgid "already have map content" msgstr "" -#: src/overmap_ui.cpp:1545 +#: src/overmap_ui.cpp:1546 msgid "generated. Their overmap" msgstr "" -#: src/overmap_ui.cpp:1546 +#: src/overmap_ui.cpp:1547 msgid "id will change, but not" msgstr "" -#: src/overmap_ui.cpp:1547 +#: src/overmap_ui.cpp:1548 msgid "their contents." msgstr "" -#: src/overmap_ui.cpp:1550 +#: src/overmap_ui.cpp:1551 #, c-format msgid "[%s] Rotate" msgstr "" -#: src/overmap_ui.cpp:1553 +#: src/overmap_ui.cpp:1554 #, c-format msgid "[%s] Apply" msgstr "" -#: src/overmap_ui.cpp:1555 +#: src/overmap_ui.cpp:1556 msgid "[ESCAPE/Q] Cancel" msgstr "" -#: src/overmap_ui.cpp:1602 +#: src/overmap_ui.cpp:1603 msgid "No overmap special args at this location." msgstr "" -#: src/overmap_ui.cpp:1606 +#: src/overmap_ui.cpp:1607 msgid "Overmap special args at this location have already been set." msgstr "" -#: src/overmap_ui.cpp:1611 +#: src/overmap_ui.cpp:1612 msgid "No overmap special at this location from which to fetch parameters." msgstr "" -#: src/overmap_ui.cpp:1622 +#: src/overmap_ui.cpp:1623 #, c-format msgid "Select value for mapgen argument %s: " msgstr "" -#: src/overmap_ui.cpp:1851 +#: src/overmap_ui.cpp:1852 msgid "" "You are overburdened, are you sure you want to travel (it may be painful)?" msgstr "" -#: src/overmap_ui.cpp:1853 +#: src/overmap_ui.cpp:1854 msgid "You are in a vehicle but not driving. Are you sure you want to walk?" msgstr "" -#: src/overmap_ui.cpp:1855 +#: src/overmap_ui.cpp:1856 msgid "Drive to this point?" msgstr "" -#: src/overmap_ui.cpp:1857 +#: src/overmap_ui.cpp:1858 msgid "Travel to this point?" msgstr "" -#: src/overmap_ui.cpp:2013 +#: src/overmap_ui.cpp:2014 msgid "* Random city *" msgstr "" -#: src/overmap_ui.cpp:2014 +#: src/overmap_ui.cpp:2015 msgid "Location: (?,?):(?,?)" msgstr "" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2016 +#: src/overmap_ui.cpp:2017 msgid "(pop ?)" msgstr "" -#: src/overmap_ui.cpp:2020 +#: src/overmap_ui.cpp:2021 msgid "Select a starting city" msgstr "" -#: src/overmap_ui.cpp:2024 +#: src/overmap_ui.cpp:2025 #, c-format msgid "Location: %s:%s" msgstr "" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2027 +#: src/overmap_ui.cpp:2028 #, c-format msgid "(pop %s)" msgstr "" @@ -475611,19 +476506,19 @@ msgstr "" msgid "panel options" msgstr "" -#: src/panels.cpp:665 +#: src/panels.cpp:666 msgid "Toggle panels on/off" msgstr "" -#: src/panels.cpp:668 +#: src/panels.cpp:669 msgid "Change display order" msgstr "" -#: src/panels.cpp:671 +#: src/panels.cpp:672 msgid "Exit" msgstr "" -#: src/past_games_info.cpp:90 +#: src/past_games_info.cpp:91 msgid "Please wait while past game data loads…" msgstr "" @@ -475671,61 +476566,61 @@ msgid "You're overburdened!" msgstr "" #. ~ skill_name current_skill_level -> next_skill_level (% to next level) -#: src/player_activity.cpp:190 +#: src/player_activity.cpp:188 #, c-format msgctxt "reading progress" msgid "%s %d -> %d (%d%%)" msgstr "" -#: src/player_activity.cpp:229 +#: src/player_activity.cpp:227 #, c-format msgid "%s…" msgstr "" -#: src/player_activity.cpp:230 +#: src/player_activity.cpp:228 #, c-format msgid "%s: %s" msgstr "" -#: src/player_activity.cpp:336 +#: src/player_activity.cpp:334 msgid "You pause for a moment to catch your breath." msgstr "" -#: src/player_activity.cpp:344 +#: src/player_activity.cpp:342 msgid "You struggle to continue. Keep trying?" msgstr "" -#: src/player_activity.cpp:345 +#: src/player_activity.cpp:343 msgid "Continue after a break." msgstr "" -#: src/player_activity.cpp:347 +#: src/player_activity.cpp:345 msgid "Finish it." msgstr "" -#: src/player_activity.cpp:497 +#: src/player_activity.cpp:495 #, c-format msgid "The %s is dangerously close!" msgstr "" -#: src/player_activity.cpp:505 +#: src/player_activity.cpp:503 #, c-format msgid "You stand in %s!" msgstr "" -#: src/player_activity.cpp:518 +#: src/player_activity.cpp:516 msgid "You are at risk of starving!" msgstr "" -#: src/player_activity.cpp:524 +#: src/player_activity.cpp:522 msgid "You are dangerously dehydrated!" msgstr "" -#: src/player_activity.cpp:531 +#: src/player_activity.cpp:529 msgid "You are overheating!" msgstr "" -#: src/player_activity.cpp:534 +#: src/player_activity.cpp:532 msgid "You are freezing!" msgstr "" @@ -476932,116 +477827,116 @@ msgstr "" msgid "%s is hit by %s %s, %s." msgstr "" -#: src/ranged.cpp:597 src/ranged.cpp:635 +#: src/ranged.cpp:598 src/ranged.cpp:636 #, c-format msgid "Your %s misfires with a muffled click!" msgstr "" -#: src/ranged.cpp:598 src/ranged.cpp:636 +#: src/ranged.cpp:599 src/ranged.cpp:637 #, c-format msgid "'s %s misfires with a muffled click!" msgstr "" -#: src/ranged.cpp:604 +#: src/ranged.cpp:605 #, c-format msgid "Perhaps taking the ammo out of your %s and reloading will help." msgstr "" -#: src/ranged.cpp:605 +#: src/ranged.cpp:606 #, c-format msgid "Perhaps taking the ammo out of 's %s and reloading will help." msgstr "" -#: src/ranged.cpp:617 +#: src/ranged.cpp:618 #, c-format msgid "Your %s misfires with a wet click!" msgstr "" -#: src/ranged.cpp:618 +#: src/ranged.cpp:619 #, c-format msgid "'s %s misfires with a wet click!" msgstr "" -#: src/ranged.cpp:627 +#: src/ranged.cpp:628 #, c-format msgid "Your %s malfunctions!" msgstr "" -#: src/ranged.cpp:628 +#: src/ranged.cpp:629 #, c-format msgid "'s %s malfunctions!" msgstr "" -#: src/ranged.cpp:664 +#: src/ranged.cpp:665 #, c-format msgid "Your attached %s is destroyed by your shot!" msgstr "" -#: src/ranged.cpp:665 +#: src/ranged.cpp:666 #, c-format msgid "'s attached %s is destroyed by their shot!" msgstr "" -#: src/ranged.cpp:669 +#: src/ranged.cpp:670 #, c-format msgid "Your attached %s is damaged by your shot!" msgstr "" -#: src/ranged.cpp:670 +#: src/ranged.cpp:671 #, c-format msgid "'s %s is damaged by their shot!" msgstr "" -#: src/ranged.cpp:679 +#: src/ranged.cpp:680 #, c-format msgid "Your %s emits a grimace-inducing screech!" msgstr "" -#: src/ranged.cpp:680 +#: src/ranged.cpp:681 #, c-format msgid "'s %s emits a grimace-inducing screech!" msgstr "" -#: src/ranged.cpp:688 +#: src/ranged.cpp:689 #, c-format msgid "Your %s fails to cycle!" msgstr "" -#: src/ranged.cpp:689 +#: src/ranged.cpp:690 #, c-format msgid "'s %s fails to cycle!" msgstr "" -#: src/ranged.cpp:725 +#: src/ranged.cpp:726 #, c-format msgid "Your %s is damaged by the high pressure!" msgstr "" -#: src/ranged.cpp:726 +#: src/ranged.cpp:727 #, c-format msgid "'s %s is damaged by the high pressure!" msgstr "" -#: src/ranged.cpp:738 +#: src/ranged.cpp:739 #, c-format msgid "%s shoots something." msgstr "" -#: src/ranged.cpp:750 +#: src/ranged.cpp:751 #, c-format msgid "You hear %s." msgstr "" -#: src/ranged.cpp:773 +#: src/ranged.cpp:774 msgid "A shotgun equipped with choke cannot fire slugs." msgstr "" -#: src/ranged.cpp:824 +#: src/ranged.cpp:825 #, c-format msgid "You cycle your %s manually." msgstr "" -#: src/ranged.cpp:880 +#: src/ranged.cpp:881 msgid "projectile" msgid_plural "projectiles" msgstr[0] "" @@ -477050,472 +477945,472 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/ranged.cpp:907 +#: src/ranged.cpp:908 #, c-format msgid "You feel a surge of euphoria as flames roar out of the %s!" msgstr "" -#: src/ranged.cpp:1412 src/ranged.cpp:1417 +#: src/ranged.cpp:1413 src/ranged.cpp:1418 msgid "Steadiness" msgstr "" -#: src/ranged.cpp:1442 src/ranged.cpp:3261 +#: src/ranged.cpp:1443 src/ranged.cpp:3262 msgid "Immediate" msgstr "" -#: src/ranged.cpp:1591 +#: src/ranged.cpp:1592 msgid "Current" msgstr "" -#: src/ranged.cpp:1690 src/ranged.cpp:1773 +#: src/ranged.cpp:1691 src/ranged.cpp:1774 msgid "" " Great Normal " "Graze Miss " "Moves" msgstr "" -#: src/ranged.cpp:1707 src/ranged.cpp:1790 +#: src/ranged.cpp:1708 src/ranged.cpp:1791 #, c-format msgid "%s %s:" msgstr "" -#: src/ranged.cpp:1709 src/ranged.cpp:1792 +#: src/ranged.cpp:1710 src/ranged.cpp:1793 msgid "Moves" msgstr "" -#: src/ranged.cpp:1846 +#: src/ranged.cpp:1847 msgid "Symbols:" msgstr "" -#: src/ranged.cpp:1869 +#: src/ranged.cpp:1870 msgid "Moves to fire" msgstr "" -#: src/ranged.cpp:1921 src/ranged.cpp:1949 +#: src/ranged.cpp:1922 src/ranged.cpp:1950 msgctxt "aim_confidence" msgid "Great" msgstr "" -#: src/ranged.cpp:1922 src/ranged.cpp:1950 +#: src/ranged.cpp:1923 src/ranged.cpp:1951 msgctxt "aim_confidence" msgid "Normal" msgstr "" -#: src/ranged.cpp:1923 src/ranged.cpp:1951 +#: src/ranged.cpp:1924 src/ranged.cpp:1952 msgctxt "aim_confidence" msgid "Graze" msgstr "" -#: src/ranged.cpp:1955 +#: src/ranged.cpp:1956 msgctxt "aim_confidence" msgid "Hit" msgstr "" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 msgid "Regular" msgstr "" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 #, c-format msgid "[%c] to aim and fire." msgstr "" -#: src/ranged.cpp:1999 +#: src/ranged.cpp:2000 msgid "Careful" msgstr "" -#: src/ranged.cpp:2000 +#: src/ranged.cpp:2001 #, c-format msgid "[%c] to take careful aim and fire." msgstr "" -#: src/ranged.cpp:2005 +#: src/ranged.cpp:2006 msgid "Precise" msgstr "" -#: src/ranged.cpp:2006 +#: src/ranged.cpp:2007 #, c-format msgid "[%c] to take precise aim and fire." msgstr "" -#: src/ranged.cpp:2159 +#: src/ranged.cpp:2160 msgid "Thunk!" msgstr "" -#: src/ranged.cpp:2163 +#: src/ranged.cpp:2164 msgid "tz-CRACKck!" msgstr "" -#: src/ranged.cpp:2169 +#: src/ranged.cpp:2170 msgid "Fwoosh!" msgstr "" -#: src/ranged.cpp:2171 +#: src/ranged.cpp:2172 msgid "whizz!" msgstr "" -#: src/ranged.cpp:2173 +#: src/ranged.cpp:2174 msgid "thonk!" msgstr "" -#: src/ranged.cpp:2180 +#: src/ranged.cpp:2181 msgid "Fzzt!" msgstr "" -#: src/ranged.cpp:2182 +#: src/ranged.cpp:2183 msgid "Pew!" msgstr "" -#: src/ranged.cpp:2184 +#: src/ranged.cpp:2185 msgid "Tsewww!" msgstr "" -#: src/ranged.cpp:2186 +#: src/ranged.cpp:2187 msgid "Kra-kow!" msgstr "" -#: src/ranged.cpp:2191 +#: src/ranged.cpp:2192 msgid "Bzzt!" msgstr "" -#: src/ranged.cpp:2193 +#: src/ranged.cpp:2194 msgid "Bzap!" msgstr "" -#: src/ranged.cpp:2195 +#: src/ranged.cpp:2196 msgid "Bzaapp!" msgstr "" -#: src/ranged.cpp:2197 +#: src/ranged.cpp:2198 msgid "Kra-koom!" msgstr "" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "Brrrip!" msgstr "" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "plink!" msgstr "" -#: src/ranged.cpp:2207 +#: src/ranged.cpp:2208 msgid "Brrrap!" msgstr "" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "P-p-p-pow!" msgstr "" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "blam!" msgstr "" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "Kaboom!" msgstr "" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "kerblam!" msgstr "" -#: src/ranged.cpp:2418 +#: src/ranged.cpp:2419 #, c-format msgid "You don't have enough %s to cast this spell" msgstr "" -#: src/ranged.cpp:3071 +#: src/ranged.cpp:3072 #, c-format msgid "Really attack %s?" msgstr "" -#: src/ranged.cpp:3104 +#: src/ranged.cpp:3105 msgid "There are friendly creatures in line of fire:\n" msgstr "" -#: src/ranged.cpp:3108 +#: src/ranged.cpp:3109 msgid "Proceed with the attack?" msgstr "" -#: src/ranged.cpp:3250 +#: src/ranged.cpp:3251 msgid "Select preferences" msgstr "" -#: src/ranged.cpp:3255 +#: src/ranged.cpp:3256 msgid "Default aiming mode" msgstr "" -#: src/ranged.cpp:3273 +#: src/ranged.cpp:3274 msgid "Firing mode" msgstr "" -#: src/ranged.cpp:3561 +#: src/ranged.cpp:3562 #, c-format msgid "Firing %s" msgstr "" -#: src/ranged.cpp:3563 +#: src/ranged.cpp:3564 #, c-format msgid "Throwing %s" msgstr "" -#: src/ranged.cpp:3565 +#: src/ranged.cpp:3566 #, c-format msgid "Blind throwing %s" msgstr "" -#: src/ranged.cpp:3567 +#: src/ranged.cpp:3568 msgid "Set target" msgstr "" -#: src/ranged.cpp:3574 +#: src/ranged.cpp:3575 msgctxt "[Hotkey] to throw" msgid "to throw" msgstr "" -#: src/ranged.cpp:3576 +#: src/ranged.cpp:3577 msgctxt "[Hotkey] to attack" msgid "to attack" msgstr "" -#: src/ranged.cpp:3578 +#: src/ranged.cpp:3579 msgctxt "[Hotkey] to cast the spell" msgid "to cast" msgstr "" -#: src/ranged.cpp:3580 +#: src/ranged.cpp:3581 msgctxt "[Hotkey] to fire" msgid "to fire" msgstr "" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show all controls" msgstr "" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show help" msgstr "" -#: src/ranged.cpp:3636 +#: src/ranged.cpp:3637 msgid "Shift view with directional keys" msgstr "" -#: src/ranged.cpp:3638 +#: src/ranged.cpp:3639 msgid "Move cursor with directional keys" msgstr "" -#: src/ranged.cpp:3641 +#: src/ranged.cpp:3642 msgid "Mouse: LMB: Target, Wheel: Cycle," msgstr "" -#: src/ranged.cpp:3642 +#: src/ranged.cpp:3643 msgid "RMB: Fire" msgstr "" -#: src/ranged.cpp:3646 +#: src/ranged.cpp:3647 #, c-format msgid "[%s] Cycle targets;" msgstr "" -#: src/ranged.cpp:3647 +#: src/ranged.cpp:3648 #, c-format msgid "[%s] %s." msgstr "" -#: src/ranged.cpp:3652 +#: src/ranged.cpp:3653 #, c-format msgid "[%s] target self; [%s] toggle snap-to-target" msgstr "" -#: src/ranged.cpp:3664 +#: src/ranged.cpp:3665 msgid "to aim and fire." msgstr "" -#: src/ranged.cpp:3666 +#: src/ranged.cpp:3667 #, c-format msgid "[%s] to steady your aim. (10 moves)" msgstr "" -#: src/ranged.cpp:3669 +#: src/ranged.cpp:3670 #, c-format msgid "[%s] to stop aiming." msgstr "" -#: src/ranged.cpp:3678 +#: src/ranged.cpp:3679 #, c-format msgid "[%s] to switch firing modes." msgstr "" -#: src/ranged.cpp:3682 +#: src/ranged.cpp:3683 #, c-format msgid "[%s] to reload/switch ammo." msgstr "" -#: src/ranged.cpp:3689 +#: src/ranged.cpp:3690 #, c-format msgid "[%s] Hide lines of fire" msgstr "" -#: src/ranged.cpp:3690 +#: src/ranged.cpp:3691 #, c-format msgid "[%s] Show lines of fire" msgstr "" -#: src/ranged.cpp:3717 +#: src/ranged.cpp:3718 #, c-format msgid "Range: %d" msgstr "" -#: src/ranged.cpp:3719 +#: src/ranged.cpp:3720 #, c-format msgid "Range: %d/%d" msgstr "" -#: src/ranged.cpp:3730 +#: src/ranged.cpp:3731 #, c-format msgid "Elevation: %d" msgstr "" -#: src/ranged.cpp:3732 +#: src/ranged.cpp:3733 #, c-format msgid "Targets: %d" msgstr "" -#: src/ranged.cpp:3759 +#: src/ranged.cpp:3760 #, c-format msgid "Firing mode: %s%s (%d)" msgstr "" -#: src/ranged.cpp:3766 +#: src/ranged.cpp:3767 msgid "OUT OF AMMO" msgstr "" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s" msgstr "" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s (%d/%d)" msgstr "" -#: src/ranged.cpp:3787 +#: src/ranged.cpp:3788 msgctxt "amount of backward momentum" msgid "High" msgstr "" -#: src/ranged.cpp:3789 +#: src/ranged.cpp:3790 msgctxt "amount of backward momentum" msgid "Medium" msgstr "" -#: src/ranged.cpp:3791 +#: src/ranged.cpp:3792 msgctxt "amount of backward momentum" msgid "Low" msgstr "" -#: src/ranged.cpp:3793 +#: src/ranged.cpp:3794 msgctxt "amount of backward momentum" msgid "None" msgstr "" -#: src/ranged.cpp:3795 +#: src/ranged.cpp:3796 #, c-format msgid "Recoil: %s" msgstr "" -#: src/ranged.cpp:3804 +#: src/ranged.cpp:3805 #, c-format msgid "Casting: %s (Level %u)" msgstr "" -#: src/ranged.cpp:3811 +#: src/ranged.cpp:3812 #, c-format msgid "Cost: %s %s" msgstr "" -#: src/ranged.cpp:3815 +#: src/ranged.cpp:3816 #, c-format msgid "Cost: %s %s (Current: %s)" msgstr "" -#: src/ranged.cpp:3822 +#: src/ranged.cpp:3823 #, c-format msgid "0.0 % Failure Chance" msgstr "" -#: src/ranged.cpp:3836 +#: src/ranged.cpp:3837 #, c-format msgid "Cone Arc: %s degrees" msgstr "" -#: src/ranged.cpp:3839 +#: src/ranged.cpp:3840 #, c-format msgid "Line width: %s" msgstr "" -#: src/ranged.cpp:3842 +#: src/ranged.cpp:3843 #, c-format msgid "Effective Spell Radius: %s%s" msgstr "" -#: src/ranged.cpp:3843 +#: src/ranged.cpp:3844 msgid " WARNING! IN RANGE" msgstr "" -#: src/ranged.cpp:3848 +#: src/ranged.cpp:3849 #, c-format msgid "Damage: %s" msgstr "" -#: src/ranged.cpp:3891 +#: src/ranged.cpp:3892 #, c-format msgid "Turrets in range: %d/%d" msgstr "" -#: src/ranged.cpp:3922 +#: src/ranged.cpp:3923 #, c-format msgid "Pfft. You are a brawler; using %s is beneath you." msgstr "" -#: src/ranged.cpp:3929 +#: src/ranged.cpp:3930 #, c-format msgid "You can't currently fire your %s." msgstr "" -#: src/ranged.cpp:3937 +#: src/ranged.cpp:3938 #, c-format msgid "You can't fire your %s while driving." msgstr "" -#: src/ranged.cpp:3944 +#: src/ranged.cpp:3945 #, c-format msgid "You need two free hands to fire your %s." msgstr "" -#: src/ranged.cpp:3959 src/ranged.cpp:3996 +#: src/ranged.cpp:3960 src/ranged.cpp:3997 #, c-format msgid "Your %s is empty!" msgstr "" -#: src/ranged.cpp:3961 +#: src/ranged.cpp:3962 #, c-format msgid "Your %s needs %i charges to fire!" msgstr "" -#: src/ranged.cpp:3979 +#: src/ranged.cpp:3980 #, c-format msgid "You need a UPS with at least %2$d charges to fire the %1$s!" msgstr "" -#: src/ranged.cpp:3985 +#: src/ranged.cpp:3986 #, c-format msgid "Your mech has an empty battery, its %s will not fire." msgstr "" -#: src/ranged.cpp:4006 +#: src/ranged.cpp:4007 #, c-format msgid "" "You must stand near acceptable terrain or furniture to fire the %s. A " @@ -477667,56 +478562,56 @@ msgstr "" msgid "NONE" msgstr "" -#: src/safemode_ui.cpp:171 +#: src/safemode_ui.cpp:172 msgid "Attitude" msgstr "" -#: src/safemode_ui.cpp:172 +#: src/safemode_ui.cpp:173 msgid "Dist" msgstr "" -#: src/safemode_ui.cpp:173 +#: src/safemode_ui.cpp:174 msgid "B/W" msgstr "" -#: src/safemode_ui.cpp:175 +#: src/safemode_ui.cpp:176 msgctxt "category" msgid "Cat" msgstr "" -#: src/safemode_ui.cpp:185 +#: src/safemode_ui.cpp:186 msgid "Safe mode enabled:" msgstr "" -#: src/safemode_ui.cpp:210 +#: src/safemode_ui.cpp:211 msgid "Please load a character first to use this page!" msgstr "" -#: src/safemode_ui.cpp:212 +#: src/safemode_ui.cpp:213 msgid "Safe mode manager is currently inactive." msgstr "" -#: src/safemode_ui.cpp:213 +#: src/safemode_ui.cpp:214 msgid "Default rules are used. Add a rule to activate." msgstr "" -#: src/safemode_ui.cpp:214 +#: src/safemode_ui.cpp:215 msgid "Press ~ to add a default ruleset to get started." msgstr "" -#: src/safemode_ui.cpp:246 +#: src/safemode_ui.cpp:247 msgid "Whitelist" msgstr "" -#: src/safemode_ui.cpp:250 +#: src/safemode_ui.cpp:251 msgid "Walking" msgstr "" -#: src/safemode_ui.cpp:251 +#: src/safemode_ui.cpp:252 msgid "Driving" msgstr "" -#: src/safemode_ui.cpp:372 +#: src/safemode_ui.cpp:373 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -477728,7 +478623,7 @@ msgid "" "AcI*zO*iE case insensitive search" msgstr "" -#: src/safemode_ui.cpp:386 +#: src/safemode_ui.cpp:387 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -477739,23 +478634,23 @@ msgid "" "*LoU*bA* case insensitive search" msgstr "" -#: src/safemode_ui.cpp:403 +#: src/safemode_ui.cpp:404 msgid "Safe Mode Rule:" msgstr "" -#: src/safemode_ui.cpp:433 +#: src/safemode_ui.cpp:434 msgid "Proximity Distance (0=max view distance)" msgstr "" -#: src/safemode_ui.cpp:436 +#: src/safemode_ui.cpp:437 msgid "Option: " msgstr "" -#: src/safemode_ui.cpp:533 +#: src/safemode_ui.cpp:534 msgid "No monsters loaded. Please start a game first." msgstr "" -#: src/safemode_ui.cpp:572 +#: src/safemode_ui.cpp:573 #, c-format msgid "%1$d monster matches: %2$s" msgid_plural "%1$d monsters match: %2$s" @@ -477765,15 +478660,15 @@ msgstr[2] "" msgstr[3] "" msgstr[4] "" -#: src/safemode_ui.cpp:588 +#: src/safemode_ui.cpp:589 msgid "Lists monsters regardless of their attitude." msgstr "" -#: src/safemode_ui.cpp:667 +#: src/safemode_ui.cpp:668 msgid "Safe mode is not enabled in the options. Enable it now?" msgstr "" -#: src/safemode_ui.cpp:857 +#: src/safemode_ui.cpp:858 msgid "safe mode configuration" msgstr "" @@ -477848,7 +478743,7 @@ msgstr "" msgid "KILLS" msgstr "" -#: src/sdltiles.cpp:1151 +#: src/sdltiles.cpp:1152 msgid "-- Notes: --" msgstr "" @@ -477921,7 +478816,7 @@ msgstr "" msgid "You hear %1$s" msgstr "" -#: src/sounds.cpp:660 src/suffer.cpp:2017 +#: src/sounds.cpp:660 src/suffer.cpp:2019 #, c-format msgid "From the %1$s you hear %2$s" msgstr "" @@ -477960,7 +478855,7 @@ msgid "" "report this failure." msgstr "" -#: src/string_input_popup.cpp:138 +#: src/string_input_popup.cpp:139 msgid "d: delete history" msgstr "" @@ -478031,7 +478926,7 @@ msgstr "" msgid "You suddenly ache." msgstr "" -#: src/suffer.cpp:455 src/suffer.cpp:1442 +#: src/suffer.cpp:455 src/suffer.cpp:1444 msgid "You feel dizzy for a moment." msgstr "" @@ -478217,232 +479112,232 @@ msgstr "" msgid "You feel an anomalous sensation coming from your radiation sensors." msgstr "" -#: src/suffer.cpp:1347 +#: src/suffer.cpp:1349 msgid "You suffer a painful electrical discharge!" msgstr "" -#: src/suffer.cpp:1350 +#: src/suffer.cpp:1352 msgid "You experience an electrical discharge!" msgstr "" -#: src/suffer.cpp:1362 +#: src/suffer.cpp:1364 #, c-format msgid "The %s seems to be affected by the discharge." msgstr "" -#: src/suffer.cpp:1369 +#: src/suffer.cpp:1371 msgid "You suffer a burning acidic discharge!" msgstr "" -#: src/suffer.cpp:1371 +#: src/suffer.cpp:1373 msgid "You experience an acidic discharge!" msgstr "" -#: src/suffer.cpp:1382 +#: src/suffer.cpp:1384 msgid "You CBM leaks radiation." msgstr "" -#: src/suffer.cpp:1396 +#: src/suffer.cpp:1398 msgid "Your muscles spasm!" msgstr "" -#: src/suffer.cpp:1398 +#: src/suffer.cpp:1400 msgid "You fall to the ground!" msgstr "" -#: src/suffer.cpp:1405 +#: src/suffer.cpp:1407 msgid "You feel short of breath." msgstr "" -#: src/suffer.cpp:1411 +#: src/suffer.cpp:1413 msgid "You shake uncontrollably." msgstr "" -#: src/suffer.cpp:1417 +#: src/suffer.cpp:1419 msgid "You feel nauseous…" msgstr "" -#: src/suffer.cpp:1425 +#: src/suffer.cpp:1427 msgid "You black out!" msgstr "" -#: src/suffer.cpp:1436 +#: src/suffer.cpp:1438 msgid "Your breathing slows down." msgstr "" -#: src/suffer.cpp:1445 +#: src/suffer.cpp:1447 msgid "You stumble and fall over!" msgstr "" -#: src/suffer.cpp:1452 +#: src/suffer.cpp:1454 msgid "You feel tired…" msgstr "" -#: src/suffer.cpp:1464 +#: src/suffer.cpp:1466 msgid "You're beginning to feel like you've exerted yourself a bit." msgstr "" -#: src/suffer.cpp:1467 +#: src/suffer.cpp:1469 msgid "You're tiring out mildly, and slowing down as a result." msgstr "" -#: src/suffer.cpp:1470 +#: src/suffer.cpp:1472 msgid "The day's labors are taking their toll, and slowing you down." msgstr "" -#: src/suffer.cpp:1473 +#: src/suffer.cpp:1475 msgid "You're getting very tired from all this hard work." msgstr "" -#: src/suffer.cpp:1477 +#: src/suffer.cpp:1479 msgid "You're exhausted." msgstr "" -#: src/suffer.cpp:1482 +#: src/suffer.cpp:1484 msgid "You're feeling a bit better rested from your exertions." msgstr "" -#: src/suffer.cpp:1541 +#: src/suffer.cpp:1543 msgid "You're tiring out; continuing to work at this rate will be slower." msgstr "" -#: src/suffer.cpp:1556 +#: src/suffer.cpp:1558 msgid "You tiredly rub your eyes." msgstr "" -#: src/suffer.cpp:1557 +#: src/suffer.cpp:1559 msgid " tiredly rubs their eyes." msgstr "" -#: src/suffer.cpp:1560 +#: src/suffer.cpp:1562 msgid "You let out a small yawn." msgstr "" -#: src/suffer.cpp:1561 +#: src/suffer.cpp:1563 msgid " lets out a small yawn." msgstr "" -#: src/suffer.cpp:1564 +#: src/suffer.cpp:1566 msgid "You stretch your back." msgstr "" -#: src/suffer.cpp:1565 +#: src/suffer.cpp:1567 msgid " stretches their back." msgstr "" -#: src/suffer.cpp:1568 +#: src/suffer.cpp:1570 msgid "You feel mentally tired." msgstr "" -#: src/suffer.cpp:1569 +#: src/suffer.cpp:1571 msgid " lets out a huge yawn." msgstr "" -#: src/suffer.cpp:1577 +#: src/suffer.cpp:1579 msgid "You feel lightheaded for a moment." msgstr "" -#: src/suffer.cpp:1581 +#: src/suffer.cpp:1583 msgid "Your muscles spasm uncomfortably." msgstr "" -#: src/suffer.cpp:1585 +#: src/suffer.cpp:1587 msgid "Your vision blurs a little." msgstr "" -#: src/suffer.cpp:1592 +#: src/suffer.cpp:1594 msgid "Your mind lapses into unawareness briefly." msgstr "" -#: src/suffer.cpp:1596 +#: src/suffer.cpp:1598 msgid "Your muscles ache in stressfully unpredictable ways." msgstr "" -#: src/suffer.cpp:1600 +#: src/suffer.cpp:1602 msgid "You have a distractingly painful headache." msgstr "" -#: src/suffer.cpp:1607 +#: src/suffer.cpp:1609 msgid "You feel heartburn and an acid taste in your mouth." msgstr "" -#: src/suffer.cpp:1612 +#: src/suffer.cpp:1614 msgid "Your mind is so tired that you feel you can't trust your eyes anymore." msgstr "" -#: src/suffer.cpp:1617 +#: src/suffer.cpp:1619 msgid "" "Your muscles spasm uncontrollably, and you have trouble keeping your " "balance." msgstr "" -#: src/suffer.cpp:1622 +#: src/suffer.cpp:1624 msgid "Your shaking legs make you stumble." msgstr "" -#: src/suffer.cpp:1623 +#: src/suffer.cpp:1625 msgid " stumbles." msgstr "" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid " falls over!" msgstr "" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid "You fall over!" msgstr "" -#: src/suffer.cpp:1642 +#: src/suffer.cpp:1644 msgid "Your tourniquet hurts you." msgstr "" -#: src/suffer.cpp:1643 +#: src/suffer.cpp:1645 msgid " is hurting from the tourniquet." msgstr "" -#: src/suffer.cpp:1682 +#: src/suffer.cpp:1684 msgid "You feel a twinge of panic as darkness engulfs you." msgstr "" -#: src/suffer.cpp:1691 +#: src/suffer.cpp:1693 msgid "" "Your fear of the dark is so intense that your trembling legs fail you, and " "you fall to the ground." msgstr "" -#: src/suffer.cpp:1697 +#: src/suffer.cpp:1699 msgid "" "Your fear of the dark is so intense that your hands start shaking " "uncontrollably." msgstr "" -#: src/suffer.cpp:1703 +#: src/suffer.cpp:1705 msgid "" "Your fear of the dark is so intense that you start breathing rapidly, and " "you feel like your heart is ready to jump out of the chest." msgstr "" -#: src/suffer.cpp:1709 +#: src/suffer.cpp:1711 msgid "Your fear of the dark is so intense that you stand paralyzed." msgstr "" #. ~ %1$s = previous badge color, %2%s = current badge color -#: src/suffer.cpp:1849 +#: src/suffer.cpp:1851 #, c-format msgid "Your radiation badge changes from %1$s to %2$s!" msgstr "" #. ~ %s is bodypart -#: src/suffer.cpp:1962 +#: src/suffer.cpp:1964 #, c-format msgid "Your %s has started to mend!" msgstr "" -#: src/suffer.cpp:2060 +#: src/suffer.cpp:2062 msgid "The water washes away the scent." msgstr "" -#: src/suffer.cpp:2065 +#: src/suffer.cpp:2067 msgid "You feel the water burning your skin." msgstr "" @@ -479420,11 +480315,11 @@ msgstr[4] "" msgid "%s points in your direction." msgstr "" -#: src/ui.cpp:310 src/ui.cpp:355 +#: src/ui.cpp:311 src/ui.cpp:357 msgid "Go to first entry" msgstr "" -#: src/ui.cpp:311 src/ui.cpp:356 +#: src/ui.cpp:312 src/ui.cpp:358 msgid "Go to last entry" msgstr "" @@ -479613,7 +480508,7 @@ msgstr "" msgid "Unracking is required before installing any parts here." msgstr "" -#: src/veh_interact.cpp:780 src/veh_interact.cpp:1828 +#: src/veh_interact.cpp:780 src/veh_interact.cpp:1826 msgid "This vehicle cannot be modified in this way.\n" msgstr "" @@ -479630,7 +480525,7 @@ msgid "Can't install turret on another turret." msgstr "" #: src/veh_interact.cpp:842 src/veh_interact.cpp:1255 -#: src/veh_interact.cpp:1857 +#: src/veh_interact.cpp:1855 msgid "Additional requirements:\n" msgstr "" @@ -479665,12 +480560,12 @@ msgstr "" msgid "Search for part" msgstr "" -#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1930 +#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1928 msgid "Your morale is too low to construct…" msgstr "" #: src/veh_interact.cpp:1011 src/veh_interact.cpp:1213 -#: src/veh_interact.cpp:1341 src/veh_interact.cpp:1933 +#: src/veh_interact.cpp:1339 src/veh_interact.cpp:1931 msgid "It's too dark to see what you are doing…" msgstr "" @@ -479699,7 +480594,7 @@ msgid "No variant (use default)" msgstr "" #. ~ Choose a variant shape for a vehicle part -#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2077 +#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2075 msgid "Choose shape:" msgstr "" @@ -479719,15 +480614,15 @@ msgstr "" msgid "Choose a part here to repair:" msgstr "" -#: src/veh_interact.cpp:1267 +#: src/veh_interact.cpp:1266 msgid "This part cannot be repaired.\n" msgstr "" -#: src/veh_interact.cpp:1270 +#: src/veh_interact.cpp:1269 msgid "This vehicle cannot be repaired.\n" msgstr "" -#: src/veh_interact.cpp:1283 +#: src/veh_interact.cpp:1281 #, c-format msgid "" "\n" @@ -479735,131 +480630,131 @@ msgid "" "\n" msgstr "" -#: src/veh_interact.cpp:1303 +#: src/veh_interact.cpp:1301 msgid "" "Repairing this part will mean that this vehicle is no longer flightworthy. " "Continue?" msgstr "" -#: src/veh_interact.cpp:1306 +#: src/veh_interact.cpp:1304 msgid "You chose not to install this part to keep the vehicle flyable.\n" msgstr "" -#: src/veh_interact.cpp:1338 +#: src/veh_interact.cpp:1336 msgid "Your morale is too low to mend…" msgstr "" -#: src/veh_interact.cpp:1344 +#: src/veh_interact.cpp:1342 msgid "No faulty parts require mending." msgstr "" -#: src/veh_interact.cpp:1347 +#: src/veh_interact.cpp:1345 msgid "You can't mend stuff while driving." msgstr "" -#: src/veh_interact.cpp:1354 +#: src/veh_interact.cpp:1352 msgid "Choose a part here to mend:" msgstr "" -#: src/veh_interact.cpp:1378 +#: src/veh_interact.cpp:1376 msgid "You can't refill a moving vehicle." msgstr "" -#: src/veh_interact.cpp:1382 +#: src/veh_interact.cpp:1380 msgid "No parts can currently be refilled." msgstr "" -#: src/veh_interact.cpp:1390 +#: src/veh_interact.cpp:1388 msgid "Select part to refill:" msgstr "" -#: src/veh_interact.cpp:1440 +#: src/veh_interact.cpp:1438 #, c-format msgid "Engines: %sSafe %4d kW %sMax %4d kW" msgstr "" -#: src/veh_interact.cpp:1443 +#: src/veh_interact.cpp:1441 msgid "Fuel Use" msgstr "" -#: src/veh_interact.cpp:1446 +#: src/veh_interact.cpp:1444 msgid "Tanks" msgstr "" -#: src/veh_interact.cpp:1447 src/veh_interact.cpp:1474 +#: src/veh_interact.cpp:1445 src/veh_interact.cpp:1472 msgid "Contents Qty" msgstr "" -#: src/veh_interact.cpp:1452 +#: src/veh_interact.cpp:1450 #, c-format msgid "Batteries: %s%+4d W" msgstr "" -#: src/veh_interact.cpp:1455 +#: src/veh_interact.cpp:1453 #, c-format msgid "Batteries: %s%+4.1f kW" msgstr "" -#: src/veh_interact.cpp:1459 +#: src/veh_interact.cpp:1457 msgid "Capacity Status" msgstr "" -#: src/veh_interact.cpp:1465 +#: src/veh_interact.cpp:1463 msgid "Reactors" msgstr "" -#: src/veh_interact.cpp:1467 +#: src/veh_interact.cpp:1465 #, c-format msgid "Reactors: Up to %s%+4d W" msgstr "" -#: src/veh_interact.cpp:1470 +#: src/veh_interact.cpp:1468 #, c-format msgid "Reactors: Up to %s%+4.1f kW" msgstr "" -#: src/veh_interact.cpp:1477 +#: src/veh_interact.cpp:1475 msgid "Turrets" msgstr "" -#: src/veh_interact.cpp:1478 +#: src/veh_interact.cpp:1476 msgid "Ammo Qty" msgstr "" -#: src/veh_interact.cpp:1481 +#: src/veh_interact.cpp:1479 msgid "Seats" msgstr "" -#: src/veh_interact.cpp:1482 +#: src/veh_interact.cpp:1480 msgid "Who" msgstr "" -#: src/veh_interact.cpp:1658 +#: src/veh_interact.cpp:1656 msgid "'{' to scroll up" msgstr "" -#: src/veh_interact.cpp:1695 +#: src/veh_interact.cpp:1693 msgid "'}' to scroll down" msgstr "" -#: src/veh_interact.cpp:1831 +#: src/veh_interact.cpp:1829 msgid "This part cannot be uninstalled.\n" msgstr "" -#: src/veh_interact.cpp:1837 +#: src/veh_interact.cpp:1835 #, c-format msgid "" "Removing the broken %1$s may yield some fragments.\n" msgstr "" -#: src/veh_interact.cpp:1844 +#: src/veh_interact.cpp:1842 #, c-format msgid "" "Removing the %1$s may yield:\n" "> %2$s\n" msgstr "" -#: src/veh_interact.cpp:1849 +#: src/veh_interact.cpp:1847 #, c-format msgid "" "Removing the %1$s will yield:\n" @@ -479868,184 +480763,184 @@ msgstr "" #. ~ %1$s represents the internal color name which shouldn't be translated, #. %2$s is pre-translated reason -#: src/veh_interact.cpp:1868 +#: src/veh_interact.cpp:1866 #, c-format msgid "> %1$s%2$s" msgstr "" -#: src/veh_interact.cpp:1883 +#: src/veh_interact.cpp:1881 msgid "No parts here." msgstr "" -#: src/veh_interact.cpp:1888 +#: src/veh_interact.cpp:1886 msgid "Choose a part here to remove:" msgstr "" -#: src/veh_interact.cpp:1936 +#: src/veh_interact.cpp:1934 msgid "You cannot remove that part while something is attached to it." msgstr "" -#: src/veh_interact.cpp:1939 +#: src/veh_interact.cpp:1937 msgid "Better not remove something while driving." msgstr "" -#: src/veh_interact.cpp:1949 +#: src/veh_interact.cpp:1947 msgid "" "Removing this part will mean that this vehicle is no longer flightworthy. " "Continue?" msgstr "" -#: src/veh_interact.cpp:1973 src/veh_interact.cpp:3137 +#: src/veh_interact.cpp:1971 src/veh_interact.cpp:3131 msgid "The vehicle has no liquid fuel left to siphon." msgstr "" -#: src/veh_interact.cpp:1977 +#: src/veh_interact.cpp:1975 msgid "You need a hose to siphon liquid fuel." msgstr "" -#: src/veh_interact.cpp:1981 +#: src/veh_interact.cpp:1979 msgid "You can't siphon from a moving vehicle." msgstr "" -#: src/veh_interact.cpp:1989 +#: src/veh_interact.cpp:1987 msgid "Select part to siphon:" msgstr "" -#: src/veh_interact.cpp:2017 src/veh_interact.cpp:3171 +#: src/veh_interact.cpp:2015 src/veh_interact.cpp:3165 msgid "The vehicle has no solid fuel left to remove." msgstr "" -#: src/veh_interact.cpp:2021 +#: src/veh_interact.cpp:2019 msgid "You can't unload from a moving vehicle." msgstr "" -#: src/veh_interact.cpp:2035 +#: src/veh_interact.cpp:2033 msgid "No valid vehicle parts here." msgstr "" -#: src/veh_interact.cpp:2040 +#: src/veh_interact.cpp:2038 msgid "Choose part to change shape:" msgstr "" -#: src/veh_interact.cpp:2147 +#: src/veh_interact.cpp:2145 msgid "Need at least one seat and an ally to assign crew members." msgstr "" -#: src/veh_interact.cpp:2152 +#: src/veh_interact.cpp:2150 msgid "Assign crew positions:" msgstr "" -#: src/veh_interact.cpp:2160 +#: src/veh_interact.cpp:2158 msgid "Select crew member" msgstr "" -#: src/veh_interact.cpp:2163 +#: src/veh_interact.cpp:2161 msgid "Clear assignment" msgstr "" -#: src/veh_interact.cpp:2201 +#: src/veh_interact.cpp:2199 msgid "There are no parts here to label." msgstr "" -#: src/veh_interact.cpp:2208 +#: src/veh_interact.cpp:2206 msgid "New label:" msgstr "" -#: src/veh_interact.cpp:2257 +#: src/veh_interact.cpp:2255 #, c-format msgid "(Strong Back helped, giving +%d strength)" msgstr "" -#: src/veh_interact.cpp:2261 +#: src/veh_interact.cpp:2259 #, c-format msgid "(Bad Back reduced usable strength by %d)" msgstr "" #. ~ %1$s is quality name, %2$d is quality level -#: src/veh_interact.cpp:2269 +#: src/veh_interact.cpp:2267 #, c-format msgid "1 tool with %1$s %2$d" msgstr "" -#: src/veh_interact.cpp:2274 +#: src/veh_interact.cpp:2272 #, c-format msgid "strength ( assisted ) %d %s" msgstr "" -#: src/veh_interact.cpp:2276 +#: src/veh_interact.cpp:2274 #, c-format msgid "strength %d %s" msgstr "" -#: src/veh_interact.cpp:2279 +#: src/veh_interact.cpp:2277 #, c-format msgid "> %1$s OR %2$s" msgstr "" -#: src/veh_interact.cpp:2552 +#: src/veh_interact.cpp:2546 msgid "disabled" msgstr "" -#: src/veh_interact.cpp:2554 +#: src/veh_interact.cpp:2548 msgid "lack" msgstr "" -#: src/veh_interact.cpp:2556 +#: src/veh_interact.cpp:2550 msgid "unbalanced" msgstr "" -#: src/veh_interact.cpp:2558 +#: src/veh_interact.cpp:2552 msgid "no steering" msgstr "" -#: src/veh_interact.cpp:2560 +#: src/veh_interact.cpp:2554 msgid "broken steering" msgstr "" -#: src/veh_interact.cpp:2562 +#: src/veh_interact.cpp:2556 msgid "poor steering" msgstr "" -#: src/veh_interact.cpp:2564 +#: src/veh_interact.cpp:2558 msgid "enough" msgstr "" -#: src/veh_interact.cpp:2569 +#: src/veh_interact.cpp:2563 msgid "sinks" msgstr "" -#: src/veh_interact.cpp:2571 +#: src/veh_interact.cpp:2565 msgid "floats" msgstr "" -#: src/veh_interact.cpp:2575 +#: src/veh_interact.cpp:2569 #, c-format msgid "Wheels/boat: %s/%s" msgstr "" -#: src/veh_interact.cpp:2579 +#: src/veh_interact.cpp:2573 #, c-format msgid "Boat: %s" msgstr "" -#: src/veh_interact.cpp:2582 +#: src/veh_interact.cpp:2576 #, c-format msgid "Wheels: %s" msgstr "" -#: src/veh_interact.cpp:2640 +#: src/veh_interact.cpp:2634 #, c-format msgid "" "Air Safe/Top speed: " "%3d/%3d %s" msgstr "" -#: src/veh_interact.cpp:2646 +#: src/veh_interact.cpp:2640 #, c-format msgid "Air acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2653 +#: src/veh_interact.cpp:2647 #, c-format msgid "" "Safe/Top speed: %3d/%3d " @@ -480053,12 +480948,12 @@ msgid "" msgstr "" #. ~ /t means per turn -#: src/veh_interact.cpp:2661 +#: src/veh_interact.cpp:2655 #, c-format msgid "Acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2670 +#: src/veh_interact.cpp:2664 #, c-format msgid "" "Water Safe/Top speed: " @@ -480066,359 +480961,359 @@ msgid "" msgstr "" #. ~ /t means per turn -#: src/veh_interact.cpp:2678 +#: src/veh_interact.cpp:2672 #, c-format msgid "Water acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2687 +#: src/veh_interact.cpp:2681 #, c-format msgid "Mass: %5.0f %s" msgstr "" -#: src/veh_interact.cpp:2691 +#: src/veh_interact.cpp:2685 #, c-format msgid "" "Cargo volume: %s / %s %s" msgstr "" -#: src/veh_interact.cpp:2696 src/veh_interact.cpp:2697 +#: src/veh_interact.cpp:2690 src/veh_interact.cpp:2691 msgid "Status:" msgstr "" -#: src/veh_interact.cpp:2719 +#: src/veh_interact.cpp:2713 msgid "Most damaged:" msgstr "" -#: src/veh_interact.cpp:2720 +#: src/veh_interact.cpp:2714 msgid "Most damaged (can't repair):" msgstr "" -#: src/veh_interact.cpp:2728 +#: src/veh_interact.cpp:2722 msgid "Needs repair:" msgstr "" -#: src/veh_interact.cpp:2735 +#: src/veh_interact.cpp:2729 #, c-format msgid "Air drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2741 +#: src/veh_interact.cpp:2735 #, c-format msgid "Water drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2748 +#: src/veh_interact.cpp:2742 #, c-format msgid "Rolling drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2754 +#: src/veh_interact.cpp:2748 #, c-format msgid "Static drag: %5d" msgstr "" -#: src/veh_interact.cpp:2759 +#: src/veh_interact.cpp:2753 #, c-format msgid "Offroad: %4d%%" msgstr "" -#: src/veh_interact.cpp:2768 +#: src/veh_interact.cpp:2762 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" -#: src/veh_interact.cpp:2769 +#: src/veh_interact.cpp:2763 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" -#: src/veh_interact.cpp:2802 src/veh_interact.cpp:2804 +#: src/veh_interact.cpp:2796 src/veh_interact.cpp:2798 msgid "Name: " msgstr "" -#: src/veh_interact.cpp:2814 +#: src/veh_interact.cpp:2808 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "" -#: src/veh_interact.cpp:2816 +#: src/veh_interact.cpp:2810 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "" -#: src/veh_interact.cpp:2818 +#: src/veh_interact.cpp:2812 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "" -#: src/veh_interact.cpp:2820 +#: src/veh_interact.cpp:2814 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "" -#: src/veh_interact.cpp:2845 +#: src/veh_interact.cpp:2839 msgctxt "veh_interact" msgid "install" msgstr "" -#: src/veh_interact.cpp:2848 +#: src/veh_interact.cpp:2842 msgctxt "veh_interact" msgid "repair" msgstr "" -#: src/veh_interact.cpp:2851 +#: src/veh_interact.cpp:2845 msgctxt "veh_interact" msgid "mend" msgstr "" -#: src/veh_interact.cpp:2854 +#: src/veh_interact.cpp:2848 msgctxt "veh_interact" msgid "refill" msgstr "" -#: src/veh_interact.cpp:2857 +#: src/veh_interact.cpp:2851 msgctxt "veh_interact" msgid "remove" msgstr "" -#: src/veh_interact.cpp:2860 +#: src/veh_interact.cpp:2854 msgctxt "veh_interact" msgid "siphon" msgstr "" -#: src/veh_interact.cpp:2863 +#: src/veh_interact.cpp:2857 msgctxt "veh_interact" msgid "unload" msgstr "" -#: src/veh_interact.cpp:2866 +#: src/veh_interact.cpp:2860 msgctxt "veh_interact" msgid "crew" msgstr "" -#: src/veh_interact.cpp:2869 +#: src/veh_interact.cpp:2863 msgctxt "veh_interact" msgid "shape" msgstr "" -#: src/veh_interact.cpp:2872 +#: src/veh_interact.cpp:2866 msgctxt "veh_interact" msgid "rename" msgstr "" -#: src/veh_interact.cpp:2875 +#: src/veh_interact.cpp:2869 msgctxt "veh_interact" msgid "label" msgstr "" -#: src/veh_interact.cpp:2878 +#: src/veh_interact.cpp:2872 msgctxt "veh_interact" msgid "back" msgstr "" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Dur" msgstr "" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Durability" msgstr "" -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Dmg" msgstr "" -#: src/veh_interact.cpp:2977 +#: src/veh_interact.cpp:2971 msgid "Wgt" msgstr "" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "FoldVol" msgstr "" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "Folded Volume" msgstr "" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Cap" msgstr "" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Capacity" msgstr "" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "NoisRed" msgstr "" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "Noise Reduction" msgstr "" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Dia" msgstr "" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Wheel Diameter" msgstr "" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wdt" msgstr "" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wheel Width" msgstr "" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Electric Power" msgstr "" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Epwr" msgstr "" -#: src/veh_interact.cpp:3046 +#: src/veh_interact.cpp:3040 #, c-format msgid "Charge: %s" msgstr "" -#: src/veh_interact.cpp:3052 +#: src/veh_interact.cpp:3046 #, c-format msgid "Drain: %+8d" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "boardable" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "opaque" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "openable" msgstr "" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "BatCap" msgstr "" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "Battery Capacity" msgstr "" -#: src/veh_interact.cpp:3081 +#: src/veh_interact.cpp:3075 #, c-format msgid "Power: %+8d" msgstr "" -#: src/veh_interact.cpp:3104 +#: src/veh_interact.cpp:3098 msgid "like new" msgstr "" -#: src/veh_interact.cpp:3112 +#: src/veh_interact.cpp:3106 msgid "battered" msgstr "" -#: src/veh_interact.cpp:3116 +#: src/veh_interact.cpp:3110 msgid "wrecked" msgstr "" -#: src/veh_interact.cpp:3141 +#: src/veh_interact.cpp:3135 msgid "Select tank to siphon:" msgstr "" -#: src/veh_interact.cpp:3177 +#: src/veh_interact.cpp:3171 msgid "Remove what?" msgstr "" -#: src/veh_interact.cpp:3198 +#: src/veh_interact.cpp:3192 msgid "The vehicle has no charged plutonium cells." msgstr "" -#: src/veh_interact.cpp:3257 +#: src/veh_interact.cpp:3251 #, c-format msgid "You don't meet the requirements to install the %s." msgstr "" -#: src/veh_interact.cpp:3275 +#: src/veh_interact.cpp:3269 #, c-format msgid "Could not find base part in requirements for %s." msgstr "" -#: src/veh_interact.cpp:3313 +#: src/veh_interact.cpp:3307 #, c-format msgid "" "Press space, choose a facing direction for the new %s and confirm with " "enter." msgstr "" -#: src/veh_interact.cpp:3339 +#: src/veh_interact.cpp:3333 #, c-format msgid "You install a %1$s into the %2$s." msgstr "" #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3376 +#: src/veh_interact.cpp:3370 #, c-format msgid "You refill the %1$s's %2$s." msgstr "" #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3380 +#: src/veh_interact.cpp:3374 #, c-format msgid "You completely refill the %1$s's %2$s." msgstr "" #. ~ 1$s vehicle name, 2$s reactor name -#: src/veh_interact.cpp:3399 +#: src/veh_interact.cpp:3393 #, c-format msgid "You refuel the %1$s's %2$s." msgstr "" #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3423 +#: src/veh_interact.cpp:3417 #, c-format msgid "The %1$s has already been removed by someone else." msgstr "" #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3431 +#: src/veh_interact.cpp:3425 #, c-format msgid "You don't meet the requirements to remove the %1$s." msgstr "" -#: src/veh_interact.cpp:3472 +#: src/veh_interact.cpp:3466 #, c-format msgid "You remove the broken %1$s from the %2$s." msgstr "" -#: src/veh_interact.cpp:3475 +#: src/veh_interact.cpp:3469 #, c-format msgid "You smash the %1$s to bits, removing it from the %2$s." msgstr "" -#: src/veh_interact.cpp:3478 +#: src/veh_interact.cpp:3472 #, c-format msgid "You remove the %1$s from the %2$s." msgstr "" -#: src/veh_interact.cpp:3509 +#: src/veh_interact.cpp:3503 #, c-format msgid "You completely dismantle the %s." msgstr "" -#: src/veh_interact.cpp:3540 +#: src/veh_interact.cpp:3534 #, c-format msgid "You disconnect the %s's power connection." msgstr "" @@ -480658,67 +481553,67 @@ msgstr "" msgid "Vehicle is locked." msgstr "" -#: src/vehicle.cpp:143 +#: src/vehicle.cpp:144 msgid "The vehicle part you were working on has gone!" msgstr "" -#: src/vehicle.cpp:151 +#: src/vehicle.cpp:152 msgid "The vehicle part you were holding has been destroyed!" msgstr "" -#: src/vehicle.cpp:245 +#: src/vehicle.cpp:246 msgid "Lost connection with the vehicle due to distance!" msgstr "" -#: src/vehicle.cpp:763 +#: src/vehicle.cpp:764 #, c-format msgid "the %s emitting a beep and saying \"Obstacle detected!\"" msgstr "" #. ~ backfire sound -#: src/vehicle.cpp:1027 +#: src/vehicle.cpp:1028 #, c-format msgid "a loud BANG! from the %s" msgstr "" -#: src/vehicle.cpp:1299 +#: src/vehicle.cpp:1300 #, c-format msgid "Remove the attached %s first." msgstr "" -#: src/vehicle.cpp:1306 +#: src/vehicle.cpp:1307 msgid "Remove carried animal first." msgstr "" -#: src/vehicle.cpp:1312 +#: src/vehicle.cpp:1313 msgid "Unracking is required before removing this part." msgstr "" -#: src/vehicle.cpp:1323 +#: src/vehicle.cpp:1324 msgid "Remove all other attached parts first." msgstr "" -#: src/vehicle.cpp:1351 +#: src/vehicle.cpp:1352 msgid "Remove other parts before removing last structure part." msgstr "" -#: src/vehicle.cpp:1364 +#: src/vehicle.cpp:1365 msgid "Removing this part would split the vehicle." msgstr "" #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1807 +#: src/vehicle.cpp:1808 #, c-format msgid "You load the %1$s on the rack." msgstr "" #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1817 +#: src/vehicle.cpp:1818 #, c-format msgid "You can't get the %1$s on the rack." msgstr "" -#: src/vehicle.cpp:2083 +#: src/vehicle.cpp:2084 #, c-format msgid "" "A part of the vehicle ('%s') has no containing vehicle's name. It will be " @@ -480726,128 +481621,128 @@ msgid "" msgstr "" #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2099 +#: src/vehicle.cpp:2100 #, c-format msgid "You unload the %s from the bike rack." msgstr "" #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2138 +#: src/vehicle.cpp:2139 #, c-format msgid "You can't unload the %s from the bike rack." msgstr "" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hmm" msgstr "" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hummm!" msgstr "" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "vroom!" msgstr "" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "whirrr!" msgstr "" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "ROARRR!" msgstr "" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "roarrr!" msgstr "" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRRROARRR!" msgstr "" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRUMBRUMBRUMBRUM!" msgstr "" -#: src/vehicle.cpp:3842 +#: src/vehicle.cpp:3843 msgid "WUMPWUMPWUMP!" msgstr "" -#: src/vehicle.cpp:4443 +#: src/vehicle.cpp:4444 msgid "no owner" msgstr "" -#: src/vehicle.cpp:4493 +#: src/vehicle.cpp:4494 #, c-format msgid "" "This vehicle belongs to: %s, there may be consequences if you are observed " "interacting with it, continue?" msgstr "" -#: src/vehicle.cpp:5060 +#: src/vehicle.cpp:5061 #, c-format msgid "The %s's reactor dies!" msgstr "" -#: src/vehicle.cpp:5095 +#: src/vehicle.cpp:5096 #, c-format msgid "The %s's battery dies!" msgstr "" -#: src/vehicle.cpp:5101 src/vehicle.cpp:5332 +#: src/vehicle.cpp:5102 src/vehicle.cpp:5333 #, c-format msgid "The %s's engine dies!" msgstr "" -#: src/vehicle.cpp:5303 +#: src/vehicle.cpp:5304 msgid "Your engine emits a high pitched whine." msgstr "" -#: src/vehicle.cpp:5305 +#: src/vehicle.cpp:5306 msgid "Your engine emits a loud grinding sound." msgstr "" -#: src/vehicle.cpp:5341 +#: src/vehicle.cpp:5342 #, c-format msgid "The %s's planter turns off due to low temperature." msgstr "" -#: src/vehicle.cpp:5745 +#: src/vehicle.cpp:5746 #, c-format msgid "Your %s winks out of existence." msgstr "" -#: src/vehicle.cpp:6618 +#: src/vehicle.cpp:6619 #, c-format msgid "The %s's power connection was detached!" msgstr "" -#: src/vehicle.cpp:6936 +#: src/vehicle.cpp:6937 #, c-format msgid "The %s's %s breaks into pieces!" msgstr "" -#: src/vehicle.cpp:6941 +#: src/vehicle.cpp:6942 #, c-format msgid "The %1$s's %2$s is torn off!" msgstr "" -#: src/vehicle.cpp:6951 src/vehicle.cpp:6957 +#: src/vehicle.cpp:6952 src/vehicle.cpp:6958 #, c-format msgid "The %1$s's %2$s is destroyed!" msgstr "" -#: src/vehicle.cpp:7205 +#: src/vehicle.cpp:7206 #, c-format msgid "folded %s" msgstr "" -#: src/vehicle.cpp:7211 +#: src/vehicle.cpp:7212 #, c-format msgid "A folded %s." msgstr "" -#: src/vehicle.cpp:7213 +#: src/vehicle.cpp:7214 #, c-format msgid "It will take %s to unfold." msgstr "" @@ -481184,7 +482079,7 @@ msgstr "" msgid " (draining)" msgstr "" -#: src/vehicle_part.cpp:680 +#: src/vehicle_part.cpp:694 #, c-format msgid "Insufficient power to enable %s" msgstr "" @@ -481841,69 +482736,69 @@ msgstr "" msgid "Unload %s" msgstr "" -#: src/vehicle_use.cpp:1923 +#: src/vehicle_use.cpp:1924 msgid "Honk horn" msgstr "" -#: src/vehicle_use.cpp:1937 +#: src/vehicle_use.cpp:1938 msgid "Use " msgstr "" -#: src/vehicle_use.cpp:1948 +#: src/vehicle_use.cpp:1949 msgid "Deactivate the autoclave" msgstr "" -#: src/vehicle_use.cpp:1949 +#: src/vehicle_use.cpp:1950 msgid "Activate the autoclave (1.5 hours)" msgstr "" -#: src/vehicle_use.cpp:1959 +#: src/vehicle_use.cpp:1960 msgid "Deactivate the washing machine" msgstr "" -#: src/vehicle_use.cpp:1960 +#: src/vehicle_use.cpp:1961 msgid "Activate the washing machine (1.5 hours)" msgstr "" -#: src/vehicle_use.cpp:1969 +#: src/vehicle_use.cpp:1970 msgid "Deactivate the dishwasher" msgstr "" -#: src/vehicle_use.cpp:1970 +#: src/vehicle_use.cpp:1971 msgid "Activate the dishwasher (1.5 hours)" msgstr "" -#: src/vehicle_use.cpp:1989 +#: src/vehicle_use.cpp:1990 msgid "Peek through the closed curtains" msgstr "" -#: src/vehicle_use.cpp:1999 +#: src/vehicle_use.cpp:2000 msgid "Fill a container with water" msgstr "" -#: src/vehicle_use.cpp:2027 +#: src/vehicle_use.cpp:2028 #, c-format msgid "Purify water in tank" msgstr "" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2038 +#: src/vehicle_use.cpp:2039 #, c-format msgid "Insufficient power to purify the contents of the %1$s's %2$s" msgstr "" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2043 +#: src/vehicle_use.cpp:2044 #, c-format msgid "You purify the contents of the %1$s's %2$s" msgstr "" -#: src/vehicle_use.cpp:2081 +#: src/vehicle_use.cpp:2082 #, c-format msgid "Craft at the %s" msgstr "" -#: src/vehicle_use.cpp:2091 +#: src/vehicle_use.cpp:2092 #, c-format msgid "Fold %s" msgstr "" @@ -482085,370 +482980,376 @@ msgstr "" msgid "The weather changed to %s!" msgstr "" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Nonvalid" msgstr "" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Valid" msgstr "" -#: src/wish.cpp:127 +#: src/wish.cpp:128 msgid "Id:" msgstr "" -#: src/wish.cpp:137 +#: src/wish.cpp:138 msgid "Prereqs:" msgstr "" -#: src/wish.cpp:147 +#: src/wish.cpp:148 msgid "Prereqs, 2d:" msgstr "" -#: src/wish.cpp:157 +#: src/wish.cpp:158 msgid "Thresholds required:" msgstr "" -#: src/wish.cpp:167 +#: src/wish.cpp:168 msgid "Cancels:" msgstr "" -#: src/wish.cpp:177 +#: src/wish.cpp:178 msgid "Becomes:" msgstr "" -#: src/wish.cpp:187 +#: src/wish.cpp:188 msgid "Add-ons:" msgstr "" -#: src/wish.cpp:206 +#: src/wish.cpp:207 msgid "Category:" msgstr "" #. ~ pts: points, vis: visibility, ugly: ugliness -#: src/wish.cpp:215 +#: src/wish.cpp:216 #, c-format msgid "pts: %d vis: %d ugly: %d" msgstr "" -#: src/wish.cpp:236 +#: src/wish.cpp:237 #, c-format msgid "[%s] find, [%s] quit, [t] toggle base trait" msgstr "" -#: src/wish.cpp:241 +#: src/wish.cpp:242 msgid "[a] show active traits (active)" msgstr "" -#: src/wish.cpp:244 +#: src/wish.cpp:245 msgid "[a] show active traits" msgstr "" -#: src/wish.cpp:264 src/wish.cpp:324 +#: src/wish.cpp:265 src/wish.cpp:325 #, c-format msgid "%s (active)" msgstr "" -#: src/wish.cpp:317 +#: src/wish.cpp:318 #, c-format msgid "%s Mutation changes: %d" msgstr "" -#: src/wish.cpp:365 +#: src/wish.cpp:366 msgid "Intensity threshold: " msgstr "" -#: src/wish.cpp:370 +#: src/wish.cpp:371 msgid "Max: " msgstr "" -#: src/wish.cpp:387 +#: src/wish.cpp:388 #, c-format msgid "Debug Effects Menu: %s" msgstr "" -#: src/wish.cpp:388 +#: src/wish.cpp:389 msgid "Show only active" msgstr "" -#: src/wish.cpp:389 +#: src/wish.cpp:390 msgid "Change body part" msgstr "" -#: src/wish.cpp:446 +#: src/wish.cpp:447 msgid "Choose bodypart" msgstr "" -#: src/wish.cpp:467 +#: src/wish.cpp:468 #, c-format msgid "Set duration (current %1$d): " msgstr "" -#: src/wish.cpp:474 +#: src/wish.cpp:475 msgid "Permanent?" msgstr "" -#: src/wish.cpp:500 +#: src/wish.cpp:501 msgid "INVALID ON THIS LIMB" msgstr "" -#: src/wish.cpp:501 +#: src/wish.cpp:502 msgid "This effect can not be applied on this limb" msgstr "" -#: src/wish.cpp:508 +#: src/wish.cpp:509 msgid " PERMANENT" msgstr "" -#: src/wish.cpp:587 +#: src/wish.cpp:588 msgid " (hallucination)" msgstr "" -#: src/wish.cpp:595 +#: src/wish.cpp:596 #, c-format msgid "" "[%s] find, [f]riendly, [h]allucination, [i]ncrease group, [d]ecrease group, " "[%s] quit" msgstr "" -#: src/wish.cpp:651 +#: src/wish.cpp:652 #, c-format msgid "Spawned %d monsters, choose another or [%s] to quit." msgstr "" -#: src/wish.cpp:654 +#: src/wish.cpp:655 msgid "" "\n" "Target location is not suitable for placing this kind of monster. Choose a different target or [i]ncrease the groups size." msgstr "" -#: src/wish.cpp:734 +#: src/wish.cpp:747 msgid "UPPERCASE, no quotes, separate with spaces" msgstr "" -#: src/wish.cpp:764 +#: src/wish.cpp:774 +msgid "Choose snippet type." +msgstr "" + +#: src/wish.cpp:840 msgid " (contained)" msgstr "" -#: src/wish.cpp:765 +#: src/wish.cpp:841 msgid " (flagged)" msgstr "" -#: src/wish.cpp:777 +#: src/wish.cpp:853 #, c-format -msgid "[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] quit" +msgid "" +"[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] snippet, [%s] " +"quit" msgstr "" -#: src/wish.cpp:852 +#: src/wish.cpp:961 msgid "How many?" msgstr "" -#: src/wish.cpp:886 +#: src/wish.cpp:995 #, c-format msgid "Wish granted. Wish for more or hit [%s] to quit." msgstr "" -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify" msgstr "" -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify its theory level" msgstr "" -#: src/wish.cpp:915 +#: src/wish.cpp:1024 msgid "Decrease skill" msgstr "" -#: src/wish.cpp:916 +#: src/wish.cpp:1025 msgid "Increase skill" msgstr "" -#: src/wish.cpp:918 +#: src/wish.cpp:1027 msgid "Modify all skills…" msgstr "" -#: src/wish.cpp:934 src/wish.cpp:985 src/wish.cpp:1016 +#: src/wish.cpp:1043 src/wish.cpp:1094 src/wish.cpp:1125 #, c-format msgid "@ %d: %s " msgstr "" -#: src/wish.cpp:965 +#: src/wish.cpp:1074 #, c-format msgid "Set '%s' to…" msgstr "" -#: src/wish.cpp:969 +#: src/wish.cpp:1078 msgid " (current)" msgstr "" -#: src/wish.cpp:982 +#: src/wish.cpp:1091 #, c-format msgid "%s set to %d " msgstr "" -#: src/wish.cpp:992 +#: src/wish.cpp:1101 msgid "Alter all skill values" msgstr "" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 1" msgstr "" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 3" msgstr "" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Set to 0" msgstr "" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 1" msgstr "" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 3" msgstr "" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "(Reset changes)" msgstr "" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 10" msgstr "" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 5" msgstr "" -#: src/wish.cpp:1037 +#: src/wish.cpp:1146 msgid "Select proficiency to toggle" msgstr "" -#: src/wish.cpp:1039 +#: src/wish.cpp:1148 msgid "Toggle all proficiencies" msgstr "" -#: src/wish.cpp:1068 src/wish.cpp:1098 src/wish.cpp:1115 +#: src/wish.cpp:1177 src/wish.cpp:1207 src/wish.cpp:1224 #, c-format msgid "(known) %s" msgstr "" -#: src/wish.cpp:1125 +#: src/wish.cpp:1234 #, c-format msgid "You are no longer proficient in %s." msgstr "" -#: src/worldfactory.cpp:184 +#: src/worldfactory.cpp:190 #, c-format msgid "Press [%s] to randomize the world name." msgstr "" -#: src/worldfactory.cpp:226 +#: src/worldfactory.cpp:232 msgid "Choose a new name for this world." msgstr "" -#: src/worldfactory.cpp:233 +#: src/worldfactory.cpp:239 msgid "World name is empty. Randomize the name?" msgstr "" -#: src/worldfactory.cpp:320 +#: src/worldfactory.cpp:326 msgid "world data" msgstr "" -#: src/worldfactory.cpp:523 +#: src/worldfactory.cpp:529 msgid "World selection" msgstr "" -#: src/worldfactory.cpp:596 +#: src/worldfactory.cpp:602 #, c-format msgid "Page %lu" msgstr "" -#: src/worldfactory.cpp:604 +#: src/worldfactory.cpp:610 msgid "Pick a world to enter game" msgstr "" -#: src/worldfactory.cpp:748 +#: src/worldfactory.cpp:753 msgid "last world info" msgstr "" -#: src/worldfactory.cpp:800 +#: src/worldfactory.cpp:805 msgid "MISSING MODS" msgstr "" -#: src/worldfactory.cpp:802 +#: src/worldfactory.cpp:807 msgid "OBSOLETE MODS" msgstr "" -#: src/worldfactory.cpp:869 +#: src/worldfactory.cpp:874 #, c-format msgid " [%s]" msgstr "" -#: src/worldfactory.cpp:966 src/worldfactory.cpp:1317 +#: src/worldfactory.cpp:971 src/worldfactory.cpp:1322 msgid "--NO ACTIVE MODS--" msgstr "" -#: src/worldfactory.cpp:1046 src/worldfactory.cpp:1047 +#: src/worldfactory.cpp:1051 src/worldfactory.cpp:1052 msgid "Switch to other list" msgstr "" -#: src/worldfactory.cpp:1056 +#: src/worldfactory.cpp:1061 msgid "Activate / deactivate mod" msgstr "" -#: src/worldfactory.cpp:1120 +#: src/worldfactory.cpp:1125 msgid "Mod List" msgstr "" -#: src/worldfactory.cpp:1121 +#: src/worldfactory.cpp:1126 msgid "Mod Load Order" msgstr "" -#: src/worldfactory.cpp:1267 +#: src/worldfactory.cpp:1272 #, c-format msgid "…%s = View full description " msgstr "" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO AVAILABLE MODS--" msgstr "" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO RESULTS FOUND--" msgstr "" -#: src/worldfactory.cpp:1524 +#: src/worldfactory.cpp:1529 msgid "Saved list of active mods as default" msgstr "" -#: src/worldfactory.cpp:1603 src/worldfactory.cpp:1680 -#: src/worldfactory.cpp:1864 +#: src/worldfactory.cpp:1608 src/worldfactory.cpp:1685 +#: src/worldfactory.cpp:1869 msgid "World name:" msgstr "" #. ~ Title text for the world creation menu. The < and > characters decorate #. the border. -#: src/worldfactory.cpp:1676 +#: src/worldfactory.cpp:1681 msgid "< Create World >" msgstr "" -#: src/worldfactory.cpp:1683 +#: src/worldfactory.cpp:1688 msgid "________NO NAME ENTERED!________" msgstr "" -#: src/worldfactory.cpp:1735 +#: src/worldfactory.cpp:1740 msgid "Finish" msgstr "" -#: src/worldfactory.cpp:1757 +#: src/worldfactory.cpp:1762 msgid "Randomize" msgstr "" -#: src/worldfactory.cpp:1783 +#: src/worldfactory.cpp:1788 #, c-format msgid "" "Press [%s] to pick a random name for your world.\n" @@ -482456,39 +483357,39 @@ msgid "" "Press [%s] to see additional control information." msgstr "" -#: src/worldfactory.cpp:1797 +#: src/worldfactory.cpp:1802 #, c-format msgid "[%s] - Advanced options" msgstr "" -#: src/worldfactory.cpp:1799 +#: src/worldfactory.cpp:1804 msgid "Advanced settings:" msgstr "" -#: src/worldfactory.cpp:1805 +#: src/worldfactory.cpp:1810 #, c-format msgid "[%s] - Open mod manager" msgstr "" -#: src/worldfactory.cpp:1873 +#: src/worldfactory.cpp:1878 msgid "Are you SURE you're finished? World name will be randomly generated." msgstr "" -#: src/worldfactory.cpp:1889 +#: src/worldfactory.cpp:1894 msgid "Are you sure you want to reset this world?" msgstr "" -#: src/worldfactory.cpp:1918 +#: src/worldfactory.cpp:1923 msgid "" "Currently using customized advanced options. Reset world options to " "defaults?" msgstr "" -#: src/worldfactory.cpp:1951 +#: src/worldfactory.cpp:1956 msgid "Do you want to abort World Generation?" msgstr "" -#: src/worldfactory.cpp:2005 +#: src/worldfactory.cpp:2010 #, c-format msgid "" "[%s] = save Mod Load Order as " @@ -482501,34 +483402,34 @@ msgid "" "[%s] = keybindings" msgstr "" -#: src/worldfactory.cpp:2029 +#: src/worldfactory.cpp:2034 msgid "World Mods" msgstr "" -#: src/worldfactory.cpp:2030 +#: src/worldfactory.cpp:2035 msgid "World Options" msgstr "" -#: src/worldfactory.cpp:2048 +#: src/worldfactory.cpp:2053 msgid "World name cannot be empty!" msgstr "" -#: src/worldfactory.cpp:2050 +#: src/worldfactory.cpp:2055 #, c-format msgid "%s is a reserved name!" msgstr "" -#: src/worldfactory.cpp:2052 +#: src/worldfactory.cpp:2057 #, c-format msgid "A world named %s already exists!" msgstr "" -#: src/worldfactory.cpp:2062 +#: src/worldfactory.cpp:2067 #, c-format msgid "World name contains invalid character: '%c'" msgstr "" -#: src/worldfactory.cpp:2064 +#: src/worldfactory.cpp:2069 #, c-format msgid "World name contains invalid character: 0x%x" msgstr "" diff --git a/lang/po/hu.po b/lang/po/hu.po index d02d169e1dd7e..ab5a3180b7f0e 100644 --- a/lang/po/hu.po +++ b/lang/po/hu.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: cataclysm-dda 0.F\n" -"POT-Creation-Date: 2022-09-16 10:57+0000\n" +"POT-Creation-Date: 2022-09-23 06:46+0000\n" "PO-Revision-Date: 2018-04-26 14:47+0000\n" "Last-Translator: Daniel Szollosi-Nagy , 2022\n" "Language-Team: Hungarian (https://www.transifex.com/cataclysm-dda-translators/teams/2217/hu/)\n" @@ -5761,7 +5761,7 @@ msgstr "Feljavított memória" msgid "" "Your memory has been enhanced with small quantum storage drives. While " "active, you learn - both through reading and practice - more quickly. " -"Additionally, you can't forget skills you've already learned." +"Additionally, you forget skills you've learned slower." msgstr "" #. ~ Name of a bionic @@ -7146,6 +7146,21 @@ msgstr "" msgid "back torso (hang)" msgstr "" +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "left leg (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "legs (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "right leg (draped)" +msgstr "" + #. ~ Name of sub body part #: data/json/body_parts.json msgid "waist" @@ -15822,6 +15837,29 @@ msgid "" "Space around you is damaged and everything near you seems to weigh more." msgstr "" +#. ~ Name of effect type id "slowed_time" +#: data/json/effects.json +msgid "Slowed Time" +msgstr "" + +#. ~ Description of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Something is wrong with local spacetime and everything around seems to move " +"faster than you." +msgstr "" + +#. ~ Apply message of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Time around you is damaged and everything near you seems to move faster." +msgstr "" + +#. ~ Remove message of effect type "Slowed Time" +#: data/json/effects.json +msgid "Reality reasserts itself and your time returns to normal." +msgstr "" + #. ~ Field intensity level #: data/json/field_type.json msgid "blood splatter" @@ -17700,6 +17738,11 @@ msgstr "" msgid "This item will be activated when it is placed in mapgen." msgstr "" +#. ~ Description of restriction of JSON flag "GRENADE" +#: data/json/flags.json +msgid "Item must be a grenade" +msgstr "" + #. ~ Please leave anything in unchanged. #. ~ Description of JSON flag "MAG_COMPACT" #: data/json/flags.json @@ -17908,6 +17951,12 @@ msgstr "" msgid "This item is removed after use." msgstr "" +#. ~ Please leave anything in unchanged. +#. ~ Description of JSON flag "BIONIC_FUEL_SOURCE" +#: data/json/flags.json +msgid "Contents of this item are used for fueling bionics." +msgstr "" + #. ~ Message of pull action on a gate #: data/json/gates.json msgid "You turn the handle…" @@ -20955,7 +21004,11 @@ msgid "Unfold" msgstr "Kihajtogatás" #. ~ Item action name of "SOLARPACK_OFF" -#: data/json/item_actions.json +#. ~ "menu_text" action message of item "small cardboard box" +#. ~ "menu_text" action message of item "cardboard box" +#. ~ "menu_text" action message of item "large cardboard box" +#. ~ "menu_text" action message of item "oversize cardboard box" +#: data/json/item_actions.json data/json/items/containers.json msgid "Fold" msgstr "Összehajt" @@ -29127,11 +29180,6 @@ msgstr "ivás" msgid "using drugs" msgstr "drogok használata" -#. ~ Verb in activity "ACT_CONSUME_FUEL_MENU" -#: data/json/player_activities.json -msgid "consuming fuel" -msgstr "" - #. ~ Verb in activity "ACT_HACKING" #: data/json/player_activities.json msgid "hacking" @@ -54157,6 +54205,36 @@ msgid "" "insulation layer beneath." msgstr "" +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base rock carpet!" +msgstr "" + +#. ~ Terrain name +#. ~ Item name +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +#: data/json/items/resources/home_improvement.json +#: data/mods/No_Hope/terrain.json +msgid "red carpet" +msgid_plural "red carpets" +msgstr[0] "vörös szőnyeg" +msgstr[1] "vörös szőnyeg" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base primitive floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base gray linoleum floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base white linoleum floor carpet!" +msgstr "" + #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-floors-indoor.json #: data/json/furniture_and_terrain/terrain-floors-outdoors.json @@ -67115,8 +67193,33 @@ msgstr[1] "kicsi kartondoboz" #. ~ ~7x20x15 or ~4x22x22 #. ~ Description of "small cardboard box" #: data/json/items/containers.json -msgid "A small cardboard box. No bigger than a foot in dimension." -msgstr "Kisméretű kartondoboz, oldalanként maximum 30 centis." +msgid "" +"A small cardboard box. No bigger than a foot in dimension. Can be folded." +msgstr "" + +#. ~ "msg" action message of item "small cardboard box" +#. ~ "msg" action message of item "cardboard box" +#. ~ "msg" action message of item "large cardboard box" +#. ~ "msg" action message of item "oversize cardboard box" +#: data/json/items/containers.json +msgid "You fold the box." +msgstr "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Item name +#: data/json/items/containers.json +msgid "small folded cardboard box" +msgid_plural "small folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Description of "small folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A small folded cardboard box. No bigger than a foot in dimension. Can be " +"assembled." +msgstr "" #. ~ (25x40x50) #. ~ Item name @@ -67131,9 +67234,22 @@ msgstr[1] "kicsi kartondoboz" #: data/json/items/containers.json msgid "" "A sturdy cardboard box, about the size of a banana box. Great for packing." +" Can be folded." +msgstr "" + +#. ~ (1x80x75) +#. ~ Item name +#: data/json/items/containers.json +msgid "folded cardboard box" +msgid_plural "folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" + +#. ~ (1x80x75) +#. ~ Description of "folded cardboard box" +#: data/json/items/containers.json +msgid "A sturdy folded cardboard box. Great for packing. Can be assembled." msgstr "" -"Robosztus kartondoboz, nagyjából egy banánosdoboz méretű. Pakoláshoz " -"ideális." #. ~ A box that children could hide in should be big enough to cram a (un)dead #. child or uncomfortable adult in (90x60x60) @@ -67141,10 +67257,24 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, the sort children would have loved to hide in, " -"when there were still children." +"when there were still children. Can be folded." +msgstr "" + +#. ~ (1x150x120) +#. ~ Item name +#: data/json/items/containers.json +msgid "large folded cardboard box" +msgid_plural "large folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" + +#. ~ (1x150x120) +#. ~ Description of "large folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A very large folded cardboard box, the sort children would have loved to " +"hide in, when there were still children. Can be assembled." msgstr "" -"Nagyméretű kartondoboz - az a fajta, amivel a gyerekek játszottak akkor, " -"amikor még voltak gyerekek." #. ~ A box that children could hide in should be big enough to cram a (un)dead #. child or uncomfortable adult in (90x60x60) @@ -67152,7 +67282,7 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, doubled up with a second layer of cardboard and " -"lots of duct tape." +"lots of duct tape. It can't be folded anymore." msgstr "" #. ~ (200x50x20) @@ -67168,7 +67298,23 @@ msgstr[1] "" #: data/json/items/containers.json msgid "" "An oversize cardboard box, big enough to fit some longer items. Great for " -"storage." +"storage. Can be folded." +msgstr "" + +#. ~ (220x100x1) +#. ~ Item name +#: data/json/items/containers.json +msgid "oversize folded cardboard box" +msgid_plural "oversize folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" + +#. ~ (220x100x1) +#. ~ Description of "oversize folded cardboard box" +#: data/json/items/containers.json +msgid "" +"An oversize cardboard box, big enough to fit some longer items. Great for " +"storage. Can be assembled." msgstr "" #. ~ Item name @@ -69970,6 +70116,24 @@ msgid "" "to untie them." msgstr "" +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Item name +#: data/json/items/generic.json +msgid "bundle of javelins" +msgid_plural "bundles of javelins" +msgstr[0] "" +msgstr[1] "" + +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Description of "bundle of javelins" +#: data/json/items/generic.json +msgid "" +"Five wooden javelins securely tied together for easier transport. " +"Disassemble to untie them." +msgstr "" + #. ~ Item name #: data/json/items/generic.json msgid "t-substrate sample" @@ -123973,6 +124137,7 @@ msgstr "csőszáj" #. ~ Valid mod location of gun "Makarov PM" #. ~ Valid mod location of gun "makeshift chemical thrower" #. ~ Valid mod location of gun "RM451 flamethrower" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "XM34 EMP projector" #. ~ Valid mod location of gun "A7 laser rifle" #. ~ Valid mod location of gun "V29 laser pistol" @@ -124017,8 +124182,9 @@ msgstr "csőszáj" #: data/json/items/gun/762R.json data/json/items/gun/8x40mm.json #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json data/json/items/gun/flammable.json -#: data/json/items/gun/ups.json data/json/items/gunmod/rail.json -#: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json +#: data/json/items/gun/robofac_gun.json data/json/items/gun/ups.json +#: data/json/items/gunmod/rail.json data/json/items/ranged/crossbows.json +#: data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/7.50mm.json #: data/mods/Aftershock/items/gun/laser.json #: data/mods/Aftershock/items/gun/plasma.json @@ -124248,6 +124414,7 @@ msgstr "puskatus" #. ~ Valid mod location of gun "combination gun" #. ~ Valid mod location of gun "RM451 flamethrower" #. ~ Valid mod location of gun "flintlock musket" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "12 gauge bullpup shotgun" #. ~ Valid mod location of gun "high-capacity pump-action shotgun" #. ~ Valid mod location of gun "gas-operated bullpup shotgun" @@ -124323,8 +124490,9 @@ msgstr "puskatus" #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json #: data/json/items/gun/combination.json data/json/items/gun/flammable.json -#: data/json/items/gun/flintlock.json data/json/items/gun/shot.json -#: data/json/items/gun/ups.json data/json/items/gunmod/bionicmods.json +#: data/json/items/gun/flintlock.json data/json/items/gun/robofac_gun.json +#: data/json/items/gun/shot.json data/json/items/gun/ups.json +#: data/json/items/gunmod/bionicmods.json #: data/json/items/gunmod/underbarrel.json data/json/items/ranged/archery.json #: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/laser.json @@ -134200,9 +134368,7 @@ msgstr[1] "gyorséttermi sült krumpli" #. ~ Description of "fast-food French fries" #: data/json/items/comestibles/junkfood.json -msgid "" -"Salty, deep-fried potatoes from a fast food restaurant. Somehow, they're " -"still edible." +msgid "Salty, deep-fried potatoes from a fast food restaurant." msgstr "" #. ~ Item name @@ -172077,15 +172243,6 @@ msgstr[1] "sárga festék" msgid "A can of yellow paint." msgstr "Egy kanna sárga festék." -#. ~ Item name -#. ~ Terrain name -#: data/json/items/resources/home_improvement.json -#: data/mods/No_Hope/terrain.json -msgid "red carpet" -msgid_plural "red carpets" -msgstr[0] "vörös szőnyeg" -msgstr[1] "vörös szőnyeg" - #. ~ Description of "red carpet" #: data/json/items/resources/home_improvement.json msgid "A roll of red carpet." @@ -178045,6 +178202,56 @@ msgid "This is a tool used for properly disassembling firearm ammunition." msgstr "" "Ezzel a szerszámmal rendesen szét lehet szedni a lőfegyverek munícióját." +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal gasoline tank" +msgid_plural "internal gasoline tanks" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "internal gasoline tank" +#: data/json/items/tool/integrated.json +msgid "Internal tank for gasoline fuel cell bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal ethanol tank" +msgid_plural "internal ethanol tanks" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "internal ethanol tank" +#: data/json/items/tool/integrated.json +msgid "Internal ethanol tank for ethanol burner bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal oil tank" +msgid_plural "internal oil tanks" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "internal oil tank" +#: data/json/items/tool/integrated.json +msgid "Internal oil tank for oil generator bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal battery compartment" +msgid_plural "internal battery compartments" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "internal battery compartment" +#: data/json/items/tool/integrated.json +msgid "" +"Internal compartment for holding medium sized batteries for battery system " +"bionic." +msgstr "" + #. ~ Item name #: data/json/items/tool/knives.json msgid "copper knife" @@ -186784,18 +186991,6 @@ msgstr[1] "" msgid "A thin sheet of metal." msgstr "Vékony fémlemez." -#. ~ Item name -#: data/json/items/vehicle/plating.json -msgid "wired sheet metal" -msgid_plural "wired sheet metal" -msgstr[0] "" -msgstr[1] "" - -#. ~ Description of "wired sheet metal" -#: data/json/items/vehicle/plating.json -msgid "Sheet metal that has had housing for lights wired into it." -msgstr "" - #. ~ Item name #: data/json/items/vehicle/plating.json msgid "wooden armor kit" @@ -186916,6 +187111,19 @@ msgstr[1] "bioszilíciumosodott kitin páncélozó készlet" msgid "Durable silica-coated chitin plating made for a vehicle." msgstr "Tartós, szilíciumbevonatú kitinpáncélozás járművek számára." +#. ~ Item name +#. ~ Vehicle part name +#: data/json/items/vehicle/plating.json data/json/vehicleparts/boards.json +msgid "counterweight" +msgid_plural "counterweights" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "counterweight" +#: data/json/items/vehicle/plating.json +msgid "A heavy block of steel used in balancing other heavy things." +msgstr "" + #. ~ Item name #. ~ Vehicle part name #: data/json/items/vehicle/rams.json data/json/vehicleparts/rams.json @@ -190481,6 +190689,20 @@ msgstr "" msgid "%1$s impales !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale your %2$s, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #: data/mods/Xedra_Evolved/monsters/monsterattacks.json @@ -190507,6 +190729,18 @@ msgstr "" msgid "%1$s buries its beak in !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -190531,6 +190765,18 @@ msgstr "" msgid "%1$s snaps its tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -190555,6 +190801,18 @@ msgstr "" msgid "%1$s snaps its barbed tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -190580,6 +190838,18 @@ msgstr "" msgid "%1$s snaps its long barbed tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -190607,6 +190877,19 @@ msgstr "" msgid "%1$s's head shoots out, and its teeth sink into !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's head extends to bite you, but you dodge and the head sails past!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "" +"%s's head extends to bite , but they dodge and the head sails past!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -190631,6 +190914,18 @@ msgstr "" msgid "%1$s thrusts its arms at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts its arms at you, but you evade the stretched arm!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's thrusts its arms at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -190656,6 +190951,18 @@ msgid "" "%1$s stares intently at and a hurricane force wind hits them!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s stares at you, but you the wind bursts past you!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's stares at , but the wind blows past them!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -190680,6 +190987,18 @@ msgstr "" msgid "%1$s thrusts a claw at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at you, but you evade it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at , but they evade it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -190704,6 +191023,18 @@ msgstr "" msgid "%1$s slashes at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at your neck! You duck!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at , but they duck!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -190728,6 +191059,18 @@ msgstr "" msgid "%1$s takes a powerful swing at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -190752,6 +191095,18 @@ msgstr "" msgid "%1$s brutally rams !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -190776,6 +191131,18 @@ msgstr "" msgid "%1$s claws at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s claws at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to claw at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -190800,6 +191167,18 @@ msgstr "" msgid "%1$s slams into !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to slam into you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries slam into , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -190824,6 +191203,18 @@ msgstr "" msgid "%1$s stings !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -190866,6 +191257,18 @@ msgstr "" msgid "%1$s gores with its antlers!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -190890,6 +191293,18 @@ msgstr "" msgid "%1$s kicks !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -190916,6 +191331,20 @@ msgstr "" msgid "%s grabs and covers them in sticky webs!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab , but they dodge!" +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/monster_deaths.json msgid "Necro Boomer Revive" @@ -191835,22 +192264,22 @@ msgstr "" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Action" +msgid "Reflection Action" msgstr "" -#. ~ Description of spell "Endless Hunger Action" +#. ~ Description of spell "Reflection Action" #: data/json/monster_special_attacks/spells.json msgid "Teleports and harms monsters." msgstr "" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Revive" +msgid "Reflection Revive" msgstr "" -#. ~ Description of spell "Endless Hunger Revive" +#. ~ Description of spell "Reflection Revive" #: data/json/monster_special_attacks/spells.json -msgid "Revives the endless hunger." +msgid "Revives the reflection." msgstr "" #. ~ Spell name @@ -191880,6 +192309,26 @@ msgid "" "hallucination attacks. You can see it only in debug menu." msgstr "" +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Sloth Attack" +msgstr "" + +#. ~ Description of spell "Sloth Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Slows you." +msgstr "" + +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Guilt Attack" +msgstr "" + +#. ~ Description of spell "Guilt Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Makes things heavier." +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/weapon_spells.json msgid "Mi-go Slaver Beam" @@ -194528,7 +194977,7 @@ msgid "" msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish" msgid_plural "giant crayfish" msgstr[0] "óriás languszta" @@ -194542,7 +194991,7 @@ msgid "" msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "colossal crayfish" msgid_plural "colossal crayfish" msgstr[0] "" @@ -194554,7 +195003,7 @@ msgid "An enormous mutated gray crayfish with pincer claws and long antennae." msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish larva" msgid_plural "giant crayfish larvae" msgstr[0] "" @@ -195165,6 +195614,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "skittering plague" msgid_plural "skittering plagues" msgstr[0] "sietős döghalál" @@ -195181,6 +195631,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague nymph" msgid_plural "plague nymphs" msgstr[0] "döghalál lárva" @@ -195196,6 +195647,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague vector" msgid_plural "plague vectors" msgstr[0] "döghalál hordozó" @@ -195212,6 +195664,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach" msgid_plural "giant cockroaches" msgstr[0] "óriás csótány" @@ -195226,6 +195679,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach nymph" msgid_plural "giant cockroach nymphs" msgstr[0] "óriás csótány lárva" @@ -195238,6 +195692,7 @@ msgstr "Patkányméretű mutáns csótánybébi." #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "pregnant giant cockroach" msgid_plural "pregnant giant cockroaches" msgstr[0] "vemhes óriás csótány" @@ -195363,6 +195818,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly naiad" msgid_plural "giant dragonfly naiads" msgstr[0] "" @@ -195379,6 +195835,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly" msgid_plural "giant dragonflies" msgstr[0] "óriás szitakötő" @@ -195395,6 +195852,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "fused dragonflies" msgid_plural "fused dragonflies" msgstr[0] "" @@ -195858,6 +196316,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "wasp larva" msgid_plural "wasp larvae" msgstr[0] "" @@ -195981,6 +196440,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "dermatik larva" msgid_plural "dermatik larvae" msgstr[0] "dermatiklárva" @@ -196090,6 +196550,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant ant" msgid_plural "giant ants" msgstr[0] "óriáshangya" @@ -196118,6 +196579,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant acidic ant" msgid_plural "giant acidic ants" msgstr[0] "óriás savas hangya" @@ -196155,6 +196617,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic ant larva" msgid_plural "acidic ant larvae" msgstr[0] "savas hangya lárva" @@ -196187,6 +196650,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic soldier ant" msgid_plural "acidic soldier ants" msgstr[0] "savas hangya katona" @@ -196202,6 +196666,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "ant larva" msgid_plural "ant larvae" msgstr[0] "hangyalárva" @@ -196232,6 +196697,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "soldier ant" msgid_plural "soldier ants" msgstr[0] "hangya katona" @@ -196246,6 +196712,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "super soldier ant" msgid_plural "super soldier ants" msgstr[0] "" @@ -196275,6 +196742,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant locust" msgid_plural "giant locusts" msgstr[0] "óriás sáska" @@ -196290,6 +196758,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "famine" msgid_plural "famines" msgstr[0] "" @@ -196304,6 +196773,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "locust nymph" msgid_plural "locust nymphs" msgstr[0] "sáska lárva" @@ -196320,6 +196790,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "aphid" msgid_plural "aphids" @@ -196336,6 +196807,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "giant aphid" msgid_plural "giant aphids" @@ -196366,6 +196838,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant praying mantis" msgid_plural "giant praying mantises" msgstr[0] "" @@ -196381,6 +196854,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "praying mantis nymph" msgid_plural "praying mantis nymphs" msgstr[0] "" @@ -196396,6 +196870,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "great mantis" msgid_plural "great mantises" msgstr[0] "" @@ -196466,6 +196941,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant grasshopper" msgid_plural "giant grasshoppers" msgstr[0] "" @@ -196480,6 +196956,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "grasshopper nymph" msgid_plural "grasshopper nymphs" msgstr[0] "" @@ -196492,6 +196969,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant stag beetle larva" msgid_plural "giant stag beetle larvae" msgstr[0] "" @@ -196569,6 +197047,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant antlion larva" msgid_plural "giant antlion larvae" msgstr[0] "" @@ -196583,6 +197062,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant adult antlion" msgid_plural "giant adult antlions" msgstr[0] "" @@ -196612,6 +197092,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water strider" msgid_plural "giant water striders" msgstr[0] "" @@ -196626,6 +197107,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water strider nymph" msgid_plural "water strider nymphs" msgstr[0] "" @@ -196750,6 +197232,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "cicada nymph" msgid_plural "cicada nymphs" msgstr[0] "" @@ -196764,6 +197247,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cicada" msgid_plural "giant cicadas" msgstr[0] "" @@ -196778,6 +197262,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant woodlouse" msgid_plural "giant woodlice" msgstr[0] "" @@ -196792,6 +197277,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "baby woodlouse" msgid_plural "baby woodlice" msgstr[0] "" @@ -196806,6 +197292,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water tiger" msgid_plural "giant water tigers" msgstr[0] "" @@ -196820,6 +197307,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant diving beetle" msgid_plural "giant diving beetles" msgstr[0] "" @@ -196835,6 +197323,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water scorpion" msgid_plural "giant water scorpions" msgstr[0] "" @@ -196849,6 +197338,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water scorpion nymph" msgid_plural "water scorpion nymphs" msgstr[0] "" @@ -200072,6 +200562,8 @@ msgstr "" #. ~ Death message of monster "shifting mass" #. ~ Death message of monster "impossible shape" +#. ~ Death message of monster "guilt" +#. ~ Death message of monster "sloth" #. ~ Death message of monster "Impossible shape" #: data/json/monsters/nether.json data/mods/innawood/monsters/nether.json #, c-format @@ -200291,28 +200783,70 @@ msgstr "" #. ~ Monster name #: data/json/monsters/nether.json -msgid "endless hunger" -msgid_plural "endless hungers" +msgid "pale reflection" +msgid_plural "pale reflections" msgstr[0] "" msgstr[1] "" -#. ~ Description of monster "endless hunger" +#. ~ Description of monster "pale reflection" #: data/json/monsters/nether.json msgid "" -"Your mind fills in large shifting images of predators to save you from its " -"actual appearance. You can feel it despite the distance as if it were " -"connected to you." +"This looks nothing like you. It's barely real. So why does your mind keep " +"mistaking it for you?" +msgstr "" + +#. ~ Death message of monster "pale reflection" +#: data/json/monsters/nether.json +#, c-format +msgid "The %s vanishes but you can still feel it." msgstr "" -#. ~ Death message of monster "endless hunger" +#. ~ Monster message of special attack of monster "pale reflection" #: data/json/monsters/nether.json #, c-format -msgid "The %s vanishes but you can still feel it through your connection." +msgid "You can feel the %s." msgstr "" -#. ~ Monster message of special attack of monster "endless hunger" +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "twisted reflection" +msgid_plural "twisted reflections" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "twisted reflection" +#: data/json/monsters/nether.json +msgid "" +"This looks almost nothing like you. It's form isn't even stable. So why " +"does your mind keep mistaking it for you?" +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "dark reflection" +msgid_plural "dark reflections" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "dark reflection" #: data/json/monsters/nether.json -msgid "You can feel the endless hunger." +msgid "" +"This only looks a little like you. It's obviously not you. So why does " +"your mind keep mistaking it for you?" +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "better half" +msgid_plural "better halves" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "better half" +#: data/json/monsters/nether.json +msgid "" +"This doesn't look like you. It looks like what you've dreamed you could be." +" Why does your mind keep mistaking you for a bad copy of it?" msgstr "" #. ~ Monster name @@ -200357,6 +200891,48 @@ msgstr "" msgid "You feel something was destroyed inside you." msgstr "" +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "guilt" +msgid_plural "guilts" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"memories of your wrongdoings rise to the surface." +msgstr "" + +#. ~ Monster message of special attack of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"The guilt makes no physical movement and yet you feel the force of its " +"assault. Everything feels heavier." +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "sloth" +msgid_plural "sloths" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"a desire to stop moving rises." +msgstr "" + +#. ~ Monster message of special attack of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"The sloth does nothing, and you feel time itself aiding your desire to do " +"nothing." +msgstr "" + #. ~ Monster name #: data/json/monsters/power_leech.json msgid "leech blossom" @@ -242027,42 +242603,42 @@ msgstr "" #. ~ Mission name #: data/json/npcs/exodii/exodii_merchant_missions.json -msgid "Bring 1L of anesthetic to Rubik" +msgid "Bring 1000 units of anesthetic to Rubik" msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "" -"If'n us'll to add the metal an' plastic for ye, us'll need one liter o' them" -" anus-feticks, half for your thinkin'-meat an' half for our stock." +"If'n us'll to add the metal an' plastic for ye, us'll need a thousand unit " +"o' them anus-feticks, half for your thinkin'-meat an' half for our stock." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "King's own luck!" msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "That be a choice an' you can tass. Come back to this'n if you like." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Check round the chirurgery an' such, I'd razz." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Us'n waits patient-like for that anus-fetick." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. We can pass it in when you like." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. Come back to this'n if you like to try again." msgstr "" @@ -243259,26 +243835,29 @@ msgstr "" #. is to bring us a bit of good tea. Not literally 'tea' of course. That's #. my Anglic street slang. I mean the stuff that puts you to sleep for #. surgery. The Great Grey says your word for it is 'anesthetic'. You bring -#. us one liter of anesthetic, we'll fix you up with a wire and everything. +#. us a thousand units of anesthetic, we'll fix you up with a wire and +#. everything. #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" "Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle " "mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. " "I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep " "f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. " -"You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a" -" tiff." +"You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire" +" an' a tiff." msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" -"One liter of, uh, anesthetic, coming up. Can we talk about something else?" +"One thousand units of, uh, anesthetic, coming up. Can we talk about " +"something else?" msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json -msgid "One liter of, uh, anesthetic, coming up. I'd better start looking." +msgid "" +"One thousand units of, uh, anesthetic, coming up. I'd better start looking." msgstr "" #. ~ Response to NPC dialogue @@ -280079,6 +280658,16 @@ msgstr "kartondoboz" msgid "Recipes related to constructing cardboard boxes." msgstr "" +#. ~ name of the nested group +#: data/json/recipes/nested.json +msgid "assembled cardboard boxes" +msgstr "" + +#. ~ Description of the category "assembled cardboard boxes" +#: data/json/recipes/nested.json +msgid "Recipes related to assembling cardboard boxes." +msgstr "" + #. ~ name of the nested group #: data/json/recipes/nested.json msgid "wooden boxes" @@ -321499,6 +322088,13 @@ msgstr "" "Egy fémből készült vékony, félmagasságú elválasztó fal. A kinti zombikat " "kint tarja, de felette át lehet rajta látni." +#. ~ Description of vehicle part "counterweight" +#: data/json/vehicleparts/boards.json +msgid "" +"A half-height heavy metal wall. Commonly used in forklifts to balance them " +"when lifting heavy things." +msgstr "" + #. ~ Vehicle part name #: data/json/vehicleparts/cargo.json msgid "storage bag" @@ -322340,11 +322936,6 @@ msgstr "kék villogó" msgid "red light" msgstr "vörös villogó" -#. ~ Vehicle part name -#: data/json/vehicleparts/lights.json -msgid "aisle with lights" -msgstr "folyosó világítással" - #. ~ Vehicle part name #: data/json/vehicleparts/manual.json msgid "foot pedals" @@ -351954,6 +352545,18 @@ msgstr "" msgid "%1$s stomps on !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries to stomp on you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries stomp on , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -351978,6 +352581,18 @@ msgstr "" msgid "%1$s swings its massive tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -352002,6 +352617,18 @@ msgstr "" msgid "%1$s swings its spiked tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -352026,6 +352653,18 @@ msgstr "" msgid "%1$s thrusts its long horns at !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s thrusts its long horns at you, but you evade!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s's thrusts its long horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -353738,6 +354377,13 @@ msgid_plural "sarahsaurus eggs" msgstr[0] "" msgstr[1] "" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "anchisaurus egg" +msgid_plural "anchisaurus eggs" +msgstr[0] "" +msgstr[1] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "issi egg" @@ -353780,6 +354426,13 @@ msgid_plural "diplodocus eggs" msgstr[0] "" msgstr[1] "" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "barosaurus egg" +msgid_plural "barosaurus eggs" +msgstr[0] "" +msgstr[1] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "camarasaurus egg" @@ -355126,6 +355779,20 @@ msgid "" "hands and leathery skin." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "anchisaurus" +msgid_plural "anchisaurus" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "anchisaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"A four legged plant eating dinosaur with a long neck, dexterous hands and " +"leathery skin." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "issi" @@ -355208,6 +355875,20 @@ msgstr[1] "" msgid "Huge, long-necked, four-legged dinosaur with a long, whip-like tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "barosaurus" +msgid_plural "barosaurus" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "barosaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur with a long, whip-like tail and one " +"large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "camarasaurus" @@ -356362,6 +357043,21 @@ msgid "" "holding together a shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal anchisaurus zombie" +msgid_plural "fungal anchisaurus zombies" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "fungal anchisaurus zombie" +#: data/mods/DinoMod/monsters/fungus.json +msgid "" +"This was once a four legged plant eating dinosaur with a long neck and " +"leathery skin. Now fungal tendrils sprout from the mouth, eyes, and other " +"orifices, holding together a large shambling mass of mold-covered flesh." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal issi zombie" @@ -356457,11 +357153,12 @@ msgstr "" #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json -msgid "fungal camarasaurus zombie" -msgid_plural "fungal camarasaurus zombies" +msgid "fungal barosaurus zombie" +msgid_plural "fungal barosaurus zombies" msgstr[0] "" msgstr[1] "" +#. ~ Description of monster "fungal barosaurus zombie" #. ~ Description of monster "fungal camarasaurus zombie" #: data/mods/DinoMod/monsters/fungus.json msgid "" @@ -356470,6 +357167,13 @@ msgid "" "orifices, holding together an enormous shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal camarasaurus zombie" +msgid_plural "fungal camarasaurus zombies" +msgstr[0] "" +msgstr[1] "" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal brachiosaurus zombie" @@ -357015,34 +357719,6 @@ msgid_plural "dark gray and white hatchlings" msgstr[0] "" msgstr[1] "" -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "sarahsaurus hatchling" -msgid_plural "sarahsaurus hatchlings" -msgstr[0] "" -msgstr[1] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "issi hatchling" -msgid_plural "issi hatchlings" -msgstr[0] "" -msgstr[1] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "haplocanthosaurus hatchling" -msgid_plural "haplocanthosaurus hatchlings" -msgstr[0] "" -msgstr[1] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "amargasaurus hatchling" -msgid_plural "amargasaurus hatchlings" -msgstr[0] "" -msgstr[1] "" - #. ~ Monster name #: data/mods/DinoMod/monsters/hatchling.json msgid "brown and magenta hatchling" @@ -357347,6 +358023,11 @@ msgid "" "tail." msgstr "" +#. ~ Description of monster "mon_anchisaurus_juvenile" +#: data/mods/DinoMod/monsters/juvenile.json +msgid "A four-legged, plant-eating juvenile sauropod with a long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/juvenile.json msgid "brown and magenta sauropod juvenile" @@ -357823,6 +358504,20 @@ msgstr[1] "" msgid "Long-necked, two-legged dinosaur corpse with a long tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "anchisaurus zombie" +msgid_plural "anchisaurus zombie" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "anchisaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Long-necked, four-legged dinosaur corpse. The neck is bent at a disturbing " +"angle and leaking black ichor." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "issi zombie" @@ -357904,6 +358599,20 @@ msgid "" "tiny head with vacant white eyes. Sways and staggers." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "barosaurus zombie" +msgid_plural "barosaurus zombies" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "barosaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "camarasaurus zombie" @@ -358761,6 +359470,20 @@ msgid "" "charred meat. Its flesh has mended into a leathery shell." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched anchisaurus zombie" +msgid_plural "scorched anchisaurus zombies" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "scorched anchisaurus zombie" +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "" +"Heavily-burned four-legged zombie dinosaur sauropod that still reeks of " +"charred meat. Its flesh has mended into a leathery shell." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched issi zombie" @@ -358819,6 +359542,13 @@ msgid_plural "scorched diplodocus zombies" msgstr[0] "" msgstr[1] "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched barosaurus zombie" +msgid_plural "scorched barosaurus zombies" +msgstr[0] "" +msgstr[1] "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched camarasaurus zombie" @@ -359497,6 +360227,20 @@ msgid "" "bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "American Ammo" +msgid_plural "American Ammos" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "American Ammo" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Long-necked, four-legged dinosaur corpse. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Frozen Fury" @@ -359578,6 +360322,21 @@ msgid "" "body bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "Barosaurus Brute" +msgid_plural "Barosaurus Brutes" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "Barosaurus Brute" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Zombie Freight Train" @@ -360894,6 +361653,20 @@ msgid "" "large, two-legged body and long neck." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "armored anchisaurus" +msgid_plural "armored anchisaurus" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "armored anchisaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"large, four-legged body and long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "armored issi" @@ -360969,7 +361742,21 @@ msgstr[1] "" #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "" "This zombified diplodocus has grown dense bone armor, completely covering " -"the massive, four-legged body and tiny head." +"the massive, four-legged body and small head." +msgstr "" + +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "boneplate barosaurus" +msgid_plural "boneplate barosaurus" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "boneplate barosaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"massive, four-legged body and small head." msgstr "" #. ~ Monster name @@ -362085,6 +362872,16 @@ msgstr "" msgid "An allosaurus nest." msgstr "" +#. ~ Name of map extra +#: data/mods/DinoMod/overmap/map_extras.json +msgid "anchisaurus nest" +msgstr "" + +#. ~ Description of map extra "anchisaurus nest" +#: data/mods/DinoMod/overmap/map_extras.json +msgid "An anchisaurus nest." +msgstr "" + #. ~ Name of map extra #: data/mods/DinoMod/overmap/map_extras.json msgid "ankylosaurus nest" @@ -368635,6 +369432,18 @@ msgid "" "bionic power. It can store up to 100 mL of blood." msgstr "" +#. ~ Item name +#: data/mods/Magiclysm/bionics.json +msgid "internal blood bank" +msgid_plural "internal blood banks" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "internal blood bank" +#: data/mods/Magiclysm/bionics.json +msgid "Internal tank for blood power generator bionic." +msgstr "" + #. ~ Construction group name #: data/mods/Magiclysm/construction_group.json msgid "Build Translocator Gate" @@ -369012,6 +369821,18 @@ msgstr "" msgid "%1$s lashes with its flaming whip!" msgstr "" +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes you with its flaming whip, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes with its flaming whip, but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/Magiclysm/monster_attacks.json #, c-format @@ -389269,6 +390090,115 @@ msgstr "" msgid "Makes a lot of docile, but generally untamable wildlife, tamable." msgstr "" +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame dragonfly egg" +msgid_plural "tame dragonfly eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame dragonfly egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The still-wet egg of a mutated dragonfly. This one has been carefully " +"tended for. The dragonfly inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame mantis egg" +msgid_plural "tame mantis eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame mantis egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"Praying mantis eggs glued to each other inside a strange-looking case. " +"These ones have been carefully tended for. The mantis inside seems more " +"timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame antlion egg" +msgid_plural "tame antlion eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame antlion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"A large, white antlion egg. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame cicada egg" +msgid_plural "tame cicada eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame cicada egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a cicada. This one has been carefully tended for. The cicada " +"inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water beetle egg" +msgid_plural "tame water beetle eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame water beetle egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water beetle. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water scorpion egg" +msgid_plural "tame water scorpion eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame water scorpion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water scorpion. This one has been carefully tended for. The " +"water scorpion inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "sweet goop" +msgid_plural "sweet goop" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "sweet goop" +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "" +"A bunch of sweet stuff with a wet, goopy consistency. Normal bugs would die" +" for this, just hope the mutants will like it as well." +msgstr "" + +#. ~ name of the nested group +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "tame eggs" +msgstr "" + +#. ~ Description of the category "tame eggs" +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "Recipes related to taming the eggs of aggressive invertebrates." +msgstr "" + #. ~ Name of effect type id "toxic_glue" #: data/mods/TropiCataclysm/effects.json msgid "Termite Glue" @@ -394475,11 +395405,6 @@ msgid "" "damage to kill something." msgstr "" -#. ~ "message" action message of item "Vancian bill" -#: data/mods/Xedra_Evolved/items/inventor/artifacts.json -msgid "You tear the ticket apart." -msgstr "" - #. ~ Item name #: data/mods/Xedra_Evolved/items/inventor/artifacts.json msgid "helmet of creative juices" @@ -402796,9 +403721,9 @@ msgstr "" #. ~ NPC dialogue line #: data/mods/translate-dialogue/rubik.json msgid "" -"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" +"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" "\n" -"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us one liter of anesthetic, we'll fix you up with a wire and everything." +"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us a thousand units of anesthetic, we'll fix you up with a wire and everything." msgstr "" #. ~ NPC dialogue line @@ -405016,6 +405941,11 @@ msgstr "" msgid "Toggle spawning everything" msgstr "" +#. ~ Key binding name +#: data/raw/keybindings.json +msgid "Choose snippet" +msgstr "" + #. ~ Key binding name #: data/raw/keybindings.json msgid "Look at" @@ -405516,11 +406446,11 @@ msgid "" "Internal error: achievement lacks watcher." msgstr "" -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Press " msgstr "Nyomd meg a " -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Try" msgstr "Próbáld" @@ -405532,8 +406462,8 @@ msgstr "Nézd" msgid "Interact" msgstr "Kezel" -#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:121 -#: src/game_inventory.cpp:206 +#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:122 +#: src/game_inventory.cpp:204 msgid "Inventory" msgstr "Leltár" @@ -405579,8 +406509,8 @@ msgstr "" msgid "Auto drive canceled." msgstr "" -#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2547 -#: src/activity_handlers.cpp:2583 +#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2543 +#: src/activity_handlers.cpp:2579 msgid "You have reached your destination." msgstr "Elérted a célállomást." @@ -405599,7 +406529,7 @@ msgid "You cannot hack this." msgstr "Ezt nem lehet meghekkelni." #: src/activity_actor.cpp:779 src/activity_actor.cpp:2326 -#: src/activity_actor.cpp:5042 src/computer_session.cpp:494 +#: src/activity_actor.cpp:5031 src/computer_session.cpp:494 #: src/computer_session.cpp:511 src/computer_session.cpp:1220 #: src/computer_session.cpp:1496 msgid "an alarm sound!" @@ -405631,7 +406561,7 @@ msgstr "Aktiválod a panelt!" msgid "The nearby doors unlock." msgstr "A közeli ajtók zárja kinyílik." -#: src/activity_actor.cpp:846 src/iuse.cpp:10013 +#: src/activity_actor.cpp:846 src/iuse.cpp:10031 msgid "It's too dark to write!" msgstr "" @@ -405662,13 +406592,13 @@ msgid "grnd grnd grnd" msgstr "grnd grnd grnd" #: src/activity_actor.cpp:1053 src/activity_actor.cpp:2049 -#: src/activity_actor.cpp:4566 src/activity_actor.cpp:4914 +#: src/activity_actor.cpp:4555 src/activity_actor.cpp:4903 #, c-format msgid "Your %1$s ran out of charges." msgstr "" #: src/activity_actor.cpp:1055 src/activity_actor.cpp:2051 -#: src/activity_actor.cpp:4568 src/activity_actor.cpp:4916 +#: src/activity_actor.cpp:4557 src/activity_actor.cpp:4905 #, c-format msgid "%1$s %2$s ran out of charges." msgstr "" @@ -405681,7 +406611,7 @@ msgstr "" msgid " no longer has the book!" msgstr "" -#: src/activity_actor.cpp:1357 src/character.cpp:10622 src/npc.cpp:1334 +#: src/activity_actor.cpp:1357 src/character.cpp:10623 src/npc.cpp:1334 msgid "It's too dark to read!" msgstr "Túl sötét van az olvasáshoz!" @@ -405810,10 +406740,10 @@ msgstr "" msgid "The lock stumps your efforts to pick it." msgstr "" -#: src/activity_actor.cpp:2347 src/game.cpp:5609 src/game.cpp:5617 -#: src/game.cpp:5648 src/game.cpp:5654 src/iexamine.cpp:4078 src/iuse.cpp:9920 -#: src/iuse_actor.cpp:1036 src/iuse_actor.cpp:1852 src/iuse_actor.cpp:4399 -#: src/iuse_actor.cpp:4524 +#: src/activity_actor.cpp:2347 src/game.cpp:5607 src/game.cpp:5615 +#: src/game.cpp:5646 src/game.cpp:5652 src/iexamine.cpp:4078 src/iuse.cpp:9938 +#: src/iuse_actor.cpp:1043 src/iuse_actor.cpp:1859 src/iuse_actor.cpp:4406 +#: src/iuse_actor.cpp:4531 msgid "You cannot do that while mounted." msgstr "" @@ -405853,63 +406783,63 @@ msgstr "" msgid "%s scans the book into their device." msgstr "" -#: src/activity_actor.cpp:2673 +#: src/activity_actor.cpp:2662 msgid "You lie down preparing to fall asleep." msgstr "" -#: src/activity_actor.cpp:2686 +#: src/activity_actor.cpp:2675 msgid "" "You feel you should've fallen asleep by now, but somehow you're still awake." msgstr "" -#: src/activity_actor.cpp:2691 +#: src/activity_actor.cpp:2680 msgid "You toss and turn…" msgstr "Csak dobálod magadat..." -#: src/activity_actor.cpp:2702 +#: src/activity_actor.cpp:2691 msgid "You try to sleep, but can't." msgstr "" -#: src/activity_actor.cpp:2722 +#: src/activity_actor.cpp:2711 msgid "You have trouble sleeping, keep trying?" msgstr "Nehezen tudsz elaludni, próbálod még?" -#: src/activity_actor.cpp:2723 +#: src/activity_actor.cpp:2712 msgid "Stop trying to fall asleep and get up." msgstr "Ne próbálj meg elaludni és kelj fel." -#: src/activity_actor.cpp:2724 +#: src/activity_actor.cpp:2713 msgid "Continue trying to fall asleep." msgstr "Tovább próbálkozol elaludni." -#: src/activity_actor.cpp:2726 +#: src/activity_actor.cpp:2715 msgid "Continue trying to fall asleep and don't ask again." msgstr "Tovább próbálkozol elaludni, és ne kérdezze megint." -#: src/activity_actor.cpp:2786 +#: src/activity_actor.cpp:2775 msgid "You start cracking the safe." msgstr "Elkezded feltörni a széfet." -#: src/activity_actor.cpp:2789 +#: src/activity_actor.cpp:2778 #, c-format msgid "%1$s starts cracking the safe." msgstr "" -#: src/activity_actor.cpp:2844 +#: src/activity_actor.cpp:2833 msgid "With a satisfying click, the lock on the safe opens!" msgstr "A széf zára egy kielégítő kattanással kinyílik!" -#: src/activity_actor.cpp:2943 +#: src/activity_actor.cpp:2932 #, c-format msgid "You disassemble your %s." msgstr "Szétszereled a(z) %s-t." -#: src/activity_actor.cpp:2946 src/character.cpp:10354 +#: src/activity_actor.cpp:2935 src/character.cpp:10355 #, c-format msgid "You unload your %s." msgstr "Kiüríted a(z) %st." -#: src/activity_actor.cpp:2994 +#: src/activity_actor.cpp:2983 msgid "" "You no longer have the in progress craft in your possession. You stop " "crafting. Reactivate the in progress craft to continue crafting." @@ -405917,7 +406847,7 @@ msgstr "" "Már nincsen nálad a készülő tárgy, ezért befejezed az elkészítését. Az " "elkészítés folytatásához aktiváld a készülő tárgyat." -#: src/activity_actor.cpp:2997 +#: src/activity_actor.cpp:2986 msgid "" " no longer has the in progress craft in their possession. " " stops crafting." @@ -405925,604 +406855,604 @@ msgstr "" " tulajdonában nincsen többé készülő tárgy, ezért " "abbahagyja az elkészítését." -#: src/activity_actor.cpp:3117 +#: src/activity_actor.cpp:3106 msgid "Keep practicing until proficiency increase?" msgstr "" -#: src/activity_actor.cpp:3135 +#: src/activity_actor.cpp:3124 msgid "Your proficiency has increased. Stop practicing?" msgstr "" -#: src/activity_actor.cpp:3141 +#: src/activity_actor.cpp:3130 #, c-format msgid "There is nothing left of the %s to craft from." msgstr "" "Nem maradt semmi a(z) %s tárgyból ahhoz, hogy abból bármit el lehessen " "készíteni." -#: src/activity_actor.cpp:3142 +#: src/activity_actor.cpp:3131 #, c-format msgid "There is nothing left of the %s was crafting." msgstr "Nem maradt semmi abból a(z) %s tárgyból, amelyet készített." -#: src/activity_actor.cpp:3210 +#: src/activity_actor.cpp:3199 msgid "You are too tired to exercise." msgstr "" -#: src/activity_actor.cpp:3216 +#: src/activity_actor.cpp:3205 msgid "You are too dehydrated to exercise." msgstr "" -#: src/activity_actor.cpp:3222 +#: src/activity_actor.cpp:3211 msgid "Empty your hands first." msgstr "" -#: src/activity_actor.cpp:3236 +#: src/activity_actor.cpp:3225 msgid "You cannot train here with a broken arm." msgstr "" -#: src/activity_actor.cpp:3243 +#: src/activity_actor.cpp:3232 msgid "You cannot train here with a broken leg." msgstr "" -#: src/activity_actor.cpp:3253 +#: src/activity_actor.cpp:3242 msgid "You cannot train freely with a broken limb." msgstr "" -#: src/activity_actor.cpp:3261 +#: src/activity_actor.cpp:3250 msgid "" "Physical effort determines workout efficiency, but also rate of exhaustion." msgstr "" -#: src/activity_actor.cpp:3262 +#: src/activity_actor.cpp:3251 msgid "Choose training intensity:" msgstr "" -#: src/activity_actor.cpp:3263 +#: src/activity_actor.cpp:3252 msgctxt "training intensity" msgid "Light" msgstr "Meggyújt" -#: src/activity_actor.cpp:3264 +#: src/activity_actor.cpp:3253 msgid "" "Light exercise comparable in intensity to walking, but more focused and " "methodical." msgstr "" -#: src/activity_actor.cpp:3265 +#: src/activity_actor.cpp:3254 msgctxt "training intensity" msgid "Moderate" msgstr "" -#: src/activity_actor.cpp:3266 +#: src/activity_actor.cpp:3255 msgid "" "Moderate exercise without excessive exertion, but with enough effort to " "break a sweat." msgstr "" -#: src/activity_actor.cpp:3267 +#: src/activity_actor.cpp:3256 msgctxt "training intensity" msgid "Active" msgstr "" -#: src/activity_actor.cpp:3268 +#: src/activity_actor.cpp:3257 msgid "" "Active exercise with full involvement. Strenuous, but in a controlled " "manner." msgstr "" -#: src/activity_actor.cpp:3269 +#: src/activity_actor.cpp:3258 msgctxt "training intensity" msgid "High" msgstr "Magas" -#: src/activity_actor.cpp:3270 +#: src/activity_actor.cpp:3259 msgid "" "High intensity exercise with maximum effort and full power. Exhausting in " "the long run." msgstr "" -#: src/activity_actor.cpp:3296 src/activity_actor.cpp:3398 +#: src/activity_actor.cpp:3285 src/activity_actor.cpp:3387 msgid "Train for how long (minutes): " msgstr "" -#: src/activity_actor.cpp:3311 +#: src/activity_actor.cpp:3300 msgid "You start your workout session." msgstr "" -#: src/activity_actor.cpp:3317 +#: src/activity_actor.cpp:3306 msgid "You are exhausted so you finish your workout early." msgstr "" -#: src/activity_actor.cpp:3322 +#: src/activity_actor.cpp:3311 msgid "You are dehydrated so you finish your workout early." msgstr "" #. ~ heavy breathing when exercising -#: src/activity_actor.cpp:3334 +#: src/activity_actor.cpp:3323 msgid "yourself huffing and puffing!" msgstr "" -#: src/activity_actor.cpp:3349 +#: src/activity_actor.cpp:3338 msgid "You catch your breath for few moments." msgstr "" -#: src/activity_actor.cpp:3352 +#: src/activity_actor.cpp:3341 msgid "You get back to your training." msgstr "" -#: src/activity_actor.cpp:3360 +#: src/activity_actor.cpp:3349 msgid "You finish your workout session." msgstr "" -#: src/activity_actor.cpp:3379 +#: src/activity_actor.cpp:3368 msgid "You have finished your training cycle, keep training?" msgstr "" -#: src/activity_actor.cpp:3380 +#: src/activity_actor.cpp:3369 msgid "Stop training." msgstr "" -#: src/activity_actor.cpp:3381 +#: src/activity_actor.cpp:3370 msgid "Continue training." msgstr "" -#: src/activity_actor.cpp:3382 +#: src/activity_actor.cpp:3371 msgid "Continue training and don't ask again." msgstr "" -#: src/activity_actor.cpp:3596 src/iexamine.cpp:2298 +#: src/activity_actor.cpp:3585 src/iexamine.cpp:2298 msgid "Nothing can be harvested from this plant in current season." msgstr "" -#: src/activity_actor.cpp:3638 +#: src/activity_actor.cpp:3627 msgid "You couldn't harvest anything." msgstr "Semmit sem tudtál betakarítani" -#: src/activity_actor.cpp:3680 +#: src/activity_actor.cpp:3669 #, c-format msgid "%1$s did not fit and fell to the %2$s." msgstr "A(z) %1$s nem fért el, és leesett ide: %2$s." -#: src/activity_actor.cpp:3684 +#: src/activity_actor.cpp:3673 #, c-format msgid "%1$s is too heavy and fell to the %2$s." msgstr "A(z) %1$s túl nehéz, ezért leesett ide: %2$s." -#: src/activity_actor.cpp:3709 +#: src/activity_actor.cpp:3698 msgid "The pet has moved somewhere else." msgstr "Az állatod valahova máshova ment el." -#: src/activity_actor.cpp:3752 +#: src/activity_actor.cpp:3741 msgid "The robot has moved somewhere else." msgstr "" -#: src/activity_actor.cpp:3760 +#: src/activity_actor.cpp:3749 #, c-format msgid "The %s recovers before you can finish." msgstr "" -#: src/activity_actor.cpp:3777 +#: src/activity_actor.cpp:3766 #, c-format msgid "The %s hovers momentarily as it surveys the area." msgstr "A(z) %s egy ideig lebeg a levegőben, miközben felméri a területet." -#: src/activity_actor.cpp:3783 +#: src/activity_actor.cpp:3772 #, c-format msgid "The %s lets out a whirring noise and starts to follow you." msgstr "A(z) %s egy berregő hangot ad ki magából és elkezd követni." -#: src/activity_actor.cpp:3862 src/character.cpp:1444 src/character.cpp:1621 -#: src/character.cpp:1658 +#: src/activity_actor.cpp:3851 src/character.cpp:1445 src/character.cpp:1622 +#: src/character.cpp:1659 msgid "You let go of the grabbed object." msgstr "Elengeded a megragadott tárgyat." #. ~ %1$s: item to put in the container, %2$s: container to put item in -#: src/activity_actor.cpp:3923 src/activity_actor.cpp:3946 +#: src/activity_actor.cpp:3912 src/activity_actor.cpp:3935 #, c-format msgid "You put your %1$s into the %2$s." msgstr "" -#: src/activity_actor.cpp:3961 +#: src/activity_actor.cpp:3950 #, c-format msgid "Could not put %1$s into %2$s, aborting." msgstr "" -#: src/activity_actor.cpp:4065 +#: src/activity_actor.cpp:4054 #, c-format msgid "Can't reload the %s." msgstr "Nem lehet a(z) %st újratölteni." -#: src/activity_actor.cpp:4074 +#: src/activity_actor.cpp:4063 #, c-format msgid "" "You manage to loosen some debris and make your %s somewhat operational." msgstr "" -#: src/activity_actor.cpp:4081 +#: src/activity_actor.cpp:4070 #, c-format msgid "You insert %dx %s into the %s." msgstr "" -#: src/activity_actor.cpp:4085 +#: src/activity_actor.cpp:4074 #, c-format msgid "You refill the %s." msgstr "Újratöltöd a(z) %st." -#: src/activity_actor.cpp:4087 +#: src/activity_actor.cpp:4076 #, c-format msgid "You reload the %1$s with %2$s." msgstr "" -#: src/activity_actor.cpp:4109 +#: src/activity_actor.cpp:4098 #, c-format msgid "The %s no longer fits in your inventory" msgstr "" -#: src/activity_actor.cpp:4113 +#: src/activity_actor.cpp:4102 #, c-format msgid "Dispose of %s and wield %s" msgstr "Elteszed ezt: %s és kézbe veszed ezt: %s" -#: src/activity_actor.cpp:4116 src/pickup.cpp:103 +#: src/activity_actor.cpp:4105 src/pickup.cpp:103 #, c-format msgid "Wield %s" msgstr "%s kézbe vétele" -#: src/activity_actor.cpp:4118 +#: src/activity_actor.cpp:4107 #, c-format msgid "Drop %s" msgstr "" -#: src/activity_actor.cpp:4125 +#: src/activity_actor.cpp:4114 #, c-format msgid "The %s no longer fits in your inventory so you wield it instead." msgstr "" -#: src/activity_actor.cpp:4132 +#: src/activity_actor.cpp:4121 #, c-format msgid "The %s no longer fits in your inventory so you drop it instead." msgstr "" -#: src/activity_actor.cpp:4205 +#: src/activity_actor.cpp:4194 #, c-format msgid "The %s's udders run dry." msgstr "" -#: src/activity_actor.cpp:4253 +#: src/activity_actor.cpp:4242 #, c-format msgid "%1$s has nothing %2$s could shear." msgstr "" -#: src/activity_actor.cpp:4264 +#: src/activity_actor.cpp:4253 #, c-format msgid "%1$s don't have a shearing tool." msgstr "" -#: src/activity_actor.cpp:4267 +#: src/activity_actor.cpp:4256 #, c-format msgid "%1$s doesn't have a shearing tool." msgstr "" -#: src/activity_actor.cpp:4283 +#: src/activity_actor.cpp:4272 #, c-format msgid "%1$s start shearing %2$s." msgstr "" -#: src/activity_actor.cpp:4286 +#: src/activity_actor.cpp:4275 #, c-format msgid "%1$s starts shearing %2$s." msgstr "" -#: src/activity_actor.cpp:4300 +#: src/activity_actor.cpp:4289 #, c-format msgid "%1$s don't have a shearing tool anymore." msgstr "" -#: src/activity_actor.cpp:4305 +#: src/activity_actor.cpp:4294 #, c-format msgid "%1$s doesn't have a shearing tool anymore." msgstr "" -#: src/activity_actor.cpp:4335 +#: src/activity_actor.cpp:4324 #, c-format msgid "%1$s finished shearing %2$s and got:" msgstr "" #. ~ %1$s - item, %2$d - amount -#: src/activity_actor.cpp:4352 +#: src/activity_actor.cpp:4341 #, c-format msgid "%1$s x%2$d" msgstr "" -#: src/activity_actor.cpp:4403 +#: src/activity_actor.cpp:4392 msgid "" "You no longer have the in progress disassembly in your possession. You stop" " disassembling. Reactivate the in progress disassembly to continue " "disassembling." msgstr "" -#: src/activity_actor.cpp:4406 +#: src/activity_actor.cpp:4395 msgid "" " no longer has the in progress disassembly in their possession. " " stops disassembling." msgstr "" -#: src/activity_actor.cpp:4562 +#: src/activity_actor.cpp:4551 msgid "hissssssssss!" msgstr "hissssssssss!" -#: src/activity_actor.cpp:4697 +#: src/activity_actor.cpp:4686 #, c-format msgid "You set up the %s on the ground." msgstr "" -#: src/activity_actor.cpp:4698 +#: src/activity_actor.cpp:4687 msgid "Examine the center square to pack it up again." msgstr "" -#: src/activity_actor.cpp:4784 +#: src/activity_actor.cpp:4773 msgid "You pause to engage in spiritual contemplation." msgstr "Megállsz egy kis lelki elmélyedésre." -#: src/activity_actor.cpp:4813 +#: src/activity_actor.cpp:4802 #, c-format msgid "Playing with your %s has lifted your spirits a bit." msgstr "Egy kicsit jobb kedved lett attól, hogy ezzel játszottál: %s." -#: src/activity_actor.cpp:4889 +#: src/activity_actor.cpp:4878 #, c-format msgid "You can't use your %1$s to pry up the nails." msgstr "" -#: src/activity_actor.cpp:5163 +#: src/activity_actor.cpp:5152 msgid "You open up your kit and shave." msgstr "Kinyitod a készletet és megborotválkozol." -#: src/activity_actor.cpp:5186 +#: src/activity_actor.cpp:5175 msgid "You give your hair a trim." msgstr "Formásra vágod a hajadat." -#: src/activity_actor.cpp:5190 src/iexamine.cpp:339 +#: src/activity_actor.cpp:5179 src/iexamine.cpp:339 msgid "Change what?" msgstr "" -#: src/activity_actor.cpp:5191 +#: src/activity_actor.cpp:5180 msgid "Change hairstyle" msgstr "" -#: src/activity_actor.cpp:5192 +#: src/activity_actor.cpp:5181 msgid "Change facial hairstyle" msgstr "" #. ~ Sound of a wood chopping tool at work! -#: src/activity_actor.cpp:5399 +#: src/activity_actor.cpp:5388 msgid "CHK!" msgstr "CSK!" -#: src/activity_actor.cpp:5450 +#: src/activity_actor.cpp:5439 msgid "You finish chopping wood." msgstr "Befejezed a favágást." -#: src/activity_actor.cpp:5501 +#: src/activity_actor.cpp:5490 #, c-format msgid "You produce %d plank." msgid_plural "You produce %d planks." msgstr[0] "%d darab deszkát állítasz elő." -#: src/activity_actor.cpp:5506 +#: src/activity_actor.cpp:5495 #, c-format msgid "You produce %d splinter." msgid_plural "You produce %d splinters." msgstr[0] "%d darab faszilánkot állítasz elő." -#: src/activity_actor.cpp:5510 +#: src/activity_actor.cpp:5499 msgid "You waste a lot of the wood." msgstr "Elég sok fát pazarolsz el." -#: src/activity_actor.cpp:5557 +#: src/activity_actor.cpp:5546 msgid "Select a direction for the tree to fall in." msgstr "Válaszd ki, hogy melyik irányba dőljön a fa." -#: src/activity_actor.cpp:5611 +#: src/activity_actor.cpp:5600 msgid "You finish chopping down a tree." msgstr "Befejezed a fa kivágását." -#: src/activity_actor.cpp:5651 +#: src/activity_actor.cpp:5640 msgid "You finish churning up the earth here." msgstr "" -#: src/activity_actor.cpp:5691 +#: src/activity_actor.cpp:5680 #, c-format msgid "You clear up the %s." msgstr "Feltakarítod a(z) %st." -#: src/activity_actor.cpp:5887 src/activity_actor.cpp:5901 +#: src/activity_actor.cpp:5876 src/activity_actor.cpp:5890 #, c-format msgid "You found: %s!" msgstr "Ezt találtad: %s!" -#: src/activity_actor.cpp:5907 +#: src/activity_actor.cpp:5896 msgid "You didn't find anything." msgstr "Nem találtál semmi sem." -#: src/activity_actor.cpp:5975 src/activity_handlers.cpp:2462 +#: src/activity_actor.cpp:5964 src/activity_handlers.cpp:2464 #, c-format msgid "You successfully attached the %1$s to your %2$s." msgstr "Sikeresen felcsatoltad a(z) %1$st erre: %2$s." -#: src/activity_actor.cpp:5987 +#: src/activity_actor.cpp:5976 #, c-format msgid "You failed at installing the %s and destroyed your %s!" msgstr "Nem sikerült a(z) %st telepíteni, és tönkretetted a(z) %st!" -#: src/activity_actor.cpp:5991 +#: src/activity_actor.cpp:5980 #, c-format msgid "You failed at installing the %s and damaged your %s!" msgstr "Nem sikerült a(z) %st telepíteni, és megrongáltad a(z) %st!" -#: src/activity_actor.cpp:5996 +#: src/activity_actor.cpp:5985 #, c-format msgid "You failed at installing the %s." msgstr "Nem sikerült a(z) %st telepíteni." -#: src/activity_actor.cpp:6062 +#: src/activity_actor.cpp:6051 msgid "You finish salvaging." msgstr "Végeztél a kitermeléssel." -#: src/activity_actor.cpp:6315 +#: src/activity_actor.cpp:6304 #, c-format msgid "%s can't reach the source tile." msgstr "" -#: src/activity_actor.cpp:6489 src/activity_item_handling.cpp:2372 +#: src/activity_actor.cpp:6478 src/activity_item_handling.cpp:2370 #, c-format msgid "%s sorted out every item possible." msgstr "%s az összes tárgyat szétszortírozta." -#: src/activity_actor.cpp:6508 +#: src/activity_actor.cpp:6497 #, c-format msgid "%s cannot be folded." msgstr "" -#: src/activity_actor.cpp:6515 src/activity_actor.cpp:6643 +#: src/activity_actor.cpp:6504 src/activity_actor.cpp:6632 #, c-format msgid "You need %s to do it!" msgstr "" -#: src/activity_actor.cpp:6522 +#: src/activity_actor.cpp:6511 #, c-format msgid "You can't fold the %s while it's in motion." msgstr "A(z) %st nem lehet mozgása közben összehajtogatni." -#: src/activity_actor.cpp:6541 +#: src/activity_actor.cpp:6530 #, c-format msgid "You fold the %s." msgstr "" -#: src/activity_actor.cpp:6562 +#: src/activity_actor.cpp:6551 #, c-format msgid "You let go of %s." msgstr "" -#: src/activity_actor.cpp:6609 src/consumption.cpp:731 -#: src/consumption.cpp:1826 src/iuse.cpp:674 src/iuse.cpp:693 src/iuse.cpp:751 -#: src/iuse.cpp:770 src/iuse.cpp:1799 src/iuse.cpp:2361 src/iuse.cpp:2407 -#: src/iuse.cpp:3263 src/iuse.cpp:3379 src/iuse.cpp:3849 src/iuse.cpp:3890 -#: src/iuse.cpp:4379 src/iuse.cpp:4670 src/iuse.cpp:5481 src/iuse.cpp:5529 -#: src/iuse.cpp:6113 src/iuse.cpp:8162 src/iuse_actor.cpp:1227 -#: src/iuse_actor.cpp:1911 src/iuse_actor.cpp:1970 src/iuse_actor.cpp:2221 -#: src/iuse_actor.cpp:2639 src/iuse_actor.cpp:3302 src/iuse_actor.cpp:3833 -#: src/iuse_actor.cpp:4528 +#: src/activity_actor.cpp:6598 src/consumption.cpp:731 +#: src/consumption.cpp:1732 src/iuse.cpp:675 src/iuse.cpp:694 src/iuse.cpp:752 +#: src/iuse.cpp:771 src/iuse.cpp:1800 src/iuse.cpp:2362 src/iuse.cpp:2408 +#: src/iuse.cpp:3264 src/iuse.cpp:3380 src/iuse.cpp:3850 src/iuse.cpp:3891 +#: src/iuse.cpp:4380 src/iuse.cpp:4671 src/iuse.cpp:5482 src/iuse.cpp:5530 +#: src/iuse.cpp:6114 src/iuse.cpp:8166 src/iuse_actor.cpp:1234 +#: src/iuse_actor.cpp:1918 src/iuse_actor.cpp:1977 src/iuse_actor.cpp:2228 +#: src/iuse_actor.cpp:2646 src/iuse_actor.cpp:3309 src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:4535 msgid "You can't do that while underwater." msgstr "Azt víz alatt nem lehet." -#: src/activity_actor.cpp:6613 src/iuse.cpp:963 src/iuse.cpp:1762 -#: src/iuse.cpp:1795 src/iuse.cpp:2454 src/iuse.cpp:2803 src/iuse.cpp:2885 -#: src/iuse.cpp:2919 src/iuse.cpp:2948 src/iuse.cpp:2967 src/iuse.cpp:2990 -#: src/iuse.cpp:3023 src/iuse.cpp:3259 src/iuse.cpp:3375 src/iuse.cpp:3530 -#: src/iuse.cpp:3944 src/iuse.cpp:4215 src/iuse.cpp:4375 src/iuse.cpp:4743 -#: src/iuse.cpp:4821 src/iuse.cpp:4837 src/iuse.cpp:4889 src/iuse.cpp:4931 -#: src/iuse.cpp:4975 src/iuse.cpp:5023 src/iuse.cpp:5065 src/iuse.cpp:5105 -#: src/iuse.cpp:5261 src/iuse.cpp:5292 src/iuse.cpp:5533 src/iuse.cpp:6104 -#: src/iuse.cpp:8953 src/iuse.cpp:8967 src/iuse.cpp:9137 src/iuse.cpp:9281 -#: src/iuse.cpp:9324 src/iuse.cpp:9345 src/iuse.cpp:9380 src/iuse.cpp:9556 -#: src/iuse.cpp:9595 src/iuse_actor.cpp:2224 src/iuse_actor.cpp:2645 -#: src/iuse_actor.cpp:3306 src/iuse_actor.cpp:3837 +#: src/activity_actor.cpp:6602 src/iuse.cpp:964 src/iuse.cpp:1763 +#: src/iuse.cpp:1796 src/iuse.cpp:2455 src/iuse.cpp:2804 src/iuse.cpp:2886 +#: src/iuse.cpp:2920 src/iuse.cpp:2949 src/iuse.cpp:2968 src/iuse.cpp:2991 +#: src/iuse.cpp:3024 src/iuse.cpp:3260 src/iuse.cpp:3376 src/iuse.cpp:3531 +#: src/iuse.cpp:3945 src/iuse.cpp:4216 src/iuse.cpp:4376 src/iuse.cpp:4744 +#: src/iuse.cpp:4822 src/iuse.cpp:4838 src/iuse.cpp:4890 src/iuse.cpp:4932 +#: src/iuse.cpp:4976 src/iuse.cpp:5024 src/iuse.cpp:5066 src/iuse.cpp:5106 +#: src/iuse.cpp:5262 src/iuse.cpp:5293 src/iuse.cpp:5534 src/iuse.cpp:6105 +#: src/iuse.cpp:8971 src/iuse.cpp:8985 src/iuse.cpp:9155 src/iuse.cpp:9299 +#: src/iuse.cpp:9342 src/iuse.cpp:9363 src/iuse.cpp:9398 src/iuse.cpp:9574 +#: src/iuse.cpp:9613 src/iuse_actor.cpp:2231 src/iuse_actor.cpp:2652 +#: src/iuse_actor.cpp:3313 src/iuse_actor.cpp:3844 msgid "You can't do that while mounted." msgstr "" -#: src/activity_actor.cpp:6619 src/activity_actor.cpp:6637 +#: src/activity_actor.cpp:6608 src/activity_actor.cpp:6626 #, c-format msgid "There's no room to unfold the %s." msgstr "" -#: src/activity_actor.cpp:6665 +#: src/activity_actor.cpp:6654 #, c-format msgid "You unfold the %s." msgstr "" -#: src/activity_handlers.cpp:380 src/activity_handlers.cpp:383 +#: src/activity_handlers.cpp:377 src/activity_handlers.cpp:380 #, c-format msgid "You discover a %s!" msgstr "Ezt találtad: %s!" -#: src/activity_handlers.cpp:400 +#: src/activity_handlers.cpp:397 msgid "None of your cutting tools are suitable for butchering." msgstr "Az egyik vágószerszámod sem alkalmas mészárlásra." -#: src/activity_handlers.cpp:405 +#: src/activity_handlers.cpp:402 msgid "You don't trust the quality of your tools, but carry on anyway." msgstr "Nem bízol a szerszámaid minőségében, de azért folytatod." -#: src/activity_handlers.cpp:412 +#: src/activity_handlers.cpp:409 msgid "None of your tools are sharp and precise enough to do that." msgstr "Az egyik szerszámod se elég éles és pontos ehhez." -#: src/activity_handlers.cpp:416 +#: src/activity_handlers.cpp:413 msgid "You could use a better tool, but this will do." msgstr "Nem ártana egy ennél jobb szerszám, de most ez is megteszi." -#: src/activity_handlers.cpp:419 +#: src/activity_handlers.cpp:416 msgid "This tool is great, but you still would like a scalpel." msgstr "Ez egy jó szerszám, de egy szike még jobb lenne." -#: src/activity_handlers.cpp:422 +#: src/activity_handlers.cpp:419 msgid "You dissect the corpse with a trusty scalpel." msgstr "A holttested felboncolod a szikéddel." -#: src/activity_handlers.cpp:426 +#: src/activity_handlers.cpp:423 msgid "" "You dissect the corpse with a sophisticated system of surgical grade " "scalpels." msgstr "" "A holttested felboncolod a műtéti színvonalú szikék komplikált rendszerével." -#: src/activity_handlers.cpp:440 +#: src/activity_handlers.cpp:437 msgid "You can't butcher this; you are missing some tools.\n" msgstr "" -#: src/activity_handlers.cpp:459 +#: src/activity_handlers.cpp:456 msgid "This corpse has already been bled." msgstr "" -#: src/activity_handlers.cpp:467 +#: src/activity_handlers.cpp:464 msgid "It would be futile to dissect this badly damaged corpse." msgstr "" -#: src/activity_handlers.cpp:474 +#: src/activity_handlers.cpp:471 msgid "This corpse is already field dressed." msgstr "Ezt a holttested már kibelezték." -#: src/activity_handlers.cpp:480 +#: src/activity_handlers.cpp:477 msgid "This corpse is already skinned." msgstr "Ezt a holttestet már megnyúzták." -#: src/activity_handlers.cpp:487 +#: src/activity_handlers.cpp:484 msgid "This corpse is too small to quarter without damaging." msgstr "Ez a holttest túl kicsi a sérülés nélkül felnegyedeléséhez." -#: src/activity_handlers.cpp:493 +#: src/activity_handlers.cpp:490 msgid "This is already quartered." msgstr "Ezt már felnegyedelték." -#: src/activity_handlers.cpp:500 +#: src/activity_handlers.cpp:497 msgid "You need to perform field dressing before quartering." msgstr "A felnegyedelés előtt először ki kell belezni." -#: src/activity_handlers.cpp:515 +#: src/activity_handlers.cpp:512 msgid "Would you dare desecrate the mortal remains of a fellow human being?" msgstr "Miért szentségtelenítenéd meg egy volt embertársad maradványait?" -#: src/activity_handlers.cpp:518 +#: src/activity_handlers.cpp:515 msgid "You clench your teeth at the prospect of this gruesome job." msgstr "A gusztustalan feladat gondolatára összeszorítod a fogadat." -#: src/activity_handlers.cpp:521 +#: src/activity_handlers.cpp:518 msgid "This will haunt you in your dreams." msgstr "Ez még a rémálmaidban is kísérteni fog." -#: src/activity_handlers.cpp:525 +#: src/activity_handlers.cpp:522 msgid "" "You try to look away, but this gruesome image will stay on your mind for " "some time." @@ -406530,422 +407460,422 @@ msgstr "" "Megpróbálsz másfelé nézni, de a gusztustalan kép még jó sokáig a szemed " "előtt fog lebegni." -#: src/activity_handlers.cpp:530 +#: src/activity_handlers.cpp:527 msgid "It needs a coffin, not a knife." msgstr "Ennek egy koporsó kell, nem kés." -#: src/activity_handlers.cpp:749 +#: src/activity_handlers.cpp:746 msgid "You salvage what you can from the corpse, but it is badly damaged." msgstr "Amit lehet, azt kinyered a holttestből, de az nagyon sérült." -#: src/activity_handlers.cpp:928 +#: src/activity_handlers.cpp:925 #, c-format msgid "You fail to harvest: %s" msgstr "Nem sikerült megszerezni: %s" -#: src/activity_handlers.cpp:993 +#: src/activity_handlers.cpp:990 #, c-format msgid "You harvest: %s" msgstr "Sikerült megszerezni: %s" #. ~ %1$s - item name, %2$s - monster name -#: src/activity_handlers.cpp:1052 +#: src/activity_handlers.cpp:1049 #, c-format msgid "You discover a %1$s in the %2$s!" msgstr "Találsz egy %1$st ebben: %2$s!" -#: src/activity_handlers.cpp:1067 +#: src/activity_handlers.cpp:1064 #, c-format msgid "You roughly slice the corpse of %s into four parts and set them aside." msgstr "A(z) %s holttestét durván négy részre vágod, és félre teszed." -#: src/activity_handlers.cpp:1091 +#: src/activity_handlers.cpp:1088 msgid "There's no corpse to butcher!" msgstr "Nincs itt lemészárolható holttest!" -#: src/activity_handlers.cpp:1348 +#: src/activity_handlers.cpp:1345 #, c-format msgid "You pour %1$s onto the ground." msgstr "A(z) %1$s folyadékot a földre öntöd." -#: src/activity_handlers.cpp:1395 +#: src/activity_handlers.cpp:1397 #, c-format msgid "With a clang and a shudder, the %s pump goes silent." msgstr "Egy csattanás és egy rezgés után a(z) %s pumpa elhallgat." -#: src/activity_handlers.cpp:1398 src/iexamine.cpp:3556 +#: src/activity_handlers.cpp:1400 src/iexamine.cpp:3556 #, c-format msgid "You squeeze the last drops of %s from the vat." msgstr "A(z) %s utolsó cseppjeit is kiszeded a kádból." -#: src/activity_handlers.cpp:1444 src/activity_handlers.cpp:1946 +#: src/activity_handlers.cpp:1446 src/activity_handlers.cpp:1948 #, c-format msgid "The %s runs out of batteries." msgstr "A(z) %s eleme lemerült." -#: src/activity_handlers.cpp:1476 +#: src/activity_handlers.cpp:1478 msgid "You won!" msgstr "" -#: src/activity_handlers.cpp:1477 +#: src/activity_handlers.cpp:1479 msgid " won!" msgstr "" #. ~ Sound of a Pickaxe at work! -#: src/activity_handlers.cpp:1501 +#: src/activity_handlers.cpp:1503 msgid "CHNK! CHNK! CHNK!" msgstr "CSNK! CSNK! CSNK!" -#: src/activity_handlers.cpp:1525 +#: src/activity_handlers.cpp:1527 msgid "You finish digging." msgstr "Befejezed az ásást." -#: src/activity_handlers.cpp:1526 +#: src/activity_handlers.cpp:1528 msgid " finishes digging." msgstr "" -#: src/activity_handlers.cpp:1629 +#: src/activity_handlers.cpp:1631 msgid "The corpse moved before you could finish smashing it!" msgstr "A holttest megmozdult, mielőtt még péppé tudtad volna zúzni!" -#: src/activity_handlers.cpp:1635 +#: src/activity_handlers.cpp:1637 msgid " finished pulping the corpse." msgid_plural " finished pulping the corpses." msgstr[0] " befejezte a holttest péppé zúzását." msgstr[1] " befejezte a holttestek péppé zúzását." -#: src/activity_handlers.cpp:1686 src/bionics.cpp:938 +#: src/activity_handlers.cpp:1688 src/bionics.cpp:928 msgid "There's nothing to light there." msgstr "Ott nem lehet semmit sem meggyújtani." -#: src/activity_handlers.cpp:1699 src/activity_handlers.cpp:1715 +#: src/activity_handlers.cpp:1701 src/activity_handlers.cpp:1717 msgid "You have lost the item you were using to start the fire." msgstr "Elvesztetted azt a tárgyat, amivel tüzet akartál gyújtani." -#: src/activity_handlers.cpp:1707 +#: src/activity_handlers.cpp:1709 msgid "This item requires tinder to light." msgstr "Gyújtósra van szükséged ahhoz, hogy ezt a tárgyat meggyújthasd." -#: src/activity_handlers.cpp:1725 +#: src/activity_handlers.cpp:1727 msgid "There is not enough sunlight to start a fire now. You stop trying." msgstr "Nincs elég napfény ahhoz, hogy tüzet gyújts, ne is próbálkozz tovább." -#: src/activity_handlers.cpp:1743 +#: src/activity_handlers.cpp:1745 #, c-format msgid "You learn a little about the spell: %s" msgstr "" -#: src/activity_handlers.cpp:1749 src/character_martial_arts.cpp:78 +#: src/activity_handlers.cpp:1751 src/character_martial_arts.cpp:78 #, c-format msgid "You learn %s." msgstr "Megtanultad a(z) %s készséget." -#: src/activity_handlers.cpp:1780 +#: src/activity_handlers.cpp:1782 #, c-format msgid "You finish teaching %s." msgstr "" -#: src/activity_handlers.cpp:1782 +#: src/activity_handlers.cpp:1784 #, c-format msgid "%s finishes teaching %s." msgstr "" -#: src/activity_handlers.cpp:1822 +#: src/activity_handlers.cpp:1824 #, c-format msgid "You finish training %s to level %d." msgstr "Befejezted a(z) %s készség tanulásának %d. szintjét." -#: src/activity_handlers.cpp:1827 src/activity_handlers.cpp:1837 +#: src/activity_handlers.cpp:1829 src/activity_handlers.cpp:1839 #, c-format msgid "You get some training in %s." msgstr "Kaptál némi %s képzést." -#: src/activity_handlers.cpp:1919 +#: src/activity_handlers.cpp:1921 msgid "You've charged the battery completely." msgstr "Teljesen feltöltötted az elemet." -#: src/activity_handlers.cpp:1924 src/iuse.cpp:4573 +#: src/activity_handlers.cpp:1926 src/iuse.cpp:4574 msgid "You're too exhausted to keep cranking." msgstr "Túlságosan fáradt vagy ahhoz, hogy tovább kurblizz." -#: src/activity_handlers.cpp:1938 +#: src/activity_handlers.cpp:1940 msgid "You have trouble breathing, and stop." msgstr "Nem tudsz tovább lélegezni, ezért abbahagyod." -#: src/activity_handlers.cpp:1956 +#: src/activity_handlers.cpp:1958 msgid "You're too tired to continue." msgstr "A folytatáshoz túl fáradt vagy." -#: src/activity_handlers.cpp:2010 src/vehicle_move.cpp:499 +#: src/activity_handlers.cpp:2012 src/vehicle_move.cpp:499 #: src/vehicle_use.cpp:792 #, c-format msgid "The %s doesn't have an engine!" msgstr "A(z) %s nem rendelkezik motorral!" -#: src/activity_handlers.cpp:2015 +#: src/activity_handlers.cpp:2017 #, c-format msgid "The %s's engine starts up." msgid_plural "The %s's engines start up." msgstr[0] "Beindul a(z) %s motorja." msgstr[1] "Beindul a(z) %s összes motorja." -#: src/activity_handlers.cpp:2019 +#: src/activity_handlers.cpp:2021 #, c-format msgid "One of the %s's engines start up." msgid_plural "Some of the %s's engines start up." msgstr[0] "Beindul a(z) %s egyik motorja." msgstr[1] "Beindul a(z) %s néhány motorja." -#: src/activity_handlers.cpp:2023 +#: src/activity_handlers.cpp:2025 #, c-format msgid "The %s is ready for movement." msgstr "A(z) %s készen áll az indulásra." -#: src/activity_handlers.cpp:2026 +#: src/activity_handlers.cpp:2028 #, c-format msgid "The %s's engine fails to start." msgid_plural "The %s's engines fail to start." msgstr[0] "A(z) %s motorja nem indul el." msgstr[1] "A(z) %s egyik motorja sem indul el." -#: src/activity_handlers.cpp:2033 src/vehicle_use.cpp:1783 +#: src/activity_handlers.cpp:2035 src/vehicle_use.cpp:1783 #: src/vehicle_use.cpp:1813 msgid "You let go of the controls." msgstr "Elengeded a kormányt." -#: src/activity_handlers.cpp:2071 +#: src/activity_handlers.cpp:2073 msgid "Repeat once" msgstr "Még egyszer" -#: src/activity_handlers.cpp:2073 +#: src/activity_handlers.cpp:2075 msgid "Repeat until reinforced" msgstr "Még annyiszor, hogy megerősítve legyen" -#: src/activity_handlers.cpp:2075 +#: src/activity_handlers.cpp:2077 msgid "Repeat until fully repaired, but don't reinforce" msgstr "Még annyiszor, hogy teljesen meg legyen javítva, de megerősítve nem" -#: src/activity_handlers.cpp:2077 +#: src/activity_handlers.cpp:2079 msgid "Repeat until success/failure/level up" msgstr "Még annyiszor, hogy sikeres/sikertelen/szintlépés legyen" -#: src/activity_handlers.cpp:2079 +#: src/activity_handlers.cpp:2081 msgid "Attempt to refit once" msgstr "" -#: src/activity_handlers.cpp:2081 +#: src/activity_handlers.cpp:2083 msgid "Repeat until refitted" msgstr "" -#: src/activity_handlers.cpp:2082 +#: src/activity_handlers.cpp:2084 msgid "Back to item selection" msgstr "Vissza a tárgyválasztáshoz" -#: src/activity_handlers.cpp:2202 +#: src/activity_handlers.cpp:2204 #, c-format msgid "Your %s ran out of charges." msgstr "" -#: src/activity_handlers.cpp:2267 src/iuse_actor.cpp:3099 +#: src/activity_handlers.cpp:2269 src/iuse_actor.cpp:3106 msgid "You won't learn anything more by doing that." msgstr "Ezzel nem fogsz semmit sem tanulni." -#: src/activity_handlers.cpp:2275 +#: src/activity_handlers.cpp:2277 #, c-format msgid "%s %s\n" msgstr "%s %s\n" -#: src/activity_handlers.cpp:2281 +#: src/activity_handlers.cpp:2283 msgid "bionic power" msgstr "" -#: src/activity_handlers.cpp:2309 src/activity_handlers.cpp:2313 +#: src/activity_handlers.cpp:2311 src/activity_handlers.cpp:2315 #, c-format msgid "%s (%d)" msgstr "%s (%d)" -#: src/activity_handlers.cpp:2318 +#: src/activity_handlers.cpp:2320 #, c-format msgid "Charges: %s/%s %s (%s per use)\n" msgstr "Töltet: %s/%s %s (használatonként %s)\n" -#: src/activity_handlers.cpp:2322 +#: src/activity_handlers.cpp:2324 #, c-format msgid "Materials available: %s\n" msgstr "" -#: src/activity_handlers.cpp:2323 +#: src/activity_handlers.cpp:2325 #, c-format msgid "Skill used: %s (%s)\n" msgstr "Használt készség: %s (%s)\n" -#: src/activity_handlers.cpp:2325 +#: src/activity_handlers.cpp:2327 #, c-format msgid "Success chance: %.1f%%\n" msgstr "Esély a sikerre: %.1f%%\n" -#: src/activity_handlers.cpp:2327 +#: src/activity_handlers.cpp:2329 #, c-format msgid "Damage chance: %.1f%%" msgstr "Esély a roncsolásra: %.1f%%" -#: src/activity_handlers.cpp:2349 +#: src/activity_handlers.cpp:2351 #, c-format msgid "Your %s is repaired as much as possible, considering the degradation." msgstr "" -#: src/activity_handlers.cpp:2350 +#: src/activity_handlers.cpp:2352 #, c-format msgid "Your %s is already fully repaired." msgstr "A(z) %s már teljesen meg van javítva." -#: src/activity_handlers.cpp:2382 +#: src/activity_handlers.cpp:2384 msgid "You defrost the food, but don't heat it up, since you enjoy it cold." msgstr "" "Kiolvasztod az ételt, de nem melegíted fel, mert hidegen jobban ízlik." -#: src/activity_handlers.cpp:2385 +#: src/activity_handlers.cpp:2387 msgid "You defrost and heat up the food." msgstr "Kiolvasztod és felmelegíted az ételt." -#: src/activity_handlers.cpp:2389 +#: src/activity_handlers.cpp:2391 msgid "You heat up the food." msgstr "Felmelegíted az ételt." -#: src/activity_handlers.cpp:2423 +#: src/activity_handlers.cpp:2425 #, c-format msgid "You are currently unable to mend the %s." msgstr "Jelenleg nem tudod megszerelni a(z) %st." -#: src/activity_handlers.cpp:2517 +#: src/activity_handlers.cpp:2513 #, c-format msgid "You wonder if it's even possible to craft the %s…" msgstr "" -#: src/activity_handlers.cpp:2524 +#: src/activity_handlers.cpp:2520 #, c-format msgid "You don't know how to craft the %s!" msgstr "" -#: src/activity_handlers.cpp:2580 +#: src/activity_handlers.cpp:2576 msgid "You cannot reach that destination" msgstr "A célállomást nem lehet elérni." -#: src/activity_handlers.cpp:2610 src/activity_handlers.cpp:2620 -#: src/game.cpp:1340 +#: src/activity_handlers.cpp:2606 src/activity_handlers.cpp:2616 +#: src/game.cpp:1341 #, c-format msgid "You caught a %s." msgstr "Elkaptál egy %st." -#: src/activity_handlers.cpp:2656 +#: src/activity_handlers.cpp:2652 msgid "You feel a tug on your line!" msgstr "Valami megrángatja a zsinórt!" -#: src/activity_handlers.cpp:2668 +#: src/activity_handlers.cpp:2664 msgid "You finish fishing" msgstr "Befejezed a pecázást." -#: src/activity_handlers.cpp:2696 src/activity_handlers.cpp:2702 +#: src/activity_handlers.cpp:2692 src/activity_handlers.cpp:2698 msgid "You finish waiting." msgstr "Befejezed a várakozást." -#: src/activity_handlers.cpp:2753 +#: src/activity_handlers.cpp:2749 #, c-format msgid "%s finishes with you…" msgstr "%s veled fejezi be..." -#: src/activity_handlers.cpp:2782 +#: src/activity_handlers.cpp:2778 msgid "You are bored of waiting, so you stop." msgstr "Meguntad a várakozást, úgyhogy megállsz." -#: src/activity_handlers.cpp:2784 +#: src/activity_handlers.cpp:2780 msgid "You finish waiting and feel refreshed." msgstr "Befejezed a várakozást és felfrissülve érzed magad." -#: src/activity_handlers.cpp:2791 +#: src/activity_handlers.cpp:2787 #, c-format msgid "%s finishes chatting with you." msgstr "%s befejezi veled a beszélgetést." -#: src/activity_handlers.cpp:2838 +#: src/activity_handlers.cpp:2834 msgid "The Autodoc suffers a catastrophic failure." msgstr "" -#: src/activity_handlers.cpp:2841 +#: src/activity_handlers.cpp:2837 msgid "The Autodoc's failure damages you greatly." msgstr "Az autodoki meghibásodása rengeted sebzést okoz rajtad." -#: src/activity_handlers.cpp:2842 +#: src/activity_handlers.cpp:2838 msgid "The Autodoc's failure damages greatly." msgstr "Az autodoki meghibásodása rengeted sebzést okoz rajta: ." -#: src/activity_handlers.cpp:2850 +#: src/activity_handlers.cpp:2846 #, c-format msgid "Your %s is ripped open." msgstr "A(z) %s széthasad." -#: src/activity_handlers.cpp:2851 +#: src/activity_handlers.cpp:2847 #, c-format msgid "'s %s is ripped open." msgstr " %s széthasad." -#: src/activity_handlers.cpp:2870 +#: src/activity_handlers.cpp:2866 #, c-format msgid "The Autodoc is meticulously cutting your %s open." msgstr "Az autodoki szisztematikusan szétvágja a(z) %s." -#: src/activity_handlers.cpp:2871 +#: src/activity_handlers.cpp:2867 #, c-format msgid "The Autodoc is meticulously cutting 's %s open." msgstr "Az autodoki szisztematikusan szétvágja %st." -#: src/activity_handlers.cpp:2878 +#: src/activity_handlers.cpp:2874 msgid "The Autodoc is meticulously cutting you open." msgstr "Az autodoki szisztematikusan szétvág téged." -#: src/activity_handlers.cpp:2879 +#: src/activity_handlers.cpp:2875 msgid "The Autodoc is meticulously cutting open." msgstr "Az autodoki szisztematikusan szétvágja t." -#: src/activity_handlers.cpp:2885 +#: src/activity_handlers.cpp:2881 msgid "The Autodoc attempts to carefully extract the bionic." msgstr "Az autodoki megpróbálja óvatosan kiszedni a bionikát." -#: src/activity_handlers.cpp:2891 +#: src/activity_handlers.cpp:2887 #, c-format msgid "" "Tried to uninstall bionic with UID %s, but you don't have this bionic " "installed." msgstr "" -#: src/activity_handlers.cpp:2898 +#: src/activity_handlers.cpp:2894 msgid "The Autodoc attempts to carefully insert the bionic." msgstr "Az autodoki megpróbálja óvatosan beépíteni a bionikát." -#: src/activity_handlers.cpp:2912 +#: src/activity_handlers.cpp:2908 #, c-format msgid "%s is no a valid bionic_id" msgstr "%s nem érvényes bionic_id" -#: src/activity_handlers.cpp:2922 +#: src/activity_handlers.cpp:2918 #, c-format msgid "The Autodoc is stitching your %s back up." msgstr "Az autodoki összevarja a(z) %s-t." -#: src/activity_handlers.cpp:2923 +#: src/activity_handlers.cpp:2919 #, c-format msgid "The Autodoc is stitching 's %s back up." msgstr "Az autodoki összevarja %s-t." -#: src/activity_handlers.cpp:2930 +#: src/activity_handlers.cpp:2926 msgid "The Autodoc is stitching you back up." msgstr "Az autodoki összevar téged." -#: src/activity_handlers.cpp:2931 +#: src/activity_handlers.cpp:2927 msgid "The Autodoc is stitching back up." msgstr "Az autodoki összevarja -t." -#: src/activity_handlers.cpp:2937 +#: src/activity_handlers.cpp:2933 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching your wounds." @@ -406953,7 +407883,7 @@ msgstr "" "Az autodoki akadozva lépked tovább a programozásán, de nem varrja össze a " "sebeidet." -#: src/activity_handlers.cpp:2938 +#: src/activity_handlers.cpp:2934 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching 's wounds." @@ -406961,121 +407891,121 @@ msgstr "" "Az autodoki akadozva lépked tovább a programozásán, de nem varrja össze " " sebeit." -#: src/activity_handlers.cpp:2962 +#: src/activity_handlers.cpp:2958 msgid "" "The Autodoc returns to its resting position after successfully performing " "the operation." msgstr "" "A sikeres műtét befejezése után az autodoki visszaáll az alapállapotába." -#: src/activity_handlers.cpp:2966 +#: src/activity_handlers.cpp:2962 msgid "a short upbeat jingle: \"Operation successful\"" msgstr "rövid boldog csengés: \"Sikeres műtét\"" -#: src/activity_handlers.cpp:2971 +#: src/activity_handlers.cpp:2967 msgid "" "The Autodoc jerks back to its resting position after failing the operation." msgstr "A sikertelen műtét után az autodoki visszarándul az alapállapotába." -#: src/activity_handlers.cpp:2975 +#: src/activity_handlers.cpp:2971 msgid "a sad beeping noise: \"Operation failed\"" msgstr "szomorú csipogás: \"Sikertelen műtét\"" -#: src/activity_handlers.cpp:2982 +#: src/activity_handlers.cpp:2978 msgid "The operation is a success." msgstr "A műtét sikerrel járt." -#: src/activity_handlers.cpp:2985 src/bionics.cpp:2039 +#: src/activity_handlers.cpp:2981 src/bionics.cpp:1854 msgid "The operation is a failure." msgstr "A műtét nem sikerült." -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid " plants some %s." msgstr "" -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid "You plant some %s." msgstr "" -#: src/activity_handlers.cpp:3037 +#: src/activity_handlers.cpp:3033 #, c-format msgid "%s did not find an unfinished construction at the activity spot." msgstr "" -#: src/activity_handlers.cpp:3045 +#: src/activity_handlers.cpp:3041 #, c-format msgid "%s can't work on this construction anymore." msgstr "" -#: src/activity_handlers.cpp:3148 +#: src/activity_handlers.cpp:3144 msgid "You feel much better." msgstr "Sokkal jobban érzed magad." #. ~ Sound of a jackhammer at work! -#: src/activity_handlers.cpp:3179 +#: src/activity_handlers.cpp:3175 msgid "TATATATATATATAT!" msgstr "TATATATATATATAT!" -#: src/activity_handlers.cpp:3191 +#: src/activity_handlers.cpp:3187 msgid "You finish drilling." msgstr "Befejezed a fúrást." -#: src/activity_handlers.cpp:3192 +#: src/activity_handlers.cpp:3188 msgid " finishes drilling." msgstr "" -#: src/activity_handlers.cpp:3301 +#: src/activity_handlers.cpp:3297 #, c-format msgid "You have run out of %s." msgstr "Elfogyott a(z) %s." -#: src/activity_handlers.cpp:3316 +#: src/activity_handlers.cpp:3312 msgid "You fertilized every plot you could." msgstr "Az összes mezőt betrágyáztad." -#: src/activity_handlers.cpp:3329 src/activity_handlers.cpp:3350 +#: src/activity_handlers.cpp:3325 src/activity_handlers.cpp:3346 msgid "Target lost. IFF override failed." msgstr "" "A cél nem található, a barát-ellenség protokoll felülírása sikertelen." -#: src/activity_handlers.cpp:3354 +#: src/activity_handlers.cpp:3350 #, c-format msgid "You unleash your override attack on the %s." msgstr "Felülírási támadást mérsz a(z) %s ellen." -#: src/activity_handlers.cpp:3366 +#: src/activity_handlers.cpp:3362 #, c-format msgid "You successfully override the %s's IFF protocols!" msgstr "Sikeresen felülírtad a(z) %s barát-ellenség protokolljait!" -#: src/activity_handlers.cpp:3374 +#: src/activity_handlers.cpp:3370 #, c-format msgid "The %s short circuits as you attempt to reprogram it!" msgstr "A(z) %s zárlatot kap az átprogramozási próbálkozásodtól!" -#: src/activity_handlers.cpp:3383 +#: src/activity_handlers.cpp:3379 msgid "…and turns friendly!" msgstr "...és barátivá válik!" -#: src/activity_handlers.cpp:3394 +#: src/activity_handlers.cpp:3390 msgid "…but the robot refuses to acknowledge you as an ally!" msgstr "...de a robot nem hajlandó szövetségesnek elfogadni!" -#: src/activity_handlers.cpp:3417 +#: src/activity_handlers.cpp:3413 msgid "The ancient tree spirits answer your call." msgstr "Az ősi fák szellemei válaszolnak hívásodra." -#: src/activity_handlers.cpp:3419 +#: src/activity_handlers.cpp:3415 msgid "Your communion with the trees has begun." msgstr "Elkezdődött a fákkal való együttérzés." -#: src/activity_handlers.cpp:3463 +#: src/activity_handlers.cpp:3459 msgid "The trees have shown you what they will." msgstr "A fák kimutatták neked az akaratukat." -#: src/activity_handlers.cpp:3484 +#: src/activity_handlers.cpp:3480 msgid "" "Choose part\n" "to draw blood from." @@ -407083,36 +408013,36 @@ msgstr "" "Válaszd ki,\n" "hogy honnan veszel vért." -#: src/activity_handlers.cpp:3517 +#: src/activity_handlers.cpp:3513 msgid "You lose your concentration!" msgstr "" -#: src/activity_handlers.cpp:3521 src/activity_handlers.cpp:3573 +#: src/activity_handlers.cpp:3517 src/activity_handlers.cpp:3569 #, c-format msgid "You gain %i experience. New total %i." msgstr "" -#: src/activity_handlers.cpp:3529 +#: src/activity_handlers.cpp:3525 msgid "cast a spell" msgstr "" -#: src/activity_handlers.cpp:3570 +#: src/activity_handlers.cpp:3566 msgid "" "Something about how this spell works just clicked! You gained a level!" msgstr "" -#: src/activity_handlers.cpp:3579 src/activity_handlers.cpp:3619 +#: src/activity_handlers.cpp:3575 src/activity_handlers.cpp:3615 #, c-format msgid "You gained a level in %s!" msgstr "" -#: src/activity_handlers.cpp:3630 +#: src/activity_handlers.cpp:3626 #, c-format msgid "You gained %i experience from your study session." msgstr "" -#: src/activity_handlers.cpp:3636 src/iuse_actor.cpp:1126 -#: src/iuse_actor.cpp:2279 +#: src/activity_handlers.cpp:3632 src/iuse_actor.cpp:1133 +#: src/iuse_actor.cpp:2286 msgid "It's too dark to read." msgstr "Túl sötét van az olvasáshoz." @@ -407273,12 +408203,12 @@ msgstr " számos tárgyat behelyez ebbe: %s." msgid "Some items tumble to the %s." msgstr "Néhány tárgy a ide esik: %s." -#: src/activity_item_handling.cpp:472 src/iuse.cpp:9451 +#: src/activity_item_handling.cpp:472 src/iuse.cpp:9469 #, c-format msgid "You need %1$i charges of water or clean water to wash these items." msgstr "A tárgyak kimosásához %1$i egységnyi víz, vagy tiszta víz szükséges." -#: src/activity_item_handling.cpp:480 src/iuse.cpp:9457 +#: src/activity_item_handling.cpp:480 src/iuse.cpp:9475 #, c-format msgid "You need %1$i charges of cleansing agent to wash these items." msgstr "A tárgyak kimosásához %1$i egységnyi mosószer szükséges." @@ -407287,53 +408217,53 @@ msgstr "A tárgyak kimosásához %1$i egységnyi mosószer szükséges." msgid "You washed your items." msgstr "Kimostad a tárgyaidat." -#: src/activity_item_handling.cpp:1935 +#: src/activity_item_handling.cpp:1933 #, c-format msgid "%1s failed to fetch tools." msgstr "" -#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3098 +#: src/activity_item_handling.cpp:1951 src/npcmove.cpp:3059 #, c-format msgid "%1$s picks up a %2$s." msgstr "%1$s felszedi ezt: %2$s." -#: src/activity_item_handling.cpp:1955 src/npcmove.cpp:3103 +#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3064 #, c-format msgid "%s picks up several items." msgstr "%s számos tárgyat vesz fel." -#: src/activity_item_handling.cpp:2013 src/iuse.cpp:4825 +#: src/activity_item_handling.cpp:2011 src/iuse.cpp:4826 msgid "You cut the log into planks." msgstr "A rönkfát deszkává vágod szét." -#: src/activity_item_handling.cpp:2138 +#: src/activity_item_handling.cpp:2136 #, c-format msgid "%s can't reach the source tile. Try to sort out loot without a cart." msgstr "" "%s éri el a forrás mezőt. Próbáld meg a zsákmányt kocsi nélkül szortírozni." -#: src/activity_item_handling.cpp:2684 +#: src/activity_item_handling.cpp:2682 msgid "It is too dark to do this activity." msgstr "Ehhez a tevékenységhez túl sötét van." -#: src/activity_item_handling.cpp:2734 +#: src/activity_item_handling.cpp:2732 msgid "You don't have the skill for this task." msgstr "Ehhez a feladathoz nem elég magas szintű a képességed." -#: src/activity_item_handling.cpp:2736 +#: src/activity_item_handling.cpp:2734 msgid "There is something blocking the location for this task." msgstr "Valami elállja a feladat elvégzéséhez vezető utat." -#: src/activity_item_handling.cpp:2753 +#: src/activity_item_handling.cpp:2751 #, c-format msgid "%s is trying to find necessary items to do the job" msgstr "" -#: src/activity_item_handling.cpp:2853 src/activity_item_handling.cpp:2854 +#: src/activity_item_handling.cpp:2851 src/activity_item_handling.cpp:2852 msgid "The required items are not available to complete this task." msgstr "Hiányoznak a feladat befejezéséhez szükséges tárgyak." -#: src/activity_item_handling.cpp:3154 +#: src/activity_item_handling.cpp:3152 msgid "It is too dark to work here." msgstr "Túl sötét van itt a munkához." @@ -407346,273 +408276,273 @@ msgstr "Abbahagyod a(z) %st?" msgid "THIS IS A BUG" msgstr "EZ PROGRAMHIBA" -#: src/advanced_inv.cpp:121 +#: src/advanced_inv.cpp:122 msgid "IN" msgstr "LT" -#: src/advanced_inv.cpp:122 +#: src/advanced_inv.cpp:123 msgid "South West" msgstr "Délnyugat" -#: src/advanced_inv.cpp:123 src/weather.cpp:779 +#: src/advanced_inv.cpp:124 src/weather.cpp:779 msgid "South" msgstr "Dél" -#: src/advanced_inv.cpp:124 +#: src/advanced_inv.cpp:125 msgid "South East" msgstr "Délkelet" -#: src/advanced_inv.cpp:125 src/weather.cpp:783 +#: src/advanced_inv.cpp:126 src/weather.cpp:783 msgid "West" msgstr "Nyugat" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "DN" msgstr "LE" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "Directly below you" msgstr "Alattad" -#: src/advanced_inv.cpp:127 src/weather.cpp:775 +#: src/advanced_inv.cpp:128 src/weather.cpp:775 msgid "East" msgstr "Kelet" -#: src/advanced_inv.cpp:128 +#: src/advanced_inv.cpp:129 msgid "North West" msgstr "Északnyugat" -#: src/advanced_inv.cpp:129 src/weather.cpp:771 +#: src/advanced_inv.cpp:130 src/weather.cpp:771 msgid "North" msgstr "Észak" -#: src/advanced_inv.cpp:130 +#: src/advanced_inv.cpp:131 msgid "North East" msgstr "Északkelet" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "GR" msgstr "MH" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "Grabbed Vehicle" msgstr "Magaddal húzott jármű" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "AL" msgstr "KT" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "Surrounding area" msgstr "Környező terület" -#: src/advanced_inv.cpp:133 +#: src/advanced_inv.cpp:134 msgid "CN" msgstr "TÁ" -#: src/advanced_inv.cpp:133 src/crafting_gui.cpp:654 +#: src/advanced_inv.cpp:134 src/crafting_gui.cpp:654 msgid "Container" msgstr "Tároló" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "WR" msgstr "VI" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "Worn Items" msgstr "Viselt tárgyak" -#: src/advanced_inv.cpp:187 src/newcharacter.cpp:920 +#: src/advanced_inv.cpp:188 src/newcharacter.cpp:920 msgid "name" msgstr "név" -#: src/advanced_inv.cpp:189 +#: src/advanced_inv.cpp:190 msgid "weight" msgstr "súly" -#: src/advanced_inv.cpp:191 +#: src/advanced_inv.cpp:192 msgid "volume" msgstr "térfogat" -#: src/advanced_inv.cpp:193 +#: src/advanced_inv.cpp:194 msgid "charges" msgstr "töltet" -#: src/advanced_inv.cpp:195 +#: src/advanced_inv.cpp:196 msgid "category" msgstr "kategória" -#: src/advanced_inv.cpp:197 src/bonuses.cpp:71 src/effect.cpp:705 +#: src/advanced_inv.cpp:198 src/bonuses.cpp:71 src/effect.cpp:705 #: src/effect.cpp:706 msgid "damage" msgstr "sebzés" -#: src/advanced_inv.cpp:199 +#: src/advanced_inv.cpp:200 msgid "ammo/charge type" msgstr "töltet típus" -#: src/advanced_inv.cpp:201 +#: src/advanced_inv.cpp:202 msgid "spoilage" msgstr "rothadás" -#: src/advanced_inv.cpp:203 +#: src/advanced_inv.cpp:204 msgid "barter value" msgstr "barter érték" #. ~ Items list header (length type 1). Table fields length without spaces: #. amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:327 src/advanced_inv.cpp:338 +#: src/advanced_inv.cpp:328 src/advanced_inv.cpp:339 msgid "amt weight vol" msgstr "db súly térf" #. ~ Items list header (length type 2). Table fields length without spaces: #. src - 2, amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:329 src/advanced_inv.cpp:334 +#: src/advanced_inv.cpp:330 src/advanced_inv.cpp:335 msgid "src amt weight vol" msgstr "hol db súly térf" -#: src/advanced_inv.cpp:331 +#: src/advanced_inv.cpp:332 msgid "Name (charges)" msgstr "Név (töltet)" -#: src/advanced_inv.cpp:748 +#: src/advanced_inv.cpp:751 #, c-format msgid "[<] page %1$d of %2$d [>]" msgstr "[<] %1$d / %2$d oldal [>]" -#: src/advanced_inv.cpp:757 +#: src/advanced_inv.cpp:760 #, c-format msgid "< [%s] Sort: %s >" msgstr "< [%s] Sorrend: %s >" -#: src/advanced_inv.cpp:767 src/inventory_ui.cpp:2364 -#: src/worldfactory.cpp:1299 +#: src/advanced_inv.cpp:770 src/inventory_ui.cpp:2364 +#: src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter" msgstr "[%s] Szűrő" -#: src/advanced_inv.cpp:779 +#: src/advanced_inv.cpp:782 #, c-format msgid "[%s] Reset" msgstr "[%s] Alaphelyzet" -#: src/advanced_inv.cpp:837 src/advanced_inv.cpp:1003 +#: src/advanced_inv.cpp:840 src/advanced_inv.cpp:1006 msgid "You look at the items, then your clothes, and scratch your head…" msgstr "Ránézel a tárgyaidra, majd a ruhádra, és csak vakarod a fejed..." -#: src/advanced_inv.cpp:842 +#: src/advanced_inv.cpp:845 msgid "There are no items to be moved!" msgstr "Ott nincsenek mozgatható tárgyak!" -#: src/advanced_inv.cpp:851 src/advanced_inv.cpp:970 src/advanced_inv.cpp:1075 +#: src/advanced_inv.cpp:854 src/advanced_inv.cpp:973 src/advanced_inv.cpp:1078 msgid "There isn't enough room, do you really want to move all?" msgstr "Ott nincsen elég hely, biztosan mind oda szeretnéd mozgatni?" -#: src/advanced_inv.cpp:935 src/advanced_inv.cpp:1299 -#: src/advanced_inv.cpp:1812 +#: src/advanced_inv.cpp:938 src/advanced_inv.cpp:1302 +#: src/advanced_inv.cpp:1815 msgid "You can't put items there!" msgstr "Oda nem lehet tárgyakat tenni!" -#: src/advanced_inv.cpp:955 +#: src/advanced_inv.cpp:958 msgid "You try to put your bags into themselves, but physics won't let you." msgstr "" -#: src/advanced_inv.cpp:959 +#: src/advanced_inv.cpp:962 msgid "Putting on everything from your inventory would be tricky." msgstr "" -#: src/advanced_inv.cpp:963 +#: src/advanced_inv.cpp:966 msgid "Putting everything into the container would be tricky." msgstr "" -#: src/advanced_inv.cpp:981 +#: src/advanced_inv.cpp:984 msgid "Really drop all your favorite items?" msgstr "Biztosan leejted az összes kedvenc tárgyadat?" -#: src/advanced_inv.cpp:1053 src/advanced_inv.cpp:1131 +#: src/advanced_inv.cpp:1056 src/advanced_inv.cpp:1134 msgid "Skipping filled buckets to avoid spilling their contents." msgstr "A megtöltött vödröket átugrom, hogy a tartalmuk ne loccsanjon ki." -#: src/advanced_inv.cpp:1156 +#: src/advanced_inv.cpp:1159 msgid "Sort by…" msgstr "Sorrend:" -#: src/advanced_inv.cpp:1157 +#: src/advanced_inv.cpp:1160 msgid "Unsorted (recently added first)" msgstr "Sorrend nélkül (a legújabb van elöl)" -#: src/advanced_inv.cpp:1240 +#: src/advanced_inv.cpp:1243 #, c-format msgid "< [%s] keybindings >" msgstr "" -#: src/advanced_inv.cpp:1378 +#: src/advanced_inv.cpp:1381 #, c-format msgid "Source area is the same as destination (%s)." msgstr "A célterület azonos a forrással (%s)." -#: src/advanced_inv.cpp:1455 +#: src/advanced_inv.cpp:1458 #, c-format msgid "You have no space for %s" msgstr "" -#: src/advanced_inv.cpp:1640 +#: src/advanced_inv.cpp:1643 msgid "Default layout was saved." msgstr "Elmentetted az alapértelmezett megjelenítést" -#: src/advanced_inv.cpp:1760 +#: src/advanced_inv.cpp:1763 msgid "No vehicle storage space there!" msgstr "Ott nincsen járműbe épített tároló!" -#: src/advanced_inv.cpp:1817 +#: src/advanced_inv.cpp:1820 msgid "Select destination" msgstr "Válaszd ki a célt" -#: src/advanced_inv.cpp:1835 +#: src/advanced_inv.cpp:1838 msgid " (FULL)" msgstr " (TELI)" -#: src/advanced_inv.cpp:1861 +#: src/advanced_inv.cpp:1864 msgid "Source must be container." msgstr "A forrásnak egy tartálynak kell lennie." -#: src/advanced_inv.cpp:1865 +#: src/advanced_inv.cpp:1868 msgid "Source container is empty." msgstr "A forrás tartály üres." -#: src/advanced_inv.cpp:1872 +#: src/advanced_inv.cpp:1875 msgid "You can unload only liquids into target container." msgstr "Csak folyadékot lehet kitölteni a cél tárolóba." -#: src/advanced_inv.cpp:1916 src/pickup.cpp:347 +#: src/advanced_inv.cpp:1919 src/pickup.cpp:347 msgid "Spilt liquid cannot be picked back up. Try mopping it instead." msgstr "" -#: src/advanced_inv.cpp:1924 +#: src/advanced_inv.cpp:1927 msgid "Destination area is full. Remove some items first." msgstr "A cél megtelt. Előbb vegyél ki belőle néhány tárgyat." -#: src/advanced_inv.cpp:1940 +#: src/advanced_inv.cpp:1943 msgid "Destination area has too many items. Remove some first." msgstr "" "A cél területén túl sok a tárgy. Előbb vegyél ki belőle néhány tárgyat." -#: src/advanced_inv.cpp:1958 +#: src/advanced_inv.cpp:1961 msgid "This is too heavy!" msgstr "Ez túl nehéz!" -#: src/advanced_inv.cpp:1978 +#: src/advanced_inv.cpp:1981 #, c-format msgid "How many do you want to move? [Have %d] (0 to cancel)" msgstr "Mennyit szeretnél átrakni? [Nálad %d van] (Mégsem: 0)" -#: src/advanced_inv.cpp:1981 +#: src/advanced_inv.cpp:1984 #, c-format msgid "Destination can only hold %d! Move how many? [Have %d] (0 to cancel)" msgstr "" "A célban csak %d hely van! Mennyit pakolsz át? [Most %d van] (Mégsem: 0)" -#: src/advanced_inv.cpp:1987 +#: src/advanced_inv.cpp:1990 msgid "The destination is already full!" msgstr "A cél már tele van!" @@ -407757,7 +408687,7 @@ msgstr "Az egy körülötted található aura." msgid "Properties" msgstr "Tulajdonságok" -#: src/armor_layers.cpp:239 src/item_pocket.cpp:1145 +#: src/armor_layers.cpp:239 src/item_pocket.cpp:1161 msgid "Coverage:" msgstr "Fedettség:" @@ -407920,7 +408850,7 @@ msgstr "Itt nincs semmi látnivaló!" msgid "Encumbrance and Warmth" msgstr "Ormótlanság és melegség" -#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4651 +#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4658 msgid "Encumbrance" msgstr "Ormótlanság" @@ -408064,174 +408994,174 @@ msgstr "" msgid "auto notes configuration" msgstr "auto jegyzet beállításai" -#: src/auto_note.cpp:348 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 -#: src/color.cpp:797 src/construction.cpp:399 src/crafting_gui.cpp:489 -#: src/game.cpp:6370 src/game.cpp:7799 src/game.cpp:8248 -#: src/newcharacter.cpp:1400 src/newcharacter.cpp:1944 -#: src/newcharacter.cpp:2298 src/newcharacter.cpp:2623 -#: src/newcharacter.cpp:3037 src/options.cpp:2955 src/safemode_ui.cpp:104 -#: src/safemode_ui.cpp:580 src/ui.cpp:308 src/ui.cpp:353 -#: src/worldfactory.cpp:612 src/worldfactory.cpp:948 src/worldfactory.cpp:1044 +#: src/auto_note.cpp:341 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 +#: src/color.cpp:800 src/construction.cpp:399 src/crafting_gui.cpp:489 +#: src/game.cpp:6368 src/game.cpp:7797 src/game.cpp:8246 +#: src/newcharacter.cpp:1404 src/newcharacter.cpp:1964 +#: src/newcharacter.cpp:2326 src/newcharacter.cpp:2659 +#: src/newcharacter.cpp:3085 src/options.cpp:3032 src/safemode_ui.cpp:105 +#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:355 +#: src/worldfactory.cpp:618 src/worldfactory.cpp:953 src/worldfactory.cpp:1049 msgid "Fast scroll up" msgstr "" -#: src/auto_note.cpp:349 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 -#: src/color.cpp:798 src/construction.cpp:400 src/crafting_gui.cpp:490 -#: src/game.cpp:6371 src/game.cpp:7800 src/game.cpp:8249 -#: src/newcharacter.cpp:1401 src/newcharacter.cpp:1945 -#: src/newcharacter.cpp:2299 src/newcharacter.cpp:2624 -#: src/newcharacter.cpp:3038 src/options.cpp:2956 src/safemode_ui.cpp:105 -#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:354 -#: src/worldfactory.cpp:613 src/worldfactory.cpp:949 src/worldfactory.cpp:1045 +#: src/auto_note.cpp:342 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 +#: src/color.cpp:801 src/construction.cpp:400 src/crafting_gui.cpp:490 +#: src/game.cpp:6369 src/game.cpp:7798 src/game.cpp:8247 +#: src/newcharacter.cpp:1405 src/newcharacter.cpp:1965 +#: src/newcharacter.cpp:2327 src/newcharacter.cpp:2660 +#: src/newcharacter.cpp:3086 src/options.cpp:3033 src/safemode_ui.cpp:106 +#: src/safemode_ui.cpp:582 src/ui.cpp:310 src/ui.cpp:356 +#: src/worldfactory.cpp:619 src/worldfactory.cpp:954 src/worldfactory.cpp:1050 msgid "Fast scroll down" msgstr "" -#: src/auto_note.cpp:368 src/auto_pickup.cpp:338 src/game.cpp:6251 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:361 src/auto_pickup.cpp:338 src/game.cpp:6249 +#: src/safemode_ui.cpp:144 msgid "nable" msgstr "ngedélyez" -#: src/auto_note.cpp:369 src/auto_pickup.cpp:339 src/game.cpp:6252 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:362 src/auto_pickup.cpp:339 src/game.cpp:6250 +#: src/safemode_ui.cpp:144 msgid "isable" msgstr " Kikapcsol" -#: src/auto_note.cpp:370 +#: src/auto_note.cpp:363 msgid " - Toggle" msgstr " - Ki/be" -#: src/auto_note.cpp:383 +#: src/auto_note.cpp:376 msgid "Character" msgstr "" -#: src/auto_note.cpp:385 +#: src/auto_note.cpp:378 msgid "Global" msgstr "" -#: src/auto_note.cpp:387 +#: src/auto_note.cpp:380 msgid "Map Extra" msgstr "Térkép extra" -#: src/auto_note.cpp:388 src/options.cpp:1609 src/options.cpp:1667 +#: src/auto_note.cpp:381 src/options.cpp:1686 src/options.cpp:1744 msgid "Symbol" msgstr "" -#: src/auto_note.cpp:389 src/distraction_manager.cpp:130 src/options.cpp:1855 +#: src/auto_note.cpp:382 src/distraction_manager.cpp:130 src/options.cpp:1932 #: src/smart_controller_ui.cpp:66 msgid "Enabled" msgstr "Be" -#: src/auto_note.cpp:394 +#: src/auto_note.cpp:387 #, c-format msgid "%1$s %2$s" msgstr "" -#: src/auto_note.cpp:400 +#: src/auto_note.cpp:393 msgid "Auto notes enabled:" msgstr "Auto jegyzetek be:" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/options.cpp:1847 src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/options.cpp:1924 src/safemode_ui.cpp:189 msgid "False" msgstr "Nem" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/safemode_ui.cpp:189 msgid "True" msgstr "Igen" -#: src/auto_note.cpp:412 +#: src/auto_note.cpp:405 msgid "witch " msgstr " Vált" -#: src/auto_note.cpp:417 +#: src/auto_note.cpp:410 msgid " to change pages." msgstr "" -#: src/auto_note.cpp:436 +#: src/auto_note.cpp:429 msgid "Discover more special encounters to populate this list" msgstr "" -#: src/auto_note.cpp:450 src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/editmap.cpp:751 msgid "no" msgstr "nem" -#: src/auto_note.cpp:450 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 -#: src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 +#: src/editmap.cpp:751 msgid "yes" msgstr "igen" -#: src/auto_note.cpp:551 +#: src/auto_note.cpp:544 msgid "Enter a map extra custom symbol (empty to unset):" msgstr "" -#: src/auto_note.cpp:562 +#: src/auto_note.cpp:555 msgid "Pick a color:" msgstr "" #. ~ %1$s: note color abbreviation, %2$s: note color name -#: src/auto_note.cpp:566 src/help.cpp:136 src/overmap_ui.cpp:1245 +#: src/auto_note.cpp:559 src/help.cpp:133 src/overmap_ui.cpp:1246 #, c-format msgctxt "note color" msgid "%1$s:%2$s, " msgstr "" -#: src/auto_note.cpp:577 +#: src/auto_note.cpp:570 msgctxt "color" msgid "yellow" msgstr "sárga" -#: src/auto_note.cpp:578 src/options.cpp:806 src/options.cpp:820 +#: src/auto_note.cpp:571 src/options.cpp:806 src/options.cpp:820 #, c-format msgid "Default: %s" msgstr "Alap: %s" -#: src/auto_note.cpp:606 +#: src/auto_note.cpp:599 msgid "" "Auto notes are disabled globally.\n" "Do you want to enable?" msgstr "" -#: src/auto_note.cpp:615 src/auto_pickup.cpp:639 src/color.cpp:1062 -#: src/game.cpp:6916 src/input.cpp:1667 src/options.cpp:3426 -#: src/safemode_ui.cpp:506 +#: src/auto_note.cpp:608 src/auto_pickup.cpp:639 src/color.cpp:1065 +#: src/game.cpp:6914 src/input.cpp:1666 src/options.cpp:3503 +#: src/safemode_ui.cpp:507 msgid "Save changes?" msgstr "Mented a változtatásokat?" -#: src/auto_pickup.cpp:334 src/game.cpp:6248 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:334 src/game.cpp:6246 src/safemode_ui.cpp:142 msgid "dd" msgstr "Hozzád" -#: src/auto_pickup.cpp:335 src/game.cpp:6250 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:335 src/game.cpp:6248 src/safemode_ui.cpp:142 msgid "emove" msgstr " Kivesz" -#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:143 msgid "opy" msgstr " Másol" -#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:143 msgid "ove" msgstr "ozgat" -#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:144 +#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:145 msgid "est" msgstr "eszt" -#: src/auto_pickup.cpp:345 src/game.cpp:6262 src/safemode_ui.cpp:155 +#: src/auto_pickup.cpp:345 src/game.cpp:6260 src/safemode_ui.cpp:156 msgid "<+-> Move up/down" msgstr "<+-> Fel/le mozgat" -#: src/auto_pickup.cpp:347 src/color.cpp:731 src/game.cpp:6263 -#: src/safemode_ui.cpp:157 +#: src/auto_pickup.cpp:347 src/color.cpp:734 src/game.cpp:6261 +#: src/safemode_ui.cpp:158 msgid "-Edit" msgstr "-Szerkeszt" -#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:158 +#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:159 msgid "-Switch Page" msgstr "-Oldalváltás" -#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:170 +#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:171 msgid "Rules" msgstr "Szabályok" @@ -408243,11 +409173,11 @@ msgstr "I/E" msgid "Auto pickup enabled:" msgstr "Auto felvétel be:" -#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:190 +#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:191 msgid "witch" msgstr " Vált" -#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:241 +#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:242 msgid "" msgstr "<üres szabály>" @@ -408279,11 +409209,11 @@ msgstr "" msgid "Pickup Rule:" msgstr "Felszedési szabály:" -#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:180 +#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:181 msgid "[]" msgstr "[]" -#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:182 +#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:183 msgid "[]" msgstr "[]" @@ -408306,7 +409236,7 @@ msgstr "" msgid "auto pickup configuration" msgstr "" -#: src/auto_pickup.cpp:1082 +#: src/auto_pickup.cpp:1081 #, c-format msgid "Pickup rules for %s" msgstr "%s felszedési szabályai" @@ -408592,22 +409522,22 @@ msgstr "" msgid "Needs %d more experience to gain next level." msgstr "" -#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3098 +#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3099 #: src/item.cpp:2175 msgid "strength" msgstr "erő" -#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3099 +#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3100 #: src/item.cpp:2178 msgid "dexterity" msgstr "ügyesség" -#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3100 +#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3101 #: src/item.cpp:2181 msgid "intelligence" msgstr "intelligencia" -#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3101 +#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3102 #: src/item.cpp:2184 msgid "perception" msgstr "figyelem" @@ -408621,7 +409551,7 @@ msgstr "hibás stat" msgid "Are you sure you want to raise %s? %d points available." msgstr "Biztosan szeretnéd a(z) %s statot emelni? %d elkölthető pontod van." -#: src/avatar.cpp:1374 src/game.cpp:9332 +#: src/avatar.cpp:1374 src/game.cpp:9330 msgid "You need to put the bag away before trying to wield something from it." msgstr "" @@ -408926,7 +409856,7 @@ msgstr "Zörgeted a rácsot, de az ajtó zárva!" msgid "You can't climb here - there's a ceiling above." msgstr "Oda nem tudsz felmászni, feletted mennyezet van." -#: src/avatar_action.cpp:595 src/game.cpp:10094 +#: src/avatar_action.cpp:595 src/game.cpp:10092 msgid "The water puts out the flames!" msgstr "A víz kioltja a lángokat!" @@ -409030,19 +409960,19 @@ msgstr "Ezt a füvet lefestették, ezért ehetetlen." msgid "You can't effectively throw while you're in your shell." msgstr "A kagylódba bújva nem tudsz hatékonyan dobni." -#: src/avatar_action.cpp:966 src/handle_action.cpp:2050 -#: src/handle_action.cpp:2060 src/handle_action.cpp:2079 -#: src/handle_action.cpp:2103 src/handle_action.cpp:2116 -#: src/handle_action.cpp:2134 src/handle_action.cpp:2146 -#: src/handle_action.cpp:2158 src/handle_action.cpp:2346 -#: src/handle_action.cpp:2358 src/handle_action.cpp:2372 -#: src/handle_action.cpp:2386 src/handle_action.cpp:2400 -#: src/handle_action.cpp:2424 src/iexamine.cpp:6562 src/iexamine.cpp:6572 +#: src/avatar_action.cpp:966 src/handle_action.cpp:2046 +#: src/handle_action.cpp:2056 src/handle_action.cpp:2075 +#: src/handle_action.cpp:2099 src/handle_action.cpp:2112 +#: src/handle_action.cpp:2130 src/handle_action.cpp:2142 +#: src/handle_action.cpp:2154 src/handle_action.cpp:2342 +#: src/handle_action.cpp:2354 src/handle_action.cpp:2368 +#: src/handle_action.cpp:2382 src/handle_action.cpp:2396 +#: src/handle_action.cpp:2420 src/iexamine.cpp:6562 src/iexamine.cpp:6572 #: src/iexamine.cpp:6582 src/melee.cpp:544 msgid "You lack the substance to affect anything." msgstr "" -#: src/avatar_action.cpp:973 src/game.cpp:9753 src/game.cpp:11089 +#: src/avatar_action.cpp:973 src/game.cpp:9751 src/game.cpp:11087 #: src/handle_action.cpp:705 #, c-format msgid "Your %s refuses to move as its batteries have been drained." @@ -409052,7 +409982,7 @@ msgstr "A(z) %s nem hajlandó megmozdulni, mivel az akkumulátorai lemerültek." msgid "You don't have any items to throw." msgstr "Nincsen elhajítható tárgyad" -#: src/avatar_action.cpp:1003 src/character_attire.cpp:223 +#: src/avatar_action.cpp:1003 src/character_attire.cpp:219 msgid "You don't have that item." msgstr "Nincs nálad az a tárgy." @@ -409229,177 +410159,181 @@ msgstr "" "Kockázat: Nincs\n" "Idő: %s\n" -#: src/basecamp.cpp:603 +#: src/basecamp.cpp:605 msgid "Name this camp" msgstr "Tábor elnevezése" -#: src/basecamp.cpp:742 src/faction_camp.cpp:736 +#: src/basecamp.cpp:611 +msgid "You need to input the base camp name." +msgstr "" + +#: src/basecamp.cpp:753 src/faction_camp.cpp:736 msgid "Base Missions" msgstr "Bázis küldetések" -#: src/basecamp.cpp:751 +#: src/basecamp.cpp:762 msgid "Expansion" msgstr "Bővítés" -#: src/basecamp.cpp:754 +#: src/basecamp.cpp:765 msgid "Empty Expansion" msgstr "Üres bővítése" -#: src/bionics.cpp:677 +#: src/bionics.cpp:667 #, c-format msgid "%s activates their %s." msgstr "%s bekapcsolja ezt: %s." -#: src/bionics.cpp:696 +#: src/bionics.cpp:686 #, c-format msgid "Your %s is shorting out and can't be activated." msgstr "A(z) %s-d rövidzárlatos, ezért nem lehet bekapcsolni." -#: src/bionics.cpp:708 +#: src/bionics.cpp:698 #, c-format msgid "You don't have the power to activate your %s." msgstr "Nincs elég energiád a(z) %s aktiválásához." -#: src/bionics.cpp:803 +#: src/bionics.cpp:793 #, c-format msgid "Deactivate your %s first!" msgstr "Először kapcsold ki a(z) %st!" -#: src/bionics.cpp:810 src/character.cpp:7218 +#: src/bionics.cpp:800 src/character.cpp:7219 #, c-format msgid "Stop wielding %s?" msgstr "Elteszed a kezedből a(z) %st?" -#: src/bionics.cpp:832 src/bionics.cpp:1907 +#: src/bionics.cpp:822 src/bionics.cpp:1722 #, c-format msgid "There is not enough humidity in the air for your %s to function." msgstr "A levegőben nincsen elég nedvesség ahhoz, hogy a(z) %s működhessen!" -#: src/bionics.cpp:837 +#: src/bionics.cpp:827 #, c-format msgid "Your %s issues a low humidity warning. Efficiency will be reduced." msgstr "A(z) %s alacsony páratartalomra figyelmeztet. A hatékonysága csökken." -#: src/bionics.cpp:845 +#: src/bionics.cpp:835 msgid "You change your mind and turn it off." msgstr "Meggondolod magad és kikapcsolod." #. ~Sound of a bionic sonic-resonator shaking the area -#: src/bionics.cpp:851 +#: src/bionics.cpp:841 msgid "VRRRRMP!" msgstr "VRRRRMP!" -#: src/bionics.cpp:864 src/bionics.cpp:886 +#: src/bionics.cpp:854 src/bionics.cpp:876 #, c-format msgid "You cannot activate %s while mounted." msgstr "" -#: src/bionics.cpp:871 +#: src/bionics.cpp:861 msgid "Your speed suddenly increases!" msgstr "A sebességed hirtelen megnő!" -#: src/bionics.cpp:873 +#: src/bionics.cpp:863 msgid "Your muscles tear with the strain." msgstr "Az izmaid szakadoznak a terhelés alatt." -#: src/bionics.cpp:921 +#: src/bionics.cpp:911 msgid "Your torsion ratchet locks onto your joints." msgstr "A torziós racsni ráfeszül az izületeidre." -#: src/bionics.cpp:924 +#: src/bionics.cpp:914 msgid "You can now run faster, assisted by joint servomotors." msgstr "Az ízületi szervómotoroknak köszönhetően gyorsabban tudsz futni." -#: src/bionics.cpp:926 +#: src/bionics.cpp:916 msgid "Start a fire where?" msgstr "Hol gyújtasz tüzet?" -#: src/bionics.cpp:933 src/iuse_actor.cpp:285 src/iuse_actor.cpp:1215 +#: src/bionics.cpp:923 src/iuse_actor.cpp:292 src/iuse_actor.cpp:1222 msgid "You happily light a fire." msgstr "" -#: src/bionics.cpp:943 +#: src/bionics.cpp:933 #, c-format msgid "Your radiation level: %d" msgstr "A sugárzási szinted: %d" -#: src/bionics.cpp:954 +#: src/bionics.cpp:944 msgid "Safeguards kick in, and the bionic refuses to activate!" msgstr "" "A biztonsági gátolás bekapcsol, ezért bionika nem hajlandó aktiválódni!" -#: src/bionics.cpp:962 +#: src/bionics.cpp:952 msgid "Create an EMP where?" msgstr "Hova generálod az EMP-t?" -#: src/bionics.cpp:972 +#: src/bionics.cpp:962 msgid "Your muscles hiss as hydraulic strength fills them!" msgstr "Az izmaid sisteregnek, ahogyan a hidraulikus erő feltölti őket!" #. ~ Sound of hissing hydraulic muscle! (not quite as loud as a car horn) -#: src/bionics.cpp:974 src/bionics.cpp:1833 +#: src/bionics.cpp:964 src/bionics.cpp:1648 msgid "HISISSS!" msgstr "SISSSSS!" -#: src/bionics.cpp:985 +#: src/bionics.cpp:975 #, c-format msgid "Extract water from the %s" msgstr "Kivonod a vizet innen: %s" -#: src/bionics.cpp:1000 +#: src/bionics.cpp:990 msgid "There is no suitable corpse on this tile." msgstr "Ezen a mezőn nincsen megfelelő hulla." -#: src/bionics.cpp:1067 +#: src/bionics.cpp:1057 msgid "You unleash a powerful shockwave!" msgstr "Egy erős lökéshullámot indítottál el!" -#: src/bionics.cpp:1083 +#: src/bionics.cpp:1073 #, c-format msgid "Temperature: %s." msgstr "Hőmérséklet: %s." -#: src/bionics.cpp:1085 src/iuse.cpp:9005 +#: src/bionics.cpp:1075 src/iuse.cpp:9023 #, c-format msgid "Relative Humidity: %s." msgstr "Relatív páratartalom: %s." -#: src/bionics.cpp:1089 src/iuse.cpp:9016 +#: src/bionics.cpp:1079 src/iuse.cpp:9034 #, c-format msgid "Pressure: %s." msgstr "Légnyomás: %s." -#: src/bionics.cpp:1091 src/iuse.cpp:9030 +#: src/bionics.cpp:1081 src/iuse.cpp:9048 #, c-format msgid "Wind Speed: %.1f %s." msgstr "Szélsebesség: %.1f %s." -#: src/bionics.cpp:1094 src/iuse.cpp:9034 +#: src/bionics.cpp:1084 src/iuse.cpp:9052 #, c-format msgid "Feels Like: %s." msgstr "Hőérzet: %s." -#: src/bionics.cpp:1098 src/iuse.cpp:9038 +#: src/bionics.cpp:1088 src/iuse.cpp:9056 #, c-format msgid "Wind Direction: From the %s." msgstr "Szélirány: %si." -#: src/bionics.cpp:1101 +#: src/bionics.cpp:1091 msgid "Perform which function:" msgstr "Mit szeretnél csinálni:" -#: src/bionics.cpp:1102 +#: src/bionics.cpp:1092 msgid "RC radio" msgstr "Távirányító" -#: src/bionics.cpp:1127 +#: src/bionics.cpp:1117 msgid "" "You need a jumper cable connected to a power source to drain power from it." msgstr "" "Egy energiaforráshoz kapcsolt indítókábel szükséges ahhoz, hogy energiát " "szívjál le belőle." -#: src/bionics.cpp:1133 +#: src/bionics.cpp:1123 msgid "" "Cable is plugged-in to the CBM but it has to be also connected to the power " "source." @@ -409407,7 +410341,7 @@ msgstr "" "A kábel ugyan csatlakoztatva van a KBM-hez, de a másik végét egy " "energiaforrásba kell dugni." -#: src/bionics.cpp:1139 +#: src/bionics.cpp:1129 msgid "" "You are plugged to the vehicle. It will charge you if it has some juice in " "it." @@ -409415,7 +410349,7 @@ msgstr "" "Csatlakoztatva vagy egy járműhöz. Ha az akkumulátoraiban van töltés, akkor " "fel fog tölteni." -#: src/bionics.cpp:1145 +#: src/bionics.cpp:1135 msgid "" "You are plugged to a solar pack. It will charge you if it's unfolded and in" " sunlight." @@ -409423,14 +410357,14 @@ msgstr "" "Csatlakoztatva vagy egy napelemes hátizsákhoz. Ha az ki van nyitva és nap " "süt rá, akkor fel fog tölteni." -#: src/bionics.cpp:1151 +#: src/bionics.cpp:1141 msgid "" "You are plugged to a UPS. It will charge you if it has some juice in it." msgstr "" "Csatlakoztatva vagy egy ET-hez. Ha az akkumulátoraiban van töltés, akkor fel" " fog tölteni." -#: src/bionics.cpp:1155 +#: src/bionics.cpp:1145 msgid "" "You have a cable plugged to a portable power source, but you need to plug it" " in to the CBM." @@ -409438,7 +410372,7 @@ msgstr "" "Egy kábelt csatlakoztattál egy hordozható energiaforráshoz, de a másik végét" " a KBM-be is be kell dugni." -#: src/bionics.cpp:1159 +#: src/bionics.cpp:1149 msgid "" "You have a cable plugged to a vehicle, but you need to plug it in to the " "CBM." @@ -409446,7 +410380,7 @@ msgstr "" "Egy kábelt csatlakoztattál járműhöz, de a másik végét a KBM-be is be kell " "dugni." -#: src/bionics.cpp:1168 +#: src/bionics.cpp:1158 msgid "" "You have at least one free cable in your inventory that you could use to " "plug yourself in." @@ -409454,263 +410388,180 @@ msgstr "" "Legalább egy használatlan kábelnek kell nálad lennie ahhoz, hogy be tudd a " "KBM-edbe csatlakoztatni." -#: src/bionics.cpp:1186 +#: src/bionics.cpp:1176 #, c-format msgid "Your %s automatically turn off." msgstr "A(z) %sautomatikusan kikapcsol. " -#: src/bionics.cpp:1212 +#: src/bionics.cpp:1202 #, c-format msgid "Your %s is shorting out and can't be deactivated." msgstr "A(z) %s rövidzárlatos, ezért nem lehet kikapcsolni." -#: src/bionics.cpp:1224 +#: src/bionics.cpp:1214 #, c-format msgid "You can't deactivate your %s manually!" msgstr "Kézzel nem tudod a(z) %st kikapcsolni!" -#: src/bionics.cpp:1228 +#: src/bionics.cpp:1218 #, c-format msgid "You don't have the power to deactivate your %s." msgstr "Nincs elég energiád a(z) %s kikapcsolásához." -#: src/bionics.cpp:1273 +#: src/bionics.cpp:1259 #, c-format msgid "You withdraw your %s." msgstr "Behúzod a(z) %st." -#: src/bionics.cpp:1276 +#: src/bionics.cpp:1262 #, c-format msgid " withdraws his %s." msgstr "" -#: src/bionics.cpp:1278 +#: src/bionics.cpp:1264 #, c-format msgid " withdraws her %s." msgstr "" -#: src/bionics.cpp:1336 -#, c-format -msgid "Your %s does not have enough fuel to start." -msgstr "A(z) %s tartályaiban nincsen elég üzemanyag az indításhoz." - -#: src/bionics.cpp:1337 -#, c-format -msgid "'s %s does not have enough fuel to start." -msgstr "" - -#: src/bionics.cpp:1344 src/bionics.cpp:1429 -#, c-format -msgid "Your %s runs out of fuel and turns off." -msgstr "" - -#: src/bionics.cpp:1345 src/bionics.cpp:1430 -#, c-format -msgid "'s %s runs out of fuel and turns off." -msgstr "" - -#: src/bionics.cpp:1401 +#: src/bionics.cpp:1334 #, c-format -msgid "Your %s turns off to not waste calories." -msgstr "" - -#: src/bionics.cpp:1402 -#, c-format -msgid "'s %s turns off to not waste calories." -msgstr "" - -#: src/bionics.cpp:1404 -#, c-format -msgid "Your %s turns off after filling your power banks." -msgstr "" - -#: src/bionics.cpp:1405 -#, c-format -msgid "'s %s turns off after filling their power banks." -msgstr "" - -#: src/bionics.cpp:1407 -#, c-format -msgid "Your %s turns off to not waste fuel." -msgstr "" - -#: src/bionics.cpp:1408 -#, c-format -msgid "'s %s turns off to not waste fuel." -msgstr "" - -#: src/bionics.cpp:1411 -#, c-format -msgid "" -"Your %s cannot be started because you don't have any bionic power storage." +msgid "Your %s cannot be started because your calories are below safe levels." msgstr "" -#: src/bionics.cpp:1412 +#: src/bionics.cpp:1335 #, c-format msgid "" -"'s %s cannot be started because they don't have any bionic power " -"storage." -msgstr "" - -#: src/bionics.cpp:1414 -#, c-format -msgid "Your %s cannot be started due to fuel saving." -msgstr "" - -#: src/bionics.cpp:1415 -#, c-format -msgid "'s %s cannot be started due to fuel saving." -msgstr "" - -#: src/bionics.cpp:1417 -#, c-format -msgid "Your %s cannot be started because your power banks are full." -msgstr "" - -#: src/bionics.cpp:1418 -#, c-format -msgid "'s %s cannot be started because their power banks are full." +"'s %s cannot be started because their calories are below safe " +"levels." msgstr "" -#: src/bionics.cpp:1426 +#: src/bionics.cpp:1340 #, c-format msgid "" "Stored calories are below the safe threshold, your %s shuts down to preserve" " your health." msgstr "" -#: src/bionics.cpp:1427 +#: src/bionics.cpp:1341 #, c-format msgid "" "Stored calories are below the safe threshold, 's %s shuts down to " "preserve their health." msgstr "" -#: src/bionics.cpp:1434 +#: src/bionics.cpp:1348 #, c-format -msgid "Your %s cannot be started because your calories are below safe levels." -msgstr "" - -#: src/bionics.cpp:1435 -#, c-format -msgid "" -"'s %s cannot be started because their calories are below safe " -"levels." -msgstr "" - -#: src/bionics.cpp:1437 -#, c-format -msgid "Your %s doesn't have enough fuel to start." -msgstr "" +msgid "Your %s does not have enough fuel to start." +msgstr "A(z) %s tartályaiban nincsen elég üzemanyag az indításhoz." -#: src/bionics.cpp:1438 +#: src/bionics.cpp:1349 #, c-format -msgid "'s %s doesn't have enough fuel to start." +msgid "'s %s does not have enough fuel to start." msgstr "" -#: src/bionics.cpp:1479 +#: src/bionics.cpp:1353 #, c-format -msgid "Your %s does not have enough fuel to use Auto Start." +msgid "Your %s runs out of fuel and turns off." msgstr "" -#: src/bionics.cpp:1480 +#: src/bionics.cpp:1354 #, c-format -msgid "'s %s does not have enough fuel to use Auto Start." +msgid "'s %s runs out of fuel and turns off." msgstr "" -#: src/bionics.cpp:1803 +#: src/bionics.cpp:1618 #, c-format msgid "Your %s powers down." msgstr "A(z) %s leáll." -#: src/bionics.cpp:1828 +#: src/bionics.cpp:1643 #, c-format msgid "Your %s has lost connection and is turning off." msgstr "A(z) %s elvesztette a kapcsolatos, ezért leáll." -#: src/bionics.cpp:1891 +#: src/bionics.cpp:1706 msgid "You feel your throat open up and air filling your lungs!" msgstr "Érzed, ahogyan kinyílik a torkod és levegő árasztja el a tüdődet!" -#: src/bionics.cpp:1912 +#: src/bionics.cpp:1727 #, c-format msgid "Your %s issues a low humidity warning. Efficiency is reduced." msgstr "" -#: src/bionics.cpp:1921 +#: src/bionics.cpp:1736 #, c-format msgid "You are properly hydrated. Your %s chirps happily." msgstr "" -#: src/bionics.cpp:1954 src/bionics.cpp:2025 +#: src/bionics.cpp:1769 src/bionics.cpp:1840 msgid "The removal fails without incident." msgstr "Az eltávolítás különösebb baj nélkül, de sikertelen volt." -#: src/bionics.cpp:1958 +#: src/bionics.cpp:1773 msgid "The removal is a failure." msgstr "Az eltávolítás nem járt sikerrel." -#: src/bionics.cpp:1963 src/bionics.cpp:2050 src/bionics.cpp:2729 +#: src/bionics.cpp:1778 src/bionics.cpp:1865 src/bionics.cpp:2544 msgid "It really hurts!" msgstr "Nagyon fáj!" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "'s %s is damaged." msgstr " %s-e megsérül." -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "Your %s is damaged." msgstr "A(z) %sd megsérül." -#: src/bionics.cpp:1995 src/bionics.cpp:2085 +#: src/bionics.cpp:1810 src/bionics.cpp:1900 #, c-format msgid "Your %s is severely damaged." msgstr "A(z) %sd súlyosan megsérült!" -#: src/bionics.cpp:1996 src/bionics.cpp:2086 +#: src/bionics.cpp:1811 src/bionics.cpp:1901 #, c-format msgid "'s %s is severely damaged." msgstr " %s-e súlyosan megsérült." -#: src/bionics.cpp:2030 +#: src/bionics.cpp:1845 #, c-format msgid "The %s flub the operation." msgstr "A(z) %s elügyetlenkedte a műtétet." -#: src/bionics.cpp:2033 +#: src/bionics.cpp:1848 #, c-format msgid "The %s messes up the operation." msgstr "A(z) %s elszúrta a műtétet." -#: src/bionics.cpp:2036 +#: src/bionics.cpp:1851 msgid "The operation fails." msgstr "A műtét nem sikerült." -#: src/bionics.cpp:2042 +#: src/bionics.cpp:1857 #, c-format msgid "The %s screws up the operation." msgstr "A(z) %s elrontotta a műtétet." -#: src/bionics.cpp:2125 +#: src/bionics.cpp:1940 msgid "You don't have enough anesthetic to perform the installation." msgstr "" -#: src/bionics.cpp:2156 +#: src/bionics.cpp:1971 msgid "You don't have the required components to perform the installation." msgstr "" -#: src/bionics.cpp:2272 +#: src/bionics.cpp:2087 #, c-format msgid "%s must remove the parent bionic to remove the %s." msgstr "" -#: src/bionics.cpp:2288 +#: src/bionics.cpp:2103 msgid "Are you sure you wish to uninstall the selected bionic?" msgstr "Biztosan eltávolítod a kijelölt bionikát?" -#: src/bionics.cpp:2294 src/game.cpp:4999 +#: src/bionics.cpp:2109 src/game.cpp:4997 #, c-format msgid "" "WARNING: %i percent chance of SEVERE damage to all body parts! Continue " @@ -409719,25 +410570,25 @@ msgstr "" "FIGYELEM: %i százalék az egész testet érő SÚLYOS sérülés esélye. Biztosan " "folytatod?" -#: src/bionics.cpp:2366 src/bionics.cpp:2440 +#: src/bionics.cpp:2181 src/bionics.cpp:2255 msgid "Your parts are jiggled back into their familiar places." msgstr "Az alkatrészeidet visszarázod a megszokott helyükre." -#: src/bionics.cpp:2367 +#: src/bionics.cpp:2182 msgid "'s parts are jiggled back into their familiar places." msgstr " az alkatrészeit visszarázza a megszokott helyükre." -#: src/bionics.cpp:2368 src/bionics.cpp:2441 src/bionics.cpp:2445 +#: src/bionics.cpp:2183 src/bionics.cpp:2256 src/bionics.cpp:2260 #, c-format msgid "Successfully removed %s." msgstr "Sikeresen eltávolítottad: %s." -#: src/bionics.cpp:2400 +#: src/bionics.cpp:2215 #, c-format msgid "The %s's anesthesia kit looks empty." msgstr "A(z) %s altatóorvosi készlete üres." -#: src/bionics.cpp:2418 src/bionics.cpp:3420 +#: src/bionics.cpp:2233 src/bionics.cpp:3181 msgid "" "You feel a tiny pricking sensation in your right arm, and lose all sensation" " before abruptly blacking out." @@ -409745,7 +410596,7 @@ msgstr "" "A jobb karodban egy apró, tűszúráshoz hasonlót érzel, majd hirtelen semmit " "sem érzel, és elsötétedik a világ." -#: src/bionics.cpp:2421 +#: src/bionics.cpp:2236 #, c-format msgid "" "The %1$s gently inserts a syringe into %2$s's arm and starts injecting " @@ -409754,63 +410605,63 @@ msgstr "" "A(z) %1$s óvatosan egy injekciós tűt szúr %2$s karjába, és leszorítva " "megkezdi a befecskendezést." -#: src/bionics.cpp:2431 +#: src/bionics.cpp:2246 #, c-format msgid "You fall asleep and %1$s starts operating." msgstr "Elalszol és a(z) %1$s megkezdi a műtétet." -#: src/bionics.cpp:2433 +#: src/bionics.cpp:2248 #, c-format msgid "%1$s falls asleep and %2$s starts operating." msgstr "%1$s elalszik, és a(z) %2$s megkezdi a műtétet." -#: src/bionics.cpp:2443 +#: src/bionics.cpp:2258 #, c-format msgid "%s's parts are jiggled back into their familiar places." msgstr "%s alkatrészeit visszarázzák a megszokott helyükre." -#: src/bionics.cpp:2477 +#: src/bionics.cpp:2292 msgid "/!\\ CBM is highly contaminated. /!\\" msgstr "/!\\ A KBM erősen szennyezett /!\\" -#: src/bionics.cpp:2478 +#: src/bionics.cpp:2293 msgid "CBM is filthy." msgstr "A KBM koszos." -#: src/bionics.cpp:2483 +#: src/bionics.cpp:2298 msgid "/!\\ CBM is not sterile. /!\\ Please use autoclave to sterilize." msgstr "/!\\ A KBM nem steril /!\\ Kérjük egy autokláv segítségével sterilizálja." -#: src/bionics.cpp:2484 +#: src/bionics.cpp:2299 msgid "CBM is not sterile." msgstr "A KBM nem steril." -#: src/bionics.cpp:2487 +#: src/bionics.cpp:2302 msgid "CBM already deployed. Please reset to factory state." msgstr "" "A KBM-et már aktiválták. Kérjük állítsa vissza az eredeti gyári állapotra." -#: src/bionics.cpp:2489 +#: src/bionics.cpp:2304 msgid "CBM is already installed." msgstr "Ilyen KBM már telepítve van." -#: src/bionics.cpp:2491 src/bionics.cpp:2494 +#: src/bionics.cpp:2306 src/bionics.cpp:2309 msgid "CBM not compatible with patient's body." msgstr "A KBM nem kompatibilis a páciens testével" -#: src/bionics.cpp:2498 +#: src/bionics.cpp:2313 msgid "No base version installed." msgstr "Nincsen az alapverzió telepítve." -#: src/bionics.cpp:2504 +#: src/bionics.cpp:2319 msgid "Superior version installed." msgstr "Már egy jobb verzió van beépítve." -#: src/bionics.cpp:2506 +#: src/bionics.cpp:2321 msgid "CBM not compatible with patient." msgstr "" -#: src/bionics.cpp:2546 +#: src/bionics.cpp:2361 #, c-format msgid "" "Installing this bionic will remove the conflicting traits: %s. Continue " @@ -409820,7 +410671,7 @@ msgstr "" "Folytatod?" #. ~ : more slot(s) needed. -#: src/bionics.cpp:2557 +#: src/bionics.cpp:2372 #, c-format msgid "" "\n" @@ -409829,16 +410680,16 @@ msgstr "" "\n" "%s: még %i hely szükséges." -#: src/bionics.cpp:2561 +#: src/bionics.cpp:2376 #, c-format msgid "Not enough space for bionic installation!%s" msgstr "Nincsen elég hely a bionika beépítéséhez!%s" -#: src/bionics.cpp:2568 +#: src/bionics.cpp:2383 msgid "Are you sure you wish to install the selected bionic?" msgstr "Biztosan implantálni szeretnéd a kiválasztott bionikát?" -#: src/bionics.cpp:2574 +#: src/bionics.cpp:2389 #, c-format msgid "" "WARNING: %i percent chance of failure that may result in damage, pain, or a " @@ -409849,103 +410700,91 @@ msgstr "" #. ~ %1$s - name of the bionic to be upgraded (inferior), %2$s - name of the #. upgraded bionic (superior). -#: src/bionics.cpp:2664 +#: src/bionics.cpp:2479 #, c-format msgid "Successfully upgraded %1$s to %2$s." msgstr "Sikeres modellfrissítés: %1$s -> %2$s." #. ~ %s - name of the bionic. -#: src/bionics.cpp:2670 +#: src/bionics.cpp:2485 #, c-format msgid "Successfully installed %s." msgstr "A(z) %s sikeresen beépítésre került." -#: src/bionics.cpp:2708 +#: src/bionics.cpp:2523 msgid "The installation is a failure." msgstr "A beépítés nem járt sikerrel." #. ~"Complications" is USian medical-speak for "unintended damage from a #. medical procedure". -#: src/bionics.cpp:2712 +#: src/bionics.cpp:2527 #, c-format msgid "%s training helps to minimize the complications." msgstr "%s képzésének köszönhetően csökkennek a szövődmények." -#: src/bionics.cpp:2721 +#: src/bionics.cpp:2536 msgid "The installation fails without incident." msgstr "A beépítés különösebb baj nélkül, de sikertelen volt." -#: src/bionics.cpp:2737 +#: src/bionics.cpp:2552 msgid "The installation is faulty!" msgstr "A beépítés hibásan történt!" #. ~ ( slots); -#: src/bionics.cpp:2803 +#: src/bionics.cpp:2618 #, c-format msgid "%s (%i slots);" msgstr "%s (%i hely);" -#: src/bionics.cpp:2896 +#: src/bionics.cpp:2716 #, c-format msgid "Increased storage capacity by %i." msgstr "A tárolási kapacitás %i egységgel növekedett." -#: src/bionics.cpp:3193 -msgid "Chose Safe Fuel Level Threshold" -msgstr "" - -#: src/bionics.cpp:3194 -msgid "Full Power" +#: src/bionics.cpp:3013 +msgid "Stop power generation at" msgstr "" -#: src/bionics.cpp:3196 +#: src/bionics.cpp:3014 #, c-format -msgid "Above 80 %%" +msgid "100 %%" msgstr "" -#: src/bionics.cpp:3199 +#: src/bionics.cpp:3015 #, c-format -msgid "Above 55 %%" +msgid "90 %%" msgstr "" -#: src/bionics.cpp:3202 +#: src/bionics.cpp:3016 #, c-format -msgid "Above 30 %%" -msgstr "" - -#: src/bionics.cpp:3204 src/distraction_manager.cpp:130 src/options.cpp:1495 -#: src/options.cpp:1669 -msgid "Disabled" -msgstr "Kikapcsolva" - -#: src/bionics.cpp:3235 -msgid "Chose Start Power Level Threshold" +msgid "70 %%" msgstr "" -#: src/bionics.cpp:3236 -msgid "No Power Left" -msgstr "" - -#: src/bionics.cpp:3238 +#: src/bionics.cpp:3017 #, c-format -msgid "Below 25 %%" +msgid "50 %%" msgstr "" -#: src/bionics.cpp:3241 +#: src/bionics.cpp:3018 #, c-format -msgid "Below 50 %%" +msgid "30 %%" msgstr "" -#: src/bionics.cpp:3244 +#: src/bionics.cpp:3019 #, c-format -msgid "Below 75 %%" +msgid "10 %%" msgstr "" -#: src/bionics.cpp:3402 +#: src/bionics.cpp:3020 src/distraction_manager.cpp:130 src/options.cpp:1572 +#: src/options.cpp:1746 +msgid "Disabled" +msgstr "Kikapcsolva" + +#: src/bionics.cpp:3163 msgid "You tell the pain to bug off and proceed with the operation." msgstr "" -#: src/bionics.cpp:3406 +#: src/bionics.cpp:3167 msgid "" "You set up the operation step-by-step, configuring the Autodoc to manipulate" " a CBM." @@ -409953,7 +410792,7 @@ msgstr "" "Lépésről lépesre beállítod a robotdokit a KBM beültetéséhez szükséges " "műtéthez." -#: src/bionics.cpp:3407 +#: src/bionics.cpp:3168 msgid "" " sets up the operation, configuring the Autodoc to manipulate a " "CBM." @@ -409961,23 +410800,23 @@ msgstr "" " lépésről lépesre beállítja a robotdokit a KBM beültetéséhez " "szükséges műtéthez. " -#: src/bionics.cpp:3410 +#: src/bionics.cpp:3171 msgid "" "You settle into position, sliding your right wrist into the couch's strap." msgstr "Elhelyezkedsz, majd a jobb karodat becsúsztatod a fotel szíjazásába." -#: src/bionics.cpp:3411 +#: src/bionics.cpp:3172 msgid "" " settles into position, sliding their wrist into the couch's strap." msgstr "" " elhelyezkedik, majd a jobb karját becsúsztatja a fotel " "szíjazásába." -#: src/bionics.cpp:3416 +#: src/bionics.cpp:3177 msgid "You feel excited as the operation starts." msgstr "A műtét kezdetével izgatottság fog el." -#: src/bionics.cpp:3427 +#: src/bionics.cpp:3188 msgid "" "You feel excited as the Autodoc slices painlessly into you. You enjoy the " "sight of scalpels slicing you apart." @@ -409985,7 +410824,7 @@ msgstr "" "Izgatottság fog el, ahogyan az autodoki fájdalommentesen beléd vág. Élvezed " "annak a látványát, ahogyan a szikék szétvagdosnak." -#: src/bionics.cpp:3430 +#: src/bionics.cpp:3191 msgid "" "You stay very, very still, focusing intently on an interesting stain on the " "ceiling, as the Autodoc slices painlessly into you." @@ -409993,7 +410832,7 @@ msgstr "" "Nagyon, nagyon mozdulatlanul fekszel, és a plafon egyik pontjára " "összpontosítasz, miközben az autodoki fájdalommentesed beléd vág." -#: src/bionics.cpp:3438 +#: src/bionics.cpp:3199 msgid "" "As your consciousness slips away, you feel regret that you won't be able to " "enjoy the operation." @@ -410001,55 +410840,55 @@ msgstr "" "Ahogy érzed az öntudatod elvesztését egy kicsit sajnálod, hogy nem fogod " "tudni végig élvezni a műtétet." -#: src/bionics_ui.cpp:58 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 -#: src/options.cpp:1598 src/options.cpp:1728 +#: src/bionics_ui.cpp:59 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 +#: src/options.cpp:1675 src/options.cpp:1805 msgid "None" msgstr "Nincs" -#: src/bionics_ui.cpp:60 +#: src/bionics_ui.cpp:61 msgid "Power usage" msgstr "" -#: src/bionics_ui.cpp:62 +#: src/bionics_ui.cpp:63 msgid "Name" msgstr "" -#: src/bionics_ui.cpp:64 +#: src/bionics_ui.cpp:65 msgid "Manual (shortcut)" msgstr "" -#: src/bionics_ui.cpp:124 +#: src/bionics_ui.cpp:125 msgid "Sort bionics by:" msgstr "" -#: src/bionics_ui.cpp:205 +#: src/bionics_ui.cpp:206 msgid "Available Fuel: " msgstr "Felhasználható üzemanyag: " -#: src/bionics_ui.cpp:243 src/bionics_ui.cpp:249 +#: src/bionics_ui.cpp:244 src/bionics_ui.cpp:250 msgctxt "decimal separator" msgid "." msgstr "." -#: src/bionics_ui.cpp:245 src/display.cpp:556 src/display.cpp:599 +#: src/bionics_ui.cpp:246 src/display.cpp:556 src/display.cpp:599 #: src/player_display.cpp:684 src/units.cpp:105 msgctxt "energy unit: kilojoule" msgid "kJ" msgstr "kJ" -#: src/bionics_ui.cpp:251 src/display.cpp:553 src/display.cpp:596 +#: src/bionics_ui.cpp:252 src/display.cpp:553 src/display.cpp:596 #: src/player_display.cpp:681 src/units.cpp:110 msgctxt "energy unit: joule" msgid "J" msgstr "J" -#: src/bionics_ui.cpp:253 src/display.cpp:550 src/display.cpp:593 +#: src/bionics_ui.cpp:254 src/display.cpp:550 src/display.cpp:593 #: src/player_display.cpp:678 src/units.cpp:112 msgctxt "energy unit: millijoule" msgid "mJ" msgstr "mJ" -#: src/bionics_ui.cpp:257 +#: src/bionics_ui.cpp:258 #, c-format msgid "" "Bionic Power: %s/%ikJ" @@ -410057,25 +410896,23 @@ msgstr "" "Bionikus energia: " "%s/%ikJ" -#: src/bionics_ui.cpp:269 src/diary.cpp:197 src/init.cpp:824 +#: src/bionics_ui.cpp:270 src/diary.cpp:197 src/init.cpp:809 msgid "Bionics" msgstr "Bionikák" -#: src/bionics_ui.cpp:272 +#: src/bionics_ui.cpp:273 #, c-format msgid "" "[%s] Reassign, [%s] Switch tabs," " [%s] Toggle fuel saving mode, " -"[%s] Toggle auto start mode, " -"[%s] Open refueling menu." msgstr "" -#: src/bionics_ui.cpp:278 +#: src/bionics_ui.cpp:276 #, c-format msgid " [%s] Sort: %s" msgstr "" -#: src/bionics_ui.cpp:282 +#: src/bionics_ui.cpp:280 msgid "" "Reassigning. Select a bionic to reassign or press " "[SPACE] to cancel." @@ -410084,14 +410921,14 @@ msgstr "" "megváltoztatni, vagy a visszavonáshoz nyomd le a " "[szóközt]." -#: src/bionics_ui.cpp:285 +#: src/bionics_ui.cpp:283 #, c-format msgid "" "Activating [%s] Examine, %s" msgstr "" "Aktiválás [%s] Megvizsgálás, %s" -#: src/bionics_ui.cpp:289 +#: src/bionics_ui.cpp:287 #, c-format msgid "" "Examining [%s] Activate, %s" @@ -410099,97 +410936,96 @@ msgstr "" "Megvizsgálás [%s] " "Aktiválás, %s" -#: src/bionics_ui.cpp:307 +#: src/bionics_ui.cpp:305 #, c-format msgid "%s act" msgstr "%s akt" -#: src/bionics_ui.cpp:311 +#: src/bionics_ui.cpp:309 #, c-format msgid "%s deact" msgstr "%s deakt" -#: src/bionics_ui.cpp:315 +#: src/bionics_ui.cpp:313 #, c-format msgid "%s trigger" msgstr "" -#: src/bionics_ui.cpp:320 +#: src/bionics_ui.cpp:318 #, c-format msgid "%s/turn" msgstr "%s/kör" -#: src/bionics_ui.cpp:321 +#: src/bionics_ui.cpp:319 #, c-format msgid "%s/%d turns" msgstr "%s/%d kör" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "OFF" msgstr "KI" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "ON" msgstr "BE" -#: src/bionics_ui.cpp:328 +#: src/bionics_ui.cpp:326 msgid "(incapacitated)" msgstr "" -#: src/bionics_ui.cpp:333 +#: src/bionics_ui.cpp:330 #, c-format msgid "(fuel saving ON > %d %%)" msgstr "" -#: src/bionics_ui.cpp:338 -#, c-format -msgid "(auto start < %d %%)" -msgstr "(autókezdés < %d %%)" +#: src/bionics_ui.cpp:336 +msgid "(inactive)" +msgstr "" -#: src/bionics_ui.cpp:364 +#: src/bionics_ui.cpp:361 #, c-format msgid "ACTIVE (%i)" msgstr "AKTÍV (%i)" -#: src/bionics_ui.cpp:365 +#: src/bionics_ui.cpp:362 #, c-format msgid "PASSIVE (%i)" msgstr "PASSZÍV (%i)" -#: src/bionics_ui.cpp:395 +#: src/bionics_ui.cpp:392 #, c-format msgid "Power usage: %s" msgstr "Energiahasználat: %s" -#: src/bionics_ui.cpp:403 +#: src/bionics_ui.cpp:400 msgid "This bionic occupies the following body parts:" msgstr "Ez a bionika az alábbi testrészeket foglalja el:" -#: src/bionics_ui.cpp:408 +#: src/bionics_ui.cpp:405 #, c-format msgid "Installed weapon: %s" msgstr "" -#: src/bionics_ui.cpp:660 +#: src/bionics_ui.cpp:655 msgid " BIONICS " msgstr " BIONIKA " -#: src/bionics_ui.cpp:686 +#: src/bionics_ui.cpp:681 msgid "No activatable bionics installed." msgstr "Nincsenek aktív bionikák telepítve." -#: src/bionics_ui.cpp:689 +#: src/bionics_ui.cpp:684 msgid "No passive bionics installed." msgstr "Nincsenek passzív bionikák telepítve" -#: src/bionics_ui.cpp:795 +#: src/bionics_ui.cpp:791 #, c-format msgid "%s; enter new letter. Space to clear. Esc to cancel." msgstr "%s; add meg az új betűt. A szóköz kiürít, az Esc visszalép." -#: src/bionics_ui.cpp:805 +#: src/bionics_ui.cpp:801 #, c-format msgid "" "Invalid bionic letter. Only those characters are valid:\n" @@ -410200,44 +411036,38 @@ msgstr "" "\n" "%s" -#: src/bionics_ui.cpp:845 +#: src/bionics_ui.cpp:841 msgid "You can't toggle fuel saving mode on a non-fueled CBM." msgstr "" "Az üzemanyag-takarékos üzemmódot nem lehet ki- vagy bekapcsolni egy " "üzemanyagot nem használó KBM esetében." -#: src/bionics_ui.cpp:859 -msgid "You can't toggle auto start mode on a non-fueled CBM." -msgstr "" -"Az autókezdő üzemmódot nem lehet ki- vagy bekapcsolni egy üzemanyagot nem " -"használó KBM esetében." - -#: src/bionics_ui.cpp:921 +#: src/bionics_ui.cpp:903 msgid "Select action" msgstr "" -#: src/bionics_ui.cpp:923 +#: src/bionics_ui.cpp:905 msgid "Uninstall weapon" msgstr "" -#: src/bionics_ui.cpp:924 +#: src/bionics_ui.cpp:906 msgid "Install weapon" msgstr "" -#: src/bionics_ui.cpp:941 +#: src/bionics_ui.cpp:923 msgid "Select weapon to install" msgstr "" -#: src/bionics_ui.cpp:950 +#: src/bionics_ui.cpp:932 msgid "You don't have any items you can install in this bionic" msgstr "" -#: src/bionics_ui.cpp:960 +#: src/bionics_ui.cpp:942 #, c-format msgid "Unable to install %s" msgstr "" -#: src/bionics_ui.cpp:994 +#: src/bionics_ui.cpp:976 #, c-format msgid "" "You can not activate %s!\n" @@ -410266,7 +411096,7 @@ msgstr "" msgid "Effects" msgstr "" -#: src/bodygraph.cpp:506 src/options.cpp:1597 +#: src/bodygraph.cpp:506 src/options.cpp:1674 msgid "Worn" msgstr "" @@ -410294,11 +411124,11 @@ msgstr "" msgid "median" msgstr "" -#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4638 +#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4645 msgid "Bash" msgstr "" -#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4640 +#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4647 msgid "Cut" msgstr "" @@ -410306,15 +411136,15 @@ msgstr "" msgid "Pierce" msgstr "" -#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4642 +#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4649 msgid "Ballistic" msgstr "" -#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4645 +#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4652 msgid "Acid" msgstr "" -#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4647 +#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4654 msgid "Fire" msgstr "" @@ -410736,929 +411566,929 @@ msgstr "%1$s %2$s" msgid "Year %1$d, %2$s" msgstr "" -#: src/cata_tiles.cpp:4761 +#: src/cata_tiles.cpp:4763 msgid "direct3d" msgstr "direct3d" -#: src/cata_tiles.cpp:4764 +#: src/cata_tiles.cpp:4766 msgid "opengl" msgstr "opengl" -#: src/cata_tiles.cpp:4765 +#: src/cata_tiles.cpp:4767 msgid "opengles2" msgstr "opengles2" -#: src/cata_tiles.cpp:4790 +#: src/cata_tiles.cpp:4792 msgid "Display 0" msgstr "Display 0" -#: src/cata_utility.cpp:188 src/options.cpp:1553 +#: src/cata_utility.cpp:190 src/options.cpp:1630 msgid "mph" msgstr "mph" #. ~ vehicle speed tiles per turn -#: src/cata_utility.cpp:191 +#: src/cata_utility.cpp:193 msgid "t/t" msgstr "mz/kör" -#: src/cata_utility.cpp:195 src/options.cpp:1553 +#: src/cata_utility.cpp:197 src/options.cpp:1630 msgid "km/h" msgstr "km/h" -#: src/cata_utility.cpp:197 +#: src/cata_utility.cpp:199 msgid "m/s" msgstr "m/s" -#: src/cata_utility.cpp:280 +#: src/cata_utility.cpp:282 src/cata_utility.cpp:305 #, c-format msgid "Failed to write %1$s to \"%2$s\": %3$s" msgstr "Nem sikerült a(z) %1$s írása ide: %2$s (%3$s)" -#: src/cata_utility.cpp:401 +#: src/cata_utility.cpp:433 src/cata_utility.cpp:511 src/cata_utility.cpp:524 #, c-format msgid "Failed to read from \"%1$s\": %2$s" msgstr "Nem sikerült a(z) %1$s olvasása innen: %2$s" #. ~ translators: place some random 1-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:453 +#: src/cata_utility.cpp:563 msgid "abcdefghijklmnopqrstuvwxyz" msgstr "abcdefghijklmnopqrstuvwxyz" #. ~ translators: place some random 2-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:456 +#: src/cata_utility.cpp:566 msgid "に坂索トし荷測のンおク妙免イロコヤ梅棋厚れ表幌" msgstr "に坂索トし荷測のンおク妙免イロコヤ梅棋厚れ表幌" -#: src/character.cpp:781 src/debug_menu.cpp:1610 src/game.cpp:11911 -#: src/iuse.cpp:7201 src/npctalk.cpp:1898 src/trade_ui.cpp:296 +#: src/character.cpp:782 src/debug_menu.cpp:1612 src/game.cpp:11909 +#: src/iuse.cpp:7205 src/npctalk.cpp:1898 src/trade_ui.cpp:296 msgid "You" msgstr "Te" -#: src/character.cpp:781 +#: src/character.cpp:782 msgid "you" msgstr "" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "Your" msgstr "" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "your" msgstr "tiéd" -#: src/character.cpp:788 +#: src/character.cpp:789 #, c-format msgid "%s's" msgstr "%s-é" -#: src/character.cpp:800 src/monster.cpp:607 +#: src/character.cpp:801 src/monster.cpp:607 msgid "armor" msgstr "páncél" -#: src/character.cpp:1229 +#: src/character.cpp:1230 msgid "Ouch, something hurts!" msgstr "Jajjj, valami fáj!" -#: src/character.cpp:1434 +#: src/character.cpp:1435 #, c-format msgid "You remove the %s's harness." msgstr "" -#: src/character.cpp:1453 +#: src/character.cpp:1454 #, c-format msgid "You climb on the %s." msgstr "Felmászol erre: %s." -#: src/character.cpp:1459 +#: src/character.cpp:1460 #, c-format msgid "You hear your %s whir to life." msgstr "Hallod, ahogyan a(z) %s zümmögve életre kel." -#: src/character.cpp:1480 src/monexamine.cpp:130 +#: src/character.cpp:1481 src/monexamine.cpp:130 #, c-format msgid "You fail to budge your %s!" msgstr "" -#: src/character.cpp:1560 +#: src/character.cpp:1561 msgid "You are ejected from your mech!" msgstr "" -#: src/character.cpp:1561 +#: src/character.cpp:1562 msgid " is ejected from their mech!" msgstr "" -#: src/character.cpp:1563 +#: src/character.cpp:1564 msgid "You fall off your mount!" msgstr "" -#: src/character.cpp:1564 +#: src/character.cpp:1565 msgid " falls off their mount!" msgstr "" -#: src/character.cpp:1604 src/trapfunc.cpp:832 +#: src/character.cpp:1605 src/trapfunc.cpp:832 msgid "You hurt yourself!" msgstr "Megsérültél!" -#: src/character.cpp:1608 +#: src/character.cpp:1609 msgctxt "memorial_male" msgid "Fell off a mount." msgstr "" -#: src/character.cpp:1609 +#: src/character.cpp:1610 msgctxt "memorial_female" msgid "Fell off a mount." msgstr "" -#: src/character.cpp:1643 +#: src/character.cpp:1644 msgid "Dismount where?" msgstr "" -#: src/character.cpp:1645 +#: src/character.cpp:1646 msgid "You cannot dismount there!" msgstr "" -#: src/character.cpp:1695 +#: src/character.cpp:1696 msgid "WARNING! Player has no vital part and is invincible." msgstr "" -#: src/character.cpp:1724 +#: src/character.cpp:1725 msgid "You try to counterattack, but you are too exhausted!" msgstr "" -#: src/character.cpp:1784 +#: src/character.cpp:1785 msgid "Time seems to slow down, and you instinctively dodge!" msgstr "" -#: src/character.cpp:1786 +#: src/character.cpp:1787 #, c-format msgid "%s dodges… so fast!" msgstr "" -#: src/character.cpp:1792 +#: src/character.cpp:1793 msgid "You try to dodge, but there's no room!" msgstr "" -#: src/character.cpp:1794 +#: src/character.cpp:1795 #, c-format msgid "%s tries to dodge, but there's no room!" msgstr "" -#: src/character.cpp:1809 +#: src/character.cpp:1810 #, c-format msgid "This task is too simple to train your %s beyond %d." msgstr "" "Ez a feladat túl egyszerű ahhoz, hogy a(z) %st a(z) %d. szintnél magasabbra " "emelje." -#: src/character.cpp:1977 +#: src/character.cpp:1978 msgid "footsteps" msgstr "lépések" -#: src/character.cpp:1990 +#: src/character.cpp:1991 msgid "clattering equipment" msgstr "" -#: src/character.cpp:2046 +#: src/character.cpp:2047 #, c-format msgid "Your %s bionic comes back online." msgstr "A(z) %s bionikád újra üzembe áll." -#: src/character.cpp:2145 +#: src/character.cpp:2146 #, c-format msgid "You have learned a new style: %s!" msgstr "" -#: src/character.cpp:2471 src/suffer.cpp:637 +#: src/character.cpp:2472 src/suffer.cpp:637 #, c-format msgid "Your practical skill in %s has increased to %d!" msgstr "" -#: src/character.cpp:2476 src/suffer.cpp:640 +#: src/character.cpp:2477 src/suffer.cpp:640 #, c-format msgid "Your theoretical understanding of %s has increased to %d!" msgstr "" -#: src/character.cpp:2481 +#: src/character.cpp:2482 #, c-format msgid "You feel that %s tasks of this level are becoming trivial." msgstr "" "Úgy érzed, hogy az ilyen szintű %s feladatok nevetségesen könnyűvé váltak." -#: src/character.cpp:2622 +#: src/character.cpp:2623 msgid "Blood Test Results" msgstr "Vérvizsgálat eredménye" -#: src/character.cpp:2624 +#: src/character.cpp:2625 msgid "No effects." msgstr "Nincs hatása." -#: src/character.cpp:2929 +#: src/character.cpp:2930 msgid "You can't use anything while incorporeal." msgstr "" -#: src/character.cpp:2930 +#: src/character.cpp:2931 msgid " can't use anything while incorporeal." msgstr "" #. ~ %1$s - list of unmet requirements, %2$s - item name. -#: src/character.cpp:2940 +#: src/character.cpp:2941 #, c-format msgid "You need at least %1$s to use this %2$s." msgstr "Legalább %1$s szükséges a(z) %2$s használatához." -#: src/character.cpp:2941 +#: src/character.cpp:2942 #, c-format msgid " needs at least %1$s to use this %2$s." msgstr " számára legalább %1$s szükséges a(z) %2$s használatához." #. ~ %1$s - list of unmet requirements, %2$s - item name, %3$s - indirect item #. name. -#: src/character.cpp:2945 +#: src/character.cpp:2946 #, c-format msgid "You need at least %1$s to use this %2$s with your %3$s." msgstr "Legalább %1$s szükséges a(z) %2$s használatához ezzel: %3$s." -#: src/character.cpp:2946 +#: src/character.cpp:2947 #, c-format msgid " needs at least %1$s to use this %2$s with their %3$s." msgstr "" " számára legalább %1$s szükséges a(z) %2$s használatához ezzel: " "%3$s." -#: src/character.cpp:2964 +#: src/character.cpp:2965 #, c-format msgid "You cannot unwield your %s." msgstr "Ezt nem tudod kivenni a kezedből: %s" -#: src/character.cpp:3258 +#: src/character.cpp:3259 msgid "Your heart races as you recall your most recent hunt." msgstr "A szíved az utolsó vadászatod emlékétől megdobog." -#: src/character.cpp:3268 +#: src/character.cpp:3269 #, c-format msgid "Your knowledge of %s begins to fade, but your memory banks retain it!" msgstr "" -#: src/character.cpp:3274 +#: src/character.cpp:3275 #, c-format msgid "" "Your practical skill in %s may need some refreshing. It has dropped to %d." msgstr "" -#: src/character.cpp:4251 +#: src/character.cpp:4252 #, c-format msgid "Your %s bionic shorts out!" msgstr "A(z) %s bionikád rövidzárlatot kap!" -#: src/character.cpp:4308 src/character.cpp:4324 +#: src/character.cpp:4309 src/character.cpp:4325 #, c-format msgid "Bandaged wounds on your %s healed." msgstr "" -#: src/character.cpp:4316 src/character.cpp:4329 +#: src/character.cpp:4317 src/character.cpp:4330 #, c-format msgid "Disinfected wounds on your %s healed." msgstr "" -#: src/character.cpp:4611 +#: src/character.cpp:4612 #, c-format msgid "You're feeling tired. %s to lie down for sleep." msgstr "Fáradtnak érzed magad. %s az alváshoz." -#: src/character.cpp:4614 +#: src/character.cpp:4615 msgid "You're feeling tired." msgstr "Fáradtnak érzed magadat." -#: src/character.cpp:4635 +#: src/character.cpp:4636 msgid "You're cramping up from stuffing yourself in this vehicle." msgstr "" "Izomgörcseid vannak attól, hogy ebbe a járműbe gyömöszölted be magadat." -#: src/character.cpp:4753 +#: src/character.cpp:4754 msgid "You have a sudden heart attack!" msgstr "Hirtelen szívrohamot kapsz!" -#: src/character.cpp:4754 src/player_hardcoded_effects.cpp:757 +#: src/character.cpp:4755 src/player_hardcoded_effects.cpp:757 msgid " has a sudden heart attack!" msgstr "" -#: src/character.cpp:4759 +#: src/character.cpp:4760 msgid "Your breathing stops completely." msgstr "A légzésed teljesen leáll." -#: src/character.cpp:4760 +#: src/character.cpp:4761 msgid "'s breathing stops completely." msgstr "" -#: src/character.cpp:4766 +#: src/character.cpp:4767 msgid "Your heart spasms painfully and stops." msgstr "A szíved fájdalmasan görcsbe rándul, majd megáll." -#: src/character.cpp:4767 +#: src/character.cpp:4768 msgid "'s heart spasms painfully and stops." msgstr "" -#: src/character.cpp:4769 src/character.cpp:4776 +#: src/character.cpp:4770 src/character.cpp:4777 msgid "Your heart spasms and stops." msgstr "A szíved görcsbe rándul, majd megáll." -#: src/character.cpp:4770 src/character.cpp:4777 +#: src/character.cpp:4771 src/character.cpp:4778 msgid "'s heart spasms and stops." msgstr "" -#: src/character.cpp:4782 +#: src/character.cpp:4783 msgid "Your breathing slows down to a stop." msgstr "A légzésed lelassul, majd leáll." -#: src/character.cpp:4783 +#: src/character.cpp:4784 msgid "'s breathing slows down to a stop." msgstr "" -#: src/character.cpp:4791 +#: src/character.cpp:4792 msgid "You have starved to death." msgstr "Éhenhaltál." -#: src/character.cpp:4831 +#: src/character.cpp:4832 msgid "You have died of dehydration." msgstr "Kiszáradástól haltál meg." -#: src/character.cpp:4835 +#: src/character.cpp:4836 msgid "Even your eyes feel dry…" msgstr "Még a szemedet is száraznak érzed..." -#: src/character.cpp:4837 +#: src/character.cpp:4838 msgid "You are THIRSTY!" msgstr "Nagyon SZOMJAS vagy!" -#: src/character.cpp:4839 +#: src/character.cpp:4840 msgid "Your mouth feels so dry…" msgstr "A szádat annyira száraznak érzed..." -#: src/character.cpp:4846 +#: src/character.cpp:4847 msgid "Survivor sleep now." msgstr "" -#: src/character.cpp:4851 +#: src/character.cpp:4852 msgid "Anywhere would be a good place to sleep…" msgstr "Bárhol jó lenne aludni..." -#: src/character.cpp:4853 +#: src/character.cpp:4854 msgid "You feel like you haven't slept in days." msgstr "Úgy érzed magadat, mint aki napok óta nem aludt." -#: src/character.cpp:4862 +#: src/character.cpp:4863 msgid "You're too physically tired to stop yawning." msgstr "Túl álmos vagy ahhoz, hogy abbahagyd az ásítozást." -#: src/character.cpp:4872 +#: src/character.cpp:4873 msgid "How much longer until bedtime?" msgstr "Mikor lövik fel végre a pizsamát?" -#: src/character.cpp:4880 +#: src/character.cpp:4881 msgid "*yawn* You should really get some sleep." msgstr "*ásít* Nem ártana lefeküdni aludni." -#: src/character.cpp:4893 +#: src/character.cpp:4894 msgid "Your mind feels tired. It's been a while since you've slept well." msgstr "" -#: src/character.cpp:4897 +#: src/character.cpp:4898 msgid "" "Your mind feels foggy from a lack of good sleep, and your eyes keep trying " "to close against your will." msgstr "" -#: src/character.cpp:4905 +#: src/character.cpp:4906 msgid "" "Your mind feels weary, and you dread every wakeful minute that passes. You " "crave sleep, and feel like you're about to collapse." msgstr "" -#: src/character.cpp:4913 +#: src/character.cpp:4914 msgid "" "You haven't slept decently for so long that your whole body is screaming for" " mercy. It's a miracle that you're still awake, but it feels more like a " "curse now." msgstr "" -#: src/character.cpp:4936 +#: src/character.cpp:4937 msgid "" "Your body collapses due to sleep deprivation, your neglected fatigue rushing" " back all at once, and you pass out on the spot." msgstr "" -#: src/character.cpp:4937 +#: src/character.cpp:4938 msgid " collapses to the ground from exhaustion." msgstr "" -#: src/character.cpp:5020 src/character_guns.cpp:186 +#: src/character.cpp:5021 src/character_guns.cpp:186 #, c-format msgid "Permanently install your %1$s in your %2$s?" msgstr "Véglegesen beszereled ezt: %1$s ebbe: %2$s?" #. ~ you filled to the brim with -#: src/character.cpp:5571 +#: src/character.cpp:5572 #, c-format msgid "You filled %1$s to the brim with %2$s." msgstr "" -#: src/character.cpp:5582 src/iexamine.cpp:3791 +#: src/character.cpp:5583 src/iexamine.cpp:3791 #, c-format msgid "You pour %1$s into the %2$s." msgstr "A(z) %1$s-t beöntöd ebbe: %2$s" -#: src/character.cpp:5588 src/character.cpp:5605 src/veh_interact.cpp:3387 +#: src/character.cpp:5589 src/character.cpp:5606 src/veh_interact.cpp:3381 msgid "There's some left over!" msgstr "Még maradt!" #. ~ $1 - vehicle name, $2 - part name, $3 - liquid type -#: src/character.cpp:5601 +#: src/character.cpp:5602 #, c-format msgid "You refill the %1$s's %2$s with %3$s." msgstr "A(z) %1$s %2$s-ába %3$st töltesz." -#: src/character.cpp:5622 +#: src/character.cpp:5623 #, c-format msgid "This is you - %s." msgstr "Ez te vagy - %s." -#: src/character.cpp:5624 +#: src/character.cpp:5625 #, c-format msgid "This is %s." msgstr "Ez %s." -#: src/character.cpp:5656 +#: src/character.cpp:5657 msgid "Wielding:" msgstr "Kezében:" -#: src/character.cpp:5664 +#: src/character.cpp:5665 msgid "Wearing:" msgstr "Rajta:" #. ~ how old the character is in years. try to limit number of characters to #. fit on the screen -#: src/character.cpp:5919 +#: src/character.cpp:5920 #, c-format msgid "%d years" msgstr "%d év" -#: src/character.cpp:5974 +#: src/character.cpp:5975 #, c-format msgid "%d cm" msgstr "" -#: src/character.cpp:6036 +#: src/character.cpp:6037 msgid "Toggle which fault?" msgstr "" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Mend: %s" msgstr "Javít: %s" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Set: %s" msgstr "Beállít: %s" -#: src/character.cpp:6045 +#: src/character.cpp:6046 #, c-format msgid "The %s doesn't have any faults to toggle." msgstr "A(z) %s nem rendelkezik semmiféle átkapcsolható hibával." -#: src/character.cpp:6085 +#: src/character.cpp:6086 #, c-format msgid "The %s doesn't have any faults to mend." msgstr "A(z) %s nem rendelkezik semmiféle javítandó hibával." -#: src/character.cpp:6089 +#: src/character.cpp:6090 msgid "It is damaged, but cannot be repaired." msgstr "" -#: src/character.cpp:6096 +#: src/character.cpp:6097 #, c-format msgid "" "It is damaged, and could be repaired with %s. %s to use one of those items." msgstr "" -#: src/character.cpp:6108 +#: src/character.cpp:6109 msgid "Mend which fault?" msgstr "Melyik hibát javítod?" -#: src/character.cpp:6124 +#: src/character.cpp:6125 #, c-format msgid "Turns into: %s\n" msgstr "" -#: src/character.cpp:6128 +#: src/character.cpp:6129 #, c-format msgid "Also mends: %s\n" msgstr "" -#: src/character.cpp:6131 +#: src/character.cpp:6132 #, c-format msgid "Time required: %s\n" msgstr "" -#: src/character.cpp:6134 +#: src/character.cpp:6135 msgid "Skills: none\n" msgstr "" -#: src/character.cpp:6136 +#: src/character.cpp:6137 #, c-format msgid "Skills: %s\n" msgstr "" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6143 +#: src/character.cpp:6144 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6149 +#: src/character.cpp:6150 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "" -#: src/character.cpp:6177 +#: src/character.cpp:6178 #, c-format msgid "You are currently unable to mend the %s this way." msgstr "" -#: src/character.cpp:6341 +#: src/character.cpp:6342 msgid "Your body strains under the weight!" msgstr "A testedet túlfeszíti a megterhelés!" -#: src/character.cpp:6483 src/game_inventory.cpp:1271 +#: src/character.cpp:6484 src/game_inventory.cpp:1077 #, c-format msgid "Your %s was broken and won't turn on." msgstr "" -#: src/character.cpp:6491 +#: src/character.cpp:6492 #, c-format msgid "Your %s needs %d charge from some UPS." msgid_plural "Your %s needs %d charges from some UPS." msgstr[0] "A(z) %s számára %d töltés kell egy ET-ből." msgstr[1] "A(z) %s számára %d töltés kell egy ET-ből." -#: src/character.cpp:6497 +#: src/character.cpp:6498 #, c-format msgid "Your %s needs %d bionic power." msgid_plural "Your %s needs %d bionic power." msgstr[0] "" msgstr[1] "" -#: src/character.cpp:6504 +#: src/character.cpp:6505 #, c-format msgid "Your %s has %d charge, but needs %d." msgid_plural "Your %s has %d charges, but needs %d." msgstr[0] "" msgstr[1] "" -#: src/character.cpp:6676 +#: src/character.cpp:6677 msgid "You cough heavily." msgstr "Erősen felköhögsz." -#: src/character.cpp:6678 +#: src/character.cpp:6679 msgid "a hacking cough." msgstr "krákogó köhögés." -#: src/character.cpp:6775 +#: src/character.cpp:6776 msgid "You try to shout, but you have no face!" msgstr "" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "a piercing howl!" msgstr "fülrepesztő vonítás!" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "yourself let out a piercing howl!" msgstr "fülrepesztő vonítás tör előre belőled!" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "a loud scream!" msgstr "hangos sikoly!" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "yourself scream loudly!" msgstr "hangosan sikoltasz!" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "a loud shout!" msgstr "hangos üvöltés!" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "yourself shout loudly!" msgstr "hangosan üvöltesz!" -#: src/character.cpp:6820 +#: src/character.cpp:6821 msgid "The sound of your voice is almost completely muffled!" msgstr "A hangod szinte teljesen el van tompítva!" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "an indistinct voice" msgstr "kivehetetlen hang" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "your muffled shout" msgstr "eltompított kiáltásod" -#: src/character.cpp:6824 +#: src/character.cpp:6825 msgid "The sound of your voice is significantly muffled!" msgstr "A hangod jelentősen el van tompítva!" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid " throws up heavily!" msgstr " hatalmasat okádik!" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid "You throw up heavily!" msgstr "Hatalmasat okádsz!" -#: src/character.cpp:6926 +#: src/character.cpp:6927 msgctxt "strength stat" msgid "STR" msgstr "ERŐ" -#: src/character.cpp:6927 +#: src/character.cpp:6928 msgctxt "dexterity stat" msgid "DEX" msgstr "ÚGY" -#: src/character.cpp:6928 +#: src/character.cpp:6929 msgctxt "intelligence stat" msgid "INT" msgstr "INT" -#: src/character.cpp:6929 +#: src/character.cpp:6930 msgctxt "perception stat" msgid "PER" msgstr "ÉRZ" -#: src/character.cpp:6934 +#: src/character.cpp:6935 msgctxt "fake stat there's an error" msgid "ERR" msgstr "" -#: src/character.cpp:7145 +#: src/character.cpp:7146 msgid "You can't wield anything while incorporeal." msgstr "" -#: src/character.cpp:7149 +#: src/character.cpp:7150 msgid "" "You need at least one arm available to even consider wielding something." msgstr "" -#: src/character.cpp:7152 +#: src/character.cpp:7153 msgid "Can't wield spilt liquids." msgstr "Kiömlött folyadékot nem lehet kézbe venni." -#: src/character.cpp:7155 +#: src/character.cpp:7156 msgid "Can't wield unbroken frozen liquids." msgstr "" -#: src/character.cpp:7159 +#: src/character.cpp:7160 msgid "You can't unwield this." msgstr "" -#: src/character.cpp:7162 +#: src/character.cpp:7163 msgid "" "You can't wield this. Wielding it would make it impossible to unwield it." msgstr "" -#: src/character.cpp:7166 +#: src/character.cpp:7167 msgid "" "You can't wield this. It looks like it has to be attached to a bionic." msgstr "" -#: src/character.cpp:7170 +#: src/character.cpp:7171 #, c-format msgid "The %s is preventing you from wielding the %s." msgstr "" -#: src/character.cpp:7180 +#: src/character.cpp:7181 msgid "Something you are wearing hinders the use of both hands." msgstr "Van rajtad valami, ami megakadályozza, hogy mindkét kezedet használd." -#: src/character.cpp:7182 +#: src/character.cpp:7183 #, c-format msgid "The %s can't be wielded with only one arm." msgstr "A(z) %st nem lehet egyetlen egy kézben hordani." -#: src/character.cpp:7185 +#: src/character.cpp:7186 #, c-format msgid "You are too weak to wield %s with only one arm." msgstr "Túl gyenge vagy ahhoz, hogy a(z) %st egyetlen kézzel hordjad." -#: src/character.cpp:7191 +#: src/character.cpp:7192 msgid "You cannot wield anything while piloting a mech." msgstr "" -#: src/character.cpp:7254 src/npctalk.cpp:1561 +#: src/character.cpp:7255 src/npctalk.cpp:1561 msgid "fists" msgstr "" -#: src/character.cpp:7285 src/item_pocket.cpp:2341 src/item_pocket.cpp:2346 -#: src/item_pocket.cpp:2351 src/item_pocket.cpp:2353 +#: src/character.cpp:7286 src/item_pocket.cpp:2359 src/item_pocket.cpp:2364 +#: src/item_pocket.cpp:2369 src/item_pocket.cpp:2371 msgid "(empty)" msgstr "" -#: src/character.cpp:7336 +#: src/character.cpp:7337 #, c-format msgid "Your offensive defense system shocks %s in mid-attack!" msgstr "" -#: src/character.cpp:7339 +#: src/character.cpp:7340 #, c-format msgid "%1$s's offensive defense system shocks %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7355 +#: src/character.cpp:7356 #, c-format msgid "%1$s's %2$s puncture %3$s in mid-attack!" msgstr "" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "quills" msgstr "" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "spines" msgstr "" -#: src/character.cpp:7360 +#: src/character.cpp:7361 #, c-format msgid "Your %1$s puncture %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7372 +#: src/character.cpp:7373 #, c-format msgid "%1$s's %2$s scrape %3$s in mid-attack!" msgstr "" -#: src/character.cpp:7373 +#: src/character.cpp:7374 msgid "thorns" msgstr "" -#: src/character.cpp:7376 +#: src/character.cpp:7377 #, c-format msgid "Your thorns scrape %s in mid-attack!" msgstr "" -#: src/character.cpp:7388 +#: src/character.cpp:7389 #, c-format msgid "%1$s gets a load of %2$s's %3$s stuck in!" msgstr "" -#: src/character.cpp:7389 +#: src/character.cpp:7390 msgid "hair" msgstr "" -#: src/character.cpp:7392 +#: src/character.cpp:7393 #, c-format msgid "Your hairs detach into %s!" msgstr "" -#: src/character.cpp:7417 +#: src/character.cpp:7418 #, c-format msgid "%1$s loses their balance while being hit!" msgstr "" -#: src/character.cpp:7420 +#: src/character.cpp:7421 msgid "You lose your balance while being hit!" msgstr "" -#: src/character.cpp:7460 +#: src/character.cpp:7461 #, c-format msgid "You are no longer able to wield your %s and drop it!" msgstr "" -#: src/character.cpp:7516 +#: src/character.cpp:7517 msgid "A mass of slime is torn from you, and moves on its own!" msgstr "" -#: src/character.cpp:7527 +#: src/character.cpp:7528 #, c-format msgid "Your acidic blood splashes %s in mid-attack!" msgstr "" -#: src/character.cpp:7530 +#: src/character.cpp:7531 #, c-format msgid "%1$s's acidic blood splashes on %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7573 src/monattack.cpp:2956 +#: src/character.cpp:7574 src/monattack.cpp:2956 #, c-format msgid "The %s tries to grab you as well, but you bat it away!" msgstr "" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid " is grabbed by %s!" msgstr "t megragadja %s!" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid "You are grabbed by %s!" msgstr "Megragad téged %s!" -#: src/character.cpp:7621 +#: src/character.cpp:7622 msgid "Filth from your clothing has been embedded deep in the wound." msgstr "" -#: src/character.cpp:7636 +#: src/character.cpp:7637 #, c-format msgid "Bandages on your %s were damaged!" msgstr "" -#: src/character.cpp:7638 +#: src/character.cpp:7639 #, c-format msgid "You got some filth on your disinfected %s!" msgstr "" -#: src/character.cpp:7643 +#: src/character.cpp:7644 #, c-format msgid "Bandages on your %s were destroyed!" msgstr "" -#: src/character.cpp:7646 +#: src/character.cpp:7647 #, c-format msgid "Your %s is no longer disinfected!" msgstr "" -#: src/character.cpp:7734 +#: src/character.cpp:7735 #, c-format msgid "You were attacked by %s!" msgstr "Megtámadott %s!" -#: src/character.cpp:7737 +#: src/character.cpp:7738 msgid "You were attacked by something you can't see!" msgstr "" -#: src/character.cpp:7740 +#: src/character.cpp:7741 msgid "You were hurt!" msgstr "Fáj!" -#: src/character.cpp:7806 +#: src/character.cpp:7807 msgid "You smell like yourself again." msgstr "Megint saját szagod van." -#: src/character.cpp:7872 +#: src/character.cpp:7873 msgid "You sink your roots into the soil." msgstr "A gyökereidet a talajba mélyeszted." -#: src/character.cpp:8057 +#: src/character.cpp:8058 msgid "You start hauling items along the ground." msgstr "Elkezded vonszolni a földön heverő tárgyakat." -#: src/character.cpp:8059 +#: src/character.cpp:8060 msgid "Your hands are not free, which makes hauling slower." msgstr "" "A kezedben már van valami, ezért lassabban tudsz csak dolgokat vonszolni." -#: src/character.cpp:8067 +#: src/character.cpp:8068 msgid "You stop hauling items." msgstr "Abbahagyod a tárgyak vonszolását." -#: src/character.cpp:8116 +#: src/character.cpp:8117 msgid "You resume your task." msgstr "Folytatod a feladatot." -#: src/character.cpp:8194 +#: src/character.cpp:8195 msgid "You nestle into your pile of clothes for warmth." msgstr "" -#: src/character.cpp:8196 +#: src/character.cpp:8197 msgid "You use your pile of clothes for warmth." msgstr "A ruhakupac segítségével melegben leszel." -#: src/character.cpp:8200 +#: src/character.cpp:8201 #, c-format msgid "You snuggle your %s to keep warm." msgstr "A szorosan átölelt %s segítségével melegben leszel." -#: src/character.cpp:8202 +#: src/character.cpp:8203 #, c-format msgid "You use your %s to keep warm." msgstr "A(z) %s segítségével melegben leszel." -#: src/character.cpp:8206 +#: src/character.cpp:8207 msgid "Sleep Mode activated. Disabling sensory response." msgstr "" -#: src/character.cpp:8211 +#: src/character.cpp:8212 msgctxt "memorial_male" msgid "Entered hibernation." msgstr "Elkezdte a hibernációt." -#: src/character.cpp:8212 +#: src/character.cpp:8213 msgctxt "memorial_female" msgid "Entered hibernation." msgstr "Elkezdte a hibernációt." @@ -411667,362 +412497,362 @@ msgstr "Elkezdte a hibernációt." #. left to consume. #. ~ Select components from the map to consume. %d = number of components left #. to consume. -#: src/character.cpp:8536 src/map.cpp:5574 +#: src/character.cpp:8537 src/map.cpp:5574 #, c-format msgid "Select which component to use (%d left)" msgstr "" -#: src/character.cpp:8642 +#: src/character.cpp:8643 msgid "This UPS use needs updating. Create issue on github." msgstr "" -#: src/character.cpp:9026 +#: src/character.cpp:9027 msgid "You don't have the tools to crush frozen liquids." msgstr "" #. ~ %1$s: item to be crushed, %2$s: hammer name -#: src/character.cpp:9039 +#: src/character.cpp:9040 #, c-format msgid "" "Do you want to crush up %1$s with your %2$s?\n" "Be wary of fragile items nearby!" msgstr "" -#: src/character.cpp:9045 +#: src/character.cpp:9046 #, c-format msgid "You swing your %s wildly!" msgstr "" -#: src/character.cpp:9055 +#: src/character.cpp:9056 msgid "somethings" msgstr "" -#: src/character.cpp:9059 +#: src/character.cpp:9060 msgid "a hammering tool" msgstr "" -#: src/character.cpp:9062 +#: src/character.cpp:9063 msgid "a drill or both hammering tool and screwdriver" msgstr "" -#: src/character.cpp:9067 +#: src/character.cpp:9068 #, c-format msgid "You need %s to crush up frozen liquids in rigid container!" msgstr "" -#: src/character.cpp:9071 +#: src/character.cpp:9072 #, c-format msgid "You crush up %s." msgstr "" -#: src/character.cpp:9464 src/faction.cpp:708 src/npc.cpp:2772 +#: src/character.cpp:9465 src/faction.cpp:708 src/npc.cpp:2772 msgid "Wielding: " msgstr "Kezében: " -#: src/character.cpp:9473 src/npc.cpp:2783 +#: src/character.cpp:9474 src/npc.cpp:2783 msgid "Wearing: " msgstr "Rajta: " -#: src/character.cpp:9478 src/newcharacter.cpp:3520 src/npc.cpp:2814 +#: src/character.cpp:9479 src/newcharacter.cpp:3575 src/npc.cpp:2814 msgid "Traits: " msgstr "Vonások:" -#: src/character.cpp:9660 src/character.cpp:9667 +#: src/character.cpp:9661 src/character.cpp:9668 #, c-format msgid "Your %s HURTS!" msgstr "A %s FÁJ!" -#: src/character.cpp:9662 src/character.cpp:9669 +#: src/character.cpp:9663 src/character.cpp:9670 #, c-format msgid "Your %s hurts!" msgstr "A %s fáj!" -#: src/character.cpp:9682 +#: src/character.cpp:9683 msgid "You pass out!" msgstr "Elájulsz!" -#: src/character.cpp:9733 +#: src/character.cpp:9734 msgid "We have mistakenly colonized a local guide! Purging now." msgstr "" -#: src/character.cpp:9746 +#: src/character.cpp:9747 msgid "Something writhes inside of you as it dies." msgstr "" -#: src/character.cpp:9759 +#: src/character.cpp:9760 msgid "Your bowels gurgle as something inside them dies." msgstr "A beleidben bugyborékolva meghalt valami." -#: src/character.cpp:9837 +#: src/character.cpp:9838 #, c-format msgid "You use your %s for comfort." msgstr "" -#: src/character.cpp:9902 +#: src/character.cpp:9903 msgid "Your soporific inducer runs out of power!" msgstr "" -#: src/character.cpp:9904 +#: src/character.cpp:9905 msgid "Your soporific inducer starts back up." msgstr "" -#: src/character.cpp:10192 +#: src/character.cpp:10193 #, c-format msgid "You put the %s in your inventory." msgstr "" -#: src/character.cpp:10205 +#: src/character.cpp:10206 #, c-format msgid "The %s is already empty!" msgstr "" -#: src/character.cpp:10209 +#: src/character.cpp:10210 msgid "The liquid can't be unloaded in its current state!" msgstr "" -#: src/character.cpp:10247 +#: src/character.cpp:10248 msgid "Unload what?" msgstr "" -#: src/character.cpp:10264 src/character.cpp:10272 +#: src/character.cpp:10265 src/character.cpp:10273 #, c-format msgid "You can't unload a %s!" msgstr "" -#: src/character.cpp:10270 +#: src/character.cpp:10271 #, c-format msgid "You can't unload a rechargeable %s!" msgstr "" -#: src/character.cpp:10279 +#: src/character.cpp:10280 #, c-format msgid "Your %s isn't charged." msgstr "" -#: src/character.cpp:10281 +#: src/character.cpp:10282 #, c-format msgid "Your %s isn't loaded." msgstr "" -#: src/character.cpp:10577 +#: src/character.cpp:10578 #, c-format msgid "Your %s is not good reading material." msgstr "A(z) %s nem jó olvasnivaló." -#: src/character.cpp:10579 +#: src/character.cpp:10580 #, c-format msgid "The %s is not good reading material." msgstr "" -#: src/character.cpp:10592 +#: src/character.cpp:10593 msgid "It's a bad idea to read while driving!" msgstr "Vezetés közben nem jó ötlet olvasni!" -#: src/character.cpp:10598 +#: src/character.cpp:10599 msgid "What's the point of studying? (Your morale is too low!)" msgstr "Mi értelme van bármit is tanulni? (Túl rossz a hangulatod!)" -#: src/character.cpp:10599 +#: src/character.cpp:10600 #, c-format msgid "What's the point of studying? (%s)'s morale is too low!)" msgstr "" -#: src/character.cpp:10603 +#: src/character.cpp:10604 #, c-format msgid "%s %d needed to understand. You have %d" msgstr "" "Megértéséhez a(z) %s készség %d. szintje szükséges, ez nálad jelenleg %d." -#: src/character.cpp:10605 src/character.cpp:10649 +#: src/character.cpp:10606 src/character.cpp:10650 #, c-format msgid "%s %d needed to understand. %s has %d" msgstr "" "Megértéséhez a(z) %s készség %d. szintje szükséges, ez %sesetében jelenleg " "%d." -#: src/character.cpp:10612 src/iuse.cpp:4383 +#: src/character.cpp:10613 src/iuse.cpp:4384 msgid "You're illiterate!" msgstr "Analfabéta vagy!" -#: src/character.cpp:10613 src/character.cpp:10646 +#: src/character.cpp:10614 src/character.cpp:10647 #, c-format msgid "%s is illiterate!" msgstr "%s analfabéta!" -#: src/character.cpp:10618 +#: src/character.cpp:10619 msgid "Your eyes won't focus without reading glasses." msgstr "Olvasószemüveg nélkül a szemed nem tud fókuszálni." -#: src/character.cpp:10619 +#: src/character.cpp:10620 #, c-format msgid "%s's eyes won't focus without reading glasses." msgstr "" -#: src/character.cpp:10636 +#: src/character.cpp:10637 msgid "Maybe someone could read that to you, but you're deaf!" msgstr "Azt talán valaki fel tudná neked olvasni, de süket vagy!" -#: src/character.cpp:10655 +#: src/character.cpp:10656 #, c-format msgid "%s needs reading glasses!" msgstr "%s tulajdonában nincs olvasószemüveg!" -#: src/character.cpp:10659 +#: src/character.cpp:10660 #, c-format msgid "It's too dark for %s to read!" msgstr "Túl sötét van ahhoz, hogy %s olvasni tudjon!" -#: src/character.cpp:10662 +#: src/character.cpp:10663 #, c-format msgid "%s could read that to you, but they can't see you." msgstr "%s talán azt fel tudná neked olvasni, de nem lát téged." -#: src/character.cpp:10667 +#: src/character.cpp:10668 #, c-format msgid "%s morale is too low!" msgstr "%s hangulata túlságosan alacsony!" -#: src/character.cpp:10669 +#: src/character.cpp:10670 #, c-format msgid "%s is blind." msgstr "%s vak." -#: src/character.cpp:11069 src/character.cpp:11114 +#: src/character.cpp:11070 src/character.cpp:11115 #, c-format msgid "You land on %s." msgstr "" -#: src/character.cpp:11098 +#: src/character.cpp:11099 #, c-format msgid "You are slammed against %1$s for %2$d damage." msgstr "" -#: src/character.cpp:11101 +#: src/character.cpp:11102 #, c-format msgid "You are slammed against %s!" msgstr "" -#: src/character.cpp:11103 +#: src/character.cpp:11104 msgid "…but your shock absorbers negate the damage!" msgstr "" -#: src/character.cpp:11109 +#: src/character.cpp:11110 #, c-format msgid "You are slammed against %s." msgstr "" -#: src/character.cpp:11110 +#: src/character.cpp:11111 #, c-format msgid " is slammed against %s." msgstr "" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid " bounces off a %s!" msgstr "" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid "You bounce off a %s!" msgstr "" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid " bounces off %s!" msgstr "" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid "You bounce off %s!" msgstr "" -#: src/character.cpp:11206 +#: src/character.cpp:11207 #, c-format msgid "There is not enough %s left to siphon it." msgstr "Nincsen elég %s ahhoz, hogy azt leszívhasd." -#: src/character.cpp:11236 +#: src/character.cpp:11237 #, c-format msgid "%s spilled from your hand." msgstr "" -#: src/character.cpp:11328 +#: src/character.cpp:11329 #, c-format msgid "Your ground sonar detected a %1$s to the %2$s!" msgstr "" -#: src/character.cpp:11349 src/vehicle_move.cpp:1232 +#: src/character.cpp:11350 src/vehicle_move.cpp:1232 #, c-format msgid "You've spotted a %1$s to the %2$s!" msgstr "Egy %1$st látsz %2$s felé!" -#: src/character.cpp:11466 src/consumption.cpp:1822 +#: src/character.cpp:11467 src/consumption.cpp:1728 msgid "You do not have that item." msgstr "" -#: src/character.cpp:11476 src/character.cpp:11527 src/iuse.cpp:10167 +#: src/character.cpp:11477 src/character.cpp:11528 src/iuse.cpp:10185 #, c-format msgid "You can't do anything interesting with your %s." msgstr "Ezzel semmi érdekeset nem tudsz csinálni: %s." -#: src/character.cpp:11489 +#: src/character.cpp:11490 msgid "Your biology is not compatible with that healing item." msgstr "" -#: src/character.cpp:11525 +#: src/character.cpp:11526 msgid "You are not wielding anything you could use." msgstr "" -#: src/character.cpp:11614 +#: src/character.cpp:11615 msgid "You roll on the ground, trying to smother the fire!" msgstr "A földön fetrengve próbálod kioltani a lángokat!" -#: src/character.cpp:11615 +#: src/character.cpp:11616 msgid " rolls on the ground!" msgstr " a földön fetreng!" -#: src/character.cpp:11618 +#: src/character.cpp:11619 msgid "You attempt to put out the fire on you!" msgstr "Megpróbálod kioltani magadon a tüzet!" -#: src/character.cpp:11619 +#: src/character.cpp:11620 msgid " attempts to put out the fire on them!" msgstr " megpróbálja kioltani magán a tüzet." -#: src/character.cpp:11659 +#: src/character.cpp:11660 msgid "" "Your broken limb significantly hampers your efforts to put pressure on the " "bleeding wound!" msgstr "" -#: src/character.cpp:11660 +#: src/character.cpp:11661 msgid "" "'s broken limb significantly hampers their effort to put pressure " "on the bleeding wound!" msgstr "" -#: src/character.cpp:11664 +#: src/character.cpp:11665 msgid "" "Your hands are too encumbered to effectively put pressure on the bleeding " "wound!" msgstr "" -#: src/character.cpp:11665 +#: src/character.cpp:11666 msgid "" "'s hands are too encumbered to effectively put pressure on the " "bleeding wound!" msgstr "" -#: src/character.cpp:11670 +#: src/character.cpp:11671 msgid "You put pressure on the bleeding wound…" msgstr "" -#: src/character.cpp:11671 +#: src/character.cpp:11672 msgid " puts pressure on the bleeding wound…" msgstr "" #: src/character_ammo.cpp:124 src/veh_appliance.cpp:358 -#: src/veh_interact.cpp:1410 +#: src/veh_interact.cpp:1408 #, c-format msgid "Refill %s" msgstr "%s újratöltése" @@ -412092,7 +412922,7 @@ msgstr "A(z) %s betárazásához egy kompatibilis lőszertár szükséges!" msgid "You can't reload anything with the ammo you have on hand." msgstr "" -#: src/character_ammo.cpp:385 src/game.cpp:9174 +#: src/character_ammo.cpp:385 src/game.cpp:9172 #, c-format msgid "The %s is already full!" msgstr "A(z) %s már teli van!" @@ -412136,165 +412966,165 @@ msgstr "A(z) %1$s %2$s!" msgid "Your %1$s is %2$s further!" msgstr "A(z) %1$s még jobban %2$s!" -#: src/character_attire.cpp:73 +#: src/character_attire.cpp:70 msgid "Can't be worn directly." msgstr "" -#: src/character_attire.cpp:76 +#: src/character_attire.cpp:73 msgid "You can't wear anything while incorporeal." msgstr "" -#: src/character_attire.cpp:79 +#: src/character_attire.cpp:76 #, c-format msgid "Putting on a %s would be tricky." msgstr "Macerás lenne ezt felvenni: %s." -#: src/character_attire.cpp:84 +#: src/character_attire.cpp:81 msgid "Can't wear that, it's made of wool!" msgstr "Az nem tudod felvenni, gyapjúból van!" -#: src/character_attire.cpp:88 +#: src/character_attire.cpp:85 msgid "Can't wear that, it's filthy!" msgstr "Azt nem tudod felvenni, mert koszos!" -#: src/character_attire.cpp:96 +#: src/character_attire.cpp:93 #, c-format msgid "Your %s mutation prevents you from wearing your %s." msgstr "A(z) %s mutációd megakadályoz abban, hogy ezt viselhesd: %s." -#: src/character_attire.cpp:97 +#: src/character_attire.cpp:94 #, c-format msgid "My %s mutation prevents me from wearing this %s." msgstr "" -#: src/character_attire.cpp:106 +#: src/character_attire.cpp:102 #, c-format msgid "Cannot wear a helmet over %s." msgstr "%s felett nem lehet sisakot hordani." -#: src/character_attire.cpp:107 +#: src/character_attire.cpp:103 msgid "horns" msgstr "szarvak" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antennae" msgstr "csápok" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antlers" msgstr "agancsok" -#: src/character_attire.cpp:125 +#: src/character_attire.cpp:121 msgid "You don't have any broken limbs this could help." msgstr "" -#: src/character_attire.cpp:126 +#: src/character_attire.cpp:122 #, c-format msgid "%s doesn't have any broken limbs this could help." msgstr "" -#: src/character_attire.cpp:146 +#: src/character_attire.cpp:142 msgid "You don't need a tourniquet to stop the bleeding." msgstr "" -#: src/character_attire.cpp:148 +#: src/character_attire.cpp:144 #, c-format msgid "%s doesn't need a tourniquet to stop the bleeding." msgstr "" -#: src/character_attire.cpp:155 +#: src/character_attire.cpp:151 msgid "You don't have enough arms to wear that." msgstr "" -#: src/character_attire.cpp:156 +#: src/character_attire.cpp:152 #, c-format msgid "%s doesn't have enough arms to wear that." msgstr "" -#: src/character_attire.cpp:174 +#: src/character_attire.cpp:170 msgid "You don't have a hand free to wear that." msgstr "Nincs szabad kezed ahhoz, hogy azt viselhesd." -#: src/character_attire.cpp:175 +#: src/character_attire.cpp:171 #, c-format msgid "%s doesn't have a hand free to wear that." msgstr "%s nincs szabad keze ahhoz, hogy azt viselhesse." -#: src/character_attire.cpp:194 +#: src/character_attire.cpp:190 #, c-format msgid "Can't wear %1$i or more %2$s at once." msgstr "" -#: src/character_attire.cpp:214 +#: src/character_attire.cpp:210 msgid "You are already wearing that." msgstr "Azt már viseled magadon." -#: src/character_attire.cpp:215 +#: src/character_attire.cpp:211 msgid " is already wearing that." msgstr "" -#: src/character_attire.cpp:224 +#: src/character_attire.cpp:220 msgid " doesn't have that item." msgstr "" -#: src/character_attire.cpp:288 +#: src/character_attire.cpp:284 #, c-format msgid "You put on your %s." msgstr "Felveszed a %st." -#: src/character_attire.cpp:289 src/character_attire.cpp:315 +#: src/character_attire.cpp:285 src/character_attire.cpp:311 #, c-format msgid " puts on their %s." msgstr "" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s are very encumbered! %s" msgstr "" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s is very encumbered! %s" msgstr "" -#: src/character_attire.cpp:303 +#: src/character_attire.cpp:299 msgid "You're deafened!" msgstr "Megsüketültél!" -#: src/character_attire.cpp:307 +#: src/character_attire.cpp:303 #, c-format msgid "This %s is too big to wear comfortably! Maybe it could be refitted." msgstr "" -#: src/character_attire.cpp:311 +#: src/character_attire.cpp:307 #, c-format msgid "This %s is too small to wear comfortably! Maybe it could be refitted." msgstr "" -#: src/character_attire.cpp:393 src/character_attire.cpp:709 +#: src/character_attire.cpp:389 src/character_attire.cpp:705 msgid "You are not wearing that item." msgstr "Az a tárgy nincsen rajtad." -#: src/character_attire.cpp:394 +#: src/character_attire.cpp:390 msgid " is not wearing that item." msgstr "" -#: src/character_attire.cpp:399 +#: src/character_attire.cpp:395 msgid "You can't remove a part of your body." msgstr "" -#: src/character_attire.cpp:400 +#: src/character_attire.cpp:396 msgid " can't remove a part of their body." msgstr "" -#: src/character_attire.cpp:404 +#: src/character_attire.cpp:400 msgid "" "You can't take off power armor while wearing other power armor components." msgstr "" "Nem veheted le a szervópáncélodat, amíg más szervópáncél alkatrész van " "rajtad." -#: src/character_attire.cpp:405 +#: src/character_attire.cpp:401 msgid "" " can't take off power armor while wearing other power armor " "components." @@ -412302,108 +413132,108 @@ msgstr "" " nem veheti le a szervópáncélját amíg más szervópáncél alkatrész " "van rajta. " -#: src/character_attire.cpp:409 +#: src/character_attire.cpp:405 msgid "You can't take that item off." msgstr "" -#: src/character_attire.cpp:410 +#: src/character_attire.cpp:406 msgid " can't take that item off." msgstr "" -#: src/character_attire.cpp:421 +#: src/character_attire.cpp:417 #, c-format msgid "You take off your %s." msgstr "Leveszed a %st." -#: src/character_attire.cpp:422 +#: src/character_attire.cpp:418 #, c-format msgid " takes off their %s." msgstr " leveszi a %st. " -#: src/character_attire.cpp:639 +#: src/character_attire.cpp:635 #, c-format msgid "Your %s conflicts with %s, so you cannot swap its side." msgstr "" -#: src/character_attire.cpp:642 +#: src/character_attire.cpp:638 #, c-format msgid "'s %s conflicts with %s so they cannot swap its side." msgstr "" -#: src/character_attire.cpp:657 +#: src/character_attire.cpp:653 #, c-format msgid "" "Your %s conflicts with hard armor on your other side so you can't swap it." msgstr "" -#: src/character_attire.cpp:660 +#: src/character_attire.cpp:656 #, c-format msgid "" "'s %s conflicts with hard armor on your other side so they can't " "swap it." msgstr "" -#: src/character_attire.cpp:673 +#: src/character_attire.cpp:669 #, c-format msgid "You cannot swap the side on which your %s is worn." msgstr "" -#: src/character_attire.cpp:674 +#: src/character_attire.cpp:670 #, c-format msgid " cannot swap the side on which their %s is worn." msgstr "" -#: src/character_attire.cpp:692 +#: src/character_attire.cpp:688 #, c-format msgid "You swap the side on which your %s is worn." msgstr "" -#: src/character_attire.cpp:693 +#: src/character_attire.cpp:689 #, c-format msgid " swaps the side on which their %s is worn." msgstr "" -#: src/character_attire.cpp:710 +#: src/character_attire.cpp:706 msgid " isn't wearing that item." msgstr "" -#: src/character_attire.cpp:1086 +#: src/character_attire.cpp:1082 msgid "Can't wear power armor over other gear!" msgstr "Szervópáncélt nem lehet más ruha felett viselni!" -#: src/character_attire.cpp:1099 +#: src/character_attire.cpp:1095 msgid "You can only wear power armor components with power armor!" msgstr "Szervópáncéllal csak másik szervópáncél alkatrészt viselhetsz!" -#: src/character_attire.cpp:1105 src/character_attire.cpp:1186 +#: src/character_attire.cpp:1101 src/character_attire.cpp:1182 #, c-format msgid "Can't wear more than one %s!" msgstr "Egynél több %st nem lehet viselni!" -#: src/character_attire.cpp:1117 +#: src/character_attire.cpp:1113 #, c-format msgid "Can't wear %s with power armor!" msgstr "Szervópáncéllal nem lehet %st viselni!" -#: src/character_attire.cpp:1192 +#: src/character_attire.cpp:1188 #, c-format msgid "%1$s conflicts with %2$s!" msgstr "" -#: src/character_attire.cpp:1247 +#: src/character_attire.cpp:1243 #, c-format msgid "Can't wear more than one rigid item on %s!" msgstr "" #. ~ draw (first) gun contained in holster #. ~ %1$s: weapon name, %2$s: container name, %3$d: remaining ammo count -#: src/character_attire.cpp:1917 +#: src/character_attire.cpp:1911 #, c-format msgctxt "holster" msgid "%1$s from %2$s (%3$d)" msgstr "%1$s innen: %2$s (%3$d)" -#: src/character_attire.cpp:2454 +#: src/character_attire.cpp:2448 msgid "Inventory Organization" msgstr "" @@ -412828,9 +413658,9 @@ msgstr "" msgid "%s to select martial arts style." msgstr "%s egy harcművészeti stílus kiválasztásához" -#: src/character_martial_arts.cpp:137 src/color.cpp:744 src/color.cpp:1007 -#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1898 -#: src/options.cpp:2437 src/options.cpp:2546 +#: src/character_martial_arts.cpp:137 src/color.cpp:747 src/color.cpp:1010 +#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1975 +#: src/options.cpp:2514 src/options.cpp:2623 msgid "Normal" msgstr "Jó" @@ -412838,7 +413668,7 @@ msgstr "Jó" msgid "No Style" msgstr "Nincs stílus" -#: src/character_proficiency.cpp:61 src/wish.cpp:1117 +#: src/character_proficiency.cpp:61 src/wish.cpp:1226 #, c-format msgid "You are now proficient in %s!" msgstr "" @@ -412973,7 +413803,7 @@ msgid "" "you get thirsty." msgstr "" -#: src/clzones.cpp:283 src/debug_menu.cpp:983 src/game.cpp:7950 +#: src/clzones.cpp:283 src/debug_menu.cpp:985 src/game.cpp:7948 msgid "Filter:" msgstr "Szűrő:" @@ -413079,108 +413909,108 @@ msgstr "Olyan típusú zónát nem lehet járműhöz adni." msgid "You cannot change the order of vehicle loot zones." msgstr "Nem lehet megváltoztatni a jármű zsákmányzónáinak sorrendjét." -#: src/clzones.cpp:1458 src/clzones.cpp:1493 +#: src/clzones.cpp:1459 src/clzones.cpp:1493 msgid "zones date" msgstr "zóna dátum" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "brown" msgstr "barna" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "light gray" msgstr "világosszürke" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "dark gray" msgstr "sötétszürke" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "light red" msgstr "rózsaszín" -#: src/color.cpp:484 +#: src/color.cpp:487 msgid "light green" msgstr "világoszöld" -#: src/color.cpp:484 src/output.cpp:2338 +#: src/color.cpp:487 src/output.cpp:2384 msgid "red" msgstr "vörös" -#: src/color.cpp:485 src/output.cpp:2334 +#: src/color.cpp:488 src/output.cpp:2380 msgid "green" msgstr "zöld" -#: src/color.cpp:485 +#: src/color.cpp:488 msgid "light blue" msgstr "világoskék" -#: src/color.cpp:486 src/output.cpp:2335 +#: src/color.cpp:489 src/output.cpp:2381 msgid "blue" msgstr "kék" -#: src/color.cpp:486 +#: src/color.cpp:489 msgid "white" msgstr "fehér" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "cyan" msgstr "ciánkék" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "light cyan" msgstr "világos ciánkék" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "magenta" msgstr "magenta" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "pink" msgstr "pink" -#: src/color.cpp:728 +#: src/color.cpp:731 msgid "emove custom color" msgstr " Egyedi szín eltávolítása" -#: src/color.cpp:730 +#: src/color.cpp:733 msgid " To navigate" msgstr " lépkedés" -#: src/color.cpp:734 +#: src/color.cpp:737 msgid "Load a olor theme" msgstr "" -#: src/color.cpp:735 +#: src/color.cpp:738 msgid "Load emplate" msgstr "Sablon betölése" -#: src/color.cpp:738 +#: src/color.cpp:741 msgid "Some color changes may require a restart." msgstr "Bizonyos színváltoztatásokhoz újra kell indítani a játékot." -#: src/color.cpp:743 +#: src/color.cpp:746 msgid "Colorname" msgstr "Színnév" -#: src/color.cpp:745 src/color.cpp:1011 +#: src/color.cpp:748 src/color.cpp:1014 msgid "Invert" msgstr "Inverz" -#: src/color.cpp:950 +#: src/color.cpp:953 msgid "Color templates:" msgstr "Színsablonok:" -#: src/color.cpp:985 +#: src/color.cpp:988 msgid "Color themes:" msgstr "" -#: src/color.cpp:1016 +#: src/color.cpp:1019 #, c-format msgid "Custom %s color:" msgstr "Egyedi %s szín:" -#: src/color.cpp:1085 +#: src/color.cpp:1089 msgid "custom colors" msgstr "egyedi színek" @@ -413910,7 +414740,7 @@ msgstr "Fokozat/variáns No. %d:" msgid "Result: " msgstr "Eredmény: " -#: src/construction.cpp:508 src/worldfactory.cpp:866 +#: src/construction.cpp:508 src/worldfactory.cpp:871 msgid "N/A" msgstr "N/A" @@ -414044,7 +414874,7 @@ msgid "" msgstr "" "Sajnos nincsen nálad semmi hegyes tárgy, hogy a sírra bármit is karcolhass." -#: src/construction.cpp:1427 src/veh_interact.cpp:2185 +#: src/construction.cpp:1427 src/veh_interact.cpp:2183 msgid "Enter new vehicle name:" msgstr "Add meg az új jármű nevét:" @@ -414186,8 +415016,8 @@ msgstr "Keményre fagyott. Fogyasztás előtt fel kell olvasztani." msgid "You can't drink it while it's frozen." msgstr "Fagyasztott állapotában nem lehet meginni." -#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1783 -#: src/game_inventory.cpp:1234 src/game_inventory.cpp:1246 +#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1689 +#: src/game_inventory.cpp:1040 src/game_inventory.cpp:1052 #, c-format msgid "You need a %s to consume that!" msgstr "Elfogyasztásához egy %s kell!" @@ -414208,34 +415038,25 @@ msgstr "Már annak a gondolatától is felfordul a gyomrod, hogy megedd." msgid "You can't eat this." msgstr "Ezt nem tudod megenni." -#: src/consumption.cpp:822 -msgid "That doesn't look useable as fuel." -msgstr "" - -#: src/consumption.cpp:832 -#, c-format -msgid "No space to store more %s" -msgstr "Nincs hely több %s eltárolásához" - -#: src/consumption.cpp:865 +#: src/consumption.cpp:845 msgid "This is rotten and smells awful!" msgstr "Ez rohadt, és rettenetesen büdös!" -#: src/consumption.cpp:874 +#: src/consumption.cpp:854 msgid "The thought of eating human flesh makes you feel sick." msgstr "" "Már annak a gondolatától is felfordul a gyomrod, hogy emberhúst egyél." -#: src/consumption.cpp:879 +#: src/consumption.cpp:859 #, c-format msgid "Consuming this %s probably isn't very healthy." msgstr "" -#: src/consumption.cpp:887 +#: src/consumption.cpp:867 msgid "You still feel nauseous and will probably puke it all up again." msgstr "Émelyegsz, és valószínűleg megint ki fogod hányni." -#: src/consumption.cpp:892 +#: src/consumption.cpp:872 msgid "Your stomach won't be happy (allergy)." msgstr "A gyomrod ennek nem fog örülni (allergia)." @@ -414243,34 +415064,34 @@ msgstr "A gyomrod ennek nem fog örülni (allergia)." #. person. #. ~ Semantic difference, but greatly facilitates people being proud of their #. character. -#: src/consumption.cpp:900 +#: src/consumption.cpp:880 msgid "Your stomach won't be happy (not rotten enough)." msgstr "A gyomrod ennek nem fog örülni (nem eléggé rohadt)." -#: src/consumption.cpp:907 +#: src/consumption.cpp:887 msgid "You're full already and will be forcing yourself to eat." msgstr "Már teljesen jóllaktál, és erőltetni kell a további evést." -#: src/consumption.cpp:909 +#: src/consumption.cpp:889 msgid "You're full already and will be forcing yourself to drink." msgstr "Már teljesen jóllaktál, és erőltetni kell a további ivást." -#: src/consumption.cpp:926 +#: src/consumption.cpp:906 #, c-format msgid "Eat your %s anyway?" msgstr "Ennek ellenére megeszed a(z) %st?" -#: src/consumption.cpp:928 +#: src/consumption.cpp:908 #, c-format msgid "Drink your %s anyway?" msgstr "Ennek ellenére megiszod a(z) %st?" -#: src/consumption.cpp:930 +#: src/consumption.cpp:910 #, c-format msgid "Consume your %s anyway?" msgstr "Ennek ellenére elfogyasztod a(z) %st?" -#: src/consumption.cpp:988 +#: src/consumption.cpp:968 msgid "" "You've begun stockpiling calories and liquid for hibernation. You get the " "feeling that you should prepare for bed, just in case, but… you're hungry " @@ -414280,167 +415101,167 @@ msgstr "" "érzésed, hogy inkább aludni kellene... de már megint éhes vagy, és akár egy " "heti kaját is megtudnál enni, méghozzá MOST, AZONNAL." -#: src/consumption.cpp:997 +#: src/consumption.cpp:977 #, c-format msgid "Ick, this %s doesn't taste so good…" msgstr "Pfúj, ez a(z) %s nem túl jó ízű..." -#: src/consumption.cpp:1002 +#: src/consumption.cpp:982 #, c-format msgid "Mmm, this %s tastes delicious…" msgstr "Mmmm, ez a(z) %s nagyon finom..." -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid " assimilates a %s." msgstr " asszimilálja a %st." -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid "You assimilate your %s." msgstr "Asszimilálod a %st." -#: src/consumption.cpp:1041 src/consumption.cpp:1052 +#: src/consumption.cpp:1021 src/consumption.cpp:1032 #, c-format msgid "Ick, this %s (rotten) doesn't taste so good…" msgstr "Pfúj, ez a(z) %s (rohadt) nem túl jó ízű..." -#: src/consumption.cpp:1042 +#: src/consumption.cpp:1022 #, c-format msgid "You drink your %s (rotten)." msgstr "Iszol egy rohadt %st." -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid " drinks a %s." msgstr " iszik egy %st." -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid "You drink your %s." msgstr "Iszol egy %st." -#: src/consumption.cpp:1053 +#: src/consumption.cpp:1033 #, c-format msgid "You eat your %s (rotten)." msgstr "Eszel egy rohadt %st." -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid " eats a %s." msgstr " eszik egy %st." -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid "You eat your %s." msgstr "Eszel egy %st." -#: src/consumption.cpp:1076 +#: src/consumption.cpp:1056 msgid "" "You try to ignore its mushy texture, but it leaves you with an awful " "aftertaste." msgstr "" "Próbálsz nem figyelni az étel pépes állagára, de borzalmas az utóíze is." -#: src/consumption.cpp:1080 +#: src/consumption.cpp:1060 msgid "You can't taste much of anything with this cold." msgstr "A megfázás miatt nem sok mindennek érzed az ízét." -#: src/consumption.cpp:1083 +#: src/consumption.cpp:1063 msgid "You can't taste much of anything with this flu." msgstr "Az influenza miatt nem sok mindennek érzed az ízét." -#: src/consumption.cpp:1248 +#: src/consumption.cpp:1228 msgid "You feast upon the human flesh, and in doing so, devour their spirit." msgstr "Lakomázol az emberi húsból, és eközben befalod a lelkét is." -#: src/consumption.cpp:1252 +#: src/consumption.cpp:1232 msgid "You feast upon the human flesh." msgstr "Lakomázol az emberi húsból." -#: src/consumption.cpp:1255 +#: src/consumption.cpp:1235 msgid "You consume the sacred human flesh." msgstr "Elfogyasztod a szent emberi húst." -#: src/consumption.cpp:1259 +#: src/consumption.cpp:1239 msgid "You eat the human flesh, and in doing so, devour their spirit." msgstr "" -#: src/consumption.cpp:1262 +#: src/consumption.cpp:1242 msgid "You indulge your shameful hunger." msgstr "Engedsz a szégyenletes éhséged vonzásának." -#: src/consumption.cpp:1265 +#: src/consumption.cpp:1245 msgid "You greedily devour the taboo meat." msgstr "Mohón felfalod a tabu húst." -#: src/consumption.cpp:1269 +#: src/consumption.cpp:1249 msgid "Meh. You've eaten worse." msgstr "Eh... ennél ettél már rosszabbat is." -#: src/consumption.cpp:1271 +#: src/consumption.cpp:1251 msgid "Mmh. Tastes like venison." msgstr "" -#: src/consumption.cpp:1274 +#: src/consumption.cpp:1254 msgid "" "This is probably going to count against you if there's still an afterlife." msgstr "Ha létezik túlvilág, akkor ez valószínűleg ott rossz pontnak számít." -#: src/consumption.cpp:1277 +#: src/consumption.cpp:1257 msgid "You find this meal distasteful, but necessary." msgstr "" -#: src/consumption.cpp:1280 +#: src/consumption.cpp:1260 msgid "You feel horrible for eating a person." msgstr "Rettenetesen érzed magadat, mert megettél egy embert." -#: src/consumption.cpp:1300 +#: src/consumption.cpp:1280 msgid "As you tear into the raw flesh, you feel satisfied with your meal." msgstr "" -#: src/consumption.cpp:1305 +#: src/consumption.cpp:1285 msgid "Raw flesh doesn't taste all that bad, actually." msgstr "" -#: src/consumption.cpp:1310 +#: src/consumption.cpp:1290 msgid "This doesn't taste very good, but meat is meat." msgstr "" -#: src/consumption.cpp:1318 src/consumption.cpp:1337 src/consumption.cpp:1346 +#: src/consumption.cpp:1298 src/consumption.cpp:1317 src/consumption.cpp:1326 msgid "Your stomach begins gurgling and you feel bloated and ill." msgstr "A gyomrod gurgulázik, püffedtnek érzed magad és betegnek." -#: src/consumption.cpp:1323 +#: src/consumption.cpp:1303 msgid "Mmm, junk food." msgstr "Mmm, junk food." -#: src/consumption.cpp:1328 +#: src/consumption.cpp:1308 msgid "When life's got you down, there's always sugar." msgstr "Amikor semmi sem sikerül, akkor még mindig lehet cukrosat enni." -#: src/consumption.cpp:1330 +#: src/consumption.cpp:1310 msgid "They may do what they must… you've already won." msgstr "Tegyék csak, amit tenniük kell... te már úgyis nyertél." -#: src/consumption.cpp:1354 +#: src/consumption.cpp:1334 msgid "You find the sweet taste of honey surprisingly palatable." msgstr "A méz édes ízét meglepően kellemesnek találod." -#: src/consumption.cpp:1356 +#: src/consumption.cpp:1336 msgid "You feast upon the sweet honey." msgstr "Lakomázol az édes mézből." -#: src/consumption.cpp:1483 +#: src/consumption.cpp:1463 msgid "You gorge yourself, preparing to hibernate." msgstr "Korlátlanul zabálsz, hogy így készülj fel a téli álomra." -#: src/consumption.cpp:1491 +#: src/consumption.cpp:1471 msgid "" "You feel stocked for a day or two. Got your bed all ready and secured?" msgstr "Egy-két napra elég ételed van. Megágyaztál?" -#: src/consumption.cpp:1500 +#: src/consumption.cpp:1480 msgid "" "Mmm. You can still fit some more in… but maybe you should get comfortable " "and sleep." @@ -414448,42 +415269,21 @@ msgstr "" "Hmmm... Még lenne hová tenni a kaját, de talán itt az ideje kényelembe " "helyezni magadat és aludni." -#: src/consumption.cpp:1507 +#: src/consumption.cpp:1487 msgid "That filled a hole! Time for bed…" msgstr "Na ez aztán jól esett! Itt az ideje aludni..." -#: src/consumption.cpp:1518 +#: src/consumption.cpp:1498 msgid "You feel as though you're going to split open! In a good way?" msgstr "Úgy érzed, hogy hamarosan szétrepedsz! De ez olyan jó érzés, nem?" #. ~ slimespawns have *small voices* which may be the Nice equivalent #. ~ of the Rat King's ALL CAPS invective. Probably shared-brain telepathy. -#: src/consumption.cpp:1530 +#: src/consumption.cpp:1510 msgid "hey, you look like me! let's work together!" msgstr "hé, te úgy nézel ki, mint én! dolgozzunk együtt!" -#: src/consumption.cpp:1580 -#, c-format -msgid "Are you sure you want to eat your favorited %s?" -msgstr "Biztosan meg akarod enni a kedvencként megjelölt %st?" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1617 -#, c-format -msgid "You load %1$i charge of %2$s in your %3$s." -msgid_plural "You load %1$i charges of %2$s in your %3$s." -msgstr[0] "%1$i darab %2$s töltetet helyezel a(z) %3$s-edbe." -msgstr[1] "%1$i darab %2$s töltetet helyezel a(z) %3$s-edbe." - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1620 -#, c-format -msgid " load %1$i charge of %2$s in their %3$s." -msgid_plural " load %1$i charges of %2$s in their %3$s." -msgstr[0] " %1$i darab %2$s töltetet helyez ebbe: %3$s." -msgstr[1] " %1$i darab %2$s töltetet helyez ebbe: %3$s." - -#: src/consumption.cpp:1831 +#: src/consumption.cpp:1737 #, c-format msgid "You can't eat your %s." msgstr "Nem tudod megenni ezt: %s." @@ -414678,13 +415478,13 @@ msgstr "Leejted a földre." msgid "Wield and activate the %s to start working." msgstr "" -#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9584 +#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9602 #, c-format msgctxt "in progress craft" msgid "You start working on the %s." msgstr "Elkezdesz ezen dolgozni: %s." -#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9585 +#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9603 #, c-format msgctxt "in progress craft" msgid " starts working on the %s." @@ -415394,9 +416194,9 @@ msgid "" "Use up/down arrow to go through your search history." msgstr "" -#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1723 -#: src/newcharacter.cpp:2162 src/newcharacter.cpp:2519 -#: src/newcharacter.cpp:3242 src/overmap_ui.cpp:1393 src/overmap_ui.cpp:1406 +#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1741 +#: src/newcharacter.cpp:2188 src/newcharacter.cpp:2553 +#: src/newcharacter.cpp:3297 src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1407 #: src/proficiency_ui.cpp:377 msgid "Search:" msgstr "Keresés:" @@ -415479,7 +416279,7 @@ msgstr "" msgid "Critical!!" msgstr "" -#: src/creature.cpp:946 src/iuse.cpp:4230 src/melee.cpp:2794 +#: src/creature.cpp:946 src/iuse.cpp:4231 src/melee.cpp:2794 msgid "Critical!" msgstr "Kritikus találat!" @@ -415603,7 +416403,7 @@ msgstr "" msgid "%1s tries to pull you in, but you resist!" msgstr "" -#: src/creature.cpp:2799 src/safemode_ui.cpp:248 +#: src/creature.cpp:2799 src/safemode_ui.cpp:249 msgid "Hostile" msgstr "Ellenséges" @@ -415707,20 +416507,20 @@ msgctxt "damage type" msgid "electric" msgstr "elektromos" -#: src/debug.cpp:319 +#: src/debug.cpp:320 #, c-format msgid "See %s for a full stack backtrace" msgstr "A teljes előzményekhez lásd %s" -#: src/debug.cpp:347 +#: src/debug.cpp:348 msgid "An error has occurred! Written below is the error report:" msgstr "Hiba történt! A hibanaplót lásd lenn:" -#: src/debug.cpp:352 +#: src/debug.cpp:353 msgid "Press space bar to continue the game." msgstr "A játék folytatásához nyomd le a szóközt." -#: src/debug.cpp:353 +#: src/debug.cpp:354 msgid "" "Press I (or i) to also ignore this" " particular message in the future." @@ -415728,7 +416528,7 @@ msgstr "" "Ugyanezen hiba jövőbeli figyelmen kívül hagyásához nyomd le az " "i (vagy I) gombot." -#: src/debug.cpp:355 +#: src/debug.cpp:356 msgid "" "Press C (or c) to copy this " "message to the clipboard." @@ -415736,331 +416536,335 @@ msgstr "" "A hibaüzenet vágólapra másolásához nyomd le a C (vagy " "c) gombot." -#: src/debug_menu.cpp:273 src/debug_menu.cpp:1695 src/debug_menu.cpp:1809 +#: src/debug_menu.cpp:274 src/debug_menu.cpp:1697 src/debug_menu.cpp:1811 msgid "Mutate" msgstr "Mutálás" -#: src/debug_menu.cpp:274 +#: src/debug_menu.cpp:275 msgid "Change all skills" msgstr "Összes készség megváltoztatása" -#: src/debug_menu.cpp:275 +#: src/debug_menu.cpp:276 msgid "Change all skills theoretical knowledge" msgstr "" -#: src/debug_menu.cpp:276 +#: src/debug_menu.cpp:277 msgid "Learn all melee styles" msgstr "Összes közelharci stílus megtanulása" -#: src/debug_menu.cpp:277 +#: src/debug_menu.cpp:278 msgid "Unlock all recipes" msgstr "Összes recept elérhető" -#: src/debug_menu.cpp:278 +#: src/debug_menu.cpp:279 msgid "Edit player/NPC" msgstr "Játékos/NPC szerkesztése" -#: src/debug_menu.cpp:279 +#: src/debug_menu.cpp:280 msgid "Damage self" msgstr "" -#: src/debug_menu.cpp:280 +#: src/debug_menu.cpp:281 msgid "Bleed self" msgstr "" -#: src/debug_menu.cpp:281 +#: src/debug_menu.cpp:282 msgid "Set auto move route" msgstr "" -#: src/debug_menu.cpp:282 +#: src/debug_menu.cpp:283 msgid "Control NPC follower" msgstr "" -#: src/debug_menu.cpp:286 +#: src/debug_menu.cpp:287 msgid "Change spells" msgstr "" -#: src/debug_menu.cpp:289 src/debug_menu.cpp:432 +#: src/debug_menu.cpp:290 src/debug_menu.cpp:434 msgid "Player…" msgstr "" -#: src/debug_menu.cpp:296 +#: src/debug_menu.cpp:297 msgid "Take screenshot" msgstr "" -#: src/debug_menu.cpp:297 +#: src/debug_menu.cpp:298 msgid "Generate game report" msgstr "" -#: src/debug_menu.cpp:302 +#: src/debug_menu.cpp:303 msgid "Check game state" msgstr "" -#: src/debug_menu.cpp:303 +#: src/debug_menu.cpp:304 msgid "Display hordes" msgstr "Hordák megjelenítése" -#: src/debug_menu.cpp:304 +#: src/debug_menu.cpp:305 msgid "Test item group" msgstr "" -#: src/debug_menu.cpp:305 +#: src/debug_menu.cpp:306 msgid "Show sound clustering" msgstr "" -#: src/debug_menu.cpp:306 +#: src/debug_menu.cpp:307 msgid "Display weather" msgstr "Időjárás megmutatása" -#: src/debug_menu.cpp:307 +#: src/debug_menu.cpp:308 msgid "Display overmap scents" msgstr "Szagokat mutat a nagytérképen" -#: src/debug_menu.cpp:308 +#: src/debug_menu.cpp:309 msgid "Toggle display local scents" msgstr "" -#: src/debug_menu.cpp:309 +#: src/debug_menu.cpp:310 msgid "Toggle display local scents type" msgstr "" -#: src/debug_menu.cpp:310 +#: src/debug_menu.cpp:311 msgid "Toggle display temperature" msgstr "" -#: src/debug_menu.cpp:311 +#: src/debug_menu.cpp:312 msgid "Toggle display vehicle autopilot overlay" msgstr "" -#: src/debug_menu.cpp:312 +#: src/debug_menu.cpp:313 msgid "Toggle display visibility" msgstr "" -#: src/debug_menu.cpp:313 +#: src/debug_menu.cpp:314 msgid "Toggle display lighting" msgstr "" -#: src/debug_menu.cpp:314 +#: src/debug_menu.cpp:315 msgid "Toggle display transparency" msgstr "" -#: src/debug_menu.cpp:315 +#: src/debug_menu.cpp:316 msgid "Toggle display reachability zones" msgstr "" -#: src/debug_menu.cpp:316 +#: src/debug_menu.cpp:317 msgid "Toggle display radiation" msgstr "" -#: src/debug_menu.cpp:317 +#: src/debug_menu.cpp:318 msgid "Show mutation category levels" msgstr "Mutáció kategória szintek megjelenítése" -#: src/debug_menu.cpp:318 +#: src/debug_menu.cpp:319 msgid "Draw benchmark (X seconds)" msgstr "" -#: src/debug_menu.cpp:320 +#: src/debug_menu.cpp:321 msgid "Test trait group" msgstr "" -#: src/debug_menu.cpp:321 +#: src/debug_menu.cpp:322 msgid "Toggle NPC pathfinding on map" msgstr "" -#: src/debug_menu.cpp:322 +#: src/debug_menu.cpp:323 msgid "Toggle NPC attack potential values on map" msgstr "" -#: src/debug_menu.cpp:323 +#: src/debug_menu.cpp:324 msgid "Print faction info to console" msgstr "" -#: src/debug_menu.cpp:324 +#: src/debug_menu.cpp:325 msgid "Print NPC magic info to console" msgstr "" -#: src/debug_menu.cpp:325 +#: src/debug_menu.cpp:326 msgid "Test weather" msgstr "" -#: src/debug_menu.cpp:326 +#: src/debug_menu.cpp:327 msgid "Write global effect_on_condition(s) to eocs.output" msgstr "" -#: src/debug_menu.cpp:327 +#: src/debug_menu.cpp:328 msgid "Write global var(s) to var_list.output" msgstr "" -#: src/debug_menu.cpp:328 +#: src/debug_menu.cpp:329 msgid "Write Timed (E)vents to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:329 +#: src/debug_menu.cpp:330 msgid "Edit global var(s)" msgstr "" -#: src/debug_menu.cpp:330 +#: src/debug_menu.cpp:331 msgid "Test map extra list" msgstr "" -#: src/debug_menu.cpp:331 +#: src/debug_menu.cpp:332 msgid "Generate effect list" msgstr "" -#: src/debug_menu.cpp:337 src/debug_menu.cpp:425 +#: src/debug_menu.cpp:338 src/debug_menu.cpp:427 msgid "Info…" msgstr "" -#: src/debug_menu.cpp:343 +#: src/debug_menu.cpp:344 msgid "Enable achievements" msgstr "" -#: src/debug_menu.cpp:344 +#: src/debug_menu.cpp:345 msgid "Unlock all progression" msgstr "" -#: src/debug_menu.cpp:345 +#: src/debug_menu.cpp:346 msgid "Show debug message" msgstr "" -#: src/debug_menu.cpp:346 +#: src/debug_menu.cpp:347 msgid "Crash game (test crash handling)" msgstr "" -#: src/debug_menu.cpp:347 +#: src/debug_menu.cpp:348 msgid "Activate EOC" msgstr "" -#: src/debug_menu.cpp:348 +#: src/debug_menu.cpp:349 msgid "Quit to main menu" msgstr "" -#: src/debug_menu.cpp:352 src/debug_menu.cpp:430 +#: src/debug_menu.cpp:353 src/debug_menu.cpp:432 msgid "Game…" msgstr "" -#: src/debug_menu.cpp:358 +#: src/debug_menu.cpp:359 msgid "Change battery charge" msgstr "" -#: src/debug_menu.cpp:361 src/debug_menu.cpp:433 +#: src/debug_menu.cpp:362 src/debug_menu.cpp:435 msgid "Vehicle…" msgstr "" -#: src/debug_menu.cpp:367 +#: src/debug_menu.cpp:368 msgid "Teleport - short range" msgstr "" -#: src/debug_menu.cpp:368 +#: src/debug_menu.cpp:369 msgid "Teleport - long range" msgstr "" -#: src/debug_menu.cpp:369 +#: src/debug_menu.cpp:370 msgid "Teleport - adjacent overmap" msgstr "" -#: src/debug_menu.cpp:370 +#: src/debug_menu.cpp:371 msgid "Teleport - specific overmap coordinates" msgstr "" -#: src/debug_menu.cpp:375 +#: src/debug_menu.cpp:376 msgid "Teleport - specific city" msgstr "" -#: src/debug_menu.cpp:377 src/debug_menu.cpp:434 +#: src/debug_menu.cpp:378 src/debug_menu.cpp:436 msgid "Teleport…" msgstr "" -#: src/debug_menu.cpp:383 +#: src/debug_menu.cpp:384 msgid "Spawn an item" msgstr "" -#: src/debug_menu.cpp:384 +#: src/debug_menu.cpp:385 msgid "Spawn NPC" msgstr "NPC előteremtése" -#: src/debug_menu.cpp:385 +#: src/debug_menu.cpp:386 msgid "Spawn monster" msgstr "" -#: src/debug_menu.cpp:386 +#: src/debug_menu.cpp:387 msgid "Spawn a vehicle" msgstr "Jármű előteremtése" -#: src/debug_menu.cpp:387 +#: src/debug_menu.cpp:388 msgid "Spawn artifact" msgstr "" -#: src/debug_menu.cpp:388 +#: src/debug_menu.cpp:389 msgid "Spawn clairvoyance artifact" msgstr "" -#: src/debug_menu.cpp:391 src/debug_menu.cpp:431 +#: src/debug_menu.cpp:392 src/debug_menu.cpp:433 msgid "Spawning…" msgstr "" -#: src/debug_menu.cpp:397 +#: src/debug_menu.cpp:398 msgid "Reveal map" msgstr "Térkép megmutatása" -#: src/debug_menu.cpp:398 +#: src/debug_menu.cpp:399 msgid "Kill in Area" msgstr "" -#: src/debug_menu.cpp:399 +#: src/debug_menu.cpp:400 msgid "Kill NPCs" msgstr "NPC megölése" -#: src/debug_menu.cpp:400 +#: src/debug_menu.cpp:401 msgid "Map editor" msgstr "Térképszerkesztő" -#: src/debug_menu.cpp:401 +#: src/debug_menu.cpp:402 msgid "Change weather" msgstr "Időjárás megváltoztatása" -#: src/debug_menu.cpp:402 +#: src/debug_menu.cpp:403 msgid "Change wind direction" msgstr "" -#: src/debug_menu.cpp:403 +#: src/debug_menu.cpp:404 msgid "Change wind speed" msgstr "" -#: src/debug_menu.cpp:404 +#: src/debug_menu.cpp:405 msgid "Generate sound" msgstr "" -#: src/debug_menu.cpp:405 +#: src/debug_menu.cpp:406 msgid "Kill all monsters" msgstr "Összes szörny megölése" -#: src/debug_menu.cpp:406 +#: src/debug_menu.cpp:407 msgid "Change time" msgstr "Idő beállítása" -#: src/debug_menu.cpp:407 +#: src/debug_menu.cpp:408 +msgid "Force temperature" +msgstr "" + +#: src/debug_menu.cpp:409 msgid "Overmap editor" msgstr "Nagytérkép szerkesztése" -#: src/debug_menu.cpp:408 +#: src/debug_menu.cpp:410 msgid "Spawn map extra" msgstr "" -#: src/debug_menu.cpp:409 +#: src/debug_menu.cpp:411 msgid "Spawn nested mapgen" msgstr "" -#: src/debug_menu.cpp:410 +#: src/debug_menu.cpp:412 msgid "Edit the faction camp larder" msgstr "" -#: src/debug_menu.cpp:413 src/debug_menu.cpp:435 +#: src/debug_menu.cpp:415 src/debug_menu.cpp:437 msgid "Map…" msgstr "" -#: src/debug_menu.cpp:444 +#: src/debug_menu.cpp:446 msgid "" "Debug Functions - Using these will cheat not only the game, but yourself.\n" "You won't grow. You won't improve.\n" @@ -416072,1205 +416876,1214 @@ msgstr "" "Ezzel a kiskapuval semmit sem nyersz. A győzelmed hamu ízű lesz.\n" "Nem kockáztatsz semmit, és nem is nyersz semmit." -#: src/debug_menu.cpp:446 +#: src/debug_menu.cpp:448 msgid "Debug Functions" msgstr "Debug menü" -#: src/debug_menu.cpp:505 +#: src/debug_menu.cpp:507 #, c-format msgid "Name: %1$s" msgstr "" -#: src/debug_menu.cpp:509 +#: src/debug_menu.cpp:511 #, c-format msgid "Class: %1$s" msgstr "" -#: src/debug_menu.cpp:510 src/magic.cpp:2022 src/magic.cpp:2357 +#: src/debug_menu.cpp:512 src/magic.cpp:2022 src/magic.cpp:2357 msgid "Classless" msgstr "" #. ~ %1$s - spell current level, %2$s - spell max level, %3$s - is max level -#: src/debug_menu.cpp:522 +#: src/debug_menu.cpp:524 #, c-format msgid "Spell Level: %1$s / %2$d %3$s" msgstr "" -#: src/debug_menu.cpp:523 +#: src/debug_menu.cpp:525 msgid "Unlearned" msgstr "" -#: src/debug_menu.cpp:525 src/magic.cpp:2036 +#: src/debug_menu.cpp:527 src/magic.cpp:2036 msgid "(MAX)" msgstr "" #. ~ %1$d - difficulty, %2$s - failure chance -#: src/debug_menu.cpp:530 +#: src/debug_menu.cpp:532 #, c-format msgid "Difficulty: %1$d (%2$s)" msgstr "" -#: src/debug_menu.cpp:534 +#: src/debug_menu.cpp:536 msgid "(impeded)" msgstr "" #. ~ %1$s - energy cost, %2$s - is casting impeded, %3$s - current character #. energy -#: src/debug_menu.cpp:539 +#: src/debug_menu.cpp:541 #, c-format msgid "Casting Cost: %1$s %2$s (%3$s current) " msgstr "" #. ~ %1$s - cast time, %2$s - is casting impeded, %3$s - casting base time -#: src/debug_menu.cpp:547 +#: src/debug_menu.cpp:549 #, c-format msgid "Casting Time: %1$s %2$s (%3$s base time) " msgstr "" -#: src/debug_menu.cpp:554 src/debug_menu.cpp:652 src/magic.cpp:2078 +#: src/debug_menu.cpp:556 src/debug_menu.cpp:654 src/magic.cpp:2078 #: src/magic.cpp:2174 msgid "self" msgstr "" -#: src/debug_menu.cpp:558 +#: src/debug_menu.cpp:560 #, c-format msgid "Valid Targets: %1$s" msgstr "" -#: src/debug_menu.cpp:562 +#: src/debug_menu.cpp:564 #, c-format msgid "Only affects the monsters: %1$s" msgstr "" #. ~ amount of damage per second, abbreviated -#: src/debug_menu.cpp:576 +#: src/debug_menu.cpp:578 #, c-format msgid ", %1$d/sec" msgstr "" -#: src/debug_menu.cpp:578 +#: src/debug_menu.cpp:580 #, c-format msgid "Damage: %1$s %2$s%3$s" msgstr "" -#: src/debug_menu.cpp:582 +#: src/debug_menu.cpp:584 #, c-format msgid "Healing: %1$s" msgstr "" -#: src/debug_menu.cpp:587 src/magic.cpp:2116 src/magic.cpp:2146 +#: src/debug_menu.cpp:589 src/magic.cpp:2116 src/magic.cpp:2146 #: src/magic.cpp:2164 msgid "Spell Radius" msgstr "" -#: src/debug_menu.cpp:590 src/magic.cpp:2119 +#: src/debug_menu.cpp:592 src/magic.cpp:2119 msgid "Cone Arc" msgstr "" -#: src/debug_menu.cpp:591 src/magic.cpp:2120 +#: src/debug_menu.cpp:593 src/magic.cpp:2120 msgid "degrees" msgstr "" -#: src/debug_menu.cpp:593 src/magic.cpp:2122 +#: src/debug_menu.cpp:595 src/magic.cpp:2122 msgid "Line Width" msgstr "" -#: src/debug_menu.cpp:595 +#: src/debug_menu.cpp:597 #, c-format msgid "%1$s: %2$d %3$s" msgstr "" -#: src/debug_menu.cpp:600 +#: src/debug_menu.cpp:602 #, c-format msgid "Variance: %1$d" msgstr "" -#: src/debug_menu.cpp:604 +#: src/debug_menu.cpp:606 #, c-format msgid "Spawn %1$d %2$s" msgstr "" -#: src/debug_menu.cpp:612 +#: src/debug_menu.cpp:614 #, c-format msgid "from %1$s" msgstr "" -#: src/debug_menu.cpp:619 +#: src/debug_menu.cpp:621 #, c-format msgid "Summon: %1$d %2$s" msgstr "" -#: src/debug_menu.cpp:620 src/debug_menu.cpp:646 +#: src/debug_menu.cpp:622 src/debug_menu.cpp:648 #, c-format msgid "Spell Radius: %1$d" msgstr "" -#: src/debug_menu.cpp:627 src/debug_menu.cpp:632 src/magic.cpp:2152 +#: src/debug_menu.cpp:629 src/debug_menu.cpp:634 src/magic.cpp:2152 #: src/magic.cpp:2157 msgid "random creature" msgstr "" -#: src/debug_menu.cpp:636 +#: src/debug_menu.cpp:638 #, c-format msgid "Targets under: %1$dhp become a %2$s" msgstr "" -#: src/debug_menu.cpp:643 +#: src/debug_menu.cpp:645 #, c-format msgid "Damage: %1$s %2$s" msgstr "" -#: src/debug_menu.cpp:651 +#: src/debug_menu.cpp:653 #, c-format msgid "Range: %1$s" msgstr "" -#: src/debug_menu.cpp:664 +#: src/debug_menu.cpp:666 #, c-format msgid "Duration: %1$s" msgstr "" -#: src/debug_menu.cpp:691 +#: src/debug_menu.cpp:693 msgid "There are no spells to change." msgstr "" -#: src/debug_menu.cpp:830 +#: src/debug_menu.cpp:832 msgid "<Spell Name>" msgstr "" -#: src/debug_menu.cpp:831 +#: src/debug_menu.cpp:833 msgid "<Level>" msgstr "" -#: src/debug_menu.cpp:832 +#: src/debug_menu.cpp:834 msgid "<Description>" msgstr "" -#: src/debug_menu.cpp:836 +#: src/debug_menu.cpp:838 #, c-format msgid "<[%1$s] Keybindings>" msgstr "" -#: src/debug_menu.cpp:844 +#: src/debug_menu.cpp:846 #, c-format msgid "<[%1$s] Filter>" msgstr "" -#: src/debug_menu.cpp:875 +#: src/debug_menu.cpp:877 #, c-format msgid "%1$-3d/%2$3d" msgstr "" -#: src/debug_menu.cpp:942 src/debug_menu.cpp:1060 src/newcharacter.cpp:1564 -#: src/newcharacter.cpp:2055 src/newcharacter.cpp:2399 -#: src/newcharacter.cpp:3151 +#: src/debug_menu.cpp:944 src/debug_menu.cpp:1062 src/newcharacter.cpp:1567 +#: src/newcharacter.cpp:2074 src/newcharacter.cpp:2426 +#: src/newcharacter.cpp:3199 msgid "Nothing found." msgstr "Nincs semmi." -#: src/debug_menu.cpp:985 +#: src/debug_menu.cpp:987 msgid "Filter by spell name or id" msgstr "" -#: src/debug_menu.cpp:1024 +#: src/debug_menu.cpp:1026 #, c-format msgid "Set spell level to? Currently: %1$d" msgstr "" -#: src/debug_menu.cpp:1082 +#: src/debug_menu.cpp:1084 msgid "Choose artifact data:" msgstr "" -#: src/debug_menu.cpp:1094 +#: src/debug_menu.cpp:1096 msgid "Enter max attributes:" msgstr "" -#: src/debug_menu.cpp:1095 +#: src/debug_menu.cpp:1097 msgid "Enter power level:" msgstr "" -#: src/debug_menu.cpp:1096 +#: src/debug_menu.cpp:1098 msgid "Enter negative power limit:" msgstr "" -#: src/debug_menu.cpp:1114 +#: src/debug_menu.cpp:1116 #, c-format msgid "You teleport to point %s." msgstr "" -#: src/debug_menu.cpp:1124 +#: src/debug_menu.cpp:1126 #, c-format msgid "You teleport to submap %s." msgstr "" -#: src/debug_menu.cpp:1133 +#: src/debug_menu.cpp:1135 msgid "Teleport where?" msgstr "" -#: src/debug_menu.cpp:1141 +#: src/debug_menu.cpp:1143 #, c-format msgid "" "Error interpreting teleport target: expected two or three comma-separated " "values; got %zu" msgstr "" -#: src/debug_menu.cpp:1150 +#: src/debug_menu.cpp:1152 #, c-format msgid "Error interpreting teleport target: %s" msgstr "" -#: src/debug_menu.cpp:1162 +#: src/debug_menu.cpp:1164 msgid "Where is the desired overmap?" msgstr "Hol van a kívánt nagytérkép?" -#: src/debug_menu.cpp:1173 +#: src/debug_menu.cpp:1175 #, c-format msgid "You teleport to overmap %s." msgstr "" -#: src/debug_menu.cpp:1237 +#: src/debug_menu.cpp:1239 msgid "Maximum strength" msgstr "" -#: src/debug_menu.cpp:1238 +#: src/debug_menu.cpp:1240 msgid "Maximum dexterity" msgstr "" -#: src/debug_menu.cpp:1239 +#: src/debug_menu.cpp:1241 msgid "Maximum intelligence" msgstr "" -#: src/debug_menu.cpp:1240 +#: src/debug_menu.cpp:1242 msgid "Maximum perception" msgstr "" -#: src/debug_menu.cpp:1262 +#: src/debug_menu.cpp:1264 #, c-format msgid "Set the stat to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1277 +#: src/debug_menu.cpp:1279 #, c-format msgid "Hunger: %d %s" msgstr "" -#: src/debug_menu.cpp:1279 +#: src/debug_menu.cpp:1281 #, c-format msgid "Thirst: %d %s" msgstr "" -#: src/debug_menu.cpp:1281 +#: src/debug_menu.cpp:1283 #, c-format msgid "Fatigue: %d %s" msgstr "" -#: src/debug_menu.cpp:1283 +#: src/debug_menu.cpp:1285 #, c-format msgid "Weariness: %d %s" msgstr "" -#: src/debug_menu.cpp:1286 +#: src/debug_menu.cpp:1288 msgid "Stored kCal: " msgstr "" -#: src/debug_menu.cpp:1287 +#: src/debug_menu.cpp:1289 msgid "Total kCal: " msgstr "" -#: src/debug_menu.cpp:1290 +#: src/debug_menu.cpp:1292 msgid "Stomach contents" msgstr "" -#: src/debug_menu.cpp:1291 src/debug_menu.cpp:1296 +#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 msgid " Total volume: " msgstr "" -#: src/debug_menu.cpp:1292 src/debug_menu.cpp:1297 +#: src/debug_menu.cpp:1294 src/debug_menu.cpp:1299 msgid " Water volume: " msgstr "" -#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 +#: src/debug_menu.cpp:1295 src/debug_menu.cpp:1300 #, c-format msgid " kCal: %d" msgstr "" -#: src/debug_menu.cpp:1295 +#: src/debug_menu.cpp:1297 msgid "Gut contents" msgstr "" -#: src/debug_menu.cpp:1303 +#: src/debug_menu.cpp:1305 msgid "Stored kCal" msgstr "" -#: src/debug_menu.cpp:1304 +#: src/debug_menu.cpp:1306 msgid "Stomach kCal" msgstr "" -#: src/debug_menu.cpp:1305 +#: src/debug_menu.cpp:1307 msgid "Gut kCal" msgstr "" -#: src/debug_menu.cpp:1308 +#: src/debug_menu.cpp:1310 msgid "Sleep Deprivation" msgstr "Alváshiány" -#: src/debug_menu.cpp:1310 +#: src/debug_menu.cpp:1312 msgid "Reset all basic needs" msgstr "" -#: src/debug_menu.cpp:1311 +#: src/debug_menu.cpp:1313 msgid "Empty stomach and guts" msgstr "" -#: src/debug_menu.cpp:1315 +#: src/debug_menu.cpp:1317 #, c-format msgid "%s: daily %d, overall %d" msgstr "" -#: src/debug_menu.cpp:1323 +#: src/debug_menu.cpp:1325 #, c-format msgid "Set hunger to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1329 +#: src/debug_menu.cpp:1331 #, c-format msgid "Set stored kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1335 +#: src/debug_menu.cpp:1337 #, c-format msgid "Set stomach kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1341 +#: src/debug_menu.cpp:1343 #, c-format msgid "Set gut kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1347 +#: src/debug_menu.cpp:1349 #, c-format msgid "Set thirst to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1353 +#: src/debug_menu.cpp:1355 #, c-format msgid "Set fatigue to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1359 +#: src/debug_menu.cpp:1361 #, c-format msgid "Set sleep deprivation to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1366 +#: src/debug_menu.cpp:1368 #, c-format msgid "Reset weariness? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1387 +#: src/debug_menu.cpp:1389 #, c-format msgid "Set %s to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1406 src/debug_menu.cpp:2759 +#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2815 msgid "Left arm" msgstr "" -#: src/debug_menu.cpp:1407 src/debug_menu.cpp:2760 +#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2816 msgid "Right arm" msgstr "" -#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2761 +#: src/debug_menu.cpp:1410 src/debug_menu.cpp:2817 msgid "Left leg" msgstr "" -#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2762 +#: src/debug_menu.cpp:1411 src/debug_menu.cpp:2818 msgid "Right leg" msgstr "" -#: src/debug_menu.cpp:1450 src/debug_menu.cpp:1456 +#: src/debug_menu.cpp:1452 src/debug_menu.cpp:1458 #, c-format msgid "Set the hitpoints to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1469 +#: src/debug_menu.cpp:1471 msgid "trust" msgstr "" -#: src/debug_menu.cpp:1470 +#: src/debug_menu.cpp:1472 msgid "fear" msgstr "" -#: src/debug_menu.cpp:1471 +#: src/debug_menu.cpp:1473 msgid "value" msgstr "" -#: src/debug_menu.cpp:1472 +#: src/debug_menu.cpp:1474 msgid "anger" msgstr "" -#: src/debug_menu.cpp:1473 +#: src/debug_menu.cpp:1475 msgid "owed" msgstr "" -#: src/debug_menu.cpp:1474 +#: src/debug_menu.cpp:1476 msgid "sold" msgstr "" -#: src/debug_menu.cpp:1480 +#: src/debug_menu.cpp:1482 #, c-format msgid "Set trust to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1486 +#: src/debug_menu.cpp:1488 #, c-format msgid "Set fear to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1491 +#: src/debug_menu.cpp:1493 #, c-format msgid "Set value to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1497 +#: src/debug_menu.cpp:1499 #, c-format msgid "Set anger to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1503 +#: src/debug_menu.cpp:1505 #, c-format msgid "Set owed to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1508 +#: src/debug_menu.cpp:1510 #, c-format msgid "Set sold to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1520 +#: src/debug_menu.cpp:1522 msgid "Select a value and press enter to change it." msgstr "" -#: src/debug_menu.cpp:1522 +#: src/debug_menu.cpp:1524 msgid "Current save file name" msgstr "" -#: src/debug_menu.cpp:1524 +#: src/debug_menu.cpp:1526 msgid "Current pre-Cataclysm name" msgstr "" -#: src/debug_menu.cpp:1525 +#: src/debug_menu.cpp:1527 msgid "Current age" msgstr "" -#: src/debug_menu.cpp:1526 +#: src/debug_menu.cpp:1528 msgid "Current height in cm" msgstr "" -#: src/debug_menu.cpp:1527 +#: src/debug_menu.cpp:1529 msgid "Current blood type" msgstr "" -#: src/debug_menu.cpp:1534 +#: src/debug_menu.cpp:1536 msgid "Rename save file (WARNING: this will duplicate the save):" msgstr "" -#: src/debug_menu.cpp:1546 +#: src/debug_menu.cpp:1548 msgid "Rename character:" msgstr "" -#: src/debug_menu.cpp:1556 src/newcharacter.cpp:4055 +#: src/debug_menu.cpp:1558 src/newcharacter.cpp:4110 msgid "Enter age in years. Minimum 16, maximum 55" msgstr "" -#: src/debug_menu.cpp:1567 src/newcharacter.cpp:4065 +#: src/debug_menu.cpp:1569 src/newcharacter.cpp:4120 #, c-format msgid "Enter height in centimeters. Minimum %d, maximum %d" msgstr "" -#: src/debug_menu.cpp:1580 src/newcharacter.cpp:4078 +#: src/debug_menu.cpp:1582 src/newcharacter.cpp:4133 msgid "Select blood type" msgstr "" -#: src/debug_menu.cpp:1590 src/newcharacter.cpp:4089 +#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4144 msgid "Select Rh factor" msgstr "" -#: src/debug_menu.cpp:1591 src/newcharacter.cpp:4090 +#: src/debug_menu.cpp:1593 src/newcharacter.cpp:4145 msgid "negative" msgstr "" -#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4091 +#: src/debug_menu.cpp:1594 src/newcharacter.cpp:4146 msgid "positive" msgstr "" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3284 src/newcharacter.cpp:4103 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3339 src/newcharacter.cpp:4158 #: src/player_display.cpp:1062 src/player_display.cpp:1067 #: src/player_display.cpp:1070 src/player_display.cpp:1075 #: src/player_display.cpp:1259 msgid "Female" msgstr "Nő" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3277 src/newcharacter.cpp:3282 -#: src/newcharacter.cpp:4104 src/player_display.cpp:1062 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3332 src/newcharacter.cpp:3337 +#: src/newcharacter.cpp:4159 src/player_display.cpp:1062 #: src/player_display.cpp:1067 src/player_display.cpp:1070 #: src/player_display.cpp:1075 src/player_display.cpp:1259 msgid "Male" msgstr "Férfi" -#: src/debug_menu.cpp:1635 +#: src/debug_menu.cpp:1637 #, c-format msgid "Unique Id: %s" msgstr "" -#: src/debug_menu.cpp:1637 +#: src/debug_menu.cpp:1639 #, c-format msgid "Faction: %s (api v%d)" msgstr "" -#: src/debug_menu.cpp:1639 +#: src/debug_menu.cpp:1641 #, c-format msgid "Attitude: %s" msgstr "" -#: src/debug_menu.cpp:1642 +#: src/debug_menu.cpp:1644 #, c-format msgid "Destination: %s %s" msgstr "" -#: src/debug_menu.cpp:1645 +#: src/debug_menu.cpp:1647 #, c-format msgid "Trust: %d" msgstr "Bizalom: %d" -#: src/debug_menu.cpp:1646 +#: src/debug_menu.cpp:1648 #, c-format msgid "Fear: %d" msgstr "Félelem: %d" -#: src/debug_menu.cpp:1647 +#: src/debug_menu.cpp:1649 #, c-format msgid "Value: %d" msgstr "Érték: %d" -#: src/debug_menu.cpp:1648 +#: src/debug_menu.cpp:1650 #, c-format msgid "Anger: %d" msgstr "Düh: %d" -#: src/debug_menu.cpp:1649 +#: src/debug_menu.cpp:1651 #, c-format msgid "Owed: %d" msgstr "Tartozás: %d" -#: src/debug_menu.cpp:1650 +#: src/debug_menu.cpp:1652 #, c-format msgid "Sold: %d" msgstr "" -#: src/debug_menu.cpp:1652 +#: src/debug_menu.cpp:1654 #, c-format msgid "Aggression: %d" msgstr "Agresszió: %d" -#: src/debug_menu.cpp:1654 +#: src/debug_menu.cpp:1656 #, c-format msgid "Bravery: %d" msgstr "Bátorság: %d" -#: src/debug_menu.cpp:1655 +#: src/debug_menu.cpp:1657 #, c-format msgid "Collector: %d" msgstr "Gyűjtő: %d" -#: src/debug_menu.cpp:1656 +#: src/debug_menu.cpp:1658 #, c-format msgid "Altruism: %d" msgstr "Önzetlenség: %d" -#: src/debug_menu.cpp:1658 src/gamemode_defense.cpp:768 +#: src/debug_menu.cpp:1660 src/gamemode_defense.cpp:768 msgid "Needs:" msgstr "Szükség:" -#: src/debug_menu.cpp:1663 +#: src/debug_menu.cpp:1665 #, c-format msgid "Total morale: %d" msgstr "Össz. hangulat: %d" -#: src/debug_menu.cpp:1667 +#: src/debug_menu.cpp:1669 msgid "Player" msgstr "Játékos" -#: src/debug_menu.cpp:1677 +#: src/debug_menu.cpp:1679 msgid "Edit description - name, age, height or blood type" msgstr "" -#: src/debug_menu.cpp:1678 +#: src/debug_menu.cpp:1680 msgid "Edit skills" msgstr "" -#: src/debug_menu.cpp:1679 +#: src/debug_menu.cpp:1681 msgid "Edit theoretical skill knowledge" msgstr "" -#: src/debug_menu.cpp:1680 +#: src/debug_menu.cpp:1682 msgid "Edit proficiencies" msgstr "" -#: src/debug_menu.cpp:1681 +#: src/debug_menu.cpp:1683 msgid "Edit stats" msgstr "" -#: src/debug_menu.cpp:1682 +#: src/debug_menu.cpp:1684 msgid "Edit spells" msgstr "" -#: src/debug_menu.cpp:1683 +#: src/debug_menu.cpp:1685 msgid "Grant items" msgstr "" -#: src/debug_menu.cpp:1684 +#: src/debug_menu.cpp:1686 msgid "Delete (all) items" msgstr "" -#: src/debug_menu.cpp:1685 +#: src/debug_menu.cpp:1687 msgid "Wear/wield an item from player's inventory" msgstr "" -#: src/debug_menu.cpp:1686 +#: src/debug_menu.cpp:1688 msgid "Set hit points" msgstr "" -#: src/debug_menu.cpp:1687 +#: src/debug_menu.cpp:1689 msgid "Set stamina" msgstr "" -#: src/debug_menu.cpp:1688 +#: src/debug_menu.cpp:1690 msgid "Set morale" msgstr "" -#: src/debug_menu.cpp:1689 +#: src/debug_menu.cpp:1691 msgid "Cause pain" msgstr "" -#: src/debug_menu.cpp:1690 +#: src/debug_menu.cpp:1692 msgid "Set health" msgstr "" -#: src/debug_menu.cpp:1691 +#: src/debug_menu.cpp:1693 msgid "Set needs" msgstr "" -#: src/debug_menu.cpp:1693 +#: src/debug_menu.cpp:1695 msgid "Set kill XP" msgstr "" -#: src/debug_menu.cpp:1698 +#: src/debug_menu.cpp:1700 msgid "Status window" msgstr "" -#: src/debug_menu.cpp:1699 +#: src/debug_menu.cpp:1701 msgid "Teleport" msgstr "" -#: src/debug_menu.cpp:1700 +#: src/debug_menu.cpp:1702 msgid "Add an effect" msgstr "" -#: src/debug_menu.cpp:1701 +#: src/debug_menu.cpp:1703 msgid "Print temperature" msgstr "" -#: src/debug_menu.cpp:1702 +#: src/debug_menu.cpp:1704 msgid "Cause asthma attack" msgstr "" -#: src/debug_menu.cpp:1703 +#: src/debug_menu.cpp:1705 msgid "Edit missions (WARNING: Unstable!)" msgstr "" -#: src/debug_menu.cpp:1704 +#: src/debug_menu.cpp:1706 msgid "Print vars to file" msgstr "" -#: src/debug_menu.cpp:1706 +#: src/debug_menu.cpp:1708 msgid "Write effect_on_condition(s) to eocs.output" msgstr "" -#: src/debug_menu.cpp:1707 +#: src/debug_menu.cpp:1709 msgid "Edit vars" msgstr "" -#: src/debug_menu.cpp:1710 +#: src/debug_menu.cpp:1712 msgid "Add mission" msgstr "" -#: src/debug_menu.cpp:1711 +#: src/debug_menu.cpp:1713 msgid "Randomize with class" msgstr "" -#: src/debug_menu.cpp:1712 +#: src/debug_menu.cpp:1714 msgid "Set attitude" msgstr "" -#: src/debug_menu.cpp:1713 +#: src/debug_menu.cpp:1715 msgid "Set opinion" msgstr "" -#: src/debug_menu.cpp:1736 +#: src/debug_menu.cpp:1738 msgid "Delete all items from the target?" msgstr "" -#: src/debug_menu.cpp:1745 +#: src/debug_menu.cpp:1747 msgid "Make target equip" msgstr "" -#: src/debug_menu.cpp:1765 +#: src/debug_menu.cpp:1767 #, c-format msgid "Set stamina to? Current: %d. Max: %d." msgstr "" -#: src/debug_menu.cpp:1770 +#: src/debug_menu.cpp:1772 msgid "Target stamina value out of bounds!" msgstr "" -#: src/debug_menu.cpp:1776 +#: src/debug_menu.cpp:1778 #, c-format msgid "Set the morale to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1786 +#: src/debug_menu.cpp:1788 #, c-format msgid "Set kill XP to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1799 +#: src/debug_menu.cpp:1801 #, c-format msgid "Cause how much pain? pain: %d" msgstr "" -#: src/debug_menu.cpp:1810 +#: src/debug_menu.cpp:1812 msgid "Mutate category" msgstr "" -#: src/debug_menu.cpp:1811 +#: src/debug_menu.cpp:1813 msgid "Reset mutations" msgstr "" -#: src/debug_menu.cpp:1824 +#: src/debug_menu.cpp:1826 msgid "Choose mutation category:" msgstr "" -#: src/debug_menu.cpp:1834 +#: src/debug_menu.cpp:1836 msgid "Include post-threshold traits?" msgstr "" -#: src/debug_menu.cpp:1839 +#: src/debug_menu.cpp:1841 msgid "Remove all mutations?" msgstr "" -#: src/debug_menu.cpp:1851 +#: src/debug_menu.cpp:1853 msgid "Health modifier" msgstr "" -#: src/debug_menu.cpp:1857 src/debug_menu.cpp:1862 src/debug_menu.cpp:1867 +#: src/debug_menu.cpp:1859 src/debug_menu.cpp:1864 src/debug_menu.cpp:1869 #, c-format msgid "Set the value to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1881 +#: src/debug_menu.cpp:1883 msgid "Choose mission type" msgstr "" -#: src/debug_menu.cpp:1912 +#: src/debug_menu.cpp:1914 msgid "Choose new class" msgstr "" -#: src/debug_menu.cpp:1929 +#: src/debug_menu.cpp:1931 msgid "Choose new attitude" msgstr "" -#: src/debug_menu.cpp:1935 src/npc.cpp:3125 +#: src/debug_menu.cpp:1937 src/npc.cpp:3125 msgid "Unknown attitude" msgstr "" -#: src/debug_menu.cpp:1975 src/debug_menu.cpp:3041 +#: src/debug_menu.cpp:1977 src/debug_menu.cpp:3100 msgid "Var list written to var_list.output" msgstr "" -#: src/debug_menu.cpp:1980 src/debug_menu.cpp:3026 +#: src/debug_menu.cpp:1982 src/debug_menu.cpp:3085 msgid "effect_on_condition list written to eocs.output" msgstr "" -#: src/debug_menu.cpp:1989 src/debug_menu.cpp:3064 +#: src/debug_menu.cpp:1991 src/debug_menu.cpp:3123 msgid "Key" msgstr "" -#: src/debug_menu.cpp:1993 src/debug_menu.cpp:3068 src/morale.cpp:643 +#: src/debug_menu.cpp:1995 src/debug_menu.cpp:3127 src/morale.cpp:643 msgid "Value" msgstr "Érték" -#: src/debug_menu.cpp:2005 +#: src/debug_menu.cpp:2007 msgid "Yet to start" msgstr "" -#: src/debug_menu.cpp:2006 +#: src/debug_menu.cpp:2008 msgid "In progress" msgstr "" -#: src/debug_menu.cpp:2007 +#: src/debug_menu.cpp:2009 msgid "Success" msgstr "" -#: src/debug_menu.cpp:2017 +#: src/debug_menu.cpp:2019 msgid "Bugged" msgstr "" -#: src/debug_menu.cpp:2023 src/wish.cpp:197 +#: src/debug_menu.cpp:2025 src/wish.cpp:198 msgid "Type:" msgstr "" -#: src/debug_menu.cpp:2024 +#: src/debug_menu.cpp:2026 msgid " Status:" msgstr "" -#: src/debug_menu.cpp:2025 +#: src/debug_menu.cpp:2027 msgid " ID:" msgstr "" -#: src/debug_menu.cpp:2026 +#: src/debug_menu.cpp:2028 msgid " NPC ID:" msgstr "" -#: src/debug_menu.cpp:2027 +#: src/debug_menu.cpp:2029 msgid " Target:" msgstr "" -#: src/debug_menu.cpp:2028 +#: src/debug_menu.cpp:2030 msgid "Player ID:" msgstr "" -#: src/debug_menu.cpp:2058 src/debug_menu.cpp:2085 +#: src/debug_menu.cpp:2060 src/debug_menu.cpp:2087 msgid "Select mission to edit" msgstr "" -#: src/debug_menu.cpp:2060 +#: src/debug_menu.cpp:2062 msgid "Currently assigned missions:" msgstr "" -#: src/debug_menu.cpp:2066 +#: src/debug_menu.cpp:2068 msgid "Not assigned missions:" msgstr "" -#: src/debug_menu.cpp:2088 src/diary.cpp:155 +#: src/debug_menu.cpp:2090 src/diary.cpp:155 msgid "Active missions:" msgstr "" -#: src/debug_menu.cpp:2094 src/diary.cpp:156 +#: src/debug_menu.cpp:2096 src/diary.cpp:156 msgid "Completed missions:" msgstr "" -#: src/debug_menu.cpp:2100 src/diary.cpp:157 +#: src/debug_menu.cpp:2102 src/diary.cpp:157 msgid "Failed missions:" msgstr "" -#: src/debug_menu.cpp:2126 +#: src/debug_menu.cpp:2128 msgid "Removing from active_missions" msgstr "" -#: src/debug_menu.cpp:2129 +#: src/debug_menu.cpp:2131 msgid "Removing from completed_missions" msgstr "" -#: src/debug_menu.cpp:2132 +#: src/debug_menu.cpp:2134 msgid "Removing from failed_missions" msgstr "" -#: src/debug_menu.cpp:2137 +#: src/debug_menu.cpp:2139 msgid "Unsetting active mission" msgstr "" -#: src/debug_menu.cpp:2143 +#: src/debug_menu.cpp:2145 #, c-format msgid "Removing from %s missions_assigned" msgstr "" -#: src/debug_menu.cpp:2146 +#: src/debug_menu.cpp:2148 #, c-format msgid "Removing from %s missions" msgstr "" -#: src/debug_menu.cpp:2160 +#: src/debug_menu.cpp:2162 msgid "Fail mission" msgstr "" -#: src/debug_menu.cpp:2161 +#: src/debug_menu.cpp:2163 msgid "Mark as complete" msgstr "" -#: src/debug_menu.cpp:2162 +#: src/debug_menu.cpp:2164 msgid "Remove mission without proper cleanup" msgstr "" -#: src/debug_menu.cpp:2187 +#: src/debug_menu.cpp:2189 msgid "Benchmark in progress…" msgstr "" -#: src/debug_menu.cpp:2215 +#: src/debug_menu.cpp:2217 #, c-format msgid "Drew %d times in %.3f seconds. (%.3f fps average)" msgstr "" -#: src/debug_menu.cpp:2244 +#: src/debug_menu.cpp:2246 #, c-format msgid "Location %d:%d in %d:%d, %s\n" msgstr "" -#: src/debug_menu.cpp:2245 +#: src/debug_menu.cpp:2247 #, c-format msgid "Current turn: %d.\n" msgstr "" -#: src/debug_menu.cpp:2246 +#: src/debug_menu.cpp:2248 #, c-format msgid "%d creature exists.\n" msgid_plural "%d creatures exist.\n" msgstr[0] "" msgstr[1] "" -#: src/debug_menu.cpp:2265 +#: src/debug_menu.cpp:2267 msgid "" "\n" "Specific creature type list:\n" msgstr "" -#: src/debug_menu.cpp:2279 +#: src/debug_menu.cpp:2281 #, c-format msgid "%s: map ( %d:%d ) pos ( %d:%d )" msgstr "" -#: src/debug_menu.cpp:2283 +#: src/debug_menu.cpp:2285 #, c-format msgid "(you: %d:%d)" msgstr "" -#: src/debug_menu.cpp:2285 +#: src/debug_menu.cpp:2287 #, c-format msgid "Stomach Contents: %d ml / %d ml kCal: %d, Water: %d ml" msgstr "" -#: src/debug_menu.cpp:2290 +#: src/debug_menu.cpp:2292 #, c-format msgid "" "Guts Contents: %d ml / %d ml kCal: %d, Water: %d ml\n" "Hunger: %d, Thirst: %d, kCal: %d / %d" msgstr "" -#: src/debug_menu.cpp:2296 +#: src/debug_menu.cpp:2298 #, c-format msgid "" "Body Mass Index: %.0f\n" "Basal Metabolic Rate: %i" msgstr "" -#: src/debug_menu.cpp:2298 +#: src/debug_menu.cpp:2300 #, c-format msgid "Player activity level: %s" msgstr "" -#: src/debug_menu.cpp:2321 +#: src/debug_menu.cpp:2323 msgid "Choose vehicle to spawn" msgstr "" #. ~ Menu entry in vehicle wish menu: 1st string: displayed name, 2nd string: #. internal name of vehicle #. ~ %1$s - npc name, %2$s - npc current activity name. -#: src/debug_menu.cpp:2325 src/npc.cpp:3875 +#: src/debug_menu.cpp:2327 src/npc.cpp:3875 #, c-format msgid "%1$s (%2$s)" msgstr "" -#: src/debug_menu.cpp:2335 +#: src/debug_menu.cpp:2337 msgid "Vehicle condition" msgstr "" -#: src/debug_menu.cpp:2336 +#: src/debug_menu.cpp:2338 msgid "Light damage" msgstr "" -#: src/debug_menu.cpp:2337 +#: src/debug_menu.cpp:2339 msgid "Undamaged" msgstr "" -#: src/debug_menu.cpp:2338 +#: src/debug_menu.cpp:2340 msgid "Disabled (tires or engine)" msgstr "" -#: src/debug_menu.cpp:2380 +#: src/debug_menu.cpp:2382 msgid "year" msgstr "év" -#: src/debug_menu.cpp:2382 +#: src/debug_menu.cpp:2384 msgid "season" msgstr "évszak" -#: src/debug_menu.cpp:2383 +#: src/debug_menu.cpp:2385 msgid "day" msgstr "nap" -#: src/debug_menu.cpp:2384 +#: src/debug_menu.cpp:2386 msgid "hour" msgstr "óra" -#: src/debug_menu.cpp:2385 +#: src/debug_menu.cpp:2387 msgid "minute" msgstr "perc" -#: src/debug_menu.cpp:2386 src/martialarts.cpp:986 src/martialarts.cpp:1917 +#: src/debug_menu.cpp:2388 src/martialarts.cpp:986 src/martialarts.cpp:1917 #: src/martialarts.cpp:1922 msgid "turn" msgid_plural "turns" msgstr[0] "kör" msgstr[1] "kör" -#: src/debug_menu.cpp:2393 +#: src/debug_menu.cpp:2395 msgid "Set year to?" msgstr "Hanyadik év legyen?" -#: src/debug_menu.cpp:2397 +#: src/debug_menu.cpp:2399 msgid "Set season to? (0 = spring)" msgstr "Melyik évszak legyen? (0 = tavasz)" -#: src/debug_menu.cpp:2400 +#: src/debug_menu.cpp:2402 msgid "Set days to?" msgstr "Hanyadik nap legyen?" -#: src/debug_menu.cpp:2403 +#: src/debug_menu.cpp:2405 msgid "Set hour to?" msgstr "Hanyadik óra legyen?" -#: src/debug_menu.cpp:2406 +#: src/debug_menu.cpp:2408 msgid "Set minute to?" msgstr "Hanyadik perc legyen?" -#: src/debug_menu.cpp:2410 +#: src/debug_menu.cpp:2412 #, c-format msgid "Set turn to? (One day is %i turns)" msgstr "" -#: src/debug_menu.cpp:2439 +#: src/debug_menu.cpp:2425 src/options.cpp:2423 src/worldfactory.cpp:1751 +msgid "Reset" +msgstr "Alaphelyzetbe álljon" + +#: src/debug_menu.cpp:2434 +#, c-format +msgid "Set temperature to? [%s]" +msgstr "" + +#: src/debug_menu.cpp:2495 msgid "" "Using this will disable achievements. Proceed?\n" "They can be reenabled in the 'game' section of the menu." msgstr "" -#: src/debug_menu.cpp:2478 +#: src/debug_menu.cpp:2534 msgid "Current overmap revealed." msgstr "" -#: src/debug_menu.cpp:2513 src/game.cpp:6481 +#: src/debug_menu.cpp:2569 src/game.cpp:6479 msgid "Select first point." msgstr "Válaszd ki az első pontot." -#: src/debug_menu.cpp:2523 src/game.cpp:6489 +#: src/debug_menu.cpp:2579 src/game.cpp:6487 msgid "Select second point." msgstr "Válaszd ki a második pontot." -#: src/debug_menu.cpp:2549 +#: src/debug_menu.cpp:2605 #, c-format msgid "%s's head implodes!" msgstr "" -#: src/debug_menu.cpp:2573 +#: src/debug_menu.cpp:2629 msgid "Martial arts debug." msgstr "" -#: src/debug_menu.cpp:2574 src/debug_menu.cpp:2585 +#: src/debug_menu.cpp:2630 src/debug_menu.cpp:2641 msgid "Your eyes blink rapidly as knowledge floods your brain." msgstr "" -#: src/debug_menu.cpp:2580 +#: src/debug_menu.cpp:2636 msgid "You now know a lot more than just 10 styles of kung fu." msgstr "" -#: src/debug_menu.cpp:2584 +#: src/debug_menu.cpp:2640 msgid "Recipe debug." msgstr "" -#: src/debug_menu.cpp:2589 +#: src/debug_menu.cpp:2645 msgid "You know how to craft that now." msgstr "" -#: src/debug_menu.cpp:2616 +#: src/debug_menu.cpp:2672 msgid "Select new weather pattern:" msgstr "" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Disable weather forcing" msgstr "" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Keep normal weather patterns" msgstr "" -#: src/debug_menu.cpp:2646 +#: src/debug_menu.cpp:2702 msgid "Select new wind direction:" msgstr "" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Disable direction forcing" msgstr "" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Keep normal wind direction" msgstr "" -#: src/debug_menu.cpp:2668 +#: src/debug_menu.cpp:2724 msgid "Select new wind speed:" msgstr "" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Disable speed forcing" msgstr "" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Keep normal wind speed" msgstr "" -#: src/debug_menu.cpp:2696 +#: src/debug_menu.cpp:2752 msgid "Volume of sound: " msgstr "" -#: src/debug_menu.cpp:2704 +#: src/debug_menu.cpp:2760 #, c-format msgid "DEBUG SOUND ( %d )" msgstr "" -#: src/debug_menu.cpp:2745 +#: src/debug_menu.cpp:2801 #, c-format msgid "Damage self for how much? hp: %s" msgstr "" -#: src/debug_menu.cpp:2788 +#: src/debug_menu.cpp:2844 msgid "Add bleeding duration in minutes, equal to intensity:" msgstr "" -#: src/debug_menu.cpp:2814 src/game.cpp:7580 +#: src/debug_menu.cpp:2870 src/game.cpp:7578 msgid "This binary was not compiled with tiles support." msgstr "" -#: src/debug_menu.cpp:2890 +#: src/debug_menu.cpp:2949 msgid "Enter benchmark length (in milliseconds):" msgstr "" -#: src/debug_menu.cpp:2912 +#: src/debug_menu.cpp:2971 msgid "Achievements are already enabled" msgstr "" -#: src/debug_menu.cpp:2915 +#: src/debug_menu.cpp:2974 msgid "Achievements enabled" msgstr "" -#: src/debug_menu.cpp:2920 +#: src/debug_menu.cpp:2979 msgid "" "Activating this will add the Arcade Mode achievement unlocking all starting " "scenarios and professions for all worlds. The character who performs this " @@ -417283,44 +418096,44 @@ msgid "" "reasonable pace." msgstr "" -#: src/debug_menu.cpp:3009 +#: src/debug_menu.cpp:3068 msgid "" "Quit without saving? This may cause issues such as duplicated or missing " "items and vehicles!" msgstr "" -#: src/debug_menu.cpp:3016 +#: src/debug_menu.cpp:3075 msgid "" "Quickload without saving? This may cause issues such as duplicated or " "missing items and vehicles!" msgstr "" -#: src/debug_menu.cpp:3055 +#: src/debug_menu.cpp:3114 msgid "Var list written to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:3085 +#: src/debug_menu.cpp:3144 msgid "Report written to debug.log" msgstr "" -#: src/debug_menu.cpp:3091 +#: src/debug_menu.cpp:3150 msgid " and to the clipboard." msgstr "" -#: src/debug_menu.cpp:3117 +#: src/debug_menu.cpp:3176 msgid "Effect list written to effect_list.output" msgstr "" -#: src/debug_menu.cpp:3124 src/iuse.cpp:3064 src/iuse.cpp:8463 -#: src/iuse.cpp:8531 src/iuse.cpp:8652 src/iuse.cpp:8766 +#: src/debug_menu.cpp:3183 src/iuse.cpp:3065 src/iuse.cpp:8467 +#: src/iuse.cpp:8535 src/iuse.cpp:8665 src/iuse.cpp:8790 msgid "There's no vehicle there." msgstr "" -#: src/debug_menu.cpp:3131 +#: src/debug_menu.cpp:3190 msgid "By how much? (in kJ, negative to discharge)" msgstr "" -#: src/debug_menu.cpp:3148 +#: src/debug_menu.cpp:3207 #, c-format msgid "Set camp larder kCals to? Currently: %d" msgstr "" @@ -417588,8 +418401,8 @@ msgstr "" msgid "NPC Killed: " msgstr "" -#: src/diary.cpp:348 src/memorial_logger.cpp:309 src/newcharacter.cpp:3536 -#: src/newcharacter.cpp:3598 +#: src/diary.cpp:348 src/memorial_logger.cpp:317 src/newcharacter.cpp:3591 +#: src/newcharacter.cpp:3653 msgid "Skills:" msgstr "Készségek:" @@ -417614,7 +418427,7 @@ msgstr "" msgid "Lost Mutation: " msgstr "" -#: src/diary.cpp:454 src/newcharacter.cpp:3502 +#: src/diary.cpp:454 src/newcharacter.cpp:3557 msgid "Stats:" msgstr "Statisztikák:" @@ -417662,7 +418475,7 @@ msgstr "" msgid "Perception: %d -> %d" msgstr "" -#: src/diary.cpp:512 src/newcharacter.cpp:3647 +#: src/diary.cpp:512 src/newcharacter.cpp:3702 msgid "Proficiencies:" msgstr "" @@ -417875,7 +418688,7 @@ msgstr "Fagyos!" msgid "SAFE" msgstr "BIZT" -#: src/display.cpp:633 src/options.cpp:2526 +#: src/display.cpp:633 src/options.cpp:2603 msgid "Off" msgstr "Ki" @@ -418235,7 +419048,7 @@ msgstr "%1$d %2$s" msgid "Underground" msgstr "Föld alatt" -#: src/distraction_manager.cpp:19 src/veh_interact.cpp:3001 +#: src/distraction_manager.cpp:19 src/veh_interact.cpp:2995 msgid "Noise" msgstr "Zaj" @@ -418247,7 +419060,7 @@ msgstr "" msgid "This distraction will interrupt your activity when you feel pain." msgstr "" -#: src/distraction_manager.cpp:21 src/game.cpp:5362 src/martialarts.cpp:2018 +#: src/distraction_manager.cpp:21 src/game.cpp:5360 src/martialarts.cpp:2018 #: src/monexamine.cpp:595 src/monexamine.cpp:902 msgid "Attack" msgstr "Támadás" @@ -418332,7 +419145,7 @@ msgstr "" msgid "Survived:" msgstr "Túlélt:" -#: src/do_turn.cpp:245 src/memorial_logger.cpp:279 +#: src/do_turn.cpp:245 src/memorial_logger.cpp:287 msgid "Kills:" msgstr "Áldozatai:" @@ -418396,152 +419209,152 @@ msgstr "" msgid "Loading content packs" msgstr "Tartalomcsomagok betöltése" -#: src/editmap.cpp:164 +#: src/editmap.cpp:165 msgctxt "item manipulation debug menu entry" msgid "rehash" msgstr "" -#: src/editmap.cpp:165 +#: src/editmap.cpp:166 msgctxt "item manipulation debug menu entry" msgid "edit" msgstr "" -#: src/editmap.cpp:167 +#: src/editmap.cpp:168 msgctxt "item manipulation debug menu entry" msgid "dump to save/jtest-*.txt" msgstr "" -#: src/editmap.cpp:395 +#: src/editmap.cpp:396 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s,%s,%s] fast scroll, %s, %s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:406 +#: src/editmap.cpp:407 msgctxt "map editor state" msgid "Looking around" msgstr "" -#: src/editmap.cpp:716 +#: src/editmap.cpp:717 msgctxt "vehicle" msgid "no" msgstr "nem" -#: src/editmap.cpp:718 +#: src/editmap.cpp:719 msgctxt "vehicle" msgid "in" msgstr "" -#: src/editmap.cpp:720 +#: src/editmap.cpp:721 msgctxt "vehicle" msgid "out" msgstr "" -#: src/editmap.cpp:732 +#: src/editmap.cpp:733 #, c-format msgid "%d: %s; move cost %d" msgstr "" -#: src/editmap.cpp:739 +#: src/editmap.cpp:740 #, c-format msgid "%d: %s; move cost %d movestr %d" msgstr "" -#: src/editmap.cpp:751 +#: src/editmap.cpp:752 #, c-format msgid "dist: %d u_see: %s veh: %s scent: %d" msgstr "" -#: src/editmap.cpp:753 +#: src/editmap.cpp:754 #, c-format msgid "sight_range: %d, noon_sight_range: %d," msgstr "" -#: src/editmap.cpp:756 +#: src/editmap.cpp:757 #, c-format msgid "cache{transp:%.4f seen:%.4f cam:%.4f}" msgstr "" -#: src/editmap.cpp:764 +#: src/editmap.cpp:765 #, c-format msgid "outside: %d obstructed: %d floor: %d" msgstr "" -#: src/editmap.cpp:769 +#: src/editmap.cpp:770 #, c-format msgid "light_at: %s" msgstr "" -#: src/editmap.cpp:771 +#: src/editmap.cpp:772 #, c-format msgid "apparent light: %.5f (%d)" msgstr "" -#: src/editmap.cpp:775 +#: src/editmap.cpp:776 msgid " [vehicle]" msgstr "" -#: src/editmap.cpp:778 +#: src/editmap.cpp:779 msgid " [indoors]" msgstr "" -#: src/editmap.cpp:781 +#: src/editmap.cpp:782 msgid " [roof]" msgstr "" -#: src/editmap.cpp:790 +#: src/editmap.cpp:791 #, c-format msgid "field: %s L:%d[%s] A:%d" msgstr "" -#: src/editmap.cpp:801 +#: src/editmap.cpp:802 #, c-format msgid "trap: %s (%d)" msgstr "" -#: src/editmap.cpp:810 +#: src/editmap.cpp:811 #, c-format msgid "There is a %s there. Parts:" msgstr "" -#: src/editmap.cpp:819 +#: src/editmap.cpp:820 #, c-format msgid "There is a %s there." msgstr "Ott van egy %s." -#: src/editmap.cpp:823 +#: src/editmap.cpp:824 #, c-format msgid "There is %d other item there as well." msgid_plural "There are %d other items there as well." msgstr[0] "" msgstr[1] "" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Graffiti: %s" msgstr "" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Inscription: %s" msgstr "" -#: src/editmap.cpp:882 +#: src/editmap.cpp:883 msgctxt "map editor state" msgid "Terrain" msgstr "Felszín" -#: src/editmap.cpp:888 +#: src/editmap.cpp:889 msgctxt "map editor state" msgid "Furniture" msgstr "Bútorok" -#: src/editmap.cpp:894 +#: src/editmap.cpp:895 msgctxt "map editor: traps editing" msgid "Traps" msgstr "Csapdák" -#: src/editmap.cpp:966 src/editmap.cpp:974 +#: src/editmap.cpp:967 src/editmap.cpp:975 #, c-format msgid "" "Move cost: %d\n" @@ -418549,209 +419362,209 @@ msgid "" "Roof: %s" msgstr "" -#: src/editmap.cpp:1106 +#: src/editmap.cpp:1107 #, c-format msgctxt "map feature id" msgid "(%s)" msgstr "" -#: src/editmap.cpp:1108 +#: src/editmap.cpp:1109 #, c-format msgctxt "map feature name and id" msgid "%s (%s)" msgstr "%s (%s)" -#: src/editmap.cpp:1145 src/editmap.cpp:1724 +#: src/editmap.cpp:1146 src/editmap.cpp:1725 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1265 +#: src/editmap.cpp:1266 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s] intensity, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1272 +#: src/editmap.cpp:1273 msgctxt "Map editor: Editing field effects" msgid "Field effects" msgstr "" -#: src/editmap.cpp:1300 +#: src/editmap.cpp:1301 msgctxt "map editor: used to describe a clean field (e.g. without blood)" msgid "-clear-" msgstr "" -#: src/editmap.cpp:1305 src/options.cpp:780 +#: src/editmap.cpp:1306 src/options.cpp:780 #, c-format msgid "%d: %s" msgstr "%d: %s" -#: src/editmap.cpp:1412 +#: src/editmap.cpp:1413 msgid "Add item" msgstr "" -#: src/editmap.cpp:1446 +#: src/editmap.cpp:1447 #, c-format msgctxt "item manipulation debug menu entry" msgid "bday: %d" msgstr "" -#: src/editmap.cpp:1449 +#: src/editmap.cpp:1450 #, c-format msgctxt "item manipulation debug menu entry" msgid "damage: %d" msgstr "" -#: src/editmap.cpp:1451 +#: src/editmap.cpp:1452 #, c-format msgctxt "item manipulation debug menu entry" msgid "degradation: %d" msgstr "" -#: src/editmap.cpp:1453 +#: src/editmap.cpp:1454 #, c-format msgctxt "item manipulation debug menu entry" msgid "burnt: %d" msgstr "" -#: src/editmap.cpp:1455 +#: src/editmap.cpp:1456 #, c-format msgctxt "item manipulation debug menu entry" msgid "tags: %s" msgstr "címke: %s" -#: src/editmap.cpp:1460 +#: src/editmap.cpp:1461 msgctxt "item manipulation debug menu entry" msgid "-[ light emission ]-" msgstr "" -#: src/editmap.cpp:1462 +#: src/editmap.cpp:1463 msgctxt "item manipulation debug menu entry" msgid "savetest" msgstr "" -#: src/editmap.cpp:1506 src/wish.cpp:733 +#: src/editmap.cpp:1507 src/wish.cpp:746 msgid "Flags:" msgstr "" -#: src/editmap.cpp:1563 +#: src/editmap.cpp:1564 msgctxt "item manipulation debug menu entry for adding an item on a tile" msgid "Add item" msgstr "" -#: src/editmap.cpp:1730 +#: src/editmap.cpp:1731 msgid "Moving selection" msgstr "" -#: src/editmap.cpp:1733 +#: src/editmap.cpp:1734 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1741 +#: src/editmap.cpp:1742 msgid "Resizing selection" msgstr "" -#: src/editmap.cpp:1750 +#: src/editmap.cpp:1751 msgid "Selection type" msgstr "" -#: src/editmap.cpp:1752 +#: src/editmap.cpp:1753 msgctxt "shape" msgid "Rectangle" msgstr "" -#: src/editmap.cpp:1753 +#: src/editmap.cpp:1754 msgctxt "shape" msgid "Filled Rectangle" msgstr "" -#: src/editmap.cpp:1754 +#: src/editmap.cpp:1755 msgctxt "shape" msgid "Line" msgstr "" -#: src/editmap.cpp:1755 +#: src/editmap.cpp:1756 msgctxt "shape" msgid "Filled Circle" msgstr "" -#: src/editmap.cpp:1756 +#: src/editmap.cpp:1757 msgctxt "shape" msgid "Point" msgstr "" -#: src/editmap.cpp:1771 +#: src/editmap.cpp:1772 msgctxt "map editor state" msgid "Select a shape" msgstr "" -#: src/editmap.cpp:1868 +#: src/editmap.cpp:1869 msgctxt "map generator" msgid "Regenerate" msgstr "" -#: src/editmap.cpp:1869 +#: src/editmap.cpp:1870 msgctxt "map generator" msgid "Rotate" msgstr "Forgat" -#: src/editmap.cpp:1870 +#: src/editmap.cpp:1871 msgctxt "map generator" msgid "Apply" msgstr "Alkalmazás" -#: src/editmap.cpp:1871 +#: src/editmap.cpp:1872 msgctxt "map generator" msgid "Change Overmap (Doesn't Apply)" msgstr "" -#: src/editmap.cpp:1912 +#: src/editmap.cpp:1913 #, c-format msgctxt "keybinding descriptions" msgid "[%s,%s] prev/next oter type, [%s,%s] select, %s, %s" msgstr "" -#: src/editmap.cpp:1917 +#: src/editmap.cpp:1918 #, c-format msgctxt "map editor state" msgid "Mapgen: %s" msgstr "" -#: src/editmap.cpp:1985 +#: src/editmap.cpp:1986 #, c-format msgid "Changed oter_id from '%s' (%s) to '%s' (%s)" msgstr "" -#: src/editmap.cpp:2030 +#: src/editmap.cpp:2031 msgid "Your mechanic could not find a vehicle at the garage." msgstr "" -#: src/editmap.cpp:2042 +#: src/editmap.cpp:2043 msgid "Select the Vehicle" msgstr "" -#: src/editmap.cpp:2101 +#: src/editmap.cpp:2102 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s" msgstr "%s, %s" -#: src/editmap.cpp:2104 +#: src/editmap.cpp:2105 msgctxt "map generator" msgid "Mapgen: Moving target" msgstr "" -#: src/editmap.cpp:2195 +#: src/editmap.cpp:2196 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s" msgstr "" -#: src/editmap.cpp:2199 +#: src/editmap.cpp:2200 msgctxt "map generator" msgid "Mapgen stamp" msgstr "" @@ -418913,7 +419726,7 @@ msgid "average" msgstr "átlagos" #: src/effect.cpp:1654 src/effect.cpp:1675 src/effect.cpp:1699 -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "good" msgstr "jó" @@ -418994,7 +419807,7 @@ msgstr "" msgid "a huge boom!" msgstr "" -#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2201 +#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2202 msgid "Crack!" msgstr "" @@ -420712,7 +421525,7 @@ msgstr "" msgid "Do you want to bounce off this location to extend range?" msgstr "" -#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9412 +#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9430 msgctxt "short for infinity" msgid "inf" msgstr "" @@ -420949,7 +421762,7 @@ msgstr "" msgid "(You wonder if your companions are fit to work on their own…)" msgstr "" -#: src/fungal_effects.cpp:48 src/iuse.cpp:732 +#: src/fungal_effects.cpp:48 src/iuse.cpp:733 #, c-format msgid "The %s is covered in tiny spores!" msgstr "A(z) %s testét apró spórák fedik!" @@ -420970,445 +421783,445 @@ msgstr "A fiatal fából gombavirágzás tör elő!" msgid "The tree blooms forth into a fungal blossom!" msgstr "A fából gombavirágzás tör elő!" -#: src/game.cpp:366 +#: src/game.cpp:367 #, c-format msgid "You completed the achievement \"%s\"." msgstr "" -#: src/game.cpp:383 +#: src/game.cpp:384 msgid "Achievement completed!" msgstr "" -#: src/game.cpp:387 +#: src/game.cpp:388 msgid "" "Achievement completion popups can be\n" "configured via the Interface options" msgstr "" -#: src/game.cpp:401 +#: src/game.cpp:402 #, c-format msgid "You lost the conduct \"%s\"." msgstr "" -#: src/game.cpp:667 src/options.cpp:2845 +#: src/game.cpp:668 src/options.cpp:2922 #, c-format msgid "Loading the tileset failed: %s" msgstr "Nem sikerült betölteni a %s grafikai készletet." -#: src/game.cpp:679 +#: src/game.cpp:680 #, c-format msgid "Loading the zoomed out tileset failed: %s" msgstr "" -#: src/game.cpp:689 src/options.cpp:2877 +#: src/game.cpp:690 src/options.cpp:2954 #, c-format msgid "Loading the overmap tileset failed: %s" msgstr "" -#: src/game.cpp:726 +#: src/game.cpp:727 msgid "" "Please wait while the world data loads…\n" "Loading core data" msgstr "" -#: src/game.cpp:822 +#: src/game.cpp:823 msgid "Please wait as we build your world" msgstr "Kérjük vár a világ felépítésére" -#: src/game.cpp:850 +#: src/game.cpp:851 msgid "" "Try again?\n" "\n" "It may require several attempts until the game finds a valid starting location." msgstr "" -#: src/game.cpp:1353 +#: src/game.cpp:1354 #, c-format msgid "%s Cancel auto move?" msgstr "" -#: src/game.cpp:1354 +#: src/game.cpp:1355 #, c-format msgid "%s Auto move canceled." msgstr "" -#: src/game.cpp:1386 +#: src/game.cpp:1387 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s (Case Sensitive)" msgstr "%s %s (kisbetű-nagybetű számít)" -#: src/game.cpp:1388 +#: src/game.cpp:1389 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s" msgstr "%s %s" -#: src/game.cpp:1716 +#: src/game.cpp:1717 msgid "Faction Camp" msgstr "Frakció tábora" -#: src/game.cpp:1963 +#: src/game.cpp:1964 msgctxt "action" msgid "activate" msgstr "aktiválás" -#: src/game.cpp:1964 +#: src/game.cpp:1965 msgctxt "action" msgid "read" msgstr "olvasás" -#: src/game.cpp:1965 +#: src/game.cpp:1966 msgctxt "action" msgid "eat" msgstr "evés" -#: src/game.cpp:1966 +#: src/game.cpp:1967 msgctxt "action" msgid "wear" msgstr "viselés" -#: src/game.cpp:1967 +#: src/game.cpp:1968 msgctxt "action" msgid "wield" msgstr "kézbevétel" -#: src/game.cpp:1968 +#: src/game.cpp:1969 msgctxt "action" msgid "throw" msgstr "dobás" -#: src/game.cpp:1969 +#: src/game.cpp:1970 msgctxt "action" msgid "change side" msgstr "oldalcsere" -#: src/game.cpp:1970 +#: src/game.cpp:1971 msgctxt "action" msgid "take off" msgstr "levétel" -#: src/game.cpp:1971 +#: src/game.cpp:1972 msgctxt "action" msgid "drop" msgstr "elejtés" -#: src/game.cpp:1972 +#: src/game.cpp:1973 msgctxt "action" msgid "unload" msgstr "kitárazás" -#: src/game.cpp:1973 +#: src/game.cpp:1974 msgctxt "action" msgid "reload" msgstr "betárazás" -#: src/game.cpp:1974 +#: src/game.cpp:1975 msgctxt "action" msgid "part reload" msgstr "részleges betárazás" -#: src/game.cpp:1975 +#: src/game.cpp:1976 msgctxt "action" msgid "mend" msgstr "javít" -#: src/game.cpp:1976 +#: src/game.cpp:1977 msgctxt "action" msgid "disassemble" msgstr "szétszerelés" -#: src/game.cpp:1978 +#: src/game.cpp:1979 msgctxt "action" msgid "insert" msgstr "" -#: src/game.cpp:1980 +#: src/game.cpp:1981 msgctxt "action" msgid "open" msgstr "" -#: src/game.cpp:1982 +#: src/game.cpp:1983 msgctxt "action" msgid "pocket settings" msgstr "" -#: src/game.cpp:1986 +#: src/game.cpp:1987 msgctxt "action" msgid "unfavorite" msgstr "kedvencjelölés törlése" -#: src/game.cpp:1988 +#: src/game.cpp:1989 msgctxt "action" msgid "favorite" msgstr "kedvencként megjelöl" -#: src/game.cpp:1991 +#: src/game.cpp:1992 msgctxt "action" msgid "view recipe" msgstr "" -#: src/game.cpp:1992 +#: src/game.cpp:1993 msgctxt "action" msgid "hide contents" msgstr "" -#: src/game.cpp:1993 +#: src/game.cpp:1994 msgctxt "action" msgid "show contents" msgstr "" -#: src/game.cpp:1994 +#: src/game.cpp:1995 msgctxt "action" msgid "reassign" msgstr "új betű" -#: src/game.cpp:1997 src/game.cpp:1999 +#: src/game.cpp:1998 src/game.cpp:2000 msgid "Auto pickup" msgstr "" -#: src/game.cpp:2086 src/iuse.cpp:9241 +#: src/game.cpp:2087 src/iuse.cpp:9259 #, c-format msgid "You can't use a %s there." msgstr "" -#: src/game.cpp:2206 +#: src/game.cpp:2207 #, c-format msgid "'%s' added to character pickup rules." msgstr "'%s' hozzáadva a felszedési szabályokhoz." -#: src/game.cpp:2213 +#: src/game.cpp:2214 #, c-format msgid "'%s' removed from character pickup rules." msgstr "'%s' eltávolítva a felszedési szabályokból." -#: src/game.cpp:2338 +#: src/game.cpp:2339 msgid "Move north" msgstr "" -#: src/game.cpp:2339 +#: src/game.cpp:2340 msgid "Move northeast" msgstr "" -#: src/game.cpp:2340 +#: src/game.cpp:2341 msgid "Move east" msgstr "" -#: src/game.cpp:2341 +#: src/game.cpp:2342 msgid "Move southeast" msgstr "" -#: src/game.cpp:2342 +#: src/game.cpp:2343 msgid "Move south" msgstr "" -#: src/game.cpp:2343 +#: src/game.cpp:2344 msgid "Move southwest" msgstr "" -#: src/game.cpp:2344 +#: src/game.cpp:2345 msgid "Move west" msgstr "" -#: src/game.cpp:2345 +#: src/game.cpp:2346 msgid "Move northwest" msgstr "" -#: src/game.cpp:2347 +#: src/game.cpp:2348 msgid "Descend stairs" msgstr "" -#: src/game.cpp:2348 +#: src/game.cpp:2349 msgid "Ascend stairs" msgstr "" -#: src/game.cpp:2573 src/game.cpp:2594 +#: src/game.cpp:2574 src/game.cpp:2595 msgid "Nothing relevant here." msgstr "Itt nincsen semmi releváns dolog." -#: src/game.cpp:2578 +#: src/game.cpp:2579 msgid "You are not wielding a ranged weapon." msgstr "Nincsen a kezedben távolra hordó fegyver." -#: src/game.cpp:2638 +#: src/game.cpp:2639 msgid "Watch the last moments of your life…?" msgstr "Nézed az életed utolsó pillanatait...?" -#: src/game.cpp:2744 +#: src/game.cpp:2745 msgid "" "Please wait…\n" "Loading the save…" msgstr "" -#: src/game.cpp:2880 +#: src/game.cpp:2878 msgid "Loading files" msgstr "Fájlok betöltése" -#: src/game.cpp:2949 +#: src/game.cpp:2947 msgid "factions data" msgstr "frakciók adatai" -#: src/game.cpp:2960 +#: src/game.cpp:2958 #, c-format msgid "Failed to save the maps: %s" msgstr "A térképeket nem sikerült elmenteni: %s" -#: src/game.cpp:2971 +#: src/game.cpp:2969 msgid "player data" msgstr "játékos adatai" -#: src/game.cpp:2976 src/game.cpp:3157 src/game.cpp:3161 +#: src/game.cpp:2974 src/game.cpp:3155 src/game.cpp:3159 msgid "player memorial" msgstr "játékos emlékműve" -#: src/game.cpp:2981 +#: src/game.cpp:2979 msgid "quick shortcuts" msgstr "gyorsbill" -#: src/game.cpp:3059 +#: src/game.cpp:3057 msgid "uistate data" msgstr "UI adatok" -#: src/game.cpp:3067 +#: src/game.cpp:3065 msgid "Failed to save game data" msgstr "A játékállás adatait nem sikerült elmenteni" -#: src/game.cpp:3234 +#: src/game.cpp:3232 #, c-format msgid "Your overmap position: %s" msgstr "" -#: src/game.cpp:3236 +#: src/game.cpp:3234 #, c-format msgid "Your local position: %s" msgstr "" -#: src/game.cpp:3245 +#: src/game.cpp:3243 #, c-format msgid "Total NPCs within %d OMTs: %d. %d are static NPCs." msgstr "" -#: src/game.cpp:4252 +#: src/game.cpp:4250 #, c-format msgid "%s spotted!" msgstr "%s a láthatáron!" -#: src/game.cpp:4254 +#: src/game.cpp:4252 #, c-format msgid "We have detected a %s - an enemy of the Mycus!" msgstr "Érzékeltük egy %s jelenlétét - a Mycus ellensége!" -#: src/game.cpp:4261 +#: src/game.cpp:4259 msgid "Our fibers strain with renewed wrath!" msgstr "Szöveteink újjászületett bosszútól duzzadnak!" -#: src/game.cpp:4267 +#: src/game.cpp:4265 msgid "Hostile survivor spotted!" msgstr "Ellenséges túlélő a láthatáron!" -#: src/game.cpp:4270 +#: src/game.cpp:4268 msgid "Monsters spotted!" msgstr "Szörnyek a láthatáron!" -#: src/game.cpp:4283 src/handle_action.cpp:2439 +#: src/game.cpp:4281 src/handle_action.cpp:2435 msgid "Safe mode ON!" msgstr "Biztonságos mód BE!" -#: src/game.cpp:4358 +#: src/game.cpp:4356 #, c-format msgid "Nothing at (%d,%d,%d) to knockback!" msgstr "Nincsen itt semmi, amit hátra lehetne vetni: (%d,%d,%d)" -#: src/game.cpp:4365 src/game.cpp:4373 src/game.cpp:4385 src/game.cpp:4424 -#: src/game.cpp:4433 src/game.cpp:4457 +#: src/game.cpp:4363 src/game.cpp:4371 src/game.cpp:4383 src/game.cpp:4422 +#: src/game.cpp:4431 src/game.cpp:4455 #, c-format msgid "%s was stunned!" msgstr "%s elkábult!" -#: src/game.cpp:4374 +#: src/game.cpp:4372 #, c-format msgid "%s slammed into an obstacle!" msgstr "%s egy akadályba ütközött!" -#: src/game.cpp:4389 src/game.cpp:4463 +#: src/game.cpp:4387 src/game.cpp:4461 #, c-format msgid "%s collided with something else and sent it flying!" msgstr "%s valami mással ütközött össze, és lepattant!" -#: src/game.cpp:4393 src/game.cpp:4467 +#: src/game.cpp:4391 src/game.cpp:4465 #, c-format msgid "%s collided with someone else and sent him flying!" msgstr "%s beleütközött valami másba, ami lepattant róla!" -#: src/game.cpp:4396 src/game.cpp:4470 +#: src/game.cpp:4394 src/game.cpp:4468 #, c-format msgid "%s collided with someone else and sent her flying!" msgstr "%s beleütközött valaki másba, aki lepattant róla!" -#: src/game.cpp:4400 src/game.cpp:4478 +#: src/game.cpp:4398 src/game.cpp:4476 #, c-format msgid "%s collided with you and sent you flying!" msgstr "%s beléd ütközött, és lepattantál róla!" -#: src/game.cpp:4410 src/monmove.cpp:727 +#: src/game.cpp:4408 src/monmove.cpp:727 #, c-format msgid "The %s drowns!" msgstr "A(z) %s megfullad!" -#: src/game.cpp:4417 src/monmove.cpp:2080 +#: src/game.cpp:4415 src/monmove.cpp:2080 #, c-format msgid "The %s flops around and dies!" msgstr "A(z) %s rángatózva dobálja magát, majd meghal!" -#: src/game.cpp:4476 +#: src/game.cpp:4474 #, c-format msgid "%s collided with you, and barely dislodges your tentacles!" msgstr "%s beléd ütközik, és éppen megmozdítja a csápjaidat!" -#: src/game.cpp:4488 src/game.cpp:4504 src/game.cpp:4537 +#: src/game.cpp:4486 src/game.cpp:4502 src/game.cpp:4535 #, c-format msgid "You were stunned for %d turn!" msgid_plural "You were stunned for %d turns!" msgstr[0] "%d körre elkábultál!" msgstr[1] "%d körre elkábultál!" -#: src/game.cpp:4499 src/game.cpp:4532 +#: src/game.cpp:4497 src/game.cpp:4530 #, c-format msgid "You were stunned AGAIN for %d turn!" msgid_plural "You were stunned AGAIN for %d turns!" msgstr[0] "%d körre MEGINT elkábultál!" msgstr[1] "%d körre MEGINT elkábultál!" -#: src/game.cpp:4546 +#: src/game.cpp:4544 msgid "You collided with something and sent it flying!" msgstr "Beleütköztél valamibe, és az lepattant rólad!" -#: src/game.cpp:4549 +#: src/game.cpp:4547 msgid "You collided with someone and sent him flying!" msgstr "Beleütköztél valakibe, és ő lepattant rólad!" -#: src/game.cpp:4551 +#: src/game.cpp:4549 msgid "You collided with someone and sent her flying!" msgstr "Beleütköztél valakibe, és ő lepattant rólad!" -#: src/game.cpp:4569 +#: src/game.cpp:4567 msgid "You can not read a computer screen!" msgstr "Nem tudod a számítógép képernyőjét elolvasni!" -#: src/game.cpp:4574 +#: src/game.cpp:4572 msgid "You can not see a computer screen!" msgstr "Nem látod a számítógép képernyőjét!" -#: src/game.cpp:4580 src/iuse.cpp:5745 src/iuse.cpp:6123 src/iuse.cpp:8181 -#: src/iuse.cpp:9717 src/iuse.cpp:9840 src/iuse.cpp:9893 +#: src/game.cpp:4578 src/iuse.cpp:5746 src/iuse.cpp:6124 src/iuse.cpp:8185 +#: src/iuse.cpp:9735 src/iuse.cpp:9858 src/iuse.cpp:9911 msgid "You'll need to put on reading glasses before you can see the screen." msgstr "Fel kell venned az olvasószemüvegedet ahhoz, hogy lásd a képernyőt." -#: src/game.cpp:4588 +#: src/game.cpp:4586 msgid "The console doesn't display anything coherent." msgstr "A konzolon semmi értelmes nem látszik." -#: src/game.cpp:4988 +#: src/game.cpp:4986 #, c-format msgid "" "WARNING: Patient's body is damaged. Difficulty of the procedure is " @@ -421416,191 +422229,192 @@ msgid "" msgstr "" "FIGYELEM: A páciens teste sérült. A beavatkozás nehézsége ezért %s-kal nő." -#: src/game.cpp:5005 +#: src/game.cpp:5003 msgid "Successfully removed Personality override." msgstr "Sikeresen eltávolítottad: személyiség változás." -#: src/game.cpp:5006 +#: src/game.cpp:5004 msgid "Autodoc immediately destroys the CBM upon removal." msgstr "Az autodoki a KBM-et eltávolítása után azonnal megsemmisíti." -#: src/game.cpp:5026 +#: src/game.cpp:5024 msgid "The removal fails." msgstr "Az eltávolítás nem sikerül." -#: src/game.cpp:5027 +#: src/game.cpp:5025 msgid "The body is damaged." msgstr "A test megsérült." -#: src/game.cpp:5032 +#: src/game.cpp:5030 msgid "The removal fails badly." msgstr "Az eltávolítás nagyon nem sikerült." -#: src/game.cpp:5033 +#: src/game.cpp:5031 msgid "The body is badly damaged!" msgstr "A test súlyosan megsérült!" -#: src/game.cpp:5037 +#: src/game.cpp:5035 msgid "The removal is a catastrophe." msgstr "Az eltávolítás katasztrofális véget ért." -#: src/game.cpp:5038 +#: src/game.cpp:5036 msgid "The body is destroyed!" msgstr "A test elpusztult!" -#: src/game.cpp:5061 +#: src/game.cpp:5059 #, c-format msgid "This is your %s" msgstr "" -#: src/game.cpp:5099 src/game.cpp:5118 +#: src/game.cpp:5097 src/game.cpp:5116 #, c-format msgid "The %1$s hits the %2$s." msgstr "A(z) %1$s eltalálja a(z) %2$st." -#: src/game.cpp:5101 +#: src/game.cpp:5099 #, c-format msgid "The %s hits you." msgstr "Megüt a %s!" -#: src/game.cpp:5182 +#: src/game.cpp:5180 #, c-format msgid "A %s shatters!" msgstr "A(z) %s szilánkokra törik!" -#: src/game.cpp:5184 +#: src/game.cpp:5182 msgid "Something shatters!" msgstr "Valami szilánkokra törik!" -#: src/game.cpp:5216 +#: src/game.cpp:5214 #, c-format msgid "You dive from the %s." msgstr "Fejest ugrasz innen: %s." -#: src/game.cpp:5254 +#: src/game.cpp:5252 msgid "You let go of the reins." msgstr "Elengeded a gyeplőt." -#: src/game.cpp:5268 src/vehicle_use.cpp:800 +#: src/game.cpp:5266 src/vehicle_use.cpp:800 #, c-format msgid "You take control of the %s." msgstr "Irányításod alá veszed a(z) %st." -#: src/game.cpp:5290 +#: src/game.cpp:5288 msgid "No vehicle controls found." msgstr "Itt nincsenek jármű kezelőszervek." -#: src/game.cpp:5293 +#: src/game.cpp:5291 msgid "Control vehicle where?" msgstr "Hol kezeled a járművet?" -#: src/game.cpp:5301 +#: src/game.cpp:5299 msgid "The vehicle doesn't have controls there." msgstr "A jármű ott nem rendelkezik kezelőszervekkel." -#: src/game.cpp:5305 +#: src/game.cpp:5303 msgid "No vehicle there." msgstr "Ott nincsen jármű." -#: src/game.cpp:5353 +#: src/game.cpp:5351 #, c-format msgid "What to do with %s?" msgstr "Mit szeretnél ezzel tenni: %s?" -#: src/game.cpp:5354 +#: src/game.cpp:5352 msgid "Talk" msgstr "Beszélgetés" -#: src/game.cpp:5356 src/monexamine.cpp:585 src/monexamine.cpp:899 +#: src/game.cpp:5354 src/monexamine.cpp:585 src/monexamine.cpp:899 msgid "Swap positions" msgstr "Helycsere" -#: src/game.cpp:5357 +#: src/game.cpp:5355 msgid "Push away" msgstr "Hátrább tolni" -#: src/game.cpp:5358 +#: src/game.cpp:5356 msgid "Examine wounds" msgstr "Sebek átvizsgálása" -#: src/game.cpp:5359 +#: src/game.cpp:5357 msgid "Examine status" msgstr "" -#: src/game.cpp:5360 +#: src/game.cpp:5358 msgid "Use item on" msgstr "Tárgy használata rajta" -#: src/game.cpp:5365 +#: src/game.cpp:5363 msgid "Steal" msgstr "Lopás" -#: src/game.cpp:5367 src/game.cpp:5475 src/npctalk_funcs.cpp:235 +#: src/game.cpp:5365 src/game.cpp:5473 src/npctalk_funcs.cpp:235 #: src/trade_ui.h:84 msgid "Trade" msgstr "" -#: src/game.cpp:5381 +#: src/game.cpp:5379 #, c-format msgid "You swap places with %s." msgstr "Helyet cserélsz vele: %s." -#: src/game.cpp:5386 +#: src/game.cpp:5384 msgid "You cannot swap places while grabbing something." msgstr "" -#: src/game.cpp:5394 +#: src/game.cpp:5392 #, c-format msgid "%s moves out of the way." msgstr "%s eláll az útból." -#: src/game.cpp:5396 +#: src/game.cpp:5394 #, c-format msgid "%s has nowhere to go!" msgstr "%s nem tud hova menni!" -#: src/game.cpp:5405 +#: src/game.cpp:5403 msgid "Limbs of: " msgstr "Végtagok: " -#: src/game.cpp:5433 src/iexamine_actors.cpp:87 +#: src/game.cpp:5431 src/iexamine_actors.cpp:87 msgid "Use which item?" msgstr "Melyik tárgyat használod?" -#: src/game.cpp:5436 src/iuse.cpp:5785 src/iuse.cpp:8632 src/iuse.cpp:8741 +#: src/game.cpp:5434 src/iuse.cpp:5786 src/iuse.cpp:8632 src/iuse.cpp:8645 +#: src/iuse.cpp:8753 src/iuse.cpp:8765 msgid "Never mind" msgstr "Mindegy" -#: src/game.cpp:5460 src/game.cpp:5465 src/game.cpp:5468 +#: src/game.cpp:5458 src/game.cpp:5463 src/game.cpp:5466 #: src/monexamine.cpp:797 src/monexamine.cpp:918 src/npctalk.cpp:1891 msgid "You may be attacked! Proceed?" msgstr "Megtámadhatnak! Folytatod?" -#: src/game.cpp:5495 +#: src/game.cpp:5493 msgid "Examine terrain, furniture, or items where?" msgstr "" -#: src/game.cpp:5496 src/game.cpp:5501 +#: src/game.cpp:5494 src/game.cpp:5499 msgid "There is nothing that can be examined nearby." msgstr "A közelben semmit sem lehet megvizsgálni." -#: src/game.cpp:5500 +#: src/game.cpp:5498 msgid "Examine terrain or furniture where?" msgstr "" -#: src/game.cpp:5520 +#: src/game.cpp:5518 msgid "There is a fire here." msgstr "Ott tűz van, babám." -#: src/game.cpp:5523 +#: src/game.cpp:5521 msgid "It's too big and unpredictable to evaluate how long it will last." msgstr "Ez túl nagy, és nehéz megmondani, meddig fog tartani." -#: src/game.cpp:5532 +#: src/game.cpp:5530 msgid "It's going to go out soon without extra fuel." msgstr "További tüzelő nélkül hamarosan kialszik." -#: src/game.cpp:5539 +#: src/game.cpp:5537 #, c-format msgid "" "Without extra fuel it might burn yet for maybe %s, but might also go out " @@ -421609,7 +422423,7 @@ msgstr "" "További tüzelő nélkül még %s időtartamon át fog égni, de lehet, hogy " "hamarabb kialszik." -#: src/game.cpp:5543 +#: src/game.cpp:5541 #, c-format msgid "" "Without extra fuel it might burn yet for between %s to %s, but might also go" @@ -421618,16 +422432,16 @@ msgstr "" "További tüzelő nélkül még %s - %s időtartamon át fog égni, de lehet, hogy " "hamarabb kialszik." -#: src/game.cpp:5553 +#: src/game.cpp:5551 msgid "" "It's quite decent and looks like it'll burn for a bit without extra fuel." msgstr "Egész jól ég, és további tüzelő nélkül is még sokáig fog." -#: src/game.cpp:5556 +#: src/game.cpp:5554 msgid "It looks solid, and will burn for a few hours without extra fuel." msgstr "Jól ég, további tüzelő nélkül is még egy pár órát legalább." -#: src/game.cpp:5559 +#: src/game.cpp:5557 msgid "" "It's very well supplied and even without extra fuel might burn for at least " "a part of a day." @@ -421635,411 +422449,411 @@ msgstr "" "Jó sok minden ég rajta, és még további tüzelő nélkül a nap jó részében fog " "is." -#: src/game.cpp:5565 +#: src/game.cpp:5563 #, c-format msgid "Without extra fuel it will burn for %s." msgstr "További tüzelő nélkül még %s órán át fog égni." -#: src/game.cpp:5568 +#: src/game.cpp:5566 #, c-format msgid "Without extra fuel it will burn for between %s to %s." msgstr "További tüzelő nélkül még %s - %st fog égni." -#: src/game.cpp:5590 +#: src/game.cpp:5588 #, c-format msgid "There is a %s." msgstr "" -#: src/game.cpp:5631 +#: src/game.cpp:5629 msgid "You cannot interact with a vehicle while mounted." msgstr "" -#: src/game.cpp:5639 +#: src/game.cpp:5637 msgid "You cannot use a console while mounted." msgstr "" -#: src/game.cpp:5688 +#: src/game.cpp:5686 #, c-format msgid "The %s is too unstable to remove anything." msgstr "" -#: src/game.cpp:5690 +#: src/game.cpp:5688 #, c-format msgid "The %s is firmly sealed." msgstr "A(z) %s szorosan le van zárva." -#: src/game.cpp:5697 src/iexamine.cpp:3615 +#: src/game.cpp:5695 src/iexamine.cpp:3615 msgid "It is empty." msgstr "Üres." -#: src/game.cpp:5716 +#: src/game.cpp:5714 msgid "Pick up items where?" msgstr "" -#: src/game.cpp:5717 +#: src/game.cpp:5715 msgid "There is nothing to pick up nearby." msgstr "A közelben semmit sem lehet felszedni." -#: src/game.cpp:5748 +#: src/game.cpp:5746 msgid "Peek where?" msgstr "Merre kukucskálsz?" -#: src/game.cpp:5916 +#: src/game.cpp:5914 #, c-format msgid "From here you heard %s" msgstr "" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From above you heard %s" msgstr "" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From below you heard %s" msgstr "" -#: src/game.cpp:5944 +#: src/game.cpp:5942 msgid "Clearly visible." msgstr "Tisztán látható." -#: src/game.cpp:5947 +#: src/game.cpp:5945 msgid "A bright pink blur." msgstr "Élénk rózsaszín maszat." -#: src/game.cpp:5950 +#: src/game.cpp:5948 msgid "A pink blur." msgstr "Rózsaszín maszat." -#: src/game.cpp:5953 +#: src/game.cpp:5951 msgid "Darkness." msgstr "Sötétség." -#: src/game.cpp:5956 +#: src/game.cpp:5954 msgid "Bright light." msgstr "Nagyon világos." -#: src/game.cpp:5959 +#: src/game.cpp:5957 msgid "Unseen." msgstr "Nem látható." -#: src/game.cpp:5992 +#: src/game.cpp:5990 #, c-format msgid "Cover: %d%%" msgstr "" -#: src/game.cpp:5997 +#: src/game.cpp:5995 msgid "Can be cut down with the right tools." msgstr "" -#: src/game.cpp:6012 +#: src/game.cpp:6010 msgid "Impassable" msgstr "" -#: src/game.cpp:6014 +#: src/game.cpp:6012 #, c-format msgid "Move cost: %d" msgstr "" -#: src/game.cpp:6023 +#: src/game.cpp:6021 #, c-format msgid "Sign: %s" msgstr "Jel: %s" -#: src/game.cpp:6030 src/game.cpp:6031 +#: src/game.cpp:6028 src/game.cpp:6029 msgid "Lighting: " msgstr "Fény: " -#: src/game.cpp:6043 +#: src/game.cpp:6041 #, c-format msgid "Below: %s; No support" msgstr "Alatta: %s; Nincs támasz" -#: src/game.cpp:6045 +#: src/game.cpp:6043 #, c-format msgid "Below: %s; Walkable" msgstr "Alatta: %s; Járható" -#: src/game.cpp:6129 +#: src/game.cpp:6127 #, c-format msgid "Unfinished task: %s, %d%% complete" msgstr "Befejezetlen feladat: %s, %d%%-ban kész" -#: src/game.cpp:6155 src/game.cpp:6156 +#: src/game.cpp:6153 src/game.cpp:6154 msgid "Vehicle: " msgstr "" -#: src/game.cpp:6181 +#: src/game.cpp:6179 msgid "You cannot see what is inside of it." msgstr "Nem látod, hogy mi van benne." -#: src/game.cpp:6184 +#: src/game.cpp:6182 msgid "There's something there, but you can't see what it is." msgstr "Van ott valami, de nem látod, hogy mi az." -#: src/game.cpp:6196 +#: src/game.cpp:6194 msgid "More items here…" msgstr "Még több tárgy van itt..." -#: src/game.cpp:6202 +#: src/game.cpp:6200 #, c-format msgctxt "%s is the name of the item. %d is the quantity of that item." msgid "%s [%d]" msgstr "%s [%d]" -#: src/game.cpp:6249 +#: src/game.cpp:6247 msgid "

ersonal" msgstr "" -#: src/game.cpp:6256 +#: src/game.cpp:6254 msgid "-Enable personal" msgstr "" -#: src/game.cpp:6258 +#: src/game.cpp:6256 msgid "-Disable personal" msgstr "" -#: src/game.cpp:6267 +#: src/game.cpp:6265 msgid "how all / hide distant" msgstr " Távoli mutatása/elrejtése" -#: src/game.cpp:6268 +#: src/game.cpp:6266 msgid "ap" msgstr " Térkép" -#: src/game.cpp:6272 +#: src/game.cpp:6270 #, c-format msgid "Shown action: %s" msgstr "" -#: src/game.cpp:6534 +#: src/game.cpp:6532 msgid "No Zones defined." msgstr "Nincsenek bejelölt zónák." #. ~ "P: " represents a personal zone -#: src/game.cpp:6564 +#: src/game.cpp:6562 msgid "P: " msgstr "" -#: src/game.cpp:6684 +#: src/game.cpp:6682 msgid "Show zones for faction:" msgstr "" -#: src/game.cpp:6738 +#: src/game.cpp:6736 msgid "What do you want to change:" msgstr "Mit szeretnél megváltoztatni:" -#: src/game.cpp:6739 +#: src/game.cpp:6737 msgid "Edit name" msgstr "Név szerkesztése" -#: src/game.cpp:6740 +#: src/game.cpp:6738 msgid "Edit type" msgstr "Típus szerkesztése" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit filter" msgstr "Szűrő szerkesztése" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit options" msgstr "Beállítások szerkesztése" -#: src/game.cpp:6743 +#: src/game.cpp:6741 msgid "Edit position" msgstr "Pozíció szerkesztése" -#: src/game.cpp:6744 +#: src/game.cpp:6742 msgid "Move position" msgstr "" -#: src/game.cpp:6788 +#: src/game.cpp:6786 msgid "Moving zone." msgstr "" -#: src/game.cpp:7055 +#: src/game.cpp:7053 msgid "< Look around >" msgstr "" -#: src/game.cpp:7061 src/game.cpp:7067 src/game.cpp:7074 -#: src/overmap_ui.cpp:1167 +#: src/game.cpp:7059 src/game.cpp:7065 src/game.cpp:7072 +#: src/overmap_ui.cpp:1168 #, c-format msgid "%s - %s" msgstr "%s - %s" -#: src/game.cpp:7190 src/game.cpp:8027 +#: src/game.cpp:7188 src/game.cpp:8025 msgid "You can't see that destination." msgstr "Azt a célállomást nem látod." -#: src/game.cpp:7199 src/game.cpp:8036 +#: src/game.cpp:7197 src/game.cpp:8034 msgid "You can't travel there." msgstr "Ode nem tudsz utazni." -#: src/game.cpp:7237 +#: src/game.cpp:7235 msgid "Nickname:" msgstr "" -#: src/game.cpp:7565 +#: src/game.cpp:7563 #, c-format msgid "Successfully saved your screenshot to: %s" msgstr "" -#: src/game.cpp:7568 +#: src/game.cpp:7566 msgid "An error occurred while trying to save the screenshot." msgstr "" -#: src/game.cpp:7611 src/init.cpp:694 src/init.cpp:787 src/options.cpp:1495 +#: src/game.cpp:7609 src/init.cpp:679 src/init.cpp:772 src/options.cpp:1572 msgid "Items" msgstr "Tárgyak" #. ~ Sort type: distance. -#: src/game.cpp:7616 +#: src/game.cpp:7614 msgid "ort: dist" msgstr "orrnend: táv" #. ~ Sort type: category. -#: src/game.cpp:7619 +#: src/game.cpp:7617 msgid "ort: cat" msgstr "orrend: kat" -#: src/game.cpp:7628 +#: src/game.cpp:7626 msgid "eset" msgstr " visszaállít" -#: src/game.cpp:7631 +#: src/game.cpp:7629 msgid "xamine" msgstr "mgvizsgál" -#: src/game.cpp:7632 +#: src/game.cpp:7630 msgid "ompare" msgstr " összehasonlít" -#: src/game.cpp:7633 +#: src/game.cpp:7631 msgid "ilter" msgstr " szűrő" -#: src/game.cpp:7634 +#: src/game.cpp:7632 msgid "<+/->Priority" msgstr "<+/->Prioritás" -#: src/game.cpp:7662 +#: src/game.cpp:7660 msgid "You don't see any items or monsters around you!" msgstr "A közelben nem látsz se szörnyet, se tárgyat!" -#: src/game.cpp:7707 +#: src/game.cpp:7705 msgid "UP: history, CTRL-U: clear line, ESC: abort, ENTER: save" msgstr "" -#: src/game.cpp:7824 +#: src/game.cpp:7822 msgid "You don't see any items around you!" msgstr "A közelben nem látsz egy tárgyat sem!" -#: src/game.cpp:7983 +#: src/game.cpp:7981 msgid "High Priority:" msgstr "" -#: src/game.cpp:7998 +#: src/game.cpp:7996 msgid "Low Priority:" msgstr "" -#: src/game.cpp:8060 +#: src/game.cpp:8058 msgid "HIGH PRIORITY" msgstr "" -#: src/game.cpp:8074 +#: src/game.cpp:8072 msgid "LOW PRIORITY" msgstr "" -#: src/game.cpp:8282 src/options.cpp:1495 +#: src/game.cpp:8280 src/options.cpp:1572 msgid "Monsters" msgstr "Szörnyek" -#: src/game.cpp:8287 +#: src/game.cpp:8285 msgid "You don't see any monsters around you!" msgstr "A közelben nem látsz egy szörnyet sem!" -#: src/game.cpp:8363 +#: src/game.cpp:8361 msgid "emove from safe mode blacklist" msgstr "" -#: src/game.cpp:8365 +#: src/game.cpp:8363 msgid "dd to safe mode blacklist" msgstr "" -#: src/game.cpp:8428 +#: src/game.cpp:8426 msgid "to look around" msgstr "" -#: src/game.cpp:8431 src/overmap_ui.cpp:1074 +#: src/game.cpp:8429 src/overmap_ui.cpp:1075 #, c-format msgid "%s %s" msgstr "%s %s" -#: src/game.cpp:8433 +#: src/game.cpp:8431 msgid "to shoot" msgstr "" -#: src/game.cpp:8559 +#: src/game.cpp:8557 msgid "Unload where?" msgstr "" #. ~ Name and number of items listed for cutting up -#: src/game.cpp:8639 +#: src/game.cpp:8637 #, c-format msgctxt "butchery menu" msgid "Cut up %s (%d)" msgstr "Szétvágás: %s (%d)" #. ~ Name, number of items and time to complete disassembling -#: src/game.cpp:8659 +#: src/game.cpp:8657 #, c-format msgctxt "butchery menu" msgid "Disassemble %s (%d)" msgstr "" -#: src/game.cpp:8702 +#: src/game.cpp:8700 #, c-format msgid "Your best tool has %d butchering." msgstr "" -#: src/game.cpp:8703 +#: src/game.cpp:8701 msgid "You have no butchering tool." msgstr "Nincsen mészárlásra alkalmas szerszámod." -#: src/game.cpp:8707 +#: src/game.cpp:8705 #, c-format msgid "Your best tool has %d fine cutting." msgstr "" -#: src/game.cpp:8708 +#: src/game.cpp:8706 msgid "You have no fine cutting tool." msgstr "Nincsen finom vágásra alkalmas szerszámod." -#: src/game.cpp:8735 +#: src/game.cpp:8733 msgid "Dissecting may yield knowledge of:" msgstr "" -#: src/game.cpp:8740 +#: src/game.cpp:8738 msgid "missing proficiencies" msgstr "" -#: src/game.cpp:8742 +#: src/game.cpp:8740 msgid "already known" msgstr "" -#: src/game.cpp:8754 +#: src/game.cpp:8752 msgid "Choose type of butchery:" msgstr "Válaszd ki a mészárlás fajtáját:" -#: src/game.cpp:8756 +#: src/game.cpp:8754 msgid "can't see!" msgstr "nem látod!" -#: src/game.cpp:8759 +#: src/game.cpp:8757 msgid "Quick butchery" msgstr "Gyors mészárlás" -#: src/game.cpp:8762 +#: src/game.cpp:8760 msgid "" "This technique is used when you are in a hurry, but still want to harvest " "something from the corpse. Yields are lower as you don't try to be precise," @@ -422051,11 +422865,11 @@ msgstr "" "fognál a munkához, ugyanakkor hasznos, ha nem akarsz egy külön hentesboltot " "erre felállítani. Megakadályozza a zombik felkelését." -#: src/game.cpp:8769 +#: src/game.cpp:8767 msgid "Full butchery" msgstr "Teljes mészárlás" -#: src/game.cpp:8772 +#: src/game.cpp:8770 msgid "" "This technique is used to properly butcher a corpse, and requires a rope & a" " tree or a butchering rack, a flat surface (for ex. a table, a leather tarp," @@ -422067,15 +422881,15 @@ msgstr "" "asztal vagy egy bőrterítő), valamint megfelelően jó minőségű szerszám. Az " "eredmény bőséges és változatos, de az eljárás sok időt vesz igénybe." -#: src/game.cpp:8779 +#: src/game.cpp:8777 msgid "Field dress corpse" msgstr "Terepi kibelezés" -#: src/game.cpp:8781 +#: src/game.cpp:8779 msgid "has no organs" msgstr "nincsenek belső szervei" -#: src/game.cpp:8783 +#: src/game.cpp:8781 msgid "" "Technique that involves removing internal organs and viscera to protect the " "corpse from rotting from inside. Yields internal organs. Carcass will be " @@ -422087,15 +422901,15 @@ msgstr "" " lesz, és hosszabb ideig marad friss. Jobb hatások elérésére más mészárlási " "technikákkal is kombinálható." -#: src/game.cpp:8790 +#: src/game.cpp:8788 msgid "Skin corpse" msgstr "Holttest megnyúzása" -#: src/game.cpp:8791 +#: src/game.cpp:8789 msgid "has no skin" msgstr "nincs bőre" -#: src/game.cpp:8794 +#: src/game.cpp:8792 msgid "" "Skinning a corpse is an involved and careful process that usually takes some" " time. You need skill and an appropriately sharp and precise knife to do a " @@ -422108,26 +422922,26 @@ msgstr "" "holttestek túl kicsik ahhoz, hogy teljes méretű bőrt lehessen kinyerni " "belőlük, ezért másként felhasználható cafatokat produkálnak." -#: src/game.cpp:8801 +#: src/game.cpp:8799 msgid "Bleed corpse" msgstr "" -#: src/game.cpp:8802 +#: src/game.cpp:8800 msgid "has no blood" msgstr "" -#: src/game.cpp:8805 +#: src/game.cpp:8803 msgid "" "Bleeding involves severing the carotid arteries and jugular veins, or the " "blood vessels from which they arise. You need skill and an appropriately " "sharp and precise knife to do a good job." msgstr "" -#: src/game.cpp:8811 +#: src/game.cpp:8809 msgid "Quarter corpse" msgstr "Tetem felnegyedelése" -#: src/game.cpp:8814 +#: src/game.cpp:8812 msgid "" "By quartering a previously field dressed corpse you will acquire four parts " "with reduced weight and volume. It may help in transporting large game. " @@ -422139,11 +422953,11 @@ msgstr "" "tönkreteszi a bőrt, szőrt és szőrmét, úgyhogy ha ezekre később szükséged " "lenne, ne ezt válaszd." -#: src/game.cpp:8821 +#: src/game.cpp:8819 msgid "Dismember corpse" msgstr "Tetem csonkolása" -#: src/game.cpp:8824 +#: src/game.cpp:8822 msgid "" "If you're aiming to just destroy a body outright and don't care about " "harvesting it, dismembering it will hack it apart in a very short amount of " @@ -422153,11 +422967,11 @@ msgstr "" "végzeni, akkor tudod csonkolni. Ez rövid ideig tart, de szinte semmi " "használható húst sem ad." -#: src/game.cpp:8829 +#: src/game.cpp:8827 msgid "Dissect corpse" msgstr "Hulla felboncolása" -#: src/game.cpp:8832 +#: src/game.cpp:8830 msgid "" "By careful dissection of the corpse, you will examine it for possible bionic" " implants, or discrete organs and harvest them if possible. Requires " @@ -422170,162 +422984,162 @@ msgstr "" "hullát, és rengeteg időbe kerül. Itt leginkább az elsősegély ismereteidet " "tudod kamatoztatni." -#: src/game.cpp:8873 +#: src/game.cpp:8871 msgid "You can't butcher while driving!" msgstr "Vezetés közben nem tudsz mészárolni!" -#: src/game.cpp:8879 +#: src/game.cpp:8877 msgid "You don't have a butchering tool." msgstr "Nincsen mészárlásra alkalmas szerszámod." -#: src/game.cpp:8880 +#: src/game.cpp:8878 msgid "There are no corpses here to butcher." msgstr "Nincs itt lemészárolható holttest." -#: src/game.cpp:8885 +#: src/game.cpp:8883 msgid "You can't access the items here." msgstr "Azokhoz a tárgyakhoz nem tudsz hozzáférni." -#: src/game.cpp:8958 +#: src/game.cpp:8956 msgid "You don't have the necessary tools to disassemble any items here." msgstr "" "Nincsen nálad ahhoz megfelelő szerszám, hogy itt bármiféle tárgyat " "szétszerelhess." -#: src/game.cpp:8970 +#: src/game.cpp:8968 #, c-format msgid "You see %s nearby! Start butchering anyway?" msgstr "A közelben van egy %s! Biztosan nekiállsz a mészárlásnak?" -#: src/game.cpp:9001 +#: src/game.cpp:8999 msgid "Choose corpse to butcher / item to disassemble" msgstr "" "Válaszd ki, hogy melyik hullád mészárolod le, illetve melyik tárgyat szeded " "szét" -#: src/game.cpp:9012 +#: src/game.cpp:9010 msgid "Butcher everything" msgstr "Mindent lemészárol" -#: src/game.cpp:9041 +#: src/game.cpp:9039 msgid "Disassemble everything once" msgstr "Egyszerre mindent szétszerel" -#: src/game.cpp:9043 +#: src/game.cpp:9041 msgid "Disassemble everything recursively" msgstr "Egymás után minden szétszed" -#: src/game.cpp:9052 +#: src/game.cpp:9050 msgid "Cut up everything" msgstr "Mindent szétvág" -#: src/game.cpp:9084 +#: src/game.cpp:9082 msgid "" "You are not in the mood and the prospect of guts and blood on your hands " "convinces you to turn away." msgstr "" "Nincsen ehhez kedved, a véres belek puszta gondolatától meg főleg nincs." -#: src/game.cpp:9087 +#: src/game.cpp:9085 msgid "" "You are not in the mood and the prospect of work stops you before you begin." msgstr "" "Nincs ehhez kedved, és a munkakedved amilyen hamar jött, olyan hamar el is " "múlt." -#: src/game.cpp:9093 src/iuse.cpp:3013 src/iuse.cpp:3303 src/iuse.cpp:3420 -#: src/iuse.cpp:4917 src/iuse.cpp:4960 src/iuse.cpp:9465 -#: src/veh_interact.cpp:1321 src/veh_interact.cpp:1957 +#: src/game.cpp:9091 src/iuse.cpp:3014 src/iuse.cpp:3304 src/iuse.cpp:3421 +#: src/iuse.cpp:4918 src/iuse.cpp:4961 src/iuse.cpp:9483 +#: src/veh_interact.cpp:1319 src/veh_interact.cpp:1955 #, c-format msgid "%s helps with this task…" msgstr "%s segít a feladattal..." -#: src/game.cpp:9162 +#: src/game.cpp:9160 #, c-format msgid "The %s is already fully loaded!" msgstr "A(z) %s már teljesen fel van töltve, vagy be van tárazva." -#: src/game.cpp:9168 +#: src/game.cpp:9166 #, c-format msgid "You need at least one %s to reload the %s!" msgstr "Legalább egy %s szükséges a(z) %s feltöltéséhez vagy betárazásához!" -#: src/game.cpp:9181 +#: src/game.cpp:9179 #, c-format msgid "You can't reload a %s!" msgstr "Nem lehet újratölteni egy %st!" -#: src/game.cpp:9214 +#: src/game.cpp:9212 #, c-format msgid "You struggle to reload the fouled %s." msgstr "Nehezen tudod újratárazni az elkormosodott %st." -#: src/game.cpp:9231 +#: src/game.cpp:9229 msgid "You have nothing to reload." msgstr "Nincsen semmid, amivel újra lehetne tölteni vagy be lehetne tárazni." -#: src/game.cpp:9245 +#: src/game.cpp:9243 msgid "You aren't holding something you can reload." msgstr "Nincs a kezedben semmi, amit újra lehetne tárazni." #. ~ %1$s: holster name -#: src/game.cpp:9362 +#: src/game.cpp:9360 #, c-format msgctxt "holster" msgid "Draw from %1$s?" msgstr "" -#: src/game.cpp:9450 +#: src/game.cpp:9448 #, c-format msgid "There's an angry red dot on your body, %s to brush it off." msgstr "Egy haragosan tűnő vörös pont van a testeden, %s lesöpri rólad." -#: src/game.cpp:9453 +#: src/game.cpp:9451 #, c-format msgid "You are being laser-targeted, %s to ignore." msgstr "Lézercélzóval világítottak be, %s a figyelmen kívül hagyáshoz." -#: src/game.cpp:9474 +#: src/game.cpp:9472 msgid "a survivor" msgstr "egy túlélő" #. ~ %s: Cardinal/ordinal direction ("east") -#: src/game.cpp:9479 src/game.cpp:9513 +#: src/game.cpp:9477 src/game.cpp:9511 #, c-format msgid "to the %s" msgstr "" #. ~ %1$s: Monster name ("headless zombie"), %2$s: direction text ("to the #. east") -#: src/game.cpp:9482 +#: src/game.cpp:9480 #, c-format msgctxt "monster description" msgid "%1$s %2$s" msgstr "%1$s %2$s" #. ~ %s, %s: Cardinal/ordinal directions ("east"; "southwest") -#: src/game.cpp:9517 +#: src/game.cpp:9515 #, c-format msgid "to the %s and %s" msgstr "" -#: src/game.cpp:9521 +#: src/game.cpp:9519 msgid "in various directions" msgstr "" #. ~ %s: Description of other monster count ("4 others"), %d: How many other #. monsters there are -#: src/game.cpp:9529 +#: src/game.cpp:9527 #, c-format msgid " and %s" msgstr "" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d other" msgstr "" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d others" msgstr "" @@ -422334,236 +423148,236 @@ msgstr "" #. ~ %2$s: Description of where the primary monster is ("to the east and #. south") #. ~ %3$s: Description of any other monsters spotted (" and 4 others") -#: src/game.cpp:9537 +#: src/game.cpp:9535 #, c-format msgid "%1$s %2$s%3$s" msgstr "" -#: src/game.cpp:9545 +#: src/game.cpp:9543 #, c-format msgid ", or %s to whitelist the monster" msgstr "" -#: src/game.cpp:9551 +#: src/game.cpp:9549 #, c-format msgid "" "Spotted %1$s -- safe mode is on! (%2$s to turn it off, %3$s to ignore " "monster%4$s)" msgstr "" -#: src/game.cpp:9577 +#: src/game.cpp:9575 #, c-format msgid "Deactivate the %s?" msgstr "Deaktiválod a(z) %st?" -#: src/game.cpp:9587 +#: src/game.cpp:9585 msgid "Engage targets." msgstr "Célpontok tűz alá vétele." -#: src/game.cpp:9587 src/game.cpp:9589 +#: src/game.cpp:9585 src/game.cpp:9587 msgid "Reprogram the manhack?" msgstr "Átprogramozod a manhacket?" -#: src/game.cpp:9589 +#: src/game.cpp:9587 msgid "Follow me." msgstr "Kövess engem." -#: src/game.cpp:9614 +#: src/game.cpp:9612 #, c-format msgid "Really step into %s?" msgstr "Biztosan belelépsz: %s?" -#: src/game.cpp:9618 +#: src/game.cpp:9616 #, c-format msgid "Your %s refuses to move over that ledge!" msgstr "" -#: src/game.cpp:9724 +#: src/game.cpp:9722 msgid "You can't fit there." msgstr "Oda nem férsz be." -#: src/game.cpp:9730 +#: src/game.cpp:9728 msgid "Your mount can't fit there." msgstr "" -#: src/game.cpp:9745 +#: src/game.cpp:9743 msgid "" "It's so dark and scary in there! You can't force yourself to walk into this" " tile. Switch to running movement mode to move there." msgstr "" -#: src/game.cpp:9759 +#: src/game.cpp:9757 #, c-format msgid "You cannot move as your %s isn't able to move." msgstr "" -#: src/game.cpp:9802 +#: src/game.cpp:9800 msgid "Can't find grabbed object." msgstr "Nem található a megragadott tárgy" -#: src/game.cpp:9829 +#: src/game.cpp:9827 msgid "You cannot board a vehicle whilst riding." msgstr "" -#: src/game.cpp:9842 src/game.cpp:9854 +#: src/game.cpp:9840 src/game.cpp:9852 #, c-format msgid "" "Stepping into that %1$s looks risky. Run into it if you wish to enter " "anyway." msgstr "" -#: src/game.cpp:9848 +#: src/game.cpp:9846 #, c-format msgid "" "Stepping into that %1$s looks risky. Crouch and move into it if you wish to" " enter anyway." msgstr "" -#: src/game.cpp:9885 +#: src/game.cpp:9883 msgid "You cannot pass obstacles whilst mounted." msgstr "" -#: src/game.cpp:9925 src/game.cpp:9929 +#: src/game.cpp:9923 src/game.cpp:9927 #, c-format msgid "Moving onto this %s is slow!" msgstr "Lassan lehet erre felmászni: %s!" -#: src/game.cpp:9934 src/game.cpp:9938 +#: src/game.cpp:9932 src/game.cpp:9936 #, c-format msgid "Moving off of this %s is slow!" msgstr "Lassan lehet erről lemászni: %s!" -#: src/game.cpp:9955 +#: src/game.cpp:9953 msgid "Your tentacles stick to the ground, but you pull them free." msgstr "A csápjaid a földhöz tapadnak, de te kiszabadítod mindet." -#: src/game.cpp:9970 +#: src/game.cpp:9968 #, c-format msgid "You are hiding in the %s." msgstr "Ebben rejtőzködsz: %s." -#: src/game.cpp:10019 +#: src/game.cpp:10017 #, c-format msgid "Label here: %s" msgstr "Címke: %s" -#: src/game.cpp:10024 +#: src/game.cpp:10022 #, c-format msgid "The sign says: %s" msgstr "Felirata: %s" -#: src/game.cpp:10026 +#: src/game.cpp:10024 msgid "There is a sign here, but you are unable to read it." msgstr "Ott van tábla, de nem tudod elolvasni." -#: src/game.cpp:10031 +#: src/game.cpp:10029 #, c-format msgid "Written here: %s" msgstr "Ez van ide írva: %s" -#: src/game.cpp:10033 +#: src/game.cpp:10031 msgid "Something is written here, but you are unable to read it." msgstr "Valami ide van írva, de nem tudod elolvasni." -#: src/game.cpp:10040 +#: src/game.cpp:10038 #, c-format msgid "You hurt your left foot on the %s!" msgstr "A bal lábadat megsérted ezen: %s!" -#: src/game.cpp:10046 +#: src/game.cpp:10044 #, c-format msgid "You hurt your right foot on the %s!" msgstr "A jobb lábadat megsérted ezen: %s!" -#: src/game.cpp:10060 +#: src/game.cpp:10058 #, c-format msgid "Your %s gets cut!" msgstr "A(z) %s megvágódik!" #. ~ 1$s - bodypart name in accusative, 2$s is terrain name. -#: src/game.cpp:10068 +#: src/game.cpp:10066 #, c-format msgid "You cut your %1$s on the %2$s!" msgstr "A %1$s megvágod ezen: %2$s!" -#: src/game.cpp:10120 src/gates.cpp:330 +#: src/game.cpp:10118 src/gates.cpp:330 #, c-format msgid "You push the %s out of the way." msgstr "Félretolod a(z) %st." -#: src/game.cpp:10125 +#: src/game.cpp:10123 #, c-format msgid "There is no room to push the %s out of the way." msgstr "Nincs elég hely ahhoz, hogy félretold a(z) %st." -#: src/game.cpp:10132 +#: src/game.cpp:10130 #, c-format msgid "You displace the %s." msgstr "Odébb teszed a(z) %st." -#: src/game.cpp:10134 src/game.cpp:10139 +#: src/game.cpp:10132 src/game.cpp:10137 #, c-format msgid "You cannot move the %s out of the way." msgstr "A(z) %st nem tudod félretolni az utadból." -#: src/game.cpp:10300 +#: src/game.cpp:10298 msgid "There's something here, but you can't see what it is." msgstr "Van itt valami, de nem látod, hogy mi az." #. ~ number of items: " " -#: src/game.cpp:10346 +#: src/game.cpp:10344 #, c-format msgid "%1$d %2$s" msgid_plural "%1$d %2$s" msgstr[0] "%1$d %2$s" msgstr[1] "%1$d %2$s" -#: src/game.cpp:10354 +#: src/game.cpp:10352 #, c-format msgid "You see here %s." msgstr "Ezt látod itt: %s." -#: src/game.cpp:10356 +#: src/game.cpp:10354 #, c-format msgid "You see here %s and %s." msgstr "Ezt látod itt: %s és %s." -#: src/game.cpp:10358 +#: src/game.cpp:10356 #, c-format msgid "You see here %s, %s, and %s." msgstr "Ezt látod itt: %s, %s és %s." -#: src/game.cpp:10360 +#: src/game.cpp:10358 #, c-format msgid "You see here %s, %s and %d more item." msgid_plural "You see here %s, %s and %d more items." msgstr[0] "Ezt látod itt: %s, %s és még %d másik tárgy." msgstr[1] "Ezt látod itt: %s, %s és még %d másik tárgy." -#: src/game.cpp:10365 +#: src/game.cpp:10363 #, c-format msgid "You see here %s and many more items." msgstr "Ezt látod itt: %s, és még számos egyéb tárgy." -#: src/game.cpp:10374 +#: src/game.cpp:10372 msgid "There are vehicle controls here." msgstr "Itt egy jármű kezelőszervei találhatók." -#: src/game.cpp:10376 +#: src/game.cpp:10374 #, c-format msgid "%s to drive." msgstr "%s a vezetéshez." -#: src/game.cpp:10380 +#: src/game.cpp:10378 msgid "" "There are vehicle controls here but you cannot reach them whilst mounted." msgstr "Ott egy jármű kezelőszervei találhatók, de a nyeregből nem éred el." -#: src/game.cpp:10449 +#: src/game.cpp:10447 msgid "You are repelled by the barrier!" msgstr "Visszavet a barikád!" -#: src/game.cpp:10455 +#: src/game.cpp:10453 msgid "" "You try to quantum tunnel through the barrier but are reflected! Try again " "with more energy!" @@ -422571,160 +423385,160 @@ msgstr "" "Megpróbálsz kvantum alagutat létesíteni a barikádon át, de az visszavet! " "Próbáld még egyszer, de több energiával!" -#: src/game.cpp:10460 +#: src/game.cpp:10458 msgid "It's too dangerous to tunnel that far!" msgstr "Túl veszélyes olyan messzire létrehozni alagutat." -#: src/game.cpp:10474 +#: src/game.cpp:10472 #, c-format msgid "You quantum tunnel through the %d-tile wide barrier!" msgstr "Kvantum alagutat létesítesz a(z) %d mező vastag barikádon át!" -#: src/game.cpp:10586 +#: src/game.cpp:10584 msgid "No furniture at grabbed point." msgstr "A megragadási irányban nincsen bútor." -#: src/game.cpp:10645 +#: src/game.cpp:10643 #, c-format msgid "The %s collides with something." msgstr "A(z) %s valamibe beleütközik." -#: src/game.cpp:10650 +#: src/game.cpp:10648 #, c-format msgid "You are in too much pain to try moving the heavy %s!" msgstr "" -#: src/game.cpp:10657 +#: src/game.cpp:10655 #, c-format msgid "" "Even with your appetite for pain, you are in too much pain to try moving the" " heavy %s!" msgstr "" -#: src/game.cpp:10664 +#: src/game.cpp:10662 #, c-format msgid "You strain yourself trying to move the heavy %s!" msgstr "Túlerőlteted magadat, amikor a nehéz %st mozdítod el!" -#: src/game.cpp:10669 +#: src/game.cpp:10667 msgid "There's stuff in the way." msgstr "Valami útban van." -#: src/game.cpp:10678 +#: src/game.cpp:10676 #, c-format msgid "The %s is really heavy!" msgstr "A(z) %s nagyon nehéz!" -#: src/game.cpp:10680 +#: src/game.cpp:10678 #, c-format msgid "You fail to move the %s." msgstr "Nem sikerült a(z) %st elmozdítani." -#: src/game.cpp:10684 +#: src/game.cpp:10682 #, c-format msgid "The %s is too heavy for you to budge." msgstr "A(z) %s túl nehéz ahhoz, hogy meg tudd mozdítani." -#: src/game.cpp:10689 +#: src/game.cpp:10687 #, c-format msgid "Moving the heavy %s is taking a lot of time!" msgstr "A nehéz %s elmozdítása sok időbe telik!" -#: src/game.cpp:10693 +#: src/game.cpp:10691 #, c-format msgid "It takes some time to move the heavy %s." msgstr "Egy kis időbe telik a nehéz %s megmozdítása." -#: src/game.cpp:10732 +#: src/game.cpp:10730 #, c-format msgid "Stuff spills from the %s!" msgstr "Dolgok potyognak ki ebből: %s!" -#: src/game.cpp:10738 +#: src/game.cpp:10736 #, c-format msgid "You let go of the %1$s as it falls down the %2$s." msgstr "" -#: src/game.cpp:10752 +#: src/game.cpp:10750 #, c-format msgid "You let go of the %s." msgstr "Elengeded a(z) %st." -#: src/game.cpp:10760 +#: src/game.cpp:10758 #, c-format msgid "You let go of the %1$s as it slides past %2$s." msgstr "Elengeded a(z) %1$st miközben az a(z) %2$s mellett siklik el." -#: src/game.cpp:10785 +#: src/game.cpp:10783 #, c-format msgid "Nothing at grabbed point %d,%d,%d or bad grabbed object type." msgstr "" "A(z) %d,%d,%d koordinátákon nincsen semmi megragadható, vagy hibás a " "megragadott tárgy típusa." -#: src/game.cpp:10860 +#: src/game.cpp:10858 #, c-format msgid "%1$s %2$s dissolved in the water!" msgstr "" -#: src/game.cpp:10866 +#: src/game.cpp:10864 #, c-format msgid "The water destroyed %1$s %2$s!" msgstr "" -#: src/game.cpp:11023 src/trapfunc.cpp:1284 +#: src/game.cpp:11021 src/trapfunc.cpp:1284 msgid "You dive into water." msgstr "Fejest ugrasz a vízbe." -#: src/game.cpp:11025 +#: src/game.cpp:11023 msgid "You fall into water." msgstr "Beleesel a vízbe." -#: src/game.cpp:11044 +#: src/game.cpp:11042 msgid "Climb where?" msgstr "Merre mászol?" -#: src/game.cpp:11052 +#: src/game.cpp:11050 #, c-format msgid "Climb %s (%s)" msgstr "" -#: src/game.cpp:11102 +#: src/game.cpp:11100 msgid "You are already underwater!" msgstr "Már víz alatt vagy!" -#: src/game.cpp:11106 +#: src/game.cpp:11104 msgid "You can't dive while wearing a flotation device." msgstr "Lebegést biztosító tárgy viselése közben nem tudsz lemerülni." -#: src/game.cpp:11110 +#: src/game.cpp:11108 msgid "You dive underwater!" msgstr "A víz alá merülsz!" -#: src/game.cpp:11114 +#: src/game.cpp:11112 msgid "You surface." msgstr "A felszínre emelkedsz." -#: src/game.cpp:11116 +#: src/game.cpp:11114 msgid "You try to surface but can't!" msgstr "Megpróbálsz a felszínre emelkedni, de nem tudsz!" -#: src/game.cpp:11131 +#: src/game.cpp:11129 msgid "You can't climb here - there's a ceiling above your head." msgstr "Oda nem tudsz felmászni, feletted mennyezet van." -#: src/game.cpp:11136 src/iexamine.cpp:1461 +#: src/game.cpp:11134 src/iexamine.cpp:1461 msgid "You can't climb because your arms are too damaged or encumbered." msgstr "" -#: src/game.cpp:11145 +#: src/game.cpp:11143 msgid "" "You can't climb here - you need walls and/or furniture to brace against." msgstr "" "Oda nem tudsz felmászni - fal vagy valamilyen bútor kell ahhoz, hogy " "támasztékot nyerj" -#: src/game.cpp:11153 src/iexamine.cpp:1468 +#: src/game.cpp:11151 src/iexamine.cpp:1468 #, c-format msgid "" "You can't climb because you have to wield a %s with both hands.\n" @@ -422732,7 +423546,7 @@ msgid "" "Put it away?" msgstr "" -#: src/game.cpp:11177 +#: src/game.cpp:11175 msgid "" "You can't climb here - there is no terrain above you that would support your" " weight." @@ -422740,53 +423554,53 @@ msgstr "" "Oda nem tudsz felmászni - feletted nincsen olyan talaj, ami elbírná a " "súlyodat." -#: src/game.cpp:11200 +#: src/game.cpp:11198 msgid "You can't go down here!" msgstr "Oda nem tudsz lemenni!" -#: src/game.cpp:11205 +#: src/game.cpp:11203 msgid "You can't go up here!" msgstr "Oda nem tudsz felmenni!" -#: src/game.cpp:11213 +#: src/game.cpp:11211 msgid "You can't drag things up and down stairs." msgstr "Lépcsőn nem tudsz dolgokat fel- vagy levonszolni." -#: src/game.cpp:11298 +#: src/game.cpp:11296 #, c-format msgid "%s moves out of the way for you." msgstr "%s eláll az útból." -#: src/game.cpp:11313 +#: src/game.cpp:11311 #, c-format msgid "Your %s moves out of the way for you." msgstr "" -#: src/game.cpp:11321 +#: src/game.cpp:11319 #, c-format msgid "You push past %s blocking the way." msgstr "" #. ~ %s is the name of hostile NPC -#: src/game.cpp:11442 src/gates.cpp:269 src/vehicle_use.cpp:1224 +#: src/game.cpp:11440 src/gates.cpp:269 src/vehicle_use.cpp:1224 #, c-format msgid "%s is in the way!" msgstr "%s útban van!" #. ~ %s is some monster -#: src/game.cpp:11445 +#: src/game.cpp:11443 #, c-format msgid "There's a %s in the way!" msgstr "Egy %s van útban!" #. ~ %s is a warning about monster/hostile NPC in the way, e.g. "There's a #. zombie in the way!" -#: src/game.cpp:11451 +#: src/game.cpp:11449 #, c-format msgid "%s Attempt to push past? You may have to fight your way back up." msgstr "" -#: src/game.cpp:11470 +#: src/game.cpp:11468 msgid "" "There is a LOT of heat coming out of there, even the stairs have melted " "away. Jump down? You won't be able to get back up." @@ -422794,7 +423608,7 @@ msgstr "" "NAGYON sok hő jön onnan, még a lépcső is leolvadt. Leugrasz? Nem fogsz tudni" " feljönni." -#: src/game.cpp:11475 +#: src/game.cpp:11473 msgid "" "There is a LOT of heat coming out of there. Push through the half-molten " "rocks and ascend? You will not be able to get back down." @@ -422802,22 +423616,22 @@ msgstr "" "NAGYON sok hő jön onnan. Félretolod a félig megolvadt sziklákat, és " "felmászol? Nem fogsz tudni lejönni." -#: src/game.cpp:11484 +#: src/game.cpp:11482 msgid "You may be unable to return back down these stairs. Continue up?" msgstr "" "Nem biztos, hogy ezen a lépcsőn le is tudsz majd jönni. Folytatod felfelé?" -#: src/game.cpp:11494 +#: src/game.cpp:11492 msgid "Halfway down, the way down becomes blocked off." msgstr "Félúton lefele az utat elzárja valami." -#: src/game.cpp:11499 +#: src/game.cpp:11497 msgid "There is a sheer drop halfway down. Web-descend?" msgstr "" "Félúton lefele egy meredély található. Használod a hálódat a lefele " "haladáshoz?" -#: src/game.cpp:11502 +#: src/game.cpp:11500 msgid "" "You attach a web and dive down headfirst, flipping upright and landing on " "your feet." @@ -422825,122 +423639,122 @@ msgstr "" "Rögzíted a hálót, és fejest ugrasz a mélységbe. Talajt érés előtt függőleges" " helyzetbe hozod magadat, és lábbal fogsz talajt." -#: src/game.cpp:11504 +#: src/game.cpp:11502 msgid "You securely web up and work your way down, lowering yourself safely." msgstr "A hálót rögzíted, és lassan, biztonságban leereszted magadat." -#: src/game.cpp:11510 +#: src/game.cpp:11508 msgid "There is a sheer drop halfway down. Use your vines to descend?" msgstr "" "Félúton lefele egy meredély található. Használod az indádat a lefele " "haladáshoz?" -#: src/game.cpp:11512 +#: src/game.cpp:11510 msgid "Detach a vine? It'll hurt, but you'll be able to climb back up…" msgstr "Lecsatolod az indát? Fájni fog, de legalább fel tudsz majd mászni..." -#: src/game.cpp:11514 +#: src/game.cpp:11512 msgid "You descend on your vines, though leaving a part of you behind stings." msgstr "" "Leereszted magadat az indáidon, de azért fáj, hogy egy darabodat hátra " "kellett hagynod." -#: src/game.cpp:11520 +#: src/game.cpp:11518 msgid "You gingerly descend using your vines." msgstr "Az indáid segítségével óvatosan leereszted magadat." -#: src/game.cpp:11523 +#: src/game.cpp:11521 msgid "" "You effortlessly lower yourself and leave a vine rooted for future use." msgstr "" "Erőfeszítés nélkül leereszted magadat, és a jövőbeli használat céljából az " "egyik indádat hátra hagyod." -#: src/game.cpp:11532 +#: src/game.cpp:11530 msgid "There is a sheer drop halfway down. Climb your grappling hook down?" msgstr "" "Félúton lefele egy meredély található. Használod az köteles horgodat a " "lefele haladáshoz?" -#: src/game.cpp:11539 +#: src/game.cpp:11537 msgid "There is a sheer drop halfway down. Climb your rope down?" msgstr "" "Félúton lefele egy meredély található. Használod a köteledet a lefele " "haladáshoz?" -#: src/game.cpp:11545 +#: src/game.cpp:11543 msgid "There is a sheer drop halfway down. Jump?" msgstr "Félúton lefele egy meredély található. Leugrasz?" -#: src/game.cpp:11604 +#: src/game.cpp:11602 msgid "AUTO: goes down" msgstr "AUTO: lépcső le" -#: src/game.cpp:11608 +#: src/game.cpp:11606 msgid "AUTO: goes up" msgstr "AUTO: lépcső fel" -#: src/game.cpp:11874 +#: src/game.cpp:11872 msgid "Set the Scent Map sensitivity to (0 to cancel)?" msgstr "Szagtérkép érzékenysége? (0 = mégsem)" -#: src/game.cpp:12060 src/game.cpp:12063 +#: src/game.cpp:12058 src/game.cpp:12061 msgid "Saving game, this may take a while." msgstr "" -#: src/game.cpp:12099 +#: src/game.cpp:12097 msgid "No saves for current character yet." msgstr "" -#: src/game.cpp:12295 +#: src/game.cpp:12306 msgid "Your skill in parkour makes it easier to climb." msgstr "" -#: src/game.cpp:12299 +#: src/game.cpp:12310 msgid "Your bad knees make it difficult to climb." msgstr "" -#: src/game.cpp:12330 +#: src/game.cpp:12341 msgid "Your wet hands and feet make it harder to climb." msgstr "" -#: src/game.cpp:12332 +#: src/game.cpp:12343 msgid "Your wet feet make it harder to climb." msgstr "" -#: src/game.cpp:12334 +#: src/game.cpp:12345 msgid "Your wet hands make it harder to climb." msgstr "" -#: src/game.cpp:12362 +#: src/game.cpp:12373 msgid "Your carried weight tries to drag you down." msgstr "" -#: src/game.cpp:12364 +#: src/game.cpp:12375 msgid "You strain to climb with the weight of your possessions." msgstr "" -#: src/game.cpp:12366 +#: src/game.cpp:12377 msgid "You feel the weight of your luggage makes it more difficult to climb." msgstr "" -#: src/game.cpp:12368 +#: src/game.cpp:12379 msgid "Your carried weight makes it a little harder to climb." msgstr "" -#: src/game.cpp:12373 +#: src/game.cpp:12384 msgid "You slip while climbing and fall down." msgstr "" -#: src/game.cpp:12375 +#: src/game.cpp:12386 msgid "Climbing is impossible in your current state." msgstr "" -#: src/game_inventory.cpp:178 +#: src/game_inventory.cpp:176 msgid "You don't have the necessary item at hand." msgstr "Nincsen kéznél a szükséges tárgy." -#: src/game_inventory.cpp:208 src/game_inventory.cpp:244 +#: src/game_inventory.cpp:206 src/game_inventory.cpp:242 #, c-format msgid "" "Item hotkeys assigned: " @@ -422949,677 +423763,648 @@ msgstr "" "Kijelölt tárgy bill.: " "%d/%d" -#: src/game_inventory.cpp:242 +#: src/game_inventory.cpp:240 #, c-format msgid "Inventory of %s" msgstr "" -#: src/game_inventory.cpp:287 src/game_inventory.cpp:2290 +#: src/game_inventory.cpp:285 src/game_inventory.cpp:2096 #: src/inventory_ui.cpp:2332 msgid "Your inventory is empty." msgstr "A leltárod üres." -#: src/game_inventory.cpp:298 +#: src/game_inventory.cpp:296 msgid "AVG ENCUMBRANCE" msgstr "" -#: src/game_inventory.cpp:302 +#: src/game_inventory.cpp:300 msgid "AVG COVERAGE" msgstr "" -#: src/game_inventory.cpp:306 +#: src/game_inventory.cpp:304 msgid "WARMTH" msgstr "MELEGSÉG" -#: src/game_inventory.cpp:310 src/game_inventory.cpp:1655 +#: src/game_inventory.cpp:308 src/game_inventory.cpp:1461 msgid "BASH" msgstr "ZÚZÓ" -#: src/game_inventory.cpp:314 src/game_inventory.cpp:1659 +#: src/game_inventory.cpp:312 src/game_inventory.cpp:1465 msgid "CUT" msgstr "VÁGÓ" -#: src/game_inventory.cpp:318 +#: src/game_inventory.cpp:316 msgid "BULLET" msgstr "" -#: src/game_inventory.cpp:322 +#: src/game_inventory.cpp:320 msgid "ACID" msgstr "SAV" -#: src/game_inventory.cpp:326 +#: src/game_inventory.cpp:324 msgid "FIRE" msgstr "TŰZ" -#: src/game_inventory.cpp:330 +#: src/game_inventory.cpp:328 msgid "ENV" msgstr "KÖRNY" -#: src/game_inventory.cpp:336 +#: src/game_inventory.cpp:334 #, c-format msgid "STORAGE (%s)" msgstr "" -#: src/game_inventory.cpp:384 +#: src/game_inventory.cpp:382 msgid "You have nothing to wear." msgstr "Nem tudsz semmit sem viselni." -#: src/game_inventory.cpp:411 +#: src/game_inventory.cpp:409 msgid "Take off item" msgstr "Viselt tárgy levétele" -#: src/game_inventory.cpp:412 +#: src/game_inventory.cpp:410 msgid "You're not wearing anything." msgstr "" -#: src/game_inventory.cpp:441 +#: src/game_inventory.cpp:439 msgid "Storage (L)" msgstr "" -#: src/game_inventory.cpp:469 +#: src/game_inventory.cpp:467 #, c-format msgid "Container for %s | %s %s" msgstr "" -#: src/game_inventory.cpp:471 +#: src/game_inventory.cpp:469 #, c-format msgid "You don't have a suitable container for carrying %s." msgstr "Nincs nálad megfelelő tároló a(z) %s szállításához." -#: src/game_inventory.cpp:488 +#: src/game_inventory.cpp:486 msgid "Can't pick up liquids." msgstr "" -#: src/game_inventory.cpp:490 +#: src/game_inventory.cpp:488 msgid "Can't pick up spilt liquids." msgstr "" -#: src/game_inventory.cpp:511 +#: src/game_inventory.cpp:509 msgid "Does not have any pocket for frozen liquids!" msgstr "" -#: src/game_inventory.cpp:518 +#: src/game_inventory.cpp:516 msgid "Does not fit in any pocket!" msgstr "" -#: src/game_inventory.cpp:520 +#: src/game_inventory.cpp:518 msgid "Too heavy to pick up!" msgstr "" -#: src/game_inventory.cpp:561 +#: src/game_inventory.cpp:559 msgid "YIELD" msgstr "KINYERHETŐ" -#: src/game_inventory.cpp:566 src/game_inventory.cpp:1923 +#: src/game_inventory.cpp:564 src/game_inventory.cpp:1729 msgid "TIME" msgstr "IDŐ" -#: src/game_inventory.cpp:594 +#: src/game_inventory.cpp:592 msgid "Disassemble item" msgstr "Tárgy szétszerelése" -#: src/game_inventory.cpp:595 +#: src/game_inventory.cpp:593 msgid "You don't have any items you could disassemble." msgstr "Nincsen nálad semmi olyan tárgy, amit szét lehetne szerelni" -#: src/game_inventory.cpp:608 +#: src/game_inventory.cpp:606 msgid "CALORIES" msgstr "KALÓRIA" -#: src/game_inventory.cpp:612 +#: src/game_inventory.cpp:610 msgid "QUENCH" msgstr "SZOMJOLTÁS" -#: src/game_inventory.cpp:634 +#: src/game_inventory.cpp:632 msgid "JOY/MAX" msgstr "" #. ~ Used for permafood shelf life in the Eat menu -#: src/game_inventory.cpp:648 src/game_inventory.cpp:852 +#: src/game_inventory.cpp:646 msgid "indefinite" msgstr "örökké" -#: src/game_inventory.cpp:649 src/game_inventory.cpp:853 +#: src/game_inventory.cpp:647 msgid "SHELF LIFE" msgstr "MINŐSÉGÉT MEGŐRZI" #. ~ Eat menu Volume: -#: src/game_inventory.cpp:660 src/game_inventory.cpp:864 +#: src/game_inventory.cpp:658 #, c-format msgid "%.2f%s" msgstr "%.2f%s" -#: src/game_inventory.cpp:661 src/game_inventory.cpp:865 +#: src/game_inventory.cpp:659 msgid "VOLUME" msgstr "TÉRFOGAT" -#: src/game_inventory.cpp:681 +#: src/game_inventory.cpp:679 msgid "SATIETY" msgstr "" -#: src/game_inventory.cpp:687 src/game_inventory.cpp:871 +#: src/game_inventory.cpp:685 msgid "CONSUME TIME" msgstr "" -#: src/game_inventory.cpp:693 src/game_inventory.cpp:877 -#: src/item_pocket.cpp:848 +#: src/game_inventory.cpp:691 src/item_pocket.cpp:849 msgid "sealed" msgstr "" -#: src/game_inventory.cpp:702 src/game_inventory.cpp:886 +#: src/game_inventory.cpp:700 msgid "FRESHNESS" msgstr "FRISSESSÉG" -#: src/game_inventory.cpp:714 src/game_inventory.cpp:898 +#: src/game_inventory.cpp:712 msgid "SPOILS IN" msgstr "MEGROMLIK" -#: src/game_inventory.cpp:729 +#: src/game_inventory.cpp:727 msgid "Can't drink spilt liquids." msgstr "" -#: src/game_inventory.cpp:733 src/game_inventory.cpp:1267 -#: src/iuse_actor.cpp:3607 +#: src/game_inventory.cpp:731 src/game_inventory.cpp:1073 +#: src/iuse_actor.cpp:3614 msgid "Your biology is not compatible with that item." msgstr "A biológiád nem kompatibilis azzal a tárggyal." -#: src/game_inventory.cpp:807 src/game_inventory.cpp:987 +#: src/game_inventory.cpp:805 msgid "soon!" msgstr "hamarosan!" -#: src/game_inventory.cpp:818 src/game_inventory.cpp:998 +#: src/game_inventory.cpp:816 msgid "fresh" msgstr "friss" -#: src/game_inventory.cpp:820 src/game_inventory.cpp:1000 +#: src/game_inventory.cpp:818 msgid "quite fresh" msgstr "egész friss" -#: src/game_inventory.cpp:822 src/game_inventory.cpp:1002 +#: src/game_inventory.cpp:820 msgid "near midlife" msgstr "időtartamának felénél" -#: src/game_inventory.cpp:824 src/game_inventory.cpp:1004 +#: src/game_inventory.cpp:822 msgid "past midlife" msgstr "időtartamának fele után" -#: src/game_inventory.cpp:826 src/game_inventory.cpp:1006 +#: src/game_inventory.cpp:824 msgid "getting older" msgstr "kezd öregedni" -#: src/game_inventory.cpp:828 src/game_inventory.cpp:1008 +#: src/game_inventory.cpp:826 msgid "old" msgstr "régi" -#: src/game_inventory.cpp:830 src/game_inventory.cpp:1010 +#: src/game_inventory.cpp:828 msgid "rotten" msgstr "rohadt" -#: src/game_inventory.cpp:913 -msgid "CBM" -msgstr "KBM" - -#: src/game_inventory.cpp:917 -msgid "ENERGY (kJ)" -msgstr "ENERGIA (kJ)" - -#: src/game_inventory.cpp:927 -msgid "Can't use spilt liquids." -msgstr "" - -#: src/game_inventory.cpp:938 -msgid "No space to store more" -msgstr "" - -#: src/game_inventory.cpp:1022 +#: src/game_inventory.cpp:840 msgid "Food:" msgstr "" -#: src/game_inventory.cpp:1025 +#: src/game_inventory.cpp:843 msgctxt "inventory" msgid "Drink:" msgstr "Ital :" -#: src/game_inventory.cpp:1029 +#: src/game_inventory.cpp:847 msgid "Pain:" msgstr "" -#: src/game_inventory.cpp:1032 +#: src/game_inventory.cpp:850 msgid "Rest:" msgstr "" -#: src/game_inventory.cpp:1034 src/player_display.cpp:452 +#: src/game_inventory.cpp:852 src/player_display.cpp:452 msgid "Weight:" msgstr "Súly:" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1047 +#: src/game_inventory.cpp:865 msgid "none " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1050 +#: src/game_inventory.cpp:868 msgid "minimal " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1053 +#: src/game_inventory.cpp:871 msgid "low " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1056 +#: src/game_inventory.cpp:874 msgid "moderate " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1059 +#: src/game_inventory.cpp:877 msgid "high " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1062 +#: src/game_inventory.cpp:880 msgid "very high " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1065 +#: src/game_inventory.cpp:883 msgid "huge " msgstr "" -#: src/game_inventory.cpp:1070 +#: src/game_inventory.cpp:888 msgid "Consumed: " msgstr "" -#: src/game_inventory.cpp:1071 src/game_inventory.cpp:1073 -#: src/game_inventory.cpp:1082 src/game_inventory.cpp:1084 +#: src/game_inventory.cpp:889 src/game_inventory.cpp:891 +#: src/game_inventory.cpp:900 src/game_inventory.cpp:902 #, c-format msgid "%d kcal " msgstr "" -#: src/game_inventory.cpp:1072 src/game_inventory.cpp:1083 +#: src/game_inventory.cpp:890 src/game_inventory.cpp:901 msgid "Today:" msgstr "" -#: src/game_inventory.cpp:1074 src/game_inventory.cpp:1085 +#: src/game_inventory.cpp:892 src/game_inventory.cpp:903 msgid "Yesterday:" msgstr "" -#: src/game_inventory.cpp:1076 +#: src/game_inventory.cpp:894 msgid "Consumed today (kcal): " msgstr "" -#: src/game_inventory.cpp:1081 +#: src/game_inventory.cpp:899 msgid "Spent: " msgstr "" -#: src/game_inventory.cpp:1089 +#: src/game_inventory.cpp:907 msgid "Vitamin Intake: " msgstr "" -#: src/game_inventory.cpp:1101 +#: src/game_inventory.cpp:919 #, c-format msgid "%s: %d%%. " msgstr "" -#: src/game_inventory.cpp:1104 src/game_inventory.cpp:1106 -#: src/game_inventory.cpp:1108 src/game_inventory.cpp:1110 +#: src/game_inventory.cpp:922 src/game_inventory.cpp:924 +#: src/game_inventory.cpp:926 src/game_inventory.cpp:928 #, c-format msgid "%s: %s. " msgstr "" -#: src/game_inventory.cpp:1104 +#: src/game_inventory.cpp:922 msgid "plenty" msgstr "" #. ~ Adjective in "You block of the damage with your . -#: src/game_inventory.cpp:1106 src/melee.cpp:2351 +#: src/game_inventory.cpp:924 src/melee.cpp:2351 msgid "some" msgstr "valamekkora részét" -#: src/game_inventory.cpp:1108 +#: src/game_inventory.cpp:926 msgid "little" msgstr "" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing else to consume." msgstr "" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing to consume." msgstr "Nincs semmid, amit el tudnál fogyasztani" -#: src/game_inventory.cpp:1128 +#: src/game_inventory.cpp:946 msgid "Consume item" msgstr "Tárgy elfogyasztása" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing else to eat." msgstr "" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing to eat." msgstr "" -#: src/game_inventory.cpp:1160 +#: src/game_inventory.cpp:978 msgid "Consume food" msgstr "Étel elfogyasztása" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing else to drink." msgstr "" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing to drink." msgstr "" -#: src/game_inventory.cpp:1176 +#: src/game_inventory.cpp:994 msgid "Consume drink" msgstr "Ital elfogyasztása" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no medication to consume." msgstr "Nincs orvosságod, amit el tudnál fogyasztani" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no more medication to consume." msgstr "" -#: src/game_inventory.cpp:1191 +#: src/game_inventory.cpp:1009 msgid "Consume medication" msgstr "Orvosság elfogyasztása" -#: src/game_inventory.cpp:1202 -msgid "You have no fuel to consume." -msgstr "" - -#: src/game_inventory.cpp:1202 -msgid "You have no more fuel to consume." -msgstr "" - -#: src/game_inventory.cpp:1204 -msgid "Consume fuel" -msgstr "" - -#: src/game_inventory.cpp:1216 +#: src/game_inventory.cpp:1022 msgid "ACTION" msgstr "AKCIÓ" -#: src/game_inventory.cpp:1278 +#: src/game_inventory.cpp:1084 #, c-format msgid "Needs at least %d charge" msgid_plural "Needs at least %d charges" msgstr[0] "Legalább %d töltet szükséges." msgstr[1] "Legalább %d töltet szükséges." -#: src/game_inventory.cpp:1284 +#: src/game_inventory.cpp:1090 msgid "You can't consume frozen liquids!" msgstr "" -#: src/game_inventory.cpp:1315 +#: src/game_inventory.cpp:1121 msgid "You don't have any items you can use." msgstr "Nincsen semmi használható tárgyad" -#: src/game_inventory.cpp:1326 +#: src/game_inventory.cpp:1132 msgid "always" msgstr "mindig" -#: src/game_inventory.cpp:1330 +#: src/game_inventory.cpp:1136 msgid "SUCCESS CHANCE" msgstr "SIKER ESÉLYE" -#: src/game_inventory.cpp:1334 +#: src/game_inventory.cpp:1140 msgid "DAMAGE RISK" msgstr "SÉRÜLÉS ESÉLYE" -#: src/game_inventory.cpp:1349 +#: src/game_inventory.cpp:1155 #, c-format msgid "requires at least %s" msgstr "legalább ennyi szükséges: %s " -#: src/game_inventory.cpp:1354 +#: src/game_inventory.cpp:1160 msgid "is too difficult for you to modify" msgstr "túl nehéz neked a módosítás" -#: src/game_inventory.cpp:1385 +#: src/game_inventory.cpp:1191 msgid "Select gun to modify" msgstr "Válaszd ki, hogy melyik fegyvert módosítod" -#: src/game_inventory.cpp:1386 +#: src/game_inventory.cpp:1192 msgid "You don't have any guns to modify." msgstr "Nincsen egyetlen módosítható lőfegyvered se." -#: src/game_inventory.cpp:1394 +#: src/game_inventory.cpp:1200 msgid "?" msgstr "?" -#: src/game_inventory.cpp:1398 +#: src/game_inventory.cpp:1204 msgid "martial arts" msgstr "harcművészetek" #. ~ %1$s: book skill name, %2$d: book skill level, %3$d: player skill level -#: src/game_inventory.cpp:1408 +#: src/game_inventory.cpp:1214 #, c-format msgctxt "skill" msgid "%1$s to %2$d (%3$d)" msgstr "%1$s %2$d. szintre (%3$d)" -#: src/game_inventory.cpp:1413 +#: src/game_inventory.cpp:1219 msgid "TRAINS (CURRENT)" msgstr "SZINTRE TANÍT (JELENLEG)" -#: src/game_inventory.cpp:1423 +#: src/game_inventory.cpp:1229 msgid "RECIPES" msgstr "RECEPT" -#: src/game_inventory.cpp:1429 +#: src/game_inventory.cpp:1235 msgid "FUN" msgstr "JÓKEDV" -#: src/game_inventory.cpp:1452 +#: src/game_inventory.cpp:1258 msgid "CHAPTER IN" msgstr "EGY FEJEZET" -#: src/game_inventory.cpp:1565 +#: src/game_inventory.cpp:1371 msgid "You have nothing to read." msgstr "Nincs semmi olvasnivalód." -#: src/game_inventory.cpp:1566 +#: src/game_inventory.cpp:1372 #, c-format msgid "%s has nothing to read." msgstr "%s birtokában nincsen semmi olvasnivaló." -#: src/game_inventory.cpp:1574 +#: src/game_inventory.cpp:1380 #, c-format msgid "%1$s have nothing to read." msgstr "" -#: src/game_inventory.cpp:1575 +#: src/game_inventory.cpp:1381 #, c-format msgid "%1$s has nothing to read." msgstr "" -#: src/game_inventory.cpp:1613 +#: src/game_inventory.cpp:1419 #, c-format msgid "Steal from %s" msgstr "Lopás tőle: %s" -#: src/game_inventory.cpp:1614 +#: src/game_inventory.cpp:1420 #, c-format msgid "%s's inventory is empty." msgstr "%s leltárja üres" -#: src/game_inventory.cpp:1651 +#: src/game_inventory.cpp:1457 msgctxt "Shot as damage" msgid "SHOT" msgstr "SÖRÉT" -#: src/game_inventory.cpp:1663 +#: src/game_inventory.cpp:1469 msgid "STAB" msgstr "SZÚRÁS" -#: src/game_inventory.cpp:1670 +#: src/game_inventory.cpp:1476 msgid "MELEE" msgstr "KÖZELHARC" -#: src/game_inventory.cpp:1677 +#: src/game_inventory.cpp:1483 msgid "MOVES" msgstr "MOZGÁS" -#: src/game_inventory.cpp:1683 +#: src/game_inventory.cpp:1489 msgid "WIELD COST" msgstr "" -#: src/game_inventory.cpp:1716 +#: src/game_inventory.cpp:1522 msgid "Wield item" msgstr "Tárgy kézbe vétele" -#: src/game_inventory.cpp:1717 +#: src/game_inventory.cpp:1523 msgid "You have nothing to wield." msgstr "Nincs nálad semmi, amit a kezedbe tudnál venni." -#: src/game_inventory.cpp:1744 +#: src/game_inventory.cpp:1550 #, c-format msgid "Put item into %s" msgstr "" -#: src/game_inventory.cpp:1746 +#: src/game_inventory.cpp:1552 #, c-format msgid "Choose an item to put into your %s" msgstr "Válaszd ki, hogy melyik tárgyat teszed ebbe: %s" -#: src/game_inventory.cpp:1751 +#: src/game_inventory.cpp:1557 msgid "ITEMS TO INSERT" msgstr "" -#: src/game_inventory.cpp:1769 +#: src/game_inventory.cpp:1575 #, c-format msgid "The %s would spill unless it's on the ground or wielded." msgstr "" -#: src/game_inventory.cpp:1806 +#: src/game_inventory.cpp:1612 msgid "CONTAINERS TO UNLOAD" msgstr "" -#: src/game_inventory.cpp:1812 +#: src/game_inventory.cpp:1618 msgid "Select containers to unload" msgstr "" -#: src/game_inventory.cpp:1937 src/iuse.cpp:4857 +#: src/game_inventory.cpp:1743 src/iuse.cpp:4858 msgid "Cut up what?" msgstr "Mit vágsz szét?" -#: src/game_inventory.cpp:1938 +#: src/game_inventory.cpp:1744 msgid "You have nothing to cut up." msgstr "Semmit sem tudsz szétvágni." -#: src/game_inventory.cpp:1962 +#: src/game_inventory.cpp:1768 msgid "Repair what?" msgstr "Mit javítasz meg?" -#: src/game_inventory.cpp:1963 +#: src/game_inventory.cpp:1769 #, c-format msgid "You have no items that could be repaired with a %s." msgstr "" "Nincsen olyan tárgy nálad, amit a(z) %s segítségével lehet megjavítani." -#: src/game_inventory.cpp:1978 +#: src/game_inventory.cpp:1784 msgid "Saw barrel" msgstr "Fegyvercső lefűrészelése" -#: src/game_inventory.cpp:1979 src/game_inventory.cpp:1998 +#: src/game_inventory.cpp:1785 src/game_inventory.cpp:1804 msgid "You don't have any guns." msgstr "Nincs nálad lőfegyver." -#: src/game_inventory.cpp:1980 src/game_inventory.cpp:1999 +#: src/game_inventory.cpp:1786 src/game_inventory.cpp:1805 #, c-format msgid "Choose a weapon to use your %s on" msgstr "Válaszd ki, hogy melyik fegyvereden használod a(z) %st" -#: src/game_inventory.cpp:1997 +#: src/game_inventory.cpp:1803 msgid "Saw stock" msgstr "" -#: src/game_inventory.cpp:2018 +#: src/game_inventory.cpp:1824 msgid "Attach an item to the vest" msgstr "" -#: src/game_inventory.cpp:2019 +#: src/game_inventory.cpp:1825 msgid "You don't have any MOLLE compatible items." msgstr "" -#: src/game_inventory.cpp:2021 +#: src/game_inventory.cpp:1827 #, c-format msgid "Choose an accessory to attach to your %s" msgstr "" -#: src/game_inventory.cpp:2023 +#: src/game_inventory.cpp:1829 #, c-format msgid "There is space for %d small item" msgid_plural "There is space for %d small items" msgstr[0] "" msgstr[1] "" -#: src/game_inventory.cpp:2043 +#: src/game_inventory.cpp:1849 msgid "Multidrop" msgstr "Több elejtése" -#: src/game_inventory.cpp:2044 +#: src/game_inventory.cpp:1850 msgid "To drop x items, type a number before selecting." msgstr "X darab tárgy leejtéséhez a kiválasztás előtt írj be egy számot." -#: src/game_inventory.cpp:2047 +#: src/game_inventory.cpp:1853 msgid "You have nothing to drop." msgstr "Semmit sem tudsz leejteni." -#: src/game_inventory.cpp:2059 src/inventory_ui.h:941 +#: src/game_inventory.cpp:1865 src/inventory_ui.h:941 msgid "ITEMS TO PICK UP" msgstr "" -#: src/game_inventory.cpp:2068 +#: src/game_inventory.cpp:1874 msgid "Pickup" msgstr "" -#: src/game_inventory.cpp:2071 +#: src/game_inventory.cpp:1877 msgid "There is nothing to pick up." msgstr "" -#: src/game_inventory.cpp:2101 +#: src/game_inventory.cpp:1907 #, c-format msgid "Volume (%s):" msgstr "Térfogat (%s):" -#: src/game_inventory.cpp:2114 +#: src/game_inventory.cpp:1920 msgid "FOOD TO SMOKE" msgstr "" -#: src/game_inventory.cpp:2119 +#: src/game_inventory.cpp:1925 msgid "Insert food into smoking rack" msgstr "" -#: src/game_inventory.cpp:2120 +#: src/game_inventory.cpp:1926 msgid "To select x items, type a number before selecting." msgstr "" -#: src/game_inventory.cpp:2124 +#: src/game_inventory.cpp:1930 msgid "You don't have any food that can be smoked." msgstr "Nincsen füstölhető ételed." -#: src/game_inventory.cpp:2230 +#: src/game_inventory.cpp:2036 msgid "Select two items to compare them." msgstr "Válaszd ki, hogy melyik két tárgyat szeretnéd összehasonlítani." -#: src/game_inventory.cpp:2240 +#: src/game_inventory.cpp:2046 msgid "There are no items to compare." msgstr "Nincsenek összehasonlítható tárgyak." -#: src/game_inventory.cpp:2259 +#: src/game_inventory.cpp:2065 msgid "" "Enter new letter. Press SPACE to clear a manually-assigned letter, ESCAPE " "to cancel." msgstr "" -#: src/game_inventory.cpp:2268 +#: src/game_inventory.cpp:2074 msgid "" "Note: The Auto Inventory Letters setting might still reassign a letter to this item.\n" "If this is undesired, you may wish to change the setting in Options." @@ -423627,16 +424412,16 @@ msgstr "" "Megjegyzés: az auto leltár betűk beállítása ettől még rendelhet egy betűt ehhez a tárgyhoz.\n" "Ha ezt nem szeretnéd, akkor a Beállításokat állítsd át." -#: src/game_inventory.cpp:2286 +#: src/game_inventory.cpp:2092 msgid "Swap Inventory Letters" msgstr "Leltár betűk felcserélése" -#: src/game_inventory.cpp:2327 +#: src/game_inventory.cpp:2133 msgid "" "Patient has deadened nerves. Anesthesia unneeded." msgstr "" -#: src/game_inventory.cpp:2329 +#: src/game_inventory.cpp:2135 msgid "" "Patient has Sensory Dulling CBM installed. Anesthesia " "unneeded." @@ -423644,54 +424429,54 @@ msgstr "" "A pánciensbe Érzékcsillapító KBM-et telepítettek. Az altatás " "felesleges." -#: src/game_inventory.cpp:2340 +#: src/game_inventory.cpp:2146 #, c-format msgid "Available anesthetic: %i mL" msgstr "Rendelkezésre álló altató: %i mL" -#: src/game_inventory.cpp:2349 +#: src/game_inventory.cpp:2155 msgid "" "\n" "Found bionic installation data. Affected CBMs are marked with an asterisk." msgstr "" -#: src/game_inventory.cpp:2352 +#: src/game_inventory.cpp:2158 #, c-format msgid "Bionic installation patient: %s" msgstr "Bionika beültetéséhez páciens: %s" -#: src/game_inventory.cpp:2368 +#: src/game_inventory.cpp:2174 msgid "You don't have any bionics to install." msgstr "Nincsen semmiféle beépíthető bionikád." -#: src/game_inventory.cpp:2387 src/game_inventory.cpp:2475 +#: src/game_inventory.cpp:2193 src/game_inventory.cpp:2281 msgid "FAILURE CHANCE" msgstr "KUDARC ESÉLYE" -#: src/game_inventory.cpp:2391 src/game_inventory.cpp:2479 +#: src/game_inventory.cpp:2197 src/game_inventory.cpp:2285 msgid "OPERATION DURATION" msgstr "OPERÁCIÓ IDŐTARTAMA" -#: src/game_inventory.cpp:2395 +#: src/game_inventory.cpp:2201 msgid "ANESTHETIC REQUIRED" msgstr "ALTATÓSZER SZÜKSÉGES" -#: src/game_inventory.cpp:2410 src/game_inventory.cpp:2463 +#: src/game_inventory.cpp:2216 src/game_inventory.cpp:2269 #, c-format msgid "%i mL" msgstr "%i mL" -#: src/game_inventory.cpp:2449 src/game_inventory.cpp:2528 +#: src/game_inventory.cpp:2255 src/game_inventory.cpp:2334 #, c-format msgid "%i%%" msgstr "%i%%" -#: src/game_inventory.cpp:2449 +#: src/game_inventory.cpp:2255 #, c-format msgid "* %i%%" msgstr "" -#: src/game_inventory.cpp:2483 +#: src/game_inventory.cpp:2289 msgid "PRICE" msgstr "ÁR" @@ -423859,7 +424644,7 @@ msgid "Allow save" msgstr "" #: src/gamemode_defense.cpp:782 src/iuse_software_minesweeper.cpp:55 -#: src/options.cpp:2119 src/worldfactory.cpp:1716 +#: src/options.cpp:2196 src/worldfactory.cpp:1721 msgid "Custom" msgstr "" @@ -424299,7 +425084,7 @@ msgctxt "no door, gate, etc." msgid "There is nothing that can be closed nearby." msgstr "A közelben semmit sem lehet becsukni." -#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9215 +#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9233 #, c-format msgid "You release the %s." msgstr "Elengeded a(z) %st." @@ -424720,247 +425505,247 @@ msgstr "" msgid "Medication" msgstr "" -#: src/handle_action.cpp:1713 +#: src/handle_action.cpp:1709 #, c-format msgid "Debug Mode (%1$s)" msgstr "" -#: src/handle_action.cpp:1721 +#: src/handle_action.cpp:1717 msgid "A" msgstr "M" -#: src/handle_action.cpp:1746 +#: src/handle_action.cpp:1742 msgid "Debug Mode Filters" msgstr "" -#: src/handle_action.cpp:1747 +#: src/handle_action.cpp:1743 #, c-format msgid "Press [%1$s] to quickly toggle debug mode." msgstr "" -#: src/handle_action.cpp:1755 +#: src/handle_action.cpp:1751 msgid "Toggle all filters" msgstr "" -#: src/handle_action.cpp:1781 +#: src/handle_action.cpp:1777 msgid "Debug mode ON!" msgstr "Debug mód BE!" -#: src/handle_action.cpp:1783 +#: src/handle_action.cpp:1779 msgid "Debug mode OFF!" msgstr "Debug mód KI!" -#: src/handle_action.cpp:2012 +#: src/handle_action.cpp:2008 msgid "You can't go down stairs while you're riding." msgstr "" -#: src/handle_action.cpp:2030 +#: src/handle_action.cpp:2026 msgid "You can't go up stairs while you're riding." msgstr "" -#: src/handle_action.cpp:2046 +#: src/handle_action.cpp:2042 msgid "You can't open things while you're in your shell." msgstr "A kagylódba bújva nem tudsz dolgokat kinyitni." -#: src/handle_action.cpp:2048 +#: src/handle_action.cpp:2044 msgid "You can't open things while you're riding." msgstr "" -#: src/handle_action.cpp:2058 +#: src/handle_action.cpp:2054 msgid "You can't close things while you're in your shell." msgstr "A kagylódba bújva nem tudsz dolgokat becsukni." -#: src/handle_action.cpp:2064 +#: src/handle_action.cpp:2060 msgid "You can't close things while you're riding." msgstr "" -#: src/handle_action.cpp:2077 +#: src/handle_action.cpp:2073 msgid "You can't smash things while you're in your shell." msgstr "A kagylódba bújva nem tudsz dolgokat szétzúzni." -#: src/handle_action.cpp:2088 +#: src/handle_action.cpp:2084 msgid "You can't examine your surroundings while you're in your shell." msgstr "A kagylódba bújva nem tudod a környezeted megvizsgálni." -#: src/handle_action.cpp:2099 +#: src/handle_action.cpp:2095 msgid "You can't move mass quantities while you're in your shell." msgstr "A kagylódba bújva nem tudsz sok dolgot mozgatni." -#: src/handle_action.cpp:2101 +#: src/handle_action.cpp:2097 msgid "You can't move mass quantities while you're riding." msgstr "" -#: src/handle_action.cpp:2112 +#: src/handle_action.cpp:2108 msgid "You can't pick anything up while you're in your shell." msgstr "" -#: src/handle_action.cpp:2114 +#: src/handle_action.cpp:2110 msgid "You can't pick anything up while you're riding." msgstr "" -#: src/handle_action.cpp:2130 +#: src/handle_action.cpp:2126 msgid "You can't grab things while you're in your shell." msgstr "A kagylódba bújva nem tudsz dolgokat megragadni." -#: src/handle_action.cpp:2132 +#: src/handle_action.cpp:2128 msgid "You can't grab things while you're riding." msgstr "" -#: src/handle_action.cpp:2142 +#: src/handle_action.cpp:2138 msgid "You can't haul things while you're in your shell." msgstr "A kagylódba bújva nem tudsz dolgokat szállítani." -#: src/handle_action.cpp:2144 +#: src/handle_action.cpp:2140 msgid "You can't haul things while you're riding." msgstr "" -#: src/handle_action.cpp:2154 +#: src/handle_action.cpp:2150 msgid "You can't butcher while you're in your shell." msgstr "A kagylódba bújva nem tudsz dolgokat lemészárolni." -#: src/handle_action.cpp:2156 +#: src/handle_action.cpp:2152 msgid "You can't butcher while you're riding." msgstr "" -#: src/handle_action.cpp:2170 +#: src/handle_action.cpp:2166 msgid "You can't peek around corners while you're in your shell." msgstr "A kagylódba bújva nem tudsz sarok mögül kikukucskálni." -#: src/handle_action.cpp:2172 +#: src/handle_action.cpp:2168 msgid "You can't peek around corners while you're riding." msgstr "" -#: src/handle_action.cpp:2318 +#: src/handle_action.cpp:2314 msgid "Drop where?" msgstr "Hova ejted le?" -#: src/handle_action.cpp:2321 +#: src/handle_action.cpp:2317 msgid "You can't drop things to another tile while you're in your shell." msgstr "A kagylódba bújva nem tudsz dolgokat egy másik mezőre leejteni." -#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 -#: src/handle_action.cpp:2368 src/iexamine.cpp:6560 src/iexamine.cpp:6570 +#: src/handle_action.cpp:2340 src/handle_action.cpp:2352 +#: src/handle_action.cpp:2364 src/iexamine.cpp:6560 src/iexamine.cpp:6570 #: src/iexamine.cpp:6580 msgid "You can't craft while you're in your shell." msgstr "A kagylódba bújva nem tudsz dolgokat készíteni." -#: src/handle_action.cpp:2348 src/handle_action.cpp:2360 -#: src/handle_action.cpp:2370 +#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 +#: src/handle_action.cpp:2366 msgid "You can't craft while you're riding." msgstr "" -#: src/handle_action.cpp:2380 +#: src/handle_action.cpp:2376 msgid "You can't disassemble while you're in your shell." msgstr "" -#: src/handle_action.cpp:2382 +#: src/handle_action.cpp:2378 msgid "You can't disassemble items while driving." msgstr "Vezetés közben nem tudsz tárgyakat szétszedni." -#: src/handle_action.cpp:2384 +#: src/handle_action.cpp:2380 msgid "You can't disassemble items while you're riding." msgstr "" -#: src/handle_action.cpp:2394 +#: src/handle_action.cpp:2390 msgid "You can't construct while in a vehicle." msgstr "Járműben nem kezdhetsz építkezni." -#: src/handle_action.cpp:2396 +#: src/handle_action.cpp:2392 msgid "You can't construct while you're in your shell." msgstr "A kagylódba bújva nem tudsz építkezni." -#: src/handle_action.cpp:2398 +#: src/handle_action.cpp:2394 msgid "You can't construct while you're riding." msgstr "" -#: src/handle_action.cpp:2408 +#: src/handle_action.cpp:2404 #, c-format msgid "Vehicle control has moved, %s" msgstr "A jármű kezelőszerve átkerült: %s" -#: src/handle_action.cpp:2409 +#: src/handle_action.cpp:2405 msgid "new binding is " msgstr "az új billentyű" -#: src/handle_action.cpp:2410 +#: src/handle_action.cpp:2406 msgid "new default binding is '^'." msgstr "az alapértelmezett új billentyű '^'" -#: src/handle_action.cpp:2418 +#: src/handle_action.cpp:2414 msgid "You can't operate a vehicle while you're in your shell." msgstr "A kagylódba bújva nem tudsz járművet vezetni." -#: src/handle_action.cpp:2422 +#: src/handle_action.cpp:2418 msgid "You refuse to take control of this vehicle." msgstr "" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode OFF!" msgstr "Auto utazás mód KI!" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode ON!" msgstr "Auto utazás mód BE!" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF!" msgstr "Biztonságos mód KI!" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF! (Auto safe mode still enabled!)" msgstr "Biztonságos mód KI! (Auto. biztonságos mód még be van kapcsolva!)" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode OFF!" msgstr "Auto. biztonságos mód KI!" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode ON!" msgstr "Auto. biztonságos mód BE!" -#: src/handle_action.cpp:2462 +#: src/handle_action.cpp:2458 msgid "Ignoring enemy!" msgstr "Nem foglalkozol az ellenséggel!" -#: src/handle_action.cpp:2470 +#: src/handle_action.cpp:2466 msgid "You make the sign of the cross." msgstr "Keresztet vetsz." -#: src/handle_action.cpp:2472 +#: src/handle_action.cpp:2468 msgid "Ignoring laser targeting!" msgstr "Nem foglalkozol a lézeres célzással!" -#: src/handle_action.cpp:2483 +#: src/handle_action.cpp:2479 #, c-format msgid "Creature whitelisted: %s" msgstr "Figyelmen kívül hagyott lény: %s" -#: src/handle_action.cpp:2492 +#: src/handle_action.cpp:2488 msgid "Start workout?" msgstr "" -#: src/handle_action.cpp:2499 +#: src/handle_action.cpp:2495 msgid "Abandon this character?" msgstr "" -#: src/handle_action.cpp:2500 +#: src/handle_action.cpp:2496 msgid "This will kill your character. Continue?" msgstr "" -#: src/handle_action.cpp:2509 +#: src/handle_action.cpp:2505 msgid "Save and quit?" msgstr "Mentés és kilépés?" -#: src/handle_action.cpp:2536 +#: src/handle_action.cpp:2532 msgid "You have no idea where you are." msgstr "" -#: src/handle_action.cpp:2544 +#: src/handle_action.cpp:2540 msgid "You can't see the sky from here." msgstr "Innen nem látod az eget." #. ~ Auto Features are now ON/OFF -#: src/handle_action.cpp:2639 +#: src/handle_action.cpp:2635 #, c-format msgid "%s are now %s." msgstr "A(z) %s most %s van kapcsolva." @@ -424968,49 +425753,49 @@ msgstr "A(z) %s most %s van kapcsolva." #. ~ Auto Pulp/Pulp Adjacent/Butcher is now set to x #. ~ Auto Foraging is now set to x #. ~ Auto pickup is now set to x -#: src/handle_action.cpp:2648 src/handle_action.cpp:2689 -#: src/handle_action.cpp:2698 +#: src/handle_action.cpp:2644 src/handle_action.cpp:2685 +#: src/handle_action.cpp:2694 #, c-format msgid "%s is now set to %s." msgstr "A(z) %s most %s van kapcsolva." #. ~ Auto Mining is now ON/OFF -#: src/handle_action.cpp:2657 +#: src/handle_action.cpp:2653 #, c-format msgid "%s is now %s." msgstr "A(z) %s most %s van kapcsolva." #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2667 +#: src/handle_action.cpp:2663 msgid "You will not pick up other peoples belongings." msgstr "Nem fogod felszedni mások tárgyait." #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2672 +#: src/handle_action.cpp:2668 msgid "You will pick up also those things that belong to others!" msgstr "" "Fel fogod szedni azokat a tárgyakat is, amelyek mások tulajdonában vannak!" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2677 +#: src/handle_action.cpp:2673 msgid "You will be reminded not to steal." msgstr "Emlékeztetni fog, hogy ne lopj." -#: src/handle_action.cpp:2680 +#: src/handle_action.cpp:2676 #, c-format msgid "THIEF_MODE CONTAINED BAD VALUE [ %s ]!" msgstr "" -#: src/handle_action.cpp:2810 +#: src/handle_action.cpp:2806 msgid "Auto-move canceled" msgstr "Auto-mozgás törölve" -#: src/handle_action.cpp:2945 +#: src/handle_action.cpp:2941 #, c-format msgid "Unknown command: \"%s\" (%ld)" msgstr "Ismeretlen parancs: \"%s\" (%ld)" -#: src/handle_action.cpp:2949 +#: src/handle_action.cpp:2945 #, c-format msgid "" "%s at any time to see and edit keybindings relevant to the current context." @@ -425096,7 +425881,7 @@ msgstr "Válassz tartályt: %.1fL %s" msgid "The %s froze solid before you could finish." msgstr "A(z) %s keménnyé fagyott még mielőtt be tudtad volna fejezni." -#: src/help.cpp:103 +#: src/help.cpp:100 msgid "" "Please press one of the following for help on that topic:\n" "Press ESC to return to the game." @@ -425104,11 +425889,11 @@ msgstr "" "Nyomd meg az adott téma súgójához tartozó betűt:\n" "A játékhoz az ESC gombbal léphetsz vissza." -#: src/help.cpp:132 +#: src/help.cpp:129 msgid "Note colors: " msgstr "Jegyzet színe: " -#: src/help.cpp:177 src/help.cpp:257 +#: src/help.cpp:174 src/help.cpp:254 msgid "Help" msgstr "" @@ -425794,7 +426579,7 @@ msgid "Use which seed?" msgstr "" #: src/iexamine.cpp:2534 src/mission_companion.cpp:1441 -#: src/vehicle_part.cpp:671 +#: src/vehicle_part.cpp:685 msgid "It is too cold to plant anything now." msgstr "Túl hideg van ahhoz, hogy bármit is elültethess." @@ -426047,7 +426832,7 @@ msgid "" msgstr "A környezetnek közvetlenül kitett KBM-ek azonnal beszennyeződnek." #: src/iexamine.cpp:3282 src/iexamine.cpp:3429 src/iexamine.cpp:3706 -#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2108 +#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2109 msgid "Select an action" msgstr "Válassz lehetőséget" @@ -426221,7 +427006,7 @@ msgstr "" msgid "Dispense or dump %s" msgstr "" -#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2004 +#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2005 msgid "Have a drink" msgstr "" @@ -426440,7 +427225,7 @@ msgstr "" msgid "Tear down the curtains." msgstr "" -#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1993 +#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1994 msgid "You carefully peek through the curtains." msgstr "" @@ -426921,11 +427706,11 @@ msgid "" "antibiotics to treat it." msgstr "" -#: src/iexamine.cpp:5512 src/iuse.cpp:657 +#: src/iexamine.cpp:5512 src/iuse.cpp:658 msgid "The muscle spasms start to go away." msgstr "Az izomgörcsök kezdenek elmúlni." -#: src/iexamine.cpp:5514 src/iuse.cpp:659 +#: src/iexamine.cpp:5514 src/iuse.cpp:660 msgid "The medication does nothing to help the spasms." msgstr "Az orvosság semmit sem segít a görcsökön." @@ -427415,14 +428200,14 @@ msgstr "" msgid "Which craft or disassembly to work on?" msgstr "" -#: src/iexamine.cpp:6617 src/iuse.cpp:9578 +#: src/iexamine.cpp:6617 src/iuse.cpp:9596 #, c-format msgid "You don't know the recipe for the %s and can't continue crafting." msgstr "" "Nem tudod a(z) %s elkészítéséhez szükséges receptet, ezért nem tudsz rajta " "dolgozni." -#: src/iexamine.cpp:6618 src/iuse.cpp:9579 +#: src/iexamine.cpp:6618 src/iuse.cpp:9597 #, c-format msgid "" " doesn't know the recipe for the %s and can't continue crafting." @@ -427440,862 +428225,862 @@ msgstr "" msgid "Connect %s to grid?" msgstr "" -#: src/init.cpp:679 +#: src/init.cpp:664 msgid "Finalizing" msgstr "Végletesítés" -#: src/init.cpp:683 src/init.cpp:769 +#: src/init.cpp:668 src/init.cpp:754 msgid "Flags" msgstr "Zászlók" -#: src/init.cpp:684 src/init.cpp:770 +#: src/init.cpp:669 src/init.cpp:755 msgid "Option sliders" msgstr "" -#: src/init.cpp:685 src/init.cpp:837 +#: src/init.cpp:670 src/init.cpp:822 msgid "Body parts" msgstr "Testrészek" -#: src/init.cpp:686 +#: src/init.cpp:671 msgid "Sub body parts" msgstr "" -#: src/init.cpp:687 src/init.cpp:838 +#: src/init.cpp:672 src/init.cpp:823 msgid "Body graphs" msgstr "" -#: src/init.cpp:688 src/init.cpp:778 +#: src/init.cpp:673 src/init.cpp:763 msgid "Weather types" msgstr "" -#: src/init.cpp:689 src/init.cpp:779 +#: src/init.cpp:674 src/init.cpp:764 msgid "Effect on conditions" msgstr "" -#: src/init.cpp:690 src/init.cpp:780 +#: src/init.cpp:675 src/init.cpp:765 msgid "Field types" msgstr "Mezőtípusok" -#: src/init.cpp:691 src/init.cpp:781 +#: src/init.cpp:676 src/init.cpp:766 msgid "Ammo effects" msgstr "Lőszerek hatásai" -#: src/init.cpp:692 src/init.cpp:782 +#: src/init.cpp:677 src/init.cpp:767 msgid "Emissions" msgstr "Kibocsájtások" -#: src/init.cpp:700 src/init.cpp:772 +#: src/init.cpp:685 src/init.cpp:757 msgid "Crafting requirements" msgstr "Készítési feltételek" -#: src/init.cpp:705 +#: src/init.cpp:690 msgid "Vehicle part categories" msgstr "" -#: src/init.cpp:706 src/init.cpp:794 +#: src/init.cpp:691 src/init.cpp:779 msgid "Vehicle parts" msgstr "Jármű alkatrészek" -#: src/init.cpp:707 src/init.cpp:823 +#: src/init.cpp:692 src/init.cpp:808 msgid "Traps" msgstr "Csapdák" -#: src/init.cpp:708 +#: src/init.cpp:693 msgid "Terrain" msgstr "Felszín" -#: src/init.cpp:710 src/init.cpp:813 +#: src/init.cpp:695 src/init.cpp:798 msgid "Overmap land use codes" msgstr "Nagytérkép földhasználati kódjai" -#: src/init.cpp:711 src/init.cpp:815 +#: src/init.cpp:696 src/init.cpp:800 msgid "Overmap terrain" msgstr "Nagytérkép felszín" -#: src/init.cpp:712 src/init.cpp:814 +#: src/init.cpp:697 src/init.cpp:799 msgid "Overmap connections" msgstr "Nagytérkép kapcsolatok" -#: src/init.cpp:713 src/init.cpp:818 +#: src/init.cpp:698 src/init.cpp:803 msgid "Overmap specials" msgstr "Nagytérkép spec. helyszínei" -#: src/init.cpp:714 src/init.cpp:816 +#: src/init.cpp:699 src/init.cpp:801 msgid "Overmap locations" msgstr "Nagytérkép helyek" -#: src/init.cpp:716 src/init.cpp:821 +#: src/init.cpp:701 src/init.cpp:806 msgid "Start locations" msgstr "" -#: src/init.cpp:717 +#: src/init.cpp:702 msgid "Vehicle part migrations" msgstr "" -#: src/init.cpp:718 +#: src/init.cpp:703 msgid "Vehicle prototypes" msgstr "Jármű prototípusok" -#: src/init.cpp:719 +#: src/init.cpp:704 msgid "Mapgen weights" msgstr "Térképgen. súlyozás" -#: src/init.cpp:720 +#: src/init.cpp:705 msgid "Mapgen parameters" msgstr "" -#: src/init.cpp:721 src/init.cpp:827 +#: src/init.cpp:706 src/init.cpp:812 msgid "Behaviors" msgstr "Viselkedések" -#: src/init.cpp:723 src/init.cpp:798 +#: src/init.cpp:708 src/init.cpp:783 msgid "Monster types" msgstr "Szörnyfajták" -#: src/init.cpp:728 src/init.cpp:803 +#: src/init.cpp:713 src/init.cpp:788 msgid "Monster groups" msgstr "Szörnycsapatok" -#: src/init.cpp:729 +#: src/init.cpp:714 msgid "Monster factions" msgstr "Szörny frakciók" -#: src/init.cpp:730 src/init.cpp:847 +#: src/init.cpp:715 src/init.cpp:832 msgid "Factions" msgstr "Frakciók" -#: src/init.cpp:731 +#: src/init.cpp:716 msgid "Move modes" msgstr "" -#: src/init.cpp:733 src/init.cpp:806 +#: src/init.cpp:718 src/init.cpp:791 msgid "Crafting recipes" msgstr "Készítési receptek" -#: src/init.cpp:734 +#: src/init.cpp:719 msgid "Recipe groups" msgstr "Receptcsoportok" -#: src/init.cpp:735 src/init.cpp:809 +#: src/init.cpp:720 src/init.cpp:794 msgid "Martial arts" msgstr "Harcművészetek" -#: src/init.cpp:736 src/init.cpp:826 +#: src/init.cpp:721 src/init.cpp:811 msgid "NPC classes" msgstr "NPC osztályok" -#: src/init.cpp:737 +#: src/init.cpp:722 msgid "Missions" msgstr "Küldetések" -#: src/init.cpp:738 src/init.cpp:835 +#: src/init.cpp:723 src/init.cpp:820 msgid "Harvest lists" msgstr "Betakarítási listák" -#: src/init.cpp:739 src/init.cpp:839 +#: src/init.cpp:724 src/init.cpp:824 msgid "Anatomies" msgstr "Anatómia" -#: src/init.cpp:740 src/init.cpp:810 src/mutation_ui.cpp:233 +#: src/init.cpp:725 src/init.cpp:795 src/mutation_ui.cpp:233 msgid "Mutations" msgstr "Mutációk" -#: src/init.cpp:741 src/init.cpp:845 src/scores_ui.cpp:32 +#: src/init.cpp:726 src/init.cpp:830 src/scores_ui.cpp:32 msgid "Achievements" msgstr "" -#: src/init.cpp:742 +#: src/init.cpp:727 msgid "Widgets" msgstr "" -#: src/init.cpp:744 +#: src/init.cpp:729 msgid "Tileset" msgstr "Grafikai készlet" -#: src/init.cpp:765 +#: src/init.cpp:750 msgid "Verifying" msgstr "Ellenőrzés" -#: src/init.cpp:777 +#: src/init.cpp:762 msgid "Vitamins" msgstr "Vitaminok" -#: src/init.cpp:783 +#: src/init.cpp:768 msgid "Effect types" msgstr "" -#: src/init.cpp:784 +#: src/init.cpp:769 msgid "Activities" msgstr "Aktivitások" -#: src/init.cpp:785 +#: src/init.cpp:770 msgid "Addiction types" msgstr "" -#: src/init.cpp:792 +#: src/init.cpp:777 msgid "Materials" msgstr "Anyagok" -#: src/init.cpp:793 +#: src/init.cpp:778 msgid "Engine faults" msgstr "Motorhibák" -#: src/init.cpp:795 +#: src/init.cpp:780 msgid "Mapgen definitions" msgstr "Térképgen. definíciók" -#: src/init.cpp:796 +#: src/init.cpp:781 msgid "Mapgen palettes" msgstr "" -#: src/init.cpp:804 +#: src/init.cpp:789 msgid "Furniture and terrain" msgstr "Bútorok és terep" -#: src/init.cpp:807 +#: src/init.cpp:792 msgid "Professions" msgstr "Szakmák" -#: src/init.cpp:808 +#: src/init.cpp:793 msgid "Scenarios" msgstr "Esetek" -#: src/init.cpp:811 +#: src/init.cpp:796 msgid "Mutation categories" msgstr "" -#: src/init.cpp:812 +#: src/init.cpp:797 msgid "Region settings" msgstr "" -#: src/init.cpp:819 +#: src/init.cpp:804 msgid "Map extras" msgstr "Térkép extrái" -#: src/init.cpp:820 +#: src/init.cpp:805 msgid "Shop rates" msgstr "" -#: src/init.cpp:822 +#: src/init.cpp:807 msgid "Ammunition types" msgstr "Lőszerfajták" -#: src/init.cpp:825 +#: src/init.cpp:810 msgid "Gates" msgstr "Kapuk" -#: src/init.cpp:828 +#: src/init.cpp:813 msgid "Mission types" msgstr "Küldetésfajták" -#: src/init.cpp:830 +#: src/init.cpp:815 msgid "Item actions" msgstr "Tárgyakciók" -#: src/init.cpp:836 +#: src/init.cpp:821 msgid "NPC templates" msgstr "NPC sablonok" -#: src/init.cpp:840 +#: src/init.cpp:825 msgid "Spells" msgstr "Varázslatok" -#: src/init.cpp:841 +#: src/init.cpp:826 msgid "Transformations" msgstr "Transzformációk" -#: src/init.cpp:842 +#: src/init.cpp:827 msgid "Statistics" msgstr "Statisztikák" -#: src/init.cpp:843 +#: src/init.cpp:828 msgid "Scent types" msgstr "Szagtípusok" -#: src/init.cpp:844 +#: src/init.cpp:829 msgid "Scores" msgstr "Pontszámok" -#: src/init.cpp:846 +#: src/init.cpp:831 msgid "Disease types" msgstr "" -#: src/input.cpp:138 +#: src/input.cpp:139 msgctxt "key modifier" msgid "CTRL-" msgstr "" -#: src/input.cpp:139 +#: src/input.cpp:140 msgctxt "key modifier" msgid "ALT-" msgstr "" -#: src/input.cpp:140 +#: src/input.cpp:141 msgctxt "key modifier" msgid "SHIFT-" msgstr "" -#: src/input.cpp:480 +#: src/input.cpp:479 msgid "key bindings configuration" msgstr "bill. kiosztás beállítása" -#: src/input.cpp:520 src/input.cpp:558 +#: src/input.cpp:519 src/input.cpp:557 msgctxt "key name" msgid "TAB" msgstr "TAB" -#: src/input.cpp:521 +#: src/input.cpp:520 msgctxt "key name" msgid "BACKTAB" msgstr "BACKTAB" -#: src/input.cpp:522 src/input.cpp:561 +#: src/input.cpp:521 src/input.cpp:560 msgctxt "key name" msgid "SPACE" msgstr "SZÓKÖZ" -#: src/input.cpp:523 src/input.cpp:581 +#: src/input.cpp:522 src/input.cpp:580 msgctxt "key name" msgid "UP" msgstr "FEL" -#: src/input.cpp:524 src/input.cpp:580 +#: src/input.cpp:523 src/input.cpp:579 msgctxt "key name" msgid "DOWN" msgstr "LE" -#: src/input.cpp:525 src/input.cpp:579 +#: src/input.cpp:524 src/input.cpp:578 msgctxt "key name" msgid "LEFT" msgstr "BAL" -#: src/input.cpp:526 src/input.cpp:578 +#: src/input.cpp:525 src/input.cpp:577 msgctxt "key name" msgid "RIGHT" msgstr "JOBB" -#: src/input.cpp:527 src/input.cpp:577 +#: src/input.cpp:526 src/input.cpp:576 msgctxt "key name" msgid "NPAGE" msgstr "PAGE DOWN" -#: src/input.cpp:528 src/input.cpp:574 +#: src/input.cpp:527 src/input.cpp:573 msgctxt "key name" msgid "PPAGE" msgstr "PAGE UP" -#: src/input.cpp:529 src/input.cpp:560 +#: src/input.cpp:528 src/input.cpp:559 msgctxt "key name" msgid "ESC" msgstr "ESC" -#: src/input.cpp:531 src/input.cpp:557 +#: src/input.cpp:530 src/input.cpp:556 msgctxt "key name" msgid "BACKSPACE" msgstr "BACKSPACE" -#: src/input.cpp:532 +#: src/input.cpp:531 msgctxt "key name" msgid "DELETE" msgstr "" -#: src/input.cpp:533 src/input.cpp:575 +#: src/input.cpp:532 src/input.cpp:574 msgctxt "key name" msgid "HOME" msgstr "HOME" -#: src/input.cpp:534 +#: src/input.cpp:533 msgctxt "key name" msgid "BREAK" msgstr "BREAK" -#: src/input.cpp:535 src/input.cpp:576 +#: src/input.cpp:534 src/input.cpp:575 msgctxt "key name" msgid "END" msgstr "END" -#: src/input.cpp:536 src/input.cpp:559 +#: src/input.cpp:535 src/input.cpp:558 msgctxt "key name" msgid "RETURN" msgstr "RETURN" -#: src/input.cpp:538 src/input.cpp:586 +#: src/input.cpp:537 src/input.cpp:585 msgctxt "key name" msgid "KEYPAD_ENTER" msgstr "" -#: src/input.cpp:562 +#: src/input.cpp:561 msgctxt "key name" msgid "F1" msgstr "" -#: src/input.cpp:563 +#: src/input.cpp:562 msgctxt "key name" msgid "F2" msgstr "" -#: src/input.cpp:564 +#: src/input.cpp:563 msgctxt "key name" msgid "F3" msgstr "" -#: src/input.cpp:565 +#: src/input.cpp:564 msgctxt "key name" msgid "F4" msgstr "" -#: src/input.cpp:566 +#: src/input.cpp:565 msgctxt "key name" msgid "F5" msgstr "" -#: src/input.cpp:567 +#: src/input.cpp:566 msgctxt "key name" msgid "F6" msgstr "" -#: src/input.cpp:568 +#: src/input.cpp:567 msgctxt "key name" msgid "F7" msgstr "" -#: src/input.cpp:569 +#: src/input.cpp:568 msgctxt "key name" msgid "F8" msgstr "" -#: src/input.cpp:570 +#: src/input.cpp:569 msgctxt "key name" msgid "F9" msgstr "" -#: src/input.cpp:571 +#: src/input.cpp:570 msgctxt "key name" msgid "F10" msgstr "" -#: src/input.cpp:572 +#: src/input.cpp:571 msgctxt "key name" msgid "F11" msgstr "" -#: src/input.cpp:573 +#: src/input.cpp:572 msgctxt "key name" msgid "F12" msgstr "" -#: src/input.cpp:582 +#: src/input.cpp:581 msgctxt "key name" msgid "KEYPAD_DIVIDE" msgstr "" -#: src/input.cpp:583 +#: src/input.cpp:582 msgctxt "key name" msgid "KEYPAD_MULTIPLY" msgstr "" -#: src/input.cpp:584 +#: src/input.cpp:583 msgctxt "key name" msgid "KEYPAD_MINUS" msgstr "" -#: src/input.cpp:585 +#: src/input.cpp:584 msgctxt "key name" msgid "KEYPAD_PLUS" msgstr "" -#: src/input.cpp:587 +#: src/input.cpp:586 msgctxt "key name" msgid "KEYPAD_1" msgstr "" -#: src/input.cpp:588 +#: src/input.cpp:587 msgctxt "key name" msgid "KEYPAD_2" msgstr "" -#: src/input.cpp:589 +#: src/input.cpp:588 msgctxt "key name" msgid "KEYPAD_3" msgstr "" -#: src/input.cpp:590 +#: src/input.cpp:589 msgctxt "key name" msgid "KEYPAD_4" msgstr "" -#: src/input.cpp:591 +#: src/input.cpp:590 msgctxt "key name" msgid "KEYPAD_5" msgstr "" -#: src/input.cpp:592 +#: src/input.cpp:591 msgctxt "key name" msgid "KEYPAD_6" msgstr "" -#: src/input.cpp:593 +#: src/input.cpp:592 msgctxt "key name" msgid "KEYPAD_7" msgstr "" -#: src/input.cpp:594 +#: src/input.cpp:593 msgctxt "key name" msgid "KEYPAD_8" msgstr "" -#: src/input.cpp:595 +#: src/input.cpp:594 msgctxt "key name" msgid "KEYPAD_9" msgstr "" -#: src/input.cpp:596 +#: src/input.cpp:595 msgctxt "key name" msgid "KEYPAD_0" msgstr "" -#: src/input.cpp:597 +#: src/input.cpp:596 msgctxt "key name" msgid "KEYPAD_PERIOD" msgstr "" -#: src/input.cpp:598 +#: src/input.cpp:597 msgctxt "key name" msgid "F13" msgstr "" -#: src/input.cpp:599 +#: src/input.cpp:598 msgctxt "key name" msgid "F14" msgstr "" -#: src/input.cpp:600 +#: src/input.cpp:599 msgctxt "key name" msgid "F15" msgstr "" -#: src/input.cpp:601 +#: src/input.cpp:600 msgctxt "key name" msgid "F16" msgstr "" -#: src/input.cpp:602 +#: src/input.cpp:601 msgctxt "key name" msgid "F17" msgstr "" -#: src/input.cpp:603 +#: src/input.cpp:602 msgctxt "key name" msgid "F18" msgstr "" -#: src/input.cpp:604 +#: src/input.cpp:603 msgctxt "key name" msgid "F19" msgstr "" -#: src/input.cpp:605 +#: src/input.cpp:604 msgctxt "key name" msgid "F20" msgstr "" -#: src/input.cpp:606 +#: src/input.cpp:605 msgctxt "key name" msgid "F21" msgstr "" -#: src/input.cpp:607 +#: src/input.cpp:606 msgctxt "key name" msgid "F22" msgstr "" -#: src/input.cpp:608 +#: src/input.cpp:607 msgctxt "key name" msgid "F23" msgstr "" -#: src/input.cpp:609 +#: src/input.cpp:608 msgctxt "key name" msgid "F24" msgstr "" -#: src/input.cpp:615 +#: src/input.cpp:614 msgctxt "key name" msgid "JOY_LEFT" msgstr "JOY_BAL" -#: src/input.cpp:616 +#: src/input.cpp:615 msgctxt "key name" msgid "JOY_RIGHT" msgstr "JOY_JOBB" -#: src/input.cpp:617 +#: src/input.cpp:616 msgctxt "key name" msgid "JOY_UP" msgstr "JOY_FEL" -#: src/input.cpp:618 +#: src/input.cpp:617 msgctxt "key name" msgid "JOY_DOWN" msgstr "JOY_LE" -#: src/input.cpp:619 +#: src/input.cpp:618 msgctxt "key name" msgid "JOY_LEFTUP" msgstr "JOY_BALFEL" -#: src/input.cpp:620 +#: src/input.cpp:619 msgctxt "key name" msgid "JOY_LEFTDOWN" msgstr "JOY_BALLE" -#: src/input.cpp:621 +#: src/input.cpp:620 msgctxt "key name" msgid "JOY_RIGHTUP" msgstr "JOY_JOBBFEL" -#: src/input.cpp:622 +#: src/input.cpp:621 msgctxt "key name" msgid "JOY_RIGHTDOWN" msgstr "JOY_JOBBLE" -#: src/input.cpp:624 +#: src/input.cpp:623 msgctxt "key name" msgid "JOY_0" msgstr "JOY_0" -#: src/input.cpp:625 +#: src/input.cpp:624 msgctxt "key name" msgid "JOY_1" msgstr "JOY_1" -#: src/input.cpp:626 +#: src/input.cpp:625 msgctxt "key name" msgid "JOY_2" msgstr "JOY_2" -#: src/input.cpp:627 +#: src/input.cpp:626 msgctxt "key name" msgid "JOY_3" msgstr "JOY_3" -#: src/input.cpp:628 +#: src/input.cpp:627 msgctxt "key name" msgid "JOY_4" msgstr "JOY_4" -#: src/input.cpp:629 +#: src/input.cpp:628 msgctxt "key name" msgid "JOY_5" msgstr "JOY_5" -#: src/input.cpp:630 +#: src/input.cpp:629 msgctxt "key name" msgid "JOY_6" msgstr "JOY_6" -#: src/input.cpp:631 +#: src/input.cpp:630 msgctxt "key name" msgid "JOY_7" msgstr "JOY_7" -#: src/input.cpp:632 +#: src/input.cpp:631 msgctxt "key name" msgid "JOY_8" msgstr "" -#: src/input.cpp:633 +#: src/input.cpp:632 msgctxt "key name" msgid "JOY_9" msgstr "" -#: src/input.cpp:634 +#: src/input.cpp:633 msgctxt "key name" msgid "JOY_10" msgstr "" -#: src/input.cpp:635 +#: src/input.cpp:634 msgctxt "key name" msgid "JOY_11" msgstr "" -#: src/input.cpp:636 +#: src/input.cpp:635 msgctxt "key name" msgid "JOY_12" msgstr "" -#: src/input.cpp:637 +#: src/input.cpp:636 msgctxt "key name" msgid "JOY_13" msgstr "" -#: src/input.cpp:638 +#: src/input.cpp:637 msgctxt "key name" msgid "JOY_14" msgstr "" -#: src/input.cpp:639 +#: src/input.cpp:638 msgctxt "key name" msgid "JOY_15" msgstr "" -#: src/input.cpp:640 +#: src/input.cpp:639 msgctxt "key name" msgid "JOY_16" msgstr "" -#: src/input.cpp:641 +#: src/input.cpp:640 msgctxt "key name" msgid "JOY_17" msgstr "" -#: src/input.cpp:642 +#: src/input.cpp:641 msgctxt "key name" msgid "JOY_18" msgstr "" -#: src/input.cpp:643 +#: src/input.cpp:642 msgctxt "key name" msgid "JOY_19" msgstr "" -#: src/input.cpp:644 +#: src/input.cpp:643 msgctxt "key name" msgid "JOY_20" msgstr "" -#: src/input.cpp:645 +#: src/input.cpp:644 msgctxt "key name" msgid "JOY_21" msgstr "" -#: src/input.cpp:646 +#: src/input.cpp:645 msgctxt "key name" msgid "JOY_22" msgstr "" -#: src/input.cpp:647 +#: src/input.cpp:646 msgctxt "key name" msgid "JOY_23" msgstr "" -#: src/input.cpp:648 +#: src/input.cpp:647 msgctxt "key name" msgid "JOY_24" msgstr "" -#: src/input.cpp:649 +#: src/input.cpp:648 msgctxt "key name" msgid "JOY_25" msgstr "" -#: src/input.cpp:650 +#: src/input.cpp:649 msgctxt "key name" msgid "JOY_26" msgstr "" -#: src/input.cpp:651 +#: src/input.cpp:650 msgctxt "key name" msgid "JOY_27" msgstr "" -#: src/input.cpp:652 +#: src/input.cpp:651 msgctxt "key name" msgid "JOY_28" msgstr "" -#: src/input.cpp:653 +#: src/input.cpp:652 msgctxt "key name" msgid "JOY_29" msgstr "" -#: src/input.cpp:654 +#: src/input.cpp:653 msgctxt "key name" msgid "JOY_30" msgstr "" -#: src/input.cpp:657 +#: src/input.cpp:656 msgctxt "key name" msgid "MOUSE_LEFT_PRESSED" msgstr "" -#: src/input.cpp:659 +#: src/input.cpp:658 msgctxt "key name" msgid "MOUSE_LEFT" msgstr "EGÉR_BAL" -#: src/input.cpp:661 +#: src/input.cpp:660 msgctxt "key name" msgid "MOUSE_RIGHT_PRESSED" msgstr "" -#: src/input.cpp:663 +#: src/input.cpp:662 msgctxt "key name" msgid "MOUSE_RIGHT" msgstr "EGÉR_JOBB" -#: src/input.cpp:665 +#: src/input.cpp:664 msgctxt "key name" msgid "SCROLL_UP" msgstr "FEL_GÖRGET" -#: src/input.cpp:667 +#: src/input.cpp:666 msgctxt "key name" msgid "SCROLL_DOWN" msgstr "LE_GÖRGET" -#: src/input.cpp:669 +#: src/input.cpp:668 msgctxt "key name" msgid "MOUSE_MOVE" msgstr "EGÉR_MOZGÁS" -#: src/input.cpp:735 +#: src/input.cpp:734 #, c-format msgctxt "function key name" msgid "F%d" msgstr "F%d" -#: src/input.cpp:741 +#: src/input.cpp:740 #, c-format msgctxt "control key name" msgid "CTRL+%c" msgstr "" -#: src/input.cpp:763 +#: src/input.cpp:762 #, c-format msgid "unknown key %ld" msgstr "ismeretlen billentyű %ld" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound globally!" msgstr "Globálisan nincs beállítva!" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound locally!" msgstr "Helyileg nincs beállítva!" -#: src/input.cpp:1098 +#: src/input.cpp:1097 msgctxt "keybinding" msgid "None applicable" msgstr "" -#: src/input.cpp:1101 src/input.cpp:1842 src/output.h:690 +#: src/input.cpp:1100 src/input.cpp:1841 src/output.h:692 #: src/requirements.cpp:534 src/requirements.cpp:556 msgid " or " msgstr " vagy " -#: src/input.cpp:1101 src/output.h:690 +#: src/input.cpp:1100 src/output.h:692 msgid ", or " msgstr ", vagy " #. ~ keybinding description for anykey -#: src/input.cpp:1125 +#: src/input.cpp:1124 msgctxt "keybinding" msgid "any" msgstr "" #. ~ keybinding description for unbound or non-applicable keys -#: src/input.cpp:1151 +#: src/input.cpp:1150 msgctxt "keybinding" msgid "n/a" msgstr "" @@ -428303,7 +429088,7 @@ msgstr "" #. ~ %1$s: action description text before key, #. ~ %2$s: key description, #. ~ %3$s: action description text after key. -#: src/input.cpp:1167 +#: src/input.cpp:1166 #, c-format msgctxt "keybinding" msgid "%1$s(%2$s)%3$s" @@ -428311,25 +429096,25 @@ msgstr "" #. ~ %1$s: key description, #. ~ %2$s: action description. -#: src/input.cpp:1172 +#: src/input.cpp:1171 #, c-format msgctxt "keybinding" msgid "[%1$s] %2$s" msgstr "" -#: src/input.cpp:1427 +#: src/input.cpp:1426 msgid "Unbound keys" msgstr "Beállítatlan billentyűk" -#: src/input.cpp:1428 +#: src/input.cpp:1427 msgid "Keybinding active only on this screen" msgstr "A bill. beállítás csak ezen a képernyőn aktív" -#: src/input.cpp:1429 +#: src/input.cpp:1428 msgid "Keybinding active globally" msgstr "A bill. beállítás globálisan aktív" -#: src/input.cpp:1431 +#: src/input.cpp:1430 #, c-format msgid "" "Press %c to remove keybinding\n" @@ -428337,26 +429122,26 @@ msgid "" "Press %c to add global keybinding\n" msgstr "" -#: src/input.cpp:1437 +#: src/input.cpp:1436 #, c-format msgid "Press %c to execute action\n" msgstr "" -#: src/input.cpp:1448 +#: src/input.cpp:1447 msgid "Keybindings" msgstr "Bill. kiosztás" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Clear keys for %s?" msgstr "Kitörlöd a(z) %s beállításait?" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Reset to global bindings for %s?" msgstr "Visszaállítod a(z) %s globális beállításait?" -#: src/input.cpp:1618 +#: src/input.cpp:1617 msgid "" "There are already local keybindings defined for this action, please remove " "them first." @@ -428364,17 +429149,17 @@ msgstr "" "Ehhez meg be lettek lokális billentyűk állítva, először azokat kell " "eltávolítani." -#: src/input.cpp:1622 +#: src/input.cpp:1621 #, c-format msgid "New key for %s" msgstr "Új billentyű ehhez: %s" -#: src/input.cpp:1630 +#: src/input.cpp:1629 #, c-format msgid "This key is already used for %s." msgstr "Ezt a gombot már a(z) %s használja." -#: src/input.cpp:1641 +#: src/input.cpp:1640 #, c-format msgid "" "This key conflicts with %s. Remove this key from the conflicting command(s)," @@ -428383,16 +429168,16 @@ msgstr "" "Ez a billentyű beállítás ütközik ezzel: %s. Eltávolítod ezt az ütközést " "abból a beállításból, és folytatod?" -#: src/input.cpp:1672 +#: src/input.cpp:1671 #, c-format msgid "saving keybindings failed: %s" msgstr "nem sikerült a bill. beállítást elmenteni: %s" -#: src/input.cpp:1830 +#: src/input.cpp:1829 msgid "any key" msgstr "bármelyik gomb" -#: src/input.cpp:1833 +#: src/input.cpp:1832 msgid "mouse movement" msgstr "egér mozgatása" @@ -428442,7 +429227,7 @@ msgstr "" msgid "There are no available choices" msgstr "Nincsen választható lehetőség" -#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1299 +#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter: " msgstr "[%s] Szűrő: " @@ -428623,12 +429408,12 @@ msgstr "" msgid "Material: %s" msgstr "Anyag: %s" -#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:964 -#: src/item_pocket.cpp:1172 src/item_pocket.cpp:1183 +#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:965 +#: src/item_pocket.cpp:1188 src/item_pocket.cpp:1199 msgid "Volume: " msgstr "" -#: src/item.cpp:2097 src/item_pocket.cpp:1177 src/item_pocket.cpp:1186 +#: src/item.cpp:2097 src/item_pocket.cpp:1193 src/item_pocket.cpp:1202 msgid "Weight: " msgstr "Súly: " @@ -428911,7 +429696,7 @@ msgstr "" msgid "Compatible guns: " msgstr "" -#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:973 +#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:974 #, c-format msgid " round of %s" msgid_plural " rounds of %s" @@ -429331,12 +430116,12 @@ msgid "Bash: " msgstr "Zúzó: " #: src/item.cpp:3467 src/item.cpp:3472 src/item.cpp:3476 src/item.cpp:3650 -#: src/item.cpp:5036 src/item_pocket.cpp:1165 +#: src/item.cpp:5036 src/item_pocket.cpp:1181 msgid "Cut: " msgstr "Vágó: " #: src/item.cpp:3485 src/item.cpp:3490 src/item.cpp:3494 src/item.cpp:3652 -#: src/item_pocket.cpp:1167 +#: src/item_pocket.cpp:1183 msgid "Ballistic: " msgstr "" @@ -430400,7 +431185,7 @@ msgstr " (%s kör)" msgid " (dirty)" msgstr " (koszos)" -#: src/item.cpp:6430 src/veh_interact.cpp:1535 +#: src/item.cpp:6430 src/veh_interact.cpp:1533 msgid " (rotten)" msgstr " (rohadt)" @@ -430424,7 +431209,7 @@ msgstr " (forró)" msgid " (cold)" msgstr " (hideg)" -#: src/item.cpp:6447 src/veh_interact.cpp:1533 +#: src/item.cpp:6447 src/veh_interact.cpp:1531 msgid " (frozen)" msgstr " (fagyott)" @@ -430518,7 +431303,7 @@ msgstr " (ég)" msgid " (plugged in)" msgstr " (csatlakoztatva)" -#: src/item.cpp:6527 src/ranged.cpp:3262 src/ranged.cpp:3285 +#: src/item.cpp:6527 src/ranged.cpp:3263 src/ranged.cpp:3286 msgid " (active)" msgstr " (aktív)" @@ -430595,255 +431380,255 @@ msgstr "bal" msgid "right" msgstr "jobb" -#: src/item.cpp:9184 +#: src/item.cpp:9185 msgid "++" msgstr "++" -#: src/item.cpp:9186 +#: src/item.cpp:9187 msgid "||" msgstr "||" -#: src/item.cpp:9188 +#: src/item.cpp:9189 msgid "|\\" msgstr "|\\" -#: src/item.cpp:9190 +#: src/item.cpp:9191 msgid "|." msgstr "|." -#: src/item.cpp:9192 +#: src/item.cpp:9193 msgid "\\." msgstr "\\." -#: src/item.cpp:9195 +#: src/item.cpp:9196 msgid "XX" msgstr "XX" -#: src/item.cpp:9197 +#: src/item.cpp:9198 msgid ".." msgstr ".." -#: src/item.cpp:9211 +#: src/item.cpp:9212 msgctxt "damage adjective" msgid "accurized " msgstr "pontosított " -#: src/item.cpp:9213 +#: src/item.cpp:9214 msgctxt "damage adjective" msgid "reinforced " msgstr "megerősített " -#: src/item.cpp:9219 +#: src/item.cpp:9220 msgctxt "damage adjective" msgid "bruised " msgstr "zúzódott " -#: src/item.cpp:9222 +#: src/item.cpp:9223 msgctxt "damage adjective" msgid "damaged " msgstr "sérült " -#: src/item.cpp:9225 +#: src/item.cpp:9226 msgctxt "damage adjective" msgid "mangled " msgstr "megcsonkított " -#: src/item.cpp:9228 +#: src/item.cpp:9229 msgctxt "damage adjective" msgid "pulped " msgstr "pépesített " -#: src/item.cpp:9237 +#: src/item.cpp:9238 msgid "fully intact " msgstr "teljesen ép " -#: src/item.cpp:11165 +#: src/item.cpp:11170 msgid "isn't a weapon" msgstr "nem fegyver" -#: src/item.cpp:11168 +#: src/item.cpp:11173 msgid "is a gunmod and cannot be modded" msgstr "fegyver mod, ezért nem moddolható" -#: src/item.cpp:11171 +#: src/item.cpp:11176 #, c-format msgid "already has a %s" msgstr "már van ilyen: %s" -#: src/item.cpp:11174 +#: src/item.cpp:11179 msgid "doesn't have a slot for this mod" msgstr "nincs helye ilyen modnak" -#: src/item.cpp:11177 +#: src/item.cpp:11182 #, c-format msgid "doesn't have enough room for another %s mod" msgstr "nincs helye még egy %s modnak" -#: src/item.cpp:11182 +#: src/item.cpp:11187 #, c-format msgid "cannot have a %s" msgstr "nem lehet ilyenje: %s" -#: src/item.cpp:11186 +#: src/item.cpp:11191 msgid "isn't big enough to use that mod" msgstr "nem elég nagy ehhez a modhoz" -#: src/item.cpp:11190 +#: src/item.cpp:11195 msgid "can only accept small mods on that slot" msgstr "ott csak kisméretű modokat tud befogadni" -#: src/item.cpp:11201 +#: src/item.cpp:11206 #, c-format msgid "%1$s cannot be used on item with no compatible ammo types" msgstr "" "A(z) %1$s nem használható olyan tárgyon, ami nem rendelkezik kompatibilis " "lőszer fajtával." -#: src/item.cpp:11204 +#: src/item.cpp:11209 msgid "is already waterproof" msgstr "már vízhatlan" -#: src/item.cpp:11207 +#: src/item.cpp:11212 msgid "is already eminently reliable" msgstr "már a végletekig megbízható" -#: src/item.cpp:11210 +#: src/item.cpp:11215 msgid "cannot have a brass catcher" msgstr "nem lehet töltényhüvely zsákja" -#: src/item.cpp:11215 +#: src/item.cpp:11220 msgid "must be unloaded before installing this mod" msgstr "ki kell tárazni mielőtt ezt a modot feltennéd" -#: src/item.cpp:11219 +#: src/item.cpp:11224 msgid "doesn't have a stock to attach this mod" msgstr "" -#: src/item.cpp:11224 +#: src/item.cpp:11229 #, c-format msgid "cannot be installed on a weapon with \"%s\"" msgstr "nem lehet ilyen fegyverre felcsatolni: \"%s\"" -#: src/item.cpp:11829 +#: src/item.cpp:11834 #, c-format msgid "That %s must be on the ground or held to hold contents!" msgstr "" "Az a(z) %s a földön kell, hogy legyen, vagy kézben tartva képes a tartalmát " "befogadni." -#: src/item.cpp:11834 +#: src/item.cpp:11839 #, c-format msgid "That %1$s won't hold %2$s." msgstr "Az a(z) %1$s nem tud ennyit befogadni :%2$s." -#: src/item.cpp:11839 +#: src/item.cpp:11844 #, c-format msgid "Your %1$s can't hold any more %2$s." msgstr "A(z) %1$s nem tud többet befogadni ebből:: %2$s." -#: src/item.cpp:11857 +#: src/item.cpp:11862 #, c-format msgid "That %s doesn't have room to expand." msgstr "Az a(z) %s nem tud tovább növekedni." -#: src/item.cpp:12411 +#: src/item.cpp:12416 #, c-format msgctxt "components count" msgid "%d x %s" msgstr "%d x %s" -#: src/item.cpp:12934 +#: src/item.cpp:12926 msgid "A nearby robot has repaired itself and stands up!" msgstr "Egy közeli robot megjavította magát, és feláll!" -#: src/item.cpp:12936 +#: src/item.cpp:12928 msgid "A nearby corpse rises and moves towards you!" msgstr "Egy közeli holttest felkel, és elindul feléd!" -#: src/item.cpp:12941 +#: src/item.cpp:12933 msgid "Oh dear god, a robot you're carrying has started moving!" msgstr "Te jó ég, a szállított robot elkezdett mozogni!" -#: src/item.cpp:12944 +#: src/item.cpp:12936 msgid "Oh dear god, a corpse you're carrying has started moving!" msgstr "Te jó ég, a szállított holttest elkezdett mozogni!" -#: src/item.cpp:13004 +#: src/item.cpp:12996 #, c-format msgid "You take a puff of your %s." msgstr "Szívsz egy slukkot ebből: %s." -#: src/item.cpp:13014 +#: src/item.cpp:13006 #, c-format msgid "Your shaking hand causes you to drop your %s." msgstr "A remegő kezed miatt elejted ezt: %s." -#: src/item.cpp:13021 +#: src/item.cpp:13013 #, c-format msgid "You fall asleep and drop your %s." msgstr "Elalszol és leejted ezt: %s." -#: src/item.cpp:13041 +#: src/item.cpp:13033 #, c-format msgid "You finish your %s." msgstr "Befejezed ezt: %s." -#: src/item.cpp:13105 +#: src/item.cpp:13097 #, c-format msgid "Your %s is quenched by water." msgstr "A(z) %s kialszik a víztől." -#: src/item.cpp:13107 +#: src/item.cpp:13099 #, c-format msgid "Your %s is quenched by precipitation." msgstr "A(z) %s kialszik a csapadéktól." -#: src/item.cpp:13110 +#: src/item.cpp:13102 #, c-format msgid "Your %s is blown out by the wind." msgstr "A(z) %s kialszik a széltől." -#: src/item.cpp:13167 src/item.cpp:13179 src/item.cpp:13194 src/iuse.cpp:8495 -#: src/iuse.cpp:8672 src/iuse.cpp:8865 +#: src/item.cpp:13159 src/item.cpp:13171 src/item.cpp:13186 src/iuse.cpp:8499 +#: src/iuse.cpp:8685 src/iuse.cpp:8884 msgid "You notice the cable has come loose!" msgstr "Észreveszed, hogy a kábel kilazult!" -#: src/item.cpp:13206 +#: src/item.cpp:13198 msgid "The over-extended cable breaks loose!" msgstr "A túlfeszített kábel kiszakad!" -#: src/item.cpp:13226 +#: src/item.cpp:13218 msgid "You reel in the cable." msgstr "Betekered a kábelt." -#: src/item.cpp:13274 +#: src/item.cpp:13266 #, c-format msgid "You need an UPS to run the %s!" msgstr "A(z) %s üzemeltetéséhez egy ET szükséges!" -#: src/item.cpp:13281 +#: src/item.cpp:13273 #, c-format msgid "The %s ran out of energy!" msgstr "" -#: src/item.cpp:13316 +#: src/item.cpp:13308 #, c-format msgid "Your %s rusts due to blackpowder fouling." msgstr "A(z) %s a fekete lőpor kormozódásától rozsdásodik." -#: src/item.cpp:13364 +#: src/item.cpp:13356 #, c-format msgid "Your %s disappears!" msgstr "A(z) %s eltűnik!" -#: src/item.cpp:13719 +#: src/item.cpp:13711 msgctxt "item name" msgid "human blood" msgid_plural "human blood" msgstr[0] "" msgstr[1] "" -#: src/item.cpp:13721 +#: src/item.cpp:13713 #, c-format msgctxt "item name" msgid "%s blood" @@ -430852,7 +431637,7 @@ msgstr[0] "" msgstr[1] "" #. ~ %1$s: name of corpse with modifiers; %2$s: species name -#: src/item.cpp:13792 +#: src/item.cpp:13784 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of a %2$s" @@ -430860,7 +431645,7 @@ msgstr "" #. ~ %1$s: name of corpse with modifiers; %2$s: proper name; %3$s: species #. name -#: src/item.cpp:13796 +#: src/item.cpp:13788 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of %2$s, %3$s" @@ -430973,7 +431758,7 @@ msgstr "%s." msgid "Total capacity:" msgstr "" -#: src/item_contents.cpp:2278 src/item_pocket.cpp:966 +#: src/item_contents.cpp:2278 src/item_pocket.cpp:967 msgid " Weight: " msgstr "" @@ -430992,27 +431777,27 @@ msgid "" "[RETURN] Context menu\n" msgstr "" -#: src/item_factory.cpp:1622 +#: src/item_factory.cpp:1623 msgid "" "Can be activated to increase environmental protection. Will " "consume charges when active, but only when environmental hazards are " "present." msgstr "" -#: src/item_factory.cpp:3559 +#: src/item_factory.cpp:3561 #, c-format msgid "%s needs pocket definitions" msgstr "" -#: src/item_factory.cpp:4889 src/trait_group.cpp:89 +#: src/item_factory.cpp:4891 src/trait_group.cpp:89 msgid "Test which group?" msgstr "" -#: src/item_factory.cpp:4913 src/trait_group.cpp:113 +#: src/item_factory.cpp:4915 src/trait_group.cpp:113 msgid "Result of 100 spawns:" msgstr "" -#: src/item_factory.cpp:4916 src/trait_group.cpp:116 +#: src/item_factory.cpp:4918 src/trait_group.cpp:116 #, c-format msgid "%d x %s" msgstr "%d x %s" @@ -431031,312 +431816,317 @@ msgstr "leltár" msgid "inside %s" msgstr "" -#: src/item_pocket.cpp:850 +#: src/item_pocket.cpp:851 msgid "open" msgstr "" -#: src/item_pocket.cpp:940 +#: src/item_pocket.cpp:941 #, c-format msgid "Pocket %d:" msgstr "" -#: src/item_pocket.cpp:962 +#: src/item_pocket.cpp:963 msgid "Holds a single armored plate." msgstr "" -#: src/item_pocket.cpp:981 +#: src/item_pocket.cpp:982 msgid "Holds: " msgstr "" -#: src/item_pocket.cpp:991 src/item_pocket.cpp:996 +#: src/item_pocket.cpp:992 src/item_pocket.cpp:997 msgid "Item length: " msgstr "" -#: src/item_pocket.cpp:1001 +#: src/item_pocket.cpp:1002 msgid " to " msgstr "" -#: src/item_pocket.cpp:1007 +#: src/item_pocket.cpp:1008 msgid "Minimum item length: " msgstr "" -#: src/item_pocket.cpp:1015 +#: src/item_pocket.cpp:1016 msgid "Minimum item volume: " msgstr "" -#: src/item_pocket.cpp:1022 +#: src/item_pocket.cpp:1023 msgid "Maximum item volume: " msgstr "" -#: src/item_pocket.cpp:1027 +#: src/item_pocket.cpp:1028 msgid "Base moves to remove item: " msgstr "" -#: src/item_pocket.cpp:1030 +#: src/item_pocket.cpp:1042 +#, c-format +msgid "Allowed materials: %s" +msgstr "" + +#: src/item_pocket.cpp:1046 msgid "This pocket is rigid." msgstr "" -#: src/item_pocket.cpp:1035 +#: src/item_pocket.cpp:1051 msgid "" "This is a holster, it only holds one item at a " "time." msgstr "" -#: src/item_pocket.cpp:1040 +#: src/item_pocket.cpp:1056 #, c-format msgid "Causes %d additional encumbrance while in use." msgstr "" -#: src/item_pocket.cpp:1046 +#: src/item_pocket.cpp:1062 msgid "Items may fall out if grabbed." msgstr "" -#: src/item_pocket.cpp:1051 +#: src/item_pocket.cpp:1067 msgid "Items will make noise when you move." msgstr "" -#: src/item_pocket.cpp:1056 +#: src/item_pocket.cpp:1072 msgid "This pocket can contain a liquid." msgstr "" -#: src/item_pocket.cpp:1060 +#: src/item_pocket.cpp:1076 msgid "This pocket can contain a gas." msgstr "" -#: src/item_pocket.cpp:1064 +#: src/item_pocket.cpp:1080 msgid "This pocket will spill if placed into another item or worn." msgstr "" -#: src/item_pocket.cpp:1068 +#: src/item_pocket.cpp:1084 msgid "This pocket protects its contents from fire." msgstr "" -#: src/item_pocket.cpp:1073 +#: src/item_pocket.cpp:1089 #, c-format msgid "" "Contained items spoil at %.0f%% their original rate." msgstr "" -#: src/item_pocket.cpp:1076 +#: src/item_pocket.cpp:1092 msgid "Contained items won't spoil." msgstr "" -#: src/item_pocket.cpp:1081 +#: src/item_pocket.cpp:1097 #, c-format msgid "" "Items in this pocket weigh %.0f%% their original weight." msgstr "" -#: src/item_pocket.cpp:1087 +#: src/item_pocket.cpp:1103 #, c-format msgid "" "This pocket expands at %.0f%% of the rate of volume of " "items inside." msgstr "" -#: src/item_pocket.cpp:1093 +#: src/item_pocket.cpp:1109 msgid "Restrictions:" msgstr "" -#: src/item_pocket.cpp:1102 +#: src/item_pocket.cpp:1118 #, c-format msgid "* or %s" msgstr "" -#: src/item_pocket.cpp:1117 +#: src/item_pocket.cpp:1133 #, c-format msgid "%s pocket %d" msgstr "" -#: src/item_pocket.cpp:1121 +#: src/item_pocket.cpp:1137 #, c-format msgid "Pocket %d: %s" msgstr "" -#: src/item_pocket.cpp:1124 +#: src/item_pocket.cpp:1140 #, c-format msgid "Pocket %d" msgstr "" -#: src/item_pocket.cpp:1129 +#: src/item_pocket.cpp:1145 msgid "This pocket is empty." msgstr "" -#: src/item_pocket.cpp:1133 +#: src/item_pocket.cpp:1149 msgid "This pocket is sealed." msgstr "" #. ~ (M)elee coverage -#: src/item_pocket.cpp:1149 +#: src/item_pocket.cpp:1165 msgid "(M):" msgstr "" #. ~ (R)anged coverage -#: src/item_pocket.cpp:1153 +#: src/item_pocket.cpp:1169 msgid "(R):" msgstr "" #. ~ (V)itals coverage -#: src/item_pocket.cpp:1157 +#: src/item_pocket.cpp:1173 msgid "(V):" msgstr "" -#: src/item_pocket.cpp:1163 +#: src/item_pocket.cpp:1179 msgid "Protection: Bash: " msgstr "Védelem: Zúzó: " -#: src/item_pocket.cpp:1174 src/item_pocket.cpp:1179 +#: src/item_pocket.cpp:1190 src/item_pocket.cpp:1195 msgid " of " msgstr "" -#: src/item_pocket.cpp:1195 +#: src/item_pocket.cpp:1211 msgid "Contents of this pocket:" msgstr "" -#: src/item_pocket.cpp:1222 +#: src/item_pocket.cpp:1238 msgid "cannot unwield item" msgstr "" -#: src/item_pocket.cpp:1236 +#: src/item_pocket.cpp:1252 msgid "only books can go into ebook pocket" msgstr "" -#: src/item_pocket.cpp:1245 +#: src/item_pocket.cpp:1261 msgid "only mods can go into mod pocket" msgstr "" -#: src/item_pocket.cpp:1253 +#: src/item_pocket.cpp:1271 msgid "holster does not accept this item type or form factor" msgstr "" -#: src/item_pocket.cpp:1261 +#: src/item_pocket.cpp:1279 msgid "item is not an ammo" msgstr "" -#: src/item_pocket.cpp:1268 +#: src/item_pocket.cpp:1286 msgid "item is not the correct ammo type" msgstr "" -#: src/item_pocket.cpp:1277 +#: src/item_pocket.cpp:1295 msgid "can't contain liquid" msgstr "" -#: src/item_pocket.cpp:1283 +#: src/item_pocket.cpp:1301 msgid "can't contain gas" msgstr "" -#: src/item_pocket.cpp:1295 src/item_pocket.cpp:1417 +#: src/item_pocket.cpp:1313 src/item_pocket.cpp:1435 msgid "item too big" msgstr "" -#: src/item_pocket.cpp:1299 +#: src/item_pocket.cpp:1317 msgid "item is too long" msgstr "" -#: src/item_pocket.cpp:1304 +#: src/item_pocket.cpp:1322 msgid "item is too short" msgstr "" -#: src/item_pocket.cpp:1309 +#: src/item_pocket.cpp:1327 msgid "item is too small" msgstr "" -#: src/item_pocket.cpp:1338 +#: src/item_pocket.cpp:1356 msgid "can't mix different ammo" msgstr "" -#: src/item_pocket.cpp:1348 +#: src/item_pocket.cpp:1366 msgid "ablative pocket already contains a plate" msgstr "" -#: src/item_pocket.cpp:1357 +#: src/item_pocket.cpp:1375 msgid "holster already contains an item" msgstr "" -#: src/item_pocket.cpp:1364 +#: src/item_pocket.cpp:1382 msgid "can't mix liquid with contained item" msgstr "" -#: src/item_pocket.cpp:1369 +#: src/item_pocket.cpp:1387 msgid "can't put non liquid into pocket with liquid" msgstr "" -#: src/item_pocket.cpp:1376 +#: src/item_pocket.cpp:1394 msgid "" "can't mix frozen liquid with contained item in the watertight container" msgstr "" -#: src/item_pocket.cpp:1382 +#: src/item_pocket.cpp:1400 msgid "" "can't mix item with contained frozen liquid in the watertight container" msgstr "" -#: src/item_pocket.cpp:1389 +#: src/item_pocket.cpp:1407 msgid "can't mix gas with contained item" msgstr "" -#: src/item_pocket.cpp:1393 +#: src/item_pocket.cpp:1411 msgid "can't put non gas into pocket with gas" msgstr "" -#: src/item_pocket.cpp:1401 +#: src/item_pocket.cpp:1419 msgid "tried to put too many charges of ammo in item" msgstr "" -#: src/item_pocket.cpp:1409 +#: src/item_pocket.cpp:1427 msgid "item is too heavy" msgstr "" -#: src/item_pocket.cpp:1413 +#: src/item_pocket.cpp:1431 msgid "pocket is holding too much weight" msgstr "" -#: src/item_pocket.cpp:1421 +#: src/item_pocket.cpp:1439 msgid "not enough space" msgstr "" -#: src/item_pocket.cpp:1590 +#: src/item_pocket.cpp:1608 #, c-format msgid "Your %s falls to the ground." msgstr "" -#: src/item_pocket.cpp:1752 +#: src/item_pocket.cpp:1770 #, c-format msgid "Liquid leaked out from the %s and dripped onto the ground!" msgstr "" -#: src/item_pocket.cpp:2333 +#: src/item_pocket.cpp:2351 msgid "" "Items won't be inserted into this pocket unless you manually " "insert them." msgstr "" -#: src/item_pocket.cpp:2337 +#: src/item_pocket.cpp:2355 msgid "" "Items in this pocket won't be unloaded unless you manually drop " "them." msgstr "" -#: src/item_pocket.cpp:2339 +#: src/item_pocket.cpp:2357 msgid "Priority:" msgstr "" -#: src/item_pocket.cpp:2340 +#: src/item_pocket.cpp:2358 #, c-format msgid "Item Whitelist: %s" msgstr "" -#: src/item_pocket.cpp:2345 +#: src/item_pocket.cpp:2363 #, c-format msgid "Item Blacklist: %s" msgstr "" -#: src/item_pocket.cpp:2350 +#: src/item_pocket.cpp:2368 #, c-format msgid "Category Whitelist: %s" msgstr "" -#: src/item_pocket.cpp:2352 +#: src/item_pocket.cpp:2370 #, c-format msgid "Category Blacklist: %s" msgstr "" @@ -431345,291 +432135,291 @@ msgstr "" msgid "click." msgstr "kattanás." -#: src/iuse.cpp:463 +#: src/iuse.cpp:464 #, c-format msgid "You remove the radio modification from your %s." msgstr "" -#: src/iuse.cpp:482 +#: src/iuse.cpp:483 #, c-format msgid "You're already smoking a %s!" msgstr "Már rágyújtottál erre: %s" -#: src/iuse.cpp:486 +#: src/iuse.cpp:487 msgid "You don't have anything to light it with!" msgstr "Nincs nálad semmi, amivel meg tudnád gyújtani!" -#: src/iuse.cpp:493 +#: src/iuse.cpp:494 msgid "Are you sure you want to drink… this?" msgstr "Ezt most biztosan meg akarod... inni?" -#: src/iuse.cpp:510 src/iuse.cpp:1032 src/iuse.cpp:1040 src/iuse.cpp:9514 -#: src/iuse.cpp:9525 +#: src/iuse.cpp:511 src/iuse.cpp:1033 src/iuse.cpp:1041 src/iuse.cpp:9532 +#: src/iuse.cpp:9543 #, c-format msgid "You take some %s." msgstr "Beveszel egy %st." -#: src/iuse.cpp:597 +#: src/iuse.cpp:598 #, c-format msgid "" "Please let the devs know you should be able to smoke a %s, but the smoking " "code does not know how." msgstr "" -#: src/iuse.cpp:605 +#: src/iuse.cpp:606 #, c-format msgid "You light a %s." msgstr "Rágyújtasz egy %sre." -#: src/iuse.cpp:616 +#: src/iuse.cpp:617 msgid "Ugh, too much smoke… you feel nasty." msgstr "Ehhh, túl sok a füst... szarul érzed magad." -#: src/iuse.cpp:625 +#: src/iuse.cpp:626 msgid "You take a puff from your electronic cigarette." msgstr "Szívsz egy slukkot az elektromos cigarettából." -#: src/iuse.cpp:629 +#: src/iuse.cpp:630 msgid "You inhale some vapor from your advanced electronic cigarette." msgstr "Szívsz egy slukkot a modern e-cigarettából." -#: src/iuse.cpp:634 +#: src/iuse.cpp:635 msgid "You don't have any nicotine liquid!" msgstr "Nincsen nikotinos folyadékod!" -#: src/iuse.cpp:644 +#: src/iuse.cpp:645 msgid "Ugh, too much nicotine… you feel nasty." msgstr "Ehhh, túl sok volt a nikotin... szarul érzed magad." -#: src/iuse.cpp:652 +#: src/iuse.cpp:653 msgid "You take some antibiotics." msgstr "Beveszel egy kis antibiotikumot." -#: src/iuse.cpp:653 +#: src/iuse.cpp:654 msgid " takes some antibiotics." msgstr " bevesz egy kis antibiotikumot." -#: src/iuse.cpp:664 +#: src/iuse.cpp:665 msgid "" "Maybe this is just the placebo effect, but you feel a little better as the " "dose settles in." msgstr "" -#: src/iuse.cpp:678 +#: src/iuse.cpp:679 #, c-format msgid "You're out of %s." msgstr "Elfogyott a(z) %s." -#: src/iuse.cpp:681 +#: src/iuse.cpp:682 #, c-format msgid "You use your %s." msgstr "Használod a(z) %st." -#: src/iuse.cpp:685 +#: src/iuse.cpp:686 msgid "You wash the slime from your eyes." msgstr "A szemedből kimosod a nyálkát." -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid " uses some fungicide." msgstr "" -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid "You use your fungicide." msgstr "Használod a gombaölő szert." -#: src/iuse.cpp:710 src/iuse.cpp:757 +#: src/iuse.cpp:711 src/iuse.cpp:758 msgid "You feel a burning sensation slowly radiating throughout your skin." msgstr "" -#: src/iuse.cpp:716 src/iuse.cpp:761 +#: src/iuse.cpp:717 src/iuse.cpp:762 msgid "Your skin grows warm for a moment." msgstr "A bőröd egy pillanatra felmelegedik." -#: src/iuse.cpp:773 +#: src/iuse.cpp:774 msgid "You take some antiparasitic medication." msgstr "Beveszel egy kis parazitaellenes szert." -#: src/iuse.cpp:776 +#: src/iuse.cpp:777 msgid "The itching sensation under your skin fades away." msgstr "A bőröd alatti viszkető érzés elmúlik." -#: src/iuse.cpp:782 +#: src/iuse.cpp:783 msgid "Your bowels clench as something inside them dies." msgstr "A beleidben bugyborékolva meghalt valami." -#: src/iuse.cpp:784 +#: src/iuse.cpp:785 msgid "Your bowels spasm painfully as something inside them dies." msgstr "A beleid fájdalmasan görcsbe rándulnak, ahogy meghal bennük valami." -#: src/iuse.cpp:790 +#: src/iuse.cpp:791 msgid "Your skin prickles and your veins itch for a few moments." msgstr "Egy pár pillanatig a bőröd bizsereg, az ereid viszketnek." -#: src/iuse.cpp:794 +#: src/iuse.cpp:795 msgid "Your veins relax in a soothing wave through your body." msgstr "" -#: src/iuse.cpp:799 +#: src/iuse.cpp:800 msgid "The pressure inside your head feels better already." msgstr "A fejedet szétfeszítő nyomás máris lecsillapodott." -#: src/iuse.cpp:802 +#: src/iuse.cpp:803 msgid "Your head pounds like a sore tooth as something inside of it dies." msgstr "A fejed úgy lüktet, mint egy fájó fog, ahogyan meghal benne valami." -#: src/iuse.cpp:809 +#: src/iuse.cpp:810 msgid "The stiffness in your joints goes away." msgstr "Az ízületeid merevsége elmúlik." -#: src/iuse.cpp:811 +#: src/iuse.cpp:812 msgid "The pain in your joints goes away." msgstr "Az izületedben lüktető fájdalom elmúlik." -#: src/iuse.cpp:819 +#: src/iuse.cpp:820 msgid "You take some anticonvulsant medication." msgstr "Beveszel egy kis adag görcsoldót." -#: src/iuse.cpp:833 +#: src/iuse.cpp:834 msgid "You stop shaking." msgstr "Abbamarad a remegésed." -#: src/iuse.cpp:841 +#: src/iuse.cpp:842 msgid "" "You start scarfing down the delicious cake. It tastes a little funny, " "though…" msgstr "" -#: src/iuse.cpp:864 +#: src/iuse.cpp:865 msgid "You snort a bump of coke." msgstr "Felszívsz egy csík kokót." -#: src/iuse.cpp:883 +#: src/iuse.cpp:884 msgid "You smoke your meth." msgstr "Elszívod a kristályt." -#: src/iuse.cpp:884 +#: src/iuse.cpp:885 msgid "The world seems to sharpen." msgstr "A világ mintha élesebbé válna." -#: src/iuse.cpp:898 +#: src/iuse.cpp:899 msgid "You snort some crystal meth." msgstr "Felszívsz egy kis kristályt." -#: src/iuse.cpp:918 +#: src/iuse.cpp:919 msgid "You inject the vaccine." msgstr "Befecskendezed az oltást." -#: src/iuse.cpp:923 +#: src/iuse.cpp:924 msgid "You no longer need to fear the flu, at least for some time." msgstr "Már nem kell félned az influenzától, legalábbis egy ideig nem." -#: src/iuse.cpp:927 +#: src/iuse.cpp:928 msgid "" "You notice the date on the packaging is pretty old. It may no longer be " "effective." msgstr "" -#: src/iuse.cpp:945 +#: src/iuse.cpp:946 msgid "Are you sure you want to eat this? It looks poisonous…" msgstr "Biztosan meg akarod ezt enni? Mérgezőnek tűnik..." -#: src/iuse.cpp:969 +#: src/iuse.cpp:970 #, c-format msgid "This %s probably meant a lot to someone at one time." msgstr "Ez a(z) %s egyszer valakinek biztosan sokat jelentett." -#: src/iuse.cpp:990 +#: src/iuse.cpp:991 msgid "You feel completely exhausted." msgstr "Teljesen kimerültnek érzed magad." -#: src/iuse.cpp:994 +#: src/iuse.cpp:995 msgid "You feel a bit wobbly." msgstr "Egy kicsit reszketegnek érzed magad." -#: src/iuse.cpp:1008 +#: src/iuse.cpp:1009 msgid "You suddenly feel hollow inside." msgstr "Hirtelen üresnek érzed magad belülről." -#: src/iuse.cpp:1022 +#: src/iuse.cpp:1023 msgid "You eat the datura seed." msgstr "Megeszed a maszlag magot." -#: src/iuse.cpp:1047 +#: src/iuse.cpp:1048 msgid "You take a puff from your inhaler." msgstr "Szívsz egy slukkot az inhalálóból." -#: src/iuse.cpp:1048 +#: src/iuse.cpp:1049 msgid " takes a puff from their inhaler." msgstr " szív egy slukkot az inhalálóból." -#: src/iuse.cpp:1063 +#: src/iuse.cpp:1064 #, c-format msgid "You breathe deeply from the %s." msgstr "" -#: src/iuse.cpp:1065 +#: src/iuse.cpp:1066 #, c-format msgid " breathes from the %s." msgstr "" -#: src/iuse.cpp:1085 +#: src/iuse.cpp:1086 msgid "This looks unhealthy, sure you want to drink it?" msgstr "Ez eléggé egészségtelennek tűnik, biztosan megiszod?" -#: src/iuse.cpp:1089 +#: src/iuse.cpp:1090 msgid "This looks unhealthy, sure you want to eat it?" msgstr "Ez eléggé egészségtelennek tűnik, biztosan megeszed?" -#: src/iuse.cpp:1096 +#: src/iuse.cpp:1097 msgid "Blech, that tastes gross!" msgstr "Fúj, ennek undorító az íze!" -#: src/iuse.cpp:1107 +#: src/iuse.cpp:1108 msgid "Blech, that burns your throat!" msgstr "Fúj, ez égeti a torkodat!" -#: src/iuse.cpp:1113 +#: src/iuse.cpp:1114 msgid "Blech, you don't feel you can stomach much of that." msgstr "" -#: src/iuse.cpp:1123 +#: src/iuse.cpp:1124 msgid "This looks unclean; are you sure you want to drink it?" msgstr "" -#: src/iuse.cpp:1127 +#: src/iuse.cpp:1128 msgid "This looks unclean; are you sure you want to eat it?" msgstr "" -#: src/iuse.cpp:1141 +#: src/iuse.cpp:1142 msgid "The meal is revitalizing." msgstr "Az étel új életre kelt." -#: src/iuse.cpp:1143 +#: src/iuse.cpp:1144 msgid "Oddly enough, this doesn't taste so bad." msgstr "Érdekes, hogy ennek nem is olyan rossz az íze." -#: src/iuse.cpp:1161 +#: src/iuse.cpp:1162 #, c-format msgid "You chew your %s." msgstr "Megrágod a(z) %st." -#: src/iuse.cpp:1176 +#: src/iuse.cpp:1177 msgid "You feel cleansed." msgstr "Kitisztultnak érzed magad." -#: src/iuse.cpp:1186 +#: src/iuse.cpp:1187 msgid "You feel a slight itching inside, but it passes." msgstr "Egy kicsit viszketsz belül, de aztán az elmúlik." -#: src/iuse.cpp:1205 +#: src/iuse.cpp:1206 msgid "You don't have any mutations to purify." msgstr "Nincsen semmi tisztítható mutációd." -#: src/iuse.cpp:1209 +#: src/iuse.cpp:1210 msgid "Choose a mutation to purify: " msgstr "" -#: src/iuse.cpp:1217 +#: src/iuse.cpp:1218 msgid "" "You inject the purifier. The liquid thrashes inside the tube and goes down " "reluctantly." @@ -431637,7 +432427,7 @@ msgstr "" "Befecskendezed a tisztító szérumot. A fecskendőben a folyadék hánykolódik, " "de aztán kelletlenül lemegy." -#: src/iuse.cpp:1275 +#: src/iuse.cpp:1276 #, c-format msgid "" "As you eat the %s, you have a near-religious experience, feeling at one with" @@ -431646,27 +432436,27 @@ msgstr "" "Ahogy megeszed a(z) %st vallásközeli élmény fog el, és egyként érzed magadat" " a környezeteddel..." -#: src/iuse.cpp:1307 +#: src/iuse.cpp:1308 msgid "It tastes extremely strange!" msgstr "Nagyon furcsa az íze!" -#: src/iuse.cpp:1315 src/iuse.cpp:1466 +#: src/iuse.cpp:1316 src/iuse.cpp:1467 msgid "You feel better all over." msgstr "Mindenhol sokkal jobban érzed magad." -#: src/iuse.cpp:1327 +#: src/iuse.cpp:1328 msgid "It is delicious, and very filling!" msgstr "Milyen finom, és milyen laktató!" -#: src/iuse.cpp:1332 +#: src/iuse.cpp:1333 msgid "It is delicious, but you can't eat any more." msgstr "Milyen finom, de már nem tudsz többet enni." -#: src/iuse.cpp:1335 +#: src/iuse.cpp:1336 msgid "You take one bite, and immediately vomit!" msgstr "Egyet harapsz, és azonnal hánysz tőle!" -#: src/iuse.cpp:1340 +#: src/iuse.cpp:1341 msgid "" "You feel a familiar warmth, but suddenly it surges into an excruciating burn" " as you convulse, vomiting, and black out…" @@ -431674,17 +432464,17 @@ msgstr "" "Az ismerős melegség árad szét benned, de hirtelen kínzó égésbe csap át, " "tested görcsbe rándul, okádsz egyet, majd filmszakadás..." -#: src/iuse.cpp:1343 +#: src/iuse.cpp:1344 msgctxt "memorial_male" msgid "Suffered Marloss Rejection." msgstr "Marloss kilökés érte" -#: src/iuse.cpp:1344 +#: src/iuse.cpp:1345 msgctxt "memorial_female" msgid "Suffered Marloss Rejection." msgstr "Marloss kilökés érte" -#: src/iuse.cpp:1360 +#: src/iuse.cpp:1361 msgid "" "You feel a familiar warmth, but suddenly it surges into painful burning as " "you convulse and collapse to the ground…" @@ -431692,14 +432482,14 @@ msgstr "" "Az ismerős melegség árad szét benned, de hirtelen kínzó égésbe csap át, " "tested görcsbe rándul, és a földre zuhansz..." -#: src/iuse.cpp:1372 src/monattack.cpp:2116 +#: src/iuse.cpp:1373 src/monattack.cpp:2116 msgid "" "You wake up in a Marloss bush. Almost *cradled* in it, actually, as though " "it grew there for you." msgstr "" #. ~ Beginning to hear the Mycus while conscious: that's it speaking -#: src/iuse.cpp:1375 +#: src/iuse.cpp:1376 msgid "" "unity. together we have reached the door. we provide the final key. now " "to pass through…" @@ -431707,38 +432497,38 @@ msgstr "" "egység. mi együtt értük el az ajtót. mi adtuk az utolsó kulcsot. most pedig " "lépj át rajta..." -#: src/iuse.cpp:1377 +#: src/iuse.cpp:1378 msgid "You feel a strange warmth spreading throughout your body…" msgstr "Furcsa melegség árasztja el a testedet..." #. ~ "Nuh-uh" is a sound used for "nope", "no", etc. -#: src/iuse.cpp:1398 +#: src/iuse.cpp:1399 msgid "" "After what happened that last time? Nuh-uh. You're not eating that alien " "poison." msgstr "" -#: src/iuse.cpp:1403 +#: src/iuse.cpp:1404 msgid "we no longer require this scaffolding. we reserve it for other uses." msgstr "" -#: src/iuse.cpp:1424 src/iuse.cpp:5711 +#: src/iuse.cpp:1425 src/iuse.cpp:5712 #, c-format msgid "" "Are you sure you want to eat the %s? You could plant it in a mound of dirt." msgstr "" -#: src/iuse.cpp:1465 +#: src/iuse.cpp:1466 msgid "It tastes amazing, and you finish it quickly." msgstr "Isteni az íze, és hamar megeszed." -#: src/iuse.cpp:1471 +#: src/iuse.cpp:1472 msgid "" "As it settles in, you feel ecstasy radiating through every part of your " "body…" msgstr "Ahogyan leér az a falat, az egész tested eksztázistól sugárzik... " -#: src/iuse.cpp:1474 +#: src/iuse.cpp:1475 msgid "" "Your eyes roll back in your head. Everything dissolves into a blissful " "haze…" @@ -431750,2824 +432540,2832 @@ msgstr "" #. ~ It still understands the concept, but uninitelligent fungaloids and mind- #. bent symbiotes should not need it. #. ~ We are the Mycus. -#: src/iuse.cpp:1483 +#: src/iuse.cpp:1484 msgid "we welcome into us. we have endured long in this forbidding world." msgstr "" -#: src/iuse.cpp:1486 +#: src/iuse.cpp:1487 msgid "" "A sea of white caps, waving gently. A haze of spores wafting silently over " "a forest." msgstr "" -#: src/iuse.cpp:1488 +#: src/iuse.cpp:1489 msgid "the natives have a saying: \"e pluribus unum.\" out of many, one." msgstr "" -#: src/iuse.cpp:1491 +#: src/iuse.cpp:1492 msgid "" "The blazing pink redness of the berry. The juices spreading across our " "tongue, the warmth draping over us like a lover's embrace." msgstr "" -#: src/iuse.cpp:1493 +#: src/iuse.cpp:1494 msgid "" "we welcome the union of our lines in our local guide. we will prosper, and " "unite this world. even now, our fruits adapt to better serve local " "physiology." msgstr "" -#: src/iuse.cpp:1496 +#: src/iuse.cpp:1497 msgid "" "The sky-blue of the seed. The nutty, creamy flavors intermingling with the " "berry, a memory that will never leave us." msgstr "" -#: src/iuse.cpp:1498 +#: src/iuse.cpp:1499 msgid "" "as, in time, shall we adapt to better welcome those who have not received " "us." msgstr "" -#: src/iuse.cpp:1501 +#: src/iuse.cpp:1502 msgid "" "The amber-yellow of the sap. Feel it flowing through our veins, taking the " "place of the strange, thin red gruel called \"blood.\"" msgstr "" -#: src/iuse.cpp:1503 +#: src/iuse.cpp:1504 msgid "we are the Mycus." msgstr "" -#: src/iuse.cpp:1540 +#: src/iuse.cpp:1541 msgid "This tastes really weird! You're not sure it's good for you…" msgstr "" -#: src/iuse.cpp:1555 +#: src/iuse.cpp:1556 #, c-format msgid "You doubt someone would want to eat %1$s." msgstr "" -#: src/iuse.cpp:1559 +#: src/iuse.cpp:1560 #, c-format msgid "Put the %s where?" msgstr "Hova teszed ezt: %s?" -#: src/iuse.cpp:1568 +#: src/iuse.cpp:1569 #, c-format msgid "Are you sure you want to feed a person %1$s?" msgstr "" -#: src/iuse.cpp:1570 +#: src/iuse.cpp:1571 #, c-format msgid "You put your %1$s into %2$s mouth!" msgstr "" -#: src/iuse.cpp:1574 +#: src/iuse.cpp:1575 msgid "" "Okay, but please, don't give me this again. I don't want to eat pet food in" " the Cataclysm all day." msgstr "" -#: src/iuse.cpp:1576 +#: src/iuse.cpp:1577 #, c-format msgid "%s knocks it from your hand!" msgstr "" -#: src/iuse.cpp:1590 +#: src/iuse.cpp:1591 #, c-format msgid "You try to feed the %1$s some %2$s, but it vanishes!" msgstr "" -#: src/iuse.cpp:1608 +#: src/iuse.cpp:1609 #, c-format msgid "The %s doesn't want that kind of food." msgstr "" -#: src/iuse.cpp:1614 +#: src/iuse.cpp:1615 msgid "You want to feed it the dog food, but it bites your fingers!" msgstr "" -#: src/iuse.cpp:1617 +#: src/iuse.cpp:1618 msgid "" "Apparently, it's more interested in your flesh than the dog food in your " "hand!" msgstr "" -#: src/iuse.cpp:1623 +#: src/iuse.cpp:1624 #, c-format msgid "You feed your %1$s to the %2$s." msgstr "" -#: src/iuse.cpp:1626 +#: src/iuse.cpp:1627 #, c-format msgid "The %1$s is your pet now!" msgstr "" -#: src/iuse.cpp:1636 +#: src/iuse.cpp:1637 msgid "There is nothing to be fed here." msgstr "" -#: src/iuse.cpp:1653 +#: src/iuse.cpp:1654 msgid "Modify what?" msgstr "Mit módosítasz?" -#: src/iuse.cpp:1656 src/iuse.cpp:2464 src/iuse.cpp:4861 src/iuse.cpp:5545 -#: src/iuse.cpp:6323 src/iuse.cpp:6355 src/iuse.cpp:7475 src/iuse.cpp:7681 +#: src/iuse.cpp:1657 src/iuse.cpp:2465 src/iuse.cpp:4862 src/iuse.cpp:5546 +#: src/iuse.cpp:6324 src/iuse.cpp:6356 src/iuse.cpp:7479 src/iuse.cpp:7685 msgid "You don't have that item!" msgstr "" -#: src/iuse.cpp:1661 +#: src/iuse.cpp:1662 msgid "Which signal should activate the item?" msgstr "Melyik jelzéssel aktiválod a tárgyat?" -#: src/iuse.cpp:1662 src/iuse.cpp:1674 +#: src/iuse.cpp:1663 src/iuse.cpp:1675 msgid "\"Blue\"" msgstr "\"Kék\"" -#: src/iuse.cpp:1662 src/iuse.cpp:1678 +#: src/iuse.cpp:1663 src/iuse.cpp:1679 msgid "\"Green\"" msgstr "\"Zöld\"" -#: src/iuse.cpp:1662 src/iuse.cpp:1670 +#: src/iuse.cpp:1663 src/iuse.cpp:1671 msgid "\"Red\"" msgstr "\"Vörös\"" -#: src/iuse.cpp:1685 +#: src/iuse.cpp:1686 msgid "This item has been modified this way already." msgstr "Ezt a tárgyat így már módosították." -#: src/iuse.cpp:1692 +#: src/iuse.cpp:1693 #, c-format msgid "" "You modify your %1$s to listen for the %2$s activation signal on the radio." msgstr "" -#: src/iuse.cpp:1715 +#: src/iuse.cpp:1716 msgid "Remove mods from tool?" msgstr "Eltávolítod a szerszám modjait?" -#: src/iuse.cpp:1716 +#: src/iuse.cpp:1717 msgid "You don't have any modified tools." msgstr "Nincsenek módosított szerszámaid." -#: src/iuse.cpp:1728 +#: src/iuse.cpp:1729 #, c-format msgid "You remove the %s from the tool." msgstr "Az szerszámról eltávolítod a(z) %set." -#: src/iuse.cpp:1749 +#: src/iuse.cpp:1750 msgid "You doubt you will have much luck catching fish here." msgstr "" -#: src/iuse.cpp:1774 src/iuse.cpp:1815 +#: src/iuse.cpp:1775 src/iuse.cpp:1816 msgid "You can't fish there!" msgstr "Ott nem lehet horgászni!" -#: src/iuse.cpp:1777 +#: src/iuse.cpp:1778 msgid "You cast your line and wait to hook something…" msgstr "Kiveted a csalit, és vársz, hogy valami ráharapjon..." -#: src/iuse.cpp:1804 +#: src/iuse.cpp:1805 msgid "Fish aren't foolish enough to go in here without bait." msgstr "" -#: src/iuse.cpp:1808 +#: src/iuse.cpp:1809 msgid "Put fish trap where?" msgstr "Hova rakod le a halcsapdát?" -#: src/iuse.cpp:1826 +#: src/iuse.cpp:1827 msgid "" "You place the fish trap; in three hours or so, you may catch some fish." msgstr "" -#: src/iuse.cpp:1923 src/iuse.cpp:5148 +#: src/iuse.cpp:1924 src/iuse.cpp:5149 msgid "Spray where?" msgstr "Hova sprézel?" -#: src/iuse.cpp:1946 +#: src/iuse.cpp:1947 #, c-format msgid "The %s is sprayed!" msgstr "" -#: src/iuse.cpp:1948 +#: src/iuse.cpp:1949 #, c-format msgid "The %s looks blinded." msgstr "" -#: src/iuse.cpp:1953 +#: src/iuse.cpp:1954 #, c-format msgid "The %s is frozen!" msgstr "A(z) %s fagyott!" #. ~ Modular exoskeletons require pocket restrictions to insert modules. %s = #. pocket name. -#: src/iuse.cpp:2185 +#: src/iuse.cpp:2186 #, c-format msgid "%s doesn't define any restrictions for modules!" msgstr "" #. ~ Prompt the player to handle the module inside the modular exoskeleton -#: src/iuse.cpp:2196 +#: src/iuse.cpp:2197 msgid "What to do with the existing module?" msgstr "" -#: src/iuse.cpp:2197 +#: src/iuse.cpp:2198 #, c-format msgid "Unload everything from this %s" msgstr "" -#: src/iuse.cpp:2199 +#: src/iuse.cpp:2200 #, c-format msgid "Replace the %s" msgstr "" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Activate the %s" msgstr "" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Deactivate the %s" msgstr "" -#: src/iuse.cpp:2203 +#: src/iuse.cpp:2204 #, c-format msgid "Reload the %s" msgstr "" -#: src/iuse.cpp:2204 +#: src/iuse.cpp:2205 #, c-format msgid "Unload the %s" msgstr "" #. ~ The player has nothing that fits in the modular exoskeleton's pocket -#: src/iuse.cpp:2265 +#: src/iuse.cpp:2266 msgid "You don't have anything compatible with this module!" msgstr "" #. ~ Prompt the player to select an item to attach to the modular #. exoskeleton's pocket (%s) -#: src/iuse.cpp:2270 +#: src/iuse.cpp:2271 #, c-format msgid "Which module to attach to the %s?" msgstr "" -#: src/iuse.cpp:2309 +#: src/iuse.cpp:2310 #, c-format msgid "Your %s does not have any pockets to contain modules." msgstr "" -#: src/iuse.cpp:2320 +#: src/iuse.cpp:2321 msgid "The RM13 combat armor's fuel cells are dead." msgstr "Az RM13 harci páncélzat üzemanyagcellái lemerültek." -#: src/iuse.cpp:2324 +#: src/iuse.cpp:2325 msgid "You activate your RM13 combat armor." msgstr "Aktiválod az RM13 harci páncélodat." -#: src/iuse.cpp:2325 +#: src/iuse.cpp:2326 msgid "Rivtech Model 13 RivOS v2.19: ONLINE." msgstr "Rivtech Model 13 RivOS v2.19: ONLINE." -#: src/iuse.cpp:2326 +#: src/iuse.cpp:2327 msgid "CBRN defense system: ONLINE." msgstr "PNBV védeli rendszer: ONLINE." -#: src/iuse.cpp:2327 +#: src/iuse.cpp:2328 msgid "Acoustic dampening system: ONLINE." msgstr "Akusztikus csillapító rendszer: ONLINE." -#: src/iuse.cpp:2328 +#: src/iuse.cpp:2329 msgid "Thermal regulation system: ONLINE." msgstr "Termálszabályozási rendszer: ONLINE." -#: src/iuse.cpp:2329 +#: src/iuse.cpp:2330 msgid "Vision enhancement system: ONLINE." msgstr "Látásjavítási rendszer: ONLINE." -#: src/iuse.cpp:2330 +#: src/iuse.cpp:2331 msgid "Electro-reactive armor system: ONLINE." msgstr "Elektro-reaktív páncélzati rendszer: ONLINE." -#: src/iuse.cpp:2331 +#: src/iuse.cpp:2332 msgid "All systems nominal." msgstr "Minden rendszer működőképes." -#: src/iuse.cpp:2349 +#: src/iuse.cpp:2350 msgid "RivOS v2.19 shutdown sequence initiated." msgstr "RivOS v2.19 rendszerleállítási folyamat elindult." -#: src/iuse.cpp:2350 +#: src/iuse.cpp:2351 msgid "Shutting down." msgstr "Rendszerleállítás." -#: src/iuse.cpp:2351 +#: src/iuse.cpp:2352 msgid "Your RM13 combat armor turns off." msgstr "Az RM13 harci páncél kikapcsol." -#: src/iuse.cpp:2366 +#: src/iuse.cpp:2367 #, c-format msgid "You unpack your %s for use." msgstr "Használathoz szétcsomagolod a(z) %st." -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "Choose CBM to pack" msgstr "Válaszd ki, hogy melyik KBM-et csomagolod be." -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "You don't have any CBMs." msgstr "Nincsen KBM-ed." -#: src/iuse.cpp:2383 +#: src/iuse.cpp:2384 msgid "This CBM is faulty. You should mend it first. Do you want to try?" msgstr "Ez a KBM hibás, meg kellene szerelned. Megpróbálod?" -#: src/iuse.cpp:2391 +#: src/iuse.cpp:2392 msgid "You carefully prepare the CBM for sterilization." msgstr "Óvatosan előkészíted a KBM-et a sterilizálásra." -#: src/iuse.cpp:2394 +#: src/iuse.cpp:2395 msgid "You fail to properly prepare the CBM." msgstr "Nem sikerül megfelelően előkészíteni a KBM-et." -#: src/iuse.cpp:2412 +#: src/iuse.cpp:2413 #, c-format msgid "You can't pack your %s until you take it off." msgstr "Addig nem tudod szétcsomagolni a(z) %st, amíg le nem veszed." -#: src/iuse.cpp:2424 +#: src/iuse.cpp:2425 #, c-format msgid "You pack your %s for storage." msgstr "Tároláshoz összecsomagolod a(z) %st." -#: src/iuse.cpp:2433 +#: src/iuse.cpp:2434 msgid "You need batteries to cauterize wounds." msgstr "Seb kauterizálásához elem kell." -#: src/iuse.cpp:2438 src/iuse_actor.cpp:1864 +#: src/iuse.cpp:2439 src/iuse_actor.cpp:1871 msgid "Cauterize yourself for fun?" msgstr "Pusztán szórakozásból kauterizálod magadat?" -#: src/iuse.cpp:2442 +#: src/iuse.cpp:2443 msgid "You aren't bleeding or bitten; there is no need to cauterize yourself." msgstr "" -#: src/iuse.cpp:2445 +#: src/iuse.cpp:2446 msgid "Cauterize any open wounds?" msgstr "Kauterizálod a nyílt sebeket?" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "Purify what?" msgstr "Mit tisztítasz meg?" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "You don't have water to purify." msgstr "Nincsen megtisztítandó vized." -#: src/iuse.cpp:2476 +#: src/iuse.cpp:2477 msgid "That volume of water is too large to purify." msgstr "Az a vízmennyiség túl sok a tisztításhoz." -#: src/iuse.cpp:2491 src/iuse.cpp:2680 src/iuse.cpp:2705 +#: src/iuse.cpp:2492 src/iuse.cpp:2681 src/iuse.cpp:2706 msgid "It's dead." msgstr "Az lemerült." -#: src/iuse.cpp:2493 +#: src/iuse.cpp:2494 msgid "You turn the radio on." msgstr "Bekapcsolod a rádiót." -#: src/iuse.cpp:2515 +#: src/iuse.cpp:2516 msgid "You must have an active radio to check for signal direction." msgstr "" -#: src/iuse.cpp:2522 +#: src/iuse.cpp:2523 msgid "You can't find the direction if your radio isn't tuned." msgstr "" "Nem tudod megtalálni az irányt, ha a rádiód nincsen a megfelelő frekvenciára" " állítva." -#: src/iuse.cpp:2528 +#: src/iuse.cpp:2529 #, c-format msgid "The signal seems strongest to the %s." msgstr "A jel %s felől a legerősebb." -#: src/iuse.cpp:2560 +#: src/iuse.cpp:2561 msgid "Radio: Kssssssssssssh." msgstr "Rádió: Kssssssssssssh." #. ~ radio noise -#: src/iuse.cpp:2576 +#: src/iuse.cpp:2577 msgid "ksssh" msgstr "" -#: src/iuse.cpp:2598 +#: src/iuse.cpp:2599 #, c-format msgid "radio: %s" msgstr "rádió: %s" -#: src/iuse.cpp:2612 +#: src/iuse.cpp:2613 msgid "Radio:" msgstr "Rádió:" -#: src/iuse.cpp:2613 +#: src/iuse.cpp:2614 msgid "Scan" msgstr "Keresés" -#: src/iuse.cpp:2639 +#: src/iuse.cpp:2640 msgid "Select a station" msgstr "" -#: src/iuse.cpp:2646 +#: src/iuse.cpp:2647 msgctxt "radio station" msgid " (selected)" msgstr "" #. ~ Selected radio station, %d is a number in sequence (1,2,3...), #. ~ %s is ' (selected)' if this is the radio station playing, else nothing -#: src/iuse.cpp:2650 +#: src/iuse.cpp:2651 #, c-format msgid "Station %d%s" msgstr "" -#: src/iuse.cpp:2666 +#: src/iuse.cpp:2667 msgid "The radio dies." msgstr "A rádió lemerül." -#: src/iuse.cpp:2683 +#: src/iuse.cpp:2684 msgid "You turn the noise emitter on." msgstr "Bekapcsolod a zajkeltőt." #. ~ the sound of a noise emitter when turned on -#: src/iuse.cpp:2693 +#: src/iuse.cpp:2694 msgid "KXSHHHHRRCRKLKKK!" msgstr "KXSHHHHRRCRKLKKK!" -#: src/iuse.cpp:2696 +#: src/iuse.cpp:2697 msgid "The infernal racket dies as the noise emitter turns off." msgstr "A zajkeltő kikapcsol, a pokoli zaj elül." -#: src/iuse.cpp:2708 +#: src/iuse.cpp:2709 msgid "You turn the EMF detector on." msgstr "" -#: src/iuse.cpp:2727 +#: src/iuse.cpp:2728 msgid "BEEEEE-CHHHHHHH-eeEEEEEEE-CHHHHHHHHHHHH" msgstr "" -#: src/iuse.cpp:2753 +#: src/iuse.cpp:2754 msgid "BEEEEEEP BEEEEEEP" msgstr "" -#: src/iuse.cpp:2756 +#: src/iuse.cpp:2757 msgid "BEEP BEEP" msgstr "" -#: src/iuse.cpp:2759 +#: src/iuse.cpp:2760 msgid "beep… beep" msgstr "" -#: src/iuse.cpp:2767 +#: src/iuse.cpp:2768 msgid "The noise of your EMF detector slows to a halt." msgstr "" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "Pry where?" msgstr "Merre feszítesz?" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "There is nothing to pry nearby." msgstr "A közelben semmit sem lehet felfeszíteni." -#: src/iuse.cpp:2838 +#: src/iuse.cpp:2839 msgid "You try to hit yourself with the hammer." msgstr "Megpróbálod magadat megütni a kalapáccsal." -#: src/iuse.cpp:2839 +#: src/iuse.cpp:2840 msgid "But you can't touch this." msgstr "De nem megy." -#: src/iuse.cpp:2841 +#: src/iuse.cpp:2842 msgid "" "You attempt to pry open your wallet, but alas. You are just too miserly." msgstr "" -#: src/iuse.cpp:2845 +#: src/iuse.cpp:2846 msgid "You can't pry that." msgstr "Azt nem lehet felfeszíteni." -#: src/iuse.cpp:2867 +#: src/iuse.cpp:2868 #, c-format msgid "You can't get sufficient leverage to open that with your %1$s." msgstr "" -#: src/iuse.cpp:2888 +#: src/iuse.cpp:2889 msgid "Till soil where?" msgstr "Melyik talajt szántanád fel?" -#: src/iuse.cpp:2896 +#: src/iuse.cpp:2897 msgid "You think about jumping on a shovel, but then change your mind." msgstr "" -#: src/iuse.cpp:2903 +#: src/iuse.cpp:2904 msgid "You start churning up the earth here." msgstr "Itt elkezded felforgatni a talajt." -#: src/iuse.cpp:2908 +#: src/iuse.cpp:2909 msgid "You can't churn up this ground." msgstr "Ezt a talajt nem lehet felforgatni." -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "Clear rubble where?" msgstr "" -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "There is no rubble to clear nearby." msgstr "" -#: src/iuse.cpp:3004 +#: src/iuse.cpp:3005 msgid "There's no rubble to clear." msgstr "" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "Siphon from where?" msgstr "" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "There is nothing to siphon from nearby." msgstr "" -#: src/iuse.cpp:3105 +#: src/iuse.cpp:3106 msgid "With a snarl, the combat chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3106 src/iuse.cpp:3124 src/iuse.cpp:3151 +#: src/iuse.cpp:3107 src/iuse.cpp:3125 src/iuse.cpp:3152 msgid "You yank the cord, but nothing happens." msgstr "" -#: src/iuse.cpp:3114 +#: src/iuse.cpp:3115 msgid "With a snarl, the electric combat chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3115 src/iuse.cpp:3133 +#: src/iuse.cpp:3116 src/iuse.cpp:3134 msgid "You flip the switch, but nothing happens." msgstr "" -#: src/iuse.cpp:3123 +#: src/iuse.cpp:3124 msgid "With a roar, the chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3132 +#: src/iuse.cpp:3133 msgid "With a roar, the electric chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3141 +#: src/iuse.cpp:3142 msgid "The electric carver's serrated blades start buzzing!" msgstr "" -#: src/iuse.cpp:3142 +#: src/iuse.cpp:3143 msgid "You pull the trigger, but nothing happens." msgstr "" -#: src/iuse.cpp:3150 +#: src/iuse.cpp:3151 msgid "With a roar, the hedge trimmer leaps to life!" msgstr "" -#: src/iuse.cpp:3168 +#: src/iuse.cpp:3169 #, c-format msgid "Your %s gurgles in the water and stops." msgstr "" -#: src/iuse.cpp:3179 +#: src/iuse.cpp:3180 #, c-format msgid "Your %s goes quiet." msgstr "" -#: src/iuse.cpp:3188 +#: src/iuse.cpp:3189 msgid "combat chainsaw" msgstr "harci láncfűrész" -#: src/iuse.cpp:3190 +#: src/iuse.cpp:3191 msgid "Your combat chainsaw growls." msgstr "Felmorran a harci láncfűrészed." -#: src/iuse.cpp:3195 +#: src/iuse.cpp:3196 msgid "electric combat chainsaw" msgstr "elektromos harci láncfűrész" -#: src/iuse.cpp:3197 +#: src/iuse.cpp:3198 msgid "Your electric combat chainsaw growls." msgstr "Felmorran az elektromos harci láncfűrészed." -#: src/iuse.cpp:3202 +#: src/iuse.cpp:3203 msgid "chainsaw" msgstr "láncfűrész" -#: src/iuse.cpp:3204 +#: src/iuse.cpp:3205 msgid "Your chainsaw rumbles." msgstr "Rotyog a láncfűrészed." -#: src/iuse.cpp:3209 +#: src/iuse.cpp:3210 msgid "electric chainsaw" msgstr "elektromos láncfűrész" -#: src/iuse.cpp:3211 +#: src/iuse.cpp:3212 msgid "Your electric chainsaw rumbles." msgstr "Mormog az elektromos láncfűrészed." -#: src/iuse.cpp:3216 +#: src/iuse.cpp:3217 msgid "electric carver" msgstr "elektromos hússzeletelő" -#: src/iuse.cpp:3218 +#: src/iuse.cpp:3219 msgid "Your electric carver buzzes." msgstr "Zümmög az elektromos hússzeletelőd." -#: src/iuse.cpp:3223 +#: src/iuse.cpp:3224 msgid "hedge trimmer" msgstr "sövénynyíró" -#: src/iuse.cpp:3225 +#: src/iuse.cpp:3226 msgid "Your hedge trimmer rumbles." msgstr "A sövénynyíró morajlik." -#: src/iuse.cpp:3230 +#: src/iuse.cpp:3231 msgid "circular saw" msgstr "körfűrész" -#: src/iuse.cpp:3232 +#: src/iuse.cpp:3233 msgid "Your circular saw buzzes." msgstr "Zümmög a körfűrészed." -#: src/iuse.cpp:3269 +#: src/iuse.cpp:3270 msgid "Drill where?" msgstr "Hol fúrnál lyukat?" -#: src/iuse.cpp:3281 +#: src/iuse.cpp:3282 msgid "You can't drill there." msgstr "Oda nem lehet fúrni." -#: src/iuse.cpp:3284 src/iuse.cpp:3400 +#: src/iuse.cpp:3285 src/iuse.cpp:3401 msgid "The material is too hard for you to even make a dent." msgstr "" -#: src/iuse.cpp:3289 src/iuse.cpp:3405 +#: src/iuse.cpp:3290 src/iuse.cpp:3406 msgid "There's a vehicle in the way!" msgstr "Útban van egy jármű!" -#: src/iuse.cpp:3313 +#: src/iuse.cpp:3314 #, c-format msgid "You start drilling into the %1$s with your %2$s." msgstr "Elkezded megfúrni ezt: %1$s ezzel: %2$s." -#: src/iuse.cpp:3385 +#: src/iuse.cpp:3386 msgid "Mine where?" msgstr "Merre szeretnél bányászni?" -#: src/iuse.cpp:3397 +#: src/iuse.cpp:3398 msgid "You can't mine there." msgstr "Ott nem lehet bányászni." -#: src/iuse.cpp:3430 +#: src/iuse.cpp:3431 #, c-format msgid "You strike the %1$s with your %2$s." msgstr "Megütöd ezt: %1$s ezzel: %2$s." -#: src/iuse.cpp:3444 +#: src/iuse.cpp:3445 msgid "buzzing" msgstr "zümmögés" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "clicking" msgstr "kattogás" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "rapid clicking" msgstr "gyors kattogás" -#: src/iuse.cpp:3446 +#: src/iuse.cpp:3447 msgid "geiger_high" msgstr "geiger_high" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_low" msgstr "geiger_low" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_medium" msgstr "geiger_medium" -#: src/iuse.cpp:3455 +#: src/iuse.cpp:3456 msgid "The geiger counter buzzes intensely." msgstr "A Geiger-számláló intenzíven zümmög." -#: src/iuse.cpp:3457 +#: src/iuse.cpp:3458 msgid "The geiger counter clicks wildly." msgstr "A Geiger-számláló vadul kattog." -#: src/iuse.cpp:3459 +#: src/iuse.cpp:3460 msgid "The geiger counter clicks rapidly." msgstr "A Geiger-számláló gyorsan kattog." -#: src/iuse.cpp:3461 +#: src/iuse.cpp:3462 msgid "The geiger counter clicks steadily." msgstr "A Geiger-számláló folyamatosan kattog." -#: src/iuse.cpp:3463 +#: src/iuse.cpp:3464 msgid "The geiger counter clicks slowly." msgstr "A Geiger-számláló lassan kattog." -#: src/iuse.cpp:3465 +#: src/iuse.cpp:3466 msgid "The geiger counter clicks intermittently." msgstr "A Geiger-számláló időnként kattan." -#: src/iuse.cpp:3467 +#: src/iuse.cpp:3468 msgid "The geiger counter clicks once." msgstr "A Geiger-számláló egyszer kattan." -#: src/iuse.cpp:3473 +#: src/iuse.cpp:3474 msgid "The geiger counter's SCANNING LED turns off." msgstr "A Geiger-számláló mérési LED-je kialszik." -#: src/iuse.cpp:3478 +#: src/iuse.cpp:3479 msgid "Geiger counter:" msgstr "Geiger számláló:" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan the ground" msgstr "Megméred a földet" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan yourself or other person" msgstr "Megméred magadat, vagy egy másik személyt" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Turn continuous scan on" msgstr "Folyamatos mérés bekapcsolása" -#: src/iuse.cpp:3488 +#: src/iuse.cpp:3489 msgid "Scan whom?" msgstr "Kit mérsz meg?" -#: src/iuse.cpp:3489 +#: src/iuse.cpp:3490 msgid "There is no one to scan nearby." msgstr "A közelben senkit sem lehet megmérni." -#: src/iuse.cpp:3495 +#: src/iuse.cpp:3496 #, c-format msgid "Your radiation level: %d mSv (%d mSv from items)" msgstr "A sugárzási szinted: %d mSv (tárgyaktól %d mSv)" -#: src/iuse.cpp:3501 +#: src/iuse.cpp:3502 #, c-format msgid "%s's radiation level: %d mSv (%d mSv from items)" msgstr "%s sugárzási szinte: %d mSv (tárgyaktól %d mSv)" -#: src/iuse.cpp:3508 +#: src/iuse.cpp:3509 #, c-format msgid "The ground's radiation level: %d mSv/h" msgstr "A talaj sugárzási szintje: %d mSv/h" -#: src/iuse.cpp:3512 +#: src/iuse.cpp:3513 msgid "The geiger counter's scan LED turns on." msgstr "A Geiger-számláló mérési LED-je kigyullad." -#: src/iuse.cpp:3559 +#: src/iuse.cpp:3560 #, c-format msgid "Black goo emerges from the canister and envelopes the %s!" msgstr "" -#: src/iuse.cpp:3566 +#: src/iuse.cpp:3567 msgid "Living black goo emerges from the canister!" msgstr "" -#: src/iuse.cpp:3581 +#: src/iuse.cpp:3582 msgid "A nearby splatter of goo forms into a goo pit." msgstr "" -#: src/iuse.cpp:3592 +#: src/iuse.cpp:3593 msgid "You pull the pin on the Granade." msgstr "" -#: src/iuse.cpp:3608 +#: src/iuse.cpp:3609 msgid "Merged!" msgstr "" -#: src/iuse.cpp:3624 +#: src/iuse.cpp:3625 msgid "BUGFIXES!" msgstr "" -#: src/iuse.cpp:3636 +#: src/iuse.cpp:3637 msgid "BUFFS!" msgstr "" -#: src/iuse.cpp:3678 +#: src/iuse.cpp:3679 msgid "NERFS!" msgstr "" -#: src/iuse.cpp:3718 +#: src/iuse.cpp:3719 msgid "REVERTS!" msgstr "" -#: src/iuse.cpp:3736 +#: src/iuse.cpp:3737 msgid "BEES!" msgstr "" -#: src/iuse.cpp:3753 +#: src/iuse.cpp:3754 msgid "Set the timer to how many seconds (0 to cancel)?" msgstr "" -#: src/iuse.cpp:3758 +#: src/iuse.cpp:3759 #, c-format msgid "You set the timer to %d second." msgid_plural "You set the timer to %d seconds." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:3787 +#: src/iuse.cpp:3788 msgid "Tick!" msgstr "Ketty." -#: src/iuse.cpp:3789 +#: src/iuse.cpp:3790 msgid "You've already released the handle, try throwing it instead." msgstr "Már elengedted a fogantyúd, inkább dobd el." -#: src/iuse.cpp:3809 src/iuse.cpp:3828 +#: src/iuse.cpp:3810 src/iuse.cpp:3829 msgid "Fire… Good…" msgstr "" -#: src/iuse.cpp:3838 +#: src/iuse.cpp:3839 msgid "Your lit Molotov goes out." msgstr "" -#: src/iuse.cpp:3853 src/iuse.cpp:3894 src/iuse_actor.cpp:203 +#: src/iuse.cpp:3854 src/iuse.cpp:3895 src/iuse_actor.cpp:204 msgid "You need a source of fire!" msgstr "Kell valami, amivel meg lehet gyújtani!" -#: src/iuse.cpp:3856 +#: src/iuse.cpp:3857 msgid "You light the pack of firecrackers." msgstr "" -#: src/iuse.cpp:3897 +#: src/iuse.cpp:3898 msgid "You light the firecracker." msgstr "" -#: src/iuse.cpp:3924 +#: src/iuse.cpp:3925 msgid "Set the timer to ___ turns (0 to cancel)?" msgstr "" -#: src/iuse.cpp:3929 +#: src/iuse.cpp:3930 #, c-format msgid "You set the timer to %s." msgstr "" -#: src/iuse.cpp:3960 +#: src/iuse.cpp:3961 msgid "Shock where?" msgstr "" -#: src/iuse.cpp:3968 +#: src/iuse.cpp:3969 msgid "Umm. No." msgstr "" -#: src/iuse.cpp:3974 +#: src/iuse.cpp:3975 msgid "There's nothing to zap there!" msgstr "" -#: src/iuse.cpp:3981 +#: src/iuse.cpp:3982 #, c-format msgid "Do you really want to shock %s?" msgstr "" -#: src/iuse.cpp:3995 +#: src/iuse.cpp:3996 #, c-format msgid "You attempt to shock %s, but miss." msgstr "" -#: src/iuse.cpp:3996 +#: src/iuse.cpp:3997 #, c-format msgid " attempts to shock %s, but misses." msgstr "" -#: src/iuse.cpp:3999 +#: src/iuse.cpp:4000 #, c-format msgid "You attempt to shock %s, but are blocked by armor." msgstr "" -#: src/iuse.cpp:4000 +#: src/iuse.cpp:4001 #, c-format msgid " attempts to shock %s, but is blocked by armor." msgstr "" -#: src/iuse.cpp:4016 +#: src/iuse.cpp:4017 #, c-format msgid "You shock %s!" msgstr "" -#: src/iuse.cpp:4017 +#: src/iuse.cpp:4018 #, c-format msgid " shocks %s!" msgstr "" -#: src/iuse.cpp:4037 +#: src/iuse.cpp:4038 msgid "Insufficient power" msgstr "" -#: src/iuse.cpp:4045 src/iuse.cpp:4076 +#: src/iuse.cpp:4046 src/iuse.cpp:4077 msgid "tactical tonfa" msgstr "" -#: src/iuse.cpp:4046 +#: src/iuse.cpp:4047 msgid "Turn on light" msgstr "" -#: src/iuse.cpp:4046 src/iuse.cpp:4077 +#: src/iuse.cpp:4047 src/iuse.cpp:4078 msgid "Zap something" msgstr "" -#: src/iuse.cpp:4055 +#: src/iuse.cpp:4056 msgid "The batteries are dead." msgstr "" -#: src/iuse.cpp:4058 +#: src/iuse.cpp:4059 msgid "You turn the light on." msgstr "" -#: src/iuse.cpp:4073 +#: src/iuse.cpp:4074 msgid "Your tactical tonfa is out of power." msgstr "" -#: src/iuse.cpp:4077 +#: src/iuse.cpp:4078 msgid "Turn off light" msgstr "" -#: src/iuse.cpp:4085 +#: src/iuse.cpp:4086 msgid "You turn off the light." msgstr "" -#: src/iuse.cpp:4098 +#: src/iuse.cpp:4099 msgid "The device's batteries are dead." msgstr "" -#: src/iuse.cpp:4102 +#: src/iuse.cpp:4103 msgid "You are already listening to music!" msgstr "" -#: src/iuse.cpp:4104 +#: src/iuse.cpp:4105 msgid "You put in the earbuds and start listening to music." msgstr "Bedugod a fülhallgatót, és elkezdesz zenét hallgatni." -#: src/iuse.cpp:4122 src/iuse.cpp:4146 +#: src/iuse.cpp:4123 src/iuse.cpp:4147 msgid "a sweet guitar solo!" msgstr "egy csodás gitárszólót!" -#: src/iuse.cpp:4123 +#: src/iuse.cpp:4124 msgid "a funky bassline." msgstr "egy funky basszust." -#: src/iuse.cpp:4124 +#: src/iuse.cpp:4125 msgid "some amazing vocals." msgstr "elképesztő énekhangot." -#: src/iuse.cpp:4125 +#: src/iuse.cpp:4126 msgid "some pumping bass." msgstr "brummogó basszust." -#: src/iuse.cpp:4126 +#: src/iuse.cpp:4127 msgid "dramatic classical music." msgstr "drámai klasszikus zenét." -#: src/iuse.cpp:4131 +#: src/iuse.cpp:4132 msgid "some bass-heavy post-glam speed polka." msgstr "nehéz basszussal teli poszt-glam speed polkát." -#: src/iuse.cpp:4164 +#: src/iuse.cpp:4165 #, c-format msgid "You listen to %s" msgstr "Ezt hallgatod: %s" -#: src/iuse.cpp:4192 +#: src/iuse.cpp:4193 msgid "The mp3 player turns off." msgstr "Az mp3 lejátszó kikapcsol." -#: src/iuse.cpp:4195 src/iuse.cpp:4198 src/iuse.cpp:4201 +#: src/iuse.cpp:4196 src/iuse.cpp:4199 src/iuse.cpp:4202 msgid "The phone turns off." msgstr "A telefon lejátszó kikapcsol." #. ~ %1$d: roll number, %2$d: side number of a die, %3$s: die item name -#: src/iuse.cpp:4227 +#: src/iuse.cpp:4228 #, c-format msgctxt "dice" msgid "You roll a %1$d on your %2$d sided %3$s" msgstr "" -#: src/iuse.cpp:4243 +#: src/iuse.cpp:4244 #, c-format msgid "You take a deep breath from your %s." msgstr "" -#: src/iuse.cpp:4246 +#: src/iuse.cpp:4247 #, c-format msgid "Air in your %s runs out." msgstr "" -#: src/iuse.cpp:4259 +#: src/iuse.cpp:4260 #, c-format msgid "Your %s is empty." msgstr "" -#: src/iuse.cpp:4261 +#: src/iuse.cpp:4262 msgid "You turn off the regulator and close the air valve." msgstr "" -#: src/iuse.cpp:4267 +#: src/iuse.cpp:4268 msgid "You should wear it first." msgstr "" -#: src/iuse.cpp:4269 +#: src/iuse.cpp:4270 msgid "You turn on the regulator and open the air valve." msgstr "" -#: src/iuse.cpp:4283 +#: src/iuse.cpp:4284 msgid "" "You have no cable charging system to plug it into, so you leave it alone." msgstr "" -#: src/iuse.cpp:4286 +#: src/iuse.cpp:4287 msgid "Activate your cable charging system to take advantage of it." msgstr "" -#: src/iuse.cpp:4290 +#: src/iuse.cpp:4291 #, c-format msgid "You need to wear the %1$s before you can unfold it." msgstr "" -#: src/iuse.cpp:4296 +#: src/iuse.cpp:4297 #, c-format msgid "You can't use the %1$s with another of its kind." msgstr "" -#: src/iuse.cpp:4301 +#: src/iuse.cpp:4302 msgid "" "You unfold the solar array from the pack. You still need to connect it with" " a cable." msgstr "" -#: src/iuse.cpp:4310 +#: src/iuse.cpp:4311 msgid "You fold your portable solar array into the pack." msgstr "" -#: src/iuse.cpp:4312 +#: src/iuse.cpp:4313 msgid "You unplug your portable solar array, and fold it into the pack." msgstr "" -#: src/iuse.cpp:4341 +#: src/iuse.cpp:4342 #, c-format msgid "Your %s requires new filters!" msgstr "" -#: src/iuse.cpp:4342 +#: src/iuse.cpp:4343 msgid " needs new gas mask filters!" msgstr "" -#: src/iuse.cpp:4348 +#: src/iuse.cpp:4349 #, c-format msgid "Your %s doesn't have a filter." msgstr "" -#: src/iuse.cpp:4350 +#: src/iuse.cpp:4351 #, c-format msgid "You prepare your %s." msgstr "" -#: src/iuse.cpp:4400 +#: src/iuse.cpp:4401 msgid "What do you want to play?" msgstr "" -#: src/iuse.cpp:4401 +#: src/iuse.cpp:4402 msgid "robotfindskitten" msgstr "" -#: src/iuse.cpp:4402 src/iuse_software_snake.cpp:31 +#: src/iuse.cpp:4403 src/iuse_software_snake.cpp:31 msgid "S N A K E" msgstr "" -#: src/iuse.cpp:4403 src/iuse_software_sokoban.cpp:249 +#: src/iuse.cpp:4404 src/iuse_software_sokoban.cpp:249 msgid "Sokoban" msgstr "" -#: src/iuse.cpp:4405 src/iuse_software_lightson.cpp:177 +#: src/iuse.cpp:4406 src/iuse_software_lightson.cpp:177 msgid "Lights on!" msgstr "" -#: src/iuse.cpp:4407 +#: src/iuse.cpp:4408 msgid "Play anything for a while" msgstr "" -#: src/iuse.cpp:4409 +#: src/iuse.cpp:4410 msgid "Play something with friends" msgstr "" -#: src/iuse.cpp:4410 +#: src/iuse.cpp:4411 msgid "Play something alone" msgstr "" -#: src/iuse.cpp:4463 +#: src/iuse.cpp:4464 #, c-format msgid "You and your %1$u friends play on your %2$s for a while." msgstr "" -#: src/iuse.cpp:4466 +#: src/iuse.cpp:4467 #, c-format msgid "You and your friend play on your %s for a while." msgstr "" -#: src/iuse.cpp:4477 +#: src/iuse.cpp:4478 #, c-format msgid "You play on your %s for a while." msgstr "" -#: src/iuse.cpp:4514 src/iuse.cpp:9088 +#: src/iuse.cpp:4515 src/iuse.cpp:9106 msgid "You don't know what you're looking at." msgstr "" -#: src/iuse.cpp:4520 +#: src/iuse.cpp:4521 #, c-format msgid "You check your health metrics on your %s." msgstr "" -#: src/iuse.cpp:4525 +#: src/iuse.cpp:4526 #, c-format msgid "Your heart rate is %i bpm." msgstr "" -#: src/iuse.cpp:4529 +#: src/iuse.cpp:4530 msgid "WARNING! Slow down! Your pulse is getting too high, champion!" msgstr "" -#: src/iuse.cpp:4535 +#: src/iuse.cpp:4536 msgid "You haven't really been active today. Try going for a walk!" msgstr "" -#: src/iuse.cpp:4537 +#: src/iuse.cpp:4538 msgid "Good start! Keep it up and move more." msgstr "" -#: src/iuse.cpp:4539 +#: src/iuse.cpp:4540 msgid "Doing good! Don't stop, push the limit!" msgstr "" -#: src/iuse.cpp:4541 +#: src/iuse.cpp:4542 msgid "Great job! Take a break and don't forget about hydration!" msgstr "" -#: src/iuse.cpp:4543 +#: src/iuse.cpp:4544 msgid "You are too active! Avoid overexertion for your safety and health." msgstr "" -#: src/iuse.cpp:4547 src/iuse.cpp:9097 +#: src/iuse.cpp:4548 src/iuse.cpp:9115 #, c-format msgid "You consumed %d kcal today and %d kcal yesterday." msgstr "" -#: src/iuse.cpp:4552 +#: src/iuse.cpp:4553 #, c-format msgid "You burned %d kcal today and %d kcal yesterday." msgstr "" -#: src/iuse.cpp:4569 +#: src/iuse.cpp:4570 msgid "It's not waterproof enough to work underwater." msgstr "" -#: src/iuse.cpp:4582 +#: src/iuse.cpp:4583 #, c-format msgid "You start cranking the %s to charge its %s." msgstr "" -#: src/iuse.cpp:4587 +#: src/iuse.cpp:4588 #, c-format msgid "You could use the %s to charge its %s, but it's already charged." msgstr "" -#: src/iuse.cpp:4591 +#: src/iuse.cpp:4592 msgid "You need a rechargeable battery cell to charge." msgstr "" -#: src/iuse.cpp:4604 +#: src/iuse.cpp:4605 msgid "You can't do… that while mounted." msgstr "" -#: src/iuse.cpp:4611 +#: src/iuse.cpp:4612 msgid "It might be waterproof, but your lungs aren't." msgstr "" -#: src/iuse.cpp:4619 +#: src/iuse.cpp:4620 msgid "*Your* batteries are dead." msgstr "" -#: src/iuse.cpp:4624 +#: src/iuse.cpp:4625 #, c-format msgid "You fire up your %s and start getting the tension out." msgstr "" -#: src/iuse.cpp:4627 +#: src/iuse.cpp:4628 #, c-format msgid "You whip out your %s and start getting the tension out." msgstr "" -#: src/iuse.cpp:4652 +#: src/iuse.cpp:4653 msgid "Air swirls all over…" msgstr "" -#: src/iuse.cpp:4660 +#: src/iuse.cpp:4661 msgid "Air swirls around you for a moment." msgstr "" -#: src/iuse.cpp:4673 +#: src/iuse.cpp:4674 msgid "You blow your dog whistle." msgstr "" -#: src/iuse.cpp:4711 +#: src/iuse.cpp:4712 #, c-format msgid "Your %s looks ready to attack." msgstr "" -#: src/iuse.cpp:4716 +#: src/iuse.cpp:4717 #, c-format msgid "Your %s goes docile." msgstr "" -#: src/iuse.cpp:4731 +#: src/iuse.cpp:4732 msgid "You hear a low-pitched echoing howl." msgstr "" -#: src/iuse.cpp:4747 +#: src/iuse.cpp:4748 #, c-format msgid "That %s is full!" msgstr "" -#: src/iuse.cpp:4757 +#: src/iuse.cpp:4758 #, c-format msgid "Draw blood from %s?" msgstr "" -#: src/iuse.cpp:4759 +#: src/iuse.cpp:4760 #, c-format msgid "You drew blood from the %s…" msgstr "" -#: src/iuse.cpp:4776 +#: src/iuse.cpp:4777 msgid "Draw your own blood?" msgstr "" -#: src/iuse.cpp:4777 +#: src/iuse.cpp:4778 msgid "You drew your own blood…" msgstr "" -#: src/iuse.cpp:4798 +#: src/iuse.cpp:4799 #, c-format msgid "…but acidic blood melts the %s, destroying it!" msgstr "" -#: src/iuse.cpp:4803 +#: src/iuse.cpp:4804 #, c-format msgid "…but acidic blood damages the %s!" msgstr "" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "Chop down which tree?" msgstr "" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "There is no tree to chop down nearby." msgstr "" -#: src/iuse.cpp:4908 +#: src/iuse.cpp:4909 msgid "You're not stern enough to shave yourself with THIS." msgstr "" -#: src/iuse.cpp:4910 +#: src/iuse.cpp:4911 msgid "You can't chop down that." msgstr "" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "Chop which tree trunk?" msgstr "" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "There is no tree trunk to chop nearby." msgstr "" -#: src/iuse.cpp:4953 +#: src/iuse.cpp:4954 msgid "You can't chop that." msgstr "" -#: src/iuse.cpp:4979 +#: src/iuse.cpp:4980 msgid "You need welding goggles to do that." msgstr "" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "Cut up metal where?" msgstr "" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "There is no metal to cut up nearby." msgstr "" -#: src/iuse.cpp:5004 +#: src/iuse.cpp:5005 msgid "Yuck. Acetylene gas smells weird." msgstr "" -#: src/iuse.cpp:5006 src/iuse.cpp:5051 src/iuse.cpp:5093 +#: src/iuse.cpp:5007 src/iuse.cpp:5052 src/iuse.cpp:5094 msgid "You can't cut that." msgstr "" -#: src/iuse.cpp:5049 +#: src/iuse.cpp:5050 msgid "You're not even chained to a boiler." msgstr "" -#: src/iuse.cpp:5091 +#: src/iuse.cpp:5092 msgid "" "You neatly sever all of the veins and arteries in your body. Oh, wait; " "never mind." msgstr "" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "Mop where?" msgstr "" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "There is nothing to mop nearby." msgstr "" -#: src/iuse.cpp:5124 +#: src/iuse.cpp:5125 msgid "You mop yourself up." msgstr "" -#: src/iuse.cpp:5125 +#: src/iuse.cpp:5126 msgid "The universe implodes and reforms around you." msgstr "" -#: src/iuse.cpp:5127 +#: src/iuse.cpp:5128 msgid "There's nothing to mop there." msgstr "" -#: src/iuse.cpp:5132 +#: src/iuse.cpp:5133 msgid "You move the mop around, unsure whether it's doing any good." msgstr "" -#: src/iuse.cpp:5138 +#: src/iuse.cpp:5139 msgid "You mop up the spill." msgstr "" -#: src/iuse.cpp:5152 +#: src/iuse.cpp:5153 msgid "Spray what?" msgstr "" -#: src/iuse.cpp:5161 +#: src/iuse.cpp:5162 msgid "(To delete, clear the text and confirm)" msgstr "" -#: src/iuse.cpp:5176 +#: src/iuse.cpp:5177 msgid "You blur the inscription on the grave." msgstr "" -#: src/iuse.cpp:5178 +#: src/iuse.cpp:5179 msgid "You manage to get rid of the message on the surface." msgstr "" -#: src/iuse.cpp:5186 +#: src/iuse.cpp:5187 msgid "You carve an inscription on the grave." msgstr "" -#: src/iuse.cpp:5188 +#: src/iuse.cpp:5189 msgid "You write a message on the surface." msgstr "" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "Heat up what?" msgstr "" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "You don't have any appropriate food to heat up." msgstr "" -#: src/iuse.cpp:5225 +#: src/iuse.cpp:5226 msgid "You start heating up the food." msgstr "" -#: src/iuse.cpp:5245 +#: src/iuse.cpp:5246 msgid "There is no fire around; use your integrated toolset instead?" msgstr "" -#: src/iuse.cpp:5252 +#: src/iuse.cpp:5253 #, c-format msgid "You need to be next to a fire to heat something up with the %s." msgstr "" -#: src/iuse.cpp:5274 +#: src/iuse.cpp:5275 msgid "Using hotplate:" msgstr "" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Cauterize wound" msgstr "" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Heat food" msgstr "" -#: src/iuse.cpp:5323 +#: src/iuse.cpp:5324 #, c-format msgid "That %s is too filthy to clean anything!" msgstr "" -#: src/iuse.cpp:5326 +#: src/iuse.cpp:5327 #, c-format msgid "That %s is too wet to soak up any more liquid!" msgstr "" -#: src/iuse.cpp:5333 +#: src/iuse.cpp:5334 #, c-format msgid "You use the %s to clean yourself off, saturating it with slime!" msgstr "" -#: src/iuse.cpp:5345 +#: src/iuse.cpp:5346 #, c-format msgid "You use the %s to dry off, saturating it with water!" msgstr "A %s segítségével szárazra törlöd magadat." -#: src/iuse.cpp:5357 +#: src/iuse.cpp:5358 #, c-format msgid "You are already dry; the %s does nothing." msgstr "" -#: src/iuse.cpp:5389 +#: src/iuse.cpp:5390 msgid "You inject yourself with adrenaline." msgstr "" -#: src/iuse.cpp:5390 +#: src/iuse.cpp:5391 msgid " injects themselves with adrenaline." msgstr "" -#: src/iuse.cpp:5395 +#: src/iuse.cpp:5396 msgid "Your heart spasms!" msgstr "" -#: src/iuse.cpp:5408 +#: src/iuse.cpp:5409 msgid "The jet injector is empty." msgstr "" -#: src/iuse.cpp:5411 +#: src/iuse.cpp:5412 msgid "You inject yourself with the jet injector." msgstr "" -#: src/iuse.cpp:5421 +#: src/iuse.cpp:5422 msgid "Your heart is beating alarmingly fast!" msgstr "" -#: src/iuse.cpp:5431 +#: src/iuse.cpp:5432 msgid "" "You must wear the stimulant delivery system before you can activate it." msgstr "" -#: src/iuse.cpp:5436 +#: src/iuse.cpp:5437 msgid "The stimulant delivery system is empty." msgstr "" -#: src/iuse.cpp:5439 +#: src/iuse.cpp:5440 msgid "You inject yourself with the stimulants." msgstr "" -#: src/iuse.cpp:5454 +#: src/iuse.cpp:5455 msgid "You must wear the radiation biomonitor before you can activate it." msgstr "" -#: src/iuse.cpp:5457 +#: src/iuse.cpp:5458 msgid "The radiation biomonitor needs batteries to function." msgstr "" -#: src/iuse.cpp:5460 +#: src/iuse.cpp:5461 msgid "You activate your radiation biomonitor." msgstr "" -#: src/iuse.cpp:5462 +#: src/iuse.cpp:5463 msgid "You are currently irradiated." msgstr "" -#: src/iuse.cpp:5464 +#: src/iuse.cpp:5465 #, c-format msgid "Your radiation level: %d mSv." msgstr "" -#: src/iuse.cpp:5465 +#: src/iuse.cpp:5466 #, c-format msgid "It says here that my radiation level is %d mSv." msgstr "" -#: src/iuse.cpp:5469 +#: src/iuse.cpp:5470 msgid "You aren't currently irradiated." msgstr "" -#: src/iuse.cpp:5470 +#: src/iuse.cpp:5471 msgid "It says I'm not irradiated." msgstr "" -#: src/iuse.cpp:5472 +#: src/iuse.cpp:5473 msgid "Have a nice day!" msgstr "" -#: src/iuse.cpp:5486 +#: src/iuse.cpp:5487 msgid "Replace your current lenses?" msgstr "" -#: src/iuse.cpp:5488 +#: src/iuse.cpp:5489 #, c-format msgid "You replace your current %s." msgstr "" -#: src/iuse.cpp:5493 +#: src/iuse.cpp:5494 #, c-format msgid "You don't do anything with your %s." msgstr "" -#: src/iuse.cpp:5499 +#: src/iuse.cpp:5500 #, c-format msgid "You put the %s in your eyes." msgstr "" -#: src/iuse.cpp:5503 +#: src/iuse.cpp:5504 msgid "Your vision is fine already." msgstr "" -#: src/iuse.cpp:5514 +#: src/iuse.cpp:5515 msgid "You press a button on the doll to make it talk." msgstr "" -#: src/iuse.cpp:5538 +#: src/iuse.cpp:5539 msgid "You need a mechanics skill of 2 to use this repair kit." msgstr "" -#: src/iuse.cpp:5543 +#: src/iuse.cpp:5544 msgid "Select the firearm to repair:" msgstr "" -#: src/iuse.cpp:5555 src/iuse.cpp:9320 src/iuse.cpp:9341 src/iuse.cpp:9362 -#: src/iuse_actor.cpp:2652 +#: src/iuse.cpp:5556 src/iuse.cpp:9338 src/iuse.cpp:9359 src/iuse.cpp:9380 +#: src/iuse_actor.cpp:2659 msgid "You can't see to do that!" msgstr "Nem látsz eleget ehhez!" -#: src/iuse.cpp:5560 +#: src/iuse.cpp:5561 #, c-format msgid "You can't improve your %s any more, considering the degradation." msgstr "" -#: src/iuse.cpp:5561 +#: src/iuse.cpp:5562 #, c-format msgid "You can't improve your %s any more this way." msgstr "" -#: src/iuse.cpp:5568 +#: src/iuse.cpp:5569 #, c-format msgid "Your %s is in its best condition, considering the degradation." msgstr "" -#: src/iuse.cpp:5569 +#: src/iuse.cpp:5570 #, c-format msgid "Your %s is already in peak condition." msgstr "" -#: src/iuse.cpp:5572 +#: src/iuse.cpp:5573 msgid "With a higher mechanics skill, you might be able to improve it." msgstr "" -#: src/iuse.cpp:5583 +#: src/iuse.cpp:5584 #, c-format msgid "You accurize your %s." msgstr "" -#: src/iuse.cpp:5594 src/iuse_actor.cpp:3139 +#: src/iuse.cpp:5595 src/iuse_actor.cpp:3146 #, c-format msgid "You repair your %s completely! ( %s-> %s)" msgstr "Teljesen megjavítod a(z) %st! (%s->%s)" -#: src/iuse.cpp:5595 src/iuse_actor.cpp:3136 +#: src/iuse.cpp:5596 src/iuse_actor.cpp:3143 #, c-format msgid "You repair your %s! ( %s-> %s)" msgstr "Megjavítod a(z) %st! (%s->%s)" -#: src/iuse.cpp:5629 +#: src/iuse.cpp:5630 msgid "Attach modification?" msgstr "" -#: src/iuse.cpp:5669 +#: src/iuse.cpp:5670 msgid "Select tool to modify:" msgstr "" -#: src/iuse.cpp:5670 +#: src/iuse.cpp:5671 msgid "You don't have compatible tools." msgstr "" -#: src/iuse.cpp:5679 +#: src/iuse.cpp:5680 msgid "You cancel unloading the tool." msgstr "" -#: src/iuse.cpp:5691 +#: src/iuse.cpp:5692 msgid "Clank! Clank!" msgstr "" -#: src/iuse.cpp:5703 +#: src/iuse.cpp:5704 msgid "Ring! Ring!" msgstr "" -#: src/iuse.cpp:5738 src/iuse.cpp:6117 +#: src/iuse.cpp:5739 src/iuse.cpp:6118 msgid "You can't read a computer screen." msgstr "" -#: src/iuse.cpp:5749 +#: src/iuse.cpp:5750 msgid "Welcome to hackPRO!" msgstr "" -#: src/iuse.cpp:5750 +#: src/iuse.cpp:5751 msgid "Prepare IFF protocol override" msgstr "" -#: src/iuse.cpp:5751 +#: src/iuse.cpp:5752 msgid "Set friendly robots to passive mode" msgstr "" -#: src/iuse.cpp:5752 +#: src/iuse.cpp:5753 msgid "Set friendly robots to combat mode" msgstr "" -#: src/iuse.cpp:5757 +#: src/iuse.cpp:5758 msgid "Choose an endpoint to hack." msgstr "" -#: src/iuse.cpp:5778 +#: src/iuse.cpp:5779 msgid "No enemy robots in range." msgstr "Hatótávon belül nincsenek ellenséges robotok." -#: src/iuse.cpp:5790 +#: src/iuse.cpp:5791 #, c-format msgid "You start reprogramming the %s into an ally." msgstr "" -#: src/iuse.cpp:5807 +#: src/iuse.cpp:5808 #, c-format msgid "A following %s goes into passive mode." msgstr "" -#: src/iuse.cpp:5814 src/iuse.cpp:5831 +#: src/iuse.cpp:5815 src/iuse.cpp:5832 msgid "You aren't commanding any robots." msgstr "" -#: src/iuse.cpp:5824 +#: src/iuse.cpp:5825 #, c-format msgid "A following %s goes into combat mode." msgstr "" -#: src/iuse.cpp:5918 +#: src/iuse.cpp:5919 #, c-format msgid "You download %d new photo into the internal memory." msgid_plural "You download %d new photos into the internal memory." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:5931 +#: src/iuse.cpp:5932 #, c-format msgid "You download %d new song into the internal memory." msgid_plural "You download %d new songs into the internal memory." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:5988 src/iuse.cpp:5995 +#: src/iuse.cpp:5989 src/iuse.cpp:5996 #, c-format msgid "You download a recipe for %s into the tablet's memory." msgstr "" -#: src/iuse.cpp:5998 +#: src/iuse.cpp:5999 #, c-format msgid "The recipe for %s is already stored in the tablet's memory." msgstr "" -#: src/iuse.cpp:6013 +#: src/iuse.cpp:6014 msgid "You have downloaded your photos." msgstr "" -#: src/iuse.cpp:6023 +#: src/iuse.cpp:6024 msgid "You have updated your monster collection." msgstr "" -#: src/iuse.cpp:6070 src/iuse.cpp:6340 +#: src/iuse.cpp:6071 src/iuse.cpp:6341 msgid "This memory card does not contain any new data." msgstr "" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "bad" msgstr "" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "exceptional" msgstr "" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "fine" msgstr "" -#: src/iuse.cpp:6132 src/iuse.cpp:9930 +#: src/iuse.cpp:6133 src/iuse.cpp:9948 msgid "Choose menu option:" msgstr "" -#: src/iuse.cpp:6136 +#: src/iuse.cpp:6137 #, c-format msgid "Unsorted photos [%d]" msgstr "" -#: src/iuse.cpp:6138 +#: src/iuse.cpp:6139 msgid "No photos on device" msgstr "" -#: src/iuse.cpp:6144 +#: src/iuse.cpp:6145 msgid "Turn music off" msgstr "" -#: src/iuse.cpp:6146 +#: src/iuse.cpp:6147 #, c-format msgid "Turn music on [%d]" msgstr "" -#: src/iuse.cpp:6149 +#: src/iuse.cpp:6150 msgid "No music on device" msgstr "" -#: src/iuse.cpp:6153 +#: src/iuse.cpp:6154 msgid "List stored recipes" msgstr "" -#: src/iuse.cpp:6157 +#: src/iuse.cpp:6158 msgid "Your photos" msgstr "" -#: src/iuse.cpp:6161 src/iuse.cpp:7243 +#: src/iuse.cpp:6162 src/iuse.cpp:7247 msgid "Your collection of monsters" msgstr "" -#: src/iuse.cpp:6163 +#: src/iuse.cpp:6164 msgid "Collection of monsters is empty" msgstr "" -#: src/iuse.cpp:6166 +#: src/iuse.cpp:6167 msgid "Download data from memory card" msgstr "" -#: src/iuse.cpp:6170 +#: src/iuse.cpp:6171 msgid "Decrypt memory card" msgstr "" -#: src/iuse.cpp:6172 +#: src/iuse.cpp:6173 msgid "Decrypt memory card (low skill)" msgstr "" -#: src/iuse.cpp:6193 +#: src/iuse.cpp:6194 msgid "Wasted time. These pictures do not provoke your senses." msgstr "" -#: src/iuse.cpp:6224 +#: src/iuse.cpp:6225 #, c-format msgid "You turned off the music on your %s." msgstr "" -#: src/iuse.cpp:6227 +#: src/iuse.cpp:6228 #, c-format msgid "You turned on the music on your %s." msgstr "" -#: src/iuse.cpp:6238 src/iuse.cpp:9942 +#: src/iuse.cpp:6239 src/iuse.cpp:9960 msgid "List recipes:" msgstr "" -#: src/iuse.cpp:6272 src/iuse.cpp:7412 +#: src/iuse.cpp:6273 src/iuse.cpp:7416 msgid "Your collection of monsters:" msgstr "" -#: src/iuse.cpp:6313 +#: src/iuse.cpp:6314 msgid "Insert memory card:" msgstr "" -#: src/iuse.cpp:6329 src/iuse.cpp:6361 src/iuse.cpp:7481 +#: src/iuse.cpp:6330 src/iuse.cpp:6362 src/iuse.cpp:7485 msgid "This is not a compatible memory card." msgstr "" -#: src/iuse.cpp:6336 +#: src/iuse.cpp:6337 msgid "This memory card is encrypted." msgstr "" -#: src/iuse.cpp:6368 +#: src/iuse.cpp:6369 msgid "This memory card is not encrypted." msgstr "" -#: src/iuse.cpp:6382 +#: src/iuse.cpp:6383 #, c-format msgid "You successfully decrypted content on %s!" msgstr "" -#: src/iuse.cpp:6387 +#: src/iuse.cpp:6388 #, c-format msgid "You failed to decrypt the %s." msgstr "" -#: src/iuse.cpp:6390 +#: src/iuse.cpp:6391 msgid "You tripped the firmware protection, and the card deleted its data!" msgstr "" -#: src/iuse.cpp:6429 +#: src/iuse.cpp:6430 msgid " on " msgstr "" -#: src/iuse.cpp:6435 src/iuse.cpp:6439 +#: src/iuse.cpp:6436 src/iuse.cpp:6440 #, c-format msgid " in %s" msgstr "" -#: src/iuse.cpp:6436 +#: src/iuse.cpp:6437 #, c-format msgid " covered in %s" msgstr "" -#: src/iuse.cpp:6437 +#: src/iuse.cpp:6438 #, c-format msgid " on %s" msgstr "" -#: src/iuse.cpp:6438 +#: src/iuse.cpp:6439 #, c-format msgid " under %s" msgstr "" -#: src/iuse.cpp:6496 +#: src/iuse.cpp:6497 #, c-format msgid " with graffiti \"%s\"" msgstr "" -#: src/iuse.cpp:6532 +#: src/iuse.cpp:6533 #, c-format msgid " with message \"%s\"" msgstr "" -#: src/iuse.cpp:6538 +#: src/iuse.cpp:6539 #, c-format msgid " with %s on it" msgstr "" -#: src/iuse.cpp:6560 +#: src/iuse.cpp:6561 msgctxt "" "Article 'a', replace it with empty string if it is not used in language" msgid "a " msgstr "" -#: src/iuse.cpp:6584 +#: src/iuse.cpp:6585 msgid " is on fire. " msgstr "" -#: src/iuse.cpp:6585 +#: src/iuse.cpp:6586 msgid " is bleeding. " msgstr "" -#: src/iuse.cpp:6586 +#: src/iuse.cpp:6587 msgid " looks happy. " msgstr "" -#: src/iuse.cpp:6587 +#: src/iuse.cpp:6588 msgid "downed" msgstr "" -#: src/iuse.cpp:6588 +#: src/iuse.cpp:6589 msgid "stuck" msgstr "" -#: src/iuse.cpp:6589 +#: src/iuse.cpp:6590 msgid " is stunned. " msgstr "" -#: src/iuse.cpp:6590 +#: src/iuse.cpp:6591 msgid " is dazed. " msgstr "" -#: src/iuse.cpp:6592 +#: src/iuse.cpp:6593 msgid " is stuck in beartrap. " msgstr "" -#: src/iuse.cpp:6594 +#: src/iuse.cpp:6595 msgid " have tiny red dot on body. " msgstr "" -#: src/iuse.cpp:6595 +#: src/iuse.cpp:6596 msgid " is covered in bile. " msgstr "" -#: src/iuse.cpp:6596 +#: src/iuse.cpp:6597 msgid " is covered in glowing goo. " msgstr "" -#: src/iuse.cpp:6597 +#: src/iuse.cpp:6598 msgid " is covered in thick goo. " msgstr "" -#: src/iuse.cpp:6598 +#: src/iuse.cpp:6599 msgid " is covered in acid. " msgstr "" -#: src/iuse.cpp:6599 +#: src/iuse.cpp:6600 msgid " is coated in sap. " msgstr "" -#: src/iuse.cpp:6600 +#: src/iuse.cpp:6601 msgid " is covered in webs. " msgstr "" -#: src/iuse.cpp:6601 +#: src/iuse.cpp:6602 msgid " is covered in spores. " msgstr "" -#: src/iuse.cpp:6602 +#: src/iuse.cpp:6603 msgid " lies under collapsed debris. " msgstr "" -#: src/iuse.cpp:6602 src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6603 src/iuse.cpp:6605 src/iuse.cpp:6606 msgid "lies" msgstr "" -#: src/iuse.cpp:6603 +#: src/iuse.cpp:6604 msgid " looks very tired. " msgstr "" -#: src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6605 src/iuse.cpp:6606 msgid " is sleeping. " msgstr "" -#: src/iuse.cpp:6606 +#: src/iuse.cpp:6607 msgid " is lit. " msgstr "" -#: src/iuse.cpp:6607 +#: src/iuse.cpp:6608 msgid " is saddled. " msgstr "" -#: src/iuse.cpp:6609 +#: src/iuse.cpp:6610 msgid " is being harnessed by a vehicle. " msgstr "" -#: src/iuse.cpp:6610 +#: src/iuse.cpp:6611 msgid " is wearing armor. " msgstr "" -#: src/iuse.cpp:6612 +#: src/iuse.cpp:6613 msgid " have bag attached. " msgstr "" -#: src/iuse.cpp:6613 +#: src/iuse.cpp:6614 msgid " is tied. " msgstr "" -#: src/iuse.cpp:6614 +#: src/iuse.cpp:6615 msgid "balancing" msgstr "" -#: src/iuse.cpp:6632 +#: src/iuse.cpp:6633 msgctxt "Someone" msgid " looks sad. " msgstr "" -#: src/iuse.cpp:6634 +#: src/iuse.cpp:6635 msgctxt "Someone" msgid " looks depressed. " msgstr "" -#: src/iuse.cpp:6640 +#: src/iuse.cpp:6641 msgctxt "Someone" msgid " is writhing in pain. " msgstr "" -#: src/iuse.cpp:6643 +#: src/iuse.cpp:6644 msgid "rides" msgstr "" -#: src/iuse.cpp:6645 +#: src/iuse.cpp:6646 #, c-format msgid " is riding %s. " msgstr "" -#: src/iuse.cpp:6649 +#: src/iuse.cpp:6650 msgid "A bionic LED is glowing softly. " msgstr "" #. ~ %1$s: vehicle part name, %2$s: vehicle name -#: src/iuse.cpp:6737 +#: src/iuse.cpp:6738 #, c-format msgctxt "vehicle part" msgid "%1$s from %2$s" msgstr "" #. ~ %1$s: terrain description, %2$s: item name -#: src/iuse.cpp:6755 +#: src/iuse.cpp:6756 #, c-format msgctxt "terrain and item" msgid "%1$s with a %2$s" msgstr "" -#: src/iuse.cpp:6798 +#: src/iuse.cpp:6799 #, c-format msgctxt "someone stands/sits *on* something" msgid " on a %s." msgstr "" -#: src/iuse.cpp:6811 +#: src/iuse.cpp:6812 #, c-format msgid "Nearby is %s." msgid_plural "Nearby are %s." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:6883 +#: src/iuse.cpp:6884 msgid "sits" msgstr "" -#: src/iuse.cpp:6885 src/iuse.cpp:6897 +#: src/iuse.cpp:6886 src/iuse.cpp:6898 msgid "stands" msgstr "" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "He" msgstr "Ez a férfi" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "She" msgstr "Ez a nő" -#: src/iuse.cpp:6900 +#: src/iuse.cpp:6901 msgctxt "Pronoun" msgid "It" msgstr "" -#: src/iuse.cpp:6933 +#: src/iuse.cpp:6934 msgid "This is a photo of " msgstr "" -#: src/iuse.cpp:6983 +#: src/iuse.cpp:6984 #, c-format msgid "It lies on the %s." msgstr "" -#: src/iuse.cpp:7017 +#: src/iuse.cpp:7018 #, c-format msgid "There is something lying on the ground: %s." msgid_plural "There are some things lying on the ground: %s." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:7024 +#: src/iuse.cpp:7025 #, c-format msgid "Something is visible in the background: %s." msgid_plural "Some objects are visible in the background: %s." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:7031 +#: src/iuse.cpp:7032 #, c-format msgid "There is %s parked in the background." msgid_plural "There are %s parked in the background." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:7038 +#: src/iuse.cpp:7039 #, c-format msgid "There is %s in the background." msgid_plural "There are %s in the background." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:7046 +#: src/iuse.cpp:7047 #, c-format msgid "In the background you can see a %s." msgstr "" -#: src/iuse.cpp:7049 +#: src/iuse.cpp:7050 msgid "" "\n" "\n" "This photo was taken outside." msgstr "" -#: src/iuse.cpp:7051 +#: src/iuse.cpp:7052 msgid "" "\n" "\n" "This photo was taken inside." msgstr "" -#: src/iuse.cpp:7052 src/iuse.cpp:7056 +#: src/iuse.cpp:7053 src/iuse.cpp:7057 msgid " interior" msgstr "" -#: src/iuse.cpp:7054 +#: src/iuse.cpp:7055 msgid "" "\n" "\n" "This photo was taken mostly inside, but outside can be seen." msgstr "" -#: src/iuse.cpp:7058 +#: src/iuse.cpp:7059 msgid "" "\n" "\n" "This photo was taken mostly outside, but inside can be seen." msgstr "" -#: src/iuse.cpp:7066 +#: src/iuse.cpp:7067 msgid "It is sunrise. " msgstr "" -#: src/iuse.cpp:7068 +#: src/iuse.cpp:7069 msgid "It is sunset. " msgstr "" -#: src/iuse.cpp:7070 +#: src/iuse.cpp:7071 msgid "It is night. " msgstr "" -#: src/iuse.cpp:7072 +#: src/iuse.cpp:7073 msgid "It is day. " msgstr "" -#: src/iuse.cpp:7074 +#: src/iuse.cpp:7075 #, c-format msgid "The weather is %s." msgstr "" -#: src/iuse.cpp:7079 +#: src/iuse.cpp:7080 #, c-format msgid "%s appearance:" msgstr "" -#: src/iuse.cpp:7083 +#: src/iuse.cpp:7084 #, c-format msgctxt "Date" msgid "The photo was taken on %s." msgstr "" -#: src/iuse.cpp:7124 +#: src/iuse.cpp:7125 #, c-format msgid "The quality of %s image is better than the previous one." msgstr "" -#: src/iuse.cpp:7127 +#: src/iuse.cpp:7128 #, c-format msgid "The quality of the stored %s image is already maximally detailed." msgstr "" -#: src/iuse.cpp:7130 +#: src/iuse.cpp:7131 #, c-format msgid "But the quality of %s image is worse than the previous one." msgstr "" -#: src/iuse.cpp:7171 src/iuse.cpp:7407 src/iuse.cpp:7461 +#: src/iuse.cpp:7175 src/iuse.cpp:7411 src/iuse.cpp:7465 msgid "You can't see the camera screen, you're blind." msgstr "" -#: src/iuse.cpp:7176 +#: src/iuse.cpp:7180 msgid "Photos saved on camera:" msgstr "" -#: src/iuse.cpp:7234 +#: src/iuse.cpp:7238 msgid "What to do with camera?" msgstr "" -#: src/iuse.cpp:7235 +#: src/iuse.cpp:7239 msgid "Take a photo" msgstr "" -#: src/iuse.cpp:7237 +#: src/iuse.cpp:7241 msgid "No photos in memory" msgstr "" -#: src/iuse.cpp:7240 +#: src/iuse.cpp:7244 msgid "List photos" msgstr "" -#: src/iuse.cpp:7245 +#: src/iuse.cpp:7249 msgid "Upload photos to memory card" msgstr "" -#: src/iuse.cpp:7272 src/iuse.cpp:7859 src/mattack_actors.cpp:749 +#: src/iuse.cpp:7276 src/iuse.cpp:7863 src/mattack_actors.cpp:749 msgid "Click." msgstr "Katt." -#: src/iuse.cpp:7282 +#: src/iuse.cpp:7286 msgid "You have the wrong camera focus." msgstr "" -#: src/iuse.cpp:7318 +#: src/iuse.cpp:7322 #, c-format msgid "A %s got in the way of your photo." msgstr "" -#: src/iuse.cpp:7326 +#: src/iuse.cpp:7330 msgid "Strange… there's nothing in the center of this picture?" msgstr "" -#: src/iuse.cpp:7330 +#: src/iuse.cpp:7334 #, c-format msgid "Strange… %s isn't visible on the picture?" msgstr "" -#: src/iuse.cpp:7333 +#: src/iuse.cpp:7337 #, c-format msgid "%s got in the way of your photo." msgstr "" -#: src/iuse.cpp:7363 +#: src/iuse.cpp:7367 msgid "You took a selfie." msgstr "" -#: src/iuse.cpp:7366 +#: src/iuse.cpp:7370 #, c-format msgid "You took a photo of %s." msgstr "" -#: src/iuse.cpp:7368 +#: src/iuse.cpp:7372 #, c-format msgid "You took a photo of %1$s. It is %2$s." msgstr "" -#: src/iuse.cpp:7385 +#: src/iuse.cpp:7389 #, c-format msgid "%s looks blinded." msgstr "" -#: src/iuse.cpp:7472 +#: src/iuse.cpp:7476 msgid "Insert memory card" msgstr "" -#: src/iuse.cpp:7488 +#: src/iuse.cpp:7492 msgid "This memory card is encrypted. Format and clear data?" msgstr "" -#: src/iuse.cpp:7493 +#: src/iuse.cpp:7497 msgid "Are you sure you want to clear the old data on the card?" msgstr "" -#: src/iuse.cpp:7506 +#: src/iuse.cpp:7510 msgid "You upload your photos and monster collection to the memory card." msgstr "" -#: src/iuse.cpp:7523 +#: src/iuse.cpp:7527 #, c-format msgid "%s automatically turned off!" msgstr "" -#: src/iuse.cpp:7535 +#: src/iuse.cpp:7539 #, c-format msgid "%s on your wrists opened!" msgstr "" -#: src/iuse.cpp:7549 +#: src/iuse.cpp:7553 #, c-format msgid "" "The %s crackle with electricity from your bionic, then come off your hands!" msgstr "" -#: src/iuse.cpp:7557 +#: src/iuse.cpp:7561 msgid "a police siren, whoop WHOOP." msgstr "" -#: src/iuse.cpp:7571 +#: src/iuse.cpp:7575 msgid "The cuffs try to shock you, but you're protected from electricity." msgstr "" -#: src/iuse.cpp:7574 +#: src/iuse.cpp:7578 msgid "Ouch, the cuffs shock you!" msgstr "" -#: src/iuse.cpp:7583 +#: src/iuse.cpp:7587 #, c-format msgid "The %s spark with electricity!" msgstr "" -#: src/iuse.cpp:7603 +#: src/iuse.cpp:7607 #, c-format msgid "The %s are clamped tightly on your wrists. You can't take them off." msgstr "" -#: src/iuse.cpp:7606 +#: src/iuse.cpp:7610 #, c-format msgid "The %s have discharged and can be taken off." msgstr "" -#: src/iuse.cpp:7631 +#: src/iuse.cpp:7635 #, c-format msgid "Your HUD lights-up: \"Your shift ends in %s\"." msgstr "" -#: src/iuse.cpp:7643 src/iuse.cpp:7647 +#: src/iuse.cpp:7647 src/iuse.cpp:7651 msgid "Using RC car:" msgstr "" -#: src/iuse.cpp:7644 +#: src/iuse.cpp:7648 msgid "Put a bomb to car" msgstr "" -#: src/iuse.cpp:7657 +#: src/iuse.cpp:7661 msgid "The RC car's batteries seem to be dead." msgstr "" -#: src/iuse.cpp:7664 +#: src/iuse.cpp:7668 msgid "" "You turned on your RC car; now place it on the ground, and use your radio " "control to play." msgstr "" -#: src/iuse.cpp:7678 +#: src/iuse.cpp:7682 msgid "Arm what?" msgstr "" -#: src/iuse.cpp:7689 +#: src/iuse.cpp:7693 #, c-format msgid "You armed your RC car with %s." msgstr "" -#: src/iuse.cpp:7693 +#: src/iuse.cpp:7697 #, c-format msgid "You want to arm your RC car with %s? But how?" msgstr "" -#: src/iuse.cpp:7696 +#: src/iuse.cpp:7700 #, c-format msgid "Your %s is too heavy or bulky for this RC car." msgstr "" -#: src/iuse.cpp:7706 +#: src/iuse.cpp:7710 msgid "You disarmed your RC car." msgstr "" #. ~Sound of a radio controlled car moving around -#: src/iuse.cpp:7717 +#: src/iuse.cpp:7721 msgid "buzzz…" msgstr "" -#: src/iuse.cpp:7726 +#: src/iuse.cpp:7730 msgid "What to do with your activated RC car?" msgstr "" -#: src/iuse.cpp:7737 +#: src/iuse.cpp:7741 msgid "You turned off your RC car." msgstr "" -#: src/iuse.cpp:7750 src/iuse.cpp:7761 +#: src/iuse.cpp:7754 src/iuse.cpp:7765 msgid "beep" msgstr "" -#: src/iuse.cpp:7788 +#: src/iuse.cpp:7792 msgid "Take control of RC car" msgstr "" -#: src/iuse.cpp:7790 +#: src/iuse.cpp:7794 msgid "Stop controlling RC car" msgstr "" -#: src/iuse.cpp:7793 +#: src/iuse.cpp:7797 msgid "What to do with the radio control?" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press blue button" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press green button" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press red button" msgstr "" -#: src/iuse.cpp:7816 +#: src/iuse.cpp:7820 msgid "No active RC cars on ground and in range." msgstr "" -#: src/iuse.cpp:7823 +#: src/iuse.cpp:7827 msgid "You take control of the RC car." msgstr "" -#: src/iuse.cpp:7836 +#: src/iuse.cpp:7840 #, c-format msgid "" "The %s in your inventory would explode on this signal. Place it down before" " sending the signal." msgstr "" -#: src/iuse.cpp:7853 +#: src/iuse.cpp:7857 #, c-format msgid "" "The %1$s in your %2$s would explode on this signal. Place it down before " "sending the signal." msgstr "" -#: src/iuse.cpp:7874 +#: src/iuse.cpp:7878 msgid "This vehicle's security system has locked you out!" msgstr "" -#: src/iuse.cpp:7886 +#: src/iuse.cpp:7890 msgid "You trigger the alarm!" msgstr "" -#: src/iuse.cpp:7890 +#: src/iuse.cpp:7894 msgid "You quickly bypass the security system!" msgstr "" -#: src/iuse.cpp:7894 +#: src/iuse.cpp:7898 msgid "Try to hack this car's security system?" msgstr "" -#: src/iuse.cpp:7904 +#: src/iuse.cpp:7908 msgid "You waste some time, but fail to affect the security system." msgstr "" -#: src/iuse.cpp:7907 +#: src/iuse.cpp:7911 msgid "You fail to affect the security system." msgstr "" -#: src/iuse.cpp:7911 +#: src/iuse.cpp:7915 msgid "You take some time, but manage to bypass the security system!" msgstr "" -#: src/iuse.cpp:7928 +#: src/iuse.cpp:7932 msgid "Select vehicle to access" msgstr "" -#: src/iuse.cpp:7948 +#: src/iuse.cpp:7952 msgid "No vehicle available." msgstr "" -#: src/iuse.cpp:7970 +#: src/iuse.cpp:7974 msgid "The remote control's battery goes dead." msgstr "" -#: src/iuse.cpp:7973 +#: src/iuse.cpp:7977 msgid "Lost contact with the vehicle." msgstr "" -#: src/iuse.cpp:7976 +#: src/iuse.cpp:7980 msgid "The vehicle's battery died." msgstr "" -#: src/iuse.cpp:7988 +#: src/iuse.cpp:7992 msgid "What to do with the remote vehicle control:" msgstr "" -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Stop controlling the vehicle." msgstr "" -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Take control of a vehicle." msgstr "" -#: src/iuse.cpp:7990 +#: src/iuse.cpp:7994 msgid "Execute one vehicle action" msgstr "" -#: src/iuse.cpp:8019 +#: src/iuse.cpp:8023 msgid "" "Despite using a controller, you still refuse to take control of this " "vehicle." msgstr "" -#: src/iuse.cpp:8023 +#: src/iuse.cpp:8027 msgid "You take control of the vehicle." msgstr "" -#: src/iuse.cpp:8050 +#: src/iuse.cpp:8054 msgid "And when you gaze long into a screen, the screen also gazes into you." msgstr "" -#: src/iuse.cpp:8054 +#: src/iuse.cpp:8058 msgid "The multi-cooker boiled your head!" msgstr "" -#: src/iuse.cpp:8058 +#: src/iuse.cpp:8062 msgid "The characters on the screen display an obscene joke. Strange humor." msgstr "" #. ~ Single-spaced & lowercase are intentional, conveying hurried speech-KA101 -#: src/iuse.cpp:8063 +#: src/iuse.cpp:8067 msgid "Are you sure?! the multi-cooker wants to poison your food!" msgstr "" -#: src/iuse.cpp:8068 +#: src/iuse.cpp:8072 msgid "" "The multi-cooker argues with you about the taste preferences. You don't " "want to deal with it." msgstr "" -#: src/iuse.cpp:8073 +#: src/iuse.cpp:8077 msgid "The multi-cooker runs away!" msgstr "" -#: src/iuse.cpp:8079 +#: src/iuse.cpp:8083 msgid "You're surrounded by aggressive multi-cookers!" msgstr "" -#: src/iuse.cpp:8110 +#: src/iuse.cpp:8114 msgid "" "Batteries low, entering standby mode. With a low buzzing sound the multi-" "cooker shuts down." msgstr "" -#: src/iuse.cpp:8123 +#: src/iuse.cpp:8127 msgid "The multi-cooker should be finishing shortly…" msgstr "" -#: src/iuse.cpp:8143 src/iuse.cpp:8224 +#: src/iuse.cpp:8147 src/iuse.cpp:8228 msgid "" "Obstruction detected. Please remove any items lodged in the multi-cooker." msgstr "" #. ~ sound of a multi-cooker finishing its cycle! -#: src/iuse.cpp:8148 +#: src/iuse.cpp:8152 msgid "ding!" msgstr "" -#: src/iuse.cpp:8168 +#: src/iuse.cpp:8172 msgid "You can't read, and don't understand the screen or the buttons!" msgstr "" -#: src/iuse.cpp:8186 +#: src/iuse.cpp:8190 msgid "Welcome to the RobotChef3000. Choose option:" msgstr "" -#: src/iuse.cpp:8194 +#: src/iuse.cpp:8198 msgid "Stop cooking" msgstr "" -#: src/iuse.cpp:8198 +#: src/iuse.cpp:8202 msgid "Batteries are low." msgstr "" -#: src/iuse.cpp:8201 +#: src/iuse.cpp:8205 msgid "Start cooking" msgstr "" -#: src/iuse.cpp:8209 +#: src/iuse.cpp:8213 msgid "Upgrade multi-cooker" msgstr "" -#: src/iuse.cpp:8212 +#: src/iuse.cpp:8216 msgid "Multi-cooker already upgraded" msgstr "" -#: src/iuse.cpp:8214 +#: src/iuse.cpp:8218 msgid "Multi-cooker unable to upgrade" msgstr "" -#: src/iuse.cpp:8221 +#: src/iuse.cpp:8225 msgid "Take out dish" msgstr "" -#: src/iuse.cpp:8237 +#: src/iuse.cpp:8241 msgid "Really stop cooking?" msgstr "" -#: src/iuse.cpp:8256 +#: src/iuse.cpp:8260 #, c-format msgid "You don't have a suitable container to store your %s." msgstr "" -#: src/iuse.cpp:8270 +#: src/iuse.cpp:8274 #, c-format msgid "You got the dish from the multi-cooker. The %s smells delicious." msgstr "" -#: src/iuse.cpp:8273 +#: src/iuse.cpp:8277 #, c-format msgid "You got the %s from the multi-cooker." msgstr "" -#: src/iuse.cpp:8287 +#: src/iuse.cpp:8291 msgid "Choose desired meal:" msgstr "" -#: src/iuse.cpp:8336 +#: src/iuse.cpp:8340 #, c-format msgid "The multi-cooker needs %d charges to cook this dish." msgstr "" -#: src/iuse.cpp:8358 +#: src/iuse.cpp:8362 msgid "" "The screen flashes blue symbols and scales as the multi-cooker begins to " "shake." msgstr "" -#: src/iuse.cpp:8372 +#: src/iuse.cpp:8376 msgid "Your morale is too low to craft…" msgstr "" -#: src/iuse.cpp:8381 +#: src/iuse.cpp:8385 #, c-format msgid "You need a %s." msgstr "" -#: src/iuse.cpp:8387 +#: src/iuse.cpp:8391 #, c-format msgid "You need an item with %s of 1 or more to disassemble this." msgstr "" -#: src/iuse.cpp:8413 +#: src/iuse.cpp:8417 msgid "" "You've successfully upgraded the multi-cooker, master tinkerer! Now it " "cooks faster!" msgstr "" -#: src/iuse.cpp:8423 +#: src/iuse.cpp:8427 msgid "" "You sagely examine and analyze the multi-cooker, but don't manage to " "accomplish anything." msgstr "" -#: src/iuse.cpp:8426 +#: src/iuse.cpp:8430 msgid "" "Your tinkering nearly breaks the multi-cooker! Fortunately, it still works," " but best to stop messing with it." msgstr "" -#: src/iuse.cpp:8456 +#: src/iuse.cpp:8460 msgid "Attach cable to the vehicle that will do the towing." msgstr "" -#: src/iuse.cpp:8470 src/iuse.cpp:8537 +#: src/iuse.cpp:8474 src/iuse.cpp:8541 msgid "That vehicle already has a tow-line attached." msgstr "" -#: src/iuse.cpp:8474 src/iuse.cpp:8547 +#: src/iuse.cpp:8478 src/iuse.cpp:8551 msgid "You can't attach the tow-line to an internal part." msgstr "" -#: src/iuse.cpp:8504 src/iuse.cpp:8605 src/iuse.cpp:8686 src/iuse.cpp:8875 +#: src/iuse.cpp:8508 src/iuse.cpp:8606 src/iuse.cpp:8699 src/iuse.cpp:8894 msgid "Using cable:" msgstr "" -#: src/iuse.cpp:8505 src/iuse.cpp:8688 src/iuse.cpp:8877 +#: src/iuse.cpp:8509 src/iuse.cpp:8701 src/iuse.cpp:8896 msgid "Detach and re-spool the cable" msgstr "" -#: src/iuse.cpp:8506 src/iuse.cpp:8691 +#: src/iuse.cpp:8510 src/iuse.cpp:8704 msgid "Attach loose end to vehicle" msgstr "" -#: src/iuse.cpp:8523 +#: src/iuse.cpp:8527 msgid "Attach cable to vehicle that will be towed." msgstr "" -#: src/iuse.cpp:8542 +#: src/iuse.cpp:8546 msgid "You can't set a vehicle to tow itself!" msgstr "" -#: src/iuse.cpp:8559 +#: src/iuse.cpp:8563 #, c-format msgid "You link up the %1$s and the %2$s." msgstr "" -#: src/iuse.cpp:8586 +#: src/iuse.cpp:8590 msgid "Choose UPS:" msgstr "" -#: src/iuse.cpp:8587 +#: src/iuse.cpp:8591 msgid "You don't have any UPS." msgstr "" -#: src/iuse.cpp:8606 -msgid "Attach cable to vehicle" +#: src/iuse.cpp:8592 +msgid "Choose solar panel:" +msgstr "" + +#: src/iuse.cpp:8593 +msgid "You don't have any solar panels." msgstr "" #: src/iuse.cpp:8607 +msgid "Attach cable to vehicle" +msgstr "" + +#: src/iuse.cpp:8608 msgid "Attach cable to self" msgstr "" -#: src/iuse.cpp:8609 +#: src/iuse.cpp:8610 msgid "Attach cable to solar pack" msgstr "" -#: src/iuse.cpp:8612 +#: src/iuse.cpp:8613 msgid "Attach cable to UPS" msgstr "" -#: src/iuse.cpp:8621 +#: src/iuse.cpp:8622 msgid "You attach the cable to your Cable Charger System." msgstr "" -#: src/iuse.cpp:8625 +#: src/iuse.cpp:8638 msgid "You attach the cable to the solar pack." msgstr "" -#: src/iuse.cpp:8639 +#: src/iuse.cpp:8652 msgid "You attach the cable to the UPS." msgstr "" -#: src/iuse.cpp:8644 src/iuse.cpp:8758 +#: src/iuse.cpp:8657 src/iuse.cpp:8782 msgid "Attach cable to vehicle where?" msgstr "" -#: src/iuse.cpp:8694 +#: src/iuse.cpp:8707 msgid "Attach loose end to self" msgstr "" -#: src/iuse.cpp:8696 +#: src/iuse.cpp:8709 msgid "Attach loose end to solar pack" msgstr "" -#: src/iuse.cpp:8699 +#: src/iuse.cpp:8712 msgid "Attach loose end to UPS" msgstr "" -#: src/iuse.cpp:8712 +#: src/iuse.cpp:8724 msgid "You attach the cable to the Cable Charger System." msgstr "" -#: src/iuse.cpp:8716 src/iuse.cpp:8735 +#: src/iuse.cpp:8728 src/iuse.cpp:8759 msgid "You are now plugged to the solar backpack." msgstr "" -#: src/iuse.cpp:8722 src/iuse.cpp:8748 +#: src/iuse.cpp:8734 src/iuse.cpp:8772 msgid "You are now plugged to the UPS." msgstr "" -#: src/iuse.cpp:8729 +#: src/iuse.cpp:8741 msgid "You are now plugged to the vehicle." msgstr "" -#: src/iuse.cpp:8774 +#: src/iuse.cpp:8798 msgid "You are now plugged into the vehicle." msgstr "" -#: src/iuse.cpp:8780 src/iuse.cpp:8912 +#: src/iuse.cpp:8804 src/iuse.cpp:8930 #, c-format msgid "There is no need to connect the %s to itself." msgstr "" -#: src/iuse.cpp:8807 src/iuse.cpp:8939 +#: src/iuse.cpp:8831 src/iuse.cpp:8957 #, c-format msgid "You link up the electric systems of the %1$s and the %2$s." msgstr "" -#: src/iuse.cpp:8838 src/iuse.cpp:8898 +#: src/iuse.cpp:8857 src/iuse.cpp:8916 msgid "Attach cable to appliance where?" msgstr "" -#: src/iuse.cpp:8845 +#: src/iuse.cpp:8864 msgid "There's no appliance here." msgstr "" -#: src/iuse.cpp:8879 +#: src/iuse.cpp:8898 msgid "Attach loose end to appliance" msgstr "" -#: src/iuse.cpp:8906 +#: src/iuse.cpp:8924 msgid "There's no appliance there." msgstr "" -#: src/iuse.cpp:8957 +#: src/iuse.cpp:8975 msgid "You need soap to use this." msgstr "" -#: src/iuse.cpp:8983 +#: src/iuse.cpp:9001 #, c-format msgid "The %s's monitor slowly outputs the data…" msgstr "" -#: src/iuse.cpp:8994 src/iuse.cpp:9000 src/iuse.cpp:9013 +#: src/iuse.cpp:9012 src/iuse.cpp:9018 src/iuse.cpp:9031 #, c-format msgid "The %1$s reads %2$s." msgstr "" -#: src/iuse.cpp:9053 +#: src/iuse.cpp:9071 msgid "You can't see the Sun from here." msgstr "" -#: src/iuse.cpp:9055 +#: src/iuse.cpp:9073 #, c-format msgid "The Sun is at an altitude of %.1f°." msgstr "" -#: src/iuse.cpp:9057 +#: src/iuse.cpp:9075 msgid "The Sun is below the horizon." msgstr "" -#: src/iuse.cpp:9065 +#: src/iuse.cpp:9083 #, c-format msgid "The illumination is %.1f." msgstr "" -#: src/iuse.cpp:9079 +#: src/iuse.cpp:9097 #, c-format msgid "" "Incident light: %.1f\n" @@ -434577,463 +435375,468 @@ msgid "" "Incident irradiance %.1f" msgstr "" -#: src/iuse.cpp:9093 +#: src/iuse.cpp:9111 #, c-format msgid "You check your registered calories intake on your %s." msgstr "" -#: src/iuse.cpp:9109 src/iuse_actor.cpp:231 src/iuse_actor.cpp:2410 +#: src/iuse.cpp:9127 src/iuse_actor.cpp:234 src/iuse_actor.cpp:2417 #, c-format msgid "You need to wear the %1$s before activating it." msgstr "" -#: src/iuse.cpp:9113 +#: src/iuse.cpp:9131 msgid "Choose hologram direction." msgstr "" -#: src/iuse.cpp:9121 +#: src/iuse.cpp:9139 msgid "Can't create a hologram there." msgstr "" -#: src/iuse.cpp:9141 +#: src/iuse.cpp:9159 #, c-format msgid "The %s must be installed in a vehicle before being loaded." msgstr "" -#: src/iuse.cpp:9155 +#: src/iuse.cpp:9173 #, c-format msgid "Error restoring monster: %s" msgstr "" -#: src/iuse.cpp:9180 +#: src/iuse.cpp:9198 #, c-format msgid "%s holding %s" msgstr "" -#: src/iuse.cpp:9191 +#: src/iuse.cpp:9209 msgid "You can't capture a creature mounted." msgstr "" -#: src/iuse.cpp:9206 +#: src/iuse.cpp:9224 #, c-format msgid "There is no place to put the %s." msgstr "" -#: src/iuse.cpp:9209 src/iuse_actor.cpp:880 +#: src/iuse.cpp:9227 src/iuse_actor.cpp:887 #, c-format msgid "Place the %s where?" msgstr "" -#: src/iuse.cpp:9218 +#: src/iuse.cpp:9236 #, c-format msgid "You can't place the %s there!" msgstr "" -#: src/iuse.cpp:9236 +#: src/iuse.cpp:9254 #, c-format msgid "Grab which creature to place in the %s?" msgstr "" -#: src/iuse.cpp:9239 +#: src/iuse.cpp:9257 msgid "There is no creature nearby you can capture." msgstr "" -#: src/iuse.cpp:9251 +#: src/iuse.cpp:9269 #, c-format msgid "The %1$s is too big to put in your %2$s." msgstr "" -#: src/iuse.cpp:9261 +#: src/iuse.cpp:9279 #, c-format msgid "You capture the %1$s in your %2$s." msgstr "" -#: src/iuse.cpp:9265 +#: src/iuse.cpp:9283 #, c-format msgid "The %1$s avoids your attempts to put it in the %2$s." msgstr "" -#: src/iuse.cpp:9270 +#: src/iuse.cpp:9288 #, c-format msgid "The %s can't capture nothing" msgstr "" -#: src/iuse.cpp:9284 +#: src/iuse.cpp:9302 msgid "Put the ladder where?" msgstr "" -#: src/iuse.cpp:9291 +#: src/iuse.cpp:9309 msgid "Can't place it there." msgstr "" -#: src/iuse.cpp:9295 +#: src/iuse.cpp:9313 msgid "You set down the ladder." msgstr "" -#: src/iuse.cpp:9330 src/iuse.cpp:9351 src/iuse.cpp:9369 +#: src/iuse.cpp:9348 src/iuse.cpp:9369 src/iuse.cpp:9387 msgid "You're carrying too much to clean anything." msgstr "" "Túlságosan sok minden van nálad ahhoz, hogy bármit is ki tudjál tisztítani." -#: src/iuse.cpp:9419 +#: src/iuse.cpp:9437 msgid "Cleanser" msgstr "" -#: src/iuse.cpp:9422 +#: src/iuse.cpp:9440 msgid "ITEMS TO CLEAN" msgstr "TISZTÍTANDÓ TÁRGYAK" -#: src/iuse.cpp:9427 +#: src/iuse.cpp:9445 msgid "Multiclean" msgstr "Multitisztítás" -#: src/iuse.cpp:9428 +#: src/iuse.cpp:9446 msgid "To clean x items, type a number before selecting." msgstr "X darab tárgy kitisztításához kiválasztás előtt üss be egy számot." -#: src/iuse.cpp:9430 +#: src/iuse.cpp:9448 msgid "You have nothing to clean." msgstr "Nincsen nálad semmi, amit tisztítani lehetne." -#: src/iuse.cpp:9483 +#: src/iuse.cpp:9501 msgid "You are too weak to even try." msgstr "Túl gyenge vagy ahhoz, hogy egyáltalán megpróbáld." -#: src/iuse.cpp:9487 +#: src/iuse.cpp:9505 msgid "" "You use all your strength, but the stick won't break. Perhaps try again?" msgstr "" -#: src/iuse.cpp:9496 +#: src/iuse.cpp:9514 msgid "You try to break the stick in two, but it shatters into splinters." msgstr "" -#: src/iuse.cpp:9500 +#: src/iuse.cpp:9518 msgid "The stick breaks clean into two parts." msgstr "" -#: src/iuse.cpp:9504 +#: src/iuse.cpp:9522 msgid "You break the stick, but one half shatters into splinters." msgstr "" -#: src/iuse.cpp:9516 +#: src/iuse.cpp:9534 msgid "The throbbing of the infection diminishes. Slightly." msgstr "" -#: src/iuse.cpp:9527 +#: src/iuse.cpp:9545 msgid "You feel much better - almost entirely." msgstr "" -#: src/iuse.cpp:9559 src/iuse.cpp:9598 +#: src/iuse.cpp:9577 src/iuse.cpp:9616 #, c-format msgid "Wield the %s and start working?" msgstr "" -#: src/iuse.cpp:9613 +#: src/iuse.cpp:9631 #, c-format msgid "You pop a %s." msgstr "" -#: src/iuse.cpp:9616 +#: src/iuse.cpp:9634 msgid "" "Simply taking more melatonin won't help. You have to go to sleep for it to " "work." msgstr "" -#: src/iuse.cpp:9624 +#: src/iuse.cpp:9642 #, c-format msgid "You flip a %s." msgstr "" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Heads!" msgstr "" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Tails!" msgstr "" -#: src/iuse.cpp:9637 +#: src/iuse.cpp:9655 #, c-format msgid "Play the %s with your friends?" msgstr "" -#: src/iuse.cpp:9638 +#: src/iuse.cpp:9656 #, c-format msgid "Play the %s with your friend?" msgstr "" -#: src/iuse.cpp:9646 +#: src/iuse.cpp:9664 #, c-format msgid "You and your %d friend start playing." msgid_plural "You and your %d friends start playing." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:9649 +#: src/iuse.cpp:9667 msgid "You and your friend start playing." msgstr "" -#: src/iuse.cpp:9658 src/iuse.cpp:9668 +#: src/iuse.cpp:9676 src/iuse.cpp:9686 msgid "You start playing." msgstr "" -#: src/iuse.cpp:9667 +#: src/iuse.cpp:9685 #, c-format msgid "Play a game with the %s?" msgstr "" -#: src/iuse.cpp:9679 +#: src/iuse.cpp:9697 #, c-format msgid "You ask the %s, then flip it." msgstr "" -#: src/iuse.cpp:9693 +#: src/iuse.cpp:9711 #, c-format msgid "The %s says: %s" msgstr "" -#: src/iuse.cpp:9705 src/iuse.cpp:9833 src/iuse.cpp:9886 +#: src/iuse.cpp:9723 src/iuse.cpp:9851 src/iuse.cpp:9904 msgid "Unfortunately your device is not waterproof." msgstr "" -#: src/iuse.cpp:9728 +#: src/iuse.cpp:9746 msgid "Use what storage device?" msgstr "" -#: src/iuse.cpp:9729 +#: src/iuse.cpp:9747 msgid "You don't have any empty book storage devices." msgstr "" -#: src/iuse.cpp:9769 +#: src/iuse.cpp:9787 msgid "What to do with your storage devices:" msgstr "" -#: src/iuse.cpp:9771 +#: src/iuse.cpp:9789 msgid "Copy to device from the card" msgstr "" -#: src/iuse.cpp:9772 +#: src/iuse.cpp:9790 msgid "Copy from device to the card" msgstr "" -#: src/iuse.cpp:9773 +#: src/iuse.cpp:9791 msgid "View books in the card" msgstr "" -#: src/iuse.cpp:9804 +#: src/iuse.cpp:9822 #, c-format msgid "Copied one book to the device." msgid_plural "Copied %1$s books to the device." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:9809 +#: src/iuse.cpp:9827 msgid "Copied one book to the %2$s." msgid_plural "Copied %1$s books to the %2$s." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:9858 +#: src/iuse.cpp:9876 msgid "Scan which book?" msgstr "" -#: src/iuse.cpp:9925 +#: src/iuse.cpp:9943 msgid "You rethink trying to write underwater." msgstr "" -#: src/iuse.cpp:9933 +#: src/iuse.cpp:9951 msgid "View recipes" msgstr "" -#: src/iuse.cpp:9935 +#: src/iuse.cpp:9953 msgid "Copy a recipe from a book" msgstr "" -#: src/iuse.cpp:9960 src/iuse.cpp:10004 src/iuse.cpp:10107 +#: src/iuse.cpp:9978 src/iuse.cpp:10022 src/iuse.cpp:10125 #, c-format msgid "%1$d page" msgid_plural "%1$d pages" msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:9975 +#: src/iuse.cpp:9993 msgid "You do not have anything to write with." msgstr "" -#: src/iuse.cpp:9981 +#: src/iuse.cpp:9999 msgid "You do not have any recipes you can copy." msgstr "" -#: src/iuse.cpp:9989 +#: src/iuse.cpp:10007 msgid "Choose recipe to copy" msgstr "" -#: src/iuse.cpp:10019 +#: src/iuse.cpp:10037 msgid "You do not have enough paper to copy this recipe." msgstr "" -#: src/iuse.cpp:10024 +#: src/iuse.cpp:10042 msgid "Your recipe book can not fit this recipe." msgstr "" -#: src/iuse.cpp:10030 +#: src/iuse.cpp:10048 #, c-format msgid "Your recipe book already has a recipe for %s." msgstr "" -#: src/iuse.cpp:10053 +#: src/iuse.cpp:10071 msgid "Your writing tool does not have enough charges." msgstr "" -#: src/iuse.cpp:10069 +#: src/iuse.cpp:10087 #, c-format msgid "Doing that would ruin the %1$s." msgstr "" -#: src/iuse.cpp:10074 +#: src/iuse.cpp:10092 msgid "You have no recipes to manage." msgstr "" -#: src/iuse.cpp:10079 +#: src/iuse.cpp:10097 msgid "Manage recipes" msgstr "" -#: src/iuse.cpp:10101 +#: src/iuse.cpp:10119 msgid " (KNOWN)" msgstr "" -#: src/iuse.cpp:10116 +#: src/iuse.cpp:10134 #, c-format msgid "Remove the recipe for %1$s?" msgstr "" -#: src/iuse.cpp:10136 +#: src/iuse.cpp:10154 msgid "Check voltage where?" msgstr "" -#: src/iuse.cpp:10145 +#: src/iuse.cpp:10163 msgid "There's nothing to measure there." msgstr "" -#: src/iuse.cpp:10149 +#: src/iuse.cpp:10167 #, c-format msgid "The %1$s has voltage." msgstr "" -#: src/iuse.cpp:10151 +#: src/iuse.cpp:10169 #, c-format msgid "The %1$s has no voltage." msgstr "" -#: src/iuse.cpp:10170 +#: src/iuse.cpp:10188 #, c-format msgid "Your %s is broken and won't activate." msgstr "" -#: src/iuse_actor.cpp:197 +#: src/iuse_actor.cpp:198 #, c-format msgid "The %s is empty!" msgstr "" -#: src/iuse_actor.cpp:235 src/iuse_actor.cpp:2414 +#: src/iuse_actor.cpp:238 src/iuse_actor.cpp:2421 #, c-format msgid "You need to wield the %1$s before activating it." msgstr "" -#: src/iuse_actor.cpp:245 +#: src/iuse_actor.cpp:242 +#, c-format +msgid "You need to empty the %1$s before activating it." +msgstr "" + +#: src/iuse_actor.cpp:252 #, c-format msgid "Your %1$s mutation prevents you from doing that." msgstr "" -#: src/iuse_actor.cpp:267 +#: src/iuse_actor.cpp:274 msgid "You can't do that while underwater" msgstr "" -#: src/iuse_actor.cpp:283 src/iuse_actor.cpp:1213 +#: src/iuse_actor.cpp:290 src/iuse_actor.cpp:1220 msgid "You light a fire, but it isn't enough. You need to light more." msgstr "" -#: src/iuse_actor.cpp:370 +#: src/iuse_actor.cpp:377 #, c-format msgid "You need a tool with %s." msgid_plural "You need tools with %s." msgstr[0] "Ehhez egy %s szerszám szükséges." msgstr[1] "Ehhez egy %s szerszám szükséges." -#: src/iuse_actor.cpp:408 +#: src/iuse_actor.cpp:415 #, c-format msgid "Turns into: %s" msgstr "" -#: src/iuse_actor.cpp:411 src/iuse_actor.cpp:525 +#: src/iuse_actor.cpp:418 src/iuse_actor.cpp:532 msgid "Countdown: " msgstr "" -#: src/iuse_actor.cpp:437 +#: src/iuse_actor.cpp:444 #, c-format msgid "You unpack the %s." msgstr "" -#: src/iuse_actor.cpp:470 +#: src/iuse_actor.cpp:477 msgid "This item could be unpacked to receive something." msgstr "" -#: src/iuse_actor.cpp:509 +#: src/iuse_actor.cpp:516 msgid "It's already been triggered." msgstr "" -#: src/iuse_actor.cpp:605 +#: src/iuse_actor.cpp:612 #, c-format msgid "You've already set the %s's timer you might want to get away from it." msgstr "" -#: src/iuse_actor.cpp:651 +#: src/iuse_actor.cpp:658 msgid "Power at epicenter: " msgstr "" -#: src/iuse_actor.cpp:654 +#: src/iuse_actor.cpp:661 msgid "Casing mass: " msgstr "" -#: src/iuse_actor.cpp:655 +#: src/iuse_actor.cpp:662 msgid "Fragment mass: " msgstr "" -#: src/iuse_actor.cpp:722 +#: src/iuse_actor.cpp:729 msgid "Vitamins (RDA) and Compounds (U): " msgstr "" -#: src/iuse_actor.cpp:726 +#: src/iuse_actor.cpp:733 msgid "You need a syringe to inject this drug." msgstr "" -#: src/iuse_actor.cpp:737 src/iuse_actor.cpp:748 +#: src/iuse_actor.cpp:744 src/iuse_actor.cpp:755 #, c-format msgid "You need %1$s to consume %2$s!" msgstr "" -#: src/iuse_actor.cpp:738 src/iuse_actor.cpp:749 +#: src/iuse_actor.cpp:745 src/iuse_actor.cpp:756 #, c-format msgid "I need a %1$s to consume %2$s!" msgstr "" -#: src/iuse_actor.cpp:865 +#: src/iuse_actor.cpp:872 #, c-format msgid "This requires %d charges to activate." msgstr "" -#: src/iuse_actor.cpp:875 +#: src/iuse_actor.cpp:882 #, c-format msgid "There is no adjacent square to release the %s in!" msgstr "" -#: src/iuse_actor.cpp:887 +#: src/iuse_actor.cpp:894 #, c-format msgid "You cannot place a %s there." msgstr "" -#: src/iuse_actor.cpp:901 +#: src/iuse_actor.cpp:908 #, c-format msgid "" "If you had standard factory-built %1$s bullets, you could load the %2$s." @@ -435041,143 +435844,143 @@ msgstr "" #. ~ First %s is the ammo item (with plural form and count included), second #. is the monster name -#: src/iuse_actor.cpp:909 +#: src/iuse_actor.cpp:916 #, c-format msgid "You load %1$d x %2$s round into the %3$s." msgid_plural "You load %1$d x %2$s rounds into the %3$s." msgstr[0] "" msgstr[1] "" -#: src/iuse_actor.cpp:924 +#: src/iuse_actor.cpp:931 #, c-format msgid "You deploy the %s wrong. It is hostile!" msgstr "" -#: src/iuse_actor.cpp:930 +#: src/iuse_actor.cpp:937 #, c-format msgid "You deploy the %s." msgstr "" -#: src/iuse_actor.cpp:960 +#: src/iuse_actor.cpp:967 msgid "Place npc where?" msgstr "" -#: src/iuse_actor.cpp:969 +#: src/iuse_actor.cpp:976 msgid "There is no square to spawn npc in!" msgstr "" -#: src/iuse_actor.cpp:991 +#: src/iuse_actor.cpp:998 msgid "a crafting station" msgstr "" -#: src/iuse_actor.cpp:995 +#: src/iuse_actor.cpp:1002 msgid "a place to hang corpses for butchering" msgstr "" -#: src/iuse_actor.cpp:999 +#: src/iuse_actor.cpp:1006 msgid "" "a flat surface to butcher onto or eat meals from" msgstr "" -#: src/iuse_actor.cpp:1002 +#: src/iuse_actor.cpp:1009 msgid "a place to sit" msgstr "" -#: src/iuse_actor.cpp:1005 +#: src/iuse_actor.cpp:1012 msgid "a place to hide" msgstr "" -#: src/iuse_actor.cpp:1008 +#: src/iuse_actor.cpp:1015 msgid "a safe place to contain a fire" msgstr "" -#: src/iuse_actor.cpp:1011 +#: src/iuse_actor.cpp:1018 msgid "a place to smoke or dry food for preservation" msgstr "" -#: src/iuse_actor.cpp:1016 +#: src/iuse_actor.cpp:1023 #, c-format msgid "" "Can be activated to deploy as furniture (%s)." msgstr "" -#: src/iuse_actor.cpp:1022 +#: src/iuse_actor.cpp:1029 #, c-format msgid "" "Can be activated to deploy as furniture (%s), " "which can then be used as %s." msgstr "" -#: src/iuse_actor.cpp:1041 +#: src/iuse_actor.cpp:1048 msgid "Deploy where?" msgstr "" -#: src/iuse_actor.cpp:1050 +#: src/iuse_actor.cpp:1057 msgid "You attempt to become one with the furniture. It doesn't work." msgstr "" -#: src/iuse_actor.cpp:1059 +#: src/iuse_actor.cpp:1066 #, c-format msgid "The space under %s is too cramped to deploy a %s in." msgstr "" -#: src/iuse_actor.cpp:1066 +#: src/iuse_actor.cpp:1073 #, c-format msgid "You can't deploy a %s there." msgstr "" -#: src/iuse_actor.cpp:1071 +#: src/iuse_actor.cpp:1078 msgid "There is already furniture at that location." msgstr "" -#: src/iuse_actor.cpp:1075 +#: src/iuse_actor.cpp:1082 msgid "Before deploying furniture, you need to clear the tile." msgstr "" -#: src/iuse_actor.cpp:1123 +#: src/iuse_actor.cpp:1130 #, c-format msgid "There isn't anything new on the %s." msgstr "" -#: src/iuse_actor.cpp:1159 +#: src/iuse_actor.cpp:1166 msgid "Light where?" msgstr "" -#: src/iuse_actor.cpp:1167 +#: src/iuse_actor.cpp:1174 msgid "You would set yourself on fire." msgstr "" -#: src/iuse_actor.cpp:1168 +#: src/iuse_actor.cpp:1175 msgid "But you're already smokin' hot." msgstr "" -#: src/iuse_actor.cpp:1174 +#: src/iuse_actor.cpp:1181 msgid "There is already a fire." msgstr "" -#: src/iuse_actor.cpp:1189 +#: src/iuse_actor.cpp:1196 msgid "Do you really want to burn your firewood source?" msgstr "" -#: src/iuse_actor.cpp:1202 +#: src/iuse_actor.cpp:1209 msgid "" "There's a brazier there but you haven't set it up to contain the fire. " "Continue?" msgstr "" -#: src/iuse_actor.cpp:1209 +#: src/iuse_actor.cpp:1216 msgid "You successfully light a fire." msgstr "" -#: src/iuse_actor.cpp:1231 src/iuse_actor.cpp:1966 src/iuse_actor.cpp:2065 +#: src/iuse_actor.cpp:1238 src/iuse_actor.cpp:1973 src/iuse_actor.cpp:2072 msgid "This tool doesn't have enough charges." msgstr "" -#: src/iuse_actor.cpp:1235 +#: src/iuse_actor.cpp:1242 msgid "You need direct sunlight to light a fire with this." msgstr "" -#: src/iuse_actor.cpp:1297 +#: src/iuse_actor.cpp:1304 #, c-format msgid "" "If the current weather holds, it will take around %d minute to light a fire." @@ -435187,7 +435990,7 @@ msgid_plural "" msgstr[0] "" msgstr[1] "" -#: src/iuse_actor.cpp:1299 +#: src/iuse_actor.cpp:1306 #, c-format msgid "At your skill level, it will take around %d minute to light a fire." msgid_plural "" @@ -435195,963 +435998,963 @@ msgid_plural "" msgstr[0] "" msgstr[1] "" -#: src/iuse_actor.cpp:1361 +#: src/iuse_actor.cpp:1368 #, c-format msgid "You can not cut the %s with itself." msgstr "" -#: src/iuse_actor.cpp:1415 +#: src/iuse_actor.cpp:1422 #, c-format msgid "Can't salvage anything from %s." msgstr "" -#: src/iuse_actor.cpp:1419 +#: src/iuse_actor.cpp:1426 #, c-format msgid "Try disassembling the %s instead." msgstr "" -#: src/iuse_actor.cpp:1427 +#: src/iuse_actor.cpp:1434 #, c-format msgid "The %s is made of material that cannot be cut up." msgstr "" -#: src/iuse_actor.cpp:1433 +#: src/iuse_actor.cpp:1440 #, c-format msgid "Please empty the %s before cutting it up." msgstr "" -#: src/iuse_actor.cpp:1439 +#: src/iuse_actor.cpp:1446 #, c-format msgid "The %s is too small to salvage material from." msgstr "" -#: src/iuse_actor.cpp:1446 +#: src/iuse_actor.cpp:1453 msgid "You are wielding that, are you sure?" msgstr "" -#: src/iuse_actor.cpp:1448 +#: src/iuse_actor.cpp:1455 msgid "You're wearing that, are you sure?" msgstr "" -#: src/iuse_actor.cpp:1605 +#: src/iuse_actor.cpp:1612 #, c-format msgid "You try to salvage materials from the %s." msgstr "" -#: src/iuse_actor.cpp:1630 +#: src/iuse_actor.cpp:1637 #, c-format msgid "Salvaged %1$i %2$s." msgid_plural "Salvaged %1$i %2$s." msgstr[0] "" msgstr[1] "" -#: src/iuse_actor.cpp:1643 +#: src/iuse_actor.cpp:1650 #, c-format msgid "Could not salvage a %s." msgstr "" -#: src/iuse_actor.cpp:1677 +#: src/iuse_actor.cpp:1684 msgid "You can't inscribe an item that isn't solid!" msgstr "" -#: src/iuse_actor.cpp:1684 +#: src/iuse_actor.cpp:1691 #, c-format msgid "You can't %1$s %2$s because of the material it is made of." msgstr "" -#: src/iuse_actor.cpp:1695 +#: src/iuse_actor.cpp:1702 #, c-format msgid "%s meaning?" msgstr "" -#: src/iuse_actor.cpp:1696 +#: src/iuse_actor.cpp:1703 msgid "It's a label" msgstr "" -#: src/iuse_actor.cpp:1697 +#: src/iuse_actor.cpp:1704 msgid "It's a note" msgstr "" -#: src/iuse_actor.cpp:1716 +#: src/iuse_actor.cpp:1723 msgid "(To delete, clear the text and confirm)\n" msgstr "" #. ~ %1$s: gerund (e.g. carved), %2$s: item name -#: src/iuse_actor.cpp:1718 +#: src/iuse_actor.cpp:1725 #, c-format msgctxt "carving" msgid "%1$s on the %2$s is: " msgstr "" -#: src/iuse_actor.cpp:1722 src/iuse_actor.cpp:1773 +#: src/iuse_actor.cpp:1729 src/iuse_actor.cpp:1780 #, c-format msgid "%s what?" msgstr "" -#: src/iuse_actor.cpp:1753 +#: src/iuse_actor.cpp:1760 #, c-format msgid "%s on what?" msgstr "" -#: src/iuse_actor.cpp:1754 +#: src/iuse_actor.cpp:1761 msgid "The terrain" msgstr "" -#: src/iuse_actor.cpp:1755 +#: src/iuse_actor.cpp:1762 msgid "An item" msgstr "" -#: src/iuse_actor.cpp:1769 +#: src/iuse_actor.cpp:1776 msgid "Write where?" msgstr "" -#: src/iuse_actor.cpp:1777 +#: src/iuse_actor.cpp:1784 msgid "Inscribe which item?" msgstr "" -#: src/iuse_actor.cpp:1784 +#: src/iuse_actor.cpp:1791 #, c-format msgid "You try to bend your %s, but fail." msgstr "" -#: src/iuse_actor.cpp:1825 +#: src/iuse_actor.cpp:1832 msgid "You cauterize yourself." msgstr "" -#: src/iuse_actor.cpp:1828 +#: src/iuse_actor.cpp:1835 msgid "It hurts like hell!" msgstr "" -#: src/iuse_actor.cpp:1830 +#: src/iuse_actor.cpp:1837 msgid "It itches a little." msgstr "" -#: src/iuse_actor.cpp:1833 +#: src/iuse_actor.cpp:1840 msgid "Bleeding has not stopped completely!" msgstr "" -#: src/iuse_actor.cpp:1892 +#: src/iuse_actor.cpp:1899 msgid "" "You are not bleeding or bitten, there is no need to cauterize yourself." msgstr "" "Nincs rajtad harapás és nem vérzel, úgyhogy nem érdemes kauterizálnod " "magadat." -#: src/iuse_actor.cpp:1895 +#: src/iuse_actor.cpp:1902 msgid "You cannot cauterize while mounted." msgstr "" -#: src/iuse_actor.cpp:1901 +#: src/iuse_actor.cpp:1908 msgid "" "You need a source of flame (4 charges worth) before you can cauterize " "yourself." msgstr "" -#: src/iuse_actor.cpp:1905 +#: src/iuse_actor.cpp:1912 #, c-format msgid "You need at least %d charges to cauterize wounds." msgstr "" -#: src/iuse_actor.cpp:2054 +#: src/iuse_actor.cpp:2061 msgid "Hsss" msgstr "" -#: src/iuse_actor.cpp:2102 +#: src/iuse_actor.cpp:2109 msgid "You can't play music while mounted." msgstr "" -#: src/iuse_actor.cpp:2103 +#: src/iuse_actor.cpp:2110 msgid " can't play music while mounted." msgstr "" -#: src/iuse_actor.cpp:2109 +#: src/iuse_actor.cpp:2116 msgid "You can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2110 +#: src/iuse_actor.cpp:2117 msgid " can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2120 src/iuse_actor.cpp:2128 +#: src/iuse_actor.cpp:2127 src/iuse_actor.cpp:2135 #, c-format msgid "You stop playing your %s." msgstr "" -#: src/iuse_actor.cpp:2121 src/iuse_actor.cpp:2129 +#: src/iuse_actor.cpp:2128 src/iuse_actor.cpp:2136 #, c-format msgid " stops playing their %s." msgstr "" -#: src/iuse_actor.cpp:2140 +#: src/iuse_actor.cpp:2147 #, c-format msgid "You need to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2141 +#: src/iuse_actor.cpp:2148 #, c-format msgid " needs to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2150 +#: src/iuse_actor.cpp:2157 #, c-format msgid "You feel too weak to play your %s." msgstr "" -#: src/iuse_actor.cpp:2151 +#: src/iuse_actor.cpp:2158 #, c-format msgid " feels too weak to play their %s." msgstr "" -#: src/iuse_actor.cpp:2164 +#: src/iuse_actor.cpp:2171 #, c-format msgid "You start playing your %s." msgstr "" -#: src/iuse_actor.cpp:2165 +#: src/iuse_actor.cpp:2172 #, c-format msgid " starts playing their %s." msgstr "" #. ~ %1$s: npc name, %2$s: npc action description -#: src/iuse_actor.cpp:2183 +#: src/iuse_actor.cpp:2190 #, c-format msgctxt "play music" msgid "%1$s %2$s" msgstr "%1$s %2$s" -#: src/iuse_actor.cpp:2189 +#: src/iuse_actor.cpp:2196 msgid "You produce an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2191 +#: src/iuse_actor.cpp:2198 #, c-format msgid "%s produces an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2244 +#: src/iuse_actor.cpp:2251 msgid "This can teach you a spell." msgstr "" -#: src/iuse_actor.cpp:2246 +#: src/iuse_actor.cpp:2253 msgid "This can teach you a number of spells." msgstr "" -#: src/iuse_actor.cpp:2249 +#: src/iuse_actor.cpp:2256 msgid "Spells Contained:" msgstr "" -#: src/iuse_actor.cpp:2260 src/iuse_actor.cpp:2296 +#: src/iuse_actor.cpp:2267 src/iuse_actor.cpp:2303 #, c-format msgid "Level %u" msgstr "" -#: src/iuse_actor.cpp:2262 +#: src/iuse_actor.cpp:2269 #, c-format msgid "%1$s (Max)" msgstr "" -#: src/iuse_actor.cpp:2283 +#: src/iuse_actor.cpp:2290 msgid "You can't read." msgstr "" -#: src/iuse_actor.cpp:2298 +#: src/iuse_actor.cpp:2305 msgid " (Max)" msgstr "" -#: src/iuse_actor.cpp:2305 +#: src/iuse_actor.cpp:2312 msgid "Study to Learn" msgstr "" -#: src/iuse_actor.cpp:2308 +#: src/iuse_actor.cpp:2315 msgid "Can't learn!" msgstr "" -#: src/iuse_actor.cpp:2316 +#: src/iuse_actor.cpp:2323 msgid "You already know everything this could teach you." msgstr "" -#: src/iuse_actor.cpp:2324 +#: src/iuse_actor.cpp:2331 msgid "Study a spell:" msgstr "" -#: src/iuse_actor.cpp:2341 +#: src/iuse_actor.cpp:2348 msgid "Spend how long studying?" msgstr "" -#: src/iuse_actor.cpp:2342 +#: src/iuse_actor.cpp:2349 msgid "30 minutes" msgstr "" -#: src/iuse_actor.cpp:2343 +#: src/iuse_actor.cpp:2350 msgid "1 hour" msgstr "" -#: src/iuse_actor.cpp:2344 +#: src/iuse_actor.cpp:2351 msgid "2 hours" msgstr "" -#: src/iuse_actor.cpp:2345 +#: src/iuse_actor.cpp:2352 msgid "4 hours" msgstr "" -#: src/iuse_actor.cpp:2346 +#: src/iuse_actor.cpp:2353 msgid "8 hours" msgstr "" -#: src/iuse_actor.cpp:2347 +#: src/iuse_actor.cpp:2354 msgid "Until you gain a spell level" msgstr "" -#: src/iuse_actor.cpp:2388 +#: src/iuse_actor.cpp:2395 #, c-format msgid "This item when activated: %1$s" msgstr "" #. ~ %1$s: spell name, %2$i: spell level -#: src/iuse_actor.cpp:2393 +#: src/iuse_actor.cpp:2400 #, c-format msgid "This item casts %1$s at level %2$i." msgstr "" -#: src/iuse_actor.cpp:2397 +#: src/iuse_actor.cpp:2404 msgid "This item never fails." msgstr "" -#: src/iuse_actor.cpp:2478 +#: src/iuse_actor.cpp:2485 #, c-format msgid "You don't think putting your %1$s in your %2$s is a good idea" msgstr "" -#: src/iuse_actor.cpp:2482 +#: src/iuse_actor.cpp:2489 #, c-format msgid "You holster your %s" msgstr "Fegyvertokba helyezed ezt: %s" -#: src/iuse_actor.cpp:2494 +#: src/iuse_actor.cpp:2501 #, c-format msgid "You need to unwield your %s before using it." msgstr "Használat előtt a(z) %st először el kell tenned a kezedből." -#: src/iuse_actor.cpp:2501 +#: src/iuse_actor.cpp:2508 msgid "Holster item" msgstr "Tárgy tokba tevése" -#: src/iuse_actor.cpp:2508 +#: src/iuse_actor.cpp:2515 #, c-format msgid "Draw %s" msgstr "%s előrántása" -#: src/iuse_actor.cpp:2513 src/monexamine.cpp:365 src/monexamine.cpp:516 +#: src/iuse_actor.cpp:2520 src/monexamine.cpp:365 src/monexamine.cpp:516 #, c-format msgid "Use %s" msgstr "%s használata" -#: src/iuse_actor.cpp:2536 +#: src/iuse_actor.cpp:2543 #, c-format msgid "You can't unwield your %s." msgstr "" -#: src/iuse_actor.cpp:2561 +#: src/iuse_actor.cpp:2568 msgid "Can be activated to store suitable items." msgstr "" -#: src/iuse_actor.cpp:2577 +#: src/iuse_actor.cpp:2584 #, c-format msgid "Can be used to assemble: %s" msgstr "Összeszerelhető ezzé: %s" -#: src/iuse_actor.cpp:2587 +#: src/iuse_actor.cpp:2594 #, c-format msgid "Insufficient ammunition to assemble %s" msgstr "" -#: src/iuse_actor.cpp:2632 +#: src/iuse_actor.cpp:2639 msgid "You can't do that while incorporeal." msgstr "" -#: src/iuse_actor.cpp:2633 +#: src/iuse_actor.cpp:2640 msgid " can't do that while incorporeal." msgstr "" -#: src/iuse_actor.cpp:2646 +#: src/iuse_actor.cpp:2653 msgid " can't do that while mounted." msgstr "" -#: src/iuse_actor.cpp:2658 +#: src/iuse_actor.cpp:2665 msgid "Your tool does not have enough charges to do that." msgstr "A szerszámodban nincsen ehhez elég töltet." -#: src/iuse_actor.cpp:2739 +#: src/iuse_actor.cpp:2746 #, c-format msgid "Your %s is not made of any of:" msgstr "A(z) %s az alábbiak egyikéből sem készült:" -#: src/iuse_actor.cpp:2743 +#: src/iuse_actor.cpp:2750 #, c-format msgid "%s (repaired using %s)" msgstr "%s (szerelhető ezzel: %s)" -#: src/iuse_actor.cpp:2786 +#: src/iuse_actor.cpp:2793 #, c-format msgid "You don't have enough %s to do that. Have: %d, need: %d" msgstr "" -#: src/iuse_actor.cpp:2872 src/iuse_actor.cpp:4545 +#: src/iuse_actor.cpp:2879 src/iuse_actor.cpp:4552 msgid "You do not have that item!" msgstr "Nincs nálad az a tárgy!" -#: src/iuse_actor.cpp:2878 +#: src/iuse_actor.cpp:2885 msgid "That requires gunsmithing tools." msgstr "Ehhez fegyverkovács szerszámok kellenek." -#: src/iuse_actor.cpp:2884 +#: src/iuse_actor.cpp:2891 msgid "You cannot repair this type of item." msgstr "Ezt a fajtájú tárgyat nem tudod megjavítani." -#: src/iuse_actor.cpp:2894 +#: src/iuse_actor.cpp:2901 msgid "This can be used to repair other items, not itself." msgstr "Ezzel csak más tárgyakat lehet javítani, saját magát nem." -#: src/iuse_actor.cpp:2921 +#: src/iuse_actor.cpp:2928 #, c-format msgid "Your %s is already enhanced to its maximum potential." msgstr "A(z) %s már így is a lehető legjobbra van feljavítva." -#: src/iuse_actor.cpp:2929 src/iuse_actor.cpp:3192 +#: src/iuse_actor.cpp:2936 src/iuse_actor.cpp:3199 #, c-format msgid "You cannot improve your %s any more this way." msgstr "" -#: src/iuse_actor.cpp:3031 +#: src/iuse_actor.cpp:3038 #, c-format msgid "You damage your %s! ( %s-> %s)" msgstr "" -#: src/iuse_actor.cpp:3034 src/iuse_actor.cpp:4701 +#: src/iuse_actor.cpp:3041 src/iuse_actor.cpp:4708 msgid "You destroy it!" msgstr "Tönkretetted!" -#: src/iuse_actor.cpp:3070 +#: src/iuse_actor.cpp:3077 #, c-format msgid "The %s already fits!" msgstr "" -#: src/iuse_actor.cpp:3073 +#: src/iuse_actor.cpp:3080 #, c-format msgid "This %s cannot be refitted!" msgstr "" -#: src/iuse_actor.cpp:3112 +#: src/iuse_actor.cpp:3119 #, c-format msgid "" "It seems working on your %s is just beyond your current level of expertise." msgstr "" -#: src/iuse_actor.cpp:3151 +#: src/iuse_actor.cpp:3158 #, c-format msgid "You take your %s in, improving the fit." msgstr "Beveszed a(z) %st és jobban rád illik." -#: src/iuse_actor.cpp:3167 +#: src/iuse_actor.cpp:3174 #, c-format msgid "You resize the %s to accommodate your tiny build." msgstr "" -#: src/iuse_actor.cpp:3180 +#: src/iuse_actor.cpp:3187 #, c-format msgid "You adjust the %s back to its normal size." msgstr "" -#: src/iuse_actor.cpp:3198 +#: src/iuse_actor.cpp:3205 #, c-format msgid "You make your %s extra sturdy." msgstr "A(z) %s kifejezetten tartóssá válik." -#: src/iuse_actor.cpp:3207 +#: src/iuse_actor.cpp:3214 #, c-format msgid "Your %s is already enhanced." msgstr "A(z) %s már fel van javítva." -#: src/iuse_actor.cpp:3216 +#: src/iuse_actor.cpp:3223 msgid "Refitting" msgstr "" -#: src/iuse_actor.cpp:3217 +#: src/iuse_actor.cpp:3224 msgid "Downsizing" msgstr "" -#: src/iuse_actor.cpp:3218 +#: src/iuse_actor.cpp:3225 msgid "Upsizing" msgstr "" -#: src/iuse_actor.cpp:3220 +#: src/iuse_actor.cpp:3227 msgid "Practicing" msgstr "Gyakorlás" -#: src/iuse_actor.cpp:3229 +#: src/iuse_actor.cpp:3236 msgid "Repair" msgstr "" -#: src/iuse_actor.cpp:3238 +#: src/iuse_actor.cpp:3245 #, c-format msgid "Repair %s" msgstr "%s javítása" -#: src/iuse_actor.cpp:3310 +#: src/iuse_actor.cpp:3317 msgid "You can't use filthy items for healing." msgstr "Koszos tárgyakkal nem lehet gyógyítani." -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "The bleeding is stopped." msgstr "A vérzés elállt" -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "You stop the bleeding." msgstr "Elállítod a vérzést." -#: src/iuse_actor.cpp:3457 +#: src/iuse_actor.cpp:3464 msgid "You reduce the bleeding, but it's not stopped yet." msgstr "" -#: src/iuse_actor.cpp:3458 +#: src/iuse_actor.cpp:3465 msgid "The bleeding is reduced, but not stopped." msgstr "" -#: src/iuse_actor.cpp:3462 +#: src/iuse_actor.cpp:3469 msgid "" "Your dressing is too ineffective for a bleeding of this extent, and you fail" " to stop it." msgstr "" -#: src/iuse_actor.cpp:3463 +#: src/iuse_actor.cpp:3470 msgid "The wound still bleeds." msgstr "A seb még mindig vérzik." -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "The wound is cleaned." msgstr "A seb tiszta." -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "You clean the wound." msgstr "Kitisztítod a sebet." -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "The wound still looks bad." msgstr "A seb még mindig csúnyán néz ki." -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "Your wound still aches." msgstr "A sebed még mindig lüktet." -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "The wound is disinfected." msgstr "A sebet fertőtlenítették." -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "You disinfect the wound." msgstr "Fertőtleníted a sebet." -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "The wound still looks nasty." msgstr "A seb még mindig ocsmányul néz ki." -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "Your wound still hurts." msgstr "A sebed még mindig fáj." -#: src/iuse_actor.cpp:3490 +#: src/iuse_actor.cpp:3497 #, c-format msgid "You finish using the %s." msgstr "Befejezed a(z) %s használatát." #. ~ Healing complete message. %1$s is healer name, %2$s is item name. -#: src/iuse_actor.cpp:3494 +#: src/iuse_actor.cpp:3501 #, c-format msgid "%1$s finishes using the %2$s." msgstr "" -#: src/iuse_actor.cpp:3581 +#: src/iuse_actor.cpp:3588 msgid "That arm is broken. It needs surgical attention or a splint." msgstr "" "Az a kar törött. Sebészeti beavatkozásra vagy sínpólyára van szüksége." -#: src/iuse_actor.cpp:3583 +#: src/iuse_actor.cpp:3590 msgid "That leg is broken. It needs surgical attention or a splint." msgstr "" "Az a láb törött. Sebészeti beavatkozásra vagy sínpólyára van szüksége." -#: src/iuse_actor.cpp:3608 +#: src/iuse_actor.cpp:3615 msgid "'s biology is not compatible with that item." msgstr "" -#: src/iuse_actor.cpp:3637 +#: src/iuse_actor.cpp:3644 msgid "Select a body part for: " msgstr "" #. ~ %1$s: patient name, %2$s: healing item name -#: src/iuse_actor.cpp:3655 +#: src/iuse_actor.cpp:3662 #, c-format msgctxt "healing" msgid "Select a body part of %1$s for %2$s:" msgstr "" -#: src/iuse_actor.cpp:3669 +#: src/iuse_actor.cpp:3676 msgid "Healing effects " msgstr "" -#: src/iuse_actor.cpp:3674 +#: src/iuse_actor.cpp:3681 msgid "Base healing: " msgstr "" -#: src/iuse_actor.cpp:3675 src/iuse_actor.cpp:3680 +#: src/iuse_actor.cpp:3682 src/iuse_actor.cpp:3687 msgid "Head: " msgstr "Fej: " -#: src/iuse_actor.cpp:3676 src/iuse_actor.cpp:3682 +#: src/iuse_actor.cpp:3683 src/iuse_actor.cpp:3689 msgid " Torso: " msgstr " Törzs: " -#: src/iuse_actor.cpp:3677 src/iuse_actor.cpp:3684 +#: src/iuse_actor.cpp:3684 src/iuse_actor.cpp:3691 msgid " Limbs: " msgstr " Végtagok: " -#: src/iuse_actor.cpp:3679 +#: src/iuse_actor.cpp:3686 msgid "Actual healing: " msgstr "" -#: src/iuse_actor.cpp:3690 +#: src/iuse_actor.cpp:3697 msgid "Base bandaging quality: " msgstr "" -#: src/iuse_actor.cpp:3693 +#: src/iuse_actor.cpp:3700 msgid "Actual bandaging quality: " msgstr "" -#: src/iuse_actor.cpp:3699 +#: src/iuse_actor.cpp:3706 msgid "Base disinfecting quality: " msgstr "" -#: src/iuse_actor.cpp:3702 +#: src/iuse_actor.cpp:3709 msgid "Actual disinfecting quality: " msgstr "" -#: src/iuse_actor.cpp:3707 +#: src/iuse_actor.cpp:3714 msgid "Effect on bleeding: " msgstr "" -#: src/iuse_actor.cpp:3709 +#: src/iuse_actor.cpp:3716 msgid "Actual effect on bleeding: " msgstr "" -#: src/iuse_actor.cpp:3714 +#: src/iuse_actor.cpp:3721 msgid "Chance to heal (percent): " msgstr "" -#: src/iuse_actor.cpp:3716 +#: src/iuse_actor.cpp:3723 msgid "* Bite: " msgstr "* Harapás: " -#: src/iuse_actor.cpp:3720 +#: src/iuse_actor.cpp:3727 msgid "* Infection: " msgstr "* Fertőzés: " -#: src/iuse_actor.cpp:3724 +#: src/iuse_actor.cpp:3731 msgid "Moves to use: " msgstr "" -#: src/iuse_actor.cpp:3784 +#: src/iuse_actor.cpp:3791 #, c-format msgid "Yeah. Place the %s at your feet. Real damn smart move." msgstr "" -#: src/iuse_actor.cpp:3790 +#: src/iuse_actor.cpp:3797 #, c-format msgid "You can't place a %s there." msgstr "A(z) %st nem lehet oda tenni." -#: src/iuse_actor.cpp:3796 +#: src/iuse_actor.cpp:3803 #, c-format msgid "You must place the %s between two solid tiles." msgstr "A(z) %st két szilárd mező közé kell letenni." -#: src/iuse_actor.cpp:3801 +#: src/iuse_actor.cpp:3808 #, c-format msgid "The %s needs a %s adjacent to it." msgstr "A(z) %s mellett kell egy %s-nek lennie." -#: src/iuse_actor.cpp:3808 +#: src/iuse_actor.cpp:3815 #, c-format msgid "You can't place a %s there. It contains a trap already." msgstr "" -#: src/iuse_actor.cpp:3811 +#: src/iuse_actor.cpp:3818 #, c-format msgid "You trigger a %s!" msgstr "Beindítottál egy %st!" -#: src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:3847 #, c-format msgid "Place %s where?" msgstr "Hova teszed ezt: %s?" -#: src/iuse_actor.cpp:3862 +#: src/iuse_actor.cpp:3869 #, c-format msgid "" "That trap needs a space in %d tiles radius to be clear, centered %d tiles " "from you." msgstr "" -#: src/iuse_actor.cpp:3966 +#: src/iuse_actor.cpp:3973 #, c-format msgid "You saw down the barrel of your %s." msgstr "Lefűrészeled a(z) %s csövét." -#: src/iuse_actor.cpp:3976 src/iuse_actor.cpp:4035 +#: src/iuse_actor.cpp:3983 src/iuse_actor.cpp:4042 msgid "It's not a gun." msgstr "Az nem lőfegyver." -#: src/iuse_actor.cpp:3980 +#: src/iuse_actor.cpp:3987 msgid "The barrel is too small." msgstr "" -#: src/iuse_actor.cpp:3984 +#: src/iuse_actor.cpp:3991 msgid "The barrel is already sawn-off." msgstr "A csövet már lefűrészelték." -#: src/iuse_actor.cpp:3994 +#: src/iuse_actor.cpp:4001 msgid "Can't saw off modified barrels." msgstr "Módosított puskacsövet nem lehet lefűrészelni." -#: src/iuse_actor.cpp:4025 +#: src/iuse_actor.cpp:4032 #, c-format msgid "You saw down the stock of your %s." msgstr "" -#: src/iuse_actor.cpp:4039 +#: src/iuse_actor.cpp:4046 msgid "The stock is already sawn-off." msgstr "" -#: src/iuse_actor.cpp:4043 +#: src/iuse_actor.cpp:4050 msgid "This gun doesn't have a stock." msgstr "" -#: src/iuse_actor.cpp:4059 +#: src/iuse_actor.cpp:4066 msgid "" "Can't cut off modern composite stocks (must have an empty stock mount)." msgstr "" -#: src/iuse_actor.cpp:4063 +#: src/iuse_actor.cpp:4070 msgid "Can't cut off modified stocks." msgstr "" -#: src/iuse_actor.cpp:4067 +#: src/iuse_actor.cpp:4074 msgid "Can't cut off accessorized stocks." msgstr "" -#: src/iuse_actor.cpp:4099 +#: src/iuse_actor.cpp:4106 #, c-format msgid "You attach %s to your MOLLE webbing." msgstr "" -#: src/iuse_actor.cpp:4120 +#: src/iuse_actor.cpp:4127 msgid "Remove which accessory?" msgstr "" -#: src/iuse_actor.cpp:4131 +#: src/iuse_actor.cpp:4138 #, c-format msgid "You remove the item from your %s." msgstr "" -#: src/iuse_actor.cpp:4173 +#: src/iuse_actor.cpp:4180 msgid "You can't install bionics while mounted." msgstr "" -#: src/iuse_actor.cpp:4177 +#: src/iuse_actor.cpp:4184 msgid "You can't self-install this CBM." msgstr "" -#: src/iuse_actor.cpp:4179 +#: src/iuse_actor.cpp:4186 msgid "You can't install a filthy CBM!" msgstr "Koszos KBM-et nem építhetsz be!" -#: src/iuse_actor.cpp:4181 +#: src/iuse_actor.cpp:4188 msgid "This CBM is not sterile, you can't install it." msgstr "Ez a KBM nem steril, nem lehet beépíteni." -#: src/iuse_actor.cpp:4184 +#: src/iuse_actor.cpp:4191 msgid "This CBM is already deployed. You need to reset it to factory state." msgstr "Ezt a KBM-et már aktiválták. Vissza kell állítani a gyári állapotára." -#: src/iuse_actor.cpp:4187 +#: src/iuse_actor.cpp:4194 msgid "Max power capacity already reached" msgstr "Elérte a maximális energiakapacitást" -#: src/iuse_actor.cpp:4192 +#: src/iuse_actor.cpp:4199 msgid "You have already installed this bionic." msgstr "Azt a bionikus modult már beépítetted." -#: src/iuse_actor.cpp:4194 +#: src/iuse_actor.cpp:4201 msgid "There is nothing to upgrade." msgstr "Nincsen mit korszerűsíteni!" -#: src/iuse_actor.cpp:4203 +#: src/iuse_actor.cpp:4210 msgid "You have a superior version installed." msgstr "Már egy jobb verzió van beépítve." -#: src/iuse_actor.cpp:4242 +#: src/iuse_actor.cpp:4249 msgid "Remove which modification?" msgstr "Melyik módosítást szeretnéd eltávolítani?" -#: src/iuse_actor.cpp:4254 +#: src/iuse_actor.cpp:4261 msgid "" "Are you sure? You may be lacking the skills needed to reattach this " "modification." msgstr "" -#: src/iuse_actor.cpp:4256 +#: src/iuse_actor.cpp:4263 msgid "Remove modification?" msgstr "" -#: src/iuse_actor.cpp:4273 src/iuse_actor.cpp:4347 +#: src/iuse_actor.cpp:4280 src/iuse_actor.cpp:4354 msgid "Doesn't appear to be modded." msgstr "Azt nem módosították." -#: src/iuse_actor.cpp:4283 +#: src/iuse_actor.cpp:4290 msgid "None of the mods can be removed." msgstr "A módosítások közül egyet sem lehet eltávolítani." -#: src/iuse_actor.cpp:4288 src/iuse_actor.cpp:4361 +#: src/iuse_actor.cpp:4295 src/iuse_actor.cpp:4368 msgid "Has to be taken off first." msgstr "Először le kell venni." -#: src/iuse_actor.cpp:4318 +#: src/iuse_actor.cpp:4325 msgid "Modify which part" msgstr "" -#: src/iuse_actor.cpp:4342 +#: src/iuse_actor.cpp:4349 msgid "Need to be wielding." msgstr "" -#: src/iuse_actor.cpp:4356 +#: src/iuse_actor.cpp:4363 msgid "None of the mods can be modified." msgstr "" -#: src/iuse_actor.cpp:4403 +#: src/iuse_actor.cpp:4410 #, c-format msgid "Put up the %s where (%dx%d clear area)?" msgstr "" -#: src/iuse_actor.cpp:4418 src/iuse_actor.cpp:4422 +#: src/iuse_actor.cpp:4425 src/iuse_actor.cpp:4429 #, c-format msgid "The %s is in the way." msgstr "" -#: src/iuse_actor.cpp:4426 +#: src/iuse_actor.cpp:4433 #, c-format msgid "The %s in that direction isn't suitable for placing the %s." msgstr "" -#: src/iuse_actor.cpp:4431 +#: src/iuse_actor.cpp:4438 #, c-format msgid "There is already furniture (%s) there." msgstr "" -#: src/iuse_actor.cpp:4471 +#: src/iuse_actor.cpp:4478 msgid "Use this item to weigh yourself. Includes everything you are wearing." msgstr "" -#: src/iuse_actor.cpp:4477 +#: src/iuse_actor.cpp:4484 msgid "You cannot weigh yourself while mounted." msgstr "" -#: src/iuse_actor.cpp:4483 +#: src/iuse_actor.cpp:4490 #, c-format msgid "ERROR: Max weight of %.0f %s exceeded" msgstr "" -#: src/iuse_actor.cpp:4533 +#: src/iuse_actor.cpp:4540 msgid "You can't see to sew!" msgstr "Nem látsz a varráshoz!" -#: src/iuse_actor.cpp:4543 +#: src/iuse_actor.cpp:4550 msgid "Enhance which clothing?" msgstr "Melyik ruhát javítod fel?" -#: src/iuse_actor.cpp:4551 +#: src/iuse_actor.cpp:4558 msgid "This can be used to repair or modify other items, not itself." msgstr "" "Ezzel csak más tárgyakat lehet javítani vagy módosítani, saját magát nem." -#: src/iuse_actor.cpp:4596 +#: src/iuse_actor.cpp:4603 msgid "How do you want to modify it?" msgstr "Hogyan szeretnéd módosítani?" #. ~ %1$s: modification desc, %2$s: mod name -#: src/iuse_actor.cpp:4611 +#: src/iuse_actor.cpp:4618 #, c-format msgid "Can't %1$s (incompatible with %2$s)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of thread needed -#: src/iuse_actor.cpp:4616 +#: src/iuse_actor.cpp:4623 #, c-format msgid "Can't %1$s (need %2$d thread loaded)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items needed -#: src/iuse_actor.cpp:4620 +#: src/iuse_actor.cpp:4627 #, c-format msgid "Can't %1$s (need %2$d %3$s)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items #. needed, %4$s: number of thread needed -#: src/iuse_actor.cpp:4627 +#: src/iuse_actor.cpp:4634 #, c-format msgid "%1$s (%2$d %3$s and %4$d thread)" msgstr "" -#: src/iuse_actor.cpp:4671 +#: src/iuse_actor.cpp:4678 msgid "Are you sure? You will not gain any materials back." msgstr "Biztosan? Alapanyagot nem nyersz vissza." -#: src/iuse_actor.cpp:4698 +#: src/iuse_actor.cpp:4705 #, c-format msgid "You damage your %s trying to modify it! ( %s-> %s)" msgstr "" -#: src/iuse_actor.cpp:4709 +#: src/iuse_actor.cpp:4716 msgid "You fail to modify the clothing, and you waste thread and materials." msgstr "" "Nem tudtál módosítani a ruházaton, és elpazaroltál némi cérnát és " "alapanyagot." -#: src/iuse_actor.cpp:4713 +#: src/iuse_actor.cpp:4720 #, c-format msgid "You modify your %s, but waste a lot of thread." msgstr "" "Sikerrel módosítottad a(z) %st, de rengeteg cérnát pazaroltál el közben." -#: src/iuse_actor.cpp:4723 +#: src/iuse_actor.cpp:4730 #, c-format msgid "You modify your %s!" msgstr "Sikerrel módosítottad a(z) %st!" -#: src/iuse_actor.cpp:4764 +#: src/iuse_actor.cpp:4771 #, c-format msgid "You use the %s to mask your scent" msgstr "" -#: src/iuse_actor.h:535 +#: src/iuse_actor.h:538 msgid "Carve" msgstr "" -#: src/iuse_actor.h:536 +#: src/iuse_actor.h:539 msgid "Carved" msgstr "" -#: src/iuse_actor.h:576 src/iuse_actor.h:578 src/iuse_actor.h:599 -#: src/iuse_actor.h:624 +#: src/iuse_actor.h:579 src/iuse_actor.h:581 src/iuse_actor.h:602 +#: src/iuse_actor.h:627 msgid "hsss" msgstr "" @@ -436325,7 +437128,7 @@ msgstr "" msgid "ndo move" msgstr "" -#: src/json.cpp:807 +#: src/json.cpp:809 msgid "" "This JSON file looks like it starts with a Byte Order Mark (BOM) or is " "otherwise corrupted. This can happen if you edit files in Windows Notepad." @@ -436353,7 +437156,7 @@ msgstr "" msgid "N " msgstr "É" -#: src/line.cpp:571 src/overmap.cpp:5888 +#: src/line.cpp:571 src/overmap.cpp:5882 msgid "north" msgstr "észak" @@ -436369,7 +437172,7 @@ msgstr "északkelet" msgid "E " msgstr "K" -#: src/line.cpp:573 src/overmap.cpp:5889 +#: src/line.cpp:573 src/overmap.cpp:5883 msgid "east" msgstr "kelet" @@ -436385,7 +437188,7 @@ msgstr "délkelet" msgid "S " msgstr "D" -#: src/line.cpp:575 src/overmap.cpp:5889 +#: src/line.cpp:575 src/overmap.cpp:5883 msgid "south" msgstr "dél" @@ -436401,7 +437204,7 @@ msgstr "délnyugat" msgid "W " msgstr "Ny" -#: src/line.cpp:577 src/overmap.cpp:5890 +#: src/line.cpp:577 src/overmap.cpp:5884 msgid "west" msgstr "nyugat" @@ -436815,7 +437618,7 @@ msgid ", %d/sec" msgstr "" #: src/magic.cpp:2108 src/magic.cpp:2166 src/magic.cpp:2377 -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Damage" msgstr "Sebzéspont" @@ -436845,7 +437648,7 @@ msgstr "" msgid "Spell Radius: %d" msgstr "" -#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:3005 +#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:2999 msgid "Range" msgstr "Hatótáv" @@ -436916,7 +437719,7 @@ msgstr "" msgid "Your injuries even out." msgstr "" -#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:914 +#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:915 msgid "You feel a surge of euphoria as flames burst out!" msgstr "" @@ -437034,264 +437837,264 @@ msgstr "" msgid "Choose Translocator Gate" msgstr "" -#: src/main.cpp:129 +#: src/main.cpp:130 msgid "Really Quit? All unsaved changes will be lost." msgstr "" -#: src/main.cpp:571 +#: src/main.cpp:580 #, c-format msgid "Unable to make directory \"%s\". Check permissions." msgstr "" -#: src/main_menu.cpp:168 +#: src/main_menu.cpp:169 msgid "Credits" msgstr "" #. ~ Message Of The Day -#: src/main_menu.cpp:172 +#: src/main_menu.cpp:173 msgid "MOTD" msgstr "" -#: src/main_menu.cpp:209 +#: src/main_menu.cpp:210 msgid "Create World" msgstr "Új világ" -#: src/main_menu.cpp:275 +#: src/main_menu.cpp:276 msgid "Bugs? Suggestions? Use links in MOTD to report them." msgstr "" "Programhibát találtál, vagy változtatnál valamit? Az MOTD szekcióban " "található linkeken ezeket mind bejelentheted." -#: src/main_menu.cpp:278 +#: src/main_menu.cpp:279 #, c-format msgid "Tip of the day: %s" msgstr "Napi jótanács: %s" -#: src/main_menu.cpp:314 +#: src/main_menu.cpp:315 #, c-format msgid "Version: %s" msgstr "Verzió: %s" -#: src/main_menu.cpp:394 src/path_info.cpp:365 +#: src/main_menu.cpp:395 src/path_info.cpp:465 msgid "Cataclysm: Dark Days Ahead" msgstr "Cataclysm: Dark Days Ahead" -#: src/main_menu.cpp:396 +#: src/main_menu.cpp:397 msgid "No message today." msgstr "Ma nincs üzenet." -#: src/main_menu.cpp:417 +#: src/main_menu.cpp:418 msgid "No credits information found." msgstr "A stáblista nem található." -#: src/main_menu.cpp:423 +#: src/main_menu.cpp:424 msgctxt "Main Menu" msgid "OTD" msgstr "OTD" -#: src/main_menu.cpp:424 +#: src/main_menu.cpp:425 msgctxt "Main Menu" msgid "ew Game" msgstr "Ú játék" -#: src/main_menu.cpp:425 +#: src/main_menu.cpp:426 msgctxt "Main Menu" msgid "Lod" msgstr "etöltés" -#: src/main_menu.cpp:426 +#: src/main_menu.cpp:427 msgctxt "Main Menu" msgid "orld" msgstr "ilág" -#: src/main_menu.cpp:427 +#: src/main_menu.cpp:428 msgctxt "Main Menu" msgid "pecial" msgstr "Különlege" -#: src/main_menu.cpp:428 +#: src/main_menu.cpp:429 msgctxt "Main Menu" msgid "Setings" msgstr "Beállíások" -#: src/main_menu.cpp:429 +#: src/main_menu.cpp:430 msgctxt "Main Menu" msgid "Hlp" msgstr "Súó" -#: src/main_menu.cpp:430 +#: src/main_menu.cpp:431 msgctxt "Main Menu" msgid "redits" msgstr "Stábista" -#: src/main_menu.cpp:431 +#: src/main_menu.cpp:432 msgctxt "Main Menu" msgid "uit" msgstr "ilép" -#: src/main_menu.cpp:435 +#: src/main_menu.cpp:436 msgctxt "Main Menu|New Game" msgid "Cstom Character" msgstr "" -#: src/main_menu.cpp:436 +#: src/main_menu.cpp:437 msgctxt "Main Menu|New Game" msgid "reset Character" msgstr "ész karakter" -#: src/main_menu.cpp:437 +#: src/main_menu.cpp:438 msgctxt "Main Menu|New Game" msgid "andom Character" msgstr "alálomra generált karakter" -#: src/main_menu.cpp:440 +#: src/main_menu.cpp:441 msgctxt "Main Menu|New Game" msgid "Play Now! (efault Scenario)" msgstr "" -#: src/main_menu.cpp:441 +#: src/main_menu.cpp:442 msgctxt "Main Menu|New Game" msgid "Play Nw!" msgstr "" -#: src/main_menu.cpp:445 +#: src/main_menu.cpp:446 msgid "" "Allows you to fully customize points pool, scenario, and character's " "profession, stats, traits, skills and other parameters." msgstr "" -#: src/main_menu.cpp:446 +#: src/main_menu.cpp:447 msgid "Select from one of previously created character templates." msgstr "" -#: src/main_menu.cpp:448 +#: src/main_menu.cpp:449 msgid "" "Creates random character, but lets you preview the generated character and " "the scenario and change character and/or scenario if needed." msgstr "" -#: src/main_menu.cpp:450 +#: src/main_menu.cpp:451 msgid "" "Puts you right in the game, randomly choosing character's traits, " "profession, skills and other parameters. Scenario is fixed to Evacuee." msgstr "" -#: src/main_menu.cpp:452 +#: src/main_menu.cpp:453 msgid "" "Puts you right in the game, randomly choosing scenario and character's " "traits, profession, skills and other parameters." msgstr "" -#: src/main_menu.cpp:466 +#: src/main_menu.cpp:467 msgctxt "Main Menu|World" msgid "elete World" msgstr "Világ örlése" -#: src/main_menu.cpp:467 +#: src/main_menu.cpp:468 msgctxt "Main Menu|World" msgid "eset World" msgstr "Világ isszaállítása" -#: src/main_menu.cpp:468 +#: src/main_menu.cpp:469 msgctxt "Main Menu|World" msgid "Shw World Mods" msgstr "" -#: src/main_menu.cpp:469 +#: src/main_menu.cpp:470 msgctxt "Main Menu|World" msgid "Copy World Settngs" msgstr "" -#: src/main_menu.cpp:470 +#: src/main_menu.cpp:471 msgctxt "Main Menu|World" msgid "Character to Temlate" msgstr "" -#: src/main_menu.cpp:478 +#: src/main_menu.cpp:479 msgctxt "Main Menu|Settings" msgid "ptions" msgstr "Beállításk" -#: src/main_menu.cpp:479 +#: src/main_menu.cpp:480 msgctxt "Main Menu|Settings" msgid "Kebindings" msgstr "" -#: src/main_menu.cpp:480 +#: src/main_menu.cpp:481 msgctxt "Main Menu|Settings" msgid "Atopickup" msgstr "" -#: src/main_menu.cpp:481 +#: src/main_menu.cpp:482 msgctxt "Main Menu|Settings" msgid "Saemode" msgstr "" -#: src/main_menu.cpp:482 +#: src/main_menu.cpp:483 msgctxt "Main Menu|Settings" msgid "Colos" msgstr "" -#: src/main_menu.cpp:696 +#: src/main_menu.cpp:697 msgid "Really quit?" msgstr "Biztos kilépsz?" -#: src/main_menu.cpp:783 +#: src/main_menu.cpp:784 msgid "Special games don't work with shared maps." msgstr "" "A speciális játékmenetek nem működnek együtt a megosztott térképekkel." -#: src/main_menu.cpp:839 +#: src/main_menu.cpp:840 msgid "No world to load." msgstr "" -#: src/main_menu.cpp:865 +#: src/main_menu.cpp:866 msgid "No templates found!" msgstr "Nincsen elmentett sablon!" -#: src/main_menu.cpp:869 +#: src/main_menu.cpp:870 msgid "Choose a preset character template" msgstr "" -#: src/main_menu.cpp:875 src/main_menu.cpp:1033 src/main_menu.cpp:1060 +#: src/main_menu.cpp:876 src/main_menu.cpp:1034 src/main_menu.cpp:1061 msgid "<- Back to Main Menu" msgstr "" -#: src/main_menu.cpp:884 +#: src/main_menu.cpp:885 #, c-format msgid "What to do with template \"%s\"?" msgstr "" -#: src/main_menu.cpp:888 +#: src/main_menu.cpp:889 #, c-format msgid "Are you sure you want to delete %s?" msgstr "Biztosan törlöd ezt: %s?" -#: src/main_menu.cpp:891 +#: src/main_menu.cpp:892 msgid "Sorry, something went wrong." msgstr "Valami nem sikerült." #. ~ %s = world name -#: src/main_menu.cpp:1023 +#: src/main_menu.cpp:1024 #, c-format msgid "%s has no characters to load!" msgstr "" -#: src/main_menu.cpp:1027 +#: src/main_menu.cpp:1028 #, c-format msgid "Load character from \"%s\"" msgstr "" -#: src/main_menu.cpp:1051 +#: src/main_menu.cpp:1052 #, c-format msgid "Manage world \"%s\"" msgstr "" -#: src/main_menu.cpp:1079 +#: src/main_menu.cpp:1080 msgid "Delete the world and all saves within?" msgstr "" -#: src/main_menu.cpp:1084 +#: src/main_menu.cpp:1085 msgid "Remove all saves and regenerate world?" msgstr "Letörlöd az összes mentést és újra generálod a világot?" @@ -437301,7 +438104,7 @@ msgstr "Letörlöd az összes mentést és újra generálod a világot?" msgid "weight of %1$s" msgstr "" -#: src/map.cpp:864 src/vehicle.cpp:6304 +#: src/map.cpp:864 src/vehicle.cpp:6305 #, c-format msgid "A towing cable snaps off of %s." msgstr "" @@ -437659,38 +438462,38 @@ msgstr "Rosszul vagy ettől: %s." msgid "memory map region for (%d,%d,%d)" msgstr "" -#: src/mapbuffer.cpp:142 +#: src/mapbuffer.cpp:143 #, c-format msgid "Please wait as the map saves [%d/%d]" msgstr "Várd meg a térkép mentését [%d/%d]" -#: src/mapgen.cpp:5842 +#: src/mapgen.cpp:5833 msgid "Sub-prime contact console" msgstr "Subprime kapcsolati konzol" -#: src/mapgen.cpp:5844 +#: src/mapgen.cpp:5835 msgid "Terminate Specimens" msgstr "Kísérleti alanyok kivégezve." -#: src/mapgen.cpp:5845 +#: src/mapgen.cpp:5836 msgid "Release Specimens" msgstr "Kísérleti alanyok kiengedése" -#: src/mapgen.cpp:5847 +#: src/mapgen.cpp:5838 msgid "Toggle Portal" msgstr "Portál ki/be" -#: src/mapgen.cpp:5848 +#: src/mapgen.cpp:5839 msgid "Activate Resonance Cascade" msgstr "Rezonancia kaszkád aktiválása" -#: src/mapgen.cpp:5888 src/mapgen.cpp:7095 src/mapgen.cpp:7114 -#: src/mapgen.cpp:7134 src/mapgen.cpp:7153 +#: src/mapgen.cpp:5879 src/mapgen.cpp:7086 src/mapgen.cpp:7105 +#: src/mapgen.cpp:7125 src/mapgen.cpp:7144 msgid "Bionic access" msgstr "Bionikus hozzáférés" -#: src/mapgen.cpp:5890 src/mapgen.cpp:7097 src/mapgen.cpp:7116 -#: src/mapgen.cpp:7136 src/mapgen.cpp:7155 +#: src/mapgen.cpp:5881 src/mapgen.cpp:7088 src/mapgen.cpp:7107 +#: src/mapgen.cpp:7127 src/mapgen.cpp:7146 msgid "Open Chambers" msgstr "Kamranyitás" @@ -438062,7 +438865,7 @@ msgstr "" msgid "Hit" msgstr "Találat" -#: src/martialarts.cpp:2017 src/ranged.cpp:1641 +#: src/martialarts.cpp:2017 src/ranged.cpp:1642 msgid "Miss" msgstr "" @@ -438091,7 +438894,7 @@ msgstr "" msgid "Weapons" msgstr "" -#: src/martialarts.cpp:2139 +#: src/martialarts.cpp:2142 #, c-format msgid " Style: %s " msgstr "" @@ -438195,7 +438998,7 @@ msgstr "A(z)" msgid "%2d" msgstr "" -#: src/medical_ui.cpp:216 src/veh_interact.cpp:2806 +#: src/medical_ui.cpp:216 src/veh_interact.cpp:2800 #, c-format msgid "%s (%s)" msgstr "%s (%s)" @@ -438297,7 +439100,7 @@ msgid "" msgstr "" #: src/medical_ui.cpp:536 src/player_display.cpp:1365 -#: src/veh_interact.cpp:2999 +#: src/veh_interact.cpp:2993 msgid "Strength" msgstr "Erő" @@ -439028,15 +439831,15 @@ msgstr "" msgid "You failed to steal %1$s from %2$s." msgstr "Nem sikerült ellopnod ezt: %1$s tőle: %2$s." -#: src/memorial_logger.cpp:202 +#: src/memorial_logger.cpp:210 msgid "an unemployed male" msgstr "" -#: src/memorial_logger.cpp:204 +#: src/memorial_logger.cpp:212 msgid "an unemployed female" msgstr "" -#: src/memorial_logger.cpp:207 +#: src/memorial_logger.cpp:215 #, c-format msgid "a %s" msgstr "" @@ -439044,24 +439847,24 @@ msgstr "" #. ~ First parameter is a pronoun ("He"/"She"), second parameter is a #. description #. ~ that designates the location relative to its surroundings. -#: src/memorial_logger.cpp:214 +#: src/memorial_logger.cpp:222 #, c-format msgid "%1$s was killed in a %2$s." msgstr "" -#: src/memorial_logger.cpp:218 +#: src/memorial_logger.cpp:226 #, c-format msgid "Cataclysm - Dark Days Ahead version %s memorial file" msgstr "Cataclysm - Dark Days Ahead %s verzió emlékfájl" -#: src/memorial_logger.cpp:221 +#: src/memorial_logger.cpp:229 #, c-format msgid "In memory of: %s" msgstr "Emlékezzünk rá: %s" #. ~ The "%s" will be replaced by an epitaph as displayed in the memorial #. files. Replace the quotation marks as appropriate for your language. -#: src/memorial_logger.cpp:224 +#: src/memorial_logger.cpp:232 #, c-format msgctxt "epitaph" msgid "\"%s\"" @@ -439069,1000 +439872,1000 @@ msgstr "\"%s\"" #. ~ First parameter: Pronoun, second parameter: a profession name (with #. article) -#: src/memorial_logger.cpp:227 +#: src/memorial_logger.cpp:235 #, c-format msgid "%1$s was %2$s when the apocalypse began." msgstr "" -#: src/memorial_logger.cpp:229 +#: src/memorial_logger.cpp:237 #, c-format msgid "%1$s died on %2$s." msgstr "" -#: src/memorial_logger.cpp:235 +#: src/memorial_logger.cpp:243 #, c-format msgid "Cash on hand: %s" msgstr "" -#: src/memorial_logger.cpp:246 +#: src/memorial_logger.cpp:254 msgid "Final HP:" msgstr "Végső HP:" -#: src/memorial_logger.cpp:247 +#: src/memorial_logger.cpp:255 #, c-format msgid " Head: %d/%d" msgstr " Fej: %d/%d" -#: src/memorial_logger.cpp:248 +#: src/memorial_logger.cpp:256 #, c-format msgid "Torso: %d/%d" msgstr "Törzs: %d/%d" -#: src/memorial_logger.cpp:249 +#: src/memorial_logger.cpp:257 #, c-format msgid "L Arm: %d/%d" msgstr "B kar: %d/%d" -#: src/memorial_logger.cpp:250 +#: src/memorial_logger.cpp:258 #, c-format msgid "R Arm: %d/%d" msgstr "J kar: %d/%d" -#: src/memorial_logger.cpp:251 +#: src/memorial_logger.cpp:259 #, c-format msgid "L Leg: %d/%d" msgstr "B láb: %d/%d" -#: src/memorial_logger.cpp:252 +#: src/memorial_logger.cpp:260 #, c-format msgid "R Leg: %d/%d" msgstr "J láb: %d/%d" -#: src/memorial_logger.cpp:256 +#: src/memorial_logger.cpp:264 msgid "Final Stats:" msgstr "Végső statisztikák:" -#: src/memorial_logger.cpp:257 src/memorial_logger.cpp:262 +#: src/memorial_logger.cpp:265 src/memorial_logger.cpp:270 #, c-format msgid "Str %d" msgstr "Erő %d" -#: src/memorial_logger.cpp:258 src/memorial_logger.cpp:263 +#: src/memorial_logger.cpp:266 src/memorial_logger.cpp:271 #, c-format msgid "Dex %d" msgstr "Ügy %d" -#: src/memorial_logger.cpp:259 src/memorial_logger.cpp:264 +#: src/memorial_logger.cpp:267 src/memorial_logger.cpp:272 #, c-format msgid "Int %d" msgstr "Int %d" -#: src/memorial_logger.cpp:260 src/memorial_logger.cpp:265 +#: src/memorial_logger.cpp:268 src/memorial_logger.cpp:273 #, c-format msgid "Per %d" msgstr "Érz %d" -#: src/memorial_logger.cpp:261 +#: src/memorial_logger.cpp:269 msgid "Base Stats:" msgstr "Alap statisztikák:" -#: src/memorial_logger.cpp:269 +#: src/memorial_logger.cpp:277 msgid "Final Messages:" msgstr "Végső üzenetek:" -#: src/memorial_logger.cpp:302 +#: src/memorial_logger.cpp:310 msgid "No monsters were killed." msgstr "Egy szörnyet sem ölt meg." -#: src/memorial_logger.cpp:304 +#: src/memorial_logger.cpp:312 #, c-format msgid "Total kills: %d" msgstr "Összáldozat: %d" #. ~ 1. skill name, 2. skill level, 3. exercise percentage to next level -#: src/memorial_logger.cpp:313 +#: src/memorial_logger.cpp:321 #, c-format msgid "%s: %d (%d %%)" msgstr "%s: %d (%d %%)" -#: src/memorial_logger.cpp:319 +#: src/memorial_logger.cpp:327 msgid "Traits:" msgstr "Vonások:" -#: src/memorial_logger.cpp:324 src/memorial_logger.cpp:336 +#: src/memorial_logger.cpp:332 src/memorial_logger.cpp:344 msgid "(None)" msgstr "(Nincs)" -#: src/memorial_logger.cpp:329 +#: src/memorial_logger.cpp:337 msgid "Ongoing Effects:" msgstr "" -#: src/memorial_logger.cpp:341 src/newcharacter.cpp:3610 -#: src/newcharacter.cpp:3612 +#: src/memorial_logger.cpp:349 src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3667 msgid "Bionics:" msgstr "" -#: src/memorial_logger.cpp:346 +#: src/memorial_logger.cpp:354 msgid "No bionics were installed." msgstr "" -#: src/memorial_logger.cpp:349 +#: src/memorial_logger.cpp:357 #, c-format msgid "" "Bionic Power: %d/%d" msgstr "" "Bionikus energia: %d/%d" -#: src/memorial_logger.cpp:355 +#: src/memorial_logger.cpp:363 msgid "Weapon:" msgstr "Fegyver:" -#: src/memorial_logger.cpp:359 +#: src/memorial_logger.cpp:367 msgid "Equipment:" msgstr "" -#: src/memorial_logger.cpp:364 src/newcharacter.cpp:1851 +#: src/memorial_logger.cpp:372 src/newcharacter.cpp:1869 msgid "Inventory:" msgstr "" -#: src/memorial_logger.cpp:382 +#: src/memorial_logger.cpp:390 msgid "Lifetime Stats and Scores" msgstr "" -#: src/memorial_logger.cpp:390 +#: src/memorial_logger.cpp:398 msgid "Game History" msgstr "" #. ~ %s is artifact name -#: src/memorial_logger.cpp:427 +#: src/memorial_logger.cpp:435 #, c-format msgctxt "memorial_male" msgid "Activated the %s." msgstr "" -#: src/memorial_logger.cpp:428 +#: src/memorial_logger.cpp:436 #, c-format msgctxt "memorial_female" msgid "Activated the %s." msgstr "" -#: src/memorial_logger.cpp:436 +#: src/memorial_logger.cpp:444 msgctxt "memorial_male" msgid "Activated a mininuke." msgstr "" -#: src/memorial_logger.cpp:437 +#: src/memorial_logger.cpp:445 msgctxt "memorial_female" msgid "Activated a mininuke." msgstr "" -#: src/memorial_logger.cpp:447 +#: src/memorial_logger.cpp:455 msgctxt "memorial_male" msgid "Consumed mutagen." msgstr "Mutagént fogyasztott." -#: src/memorial_logger.cpp:448 +#: src/memorial_logger.cpp:456 msgctxt "memorial_female" msgid "Consumed mutagen." msgstr "Mutagént fogyasztott." -#: src/memorial_logger.cpp:451 +#: src/memorial_logger.cpp:459 msgctxt "memorial_male" msgid "Injected mutagen." msgstr "" -#: src/memorial_logger.cpp:452 +#: src/memorial_logger.cpp:460 msgctxt "memorial_female" msgid "Injected mutagen." msgstr "" -#: src/memorial_logger.cpp:455 +#: src/memorial_logger.cpp:463 msgctxt "memorial_male" msgid "Consumed purifier." msgstr "Tisztítót vett be." -#: src/memorial_logger.cpp:456 +#: src/memorial_logger.cpp:464 msgctxt "memorial_female" msgid "Consumed purifier." msgstr "Tisztítót vett be." -#: src/memorial_logger.cpp:459 +#: src/memorial_logger.cpp:467 msgctxt "memorial_male" msgid "Injected purifier." msgstr "Tisztítót fecskendezett be." -#: src/memorial_logger.cpp:460 +#: src/memorial_logger.cpp:468 msgctxt "memorial_female" msgid "Injected purifier." msgstr "Tisztítót fecskendezett be." -#: src/memorial_logger.cpp:463 +#: src/memorial_logger.cpp:471 msgctxt "memorial_male" msgid "Injected smart purifier." msgstr "Okos tisztító szérumot fecskendezett be." -#: src/memorial_logger.cpp:464 +#: src/memorial_logger.cpp:472 msgctxt "memorial_female" msgid "Injected smart purifier." msgstr "Okos tisztító szérumot fecskendezett be." -#: src/memorial_logger.cpp:473 +#: src/memorial_logger.cpp:481 msgctxt "memorial_male" msgid "Angered a group of amigara horrors!" msgstr "" -#: src/memorial_logger.cpp:474 +#: src/memorial_logger.cpp:482 msgctxt "memorial_female" msgid "Angered a group of amigara horrors!" msgstr "" -#: src/memorial_logger.cpp:478 +#: src/memorial_logger.cpp:486 msgctxt "memorial_male" msgid "Awoke a group of dark wyrms!" msgstr "" -#: src/memorial_logger.cpp:479 +#: src/memorial_logger.cpp:487 msgctxt "memorial_female" msgid "Awoke a group of dark wyrms!" msgstr "" -#: src/memorial_logger.cpp:485 +#: src/memorial_logger.cpp:493 msgctxt "memorial_male" msgid "Became wanted by the police!" msgstr "" -#: src/memorial_logger.cpp:486 +#: src/memorial_logger.cpp:494 msgctxt "memorial_female" msgid "Became wanted by the police!" msgstr "" #. ~ %s is bodypart -#: src/memorial_logger.cpp:495 +#: src/memorial_logger.cpp:503 #, c-format msgctxt "memorial_male" msgid "Broke his %s." msgstr "" -#: src/memorial_logger.cpp:496 +#: src/memorial_logger.cpp:504 #, c-format msgctxt "memorial_female" msgid "Broke her %s." msgstr "" #. ~ %s is bodypart -#: src/memorial_logger.cpp:506 +#: src/memorial_logger.cpp:514 #, c-format msgctxt "memorial_male" msgid "Broken %s began to mend." msgstr "Az eltört %s elkezdett begyógyulni." -#: src/memorial_logger.cpp:507 +#: src/memorial_logger.cpp:515 #, c-format msgctxt "memorial_female" msgid "Broken %s began to mend." msgstr "Az eltört %s elkezdett begyógyulni." -#: src/memorial_logger.cpp:520 +#: src/memorial_logger.cpp:528 msgctxt "memorial_male" msgid "You buried an unknown victim of the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:522 +#: src/memorial_logger.cpp:530 msgctxt "memorial_female" msgid "You buried an unknown victim of The Cataclysm." msgstr "" -#: src/memorial_logger.cpp:525 +#: src/memorial_logger.cpp:533 #, c-format msgctxt "memorial_male" msgid "You buried %s." msgstr "" -#: src/memorial_logger.cpp:526 +#: src/memorial_logger.cpp:534 #, c-format msgctxt "memorial_female" msgid "You buried %s." msgstr "" -#: src/memorial_logger.cpp:533 +#: src/memorial_logger.cpp:541 msgctxt "memorial_male" msgid "Caused a resonance cascade." msgstr "Rezonancia kaszkádot okozott." -#: src/memorial_logger.cpp:534 +#: src/memorial_logger.cpp:542 msgctxt "memorial_female" msgid "Caused a resonance cascade." msgstr "Rezonancia kaszkádot okozott." -#: src/memorial_logger.cpp:559 +#: src/memorial_logger.cpp:567 msgctxt "memorial_male" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "" -#: src/memorial_logger.cpp:561 +#: src/memorial_logger.cpp:569 msgctxt "memorial_female" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "" -#: src/memorial_logger.cpp:564 +#: src/memorial_logger.cpp:572 #, c-format msgctxt "memorial_male" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "" -#: src/memorial_logger.cpp:566 +#: src/memorial_logger.cpp:574 #, c-format msgctxt "memorial_female" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "" -#: src/memorial_logger.cpp:570 +#: src/memorial_logger.cpp:578 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "" -#: src/memorial_logger.cpp:572 +#: src/memorial_logger.cpp:580 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "" -#: src/memorial_logger.cpp:575 +#: src/memorial_logger.cpp:583 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s." msgstr "" -#: src/memorial_logger.cpp:576 +#: src/memorial_logger.cpp:584 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s." msgstr "" -#: src/memorial_logger.cpp:580 +#: src/memorial_logger.cpp:588 #, c-format msgctxt "memorial_male" msgid "" "Killed an innocent person, %s, in cold blood and felt terrible afterwards." msgstr "" -#: src/memorial_logger.cpp:583 +#: src/memorial_logger.cpp:591 #, c-format msgctxt "memorial_female" msgid "" "Killed an innocent person, %s, in cold blood and felt terrible afterwards." msgstr "" -#: src/memorial_logger.cpp:595 +#: src/memorial_logger.cpp:603 #, c-format msgctxt "memorial_male" msgid "Killed a %s." msgstr "" -#: src/memorial_logger.cpp:596 +#: src/memorial_logger.cpp:604 #, c-format msgctxt "memorial_female" msgid "Killed a %s." msgstr "" -#: src/memorial_logger.cpp:632 +#: src/memorial_logger.cpp:640 #, c-format msgctxt "memorial_male" msgid "Consumed a %s." msgstr "" -#: src/memorial_logger.cpp:633 +#: src/memorial_logger.cpp:641 #, c-format msgctxt "memorial_female" msgid "Consumed a %s." msgstr "" -#: src/memorial_logger.cpp:640 +#: src/memorial_logger.cpp:648 msgctxt "memorial_male" msgid "Opened the Marloss Gateway." msgstr "Megnyitotta a Marloss átjárót" -#: src/memorial_logger.cpp:641 +#: src/memorial_logger.cpp:649 msgctxt "memorial_female" msgid "Opened the Marloss Gateway." msgstr "Megnyitotta a Marloss átjárót" -#: src/memorial_logger.cpp:660 +#: src/memorial_logger.cpp:668 msgctxt "memorial_male" msgid "Became one with the Mycus." msgstr "Eggyé vált a mycusszal." -#: src/memorial_logger.cpp:661 +#: src/memorial_logger.cpp:669 msgctxt "memorial_female" msgid "Became one with the Mycus." msgstr "Eggyé vált a mycusszal." -#: src/memorial_logger.cpp:668 +#: src/memorial_logger.cpp:676 msgctxt "memorial_male" msgid "Dermatik eggs hatched." msgstr "Kikeltek a dermatik tojások." -#: src/memorial_logger.cpp:669 +#: src/memorial_logger.cpp:677 msgctxt "memorial_female" msgid "Dermatik eggs hatched." msgstr "Kikeltek a dermatik tojások." -#: src/memorial_logger.cpp:676 +#: src/memorial_logger.cpp:684 msgctxt "memorial_male" msgid "Injected with dermatik eggs." msgstr "" -#: src/memorial_logger.cpp:677 +#: src/memorial_logger.cpp:685 msgctxt "memorial_female" msgid "Injected with dermatik eggs." msgstr "" -#: src/memorial_logger.cpp:682 +#: src/memorial_logger.cpp:690 msgctxt "memorial_male" msgid "Destroyed a triffid grove." msgstr "" -#: src/memorial_logger.cpp:683 +#: src/memorial_logger.cpp:691 msgctxt "memorial_female" msgid "Destroyed a triffid grove." msgstr "" -#: src/memorial_logger.cpp:689 +#: src/memorial_logger.cpp:697 msgctxt "memorial_male" msgid "Succumbed to an asthma attack." msgstr "Asztmás rohamtól halt meg." -#: src/memorial_logger.cpp:690 +#: src/memorial_logger.cpp:698 msgctxt "memorial_female" msgid "Succumbed to an asthma attack." msgstr "Asztmás rohamtól halt meg." -#: src/memorial_logger.cpp:699 +#: src/memorial_logger.cpp:707 msgctxt "memorial_male" msgid "Died of datura overdose." msgstr "" -#: src/memorial_logger.cpp:700 +#: src/memorial_logger.cpp:708 msgctxt "memorial_female" msgid "Died of datura overdose." msgstr "" -#: src/memorial_logger.cpp:702 +#: src/memorial_logger.cpp:710 msgctxt "memorial_male" msgid "Died of a healing stimulant overdose." msgstr "Gyógyító ajzószer túladagolásban halt meg." -#: src/memorial_logger.cpp:703 +#: src/memorial_logger.cpp:711 msgctxt "memorial_female" msgid "Died of a healing stimulant overdose." msgstr "Gyógyító ajzószer túladagolásban halt meg." -#: src/memorial_logger.cpp:705 +#: src/memorial_logger.cpp:713 msgctxt "memorial_male" msgid "Died of adrenaline overdose." msgstr "Adrenalin túladagolásban halt meg." -#: src/memorial_logger.cpp:706 +#: src/memorial_logger.cpp:714 msgctxt "memorial_female" msgid "Died of adrenaline overdose." msgstr "Adrenalin túladagolásban halt meg." -#: src/memorial_logger.cpp:708 +#: src/memorial_logger.cpp:716 msgctxt "memorial_male" msgid "Died of an alcohol overdose." msgstr "" -#: src/memorial_logger.cpp:709 +#: src/memorial_logger.cpp:717 msgctxt "memorial_female" msgid "Died of an alcohol overdose." msgstr "" -#: src/memorial_logger.cpp:711 +#: src/memorial_logger.cpp:719 msgctxt "memorial_male" msgid "Died of a drug overdose." msgstr "Kábítószer túladagolásban halt meg." -#: src/memorial_logger.cpp:712 +#: src/memorial_logger.cpp:720 msgctxt "memorial_female" msgid "Died of a drug overdose." msgstr "Kábítószer túladagolásban halt meg." -#: src/memorial_logger.cpp:720 +#: src/memorial_logger.cpp:728 msgctxt "memorial_male" msgid "Bled to death." msgstr "" -#: src/memorial_logger.cpp:721 +#: src/memorial_logger.cpp:729 msgctxt "memorial_female" msgid "Bled to death." msgstr "" -#: src/memorial_logger.cpp:728 +#: src/memorial_logger.cpp:736 msgctxt "memorial_male" msgid "Died of hypovolemic shock." msgstr "" -#: src/memorial_logger.cpp:729 +#: src/memorial_logger.cpp:737 msgctxt "memorial_female" msgid "Died of hypovolemic shock." msgstr "" -#: src/memorial_logger.cpp:736 +#: src/memorial_logger.cpp:744 msgctxt "memorial_male" msgid "Died from loss of red blood cells." msgstr "" -#: src/memorial_logger.cpp:737 +#: src/memorial_logger.cpp:745 msgctxt "memorial_female" msgid "Died from loss of red blood cells." msgstr "" -#: src/memorial_logger.cpp:744 +#: src/memorial_logger.cpp:752 msgctxt "memorial_male" msgid "Succumbed to the infection." msgstr "" -#: src/memorial_logger.cpp:745 +#: src/memorial_logger.cpp:753 msgctxt "memorial_female" msgid "Succumbed to the infection." msgstr "" -#: src/memorial_logger.cpp:752 +#: src/memorial_logger.cpp:760 msgctxt "memorial_male" msgid "Died of starvation." msgstr "Éhenhalt." -#: src/memorial_logger.cpp:753 +#: src/memorial_logger.cpp:761 msgctxt "memorial_female" msgid "Died of starvation." msgstr "Éhenhalt." -#: src/memorial_logger.cpp:760 +#: src/memorial_logger.cpp:768 msgctxt "memorial_male" msgid "Died of thirst." msgstr "Szomjanhalt." -#: src/memorial_logger.cpp:761 +#: src/memorial_logger.cpp:769 msgctxt "memorial_female" msgid "Died of thirst." msgstr "Szomjanhalt." -#: src/memorial_logger.cpp:766 +#: src/memorial_logger.cpp:774 msgctxt "memorial_male" msgid "Dug a shaft into lava." msgstr "Lávába vágott járatot." -#: src/memorial_logger.cpp:767 +#: src/memorial_logger.cpp:775 msgctxt "memorial_female" msgid "Dug a shaft into lava." msgstr "Lávába vágott járatot." -#: src/memorial_logger.cpp:771 +#: src/memorial_logger.cpp:779 msgctxt "memorial_male" msgid "Disarmed a nuclear missile." msgstr "Hatástalanított egy nukleáris rakétát." -#: src/memorial_logger.cpp:772 +#: src/memorial_logger.cpp:780 msgctxt "memorial_female" msgid "Disarmed a nuclear missile." msgstr "Hatástalanított egy nukleáris rakétát." -#: src/memorial_logger.cpp:776 +#: src/memorial_logger.cpp:784 msgctxt "memorial_male" msgid "Ate a sewage sample." msgstr "Szennyvízmintát ivott." -#: src/memorial_logger.cpp:777 +#: src/memorial_logger.cpp:785 msgctxt "memorial_female" msgid "Ate a sewage sample." msgstr "Szennyvízmintát ivott." -#: src/memorial_logger.cpp:785 +#: src/memorial_logger.cpp:793 #, c-format msgctxt "memorial_male" msgid "'%s' mutation turned into '%s'" msgstr "" -#: src/memorial_logger.cpp:786 +#: src/memorial_logger.cpp:794 #, c-format msgctxt "memorial_female" msgid "'%s' mutation turned into '%s'" msgstr "" -#: src/memorial_logger.cpp:794 +#: src/memorial_logger.cpp:802 msgctxt "memorial_male" msgid "Exhumed a grave." msgstr "" -#: src/memorial_logger.cpp:795 +#: src/memorial_logger.cpp:803 msgctxt "memorial_female" msgid "Exhumed a grave." msgstr "" -#: src/memorial_logger.cpp:803 +#: src/memorial_logger.cpp:811 #, c-format msgctxt "memorial_male" msgid "Failed install of bionic: %s." msgstr "Sikertelen bionika beültetés: %s." -#: src/memorial_logger.cpp:804 +#: src/memorial_logger.cpp:812 #, c-format msgctxt "memorial_female" msgid "Failed install of bionic: %s." msgstr "Sikertelen bionika beültetés: %s." -#: src/memorial_logger.cpp:813 +#: src/memorial_logger.cpp:821 #, c-format msgctxt "memorial_male" msgid "Failed to remove bionic: %s." msgstr "Nem sikerült eltávolítani ezt a bionikát: %s." -#: src/memorial_logger.cpp:814 +#: src/memorial_logger.cpp:822 #, c-format msgctxt "memorial_female" msgid "Failed to remove bionic: %s." msgstr "Nem sikerült eltávolítani ezt a bionikát: %s." -#: src/memorial_logger.cpp:822 +#: src/memorial_logger.cpp:830 msgctxt "memorial_male" msgid "Succumbed to lack of sleep." msgstr "Alváshiánytól halt meg." -#: src/memorial_logger.cpp:823 +#: src/memorial_logger.cpp:831 msgctxt "memorial_female" msgid "Succumbed to lack of sleep." msgstr "Alváshiánytól halt meg." -#: src/memorial_logger.cpp:829 +#: src/memorial_logger.cpp:837 #, c-format msgctxt "memorial_male" msgid "The fuel tank of the %s exploded!" msgstr "A(z) %s üzemanyagtartálya felrobbant!" -#: src/memorial_logger.cpp:830 +#: src/memorial_logger.cpp:838 #, c-format msgctxt "memorial_female" msgid "The fuel tank of the %s exploded!" msgstr "A(z) %s üzemanyagtartálya felrobbant!" #. ~ %s is addiction name -#: src/memorial_logger.cpp:839 +#: src/memorial_logger.cpp:847 #, c-format msgctxt "memorial_male" msgid "Became addicted to %s." msgstr "%s függővé vált." -#: src/memorial_logger.cpp:840 +#: src/memorial_logger.cpp:848 #, c-format msgctxt "memorial_female" msgid "Became addicted to %s." msgstr "%s függővé vált." -#: src/memorial_logger.cpp:849 +#: src/memorial_logger.cpp:857 #, c-format msgctxt "memorial_male" msgid "Gained the mutation '%s'." msgstr "" -#: src/memorial_logger.cpp:850 +#: src/memorial_logger.cpp:858 #, c-format msgctxt "memorial_female" msgid "Gained the mutation '%s'." msgstr "" #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:863 +#: src/memorial_logger.cpp:871 #, c-format msgctxt "memorial_male" msgid "Reached skill level %1$d in %2$s." msgstr "Elérted a(z) %1$d. szintet a(z) %2$s készségnél." #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:866 +#: src/memorial_logger.cpp:874 #, c-format msgctxt "memorial_female" msgid "Reached skill level %1$d in %2$s." msgstr "Elérted a(z) %1$d. szintet a(z) %2$s készségnél." -#: src/memorial_logger.cpp:876 +#: src/memorial_logger.cpp:884 #, c-format msgctxt "memorial_male" msgid "%s committed suicide." msgstr "%s öngyilkosságot követett el." -#: src/memorial_logger.cpp:877 +#: src/memorial_logger.cpp:885 #, c-format msgctxt "memorial_female" msgid "%s committed suicide." msgstr "%s öngyilkosságot követett el." -#: src/memorial_logger.cpp:880 +#: src/memorial_logger.cpp:888 #, c-format msgctxt "memorial_male" msgid "%s was killed." msgstr "%s meghalt." -#: src/memorial_logger.cpp:881 +#: src/memorial_logger.cpp:889 #, c-format msgctxt "memorial_female" msgid "%s was killed." msgstr "%s meghalt." -#: src/memorial_logger.cpp:885 +#: src/memorial_logger.cpp:893 #, c-format msgctxt "memorial_male" msgid "Last words: %s" msgstr "Utolsó szavak: %s" -#: src/memorial_logger.cpp:886 +#: src/memorial_logger.cpp:894 #, c-format msgctxt "memorial_female" msgid "Last words: %s" msgstr "Utolsó szavak: %s" #. ~ %s is player name -#: src/memorial_logger.cpp:893 +#: src/memorial_logger.cpp:901 #, c-format msgctxt "memorial_male" msgid "%s began their journey into the Cataclysm." msgstr "%s nekivágott a Kataklizmának." -#: src/memorial_logger.cpp:894 +#: src/memorial_logger.cpp:902 #, c-format msgctxt "memorial_female" msgid "%s began their journey into the Cataclysm." msgstr "%s nekivágott a Kataklizmának." -#: src/memorial_logger.cpp:902 +#: src/memorial_logger.cpp:910 #, c-format msgctxt "memorial_male" msgid "Installed bionic: %s." msgstr "A(z) %s modul beépítésre került. " -#: src/memorial_logger.cpp:903 +#: src/memorial_logger.cpp:911 #, c-format msgctxt "memorial_female" msgid "Installed bionic: %s." msgstr "A(z) %s modul beépítésre került. " -#: src/memorial_logger.cpp:912 +#: src/memorial_logger.cpp:920 #, c-format msgctxt "memorial_male" msgid "Installed bad bionic: %s." msgstr "A(z) %shibás modul került beépítésre. " -#: src/memorial_logger.cpp:913 +#: src/memorial_logger.cpp:921 #, c-format msgctxt "memorial_female" msgid "Installed bad bionic: %s." msgstr "A(z) %shibás modul került beépítésre. " #. ~ %s is martial art -#: src/memorial_logger.cpp:923 +#: src/memorial_logger.cpp:931 #, c-format msgctxt "memorial_male" msgid "Learned %s." msgstr "Tanultál a(z) %s készségből." -#: src/memorial_logger.cpp:924 +#: src/memorial_logger.cpp:932 #, c-format msgctxt "memorial_female" msgid "Learned %s." msgstr "Tanultál a(z) %s készségből." #. ~ %s is addiction name -#: src/memorial_logger.cpp:934 +#: src/memorial_logger.cpp:942 #, c-format msgctxt "memorial_male" msgid "Overcame addiction to %s." msgstr "Legyőzte a(z) %s-függőséget." -#: src/memorial_logger.cpp:935 +#: src/memorial_logger.cpp:943 #, c-format msgctxt "memorial_female" msgid "Overcame addiction to %s." msgstr "Legyőzte a(z) %s-függőséget." -#: src/memorial_logger.cpp:942 +#: src/memorial_logger.cpp:950 #, c-format msgctxt "memorial_male" msgid "%s became hostile." msgstr "" -#: src/memorial_logger.cpp:943 +#: src/memorial_logger.cpp:951 #, c-format msgctxt "memorial_female" msgid "%s became hostile." msgstr "" -#: src/memorial_logger.cpp:948 +#: src/memorial_logger.cpp:956 msgctxt "memorial_male" msgid "Opened a portal." msgstr "Portál megnyitva." -#: src/memorial_logger.cpp:949 +#: src/memorial_logger.cpp:957 msgctxt "memorial_female" msgid "Opened a portal." msgstr "Portál megnyitva." -#: src/memorial_logger.cpp:953 +#: src/memorial_logger.cpp:961 msgctxt "memorial_male" msgid "Opened a strange temple." msgstr "" -#: src/memorial_logger.cpp:954 +#: src/memorial_logger.cpp:962 msgctxt "memorial_female" msgid "Opened a strange temple." msgstr "" -#: src/memorial_logger.cpp:958 +#: src/memorial_logger.cpp:966 #, c-format msgctxt "memorial_male" msgid "Lost the conduct %s%s." msgstr "" -#: src/memorial_logger.cpp:959 +#: src/memorial_logger.cpp:967 #, c-format msgctxt "memorial_female" msgid "Lost the conduct %s%s." msgstr "" -#: src/memorial_logger.cpp:961 src/memorial_logger.cpp:968 +#: src/memorial_logger.cpp:969 src/memorial_logger.cpp:976 msgid " (disabled)" msgstr "" -#: src/memorial_logger.cpp:965 +#: src/memorial_logger.cpp:973 #, c-format msgctxt "memorial_male" msgid "Gained the achievement %s%s." msgstr "" -#: src/memorial_logger.cpp:966 +#: src/memorial_logger.cpp:974 #, c-format msgctxt "memorial_female" msgid "Gained the achievement %s%s." msgstr "" -#: src/memorial_logger.cpp:975 +#: src/memorial_logger.cpp:983 #, c-format msgctxt "memorial_male" msgid "Forgot the spell %s." msgstr "" -#: src/memorial_logger.cpp:976 +#: src/memorial_logger.cpp:984 #, c-format msgctxt "memorial_female" msgid "Forgot the spell %s." msgstr "" -#: src/memorial_logger.cpp:985 +#: src/memorial_logger.cpp:993 #, c-format msgctxt "memorial_male" msgid "Learned the spell %s." msgstr "" -#: src/memorial_logger.cpp:986 +#: src/memorial_logger.cpp:994 #, c-format msgctxt "memorial_female" msgid "Learned the spell %s." msgstr "" -#: src/memorial_logger.cpp:995 +#: src/memorial_logger.cpp:1003 #, c-format msgctxt "memorial_male" msgid "Gained a spell level on %s." msgstr "" -#: src/memorial_logger.cpp:996 +#: src/memorial_logger.cpp:1004 #, c-format msgctxt "memorial_female" msgid "Gained a spell level on %s." msgstr "" -#: src/memorial_logger.cpp:1002 +#: src/memorial_logger.cpp:1010 msgctxt "memorial_male" msgid "Released subspace specimens." msgstr "Szubtéri alanyok kiengedve." -#: src/memorial_logger.cpp:1003 +#: src/memorial_logger.cpp:1011 msgctxt "memorial_female" msgid "Released subspace specimens." msgstr "Szubtéri alanyok kiengedve." -#: src/memorial_logger.cpp:1010 +#: src/memorial_logger.cpp:1018 #, c-format msgctxt "memorial_male" msgid "Removed bionic: %s." msgstr "Eltávolított bionika: %s." -#: src/memorial_logger.cpp:1011 +#: src/memorial_logger.cpp:1019 #, c-format msgctxt "memorial_female" msgid "Removed bionic: %s." msgstr "Eltávolított bionika: %s." -#: src/memorial_logger.cpp:1017 +#: src/memorial_logger.cpp:1025 msgctxt "memorial_male" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "Lezártál egy veszélyes anyag szarkofágot" -#: src/memorial_logger.cpp:1018 +#: src/memorial_logger.cpp:1026 msgctxt "memorial_female" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "Lezártál egy veszélyes anyag szarkofágot" -#: src/memorial_logger.cpp:1025 +#: src/memorial_logger.cpp:1033 #, c-format msgctxt "memorial_male" msgid "Telefragged a %s." msgstr "" -#: src/memorial_logger.cpp:1026 +#: src/memorial_logger.cpp:1034 #, c-format msgctxt "memorial_female" msgid "Telefragged a %s." msgstr "" -#: src/memorial_logger.cpp:1034 +#: src/memorial_logger.cpp:1042 msgctxt "memorial_male" msgid "Spontaneous teleport." msgstr "Spontán teleportálás." -#: src/memorial_logger.cpp:1035 +#: src/memorial_logger.cpp:1043 msgctxt "memorial_female" msgid "Spontaneous teleport." msgstr "Spontán teleportálás." -#: src/memorial_logger.cpp:1043 +#: src/memorial_logger.cpp:1051 #, c-format msgctxt "memorial_male" msgid "Teleported into a %s." msgstr "" -#: src/memorial_logger.cpp:1044 +#: src/memorial_logger.cpp:1052 #, c-format msgctxt "memorial_female" msgid "Teleported into a %s." msgstr "" -#: src/memorial_logger.cpp:1050 +#: src/memorial_logger.cpp:1058 msgctxt "memorial_male" msgid "Terminated subspace specimens." msgstr "Szubtéri alanyok kivégezve." -#: src/memorial_logger.cpp:1051 +#: src/memorial_logger.cpp:1059 msgctxt "memorial_female" msgid "Terminated subspace specimens." msgstr "Szubtéri alanyok kivégezve." -#: src/memorial_logger.cpp:1057 +#: src/memorial_logger.cpp:1065 msgctxt "memorial_male" msgid "Threw up." msgstr "Hányt." -#: src/memorial_logger.cpp:1058 +#: src/memorial_logger.cpp:1066 msgctxt "memorial_female" msgid "Threw up." msgstr "Hányt." -#: src/memorial_logger.cpp:1063 +#: src/memorial_logger.cpp:1071 msgctxt "memorial_male" msgid "Set off an alarm." msgstr "Bekapcsol egy riasztó." -#: src/memorial_logger.cpp:1064 +#: src/memorial_logger.cpp:1072 msgctxt "memorial_female" msgid "Set off an alarm." msgstr "Bekapcsol egy riasztó." -#: src/memorial_logger.cpp:1068 +#: src/memorial_logger.cpp:1076 #, c-format msgctxt "memorial_male" msgid "Used the debug menu (%s)." msgstr "" -#: src/memorial_logger.cpp:1069 +#: src/memorial_logger.cpp:1077 #, c-format msgctxt "memorial_female" msgid "Used the debug menu (%s)." @@ -440143,7 +440946,7 @@ msgctxt "message log" msgid "%s." msgstr "" -#: src/mission.h:205 +#: src/mission.h:204 msgid "Bugged mission type" msgstr "" @@ -440982,11 +441785,11 @@ msgstr " neki: %s" msgid "Deadline: %s" msgstr "Határidő: %s" -#: src/mission_ui.cpp:151 src/newcharacter.cpp:3524 src/newcharacter.cpp:3598 -#: src/newcharacter.cpp:3612 src/newcharacter.cpp:3649 -#: src/newcharacter.cpp:3760 src/newcharacter.cpp:3771 -#: src/newcharacter.cpp:3782 src/newcharacter.cpp:3794 -#: src/newcharacter.cpp:3820 +#: src/mission_ui.cpp:151 src/newcharacter.cpp:3579 src/newcharacter.cpp:3653 +#: src/newcharacter.cpp:3667 src/newcharacter.cpp:3704 +#: src/newcharacter.cpp:3815 src/newcharacter.cpp:3826 +#: src/newcharacter.cpp:3837 src/newcharacter.cpp:3849 +#: src/newcharacter.cpp:3875 msgid "None!" msgstr "Nincs!" @@ -441080,19 +441883,19 @@ msgstr "" msgid "NO CATEGORY" msgstr "NINCS KATEGÓRIA" -#: src/mod_manager.cpp:82 src/newcharacter.cpp:2974 +#: src/mod_manager.cpp:82 src/newcharacter.cpp:3020 msgid "Default" msgstr "Alap" -#: src/mod_manager.cpp:83 src/safemode_ui.cpp:246 +#: src/mod_manager.cpp:83 src/safemode_ui.cpp:247 msgid "Blacklist" msgstr "Feketelista" -#: src/mod_manager.cpp:287 +#: src/mod_manager.cpp:286 msgid "list of default mods" msgstr "alap modok listája" -#: src/mod_manager.cpp:400 +#: src/mod_manager.cpp:395 msgid "list of mods" msgstr "modok listája" @@ -444338,13 +445141,13 @@ msgid "" "'%2$c'." msgstr "" -#: src/name.cpp:136 +#: src/name.cpp:134 msgid "Tom" msgstr "" #. ~ Used for constructing full name: %1$s is `given name`, %2$s is `family #. name` -#: src/name.cpp:147 +#: src/name.cpp:145 #, c-format msgctxt "Full Name" msgid "%1$s %2$s" @@ -444352,7 +445155,7 @@ msgstr "%1$s %2$s" #. ~ Used for constructing full name with nickname: %1$s is `given name`, %2$s #. is `family name`, %3$s is `nickname` -#: src/name.cpp:151 +#: src/name.cpp:149 #, c-format msgctxt "Full Name" msgid "%1$s '%3$s' %2$s" @@ -444528,8 +445331,8 @@ msgid "" "Press %s to go to the next tab or %s to return to main menu." msgstr "" -#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3661 -#: src/newcharacter.cpp:3722 +#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3777 #, c-format msgid "Press %s to view and alter keybindings." msgstr "" @@ -444544,22 +445347,22 @@ msgid "" msgstr "" #: src/newcharacter.cpp:1106 src/newcharacter.cpp:1119 -#: src/newcharacter.cpp:3503 src/player_display.cpp:446 +#: src/newcharacter.cpp:3558 src/player_display.cpp:446 msgid "Strength:" msgstr "Erő:" #: src/newcharacter.cpp:1108 src/newcharacter.cpp:1138 -#: src/newcharacter.cpp:3504 src/player_display.cpp:447 +#: src/newcharacter.cpp:3559 src/player_display.cpp:447 msgid "Dexterity:" msgstr "Ügyesség:" #: src/newcharacter.cpp:1110 src/newcharacter.cpp:1159 -#: src/newcharacter.cpp:3505 src/player_display.cpp:448 +#: src/newcharacter.cpp:3560 src/player_display.cpp:448 msgid "Intelligence:" msgstr "Intelligencia:" #: src/newcharacter.cpp:1112 src/newcharacter.cpp:1178 -#: src/newcharacter.cpp:3506 src/player_display.cpp:449 +#: src/newcharacter.cpp:3561 src/player_display.cpp:449 msgid "Perception:" msgstr "Érzékelés:" @@ -444653,194 +445456,194 @@ msgstr "" "Az érzékelés továbbá csapdák és egyéb érdekes dolgok észrevételénél is " "hasznos." -#: src/newcharacter.cpp:1477 +#: src/newcharacter.cpp:1481 #, c-format msgid "%s %s %d point" msgid_plural "%s %s %d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "costs" msgstr "kerül" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "earns" msgstr "ad" -#: src/newcharacter.cpp:1651 +#: src/newcharacter.cpp:1669 #, c-format msgid "Your scenario of %s prevents you from removing this trait." msgstr "A(z) %s eset megakadályozza ennek a vonásnak az eltávolítását." -#: src/newcharacter.cpp:1655 +#: src/newcharacter.cpp:1673 #, c-format msgid "Your profession of %s prevents you from removing this trait." msgstr "A(z) %s szakma megakadályozza ennek a vonásnak az eltávolítását." -#: src/newcharacter.cpp:1661 +#: src/newcharacter.cpp:1679 #, c-format msgid "Your background of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1676 +#: src/newcharacter.cpp:1694 #, c-format msgid "You already picked some conflicting traits: %s." msgstr "" -#: src/newcharacter.cpp:1679 +#: src/newcharacter.cpp:1697 msgid "The scenario you picked prevents you from taking this trait!" msgstr "" "A kiválasztott eset miatt ez a személyiségvonást nem tudod kiválasztani!" -#: src/newcharacter.cpp:1681 +#: src/newcharacter.cpp:1699 #, c-format msgid "Your profession of %s prevents you from taking this trait." msgstr "" -#: src/newcharacter.cpp:1691 +#: src/newcharacter.cpp:1709 #, c-format msgid "The following bionics prevent you from taking this trait: %s." msgstr "" -#: src/newcharacter.cpp:1695 +#: src/newcharacter.cpp:1713 #, c-format msgid "Sorry, but you can only take %d point of advantages." msgid_plural "Sorry, but you can only take %d points of advantages." msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:1701 +#: src/newcharacter.cpp:1719 #, c-format msgid "Sorry, but you can only take %d point of disadvantages." msgid_plural "Sorry, but you can only take %d points of disadvantages." msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:1725 +#: src/newcharacter.cpp:1743 msgid "Search by trait name." msgstr "" -#: src/newcharacter.cpp:1776 +#: src/newcharacter.cpp:1794 msgid "Profession requirements:" msgstr "" -#: src/newcharacter.cpp:1777 +#: src/newcharacter.cpp:1795 #, c-format msgid "Complete \"%s\"\n" msgstr "" -#: src/newcharacter.cpp:1781 +#: src/newcharacter.cpp:1799 msgid "Profession story:" msgstr "" -#: src/newcharacter.cpp:1790 +#: src/newcharacter.cpp:1808 msgid "Profession addictions:" msgstr "" -#: src/newcharacter.cpp:1792 src/newcharacter.cpp:2198 +#: src/newcharacter.cpp:1810 src/newcharacter.cpp:2224 #, c-format msgctxt "set_profession_addictions" msgid "%1$s (%2$d)" msgstr "%1$s (%2$d)" -#: src/newcharacter.cpp:1799 +#: src/newcharacter.cpp:1817 msgid "Profession traits:" msgstr "Szakma személyiségvonásai:" -#: src/newcharacter.cpp:1801 src/newcharacter.cpp:2207 +#: src/newcharacter.cpp:1819 src/newcharacter.cpp:2233 msgctxt "set_profession_trait" msgid "None" msgstr "Nincs" -#: src/newcharacter.cpp:1810 +#: src/newcharacter.cpp:1828 msgid "Profession skills:" msgstr "Szakma készségei:" -#: src/newcharacter.cpp:1812 src/newcharacter.cpp:2218 +#: src/newcharacter.cpp:1830 src/newcharacter.cpp:2244 msgctxt "set_profession_skill" msgid "None" msgstr "Nincs" -#: src/newcharacter.cpp:1815 +#: src/newcharacter.cpp:1833 #, c-format msgctxt "set_profession_skill" msgid "%1$s (%2$d)" msgstr "%1$s (%2$d)" -#: src/newcharacter.cpp:1822 +#: src/newcharacter.cpp:1840 msgid "Profession items:" msgstr "Szakma tárgyai:" -#: src/newcharacter.cpp:1824 +#: src/newcharacter.cpp:1842 msgctxt "set_profession_item" msgid "None" msgstr "Nincs" -#: src/newcharacter.cpp:1844 +#: src/newcharacter.cpp:1862 msgid "Wielded:" msgstr "" -#: src/newcharacter.cpp:1847 +#: src/newcharacter.cpp:1865 msgctxt "set_profession_item_wielded" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1848 +#: src/newcharacter.cpp:1866 msgid "Worn:" msgstr "" -#: src/newcharacter.cpp:1850 +#: src/newcharacter.cpp:1868 msgctxt "set_profession_item_worn" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1854 +#: src/newcharacter.cpp:1872 msgctxt "set_profession_item_inventory" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1861 +#: src/newcharacter.cpp:1879 msgid "Profession bionics:" msgstr "Szakma bionikái:" -#: src/newcharacter.cpp:1869 +#: src/newcharacter.cpp:1887 #, c-format msgid "%s (toggled)" msgstr "" -#: src/newcharacter.cpp:1871 +#: src/newcharacter.cpp:1889 #, c-format msgid "%s (activated)" msgstr "" -#: src/newcharacter.cpp:1880 +#: src/newcharacter.cpp:1898 msgid "Profession proficiencies:" msgstr "" -#: src/newcharacter.cpp:1887 +#: src/newcharacter.cpp:1905 msgid "Profession pets:" msgstr "" -#: src/newcharacter.cpp:1895 +#: src/newcharacter.cpp:1913 msgid "Profession vehicle:" msgstr "" -#: src/newcharacter.cpp:1901 +#: src/newcharacter.cpp:1919 msgid "Profession spells:" msgstr "" -#: src/newcharacter.cpp:1903 src/newcharacter.cpp:2254 +#: src/newcharacter.cpp:1921 src/newcharacter.cpp:2280 #, c-format msgid "%s level %d" msgstr "" -#: src/newcharacter.cpp:1908 +#: src/newcharacter.cpp:1926 msgid "Profession missions:" msgstr "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1990 +#: src/newcharacter.cpp:2010 #, c-format msgid "Profession %1$s earns %2$d point" msgid_plural "Profession %1$s earns %2$d points" @@ -444848,74 +445651,74 @@ msgstr[0] "" msgstr[1] "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1995 +#: src/newcharacter.cpp:2015 #, c-format msgid "Profession %1$s costs %2$d point" msgid_plural "Profession %1$s costs %2$d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:2141 +#: src/newcharacter.cpp:2167 #, c-format msgid "" "Your trait %1$s has been removed since it conflicts with the %2$s's %3$s " "trait." msgstr "" -#: src/newcharacter.cpp:2164 +#: src/newcharacter.cpp:2190 msgid "Search by profession name." msgstr "Szakma keresése név alapján." -#: src/newcharacter.cpp:2190 +#: src/newcharacter.cpp:2216 msgid "Background story:" msgstr "" -#: src/newcharacter.cpp:2196 +#: src/newcharacter.cpp:2222 msgid "Background addictions:" msgstr "" -#: src/newcharacter.cpp:2205 +#: src/newcharacter.cpp:2231 msgid "Background traits:" msgstr "" -#: src/newcharacter.cpp:2216 +#: src/newcharacter.cpp:2242 msgid "Background skill experience:" msgstr "" -#: src/newcharacter.cpp:2229 +#: src/newcharacter.cpp:2255 msgctxt "set_profession_skill" msgid "beginner" msgstr "" -#: src/newcharacter.cpp:2231 +#: src/newcharacter.cpp:2257 msgctxt "set_profession_skill" msgid "intermediate" msgstr "" -#: src/newcharacter.cpp:2233 +#: src/newcharacter.cpp:2259 msgctxt "set_profession_skill" msgid "competent" msgstr "" -#: src/newcharacter.cpp:2235 +#: src/newcharacter.cpp:2261 msgctxt "set_profession_skill" msgid "advanced" msgstr "" -#: src/newcharacter.cpp:2244 +#: src/newcharacter.cpp:2270 msgid "Background proficiencies:" msgstr "" -#: src/newcharacter.cpp:2252 +#: src/newcharacter.cpp:2278 msgid "Background spells:" msgstr "" -#: src/newcharacter.cpp:2260 +#: src/newcharacter.cpp:2286 msgid "Background missions:" msgstr "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2341 +#: src/newcharacter.cpp:2369 #, c-format msgid "Background %1$s earns %2$d point" msgid_plural "Background %1$s earns %2$d points" @@ -444923,23 +445726,23 @@ msgstr[0] "" msgstr[1] "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2346 +#: src/newcharacter.cpp:2374 #, c-format msgid "Background %1$s costs %2$d point" msgid_plural "Background %1$s costs %2$d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:2464 +#: src/newcharacter.cpp:2498 #, c-format msgid "The trait [%1$s] conflicts with background [%2$s]'s trait [%3$s]." msgstr "" -#: src/newcharacter.cpp:2521 +#: src/newcharacter.cpp:2555 msgid "Search by background name." msgstr "" -#: src/newcharacter.cpp:2634 +#: src/newcharacter.cpp:2670 #, c-format msgid "" "Press %s to view and alter keybindings.\n" @@ -444949,7 +445752,7 @@ msgid "" msgstr "" #. ~ levels here are skill levels at character creation time -#: src/newcharacter.cpp:2759 +#: src/newcharacter.cpp:2795 #, c-format msgid "%d level" msgid_plural "%d levels" @@ -444957,36 +445760,36 @@ msgstr[0] "" msgstr[1] "" #. ~ Second string is e.g. "1 level" or "2 levels" -#: src/newcharacter.cpp:2763 +#: src/newcharacter.cpp:2799 #, c-format msgid "Upgrading %s by %s costs %d point" msgid_plural "Upgrading %s by %s costs %d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:2911 +#: src/newcharacter.cpp:2957 msgid "Scenario Story:" msgstr "" -#: src/newcharacter.cpp:2917 +#: src/newcharacter.cpp:2963 msgid "Scenario Requirements:" msgstr "" -#: src/newcharacter.cpp:2920 +#: src/newcharacter.cpp:2966 msgid "" "This scenario is not available in this world due to city size settings." msgstr "" -#: src/newcharacter.cpp:2928 +#: src/newcharacter.cpp:2974 #, c-format msgid "Complete \"%s\"" msgstr "" -#: src/newcharacter.cpp:2933 +#: src/newcharacter.cpp:2979 msgid "Scenario Professions:" msgstr "" -#: src/newcharacter.cpp:2934 +#: src/newcharacter.cpp:2980 #, c-format msgid "" "\n" @@ -444995,123 +445798,123 @@ msgstr "" "\n" "%s" -#: src/newcharacter.cpp:2935 +#: src/newcharacter.cpp:2981 msgid ", default:\n" msgstr ", alapértelmezett:\n" -#: src/newcharacter.cpp:2951 +#: src/newcharacter.cpp:2997 msgid "Scenario Location:" msgstr "Eset helyszíne:" -#: src/newcharacter.cpp:2952 +#: src/newcharacter.cpp:2998 #, c-format msgid "%s (%d locations, %d variants)" msgstr "" -#: src/newcharacter.cpp:2958 +#: src/newcharacter.cpp:3004 msgid "Scenario Vehicle:" msgstr "" -#: src/newcharacter.cpp:2962 +#: src/newcharacter.cpp:3008 msgid "Scenario calendar:" msgstr "" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 #, c-format msgid "Year: %s" msgstr "" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 msgid "Year: Random" msgstr "" -#: src/newcharacter.cpp:2967 +#: src/newcharacter.cpp:3013 #, c-format msgid "Season: %s" msgstr "" -#: src/newcharacter.cpp:2969 +#: src/newcharacter.cpp:3015 msgid "Day: Random" msgstr "" -#: src/newcharacter.cpp:2970 +#: src/newcharacter.cpp:3016 #, c-format msgid "Day: %d" msgstr "" -#: src/newcharacter.cpp:2971 +#: src/newcharacter.cpp:3017 msgid "Hour: Random" msgstr "" -#: src/newcharacter.cpp:2972 +#: src/newcharacter.cpp:3018 #, c-format msgid "Hour: %d" msgstr "" -#: src/newcharacter.cpp:2979 +#: src/newcharacter.cpp:3025 msgid "Scenario missions:" msgstr "" -#: src/newcharacter.cpp:2987 +#: src/newcharacter.cpp:3033 msgid "Fire nearby" msgstr "Közeli tűz" -#: src/newcharacter.cpp:2988 +#: src/newcharacter.cpp:3034 msgid "Zombies nearby" msgstr "Közeli zombik" -#: src/newcharacter.cpp:2989 +#: src/newcharacter.cpp:3035 msgid "Various limb wounds" msgstr "Különféle végtag sérülések" -#: src/newcharacter.cpp:2990 +#: src/newcharacter.cpp:3036 msgid "No starting NPC" msgstr "Nincs kezdő NPC" -#: src/newcharacter.cpp:2991 +#: src/newcharacter.cpp:3037 msgid "Starting location is bordered by an immense wall" msgstr "" -#: src/newcharacter.cpp:2998 +#: src/newcharacter.cpp:3044 msgid "Scenario Flags:" msgstr "Eset jellemzői:" -#: src/newcharacter.cpp:3085 +#: src/newcharacter.cpp:3133 msgid "Scenario earns %2$d point" msgid_plural "Scenario earns %2$d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:3088 +#: src/newcharacter.cpp:3136 msgid "Scenario costs %2$d point" msgid_plural "Scenario costs %2$d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:3244 +#: src/newcharacter.cpp:3299 msgid "Search by scenario name." msgstr "Eset keresése név alapján." -#: src/newcharacter.cpp:3276 src/newcharacter.cpp:3280 +#: src/newcharacter.cpp:3331 src/newcharacter.cpp:3335 msgid "Gender:" msgstr "Nem:" -#: src/newcharacter.cpp:3292 src/newcharacter.cpp:3293 +#: src/newcharacter.cpp:3347 src/newcharacter.cpp:3348 #: src/player_display.cpp:460 msgid "Height:" msgstr "" -#: src/newcharacter.cpp:3302 src/newcharacter.cpp:3303 +#: src/newcharacter.cpp:3357 src/newcharacter.cpp:3358 #: src/player_display.cpp:465 msgid "Age:" msgstr "" -#: src/newcharacter.cpp:3311 src/newcharacter.cpp:3312 +#: src/newcharacter.cpp:3366 src/newcharacter.cpp:3367 #: src/player_display.cpp:470 msgid "Blood type:" msgstr "" -#: src/newcharacter.cpp:3322 src/newcharacter.cpp:3441 +#: src/newcharacter.cpp:3377 src/newcharacter.cpp:3496 #, c-format msgid "" "* Random location * (%d variant)" @@ -445120,52 +445923,52 @@ msgid_plural "" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:3328 src/newcharacter.cpp:3330 +#: src/newcharacter.cpp:3383 src/newcharacter.cpp:3385 msgid "Starting location:" msgstr "Kezdő helyszín:" -#: src/newcharacter.cpp:3333 +#: src/newcharacter.cpp:3388 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:3417 src/newcharacter.cpp:3730 +#: src/newcharacter.cpp:3472 src/newcharacter.cpp:3785 msgid "Name:" msgstr "Név:" -#: src/newcharacter.cpp:3438 +#: src/newcharacter.cpp:3493 msgid "Select a starting location." msgstr "Válaszd ki a kezdeti helyszínt." -#: src/newcharacter.cpp:3451 +#: src/newcharacter.cpp:3506 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:3618 +#: src/newcharacter.cpp:3673 #, c-format msgid "" "\n" "%s (toggled)" msgstr "" -#: src/newcharacter.cpp:3620 +#: src/newcharacter.cpp:3675 #, c-format msgid "" "\n" "%s (activated)" msgstr "" -#: src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3720 #, c-format msgid "Press %s to save character template." msgstr "" -#: src/newcharacter.cpp:3670 +#: src/newcharacter.cpp:3725 #, c-format msgid "" "Press %s to pick a random name, " @@ -445174,100 +445977,100 @@ msgid "" "%s to randomize everything." msgstr "" -#: src/newcharacter.cpp:3680 +#: src/newcharacter.cpp:3735 #, c-format msgid "" "Press %s to pick a random name, " "%s to randomize all description values." msgstr "" -#: src/newcharacter.cpp:3687 +#: src/newcharacter.cpp:3742 #, c-format msgid "Press %s to switch gender." msgstr "" -#: src/newcharacter.cpp:3692 +#: src/newcharacter.cpp:3747 #, c-format msgid "" "Press %s to select a specific starting location." msgstr "" -#: src/newcharacter.cpp:3696 +#: src/newcharacter.cpp:3751 #, c-format msgid "" "Press %s to select a specific starting city and " "%s to select a specific starting location." msgstr "" -#: src/newcharacter.cpp:3701 +#: src/newcharacter.cpp:3756 #, c-format msgid "" "Press %s or %s to " "cycle through editable values." msgstr "" -#: src/newcharacter.cpp:3707 +#: src/newcharacter.cpp:3762 #, c-format msgid "" "Press %s and %s to " "change gender, height, age, and blood type." msgstr "" -#: src/newcharacter.cpp:3712 +#: src/newcharacter.cpp:3767 #, c-format msgid "Press %s to edit value via popup input." msgstr "" -#: src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3771 #, c-format msgid "" "Press %s to finish character creation or " "%s to return to the previous TAB." msgstr "" -#: src/newcharacter.cpp:3732 +#: src/newcharacter.cpp:3787 msgid "--- NO NAME ENTERED ---" msgstr "" -#: src/newcharacter.cpp:3734 +#: src/newcharacter.cpp:3789 msgid "--- RANDOM NAME ---" msgstr "" -#: src/newcharacter.cpp:3753 src/newcharacter.cpp:3764 +#: src/newcharacter.cpp:3808 src/newcharacter.cpp:3819 msgid "Starting vehicle (scenario): " msgstr "" -#: src/newcharacter.cpp:3756 src/newcharacter.cpp:3767 +#: src/newcharacter.cpp:3811 src/newcharacter.cpp:3822 msgid "Starting vehicle (profession): " msgstr "" -#: src/newcharacter.cpp:3759 src/newcharacter.cpp:3770 +#: src/newcharacter.cpp:3814 src/newcharacter.cpp:3825 msgid "Starting vehicle: " msgstr "" -#: src/newcharacter.cpp:3781 src/newcharacter.cpp:3784 -#: src/newcharacter.cpp:3793 src/newcharacter.cpp:3796 +#: src/newcharacter.cpp:3836 src/newcharacter.cpp:3839 +#: src/newcharacter.cpp:3848 src/newcharacter.cpp:3851 msgid "Starting addictions: " msgstr "" -#: src/newcharacter.cpp:3808 +#: src/newcharacter.cpp:3863 msgid "Scenario: " msgstr "Eset:" -#: src/newcharacter.cpp:3813 +#: src/newcharacter.cpp:3868 msgid "Profession: " msgstr "Szakma:" -#: src/newcharacter.cpp:3818 +#: src/newcharacter.cpp:3873 msgid "Background: " msgstr "" -#: src/newcharacter.cpp:3841 src/newcharacter.cpp:3847 +#: src/newcharacter.cpp:3896 src/newcharacter.cpp:3902 msgid "Too many points allocated, change some features and try again." msgstr "" "Túl sok pontot jelöltél meg, vegyél vissza néhányból és próbálkozz újra." -#: src/newcharacter.cpp:3851 +#: src/newcharacter.cpp:3906 msgid "" "Too many trait points allocated, change some traits or lower some stats and " "try again." @@ -445275,42 +446078,42 @@ msgstr "" "Túl sok személyiségvonás pontot jelöltél meg, vegyél vissza néhányból, " "esetleg vegyél lejjebb a statisztikákból, és próbálkozz újra." -#: src/newcharacter.cpp:3855 +#: src/newcharacter.cpp:3910 msgid "Too many stat points allocated, lower some stats and try again." msgstr "" "Túl sok statisztikai pontot jelöltél meg, vegyél lejjebb a statisztikákból, " "és próbálkozz újra." -#: src/newcharacter.cpp:3860 +#: src/newcharacter.cpp:3915 msgid "Remaining points will be discarded, are you sure you want to proceed?" msgstr "A maradék pontok elvesznek, biztosan folytatod?" -#: src/newcharacter.cpp:3866 +#: src/newcharacter.cpp:3921 msgid "Are you SURE you're finished? Your name will be randomly generated." msgstr "" -#: src/newcharacter.cpp:3874 src/worldfactory.cpp:1884 +#: src/newcharacter.cpp:3929 src/worldfactory.cpp:1889 msgid "Are you SURE you're finished?" msgstr "BIZTOSAN befejezted?" -#: src/newcharacter.cpp:4047 +#: src/newcharacter.cpp:4102 msgid "Enter name. Cancel to delete all." msgstr "" -#: src/newcharacter.cpp:4102 +#: src/newcharacter.cpp:4157 msgid "Select gender" msgstr "" -#: src/newcharacter.cpp:4284 +#: src/newcharacter.cpp:4339 msgid "Name of template:" msgstr "Sablon neve:" -#: src/newcharacter.cpp:4285 +#: src/newcharacter.cpp:4340 msgid "Keep in mind you may not use special characters like / in filenames" msgstr "" "Különleges karaktereket, például a / jelet fájlnevekben nem lehet használni." -#: src/newcharacter.cpp:4328 +#: src/newcharacter.cpp:4383 msgid "player template" msgstr "játékos sablon" @@ -445704,137 +446507,137 @@ msgstr "" msgid " does not trust you enough" msgstr "" -#: src/npcmove.cpp:642 +#: src/npcmove.cpp:639 msgid "bandit" msgstr "" -#: src/npcmove.cpp:661 +#: src/npcmove.cpp:658 msgid "maniac" msgstr "" -#: src/npcmove.cpp:1125 +#: src/npcmove.cpp:1122 #, c-format msgid "%s lies down to sleep." msgstr "" -#: src/npcmove.cpp:1767 +#: src/npcmove.cpp:1728 #, c-format msgid " activates their %s." msgstr "" -#: src/npcmove.cpp:1787 +#: src/npcmove.cpp:1748 #, c-format msgid " deactivates their %s." msgstr "" -#: src/npcmove.cpp:2451 +#: src/npcmove.cpp:2412 #, c-format msgid "%1$s tries to climb the %2$s but slips." msgstr "" -#: src/npcmove.cpp:2455 +#: src/npcmove.cpp:2416 #, c-format msgid "%1$s climbs over the %2$s." msgstr "" -#: src/npcmove.cpp:3021 +#: src/npcmove.cpp:2982 #, c-format msgid "Hold on, I want to pick up that %s." msgstr "" -#: src/npcmove.cpp:3100 +#: src/npcmove.cpp:3061 #, c-format msgid "%1$s picks up a %2$s and a %3$s." msgstr "" -#: src/npcmove.cpp:3105 +#: src/npcmove.cpp:3066 #, c-format msgid "%s looks around nervously, as if searching for something." msgstr "" -#: src/npcmove.cpp:3257 src/output.h:688 +#: src/npcmove.cpp:3218 src/output.h:690 msgid " and " msgstr "" -#: src/npcmove.cpp:3265 +#: src/npcmove.cpp:3226 #, c-format msgid "%s drops %d item." msgid_plural "%s drops %d items." msgstr[0] "" msgstr[1] "" -#: src/npcmove.cpp:3269 +#: src/npcmove.cpp:3230 #, c-format msgid "%1$s drops a %2$s." msgstr "" -#: src/npcmove.cpp:3414 +#: src/npcmove.cpp:3375 #, c-format msgid "%s completed the assigned task." msgstr "" -#: src/npcmove.cpp:3516 +#: src/npcmove.cpp:3477 #, c-format msgid "%1$s throws a %2$s." msgstr "" -#: src/npcmove.cpp:3706 +#: src/npcmove.cpp:3667 #, c-format msgid "%1$s starts healing %2$s." msgstr "" -#: src/npcmove.cpp:3726 +#: src/npcmove.cpp:3687 #, c-format msgid "%1$s heals %2$s." msgstr "" -#: src/npcmove.cpp:3774 +#: src/npcmove.cpp:3735 #, c-format msgid "%1$s starts applying a %2$s." msgstr "" -#: src/npcmove.cpp:3792 +#: src/npcmove.cpp:3753 #, c-format msgid "%1$s takes some %2$s." msgstr "" -#: src/npcmove.cpp:4041 +#: src/npcmove.cpp:4002 #, c-format msgid "%1$s takes %2$s's money!" msgstr "" -#: src/npcmove.cpp:4044 +#: src/npcmove.cpp:4005 #, c-format msgid "%s takes your money!" msgstr "" -#: src/npcmove.cpp:4088 +#: src/npcmove.cpp:4051 #, c-format msgid "%1$s takes %2$s's %3$s." msgstr "" -#: src/npcmove.cpp:4091 +#: src/npcmove.cpp:4054 #, c-format msgid "%1$s takes your %2$s." msgstr "" -#: src/npcmove.cpp:4166 +#: src/npcmove.cpp:4129 #, c-format msgid "" "From your two-way radio you hear %s reporting in, 'I've arrived, boss!'" msgstr "" -#: src/npcmove.cpp:4547 +#: src/npcmove.cpp:4510 #, c-format msgid " %s, %s" msgstr "" -#: src/npcmove.cpp:4550 +#: src/npcmove.cpp:4513 #, c-format msgid "%s %s%s" msgstr "%s %s%s" -#: src/npcmove.cpp:4727 +#: src/npcmove.cpp:4690 #, c-format msgid "%1$s reloads their %2$s." msgstr "" @@ -446527,27 +447330,27 @@ msgstr "Alap: %d: %s" msgid "Default: %.2f - Min: %.2f, Max: %.2f" msgstr "Alap: %.2f - Min: %.2f, Max: %.2f" -#: src/options.cpp:1141 +#: src/options.cpp:1218 msgid "Hoder's" msgstr "Hoderé" -#: src/options.cpp:1142 +#: src/options.cpp:1219 msgid "Deon's" msgstr "Deoné" -#: src/options.cpp:1156 +#: src/options.cpp:1233 msgid "Basic" msgstr "Alap" -#: src/options.cpp:1181 +#: src/options.cpp:1258 msgid "System language" msgstr "Rendszer nyelve" -#: src/options.cpp:1287 +#: src/options.cpp:1364 msgid "Default character name" msgstr "Alapértelmezett karakter neve" -#: src/options.cpp:1288 +#: src/options.cpp:1365 msgid "" "Set a default character name that will be used instead of a random name on " "character creation." @@ -446555,80 +447358,80 @@ msgstr "" "Adj meg egy karakter nevet, amelyet karakterkészítéskor használjon a játék " "egy véletlenszerű név helyett." -#: src/options.cpp:1294 +#: src/options.cpp:1371 msgid "Auto pickup enabled" msgstr "Auto felszedés" -#: src/options.cpp:1295 +#: src/options.cpp:1372 msgid "" "If true, enable item auto pickup. Change pickup rules with the Auto pickup " "manager." msgstr "" -#: src/options.cpp:1299 +#: src/options.cpp:1376 msgid "Auto pickup adjacent" msgstr "Auto felszedés szomszédból" -#: src/options.cpp:1300 +#: src/options.cpp:1377 msgid "" "If true, enable auto pickup items one tile around to the player. You can " "assign No Auto Pickup zones with the Zones manager for e.g. your homebase." msgstr "" -#: src/options.cpp:1306 +#: src/options.cpp:1383 msgid "Auto pickup owned items" msgstr "" -#: src/options.cpp:1307 +#: src/options.cpp:1384 msgid "" "If true, items that belong to your faction will be included in auto pickup." msgstr "" -#: src/options.cpp:1313 +#: src/options.cpp:1390 msgid "Auto pickup weight limit" msgstr "Auto felszedés súlykorlát" -#: src/options.cpp:1314 +#: src/options.cpp:1391 msgid "" "Auto pickup items with weight less than or equal to [option] * 50 grams. " "You must also set the small items option. 0 = disabled." msgstr "" -#: src/options.cpp:1320 +#: src/options.cpp:1397 msgid "Auto pickup volume limit" msgstr "Auto felszedés térfogatkorlát" -#: src/options.cpp:1321 +#: src/options.cpp:1398 msgid "" "Auto pickup items with volume less than or equal to [option] * 50 " "milliliters. You must also set the light items option. 0 = disabled." msgstr "" -#: src/options.cpp:1327 +#: src/options.cpp:1404 msgid "Auto pickup safe mode" msgstr "Auto felszedés biztonságos módban" -#: src/options.cpp:1328 +#: src/options.cpp:1405 msgid "" "If true, auto pickup is disabled as long as you can see monsters nearby. " "This is affected by 'Safe mode proximity distance'." msgstr "" -#: src/options.cpp:1335 +#: src/options.cpp:1412 msgid "List items within no auto pickup zones" msgstr "A tiltott auto felszedés zónában található tárgyak listázása." -#: src/options.cpp:1336 +#: src/options.cpp:1413 msgid "" "If true, you will see messages about items you step on, within no auto " "pickup zones." msgstr "" -#: src/options.cpp:1344 +#: src/options.cpp:1421 msgid "Additional auto features" msgstr "További automatikus beállítások" -#: src/options.cpp:1345 +#: src/options.cpp:1422 msgid "" "If true, enables configured auto features below. Disabled as long as any " "enemy monster is seen." @@ -446636,11 +447439,11 @@ msgstr "" "Ha igen, akkor bekapcsolja a lent beállító automatikus opciókat. Ki van " "kapcsolva, ha ellenséget látsz." -#: src/options.cpp:1349 +#: src/options.cpp:1426 msgid "Auto pulp or butcher" msgstr "Auto pépesítés vagy mészárlás" -#: src/options.cpp:1350 +#: src/options.cpp:1427 msgid "" "Action to perform when 'Auto pulp or butcher' is enabled. Pulp: Pulp " "corpses you stand on. - Pulp Adjacent: Also pulp corpses adjacent from you." @@ -446651,33 +447454,33 @@ msgstr "" "pépesítés: A szomszéd mezőkön található hullákat is pépesíti. - Mészárol: " "lemészárolja a lábad alatt található hullákat." -#: src/options.cpp:1351 src/options.cpp:1373 src/options.cpp:1854 -#: src/options.cpp:1896 +#: src/options.cpp:1428 src/options.cpp:1450 src/options.cpp:1931 +#: src/options.cpp:1973 msgctxt "options" msgid "Disabled" msgstr "Kikapcsolva" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp" msgstr "Pépesít" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent" msgstr "Szomszédos pépesítés" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent Zombie Only" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Zombies Only" msgstr "" -#: src/options.cpp:1357 +#: src/options.cpp:1434 msgid "Auto mining" msgstr "Autom. bányászat" -#: src/options.cpp:1358 +#: src/options.cpp:1435 msgid "" "If true, enables automatic use of wielded pickaxes and jackhammers whenever " "trying to move into mineable terrain." @@ -446685,20 +447488,20 @@ msgstr "" "Ha igen, akkor a kézben tartott csákányt vagy légkalapácsot kiásható falba " "mozgáskor automatikusan használod." -#: src/options.cpp:1364 +#: src/options.cpp:1441 msgid "Auto mopping" msgstr "" -#: src/options.cpp:1365 +#: src/options.cpp:1442 msgid "" "If true, enables automatic use of wielded mops to clean surrounding terrain." msgstr "" -#: src/options.cpp:1371 +#: src/options.cpp:1448 msgid "Auto foraging" msgstr "Autom. guberálás" -#: src/options.cpp:1372 +#: src/options.cpp:1449 msgid "" "Action to perform when 'Auto foraging' is enabled. Bushes: Only forage " "bushes. - Trees: Only forage trees. - Crops: Only forage crops. - " @@ -446706,37 +447509,37 @@ msgid "" "flowers, cattails etc." msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Bushes" msgstr "Bokrok" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Crops" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Everything" msgstr "Minden" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Trees" msgstr "Fák" -#: src/options.cpp:1381 +#: src/options.cpp:1458 msgid "Dangerous pickups" msgstr "Veszélyes felvétel" -#: src/options.cpp:1382 +#: src/options.cpp:1459 msgid "" "If true, will allow player to pick new items, even if it causes them to " "exceed the weight limit." msgstr "" -#: src/options.cpp:1387 +#: src/options.cpp:1464 msgid "Dangerous terrain warning prompt" msgstr "" -#: src/options.cpp:1388 +#: src/options.cpp:1465 msgid "" "Always: You will be prompted to move onto dangerous tiles. Running: You " "will only be able to move onto dangerous tiles while running and will be " @@ -446745,29 +447548,29 @@ msgid "" "onto a dangerous tile unless running and will not be warned or prompted." msgstr "" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Crouching" msgstr "" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Running" msgstr "" -#: src/options.cpp:1395 +#: src/options.cpp:1472 msgid "Safe mode" msgstr "Biztonságos mód" -#: src/options.cpp:1396 +#: src/options.cpp:1473 msgid "" "If true, will hold the game and display a warning if a hostile monster/NPC " "is approaching." msgstr "" -#: src/options.cpp:1400 +#: src/options.cpp:1477 msgid "Safe mode proximity distance" msgstr "Biztonságos mód távolsága" -#: src/options.cpp:1401 +#: src/options.cpp:1478 msgid "" "If safe mode is enabled, distance to hostiles at which safe mode should show" " a warning. 0 = Max player view distance. This option only has effect when" @@ -446775,21 +447578,21 @@ msgid "" "mode manager instead of this value." msgstr "" -#: src/options.cpp:1405 +#: src/options.cpp:1482 msgid "Safe mode when driving" msgstr "Biztonságos mód vezetés közben" -#: src/options.cpp:1406 +#: src/options.cpp:1483 msgid "" "If true, safe mode will alert you of hostiles while you are driving a " "vehicle." msgstr "" -#: src/options.cpp:1410 +#: src/options.cpp:1487 msgid "Auto reactivate safe mode" msgstr "Biztonságos mód autom. visszkapcsolása" -#: src/options.cpp:1411 +#: src/options.cpp:1488 msgid "" "If true, safe mode will automatically reactivate after a certain number of " "turns. See option 'Turns to auto reactivate safe mode.'" @@ -446797,11 +447600,11 @@ msgstr "" "Ha igen, akkor a biztonságos módot újra bekapcsolja egy idővel azután, hogy " "kikapcsoltad. Lásd 'Biztonságos mód X kör utáni bekapcsolása'" -#: src/options.cpp:1415 +#: src/options.cpp:1492 msgid "Turns to auto reactivate safe mode" msgstr "Biztonságos mód X kör utáni bekapcsolása" -#: src/options.cpp:1416 +#: src/options.cpp:1493 msgid "" "Number of turns after which safe mode is reactivated. Will only reactivate " "if no hostiles are in 'Safe mode proximity distance.'" @@ -446809,11 +447612,11 @@ msgstr "" "Hány kör után kapcsoljon be újra a biztonságos mód, ha a biztonsági " "távolságon belül nincsen ellenség." -#: src/options.cpp:1420 +#: src/options.cpp:1497 msgid "Turns to remember ignored monsters" msgstr "Hány körig emlékezzen a figyelmen kívül hagyott szörnyekre" -#: src/options.cpp:1421 +#: src/options.cpp:1498 msgid "" "Number of turns an ignored monster stays ignored after it is no longer seen." " 0 disables this option and monsters are permanently ignored." @@ -446822,75 +447625,75 @@ msgstr "" "0 érték kikapcsolja ezt az opciót, és a szörnyeket mindig figyelmen kívül " "hagyja." -#: src/options.cpp:1427 +#: src/options.cpp:1504 msgid "Realtime turn progression" msgstr "Valós idejű körök" -#: src/options.cpp:1428 +#: src/options.cpp:1505 msgid "" "If higher than 0, monsters will take periodic gameplay turns. This value is" " the delay between each turn, in seconds. Works best with Safe Mode " "disabled. 0 = disabled." msgstr "" -#: src/options.cpp:1434 +#: src/options.cpp:1511 msgid "Autosave" msgstr "Autom. mentés" -#: src/options.cpp:1435 +#: src/options.cpp:1512 msgid "" "If true, game will periodically save the map. Autosaves occur based on in-" "game turns or realtime minutes, whichever is larger." msgstr "" -#: src/options.cpp:1439 +#: src/options.cpp:1516 msgid "Game turns between autosaves" msgstr "Automentések között eltelt körök száma" -#: src/options.cpp:1440 +#: src/options.cpp:1517 msgid "Number of game turns between autosaves." msgstr "" -#: src/options.cpp:1446 +#: src/options.cpp:1523 msgid "Real minutes between autosaves" msgstr "Automentések között eltelt valódi percek száma" -#: src/options.cpp:1447 +#: src/options.cpp:1524 msgid "Number of realtime minutes between autosaves." msgstr "" -#: src/options.cpp:1455 +#: src/options.cpp:1532 msgid "Auto notes" msgstr "Auto jegyzetek" -#: src/options.cpp:1456 +#: src/options.cpp:1533 msgid "If true, automatically sets notes." msgstr "" -#: src/options.cpp:1460 +#: src/options.cpp:1537 msgid "Auto notes (stairs)" msgstr "Auto jegyzet (lépcső)" -#: src/options.cpp:1461 +#: src/options.cpp:1538 msgid "" "If true, automatically sets notes on places that have stairs that go up or " "down." msgstr "" -#: src/options.cpp:1467 +#: src/options.cpp:1544 msgid "Auto notes (map extras)" msgstr "Auto jegyzet (térkép)" -#: src/options.cpp:1468 +#: src/options.cpp:1545 msgid "" "If true, automatically sets notes on places that contain various map extras." msgstr "" -#: src/options.cpp:1476 +#: src/options.cpp:1553 msgid "Circular distances" msgstr "Körkörös távolság" -#: src/options.cpp:1477 +#: src/options.cpp:1554 msgid "" "If true, the game will calculate range in a realistic way: light sources " "will be circles, diagonal movement will cover more ground and take longer. " @@ -446898,11 +447701,11 @@ msgid "" " takes as long as moving to the north wall." msgstr "" -#: src/options.cpp:1481 +#: src/options.cpp:1558 msgid "Drop empty containers" msgstr "Üres tartályok leejtése" -#: src/options.cpp:1482 +#: src/options.cpp:1559 msgid "" "Set to drop empty containers after use. No: Don't drop any. - Watertight: " "All except watertight containers. - All: Drop all containers." @@ -446911,15 +447714,15 @@ msgstr "" "után leejtsed-e. Nem: Semmit se ejts le. - Vízálló: vízálló tárgyak " "kivételével mindent leejtesz. - Mind: Minden tárolót leejtesz." -#: src/options.cpp:1483 +#: src/options.cpp:1560 msgid "Watertight" msgstr "Vízálló" -#: src/options.cpp:1487 +#: src/options.cpp:1564 msgid "DeathCam" msgstr "Halálozási kameranézet" -#: src/options.cpp:1488 +#: src/options.cpp:1565 msgid "" "Always: Always start deathcam. Ask: Query upon death. Never: Never show " "deathcam." @@ -446927,159 +447730,159 @@ msgstr "" "Mindig: Mindig beindítja a halálozási kameranézetet. Kérdezz: a halálkor " "rákérdez. Soha: soha ne mutassa." -#: src/options.cpp:1493 +#: src/options.cpp:1570 msgid "Special event spawns" msgstr "" -#: src/options.cpp:1494 +#: src/options.cpp:1571 msgid "" "If not disabled, unique items and/or monsters can spawn during special " "events (Christmas, Halloween, etc.)" msgstr "" -#: src/options.cpp:1495 src/safemode_ui.cpp:251 +#: src/options.cpp:1572 src/safemode_ui.cpp:252 msgid "Both" msgstr "Mindkettő" -#: src/options.cpp:1500 +#: src/options.cpp:1577 msgid "Sound enabled" msgstr "" -#: src/options.cpp:1501 +#: src/options.cpp:1578 msgid "If true, music and sound are enabled." msgstr "Ha igen, akkor a zene és a hang be lesz kapcsolva." -#: src/options.cpp:1505 +#: src/options.cpp:1582 msgid "Choose soundpack" msgstr "Hangkészlet kiválasztása" -#: src/options.cpp:1506 +#: src/options.cpp:1583 msgid "Choose the soundpack you want to use. Requires restart." msgstr "" "Kiválaszthatod, hogy melyik hangkészletet szeretnéd használni. Újraindítást " "igényel." -#: src/options.cpp:1512 +#: src/options.cpp:1589 msgid "Music volume" msgstr "Zene hangereje" -#: src/options.cpp:1513 +#: src/options.cpp:1590 msgid "Adjust the volume of the music being played in the background." msgstr "A háttérzene hangerejének beállítása." -#: src/options.cpp:1519 +#: src/options.cpp:1596 msgid "Sound effect volume" msgstr "Hangeffektusok hangereje" -#: src/options.cpp:1520 +#: src/options.cpp:1597 msgid "Adjust the volume of sound effects being played by the game." msgstr "A játék hangeffektusainak hangerejének beállítása." -#: src/options.cpp:1526 +#: src/options.cpp:1603 msgid "Ambient sound volume" msgstr "Környezeti zaj hangereje" -#: src/options.cpp:1527 +#: src/options.cpp:1604 msgid "Adjust the volume of ambient sounds being played by the game." msgstr "A játék környezeti zajainak hangerejének beállítása." -#: src/options.cpp:1540 +#: src/options.cpp:1617 msgid "Language" msgstr "Nyelv" -#: src/options.cpp:1541 +#: src/options.cpp:1618 msgid "Switch language." msgstr "" -#: src/options.cpp:1545 +#: src/options.cpp:1622 msgid "Temperature units" msgstr "Hőmérséklet mértékegysége" -#: src/options.cpp:1546 +#: src/options.cpp:1623 msgid "Switch between Fahrenheit, Celsius, and Kelvin." msgstr "" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Celsius" msgstr "Celsius" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Fahrenheit" msgstr "Fahrenheit" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Kelvin" msgstr "Kelvin" -#: src/options.cpp:1551 +#: src/options.cpp:1628 msgid "Speed units" msgstr "Sebesség mértékegysége" -#: src/options.cpp:1552 +#: src/options.cpp:1629 msgid "Switch between mph, km/h, and tiles/turn." msgstr "" -#: src/options.cpp:1553 +#: src/options.cpp:1630 msgid "tiles/turn" msgstr "mező/kör" -#: src/options.cpp:1557 +#: src/options.cpp:1634 msgid "Mass units" msgstr "Tömeg mértékegysége" -#: src/options.cpp:1558 +#: src/options.cpp:1635 msgid "Switch between lbs and kg." msgstr "" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "kg" msgstr "kg" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "lbs" msgstr "lbs" -#: src/options.cpp:1563 +#: src/options.cpp:1640 msgid "Volume units" msgstr "Térfogati egységek" -#: src/options.cpp:1564 +#: src/options.cpp:1641 msgid "Switch between the cups (c), liters (L), and quarts (qt)." msgstr "" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Cup" msgstr "Bögre" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Liter" msgstr "Liter" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Quart" msgstr "Quart" -#: src/options.cpp:1568 +#: src/options.cpp:1645 msgid "Distance units" msgstr "" -#: src/options.cpp:1569 +#: src/options.cpp:1646 msgid "Switch between metric and imperial distance units." msgstr "" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Imperial" msgstr "" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Metric" msgstr "" -#: src/options.cpp:1573 +#: src/options.cpp:1650 msgid "Time format" msgstr "Időformátum" -#: src/options.cpp:1574 +#: src/options.cpp:1651 msgid "" "12h: AM/PM, e.g. 7:31 AM - Military: 24h Military, e.g. 0731 - 24h: Normal " "24h, e.g. 7:31" @@ -447088,57 +447891,57 @@ msgstr "" "Normális 24h, pl. 7:31" #. ~ 12h time, e.g. 11:59pm -#: src/options.cpp:1576 +#: src/options.cpp:1653 msgid "12h" msgstr "12h" #. ~ Military time, e.g. 2359 -#: src/options.cpp:1578 +#: src/options.cpp:1655 msgid "Military" msgstr "Katonai" #. ~ 24h time, e.g. 23:59 -#: src/options.cpp:1580 +#: src/options.cpp:1657 msgid "24h" msgstr "24h" -#: src/options.cpp:1586 +#: src/options.cpp:1663 msgid "Show gun brand names" msgstr "" -#: src/options.cpp:1587 +#: src/options.cpp:1664 msgid "" "If true, show brand names for guns, instead of generic functional names - " "'m4a1' or 'h&k416a5' instead of 'NATO assault rifle'." msgstr "" -#: src/options.cpp:1589 +#: src/options.cpp:1666 msgid "Add ammo to weapon/magazine names" msgstr "" -#: src/options.cpp:1590 +#: src/options.cpp:1667 msgid "" "If true, the default ammo is added to weapon and magazine names. For " "example \"Mosin-Nagant M44 (4/5)\" becomes \"Mosin-Nagant M44 (4/5 " "7.62x54mm)\"." msgstr "" -#: src/options.cpp:1593 +#: src/options.cpp:1670 msgid "Detailed containers" msgstr "" -#: src/options.cpp:1594 +#: src/options.cpp:1671 msgid "" "All: every container has detailed remaining volume info. - Worn: only worn " "containers have detailed remaining volume info. - None: no additional info " "is provided." msgstr "" -#: src/options.cpp:1604 +#: src/options.cpp:1681 msgid "Use key code input mode" msgstr "" -#: src/options.cpp:1605 +#: src/options.cpp:1682 msgid "" "Use key code or symbol input on SDL. Symbol is recommended for non-qwerty " "layouts since currently the default keybindings for key code mode only " @@ -447146,59 +447949,59 @@ msgid "" "and num lock." msgstr "" -#: src/options.cpp:1609 +#: src/options.cpp:1686 msgid "Key code" msgstr "" -#: src/options.cpp:1613 +#: src/options.cpp:1690 msgid "Force capital/modified letters in prompts" msgstr "" -#: src/options.cpp:1614 +#: src/options.cpp:1691 msgid "" "If true, prompts such as Y/N queries only accepts capital or modified " "letters, while lower case and unmodified letters only snap the cursor to the" " corresponding option." msgstr "" -#: src/options.cpp:1619 +#: src/options.cpp:1696 msgid "Snap to target" msgstr "Célra igazodik" -#: src/options.cpp:1620 +#: src/options.cpp:1697 msgid "If true, automatically follow the crosshair when firing/throwing." msgstr "Ha igen, akkor dobásnál és lövésnél követi a szálkeresztet." -#: src/options.cpp:1624 +#: src/options.cpp:1701 msgid "Reaim after firing" msgstr "" -#: src/options.cpp:1625 +#: src/options.cpp:1702 msgid "" "If true, after firing automatically aim again if targets are available." msgstr "" -#: src/options.cpp:1629 +#: src/options.cpp:1706 msgid "Query on disassembly while butchering" msgstr "" -#: src/options.cpp:1630 +#: src/options.cpp:1707 msgid "If true, will query before disassembling items while butchering." msgstr "" -#: src/options.cpp:1634 +#: src/options.cpp:1711 msgid "Query on keybinding removal" msgstr "Kérdés a billentyűkombináció eltávolításánál" -#: src/options.cpp:1635 +#: src/options.cpp:1712 msgid "If true, will query before removing a keybinding from a hotkey." msgstr "Ha igen, akkor egy gyorsbillentyű eltávolítása mindig kérdez." -#: src/options.cpp:1639 +#: src/options.cpp:1716 msgid "Close advanced inventory on move all" msgstr "Az összes mozgatásánál bezárja-e a haladó leltárat." -#: src/options.cpp:1640 +#: src/options.cpp:1717 msgid "" "If true, will close the advanced inventory when the move all items command " "is used." @@ -447206,21 +448009,21 @@ msgstr "" "Ha igen, akkor a haladó leltárat bezárja miután az összes tárgy mozgatási " "parancs ki lett adva." -#: src/options.cpp:1645 +#: src/options.cpp:1722 msgid "Open default advanced inventory layout" msgstr "Az alapértelmezett haladó leltár nézetét nyissa meg" -#: src/options.cpp:1646 +#: src/options.cpp:1723 msgid "" "If true, open default advanced inventory layout instead of last opened " "layout" msgstr "" -#: src/options.cpp:1650 +#: src/options.cpp:1727 msgid "Display actions in \"Use item\" menu" msgstr "" -#: src/options.cpp:1652 +#: src/options.cpp:1729 msgid "" "If true, actions (like \"Read\", \"Smoke\", \"Wrap tighter\") will be " "displayed next to the corresponding items." @@ -447228,46 +448031,46 @@ msgstr "" "Ha igen, akkor az elérhető akciók (például \"Olvasás\", \"Meggyújtás\" vagy " "\"Betekerés\") megjelennek a megfelelő tárgyak neve mellett." -#: src/options.cpp:1657 +#: src/options.cpp:1734 msgid "Autoselect if exactly one valid target" msgstr "" -#: src/options.cpp:1658 +#: src/options.cpp:1735 msgid "" "If true, directional actions ( like \"Examine\", \"Open\", \"Pickup\" ) will" " autoselect an adjacent tile if there is exactly one valid target." msgstr "" -#: src/options.cpp:1664 +#: src/options.cpp:1741 msgid "Inventory highlight mode" msgstr "" -#: src/options.cpp:1665 +#: src/options.cpp:1742 msgid "" "Highlight selected item's contents and parent container in inventory screen." " \"Symbol\" shows a highlighted caret and \"Highlight\" uses font " "highlighting." msgstr "" -#: src/options.cpp:1668 +#: src/options.cpp:1745 msgid "Highlight" msgstr "" -#: src/options.cpp:1675 +#: src/options.cpp:1752 msgid "Highlight unread recipes" msgstr "" -#: src/options.cpp:1676 +#: src/options.cpp:1753 msgid "" "If true, highlight unread recipes to allow tracking of newly learned " "recipes." msgstr "" -#: src/options.cpp:1683 +#: src/options.cpp:1760 msgid "Diagonal movement with cursor keys and modifiers" msgstr "Átlós mozgás a kurzor billentyűivel és a módosítókkal" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "" "Allows diagonal movement with cursor keys using CTRL and SHIFT modifiers. " "Diagonal movement action keys are taken from keybindings, so you need these " @@ -447277,43 +448080,43 @@ msgstr "" "módosítókkal átlósan lehet haladni. Az átlós mozgás billentyűit a billentyűk" " beállításaiból olvassa ki a játék, úgyhogy ott kell beállítani." -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 1: Numpad Emulation" msgstr "1. mód: numerikus billentyűzet emulálása" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 2: CW/CCW" msgstr "2. mód: óramutató szerint" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 3: L/R Tilt" msgstr "3. mód: bal/jobb forgás" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 4: Diagonal Lock" msgstr "" -#: src/options.cpp:1733 +#: src/options.cpp:1810 msgid "Vehicle plating changes part color" msgstr "Jármű páncélzata megváltoztatja az alkatrész színét" -#: src/options.cpp:1734 +#: src/options.cpp:1811 msgid "If true, vehicle parts will change color if they are armor plated." msgstr "" -#: src/options.cpp:1738 +#: src/options.cpp:1815 msgid "Auto-shift the view while driving" msgstr "Automatikus nézeteltolás vezetés közben" -#: src/options.cpp:1739 +#: src/options.cpp:1816 msgid "If true, view will automatically shift towards the driving direction." msgstr "" -#: src/options.cpp:1743 +#: src/options.cpp:1820 msgid "Draw vehicle facing indicator" msgstr "Jármű irányának mutatása" -#: src/options.cpp:1744 +#: src/options.cpp:1821 msgid "" "If true, when controlling a vehicle, a white 'X' (in curses version) or a " "crosshair (in tiles version) at distance 10 from the center will display its" @@ -447323,13 +448126,13 @@ msgstr "" "verzióban), vagy egy célkereszt (tiles verzióban) jelzi a jármű haladási " "irányát." -#: src/options.cpp:1748 +#: src/options.cpp:1825 msgid "Reverse steering direction in reverse" msgstr "" "Hátramenetben legyen felcserélve a bal és a jobb irány, mint a valós " "életben." -#: src/options.cpp:1749 +#: src/options.cpp:1826 msgid "" "If true, when driving a vehicle in reverse, steering should also reverse " "like real life." @@ -447337,11 +448140,11 @@ msgstr "" "Ha igen, akkor egy jármű tolatása közben a kormányzás iránya ugyanúgy " "felcserélődik, mint a való életben." -#: src/options.cpp:1755 +#: src/options.cpp:1832 msgid "Sidebar position" msgstr "Oldalsáv helyzete" -#: src/options.cpp:1756 +#: src/options.cpp:1833 msgid "" "Switch between sidebar on the left or on the right side. Requires restart." msgstr "" @@ -447349,71 +448152,71 @@ msgstr "" "igényel." #. ~ sidebar position -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Left" msgstr "Bal" -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Right" msgstr "Jobb" -#: src/options.cpp:1761 +#: src/options.cpp:1838 msgid "Draw sidebar spacers" msgstr "Oldalsáv elválasztók ki-be" -#: src/options.cpp:1762 +#: src/options.cpp:1839 msgid "If true, adds an extra space between sidebar panels." msgstr "Ha igen, akkor az oldalsáv paneljei közé elválasztó kerül." -#: src/options.cpp:1766 +#: src/options.cpp:1843 msgid "Message log flow" msgstr "Üzenetek" -#: src/options.cpp:1767 +#: src/options.cpp:1844 msgid "Where new log messages should show." msgstr "Hol jelenjenek meg az új üzenetek" -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Bottom" msgstr "Lent" #. ~ sidebar/message log flow direction -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Top" msgstr "Fent" -#: src/options.cpp:1773 +#: src/options.cpp:1850 msgid "Sidebar log message display duration" msgstr "Oldalsáv üzenetek kijelzési időtartama" -#: src/options.cpp:1774 +#: src/options.cpp:1851 msgid "" "Number of turns after which a message will be removed from the sidebar log." " 0 = disabled." msgstr "" -#: src/options.cpp:1778 +#: src/options.cpp:1855 msgid "Message cooldown" msgstr "Üzenetek eltűnése" -#: src/options.cpp:1779 +#: src/options.cpp:1856 msgid "" "Number of turns during which similar messages are hidden. 0 = disabled." msgstr "" -#: src/options.cpp:1783 +#: src/options.cpp:1860 msgid "Limit message history" msgstr "" -#: src/options.cpp:1784 +#: src/options.cpp:1861 msgid "Number of messages to preserve in the history, and when saving." msgstr "" -#: src/options.cpp:1789 +#: src/options.cpp:1866 msgid "Suppress \"Unknown command\" messages" msgstr "" -#: src/options.cpp:1790 +#: src/options.cpp:1867 msgid "" "If true, pressing a key with no set function will not display a notice in " "the chat log." @@ -447421,85 +448224,85 @@ msgstr "" "Ha igen, akkor egy parancshoz nem rendelt billentyű lenyomásánál nem jelenik" " meg üzenet." -#: src/options.cpp:1795 +#: src/options.cpp:1872 msgid "Popup window when achievement completed" msgstr "" -#: src/options.cpp:1796 +#: src/options.cpp:1873 msgid "" "Whether to trigger a popup window when completing an achievement. First: " "when completing an achievement that has not been completed in a previous " "game." msgstr "" -#: src/options.cpp:1801 +#: src/options.cpp:1878 msgid "First" msgstr "" -#: src/options.cpp:1805 +#: src/options.cpp:1882 msgid "Look around position" msgstr "" -#: src/options.cpp:1806 +#: src/options.cpp:1883 msgid "Switch between look around panel being left or right." msgstr "" -#: src/options.cpp:1811 +#: src/options.cpp:1888 msgid "Aim window display style" msgstr "Célzási ablak megjelenítési stílusa" -#: src/options.cpp:1812 +#: src/options.cpp:1889 msgid "How should confidence and steadiness be communicated to the player." msgstr "A biztosság és a kézremegés miként jelenjen meg." -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Bars" msgstr "Csíkok" #. ~ aim bar style - bars or numbers -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Numbers" msgstr "Számok" -#: src/options.cpp:1817 +#: src/options.cpp:1894 msgid "Morale style" msgstr "Hangulat stílusa" -#: src/options.cpp:1818 +#: src/options.cpp:1895 msgid "Morale display style in sidebar." msgstr "Az oldalsávon a hangulat stílusa hogyan jelenjen meg." -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Horizontal" msgstr "Vízszintes" -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Vertical" msgstr "Függőleges" -#: src/options.cpp:1823 +#: src/options.cpp:1900 msgid "Full screen Advanced Inventory Manager" msgstr "" -#: src/options.cpp:1824 +#: src/options.cpp:1901 msgid "" "If true, Advanced Inventory Manager menu will fit full screen, otherwise it " "will leave sidebar visible." msgstr "" -#: src/options.cpp:1830 +#: src/options.cpp:1907 msgid "Move view offset" msgstr "Nézet mozgatás mértéke" -#: src/options.cpp:1831 +#: src/options.cpp:1908 msgid "Move view by how many squares per keypress." msgstr "Nézet mozgatásnál egy gombnyomásra mennyi négyzetet lépjen" -#: src/options.cpp:1835 +#: src/options.cpp:1912 msgid "Overmap fast scroll offset" msgstr "Nagytérkép gyorsgörgetési sebessége" -#: src/options.cpp:1836 +#: src/options.cpp:1913 msgid "" "With Fast Scroll option enabled, shift view on the overmap and while looking" " around by this many squares per keypress." @@ -447507,11 +448310,11 @@ msgstr "" "A gyorsgörgetés bekapcsolásával minden egyes billentyűzet leütésénél " "ennyivel ugorjon abba az irányba a nagytérkép." -#: src/options.cpp:1840 +#: src/options.cpp:1917 msgid "Centered menu scrolling" msgstr "Középre görgetett menük" -#: src/options.cpp:1841 +#: src/options.cpp:1918 msgid "" "If true, menus will start scrolling in the center of the list, and keep the " "list centered." @@ -447519,11 +448322,11 @@ msgstr "" "Ha igen, akkor a menük a lista közepére görgetve jelennek meg, és a lista " "középen marad." -#: src/options.cpp:1845 +#: src/options.cpp:1922 msgid "Shift list item view" msgstr "Nézet áthelyezése tárgylistánál" -#: src/options.cpp:1846 +#: src/options.cpp:1923 msgid "" "Centered or to edge, shift the view toward the selected item if it is " "outside of your current viewport." @@ -447531,19 +448334,19 @@ msgstr "" "Középre vagy a képernyő peremére helyezi a kiválasztott tárgyat, amennyiben " "az nem látható a jelenlegi látómezőben." -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "Centered" msgstr "Középre" -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "To edge" msgstr "Peremre" -#: src/options.cpp:1851 +#: src/options.cpp:1928 msgid "Auto inventory letters" msgstr "Auto leltár betűk" -#: src/options.cpp:1852 +#: src/options.cpp:1929 msgid "" "Enabled: automatically assign letters to any carried items that lack them. " "Disabled: do not auto-assign letters. Favorites: only auto-assign letters " @@ -447553,111 +448356,111 @@ msgstr "" " ha nincs neki. Ha nem, akkor automatikusan a tárgyak nem kapnak betűt. Ha " "kedvencek, akkor csak a kedvenc tárgyak kapnak automatikusan betűt." -#: src/options.cpp:1856 +#: src/options.cpp:1933 msgid "Favorites" msgstr "Kedvencek" -#: src/options.cpp:1860 +#: src/options.cpp:1937 msgid "Show item health bars" msgstr "Tárgy állapotsáv megjelenítése" -#: src/options.cpp:1862 +#: src/options.cpp:1939 msgid "" "If true, show item health bars instead of reinforced, scratched etc. text." msgstr "" "Ha igen, akkor csíkokkal mutatja a tárgyak állapotát szöveges leírás helyett" " (megerősített, karcos, stb.)" -#: src/options.cpp:1866 +#: src/options.cpp:1943 msgid "Show item symbols" msgstr "Tárgy jelképek megjelenítése" -#: src/options.cpp:1867 +#: src/options.cpp:1944 msgid "If true, show item symbols in inventory and pick up menu." msgstr "" "Ha igen, akkor a leltárban és a felszedési menüben a tárgy jelképe " "látszódik." -#: src/options.cpp:1871 +#: src/options.cpp:1948 msgid "Show armor coverage map" msgstr "" -#: src/options.cpp:1872 +#: src/options.cpp:1949 msgid "" "If true, show a visual representation of armor coverage in the item info " "window." msgstr "" -#: src/options.cpp:1878 +#: src/options.cpp:1955 msgid "Enable joystick" msgstr "Joystick engedélyezése" -#: src/options.cpp:1879 +#: src/options.cpp:1956 msgid "If true, enable input from joystick." msgstr "" -#: src/options.cpp:1883 +#: src/options.cpp:1960 msgid "Hide mouse cursor" msgstr "Egérmutató elrejtése" -#: src/options.cpp:1884 +#: src/options.cpp:1961 msgid "" "Show: cursor is always shown. Hide: cursor is hidden. HideKB: cursor is " "hidden on keyboard input and unhidden on mouse movement." msgstr "" #. ~ show mouse cursor -#: src/options.cpp:1886 +#: src/options.cpp:1963 msgid "Show" msgstr "Mutat" #. ~ hide mouse cursor -#: src/options.cpp:1888 +#: src/options.cpp:1965 msgid "Hide" msgstr "Elrejt" #. ~ hide mouse cursor when keyboard is used -#: src/options.cpp:1890 +#: src/options.cpp:1967 msgid "HideKB" msgstr "ElrejtBill" -#: src/options.cpp:1894 +#: src/options.cpp:1971 msgid "Edge scrolling" msgstr "Szélgörgetés" -#: src/options.cpp:1895 +#: src/options.cpp:1972 msgid "Edge scrolling with the mouse." msgstr "Az egér kurzorral a képernyő szélén való görgetés" -#: src/options.cpp:1897 +#: src/options.cpp:1974 msgid "Slow" msgstr "Lassú" -#: src/options.cpp:1899 +#: src/options.cpp:1976 msgid "Fast" msgstr "Gyors" -#: src/options.cpp:1911 +#: src/options.cpp:1988 msgid "Animations" msgstr "Animációk" -#: src/options.cpp:1912 +#: src/options.cpp:1989 msgid "If true, will display enabled animations." msgstr "Ha igen, akkor mutatja a létező animációkat" -#: src/options.cpp:1916 +#: src/options.cpp:1993 msgid "Rain animation" msgstr "Esőanimáció" -#: src/options.cpp:1917 +#: src/options.cpp:1994 msgid "If true, will display weather animations." msgstr "Ha igen, akkor a játék mutatja az eső animációját" -#: src/options.cpp:1923 +#: src/options.cpp:2000 msgid "Projectile animation" msgstr "Lövedékanimáció" -#: src/options.cpp:1924 +#: src/options.cpp:2001 msgid "" "If true, will display animations for projectiles like bullets, arrows, and " "thrown items." @@ -447665,338 +448468,338 @@ msgstr "" "Ha igen, akkor a játék mutatja a lövedékek animációit, például golyókat, " "nyilakat és eldobott tárgyakat." -#: src/options.cpp:1930 +#: src/options.cpp:2007 msgid "SCT animation" msgstr "Harci szöveg animáció" -#: src/options.cpp:1931 +#: src/options.cpp:2008 msgid "If true, will display scrolling combat text animations." msgstr "Ha igen, akkor harc közben megjeleníti a mozgó szöveget." -#: src/options.cpp:1937 +#: src/options.cpp:2014 msgid "SCT with Unicode font" msgstr "Harci szöveg Unicode betűkészlettel" -#: src/options.cpp:1938 +#: src/options.cpp:2015 msgid "If true, will display scrolling combat text with Unicode font." msgstr "" "Ha igen, akkor Unicode betűtípussal jeleníti meg harc közben a mozgó " "szöveget." -#: src/options.cpp:1944 +#: src/options.cpp:2021 msgid "Animation delay" msgstr "Animáció késleltetése" -#: src/options.cpp:1945 +#: src/options.cpp:2022 msgid "The amount of time to pause between animation frames in ms." msgstr "Az animációs képkockák közötti idő ms-ban." -#: src/options.cpp:1951 +#: src/options.cpp:2028 msgid "Force redraw" msgstr "Újrarajzolás erőltetése" -#: src/options.cpp:1952 +#: src/options.cpp:2029 msgid "If true, forces the game to redraw at least once per turn." msgstr "Ha igen, akkor a játékot körönként legalább egyszer újrarajzoltatja." -#: src/options.cpp:1959 +#: src/options.cpp:2036 msgid "Enable ASCII art on the title screen" msgstr "" -#: src/options.cpp:1960 +#: src/options.cpp:2037 msgid "" "If true, shows an ASCII graphic on the title screen. If false, shows a " "text-only title screen." msgstr "" -#: src/options.cpp:1964 +#: src/options.cpp:2041 msgid "Use seasonal title screen" msgstr "" -#: src/options.cpp:1965 +#: src/options.cpp:2042 msgid "If true, the title screen will use the art appropriate for the season." msgstr "" -#: src/options.cpp:1971 +#: src/options.cpp:2048 msgid "Alternative title screen frequency" msgstr "" -#: src/options.cpp:1972 +#: src/options.cpp:2049 msgid "Set the probability of the alternate title screen appearing." msgstr "" -#: src/options.cpp:1979 +#: src/options.cpp:2056 msgid "Terminal width" msgstr "Terminál szélessége" -#: src/options.cpp:1980 +#: src/options.cpp:2057 msgid "Set the size of the terminal along the X axis." msgstr "" -#: src/options.cpp:1984 +#: src/options.cpp:2061 msgid "Terminal height" msgstr "Terminál magassága" -#: src/options.cpp:1985 +#: src/options.cpp:2062 msgid "Set the size of the terminal along the Y axis." msgstr "" -#: src/options.cpp:1991 +#: src/options.cpp:2068 msgid "Font blending" msgstr "Betűsimítás" -#: src/options.cpp:1992 +#: src/options.cpp:2069 msgid "If true, fonts will look better." msgstr "Ha igen, akkor a betűk jobban néznek ki." -#: src/options.cpp:1996 +#: src/options.cpp:2073 msgid "Font width" msgstr "Betű szélessége" -#: src/options.cpp:1997 +#: src/options.cpp:2074 msgid "Set the font width. Requires restart." msgstr "Beállítja a betű szélességét. Újraindítást igényel." -#: src/options.cpp:2001 +#: src/options.cpp:2078 msgid "Font height" msgstr "Betű magassága" -#: src/options.cpp:2002 +#: src/options.cpp:2079 msgid "Set the font height. Requires restart." msgstr "Beállítja a betű magasságát. Újraindítást igényel." -#: src/options.cpp:2006 +#: src/options.cpp:2083 msgid "Font size" msgstr "Betűméret" -#: src/options.cpp:2007 +#: src/options.cpp:2084 msgid "Set the font size. Requires restart." msgstr "Beállítja a betű méretét. Újraindítást igényel." -#: src/options.cpp:2011 +#: src/options.cpp:2088 msgid "Map font width" msgstr "Térkép betű szélessége" -#: src/options.cpp:2012 +#: src/options.cpp:2089 msgid "Set the map font width. Requires restart." msgstr "Beállítja a térkép betű szélességét. Újraindítást igényel." -#: src/options.cpp:2016 +#: src/options.cpp:2093 msgid "Map font height" msgstr "Térkép betű magassága" -#: src/options.cpp:2017 +#: src/options.cpp:2094 msgid "Set the map font height. Requires restart." msgstr "Beállítja a térkép betű magasságát. Újraindítást igényel." -#: src/options.cpp:2021 +#: src/options.cpp:2098 msgid "Map font size" msgstr "Térkép betűméret" -#: src/options.cpp:2022 +#: src/options.cpp:2099 msgid "Set the map font size. Requires restart." msgstr "Beállítja a térkép betű méretét. Újraindítást igényel." -#: src/options.cpp:2026 +#: src/options.cpp:2103 msgid "Overmap font width" msgstr "Nagytérkép betű szélessége" -#: src/options.cpp:2027 +#: src/options.cpp:2104 msgid "Set the overmap font width. Requires restart." msgstr "Beállítja a nagytérkép betű szélességét. Újraindítást igényel." -#: src/options.cpp:2031 +#: src/options.cpp:2108 msgid "Overmap font height" msgstr "Nagytérkép betű magassága" -#: src/options.cpp:2032 +#: src/options.cpp:2109 msgid "Set the overmap font height. Requires restart." msgstr "Beállítja a nagytérkép betű magasságát. Újraindítást igényel." -#: src/options.cpp:2036 +#: src/options.cpp:2113 msgid "Overmap font size" msgstr "Nagytérkép betűméret" -#: src/options.cpp:2037 +#: src/options.cpp:2114 msgid "Set the overmap font size. Requires restart." msgstr "Beállítja a nagytérkép betű méretét. Újraindítást igényel." -#: src/options.cpp:2041 +#: src/options.cpp:2118 msgid "SDL ASCII lines" msgstr "SDL ASCII vonalak" -#: src/options.cpp:2042 +#: src/options.cpp:2119 msgid "" "If true, use SDL ASCII line drawing routine instead of Unicode Line Drawing " "characters. Use this option when your selected font doesn't contain " "necessary glyphs." msgstr "" -#: src/options.cpp:2049 +#: src/options.cpp:2126 msgid "Enable ASCII art in item and monster descriptions" msgstr "" -#: src/options.cpp:2050 +#: src/options.cpp:2127 msgid "" "If true, item and monster description will show a picture of the object in " "ASCII art when available." msgstr "" -#: src/options.cpp:2056 +#: src/options.cpp:2133 msgid "Use tiles" msgstr "Grafikát mutasson" -#: src/options.cpp:2057 +#: src/options.cpp:2134 msgid "If true, replaces some TTF rendered text with tiles." msgstr "Ha igen, akkor a játékban betűk helyett grafika jelenik meg." -#: src/options.cpp:2061 +#: src/options.cpp:2138 msgid "Choose tileset" msgstr "Grafikai készlet választás" -#: src/options.cpp:2062 +#: src/options.cpp:2139 msgid "Choose the tileset you want to use." msgstr "Kiválaszthatod, hogy melyik grafikai készletet szeretnéd használni." -#: src/options.cpp:2066 +#: src/options.cpp:2143 msgid "Use separate tileset for far" msgstr "" -#: src/options.cpp:2067 +#: src/options.cpp:2144 msgid "If true, when very zoomed out you will use a separate tileset." msgstr "" -#: src/options.cpp:2071 +#: src/options.cpp:2148 msgid "Choose distant tileset" msgstr "" -#: src/options.cpp:2072 +#: src/options.cpp:2149 msgid "Choose the tileset you want to use for far zoom." msgstr "" -#: src/options.cpp:2076 +#: src/options.cpp:2153 msgid "Zoom Threshold" msgstr "" -#: src/options.cpp:2077 +#: src/options.cpp:2154 msgid "Choose when you should swap tileset (lower is more zoomed out)." msgstr "" -#: src/options.cpp:2086 +#: src/options.cpp:2163 msgid "Use tiles to display overmap" msgstr "" -#: src/options.cpp:2087 +#: src/options.cpp:2164 msgid "" "If true, replaces some TTF-rendered text with tiles for overmap display." msgstr "" -#: src/options.cpp:2099 +#: src/options.cpp:2176 msgid "Choose overmap tileset" msgstr "" -#: src/options.cpp:2100 +#: src/options.cpp:2177 msgid "Choose the overmap tileset you want to use." msgstr "" -#: src/options.cpp:2108 +#: src/options.cpp:2185 msgid "Night vision color overlay" msgstr "" -#: src/options.cpp:2109 +#: src/options.cpp:2186 msgid "" "If true, toggle the color overlay from night vision goggles and other " "similar tools." msgstr "" -#: src/options.cpp:2113 +#: src/options.cpp:2190 msgid "Memory map overlay preset" msgstr "" -#: src/options.cpp:2114 +#: src/options.cpp:2191 msgid "" "Specify the overlay in which the memory map is drawn. Requires restart. " "For custom overlay, define RGB values for dark and bright colors as well as " "gamma." msgstr "" -#: src/options.cpp:2115 +#: src/options.cpp:2192 msgid "Darkened" msgstr "Sötétített" -#: src/options.cpp:2116 +#: src/options.cpp:2193 msgid "Sepia" msgstr "Szépia" -#: src/options.cpp:2117 +#: src/options.cpp:2194 msgid "Sepia Dark" msgstr "" -#: src/options.cpp:2118 +#: src/options.cpp:2195 msgid "Blue Dark" msgstr "" -#: src/options.cpp:2123 +#: src/options.cpp:2200 msgid "Custom dark color RGB overlay - RED" msgstr "" -#: src/options.cpp:2124 +#: src/options.cpp:2201 msgid "Specify RGB value for color RED for dark color overlay." msgstr "" -#: src/options.cpp:2130 +#: src/options.cpp:2207 msgid "Custom dark color RGB overlay - GREEN" msgstr "" -#: src/options.cpp:2131 +#: src/options.cpp:2208 msgid "Specify RGB value for color GREEN for dark color overlay." msgstr "" -#: src/options.cpp:2136 +#: src/options.cpp:2213 msgid "Custom dark color RGB overlay - BLUE" msgstr "" -#: src/options.cpp:2137 +#: src/options.cpp:2214 msgid "Specify RGB value for color BLUE for dark color overlay." msgstr "" -#: src/options.cpp:2143 +#: src/options.cpp:2220 msgid "Custom bright color RGB overlay - RED" msgstr "" -#: src/options.cpp:2144 +#: src/options.cpp:2221 msgid "Specify RGB value for color RED for bright color overlay." msgstr "" -#: src/options.cpp:2150 +#: src/options.cpp:2227 msgid "Custom bright color RGB overlay - GREEN" msgstr "" -#: src/options.cpp:2151 +#: src/options.cpp:2228 msgid "Specify RGB value for color GREEN for bright color overlay." msgstr "" -#: src/options.cpp:2157 +#: src/options.cpp:2234 msgid "Custom bright color RGB overlay - BLUE" msgstr "" -#: src/options.cpp:2158 +#: src/options.cpp:2235 msgid "Specify RGB value for color BLUE for bright color overlay." msgstr "" -#: src/options.cpp:2163 +#: src/options.cpp:2240 msgid "Custom gamma for overlay" msgstr "" -#: src/options.cpp:2164 +#: src/options.cpp:2241 msgid "Specify gamma value for overlay." msgstr "" -#: src/options.cpp:2171 +#: src/options.cpp:2248 msgid "Pixel minimap" msgstr "Pixeles minitérkép" -#: src/options.cpp:2172 +#: src/options.cpp:2249 msgid "" "If true, shows the pixel-detail minimap in game after the save is loaded. " "Use the 'Toggle Pixel Minimap' action key to change its visibility during " @@ -448006,39 +448809,39 @@ msgstr "" " közbeni megjelenítés változtatásához használd a 'Pixeles minitérkép ki-be' " "opciót." -#: src/options.cpp:2176 +#: src/options.cpp:2253 msgid "Pixel minimap drawing mode" msgstr "Pixeles minitérkép rajzolási módja" -#: src/options.cpp:2177 +#: src/options.cpp:2254 msgid "Specified the mode in which the minimap drawn." msgstr "A minitérkép ebben a módban jelenik meg" -#: src/options.cpp:2178 +#: src/options.cpp:2255 msgid "Solid" msgstr "Kitöltött" -#: src/options.cpp:2179 +#: src/options.cpp:2256 msgid "Squares" msgstr "Négyzetek" -#: src/options.cpp:2180 +#: src/options.cpp:2257 msgid "Dots" msgstr "Pontok" -#: src/options.cpp:2186 +#: src/options.cpp:2263 msgid "Pixel minimap brightness" msgstr "Pixeles minitérkép magassága" -#: src/options.cpp:2187 +#: src/options.cpp:2264 msgid "Overall brightness of pixel-detail minimap." msgstr "A pixeles minitérkép általános fényessége" -#: src/options.cpp:2193 +#: src/options.cpp:2270 msgid "Pixel minimap height" msgstr "Pixeles minitérkép magassága" -#: src/options.cpp:2194 +#: src/options.cpp:2271 msgid "" "Height of pixel-detail minimap, measured in terminal rows. Set to 0 for " "default spacing." @@ -448046,102 +448849,102 @@ msgstr "" "A pixeles minitérkép magassága terminál sorokban számolva. 0 érték az " "alapértelmezett térköz." -#: src/options.cpp:2200 +#: src/options.cpp:2277 msgid "Scale pixel minimap" msgstr "" -#: src/options.cpp:2201 +#: src/options.cpp:2278 msgid "" "If true, scale pixel minimap to fit its surroundings. May produce crappy " "results, especially in modes other than \"Solid\"." msgstr "" -#: src/options.cpp:2207 +#: src/options.cpp:2284 msgid "Maintain pixel minimap aspect ratio" msgstr "Pixeles minitérkép képarányának megtartása" -#: src/options.cpp:2208 +#: src/options.cpp:2285 msgid "" "If true, preserves the square shape of tiles shown on the pixel minimap." msgstr "" -#: src/options.cpp:2215 +#: src/options.cpp:2292 msgid "Creature beacon size" msgstr "" -#: src/options.cpp:2216 +#: src/options.cpp:2293 msgid "Controls how big the creature beacons are. Value is in minimap tiles." msgstr "" -#: src/options.cpp:2222 +#: src/options.cpp:2299 msgid "Hostile creature beacon blink speed" msgstr "" -#: src/options.cpp:2223 +#: src/options.cpp:2300 msgid "" "Controls how fast the hostile creature beacons blink on the pixel minimap. " "Value is multiplied by 200ms. 0 = disabled." msgstr "" -#: src/options.cpp:2229 +#: src/options.cpp:2306 msgid "Background color" msgstr "" -#: src/options.cpp:2230 +#: src/options.cpp:2307 msgid "" "What color the minimap background should be. Either based on color theme or" " (0,0,0) black." msgstr "" -#: src/options.cpp:2232 +#: src/options.cpp:2309 msgid "Theme" msgstr "" -#: src/options.cpp:2233 +#: src/options.cpp:2310 msgid "Black" msgstr "" -#: src/options.cpp:2243 +#: src/options.cpp:2320 msgid "Display" msgstr "Megjelenítés" -#: src/options.cpp:2244 +#: src/options.cpp:2321 msgid "" "Sets which video display will be used to show the game. Requires restart." msgstr "" "Beállítja a játék által használt képernyő felbontást. Újraindítást igényel." -#: src/options.cpp:2250 src/options.cpp:2252 +#: src/options.cpp:2327 src/options.cpp:2329 msgid "Fullscreen" msgstr "Teljes képernyő" -#: src/options.cpp:2251 +#: src/options.cpp:2328 msgid "Starts Cataclysm in one of the fullscreen modes. Requires restart." msgstr "" "A játékot az egyik teljes képernyős üzemmódban kezdni. Újraindítást igényel." -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Maximized" msgstr "" -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Windowed borderless" msgstr "Keretmentes ablak" -#: src/options.cpp:2265 src/options.cpp:2279 +#: src/options.cpp:2342 src/options.cpp:2356 msgid "Renderer" msgstr "Renderelés" -#: src/options.cpp:2266 src/options.cpp:2280 +#: src/options.cpp:2343 src/options.cpp:2357 msgid "Set which renderer to use. Requires restart." msgstr "" "Beállítja, hogy melyik renderelést használja a játék. Újraindítást igényel." -#: src/options.cpp:2285 +#: src/options.cpp:2362 msgid "Software rendering" msgstr "Szoftveres renderelés" -#: src/options.cpp:2286 +#: src/options.cpp:2363 msgid "" "Use software renderer instead of graphics card acceleration. Requires " "restart." @@ -448149,31 +448952,31 @@ msgstr "" "A grafikus kártya gyorsítása helyett a szoftveres gyorsítást használja. " "Újraindítást igényel." -#: src/options.cpp:2294 +#: src/options.cpp:2371 msgid "Allow render batching" msgstr "" -#: src/options.cpp:2295 +#: src/options.cpp:2372 msgid "" "If true, use render batching for 2D render API to make it more efficient. " "Requires restart." msgstr "" -#: src/options.cpp:2299 +#: src/options.cpp:2376 msgid "Software framebuffer acceleration" msgstr "Szoftveres framebuffer gyorsítás" -#: src/options.cpp:2300 +#: src/options.cpp:2377 msgid "" "If true, use hardware acceleration for the framebuffer when using software " "rendering. Requires restart." msgstr "" -#: src/options.cpp:2310 +#: src/options.cpp:2387 msgid "Use color modulated textures" msgstr "Színmodulált textúrák használata" -#: src/options.cpp:2311 +#: src/options.cpp:2388 msgid "" "If true, tries to use color modulated textures to speed-up ASCII drawing. " "Requires restart." @@ -448181,11 +448984,11 @@ msgstr "" "Ha igen, akkor az ASCII kijelzés felgyorsításához színmodulált textúrákat " "használ. Újraindítást igényel." -#: src/options.cpp:2315 +#: src/options.cpp:2392 msgid "Scaling mode" msgstr "Skálázási mód" -#: src/options.cpp:2316 +#: src/options.cpp:2393 msgid "" "Sets the scaling mode, 'none' (default) displays at the game's native " "resolution, 'nearest' uses low-quality but fast scaling, and 'linear' " @@ -448193,116 +448996,112 @@ msgid "" msgstr "" #. ~ Do not scale the game image to the window size. -#: src/options.cpp:2318 +#: src/options.cpp:2395 msgid "No scaling" msgstr "Nincs skálázás" #. ~ An algorithm for image scaling. -#: src/options.cpp:2320 +#: src/options.cpp:2397 msgid "Nearest neighbor" msgstr "Legközelebbi szomszéd" #. ~ An algorithm for image scaling. -#: src/options.cpp:2322 +#: src/options.cpp:2399 msgid "Linear filtering" msgstr "Lineáris szűrés" -#: src/options.cpp:2327 +#: src/options.cpp:2404 msgid "Scaling factor" msgstr "Skálázási mérték" -#: src/options.cpp:2328 +#: src/options.cpp:2405 msgid "Factor by which to scale the display. Requires restart." msgstr "" -#: src/options.cpp:2329 +#: src/options.cpp:2406 msgid "1x" msgstr "1x" -#: src/options.cpp:2330 +#: src/options.cpp:2407 msgid "2x" msgstr "2x" -#: src/options.cpp:2331 +#: src/options.cpp:2408 msgid "4x" msgstr "4x" -#: src/options.cpp:2344 +#: src/options.cpp:2421 msgid "World end handling" msgstr "Világvége kezelése" -#: src/options.cpp:2345 +#: src/options.cpp:2422 msgid "Handling of game world when last character dies." msgstr "Mi legyen a világgal, ha az utolsó karakter is meghal." -#: src/options.cpp:2346 src/worldfactory.cpp:1746 -msgid "Reset" -msgstr "Alaphelyzetbe álljon" - -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Keep" msgstr "Maradjon meg" -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Query" msgstr "Kérdez" -#: src/options.cpp:2353 +#: src/options.cpp:2430 msgid "Size of cities" msgstr "Városok mérete" -#: src/options.cpp:2354 +#: src/options.cpp:2431 msgid "" "A number determining how large cities are. A higher number means larger " "cities. 0 disables cities, roads and any scenario requiring a city start." msgstr "" -#: src/options.cpp:2358 +#: src/options.cpp:2435 msgid "City spacing" msgstr "Városok távolsága" -#: src/options.cpp:2359 +#: src/options.cpp:2436 msgid "" "A number determining how far apart cities are. A higher number means cities" " are further apart. Warning, small numbers lead to very slow mapgen." msgstr "" -#: src/options.cpp:2363 +#: src/options.cpp:2440 msgid "Spawn rate scaling factor" msgstr "Szörnygenerálási ráta skálázási együtthatója" -#: src/options.cpp:2364 +#: src/options.cpp:2441 msgid "" "A scaling factor that determines density of monster spawns. A higher number" " means more monsters." msgstr "" -#: src/options.cpp:2368 +#: src/options.cpp:2445 msgid "Item spawn scaling factor" msgstr "Tárgygenerálási ráta skálázási együtthatója" -#: src/options.cpp:2369 +#: src/options.cpp:2446 msgid "" "A scaling factor that determines density of item spawns. A higher number " "means more items." msgstr "" -#: src/options.cpp:2373 +#: src/options.cpp:2450 msgid "Random NPC spawn time" msgstr "" -#: src/options.cpp:2374 +#: src/options.cpp:2451 msgid "" "Baseline average number of days between random NPC spawns. Average duration" " goes up with the number of NPCs already spawned. A higher number means " "fewer NPCs. Set to 0 days to disable random NPCs." msgstr "" -#: src/options.cpp:2379 +#: src/options.cpp:2456 msgid "Monster evolution scaling factor" msgstr "Szörny evolúció skálázási együtthatója" -#: src/options.cpp:2380 +#: src/options.cpp:2457 msgid "" "A scaling factor that determines the time between monster upgrades. A " "higher number means slower evolution. Set to 0.00 to turn off monster " @@ -448312,11 +449111,11 @@ msgstr "" " a szörnyek fejlődése között. Magasabb számok lassítják az evolúciót. A 0.00" " érték kikapcsolja a szörnyek idővel való fejlődését." -#: src/options.cpp:2386 +#: src/options.cpp:2463 msgid "Monster speed" msgstr "Szörnyek sebessége" -#: src/options.cpp:2387 +#: src/options.cpp:2464 msgid "" "Determines the movement rate of monsters. A higher value increases monster " "speed and a lower reduces it. Requires world reset." @@ -448325,11 +449124,11 @@ msgstr "" "lesznek a szörnyek, alacsonyabbnál lassabbak. Beállítása után a világot " "alaphelyzetbe kell állítani." -#: src/options.cpp:2391 +#: src/options.cpp:2468 msgid "Monster resilience" msgstr "Szörnyek ellenállóképessége" -#: src/options.cpp:2392 +#: src/options.cpp:2469 msgid "" "Determines how much damage monsters can take. A higher value makes monsters" " more resilient and a lower makes them more flimsy. Requires world reset." @@ -448338,51 +449137,51 @@ msgstr "" "szörnyek ellenállóbbak lesznek, alacsonyabbnál pedig törékenyebbek. " "Beállítása után a világot alaphelyzetbe kell állítani." -#: src/options.cpp:2398 +#: src/options.cpp:2475 msgid "Default region type" msgstr "Alapértelmezett régiótípus" -#: src/options.cpp:2399 +#: src/options.cpp:2476 msgid "(WIP feature) Determines terrain, shops, plants, and more." msgstr "" "(Fejlesztés alatt). Meghatározza a felszín típusát, a boltokat, a növényeket" " és sok minden mást." -#: src/options.cpp:2405 +#: src/options.cpp:2482 msgid "Initial time" msgstr "Indulási idő" -#: src/options.cpp:2406 +#: src/options.cpp:2483 msgid "Initial starting time of day on character generation." msgstr "A karakter generálás után kezdett játék első napján hány óra legyen." -#: src/options.cpp:2410 +#: src/options.cpp:2487 msgid "Initial day" msgstr "Indulási nap" -#: src/options.cpp:2411 +#: src/options.cpp:2488 msgid "" "How many days into the year the Cataclysm ended. Day 0 is Spring 1. Day -1" " randomizes the start date. Can be overridden by scenarios. This does not " "advance food rot or monster evolution." msgstr "" -#: src/options.cpp:2415 +#: src/options.cpp:2492 msgid "Spawn delay" msgstr "Megjelenési késleltetés" -#: src/options.cpp:2416 +#: src/options.cpp:2493 msgid "" "How many days after the end of the Cataclysm the player spawns. Day 0 is " "immediately after the end of the Cataclysm. Can be overridden by scenarios." " Increasing this will cause food rot and monster evolution to advance." msgstr "" -#: src/options.cpp:2420 +#: src/options.cpp:2497 msgid "Season length" msgstr "Évszak hossza" -#: src/options.cpp:2421 +#: src/options.cpp:2498 msgid "" "Season length, in days. Warning: Very little other than the duration of " "seasons scales with this value, so adjusting it may cause nonsensical " @@ -448392,11 +449191,11 @@ msgstr "" "minden más növekedik ezzel az értékkel, ezért a módosítása értelmetlen " "eredményhez is vezethet." -#: src/options.cpp:2425 +#: src/options.cpp:2502 msgid "Construction scaling" msgstr "Építkezési skálázás" -#: src/options.cpp:2426 +#: src/options.cpp:2503 msgid "" "Sets the time of construction in percents. '50' is two times faster than " "default, '200' is two times longer. '0' automatically scales construction " @@ -448406,37 +449205,37 @@ msgstr "" "olyan gyors, mint az alapértelmezett, a '200' pedig kétszer tovább tart. A " "'0' érték az építési időt a világ évszakainak hosszához igazítja." -#: src/options.cpp:2430 +#: src/options.cpp:2507 msgid "Eternal season" msgstr "Örökös évszak" -#: src/options.cpp:2431 +#: src/options.cpp:2508 msgid "If true, keep the initial season for ever." msgstr "" -#: src/options.cpp:2435 +#: src/options.cpp:2512 msgid "Day/night cycle" msgstr "" -#: src/options.cpp:2436 +#: src/options.cpp:2513 msgid "" "Day/night cycle settings. 'Normal' sets a normal cycle. 'Eternal Day' sets" " eternal day. 'Eternal Night' sets eternal night." msgstr "" -#: src/options.cpp:2438 +#: src/options.cpp:2515 msgid "Eternal Day" msgstr "" -#: src/options.cpp:2439 +#: src/options.cpp:2516 msgid "Eternal Night" msgstr "" -#: src/options.cpp:2445 +#: src/options.cpp:2522 msgid "Wandering hordes" msgstr "" -#: src/options.cpp:2446 +#: src/options.cpp:2523 msgid "" "If true, emulates zombie hordes. Zombies can group together into hordes, " "which can wander around cities and will sometimes move towards noise. Note:" @@ -448445,46 +449244,46 @@ msgid "" " directory after changing for it to take effect." msgstr "" -#: src/options.cpp:2450 +#: src/options.cpp:2527 msgid "Surrounded start" msgstr "Körülvett kezdet" -#: src/options.cpp:2451 +#: src/options.cpp:2528 msgid "" "If true, spawn zombies at shelters. Makes the starting game a lot harder." msgstr "" "Ha igen, akkor az óvóhelyen a játék kezdésénél zombik vesznek körbe. Ez egy " "sokkal nehezebb kezdet." -#: src/options.cpp:2457 +#: src/options.cpp:2534 msgid "Mutations by radiation" msgstr "Mutáció a sugárzásról" -#: src/options.cpp:2458 +#: src/options.cpp:2535 msgid "If true, radiation causes the player to mutate." msgstr "Ha igen, akkor sugárzástól a játékos mutálódik." -#: src/options.cpp:2464 +#: src/options.cpp:2541 msgid "Character point pools" msgstr "Karakterpontok használata" -#: src/options.cpp:2465 +#: src/options.cpp:2542 msgid "Allowed point pools for character generation." msgstr "Milyen jellegű pontok állnak rendelkezésre a karakter generálásánál." -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "Multi-pool only" msgstr "Több csoport" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "No freeform" msgstr "Nincsen szabadon választható" -#: src/options.cpp:2472 +#: src/options.cpp:2549 msgid "Meta Progression" msgstr "" -#: src/options.cpp:2473 +#: src/options.cpp:2550 msgid "" "Will you need to complete certain achievements to enable certain scenarios " "and professions? Achievements are tracked from your memorial file so " @@ -448495,58 +449294,58 @@ msgid "" "help you be introduced to mechanics at a reasonable pace." msgstr "" -#: src/options.cpp:2484 +#: src/options.cpp:2561 msgid "Distance initial visibility" msgstr "Kezdeti látótávolság" -#: src/options.cpp:2485 +#: src/options.cpp:2562 msgid "Determines the scope, which is known in the beginning of the game." msgstr "A játék elején milyen messzire lehessen ellátni." -#: src/options.cpp:2491 +#: src/options.cpp:2568 msgid "Initial stat points" msgstr "Kezdő stat pontok" -#: src/options.cpp:2492 +#: src/options.cpp:2569 msgid "Initial points available to spend on stats on character generation." msgstr "" "Hány statra költhető pont áll rendelkezésre a karakter generálás kezdeténél." -#: src/options.cpp:2496 +#: src/options.cpp:2573 msgid "Initial trait points" msgstr "Kezdő vonás pontok" -#: src/options.cpp:2497 +#: src/options.cpp:2574 msgid "Initial points available to spend on traits on character generation." msgstr "" "Hány vonásra költhető pont áll rendelkezésre a karakter generálás " "kezdeténél." -#: src/options.cpp:2501 +#: src/options.cpp:2578 msgid "Initial skill points" msgstr "Kezdő készség pontok" -#: src/options.cpp:2502 +#: src/options.cpp:2579 msgid "Initial points available to spend on skills on character generation." msgstr "" "Hány készségre költhető pont áll rendelkezésre a karakter generálás " "kezdeténél." -#: src/options.cpp:2506 +#: src/options.cpp:2583 msgid "Maximum trait points" msgstr "Maximális személyiségvonás pontok" -#: src/options.cpp:2507 +#: src/options.cpp:2584 msgid "Maximum trait points available for character generation." msgstr "" "Maximum mennyi személyiségvonás pont áll rendelkezésre a " "karaktergenerálásnál." -#: src/options.cpp:2513 +#: src/options.cpp:2590 msgid "Skill training speed" msgstr "Készségjavulási sebesség" -#: src/options.cpp:2514 +#: src/options.cpp:2591 msgid "" "Scales experience gained from practicing skills and reading books. 0.5 is " "half as fast as default, 2.0 is twice as fast, 0.0 disables skill training " @@ -448557,202 +449356,202 @@ msgstr "" " olyan gyors, a 0,0 pedig kikapcsolja a tapasztalatszerzést, kivéve az NPC-" "ktől szerezhető képzést." -#: src/options.cpp:2520 +#: src/options.cpp:2597 msgid "Skill rust" msgstr "Készségkopás" -#: src/options.cpp:2521 +#: src/options.cpp:2598 msgid "" "Set the type of skill rust. Vanilla: Skill rust can decrease levels. - " "Capped: Skill rust cannot decrease levels. - Off: None at all." msgstr "" #. ~ plain, default, normal -#: src/options.cpp:2523 +#: src/options.cpp:2600 msgid "Vanilla" msgstr "Eredeti" #. ~ capped at a value -#: src/options.cpp:2525 +#: src/options.cpp:2602 msgid "Capped" msgstr "Limitált" -#: src/options.cpp:2532 +#: src/options.cpp:2609 msgid "Experimental 3D field of vision" msgstr "Kísérleti 3D látómező" -#: src/options.cpp:2533 +#: src/options.cpp:2610 msgid "" "If true and the world is in Z-level mode, the vision will extend beyond " "current Z-level. If false, vision is limited to current Z-level. Currently" " very bugged!" msgstr "" -#: src/options.cpp:2537 +#: src/options.cpp:2614 msgid "Vertical range of 3D field of vision" msgstr "" -#: src/options.cpp:2538 +#: src/options.cpp:2615 msgid "" "How many levels up and down the experimental 3D field of vision reaches. " "(This many levels up, this many levels down.) 3D vision of the full height " "of the world can slow the game down a lot. Seeing fewer Z-levels is faster." msgstr "" -#: src/options.cpp:2544 +#: src/options.cpp:2621 msgid "Draw walls retracted in ISO tile-sets" msgstr "" -#: src/options.cpp:2545 +#: src/options.cpp:2622 msgid "Draw walls normal, retracted, or automatically retracting near player." msgstr "" -#: src/options.cpp:2546 +#: src/options.cpp:2623 msgid "Retracted" msgstr "" -#: src/options.cpp:2547 +#: src/options.cpp:2624 msgid "Auto" msgstr "" -#: src/options.cpp:2551 +#: src/options.cpp:2628 msgid "Minimum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2552 +#: src/options.cpp:2629 msgid "" "Minimum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2556 +#: src/options.cpp:2633 msgid "Maximum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2557 +#: src/options.cpp:2634 msgid "" "Maximum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2572 +#: src/options.cpp:2649 msgid "Quicksave on app lose focus" msgstr "Gyorsmentés ablakváltásnál" -#: src/options.cpp:2573 +#: src/options.cpp:2650 msgid "" "If true, quicksave whenever the app loses focus (screen locked, app moved " "into background etc.) WARNING: Experimental. This may result in corrupt " "save games." msgstr "" -#: src/options.cpp:2579 +#: src/options.cpp:2656 msgid "Trap Back button" msgstr "Vissza gomb csapda" -#: src/options.cpp:2580 +#: src/options.cpp:2657 msgid "" "If true, the back button will NOT back out of the app and will be passed to " "the application as SDL_SCANCODE_AC_BACK. Requires restart." msgstr "" -#: src/options.cpp:2586 +#: src/options.cpp:2663 msgid "Use native Android UI menus" msgstr "" -#: src/options.cpp:2587 +#: src/options.cpp:2664 msgid "" "If true, native Android dialogs are used for some in-game menus, such as " "popup messages and yes/no dialogs." msgstr "" -#: src/options.cpp:2592 +#: src/options.cpp:2669 msgid "Auto-manage virtual keyboard" msgstr "Virtuális billentyűzet auto-kezelése" -#: src/options.cpp:2593 +#: src/options.cpp:2670 msgid "" "If true, automatically show/hide the virtual keyboard when necessary based " "on context. If false, virtual keyboard must be toggled manually." msgstr "" -#: src/options.cpp:2598 +#: src/options.cpp:2675 msgid "Virtual keyboard screen scale" msgstr "Virtuális billentyűzet mérete a képernyőn" -#: src/options.cpp:2599 +#: src/options.cpp:2676 msgid "" "If true, when the virtual keyboard is visible, scale the screen to prevent " "overlapping. Useful for text entry so you can see what you're typing." msgstr "" -#: src/options.cpp:2605 +#: src/options.cpp:2682 msgid "Vibration duration" msgstr "Rezgés időtartama" -#: src/options.cpp:2606 +#: src/options.cpp:2683 msgid "" "If non-zero, vibrate the device for this long on input, in milliseconds. " "Ignored if hardware keyboard connected." msgstr "" -#: src/options.cpp:2612 +#: src/options.cpp:2689 msgid "Show virtual joystick" msgstr "Virtuális joystick megjelenítése" -#: src/options.cpp:2613 +#: src/options.cpp:2690 msgid "" "If true, show the virtual joystick when touching and holding the screen. " "Gives a visual indicator of deadzone and stick deflection." msgstr "" -#: src/options.cpp:2617 +#: src/options.cpp:2694 msgid "Virtual joystick opacity" msgstr "Virtuális joystick átlátszósága" -#: src/options.cpp:2618 +#: src/options.cpp:2695 msgid "The opacity of the on-screen virtual joystick, as a percentage." msgstr "" "A képernyőn megjelenített virtuális joystick átlátszósága százalékban." -#: src/options.cpp:2622 +#: src/options.cpp:2699 msgid "Virtual joystick deadzone size" msgstr "Virtuális joystick holtzónája" -#: src/options.cpp:2623 +#: src/options.cpp:2700 msgid "" "While using the virtual joystick, deflecting the stick beyond this distance " "will trigger directional input. Specified as a percentage of longest screen" " edge." msgstr "" -#: src/options.cpp:2627 +#: src/options.cpp:2704 msgid "Virtual joystick size" msgstr "Virtuális joystick mérete" -#: src/options.cpp:2628 +#: src/options.cpp:2705 msgid "" "While using the virtual joystick, deflecting the stick by this much will " "repeat input at the deflected rate (see below). Specified as a percentage " "of longest screen edge." msgstr "" -#: src/options.cpp:2633 +#: src/options.cpp:2710 msgid "Virtual joystick follows finger" msgstr "Virtuális joystick követi az ujjat" -#: src/options.cpp:2634 +#: src/options.cpp:2711 msgid "" "If true, the virtual joystick will follow when sliding beyond its range." msgstr "" "Ha igen, akkor a virtuális joystick követi az ujjat, ha az a hatótávolságon " "kívülre csúszik." -#: src/options.cpp:2639 +#: src/options.cpp:2716 msgid "Virtual joystick repeat rate (centered)" msgstr "Virtuális joystick ismétlési rátája (középen)" -#: src/options.cpp:2640 +#: src/options.cpp:2717 msgid "" "When the virtual joystick is centered, how fast should input events repeat, " "in milliseconds." @@ -448760,11 +449559,11 @@ msgstr "" "Ha a virtuális joystick középen van, akkor milyen gyakran ismétlődjenek az " "input események (milliszekundumban)." -#: src/options.cpp:2645 +#: src/options.cpp:2722 msgid "Virtual joystick repeat rate (deflected)" msgstr "Virtuális joystick ismétlési rátája (kitérítésnél)" -#: src/options.cpp:2646 +#: src/options.cpp:2723 msgid "" "When the virtual joystick is fully deflected, how fast should input events " "repeat, in milliseconds." @@ -448772,148 +449571,148 @@ msgstr "" "Ha a virtuális joystick teljesen ki van térítve, akkor milyen gyakran " "ismétlődjenek az input események (milliszekundumban)." -#: src/options.cpp:2651 +#: src/options.cpp:2728 msgid "Virtual joystick repeat rate sensitivity" msgstr "Virtuális joystick ismétlési ráta érzékenysége" -#: src/options.cpp:2652 +#: src/options.cpp:2729 msgid "" "As the virtual joystick moves from centered to fully deflected, this value " "is an exponent that controls the blend between the two repeat rates defined " "above. 1.0 = linear." msgstr "" -#: src/options.cpp:2656 +#: src/options.cpp:2733 msgid "Input repeat delay" msgstr "Input ismétlési késleltetés" -#: src/options.cpp:2657 +#: src/options.cpp:2734 msgid "" "While touching the screen, wait this long before showing the virtual " "joystick and repeating input, in milliseconds. Also used to determine " "tap/double-tap detection, flick detection and toggling quick shortcuts." msgstr "" -#: src/options.cpp:2661 +#: src/options.cpp:2738 msgid "Virtual joystick hides shortcuts" msgstr "Virtuális joystick elrejti a gyorsfunkciókat" -#: src/options.cpp:2662 +#: src/options.cpp:2739 msgid "" "If true, hides on-screen keyboard shortcuts while using the virtual " "joystick. Helps keep the view uncluttered while traveling long distances " "and navigating menus." msgstr "" -#: src/options.cpp:2668 +#: src/options.cpp:2745 msgid "Default gameplay shortcuts" msgstr "Alapértelmezett gyorsfunkciók" -#: src/options.cpp:2669 +#: src/options.cpp:2746 msgid "" "The default set of gameplay shortcuts to show. Used on starting a new game " "and whenever all gameplay shortcuts are removed." msgstr "" -#: src/options.cpp:2674 +#: src/options.cpp:2751 msgid "Add shortcuts for action menu selections" msgstr "" -#: src/options.cpp:2675 +#: src/options.cpp:2752 msgid "" "If true, automatically add a shortcut for actions selected via the in-game " "action menu." msgstr "" -#: src/options.cpp:2680 +#: src/options.cpp:2757 msgid "Add shortcuts for inventory selections" msgstr "" -#: src/options.cpp:2681 +#: src/options.cpp:2758 msgid "" "If true, automatically add a shortcut for items selected via the inventory." msgstr "" -#: src/options.cpp:2687 +#: src/options.cpp:2764 msgid "Tap key (in-game)" msgstr "" -#: src/options.cpp:2688 +#: src/options.cpp:2765 msgid "The key to press when tapping during gameplay." msgstr "" -#: src/options.cpp:2692 +#: src/options.cpp:2769 msgid "Two-finger tap key (in-game)" msgstr "" -#: src/options.cpp:2693 +#: src/options.cpp:2770 msgid "The key to press when tapping with two fingers during gameplay." msgstr "" -#: src/options.cpp:2697 +#: src/options.cpp:2774 msgid "Two-finger swipe up key (in-game)" msgstr "" -#: src/options.cpp:2698 +#: src/options.cpp:2775 msgid "The key to press when swiping up with two fingers during gameplay." msgstr "" -#: src/options.cpp:2703 +#: src/options.cpp:2780 msgid "Two-finger swipe down key (in-game)" msgstr "" -#: src/options.cpp:2704 +#: src/options.cpp:2781 msgid "The key to press when swiping down with two fingers during gameplay." msgstr "" -#: src/options.cpp:2709 +#: src/options.cpp:2786 msgid "Two-finger swipe left key (in-game)" msgstr "" -#: src/options.cpp:2710 +#: src/options.cpp:2787 msgid "The key to press when swiping left with two fingers during gameplay." msgstr "" -#: src/options.cpp:2715 +#: src/options.cpp:2792 msgid "Two-finger swipe right key (in-game)" msgstr "" -#: src/options.cpp:2716 +#: src/options.cpp:2793 msgid "The key to press when swiping right with two fingers during gameplay." msgstr "" -#: src/options.cpp:2720 +#: src/options.cpp:2797 msgid "Pinch in key (in-game)" msgstr "" -#: src/options.cpp:2721 +#: src/options.cpp:2798 msgid "The key to press when pinching in during gameplay." msgstr "" -#: src/options.cpp:2725 +#: src/options.cpp:2802 msgid "Pinch out key (in-game)" msgstr "" -#: src/options.cpp:2726 +#: src/options.cpp:2803 msgid "The key to press when pinching out during gameplay." msgstr "" -#: src/options.cpp:2733 +#: src/options.cpp:2810 msgid "Auto-manage contextual gameplay shortcuts" msgstr "" -#: src/options.cpp:2734 +#: src/options.cpp:2811 msgid "" "If true, contextual in-game shortcuts are added and removed automatically as" " needed: examine, close, butcher, move up/down, control vehicle, pickup, " "toggle enemy + safe mode, sleep." msgstr "" -#: src/options.cpp:2739 +#: src/options.cpp:2816 msgid "Move contextual gameplay shortcuts to front" msgstr "" -#: src/options.cpp:2740 +#: src/options.cpp:2817 msgid "" "If the option above is enabled, specifies whether contextual in-game " "shortcuts will be added to the front or back of the shortcuts list. If " @@ -448921,155 +449720,155 @@ msgid "" "positions." msgstr "" -#: src/options.cpp:2744 +#: src/options.cpp:2821 msgid "Move used shortcuts to front" msgstr "" -#: src/options.cpp:2745 +#: src/options.cpp:2822 msgid "" "If true, using an existing shortcut will always move it to the front of the " "shortcuts list. If false, only shortcuts typed via keyboard will move to " "the front." msgstr "" -#: src/options.cpp:2750 +#: src/options.cpp:2827 msgid "Separate shortcuts for No Auto Pickup zones" msgstr "" -#: src/options.cpp:2751 +#: src/options.cpp:2828 msgid "" "If true, separate gameplay shortcuts will be used within No Auto Pickup " "zones. Useful for keeping home base actions separate from exploring " "actions." msgstr "" -#: src/options.cpp:2756 +#: src/options.cpp:2833 msgid "Turns to remove unused gameplay shortcuts" msgstr "" -#: src/options.cpp:2757 +#: src/options.cpp:2834 msgid "" "If non-zero, unused gameplay shortcuts will be removed after this many turns" " (as in discrete player actions, not world calendar turns)." msgstr "" -#: src/options.cpp:2761 +#: src/options.cpp:2838 msgid "Shortcuts persistence" msgstr "" -#: src/options.cpp:2762 +#: src/options.cpp:2839 msgid "" "If true, shortcuts are saved/restored with each save game. If false, " "shortcuts reset between sessions." msgstr "" -#: src/options.cpp:2768 +#: src/options.cpp:2845 msgid "Shortcuts position" msgstr "" -#: src/options.cpp:2769 +#: src/options.cpp:2846 msgid "" "Switch between shortcuts on the left or on the right side of the screen." msgstr "" -#: src/options.cpp:2774 +#: src/options.cpp:2851 msgid "Shortcuts screen percentage" msgstr "" -#: src/options.cpp:2775 +#: src/options.cpp:2852 msgid "" "How much of the screen can shortcuts occupy, as a percentage of total screen" " width." msgstr "" -#: src/options.cpp:2779 +#: src/options.cpp:2856 msgid "Shortcuts overlap screen" msgstr "" -#: src/options.cpp:2780 +#: src/options.cpp:2857 msgid "" "If true, shortcuts will be drawn transparently overlapping the game screen." " If false, the game screen size will be reduced to fit the shortcuts below." msgstr "" -#: src/options.cpp:2784 +#: src/options.cpp:2861 msgid "Shortcut opacity (background)" msgstr "" -#: src/options.cpp:2785 +#: src/options.cpp:2862 msgid "" "The background opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2789 +#: src/options.cpp:2866 msgid "Shortcut opacity (shadow)" msgstr "" -#: src/options.cpp:2790 +#: src/options.cpp:2867 msgid "The shadow opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2794 +#: src/options.cpp:2871 msgid "Shortcut opacity (text)" msgstr "" -#: src/options.cpp:2795 +#: src/options.cpp:2872 msgid "" "The foreground opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2799 +#: src/options.cpp:2876 msgid "Shortcut color" msgstr "" -#: src/options.cpp:2800 +#: src/options.cpp:2877 msgid "The color of on-screen keyboard shortcuts." msgstr "" -#: src/options.cpp:2804 +#: src/options.cpp:2881 msgid "Shortcut border" msgstr "" -#: src/options.cpp:2805 +#: src/options.cpp:2882 msgid "The border of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2809 +#: src/options.cpp:2886 msgid "Shortcut width (min)" msgstr "" -#: src/options.cpp:2810 +#: src/options.cpp:2887 msgid "" "The minimum width of each on-screen keyboard shortcut in pixels. Only " "relevant when lots of shortcuts are visible at once." msgstr "" -#: src/options.cpp:2814 +#: src/options.cpp:2891 msgid "Shortcut width (max)" msgstr "" -#: src/options.cpp:2815 +#: src/options.cpp:2892 msgid "The maximum width of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2819 +#: src/options.cpp:2896 msgid "Shortcut height" msgstr "" -#: src/options.cpp:2820 +#: src/options.cpp:2897 msgid "The height of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2862 +#: src/options.cpp:2939 #, c-format msgid "Loading the far tileset failed: %s" msgstr "" -#: src/options.cpp:3132 +#: src/options.cpp:3209 msgid "Current world" msgstr "Jelenlegi világ" -#: src/options.cpp:3162 +#: src/options.cpp:3239 #, c-format msgid "%s #%s - The window will be %d pixel wide with the selected value." msgid_plural "" @@ -449077,7 +449876,7 @@ msgid_plural "" msgstr[0] "" msgstr[1] "" -#: src/options.cpp:3177 +#: src/options.cpp:3254 #, c-format msgid "%s #%s -- The window will be %d pixel tall with the selected value." msgid_plural "" @@ -449085,17 +449884,17 @@ msgid_plural "" msgstr[0] "%s #%s -- A kiválasztott értéknél az ablak %d pixel magas lesz." msgstr[1] "%s #%s -- A kiválasztott értéknél az ablak %d pixel magas lesz." -#: src/options.cpp:3192 +#: src/options.cpp:3269 msgid "Note: " msgstr "Jegyzet:" -#: src/options.cpp:3194 +#: src/options.cpp:3271 msgid "Some of these options may produce unexpected results if changed." msgstr "" "Ezen beállítások közül néhány megváltoztatása váratlan eredményeket " "produkálhat." -#: src/options.cpp:3273 +#: src/options.cpp:3350 #, c-format msgid "" "Prerequisite for this option not met!\n" @@ -449104,55 +449903,55 @@ msgstr "" "Ennek az opciónak nincsen beállítva az alapfeltétele!\n" "(%s)" -#: src/options.cpp:3369 +#: src/options.cpp:3446 msgid "Invalid input: not a number" msgstr "Hibás bevitel: nem szám" -#: src/options.cpp:3428 +#: src/options.cpp:3505 msgid "" "Please wait…\n" "Applying option changes…" msgstr "" -#: src/options.cpp:3578 +#: src/options.cpp:3653 msgid "options" msgstr "opciók" -#: src/output.cpp:841 +#: src/output.cpp:845 #, c-format msgctxt "query_yn" msgid "%s (Case Sensitive)" msgstr "%s (kisbetű/nagybetű számít)" -#: src/output.cpp:842 +#: src/output.cpp:846 #, c-format msgctxt "query_yn" msgid "%s" msgstr "%s" -#: src/output.cpp:991 +#: src/output.cpp:995 msgid "Type part of an item's name to filter it." msgstr "" -#: src/output.cpp:992 +#: src/output.cpp:996 msgid "Type part of an item's name to move nearby items to the bottom." msgstr "" -#: src/output.cpp:993 +#: src/output.cpp:997 msgid "Type part of an item's name to move nearby items to the top." msgstr "" -#: src/output.cpp:1002 +#: src/output.cpp:1006 msgid "Separate multiple items with [,]." msgstr "" #. ~ An example of how to separate multiple items with a comma when filtering #. items. -#: src/output.cpp:1004 +#: src/output.cpp:1008 msgid "Example: back,flash,aid, ,band" msgstr "" -#: src/output.cpp:1005 +#: src/output.cpp:1009 msgid "" "Search [c]ategory, [m]aterial, " "[q]uality, [n]otes, " @@ -449162,89 +449961,89 @@ msgid "" msgstr "" #. ~ An example of how to filter items based on category or material. -#: src/output.cpp:1011 +#: src/output.cpp:1015 msgid "" "Example: c:food,m:iron,q:hammering,n:toolshelf,d:pipe,s:devices,b:mre;sealed" msgstr "" -#: src/output.cpp:1012 +#: src/output.cpp:1016 msgid "" "To exclude items, place [-] in front. Place " "[--] in front to include only matching items." msgstr "" #. ~ An example of how to exclude items with - when filtering items. -#: src/output.cpp:1015 +#: src/output.cpp:1019 msgid "Example: steel,-chunk,--c:spare parts" msgstr "" -#: src/output.cpp:2314 +#: src/output.cpp:2360 msgid "unknown" msgstr "ismeretlen" -#: src/output.cpp:2315 +#: src/output.cpp:2361 msgid "bright" msgstr "világos" -#: src/output.cpp:2316 +#: src/output.cpp:2362 msgid "cloudy" msgstr "felhős" -#: src/output.cpp:2317 +#: src/output.cpp:2363 msgid "shady" msgstr "árnyékos" -#: src/output.cpp:2318 +#: src/output.cpp:2364 msgid "dark" msgstr "sötét" -#: src/output.cpp:2319 +#: src/output.cpp:2365 msgid "very dark" msgstr "nagyon sötét" -#: src/output.cpp:2336 +#: src/output.cpp:2382 msgid "yellow" msgstr "sárga" -#: src/output.cpp:2339 +#: src/output.cpp:2385 msgid "black" msgstr "fekete" -#: src/output.h:686 src/output.h:695 src/output.h:703 +#: src/output.h:688 src/output.h:697 src/output.h:705 msgid ", " msgstr ", " -#: src/output.h:688 +#: src/output.h:690 msgid ", and " msgstr ", és " -#: src/output.h:692 src/output.h:701 +#: src/output.h:694 src/output.h:703 msgid " > " msgstr "" -#: src/output.h:1054 +#: src/output.h:1062 #, c-format msgid "$%.2f" msgstr "$%.2f" -#: src/overmap.cpp:5888 src/skill.cpp:159 +#: src/overmap.cpp:5882 src/skill.cpp:159 msgid "invalid" msgstr "" -#: src/overmap.cpp:6321 +#: src/overmap.cpp:6315 msgid "" "Unable to place all configured specials, some missions may fail to " "initialize." msgstr "" -#: src/overmap.cpp:6464 +#: src/overmap.cpp:6458 #, c-format msgid "" "This is automated emergency shelter beacon %d%d. Supplies, amenities and " "shelter are stocked." msgstr "" -#: src/overmap.cpp:6468 +#: src/overmap.cpp:6462 #, c-format msgid "" "This is FEMA camp %d%d. Supplies are limited, please bring supplemental " @@ -449252,300 +450051,300 @@ msgid "" "emergency shelter." msgstr "" -#: src/overmap_ui.cpp:197 +#: src/overmap_ui.cpp:198 msgid "Note preview" msgstr "" -#: src/overmap_ui.cpp:401 src/overmap_ui.cpp:1311 src/overmap_ui.cpp:1829 +#: src/overmap_ui.cpp:402 src/overmap_ui.cpp:1312 src/overmap_ui.cpp:1830 msgid "Really delete note?" msgstr "Tényleg törlöd a megjegyzést?" -#: src/overmap_ui.cpp:414 +#: src/overmap_ui.cpp:415 msgid "Mark area as dangerous ( to avoid on auto move paths? )" msgstr "" -#: src/overmap_ui.cpp:417 +#: src/overmap_ui.cpp:418 msgid "Danger radius in overmap squares? ( 0-20 )" msgstr "" -#: src/overmap_ui.cpp:430 +#: src/overmap_ui.cpp:431 msgid "Remove dangerous mark?" msgstr "" -#: src/overmap_ui.cpp:460 +#: src/overmap_ui.cpp:461 #, c-format msgid "" "<%s> - center on note, <%s> - edit note, <%s> - mark as dangerous, <%s> - " "delete note, <%s> - close window" msgstr "" -#: src/overmap_ui.cpp:469 +#: src/overmap_ui.cpp:470 #, c-format msgid "Map notes (%d)" msgstr "" -#: src/overmap_ui.cpp:490 +#: src/overmap_ui.cpp:491 #, c-format msgid "[%s] %s" msgstr "[%s] %s" -#: src/overmap_ui.cpp:492 +#: src/overmap_ui.cpp:493 #, c-format msgid "" "LEVEL %i, %d'%d, %d'%d: %s (Distance: " "%d) %s" msgstr "" -#: src/overmap_ui.cpp:497 +#: src/overmap_ui.cpp:498 #, c-format msgid "Distance: %d" msgstr "" -#: src/overmap_ui.cpp:929 src/sdltiles.cpp:1113 +#: src/overmap_ui.cpp:930 src/sdltiles.cpp:1114 msgid "DANGEROUS AREA!" msgstr "" -#: src/overmap_ui.cpp:976 +#: src/overmap_ui.cpp:977 msgid "Zone:" msgstr "Zóna:" -#: src/overmap_ui.cpp:1088 +#: src/overmap_ui.cpp:1089 msgid "# Weather unknown" msgstr "" -#: src/overmap_ui.cpp:1138 +#: src/overmap_ui.cpp:1139 msgid "Distance to active mission:" msgstr "" -#: src/overmap_ui.cpp:1139 +#: src/overmap_ui.cpp:1140 #, c-format msgid "%d tiles" msgstr "" -#: src/overmap_ui.cpp:1144 +#: src/overmap_ui.cpp:1145 msgid "Above us" msgstr "" -#: src/overmap_ui.cpp:1146 +#: src/overmap_ui.cpp:1147 msgid "Below us" msgstr "" -#: src/overmap_ui.cpp:1149 src/wish.cpp:1072 +#: src/overmap_ui.cpp:1150 src/wish.cpp:1181 #, c-format msgid "%s" msgstr "%s" -#: src/overmap_ui.cpp:1160 +#: src/overmap_ui.cpp:1161 msgid "Use movement keys to pan." msgstr "Csúsztatáshoz használd a mozgási billentyűket." -#: src/overmap_ui.cpp:1161 +#: src/overmap_ui.cpp:1162 msgid "Press W to preview route." msgstr "" -#: src/overmap_ui.cpp:1162 +#: src/overmap_ui.cpp:1163 msgid "Press again to confirm." msgstr "" -#: src/overmap_ui.cpp:1236 +#: src/overmap_ui.cpp:1237 msgid "" "Add a note to the map. For a custom GLYPH or COLOR follow the examples " "below. Default GLYPH and COLOR looks like this: N" msgstr "" -#: src/overmap_ui.cpp:1241 +#: src/overmap_ui.cpp:1242 msgid "Color codes: " msgstr "Színkódok: " -#: src/overmap_ui.cpp:1250 +#: src/overmap_ui.cpp:1251 msgid "Type GLYPH:TEXT to set a custom glyph." msgstr "" -#: src/overmap_ui.cpp:1251 +#: src/overmap_ui.cpp:1252 msgid "Type COLOR;TEXT to set a custom color." msgstr "" -#: src/overmap_ui.cpp:1253 +#: src/overmap_ui.cpp:1254 msgid "Examples: B:Base | g;Loot | !:R;Minefield" msgstr "Például: B:Bázis | g;Cucc | !:R;Aknamező" -#: src/overmap_ui.cpp:1256 +#: src/overmap_ui.cpp:1257 msgid "Note:" msgstr "Jegyzet:" -#: src/overmap_ui.cpp:1323 +#: src/overmap_ui.cpp:1324 msgid "Search term:" msgstr "Keresés:" -#: src/overmap_ui.cpp:1324 +#: src/overmap_ui.cpp:1325 msgid "" "Multiple entries separated with comma (,). Excludes starting with hyphen " "(-)." msgstr "" -#: src/overmap_ui.cpp:1357 +#: src/overmap_ui.cpp:1358 msgid "No results found." msgstr "" -#: src/overmap_ui.cpp:1383 +#: src/overmap_ui.cpp:1384 msgid "Next result" msgstr "" -#: src/overmap_ui.cpp:1384 +#: src/overmap_ui.cpp:1385 msgid "Previous result" msgstr "" -#: src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1411 msgid "Result:" msgstr "" -#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1411 msgid "Results:" msgstr "" -#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1414 +#: src/overmap_ui.cpp:1397 src/overmap_ui.cpp:1415 msgid "Direction:" msgstr "Irány:" -#: src/overmap_ui.cpp:1421 +#: src/overmap_ui.cpp:1422 #, c-format msgid "" "Press [%s] or [%s] to cycle " "through search results." msgstr "" -#: src/overmap_ui.cpp:1426 +#: src/overmap_ui.cpp:1427 #, c-format msgid "Press [%s] to confirm." msgstr "" -#: src/overmap_ui.cpp:1428 +#: src/overmap_ui.cpp:1429 #, c-format msgid "Press [%s] to quit." msgstr "" -#: src/overmap_ui.cpp:1464 +#: src/overmap_ui.cpp:1465 msgid "Select terrain to place:" msgstr "" -#: src/overmap_ui.cpp:1467 +#: src/overmap_ui.cpp:1468 #, c-format msgid "sym: [ %s %s ], color: [ %s %s], name: [ %s ], id: [ %s ]" msgstr "" -#: src/overmap_ui.cpp:1477 +#: src/overmap_ui.cpp:1478 msgid "Select special to place:" msgstr "" -#: src/overmap_ui.cpp:1529 +#: src/overmap_ui.cpp:1530 msgid "Place overmap terrain:" msgstr "" -#: src/overmap_ui.cpp:1533 +#: src/overmap_ui.cpp:1534 msgid "Place overmap special:" msgstr "" -#: src/overmap_ui.cpp:1540 +#: src/overmap_ui.cpp:1541 #, c-format msgid "Rotation: %s %s" msgstr "" -#: src/overmap_ui.cpp:1541 +#: src/overmap_ui.cpp:1542 msgid "(fixed)" msgstr "" -#: src/overmap_ui.cpp:1542 +#: src/overmap_ui.cpp:1543 msgid "Areas highlighted in red" msgstr "" -#: src/overmap_ui.cpp:1543 +#: src/overmap_ui.cpp:1544 msgid "already have map content" msgstr "" -#: src/overmap_ui.cpp:1545 +#: src/overmap_ui.cpp:1546 msgid "generated. Their overmap" msgstr "" -#: src/overmap_ui.cpp:1546 +#: src/overmap_ui.cpp:1547 msgid "id will change, but not" msgstr "" -#: src/overmap_ui.cpp:1547 +#: src/overmap_ui.cpp:1548 msgid "their contents." msgstr "" -#: src/overmap_ui.cpp:1550 +#: src/overmap_ui.cpp:1551 #, c-format msgid "[%s] Rotate" msgstr "" -#: src/overmap_ui.cpp:1553 +#: src/overmap_ui.cpp:1554 #, c-format msgid "[%s] Apply" msgstr "" -#: src/overmap_ui.cpp:1555 +#: src/overmap_ui.cpp:1556 msgid "[ESCAPE/Q] Cancel" msgstr "" -#: src/overmap_ui.cpp:1602 +#: src/overmap_ui.cpp:1603 msgid "No overmap special args at this location." msgstr "" -#: src/overmap_ui.cpp:1606 +#: src/overmap_ui.cpp:1607 msgid "Overmap special args at this location have already been set." msgstr "" -#: src/overmap_ui.cpp:1611 +#: src/overmap_ui.cpp:1612 msgid "No overmap special at this location from which to fetch parameters." msgstr "" -#: src/overmap_ui.cpp:1622 +#: src/overmap_ui.cpp:1623 #, c-format msgid "Select value for mapgen argument %s: " msgstr "" -#: src/overmap_ui.cpp:1851 +#: src/overmap_ui.cpp:1852 msgid "" "You are overburdened, are you sure you want to travel (it may be painful)?" msgstr "" -#: src/overmap_ui.cpp:1853 +#: src/overmap_ui.cpp:1854 msgid "You are in a vehicle but not driving. Are you sure you want to walk?" msgstr "" -#: src/overmap_ui.cpp:1855 +#: src/overmap_ui.cpp:1856 msgid "Drive to this point?" msgstr "" -#: src/overmap_ui.cpp:1857 +#: src/overmap_ui.cpp:1858 msgid "Travel to this point?" msgstr "" -#: src/overmap_ui.cpp:2013 +#: src/overmap_ui.cpp:2014 msgid "* Random city *" msgstr "" -#: src/overmap_ui.cpp:2014 +#: src/overmap_ui.cpp:2015 msgid "Location: (?,?):(?,?)" msgstr "" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2016 +#: src/overmap_ui.cpp:2017 msgid "(pop ?)" msgstr "" -#: src/overmap_ui.cpp:2020 +#: src/overmap_ui.cpp:2021 msgid "Select a starting city" msgstr "" -#: src/overmap_ui.cpp:2024 +#: src/overmap_ui.cpp:2025 #, c-format msgid "Location: %s:%s" msgstr "" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2027 +#: src/overmap_ui.cpp:2028 #, c-format msgid "(pop %s)" msgstr "" @@ -449612,19 +450411,19 @@ msgstr "Térkép" msgid "panel options" msgstr "panelopciók" -#: src/panels.cpp:665 +#: src/panels.cpp:666 msgid "Toggle panels on/off" msgstr "Panelek ki/be" -#: src/panels.cpp:668 +#: src/panels.cpp:669 msgid "Change display order" msgstr "Megjelenítési sorrend változtatása" -#: src/panels.cpp:671 +#: src/panels.cpp:672 msgid "Exit" msgstr "Kilép" -#: src/past_games_info.cpp:90 +#: src/past_games_info.cpp:91 msgid "Please wait while past game data loads…" msgstr "" @@ -449672,61 +450471,61 @@ msgid "You're overburdened!" msgstr "Túl vagy terhelve!" #. ~ skill_name current_skill_level -> next_skill_level (% to next level) -#: src/player_activity.cpp:190 +#: src/player_activity.cpp:188 #, c-format msgctxt "reading progress" msgid "%s %d -> %d (%d%%)" msgstr "" -#: src/player_activity.cpp:229 +#: src/player_activity.cpp:227 #, c-format msgid "%s…" msgstr "%s…" -#: src/player_activity.cpp:230 +#: src/player_activity.cpp:228 #, c-format msgid "%s: %s" msgstr "%s: %s" -#: src/player_activity.cpp:336 +#: src/player_activity.cpp:334 msgid "You pause for a moment to catch your breath." msgstr "Egy pillanatra megállasz, hogy visszanyerd a lélegzeted." -#: src/player_activity.cpp:344 +#: src/player_activity.cpp:342 msgid "You struggle to continue. Keep trying?" msgstr "" -#: src/player_activity.cpp:345 +#: src/player_activity.cpp:343 msgid "Continue after a break." msgstr "" -#: src/player_activity.cpp:347 +#: src/player_activity.cpp:345 msgid "Finish it." msgstr "" -#: src/player_activity.cpp:497 +#: src/player_activity.cpp:495 #, c-format msgid "The %s is dangerously close!" msgstr "A(z) %s veszélyesen közel van!" -#: src/player_activity.cpp:505 +#: src/player_activity.cpp:503 #, c-format msgid "You stand in %s!" msgstr "" -#: src/player_activity.cpp:518 +#: src/player_activity.cpp:516 msgid "You are at risk of starving!" msgstr "" -#: src/player_activity.cpp:524 +#: src/player_activity.cpp:522 msgid "You are dangerously dehydrated!" msgstr "" -#: src/player_activity.cpp:531 +#: src/player_activity.cpp:529 msgid "You are overheating!" msgstr "" -#: src/player_activity.cpp:534 +#: src/player_activity.cpp:532 msgid "You are freezing!" msgstr "" @@ -450951,587 +451750,587 @@ msgstr "" msgid "%s is hit by %s %s, %s." msgstr "" -#: src/ranged.cpp:597 src/ranged.cpp:635 +#: src/ranged.cpp:598 src/ranged.cpp:636 #, c-format msgid "Your %s misfires with a muffled click!" msgstr "" -#: src/ranged.cpp:598 src/ranged.cpp:636 +#: src/ranged.cpp:599 src/ranged.cpp:637 #, c-format msgid "'s %s misfires with a muffled click!" msgstr "" -#: src/ranged.cpp:604 +#: src/ranged.cpp:605 #, c-format msgid "Perhaps taking the ammo out of your %s and reloading will help." msgstr "" -#: src/ranged.cpp:605 +#: src/ranged.cpp:606 #, c-format msgid "Perhaps taking the ammo out of 's %s and reloading will help." msgstr "" -#: src/ranged.cpp:617 +#: src/ranged.cpp:618 #, c-format msgid "Your %s misfires with a wet click!" msgstr "" -#: src/ranged.cpp:618 +#: src/ranged.cpp:619 #, c-format msgid "'s %s misfires with a wet click!" msgstr "" -#: src/ranged.cpp:627 +#: src/ranged.cpp:628 #, c-format msgid "Your %s malfunctions!" msgstr "" -#: src/ranged.cpp:628 +#: src/ranged.cpp:629 #, c-format msgid "'s %s malfunctions!" msgstr "" -#: src/ranged.cpp:664 +#: src/ranged.cpp:665 #, c-format msgid "Your attached %s is destroyed by your shot!" msgstr "" -#: src/ranged.cpp:665 +#: src/ranged.cpp:666 #, c-format msgid "'s attached %s is destroyed by their shot!" msgstr "" -#: src/ranged.cpp:669 +#: src/ranged.cpp:670 #, c-format msgid "Your attached %s is damaged by your shot!" msgstr "" -#: src/ranged.cpp:670 +#: src/ranged.cpp:671 #, c-format msgid "'s %s is damaged by their shot!" msgstr "" -#: src/ranged.cpp:679 +#: src/ranged.cpp:680 #, c-format msgid "Your %s emits a grimace-inducing screech!" msgstr "" -#: src/ranged.cpp:680 +#: src/ranged.cpp:681 #, c-format msgid "'s %s emits a grimace-inducing screech!" msgstr "" -#: src/ranged.cpp:688 +#: src/ranged.cpp:689 #, c-format msgid "Your %s fails to cycle!" msgstr "" -#: src/ranged.cpp:689 +#: src/ranged.cpp:690 #, c-format msgid "'s %s fails to cycle!" msgstr "" -#: src/ranged.cpp:725 +#: src/ranged.cpp:726 #, c-format msgid "Your %s is damaged by the high pressure!" msgstr "" -#: src/ranged.cpp:726 +#: src/ranged.cpp:727 #, c-format msgid "'s %s is damaged by the high pressure!" msgstr "" -#: src/ranged.cpp:738 +#: src/ranged.cpp:739 #, c-format msgid "%s shoots something." msgstr "" -#: src/ranged.cpp:750 +#: src/ranged.cpp:751 #, c-format msgid "You hear %s." msgstr "" -#: src/ranged.cpp:773 +#: src/ranged.cpp:774 msgid "A shotgun equipped with choke cannot fire slugs." msgstr "" -#: src/ranged.cpp:824 +#: src/ranged.cpp:825 #, c-format msgid "You cycle your %s manually." msgstr "" -#: src/ranged.cpp:880 +#: src/ranged.cpp:881 msgid "projectile" msgid_plural "projectiles" msgstr[0] "" msgstr[1] "" -#: src/ranged.cpp:907 +#: src/ranged.cpp:908 #, c-format msgid "You feel a surge of euphoria as flames roar out of the %s!" msgstr "" -#: src/ranged.cpp:1412 src/ranged.cpp:1417 +#: src/ranged.cpp:1413 src/ranged.cpp:1418 msgid "Steadiness" msgstr "Kézremegés" -#: src/ranged.cpp:1442 src/ranged.cpp:3261 +#: src/ranged.cpp:1443 src/ranged.cpp:3262 msgid "Immediate" msgstr "" -#: src/ranged.cpp:1591 +#: src/ranged.cpp:1592 msgid "Current" msgstr "" -#: src/ranged.cpp:1690 src/ranged.cpp:1773 +#: src/ranged.cpp:1691 src/ranged.cpp:1774 msgid "" " Great Normal " "Graze Miss " "Moves" msgstr "" -#: src/ranged.cpp:1707 src/ranged.cpp:1790 +#: src/ranged.cpp:1708 src/ranged.cpp:1791 #, c-format msgid "%s %s:" msgstr "" -#: src/ranged.cpp:1709 src/ranged.cpp:1792 +#: src/ranged.cpp:1710 src/ranged.cpp:1793 msgid "Moves" msgstr "" -#: src/ranged.cpp:1846 +#: src/ranged.cpp:1847 msgid "Symbols:" msgstr "" -#: src/ranged.cpp:1869 +#: src/ranged.cpp:1870 msgid "Moves to fire" msgstr "" -#: src/ranged.cpp:1921 src/ranged.cpp:1949 +#: src/ranged.cpp:1922 src/ranged.cpp:1950 msgctxt "aim_confidence" msgid "Great" msgstr "Szuper" -#: src/ranged.cpp:1922 src/ranged.cpp:1950 +#: src/ranged.cpp:1923 src/ranged.cpp:1951 msgctxt "aim_confidence" msgid "Normal" msgstr "Jó" -#: src/ranged.cpp:1923 src/ranged.cpp:1951 +#: src/ranged.cpp:1924 src/ranged.cpp:1952 msgctxt "aim_confidence" msgid "Graze" msgstr "Súrol" -#: src/ranged.cpp:1955 +#: src/ranged.cpp:1956 msgctxt "aim_confidence" msgid "Hit" msgstr "Találat" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 msgid "Regular" msgstr "" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 #, c-format msgid "[%c] to aim and fire." msgstr "[%c] céloz és tüzel." -#: src/ranged.cpp:1999 +#: src/ranged.cpp:2000 msgid "Careful" msgstr "" -#: src/ranged.cpp:2000 +#: src/ranged.cpp:2001 #, c-format msgid "[%c] to take careful aim and fire." msgstr "[%c] gondos célzás és tűz." -#: src/ranged.cpp:2005 +#: src/ranged.cpp:2006 msgid "Precise" msgstr "" -#: src/ranged.cpp:2006 +#: src/ranged.cpp:2007 #, c-format msgid "[%c] to take precise aim and fire." msgstr "[%c] pontos célzás és tűz." -#: src/ranged.cpp:2159 +#: src/ranged.cpp:2160 msgid "Thunk!" msgstr "" -#: src/ranged.cpp:2163 +#: src/ranged.cpp:2164 msgid "tz-CRACKck!" msgstr "" -#: src/ranged.cpp:2169 +#: src/ranged.cpp:2170 msgid "Fwoosh!" msgstr "" -#: src/ranged.cpp:2171 +#: src/ranged.cpp:2172 msgid "whizz!" msgstr "" -#: src/ranged.cpp:2173 +#: src/ranged.cpp:2174 msgid "thonk!" msgstr "" -#: src/ranged.cpp:2180 +#: src/ranged.cpp:2181 msgid "Fzzt!" msgstr "" -#: src/ranged.cpp:2182 +#: src/ranged.cpp:2183 msgid "Pew!" msgstr "" -#: src/ranged.cpp:2184 +#: src/ranged.cpp:2185 msgid "Tsewww!" msgstr "" -#: src/ranged.cpp:2186 +#: src/ranged.cpp:2187 msgid "Kra-kow!" msgstr "" -#: src/ranged.cpp:2191 +#: src/ranged.cpp:2192 msgid "Bzzt!" msgstr "" -#: src/ranged.cpp:2193 +#: src/ranged.cpp:2194 msgid "Bzap!" msgstr "" -#: src/ranged.cpp:2195 +#: src/ranged.cpp:2196 msgid "Bzaapp!" msgstr "" -#: src/ranged.cpp:2197 +#: src/ranged.cpp:2198 msgid "Kra-koom!" msgstr "" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "Brrrip!" msgstr "" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "plink!" msgstr "" -#: src/ranged.cpp:2207 +#: src/ranged.cpp:2208 msgid "Brrrap!" msgstr "" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "P-p-p-pow!" msgstr "" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "blam!" msgstr "" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "Kaboom!" msgstr "" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "kerblam!" msgstr "" -#: src/ranged.cpp:2418 +#: src/ranged.cpp:2419 #, c-format msgid "You don't have enough %s to cast this spell" msgstr "" -#: src/ranged.cpp:3071 +#: src/ranged.cpp:3072 #, c-format msgid "Really attack %s?" msgstr "Tényleg megtámadod: %s?" -#: src/ranged.cpp:3104 +#: src/ranged.cpp:3105 msgid "There are friendly creatures in line of fire:\n" msgstr "" -#: src/ranged.cpp:3108 +#: src/ranged.cpp:3109 msgid "Proceed with the attack?" msgstr "" -#: src/ranged.cpp:3250 +#: src/ranged.cpp:3251 msgid "Select preferences" msgstr "" -#: src/ranged.cpp:3255 +#: src/ranged.cpp:3256 msgid "Default aiming mode" msgstr "" -#: src/ranged.cpp:3273 +#: src/ranged.cpp:3274 msgid "Firing mode" msgstr "" -#: src/ranged.cpp:3561 +#: src/ranged.cpp:3562 #, c-format msgid "Firing %s" msgstr "%s elsütése" -#: src/ranged.cpp:3563 +#: src/ranged.cpp:3564 #, c-format msgid "Throwing %s" msgstr "%s eldobása" -#: src/ranged.cpp:3565 +#: src/ranged.cpp:3566 #, c-format msgid "Blind throwing %s" msgstr "%s vakon eldobása" -#: src/ranged.cpp:3567 +#: src/ranged.cpp:3568 msgid "Set target" msgstr "Cél kijelölése" -#: src/ranged.cpp:3574 +#: src/ranged.cpp:3575 msgctxt "[Hotkey] to throw" msgid "to throw" msgstr "" -#: src/ranged.cpp:3576 +#: src/ranged.cpp:3577 msgctxt "[Hotkey] to attack" msgid "to attack" msgstr "" -#: src/ranged.cpp:3578 +#: src/ranged.cpp:3579 msgctxt "[Hotkey] to cast the spell" msgid "to cast" msgstr "" -#: src/ranged.cpp:3580 +#: src/ranged.cpp:3581 msgctxt "[Hotkey] to fire" msgid "to fire" msgstr "" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show all controls" msgstr "" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show help" msgstr "" -#: src/ranged.cpp:3636 +#: src/ranged.cpp:3637 msgid "Shift view with directional keys" msgstr "" -#: src/ranged.cpp:3638 +#: src/ranged.cpp:3639 msgid "Move cursor with directional keys" msgstr "" -#: src/ranged.cpp:3641 +#: src/ranged.cpp:3642 msgid "Mouse: LMB: Target, Wheel: Cycle," msgstr "" -#: src/ranged.cpp:3642 +#: src/ranged.cpp:3643 msgid "RMB: Fire" msgstr "" -#: src/ranged.cpp:3646 +#: src/ranged.cpp:3647 #, c-format msgid "[%s] Cycle targets;" msgstr "" -#: src/ranged.cpp:3647 +#: src/ranged.cpp:3648 #, c-format msgid "[%s] %s." msgstr "" -#: src/ranged.cpp:3652 +#: src/ranged.cpp:3653 #, c-format msgid "[%s] target self; [%s] toggle snap-to-target" msgstr "" -#: src/ranged.cpp:3664 +#: src/ranged.cpp:3665 msgid "to aim and fire." msgstr "" -#: src/ranged.cpp:3666 +#: src/ranged.cpp:3667 #, c-format msgid "[%s] to steady your aim. (10 moves)" msgstr "" -#: src/ranged.cpp:3669 +#: src/ranged.cpp:3670 #, c-format msgid "[%s] to stop aiming." msgstr "" -#: src/ranged.cpp:3678 +#: src/ranged.cpp:3679 #, c-format msgid "[%s] to switch firing modes." msgstr "" -#: src/ranged.cpp:3682 +#: src/ranged.cpp:3683 #, c-format msgid "[%s] to reload/switch ammo." msgstr "" -#: src/ranged.cpp:3689 +#: src/ranged.cpp:3690 #, c-format msgid "[%s] Hide lines of fire" msgstr "" -#: src/ranged.cpp:3690 +#: src/ranged.cpp:3691 #, c-format msgid "[%s] Show lines of fire" msgstr "" -#: src/ranged.cpp:3717 +#: src/ranged.cpp:3718 #, c-format msgid "Range: %d" msgstr "" -#: src/ranged.cpp:3719 +#: src/ranged.cpp:3720 #, c-format msgid "Range: %d/%d" msgstr "" -#: src/ranged.cpp:3730 +#: src/ranged.cpp:3731 #, c-format msgid "Elevation: %d" msgstr "" -#: src/ranged.cpp:3732 +#: src/ranged.cpp:3733 #, c-format msgid "Targets: %d" msgstr "" -#: src/ranged.cpp:3759 +#: src/ranged.cpp:3760 #, c-format msgid "Firing mode: %s%s (%d)" msgstr "" -#: src/ranged.cpp:3766 +#: src/ranged.cpp:3767 msgid "OUT OF AMMO" msgstr "" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s" msgstr "" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s (%d/%d)" msgstr "" -#: src/ranged.cpp:3787 +#: src/ranged.cpp:3788 msgctxt "amount of backward momentum" msgid "High" msgstr "Magas" -#: src/ranged.cpp:3789 +#: src/ranged.cpp:3790 msgctxt "amount of backward momentum" msgid "Medium" msgstr "Közepes" -#: src/ranged.cpp:3791 +#: src/ranged.cpp:3792 msgctxt "amount of backward momentum" msgid "Low" msgstr "Alacsony" -#: src/ranged.cpp:3793 +#: src/ranged.cpp:3794 msgctxt "amount of backward momentum" msgid "None" msgstr "Semmi" -#: src/ranged.cpp:3795 +#: src/ranged.cpp:3796 #, c-format msgid "Recoil: %s" msgstr "Visszarúgás: %s" -#: src/ranged.cpp:3804 +#: src/ranged.cpp:3805 #, c-format msgid "Casting: %s (Level %u)" msgstr "" -#: src/ranged.cpp:3811 +#: src/ranged.cpp:3812 #, c-format msgid "Cost: %s %s" msgstr "" -#: src/ranged.cpp:3815 +#: src/ranged.cpp:3816 #, c-format msgid "Cost: %s %s (Current: %s)" msgstr "" -#: src/ranged.cpp:3822 +#: src/ranged.cpp:3823 #, c-format msgid "0.0 % Failure Chance" msgstr "" -#: src/ranged.cpp:3836 +#: src/ranged.cpp:3837 #, c-format msgid "Cone Arc: %s degrees" msgstr "" -#: src/ranged.cpp:3839 +#: src/ranged.cpp:3840 #, c-format msgid "Line width: %s" msgstr "" -#: src/ranged.cpp:3842 +#: src/ranged.cpp:3843 #, c-format msgid "Effective Spell Radius: %s%s" msgstr "" -#: src/ranged.cpp:3843 +#: src/ranged.cpp:3844 msgid " WARNING! IN RANGE" msgstr "" -#: src/ranged.cpp:3848 +#: src/ranged.cpp:3849 #, c-format msgid "Damage: %s" msgstr "" -#: src/ranged.cpp:3891 +#: src/ranged.cpp:3892 #, c-format msgid "Turrets in range: %d/%d" msgstr "" -#: src/ranged.cpp:3922 +#: src/ranged.cpp:3923 #, c-format msgid "Pfft. You are a brawler; using %s is beneath you." msgstr "" -#: src/ranged.cpp:3929 +#: src/ranged.cpp:3930 #, c-format msgid "You can't currently fire your %s." msgstr "" -#: src/ranged.cpp:3937 +#: src/ranged.cpp:3938 #, c-format msgid "You can't fire your %s while driving." msgstr "" -#: src/ranged.cpp:3944 +#: src/ranged.cpp:3945 #, c-format msgid "You need two free hands to fire your %s." msgstr "A(z) %s elsütéséhez két szabad kéz szükséges." -#: src/ranged.cpp:3959 src/ranged.cpp:3996 +#: src/ranged.cpp:3960 src/ranged.cpp:3997 #, c-format msgid "Your %s is empty!" msgstr "A(z) %s üres!" -#: src/ranged.cpp:3961 +#: src/ranged.cpp:3962 #, c-format msgid "Your %s needs %i charges to fire!" msgstr "A(z) %s elsütéséhez %i töltet szükséges!" -#: src/ranged.cpp:3979 +#: src/ranged.cpp:3980 #, c-format msgid "You need a UPS with at least %2$d charges to fire the %1$s!" msgstr "" -#: src/ranged.cpp:3985 +#: src/ranged.cpp:3986 #, c-format msgid "Your mech has an empty battery, its %s will not fire." msgstr "A mech eleme lemerült, a(z) %s nem tud tüzelni." -#: src/ranged.cpp:4006 +#: src/ranged.cpp:4007 #, c-format msgid "" "You must stand near acceptable terrain or furniture to fire the %s. A " @@ -451667,56 +452466,56 @@ msgstr "Szükséges szerszám:" msgid "NONE" msgstr "SEMMI" -#: src/safemode_ui.cpp:171 +#: src/safemode_ui.cpp:172 msgid "Attitude" msgstr "Magasság" -#: src/safemode_ui.cpp:172 +#: src/safemode_ui.cpp:173 msgid "Dist" msgstr "Táv." -#: src/safemode_ui.cpp:173 +#: src/safemode_ui.cpp:174 msgid "B/W" msgstr "" -#: src/safemode_ui.cpp:175 +#: src/safemode_ui.cpp:176 msgctxt "category" msgid "Cat" msgstr "" -#: src/safemode_ui.cpp:185 +#: src/safemode_ui.cpp:186 msgid "Safe mode enabled:" msgstr "" -#: src/safemode_ui.cpp:210 +#: src/safemode_ui.cpp:211 msgid "Please load a character first to use this page!" msgstr "Ehhez az oldalhoz először be kell tölteni egy karaktert." -#: src/safemode_ui.cpp:212 +#: src/safemode_ui.cpp:213 msgid "Safe mode manager is currently inactive." msgstr "" -#: src/safemode_ui.cpp:213 +#: src/safemode_ui.cpp:214 msgid "Default rules are used. Add a rule to activate." msgstr "" -#: src/safemode_ui.cpp:214 +#: src/safemode_ui.cpp:215 msgid "Press ~ to add a default ruleset to get started." msgstr "A ~ gombbal egy alapértelmezett szabályt adhatsz hozzá." -#: src/safemode_ui.cpp:246 +#: src/safemode_ui.cpp:247 msgid "Whitelist" msgstr "Fehérlista" -#: src/safemode_ui.cpp:250 +#: src/safemode_ui.cpp:251 msgid "Walking" msgstr "" -#: src/safemode_ui.cpp:251 +#: src/safemode_ui.cpp:252 msgid "Driving" msgstr "" -#: src/safemode_ui.cpp:372 +#: src/safemode_ui.cpp:373 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -451728,7 +452527,7 @@ msgid "" "AcI*zO*iE case insensitive search" msgstr "" -#: src/safemode_ui.cpp:386 +#: src/safemode_ui.cpp:387 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -451739,38 +452538,38 @@ msgid "" "*LoU*bA* case insensitive search" msgstr "" -#: src/safemode_ui.cpp:403 +#: src/safemode_ui.cpp:404 msgid "Safe Mode Rule:" msgstr "Biztonságos mód szabály:" -#: src/safemode_ui.cpp:433 +#: src/safemode_ui.cpp:434 msgid "Proximity Distance (0=max view distance)" msgstr "Közelség (0=max látótávolság)" -#: src/safemode_ui.cpp:436 +#: src/safemode_ui.cpp:437 msgid "Option: " msgstr "Opció:" -#: src/safemode_ui.cpp:533 +#: src/safemode_ui.cpp:534 msgid "No monsters loaded. Please start a game first." msgstr "" -#: src/safemode_ui.cpp:572 +#: src/safemode_ui.cpp:573 #, c-format msgid "%1$d monster matches: %2$s" msgid_plural "%1$d monsters match: %2$s" msgstr[0] "" msgstr[1] "" -#: src/safemode_ui.cpp:588 +#: src/safemode_ui.cpp:589 msgid "Lists monsters regardless of their attitude." msgstr "A szörnyeket a hozzáállásuktól függetlenül listázza ki." -#: src/safemode_ui.cpp:667 +#: src/safemode_ui.cpp:668 msgid "Safe mode is not enabled in the options. Enable it now?" msgstr "" -#: src/safemode_ui.cpp:857 +#: src/safemode_ui.cpp:858 msgid "safe mode configuration" msgstr "" @@ -451845,7 +452644,7 @@ msgstr "" msgid "KILLS" msgstr "" -#: src/sdltiles.cpp:1151 +#: src/sdltiles.cpp:1152 msgid "-- Notes: --" msgstr "" @@ -451918,7 +452717,7 @@ msgstr "" msgid "You hear %1$s" msgstr "Ezt hallod: %1$s" -#: src/sounds.cpp:660 src/suffer.cpp:2017 +#: src/sounds.cpp:660 src/suffer.cpp:2019 #, c-format msgid "From the %1$s you hear %2$s" msgstr "%1$si irányból ezt hallod: %2$s" @@ -451957,7 +452756,7 @@ msgid "" "report this failure." msgstr "" -#: src/string_input_popup.cpp:138 +#: src/string_input_popup.cpp:139 msgid "d: delete history" msgstr "d: előzmények törlése" @@ -452028,7 +452827,7 @@ msgstr "Hirtelen tompának érzed magadat." msgid "You suddenly ache." msgstr "Hirtelen fájdalom jár át." -#: src/suffer.cpp:455 src/suffer.cpp:1442 +#: src/suffer.cpp:455 src/suffer.cpp:1444 msgid "You feel dizzy for a moment." msgstr "Egy pillanatra megszédülsz." @@ -452199,232 +452998,232 @@ msgstr "" msgid "You feel an anomalous sensation coming from your radiation sensors." msgstr "A radiológiai érzékelőid felől abnormális értékeket észlelsz." -#: src/suffer.cpp:1347 +#: src/suffer.cpp:1349 msgid "You suffer a painful electrical discharge!" msgstr "Egy fájdalmas elektromos kisüléstől szenvedsz!" -#: src/suffer.cpp:1350 +#: src/suffer.cpp:1352 msgid "You experience an electrical discharge!" msgstr "" -#: src/suffer.cpp:1362 +#: src/suffer.cpp:1364 #, c-format msgid "The %s seems to be affected by the discharge." msgstr "A(z) %st láthatóan érinti a kisülés." -#: src/suffer.cpp:1369 +#: src/suffer.cpp:1371 msgid "You suffer a burning acidic discharge!" msgstr "Égetően savas folyástól szenvedsz!" -#: src/suffer.cpp:1371 +#: src/suffer.cpp:1373 msgid "You experience an acidic discharge!" msgstr "" -#: src/suffer.cpp:1382 +#: src/suffer.cpp:1384 msgid "You CBM leaks radiation." msgstr "" -#: src/suffer.cpp:1396 +#: src/suffer.cpp:1398 msgid "Your muscles spasm!" msgstr "Az izmaid görcsbe rándulnak!" -#: src/suffer.cpp:1398 +#: src/suffer.cpp:1400 msgid "You fall to the ground!" msgstr "A padlóra esel!" -#: src/suffer.cpp:1405 +#: src/suffer.cpp:1407 msgid "You feel short of breath." msgstr "Hirtelen kifogy belőled a szusz." -#: src/suffer.cpp:1411 +#: src/suffer.cpp:1413 msgid "You shake uncontrollably." msgstr "Önkéntelenül remegni kezdesz." -#: src/suffer.cpp:1417 +#: src/suffer.cpp:1419 msgid "You feel nauseous…" msgstr "" -#: src/suffer.cpp:1425 +#: src/suffer.cpp:1427 msgid "You black out!" msgstr "Elájulsz!" -#: src/suffer.cpp:1436 +#: src/suffer.cpp:1438 msgid "Your breathing slows down." msgstr "A légzésed lelassul." -#: src/suffer.cpp:1445 +#: src/suffer.cpp:1447 msgid "You stumble and fall over!" msgstr "Megbotlasz és elesel!" -#: src/suffer.cpp:1452 +#: src/suffer.cpp:1454 msgid "You feel tired…" msgstr "" -#: src/suffer.cpp:1464 +#: src/suffer.cpp:1466 msgid "You're beginning to feel like you've exerted yourself a bit." msgstr "" -#: src/suffer.cpp:1467 +#: src/suffer.cpp:1469 msgid "You're tiring out mildly, and slowing down as a result." msgstr "" -#: src/suffer.cpp:1470 +#: src/suffer.cpp:1472 msgid "The day's labors are taking their toll, and slowing you down." msgstr "" -#: src/suffer.cpp:1473 +#: src/suffer.cpp:1475 msgid "You're getting very tired from all this hard work." msgstr "" -#: src/suffer.cpp:1477 +#: src/suffer.cpp:1479 msgid "You're exhausted." msgstr "" -#: src/suffer.cpp:1482 +#: src/suffer.cpp:1484 msgid "You're feeling a bit better rested from your exertions." msgstr "" -#: src/suffer.cpp:1541 +#: src/suffer.cpp:1543 msgid "You're tiring out; continuing to work at this rate will be slower." msgstr "" -#: src/suffer.cpp:1556 +#: src/suffer.cpp:1558 msgid "You tiredly rub your eyes." msgstr "" -#: src/suffer.cpp:1557 +#: src/suffer.cpp:1559 msgid " tiredly rubs their eyes." msgstr "" -#: src/suffer.cpp:1560 +#: src/suffer.cpp:1562 msgid "You let out a small yawn." msgstr "" -#: src/suffer.cpp:1561 +#: src/suffer.cpp:1563 msgid " lets out a small yawn." msgstr "" -#: src/suffer.cpp:1564 +#: src/suffer.cpp:1566 msgid "You stretch your back." msgstr "" -#: src/suffer.cpp:1565 +#: src/suffer.cpp:1567 msgid " stretches their back." msgstr "" -#: src/suffer.cpp:1568 +#: src/suffer.cpp:1570 msgid "You feel mentally tired." msgstr "" -#: src/suffer.cpp:1569 +#: src/suffer.cpp:1571 msgid " lets out a huge yawn." msgstr "" -#: src/suffer.cpp:1577 +#: src/suffer.cpp:1579 msgid "You feel lightheaded for a moment." msgstr "" -#: src/suffer.cpp:1581 +#: src/suffer.cpp:1583 msgid "Your muscles spasm uncomfortably." msgstr "" -#: src/suffer.cpp:1585 +#: src/suffer.cpp:1587 msgid "Your vision blurs a little." msgstr "" -#: src/suffer.cpp:1592 +#: src/suffer.cpp:1594 msgid "Your mind lapses into unawareness briefly." msgstr "" -#: src/suffer.cpp:1596 +#: src/suffer.cpp:1598 msgid "Your muscles ache in stressfully unpredictable ways." msgstr "" -#: src/suffer.cpp:1600 +#: src/suffer.cpp:1602 msgid "You have a distractingly painful headache." msgstr "" -#: src/suffer.cpp:1607 +#: src/suffer.cpp:1609 msgid "You feel heartburn and an acid taste in your mouth." msgstr "" -#: src/suffer.cpp:1612 +#: src/suffer.cpp:1614 msgid "Your mind is so tired that you feel you can't trust your eyes anymore." msgstr "" -#: src/suffer.cpp:1617 +#: src/suffer.cpp:1619 msgid "" "Your muscles spasm uncontrollably, and you have trouble keeping your " "balance." msgstr "" -#: src/suffer.cpp:1622 +#: src/suffer.cpp:1624 msgid "Your shaking legs make you stumble." msgstr "" -#: src/suffer.cpp:1623 +#: src/suffer.cpp:1625 msgid " stumbles." msgstr "" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid " falls over!" msgstr "" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid "You fall over!" msgstr "" -#: src/suffer.cpp:1642 +#: src/suffer.cpp:1644 msgid "Your tourniquet hurts you." msgstr "" -#: src/suffer.cpp:1643 +#: src/suffer.cpp:1645 msgid " is hurting from the tourniquet." msgstr "" -#: src/suffer.cpp:1682 +#: src/suffer.cpp:1684 msgid "You feel a twinge of panic as darkness engulfs you." msgstr "" -#: src/suffer.cpp:1691 +#: src/suffer.cpp:1693 msgid "" "Your fear of the dark is so intense that your trembling legs fail you, and " "you fall to the ground." msgstr "" -#: src/suffer.cpp:1697 +#: src/suffer.cpp:1699 msgid "" "Your fear of the dark is so intense that your hands start shaking " "uncontrollably." msgstr "" -#: src/suffer.cpp:1703 +#: src/suffer.cpp:1705 msgid "" "Your fear of the dark is so intense that you start breathing rapidly, and " "you feel like your heart is ready to jump out of the chest." msgstr "" -#: src/suffer.cpp:1709 +#: src/suffer.cpp:1711 msgid "Your fear of the dark is so intense that you stand paralyzed." msgstr "" #. ~ %1$s = previous badge color, %2%s = current badge color -#: src/suffer.cpp:1849 +#: src/suffer.cpp:1851 #, c-format msgid "Your radiation badge changes from %1$s to %2$s!" msgstr "A sugárzásmérő badge-ed hirtelen megváltozik erről: %1$s erre: %2$s!" #. ~ %s is bodypart -#: src/suffer.cpp:1962 +#: src/suffer.cpp:1964 #, c-format msgid "Your %s has started to mend!" msgstr "A(z) %s elkezdett begyógyulni!" -#: src/suffer.cpp:2060 +#: src/suffer.cpp:2062 msgid "The water washes away the scent." msgstr "" -#: src/suffer.cpp:2065 +#: src/suffer.cpp:2067 msgid "You feel the water burning your skin." msgstr "Érzed, ahogy a víz égeti a bőrödet." @@ -453400,11 +454199,11 @@ msgstr[1] "" msgid "%s points in your direction." msgstr "" -#: src/ui.cpp:310 src/ui.cpp:355 +#: src/ui.cpp:311 src/ui.cpp:357 msgid "Go to first entry" msgstr "" -#: src/ui.cpp:311 src/ui.cpp:356 +#: src/ui.cpp:312 src/ui.cpp:358 msgid "Go to last entry" msgstr "" @@ -453594,7 +454393,7 @@ msgstr "Csak egy %1$s meghajtású motort lehet beépíteni." msgid "Unracking is required before installing any parts here." msgstr "" -#: src/veh_interact.cpp:780 src/veh_interact.cpp:1828 +#: src/veh_interact.cpp:780 src/veh_interact.cpp:1826 msgid "This vehicle cannot be modified in this way.\n" msgstr "" @@ -453611,7 +454410,7 @@ msgid "Can't install turret on another turret." msgstr "A lövegtornyot nem lehet a másik lövegtoronyra építeni." #: src/veh_interact.cpp:842 src/veh_interact.cpp:1255 -#: src/veh_interact.cpp:1857 +#: src/veh_interact.cpp:1855 msgid "Additional requirements:\n" msgstr "Szükséges még:\n" @@ -453646,12 +454445,12 @@ msgstr "Válaszd ki, hogy ide milyen új alkatrészt szeretnél beszerelni:" msgid "Search for part" msgstr "Alkatrész keresése" -#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1930 +#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1928 msgid "Your morale is too low to construct…" msgstr "" #: src/veh_interact.cpp:1011 src/veh_interact.cpp:1213 -#: src/veh_interact.cpp:1341 src/veh_interact.cpp:1933 +#: src/veh_interact.cpp:1339 src/veh_interact.cpp:1931 msgid "It's too dark to see what you are doing…" msgstr "" @@ -453680,7 +454479,7 @@ msgid "No variant (use default)" msgstr "" #. ~ Choose a variant shape for a vehicle part -#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2077 +#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2075 msgid "Choose shape:" msgstr "Válassz egy alakot:" @@ -453700,15 +454499,15 @@ msgstr "Ezen a járművön nincsenek sérült alkatrészek." msgid "Choose a part here to repair:" msgstr "Itt válaszd ki, hogy melyik alkatrészt szeretnéd megjavítani:" -#: src/veh_interact.cpp:1267 +#: src/veh_interact.cpp:1266 msgid "This part cannot be repaired.\n" msgstr "" -#: src/veh_interact.cpp:1270 +#: src/veh_interact.cpp:1269 msgid "This vehicle cannot be repaired.\n" msgstr "" -#: src/veh_interact.cpp:1283 +#: src/veh_interact.cpp:1281 #, c-format msgid "" "\n" @@ -453716,118 +454515,118 @@ msgid "" "\n" msgstr "" -#: src/veh_interact.cpp:1303 +#: src/veh_interact.cpp:1301 msgid "" "Repairing this part will mean that this vehicle is no longer flightworthy. " "Continue?" msgstr "" -#: src/veh_interact.cpp:1306 +#: src/veh_interact.cpp:1304 msgid "You chose not to install this part to keep the vehicle flyable.\n" msgstr "" -#: src/veh_interact.cpp:1338 +#: src/veh_interact.cpp:1336 msgid "Your morale is too low to mend…" msgstr "" -#: src/veh_interact.cpp:1344 +#: src/veh_interact.cpp:1342 msgid "No faulty parts require mending." msgstr "Nincsen megjavítandó hibás alkatrész." -#: src/veh_interact.cpp:1347 +#: src/veh_interact.cpp:1345 msgid "You can't mend stuff while driving." msgstr "Vezetés közben nem tudsz semmit se megjavítani." -#: src/veh_interact.cpp:1354 +#: src/veh_interact.cpp:1352 msgid "Choose a part here to mend:" msgstr "Itt válaszd ki, hogy melyik alkatrészt szeretnéd megjavítani:" -#: src/veh_interact.cpp:1378 +#: src/veh_interact.cpp:1376 msgid "You can't refill a moving vehicle." msgstr "Mozgó járművet nem lehet feltölteni." -#: src/veh_interact.cpp:1382 +#: src/veh_interact.cpp:1380 msgid "No parts can currently be refilled." msgstr "Egyetlen alkatrészt sem lehet feltölteni." -#: src/veh_interact.cpp:1390 +#: src/veh_interact.cpp:1388 msgid "Select part to refill:" msgstr "Melyik alkatrészt töltöd fel?" -#: src/veh_interact.cpp:1440 +#: src/veh_interact.cpp:1438 #, c-format msgid "Engines: %sSafe %4d kW %sMax %4d kW" msgstr "Motorok: %sBiztonságos %4d kW %sMax %4d kW" -#: src/veh_interact.cpp:1443 +#: src/veh_interact.cpp:1441 msgid "Fuel Use" msgstr "Üzema. haszn." -#: src/veh_interact.cpp:1446 +#: src/veh_interact.cpp:1444 msgid "Tanks" msgstr "Tartályok" -#: src/veh_interact.cpp:1447 src/veh_interact.cpp:1474 +#: src/veh_interact.cpp:1445 src/veh_interact.cpp:1472 msgid "Contents Qty" msgstr "Tartalom Db." -#: src/veh_interact.cpp:1452 +#: src/veh_interact.cpp:1450 #, c-format msgid "Batteries: %s%+4d W" msgstr "Akkumulátorok: %s%+4d W" -#: src/veh_interact.cpp:1455 +#: src/veh_interact.cpp:1453 #, c-format msgid "Batteries: %s%+4.1f kW" msgstr "Akkumulátorok: %s%+4.1f kW" -#: src/veh_interact.cpp:1459 +#: src/veh_interact.cpp:1457 msgid "Capacity Status" msgstr "Kapacit. Állapt" -#: src/veh_interact.cpp:1465 +#: src/veh_interact.cpp:1463 msgid "Reactors" msgstr "Reaktorok" -#: src/veh_interact.cpp:1467 +#: src/veh_interact.cpp:1465 #, c-format msgid "Reactors: Up to %s%+4d W" msgstr "Reaktorok: Max %s%+4d W" -#: src/veh_interact.cpp:1470 +#: src/veh_interact.cpp:1468 #, c-format msgid "Reactors: Up to %s%+4.1f kW" msgstr "Reaktorok: Max %s%+4.1f kW" -#: src/veh_interact.cpp:1477 +#: src/veh_interact.cpp:1475 msgid "Turrets" msgstr "Lövegtornyok" -#: src/veh_interact.cpp:1478 +#: src/veh_interact.cpp:1476 msgid "Ammo Qty" msgstr "Lősz Db." -#: src/veh_interact.cpp:1481 +#: src/veh_interact.cpp:1479 msgid "Seats" msgstr "Ülés" -#: src/veh_interact.cpp:1482 +#: src/veh_interact.cpp:1480 msgid "Who" msgstr "Ki?" -#: src/veh_interact.cpp:1658 +#: src/veh_interact.cpp:1656 msgid "'{' to scroll up" msgstr "'{' a felfele görgetéshez" -#: src/veh_interact.cpp:1695 +#: src/veh_interact.cpp:1693 msgid "'}' to scroll down" msgstr "'}' a lefele görgetéshez" -#: src/veh_interact.cpp:1831 +#: src/veh_interact.cpp:1829 msgid "This part cannot be uninstalled.\n" msgstr "" -#: src/veh_interact.cpp:1837 +#: src/veh_interact.cpp:1835 #, c-format msgid "" "Removing the broken %1$s may yield some fragments.\n" @@ -453835,14 +454634,14 @@ msgstr "" "Az elromlott %1$s eltávolítása néhány töredéket " "eredményezhet.\n" -#: src/veh_interact.cpp:1844 +#: src/veh_interact.cpp:1842 #, c-format msgid "" "Removing the %1$s may yield:\n" "> %2$s\n" msgstr "" -#: src/veh_interact.cpp:1849 +#: src/veh_interact.cpp:1847 #, c-format msgid "" "Removing the %1$s will yield:\n" @@ -453853,188 +454652,188 @@ msgstr "" #. ~ %1$s represents the internal color name which shouldn't be translated, #. %2$s is pre-translated reason -#: src/veh_interact.cpp:1868 +#: src/veh_interact.cpp:1866 #, c-format msgid "> %1$s%2$s" msgstr "> %1$s%2$s" -#: src/veh_interact.cpp:1883 +#: src/veh_interact.cpp:1881 msgid "No parts here." msgstr "Itt nincsenek alkatrészek." -#: src/veh_interact.cpp:1888 +#: src/veh_interact.cpp:1886 msgid "Choose a part here to remove:" msgstr "Itt válaszd ki, hogy melyik alkatrészt szeretnéd leszerelni:" -#: src/veh_interact.cpp:1936 +#: src/veh_interact.cpp:1934 msgid "You cannot remove that part while something is attached to it." msgstr "" "Addig nem tudod leszerelni azt az alkatrészt, amíg valami más is hozzá van " "rögzítve." -#: src/veh_interact.cpp:1939 +#: src/veh_interact.cpp:1937 msgid "Better not remove something while driving." msgstr "Vezetés közben jobb lesz semmit se piszkálni." -#: src/veh_interact.cpp:1949 +#: src/veh_interact.cpp:1947 msgid "" "Removing this part will mean that this vehicle is no longer flightworthy. " "Continue?" msgstr "" -#: src/veh_interact.cpp:1973 src/veh_interact.cpp:3137 +#: src/veh_interact.cpp:1971 src/veh_interact.cpp:3131 msgid "The vehicle has no liquid fuel left to siphon." msgstr "Ebben a járműben nincsen leszívható folyékony üzemanyag." -#: src/veh_interact.cpp:1977 +#: src/veh_interact.cpp:1975 msgid "You need a hose to siphon liquid fuel." msgstr "Folyékony üzemanyag leszívásához kell egy cső." -#: src/veh_interact.cpp:1981 +#: src/veh_interact.cpp:1979 msgid "You can't siphon from a moving vehicle." msgstr "Mozgó járműből nem lehet üzemanyagot leszívni." -#: src/veh_interact.cpp:1989 +#: src/veh_interact.cpp:1987 msgid "Select part to siphon:" msgstr "" -#: src/veh_interact.cpp:2017 src/veh_interact.cpp:3171 +#: src/veh_interact.cpp:2015 src/veh_interact.cpp:3165 msgid "The vehicle has no solid fuel left to remove." msgstr "Ebben a járműben nincsen eltávolítható szilárd üzemanyag." -#: src/veh_interact.cpp:2021 +#: src/veh_interact.cpp:2019 msgid "You can't unload from a moving vehicle." msgstr "Mozgó járműből nem lehet kirakodni." -#: src/veh_interact.cpp:2035 +#: src/veh_interact.cpp:2033 msgid "No valid vehicle parts here." msgstr "" -#: src/veh_interact.cpp:2040 +#: src/veh_interact.cpp:2038 msgid "Choose part to change shape:" msgstr "" -#: src/veh_interact.cpp:2147 +#: src/veh_interact.cpp:2145 msgid "Need at least one seat and an ally to assign crew members." msgstr "" "Legalább egy ülés és egy szövetséges kell ahhoz, hogy a személyzetet " "kijelölhesd." -#: src/veh_interact.cpp:2152 +#: src/veh_interact.cpp:2150 msgid "Assign crew positions:" msgstr "Személyzet ülésének kijelölése:" -#: src/veh_interact.cpp:2160 +#: src/veh_interact.cpp:2158 msgid "Select crew member" msgstr "Személyzet kiválasztása." -#: src/veh_interact.cpp:2163 +#: src/veh_interact.cpp:2161 msgid "Clear assignment" msgstr "Ülésrend törlése" -#: src/veh_interact.cpp:2201 +#: src/veh_interact.cpp:2199 msgid "There are no parts here to label." msgstr "Itt nincsenek felcímkézhető alkatrészek." -#: src/veh_interact.cpp:2208 +#: src/veh_interact.cpp:2206 msgid "New label:" msgstr "Új címke:" -#: src/veh_interact.cpp:2257 +#: src/veh_interact.cpp:2255 #, c-format msgid "(Strong Back helped, giving +%d strength)" msgstr "" -#: src/veh_interact.cpp:2261 +#: src/veh_interact.cpp:2259 #, c-format msgid "(Bad Back reduced usable strength by %d)" msgstr "" #. ~ %1$s is quality name, %2$d is quality level -#: src/veh_interact.cpp:2269 +#: src/veh_interact.cpp:2267 #, c-format msgid "1 tool with %1$s %2$d" msgstr "1 %1$s %2$d szerszám " -#: src/veh_interact.cpp:2274 +#: src/veh_interact.cpp:2272 #, c-format msgid "strength ( assisted ) %d %s" msgstr "" -#: src/veh_interact.cpp:2276 +#: src/veh_interact.cpp:2274 #, c-format msgid "strength %d %s" msgstr "" -#: src/veh_interact.cpp:2279 +#: src/veh_interact.cpp:2277 #, c-format msgid "> %1$s OR %2$s" msgstr "> %1$s VAGY %2$s" -#: src/veh_interact.cpp:2552 +#: src/veh_interact.cpp:2546 msgid "disabled" msgstr "hibás" -#: src/veh_interact.cpp:2554 +#: src/veh_interact.cpp:2548 msgid "lack" msgstr "nincs" -#: src/veh_interact.cpp:2556 +#: src/veh_interact.cpp:2550 msgid "unbalanced" msgstr "kiegyensúlyozatlan" -#: src/veh_interact.cpp:2558 +#: src/veh_interact.cpp:2552 msgid "no steering" msgstr "nincs kormányzás" -#: src/veh_interact.cpp:2560 +#: src/veh_interact.cpp:2554 msgid "broken steering" msgstr "hibás kormányzás" -#: src/veh_interact.cpp:2562 +#: src/veh_interact.cpp:2556 msgid "poor steering" msgstr "rossz kormányzás" -#: src/veh_interact.cpp:2564 +#: src/veh_interact.cpp:2558 msgid "enough" msgstr "elég" -#: src/veh_interact.cpp:2569 +#: src/veh_interact.cpp:2563 msgid "sinks" msgstr "" -#: src/veh_interact.cpp:2571 +#: src/veh_interact.cpp:2565 msgid "floats" msgstr "" -#: src/veh_interact.cpp:2575 +#: src/veh_interact.cpp:2569 #, c-format msgid "Wheels/boat: %s/%s" msgstr "Kerék/hajó: %s/%s" -#: src/veh_interact.cpp:2579 +#: src/veh_interact.cpp:2573 #, c-format msgid "Boat: %s" msgstr "Hajó: %s" -#: src/veh_interact.cpp:2582 +#: src/veh_interact.cpp:2576 #, c-format msgid "Wheels: %s" msgstr "Kerék: %s" -#: src/veh_interact.cpp:2640 +#: src/veh_interact.cpp:2634 #, c-format msgid "" "Air Safe/Top speed: " "%3d/%3d %s" msgstr "" -#: src/veh_interact.cpp:2646 +#: src/veh_interact.cpp:2640 #, c-format msgid "Air acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2653 +#: src/veh_interact.cpp:2647 #, c-format msgid "" "Safe/Top speed: %3d/%3d " @@ -454042,12 +454841,12 @@ msgid "" msgstr "" #. ~ /t means per turn -#: src/veh_interact.cpp:2661 +#: src/veh_interact.cpp:2655 #, c-format msgid "Acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2670 +#: src/veh_interact.cpp:2664 #, c-format msgid "" "Water Safe/Top speed: " @@ -454055,297 +454854,297 @@ msgid "" msgstr "" #. ~ /t means per turn -#: src/veh_interact.cpp:2678 +#: src/veh_interact.cpp:2672 #, c-format msgid "Water acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2687 +#: src/veh_interact.cpp:2681 #, c-format msgid "Mass: %5.0f %s" msgstr "Tömeg: %5.0f%s" -#: src/veh_interact.cpp:2691 +#: src/veh_interact.cpp:2685 #, c-format msgid "" "Cargo volume: %s / %s %s" msgstr "" -#: src/veh_interact.cpp:2696 src/veh_interact.cpp:2697 +#: src/veh_interact.cpp:2690 src/veh_interact.cpp:2691 msgid "Status:" msgstr "Állapot:" -#: src/veh_interact.cpp:2719 +#: src/veh_interact.cpp:2713 msgid "Most damaged:" msgstr "Legsérültebb:" -#: src/veh_interact.cpp:2720 +#: src/veh_interact.cpp:2714 msgid "Most damaged (can't repair):" msgstr "Legsérültebb (javíthatatlan):" -#: src/veh_interact.cpp:2728 +#: src/veh_interact.cpp:2722 msgid "Needs repair:" msgstr "Meg kell szerelni:" -#: src/veh_interact.cpp:2735 +#: src/veh_interact.cpp:2729 #, c-format msgid "Air drag: %5.2f" msgstr "Légellenállás: %5.2f" -#: src/veh_interact.cpp:2741 +#: src/veh_interact.cpp:2735 #, c-format msgid "Water drag: %5.2f" msgstr "Vízellenállás: %5.2f" -#: src/veh_interact.cpp:2748 +#: src/veh_interact.cpp:2742 #, c-format msgid "Rolling drag: %5.2f" msgstr "Gördülési ell.: %5.2f" -#: src/veh_interact.cpp:2754 +#: src/veh_interact.cpp:2748 #, c-format msgid "Static drag: %5d" msgstr "Statikus ellen.:%5d" -#: src/veh_interact.cpp:2759 +#: src/veh_interact.cpp:2753 #, c-format msgid "Offroad: %4d%%" msgstr "Terepen: %4d%%" -#: src/veh_interact.cpp:2768 +#: src/veh_interact.cpp:2762 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" -#: src/veh_interact.cpp:2769 +#: src/veh_interact.cpp:2763 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" -#: src/veh_interact.cpp:2802 src/veh_interact.cpp:2804 +#: src/veh_interact.cpp:2796 src/veh_interact.cpp:2798 msgid "Name: " msgstr "Név:" -#: src/veh_interact.cpp:2814 +#: src/veh_interact.cpp:2808 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "%1$s%2$s%3$s" -#: src/veh_interact.cpp:2816 +#: src/veh_interact.cpp:2810 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "%1$s%2$s%3$s" -#: src/veh_interact.cpp:2818 +#: src/veh_interact.cpp:2812 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "" -#: src/veh_interact.cpp:2820 +#: src/veh_interact.cpp:2814 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "" -#: src/veh_interact.cpp:2845 +#: src/veh_interact.cpp:2839 msgctxt "veh_interact" msgid "install" msgstr "" -#: src/veh_interact.cpp:2848 +#: src/veh_interact.cpp:2842 msgctxt "veh_interact" msgid "repair" msgstr "" -#: src/veh_interact.cpp:2851 +#: src/veh_interact.cpp:2845 msgctxt "veh_interact" msgid "mend" msgstr "javít" -#: src/veh_interact.cpp:2854 +#: src/veh_interact.cpp:2848 msgctxt "veh_interact" msgid "refill" msgstr "" -#: src/veh_interact.cpp:2857 +#: src/veh_interact.cpp:2851 msgctxt "veh_interact" msgid "remove" msgstr "" -#: src/veh_interact.cpp:2860 +#: src/veh_interact.cpp:2854 msgctxt "veh_interact" msgid "siphon" msgstr "" -#: src/veh_interact.cpp:2863 +#: src/veh_interact.cpp:2857 msgctxt "veh_interact" msgid "unload" msgstr "kitárazás" -#: src/veh_interact.cpp:2866 +#: src/veh_interact.cpp:2860 msgctxt "veh_interact" msgid "crew" msgstr "" -#: src/veh_interact.cpp:2869 +#: src/veh_interact.cpp:2863 msgctxt "veh_interact" msgid "shape" msgstr "" -#: src/veh_interact.cpp:2872 +#: src/veh_interact.cpp:2866 msgctxt "veh_interact" msgid "rename" msgstr "" -#: src/veh_interact.cpp:2875 +#: src/veh_interact.cpp:2869 msgctxt "veh_interact" msgid "label" msgstr "" -#: src/veh_interact.cpp:2878 +#: src/veh_interact.cpp:2872 msgctxt "veh_interact" msgid "back" msgstr "" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Dur" msgstr "Trt" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Durability" msgstr "Tartósság" -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Dmg" msgstr "Sbz" -#: src/veh_interact.cpp:2977 +#: src/veh_interact.cpp:2971 msgid "Wgt" msgstr "Súly" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "FoldVol" msgstr "HajTérf" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "Folded Volume" msgstr "Hajtogatott térfogata" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Cap" msgstr "Kap" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Capacity" msgstr "Kapacitás" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "NoisRed" msgstr "ZajCsök" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "Noise Reduction" msgstr "Zajcsökkentés" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Dia" msgstr "Átm" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Wheel Diameter" msgstr "Kerékátmérő" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wdt" msgstr "Szl" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wheel Width" msgstr "Kerék szélesség" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Electric Power" msgstr "Elektromos energia" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Epwr" msgstr "Elek" -#: src/veh_interact.cpp:3046 +#: src/veh_interact.cpp:3040 #, c-format msgid "Charge: %s" msgstr "Töltés: %s" -#: src/veh_interact.cpp:3052 +#: src/veh_interact.cpp:3046 #, c-format msgid "Drain: %+8d" msgstr "Merülés: %+8d" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "boardable" msgstr "átjárható" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "opaque" msgstr "áttetsző" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "openable" msgstr "nyitható" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "BatCap" msgstr "Aksi" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "Battery Capacity" msgstr "Akkumulátor kapacitás" -#: src/veh_interact.cpp:3081 +#: src/veh_interact.cpp:3075 #, c-format msgid "Power: %+8d" msgstr "Áram: %+8d" -#: src/veh_interact.cpp:3104 +#: src/veh_interact.cpp:3098 msgid "like new" msgstr "újszerű" -#: src/veh_interact.cpp:3112 +#: src/veh_interact.cpp:3106 msgid "battered" msgstr "viharvert" -#: src/veh_interact.cpp:3116 +#: src/veh_interact.cpp:3110 msgid "wrecked" msgstr "roncs" -#: src/veh_interact.cpp:3141 +#: src/veh_interact.cpp:3135 msgid "Select tank to siphon:" msgstr "Melyik tartályt szívod le?" -#: src/veh_interact.cpp:3177 +#: src/veh_interact.cpp:3171 msgid "Remove what?" msgstr "Mit távolítasz el?" -#: src/veh_interact.cpp:3198 +#: src/veh_interact.cpp:3192 msgid "The vehicle has no charged plutonium cells." msgstr "Ebben a járműben nincsen feltöltött plutónium cella." -#: src/veh_interact.cpp:3257 +#: src/veh_interact.cpp:3251 #, c-format msgid "You don't meet the requirements to install the %s." msgstr "A(z) %s beszereléséhez nem felesz meg a feltételeknek." -#: src/veh_interact.cpp:3275 +#: src/veh_interact.cpp:3269 #, c-format msgid "Could not find base part in requirements for %s." msgstr "A(z) %s feltételei között nem található meg az alap alkatrész." -#: src/veh_interact.cpp:3313 +#: src/veh_interact.cpp:3307 #, c-format msgid "" "Press space, choose a facing direction for the new %s and confirm with " @@ -454354,62 +455153,62 @@ msgstr "" "Nyomj egy szóközt, majd hogy merre nézzen az új %s, végül a befejezéshez egy" " Entert." -#: src/veh_interact.cpp:3339 +#: src/veh_interact.cpp:3333 #, c-format msgid "You install a %1$s into the %2$s." msgstr "Beszereled a(z) %1$st a(z) %2$sba." #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3376 +#: src/veh_interact.cpp:3370 #, c-format msgid "You refill the %1$s's %2$s." msgstr "A(z) %1$s-t feltöltöd ezzel: %2$s." #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3380 +#: src/veh_interact.cpp:3374 #, c-format msgid "You completely refill the %1$s's %2$s." msgstr "A(z) %1$s-t teljesen feltankolod ezzel: %2$s." #. ~ 1$s vehicle name, 2$s reactor name -#: src/veh_interact.cpp:3399 +#: src/veh_interact.cpp:3393 #, c-format msgid "You refuel the %1$s's %2$s." msgstr "A(z) %1$s-t feltankolod ezzel: %2$s." #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3423 +#: src/veh_interact.cpp:3417 #, c-format msgid "The %1$s has already been removed by someone else." msgstr "" #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3431 +#: src/veh_interact.cpp:3425 #, c-format msgid "You don't meet the requirements to remove the %1$s." msgstr "" -#: src/veh_interact.cpp:3472 +#: src/veh_interact.cpp:3466 #, c-format msgid "You remove the broken %1$s from the %2$s." msgstr "Eltávolítod az elromlott %1$st innen: %2$s." -#: src/veh_interact.cpp:3475 +#: src/veh_interact.cpp:3469 #, c-format msgid "You smash the %1$s to bits, removing it from the %2$s." msgstr "" -#: src/veh_interact.cpp:3478 +#: src/veh_interact.cpp:3472 #, c-format msgid "You remove the %1$s from the %2$s." msgstr "Eltávolítod a %1$st innen: %2$s." -#: src/veh_interact.cpp:3509 +#: src/veh_interact.cpp:3503 #, c-format msgid "You completely dismantle the %s." msgstr "Teljesen szétszereled: %s." -#: src/veh_interact.cpp:3540 +#: src/veh_interact.cpp:3534 #, c-format msgid "You disconnect the %s's power connection." msgstr "" @@ -454651,68 +455450,68 @@ msgstr "Megszereled a(z) %1$s %2$s-t (%3$s volt)." msgid "Vehicle is locked." msgstr "" -#: src/vehicle.cpp:143 +#: src/vehicle.cpp:144 msgid "The vehicle part you were working on has gone!" msgstr "Eltűnt az a jármű alkatrész, amin eddig dolgoztál!" -#: src/vehicle.cpp:151 +#: src/vehicle.cpp:152 msgid "The vehicle part you were holding has been destroyed!" msgstr "A kézben tartott jármű alkatrész megsemmisült!" -#: src/vehicle.cpp:245 +#: src/vehicle.cpp:246 msgid "Lost connection with the vehicle due to distance!" msgstr "A távolság miatt a járművel megszakadt a kapcsolat!" -#: src/vehicle.cpp:763 +#: src/vehicle.cpp:764 #, c-format msgid "the %s emitting a beep and saying \"Obstacle detected!\"" msgstr "" #. ~ backfire sound -#: src/vehicle.cpp:1027 +#: src/vehicle.cpp:1028 #, c-format msgid "a loud BANG! from the %s" msgstr "" -#: src/vehicle.cpp:1299 +#: src/vehicle.cpp:1300 #, c-format msgid "Remove the attached %s first." msgstr "" -#: src/vehicle.cpp:1306 +#: src/vehicle.cpp:1307 msgid "Remove carried animal first." msgstr "Előbb ki kell engedni az állatot." -#: src/vehicle.cpp:1312 +#: src/vehicle.cpp:1313 msgid "Unracking is required before removing this part." msgstr "" -#: src/vehicle.cpp:1323 +#: src/vehicle.cpp:1324 msgid "Remove all other attached parts first." msgstr "Előbb el kell távolítani a rászerelt összes többi alkatrészt." -#: src/vehicle.cpp:1351 +#: src/vehicle.cpp:1352 msgid "Remove other parts before removing last structure part." msgstr "" -#: src/vehicle.cpp:1364 +#: src/vehicle.cpp:1365 msgid "Removing this part would split the vehicle." msgstr "" "Ha ezt az alkatrészt eltávolítanád, akkor a jármű két darabra esne szét." #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1807 +#: src/vehicle.cpp:1808 #, c-format msgid "You load the %1$s on the rack." msgstr "" #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1817 +#: src/vehicle.cpp:1818 #, c-format msgid "You can't get the %1$s on the rack." msgstr "" -#: src/vehicle.cpp:2083 +#: src/vehicle.cpp:2084 #, c-format msgid "" "A part of the vehicle ('%s') has no containing vehicle's name. It will be " @@ -454720,128 +455519,128 @@ msgid "" msgstr "" #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2099 +#: src/vehicle.cpp:2100 #, c-format msgid "You unload the %s from the bike rack." msgstr "" #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2138 +#: src/vehicle.cpp:2139 #, c-format msgid "You can't unload the %s from the bike rack." msgstr "" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hmm" msgstr "" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hummm!" msgstr "" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "vroom!" msgstr "" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "whirrr!" msgstr "" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "ROARRR!" msgstr "" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "roarrr!" msgstr "" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRRROARRR!" msgstr "" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRUMBRUMBRUMBRUM!" msgstr "" -#: src/vehicle.cpp:3842 +#: src/vehicle.cpp:3843 msgid "WUMPWUMPWUMP!" msgstr "" -#: src/vehicle.cpp:4443 +#: src/vehicle.cpp:4444 msgid "no owner" msgstr "" -#: src/vehicle.cpp:4493 +#: src/vehicle.cpp:4494 #, c-format msgid "" "This vehicle belongs to: %s, there may be consequences if you are observed " "interacting with it, continue?" msgstr "" -#: src/vehicle.cpp:5060 +#: src/vehicle.cpp:5061 #, c-format msgid "The %s's reactor dies!" msgstr "A(z) %s reaktora leáll!" -#: src/vehicle.cpp:5095 +#: src/vehicle.cpp:5096 #, c-format msgid "The %s's battery dies!" msgstr "A(z) %s akkumulátora lemerült!" -#: src/vehicle.cpp:5101 src/vehicle.cpp:5332 +#: src/vehicle.cpp:5102 src/vehicle.cpp:5333 #, c-format msgid "The %s's engine dies!" msgstr "A(z) %s motorja leáll!" -#: src/vehicle.cpp:5303 +#: src/vehicle.cpp:5304 msgid "Your engine emits a high pitched whine." msgstr "A motorból egy éles hangú sípolás hallatszik." -#: src/vehicle.cpp:5305 +#: src/vehicle.cpp:5306 msgid "Your engine emits a loud grinding sound." msgstr "A motorból egy hangos reszelés hallatszik." -#: src/vehicle.cpp:5341 +#: src/vehicle.cpp:5342 #, c-format msgid "The %s's planter turns off due to low temperature." msgstr "A(z) %s ültetője az alacsony hőmérséklet miatt leáll." -#: src/vehicle.cpp:5745 +#: src/vehicle.cpp:5746 #, c-format msgid "Your %s winks out of existence." msgstr "" -#: src/vehicle.cpp:6618 +#: src/vehicle.cpp:6619 #, c-format msgid "The %s's power connection was detached!" msgstr "" -#: src/vehicle.cpp:6936 +#: src/vehicle.cpp:6937 #, c-format msgid "The %s's %s breaks into pieces!" msgstr "A(z) %s %s-a darabokra törik!" -#: src/vehicle.cpp:6941 +#: src/vehicle.cpp:6942 #, c-format msgid "The %1$s's %2$s is torn off!" msgstr "A(z) %1$s %2$s-ja leszakad!" -#: src/vehicle.cpp:6951 src/vehicle.cpp:6957 +#: src/vehicle.cpp:6952 src/vehicle.cpp:6958 #, c-format msgid "The %1$s's %2$s is destroyed!" msgstr "A(z) %1$s %2$s-ja tönkrement!" -#: src/vehicle.cpp:7205 +#: src/vehicle.cpp:7206 #, c-format msgid "folded %s" msgstr "összehajtott %s" -#: src/vehicle.cpp:7211 +#: src/vehicle.cpp:7212 #, c-format msgid "A folded %s." msgstr "Egy összehajtott %s." -#: src/vehicle.cpp:7213 +#: src/vehicle.cpp:7214 #, c-format msgid "It will take %s to unfold." msgstr "" @@ -455175,7 +455974,7 @@ msgstr "" msgid " (draining)" msgstr "" -#: src/vehicle_part.cpp:680 +#: src/vehicle_part.cpp:694 #, c-format msgid "Insufficient power to enable %s" msgstr "Nincsen elég energia a(z) %s bekapcsolásához" @@ -455842,69 +456641,69 @@ msgstr "Tempomat bekapcsolva" msgid "Unload %s" msgstr "%s kitárazása" -#: src/vehicle_use.cpp:1923 +#: src/vehicle_use.cpp:1924 msgid "Honk horn" msgstr "Dudálás" -#: src/vehicle_use.cpp:1937 +#: src/vehicle_use.cpp:1938 msgid "Use " msgstr "" -#: src/vehicle_use.cpp:1948 +#: src/vehicle_use.cpp:1949 msgid "Deactivate the autoclave" msgstr "Autokláv kikapcsolása" -#: src/vehicle_use.cpp:1949 +#: src/vehicle_use.cpp:1950 msgid "Activate the autoclave (1.5 hours)" msgstr "Autokláv bekapcsolása (1,5 óra)" -#: src/vehicle_use.cpp:1959 +#: src/vehicle_use.cpp:1960 msgid "Deactivate the washing machine" msgstr "Mosógép kikapcsolása" -#: src/vehicle_use.cpp:1960 +#: src/vehicle_use.cpp:1961 msgid "Activate the washing machine (1.5 hours)" msgstr "Mosógép bekapcsolása (1,5 óra)" -#: src/vehicle_use.cpp:1969 +#: src/vehicle_use.cpp:1970 msgid "Deactivate the dishwasher" msgstr "Mosogatógép kikapcsolása" -#: src/vehicle_use.cpp:1970 +#: src/vehicle_use.cpp:1971 msgid "Activate the dishwasher (1.5 hours)" msgstr "Mosogatógép bekapcsolása (1,5 óra)" -#: src/vehicle_use.cpp:1989 +#: src/vehicle_use.cpp:1990 msgid "Peek through the closed curtains" msgstr "Átkukucskálsz a behúzott függönyön" -#: src/vehicle_use.cpp:1999 +#: src/vehicle_use.cpp:2000 msgid "Fill a container with water" msgstr "Tároló vízzel való megtöltése" -#: src/vehicle_use.cpp:2027 +#: src/vehicle_use.cpp:2028 #, c-format msgid "Purify water in tank" msgstr "Víz megtisztítása a tartályban" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2038 +#: src/vehicle_use.cpp:2039 #, c-format msgid "Insufficient power to purify the contents of the %1$s's %2$s" msgstr "Nincsen elég energia a(z) %1$s %2$s tartalmának megtisztításához" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2043 +#: src/vehicle_use.cpp:2044 #, c-format msgid "You purify the contents of the %1$s's %2$s" msgstr "Megtisztítod a(z) %1$s %2$s tartalmát" -#: src/vehicle_use.cpp:2081 +#: src/vehicle_use.cpp:2082 #, c-format msgid "Craft at the %s" msgstr "Kézimunka itt: %s" -#: src/vehicle_use.cpp:2091 +#: src/vehicle_use.cpp:2092 #, c-format msgid "Fold %s" msgstr "%s összehajtása" @@ -456088,370 +456887,376 @@ msgstr "Hurrikán" msgid "The weather changed to %s!" msgstr "Az időjárás megváltozott: %s!" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Nonvalid" msgstr "Érvénytelen" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Valid" msgstr "Érvényes" -#: src/wish.cpp:127 +#: src/wish.cpp:128 msgid "Id:" msgstr "" -#: src/wish.cpp:137 +#: src/wish.cpp:138 msgid "Prereqs:" msgstr "Feltétel:" -#: src/wish.cpp:147 +#: src/wish.cpp:148 msgid "Prereqs, 2d:" msgstr "Feltétel, 2d:" -#: src/wish.cpp:157 +#: src/wish.cpp:158 msgid "Thresholds required:" msgstr "Szükséges küszöb:" -#: src/wish.cpp:167 +#: src/wish.cpp:168 msgid "Cancels:" msgstr "Hatástalanítja:" -#: src/wish.cpp:177 +#: src/wish.cpp:178 msgid "Becomes:" msgstr "Ezzé válik:" -#: src/wish.cpp:187 +#: src/wish.cpp:188 msgid "Add-ons:" msgstr "Extrák:" -#: src/wish.cpp:206 +#: src/wish.cpp:207 msgid "Category:" msgstr "Kategória:" #. ~ pts: points, vis: visibility, ugly: ugliness -#: src/wish.cpp:215 +#: src/wish.cpp:216 #, c-format msgid "pts: %d vis: %d ugly: %d" msgstr "" -#: src/wish.cpp:236 +#: src/wish.cpp:237 #, c-format msgid "[%s] find, [%s] quit, [t] toggle base trait" msgstr "" -#: src/wish.cpp:241 +#: src/wish.cpp:242 msgid "[a] show active traits (active)" msgstr "" -#: src/wish.cpp:244 +#: src/wish.cpp:245 msgid "[a] show active traits" msgstr "" -#: src/wish.cpp:264 src/wish.cpp:324 +#: src/wish.cpp:265 src/wish.cpp:325 #, c-format msgid "%s (active)" msgstr "" -#: src/wish.cpp:317 +#: src/wish.cpp:318 #, c-format msgid "%s Mutation changes: %d" msgstr "" -#: src/wish.cpp:365 +#: src/wish.cpp:366 msgid "Intensity threshold: " msgstr "" -#: src/wish.cpp:370 +#: src/wish.cpp:371 msgid "Max: " msgstr "" -#: src/wish.cpp:387 +#: src/wish.cpp:388 #, c-format msgid "Debug Effects Menu: %s" msgstr "" -#: src/wish.cpp:388 +#: src/wish.cpp:389 msgid "Show only active" msgstr "" -#: src/wish.cpp:389 +#: src/wish.cpp:390 msgid "Change body part" msgstr "" -#: src/wish.cpp:446 +#: src/wish.cpp:447 msgid "Choose bodypart" msgstr "" -#: src/wish.cpp:467 +#: src/wish.cpp:468 #, c-format msgid "Set duration (current %1$d): " msgstr "" -#: src/wish.cpp:474 +#: src/wish.cpp:475 msgid "Permanent?" msgstr "" -#: src/wish.cpp:500 +#: src/wish.cpp:501 msgid "INVALID ON THIS LIMB" msgstr "" -#: src/wish.cpp:501 +#: src/wish.cpp:502 msgid "This effect can not be applied on this limb" msgstr "" -#: src/wish.cpp:508 +#: src/wish.cpp:509 msgid " PERMANENT" msgstr "" -#: src/wish.cpp:587 +#: src/wish.cpp:588 msgid " (hallucination)" msgstr "" -#: src/wish.cpp:595 +#: src/wish.cpp:596 #, c-format msgid "" "[%s] find, [f]riendly, [h]allucination, [i]ncrease group, [d]ecrease group, " "[%s] quit" msgstr "" -#: src/wish.cpp:651 +#: src/wish.cpp:652 #, c-format msgid "Spawned %d monsters, choose another or [%s] to quit." msgstr "" -#: src/wish.cpp:654 +#: src/wish.cpp:655 msgid "" "\n" "Target location is not suitable for placing this kind of monster. Choose a different target or [i]ncrease the groups size." msgstr "" -#: src/wish.cpp:734 +#: src/wish.cpp:747 msgid "UPPERCASE, no quotes, separate with spaces" msgstr "" -#: src/wish.cpp:764 +#: src/wish.cpp:774 +msgid "Choose snippet type." +msgstr "" + +#: src/wish.cpp:840 msgid " (contained)" msgstr "" -#: src/wish.cpp:765 +#: src/wish.cpp:841 msgid " (flagged)" msgstr "" -#: src/wish.cpp:777 +#: src/wish.cpp:853 #, c-format -msgid "[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] quit" +msgid "" +"[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] snippet, [%s] " +"quit" msgstr "" -#: src/wish.cpp:852 +#: src/wish.cpp:961 msgid "How many?" msgstr "" -#: src/wish.cpp:886 +#: src/wish.cpp:995 #, c-format msgid "Wish granted. Wish for more or hit [%s] to quit." msgstr "" -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify" msgstr "" -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify its theory level" msgstr "" -#: src/wish.cpp:915 +#: src/wish.cpp:1024 msgid "Decrease skill" msgstr "" -#: src/wish.cpp:916 +#: src/wish.cpp:1025 msgid "Increase skill" msgstr "" -#: src/wish.cpp:918 +#: src/wish.cpp:1027 msgid "Modify all skills…" msgstr "" -#: src/wish.cpp:934 src/wish.cpp:985 src/wish.cpp:1016 +#: src/wish.cpp:1043 src/wish.cpp:1094 src/wish.cpp:1125 #, c-format msgid "@ %d: %s " msgstr "" -#: src/wish.cpp:965 +#: src/wish.cpp:1074 #, c-format msgid "Set '%s' to…" msgstr "" -#: src/wish.cpp:969 +#: src/wish.cpp:1078 msgid " (current)" msgstr "" -#: src/wish.cpp:982 +#: src/wish.cpp:1091 #, c-format msgid "%s set to %d " msgstr "%sbeállítása:%d" -#: src/wish.cpp:992 +#: src/wish.cpp:1101 msgid "Alter all skill values" msgstr "" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 1" msgstr "plusz 1" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 3" msgstr "plusz 3" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Set to 0" msgstr "Beállítás 0-ra" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 1" msgstr "kivonni egyet" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 3" msgstr "kivonni 3-t" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "(Reset changes)" msgstr "(Változtatások visszaállítása)" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 10" msgstr "Beállítás 10-re" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 5" msgstr "Beállítás 5-re" -#: src/wish.cpp:1037 +#: src/wish.cpp:1146 msgid "Select proficiency to toggle" msgstr "Válassz jártasságot átváltáshoz" -#: src/wish.cpp:1039 +#: src/wish.cpp:1148 msgid "Toggle all proficiencies" msgstr "Válassz jártasságot átváltáshoz" -#: src/wish.cpp:1068 src/wish.cpp:1098 src/wish.cpp:1115 +#: src/wish.cpp:1177 src/wish.cpp:1207 src/wish.cpp:1224 #, c-format msgid "(known) %s" msgstr "(ismert) %s" -#: src/wish.cpp:1125 +#: src/wish.cpp:1234 #, c-format msgid "You are no longer proficient in %s." msgstr "Már nem vagy gyakorlott ebben: %s." -#: src/worldfactory.cpp:184 +#: src/worldfactory.cpp:190 #, c-format msgid "Press [%s] to randomize the world name." msgstr "" -#: src/worldfactory.cpp:226 +#: src/worldfactory.cpp:232 msgid "Choose a new name for this world." msgstr "" -#: src/worldfactory.cpp:233 +#: src/worldfactory.cpp:239 msgid "World name is empty. Randomize the name?" msgstr "" -#: src/worldfactory.cpp:320 +#: src/worldfactory.cpp:326 msgid "world data" msgstr "világ adat" -#: src/worldfactory.cpp:523 +#: src/worldfactory.cpp:529 msgid "World selection" msgstr "" -#: src/worldfactory.cpp:596 +#: src/worldfactory.cpp:602 #, c-format msgid "Page %lu" msgstr "%lu. oldal" -#: src/worldfactory.cpp:604 +#: src/worldfactory.cpp:610 msgid "Pick a world to enter game" msgstr "Válaszd ki, hogy melyik világban szeretnél kezdeni" -#: src/worldfactory.cpp:748 +#: src/worldfactory.cpp:753 msgid "last world info" msgstr "utolsó világ infó" -#: src/worldfactory.cpp:800 +#: src/worldfactory.cpp:805 msgid "MISSING MODS" msgstr "HIÁNYZÓ MODOK" -#: src/worldfactory.cpp:802 +#: src/worldfactory.cpp:807 msgid "OBSOLETE MODS" msgstr "ELAVULT MODOK" -#: src/worldfactory.cpp:869 +#: src/worldfactory.cpp:874 #, c-format msgid " [%s]" msgstr " [%s]" -#: src/worldfactory.cpp:966 src/worldfactory.cpp:1317 +#: src/worldfactory.cpp:971 src/worldfactory.cpp:1322 msgid "--NO ACTIVE MODS--" msgstr "--NINCS AKTÍV MOD--" -#: src/worldfactory.cpp:1046 src/worldfactory.cpp:1047 +#: src/worldfactory.cpp:1051 src/worldfactory.cpp:1052 msgid "Switch to other list" msgstr "Másik listára vált" -#: src/worldfactory.cpp:1056 +#: src/worldfactory.cpp:1061 msgid "Activate / deactivate mod" msgstr "Mod ki/bekapcsolása" -#: src/worldfactory.cpp:1120 +#: src/worldfactory.cpp:1125 msgid "Mod List" msgstr "Mod lista" -#: src/worldfactory.cpp:1121 +#: src/worldfactory.cpp:1126 msgid "Mod Load Order" msgstr "Mod betöltési sorrend" -#: src/worldfactory.cpp:1267 +#: src/worldfactory.cpp:1272 #, c-format msgid "…%s = View full description " msgstr "... %s = Mod teljes leírása" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO AVAILABLE MODS--" msgstr "--NINCS ELÉRHETŐ MOD--" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO RESULTS FOUND--" msgstr "-NINCS TALÁLAT-" -#: src/worldfactory.cpp:1524 +#: src/worldfactory.cpp:1529 msgid "Saved list of active mods as default" msgstr "Alapértelmezettként elmentettem az aktív modok listáját." -#: src/worldfactory.cpp:1603 src/worldfactory.cpp:1680 -#: src/worldfactory.cpp:1864 +#: src/worldfactory.cpp:1608 src/worldfactory.cpp:1685 +#: src/worldfactory.cpp:1869 msgid "World name:" msgstr "" #. ~ Title text for the world creation menu. The < and > characters decorate #. the border. -#: src/worldfactory.cpp:1676 +#: src/worldfactory.cpp:1681 msgid "< Create World >" msgstr "" -#: src/worldfactory.cpp:1683 +#: src/worldfactory.cpp:1688 msgid "________NO NAME ENTERED!________" msgstr "_______NEM ÍRTÁL BE NEVET!_______" -#: src/worldfactory.cpp:1735 +#: src/worldfactory.cpp:1740 msgid "Finish" msgstr "Kész" -#: src/worldfactory.cpp:1757 +#: src/worldfactory.cpp:1762 msgid "Randomize" msgstr "" -#: src/worldfactory.cpp:1783 +#: src/worldfactory.cpp:1788 #, c-format msgid "" "Press [%s] to pick a random name for your world.\n" @@ -456459,39 +457264,39 @@ msgid "" "Press [%s] to see additional control information." msgstr "" -#: src/worldfactory.cpp:1797 +#: src/worldfactory.cpp:1802 #, c-format msgid "[%s] - Advanced options" msgstr "" -#: src/worldfactory.cpp:1799 +#: src/worldfactory.cpp:1804 msgid "Advanced settings:" msgstr "" -#: src/worldfactory.cpp:1805 +#: src/worldfactory.cpp:1810 #, c-format msgid "[%s] - Open mod manager" msgstr "" -#: src/worldfactory.cpp:1873 +#: src/worldfactory.cpp:1878 msgid "Are you SURE you're finished? World name will be randomly generated." msgstr "BIZTOSAN befejezted? A világ neve találomra lesz megadva." -#: src/worldfactory.cpp:1889 +#: src/worldfactory.cpp:1894 msgid "Are you sure you want to reset this world?" msgstr "" -#: src/worldfactory.cpp:1918 +#: src/worldfactory.cpp:1923 msgid "" "Currently using customized advanced options. Reset world options to " "defaults?" msgstr "" -#: src/worldfactory.cpp:1951 +#: src/worldfactory.cpp:1956 msgid "Do you want to abort World Generation?" msgstr "Biztosan abbahagyod a világgenerálást?" -#: src/worldfactory.cpp:2005 +#: src/worldfactory.cpp:2010 #, c-format msgid "" "[%s] = save Mod Load Order as " @@ -456504,34 +457309,34 @@ msgid "" "[%s] = keybindings" msgstr "" -#: src/worldfactory.cpp:2029 +#: src/worldfactory.cpp:2034 msgid "World Mods" msgstr "Világ modjai" -#: src/worldfactory.cpp:2030 +#: src/worldfactory.cpp:2035 msgid "World Options" msgstr "Világ opciói" -#: src/worldfactory.cpp:2048 +#: src/worldfactory.cpp:2053 msgid "World name cannot be empty!" msgstr "" -#: src/worldfactory.cpp:2050 +#: src/worldfactory.cpp:2055 #, c-format msgid "%s is a reserved name!" msgstr "A %snév foglalt!" -#: src/worldfactory.cpp:2052 +#: src/worldfactory.cpp:2057 #, c-format msgid "A world named %s already exists!" msgstr "Már van egy %s nevű világ." -#: src/worldfactory.cpp:2062 +#: src/worldfactory.cpp:2067 #, c-format msgid "World name contains invalid character: '%c'" msgstr "" -#: src/worldfactory.cpp:2064 +#: src/worldfactory.cpp:2069 #, c-format msgid "World name contains invalid character: 0x%x" msgstr "" diff --git a/lang/po/id.po b/lang/po/id.po index 57b598dc65912..6c503ec9dcc3d 100644 --- a/lang/po/id.po +++ b/lang/po/id.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: cataclysm-dda 0.F\n" -"POT-Creation-Date: 2022-09-16 10:57+0000\n" +"POT-Creation-Date: 2022-09-23 06:46+0000\n" "PO-Revision-Date: 2018-04-26 14:47+0000\n" "Last-Translator: Marcellino Haryanto, 2022\n" "Language-Team: Indonesian (https://www.transifex.com/cataclysm-dda-translators/teams/2217/id/)\n" @@ -5458,7 +5458,7 @@ msgstr "" msgid "" "Your memory has been enhanced with small quantum storage drives. While " "active, you learn - both through reading and practice - more quickly. " -"Additionally, you can't forget skills you've already learned." +"Additionally, you forget skills you've learned slower." msgstr "" #. ~ Name of a bionic @@ -6710,6 +6710,21 @@ msgstr "" msgid "back torso (hang)" msgstr "" +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "left leg (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "legs (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "right leg (draped)" +msgstr "" + #. ~ Name of sub body part #: data/json/body_parts.json msgid "waist" @@ -15178,6 +15193,29 @@ msgid "" "Space around you is damaged and everything near you seems to weigh more." msgstr "" +#. ~ Name of effect type id "slowed_time" +#: data/json/effects.json +msgid "Slowed Time" +msgstr "" + +#. ~ Description of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Something is wrong with local spacetime and everything around seems to move " +"faster than you." +msgstr "" + +#. ~ Apply message of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Time around you is damaged and everything near you seems to move faster." +msgstr "" + +#. ~ Remove message of effect type "Slowed Time" +#: data/json/effects.json +msgid "Reality reasserts itself and your time returns to normal." +msgstr "" + #. ~ Field intensity level #: data/json/field_type.json msgid "blood splatter" @@ -16980,6 +17018,11 @@ msgstr "" msgid "This item will be activated when it is placed in mapgen." msgstr "" +#. ~ Description of restriction of JSON flag "GRENADE" +#: data/json/flags.json +msgid "Item must be a grenade" +msgstr "" + #. ~ Please leave anything in unchanged. #. ~ Description of JSON flag "MAG_COMPACT" #: data/json/flags.json @@ -17188,6 +17231,12 @@ msgstr "" msgid "This item is removed after use." msgstr "" +#. ~ Please leave anything in unchanged. +#. ~ Description of JSON flag "BIONIC_FUEL_SOURCE" +#: data/json/flags.json +msgid "Contents of this item are used for fueling bionics." +msgstr "" + #. ~ Message of pull action on a gate #: data/json/gates.json msgid "You turn the handle…" @@ -20213,7 +20262,11 @@ msgid "Unfold" msgstr "" #. ~ Item action name of "SOLARPACK_OFF" -#: data/json/item_actions.json +#. ~ "menu_text" action message of item "small cardboard box" +#. ~ "menu_text" action message of item "cardboard box" +#. ~ "menu_text" action message of item "large cardboard box" +#. ~ "menu_text" action message of item "oversize cardboard box" +#: data/json/item_actions.json data/json/items/containers.json msgid "Fold" msgstr "" @@ -28290,11 +28343,6 @@ msgstr "" msgid "using drugs" msgstr "" -#. ~ Verb in activity "ACT_CONSUME_FUEL_MENU" -#: data/json/player_activities.json -msgid "consuming fuel" -msgstr "" - #. ~ Verb in activity "ACT_HACKING" #: data/json/player_activities.json msgid "hacking" @@ -52813,6 +52861,35 @@ msgid "" "insulation layer beneath." msgstr "" +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base rock carpet!" +msgstr "" + +#. ~ Terrain name +#. ~ Item name +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +#: data/json/items/resources/home_improvement.json +#: data/mods/No_Hope/terrain.json +msgid "red carpet" +msgid_plural "red carpets" +msgstr[0] "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base primitive floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base gray linoleum floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base white linoleum floor carpet!" +msgstr "" + #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-floors-indoor.json #: data/json/furniture_and_terrain/terrain-floors-outdoors.json @@ -64983,7 +65060,31 @@ msgstr[0] "" #. ~ ~7x20x15 or ~4x22x22 #. ~ Description of "small cardboard box" #: data/json/items/containers.json -msgid "A small cardboard box. No bigger than a foot in dimension." +msgid "" +"A small cardboard box. No bigger than a foot in dimension. Can be folded." +msgstr "" + +#. ~ "msg" action message of item "small cardboard box" +#. ~ "msg" action message of item "cardboard box" +#. ~ "msg" action message of item "large cardboard box" +#. ~ "msg" action message of item "oversize cardboard box" +#: data/json/items/containers.json +msgid "You fold the box." +msgstr "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Item name +#: data/json/items/containers.json +msgid "small folded cardboard box" +msgid_plural "small folded cardboard boxes" +msgstr[0] "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Description of "small folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A small folded cardboard box. No bigger than a foot in dimension. Can be " +"assembled." msgstr "" #. ~ (25x40x50) @@ -64998,6 +65099,20 @@ msgstr[0] "" #: data/json/items/containers.json msgid "" "A sturdy cardboard box, about the size of a banana box. Great for packing." +" Can be folded." +msgstr "" + +#. ~ (1x80x75) +#. ~ Item name +#: data/json/items/containers.json +msgid "folded cardboard box" +msgid_plural "folded cardboard boxes" +msgstr[0] "" + +#. ~ (1x80x75) +#. ~ Description of "folded cardboard box" +#: data/json/items/containers.json +msgid "A sturdy folded cardboard box. Great for packing. Can be assembled." msgstr "" #. ~ A box that children could hide in should be big enough to cram a (un)dead @@ -65006,7 +65121,22 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, the sort children would have loved to hide in, " -"when there were still children." +"when there were still children. Can be folded." +msgstr "" + +#. ~ (1x150x120) +#. ~ Item name +#: data/json/items/containers.json +msgid "large folded cardboard box" +msgid_plural "large folded cardboard boxes" +msgstr[0] "" + +#. ~ (1x150x120) +#. ~ Description of "large folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A very large folded cardboard box, the sort children would have loved to " +"hide in, when there were still children. Can be assembled." msgstr "" #. ~ A box that children could hide in should be big enough to cram a (un)dead @@ -65015,7 +65145,7 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, doubled up with a second layer of cardboard and " -"lots of duct tape." +"lots of duct tape. It can't be folded anymore." msgstr "" #. ~ (200x50x20) @@ -65030,7 +65160,22 @@ msgstr[0] "" #: data/json/items/containers.json msgid "" "An oversize cardboard box, big enough to fit some longer items. Great for " -"storage." +"storage. Can be folded." +msgstr "" + +#. ~ (220x100x1) +#. ~ Item name +#: data/json/items/containers.json +msgid "oversize folded cardboard box" +msgid_plural "oversize folded cardboard boxes" +msgstr[0] "" + +#. ~ (220x100x1) +#. ~ Description of "oversize folded cardboard box" +#: data/json/items/containers.json +msgid "" +"An oversize cardboard box, big enough to fit some longer items. Great for " +"storage. Can be assembled." msgstr "" #. ~ Item name @@ -67546,6 +67691,23 @@ msgid "" "to untie them." msgstr "" +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Item name +#: data/json/items/generic.json +msgid "bundle of javelins" +msgid_plural "bundles of javelins" +msgstr[0] "" + +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Description of "bundle of javelins" +#: data/json/items/generic.json +msgid "" +"Five wooden javelins securely tied together for easier transport. " +"Disassemble to untie them." +msgstr "" + #. ~ Item name #: data/json/items/generic.json msgid "t-substrate sample" @@ -116065,6 +116227,7 @@ msgstr "" #. ~ Valid mod location of gun "Makarov PM" #. ~ Valid mod location of gun "makeshift chemical thrower" #. ~ Valid mod location of gun "RM451 flamethrower" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "XM34 EMP projector" #. ~ Valid mod location of gun "A7 laser rifle" #. ~ Valid mod location of gun "V29 laser pistol" @@ -116109,8 +116272,9 @@ msgstr "" #: data/json/items/gun/762R.json data/json/items/gun/8x40mm.json #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json data/json/items/gun/flammable.json -#: data/json/items/gun/ups.json data/json/items/gunmod/rail.json -#: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json +#: data/json/items/gun/robofac_gun.json data/json/items/gun/ups.json +#: data/json/items/gunmod/rail.json data/json/items/ranged/crossbows.json +#: data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/7.50mm.json #: data/mods/Aftershock/items/gun/laser.json #: data/mods/Aftershock/items/gun/plasma.json @@ -116340,6 +116504,7 @@ msgstr "" #. ~ Valid mod location of gun "combination gun" #. ~ Valid mod location of gun "RM451 flamethrower" #. ~ Valid mod location of gun "flintlock musket" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "12 gauge bullpup shotgun" #. ~ Valid mod location of gun "high-capacity pump-action shotgun" #. ~ Valid mod location of gun "gas-operated bullpup shotgun" @@ -116415,8 +116580,9 @@ msgstr "" #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json #: data/json/items/gun/combination.json data/json/items/gun/flammable.json -#: data/json/items/gun/flintlock.json data/json/items/gun/shot.json -#: data/json/items/gun/ups.json data/json/items/gunmod/bionicmods.json +#: data/json/items/gun/flintlock.json data/json/items/gun/robofac_gun.json +#: data/json/items/gun/shot.json data/json/items/gun/ups.json +#: data/json/items/gunmod/bionicmods.json #: data/json/items/gunmod/underbarrel.json data/json/items/ranged/archery.json #: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/laser.json @@ -125448,9 +125614,7 @@ msgstr[0] "" #. ~ Description of "fast-food French fries" #: data/json/items/comestibles/junkfood.json -msgid "" -"Salty, deep-fried potatoes from a fast food restaurant. Somehow, they're " -"still edible." +msgid "Salty, deep-fried potatoes from a fast food restaurant." msgstr "" #. ~ Item name @@ -159581,14 +159745,6 @@ msgstr[0] "" msgid "A can of yellow paint." msgstr "" -#. ~ Item name -#. ~ Terrain name -#: data/json/items/resources/home_improvement.json -#: data/mods/No_Hope/terrain.json -msgid "red carpet" -msgid_plural "red carpets" -msgstr[0] "" - #. ~ Description of "red carpet" #: data/json/items/resources/home_improvement.json msgid "A roll of red carpet." @@ -164857,6 +165013,52 @@ msgstr[0] "" msgid "This is a tool used for properly disassembling firearm ammunition." msgstr "" +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal gasoline tank" +msgid_plural "internal gasoline tanks" +msgstr[0] "" + +#. ~ Description of "internal gasoline tank" +#: data/json/items/tool/integrated.json +msgid "Internal tank for gasoline fuel cell bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal ethanol tank" +msgid_plural "internal ethanol tanks" +msgstr[0] "" + +#. ~ Description of "internal ethanol tank" +#: data/json/items/tool/integrated.json +msgid "Internal ethanol tank for ethanol burner bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal oil tank" +msgid_plural "internal oil tanks" +msgstr[0] "" + +#. ~ Description of "internal oil tank" +#: data/json/items/tool/integrated.json +msgid "Internal oil tank for oil generator bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal battery compartment" +msgid_plural "internal battery compartments" +msgstr[0] "" + +#. ~ Description of "internal battery compartment" +#: data/json/items/tool/integrated.json +msgid "" +"Internal compartment for holding medium sized batteries for battery system " +"bionic." +msgstr "" + #. ~ Item name #: data/json/items/tool/knives.json msgid "copper knife" @@ -172485,17 +172687,6 @@ msgstr[0] "" msgid "A thin sheet of metal." msgstr "" -#. ~ Item name -#: data/json/items/vehicle/plating.json -msgid "wired sheet metal" -msgid_plural "wired sheet metal" -msgstr[0] "" - -#. ~ Description of "wired sheet metal" -#: data/json/items/vehicle/plating.json -msgid "Sheet metal that has had housing for lights wired into it." -msgstr "" - #. ~ Item name #: data/json/items/vehicle/plating.json msgid "wooden armor kit" @@ -172607,6 +172798,18 @@ msgstr[0] "" msgid "Durable silica-coated chitin plating made for a vehicle." msgstr "" +#. ~ Item name +#. ~ Vehicle part name +#: data/json/items/vehicle/plating.json data/json/vehicleparts/boards.json +msgid "counterweight" +msgid_plural "counterweights" +msgstr[0] "" + +#. ~ Description of "counterweight" +#: data/json/items/vehicle/plating.json +msgid "A heavy block of steel used in balancing other heavy things." +msgstr "" + #. ~ Item name #. ~ Vehicle part name #: data/json/items/vehicle/rams.json data/json/vehicleparts/rams.json @@ -176023,6 +176226,20 @@ msgstr "" msgid "%1$s impales !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale your %2$s, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #: data/mods/Xedra_Evolved/monsters/monsterattacks.json @@ -176049,6 +176266,18 @@ msgstr "" msgid "%1$s buries its beak in !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -176073,6 +176302,18 @@ msgstr "" msgid "%1$s snaps its tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -176097,6 +176338,18 @@ msgstr "" msgid "%1$s snaps its barbed tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -176122,6 +176375,18 @@ msgstr "" msgid "%1$s snaps its long barbed tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -176149,6 +176414,19 @@ msgstr "" msgid "%1$s's head shoots out, and its teeth sink into !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's head extends to bite you, but you dodge and the head sails past!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "" +"%s's head extends to bite , but they dodge and the head sails past!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -176173,6 +176451,18 @@ msgstr "" msgid "%1$s thrusts its arms at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts its arms at you, but you evade the stretched arm!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's thrusts its arms at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -176198,6 +176488,18 @@ msgid "" "%1$s stares intently at and a hurricane force wind hits them!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s stares at you, but you the wind bursts past you!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's stares at , but the wind blows past them!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -176222,6 +176524,18 @@ msgstr "" msgid "%1$s thrusts a claw at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at you, but you evade it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at , but they evade it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -176246,6 +176560,18 @@ msgstr "" msgid "%1$s slashes at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at your neck! You duck!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at , but they duck!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -176270,6 +176596,18 @@ msgstr "" msgid "%1$s takes a powerful swing at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -176294,6 +176632,18 @@ msgstr "" msgid "%1$s brutally rams !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -176318,6 +176668,18 @@ msgstr "" msgid "%1$s claws at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s claws at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to claw at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -176342,6 +176704,18 @@ msgstr "" msgid "%1$s slams into !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to slam into you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries slam into , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -176366,6 +176740,18 @@ msgstr "" msgid "%1$s stings !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -176408,6 +176794,18 @@ msgstr "" msgid "%1$s gores with its antlers!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -176432,6 +176830,18 @@ msgstr "" msgid "%1$s kicks !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -176458,6 +176868,20 @@ msgstr "" msgid "%s grabs and covers them in sticky webs!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab , but they dodge!" +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/monster_deaths.json msgid "Necro Boomer Revive" @@ -177364,22 +177788,22 @@ msgstr "" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Action" +msgid "Reflection Action" msgstr "" -#. ~ Description of spell "Endless Hunger Action" +#. ~ Description of spell "Reflection Action" #: data/json/monster_special_attacks/spells.json msgid "Teleports and harms monsters." msgstr "" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Revive" +msgid "Reflection Revive" msgstr "" -#. ~ Description of spell "Endless Hunger Revive" +#. ~ Description of spell "Reflection Revive" #: data/json/monster_special_attacks/spells.json -msgid "Revives the endless hunger." +msgid "Revives the reflection." msgstr "" #. ~ Spell name @@ -177409,6 +177833,26 @@ msgid "" "hallucination attacks. You can see it only in debug menu." msgstr "" +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Sloth Attack" +msgstr "" + +#. ~ Description of spell "Sloth Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Slows you." +msgstr "" + +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Guilt Attack" +msgstr "" + +#. ~ Description of spell "Guilt Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Makes things heavier." +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/weapon_spells.json msgid "Mi-go Slaver Beam" @@ -179856,7 +180300,7 @@ msgid "" msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish" msgid_plural "giant crayfish" msgstr[0] "" @@ -179869,7 +180313,7 @@ msgid "" msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "colossal crayfish" msgid_plural "colossal crayfish" msgstr[0] "" @@ -179880,7 +180324,7 @@ msgid "An enormous mutated gray crayfish with pincer claws and long antennae." msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish larva" msgid_plural "giant crayfish larvae" msgstr[0] "" @@ -180431,6 +180875,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "skittering plague" msgid_plural "skittering plagues" msgstr[0] "" @@ -180446,6 +180891,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague nymph" msgid_plural "plague nymphs" msgstr[0] "" @@ -180460,6 +180906,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague vector" msgid_plural "plague vectors" msgstr[0] "" @@ -180475,6 +180922,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach" msgid_plural "giant cockroaches" msgstr[0] "" @@ -180488,6 +180936,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach nymph" msgid_plural "giant cockroach nymphs" msgstr[0] "" @@ -180499,6 +180948,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "pregnant giant cockroach" msgid_plural "pregnant giant cockroaches" msgstr[0] "" @@ -180614,6 +181064,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly naiad" msgid_plural "giant dragonfly naiads" msgstr[0] "" @@ -180629,6 +181080,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly" msgid_plural "giant dragonflies" msgstr[0] "" @@ -180644,6 +181096,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "fused dragonflies" msgid_plural "fused dragonflies" msgstr[0] "" @@ -181073,6 +181526,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "wasp larva" msgid_plural "wasp larvae" msgstr[0] "" @@ -181188,6 +181642,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "dermatik larva" msgid_plural "dermatik larvae" msgstr[0] "" @@ -181290,6 +181745,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant ant" msgid_plural "giant ants" msgstr[0] "" @@ -181316,6 +181772,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant acidic ant" msgid_plural "giant acidic ants" msgstr[0] "" @@ -181352,6 +181809,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic ant larva" msgid_plural "acidic ant larvae" msgstr[0] "" @@ -181379,6 +181837,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic soldier ant" msgid_plural "acidic soldier ants" msgstr[0] "" @@ -181393,6 +181852,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "ant larva" msgid_plural "ant larvae" msgstr[0] "" @@ -181419,6 +181879,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "soldier ant" msgid_plural "soldier ants" msgstr[0] "" @@ -181432,6 +181893,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "super soldier ant" msgid_plural "super soldier ants" msgstr[0] "" @@ -181459,6 +181921,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant locust" msgid_plural "giant locusts" msgstr[0] "" @@ -181473,6 +181936,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "famine" msgid_plural "famines" msgstr[0] "" @@ -181486,6 +181950,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "locust nymph" msgid_plural "locust nymphs" msgstr[0] "" @@ -181499,6 +181964,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "aphid" msgid_plural "aphids" @@ -181514,6 +181980,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "giant aphid" msgid_plural "giant aphids" @@ -181542,6 +182009,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant praying mantis" msgid_plural "giant praying mantises" msgstr[0] "" @@ -181556,6 +182024,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "praying mantis nymph" msgid_plural "praying mantis nymphs" msgstr[0] "" @@ -181570,6 +182039,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "great mantis" msgid_plural "great mantises" msgstr[0] "" @@ -181635,6 +182105,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant grasshopper" msgid_plural "giant grasshoppers" msgstr[0] "" @@ -181648,6 +182119,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "grasshopper nymph" msgid_plural "grasshopper nymphs" msgstr[0] "" @@ -181659,6 +182131,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant stag beetle larva" msgid_plural "giant stag beetle larvae" msgstr[0] "" @@ -181732,6 +182205,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant antlion larva" msgid_plural "giant antlion larvae" msgstr[0] "" @@ -181745,6 +182219,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant adult antlion" msgid_plural "giant adult antlions" msgstr[0] "" @@ -181772,6 +182247,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water strider" msgid_plural "giant water striders" msgstr[0] "" @@ -181785,6 +182261,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water strider nymph" msgid_plural "water strider nymphs" msgstr[0] "" @@ -181900,6 +182377,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "cicada nymph" msgid_plural "cicada nymphs" msgstr[0] "" @@ -181913,6 +182391,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cicada" msgid_plural "giant cicadas" msgstr[0] "" @@ -181926,6 +182405,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant woodlouse" msgid_plural "giant woodlice" msgstr[0] "" @@ -181939,6 +182419,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "baby woodlouse" msgid_plural "baby woodlice" msgstr[0] "" @@ -181952,6 +182433,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water tiger" msgid_plural "giant water tigers" msgstr[0] "" @@ -181965,6 +182447,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant diving beetle" msgid_plural "giant diving beetles" msgstr[0] "" @@ -181979,6 +182462,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water scorpion" msgid_plural "giant water scorpions" msgstr[0] "" @@ -181992,6 +182476,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water scorpion nymph" msgid_plural "water scorpion nymphs" msgstr[0] "" @@ -184899,6 +185384,8 @@ msgstr "" #. ~ Death message of monster "shifting mass" #. ~ Death message of monster "impossible shape" +#. ~ Death message of monster "guilt" +#. ~ Death message of monster "sloth" #. ~ Death message of monster "Impossible shape" #: data/json/monsters/nether.json data/mods/innawood/monsters/nether.json #, c-format @@ -185109,27 +185596,66 @@ msgstr "" #. ~ Monster name #: data/json/monsters/nether.json -msgid "endless hunger" -msgid_plural "endless hungers" +msgid "pale reflection" +msgid_plural "pale reflections" msgstr[0] "" -#. ~ Description of monster "endless hunger" +#. ~ Description of monster "pale reflection" #: data/json/monsters/nether.json msgid "" -"Your mind fills in large shifting images of predators to save you from its " -"actual appearance. You can feel it despite the distance as if it were " -"connected to you." +"This looks nothing like you. It's barely real. So why does your mind keep " +"mistaking it for you?" msgstr "" -#. ~ Death message of monster "endless hunger" +#. ~ Death message of monster "pale reflection" #: data/json/monsters/nether.json #, c-format -msgid "The %s vanishes but you can still feel it through your connection." +msgid "The %s vanishes but you can still feel it." msgstr "" -#. ~ Monster message of special attack of monster "endless hunger" +#. ~ Monster message of special attack of monster "pale reflection" #: data/json/monsters/nether.json -msgid "You can feel the endless hunger." +#, c-format +msgid "You can feel the %s." +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "twisted reflection" +msgid_plural "twisted reflections" +msgstr[0] "" + +#. ~ Description of monster "twisted reflection" +#: data/json/monsters/nether.json +msgid "" +"This looks almost nothing like you. It's form isn't even stable. So why " +"does your mind keep mistaking it for you?" +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "dark reflection" +msgid_plural "dark reflections" +msgstr[0] "" + +#. ~ Description of monster "dark reflection" +#: data/json/monsters/nether.json +msgid "" +"This only looks a little like you. It's obviously not you. So why does " +"your mind keep mistaking it for you?" +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "better half" +msgid_plural "better halves" +msgstr[0] "" + +#. ~ Description of monster "better half" +#: data/json/monsters/nether.json +msgid "" +"This doesn't look like you. It looks like what you've dreamed you could be." +" Why does your mind keep mistaking you for a bad copy of it?" msgstr "" #. ~ Monster name @@ -185172,6 +185698,46 @@ msgstr "" msgid "You feel something was destroyed inside you." msgstr "" +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "guilt" +msgid_plural "guilts" +msgstr[0] "" + +#. ~ Description of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"memories of your wrongdoings rise to the surface." +msgstr "" + +#. ~ Monster message of special attack of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"The guilt makes no physical movement and yet you feel the force of its " +"assault. Everything feels heavier." +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "sloth" +msgid_plural "sloths" +msgstr[0] "" + +#. ~ Description of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"a desire to stop moving rises." +msgstr "" + +#. ~ Monster message of special attack of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"The sloth does nothing, and you feel time itself aiding your desire to do " +"nothing." +msgstr "" + #. ~ Monster name #: data/json/monsters/power_leech.json msgid "leech blossom" @@ -225455,42 +226021,42 @@ msgstr "" #. ~ Mission name #: data/json/npcs/exodii/exodii_merchant_missions.json -msgid "Bring 1L of anesthetic to Rubik" +msgid "Bring 1000 units of anesthetic to Rubik" msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "" -"If'n us'll to add the metal an' plastic for ye, us'll need one liter o' them" -" anus-feticks, half for your thinkin'-meat an' half for our stock." +"If'n us'll to add the metal an' plastic for ye, us'll need a thousand unit " +"o' them anus-feticks, half for your thinkin'-meat an' half for our stock." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "King's own luck!" msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "That be a choice an' you can tass. Come back to this'n if you like." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Check round the chirurgery an' such, I'd razz." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Us'n waits patient-like for that anus-fetick." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. We can pass it in when you like." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. Come back to this'n if you like to try again." msgstr "" @@ -226686,26 +227252,29 @@ msgstr "" #. is to bring us a bit of good tea. Not literally 'tea' of course. That's #. my Anglic street slang. I mean the stuff that puts you to sleep for #. surgery. The Great Grey says your word for it is 'anesthetic'. You bring -#. us one liter of anesthetic, we'll fix you up with a wire and everything. +#. us a thousand units of anesthetic, we'll fix you up with a wire and +#. everything. #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" "Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle " "mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. " "I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep " "f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. " -"You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a" -" tiff." +"You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire" +" an' a tiff." msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" -"One liter of, uh, anesthetic, coming up. Can we talk about something else?" +"One thousand units of, uh, anesthetic, coming up. Can we talk about " +"something else?" msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json -msgid "One liter of, uh, anesthetic, coming up. I'd better start looking." +msgid "" +"One thousand units of, uh, anesthetic, coming up. I'd better start looking." msgstr "" #. ~ Response to NPC dialogue @@ -263310,6 +263879,16 @@ msgstr "" msgid "Recipes related to constructing cardboard boxes." msgstr "" +#. ~ name of the nested group +#: data/json/recipes/nested.json +msgid "assembled cardboard boxes" +msgstr "" + +#. ~ Description of the category "assembled cardboard boxes" +#: data/json/recipes/nested.json +msgid "Recipes related to assembling cardboard boxes." +msgstr "" + #. ~ name of the nested group #: data/json/recipes/nested.json msgid "wooden boxes" @@ -304159,6 +304738,13 @@ msgid "" " people to see over it." msgstr "" +#. ~ Description of vehicle part "counterweight" +#: data/json/vehicleparts/boards.json +msgid "" +"A half-height heavy metal wall. Commonly used in forklifts to balance them " +"when lifting heavy things." +msgstr "" + #. ~ Vehicle part name #: data/json/vehicleparts/cargo.json msgid "storage bag" @@ -304930,11 +305516,6 @@ msgstr "" msgid "red light" msgstr "" -#. ~ Vehicle part name -#: data/json/vehicleparts/lights.json -msgid "aisle with lights" -msgstr "" - #. ~ Vehicle part name #: data/json/vehicleparts/manual.json msgid "foot pedals" @@ -333199,6 +333780,18 @@ msgstr "" msgid "%1$s stomps on !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries to stomp on you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries stomp on , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -333223,6 +333816,18 @@ msgstr "" msgid "%1$s swings its massive tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -333247,6 +333852,18 @@ msgstr "" msgid "%1$s swings its spiked tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -333271,6 +333888,18 @@ msgstr "" msgid "%1$s thrusts its long horns at !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s thrusts its long horns at you, but you evade!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s's thrusts its long horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -334937,6 +335566,12 @@ msgid "sarahsaurus egg" msgid_plural "sarahsaurus eggs" msgstr[0] "" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "anchisaurus egg" +msgid_plural "anchisaurus eggs" +msgstr[0] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "issi egg" @@ -334973,6 +335608,12 @@ msgid "diplodocus egg" msgid_plural "diplodocus eggs" msgstr[0] "" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "barosaurus egg" +msgid_plural "barosaurus eggs" +msgstr[0] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "camarasaurus egg" @@ -336203,6 +336844,19 @@ msgid "" "hands and leathery skin." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "anchisaurus" +msgid_plural "anchisaurus" +msgstr[0] "" + +#. ~ Description of monster "anchisaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"A four legged plant eating dinosaur with a long neck, dexterous hands and " +"leathery skin." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "issi" @@ -336279,6 +336933,19 @@ msgstr[0] "" msgid "Huge, long-necked, four-legged dinosaur with a long, whip-like tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "barosaurus" +msgid_plural "barosaurus" +msgstr[0] "" + +#. ~ Description of monster "barosaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur with a long, whip-like tail and one " +"large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "camarasaurus" @@ -337349,6 +338016,20 @@ msgid "" "holding together a shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal anchisaurus zombie" +msgid_plural "fungal anchisaurus zombies" +msgstr[0] "" + +#. ~ Description of monster "fungal anchisaurus zombie" +#: data/mods/DinoMod/monsters/fungus.json +msgid "" +"This was once a four legged plant eating dinosaur with a long neck and " +"leathery skin. Now fungal tendrils sprout from the mouth, eyes, and other " +"orifices, holding together a large shambling mass of mold-covered flesh." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal issi zombie" @@ -337438,10 +338119,11 @@ msgstr "" #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json -msgid "fungal camarasaurus zombie" -msgid_plural "fungal camarasaurus zombies" +msgid "fungal barosaurus zombie" +msgid_plural "fungal barosaurus zombies" msgstr[0] "" +#. ~ Description of monster "fungal barosaurus zombie" #. ~ Description of monster "fungal camarasaurus zombie" #: data/mods/DinoMod/monsters/fungus.json msgid "" @@ -337450,6 +338132,12 @@ msgid "" "orifices, holding together an enormous shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal camarasaurus zombie" +msgid_plural "fungal camarasaurus zombies" +msgstr[0] "" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal brachiosaurus zombie" @@ -337954,30 +338642,6 @@ msgid "dark gray and white hatchling" msgid_plural "dark gray and white hatchlings" msgstr[0] "" -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "sarahsaurus hatchling" -msgid_plural "sarahsaurus hatchlings" -msgstr[0] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "issi hatchling" -msgid_plural "issi hatchlings" -msgstr[0] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "haplocanthosaurus hatchling" -msgid_plural "haplocanthosaurus hatchlings" -msgstr[0] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "amargasaurus hatchling" -msgid_plural "amargasaurus hatchlings" -msgstr[0] "" - #. ~ Monster name #: data/mods/DinoMod/monsters/hatchling.json msgid "brown and magenta hatchling" @@ -338257,6 +338921,11 @@ msgid "" "tail." msgstr "" +#. ~ Description of monster "mon_anchisaurus_juvenile" +#: data/mods/DinoMod/monsters/juvenile.json +msgid "A four-legged, plant-eating juvenile sauropod with a long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/juvenile.json msgid "brown and magenta sauropod juvenile" @@ -338697,6 +339366,19 @@ msgstr[0] "" msgid "Long-necked, two-legged dinosaur corpse with a long tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "anchisaurus zombie" +msgid_plural "anchisaurus zombie" +msgstr[0] "" + +#. ~ Description of monster "anchisaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Long-necked, four-legged dinosaur corpse. The neck is bent at a disturbing " +"angle and leaking black ichor." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "issi zombie" @@ -338772,6 +339454,19 @@ msgid "" "tiny head with vacant white eyes. Sways and staggers." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "barosaurus zombie" +msgid_plural "barosaurus zombies" +msgstr[0] "" + +#. ~ Description of monster "barosaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "camarasaurus zombie" @@ -339563,6 +340258,19 @@ msgid "" "charred meat. Its flesh has mended into a leathery shell." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched anchisaurus zombie" +msgid_plural "scorched anchisaurus zombies" +msgstr[0] "" + +#. ~ Description of monster "scorched anchisaurus zombie" +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "" +"Heavily-burned four-legged zombie dinosaur sauropod that still reeks of " +"charred meat. Its flesh has mended into a leathery shell." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched issi zombie" @@ -339615,6 +340323,12 @@ msgid "scorched diplodocus zombie" msgid_plural "scorched diplodocus zombies" msgstr[0] "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched barosaurus zombie" +msgid_plural "scorched barosaurus zombies" +msgstr[0] "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched camarasaurus zombie" @@ -340238,6 +340952,19 @@ msgid "" "bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "American Ammo" +msgid_plural "American Ammos" +msgstr[0] "" + +#. ~ Description of monster "American Ammo" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Long-necked, four-legged dinosaur corpse. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Frozen Fury" @@ -340313,6 +341040,20 @@ msgid "" "body bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "Barosaurus Brute" +msgid_plural "Barosaurus Brutes" +msgstr[0] "" + +#. ~ Description of monster "Barosaurus Brute" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Zombie Freight Train" @@ -341528,6 +342269,19 @@ msgid "" "large, two-legged body and long neck." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "armored anchisaurus" +msgid_plural "armored anchisaurus" +msgstr[0] "" + +#. ~ Description of monster "armored anchisaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"large, four-legged body and long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "armored issi" @@ -341597,7 +342351,20 @@ msgstr[0] "" #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "" "This zombified diplodocus has grown dense bone armor, completely covering " -"the massive, four-legged body and tiny head." +"the massive, four-legged body and small head." +msgstr "" + +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "boneplate barosaurus" +msgid_plural "boneplate barosaurus" +msgstr[0] "" + +#. ~ Description of monster "boneplate barosaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"massive, four-legged body and small head." msgstr "" #. ~ Monster name @@ -342656,6 +343423,16 @@ msgstr "" msgid "An allosaurus nest." msgstr "" +#. ~ Name of map extra +#: data/mods/DinoMod/overmap/map_extras.json +msgid "anchisaurus nest" +msgstr "" + +#. ~ Description of map extra "anchisaurus nest" +#: data/mods/DinoMod/overmap/map_extras.json +msgid "An anchisaurus nest." +msgstr "" + #. ~ Name of map extra #: data/mods/DinoMod/overmap/map_extras.json msgid "ankylosaurus nest" @@ -348922,6 +349699,17 @@ msgid "" "bionic power. It can store up to 100 mL of blood." msgstr "" +#. ~ Item name +#: data/mods/Magiclysm/bionics.json +msgid "internal blood bank" +msgid_plural "internal blood banks" +msgstr[0] "" + +#. ~ Description of "internal blood bank" +#: data/mods/Magiclysm/bionics.json +msgid "Internal tank for blood power generator bionic." +msgstr "" + #. ~ Construction group name #: data/mods/Magiclysm/construction_group.json msgid "Build Translocator Gate" @@ -349294,6 +350082,18 @@ msgstr "" msgid "%1$s lashes with its flaming whip!" msgstr "" +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes you with its flaming whip, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes with its flaming whip, but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/Magiclysm/monster_attacks.json #, c-format @@ -368668,6 +369468,108 @@ msgstr "" msgid "Makes a lot of docile, but generally untamable wildlife, tamable." msgstr "" +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame dragonfly egg" +msgid_plural "tame dragonfly eggs" +msgstr[0] "" + +#. ~ Description of "tame dragonfly egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The still-wet egg of a mutated dragonfly. This one has been carefully " +"tended for. The dragonfly inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame mantis egg" +msgid_plural "tame mantis eggs" +msgstr[0] "" + +#. ~ Description of "tame mantis egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"Praying mantis eggs glued to each other inside a strange-looking case. " +"These ones have been carefully tended for. The mantis inside seems more " +"timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame antlion egg" +msgid_plural "tame antlion eggs" +msgstr[0] "" + +#. ~ Description of "tame antlion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"A large, white antlion egg. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame cicada egg" +msgid_plural "tame cicada eggs" +msgstr[0] "" + +#. ~ Description of "tame cicada egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a cicada. This one has been carefully tended for. The cicada " +"inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water beetle egg" +msgid_plural "tame water beetle eggs" +msgstr[0] "" + +#. ~ Description of "tame water beetle egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water beetle. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water scorpion egg" +msgid_plural "tame water scorpion eggs" +msgstr[0] "" + +#. ~ Description of "tame water scorpion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water scorpion. This one has been carefully tended for. The " +"water scorpion inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "sweet goop" +msgid_plural "sweet goop" +msgstr[0] "" + +#. ~ Description of "sweet goop" +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "" +"A bunch of sweet stuff with a wet, goopy consistency. Normal bugs would die" +" for this, just hope the mutants will like it as well." +msgstr "" + +#. ~ name of the nested group +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "tame eggs" +msgstr "" + +#. ~ Description of the category "tame eggs" +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "Recipes related to taming the eggs of aggressive invertebrates." +msgstr "" + #. ~ Name of effect type id "toxic_glue" #: data/mods/TropiCataclysm/effects.json msgid "Termite Glue" @@ -373570,11 +374472,6 @@ msgid "" "damage to kill something." msgstr "" -#. ~ "message" action message of item "Vancian bill" -#: data/mods/Xedra_Evolved/items/inventor/artifacts.json -msgid "You tear the ticket apart." -msgstr "" - #. ~ Item name #: data/mods/Xedra_Evolved/items/inventor/artifacts.json msgid "helmet of creative juices" @@ -381770,9 +382667,9 @@ msgstr "" #. ~ NPC dialogue line #: data/mods/translate-dialogue/rubik.json msgid "" -"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" +"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" "\n" -"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us one liter of anesthetic, we'll fix you up with a wire and everything." +"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us a thousand units of anesthetic, we'll fix you up with a wire and everything." msgstr "" #. ~ NPC dialogue line @@ -383990,6 +384887,11 @@ msgstr "" msgid "Toggle spawning everything" msgstr "" +#. ~ Key binding name +#: data/raw/keybindings.json +msgid "Choose snippet" +msgstr "" + #. ~ Key binding name #: data/raw/keybindings.json msgid "Look at" @@ -384489,11 +385391,11 @@ msgid "" "Internal error: achievement lacks watcher." msgstr "" -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Press " msgstr "" -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Try" msgstr "" @@ -384505,8 +385407,8 @@ msgstr "" msgid "Interact" msgstr "" -#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:121 -#: src/game_inventory.cpp:206 +#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:122 +#: src/game_inventory.cpp:204 msgid "Inventory" msgstr "" @@ -384552,8 +385454,8 @@ msgstr "" msgid "Auto drive canceled." msgstr "" -#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2547 -#: src/activity_handlers.cpp:2583 +#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2543 +#: src/activity_handlers.cpp:2579 msgid "You have reached your destination." msgstr "" @@ -384572,7 +385474,7 @@ msgid "You cannot hack this." msgstr "" #: src/activity_actor.cpp:779 src/activity_actor.cpp:2326 -#: src/activity_actor.cpp:5042 src/computer_session.cpp:494 +#: src/activity_actor.cpp:5031 src/computer_session.cpp:494 #: src/computer_session.cpp:511 src/computer_session.cpp:1220 #: src/computer_session.cpp:1496 msgid "an alarm sound!" @@ -384602,7 +385504,7 @@ msgstr "" msgid "The nearby doors unlock." msgstr "" -#: src/activity_actor.cpp:846 src/iuse.cpp:10013 +#: src/activity_actor.cpp:846 src/iuse.cpp:10031 msgid "It's too dark to write!" msgstr "" @@ -384633,13 +385535,13 @@ msgid "grnd grnd grnd" msgstr "" #: src/activity_actor.cpp:1053 src/activity_actor.cpp:2049 -#: src/activity_actor.cpp:4566 src/activity_actor.cpp:4914 +#: src/activity_actor.cpp:4555 src/activity_actor.cpp:4903 #, c-format msgid "Your %1$s ran out of charges." msgstr "" #: src/activity_actor.cpp:1055 src/activity_actor.cpp:2051 -#: src/activity_actor.cpp:4568 src/activity_actor.cpp:4916 +#: src/activity_actor.cpp:4557 src/activity_actor.cpp:4905 #, c-format msgid "%1$s %2$s ran out of charges." msgstr "" @@ -384652,7 +385554,7 @@ msgstr "" msgid " no longer has the book!" msgstr "" -#: src/activity_actor.cpp:1357 src/character.cpp:10622 src/npc.cpp:1334 +#: src/activity_actor.cpp:1357 src/character.cpp:10623 src/npc.cpp:1334 msgid "It's too dark to read!" msgstr "" @@ -384775,10 +385677,10 @@ msgstr "" msgid "The lock stumps your efforts to pick it." msgstr "" -#: src/activity_actor.cpp:2347 src/game.cpp:5609 src/game.cpp:5617 -#: src/game.cpp:5648 src/game.cpp:5654 src/iexamine.cpp:4078 src/iuse.cpp:9920 -#: src/iuse_actor.cpp:1036 src/iuse_actor.cpp:1852 src/iuse_actor.cpp:4399 -#: src/iuse_actor.cpp:4524 +#: src/activity_actor.cpp:2347 src/game.cpp:5607 src/game.cpp:5615 +#: src/game.cpp:5646 src/game.cpp:5652 src/iexamine.cpp:4078 src/iuse.cpp:9938 +#: src/iuse_actor.cpp:1043 src/iuse_actor.cpp:1859 src/iuse_actor.cpp:4406 +#: src/iuse_actor.cpp:4531 msgid "You cannot do that while mounted." msgstr "" @@ -384818,1244 +385720,1244 @@ msgstr "" msgid "%s scans the book into their device." msgstr "" -#: src/activity_actor.cpp:2673 +#: src/activity_actor.cpp:2662 msgid "You lie down preparing to fall asleep." msgstr "" -#: src/activity_actor.cpp:2686 +#: src/activity_actor.cpp:2675 msgid "" "You feel you should've fallen asleep by now, but somehow you're still awake." msgstr "" -#: src/activity_actor.cpp:2691 +#: src/activity_actor.cpp:2680 msgid "You toss and turn…" msgstr "" -#: src/activity_actor.cpp:2702 +#: src/activity_actor.cpp:2691 msgid "You try to sleep, but can't." msgstr "" -#: src/activity_actor.cpp:2722 +#: src/activity_actor.cpp:2711 msgid "You have trouble sleeping, keep trying?" msgstr "" -#: src/activity_actor.cpp:2723 +#: src/activity_actor.cpp:2712 msgid "Stop trying to fall asleep and get up." msgstr "" -#: src/activity_actor.cpp:2724 +#: src/activity_actor.cpp:2713 msgid "Continue trying to fall asleep." msgstr "" -#: src/activity_actor.cpp:2726 +#: src/activity_actor.cpp:2715 msgid "Continue trying to fall asleep and don't ask again." msgstr "" -#: src/activity_actor.cpp:2786 +#: src/activity_actor.cpp:2775 msgid "You start cracking the safe." msgstr "" -#: src/activity_actor.cpp:2789 +#: src/activity_actor.cpp:2778 #, c-format msgid "%1$s starts cracking the safe." msgstr "" -#: src/activity_actor.cpp:2844 +#: src/activity_actor.cpp:2833 msgid "With a satisfying click, the lock on the safe opens!" msgstr "" -#: src/activity_actor.cpp:2943 +#: src/activity_actor.cpp:2932 #, c-format msgid "You disassemble your %s." msgstr "" -#: src/activity_actor.cpp:2946 src/character.cpp:10354 +#: src/activity_actor.cpp:2935 src/character.cpp:10355 #, c-format msgid "You unload your %s." msgstr "" -#: src/activity_actor.cpp:2994 +#: src/activity_actor.cpp:2983 msgid "" "You no longer have the in progress craft in your possession. You stop " "crafting. Reactivate the in progress craft to continue crafting." msgstr "" -#: src/activity_actor.cpp:2997 +#: src/activity_actor.cpp:2986 msgid "" " no longer has the in progress craft in their possession. " " stops crafting." msgstr "" -#: src/activity_actor.cpp:3117 +#: src/activity_actor.cpp:3106 msgid "Keep practicing until proficiency increase?" msgstr "" -#: src/activity_actor.cpp:3135 +#: src/activity_actor.cpp:3124 msgid "Your proficiency has increased. Stop practicing?" msgstr "" -#: src/activity_actor.cpp:3141 +#: src/activity_actor.cpp:3130 #, c-format msgid "There is nothing left of the %s to craft from." msgstr "" -#: src/activity_actor.cpp:3142 +#: src/activity_actor.cpp:3131 #, c-format msgid "There is nothing left of the %s was crafting." msgstr "" -#: src/activity_actor.cpp:3210 +#: src/activity_actor.cpp:3199 msgid "You are too tired to exercise." msgstr "" -#: src/activity_actor.cpp:3216 +#: src/activity_actor.cpp:3205 msgid "You are too dehydrated to exercise." msgstr "" -#: src/activity_actor.cpp:3222 +#: src/activity_actor.cpp:3211 msgid "Empty your hands first." msgstr "" -#: src/activity_actor.cpp:3236 +#: src/activity_actor.cpp:3225 msgid "You cannot train here with a broken arm." msgstr "" -#: src/activity_actor.cpp:3243 +#: src/activity_actor.cpp:3232 msgid "You cannot train here with a broken leg." msgstr "" -#: src/activity_actor.cpp:3253 +#: src/activity_actor.cpp:3242 msgid "You cannot train freely with a broken limb." msgstr "" -#: src/activity_actor.cpp:3261 +#: src/activity_actor.cpp:3250 msgid "" "Physical effort determines workout efficiency, but also rate of exhaustion." msgstr "" -#: src/activity_actor.cpp:3262 +#: src/activity_actor.cpp:3251 msgid "Choose training intensity:" msgstr "" -#: src/activity_actor.cpp:3263 +#: src/activity_actor.cpp:3252 msgctxt "training intensity" msgid "Light" msgstr "" -#: src/activity_actor.cpp:3264 +#: src/activity_actor.cpp:3253 msgid "" "Light exercise comparable in intensity to walking, but more focused and " "methodical." msgstr "" -#: src/activity_actor.cpp:3265 +#: src/activity_actor.cpp:3254 msgctxt "training intensity" msgid "Moderate" msgstr "" -#: src/activity_actor.cpp:3266 +#: src/activity_actor.cpp:3255 msgid "" "Moderate exercise without excessive exertion, but with enough effort to " "break a sweat." msgstr "" -#: src/activity_actor.cpp:3267 +#: src/activity_actor.cpp:3256 msgctxt "training intensity" msgid "Active" msgstr "" -#: src/activity_actor.cpp:3268 +#: src/activity_actor.cpp:3257 msgid "" "Active exercise with full involvement. Strenuous, but in a controlled " "manner." msgstr "" -#: src/activity_actor.cpp:3269 +#: src/activity_actor.cpp:3258 msgctxt "training intensity" msgid "High" msgstr "" -#: src/activity_actor.cpp:3270 +#: src/activity_actor.cpp:3259 msgid "" "High intensity exercise with maximum effort and full power. Exhausting in " "the long run." msgstr "" -#: src/activity_actor.cpp:3296 src/activity_actor.cpp:3398 +#: src/activity_actor.cpp:3285 src/activity_actor.cpp:3387 msgid "Train for how long (minutes): " msgstr "" -#: src/activity_actor.cpp:3311 +#: src/activity_actor.cpp:3300 msgid "You start your workout session." msgstr "" -#: src/activity_actor.cpp:3317 +#: src/activity_actor.cpp:3306 msgid "You are exhausted so you finish your workout early." msgstr "" -#: src/activity_actor.cpp:3322 +#: src/activity_actor.cpp:3311 msgid "You are dehydrated so you finish your workout early." msgstr "" #. ~ heavy breathing when exercising -#: src/activity_actor.cpp:3334 +#: src/activity_actor.cpp:3323 msgid "yourself huffing and puffing!" msgstr "" -#: src/activity_actor.cpp:3349 +#: src/activity_actor.cpp:3338 msgid "You catch your breath for few moments." msgstr "" -#: src/activity_actor.cpp:3352 +#: src/activity_actor.cpp:3341 msgid "You get back to your training." msgstr "" -#: src/activity_actor.cpp:3360 +#: src/activity_actor.cpp:3349 msgid "You finish your workout session." msgstr "" -#: src/activity_actor.cpp:3379 +#: src/activity_actor.cpp:3368 msgid "You have finished your training cycle, keep training?" msgstr "" -#: src/activity_actor.cpp:3380 +#: src/activity_actor.cpp:3369 msgid "Stop training." msgstr "" -#: src/activity_actor.cpp:3381 +#: src/activity_actor.cpp:3370 msgid "Continue training." msgstr "" -#: src/activity_actor.cpp:3382 +#: src/activity_actor.cpp:3371 msgid "Continue training and don't ask again." msgstr "" -#: src/activity_actor.cpp:3596 src/iexamine.cpp:2298 +#: src/activity_actor.cpp:3585 src/iexamine.cpp:2298 msgid "Nothing can be harvested from this plant in current season." msgstr "" -#: src/activity_actor.cpp:3638 +#: src/activity_actor.cpp:3627 msgid "You couldn't harvest anything." msgstr "" -#: src/activity_actor.cpp:3680 +#: src/activity_actor.cpp:3669 #, c-format msgid "%1$s did not fit and fell to the %2$s." msgstr "" -#: src/activity_actor.cpp:3684 +#: src/activity_actor.cpp:3673 #, c-format msgid "%1$s is too heavy and fell to the %2$s." msgstr "" -#: src/activity_actor.cpp:3709 +#: src/activity_actor.cpp:3698 msgid "The pet has moved somewhere else." msgstr "" -#: src/activity_actor.cpp:3752 +#: src/activity_actor.cpp:3741 msgid "The robot has moved somewhere else." msgstr "" -#: src/activity_actor.cpp:3760 +#: src/activity_actor.cpp:3749 #, c-format msgid "The %s recovers before you can finish." msgstr "" -#: src/activity_actor.cpp:3777 +#: src/activity_actor.cpp:3766 #, c-format msgid "The %s hovers momentarily as it surveys the area." msgstr "" -#: src/activity_actor.cpp:3783 +#: src/activity_actor.cpp:3772 #, c-format msgid "The %s lets out a whirring noise and starts to follow you." msgstr "" -#: src/activity_actor.cpp:3862 src/character.cpp:1444 src/character.cpp:1621 -#: src/character.cpp:1658 +#: src/activity_actor.cpp:3851 src/character.cpp:1445 src/character.cpp:1622 +#: src/character.cpp:1659 msgid "You let go of the grabbed object." msgstr "" #. ~ %1$s: item to put in the container, %2$s: container to put item in -#: src/activity_actor.cpp:3923 src/activity_actor.cpp:3946 +#: src/activity_actor.cpp:3912 src/activity_actor.cpp:3935 #, c-format msgid "You put your %1$s into the %2$s." msgstr "" -#: src/activity_actor.cpp:3961 +#: src/activity_actor.cpp:3950 #, c-format msgid "Could not put %1$s into %2$s, aborting." msgstr "" -#: src/activity_actor.cpp:4065 +#: src/activity_actor.cpp:4054 #, c-format msgid "Can't reload the %s." msgstr "" -#: src/activity_actor.cpp:4074 +#: src/activity_actor.cpp:4063 #, c-format msgid "" "You manage to loosen some debris and make your %s somewhat operational." msgstr "" -#: src/activity_actor.cpp:4081 +#: src/activity_actor.cpp:4070 #, c-format msgid "You insert %dx %s into the %s." msgstr "" -#: src/activity_actor.cpp:4085 +#: src/activity_actor.cpp:4074 #, c-format msgid "You refill the %s." msgstr "" -#: src/activity_actor.cpp:4087 +#: src/activity_actor.cpp:4076 #, c-format msgid "You reload the %1$s with %2$s." msgstr "" -#: src/activity_actor.cpp:4109 +#: src/activity_actor.cpp:4098 #, c-format msgid "The %s no longer fits in your inventory" msgstr "" -#: src/activity_actor.cpp:4113 +#: src/activity_actor.cpp:4102 #, c-format msgid "Dispose of %s and wield %s" msgstr "" -#: src/activity_actor.cpp:4116 src/pickup.cpp:103 +#: src/activity_actor.cpp:4105 src/pickup.cpp:103 #, c-format msgid "Wield %s" msgstr "" -#: src/activity_actor.cpp:4118 +#: src/activity_actor.cpp:4107 #, c-format msgid "Drop %s" msgstr "" -#: src/activity_actor.cpp:4125 +#: src/activity_actor.cpp:4114 #, c-format msgid "The %s no longer fits in your inventory so you wield it instead." msgstr "" -#: src/activity_actor.cpp:4132 +#: src/activity_actor.cpp:4121 #, c-format msgid "The %s no longer fits in your inventory so you drop it instead." msgstr "" -#: src/activity_actor.cpp:4205 +#: src/activity_actor.cpp:4194 #, c-format msgid "The %s's udders run dry." msgstr "" -#: src/activity_actor.cpp:4253 +#: src/activity_actor.cpp:4242 #, c-format msgid "%1$s has nothing %2$s could shear." msgstr "" -#: src/activity_actor.cpp:4264 +#: src/activity_actor.cpp:4253 #, c-format msgid "%1$s don't have a shearing tool." msgstr "" -#: src/activity_actor.cpp:4267 +#: src/activity_actor.cpp:4256 #, c-format msgid "%1$s doesn't have a shearing tool." msgstr "" -#: src/activity_actor.cpp:4283 +#: src/activity_actor.cpp:4272 #, c-format msgid "%1$s start shearing %2$s." msgstr "" -#: src/activity_actor.cpp:4286 +#: src/activity_actor.cpp:4275 #, c-format msgid "%1$s starts shearing %2$s." msgstr "" -#: src/activity_actor.cpp:4300 +#: src/activity_actor.cpp:4289 #, c-format msgid "%1$s don't have a shearing tool anymore." msgstr "" -#: src/activity_actor.cpp:4305 +#: src/activity_actor.cpp:4294 #, c-format msgid "%1$s doesn't have a shearing tool anymore." msgstr "" -#: src/activity_actor.cpp:4335 +#: src/activity_actor.cpp:4324 #, c-format msgid "%1$s finished shearing %2$s and got:" msgstr "" #. ~ %1$s - item, %2$d - amount -#: src/activity_actor.cpp:4352 +#: src/activity_actor.cpp:4341 #, c-format msgid "%1$s x%2$d" msgstr "" -#: src/activity_actor.cpp:4403 +#: src/activity_actor.cpp:4392 msgid "" "You no longer have the in progress disassembly in your possession. You stop" " disassembling. Reactivate the in progress disassembly to continue " "disassembling." msgstr "" -#: src/activity_actor.cpp:4406 +#: src/activity_actor.cpp:4395 msgid "" " no longer has the in progress disassembly in their possession. " " stops disassembling." msgstr "" -#: src/activity_actor.cpp:4562 +#: src/activity_actor.cpp:4551 msgid "hissssssssss!" msgstr "" -#: src/activity_actor.cpp:4697 +#: src/activity_actor.cpp:4686 #, c-format msgid "You set up the %s on the ground." msgstr "" -#: src/activity_actor.cpp:4698 +#: src/activity_actor.cpp:4687 msgid "Examine the center square to pack it up again." msgstr "" -#: src/activity_actor.cpp:4784 +#: src/activity_actor.cpp:4773 msgid "You pause to engage in spiritual contemplation." msgstr "" -#: src/activity_actor.cpp:4813 +#: src/activity_actor.cpp:4802 #, c-format msgid "Playing with your %s has lifted your spirits a bit." msgstr "" -#: src/activity_actor.cpp:4889 +#: src/activity_actor.cpp:4878 #, c-format msgid "You can't use your %1$s to pry up the nails." msgstr "" -#: src/activity_actor.cpp:5163 +#: src/activity_actor.cpp:5152 msgid "You open up your kit and shave." msgstr "" -#: src/activity_actor.cpp:5186 +#: src/activity_actor.cpp:5175 msgid "You give your hair a trim." msgstr "" -#: src/activity_actor.cpp:5190 src/iexamine.cpp:339 +#: src/activity_actor.cpp:5179 src/iexamine.cpp:339 msgid "Change what?" msgstr "" -#: src/activity_actor.cpp:5191 +#: src/activity_actor.cpp:5180 msgid "Change hairstyle" msgstr "" -#: src/activity_actor.cpp:5192 +#: src/activity_actor.cpp:5181 msgid "Change facial hairstyle" msgstr "" #. ~ Sound of a wood chopping tool at work! -#: src/activity_actor.cpp:5399 +#: src/activity_actor.cpp:5388 msgid "CHK!" msgstr "" -#: src/activity_actor.cpp:5450 +#: src/activity_actor.cpp:5439 msgid "You finish chopping wood." msgstr "" -#: src/activity_actor.cpp:5501 +#: src/activity_actor.cpp:5490 #, c-format msgid "You produce %d plank." msgid_plural "You produce %d planks." msgstr[0] "" -#: src/activity_actor.cpp:5506 +#: src/activity_actor.cpp:5495 #, c-format msgid "You produce %d splinter." msgid_plural "You produce %d splinters." msgstr[0] "" -#: src/activity_actor.cpp:5510 +#: src/activity_actor.cpp:5499 msgid "You waste a lot of the wood." msgstr "" -#: src/activity_actor.cpp:5557 +#: src/activity_actor.cpp:5546 msgid "Select a direction for the tree to fall in." msgstr "" -#: src/activity_actor.cpp:5611 +#: src/activity_actor.cpp:5600 msgid "You finish chopping down a tree." msgstr "" -#: src/activity_actor.cpp:5651 +#: src/activity_actor.cpp:5640 msgid "You finish churning up the earth here." msgstr "" -#: src/activity_actor.cpp:5691 +#: src/activity_actor.cpp:5680 #, c-format msgid "You clear up the %s." msgstr "" -#: src/activity_actor.cpp:5887 src/activity_actor.cpp:5901 +#: src/activity_actor.cpp:5876 src/activity_actor.cpp:5890 #, c-format msgid "You found: %s!" msgstr "" -#: src/activity_actor.cpp:5907 +#: src/activity_actor.cpp:5896 msgid "You didn't find anything." msgstr "" -#: src/activity_actor.cpp:5975 src/activity_handlers.cpp:2462 +#: src/activity_actor.cpp:5964 src/activity_handlers.cpp:2464 #, c-format msgid "You successfully attached the %1$s to your %2$s." msgstr "" -#: src/activity_actor.cpp:5987 +#: src/activity_actor.cpp:5976 #, c-format msgid "You failed at installing the %s and destroyed your %s!" msgstr "" -#: src/activity_actor.cpp:5991 +#: src/activity_actor.cpp:5980 #, c-format msgid "You failed at installing the %s and damaged your %s!" msgstr "" -#: src/activity_actor.cpp:5996 +#: src/activity_actor.cpp:5985 #, c-format msgid "You failed at installing the %s." msgstr "" -#: src/activity_actor.cpp:6062 +#: src/activity_actor.cpp:6051 msgid "You finish salvaging." msgstr "" -#: src/activity_actor.cpp:6315 +#: src/activity_actor.cpp:6304 #, c-format msgid "%s can't reach the source tile." msgstr "" -#: src/activity_actor.cpp:6489 src/activity_item_handling.cpp:2372 +#: src/activity_actor.cpp:6478 src/activity_item_handling.cpp:2370 #, c-format msgid "%s sorted out every item possible." msgstr "" -#: src/activity_actor.cpp:6508 +#: src/activity_actor.cpp:6497 #, c-format msgid "%s cannot be folded." msgstr "" -#: src/activity_actor.cpp:6515 src/activity_actor.cpp:6643 +#: src/activity_actor.cpp:6504 src/activity_actor.cpp:6632 #, c-format msgid "You need %s to do it!" msgstr "" -#: src/activity_actor.cpp:6522 +#: src/activity_actor.cpp:6511 #, c-format msgid "You can't fold the %s while it's in motion." msgstr "Kau tidak bisa melipat %s saat bergerak." -#: src/activity_actor.cpp:6541 +#: src/activity_actor.cpp:6530 #, c-format msgid "You fold the %s." msgstr "" -#: src/activity_actor.cpp:6562 +#: src/activity_actor.cpp:6551 #, c-format msgid "You let go of %s." msgstr "" -#: src/activity_actor.cpp:6609 src/consumption.cpp:731 -#: src/consumption.cpp:1826 src/iuse.cpp:674 src/iuse.cpp:693 src/iuse.cpp:751 -#: src/iuse.cpp:770 src/iuse.cpp:1799 src/iuse.cpp:2361 src/iuse.cpp:2407 -#: src/iuse.cpp:3263 src/iuse.cpp:3379 src/iuse.cpp:3849 src/iuse.cpp:3890 -#: src/iuse.cpp:4379 src/iuse.cpp:4670 src/iuse.cpp:5481 src/iuse.cpp:5529 -#: src/iuse.cpp:6113 src/iuse.cpp:8162 src/iuse_actor.cpp:1227 -#: src/iuse_actor.cpp:1911 src/iuse_actor.cpp:1970 src/iuse_actor.cpp:2221 -#: src/iuse_actor.cpp:2639 src/iuse_actor.cpp:3302 src/iuse_actor.cpp:3833 -#: src/iuse_actor.cpp:4528 +#: src/activity_actor.cpp:6598 src/consumption.cpp:731 +#: src/consumption.cpp:1732 src/iuse.cpp:675 src/iuse.cpp:694 src/iuse.cpp:752 +#: src/iuse.cpp:771 src/iuse.cpp:1800 src/iuse.cpp:2362 src/iuse.cpp:2408 +#: src/iuse.cpp:3264 src/iuse.cpp:3380 src/iuse.cpp:3850 src/iuse.cpp:3891 +#: src/iuse.cpp:4380 src/iuse.cpp:4671 src/iuse.cpp:5482 src/iuse.cpp:5530 +#: src/iuse.cpp:6114 src/iuse.cpp:8166 src/iuse_actor.cpp:1234 +#: src/iuse_actor.cpp:1918 src/iuse_actor.cpp:1977 src/iuse_actor.cpp:2228 +#: src/iuse_actor.cpp:2646 src/iuse_actor.cpp:3309 src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:4535 msgid "You can't do that while underwater." msgstr "" -#: src/activity_actor.cpp:6613 src/iuse.cpp:963 src/iuse.cpp:1762 -#: src/iuse.cpp:1795 src/iuse.cpp:2454 src/iuse.cpp:2803 src/iuse.cpp:2885 -#: src/iuse.cpp:2919 src/iuse.cpp:2948 src/iuse.cpp:2967 src/iuse.cpp:2990 -#: src/iuse.cpp:3023 src/iuse.cpp:3259 src/iuse.cpp:3375 src/iuse.cpp:3530 -#: src/iuse.cpp:3944 src/iuse.cpp:4215 src/iuse.cpp:4375 src/iuse.cpp:4743 -#: src/iuse.cpp:4821 src/iuse.cpp:4837 src/iuse.cpp:4889 src/iuse.cpp:4931 -#: src/iuse.cpp:4975 src/iuse.cpp:5023 src/iuse.cpp:5065 src/iuse.cpp:5105 -#: src/iuse.cpp:5261 src/iuse.cpp:5292 src/iuse.cpp:5533 src/iuse.cpp:6104 -#: src/iuse.cpp:8953 src/iuse.cpp:8967 src/iuse.cpp:9137 src/iuse.cpp:9281 -#: src/iuse.cpp:9324 src/iuse.cpp:9345 src/iuse.cpp:9380 src/iuse.cpp:9556 -#: src/iuse.cpp:9595 src/iuse_actor.cpp:2224 src/iuse_actor.cpp:2645 -#: src/iuse_actor.cpp:3306 src/iuse_actor.cpp:3837 +#: src/activity_actor.cpp:6602 src/iuse.cpp:964 src/iuse.cpp:1763 +#: src/iuse.cpp:1796 src/iuse.cpp:2455 src/iuse.cpp:2804 src/iuse.cpp:2886 +#: src/iuse.cpp:2920 src/iuse.cpp:2949 src/iuse.cpp:2968 src/iuse.cpp:2991 +#: src/iuse.cpp:3024 src/iuse.cpp:3260 src/iuse.cpp:3376 src/iuse.cpp:3531 +#: src/iuse.cpp:3945 src/iuse.cpp:4216 src/iuse.cpp:4376 src/iuse.cpp:4744 +#: src/iuse.cpp:4822 src/iuse.cpp:4838 src/iuse.cpp:4890 src/iuse.cpp:4932 +#: src/iuse.cpp:4976 src/iuse.cpp:5024 src/iuse.cpp:5066 src/iuse.cpp:5106 +#: src/iuse.cpp:5262 src/iuse.cpp:5293 src/iuse.cpp:5534 src/iuse.cpp:6105 +#: src/iuse.cpp:8971 src/iuse.cpp:8985 src/iuse.cpp:9155 src/iuse.cpp:9299 +#: src/iuse.cpp:9342 src/iuse.cpp:9363 src/iuse.cpp:9398 src/iuse.cpp:9574 +#: src/iuse.cpp:9613 src/iuse_actor.cpp:2231 src/iuse_actor.cpp:2652 +#: src/iuse_actor.cpp:3313 src/iuse_actor.cpp:3844 msgid "You can't do that while mounted." msgstr "" -#: src/activity_actor.cpp:6619 src/activity_actor.cpp:6637 +#: src/activity_actor.cpp:6608 src/activity_actor.cpp:6626 #, c-format msgid "There's no room to unfold the %s." msgstr "" -#: src/activity_actor.cpp:6665 +#: src/activity_actor.cpp:6654 #, c-format msgid "You unfold the %s." msgstr "" -#: src/activity_handlers.cpp:380 src/activity_handlers.cpp:383 +#: src/activity_handlers.cpp:377 src/activity_handlers.cpp:380 #, c-format msgid "You discover a %s!" msgstr "" -#: src/activity_handlers.cpp:400 +#: src/activity_handlers.cpp:397 msgid "None of your cutting tools are suitable for butchering." msgstr "" -#: src/activity_handlers.cpp:405 +#: src/activity_handlers.cpp:402 msgid "You don't trust the quality of your tools, but carry on anyway." msgstr "" -#: src/activity_handlers.cpp:412 +#: src/activity_handlers.cpp:409 msgid "None of your tools are sharp and precise enough to do that." msgstr "" -#: src/activity_handlers.cpp:416 +#: src/activity_handlers.cpp:413 msgid "You could use a better tool, but this will do." msgstr "" -#: src/activity_handlers.cpp:419 +#: src/activity_handlers.cpp:416 msgid "This tool is great, but you still would like a scalpel." msgstr "" -#: src/activity_handlers.cpp:422 +#: src/activity_handlers.cpp:419 msgid "You dissect the corpse with a trusty scalpel." msgstr "" -#: src/activity_handlers.cpp:426 +#: src/activity_handlers.cpp:423 msgid "" "You dissect the corpse with a sophisticated system of surgical grade " "scalpels." msgstr "" -#: src/activity_handlers.cpp:440 +#: src/activity_handlers.cpp:437 msgid "You can't butcher this; you are missing some tools.\n" msgstr "" -#: src/activity_handlers.cpp:459 +#: src/activity_handlers.cpp:456 msgid "This corpse has already been bled." msgstr "" -#: src/activity_handlers.cpp:467 +#: src/activity_handlers.cpp:464 msgid "It would be futile to dissect this badly damaged corpse." msgstr "" -#: src/activity_handlers.cpp:474 +#: src/activity_handlers.cpp:471 msgid "This corpse is already field dressed." msgstr "" -#: src/activity_handlers.cpp:480 +#: src/activity_handlers.cpp:477 msgid "This corpse is already skinned." msgstr "" -#: src/activity_handlers.cpp:487 +#: src/activity_handlers.cpp:484 msgid "This corpse is too small to quarter without damaging." msgstr "" -#: src/activity_handlers.cpp:493 +#: src/activity_handlers.cpp:490 msgid "This is already quartered." msgstr "" -#: src/activity_handlers.cpp:500 +#: src/activity_handlers.cpp:497 msgid "You need to perform field dressing before quartering." msgstr "" -#: src/activity_handlers.cpp:515 +#: src/activity_handlers.cpp:512 msgid "Would you dare desecrate the mortal remains of a fellow human being?" msgstr "" -#: src/activity_handlers.cpp:518 +#: src/activity_handlers.cpp:515 msgid "You clench your teeth at the prospect of this gruesome job." msgstr "" -#: src/activity_handlers.cpp:521 +#: src/activity_handlers.cpp:518 msgid "This will haunt you in your dreams." msgstr "" -#: src/activity_handlers.cpp:525 +#: src/activity_handlers.cpp:522 msgid "" "You try to look away, but this gruesome image will stay on your mind for " "some time." msgstr "" -#: src/activity_handlers.cpp:530 +#: src/activity_handlers.cpp:527 msgid "It needs a coffin, not a knife." msgstr "" -#: src/activity_handlers.cpp:749 +#: src/activity_handlers.cpp:746 msgid "You salvage what you can from the corpse, but it is badly damaged." msgstr "" -#: src/activity_handlers.cpp:928 +#: src/activity_handlers.cpp:925 #, c-format msgid "You fail to harvest: %s" msgstr "" -#: src/activity_handlers.cpp:993 +#: src/activity_handlers.cpp:990 #, c-format msgid "You harvest: %s" msgstr "" #. ~ %1$s - item name, %2$s - monster name -#: src/activity_handlers.cpp:1052 +#: src/activity_handlers.cpp:1049 #, c-format msgid "You discover a %1$s in the %2$s!" msgstr "" -#: src/activity_handlers.cpp:1067 +#: src/activity_handlers.cpp:1064 #, c-format msgid "You roughly slice the corpse of %s into four parts and set them aside." msgstr "" -#: src/activity_handlers.cpp:1091 +#: src/activity_handlers.cpp:1088 msgid "There's no corpse to butcher!" msgstr "" -#: src/activity_handlers.cpp:1348 +#: src/activity_handlers.cpp:1345 #, c-format msgid "You pour %1$s onto the ground." msgstr "" -#: src/activity_handlers.cpp:1395 +#: src/activity_handlers.cpp:1397 #, c-format msgid "With a clang and a shudder, the %s pump goes silent." msgstr "" -#: src/activity_handlers.cpp:1398 src/iexamine.cpp:3556 +#: src/activity_handlers.cpp:1400 src/iexamine.cpp:3556 #, c-format msgid "You squeeze the last drops of %s from the vat." msgstr "" -#: src/activity_handlers.cpp:1444 src/activity_handlers.cpp:1946 +#: src/activity_handlers.cpp:1446 src/activity_handlers.cpp:1948 #, c-format msgid "The %s runs out of batteries." msgstr "" -#: src/activity_handlers.cpp:1476 +#: src/activity_handlers.cpp:1478 msgid "You won!" msgstr "" -#: src/activity_handlers.cpp:1477 +#: src/activity_handlers.cpp:1479 msgid " won!" msgstr "" #. ~ Sound of a Pickaxe at work! -#: src/activity_handlers.cpp:1501 +#: src/activity_handlers.cpp:1503 msgid "CHNK! CHNK! CHNK!" msgstr "" -#: src/activity_handlers.cpp:1525 +#: src/activity_handlers.cpp:1527 msgid "You finish digging." msgstr "" -#: src/activity_handlers.cpp:1526 +#: src/activity_handlers.cpp:1528 msgid " finishes digging." msgstr "" -#: src/activity_handlers.cpp:1629 +#: src/activity_handlers.cpp:1631 msgid "The corpse moved before you could finish smashing it!" msgstr "" -#: src/activity_handlers.cpp:1635 +#: src/activity_handlers.cpp:1637 msgid " finished pulping the corpse." msgid_plural " finished pulping the corpses." msgstr[0] "" -#: src/activity_handlers.cpp:1686 src/bionics.cpp:938 +#: src/activity_handlers.cpp:1688 src/bionics.cpp:928 msgid "There's nothing to light there." msgstr "" -#: src/activity_handlers.cpp:1699 src/activity_handlers.cpp:1715 +#: src/activity_handlers.cpp:1701 src/activity_handlers.cpp:1717 msgid "You have lost the item you were using to start the fire." msgstr "" -#: src/activity_handlers.cpp:1707 +#: src/activity_handlers.cpp:1709 msgid "This item requires tinder to light." msgstr "" -#: src/activity_handlers.cpp:1725 +#: src/activity_handlers.cpp:1727 msgid "There is not enough sunlight to start a fire now. You stop trying." msgstr "" -#: src/activity_handlers.cpp:1743 +#: src/activity_handlers.cpp:1745 #, c-format msgid "You learn a little about the spell: %s" msgstr "" -#: src/activity_handlers.cpp:1749 src/character_martial_arts.cpp:78 +#: src/activity_handlers.cpp:1751 src/character_martial_arts.cpp:78 #, c-format msgid "You learn %s." msgstr "" -#: src/activity_handlers.cpp:1780 +#: src/activity_handlers.cpp:1782 #, c-format msgid "You finish teaching %s." msgstr "" -#: src/activity_handlers.cpp:1782 +#: src/activity_handlers.cpp:1784 #, c-format msgid "%s finishes teaching %s." msgstr "" -#: src/activity_handlers.cpp:1822 +#: src/activity_handlers.cpp:1824 #, c-format msgid "You finish training %s to level %d." msgstr "" -#: src/activity_handlers.cpp:1827 src/activity_handlers.cpp:1837 +#: src/activity_handlers.cpp:1829 src/activity_handlers.cpp:1839 #, c-format msgid "You get some training in %s." msgstr "" -#: src/activity_handlers.cpp:1919 +#: src/activity_handlers.cpp:1921 msgid "You've charged the battery completely." msgstr "" -#: src/activity_handlers.cpp:1924 src/iuse.cpp:4573 +#: src/activity_handlers.cpp:1926 src/iuse.cpp:4574 msgid "You're too exhausted to keep cranking." msgstr "" -#: src/activity_handlers.cpp:1938 +#: src/activity_handlers.cpp:1940 msgid "You have trouble breathing, and stop." msgstr "" -#: src/activity_handlers.cpp:1956 +#: src/activity_handlers.cpp:1958 msgid "You're too tired to continue." msgstr "" -#: src/activity_handlers.cpp:2010 src/vehicle_move.cpp:499 +#: src/activity_handlers.cpp:2012 src/vehicle_move.cpp:499 #: src/vehicle_use.cpp:792 #, c-format msgid "The %s doesn't have an engine!" msgstr "" -#: src/activity_handlers.cpp:2015 +#: src/activity_handlers.cpp:2017 #, c-format msgid "The %s's engine starts up." msgid_plural "The %s's engines start up." msgstr[0] "" -#: src/activity_handlers.cpp:2019 +#: src/activity_handlers.cpp:2021 #, c-format msgid "One of the %s's engines start up." msgid_plural "Some of the %s's engines start up." msgstr[0] "" -#: src/activity_handlers.cpp:2023 +#: src/activity_handlers.cpp:2025 #, c-format msgid "The %s is ready for movement." msgstr "" -#: src/activity_handlers.cpp:2026 +#: src/activity_handlers.cpp:2028 #, c-format msgid "The %s's engine fails to start." msgid_plural "The %s's engines fail to start." msgstr[0] "" -#: src/activity_handlers.cpp:2033 src/vehicle_use.cpp:1783 +#: src/activity_handlers.cpp:2035 src/vehicle_use.cpp:1783 #: src/vehicle_use.cpp:1813 msgid "You let go of the controls." msgstr "" -#: src/activity_handlers.cpp:2071 +#: src/activity_handlers.cpp:2073 msgid "Repeat once" msgstr "" -#: src/activity_handlers.cpp:2073 +#: src/activity_handlers.cpp:2075 msgid "Repeat until reinforced" msgstr "" -#: src/activity_handlers.cpp:2075 +#: src/activity_handlers.cpp:2077 msgid "Repeat until fully repaired, but don't reinforce" msgstr "" -#: src/activity_handlers.cpp:2077 +#: src/activity_handlers.cpp:2079 msgid "Repeat until success/failure/level up" msgstr "" -#: src/activity_handlers.cpp:2079 +#: src/activity_handlers.cpp:2081 msgid "Attempt to refit once" msgstr "" -#: src/activity_handlers.cpp:2081 +#: src/activity_handlers.cpp:2083 msgid "Repeat until refitted" msgstr "" -#: src/activity_handlers.cpp:2082 +#: src/activity_handlers.cpp:2084 msgid "Back to item selection" msgstr "" -#: src/activity_handlers.cpp:2202 +#: src/activity_handlers.cpp:2204 #, c-format msgid "Your %s ran out of charges." msgstr "" -#: src/activity_handlers.cpp:2267 src/iuse_actor.cpp:3099 +#: src/activity_handlers.cpp:2269 src/iuse_actor.cpp:3106 msgid "You won't learn anything more by doing that." msgstr "" -#: src/activity_handlers.cpp:2275 +#: src/activity_handlers.cpp:2277 #, c-format msgid "%s %s\n" msgstr "" -#: src/activity_handlers.cpp:2281 +#: src/activity_handlers.cpp:2283 msgid "bionic power" msgstr "" -#: src/activity_handlers.cpp:2309 src/activity_handlers.cpp:2313 +#: src/activity_handlers.cpp:2311 src/activity_handlers.cpp:2315 #, c-format msgid "%s (%d)" msgstr "" -#: src/activity_handlers.cpp:2318 +#: src/activity_handlers.cpp:2320 #, c-format msgid "Charges: %s/%s %s (%s per use)\n" msgstr "" -#: src/activity_handlers.cpp:2322 +#: src/activity_handlers.cpp:2324 #, c-format msgid "Materials available: %s\n" msgstr "" -#: src/activity_handlers.cpp:2323 +#: src/activity_handlers.cpp:2325 #, c-format msgid "Skill used: %s (%s)\n" msgstr "" -#: src/activity_handlers.cpp:2325 +#: src/activity_handlers.cpp:2327 #, c-format msgid "Success chance: %.1f%%\n" msgstr "" -#: src/activity_handlers.cpp:2327 +#: src/activity_handlers.cpp:2329 #, c-format msgid "Damage chance: %.1f%%" msgstr "" -#: src/activity_handlers.cpp:2349 +#: src/activity_handlers.cpp:2351 #, c-format msgid "Your %s is repaired as much as possible, considering the degradation." msgstr "" -#: src/activity_handlers.cpp:2350 +#: src/activity_handlers.cpp:2352 #, c-format msgid "Your %s is already fully repaired." msgstr "" -#: src/activity_handlers.cpp:2382 +#: src/activity_handlers.cpp:2384 msgid "You defrost the food, but don't heat it up, since you enjoy it cold." msgstr "" -#: src/activity_handlers.cpp:2385 +#: src/activity_handlers.cpp:2387 msgid "You defrost and heat up the food." msgstr "" -#: src/activity_handlers.cpp:2389 +#: src/activity_handlers.cpp:2391 msgid "You heat up the food." msgstr "" -#: src/activity_handlers.cpp:2423 +#: src/activity_handlers.cpp:2425 #, c-format msgid "You are currently unable to mend the %s." msgstr "" -#: src/activity_handlers.cpp:2517 +#: src/activity_handlers.cpp:2513 #, c-format msgid "You wonder if it's even possible to craft the %s…" msgstr "" -#: src/activity_handlers.cpp:2524 +#: src/activity_handlers.cpp:2520 #, c-format msgid "You don't know how to craft the %s!" msgstr "" -#: src/activity_handlers.cpp:2580 +#: src/activity_handlers.cpp:2576 msgid "You cannot reach that destination" msgstr "" -#: src/activity_handlers.cpp:2610 src/activity_handlers.cpp:2620 -#: src/game.cpp:1340 +#: src/activity_handlers.cpp:2606 src/activity_handlers.cpp:2616 +#: src/game.cpp:1341 #, c-format msgid "You caught a %s." msgstr "" -#: src/activity_handlers.cpp:2656 +#: src/activity_handlers.cpp:2652 msgid "You feel a tug on your line!" msgstr "" -#: src/activity_handlers.cpp:2668 +#: src/activity_handlers.cpp:2664 msgid "You finish fishing" msgstr "" -#: src/activity_handlers.cpp:2696 src/activity_handlers.cpp:2702 +#: src/activity_handlers.cpp:2692 src/activity_handlers.cpp:2698 msgid "You finish waiting." msgstr "" -#: src/activity_handlers.cpp:2753 +#: src/activity_handlers.cpp:2749 #, c-format msgid "%s finishes with you…" msgstr "" -#: src/activity_handlers.cpp:2782 +#: src/activity_handlers.cpp:2778 msgid "You are bored of waiting, so you stop." msgstr "" -#: src/activity_handlers.cpp:2784 +#: src/activity_handlers.cpp:2780 msgid "You finish waiting and feel refreshed." msgstr "" -#: src/activity_handlers.cpp:2791 +#: src/activity_handlers.cpp:2787 #, c-format msgid "%s finishes chatting with you." msgstr "" -#: src/activity_handlers.cpp:2838 +#: src/activity_handlers.cpp:2834 msgid "The Autodoc suffers a catastrophic failure." msgstr "" -#: src/activity_handlers.cpp:2841 +#: src/activity_handlers.cpp:2837 msgid "The Autodoc's failure damages you greatly." msgstr "" -#: src/activity_handlers.cpp:2842 +#: src/activity_handlers.cpp:2838 msgid "The Autodoc's failure damages greatly." msgstr "" -#: src/activity_handlers.cpp:2850 +#: src/activity_handlers.cpp:2846 #, c-format msgid "Your %s is ripped open." msgstr "" -#: src/activity_handlers.cpp:2851 +#: src/activity_handlers.cpp:2847 #, c-format msgid "'s %s is ripped open." msgstr "" -#: src/activity_handlers.cpp:2870 +#: src/activity_handlers.cpp:2866 #, c-format msgid "The Autodoc is meticulously cutting your %s open." msgstr "" -#: src/activity_handlers.cpp:2871 +#: src/activity_handlers.cpp:2867 #, c-format msgid "The Autodoc is meticulously cutting 's %s open." msgstr "" -#: src/activity_handlers.cpp:2878 +#: src/activity_handlers.cpp:2874 msgid "The Autodoc is meticulously cutting you open." msgstr "" -#: src/activity_handlers.cpp:2879 +#: src/activity_handlers.cpp:2875 msgid "The Autodoc is meticulously cutting open." msgstr "" -#: src/activity_handlers.cpp:2885 +#: src/activity_handlers.cpp:2881 msgid "The Autodoc attempts to carefully extract the bionic." msgstr "" -#: src/activity_handlers.cpp:2891 +#: src/activity_handlers.cpp:2887 #, c-format msgid "" "Tried to uninstall bionic with UID %s, but you don't have this bionic " "installed." msgstr "" -#: src/activity_handlers.cpp:2898 +#: src/activity_handlers.cpp:2894 msgid "The Autodoc attempts to carefully insert the bionic." msgstr "" -#: src/activity_handlers.cpp:2912 +#: src/activity_handlers.cpp:2908 #, c-format msgid "%s is no a valid bionic_id" msgstr "" -#: src/activity_handlers.cpp:2922 +#: src/activity_handlers.cpp:2918 #, c-format msgid "The Autodoc is stitching your %s back up." msgstr "" -#: src/activity_handlers.cpp:2923 +#: src/activity_handlers.cpp:2919 #, c-format msgid "The Autodoc is stitching 's %s back up." msgstr "" -#: src/activity_handlers.cpp:2930 +#: src/activity_handlers.cpp:2926 msgid "The Autodoc is stitching you back up." msgstr "" -#: src/activity_handlers.cpp:2931 +#: src/activity_handlers.cpp:2927 msgid "The Autodoc is stitching back up." msgstr "" -#: src/activity_handlers.cpp:2937 +#: src/activity_handlers.cpp:2933 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching your wounds." msgstr "" -#: src/activity_handlers.cpp:2938 +#: src/activity_handlers.cpp:2934 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching 's wounds." msgstr "" -#: src/activity_handlers.cpp:2962 +#: src/activity_handlers.cpp:2958 msgid "" "The Autodoc returns to its resting position after successfully performing " "the operation." msgstr "" -#: src/activity_handlers.cpp:2966 +#: src/activity_handlers.cpp:2962 msgid "a short upbeat jingle: \"Operation successful\"" msgstr "" -#: src/activity_handlers.cpp:2971 +#: src/activity_handlers.cpp:2967 msgid "" "The Autodoc jerks back to its resting position after failing the operation." msgstr "" -#: src/activity_handlers.cpp:2975 +#: src/activity_handlers.cpp:2971 msgid "a sad beeping noise: \"Operation failed\"" msgstr "" -#: src/activity_handlers.cpp:2982 +#: src/activity_handlers.cpp:2978 msgid "The operation is a success." msgstr "" -#: src/activity_handlers.cpp:2985 src/bionics.cpp:2039 +#: src/activity_handlers.cpp:2981 src/bionics.cpp:1854 msgid "The operation is a failure." msgstr "" -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid " plants some %s." msgstr "" -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid "You plant some %s." msgstr "" -#: src/activity_handlers.cpp:3037 +#: src/activity_handlers.cpp:3033 #, c-format msgid "%s did not find an unfinished construction at the activity spot." msgstr "" -#: src/activity_handlers.cpp:3045 +#: src/activity_handlers.cpp:3041 #, c-format msgid "%s can't work on this construction anymore." msgstr "" -#: src/activity_handlers.cpp:3148 +#: src/activity_handlers.cpp:3144 msgid "You feel much better." msgstr "" #. ~ Sound of a jackhammer at work! -#: src/activity_handlers.cpp:3179 +#: src/activity_handlers.cpp:3175 msgid "TATATATATATATAT!" msgstr "" -#: src/activity_handlers.cpp:3191 +#: src/activity_handlers.cpp:3187 msgid "You finish drilling." msgstr "" -#: src/activity_handlers.cpp:3192 +#: src/activity_handlers.cpp:3188 msgid " finishes drilling." msgstr "" -#: src/activity_handlers.cpp:3301 +#: src/activity_handlers.cpp:3297 #, c-format msgid "You have run out of %s." msgstr "" -#: src/activity_handlers.cpp:3316 +#: src/activity_handlers.cpp:3312 msgid "You fertilized every plot you could." msgstr "" -#: src/activity_handlers.cpp:3329 src/activity_handlers.cpp:3350 +#: src/activity_handlers.cpp:3325 src/activity_handlers.cpp:3346 msgid "Target lost. IFF override failed." msgstr "" -#: src/activity_handlers.cpp:3354 +#: src/activity_handlers.cpp:3350 #, c-format msgid "You unleash your override attack on the %s." msgstr "" -#: src/activity_handlers.cpp:3366 +#: src/activity_handlers.cpp:3362 #, c-format msgid "You successfully override the %s's IFF protocols!" msgstr "" -#: src/activity_handlers.cpp:3374 +#: src/activity_handlers.cpp:3370 #, c-format msgid "The %s short circuits as you attempt to reprogram it!" msgstr "" -#: src/activity_handlers.cpp:3383 +#: src/activity_handlers.cpp:3379 msgid "…and turns friendly!" msgstr "" -#: src/activity_handlers.cpp:3394 +#: src/activity_handlers.cpp:3390 msgid "…but the robot refuses to acknowledge you as an ally!" msgstr "" -#: src/activity_handlers.cpp:3417 +#: src/activity_handlers.cpp:3413 msgid "The ancient tree spirits answer your call." msgstr "" -#: src/activity_handlers.cpp:3419 +#: src/activity_handlers.cpp:3415 msgid "Your communion with the trees has begun." msgstr "" -#: src/activity_handlers.cpp:3463 +#: src/activity_handlers.cpp:3459 msgid "The trees have shown you what they will." msgstr "" -#: src/activity_handlers.cpp:3484 +#: src/activity_handlers.cpp:3480 msgid "" "Choose part\n" "to draw blood from." msgstr "" -#: src/activity_handlers.cpp:3517 +#: src/activity_handlers.cpp:3513 msgid "You lose your concentration!" msgstr "" -#: src/activity_handlers.cpp:3521 src/activity_handlers.cpp:3573 +#: src/activity_handlers.cpp:3517 src/activity_handlers.cpp:3569 #, c-format msgid "You gain %i experience. New total %i." msgstr "" -#: src/activity_handlers.cpp:3529 +#: src/activity_handlers.cpp:3525 msgid "cast a spell" msgstr "" -#: src/activity_handlers.cpp:3570 +#: src/activity_handlers.cpp:3566 msgid "" "Something about how this spell works just clicked! You gained a level!" msgstr "" -#: src/activity_handlers.cpp:3579 src/activity_handlers.cpp:3619 +#: src/activity_handlers.cpp:3575 src/activity_handlers.cpp:3615 #, c-format msgid "You gained a level in %s!" msgstr "" -#: src/activity_handlers.cpp:3630 +#: src/activity_handlers.cpp:3626 #, c-format msgid "You gained %i experience from your study session." msgstr "" -#: src/activity_handlers.cpp:3636 src/iuse_actor.cpp:1126 -#: src/iuse_actor.cpp:2279 +#: src/activity_handlers.cpp:3632 src/iuse_actor.cpp:1133 +#: src/iuse_actor.cpp:2286 msgid "It's too dark to read." msgstr "" @@ -386198,12 +387100,12 @@ msgstr "" msgid "Some items tumble to the %s." msgstr "" -#: src/activity_item_handling.cpp:472 src/iuse.cpp:9451 +#: src/activity_item_handling.cpp:472 src/iuse.cpp:9469 #, c-format msgid "You need %1$i charges of water or clean water to wash these items." msgstr "" -#: src/activity_item_handling.cpp:480 src/iuse.cpp:9457 +#: src/activity_item_handling.cpp:480 src/iuse.cpp:9475 #, c-format msgid "You need %1$i charges of cleansing agent to wash these items." msgstr "" @@ -386212,52 +387114,52 @@ msgstr "" msgid "You washed your items." msgstr "" -#: src/activity_item_handling.cpp:1935 +#: src/activity_item_handling.cpp:1933 #, c-format msgid "%1s failed to fetch tools." msgstr "" -#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3098 +#: src/activity_item_handling.cpp:1951 src/npcmove.cpp:3059 #, c-format msgid "%1$s picks up a %2$s." msgstr "" -#: src/activity_item_handling.cpp:1955 src/npcmove.cpp:3103 +#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3064 #, c-format msgid "%s picks up several items." msgstr "" -#: src/activity_item_handling.cpp:2013 src/iuse.cpp:4825 +#: src/activity_item_handling.cpp:2011 src/iuse.cpp:4826 msgid "You cut the log into planks." msgstr "" -#: src/activity_item_handling.cpp:2138 +#: src/activity_item_handling.cpp:2136 #, c-format msgid "%s can't reach the source tile. Try to sort out loot without a cart." msgstr "" -#: src/activity_item_handling.cpp:2684 +#: src/activity_item_handling.cpp:2682 msgid "It is too dark to do this activity." msgstr "" -#: src/activity_item_handling.cpp:2734 +#: src/activity_item_handling.cpp:2732 msgid "You don't have the skill for this task." msgstr "" -#: src/activity_item_handling.cpp:2736 +#: src/activity_item_handling.cpp:2734 msgid "There is something blocking the location for this task." msgstr "" -#: src/activity_item_handling.cpp:2753 +#: src/activity_item_handling.cpp:2751 #, c-format msgid "%s is trying to find necessary items to do the job" msgstr "" -#: src/activity_item_handling.cpp:2853 src/activity_item_handling.cpp:2854 +#: src/activity_item_handling.cpp:2851 src/activity_item_handling.cpp:2852 msgid "The required items are not available to complete this task." msgstr "" -#: src/activity_item_handling.cpp:3154 +#: src/activity_item_handling.cpp:3152 msgid "It is too dark to work here." msgstr "" @@ -386270,271 +387172,271 @@ msgstr "" msgid "THIS IS A BUG" msgstr "" -#: src/advanced_inv.cpp:121 +#: src/advanced_inv.cpp:122 msgid "IN" msgstr "" -#: src/advanced_inv.cpp:122 +#: src/advanced_inv.cpp:123 msgid "South West" msgstr "" -#: src/advanced_inv.cpp:123 src/weather.cpp:779 +#: src/advanced_inv.cpp:124 src/weather.cpp:779 msgid "South" msgstr "" -#: src/advanced_inv.cpp:124 +#: src/advanced_inv.cpp:125 msgid "South East" msgstr "" -#: src/advanced_inv.cpp:125 src/weather.cpp:783 +#: src/advanced_inv.cpp:126 src/weather.cpp:783 msgid "West" msgstr "" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "DN" msgstr "" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "Directly below you" msgstr "" -#: src/advanced_inv.cpp:127 src/weather.cpp:775 +#: src/advanced_inv.cpp:128 src/weather.cpp:775 msgid "East" msgstr "" -#: src/advanced_inv.cpp:128 +#: src/advanced_inv.cpp:129 msgid "North West" msgstr "" -#: src/advanced_inv.cpp:129 src/weather.cpp:771 +#: src/advanced_inv.cpp:130 src/weather.cpp:771 msgid "North" msgstr "" -#: src/advanced_inv.cpp:130 +#: src/advanced_inv.cpp:131 msgid "North East" msgstr "" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "GR" msgstr "" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "Grabbed Vehicle" msgstr "" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "AL" msgstr "" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "Surrounding area" msgstr "" -#: src/advanced_inv.cpp:133 +#: src/advanced_inv.cpp:134 msgid "CN" msgstr "" -#: src/advanced_inv.cpp:133 src/crafting_gui.cpp:654 +#: src/advanced_inv.cpp:134 src/crafting_gui.cpp:654 msgid "Container" msgstr "" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "WR" msgstr "" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "Worn Items" msgstr "" -#: src/advanced_inv.cpp:187 src/newcharacter.cpp:920 +#: src/advanced_inv.cpp:188 src/newcharacter.cpp:920 msgid "name" msgstr "" -#: src/advanced_inv.cpp:189 +#: src/advanced_inv.cpp:190 msgid "weight" msgstr "" -#: src/advanced_inv.cpp:191 +#: src/advanced_inv.cpp:192 msgid "volume" msgstr "" -#: src/advanced_inv.cpp:193 +#: src/advanced_inv.cpp:194 msgid "charges" msgstr "" -#: src/advanced_inv.cpp:195 +#: src/advanced_inv.cpp:196 msgid "category" msgstr "" -#: src/advanced_inv.cpp:197 src/bonuses.cpp:71 src/effect.cpp:705 +#: src/advanced_inv.cpp:198 src/bonuses.cpp:71 src/effect.cpp:705 #: src/effect.cpp:706 msgid "damage" msgstr "" -#: src/advanced_inv.cpp:199 +#: src/advanced_inv.cpp:200 msgid "ammo/charge type" msgstr "" -#: src/advanced_inv.cpp:201 +#: src/advanced_inv.cpp:202 msgid "spoilage" msgstr "" -#: src/advanced_inv.cpp:203 +#: src/advanced_inv.cpp:204 msgid "barter value" msgstr "" #. ~ Items list header (length type 1). Table fields length without spaces: #. amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:327 src/advanced_inv.cpp:338 +#: src/advanced_inv.cpp:328 src/advanced_inv.cpp:339 msgid "amt weight vol" msgstr "" #. ~ Items list header (length type 2). Table fields length without spaces: #. src - 2, amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:329 src/advanced_inv.cpp:334 +#: src/advanced_inv.cpp:330 src/advanced_inv.cpp:335 msgid "src amt weight vol" msgstr "" -#: src/advanced_inv.cpp:331 +#: src/advanced_inv.cpp:332 msgid "Name (charges)" msgstr "" -#: src/advanced_inv.cpp:748 +#: src/advanced_inv.cpp:751 #, c-format msgid "[<] page %1$d of %2$d [>]" msgstr "" -#: src/advanced_inv.cpp:757 +#: src/advanced_inv.cpp:760 #, c-format msgid "< [%s] Sort: %s >" msgstr "" -#: src/advanced_inv.cpp:767 src/inventory_ui.cpp:2364 -#: src/worldfactory.cpp:1299 +#: src/advanced_inv.cpp:770 src/inventory_ui.cpp:2364 +#: src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter" msgstr "" -#: src/advanced_inv.cpp:779 +#: src/advanced_inv.cpp:782 #, c-format msgid "[%s] Reset" msgstr "" -#: src/advanced_inv.cpp:837 src/advanced_inv.cpp:1003 +#: src/advanced_inv.cpp:840 src/advanced_inv.cpp:1006 msgid "You look at the items, then your clothes, and scratch your head…" msgstr "" -#: src/advanced_inv.cpp:842 +#: src/advanced_inv.cpp:845 msgid "There are no items to be moved!" msgstr "" -#: src/advanced_inv.cpp:851 src/advanced_inv.cpp:970 src/advanced_inv.cpp:1075 +#: src/advanced_inv.cpp:854 src/advanced_inv.cpp:973 src/advanced_inv.cpp:1078 msgid "There isn't enough room, do you really want to move all?" msgstr "" -#: src/advanced_inv.cpp:935 src/advanced_inv.cpp:1299 -#: src/advanced_inv.cpp:1812 +#: src/advanced_inv.cpp:938 src/advanced_inv.cpp:1302 +#: src/advanced_inv.cpp:1815 msgid "You can't put items there!" msgstr "" -#: src/advanced_inv.cpp:955 +#: src/advanced_inv.cpp:958 msgid "You try to put your bags into themselves, but physics won't let you." msgstr "" -#: src/advanced_inv.cpp:959 +#: src/advanced_inv.cpp:962 msgid "Putting on everything from your inventory would be tricky." msgstr "" -#: src/advanced_inv.cpp:963 +#: src/advanced_inv.cpp:966 msgid "Putting everything into the container would be tricky." msgstr "" -#: src/advanced_inv.cpp:981 +#: src/advanced_inv.cpp:984 msgid "Really drop all your favorite items?" msgstr "" -#: src/advanced_inv.cpp:1053 src/advanced_inv.cpp:1131 +#: src/advanced_inv.cpp:1056 src/advanced_inv.cpp:1134 msgid "Skipping filled buckets to avoid spilling their contents." msgstr "" -#: src/advanced_inv.cpp:1156 +#: src/advanced_inv.cpp:1159 msgid "Sort by…" msgstr "" -#: src/advanced_inv.cpp:1157 +#: src/advanced_inv.cpp:1160 msgid "Unsorted (recently added first)" msgstr "" -#: src/advanced_inv.cpp:1240 +#: src/advanced_inv.cpp:1243 #, c-format msgid "< [%s] keybindings >" msgstr "" -#: src/advanced_inv.cpp:1378 +#: src/advanced_inv.cpp:1381 #, c-format msgid "Source area is the same as destination (%s)." msgstr "" -#: src/advanced_inv.cpp:1455 +#: src/advanced_inv.cpp:1458 #, c-format msgid "You have no space for %s" msgstr "" -#: src/advanced_inv.cpp:1640 +#: src/advanced_inv.cpp:1643 msgid "Default layout was saved." msgstr "" -#: src/advanced_inv.cpp:1760 +#: src/advanced_inv.cpp:1763 msgid "No vehicle storage space there!" msgstr "" -#: src/advanced_inv.cpp:1817 +#: src/advanced_inv.cpp:1820 msgid "Select destination" msgstr "" -#: src/advanced_inv.cpp:1835 +#: src/advanced_inv.cpp:1838 msgid " (FULL)" msgstr "" -#: src/advanced_inv.cpp:1861 +#: src/advanced_inv.cpp:1864 msgid "Source must be container." msgstr "" -#: src/advanced_inv.cpp:1865 +#: src/advanced_inv.cpp:1868 msgid "Source container is empty." msgstr "" -#: src/advanced_inv.cpp:1872 +#: src/advanced_inv.cpp:1875 msgid "You can unload only liquids into target container." msgstr "" -#: src/advanced_inv.cpp:1916 src/pickup.cpp:347 +#: src/advanced_inv.cpp:1919 src/pickup.cpp:347 msgid "Spilt liquid cannot be picked back up. Try mopping it instead." msgstr "" -#: src/advanced_inv.cpp:1924 +#: src/advanced_inv.cpp:1927 msgid "Destination area is full. Remove some items first." msgstr "" -#: src/advanced_inv.cpp:1940 +#: src/advanced_inv.cpp:1943 msgid "Destination area has too many items. Remove some first." msgstr "" -#: src/advanced_inv.cpp:1958 +#: src/advanced_inv.cpp:1961 msgid "This is too heavy!" msgstr "" -#: src/advanced_inv.cpp:1978 +#: src/advanced_inv.cpp:1981 #, c-format msgid "How many do you want to move? [Have %d] (0 to cancel)" msgstr "" -#: src/advanced_inv.cpp:1981 +#: src/advanced_inv.cpp:1984 #, c-format msgid "Destination can only hold %d! Move how many? [Have %d] (0 to cancel)" msgstr "" -#: src/advanced_inv.cpp:1987 +#: src/advanced_inv.cpp:1990 msgid "The destination is already full!" msgstr "" @@ -386664,7 +387566,7 @@ msgstr "" msgid "Properties" msgstr "" -#: src/armor_layers.cpp:239 src/item_pocket.cpp:1145 +#: src/armor_layers.cpp:239 src/item_pocket.cpp:1161 msgid "Coverage:" msgstr "" @@ -386827,7 +387729,7 @@ msgstr "" msgid "Encumbrance and Warmth" msgstr "" -#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4651 +#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4658 msgid "Encumbrance" msgstr "" @@ -386971,174 +387873,174 @@ msgstr "" msgid "auto notes configuration" msgstr "" -#: src/auto_note.cpp:348 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 -#: src/color.cpp:797 src/construction.cpp:399 src/crafting_gui.cpp:489 -#: src/game.cpp:6370 src/game.cpp:7799 src/game.cpp:8248 -#: src/newcharacter.cpp:1400 src/newcharacter.cpp:1944 -#: src/newcharacter.cpp:2298 src/newcharacter.cpp:2623 -#: src/newcharacter.cpp:3037 src/options.cpp:2955 src/safemode_ui.cpp:104 -#: src/safemode_ui.cpp:580 src/ui.cpp:308 src/ui.cpp:353 -#: src/worldfactory.cpp:612 src/worldfactory.cpp:948 src/worldfactory.cpp:1044 +#: src/auto_note.cpp:341 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 +#: src/color.cpp:800 src/construction.cpp:399 src/crafting_gui.cpp:489 +#: src/game.cpp:6368 src/game.cpp:7797 src/game.cpp:8246 +#: src/newcharacter.cpp:1404 src/newcharacter.cpp:1964 +#: src/newcharacter.cpp:2326 src/newcharacter.cpp:2659 +#: src/newcharacter.cpp:3085 src/options.cpp:3032 src/safemode_ui.cpp:105 +#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:355 +#: src/worldfactory.cpp:618 src/worldfactory.cpp:953 src/worldfactory.cpp:1049 msgid "Fast scroll up" msgstr "" -#: src/auto_note.cpp:349 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 -#: src/color.cpp:798 src/construction.cpp:400 src/crafting_gui.cpp:490 -#: src/game.cpp:6371 src/game.cpp:7800 src/game.cpp:8249 -#: src/newcharacter.cpp:1401 src/newcharacter.cpp:1945 -#: src/newcharacter.cpp:2299 src/newcharacter.cpp:2624 -#: src/newcharacter.cpp:3038 src/options.cpp:2956 src/safemode_ui.cpp:105 -#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:354 -#: src/worldfactory.cpp:613 src/worldfactory.cpp:949 src/worldfactory.cpp:1045 +#: src/auto_note.cpp:342 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 +#: src/color.cpp:801 src/construction.cpp:400 src/crafting_gui.cpp:490 +#: src/game.cpp:6369 src/game.cpp:7798 src/game.cpp:8247 +#: src/newcharacter.cpp:1405 src/newcharacter.cpp:1965 +#: src/newcharacter.cpp:2327 src/newcharacter.cpp:2660 +#: src/newcharacter.cpp:3086 src/options.cpp:3033 src/safemode_ui.cpp:106 +#: src/safemode_ui.cpp:582 src/ui.cpp:310 src/ui.cpp:356 +#: src/worldfactory.cpp:619 src/worldfactory.cpp:954 src/worldfactory.cpp:1050 msgid "Fast scroll down" msgstr "" -#: src/auto_note.cpp:368 src/auto_pickup.cpp:338 src/game.cpp:6251 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:361 src/auto_pickup.cpp:338 src/game.cpp:6249 +#: src/safemode_ui.cpp:144 msgid "nable" msgstr "" -#: src/auto_note.cpp:369 src/auto_pickup.cpp:339 src/game.cpp:6252 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:362 src/auto_pickup.cpp:339 src/game.cpp:6250 +#: src/safemode_ui.cpp:144 msgid "isable" msgstr "" -#: src/auto_note.cpp:370 +#: src/auto_note.cpp:363 msgid " - Toggle" msgstr "" -#: src/auto_note.cpp:383 +#: src/auto_note.cpp:376 msgid "Character" msgstr "" -#: src/auto_note.cpp:385 +#: src/auto_note.cpp:378 msgid "Global" msgstr "" -#: src/auto_note.cpp:387 +#: src/auto_note.cpp:380 msgid "Map Extra" msgstr "" -#: src/auto_note.cpp:388 src/options.cpp:1609 src/options.cpp:1667 +#: src/auto_note.cpp:381 src/options.cpp:1686 src/options.cpp:1744 msgid "Symbol" msgstr "" -#: src/auto_note.cpp:389 src/distraction_manager.cpp:130 src/options.cpp:1855 +#: src/auto_note.cpp:382 src/distraction_manager.cpp:130 src/options.cpp:1932 #: src/smart_controller_ui.cpp:66 msgid "Enabled" msgstr "" -#: src/auto_note.cpp:394 +#: src/auto_note.cpp:387 #, c-format msgid "%1$s %2$s" msgstr "" -#: src/auto_note.cpp:400 +#: src/auto_note.cpp:393 msgid "Auto notes enabled:" msgstr "" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/options.cpp:1847 src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/options.cpp:1924 src/safemode_ui.cpp:189 msgid "False" msgstr "" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/safemode_ui.cpp:189 msgid "True" msgstr "" -#: src/auto_note.cpp:412 +#: src/auto_note.cpp:405 msgid "witch " msgstr "" -#: src/auto_note.cpp:417 +#: src/auto_note.cpp:410 msgid " to change pages." msgstr "" -#: src/auto_note.cpp:436 +#: src/auto_note.cpp:429 msgid "Discover more special encounters to populate this list" msgstr "" -#: src/auto_note.cpp:450 src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/editmap.cpp:751 msgid "no" msgstr "" -#: src/auto_note.cpp:450 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 -#: src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 +#: src/editmap.cpp:751 msgid "yes" msgstr "" -#: src/auto_note.cpp:551 +#: src/auto_note.cpp:544 msgid "Enter a map extra custom symbol (empty to unset):" msgstr "" -#: src/auto_note.cpp:562 +#: src/auto_note.cpp:555 msgid "Pick a color:" msgstr "" #. ~ %1$s: note color abbreviation, %2$s: note color name -#: src/auto_note.cpp:566 src/help.cpp:136 src/overmap_ui.cpp:1245 +#: src/auto_note.cpp:559 src/help.cpp:133 src/overmap_ui.cpp:1246 #, c-format msgctxt "note color" msgid "%1$s:%2$s, " msgstr "" -#: src/auto_note.cpp:577 +#: src/auto_note.cpp:570 msgctxt "color" msgid "yellow" msgstr "" -#: src/auto_note.cpp:578 src/options.cpp:806 src/options.cpp:820 +#: src/auto_note.cpp:571 src/options.cpp:806 src/options.cpp:820 #, c-format msgid "Default: %s" msgstr "" -#: src/auto_note.cpp:606 +#: src/auto_note.cpp:599 msgid "" "Auto notes are disabled globally.\n" "Do you want to enable?" msgstr "" -#: src/auto_note.cpp:615 src/auto_pickup.cpp:639 src/color.cpp:1062 -#: src/game.cpp:6916 src/input.cpp:1667 src/options.cpp:3426 -#: src/safemode_ui.cpp:506 +#: src/auto_note.cpp:608 src/auto_pickup.cpp:639 src/color.cpp:1065 +#: src/game.cpp:6914 src/input.cpp:1666 src/options.cpp:3503 +#: src/safemode_ui.cpp:507 msgid "Save changes?" msgstr "" -#: src/auto_pickup.cpp:334 src/game.cpp:6248 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:334 src/game.cpp:6246 src/safemode_ui.cpp:142 msgid "dd" msgstr "" -#: src/auto_pickup.cpp:335 src/game.cpp:6250 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:335 src/game.cpp:6248 src/safemode_ui.cpp:142 msgid "emove" msgstr "" -#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:143 msgid "opy" msgstr "" -#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:143 msgid "ove" msgstr "" -#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:144 +#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:145 msgid "est" msgstr "" -#: src/auto_pickup.cpp:345 src/game.cpp:6262 src/safemode_ui.cpp:155 +#: src/auto_pickup.cpp:345 src/game.cpp:6260 src/safemode_ui.cpp:156 msgid "<+-> Move up/down" msgstr "" -#: src/auto_pickup.cpp:347 src/color.cpp:731 src/game.cpp:6263 -#: src/safemode_ui.cpp:157 +#: src/auto_pickup.cpp:347 src/color.cpp:734 src/game.cpp:6261 +#: src/safemode_ui.cpp:158 msgid "-Edit" msgstr "" -#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:158 +#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:159 msgid "-Switch Page" msgstr "" -#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:170 +#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:171 msgid "Rules" msgstr "" @@ -387150,11 +388052,11 @@ msgstr "" msgid "Auto pickup enabled:" msgstr "" -#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:190 +#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:191 msgid "witch" msgstr "" -#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:241 +#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:242 msgid "" msgstr "" @@ -387186,11 +388088,11 @@ msgstr "" msgid "Pickup Rule:" msgstr "" -#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:180 +#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:181 msgid "[]" msgstr "" -#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:182 +#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:183 msgid "[]" msgstr "" @@ -387212,7 +388114,7 @@ msgstr "" msgid "auto pickup configuration" msgstr "" -#: src/auto_pickup.cpp:1082 +#: src/auto_pickup.cpp:1081 #, c-format msgid "Pickup rules for %s" msgstr "" @@ -387493,22 +388395,22 @@ msgstr "" msgid "Needs %d more experience to gain next level." msgstr "" -#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3098 +#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3099 #: src/item.cpp:2175 msgid "strength" msgstr "" -#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3099 +#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3100 #: src/item.cpp:2178 msgid "dexterity" msgstr "" -#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3100 +#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3101 #: src/item.cpp:2181 msgid "intelligence" msgstr "" -#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3101 +#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3102 #: src/item.cpp:2184 msgid "perception" msgstr "" @@ -387522,7 +388424,7 @@ msgstr "" msgid "Are you sure you want to raise %s? %d points available." msgstr "" -#: src/avatar.cpp:1374 src/game.cpp:9332 +#: src/avatar.cpp:1374 src/game.cpp:9330 msgid "You need to put the bag away before trying to wield something from it." msgstr "" @@ -387825,7 +388727,7 @@ msgstr "" msgid "You can't climb here - there's a ceiling above." msgstr "" -#: src/avatar_action.cpp:595 src/game.cpp:10094 +#: src/avatar_action.cpp:595 src/game.cpp:10092 msgid "The water puts out the flames!" msgstr "" @@ -387928,19 +388830,19 @@ msgstr "" msgid "You can't effectively throw while you're in your shell." msgstr "" -#: src/avatar_action.cpp:966 src/handle_action.cpp:2050 -#: src/handle_action.cpp:2060 src/handle_action.cpp:2079 -#: src/handle_action.cpp:2103 src/handle_action.cpp:2116 -#: src/handle_action.cpp:2134 src/handle_action.cpp:2146 -#: src/handle_action.cpp:2158 src/handle_action.cpp:2346 -#: src/handle_action.cpp:2358 src/handle_action.cpp:2372 -#: src/handle_action.cpp:2386 src/handle_action.cpp:2400 -#: src/handle_action.cpp:2424 src/iexamine.cpp:6562 src/iexamine.cpp:6572 +#: src/avatar_action.cpp:966 src/handle_action.cpp:2046 +#: src/handle_action.cpp:2056 src/handle_action.cpp:2075 +#: src/handle_action.cpp:2099 src/handle_action.cpp:2112 +#: src/handle_action.cpp:2130 src/handle_action.cpp:2142 +#: src/handle_action.cpp:2154 src/handle_action.cpp:2342 +#: src/handle_action.cpp:2354 src/handle_action.cpp:2368 +#: src/handle_action.cpp:2382 src/handle_action.cpp:2396 +#: src/handle_action.cpp:2420 src/iexamine.cpp:6562 src/iexamine.cpp:6572 #: src/iexamine.cpp:6582 src/melee.cpp:544 msgid "You lack the substance to affect anything." msgstr "" -#: src/avatar_action.cpp:973 src/game.cpp:9753 src/game.cpp:11089 +#: src/avatar_action.cpp:973 src/game.cpp:9751 src/game.cpp:11087 #: src/handle_action.cpp:705 #, c-format msgid "Your %s refuses to move as its batteries have been drained." @@ -387950,7 +388852,7 @@ msgstr "" msgid "You don't have any items to throw." msgstr "" -#: src/avatar_action.cpp:1003 src/character_attire.cpp:223 +#: src/avatar_action.cpp:1003 src/character_attire.cpp:219 msgid "You don't have that item." msgstr "" @@ -388120,564 +389022,485 @@ msgid "" "Time: %s\n" msgstr "" -#: src/basecamp.cpp:603 +#: src/basecamp.cpp:605 msgid "Name this camp" msgstr "" -#: src/basecamp.cpp:742 src/faction_camp.cpp:736 +#: src/basecamp.cpp:611 +msgid "You need to input the base camp name." +msgstr "" + +#: src/basecamp.cpp:753 src/faction_camp.cpp:736 msgid "Base Missions" msgstr "" -#: src/basecamp.cpp:751 +#: src/basecamp.cpp:762 msgid "Expansion" msgstr "" -#: src/basecamp.cpp:754 +#: src/basecamp.cpp:765 msgid "Empty Expansion" msgstr "" -#: src/bionics.cpp:677 +#: src/bionics.cpp:667 #, c-format msgid "%s activates their %s." msgstr "" -#: src/bionics.cpp:696 +#: src/bionics.cpp:686 #, c-format msgid "Your %s is shorting out and can't be activated." msgstr "" -#: src/bionics.cpp:708 +#: src/bionics.cpp:698 #, c-format msgid "You don't have the power to activate your %s." msgstr "" -#: src/bionics.cpp:803 +#: src/bionics.cpp:793 #, c-format msgid "Deactivate your %s first!" msgstr "" -#: src/bionics.cpp:810 src/character.cpp:7218 +#: src/bionics.cpp:800 src/character.cpp:7219 #, c-format msgid "Stop wielding %s?" msgstr "" -#: src/bionics.cpp:832 src/bionics.cpp:1907 +#: src/bionics.cpp:822 src/bionics.cpp:1722 #, c-format msgid "There is not enough humidity in the air for your %s to function." msgstr "" -#: src/bionics.cpp:837 +#: src/bionics.cpp:827 #, c-format msgid "Your %s issues a low humidity warning. Efficiency will be reduced." msgstr "" -#: src/bionics.cpp:845 +#: src/bionics.cpp:835 msgid "You change your mind and turn it off." msgstr "" #. ~Sound of a bionic sonic-resonator shaking the area -#: src/bionics.cpp:851 +#: src/bionics.cpp:841 msgid "VRRRRMP!" msgstr "" -#: src/bionics.cpp:864 src/bionics.cpp:886 +#: src/bionics.cpp:854 src/bionics.cpp:876 #, c-format msgid "You cannot activate %s while mounted." msgstr "" -#: src/bionics.cpp:871 +#: src/bionics.cpp:861 msgid "Your speed suddenly increases!" msgstr "" -#: src/bionics.cpp:873 +#: src/bionics.cpp:863 msgid "Your muscles tear with the strain." msgstr "" -#: src/bionics.cpp:921 +#: src/bionics.cpp:911 msgid "Your torsion ratchet locks onto your joints." msgstr "" -#: src/bionics.cpp:924 +#: src/bionics.cpp:914 msgid "You can now run faster, assisted by joint servomotors." msgstr "" -#: src/bionics.cpp:926 +#: src/bionics.cpp:916 msgid "Start a fire where?" msgstr "" -#: src/bionics.cpp:933 src/iuse_actor.cpp:285 src/iuse_actor.cpp:1215 +#: src/bionics.cpp:923 src/iuse_actor.cpp:292 src/iuse_actor.cpp:1222 msgid "You happily light a fire." msgstr "" -#: src/bionics.cpp:943 +#: src/bionics.cpp:933 #, c-format msgid "Your radiation level: %d" msgstr "" -#: src/bionics.cpp:954 +#: src/bionics.cpp:944 msgid "Safeguards kick in, and the bionic refuses to activate!" msgstr "" -#: src/bionics.cpp:962 +#: src/bionics.cpp:952 msgid "Create an EMP where?" msgstr "" -#: src/bionics.cpp:972 +#: src/bionics.cpp:962 msgid "Your muscles hiss as hydraulic strength fills them!" msgstr "" #. ~ Sound of hissing hydraulic muscle! (not quite as loud as a car horn) -#: src/bionics.cpp:974 src/bionics.cpp:1833 +#: src/bionics.cpp:964 src/bionics.cpp:1648 msgid "HISISSS!" msgstr "" -#: src/bionics.cpp:985 +#: src/bionics.cpp:975 #, c-format msgid "Extract water from the %s" msgstr "" -#: src/bionics.cpp:1000 +#: src/bionics.cpp:990 msgid "There is no suitable corpse on this tile." msgstr "" -#: src/bionics.cpp:1067 +#: src/bionics.cpp:1057 msgid "You unleash a powerful shockwave!" msgstr "" -#: src/bionics.cpp:1083 +#: src/bionics.cpp:1073 #, c-format msgid "Temperature: %s." msgstr "" -#: src/bionics.cpp:1085 src/iuse.cpp:9005 +#: src/bionics.cpp:1075 src/iuse.cpp:9023 #, c-format msgid "Relative Humidity: %s." msgstr "" -#: src/bionics.cpp:1089 src/iuse.cpp:9016 +#: src/bionics.cpp:1079 src/iuse.cpp:9034 #, c-format msgid "Pressure: %s." msgstr "" -#: src/bionics.cpp:1091 src/iuse.cpp:9030 +#: src/bionics.cpp:1081 src/iuse.cpp:9048 #, c-format msgid "Wind Speed: %.1f %s." msgstr "" -#: src/bionics.cpp:1094 src/iuse.cpp:9034 +#: src/bionics.cpp:1084 src/iuse.cpp:9052 #, c-format msgid "Feels Like: %s." msgstr "" -#: src/bionics.cpp:1098 src/iuse.cpp:9038 +#: src/bionics.cpp:1088 src/iuse.cpp:9056 #, c-format msgid "Wind Direction: From the %s." msgstr "" -#: src/bionics.cpp:1101 +#: src/bionics.cpp:1091 msgid "Perform which function:" msgstr "" -#: src/bionics.cpp:1102 +#: src/bionics.cpp:1092 msgid "RC radio" msgstr "" -#: src/bionics.cpp:1127 +#: src/bionics.cpp:1117 msgid "" "You need a jumper cable connected to a power source to drain power from it." msgstr "" -#: src/bionics.cpp:1133 +#: src/bionics.cpp:1123 msgid "" "Cable is plugged-in to the CBM but it has to be also connected to the power " "source." msgstr "" -#: src/bionics.cpp:1139 +#: src/bionics.cpp:1129 msgid "" "You are plugged to the vehicle. It will charge you if it has some juice in " "it." msgstr "" -#: src/bionics.cpp:1145 +#: src/bionics.cpp:1135 msgid "" "You are plugged to a solar pack. It will charge you if it's unfolded and in" " sunlight." msgstr "" -#: src/bionics.cpp:1151 +#: src/bionics.cpp:1141 msgid "" "You are plugged to a UPS. It will charge you if it has some juice in it." msgstr "" -#: src/bionics.cpp:1155 +#: src/bionics.cpp:1145 msgid "" "You have a cable plugged to a portable power source, but you need to plug it" " in to the CBM." msgstr "" -#: src/bionics.cpp:1159 +#: src/bionics.cpp:1149 msgid "" "You have a cable plugged to a vehicle, but you need to plug it in to the " "CBM." msgstr "" -#: src/bionics.cpp:1168 +#: src/bionics.cpp:1158 msgid "" "You have at least one free cable in your inventory that you could use to " "plug yourself in." msgstr "" -#: src/bionics.cpp:1186 +#: src/bionics.cpp:1176 #, c-format msgid "Your %s automatically turn off." msgstr "" -#: src/bionics.cpp:1212 +#: src/bionics.cpp:1202 #, c-format msgid "Your %s is shorting out and can't be deactivated." msgstr "" -#: src/bionics.cpp:1224 +#: src/bionics.cpp:1214 #, c-format msgid "You can't deactivate your %s manually!" msgstr "" -#: src/bionics.cpp:1228 +#: src/bionics.cpp:1218 #, c-format msgid "You don't have the power to deactivate your %s." msgstr "" -#: src/bionics.cpp:1273 +#: src/bionics.cpp:1259 #, c-format msgid "You withdraw your %s." msgstr "" -#: src/bionics.cpp:1276 +#: src/bionics.cpp:1262 #, c-format msgid " withdraws his %s." msgstr "" -#: src/bionics.cpp:1278 +#: src/bionics.cpp:1264 #, c-format msgid " withdraws her %s." msgstr "" -#: src/bionics.cpp:1336 -#, c-format -msgid "Your %s does not have enough fuel to start." -msgstr "" - -#: src/bionics.cpp:1337 -#, c-format -msgid "'s %s does not have enough fuel to start." -msgstr "" - -#: src/bionics.cpp:1344 src/bionics.cpp:1429 -#, c-format -msgid "Your %s runs out of fuel and turns off." -msgstr "" - -#: src/bionics.cpp:1345 src/bionics.cpp:1430 -#, c-format -msgid "'s %s runs out of fuel and turns off." -msgstr "" - -#: src/bionics.cpp:1401 -#, c-format -msgid "Your %s turns off to not waste calories." -msgstr "" - -#: src/bionics.cpp:1402 -#, c-format -msgid "'s %s turns off to not waste calories." -msgstr "" - -#: src/bionics.cpp:1404 -#, c-format -msgid "Your %s turns off after filling your power banks." -msgstr "" - -#: src/bionics.cpp:1405 -#, c-format -msgid "'s %s turns off after filling their power banks." -msgstr "" - -#: src/bionics.cpp:1407 -#, c-format -msgid "Your %s turns off to not waste fuel." -msgstr "" - -#: src/bionics.cpp:1408 +#: src/bionics.cpp:1334 #, c-format -msgid "'s %s turns off to not waste fuel." -msgstr "" - -#: src/bionics.cpp:1411 -#, c-format -msgid "" -"Your %s cannot be started because you don't have any bionic power storage." +msgid "Your %s cannot be started because your calories are below safe levels." msgstr "" -#: src/bionics.cpp:1412 +#: src/bionics.cpp:1335 #, c-format msgid "" -"'s %s cannot be started because they don't have any bionic power " -"storage." -msgstr "" - -#: src/bionics.cpp:1414 -#, c-format -msgid "Your %s cannot be started due to fuel saving." -msgstr "" - -#: src/bionics.cpp:1415 -#, c-format -msgid "'s %s cannot be started due to fuel saving." -msgstr "" - -#: src/bionics.cpp:1417 -#, c-format -msgid "Your %s cannot be started because your power banks are full." -msgstr "" - -#: src/bionics.cpp:1418 -#, c-format -msgid "'s %s cannot be started because their power banks are full." +"'s %s cannot be started because their calories are below safe " +"levels." msgstr "" -#: src/bionics.cpp:1426 +#: src/bionics.cpp:1340 #, c-format msgid "" "Stored calories are below the safe threshold, your %s shuts down to preserve" " your health." msgstr "" -#: src/bionics.cpp:1427 +#: src/bionics.cpp:1341 #, c-format msgid "" "Stored calories are below the safe threshold, 's %s shuts down to " "preserve their health." msgstr "" -#: src/bionics.cpp:1434 +#: src/bionics.cpp:1348 #, c-format -msgid "Your %s cannot be started because your calories are below safe levels." -msgstr "" - -#: src/bionics.cpp:1435 -#, c-format -msgid "" -"'s %s cannot be started because their calories are below safe " -"levels." -msgstr "" - -#: src/bionics.cpp:1437 -#, c-format -msgid "Your %s doesn't have enough fuel to start." +msgid "Your %s does not have enough fuel to start." msgstr "" -#: src/bionics.cpp:1438 +#: src/bionics.cpp:1349 #, c-format -msgid "'s %s doesn't have enough fuel to start." +msgid "'s %s does not have enough fuel to start." msgstr "" -#: src/bionics.cpp:1479 +#: src/bionics.cpp:1353 #, c-format -msgid "Your %s does not have enough fuel to use Auto Start." +msgid "Your %s runs out of fuel and turns off." msgstr "" -#: src/bionics.cpp:1480 +#: src/bionics.cpp:1354 #, c-format -msgid "'s %s does not have enough fuel to use Auto Start." +msgid "'s %s runs out of fuel and turns off." msgstr "" -#: src/bionics.cpp:1803 +#: src/bionics.cpp:1618 #, c-format msgid "Your %s powers down." msgstr "" -#: src/bionics.cpp:1828 +#: src/bionics.cpp:1643 #, c-format msgid "Your %s has lost connection and is turning off." msgstr "" -#: src/bionics.cpp:1891 +#: src/bionics.cpp:1706 msgid "You feel your throat open up and air filling your lungs!" msgstr "" -#: src/bionics.cpp:1912 +#: src/bionics.cpp:1727 #, c-format msgid "Your %s issues a low humidity warning. Efficiency is reduced." msgstr "" -#: src/bionics.cpp:1921 +#: src/bionics.cpp:1736 #, c-format msgid "You are properly hydrated. Your %s chirps happily." msgstr "" -#: src/bionics.cpp:1954 src/bionics.cpp:2025 +#: src/bionics.cpp:1769 src/bionics.cpp:1840 msgid "The removal fails without incident." msgstr "" -#: src/bionics.cpp:1958 +#: src/bionics.cpp:1773 msgid "The removal is a failure." msgstr "" -#: src/bionics.cpp:1963 src/bionics.cpp:2050 src/bionics.cpp:2729 +#: src/bionics.cpp:1778 src/bionics.cpp:1865 src/bionics.cpp:2544 msgid "It really hurts!" msgstr "" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "'s %s is damaged." msgstr "" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "Your %s is damaged." msgstr "" -#: src/bionics.cpp:1995 src/bionics.cpp:2085 +#: src/bionics.cpp:1810 src/bionics.cpp:1900 #, c-format msgid "Your %s is severely damaged." msgstr "" -#: src/bionics.cpp:1996 src/bionics.cpp:2086 +#: src/bionics.cpp:1811 src/bionics.cpp:1901 #, c-format msgid "'s %s is severely damaged." msgstr "" -#: src/bionics.cpp:2030 +#: src/bionics.cpp:1845 #, c-format msgid "The %s flub the operation." msgstr "" -#: src/bionics.cpp:2033 +#: src/bionics.cpp:1848 #, c-format msgid "The %s messes up the operation." msgstr "" -#: src/bionics.cpp:2036 +#: src/bionics.cpp:1851 msgid "The operation fails." msgstr "" -#: src/bionics.cpp:2042 +#: src/bionics.cpp:1857 #, c-format msgid "The %s screws up the operation." msgstr "" -#: src/bionics.cpp:2125 +#: src/bionics.cpp:1940 msgid "You don't have enough anesthetic to perform the installation." msgstr "" -#: src/bionics.cpp:2156 +#: src/bionics.cpp:1971 msgid "You don't have the required components to perform the installation." msgstr "" -#: src/bionics.cpp:2272 +#: src/bionics.cpp:2087 #, c-format msgid "%s must remove the parent bionic to remove the %s." msgstr "" -#: src/bionics.cpp:2288 +#: src/bionics.cpp:2103 msgid "Are you sure you wish to uninstall the selected bionic?" msgstr "" -#: src/bionics.cpp:2294 src/game.cpp:4999 +#: src/bionics.cpp:2109 src/game.cpp:4997 #, c-format msgid "" "WARNING: %i percent chance of SEVERE damage to all body parts! Continue " "anyway?" msgstr "" -#: src/bionics.cpp:2366 src/bionics.cpp:2440 +#: src/bionics.cpp:2181 src/bionics.cpp:2255 msgid "Your parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2367 +#: src/bionics.cpp:2182 msgid "'s parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2368 src/bionics.cpp:2441 src/bionics.cpp:2445 +#: src/bionics.cpp:2183 src/bionics.cpp:2256 src/bionics.cpp:2260 #, c-format msgid "Successfully removed %s." msgstr "" -#: src/bionics.cpp:2400 +#: src/bionics.cpp:2215 #, c-format msgid "The %s's anesthesia kit looks empty." msgstr "" -#: src/bionics.cpp:2418 src/bionics.cpp:3420 +#: src/bionics.cpp:2233 src/bionics.cpp:3181 msgid "" "You feel a tiny pricking sensation in your right arm, and lose all sensation" " before abruptly blacking out." msgstr "" -#: src/bionics.cpp:2421 +#: src/bionics.cpp:2236 #, c-format msgid "" "The %1$s gently inserts a syringe into %2$s's arm and starts injecting " "something while holding them down." msgstr "" -#: src/bionics.cpp:2431 +#: src/bionics.cpp:2246 #, c-format msgid "You fall asleep and %1$s starts operating." msgstr "" -#: src/bionics.cpp:2433 +#: src/bionics.cpp:2248 #, c-format msgid "%1$s falls asleep and %2$s starts operating." msgstr "" -#: src/bionics.cpp:2443 +#: src/bionics.cpp:2258 #, c-format msgid "%s's parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2477 +#: src/bionics.cpp:2292 msgid "/!\\ CBM is highly contaminated. /!\\" msgstr "" -#: src/bionics.cpp:2478 +#: src/bionics.cpp:2293 msgid "CBM is filthy." msgstr "" -#: src/bionics.cpp:2483 +#: src/bionics.cpp:2298 msgid "/!\\ CBM is not sterile. /!\\ Please use autoclave to sterilize." msgstr "" -#: src/bionics.cpp:2484 +#: src/bionics.cpp:2299 msgid "CBM is not sterile." msgstr "" -#: src/bionics.cpp:2487 +#: src/bionics.cpp:2302 msgid "CBM already deployed. Please reset to factory state." msgstr "" -#: src/bionics.cpp:2489 +#: src/bionics.cpp:2304 msgid "CBM is already installed." msgstr "" -#: src/bionics.cpp:2491 src/bionics.cpp:2494 +#: src/bionics.cpp:2306 src/bionics.cpp:2309 msgid "CBM not compatible with patient's body." msgstr "" -#: src/bionics.cpp:2498 +#: src/bionics.cpp:2313 msgid "No base version installed." msgstr "" -#: src/bionics.cpp:2504 +#: src/bionics.cpp:2319 msgid "Superior version installed." msgstr "" -#: src/bionics.cpp:2506 +#: src/bionics.cpp:2321 msgid "CBM not compatible with patient." msgstr "" -#: src/bionics.cpp:2546 +#: src/bionics.cpp:2361 #, c-format msgid "" "Installing this bionic will remove the conflicting traits: %s. Continue " @@ -388685,23 +389508,23 @@ msgid "" msgstr "" #. ~ : more slot(s) needed. -#: src/bionics.cpp:2557 +#: src/bionics.cpp:2372 #, c-format msgid "" "\n" "%s: %i more slot(s) needed." msgstr "" -#: src/bionics.cpp:2561 +#: src/bionics.cpp:2376 #, c-format msgid "Not enough space for bionic installation!%s" msgstr "" -#: src/bionics.cpp:2568 +#: src/bionics.cpp:2383 msgid "Are you sure you wish to install the selected bionic?" msgstr "" -#: src/bionics.cpp:2574 +#: src/bionics.cpp:2389 #, c-format msgid "" "WARNING: %i percent chance of failure that may result in damage, pain, or a " @@ -388710,327 +389533,312 @@ msgstr "" #. ~ %1$s - name of the bionic to be upgraded (inferior), %2$s - name of the #. upgraded bionic (superior). -#: src/bionics.cpp:2664 +#: src/bionics.cpp:2479 #, c-format msgid "Successfully upgraded %1$s to %2$s." msgstr "" #. ~ %s - name of the bionic. -#: src/bionics.cpp:2670 +#: src/bionics.cpp:2485 #, c-format msgid "Successfully installed %s." msgstr "" -#: src/bionics.cpp:2708 +#: src/bionics.cpp:2523 msgid "The installation is a failure." msgstr "" #. ~"Complications" is USian medical-speak for "unintended damage from a #. medical procedure". -#: src/bionics.cpp:2712 +#: src/bionics.cpp:2527 #, c-format msgid "%s training helps to minimize the complications." msgstr "" -#: src/bionics.cpp:2721 +#: src/bionics.cpp:2536 msgid "The installation fails without incident." msgstr "" -#: src/bionics.cpp:2737 +#: src/bionics.cpp:2552 msgid "The installation is faulty!" msgstr "" #. ~ ( slots); -#: src/bionics.cpp:2803 +#: src/bionics.cpp:2618 #, c-format msgid "%s (%i slots);" msgstr "" -#: src/bionics.cpp:2896 +#: src/bionics.cpp:2716 #, c-format msgid "Increased storage capacity by %i." msgstr "" -#: src/bionics.cpp:3193 -msgid "Chose Safe Fuel Level Threshold" +#: src/bionics.cpp:3013 +msgid "Stop power generation at" msgstr "" -#: src/bionics.cpp:3194 -msgid "Full Power" -msgstr "" - -#: src/bionics.cpp:3196 +#: src/bionics.cpp:3014 #, c-format -msgid "Above 80 %%" +msgid "100 %%" msgstr "" -#: src/bionics.cpp:3199 +#: src/bionics.cpp:3015 #, c-format -msgid "Above 55 %%" +msgid "90 %%" msgstr "" -#: src/bionics.cpp:3202 +#: src/bionics.cpp:3016 #, c-format -msgid "Above 30 %%" +msgid "70 %%" msgstr "" -#: src/bionics.cpp:3204 src/distraction_manager.cpp:130 src/options.cpp:1495 -#: src/options.cpp:1669 -msgid "Disabled" -msgstr "" - -#: src/bionics.cpp:3235 -msgid "Chose Start Power Level Threshold" -msgstr "" - -#: src/bionics.cpp:3236 -msgid "No Power Left" +#: src/bionics.cpp:3017 +#, c-format +msgid "50 %%" msgstr "" -#: src/bionics.cpp:3238 +#: src/bionics.cpp:3018 #, c-format -msgid "Below 25 %%" +msgid "30 %%" msgstr "" -#: src/bionics.cpp:3241 +#: src/bionics.cpp:3019 #, c-format -msgid "Below 50 %%" +msgid "10 %%" msgstr "" -#: src/bionics.cpp:3244 -#, c-format -msgid "Below 75 %%" +#: src/bionics.cpp:3020 src/distraction_manager.cpp:130 src/options.cpp:1572 +#: src/options.cpp:1746 +msgid "Disabled" msgstr "" -#: src/bionics.cpp:3402 +#: src/bionics.cpp:3163 msgid "You tell the pain to bug off and proceed with the operation." msgstr "" -#: src/bionics.cpp:3406 +#: src/bionics.cpp:3167 msgid "" "You set up the operation step-by-step, configuring the Autodoc to manipulate" " a CBM." msgstr "" -#: src/bionics.cpp:3407 +#: src/bionics.cpp:3168 msgid "" " sets up the operation, configuring the Autodoc to manipulate a " "CBM." msgstr "" -#: src/bionics.cpp:3410 +#: src/bionics.cpp:3171 msgid "" "You settle into position, sliding your right wrist into the couch's strap." msgstr "" -#: src/bionics.cpp:3411 +#: src/bionics.cpp:3172 msgid "" " settles into position, sliding their wrist into the couch's strap." msgstr "" -#: src/bionics.cpp:3416 +#: src/bionics.cpp:3177 msgid "You feel excited as the operation starts." msgstr "" -#: src/bionics.cpp:3427 +#: src/bionics.cpp:3188 msgid "" "You feel excited as the Autodoc slices painlessly into you. You enjoy the " "sight of scalpels slicing you apart." msgstr "" -#: src/bionics.cpp:3430 +#: src/bionics.cpp:3191 msgid "" "You stay very, very still, focusing intently on an interesting stain on the " "ceiling, as the Autodoc slices painlessly into you." msgstr "" -#: src/bionics.cpp:3438 +#: src/bionics.cpp:3199 msgid "" "As your consciousness slips away, you feel regret that you won't be able to " "enjoy the operation." msgstr "" -#: src/bionics_ui.cpp:58 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 -#: src/options.cpp:1598 src/options.cpp:1728 +#: src/bionics_ui.cpp:59 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 +#: src/options.cpp:1675 src/options.cpp:1805 msgid "None" msgstr "" -#: src/bionics_ui.cpp:60 +#: src/bionics_ui.cpp:61 msgid "Power usage" msgstr "" -#: src/bionics_ui.cpp:62 +#: src/bionics_ui.cpp:63 msgid "Name" msgstr "" -#: src/bionics_ui.cpp:64 +#: src/bionics_ui.cpp:65 msgid "Manual (shortcut)" msgstr "" -#: src/bionics_ui.cpp:124 +#: src/bionics_ui.cpp:125 msgid "Sort bionics by:" msgstr "" -#: src/bionics_ui.cpp:205 +#: src/bionics_ui.cpp:206 msgid "Available Fuel: " msgstr "" -#: src/bionics_ui.cpp:243 src/bionics_ui.cpp:249 +#: src/bionics_ui.cpp:244 src/bionics_ui.cpp:250 msgctxt "decimal separator" msgid "." msgstr "" -#: src/bionics_ui.cpp:245 src/display.cpp:556 src/display.cpp:599 +#: src/bionics_ui.cpp:246 src/display.cpp:556 src/display.cpp:599 #: src/player_display.cpp:684 src/units.cpp:105 msgctxt "energy unit: kilojoule" msgid "kJ" msgstr "" -#: src/bionics_ui.cpp:251 src/display.cpp:553 src/display.cpp:596 +#: src/bionics_ui.cpp:252 src/display.cpp:553 src/display.cpp:596 #: src/player_display.cpp:681 src/units.cpp:110 msgctxt "energy unit: joule" msgid "J" msgstr "" -#: src/bionics_ui.cpp:253 src/display.cpp:550 src/display.cpp:593 +#: src/bionics_ui.cpp:254 src/display.cpp:550 src/display.cpp:593 #: src/player_display.cpp:678 src/units.cpp:112 msgctxt "energy unit: millijoule" msgid "mJ" msgstr "" -#: src/bionics_ui.cpp:257 +#: src/bionics_ui.cpp:258 #, c-format msgid "" "Bionic Power: %s/%ikJ" msgstr "" -#: src/bionics_ui.cpp:269 src/diary.cpp:197 src/init.cpp:824 +#: src/bionics_ui.cpp:270 src/diary.cpp:197 src/init.cpp:809 msgid "Bionics" msgstr "" -#: src/bionics_ui.cpp:272 +#: src/bionics_ui.cpp:273 #, c-format msgid "" "[%s] Reassign, [%s] Switch tabs," " [%s] Toggle fuel saving mode, " -"[%s] Toggle auto start mode, " -"[%s] Open refueling menu." msgstr "" -#: src/bionics_ui.cpp:278 +#: src/bionics_ui.cpp:276 #, c-format msgid " [%s] Sort: %s" msgstr "" -#: src/bionics_ui.cpp:282 +#: src/bionics_ui.cpp:280 msgid "" "Reassigning. Select a bionic to reassign or press " "[SPACE] to cancel." msgstr "" -#: src/bionics_ui.cpp:285 +#: src/bionics_ui.cpp:283 #, c-format msgid "" "Activating [%s] Examine, %s" msgstr "" -#: src/bionics_ui.cpp:289 +#: src/bionics_ui.cpp:287 #, c-format msgid "" "Examining [%s] Activate, %s" msgstr "" -#: src/bionics_ui.cpp:307 +#: src/bionics_ui.cpp:305 #, c-format msgid "%s act" msgstr "" -#: src/bionics_ui.cpp:311 +#: src/bionics_ui.cpp:309 #, c-format msgid "%s deact" msgstr "" -#: src/bionics_ui.cpp:315 +#: src/bionics_ui.cpp:313 #, c-format msgid "%s trigger" msgstr "" -#: src/bionics_ui.cpp:320 +#: src/bionics_ui.cpp:318 #, c-format msgid "%s/turn" msgstr "" -#: src/bionics_ui.cpp:321 +#: src/bionics_ui.cpp:319 #, c-format msgid "%s/%d turns" msgstr "" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "OFF" msgstr "" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "ON" msgstr "" -#: src/bionics_ui.cpp:328 +#: src/bionics_ui.cpp:326 msgid "(incapacitated)" msgstr "" -#: src/bionics_ui.cpp:333 +#: src/bionics_ui.cpp:330 #, c-format msgid "(fuel saving ON > %d %%)" msgstr "" -#: src/bionics_ui.cpp:338 -#, c-format -msgid "(auto start < %d %%)" +#: src/bionics_ui.cpp:336 +msgid "(inactive)" msgstr "" -#: src/bionics_ui.cpp:364 +#: src/bionics_ui.cpp:361 #, c-format msgid "ACTIVE (%i)" msgstr "" -#: src/bionics_ui.cpp:365 +#: src/bionics_ui.cpp:362 #, c-format msgid "PASSIVE (%i)" msgstr "" -#: src/bionics_ui.cpp:395 +#: src/bionics_ui.cpp:392 #, c-format msgid "Power usage: %s" msgstr "" -#: src/bionics_ui.cpp:403 +#: src/bionics_ui.cpp:400 msgid "This bionic occupies the following body parts:" msgstr "" -#: src/bionics_ui.cpp:408 +#: src/bionics_ui.cpp:405 #, c-format msgid "Installed weapon: %s" msgstr "" -#: src/bionics_ui.cpp:660 +#: src/bionics_ui.cpp:655 msgid " BIONICS " msgstr "" -#: src/bionics_ui.cpp:686 +#: src/bionics_ui.cpp:681 msgid "No activatable bionics installed." msgstr "" -#: src/bionics_ui.cpp:689 +#: src/bionics_ui.cpp:684 msgid "No passive bionics installed." msgstr "" -#: src/bionics_ui.cpp:795 +#: src/bionics_ui.cpp:791 #, c-format msgid "%s; enter new letter. Space to clear. Esc to cancel." msgstr "" -#: src/bionics_ui.cpp:805 +#: src/bionics_ui.cpp:801 #, c-format msgid "" "Invalid bionic letter. Only those characters are valid:\n" @@ -389038,40 +389846,36 @@ msgid "" "%s" msgstr "" -#: src/bionics_ui.cpp:845 +#: src/bionics_ui.cpp:841 msgid "You can't toggle fuel saving mode on a non-fueled CBM." msgstr "" -#: src/bionics_ui.cpp:859 -msgid "You can't toggle auto start mode on a non-fueled CBM." -msgstr "" - -#: src/bionics_ui.cpp:921 +#: src/bionics_ui.cpp:903 msgid "Select action" msgstr "" -#: src/bionics_ui.cpp:923 +#: src/bionics_ui.cpp:905 msgid "Uninstall weapon" msgstr "" -#: src/bionics_ui.cpp:924 +#: src/bionics_ui.cpp:906 msgid "Install weapon" msgstr "" -#: src/bionics_ui.cpp:941 +#: src/bionics_ui.cpp:923 msgid "Select weapon to install" msgstr "" -#: src/bionics_ui.cpp:950 +#: src/bionics_ui.cpp:932 msgid "You don't have any items you can install in this bionic" msgstr "" -#: src/bionics_ui.cpp:960 +#: src/bionics_ui.cpp:942 #, c-format msgid "Unable to install %s" msgstr "" -#: src/bionics_ui.cpp:994 +#: src/bionics_ui.cpp:976 #, c-format msgid "" "You can not activate %s!\n" @@ -389098,7 +389902,7 @@ msgstr "" msgid "Effects" msgstr "" -#: src/bodygraph.cpp:506 src/options.cpp:1597 +#: src/bodygraph.cpp:506 src/options.cpp:1674 msgid "Worn" msgstr "" @@ -389126,11 +389930,11 @@ msgstr "" msgid "median" msgstr "" -#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4638 +#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4645 msgid "Bash" msgstr "" -#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4640 +#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4647 msgid "Cut" msgstr "" @@ -389138,15 +389942,15 @@ msgstr "" msgid "Pierce" msgstr "" -#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4642 +#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4649 msgid "Ballistic" msgstr "" -#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4645 +#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4652 msgid "Acid" msgstr "" -#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4647 +#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4654 msgid "Fire" msgstr "" @@ -389546,919 +390350,919 @@ msgstr "" msgid "Year %1$d, %2$s" msgstr "" -#: src/cata_tiles.cpp:4761 +#: src/cata_tiles.cpp:4763 msgid "direct3d" msgstr "" -#: src/cata_tiles.cpp:4764 +#: src/cata_tiles.cpp:4766 msgid "opengl" msgstr "" -#: src/cata_tiles.cpp:4765 +#: src/cata_tiles.cpp:4767 msgid "opengles2" msgstr "" -#: src/cata_tiles.cpp:4790 +#: src/cata_tiles.cpp:4792 msgid "Display 0" msgstr "" -#: src/cata_utility.cpp:188 src/options.cpp:1553 +#: src/cata_utility.cpp:190 src/options.cpp:1630 msgid "mph" msgstr "" #. ~ vehicle speed tiles per turn -#: src/cata_utility.cpp:191 +#: src/cata_utility.cpp:193 msgid "t/t" msgstr "" -#: src/cata_utility.cpp:195 src/options.cpp:1553 +#: src/cata_utility.cpp:197 src/options.cpp:1630 msgid "km/h" msgstr "" -#: src/cata_utility.cpp:197 +#: src/cata_utility.cpp:199 msgid "m/s" msgstr "" -#: src/cata_utility.cpp:280 +#: src/cata_utility.cpp:282 src/cata_utility.cpp:305 #, c-format msgid "Failed to write %1$s to \"%2$s\": %3$s" msgstr "" -#: src/cata_utility.cpp:401 +#: src/cata_utility.cpp:433 src/cata_utility.cpp:511 src/cata_utility.cpp:524 #, c-format msgid "Failed to read from \"%1$s\": %2$s" msgstr "" #. ~ translators: place some random 1-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:453 +#: src/cata_utility.cpp:563 msgid "abcdefghijklmnopqrstuvwxyz" msgstr "" #. ~ translators: place some random 2-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:456 +#: src/cata_utility.cpp:566 msgid "に坂索トし荷測のンおク妙免イロコヤ梅棋厚れ表幌" msgstr "" -#: src/character.cpp:781 src/debug_menu.cpp:1610 src/game.cpp:11911 -#: src/iuse.cpp:7201 src/npctalk.cpp:1898 src/trade_ui.cpp:296 +#: src/character.cpp:782 src/debug_menu.cpp:1612 src/game.cpp:11909 +#: src/iuse.cpp:7205 src/npctalk.cpp:1898 src/trade_ui.cpp:296 msgid "You" msgstr "" -#: src/character.cpp:781 +#: src/character.cpp:782 msgid "you" msgstr "" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "Your" msgstr "" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "your" msgstr "" -#: src/character.cpp:788 +#: src/character.cpp:789 #, c-format msgid "%s's" msgstr "" -#: src/character.cpp:800 src/monster.cpp:607 +#: src/character.cpp:801 src/monster.cpp:607 msgid "armor" msgstr "" -#: src/character.cpp:1229 +#: src/character.cpp:1230 msgid "Ouch, something hurts!" msgstr "" -#: src/character.cpp:1434 +#: src/character.cpp:1435 #, c-format msgid "You remove the %s's harness." msgstr "" -#: src/character.cpp:1453 +#: src/character.cpp:1454 #, c-format msgid "You climb on the %s." msgstr "" -#: src/character.cpp:1459 +#: src/character.cpp:1460 #, c-format msgid "You hear your %s whir to life." msgstr "" -#: src/character.cpp:1480 src/monexamine.cpp:130 +#: src/character.cpp:1481 src/monexamine.cpp:130 #, c-format msgid "You fail to budge your %s!" msgstr "" -#: src/character.cpp:1560 +#: src/character.cpp:1561 msgid "You are ejected from your mech!" msgstr "" -#: src/character.cpp:1561 +#: src/character.cpp:1562 msgid " is ejected from their mech!" msgstr "" -#: src/character.cpp:1563 +#: src/character.cpp:1564 msgid "You fall off your mount!" msgstr "" -#: src/character.cpp:1564 +#: src/character.cpp:1565 msgid " falls off their mount!" msgstr "" -#: src/character.cpp:1604 src/trapfunc.cpp:832 +#: src/character.cpp:1605 src/trapfunc.cpp:832 msgid "You hurt yourself!" msgstr "" -#: src/character.cpp:1608 +#: src/character.cpp:1609 msgctxt "memorial_male" msgid "Fell off a mount." msgstr "" -#: src/character.cpp:1609 +#: src/character.cpp:1610 msgctxt "memorial_female" msgid "Fell off a mount." msgstr "" -#: src/character.cpp:1643 +#: src/character.cpp:1644 msgid "Dismount where?" msgstr "" -#: src/character.cpp:1645 +#: src/character.cpp:1646 msgid "You cannot dismount there!" msgstr "" -#: src/character.cpp:1695 +#: src/character.cpp:1696 msgid "WARNING! Player has no vital part and is invincible." msgstr "" -#: src/character.cpp:1724 +#: src/character.cpp:1725 msgid "You try to counterattack, but you are too exhausted!" msgstr "" -#: src/character.cpp:1784 +#: src/character.cpp:1785 msgid "Time seems to slow down, and you instinctively dodge!" msgstr "" -#: src/character.cpp:1786 +#: src/character.cpp:1787 #, c-format msgid "%s dodges… so fast!" msgstr "" -#: src/character.cpp:1792 +#: src/character.cpp:1793 msgid "You try to dodge, but there's no room!" msgstr "" -#: src/character.cpp:1794 +#: src/character.cpp:1795 #, c-format msgid "%s tries to dodge, but there's no room!" msgstr "" -#: src/character.cpp:1809 +#: src/character.cpp:1810 #, c-format msgid "This task is too simple to train your %s beyond %d." msgstr "" -#: src/character.cpp:1977 +#: src/character.cpp:1978 msgid "footsteps" msgstr "" -#: src/character.cpp:1990 +#: src/character.cpp:1991 msgid "clattering equipment" msgstr "" -#: src/character.cpp:2046 +#: src/character.cpp:2047 #, c-format msgid "Your %s bionic comes back online." msgstr "" -#: src/character.cpp:2145 +#: src/character.cpp:2146 #, c-format msgid "You have learned a new style: %s!" msgstr "" -#: src/character.cpp:2471 src/suffer.cpp:637 +#: src/character.cpp:2472 src/suffer.cpp:637 #, c-format msgid "Your practical skill in %s has increased to %d!" msgstr "" -#: src/character.cpp:2476 src/suffer.cpp:640 +#: src/character.cpp:2477 src/suffer.cpp:640 #, c-format msgid "Your theoretical understanding of %s has increased to %d!" msgstr "" -#: src/character.cpp:2481 +#: src/character.cpp:2482 #, c-format msgid "You feel that %s tasks of this level are becoming trivial." msgstr "" -#: src/character.cpp:2622 +#: src/character.cpp:2623 msgid "Blood Test Results" msgstr "" -#: src/character.cpp:2624 +#: src/character.cpp:2625 msgid "No effects." msgstr "" -#: src/character.cpp:2929 +#: src/character.cpp:2930 msgid "You can't use anything while incorporeal." msgstr "" -#: src/character.cpp:2930 +#: src/character.cpp:2931 msgid " can't use anything while incorporeal." msgstr "" #. ~ %1$s - list of unmet requirements, %2$s - item name. -#: src/character.cpp:2940 +#: src/character.cpp:2941 #, c-format msgid "You need at least %1$s to use this %2$s." msgstr "" -#: src/character.cpp:2941 +#: src/character.cpp:2942 #, c-format msgid " needs at least %1$s to use this %2$s." msgstr "" #. ~ %1$s - list of unmet requirements, %2$s - item name, %3$s - indirect item #. name. -#: src/character.cpp:2945 +#: src/character.cpp:2946 #, c-format msgid "You need at least %1$s to use this %2$s with your %3$s." msgstr "" -#: src/character.cpp:2946 +#: src/character.cpp:2947 #, c-format msgid " needs at least %1$s to use this %2$s with their %3$s." msgstr "" -#: src/character.cpp:2964 +#: src/character.cpp:2965 #, c-format msgid "You cannot unwield your %s." msgstr "" -#: src/character.cpp:3258 +#: src/character.cpp:3259 msgid "Your heart races as you recall your most recent hunt." msgstr "" -#: src/character.cpp:3268 +#: src/character.cpp:3269 #, c-format msgid "Your knowledge of %s begins to fade, but your memory banks retain it!" msgstr "" -#: src/character.cpp:3274 +#: src/character.cpp:3275 #, c-format msgid "" "Your practical skill in %s may need some refreshing. It has dropped to %d." msgstr "" -#: src/character.cpp:4251 +#: src/character.cpp:4252 #, c-format msgid "Your %s bionic shorts out!" msgstr "" -#: src/character.cpp:4308 src/character.cpp:4324 +#: src/character.cpp:4309 src/character.cpp:4325 #, c-format msgid "Bandaged wounds on your %s healed." msgstr "" -#: src/character.cpp:4316 src/character.cpp:4329 +#: src/character.cpp:4317 src/character.cpp:4330 #, c-format msgid "Disinfected wounds on your %s healed." msgstr "" -#: src/character.cpp:4611 +#: src/character.cpp:4612 #, c-format msgid "You're feeling tired. %s to lie down for sleep." msgstr "" -#: src/character.cpp:4614 +#: src/character.cpp:4615 msgid "You're feeling tired." msgstr "" -#: src/character.cpp:4635 +#: src/character.cpp:4636 msgid "You're cramping up from stuffing yourself in this vehicle." msgstr "" -#: src/character.cpp:4753 +#: src/character.cpp:4754 msgid "You have a sudden heart attack!" msgstr "" -#: src/character.cpp:4754 src/player_hardcoded_effects.cpp:757 +#: src/character.cpp:4755 src/player_hardcoded_effects.cpp:757 msgid " has a sudden heart attack!" msgstr "" -#: src/character.cpp:4759 +#: src/character.cpp:4760 msgid "Your breathing stops completely." msgstr "" -#: src/character.cpp:4760 +#: src/character.cpp:4761 msgid "'s breathing stops completely." msgstr "" -#: src/character.cpp:4766 +#: src/character.cpp:4767 msgid "Your heart spasms painfully and stops." msgstr "" -#: src/character.cpp:4767 +#: src/character.cpp:4768 msgid "'s heart spasms painfully and stops." msgstr "" -#: src/character.cpp:4769 src/character.cpp:4776 +#: src/character.cpp:4770 src/character.cpp:4777 msgid "Your heart spasms and stops." msgstr "" -#: src/character.cpp:4770 src/character.cpp:4777 +#: src/character.cpp:4771 src/character.cpp:4778 msgid "'s heart spasms and stops." msgstr "" -#: src/character.cpp:4782 +#: src/character.cpp:4783 msgid "Your breathing slows down to a stop." msgstr "" -#: src/character.cpp:4783 +#: src/character.cpp:4784 msgid "'s breathing slows down to a stop." msgstr "" -#: src/character.cpp:4791 +#: src/character.cpp:4792 msgid "You have starved to death." msgstr "" -#: src/character.cpp:4831 +#: src/character.cpp:4832 msgid "You have died of dehydration." msgstr "" -#: src/character.cpp:4835 +#: src/character.cpp:4836 msgid "Even your eyes feel dry…" msgstr "" -#: src/character.cpp:4837 +#: src/character.cpp:4838 msgid "You are THIRSTY!" msgstr "" -#: src/character.cpp:4839 +#: src/character.cpp:4840 msgid "Your mouth feels so dry…" msgstr "" -#: src/character.cpp:4846 +#: src/character.cpp:4847 msgid "Survivor sleep now." msgstr "" -#: src/character.cpp:4851 +#: src/character.cpp:4852 msgid "Anywhere would be a good place to sleep…" msgstr "" -#: src/character.cpp:4853 +#: src/character.cpp:4854 msgid "You feel like you haven't slept in days." msgstr "" -#: src/character.cpp:4862 +#: src/character.cpp:4863 msgid "You're too physically tired to stop yawning." msgstr "" -#: src/character.cpp:4872 +#: src/character.cpp:4873 msgid "How much longer until bedtime?" msgstr "" -#: src/character.cpp:4880 +#: src/character.cpp:4881 msgid "*yawn* You should really get some sleep." msgstr "" -#: src/character.cpp:4893 +#: src/character.cpp:4894 msgid "Your mind feels tired. It's been a while since you've slept well." msgstr "" -#: src/character.cpp:4897 +#: src/character.cpp:4898 msgid "" "Your mind feels foggy from a lack of good sleep, and your eyes keep trying " "to close against your will." msgstr "" -#: src/character.cpp:4905 +#: src/character.cpp:4906 msgid "" "Your mind feels weary, and you dread every wakeful minute that passes. You " "crave sleep, and feel like you're about to collapse." msgstr "" -#: src/character.cpp:4913 +#: src/character.cpp:4914 msgid "" "You haven't slept decently for so long that your whole body is screaming for" " mercy. It's a miracle that you're still awake, but it feels more like a " "curse now." msgstr "" -#: src/character.cpp:4936 +#: src/character.cpp:4937 msgid "" "Your body collapses due to sleep deprivation, your neglected fatigue rushing" " back all at once, and you pass out on the spot." msgstr "" -#: src/character.cpp:4937 +#: src/character.cpp:4938 msgid " collapses to the ground from exhaustion." msgstr "" -#: src/character.cpp:5020 src/character_guns.cpp:186 +#: src/character.cpp:5021 src/character_guns.cpp:186 #, c-format msgid "Permanently install your %1$s in your %2$s?" msgstr "" #. ~ you filled to the brim with -#: src/character.cpp:5571 +#: src/character.cpp:5572 #, c-format msgid "You filled %1$s to the brim with %2$s." msgstr "" -#: src/character.cpp:5582 src/iexamine.cpp:3791 +#: src/character.cpp:5583 src/iexamine.cpp:3791 #, c-format msgid "You pour %1$s into the %2$s." msgstr "" -#: src/character.cpp:5588 src/character.cpp:5605 src/veh_interact.cpp:3387 +#: src/character.cpp:5589 src/character.cpp:5606 src/veh_interact.cpp:3381 msgid "There's some left over!" msgstr "" #. ~ $1 - vehicle name, $2 - part name, $3 - liquid type -#: src/character.cpp:5601 +#: src/character.cpp:5602 #, c-format msgid "You refill the %1$s's %2$s with %3$s." msgstr "" -#: src/character.cpp:5622 +#: src/character.cpp:5623 #, c-format msgid "This is you - %s." msgstr "" -#: src/character.cpp:5624 +#: src/character.cpp:5625 #, c-format msgid "This is %s." msgstr "" -#: src/character.cpp:5656 +#: src/character.cpp:5657 msgid "Wielding:" msgstr "" -#: src/character.cpp:5664 +#: src/character.cpp:5665 msgid "Wearing:" msgstr "" #. ~ how old the character is in years. try to limit number of characters to #. fit on the screen -#: src/character.cpp:5919 +#: src/character.cpp:5920 #, c-format msgid "%d years" msgstr "" -#: src/character.cpp:5974 +#: src/character.cpp:5975 #, c-format msgid "%d cm" msgstr "" -#: src/character.cpp:6036 +#: src/character.cpp:6037 msgid "Toggle which fault?" msgstr "" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Mend: %s" msgstr "" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Set: %s" msgstr "" -#: src/character.cpp:6045 +#: src/character.cpp:6046 #, c-format msgid "The %s doesn't have any faults to toggle." msgstr "" -#: src/character.cpp:6085 +#: src/character.cpp:6086 #, c-format msgid "The %s doesn't have any faults to mend." msgstr "" -#: src/character.cpp:6089 +#: src/character.cpp:6090 msgid "It is damaged, but cannot be repaired." msgstr "" -#: src/character.cpp:6096 +#: src/character.cpp:6097 #, c-format msgid "" "It is damaged, and could be repaired with %s. %s to use one of those items." msgstr "" -#: src/character.cpp:6108 +#: src/character.cpp:6109 msgid "Mend which fault?" msgstr "" -#: src/character.cpp:6124 +#: src/character.cpp:6125 #, c-format msgid "Turns into: %s\n" msgstr "" -#: src/character.cpp:6128 +#: src/character.cpp:6129 #, c-format msgid "Also mends: %s\n" msgstr "" -#: src/character.cpp:6131 +#: src/character.cpp:6132 #, c-format msgid "Time required: %s\n" msgstr "" -#: src/character.cpp:6134 +#: src/character.cpp:6135 msgid "Skills: none\n" msgstr "" -#: src/character.cpp:6136 +#: src/character.cpp:6137 #, c-format msgid "Skills: %s\n" msgstr "" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6143 +#: src/character.cpp:6144 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6149 +#: src/character.cpp:6150 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "" -#: src/character.cpp:6177 +#: src/character.cpp:6178 #, c-format msgid "You are currently unable to mend the %s this way." msgstr "" -#: src/character.cpp:6341 +#: src/character.cpp:6342 msgid "Your body strains under the weight!" msgstr "" -#: src/character.cpp:6483 src/game_inventory.cpp:1271 +#: src/character.cpp:6484 src/game_inventory.cpp:1077 #, c-format msgid "Your %s was broken and won't turn on." msgstr "" -#: src/character.cpp:6491 +#: src/character.cpp:6492 #, c-format msgid "Your %s needs %d charge from some UPS." msgid_plural "Your %s needs %d charges from some UPS." msgstr[0] "" -#: src/character.cpp:6497 +#: src/character.cpp:6498 #, c-format msgid "Your %s needs %d bionic power." msgid_plural "Your %s needs %d bionic power." msgstr[0] "" -#: src/character.cpp:6504 +#: src/character.cpp:6505 #, c-format msgid "Your %s has %d charge, but needs %d." msgid_plural "Your %s has %d charges, but needs %d." msgstr[0] "" -#: src/character.cpp:6676 +#: src/character.cpp:6677 msgid "You cough heavily." msgstr "" -#: src/character.cpp:6678 +#: src/character.cpp:6679 msgid "a hacking cough." msgstr "" -#: src/character.cpp:6775 +#: src/character.cpp:6776 msgid "You try to shout, but you have no face!" msgstr "" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "a piercing howl!" msgstr "" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "yourself let out a piercing howl!" msgstr "" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "a loud scream!" msgstr "" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "yourself scream loudly!" msgstr "" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "a loud shout!" msgstr "" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "yourself shout loudly!" msgstr "" -#: src/character.cpp:6820 +#: src/character.cpp:6821 msgid "The sound of your voice is almost completely muffled!" msgstr "" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "an indistinct voice" msgstr "" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "your muffled shout" msgstr "" -#: src/character.cpp:6824 +#: src/character.cpp:6825 msgid "The sound of your voice is significantly muffled!" msgstr "" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid " throws up heavily!" msgstr "" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid "You throw up heavily!" msgstr "" -#: src/character.cpp:6926 +#: src/character.cpp:6927 msgctxt "strength stat" msgid "STR" msgstr "" -#: src/character.cpp:6927 +#: src/character.cpp:6928 msgctxt "dexterity stat" msgid "DEX" msgstr "" -#: src/character.cpp:6928 +#: src/character.cpp:6929 msgctxt "intelligence stat" msgid "INT" msgstr "" -#: src/character.cpp:6929 +#: src/character.cpp:6930 msgctxt "perception stat" msgid "PER" msgstr "" -#: src/character.cpp:6934 +#: src/character.cpp:6935 msgctxt "fake stat there's an error" msgid "ERR" msgstr "" -#: src/character.cpp:7145 +#: src/character.cpp:7146 msgid "You can't wield anything while incorporeal." msgstr "" -#: src/character.cpp:7149 +#: src/character.cpp:7150 msgid "" "You need at least one arm available to even consider wielding something." msgstr "" -#: src/character.cpp:7152 +#: src/character.cpp:7153 msgid "Can't wield spilt liquids." msgstr "" -#: src/character.cpp:7155 +#: src/character.cpp:7156 msgid "Can't wield unbroken frozen liquids." msgstr "" -#: src/character.cpp:7159 +#: src/character.cpp:7160 msgid "You can't unwield this." msgstr "" -#: src/character.cpp:7162 +#: src/character.cpp:7163 msgid "" "You can't wield this. Wielding it would make it impossible to unwield it." msgstr "" -#: src/character.cpp:7166 +#: src/character.cpp:7167 msgid "" "You can't wield this. It looks like it has to be attached to a bionic." msgstr "" -#: src/character.cpp:7170 +#: src/character.cpp:7171 #, c-format msgid "The %s is preventing you from wielding the %s." msgstr "" -#: src/character.cpp:7180 +#: src/character.cpp:7181 msgid "Something you are wearing hinders the use of both hands." msgstr "" -#: src/character.cpp:7182 +#: src/character.cpp:7183 #, c-format msgid "The %s can't be wielded with only one arm." msgstr "" -#: src/character.cpp:7185 +#: src/character.cpp:7186 #, c-format msgid "You are too weak to wield %s with only one arm." msgstr "" -#: src/character.cpp:7191 +#: src/character.cpp:7192 msgid "You cannot wield anything while piloting a mech." msgstr "" -#: src/character.cpp:7254 src/npctalk.cpp:1561 +#: src/character.cpp:7255 src/npctalk.cpp:1561 msgid "fists" msgstr "" -#: src/character.cpp:7285 src/item_pocket.cpp:2341 src/item_pocket.cpp:2346 -#: src/item_pocket.cpp:2351 src/item_pocket.cpp:2353 +#: src/character.cpp:7286 src/item_pocket.cpp:2359 src/item_pocket.cpp:2364 +#: src/item_pocket.cpp:2369 src/item_pocket.cpp:2371 msgid "(empty)" msgstr "" -#: src/character.cpp:7336 +#: src/character.cpp:7337 #, c-format msgid "Your offensive defense system shocks %s in mid-attack!" msgstr "" -#: src/character.cpp:7339 +#: src/character.cpp:7340 #, c-format msgid "%1$s's offensive defense system shocks %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7355 +#: src/character.cpp:7356 #, c-format msgid "%1$s's %2$s puncture %3$s in mid-attack!" msgstr "" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "quills" msgstr "" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "spines" msgstr "" -#: src/character.cpp:7360 +#: src/character.cpp:7361 #, c-format msgid "Your %1$s puncture %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7372 +#: src/character.cpp:7373 #, c-format msgid "%1$s's %2$s scrape %3$s in mid-attack!" msgstr "" -#: src/character.cpp:7373 +#: src/character.cpp:7374 msgid "thorns" msgstr "" -#: src/character.cpp:7376 +#: src/character.cpp:7377 #, c-format msgid "Your thorns scrape %s in mid-attack!" msgstr "" -#: src/character.cpp:7388 +#: src/character.cpp:7389 #, c-format msgid "%1$s gets a load of %2$s's %3$s stuck in!" msgstr "" -#: src/character.cpp:7389 +#: src/character.cpp:7390 msgid "hair" msgstr "" -#: src/character.cpp:7392 +#: src/character.cpp:7393 #, c-format msgid "Your hairs detach into %s!" msgstr "" -#: src/character.cpp:7417 +#: src/character.cpp:7418 #, c-format msgid "%1$s loses their balance while being hit!" msgstr "" -#: src/character.cpp:7420 +#: src/character.cpp:7421 msgid "You lose your balance while being hit!" msgstr "" -#: src/character.cpp:7460 +#: src/character.cpp:7461 #, c-format msgid "You are no longer able to wield your %s and drop it!" msgstr "" -#: src/character.cpp:7516 +#: src/character.cpp:7517 msgid "A mass of slime is torn from you, and moves on its own!" msgstr "" -#: src/character.cpp:7527 +#: src/character.cpp:7528 #, c-format msgid "Your acidic blood splashes %s in mid-attack!" msgstr "" -#: src/character.cpp:7530 +#: src/character.cpp:7531 #, c-format msgid "%1$s's acidic blood splashes on %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7573 src/monattack.cpp:2956 +#: src/character.cpp:7574 src/monattack.cpp:2956 #, c-format msgid "The %s tries to grab you as well, but you bat it away!" msgstr "" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid " is grabbed by %s!" msgstr "" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid "You are grabbed by %s!" msgstr "" -#: src/character.cpp:7621 +#: src/character.cpp:7622 msgid "Filth from your clothing has been embedded deep in the wound." msgstr "" -#: src/character.cpp:7636 +#: src/character.cpp:7637 #, c-format msgid "Bandages on your %s were damaged!" msgstr "" -#: src/character.cpp:7638 +#: src/character.cpp:7639 #, c-format msgid "You got some filth on your disinfected %s!" msgstr "" -#: src/character.cpp:7643 +#: src/character.cpp:7644 #, c-format msgid "Bandages on your %s were destroyed!" msgstr "" -#: src/character.cpp:7646 +#: src/character.cpp:7647 #, c-format msgid "Your %s is no longer disinfected!" msgstr "" -#: src/character.cpp:7734 +#: src/character.cpp:7735 #, c-format msgid "You were attacked by %s!" msgstr "" -#: src/character.cpp:7737 +#: src/character.cpp:7738 msgid "You were attacked by something you can't see!" msgstr "" -#: src/character.cpp:7740 +#: src/character.cpp:7741 msgid "You were hurt!" msgstr "" -#: src/character.cpp:7806 +#: src/character.cpp:7807 msgid "You smell like yourself again." msgstr "" -#: src/character.cpp:7872 +#: src/character.cpp:7873 msgid "You sink your roots into the soil." msgstr "" -#: src/character.cpp:8057 +#: src/character.cpp:8058 msgid "You start hauling items along the ground." msgstr "" -#: src/character.cpp:8059 +#: src/character.cpp:8060 msgid "Your hands are not free, which makes hauling slower." msgstr "" -#: src/character.cpp:8067 +#: src/character.cpp:8068 msgid "You stop hauling items." msgstr "" -#: src/character.cpp:8116 +#: src/character.cpp:8117 msgid "You resume your task." msgstr "" -#: src/character.cpp:8194 +#: src/character.cpp:8195 msgid "You nestle into your pile of clothes for warmth." msgstr "" -#: src/character.cpp:8196 +#: src/character.cpp:8197 msgid "You use your pile of clothes for warmth." msgstr "" -#: src/character.cpp:8200 +#: src/character.cpp:8201 #, c-format msgid "You snuggle your %s to keep warm." msgstr "" -#: src/character.cpp:8202 +#: src/character.cpp:8203 #, c-format msgid "You use your %s to keep warm." msgstr "" -#: src/character.cpp:8206 +#: src/character.cpp:8207 msgid "Sleep Mode activated. Disabling sensory response." msgstr "" -#: src/character.cpp:8211 +#: src/character.cpp:8212 msgctxt "memorial_male" msgid "Entered hibernation." msgstr "" -#: src/character.cpp:8212 +#: src/character.cpp:8213 msgctxt "memorial_female" msgid "Entered hibernation." msgstr "" @@ -390467,359 +391271,359 @@ msgstr "" #. left to consume. #. ~ Select components from the map to consume. %d = number of components left #. to consume. -#: src/character.cpp:8536 src/map.cpp:5574 +#: src/character.cpp:8537 src/map.cpp:5574 #, c-format msgid "Select which component to use (%d left)" msgstr "" -#: src/character.cpp:8642 +#: src/character.cpp:8643 msgid "This UPS use needs updating. Create issue on github." msgstr "" -#: src/character.cpp:9026 +#: src/character.cpp:9027 msgid "You don't have the tools to crush frozen liquids." msgstr "" #. ~ %1$s: item to be crushed, %2$s: hammer name -#: src/character.cpp:9039 +#: src/character.cpp:9040 #, c-format msgid "" "Do you want to crush up %1$s with your %2$s?\n" "Be wary of fragile items nearby!" msgstr "" -#: src/character.cpp:9045 +#: src/character.cpp:9046 #, c-format msgid "You swing your %s wildly!" msgstr "" -#: src/character.cpp:9055 +#: src/character.cpp:9056 msgid "somethings" msgstr "" -#: src/character.cpp:9059 +#: src/character.cpp:9060 msgid "a hammering tool" msgstr "" -#: src/character.cpp:9062 +#: src/character.cpp:9063 msgid "a drill or both hammering tool and screwdriver" msgstr "" -#: src/character.cpp:9067 +#: src/character.cpp:9068 #, c-format msgid "You need %s to crush up frozen liquids in rigid container!" msgstr "" -#: src/character.cpp:9071 +#: src/character.cpp:9072 #, c-format msgid "You crush up %s." msgstr "" -#: src/character.cpp:9464 src/faction.cpp:708 src/npc.cpp:2772 +#: src/character.cpp:9465 src/faction.cpp:708 src/npc.cpp:2772 msgid "Wielding: " msgstr "" -#: src/character.cpp:9473 src/npc.cpp:2783 +#: src/character.cpp:9474 src/npc.cpp:2783 msgid "Wearing: " msgstr "" -#: src/character.cpp:9478 src/newcharacter.cpp:3520 src/npc.cpp:2814 +#: src/character.cpp:9479 src/newcharacter.cpp:3575 src/npc.cpp:2814 msgid "Traits: " msgstr "" -#: src/character.cpp:9660 src/character.cpp:9667 +#: src/character.cpp:9661 src/character.cpp:9668 #, c-format msgid "Your %s HURTS!" msgstr "" -#: src/character.cpp:9662 src/character.cpp:9669 +#: src/character.cpp:9663 src/character.cpp:9670 #, c-format msgid "Your %s hurts!" msgstr "" -#: src/character.cpp:9682 +#: src/character.cpp:9683 msgid "You pass out!" msgstr "" -#: src/character.cpp:9733 +#: src/character.cpp:9734 msgid "We have mistakenly colonized a local guide! Purging now." msgstr "" -#: src/character.cpp:9746 +#: src/character.cpp:9747 msgid "Something writhes inside of you as it dies." msgstr "" -#: src/character.cpp:9759 +#: src/character.cpp:9760 msgid "Your bowels gurgle as something inside them dies." msgstr "" -#: src/character.cpp:9837 +#: src/character.cpp:9838 #, c-format msgid "You use your %s for comfort." msgstr "" -#: src/character.cpp:9902 +#: src/character.cpp:9903 msgid "Your soporific inducer runs out of power!" msgstr "" -#: src/character.cpp:9904 +#: src/character.cpp:9905 msgid "Your soporific inducer starts back up." msgstr "" -#: src/character.cpp:10192 +#: src/character.cpp:10193 #, c-format msgid "You put the %s in your inventory." msgstr "" -#: src/character.cpp:10205 +#: src/character.cpp:10206 #, c-format msgid "The %s is already empty!" msgstr "" -#: src/character.cpp:10209 +#: src/character.cpp:10210 msgid "The liquid can't be unloaded in its current state!" msgstr "" -#: src/character.cpp:10247 +#: src/character.cpp:10248 msgid "Unload what?" msgstr "" -#: src/character.cpp:10264 src/character.cpp:10272 +#: src/character.cpp:10265 src/character.cpp:10273 #, c-format msgid "You can't unload a %s!" msgstr "" -#: src/character.cpp:10270 +#: src/character.cpp:10271 #, c-format msgid "You can't unload a rechargeable %s!" msgstr "" -#: src/character.cpp:10279 +#: src/character.cpp:10280 #, c-format msgid "Your %s isn't charged." msgstr "" -#: src/character.cpp:10281 +#: src/character.cpp:10282 #, c-format msgid "Your %s isn't loaded." msgstr "" -#: src/character.cpp:10577 +#: src/character.cpp:10578 #, c-format msgid "Your %s is not good reading material." msgstr "" -#: src/character.cpp:10579 +#: src/character.cpp:10580 #, c-format msgid "The %s is not good reading material." msgstr "" -#: src/character.cpp:10592 +#: src/character.cpp:10593 msgid "It's a bad idea to read while driving!" msgstr "" -#: src/character.cpp:10598 +#: src/character.cpp:10599 msgid "What's the point of studying? (Your morale is too low!)" msgstr "" -#: src/character.cpp:10599 +#: src/character.cpp:10600 #, c-format msgid "What's the point of studying? (%s)'s morale is too low!)" msgstr "" -#: src/character.cpp:10603 +#: src/character.cpp:10604 #, c-format msgid "%s %d needed to understand. You have %d" msgstr "" -#: src/character.cpp:10605 src/character.cpp:10649 +#: src/character.cpp:10606 src/character.cpp:10650 #, c-format msgid "%s %d needed to understand. %s has %d" msgstr "" -#: src/character.cpp:10612 src/iuse.cpp:4383 +#: src/character.cpp:10613 src/iuse.cpp:4384 msgid "You're illiterate!" msgstr "" -#: src/character.cpp:10613 src/character.cpp:10646 +#: src/character.cpp:10614 src/character.cpp:10647 #, c-format msgid "%s is illiterate!" msgstr "" -#: src/character.cpp:10618 +#: src/character.cpp:10619 msgid "Your eyes won't focus without reading glasses." msgstr "" -#: src/character.cpp:10619 +#: src/character.cpp:10620 #, c-format msgid "%s's eyes won't focus without reading glasses." msgstr "" -#: src/character.cpp:10636 +#: src/character.cpp:10637 msgid "Maybe someone could read that to you, but you're deaf!" msgstr "" -#: src/character.cpp:10655 +#: src/character.cpp:10656 #, c-format msgid "%s needs reading glasses!" msgstr "" -#: src/character.cpp:10659 +#: src/character.cpp:10660 #, c-format msgid "It's too dark for %s to read!" msgstr "" -#: src/character.cpp:10662 +#: src/character.cpp:10663 #, c-format msgid "%s could read that to you, but they can't see you." msgstr "" -#: src/character.cpp:10667 +#: src/character.cpp:10668 #, c-format msgid "%s morale is too low!" msgstr "" -#: src/character.cpp:10669 +#: src/character.cpp:10670 #, c-format msgid "%s is blind." msgstr "" -#: src/character.cpp:11069 src/character.cpp:11114 +#: src/character.cpp:11070 src/character.cpp:11115 #, c-format msgid "You land on %s." msgstr "" -#: src/character.cpp:11098 +#: src/character.cpp:11099 #, c-format msgid "You are slammed against %1$s for %2$d damage." msgstr "" -#: src/character.cpp:11101 +#: src/character.cpp:11102 #, c-format msgid "You are slammed against %s!" msgstr "" -#: src/character.cpp:11103 +#: src/character.cpp:11104 msgid "…but your shock absorbers negate the damage!" msgstr "" -#: src/character.cpp:11109 +#: src/character.cpp:11110 #, c-format msgid "You are slammed against %s." msgstr "" -#: src/character.cpp:11110 +#: src/character.cpp:11111 #, c-format msgid " is slammed against %s." msgstr "" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid " bounces off a %s!" msgstr "" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid "You bounce off a %s!" msgstr "" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid " bounces off %s!" msgstr "" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid "You bounce off %s!" msgstr "" -#: src/character.cpp:11206 +#: src/character.cpp:11207 #, c-format msgid "There is not enough %s left to siphon it." msgstr "" -#: src/character.cpp:11236 +#: src/character.cpp:11237 #, c-format msgid "%s spilled from your hand." msgstr "" -#: src/character.cpp:11328 +#: src/character.cpp:11329 #, c-format msgid "Your ground sonar detected a %1$s to the %2$s!" msgstr "" -#: src/character.cpp:11349 src/vehicle_move.cpp:1232 +#: src/character.cpp:11350 src/vehicle_move.cpp:1232 #, c-format msgid "You've spotted a %1$s to the %2$s!" msgstr "" -#: src/character.cpp:11466 src/consumption.cpp:1822 +#: src/character.cpp:11467 src/consumption.cpp:1728 msgid "You do not have that item." msgstr "" -#: src/character.cpp:11476 src/character.cpp:11527 src/iuse.cpp:10167 +#: src/character.cpp:11477 src/character.cpp:11528 src/iuse.cpp:10185 #, c-format msgid "You can't do anything interesting with your %s." msgstr "" -#: src/character.cpp:11489 +#: src/character.cpp:11490 msgid "Your biology is not compatible with that healing item." msgstr "" -#: src/character.cpp:11525 +#: src/character.cpp:11526 msgid "You are not wielding anything you could use." msgstr "" -#: src/character.cpp:11614 +#: src/character.cpp:11615 msgid "You roll on the ground, trying to smother the fire!" msgstr "" -#: src/character.cpp:11615 +#: src/character.cpp:11616 msgid " rolls on the ground!" msgstr "" -#: src/character.cpp:11618 +#: src/character.cpp:11619 msgid "You attempt to put out the fire on you!" msgstr "" -#: src/character.cpp:11619 +#: src/character.cpp:11620 msgid " attempts to put out the fire on them!" msgstr "" -#: src/character.cpp:11659 +#: src/character.cpp:11660 msgid "" "Your broken limb significantly hampers your efforts to put pressure on the " "bleeding wound!" msgstr "" -#: src/character.cpp:11660 +#: src/character.cpp:11661 msgid "" "'s broken limb significantly hampers their effort to put pressure " "on the bleeding wound!" msgstr "" -#: src/character.cpp:11664 +#: src/character.cpp:11665 msgid "" "Your hands are too encumbered to effectively put pressure on the bleeding " "wound!" msgstr "" -#: src/character.cpp:11665 +#: src/character.cpp:11666 msgid "" "'s hands are too encumbered to effectively put pressure on the " "bleeding wound!" msgstr "" -#: src/character.cpp:11670 +#: src/character.cpp:11671 msgid "You put pressure on the bleeding wound…" msgstr "" -#: src/character.cpp:11671 +#: src/character.cpp:11672 msgid " puts pressure on the bleeding wound…" msgstr "" #: src/character_ammo.cpp:124 src/veh_appliance.cpp:358 -#: src/veh_interact.cpp:1410 +#: src/veh_interact.cpp:1408 #, c-format msgid "Refill %s" msgstr "" @@ -390889,7 +391693,7 @@ msgstr "" msgid "You can't reload anything with the ammo you have on hand." msgstr "" -#: src/character_ammo.cpp:385 src/game.cpp:9174 +#: src/character_ammo.cpp:385 src/game.cpp:9172 #, c-format msgid "The %s is already full!" msgstr "" @@ -390933,270 +391737,270 @@ msgstr "" msgid "Your %1$s is %2$s further!" msgstr "" -#: src/character_attire.cpp:73 +#: src/character_attire.cpp:70 msgid "Can't be worn directly." msgstr "" -#: src/character_attire.cpp:76 +#: src/character_attire.cpp:73 msgid "You can't wear anything while incorporeal." msgstr "" -#: src/character_attire.cpp:79 +#: src/character_attire.cpp:76 #, c-format msgid "Putting on a %s would be tricky." msgstr "" -#: src/character_attire.cpp:84 +#: src/character_attire.cpp:81 msgid "Can't wear that, it's made of wool!" msgstr "" -#: src/character_attire.cpp:88 +#: src/character_attire.cpp:85 msgid "Can't wear that, it's filthy!" msgstr "" -#: src/character_attire.cpp:96 +#: src/character_attire.cpp:93 #, c-format msgid "Your %s mutation prevents you from wearing your %s." msgstr "" -#: src/character_attire.cpp:97 +#: src/character_attire.cpp:94 #, c-format msgid "My %s mutation prevents me from wearing this %s." msgstr "" -#: src/character_attire.cpp:106 +#: src/character_attire.cpp:102 #, c-format msgid "Cannot wear a helmet over %s." msgstr "" -#: src/character_attire.cpp:107 +#: src/character_attire.cpp:103 msgid "horns" msgstr "" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antennae" msgstr "" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antlers" msgstr "" -#: src/character_attire.cpp:125 +#: src/character_attire.cpp:121 msgid "You don't have any broken limbs this could help." msgstr "" -#: src/character_attire.cpp:126 +#: src/character_attire.cpp:122 #, c-format msgid "%s doesn't have any broken limbs this could help." msgstr "" -#: src/character_attire.cpp:146 +#: src/character_attire.cpp:142 msgid "You don't need a tourniquet to stop the bleeding." msgstr "" -#: src/character_attire.cpp:148 +#: src/character_attire.cpp:144 #, c-format msgid "%s doesn't need a tourniquet to stop the bleeding." msgstr "" -#: src/character_attire.cpp:155 +#: src/character_attire.cpp:151 msgid "You don't have enough arms to wear that." msgstr "" -#: src/character_attire.cpp:156 +#: src/character_attire.cpp:152 #, c-format msgid "%s doesn't have enough arms to wear that." msgstr "" -#: src/character_attire.cpp:174 +#: src/character_attire.cpp:170 msgid "You don't have a hand free to wear that." msgstr "" -#: src/character_attire.cpp:175 +#: src/character_attire.cpp:171 #, c-format msgid "%s doesn't have a hand free to wear that." msgstr "" -#: src/character_attire.cpp:194 +#: src/character_attire.cpp:190 #, c-format msgid "Can't wear %1$i or more %2$s at once." msgstr "" -#: src/character_attire.cpp:214 +#: src/character_attire.cpp:210 msgid "You are already wearing that." msgstr "" -#: src/character_attire.cpp:215 +#: src/character_attire.cpp:211 msgid " is already wearing that." msgstr "" -#: src/character_attire.cpp:224 +#: src/character_attire.cpp:220 msgid " doesn't have that item." msgstr "" -#: src/character_attire.cpp:288 +#: src/character_attire.cpp:284 #, c-format msgid "You put on your %s." msgstr "" -#: src/character_attire.cpp:289 src/character_attire.cpp:315 +#: src/character_attire.cpp:285 src/character_attire.cpp:311 #, c-format msgid " puts on their %s." msgstr "" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s are very encumbered! %s" msgstr "" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s is very encumbered! %s" msgstr "" -#: src/character_attire.cpp:303 +#: src/character_attire.cpp:299 msgid "You're deafened!" msgstr "" -#: src/character_attire.cpp:307 +#: src/character_attire.cpp:303 #, c-format msgid "This %s is too big to wear comfortably! Maybe it could be refitted." msgstr "" -#: src/character_attire.cpp:311 +#: src/character_attire.cpp:307 #, c-format msgid "This %s is too small to wear comfortably! Maybe it could be refitted." msgstr "" -#: src/character_attire.cpp:393 src/character_attire.cpp:709 +#: src/character_attire.cpp:389 src/character_attire.cpp:705 msgid "You are not wearing that item." msgstr "" -#: src/character_attire.cpp:394 +#: src/character_attire.cpp:390 msgid " is not wearing that item." msgstr "" -#: src/character_attire.cpp:399 +#: src/character_attire.cpp:395 msgid "You can't remove a part of your body." msgstr "" -#: src/character_attire.cpp:400 +#: src/character_attire.cpp:396 msgid " can't remove a part of their body." msgstr "" -#: src/character_attire.cpp:404 +#: src/character_attire.cpp:400 msgid "" "You can't take off power armor while wearing other power armor components." msgstr "" -#: src/character_attire.cpp:405 +#: src/character_attire.cpp:401 msgid "" " can't take off power armor while wearing other power armor " "components." msgstr "" -#: src/character_attire.cpp:409 +#: src/character_attire.cpp:405 msgid "You can't take that item off." msgstr "" -#: src/character_attire.cpp:410 +#: src/character_attire.cpp:406 msgid " can't take that item off." msgstr "" -#: src/character_attire.cpp:421 +#: src/character_attire.cpp:417 #, c-format msgid "You take off your %s." msgstr "" -#: src/character_attire.cpp:422 +#: src/character_attire.cpp:418 #, c-format msgid " takes off their %s." msgstr "" -#: src/character_attire.cpp:639 +#: src/character_attire.cpp:635 #, c-format msgid "Your %s conflicts with %s, so you cannot swap its side." msgstr "" -#: src/character_attire.cpp:642 +#: src/character_attire.cpp:638 #, c-format msgid "'s %s conflicts with %s so they cannot swap its side." msgstr "" -#: src/character_attire.cpp:657 +#: src/character_attire.cpp:653 #, c-format msgid "" "Your %s conflicts with hard armor on your other side so you can't swap it." msgstr "" -#: src/character_attire.cpp:660 +#: src/character_attire.cpp:656 #, c-format msgid "" "'s %s conflicts with hard armor on your other side so they can't " "swap it." msgstr "" -#: src/character_attire.cpp:673 +#: src/character_attire.cpp:669 #, c-format msgid "You cannot swap the side on which your %s is worn." msgstr "" -#: src/character_attire.cpp:674 +#: src/character_attire.cpp:670 #, c-format msgid " cannot swap the side on which their %s is worn." msgstr "" -#: src/character_attire.cpp:692 +#: src/character_attire.cpp:688 #, c-format msgid "You swap the side on which your %s is worn." msgstr "" -#: src/character_attire.cpp:693 +#: src/character_attire.cpp:689 #, c-format msgid " swaps the side on which their %s is worn." msgstr "" -#: src/character_attire.cpp:710 +#: src/character_attire.cpp:706 msgid " isn't wearing that item." msgstr "" -#: src/character_attire.cpp:1086 +#: src/character_attire.cpp:1082 msgid "Can't wear power armor over other gear!" msgstr "" -#: src/character_attire.cpp:1099 +#: src/character_attire.cpp:1095 msgid "You can only wear power armor components with power armor!" msgstr "" -#: src/character_attire.cpp:1105 src/character_attire.cpp:1186 +#: src/character_attire.cpp:1101 src/character_attire.cpp:1182 #, c-format msgid "Can't wear more than one %s!" msgstr "" -#: src/character_attire.cpp:1117 +#: src/character_attire.cpp:1113 #, c-format msgid "Can't wear %s with power armor!" msgstr "" -#: src/character_attire.cpp:1192 +#: src/character_attire.cpp:1188 #, c-format msgid "%1$s conflicts with %2$s!" msgstr "" -#: src/character_attire.cpp:1247 +#: src/character_attire.cpp:1243 #, c-format msgid "Can't wear more than one rigid item on %s!" msgstr "" #. ~ draw (first) gun contained in holster #. ~ %1$s: weapon name, %2$s: container name, %3$d: remaining ammo count -#: src/character_attire.cpp:1917 +#: src/character_attire.cpp:1911 #, c-format msgctxt "holster" msgid "%1$s from %2$s (%3$d)" msgstr "" -#: src/character_attire.cpp:2454 +#: src/character_attire.cpp:2448 msgid "Inventory Organization" msgstr "" @@ -391617,9 +392421,9 @@ msgstr "" msgid "%s to select martial arts style." msgstr "" -#: src/character_martial_arts.cpp:137 src/color.cpp:744 src/color.cpp:1007 -#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1898 -#: src/options.cpp:2437 src/options.cpp:2546 +#: src/character_martial_arts.cpp:137 src/color.cpp:747 src/color.cpp:1010 +#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1975 +#: src/options.cpp:2514 src/options.cpp:2623 msgid "Normal" msgstr "" @@ -391627,7 +392431,7 @@ msgstr "" msgid "No Style" msgstr "" -#: src/character_proficiency.cpp:61 src/wish.cpp:1117 +#: src/character_proficiency.cpp:61 src/wish.cpp:1226 #, c-format msgid "You are now proficient in %s!" msgstr "" @@ -391755,7 +392559,7 @@ msgid "" "you get thirsty." msgstr "" -#: src/clzones.cpp:283 src/debug_menu.cpp:983 src/game.cpp:7950 +#: src/clzones.cpp:283 src/debug_menu.cpp:985 src/game.cpp:7948 msgid "Filter:" msgstr "" @@ -391861,108 +392665,108 @@ msgstr "" msgid "You cannot change the order of vehicle loot zones." msgstr "" -#: src/clzones.cpp:1458 src/clzones.cpp:1493 +#: src/clzones.cpp:1459 src/clzones.cpp:1493 msgid "zones date" msgstr "" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "brown" msgstr "" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "light gray" msgstr "" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "dark gray" msgstr "" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "light red" msgstr "" -#: src/color.cpp:484 +#: src/color.cpp:487 msgid "light green" msgstr "" -#: src/color.cpp:484 src/output.cpp:2338 +#: src/color.cpp:487 src/output.cpp:2384 msgid "red" msgstr "" -#: src/color.cpp:485 src/output.cpp:2334 +#: src/color.cpp:488 src/output.cpp:2380 msgid "green" msgstr "" -#: src/color.cpp:485 +#: src/color.cpp:488 msgid "light blue" msgstr "" -#: src/color.cpp:486 src/output.cpp:2335 +#: src/color.cpp:489 src/output.cpp:2381 msgid "blue" msgstr "" -#: src/color.cpp:486 +#: src/color.cpp:489 msgid "white" msgstr "" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "cyan" msgstr "" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "light cyan" msgstr "" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "magenta" msgstr "" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "pink" msgstr "" -#: src/color.cpp:728 +#: src/color.cpp:731 msgid "emove custom color" msgstr "" -#: src/color.cpp:730 +#: src/color.cpp:733 msgid " To navigate" msgstr "" -#: src/color.cpp:734 +#: src/color.cpp:737 msgid "Load a olor theme" msgstr "" -#: src/color.cpp:735 +#: src/color.cpp:738 msgid "Load emplate" msgstr "" -#: src/color.cpp:738 +#: src/color.cpp:741 msgid "Some color changes may require a restart." msgstr "" -#: src/color.cpp:743 +#: src/color.cpp:746 msgid "Colorname" msgstr "" -#: src/color.cpp:745 src/color.cpp:1011 +#: src/color.cpp:748 src/color.cpp:1014 msgid "Invert" msgstr "" -#: src/color.cpp:950 +#: src/color.cpp:953 msgid "Color templates:" msgstr "" -#: src/color.cpp:985 +#: src/color.cpp:988 msgid "Color themes:" msgstr "" -#: src/color.cpp:1016 +#: src/color.cpp:1019 #, c-format msgid "Custom %s color:" msgstr "" -#: src/color.cpp:1085 +#: src/color.cpp:1089 msgid "custom colors" msgstr "" @@ -392628,7 +393432,7 @@ msgstr "" msgid "Result: " msgstr "" -#: src/construction.cpp:508 src/worldfactory.cpp:866 +#: src/construction.cpp:508 src/worldfactory.cpp:871 msgid "N/A" msgstr "" @@ -392751,7 +393555,7 @@ msgid "" "grave." msgstr "" -#: src/construction.cpp:1427 src/veh_interact.cpp:2185 +#: src/construction.cpp:1427 src/veh_interact.cpp:2183 msgid "Enter new vehicle name:" msgstr "" @@ -392887,8 +393691,8 @@ msgstr "" msgid "You can't drink it while it's frozen." msgstr "" -#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1783 -#: src/game_inventory.cpp:1234 src/game_inventory.cpp:1246 +#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1689 +#: src/game_inventory.cpp:1040 src/game_inventory.cpp:1052 #, c-format msgid "You need a %s to consume that!" msgstr "" @@ -392909,33 +393713,24 @@ msgstr "" msgid "You can't eat this." msgstr "" -#: src/consumption.cpp:822 -msgid "That doesn't look useable as fuel." -msgstr "" - -#: src/consumption.cpp:832 -#, c-format -msgid "No space to store more %s" -msgstr "" - -#: src/consumption.cpp:865 +#: src/consumption.cpp:845 msgid "This is rotten and smells awful!" msgstr "" -#: src/consumption.cpp:874 +#: src/consumption.cpp:854 msgid "The thought of eating human flesh makes you feel sick." msgstr "" -#: src/consumption.cpp:879 +#: src/consumption.cpp:859 #, c-format msgid "Consuming this %s probably isn't very healthy." msgstr "" -#: src/consumption.cpp:887 +#: src/consumption.cpp:867 msgid "You still feel nauseous and will probably puke it all up again." msgstr "" -#: src/consumption.cpp:892 +#: src/consumption.cpp:872 msgid "Your stomach won't be happy (allergy)." msgstr "" @@ -392943,239 +393738,220 @@ msgstr "" #. person. #. ~ Semantic difference, but greatly facilitates people being proud of their #. character. -#: src/consumption.cpp:900 +#: src/consumption.cpp:880 msgid "Your stomach won't be happy (not rotten enough)." msgstr "" -#: src/consumption.cpp:907 +#: src/consumption.cpp:887 msgid "You're full already and will be forcing yourself to eat." msgstr "" -#: src/consumption.cpp:909 +#: src/consumption.cpp:889 msgid "You're full already and will be forcing yourself to drink." msgstr "" -#: src/consumption.cpp:926 +#: src/consumption.cpp:906 #, c-format msgid "Eat your %s anyway?" msgstr "" -#: src/consumption.cpp:928 +#: src/consumption.cpp:908 #, c-format msgid "Drink your %s anyway?" msgstr "" -#: src/consumption.cpp:930 +#: src/consumption.cpp:910 #, c-format msgid "Consume your %s anyway?" msgstr "" -#: src/consumption.cpp:988 +#: src/consumption.cpp:968 msgid "" "You've begun stockpiling calories and liquid for hibernation. You get the " "feeling that you should prepare for bed, just in case, but… you're hungry " "again, and you could eat a whole week's worth of food RIGHT NOW." msgstr "" -#: src/consumption.cpp:997 +#: src/consumption.cpp:977 #, c-format msgid "Ick, this %s doesn't taste so good…" msgstr "" -#: src/consumption.cpp:1002 +#: src/consumption.cpp:982 #, c-format msgid "Mmm, this %s tastes delicious…" msgstr "" -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid " assimilates a %s." msgstr "" -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid "You assimilate your %s." msgstr "" -#: src/consumption.cpp:1041 src/consumption.cpp:1052 +#: src/consumption.cpp:1021 src/consumption.cpp:1032 #, c-format msgid "Ick, this %s (rotten) doesn't taste so good…" msgstr "" -#: src/consumption.cpp:1042 +#: src/consumption.cpp:1022 #, c-format msgid "You drink your %s (rotten)." msgstr "" -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid " drinks a %s." msgstr "" -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid "You drink your %s." msgstr "" -#: src/consumption.cpp:1053 +#: src/consumption.cpp:1033 #, c-format msgid "You eat your %s (rotten)." msgstr "" -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid " eats a %s." msgstr "" -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid "You eat your %s." msgstr "" -#: src/consumption.cpp:1076 +#: src/consumption.cpp:1056 msgid "" "You try to ignore its mushy texture, but it leaves you with an awful " "aftertaste." msgstr "" -#: src/consumption.cpp:1080 +#: src/consumption.cpp:1060 msgid "You can't taste much of anything with this cold." msgstr "" -#: src/consumption.cpp:1083 +#: src/consumption.cpp:1063 msgid "You can't taste much of anything with this flu." msgstr "" -#: src/consumption.cpp:1248 +#: src/consumption.cpp:1228 msgid "You feast upon the human flesh, and in doing so, devour their spirit." msgstr "" -#: src/consumption.cpp:1252 +#: src/consumption.cpp:1232 msgid "You feast upon the human flesh." msgstr "" -#: src/consumption.cpp:1255 +#: src/consumption.cpp:1235 msgid "You consume the sacred human flesh." msgstr "" -#: src/consumption.cpp:1259 +#: src/consumption.cpp:1239 msgid "You eat the human flesh, and in doing so, devour their spirit." msgstr "" -#: src/consumption.cpp:1262 +#: src/consumption.cpp:1242 msgid "You indulge your shameful hunger." msgstr "" -#: src/consumption.cpp:1265 +#: src/consumption.cpp:1245 msgid "You greedily devour the taboo meat." msgstr "" -#: src/consumption.cpp:1269 +#: src/consumption.cpp:1249 msgid "Meh. You've eaten worse." msgstr "" -#: src/consumption.cpp:1271 +#: src/consumption.cpp:1251 msgid "Mmh. Tastes like venison." msgstr "" -#: src/consumption.cpp:1274 +#: src/consumption.cpp:1254 msgid "" "This is probably going to count against you if there's still an afterlife." msgstr "" -#: src/consumption.cpp:1277 +#: src/consumption.cpp:1257 msgid "You find this meal distasteful, but necessary." msgstr "" -#: src/consumption.cpp:1280 +#: src/consumption.cpp:1260 msgid "You feel horrible for eating a person." msgstr "" -#: src/consumption.cpp:1300 +#: src/consumption.cpp:1280 msgid "As you tear into the raw flesh, you feel satisfied with your meal." msgstr "" -#: src/consumption.cpp:1305 +#: src/consumption.cpp:1285 msgid "Raw flesh doesn't taste all that bad, actually." msgstr "" -#: src/consumption.cpp:1310 +#: src/consumption.cpp:1290 msgid "This doesn't taste very good, but meat is meat." msgstr "" -#: src/consumption.cpp:1318 src/consumption.cpp:1337 src/consumption.cpp:1346 +#: src/consumption.cpp:1298 src/consumption.cpp:1317 src/consumption.cpp:1326 msgid "Your stomach begins gurgling and you feel bloated and ill." msgstr "" -#: src/consumption.cpp:1323 +#: src/consumption.cpp:1303 msgid "Mmm, junk food." msgstr "" -#: src/consumption.cpp:1328 +#: src/consumption.cpp:1308 msgid "When life's got you down, there's always sugar." msgstr "" -#: src/consumption.cpp:1330 +#: src/consumption.cpp:1310 msgid "They may do what they must… you've already won." msgstr "" -#: src/consumption.cpp:1354 +#: src/consumption.cpp:1334 msgid "You find the sweet taste of honey surprisingly palatable." msgstr "" -#: src/consumption.cpp:1356 +#: src/consumption.cpp:1336 msgid "You feast upon the sweet honey." msgstr "" -#: src/consumption.cpp:1483 +#: src/consumption.cpp:1463 msgid "You gorge yourself, preparing to hibernate." msgstr "" -#: src/consumption.cpp:1491 +#: src/consumption.cpp:1471 msgid "" "You feel stocked for a day or two. Got your bed all ready and secured?" msgstr "" -#: src/consumption.cpp:1500 +#: src/consumption.cpp:1480 msgid "" "Mmm. You can still fit some more in… but maybe you should get comfortable " "and sleep." msgstr "" -#: src/consumption.cpp:1507 +#: src/consumption.cpp:1487 msgid "That filled a hole! Time for bed…" msgstr "" -#: src/consumption.cpp:1518 +#: src/consumption.cpp:1498 msgid "You feel as though you're going to split open! In a good way?" msgstr "" #. ~ slimespawns have *small voices* which may be the Nice equivalent #. ~ of the Rat King's ALL CAPS invective. Probably shared-brain telepathy. -#: src/consumption.cpp:1530 +#: src/consumption.cpp:1510 msgid "hey, you look like me! let's work together!" msgstr "" -#: src/consumption.cpp:1580 -#, c-format -msgid "Are you sure you want to eat your favorited %s?" -msgstr "" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1617 -#, c-format -msgid "You load %1$i charge of %2$s in your %3$s." -msgid_plural "You load %1$i charges of %2$s in your %3$s." -msgstr[0] "" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1620 -#, c-format -msgid " load %1$i charge of %2$s in their %3$s." -msgid_plural " load %1$i charges of %2$s in their %3$s." -msgstr[0] "" - -#: src/consumption.cpp:1831 +#: src/consumption.cpp:1737 #, c-format msgid "You can't eat your %s." msgstr "" @@ -393365,13 +394141,13 @@ msgstr "" msgid "Wield and activate the %s to start working." msgstr "" -#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9584 +#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9602 #, c-format msgctxt "in progress craft" msgid "You start working on the %s." msgstr "" -#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9585 +#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9603 #, c-format msgctxt "in progress craft" msgid " starts working on the %s." @@ -394068,9 +394844,9 @@ msgid "" "Use up/down arrow to go through your search history." msgstr "" -#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1723 -#: src/newcharacter.cpp:2162 src/newcharacter.cpp:2519 -#: src/newcharacter.cpp:3242 src/overmap_ui.cpp:1393 src/overmap_ui.cpp:1406 +#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1741 +#: src/newcharacter.cpp:2188 src/newcharacter.cpp:2553 +#: src/newcharacter.cpp:3297 src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1407 #: src/proficiency_ui.cpp:377 msgid "Search:" msgstr "" @@ -394153,7 +394929,7 @@ msgstr "" msgid "Critical!!" msgstr "" -#: src/creature.cpp:946 src/iuse.cpp:4230 src/melee.cpp:2794 +#: src/creature.cpp:946 src/iuse.cpp:4231 src/melee.cpp:2794 msgid "Critical!" msgstr "" @@ -394277,7 +395053,7 @@ msgstr "" msgid "%1s tries to pull you in, but you resist!" msgstr "" -#: src/creature.cpp:2799 src/safemode_ui.cpp:248 +#: src/creature.cpp:2799 src/safemode_ui.cpp:249 msgid "Hostile" msgstr "" @@ -394381,356 +395157,360 @@ msgctxt "damage type" msgid "electric" msgstr "" -#: src/debug.cpp:319 +#: src/debug.cpp:320 #, c-format msgid "See %s for a full stack backtrace" msgstr "" -#: src/debug.cpp:347 +#: src/debug.cpp:348 msgid "An error has occurred! Written below is the error report:" msgstr "" -#: src/debug.cpp:352 +#: src/debug.cpp:353 msgid "Press space bar to continue the game." msgstr "" -#: src/debug.cpp:353 +#: src/debug.cpp:354 msgid "" "Press I (or i) to also ignore this" " particular message in the future." msgstr "" -#: src/debug.cpp:355 +#: src/debug.cpp:356 msgid "" "Press C (or c) to copy this " "message to the clipboard." msgstr "" -#: src/debug_menu.cpp:273 src/debug_menu.cpp:1695 src/debug_menu.cpp:1809 +#: src/debug_menu.cpp:274 src/debug_menu.cpp:1697 src/debug_menu.cpp:1811 msgid "Mutate" msgstr "" -#: src/debug_menu.cpp:274 +#: src/debug_menu.cpp:275 msgid "Change all skills" msgstr "" -#: src/debug_menu.cpp:275 +#: src/debug_menu.cpp:276 msgid "Change all skills theoretical knowledge" msgstr "" -#: src/debug_menu.cpp:276 +#: src/debug_menu.cpp:277 msgid "Learn all melee styles" msgstr "" -#: src/debug_menu.cpp:277 +#: src/debug_menu.cpp:278 msgid "Unlock all recipes" msgstr "" -#: src/debug_menu.cpp:278 +#: src/debug_menu.cpp:279 msgid "Edit player/NPC" msgstr "" -#: src/debug_menu.cpp:279 +#: src/debug_menu.cpp:280 msgid "Damage self" msgstr "" -#: src/debug_menu.cpp:280 +#: src/debug_menu.cpp:281 msgid "Bleed self" msgstr "" -#: src/debug_menu.cpp:281 +#: src/debug_menu.cpp:282 msgid "Set auto move route" msgstr "" -#: src/debug_menu.cpp:282 +#: src/debug_menu.cpp:283 msgid "Control NPC follower" msgstr "" -#: src/debug_menu.cpp:286 +#: src/debug_menu.cpp:287 msgid "Change spells" msgstr "" -#: src/debug_menu.cpp:289 src/debug_menu.cpp:432 +#: src/debug_menu.cpp:290 src/debug_menu.cpp:434 msgid "Player…" msgstr "" -#: src/debug_menu.cpp:296 +#: src/debug_menu.cpp:297 msgid "Take screenshot" msgstr "" -#: src/debug_menu.cpp:297 +#: src/debug_menu.cpp:298 msgid "Generate game report" msgstr "" -#: src/debug_menu.cpp:302 +#: src/debug_menu.cpp:303 msgid "Check game state" msgstr "" -#: src/debug_menu.cpp:303 +#: src/debug_menu.cpp:304 msgid "Display hordes" msgstr "" -#: src/debug_menu.cpp:304 +#: src/debug_menu.cpp:305 msgid "Test item group" msgstr "" -#: src/debug_menu.cpp:305 +#: src/debug_menu.cpp:306 msgid "Show sound clustering" msgstr "" -#: src/debug_menu.cpp:306 +#: src/debug_menu.cpp:307 msgid "Display weather" msgstr "" -#: src/debug_menu.cpp:307 +#: src/debug_menu.cpp:308 msgid "Display overmap scents" msgstr "" -#: src/debug_menu.cpp:308 +#: src/debug_menu.cpp:309 msgid "Toggle display local scents" msgstr "" -#: src/debug_menu.cpp:309 +#: src/debug_menu.cpp:310 msgid "Toggle display local scents type" msgstr "" -#: src/debug_menu.cpp:310 +#: src/debug_menu.cpp:311 msgid "Toggle display temperature" msgstr "" -#: src/debug_menu.cpp:311 +#: src/debug_menu.cpp:312 msgid "Toggle display vehicle autopilot overlay" msgstr "" -#: src/debug_menu.cpp:312 +#: src/debug_menu.cpp:313 msgid "Toggle display visibility" msgstr "" -#: src/debug_menu.cpp:313 +#: src/debug_menu.cpp:314 msgid "Toggle display lighting" msgstr "" -#: src/debug_menu.cpp:314 +#: src/debug_menu.cpp:315 msgid "Toggle display transparency" msgstr "" -#: src/debug_menu.cpp:315 +#: src/debug_menu.cpp:316 msgid "Toggle display reachability zones" msgstr "" -#: src/debug_menu.cpp:316 +#: src/debug_menu.cpp:317 msgid "Toggle display radiation" msgstr "" -#: src/debug_menu.cpp:317 +#: src/debug_menu.cpp:318 msgid "Show mutation category levels" msgstr "" -#: src/debug_menu.cpp:318 +#: src/debug_menu.cpp:319 msgid "Draw benchmark (X seconds)" msgstr "" -#: src/debug_menu.cpp:320 +#: src/debug_menu.cpp:321 msgid "Test trait group" msgstr "" -#: src/debug_menu.cpp:321 +#: src/debug_menu.cpp:322 msgid "Toggle NPC pathfinding on map" msgstr "" -#: src/debug_menu.cpp:322 +#: src/debug_menu.cpp:323 msgid "Toggle NPC attack potential values on map" msgstr "" -#: src/debug_menu.cpp:323 +#: src/debug_menu.cpp:324 msgid "Print faction info to console" msgstr "" -#: src/debug_menu.cpp:324 +#: src/debug_menu.cpp:325 msgid "Print NPC magic info to console" msgstr "" -#: src/debug_menu.cpp:325 +#: src/debug_menu.cpp:326 msgid "Test weather" msgstr "" -#: src/debug_menu.cpp:326 +#: src/debug_menu.cpp:327 msgid "Write global effect_on_condition(s) to eocs.output" msgstr "" -#: src/debug_menu.cpp:327 +#: src/debug_menu.cpp:328 msgid "Write global var(s) to var_list.output" msgstr "" -#: src/debug_menu.cpp:328 +#: src/debug_menu.cpp:329 msgid "Write Timed (E)vents to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:329 +#: src/debug_menu.cpp:330 msgid "Edit global var(s)" msgstr "" -#: src/debug_menu.cpp:330 +#: src/debug_menu.cpp:331 msgid "Test map extra list" msgstr "" -#: src/debug_menu.cpp:331 +#: src/debug_menu.cpp:332 msgid "Generate effect list" msgstr "" -#: src/debug_menu.cpp:337 src/debug_menu.cpp:425 +#: src/debug_menu.cpp:338 src/debug_menu.cpp:427 msgid "Info…" msgstr "" -#: src/debug_menu.cpp:343 +#: src/debug_menu.cpp:344 msgid "Enable achievements" msgstr "" -#: src/debug_menu.cpp:344 +#: src/debug_menu.cpp:345 msgid "Unlock all progression" msgstr "" -#: src/debug_menu.cpp:345 +#: src/debug_menu.cpp:346 msgid "Show debug message" msgstr "" -#: src/debug_menu.cpp:346 +#: src/debug_menu.cpp:347 msgid "Crash game (test crash handling)" msgstr "" -#: src/debug_menu.cpp:347 +#: src/debug_menu.cpp:348 msgid "Activate EOC" msgstr "" -#: src/debug_menu.cpp:348 +#: src/debug_menu.cpp:349 msgid "Quit to main menu" msgstr "Keluar ke menu utama" -#: src/debug_menu.cpp:352 src/debug_menu.cpp:430 +#: src/debug_menu.cpp:353 src/debug_menu.cpp:432 msgid "Game…" msgstr "" -#: src/debug_menu.cpp:358 +#: src/debug_menu.cpp:359 msgid "Change battery charge" msgstr "" -#: src/debug_menu.cpp:361 src/debug_menu.cpp:433 +#: src/debug_menu.cpp:362 src/debug_menu.cpp:435 msgid "Vehicle…" msgstr "" -#: src/debug_menu.cpp:367 +#: src/debug_menu.cpp:368 msgid "Teleport - short range" msgstr "" -#: src/debug_menu.cpp:368 +#: src/debug_menu.cpp:369 msgid "Teleport - long range" msgstr "" -#: src/debug_menu.cpp:369 +#: src/debug_menu.cpp:370 msgid "Teleport - adjacent overmap" msgstr "" -#: src/debug_menu.cpp:370 +#: src/debug_menu.cpp:371 msgid "Teleport - specific overmap coordinates" msgstr "" -#: src/debug_menu.cpp:375 +#: src/debug_menu.cpp:376 msgid "Teleport - specific city" msgstr "" -#: src/debug_menu.cpp:377 src/debug_menu.cpp:434 +#: src/debug_menu.cpp:378 src/debug_menu.cpp:436 msgid "Teleport…" msgstr "" -#: src/debug_menu.cpp:383 +#: src/debug_menu.cpp:384 msgid "Spawn an item" msgstr "" -#: src/debug_menu.cpp:384 +#: src/debug_menu.cpp:385 msgid "Spawn NPC" msgstr "" -#: src/debug_menu.cpp:385 +#: src/debug_menu.cpp:386 msgid "Spawn monster" msgstr "" -#: src/debug_menu.cpp:386 +#: src/debug_menu.cpp:387 msgid "Spawn a vehicle" msgstr "" -#: src/debug_menu.cpp:387 +#: src/debug_menu.cpp:388 msgid "Spawn artifact" msgstr "" -#: src/debug_menu.cpp:388 +#: src/debug_menu.cpp:389 msgid "Spawn clairvoyance artifact" msgstr "" -#: src/debug_menu.cpp:391 src/debug_menu.cpp:431 +#: src/debug_menu.cpp:392 src/debug_menu.cpp:433 msgid "Spawning…" msgstr "" -#: src/debug_menu.cpp:397 +#: src/debug_menu.cpp:398 msgid "Reveal map" msgstr "" -#: src/debug_menu.cpp:398 +#: src/debug_menu.cpp:399 msgid "Kill in Area" msgstr "" -#: src/debug_menu.cpp:399 +#: src/debug_menu.cpp:400 msgid "Kill NPCs" msgstr "" -#: src/debug_menu.cpp:400 +#: src/debug_menu.cpp:401 msgid "Map editor" msgstr "" -#: src/debug_menu.cpp:401 +#: src/debug_menu.cpp:402 msgid "Change weather" msgstr "" -#: src/debug_menu.cpp:402 +#: src/debug_menu.cpp:403 msgid "Change wind direction" msgstr "" -#: src/debug_menu.cpp:403 +#: src/debug_menu.cpp:404 msgid "Change wind speed" msgstr "" -#: src/debug_menu.cpp:404 +#: src/debug_menu.cpp:405 msgid "Generate sound" msgstr "" -#: src/debug_menu.cpp:405 +#: src/debug_menu.cpp:406 msgid "Kill all monsters" msgstr "" -#: src/debug_menu.cpp:406 +#: src/debug_menu.cpp:407 msgid "Change time" msgstr "" -#: src/debug_menu.cpp:407 +#: src/debug_menu.cpp:408 +msgid "Force temperature" +msgstr "" + +#: src/debug_menu.cpp:409 msgid "Overmap editor" msgstr "" -#: src/debug_menu.cpp:408 +#: src/debug_menu.cpp:410 msgid "Spawn map extra" msgstr "" -#: src/debug_menu.cpp:409 +#: src/debug_menu.cpp:411 msgid "Spawn nested mapgen" msgstr "" -#: src/debug_menu.cpp:410 +#: src/debug_menu.cpp:412 msgid "Edit the faction camp larder" msgstr "" -#: src/debug_menu.cpp:413 src/debug_menu.cpp:435 +#: src/debug_menu.cpp:415 src/debug_menu.cpp:437 msgid "Map…" msgstr "" -#: src/debug_menu.cpp:444 +#: src/debug_menu.cpp:446 msgid "" "Debug Functions - Using these will cheat not only the game, but yourself.\n" "You won't grow. You won't improve.\n" @@ -394738,1203 +395518,1212 @@ msgid "" "Nothing will be risked and nothing will be gained." msgstr "" -#: src/debug_menu.cpp:446 +#: src/debug_menu.cpp:448 msgid "Debug Functions" msgstr "" -#: src/debug_menu.cpp:505 +#: src/debug_menu.cpp:507 #, c-format msgid "Name: %1$s" msgstr "" -#: src/debug_menu.cpp:509 +#: src/debug_menu.cpp:511 #, c-format msgid "Class: %1$s" msgstr "" -#: src/debug_menu.cpp:510 src/magic.cpp:2022 src/magic.cpp:2357 +#: src/debug_menu.cpp:512 src/magic.cpp:2022 src/magic.cpp:2357 msgid "Classless" msgstr "" #. ~ %1$s - spell current level, %2$s - spell max level, %3$s - is max level -#: src/debug_menu.cpp:522 +#: src/debug_menu.cpp:524 #, c-format msgid "Spell Level: %1$s / %2$d %3$s" msgstr "" -#: src/debug_menu.cpp:523 +#: src/debug_menu.cpp:525 msgid "Unlearned" msgstr "" -#: src/debug_menu.cpp:525 src/magic.cpp:2036 +#: src/debug_menu.cpp:527 src/magic.cpp:2036 msgid "(MAX)" msgstr "" #. ~ %1$d - difficulty, %2$s - failure chance -#: src/debug_menu.cpp:530 +#: src/debug_menu.cpp:532 #, c-format msgid "Difficulty: %1$d (%2$s)" msgstr "" -#: src/debug_menu.cpp:534 +#: src/debug_menu.cpp:536 msgid "(impeded)" msgstr "" #. ~ %1$s - energy cost, %2$s - is casting impeded, %3$s - current character #. energy -#: src/debug_menu.cpp:539 +#: src/debug_menu.cpp:541 #, c-format msgid "Casting Cost: %1$s %2$s (%3$s current) " msgstr "" #. ~ %1$s - cast time, %2$s - is casting impeded, %3$s - casting base time -#: src/debug_menu.cpp:547 +#: src/debug_menu.cpp:549 #, c-format msgid "Casting Time: %1$s %2$s (%3$s base time) " msgstr "" -#: src/debug_menu.cpp:554 src/debug_menu.cpp:652 src/magic.cpp:2078 +#: src/debug_menu.cpp:556 src/debug_menu.cpp:654 src/magic.cpp:2078 #: src/magic.cpp:2174 msgid "self" msgstr "" -#: src/debug_menu.cpp:558 +#: src/debug_menu.cpp:560 #, c-format msgid "Valid Targets: %1$s" msgstr "" -#: src/debug_menu.cpp:562 +#: src/debug_menu.cpp:564 #, c-format msgid "Only affects the monsters: %1$s" msgstr "" #. ~ amount of damage per second, abbreviated -#: src/debug_menu.cpp:576 +#: src/debug_menu.cpp:578 #, c-format msgid ", %1$d/sec" msgstr "" -#: src/debug_menu.cpp:578 +#: src/debug_menu.cpp:580 #, c-format msgid "Damage: %1$s %2$s%3$s" msgstr "" -#: src/debug_menu.cpp:582 +#: src/debug_menu.cpp:584 #, c-format msgid "Healing: %1$s" msgstr "" -#: src/debug_menu.cpp:587 src/magic.cpp:2116 src/magic.cpp:2146 +#: src/debug_menu.cpp:589 src/magic.cpp:2116 src/magic.cpp:2146 #: src/magic.cpp:2164 msgid "Spell Radius" msgstr "" -#: src/debug_menu.cpp:590 src/magic.cpp:2119 +#: src/debug_menu.cpp:592 src/magic.cpp:2119 msgid "Cone Arc" msgstr "" -#: src/debug_menu.cpp:591 src/magic.cpp:2120 +#: src/debug_menu.cpp:593 src/magic.cpp:2120 msgid "degrees" msgstr "" -#: src/debug_menu.cpp:593 src/magic.cpp:2122 +#: src/debug_menu.cpp:595 src/magic.cpp:2122 msgid "Line Width" msgstr "" -#: src/debug_menu.cpp:595 +#: src/debug_menu.cpp:597 #, c-format msgid "%1$s: %2$d %3$s" msgstr "" -#: src/debug_menu.cpp:600 +#: src/debug_menu.cpp:602 #, c-format msgid "Variance: %1$d" msgstr "" -#: src/debug_menu.cpp:604 +#: src/debug_menu.cpp:606 #, c-format msgid "Spawn %1$d %2$s" msgstr "" -#: src/debug_menu.cpp:612 +#: src/debug_menu.cpp:614 #, c-format msgid "from %1$s" msgstr "" -#: src/debug_menu.cpp:619 +#: src/debug_menu.cpp:621 #, c-format msgid "Summon: %1$d %2$s" msgstr "" -#: src/debug_menu.cpp:620 src/debug_menu.cpp:646 +#: src/debug_menu.cpp:622 src/debug_menu.cpp:648 #, c-format msgid "Spell Radius: %1$d" msgstr "" -#: src/debug_menu.cpp:627 src/debug_menu.cpp:632 src/magic.cpp:2152 +#: src/debug_menu.cpp:629 src/debug_menu.cpp:634 src/magic.cpp:2152 #: src/magic.cpp:2157 msgid "random creature" msgstr "" -#: src/debug_menu.cpp:636 +#: src/debug_menu.cpp:638 #, c-format msgid "Targets under: %1$dhp become a %2$s" msgstr "" -#: src/debug_menu.cpp:643 +#: src/debug_menu.cpp:645 #, c-format msgid "Damage: %1$s %2$s" msgstr "" -#: src/debug_menu.cpp:651 +#: src/debug_menu.cpp:653 #, c-format msgid "Range: %1$s" msgstr "" -#: src/debug_menu.cpp:664 +#: src/debug_menu.cpp:666 #, c-format msgid "Duration: %1$s" msgstr "" -#: src/debug_menu.cpp:691 +#: src/debug_menu.cpp:693 msgid "There are no spells to change." msgstr "" -#: src/debug_menu.cpp:830 +#: src/debug_menu.cpp:832 msgid "<Spell Name>" msgstr "" -#: src/debug_menu.cpp:831 +#: src/debug_menu.cpp:833 msgid "<Level>" msgstr "" -#: src/debug_menu.cpp:832 +#: src/debug_menu.cpp:834 msgid "<Description>" msgstr "" -#: src/debug_menu.cpp:836 +#: src/debug_menu.cpp:838 #, c-format msgid "<[%1$s] Keybindings>" msgstr "" -#: src/debug_menu.cpp:844 +#: src/debug_menu.cpp:846 #, c-format msgid "<[%1$s] Filter>" msgstr "" -#: src/debug_menu.cpp:875 +#: src/debug_menu.cpp:877 #, c-format msgid "%1$-3d/%2$3d" msgstr "" -#: src/debug_menu.cpp:942 src/debug_menu.cpp:1060 src/newcharacter.cpp:1564 -#: src/newcharacter.cpp:2055 src/newcharacter.cpp:2399 -#: src/newcharacter.cpp:3151 +#: src/debug_menu.cpp:944 src/debug_menu.cpp:1062 src/newcharacter.cpp:1567 +#: src/newcharacter.cpp:2074 src/newcharacter.cpp:2426 +#: src/newcharacter.cpp:3199 msgid "Nothing found." msgstr "" -#: src/debug_menu.cpp:985 +#: src/debug_menu.cpp:987 msgid "Filter by spell name or id" msgstr "" -#: src/debug_menu.cpp:1024 +#: src/debug_menu.cpp:1026 #, c-format msgid "Set spell level to? Currently: %1$d" msgstr "" -#: src/debug_menu.cpp:1082 +#: src/debug_menu.cpp:1084 msgid "Choose artifact data:" msgstr "" -#: src/debug_menu.cpp:1094 +#: src/debug_menu.cpp:1096 msgid "Enter max attributes:" msgstr "" -#: src/debug_menu.cpp:1095 +#: src/debug_menu.cpp:1097 msgid "Enter power level:" msgstr "" -#: src/debug_menu.cpp:1096 +#: src/debug_menu.cpp:1098 msgid "Enter negative power limit:" msgstr "" -#: src/debug_menu.cpp:1114 +#: src/debug_menu.cpp:1116 #, c-format msgid "You teleport to point %s." msgstr "" -#: src/debug_menu.cpp:1124 +#: src/debug_menu.cpp:1126 #, c-format msgid "You teleport to submap %s." msgstr "" -#: src/debug_menu.cpp:1133 +#: src/debug_menu.cpp:1135 msgid "Teleport where?" msgstr "" -#: src/debug_menu.cpp:1141 +#: src/debug_menu.cpp:1143 #, c-format msgid "" "Error interpreting teleport target: expected two or three comma-separated " "values; got %zu" msgstr "" -#: src/debug_menu.cpp:1150 +#: src/debug_menu.cpp:1152 #, c-format msgid "Error interpreting teleport target: %s" msgstr "" -#: src/debug_menu.cpp:1162 +#: src/debug_menu.cpp:1164 msgid "Where is the desired overmap?" msgstr "" -#: src/debug_menu.cpp:1173 +#: src/debug_menu.cpp:1175 #, c-format msgid "You teleport to overmap %s." msgstr "" -#: src/debug_menu.cpp:1237 +#: src/debug_menu.cpp:1239 msgid "Maximum strength" msgstr "" -#: src/debug_menu.cpp:1238 +#: src/debug_menu.cpp:1240 msgid "Maximum dexterity" msgstr "" -#: src/debug_menu.cpp:1239 +#: src/debug_menu.cpp:1241 msgid "Maximum intelligence" msgstr "" -#: src/debug_menu.cpp:1240 +#: src/debug_menu.cpp:1242 msgid "Maximum perception" msgstr "" -#: src/debug_menu.cpp:1262 +#: src/debug_menu.cpp:1264 #, c-format msgid "Set the stat to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1277 +#: src/debug_menu.cpp:1279 #, c-format msgid "Hunger: %d %s" msgstr "" -#: src/debug_menu.cpp:1279 +#: src/debug_menu.cpp:1281 #, c-format msgid "Thirst: %d %s" msgstr "" -#: src/debug_menu.cpp:1281 +#: src/debug_menu.cpp:1283 #, c-format msgid "Fatigue: %d %s" msgstr "" -#: src/debug_menu.cpp:1283 +#: src/debug_menu.cpp:1285 #, c-format msgid "Weariness: %d %s" msgstr "" -#: src/debug_menu.cpp:1286 +#: src/debug_menu.cpp:1288 msgid "Stored kCal: " msgstr "" -#: src/debug_menu.cpp:1287 +#: src/debug_menu.cpp:1289 msgid "Total kCal: " msgstr "" -#: src/debug_menu.cpp:1290 +#: src/debug_menu.cpp:1292 msgid "Stomach contents" msgstr "" -#: src/debug_menu.cpp:1291 src/debug_menu.cpp:1296 +#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 msgid " Total volume: " msgstr "" -#: src/debug_menu.cpp:1292 src/debug_menu.cpp:1297 +#: src/debug_menu.cpp:1294 src/debug_menu.cpp:1299 msgid " Water volume: " msgstr "" -#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 +#: src/debug_menu.cpp:1295 src/debug_menu.cpp:1300 #, c-format msgid " kCal: %d" msgstr "" -#: src/debug_menu.cpp:1295 +#: src/debug_menu.cpp:1297 msgid "Gut contents" msgstr "" -#: src/debug_menu.cpp:1303 +#: src/debug_menu.cpp:1305 msgid "Stored kCal" msgstr "" -#: src/debug_menu.cpp:1304 +#: src/debug_menu.cpp:1306 msgid "Stomach kCal" msgstr "" -#: src/debug_menu.cpp:1305 +#: src/debug_menu.cpp:1307 msgid "Gut kCal" msgstr "" -#: src/debug_menu.cpp:1308 +#: src/debug_menu.cpp:1310 msgid "Sleep Deprivation" msgstr "" -#: src/debug_menu.cpp:1310 +#: src/debug_menu.cpp:1312 msgid "Reset all basic needs" msgstr "" -#: src/debug_menu.cpp:1311 +#: src/debug_menu.cpp:1313 msgid "Empty stomach and guts" msgstr "" -#: src/debug_menu.cpp:1315 +#: src/debug_menu.cpp:1317 #, c-format msgid "%s: daily %d, overall %d" msgstr "" -#: src/debug_menu.cpp:1323 +#: src/debug_menu.cpp:1325 #, c-format msgid "Set hunger to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1329 +#: src/debug_menu.cpp:1331 #, c-format msgid "Set stored kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1335 +#: src/debug_menu.cpp:1337 #, c-format msgid "Set stomach kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1341 +#: src/debug_menu.cpp:1343 #, c-format msgid "Set gut kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1347 +#: src/debug_menu.cpp:1349 #, c-format msgid "Set thirst to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1353 +#: src/debug_menu.cpp:1355 #, c-format msgid "Set fatigue to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1359 +#: src/debug_menu.cpp:1361 #, c-format msgid "Set sleep deprivation to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1366 +#: src/debug_menu.cpp:1368 #, c-format msgid "Reset weariness? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1387 +#: src/debug_menu.cpp:1389 #, c-format msgid "Set %s to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1406 src/debug_menu.cpp:2759 +#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2815 msgid "Left arm" msgstr "" -#: src/debug_menu.cpp:1407 src/debug_menu.cpp:2760 +#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2816 msgid "Right arm" msgstr "" -#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2761 +#: src/debug_menu.cpp:1410 src/debug_menu.cpp:2817 msgid "Left leg" msgstr "" -#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2762 +#: src/debug_menu.cpp:1411 src/debug_menu.cpp:2818 msgid "Right leg" msgstr "" -#: src/debug_menu.cpp:1450 src/debug_menu.cpp:1456 +#: src/debug_menu.cpp:1452 src/debug_menu.cpp:1458 #, c-format msgid "Set the hitpoints to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1469 +#: src/debug_menu.cpp:1471 msgid "trust" msgstr "" -#: src/debug_menu.cpp:1470 +#: src/debug_menu.cpp:1472 msgid "fear" msgstr "" -#: src/debug_menu.cpp:1471 +#: src/debug_menu.cpp:1473 msgid "value" msgstr "" -#: src/debug_menu.cpp:1472 +#: src/debug_menu.cpp:1474 msgid "anger" msgstr "" -#: src/debug_menu.cpp:1473 +#: src/debug_menu.cpp:1475 msgid "owed" msgstr "" -#: src/debug_menu.cpp:1474 +#: src/debug_menu.cpp:1476 msgid "sold" msgstr "" -#: src/debug_menu.cpp:1480 +#: src/debug_menu.cpp:1482 #, c-format msgid "Set trust to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1486 +#: src/debug_menu.cpp:1488 #, c-format msgid "Set fear to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1491 +#: src/debug_menu.cpp:1493 #, c-format msgid "Set value to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1497 +#: src/debug_menu.cpp:1499 #, c-format msgid "Set anger to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1503 +#: src/debug_menu.cpp:1505 #, c-format msgid "Set owed to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1508 +#: src/debug_menu.cpp:1510 #, c-format msgid "Set sold to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1520 +#: src/debug_menu.cpp:1522 msgid "Select a value and press enter to change it." msgstr "" -#: src/debug_menu.cpp:1522 +#: src/debug_menu.cpp:1524 msgid "Current save file name" msgstr "" -#: src/debug_menu.cpp:1524 +#: src/debug_menu.cpp:1526 msgid "Current pre-Cataclysm name" msgstr "" -#: src/debug_menu.cpp:1525 +#: src/debug_menu.cpp:1527 msgid "Current age" msgstr "" -#: src/debug_menu.cpp:1526 +#: src/debug_menu.cpp:1528 msgid "Current height in cm" msgstr "" -#: src/debug_menu.cpp:1527 +#: src/debug_menu.cpp:1529 msgid "Current blood type" msgstr "" -#: src/debug_menu.cpp:1534 +#: src/debug_menu.cpp:1536 msgid "Rename save file (WARNING: this will duplicate the save):" msgstr "" -#: src/debug_menu.cpp:1546 +#: src/debug_menu.cpp:1548 msgid "Rename character:" msgstr "" -#: src/debug_menu.cpp:1556 src/newcharacter.cpp:4055 +#: src/debug_menu.cpp:1558 src/newcharacter.cpp:4110 msgid "Enter age in years. Minimum 16, maximum 55" msgstr "" -#: src/debug_menu.cpp:1567 src/newcharacter.cpp:4065 +#: src/debug_menu.cpp:1569 src/newcharacter.cpp:4120 #, c-format msgid "Enter height in centimeters. Minimum %d, maximum %d" msgstr "" -#: src/debug_menu.cpp:1580 src/newcharacter.cpp:4078 +#: src/debug_menu.cpp:1582 src/newcharacter.cpp:4133 msgid "Select blood type" msgstr "" -#: src/debug_menu.cpp:1590 src/newcharacter.cpp:4089 +#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4144 msgid "Select Rh factor" msgstr "" -#: src/debug_menu.cpp:1591 src/newcharacter.cpp:4090 +#: src/debug_menu.cpp:1593 src/newcharacter.cpp:4145 msgid "negative" msgstr "" -#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4091 +#: src/debug_menu.cpp:1594 src/newcharacter.cpp:4146 msgid "positive" msgstr "" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3284 src/newcharacter.cpp:4103 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3339 src/newcharacter.cpp:4158 #: src/player_display.cpp:1062 src/player_display.cpp:1067 #: src/player_display.cpp:1070 src/player_display.cpp:1075 #: src/player_display.cpp:1259 msgid "Female" msgstr "" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3277 src/newcharacter.cpp:3282 -#: src/newcharacter.cpp:4104 src/player_display.cpp:1062 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3332 src/newcharacter.cpp:3337 +#: src/newcharacter.cpp:4159 src/player_display.cpp:1062 #: src/player_display.cpp:1067 src/player_display.cpp:1070 #: src/player_display.cpp:1075 src/player_display.cpp:1259 msgid "Male" msgstr "" -#: src/debug_menu.cpp:1635 +#: src/debug_menu.cpp:1637 #, c-format msgid "Unique Id: %s" msgstr "" -#: src/debug_menu.cpp:1637 +#: src/debug_menu.cpp:1639 #, c-format msgid "Faction: %s (api v%d)" msgstr "" -#: src/debug_menu.cpp:1639 +#: src/debug_menu.cpp:1641 #, c-format msgid "Attitude: %s" msgstr "" -#: src/debug_menu.cpp:1642 +#: src/debug_menu.cpp:1644 #, c-format msgid "Destination: %s %s" msgstr "" -#: src/debug_menu.cpp:1645 +#: src/debug_menu.cpp:1647 #, c-format msgid "Trust: %d" msgstr "" -#: src/debug_menu.cpp:1646 +#: src/debug_menu.cpp:1648 #, c-format msgid "Fear: %d" msgstr "" -#: src/debug_menu.cpp:1647 +#: src/debug_menu.cpp:1649 #, c-format msgid "Value: %d" msgstr "" -#: src/debug_menu.cpp:1648 +#: src/debug_menu.cpp:1650 #, c-format msgid "Anger: %d" msgstr "" -#: src/debug_menu.cpp:1649 +#: src/debug_menu.cpp:1651 #, c-format msgid "Owed: %d" msgstr "" -#: src/debug_menu.cpp:1650 +#: src/debug_menu.cpp:1652 #, c-format msgid "Sold: %d" msgstr "" -#: src/debug_menu.cpp:1652 +#: src/debug_menu.cpp:1654 #, c-format msgid "Aggression: %d" msgstr "" -#: src/debug_menu.cpp:1654 +#: src/debug_menu.cpp:1656 #, c-format msgid "Bravery: %d" msgstr "" -#: src/debug_menu.cpp:1655 +#: src/debug_menu.cpp:1657 #, c-format msgid "Collector: %d" msgstr "" -#: src/debug_menu.cpp:1656 +#: src/debug_menu.cpp:1658 #, c-format msgid "Altruism: %d" msgstr "" -#: src/debug_menu.cpp:1658 src/gamemode_defense.cpp:768 +#: src/debug_menu.cpp:1660 src/gamemode_defense.cpp:768 msgid "Needs:" msgstr "" -#: src/debug_menu.cpp:1663 +#: src/debug_menu.cpp:1665 #, c-format msgid "Total morale: %d" msgstr "" -#: src/debug_menu.cpp:1667 +#: src/debug_menu.cpp:1669 msgid "Player" msgstr "" -#: src/debug_menu.cpp:1677 +#: src/debug_menu.cpp:1679 msgid "Edit description - name, age, height or blood type" msgstr "" -#: src/debug_menu.cpp:1678 +#: src/debug_menu.cpp:1680 msgid "Edit skills" msgstr "" -#: src/debug_menu.cpp:1679 +#: src/debug_menu.cpp:1681 msgid "Edit theoretical skill knowledge" msgstr "" -#: src/debug_menu.cpp:1680 +#: src/debug_menu.cpp:1682 msgid "Edit proficiencies" msgstr "" -#: src/debug_menu.cpp:1681 +#: src/debug_menu.cpp:1683 msgid "Edit stats" msgstr "" -#: src/debug_menu.cpp:1682 +#: src/debug_menu.cpp:1684 msgid "Edit spells" msgstr "" -#: src/debug_menu.cpp:1683 +#: src/debug_menu.cpp:1685 msgid "Grant items" msgstr "" -#: src/debug_menu.cpp:1684 +#: src/debug_menu.cpp:1686 msgid "Delete (all) items" msgstr "" -#: src/debug_menu.cpp:1685 +#: src/debug_menu.cpp:1687 msgid "Wear/wield an item from player's inventory" msgstr "" -#: src/debug_menu.cpp:1686 +#: src/debug_menu.cpp:1688 msgid "Set hit points" msgstr "" -#: src/debug_menu.cpp:1687 +#: src/debug_menu.cpp:1689 msgid "Set stamina" msgstr "" -#: src/debug_menu.cpp:1688 +#: src/debug_menu.cpp:1690 msgid "Set morale" msgstr "" -#: src/debug_menu.cpp:1689 +#: src/debug_menu.cpp:1691 msgid "Cause pain" msgstr "" -#: src/debug_menu.cpp:1690 +#: src/debug_menu.cpp:1692 msgid "Set health" msgstr "" -#: src/debug_menu.cpp:1691 +#: src/debug_menu.cpp:1693 msgid "Set needs" msgstr "" -#: src/debug_menu.cpp:1693 +#: src/debug_menu.cpp:1695 msgid "Set kill XP" msgstr "" -#: src/debug_menu.cpp:1698 +#: src/debug_menu.cpp:1700 msgid "Status window" msgstr "" -#: src/debug_menu.cpp:1699 +#: src/debug_menu.cpp:1701 msgid "Teleport" msgstr "" -#: src/debug_menu.cpp:1700 +#: src/debug_menu.cpp:1702 msgid "Add an effect" msgstr "" -#: src/debug_menu.cpp:1701 +#: src/debug_menu.cpp:1703 msgid "Print temperature" msgstr "" -#: src/debug_menu.cpp:1702 +#: src/debug_menu.cpp:1704 msgid "Cause asthma attack" msgstr "" -#: src/debug_menu.cpp:1703 +#: src/debug_menu.cpp:1705 msgid "Edit missions (WARNING: Unstable!)" msgstr "" -#: src/debug_menu.cpp:1704 +#: src/debug_menu.cpp:1706 msgid "Print vars to file" msgstr "" -#: src/debug_menu.cpp:1706 +#: src/debug_menu.cpp:1708 msgid "Write effect_on_condition(s) to eocs.output" msgstr "" -#: src/debug_menu.cpp:1707 +#: src/debug_menu.cpp:1709 msgid "Edit vars" msgstr "" -#: src/debug_menu.cpp:1710 +#: src/debug_menu.cpp:1712 msgid "Add mission" msgstr "" -#: src/debug_menu.cpp:1711 +#: src/debug_menu.cpp:1713 msgid "Randomize with class" msgstr "" -#: src/debug_menu.cpp:1712 +#: src/debug_menu.cpp:1714 msgid "Set attitude" msgstr "" -#: src/debug_menu.cpp:1713 +#: src/debug_menu.cpp:1715 msgid "Set opinion" msgstr "" -#: src/debug_menu.cpp:1736 +#: src/debug_menu.cpp:1738 msgid "Delete all items from the target?" msgstr "" -#: src/debug_menu.cpp:1745 +#: src/debug_menu.cpp:1747 msgid "Make target equip" msgstr "" -#: src/debug_menu.cpp:1765 +#: src/debug_menu.cpp:1767 #, c-format msgid "Set stamina to? Current: %d. Max: %d." msgstr "" -#: src/debug_menu.cpp:1770 +#: src/debug_menu.cpp:1772 msgid "Target stamina value out of bounds!" msgstr "" -#: src/debug_menu.cpp:1776 +#: src/debug_menu.cpp:1778 #, c-format msgid "Set the morale to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1786 +#: src/debug_menu.cpp:1788 #, c-format msgid "Set kill XP to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1799 +#: src/debug_menu.cpp:1801 #, c-format msgid "Cause how much pain? pain: %d" msgstr "" -#: src/debug_menu.cpp:1810 +#: src/debug_menu.cpp:1812 msgid "Mutate category" msgstr "" -#: src/debug_menu.cpp:1811 +#: src/debug_menu.cpp:1813 msgid "Reset mutations" msgstr "" -#: src/debug_menu.cpp:1824 +#: src/debug_menu.cpp:1826 msgid "Choose mutation category:" msgstr "" -#: src/debug_menu.cpp:1834 +#: src/debug_menu.cpp:1836 msgid "Include post-threshold traits?" msgstr "" -#: src/debug_menu.cpp:1839 +#: src/debug_menu.cpp:1841 msgid "Remove all mutations?" msgstr "" -#: src/debug_menu.cpp:1851 +#: src/debug_menu.cpp:1853 msgid "Health modifier" msgstr "" -#: src/debug_menu.cpp:1857 src/debug_menu.cpp:1862 src/debug_menu.cpp:1867 +#: src/debug_menu.cpp:1859 src/debug_menu.cpp:1864 src/debug_menu.cpp:1869 #, c-format msgid "Set the value to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1881 +#: src/debug_menu.cpp:1883 msgid "Choose mission type" msgstr "" -#: src/debug_menu.cpp:1912 +#: src/debug_menu.cpp:1914 msgid "Choose new class" msgstr "" -#: src/debug_menu.cpp:1929 +#: src/debug_menu.cpp:1931 msgid "Choose new attitude" msgstr "" -#: src/debug_menu.cpp:1935 src/npc.cpp:3125 +#: src/debug_menu.cpp:1937 src/npc.cpp:3125 msgid "Unknown attitude" msgstr "" -#: src/debug_menu.cpp:1975 src/debug_menu.cpp:3041 +#: src/debug_menu.cpp:1977 src/debug_menu.cpp:3100 msgid "Var list written to var_list.output" msgstr "" -#: src/debug_menu.cpp:1980 src/debug_menu.cpp:3026 +#: src/debug_menu.cpp:1982 src/debug_menu.cpp:3085 msgid "effect_on_condition list written to eocs.output" msgstr "" -#: src/debug_menu.cpp:1989 src/debug_menu.cpp:3064 +#: src/debug_menu.cpp:1991 src/debug_menu.cpp:3123 msgid "Key" msgstr "" -#: src/debug_menu.cpp:1993 src/debug_menu.cpp:3068 src/morale.cpp:643 +#: src/debug_menu.cpp:1995 src/debug_menu.cpp:3127 src/morale.cpp:643 msgid "Value" msgstr "" -#: src/debug_menu.cpp:2005 +#: src/debug_menu.cpp:2007 msgid "Yet to start" msgstr "" -#: src/debug_menu.cpp:2006 +#: src/debug_menu.cpp:2008 msgid "In progress" msgstr "" -#: src/debug_menu.cpp:2007 +#: src/debug_menu.cpp:2009 msgid "Success" msgstr "" -#: src/debug_menu.cpp:2017 +#: src/debug_menu.cpp:2019 msgid "Bugged" msgstr "" -#: src/debug_menu.cpp:2023 src/wish.cpp:197 +#: src/debug_menu.cpp:2025 src/wish.cpp:198 msgid "Type:" msgstr "" -#: src/debug_menu.cpp:2024 +#: src/debug_menu.cpp:2026 msgid " Status:" msgstr "" -#: src/debug_menu.cpp:2025 +#: src/debug_menu.cpp:2027 msgid " ID:" msgstr "" -#: src/debug_menu.cpp:2026 +#: src/debug_menu.cpp:2028 msgid " NPC ID:" msgstr "" -#: src/debug_menu.cpp:2027 +#: src/debug_menu.cpp:2029 msgid " Target:" msgstr "" -#: src/debug_menu.cpp:2028 +#: src/debug_menu.cpp:2030 msgid "Player ID:" msgstr "" -#: src/debug_menu.cpp:2058 src/debug_menu.cpp:2085 +#: src/debug_menu.cpp:2060 src/debug_menu.cpp:2087 msgid "Select mission to edit" msgstr "" -#: src/debug_menu.cpp:2060 +#: src/debug_menu.cpp:2062 msgid "Currently assigned missions:" msgstr "" -#: src/debug_menu.cpp:2066 +#: src/debug_menu.cpp:2068 msgid "Not assigned missions:" msgstr "" -#: src/debug_menu.cpp:2088 src/diary.cpp:155 +#: src/debug_menu.cpp:2090 src/diary.cpp:155 msgid "Active missions:" msgstr "" -#: src/debug_menu.cpp:2094 src/diary.cpp:156 +#: src/debug_menu.cpp:2096 src/diary.cpp:156 msgid "Completed missions:" msgstr "" -#: src/debug_menu.cpp:2100 src/diary.cpp:157 +#: src/debug_menu.cpp:2102 src/diary.cpp:157 msgid "Failed missions:" msgstr "" -#: src/debug_menu.cpp:2126 +#: src/debug_menu.cpp:2128 msgid "Removing from active_missions" msgstr "" -#: src/debug_menu.cpp:2129 +#: src/debug_menu.cpp:2131 msgid "Removing from completed_missions" msgstr "" -#: src/debug_menu.cpp:2132 +#: src/debug_menu.cpp:2134 msgid "Removing from failed_missions" msgstr "" -#: src/debug_menu.cpp:2137 +#: src/debug_menu.cpp:2139 msgid "Unsetting active mission" msgstr "" -#: src/debug_menu.cpp:2143 +#: src/debug_menu.cpp:2145 #, c-format msgid "Removing from %s missions_assigned" msgstr "" -#: src/debug_menu.cpp:2146 +#: src/debug_menu.cpp:2148 #, c-format msgid "Removing from %s missions" msgstr "" -#: src/debug_menu.cpp:2160 +#: src/debug_menu.cpp:2162 msgid "Fail mission" msgstr "" -#: src/debug_menu.cpp:2161 +#: src/debug_menu.cpp:2163 msgid "Mark as complete" msgstr "" -#: src/debug_menu.cpp:2162 +#: src/debug_menu.cpp:2164 msgid "Remove mission without proper cleanup" msgstr "" -#: src/debug_menu.cpp:2187 +#: src/debug_menu.cpp:2189 msgid "Benchmark in progress…" msgstr "" -#: src/debug_menu.cpp:2215 +#: src/debug_menu.cpp:2217 #, c-format msgid "Drew %d times in %.3f seconds. (%.3f fps average)" msgstr "" -#: src/debug_menu.cpp:2244 +#: src/debug_menu.cpp:2246 #, c-format msgid "Location %d:%d in %d:%d, %s\n" msgstr "" -#: src/debug_menu.cpp:2245 +#: src/debug_menu.cpp:2247 #, c-format msgid "Current turn: %d.\n" msgstr "" -#: src/debug_menu.cpp:2246 +#: src/debug_menu.cpp:2248 #, c-format msgid "%d creature exists.\n" msgid_plural "%d creatures exist.\n" msgstr[0] "" -#: src/debug_menu.cpp:2265 +#: src/debug_menu.cpp:2267 msgid "" "\n" "Specific creature type list:\n" msgstr "" -#: src/debug_menu.cpp:2279 +#: src/debug_menu.cpp:2281 #, c-format msgid "%s: map ( %d:%d ) pos ( %d:%d )" msgstr "" -#: src/debug_menu.cpp:2283 +#: src/debug_menu.cpp:2285 #, c-format msgid "(you: %d:%d)" msgstr "" -#: src/debug_menu.cpp:2285 +#: src/debug_menu.cpp:2287 #, c-format msgid "Stomach Contents: %d ml / %d ml kCal: %d, Water: %d ml" msgstr "" -#: src/debug_menu.cpp:2290 +#: src/debug_menu.cpp:2292 #, c-format msgid "" "Guts Contents: %d ml / %d ml kCal: %d, Water: %d ml\n" "Hunger: %d, Thirst: %d, kCal: %d / %d" msgstr "" -#: src/debug_menu.cpp:2296 +#: src/debug_menu.cpp:2298 #, c-format msgid "" "Body Mass Index: %.0f\n" "Basal Metabolic Rate: %i" msgstr "" -#: src/debug_menu.cpp:2298 +#: src/debug_menu.cpp:2300 #, c-format msgid "Player activity level: %s" msgstr "" -#: src/debug_menu.cpp:2321 +#: src/debug_menu.cpp:2323 msgid "Choose vehicle to spawn" msgstr "" #. ~ Menu entry in vehicle wish menu: 1st string: displayed name, 2nd string: #. internal name of vehicle #. ~ %1$s - npc name, %2$s - npc current activity name. -#: src/debug_menu.cpp:2325 src/npc.cpp:3875 +#: src/debug_menu.cpp:2327 src/npc.cpp:3875 #, c-format msgid "%1$s (%2$s)" msgstr "" -#: src/debug_menu.cpp:2335 +#: src/debug_menu.cpp:2337 msgid "Vehicle condition" msgstr "" -#: src/debug_menu.cpp:2336 +#: src/debug_menu.cpp:2338 msgid "Light damage" msgstr "" -#: src/debug_menu.cpp:2337 +#: src/debug_menu.cpp:2339 msgid "Undamaged" msgstr "" -#: src/debug_menu.cpp:2338 +#: src/debug_menu.cpp:2340 msgid "Disabled (tires or engine)" msgstr "" -#: src/debug_menu.cpp:2380 +#: src/debug_menu.cpp:2382 msgid "year" msgstr "" -#: src/debug_menu.cpp:2382 +#: src/debug_menu.cpp:2384 msgid "season" msgstr "" -#: src/debug_menu.cpp:2383 +#: src/debug_menu.cpp:2385 msgid "day" msgstr "" -#: src/debug_menu.cpp:2384 +#: src/debug_menu.cpp:2386 msgid "hour" msgstr "" -#: src/debug_menu.cpp:2385 +#: src/debug_menu.cpp:2387 msgid "minute" msgstr "" -#: src/debug_menu.cpp:2386 src/martialarts.cpp:986 src/martialarts.cpp:1917 +#: src/debug_menu.cpp:2388 src/martialarts.cpp:986 src/martialarts.cpp:1917 #: src/martialarts.cpp:1922 msgid "turn" msgid_plural "turns" msgstr[0] "" -#: src/debug_menu.cpp:2393 +#: src/debug_menu.cpp:2395 msgid "Set year to?" msgstr "" -#: src/debug_menu.cpp:2397 +#: src/debug_menu.cpp:2399 msgid "Set season to? (0 = spring)" msgstr "" -#: src/debug_menu.cpp:2400 +#: src/debug_menu.cpp:2402 msgid "Set days to?" msgstr "" -#: src/debug_menu.cpp:2403 +#: src/debug_menu.cpp:2405 msgid "Set hour to?" msgstr "" -#: src/debug_menu.cpp:2406 +#: src/debug_menu.cpp:2408 msgid "Set minute to?" msgstr "" -#: src/debug_menu.cpp:2410 +#: src/debug_menu.cpp:2412 #, c-format msgid "Set turn to? (One day is %i turns)" msgstr "" -#: src/debug_menu.cpp:2439 +#: src/debug_menu.cpp:2425 src/options.cpp:2423 src/worldfactory.cpp:1751 +msgid "Reset" +msgstr "" + +#: src/debug_menu.cpp:2434 +#, c-format +msgid "Set temperature to? [%s]" +msgstr "" + +#: src/debug_menu.cpp:2495 msgid "" "Using this will disable achievements. Proceed?\n" "They can be reenabled in the 'game' section of the menu." msgstr "" -#: src/debug_menu.cpp:2478 +#: src/debug_menu.cpp:2534 msgid "Current overmap revealed." msgstr "" -#: src/debug_menu.cpp:2513 src/game.cpp:6481 +#: src/debug_menu.cpp:2569 src/game.cpp:6479 msgid "Select first point." msgstr "" -#: src/debug_menu.cpp:2523 src/game.cpp:6489 +#: src/debug_menu.cpp:2579 src/game.cpp:6487 msgid "Select second point." msgstr "" -#: src/debug_menu.cpp:2549 +#: src/debug_menu.cpp:2605 #, c-format msgid "%s's head implodes!" msgstr "" -#: src/debug_menu.cpp:2573 +#: src/debug_menu.cpp:2629 msgid "Martial arts debug." msgstr "" -#: src/debug_menu.cpp:2574 src/debug_menu.cpp:2585 +#: src/debug_menu.cpp:2630 src/debug_menu.cpp:2641 msgid "Your eyes blink rapidly as knowledge floods your brain." msgstr "" -#: src/debug_menu.cpp:2580 +#: src/debug_menu.cpp:2636 msgid "You now know a lot more than just 10 styles of kung fu." msgstr "" -#: src/debug_menu.cpp:2584 +#: src/debug_menu.cpp:2640 msgid "Recipe debug." msgstr "" -#: src/debug_menu.cpp:2589 +#: src/debug_menu.cpp:2645 msgid "You know how to craft that now." msgstr "" -#: src/debug_menu.cpp:2616 +#: src/debug_menu.cpp:2672 msgid "Select new weather pattern:" msgstr "" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Disable weather forcing" msgstr "" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Keep normal weather patterns" msgstr "" -#: src/debug_menu.cpp:2646 +#: src/debug_menu.cpp:2702 msgid "Select new wind direction:" msgstr "" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Disable direction forcing" msgstr "" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Keep normal wind direction" msgstr "" -#: src/debug_menu.cpp:2668 +#: src/debug_menu.cpp:2724 msgid "Select new wind speed:" msgstr "" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Disable speed forcing" msgstr "" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Keep normal wind speed" msgstr "" -#: src/debug_menu.cpp:2696 +#: src/debug_menu.cpp:2752 msgid "Volume of sound: " msgstr "" -#: src/debug_menu.cpp:2704 +#: src/debug_menu.cpp:2760 #, c-format msgid "DEBUG SOUND ( %d )" msgstr "" -#: src/debug_menu.cpp:2745 +#: src/debug_menu.cpp:2801 #, c-format msgid "Damage self for how much? hp: %s" msgstr "" -#: src/debug_menu.cpp:2788 +#: src/debug_menu.cpp:2844 msgid "Add bleeding duration in minutes, equal to intensity:" msgstr "" -#: src/debug_menu.cpp:2814 src/game.cpp:7580 +#: src/debug_menu.cpp:2870 src/game.cpp:7578 msgid "This binary was not compiled with tiles support." msgstr "" -#: src/debug_menu.cpp:2890 +#: src/debug_menu.cpp:2949 msgid "Enter benchmark length (in milliseconds):" msgstr "" -#: src/debug_menu.cpp:2912 +#: src/debug_menu.cpp:2971 msgid "Achievements are already enabled" msgstr "" -#: src/debug_menu.cpp:2915 +#: src/debug_menu.cpp:2974 msgid "Achievements enabled" msgstr "" -#: src/debug_menu.cpp:2920 +#: src/debug_menu.cpp:2979 msgid "" "Activating this will add the Arcade Mode achievement unlocking all starting " "scenarios and professions for all worlds. The character who performs this " @@ -395947,44 +396736,44 @@ msgid "" "reasonable pace." msgstr "" -#: src/debug_menu.cpp:3009 +#: src/debug_menu.cpp:3068 msgid "" "Quit without saving? This may cause issues such as duplicated or missing " "items and vehicles!" msgstr "" -#: src/debug_menu.cpp:3016 +#: src/debug_menu.cpp:3075 msgid "" "Quickload without saving? This may cause issues such as duplicated or " "missing items and vehicles!" msgstr "" -#: src/debug_menu.cpp:3055 +#: src/debug_menu.cpp:3114 msgid "Var list written to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:3085 +#: src/debug_menu.cpp:3144 msgid "Report written to debug.log" msgstr "" -#: src/debug_menu.cpp:3091 +#: src/debug_menu.cpp:3150 msgid " and to the clipboard." msgstr "" -#: src/debug_menu.cpp:3117 +#: src/debug_menu.cpp:3176 msgid "Effect list written to effect_list.output" msgstr "" -#: src/debug_menu.cpp:3124 src/iuse.cpp:3064 src/iuse.cpp:8463 -#: src/iuse.cpp:8531 src/iuse.cpp:8652 src/iuse.cpp:8766 +#: src/debug_menu.cpp:3183 src/iuse.cpp:3065 src/iuse.cpp:8467 +#: src/iuse.cpp:8535 src/iuse.cpp:8665 src/iuse.cpp:8790 msgid "There's no vehicle there." msgstr "" -#: src/debug_menu.cpp:3131 +#: src/debug_menu.cpp:3190 msgid "By how much? (in kJ, negative to discharge)" msgstr "" -#: src/debug_menu.cpp:3148 +#: src/debug_menu.cpp:3207 #, c-format msgid "Set camp larder kCals to? Currently: %d" msgstr "" @@ -396248,8 +397037,8 @@ msgstr "" msgid "NPC Killed: " msgstr "" -#: src/diary.cpp:348 src/memorial_logger.cpp:309 src/newcharacter.cpp:3536 -#: src/newcharacter.cpp:3598 +#: src/diary.cpp:348 src/memorial_logger.cpp:317 src/newcharacter.cpp:3591 +#: src/newcharacter.cpp:3653 msgid "Skills:" msgstr "" @@ -396274,7 +397063,7 @@ msgstr "" msgid "Lost Mutation: " msgstr "" -#: src/diary.cpp:454 src/newcharacter.cpp:3502 +#: src/diary.cpp:454 src/newcharacter.cpp:3557 msgid "Stats:" msgstr "" @@ -396322,7 +397111,7 @@ msgstr "" msgid "Perception: %d -> %d" msgstr "" -#: src/diary.cpp:512 src/newcharacter.cpp:3647 +#: src/diary.cpp:512 src/newcharacter.cpp:3702 msgid "Proficiencies:" msgstr "" @@ -396535,7 +397324,7 @@ msgstr "" msgid "SAFE" msgstr "" -#: src/display.cpp:633 src/options.cpp:2526 +#: src/display.cpp:633 src/options.cpp:2603 msgid "Off" msgstr "" @@ -396890,7 +397679,7 @@ msgstr "" msgid "Underground" msgstr "" -#: src/distraction_manager.cpp:19 src/veh_interact.cpp:3001 +#: src/distraction_manager.cpp:19 src/veh_interact.cpp:2995 msgid "Noise" msgstr "" @@ -396902,7 +397691,7 @@ msgstr "" msgid "This distraction will interrupt your activity when you feel pain." msgstr "" -#: src/distraction_manager.cpp:21 src/game.cpp:5362 src/martialarts.cpp:2018 +#: src/distraction_manager.cpp:21 src/game.cpp:5360 src/martialarts.cpp:2018 #: src/monexamine.cpp:595 src/monexamine.cpp:902 msgid "Attack" msgstr "" @@ -396987,7 +397776,7 @@ msgstr "" msgid "Survived:" msgstr "" -#: src/do_turn.cpp:245 src/memorial_logger.cpp:279 +#: src/do_turn.cpp:245 src/memorial_logger.cpp:287 msgid "Kills:" msgstr "" @@ -397051,151 +397840,151 @@ msgstr "" msgid "Loading content packs" msgstr "" -#: src/editmap.cpp:164 +#: src/editmap.cpp:165 msgctxt "item manipulation debug menu entry" msgid "rehash" msgstr "" -#: src/editmap.cpp:165 +#: src/editmap.cpp:166 msgctxt "item manipulation debug menu entry" msgid "edit" msgstr "" -#: src/editmap.cpp:167 +#: src/editmap.cpp:168 msgctxt "item manipulation debug menu entry" msgid "dump to save/jtest-*.txt" msgstr "" -#: src/editmap.cpp:395 +#: src/editmap.cpp:396 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s,%s,%s] fast scroll, %s, %s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:406 +#: src/editmap.cpp:407 msgctxt "map editor state" msgid "Looking around" msgstr "" -#: src/editmap.cpp:716 +#: src/editmap.cpp:717 msgctxt "vehicle" msgid "no" msgstr "" -#: src/editmap.cpp:718 +#: src/editmap.cpp:719 msgctxt "vehicle" msgid "in" msgstr "" -#: src/editmap.cpp:720 +#: src/editmap.cpp:721 msgctxt "vehicle" msgid "out" msgstr "" -#: src/editmap.cpp:732 +#: src/editmap.cpp:733 #, c-format msgid "%d: %s; move cost %d" msgstr "" -#: src/editmap.cpp:739 +#: src/editmap.cpp:740 #, c-format msgid "%d: %s; move cost %d movestr %d" msgstr "" -#: src/editmap.cpp:751 +#: src/editmap.cpp:752 #, c-format msgid "dist: %d u_see: %s veh: %s scent: %d" msgstr "" -#: src/editmap.cpp:753 +#: src/editmap.cpp:754 #, c-format msgid "sight_range: %d, noon_sight_range: %d," msgstr "" -#: src/editmap.cpp:756 +#: src/editmap.cpp:757 #, c-format msgid "cache{transp:%.4f seen:%.4f cam:%.4f}" msgstr "" -#: src/editmap.cpp:764 +#: src/editmap.cpp:765 #, c-format msgid "outside: %d obstructed: %d floor: %d" msgstr "" -#: src/editmap.cpp:769 +#: src/editmap.cpp:770 #, c-format msgid "light_at: %s" msgstr "" -#: src/editmap.cpp:771 +#: src/editmap.cpp:772 #, c-format msgid "apparent light: %.5f (%d)" msgstr "" -#: src/editmap.cpp:775 +#: src/editmap.cpp:776 msgid " [vehicle]" msgstr "" -#: src/editmap.cpp:778 +#: src/editmap.cpp:779 msgid " [indoors]" msgstr "" -#: src/editmap.cpp:781 +#: src/editmap.cpp:782 msgid " [roof]" msgstr "" -#: src/editmap.cpp:790 +#: src/editmap.cpp:791 #, c-format msgid "field: %s L:%d[%s] A:%d" msgstr "" -#: src/editmap.cpp:801 +#: src/editmap.cpp:802 #, c-format msgid "trap: %s (%d)" msgstr "" -#: src/editmap.cpp:810 +#: src/editmap.cpp:811 #, c-format msgid "There is a %s there. Parts:" msgstr "" -#: src/editmap.cpp:819 +#: src/editmap.cpp:820 #, c-format msgid "There is a %s there." msgstr "" -#: src/editmap.cpp:823 +#: src/editmap.cpp:824 #, c-format msgid "There is %d other item there as well." msgid_plural "There are %d other items there as well." msgstr[0] "" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Graffiti: %s" msgstr "" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Inscription: %s" msgstr "" -#: src/editmap.cpp:882 +#: src/editmap.cpp:883 msgctxt "map editor state" msgid "Terrain" msgstr "" -#: src/editmap.cpp:888 +#: src/editmap.cpp:889 msgctxt "map editor state" msgid "Furniture" msgstr "" -#: src/editmap.cpp:894 +#: src/editmap.cpp:895 msgctxt "map editor: traps editing" msgid "Traps" msgstr "" -#: src/editmap.cpp:966 src/editmap.cpp:974 +#: src/editmap.cpp:967 src/editmap.cpp:975 #, c-format msgid "" "Move cost: %d\n" @@ -397203,209 +397992,209 @@ msgid "" "Roof: %s" msgstr "" -#: src/editmap.cpp:1106 +#: src/editmap.cpp:1107 #, c-format msgctxt "map feature id" msgid "(%s)" msgstr "" -#: src/editmap.cpp:1108 +#: src/editmap.cpp:1109 #, c-format msgctxt "map feature name and id" msgid "%s (%s)" msgstr "" -#: src/editmap.cpp:1145 src/editmap.cpp:1724 +#: src/editmap.cpp:1146 src/editmap.cpp:1725 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1265 +#: src/editmap.cpp:1266 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s] intensity, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1272 +#: src/editmap.cpp:1273 msgctxt "Map editor: Editing field effects" msgid "Field effects" msgstr "" -#: src/editmap.cpp:1300 +#: src/editmap.cpp:1301 msgctxt "map editor: used to describe a clean field (e.g. without blood)" msgid "-clear-" msgstr "" -#: src/editmap.cpp:1305 src/options.cpp:780 +#: src/editmap.cpp:1306 src/options.cpp:780 #, c-format msgid "%d: %s" msgstr "" -#: src/editmap.cpp:1412 +#: src/editmap.cpp:1413 msgid "Add item" msgstr "" -#: src/editmap.cpp:1446 +#: src/editmap.cpp:1447 #, c-format msgctxt "item manipulation debug menu entry" msgid "bday: %d" msgstr "" -#: src/editmap.cpp:1449 +#: src/editmap.cpp:1450 #, c-format msgctxt "item manipulation debug menu entry" msgid "damage: %d" msgstr "" -#: src/editmap.cpp:1451 +#: src/editmap.cpp:1452 #, c-format msgctxt "item manipulation debug menu entry" msgid "degradation: %d" msgstr "" -#: src/editmap.cpp:1453 +#: src/editmap.cpp:1454 #, c-format msgctxt "item manipulation debug menu entry" msgid "burnt: %d" msgstr "" -#: src/editmap.cpp:1455 +#: src/editmap.cpp:1456 #, c-format msgctxt "item manipulation debug menu entry" msgid "tags: %s" msgstr "" -#: src/editmap.cpp:1460 +#: src/editmap.cpp:1461 msgctxt "item manipulation debug menu entry" msgid "-[ light emission ]-" msgstr "" -#: src/editmap.cpp:1462 +#: src/editmap.cpp:1463 msgctxt "item manipulation debug menu entry" msgid "savetest" msgstr "" -#: src/editmap.cpp:1506 src/wish.cpp:733 +#: src/editmap.cpp:1507 src/wish.cpp:746 msgid "Flags:" msgstr "" -#: src/editmap.cpp:1563 +#: src/editmap.cpp:1564 msgctxt "item manipulation debug menu entry for adding an item on a tile" msgid "Add item" msgstr "" -#: src/editmap.cpp:1730 +#: src/editmap.cpp:1731 msgid "Moving selection" msgstr "" -#: src/editmap.cpp:1733 +#: src/editmap.cpp:1734 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1741 +#: src/editmap.cpp:1742 msgid "Resizing selection" msgstr "" -#: src/editmap.cpp:1750 +#: src/editmap.cpp:1751 msgid "Selection type" msgstr "" -#: src/editmap.cpp:1752 +#: src/editmap.cpp:1753 msgctxt "shape" msgid "Rectangle" msgstr "" -#: src/editmap.cpp:1753 +#: src/editmap.cpp:1754 msgctxt "shape" msgid "Filled Rectangle" msgstr "" -#: src/editmap.cpp:1754 +#: src/editmap.cpp:1755 msgctxt "shape" msgid "Line" msgstr "" -#: src/editmap.cpp:1755 +#: src/editmap.cpp:1756 msgctxt "shape" msgid "Filled Circle" msgstr "" -#: src/editmap.cpp:1756 +#: src/editmap.cpp:1757 msgctxt "shape" msgid "Point" msgstr "" -#: src/editmap.cpp:1771 +#: src/editmap.cpp:1772 msgctxt "map editor state" msgid "Select a shape" msgstr "" -#: src/editmap.cpp:1868 +#: src/editmap.cpp:1869 msgctxt "map generator" msgid "Regenerate" msgstr "" -#: src/editmap.cpp:1869 +#: src/editmap.cpp:1870 msgctxt "map generator" msgid "Rotate" msgstr "" -#: src/editmap.cpp:1870 +#: src/editmap.cpp:1871 msgctxt "map generator" msgid "Apply" msgstr "" -#: src/editmap.cpp:1871 +#: src/editmap.cpp:1872 msgctxt "map generator" msgid "Change Overmap (Doesn't Apply)" msgstr "" -#: src/editmap.cpp:1912 +#: src/editmap.cpp:1913 #, c-format msgctxt "keybinding descriptions" msgid "[%s,%s] prev/next oter type, [%s,%s] select, %s, %s" msgstr "" -#: src/editmap.cpp:1917 +#: src/editmap.cpp:1918 #, c-format msgctxt "map editor state" msgid "Mapgen: %s" msgstr "" -#: src/editmap.cpp:1985 +#: src/editmap.cpp:1986 #, c-format msgid "Changed oter_id from '%s' (%s) to '%s' (%s)" msgstr "" -#: src/editmap.cpp:2030 +#: src/editmap.cpp:2031 msgid "Your mechanic could not find a vehicle at the garage." msgstr "" -#: src/editmap.cpp:2042 +#: src/editmap.cpp:2043 msgid "Select the Vehicle" msgstr "" -#: src/editmap.cpp:2101 +#: src/editmap.cpp:2102 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s" msgstr "" -#: src/editmap.cpp:2104 +#: src/editmap.cpp:2105 msgctxt "map generator" msgid "Mapgen: Moving target" msgstr "" -#: src/editmap.cpp:2195 +#: src/editmap.cpp:2196 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s" msgstr "" -#: src/editmap.cpp:2199 +#: src/editmap.cpp:2200 msgctxt "map generator" msgid "Mapgen stamp" msgstr "" @@ -397567,7 +398356,7 @@ msgid "average" msgstr "" #: src/effect.cpp:1654 src/effect.cpp:1675 src/effect.cpp:1699 -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "good" msgstr "" @@ -397647,7 +398436,7 @@ msgstr "" msgid "a huge boom!" msgstr "" -#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2201 +#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2202 msgid "Crack!" msgstr "" @@ -399364,7 +400153,7 @@ msgstr "" msgid "Do you want to bounce off this location to extend range?" msgstr "" -#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9412 +#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9430 msgctxt "short for infinity" msgid "inf" msgstr "" @@ -399601,7 +400390,7 @@ msgstr "" msgid "(You wonder if your companions are fit to work on their own…)" msgstr "" -#: src/fungal_effects.cpp:48 src/iuse.cpp:732 +#: src/fungal_effects.cpp:48 src/iuse.cpp:733 #, c-format msgid "The %s is covered in tiny spores!" msgstr "" @@ -399622,1067 +400411,1068 @@ msgstr "" msgid "The tree blooms forth into a fungal blossom!" msgstr "" -#: src/game.cpp:366 +#: src/game.cpp:367 #, c-format msgid "You completed the achievement \"%s\"." msgstr "" -#: src/game.cpp:383 +#: src/game.cpp:384 msgid "Achievement completed!" msgstr "" -#: src/game.cpp:387 +#: src/game.cpp:388 msgid "" "Achievement completion popups can be\n" "configured via the Interface options" msgstr "" -#: src/game.cpp:401 +#: src/game.cpp:402 #, c-format msgid "You lost the conduct \"%s\"." msgstr "" -#: src/game.cpp:667 src/options.cpp:2845 +#: src/game.cpp:668 src/options.cpp:2922 #, c-format msgid "Loading the tileset failed: %s" msgstr "" -#: src/game.cpp:679 +#: src/game.cpp:680 #, c-format msgid "Loading the zoomed out tileset failed: %s" msgstr "" -#: src/game.cpp:689 src/options.cpp:2877 +#: src/game.cpp:690 src/options.cpp:2954 #, c-format msgid "Loading the overmap tileset failed: %s" msgstr "" -#: src/game.cpp:726 +#: src/game.cpp:727 msgid "" "Please wait while the world data loads…\n" "Loading core data" msgstr "" -#: src/game.cpp:822 +#: src/game.cpp:823 msgid "Please wait as we build your world" msgstr "" -#: src/game.cpp:850 +#: src/game.cpp:851 msgid "" "Try again?\n" "\n" "It may require several attempts until the game finds a valid starting location." msgstr "" -#: src/game.cpp:1353 +#: src/game.cpp:1354 #, c-format msgid "%s Cancel auto move?" msgstr "" -#: src/game.cpp:1354 +#: src/game.cpp:1355 #, c-format msgid "%s Auto move canceled." msgstr "" -#: src/game.cpp:1386 +#: src/game.cpp:1387 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s (Case Sensitive)" msgstr "" -#: src/game.cpp:1388 +#: src/game.cpp:1389 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s" msgstr "" -#: src/game.cpp:1716 +#: src/game.cpp:1717 msgid "Faction Camp" msgstr "" -#: src/game.cpp:1963 +#: src/game.cpp:1964 msgctxt "action" msgid "activate" msgstr "" -#: src/game.cpp:1964 +#: src/game.cpp:1965 msgctxt "action" msgid "read" msgstr "" -#: src/game.cpp:1965 +#: src/game.cpp:1966 msgctxt "action" msgid "eat" msgstr "" -#: src/game.cpp:1966 +#: src/game.cpp:1967 msgctxt "action" msgid "wear" msgstr "" -#: src/game.cpp:1967 +#: src/game.cpp:1968 msgctxt "action" msgid "wield" msgstr "" -#: src/game.cpp:1968 +#: src/game.cpp:1969 msgctxt "action" msgid "throw" msgstr "" -#: src/game.cpp:1969 +#: src/game.cpp:1970 msgctxt "action" msgid "change side" msgstr "" -#: src/game.cpp:1970 +#: src/game.cpp:1971 msgctxt "action" msgid "take off" msgstr "" -#: src/game.cpp:1971 +#: src/game.cpp:1972 msgctxt "action" msgid "drop" msgstr "" -#: src/game.cpp:1972 +#: src/game.cpp:1973 msgctxt "action" msgid "unload" msgstr "" -#: src/game.cpp:1973 +#: src/game.cpp:1974 msgctxt "action" msgid "reload" msgstr "" -#: src/game.cpp:1974 +#: src/game.cpp:1975 msgctxt "action" msgid "part reload" msgstr "" -#: src/game.cpp:1975 +#: src/game.cpp:1976 msgctxt "action" msgid "mend" msgstr "" -#: src/game.cpp:1976 +#: src/game.cpp:1977 msgctxt "action" msgid "disassemble" msgstr "" -#: src/game.cpp:1978 +#: src/game.cpp:1979 msgctxt "action" msgid "insert" msgstr "" -#: src/game.cpp:1980 +#: src/game.cpp:1981 msgctxt "action" msgid "open" msgstr "" -#: src/game.cpp:1982 +#: src/game.cpp:1983 msgctxt "action" msgid "pocket settings" msgstr "" -#: src/game.cpp:1986 +#: src/game.cpp:1987 msgctxt "action" msgid "unfavorite" msgstr "" -#: src/game.cpp:1988 +#: src/game.cpp:1989 msgctxt "action" msgid "favorite" msgstr "" -#: src/game.cpp:1991 +#: src/game.cpp:1992 msgctxt "action" msgid "view recipe" msgstr "" -#: src/game.cpp:1992 +#: src/game.cpp:1993 msgctxt "action" msgid "hide contents" msgstr "" -#: src/game.cpp:1993 +#: src/game.cpp:1994 msgctxt "action" msgid "show contents" msgstr "" -#: src/game.cpp:1994 +#: src/game.cpp:1995 msgctxt "action" msgid "reassign" msgstr "" -#: src/game.cpp:1997 src/game.cpp:1999 +#: src/game.cpp:1998 src/game.cpp:2000 msgid "Auto pickup" msgstr "" -#: src/game.cpp:2086 src/iuse.cpp:9241 +#: src/game.cpp:2087 src/iuse.cpp:9259 #, c-format msgid "You can't use a %s there." msgstr "" -#: src/game.cpp:2206 +#: src/game.cpp:2207 #, c-format msgid "'%s' added to character pickup rules." msgstr "" -#: src/game.cpp:2213 +#: src/game.cpp:2214 #, c-format msgid "'%s' removed from character pickup rules." msgstr "" -#: src/game.cpp:2338 +#: src/game.cpp:2339 msgid "Move north" msgstr "" -#: src/game.cpp:2339 +#: src/game.cpp:2340 msgid "Move northeast" msgstr "" -#: src/game.cpp:2340 +#: src/game.cpp:2341 msgid "Move east" msgstr "" -#: src/game.cpp:2341 +#: src/game.cpp:2342 msgid "Move southeast" msgstr "" -#: src/game.cpp:2342 +#: src/game.cpp:2343 msgid "Move south" msgstr "" -#: src/game.cpp:2343 +#: src/game.cpp:2344 msgid "Move southwest" msgstr "" -#: src/game.cpp:2344 +#: src/game.cpp:2345 msgid "Move west" msgstr "" -#: src/game.cpp:2345 +#: src/game.cpp:2346 msgid "Move northwest" msgstr "" -#: src/game.cpp:2347 +#: src/game.cpp:2348 msgid "Descend stairs" msgstr "" -#: src/game.cpp:2348 +#: src/game.cpp:2349 msgid "Ascend stairs" msgstr "" -#: src/game.cpp:2573 src/game.cpp:2594 +#: src/game.cpp:2574 src/game.cpp:2595 msgid "Nothing relevant here." msgstr "" -#: src/game.cpp:2578 +#: src/game.cpp:2579 msgid "You are not wielding a ranged weapon." msgstr "" -#: src/game.cpp:2638 +#: src/game.cpp:2639 msgid "Watch the last moments of your life…?" msgstr "" -#: src/game.cpp:2744 +#: src/game.cpp:2745 msgid "" "Please wait…\n" "Loading the save…" msgstr "" -#: src/game.cpp:2880 +#: src/game.cpp:2878 msgid "Loading files" msgstr "" -#: src/game.cpp:2949 +#: src/game.cpp:2947 msgid "factions data" msgstr "" -#: src/game.cpp:2960 +#: src/game.cpp:2958 #, c-format msgid "Failed to save the maps: %s" msgstr "" -#: src/game.cpp:2971 +#: src/game.cpp:2969 msgid "player data" msgstr "" -#: src/game.cpp:2976 src/game.cpp:3157 src/game.cpp:3161 +#: src/game.cpp:2974 src/game.cpp:3155 src/game.cpp:3159 msgid "player memorial" msgstr "" -#: src/game.cpp:2981 +#: src/game.cpp:2979 msgid "quick shortcuts" msgstr "" -#: src/game.cpp:3059 +#: src/game.cpp:3057 msgid "uistate data" msgstr "" -#: src/game.cpp:3067 +#: src/game.cpp:3065 msgid "Failed to save game data" msgstr "" -#: src/game.cpp:3234 +#: src/game.cpp:3232 #, c-format msgid "Your overmap position: %s" msgstr "" -#: src/game.cpp:3236 +#: src/game.cpp:3234 #, c-format msgid "Your local position: %s" msgstr "" -#: src/game.cpp:3245 +#: src/game.cpp:3243 #, c-format msgid "Total NPCs within %d OMTs: %d. %d are static NPCs." msgstr "" -#: src/game.cpp:4252 +#: src/game.cpp:4250 #, c-format msgid "%s spotted!" msgstr "" -#: src/game.cpp:4254 +#: src/game.cpp:4252 #, c-format msgid "We have detected a %s - an enemy of the Mycus!" msgstr "" -#: src/game.cpp:4261 +#: src/game.cpp:4259 msgid "Our fibers strain with renewed wrath!" msgstr "" -#: src/game.cpp:4267 +#: src/game.cpp:4265 msgid "Hostile survivor spotted!" msgstr "" -#: src/game.cpp:4270 +#: src/game.cpp:4268 msgid "Monsters spotted!" msgstr "" -#: src/game.cpp:4283 src/handle_action.cpp:2439 +#: src/game.cpp:4281 src/handle_action.cpp:2435 msgid "Safe mode ON!" msgstr "" -#: src/game.cpp:4358 +#: src/game.cpp:4356 #, c-format msgid "Nothing at (%d,%d,%d) to knockback!" msgstr "" -#: src/game.cpp:4365 src/game.cpp:4373 src/game.cpp:4385 src/game.cpp:4424 -#: src/game.cpp:4433 src/game.cpp:4457 +#: src/game.cpp:4363 src/game.cpp:4371 src/game.cpp:4383 src/game.cpp:4422 +#: src/game.cpp:4431 src/game.cpp:4455 #, c-format msgid "%s was stunned!" msgstr "" -#: src/game.cpp:4374 +#: src/game.cpp:4372 #, c-format msgid "%s slammed into an obstacle!" msgstr "" -#: src/game.cpp:4389 src/game.cpp:4463 +#: src/game.cpp:4387 src/game.cpp:4461 #, c-format msgid "%s collided with something else and sent it flying!" msgstr "" -#: src/game.cpp:4393 src/game.cpp:4467 +#: src/game.cpp:4391 src/game.cpp:4465 #, c-format msgid "%s collided with someone else and sent him flying!" msgstr "" -#: src/game.cpp:4396 src/game.cpp:4470 +#: src/game.cpp:4394 src/game.cpp:4468 #, c-format msgid "%s collided with someone else and sent her flying!" msgstr "" -#: src/game.cpp:4400 src/game.cpp:4478 +#: src/game.cpp:4398 src/game.cpp:4476 #, c-format msgid "%s collided with you and sent you flying!" msgstr "" -#: src/game.cpp:4410 src/monmove.cpp:727 +#: src/game.cpp:4408 src/monmove.cpp:727 #, c-format msgid "The %s drowns!" msgstr "" -#: src/game.cpp:4417 src/monmove.cpp:2080 +#: src/game.cpp:4415 src/monmove.cpp:2080 #, c-format msgid "The %s flops around and dies!" msgstr "" -#: src/game.cpp:4476 +#: src/game.cpp:4474 #, c-format msgid "%s collided with you, and barely dislodges your tentacles!" msgstr "" -#: src/game.cpp:4488 src/game.cpp:4504 src/game.cpp:4537 +#: src/game.cpp:4486 src/game.cpp:4502 src/game.cpp:4535 #, c-format msgid "You were stunned for %d turn!" msgid_plural "You were stunned for %d turns!" msgstr[0] "" -#: src/game.cpp:4499 src/game.cpp:4532 +#: src/game.cpp:4497 src/game.cpp:4530 #, c-format msgid "You were stunned AGAIN for %d turn!" msgid_plural "You were stunned AGAIN for %d turns!" msgstr[0] "" -#: src/game.cpp:4546 +#: src/game.cpp:4544 msgid "You collided with something and sent it flying!" msgstr "" -#: src/game.cpp:4549 +#: src/game.cpp:4547 msgid "You collided with someone and sent him flying!" msgstr "" -#: src/game.cpp:4551 +#: src/game.cpp:4549 msgid "You collided with someone and sent her flying!" msgstr "" -#: src/game.cpp:4569 +#: src/game.cpp:4567 msgid "You can not read a computer screen!" msgstr "" -#: src/game.cpp:4574 +#: src/game.cpp:4572 msgid "You can not see a computer screen!" msgstr "" -#: src/game.cpp:4580 src/iuse.cpp:5745 src/iuse.cpp:6123 src/iuse.cpp:8181 -#: src/iuse.cpp:9717 src/iuse.cpp:9840 src/iuse.cpp:9893 +#: src/game.cpp:4578 src/iuse.cpp:5746 src/iuse.cpp:6124 src/iuse.cpp:8185 +#: src/iuse.cpp:9735 src/iuse.cpp:9858 src/iuse.cpp:9911 msgid "You'll need to put on reading glasses before you can see the screen." msgstr "" -#: src/game.cpp:4588 +#: src/game.cpp:4586 msgid "The console doesn't display anything coherent." msgstr "" -#: src/game.cpp:4988 +#: src/game.cpp:4986 #, c-format msgid "" "WARNING: Patient's body is damaged. Difficulty of the procedure is " "increased by %s." msgstr "" -#: src/game.cpp:5005 +#: src/game.cpp:5003 msgid "Successfully removed Personality override." msgstr "" -#: src/game.cpp:5006 +#: src/game.cpp:5004 msgid "Autodoc immediately destroys the CBM upon removal." msgstr "" -#: src/game.cpp:5026 +#: src/game.cpp:5024 msgid "The removal fails." msgstr "" -#: src/game.cpp:5027 +#: src/game.cpp:5025 msgid "The body is damaged." msgstr "" -#: src/game.cpp:5032 +#: src/game.cpp:5030 msgid "The removal fails badly." msgstr "" -#: src/game.cpp:5033 +#: src/game.cpp:5031 msgid "The body is badly damaged!" msgstr "" -#: src/game.cpp:5037 +#: src/game.cpp:5035 msgid "The removal is a catastrophe." msgstr "" -#: src/game.cpp:5038 +#: src/game.cpp:5036 msgid "The body is destroyed!" msgstr "" -#: src/game.cpp:5061 +#: src/game.cpp:5059 #, c-format msgid "This is your %s" msgstr "" -#: src/game.cpp:5099 src/game.cpp:5118 +#: src/game.cpp:5097 src/game.cpp:5116 #, c-format msgid "The %1$s hits the %2$s." msgstr "" -#: src/game.cpp:5101 +#: src/game.cpp:5099 #, c-format msgid "The %s hits you." msgstr "" -#: src/game.cpp:5182 +#: src/game.cpp:5180 #, c-format msgid "A %s shatters!" msgstr "" -#: src/game.cpp:5184 +#: src/game.cpp:5182 msgid "Something shatters!" msgstr "" -#: src/game.cpp:5216 +#: src/game.cpp:5214 #, c-format msgid "You dive from the %s." msgstr "" -#: src/game.cpp:5254 +#: src/game.cpp:5252 msgid "You let go of the reins." msgstr "" -#: src/game.cpp:5268 src/vehicle_use.cpp:800 +#: src/game.cpp:5266 src/vehicle_use.cpp:800 #, c-format msgid "You take control of the %s." msgstr "" -#: src/game.cpp:5290 +#: src/game.cpp:5288 msgid "No vehicle controls found." msgstr "" -#: src/game.cpp:5293 +#: src/game.cpp:5291 msgid "Control vehicle where?" msgstr "" -#: src/game.cpp:5301 +#: src/game.cpp:5299 msgid "The vehicle doesn't have controls there." msgstr "" -#: src/game.cpp:5305 +#: src/game.cpp:5303 msgid "No vehicle there." msgstr "" -#: src/game.cpp:5353 +#: src/game.cpp:5351 #, c-format msgid "What to do with %s?" msgstr "" -#: src/game.cpp:5354 +#: src/game.cpp:5352 msgid "Talk" msgstr "" -#: src/game.cpp:5356 src/monexamine.cpp:585 src/monexamine.cpp:899 +#: src/game.cpp:5354 src/monexamine.cpp:585 src/monexamine.cpp:899 msgid "Swap positions" msgstr "" -#: src/game.cpp:5357 +#: src/game.cpp:5355 msgid "Push away" msgstr "" -#: src/game.cpp:5358 +#: src/game.cpp:5356 msgid "Examine wounds" msgstr "" -#: src/game.cpp:5359 +#: src/game.cpp:5357 msgid "Examine status" msgstr "" -#: src/game.cpp:5360 +#: src/game.cpp:5358 msgid "Use item on" msgstr "" -#: src/game.cpp:5365 +#: src/game.cpp:5363 msgid "Steal" msgstr "" -#: src/game.cpp:5367 src/game.cpp:5475 src/npctalk_funcs.cpp:235 +#: src/game.cpp:5365 src/game.cpp:5473 src/npctalk_funcs.cpp:235 #: src/trade_ui.h:84 msgid "Trade" msgstr "" -#: src/game.cpp:5381 +#: src/game.cpp:5379 #, c-format msgid "You swap places with %s." msgstr "" -#: src/game.cpp:5386 +#: src/game.cpp:5384 msgid "You cannot swap places while grabbing something." msgstr "" -#: src/game.cpp:5394 +#: src/game.cpp:5392 #, c-format msgid "%s moves out of the way." msgstr "" -#: src/game.cpp:5396 +#: src/game.cpp:5394 #, c-format msgid "%s has nowhere to go!" msgstr "" -#: src/game.cpp:5405 +#: src/game.cpp:5403 msgid "Limbs of: " msgstr "" -#: src/game.cpp:5433 src/iexamine_actors.cpp:87 +#: src/game.cpp:5431 src/iexamine_actors.cpp:87 msgid "Use which item?" msgstr "" -#: src/game.cpp:5436 src/iuse.cpp:5785 src/iuse.cpp:8632 src/iuse.cpp:8741 +#: src/game.cpp:5434 src/iuse.cpp:5786 src/iuse.cpp:8632 src/iuse.cpp:8645 +#: src/iuse.cpp:8753 src/iuse.cpp:8765 msgid "Never mind" msgstr "" -#: src/game.cpp:5460 src/game.cpp:5465 src/game.cpp:5468 +#: src/game.cpp:5458 src/game.cpp:5463 src/game.cpp:5466 #: src/monexamine.cpp:797 src/monexamine.cpp:918 src/npctalk.cpp:1891 msgid "You may be attacked! Proceed?" msgstr "" -#: src/game.cpp:5495 +#: src/game.cpp:5493 msgid "Examine terrain, furniture, or items where?" msgstr "" -#: src/game.cpp:5496 src/game.cpp:5501 +#: src/game.cpp:5494 src/game.cpp:5499 msgid "There is nothing that can be examined nearby." msgstr "" -#: src/game.cpp:5500 +#: src/game.cpp:5498 msgid "Examine terrain or furniture where?" msgstr "" -#: src/game.cpp:5520 +#: src/game.cpp:5518 msgid "There is a fire here." msgstr "" -#: src/game.cpp:5523 +#: src/game.cpp:5521 msgid "It's too big and unpredictable to evaluate how long it will last." msgstr "" -#: src/game.cpp:5532 +#: src/game.cpp:5530 msgid "It's going to go out soon without extra fuel." msgstr "" -#: src/game.cpp:5539 +#: src/game.cpp:5537 #, c-format msgid "" "Without extra fuel it might burn yet for maybe %s, but might also go out " "sooner." msgstr "" -#: src/game.cpp:5543 +#: src/game.cpp:5541 #, c-format msgid "" "Without extra fuel it might burn yet for between %s to %s, but might also go" " out sooner." msgstr "" -#: src/game.cpp:5553 +#: src/game.cpp:5551 msgid "" "It's quite decent and looks like it'll burn for a bit without extra fuel." msgstr "" -#: src/game.cpp:5556 +#: src/game.cpp:5554 msgid "It looks solid, and will burn for a few hours without extra fuel." msgstr "" -#: src/game.cpp:5559 +#: src/game.cpp:5557 msgid "" "It's very well supplied and even without extra fuel might burn for at least " "a part of a day." msgstr "" -#: src/game.cpp:5565 +#: src/game.cpp:5563 #, c-format msgid "Without extra fuel it will burn for %s." msgstr "" -#: src/game.cpp:5568 +#: src/game.cpp:5566 #, c-format msgid "Without extra fuel it will burn for between %s to %s." msgstr "" -#: src/game.cpp:5590 +#: src/game.cpp:5588 #, c-format msgid "There is a %s." msgstr "" -#: src/game.cpp:5631 +#: src/game.cpp:5629 msgid "You cannot interact with a vehicle while mounted." msgstr "" -#: src/game.cpp:5639 +#: src/game.cpp:5637 msgid "You cannot use a console while mounted." msgstr "" -#: src/game.cpp:5688 +#: src/game.cpp:5686 #, c-format msgid "The %s is too unstable to remove anything." msgstr "" -#: src/game.cpp:5690 +#: src/game.cpp:5688 #, c-format msgid "The %s is firmly sealed." msgstr "" -#: src/game.cpp:5697 src/iexamine.cpp:3615 +#: src/game.cpp:5695 src/iexamine.cpp:3615 msgid "It is empty." msgstr "" -#: src/game.cpp:5716 +#: src/game.cpp:5714 msgid "Pick up items where?" msgstr "" -#: src/game.cpp:5717 +#: src/game.cpp:5715 msgid "There is nothing to pick up nearby." msgstr "" -#: src/game.cpp:5748 +#: src/game.cpp:5746 msgid "Peek where?" msgstr "" -#: src/game.cpp:5916 +#: src/game.cpp:5914 #, c-format msgid "From here you heard %s" msgstr "" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From above you heard %s" msgstr "" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From below you heard %s" msgstr "" -#: src/game.cpp:5944 +#: src/game.cpp:5942 msgid "Clearly visible." msgstr "" -#: src/game.cpp:5947 +#: src/game.cpp:5945 msgid "A bright pink blur." msgstr "" -#: src/game.cpp:5950 +#: src/game.cpp:5948 msgid "A pink blur." msgstr "" -#: src/game.cpp:5953 +#: src/game.cpp:5951 msgid "Darkness." msgstr "" -#: src/game.cpp:5956 +#: src/game.cpp:5954 msgid "Bright light." msgstr "" -#: src/game.cpp:5959 +#: src/game.cpp:5957 msgid "Unseen." msgstr "" -#: src/game.cpp:5992 +#: src/game.cpp:5990 #, c-format msgid "Cover: %d%%" msgstr "" -#: src/game.cpp:5997 +#: src/game.cpp:5995 msgid "Can be cut down with the right tools." msgstr "" -#: src/game.cpp:6012 +#: src/game.cpp:6010 msgid "Impassable" msgstr "" -#: src/game.cpp:6014 +#: src/game.cpp:6012 #, c-format msgid "Move cost: %d" msgstr "" -#: src/game.cpp:6023 +#: src/game.cpp:6021 #, c-format msgid "Sign: %s" msgstr "" -#: src/game.cpp:6030 src/game.cpp:6031 +#: src/game.cpp:6028 src/game.cpp:6029 msgid "Lighting: " msgstr "" -#: src/game.cpp:6043 +#: src/game.cpp:6041 #, c-format msgid "Below: %s; No support" msgstr "" -#: src/game.cpp:6045 +#: src/game.cpp:6043 #, c-format msgid "Below: %s; Walkable" msgstr "" -#: src/game.cpp:6129 +#: src/game.cpp:6127 #, c-format msgid "Unfinished task: %s, %d%% complete" msgstr "" -#: src/game.cpp:6155 src/game.cpp:6156 +#: src/game.cpp:6153 src/game.cpp:6154 msgid "Vehicle: " msgstr "" -#: src/game.cpp:6181 +#: src/game.cpp:6179 msgid "You cannot see what is inside of it." msgstr "" -#: src/game.cpp:6184 +#: src/game.cpp:6182 msgid "There's something there, but you can't see what it is." msgstr "" -#: src/game.cpp:6196 +#: src/game.cpp:6194 msgid "More items here…" msgstr "" -#: src/game.cpp:6202 +#: src/game.cpp:6200 #, c-format msgctxt "%s is the name of the item. %d is the quantity of that item." msgid "%s [%d]" msgstr "" -#: src/game.cpp:6249 +#: src/game.cpp:6247 msgid "

ersonal" msgstr "" -#: src/game.cpp:6256 +#: src/game.cpp:6254 msgid "-Enable personal" msgstr "" -#: src/game.cpp:6258 +#: src/game.cpp:6256 msgid "-Disable personal" msgstr "" -#: src/game.cpp:6267 +#: src/game.cpp:6265 msgid "how all / hide distant" msgstr "" -#: src/game.cpp:6268 +#: src/game.cpp:6266 msgid "ap" msgstr "" -#: src/game.cpp:6272 +#: src/game.cpp:6270 #, c-format msgid "Shown action: %s" msgstr "" -#: src/game.cpp:6534 +#: src/game.cpp:6532 msgid "No Zones defined." msgstr "" #. ~ "P: " represents a personal zone -#: src/game.cpp:6564 +#: src/game.cpp:6562 msgid "P: " msgstr "" -#: src/game.cpp:6684 +#: src/game.cpp:6682 msgid "Show zones for faction:" msgstr "" -#: src/game.cpp:6738 +#: src/game.cpp:6736 msgid "What do you want to change:" msgstr "" -#: src/game.cpp:6739 +#: src/game.cpp:6737 msgid "Edit name" msgstr "" -#: src/game.cpp:6740 +#: src/game.cpp:6738 msgid "Edit type" msgstr "" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit filter" msgstr "" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit options" msgstr "" -#: src/game.cpp:6743 +#: src/game.cpp:6741 msgid "Edit position" msgstr "" -#: src/game.cpp:6744 +#: src/game.cpp:6742 msgid "Move position" msgstr "" -#: src/game.cpp:6788 +#: src/game.cpp:6786 msgid "Moving zone." msgstr "" -#: src/game.cpp:7055 +#: src/game.cpp:7053 msgid "< Look around >" msgstr "" -#: src/game.cpp:7061 src/game.cpp:7067 src/game.cpp:7074 -#: src/overmap_ui.cpp:1167 +#: src/game.cpp:7059 src/game.cpp:7065 src/game.cpp:7072 +#: src/overmap_ui.cpp:1168 #, c-format msgid "%s - %s" msgstr "" -#: src/game.cpp:7190 src/game.cpp:8027 +#: src/game.cpp:7188 src/game.cpp:8025 msgid "You can't see that destination." msgstr "" -#: src/game.cpp:7199 src/game.cpp:8036 +#: src/game.cpp:7197 src/game.cpp:8034 msgid "You can't travel there." msgstr "" -#: src/game.cpp:7237 +#: src/game.cpp:7235 msgid "Nickname:" msgstr "" -#: src/game.cpp:7565 +#: src/game.cpp:7563 #, c-format msgid "Successfully saved your screenshot to: %s" msgstr "" -#: src/game.cpp:7568 +#: src/game.cpp:7566 msgid "An error occurred while trying to save the screenshot." msgstr "" -#: src/game.cpp:7611 src/init.cpp:694 src/init.cpp:787 src/options.cpp:1495 +#: src/game.cpp:7609 src/init.cpp:679 src/init.cpp:772 src/options.cpp:1572 msgid "Items" msgstr "" #. ~ Sort type: distance. -#: src/game.cpp:7616 +#: src/game.cpp:7614 msgid "ort: dist" msgstr "" #. ~ Sort type: category. -#: src/game.cpp:7619 +#: src/game.cpp:7617 msgid "ort: cat" msgstr "" -#: src/game.cpp:7628 +#: src/game.cpp:7626 msgid "eset" msgstr "" -#: src/game.cpp:7631 +#: src/game.cpp:7629 msgid "xamine" msgstr "" -#: src/game.cpp:7632 +#: src/game.cpp:7630 msgid "ompare" msgstr "" -#: src/game.cpp:7633 +#: src/game.cpp:7631 msgid "ilter" msgstr "" -#: src/game.cpp:7634 +#: src/game.cpp:7632 msgid "<+/->Priority" msgstr "" -#: src/game.cpp:7662 +#: src/game.cpp:7660 msgid "You don't see any items or monsters around you!" msgstr "" -#: src/game.cpp:7707 +#: src/game.cpp:7705 msgid "UP: history, CTRL-U: clear line, ESC: abort, ENTER: save" msgstr "" -#: src/game.cpp:7824 +#: src/game.cpp:7822 msgid "You don't see any items around you!" msgstr "" -#: src/game.cpp:7983 +#: src/game.cpp:7981 msgid "High Priority:" msgstr "" -#: src/game.cpp:7998 +#: src/game.cpp:7996 msgid "Low Priority:" msgstr "" -#: src/game.cpp:8060 +#: src/game.cpp:8058 msgid "HIGH PRIORITY" msgstr "" -#: src/game.cpp:8074 +#: src/game.cpp:8072 msgid "LOW PRIORITY" msgstr "" -#: src/game.cpp:8282 src/options.cpp:1495 +#: src/game.cpp:8280 src/options.cpp:1572 msgid "Monsters" msgstr "" -#: src/game.cpp:8287 +#: src/game.cpp:8285 msgid "You don't see any monsters around you!" msgstr "" -#: src/game.cpp:8363 +#: src/game.cpp:8361 msgid "emove from safe mode blacklist" msgstr "" -#: src/game.cpp:8365 +#: src/game.cpp:8363 msgid "dd to safe mode blacklist" msgstr "" -#: src/game.cpp:8428 +#: src/game.cpp:8426 msgid "to look around" msgstr "" -#: src/game.cpp:8431 src/overmap_ui.cpp:1074 +#: src/game.cpp:8429 src/overmap_ui.cpp:1075 #, c-format msgid "%s %s" msgstr "" -#: src/game.cpp:8433 +#: src/game.cpp:8431 msgid "to shoot" msgstr "" -#: src/game.cpp:8559 +#: src/game.cpp:8557 msgid "Unload where?" msgstr "" #. ~ Name and number of items listed for cutting up -#: src/game.cpp:8639 +#: src/game.cpp:8637 #, c-format msgctxt "butchery menu" msgid "Cut up %s (%d)" msgstr "" #. ~ Name, number of items and time to complete disassembling -#: src/game.cpp:8659 +#: src/game.cpp:8657 #, c-format msgctxt "butchery menu" msgid "Disassemble %s (%d)" msgstr "" -#: src/game.cpp:8702 +#: src/game.cpp:8700 #, c-format msgid "Your best tool has %d butchering." msgstr "" -#: src/game.cpp:8703 +#: src/game.cpp:8701 msgid "You have no butchering tool." msgstr "" -#: src/game.cpp:8707 +#: src/game.cpp:8705 #, c-format msgid "Your best tool has %d fine cutting." msgstr "" -#: src/game.cpp:8708 +#: src/game.cpp:8706 msgid "You have no fine cutting tool." msgstr "" -#: src/game.cpp:8735 +#: src/game.cpp:8733 msgid "Dissecting may yield knowledge of:" msgstr "" -#: src/game.cpp:8740 +#: src/game.cpp:8738 msgid "missing proficiencies" msgstr "" -#: src/game.cpp:8742 +#: src/game.cpp:8740 msgid "already known" msgstr "" -#: src/game.cpp:8754 +#: src/game.cpp:8752 msgid "Choose type of butchery:" msgstr "" -#: src/game.cpp:8756 +#: src/game.cpp:8754 msgid "can't see!" msgstr "" -#: src/game.cpp:8759 +#: src/game.cpp:8757 msgid "Quick butchery" msgstr "" -#: src/game.cpp:8762 +#: src/game.cpp:8760 msgid "" "This technique is used when you are in a hurry, but still want to harvest " "something from the corpse. Yields are lower as you don't try to be precise," @@ -400690,11 +401480,11 @@ msgid "" "from raising." msgstr "" -#: src/game.cpp:8769 +#: src/game.cpp:8767 msgid "Full butchery" msgstr "" -#: src/game.cpp:8772 +#: src/game.cpp:8770 msgid "" "This technique is used to properly butcher a corpse, and requires a rope & a" " tree or a butchering rack, a flat surface (for ex. a table, a leather tarp," @@ -400702,15 +401492,15 @@ msgid "" "consuming." msgstr "" -#: src/game.cpp:8779 +#: src/game.cpp:8777 msgid "Field dress corpse" msgstr "" -#: src/game.cpp:8781 +#: src/game.cpp:8779 msgid "has no organs" msgstr "" -#: src/game.cpp:8783 +#: src/game.cpp:8781 msgid "" "Technique that involves removing internal organs and viscera to protect the " "corpse from rotting from inside. Yields internal organs. Carcass will be " @@ -400718,15 +401508,15 @@ msgid "" "better effects." msgstr "" -#: src/game.cpp:8790 +#: src/game.cpp:8788 msgid "Skin corpse" msgstr "" -#: src/game.cpp:8791 +#: src/game.cpp:8789 msgid "has no skin" msgstr "" -#: src/game.cpp:8794 +#: src/game.cpp:8792 msgid "" "Skinning a corpse is an involved and careful process that usually takes some" " time. You need skill and an appropriately sharp and precise knife to do a " @@ -400734,26 +401524,26 @@ msgid "" "instead produce scraps that can be used in other ways." msgstr "" -#: src/game.cpp:8801 +#: src/game.cpp:8799 msgid "Bleed corpse" msgstr "" -#: src/game.cpp:8802 +#: src/game.cpp:8800 msgid "has no blood" msgstr "" -#: src/game.cpp:8805 +#: src/game.cpp:8803 msgid "" "Bleeding involves severing the carotid arteries and jugular veins, or the " "blood vessels from which they arise. You need skill and an appropriately " "sharp and precise knife to do a good job." msgstr "" -#: src/game.cpp:8811 +#: src/game.cpp:8809 msgid "Quarter corpse" msgstr "" -#: src/game.cpp:8814 +#: src/game.cpp:8812 msgid "" "By quartering a previously field dressed corpse you will acquire four parts " "with reduced weight and volume. It may help in transporting large game. " @@ -400761,22 +401551,22 @@ msgid "" "harvest them later." msgstr "" -#: src/game.cpp:8821 +#: src/game.cpp:8819 msgid "Dismember corpse" msgstr "" -#: src/game.cpp:8824 +#: src/game.cpp:8822 msgid "" "If you're aiming to just destroy a body outright and don't care about " "harvesting it, dismembering it will hack it apart in a very short amount of " "time but yields little to no usable flesh." msgstr "" -#: src/game.cpp:8829 +#: src/game.cpp:8827 msgid "Dissect corpse" msgstr "" -#: src/game.cpp:8832 +#: src/game.cpp:8830 msgid "" "By careful dissection of the corpse, you will examine it for possible bionic" " implants, or discrete organs and harvest them if possible. Requires " @@ -400784,155 +401574,155 @@ msgid "" " medical knowledge is most useful here." msgstr "" -#: src/game.cpp:8873 +#: src/game.cpp:8871 msgid "You can't butcher while driving!" msgstr "" -#: src/game.cpp:8879 +#: src/game.cpp:8877 msgid "You don't have a butchering tool." msgstr "" -#: src/game.cpp:8880 +#: src/game.cpp:8878 msgid "There are no corpses here to butcher." msgstr "" -#: src/game.cpp:8885 +#: src/game.cpp:8883 msgid "You can't access the items here." msgstr "" -#: src/game.cpp:8958 +#: src/game.cpp:8956 msgid "You don't have the necessary tools to disassemble any items here." msgstr "" -#: src/game.cpp:8970 +#: src/game.cpp:8968 #, c-format msgid "You see %s nearby! Start butchering anyway?" msgstr "" -#: src/game.cpp:9001 +#: src/game.cpp:8999 msgid "Choose corpse to butcher / item to disassemble" msgstr "" -#: src/game.cpp:9012 +#: src/game.cpp:9010 msgid "Butcher everything" msgstr "" -#: src/game.cpp:9041 +#: src/game.cpp:9039 msgid "Disassemble everything once" msgstr "" -#: src/game.cpp:9043 +#: src/game.cpp:9041 msgid "Disassemble everything recursively" msgstr "" -#: src/game.cpp:9052 +#: src/game.cpp:9050 msgid "Cut up everything" msgstr "" -#: src/game.cpp:9084 +#: src/game.cpp:9082 msgid "" "You are not in the mood and the prospect of guts and blood on your hands " "convinces you to turn away." msgstr "" -#: src/game.cpp:9087 +#: src/game.cpp:9085 msgid "" "You are not in the mood and the prospect of work stops you before you begin." msgstr "" -#: src/game.cpp:9093 src/iuse.cpp:3013 src/iuse.cpp:3303 src/iuse.cpp:3420 -#: src/iuse.cpp:4917 src/iuse.cpp:4960 src/iuse.cpp:9465 -#: src/veh_interact.cpp:1321 src/veh_interact.cpp:1957 +#: src/game.cpp:9091 src/iuse.cpp:3014 src/iuse.cpp:3304 src/iuse.cpp:3421 +#: src/iuse.cpp:4918 src/iuse.cpp:4961 src/iuse.cpp:9483 +#: src/veh_interact.cpp:1319 src/veh_interact.cpp:1955 #, c-format msgid "%s helps with this task…" msgstr "" -#: src/game.cpp:9162 +#: src/game.cpp:9160 #, c-format msgid "The %s is already fully loaded!" msgstr "" -#: src/game.cpp:9168 +#: src/game.cpp:9166 #, c-format msgid "You need at least one %s to reload the %s!" msgstr "" -#: src/game.cpp:9181 +#: src/game.cpp:9179 #, c-format msgid "You can't reload a %s!" msgstr "" -#: src/game.cpp:9214 +#: src/game.cpp:9212 #, c-format msgid "You struggle to reload the fouled %s." msgstr "" -#: src/game.cpp:9231 +#: src/game.cpp:9229 msgid "You have nothing to reload." msgstr "" -#: src/game.cpp:9245 +#: src/game.cpp:9243 msgid "You aren't holding something you can reload." msgstr "" #. ~ %1$s: holster name -#: src/game.cpp:9362 +#: src/game.cpp:9360 #, c-format msgctxt "holster" msgid "Draw from %1$s?" msgstr "" -#: src/game.cpp:9450 +#: src/game.cpp:9448 #, c-format msgid "There's an angry red dot on your body, %s to brush it off." msgstr "" -#: src/game.cpp:9453 +#: src/game.cpp:9451 #, c-format msgid "You are being laser-targeted, %s to ignore." msgstr "" -#: src/game.cpp:9474 +#: src/game.cpp:9472 msgid "a survivor" msgstr "" #. ~ %s: Cardinal/ordinal direction ("east") -#: src/game.cpp:9479 src/game.cpp:9513 +#: src/game.cpp:9477 src/game.cpp:9511 #, c-format msgid "to the %s" msgstr "" #. ~ %1$s: Monster name ("headless zombie"), %2$s: direction text ("to the #. east") -#: src/game.cpp:9482 +#: src/game.cpp:9480 #, c-format msgctxt "monster description" msgid "%1$s %2$s" msgstr "" #. ~ %s, %s: Cardinal/ordinal directions ("east"; "southwest") -#: src/game.cpp:9517 +#: src/game.cpp:9515 #, c-format msgid "to the %s and %s" msgstr "" -#: src/game.cpp:9521 +#: src/game.cpp:9519 msgid "in various directions" msgstr "" #. ~ %s: Description of other monster count ("4 others"), %d: How many other #. monsters there are -#: src/game.cpp:9529 +#: src/game.cpp:9527 #, c-format msgid " and %s" msgstr "" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d other" msgstr "" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d others" msgstr "" @@ -400941,389 +401731,389 @@ msgstr "" #. ~ %2$s: Description of where the primary monster is ("to the east and #. south") #. ~ %3$s: Description of any other monsters spotted (" and 4 others") -#: src/game.cpp:9537 +#: src/game.cpp:9535 #, c-format msgid "%1$s %2$s%3$s" msgstr "" -#: src/game.cpp:9545 +#: src/game.cpp:9543 #, c-format msgid ", or %s to whitelist the monster" msgstr "" -#: src/game.cpp:9551 +#: src/game.cpp:9549 #, c-format msgid "" "Spotted %1$s -- safe mode is on! (%2$s to turn it off, %3$s to ignore " "monster%4$s)" msgstr "" -#: src/game.cpp:9577 +#: src/game.cpp:9575 #, c-format msgid "Deactivate the %s?" msgstr "" -#: src/game.cpp:9587 +#: src/game.cpp:9585 msgid "Engage targets." msgstr "" -#: src/game.cpp:9587 src/game.cpp:9589 +#: src/game.cpp:9585 src/game.cpp:9587 msgid "Reprogram the manhack?" msgstr "" -#: src/game.cpp:9589 +#: src/game.cpp:9587 msgid "Follow me." msgstr "" -#: src/game.cpp:9614 +#: src/game.cpp:9612 #, c-format msgid "Really step into %s?" msgstr "" -#: src/game.cpp:9618 +#: src/game.cpp:9616 #, c-format msgid "Your %s refuses to move over that ledge!" msgstr "" -#: src/game.cpp:9724 +#: src/game.cpp:9722 msgid "You can't fit there." msgstr "" -#: src/game.cpp:9730 +#: src/game.cpp:9728 msgid "Your mount can't fit there." msgstr "" -#: src/game.cpp:9745 +#: src/game.cpp:9743 msgid "" "It's so dark and scary in there! You can't force yourself to walk into this" " tile. Switch to running movement mode to move there." msgstr "" -#: src/game.cpp:9759 +#: src/game.cpp:9757 #, c-format msgid "You cannot move as your %s isn't able to move." msgstr "" -#: src/game.cpp:9802 +#: src/game.cpp:9800 msgid "Can't find grabbed object." msgstr "" -#: src/game.cpp:9829 +#: src/game.cpp:9827 msgid "You cannot board a vehicle whilst riding." msgstr "" -#: src/game.cpp:9842 src/game.cpp:9854 +#: src/game.cpp:9840 src/game.cpp:9852 #, c-format msgid "" "Stepping into that %1$s looks risky. Run into it if you wish to enter " "anyway." msgstr "" -#: src/game.cpp:9848 +#: src/game.cpp:9846 #, c-format msgid "" "Stepping into that %1$s looks risky. Crouch and move into it if you wish to" " enter anyway." msgstr "" -#: src/game.cpp:9885 +#: src/game.cpp:9883 msgid "You cannot pass obstacles whilst mounted." msgstr "" -#: src/game.cpp:9925 src/game.cpp:9929 +#: src/game.cpp:9923 src/game.cpp:9927 #, c-format msgid "Moving onto this %s is slow!" msgstr "" -#: src/game.cpp:9934 src/game.cpp:9938 +#: src/game.cpp:9932 src/game.cpp:9936 #, c-format msgid "Moving off of this %s is slow!" msgstr "" -#: src/game.cpp:9955 +#: src/game.cpp:9953 msgid "Your tentacles stick to the ground, but you pull them free." msgstr "" -#: src/game.cpp:9970 +#: src/game.cpp:9968 #, c-format msgid "You are hiding in the %s." msgstr "" -#: src/game.cpp:10019 +#: src/game.cpp:10017 #, c-format msgid "Label here: %s" msgstr "" -#: src/game.cpp:10024 +#: src/game.cpp:10022 #, c-format msgid "The sign says: %s" msgstr "" -#: src/game.cpp:10026 +#: src/game.cpp:10024 msgid "There is a sign here, but you are unable to read it." msgstr "" -#: src/game.cpp:10031 +#: src/game.cpp:10029 #, c-format msgid "Written here: %s" msgstr "" -#: src/game.cpp:10033 +#: src/game.cpp:10031 msgid "Something is written here, but you are unable to read it." msgstr "" -#: src/game.cpp:10040 +#: src/game.cpp:10038 #, c-format msgid "You hurt your left foot on the %s!" msgstr "" -#: src/game.cpp:10046 +#: src/game.cpp:10044 #, c-format msgid "You hurt your right foot on the %s!" msgstr "" -#: src/game.cpp:10060 +#: src/game.cpp:10058 #, c-format msgid "Your %s gets cut!" msgstr "" #. ~ 1$s - bodypart name in accusative, 2$s is terrain name. -#: src/game.cpp:10068 +#: src/game.cpp:10066 #, c-format msgid "You cut your %1$s on the %2$s!" msgstr "" -#: src/game.cpp:10120 src/gates.cpp:330 +#: src/game.cpp:10118 src/gates.cpp:330 #, c-format msgid "You push the %s out of the way." msgstr "" -#: src/game.cpp:10125 +#: src/game.cpp:10123 #, c-format msgid "There is no room to push the %s out of the way." msgstr "" -#: src/game.cpp:10132 +#: src/game.cpp:10130 #, c-format msgid "You displace the %s." msgstr "" -#: src/game.cpp:10134 src/game.cpp:10139 +#: src/game.cpp:10132 src/game.cpp:10137 #, c-format msgid "You cannot move the %s out of the way." msgstr "" -#: src/game.cpp:10300 +#: src/game.cpp:10298 msgid "There's something here, but you can't see what it is." msgstr "" #. ~ number of items: " " -#: src/game.cpp:10346 +#: src/game.cpp:10344 #, c-format msgid "%1$d %2$s" msgid_plural "%1$d %2$s" msgstr[0] "" -#: src/game.cpp:10354 +#: src/game.cpp:10352 #, c-format msgid "You see here %s." msgstr "" -#: src/game.cpp:10356 +#: src/game.cpp:10354 #, c-format msgid "You see here %s and %s." msgstr "" -#: src/game.cpp:10358 +#: src/game.cpp:10356 #, c-format msgid "You see here %s, %s, and %s." msgstr "" -#: src/game.cpp:10360 +#: src/game.cpp:10358 #, c-format msgid "You see here %s, %s and %d more item." msgid_plural "You see here %s, %s and %d more items." msgstr[0] "" -#: src/game.cpp:10365 +#: src/game.cpp:10363 #, c-format msgid "You see here %s and many more items." msgstr "" -#: src/game.cpp:10374 +#: src/game.cpp:10372 msgid "There are vehicle controls here." msgstr "" -#: src/game.cpp:10376 +#: src/game.cpp:10374 #, c-format msgid "%s to drive." msgstr "" -#: src/game.cpp:10380 +#: src/game.cpp:10378 msgid "" "There are vehicle controls here but you cannot reach them whilst mounted." msgstr "" -#: src/game.cpp:10449 +#: src/game.cpp:10447 msgid "You are repelled by the barrier!" msgstr "" -#: src/game.cpp:10455 +#: src/game.cpp:10453 msgid "" "You try to quantum tunnel through the barrier but are reflected! Try again " "with more energy!" msgstr "" -#: src/game.cpp:10460 +#: src/game.cpp:10458 msgid "It's too dangerous to tunnel that far!" msgstr "" -#: src/game.cpp:10474 +#: src/game.cpp:10472 #, c-format msgid "You quantum tunnel through the %d-tile wide barrier!" msgstr "" -#: src/game.cpp:10586 +#: src/game.cpp:10584 msgid "No furniture at grabbed point." msgstr "" -#: src/game.cpp:10645 +#: src/game.cpp:10643 #, c-format msgid "The %s collides with something." msgstr "" -#: src/game.cpp:10650 +#: src/game.cpp:10648 #, c-format msgid "You are in too much pain to try moving the heavy %s!" msgstr "" -#: src/game.cpp:10657 +#: src/game.cpp:10655 #, c-format msgid "" "Even with your appetite for pain, you are in too much pain to try moving the" " heavy %s!" msgstr "" -#: src/game.cpp:10664 +#: src/game.cpp:10662 #, c-format msgid "You strain yourself trying to move the heavy %s!" msgstr "" -#: src/game.cpp:10669 +#: src/game.cpp:10667 msgid "There's stuff in the way." msgstr "" -#: src/game.cpp:10678 +#: src/game.cpp:10676 #, c-format msgid "The %s is really heavy!" msgstr "" -#: src/game.cpp:10680 +#: src/game.cpp:10678 #, c-format msgid "You fail to move the %s." msgstr "" -#: src/game.cpp:10684 +#: src/game.cpp:10682 #, c-format msgid "The %s is too heavy for you to budge." msgstr "" -#: src/game.cpp:10689 +#: src/game.cpp:10687 #, c-format msgid "Moving the heavy %s is taking a lot of time!" msgstr "" -#: src/game.cpp:10693 +#: src/game.cpp:10691 #, c-format msgid "It takes some time to move the heavy %s." msgstr "" -#: src/game.cpp:10732 +#: src/game.cpp:10730 #, c-format msgid "Stuff spills from the %s!" msgstr "" -#: src/game.cpp:10738 +#: src/game.cpp:10736 #, c-format msgid "You let go of the %1$s as it falls down the %2$s." msgstr "" -#: src/game.cpp:10752 +#: src/game.cpp:10750 #, c-format msgid "You let go of the %s." msgstr "" -#: src/game.cpp:10760 +#: src/game.cpp:10758 #, c-format msgid "You let go of the %1$s as it slides past %2$s." msgstr "" -#: src/game.cpp:10785 +#: src/game.cpp:10783 #, c-format msgid "Nothing at grabbed point %d,%d,%d or bad grabbed object type." msgstr "" -#: src/game.cpp:10860 +#: src/game.cpp:10858 #, c-format msgid "%1$s %2$s dissolved in the water!" msgstr "" -#: src/game.cpp:10866 +#: src/game.cpp:10864 #, c-format msgid "The water destroyed %1$s %2$s!" msgstr "" -#: src/game.cpp:11023 src/trapfunc.cpp:1284 +#: src/game.cpp:11021 src/trapfunc.cpp:1284 msgid "You dive into water." msgstr "" -#: src/game.cpp:11025 +#: src/game.cpp:11023 msgid "You fall into water." msgstr "" -#: src/game.cpp:11044 +#: src/game.cpp:11042 msgid "Climb where?" msgstr "" -#: src/game.cpp:11052 +#: src/game.cpp:11050 #, c-format msgid "Climb %s (%s)" msgstr "" -#: src/game.cpp:11102 +#: src/game.cpp:11100 msgid "You are already underwater!" msgstr "" -#: src/game.cpp:11106 +#: src/game.cpp:11104 msgid "You can't dive while wearing a flotation device." msgstr "" -#: src/game.cpp:11110 +#: src/game.cpp:11108 msgid "You dive underwater!" msgstr "" -#: src/game.cpp:11114 +#: src/game.cpp:11112 msgid "You surface." msgstr "" -#: src/game.cpp:11116 +#: src/game.cpp:11114 msgid "You try to surface but can't!" msgstr "" -#: src/game.cpp:11131 +#: src/game.cpp:11129 msgid "You can't climb here - there's a ceiling above your head." msgstr "" -#: src/game.cpp:11136 src/iexamine.cpp:1461 +#: src/game.cpp:11134 src/iexamine.cpp:1461 msgid "You can't climb because your arms are too damaged or encumbered." msgstr "" -#: src/game.cpp:11145 +#: src/game.cpp:11143 msgid "" "You can't climb here - you need walls and/or furniture to brace against." msgstr "" -#: src/game.cpp:11153 src/iexamine.cpp:1468 +#: src/game.cpp:11151 src/iexamine.cpp:1468 #, c-format msgid "" "You can't climb because you have to wield a %s with both hands.\n" @@ -401331,936 +402121,907 @@ msgid "" "Put it away?" msgstr "" -#: src/game.cpp:11177 +#: src/game.cpp:11175 msgid "" "You can't climb here - there is no terrain above you that would support your" " weight." msgstr "" -#: src/game.cpp:11200 +#: src/game.cpp:11198 msgid "You can't go down here!" msgstr "" -#: src/game.cpp:11205 +#: src/game.cpp:11203 msgid "You can't go up here!" msgstr "" -#: src/game.cpp:11213 +#: src/game.cpp:11211 msgid "You can't drag things up and down stairs." msgstr "" -#: src/game.cpp:11298 +#: src/game.cpp:11296 #, c-format msgid "%s moves out of the way for you." msgstr "" -#: src/game.cpp:11313 +#: src/game.cpp:11311 #, c-format msgid "Your %s moves out of the way for you." msgstr "" -#: src/game.cpp:11321 +#: src/game.cpp:11319 #, c-format msgid "You push past %s blocking the way." msgstr "" #. ~ %s is the name of hostile NPC -#: src/game.cpp:11442 src/gates.cpp:269 src/vehicle_use.cpp:1224 +#: src/game.cpp:11440 src/gates.cpp:269 src/vehicle_use.cpp:1224 #, c-format msgid "%s is in the way!" msgstr "" #. ~ %s is some monster -#: src/game.cpp:11445 +#: src/game.cpp:11443 #, c-format msgid "There's a %s in the way!" msgstr "" #. ~ %s is a warning about monster/hostile NPC in the way, e.g. "There's a #. zombie in the way!" -#: src/game.cpp:11451 +#: src/game.cpp:11449 #, c-format msgid "%s Attempt to push past? You may have to fight your way back up." msgstr "" -#: src/game.cpp:11470 +#: src/game.cpp:11468 msgid "" "There is a LOT of heat coming out of there, even the stairs have melted " "away. Jump down? You won't be able to get back up." msgstr "" -#: src/game.cpp:11475 +#: src/game.cpp:11473 msgid "" "There is a LOT of heat coming out of there. Push through the half-molten " "rocks and ascend? You will not be able to get back down." msgstr "" -#: src/game.cpp:11484 +#: src/game.cpp:11482 msgid "You may be unable to return back down these stairs. Continue up?" msgstr "" -#: src/game.cpp:11494 +#: src/game.cpp:11492 msgid "Halfway down, the way down becomes blocked off." msgstr "" -#: src/game.cpp:11499 +#: src/game.cpp:11497 msgid "There is a sheer drop halfway down. Web-descend?" msgstr "" -#: src/game.cpp:11502 +#: src/game.cpp:11500 msgid "" "You attach a web and dive down headfirst, flipping upright and landing on " "your feet." msgstr "" -#: src/game.cpp:11504 +#: src/game.cpp:11502 msgid "You securely web up and work your way down, lowering yourself safely." msgstr "" -#: src/game.cpp:11510 +#: src/game.cpp:11508 msgid "There is a sheer drop halfway down. Use your vines to descend?" msgstr "" -#: src/game.cpp:11512 +#: src/game.cpp:11510 msgid "Detach a vine? It'll hurt, but you'll be able to climb back up…" msgstr "" -#: src/game.cpp:11514 +#: src/game.cpp:11512 msgid "You descend on your vines, though leaving a part of you behind stings." msgstr "" -#: src/game.cpp:11520 +#: src/game.cpp:11518 msgid "You gingerly descend using your vines." msgstr "" -#: src/game.cpp:11523 +#: src/game.cpp:11521 msgid "" "You effortlessly lower yourself and leave a vine rooted for future use." msgstr "" -#: src/game.cpp:11532 +#: src/game.cpp:11530 msgid "There is a sheer drop halfway down. Climb your grappling hook down?" msgstr "" -#: src/game.cpp:11539 +#: src/game.cpp:11537 msgid "There is a sheer drop halfway down. Climb your rope down?" msgstr "" -#: src/game.cpp:11545 +#: src/game.cpp:11543 msgid "There is a sheer drop halfway down. Jump?" msgstr "" -#: src/game.cpp:11604 +#: src/game.cpp:11602 msgid "AUTO: goes down" msgstr "" -#: src/game.cpp:11608 +#: src/game.cpp:11606 msgid "AUTO: goes up" msgstr "" -#: src/game.cpp:11874 +#: src/game.cpp:11872 msgid "Set the Scent Map sensitivity to (0 to cancel)?" msgstr "" -#: src/game.cpp:12060 src/game.cpp:12063 +#: src/game.cpp:12058 src/game.cpp:12061 msgid "Saving game, this may take a while." msgstr "" -#: src/game.cpp:12099 +#: src/game.cpp:12097 msgid "No saves for current character yet." msgstr "" -#: src/game.cpp:12295 +#: src/game.cpp:12306 msgid "Your skill in parkour makes it easier to climb." msgstr "" -#: src/game.cpp:12299 +#: src/game.cpp:12310 msgid "Your bad knees make it difficult to climb." msgstr "" -#: src/game.cpp:12330 +#: src/game.cpp:12341 msgid "Your wet hands and feet make it harder to climb." msgstr "" -#: src/game.cpp:12332 +#: src/game.cpp:12343 msgid "Your wet feet make it harder to climb." msgstr "" -#: src/game.cpp:12334 +#: src/game.cpp:12345 msgid "Your wet hands make it harder to climb." msgstr "" -#: src/game.cpp:12362 +#: src/game.cpp:12373 msgid "Your carried weight tries to drag you down." msgstr "" -#: src/game.cpp:12364 +#: src/game.cpp:12375 msgid "You strain to climb with the weight of your possessions." msgstr "" -#: src/game.cpp:12366 +#: src/game.cpp:12377 msgid "You feel the weight of your luggage makes it more difficult to climb." msgstr "" -#: src/game.cpp:12368 +#: src/game.cpp:12379 msgid "Your carried weight makes it a little harder to climb." msgstr "" -#: src/game.cpp:12373 +#: src/game.cpp:12384 msgid "You slip while climbing and fall down." msgstr "" -#: src/game.cpp:12375 +#: src/game.cpp:12386 msgid "Climbing is impossible in your current state." msgstr "" -#: src/game_inventory.cpp:178 +#: src/game_inventory.cpp:176 msgid "You don't have the necessary item at hand." msgstr "" -#: src/game_inventory.cpp:208 src/game_inventory.cpp:244 +#: src/game_inventory.cpp:206 src/game_inventory.cpp:242 #, c-format msgid "" "Item hotkeys assigned: " "%d/%d" msgstr "" -#: src/game_inventory.cpp:242 +#: src/game_inventory.cpp:240 #, c-format msgid "Inventory of %s" msgstr "" -#: src/game_inventory.cpp:287 src/game_inventory.cpp:2290 +#: src/game_inventory.cpp:285 src/game_inventory.cpp:2096 #: src/inventory_ui.cpp:2332 msgid "Your inventory is empty." msgstr "" -#: src/game_inventory.cpp:298 +#: src/game_inventory.cpp:296 msgid "AVG ENCUMBRANCE" msgstr "" -#: src/game_inventory.cpp:302 +#: src/game_inventory.cpp:300 msgid "AVG COVERAGE" msgstr "" -#: src/game_inventory.cpp:306 +#: src/game_inventory.cpp:304 msgid "WARMTH" msgstr "" -#: src/game_inventory.cpp:310 src/game_inventory.cpp:1655 +#: src/game_inventory.cpp:308 src/game_inventory.cpp:1461 msgid "BASH" msgstr "" -#: src/game_inventory.cpp:314 src/game_inventory.cpp:1659 +#: src/game_inventory.cpp:312 src/game_inventory.cpp:1465 msgid "CUT" msgstr "" -#: src/game_inventory.cpp:318 +#: src/game_inventory.cpp:316 msgid "BULLET" msgstr "" -#: src/game_inventory.cpp:322 +#: src/game_inventory.cpp:320 msgid "ACID" msgstr "" -#: src/game_inventory.cpp:326 +#: src/game_inventory.cpp:324 msgid "FIRE" msgstr "" -#: src/game_inventory.cpp:330 +#: src/game_inventory.cpp:328 msgid "ENV" msgstr "" -#: src/game_inventory.cpp:336 +#: src/game_inventory.cpp:334 #, c-format msgid "STORAGE (%s)" msgstr "" -#: src/game_inventory.cpp:384 +#: src/game_inventory.cpp:382 msgid "You have nothing to wear." msgstr "" -#: src/game_inventory.cpp:411 +#: src/game_inventory.cpp:409 msgid "Take off item" msgstr "" -#: src/game_inventory.cpp:412 +#: src/game_inventory.cpp:410 msgid "You're not wearing anything." msgstr "" -#: src/game_inventory.cpp:441 +#: src/game_inventory.cpp:439 msgid "Storage (L)" msgstr "" -#: src/game_inventory.cpp:469 +#: src/game_inventory.cpp:467 #, c-format msgid "Container for %s | %s %s" msgstr "" -#: src/game_inventory.cpp:471 +#: src/game_inventory.cpp:469 #, c-format msgid "You don't have a suitable container for carrying %s." msgstr "" -#: src/game_inventory.cpp:488 +#: src/game_inventory.cpp:486 msgid "Can't pick up liquids." msgstr "" -#: src/game_inventory.cpp:490 +#: src/game_inventory.cpp:488 msgid "Can't pick up spilt liquids." msgstr "" -#: src/game_inventory.cpp:511 +#: src/game_inventory.cpp:509 msgid "Does not have any pocket for frozen liquids!" msgstr "" -#: src/game_inventory.cpp:518 +#: src/game_inventory.cpp:516 msgid "Does not fit in any pocket!" msgstr "" -#: src/game_inventory.cpp:520 +#: src/game_inventory.cpp:518 msgid "Too heavy to pick up!" msgstr "" -#: src/game_inventory.cpp:561 +#: src/game_inventory.cpp:559 msgid "YIELD" msgstr "" -#: src/game_inventory.cpp:566 src/game_inventory.cpp:1923 +#: src/game_inventory.cpp:564 src/game_inventory.cpp:1729 msgid "TIME" msgstr "" -#: src/game_inventory.cpp:594 +#: src/game_inventory.cpp:592 msgid "Disassemble item" msgstr "" -#: src/game_inventory.cpp:595 +#: src/game_inventory.cpp:593 msgid "You don't have any items you could disassemble." msgstr "" -#: src/game_inventory.cpp:608 +#: src/game_inventory.cpp:606 msgid "CALORIES" msgstr "" -#: src/game_inventory.cpp:612 +#: src/game_inventory.cpp:610 msgid "QUENCH" msgstr "" -#: src/game_inventory.cpp:634 +#: src/game_inventory.cpp:632 msgid "JOY/MAX" msgstr "" #. ~ Used for permafood shelf life in the Eat menu -#: src/game_inventory.cpp:648 src/game_inventory.cpp:852 +#: src/game_inventory.cpp:646 msgid "indefinite" msgstr "" -#: src/game_inventory.cpp:649 src/game_inventory.cpp:853 +#: src/game_inventory.cpp:647 msgid "SHELF LIFE" msgstr "" #. ~ Eat menu Volume: -#: src/game_inventory.cpp:660 src/game_inventory.cpp:864 +#: src/game_inventory.cpp:658 #, c-format msgid "%.2f%s" msgstr "" -#: src/game_inventory.cpp:661 src/game_inventory.cpp:865 +#: src/game_inventory.cpp:659 msgid "VOLUME" msgstr "" -#: src/game_inventory.cpp:681 +#: src/game_inventory.cpp:679 msgid "SATIETY" msgstr "" -#: src/game_inventory.cpp:687 src/game_inventory.cpp:871 +#: src/game_inventory.cpp:685 msgid "CONSUME TIME" msgstr "" -#: src/game_inventory.cpp:693 src/game_inventory.cpp:877 -#: src/item_pocket.cpp:848 +#: src/game_inventory.cpp:691 src/item_pocket.cpp:849 msgid "sealed" msgstr "" -#: src/game_inventory.cpp:702 src/game_inventory.cpp:886 +#: src/game_inventory.cpp:700 msgid "FRESHNESS" msgstr "" -#: src/game_inventory.cpp:714 src/game_inventory.cpp:898 +#: src/game_inventory.cpp:712 msgid "SPOILS IN" msgstr "" -#: src/game_inventory.cpp:729 +#: src/game_inventory.cpp:727 msgid "Can't drink spilt liquids." msgstr "" -#: src/game_inventory.cpp:733 src/game_inventory.cpp:1267 -#: src/iuse_actor.cpp:3607 +#: src/game_inventory.cpp:731 src/game_inventory.cpp:1073 +#: src/iuse_actor.cpp:3614 msgid "Your biology is not compatible with that item." msgstr "" -#: src/game_inventory.cpp:807 src/game_inventory.cpp:987 +#: src/game_inventory.cpp:805 msgid "soon!" msgstr "" -#: src/game_inventory.cpp:818 src/game_inventory.cpp:998 +#: src/game_inventory.cpp:816 msgid "fresh" msgstr "" -#: src/game_inventory.cpp:820 src/game_inventory.cpp:1000 +#: src/game_inventory.cpp:818 msgid "quite fresh" msgstr "" -#: src/game_inventory.cpp:822 src/game_inventory.cpp:1002 +#: src/game_inventory.cpp:820 msgid "near midlife" msgstr "" -#: src/game_inventory.cpp:824 src/game_inventory.cpp:1004 +#: src/game_inventory.cpp:822 msgid "past midlife" msgstr "" -#: src/game_inventory.cpp:826 src/game_inventory.cpp:1006 +#: src/game_inventory.cpp:824 msgid "getting older" msgstr "" -#: src/game_inventory.cpp:828 src/game_inventory.cpp:1008 +#: src/game_inventory.cpp:826 msgid "old" msgstr "" -#: src/game_inventory.cpp:830 src/game_inventory.cpp:1010 +#: src/game_inventory.cpp:828 msgid "rotten" msgstr "" -#: src/game_inventory.cpp:913 -msgid "CBM" -msgstr "" - -#: src/game_inventory.cpp:917 -msgid "ENERGY (kJ)" -msgstr "" - -#: src/game_inventory.cpp:927 -msgid "Can't use spilt liquids." -msgstr "" - -#: src/game_inventory.cpp:938 -msgid "No space to store more" -msgstr "" - -#: src/game_inventory.cpp:1022 +#: src/game_inventory.cpp:840 msgid "Food:" msgstr "" -#: src/game_inventory.cpp:1025 +#: src/game_inventory.cpp:843 msgctxt "inventory" msgid "Drink:" msgstr "" -#: src/game_inventory.cpp:1029 +#: src/game_inventory.cpp:847 msgid "Pain:" msgstr "" -#: src/game_inventory.cpp:1032 +#: src/game_inventory.cpp:850 msgid "Rest:" msgstr "" -#: src/game_inventory.cpp:1034 src/player_display.cpp:452 +#: src/game_inventory.cpp:852 src/player_display.cpp:452 msgid "Weight:" msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1047 +#: src/game_inventory.cpp:865 msgid "none " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1050 +#: src/game_inventory.cpp:868 msgid "minimal " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1053 +#: src/game_inventory.cpp:871 msgid "low " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1056 +#: src/game_inventory.cpp:874 msgid "moderate " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1059 +#: src/game_inventory.cpp:877 msgid "high " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1062 +#: src/game_inventory.cpp:880 msgid "very high " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1065 +#: src/game_inventory.cpp:883 msgid "huge " msgstr "" -#: src/game_inventory.cpp:1070 +#: src/game_inventory.cpp:888 msgid "Consumed: " msgstr "" -#: src/game_inventory.cpp:1071 src/game_inventory.cpp:1073 -#: src/game_inventory.cpp:1082 src/game_inventory.cpp:1084 +#: src/game_inventory.cpp:889 src/game_inventory.cpp:891 +#: src/game_inventory.cpp:900 src/game_inventory.cpp:902 #, c-format msgid "%d kcal " msgstr "" -#: src/game_inventory.cpp:1072 src/game_inventory.cpp:1083 +#: src/game_inventory.cpp:890 src/game_inventory.cpp:901 msgid "Today:" msgstr "" -#: src/game_inventory.cpp:1074 src/game_inventory.cpp:1085 +#: src/game_inventory.cpp:892 src/game_inventory.cpp:903 msgid "Yesterday:" msgstr "" -#: src/game_inventory.cpp:1076 +#: src/game_inventory.cpp:894 msgid "Consumed today (kcal): " msgstr "" -#: src/game_inventory.cpp:1081 +#: src/game_inventory.cpp:899 msgid "Spent: " msgstr "" -#: src/game_inventory.cpp:1089 +#: src/game_inventory.cpp:907 msgid "Vitamin Intake: " msgstr "" -#: src/game_inventory.cpp:1101 +#: src/game_inventory.cpp:919 #, c-format msgid "%s: %d%%. " msgstr "" -#: src/game_inventory.cpp:1104 src/game_inventory.cpp:1106 -#: src/game_inventory.cpp:1108 src/game_inventory.cpp:1110 +#: src/game_inventory.cpp:922 src/game_inventory.cpp:924 +#: src/game_inventory.cpp:926 src/game_inventory.cpp:928 #, c-format msgid "%s: %s. " msgstr "" -#: src/game_inventory.cpp:1104 +#: src/game_inventory.cpp:922 msgid "plenty" msgstr "" #. ~ Adjective in "You block of the damage with your . -#: src/game_inventory.cpp:1106 src/melee.cpp:2351 +#: src/game_inventory.cpp:924 src/melee.cpp:2351 msgid "some" msgstr "" -#: src/game_inventory.cpp:1108 +#: src/game_inventory.cpp:926 msgid "little" msgstr "" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing else to consume." msgstr "" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing to consume." msgstr "" -#: src/game_inventory.cpp:1128 +#: src/game_inventory.cpp:946 msgid "Consume item" msgstr "" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing else to eat." msgstr "" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing to eat." msgstr "" -#: src/game_inventory.cpp:1160 +#: src/game_inventory.cpp:978 msgid "Consume food" msgstr "" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing else to drink." msgstr "" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing to drink." msgstr "" -#: src/game_inventory.cpp:1176 +#: src/game_inventory.cpp:994 msgid "Consume drink" msgstr "" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no medication to consume." msgstr "" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no more medication to consume." msgstr "" -#: src/game_inventory.cpp:1191 +#: src/game_inventory.cpp:1009 msgid "Consume medication" msgstr "" -#: src/game_inventory.cpp:1202 -msgid "You have no fuel to consume." -msgstr "" - -#: src/game_inventory.cpp:1202 -msgid "You have no more fuel to consume." -msgstr "" - -#: src/game_inventory.cpp:1204 -msgid "Consume fuel" -msgstr "" - -#: src/game_inventory.cpp:1216 +#: src/game_inventory.cpp:1022 msgid "ACTION" msgstr "" -#: src/game_inventory.cpp:1278 +#: src/game_inventory.cpp:1084 #, c-format msgid "Needs at least %d charge" msgid_plural "Needs at least %d charges" msgstr[0] "" -#: src/game_inventory.cpp:1284 +#: src/game_inventory.cpp:1090 msgid "You can't consume frozen liquids!" msgstr "" -#: src/game_inventory.cpp:1315 +#: src/game_inventory.cpp:1121 msgid "You don't have any items you can use." msgstr "" -#: src/game_inventory.cpp:1326 +#: src/game_inventory.cpp:1132 msgid "always" msgstr "" -#: src/game_inventory.cpp:1330 +#: src/game_inventory.cpp:1136 msgid "SUCCESS CHANCE" msgstr "" -#: src/game_inventory.cpp:1334 +#: src/game_inventory.cpp:1140 msgid "DAMAGE RISK" msgstr "" -#: src/game_inventory.cpp:1349 +#: src/game_inventory.cpp:1155 #, c-format msgid "requires at least %s" msgstr "" -#: src/game_inventory.cpp:1354 +#: src/game_inventory.cpp:1160 msgid "is too difficult for you to modify" msgstr "" -#: src/game_inventory.cpp:1385 +#: src/game_inventory.cpp:1191 msgid "Select gun to modify" msgstr "" -#: src/game_inventory.cpp:1386 +#: src/game_inventory.cpp:1192 msgid "You don't have any guns to modify." msgstr "" -#: src/game_inventory.cpp:1394 +#: src/game_inventory.cpp:1200 msgid "?" msgstr "" -#: src/game_inventory.cpp:1398 +#: src/game_inventory.cpp:1204 msgid "martial arts" msgstr "" #. ~ %1$s: book skill name, %2$d: book skill level, %3$d: player skill level -#: src/game_inventory.cpp:1408 +#: src/game_inventory.cpp:1214 #, c-format msgctxt "skill" msgid "%1$s to %2$d (%3$d)" msgstr "" -#: src/game_inventory.cpp:1413 +#: src/game_inventory.cpp:1219 msgid "TRAINS (CURRENT)" msgstr "" -#: src/game_inventory.cpp:1423 +#: src/game_inventory.cpp:1229 msgid "RECIPES" msgstr "" -#: src/game_inventory.cpp:1429 +#: src/game_inventory.cpp:1235 msgid "FUN" msgstr "" -#: src/game_inventory.cpp:1452 +#: src/game_inventory.cpp:1258 msgid "CHAPTER IN" msgstr "" -#: src/game_inventory.cpp:1565 +#: src/game_inventory.cpp:1371 msgid "You have nothing to read." msgstr "" -#: src/game_inventory.cpp:1566 +#: src/game_inventory.cpp:1372 #, c-format msgid "%s has nothing to read." msgstr "" -#: src/game_inventory.cpp:1574 +#: src/game_inventory.cpp:1380 #, c-format msgid "%1$s have nothing to read." msgstr "" -#: src/game_inventory.cpp:1575 +#: src/game_inventory.cpp:1381 #, c-format msgid "%1$s has nothing to read." msgstr "" -#: src/game_inventory.cpp:1613 +#: src/game_inventory.cpp:1419 #, c-format msgid "Steal from %s" msgstr "" -#: src/game_inventory.cpp:1614 +#: src/game_inventory.cpp:1420 #, c-format msgid "%s's inventory is empty." msgstr "" -#: src/game_inventory.cpp:1651 +#: src/game_inventory.cpp:1457 msgctxt "Shot as damage" msgid "SHOT" msgstr "" -#: src/game_inventory.cpp:1663 +#: src/game_inventory.cpp:1469 msgid "STAB" msgstr "" -#: src/game_inventory.cpp:1670 +#: src/game_inventory.cpp:1476 msgid "MELEE" msgstr "" -#: src/game_inventory.cpp:1677 +#: src/game_inventory.cpp:1483 msgid "MOVES" msgstr "" -#: src/game_inventory.cpp:1683 +#: src/game_inventory.cpp:1489 msgid "WIELD COST" msgstr "" -#: src/game_inventory.cpp:1716 +#: src/game_inventory.cpp:1522 msgid "Wield item" msgstr "" -#: src/game_inventory.cpp:1717 +#: src/game_inventory.cpp:1523 msgid "You have nothing to wield." msgstr "" -#: src/game_inventory.cpp:1744 +#: src/game_inventory.cpp:1550 #, c-format msgid "Put item into %s" msgstr "" -#: src/game_inventory.cpp:1746 +#: src/game_inventory.cpp:1552 #, c-format msgid "Choose an item to put into your %s" msgstr "" -#: src/game_inventory.cpp:1751 +#: src/game_inventory.cpp:1557 msgid "ITEMS TO INSERT" msgstr "" -#: src/game_inventory.cpp:1769 +#: src/game_inventory.cpp:1575 #, c-format msgid "The %s would spill unless it's on the ground or wielded." msgstr "" -#: src/game_inventory.cpp:1806 +#: src/game_inventory.cpp:1612 msgid "CONTAINERS TO UNLOAD" msgstr "" -#: src/game_inventory.cpp:1812 +#: src/game_inventory.cpp:1618 msgid "Select containers to unload" msgstr "" -#: src/game_inventory.cpp:1937 src/iuse.cpp:4857 +#: src/game_inventory.cpp:1743 src/iuse.cpp:4858 msgid "Cut up what?" msgstr "" -#: src/game_inventory.cpp:1938 +#: src/game_inventory.cpp:1744 msgid "You have nothing to cut up." msgstr "" -#: src/game_inventory.cpp:1962 +#: src/game_inventory.cpp:1768 msgid "Repair what?" msgstr "" -#: src/game_inventory.cpp:1963 +#: src/game_inventory.cpp:1769 #, c-format msgid "You have no items that could be repaired with a %s." msgstr "" -#: src/game_inventory.cpp:1978 +#: src/game_inventory.cpp:1784 msgid "Saw barrel" msgstr "" -#: src/game_inventory.cpp:1979 src/game_inventory.cpp:1998 +#: src/game_inventory.cpp:1785 src/game_inventory.cpp:1804 msgid "You don't have any guns." msgstr "" -#: src/game_inventory.cpp:1980 src/game_inventory.cpp:1999 +#: src/game_inventory.cpp:1786 src/game_inventory.cpp:1805 #, c-format msgid "Choose a weapon to use your %s on" msgstr "" -#: src/game_inventory.cpp:1997 +#: src/game_inventory.cpp:1803 msgid "Saw stock" msgstr "" -#: src/game_inventory.cpp:2018 +#: src/game_inventory.cpp:1824 msgid "Attach an item to the vest" msgstr "" -#: src/game_inventory.cpp:2019 +#: src/game_inventory.cpp:1825 msgid "You don't have any MOLLE compatible items." msgstr "" -#: src/game_inventory.cpp:2021 +#: src/game_inventory.cpp:1827 #, c-format msgid "Choose an accessory to attach to your %s" msgstr "" -#: src/game_inventory.cpp:2023 +#: src/game_inventory.cpp:1829 #, c-format msgid "There is space for %d small item" msgid_plural "There is space for %d small items" msgstr[0] "" -#: src/game_inventory.cpp:2043 +#: src/game_inventory.cpp:1849 msgid "Multidrop" msgstr "" -#: src/game_inventory.cpp:2044 +#: src/game_inventory.cpp:1850 msgid "To drop x items, type a number before selecting." msgstr "" -#: src/game_inventory.cpp:2047 +#: src/game_inventory.cpp:1853 msgid "You have nothing to drop." msgstr "" -#: src/game_inventory.cpp:2059 src/inventory_ui.h:941 +#: src/game_inventory.cpp:1865 src/inventory_ui.h:941 msgid "ITEMS TO PICK UP" msgstr "" -#: src/game_inventory.cpp:2068 +#: src/game_inventory.cpp:1874 msgid "Pickup" msgstr "" -#: src/game_inventory.cpp:2071 +#: src/game_inventory.cpp:1877 msgid "There is nothing to pick up." msgstr "" -#: src/game_inventory.cpp:2101 +#: src/game_inventory.cpp:1907 #, c-format msgid "Volume (%s):" msgstr "" -#: src/game_inventory.cpp:2114 +#: src/game_inventory.cpp:1920 msgid "FOOD TO SMOKE" msgstr "" -#: src/game_inventory.cpp:2119 +#: src/game_inventory.cpp:1925 msgid "Insert food into smoking rack" msgstr "" -#: src/game_inventory.cpp:2120 +#: src/game_inventory.cpp:1926 msgid "To select x items, type a number before selecting." msgstr "" -#: src/game_inventory.cpp:2124 +#: src/game_inventory.cpp:1930 msgid "You don't have any food that can be smoked." msgstr "" -#: src/game_inventory.cpp:2230 +#: src/game_inventory.cpp:2036 msgid "Select two items to compare them." msgstr "" -#: src/game_inventory.cpp:2240 +#: src/game_inventory.cpp:2046 msgid "There are no items to compare." msgstr "" -#: src/game_inventory.cpp:2259 +#: src/game_inventory.cpp:2065 msgid "" "Enter new letter. Press SPACE to clear a manually-assigned letter, ESCAPE " "to cancel." msgstr "" -#: src/game_inventory.cpp:2268 +#: src/game_inventory.cpp:2074 msgid "" "Note: The Auto Inventory Letters setting might still reassign a letter to this item.\n" "If this is undesired, you may wish to change the setting in Options." msgstr "" -#: src/game_inventory.cpp:2286 +#: src/game_inventory.cpp:2092 msgid "Swap Inventory Letters" msgstr "" -#: src/game_inventory.cpp:2327 +#: src/game_inventory.cpp:2133 msgid "" "Patient has deadened nerves. Anesthesia unneeded." msgstr "" -#: src/game_inventory.cpp:2329 +#: src/game_inventory.cpp:2135 msgid "" "Patient has Sensory Dulling CBM installed. Anesthesia " "unneeded." msgstr "" -#: src/game_inventory.cpp:2340 +#: src/game_inventory.cpp:2146 #, c-format msgid "Available anesthetic: %i mL" msgstr "" -#: src/game_inventory.cpp:2349 +#: src/game_inventory.cpp:2155 msgid "" "\n" "Found bionic installation data. Affected CBMs are marked with an asterisk." msgstr "" -#: src/game_inventory.cpp:2352 +#: src/game_inventory.cpp:2158 #, c-format msgid "Bionic installation patient: %s" msgstr "" -#: src/game_inventory.cpp:2368 +#: src/game_inventory.cpp:2174 msgid "You don't have any bionics to install." msgstr "" -#: src/game_inventory.cpp:2387 src/game_inventory.cpp:2475 +#: src/game_inventory.cpp:2193 src/game_inventory.cpp:2281 msgid "FAILURE CHANCE" msgstr "" -#: src/game_inventory.cpp:2391 src/game_inventory.cpp:2479 +#: src/game_inventory.cpp:2197 src/game_inventory.cpp:2285 msgid "OPERATION DURATION" msgstr "" -#: src/game_inventory.cpp:2395 +#: src/game_inventory.cpp:2201 msgid "ANESTHETIC REQUIRED" msgstr "" -#: src/game_inventory.cpp:2410 src/game_inventory.cpp:2463 +#: src/game_inventory.cpp:2216 src/game_inventory.cpp:2269 #, c-format msgid "%i mL" msgstr "" -#: src/game_inventory.cpp:2449 src/game_inventory.cpp:2528 +#: src/game_inventory.cpp:2255 src/game_inventory.cpp:2334 #, c-format msgid "%i%%" msgstr "" -#: src/game_inventory.cpp:2449 +#: src/game_inventory.cpp:2255 #, c-format msgid "* %i%%" msgstr "" -#: src/game_inventory.cpp:2483 +#: src/game_inventory.cpp:2289 msgid "PRICE" msgstr "" @@ -402428,7 +403189,7 @@ msgid "Allow save" msgstr "" #: src/gamemode_defense.cpp:782 src/iuse_software_minesweeper.cpp:55 -#: src/options.cpp:2119 src/worldfactory.cpp:1716 +#: src/options.cpp:2196 src/worldfactory.cpp:1721 msgid "Custom" msgstr "" @@ -402863,7 +403624,7 @@ msgctxt "no door, gate, etc." msgid "There is nothing that can be closed nearby." msgstr "" -#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9215 +#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9233 #, c-format msgid "You release the %s." msgstr "" @@ -403279,247 +404040,247 @@ msgstr "" msgid "Medication" msgstr "" -#: src/handle_action.cpp:1713 +#: src/handle_action.cpp:1709 #, c-format msgid "Debug Mode (%1$s)" msgstr "" -#: src/handle_action.cpp:1721 +#: src/handle_action.cpp:1717 msgid "A" msgstr "" -#: src/handle_action.cpp:1746 +#: src/handle_action.cpp:1742 msgid "Debug Mode Filters" msgstr "" -#: src/handle_action.cpp:1747 +#: src/handle_action.cpp:1743 #, c-format msgid "Press [%1$s] to quickly toggle debug mode." msgstr "" -#: src/handle_action.cpp:1755 +#: src/handle_action.cpp:1751 msgid "Toggle all filters" msgstr "" -#: src/handle_action.cpp:1781 +#: src/handle_action.cpp:1777 msgid "Debug mode ON!" msgstr "" -#: src/handle_action.cpp:1783 +#: src/handle_action.cpp:1779 msgid "Debug mode OFF!" msgstr "" -#: src/handle_action.cpp:2012 +#: src/handle_action.cpp:2008 msgid "You can't go down stairs while you're riding." msgstr "" -#: src/handle_action.cpp:2030 +#: src/handle_action.cpp:2026 msgid "You can't go up stairs while you're riding." msgstr "" -#: src/handle_action.cpp:2046 +#: src/handle_action.cpp:2042 msgid "You can't open things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2048 +#: src/handle_action.cpp:2044 msgid "You can't open things while you're riding." msgstr "" -#: src/handle_action.cpp:2058 +#: src/handle_action.cpp:2054 msgid "You can't close things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2064 +#: src/handle_action.cpp:2060 msgid "You can't close things while you're riding." msgstr "" -#: src/handle_action.cpp:2077 +#: src/handle_action.cpp:2073 msgid "You can't smash things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2088 +#: src/handle_action.cpp:2084 msgid "You can't examine your surroundings while you're in your shell." msgstr "" -#: src/handle_action.cpp:2099 +#: src/handle_action.cpp:2095 msgid "You can't move mass quantities while you're in your shell." msgstr "" -#: src/handle_action.cpp:2101 +#: src/handle_action.cpp:2097 msgid "You can't move mass quantities while you're riding." msgstr "" -#: src/handle_action.cpp:2112 +#: src/handle_action.cpp:2108 msgid "You can't pick anything up while you're in your shell." msgstr "" -#: src/handle_action.cpp:2114 +#: src/handle_action.cpp:2110 msgid "You can't pick anything up while you're riding." msgstr "" -#: src/handle_action.cpp:2130 +#: src/handle_action.cpp:2126 msgid "You can't grab things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2132 +#: src/handle_action.cpp:2128 msgid "You can't grab things while you're riding." msgstr "" -#: src/handle_action.cpp:2142 +#: src/handle_action.cpp:2138 msgid "You can't haul things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2144 +#: src/handle_action.cpp:2140 msgid "You can't haul things while you're riding." msgstr "" -#: src/handle_action.cpp:2154 +#: src/handle_action.cpp:2150 msgid "You can't butcher while you're in your shell." msgstr "" -#: src/handle_action.cpp:2156 +#: src/handle_action.cpp:2152 msgid "You can't butcher while you're riding." msgstr "" -#: src/handle_action.cpp:2170 +#: src/handle_action.cpp:2166 msgid "You can't peek around corners while you're in your shell." msgstr "" -#: src/handle_action.cpp:2172 +#: src/handle_action.cpp:2168 msgid "You can't peek around corners while you're riding." msgstr "" -#: src/handle_action.cpp:2318 +#: src/handle_action.cpp:2314 msgid "Drop where?" msgstr "" -#: src/handle_action.cpp:2321 +#: src/handle_action.cpp:2317 msgid "You can't drop things to another tile while you're in your shell." msgstr "" -#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 -#: src/handle_action.cpp:2368 src/iexamine.cpp:6560 src/iexamine.cpp:6570 +#: src/handle_action.cpp:2340 src/handle_action.cpp:2352 +#: src/handle_action.cpp:2364 src/iexamine.cpp:6560 src/iexamine.cpp:6570 #: src/iexamine.cpp:6580 msgid "You can't craft while you're in your shell." msgstr "" -#: src/handle_action.cpp:2348 src/handle_action.cpp:2360 -#: src/handle_action.cpp:2370 +#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 +#: src/handle_action.cpp:2366 msgid "You can't craft while you're riding." msgstr "" -#: src/handle_action.cpp:2380 +#: src/handle_action.cpp:2376 msgid "You can't disassemble while you're in your shell." msgstr "" -#: src/handle_action.cpp:2382 +#: src/handle_action.cpp:2378 msgid "You can't disassemble items while driving." msgstr "" -#: src/handle_action.cpp:2384 +#: src/handle_action.cpp:2380 msgid "You can't disassemble items while you're riding." msgstr "" -#: src/handle_action.cpp:2394 +#: src/handle_action.cpp:2390 msgid "You can't construct while in a vehicle." msgstr "" -#: src/handle_action.cpp:2396 +#: src/handle_action.cpp:2392 msgid "You can't construct while you're in your shell." msgstr "" -#: src/handle_action.cpp:2398 +#: src/handle_action.cpp:2394 msgid "You can't construct while you're riding." msgstr "" -#: src/handle_action.cpp:2408 +#: src/handle_action.cpp:2404 #, c-format msgid "Vehicle control has moved, %s" msgstr "" -#: src/handle_action.cpp:2409 +#: src/handle_action.cpp:2405 msgid "new binding is " msgstr "" -#: src/handle_action.cpp:2410 +#: src/handle_action.cpp:2406 msgid "new default binding is '^'." msgstr "" -#: src/handle_action.cpp:2418 +#: src/handle_action.cpp:2414 msgid "You can't operate a vehicle while you're in your shell." msgstr "" -#: src/handle_action.cpp:2422 +#: src/handle_action.cpp:2418 msgid "You refuse to take control of this vehicle." msgstr "" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode OFF!" msgstr "" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode ON!" msgstr "" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF!" msgstr "" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF! (Auto safe mode still enabled!)" msgstr "" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode OFF!" msgstr "" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode ON!" msgstr "" -#: src/handle_action.cpp:2462 +#: src/handle_action.cpp:2458 msgid "Ignoring enemy!" msgstr "" -#: src/handle_action.cpp:2470 +#: src/handle_action.cpp:2466 msgid "You make the sign of the cross." msgstr "" -#: src/handle_action.cpp:2472 +#: src/handle_action.cpp:2468 msgid "Ignoring laser targeting!" msgstr "" -#: src/handle_action.cpp:2483 +#: src/handle_action.cpp:2479 #, c-format msgid "Creature whitelisted: %s" msgstr "" -#: src/handle_action.cpp:2492 +#: src/handle_action.cpp:2488 msgid "Start workout?" msgstr "" -#: src/handle_action.cpp:2499 +#: src/handle_action.cpp:2495 msgid "Abandon this character?" msgstr "" -#: src/handle_action.cpp:2500 +#: src/handle_action.cpp:2496 msgid "This will kill your character. Continue?" msgstr "" -#: src/handle_action.cpp:2509 +#: src/handle_action.cpp:2505 msgid "Save and quit?" msgstr "" -#: src/handle_action.cpp:2536 +#: src/handle_action.cpp:2532 msgid "You have no idea where you are." msgstr "" -#: src/handle_action.cpp:2544 +#: src/handle_action.cpp:2540 msgid "You can't see the sky from here." msgstr "" #. ~ Auto Features are now ON/OFF -#: src/handle_action.cpp:2639 +#: src/handle_action.cpp:2635 #, c-format msgid "%s are now %s." msgstr "" @@ -403527,48 +404288,48 @@ msgstr "" #. ~ Auto Pulp/Pulp Adjacent/Butcher is now set to x #. ~ Auto Foraging is now set to x #. ~ Auto pickup is now set to x -#: src/handle_action.cpp:2648 src/handle_action.cpp:2689 -#: src/handle_action.cpp:2698 +#: src/handle_action.cpp:2644 src/handle_action.cpp:2685 +#: src/handle_action.cpp:2694 #, c-format msgid "%s is now set to %s." msgstr "" #. ~ Auto Mining is now ON/OFF -#: src/handle_action.cpp:2657 +#: src/handle_action.cpp:2653 #, c-format msgid "%s is now %s." msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2667 +#: src/handle_action.cpp:2663 msgid "You will not pick up other peoples belongings." msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2672 +#: src/handle_action.cpp:2668 msgid "You will pick up also those things that belong to others!" msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2677 +#: src/handle_action.cpp:2673 msgid "You will be reminded not to steal." msgstr "" -#: src/handle_action.cpp:2680 +#: src/handle_action.cpp:2676 #, c-format msgid "THIEF_MODE CONTAINED BAD VALUE [ %s ]!" msgstr "" -#: src/handle_action.cpp:2810 +#: src/handle_action.cpp:2806 msgid "Auto-move canceled" msgstr "" -#: src/handle_action.cpp:2945 +#: src/handle_action.cpp:2941 #, c-format msgid "Unknown command: \"%s\" (%ld)" msgstr "" -#: src/handle_action.cpp:2949 +#: src/handle_action.cpp:2945 #, c-format msgid "" "%s at any time to see and edit keybindings relevant to the current context." @@ -403654,17 +404415,17 @@ msgstr "" msgid "The %s froze solid before you could finish." msgstr "" -#: src/help.cpp:103 +#: src/help.cpp:100 msgid "" "Please press one of the following for help on that topic:\n" "Press ESC to return to the game." msgstr "" -#: src/help.cpp:132 +#: src/help.cpp:129 msgid "Note colors: " msgstr "" -#: src/help.cpp:177 src/help.cpp:257 +#: src/help.cpp:174 src/help.cpp:254 msgid "Help" msgstr "" @@ -404329,7 +405090,7 @@ msgid "Use which seed?" msgstr "" #: src/iexamine.cpp:2534 src/mission_companion.cpp:1441 -#: src/vehicle_part.cpp:671 +#: src/vehicle_part.cpp:685 msgid "It is too cold to plant anything now." msgstr "" @@ -404576,7 +405337,7 @@ msgid "" msgstr "" #: src/iexamine.cpp:3282 src/iexamine.cpp:3429 src/iexamine.cpp:3706 -#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2108 +#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2109 msgid "Select an action" msgstr "" @@ -404749,7 +405510,7 @@ msgstr "" msgid "Dispense or dump %s" msgstr "" -#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2004 +#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2005 msgid "Have a drink" msgstr "" @@ -404968,7 +405729,7 @@ msgstr "" msgid "Tear down the curtains." msgstr "" -#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1993 +#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1994 msgid "You carefully peek through the curtains." msgstr "" @@ -405438,11 +406199,11 @@ msgid "" "antibiotics to treat it." msgstr "" -#: src/iexamine.cpp:5512 src/iuse.cpp:657 +#: src/iexamine.cpp:5512 src/iuse.cpp:658 msgid "The muscle spasms start to go away." msgstr "" -#: src/iexamine.cpp:5514 src/iuse.cpp:659 +#: src/iexamine.cpp:5514 src/iuse.cpp:660 msgid "The medication does nothing to help the spasms." msgstr "" @@ -405910,12 +406671,12 @@ msgstr "" msgid "Which craft or disassembly to work on?" msgstr "" -#: src/iexamine.cpp:6617 src/iuse.cpp:9578 +#: src/iexamine.cpp:6617 src/iuse.cpp:9596 #, c-format msgid "You don't know the recipe for the %s and can't continue crafting." msgstr "" -#: src/iexamine.cpp:6618 src/iuse.cpp:9579 +#: src/iexamine.cpp:6618 src/iuse.cpp:9597 #, c-format msgid "" " doesn't know the recipe for the %s and can't continue crafting." @@ -405931,862 +406692,862 @@ msgstr "" msgid "Connect %s to grid?" msgstr "" -#: src/init.cpp:679 +#: src/init.cpp:664 msgid "Finalizing" msgstr "" -#: src/init.cpp:683 src/init.cpp:769 +#: src/init.cpp:668 src/init.cpp:754 msgid "Flags" msgstr "" -#: src/init.cpp:684 src/init.cpp:770 +#: src/init.cpp:669 src/init.cpp:755 msgid "Option sliders" msgstr "" -#: src/init.cpp:685 src/init.cpp:837 +#: src/init.cpp:670 src/init.cpp:822 msgid "Body parts" msgstr "" -#: src/init.cpp:686 +#: src/init.cpp:671 msgid "Sub body parts" msgstr "" -#: src/init.cpp:687 src/init.cpp:838 +#: src/init.cpp:672 src/init.cpp:823 msgid "Body graphs" msgstr "" -#: src/init.cpp:688 src/init.cpp:778 +#: src/init.cpp:673 src/init.cpp:763 msgid "Weather types" msgstr "" -#: src/init.cpp:689 src/init.cpp:779 +#: src/init.cpp:674 src/init.cpp:764 msgid "Effect on conditions" msgstr "" -#: src/init.cpp:690 src/init.cpp:780 +#: src/init.cpp:675 src/init.cpp:765 msgid "Field types" msgstr "" -#: src/init.cpp:691 src/init.cpp:781 +#: src/init.cpp:676 src/init.cpp:766 msgid "Ammo effects" msgstr "" -#: src/init.cpp:692 src/init.cpp:782 +#: src/init.cpp:677 src/init.cpp:767 msgid "Emissions" msgstr "" -#: src/init.cpp:700 src/init.cpp:772 +#: src/init.cpp:685 src/init.cpp:757 msgid "Crafting requirements" msgstr "" -#: src/init.cpp:705 +#: src/init.cpp:690 msgid "Vehicle part categories" msgstr "" -#: src/init.cpp:706 src/init.cpp:794 +#: src/init.cpp:691 src/init.cpp:779 msgid "Vehicle parts" msgstr "" -#: src/init.cpp:707 src/init.cpp:823 +#: src/init.cpp:692 src/init.cpp:808 msgid "Traps" msgstr "" -#: src/init.cpp:708 +#: src/init.cpp:693 msgid "Terrain" msgstr "" -#: src/init.cpp:710 src/init.cpp:813 +#: src/init.cpp:695 src/init.cpp:798 msgid "Overmap land use codes" msgstr "" -#: src/init.cpp:711 src/init.cpp:815 +#: src/init.cpp:696 src/init.cpp:800 msgid "Overmap terrain" msgstr "" -#: src/init.cpp:712 src/init.cpp:814 +#: src/init.cpp:697 src/init.cpp:799 msgid "Overmap connections" msgstr "" -#: src/init.cpp:713 src/init.cpp:818 +#: src/init.cpp:698 src/init.cpp:803 msgid "Overmap specials" msgstr "" -#: src/init.cpp:714 src/init.cpp:816 +#: src/init.cpp:699 src/init.cpp:801 msgid "Overmap locations" msgstr "" -#: src/init.cpp:716 src/init.cpp:821 +#: src/init.cpp:701 src/init.cpp:806 msgid "Start locations" msgstr "" -#: src/init.cpp:717 +#: src/init.cpp:702 msgid "Vehicle part migrations" msgstr "" -#: src/init.cpp:718 +#: src/init.cpp:703 msgid "Vehicle prototypes" msgstr "" -#: src/init.cpp:719 +#: src/init.cpp:704 msgid "Mapgen weights" msgstr "" -#: src/init.cpp:720 +#: src/init.cpp:705 msgid "Mapgen parameters" msgstr "" -#: src/init.cpp:721 src/init.cpp:827 +#: src/init.cpp:706 src/init.cpp:812 msgid "Behaviors" msgstr "" -#: src/init.cpp:723 src/init.cpp:798 +#: src/init.cpp:708 src/init.cpp:783 msgid "Monster types" msgstr "" -#: src/init.cpp:728 src/init.cpp:803 +#: src/init.cpp:713 src/init.cpp:788 msgid "Monster groups" msgstr "" -#: src/init.cpp:729 +#: src/init.cpp:714 msgid "Monster factions" msgstr "" -#: src/init.cpp:730 src/init.cpp:847 +#: src/init.cpp:715 src/init.cpp:832 msgid "Factions" msgstr "" -#: src/init.cpp:731 +#: src/init.cpp:716 msgid "Move modes" msgstr "" -#: src/init.cpp:733 src/init.cpp:806 +#: src/init.cpp:718 src/init.cpp:791 msgid "Crafting recipes" msgstr "" -#: src/init.cpp:734 +#: src/init.cpp:719 msgid "Recipe groups" msgstr "" -#: src/init.cpp:735 src/init.cpp:809 +#: src/init.cpp:720 src/init.cpp:794 msgid "Martial arts" msgstr "" -#: src/init.cpp:736 src/init.cpp:826 +#: src/init.cpp:721 src/init.cpp:811 msgid "NPC classes" msgstr "" -#: src/init.cpp:737 +#: src/init.cpp:722 msgid "Missions" msgstr "" -#: src/init.cpp:738 src/init.cpp:835 +#: src/init.cpp:723 src/init.cpp:820 msgid "Harvest lists" msgstr "" -#: src/init.cpp:739 src/init.cpp:839 +#: src/init.cpp:724 src/init.cpp:824 msgid "Anatomies" msgstr "" -#: src/init.cpp:740 src/init.cpp:810 src/mutation_ui.cpp:233 +#: src/init.cpp:725 src/init.cpp:795 src/mutation_ui.cpp:233 msgid "Mutations" msgstr "" -#: src/init.cpp:741 src/init.cpp:845 src/scores_ui.cpp:32 +#: src/init.cpp:726 src/init.cpp:830 src/scores_ui.cpp:32 msgid "Achievements" msgstr "" -#: src/init.cpp:742 +#: src/init.cpp:727 msgid "Widgets" msgstr "" -#: src/init.cpp:744 +#: src/init.cpp:729 msgid "Tileset" msgstr "" -#: src/init.cpp:765 +#: src/init.cpp:750 msgid "Verifying" msgstr "" -#: src/init.cpp:777 +#: src/init.cpp:762 msgid "Vitamins" msgstr "" -#: src/init.cpp:783 +#: src/init.cpp:768 msgid "Effect types" msgstr "" -#: src/init.cpp:784 +#: src/init.cpp:769 msgid "Activities" msgstr "" -#: src/init.cpp:785 +#: src/init.cpp:770 msgid "Addiction types" msgstr "" -#: src/init.cpp:792 +#: src/init.cpp:777 msgid "Materials" msgstr "" -#: src/init.cpp:793 +#: src/init.cpp:778 msgid "Engine faults" msgstr "" -#: src/init.cpp:795 +#: src/init.cpp:780 msgid "Mapgen definitions" msgstr "" -#: src/init.cpp:796 +#: src/init.cpp:781 msgid "Mapgen palettes" msgstr "" -#: src/init.cpp:804 +#: src/init.cpp:789 msgid "Furniture and terrain" msgstr "" -#: src/init.cpp:807 +#: src/init.cpp:792 msgid "Professions" msgstr "" -#: src/init.cpp:808 +#: src/init.cpp:793 msgid "Scenarios" msgstr "" -#: src/init.cpp:811 +#: src/init.cpp:796 msgid "Mutation categories" msgstr "" -#: src/init.cpp:812 +#: src/init.cpp:797 msgid "Region settings" msgstr "" -#: src/init.cpp:819 +#: src/init.cpp:804 msgid "Map extras" msgstr "" -#: src/init.cpp:820 +#: src/init.cpp:805 msgid "Shop rates" msgstr "" -#: src/init.cpp:822 +#: src/init.cpp:807 msgid "Ammunition types" msgstr "" -#: src/init.cpp:825 +#: src/init.cpp:810 msgid "Gates" msgstr "" -#: src/init.cpp:828 +#: src/init.cpp:813 msgid "Mission types" msgstr "" -#: src/init.cpp:830 +#: src/init.cpp:815 msgid "Item actions" msgstr "" -#: src/init.cpp:836 +#: src/init.cpp:821 msgid "NPC templates" msgstr "" -#: src/init.cpp:840 +#: src/init.cpp:825 msgid "Spells" msgstr "" -#: src/init.cpp:841 +#: src/init.cpp:826 msgid "Transformations" msgstr "" -#: src/init.cpp:842 +#: src/init.cpp:827 msgid "Statistics" msgstr "" -#: src/init.cpp:843 +#: src/init.cpp:828 msgid "Scent types" msgstr "" -#: src/init.cpp:844 +#: src/init.cpp:829 msgid "Scores" msgstr "" -#: src/init.cpp:846 +#: src/init.cpp:831 msgid "Disease types" msgstr "" -#: src/input.cpp:138 +#: src/input.cpp:139 msgctxt "key modifier" msgid "CTRL-" msgstr "" -#: src/input.cpp:139 +#: src/input.cpp:140 msgctxt "key modifier" msgid "ALT-" msgstr "" -#: src/input.cpp:140 +#: src/input.cpp:141 msgctxt "key modifier" msgid "SHIFT-" msgstr "" -#: src/input.cpp:480 +#: src/input.cpp:479 msgid "key bindings configuration" msgstr "" -#: src/input.cpp:520 src/input.cpp:558 +#: src/input.cpp:519 src/input.cpp:557 msgctxt "key name" msgid "TAB" msgstr "" -#: src/input.cpp:521 +#: src/input.cpp:520 msgctxt "key name" msgid "BACKTAB" msgstr "" -#: src/input.cpp:522 src/input.cpp:561 +#: src/input.cpp:521 src/input.cpp:560 msgctxt "key name" msgid "SPACE" msgstr "" -#: src/input.cpp:523 src/input.cpp:581 +#: src/input.cpp:522 src/input.cpp:580 msgctxt "key name" msgid "UP" msgstr "" -#: src/input.cpp:524 src/input.cpp:580 +#: src/input.cpp:523 src/input.cpp:579 msgctxt "key name" msgid "DOWN" msgstr "" -#: src/input.cpp:525 src/input.cpp:579 +#: src/input.cpp:524 src/input.cpp:578 msgctxt "key name" msgid "LEFT" msgstr "" -#: src/input.cpp:526 src/input.cpp:578 +#: src/input.cpp:525 src/input.cpp:577 msgctxt "key name" msgid "RIGHT" msgstr "" -#: src/input.cpp:527 src/input.cpp:577 +#: src/input.cpp:526 src/input.cpp:576 msgctxt "key name" msgid "NPAGE" msgstr "" -#: src/input.cpp:528 src/input.cpp:574 +#: src/input.cpp:527 src/input.cpp:573 msgctxt "key name" msgid "PPAGE" msgstr "" -#: src/input.cpp:529 src/input.cpp:560 +#: src/input.cpp:528 src/input.cpp:559 msgctxt "key name" msgid "ESC" msgstr "" -#: src/input.cpp:531 src/input.cpp:557 +#: src/input.cpp:530 src/input.cpp:556 msgctxt "key name" msgid "BACKSPACE" msgstr "" -#: src/input.cpp:532 +#: src/input.cpp:531 msgctxt "key name" msgid "DELETE" msgstr "" -#: src/input.cpp:533 src/input.cpp:575 +#: src/input.cpp:532 src/input.cpp:574 msgctxt "key name" msgid "HOME" msgstr "" -#: src/input.cpp:534 +#: src/input.cpp:533 msgctxt "key name" msgid "BREAK" msgstr "" -#: src/input.cpp:535 src/input.cpp:576 +#: src/input.cpp:534 src/input.cpp:575 msgctxt "key name" msgid "END" msgstr "" -#: src/input.cpp:536 src/input.cpp:559 +#: src/input.cpp:535 src/input.cpp:558 msgctxt "key name" msgid "RETURN" msgstr "" -#: src/input.cpp:538 src/input.cpp:586 +#: src/input.cpp:537 src/input.cpp:585 msgctxt "key name" msgid "KEYPAD_ENTER" msgstr "" -#: src/input.cpp:562 +#: src/input.cpp:561 msgctxt "key name" msgid "F1" msgstr "" -#: src/input.cpp:563 +#: src/input.cpp:562 msgctxt "key name" msgid "F2" msgstr "" -#: src/input.cpp:564 +#: src/input.cpp:563 msgctxt "key name" msgid "F3" msgstr "" -#: src/input.cpp:565 +#: src/input.cpp:564 msgctxt "key name" msgid "F4" msgstr "" -#: src/input.cpp:566 +#: src/input.cpp:565 msgctxt "key name" msgid "F5" msgstr "" -#: src/input.cpp:567 +#: src/input.cpp:566 msgctxt "key name" msgid "F6" msgstr "" -#: src/input.cpp:568 +#: src/input.cpp:567 msgctxt "key name" msgid "F7" msgstr "" -#: src/input.cpp:569 +#: src/input.cpp:568 msgctxt "key name" msgid "F8" msgstr "" -#: src/input.cpp:570 +#: src/input.cpp:569 msgctxt "key name" msgid "F9" msgstr "" -#: src/input.cpp:571 +#: src/input.cpp:570 msgctxt "key name" msgid "F10" msgstr "" -#: src/input.cpp:572 +#: src/input.cpp:571 msgctxt "key name" msgid "F11" msgstr "" -#: src/input.cpp:573 +#: src/input.cpp:572 msgctxt "key name" msgid "F12" msgstr "" -#: src/input.cpp:582 +#: src/input.cpp:581 msgctxt "key name" msgid "KEYPAD_DIVIDE" msgstr "" -#: src/input.cpp:583 +#: src/input.cpp:582 msgctxt "key name" msgid "KEYPAD_MULTIPLY" msgstr "" -#: src/input.cpp:584 +#: src/input.cpp:583 msgctxt "key name" msgid "KEYPAD_MINUS" msgstr "" -#: src/input.cpp:585 +#: src/input.cpp:584 msgctxt "key name" msgid "KEYPAD_PLUS" msgstr "" -#: src/input.cpp:587 +#: src/input.cpp:586 msgctxt "key name" msgid "KEYPAD_1" msgstr "" -#: src/input.cpp:588 +#: src/input.cpp:587 msgctxt "key name" msgid "KEYPAD_2" msgstr "" -#: src/input.cpp:589 +#: src/input.cpp:588 msgctxt "key name" msgid "KEYPAD_3" msgstr "" -#: src/input.cpp:590 +#: src/input.cpp:589 msgctxt "key name" msgid "KEYPAD_4" msgstr "" -#: src/input.cpp:591 +#: src/input.cpp:590 msgctxt "key name" msgid "KEYPAD_5" msgstr "" -#: src/input.cpp:592 +#: src/input.cpp:591 msgctxt "key name" msgid "KEYPAD_6" msgstr "" -#: src/input.cpp:593 +#: src/input.cpp:592 msgctxt "key name" msgid "KEYPAD_7" msgstr "" -#: src/input.cpp:594 +#: src/input.cpp:593 msgctxt "key name" msgid "KEYPAD_8" msgstr "" -#: src/input.cpp:595 +#: src/input.cpp:594 msgctxt "key name" msgid "KEYPAD_9" msgstr "" -#: src/input.cpp:596 +#: src/input.cpp:595 msgctxt "key name" msgid "KEYPAD_0" msgstr "" -#: src/input.cpp:597 +#: src/input.cpp:596 msgctxt "key name" msgid "KEYPAD_PERIOD" msgstr "" -#: src/input.cpp:598 +#: src/input.cpp:597 msgctxt "key name" msgid "F13" msgstr "" -#: src/input.cpp:599 +#: src/input.cpp:598 msgctxt "key name" msgid "F14" msgstr "" -#: src/input.cpp:600 +#: src/input.cpp:599 msgctxt "key name" msgid "F15" msgstr "" -#: src/input.cpp:601 +#: src/input.cpp:600 msgctxt "key name" msgid "F16" msgstr "" -#: src/input.cpp:602 +#: src/input.cpp:601 msgctxt "key name" msgid "F17" msgstr "" -#: src/input.cpp:603 +#: src/input.cpp:602 msgctxt "key name" msgid "F18" msgstr "" -#: src/input.cpp:604 +#: src/input.cpp:603 msgctxt "key name" msgid "F19" msgstr "" -#: src/input.cpp:605 +#: src/input.cpp:604 msgctxt "key name" msgid "F20" msgstr "" -#: src/input.cpp:606 +#: src/input.cpp:605 msgctxt "key name" msgid "F21" msgstr "" -#: src/input.cpp:607 +#: src/input.cpp:606 msgctxt "key name" msgid "F22" msgstr "" -#: src/input.cpp:608 +#: src/input.cpp:607 msgctxt "key name" msgid "F23" msgstr "" -#: src/input.cpp:609 +#: src/input.cpp:608 msgctxt "key name" msgid "F24" msgstr "" -#: src/input.cpp:615 +#: src/input.cpp:614 msgctxt "key name" msgid "JOY_LEFT" msgstr "" -#: src/input.cpp:616 +#: src/input.cpp:615 msgctxt "key name" msgid "JOY_RIGHT" msgstr "" -#: src/input.cpp:617 +#: src/input.cpp:616 msgctxt "key name" msgid "JOY_UP" msgstr "" -#: src/input.cpp:618 +#: src/input.cpp:617 msgctxt "key name" msgid "JOY_DOWN" msgstr "" -#: src/input.cpp:619 +#: src/input.cpp:618 msgctxt "key name" msgid "JOY_LEFTUP" msgstr "" -#: src/input.cpp:620 +#: src/input.cpp:619 msgctxt "key name" msgid "JOY_LEFTDOWN" msgstr "" -#: src/input.cpp:621 +#: src/input.cpp:620 msgctxt "key name" msgid "JOY_RIGHTUP" msgstr "" -#: src/input.cpp:622 +#: src/input.cpp:621 msgctxt "key name" msgid "JOY_RIGHTDOWN" msgstr "" -#: src/input.cpp:624 +#: src/input.cpp:623 msgctxt "key name" msgid "JOY_0" msgstr "" -#: src/input.cpp:625 +#: src/input.cpp:624 msgctxt "key name" msgid "JOY_1" msgstr "" -#: src/input.cpp:626 +#: src/input.cpp:625 msgctxt "key name" msgid "JOY_2" msgstr "" -#: src/input.cpp:627 +#: src/input.cpp:626 msgctxt "key name" msgid "JOY_3" msgstr "" -#: src/input.cpp:628 +#: src/input.cpp:627 msgctxt "key name" msgid "JOY_4" msgstr "" -#: src/input.cpp:629 +#: src/input.cpp:628 msgctxt "key name" msgid "JOY_5" msgstr "" -#: src/input.cpp:630 +#: src/input.cpp:629 msgctxt "key name" msgid "JOY_6" msgstr "" -#: src/input.cpp:631 +#: src/input.cpp:630 msgctxt "key name" msgid "JOY_7" msgstr "" -#: src/input.cpp:632 +#: src/input.cpp:631 msgctxt "key name" msgid "JOY_8" msgstr "" -#: src/input.cpp:633 +#: src/input.cpp:632 msgctxt "key name" msgid "JOY_9" msgstr "" -#: src/input.cpp:634 +#: src/input.cpp:633 msgctxt "key name" msgid "JOY_10" msgstr "" -#: src/input.cpp:635 +#: src/input.cpp:634 msgctxt "key name" msgid "JOY_11" msgstr "" -#: src/input.cpp:636 +#: src/input.cpp:635 msgctxt "key name" msgid "JOY_12" msgstr "" -#: src/input.cpp:637 +#: src/input.cpp:636 msgctxt "key name" msgid "JOY_13" msgstr "" -#: src/input.cpp:638 +#: src/input.cpp:637 msgctxt "key name" msgid "JOY_14" msgstr "" -#: src/input.cpp:639 +#: src/input.cpp:638 msgctxt "key name" msgid "JOY_15" msgstr "" -#: src/input.cpp:640 +#: src/input.cpp:639 msgctxt "key name" msgid "JOY_16" msgstr "" -#: src/input.cpp:641 +#: src/input.cpp:640 msgctxt "key name" msgid "JOY_17" msgstr "" -#: src/input.cpp:642 +#: src/input.cpp:641 msgctxt "key name" msgid "JOY_18" msgstr "" -#: src/input.cpp:643 +#: src/input.cpp:642 msgctxt "key name" msgid "JOY_19" msgstr "" -#: src/input.cpp:644 +#: src/input.cpp:643 msgctxt "key name" msgid "JOY_20" msgstr "" -#: src/input.cpp:645 +#: src/input.cpp:644 msgctxt "key name" msgid "JOY_21" msgstr "" -#: src/input.cpp:646 +#: src/input.cpp:645 msgctxt "key name" msgid "JOY_22" msgstr "" -#: src/input.cpp:647 +#: src/input.cpp:646 msgctxt "key name" msgid "JOY_23" msgstr "" -#: src/input.cpp:648 +#: src/input.cpp:647 msgctxt "key name" msgid "JOY_24" msgstr "" -#: src/input.cpp:649 +#: src/input.cpp:648 msgctxt "key name" msgid "JOY_25" msgstr "" -#: src/input.cpp:650 +#: src/input.cpp:649 msgctxt "key name" msgid "JOY_26" msgstr "" -#: src/input.cpp:651 +#: src/input.cpp:650 msgctxt "key name" msgid "JOY_27" msgstr "" -#: src/input.cpp:652 +#: src/input.cpp:651 msgctxt "key name" msgid "JOY_28" msgstr "" -#: src/input.cpp:653 +#: src/input.cpp:652 msgctxt "key name" msgid "JOY_29" msgstr "" -#: src/input.cpp:654 +#: src/input.cpp:653 msgctxt "key name" msgid "JOY_30" msgstr "" -#: src/input.cpp:657 +#: src/input.cpp:656 msgctxt "key name" msgid "MOUSE_LEFT_PRESSED" msgstr "" -#: src/input.cpp:659 +#: src/input.cpp:658 msgctxt "key name" msgid "MOUSE_LEFT" msgstr "" -#: src/input.cpp:661 +#: src/input.cpp:660 msgctxt "key name" msgid "MOUSE_RIGHT_PRESSED" msgstr "" -#: src/input.cpp:663 +#: src/input.cpp:662 msgctxt "key name" msgid "MOUSE_RIGHT" msgstr "" -#: src/input.cpp:665 +#: src/input.cpp:664 msgctxt "key name" msgid "SCROLL_UP" msgstr "" -#: src/input.cpp:667 +#: src/input.cpp:666 msgctxt "key name" msgid "SCROLL_DOWN" msgstr "" -#: src/input.cpp:669 +#: src/input.cpp:668 msgctxt "key name" msgid "MOUSE_MOVE" msgstr "" -#: src/input.cpp:735 +#: src/input.cpp:734 #, c-format msgctxt "function key name" msgid "F%d" msgstr "" -#: src/input.cpp:741 +#: src/input.cpp:740 #, c-format msgctxt "control key name" msgid "CTRL+%c" msgstr "" -#: src/input.cpp:763 +#: src/input.cpp:762 #, c-format msgid "unknown key %ld" msgstr "" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound globally!" msgstr "" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound locally!" msgstr "" -#: src/input.cpp:1098 +#: src/input.cpp:1097 msgctxt "keybinding" msgid "None applicable" msgstr "" -#: src/input.cpp:1101 src/input.cpp:1842 src/output.h:690 +#: src/input.cpp:1100 src/input.cpp:1841 src/output.h:692 #: src/requirements.cpp:534 src/requirements.cpp:556 msgid " or " msgstr "" -#: src/input.cpp:1101 src/output.h:690 +#: src/input.cpp:1100 src/output.h:692 msgid ", or " msgstr "" #. ~ keybinding description for anykey -#: src/input.cpp:1125 +#: src/input.cpp:1124 msgctxt "keybinding" msgid "any" msgstr "" #. ~ keybinding description for unbound or non-applicable keys -#: src/input.cpp:1151 +#: src/input.cpp:1150 msgctxt "keybinding" msgid "n/a" msgstr "" @@ -406794,7 +407555,7 @@ msgstr "" #. ~ %1$s: action description text before key, #. ~ %2$s: key description, #. ~ %3$s: action description text after key. -#: src/input.cpp:1167 +#: src/input.cpp:1166 #, c-format msgctxt "keybinding" msgid "%1$s(%2$s)%3$s" @@ -406802,25 +407563,25 @@ msgstr "" #. ~ %1$s: key description, #. ~ %2$s: action description. -#: src/input.cpp:1172 +#: src/input.cpp:1171 #, c-format msgctxt "keybinding" msgid "[%1$s] %2$s" msgstr "" -#: src/input.cpp:1427 +#: src/input.cpp:1426 msgid "Unbound keys" msgstr "" -#: src/input.cpp:1428 +#: src/input.cpp:1427 msgid "Keybinding active only on this screen" msgstr "" -#: src/input.cpp:1429 +#: src/input.cpp:1428 msgid "Keybinding active globally" msgstr "" -#: src/input.cpp:1431 +#: src/input.cpp:1430 #, c-format msgid "" "Press %c to remove keybinding\n" @@ -406828,58 +407589,58 @@ msgid "" "Press %c to add global keybinding\n" msgstr "" -#: src/input.cpp:1437 +#: src/input.cpp:1436 #, c-format msgid "Press %c to execute action\n" msgstr "" -#: src/input.cpp:1448 +#: src/input.cpp:1447 msgid "Keybindings" msgstr "" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Clear keys for %s?" msgstr "" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Reset to global bindings for %s?" msgstr "" -#: src/input.cpp:1618 +#: src/input.cpp:1617 msgid "" "There are already local keybindings defined for this action, please remove " "them first." msgstr "" -#: src/input.cpp:1622 +#: src/input.cpp:1621 #, c-format msgid "New key for %s" msgstr "" -#: src/input.cpp:1630 +#: src/input.cpp:1629 #, c-format msgid "This key is already used for %s." msgstr "" -#: src/input.cpp:1641 +#: src/input.cpp:1640 #, c-format msgid "" "This key conflicts with %s. Remove this key from the conflicting command(s)," " and continue?" msgstr "" -#: src/input.cpp:1672 +#: src/input.cpp:1671 #, c-format msgid "saving keybindings failed: %s" msgstr "" -#: src/input.cpp:1830 +#: src/input.cpp:1829 msgid "any key" msgstr "" -#: src/input.cpp:1833 +#: src/input.cpp:1832 msgid "mouse movement" msgstr "" @@ -406929,7 +407690,7 @@ msgstr "" msgid "There are no available choices" msgstr "" -#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1299 +#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter: " msgstr "" @@ -407095,12 +407856,12 @@ msgstr "" msgid "Material: %s" msgstr "" -#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:964 -#: src/item_pocket.cpp:1172 src/item_pocket.cpp:1183 +#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:965 +#: src/item_pocket.cpp:1188 src/item_pocket.cpp:1199 msgid "Volume: " msgstr "" -#: src/item.cpp:2097 src/item_pocket.cpp:1177 src/item_pocket.cpp:1186 +#: src/item.cpp:2097 src/item_pocket.cpp:1193 src/item_pocket.cpp:1202 msgid "Weight: " msgstr "" @@ -407375,7 +408136,7 @@ msgstr "" msgid "Compatible guns: " msgstr "" -#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:973 +#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:974 #, c-format msgid " round of %s" msgid_plural " rounds of %s" @@ -407783,12 +408544,12 @@ msgid "Bash: " msgstr "" #: src/item.cpp:3467 src/item.cpp:3472 src/item.cpp:3476 src/item.cpp:3650 -#: src/item.cpp:5036 src/item_pocket.cpp:1165 +#: src/item.cpp:5036 src/item_pocket.cpp:1181 msgid "Cut: " msgstr "" #: src/item.cpp:3485 src/item.cpp:3490 src/item.cpp:3494 src/item.cpp:3652 -#: src/item_pocket.cpp:1167 +#: src/item_pocket.cpp:1183 msgid "Ballistic: " msgstr "" @@ -408787,7 +409548,7 @@ msgstr "" msgid " (dirty)" msgstr "" -#: src/item.cpp:6430 src/veh_interact.cpp:1535 +#: src/item.cpp:6430 src/veh_interact.cpp:1533 msgid " (rotten)" msgstr "" @@ -408811,7 +409572,7 @@ msgstr "" msgid " (cold)" msgstr "" -#: src/item.cpp:6447 src/veh_interact.cpp:1533 +#: src/item.cpp:6447 src/veh_interact.cpp:1531 msgid " (frozen)" msgstr "" @@ -408905,7 +409666,7 @@ msgstr "" msgid " (plugged in)" msgstr "" -#: src/item.cpp:6527 src/ranged.cpp:3262 src/ranged.cpp:3285 +#: src/item.cpp:6527 src/ranged.cpp:3263 src/ranged.cpp:3286 msgid " (active)" msgstr "" @@ -408982,250 +409743,250 @@ msgstr "" msgid "right" msgstr "" -#: src/item.cpp:9184 +#: src/item.cpp:9185 msgid "++" msgstr "" -#: src/item.cpp:9186 +#: src/item.cpp:9187 msgid "||" msgstr "" -#: src/item.cpp:9188 +#: src/item.cpp:9189 msgid "|\\" msgstr "" -#: src/item.cpp:9190 +#: src/item.cpp:9191 msgid "|." msgstr "" -#: src/item.cpp:9192 +#: src/item.cpp:9193 msgid "\\." msgstr "" -#: src/item.cpp:9195 +#: src/item.cpp:9196 msgid "XX" msgstr "" -#: src/item.cpp:9197 +#: src/item.cpp:9198 msgid ".." msgstr "" -#: src/item.cpp:9211 +#: src/item.cpp:9212 msgctxt "damage adjective" msgid "accurized " msgstr "" -#: src/item.cpp:9213 +#: src/item.cpp:9214 msgctxt "damage adjective" msgid "reinforced " msgstr "" -#: src/item.cpp:9219 +#: src/item.cpp:9220 msgctxt "damage adjective" msgid "bruised " msgstr "" -#: src/item.cpp:9222 +#: src/item.cpp:9223 msgctxt "damage adjective" msgid "damaged " msgstr "" -#: src/item.cpp:9225 +#: src/item.cpp:9226 msgctxt "damage adjective" msgid "mangled " msgstr "" -#: src/item.cpp:9228 +#: src/item.cpp:9229 msgctxt "damage adjective" msgid "pulped " msgstr "" -#: src/item.cpp:9237 +#: src/item.cpp:9238 msgid "fully intact " msgstr "" -#: src/item.cpp:11165 +#: src/item.cpp:11170 msgid "isn't a weapon" msgstr "" -#: src/item.cpp:11168 +#: src/item.cpp:11173 msgid "is a gunmod and cannot be modded" msgstr "" -#: src/item.cpp:11171 +#: src/item.cpp:11176 #, c-format msgid "already has a %s" msgstr "" -#: src/item.cpp:11174 +#: src/item.cpp:11179 msgid "doesn't have a slot for this mod" msgstr "" -#: src/item.cpp:11177 +#: src/item.cpp:11182 #, c-format msgid "doesn't have enough room for another %s mod" msgstr "" -#: src/item.cpp:11182 +#: src/item.cpp:11187 #, c-format msgid "cannot have a %s" msgstr "" -#: src/item.cpp:11186 +#: src/item.cpp:11191 msgid "isn't big enough to use that mod" msgstr "" -#: src/item.cpp:11190 +#: src/item.cpp:11195 msgid "can only accept small mods on that slot" msgstr "" -#: src/item.cpp:11201 +#: src/item.cpp:11206 #, c-format msgid "%1$s cannot be used on item with no compatible ammo types" msgstr "" -#: src/item.cpp:11204 +#: src/item.cpp:11209 msgid "is already waterproof" msgstr "" -#: src/item.cpp:11207 +#: src/item.cpp:11212 msgid "is already eminently reliable" msgstr "" -#: src/item.cpp:11210 +#: src/item.cpp:11215 msgid "cannot have a brass catcher" msgstr "" -#: src/item.cpp:11215 +#: src/item.cpp:11220 msgid "must be unloaded before installing this mod" msgstr "" -#: src/item.cpp:11219 +#: src/item.cpp:11224 msgid "doesn't have a stock to attach this mod" msgstr "" -#: src/item.cpp:11224 +#: src/item.cpp:11229 #, c-format msgid "cannot be installed on a weapon with \"%s\"" msgstr "" -#: src/item.cpp:11829 +#: src/item.cpp:11834 #, c-format msgid "That %s must be on the ground or held to hold contents!" msgstr "" -#: src/item.cpp:11834 +#: src/item.cpp:11839 #, c-format msgid "That %1$s won't hold %2$s." msgstr "" -#: src/item.cpp:11839 +#: src/item.cpp:11844 #, c-format msgid "Your %1$s can't hold any more %2$s." msgstr "" -#: src/item.cpp:11857 +#: src/item.cpp:11862 #, c-format msgid "That %s doesn't have room to expand." msgstr "" -#: src/item.cpp:12411 +#: src/item.cpp:12416 #, c-format msgctxt "components count" msgid "%d x %s" msgstr "" -#: src/item.cpp:12934 +#: src/item.cpp:12926 msgid "A nearby robot has repaired itself and stands up!" msgstr "" -#: src/item.cpp:12936 +#: src/item.cpp:12928 msgid "A nearby corpse rises and moves towards you!" msgstr "" -#: src/item.cpp:12941 +#: src/item.cpp:12933 msgid "Oh dear god, a robot you're carrying has started moving!" msgstr "" -#: src/item.cpp:12944 +#: src/item.cpp:12936 msgid "Oh dear god, a corpse you're carrying has started moving!" msgstr "" -#: src/item.cpp:13004 +#: src/item.cpp:12996 #, c-format msgid "You take a puff of your %s." msgstr "" -#: src/item.cpp:13014 +#: src/item.cpp:13006 #, c-format msgid "Your shaking hand causes you to drop your %s." msgstr "" -#: src/item.cpp:13021 +#: src/item.cpp:13013 #, c-format msgid "You fall asleep and drop your %s." msgstr "" -#: src/item.cpp:13041 +#: src/item.cpp:13033 #, c-format msgid "You finish your %s." msgstr "" -#: src/item.cpp:13105 +#: src/item.cpp:13097 #, c-format msgid "Your %s is quenched by water." msgstr "" -#: src/item.cpp:13107 +#: src/item.cpp:13099 #, c-format msgid "Your %s is quenched by precipitation." msgstr "" -#: src/item.cpp:13110 +#: src/item.cpp:13102 #, c-format msgid "Your %s is blown out by the wind." msgstr "" -#: src/item.cpp:13167 src/item.cpp:13179 src/item.cpp:13194 src/iuse.cpp:8495 -#: src/iuse.cpp:8672 src/iuse.cpp:8865 +#: src/item.cpp:13159 src/item.cpp:13171 src/item.cpp:13186 src/iuse.cpp:8499 +#: src/iuse.cpp:8685 src/iuse.cpp:8884 msgid "You notice the cable has come loose!" msgstr "" -#: src/item.cpp:13206 +#: src/item.cpp:13198 msgid "The over-extended cable breaks loose!" msgstr "" -#: src/item.cpp:13226 +#: src/item.cpp:13218 msgid "You reel in the cable." msgstr "" -#: src/item.cpp:13274 +#: src/item.cpp:13266 #, c-format msgid "You need an UPS to run the %s!" msgstr "" -#: src/item.cpp:13281 +#: src/item.cpp:13273 #, c-format msgid "The %s ran out of energy!" msgstr "" -#: src/item.cpp:13316 +#: src/item.cpp:13308 #, c-format msgid "Your %s rusts due to blackpowder fouling." msgstr "" -#: src/item.cpp:13364 +#: src/item.cpp:13356 #, c-format msgid "Your %s disappears!" msgstr "" -#: src/item.cpp:13719 +#: src/item.cpp:13711 msgctxt "item name" msgid "human blood" msgid_plural "human blood" msgstr[0] "" -#: src/item.cpp:13721 +#: src/item.cpp:13713 #, c-format msgctxt "item name" msgid "%s blood" @@ -409233,7 +409994,7 @@ msgid_plural "%s blood" msgstr[0] "" #. ~ %1$s: name of corpse with modifiers; %2$s: species name -#: src/item.cpp:13792 +#: src/item.cpp:13784 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of a %2$s" @@ -409241,7 +410002,7 @@ msgstr "" #. ~ %1$s: name of corpse with modifiers; %2$s: proper name; %3$s: species #. name -#: src/item.cpp:13796 +#: src/item.cpp:13788 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of %2$s, %3$s" @@ -409353,7 +410114,7 @@ msgstr "" msgid "Total capacity:" msgstr "" -#: src/item_contents.cpp:2278 src/item_pocket.cpp:966 +#: src/item_contents.cpp:2278 src/item_pocket.cpp:967 msgid " Weight: " msgstr "" @@ -409372,27 +410133,27 @@ msgid "" "[RETURN] Context menu\n" msgstr "" -#: src/item_factory.cpp:1622 +#: src/item_factory.cpp:1623 msgid "" "Can be activated to increase environmental protection. Will " "consume charges when active, but only when environmental hazards are " "present." msgstr "" -#: src/item_factory.cpp:3559 +#: src/item_factory.cpp:3561 #, c-format msgid "%s needs pocket definitions" msgstr "" -#: src/item_factory.cpp:4889 src/trait_group.cpp:89 +#: src/item_factory.cpp:4891 src/trait_group.cpp:89 msgid "Test which group?" msgstr "" -#: src/item_factory.cpp:4913 src/trait_group.cpp:113 +#: src/item_factory.cpp:4915 src/trait_group.cpp:113 msgid "Result of 100 spawns:" msgstr "" -#: src/item_factory.cpp:4916 src/trait_group.cpp:116 +#: src/item_factory.cpp:4918 src/trait_group.cpp:116 #, c-format msgid "%d x %s" msgstr "" @@ -409411,312 +410172,317 @@ msgstr "" msgid "inside %s" msgstr "" -#: src/item_pocket.cpp:850 +#: src/item_pocket.cpp:851 msgid "open" msgstr "" -#: src/item_pocket.cpp:940 +#: src/item_pocket.cpp:941 #, c-format msgid "Pocket %d:" msgstr "" -#: src/item_pocket.cpp:962 +#: src/item_pocket.cpp:963 msgid "Holds a single armored plate." msgstr "" -#: src/item_pocket.cpp:981 +#: src/item_pocket.cpp:982 msgid "Holds: " msgstr "" -#: src/item_pocket.cpp:991 src/item_pocket.cpp:996 +#: src/item_pocket.cpp:992 src/item_pocket.cpp:997 msgid "Item length: " msgstr "" -#: src/item_pocket.cpp:1001 +#: src/item_pocket.cpp:1002 msgid " to " msgstr "" -#: src/item_pocket.cpp:1007 +#: src/item_pocket.cpp:1008 msgid "Minimum item length: " msgstr "" -#: src/item_pocket.cpp:1015 +#: src/item_pocket.cpp:1016 msgid "Minimum item volume: " msgstr "" -#: src/item_pocket.cpp:1022 +#: src/item_pocket.cpp:1023 msgid "Maximum item volume: " msgstr "" -#: src/item_pocket.cpp:1027 +#: src/item_pocket.cpp:1028 msgid "Base moves to remove item: " msgstr "" -#: src/item_pocket.cpp:1030 +#: src/item_pocket.cpp:1042 +#, c-format +msgid "Allowed materials: %s" +msgstr "" + +#: src/item_pocket.cpp:1046 msgid "This pocket is rigid." msgstr "" -#: src/item_pocket.cpp:1035 +#: src/item_pocket.cpp:1051 msgid "" "This is a holster, it only holds one item at a " "time." msgstr "" -#: src/item_pocket.cpp:1040 +#: src/item_pocket.cpp:1056 #, c-format msgid "Causes %d additional encumbrance while in use." msgstr "" -#: src/item_pocket.cpp:1046 +#: src/item_pocket.cpp:1062 msgid "Items may fall out if grabbed." msgstr "" -#: src/item_pocket.cpp:1051 +#: src/item_pocket.cpp:1067 msgid "Items will make noise when you move." msgstr "" -#: src/item_pocket.cpp:1056 +#: src/item_pocket.cpp:1072 msgid "This pocket can contain a liquid." msgstr "" -#: src/item_pocket.cpp:1060 +#: src/item_pocket.cpp:1076 msgid "This pocket can contain a gas." msgstr "" -#: src/item_pocket.cpp:1064 +#: src/item_pocket.cpp:1080 msgid "This pocket will spill if placed into another item or worn." msgstr "" -#: src/item_pocket.cpp:1068 +#: src/item_pocket.cpp:1084 msgid "This pocket protects its contents from fire." msgstr "" -#: src/item_pocket.cpp:1073 +#: src/item_pocket.cpp:1089 #, c-format msgid "" "Contained items spoil at %.0f%% their original rate." msgstr "" -#: src/item_pocket.cpp:1076 +#: src/item_pocket.cpp:1092 msgid "Contained items won't spoil." msgstr "" -#: src/item_pocket.cpp:1081 +#: src/item_pocket.cpp:1097 #, c-format msgid "" "Items in this pocket weigh %.0f%% their original weight." msgstr "" -#: src/item_pocket.cpp:1087 +#: src/item_pocket.cpp:1103 #, c-format msgid "" "This pocket expands at %.0f%% of the rate of volume of " "items inside." msgstr "" -#: src/item_pocket.cpp:1093 +#: src/item_pocket.cpp:1109 msgid "Restrictions:" msgstr "" -#: src/item_pocket.cpp:1102 +#: src/item_pocket.cpp:1118 #, c-format msgid "* or %s" msgstr "" -#: src/item_pocket.cpp:1117 +#: src/item_pocket.cpp:1133 #, c-format msgid "%s pocket %d" msgstr "" -#: src/item_pocket.cpp:1121 +#: src/item_pocket.cpp:1137 #, c-format msgid "Pocket %d: %s" msgstr "" -#: src/item_pocket.cpp:1124 +#: src/item_pocket.cpp:1140 #, c-format msgid "Pocket %d" msgstr "" -#: src/item_pocket.cpp:1129 +#: src/item_pocket.cpp:1145 msgid "This pocket is empty." msgstr "" -#: src/item_pocket.cpp:1133 +#: src/item_pocket.cpp:1149 msgid "This pocket is sealed." msgstr "" #. ~ (M)elee coverage -#: src/item_pocket.cpp:1149 +#: src/item_pocket.cpp:1165 msgid "(M):" msgstr "" #. ~ (R)anged coverage -#: src/item_pocket.cpp:1153 +#: src/item_pocket.cpp:1169 msgid "(R):" msgstr "" #. ~ (V)itals coverage -#: src/item_pocket.cpp:1157 +#: src/item_pocket.cpp:1173 msgid "(V):" msgstr "" -#: src/item_pocket.cpp:1163 +#: src/item_pocket.cpp:1179 msgid "Protection: Bash: " msgstr "" -#: src/item_pocket.cpp:1174 src/item_pocket.cpp:1179 +#: src/item_pocket.cpp:1190 src/item_pocket.cpp:1195 msgid " of " msgstr "" -#: src/item_pocket.cpp:1195 +#: src/item_pocket.cpp:1211 msgid "Contents of this pocket:" msgstr "" -#: src/item_pocket.cpp:1222 +#: src/item_pocket.cpp:1238 msgid "cannot unwield item" msgstr "" -#: src/item_pocket.cpp:1236 +#: src/item_pocket.cpp:1252 msgid "only books can go into ebook pocket" msgstr "" -#: src/item_pocket.cpp:1245 +#: src/item_pocket.cpp:1261 msgid "only mods can go into mod pocket" msgstr "" -#: src/item_pocket.cpp:1253 +#: src/item_pocket.cpp:1271 msgid "holster does not accept this item type or form factor" msgstr "" -#: src/item_pocket.cpp:1261 +#: src/item_pocket.cpp:1279 msgid "item is not an ammo" msgstr "" -#: src/item_pocket.cpp:1268 +#: src/item_pocket.cpp:1286 msgid "item is not the correct ammo type" msgstr "" -#: src/item_pocket.cpp:1277 +#: src/item_pocket.cpp:1295 msgid "can't contain liquid" msgstr "" -#: src/item_pocket.cpp:1283 +#: src/item_pocket.cpp:1301 msgid "can't contain gas" msgstr "" -#: src/item_pocket.cpp:1295 src/item_pocket.cpp:1417 +#: src/item_pocket.cpp:1313 src/item_pocket.cpp:1435 msgid "item too big" msgstr "" -#: src/item_pocket.cpp:1299 +#: src/item_pocket.cpp:1317 msgid "item is too long" msgstr "" -#: src/item_pocket.cpp:1304 +#: src/item_pocket.cpp:1322 msgid "item is too short" msgstr "" -#: src/item_pocket.cpp:1309 +#: src/item_pocket.cpp:1327 msgid "item is too small" msgstr "" -#: src/item_pocket.cpp:1338 +#: src/item_pocket.cpp:1356 msgid "can't mix different ammo" msgstr "" -#: src/item_pocket.cpp:1348 +#: src/item_pocket.cpp:1366 msgid "ablative pocket already contains a plate" msgstr "" -#: src/item_pocket.cpp:1357 +#: src/item_pocket.cpp:1375 msgid "holster already contains an item" msgstr "" -#: src/item_pocket.cpp:1364 +#: src/item_pocket.cpp:1382 msgid "can't mix liquid with contained item" msgstr "" -#: src/item_pocket.cpp:1369 +#: src/item_pocket.cpp:1387 msgid "can't put non liquid into pocket with liquid" msgstr "" -#: src/item_pocket.cpp:1376 +#: src/item_pocket.cpp:1394 msgid "" "can't mix frozen liquid with contained item in the watertight container" msgstr "" -#: src/item_pocket.cpp:1382 +#: src/item_pocket.cpp:1400 msgid "" "can't mix item with contained frozen liquid in the watertight container" msgstr "" -#: src/item_pocket.cpp:1389 +#: src/item_pocket.cpp:1407 msgid "can't mix gas with contained item" msgstr "" -#: src/item_pocket.cpp:1393 +#: src/item_pocket.cpp:1411 msgid "can't put non gas into pocket with gas" msgstr "" -#: src/item_pocket.cpp:1401 +#: src/item_pocket.cpp:1419 msgid "tried to put too many charges of ammo in item" msgstr "" -#: src/item_pocket.cpp:1409 +#: src/item_pocket.cpp:1427 msgid "item is too heavy" msgstr "" -#: src/item_pocket.cpp:1413 +#: src/item_pocket.cpp:1431 msgid "pocket is holding too much weight" msgstr "" -#: src/item_pocket.cpp:1421 +#: src/item_pocket.cpp:1439 msgid "not enough space" msgstr "" -#: src/item_pocket.cpp:1590 +#: src/item_pocket.cpp:1608 #, c-format msgid "Your %s falls to the ground." msgstr "" -#: src/item_pocket.cpp:1752 +#: src/item_pocket.cpp:1770 #, c-format msgid "Liquid leaked out from the %s and dripped onto the ground!" msgstr "" -#: src/item_pocket.cpp:2333 +#: src/item_pocket.cpp:2351 msgid "" "Items won't be inserted into this pocket unless you manually " "insert them." msgstr "" -#: src/item_pocket.cpp:2337 +#: src/item_pocket.cpp:2355 msgid "" "Items in this pocket won't be unloaded unless you manually drop " "them." msgstr "" -#: src/item_pocket.cpp:2339 +#: src/item_pocket.cpp:2357 msgid "Priority:" msgstr "" -#: src/item_pocket.cpp:2340 +#: src/item_pocket.cpp:2358 #, c-format msgid "Item Whitelist: %s" msgstr "" -#: src/item_pocket.cpp:2345 +#: src/item_pocket.cpp:2363 #, c-format msgid "Item Blacklist: %s" msgstr "" -#: src/item_pocket.cpp:2350 +#: src/item_pocket.cpp:2368 #, c-format msgid "Category Whitelist: %s" msgstr "" -#: src/item_pocket.cpp:2352 +#: src/item_pocket.cpp:2370 #, c-format msgid "Category Blacklist: %s" msgstr "" @@ -409725,390 +410491,390 @@ msgstr "" msgid "click." msgstr "" -#: src/iuse.cpp:463 +#: src/iuse.cpp:464 #, c-format msgid "You remove the radio modification from your %s." msgstr "" -#: src/iuse.cpp:482 +#: src/iuse.cpp:483 #, c-format msgid "You're already smoking a %s!" msgstr "" -#: src/iuse.cpp:486 +#: src/iuse.cpp:487 msgid "You don't have anything to light it with!" msgstr "" -#: src/iuse.cpp:493 +#: src/iuse.cpp:494 msgid "Are you sure you want to drink… this?" msgstr "" -#: src/iuse.cpp:510 src/iuse.cpp:1032 src/iuse.cpp:1040 src/iuse.cpp:9514 -#: src/iuse.cpp:9525 +#: src/iuse.cpp:511 src/iuse.cpp:1033 src/iuse.cpp:1041 src/iuse.cpp:9532 +#: src/iuse.cpp:9543 #, c-format msgid "You take some %s." msgstr "" -#: src/iuse.cpp:597 +#: src/iuse.cpp:598 #, c-format msgid "" "Please let the devs know you should be able to smoke a %s, but the smoking " "code does not know how." msgstr "" -#: src/iuse.cpp:605 +#: src/iuse.cpp:606 #, c-format msgid "You light a %s." msgstr "" -#: src/iuse.cpp:616 +#: src/iuse.cpp:617 msgid "Ugh, too much smoke… you feel nasty." msgstr "" -#: src/iuse.cpp:625 +#: src/iuse.cpp:626 msgid "You take a puff from your electronic cigarette." msgstr "" -#: src/iuse.cpp:629 +#: src/iuse.cpp:630 msgid "You inhale some vapor from your advanced electronic cigarette." msgstr "" -#: src/iuse.cpp:634 +#: src/iuse.cpp:635 msgid "You don't have any nicotine liquid!" msgstr "" -#: src/iuse.cpp:644 +#: src/iuse.cpp:645 msgid "Ugh, too much nicotine… you feel nasty." msgstr "" -#: src/iuse.cpp:652 +#: src/iuse.cpp:653 msgid "You take some antibiotics." msgstr "" -#: src/iuse.cpp:653 +#: src/iuse.cpp:654 msgid " takes some antibiotics." msgstr "" -#: src/iuse.cpp:664 +#: src/iuse.cpp:665 msgid "" "Maybe this is just the placebo effect, but you feel a little better as the " "dose settles in." msgstr "" -#: src/iuse.cpp:678 +#: src/iuse.cpp:679 #, c-format msgid "You're out of %s." msgstr "" -#: src/iuse.cpp:681 +#: src/iuse.cpp:682 #, c-format msgid "You use your %s." msgstr "" -#: src/iuse.cpp:685 +#: src/iuse.cpp:686 msgid "You wash the slime from your eyes." msgstr "" -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid " uses some fungicide." msgstr "" -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid "You use your fungicide." msgstr "" -#: src/iuse.cpp:710 src/iuse.cpp:757 +#: src/iuse.cpp:711 src/iuse.cpp:758 msgid "You feel a burning sensation slowly radiating throughout your skin." msgstr "" -#: src/iuse.cpp:716 src/iuse.cpp:761 +#: src/iuse.cpp:717 src/iuse.cpp:762 msgid "Your skin grows warm for a moment." msgstr "" -#: src/iuse.cpp:773 +#: src/iuse.cpp:774 msgid "You take some antiparasitic medication." msgstr "" -#: src/iuse.cpp:776 +#: src/iuse.cpp:777 msgid "The itching sensation under your skin fades away." msgstr "" -#: src/iuse.cpp:782 +#: src/iuse.cpp:783 msgid "Your bowels clench as something inside them dies." msgstr "" -#: src/iuse.cpp:784 +#: src/iuse.cpp:785 msgid "Your bowels spasm painfully as something inside them dies." msgstr "" -#: src/iuse.cpp:790 +#: src/iuse.cpp:791 msgid "Your skin prickles and your veins itch for a few moments." msgstr "" -#: src/iuse.cpp:794 +#: src/iuse.cpp:795 msgid "Your veins relax in a soothing wave through your body." msgstr "" -#: src/iuse.cpp:799 +#: src/iuse.cpp:800 msgid "The pressure inside your head feels better already." msgstr "" -#: src/iuse.cpp:802 +#: src/iuse.cpp:803 msgid "Your head pounds like a sore tooth as something inside of it dies." msgstr "" -#: src/iuse.cpp:809 +#: src/iuse.cpp:810 msgid "The stiffness in your joints goes away." msgstr "" -#: src/iuse.cpp:811 +#: src/iuse.cpp:812 msgid "The pain in your joints goes away." msgstr "" -#: src/iuse.cpp:819 +#: src/iuse.cpp:820 msgid "You take some anticonvulsant medication." msgstr "" -#: src/iuse.cpp:833 +#: src/iuse.cpp:834 msgid "You stop shaking." msgstr "" -#: src/iuse.cpp:841 +#: src/iuse.cpp:842 msgid "" "You start scarfing down the delicious cake. It tastes a little funny, " "though…" msgstr "" -#: src/iuse.cpp:864 +#: src/iuse.cpp:865 msgid "You snort a bump of coke." msgstr "" -#: src/iuse.cpp:883 +#: src/iuse.cpp:884 msgid "You smoke your meth." msgstr "" -#: src/iuse.cpp:884 +#: src/iuse.cpp:885 msgid "The world seems to sharpen." msgstr "" -#: src/iuse.cpp:898 +#: src/iuse.cpp:899 msgid "You snort some crystal meth." msgstr "" -#: src/iuse.cpp:918 +#: src/iuse.cpp:919 msgid "You inject the vaccine." msgstr "" -#: src/iuse.cpp:923 +#: src/iuse.cpp:924 msgid "You no longer need to fear the flu, at least for some time." msgstr "" -#: src/iuse.cpp:927 +#: src/iuse.cpp:928 msgid "" "You notice the date on the packaging is pretty old. It may no longer be " "effective." msgstr "" -#: src/iuse.cpp:945 +#: src/iuse.cpp:946 msgid "Are you sure you want to eat this? It looks poisonous…" msgstr "" -#: src/iuse.cpp:969 +#: src/iuse.cpp:970 #, c-format msgid "This %s probably meant a lot to someone at one time." msgstr "" -#: src/iuse.cpp:990 +#: src/iuse.cpp:991 msgid "You feel completely exhausted." msgstr "" -#: src/iuse.cpp:994 +#: src/iuse.cpp:995 msgid "You feel a bit wobbly." msgstr "" -#: src/iuse.cpp:1008 +#: src/iuse.cpp:1009 msgid "You suddenly feel hollow inside." msgstr "" -#: src/iuse.cpp:1022 +#: src/iuse.cpp:1023 msgid "You eat the datura seed." msgstr "" -#: src/iuse.cpp:1047 +#: src/iuse.cpp:1048 msgid "You take a puff from your inhaler." msgstr "" -#: src/iuse.cpp:1048 +#: src/iuse.cpp:1049 msgid " takes a puff from their inhaler." msgstr "" -#: src/iuse.cpp:1063 +#: src/iuse.cpp:1064 #, c-format msgid "You breathe deeply from the %s." msgstr "" -#: src/iuse.cpp:1065 +#: src/iuse.cpp:1066 #, c-format msgid " breathes from the %s." msgstr "" -#: src/iuse.cpp:1085 +#: src/iuse.cpp:1086 msgid "This looks unhealthy, sure you want to drink it?" msgstr "" -#: src/iuse.cpp:1089 +#: src/iuse.cpp:1090 msgid "This looks unhealthy, sure you want to eat it?" msgstr "" -#: src/iuse.cpp:1096 +#: src/iuse.cpp:1097 msgid "Blech, that tastes gross!" msgstr "" -#: src/iuse.cpp:1107 +#: src/iuse.cpp:1108 msgid "Blech, that burns your throat!" msgstr "" -#: src/iuse.cpp:1113 +#: src/iuse.cpp:1114 msgid "Blech, you don't feel you can stomach much of that." msgstr "" -#: src/iuse.cpp:1123 +#: src/iuse.cpp:1124 msgid "This looks unclean; are you sure you want to drink it?" msgstr "" -#: src/iuse.cpp:1127 +#: src/iuse.cpp:1128 msgid "This looks unclean; are you sure you want to eat it?" msgstr "" -#: src/iuse.cpp:1141 +#: src/iuse.cpp:1142 msgid "The meal is revitalizing." msgstr "" -#: src/iuse.cpp:1143 +#: src/iuse.cpp:1144 msgid "Oddly enough, this doesn't taste so bad." msgstr "" -#: src/iuse.cpp:1161 +#: src/iuse.cpp:1162 #, c-format msgid "You chew your %s." msgstr "" -#: src/iuse.cpp:1176 +#: src/iuse.cpp:1177 msgid "You feel cleansed." msgstr "" -#: src/iuse.cpp:1186 +#: src/iuse.cpp:1187 msgid "You feel a slight itching inside, but it passes." msgstr "" -#: src/iuse.cpp:1205 +#: src/iuse.cpp:1206 msgid "You don't have any mutations to purify." msgstr "" -#: src/iuse.cpp:1209 +#: src/iuse.cpp:1210 msgid "Choose a mutation to purify: " msgstr "" -#: src/iuse.cpp:1217 +#: src/iuse.cpp:1218 msgid "" "You inject the purifier. The liquid thrashes inside the tube and goes down " "reluctantly." msgstr "" -#: src/iuse.cpp:1275 +#: src/iuse.cpp:1276 #, c-format msgid "" "As you eat the %s, you have a near-religious experience, feeling at one with" " your surroundings…" msgstr "" -#: src/iuse.cpp:1307 +#: src/iuse.cpp:1308 msgid "It tastes extremely strange!" msgstr "" -#: src/iuse.cpp:1315 src/iuse.cpp:1466 +#: src/iuse.cpp:1316 src/iuse.cpp:1467 msgid "You feel better all over." msgstr "" -#: src/iuse.cpp:1327 +#: src/iuse.cpp:1328 msgid "It is delicious, and very filling!" msgstr "" -#: src/iuse.cpp:1332 +#: src/iuse.cpp:1333 msgid "It is delicious, but you can't eat any more." msgstr "" -#: src/iuse.cpp:1335 +#: src/iuse.cpp:1336 msgid "You take one bite, and immediately vomit!" msgstr "" -#: src/iuse.cpp:1340 +#: src/iuse.cpp:1341 msgid "" "You feel a familiar warmth, but suddenly it surges into an excruciating burn" " as you convulse, vomiting, and black out…" msgstr "" -#: src/iuse.cpp:1343 +#: src/iuse.cpp:1344 msgctxt "memorial_male" msgid "Suffered Marloss Rejection." msgstr "" -#: src/iuse.cpp:1344 +#: src/iuse.cpp:1345 msgctxt "memorial_female" msgid "Suffered Marloss Rejection." msgstr "" -#: src/iuse.cpp:1360 +#: src/iuse.cpp:1361 msgid "" "You feel a familiar warmth, but suddenly it surges into painful burning as " "you convulse and collapse to the ground…" msgstr "" -#: src/iuse.cpp:1372 src/monattack.cpp:2116 +#: src/iuse.cpp:1373 src/monattack.cpp:2116 msgid "" "You wake up in a Marloss bush. Almost *cradled* in it, actually, as though " "it grew there for you." msgstr "" #. ~ Beginning to hear the Mycus while conscious: that's it speaking -#: src/iuse.cpp:1375 +#: src/iuse.cpp:1376 msgid "" "unity. together we have reached the door. we provide the final key. now " "to pass through…" msgstr "" -#: src/iuse.cpp:1377 +#: src/iuse.cpp:1378 msgid "You feel a strange warmth spreading throughout your body…" msgstr "" #. ~ "Nuh-uh" is a sound used for "nope", "no", etc. -#: src/iuse.cpp:1398 +#: src/iuse.cpp:1399 msgid "" "After what happened that last time? Nuh-uh. You're not eating that alien " "poison." msgstr "" -#: src/iuse.cpp:1403 +#: src/iuse.cpp:1404 msgid "we no longer require this scaffolding. we reserve it for other uses." msgstr "" -#: src/iuse.cpp:1424 src/iuse.cpp:5711 +#: src/iuse.cpp:1425 src/iuse.cpp:5712 #, c-format msgid "" "Are you sure you want to eat the %s? You could plant it in a mound of dirt." msgstr "" -#: src/iuse.cpp:1465 +#: src/iuse.cpp:1466 msgid "It tastes amazing, and you finish it quickly." msgstr "" -#: src/iuse.cpp:1471 +#: src/iuse.cpp:1472 msgid "" "As it settles in, you feel ecstasy radiating through every part of your " "body…" msgstr "" -#: src/iuse.cpp:1474 +#: src/iuse.cpp:1475 msgid "" "Your eyes roll back in your head. Everything dissolves into a blissful " "haze…" @@ -410119,2814 +410885,2822 @@ msgstr "" #. ~ It still understands the concept, but uninitelligent fungaloids and mind- #. bent symbiotes should not need it. #. ~ We are the Mycus. -#: src/iuse.cpp:1483 +#: src/iuse.cpp:1484 msgid "we welcome into us. we have endured long in this forbidding world." msgstr "" -#: src/iuse.cpp:1486 +#: src/iuse.cpp:1487 msgid "" "A sea of white caps, waving gently. A haze of spores wafting silently over " "a forest." msgstr "" -#: src/iuse.cpp:1488 +#: src/iuse.cpp:1489 msgid "the natives have a saying: \"e pluribus unum.\" out of many, one." msgstr "" -#: src/iuse.cpp:1491 +#: src/iuse.cpp:1492 msgid "" "The blazing pink redness of the berry. The juices spreading across our " "tongue, the warmth draping over us like a lover's embrace." msgstr "" -#: src/iuse.cpp:1493 +#: src/iuse.cpp:1494 msgid "" "we welcome the union of our lines in our local guide. we will prosper, and " "unite this world. even now, our fruits adapt to better serve local " "physiology." msgstr "" -#: src/iuse.cpp:1496 +#: src/iuse.cpp:1497 msgid "" "The sky-blue of the seed. The nutty, creamy flavors intermingling with the " "berry, a memory that will never leave us." msgstr "" -#: src/iuse.cpp:1498 +#: src/iuse.cpp:1499 msgid "" "as, in time, shall we adapt to better welcome those who have not received " "us." msgstr "" -#: src/iuse.cpp:1501 +#: src/iuse.cpp:1502 msgid "" "The amber-yellow of the sap. Feel it flowing through our veins, taking the " "place of the strange, thin red gruel called \"blood.\"" msgstr "" -#: src/iuse.cpp:1503 +#: src/iuse.cpp:1504 msgid "we are the Mycus." msgstr "" -#: src/iuse.cpp:1540 +#: src/iuse.cpp:1541 msgid "This tastes really weird! You're not sure it's good for you…" msgstr "" -#: src/iuse.cpp:1555 +#: src/iuse.cpp:1556 #, c-format msgid "You doubt someone would want to eat %1$s." msgstr "" -#: src/iuse.cpp:1559 +#: src/iuse.cpp:1560 #, c-format msgid "Put the %s where?" msgstr "" -#: src/iuse.cpp:1568 +#: src/iuse.cpp:1569 #, c-format msgid "Are you sure you want to feed a person %1$s?" msgstr "" -#: src/iuse.cpp:1570 +#: src/iuse.cpp:1571 #, c-format msgid "You put your %1$s into %2$s mouth!" msgstr "" -#: src/iuse.cpp:1574 +#: src/iuse.cpp:1575 msgid "" "Okay, but please, don't give me this again. I don't want to eat pet food in" " the Cataclysm all day." msgstr "" -#: src/iuse.cpp:1576 +#: src/iuse.cpp:1577 #, c-format msgid "%s knocks it from your hand!" msgstr "" -#: src/iuse.cpp:1590 +#: src/iuse.cpp:1591 #, c-format msgid "You try to feed the %1$s some %2$s, but it vanishes!" msgstr "" -#: src/iuse.cpp:1608 +#: src/iuse.cpp:1609 #, c-format msgid "The %s doesn't want that kind of food." msgstr "" -#: src/iuse.cpp:1614 +#: src/iuse.cpp:1615 msgid "You want to feed it the dog food, but it bites your fingers!" msgstr "" -#: src/iuse.cpp:1617 +#: src/iuse.cpp:1618 msgid "" "Apparently, it's more interested in your flesh than the dog food in your " "hand!" msgstr "" -#: src/iuse.cpp:1623 +#: src/iuse.cpp:1624 #, c-format msgid "You feed your %1$s to the %2$s." msgstr "" -#: src/iuse.cpp:1626 +#: src/iuse.cpp:1627 #, c-format msgid "The %1$s is your pet now!" msgstr "" -#: src/iuse.cpp:1636 +#: src/iuse.cpp:1637 msgid "There is nothing to be fed here." msgstr "" -#: src/iuse.cpp:1653 +#: src/iuse.cpp:1654 msgid "Modify what?" msgstr "" -#: src/iuse.cpp:1656 src/iuse.cpp:2464 src/iuse.cpp:4861 src/iuse.cpp:5545 -#: src/iuse.cpp:6323 src/iuse.cpp:6355 src/iuse.cpp:7475 src/iuse.cpp:7681 +#: src/iuse.cpp:1657 src/iuse.cpp:2465 src/iuse.cpp:4862 src/iuse.cpp:5546 +#: src/iuse.cpp:6324 src/iuse.cpp:6356 src/iuse.cpp:7479 src/iuse.cpp:7685 msgid "You don't have that item!" msgstr "" -#: src/iuse.cpp:1661 +#: src/iuse.cpp:1662 msgid "Which signal should activate the item?" msgstr "" -#: src/iuse.cpp:1662 src/iuse.cpp:1674 +#: src/iuse.cpp:1663 src/iuse.cpp:1675 msgid "\"Blue\"" msgstr "" -#: src/iuse.cpp:1662 src/iuse.cpp:1678 +#: src/iuse.cpp:1663 src/iuse.cpp:1679 msgid "\"Green\"" msgstr "" -#: src/iuse.cpp:1662 src/iuse.cpp:1670 +#: src/iuse.cpp:1663 src/iuse.cpp:1671 msgid "\"Red\"" msgstr "" -#: src/iuse.cpp:1685 +#: src/iuse.cpp:1686 msgid "This item has been modified this way already." msgstr "" -#: src/iuse.cpp:1692 +#: src/iuse.cpp:1693 #, c-format msgid "" "You modify your %1$s to listen for the %2$s activation signal on the radio." msgstr "" -#: src/iuse.cpp:1715 +#: src/iuse.cpp:1716 msgid "Remove mods from tool?" msgstr "" -#: src/iuse.cpp:1716 +#: src/iuse.cpp:1717 msgid "You don't have any modified tools." msgstr "" -#: src/iuse.cpp:1728 +#: src/iuse.cpp:1729 #, c-format msgid "You remove the %s from the tool." msgstr "" -#: src/iuse.cpp:1749 +#: src/iuse.cpp:1750 msgid "You doubt you will have much luck catching fish here." msgstr "" -#: src/iuse.cpp:1774 src/iuse.cpp:1815 +#: src/iuse.cpp:1775 src/iuse.cpp:1816 msgid "You can't fish there!" msgstr "" -#: src/iuse.cpp:1777 +#: src/iuse.cpp:1778 msgid "You cast your line and wait to hook something…" msgstr "" -#: src/iuse.cpp:1804 +#: src/iuse.cpp:1805 msgid "Fish aren't foolish enough to go in here without bait." msgstr "" -#: src/iuse.cpp:1808 +#: src/iuse.cpp:1809 msgid "Put fish trap where?" msgstr "" -#: src/iuse.cpp:1826 +#: src/iuse.cpp:1827 msgid "" "You place the fish trap; in three hours or so, you may catch some fish." msgstr "" -#: src/iuse.cpp:1923 src/iuse.cpp:5148 +#: src/iuse.cpp:1924 src/iuse.cpp:5149 msgid "Spray where?" msgstr "" -#: src/iuse.cpp:1946 +#: src/iuse.cpp:1947 #, c-format msgid "The %s is sprayed!" msgstr "" -#: src/iuse.cpp:1948 +#: src/iuse.cpp:1949 #, c-format msgid "The %s looks blinded." msgstr "" -#: src/iuse.cpp:1953 +#: src/iuse.cpp:1954 #, c-format msgid "The %s is frozen!" msgstr "" #. ~ Modular exoskeletons require pocket restrictions to insert modules. %s = #. pocket name. -#: src/iuse.cpp:2185 +#: src/iuse.cpp:2186 #, c-format msgid "%s doesn't define any restrictions for modules!" msgstr "" #. ~ Prompt the player to handle the module inside the modular exoskeleton -#: src/iuse.cpp:2196 +#: src/iuse.cpp:2197 msgid "What to do with the existing module?" msgstr "" -#: src/iuse.cpp:2197 +#: src/iuse.cpp:2198 #, c-format msgid "Unload everything from this %s" msgstr "" -#: src/iuse.cpp:2199 +#: src/iuse.cpp:2200 #, c-format msgid "Replace the %s" msgstr "" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Activate the %s" msgstr "" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Deactivate the %s" msgstr "" -#: src/iuse.cpp:2203 +#: src/iuse.cpp:2204 #, c-format msgid "Reload the %s" msgstr "" -#: src/iuse.cpp:2204 +#: src/iuse.cpp:2205 #, c-format msgid "Unload the %s" msgstr "" #. ~ The player has nothing that fits in the modular exoskeleton's pocket -#: src/iuse.cpp:2265 +#: src/iuse.cpp:2266 msgid "You don't have anything compatible with this module!" msgstr "" #. ~ Prompt the player to select an item to attach to the modular #. exoskeleton's pocket (%s) -#: src/iuse.cpp:2270 +#: src/iuse.cpp:2271 #, c-format msgid "Which module to attach to the %s?" msgstr "" -#: src/iuse.cpp:2309 +#: src/iuse.cpp:2310 #, c-format msgid "Your %s does not have any pockets to contain modules." msgstr "" -#: src/iuse.cpp:2320 +#: src/iuse.cpp:2321 msgid "The RM13 combat armor's fuel cells are dead." msgstr "" -#: src/iuse.cpp:2324 +#: src/iuse.cpp:2325 msgid "You activate your RM13 combat armor." msgstr "" -#: src/iuse.cpp:2325 +#: src/iuse.cpp:2326 msgid "Rivtech Model 13 RivOS v2.19: ONLINE." msgstr "" -#: src/iuse.cpp:2326 +#: src/iuse.cpp:2327 msgid "CBRN defense system: ONLINE." msgstr "" -#: src/iuse.cpp:2327 +#: src/iuse.cpp:2328 msgid "Acoustic dampening system: ONLINE." msgstr "" -#: src/iuse.cpp:2328 +#: src/iuse.cpp:2329 msgid "Thermal regulation system: ONLINE." msgstr "" -#: src/iuse.cpp:2329 +#: src/iuse.cpp:2330 msgid "Vision enhancement system: ONLINE." msgstr "" -#: src/iuse.cpp:2330 +#: src/iuse.cpp:2331 msgid "Electro-reactive armor system: ONLINE." msgstr "" -#: src/iuse.cpp:2331 +#: src/iuse.cpp:2332 msgid "All systems nominal." msgstr "" -#: src/iuse.cpp:2349 +#: src/iuse.cpp:2350 msgid "RivOS v2.19 shutdown sequence initiated." msgstr "" -#: src/iuse.cpp:2350 +#: src/iuse.cpp:2351 msgid "Shutting down." msgstr "" -#: src/iuse.cpp:2351 +#: src/iuse.cpp:2352 msgid "Your RM13 combat armor turns off." msgstr "" -#: src/iuse.cpp:2366 +#: src/iuse.cpp:2367 #, c-format msgid "You unpack your %s for use." msgstr "" -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "Choose CBM to pack" msgstr "" -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "You don't have any CBMs." msgstr "" -#: src/iuse.cpp:2383 +#: src/iuse.cpp:2384 msgid "This CBM is faulty. You should mend it first. Do you want to try?" msgstr "" -#: src/iuse.cpp:2391 +#: src/iuse.cpp:2392 msgid "You carefully prepare the CBM for sterilization." msgstr "" -#: src/iuse.cpp:2394 +#: src/iuse.cpp:2395 msgid "You fail to properly prepare the CBM." msgstr "" -#: src/iuse.cpp:2412 +#: src/iuse.cpp:2413 #, c-format msgid "You can't pack your %s until you take it off." msgstr "" -#: src/iuse.cpp:2424 +#: src/iuse.cpp:2425 #, c-format msgid "You pack your %s for storage." msgstr "" -#: src/iuse.cpp:2433 +#: src/iuse.cpp:2434 msgid "You need batteries to cauterize wounds." msgstr "" -#: src/iuse.cpp:2438 src/iuse_actor.cpp:1864 +#: src/iuse.cpp:2439 src/iuse_actor.cpp:1871 msgid "Cauterize yourself for fun?" msgstr "" -#: src/iuse.cpp:2442 +#: src/iuse.cpp:2443 msgid "You aren't bleeding or bitten; there is no need to cauterize yourself." msgstr "" -#: src/iuse.cpp:2445 +#: src/iuse.cpp:2446 msgid "Cauterize any open wounds?" msgstr "" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "Purify what?" msgstr "" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "You don't have water to purify." msgstr "" -#: src/iuse.cpp:2476 +#: src/iuse.cpp:2477 msgid "That volume of water is too large to purify." msgstr "" -#: src/iuse.cpp:2491 src/iuse.cpp:2680 src/iuse.cpp:2705 +#: src/iuse.cpp:2492 src/iuse.cpp:2681 src/iuse.cpp:2706 msgid "It's dead." msgstr "" -#: src/iuse.cpp:2493 +#: src/iuse.cpp:2494 msgid "You turn the radio on." msgstr "" -#: src/iuse.cpp:2515 +#: src/iuse.cpp:2516 msgid "You must have an active radio to check for signal direction." msgstr "" -#: src/iuse.cpp:2522 +#: src/iuse.cpp:2523 msgid "You can't find the direction if your radio isn't tuned." msgstr "" -#: src/iuse.cpp:2528 +#: src/iuse.cpp:2529 #, c-format msgid "The signal seems strongest to the %s." msgstr "" -#: src/iuse.cpp:2560 +#: src/iuse.cpp:2561 msgid "Radio: Kssssssssssssh." msgstr "" #. ~ radio noise -#: src/iuse.cpp:2576 +#: src/iuse.cpp:2577 msgid "ksssh" msgstr "" -#: src/iuse.cpp:2598 +#: src/iuse.cpp:2599 #, c-format msgid "radio: %s" msgstr "" -#: src/iuse.cpp:2612 +#: src/iuse.cpp:2613 msgid "Radio:" msgstr "" -#: src/iuse.cpp:2613 +#: src/iuse.cpp:2614 msgid "Scan" msgstr "" -#: src/iuse.cpp:2639 +#: src/iuse.cpp:2640 msgid "Select a station" msgstr "" -#: src/iuse.cpp:2646 +#: src/iuse.cpp:2647 msgctxt "radio station" msgid " (selected)" msgstr "" #. ~ Selected radio station, %d is a number in sequence (1,2,3...), #. ~ %s is ' (selected)' if this is the radio station playing, else nothing -#: src/iuse.cpp:2650 +#: src/iuse.cpp:2651 #, c-format msgid "Station %d%s" msgstr "" -#: src/iuse.cpp:2666 +#: src/iuse.cpp:2667 msgid "The radio dies." msgstr "" -#: src/iuse.cpp:2683 +#: src/iuse.cpp:2684 msgid "You turn the noise emitter on." msgstr "" #. ~ the sound of a noise emitter when turned on -#: src/iuse.cpp:2693 +#: src/iuse.cpp:2694 msgid "KXSHHHHRRCRKLKKK!" msgstr "" -#: src/iuse.cpp:2696 +#: src/iuse.cpp:2697 msgid "The infernal racket dies as the noise emitter turns off." msgstr "" -#: src/iuse.cpp:2708 +#: src/iuse.cpp:2709 msgid "You turn the EMF detector on." msgstr "" -#: src/iuse.cpp:2727 +#: src/iuse.cpp:2728 msgid "BEEEEE-CHHHHHHH-eeEEEEEEE-CHHHHHHHHHHHH" msgstr "" -#: src/iuse.cpp:2753 +#: src/iuse.cpp:2754 msgid "BEEEEEEP BEEEEEEP" msgstr "" -#: src/iuse.cpp:2756 +#: src/iuse.cpp:2757 msgid "BEEP BEEP" msgstr "" -#: src/iuse.cpp:2759 +#: src/iuse.cpp:2760 msgid "beep… beep" msgstr "" -#: src/iuse.cpp:2767 +#: src/iuse.cpp:2768 msgid "The noise of your EMF detector slows to a halt." msgstr "" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "Pry where?" msgstr "" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "There is nothing to pry nearby." msgstr "" -#: src/iuse.cpp:2838 +#: src/iuse.cpp:2839 msgid "You try to hit yourself with the hammer." msgstr "" -#: src/iuse.cpp:2839 +#: src/iuse.cpp:2840 msgid "But you can't touch this." msgstr "" -#: src/iuse.cpp:2841 +#: src/iuse.cpp:2842 msgid "" "You attempt to pry open your wallet, but alas. You are just too miserly." msgstr "" -#: src/iuse.cpp:2845 +#: src/iuse.cpp:2846 msgid "You can't pry that." msgstr "" -#: src/iuse.cpp:2867 +#: src/iuse.cpp:2868 #, c-format msgid "You can't get sufficient leverage to open that with your %1$s." msgstr "" -#: src/iuse.cpp:2888 +#: src/iuse.cpp:2889 msgid "Till soil where?" msgstr "" -#: src/iuse.cpp:2896 +#: src/iuse.cpp:2897 msgid "You think about jumping on a shovel, but then change your mind." msgstr "" -#: src/iuse.cpp:2903 +#: src/iuse.cpp:2904 msgid "You start churning up the earth here." msgstr "" -#: src/iuse.cpp:2908 +#: src/iuse.cpp:2909 msgid "You can't churn up this ground." msgstr "" -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "Clear rubble where?" msgstr "" -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "There is no rubble to clear nearby." msgstr "" -#: src/iuse.cpp:3004 +#: src/iuse.cpp:3005 msgid "There's no rubble to clear." msgstr "" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "Siphon from where?" msgstr "" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "There is nothing to siphon from nearby." msgstr "" -#: src/iuse.cpp:3105 +#: src/iuse.cpp:3106 msgid "With a snarl, the combat chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3106 src/iuse.cpp:3124 src/iuse.cpp:3151 +#: src/iuse.cpp:3107 src/iuse.cpp:3125 src/iuse.cpp:3152 msgid "You yank the cord, but nothing happens." msgstr "" -#: src/iuse.cpp:3114 +#: src/iuse.cpp:3115 msgid "With a snarl, the electric combat chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3115 src/iuse.cpp:3133 +#: src/iuse.cpp:3116 src/iuse.cpp:3134 msgid "You flip the switch, but nothing happens." msgstr "" -#: src/iuse.cpp:3123 +#: src/iuse.cpp:3124 msgid "With a roar, the chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3132 +#: src/iuse.cpp:3133 msgid "With a roar, the electric chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3141 +#: src/iuse.cpp:3142 msgid "The electric carver's serrated blades start buzzing!" msgstr "" -#: src/iuse.cpp:3142 +#: src/iuse.cpp:3143 msgid "You pull the trigger, but nothing happens." msgstr "" -#: src/iuse.cpp:3150 +#: src/iuse.cpp:3151 msgid "With a roar, the hedge trimmer leaps to life!" msgstr "" -#: src/iuse.cpp:3168 +#: src/iuse.cpp:3169 #, c-format msgid "Your %s gurgles in the water and stops." msgstr "" -#: src/iuse.cpp:3179 +#: src/iuse.cpp:3180 #, c-format msgid "Your %s goes quiet." msgstr "" -#: src/iuse.cpp:3188 +#: src/iuse.cpp:3189 msgid "combat chainsaw" msgstr "" -#: src/iuse.cpp:3190 +#: src/iuse.cpp:3191 msgid "Your combat chainsaw growls." msgstr "" -#: src/iuse.cpp:3195 +#: src/iuse.cpp:3196 msgid "electric combat chainsaw" msgstr "" -#: src/iuse.cpp:3197 +#: src/iuse.cpp:3198 msgid "Your electric combat chainsaw growls." msgstr "" -#: src/iuse.cpp:3202 +#: src/iuse.cpp:3203 msgid "chainsaw" msgstr "" -#: src/iuse.cpp:3204 +#: src/iuse.cpp:3205 msgid "Your chainsaw rumbles." msgstr "" -#: src/iuse.cpp:3209 +#: src/iuse.cpp:3210 msgid "electric chainsaw" msgstr "" -#: src/iuse.cpp:3211 +#: src/iuse.cpp:3212 msgid "Your electric chainsaw rumbles." msgstr "" -#: src/iuse.cpp:3216 +#: src/iuse.cpp:3217 msgid "electric carver" msgstr "" -#: src/iuse.cpp:3218 +#: src/iuse.cpp:3219 msgid "Your electric carver buzzes." msgstr "" -#: src/iuse.cpp:3223 +#: src/iuse.cpp:3224 msgid "hedge trimmer" msgstr "" -#: src/iuse.cpp:3225 +#: src/iuse.cpp:3226 msgid "Your hedge trimmer rumbles." msgstr "" -#: src/iuse.cpp:3230 +#: src/iuse.cpp:3231 msgid "circular saw" msgstr "" -#: src/iuse.cpp:3232 +#: src/iuse.cpp:3233 msgid "Your circular saw buzzes." msgstr "" -#: src/iuse.cpp:3269 +#: src/iuse.cpp:3270 msgid "Drill where?" msgstr "" -#: src/iuse.cpp:3281 +#: src/iuse.cpp:3282 msgid "You can't drill there." msgstr "" -#: src/iuse.cpp:3284 src/iuse.cpp:3400 +#: src/iuse.cpp:3285 src/iuse.cpp:3401 msgid "The material is too hard for you to even make a dent." msgstr "" -#: src/iuse.cpp:3289 src/iuse.cpp:3405 +#: src/iuse.cpp:3290 src/iuse.cpp:3406 msgid "There's a vehicle in the way!" msgstr "" -#: src/iuse.cpp:3313 +#: src/iuse.cpp:3314 #, c-format msgid "You start drilling into the %1$s with your %2$s." msgstr "" -#: src/iuse.cpp:3385 +#: src/iuse.cpp:3386 msgid "Mine where?" msgstr "" -#: src/iuse.cpp:3397 +#: src/iuse.cpp:3398 msgid "You can't mine there." msgstr "" -#: src/iuse.cpp:3430 +#: src/iuse.cpp:3431 #, c-format msgid "You strike the %1$s with your %2$s." msgstr "" -#: src/iuse.cpp:3444 +#: src/iuse.cpp:3445 msgid "buzzing" msgstr "" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "clicking" msgstr "" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "rapid clicking" msgstr "" -#: src/iuse.cpp:3446 +#: src/iuse.cpp:3447 msgid "geiger_high" msgstr "" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_low" msgstr "" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_medium" msgstr "" -#: src/iuse.cpp:3455 +#: src/iuse.cpp:3456 msgid "The geiger counter buzzes intensely." msgstr "" -#: src/iuse.cpp:3457 +#: src/iuse.cpp:3458 msgid "The geiger counter clicks wildly." msgstr "" -#: src/iuse.cpp:3459 +#: src/iuse.cpp:3460 msgid "The geiger counter clicks rapidly." msgstr "" -#: src/iuse.cpp:3461 +#: src/iuse.cpp:3462 msgid "The geiger counter clicks steadily." msgstr "" -#: src/iuse.cpp:3463 +#: src/iuse.cpp:3464 msgid "The geiger counter clicks slowly." msgstr "" -#: src/iuse.cpp:3465 +#: src/iuse.cpp:3466 msgid "The geiger counter clicks intermittently." msgstr "" -#: src/iuse.cpp:3467 +#: src/iuse.cpp:3468 msgid "The geiger counter clicks once." msgstr "" -#: src/iuse.cpp:3473 +#: src/iuse.cpp:3474 msgid "The geiger counter's SCANNING LED turns off." msgstr "" -#: src/iuse.cpp:3478 +#: src/iuse.cpp:3479 msgid "Geiger counter:" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan the ground" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan yourself or other person" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Turn continuous scan on" msgstr "" -#: src/iuse.cpp:3488 +#: src/iuse.cpp:3489 msgid "Scan whom?" msgstr "" -#: src/iuse.cpp:3489 +#: src/iuse.cpp:3490 msgid "There is no one to scan nearby." msgstr "" -#: src/iuse.cpp:3495 +#: src/iuse.cpp:3496 #, c-format msgid "Your radiation level: %d mSv (%d mSv from items)" msgstr "" -#: src/iuse.cpp:3501 +#: src/iuse.cpp:3502 #, c-format msgid "%s's radiation level: %d mSv (%d mSv from items)" msgstr "" -#: src/iuse.cpp:3508 +#: src/iuse.cpp:3509 #, c-format msgid "The ground's radiation level: %d mSv/h" msgstr "" -#: src/iuse.cpp:3512 +#: src/iuse.cpp:3513 msgid "The geiger counter's scan LED turns on." msgstr "" -#: src/iuse.cpp:3559 +#: src/iuse.cpp:3560 #, c-format msgid "Black goo emerges from the canister and envelopes the %s!" msgstr "" -#: src/iuse.cpp:3566 +#: src/iuse.cpp:3567 msgid "Living black goo emerges from the canister!" msgstr "" -#: src/iuse.cpp:3581 +#: src/iuse.cpp:3582 msgid "A nearby splatter of goo forms into a goo pit." msgstr "" -#: src/iuse.cpp:3592 +#: src/iuse.cpp:3593 msgid "You pull the pin on the Granade." msgstr "" -#: src/iuse.cpp:3608 +#: src/iuse.cpp:3609 msgid "Merged!" msgstr "" -#: src/iuse.cpp:3624 +#: src/iuse.cpp:3625 msgid "BUGFIXES!" msgstr "" -#: src/iuse.cpp:3636 +#: src/iuse.cpp:3637 msgid "BUFFS!" msgstr "" -#: src/iuse.cpp:3678 +#: src/iuse.cpp:3679 msgid "NERFS!" msgstr "" -#: src/iuse.cpp:3718 +#: src/iuse.cpp:3719 msgid "REVERTS!" msgstr "" -#: src/iuse.cpp:3736 +#: src/iuse.cpp:3737 msgid "BEES!" msgstr "" -#: src/iuse.cpp:3753 +#: src/iuse.cpp:3754 msgid "Set the timer to how many seconds (0 to cancel)?" msgstr "" -#: src/iuse.cpp:3758 +#: src/iuse.cpp:3759 #, c-format msgid "You set the timer to %d second." msgid_plural "You set the timer to %d seconds." msgstr[0] "" -#: src/iuse.cpp:3787 +#: src/iuse.cpp:3788 msgid "Tick!" msgstr "" -#: src/iuse.cpp:3789 +#: src/iuse.cpp:3790 msgid "You've already released the handle, try throwing it instead." msgstr "" -#: src/iuse.cpp:3809 src/iuse.cpp:3828 +#: src/iuse.cpp:3810 src/iuse.cpp:3829 msgid "Fire… Good…" msgstr "" -#: src/iuse.cpp:3838 +#: src/iuse.cpp:3839 msgid "Your lit Molotov goes out." msgstr "" -#: src/iuse.cpp:3853 src/iuse.cpp:3894 src/iuse_actor.cpp:203 +#: src/iuse.cpp:3854 src/iuse.cpp:3895 src/iuse_actor.cpp:204 msgid "You need a source of fire!" msgstr "" -#: src/iuse.cpp:3856 +#: src/iuse.cpp:3857 msgid "You light the pack of firecrackers." msgstr "" -#: src/iuse.cpp:3897 +#: src/iuse.cpp:3898 msgid "You light the firecracker." msgstr "" -#: src/iuse.cpp:3924 +#: src/iuse.cpp:3925 msgid "Set the timer to ___ turns (0 to cancel)?" msgstr "" -#: src/iuse.cpp:3929 +#: src/iuse.cpp:3930 #, c-format msgid "You set the timer to %s." msgstr "" -#: src/iuse.cpp:3960 +#: src/iuse.cpp:3961 msgid "Shock where?" msgstr "" -#: src/iuse.cpp:3968 +#: src/iuse.cpp:3969 msgid "Umm. No." msgstr "" -#: src/iuse.cpp:3974 +#: src/iuse.cpp:3975 msgid "There's nothing to zap there!" msgstr "" -#: src/iuse.cpp:3981 +#: src/iuse.cpp:3982 #, c-format msgid "Do you really want to shock %s?" msgstr "" -#: src/iuse.cpp:3995 +#: src/iuse.cpp:3996 #, c-format msgid "You attempt to shock %s, but miss." msgstr "" -#: src/iuse.cpp:3996 +#: src/iuse.cpp:3997 #, c-format msgid " attempts to shock %s, but misses." msgstr "" -#: src/iuse.cpp:3999 +#: src/iuse.cpp:4000 #, c-format msgid "You attempt to shock %s, but are blocked by armor." msgstr "" -#: src/iuse.cpp:4000 +#: src/iuse.cpp:4001 #, c-format msgid " attempts to shock %s, but is blocked by armor." msgstr "" -#: src/iuse.cpp:4016 +#: src/iuse.cpp:4017 #, c-format msgid "You shock %s!" msgstr "" -#: src/iuse.cpp:4017 +#: src/iuse.cpp:4018 #, c-format msgid " shocks %s!" msgstr "" -#: src/iuse.cpp:4037 +#: src/iuse.cpp:4038 msgid "Insufficient power" msgstr "" -#: src/iuse.cpp:4045 src/iuse.cpp:4076 +#: src/iuse.cpp:4046 src/iuse.cpp:4077 msgid "tactical tonfa" msgstr "" -#: src/iuse.cpp:4046 +#: src/iuse.cpp:4047 msgid "Turn on light" msgstr "" -#: src/iuse.cpp:4046 src/iuse.cpp:4077 +#: src/iuse.cpp:4047 src/iuse.cpp:4078 msgid "Zap something" msgstr "" -#: src/iuse.cpp:4055 +#: src/iuse.cpp:4056 msgid "The batteries are dead." msgstr "" -#: src/iuse.cpp:4058 +#: src/iuse.cpp:4059 msgid "You turn the light on." msgstr "" -#: src/iuse.cpp:4073 +#: src/iuse.cpp:4074 msgid "Your tactical tonfa is out of power." msgstr "" -#: src/iuse.cpp:4077 +#: src/iuse.cpp:4078 msgid "Turn off light" msgstr "" -#: src/iuse.cpp:4085 +#: src/iuse.cpp:4086 msgid "You turn off the light." msgstr "" -#: src/iuse.cpp:4098 +#: src/iuse.cpp:4099 msgid "The device's batteries are dead." msgstr "" -#: src/iuse.cpp:4102 +#: src/iuse.cpp:4103 msgid "You are already listening to music!" msgstr "" -#: src/iuse.cpp:4104 +#: src/iuse.cpp:4105 msgid "You put in the earbuds and start listening to music." msgstr "" -#: src/iuse.cpp:4122 src/iuse.cpp:4146 +#: src/iuse.cpp:4123 src/iuse.cpp:4147 msgid "a sweet guitar solo!" msgstr "" -#: src/iuse.cpp:4123 +#: src/iuse.cpp:4124 msgid "a funky bassline." msgstr "" -#: src/iuse.cpp:4124 +#: src/iuse.cpp:4125 msgid "some amazing vocals." msgstr "" -#: src/iuse.cpp:4125 +#: src/iuse.cpp:4126 msgid "some pumping bass." msgstr "" -#: src/iuse.cpp:4126 +#: src/iuse.cpp:4127 msgid "dramatic classical music." msgstr "" -#: src/iuse.cpp:4131 +#: src/iuse.cpp:4132 msgid "some bass-heavy post-glam speed polka." msgstr "" -#: src/iuse.cpp:4164 +#: src/iuse.cpp:4165 #, c-format msgid "You listen to %s" msgstr "" -#: src/iuse.cpp:4192 +#: src/iuse.cpp:4193 msgid "The mp3 player turns off." msgstr "" -#: src/iuse.cpp:4195 src/iuse.cpp:4198 src/iuse.cpp:4201 +#: src/iuse.cpp:4196 src/iuse.cpp:4199 src/iuse.cpp:4202 msgid "The phone turns off." msgstr "" #. ~ %1$d: roll number, %2$d: side number of a die, %3$s: die item name -#: src/iuse.cpp:4227 +#: src/iuse.cpp:4228 #, c-format msgctxt "dice" msgid "You roll a %1$d on your %2$d sided %3$s" msgstr "" -#: src/iuse.cpp:4243 +#: src/iuse.cpp:4244 #, c-format msgid "You take a deep breath from your %s." msgstr "" -#: src/iuse.cpp:4246 +#: src/iuse.cpp:4247 #, c-format msgid "Air in your %s runs out." msgstr "" -#: src/iuse.cpp:4259 +#: src/iuse.cpp:4260 #, c-format msgid "Your %s is empty." msgstr "" -#: src/iuse.cpp:4261 +#: src/iuse.cpp:4262 msgid "You turn off the regulator and close the air valve." msgstr "" -#: src/iuse.cpp:4267 +#: src/iuse.cpp:4268 msgid "You should wear it first." msgstr "" -#: src/iuse.cpp:4269 +#: src/iuse.cpp:4270 msgid "You turn on the regulator and open the air valve." msgstr "" -#: src/iuse.cpp:4283 +#: src/iuse.cpp:4284 msgid "" "You have no cable charging system to plug it into, so you leave it alone." msgstr "" -#: src/iuse.cpp:4286 +#: src/iuse.cpp:4287 msgid "Activate your cable charging system to take advantage of it." msgstr "" -#: src/iuse.cpp:4290 +#: src/iuse.cpp:4291 #, c-format msgid "You need to wear the %1$s before you can unfold it." msgstr "" -#: src/iuse.cpp:4296 +#: src/iuse.cpp:4297 #, c-format msgid "You can't use the %1$s with another of its kind." msgstr "" -#: src/iuse.cpp:4301 +#: src/iuse.cpp:4302 msgid "" "You unfold the solar array from the pack. You still need to connect it with" " a cable." msgstr "" -#: src/iuse.cpp:4310 +#: src/iuse.cpp:4311 msgid "You fold your portable solar array into the pack." msgstr "" -#: src/iuse.cpp:4312 +#: src/iuse.cpp:4313 msgid "You unplug your portable solar array, and fold it into the pack." msgstr "" -#: src/iuse.cpp:4341 +#: src/iuse.cpp:4342 #, c-format msgid "Your %s requires new filters!" msgstr "" -#: src/iuse.cpp:4342 +#: src/iuse.cpp:4343 msgid " needs new gas mask filters!" msgstr "" -#: src/iuse.cpp:4348 +#: src/iuse.cpp:4349 #, c-format msgid "Your %s doesn't have a filter." msgstr "" -#: src/iuse.cpp:4350 +#: src/iuse.cpp:4351 #, c-format msgid "You prepare your %s." msgstr "" -#: src/iuse.cpp:4400 +#: src/iuse.cpp:4401 msgid "What do you want to play?" msgstr "" -#: src/iuse.cpp:4401 +#: src/iuse.cpp:4402 msgid "robotfindskitten" msgstr "" -#: src/iuse.cpp:4402 src/iuse_software_snake.cpp:31 +#: src/iuse.cpp:4403 src/iuse_software_snake.cpp:31 msgid "S N A K E" msgstr "" -#: src/iuse.cpp:4403 src/iuse_software_sokoban.cpp:249 +#: src/iuse.cpp:4404 src/iuse_software_sokoban.cpp:249 msgid "Sokoban" msgstr "" -#: src/iuse.cpp:4405 src/iuse_software_lightson.cpp:177 +#: src/iuse.cpp:4406 src/iuse_software_lightson.cpp:177 msgid "Lights on!" msgstr "" -#: src/iuse.cpp:4407 +#: src/iuse.cpp:4408 msgid "Play anything for a while" msgstr "" -#: src/iuse.cpp:4409 +#: src/iuse.cpp:4410 msgid "Play something with friends" msgstr "" -#: src/iuse.cpp:4410 +#: src/iuse.cpp:4411 msgid "Play something alone" msgstr "" -#: src/iuse.cpp:4463 +#: src/iuse.cpp:4464 #, c-format msgid "You and your %1$u friends play on your %2$s for a while." msgstr "" -#: src/iuse.cpp:4466 +#: src/iuse.cpp:4467 #, c-format msgid "You and your friend play on your %s for a while." msgstr "" -#: src/iuse.cpp:4477 +#: src/iuse.cpp:4478 #, c-format msgid "You play on your %s for a while." msgstr "" -#: src/iuse.cpp:4514 src/iuse.cpp:9088 +#: src/iuse.cpp:4515 src/iuse.cpp:9106 msgid "You don't know what you're looking at." msgstr "" -#: src/iuse.cpp:4520 +#: src/iuse.cpp:4521 #, c-format msgid "You check your health metrics on your %s." msgstr "" -#: src/iuse.cpp:4525 +#: src/iuse.cpp:4526 #, c-format msgid "Your heart rate is %i bpm." msgstr "" -#: src/iuse.cpp:4529 +#: src/iuse.cpp:4530 msgid "WARNING! Slow down! Your pulse is getting too high, champion!" msgstr "" -#: src/iuse.cpp:4535 +#: src/iuse.cpp:4536 msgid "You haven't really been active today. Try going for a walk!" msgstr "" -#: src/iuse.cpp:4537 +#: src/iuse.cpp:4538 msgid "Good start! Keep it up and move more." msgstr "" -#: src/iuse.cpp:4539 +#: src/iuse.cpp:4540 msgid "Doing good! Don't stop, push the limit!" msgstr "" -#: src/iuse.cpp:4541 +#: src/iuse.cpp:4542 msgid "Great job! Take a break and don't forget about hydration!" msgstr "" -#: src/iuse.cpp:4543 +#: src/iuse.cpp:4544 msgid "You are too active! Avoid overexertion for your safety and health." msgstr "" -#: src/iuse.cpp:4547 src/iuse.cpp:9097 +#: src/iuse.cpp:4548 src/iuse.cpp:9115 #, c-format msgid "You consumed %d kcal today and %d kcal yesterday." msgstr "" -#: src/iuse.cpp:4552 +#: src/iuse.cpp:4553 #, c-format msgid "You burned %d kcal today and %d kcal yesterday." msgstr "" -#: src/iuse.cpp:4569 +#: src/iuse.cpp:4570 msgid "It's not waterproof enough to work underwater." msgstr "" -#: src/iuse.cpp:4582 +#: src/iuse.cpp:4583 #, c-format msgid "You start cranking the %s to charge its %s." msgstr "" -#: src/iuse.cpp:4587 +#: src/iuse.cpp:4588 #, c-format msgid "You could use the %s to charge its %s, but it's already charged." msgstr "" -#: src/iuse.cpp:4591 +#: src/iuse.cpp:4592 msgid "You need a rechargeable battery cell to charge." msgstr "" -#: src/iuse.cpp:4604 +#: src/iuse.cpp:4605 msgid "You can't do… that while mounted." msgstr "" -#: src/iuse.cpp:4611 +#: src/iuse.cpp:4612 msgid "It might be waterproof, but your lungs aren't." msgstr "" -#: src/iuse.cpp:4619 +#: src/iuse.cpp:4620 msgid "*Your* batteries are dead." msgstr "" -#: src/iuse.cpp:4624 +#: src/iuse.cpp:4625 #, c-format msgid "You fire up your %s and start getting the tension out." msgstr "" -#: src/iuse.cpp:4627 +#: src/iuse.cpp:4628 #, c-format msgid "You whip out your %s and start getting the tension out." msgstr "" -#: src/iuse.cpp:4652 +#: src/iuse.cpp:4653 msgid "Air swirls all over…" msgstr "" -#: src/iuse.cpp:4660 +#: src/iuse.cpp:4661 msgid "Air swirls around you for a moment." msgstr "" -#: src/iuse.cpp:4673 +#: src/iuse.cpp:4674 msgid "You blow your dog whistle." msgstr "" -#: src/iuse.cpp:4711 +#: src/iuse.cpp:4712 #, c-format msgid "Your %s looks ready to attack." msgstr "" -#: src/iuse.cpp:4716 +#: src/iuse.cpp:4717 #, c-format msgid "Your %s goes docile." msgstr "" -#: src/iuse.cpp:4731 +#: src/iuse.cpp:4732 msgid "You hear a low-pitched echoing howl." msgstr "" -#: src/iuse.cpp:4747 +#: src/iuse.cpp:4748 #, c-format msgid "That %s is full!" msgstr "" -#: src/iuse.cpp:4757 +#: src/iuse.cpp:4758 #, c-format msgid "Draw blood from %s?" msgstr "" -#: src/iuse.cpp:4759 +#: src/iuse.cpp:4760 #, c-format msgid "You drew blood from the %s…" msgstr "" -#: src/iuse.cpp:4776 +#: src/iuse.cpp:4777 msgid "Draw your own blood?" msgstr "" -#: src/iuse.cpp:4777 +#: src/iuse.cpp:4778 msgid "You drew your own blood…" msgstr "" -#: src/iuse.cpp:4798 +#: src/iuse.cpp:4799 #, c-format msgid "…but acidic blood melts the %s, destroying it!" msgstr "" -#: src/iuse.cpp:4803 +#: src/iuse.cpp:4804 #, c-format msgid "…but acidic blood damages the %s!" msgstr "" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "Chop down which tree?" msgstr "" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "There is no tree to chop down nearby." msgstr "" -#: src/iuse.cpp:4908 +#: src/iuse.cpp:4909 msgid "You're not stern enough to shave yourself with THIS." msgstr "" -#: src/iuse.cpp:4910 +#: src/iuse.cpp:4911 msgid "You can't chop down that." msgstr "" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "Chop which tree trunk?" msgstr "" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "There is no tree trunk to chop nearby." msgstr "" -#: src/iuse.cpp:4953 +#: src/iuse.cpp:4954 msgid "You can't chop that." msgstr "" -#: src/iuse.cpp:4979 +#: src/iuse.cpp:4980 msgid "You need welding goggles to do that." msgstr "" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "Cut up metal where?" msgstr "" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "There is no metal to cut up nearby." msgstr "" -#: src/iuse.cpp:5004 +#: src/iuse.cpp:5005 msgid "Yuck. Acetylene gas smells weird." msgstr "" -#: src/iuse.cpp:5006 src/iuse.cpp:5051 src/iuse.cpp:5093 +#: src/iuse.cpp:5007 src/iuse.cpp:5052 src/iuse.cpp:5094 msgid "You can't cut that." msgstr "" -#: src/iuse.cpp:5049 +#: src/iuse.cpp:5050 msgid "You're not even chained to a boiler." msgstr "" -#: src/iuse.cpp:5091 +#: src/iuse.cpp:5092 msgid "" "You neatly sever all of the veins and arteries in your body. Oh, wait; " "never mind." msgstr "" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "Mop where?" msgstr "" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "There is nothing to mop nearby." msgstr "" -#: src/iuse.cpp:5124 +#: src/iuse.cpp:5125 msgid "You mop yourself up." msgstr "" -#: src/iuse.cpp:5125 +#: src/iuse.cpp:5126 msgid "The universe implodes and reforms around you." msgstr "" -#: src/iuse.cpp:5127 +#: src/iuse.cpp:5128 msgid "There's nothing to mop there." msgstr "" -#: src/iuse.cpp:5132 +#: src/iuse.cpp:5133 msgid "You move the mop around, unsure whether it's doing any good." msgstr "" -#: src/iuse.cpp:5138 +#: src/iuse.cpp:5139 msgid "You mop up the spill." msgstr "" -#: src/iuse.cpp:5152 +#: src/iuse.cpp:5153 msgid "Spray what?" msgstr "" -#: src/iuse.cpp:5161 +#: src/iuse.cpp:5162 msgid "(To delete, clear the text and confirm)" msgstr "" -#: src/iuse.cpp:5176 +#: src/iuse.cpp:5177 msgid "You blur the inscription on the grave." msgstr "" -#: src/iuse.cpp:5178 +#: src/iuse.cpp:5179 msgid "You manage to get rid of the message on the surface." msgstr "" -#: src/iuse.cpp:5186 +#: src/iuse.cpp:5187 msgid "You carve an inscription on the grave." msgstr "" -#: src/iuse.cpp:5188 +#: src/iuse.cpp:5189 msgid "You write a message on the surface." msgstr "" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "Heat up what?" msgstr "" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "You don't have any appropriate food to heat up." msgstr "" -#: src/iuse.cpp:5225 +#: src/iuse.cpp:5226 msgid "You start heating up the food." msgstr "" -#: src/iuse.cpp:5245 +#: src/iuse.cpp:5246 msgid "There is no fire around; use your integrated toolset instead?" msgstr "" -#: src/iuse.cpp:5252 +#: src/iuse.cpp:5253 #, c-format msgid "You need to be next to a fire to heat something up with the %s." msgstr "" -#: src/iuse.cpp:5274 +#: src/iuse.cpp:5275 msgid "Using hotplate:" msgstr "" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Cauterize wound" msgstr "" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Heat food" msgstr "" -#: src/iuse.cpp:5323 +#: src/iuse.cpp:5324 #, c-format msgid "That %s is too filthy to clean anything!" msgstr "" -#: src/iuse.cpp:5326 +#: src/iuse.cpp:5327 #, c-format msgid "That %s is too wet to soak up any more liquid!" msgstr "" -#: src/iuse.cpp:5333 +#: src/iuse.cpp:5334 #, c-format msgid "You use the %s to clean yourself off, saturating it with slime!" msgstr "" -#: src/iuse.cpp:5345 +#: src/iuse.cpp:5346 #, c-format msgid "You use the %s to dry off, saturating it with water!" msgstr "" -#: src/iuse.cpp:5357 +#: src/iuse.cpp:5358 #, c-format msgid "You are already dry; the %s does nothing." msgstr "" -#: src/iuse.cpp:5389 +#: src/iuse.cpp:5390 msgid "You inject yourself with adrenaline." msgstr "" -#: src/iuse.cpp:5390 +#: src/iuse.cpp:5391 msgid " injects themselves with adrenaline." msgstr "" -#: src/iuse.cpp:5395 +#: src/iuse.cpp:5396 msgid "Your heart spasms!" msgstr "" -#: src/iuse.cpp:5408 +#: src/iuse.cpp:5409 msgid "The jet injector is empty." msgstr "" -#: src/iuse.cpp:5411 +#: src/iuse.cpp:5412 msgid "You inject yourself with the jet injector." msgstr "" -#: src/iuse.cpp:5421 +#: src/iuse.cpp:5422 msgid "Your heart is beating alarmingly fast!" msgstr "" -#: src/iuse.cpp:5431 +#: src/iuse.cpp:5432 msgid "" "You must wear the stimulant delivery system before you can activate it." msgstr "" -#: src/iuse.cpp:5436 +#: src/iuse.cpp:5437 msgid "The stimulant delivery system is empty." msgstr "" -#: src/iuse.cpp:5439 +#: src/iuse.cpp:5440 msgid "You inject yourself with the stimulants." msgstr "" -#: src/iuse.cpp:5454 +#: src/iuse.cpp:5455 msgid "You must wear the radiation biomonitor before you can activate it." msgstr "" -#: src/iuse.cpp:5457 +#: src/iuse.cpp:5458 msgid "The radiation biomonitor needs batteries to function." msgstr "" -#: src/iuse.cpp:5460 +#: src/iuse.cpp:5461 msgid "You activate your radiation biomonitor." msgstr "" -#: src/iuse.cpp:5462 +#: src/iuse.cpp:5463 msgid "You are currently irradiated." msgstr "" -#: src/iuse.cpp:5464 +#: src/iuse.cpp:5465 #, c-format msgid "Your radiation level: %d mSv." msgstr "" -#: src/iuse.cpp:5465 +#: src/iuse.cpp:5466 #, c-format msgid "It says here that my radiation level is %d mSv." msgstr "" -#: src/iuse.cpp:5469 +#: src/iuse.cpp:5470 msgid "You aren't currently irradiated." msgstr "" -#: src/iuse.cpp:5470 +#: src/iuse.cpp:5471 msgid "It says I'm not irradiated." msgstr "" -#: src/iuse.cpp:5472 +#: src/iuse.cpp:5473 msgid "Have a nice day!" msgstr "" -#: src/iuse.cpp:5486 +#: src/iuse.cpp:5487 msgid "Replace your current lenses?" msgstr "" -#: src/iuse.cpp:5488 +#: src/iuse.cpp:5489 #, c-format msgid "You replace your current %s." msgstr "" -#: src/iuse.cpp:5493 +#: src/iuse.cpp:5494 #, c-format msgid "You don't do anything with your %s." msgstr "" -#: src/iuse.cpp:5499 +#: src/iuse.cpp:5500 #, c-format msgid "You put the %s in your eyes." msgstr "" -#: src/iuse.cpp:5503 +#: src/iuse.cpp:5504 msgid "Your vision is fine already." msgstr "" -#: src/iuse.cpp:5514 +#: src/iuse.cpp:5515 msgid "You press a button on the doll to make it talk." msgstr "" -#: src/iuse.cpp:5538 +#: src/iuse.cpp:5539 msgid "You need a mechanics skill of 2 to use this repair kit." msgstr "" -#: src/iuse.cpp:5543 +#: src/iuse.cpp:5544 msgid "Select the firearm to repair:" msgstr "" -#: src/iuse.cpp:5555 src/iuse.cpp:9320 src/iuse.cpp:9341 src/iuse.cpp:9362 -#: src/iuse_actor.cpp:2652 +#: src/iuse.cpp:5556 src/iuse.cpp:9338 src/iuse.cpp:9359 src/iuse.cpp:9380 +#: src/iuse_actor.cpp:2659 msgid "You can't see to do that!" msgstr "" -#: src/iuse.cpp:5560 +#: src/iuse.cpp:5561 #, c-format msgid "You can't improve your %s any more, considering the degradation." msgstr "" -#: src/iuse.cpp:5561 +#: src/iuse.cpp:5562 #, c-format msgid "You can't improve your %s any more this way." msgstr "" -#: src/iuse.cpp:5568 +#: src/iuse.cpp:5569 #, c-format msgid "Your %s is in its best condition, considering the degradation." msgstr "" -#: src/iuse.cpp:5569 +#: src/iuse.cpp:5570 #, c-format msgid "Your %s is already in peak condition." msgstr "" -#: src/iuse.cpp:5572 +#: src/iuse.cpp:5573 msgid "With a higher mechanics skill, you might be able to improve it." msgstr "" -#: src/iuse.cpp:5583 +#: src/iuse.cpp:5584 #, c-format msgid "You accurize your %s." msgstr "" -#: src/iuse.cpp:5594 src/iuse_actor.cpp:3139 +#: src/iuse.cpp:5595 src/iuse_actor.cpp:3146 #, c-format msgid "You repair your %s completely! ( %s-> %s)" msgstr "" -#: src/iuse.cpp:5595 src/iuse_actor.cpp:3136 +#: src/iuse.cpp:5596 src/iuse_actor.cpp:3143 #, c-format msgid "You repair your %s! ( %s-> %s)" msgstr "" -#: src/iuse.cpp:5629 +#: src/iuse.cpp:5630 msgid "Attach modification?" msgstr "" -#: src/iuse.cpp:5669 +#: src/iuse.cpp:5670 msgid "Select tool to modify:" msgstr "" -#: src/iuse.cpp:5670 +#: src/iuse.cpp:5671 msgid "You don't have compatible tools." msgstr "" -#: src/iuse.cpp:5679 +#: src/iuse.cpp:5680 msgid "You cancel unloading the tool." msgstr "" -#: src/iuse.cpp:5691 +#: src/iuse.cpp:5692 msgid "Clank! Clank!" msgstr "" -#: src/iuse.cpp:5703 +#: src/iuse.cpp:5704 msgid "Ring! Ring!" msgstr "" -#: src/iuse.cpp:5738 src/iuse.cpp:6117 +#: src/iuse.cpp:5739 src/iuse.cpp:6118 msgid "You can't read a computer screen." msgstr "" -#: src/iuse.cpp:5749 +#: src/iuse.cpp:5750 msgid "Welcome to hackPRO!" msgstr "" -#: src/iuse.cpp:5750 +#: src/iuse.cpp:5751 msgid "Prepare IFF protocol override" msgstr "" -#: src/iuse.cpp:5751 +#: src/iuse.cpp:5752 msgid "Set friendly robots to passive mode" msgstr "" -#: src/iuse.cpp:5752 +#: src/iuse.cpp:5753 msgid "Set friendly robots to combat mode" msgstr "" -#: src/iuse.cpp:5757 +#: src/iuse.cpp:5758 msgid "Choose an endpoint to hack." msgstr "" -#: src/iuse.cpp:5778 +#: src/iuse.cpp:5779 msgid "No enemy robots in range." msgstr "" -#: src/iuse.cpp:5790 +#: src/iuse.cpp:5791 #, c-format msgid "You start reprogramming the %s into an ally." msgstr "" -#: src/iuse.cpp:5807 +#: src/iuse.cpp:5808 #, c-format msgid "A following %s goes into passive mode." msgstr "" -#: src/iuse.cpp:5814 src/iuse.cpp:5831 +#: src/iuse.cpp:5815 src/iuse.cpp:5832 msgid "You aren't commanding any robots." msgstr "" -#: src/iuse.cpp:5824 +#: src/iuse.cpp:5825 #, c-format msgid "A following %s goes into combat mode." msgstr "" -#: src/iuse.cpp:5918 +#: src/iuse.cpp:5919 #, c-format msgid "You download %d new photo into the internal memory." msgid_plural "You download %d new photos into the internal memory." msgstr[0] "" -#: src/iuse.cpp:5931 +#: src/iuse.cpp:5932 #, c-format msgid "You download %d new song into the internal memory." msgid_plural "You download %d new songs into the internal memory." msgstr[0] "" -#: src/iuse.cpp:5988 src/iuse.cpp:5995 +#: src/iuse.cpp:5989 src/iuse.cpp:5996 #, c-format msgid "You download a recipe for %s into the tablet's memory." msgstr "" -#: src/iuse.cpp:5998 +#: src/iuse.cpp:5999 #, c-format msgid "The recipe for %s is already stored in the tablet's memory." msgstr "" -#: src/iuse.cpp:6013 +#: src/iuse.cpp:6014 msgid "You have downloaded your photos." msgstr "" -#: src/iuse.cpp:6023 +#: src/iuse.cpp:6024 msgid "You have updated your monster collection." msgstr "" -#: src/iuse.cpp:6070 src/iuse.cpp:6340 +#: src/iuse.cpp:6071 src/iuse.cpp:6341 msgid "This memory card does not contain any new data." msgstr "" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "bad" msgstr "" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "exceptional" msgstr "" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "fine" msgstr "" -#: src/iuse.cpp:6132 src/iuse.cpp:9930 +#: src/iuse.cpp:6133 src/iuse.cpp:9948 msgid "Choose menu option:" msgstr "" -#: src/iuse.cpp:6136 +#: src/iuse.cpp:6137 #, c-format msgid "Unsorted photos [%d]" msgstr "" -#: src/iuse.cpp:6138 +#: src/iuse.cpp:6139 msgid "No photos on device" msgstr "" -#: src/iuse.cpp:6144 +#: src/iuse.cpp:6145 msgid "Turn music off" msgstr "" -#: src/iuse.cpp:6146 +#: src/iuse.cpp:6147 #, c-format msgid "Turn music on [%d]" msgstr "" -#: src/iuse.cpp:6149 +#: src/iuse.cpp:6150 msgid "No music on device" msgstr "" -#: src/iuse.cpp:6153 +#: src/iuse.cpp:6154 msgid "List stored recipes" msgstr "" -#: src/iuse.cpp:6157 +#: src/iuse.cpp:6158 msgid "Your photos" msgstr "" -#: src/iuse.cpp:6161 src/iuse.cpp:7243 +#: src/iuse.cpp:6162 src/iuse.cpp:7247 msgid "Your collection of monsters" msgstr "" -#: src/iuse.cpp:6163 +#: src/iuse.cpp:6164 msgid "Collection of monsters is empty" msgstr "" -#: src/iuse.cpp:6166 +#: src/iuse.cpp:6167 msgid "Download data from memory card" msgstr "" -#: src/iuse.cpp:6170 +#: src/iuse.cpp:6171 msgid "Decrypt memory card" msgstr "" -#: src/iuse.cpp:6172 +#: src/iuse.cpp:6173 msgid "Decrypt memory card (low skill)" msgstr "" -#: src/iuse.cpp:6193 +#: src/iuse.cpp:6194 msgid "Wasted time. These pictures do not provoke your senses." msgstr "" -#: src/iuse.cpp:6224 +#: src/iuse.cpp:6225 #, c-format msgid "You turned off the music on your %s." msgstr "" -#: src/iuse.cpp:6227 +#: src/iuse.cpp:6228 #, c-format msgid "You turned on the music on your %s." msgstr "" -#: src/iuse.cpp:6238 src/iuse.cpp:9942 +#: src/iuse.cpp:6239 src/iuse.cpp:9960 msgid "List recipes:" msgstr "" -#: src/iuse.cpp:6272 src/iuse.cpp:7412 +#: src/iuse.cpp:6273 src/iuse.cpp:7416 msgid "Your collection of monsters:" msgstr "" -#: src/iuse.cpp:6313 +#: src/iuse.cpp:6314 msgid "Insert memory card:" msgstr "" -#: src/iuse.cpp:6329 src/iuse.cpp:6361 src/iuse.cpp:7481 +#: src/iuse.cpp:6330 src/iuse.cpp:6362 src/iuse.cpp:7485 msgid "This is not a compatible memory card." msgstr "" -#: src/iuse.cpp:6336 +#: src/iuse.cpp:6337 msgid "This memory card is encrypted." msgstr "" -#: src/iuse.cpp:6368 +#: src/iuse.cpp:6369 msgid "This memory card is not encrypted." msgstr "" -#: src/iuse.cpp:6382 +#: src/iuse.cpp:6383 #, c-format msgid "You successfully decrypted content on %s!" msgstr "" -#: src/iuse.cpp:6387 +#: src/iuse.cpp:6388 #, c-format msgid "You failed to decrypt the %s." msgstr "" -#: src/iuse.cpp:6390 +#: src/iuse.cpp:6391 msgid "You tripped the firmware protection, and the card deleted its data!" msgstr "" -#: src/iuse.cpp:6429 +#: src/iuse.cpp:6430 msgid " on " msgstr "" -#: src/iuse.cpp:6435 src/iuse.cpp:6439 +#: src/iuse.cpp:6436 src/iuse.cpp:6440 #, c-format msgid " in %s" msgstr "" -#: src/iuse.cpp:6436 +#: src/iuse.cpp:6437 #, c-format msgid " covered in %s" msgstr "" -#: src/iuse.cpp:6437 +#: src/iuse.cpp:6438 #, c-format msgid " on %s" msgstr "" -#: src/iuse.cpp:6438 +#: src/iuse.cpp:6439 #, c-format msgid " under %s" msgstr "" -#: src/iuse.cpp:6496 +#: src/iuse.cpp:6497 #, c-format msgid " with graffiti \"%s\"" msgstr "" -#: src/iuse.cpp:6532 +#: src/iuse.cpp:6533 #, c-format msgid " with message \"%s\"" msgstr "" -#: src/iuse.cpp:6538 +#: src/iuse.cpp:6539 #, c-format msgid " with %s on it" msgstr "" -#: src/iuse.cpp:6560 +#: src/iuse.cpp:6561 msgctxt "" "Article 'a', replace it with empty string if it is not used in language" msgid "a " msgstr "" -#: src/iuse.cpp:6584 +#: src/iuse.cpp:6585 msgid " is on fire. " msgstr "" -#: src/iuse.cpp:6585 +#: src/iuse.cpp:6586 msgid " is bleeding. " msgstr "" -#: src/iuse.cpp:6586 +#: src/iuse.cpp:6587 msgid " looks happy. " msgstr "" -#: src/iuse.cpp:6587 +#: src/iuse.cpp:6588 msgid "downed" msgstr "" -#: src/iuse.cpp:6588 +#: src/iuse.cpp:6589 msgid "stuck" msgstr "" -#: src/iuse.cpp:6589 +#: src/iuse.cpp:6590 msgid " is stunned. " msgstr "" -#: src/iuse.cpp:6590 +#: src/iuse.cpp:6591 msgid " is dazed. " msgstr "" -#: src/iuse.cpp:6592 +#: src/iuse.cpp:6593 msgid " is stuck in beartrap. " msgstr "" -#: src/iuse.cpp:6594 +#: src/iuse.cpp:6595 msgid " have tiny red dot on body. " msgstr "" -#: src/iuse.cpp:6595 +#: src/iuse.cpp:6596 msgid " is covered in bile. " msgstr "" -#: src/iuse.cpp:6596 +#: src/iuse.cpp:6597 msgid " is covered in glowing goo. " msgstr "" -#: src/iuse.cpp:6597 +#: src/iuse.cpp:6598 msgid " is covered in thick goo. " msgstr "" -#: src/iuse.cpp:6598 +#: src/iuse.cpp:6599 msgid " is covered in acid. " msgstr "" -#: src/iuse.cpp:6599 +#: src/iuse.cpp:6600 msgid " is coated in sap. " msgstr "" -#: src/iuse.cpp:6600 +#: src/iuse.cpp:6601 msgid " is covered in webs. " msgstr "" -#: src/iuse.cpp:6601 +#: src/iuse.cpp:6602 msgid " is covered in spores. " msgstr "" -#: src/iuse.cpp:6602 +#: src/iuse.cpp:6603 msgid " lies under collapsed debris. " msgstr "" -#: src/iuse.cpp:6602 src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6603 src/iuse.cpp:6605 src/iuse.cpp:6606 msgid "lies" msgstr "" -#: src/iuse.cpp:6603 +#: src/iuse.cpp:6604 msgid " looks very tired. " msgstr "" -#: src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6605 src/iuse.cpp:6606 msgid " is sleeping. " msgstr "" -#: src/iuse.cpp:6606 +#: src/iuse.cpp:6607 msgid " is lit. " msgstr "" -#: src/iuse.cpp:6607 +#: src/iuse.cpp:6608 msgid " is saddled. " msgstr "" -#: src/iuse.cpp:6609 +#: src/iuse.cpp:6610 msgid " is being harnessed by a vehicle. " msgstr "" -#: src/iuse.cpp:6610 +#: src/iuse.cpp:6611 msgid " is wearing armor. " msgstr "" -#: src/iuse.cpp:6612 +#: src/iuse.cpp:6613 msgid " have bag attached. " msgstr "" -#: src/iuse.cpp:6613 +#: src/iuse.cpp:6614 msgid " is tied. " msgstr "" -#: src/iuse.cpp:6614 +#: src/iuse.cpp:6615 msgid "balancing" msgstr "" -#: src/iuse.cpp:6632 +#: src/iuse.cpp:6633 msgctxt "Someone" msgid " looks sad. " msgstr "" -#: src/iuse.cpp:6634 +#: src/iuse.cpp:6635 msgctxt "Someone" msgid " looks depressed. " msgstr "" -#: src/iuse.cpp:6640 +#: src/iuse.cpp:6641 msgctxt "Someone" msgid " is writhing in pain. " msgstr "" -#: src/iuse.cpp:6643 +#: src/iuse.cpp:6644 msgid "rides" msgstr "" -#: src/iuse.cpp:6645 +#: src/iuse.cpp:6646 #, c-format msgid " is riding %s. " msgstr "" -#: src/iuse.cpp:6649 +#: src/iuse.cpp:6650 msgid "A bionic LED is glowing softly. " msgstr "" #. ~ %1$s: vehicle part name, %2$s: vehicle name -#: src/iuse.cpp:6737 +#: src/iuse.cpp:6738 #, c-format msgctxt "vehicle part" msgid "%1$s from %2$s" msgstr "" #. ~ %1$s: terrain description, %2$s: item name -#: src/iuse.cpp:6755 +#: src/iuse.cpp:6756 #, c-format msgctxt "terrain and item" msgid "%1$s with a %2$s" msgstr "" -#: src/iuse.cpp:6798 +#: src/iuse.cpp:6799 #, c-format msgctxt "someone stands/sits *on* something" msgid " on a %s." msgstr "" -#: src/iuse.cpp:6811 +#: src/iuse.cpp:6812 #, c-format msgid "Nearby is %s." msgid_plural "Nearby are %s." msgstr[0] "" -#: src/iuse.cpp:6883 +#: src/iuse.cpp:6884 msgid "sits" msgstr "" -#: src/iuse.cpp:6885 src/iuse.cpp:6897 +#: src/iuse.cpp:6886 src/iuse.cpp:6898 msgid "stands" msgstr "" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "He" msgstr "" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "She" msgstr "" -#: src/iuse.cpp:6900 +#: src/iuse.cpp:6901 msgctxt "Pronoun" msgid "It" msgstr "" -#: src/iuse.cpp:6933 +#: src/iuse.cpp:6934 msgid "This is a photo of " msgstr "" -#: src/iuse.cpp:6983 +#: src/iuse.cpp:6984 #, c-format msgid "It lies on the %s." msgstr "" -#: src/iuse.cpp:7017 +#: src/iuse.cpp:7018 #, c-format msgid "There is something lying on the ground: %s." msgid_plural "There are some things lying on the ground: %s." msgstr[0] "" -#: src/iuse.cpp:7024 +#: src/iuse.cpp:7025 #, c-format msgid "Something is visible in the background: %s." msgid_plural "Some objects are visible in the background: %s." msgstr[0] "" -#: src/iuse.cpp:7031 +#: src/iuse.cpp:7032 #, c-format msgid "There is %s parked in the background." msgid_plural "There are %s parked in the background." msgstr[0] "" -#: src/iuse.cpp:7038 +#: src/iuse.cpp:7039 #, c-format msgid "There is %s in the background." msgid_plural "There are %s in the background." msgstr[0] "" -#: src/iuse.cpp:7046 +#: src/iuse.cpp:7047 #, c-format msgid "In the background you can see a %s." msgstr "" -#: src/iuse.cpp:7049 +#: src/iuse.cpp:7050 msgid "" "\n" "\n" "This photo was taken outside." msgstr "" -#: src/iuse.cpp:7051 +#: src/iuse.cpp:7052 msgid "" "\n" "\n" "This photo was taken inside." msgstr "" -#: src/iuse.cpp:7052 src/iuse.cpp:7056 +#: src/iuse.cpp:7053 src/iuse.cpp:7057 msgid " interior" msgstr "" -#: src/iuse.cpp:7054 +#: src/iuse.cpp:7055 msgid "" "\n" "\n" "This photo was taken mostly inside, but outside can be seen." msgstr "" -#: src/iuse.cpp:7058 +#: src/iuse.cpp:7059 msgid "" "\n" "\n" "This photo was taken mostly outside, but inside can be seen." msgstr "" -#: src/iuse.cpp:7066 +#: src/iuse.cpp:7067 msgid "It is sunrise. " msgstr "" -#: src/iuse.cpp:7068 +#: src/iuse.cpp:7069 msgid "It is sunset. " msgstr "" -#: src/iuse.cpp:7070 +#: src/iuse.cpp:7071 msgid "It is night. " msgstr "" -#: src/iuse.cpp:7072 +#: src/iuse.cpp:7073 msgid "It is day. " msgstr "" -#: src/iuse.cpp:7074 +#: src/iuse.cpp:7075 #, c-format msgid "The weather is %s." msgstr "" -#: src/iuse.cpp:7079 +#: src/iuse.cpp:7080 #, c-format msgid "%s appearance:" msgstr "" -#: src/iuse.cpp:7083 +#: src/iuse.cpp:7084 #, c-format msgctxt "Date" msgid "The photo was taken on %s." msgstr "" -#: src/iuse.cpp:7124 +#: src/iuse.cpp:7125 #, c-format msgid "The quality of %s image is better than the previous one." msgstr "" -#: src/iuse.cpp:7127 +#: src/iuse.cpp:7128 #, c-format msgid "The quality of the stored %s image is already maximally detailed." msgstr "" -#: src/iuse.cpp:7130 +#: src/iuse.cpp:7131 #, c-format msgid "But the quality of %s image is worse than the previous one." msgstr "" -#: src/iuse.cpp:7171 src/iuse.cpp:7407 src/iuse.cpp:7461 +#: src/iuse.cpp:7175 src/iuse.cpp:7411 src/iuse.cpp:7465 msgid "You can't see the camera screen, you're blind." msgstr "" -#: src/iuse.cpp:7176 +#: src/iuse.cpp:7180 msgid "Photos saved on camera:" msgstr "" -#: src/iuse.cpp:7234 +#: src/iuse.cpp:7238 msgid "What to do with camera?" msgstr "" -#: src/iuse.cpp:7235 +#: src/iuse.cpp:7239 msgid "Take a photo" msgstr "" -#: src/iuse.cpp:7237 +#: src/iuse.cpp:7241 msgid "No photos in memory" msgstr "" -#: src/iuse.cpp:7240 +#: src/iuse.cpp:7244 msgid "List photos" msgstr "" -#: src/iuse.cpp:7245 +#: src/iuse.cpp:7249 msgid "Upload photos to memory card" msgstr "" -#: src/iuse.cpp:7272 src/iuse.cpp:7859 src/mattack_actors.cpp:749 +#: src/iuse.cpp:7276 src/iuse.cpp:7863 src/mattack_actors.cpp:749 msgid "Click." msgstr "" -#: src/iuse.cpp:7282 +#: src/iuse.cpp:7286 msgid "You have the wrong camera focus." msgstr "" -#: src/iuse.cpp:7318 +#: src/iuse.cpp:7322 #, c-format msgid "A %s got in the way of your photo." msgstr "" -#: src/iuse.cpp:7326 +#: src/iuse.cpp:7330 msgid "Strange… there's nothing in the center of this picture?" msgstr "" -#: src/iuse.cpp:7330 +#: src/iuse.cpp:7334 #, c-format msgid "Strange… %s isn't visible on the picture?" msgstr "" -#: src/iuse.cpp:7333 +#: src/iuse.cpp:7337 #, c-format msgid "%s got in the way of your photo." msgstr "" -#: src/iuse.cpp:7363 +#: src/iuse.cpp:7367 msgid "You took a selfie." msgstr "" -#: src/iuse.cpp:7366 +#: src/iuse.cpp:7370 #, c-format msgid "You took a photo of %s." msgstr "" -#: src/iuse.cpp:7368 +#: src/iuse.cpp:7372 #, c-format msgid "You took a photo of %1$s. It is %2$s." msgstr "" -#: src/iuse.cpp:7385 +#: src/iuse.cpp:7389 #, c-format msgid "%s looks blinded." msgstr "" -#: src/iuse.cpp:7472 +#: src/iuse.cpp:7476 msgid "Insert memory card" msgstr "" -#: src/iuse.cpp:7488 +#: src/iuse.cpp:7492 msgid "This memory card is encrypted. Format and clear data?" msgstr "" -#: src/iuse.cpp:7493 +#: src/iuse.cpp:7497 msgid "Are you sure you want to clear the old data on the card?" msgstr "" -#: src/iuse.cpp:7506 +#: src/iuse.cpp:7510 msgid "You upload your photos and monster collection to the memory card." msgstr "" -#: src/iuse.cpp:7523 +#: src/iuse.cpp:7527 #, c-format msgid "%s automatically turned off!" msgstr "" -#: src/iuse.cpp:7535 +#: src/iuse.cpp:7539 #, c-format msgid "%s on your wrists opened!" msgstr "" -#: src/iuse.cpp:7549 +#: src/iuse.cpp:7553 #, c-format msgid "" "The %s crackle with electricity from your bionic, then come off your hands!" msgstr "" -#: src/iuse.cpp:7557 +#: src/iuse.cpp:7561 msgid "a police siren, whoop WHOOP." msgstr "" -#: src/iuse.cpp:7571 +#: src/iuse.cpp:7575 msgid "The cuffs try to shock you, but you're protected from electricity." msgstr "" -#: src/iuse.cpp:7574 +#: src/iuse.cpp:7578 msgid "Ouch, the cuffs shock you!" msgstr "" -#: src/iuse.cpp:7583 +#: src/iuse.cpp:7587 #, c-format msgid "The %s spark with electricity!" msgstr "" -#: src/iuse.cpp:7603 +#: src/iuse.cpp:7607 #, c-format msgid "The %s are clamped tightly on your wrists. You can't take them off." msgstr "" -#: src/iuse.cpp:7606 +#: src/iuse.cpp:7610 #, c-format msgid "The %s have discharged and can be taken off." msgstr "" -#: src/iuse.cpp:7631 +#: src/iuse.cpp:7635 #, c-format msgid "Your HUD lights-up: \"Your shift ends in %s\"." msgstr "" -#: src/iuse.cpp:7643 src/iuse.cpp:7647 +#: src/iuse.cpp:7647 src/iuse.cpp:7651 msgid "Using RC car:" msgstr "" -#: src/iuse.cpp:7644 +#: src/iuse.cpp:7648 msgid "Put a bomb to car" msgstr "" -#: src/iuse.cpp:7657 +#: src/iuse.cpp:7661 msgid "The RC car's batteries seem to be dead." msgstr "" -#: src/iuse.cpp:7664 +#: src/iuse.cpp:7668 msgid "" "You turned on your RC car; now place it on the ground, and use your radio " "control to play." msgstr "" -#: src/iuse.cpp:7678 +#: src/iuse.cpp:7682 msgid "Arm what?" msgstr "" -#: src/iuse.cpp:7689 +#: src/iuse.cpp:7693 #, c-format msgid "You armed your RC car with %s." msgstr "" -#: src/iuse.cpp:7693 +#: src/iuse.cpp:7697 #, c-format msgid "You want to arm your RC car with %s? But how?" msgstr "" -#: src/iuse.cpp:7696 +#: src/iuse.cpp:7700 #, c-format msgid "Your %s is too heavy or bulky for this RC car." msgstr "" -#: src/iuse.cpp:7706 +#: src/iuse.cpp:7710 msgid "You disarmed your RC car." msgstr "" #. ~Sound of a radio controlled car moving around -#: src/iuse.cpp:7717 +#: src/iuse.cpp:7721 msgid "buzzz…" msgstr "" -#: src/iuse.cpp:7726 +#: src/iuse.cpp:7730 msgid "What to do with your activated RC car?" msgstr "" -#: src/iuse.cpp:7737 +#: src/iuse.cpp:7741 msgid "You turned off your RC car." msgstr "" -#: src/iuse.cpp:7750 src/iuse.cpp:7761 +#: src/iuse.cpp:7754 src/iuse.cpp:7765 msgid "beep" msgstr "" -#: src/iuse.cpp:7788 +#: src/iuse.cpp:7792 msgid "Take control of RC car" msgstr "" -#: src/iuse.cpp:7790 +#: src/iuse.cpp:7794 msgid "Stop controlling RC car" msgstr "" -#: src/iuse.cpp:7793 +#: src/iuse.cpp:7797 msgid "What to do with the radio control?" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press blue button" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press green button" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press red button" msgstr "" -#: src/iuse.cpp:7816 +#: src/iuse.cpp:7820 msgid "No active RC cars on ground and in range." msgstr "" -#: src/iuse.cpp:7823 +#: src/iuse.cpp:7827 msgid "You take control of the RC car." msgstr "" -#: src/iuse.cpp:7836 +#: src/iuse.cpp:7840 #, c-format msgid "" "The %s in your inventory would explode on this signal. Place it down before" " sending the signal." msgstr "" -#: src/iuse.cpp:7853 +#: src/iuse.cpp:7857 #, c-format msgid "" "The %1$s in your %2$s would explode on this signal. Place it down before " "sending the signal." msgstr "" -#: src/iuse.cpp:7874 +#: src/iuse.cpp:7878 msgid "This vehicle's security system has locked you out!" msgstr "" -#: src/iuse.cpp:7886 +#: src/iuse.cpp:7890 msgid "You trigger the alarm!" msgstr "" -#: src/iuse.cpp:7890 +#: src/iuse.cpp:7894 msgid "You quickly bypass the security system!" msgstr "" -#: src/iuse.cpp:7894 +#: src/iuse.cpp:7898 msgid "Try to hack this car's security system?" msgstr "" -#: src/iuse.cpp:7904 +#: src/iuse.cpp:7908 msgid "You waste some time, but fail to affect the security system." msgstr "" -#: src/iuse.cpp:7907 +#: src/iuse.cpp:7911 msgid "You fail to affect the security system." msgstr "" -#: src/iuse.cpp:7911 +#: src/iuse.cpp:7915 msgid "You take some time, but manage to bypass the security system!" msgstr "" -#: src/iuse.cpp:7928 +#: src/iuse.cpp:7932 msgid "Select vehicle to access" msgstr "" -#: src/iuse.cpp:7948 +#: src/iuse.cpp:7952 msgid "No vehicle available." msgstr "" -#: src/iuse.cpp:7970 +#: src/iuse.cpp:7974 msgid "The remote control's battery goes dead." msgstr "" -#: src/iuse.cpp:7973 +#: src/iuse.cpp:7977 msgid "Lost contact with the vehicle." msgstr "" -#: src/iuse.cpp:7976 +#: src/iuse.cpp:7980 msgid "The vehicle's battery died." msgstr "" -#: src/iuse.cpp:7988 +#: src/iuse.cpp:7992 msgid "What to do with the remote vehicle control:" msgstr "" -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Stop controlling the vehicle." msgstr "" -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Take control of a vehicle." msgstr "" -#: src/iuse.cpp:7990 +#: src/iuse.cpp:7994 msgid "Execute one vehicle action" msgstr "" -#: src/iuse.cpp:8019 +#: src/iuse.cpp:8023 msgid "" "Despite using a controller, you still refuse to take control of this " "vehicle." msgstr "" -#: src/iuse.cpp:8023 +#: src/iuse.cpp:8027 msgid "You take control of the vehicle." msgstr "" -#: src/iuse.cpp:8050 +#: src/iuse.cpp:8054 msgid "And when you gaze long into a screen, the screen also gazes into you." msgstr "" -#: src/iuse.cpp:8054 +#: src/iuse.cpp:8058 msgid "The multi-cooker boiled your head!" msgstr "" -#: src/iuse.cpp:8058 +#: src/iuse.cpp:8062 msgid "The characters on the screen display an obscene joke. Strange humor." msgstr "" #. ~ Single-spaced & lowercase are intentional, conveying hurried speech-KA101 -#: src/iuse.cpp:8063 +#: src/iuse.cpp:8067 msgid "Are you sure?! the multi-cooker wants to poison your food!" msgstr "" -#: src/iuse.cpp:8068 +#: src/iuse.cpp:8072 msgid "" "The multi-cooker argues with you about the taste preferences. You don't " "want to deal with it." msgstr "" -#: src/iuse.cpp:8073 +#: src/iuse.cpp:8077 msgid "The multi-cooker runs away!" msgstr "" -#: src/iuse.cpp:8079 +#: src/iuse.cpp:8083 msgid "You're surrounded by aggressive multi-cookers!" msgstr "" -#: src/iuse.cpp:8110 +#: src/iuse.cpp:8114 msgid "" "Batteries low, entering standby mode. With a low buzzing sound the multi-" "cooker shuts down." msgstr "" -#: src/iuse.cpp:8123 +#: src/iuse.cpp:8127 msgid "The multi-cooker should be finishing shortly…" msgstr "" -#: src/iuse.cpp:8143 src/iuse.cpp:8224 +#: src/iuse.cpp:8147 src/iuse.cpp:8228 msgid "" "Obstruction detected. Please remove any items lodged in the multi-cooker." msgstr "" #. ~ sound of a multi-cooker finishing its cycle! -#: src/iuse.cpp:8148 +#: src/iuse.cpp:8152 msgid "ding!" msgstr "" -#: src/iuse.cpp:8168 +#: src/iuse.cpp:8172 msgid "You can't read, and don't understand the screen or the buttons!" msgstr "" -#: src/iuse.cpp:8186 +#: src/iuse.cpp:8190 msgid "Welcome to the RobotChef3000. Choose option:" msgstr "" -#: src/iuse.cpp:8194 +#: src/iuse.cpp:8198 msgid "Stop cooking" msgstr "" -#: src/iuse.cpp:8198 +#: src/iuse.cpp:8202 msgid "Batteries are low." msgstr "" -#: src/iuse.cpp:8201 +#: src/iuse.cpp:8205 msgid "Start cooking" msgstr "" -#: src/iuse.cpp:8209 +#: src/iuse.cpp:8213 msgid "Upgrade multi-cooker" msgstr "" -#: src/iuse.cpp:8212 +#: src/iuse.cpp:8216 msgid "Multi-cooker already upgraded" msgstr "" -#: src/iuse.cpp:8214 +#: src/iuse.cpp:8218 msgid "Multi-cooker unable to upgrade" msgstr "" -#: src/iuse.cpp:8221 +#: src/iuse.cpp:8225 msgid "Take out dish" msgstr "" -#: src/iuse.cpp:8237 +#: src/iuse.cpp:8241 msgid "Really stop cooking?" msgstr "" -#: src/iuse.cpp:8256 +#: src/iuse.cpp:8260 #, c-format msgid "You don't have a suitable container to store your %s." msgstr "" -#: src/iuse.cpp:8270 +#: src/iuse.cpp:8274 #, c-format msgid "You got the dish from the multi-cooker. The %s smells delicious." msgstr "" -#: src/iuse.cpp:8273 +#: src/iuse.cpp:8277 #, c-format msgid "You got the %s from the multi-cooker." msgstr "" -#: src/iuse.cpp:8287 +#: src/iuse.cpp:8291 msgid "Choose desired meal:" msgstr "" -#: src/iuse.cpp:8336 +#: src/iuse.cpp:8340 #, c-format msgid "The multi-cooker needs %d charges to cook this dish." msgstr "" -#: src/iuse.cpp:8358 +#: src/iuse.cpp:8362 msgid "" "The screen flashes blue symbols and scales as the multi-cooker begins to " "shake." msgstr "" -#: src/iuse.cpp:8372 +#: src/iuse.cpp:8376 msgid "Your morale is too low to craft…" msgstr "" -#: src/iuse.cpp:8381 +#: src/iuse.cpp:8385 #, c-format msgid "You need a %s." msgstr "" -#: src/iuse.cpp:8387 +#: src/iuse.cpp:8391 #, c-format msgid "You need an item with %s of 1 or more to disassemble this." msgstr "" -#: src/iuse.cpp:8413 +#: src/iuse.cpp:8417 msgid "" "You've successfully upgraded the multi-cooker, master tinkerer! Now it " "cooks faster!" msgstr "" -#: src/iuse.cpp:8423 +#: src/iuse.cpp:8427 msgid "" "You sagely examine and analyze the multi-cooker, but don't manage to " "accomplish anything." msgstr "" -#: src/iuse.cpp:8426 +#: src/iuse.cpp:8430 msgid "" "Your tinkering nearly breaks the multi-cooker! Fortunately, it still works," " but best to stop messing with it." msgstr "" -#: src/iuse.cpp:8456 +#: src/iuse.cpp:8460 msgid "Attach cable to the vehicle that will do the towing." msgstr "" -#: src/iuse.cpp:8470 src/iuse.cpp:8537 +#: src/iuse.cpp:8474 src/iuse.cpp:8541 msgid "That vehicle already has a tow-line attached." msgstr "" -#: src/iuse.cpp:8474 src/iuse.cpp:8547 +#: src/iuse.cpp:8478 src/iuse.cpp:8551 msgid "You can't attach the tow-line to an internal part." msgstr "" -#: src/iuse.cpp:8504 src/iuse.cpp:8605 src/iuse.cpp:8686 src/iuse.cpp:8875 +#: src/iuse.cpp:8508 src/iuse.cpp:8606 src/iuse.cpp:8699 src/iuse.cpp:8894 msgid "Using cable:" msgstr "" -#: src/iuse.cpp:8505 src/iuse.cpp:8688 src/iuse.cpp:8877 +#: src/iuse.cpp:8509 src/iuse.cpp:8701 src/iuse.cpp:8896 msgid "Detach and re-spool the cable" msgstr "" -#: src/iuse.cpp:8506 src/iuse.cpp:8691 +#: src/iuse.cpp:8510 src/iuse.cpp:8704 msgid "Attach loose end to vehicle" msgstr "" -#: src/iuse.cpp:8523 +#: src/iuse.cpp:8527 msgid "Attach cable to vehicle that will be towed." msgstr "" -#: src/iuse.cpp:8542 +#: src/iuse.cpp:8546 msgid "You can't set a vehicle to tow itself!" msgstr "" -#: src/iuse.cpp:8559 +#: src/iuse.cpp:8563 #, c-format msgid "You link up the %1$s and the %2$s." msgstr "" -#: src/iuse.cpp:8586 +#: src/iuse.cpp:8590 msgid "Choose UPS:" msgstr "" -#: src/iuse.cpp:8587 +#: src/iuse.cpp:8591 msgid "You don't have any UPS." msgstr "" -#: src/iuse.cpp:8606 -msgid "Attach cable to vehicle" +#: src/iuse.cpp:8592 +msgid "Choose solar panel:" +msgstr "" + +#: src/iuse.cpp:8593 +msgid "You don't have any solar panels." msgstr "" #: src/iuse.cpp:8607 +msgid "Attach cable to vehicle" +msgstr "" + +#: src/iuse.cpp:8608 msgid "Attach cable to self" msgstr "" -#: src/iuse.cpp:8609 +#: src/iuse.cpp:8610 msgid "Attach cable to solar pack" msgstr "" -#: src/iuse.cpp:8612 +#: src/iuse.cpp:8613 msgid "Attach cable to UPS" msgstr "" -#: src/iuse.cpp:8621 +#: src/iuse.cpp:8622 msgid "You attach the cable to your Cable Charger System." msgstr "" -#: src/iuse.cpp:8625 +#: src/iuse.cpp:8638 msgid "You attach the cable to the solar pack." msgstr "" -#: src/iuse.cpp:8639 +#: src/iuse.cpp:8652 msgid "You attach the cable to the UPS." msgstr "" -#: src/iuse.cpp:8644 src/iuse.cpp:8758 +#: src/iuse.cpp:8657 src/iuse.cpp:8782 msgid "Attach cable to vehicle where?" msgstr "" -#: src/iuse.cpp:8694 +#: src/iuse.cpp:8707 msgid "Attach loose end to self" msgstr "" -#: src/iuse.cpp:8696 +#: src/iuse.cpp:8709 msgid "Attach loose end to solar pack" msgstr "" -#: src/iuse.cpp:8699 +#: src/iuse.cpp:8712 msgid "Attach loose end to UPS" msgstr "" -#: src/iuse.cpp:8712 +#: src/iuse.cpp:8724 msgid "You attach the cable to the Cable Charger System." msgstr "" -#: src/iuse.cpp:8716 src/iuse.cpp:8735 +#: src/iuse.cpp:8728 src/iuse.cpp:8759 msgid "You are now plugged to the solar backpack." msgstr "" -#: src/iuse.cpp:8722 src/iuse.cpp:8748 +#: src/iuse.cpp:8734 src/iuse.cpp:8772 msgid "You are now plugged to the UPS." msgstr "" -#: src/iuse.cpp:8729 +#: src/iuse.cpp:8741 msgid "You are now plugged to the vehicle." msgstr "" -#: src/iuse.cpp:8774 +#: src/iuse.cpp:8798 msgid "You are now plugged into the vehicle." msgstr "" -#: src/iuse.cpp:8780 src/iuse.cpp:8912 +#: src/iuse.cpp:8804 src/iuse.cpp:8930 #, c-format msgid "There is no need to connect the %s to itself." msgstr "" -#: src/iuse.cpp:8807 src/iuse.cpp:8939 +#: src/iuse.cpp:8831 src/iuse.cpp:8957 #, c-format msgid "You link up the electric systems of the %1$s and the %2$s." msgstr "" -#: src/iuse.cpp:8838 src/iuse.cpp:8898 +#: src/iuse.cpp:8857 src/iuse.cpp:8916 msgid "Attach cable to appliance where?" msgstr "" -#: src/iuse.cpp:8845 +#: src/iuse.cpp:8864 msgid "There's no appliance here." msgstr "" -#: src/iuse.cpp:8879 +#: src/iuse.cpp:8898 msgid "Attach loose end to appliance" msgstr "" -#: src/iuse.cpp:8906 +#: src/iuse.cpp:8924 msgid "There's no appliance there." msgstr "" -#: src/iuse.cpp:8957 +#: src/iuse.cpp:8975 msgid "You need soap to use this." msgstr "" -#: src/iuse.cpp:8983 +#: src/iuse.cpp:9001 #, c-format msgid "The %s's monitor slowly outputs the data…" msgstr "" -#: src/iuse.cpp:8994 src/iuse.cpp:9000 src/iuse.cpp:9013 +#: src/iuse.cpp:9012 src/iuse.cpp:9018 src/iuse.cpp:9031 #, c-format msgid "The %1$s reads %2$s." msgstr "" -#: src/iuse.cpp:9053 +#: src/iuse.cpp:9071 msgid "You can't see the Sun from here." msgstr "" -#: src/iuse.cpp:9055 +#: src/iuse.cpp:9073 #, c-format msgid "The Sun is at an altitude of %.1f°." msgstr "" -#: src/iuse.cpp:9057 +#: src/iuse.cpp:9075 msgid "The Sun is below the horizon." msgstr "" -#: src/iuse.cpp:9065 +#: src/iuse.cpp:9083 #, c-format msgid "The illumination is %.1f." msgstr "" -#: src/iuse.cpp:9079 +#: src/iuse.cpp:9097 #, c-format msgid "" "Incident light: %.1f\n" @@ -412936,457 +413710,462 @@ msgid "" "Incident irradiance %.1f" msgstr "" -#: src/iuse.cpp:9093 +#: src/iuse.cpp:9111 #, c-format msgid "You check your registered calories intake on your %s." msgstr "" -#: src/iuse.cpp:9109 src/iuse_actor.cpp:231 src/iuse_actor.cpp:2410 +#: src/iuse.cpp:9127 src/iuse_actor.cpp:234 src/iuse_actor.cpp:2417 #, c-format msgid "You need to wear the %1$s before activating it." msgstr "" -#: src/iuse.cpp:9113 +#: src/iuse.cpp:9131 msgid "Choose hologram direction." msgstr "" -#: src/iuse.cpp:9121 +#: src/iuse.cpp:9139 msgid "Can't create a hologram there." msgstr "" -#: src/iuse.cpp:9141 +#: src/iuse.cpp:9159 #, c-format msgid "The %s must be installed in a vehicle before being loaded." msgstr "" -#: src/iuse.cpp:9155 +#: src/iuse.cpp:9173 #, c-format msgid "Error restoring monster: %s" msgstr "" -#: src/iuse.cpp:9180 +#: src/iuse.cpp:9198 #, c-format msgid "%s holding %s" msgstr "" -#: src/iuse.cpp:9191 +#: src/iuse.cpp:9209 msgid "You can't capture a creature mounted." msgstr "" -#: src/iuse.cpp:9206 +#: src/iuse.cpp:9224 #, c-format msgid "There is no place to put the %s." msgstr "" -#: src/iuse.cpp:9209 src/iuse_actor.cpp:880 +#: src/iuse.cpp:9227 src/iuse_actor.cpp:887 #, c-format msgid "Place the %s where?" msgstr "" -#: src/iuse.cpp:9218 +#: src/iuse.cpp:9236 #, c-format msgid "You can't place the %s there!" msgstr "" -#: src/iuse.cpp:9236 +#: src/iuse.cpp:9254 #, c-format msgid "Grab which creature to place in the %s?" msgstr "" -#: src/iuse.cpp:9239 +#: src/iuse.cpp:9257 msgid "There is no creature nearby you can capture." msgstr "" -#: src/iuse.cpp:9251 +#: src/iuse.cpp:9269 #, c-format msgid "The %1$s is too big to put in your %2$s." msgstr "" -#: src/iuse.cpp:9261 +#: src/iuse.cpp:9279 #, c-format msgid "You capture the %1$s in your %2$s." msgstr "" -#: src/iuse.cpp:9265 +#: src/iuse.cpp:9283 #, c-format msgid "The %1$s avoids your attempts to put it in the %2$s." msgstr "" -#: src/iuse.cpp:9270 +#: src/iuse.cpp:9288 #, c-format msgid "The %s can't capture nothing" msgstr "" -#: src/iuse.cpp:9284 +#: src/iuse.cpp:9302 msgid "Put the ladder where?" msgstr "" -#: src/iuse.cpp:9291 +#: src/iuse.cpp:9309 msgid "Can't place it there." msgstr "" -#: src/iuse.cpp:9295 +#: src/iuse.cpp:9313 msgid "You set down the ladder." msgstr "" -#: src/iuse.cpp:9330 src/iuse.cpp:9351 src/iuse.cpp:9369 +#: src/iuse.cpp:9348 src/iuse.cpp:9369 src/iuse.cpp:9387 msgid "You're carrying too much to clean anything." msgstr "" -#: src/iuse.cpp:9419 +#: src/iuse.cpp:9437 msgid "Cleanser" msgstr "" -#: src/iuse.cpp:9422 +#: src/iuse.cpp:9440 msgid "ITEMS TO CLEAN" msgstr "" -#: src/iuse.cpp:9427 +#: src/iuse.cpp:9445 msgid "Multiclean" msgstr "" -#: src/iuse.cpp:9428 +#: src/iuse.cpp:9446 msgid "To clean x items, type a number before selecting." msgstr "" -#: src/iuse.cpp:9430 +#: src/iuse.cpp:9448 msgid "You have nothing to clean." msgstr "" -#: src/iuse.cpp:9483 +#: src/iuse.cpp:9501 msgid "You are too weak to even try." msgstr "" -#: src/iuse.cpp:9487 +#: src/iuse.cpp:9505 msgid "" "You use all your strength, but the stick won't break. Perhaps try again?" msgstr "" -#: src/iuse.cpp:9496 +#: src/iuse.cpp:9514 msgid "You try to break the stick in two, but it shatters into splinters." msgstr "" -#: src/iuse.cpp:9500 +#: src/iuse.cpp:9518 msgid "The stick breaks clean into two parts." msgstr "" -#: src/iuse.cpp:9504 +#: src/iuse.cpp:9522 msgid "You break the stick, but one half shatters into splinters." msgstr "" -#: src/iuse.cpp:9516 +#: src/iuse.cpp:9534 msgid "The throbbing of the infection diminishes. Slightly." msgstr "" -#: src/iuse.cpp:9527 +#: src/iuse.cpp:9545 msgid "You feel much better - almost entirely." msgstr "" -#: src/iuse.cpp:9559 src/iuse.cpp:9598 +#: src/iuse.cpp:9577 src/iuse.cpp:9616 #, c-format msgid "Wield the %s and start working?" msgstr "" -#: src/iuse.cpp:9613 +#: src/iuse.cpp:9631 #, c-format msgid "You pop a %s." msgstr "" -#: src/iuse.cpp:9616 +#: src/iuse.cpp:9634 msgid "" "Simply taking more melatonin won't help. You have to go to sleep for it to " "work." msgstr "" -#: src/iuse.cpp:9624 +#: src/iuse.cpp:9642 #, c-format msgid "You flip a %s." msgstr "" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Heads!" msgstr "" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Tails!" msgstr "" -#: src/iuse.cpp:9637 +#: src/iuse.cpp:9655 #, c-format msgid "Play the %s with your friends?" msgstr "" -#: src/iuse.cpp:9638 +#: src/iuse.cpp:9656 #, c-format msgid "Play the %s with your friend?" msgstr "" -#: src/iuse.cpp:9646 +#: src/iuse.cpp:9664 #, c-format msgid "You and your %d friend start playing." msgid_plural "You and your %d friends start playing." msgstr[0] "" -#: src/iuse.cpp:9649 +#: src/iuse.cpp:9667 msgid "You and your friend start playing." msgstr "" -#: src/iuse.cpp:9658 src/iuse.cpp:9668 +#: src/iuse.cpp:9676 src/iuse.cpp:9686 msgid "You start playing." msgstr "" -#: src/iuse.cpp:9667 +#: src/iuse.cpp:9685 #, c-format msgid "Play a game with the %s?" msgstr "" -#: src/iuse.cpp:9679 +#: src/iuse.cpp:9697 #, c-format msgid "You ask the %s, then flip it." msgstr "" -#: src/iuse.cpp:9693 +#: src/iuse.cpp:9711 #, c-format msgid "The %s says: %s" msgstr "" -#: src/iuse.cpp:9705 src/iuse.cpp:9833 src/iuse.cpp:9886 +#: src/iuse.cpp:9723 src/iuse.cpp:9851 src/iuse.cpp:9904 msgid "Unfortunately your device is not waterproof." msgstr "" -#: src/iuse.cpp:9728 +#: src/iuse.cpp:9746 msgid "Use what storage device?" msgstr "" -#: src/iuse.cpp:9729 +#: src/iuse.cpp:9747 msgid "You don't have any empty book storage devices." msgstr "" -#: src/iuse.cpp:9769 +#: src/iuse.cpp:9787 msgid "What to do with your storage devices:" msgstr "" -#: src/iuse.cpp:9771 +#: src/iuse.cpp:9789 msgid "Copy to device from the card" msgstr "" -#: src/iuse.cpp:9772 +#: src/iuse.cpp:9790 msgid "Copy from device to the card" msgstr "" -#: src/iuse.cpp:9773 +#: src/iuse.cpp:9791 msgid "View books in the card" msgstr "" -#: src/iuse.cpp:9804 +#: src/iuse.cpp:9822 #, c-format msgid "Copied one book to the device." msgid_plural "Copied %1$s books to the device." msgstr[0] "" -#: src/iuse.cpp:9809 +#: src/iuse.cpp:9827 msgid "Copied one book to the %2$s." msgid_plural "Copied %1$s books to the %2$s." msgstr[0] "" -#: src/iuse.cpp:9858 +#: src/iuse.cpp:9876 msgid "Scan which book?" msgstr "" -#: src/iuse.cpp:9925 +#: src/iuse.cpp:9943 msgid "You rethink trying to write underwater." msgstr "" -#: src/iuse.cpp:9933 +#: src/iuse.cpp:9951 msgid "View recipes" msgstr "" -#: src/iuse.cpp:9935 +#: src/iuse.cpp:9953 msgid "Copy a recipe from a book" msgstr "" -#: src/iuse.cpp:9960 src/iuse.cpp:10004 src/iuse.cpp:10107 +#: src/iuse.cpp:9978 src/iuse.cpp:10022 src/iuse.cpp:10125 #, c-format msgid "%1$d page" msgid_plural "%1$d pages" msgstr[0] "" -#: src/iuse.cpp:9975 +#: src/iuse.cpp:9993 msgid "You do not have anything to write with." msgstr "" -#: src/iuse.cpp:9981 +#: src/iuse.cpp:9999 msgid "You do not have any recipes you can copy." msgstr "" -#: src/iuse.cpp:9989 +#: src/iuse.cpp:10007 msgid "Choose recipe to copy" msgstr "" -#: src/iuse.cpp:10019 +#: src/iuse.cpp:10037 msgid "You do not have enough paper to copy this recipe." msgstr "" -#: src/iuse.cpp:10024 +#: src/iuse.cpp:10042 msgid "Your recipe book can not fit this recipe." msgstr "" -#: src/iuse.cpp:10030 +#: src/iuse.cpp:10048 #, c-format msgid "Your recipe book already has a recipe for %s." msgstr "" -#: src/iuse.cpp:10053 +#: src/iuse.cpp:10071 msgid "Your writing tool does not have enough charges." msgstr "" -#: src/iuse.cpp:10069 +#: src/iuse.cpp:10087 #, c-format msgid "Doing that would ruin the %1$s." msgstr "" -#: src/iuse.cpp:10074 +#: src/iuse.cpp:10092 msgid "You have no recipes to manage." msgstr "" -#: src/iuse.cpp:10079 +#: src/iuse.cpp:10097 msgid "Manage recipes" msgstr "" -#: src/iuse.cpp:10101 +#: src/iuse.cpp:10119 msgid " (KNOWN)" msgstr "" -#: src/iuse.cpp:10116 +#: src/iuse.cpp:10134 #, c-format msgid "Remove the recipe for %1$s?" msgstr "" -#: src/iuse.cpp:10136 +#: src/iuse.cpp:10154 msgid "Check voltage where?" msgstr "" -#: src/iuse.cpp:10145 +#: src/iuse.cpp:10163 msgid "There's nothing to measure there." msgstr "" -#: src/iuse.cpp:10149 +#: src/iuse.cpp:10167 #, c-format msgid "The %1$s has voltage." msgstr "" -#: src/iuse.cpp:10151 +#: src/iuse.cpp:10169 #, c-format msgid "The %1$s has no voltage." msgstr "" -#: src/iuse.cpp:10170 +#: src/iuse.cpp:10188 #, c-format msgid "Your %s is broken and won't activate." msgstr "" -#: src/iuse_actor.cpp:197 +#: src/iuse_actor.cpp:198 #, c-format msgid "The %s is empty!" msgstr "" -#: src/iuse_actor.cpp:235 src/iuse_actor.cpp:2414 +#: src/iuse_actor.cpp:238 src/iuse_actor.cpp:2421 #, c-format msgid "You need to wield the %1$s before activating it." msgstr "" -#: src/iuse_actor.cpp:245 +#: src/iuse_actor.cpp:242 +#, c-format +msgid "You need to empty the %1$s before activating it." +msgstr "" + +#: src/iuse_actor.cpp:252 #, c-format msgid "Your %1$s mutation prevents you from doing that." msgstr "" -#: src/iuse_actor.cpp:267 +#: src/iuse_actor.cpp:274 msgid "You can't do that while underwater" msgstr "" -#: src/iuse_actor.cpp:283 src/iuse_actor.cpp:1213 +#: src/iuse_actor.cpp:290 src/iuse_actor.cpp:1220 msgid "You light a fire, but it isn't enough. You need to light more." msgstr "" -#: src/iuse_actor.cpp:370 +#: src/iuse_actor.cpp:377 #, c-format msgid "You need a tool with %s." msgid_plural "You need tools with %s." msgstr[0] "" -#: src/iuse_actor.cpp:408 +#: src/iuse_actor.cpp:415 #, c-format msgid "Turns into: %s" msgstr "" -#: src/iuse_actor.cpp:411 src/iuse_actor.cpp:525 +#: src/iuse_actor.cpp:418 src/iuse_actor.cpp:532 msgid "Countdown: " msgstr "" -#: src/iuse_actor.cpp:437 +#: src/iuse_actor.cpp:444 #, c-format msgid "You unpack the %s." msgstr "" -#: src/iuse_actor.cpp:470 +#: src/iuse_actor.cpp:477 msgid "This item could be unpacked to receive something." msgstr "" -#: src/iuse_actor.cpp:509 +#: src/iuse_actor.cpp:516 msgid "It's already been triggered." msgstr "" -#: src/iuse_actor.cpp:605 +#: src/iuse_actor.cpp:612 #, c-format msgid "You've already set the %s's timer you might want to get away from it." msgstr "" -#: src/iuse_actor.cpp:651 +#: src/iuse_actor.cpp:658 msgid "Power at epicenter: " msgstr "" -#: src/iuse_actor.cpp:654 +#: src/iuse_actor.cpp:661 msgid "Casing mass: " msgstr "" -#: src/iuse_actor.cpp:655 +#: src/iuse_actor.cpp:662 msgid "Fragment mass: " msgstr "" -#: src/iuse_actor.cpp:722 +#: src/iuse_actor.cpp:729 msgid "Vitamins (RDA) and Compounds (U): " msgstr "" -#: src/iuse_actor.cpp:726 +#: src/iuse_actor.cpp:733 msgid "You need a syringe to inject this drug." msgstr "" -#: src/iuse_actor.cpp:737 src/iuse_actor.cpp:748 +#: src/iuse_actor.cpp:744 src/iuse_actor.cpp:755 #, c-format msgid "You need %1$s to consume %2$s!" msgstr "" -#: src/iuse_actor.cpp:738 src/iuse_actor.cpp:749 +#: src/iuse_actor.cpp:745 src/iuse_actor.cpp:756 #, c-format msgid "I need a %1$s to consume %2$s!" msgstr "" -#: src/iuse_actor.cpp:865 +#: src/iuse_actor.cpp:872 #, c-format msgid "This requires %d charges to activate." msgstr "" -#: src/iuse_actor.cpp:875 +#: src/iuse_actor.cpp:882 #, c-format msgid "There is no adjacent square to release the %s in!" msgstr "" -#: src/iuse_actor.cpp:887 +#: src/iuse_actor.cpp:894 #, c-format msgid "You cannot place a %s there." msgstr "" -#: src/iuse_actor.cpp:901 +#: src/iuse_actor.cpp:908 #, c-format msgid "" "If you had standard factory-built %1$s bullets, you could load the %2$s." @@ -413394,142 +414173,142 @@ msgstr "" #. ~ First %s is the ammo item (with plural form and count included), second #. is the monster name -#: src/iuse_actor.cpp:909 +#: src/iuse_actor.cpp:916 #, c-format msgid "You load %1$d x %2$s round into the %3$s." msgid_plural "You load %1$d x %2$s rounds into the %3$s." msgstr[0] "" -#: src/iuse_actor.cpp:924 +#: src/iuse_actor.cpp:931 #, c-format msgid "You deploy the %s wrong. It is hostile!" msgstr "" -#: src/iuse_actor.cpp:930 +#: src/iuse_actor.cpp:937 #, c-format msgid "You deploy the %s." msgstr "" -#: src/iuse_actor.cpp:960 +#: src/iuse_actor.cpp:967 msgid "Place npc where?" msgstr "" -#: src/iuse_actor.cpp:969 +#: src/iuse_actor.cpp:976 msgid "There is no square to spawn npc in!" msgstr "" -#: src/iuse_actor.cpp:991 +#: src/iuse_actor.cpp:998 msgid "a crafting station" msgstr "" -#: src/iuse_actor.cpp:995 +#: src/iuse_actor.cpp:1002 msgid "a place to hang corpses for butchering" msgstr "" -#: src/iuse_actor.cpp:999 +#: src/iuse_actor.cpp:1006 msgid "" "a flat surface to butcher onto or eat meals from" msgstr "" -#: src/iuse_actor.cpp:1002 +#: src/iuse_actor.cpp:1009 msgid "a place to sit" msgstr "" -#: src/iuse_actor.cpp:1005 +#: src/iuse_actor.cpp:1012 msgid "a place to hide" msgstr "" -#: src/iuse_actor.cpp:1008 +#: src/iuse_actor.cpp:1015 msgid "a safe place to contain a fire" msgstr "" -#: src/iuse_actor.cpp:1011 +#: src/iuse_actor.cpp:1018 msgid "a place to smoke or dry food for preservation" msgstr "" -#: src/iuse_actor.cpp:1016 +#: src/iuse_actor.cpp:1023 #, c-format msgid "" "Can be activated to deploy as furniture (%s)." msgstr "" -#: src/iuse_actor.cpp:1022 +#: src/iuse_actor.cpp:1029 #, c-format msgid "" "Can be activated to deploy as furniture (%s), " "which can then be used as %s." msgstr "" -#: src/iuse_actor.cpp:1041 +#: src/iuse_actor.cpp:1048 msgid "Deploy where?" msgstr "" -#: src/iuse_actor.cpp:1050 +#: src/iuse_actor.cpp:1057 msgid "You attempt to become one with the furniture. It doesn't work." msgstr "" -#: src/iuse_actor.cpp:1059 +#: src/iuse_actor.cpp:1066 #, c-format msgid "The space under %s is too cramped to deploy a %s in." msgstr "" -#: src/iuse_actor.cpp:1066 +#: src/iuse_actor.cpp:1073 #, c-format msgid "You can't deploy a %s there." msgstr "" -#: src/iuse_actor.cpp:1071 +#: src/iuse_actor.cpp:1078 msgid "There is already furniture at that location." msgstr "" -#: src/iuse_actor.cpp:1075 +#: src/iuse_actor.cpp:1082 msgid "Before deploying furniture, you need to clear the tile." msgstr "" -#: src/iuse_actor.cpp:1123 +#: src/iuse_actor.cpp:1130 #, c-format msgid "There isn't anything new on the %s." msgstr "" -#: src/iuse_actor.cpp:1159 +#: src/iuse_actor.cpp:1166 msgid "Light where?" msgstr "" -#: src/iuse_actor.cpp:1167 +#: src/iuse_actor.cpp:1174 msgid "You would set yourself on fire." msgstr "" -#: src/iuse_actor.cpp:1168 +#: src/iuse_actor.cpp:1175 msgid "But you're already smokin' hot." msgstr "" -#: src/iuse_actor.cpp:1174 +#: src/iuse_actor.cpp:1181 msgid "There is already a fire." msgstr "" -#: src/iuse_actor.cpp:1189 +#: src/iuse_actor.cpp:1196 msgid "Do you really want to burn your firewood source?" msgstr "" -#: src/iuse_actor.cpp:1202 +#: src/iuse_actor.cpp:1209 msgid "" "There's a brazier there but you haven't set it up to contain the fire. " "Continue?" msgstr "" -#: src/iuse_actor.cpp:1209 +#: src/iuse_actor.cpp:1216 msgid "You successfully light a fire." msgstr "" -#: src/iuse_actor.cpp:1231 src/iuse_actor.cpp:1966 src/iuse_actor.cpp:2065 +#: src/iuse_actor.cpp:1238 src/iuse_actor.cpp:1973 src/iuse_actor.cpp:2072 msgid "This tool doesn't have enough charges." msgstr "" -#: src/iuse_actor.cpp:1235 +#: src/iuse_actor.cpp:1242 msgid "You need direct sunlight to light a fire with this." msgstr "" -#: src/iuse_actor.cpp:1297 +#: src/iuse_actor.cpp:1304 #, c-format msgid "" "If the current weather holds, it will take around %d minute to light a fire." @@ -413538,961 +414317,961 @@ msgid_plural "" "fire." msgstr[0] "" -#: src/iuse_actor.cpp:1299 +#: src/iuse_actor.cpp:1306 #, c-format msgid "At your skill level, it will take around %d minute to light a fire." msgid_plural "" "At your skill level, it will take around %d minutes to light a fire." msgstr[0] "" -#: src/iuse_actor.cpp:1361 +#: src/iuse_actor.cpp:1368 #, c-format msgid "You can not cut the %s with itself." msgstr "" -#: src/iuse_actor.cpp:1415 +#: src/iuse_actor.cpp:1422 #, c-format msgid "Can't salvage anything from %s." msgstr "" -#: src/iuse_actor.cpp:1419 +#: src/iuse_actor.cpp:1426 #, c-format msgid "Try disassembling the %s instead." msgstr "" -#: src/iuse_actor.cpp:1427 +#: src/iuse_actor.cpp:1434 #, c-format msgid "The %s is made of material that cannot be cut up." msgstr "" -#: src/iuse_actor.cpp:1433 +#: src/iuse_actor.cpp:1440 #, c-format msgid "Please empty the %s before cutting it up." msgstr "" -#: src/iuse_actor.cpp:1439 +#: src/iuse_actor.cpp:1446 #, c-format msgid "The %s is too small to salvage material from." msgstr "" -#: src/iuse_actor.cpp:1446 +#: src/iuse_actor.cpp:1453 msgid "You are wielding that, are you sure?" msgstr "" -#: src/iuse_actor.cpp:1448 +#: src/iuse_actor.cpp:1455 msgid "You're wearing that, are you sure?" msgstr "" -#: src/iuse_actor.cpp:1605 +#: src/iuse_actor.cpp:1612 #, c-format msgid "You try to salvage materials from the %s." msgstr "" -#: src/iuse_actor.cpp:1630 +#: src/iuse_actor.cpp:1637 #, c-format msgid "Salvaged %1$i %2$s." msgid_plural "Salvaged %1$i %2$s." msgstr[0] "" -#: src/iuse_actor.cpp:1643 +#: src/iuse_actor.cpp:1650 #, c-format msgid "Could not salvage a %s." msgstr "" -#: src/iuse_actor.cpp:1677 +#: src/iuse_actor.cpp:1684 msgid "You can't inscribe an item that isn't solid!" msgstr "" -#: src/iuse_actor.cpp:1684 +#: src/iuse_actor.cpp:1691 #, c-format msgid "You can't %1$s %2$s because of the material it is made of." msgstr "" -#: src/iuse_actor.cpp:1695 +#: src/iuse_actor.cpp:1702 #, c-format msgid "%s meaning?" msgstr "" -#: src/iuse_actor.cpp:1696 +#: src/iuse_actor.cpp:1703 msgid "It's a label" msgstr "" -#: src/iuse_actor.cpp:1697 +#: src/iuse_actor.cpp:1704 msgid "It's a note" msgstr "" -#: src/iuse_actor.cpp:1716 +#: src/iuse_actor.cpp:1723 msgid "(To delete, clear the text and confirm)\n" msgstr "" #. ~ %1$s: gerund (e.g. carved), %2$s: item name -#: src/iuse_actor.cpp:1718 +#: src/iuse_actor.cpp:1725 #, c-format msgctxt "carving" msgid "%1$s on the %2$s is: " msgstr "" -#: src/iuse_actor.cpp:1722 src/iuse_actor.cpp:1773 +#: src/iuse_actor.cpp:1729 src/iuse_actor.cpp:1780 #, c-format msgid "%s what?" msgstr "" -#: src/iuse_actor.cpp:1753 +#: src/iuse_actor.cpp:1760 #, c-format msgid "%s on what?" msgstr "" -#: src/iuse_actor.cpp:1754 +#: src/iuse_actor.cpp:1761 msgid "The terrain" msgstr "" -#: src/iuse_actor.cpp:1755 +#: src/iuse_actor.cpp:1762 msgid "An item" msgstr "" -#: src/iuse_actor.cpp:1769 +#: src/iuse_actor.cpp:1776 msgid "Write where?" msgstr "" -#: src/iuse_actor.cpp:1777 +#: src/iuse_actor.cpp:1784 msgid "Inscribe which item?" msgstr "" -#: src/iuse_actor.cpp:1784 +#: src/iuse_actor.cpp:1791 #, c-format msgid "You try to bend your %s, but fail." msgstr "" -#: src/iuse_actor.cpp:1825 +#: src/iuse_actor.cpp:1832 msgid "You cauterize yourself." msgstr "" -#: src/iuse_actor.cpp:1828 +#: src/iuse_actor.cpp:1835 msgid "It hurts like hell!" msgstr "" -#: src/iuse_actor.cpp:1830 +#: src/iuse_actor.cpp:1837 msgid "It itches a little." msgstr "" -#: src/iuse_actor.cpp:1833 +#: src/iuse_actor.cpp:1840 msgid "Bleeding has not stopped completely!" msgstr "" -#: src/iuse_actor.cpp:1892 +#: src/iuse_actor.cpp:1899 msgid "" "You are not bleeding or bitten, there is no need to cauterize yourself." msgstr "" -#: src/iuse_actor.cpp:1895 +#: src/iuse_actor.cpp:1902 msgid "You cannot cauterize while mounted." msgstr "" -#: src/iuse_actor.cpp:1901 +#: src/iuse_actor.cpp:1908 msgid "" "You need a source of flame (4 charges worth) before you can cauterize " "yourself." msgstr "" -#: src/iuse_actor.cpp:1905 +#: src/iuse_actor.cpp:1912 #, c-format msgid "You need at least %d charges to cauterize wounds." msgstr "" -#: src/iuse_actor.cpp:2054 +#: src/iuse_actor.cpp:2061 msgid "Hsss" msgstr "" -#: src/iuse_actor.cpp:2102 +#: src/iuse_actor.cpp:2109 msgid "You can't play music while mounted." msgstr "" -#: src/iuse_actor.cpp:2103 +#: src/iuse_actor.cpp:2110 msgid " can't play music while mounted." msgstr "" -#: src/iuse_actor.cpp:2109 +#: src/iuse_actor.cpp:2116 msgid "You can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2110 +#: src/iuse_actor.cpp:2117 msgid " can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2120 src/iuse_actor.cpp:2128 +#: src/iuse_actor.cpp:2127 src/iuse_actor.cpp:2135 #, c-format msgid "You stop playing your %s." msgstr "" -#: src/iuse_actor.cpp:2121 src/iuse_actor.cpp:2129 +#: src/iuse_actor.cpp:2128 src/iuse_actor.cpp:2136 #, c-format msgid " stops playing their %s." msgstr "" -#: src/iuse_actor.cpp:2140 +#: src/iuse_actor.cpp:2147 #, c-format msgid "You need to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2141 +#: src/iuse_actor.cpp:2148 #, c-format msgid " needs to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2150 +#: src/iuse_actor.cpp:2157 #, c-format msgid "You feel too weak to play your %s." msgstr "" -#: src/iuse_actor.cpp:2151 +#: src/iuse_actor.cpp:2158 #, c-format msgid " feels too weak to play their %s." msgstr "" -#: src/iuse_actor.cpp:2164 +#: src/iuse_actor.cpp:2171 #, c-format msgid "You start playing your %s." msgstr "" -#: src/iuse_actor.cpp:2165 +#: src/iuse_actor.cpp:2172 #, c-format msgid " starts playing their %s." msgstr "" #. ~ %1$s: npc name, %2$s: npc action description -#: src/iuse_actor.cpp:2183 +#: src/iuse_actor.cpp:2190 #, c-format msgctxt "play music" msgid "%1$s %2$s" msgstr "" -#: src/iuse_actor.cpp:2189 +#: src/iuse_actor.cpp:2196 msgid "You produce an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2191 +#: src/iuse_actor.cpp:2198 #, c-format msgid "%s produces an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2244 +#: src/iuse_actor.cpp:2251 msgid "This can teach you a spell." msgstr "" -#: src/iuse_actor.cpp:2246 +#: src/iuse_actor.cpp:2253 msgid "This can teach you a number of spells." msgstr "" -#: src/iuse_actor.cpp:2249 +#: src/iuse_actor.cpp:2256 msgid "Spells Contained:" msgstr "" -#: src/iuse_actor.cpp:2260 src/iuse_actor.cpp:2296 +#: src/iuse_actor.cpp:2267 src/iuse_actor.cpp:2303 #, c-format msgid "Level %u" msgstr "" -#: src/iuse_actor.cpp:2262 +#: src/iuse_actor.cpp:2269 #, c-format msgid "%1$s (Max)" msgstr "" -#: src/iuse_actor.cpp:2283 +#: src/iuse_actor.cpp:2290 msgid "You can't read." msgstr "" -#: src/iuse_actor.cpp:2298 +#: src/iuse_actor.cpp:2305 msgid " (Max)" msgstr "" -#: src/iuse_actor.cpp:2305 +#: src/iuse_actor.cpp:2312 msgid "Study to Learn" msgstr "" -#: src/iuse_actor.cpp:2308 +#: src/iuse_actor.cpp:2315 msgid "Can't learn!" msgstr "" -#: src/iuse_actor.cpp:2316 +#: src/iuse_actor.cpp:2323 msgid "You already know everything this could teach you." msgstr "" -#: src/iuse_actor.cpp:2324 +#: src/iuse_actor.cpp:2331 msgid "Study a spell:" msgstr "" -#: src/iuse_actor.cpp:2341 +#: src/iuse_actor.cpp:2348 msgid "Spend how long studying?" msgstr "" -#: src/iuse_actor.cpp:2342 +#: src/iuse_actor.cpp:2349 msgid "30 minutes" msgstr "" -#: src/iuse_actor.cpp:2343 +#: src/iuse_actor.cpp:2350 msgid "1 hour" msgstr "" -#: src/iuse_actor.cpp:2344 +#: src/iuse_actor.cpp:2351 msgid "2 hours" msgstr "" -#: src/iuse_actor.cpp:2345 +#: src/iuse_actor.cpp:2352 msgid "4 hours" msgstr "" -#: src/iuse_actor.cpp:2346 +#: src/iuse_actor.cpp:2353 msgid "8 hours" msgstr "" -#: src/iuse_actor.cpp:2347 +#: src/iuse_actor.cpp:2354 msgid "Until you gain a spell level" msgstr "" -#: src/iuse_actor.cpp:2388 +#: src/iuse_actor.cpp:2395 #, c-format msgid "This item when activated: %1$s" msgstr "" #. ~ %1$s: spell name, %2$i: spell level -#: src/iuse_actor.cpp:2393 +#: src/iuse_actor.cpp:2400 #, c-format msgid "This item casts %1$s at level %2$i." msgstr "" -#: src/iuse_actor.cpp:2397 +#: src/iuse_actor.cpp:2404 msgid "This item never fails." msgstr "" -#: src/iuse_actor.cpp:2478 +#: src/iuse_actor.cpp:2485 #, c-format msgid "You don't think putting your %1$s in your %2$s is a good idea" msgstr "" -#: src/iuse_actor.cpp:2482 +#: src/iuse_actor.cpp:2489 #, c-format msgid "You holster your %s" msgstr "" -#: src/iuse_actor.cpp:2494 +#: src/iuse_actor.cpp:2501 #, c-format msgid "You need to unwield your %s before using it." msgstr "" -#: src/iuse_actor.cpp:2501 +#: src/iuse_actor.cpp:2508 msgid "Holster item" msgstr "" -#: src/iuse_actor.cpp:2508 +#: src/iuse_actor.cpp:2515 #, c-format msgid "Draw %s" msgstr "" -#: src/iuse_actor.cpp:2513 src/monexamine.cpp:365 src/monexamine.cpp:516 +#: src/iuse_actor.cpp:2520 src/monexamine.cpp:365 src/monexamine.cpp:516 #, c-format msgid "Use %s" msgstr "" -#: src/iuse_actor.cpp:2536 +#: src/iuse_actor.cpp:2543 #, c-format msgid "You can't unwield your %s." msgstr "" -#: src/iuse_actor.cpp:2561 +#: src/iuse_actor.cpp:2568 msgid "Can be activated to store suitable items." msgstr "" -#: src/iuse_actor.cpp:2577 +#: src/iuse_actor.cpp:2584 #, c-format msgid "Can be used to assemble: %s" msgstr "" -#: src/iuse_actor.cpp:2587 +#: src/iuse_actor.cpp:2594 #, c-format msgid "Insufficient ammunition to assemble %s" msgstr "" -#: src/iuse_actor.cpp:2632 +#: src/iuse_actor.cpp:2639 msgid "You can't do that while incorporeal." msgstr "" -#: src/iuse_actor.cpp:2633 +#: src/iuse_actor.cpp:2640 msgid " can't do that while incorporeal." msgstr "" -#: src/iuse_actor.cpp:2646 +#: src/iuse_actor.cpp:2653 msgid " can't do that while mounted." msgstr "" -#: src/iuse_actor.cpp:2658 +#: src/iuse_actor.cpp:2665 msgid "Your tool does not have enough charges to do that." msgstr "" -#: src/iuse_actor.cpp:2739 +#: src/iuse_actor.cpp:2746 #, c-format msgid "Your %s is not made of any of:" msgstr "" -#: src/iuse_actor.cpp:2743 +#: src/iuse_actor.cpp:2750 #, c-format msgid "%s (repaired using %s)" msgstr "" -#: src/iuse_actor.cpp:2786 +#: src/iuse_actor.cpp:2793 #, c-format msgid "You don't have enough %s to do that. Have: %d, need: %d" msgstr "" -#: src/iuse_actor.cpp:2872 src/iuse_actor.cpp:4545 +#: src/iuse_actor.cpp:2879 src/iuse_actor.cpp:4552 msgid "You do not have that item!" msgstr "" -#: src/iuse_actor.cpp:2878 +#: src/iuse_actor.cpp:2885 msgid "That requires gunsmithing tools." msgstr "" -#: src/iuse_actor.cpp:2884 +#: src/iuse_actor.cpp:2891 msgid "You cannot repair this type of item." msgstr "" -#: src/iuse_actor.cpp:2894 +#: src/iuse_actor.cpp:2901 msgid "This can be used to repair other items, not itself." msgstr "" -#: src/iuse_actor.cpp:2921 +#: src/iuse_actor.cpp:2928 #, c-format msgid "Your %s is already enhanced to its maximum potential." msgstr "" -#: src/iuse_actor.cpp:2929 src/iuse_actor.cpp:3192 +#: src/iuse_actor.cpp:2936 src/iuse_actor.cpp:3199 #, c-format msgid "You cannot improve your %s any more this way." msgstr "" -#: src/iuse_actor.cpp:3031 +#: src/iuse_actor.cpp:3038 #, c-format msgid "You damage your %s! ( %s-> %s)" msgstr "" -#: src/iuse_actor.cpp:3034 src/iuse_actor.cpp:4701 +#: src/iuse_actor.cpp:3041 src/iuse_actor.cpp:4708 msgid "You destroy it!" msgstr "" -#: src/iuse_actor.cpp:3070 +#: src/iuse_actor.cpp:3077 #, c-format msgid "The %s already fits!" msgstr "" -#: src/iuse_actor.cpp:3073 +#: src/iuse_actor.cpp:3080 #, c-format msgid "This %s cannot be refitted!" msgstr "" -#: src/iuse_actor.cpp:3112 +#: src/iuse_actor.cpp:3119 #, c-format msgid "" "It seems working on your %s is just beyond your current level of expertise." msgstr "" -#: src/iuse_actor.cpp:3151 +#: src/iuse_actor.cpp:3158 #, c-format msgid "You take your %s in, improving the fit." msgstr "" -#: src/iuse_actor.cpp:3167 +#: src/iuse_actor.cpp:3174 #, c-format msgid "You resize the %s to accommodate your tiny build." msgstr "" -#: src/iuse_actor.cpp:3180 +#: src/iuse_actor.cpp:3187 #, c-format msgid "You adjust the %s back to its normal size." msgstr "" -#: src/iuse_actor.cpp:3198 +#: src/iuse_actor.cpp:3205 #, c-format msgid "You make your %s extra sturdy." msgstr "" -#: src/iuse_actor.cpp:3207 +#: src/iuse_actor.cpp:3214 #, c-format msgid "Your %s is already enhanced." msgstr "" -#: src/iuse_actor.cpp:3216 +#: src/iuse_actor.cpp:3223 msgid "Refitting" msgstr "" -#: src/iuse_actor.cpp:3217 +#: src/iuse_actor.cpp:3224 msgid "Downsizing" msgstr "" -#: src/iuse_actor.cpp:3218 +#: src/iuse_actor.cpp:3225 msgid "Upsizing" msgstr "" -#: src/iuse_actor.cpp:3220 +#: src/iuse_actor.cpp:3227 msgid "Practicing" msgstr "" -#: src/iuse_actor.cpp:3229 +#: src/iuse_actor.cpp:3236 msgid "Repair" msgstr "" -#: src/iuse_actor.cpp:3238 +#: src/iuse_actor.cpp:3245 #, c-format msgid "Repair %s" msgstr "" -#: src/iuse_actor.cpp:3310 +#: src/iuse_actor.cpp:3317 msgid "You can't use filthy items for healing." msgstr "" -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "The bleeding is stopped." msgstr "" -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "You stop the bleeding." msgstr "" -#: src/iuse_actor.cpp:3457 +#: src/iuse_actor.cpp:3464 msgid "You reduce the bleeding, but it's not stopped yet." msgstr "" -#: src/iuse_actor.cpp:3458 +#: src/iuse_actor.cpp:3465 msgid "The bleeding is reduced, but not stopped." msgstr "" -#: src/iuse_actor.cpp:3462 +#: src/iuse_actor.cpp:3469 msgid "" "Your dressing is too ineffective for a bleeding of this extent, and you fail" " to stop it." msgstr "" -#: src/iuse_actor.cpp:3463 +#: src/iuse_actor.cpp:3470 msgid "The wound still bleeds." msgstr "" -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "The wound is cleaned." msgstr "" -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "You clean the wound." msgstr "" -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "The wound still looks bad." msgstr "" -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "Your wound still aches." msgstr "" -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "The wound is disinfected." msgstr "" -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "You disinfect the wound." msgstr "" -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "The wound still looks nasty." msgstr "" -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "Your wound still hurts." msgstr "" -#: src/iuse_actor.cpp:3490 +#: src/iuse_actor.cpp:3497 #, c-format msgid "You finish using the %s." msgstr "" #. ~ Healing complete message. %1$s is healer name, %2$s is item name. -#: src/iuse_actor.cpp:3494 +#: src/iuse_actor.cpp:3501 #, c-format msgid "%1$s finishes using the %2$s." msgstr "" -#: src/iuse_actor.cpp:3581 +#: src/iuse_actor.cpp:3588 msgid "That arm is broken. It needs surgical attention or a splint." msgstr "" -#: src/iuse_actor.cpp:3583 +#: src/iuse_actor.cpp:3590 msgid "That leg is broken. It needs surgical attention or a splint." msgstr "" -#: src/iuse_actor.cpp:3608 +#: src/iuse_actor.cpp:3615 msgid "'s biology is not compatible with that item." msgstr "" -#: src/iuse_actor.cpp:3637 +#: src/iuse_actor.cpp:3644 msgid "Select a body part for: " msgstr "" #. ~ %1$s: patient name, %2$s: healing item name -#: src/iuse_actor.cpp:3655 +#: src/iuse_actor.cpp:3662 #, c-format msgctxt "healing" msgid "Select a body part of %1$s for %2$s:" msgstr "" -#: src/iuse_actor.cpp:3669 +#: src/iuse_actor.cpp:3676 msgid "Healing effects " msgstr "" -#: src/iuse_actor.cpp:3674 +#: src/iuse_actor.cpp:3681 msgid "Base healing: " msgstr "" -#: src/iuse_actor.cpp:3675 src/iuse_actor.cpp:3680 +#: src/iuse_actor.cpp:3682 src/iuse_actor.cpp:3687 msgid "Head: " msgstr "" -#: src/iuse_actor.cpp:3676 src/iuse_actor.cpp:3682 +#: src/iuse_actor.cpp:3683 src/iuse_actor.cpp:3689 msgid " Torso: " msgstr "" -#: src/iuse_actor.cpp:3677 src/iuse_actor.cpp:3684 +#: src/iuse_actor.cpp:3684 src/iuse_actor.cpp:3691 msgid " Limbs: " msgstr "" -#: src/iuse_actor.cpp:3679 +#: src/iuse_actor.cpp:3686 msgid "Actual healing: " msgstr "" -#: src/iuse_actor.cpp:3690 +#: src/iuse_actor.cpp:3697 msgid "Base bandaging quality: " msgstr "" -#: src/iuse_actor.cpp:3693 +#: src/iuse_actor.cpp:3700 msgid "Actual bandaging quality: " msgstr "" -#: src/iuse_actor.cpp:3699 +#: src/iuse_actor.cpp:3706 msgid "Base disinfecting quality: " msgstr "" -#: src/iuse_actor.cpp:3702 +#: src/iuse_actor.cpp:3709 msgid "Actual disinfecting quality: " msgstr "" -#: src/iuse_actor.cpp:3707 +#: src/iuse_actor.cpp:3714 msgid "Effect on bleeding: " msgstr "" -#: src/iuse_actor.cpp:3709 +#: src/iuse_actor.cpp:3716 msgid "Actual effect on bleeding: " msgstr "" -#: src/iuse_actor.cpp:3714 +#: src/iuse_actor.cpp:3721 msgid "Chance to heal (percent): " msgstr "" -#: src/iuse_actor.cpp:3716 +#: src/iuse_actor.cpp:3723 msgid "* Bite: " msgstr "" -#: src/iuse_actor.cpp:3720 +#: src/iuse_actor.cpp:3727 msgid "* Infection: " msgstr "" -#: src/iuse_actor.cpp:3724 +#: src/iuse_actor.cpp:3731 msgid "Moves to use: " msgstr "" -#: src/iuse_actor.cpp:3784 +#: src/iuse_actor.cpp:3791 #, c-format msgid "Yeah. Place the %s at your feet. Real damn smart move." msgstr "" -#: src/iuse_actor.cpp:3790 +#: src/iuse_actor.cpp:3797 #, c-format msgid "You can't place a %s there." msgstr "" -#: src/iuse_actor.cpp:3796 +#: src/iuse_actor.cpp:3803 #, c-format msgid "You must place the %s between two solid tiles." msgstr "" -#: src/iuse_actor.cpp:3801 +#: src/iuse_actor.cpp:3808 #, c-format msgid "The %s needs a %s adjacent to it." msgstr "" -#: src/iuse_actor.cpp:3808 +#: src/iuse_actor.cpp:3815 #, c-format msgid "You can't place a %s there. It contains a trap already." msgstr "" -#: src/iuse_actor.cpp:3811 +#: src/iuse_actor.cpp:3818 #, c-format msgid "You trigger a %s!" msgstr "" -#: src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:3847 #, c-format msgid "Place %s where?" msgstr "" -#: src/iuse_actor.cpp:3862 +#: src/iuse_actor.cpp:3869 #, c-format msgid "" "That trap needs a space in %d tiles radius to be clear, centered %d tiles " "from you." msgstr "" -#: src/iuse_actor.cpp:3966 +#: src/iuse_actor.cpp:3973 #, c-format msgid "You saw down the barrel of your %s." msgstr "" -#: src/iuse_actor.cpp:3976 src/iuse_actor.cpp:4035 +#: src/iuse_actor.cpp:3983 src/iuse_actor.cpp:4042 msgid "It's not a gun." msgstr "" -#: src/iuse_actor.cpp:3980 +#: src/iuse_actor.cpp:3987 msgid "The barrel is too small." msgstr "" -#: src/iuse_actor.cpp:3984 +#: src/iuse_actor.cpp:3991 msgid "The barrel is already sawn-off." msgstr "" -#: src/iuse_actor.cpp:3994 +#: src/iuse_actor.cpp:4001 msgid "Can't saw off modified barrels." msgstr "" -#: src/iuse_actor.cpp:4025 +#: src/iuse_actor.cpp:4032 #, c-format msgid "You saw down the stock of your %s." msgstr "" -#: src/iuse_actor.cpp:4039 +#: src/iuse_actor.cpp:4046 msgid "The stock is already sawn-off." msgstr "" -#: src/iuse_actor.cpp:4043 +#: src/iuse_actor.cpp:4050 msgid "This gun doesn't have a stock." msgstr "" -#: src/iuse_actor.cpp:4059 +#: src/iuse_actor.cpp:4066 msgid "" "Can't cut off modern composite stocks (must have an empty stock mount)." msgstr "" -#: src/iuse_actor.cpp:4063 +#: src/iuse_actor.cpp:4070 msgid "Can't cut off modified stocks." msgstr "" -#: src/iuse_actor.cpp:4067 +#: src/iuse_actor.cpp:4074 msgid "Can't cut off accessorized stocks." msgstr "" -#: src/iuse_actor.cpp:4099 +#: src/iuse_actor.cpp:4106 #, c-format msgid "You attach %s to your MOLLE webbing." msgstr "" -#: src/iuse_actor.cpp:4120 +#: src/iuse_actor.cpp:4127 msgid "Remove which accessory?" msgstr "" -#: src/iuse_actor.cpp:4131 +#: src/iuse_actor.cpp:4138 #, c-format msgid "You remove the item from your %s." msgstr "" -#: src/iuse_actor.cpp:4173 +#: src/iuse_actor.cpp:4180 msgid "You can't install bionics while mounted." msgstr "" -#: src/iuse_actor.cpp:4177 +#: src/iuse_actor.cpp:4184 msgid "You can't self-install this CBM." msgstr "" -#: src/iuse_actor.cpp:4179 +#: src/iuse_actor.cpp:4186 msgid "You can't install a filthy CBM!" msgstr "" -#: src/iuse_actor.cpp:4181 +#: src/iuse_actor.cpp:4188 msgid "This CBM is not sterile, you can't install it." msgstr "" -#: src/iuse_actor.cpp:4184 +#: src/iuse_actor.cpp:4191 msgid "This CBM is already deployed. You need to reset it to factory state." msgstr "" -#: src/iuse_actor.cpp:4187 +#: src/iuse_actor.cpp:4194 msgid "Max power capacity already reached" msgstr "" -#: src/iuse_actor.cpp:4192 +#: src/iuse_actor.cpp:4199 msgid "You have already installed this bionic." msgstr "" -#: src/iuse_actor.cpp:4194 +#: src/iuse_actor.cpp:4201 msgid "There is nothing to upgrade." msgstr "" -#: src/iuse_actor.cpp:4203 +#: src/iuse_actor.cpp:4210 msgid "You have a superior version installed." msgstr "" -#: src/iuse_actor.cpp:4242 +#: src/iuse_actor.cpp:4249 msgid "Remove which modification?" msgstr "" -#: src/iuse_actor.cpp:4254 +#: src/iuse_actor.cpp:4261 msgid "" "Are you sure? You may be lacking the skills needed to reattach this " "modification." msgstr "" -#: src/iuse_actor.cpp:4256 +#: src/iuse_actor.cpp:4263 msgid "Remove modification?" msgstr "" -#: src/iuse_actor.cpp:4273 src/iuse_actor.cpp:4347 +#: src/iuse_actor.cpp:4280 src/iuse_actor.cpp:4354 msgid "Doesn't appear to be modded." msgstr "" -#: src/iuse_actor.cpp:4283 +#: src/iuse_actor.cpp:4290 msgid "None of the mods can be removed." msgstr "" -#: src/iuse_actor.cpp:4288 src/iuse_actor.cpp:4361 +#: src/iuse_actor.cpp:4295 src/iuse_actor.cpp:4368 msgid "Has to be taken off first." msgstr "" -#: src/iuse_actor.cpp:4318 +#: src/iuse_actor.cpp:4325 msgid "Modify which part" msgstr "" -#: src/iuse_actor.cpp:4342 +#: src/iuse_actor.cpp:4349 msgid "Need to be wielding." msgstr "" -#: src/iuse_actor.cpp:4356 +#: src/iuse_actor.cpp:4363 msgid "None of the mods can be modified." msgstr "" -#: src/iuse_actor.cpp:4403 +#: src/iuse_actor.cpp:4410 #, c-format msgid "Put up the %s where (%dx%d clear area)?" msgstr "" -#: src/iuse_actor.cpp:4418 src/iuse_actor.cpp:4422 +#: src/iuse_actor.cpp:4425 src/iuse_actor.cpp:4429 #, c-format msgid "The %s is in the way." msgstr "" -#: src/iuse_actor.cpp:4426 +#: src/iuse_actor.cpp:4433 #, c-format msgid "The %s in that direction isn't suitable for placing the %s." msgstr "" -#: src/iuse_actor.cpp:4431 +#: src/iuse_actor.cpp:4438 #, c-format msgid "There is already furniture (%s) there." msgstr "" -#: src/iuse_actor.cpp:4471 +#: src/iuse_actor.cpp:4478 msgid "Use this item to weigh yourself. Includes everything you are wearing." msgstr "" -#: src/iuse_actor.cpp:4477 +#: src/iuse_actor.cpp:4484 msgid "You cannot weigh yourself while mounted." msgstr "" -#: src/iuse_actor.cpp:4483 +#: src/iuse_actor.cpp:4490 #, c-format msgid "ERROR: Max weight of %.0f %s exceeded" msgstr "" -#: src/iuse_actor.cpp:4533 +#: src/iuse_actor.cpp:4540 msgid "You can't see to sew!" msgstr "" -#: src/iuse_actor.cpp:4543 +#: src/iuse_actor.cpp:4550 msgid "Enhance which clothing?" msgstr "" -#: src/iuse_actor.cpp:4551 +#: src/iuse_actor.cpp:4558 msgid "This can be used to repair or modify other items, not itself." msgstr "" -#: src/iuse_actor.cpp:4596 +#: src/iuse_actor.cpp:4603 msgid "How do you want to modify it?" msgstr "" #. ~ %1$s: modification desc, %2$s: mod name -#: src/iuse_actor.cpp:4611 +#: src/iuse_actor.cpp:4618 #, c-format msgid "Can't %1$s (incompatible with %2$s)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of thread needed -#: src/iuse_actor.cpp:4616 +#: src/iuse_actor.cpp:4623 #, c-format msgid "Can't %1$s (need %2$d thread loaded)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items needed -#: src/iuse_actor.cpp:4620 +#: src/iuse_actor.cpp:4627 #, c-format msgid "Can't %1$s (need %2$d %3$s)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items #. needed, %4$s: number of thread needed -#: src/iuse_actor.cpp:4627 +#: src/iuse_actor.cpp:4634 #, c-format msgid "%1$s (%2$d %3$s and %4$d thread)" msgstr "" -#: src/iuse_actor.cpp:4671 +#: src/iuse_actor.cpp:4678 msgid "Are you sure? You will not gain any materials back." msgstr "" -#: src/iuse_actor.cpp:4698 +#: src/iuse_actor.cpp:4705 #, c-format msgid "You damage your %s trying to modify it! ( %s-> %s)" msgstr "" -#: src/iuse_actor.cpp:4709 +#: src/iuse_actor.cpp:4716 msgid "You fail to modify the clothing, and you waste thread and materials." msgstr "" -#: src/iuse_actor.cpp:4713 +#: src/iuse_actor.cpp:4720 #, c-format msgid "You modify your %s, but waste a lot of thread." msgstr "" -#: src/iuse_actor.cpp:4723 +#: src/iuse_actor.cpp:4730 #, c-format msgid "You modify your %s!" msgstr "" -#: src/iuse_actor.cpp:4764 +#: src/iuse_actor.cpp:4771 #, c-format msgid "You use the %s to mask your scent" msgstr "" -#: src/iuse_actor.h:535 +#: src/iuse_actor.h:538 msgid "Carve" msgstr "" -#: src/iuse_actor.h:536 +#: src/iuse_actor.h:539 msgid "Carved" msgstr "" -#: src/iuse_actor.h:576 src/iuse_actor.h:578 src/iuse_actor.h:599 -#: src/iuse_actor.h:624 +#: src/iuse_actor.h:579 src/iuse_actor.h:581 src/iuse_actor.h:602 +#: src/iuse_actor.h:627 msgid "hsss" msgstr "" @@ -414666,7 +415445,7 @@ msgstr "" msgid "ndo move" msgstr "" -#: src/json.cpp:807 +#: src/json.cpp:809 msgid "" "This JSON file looks like it starts with a Byte Order Mark (BOM) or is " "otherwise corrupted. This can happen if you edit files in Windows Notepad." @@ -414694,7 +415473,7 @@ msgstr "" msgid "N " msgstr "" -#: src/line.cpp:571 src/overmap.cpp:5888 +#: src/line.cpp:571 src/overmap.cpp:5882 msgid "north" msgstr "" @@ -414710,7 +415489,7 @@ msgstr "" msgid "E " msgstr "" -#: src/line.cpp:573 src/overmap.cpp:5889 +#: src/line.cpp:573 src/overmap.cpp:5883 msgid "east" msgstr "" @@ -414726,7 +415505,7 @@ msgstr "" msgid "S " msgstr "" -#: src/line.cpp:575 src/overmap.cpp:5889 +#: src/line.cpp:575 src/overmap.cpp:5883 msgid "south" msgstr "" @@ -414742,7 +415521,7 @@ msgstr "" msgid "W " msgstr "" -#: src/line.cpp:577 src/overmap.cpp:5890 +#: src/line.cpp:577 src/overmap.cpp:5884 msgid "west" msgstr "" @@ -415155,7 +415934,7 @@ msgid ", %d/sec" msgstr "" #: src/magic.cpp:2108 src/magic.cpp:2166 src/magic.cpp:2377 -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Damage" msgstr "" @@ -415185,7 +415964,7 @@ msgstr "" msgid "Spell Radius: %d" msgstr "" -#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:3005 +#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:2999 msgid "Range" msgstr "" @@ -415256,7 +416035,7 @@ msgstr "" msgid "Your injuries even out." msgstr "" -#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:914 +#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:915 msgid "You feel a surge of euphoria as flames burst out!" msgstr "" @@ -415374,261 +416153,261 @@ msgstr "" msgid "Choose Translocator Gate" msgstr "" -#: src/main.cpp:129 +#: src/main.cpp:130 msgid "Really Quit? All unsaved changes will be lost." msgstr "" -#: src/main.cpp:571 +#: src/main.cpp:580 #, c-format msgid "Unable to make directory \"%s\". Check permissions." msgstr "" -#: src/main_menu.cpp:168 +#: src/main_menu.cpp:169 msgid "Credits" msgstr "" #. ~ Message Of The Day -#: src/main_menu.cpp:172 +#: src/main_menu.cpp:173 msgid "MOTD" msgstr "" -#: src/main_menu.cpp:209 +#: src/main_menu.cpp:210 msgid "Create World" msgstr "" -#: src/main_menu.cpp:275 +#: src/main_menu.cpp:276 msgid "Bugs? Suggestions? Use links in MOTD to report them." msgstr "" -#: src/main_menu.cpp:278 +#: src/main_menu.cpp:279 #, c-format msgid "Tip of the day: %s" msgstr "" -#: src/main_menu.cpp:314 +#: src/main_menu.cpp:315 #, c-format msgid "Version: %s" msgstr "" -#: src/main_menu.cpp:394 src/path_info.cpp:365 +#: src/main_menu.cpp:395 src/path_info.cpp:465 msgid "Cataclysm: Dark Days Ahead" msgstr "" -#: src/main_menu.cpp:396 +#: src/main_menu.cpp:397 msgid "No message today." msgstr "" -#: src/main_menu.cpp:417 +#: src/main_menu.cpp:418 msgid "No credits information found." msgstr "" -#: src/main_menu.cpp:423 +#: src/main_menu.cpp:424 msgctxt "Main Menu" msgid "OTD" msgstr "" -#: src/main_menu.cpp:424 +#: src/main_menu.cpp:425 msgctxt "Main Menu" msgid "ew Game" msgstr "" -#: src/main_menu.cpp:425 +#: src/main_menu.cpp:426 msgctxt "Main Menu" msgid "Lod" msgstr "" -#: src/main_menu.cpp:426 +#: src/main_menu.cpp:427 msgctxt "Main Menu" msgid "orld" msgstr "" -#: src/main_menu.cpp:427 +#: src/main_menu.cpp:428 msgctxt "Main Menu" msgid "pecial" msgstr "" -#: src/main_menu.cpp:428 +#: src/main_menu.cpp:429 msgctxt "Main Menu" msgid "Setings" msgstr "" -#: src/main_menu.cpp:429 +#: src/main_menu.cpp:430 msgctxt "Main Menu" msgid "Hlp" msgstr "" -#: src/main_menu.cpp:430 +#: src/main_menu.cpp:431 msgctxt "Main Menu" msgid "redits" msgstr "" -#: src/main_menu.cpp:431 +#: src/main_menu.cpp:432 msgctxt "Main Menu" msgid "uit" msgstr "" -#: src/main_menu.cpp:435 +#: src/main_menu.cpp:436 msgctxt "Main Menu|New Game" msgid "Cstom Character" msgstr "" -#: src/main_menu.cpp:436 +#: src/main_menu.cpp:437 msgctxt "Main Menu|New Game" msgid "reset Character" msgstr "" -#: src/main_menu.cpp:437 +#: src/main_menu.cpp:438 msgctxt "Main Menu|New Game" msgid "andom Character" msgstr "" -#: src/main_menu.cpp:440 +#: src/main_menu.cpp:441 msgctxt "Main Menu|New Game" msgid "Play Now! (efault Scenario)" msgstr "" -#: src/main_menu.cpp:441 +#: src/main_menu.cpp:442 msgctxt "Main Menu|New Game" msgid "Play Nw!" msgstr "" -#: src/main_menu.cpp:445 +#: src/main_menu.cpp:446 msgid "" "Allows you to fully customize points pool, scenario, and character's " "profession, stats, traits, skills and other parameters." msgstr "" -#: src/main_menu.cpp:446 +#: src/main_menu.cpp:447 msgid "Select from one of previously created character templates." msgstr "" -#: src/main_menu.cpp:448 +#: src/main_menu.cpp:449 msgid "" "Creates random character, but lets you preview the generated character and " "the scenario and change character and/or scenario if needed." msgstr "" -#: src/main_menu.cpp:450 +#: src/main_menu.cpp:451 msgid "" "Puts you right in the game, randomly choosing character's traits, " "profession, skills and other parameters. Scenario is fixed to Evacuee." msgstr "" -#: src/main_menu.cpp:452 +#: src/main_menu.cpp:453 msgid "" "Puts you right in the game, randomly choosing scenario and character's " "traits, profession, skills and other parameters." msgstr "" -#: src/main_menu.cpp:466 +#: src/main_menu.cpp:467 msgctxt "Main Menu|World" msgid "elete World" msgstr "" -#: src/main_menu.cpp:467 +#: src/main_menu.cpp:468 msgctxt "Main Menu|World" msgid "eset World" msgstr "" -#: src/main_menu.cpp:468 +#: src/main_menu.cpp:469 msgctxt "Main Menu|World" msgid "Shw World Mods" msgstr "" -#: src/main_menu.cpp:469 +#: src/main_menu.cpp:470 msgctxt "Main Menu|World" msgid "Copy World Settngs" msgstr "" -#: src/main_menu.cpp:470 +#: src/main_menu.cpp:471 msgctxt "Main Menu|World" msgid "Character to Temlate" msgstr "" -#: src/main_menu.cpp:478 +#: src/main_menu.cpp:479 msgctxt "Main Menu|Settings" msgid "ptions" msgstr "" -#: src/main_menu.cpp:479 +#: src/main_menu.cpp:480 msgctxt "Main Menu|Settings" msgid "Kebindings" msgstr "" -#: src/main_menu.cpp:480 +#: src/main_menu.cpp:481 msgctxt "Main Menu|Settings" msgid "Atopickup" msgstr "" -#: src/main_menu.cpp:481 +#: src/main_menu.cpp:482 msgctxt "Main Menu|Settings" msgid "Saemode" msgstr "" -#: src/main_menu.cpp:482 +#: src/main_menu.cpp:483 msgctxt "Main Menu|Settings" msgid "Colos" msgstr "" -#: src/main_menu.cpp:696 +#: src/main_menu.cpp:697 msgid "Really quit?" msgstr "" -#: src/main_menu.cpp:783 +#: src/main_menu.cpp:784 msgid "Special games don't work with shared maps." msgstr "" -#: src/main_menu.cpp:839 +#: src/main_menu.cpp:840 msgid "No world to load." msgstr "" -#: src/main_menu.cpp:865 +#: src/main_menu.cpp:866 msgid "No templates found!" msgstr "" -#: src/main_menu.cpp:869 +#: src/main_menu.cpp:870 msgid "Choose a preset character template" msgstr "" -#: src/main_menu.cpp:875 src/main_menu.cpp:1033 src/main_menu.cpp:1060 +#: src/main_menu.cpp:876 src/main_menu.cpp:1034 src/main_menu.cpp:1061 msgid "<- Back to Main Menu" msgstr "" -#: src/main_menu.cpp:884 +#: src/main_menu.cpp:885 #, c-format msgid "What to do with template \"%s\"?" msgstr "" -#: src/main_menu.cpp:888 +#: src/main_menu.cpp:889 #, c-format msgid "Are you sure you want to delete %s?" msgstr "" -#: src/main_menu.cpp:891 +#: src/main_menu.cpp:892 msgid "Sorry, something went wrong." msgstr "" #. ~ %s = world name -#: src/main_menu.cpp:1023 +#: src/main_menu.cpp:1024 #, c-format msgid "%s has no characters to load!" msgstr "" -#: src/main_menu.cpp:1027 +#: src/main_menu.cpp:1028 #, c-format msgid "Load character from \"%s\"" msgstr "" -#: src/main_menu.cpp:1051 +#: src/main_menu.cpp:1052 #, c-format msgid "Manage world \"%s\"" msgstr "" -#: src/main_menu.cpp:1079 +#: src/main_menu.cpp:1080 msgid "Delete the world and all saves within?" msgstr "" -#: src/main_menu.cpp:1084 +#: src/main_menu.cpp:1085 msgid "Remove all saves and regenerate world?" msgstr "" @@ -415638,7 +416417,7 @@ msgstr "" msgid "weight of %1$s" msgstr "" -#: src/map.cpp:864 src/vehicle.cpp:6304 +#: src/map.cpp:864 src/vehicle.cpp:6305 #, c-format msgid "A towing cable snaps off of %s." msgstr "" @@ -415995,38 +416774,38 @@ msgstr "" msgid "memory map region for (%d,%d,%d)" msgstr "" -#: src/mapbuffer.cpp:142 +#: src/mapbuffer.cpp:143 #, c-format msgid "Please wait as the map saves [%d/%d]" msgstr "" -#: src/mapgen.cpp:5842 +#: src/mapgen.cpp:5833 msgid "Sub-prime contact console" msgstr "" -#: src/mapgen.cpp:5844 +#: src/mapgen.cpp:5835 msgid "Terminate Specimens" msgstr "" -#: src/mapgen.cpp:5845 +#: src/mapgen.cpp:5836 msgid "Release Specimens" msgstr "" -#: src/mapgen.cpp:5847 +#: src/mapgen.cpp:5838 msgid "Toggle Portal" msgstr "" -#: src/mapgen.cpp:5848 +#: src/mapgen.cpp:5839 msgid "Activate Resonance Cascade" msgstr "" -#: src/mapgen.cpp:5888 src/mapgen.cpp:7095 src/mapgen.cpp:7114 -#: src/mapgen.cpp:7134 src/mapgen.cpp:7153 +#: src/mapgen.cpp:5879 src/mapgen.cpp:7086 src/mapgen.cpp:7105 +#: src/mapgen.cpp:7125 src/mapgen.cpp:7144 msgid "Bionic access" msgstr "" -#: src/mapgen.cpp:5890 src/mapgen.cpp:7097 src/mapgen.cpp:7116 -#: src/mapgen.cpp:7136 src/mapgen.cpp:7155 +#: src/mapgen.cpp:5881 src/mapgen.cpp:7088 src/mapgen.cpp:7107 +#: src/mapgen.cpp:7127 src/mapgen.cpp:7146 msgid "Open Chambers" msgstr "" @@ -416392,7 +417171,7 @@ msgstr "" msgid "Hit" msgstr "" -#: src/martialarts.cpp:2017 src/ranged.cpp:1641 +#: src/martialarts.cpp:2017 src/ranged.cpp:1642 msgid "Miss" msgstr "" @@ -416421,7 +417200,7 @@ msgstr "" msgid "Weapons" msgstr "" -#: src/martialarts.cpp:2139 +#: src/martialarts.cpp:2142 #, c-format msgid " Style: %s " msgstr "" @@ -416524,7 +417303,7 @@ msgstr "" msgid "%2d" msgstr "" -#: src/medical_ui.cpp:216 src/veh_interact.cpp:2806 +#: src/medical_ui.cpp:216 src/veh_interact.cpp:2800 #, c-format msgid "%s (%s)" msgstr "" @@ -416626,7 +417405,7 @@ msgid "" msgstr "" #: src/medical_ui.cpp:536 src/player_display.cpp:1365 -#: src/veh_interact.cpp:2999 +#: src/veh_interact.cpp:2993 msgid "Strength" msgstr "" @@ -417343,15 +418122,15 @@ msgstr "" msgid "You failed to steal %1$s from %2$s." msgstr "" -#: src/memorial_logger.cpp:202 +#: src/memorial_logger.cpp:210 msgid "an unemployed male" msgstr "" -#: src/memorial_logger.cpp:204 +#: src/memorial_logger.cpp:212 msgid "an unemployed female" msgstr "" -#: src/memorial_logger.cpp:207 +#: src/memorial_logger.cpp:215 #, c-format msgid "a %s" msgstr "" @@ -417359,24 +418138,24 @@ msgstr "" #. ~ First parameter is a pronoun ("He"/"She"), second parameter is a #. description #. ~ that designates the location relative to its surroundings. -#: src/memorial_logger.cpp:214 +#: src/memorial_logger.cpp:222 #, c-format msgid "%1$s was killed in a %2$s." msgstr "" -#: src/memorial_logger.cpp:218 +#: src/memorial_logger.cpp:226 #, c-format msgid "Cataclysm - Dark Days Ahead version %s memorial file" msgstr "" -#: src/memorial_logger.cpp:221 +#: src/memorial_logger.cpp:229 #, c-format msgid "In memory of: %s" msgstr "" #. ~ The "%s" will be replaced by an epitaph as displayed in the memorial #. files. Replace the quotation marks as appropriate for your language. -#: src/memorial_logger.cpp:224 +#: src/memorial_logger.cpp:232 #, c-format msgctxt "epitaph" msgid "\"%s\"" @@ -417384,999 +418163,999 @@ msgstr "" #. ~ First parameter: Pronoun, second parameter: a profession name (with #. article) -#: src/memorial_logger.cpp:227 +#: src/memorial_logger.cpp:235 #, c-format msgid "%1$s was %2$s when the apocalypse began." msgstr "" -#: src/memorial_logger.cpp:229 +#: src/memorial_logger.cpp:237 #, c-format msgid "%1$s died on %2$s." msgstr "" -#: src/memorial_logger.cpp:235 +#: src/memorial_logger.cpp:243 #, c-format msgid "Cash on hand: %s" msgstr "" -#: src/memorial_logger.cpp:246 +#: src/memorial_logger.cpp:254 msgid "Final HP:" msgstr "" -#: src/memorial_logger.cpp:247 +#: src/memorial_logger.cpp:255 #, c-format msgid " Head: %d/%d" msgstr "" -#: src/memorial_logger.cpp:248 +#: src/memorial_logger.cpp:256 #, c-format msgid "Torso: %d/%d" msgstr "" -#: src/memorial_logger.cpp:249 +#: src/memorial_logger.cpp:257 #, c-format msgid "L Arm: %d/%d" msgstr "" -#: src/memorial_logger.cpp:250 +#: src/memorial_logger.cpp:258 #, c-format msgid "R Arm: %d/%d" msgstr "" -#: src/memorial_logger.cpp:251 +#: src/memorial_logger.cpp:259 #, c-format msgid "L Leg: %d/%d" msgstr "" -#: src/memorial_logger.cpp:252 +#: src/memorial_logger.cpp:260 #, c-format msgid "R Leg: %d/%d" msgstr "" -#: src/memorial_logger.cpp:256 +#: src/memorial_logger.cpp:264 msgid "Final Stats:" msgstr "" -#: src/memorial_logger.cpp:257 src/memorial_logger.cpp:262 +#: src/memorial_logger.cpp:265 src/memorial_logger.cpp:270 #, c-format msgid "Str %d" msgstr "" -#: src/memorial_logger.cpp:258 src/memorial_logger.cpp:263 +#: src/memorial_logger.cpp:266 src/memorial_logger.cpp:271 #, c-format msgid "Dex %d" msgstr "" -#: src/memorial_logger.cpp:259 src/memorial_logger.cpp:264 +#: src/memorial_logger.cpp:267 src/memorial_logger.cpp:272 #, c-format msgid "Int %d" msgstr "" -#: src/memorial_logger.cpp:260 src/memorial_logger.cpp:265 +#: src/memorial_logger.cpp:268 src/memorial_logger.cpp:273 #, c-format msgid "Per %d" msgstr "" -#: src/memorial_logger.cpp:261 +#: src/memorial_logger.cpp:269 msgid "Base Stats:" msgstr "" -#: src/memorial_logger.cpp:269 +#: src/memorial_logger.cpp:277 msgid "Final Messages:" msgstr "" -#: src/memorial_logger.cpp:302 +#: src/memorial_logger.cpp:310 msgid "No monsters were killed." msgstr "" -#: src/memorial_logger.cpp:304 +#: src/memorial_logger.cpp:312 #, c-format msgid "Total kills: %d" msgstr "" #. ~ 1. skill name, 2. skill level, 3. exercise percentage to next level -#: src/memorial_logger.cpp:313 +#: src/memorial_logger.cpp:321 #, c-format msgid "%s: %d (%d %%)" msgstr "" -#: src/memorial_logger.cpp:319 +#: src/memorial_logger.cpp:327 msgid "Traits:" msgstr "" -#: src/memorial_logger.cpp:324 src/memorial_logger.cpp:336 +#: src/memorial_logger.cpp:332 src/memorial_logger.cpp:344 msgid "(None)" msgstr "" -#: src/memorial_logger.cpp:329 +#: src/memorial_logger.cpp:337 msgid "Ongoing Effects:" msgstr "" -#: src/memorial_logger.cpp:341 src/newcharacter.cpp:3610 -#: src/newcharacter.cpp:3612 +#: src/memorial_logger.cpp:349 src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3667 msgid "Bionics:" msgstr "" -#: src/memorial_logger.cpp:346 +#: src/memorial_logger.cpp:354 msgid "No bionics were installed." msgstr "" -#: src/memorial_logger.cpp:349 +#: src/memorial_logger.cpp:357 #, c-format msgid "" "Bionic Power: %d/%d" msgstr "" -#: src/memorial_logger.cpp:355 +#: src/memorial_logger.cpp:363 msgid "Weapon:" msgstr "" -#: src/memorial_logger.cpp:359 +#: src/memorial_logger.cpp:367 msgid "Equipment:" msgstr "" -#: src/memorial_logger.cpp:364 src/newcharacter.cpp:1851 +#: src/memorial_logger.cpp:372 src/newcharacter.cpp:1869 msgid "Inventory:" msgstr "" -#: src/memorial_logger.cpp:382 +#: src/memorial_logger.cpp:390 msgid "Lifetime Stats and Scores" msgstr "" -#: src/memorial_logger.cpp:390 +#: src/memorial_logger.cpp:398 msgid "Game History" msgstr "" #. ~ %s is artifact name -#: src/memorial_logger.cpp:427 +#: src/memorial_logger.cpp:435 #, c-format msgctxt "memorial_male" msgid "Activated the %s." msgstr "" -#: src/memorial_logger.cpp:428 +#: src/memorial_logger.cpp:436 #, c-format msgctxt "memorial_female" msgid "Activated the %s." msgstr "" -#: src/memorial_logger.cpp:436 +#: src/memorial_logger.cpp:444 msgctxt "memorial_male" msgid "Activated a mininuke." msgstr "" -#: src/memorial_logger.cpp:437 +#: src/memorial_logger.cpp:445 msgctxt "memorial_female" msgid "Activated a mininuke." msgstr "" -#: src/memorial_logger.cpp:447 +#: src/memorial_logger.cpp:455 msgctxt "memorial_male" msgid "Consumed mutagen." msgstr "" -#: src/memorial_logger.cpp:448 +#: src/memorial_logger.cpp:456 msgctxt "memorial_female" msgid "Consumed mutagen." msgstr "" -#: src/memorial_logger.cpp:451 +#: src/memorial_logger.cpp:459 msgctxt "memorial_male" msgid "Injected mutagen." msgstr "" -#: src/memorial_logger.cpp:452 +#: src/memorial_logger.cpp:460 msgctxt "memorial_female" msgid "Injected mutagen." msgstr "" -#: src/memorial_logger.cpp:455 +#: src/memorial_logger.cpp:463 msgctxt "memorial_male" msgid "Consumed purifier." msgstr "" -#: src/memorial_logger.cpp:456 +#: src/memorial_logger.cpp:464 msgctxt "memorial_female" msgid "Consumed purifier." msgstr "" -#: src/memorial_logger.cpp:459 +#: src/memorial_logger.cpp:467 msgctxt "memorial_male" msgid "Injected purifier." msgstr "" -#: src/memorial_logger.cpp:460 +#: src/memorial_logger.cpp:468 msgctxt "memorial_female" msgid "Injected purifier." msgstr "" -#: src/memorial_logger.cpp:463 +#: src/memorial_logger.cpp:471 msgctxt "memorial_male" msgid "Injected smart purifier." msgstr "" -#: src/memorial_logger.cpp:464 +#: src/memorial_logger.cpp:472 msgctxt "memorial_female" msgid "Injected smart purifier." msgstr "" -#: src/memorial_logger.cpp:473 +#: src/memorial_logger.cpp:481 msgctxt "memorial_male" msgid "Angered a group of amigara horrors!" msgstr "" -#: src/memorial_logger.cpp:474 +#: src/memorial_logger.cpp:482 msgctxt "memorial_female" msgid "Angered a group of amigara horrors!" msgstr "" -#: src/memorial_logger.cpp:478 +#: src/memorial_logger.cpp:486 msgctxt "memorial_male" msgid "Awoke a group of dark wyrms!" msgstr "" -#: src/memorial_logger.cpp:479 +#: src/memorial_logger.cpp:487 msgctxt "memorial_female" msgid "Awoke a group of dark wyrms!" msgstr "" -#: src/memorial_logger.cpp:485 +#: src/memorial_logger.cpp:493 msgctxt "memorial_male" msgid "Became wanted by the police!" msgstr "" -#: src/memorial_logger.cpp:486 +#: src/memorial_logger.cpp:494 msgctxt "memorial_female" msgid "Became wanted by the police!" msgstr "" #. ~ %s is bodypart -#: src/memorial_logger.cpp:495 +#: src/memorial_logger.cpp:503 #, c-format msgctxt "memorial_male" msgid "Broke his %s." msgstr "" -#: src/memorial_logger.cpp:496 +#: src/memorial_logger.cpp:504 #, c-format msgctxt "memorial_female" msgid "Broke her %s." msgstr "" #. ~ %s is bodypart -#: src/memorial_logger.cpp:506 +#: src/memorial_logger.cpp:514 #, c-format msgctxt "memorial_male" msgid "Broken %s began to mend." msgstr "" -#: src/memorial_logger.cpp:507 +#: src/memorial_logger.cpp:515 #, c-format msgctxt "memorial_female" msgid "Broken %s began to mend." msgstr "" -#: src/memorial_logger.cpp:520 +#: src/memorial_logger.cpp:528 msgctxt "memorial_male" msgid "You buried an unknown victim of the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:522 +#: src/memorial_logger.cpp:530 msgctxt "memorial_female" msgid "You buried an unknown victim of The Cataclysm." msgstr "" -#: src/memorial_logger.cpp:525 +#: src/memorial_logger.cpp:533 #, c-format msgctxt "memorial_male" msgid "You buried %s." msgstr "" -#: src/memorial_logger.cpp:526 +#: src/memorial_logger.cpp:534 #, c-format msgctxt "memorial_female" msgid "You buried %s." msgstr "" -#: src/memorial_logger.cpp:533 +#: src/memorial_logger.cpp:541 msgctxt "memorial_male" msgid "Caused a resonance cascade." msgstr "" -#: src/memorial_logger.cpp:534 +#: src/memorial_logger.cpp:542 msgctxt "memorial_female" msgid "Caused a resonance cascade." msgstr "" -#: src/memorial_logger.cpp:559 +#: src/memorial_logger.cpp:567 msgctxt "memorial_male" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "" -#: src/memorial_logger.cpp:561 +#: src/memorial_logger.cpp:569 msgctxt "memorial_female" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "" -#: src/memorial_logger.cpp:564 +#: src/memorial_logger.cpp:572 #, c-format msgctxt "memorial_male" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "" -#: src/memorial_logger.cpp:566 +#: src/memorial_logger.cpp:574 #, c-format msgctxt "memorial_female" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "" -#: src/memorial_logger.cpp:570 +#: src/memorial_logger.cpp:578 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "" -#: src/memorial_logger.cpp:572 +#: src/memorial_logger.cpp:580 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "" -#: src/memorial_logger.cpp:575 +#: src/memorial_logger.cpp:583 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s." msgstr "" -#: src/memorial_logger.cpp:576 +#: src/memorial_logger.cpp:584 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s." msgstr "" -#: src/memorial_logger.cpp:580 +#: src/memorial_logger.cpp:588 #, c-format msgctxt "memorial_male" msgid "" "Killed an innocent person, %s, in cold blood and felt terrible afterwards." msgstr "" -#: src/memorial_logger.cpp:583 +#: src/memorial_logger.cpp:591 #, c-format msgctxt "memorial_female" msgid "" "Killed an innocent person, %s, in cold blood and felt terrible afterwards." msgstr "" -#: src/memorial_logger.cpp:595 +#: src/memorial_logger.cpp:603 #, c-format msgctxt "memorial_male" msgid "Killed a %s." msgstr "" -#: src/memorial_logger.cpp:596 +#: src/memorial_logger.cpp:604 #, c-format msgctxt "memorial_female" msgid "Killed a %s." msgstr "" -#: src/memorial_logger.cpp:632 +#: src/memorial_logger.cpp:640 #, c-format msgctxt "memorial_male" msgid "Consumed a %s." msgstr "" -#: src/memorial_logger.cpp:633 +#: src/memorial_logger.cpp:641 #, c-format msgctxt "memorial_female" msgid "Consumed a %s." msgstr "" -#: src/memorial_logger.cpp:640 +#: src/memorial_logger.cpp:648 msgctxt "memorial_male" msgid "Opened the Marloss Gateway." msgstr "" -#: src/memorial_logger.cpp:641 +#: src/memorial_logger.cpp:649 msgctxt "memorial_female" msgid "Opened the Marloss Gateway." msgstr "" -#: src/memorial_logger.cpp:660 +#: src/memorial_logger.cpp:668 msgctxt "memorial_male" msgid "Became one with the Mycus." msgstr "" -#: src/memorial_logger.cpp:661 +#: src/memorial_logger.cpp:669 msgctxt "memorial_female" msgid "Became one with the Mycus." msgstr "" -#: src/memorial_logger.cpp:668 +#: src/memorial_logger.cpp:676 msgctxt "memorial_male" msgid "Dermatik eggs hatched." msgstr "" -#: src/memorial_logger.cpp:669 +#: src/memorial_logger.cpp:677 msgctxt "memorial_female" msgid "Dermatik eggs hatched." msgstr "" -#: src/memorial_logger.cpp:676 +#: src/memorial_logger.cpp:684 msgctxt "memorial_male" msgid "Injected with dermatik eggs." msgstr "" -#: src/memorial_logger.cpp:677 +#: src/memorial_logger.cpp:685 msgctxt "memorial_female" msgid "Injected with dermatik eggs." msgstr "" -#: src/memorial_logger.cpp:682 +#: src/memorial_logger.cpp:690 msgctxt "memorial_male" msgid "Destroyed a triffid grove." msgstr "" -#: src/memorial_logger.cpp:683 +#: src/memorial_logger.cpp:691 msgctxt "memorial_female" msgid "Destroyed a triffid grove." msgstr "" -#: src/memorial_logger.cpp:689 +#: src/memorial_logger.cpp:697 msgctxt "memorial_male" msgid "Succumbed to an asthma attack." msgstr "" -#: src/memorial_logger.cpp:690 +#: src/memorial_logger.cpp:698 msgctxt "memorial_female" msgid "Succumbed to an asthma attack." msgstr "" -#: src/memorial_logger.cpp:699 +#: src/memorial_logger.cpp:707 msgctxt "memorial_male" msgid "Died of datura overdose." msgstr "" -#: src/memorial_logger.cpp:700 +#: src/memorial_logger.cpp:708 msgctxt "memorial_female" msgid "Died of datura overdose." msgstr "" -#: src/memorial_logger.cpp:702 +#: src/memorial_logger.cpp:710 msgctxt "memorial_male" msgid "Died of a healing stimulant overdose." msgstr "" -#: src/memorial_logger.cpp:703 +#: src/memorial_logger.cpp:711 msgctxt "memorial_female" msgid "Died of a healing stimulant overdose." msgstr "" -#: src/memorial_logger.cpp:705 +#: src/memorial_logger.cpp:713 msgctxt "memorial_male" msgid "Died of adrenaline overdose." msgstr "" -#: src/memorial_logger.cpp:706 +#: src/memorial_logger.cpp:714 msgctxt "memorial_female" msgid "Died of adrenaline overdose." msgstr "" -#: src/memorial_logger.cpp:708 +#: src/memorial_logger.cpp:716 msgctxt "memorial_male" msgid "Died of an alcohol overdose." msgstr "" -#: src/memorial_logger.cpp:709 +#: src/memorial_logger.cpp:717 msgctxt "memorial_female" msgid "Died of an alcohol overdose." msgstr "" -#: src/memorial_logger.cpp:711 +#: src/memorial_logger.cpp:719 msgctxt "memorial_male" msgid "Died of a drug overdose." msgstr "" -#: src/memorial_logger.cpp:712 +#: src/memorial_logger.cpp:720 msgctxt "memorial_female" msgid "Died of a drug overdose." msgstr "" -#: src/memorial_logger.cpp:720 +#: src/memorial_logger.cpp:728 msgctxt "memorial_male" msgid "Bled to death." msgstr "" -#: src/memorial_logger.cpp:721 +#: src/memorial_logger.cpp:729 msgctxt "memorial_female" msgid "Bled to death." msgstr "" -#: src/memorial_logger.cpp:728 +#: src/memorial_logger.cpp:736 msgctxt "memorial_male" msgid "Died of hypovolemic shock." msgstr "" -#: src/memorial_logger.cpp:729 +#: src/memorial_logger.cpp:737 msgctxt "memorial_female" msgid "Died of hypovolemic shock." msgstr "" -#: src/memorial_logger.cpp:736 +#: src/memorial_logger.cpp:744 msgctxt "memorial_male" msgid "Died from loss of red blood cells." msgstr "" -#: src/memorial_logger.cpp:737 +#: src/memorial_logger.cpp:745 msgctxt "memorial_female" msgid "Died from loss of red blood cells." msgstr "" -#: src/memorial_logger.cpp:744 +#: src/memorial_logger.cpp:752 msgctxt "memorial_male" msgid "Succumbed to the infection." msgstr "" -#: src/memorial_logger.cpp:745 +#: src/memorial_logger.cpp:753 msgctxt "memorial_female" msgid "Succumbed to the infection." msgstr "" -#: src/memorial_logger.cpp:752 +#: src/memorial_logger.cpp:760 msgctxt "memorial_male" msgid "Died of starvation." msgstr "" -#: src/memorial_logger.cpp:753 +#: src/memorial_logger.cpp:761 msgctxt "memorial_female" msgid "Died of starvation." msgstr "" -#: src/memorial_logger.cpp:760 +#: src/memorial_logger.cpp:768 msgctxt "memorial_male" msgid "Died of thirst." msgstr "" -#: src/memorial_logger.cpp:761 +#: src/memorial_logger.cpp:769 msgctxt "memorial_female" msgid "Died of thirst." msgstr "" -#: src/memorial_logger.cpp:766 +#: src/memorial_logger.cpp:774 msgctxt "memorial_male" msgid "Dug a shaft into lava." msgstr "" -#: src/memorial_logger.cpp:767 +#: src/memorial_logger.cpp:775 msgctxt "memorial_female" msgid "Dug a shaft into lava." msgstr "" -#: src/memorial_logger.cpp:771 +#: src/memorial_logger.cpp:779 msgctxt "memorial_male" msgid "Disarmed a nuclear missile." msgstr "" -#: src/memorial_logger.cpp:772 +#: src/memorial_logger.cpp:780 msgctxt "memorial_female" msgid "Disarmed a nuclear missile." msgstr "" -#: src/memorial_logger.cpp:776 +#: src/memorial_logger.cpp:784 msgctxt "memorial_male" msgid "Ate a sewage sample." msgstr "" -#: src/memorial_logger.cpp:777 +#: src/memorial_logger.cpp:785 msgctxt "memorial_female" msgid "Ate a sewage sample." msgstr "" -#: src/memorial_logger.cpp:785 +#: src/memorial_logger.cpp:793 #, c-format msgctxt "memorial_male" msgid "'%s' mutation turned into '%s'" msgstr "" -#: src/memorial_logger.cpp:786 +#: src/memorial_logger.cpp:794 #, c-format msgctxt "memorial_female" msgid "'%s' mutation turned into '%s'" msgstr "" -#: src/memorial_logger.cpp:794 +#: src/memorial_logger.cpp:802 msgctxt "memorial_male" msgid "Exhumed a grave." msgstr "" -#: src/memorial_logger.cpp:795 +#: src/memorial_logger.cpp:803 msgctxt "memorial_female" msgid "Exhumed a grave." msgstr "" -#: src/memorial_logger.cpp:803 +#: src/memorial_logger.cpp:811 #, c-format msgctxt "memorial_male" msgid "Failed install of bionic: %s." msgstr "" -#: src/memorial_logger.cpp:804 +#: src/memorial_logger.cpp:812 #, c-format msgctxt "memorial_female" msgid "Failed install of bionic: %s." msgstr "" -#: src/memorial_logger.cpp:813 +#: src/memorial_logger.cpp:821 #, c-format msgctxt "memorial_male" msgid "Failed to remove bionic: %s." msgstr "" -#: src/memorial_logger.cpp:814 +#: src/memorial_logger.cpp:822 #, c-format msgctxt "memorial_female" msgid "Failed to remove bionic: %s." msgstr "" -#: src/memorial_logger.cpp:822 +#: src/memorial_logger.cpp:830 msgctxt "memorial_male" msgid "Succumbed to lack of sleep." msgstr "" -#: src/memorial_logger.cpp:823 +#: src/memorial_logger.cpp:831 msgctxt "memorial_female" msgid "Succumbed to lack of sleep." msgstr "" -#: src/memorial_logger.cpp:829 +#: src/memorial_logger.cpp:837 #, c-format msgctxt "memorial_male" msgid "The fuel tank of the %s exploded!" msgstr "" -#: src/memorial_logger.cpp:830 +#: src/memorial_logger.cpp:838 #, c-format msgctxt "memorial_female" msgid "The fuel tank of the %s exploded!" msgstr "" #. ~ %s is addiction name -#: src/memorial_logger.cpp:839 +#: src/memorial_logger.cpp:847 #, c-format msgctxt "memorial_male" msgid "Became addicted to %s." msgstr "" -#: src/memorial_logger.cpp:840 +#: src/memorial_logger.cpp:848 #, c-format msgctxt "memorial_female" msgid "Became addicted to %s." msgstr "" -#: src/memorial_logger.cpp:849 +#: src/memorial_logger.cpp:857 #, c-format msgctxt "memorial_male" msgid "Gained the mutation '%s'." msgstr "" -#: src/memorial_logger.cpp:850 +#: src/memorial_logger.cpp:858 #, c-format msgctxt "memorial_female" msgid "Gained the mutation '%s'." msgstr "" #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:863 +#: src/memorial_logger.cpp:871 #, c-format msgctxt "memorial_male" msgid "Reached skill level %1$d in %2$s." msgstr "" #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:866 +#: src/memorial_logger.cpp:874 #, c-format msgctxt "memorial_female" msgid "Reached skill level %1$d in %2$s." msgstr "" -#: src/memorial_logger.cpp:876 +#: src/memorial_logger.cpp:884 #, c-format msgctxt "memorial_male" msgid "%s committed suicide." msgstr "" -#: src/memorial_logger.cpp:877 +#: src/memorial_logger.cpp:885 #, c-format msgctxt "memorial_female" msgid "%s committed suicide." msgstr "" -#: src/memorial_logger.cpp:880 +#: src/memorial_logger.cpp:888 #, c-format msgctxt "memorial_male" msgid "%s was killed." msgstr "" -#: src/memorial_logger.cpp:881 +#: src/memorial_logger.cpp:889 #, c-format msgctxt "memorial_female" msgid "%s was killed." msgstr "" -#: src/memorial_logger.cpp:885 +#: src/memorial_logger.cpp:893 #, c-format msgctxt "memorial_male" msgid "Last words: %s" msgstr "" -#: src/memorial_logger.cpp:886 +#: src/memorial_logger.cpp:894 #, c-format msgctxt "memorial_female" msgid "Last words: %s" msgstr "" #. ~ %s is player name -#: src/memorial_logger.cpp:893 +#: src/memorial_logger.cpp:901 #, c-format msgctxt "memorial_male" msgid "%s began their journey into the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:894 +#: src/memorial_logger.cpp:902 #, c-format msgctxt "memorial_female" msgid "%s began their journey into the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:902 +#: src/memorial_logger.cpp:910 #, c-format msgctxt "memorial_male" msgid "Installed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:903 +#: src/memorial_logger.cpp:911 #, c-format msgctxt "memorial_female" msgid "Installed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:912 +#: src/memorial_logger.cpp:920 #, c-format msgctxt "memorial_male" msgid "Installed bad bionic: %s." msgstr "" -#: src/memorial_logger.cpp:913 +#: src/memorial_logger.cpp:921 #, c-format msgctxt "memorial_female" msgid "Installed bad bionic: %s." msgstr "" #. ~ %s is martial art -#: src/memorial_logger.cpp:923 +#: src/memorial_logger.cpp:931 #, c-format msgctxt "memorial_male" msgid "Learned %s." msgstr "" -#: src/memorial_logger.cpp:924 +#: src/memorial_logger.cpp:932 #, c-format msgctxt "memorial_female" msgid "Learned %s." msgstr "" #. ~ %s is addiction name -#: src/memorial_logger.cpp:934 +#: src/memorial_logger.cpp:942 #, c-format msgctxt "memorial_male" msgid "Overcame addiction to %s." msgstr "" -#: src/memorial_logger.cpp:935 +#: src/memorial_logger.cpp:943 #, c-format msgctxt "memorial_female" msgid "Overcame addiction to %s." msgstr "" -#: src/memorial_logger.cpp:942 +#: src/memorial_logger.cpp:950 #, c-format msgctxt "memorial_male" msgid "%s became hostile." msgstr "" -#: src/memorial_logger.cpp:943 +#: src/memorial_logger.cpp:951 #, c-format msgctxt "memorial_female" msgid "%s became hostile." msgstr "" -#: src/memorial_logger.cpp:948 +#: src/memorial_logger.cpp:956 msgctxt "memorial_male" msgid "Opened a portal." msgstr "" -#: src/memorial_logger.cpp:949 +#: src/memorial_logger.cpp:957 msgctxt "memorial_female" msgid "Opened a portal." msgstr "" -#: src/memorial_logger.cpp:953 +#: src/memorial_logger.cpp:961 msgctxt "memorial_male" msgid "Opened a strange temple." msgstr "" -#: src/memorial_logger.cpp:954 +#: src/memorial_logger.cpp:962 msgctxt "memorial_female" msgid "Opened a strange temple." msgstr "" -#: src/memorial_logger.cpp:958 +#: src/memorial_logger.cpp:966 #, c-format msgctxt "memorial_male" msgid "Lost the conduct %s%s." msgstr "" -#: src/memorial_logger.cpp:959 +#: src/memorial_logger.cpp:967 #, c-format msgctxt "memorial_female" msgid "Lost the conduct %s%s." msgstr "" -#: src/memorial_logger.cpp:961 src/memorial_logger.cpp:968 +#: src/memorial_logger.cpp:969 src/memorial_logger.cpp:976 msgid " (disabled)" msgstr "" -#: src/memorial_logger.cpp:965 +#: src/memorial_logger.cpp:973 #, c-format msgctxt "memorial_male" msgid "Gained the achievement %s%s." msgstr "" -#: src/memorial_logger.cpp:966 +#: src/memorial_logger.cpp:974 #, c-format msgctxt "memorial_female" msgid "Gained the achievement %s%s." msgstr "" -#: src/memorial_logger.cpp:975 +#: src/memorial_logger.cpp:983 #, c-format msgctxt "memorial_male" msgid "Forgot the spell %s." msgstr "" -#: src/memorial_logger.cpp:976 +#: src/memorial_logger.cpp:984 #, c-format msgctxt "memorial_female" msgid "Forgot the spell %s." msgstr "" -#: src/memorial_logger.cpp:985 +#: src/memorial_logger.cpp:993 #, c-format msgctxt "memorial_male" msgid "Learned the spell %s." msgstr "" -#: src/memorial_logger.cpp:986 +#: src/memorial_logger.cpp:994 #, c-format msgctxt "memorial_female" msgid "Learned the spell %s." msgstr "" -#: src/memorial_logger.cpp:995 +#: src/memorial_logger.cpp:1003 #, c-format msgctxt "memorial_male" msgid "Gained a spell level on %s." msgstr "" -#: src/memorial_logger.cpp:996 +#: src/memorial_logger.cpp:1004 #, c-format msgctxt "memorial_female" msgid "Gained a spell level on %s." msgstr "" -#: src/memorial_logger.cpp:1002 +#: src/memorial_logger.cpp:1010 msgctxt "memorial_male" msgid "Released subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1003 +#: src/memorial_logger.cpp:1011 msgctxt "memorial_female" msgid "Released subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1010 +#: src/memorial_logger.cpp:1018 #, c-format msgctxt "memorial_male" msgid "Removed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:1011 +#: src/memorial_logger.cpp:1019 #, c-format msgctxt "memorial_female" msgid "Removed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:1017 +#: src/memorial_logger.cpp:1025 msgctxt "memorial_male" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "" -#: src/memorial_logger.cpp:1018 +#: src/memorial_logger.cpp:1026 msgctxt "memorial_female" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "" -#: src/memorial_logger.cpp:1025 +#: src/memorial_logger.cpp:1033 #, c-format msgctxt "memorial_male" msgid "Telefragged a %s." msgstr "" -#: src/memorial_logger.cpp:1026 +#: src/memorial_logger.cpp:1034 #, c-format msgctxt "memorial_female" msgid "Telefragged a %s." msgstr "" -#: src/memorial_logger.cpp:1034 +#: src/memorial_logger.cpp:1042 msgctxt "memorial_male" msgid "Spontaneous teleport." msgstr "" -#: src/memorial_logger.cpp:1035 +#: src/memorial_logger.cpp:1043 msgctxt "memorial_female" msgid "Spontaneous teleport." msgstr "" -#: src/memorial_logger.cpp:1043 +#: src/memorial_logger.cpp:1051 #, c-format msgctxt "memorial_male" msgid "Teleported into a %s." msgstr "" -#: src/memorial_logger.cpp:1044 +#: src/memorial_logger.cpp:1052 #, c-format msgctxt "memorial_female" msgid "Teleported into a %s." msgstr "" -#: src/memorial_logger.cpp:1050 +#: src/memorial_logger.cpp:1058 msgctxt "memorial_male" msgid "Terminated subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1051 +#: src/memorial_logger.cpp:1059 msgctxt "memorial_female" msgid "Terminated subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1057 +#: src/memorial_logger.cpp:1065 msgctxt "memorial_male" msgid "Threw up." msgstr "" -#: src/memorial_logger.cpp:1058 +#: src/memorial_logger.cpp:1066 msgctxt "memorial_female" msgid "Threw up." msgstr "" -#: src/memorial_logger.cpp:1063 +#: src/memorial_logger.cpp:1071 msgctxt "memorial_male" msgid "Set off an alarm." msgstr "" -#: src/memorial_logger.cpp:1064 +#: src/memorial_logger.cpp:1072 msgctxt "memorial_female" msgid "Set off an alarm." msgstr "" -#: src/memorial_logger.cpp:1068 +#: src/memorial_logger.cpp:1076 #, c-format msgctxt "memorial_male" msgid "Used the debug menu (%s)." msgstr "" -#: src/memorial_logger.cpp:1069 +#: src/memorial_logger.cpp:1077 #, c-format msgctxt "memorial_female" msgid "Used the debug menu (%s)." @@ -418457,7 +419236,7 @@ msgctxt "message log" msgid "%s." msgstr "" -#: src/mission.h:205 +#: src/mission.h:204 msgid "Bugged mission type" msgstr "" @@ -419295,11 +420074,11 @@ msgstr "" msgid "Deadline: %s" msgstr "" -#: src/mission_ui.cpp:151 src/newcharacter.cpp:3524 src/newcharacter.cpp:3598 -#: src/newcharacter.cpp:3612 src/newcharacter.cpp:3649 -#: src/newcharacter.cpp:3760 src/newcharacter.cpp:3771 -#: src/newcharacter.cpp:3782 src/newcharacter.cpp:3794 -#: src/newcharacter.cpp:3820 +#: src/mission_ui.cpp:151 src/newcharacter.cpp:3579 src/newcharacter.cpp:3653 +#: src/newcharacter.cpp:3667 src/newcharacter.cpp:3704 +#: src/newcharacter.cpp:3815 src/newcharacter.cpp:3826 +#: src/newcharacter.cpp:3837 src/newcharacter.cpp:3849 +#: src/newcharacter.cpp:3875 msgid "None!" msgstr "" @@ -419393,19 +420172,19 @@ msgstr "" msgid "NO CATEGORY" msgstr "" -#: src/mod_manager.cpp:82 src/newcharacter.cpp:2974 +#: src/mod_manager.cpp:82 src/newcharacter.cpp:3020 msgid "Default" msgstr "" -#: src/mod_manager.cpp:83 src/safemode_ui.cpp:246 +#: src/mod_manager.cpp:83 src/safemode_ui.cpp:247 msgid "Blacklist" msgstr "" -#: src/mod_manager.cpp:287 +#: src/mod_manager.cpp:286 msgid "list of default mods" msgstr "" -#: src/mod_manager.cpp:400 +#: src/mod_manager.cpp:395 msgid "list of mods" msgstr "" @@ -422634,13 +423413,13 @@ msgid "" "'%2$c'." msgstr "" -#: src/name.cpp:136 +#: src/name.cpp:134 msgid "Tom" msgstr "" #. ~ Used for constructing full name: %1$s is `given name`, %2$s is `family #. name` -#: src/name.cpp:147 +#: src/name.cpp:145 #, c-format msgctxt "Full Name" msgid "%1$s %2$s" @@ -422648,7 +423427,7 @@ msgstr "" #. ~ Used for constructing full name with nickname: %1$s is `given name`, %2$s #. is `family name`, %3$s is `nickname` -#: src/name.cpp:151 +#: src/name.cpp:149 #, c-format msgctxt "Full Name" msgid "%1$s '%3$s' %2$s" @@ -422811,8 +423590,8 @@ msgid "" "Press %s to go to the next tab or %s to return to main menu." msgstr "" -#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3661 -#: src/newcharacter.cpp:3722 +#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3777 #, c-format msgid "Press %s to view and alter keybindings." msgstr "" @@ -422827,22 +423606,22 @@ msgid "" msgstr "" #: src/newcharacter.cpp:1106 src/newcharacter.cpp:1119 -#: src/newcharacter.cpp:3503 src/player_display.cpp:446 +#: src/newcharacter.cpp:3558 src/player_display.cpp:446 msgid "Strength:" msgstr "" #: src/newcharacter.cpp:1108 src/newcharacter.cpp:1138 -#: src/newcharacter.cpp:3504 src/player_display.cpp:447 +#: src/newcharacter.cpp:3559 src/player_display.cpp:447 msgid "Dexterity:" msgstr "" #: src/newcharacter.cpp:1110 src/newcharacter.cpp:1159 -#: src/newcharacter.cpp:3505 src/player_display.cpp:448 +#: src/newcharacter.cpp:3560 src/player_display.cpp:448 msgid "Intelligence:" msgstr "" #: src/newcharacter.cpp:1112 src/newcharacter.cpp:1178 -#: src/newcharacter.cpp:3506 src/player_display.cpp:449 +#: src/newcharacter.cpp:3561 src/player_display.cpp:449 msgid "Perception:" msgstr "" @@ -422928,285 +423707,285 @@ msgid "" "Perception is also used for detecting traps and other things of interest." msgstr "" -#: src/newcharacter.cpp:1477 +#: src/newcharacter.cpp:1481 #, c-format msgid "%s %s %d point" msgid_plural "%s %s %d points" msgstr[0] "" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "costs" msgstr "" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "earns" msgstr "" -#: src/newcharacter.cpp:1651 +#: src/newcharacter.cpp:1669 #, c-format msgid "Your scenario of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1655 +#: src/newcharacter.cpp:1673 #, c-format msgid "Your profession of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1661 +#: src/newcharacter.cpp:1679 #, c-format msgid "Your background of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1676 +#: src/newcharacter.cpp:1694 #, c-format msgid "You already picked some conflicting traits: %s." msgstr "" -#: src/newcharacter.cpp:1679 +#: src/newcharacter.cpp:1697 msgid "The scenario you picked prevents you from taking this trait!" msgstr "" -#: src/newcharacter.cpp:1681 +#: src/newcharacter.cpp:1699 #, c-format msgid "Your profession of %s prevents you from taking this trait." msgstr "" -#: src/newcharacter.cpp:1691 +#: src/newcharacter.cpp:1709 #, c-format msgid "The following bionics prevent you from taking this trait: %s." msgstr "" -#: src/newcharacter.cpp:1695 +#: src/newcharacter.cpp:1713 #, c-format msgid "Sorry, but you can only take %d point of advantages." msgid_plural "Sorry, but you can only take %d points of advantages." msgstr[0] "" -#: src/newcharacter.cpp:1701 +#: src/newcharacter.cpp:1719 #, c-format msgid "Sorry, but you can only take %d point of disadvantages." msgid_plural "Sorry, but you can only take %d points of disadvantages." msgstr[0] "" -#: src/newcharacter.cpp:1725 +#: src/newcharacter.cpp:1743 msgid "Search by trait name." msgstr "" -#: src/newcharacter.cpp:1776 +#: src/newcharacter.cpp:1794 msgid "Profession requirements:" msgstr "" -#: src/newcharacter.cpp:1777 +#: src/newcharacter.cpp:1795 #, c-format msgid "Complete \"%s\"\n" msgstr "" -#: src/newcharacter.cpp:1781 +#: src/newcharacter.cpp:1799 msgid "Profession story:" msgstr "" -#: src/newcharacter.cpp:1790 +#: src/newcharacter.cpp:1808 msgid "Profession addictions:" msgstr "" -#: src/newcharacter.cpp:1792 src/newcharacter.cpp:2198 +#: src/newcharacter.cpp:1810 src/newcharacter.cpp:2224 #, c-format msgctxt "set_profession_addictions" msgid "%1$s (%2$d)" msgstr "" -#: src/newcharacter.cpp:1799 +#: src/newcharacter.cpp:1817 msgid "Profession traits:" msgstr "" -#: src/newcharacter.cpp:1801 src/newcharacter.cpp:2207 +#: src/newcharacter.cpp:1819 src/newcharacter.cpp:2233 msgctxt "set_profession_trait" msgid "None" msgstr "" -#: src/newcharacter.cpp:1810 +#: src/newcharacter.cpp:1828 msgid "Profession skills:" msgstr "" -#: src/newcharacter.cpp:1812 src/newcharacter.cpp:2218 +#: src/newcharacter.cpp:1830 src/newcharacter.cpp:2244 msgctxt "set_profession_skill" msgid "None" msgstr "" -#: src/newcharacter.cpp:1815 +#: src/newcharacter.cpp:1833 #, c-format msgctxt "set_profession_skill" msgid "%1$s (%2$d)" msgstr "" -#: src/newcharacter.cpp:1822 +#: src/newcharacter.cpp:1840 msgid "Profession items:" msgstr "" -#: src/newcharacter.cpp:1824 +#: src/newcharacter.cpp:1842 msgctxt "set_profession_item" msgid "None" msgstr "" -#: src/newcharacter.cpp:1844 +#: src/newcharacter.cpp:1862 msgid "Wielded:" msgstr "" -#: src/newcharacter.cpp:1847 +#: src/newcharacter.cpp:1865 msgctxt "set_profession_item_wielded" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1848 +#: src/newcharacter.cpp:1866 msgid "Worn:" msgstr "" -#: src/newcharacter.cpp:1850 +#: src/newcharacter.cpp:1868 msgctxt "set_profession_item_worn" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1854 +#: src/newcharacter.cpp:1872 msgctxt "set_profession_item_inventory" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1861 +#: src/newcharacter.cpp:1879 msgid "Profession bionics:" msgstr "" -#: src/newcharacter.cpp:1869 +#: src/newcharacter.cpp:1887 #, c-format msgid "%s (toggled)" msgstr "" -#: src/newcharacter.cpp:1871 +#: src/newcharacter.cpp:1889 #, c-format msgid "%s (activated)" msgstr "" -#: src/newcharacter.cpp:1880 +#: src/newcharacter.cpp:1898 msgid "Profession proficiencies:" msgstr "" -#: src/newcharacter.cpp:1887 +#: src/newcharacter.cpp:1905 msgid "Profession pets:" msgstr "" -#: src/newcharacter.cpp:1895 +#: src/newcharacter.cpp:1913 msgid "Profession vehicle:" msgstr "" -#: src/newcharacter.cpp:1901 +#: src/newcharacter.cpp:1919 msgid "Profession spells:" msgstr "" -#: src/newcharacter.cpp:1903 src/newcharacter.cpp:2254 +#: src/newcharacter.cpp:1921 src/newcharacter.cpp:2280 #, c-format msgid "%s level %d" msgstr "" -#: src/newcharacter.cpp:1908 +#: src/newcharacter.cpp:1926 msgid "Profession missions:" msgstr "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1990 +#: src/newcharacter.cpp:2010 #, c-format msgid "Profession %1$s earns %2$d point" msgid_plural "Profession %1$s earns %2$d points" msgstr[0] "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1995 +#: src/newcharacter.cpp:2015 #, c-format msgid "Profession %1$s costs %2$d point" msgid_plural "Profession %1$s costs %2$d points" msgstr[0] "" -#: src/newcharacter.cpp:2141 +#: src/newcharacter.cpp:2167 #, c-format msgid "" "Your trait %1$s has been removed since it conflicts with the %2$s's %3$s " "trait." msgstr "" -#: src/newcharacter.cpp:2164 +#: src/newcharacter.cpp:2190 msgid "Search by profession name." msgstr "" -#: src/newcharacter.cpp:2190 +#: src/newcharacter.cpp:2216 msgid "Background story:" msgstr "" -#: src/newcharacter.cpp:2196 +#: src/newcharacter.cpp:2222 msgid "Background addictions:" msgstr "" -#: src/newcharacter.cpp:2205 +#: src/newcharacter.cpp:2231 msgid "Background traits:" msgstr "" -#: src/newcharacter.cpp:2216 +#: src/newcharacter.cpp:2242 msgid "Background skill experience:" msgstr "" -#: src/newcharacter.cpp:2229 +#: src/newcharacter.cpp:2255 msgctxt "set_profession_skill" msgid "beginner" msgstr "" -#: src/newcharacter.cpp:2231 +#: src/newcharacter.cpp:2257 msgctxt "set_profession_skill" msgid "intermediate" msgstr "" -#: src/newcharacter.cpp:2233 +#: src/newcharacter.cpp:2259 msgctxt "set_profession_skill" msgid "competent" msgstr "" -#: src/newcharacter.cpp:2235 +#: src/newcharacter.cpp:2261 msgctxt "set_profession_skill" msgid "advanced" msgstr "" -#: src/newcharacter.cpp:2244 +#: src/newcharacter.cpp:2270 msgid "Background proficiencies:" msgstr "" -#: src/newcharacter.cpp:2252 +#: src/newcharacter.cpp:2278 msgid "Background spells:" msgstr "" -#: src/newcharacter.cpp:2260 +#: src/newcharacter.cpp:2286 msgid "Background missions:" msgstr "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2341 +#: src/newcharacter.cpp:2369 #, c-format msgid "Background %1$s earns %2$d point" msgid_plural "Background %1$s earns %2$d points" msgstr[0] "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2346 +#: src/newcharacter.cpp:2374 #, c-format msgid "Background %1$s costs %2$d point" msgid_plural "Background %1$s costs %2$d points" msgstr[0] "" -#: src/newcharacter.cpp:2464 +#: src/newcharacter.cpp:2498 #, c-format msgid "The trait [%1$s] conflicts with background [%2$s]'s trait [%3$s]." msgstr "" -#: src/newcharacter.cpp:2521 +#: src/newcharacter.cpp:2555 msgid "Search by background name." msgstr "" -#: src/newcharacter.cpp:2634 +#: src/newcharacter.cpp:2670 #, c-format msgid "" "Press %s to view and alter keybindings.\n" @@ -423216,163 +423995,163 @@ msgid "" msgstr "" #. ~ levels here are skill levels at character creation time -#: src/newcharacter.cpp:2759 +#: src/newcharacter.cpp:2795 #, c-format msgid "%d level" msgid_plural "%d levels" msgstr[0] "" #. ~ Second string is e.g. "1 level" or "2 levels" -#: src/newcharacter.cpp:2763 +#: src/newcharacter.cpp:2799 #, c-format msgid "Upgrading %s by %s costs %d point" msgid_plural "Upgrading %s by %s costs %d points" msgstr[0] "" -#: src/newcharacter.cpp:2911 +#: src/newcharacter.cpp:2957 msgid "Scenario Story:" msgstr "" -#: src/newcharacter.cpp:2917 +#: src/newcharacter.cpp:2963 msgid "Scenario Requirements:" msgstr "" -#: src/newcharacter.cpp:2920 +#: src/newcharacter.cpp:2966 msgid "" "This scenario is not available in this world due to city size settings." msgstr "" -#: src/newcharacter.cpp:2928 +#: src/newcharacter.cpp:2974 #, c-format msgid "Complete \"%s\"" msgstr "" -#: src/newcharacter.cpp:2933 +#: src/newcharacter.cpp:2979 msgid "Scenario Professions:" msgstr "" -#: src/newcharacter.cpp:2934 +#: src/newcharacter.cpp:2980 #, c-format msgid "" "\n" "%s" msgstr "" -#: src/newcharacter.cpp:2935 +#: src/newcharacter.cpp:2981 msgid ", default:\n" msgstr "" -#: src/newcharacter.cpp:2951 +#: src/newcharacter.cpp:2997 msgid "Scenario Location:" msgstr "" -#: src/newcharacter.cpp:2952 +#: src/newcharacter.cpp:2998 #, c-format msgid "%s (%d locations, %d variants)" msgstr "" -#: src/newcharacter.cpp:2958 +#: src/newcharacter.cpp:3004 msgid "Scenario Vehicle:" msgstr "" -#: src/newcharacter.cpp:2962 +#: src/newcharacter.cpp:3008 msgid "Scenario calendar:" msgstr "" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 #, c-format msgid "Year: %s" msgstr "" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 msgid "Year: Random" msgstr "" -#: src/newcharacter.cpp:2967 +#: src/newcharacter.cpp:3013 #, c-format msgid "Season: %s" msgstr "" -#: src/newcharacter.cpp:2969 +#: src/newcharacter.cpp:3015 msgid "Day: Random" msgstr "" -#: src/newcharacter.cpp:2970 +#: src/newcharacter.cpp:3016 #, c-format msgid "Day: %d" msgstr "" -#: src/newcharacter.cpp:2971 +#: src/newcharacter.cpp:3017 msgid "Hour: Random" msgstr "" -#: src/newcharacter.cpp:2972 +#: src/newcharacter.cpp:3018 #, c-format msgid "Hour: %d" msgstr "" -#: src/newcharacter.cpp:2979 +#: src/newcharacter.cpp:3025 msgid "Scenario missions:" msgstr "" -#: src/newcharacter.cpp:2987 +#: src/newcharacter.cpp:3033 msgid "Fire nearby" msgstr "" -#: src/newcharacter.cpp:2988 +#: src/newcharacter.cpp:3034 msgid "Zombies nearby" msgstr "" -#: src/newcharacter.cpp:2989 +#: src/newcharacter.cpp:3035 msgid "Various limb wounds" msgstr "" -#: src/newcharacter.cpp:2990 +#: src/newcharacter.cpp:3036 msgid "No starting NPC" msgstr "" -#: src/newcharacter.cpp:2991 +#: src/newcharacter.cpp:3037 msgid "Starting location is bordered by an immense wall" msgstr "" -#: src/newcharacter.cpp:2998 +#: src/newcharacter.cpp:3044 msgid "Scenario Flags:" msgstr "" -#: src/newcharacter.cpp:3085 +#: src/newcharacter.cpp:3133 msgid "Scenario earns %2$d point" msgid_plural "Scenario earns %2$d points" msgstr[0] "" -#: src/newcharacter.cpp:3088 +#: src/newcharacter.cpp:3136 msgid "Scenario costs %2$d point" msgid_plural "Scenario costs %2$d points" msgstr[0] "" -#: src/newcharacter.cpp:3244 +#: src/newcharacter.cpp:3299 msgid "Search by scenario name." msgstr "" -#: src/newcharacter.cpp:3276 src/newcharacter.cpp:3280 +#: src/newcharacter.cpp:3331 src/newcharacter.cpp:3335 msgid "Gender:" msgstr "" -#: src/newcharacter.cpp:3292 src/newcharacter.cpp:3293 +#: src/newcharacter.cpp:3347 src/newcharacter.cpp:3348 #: src/player_display.cpp:460 msgid "Height:" msgstr "" -#: src/newcharacter.cpp:3302 src/newcharacter.cpp:3303 +#: src/newcharacter.cpp:3357 src/newcharacter.cpp:3358 #: src/player_display.cpp:465 msgid "Age:" msgstr "" -#: src/newcharacter.cpp:3311 src/newcharacter.cpp:3312 +#: src/newcharacter.cpp:3366 src/newcharacter.cpp:3367 #: src/player_display.cpp:470 msgid "Blood type:" msgstr "" -#: src/newcharacter.cpp:3322 src/newcharacter.cpp:3441 +#: src/newcharacter.cpp:3377 src/newcharacter.cpp:3496 #, c-format msgid "" "* Random location * (%d variant)" @@ -423380,50 +424159,50 @@ msgid_plural "" "* Random location * (%d variants)" msgstr[0] "" -#: src/newcharacter.cpp:3328 src/newcharacter.cpp:3330 +#: src/newcharacter.cpp:3383 src/newcharacter.cpp:3385 msgid "Starting location:" msgstr "" -#: src/newcharacter.cpp:3333 +#: src/newcharacter.cpp:3388 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" msgstr[0] "" -#: src/newcharacter.cpp:3417 src/newcharacter.cpp:3730 +#: src/newcharacter.cpp:3472 src/newcharacter.cpp:3785 msgid "Name:" msgstr "" -#: src/newcharacter.cpp:3438 +#: src/newcharacter.cpp:3493 msgid "Select a starting location." msgstr "" -#: src/newcharacter.cpp:3451 +#: src/newcharacter.cpp:3506 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" msgstr[0] "" -#: src/newcharacter.cpp:3618 +#: src/newcharacter.cpp:3673 #, c-format msgid "" "\n" "%s (toggled)" msgstr "" -#: src/newcharacter.cpp:3620 +#: src/newcharacter.cpp:3675 #, c-format msgid "" "\n" "%s (activated)" msgstr "" -#: src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3720 #, c-format msgid "Press %s to save character template." msgstr "" -#: src/newcharacter.cpp:3670 +#: src/newcharacter.cpp:3725 #, c-format msgid "" "Press %s to pick a random name, " @@ -423432,137 +424211,137 @@ msgid "" "%s to randomize everything." msgstr "" -#: src/newcharacter.cpp:3680 +#: src/newcharacter.cpp:3735 #, c-format msgid "" "Press %s to pick a random name, " "%s to randomize all description values." msgstr "" -#: src/newcharacter.cpp:3687 +#: src/newcharacter.cpp:3742 #, c-format msgid "Press %s to switch gender." msgstr "" -#: src/newcharacter.cpp:3692 +#: src/newcharacter.cpp:3747 #, c-format msgid "" "Press %s to select a specific starting location." msgstr "" -#: src/newcharacter.cpp:3696 +#: src/newcharacter.cpp:3751 #, c-format msgid "" "Press %s to select a specific starting city and " "%s to select a specific starting location." msgstr "" -#: src/newcharacter.cpp:3701 +#: src/newcharacter.cpp:3756 #, c-format msgid "" "Press %s or %s to " "cycle through editable values." msgstr "" -#: src/newcharacter.cpp:3707 +#: src/newcharacter.cpp:3762 #, c-format msgid "" "Press %s and %s to " "change gender, height, age, and blood type." msgstr "" -#: src/newcharacter.cpp:3712 +#: src/newcharacter.cpp:3767 #, c-format msgid "Press %s to edit value via popup input." msgstr "" -#: src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3771 #, c-format msgid "" "Press %s to finish character creation or " "%s to return to the previous TAB." msgstr "" -#: src/newcharacter.cpp:3732 +#: src/newcharacter.cpp:3787 msgid "--- NO NAME ENTERED ---" msgstr "" -#: src/newcharacter.cpp:3734 +#: src/newcharacter.cpp:3789 msgid "--- RANDOM NAME ---" msgstr "" -#: src/newcharacter.cpp:3753 src/newcharacter.cpp:3764 +#: src/newcharacter.cpp:3808 src/newcharacter.cpp:3819 msgid "Starting vehicle (scenario): " msgstr "" -#: src/newcharacter.cpp:3756 src/newcharacter.cpp:3767 +#: src/newcharacter.cpp:3811 src/newcharacter.cpp:3822 msgid "Starting vehicle (profession): " msgstr "" -#: src/newcharacter.cpp:3759 src/newcharacter.cpp:3770 +#: src/newcharacter.cpp:3814 src/newcharacter.cpp:3825 msgid "Starting vehicle: " msgstr "" -#: src/newcharacter.cpp:3781 src/newcharacter.cpp:3784 -#: src/newcharacter.cpp:3793 src/newcharacter.cpp:3796 +#: src/newcharacter.cpp:3836 src/newcharacter.cpp:3839 +#: src/newcharacter.cpp:3848 src/newcharacter.cpp:3851 msgid "Starting addictions: " msgstr "" -#: src/newcharacter.cpp:3808 +#: src/newcharacter.cpp:3863 msgid "Scenario: " msgstr "" -#: src/newcharacter.cpp:3813 +#: src/newcharacter.cpp:3868 msgid "Profession: " msgstr "" -#: src/newcharacter.cpp:3818 +#: src/newcharacter.cpp:3873 msgid "Background: " msgstr "" -#: src/newcharacter.cpp:3841 src/newcharacter.cpp:3847 +#: src/newcharacter.cpp:3896 src/newcharacter.cpp:3902 msgid "Too many points allocated, change some features and try again." msgstr "" -#: src/newcharacter.cpp:3851 +#: src/newcharacter.cpp:3906 msgid "" "Too many trait points allocated, change some traits or lower some stats and " "try again." msgstr "" -#: src/newcharacter.cpp:3855 +#: src/newcharacter.cpp:3910 msgid "Too many stat points allocated, lower some stats and try again." msgstr "" -#: src/newcharacter.cpp:3860 +#: src/newcharacter.cpp:3915 msgid "Remaining points will be discarded, are you sure you want to proceed?" msgstr "" -#: src/newcharacter.cpp:3866 +#: src/newcharacter.cpp:3921 msgid "Are you SURE you're finished? Your name will be randomly generated." msgstr "" -#: src/newcharacter.cpp:3874 src/worldfactory.cpp:1884 +#: src/newcharacter.cpp:3929 src/worldfactory.cpp:1889 msgid "Are you SURE you're finished?" msgstr "" -#: src/newcharacter.cpp:4047 +#: src/newcharacter.cpp:4102 msgid "Enter name. Cancel to delete all." msgstr "" -#: src/newcharacter.cpp:4102 +#: src/newcharacter.cpp:4157 msgid "Select gender" msgstr "" -#: src/newcharacter.cpp:4284 +#: src/newcharacter.cpp:4339 msgid "Name of template:" msgstr "" -#: src/newcharacter.cpp:4285 +#: src/newcharacter.cpp:4340 msgid "Keep in mind you may not use special characters like / in filenames" msgstr "" -#: src/newcharacter.cpp:4328 +#: src/newcharacter.cpp:4383 msgid "player template" msgstr "" @@ -423956,136 +424735,136 @@ msgstr "" msgid " does not trust you enough" msgstr "" -#: src/npcmove.cpp:642 +#: src/npcmove.cpp:639 msgid "bandit" msgstr "" -#: src/npcmove.cpp:661 +#: src/npcmove.cpp:658 msgid "maniac" msgstr "" -#: src/npcmove.cpp:1125 +#: src/npcmove.cpp:1122 #, c-format msgid "%s lies down to sleep." msgstr "" -#: src/npcmove.cpp:1767 +#: src/npcmove.cpp:1728 #, c-format msgid " activates their %s." msgstr "" -#: src/npcmove.cpp:1787 +#: src/npcmove.cpp:1748 #, c-format msgid " deactivates their %s." msgstr "" -#: src/npcmove.cpp:2451 +#: src/npcmove.cpp:2412 #, c-format msgid "%1$s tries to climb the %2$s but slips." msgstr "" -#: src/npcmove.cpp:2455 +#: src/npcmove.cpp:2416 #, c-format msgid "%1$s climbs over the %2$s." msgstr "" -#: src/npcmove.cpp:3021 +#: src/npcmove.cpp:2982 #, c-format msgid "Hold on, I want to pick up that %s." msgstr "" -#: src/npcmove.cpp:3100 +#: src/npcmove.cpp:3061 #, c-format msgid "%1$s picks up a %2$s and a %3$s." msgstr "" -#: src/npcmove.cpp:3105 +#: src/npcmove.cpp:3066 #, c-format msgid "%s looks around nervously, as if searching for something." msgstr "" -#: src/npcmove.cpp:3257 src/output.h:688 +#: src/npcmove.cpp:3218 src/output.h:690 msgid " and " msgstr "" -#: src/npcmove.cpp:3265 +#: src/npcmove.cpp:3226 #, c-format msgid "%s drops %d item." msgid_plural "%s drops %d items." msgstr[0] "" -#: src/npcmove.cpp:3269 +#: src/npcmove.cpp:3230 #, c-format msgid "%1$s drops a %2$s." msgstr "" -#: src/npcmove.cpp:3414 +#: src/npcmove.cpp:3375 #, c-format msgid "%s completed the assigned task." msgstr "" -#: src/npcmove.cpp:3516 +#: src/npcmove.cpp:3477 #, c-format msgid "%1$s throws a %2$s." msgstr "" -#: src/npcmove.cpp:3706 +#: src/npcmove.cpp:3667 #, c-format msgid "%1$s starts healing %2$s." msgstr "" -#: src/npcmove.cpp:3726 +#: src/npcmove.cpp:3687 #, c-format msgid "%1$s heals %2$s." msgstr "" -#: src/npcmove.cpp:3774 +#: src/npcmove.cpp:3735 #, c-format msgid "%1$s starts applying a %2$s." msgstr "" -#: src/npcmove.cpp:3792 +#: src/npcmove.cpp:3753 #, c-format msgid "%1$s takes some %2$s." msgstr "" -#: src/npcmove.cpp:4041 +#: src/npcmove.cpp:4002 #, c-format msgid "%1$s takes %2$s's money!" msgstr "" -#: src/npcmove.cpp:4044 +#: src/npcmove.cpp:4005 #, c-format msgid "%s takes your money!" msgstr "" -#: src/npcmove.cpp:4088 +#: src/npcmove.cpp:4051 #, c-format msgid "%1$s takes %2$s's %3$s." msgstr "" -#: src/npcmove.cpp:4091 +#: src/npcmove.cpp:4054 #, c-format msgid "%1$s takes your %2$s." msgstr "" -#: src/npcmove.cpp:4166 +#: src/npcmove.cpp:4129 #, c-format msgid "" "From your two-way radio you hear %s reporting in, 'I've arrived, boss!'" msgstr "" -#: src/npcmove.cpp:4547 +#: src/npcmove.cpp:4510 #, c-format msgid " %s, %s" msgstr "" -#: src/npcmove.cpp:4550 +#: src/npcmove.cpp:4513 #, c-format msgid "%s %s%s" msgstr "" -#: src/npcmove.cpp:4727 +#: src/npcmove.cpp:4690 #, c-format msgid "%1$s reloads their %2$s." msgstr "" @@ -424778,168 +425557,168 @@ msgstr "" msgid "Default: %.2f - Min: %.2f, Max: %.2f" msgstr "" -#: src/options.cpp:1141 +#: src/options.cpp:1218 msgid "Hoder's" msgstr "" -#: src/options.cpp:1142 +#: src/options.cpp:1219 msgid "Deon's" msgstr "" -#: src/options.cpp:1156 +#: src/options.cpp:1233 msgid "Basic" msgstr "" -#: src/options.cpp:1181 +#: src/options.cpp:1258 msgid "System language" msgstr "" -#: src/options.cpp:1287 +#: src/options.cpp:1364 msgid "Default character name" msgstr "" -#: src/options.cpp:1288 +#: src/options.cpp:1365 msgid "" "Set a default character name that will be used instead of a random name on " "character creation." msgstr "" -#: src/options.cpp:1294 +#: src/options.cpp:1371 msgid "Auto pickup enabled" msgstr "" -#: src/options.cpp:1295 +#: src/options.cpp:1372 msgid "" "If true, enable item auto pickup. Change pickup rules with the Auto pickup " "manager." msgstr "" -#: src/options.cpp:1299 +#: src/options.cpp:1376 msgid "Auto pickup adjacent" msgstr "" -#: src/options.cpp:1300 +#: src/options.cpp:1377 msgid "" "If true, enable auto pickup items one tile around to the player. You can " "assign No Auto Pickup zones with the Zones manager for e.g. your homebase." msgstr "" -#: src/options.cpp:1306 +#: src/options.cpp:1383 msgid "Auto pickup owned items" msgstr "" -#: src/options.cpp:1307 +#: src/options.cpp:1384 msgid "" "If true, items that belong to your faction will be included in auto pickup." msgstr "" -#: src/options.cpp:1313 +#: src/options.cpp:1390 msgid "Auto pickup weight limit" msgstr "" -#: src/options.cpp:1314 +#: src/options.cpp:1391 msgid "" "Auto pickup items with weight less than or equal to [option] * 50 grams. " "You must also set the small items option. 0 = disabled." msgstr "" -#: src/options.cpp:1320 +#: src/options.cpp:1397 msgid "Auto pickup volume limit" msgstr "" -#: src/options.cpp:1321 +#: src/options.cpp:1398 msgid "" "Auto pickup items with volume less than or equal to [option] * 50 " "milliliters. You must also set the light items option. 0 = disabled." msgstr "" -#: src/options.cpp:1327 +#: src/options.cpp:1404 msgid "Auto pickup safe mode" msgstr "" -#: src/options.cpp:1328 +#: src/options.cpp:1405 msgid "" "If true, auto pickup is disabled as long as you can see monsters nearby. " "This is affected by 'Safe mode proximity distance'." msgstr "" -#: src/options.cpp:1335 +#: src/options.cpp:1412 msgid "List items within no auto pickup zones" msgstr "" -#: src/options.cpp:1336 +#: src/options.cpp:1413 msgid "" "If true, you will see messages about items you step on, within no auto " "pickup zones." msgstr "" -#: src/options.cpp:1344 +#: src/options.cpp:1421 msgid "Additional auto features" msgstr "" -#: src/options.cpp:1345 +#: src/options.cpp:1422 msgid "" "If true, enables configured auto features below. Disabled as long as any " "enemy monster is seen." msgstr "" -#: src/options.cpp:1349 +#: src/options.cpp:1426 msgid "Auto pulp or butcher" msgstr "" -#: src/options.cpp:1350 +#: src/options.cpp:1427 msgid "" "Action to perform when 'Auto pulp or butcher' is enabled. Pulp: Pulp " "corpses you stand on. - Pulp Adjacent: Also pulp corpses adjacent from you." " - Butcher: Butcher corpses you stand on." msgstr "" -#: src/options.cpp:1351 src/options.cpp:1373 src/options.cpp:1854 -#: src/options.cpp:1896 +#: src/options.cpp:1428 src/options.cpp:1450 src/options.cpp:1931 +#: src/options.cpp:1973 msgctxt "options" msgid "Disabled" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent Zombie Only" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Zombies Only" msgstr "" -#: src/options.cpp:1357 +#: src/options.cpp:1434 msgid "Auto mining" msgstr "" -#: src/options.cpp:1358 +#: src/options.cpp:1435 msgid "" "If true, enables automatic use of wielded pickaxes and jackhammers whenever " "trying to move into mineable terrain." msgstr "" -#: src/options.cpp:1364 +#: src/options.cpp:1441 msgid "Auto mopping" msgstr "" -#: src/options.cpp:1365 +#: src/options.cpp:1442 msgid "" "If true, enables automatic use of wielded mops to clean surrounding terrain." msgstr "" -#: src/options.cpp:1371 +#: src/options.cpp:1448 msgid "Auto foraging" msgstr "" -#: src/options.cpp:1372 +#: src/options.cpp:1449 msgid "" "Action to perform when 'Auto foraging' is enabled. Bushes: Only forage " "bushes. - Trees: Only forage trees. - Crops: Only forage crops. - " @@ -424947,37 +425726,37 @@ msgid "" "flowers, cattails etc." msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Bushes" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Crops" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Everything" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Trees" msgstr "" -#: src/options.cpp:1381 +#: src/options.cpp:1458 msgid "Dangerous pickups" msgstr "" -#: src/options.cpp:1382 +#: src/options.cpp:1459 msgid "" "If true, will allow player to pick new items, even if it causes them to " "exceed the weight limit." msgstr "" -#: src/options.cpp:1387 +#: src/options.cpp:1464 msgid "Dangerous terrain warning prompt" msgstr "" -#: src/options.cpp:1388 +#: src/options.cpp:1465 msgid "" "Always: You will be prompted to move onto dangerous tiles. Running: You " "will only be able to move onto dangerous tiles while running and will be " @@ -424986,29 +425765,29 @@ msgid "" "onto a dangerous tile unless running and will not be warned or prompted." msgstr "" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Crouching" msgstr "" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Running" msgstr "" -#: src/options.cpp:1395 +#: src/options.cpp:1472 msgid "Safe mode" msgstr "" -#: src/options.cpp:1396 +#: src/options.cpp:1473 msgid "" "If true, will hold the game and display a warning if a hostile monster/NPC " "is approaching." msgstr "" -#: src/options.cpp:1400 +#: src/options.cpp:1477 msgid "Safe mode proximity distance" msgstr "" -#: src/options.cpp:1401 +#: src/options.cpp:1478 msgid "" "If safe mode is enabled, distance to hostiles at which safe mode should show" " a warning. 0 = Max player view distance. This option only has effect when" @@ -425016,115 +425795,115 @@ msgid "" "mode manager instead of this value." msgstr "" -#: src/options.cpp:1405 +#: src/options.cpp:1482 msgid "Safe mode when driving" msgstr "" -#: src/options.cpp:1406 +#: src/options.cpp:1483 msgid "" "If true, safe mode will alert you of hostiles while you are driving a " "vehicle." msgstr "" -#: src/options.cpp:1410 +#: src/options.cpp:1487 msgid "Auto reactivate safe mode" msgstr "" -#: src/options.cpp:1411 +#: src/options.cpp:1488 msgid "" "If true, safe mode will automatically reactivate after a certain number of " "turns. See option 'Turns to auto reactivate safe mode.'" msgstr "" -#: src/options.cpp:1415 +#: src/options.cpp:1492 msgid "Turns to auto reactivate safe mode" msgstr "" -#: src/options.cpp:1416 +#: src/options.cpp:1493 msgid "" "Number of turns after which safe mode is reactivated. Will only reactivate " "if no hostiles are in 'Safe mode proximity distance.'" msgstr "" -#: src/options.cpp:1420 +#: src/options.cpp:1497 msgid "Turns to remember ignored monsters" msgstr "" -#: src/options.cpp:1421 +#: src/options.cpp:1498 msgid "" "Number of turns an ignored monster stays ignored after it is no longer seen." " 0 disables this option and monsters are permanently ignored." msgstr "" -#: src/options.cpp:1427 +#: src/options.cpp:1504 msgid "Realtime turn progression" msgstr "" -#: src/options.cpp:1428 +#: src/options.cpp:1505 msgid "" "If higher than 0, monsters will take periodic gameplay turns. This value is" " the delay between each turn, in seconds. Works best with Safe Mode " "disabled. 0 = disabled." msgstr "" -#: src/options.cpp:1434 +#: src/options.cpp:1511 msgid "Autosave" msgstr "" -#: src/options.cpp:1435 +#: src/options.cpp:1512 msgid "" "If true, game will periodically save the map. Autosaves occur based on in-" "game turns or realtime minutes, whichever is larger." msgstr "" -#: src/options.cpp:1439 +#: src/options.cpp:1516 msgid "Game turns between autosaves" msgstr "" -#: src/options.cpp:1440 +#: src/options.cpp:1517 msgid "Number of game turns between autosaves." msgstr "" -#: src/options.cpp:1446 +#: src/options.cpp:1523 msgid "Real minutes between autosaves" msgstr "" -#: src/options.cpp:1447 +#: src/options.cpp:1524 msgid "Number of realtime minutes between autosaves." msgstr "" -#: src/options.cpp:1455 +#: src/options.cpp:1532 msgid "Auto notes" msgstr "" -#: src/options.cpp:1456 +#: src/options.cpp:1533 msgid "If true, automatically sets notes." msgstr "" -#: src/options.cpp:1460 +#: src/options.cpp:1537 msgid "Auto notes (stairs)" msgstr "" -#: src/options.cpp:1461 +#: src/options.cpp:1538 msgid "" "If true, automatically sets notes on places that have stairs that go up or " "down." msgstr "" -#: src/options.cpp:1467 +#: src/options.cpp:1544 msgid "Auto notes (map extras)" msgstr "" -#: src/options.cpp:1468 +#: src/options.cpp:1545 msgid "" "If true, automatically sets notes on places that contain various map extras." msgstr "" -#: src/options.cpp:1476 +#: src/options.cpp:1553 msgid "Circular distances" msgstr "" -#: src/options.cpp:1477 +#: src/options.cpp:1554 msgid "" "If true, the game will calculate range in a realistic way: light sources " "will be circles, diagonal movement will cover more ground and take longer. " @@ -425132,238 +425911,238 @@ msgid "" " takes as long as moving to the north wall." msgstr "" -#: src/options.cpp:1481 +#: src/options.cpp:1558 msgid "Drop empty containers" msgstr "" -#: src/options.cpp:1482 +#: src/options.cpp:1559 msgid "" "Set to drop empty containers after use. No: Don't drop any. - Watertight: " "All except watertight containers. - All: Drop all containers." msgstr "" -#: src/options.cpp:1483 +#: src/options.cpp:1560 msgid "Watertight" msgstr "" -#: src/options.cpp:1487 +#: src/options.cpp:1564 msgid "DeathCam" msgstr "" -#: src/options.cpp:1488 +#: src/options.cpp:1565 msgid "" "Always: Always start deathcam. Ask: Query upon death. Never: Never show " "deathcam." msgstr "" -#: src/options.cpp:1493 +#: src/options.cpp:1570 msgid "Special event spawns" msgstr "" -#: src/options.cpp:1494 +#: src/options.cpp:1571 msgid "" "If not disabled, unique items and/or monsters can spawn during special " "events (Christmas, Halloween, etc.)" msgstr "" -#: src/options.cpp:1495 src/safemode_ui.cpp:251 +#: src/options.cpp:1572 src/safemode_ui.cpp:252 msgid "Both" msgstr "" -#: src/options.cpp:1500 +#: src/options.cpp:1577 msgid "Sound enabled" msgstr "" -#: src/options.cpp:1501 +#: src/options.cpp:1578 msgid "If true, music and sound are enabled." msgstr "" -#: src/options.cpp:1505 +#: src/options.cpp:1582 msgid "Choose soundpack" msgstr "" -#: src/options.cpp:1506 +#: src/options.cpp:1583 msgid "Choose the soundpack you want to use. Requires restart." msgstr "" -#: src/options.cpp:1512 +#: src/options.cpp:1589 msgid "Music volume" msgstr "" -#: src/options.cpp:1513 +#: src/options.cpp:1590 msgid "Adjust the volume of the music being played in the background." msgstr "" -#: src/options.cpp:1519 +#: src/options.cpp:1596 msgid "Sound effect volume" msgstr "" -#: src/options.cpp:1520 +#: src/options.cpp:1597 msgid "Adjust the volume of sound effects being played by the game." msgstr "" -#: src/options.cpp:1526 +#: src/options.cpp:1603 msgid "Ambient sound volume" msgstr "" -#: src/options.cpp:1527 +#: src/options.cpp:1604 msgid "Adjust the volume of ambient sounds being played by the game." msgstr "" -#: src/options.cpp:1540 +#: src/options.cpp:1617 msgid "Language" msgstr "" -#: src/options.cpp:1541 +#: src/options.cpp:1618 msgid "Switch language." msgstr "" -#: src/options.cpp:1545 +#: src/options.cpp:1622 msgid "Temperature units" msgstr "" -#: src/options.cpp:1546 +#: src/options.cpp:1623 msgid "Switch between Fahrenheit, Celsius, and Kelvin." msgstr "" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Celsius" msgstr "" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Fahrenheit" msgstr "" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Kelvin" msgstr "" -#: src/options.cpp:1551 +#: src/options.cpp:1628 msgid "Speed units" msgstr "" -#: src/options.cpp:1552 +#: src/options.cpp:1629 msgid "Switch between mph, km/h, and tiles/turn." msgstr "" -#: src/options.cpp:1553 +#: src/options.cpp:1630 msgid "tiles/turn" msgstr "" -#: src/options.cpp:1557 +#: src/options.cpp:1634 msgid "Mass units" msgstr "" -#: src/options.cpp:1558 +#: src/options.cpp:1635 msgid "Switch between lbs and kg." msgstr "" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "kg" msgstr "" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "lbs" msgstr "" -#: src/options.cpp:1563 +#: src/options.cpp:1640 msgid "Volume units" msgstr "" -#: src/options.cpp:1564 +#: src/options.cpp:1641 msgid "Switch between the cups (c), liters (L), and quarts (qt)." msgstr "" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Cup" msgstr "" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Liter" msgstr "" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Quart" msgstr "" -#: src/options.cpp:1568 +#: src/options.cpp:1645 msgid "Distance units" msgstr "" -#: src/options.cpp:1569 +#: src/options.cpp:1646 msgid "Switch between metric and imperial distance units." msgstr "" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Imperial" msgstr "" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Metric" msgstr "" -#: src/options.cpp:1573 +#: src/options.cpp:1650 msgid "Time format" msgstr "" -#: src/options.cpp:1574 +#: src/options.cpp:1651 msgid "" "12h: AM/PM, e.g. 7:31 AM - Military: 24h Military, e.g. 0731 - 24h: Normal " "24h, e.g. 7:31" msgstr "" #. ~ 12h time, e.g. 11:59pm -#: src/options.cpp:1576 +#: src/options.cpp:1653 msgid "12h" msgstr "" #. ~ Military time, e.g. 2359 -#: src/options.cpp:1578 +#: src/options.cpp:1655 msgid "Military" msgstr "" #. ~ 24h time, e.g. 23:59 -#: src/options.cpp:1580 +#: src/options.cpp:1657 msgid "24h" msgstr "" -#: src/options.cpp:1586 +#: src/options.cpp:1663 msgid "Show gun brand names" msgstr "" -#: src/options.cpp:1587 +#: src/options.cpp:1664 msgid "" "If true, show brand names for guns, instead of generic functional names - " "'m4a1' or 'h&k416a5' instead of 'NATO assault rifle'." msgstr "" -#: src/options.cpp:1589 +#: src/options.cpp:1666 msgid "Add ammo to weapon/magazine names" msgstr "" -#: src/options.cpp:1590 +#: src/options.cpp:1667 msgid "" "If true, the default ammo is added to weapon and magazine names. For " "example \"Mosin-Nagant M44 (4/5)\" becomes \"Mosin-Nagant M44 (4/5 " "7.62x54mm)\"." msgstr "" -#: src/options.cpp:1593 +#: src/options.cpp:1670 msgid "Detailed containers" msgstr "" -#: src/options.cpp:1594 +#: src/options.cpp:1671 msgid "" "All: every container has detailed remaining volume info. - Worn: only worn " "containers have detailed remaining volume info. - None: no additional info " "is provided." msgstr "" -#: src/options.cpp:1604 +#: src/options.cpp:1681 msgid "Use key code input mode" msgstr "" -#: src/options.cpp:1605 +#: src/options.cpp:1682 msgid "" "Use key code or symbol input on SDL. Symbol is recommended for non-qwerty " "layouts since currently the default keybindings for key code mode only " @@ -425371,999 +426150,999 @@ msgid "" "and num lock." msgstr "" -#: src/options.cpp:1609 +#: src/options.cpp:1686 msgid "Key code" msgstr "" -#: src/options.cpp:1613 +#: src/options.cpp:1690 msgid "Force capital/modified letters in prompts" msgstr "" -#: src/options.cpp:1614 +#: src/options.cpp:1691 msgid "" "If true, prompts such as Y/N queries only accepts capital or modified " "letters, while lower case and unmodified letters only snap the cursor to the" " corresponding option." msgstr "" -#: src/options.cpp:1619 +#: src/options.cpp:1696 msgid "Snap to target" msgstr "" -#: src/options.cpp:1620 +#: src/options.cpp:1697 msgid "If true, automatically follow the crosshair when firing/throwing." msgstr "" -#: src/options.cpp:1624 +#: src/options.cpp:1701 msgid "Reaim after firing" msgstr "" -#: src/options.cpp:1625 +#: src/options.cpp:1702 msgid "" "If true, after firing automatically aim again if targets are available." msgstr "" -#: src/options.cpp:1629 +#: src/options.cpp:1706 msgid "Query on disassembly while butchering" msgstr "" -#: src/options.cpp:1630 +#: src/options.cpp:1707 msgid "If true, will query before disassembling items while butchering." msgstr "" -#: src/options.cpp:1634 +#: src/options.cpp:1711 msgid "Query on keybinding removal" msgstr "" -#: src/options.cpp:1635 +#: src/options.cpp:1712 msgid "If true, will query before removing a keybinding from a hotkey." msgstr "" -#: src/options.cpp:1639 +#: src/options.cpp:1716 msgid "Close advanced inventory on move all" msgstr "" -#: src/options.cpp:1640 +#: src/options.cpp:1717 msgid "" "If true, will close the advanced inventory when the move all items command " "is used." msgstr "" -#: src/options.cpp:1645 +#: src/options.cpp:1722 msgid "Open default advanced inventory layout" msgstr "" -#: src/options.cpp:1646 +#: src/options.cpp:1723 msgid "" "If true, open default advanced inventory layout instead of last opened " "layout" msgstr "" -#: src/options.cpp:1650 +#: src/options.cpp:1727 msgid "Display actions in \"Use item\" menu" msgstr "" -#: src/options.cpp:1652 +#: src/options.cpp:1729 msgid "" "If true, actions (like \"Read\", \"Smoke\", \"Wrap tighter\") will be " "displayed next to the corresponding items." msgstr "" -#: src/options.cpp:1657 +#: src/options.cpp:1734 msgid "Autoselect if exactly one valid target" msgstr "" -#: src/options.cpp:1658 +#: src/options.cpp:1735 msgid "" "If true, directional actions ( like \"Examine\", \"Open\", \"Pickup\" ) will" " autoselect an adjacent tile if there is exactly one valid target." msgstr "" -#: src/options.cpp:1664 +#: src/options.cpp:1741 msgid "Inventory highlight mode" msgstr "" -#: src/options.cpp:1665 +#: src/options.cpp:1742 msgid "" "Highlight selected item's contents and parent container in inventory screen." " \"Symbol\" shows a highlighted caret and \"Highlight\" uses font " "highlighting." msgstr "" -#: src/options.cpp:1668 +#: src/options.cpp:1745 msgid "Highlight" msgstr "" -#: src/options.cpp:1675 +#: src/options.cpp:1752 msgid "Highlight unread recipes" msgstr "" -#: src/options.cpp:1676 +#: src/options.cpp:1753 msgid "" "If true, highlight unread recipes to allow tracking of newly learned " "recipes." msgstr "" -#: src/options.cpp:1683 +#: src/options.cpp:1760 msgid "Diagonal movement with cursor keys and modifiers" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "" "Allows diagonal movement with cursor keys using CTRL and SHIFT modifiers. " "Diagonal movement action keys are taken from keybindings, so you need these " "to be configured." msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 1: Numpad Emulation" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 2: CW/CCW" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 3: L/R Tilt" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 4: Diagonal Lock" msgstr "" -#: src/options.cpp:1733 +#: src/options.cpp:1810 msgid "Vehicle plating changes part color" msgstr "" -#: src/options.cpp:1734 +#: src/options.cpp:1811 msgid "If true, vehicle parts will change color if they are armor plated." msgstr "" -#: src/options.cpp:1738 +#: src/options.cpp:1815 msgid "Auto-shift the view while driving" msgstr "" -#: src/options.cpp:1739 +#: src/options.cpp:1816 msgid "If true, view will automatically shift towards the driving direction." msgstr "" -#: src/options.cpp:1743 +#: src/options.cpp:1820 msgid "Draw vehicle facing indicator" msgstr "" -#: src/options.cpp:1744 +#: src/options.cpp:1821 msgid "" "If true, when controlling a vehicle, a white 'X' (in curses version) or a " "crosshair (in tiles version) at distance 10 from the center will display its" " current facing." msgstr "" -#: src/options.cpp:1748 +#: src/options.cpp:1825 msgid "Reverse steering direction in reverse" msgstr "" -#: src/options.cpp:1749 +#: src/options.cpp:1826 msgid "" "If true, when driving a vehicle in reverse, steering should also reverse " "like real life." msgstr "" -#: src/options.cpp:1755 +#: src/options.cpp:1832 msgid "Sidebar position" msgstr "" -#: src/options.cpp:1756 +#: src/options.cpp:1833 msgid "" "Switch between sidebar on the left or on the right side. Requires restart." msgstr "" #. ~ sidebar position -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Left" msgstr "" -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Right" msgstr "" -#: src/options.cpp:1761 +#: src/options.cpp:1838 msgid "Draw sidebar spacers" msgstr "" -#: src/options.cpp:1762 +#: src/options.cpp:1839 msgid "If true, adds an extra space between sidebar panels." msgstr "" -#: src/options.cpp:1766 +#: src/options.cpp:1843 msgid "Message log flow" msgstr "" -#: src/options.cpp:1767 +#: src/options.cpp:1844 msgid "Where new log messages should show." msgstr "" -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Bottom" msgstr "" #. ~ sidebar/message log flow direction -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Top" msgstr "" -#: src/options.cpp:1773 +#: src/options.cpp:1850 msgid "Sidebar log message display duration" msgstr "" -#: src/options.cpp:1774 +#: src/options.cpp:1851 msgid "" "Number of turns after which a message will be removed from the sidebar log." " 0 = disabled." msgstr "" -#: src/options.cpp:1778 +#: src/options.cpp:1855 msgid "Message cooldown" msgstr "" -#: src/options.cpp:1779 +#: src/options.cpp:1856 msgid "" "Number of turns during which similar messages are hidden. 0 = disabled." msgstr "" -#: src/options.cpp:1783 +#: src/options.cpp:1860 msgid "Limit message history" msgstr "" -#: src/options.cpp:1784 +#: src/options.cpp:1861 msgid "Number of messages to preserve in the history, and when saving." msgstr "" -#: src/options.cpp:1789 +#: src/options.cpp:1866 msgid "Suppress \"Unknown command\" messages" msgstr "" -#: src/options.cpp:1790 +#: src/options.cpp:1867 msgid "" "If true, pressing a key with no set function will not display a notice in " "the chat log." msgstr "" -#: src/options.cpp:1795 +#: src/options.cpp:1872 msgid "Popup window when achievement completed" msgstr "" -#: src/options.cpp:1796 +#: src/options.cpp:1873 msgid "" "Whether to trigger a popup window when completing an achievement. First: " "when completing an achievement that has not been completed in a previous " "game." msgstr "" -#: src/options.cpp:1801 +#: src/options.cpp:1878 msgid "First" msgstr "" -#: src/options.cpp:1805 +#: src/options.cpp:1882 msgid "Look around position" msgstr "" -#: src/options.cpp:1806 +#: src/options.cpp:1883 msgid "Switch between look around panel being left or right." msgstr "" -#: src/options.cpp:1811 +#: src/options.cpp:1888 msgid "Aim window display style" msgstr "" -#: src/options.cpp:1812 +#: src/options.cpp:1889 msgid "How should confidence and steadiness be communicated to the player." msgstr "" -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Bars" msgstr "" #. ~ aim bar style - bars or numbers -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Numbers" msgstr "" -#: src/options.cpp:1817 +#: src/options.cpp:1894 msgid "Morale style" msgstr "" -#: src/options.cpp:1818 +#: src/options.cpp:1895 msgid "Morale display style in sidebar." msgstr "" -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Horizontal" msgstr "" -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Vertical" msgstr "" -#: src/options.cpp:1823 +#: src/options.cpp:1900 msgid "Full screen Advanced Inventory Manager" msgstr "" -#: src/options.cpp:1824 +#: src/options.cpp:1901 msgid "" "If true, Advanced Inventory Manager menu will fit full screen, otherwise it " "will leave sidebar visible." msgstr "" -#: src/options.cpp:1830 +#: src/options.cpp:1907 msgid "Move view offset" msgstr "" -#: src/options.cpp:1831 +#: src/options.cpp:1908 msgid "Move view by how many squares per keypress." msgstr "" -#: src/options.cpp:1835 +#: src/options.cpp:1912 msgid "Overmap fast scroll offset" msgstr "" -#: src/options.cpp:1836 +#: src/options.cpp:1913 msgid "" "With Fast Scroll option enabled, shift view on the overmap and while looking" " around by this many squares per keypress." msgstr "" -#: src/options.cpp:1840 +#: src/options.cpp:1917 msgid "Centered menu scrolling" msgstr "" -#: src/options.cpp:1841 +#: src/options.cpp:1918 msgid "" "If true, menus will start scrolling in the center of the list, and keep the " "list centered." msgstr "" -#: src/options.cpp:1845 +#: src/options.cpp:1922 msgid "Shift list item view" msgstr "" -#: src/options.cpp:1846 +#: src/options.cpp:1923 msgid "" "Centered or to edge, shift the view toward the selected item if it is " "outside of your current viewport." msgstr "" -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "Centered" msgstr "" -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "To edge" msgstr "" -#: src/options.cpp:1851 +#: src/options.cpp:1928 msgid "Auto inventory letters" msgstr "" -#: src/options.cpp:1852 +#: src/options.cpp:1929 msgid "" "Enabled: automatically assign letters to any carried items that lack them. " "Disabled: do not auto-assign letters. Favorites: only auto-assign letters " "to favorited items." msgstr "" -#: src/options.cpp:1856 +#: src/options.cpp:1933 msgid "Favorites" msgstr "" -#: src/options.cpp:1860 +#: src/options.cpp:1937 msgid "Show item health bars" msgstr "" -#: src/options.cpp:1862 +#: src/options.cpp:1939 msgid "" "If true, show item health bars instead of reinforced, scratched etc. text." msgstr "" -#: src/options.cpp:1866 +#: src/options.cpp:1943 msgid "Show item symbols" msgstr "" -#: src/options.cpp:1867 +#: src/options.cpp:1944 msgid "If true, show item symbols in inventory and pick up menu." msgstr "" -#: src/options.cpp:1871 +#: src/options.cpp:1948 msgid "Show armor coverage map" msgstr "" -#: src/options.cpp:1872 +#: src/options.cpp:1949 msgid "" "If true, show a visual representation of armor coverage in the item info " "window." msgstr "" -#: src/options.cpp:1878 +#: src/options.cpp:1955 msgid "Enable joystick" msgstr "" -#: src/options.cpp:1879 +#: src/options.cpp:1956 msgid "If true, enable input from joystick." msgstr "" -#: src/options.cpp:1883 +#: src/options.cpp:1960 msgid "Hide mouse cursor" msgstr "" -#: src/options.cpp:1884 +#: src/options.cpp:1961 msgid "" "Show: cursor is always shown. Hide: cursor is hidden. HideKB: cursor is " "hidden on keyboard input and unhidden on mouse movement." msgstr "" #. ~ show mouse cursor -#: src/options.cpp:1886 +#: src/options.cpp:1963 msgid "Show" msgstr "" #. ~ hide mouse cursor -#: src/options.cpp:1888 +#: src/options.cpp:1965 msgid "Hide" msgstr "" #. ~ hide mouse cursor when keyboard is used -#: src/options.cpp:1890 +#: src/options.cpp:1967 msgid "HideKB" msgstr "" -#: src/options.cpp:1894 +#: src/options.cpp:1971 msgid "Edge scrolling" msgstr "" -#: src/options.cpp:1895 +#: src/options.cpp:1972 msgid "Edge scrolling with the mouse." msgstr "" -#: src/options.cpp:1897 +#: src/options.cpp:1974 msgid "Slow" msgstr "" -#: src/options.cpp:1899 +#: src/options.cpp:1976 msgid "Fast" msgstr "" -#: src/options.cpp:1911 +#: src/options.cpp:1988 msgid "Animations" msgstr "" -#: src/options.cpp:1912 +#: src/options.cpp:1989 msgid "If true, will display enabled animations." msgstr "" -#: src/options.cpp:1916 +#: src/options.cpp:1993 msgid "Rain animation" msgstr "" -#: src/options.cpp:1917 +#: src/options.cpp:1994 msgid "If true, will display weather animations." msgstr "" -#: src/options.cpp:1923 +#: src/options.cpp:2000 msgid "Projectile animation" msgstr "" -#: src/options.cpp:1924 +#: src/options.cpp:2001 msgid "" "If true, will display animations for projectiles like bullets, arrows, and " "thrown items." msgstr "" -#: src/options.cpp:1930 +#: src/options.cpp:2007 msgid "SCT animation" msgstr "" -#: src/options.cpp:1931 +#: src/options.cpp:2008 msgid "If true, will display scrolling combat text animations." msgstr "" -#: src/options.cpp:1937 +#: src/options.cpp:2014 msgid "SCT with Unicode font" msgstr "" -#: src/options.cpp:1938 +#: src/options.cpp:2015 msgid "If true, will display scrolling combat text with Unicode font." msgstr "" -#: src/options.cpp:1944 +#: src/options.cpp:2021 msgid "Animation delay" msgstr "" -#: src/options.cpp:1945 +#: src/options.cpp:2022 msgid "The amount of time to pause between animation frames in ms." msgstr "" -#: src/options.cpp:1951 +#: src/options.cpp:2028 msgid "Force redraw" msgstr "" -#: src/options.cpp:1952 +#: src/options.cpp:2029 msgid "If true, forces the game to redraw at least once per turn." msgstr "" -#: src/options.cpp:1959 +#: src/options.cpp:2036 msgid "Enable ASCII art on the title screen" msgstr "" -#: src/options.cpp:1960 +#: src/options.cpp:2037 msgid "" "If true, shows an ASCII graphic on the title screen. If false, shows a " "text-only title screen." msgstr "" -#: src/options.cpp:1964 +#: src/options.cpp:2041 msgid "Use seasonal title screen" msgstr "" -#: src/options.cpp:1965 +#: src/options.cpp:2042 msgid "If true, the title screen will use the art appropriate for the season." msgstr "" -#: src/options.cpp:1971 +#: src/options.cpp:2048 msgid "Alternative title screen frequency" msgstr "" -#: src/options.cpp:1972 +#: src/options.cpp:2049 msgid "Set the probability of the alternate title screen appearing." msgstr "" -#: src/options.cpp:1979 +#: src/options.cpp:2056 msgid "Terminal width" msgstr "" -#: src/options.cpp:1980 +#: src/options.cpp:2057 msgid "Set the size of the terminal along the X axis." msgstr "" -#: src/options.cpp:1984 +#: src/options.cpp:2061 msgid "Terminal height" msgstr "" -#: src/options.cpp:1985 +#: src/options.cpp:2062 msgid "Set the size of the terminal along the Y axis." msgstr "" -#: src/options.cpp:1991 +#: src/options.cpp:2068 msgid "Font blending" msgstr "" -#: src/options.cpp:1992 +#: src/options.cpp:2069 msgid "If true, fonts will look better." msgstr "" -#: src/options.cpp:1996 +#: src/options.cpp:2073 msgid "Font width" msgstr "" -#: src/options.cpp:1997 +#: src/options.cpp:2074 msgid "Set the font width. Requires restart." msgstr "" -#: src/options.cpp:2001 +#: src/options.cpp:2078 msgid "Font height" msgstr "" -#: src/options.cpp:2002 +#: src/options.cpp:2079 msgid "Set the font height. Requires restart." msgstr "" -#: src/options.cpp:2006 +#: src/options.cpp:2083 msgid "Font size" msgstr "" -#: src/options.cpp:2007 +#: src/options.cpp:2084 msgid "Set the font size. Requires restart." msgstr "" -#: src/options.cpp:2011 +#: src/options.cpp:2088 msgid "Map font width" msgstr "" -#: src/options.cpp:2012 +#: src/options.cpp:2089 msgid "Set the map font width. Requires restart." msgstr "" -#: src/options.cpp:2016 +#: src/options.cpp:2093 msgid "Map font height" msgstr "" -#: src/options.cpp:2017 +#: src/options.cpp:2094 msgid "Set the map font height. Requires restart." msgstr "" -#: src/options.cpp:2021 +#: src/options.cpp:2098 msgid "Map font size" msgstr "" -#: src/options.cpp:2022 +#: src/options.cpp:2099 msgid "Set the map font size. Requires restart." msgstr "" -#: src/options.cpp:2026 +#: src/options.cpp:2103 msgid "Overmap font width" msgstr "" -#: src/options.cpp:2027 +#: src/options.cpp:2104 msgid "Set the overmap font width. Requires restart." msgstr "" -#: src/options.cpp:2031 +#: src/options.cpp:2108 msgid "Overmap font height" msgstr "" -#: src/options.cpp:2032 +#: src/options.cpp:2109 msgid "Set the overmap font height. Requires restart." msgstr "" -#: src/options.cpp:2036 +#: src/options.cpp:2113 msgid "Overmap font size" msgstr "" -#: src/options.cpp:2037 +#: src/options.cpp:2114 msgid "Set the overmap font size. Requires restart." msgstr "" -#: src/options.cpp:2041 +#: src/options.cpp:2118 msgid "SDL ASCII lines" msgstr "" -#: src/options.cpp:2042 +#: src/options.cpp:2119 msgid "" "If true, use SDL ASCII line drawing routine instead of Unicode Line Drawing " "characters. Use this option when your selected font doesn't contain " "necessary glyphs." msgstr "" -#: src/options.cpp:2049 +#: src/options.cpp:2126 msgid "Enable ASCII art in item and monster descriptions" msgstr "" -#: src/options.cpp:2050 +#: src/options.cpp:2127 msgid "" "If true, item and monster description will show a picture of the object in " "ASCII art when available." msgstr "" -#: src/options.cpp:2056 +#: src/options.cpp:2133 msgid "Use tiles" msgstr "" -#: src/options.cpp:2057 +#: src/options.cpp:2134 msgid "If true, replaces some TTF rendered text with tiles." msgstr "" -#: src/options.cpp:2061 +#: src/options.cpp:2138 msgid "Choose tileset" msgstr "" -#: src/options.cpp:2062 +#: src/options.cpp:2139 msgid "Choose the tileset you want to use." msgstr "" -#: src/options.cpp:2066 +#: src/options.cpp:2143 msgid "Use separate tileset for far" msgstr "" -#: src/options.cpp:2067 +#: src/options.cpp:2144 msgid "If true, when very zoomed out you will use a separate tileset." msgstr "" -#: src/options.cpp:2071 +#: src/options.cpp:2148 msgid "Choose distant tileset" msgstr "" -#: src/options.cpp:2072 +#: src/options.cpp:2149 msgid "Choose the tileset you want to use for far zoom." msgstr "" -#: src/options.cpp:2076 +#: src/options.cpp:2153 msgid "Zoom Threshold" msgstr "" -#: src/options.cpp:2077 +#: src/options.cpp:2154 msgid "Choose when you should swap tileset (lower is more zoomed out)." msgstr "" -#: src/options.cpp:2086 +#: src/options.cpp:2163 msgid "Use tiles to display overmap" msgstr "" -#: src/options.cpp:2087 +#: src/options.cpp:2164 msgid "" "If true, replaces some TTF-rendered text with tiles for overmap display." msgstr "" -#: src/options.cpp:2099 +#: src/options.cpp:2176 msgid "Choose overmap tileset" msgstr "" -#: src/options.cpp:2100 +#: src/options.cpp:2177 msgid "Choose the overmap tileset you want to use." msgstr "" -#: src/options.cpp:2108 +#: src/options.cpp:2185 msgid "Night vision color overlay" msgstr "" -#: src/options.cpp:2109 +#: src/options.cpp:2186 msgid "" "If true, toggle the color overlay from night vision goggles and other " "similar tools." msgstr "" -#: src/options.cpp:2113 +#: src/options.cpp:2190 msgid "Memory map overlay preset" msgstr "" -#: src/options.cpp:2114 +#: src/options.cpp:2191 msgid "" "Specify the overlay in which the memory map is drawn. Requires restart. " "For custom overlay, define RGB values for dark and bright colors as well as " "gamma." msgstr "" -#: src/options.cpp:2115 +#: src/options.cpp:2192 msgid "Darkened" msgstr "" -#: src/options.cpp:2116 +#: src/options.cpp:2193 msgid "Sepia" msgstr "" -#: src/options.cpp:2117 +#: src/options.cpp:2194 msgid "Sepia Dark" msgstr "" -#: src/options.cpp:2118 +#: src/options.cpp:2195 msgid "Blue Dark" msgstr "" -#: src/options.cpp:2123 +#: src/options.cpp:2200 msgid "Custom dark color RGB overlay - RED" msgstr "" -#: src/options.cpp:2124 +#: src/options.cpp:2201 msgid "Specify RGB value for color RED for dark color overlay." msgstr "" -#: src/options.cpp:2130 +#: src/options.cpp:2207 msgid "Custom dark color RGB overlay - GREEN" msgstr "" -#: src/options.cpp:2131 +#: src/options.cpp:2208 msgid "Specify RGB value for color GREEN for dark color overlay." msgstr "" -#: src/options.cpp:2136 +#: src/options.cpp:2213 msgid "Custom dark color RGB overlay - BLUE" msgstr "" -#: src/options.cpp:2137 +#: src/options.cpp:2214 msgid "Specify RGB value for color BLUE for dark color overlay." msgstr "" -#: src/options.cpp:2143 +#: src/options.cpp:2220 msgid "Custom bright color RGB overlay - RED" msgstr "" -#: src/options.cpp:2144 +#: src/options.cpp:2221 msgid "Specify RGB value for color RED for bright color overlay." msgstr "" -#: src/options.cpp:2150 +#: src/options.cpp:2227 msgid "Custom bright color RGB overlay - GREEN" msgstr "" -#: src/options.cpp:2151 +#: src/options.cpp:2228 msgid "Specify RGB value for color GREEN for bright color overlay." msgstr "" -#: src/options.cpp:2157 +#: src/options.cpp:2234 msgid "Custom bright color RGB overlay - BLUE" msgstr "" -#: src/options.cpp:2158 +#: src/options.cpp:2235 msgid "Specify RGB value for color BLUE for bright color overlay." msgstr "" -#: src/options.cpp:2163 +#: src/options.cpp:2240 msgid "Custom gamma for overlay" msgstr "" -#: src/options.cpp:2164 +#: src/options.cpp:2241 msgid "Specify gamma value for overlay." msgstr "" -#: src/options.cpp:2171 +#: src/options.cpp:2248 msgid "Pixel minimap" msgstr "" -#: src/options.cpp:2172 +#: src/options.cpp:2249 msgid "" "If true, shows the pixel-detail minimap in game after the save is loaded. " "Use the 'Toggle Pixel Minimap' action key to change its visibility during " "gameplay." msgstr "" -#: src/options.cpp:2176 +#: src/options.cpp:2253 msgid "Pixel minimap drawing mode" msgstr "" -#: src/options.cpp:2177 +#: src/options.cpp:2254 msgid "Specified the mode in which the minimap drawn." msgstr "" -#: src/options.cpp:2178 +#: src/options.cpp:2255 msgid "Solid" msgstr "" -#: src/options.cpp:2179 +#: src/options.cpp:2256 msgid "Squares" msgstr "" -#: src/options.cpp:2180 +#: src/options.cpp:2257 msgid "Dots" msgstr "" -#: src/options.cpp:2186 +#: src/options.cpp:2263 msgid "Pixel minimap brightness" msgstr "" -#: src/options.cpp:2187 +#: src/options.cpp:2264 msgid "Overall brightness of pixel-detail minimap." msgstr "" -#: src/options.cpp:2193 +#: src/options.cpp:2270 msgid "Pixel minimap height" msgstr "" -#: src/options.cpp:2194 +#: src/options.cpp:2271 msgid "" "Height of pixel-detail minimap, measured in terminal rows. Set to 0 for " "default spacing." msgstr "" -#: src/options.cpp:2200 +#: src/options.cpp:2277 msgid "Scale pixel minimap" msgstr "" -#: src/options.cpp:2201 +#: src/options.cpp:2278 msgid "" "If true, scale pixel minimap to fit its surroundings. May produce crappy " "results, especially in modes other than \"Solid\"." msgstr "" -#: src/options.cpp:2207 +#: src/options.cpp:2284 msgid "Maintain pixel minimap aspect ratio" msgstr "" -#: src/options.cpp:2208 +#: src/options.cpp:2285 msgid "" "If true, preserves the square shape of tiles shown on the pixel minimap." msgstr "" -#: src/options.cpp:2215 +#: src/options.cpp:2292 msgid "Creature beacon size" msgstr "" -#: src/options.cpp:2216 +#: src/options.cpp:2293 msgid "Controls how big the creature beacons are. Value is in minimap tiles." msgstr "" -#: src/options.cpp:2222 +#: src/options.cpp:2299 msgid "Hostile creature beacon blink speed" msgstr "" -#: src/options.cpp:2223 +#: src/options.cpp:2300 msgid "" "Controls how fast the hostile creature beacons blink on the pixel minimap. " "Value is multiplied by 200ms. 0 = disabled." msgstr "" -#: src/options.cpp:2229 +#: src/options.cpp:2306 msgid "Background color" msgstr "" -#: src/options.cpp:2230 +#: src/options.cpp:2307 msgid "" "What color the minimap background should be. Either based on color theme or" " (0,0,0) black." msgstr "" -#: src/options.cpp:2232 +#: src/options.cpp:2309 msgid "Theme" msgstr "" -#: src/options.cpp:2233 +#: src/options.cpp:2310 msgid "Black" msgstr "" -#: src/options.cpp:2243 +#: src/options.cpp:2320 msgid "Display" msgstr "" -#: src/options.cpp:2244 +#: src/options.cpp:2321 msgid "" "Sets which video display will be used to show the game. Requires restart." msgstr "" -#: src/options.cpp:2250 src/options.cpp:2252 +#: src/options.cpp:2327 src/options.cpp:2329 msgid "Fullscreen" msgstr "" -#: src/options.cpp:2251 +#: src/options.cpp:2328 msgid "Starts Cataclysm in one of the fullscreen modes. Requires restart." msgstr "" -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Maximized" msgstr "" -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Windowed borderless" msgstr "" -#: src/options.cpp:2265 src/options.cpp:2279 +#: src/options.cpp:2342 src/options.cpp:2356 msgid "Renderer" msgstr "" -#: src/options.cpp:2266 src/options.cpp:2280 +#: src/options.cpp:2343 src/options.cpp:2357 msgid "Set which renderer to use. Requires restart." msgstr "" -#: src/options.cpp:2285 +#: src/options.cpp:2362 msgid "Software rendering" msgstr "Render Perangkat Lunak" -#: src/options.cpp:2286 +#: src/options.cpp:2363 msgid "" "Use software renderer instead of graphics card acceleration. Requires " "restart." msgstr "" -#: src/options.cpp:2294 +#: src/options.cpp:2371 msgid "Allow render batching" msgstr "" -#: src/options.cpp:2295 +#: src/options.cpp:2372 msgid "" "If true, use render batching for 2D render API to make it more efficient. " "Requires restart." msgstr "" -#: src/options.cpp:2299 +#: src/options.cpp:2376 msgid "Software framebuffer acceleration" msgstr "" -#: src/options.cpp:2300 +#: src/options.cpp:2377 msgid "" "If true, use hardware acceleration for the framebuffer when using software " "rendering. Requires restart." msgstr "" -#: src/options.cpp:2310 +#: src/options.cpp:2387 msgid "Use color modulated textures" msgstr "" -#: src/options.cpp:2311 +#: src/options.cpp:2388 msgid "" "If true, tries to use color modulated textures to speed-up ASCII drawing. " "Requires restart." msgstr "" -#: src/options.cpp:2315 +#: src/options.cpp:2392 msgid "Scaling mode" msgstr "" -#: src/options.cpp:2316 +#: src/options.cpp:2393 msgid "" "Sets the scaling mode, 'none' (default) displays at the game's native " "resolution, 'nearest' uses low-quality but fast scaling, and 'linear' " @@ -426371,233 +427150,229 @@ msgid "" msgstr "" #. ~ Do not scale the game image to the window size. -#: src/options.cpp:2318 +#: src/options.cpp:2395 msgid "No scaling" msgstr "" #. ~ An algorithm for image scaling. -#: src/options.cpp:2320 +#: src/options.cpp:2397 msgid "Nearest neighbor" msgstr "" #. ~ An algorithm for image scaling. -#: src/options.cpp:2322 +#: src/options.cpp:2399 msgid "Linear filtering" msgstr "" -#: src/options.cpp:2327 +#: src/options.cpp:2404 msgid "Scaling factor" msgstr "" -#: src/options.cpp:2328 +#: src/options.cpp:2405 msgid "Factor by which to scale the display. Requires restart." msgstr "" -#: src/options.cpp:2329 +#: src/options.cpp:2406 msgid "1x" msgstr "" -#: src/options.cpp:2330 +#: src/options.cpp:2407 msgid "2x" msgstr "" -#: src/options.cpp:2331 +#: src/options.cpp:2408 msgid "4x" msgstr "" -#: src/options.cpp:2344 +#: src/options.cpp:2421 msgid "World end handling" msgstr "" -#: src/options.cpp:2345 +#: src/options.cpp:2422 msgid "Handling of game world when last character dies." msgstr "" -#: src/options.cpp:2346 src/worldfactory.cpp:1746 -msgid "Reset" -msgstr "" - -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Keep" msgstr "" -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Query" msgstr "" -#: src/options.cpp:2353 +#: src/options.cpp:2430 msgid "Size of cities" msgstr "" -#: src/options.cpp:2354 +#: src/options.cpp:2431 msgid "" "A number determining how large cities are. A higher number means larger " "cities. 0 disables cities, roads and any scenario requiring a city start." msgstr "" -#: src/options.cpp:2358 +#: src/options.cpp:2435 msgid "City spacing" msgstr "" -#: src/options.cpp:2359 +#: src/options.cpp:2436 msgid "" "A number determining how far apart cities are. A higher number means cities" " are further apart. Warning, small numbers lead to very slow mapgen." msgstr "" -#: src/options.cpp:2363 +#: src/options.cpp:2440 msgid "Spawn rate scaling factor" msgstr "" -#: src/options.cpp:2364 +#: src/options.cpp:2441 msgid "" "A scaling factor that determines density of monster spawns. A higher number" " means more monsters." msgstr "" -#: src/options.cpp:2368 +#: src/options.cpp:2445 msgid "Item spawn scaling factor" msgstr "" -#: src/options.cpp:2369 +#: src/options.cpp:2446 msgid "" "A scaling factor that determines density of item spawns. A higher number " "means more items." msgstr "" -#: src/options.cpp:2373 +#: src/options.cpp:2450 msgid "Random NPC spawn time" msgstr "" -#: src/options.cpp:2374 +#: src/options.cpp:2451 msgid "" "Baseline average number of days between random NPC spawns. Average duration" " goes up with the number of NPCs already spawned. A higher number means " "fewer NPCs. Set to 0 days to disable random NPCs." msgstr "" -#: src/options.cpp:2379 +#: src/options.cpp:2456 msgid "Monster evolution scaling factor" msgstr "" -#: src/options.cpp:2380 +#: src/options.cpp:2457 msgid "" "A scaling factor that determines the time between monster upgrades. A " "higher number means slower evolution. Set to 0.00 to turn off monster " "upgrades." msgstr "" -#: src/options.cpp:2386 +#: src/options.cpp:2463 msgid "Monster speed" msgstr "" -#: src/options.cpp:2387 +#: src/options.cpp:2464 msgid "" "Determines the movement rate of monsters. A higher value increases monster " "speed and a lower reduces it. Requires world reset." msgstr "" -#: src/options.cpp:2391 +#: src/options.cpp:2468 msgid "Monster resilience" msgstr "" -#: src/options.cpp:2392 +#: src/options.cpp:2469 msgid "" "Determines how much damage monsters can take. A higher value makes monsters" " more resilient and a lower makes them more flimsy. Requires world reset." msgstr "" -#: src/options.cpp:2398 +#: src/options.cpp:2475 msgid "Default region type" msgstr "" -#: src/options.cpp:2399 +#: src/options.cpp:2476 msgid "(WIP feature) Determines terrain, shops, plants, and more." msgstr "" -#: src/options.cpp:2405 +#: src/options.cpp:2482 msgid "Initial time" msgstr "" -#: src/options.cpp:2406 +#: src/options.cpp:2483 msgid "Initial starting time of day on character generation." msgstr "" -#: src/options.cpp:2410 +#: src/options.cpp:2487 msgid "Initial day" msgstr "" -#: src/options.cpp:2411 +#: src/options.cpp:2488 msgid "" "How many days into the year the Cataclysm ended. Day 0 is Spring 1. Day -1" " randomizes the start date. Can be overridden by scenarios. This does not " "advance food rot or monster evolution." msgstr "" -#: src/options.cpp:2415 +#: src/options.cpp:2492 msgid "Spawn delay" msgstr "" -#: src/options.cpp:2416 +#: src/options.cpp:2493 msgid "" "How many days after the end of the Cataclysm the player spawns. Day 0 is " "immediately after the end of the Cataclysm. Can be overridden by scenarios." " Increasing this will cause food rot and monster evolution to advance." msgstr "" -#: src/options.cpp:2420 +#: src/options.cpp:2497 msgid "Season length" msgstr "" -#: src/options.cpp:2421 +#: src/options.cpp:2498 msgid "" "Season length, in days. Warning: Very little other than the duration of " "seasons scales with this value, so adjusting it may cause nonsensical " "results." msgstr "" -#: src/options.cpp:2425 +#: src/options.cpp:2502 msgid "Construction scaling" msgstr "" -#: src/options.cpp:2426 +#: src/options.cpp:2503 msgid "" "Sets the time of construction in percents. '50' is two times faster than " "default, '200' is two times longer. '0' automatically scales construction " "time to match the world's season length." msgstr "" -#: src/options.cpp:2430 +#: src/options.cpp:2507 msgid "Eternal season" msgstr "" -#: src/options.cpp:2431 +#: src/options.cpp:2508 msgid "If true, keep the initial season for ever." msgstr "" -#: src/options.cpp:2435 +#: src/options.cpp:2512 msgid "Day/night cycle" msgstr "" -#: src/options.cpp:2436 +#: src/options.cpp:2513 msgid "" "Day/night cycle settings. 'Normal' sets a normal cycle. 'Eternal Day' sets" " eternal day. 'Eternal Night' sets eternal night." msgstr "" -#: src/options.cpp:2438 +#: src/options.cpp:2515 msgid "Eternal Day" msgstr "" -#: src/options.cpp:2439 +#: src/options.cpp:2516 msgid "Eternal Night" msgstr "" -#: src/options.cpp:2445 +#: src/options.cpp:2522 msgid "Wandering hordes" msgstr "" -#: src/options.cpp:2446 +#: src/options.cpp:2523 msgid "" "If true, emulates zombie hordes. Zombies can group together into hordes, " "which can wander around cities and will sometimes move towards noise. Note:" @@ -426606,44 +427381,44 @@ msgid "" " directory after changing for it to take effect." msgstr "" -#: src/options.cpp:2450 +#: src/options.cpp:2527 msgid "Surrounded start" msgstr "" -#: src/options.cpp:2451 +#: src/options.cpp:2528 msgid "" "If true, spawn zombies at shelters. Makes the starting game a lot harder." msgstr "" -#: src/options.cpp:2457 +#: src/options.cpp:2534 msgid "Mutations by radiation" msgstr "" -#: src/options.cpp:2458 +#: src/options.cpp:2535 msgid "If true, radiation causes the player to mutate." msgstr "" -#: src/options.cpp:2464 +#: src/options.cpp:2541 msgid "Character point pools" msgstr "" -#: src/options.cpp:2465 +#: src/options.cpp:2542 msgid "Allowed point pools for character generation." msgstr "" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "Multi-pool only" msgstr "" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "No freeform" msgstr "" -#: src/options.cpp:2472 +#: src/options.cpp:2549 msgid "Meta Progression" msgstr "" -#: src/options.cpp:2473 +#: src/options.cpp:2550 msgid "" "Will you need to complete certain achievements to enable certain scenarios " "and professions? Achievements are tracked from your memorial file so " @@ -426654,407 +427429,407 @@ msgid "" "help you be introduced to mechanics at a reasonable pace." msgstr "" -#: src/options.cpp:2484 +#: src/options.cpp:2561 msgid "Distance initial visibility" msgstr "" -#: src/options.cpp:2485 +#: src/options.cpp:2562 msgid "Determines the scope, which is known in the beginning of the game." msgstr "" -#: src/options.cpp:2491 +#: src/options.cpp:2568 msgid "Initial stat points" msgstr "" -#: src/options.cpp:2492 +#: src/options.cpp:2569 msgid "Initial points available to spend on stats on character generation." msgstr "" -#: src/options.cpp:2496 +#: src/options.cpp:2573 msgid "Initial trait points" msgstr "" -#: src/options.cpp:2497 +#: src/options.cpp:2574 msgid "Initial points available to spend on traits on character generation." msgstr "" -#: src/options.cpp:2501 +#: src/options.cpp:2578 msgid "Initial skill points" msgstr "" -#: src/options.cpp:2502 +#: src/options.cpp:2579 msgid "Initial points available to spend on skills on character generation." msgstr "" -#: src/options.cpp:2506 +#: src/options.cpp:2583 msgid "Maximum trait points" msgstr "" -#: src/options.cpp:2507 +#: src/options.cpp:2584 msgid "Maximum trait points available for character generation." msgstr "" -#: src/options.cpp:2513 +#: src/options.cpp:2590 msgid "Skill training speed" msgstr "" -#: src/options.cpp:2514 +#: src/options.cpp:2591 msgid "" "Scales experience gained from practicing skills and reading books. 0.5 is " "half as fast as default, 2.0 is twice as fast, 0.0 disables skill training " "except for NPC training." msgstr "" -#: src/options.cpp:2520 +#: src/options.cpp:2597 msgid "Skill rust" msgstr "" -#: src/options.cpp:2521 +#: src/options.cpp:2598 msgid "" "Set the type of skill rust. Vanilla: Skill rust can decrease levels. - " "Capped: Skill rust cannot decrease levels. - Off: None at all." msgstr "" #. ~ plain, default, normal -#: src/options.cpp:2523 +#: src/options.cpp:2600 msgid "Vanilla" msgstr "" #. ~ capped at a value -#: src/options.cpp:2525 +#: src/options.cpp:2602 msgid "Capped" msgstr "" -#: src/options.cpp:2532 +#: src/options.cpp:2609 msgid "Experimental 3D field of vision" msgstr "" -#: src/options.cpp:2533 +#: src/options.cpp:2610 msgid "" "If true and the world is in Z-level mode, the vision will extend beyond " "current Z-level. If false, vision is limited to current Z-level. Currently" " very bugged!" msgstr "" -#: src/options.cpp:2537 +#: src/options.cpp:2614 msgid "Vertical range of 3D field of vision" msgstr "" -#: src/options.cpp:2538 +#: src/options.cpp:2615 msgid "" "How many levels up and down the experimental 3D field of vision reaches. " "(This many levels up, this many levels down.) 3D vision of the full height " "of the world can slow the game down a lot. Seeing fewer Z-levels is faster." msgstr "" -#: src/options.cpp:2544 +#: src/options.cpp:2621 msgid "Draw walls retracted in ISO tile-sets" msgstr "" -#: src/options.cpp:2545 +#: src/options.cpp:2622 msgid "Draw walls normal, retracted, or automatically retracting near player." msgstr "" -#: src/options.cpp:2546 +#: src/options.cpp:2623 msgid "Retracted" msgstr "" -#: src/options.cpp:2547 +#: src/options.cpp:2624 msgid "Auto" msgstr "" -#: src/options.cpp:2551 +#: src/options.cpp:2628 msgid "Minimum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2552 +#: src/options.cpp:2629 msgid "" "Minimum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2556 +#: src/options.cpp:2633 msgid "Maximum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2557 +#: src/options.cpp:2634 msgid "" "Maximum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2572 +#: src/options.cpp:2649 msgid "Quicksave on app lose focus" msgstr "" -#: src/options.cpp:2573 +#: src/options.cpp:2650 msgid "" "If true, quicksave whenever the app loses focus (screen locked, app moved " "into background etc.) WARNING: Experimental. This may result in corrupt " "save games." msgstr "" -#: src/options.cpp:2579 +#: src/options.cpp:2656 msgid "Trap Back button" msgstr "" -#: src/options.cpp:2580 +#: src/options.cpp:2657 msgid "" "If true, the back button will NOT back out of the app and will be passed to " "the application as SDL_SCANCODE_AC_BACK. Requires restart." msgstr "" -#: src/options.cpp:2586 +#: src/options.cpp:2663 msgid "Use native Android UI menus" msgstr "" -#: src/options.cpp:2587 +#: src/options.cpp:2664 msgid "" "If true, native Android dialogs are used for some in-game menus, such as " "popup messages and yes/no dialogs." msgstr "" -#: src/options.cpp:2592 +#: src/options.cpp:2669 msgid "Auto-manage virtual keyboard" msgstr "" -#: src/options.cpp:2593 +#: src/options.cpp:2670 msgid "" "If true, automatically show/hide the virtual keyboard when necessary based " "on context. If false, virtual keyboard must be toggled manually." msgstr "" -#: src/options.cpp:2598 +#: src/options.cpp:2675 msgid "Virtual keyboard screen scale" msgstr "" -#: src/options.cpp:2599 +#: src/options.cpp:2676 msgid "" "If true, when the virtual keyboard is visible, scale the screen to prevent " "overlapping. Useful for text entry so you can see what you're typing." msgstr "" -#: src/options.cpp:2605 +#: src/options.cpp:2682 msgid "Vibration duration" msgstr "" -#: src/options.cpp:2606 +#: src/options.cpp:2683 msgid "" "If non-zero, vibrate the device for this long on input, in milliseconds. " "Ignored if hardware keyboard connected." msgstr "" -#: src/options.cpp:2612 +#: src/options.cpp:2689 msgid "Show virtual joystick" msgstr "" -#: src/options.cpp:2613 +#: src/options.cpp:2690 msgid "" "If true, show the virtual joystick when touching and holding the screen. " "Gives a visual indicator of deadzone and stick deflection." msgstr "" -#: src/options.cpp:2617 +#: src/options.cpp:2694 msgid "Virtual joystick opacity" msgstr "" -#: src/options.cpp:2618 +#: src/options.cpp:2695 msgid "The opacity of the on-screen virtual joystick, as a percentage." msgstr "" -#: src/options.cpp:2622 +#: src/options.cpp:2699 msgid "Virtual joystick deadzone size" msgstr "" -#: src/options.cpp:2623 +#: src/options.cpp:2700 msgid "" "While using the virtual joystick, deflecting the stick beyond this distance " "will trigger directional input. Specified as a percentage of longest screen" " edge." msgstr "" -#: src/options.cpp:2627 +#: src/options.cpp:2704 msgid "Virtual joystick size" msgstr "" -#: src/options.cpp:2628 +#: src/options.cpp:2705 msgid "" "While using the virtual joystick, deflecting the stick by this much will " "repeat input at the deflected rate (see below). Specified as a percentage " "of longest screen edge." msgstr "" -#: src/options.cpp:2633 +#: src/options.cpp:2710 msgid "Virtual joystick follows finger" msgstr "" -#: src/options.cpp:2634 +#: src/options.cpp:2711 msgid "" "If true, the virtual joystick will follow when sliding beyond its range." msgstr "" -#: src/options.cpp:2639 +#: src/options.cpp:2716 msgid "Virtual joystick repeat rate (centered)" msgstr "" -#: src/options.cpp:2640 +#: src/options.cpp:2717 msgid "" "When the virtual joystick is centered, how fast should input events repeat, " "in milliseconds." msgstr "" -#: src/options.cpp:2645 +#: src/options.cpp:2722 msgid "Virtual joystick repeat rate (deflected)" msgstr "" -#: src/options.cpp:2646 +#: src/options.cpp:2723 msgid "" "When the virtual joystick is fully deflected, how fast should input events " "repeat, in milliseconds." msgstr "" -#: src/options.cpp:2651 +#: src/options.cpp:2728 msgid "Virtual joystick repeat rate sensitivity" msgstr "" -#: src/options.cpp:2652 +#: src/options.cpp:2729 msgid "" "As the virtual joystick moves from centered to fully deflected, this value " "is an exponent that controls the blend between the two repeat rates defined " "above. 1.0 = linear." msgstr "" -#: src/options.cpp:2656 +#: src/options.cpp:2733 msgid "Input repeat delay" msgstr "" -#: src/options.cpp:2657 +#: src/options.cpp:2734 msgid "" "While touching the screen, wait this long before showing the virtual " "joystick and repeating input, in milliseconds. Also used to determine " "tap/double-tap detection, flick detection and toggling quick shortcuts." msgstr "" -#: src/options.cpp:2661 +#: src/options.cpp:2738 msgid "Virtual joystick hides shortcuts" msgstr "" -#: src/options.cpp:2662 +#: src/options.cpp:2739 msgid "" "If true, hides on-screen keyboard shortcuts while using the virtual " "joystick. Helps keep the view uncluttered while traveling long distances " "and navigating menus." msgstr "" -#: src/options.cpp:2668 +#: src/options.cpp:2745 msgid "Default gameplay shortcuts" msgstr "" -#: src/options.cpp:2669 +#: src/options.cpp:2746 msgid "" "The default set of gameplay shortcuts to show. Used on starting a new game " "and whenever all gameplay shortcuts are removed." msgstr "" -#: src/options.cpp:2674 +#: src/options.cpp:2751 msgid "Add shortcuts for action menu selections" msgstr "" -#: src/options.cpp:2675 +#: src/options.cpp:2752 msgid "" "If true, automatically add a shortcut for actions selected via the in-game " "action menu." msgstr "" -#: src/options.cpp:2680 +#: src/options.cpp:2757 msgid "Add shortcuts for inventory selections" msgstr "" -#: src/options.cpp:2681 +#: src/options.cpp:2758 msgid "" "If true, automatically add a shortcut for items selected via the inventory." msgstr "" -#: src/options.cpp:2687 +#: src/options.cpp:2764 msgid "Tap key (in-game)" msgstr "" -#: src/options.cpp:2688 +#: src/options.cpp:2765 msgid "The key to press when tapping during gameplay." msgstr "" -#: src/options.cpp:2692 +#: src/options.cpp:2769 msgid "Two-finger tap key (in-game)" msgstr "" -#: src/options.cpp:2693 +#: src/options.cpp:2770 msgid "The key to press when tapping with two fingers during gameplay." msgstr "" -#: src/options.cpp:2697 +#: src/options.cpp:2774 msgid "Two-finger swipe up key (in-game)" msgstr "" -#: src/options.cpp:2698 +#: src/options.cpp:2775 msgid "The key to press when swiping up with two fingers during gameplay." msgstr "" -#: src/options.cpp:2703 +#: src/options.cpp:2780 msgid "Two-finger swipe down key (in-game)" msgstr "" -#: src/options.cpp:2704 +#: src/options.cpp:2781 msgid "The key to press when swiping down with two fingers during gameplay." msgstr "" -#: src/options.cpp:2709 +#: src/options.cpp:2786 msgid "Two-finger swipe left key (in-game)" msgstr "" -#: src/options.cpp:2710 +#: src/options.cpp:2787 msgid "The key to press when swiping left with two fingers during gameplay." msgstr "" -#: src/options.cpp:2715 +#: src/options.cpp:2792 msgid "Two-finger swipe right key (in-game)" msgstr "" -#: src/options.cpp:2716 +#: src/options.cpp:2793 msgid "The key to press when swiping right with two fingers during gameplay." msgstr "" -#: src/options.cpp:2720 +#: src/options.cpp:2797 msgid "Pinch in key (in-game)" msgstr "" -#: src/options.cpp:2721 +#: src/options.cpp:2798 msgid "The key to press when pinching in during gameplay." msgstr "" -#: src/options.cpp:2725 +#: src/options.cpp:2802 msgid "Pinch out key (in-game)" msgstr "" -#: src/options.cpp:2726 +#: src/options.cpp:2803 msgid "The key to press when pinching out during gameplay." msgstr "" -#: src/options.cpp:2733 +#: src/options.cpp:2810 msgid "Auto-manage contextual gameplay shortcuts" msgstr "" -#: src/options.cpp:2734 +#: src/options.cpp:2811 msgid "" "If true, contextual in-game shortcuts are added and removed automatically as" " needed: examine, close, butcher, move up/down, control vehicle, pickup, " "toggle enemy + safe mode, sleep." msgstr "" -#: src/options.cpp:2739 +#: src/options.cpp:2816 msgid "Move contextual gameplay shortcuts to front" msgstr "" -#: src/options.cpp:2740 +#: src/options.cpp:2817 msgid "" "If the option above is enabled, specifies whether contextual in-game " "shortcuts will be added to the front or back of the shortcuts list. If " @@ -427062,232 +427837,232 @@ msgid "" "positions." msgstr "" -#: src/options.cpp:2744 +#: src/options.cpp:2821 msgid "Move used shortcuts to front" msgstr "" -#: src/options.cpp:2745 +#: src/options.cpp:2822 msgid "" "If true, using an existing shortcut will always move it to the front of the " "shortcuts list. If false, only shortcuts typed via keyboard will move to " "the front." msgstr "" -#: src/options.cpp:2750 +#: src/options.cpp:2827 msgid "Separate shortcuts for No Auto Pickup zones" msgstr "" -#: src/options.cpp:2751 +#: src/options.cpp:2828 msgid "" "If true, separate gameplay shortcuts will be used within No Auto Pickup " "zones. Useful for keeping home base actions separate from exploring " "actions." msgstr "" -#: src/options.cpp:2756 +#: src/options.cpp:2833 msgid "Turns to remove unused gameplay shortcuts" msgstr "" -#: src/options.cpp:2757 +#: src/options.cpp:2834 msgid "" "If non-zero, unused gameplay shortcuts will be removed after this many turns" " (as in discrete player actions, not world calendar turns)." msgstr "" -#: src/options.cpp:2761 +#: src/options.cpp:2838 msgid "Shortcuts persistence" msgstr "" -#: src/options.cpp:2762 +#: src/options.cpp:2839 msgid "" "If true, shortcuts are saved/restored with each save game. If false, " "shortcuts reset between sessions." msgstr "" -#: src/options.cpp:2768 +#: src/options.cpp:2845 msgid "Shortcuts position" msgstr "" -#: src/options.cpp:2769 +#: src/options.cpp:2846 msgid "" "Switch between shortcuts on the left or on the right side of the screen." msgstr "" -#: src/options.cpp:2774 +#: src/options.cpp:2851 msgid "Shortcuts screen percentage" msgstr "" -#: src/options.cpp:2775 +#: src/options.cpp:2852 msgid "" "How much of the screen can shortcuts occupy, as a percentage of total screen" " width." msgstr "" -#: src/options.cpp:2779 +#: src/options.cpp:2856 msgid "Shortcuts overlap screen" msgstr "" -#: src/options.cpp:2780 +#: src/options.cpp:2857 msgid "" "If true, shortcuts will be drawn transparently overlapping the game screen." " If false, the game screen size will be reduced to fit the shortcuts below." msgstr "" -#: src/options.cpp:2784 +#: src/options.cpp:2861 msgid "Shortcut opacity (background)" msgstr "" -#: src/options.cpp:2785 +#: src/options.cpp:2862 msgid "" "The background opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2789 +#: src/options.cpp:2866 msgid "Shortcut opacity (shadow)" msgstr "" -#: src/options.cpp:2790 +#: src/options.cpp:2867 msgid "The shadow opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2794 +#: src/options.cpp:2871 msgid "Shortcut opacity (text)" msgstr "" -#: src/options.cpp:2795 +#: src/options.cpp:2872 msgid "" "The foreground opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2799 +#: src/options.cpp:2876 msgid "Shortcut color" msgstr "" -#: src/options.cpp:2800 +#: src/options.cpp:2877 msgid "The color of on-screen keyboard shortcuts." msgstr "" -#: src/options.cpp:2804 +#: src/options.cpp:2881 msgid "Shortcut border" msgstr "" -#: src/options.cpp:2805 +#: src/options.cpp:2882 msgid "The border of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2809 +#: src/options.cpp:2886 msgid "Shortcut width (min)" msgstr "" -#: src/options.cpp:2810 +#: src/options.cpp:2887 msgid "" "The minimum width of each on-screen keyboard shortcut in pixels. Only " "relevant when lots of shortcuts are visible at once." msgstr "" -#: src/options.cpp:2814 +#: src/options.cpp:2891 msgid "Shortcut width (max)" msgstr "" -#: src/options.cpp:2815 +#: src/options.cpp:2892 msgid "The maximum width of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2819 +#: src/options.cpp:2896 msgid "Shortcut height" msgstr "" -#: src/options.cpp:2820 +#: src/options.cpp:2897 msgid "The height of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2862 +#: src/options.cpp:2939 #, c-format msgid "Loading the far tileset failed: %s" msgstr "" -#: src/options.cpp:3132 +#: src/options.cpp:3209 msgid "Current world" msgstr "" -#: src/options.cpp:3162 +#: src/options.cpp:3239 #, c-format msgid "%s #%s - The window will be %d pixel wide with the selected value." msgid_plural "" "%s #%s - The window will be %d pixels wide with the selected value." msgstr[0] "" -#: src/options.cpp:3177 +#: src/options.cpp:3254 #, c-format msgid "%s #%s -- The window will be %d pixel tall with the selected value." msgid_plural "" "%s #%s -- The window will be %d pixels tall with the selected value." msgstr[0] "" -#: src/options.cpp:3192 +#: src/options.cpp:3269 msgid "Note: " msgstr "" -#: src/options.cpp:3194 +#: src/options.cpp:3271 msgid "Some of these options may produce unexpected results if changed." msgstr "" -#: src/options.cpp:3273 +#: src/options.cpp:3350 #, c-format msgid "" "Prerequisite for this option not met!\n" "(%s)" msgstr "" -#: src/options.cpp:3369 +#: src/options.cpp:3446 msgid "Invalid input: not a number" msgstr "" -#: src/options.cpp:3428 +#: src/options.cpp:3505 msgid "" "Please wait…\n" "Applying option changes…" msgstr "" -#: src/options.cpp:3578 +#: src/options.cpp:3653 msgid "options" msgstr "" -#: src/output.cpp:841 +#: src/output.cpp:845 #, c-format msgctxt "query_yn" msgid "%s (Case Sensitive)" msgstr "" -#: src/output.cpp:842 +#: src/output.cpp:846 #, c-format msgctxt "query_yn" msgid "%s" msgstr "" -#: src/output.cpp:991 +#: src/output.cpp:995 msgid "Type part of an item's name to filter it." msgstr "" -#: src/output.cpp:992 +#: src/output.cpp:996 msgid "Type part of an item's name to move nearby items to the bottom." msgstr "" -#: src/output.cpp:993 +#: src/output.cpp:997 msgid "Type part of an item's name to move nearby items to the top." msgstr "" -#: src/output.cpp:1002 +#: src/output.cpp:1006 msgid "Separate multiple items with [,]." msgstr "" #. ~ An example of how to separate multiple items with a comma when filtering #. items. -#: src/output.cpp:1004 +#: src/output.cpp:1008 msgid "Example: back,flash,aid, ,band" msgstr "" -#: src/output.cpp:1005 +#: src/output.cpp:1009 msgid "" "Search [c]ategory, [m]aterial, " "[q]uality, [n]otes, " @@ -427297,89 +428072,89 @@ msgid "" msgstr "" #. ~ An example of how to filter items based on category or material. -#: src/output.cpp:1011 +#: src/output.cpp:1015 msgid "" "Example: c:food,m:iron,q:hammering,n:toolshelf,d:pipe,s:devices,b:mre;sealed" msgstr "" -#: src/output.cpp:1012 +#: src/output.cpp:1016 msgid "" "To exclude items, place [-] in front. Place " "[--] in front to include only matching items." msgstr "" #. ~ An example of how to exclude items with - when filtering items. -#: src/output.cpp:1015 +#: src/output.cpp:1019 msgid "Example: steel,-chunk,--c:spare parts" msgstr "" -#: src/output.cpp:2314 +#: src/output.cpp:2360 msgid "unknown" msgstr "" -#: src/output.cpp:2315 +#: src/output.cpp:2361 msgid "bright" msgstr "" -#: src/output.cpp:2316 +#: src/output.cpp:2362 msgid "cloudy" msgstr "" -#: src/output.cpp:2317 +#: src/output.cpp:2363 msgid "shady" msgstr "" -#: src/output.cpp:2318 +#: src/output.cpp:2364 msgid "dark" msgstr "" -#: src/output.cpp:2319 +#: src/output.cpp:2365 msgid "very dark" msgstr "" -#: src/output.cpp:2336 +#: src/output.cpp:2382 msgid "yellow" msgstr "" -#: src/output.cpp:2339 +#: src/output.cpp:2385 msgid "black" msgstr "" -#: src/output.h:686 src/output.h:695 src/output.h:703 +#: src/output.h:688 src/output.h:697 src/output.h:705 msgid ", " msgstr "" -#: src/output.h:688 +#: src/output.h:690 msgid ", and " msgstr "" -#: src/output.h:692 src/output.h:701 +#: src/output.h:694 src/output.h:703 msgid " > " msgstr "" -#: src/output.h:1054 +#: src/output.h:1062 #, c-format msgid "$%.2f" msgstr "" -#: src/overmap.cpp:5888 src/skill.cpp:159 +#: src/overmap.cpp:5882 src/skill.cpp:159 msgid "invalid" msgstr "" -#: src/overmap.cpp:6321 +#: src/overmap.cpp:6315 msgid "" "Unable to place all configured specials, some missions may fail to " "initialize." msgstr "" -#: src/overmap.cpp:6464 +#: src/overmap.cpp:6458 #, c-format msgid "" "This is automated emergency shelter beacon %d%d. Supplies, amenities and " "shelter are stocked." msgstr "" -#: src/overmap.cpp:6468 +#: src/overmap.cpp:6462 #, c-format msgid "" "This is FEMA camp %d%d. Supplies are limited, please bring supplemental " @@ -427387,300 +428162,300 @@ msgid "" "emergency shelter." msgstr "" -#: src/overmap_ui.cpp:197 +#: src/overmap_ui.cpp:198 msgid "Note preview" msgstr "" -#: src/overmap_ui.cpp:401 src/overmap_ui.cpp:1311 src/overmap_ui.cpp:1829 +#: src/overmap_ui.cpp:402 src/overmap_ui.cpp:1312 src/overmap_ui.cpp:1830 msgid "Really delete note?" msgstr "" -#: src/overmap_ui.cpp:414 +#: src/overmap_ui.cpp:415 msgid "Mark area as dangerous ( to avoid on auto move paths? )" msgstr "" -#: src/overmap_ui.cpp:417 +#: src/overmap_ui.cpp:418 msgid "Danger radius in overmap squares? ( 0-20 )" msgstr "" -#: src/overmap_ui.cpp:430 +#: src/overmap_ui.cpp:431 msgid "Remove dangerous mark?" msgstr "" -#: src/overmap_ui.cpp:460 +#: src/overmap_ui.cpp:461 #, c-format msgid "" "<%s> - center on note, <%s> - edit note, <%s> - mark as dangerous, <%s> - " "delete note, <%s> - close window" msgstr "" -#: src/overmap_ui.cpp:469 +#: src/overmap_ui.cpp:470 #, c-format msgid "Map notes (%d)" msgstr "" -#: src/overmap_ui.cpp:490 +#: src/overmap_ui.cpp:491 #, c-format msgid "[%s] %s" msgstr "" -#: src/overmap_ui.cpp:492 +#: src/overmap_ui.cpp:493 #, c-format msgid "" "LEVEL %i, %d'%d, %d'%d: %s (Distance: " "%d) %s" msgstr "" -#: src/overmap_ui.cpp:497 +#: src/overmap_ui.cpp:498 #, c-format msgid "Distance: %d" msgstr "" -#: src/overmap_ui.cpp:929 src/sdltiles.cpp:1113 +#: src/overmap_ui.cpp:930 src/sdltiles.cpp:1114 msgid "DANGEROUS AREA!" msgstr "" -#: src/overmap_ui.cpp:976 +#: src/overmap_ui.cpp:977 msgid "Zone:" msgstr "" -#: src/overmap_ui.cpp:1088 +#: src/overmap_ui.cpp:1089 msgid "# Weather unknown" msgstr "" -#: src/overmap_ui.cpp:1138 +#: src/overmap_ui.cpp:1139 msgid "Distance to active mission:" msgstr "" -#: src/overmap_ui.cpp:1139 +#: src/overmap_ui.cpp:1140 #, c-format msgid "%d tiles" msgstr "" -#: src/overmap_ui.cpp:1144 +#: src/overmap_ui.cpp:1145 msgid "Above us" msgstr "" -#: src/overmap_ui.cpp:1146 +#: src/overmap_ui.cpp:1147 msgid "Below us" msgstr "" -#: src/overmap_ui.cpp:1149 src/wish.cpp:1072 +#: src/overmap_ui.cpp:1150 src/wish.cpp:1181 #, c-format msgid "%s" msgstr "" -#: src/overmap_ui.cpp:1160 +#: src/overmap_ui.cpp:1161 msgid "Use movement keys to pan." msgstr "" -#: src/overmap_ui.cpp:1161 +#: src/overmap_ui.cpp:1162 msgid "Press W to preview route." msgstr "" -#: src/overmap_ui.cpp:1162 +#: src/overmap_ui.cpp:1163 msgid "Press again to confirm." msgstr "" -#: src/overmap_ui.cpp:1236 +#: src/overmap_ui.cpp:1237 msgid "" "Add a note to the map. For a custom GLYPH or COLOR follow the examples " "below. Default GLYPH and COLOR looks like this: N" msgstr "" -#: src/overmap_ui.cpp:1241 +#: src/overmap_ui.cpp:1242 msgid "Color codes: " msgstr "" -#: src/overmap_ui.cpp:1250 +#: src/overmap_ui.cpp:1251 msgid "Type GLYPH:TEXT to set a custom glyph." msgstr "" -#: src/overmap_ui.cpp:1251 +#: src/overmap_ui.cpp:1252 msgid "Type COLOR;TEXT to set a custom color." msgstr "" -#: src/overmap_ui.cpp:1253 +#: src/overmap_ui.cpp:1254 msgid "Examples: B:Base | g;Loot | !:R;Minefield" msgstr "" -#: src/overmap_ui.cpp:1256 +#: src/overmap_ui.cpp:1257 msgid "Note:" msgstr "" -#: src/overmap_ui.cpp:1323 +#: src/overmap_ui.cpp:1324 msgid "Search term:" msgstr "" -#: src/overmap_ui.cpp:1324 +#: src/overmap_ui.cpp:1325 msgid "" "Multiple entries separated with comma (,). Excludes starting with hyphen " "(-)." msgstr "" -#: src/overmap_ui.cpp:1357 +#: src/overmap_ui.cpp:1358 msgid "No results found." msgstr "" -#: src/overmap_ui.cpp:1383 +#: src/overmap_ui.cpp:1384 msgid "Next result" msgstr "" -#: src/overmap_ui.cpp:1384 +#: src/overmap_ui.cpp:1385 msgid "Previous result" msgstr "" -#: src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1411 msgid "Result:" msgstr "" -#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1411 msgid "Results:" msgstr "" -#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1414 +#: src/overmap_ui.cpp:1397 src/overmap_ui.cpp:1415 msgid "Direction:" msgstr "" -#: src/overmap_ui.cpp:1421 +#: src/overmap_ui.cpp:1422 #, c-format msgid "" "Press [%s] or [%s] to cycle " "through search results." msgstr "" -#: src/overmap_ui.cpp:1426 +#: src/overmap_ui.cpp:1427 #, c-format msgid "Press [%s] to confirm." msgstr "" -#: src/overmap_ui.cpp:1428 +#: src/overmap_ui.cpp:1429 #, c-format msgid "Press [%s] to quit." msgstr "" -#: src/overmap_ui.cpp:1464 +#: src/overmap_ui.cpp:1465 msgid "Select terrain to place:" msgstr "" -#: src/overmap_ui.cpp:1467 +#: src/overmap_ui.cpp:1468 #, c-format msgid "sym: [ %s %s ], color: [ %s %s], name: [ %s ], id: [ %s ]" msgstr "" -#: src/overmap_ui.cpp:1477 +#: src/overmap_ui.cpp:1478 msgid "Select special to place:" msgstr "" -#: src/overmap_ui.cpp:1529 +#: src/overmap_ui.cpp:1530 msgid "Place overmap terrain:" msgstr "" -#: src/overmap_ui.cpp:1533 +#: src/overmap_ui.cpp:1534 msgid "Place overmap special:" msgstr "" -#: src/overmap_ui.cpp:1540 +#: src/overmap_ui.cpp:1541 #, c-format msgid "Rotation: %s %s" msgstr "" -#: src/overmap_ui.cpp:1541 +#: src/overmap_ui.cpp:1542 msgid "(fixed)" msgstr "" -#: src/overmap_ui.cpp:1542 +#: src/overmap_ui.cpp:1543 msgid "Areas highlighted in red" msgstr "" -#: src/overmap_ui.cpp:1543 +#: src/overmap_ui.cpp:1544 msgid "already have map content" msgstr "" -#: src/overmap_ui.cpp:1545 +#: src/overmap_ui.cpp:1546 msgid "generated. Their overmap" msgstr "" -#: src/overmap_ui.cpp:1546 +#: src/overmap_ui.cpp:1547 msgid "id will change, but not" msgstr "" -#: src/overmap_ui.cpp:1547 +#: src/overmap_ui.cpp:1548 msgid "their contents." msgstr "" -#: src/overmap_ui.cpp:1550 +#: src/overmap_ui.cpp:1551 #, c-format msgid "[%s] Rotate" msgstr "" -#: src/overmap_ui.cpp:1553 +#: src/overmap_ui.cpp:1554 #, c-format msgid "[%s] Apply" msgstr "" -#: src/overmap_ui.cpp:1555 +#: src/overmap_ui.cpp:1556 msgid "[ESCAPE/Q] Cancel" msgstr "" -#: src/overmap_ui.cpp:1602 +#: src/overmap_ui.cpp:1603 msgid "No overmap special args at this location." msgstr "" -#: src/overmap_ui.cpp:1606 +#: src/overmap_ui.cpp:1607 msgid "Overmap special args at this location have already been set." msgstr "" -#: src/overmap_ui.cpp:1611 +#: src/overmap_ui.cpp:1612 msgid "No overmap special at this location from which to fetch parameters." msgstr "" -#: src/overmap_ui.cpp:1622 +#: src/overmap_ui.cpp:1623 #, c-format msgid "Select value for mapgen argument %s: " msgstr "" -#: src/overmap_ui.cpp:1851 +#: src/overmap_ui.cpp:1852 msgid "" "You are overburdened, are you sure you want to travel (it may be painful)?" msgstr "" -#: src/overmap_ui.cpp:1853 +#: src/overmap_ui.cpp:1854 msgid "You are in a vehicle but not driving. Are you sure you want to walk?" msgstr "" -#: src/overmap_ui.cpp:1855 +#: src/overmap_ui.cpp:1856 msgid "Drive to this point?" msgstr "" -#: src/overmap_ui.cpp:1857 +#: src/overmap_ui.cpp:1858 msgid "Travel to this point?" msgstr "" -#: src/overmap_ui.cpp:2013 +#: src/overmap_ui.cpp:2014 msgid "* Random city *" msgstr "" -#: src/overmap_ui.cpp:2014 +#: src/overmap_ui.cpp:2015 msgid "Location: (?,?):(?,?)" msgstr "" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2016 +#: src/overmap_ui.cpp:2017 msgid "(pop ?)" msgstr "" -#: src/overmap_ui.cpp:2020 +#: src/overmap_ui.cpp:2021 msgid "Select a starting city" msgstr "" -#: src/overmap_ui.cpp:2024 +#: src/overmap_ui.cpp:2025 #, c-format msgid "Location: %s:%s" msgstr "" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2027 +#: src/overmap_ui.cpp:2028 #, c-format msgid "(pop %s)" msgstr "" @@ -427747,19 +428522,19 @@ msgstr "" msgid "panel options" msgstr "" -#: src/panels.cpp:665 +#: src/panels.cpp:666 msgid "Toggle panels on/off" msgstr "" -#: src/panels.cpp:668 +#: src/panels.cpp:669 msgid "Change display order" msgstr "" -#: src/panels.cpp:671 +#: src/panels.cpp:672 msgid "Exit" msgstr "" -#: src/past_games_info.cpp:90 +#: src/past_games_info.cpp:91 msgid "Please wait while past game data loads…" msgstr "" @@ -427807,61 +428582,61 @@ msgid "You're overburdened!" msgstr "" #. ~ skill_name current_skill_level -> next_skill_level (% to next level) -#: src/player_activity.cpp:190 +#: src/player_activity.cpp:188 #, c-format msgctxt "reading progress" msgid "%s %d -> %d (%d%%)" msgstr "" -#: src/player_activity.cpp:229 +#: src/player_activity.cpp:227 #, c-format msgid "%s…" msgstr "" -#: src/player_activity.cpp:230 +#: src/player_activity.cpp:228 #, c-format msgid "%s: %s" msgstr "" -#: src/player_activity.cpp:336 +#: src/player_activity.cpp:334 msgid "You pause for a moment to catch your breath." msgstr "" -#: src/player_activity.cpp:344 +#: src/player_activity.cpp:342 msgid "You struggle to continue. Keep trying?" msgstr "" -#: src/player_activity.cpp:345 +#: src/player_activity.cpp:343 msgid "Continue after a break." msgstr "" -#: src/player_activity.cpp:347 +#: src/player_activity.cpp:345 msgid "Finish it." msgstr "" -#: src/player_activity.cpp:497 +#: src/player_activity.cpp:495 #, c-format msgid "The %s is dangerously close!" msgstr "" -#: src/player_activity.cpp:505 +#: src/player_activity.cpp:503 #, c-format msgid "You stand in %s!" msgstr "" -#: src/player_activity.cpp:518 +#: src/player_activity.cpp:516 msgid "You are at risk of starving!" msgstr "" -#: src/player_activity.cpp:524 +#: src/player_activity.cpp:522 msgid "You are dangerously dehydrated!" msgstr "" -#: src/player_activity.cpp:531 +#: src/player_activity.cpp:529 msgid "You are overheating!" msgstr "" -#: src/player_activity.cpp:534 +#: src/player_activity.cpp:532 msgid "You are freezing!" msgstr "" @@ -429068,586 +429843,586 @@ msgstr "" msgid "%s is hit by %s %s, %s." msgstr "" -#: src/ranged.cpp:597 src/ranged.cpp:635 +#: src/ranged.cpp:598 src/ranged.cpp:636 #, c-format msgid "Your %s misfires with a muffled click!" msgstr "" -#: src/ranged.cpp:598 src/ranged.cpp:636 +#: src/ranged.cpp:599 src/ranged.cpp:637 #, c-format msgid "'s %s misfires with a muffled click!" msgstr "" -#: src/ranged.cpp:604 +#: src/ranged.cpp:605 #, c-format msgid "Perhaps taking the ammo out of your %s and reloading will help." msgstr "" -#: src/ranged.cpp:605 +#: src/ranged.cpp:606 #, c-format msgid "Perhaps taking the ammo out of 's %s and reloading will help." msgstr "" -#: src/ranged.cpp:617 +#: src/ranged.cpp:618 #, c-format msgid "Your %s misfires with a wet click!" msgstr "" -#: src/ranged.cpp:618 +#: src/ranged.cpp:619 #, c-format msgid "'s %s misfires with a wet click!" msgstr "" -#: src/ranged.cpp:627 +#: src/ranged.cpp:628 #, c-format msgid "Your %s malfunctions!" msgstr "" -#: src/ranged.cpp:628 +#: src/ranged.cpp:629 #, c-format msgid "'s %s malfunctions!" msgstr "" -#: src/ranged.cpp:664 +#: src/ranged.cpp:665 #, c-format msgid "Your attached %s is destroyed by your shot!" msgstr "" -#: src/ranged.cpp:665 +#: src/ranged.cpp:666 #, c-format msgid "'s attached %s is destroyed by their shot!" msgstr "" -#: src/ranged.cpp:669 +#: src/ranged.cpp:670 #, c-format msgid "Your attached %s is damaged by your shot!" msgstr "" -#: src/ranged.cpp:670 +#: src/ranged.cpp:671 #, c-format msgid "'s %s is damaged by their shot!" msgstr "" -#: src/ranged.cpp:679 +#: src/ranged.cpp:680 #, c-format msgid "Your %s emits a grimace-inducing screech!" msgstr "" -#: src/ranged.cpp:680 +#: src/ranged.cpp:681 #, c-format msgid "'s %s emits a grimace-inducing screech!" msgstr "" -#: src/ranged.cpp:688 +#: src/ranged.cpp:689 #, c-format msgid "Your %s fails to cycle!" msgstr "" -#: src/ranged.cpp:689 +#: src/ranged.cpp:690 #, c-format msgid "'s %s fails to cycle!" msgstr "" -#: src/ranged.cpp:725 +#: src/ranged.cpp:726 #, c-format msgid "Your %s is damaged by the high pressure!" msgstr "" -#: src/ranged.cpp:726 +#: src/ranged.cpp:727 #, c-format msgid "'s %s is damaged by the high pressure!" msgstr "" -#: src/ranged.cpp:738 +#: src/ranged.cpp:739 #, c-format msgid "%s shoots something." msgstr "" -#: src/ranged.cpp:750 +#: src/ranged.cpp:751 #, c-format msgid "You hear %s." msgstr "" -#: src/ranged.cpp:773 +#: src/ranged.cpp:774 msgid "A shotgun equipped with choke cannot fire slugs." msgstr "" -#: src/ranged.cpp:824 +#: src/ranged.cpp:825 #, c-format msgid "You cycle your %s manually." msgstr "" -#: src/ranged.cpp:880 +#: src/ranged.cpp:881 msgid "projectile" msgid_plural "projectiles" msgstr[0] "" -#: src/ranged.cpp:907 +#: src/ranged.cpp:908 #, c-format msgid "You feel a surge of euphoria as flames roar out of the %s!" msgstr "" -#: src/ranged.cpp:1412 src/ranged.cpp:1417 +#: src/ranged.cpp:1413 src/ranged.cpp:1418 msgid "Steadiness" msgstr "" -#: src/ranged.cpp:1442 src/ranged.cpp:3261 +#: src/ranged.cpp:1443 src/ranged.cpp:3262 msgid "Immediate" msgstr "" -#: src/ranged.cpp:1591 +#: src/ranged.cpp:1592 msgid "Current" msgstr "" -#: src/ranged.cpp:1690 src/ranged.cpp:1773 +#: src/ranged.cpp:1691 src/ranged.cpp:1774 msgid "" " Great Normal " "Graze Miss " "Moves" msgstr "" -#: src/ranged.cpp:1707 src/ranged.cpp:1790 +#: src/ranged.cpp:1708 src/ranged.cpp:1791 #, c-format msgid "%s %s:" msgstr "" -#: src/ranged.cpp:1709 src/ranged.cpp:1792 +#: src/ranged.cpp:1710 src/ranged.cpp:1793 msgid "Moves" msgstr "" -#: src/ranged.cpp:1846 +#: src/ranged.cpp:1847 msgid "Symbols:" msgstr "" -#: src/ranged.cpp:1869 +#: src/ranged.cpp:1870 msgid "Moves to fire" msgstr "" -#: src/ranged.cpp:1921 src/ranged.cpp:1949 +#: src/ranged.cpp:1922 src/ranged.cpp:1950 msgctxt "aim_confidence" msgid "Great" msgstr "" -#: src/ranged.cpp:1922 src/ranged.cpp:1950 +#: src/ranged.cpp:1923 src/ranged.cpp:1951 msgctxt "aim_confidence" msgid "Normal" msgstr "" -#: src/ranged.cpp:1923 src/ranged.cpp:1951 +#: src/ranged.cpp:1924 src/ranged.cpp:1952 msgctxt "aim_confidence" msgid "Graze" msgstr "" -#: src/ranged.cpp:1955 +#: src/ranged.cpp:1956 msgctxt "aim_confidence" msgid "Hit" msgstr "" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 msgid "Regular" msgstr "" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 #, c-format msgid "[%c] to aim and fire." msgstr "" -#: src/ranged.cpp:1999 +#: src/ranged.cpp:2000 msgid "Careful" msgstr "" -#: src/ranged.cpp:2000 +#: src/ranged.cpp:2001 #, c-format msgid "[%c] to take careful aim and fire." msgstr "" -#: src/ranged.cpp:2005 +#: src/ranged.cpp:2006 msgid "Precise" msgstr "" -#: src/ranged.cpp:2006 +#: src/ranged.cpp:2007 #, c-format msgid "[%c] to take precise aim and fire." msgstr "" -#: src/ranged.cpp:2159 +#: src/ranged.cpp:2160 msgid "Thunk!" msgstr "" -#: src/ranged.cpp:2163 +#: src/ranged.cpp:2164 msgid "tz-CRACKck!" msgstr "" -#: src/ranged.cpp:2169 +#: src/ranged.cpp:2170 msgid "Fwoosh!" msgstr "" -#: src/ranged.cpp:2171 +#: src/ranged.cpp:2172 msgid "whizz!" msgstr "" -#: src/ranged.cpp:2173 +#: src/ranged.cpp:2174 msgid "thonk!" msgstr "" -#: src/ranged.cpp:2180 +#: src/ranged.cpp:2181 msgid "Fzzt!" msgstr "" -#: src/ranged.cpp:2182 +#: src/ranged.cpp:2183 msgid "Pew!" msgstr "" -#: src/ranged.cpp:2184 +#: src/ranged.cpp:2185 msgid "Tsewww!" msgstr "" -#: src/ranged.cpp:2186 +#: src/ranged.cpp:2187 msgid "Kra-kow!" msgstr "" -#: src/ranged.cpp:2191 +#: src/ranged.cpp:2192 msgid "Bzzt!" msgstr "" -#: src/ranged.cpp:2193 +#: src/ranged.cpp:2194 msgid "Bzap!" msgstr "" -#: src/ranged.cpp:2195 +#: src/ranged.cpp:2196 msgid "Bzaapp!" msgstr "" -#: src/ranged.cpp:2197 +#: src/ranged.cpp:2198 msgid "Kra-koom!" msgstr "" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "Brrrip!" msgstr "" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "plink!" msgstr "" -#: src/ranged.cpp:2207 +#: src/ranged.cpp:2208 msgid "Brrrap!" msgstr "" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "P-p-p-pow!" msgstr "" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "blam!" msgstr "" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "Kaboom!" msgstr "" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "kerblam!" msgstr "" -#: src/ranged.cpp:2418 +#: src/ranged.cpp:2419 #, c-format msgid "You don't have enough %s to cast this spell" msgstr "" -#: src/ranged.cpp:3071 +#: src/ranged.cpp:3072 #, c-format msgid "Really attack %s?" msgstr "" -#: src/ranged.cpp:3104 +#: src/ranged.cpp:3105 msgid "There are friendly creatures in line of fire:\n" msgstr "" -#: src/ranged.cpp:3108 +#: src/ranged.cpp:3109 msgid "Proceed with the attack?" msgstr "" -#: src/ranged.cpp:3250 +#: src/ranged.cpp:3251 msgid "Select preferences" msgstr "" -#: src/ranged.cpp:3255 +#: src/ranged.cpp:3256 msgid "Default aiming mode" msgstr "" -#: src/ranged.cpp:3273 +#: src/ranged.cpp:3274 msgid "Firing mode" msgstr "" -#: src/ranged.cpp:3561 +#: src/ranged.cpp:3562 #, c-format msgid "Firing %s" msgstr "" -#: src/ranged.cpp:3563 +#: src/ranged.cpp:3564 #, c-format msgid "Throwing %s" msgstr "" -#: src/ranged.cpp:3565 +#: src/ranged.cpp:3566 #, c-format msgid "Blind throwing %s" msgstr "" -#: src/ranged.cpp:3567 +#: src/ranged.cpp:3568 msgid "Set target" msgstr "" -#: src/ranged.cpp:3574 +#: src/ranged.cpp:3575 msgctxt "[Hotkey] to throw" msgid "to throw" msgstr "" -#: src/ranged.cpp:3576 +#: src/ranged.cpp:3577 msgctxt "[Hotkey] to attack" msgid "to attack" msgstr "" -#: src/ranged.cpp:3578 +#: src/ranged.cpp:3579 msgctxt "[Hotkey] to cast the spell" msgid "to cast" msgstr "" -#: src/ranged.cpp:3580 +#: src/ranged.cpp:3581 msgctxt "[Hotkey] to fire" msgid "to fire" msgstr "" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show all controls" msgstr "" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show help" msgstr "" -#: src/ranged.cpp:3636 +#: src/ranged.cpp:3637 msgid "Shift view with directional keys" msgstr "" -#: src/ranged.cpp:3638 +#: src/ranged.cpp:3639 msgid "Move cursor with directional keys" msgstr "" -#: src/ranged.cpp:3641 +#: src/ranged.cpp:3642 msgid "Mouse: LMB: Target, Wheel: Cycle," msgstr "" -#: src/ranged.cpp:3642 +#: src/ranged.cpp:3643 msgid "RMB: Fire" msgstr "" -#: src/ranged.cpp:3646 +#: src/ranged.cpp:3647 #, c-format msgid "[%s] Cycle targets;" msgstr "" -#: src/ranged.cpp:3647 +#: src/ranged.cpp:3648 #, c-format msgid "[%s] %s." msgstr "" -#: src/ranged.cpp:3652 +#: src/ranged.cpp:3653 #, c-format msgid "[%s] target self; [%s] toggle snap-to-target" msgstr "" -#: src/ranged.cpp:3664 +#: src/ranged.cpp:3665 msgid "to aim and fire." msgstr "" -#: src/ranged.cpp:3666 +#: src/ranged.cpp:3667 #, c-format msgid "[%s] to steady your aim. (10 moves)" msgstr "" -#: src/ranged.cpp:3669 +#: src/ranged.cpp:3670 #, c-format msgid "[%s] to stop aiming." msgstr "" -#: src/ranged.cpp:3678 +#: src/ranged.cpp:3679 #, c-format msgid "[%s] to switch firing modes." msgstr "" -#: src/ranged.cpp:3682 +#: src/ranged.cpp:3683 #, c-format msgid "[%s] to reload/switch ammo." msgstr "" -#: src/ranged.cpp:3689 +#: src/ranged.cpp:3690 #, c-format msgid "[%s] Hide lines of fire" msgstr "" -#: src/ranged.cpp:3690 +#: src/ranged.cpp:3691 #, c-format msgid "[%s] Show lines of fire" msgstr "" -#: src/ranged.cpp:3717 +#: src/ranged.cpp:3718 #, c-format msgid "Range: %d" msgstr "" -#: src/ranged.cpp:3719 +#: src/ranged.cpp:3720 #, c-format msgid "Range: %d/%d" msgstr "" -#: src/ranged.cpp:3730 +#: src/ranged.cpp:3731 #, c-format msgid "Elevation: %d" msgstr "" -#: src/ranged.cpp:3732 +#: src/ranged.cpp:3733 #, c-format msgid "Targets: %d" msgstr "" -#: src/ranged.cpp:3759 +#: src/ranged.cpp:3760 #, c-format msgid "Firing mode: %s%s (%d)" msgstr "" -#: src/ranged.cpp:3766 +#: src/ranged.cpp:3767 msgid "OUT OF AMMO" msgstr "" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s" msgstr "" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s (%d/%d)" msgstr "" -#: src/ranged.cpp:3787 +#: src/ranged.cpp:3788 msgctxt "amount of backward momentum" msgid "High" msgstr "" -#: src/ranged.cpp:3789 +#: src/ranged.cpp:3790 msgctxt "amount of backward momentum" msgid "Medium" msgstr "" -#: src/ranged.cpp:3791 +#: src/ranged.cpp:3792 msgctxt "amount of backward momentum" msgid "Low" msgstr "" -#: src/ranged.cpp:3793 +#: src/ranged.cpp:3794 msgctxt "amount of backward momentum" msgid "None" msgstr "" -#: src/ranged.cpp:3795 +#: src/ranged.cpp:3796 #, c-format msgid "Recoil: %s" msgstr "" -#: src/ranged.cpp:3804 +#: src/ranged.cpp:3805 #, c-format msgid "Casting: %s (Level %u)" msgstr "" -#: src/ranged.cpp:3811 +#: src/ranged.cpp:3812 #, c-format msgid "Cost: %s %s" msgstr "" -#: src/ranged.cpp:3815 +#: src/ranged.cpp:3816 #, c-format msgid "Cost: %s %s (Current: %s)" msgstr "" -#: src/ranged.cpp:3822 +#: src/ranged.cpp:3823 #, c-format msgid "0.0 % Failure Chance" msgstr "" -#: src/ranged.cpp:3836 +#: src/ranged.cpp:3837 #, c-format msgid "Cone Arc: %s degrees" msgstr "" -#: src/ranged.cpp:3839 +#: src/ranged.cpp:3840 #, c-format msgid "Line width: %s" msgstr "" -#: src/ranged.cpp:3842 +#: src/ranged.cpp:3843 #, c-format msgid "Effective Spell Radius: %s%s" msgstr "" -#: src/ranged.cpp:3843 +#: src/ranged.cpp:3844 msgid " WARNING! IN RANGE" msgstr "" -#: src/ranged.cpp:3848 +#: src/ranged.cpp:3849 #, c-format msgid "Damage: %s" msgstr "" -#: src/ranged.cpp:3891 +#: src/ranged.cpp:3892 #, c-format msgid "Turrets in range: %d/%d" msgstr "" -#: src/ranged.cpp:3922 +#: src/ranged.cpp:3923 #, c-format msgid "Pfft. You are a brawler; using %s is beneath you." msgstr "" -#: src/ranged.cpp:3929 +#: src/ranged.cpp:3930 #, c-format msgid "You can't currently fire your %s." msgstr "" -#: src/ranged.cpp:3937 +#: src/ranged.cpp:3938 #, c-format msgid "You can't fire your %s while driving." msgstr "" -#: src/ranged.cpp:3944 +#: src/ranged.cpp:3945 #, c-format msgid "You need two free hands to fire your %s." msgstr "" -#: src/ranged.cpp:3959 src/ranged.cpp:3996 +#: src/ranged.cpp:3960 src/ranged.cpp:3997 #, c-format msgid "Your %s is empty!" msgstr "" -#: src/ranged.cpp:3961 +#: src/ranged.cpp:3962 #, c-format msgid "Your %s needs %i charges to fire!" msgstr "" -#: src/ranged.cpp:3979 +#: src/ranged.cpp:3980 #, c-format msgid "You need a UPS with at least %2$d charges to fire the %1$s!" msgstr "" -#: src/ranged.cpp:3985 +#: src/ranged.cpp:3986 #, c-format msgid "Your mech has an empty battery, its %s will not fire." msgstr "" -#: src/ranged.cpp:4006 +#: src/ranged.cpp:4007 #, c-format msgid "" "You must stand near acceptable terrain or furniture to fire the %s. A " @@ -429775,56 +430550,56 @@ msgstr "" msgid "NONE" msgstr "" -#: src/safemode_ui.cpp:171 +#: src/safemode_ui.cpp:172 msgid "Attitude" msgstr "" -#: src/safemode_ui.cpp:172 +#: src/safemode_ui.cpp:173 msgid "Dist" msgstr "" -#: src/safemode_ui.cpp:173 +#: src/safemode_ui.cpp:174 msgid "B/W" msgstr "" -#: src/safemode_ui.cpp:175 +#: src/safemode_ui.cpp:176 msgctxt "category" msgid "Cat" msgstr "" -#: src/safemode_ui.cpp:185 +#: src/safemode_ui.cpp:186 msgid "Safe mode enabled:" msgstr "" -#: src/safemode_ui.cpp:210 +#: src/safemode_ui.cpp:211 msgid "Please load a character first to use this page!" msgstr "" -#: src/safemode_ui.cpp:212 +#: src/safemode_ui.cpp:213 msgid "Safe mode manager is currently inactive." msgstr "" -#: src/safemode_ui.cpp:213 +#: src/safemode_ui.cpp:214 msgid "Default rules are used. Add a rule to activate." msgstr "" -#: src/safemode_ui.cpp:214 +#: src/safemode_ui.cpp:215 msgid "Press ~ to add a default ruleset to get started." msgstr "" -#: src/safemode_ui.cpp:246 +#: src/safemode_ui.cpp:247 msgid "Whitelist" msgstr "" -#: src/safemode_ui.cpp:250 +#: src/safemode_ui.cpp:251 msgid "Walking" msgstr "" -#: src/safemode_ui.cpp:251 +#: src/safemode_ui.cpp:252 msgid "Driving" msgstr "" -#: src/safemode_ui.cpp:372 +#: src/safemode_ui.cpp:373 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -429836,7 +430611,7 @@ msgid "" "AcI*zO*iE case insensitive search" msgstr "" -#: src/safemode_ui.cpp:386 +#: src/safemode_ui.cpp:387 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -429847,37 +430622,37 @@ msgid "" "*LoU*bA* case insensitive search" msgstr "" -#: src/safemode_ui.cpp:403 +#: src/safemode_ui.cpp:404 msgid "Safe Mode Rule:" msgstr "" -#: src/safemode_ui.cpp:433 +#: src/safemode_ui.cpp:434 msgid "Proximity Distance (0=max view distance)" msgstr "" -#: src/safemode_ui.cpp:436 +#: src/safemode_ui.cpp:437 msgid "Option: " msgstr "" -#: src/safemode_ui.cpp:533 +#: src/safemode_ui.cpp:534 msgid "No monsters loaded. Please start a game first." msgstr "" -#: src/safemode_ui.cpp:572 +#: src/safemode_ui.cpp:573 #, c-format msgid "%1$d monster matches: %2$s" msgid_plural "%1$d monsters match: %2$s" msgstr[0] "" -#: src/safemode_ui.cpp:588 +#: src/safemode_ui.cpp:589 msgid "Lists monsters regardless of their attitude." msgstr "" -#: src/safemode_ui.cpp:667 +#: src/safemode_ui.cpp:668 msgid "Safe mode is not enabled in the options. Enable it now?" msgstr "" -#: src/safemode_ui.cpp:857 +#: src/safemode_ui.cpp:858 msgid "safe mode configuration" msgstr "" @@ -429952,7 +430727,7 @@ msgstr "" msgid "KILLS" msgstr "" -#: src/sdltiles.cpp:1151 +#: src/sdltiles.cpp:1152 msgid "-- Notes: --" msgstr "" @@ -430025,7 +430800,7 @@ msgstr "" msgid "You hear %1$s" msgstr "" -#: src/sounds.cpp:660 src/suffer.cpp:2017 +#: src/sounds.cpp:660 src/suffer.cpp:2019 #, c-format msgid "From the %1$s you hear %2$s" msgstr "" @@ -430064,7 +430839,7 @@ msgid "" "report this failure." msgstr "" -#: src/string_input_popup.cpp:138 +#: src/string_input_popup.cpp:139 msgid "d: delete history" msgstr "" @@ -430135,7 +430910,7 @@ msgstr "" msgid "You suddenly ache." msgstr "" -#: src/suffer.cpp:455 src/suffer.cpp:1442 +#: src/suffer.cpp:455 src/suffer.cpp:1444 msgid "You feel dizzy for a moment." msgstr "" @@ -430301,232 +431076,232 @@ msgstr "" msgid "You feel an anomalous sensation coming from your radiation sensors." msgstr "" -#: src/suffer.cpp:1347 +#: src/suffer.cpp:1349 msgid "You suffer a painful electrical discharge!" msgstr "" -#: src/suffer.cpp:1350 +#: src/suffer.cpp:1352 msgid "You experience an electrical discharge!" msgstr "" -#: src/suffer.cpp:1362 +#: src/suffer.cpp:1364 #, c-format msgid "The %s seems to be affected by the discharge." msgstr "" -#: src/suffer.cpp:1369 +#: src/suffer.cpp:1371 msgid "You suffer a burning acidic discharge!" msgstr "" -#: src/suffer.cpp:1371 +#: src/suffer.cpp:1373 msgid "You experience an acidic discharge!" msgstr "" -#: src/suffer.cpp:1382 +#: src/suffer.cpp:1384 msgid "You CBM leaks radiation." msgstr "" -#: src/suffer.cpp:1396 +#: src/suffer.cpp:1398 msgid "Your muscles spasm!" msgstr "" -#: src/suffer.cpp:1398 +#: src/suffer.cpp:1400 msgid "You fall to the ground!" msgstr "" -#: src/suffer.cpp:1405 +#: src/suffer.cpp:1407 msgid "You feel short of breath." msgstr "" -#: src/suffer.cpp:1411 +#: src/suffer.cpp:1413 msgid "You shake uncontrollably." msgstr "" -#: src/suffer.cpp:1417 +#: src/suffer.cpp:1419 msgid "You feel nauseous…" msgstr "" -#: src/suffer.cpp:1425 +#: src/suffer.cpp:1427 msgid "You black out!" msgstr "" -#: src/suffer.cpp:1436 +#: src/suffer.cpp:1438 msgid "Your breathing slows down." msgstr "" -#: src/suffer.cpp:1445 +#: src/suffer.cpp:1447 msgid "You stumble and fall over!" msgstr "" -#: src/suffer.cpp:1452 +#: src/suffer.cpp:1454 msgid "You feel tired…" msgstr "" -#: src/suffer.cpp:1464 +#: src/suffer.cpp:1466 msgid "You're beginning to feel like you've exerted yourself a bit." msgstr "" -#: src/suffer.cpp:1467 +#: src/suffer.cpp:1469 msgid "You're tiring out mildly, and slowing down as a result." msgstr "" -#: src/suffer.cpp:1470 +#: src/suffer.cpp:1472 msgid "The day's labors are taking their toll, and slowing you down." msgstr "" -#: src/suffer.cpp:1473 +#: src/suffer.cpp:1475 msgid "You're getting very tired from all this hard work." msgstr "" -#: src/suffer.cpp:1477 +#: src/suffer.cpp:1479 msgid "You're exhausted." msgstr "" -#: src/suffer.cpp:1482 +#: src/suffer.cpp:1484 msgid "You're feeling a bit better rested from your exertions." msgstr "" -#: src/suffer.cpp:1541 +#: src/suffer.cpp:1543 msgid "You're tiring out; continuing to work at this rate will be slower." msgstr "" -#: src/suffer.cpp:1556 +#: src/suffer.cpp:1558 msgid "You tiredly rub your eyes." msgstr "" -#: src/suffer.cpp:1557 +#: src/suffer.cpp:1559 msgid " tiredly rubs their eyes." msgstr "" -#: src/suffer.cpp:1560 +#: src/suffer.cpp:1562 msgid "You let out a small yawn." msgstr "" -#: src/suffer.cpp:1561 +#: src/suffer.cpp:1563 msgid " lets out a small yawn." msgstr "" -#: src/suffer.cpp:1564 +#: src/suffer.cpp:1566 msgid "You stretch your back." msgstr "" -#: src/suffer.cpp:1565 +#: src/suffer.cpp:1567 msgid " stretches their back." msgstr "" -#: src/suffer.cpp:1568 +#: src/suffer.cpp:1570 msgid "You feel mentally tired." msgstr "" -#: src/suffer.cpp:1569 +#: src/suffer.cpp:1571 msgid " lets out a huge yawn." msgstr "" -#: src/suffer.cpp:1577 +#: src/suffer.cpp:1579 msgid "You feel lightheaded for a moment." msgstr "" -#: src/suffer.cpp:1581 +#: src/suffer.cpp:1583 msgid "Your muscles spasm uncomfortably." msgstr "" -#: src/suffer.cpp:1585 +#: src/suffer.cpp:1587 msgid "Your vision blurs a little." msgstr "" -#: src/suffer.cpp:1592 +#: src/suffer.cpp:1594 msgid "Your mind lapses into unawareness briefly." msgstr "" -#: src/suffer.cpp:1596 +#: src/suffer.cpp:1598 msgid "Your muscles ache in stressfully unpredictable ways." msgstr "" -#: src/suffer.cpp:1600 +#: src/suffer.cpp:1602 msgid "You have a distractingly painful headache." msgstr "" -#: src/suffer.cpp:1607 +#: src/suffer.cpp:1609 msgid "You feel heartburn and an acid taste in your mouth." msgstr "" -#: src/suffer.cpp:1612 +#: src/suffer.cpp:1614 msgid "Your mind is so tired that you feel you can't trust your eyes anymore." msgstr "" -#: src/suffer.cpp:1617 +#: src/suffer.cpp:1619 msgid "" "Your muscles spasm uncontrollably, and you have trouble keeping your " "balance." msgstr "" -#: src/suffer.cpp:1622 +#: src/suffer.cpp:1624 msgid "Your shaking legs make you stumble." msgstr "" -#: src/suffer.cpp:1623 +#: src/suffer.cpp:1625 msgid " stumbles." msgstr "" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid " falls over!" msgstr "" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid "You fall over!" msgstr "" -#: src/suffer.cpp:1642 +#: src/suffer.cpp:1644 msgid "Your tourniquet hurts you." msgstr "" -#: src/suffer.cpp:1643 +#: src/suffer.cpp:1645 msgid " is hurting from the tourniquet." msgstr "" -#: src/suffer.cpp:1682 +#: src/suffer.cpp:1684 msgid "You feel a twinge of panic as darkness engulfs you." msgstr "" -#: src/suffer.cpp:1691 +#: src/suffer.cpp:1693 msgid "" "Your fear of the dark is so intense that your trembling legs fail you, and " "you fall to the ground." msgstr "" -#: src/suffer.cpp:1697 +#: src/suffer.cpp:1699 msgid "" "Your fear of the dark is so intense that your hands start shaking " "uncontrollably." msgstr "" -#: src/suffer.cpp:1703 +#: src/suffer.cpp:1705 msgid "" "Your fear of the dark is so intense that you start breathing rapidly, and " "you feel like your heart is ready to jump out of the chest." msgstr "" -#: src/suffer.cpp:1709 +#: src/suffer.cpp:1711 msgid "Your fear of the dark is so intense that you stand paralyzed." msgstr "" #. ~ %1$s = previous badge color, %2%s = current badge color -#: src/suffer.cpp:1849 +#: src/suffer.cpp:1851 #, c-format msgid "Your radiation badge changes from %1$s to %2$s!" msgstr "" #. ~ %s is bodypart -#: src/suffer.cpp:1962 +#: src/suffer.cpp:1964 #, c-format msgid "Your %s has started to mend!" msgstr "" -#: src/suffer.cpp:2060 +#: src/suffer.cpp:2062 msgid "The water washes away the scent." msgstr "" -#: src/suffer.cpp:2065 +#: src/suffer.cpp:2067 msgid "You feel the water burning your skin." msgstr "" @@ -431488,11 +432263,11 @@ msgstr[0] "" msgid "%s points in your direction." msgstr "" -#: src/ui.cpp:310 src/ui.cpp:355 +#: src/ui.cpp:311 src/ui.cpp:357 msgid "Go to first entry" msgstr "" -#: src/ui.cpp:311 src/ui.cpp:356 +#: src/ui.cpp:312 src/ui.cpp:358 msgid "Go to last entry" msgstr "" @@ -431681,7 +432456,7 @@ msgstr "" msgid "Unracking is required before installing any parts here." msgstr "" -#: src/veh_interact.cpp:780 src/veh_interact.cpp:1828 +#: src/veh_interact.cpp:780 src/veh_interact.cpp:1826 msgid "This vehicle cannot be modified in this way.\n" msgstr "" @@ -431698,7 +432473,7 @@ msgid "Can't install turret on another turret." msgstr "" #: src/veh_interact.cpp:842 src/veh_interact.cpp:1255 -#: src/veh_interact.cpp:1857 +#: src/veh_interact.cpp:1855 msgid "Additional requirements:\n" msgstr "" @@ -431733,12 +432508,12 @@ msgstr "" msgid "Search for part" msgstr "" -#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1930 +#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1928 msgid "Your morale is too low to construct…" msgstr "" #: src/veh_interact.cpp:1011 src/veh_interact.cpp:1213 -#: src/veh_interact.cpp:1341 src/veh_interact.cpp:1933 +#: src/veh_interact.cpp:1339 src/veh_interact.cpp:1931 msgid "It's too dark to see what you are doing…" msgstr "" @@ -431767,7 +432542,7 @@ msgid "No variant (use default)" msgstr "" #. ~ Choose a variant shape for a vehicle part -#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2077 +#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2075 msgid "Choose shape:" msgstr "" @@ -431787,15 +432562,15 @@ msgstr "" msgid "Choose a part here to repair:" msgstr "" -#: src/veh_interact.cpp:1267 +#: src/veh_interact.cpp:1266 msgid "This part cannot be repaired.\n" msgstr "" -#: src/veh_interact.cpp:1270 +#: src/veh_interact.cpp:1269 msgid "This vehicle cannot be repaired.\n" msgstr "" -#: src/veh_interact.cpp:1283 +#: src/veh_interact.cpp:1281 #, c-format msgid "" "\n" @@ -431803,131 +432578,131 @@ msgid "" "\n" msgstr "" -#: src/veh_interact.cpp:1303 +#: src/veh_interact.cpp:1301 msgid "" "Repairing this part will mean that this vehicle is no longer flightworthy. " "Continue?" msgstr "" -#: src/veh_interact.cpp:1306 +#: src/veh_interact.cpp:1304 msgid "You chose not to install this part to keep the vehicle flyable.\n" msgstr "" -#: src/veh_interact.cpp:1338 +#: src/veh_interact.cpp:1336 msgid "Your morale is too low to mend…" msgstr "" -#: src/veh_interact.cpp:1344 +#: src/veh_interact.cpp:1342 msgid "No faulty parts require mending." msgstr "" -#: src/veh_interact.cpp:1347 +#: src/veh_interact.cpp:1345 msgid "You can't mend stuff while driving." msgstr "" -#: src/veh_interact.cpp:1354 +#: src/veh_interact.cpp:1352 msgid "Choose a part here to mend:" msgstr "" -#: src/veh_interact.cpp:1378 +#: src/veh_interact.cpp:1376 msgid "You can't refill a moving vehicle." msgstr "" -#: src/veh_interact.cpp:1382 +#: src/veh_interact.cpp:1380 msgid "No parts can currently be refilled." msgstr "" -#: src/veh_interact.cpp:1390 +#: src/veh_interact.cpp:1388 msgid "Select part to refill:" msgstr "" -#: src/veh_interact.cpp:1440 +#: src/veh_interact.cpp:1438 #, c-format msgid "Engines: %sSafe %4d kW %sMax %4d kW" msgstr "" -#: src/veh_interact.cpp:1443 +#: src/veh_interact.cpp:1441 msgid "Fuel Use" msgstr "" -#: src/veh_interact.cpp:1446 +#: src/veh_interact.cpp:1444 msgid "Tanks" msgstr "" -#: src/veh_interact.cpp:1447 src/veh_interact.cpp:1474 +#: src/veh_interact.cpp:1445 src/veh_interact.cpp:1472 msgid "Contents Qty" msgstr "" -#: src/veh_interact.cpp:1452 +#: src/veh_interact.cpp:1450 #, c-format msgid "Batteries: %s%+4d W" msgstr "" -#: src/veh_interact.cpp:1455 +#: src/veh_interact.cpp:1453 #, c-format msgid "Batteries: %s%+4.1f kW" msgstr "" -#: src/veh_interact.cpp:1459 +#: src/veh_interact.cpp:1457 msgid "Capacity Status" msgstr "" -#: src/veh_interact.cpp:1465 +#: src/veh_interact.cpp:1463 msgid "Reactors" msgstr "" -#: src/veh_interact.cpp:1467 +#: src/veh_interact.cpp:1465 #, c-format msgid "Reactors: Up to %s%+4d W" msgstr "" -#: src/veh_interact.cpp:1470 +#: src/veh_interact.cpp:1468 #, c-format msgid "Reactors: Up to %s%+4.1f kW" msgstr "" -#: src/veh_interact.cpp:1477 +#: src/veh_interact.cpp:1475 msgid "Turrets" msgstr "" -#: src/veh_interact.cpp:1478 +#: src/veh_interact.cpp:1476 msgid "Ammo Qty" msgstr "" -#: src/veh_interact.cpp:1481 +#: src/veh_interact.cpp:1479 msgid "Seats" msgstr "" -#: src/veh_interact.cpp:1482 +#: src/veh_interact.cpp:1480 msgid "Who" msgstr "" -#: src/veh_interact.cpp:1658 +#: src/veh_interact.cpp:1656 msgid "'{' to scroll up" msgstr "" -#: src/veh_interact.cpp:1695 +#: src/veh_interact.cpp:1693 msgid "'}' to scroll down" msgstr "" -#: src/veh_interact.cpp:1831 +#: src/veh_interact.cpp:1829 msgid "This part cannot be uninstalled.\n" msgstr "" -#: src/veh_interact.cpp:1837 +#: src/veh_interact.cpp:1835 #, c-format msgid "" "Removing the broken %1$s may yield some fragments.\n" msgstr "" -#: src/veh_interact.cpp:1844 +#: src/veh_interact.cpp:1842 #, c-format msgid "" "Removing the %1$s may yield:\n" "> %2$s\n" msgstr "" -#: src/veh_interact.cpp:1849 +#: src/veh_interact.cpp:1847 #, c-format msgid "" "Removing the %1$s will yield:\n" @@ -431936,184 +432711,184 @@ msgstr "" #. ~ %1$s represents the internal color name which shouldn't be translated, #. %2$s is pre-translated reason -#: src/veh_interact.cpp:1868 +#: src/veh_interact.cpp:1866 #, c-format msgid "> %1$s%2$s" msgstr "" -#: src/veh_interact.cpp:1883 +#: src/veh_interact.cpp:1881 msgid "No parts here." msgstr "" -#: src/veh_interact.cpp:1888 +#: src/veh_interact.cpp:1886 msgid "Choose a part here to remove:" msgstr "" -#: src/veh_interact.cpp:1936 +#: src/veh_interact.cpp:1934 msgid "You cannot remove that part while something is attached to it." msgstr "" -#: src/veh_interact.cpp:1939 +#: src/veh_interact.cpp:1937 msgid "Better not remove something while driving." msgstr "" -#: src/veh_interact.cpp:1949 +#: src/veh_interact.cpp:1947 msgid "" "Removing this part will mean that this vehicle is no longer flightworthy. " "Continue?" msgstr "" -#: src/veh_interact.cpp:1973 src/veh_interact.cpp:3137 +#: src/veh_interact.cpp:1971 src/veh_interact.cpp:3131 msgid "The vehicle has no liquid fuel left to siphon." msgstr "" -#: src/veh_interact.cpp:1977 +#: src/veh_interact.cpp:1975 msgid "You need a hose to siphon liquid fuel." msgstr "" -#: src/veh_interact.cpp:1981 +#: src/veh_interact.cpp:1979 msgid "You can't siphon from a moving vehicle." msgstr "" -#: src/veh_interact.cpp:1989 +#: src/veh_interact.cpp:1987 msgid "Select part to siphon:" msgstr "" -#: src/veh_interact.cpp:2017 src/veh_interact.cpp:3171 +#: src/veh_interact.cpp:2015 src/veh_interact.cpp:3165 msgid "The vehicle has no solid fuel left to remove." msgstr "" -#: src/veh_interact.cpp:2021 +#: src/veh_interact.cpp:2019 msgid "You can't unload from a moving vehicle." msgstr "" -#: src/veh_interact.cpp:2035 +#: src/veh_interact.cpp:2033 msgid "No valid vehicle parts here." msgstr "" -#: src/veh_interact.cpp:2040 +#: src/veh_interact.cpp:2038 msgid "Choose part to change shape:" msgstr "" -#: src/veh_interact.cpp:2147 +#: src/veh_interact.cpp:2145 msgid "Need at least one seat and an ally to assign crew members." msgstr "" -#: src/veh_interact.cpp:2152 +#: src/veh_interact.cpp:2150 msgid "Assign crew positions:" msgstr "" -#: src/veh_interact.cpp:2160 +#: src/veh_interact.cpp:2158 msgid "Select crew member" msgstr "" -#: src/veh_interact.cpp:2163 +#: src/veh_interact.cpp:2161 msgid "Clear assignment" msgstr "" -#: src/veh_interact.cpp:2201 +#: src/veh_interact.cpp:2199 msgid "There are no parts here to label." msgstr "" -#: src/veh_interact.cpp:2208 +#: src/veh_interact.cpp:2206 msgid "New label:" msgstr "" -#: src/veh_interact.cpp:2257 +#: src/veh_interact.cpp:2255 #, c-format msgid "(Strong Back helped, giving +%d strength)" msgstr "" -#: src/veh_interact.cpp:2261 +#: src/veh_interact.cpp:2259 #, c-format msgid "(Bad Back reduced usable strength by %d)" msgstr "" #. ~ %1$s is quality name, %2$d is quality level -#: src/veh_interact.cpp:2269 +#: src/veh_interact.cpp:2267 #, c-format msgid "1 tool with %1$s %2$d" msgstr "" -#: src/veh_interact.cpp:2274 +#: src/veh_interact.cpp:2272 #, c-format msgid "strength ( assisted ) %d %s" msgstr "" -#: src/veh_interact.cpp:2276 +#: src/veh_interact.cpp:2274 #, c-format msgid "strength %d %s" msgstr "" -#: src/veh_interact.cpp:2279 +#: src/veh_interact.cpp:2277 #, c-format msgid "> %1$s OR %2$s" msgstr "" -#: src/veh_interact.cpp:2552 +#: src/veh_interact.cpp:2546 msgid "disabled" msgstr "" -#: src/veh_interact.cpp:2554 +#: src/veh_interact.cpp:2548 msgid "lack" msgstr "" -#: src/veh_interact.cpp:2556 +#: src/veh_interact.cpp:2550 msgid "unbalanced" msgstr "" -#: src/veh_interact.cpp:2558 +#: src/veh_interact.cpp:2552 msgid "no steering" msgstr "" -#: src/veh_interact.cpp:2560 +#: src/veh_interact.cpp:2554 msgid "broken steering" msgstr "" -#: src/veh_interact.cpp:2562 +#: src/veh_interact.cpp:2556 msgid "poor steering" msgstr "" -#: src/veh_interact.cpp:2564 +#: src/veh_interact.cpp:2558 msgid "enough" msgstr "" -#: src/veh_interact.cpp:2569 +#: src/veh_interact.cpp:2563 msgid "sinks" msgstr "" -#: src/veh_interact.cpp:2571 +#: src/veh_interact.cpp:2565 msgid "floats" msgstr "" -#: src/veh_interact.cpp:2575 +#: src/veh_interact.cpp:2569 #, c-format msgid "Wheels/boat: %s/%s" msgstr "" -#: src/veh_interact.cpp:2579 +#: src/veh_interact.cpp:2573 #, c-format msgid "Boat: %s" msgstr "" -#: src/veh_interact.cpp:2582 +#: src/veh_interact.cpp:2576 #, c-format msgid "Wheels: %s" msgstr "" -#: src/veh_interact.cpp:2640 +#: src/veh_interact.cpp:2634 #, c-format msgid "" "Air Safe/Top speed: " "%3d/%3d %s" msgstr "" -#: src/veh_interact.cpp:2646 +#: src/veh_interact.cpp:2640 #, c-format msgid "Air acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2653 +#: src/veh_interact.cpp:2647 #, c-format msgid "" "Safe/Top speed: %3d/%3d " @@ -432121,12 +432896,12 @@ msgid "" msgstr "" #. ~ /t means per turn -#: src/veh_interact.cpp:2661 +#: src/veh_interact.cpp:2655 #, c-format msgid "Acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2670 +#: src/veh_interact.cpp:2664 #, c-format msgid "" "Water Safe/Top speed: " @@ -432134,359 +432909,359 @@ msgid "" msgstr "" #. ~ /t means per turn -#: src/veh_interact.cpp:2678 +#: src/veh_interact.cpp:2672 #, c-format msgid "Water acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2687 +#: src/veh_interact.cpp:2681 #, c-format msgid "Mass: %5.0f %s" msgstr "" -#: src/veh_interact.cpp:2691 +#: src/veh_interact.cpp:2685 #, c-format msgid "" "Cargo volume: %s / %s %s" msgstr "" -#: src/veh_interact.cpp:2696 src/veh_interact.cpp:2697 +#: src/veh_interact.cpp:2690 src/veh_interact.cpp:2691 msgid "Status:" msgstr "" -#: src/veh_interact.cpp:2719 +#: src/veh_interact.cpp:2713 msgid "Most damaged:" msgstr "" -#: src/veh_interact.cpp:2720 +#: src/veh_interact.cpp:2714 msgid "Most damaged (can't repair):" msgstr "" -#: src/veh_interact.cpp:2728 +#: src/veh_interact.cpp:2722 msgid "Needs repair:" msgstr "" -#: src/veh_interact.cpp:2735 +#: src/veh_interact.cpp:2729 #, c-format msgid "Air drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2741 +#: src/veh_interact.cpp:2735 #, c-format msgid "Water drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2748 +#: src/veh_interact.cpp:2742 #, c-format msgid "Rolling drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2754 +#: src/veh_interact.cpp:2748 #, c-format msgid "Static drag: %5d" msgstr "" -#: src/veh_interact.cpp:2759 +#: src/veh_interact.cpp:2753 #, c-format msgid "Offroad: %4d%%" msgstr "" -#: src/veh_interact.cpp:2768 +#: src/veh_interact.cpp:2762 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" -#: src/veh_interact.cpp:2769 +#: src/veh_interact.cpp:2763 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" -#: src/veh_interact.cpp:2802 src/veh_interact.cpp:2804 +#: src/veh_interact.cpp:2796 src/veh_interact.cpp:2798 msgid "Name: " msgstr "" -#: src/veh_interact.cpp:2814 +#: src/veh_interact.cpp:2808 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "" -#: src/veh_interact.cpp:2816 +#: src/veh_interact.cpp:2810 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "" -#: src/veh_interact.cpp:2818 +#: src/veh_interact.cpp:2812 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "" -#: src/veh_interact.cpp:2820 +#: src/veh_interact.cpp:2814 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "" -#: src/veh_interact.cpp:2845 +#: src/veh_interact.cpp:2839 msgctxt "veh_interact" msgid "install" msgstr "" -#: src/veh_interact.cpp:2848 +#: src/veh_interact.cpp:2842 msgctxt "veh_interact" msgid "repair" msgstr "" -#: src/veh_interact.cpp:2851 +#: src/veh_interact.cpp:2845 msgctxt "veh_interact" msgid "mend" msgstr "" -#: src/veh_interact.cpp:2854 +#: src/veh_interact.cpp:2848 msgctxt "veh_interact" msgid "refill" msgstr "" -#: src/veh_interact.cpp:2857 +#: src/veh_interact.cpp:2851 msgctxt "veh_interact" msgid "remove" msgstr "" -#: src/veh_interact.cpp:2860 +#: src/veh_interact.cpp:2854 msgctxt "veh_interact" msgid "siphon" msgstr "" -#: src/veh_interact.cpp:2863 +#: src/veh_interact.cpp:2857 msgctxt "veh_interact" msgid "unload" msgstr "" -#: src/veh_interact.cpp:2866 +#: src/veh_interact.cpp:2860 msgctxt "veh_interact" msgid "crew" msgstr "" -#: src/veh_interact.cpp:2869 +#: src/veh_interact.cpp:2863 msgctxt "veh_interact" msgid "shape" msgstr "" -#: src/veh_interact.cpp:2872 +#: src/veh_interact.cpp:2866 msgctxt "veh_interact" msgid "rename" msgstr "" -#: src/veh_interact.cpp:2875 +#: src/veh_interact.cpp:2869 msgctxt "veh_interact" msgid "label" msgstr "" -#: src/veh_interact.cpp:2878 +#: src/veh_interact.cpp:2872 msgctxt "veh_interact" msgid "back" msgstr "" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Dur" msgstr "" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Durability" msgstr "" -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Dmg" msgstr "" -#: src/veh_interact.cpp:2977 +#: src/veh_interact.cpp:2971 msgid "Wgt" msgstr "" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "FoldVol" msgstr "" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "Folded Volume" msgstr "" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Cap" msgstr "" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Capacity" msgstr "" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "NoisRed" msgstr "" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "Noise Reduction" msgstr "" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Dia" msgstr "" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Wheel Diameter" msgstr "" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wdt" msgstr "" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wheel Width" msgstr "" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Electric Power" msgstr "" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Epwr" msgstr "" -#: src/veh_interact.cpp:3046 +#: src/veh_interact.cpp:3040 #, c-format msgid "Charge: %s" msgstr "" -#: src/veh_interact.cpp:3052 +#: src/veh_interact.cpp:3046 #, c-format msgid "Drain: %+8d" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "boardable" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "opaque" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "openable" msgstr "" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "BatCap" msgstr "" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "Battery Capacity" msgstr "" -#: src/veh_interact.cpp:3081 +#: src/veh_interact.cpp:3075 #, c-format msgid "Power: %+8d" msgstr "" -#: src/veh_interact.cpp:3104 +#: src/veh_interact.cpp:3098 msgid "like new" msgstr "" -#: src/veh_interact.cpp:3112 +#: src/veh_interact.cpp:3106 msgid "battered" msgstr "" -#: src/veh_interact.cpp:3116 +#: src/veh_interact.cpp:3110 msgid "wrecked" msgstr "" -#: src/veh_interact.cpp:3141 +#: src/veh_interact.cpp:3135 msgid "Select tank to siphon:" msgstr "" -#: src/veh_interact.cpp:3177 +#: src/veh_interact.cpp:3171 msgid "Remove what?" msgstr "" -#: src/veh_interact.cpp:3198 +#: src/veh_interact.cpp:3192 msgid "The vehicle has no charged plutonium cells." msgstr "" -#: src/veh_interact.cpp:3257 +#: src/veh_interact.cpp:3251 #, c-format msgid "You don't meet the requirements to install the %s." msgstr "" -#: src/veh_interact.cpp:3275 +#: src/veh_interact.cpp:3269 #, c-format msgid "Could not find base part in requirements for %s." msgstr "" -#: src/veh_interact.cpp:3313 +#: src/veh_interact.cpp:3307 #, c-format msgid "" "Press space, choose a facing direction for the new %s and confirm with " "enter." msgstr "" -#: src/veh_interact.cpp:3339 +#: src/veh_interact.cpp:3333 #, c-format msgid "You install a %1$s into the %2$s." msgstr "" #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3376 +#: src/veh_interact.cpp:3370 #, c-format msgid "You refill the %1$s's %2$s." msgstr "" #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3380 +#: src/veh_interact.cpp:3374 #, c-format msgid "You completely refill the %1$s's %2$s." msgstr "" #. ~ 1$s vehicle name, 2$s reactor name -#: src/veh_interact.cpp:3399 +#: src/veh_interact.cpp:3393 #, c-format msgid "You refuel the %1$s's %2$s." msgstr "" #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3423 +#: src/veh_interact.cpp:3417 #, c-format msgid "The %1$s has already been removed by someone else." msgstr "" #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3431 +#: src/veh_interact.cpp:3425 #, c-format msgid "You don't meet the requirements to remove the %1$s." msgstr "" -#: src/veh_interact.cpp:3472 +#: src/veh_interact.cpp:3466 #, c-format msgid "You remove the broken %1$s from the %2$s." msgstr "" -#: src/veh_interact.cpp:3475 +#: src/veh_interact.cpp:3469 #, c-format msgid "You smash the %1$s to bits, removing it from the %2$s." msgstr "" -#: src/veh_interact.cpp:3478 +#: src/veh_interact.cpp:3472 #, c-format msgid "You remove the %1$s from the %2$s." msgstr "" -#: src/veh_interact.cpp:3509 +#: src/veh_interact.cpp:3503 #, c-format msgid "You completely dismantle the %s." msgstr "" -#: src/veh_interact.cpp:3540 +#: src/veh_interact.cpp:3534 #, c-format msgid "You disconnect the %s's power connection." msgstr "" @@ -432726,67 +433501,67 @@ msgstr "" msgid "Vehicle is locked." msgstr "" -#: src/vehicle.cpp:143 +#: src/vehicle.cpp:144 msgid "The vehicle part you were working on has gone!" msgstr "" -#: src/vehicle.cpp:151 +#: src/vehicle.cpp:152 msgid "The vehicle part you were holding has been destroyed!" msgstr "" -#: src/vehicle.cpp:245 +#: src/vehicle.cpp:246 msgid "Lost connection with the vehicle due to distance!" msgstr "" -#: src/vehicle.cpp:763 +#: src/vehicle.cpp:764 #, c-format msgid "the %s emitting a beep and saying \"Obstacle detected!\"" msgstr "" #. ~ backfire sound -#: src/vehicle.cpp:1027 +#: src/vehicle.cpp:1028 #, c-format msgid "a loud BANG! from the %s" msgstr "" -#: src/vehicle.cpp:1299 +#: src/vehicle.cpp:1300 #, c-format msgid "Remove the attached %s first." msgstr "" -#: src/vehicle.cpp:1306 +#: src/vehicle.cpp:1307 msgid "Remove carried animal first." msgstr "" -#: src/vehicle.cpp:1312 +#: src/vehicle.cpp:1313 msgid "Unracking is required before removing this part." msgstr "" -#: src/vehicle.cpp:1323 +#: src/vehicle.cpp:1324 msgid "Remove all other attached parts first." msgstr "" -#: src/vehicle.cpp:1351 +#: src/vehicle.cpp:1352 msgid "Remove other parts before removing last structure part." msgstr "" -#: src/vehicle.cpp:1364 +#: src/vehicle.cpp:1365 msgid "Removing this part would split the vehicle." msgstr "" #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1807 +#: src/vehicle.cpp:1808 #, c-format msgid "You load the %1$s on the rack." msgstr "" #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1817 +#: src/vehicle.cpp:1818 #, c-format msgid "You can't get the %1$s on the rack." msgstr "" -#: src/vehicle.cpp:2083 +#: src/vehicle.cpp:2084 #, c-format msgid "" "A part of the vehicle ('%s') has no containing vehicle's name. It will be " @@ -432794,128 +433569,128 @@ msgid "" msgstr "" #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2099 +#: src/vehicle.cpp:2100 #, c-format msgid "You unload the %s from the bike rack." msgstr "" #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2138 +#: src/vehicle.cpp:2139 #, c-format msgid "You can't unload the %s from the bike rack." msgstr "" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hmm" msgstr "" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hummm!" msgstr "" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "vroom!" msgstr "" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "whirrr!" msgstr "" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "ROARRR!" msgstr "" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "roarrr!" msgstr "" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRRROARRR!" msgstr "" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRUMBRUMBRUMBRUM!" msgstr "" -#: src/vehicle.cpp:3842 +#: src/vehicle.cpp:3843 msgid "WUMPWUMPWUMP!" msgstr "" -#: src/vehicle.cpp:4443 +#: src/vehicle.cpp:4444 msgid "no owner" msgstr "" -#: src/vehicle.cpp:4493 +#: src/vehicle.cpp:4494 #, c-format msgid "" "This vehicle belongs to: %s, there may be consequences if you are observed " "interacting with it, continue?" msgstr "" -#: src/vehicle.cpp:5060 +#: src/vehicle.cpp:5061 #, c-format msgid "The %s's reactor dies!" msgstr "" -#: src/vehicle.cpp:5095 +#: src/vehicle.cpp:5096 #, c-format msgid "The %s's battery dies!" msgstr "" -#: src/vehicle.cpp:5101 src/vehicle.cpp:5332 +#: src/vehicle.cpp:5102 src/vehicle.cpp:5333 #, c-format msgid "The %s's engine dies!" msgstr "" -#: src/vehicle.cpp:5303 +#: src/vehicle.cpp:5304 msgid "Your engine emits a high pitched whine." msgstr "" -#: src/vehicle.cpp:5305 +#: src/vehicle.cpp:5306 msgid "Your engine emits a loud grinding sound." msgstr "" -#: src/vehicle.cpp:5341 +#: src/vehicle.cpp:5342 #, c-format msgid "The %s's planter turns off due to low temperature." msgstr "" -#: src/vehicle.cpp:5745 +#: src/vehicle.cpp:5746 #, c-format msgid "Your %s winks out of existence." msgstr "" -#: src/vehicle.cpp:6618 +#: src/vehicle.cpp:6619 #, c-format msgid "The %s's power connection was detached!" msgstr "" -#: src/vehicle.cpp:6936 +#: src/vehicle.cpp:6937 #, c-format msgid "The %s's %s breaks into pieces!" msgstr "" -#: src/vehicle.cpp:6941 +#: src/vehicle.cpp:6942 #, c-format msgid "The %1$s's %2$s is torn off!" msgstr "" -#: src/vehicle.cpp:6951 src/vehicle.cpp:6957 +#: src/vehicle.cpp:6952 src/vehicle.cpp:6958 #, c-format msgid "The %1$s's %2$s is destroyed!" msgstr "" -#: src/vehicle.cpp:7205 +#: src/vehicle.cpp:7206 #, c-format msgid "folded %s" msgstr "" -#: src/vehicle.cpp:7211 +#: src/vehicle.cpp:7212 #, c-format msgid "A folded %s." msgstr "%s Terlipat." -#: src/vehicle.cpp:7213 +#: src/vehicle.cpp:7214 #, c-format msgid "It will take %s to unfold." msgstr "" @@ -433248,7 +434023,7 @@ msgstr "" msgid " (draining)" msgstr "" -#: src/vehicle_part.cpp:680 +#: src/vehicle_part.cpp:694 #, c-format msgid "Insufficient power to enable %s" msgstr "" @@ -433914,69 +434689,69 @@ msgstr "Cruise control dihidupkan" msgid "Unload %s" msgstr "Membongkar %s" -#: src/vehicle_use.cpp:1923 +#: src/vehicle_use.cpp:1924 msgid "Honk horn" msgstr "" -#: src/vehicle_use.cpp:1937 +#: src/vehicle_use.cpp:1938 msgid "Use " msgstr "Gunakan" -#: src/vehicle_use.cpp:1948 +#: src/vehicle_use.cpp:1949 msgid "Deactivate the autoclave" msgstr "" -#: src/vehicle_use.cpp:1949 +#: src/vehicle_use.cpp:1950 msgid "Activate the autoclave (1.5 hours)" msgstr "" -#: src/vehicle_use.cpp:1959 +#: src/vehicle_use.cpp:1960 msgid "Deactivate the washing machine" msgstr "Menonaktifkan pencuci baju" -#: src/vehicle_use.cpp:1960 +#: src/vehicle_use.cpp:1961 msgid "Activate the washing machine (1.5 hours)" msgstr "Aktifkan pencuci baju (1.5 hours)" -#: src/vehicle_use.cpp:1969 +#: src/vehicle_use.cpp:1970 msgid "Deactivate the dishwasher" msgstr "Menonaktifkan pencuci piring" -#: src/vehicle_use.cpp:1970 +#: src/vehicle_use.cpp:1971 msgid "Activate the dishwasher (1.5 hours)" msgstr "Aktifkan pencuci piring (1.5 hours)" -#: src/vehicle_use.cpp:1989 +#: src/vehicle_use.cpp:1990 msgid "Peek through the closed curtains" msgstr "Mengintip melalui tirai tertutup" -#: src/vehicle_use.cpp:1999 +#: src/vehicle_use.cpp:2000 msgid "Fill a container with water" msgstr "Mengisi kontainer dengan air" -#: src/vehicle_use.cpp:2027 +#: src/vehicle_use.cpp:2028 #, c-format msgid "Purify water in tank" msgstr "" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2038 +#: src/vehicle_use.cpp:2039 #, c-format msgid "Insufficient power to purify the contents of the %1$s's %2$s" msgstr "" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2043 +#: src/vehicle_use.cpp:2044 #, c-format msgid "You purify the contents of the %1$s's %2$s" msgstr "" -#: src/vehicle_use.cpp:2081 +#: src/vehicle_use.cpp:2082 #, c-format msgid "Craft at the %s" msgstr "" -#: src/vehicle_use.cpp:2091 +#: src/vehicle_use.cpp:2092 #, c-format msgid "Fold %s" msgstr "Lipat %s" @@ -434158,138 +434933,138 @@ msgstr "Angin topan" msgid "The weather changed to %s!" msgstr "Cuaca berubah menjadi %s!" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Nonvalid" msgstr "Tidak valid" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Valid" msgstr "" -#: src/wish.cpp:127 +#: src/wish.cpp:128 msgid "Id:" msgstr "" -#: src/wish.cpp:137 +#: src/wish.cpp:138 msgid "Prereqs:" msgstr "Persyaratan:" -#: src/wish.cpp:147 +#: src/wish.cpp:148 msgid "Prereqs, 2d:" msgstr "" -#: src/wish.cpp:157 +#: src/wish.cpp:158 msgid "Thresholds required:" msgstr "Pencapaian dibutuhkan:" -#: src/wish.cpp:167 +#: src/wish.cpp:168 msgid "Cancels:" msgstr "Membatalkan:" -#: src/wish.cpp:177 +#: src/wish.cpp:178 msgid "Becomes:" msgstr "Menjadi:" -#: src/wish.cpp:187 +#: src/wish.cpp:188 msgid "Add-ons:" msgstr "Tambahan:" -#: src/wish.cpp:206 +#: src/wish.cpp:207 msgid "Category:" msgstr "Kategori:" #. ~ pts: points, vis: visibility, ugly: ugliness -#: src/wish.cpp:215 +#: src/wish.cpp:216 #, c-format msgid "pts: %d vis: %d ugly: %d" msgstr "" -#: src/wish.cpp:236 +#: src/wish.cpp:237 #, c-format msgid "[%s] find, [%s] quit, [t] toggle base trait" msgstr "" -#: src/wish.cpp:241 +#: src/wish.cpp:242 msgid "[a] show active traits (active)" msgstr "[a] tampilkan sifat yang bersifat aktif (aktif)" -#: src/wish.cpp:244 +#: src/wish.cpp:245 msgid "[a] show active traits" msgstr "[a] tampilkan sifat yang bersifat aktif" -#: src/wish.cpp:264 src/wish.cpp:324 +#: src/wish.cpp:265 src/wish.cpp:325 #, c-format msgid "%s (active)" msgstr "%s (aktif)" -#: src/wish.cpp:317 +#: src/wish.cpp:318 #, c-format msgid "%s Mutation changes: %d" msgstr "%s Perubahan mutasi: %d" -#: src/wish.cpp:365 +#: src/wish.cpp:366 msgid "Intensity threshold: " msgstr "" -#: src/wish.cpp:370 +#: src/wish.cpp:371 msgid "Max: " msgstr "" -#: src/wish.cpp:387 +#: src/wish.cpp:388 #, c-format msgid "Debug Effects Menu: %s" msgstr "" -#: src/wish.cpp:388 +#: src/wish.cpp:389 msgid "Show only active" msgstr "" -#: src/wish.cpp:389 +#: src/wish.cpp:390 msgid "Change body part" msgstr "" -#: src/wish.cpp:446 +#: src/wish.cpp:447 msgid "Choose bodypart" msgstr "" -#: src/wish.cpp:467 +#: src/wish.cpp:468 #, c-format msgid "Set duration (current %1$d): " msgstr "" -#: src/wish.cpp:474 +#: src/wish.cpp:475 msgid "Permanent?" msgstr "" -#: src/wish.cpp:500 +#: src/wish.cpp:501 msgid "INVALID ON THIS LIMB" msgstr "" -#: src/wish.cpp:501 +#: src/wish.cpp:502 msgid "This effect can not be applied on this limb" msgstr "" -#: src/wish.cpp:508 +#: src/wish.cpp:509 msgid " PERMANENT" msgstr "" -#: src/wish.cpp:587 +#: src/wish.cpp:588 msgid " (hallucination)" msgstr " (halusinasi)" -#: src/wish.cpp:595 +#: src/wish.cpp:596 #, c-format msgid "" "[%s] find, [f]riendly, [h]allucination, [i]ncrease group, [d]ecrease group, " "[%s] quit" msgstr "" -#: src/wish.cpp:651 +#: src/wish.cpp:652 #, c-format msgid "Spawned %d monsters, choose another or [%s] to quit." msgstr "monster%d telah dimunculkan, pilih lainnya atau [%s] untuk keluar." -#: src/wish.cpp:654 +#: src/wish.cpp:655 msgid "" "\n" "Target location is not suitable for placing this kind of monster. Choose a different target or [i]ncrease the groups size." @@ -434297,233 +435072,239 @@ msgstr "" "\n" "Lokasi target tidak cocok untuk menempatkan monster jenis ini. Pilih target berbeda atau [i]Tingkatkan ukuran grup." -#: src/wish.cpp:734 +#: src/wish.cpp:747 msgid "UPPERCASE, no quotes, separate with spaces" msgstr "HURUF KAPITAL, tanpa petik, dipisah dengan spasi" -#: src/wish.cpp:764 +#: src/wish.cpp:774 +msgid "Choose snippet type." +msgstr "" + +#: src/wish.cpp:840 msgid " (contained)" msgstr "" -#: src/wish.cpp:765 +#: src/wish.cpp:841 msgid " (flagged)" msgstr "" -#: src/wish.cpp:777 +#: src/wish.cpp:853 #, c-format -msgid "[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] quit" -msgstr "[%s] cari, [%s] kontainer, [%s] flag, [%s] semuanya, [%s] keluar" +msgid "" +"[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] snippet, [%s] " +"quit" +msgstr "" -#: src/wish.cpp:852 +#: src/wish.cpp:961 msgid "How many?" msgstr "Berapa banyak?" -#: src/wish.cpp:886 +#: src/wish.cpp:995 #, c-format msgid "Wish granted. Wish for more or hit [%s] to quit." msgstr "" -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify" msgstr "Pilih keterampilan yang ingin diubah" -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify its theory level" msgstr "" -#: src/wish.cpp:915 +#: src/wish.cpp:1024 msgid "Decrease skill" msgstr "Turunkan kemampuan" -#: src/wish.cpp:916 +#: src/wish.cpp:1025 msgid "Increase skill" msgstr "Tingkatkan kemampuan" -#: src/wish.cpp:918 +#: src/wish.cpp:1027 msgid "Modify all skills…" msgstr "Ubah semua keterampilan..." -#: src/wish.cpp:934 src/wish.cpp:985 src/wish.cpp:1016 +#: src/wish.cpp:1043 src/wish.cpp:1094 src/wish.cpp:1125 #, c-format msgid "@ %d: %s " msgstr "" -#: src/wish.cpp:965 +#: src/wish.cpp:1074 #, c-format msgid "Set '%s' to…" msgstr "Atur'%s' ke…" -#: src/wish.cpp:969 +#: src/wish.cpp:1078 msgid " (current)" msgstr " (saat ini)" -#: src/wish.cpp:982 +#: src/wish.cpp:1091 #, c-format msgid "%s set to %d " msgstr "%s diatur ke %d " -#: src/wish.cpp:992 +#: src/wish.cpp:1101 msgid "Alter all skill values" msgstr "Ganti semua nilai keterampilan" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 1" msgstr "Tambah 1" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 3" msgstr "Tambah 3" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Set to 0" msgstr "Atur ke 0" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 1" msgstr "Dikurang 1" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 3" msgstr "Dikurang 3" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "(Reset changes)" msgstr "(Atur ulang perubahan)" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 10" msgstr "Atur ke 10" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 5" msgstr "Atur ke 5" -#: src/wish.cpp:1037 +#: src/wish.cpp:1146 msgid "Select proficiency to toggle" msgstr "Pilih keahlian untuk di alihkan" -#: src/wish.cpp:1039 +#: src/wish.cpp:1148 msgid "Toggle all proficiencies" msgstr "" -#: src/wish.cpp:1068 src/wish.cpp:1098 src/wish.cpp:1115 +#: src/wish.cpp:1177 src/wish.cpp:1207 src/wish.cpp:1224 #, c-format msgid "(known) %s" msgstr "(diketahui) %s" -#: src/wish.cpp:1125 +#: src/wish.cpp:1234 #, c-format msgid "You are no longer proficient in %s." msgstr "Kau tidak lagi ahli di %s." -#: src/worldfactory.cpp:184 +#: src/worldfactory.cpp:190 #, c-format msgid "Press [%s] to randomize the world name." msgstr "" -#: src/worldfactory.cpp:226 +#: src/worldfactory.cpp:232 msgid "Choose a new name for this world." msgstr "" -#: src/worldfactory.cpp:233 +#: src/worldfactory.cpp:239 msgid "World name is empty. Randomize the name?" msgstr "" -#: src/worldfactory.cpp:320 +#: src/worldfactory.cpp:326 msgid "world data" msgstr "data dunia" -#: src/worldfactory.cpp:523 +#: src/worldfactory.cpp:529 msgid "World selection" msgstr "" -#: src/worldfactory.cpp:596 +#: src/worldfactory.cpp:602 #, c-format msgid "Page %lu" msgstr "Halaman %lu" -#: src/worldfactory.cpp:604 +#: src/worldfactory.cpp:610 msgid "Pick a world to enter game" msgstr "pilih dunia untuk masuk ke game" -#: src/worldfactory.cpp:748 +#: src/worldfactory.cpp:753 msgid "last world info" msgstr "info dunia terakhir" -#: src/worldfactory.cpp:800 +#: src/worldfactory.cpp:805 msgid "MISSING MODS" msgstr "MOD YANG KURANG" -#: src/worldfactory.cpp:802 +#: src/worldfactory.cpp:807 msgid "OBSOLETE MODS" msgstr "MOD USANG" -#: src/worldfactory.cpp:869 +#: src/worldfactory.cpp:874 #, c-format msgid " [%s]" msgstr " [%s]" -#: src/worldfactory.cpp:966 src/worldfactory.cpp:1317 +#: src/worldfactory.cpp:971 src/worldfactory.cpp:1322 msgid "--NO ACTIVE MODS--" msgstr "--TIDAK ADA MOD YANG AKTIF--" -#: src/worldfactory.cpp:1046 src/worldfactory.cpp:1047 +#: src/worldfactory.cpp:1051 src/worldfactory.cpp:1052 msgid "Switch to other list" msgstr "pindah ke daftar lain" -#: src/worldfactory.cpp:1056 +#: src/worldfactory.cpp:1061 msgid "Activate / deactivate mod" msgstr "Aktifkan/ nonaktifkan mod" -#: src/worldfactory.cpp:1120 +#: src/worldfactory.cpp:1125 msgid "Mod List" msgstr "Daftar Mod" -#: src/worldfactory.cpp:1121 +#: src/worldfactory.cpp:1126 msgid "Mod Load Order" msgstr "Urutan Memuat Mod" -#: src/worldfactory.cpp:1267 +#: src/worldfactory.cpp:1272 #, c-format msgid "…%s = View full description " msgstr "…%s = Lihat deskripsi penuh" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO AVAILABLE MODS--" msgstr "--MOD TIDAK TERSEDIA--" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO RESULTS FOUND--" msgstr "--HASIL TIDAK DITEMUKAN--" -#: src/worldfactory.cpp:1524 +#: src/worldfactory.cpp:1529 msgid "Saved list of active mods as default" msgstr "Daftar tersimpan mod yang aktif sebagai bawaan" -#: src/worldfactory.cpp:1603 src/worldfactory.cpp:1680 -#: src/worldfactory.cpp:1864 +#: src/worldfactory.cpp:1608 src/worldfactory.cpp:1685 +#: src/worldfactory.cpp:1869 msgid "World name:" msgstr "" #. ~ Title text for the world creation menu. The < and > characters decorate #. the border. -#: src/worldfactory.cpp:1676 +#: src/worldfactory.cpp:1681 msgid "< Create World >" msgstr "" -#: src/worldfactory.cpp:1683 +#: src/worldfactory.cpp:1688 msgid "________NO NAME ENTERED!________" msgstr "________TIDAK ADA NAMA DIMASUKKAN!________" -#: src/worldfactory.cpp:1735 +#: src/worldfactory.cpp:1740 msgid "Finish" msgstr "" -#: src/worldfactory.cpp:1757 +#: src/worldfactory.cpp:1762 msgid "Randomize" msgstr "" -#: src/worldfactory.cpp:1783 +#: src/worldfactory.cpp:1788 #, c-format msgid "" "Press [%s] to pick a random name for your world.\n" @@ -434531,39 +435312,39 @@ msgid "" "Press [%s] to see additional control information." msgstr "" -#: src/worldfactory.cpp:1797 +#: src/worldfactory.cpp:1802 #, c-format msgid "[%s] - Advanced options" msgstr "" -#: src/worldfactory.cpp:1799 +#: src/worldfactory.cpp:1804 msgid "Advanced settings:" msgstr "" -#: src/worldfactory.cpp:1805 +#: src/worldfactory.cpp:1810 #, c-format msgid "[%s] - Open mod manager" msgstr "" -#: src/worldfactory.cpp:1873 +#: src/worldfactory.cpp:1878 msgid "Are you SURE you're finished? World name will be randomly generated." msgstr "apa kau YAKIN sudah selesai? nama Dunia akan dihasilkan secara acak." -#: src/worldfactory.cpp:1889 +#: src/worldfactory.cpp:1894 msgid "Are you sure you want to reset this world?" msgstr "" -#: src/worldfactory.cpp:1918 +#: src/worldfactory.cpp:1923 msgid "" "Currently using customized advanced options. Reset world options to " "defaults?" msgstr "" -#: src/worldfactory.cpp:1951 +#: src/worldfactory.cpp:1956 msgid "Do you want to abort World Generation?" msgstr "" -#: src/worldfactory.cpp:2005 +#: src/worldfactory.cpp:2010 #, c-format msgid "" "[%s] = save Mod Load Order as " @@ -434576,34 +435357,34 @@ msgid "" "[%s] = keybindings" msgstr "" -#: src/worldfactory.cpp:2029 +#: src/worldfactory.cpp:2034 msgid "World Mods" msgstr "Mod Dunia" -#: src/worldfactory.cpp:2030 +#: src/worldfactory.cpp:2035 msgid "World Options" msgstr "Pilihan Dunia" -#: src/worldfactory.cpp:2048 +#: src/worldfactory.cpp:2053 msgid "World name cannot be empty!" msgstr "" -#: src/worldfactory.cpp:2050 +#: src/worldfactory.cpp:2055 #, c-format msgid "%s is a reserved name!" msgstr "nama %s sudah dipakai!" -#: src/worldfactory.cpp:2052 +#: src/worldfactory.cpp:2057 #, c-format msgid "A world named %s already exists!" msgstr "dunia dengan nama %ssudah ada!" -#: src/worldfactory.cpp:2062 +#: src/worldfactory.cpp:2067 #, c-format msgid "World name contains invalid character: '%c'" msgstr "" -#: src/worldfactory.cpp:2064 +#: src/worldfactory.cpp:2069 #, c-format msgid "World name contains invalid character: 0x%x" msgstr "" diff --git a/lang/po/is.po b/lang/po/is.po index 52216307b4f90..5f07f1d161679 100644 --- a/lang/po/is.po +++ b/lang/po/is.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: cataclysm-dda 0.F\n" -"POT-Creation-Date: 2022-09-16 10:57+0000\n" +"POT-Creation-Date: 2022-09-23 06:46+0000\n" "PO-Revision-Date: 2018-04-26 14:47+0000\n" "Last-Translator: Gunnlaugur Lárusson , 2022\n" "Language-Team: Icelandic (https://www.transifex.com/cataclysm-dda-translators/teams/2217/is/)\n" @@ -5425,7 +5425,7 @@ msgstr "" msgid "" "Your memory has been enhanced with small quantum storage drives. While " "active, you learn - both through reading and practice - more quickly. " -"Additionally, you can't forget skills you've already learned." +"Additionally, you forget skills you've learned slower." msgstr "" #. ~ Name of a bionic @@ -6677,6 +6677,21 @@ msgstr "" msgid "back torso (hang)" msgstr "" +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "left leg (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "legs (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "right leg (draped)" +msgstr "" + #. ~ Name of sub body part #: data/json/body_parts.json msgid "waist" @@ -15147,6 +15162,29 @@ msgid "" "Space around you is damaged and everything near you seems to weigh more." msgstr "" +#. ~ Name of effect type id "slowed_time" +#: data/json/effects.json +msgid "Slowed Time" +msgstr "" + +#. ~ Description of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Something is wrong with local spacetime and everything around seems to move " +"faster than you." +msgstr "" + +#. ~ Apply message of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Time around you is damaged and everything near you seems to move faster." +msgstr "" + +#. ~ Remove message of effect type "Slowed Time" +#: data/json/effects.json +msgid "Reality reasserts itself and your time returns to normal." +msgstr "" + #. ~ Field intensity level #: data/json/field_type.json msgid "blood splatter" @@ -16950,6 +16988,11 @@ msgstr "" msgid "This item will be activated when it is placed in mapgen." msgstr "" +#. ~ Description of restriction of JSON flag "GRENADE" +#: data/json/flags.json +msgid "Item must be a grenade" +msgstr "" + #. ~ Please leave anything in unchanged. #. ~ Description of JSON flag "MAG_COMPACT" #: data/json/flags.json @@ -17158,6 +17201,12 @@ msgstr "" msgid "This item is removed after use." msgstr "" +#. ~ Please leave anything in unchanged. +#. ~ Description of JSON flag "BIONIC_FUEL_SOURCE" +#: data/json/flags.json +msgid "Contents of this item are used for fueling bionics." +msgstr "" + #. ~ Message of pull action on a gate #: data/json/gates.json msgid "You turn the handle…" @@ -20183,7 +20232,11 @@ msgid "Unfold" msgstr "" #. ~ Item action name of "SOLARPACK_OFF" -#: data/json/item_actions.json +#. ~ "menu_text" action message of item "small cardboard box" +#. ~ "menu_text" action message of item "cardboard box" +#. ~ "menu_text" action message of item "large cardboard box" +#. ~ "menu_text" action message of item "oversize cardboard box" +#: data/json/item_actions.json data/json/items/containers.json msgid "Fold" msgstr "" @@ -28270,11 +28323,6 @@ msgstr "" msgid "using drugs" msgstr "" -#. ~ Verb in activity "ACT_CONSUME_FUEL_MENU" -#: data/json/player_activities.json -msgid "consuming fuel" -msgstr "" - #. ~ Verb in activity "ACT_HACKING" #: data/json/player_activities.json msgid "hacking" @@ -52965,6 +53013,36 @@ msgid "" "insulation layer beneath." msgstr "" +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base rock carpet!" +msgstr "" + +#. ~ Terrain name +#. ~ Item name +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +#: data/json/items/resources/home_improvement.json +#: data/mods/No_Hope/terrain.json +msgid "red carpet" +msgid_plural "red carpets" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base primitive floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base gray linoleum floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base white linoleum floor carpet!" +msgstr "" + #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-floors-indoor.json #: data/json/furniture_and_terrain/terrain-floors-outdoors.json @@ -65353,7 +65431,32 @@ msgstr[1] "" #. ~ ~7x20x15 or ~4x22x22 #. ~ Description of "small cardboard box" #: data/json/items/containers.json -msgid "A small cardboard box. No bigger than a foot in dimension." +msgid "" +"A small cardboard box. No bigger than a foot in dimension. Can be folded." +msgstr "" + +#. ~ "msg" action message of item "small cardboard box" +#. ~ "msg" action message of item "cardboard box" +#. ~ "msg" action message of item "large cardboard box" +#. ~ "msg" action message of item "oversize cardboard box" +#: data/json/items/containers.json +msgid "You fold the box." +msgstr "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Item name +#: data/json/items/containers.json +msgid "small folded cardboard box" +msgid_plural "small folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Description of "small folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A small folded cardboard box. No bigger than a foot in dimension. Can be " +"assembled." msgstr "" #. ~ (25x40x50) @@ -65369,6 +65472,21 @@ msgstr[1] "" #: data/json/items/containers.json msgid "" "A sturdy cardboard box, about the size of a banana box. Great for packing." +" Can be folded." +msgstr "" + +#. ~ (1x80x75) +#. ~ Item name +#: data/json/items/containers.json +msgid "folded cardboard box" +msgid_plural "folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" + +#. ~ (1x80x75) +#. ~ Description of "folded cardboard box" +#: data/json/items/containers.json +msgid "A sturdy folded cardboard box. Great for packing. Can be assembled." msgstr "" #. ~ A box that children could hide in should be big enough to cram a (un)dead @@ -65377,7 +65495,23 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, the sort children would have loved to hide in, " -"when there were still children." +"when there were still children. Can be folded." +msgstr "" + +#. ~ (1x150x120) +#. ~ Item name +#: data/json/items/containers.json +msgid "large folded cardboard box" +msgid_plural "large folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" + +#. ~ (1x150x120) +#. ~ Description of "large folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A very large folded cardboard box, the sort children would have loved to " +"hide in, when there were still children. Can be assembled." msgstr "" #. ~ A box that children could hide in should be big enough to cram a (un)dead @@ -65386,7 +65520,7 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, doubled up with a second layer of cardboard and " -"lots of duct tape." +"lots of duct tape. It can't be folded anymore." msgstr "" #. ~ (200x50x20) @@ -65402,7 +65536,23 @@ msgstr[1] "" #: data/json/items/containers.json msgid "" "An oversize cardboard box, big enough to fit some longer items. Great for " -"storage." +"storage. Can be folded." +msgstr "" + +#. ~ (220x100x1) +#. ~ Item name +#: data/json/items/containers.json +msgid "oversize folded cardboard box" +msgid_plural "oversize folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" + +#. ~ (220x100x1) +#. ~ Description of "oversize folded cardboard box" +#: data/json/items/containers.json +msgid "" +"An oversize cardboard box, big enough to fit some longer items. Great for " +"storage. Can be assembled." msgstr "" #. ~ Item name @@ -68097,6 +68247,24 @@ msgid "" "to untie them." msgstr "" +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Item name +#: data/json/items/generic.json +msgid "bundle of javelins" +msgid_plural "bundles of javelins" +msgstr[0] "" +msgstr[1] "" + +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Description of "bundle of javelins" +#: data/json/items/generic.json +msgid "" +"Five wooden javelins securely tied together for easier transport. " +"Disassemble to untie them." +msgstr "" + #. ~ Item name #: data/json/items/generic.json msgid "t-substrate sample" @@ -120099,6 +120267,7 @@ msgstr "" #. ~ Valid mod location of gun "Makarov PM" #. ~ Valid mod location of gun "makeshift chemical thrower" #. ~ Valid mod location of gun "RM451 flamethrower" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "XM34 EMP projector" #. ~ Valid mod location of gun "A7 laser rifle" #. ~ Valid mod location of gun "V29 laser pistol" @@ -120143,8 +120312,9 @@ msgstr "" #: data/json/items/gun/762R.json data/json/items/gun/8x40mm.json #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json data/json/items/gun/flammable.json -#: data/json/items/gun/ups.json data/json/items/gunmod/rail.json -#: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json +#: data/json/items/gun/robofac_gun.json data/json/items/gun/ups.json +#: data/json/items/gunmod/rail.json data/json/items/ranged/crossbows.json +#: data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/7.50mm.json #: data/mods/Aftershock/items/gun/laser.json #: data/mods/Aftershock/items/gun/plasma.json @@ -120374,6 +120544,7 @@ msgstr "" #. ~ Valid mod location of gun "combination gun" #. ~ Valid mod location of gun "RM451 flamethrower" #. ~ Valid mod location of gun "flintlock musket" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "12 gauge bullpup shotgun" #. ~ Valid mod location of gun "high-capacity pump-action shotgun" #. ~ Valid mod location of gun "gas-operated bullpup shotgun" @@ -120449,8 +120620,9 @@ msgstr "" #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json #: data/json/items/gun/combination.json data/json/items/gun/flammable.json -#: data/json/items/gun/flintlock.json data/json/items/gun/shot.json -#: data/json/items/gun/ups.json data/json/items/gunmod/bionicmods.json +#: data/json/items/gun/flintlock.json data/json/items/gun/robofac_gun.json +#: data/json/items/gun/shot.json data/json/items/gun/ups.json +#: data/json/items/gunmod/bionicmods.json #: data/json/items/gunmod/underbarrel.json data/json/items/ranged/archery.json #: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/laser.json @@ -130116,9 +130288,7 @@ msgstr[1] "" #. ~ Description of "fast-food French fries" #: data/json/items/comestibles/junkfood.json -msgid "" -"Salty, deep-fried potatoes from a fast food restaurant. Somehow, they're " -"still edible." +msgid "Salty, deep-fried potatoes from a fast food restaurant." msgstr "" #. ~ Item name @@ -166710,15 +166880,6 @@ msgstr[1] "" msgid "A can of yellow paint." msgstr "" -#. ~ Item name -#. ~ Terrain name -#: data/json/items/resources/home_improvement.json -#: data/mods/No_Hope/terrain.json -msgid "red carpet" -msgid_plural "red carpets" -msgstr[0] "" -msgstr[1] "" - #. ~ Description of "red carpet" #: data/json/items/resources/home_improvement.json msgid "A roll of red carpet." @@ -172334,6 +172495,56 @@ msgstr[1] "" msgid "This is a tool used for properly disassembling firearm ammunition." msgstr "" +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal gasoline tank" +msgid_plural "internal gasoline tanks" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "internal gasoline tank" +#: data/json/items/tool/integrated.json +msgid "Internal tank for gasoline fuel cell bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal ethanol tank" +msgid_plural "internal ethanol tanks" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "internal ethanol tank" +#: data/json/items/tool/integrated.json +msgid "Internal ethanol tank for ethanol burner bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal oil tank" +msgid_plural "internal oil tanks" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "internal oil tank" +#: data/json/items/tool/integrated.json +msgid "Internal oil tank for oil generator bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal battery compartment" +msgid_plural "internal battery compartments" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "internal battery compartment" +#: data/json/items/tool/integrated.json +msgid "" +"Internal compartment for holding medium sized batteries for battery system " +"bionic." +msgstr "" + #. ~ Item name #: data/json/items/tool/knives.json msgid "copper knife" @@ -180483,18 +180694,6 @@ msgstr[1] "" msgid "A thin sheet of metal." msgstr "" -#. ~ Item name -#: data/json/items/vehicle/plating.json -msgid "wired sheet metal" -msgid_plural "wired sheet metal" -msgstr[0] "" -msgstr[1] "" - -#. ~ Description of "wired sheet metal" -#: data/json/items/vehicle/plating.json -msgid "Sheet metal that has had housing for lights wired into it." -msgstr "" - #. ~ Item name #: data/json/items/vehicle/plating.json msgid "wooden armor kit" @@ -180615,6 +180814,19 @@ msgstr[1] "" msgid "Durable silica-coated chitin plating made for a vehicle." msgstr "" +#. ~ Item name +#. ~ Vehicle part name +#: data/json/items/vehicle/plating.json data/json/vehicleparts/boards.json +msgid "counterweight" +msgid_plural "counterweights" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "counterweight" +#: data/json/items/vehicle/plating.json +msgid "A heavy block of steel used in balancing other heavy things." +msgstr "" + #. ~ Item name #. ~ Vehicle part name #: data/json/items/vehicle/rams.json data/json/vehicleparts/rams.json @@ -184116,6 +184328,20 @@ msgstr "" msgid "%1$s impales !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale your %2$s, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #: data/mods/Xedra_Evolved/monsters/monsterattacks.json @@ -184142,6 +184368,18 @@ msgstr "" msgid "%1$s buries its beak in !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184166,6 +184404,18 @@ msgstr "" msgid "%1$s snaps its tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184190,6 +184440,18 @@ msgstr "" msgid "%1$s snaps its barbed tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184215,6 +184477,18 @@ msgstr "" msgid "%1$s snaps its long barbed tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184242,6 +184516,19 @@ msgstr "" msgid "%1$s's head shoots out, and its teeth sink into !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's head extends to bite you, but you dodge and the head sails past!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "" +"%s's head extends to bite , but they dodge and the head sails past!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184266,6 +184553,18 @@ msgstr "" msgid "%1$s thrusts its arms at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts its arms at you, but you evade the stretched arm!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's thrusts its arms at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184291,6 +184590,18 @@ msgid "" "%1$s stares intently at and a hurricane force wind hits them!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s stares at you, but you the wind bursts past you!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's stares at , but the wind blows past them!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184315,6 +184626,18 @@ msgstr "" msgid "%1$s thrusts a claw at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at you, but you evade it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at , but they evade it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184339,6 +184662,18 @@ msgstr "" msgid "%1$s slashes at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at your neck! You duck!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at , but they duck!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184363,6 +184698,18 @@ msgstr "" msgid "%1$s takes a powerful swing at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184387,6 +184734,18 @@ msgstr "" msgid "%1$s brutally rams !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184411,6 +184770,18 @@ msgstr "" msgid "%1$s claws at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s claws at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to claw at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184435,6 +184806,18 @@ msgstr "" msgid "%1$s slams into !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to slam into you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries slam into , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184459,6 +184842,18 @@ msgstr "" msgid "%1$s stings !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184501,6 +184896,18 @@ msgstr "" msgid "%1$s gores with its antlers!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184525,6 +184932,18 @@ msgstr "" msgid "%1$s kicks !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184551,6 +184970,20 @@ msgstr "" msgid "%s grabs and covers them in sticky webs!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab , but they dodge!" +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/monster_deaths.json msgid "Necro Boomer Revive" @@ -185469,22 +185902,22 @@ msgstr "" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Action" +msgid "Reflection Action" msgstr "" -#. ~ Description of spell "Endless Hunger Action" +#. ~ Description of spell "Reflection Action" #: data/json/monster_special_attacks/spells.json msgid "Teleports and harms monsters." msgstr "" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Revive" +msgid "Reflection Revive" msgstr "" -#. ~ Description of spell "Endless Hunger Revive" +#. ~ Description of spell "Reflection Revive" #: data/json/monster_special_attacks/spells.json -msgid "Revives the endless hunger." +msgid "Revives the reflection." msgstr "" #. ~ Spell name @@ -185514,6 +185947,26 @@ msgid "" "hallucination attacks. You can see it only in debug menu." msgstr "" +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Sloth Attack" +msgstr "" + +#. ~ Description of spell "Sloth Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Slows you." +msgstr "" + +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Guilt Attack" +msgstr "" + +#. ~ Description of spell "Guilt Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Makes things heavier." +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/weapon_spells.json msgid "Mi-go Slaver Beam" @@ -188087,7 +188540,7 @@ msgid "" msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish" msgid_plural "giant crayfish" msgstr[0] "" @@ -188101,7 +188554,7 @@ msgid "" msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "colossal crayfish" msgid_plural "colossal crayfish" msgstr[0] "" @@ -188113,7 +188566,7 @@ msgid "An enormous mutated gray crayfish with pincer claws and long antennae." msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish larva" msgid_plural "giant crayfish larvae" msgstr[0] "" @@ -188697,6 +189150,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "skittering plague" msgid_plural "skittering plagues" msgstr[0] "" @@ -188713,6 +189167,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague nymph" msgid_plural "plague nymphs" msgstr[0] "" @@ -188728,6 +189183,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague vector" msgid_plural "plague vectors" msgstr[0] "" @@ -188744,6 +189200,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach" msgid_plural "giant cockroaches" msgstr[0] "" @@ -188758,6 +189215,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach nymph" msgid_plural "giant cockroach nymphs" msgstr[0] "" @@ -188770,6 +189228,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "pregnant giant cockroach" msgid_plural "pregnant giant cockroaches" msgstr[0] "" @@ -188893,6 +189352,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly naiad" msgid_plural "giant dragonfly naiads" msgstr[0] "" @@ -188909,6 +189369,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly" msgid_plural "giant dragonflies" msgstr[0] "" @@ -188925,6 +189386,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "fused dragonflies" msgid_plural "fused dragonflies" msgstr[0] "" @@ -189384,6 +189846,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "wasp larva" msgid_plural "wasp larvae" msgstr[0] "" @@ -189507,6 +189970,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "dermatik larva" msgid_plural "dermatik larvae" msgstr[0] "" @@ -189616,6 +190080,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant ant" msgid_plural "giant ants" msgstr[0] "" @@ -189644,6 +190109,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant acidic ant" msgid_plural "giant acidic ants" msgstr[0] "" @@ -189681,6 +190147,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic ant larva" msgid_plural "acidic ant larvae" msgstr[0] "" @@ -189710,6 +190177,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic soldier ant" msgid_plural "acidic soldier ants" msgstr[0] "" @@ -189725,6 +190193,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "ant larva" msgid_plural "ant larvae" msgstr[0] "" @@ -189753,6 +190222,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "soldier ant" msgid_plural "soldier ants" msgstr[0] "" @@ -189767,6 +190237,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "super soldier ant" msgid_plural "super soldier ants" msgstr[0] "" @@ -189796,6 +190267,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant locust" msgid_plural "giant locusts" msgstr[0] "" @@ -189811,6 +190283,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "famine" msgid_plural "famines" msgstr[0] "" @@ -189825,6 +190298,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "locust nymph" msgid_plural "locust nymphs" msgstr[0] "" @@ -189839,6 +190313,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "aphid" msgid_plural "aphids" @@ -189855,6 +190330,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "giant aphid" msgid_plural "giant aphids" @@ -189885,6 +190361,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant praying mantis" msgid_plural "giant praying mantises" msgstr[0] "" @@ -189900,6 +190377,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "praying mantis nymph" msgid_plural "praying mantis nymphs" msgstr[0] "" @@ -189915,6 +190393,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "great mantis" msgid_plural "great mantises" msgstr[0] "" @@ -189985,6 +190464,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant grasshopper" msgid_plural "giant grasshoppers" msgstr[0] "" @@ -189999,6 +190479,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "grasshopper nymph" msgid_plural "grasshopper nymphs" msgstr[0] "" @@ -190011,6 +190492,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant stag beetle larva" msgid_plural "giant stag beetle larvae" msgstr[0] "" @@ -190088,6 +190570,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant antlion larva" msgid_plural "giant antlion larvae" msgstr[0] "" @@ -190102,6 +190585,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant adult antlion" msgid_plural "giant adult antlions" msgstr[0] "" @@ -190131,6 +190615,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water strider" msgid_plural "giant water striders" msgstr[0] "" @@ -190145,6 +190630,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water strider nymph" msgid_plural "water strider nymphs" msgstr[0] "" @@ -190269,6 +190755,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "cicada nymph" msgid_plural "cicada nymphs" msgstr[0] "" @@ -190283,6 +190770,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cicada" msgid_plural "giant cicadas" msgstr[0] "" @@ -190297,6 +190785,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant woodlouse" msgid_plural "giant woodlice" msgstr[0] "" @@ -190311,6 +190800,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "baby woodlouse" msgid_plural "baby woodlice" msgstr[0] "" @@ -190325,6 +190815,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water tiger" msgid_plural "giant water tigers" msgstr[0] "" @@ -190339,6 +190830,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant diving beetle" msgid_plural "giant diving beetles" msgstr[0] "" @@ -190354,6 +190846,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water scorpion" msgid_plural "giant water scorpions" msgstr[0] "" @@ -190368,6 +190861,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water scorpion nymph" msgid_plural "water scorpion nymphs" msgstr[0] "" @@ -193468,6 +193962,8 @@ msgstr "" #. ~ Death message of monster "shifting mass" #. ~ Death message of monster "impossible shape" +#. ~ Death message of monster "guilt" +#. ~ Death message of monster "sloth" #. ~ Death message of monster "Impossible shape" #: data/json/monsters/nether.json data/mods/innawood/monsters/nether.json #, c-format @@ -193687,28 +194183,70 @@ msgstr "" #. ~ Monster name #: data/json/monsters/nether.json -msgid "endless hunger" -msgid_plural "endless hungers" +msgid "pale reflection" +msgid_plural "pale reflections" msgstr[0] "" msgstr[1] "" -#. ~ Description of monster "endless hunger" +#. ~ Description of monster "pale reflection" #: data/json/monsters/nether.json msgid "" -"Your mind fills in large shifting images of predators to save you from its " -"actual appearance. You can feel it despite the distance as if it were " -"connected to you." +"This looks nothing like you. It's barely real. So why does your mind keep " +"mistaking it for you?" +msgstr "" + +#. ~ Death message of monster "pale reflection" +#: data/json/monsters/nether.json +#, c-format +msgid "The %s vanishes but you can still feel it." msgstr "" -#. ~ Death message of monster "endless hunger" +#. ~ Monster message of special attack of monster "pale reflection" #: data/json/monsters/nether.json #, c-format -msgid "The %s vanishes but you can still feel it through your connection." +msgid "You can feel the %s." +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "twisted reflection" +msgid_plural "twisted reflections" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "twisted reflection" +#: data/json/monsters/nether.json +msgid "" +"This looks almost nothing like you. It's form isn't even stable. So why " +"does your mind keep mistaking it for you?" +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "dark reflection" +msgid_plural "dark reflections" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "dark reflection" +#: data/json/monsters/nether.json +msgid "" +"This only looks a little like you. It's obviously not you. So why does " +"your mind keep mistaking it for you?" msgstr "" -#. ~ Monster message of special attack of monster "endless hunger" +#. ~ Monster name #: data/json/monsters/nether.json -msgid "You can feel the endless hunger." +msgid "better half" +msgid_plural "better halves" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "better half" +#: data/json/monsters/nether.json +msgid "" +"This doesn't look like you. It looks like what you've dreamed you could be." +" Why does your mind keep mistaking you for a bad copy of it?" msgstr "" #. ~ Monster name @@ -193753,6 +194291,48 @@ msgstr "" msgid "You feel something was destroyed inside you." msgstr "" +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "guilt" +msgid_plural "guilts" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"memories of your wrongdoings rise to the surface." +msgstr "" + +#. ~ Monster message of special attack of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"The guilt makes no physical movement and yet you feel the force of its " +"assault. Everything feels heavier." +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "sloth" +msgid_plural "sloths" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"a desire to stop moving rises." +msgstr "" + +#. ~ Monster message of special attack of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"The sloth does nothing, and you feel time itself aiding your desire to do " +"nothing." +msgstr "" + #. ~ Monster name #: data/json/monsters/power_leech.json msgid "leech blossom" @@ -234293,42 +234873,42 @@ msgstr "" #. ~ Mission name #: data/json/npcs/exodii/exodii_merchant_missions.json -msgid "Bring 1L of anesthetic to Rubik" +msgid "Bring 1000 units of anesthetic to Rubik" msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "" -"If'n us'll to add the metal an' plastic for ye, us'll need one liter o' them" -" anus-feticks, half for your thinkin'-meat an' half for our stock." +"If'n us'll to add the metal an' plastic for ye, us'll need a thousand unit " +"o' them anus-feticks, half for your thinkin'-meat an' half for our stock." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "King's own luck!" msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "That be a choice an' you can tass. Come back to this'n if you like." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Check round the chirurgery an' such, I'd razz." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Us'n waits patient-like for that anus-fetick." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. We can pass it in when you like." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. Come back to this'n if you like to try again." msgstr "" @@ -235525,26 +236105,29 @@ msgstr "" #. is to bring us a bit of good tea. Not literally 'tea' of course. That's #. my Anglic street slang. I mean the stuff that puts you to sleep for #. surgery. The Great Grey says your word for it is 'anesthetic'. You bring -#. us one liter of anesthetic, we'll fix you up with a wire and everything. +#. us a thousand units of anesthetic, we'll fix you up with a wire and +#. everything. #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" "Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle " "mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. " "I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep " "f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. " -"You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a" -" tiff." +"You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire" +" an' a tiff." msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" -"One liter of, uh, anesthetic, coming up. Can we talk about something else?" +"One thousand units of, uh, anesthetic, coming up. Can we talk about " +"something else?" msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json -msgid "One liter of, uh, anesthetic, coming up. I'd better start looking." +msgid "" +"One thousand units of, uh, anesthetic, coming up. I'd better start looking." msgstr "" #. ~ Response to NPC dialogue @@ -272154,6 +272737,16 @@ msgstr "" msgid "Recipes related to constructing cardboard boxes." msgstr "" +#. ~ name of the nested group +#: data/json/recipes/nested.json +msgid "assembled cardboard boxes" +msgstr "" + +#. ~ Description of the category "assembled cardboard boxes" +#: data/json/recipes/nested.json +msgid "Recipes related to assembling cardboard boxes." +msgstr "" + #. ~ name of the nested group #: data/json/recipes/nested.json msgid "wooden boxes" @@ -313004,6 +313597,13 @@ msgid "" " people to see over it." msgstr "" +#. ~ Description of vehicle part "counterweight" +#: data/json/vehicleparts/boards.json +msgid "" +"A half-height heavy metal wall. Commonly used in forklifts to balance them " +"when lifting heavy things." +msgstr "" + #. ~ Vehicle part name #: data/json/vehicleparts/cargo.json msgid "storage bag" @@ -313776,11 +314376,6 @@ msgstr "" msgid "red light" msgstr "" -#. ~ Vehicle part name -#: data/json/vehicleparts/lights.json -msgid "aisle with lights" -msgstr "" - #. ~ Vehicle part name #: data/json/vehicleparts/manual.json msgid "foot pedals" @@ -342823,6 +343418,18 @@ msgstr "" msgid "%1$s stomps on !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries to stomp on you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries stomp on , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -342847,6 +343454,18 @@ msgstr "" msgid "%1$s swings its massive tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -342871,6 +343490,18 @@ msgstr "" msgid "%1$s swings its spiked tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -342895,6 +343526,18 @@ msgstr "" msgid "%1$s thrusts its long horns at !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s thrusts its long horns at you, but you evade!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s's thrusts its long horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -344607,6 +345250,13 @@ msgid_plural "sarahsaurus eggs" msgstr[0] "" msgstr[1] "" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "anchisaurus egg" +msgid_plural "anchisaurus eggs" +msgstr[0] "" +msgstr[1] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "issi egg" @@ -344649,6 +345299,13 @@ msgid_plural "diplodocus eggs" msgstr[0] "" msgstr[1] "" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "barosaurus egg" +msgid_plural "barosaurus eggs" +msgstr[0] "" +msgstr[1] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "camarasaurus egg" @@ -345985,6 +346642,20 @@ msgid "" "hands and leathery skin." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "anchisaurus" +msgid_plural "anchisaurus" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "anchisaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"A four legged plant eating dinosaur with a long neck, dexterous hands and " +"leathery skin." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "issi" @@ -346067,6 +346738,20 @@ msgstr[1] "" msgid "Huge, long-necked, four-legged dinosaur with a long, whip-like tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "barosaurus" +msgid_plural "barosaurus" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "barosaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur with a long, whip-like tail and one " +"large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "camarasaurus" @@ -347219,6 +347904,21 @@ msgid "" "holding together a shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal anchisaurus zombie" +msgid_plural "fungal anchisaurus zombies" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "fungal anchisaurus zombie" +#: data/mods/DinoMod/monsters/fungus.json +msgid "" +"This was once a four legged plant eating dinosaur with a long neck and " +"leathery skin. Now fungal tendrils sprout from the mouth, eyes, and other " +"orifices, holding together a large shambling mass of mold-covered flesh." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal issi zombie" @@ -347314,11 +348014,12 @@ msgstr "" #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json -msgid "fungal camarasaurus zombie" -msgid_plural "fungal camarasaurus zombies" +msgid "fungal barosaurus zombie" +msgid_plural "fungal barosaurus zombies" msgstr[0] "" msgstr[1] "" +#. ~ Description of monster "fungal barosaurus zombie" #. ~ Description of monster "fungal camarasaurus zombie" #: data/mods/DinoMod/monsters/fungus.json msgid "" @@ -347327,6 +348028,13 @@ msgid "" "orifices, holding together an enormous shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal camarasaurus zombie" +msgid_plural "fungal camarasaurus zombies" +msgstr[0] "" +msgstr[1] "" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal brachiosaurus zombie" @@ -347872,34 +348580,6 @@ msgid_plural "dark gray and white hatchlings" msgstr[0] "" msgstr[1] "" -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "sarahsaurus hatchling" -msgid_plural "sarahsaurus hatchlings" -msgstr[0] "" -msgstr[1] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "issi hatchling" -msgid_plural "issi hatchlings" -msgstr[0] "" -msgstr[1] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "haplocanthosaurus hatchling" -msgid_plural "haplocanthosaurus hatchlings" -msgstr[0] "" -msgstr[1] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "amargasaurus hatchling" -msgid_plural "amargasaurus hatchlings" -msgstr[0] "" -msgstr[1] "" - #. ~ Monster name #: data/mods/DinoMod/monsters/hatchling.json msgid "brown and magenta hatchling" @@ -348204,6 +348884,11 @@ msgid "" "tail." msgstr "" +#. ~ Description of monster "mon_anchisaurus_juvenile" +#: data/mods/DinoMod/monsters/juvenile.json +msgid "A four-legged, plant-eating juvenile sauropod with a long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/juvenile.json msgid "brown and magenta sauropod juvenile" @@ -348680,6 +349365,20 @@ msgstr[1] "" msgid "Long-necked, two-legged dinosaur corpse with a long tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "anchisaurus zombie" +msgid_plural "anchisaurus zombie" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "anchisaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Long-necked, four-legged dinosaur corpse. The neck is bent at a disturbing " +"angle and leaking black ichor." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "issi zombie" @@ -348761,6 +349460,20 @@ msgid "" "tiny head with vacant white eyes. Sways and staggers." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "barosaurus zombie" +msgid_plural "barosaurus zombies" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "barosaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "camarasaurus zombie" @@ -349618,6 +350331,20 @@ msgid "" "charred meat. Its flesh has mended into a leathery shell." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched anchisaurus zombie" +msgid_plural "scorched anchisaurus zombies" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "scorched anchisaurus zombie" +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "" +"Heavily-burned four-legged zombie dinosaur sauropod that still reeks of " +"charred meat. Its flesh has mended into a leathery shell." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched issi zombie" @@ -349676,6 +350403,13 @@ msgid_plural "scorched diplodocus zombies" msgstr[0] "" msgstr[1] "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched barosaurus zombie" +msgid_plural "scorched barosaurus zombies" +msgstr[0] "" +msgstr[1] "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched camarasaurus zombie" @@ -350354,6 +351088,20 @@ msgid "" "bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "American Ammo" +msgid_plural "American Ammos" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "American Ammo" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Long-necked, four-legged dinosaur corpse. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Frozen Fury" @@ -350435,6 +351183,21 @@ msgid "" "body bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "Barosaurus Brute" +msgid_plural "Barosaurus Brutes" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "Barosaurus Brute" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Zombie Freight Train" @@ -351751,6 +352514,20 @@ msgid "" "large, two-legged body and long neck." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "armored anchisaurus" +msgid_plural "armored anchisaurus" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "armored anchisaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"large, four-legged body and long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "armored issi" @@ -351826,7 +352603,21 @@ msgstr[1] "" #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "" "This zombified diplodocus has grown dense bone armor, completely covering " -"the massive, four-legged body and tiny head." +"the massive, four-legged body and small head." +msgstr "" + +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "boneplate barosaurus" +msgid_plural "boneplate barosaurus" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "boneplate barosaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"massive, four-legged body and small head." msgstr "" #. ~ Monster name @@ -352942,6 +353733,16 @@ msgstr "" msgid "An allosaurus nest." msgstr "" +#. ~ Name of map extra +#: data/mods/DinoMod/overmap/map_extras.json +msgid "anchisaurus nest" +msgstr "" + +#. ~ Description of map extra "anchisaurus nest" +#: data/mods/DinoMod/overmap/map_extras.json +msgid "An anchisaurus nest." +msgstr "" + #. ~ Name of map extra #: data/mods/DinoMod/overmap/map_extras.json msgid "ankylosaurus nest" @@ -359361,6 +360162,18 @@ msgid "" "bionic power. It can store up to 100 mL of blood." msgstr "" +#. ~ Item name +#: data/mods/Magiclysm/bionics.json +msgid "internal blood bank" +msgid_plural "internal blood banks" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "internal blood bank" +#: data/mods/Magiclysm/bionics.json +msgid "Internal tank for blood power generator bionic." +msgstr "" + #. ~ Construction group name #: data/mods/Magiclysm/construction_group.json msgid "Build Translocator Gate" @@ -359734,6 +360547,18 @@ msgstr "" msgid "%1$s lashes with its flaming whip!" msgstr "" +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes you with its flaming whip, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes with its flaming whip, but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/Magiclysm/monster_attacks.json #, c-format @@ -379916,6 +380741,115 @@ msgstr "" msgid "Makes a lot of docile, but generally untamable wildlife, tamable." msgstr "" +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame dragonfly egg" +msgid_plural "tame dragonfly eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame dragonfly egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The still-wet egg of a mutated dragonfly. This one has been carefully " +"tended for. The dragonfly inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame mantis egg" +msgid_plural "tame mantis eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame mantis egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"Praying mantis eggs glued to each other inside a strange-looking case. " +"These ones have been carefully tended for. The mantis inside seems more " +"timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame antlion egg" +msgid_plural "tame antlion eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame antlion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"A large, white antlion egg. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame cicada egg" +msgid_plural "tame cicada eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame cicada egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a cicada. This one has been carefully tended for. The cicada " +"inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water beetle egg" +msgid_plural "tame water beetle eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame water beetle egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water beetle. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water scorpion egg" +msgid_plural "tame water scorpion eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame water scorpion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water scorpion. This one has been carefully tended for. The " +"water scorpion inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "sweet goop" +msgid_plural "sweet goop" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "sweet goop" +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "" +"A bunch of sweet stuff with a wet, goopy consistency. Normal bugs would die" +" for this, just hope the mutants will like it as well." +msgstr "" + +#. ~ name of the nested group +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "tame eggs" +msgstr "" + +#. ~ Description of the category "tame eggs" +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "Recipes related to taming the eggs of aggressive invertebrates." +msgstr "" + #. ~ Name of effect type id "toxic_glue" #: data/mods/TropiCataclysm/effects.json msgid "Termite Glue" @@ -385122,11 +386056,6 @@ msgid "" "damage to kill something." msgstr "" -#. ~ "message" action message of item "Vancian bill" -#: data/mods/Xedra_Evolved/items/inventor/artifacts.json -msgid "You tear the ticket apart." -msgstr "" - #. ~ Item name #: data/mods/Xedra_Evolved/items/inventor/artifacts.json msgid "helmet of creative juices" @@ -393409,9 +394338,9 @@ msgstr "" #. ~ NPC dialogue line #: data/mods/translate-dialogue/rubik.json msgid "" -"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" +"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" "\n" -"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us one liter of anesthetic, we'll fix you up with a wire and everything." +"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us a thousand units of anesthetic, we'll fix you up with a wire and everything." msgstr "" #. ~ NPC dialogue line @@ -395629,6 +396558,11 @@ msgstr "" msgid "Toggle spawning everything" msgstr "" +#. ~ Key binding name +#: data/raw/keybindings.json +msgid "Choose snippet" +msgstr "" + #. ~ Key binding name #: data/raw/keybindings.json msgid "Look at" @@ -396129,11 +397063,11 @@ msgid "" "Internal error: achievement lacks watcher." msgstr "" -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Press " msgstr "" -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Try" msgstr "" @@ -396145,8 +397079,8 @@ msgstr "" msgid "Interact" msgstr "" -#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:121 -#: src/game_inventory.cpp:206 +#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:122 +#: src/game_inventory.cpp:204 msgid "Inventory" msgstr "" @@ -396192,8 +397126,8 @@ msgstr "" msgid "Auto drive canceled." msgstr "" -#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2547 -#: src/activity_handlers.cpp:2583 +#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2543 +#: src/activity_handlers.cpp:2579 msgid "You have reached your destination." msgstr "" @@ -396212,7 +397146,7 @@ msgid "You cannot hack this." msgstr "" #: src/activity_actor.cpp:779 src/activity_actor.cpp:2326 -#: src/activity_actor.cpp:5042 src/computer_session.cpp:494 +#: src/activity_actor.cpp:5031 src/computer_session.cpp:494 #: src/computer_session.cpp:511 src/computer_session.cpp:1220 #: src/computer_session.cpp:1496 msgid "an alarm sound!" @@ -396242,7 +397176,7 @@ msgstr "" msgid "The nearby doors unlock." msgstr "" -#: src/activity_actor.cpp:846 src/iuse.cpp:10013 +#: src/activity_actor.cpp:846 src/iuse.cpp:10031 msgid "It's too dark to write!" msgstr "" @@ -396273,13 +397207,13 @@ msgid "grnd grnd grnd" msgstr "" #: src/activity_actor.cpp:1053 src/activity_actor.cpp:2049 -#: src/activity_actor.cpp:4566 src/activity_actor.cpp:4914 +#: src/activity_actor.cpp:4555 src/activity_actor.cpp:4903 #, c-format msgid "Your %1$s ran out of charges." msgstr "" #: src/activity_actor.cpp:1055 src/activity_actor.cpp:2051 -#: src/activity_actor.cpp:4568 src/activity_actor.cpp:4916 +#: src/activity_actor.cpp:4557 src/activity_actor.cpp:4905 #, c-format msgid "%1$s %2$s ran out of charges." msgstr "" @@ -396292,7 +397226,7 @@ msgstr "" msgid " no longer has the book!" msgstr "" -#: src/activity_actor.cpp:1357 src/character.cpp:10622 src/npc.cpp:1334 +#: src/activity_actor.cpp:1357 src/character.cpp:10623 src/npc.cpp:1334 msgid "It's too dark to read!" msgstr "" @@ -396415,10 +397349,10 @@ msgstr "" msgid "The lock stumps your efforts to pick it." msgstr "" -#: src/activity_actor.cpp:2347 src/game.cpp:5609 src/game.cpp:5617 -#: src/game.cpp:5648 src/game.cpp:5654 src/iexamine.cpp:4078 src/iuse.cpp:9920 -#: src/iuse_actor.cpp:1036 src/iuse_actor.cpp:1852 src/iuse_actor.cpp:4399 -#: src/iuse_actor.cpp:4524 +#: src/activity_actor.cpp:2347 src/game.cpp:5607 src/game.cpp:5615 +#: src/game.cpp:5646 src/game.cpp:5652 src/iexamine.cpp:4078 src/iuse.cpp:9938 +#: src/iuse_actor.cpp:1043 src/iuse_actor.cpp:1859 src/iuse_actor.cpp:4406 +#: src/iuse_actor.cpp:4531 msgid "You cannot do that while mounted." msgstr "" @@ -396458,1250 +397392,1250 @@ msgstr "" msgid "%s scans the book into their device." msgstr "" -#: src/activity_actor.cpp:2673 +#: src/activity_actor.cpp:2662 msgid "You lie down preparing to fall asleep." msgstr "" -#: src/activity_actor.cpp:2686 +#: src/activity_actor.cpp:2675 msgid "" "You feel you should've fallen asleep by now, but somehow you're still awake." msgstr "" -#: src/activity_actor.cpp:2691 +#: src/activity_actor.cpp:2680 msgid "You toss and turn…" msgstr "" -#: src/activity_actor.cpp:2702 +#: src/activity_actor.cpp:2691 msgid "You try to sleep, but can't." msgstr "" -#: src/activity_actor.cpp:2722 +#: src/activity_actor.cpp:2711 msgid "You have trouble sleeping, keep trying?" msgstr "" -#: src/activity_actor.cpp:2723 +#: src/activity_actor.cpp:2712 msgid "Stop trying to fall asleep and get up." msgstr "" -#: src/activity_actor.cpp:2724 +#: src/activity_actor.cpp:2713 msgid "Continue trying to fall asleep." msgstr "" -#: src/activity_actor.cpp:2726 +#: src/activity_actor.cpp:2715 msgid "Continue trying to fall asleep and don't ask again." msgstr "" -#: src/activity_actor.cpp:2786 +#: src/activity_actor.cpp:2775 msgid "You start cracking the safe." msgstr "" -#: src/activity_actor.cpp:2789 +#: src/activity_actor.cpp:2778 #, c-format msgid "%1$s starts cracking the safe." msgstr "" -#: src/activity_actor.cpp:2844 +#: src/activity_actor.cpp:2833 msgid "With a satisfying click, the lock on the safe opens!" msgstr "" -#: src/activity_actor.cpp:2943 +#: src/activity_actor.cpp:2932 #, c-format msgid "You disassemble your %s." msgstr "" -#: src/activity_actor.cpp:2946 src/character.cpp:10354 +#: src/activity_actor.cpp:2935 src/character.cpp:10355 #, c-format msgid "You unload your %s." msgstr "" -#: src/activity_actor.cpp:2994 +#: src/activity_actor.cpp:2983 msgid "" "You no longer have the in progress craft in your possession. You stop " "crafting. Reactivate the in progress craft to continue crafting." msgstr "" -#: src/activity_actor.cpp:2997 +#: src/activity_actor.cpp:2986 msgid "" " no longer has the in progress craft in their possession. " " stops crafting." msgstr "" -#: src/activity_actor.cpp:3117 +#: src/activity_actor.cpp:3106 msgid "Keep practicing until proficiency increase?" msgstr "" -#: src/activity_actor.cpp:3135 +#: src/activity_actor.cpp:3124 msgid "Your proficiency has increased. Stop practicing?" msgstr "" -#: src/activity_actor.cpp:3141 +#: src/activity_actor.cpp:3130 #, c-format msgid "There is nothing left of the %s to craft from." msgstr "" -#: src/activity_actor.cpp:3142 +#: src/activity_actor.cpp:3131 #, c-format msgid "There is nothing left of the %s was crafting." msgstr "" -#: src/activity_actor.cpp:3210 +#: src/activity_actor.cpp:3199 msgid "You are too tired to exercise." msgstr "" -#: src/activity_actor.cpp:3216 +#: src/activity_actor.cpp:3205 msgid "You are too dehydrated to exercise." msgstr "" -#: src/activity_actor.cpp:3222 +#: src/activity_actor.cpp:3211 msgid "Empty your hands first." msgstr "" -#: src/activity_actor.cpp:3236 +#: src/activity_actor.cpp:3225 msgid "You cannot train here with a broken arm." msgstr "" -#: src/activity_actor.cpp:3243 +#: src/activity_actor.cpp:3232 msgid "You cannot train here with a broken leg." msgstr "" -#: src/activity_actor.cpp:3253 +#: src/activity_actor.cpp:3242 msgid "You cannot train freely with a broken limb." msgstr "" -#: src/activity_actor.cpp:3261 +#: src/activity_actor.cpp:3250 msgid "" "Physical effort determines workout efficiency, but also rate of exhaustion." msgstr "" -#: src/activity_actor.cpp:3262 +#: src/activity_actor.cpp:3251 msgid "Choose training intensity:" msgstr "" -#: src/activity_actor.cpp:3263 +#: src/activity_actor.cpp:3252 msgctxt "training intensity" msgid "Light" msgstr "" -#: src/activity_actor.cpp:3264 +#: src/activity_actor.cpp:3253 msgid "" "Light exercise comparable in intensity to walking, but more focused and " "methodical." msgstr "" -#: src/activity_actor.cpp:3265 +#: src/activity_actor.cpp:3254 msgctxt "training intensity" msgid "Moderate" msgstr "" -#: src/activity_actor.cpp:3266 +#: src/activity_actor.cpp:3255 msgid "" "Moderate exercise without excessive exertion, but with enough effort to " "break a sweat." msgstr "" -#: src/activity_actor.cpp:3267 +#: src/activity_actor.cpp:3256 msgctxt "training intensity" msgid "Active" msgstr "" -#: src/activity_actor.cpp:3268 +#: src/activity_actor.cpp:3257 msgid "" "Active exercise with full involvement. Strenuous, but in a controlled " "manner." msgstr "" -#: src/activity_actor.cpp:3269 +#: src/activity_actor.cpp:3258 msgctxt "training intensity" msgid "High" msgstr "" -#: src/activity_actor.cpp:3270 +#: src/activity_actor.cpp:3259 msgid "" "High intensity exercise with maximum effort and full power. Exhausting in " "the long run." msgstr "" -#: src/activity_actor.cpp:3296 src/activity_actor.cpp:3398 +#: src/activity_actor.cpp:3285 src/activity_actor.cpp:3387 msgid "Train for how long (minutes): " msgstr "" -#: src/activity_actor.cpp:3311 +#: src/activity_actor.cpp:3300 msgid "You start your workout session." msgstr "" -#: src/activity_actor.cpp:3317 +#: src/activity_actor.cpp:3306 msgid "You are exhausted so you finish your workout early." msgstr "" -#: src/activity_actor.cpp:3322 +#: src/activity_actor.cpp:3311 msgid "You are dehydrated so you finish your workout early." msgstr "" #. ~ heavy breathing when exercising -#: src/activity_actor.cpp:3334 +#: src/activity_actor.cpp:3323 msgid "yourself huffing and puffing!" msgstr "" -#: src/activity_actor.cpp:3349 +#: src/activity_actor.cpp:3338 msgid "You catch your breath for few moments." msgstr "" -#: src/activity_actor.cpp:3352 +#: src/activity_actor.cpp:3341 msgid "You get back to your training." msgstr "" -#: src/activity_actor.cpp:3360 +#: src/activity_actor.cpp:3349 msgid "You finish your workout session." msgstr "" -#: src/activity_actor.cpp:3379 +#: src/activity_actor.cpp:3368 msgid "You have finished your training cycle, keep training?" msgstr "" -#: src/activity_actor.cpp:3380 +#: src/activity_actor.cpp:3369 msgid "Stop training." msgstr "" -#: src/activity_actor.cpp:3381 +#: src/activity_actor.cpp:3370 msgid "Continue training." msgstr "" -#: src/activity_actor.cpp:3382 +#: src/activity_actor.cpp:3371 msgid "Continue training and don't ask again." msgstr "" -#: src/activity_actor.cpp:3596 src/iexamine.cpp:2298 +#: src/activity_actor.cpp:3585 src/iexamine.cpp:2298 msgid "Nothing can be harvested from this plant in current season." msgstr "" -#: src/activity_actor.cpp:3638 +#: src/activity_actor.cpp:3627 msgid "You couldn't harvest anything." msgstr "" -#: src/activity_actor.cpp:3680 +#: src/activity_actor.cpp:3669 #, c-format msgid "%1$s did not fit and fell to the %2$s." msgstr "" -#: src/activity_actor.cpp:3684 +#: src/activity_actor.cpp:3673 #, c-format msgid "%1$s is too heavy and fell to the %2$s." msgstr "" -#: src/activity_actor.cpp:3709 +#: src/activity_actor.cpp:3698 msgid "The pet has moved somewhere else." msgstr "" -#: src/activity_actor.cpp:3752 +#: src/activity_actor.cpp:3741 msgid "The robot has moved somewhere else." msgstr "" -#: src/activity_actor.cpp:3760 +#: src/activity_actor.cpp:3749 #, c-format msgid "The %s recovers before you can finish." msgstr "" -#: src/activity_actor.cpp:3777 +#: src/activity_actor.cpp:3766 #, c-format msgid "The %s hovers momentarily as it surveys the area." msgstr "" -#: src/activity_actor.cpp:3783 +#: src/activity_actor.cpp:3772 #, c-format msgid "The %s lets out a whirring noise and starts to follow you." msgstr "" -#: src/activity_actor.cpp:3862 src/character.cpp:1444 src/character.cpp:1621 -#: src/character.cpp:1658 +#: src/activity_actor.cpp:3851 src/character.cpp:1445 src/character.cpp:1622 +#: src/character.cpp:1659 msgid "You let go of the grabbed object." msgstr "" #. ~ %1$s: item to put in the container, %2$s: container to put item in -#: src/activity_actor.cpp:3923 src/activity_actor.cpp:3946 +#: src/activity_actor.cpp:3912 src/activity_actor.cpp:3935 #, c-format msgid "You put your %1$s into the %2$s." msgstr "" -#: src/activity_actor.cpp:3961 +#: src/activity_actor.cpp:3950 #, c-format msgid "Could not put %1$s into %2$s, aborting." msgstr "" -#: src/activity_actor.cpp:4065 +#: src/activity_actor.cpp:4054 #, c-format msgid "Can't reload the %s." msgstr "" -#: src/activity_actor.cpp:4074 +#: src/activity_actor.cpp:4063 #, c-format msgid "" "You manage to loosen some debris and make your %s somewhat operational." msgstr "" -#: src/activity_actor.cpp:4081 +#: src/activity_actor.cpp:4070 #, c-format msgid "You insert %dx %s into the %s." msgstr "" -#: src/activity_actor.cpp:4085 +#: src/activity_actor.cpp:4074 #, c-format msgid "You refill the %s." msgstr "" -#: src/activity_actor.cpp:4087 +#: src/activity_actor.cpp:4076 #, c-format msgid "You reload the %1$s with %2$s." msgstr "" -#: src/activity_actor.cpp:4109 +#: src/activity_actor.cpp:4098 #, c-format msgid "The %s no longer fits in your inventory" msgstr "" -#: src/activity_actor.cpp:4113 +#: src/activity_actor.cpp:4102 #, c-format msgid "Dispose of %s and wield %s" msgstr "" -#: src/activity_actor.cpp:4116 src/pickup.cpp:103 +#: src/activity_actor.cpp:4105 src/pickup.cpp:103 #, c-format msgid "Wield %s" msgstr "" -#: src/activity_actor.cpp:4118 +#: src/activity_actor.cpp:4107 #, c-format msgid "Drop %s" msgstr "" -#: src/activity_actor.cpp:4125 +#: src/activity_actor.cpp:4114 #, c-format msgid "The %s no longer fits in your inventory so you wield it instead." msgstr "" -#: src/activity_actor.cpp:4132 +#: src/activity_actor.cpp:4121 #, c-format msgid "The %s no longer fits in your inventory so you drop it instead." msgstr "" -#: src/activity_actor.cpp:4205 +#: src/activity_actor.cpp:4194 #, c-format msgid "The %s's udders run dry." msgstr "" -#: src/activity_actor.cpp:4253 +#: src/activity_actor.cpp:4242 #, c-format msgid "%1$s has nothing %2$s could shear." msgstr "" -#: src/activity_actor.cpp:4264 +#: src/activity_actor.cpp:4253 #, c-format msgid "%1$s don't have a shearing tool." msgstr "" -#: src/activity_actor.cpp:4267 +#: src/activity_actor.cpp:4256 #, c-format msgid "%1$s doesn't have a shearing tool." msgstr "" -#: src/activity_actor.cpp:4283 +#: src/activity_actor.cpp:4272 #, c-format msgid "%1$s start shearing %2$s." msgstr "" -#: src/activity_actor.cpp:4286 +#: src/activity_actor.cpp:4275 #, c-format msgid "%1$s starts shearing %2$s." msgstr "" -#: src/activity_actor.cpp:4300 +#: src/activity_actor.cpp:4289 #, c-format msgid "%1$s don't have a shearing tool anymore." msgstr "" -#: src/activity_actor.cpp:4305 +#: src/activity_actor.cpp:4294 #, c-format msgid "%1$s doesn't have a shearing tool anymore." msgstr "" -#: src/activity_actor.cpp:4335 +#: src/activity_actor.cpp:4324 #, c-format msgid "%1$s finished shearing %2$s and got:" msgstr "" #. ~ %1$s - item, %2$d - amount -#: src/activity_actor.cpp:4352 +#: src/activity_actor.cpp:4341 #, c-format msgid "%1$s x%2$d" msgstr "" -#: src/activity_actor.cpp:4403 +#: src/activity_actor.cpp:4392 msgid "" "You no longer have the in progress disassembly in your possession. You stop" " disassembling. Reactivate the in progress disassembly to continue " "disassembling." msgstr "" -#: src/activity_actor.cpp:4406 +#: src/activity_actor.cpp:4395 msgid "" " no longer has the in progress disassembly in their possession. " " stops disassembling." msgstr "" -#: src/activity_actor.cpp:4562 +#: src/activity_actor.cpp:4551 msgid "hissssssssss!" msgstr "" -#: src/activity_actor.cpp:4697 +#: src/activity_actor.cpp:4686 #, c-format msgid "You set up the %s on the ground." msgstr "" -#: src/activity_actor.cpp:4698 +#: src/activity_actor.cpp:4687 msgid "Examine the center square to pack it up again." msgstr "" -#: src/activity_actor.cpp:4784 +#: src/activity_actor.cpp:4773 msgid "You pause to engage in spiritual contemplation." msgstr "" -#: src/activity_actor.cpp:4813 +#: src/activity_actor.cpp:4802 #, c-format msgid "Playing with your %s has lifted your spirits a bit." msgstr "" -#: src/activity_actor.cpp:4889 +#: src/activity_actor.cpp:4878 #, c-format msgid "You can't use your %1$s to pry up the nails." msgstr "" -#: src/activity_actor.cpp:5163 +#: src/activity_actor.cpp:5152 msgid "You open up your kit and shave." msgstr "" -#: src/activity_actor.cpp:5186 +#: src/activity_actor.cpp:5175 msgid "You give your hair a trim." msgstr "" -#: src/activity_actor.cpp:5190 src/iexamine.cpp:339 +#: src/activity_actor.cpp:5179 src/iexamine.cpp:339 msgid "Change what?" msgstr "" -#: src/activity_actor.cpp:5191 +#: src/activity_actor.cpp:5180 msgid "Change hairstyle" msgstr "" -#: src/activity_actor.cpp:5192 +#: src/activity_actor.cpp:5181 msgid "Change facial hairstyle" msgstr "" #. ~ Sound of a wood chopping tool at work! -#: src/activity_actor.cpp:5399 +#: src/activity_actor.cpp:5388 msgid "CHK!" msgstr "" -#: src/activity_actor.cpp:5450 +#: src/activity_actor.cpp:5439 msgid "You finish chopping wood." msgstr "" -#: src/activity_actor.cpp:5501 +#: src/activity_actor.cpp:5490 #, c-format msgid "You produce %d plank." msgid_plural "You produce %d planks." msgstr[0] "" msgstr[1] "" -#: src/activity_actor.cpp:5506 +#: src/activity_actor.cpp:5495 #, c-format msgid "You produce %d splinter." msgid_plural "You produce %d splinters." msgstr[0] "" msgstr[1] "" -#: src/activity_actor.cpp:5510 +#: src/activity_actor.cpp:5499 msgid "You waste a lot of the wood." msgstr "" -#: src/activity_actor.cpp:5557 +#: src/activity_actor.cpp:5546 msgid "Select a direction for the tree to fall in." msgstr "" -#: src/activity_actor.cpp:5611 +#: src/activity_actor.cpp:5600 msgid "You finish chopping down a tree." msgstr "" -#: src/activity_actor.cpp:5651 +#: src/activity_actor.cpp:5640 msgid "You finish churning up the earth here." msgstr "" -#: src/activity_actor.cpp:5691 +#: src/activity_actor.cpp:5680 #, c-format msgid "You clear up the %s." msgstr "" -#: src/activity_actor.cpp:5887 src/activity_actor.cpp:5901 +#: src/activity_actor.cpp:5876 src/activity_actor.cpp:5890 #, c-format msgid "You found: %s!" msgstr "" -#: src/activity_actor.cpp:5907 +#: src/activity_actor.cpp:5896 msgid "You didn't find anything." msgstr "" -#: src/activity_actor.cpp:5975 src/activity_handlers.cpp:2462 +#: src/activity_actor.cpp:5964 src/activity_handlers.cpp:2464 #, c-format msgid "You successfully attached the %1$s to your %2$s." msgstr "" -#: src/activity_actor.cpp:5987 +#: src/activity_actor.cpp:5976 #, c-format msgid "You failed at installing the %s and destroyed your %s!" msgstr "" -#: src/activity_actor.cpp:5991 +#: src/activity_actor.cpp:5980 #, c-format msgid "You failed at installing the %s and damaged your %s!" msgstr "" -#: src/activity_actor.cpp:5996 +#: src/activity_actor.cpp:5985 #, c-format msgid "You failed at installing the %s." msgstr "" -#: src/activity_actor.cpp:6062 +#: src/activity_actor.cpp:6051 msgid "You finish salvaging." msgstr "" -#: src/activity_actor.cpp:6315 +#: src/activity_actor.cpp:6304 #, c-format msgid "%s can't reach the source tile." msgstr "" -#: src/activity_actor.cpp:6489 src/activity_item_handling.cpp:2372 +#: src/activity_actor.cpp:6478 src/activity_item_handling.cpp:2370 #, c-format msgid "%s sorted out every item possible." msgstr "" -#: src/activity_actor.cpp:6508 +#: src/activity_actor.cpp:6497 #, c-format msgid "%s cannot be folded." msgstr "" -#: src/activity_actor.cpp:6515 src/activity_actor.cpp:6643 +#: src/activity_actor.cpp:6504 src/activity_actor.cpp:6632 #, c-format msgid "You need %s to do it!" msgstr "" -#: src/activity_actor.cpp:6522 +#: src/activity_actor.cpp:6511 #, c-format msgid "You can't fold the %s while it's in motion." msgstr "" -#: src/activity_actor.cpp:6541 +#: src/activity_actor.cpp:6530 #, c-format msgid "You fold the %s." msgstr "" -#: src/activity_actor.cpp:6562 +#: src/activity_actor.cpp:6551 #, c-format msgid "You let go of %s." msgstr "" -#: src/activity_actor.cpp:6609 src/consumption.cpp:731 -#: src/consumption.cpp:1826 src/iuse.cpp:674 src/iuse.cpp:693 src/iuse.cpp:751 -#: src/iuse.cpp:770 src/iuse.cpp:1799 src/iuse.cpp:2361 src/iuse.cpp:2407 -#: src/iuse.cpp:3263 src/iuse.cpp:3379 src/iuse.cpp:3849 src/iuse.cpp:3890 -#: src/iuse.cpp:4379 src/iuse.cpp:4670 src/iuse.cpp:5481 src/iuse.cpp:5529 -#: src/iuse.cpp:6113 src/iuse.cpp:8162 src/iuse_actor.cpp:1227 -#: src/iuse_actor.cpp:1911 src/iuse_actor.cpp:1970 src/iuse_actor.cpp:2221 -#: src/iuse_actor.cpp:2639 src/iuse_actor.cpp:3302 src/iuse_actor.cpp:3833 -#: src/iuse_actor.cpp:4528 +#: src/activity_actor.cpp:6598 src/consumption.cpp:731 +#: src/consumption.cpp:1732 src/iuse.cpp:675 src/iuse.cpp:694 src/iuse.cpp:752 +#: src/iuse.cpp:771 src/iuse.cpp:1800 src/iuse.cpp:2362 src/iuse.cpp:2408 +#: src/iuse.cpp:3264 src/iuse.cpp:3380 src/iuse.cpp:3850 src/iuse.cpp:3891 +#: src/iuse.cpp:4380 src/iuse.cpp:4671 src/iuse.cpp:5482 src/iuse.cpp:5530 +#: src/iuse.cpp:6114 src/iuse.cpp:8166 src/iuse_actor.cpp:1234 +#: src/iuse_actor.cpp:1918 src/iuse_actor.cpp:1977 src/iuse_actor.cpp:2228 +#: src/iuse_actor.cpp:2646 src/iuse_actor.cpp:3309 src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:4535 msgid "You can't do that while underwater." msgstr "" -#: src/activity_actor.cpp:6613 src/iuse.cpp:963 src/iuse.cpp:1762 -#: src/iuse.cpp:1795 src/iuse.cpp:2454 src/iuse.cpp:2803 src/iuse.cpp:2885 -#: src/iuse.cpp:2919 src/iuse.cpp:2948 src/iuse.cpp:2967 src/iuse.cpp:2990 -#: src/iuse.cpp:3023 src/iuse.cpp:3259 src/iuse.cpp:3375 src/iuse.cpp:3530 -#: src/iuse.cpp:3944 src/iuse.cpp:4215 src/iuse.cpp:4375 src/iuse.cpp:4743 -#: src/iuse.cpp:4821 src/iuse.cpp:4837 src/iuse.cpp:4889 src/iuse.cpp:4931 -#: src/iuse.cpp:4975 src/iuse.cpp:5023 src/iuse.cpp:5065 src/iuse.cpp:5105 -#: src/iuse.cpp:5261 src/iuse.cpp:5292 src/iuse.cpp:5533 src/iuse.cpp:6104 -#: src/iuse.cpp:8953 src/iuse.cpp:8967 src/iuse.cpp:9137 src/iuse.cpp:9281 -#: src/iuse.cpp:9324 src/iuse.cpp:9345 src/iuse.cpp:9380 src/iuse.cpp:9556 -#: src/iuse.cpp:9595 src/iuse_actor.cpp:2224 src/iuse_actor.cpp:2645 -#: src/iuse_actor.cpp:3306 src/iuse_actor.cpp:3837 +#: src/activity_actor.cpp:6602 src/iuse.cpp:964 src/iuse.cpp:1763 +#: src/iuse.cpp:1796 src/iuse.cpp:2455 src/iuse.cpp:2804 src/iuse.cpp:2886 +#: src/iuse.cpp:2920 src/iuse.cpp:2949 src/iuse.cpp:2968 src/iuse.cpp:2991 +#: src/iuse.cpp:3024 src/iuse.cpp:3260 src/iuse.cpp:3376 src/iuse.cpp:3531 +#: src/iuse.cpp:3945 src/iuse.cpp:4216 src/iuse.cpp:4376 src/iuse.cpp:4744 +#: src/iuse.cpp:4822 src/iuse.cpp:4838 src/iuse.cpp:4890 src/iuse.cpp:4932 +#: src/iuse.cpp:4976 src/iuse.cpp:5024 src/iuse.cpp:5066 src/iuse.cpp:5106 +#: src/iuse.cpp:5262 src/iuse.cpp:5293 src/iuse.cpp:5534 src/iuse.cpp:6105 +#: src/iuse.cpp:8971 src/iuse.cpp:8985 src/iuse.cpp:9155 src/iuse.cpp:9299 +#: src/iuse.cpp:9342 src/iuse.cpp:9363 src/iuse.cpp:9398 src/iuse.cpp:9574 +#: src/iuse.cpp:9613 src/iuse_actor.cpp:2231 src/iuse_actor.cpp:2652 +#: src/iuse_actor.cpp:3313 src/iuse_actor.cpp:3844 msgid "You can't do that while mounted." msgstr "" -#: src/activity_actor.cpp:6619 src/activity_actor.cpp:6637 +#: src/activity_actor.cpp:6608 src/activity_actor.cpp:6626 #, c-format msgid "There's no room to unfold the %s." msgstr "" -#: src/activity_actor.cpp:6665 +#: src/activity_actor.cpp:6654 #, c-format msgid "You unfold the %s." msgstr "" -#: src/activity_handlers.cpp:380 src/activity_handlers.cpp:383 +#: src/activity_handlers.cpp:377 src/activity_handlers.cpp:380 #, c-format msgid "You discover a %s!" msgstr "" -#: src/activity_handlers.cpp:400 +#: src/activity_handlers.cpp:397 msgid "None of your cutting tools are suitable for butchering." msgstr "" -#: src/activity_handlers.cpp:405 +#: src/activity_handlers.cpp:402 msgid "You don't trust the quality of your tools, but carry on anyway." msgstr "" -#: src/activity_handlers.cpp:412 +#: src/activity_handlers.cpp:409 msgid "None of your tools are sharp and precise enough to do that." msgstr "" -#: src/activity_handlers.cpp:416 +#: src/activity_handlers.cpp:413 msgid "You could use a better tool, but this will do." msgstr "" -#: src/activity_handlers.cpp:419 +#: src/activity_handlers.cpp:416 msgid "This tool is great, but you still would like a scalpel." msgstr "" -#: src/activity_handlers.cpp:422 +#: src/activity_handlers.cpp:419 msgid "You dissect the corpse with a trusty scalpel." msgstr "" -#: src/activity_handlers.cpp:426 +#: src/activity_handlers.cpp:423 msgid "" "You dissect the corpse with a sophisticated system of surgical grade " "scalpels." msgstr "" -#: src/activity_handlers.cpp:440 +#: src/activity_handlers.cpp:437 msgid "You can't butcher this; you are missing some tools.\n" msgstr "" -#: src/activity_handlers.cpp:459 +#: src/activity_handlers.cpp:456 msgid "This corpse has already been bled." msgstr "" -#: src/activity_handlers.cpp:467 +#: src/activity_handlers.cpp:464 msgid "It would be futile to dissect this badly damaged corpse." msgstr "" -#: src/activity_handlers.cpp:474 +#: src/activity_handlers.cpp:471 msgid "This corpse is already field dressed." msgstr "" -#: src/activity_handlers.cpp:480 +#: src/activity_handlers.cpp:477 msgid "This corpse is already skinned." msgstr "" -#: src/activity_handlers.cpp:487 +#: src/activity_handlers.cpp:484 msgid "This corpse is too small to quarter without damaging." msgstr "" -#: src/activity_handlers.cpp:493 +#: src/activity_handlers.cpp:490 msgid "This is already quartered." msgstr "" -#: src/activity_handlers.cpp:500 +#: src/activity_handlers.cpp:497 msgid "You need to perform field dressing before quartering." msgstr "" -#: src/activity_handlers.cpp:515 +#: src/activity_handlers.cpp:512 msgid "Would you dare desecrate the mortal remains of a fellow human being?" msgstr "" -#: src/activity_handlers.cpp:518 +#: src/activity_handlers.cpp:515 msgid "You clench your teeth at the prospect of this gruesome job." msgstr "" -#: src/activity_handlers.cpp:521 +#: src/activity_handlers.cpp:518 msgid "This will haunt you in your dreams." msgstr "" -#: src/activity_handlers.cpp:525 +#: src/activity_handlers.cpp:522 msgid "" "You try to look away, but this gruesome image will stay on your mind for " "some time." msgstr "" -#: src/activity_handlers.cpp:530 +#: src/activity_handlers.cpp:527 msgid "It needs a coffin, not a knife." msgstr "" -#: src/activity_handlers.cpp:749 +#: src/activity_handlers.cpp:746 msgid "You salvage what you can from the corpse, but it is badly damaged." msgstr "" -#: src/activity_handlers.cpp:928 +#: src/activity_handlers.cpp:925 #, c-format msgid "You fail to harvest: %s" msgstr "" -#: src/activity_handlers.cpp:993 +#: src/activity_handlers.cpp:990 #, c-format msgid "You harvest: %s" msgstr "" #. ~ %1$s - item name, %2$s - monster name -#: src/activity_handlers.cpp:1052 +#: src/activity_handlers.cpp:1049 #, c-format msgid "You discover a %1$s in the %2$s!" msgstr "" -#: src/activity_handlers.cpp:1067 +#: src/activity_handlers.cpp:1064 #, c-format msgid "You roughly slice the corpse of %s into four parts and set them aside." msgstr "" -#: src/activity_handlers.cpp:1091 +#: src/activity_handlers.cpp:1088 msgid "There's no corpse to butcher!" msgstr "" -#: src/activity_handlers.cpp:1348 +#: src/activity_handlers.cpp:1345 #, c-format msgid "You pour %1$s onto the ground." msgstr "" -#: src/activity_handlers.cpp:1395 +#: src/activity_handlers.cpp:1397 #, c-format msgid "With a clang and a shudder, the %s pump goes silent." msgstr "" -#: src/activity_handlers.cpp:1398 src/iexamine.cpp:3556 +#: src/activity_handlers.cpp:1400 src/iexamine.cpp:3556 #, c-format msgid "You squeeze the last drops of %s from the vat." msgstr "" -#: src/activity_handlers.cpp:1444 src/activity_handlers.cpp:1946 +#: src/activity_handlers.cpp:1446 src/activity_handlers.cpp:1948 #, c-format msgid "The %s runs out of batteries." msgstr "" -#: src/activity_handlers.cpp:1476 +#: src/activity_handlers.cpp:1478 msgid "You won!" msgstr "" -#: src/activity_handlers.cpp:1477 +#: src/activity_handlers.cpp:1479 msgid " won!" msgstr "" #. ~ Sound of a Pickaxe at work! -#: src/activity_handlers.cpp:1501 +#: src/activity_handlers.cpp:1503 msgid "CHNK! CHNK! CHNK!" msgstr "" -#: src/activity_handlers.cpp:1525 +#: src/activity_handlers.cpp:1527 msgid "You finish digging." msgstr "" -#: src/activity_handlers.cpp:1526 +#: src/activity_handlers.cpp:1528 msgid " finishes digging." msgstr "" -#: src/activity_handlers.cpp:1629 +#: src/activity_handlers.cpp:1631 msgid "The corpse moved before you could finish smashing it!" msgstr "Hræið færðist úr stað áður en þú náðir að breyta því í stöppu!" -#: src/activity_handlers.cpp:1635 +#: src/activity_handlers.cpp:1637 msgid " finished pulping the corpse." msgid_plural " finished pulping the corpses." msgstr[0] "" msgstr[1] "" -#: src/activity_handlers.cpp:1686 src/bionics.cpp:938 +#: src/activity_handlers.cpp:1688 src/bionics.cpp:928 msgid "There's nothing to light there." msgstr "" -#: src/activity_handlers.cpp:1699 src/activity_handlers.cpp:1715 +#: src/activity_handlers.cpp:1701 src/activity_handlers.cpp:1717 msgid "You have lost the item you were using to start the fire." msgstr "" -#: src/activity_handlers.cpp:1707 +#: src/activity_handlers.cpp:1709 msgid "This item requires tinder to light." msgstr "" -#: src/activity_handlers.cpp:1725 +#: src/activity_handlers.cpp:1727 msgid "There is not enough sunlight to start a fire now. You stop trying." msgstr "" -#: src/activity_handlers.cpp:1743 +#: src/activity_handlers.cpp:1745 #, c-format msgid "You learn a little about the spell: %s" msgstr "" -#: src/activity_handlers.cpp:1749 src/character_martial_arts.cpp:78 +#: src/activity_handlers.cpp:1751 src/character_martial_arts.cpp:78 #, c-format msgid "You learn %s." msgstr "" -#: src/activity_handlers.cpp:1780 +#: src/activity_handlers.cpp:1782 #, c-format msgid "You finish teaching %s." msgstr "" -#: src/activity_handlers.cpp:1782 +#: src/activity_handlers.cpp:1784 #, c-format msgid "%s finishes teaching %s." msgstr "" -#: src/activity_handlers.cpp:1822 +#: src/activity_handlers.cpp:1824 #, c-format msgid "You finish training %s to level %d." msgstr "" -#: src/activity_handlers.cpp:1827 src/activity_handlers.cpp:1837 +#: src/activity_handlers.cpp:1829 src/activity_handlers.cpp:1839 #, c-format msgid "You get some training in %s." msgstr "" -#: src/activity_handlers.cpp:1919 +#: src/activity_handlers.cpp:1921 msgid "You've charged the battery completely." msgstr "" -#: src/activity_handlers.cpp:1924 src/iuse.cpp:4573 +#: src/activity_handlers.cpp:1926 src/iuse.cpp:4574 msgid "You're too exhausted to keep cranking." msgstr "" -#: src/activity_handlers.cpp:1938 +#: src/activity_handlers.cpp:1940 msgid "You have trouble breathing, and stop." msgstr "" -#: src/activity_handlers.cpp:1956 +#: src/activity_handlers.cpp:1958 msgid "You're too tired to continue." msgstr "" -#: src/activity_handlers.cpp:2010 src/vehicle_move.cpp:499 +#: src/activity_handlers.cpp:2012 src/vehicle_move.cpp:499 #: src/vehicle_use.cpp:792 #, c-format msgid "The %s doesn't have an engine!" msgstr "" -#: src/activity_handlers.cpp:2015 +#: src/activity_handlers.cpp:2017 #, c-format msgid "The %s's engine starts up." msgid_plural "The %s's engines start up." msgstr[0] "" msgstr[1] "" -#: src/activity_handlers.cpp:2019 +#: src/activity_handlers.cpp:2021 #, c-format msgid "One of the %s's engines start up." msgid_plural "Some of the %s's engines start up." msgstr[0] "" msgstr[1] "" -#: src/activity_handlers.cpp:2023 +#: src/activity_handlers.cpp:2025 #, c-format msgid "The %s is ready for movement." msgstr "" -#: src/activity_handlers.cpp:2026 +#: src/activity_handlers.cpp:2028 #, c-format msgid "The %s's engine fails to start." msgid_plural "The %s's engines fail to start." msgstr[0] "" msgstr[1] "" -#: src/activity_handlers.cpp:2033 src/vehicle_use.cpp:1783 +#: src/activity_handlers.cpp:2035 src/vehicle_use.cpp:1783 #: src/vehicle_use.cpp:1813 msgid "You let go of the controls." msgstr "" -#: src/activity_handlers.cpp:2071 +#: src/activity_handlers.cpp:2073 msgid "Repeat once" msgstr "" -#: src/activity_handlers.cpp:2073 +#: src/activity_handlers.cpp:2075 msgid "Repeat until reinforced" msgstr "" -#: src/activity_handlers.cpp:2075 +#: src/activity_handlers.cpp:2077 msgid "Repeat until fully repaired, but don't reinforce" msgstr "" -#: src/activity_handlers.cpp:2077 +#: src/activity_handlers.cpp:2079 msgid "Repeat until success/failure/level up" msgstr "" -#: src/activity_handlers.cpp:2079 +#: src/activity_handlers.cpp:2081 msgid "Attempt to refit once" msgstr "" -#: src/activity_handlers.cpp:2081 +#: src/activity_handlers.cpp:2083 msgid "Repeat until refitted" msgstr "" -#: src/activity_handlers.cpp:2082 +#: src/activity_handlers.cpp:2084 msgid "Back to item selection" msgstr "" -#: src/activity_handlers.cpp:2202 +#: src/activity_handlers.cpp:2204 #, c-format msgid "Your %s ran out of charges." msgstr "" -#: src/activity_handlers.cpp:2267 src/iuse_actor.cpp:3099 +#: src/activity_handlers.cpp:2269 src/iuse_actor.cpp:3106 msgid "You won't learn anything more by doing that." msgstr "" -#: src/activity_handlers.cpp:2275 +#: src/activity_handlers.cpp:2277 #, c-format msgid "%s %s\n" msgstr "" -#: src/activity_handlers.cpp:2281 +#: src/activity_handlers.cpp:2283 msgid "bionic power" msgstr "" -#: src/activity_handlers.cpp:2309 src/activity_handlers.cpp:2313 +#: src/activity_handlers.cpp:2311 src/activity_handlers.cpp:2315 #, c-format msgid "%s (%d)" msgstr "" -#: src/activity_handlers.cpp:2318 +#: src/activity_handlers.cpp:2320 #, c-format msgid "Charges: %s/%s %s (%s per use)\n" msgstr "" -#: src/activity_handlers.cpp:2322 +#: src/activity_handlers.cpp:2324 #, c-format msgid "Materials available: %s\n" msgstr "" -#: src/activity_handlers.cpp:2323 +#: src/activity_handlers.cpp:2325 #, c-format msgid "Skill used: %s (%s)\n" msgstr "" -#: src/activity_handlers.cpp:2325 +#: src/activity_handlers.cpp:2327 #, c-format msgid "Success chance: %.1f%%\n" msgstr "" -#: src/activity_handlers.cpp:2327 +#: src/activity_handlers.cpp:2329 #, c-format msgid "Damage chance: %.1f%%" msgstr "" -#: src/activity_handlers.cpp:2349 +#: src/activity_handlers.cpp:2351 #, c-format msgid "Your %s is repaired as much as possible, considering the degradation." msgstr "" -#: src/activity_handlers.cpp:2350 +#: src/activity_handlers.cpp:2352 #, c-format msgid "Your %s is already fully repaired." msgstr "" -#: src/activity_handlers.cpp:2382 +#: src/activity_handlers.cpp:2384 msgid "You defrost the food, but don't heat it up, since you enjoy it cold." msgstr "" -#: src/activity_handlers.cpp:2385 +#: src/activity_handlers.cpp:2387 msgid "You defrost and heat up the food." msgstr "" -#: src/activity_handlers.cpp:2389 +#: src/activity_handlers.cpp:2391 msgid "You heat up the food." msgstr "" -#: src/activity_handlers.cpp:2423 +#: src/activity_handlers.cpp:2425 #, c-format msgid "You are currently unable to mend the %s." msgstr "" -#: src/activity_handlers.cpp:2517 +#: src/activity_handlers.cpp:2513 #, c-format msgid "You wonder if it's even possible to craft the %s…" msgstr "" -#: src/activity_handlers.cpp:2524 +#: src/activity_handlers.cpp:2520 #, c-format msgid "You don't know how to craft the %s!" msgstr "" -#: src/activity_handlers.cpp:2580 +#: src/activity_handlers.cpp:2576 msgid "You cannot reach that destination" msgstr "" -#: src/activity_handlers.cpp:2610 src/activity_handlers.cpp:2620 -#: src/game.cpp:1340 +#: src/activity_handlers.cpp:2606 src/activity_handlers.cpp:2616 +#: src/game.cpp:1341 #, c-format msgid "You caught a %s." msgstr "" -#: src/activity_handlers.cpp:2656 +#: src/activity_handlers.cpp:2652 msgid "You feel a tug on your line!" msgstr "" -#: src/activity_handlers.cpp:2668 +#: src/activity_handlers.cpp:2664 msgid "You finish fishing" msgstr "" -#: src/activity_handlers.cpp:2696 src/activity_handlers.cpp:2702 +#: src/activity_handlers.cpp:2692 src/activity_handlers.cpp:2698 msgid "You finish waiting." msgstr "" -#: src/activity_handlers.cpp:2753 +#: src/activity_handlers.cpp:2749 #, c-format msgid "%s finishes with you…" msgstr "" -#: src/activity_handlers.cpp:2782 +#: src/activity_handlers.cpp:2778 msgid "You are bored of waiting, so you stop." msgstr "" -#: src/activity_handlers.cpp:2784 +#: src/activity_handlers.cpp:2780 msgid "You finish waiting and feel refreshed." msgstr "" -#: src/activity_handlers.cpp:2791 +#: src/activity_handlers.cpp:2787 #, c-format msgid "%s finishes chatting with you." msgstr "" -#: src/activity_handlers.cpp:2838 +#: src/activity_handlers.cpp:2834 msgid "The Autodoc suffers a catastrophic failure." msgstr "" -#: src/activity_handlers.cpp:2841 +#: src/activity_handlers.cpp:2837 msgid "The Autodoc's failure damages you greatly." msgstr "" -#: src/activity_handlers.cpp:2842 +#: src/activity_handlers.cpp:2838 msgid "The Autodoc's failure damages greatly." msgstr "" -#: src/activity_handlers.cpp:2850 +#: src/activity_handlers.cpp:2846 #, c-format msgid "Your %s is ripped open." msgstr "" -#: src/activity_handlers.cpp:2851 +#: src/activity_handlers.cpp:2847 #, c-format msgid "'s %s is ripped open." msgstr "" -#: src/activity_handlers.cpp:2870 +#: src/activity_handlers.cpp:2866 #, c-format msgid "The Autodoc is meticulously cutting your %s open." msgstr "" -#: src/activity_handlers.cpp:2871 +#: src/activity_handlers.cpp:2867 #, c-format msgid "The Autodoc is meticulously cutting 's %s open." msgstr "" -#: src/activity_handlers.cpp:2878 +#: src/activity_handlers.cpp:2874 msgid "The Autodoc is meticulously cutting you open." msgstr "" -#: src/activity_handlers.cpp:2879 +#: src/activity_handlers.cpp:2875 msgid "The Autodoc is meticulously cutting open." msgstr "" -#: src/activity_handlers.cpp:2885 +#: src/activity_handlers.cpp:2881 msgid "The Autodoc attempts to carefully extract the bionic." msgstr "" -#: src/activity_handlers.cpp:2891 +#: src/activity_handlers.cpp:2887 #, c-format msgid "" "Tried to uninstall bionic with UID %s, but you don't have this bionic " "installed." msgstr "" -#: src/activity_handlers.cpp:2898 +#: src/activity_handlers.cpp:2894 msgid "The Autodoc attempts to carefully insert the bionic." msgstr "" -#: src/activity_handlers.cpp:2912 +#: src/activity_handlers.cpp:2908 #, c-format msgid "%s is no a valid bionic_id" msgstr "" -#: src/activity_handlers.cpp:2922 +#: src/activity_handlers.cpp:2918 #, c-format msgid "The Autodoc is stitching your %s back up." msgstr "" -#: src/activity_handlers.cpp:2923 +#: src/activity_handlers.cpp:2919 #, c-format msgid "The Autodoc is stitching 's %s back up." msgstr "" -#: src/activity_handlers.cpp:2930 +#: src/activity_handlers.cpp:2926 msgid "The Autodoc is stitching you back up." msgstr "" -#: src/activity_handlers.cpp:2931 +#: src/activity_handlers.cpp:2927 msgid "The Autodoc is stitching back up." msgstr "" -#: src/activity_handlers.cpp:2937 +#: src/activity_handlers.cpp:2933 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching your wounds." msgstr "" -#: src/activity_handlers.cpp:2938 +#: src/activity_handlers.cpp:2934 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching 's wounds." msgstr "" -#: src/activity_handlers.cpp:2962 +#: src/activity_handlers.cpp:2958 msgid "" "The Autodoc returns to its resting position after successfully performing " "the operation." msgstr "" -#: src/activity_handlers.cpp:2966 +#: src/activity_handlers.cpp:2962 msgid "a short upbeat jingle: \"Operation successful\"" msgstr "" -#: src/activity_handlers.cpp:2971 +#: src/activity_handlers.cpp:2967 msgid "" "The Autodoc jerks back to its resting position after failing the operation." msgstr "" -#: src/activity_handlers.cpp:2975 +#: src/activity_handlers.cpp:2971 msgid "a sad beeping noise: \"Operation failed\"" msgstr "" -#: src/activity_handlers.cpp:2982 +#: src/activity_handlers.cpp:2978 msgid "The operation is a success." msgstr "" -#: src/activity_handlers.cpp:2985 src/bionics.cpp:2039 +#: src/activity_handlers.cpp:2981 src/bionics.cpp:1854 msgid "The operation is a failure." msgstr "" -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid " plants some %s." msgstr "" -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid "You plant some %s." msgstr "" -#: src/activity_handlers.cpp:3037 +#: src/activity_handlers.cpp:3033 #, c-format msgid "%s did not find an unfinished construction at the activity spot." msgstr "" -#: src/activity_handlers.cpp:3045 +#: src/activity_handlers.cpp:3041 #, c-format msgid "%s can't work on this construction anymore." msgstr "" -#: src/activity_handlers.cpp:3148 +#: src/activity_handlers.cpp:3144 msgid "You feel much better." msgstr "" #. ~ Sound of a jackhammer at work! -#: src/activity_handlers.cpp:3179 +#: src/activity_handlers.cpp:3175 msgid "TATATATATATATAT!" msgstr "" -#: src/activity_handlers.cpp:3191 +#: src/activity_handlers.cpp:3187 msgid "You finish drilling." msgstr "" -#: src/activity_handlers.cpp:3192 +#: src/activity_handlers.cpp:3188 msgid " finishes drilling." msgstr "" -#: src/activity_handlers.cpp:3301 +#: src/activity_handlers.cpp:3297 #, c-format msgid "You have run out of %s." msgstr "" -#: src/activity_handlers.cpp:3316 +#: src/activity_handlers.cpp:3312 msgid "You fertilized every plot you could." msgstr "" -#: src/activity_handlers.cpp:3329 src/activity_handlers.cpp:3350 +#: src/activity_handlers.cpp:3325 src/activity_handlers.cpp:3346 msgid "Target lost. IFF override failed." msgstr "" -#: src/activity_handlers.cpp:3354 +#: src/activity_handlers.cpp:3350 #, c-format msgid "You unleash your override attack on the %s." msgstr "" -#: src/activity_handlers.cpp:3366 +#: src/activity_handlers.cpp:3362 #, c-format msgid "You successfully override the %s's IFF protocols!" msgstr "" -#: src/activity_handlers.cpp:3374 +#: src/activity_handlers.cpp:3370 #, c-format msgid "The %s short circuits as you attempt to reprogram it!" msgstr "" -#: src/activity_handlers.cpp:3383 +#: src/activity_handlers.cpp:3379 msgid "…and turns friendly!" msgstr "" -#: src/activity_handlers.cpp:3394 +#: src/activity_handlers.cpp:3390 msgid "…but the robot refuses to acknowledge you as an ally!" msgstr "" -#: src/activity_handlers.cpp:3417 +#: src/activity_handlers.cpp:3413 msgid "The ancient tree spirits answer your call." msgstr "" -#: src/activity_handlers.cpp:3419 +#: src/activity_handlers.cpp:3415 msgid "Your communion with the trees has begun." msgstr "" -#: src/activity_handlers.cpp:3463 +#: src/activity_handlers.cpp:3459 msgid "The trees have shown you what they will." msgstr "" -#: src/activity_handlers.cpp:3484 +#: src/activity_handlers.cpp:3480 msgid "" "Choose part\n" "to draw blood from." msgstr "" -#: src/activity_handlers.cpp:3517 +#: src/activity_handlers.cpp:3513 msgid "You lose your concentration!" msgstr "" -#: src/activity_handlers.cpp:3521 src/activity_handlers.cpp:3573 +#: src/activity_handlers.cpp:3517 src/activity_handlers.cpp:3569 #, c-format msgid "You gain %i experience. New total %i." msgstr "" -#: src/activity_handlers.cpp:3529 +#: src/activity_handlers.cpp:3525 msgid "cast a spell" msgstr "" -#: src/activity_handlers.cpp:3570 +#: src/activity_handlers.cpp:3566 msgid "" "Something about how this spell works just clicked! You gained a level!" msgstr "" -#: src/activity_handlers.cpp:3579 src/activity_handlers.cpp:3619 +#: src/activity_handlers.cpp:3575 src/activity_handlers.cpp:3615 #, c-format msgid "You gained a level in %s!" msgstr "" -#: src/activity_handlers.cpp:3630 +#: src/activity_handlers.cpp:3626 #, c-format msgid "You gained %i experience from your study session." msgstr "" -#: src/activity_handlers.cpp:3636 src/iuse_actor.cpp:1126 -#: src/iuse_actor.cpp:2279 +#: src/activity_handlers.cpp:3632 src/iuse_actor.cpp:1133 +#: src/iuse_actor.cpp:2286 msgid "It's too dark to read." msgstr "" @@ -397858,12 +398792,12 @@ msgstr "" msgid "Some items tumble to the %s." msgstr "" -#: src/activity_item_handling.cpp:472 src/iuse.cpp:9451 +#: src/activity_item_handling.cpp:472 src/iuse.cpp:9469 #, c-format msgid "You need %1$i charges of water or clean water to wash these items." msgstr "" -#: src/activity_item_handling.cpp:480 src/iuse.cpp:9457 +#: src/activity_item_handling.cpp:480 src/iuse.cpp:9475 #, c-format msgid "You need %1$i charges of cleansing agent to wash these items." msgstr "" @@ -397872,52 +398806,52 @@ msgstr "" msgid "You washed your items." msgstr "" -#: src/activity_item_handling.cpp:1935 +#: src/activity_item_handling.cpp:1933 #, c-format msgid "%1s failed to fetch tools." msgstr "" -#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3098 +#: src/activity_item_handling.cpp:1951 src/npcmove.cpp:3059 #, c-format msgid "%1$s picks up a %2$s." msgstr "" -#: src/activity_item_handling.cpp:1955 src/npcmove.cpp:3103 +#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3064 #, c-format msgid "%s picks up several items." msgstr "" -#: src/activity_item_handling.cpp:2013 src/iuse.cpp:4825 +#: src/activity_item_handling.cpp:2011 src/iuse.cpp:4826 msgid "You cut the log into planks." msgstr "" -#: src/activity_item_handling.cpp:2138 +#: src/activity_item_handling.cpp:2136 #, c-format msgid "%s can't reach the source tile. Try to sort out loot without a cart." msgstr "" -#: src/activity_item_handling.cpp:2684 +#: src/activity_item_handling.cpp:2682 msgid "It is too dark to do this activity." msgstr "" -#: src/activity_item_handling.cpp:2734 +#: src/activity_item_handling.cpp:2732 msgid "You don't have the skill for this task." msgstr "" -#: src/activity_item_handling.cpp:2736 +#: src/activity_item_handling.cpp:2734 msgid "There is something blocking the location for this task." msgstr "" -#: src/activity_item_handling.cpp:2753 +#: src/activity_item_handling.cpp:2751 #, c-format msgid "%s is trying to find necessary items to do the job" msgstr "" -#: src/activity_item_handling.cpp:2853 src/activity_item_handling.cpp:2854 +#: src/activity_item_handling.cpp:2851 src/activity_item_handling.cpp:2852 msgid "The required items are not available to complete this task." msgstr "" -#: src/activity_item_handling.cpp:3154 +#: src/activity_item_handling.cpp:3152 msgid "It is too dark to work here." msgstr "" @@ -397930,271 +398864,271 @@ msgstr "" msgid "THIS IS A BUG" msgstr "" -#: src/advanced_inv.cpp:121 +#: src/advanced_inv.cpp:122 msgid "IN" msgstr "" -#: src/advanced_inv.cpp:122 +#: src/advanced_inv.cpp:123 msgid "South West" msgstr "" -#: src/advanced_inv.cpp:123 src/weather.cpp:779 +#: src/advanced_inv.cpp:124 src/weather.cpp:779 msgid "South" msgstr "" -#: src/advanced_inv.cpp:124 +#: src/advanced_inv.cpp:125 msgid "South East" msgstr "" -#: src/advanced_inv.cpp:125 src/weather.cpp:783 +#: src/advanced_inv.cpp:126 src/weather.cpp:783 msgid "West" msgstr "" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "DN" msgstr "" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "Directly below you" msgstr "" -#: src/advanced_inv.cpp:127 src/weather.cpp:775 +#: src/advanced_inv.cpp:128 src/weather.cpp:775 msgid "East" msgstr "" -#: src/advanced_inv.cpp:128 +#: src/advanced_inv.cpp:129 msgid "North West" msgstr "" -#: src/advanced_inv.cpp:129 src/weather.cpp:771 +#: src/advanced_inv.cpp:130 src/weather.cpp:771 msgid "North" msgstr "" -#: src/advanced_inv.cpp:130 +#: src/advanced_inv.cpp:131 msgid "North East" msgstr "" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "GR" msgstr "" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "Grabbed Vehicle" msgstr "" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "AL" msgstr "" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "Surrounding area" msgstr "" -#: src/advanced_inv.cpp:133 +#: src/advanced_inv.cpp:134 msgid "CN" msgstr "" -#: src/advanced_inv.cpp:133 src/crafting_gui.cpp:654 +#: src/advanced_inv.cpp:134 src/crafting_gui.cpp:654 msgid "Container" msgstr "" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "WR" msgstr "" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "Worn Items" msgstr "" -#: src/advanced_inv.cpp:187 src/newcharacter.cpp:920 +#: src/advanced_inv.cpp:188 src/newcharacter.cpp:920 msgid "name" msgstr "" -#: src/advanced_inv.cpp:189 +#: src/advanced_inv.cpp:190 msgid "weight" msgstr "" -#: src/advanced_inv.cpp:191 +#: src/advanced_inv.cpp:192 msgid "volume" msgstr "" -#: src/advanced_inv.cpp:193 +#: src/advanced_inv.cpp:194 msgid "charges" msgstr "" -#: src/advanced_inv.cpp:195 +#: src/advanced_inv.cpp:196 msgid "category" msgstr "" -#: src/advanced_inv.cpp:197 src/bonuses.cpp:71 src/effect.cpp:705 +#: src/advanced_inv.cpp:198 src/bonuses.cpp:71 src/effect.cpp:705 #: src/effect.cpp:706 msgid "damage" msgstr "" -#: src/advanced_inv.cpp:199 +#: src/advanced_inv.cpp:200 msgid "ammo/charge type" msgstr "" -#: src/advanced_inv.cpp:201 +#: src/advanced_inv.cpp:202 msgid "spoilage" msgstr "" -#: src/advanced_inv.cpp:203 +#: src/advanced_inv.cpp:204 msgid "barter value" msgstr "" #. ~ Items list header (length type 1). Table fields length without spaces: #. amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:327 src/advanced_inv.cpp:338 +#: src/advanced_inv.cpp:328 src/advanced_inv.cpp:339 msgid "amt weight vol" msgstr "" #. ~ Items list header (length type 2). Table fields length without spaces: #. src - 2, amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:329 src/advanced_inv.cpp:334 +#: src/advanced_inv.cpp:330 src/advanced_inv.cpp:335 msgid "src amt weight vol" msgstr "" -#: src/advanced_inv.cpp:331 +#: src/advanced_inv.cpp:332 msgid "Name (charges)" msgstr "" -#: src/advanced_inv.cpp:748 +#: src/advanced_inv.cpp:751 #, c-format msgid "[<] page %1$d of %2$d [>]" msgstr "" -#: src/advanced_inv.cpp:757 +#: src/advanced_inv.cpp:760 #, c-format msgid "< [%s] Sort: %s >" msgstr "" -#: src/advanced_inv.cpp:767 src/inventory_ui.cpp:2364 -#: src/worldfactory.cpp:1299 +#: src/advanced_inv.cpp:770 src/inventory_ui.cpp:2364 +#: src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter" msgstr "" -#: src/advanced_inv.cpp:779 +#: src/advanced_inv.cpp:782 #, c-format msgid "[%s] Reset" msgstr "" -#: src/advanced_inv.cpp:837 src/advanced_inv.cpp:1003 +#: src/advanced_inv.cpp:840 src/advanced_inv.cpp:1006 msgid "You look at the items, then your clothes, and scratch your head…" msgstr "" -#: src/advanced_inv.cpp:842 +#: src/advanced_inv.cpp:845 msgid "There are no items to be moved!" msgstr "" -#: src/advanced_inv.cpp:851 src/advanced_inv.cpp:970 src/advanced_inv.cpp:1075 +#: src/advanced_inv.cpp:854 src/advanced_inv.cpp:973 src/advanced_inv.cpp:1078 msgid "There isn't enough room, do you really want to move all?" msgstr "" -#: src/advanced_inv.cpp:935 src/advanced_inv.cpp:1299 -#: src/advanced_inv.cpp:1812 +#: src/advanced_inv.cpp:938 src/advanced_inv.cpp:1302 +#: src/advanced_inv.cpp:1815 msgid "You can't put items there!" msgstr "" -#: src/advanced_inv.cpp:955 +#: src/advanced_inv.cpp:958 msgid "You try to put your bags into themselves, but physics won't let you." msgstr "" -#: src/advanced_inv.cpp:959 +#: src/advanced_inv.cpp:962 msgid "Putting on everything from your inventory would be tricky." msgstr "" -#: src/advanced_inv.cpp:963 +#: src/advanced_inv.cpp:966 msgid "Putting everything into the container would be tricky." msgstr "" -#: src/advanced_inv.cpp:981 +#: src/advanced_inv.cpp:984 msgid "Really drop all your favorite items?" msgstr "" -#: src/advanced_inv.cpp:1053 src/advanced_inv.cpp:1131 +#: src/advanced_inv.cpp:1056 src/advanced_inv.cpp:1134 msgid "Skipping filled buckets to avoid spilling their contents." msgstr "" -#: src/advanced_inv.cpp:1156 +#: src/advanced_inv.cpp:1159 msgid "Sort by…" msgstr "" -#: src/advanced_inv.cpp:1157 +#: src/advanced_inv.cpp:1160 msgid "Unsorted (recently added first)" msgstr "" -#: src/advanced_inv.cpp:1240 +#: src/advanced_inv.cpp:1243 #, c-format msgid "< [%s] keybindings >" msgstr "" -#: src/advanced_inv.cpp:1378 +#: src/advanced_inv.cpp:1381 #, c-format msgid "Source area is the same as destination (%s)." msgstr "" -#: src/advanced_inv.cpp:1455 +#: src/advanced_inv.cpp:1458 #, c-format msgid "You have no space for %s" msgstr "" -#: src/advanced_inv.cpp:1640 +#: src/advanced_inv.cpp:1643 msgid "Default layout was saved." msgstr "" -#: src/advanced_inv.cpp:1760 +#: src/advanced_inv.cpp:1763 msgid "No vehicle storage space there!" msgstr "" -#: src/advanced_inv.cpp:1817 +#: src/advanced_inv.cpp:1820 msgid "Select destination" msgstr "" -#: src/advanced_inv.cpp:1835 +#: src/advanced_inv.cpp:1838 msgid " (FULL)" msgstr "" -#: src/advanced_inv.cpp:1861 +#: src/advanced_inv.cpp:1864 msgid "Source must be container." msgstr "" -#: src/advanced_inv.cpp:1865 +#: src/advanced_inv.cpp:1868 msgid "Source container is empty." msgstr "" -#: src/advanced_inv.cpp:1872 +#: src/advanced_inv.cpp:1875 msgid "You can unload only liquids into target container." msgstr "" -#: src/advanced_inv.cpp:1916 src/pickup.cpp:347 +#: src/advanced_inv.cpp:1919 src/pickup.cpp:347 msgid "Spilt liquid cannot be picked back up. Try mopping it instead." msgstr "" -#: src/advanced_inv.cpp:1924 +#: src/advanced_inv.cpp:1927 msgid "Destination area is full. Remove some items first." msgstr "" -#: src/advanced_inv.cpp:1940 +#: src/advanced_inv.cpp:1943 msgid "Destination area has too many items. Remove some first." msgstr "" -#: src/advanced_inv.cpp:1958 +#: src/advanced_inv.cpp:1961 msgid "This is too heavy!" msgstr "" -#: src/advanced_inv.cpp:1978 +#: src/advanced_inv.cpp:1981 #, c-format msgid "How many do you want to move? [Have %d] (0 to cancel)" msgstr "" -#: src/advanced_inv.cpp:1981 +#: src/advanced_inv.cpp:1984 #, c-format msgid "Destination can only hold %d! Move how many? [Have %d] (0 to cancel)" msgstr "" -#: src/advanced_inv.cpp:1987 +#: src/advanced_inv.cpp:1990 msgid "The destination is already full!" msgstr "" @@ -398327,7 +399261,7 @@ msgstr "" msgid "Properties" msgstr "" -#: src/armor_layers.cpp:239 src/item_pocket.cpp:1145 +#: src/armor_layers.cpp:239 src/item_pocket.cpp:1161 msgid "Coverage:" msgstr "" @@ -398490,7 +399424,7 @@ msgstr "" msgid "Encumbrance and Warmth" msgstr "" -#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4651 +#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4658 msgid "Encumbrance" msgstr "" @@ -398634,174 +399568,174 @@ msgstr "" msgid "auto notes configuration" msgstr "" -#: src/auto_note.cpp:348 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 -#: src/color.cpp:797 src/construction.cpp:399 src/crafting_gui.cpp:489 -#: src/game.cpp:6370 src/game.cpp:7799 src/game.cpp:8248 -#: src/newcharacter.cpp:1400 src/newcharacter.cpp:1944 -#: src/newcharacter.cpp:2298 src/newcharacter.cpp:2623 -#: src/newcharacter.cpp:3037 src/options.cpp:2955 src/safemode_ui.cpp:104 -#: src/safemode_ui.cpp:580 src/ui.cpp:308 src/ui.cpp:353 -#: src/worldfactory.cpp:612 src/worldfactory.cpp:948 src/worldfactory.cpp:1044 +#: src/auto_note.cpp:341 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 +#: src/color.cpp:800 src/construction.cpp:399 src/crafting_gui.cpp:489 +#: src/game.cpp:6368 src/game.cpp:7797 src/game.cpp:8246 +#: src/newcharacter.cpp:1404 src/newcharacter.cpp:1964 +#: src/newcharacter.cpp:2326 src/newcharacter.cpp:2659 +#: src/newcharacter.cpp:3085 src/options.cpp:3032 src/safemode_ui.cpp:105 +#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:355 +#: src/worldfactory.cpp:618 src/worldfactory.cpp:953 src/worldfactory.cpp:1049 msgid "Fast scroll up" msgstr "" -#: src/auto_note.cpp:349 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 -#: src/color.cpp:798 src/construction.cpp:400 src/crafting_gui.cpp:490 -#: src/game.cpp:6371 src/game.cpp:7800 src/game.cpp:8249 -#: src/newcharacter.cpp:1401 src/newcharacter.cpp:1945 -#: src/newcharacter.cpp:2299 src/newcharacter.cpp:2624 -#: src/newcharacter.cpp:3038 src/options.cpp:2956 src/safemode_ui.cpp:105 -#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:354 -#: src/worldfactory.cpp:613 src/worldfactory.cpp:949 src/worldfactory.cpp:1045 +#: src/auto_note.cpp:342 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 +#: src/color.cpp:801 src/construction.cpp:400 src/crafting_gui.cpp:490 +#: src/game.cpp:6369 src/game.cpp:7798 src/game.cpp:8247 +#: src/newcharacter.cpp:1405 src/newcharacter.cpp:1965 +#: src/newcharacter.cpp:2327 src/newcharacter.cpp:2660 +#: src/newcharacter.cpp:3086 src/options.cpp:3033 src/safemode_ui.cpp:106 +#: src/safemode_ui.cpp:582 src/ui.cpp:310 src/ui.cpp:356 +#: src/worldfactory.cpp:619 src/worldfactory.cpp:954 src/worldfactory.cpp:1050 msgid "Fast scroll down" msgstr "" -#: src/auto_note.cpp:368 src/auto_pickup.cpp:338 src/game.cpp:6251 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:361 src/auto_pickup.cpp:338 src/game.cpp:6249 +#: src/safemode_ui.cpp:144 msgid "nable" msgstr "" -#: src/auto_note.cpp:369 src/auto_pickup.cpp:339 src/game.cpp:6252 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:362 src/auto_pickup.cpp:339 src/game.cpp:6250 +#: src/safemode_ui.cpp:144 msgid "isable" msgstr "" -#: src/auto_note.cpp:370 +#: src/auto_note.cpp:363 msgid " - Toggle" msgstr "" -#: src/auto_note.cpp:383 +#: src/auto_note.cpp:376 msgid "Character" msgstr "" -#: src/auto_note.cpp:385 +#: src/auto_note.cpp:378 msgid "Global" msgstr "" -#: src/auto_note.cpp:387 +#: src/auto_note.cpp:380 msgid "Map Extra" msgstr "" -#: src/auto_note.cpp:388 src/options.cpp:1609 src/options.cpp:1667 +#: src/auto_note.cpp:381 src/options.cpp:1686 src/options.cpp:1744 msgid "Symbol" msgstr "" -#: src/auto_note.cpp:389 src/distraction_manager.cpp:130 src/options.cpp:1855 +#: src/auto_note.cpp:382 src/distraction_manager.cpp:130 src/options.cpp:1932 #: src/smart_controller_ui.cpp:66 msgid "Enabled" msgstr "" -#: src/auto_note.cpp:394 +#: src/auto_note.cpp:387 #, c-format msgid "%1$s %2$s" msgstr "" -#: src/auto_note.cpp:400 +#: src/auto_note.cpp:393 msgid "Auto notes enabled:" msgstr "" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/options.cpp:1847 src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/options.cpp:1924 src/safemode_ui.cpp:189 msgid "False" msgstr "Nei" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/safemode_ui.cpp:189 msgid "True" msgstr "Já" -#: src/auto_note.cpp:412 +#: src/auto_note.cpp:405 msgid "witch " msgstr "" -#: src/auto_note.cpp:417 +#: src/auto_note.cpp:410 msgid " to change pages." msgstr "" -#: src/auto_note.cpp:436 +#: src/auto_note.cpp:429 msgid "Discover more special encounters to populate this list" msgstr "" -#: src/auto_note.cpp:450 src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/editmap.cpp:751 msgid "no" msgstr "" -#: src/auto_note.cpp:450 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 -#: src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 +#: src/editmap.cpp:751 msgid "yes" msgstr "" -#: src/auto_note.cpp:551 +#: src/auto_note.cpp:544 msgid "Enter a map extra custom symbol (empty to unset):" msgstr "" -#: src/auto_note.cpp:562 +#: src/auto_note.cpp:555 msgid "Pick a color:" msgstr "" #. ~ %1$s: note color abbreviation, %2$s: note color name -#: src/auto_note.cpp:566 src/help.cpp:136 src/overmap_ui.cpp:1245 +#: src/auto_note.cpp:559 src/help.cpp:133 src/overmap_ui.cpp:1246 #, c-format msgctxt "note color" msgid "%1$s:%2$s, " msgstr "" -#: src/auto_note.cpp:577 +#: src/auto_note.cpp:570 msgctxt "color" msgid "yellow" msgstr "" -#: src/auto_note.cpp:578 src/options.cpp:806 src/options.cpp:820 +#: src/auto_note.cpp:571 src/options.cpp:806 src/options.cpp:820 #, c-format msgid "Default: %s" msgstr "Sjálfgefið: %s" -#: src/auto_note.cpp:606 +#: src/auto_note.cpp:599 msgid "" "Auto notes are disabled globally.\n" "Do you want to enable?" msgstr "" -#: src/auto_note.cpp:615 src/auto_pickup.cpp:639 src/color.cpp:1062 -#: src/game.cpp:6916 src/input.cpp:1667 src/options.cpp:3426 -#: src/safemode_ui.cpp:506 +#: src/auto_note.cpp:608 src/auto_pickup.cpp:639 src/color.cpp:1065 +#: src/game.cpp:6914 src/input.cpp:1666 src/options.cpp:3503 +#: src/safemode_ui.cpp:507 msgid "Save changes?" msgstr "" -#: src/auto_pickup.cpp:334 src/game.cpp:6248 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:334 src/game.cpp:6246 src/safemode_ui.cpp:142 msgid "dd" msgstr "" -#: src/auto_pickup.cpp:335 src/game.cpp:6250 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:335 src/game.cpp:6248 src/safemode_ui.cpp:142 msgid "emove" msgstr "" -#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:143 msgid "opy" msgstr "" -#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:143 msgid "ove" msgstr "" -#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:144 +#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:145 msgid "est" msgstr "" -#: src/auto_pickup.cpp:345 src/game.cpp:6262 src/safemode_ui.cpp:155 +#: src/auto_pickup.cpp:345 src/game.cpp:6260 src/safemode_ui.cpp:156 msgid "<+-> Move up/down" msgstr "" -#: src/auto_pickup.cpp:347 src/color.cpp:731 src/game.cpp:6263 -#: src/safemode_ui.cpp:157 +#: src/auto_pickup.cpp:347 src/color.cpp:734 src/game.cpp:6261 +#: src/safemode_ui.cpp:158 msgid "-Edit" msgstr "" -#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:158 +#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:159 msgid "-Switch Page" msgstr "" -#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:170 +#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:171 msgid "Rules" msgstr "" @@ -398813,11 +399747,11 @@ msgstr "" msgid "Auto pickup enabled:" msgstr "" -#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:190 +#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:191 msgid "witch" msgstr "" -#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:241 +#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:242 msgid "" msgstr "" @@ -398849,11 +399783,11 @@ msgstr "" msgid "Pickup Rule:" msgstr "" -#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:180 +#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:181 msgid "[]" msgstr "" -#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:182 +#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:183 msgid "[]" msgstr "" @@ -398876,7 +399810,7 @@ msgstr "" msgid "auto pickup configuration" msgstr "" -#: src/auto_pickup.cpp:1082 +#: src/auto_pickup.cpp:1081 #, c-format msgid "Pickup rules for %s" msgstr "" @@ -399157,22 +400091,22 @@ msgstr "" msgid "Needs %d more experience to gain next level." msgstr "" -#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3098 +#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3099 #: src/item.cpp:2175 msgid "strength" msgstr "" -#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3099 +#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3100 #: src/item.cpp:2178 msgid "dexterity" msgstr "" -#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3100 +#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3101 #: src/item.cpp:2181 msgid "intelligence" msgstr "" -#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3101 +#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3102 #: src/item.cpp:2184 msgid "perception" msgstr "" @@ -399186,7 +400120,7 @@ msgstr "" msgid "Are you sure you want to raise %s? %d points available." msgstr "" -#: src/avatar.cpp:1374 src/game.cpp:9332 +#: src/avatar.cpp:1374 src/game.cpp:9330 msgid "You need to put the bag away before trying to wield something from it." msgstr "" @@ -399489,7 +400423,7 @@ msgstr "" msgid "You can't climb here - there's a ceiling above." msgstr "" -#: src/avatar_action.cpp:595 src/game.cpp:10094 +#: src/avatar_action.cpp:595 src/game.cpp:10092 msgid "The water puts out the flames!" msgstr "" @@ -399592,19 +400526,19 @@ msgstr "" msgid "You can't effectively throw while you're in your shell." msgstr "" -#: src/avatar_action.cpp:966 src/handle_action.cpp:2050 -#: src/handle_action.cpp:2060 src/handle_action.cpp:2079 -#: src/handle_action.cpp:2103 src/handle_action.cpp:2116 -#: src/handle_action.cpp:2134 src/handle_action.cpp:2146 -#: src/handle_action.cpp:2158 src/handle_action.cpp:2346 -#: src/handle_action.cpp:2358 src/handle_action.cpp:2372 -#: src/handle_action.cpp:2386 src/handle_action.cpp:2400 -#: src/handle_action.cpp:2424 src/iexamine.cpp:6562 src/iexamine.cpp:6572 +#: src/avatar_action.cpp:966 src/handle_action.cpp:2046 +#: src/handle_action.cpp:2056 src/handle_action.cpp:2075 +#: src/handle_action.cpp:2099 src/handle_action.cpp:2112 +#: src/handle_action.cpp:2130 src/handle_action.cpp:2142 +#: src/handle_action.cpp:2154 src/handle_action.cpp:2342 +#: src/handle_action.cpp:2354 src/handle_action.cpp:2368 +#: src/handle_action.cpp:2382 src/handle_action.cpp:2396 +#: src/handle_action.cpp:2420 src/iexamine.cpp:6562 src/iexamine.cpp:6572 #: src/iexamine.cpp:6582 src/melee.cpp:544 msgid "You lack the substance to affect anything." msgstr "" -#: src/avatar_action.cpp:973 src/game.cpp:9753 src/game.cpp:11089 +#: src/avatar_action.cpp:973 src/game.cpp:9751 src/game.cpp:11087 #: src/handle_action.cpp:705 #, c-format msgid "Your %s refuses to move as its batteries have been drained." @@ -399614,7 +400548,7 @@ msgstr "" msgid "You don't have any items to throw." msgstr "" -#: src/avatar_action.cpp:1003 src/character_attire.cpp:223 +#: src/avatar_action.cpp:1003 src/character_attire.cpp:219 msgid "You don't have that item." msgstr "" @@ -399784,564 +400718,485 @@ msgid "" "Time: %s\n" msgstr "" -#: src/basecamp.cpp:603 +#: src/basecamp.cpp:605 msgid "Name this camp" msgstr "" -#: src/basecamp.cpp:742 src/faction_camp.cpp:736 +#: src/basecamp.cpp:611 +msgid "You need to input the base camp name." +msgstr "" + +#: src/basecamp.cpp:753 src/faction_camp.cpp:736 msgid "Base Missions" msgstr "" -#: src/basecamp.cpp:751 +#: src/basecamp.cpp:762 msgid "Expansion" msgstr "" -#: src/basecamp.cpp:754 +#: src/basecamp.cpp:765 msgid "Empty Expansion" msgstr "" -#: src/bionics.cpp:677 +#: src/bionics.cpp:667 #, c-format msgid "%s activates their %s." msgstr "" -#: src/bionics.cpp:696 +#: src/bionics.cpp:686 #, c-format msgid "Your %s is shorting out and can't be activated." msgstr "" -#: src/bionics.cpp:708 +#: src/bionics.cpp:698 #, c-format msgid "You don't have the power to activate your %s." msgstr "" -#: src/bionics.cpp:803 +#: src/bionics.cpp:793 #, c-format msgid "Deactivate your %s first!" msgstr "" -#: src/bionics.cpp:810 src/character.cpp:7218 +#: src/bionics.cpp:800 src/character.cpp:7219 #, c-format msgid "Stop wielding %s?" msgstr "" -#: src/bionics.cpp:832 src/bionics.cpp:1907 +#: src/bionics.cpp:822 src/bionics.cpp:1722 #, c-format msgid "There is not enough humidity in the air for your %s to function." msgstr "" -#: src/bionics.cpp:837 +#: src/bionics.cpp:827 #, c-format msgid "Your %s issues a low humidity warning. Efficiency will be reduced." msgstr "" -#: src/bionics.cpp:845 +#: src/bionics.cpp:835 msgid "You change your mind and turn it off." msgstr "" #. ~Sound of a bionic sonic-resonator shaking the area -#: src/bionics.cpp:851 +#: src/bionics.cpp:841 msgid "VRRRRMP!" msgstr "" -#: src/bionics.cpp:864 src/bionics.cpp:886 +#: src/bionics.cpp:854 src/bionics.cpp:876 #, c-format msgid "You cannot activate %s while mounted." msgstr "" -#: src/bionics.cpp:871 +#: src/bionics.cpp:861 msgid "Your speed suddenly increases!" msgstr "" -#: src/bionics.cpp:873 +#: src/bionics.cpp:863 msgid "Your muscles tear with the strain." msgstr "" -#: src/bionics.cpp:921 +#: src/bionics.cpp:911 msgid "Your torsion ratchet locks onto your joints." msgstr "" -#: src/bionics.cpp:924 +#: src/bionics.cpp:914 msgid "You can now run faster, assisted by joint servomotors." msgstr "" -#: src/bionics.cpp:926 +#: src/bionics.cpp:916 msgid "Start a fire where?" msgstr "" -#: src/bionics.cpp:933 src/iuse_actor.cpp:285 src/iuse_actor.cpp:1215 +#: src/bionics.cpp:923 src/iuse_actor.cpp:292 src/iuse_actor.cpp:1222 msgid "You happily light a fire." msgstr "" -#: src/bionics.cpp:943 +#: src/bionics.cpp:933 #, c-format msgid "Your radiation level: %d" msgstr "" -#: src/bionics.cpp:954 +#: src/bionics.cpp:944 msgid "Safeguards kick in, and the bionic refuses to activate!" msgstr "" -#: src/bionics.cpp:962 +#: src/bionics.cpp:952 msgid "Create an EMP where?" msgstr "" -#: src/bionics.cpp:972 +#: src/bionics.cpp:962 msgid "Your muscles hiss as hydraulic strength fills them!" msgstr "" #. ~ Sound of hissing hydraulic muscle! (not quite as loud as a car horn) -#: src/bionics.cpp:974 src/bionics.cpp:1833 +#: src/bionics.cpp:964 src/bionics.cpp:1648 msgid "HISISSS!" msgstr "" -#: src/bionics.cpp:985 +#: src/bionics.cpp:975 #, c-format msgid "Extract water from the %s" msgstr "" -#: src/bionics.cpp:1000 +#: src/bionics.cpp:990 msgid "There is no suitable corpse on this tile." msgstr "" -#: src/bionics.cpp:1067 +#: src/bionics.cpp:1057 msgid "You unleash a powerful shockwave!" msgstr "" -#: src/bionics.cpp:1083 +#: src/bionics.cpp:1073 #, c-format msgid "Temperature: %s." msgstr "" -#: src/bionics.cpp:1085 src/iuse.cpp:9005 +#: src/bionics.cpp:1075 src/iuse.cpp:9023 #, c-format msgid "Relative Humidity: %s." msgstr "" -#: src/bionics.cpp:1089 src/iuse.cpp:9016 +#: src/bionics.cpp:1079 src/iuse.cpp:9034 #, c-format msgid "Pressure: %s." msgstr "" -#: src/bionics.cpp:1091 src/iuse.cpp:9030 +#: src/bionics.cpp:1081 src/iuse.cpp:9048 #, c-format msgid "Wind Speed: %.1f %s." msgstr "" -#: src/bionics.cpp:1094 src/iuse.cpp:9034 +#: src/bionics.cpp:1084 src/iuse.cpp:9052 #, c-format msgid "Feels Like: %s." msgstr "" -#: src/bionics.cpp:1098 src/iuse.cpp:9038 +#: src/bionics.cpp:1088 src/iuse.cpp:9056 #, c-format msgid "Wind Direction: From the %s." msgstr "" -#: src/bionics.cpp:1101 +#: src/bionics.cpp:1091 msgid "Perform which function:" msgstr "" -#: src/bionics.cpp:1102 +#: src/bionics.cpp:1092 msgid "RC radio" msgstr "" -#: src/bionics.cpp:1127 +#: src/bionics.cpp:1117 msgid "" "You need a jumper cable connected to a power source to drain power from it." msgstr "" -#: src/bionics.cpp:1133 +#: src/bionics.cpp:1123 msgid "" "Cable is plugged-in to the CBM but it has to be also connected to the power " "source." msgstr "" -#: src/bionics.cpp:1139 +#: src/bionics.cpp:1129 msgid "" "You are plugged to the vehicle. It will charge you if it has some juice in " "it." msgstr "" -#: src/bionics.cpp:1145 +#: src/bionics.cpp:1135 msgid "" "You are plugged to a solar pack. It will charge you if it's unfolded and in" " sunlight." msgstr "" -#: src/bionics.cpp:1151 +#: src/bionics.cpp:1141 msgid "" "You are plugged to a UPS. It will charge you if it has some juice in it." msgstr "" -#: src/bionics.cpp:1155 +#: src/bionics.cpp:1145 msgid "" "You have a cable plugged to a portable power source, but you need to plug it" " in to the CBM." msgstr "" -#: src/bionics.cpp:1159 +#: src/bionics.cpp:1149 msgid "" "You have a cable plugged to a vehicle, but you need to plug it in to the " "CBM." msgstr "" -#: src/bionics.cpp:1168 +#: src/bionics.cpp:1158 msgid "" "You have at least one free cable in your inventory that you could use to " "plug yourself in." msgstr "" -#: src/bionics.cpp:1186 +#: src/bionics.cpp:1176 #, c-format msgid "Your %s automatically turn off." msgstr "" -#: src/bionics.cpp:1212 +#: src/bionics.cpp:1202 #, c-format msgid "Your %s is shorting out and can't be deactivated." msgstr "" -#: src/bionics.cpp:1224 +#: src/bionics.cpp:1214 #, c-format msgid "You can't deactivate your %s manually!" msgstr "" -#: src/bionics.cpp:1228 +#: src/bionics.cpp:1218 #, c-format msgid "You don't have the power to deactivate your %s." msgstr "" -#: src/bionics.cpp:1273 +#: src/bionics.cpp:1259 #, c-format msgid "You withdraw your %s." msgstr "" -#: src/bionics.cpp:1276 +#: src/bionics.cpp:1262 #, c-format msgid " withdraws his %s." msgstr "" -#: src/bionics.cpp:1278 +#: src/bionics.cpp:1264 #, c-format msgid " withdraws her %s." msgstr "" -#: src/bionics.cpp:1336 -#, c-format -msgid "Your %s does not have enough fuel to start." -msgstr "" - -#: src/bionics.cpp:1337 -#, c-format -msgid "'s %s does not have enough fuel to start." -msgstr "" - -#: src/bionics.cpp:1344 src/bionics.cpp:1429 -#, c-format -msgid "Your %s runs out of fuel and turns off." -msgstr "" - -#: src/bionics.cpp:1345 src/bionics.cpp:1430 -#, c-format -msgid "'s %s runs out of fuel and turns off." -msgstr "" - -#: src/bionics.cpp:1401 +#: src/bionics.cpp:1334 #, c-format -msgid "Your %s turns off to not waste calories." -msgstr "" - -#: src/bionics.cpp:1402 -#, c-format -msgid "'s %s turns off to not waste calories." -msgstr "" - -#: src/bionics.cpp:1404 -#, c-format -msgid "Your %s turns off after filling your power banks." -msgstr "" - -#: src/bionics.cpp:1405 -#, c-format -msgid "'s %s turns off after filling their power banks." -msgstr "" - -#: src/bionics.cpp:1407 -#, c-format -msgid "Your %s turns off to not waste fuel." -msgstr "" - -#: src/bionics.cpp:1408 -#, c-format -msgid "'s %s turns off to not waste fuel." -msgstr "" - -#: src/bionics.cpp:1411 -#, c-format -msgid "" -"Your %s cannot be started because you don't have any bionic power storage." +msgid "Your %s cannot be started because your calories are below safe levels." msgstr "" -#: src/bionics.cpp:1412 +#: src/bionics.cpp:1335 #, c-format msgid "" -"'s %s cannot be started because they don't have any bionic power " -"storage." -msgstr "" - -#: src/bionics.cpp:1414 -#, c-format -msgid "Your %s cannot be started due to fuel saving." -msgstr "" - -#: src/bionics.cpp:1415 -#, c-format -msgid "'s %s cannot be started due to fuel saving." -msgstr "" - -#: src/bionics.cpp:1417 -#, c-format -msgid "Your %s cannot be started because your power banks are full." -msgstr "" - -#: src/bionics.cpp:1418 -#, c-format -msgid "'s %s cannot be started because their power banks are full." +"'s %s cannot be started because their calories are below safe " +"levels." msgstr "" -#: src/bionics.cpp:1426 +#: src/bionics.cpp:1340 #, c-format msgid "" "Stored calories are below the safe threshold, your %s shuts down to preserve" " your health." msgstr "" -#: src/bionics.cpp:1427 +#: src/bionics.cpp:1341 #, c-format msgid "" "Stored calories are below the safe threshold, 's %s shuts down to " "preserve their health." msgstr "" -#: src/bionics.cpp:1434 -#, c-format -msgid "Your %s cannot be started because your calories are below safe levels." -msgstr "" - -#: src/bionics.cpp:1435 -#, c-format -msgid "" -"'s %s cannot be started because their calories are below safe " -"levels." -msgstr "" - -#: src/bionics.cpp:1437 +#: src/bionics.cpp:1348 #, c-format -msgid "Your %s doesn't have enough fuel to start." +msgid "Your %s does not have enough fuel to start." msgstr "" -#: src/bionics.cpp:1438 +#: src/bionics.cpp:1349 #, c-format -msgid "'s %s doesn't have enough fuel to start." +msgid "'s %s does not have enough fuel to start." msgstr "" -#: src/bionics.cpp:1479 +#: src/bionics.cpp:1353 #, c-format -msgid "Your %s does not have enough fuel to use Auto Start." +msgid "Your %s runs out of fuel and turns off." msgstr "" -#: src/bionics.cpp:1480 +#: src/bionics.cpp:1354 #, c-format -msgid "'s %s does not have enough fuel to use Auto Start." +msgid "'s %s runs out of fuel and turns off." msgstr "" -#: src/bionics.cpp:1803 +#: src/bionics.cpp:1618 #, c-format msgid "Your %s powers down." msgstr "" -#: src/bionics.cpp:1828 +#: src/bionics.cpp:1643 #, c-format msgid "Your %s has lost connection and is turning off." msgstr "" -#: src/bionics.cpp:1891 +#: src/bionics.cpp:1706 msgid "You feel your throat open up and air filling your lungs!" msgstr "" -#: src/bionics.cpp:1912 +#: src/bionics.cpp:1727 #, c-format msgid "Your %s issues a low humidity warning. Efficiency is reduced." msgstr "" -#: src/bionics.cpp:1921 +#: src/bionics.cpp:1736 #, c-format msgid "You are properly hydrated. Your %s chirps happily." msgstr "" -#: src/bionics.cpp:1954 src/bionics.cpp:2025 +#: src/bionics.cpp:1769 src/bionics.cpp:1840 msgid "The removal fails without incident." msgstr "" -#: src/bionics.cpp:1958 +#: src/bionics.cpp:1773 msgid "The removal is a failure." msgstr "" -#: src/bionics.cpp:1963 src/bionics.cpp:2050 src/bionics.cpp:2729 +#: src/bionics.cpp:1778 src/bionics.cpp:1865 src/bionics.cpp:2544 msgid "It really hurts!" msgstr "" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "'s %s is damaged." msgstr "" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "Your %s is damaged." msgstr "" -#: src/bionics.cpp:1995 src/bionics.cpp:2085 +#: src/bionics.cpp:1810 src/bionics.cpp:1900 #, c-format msgid "Your %s is severely damaged." msgstr "" -#: src/bionics.cpp:1996 src/bionics.cpp:2086 +#: src/bionics.cpp:1811 src/bionics.cpp:1901 #, c-format msgid "'s %s is severely damaged." msgstr "" -#: src/bionics.cpp:2030 +#: src/bionics.cpp:1845 #, c-format msgid "The %s flub the operation." msgstr "" -#: src/bionics.cpp:2033 +#: src/bionics.cpp:1848 #, c-format msgid "The %s messes up the operation." msgstr "" -#: src/bionics.cpp:2036 +#: src/bionics.cpp:1851 msgid "The operation fails." msgstr "" -#: src/bionics.cpp:2042 +#: src/bionics.cpp:1857 #, c-format msgid "The %s screws up the operation." msgstr "" -#: src/bionics.cpp:2125 +#: src/bionics.cpp:1940 msgid "You don't have enough anesthetic to perform the installation." msgstr "" -#: src/bionics.cpp:2156 +#: src/bionics.cpp:1971 msgid "You don't have the required components to perform the installation." msgstr "" -#: src/bionics.cpp:2272 +#: src/bionics.cpp:2087 #, c-format msgid "%s must remove the parent bionic to remove the %s." msgstr "" -#: src/bionics.cpp:2288 +#: src/bionics.cpp:2103 msgid "Are you sure you wish to uninstall the selected bionic?" msgstr "" -#: src/bionics.cpp:2294 src/game.cpp:4999 +#: src/bionics.cpp:2109 src/game.cpp:4997 #, c-format msgid "" "WARNING: %i percent chance of SEVERE damage to all body parts! Continue " "anyway?" msgstr "" -#: src/bionics.cpp:2366 src/bionics.cpp:2440 +#: src/bionics.cpp:2181 src/bionics.cpp:2255 msgid "Your parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2367 +#: src/bionics.cpp:2182 msgid "'s parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2368 src/bionics.cpp:2441 src/bionics.cpp:2445 +#: src/bionics.cpp:2183 src/bionics.cpp:2256 src/bionics.cpp:2260 #, c-format msgid "Successfully removed %s." msgstr "" -#: src/bionics.cpp:2400 +#: src/bionics.cpp:2215 #, c-format msgid "The %s's anesthesia kit looks empty." msgstr "" -#: src/bionics.cpp:2418 src/bionics.cpp:3420 +#: src/bionics.cpp:2233 src/bionics.cpp:3181 msgid "" "You feel a tiny pricking sensation in your right arm, and lose all sensation" " before abruptly blacking out." msgstr "" -#: src/bionics.cpp:2421 +#: src/bionics.cpp:2236 #, c-format msgid "" "The %1$s gently inserts a syringe into %2$s's arm and starts injecting " "something while holding them down." msgstr "" -#: src/bionics.cpp:2431 +#: src/bionics.cpp:2246 #, c-format msgid "You fall asleep and %1$s starts operating." msgstr "" -#: src/bionics.cpp:2433 +#: src/bionics.cpp:2248 #, c-format msgid "%1$s falls asleep and %2$s starts operating." msgstr "" -#: src/bionics.cpp:2443 +#: src/bionics.cpp:2258 #, c-format msgid "%s's parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2477 +#: src/bionics.cpp:2292 msgid "/!\\ CBM is highly contaminated. /!\\" msgstr "" -#: src/bionics.cpp:2478 +#: src/bionics.cpp:2293 msgid "CBM is filthy." msgstr "" -#: src/bionics.cpp:2483 +#: src/bionics.cpp:2298 msgid "/!\\ CBM is not sterile. /!\\ Please use autoclave to sterilize." msgstr "" -#: src/bionics.cpp:2484 +#: src/bionics.cpp:2299 msgid "CBM is not sterile." msgstr "" -#: src/bionics.cpp:2487 +#: src/bionics.cpp:2302 msgid "CBM already deployed. Please reset to factory state." msgstr "" -#: src/bionics.cpp:2489 +#: src/bionics.cpp:2304 msgid "CBM is already installed." msgstr "" -#: src/bionics.cpp:2491 src/bionics.cpp:2494 +#: src/bionics.cpp:2306 src/bionics.cpp:2309 msgid "CBM not compatible with patient's body." msgstr "" -#: src/bionics.cpp:2498 +#: src/bionics.cpp:2313 msgid "No base version installed." msgstr "" -#: src/bionics.cpp:2504 +#: src/bionics.cpp:2319 msgid "Superior version installed." msgstr "" -#: src/bionics.cpp:2506 +#: src/bionics.cpp:2321 msgid "CBM not compatible with patient." msgstr "" -#: src/bionics.cpp:2546 +#: src/bionics.cpp:2361 #, c-format msgid "" "Installing this bionic will remove the conflicting traits: %s. Continue " @@ -400349,23 +401204,23 @@ msgid "" msgstr "" #. ~ : more slot(s) needed. -#: src/bionics.cpp:2557 +#: src/bionics.cpp:2372 #, c-format msgid "" "\n" "%s: %i more slot(s) needed." msgstr "" -#: src/bionics.cpp:2561 +#: src/bionics.cpp:2376 #, c-format msgid "Not enough space for bionic installation!%s" msgstr "" -#: src/bionics.cpp:2568 +#: src/bionics.cpp:2383 msgid "Are you sure you wish to install the selected bionic?" msgstr "" -#: src/bionics.cpp:2574 +#: src/bionics.cpp:2389 #, c-format msgid "" "WARNING: %i percent chance of failure that may result in damage, pain, or a " @@ -400374,327 +401229,312 @@ msgstr "" #. ~ %1$s - name of the bionic to be upgraded (inferior), %2$s - name of the #. upgraded bionic (superior). -#: src/bionics.cpp:2664 +#: src/bionics.cpp:2479 #, c-format msgid "Successfully upgraded %1$s to %2$s." msgstr "" #. ~ %s - name of the bionic. -#: src/bionics.cpp:2670 +#: src/bionics.cpp:2485 #, c-format msgid "Successfully installed %s." msgstr "" -#: src/bionics.cpp:2708 +#: src/bionics.cpp:2523 msgid "The installation is a failure." msgstr "" #. ~"Complications" is USian medical-speak for "unintended damage from a #. medical procedure". -#: src/bionics.cpp:2712 +#: src/bionics.cpp:2527 #, c-format msgid "%s training helps to minimize the complications." msgstr "" -#: src/bionics.cpp:2721 +#: src/bionics.cpp:2536 msgid "The installation fails without incident." msgstr "" -#: src/bionics.cpp:2737 +#: src/bionics.cpp:2552 msgid "The installation is faulty!" msgstr "" #. ~ ( slots); -#: src/bionics.cpp:2803 +#: src/bionics.cpp:2618 #, c-format msgid "%s (%i slots);" msgstr "" -#: src/bionics.cpp:2896 +#: src/bionics.cpp:2716 #, c-format msgid "Increased storage capacity by %i." msgstr "" -#: src/bionics.cpp:3193 -msgid "Chose Safe Fuel Level Threshold" -msgstr "" - -#: src/bionics.cpp:3194 -msgid "Full Power" +#: src/bionics.cpp:3013 +msgid "Stop power generation at" msgstr "" -#: src/bionics.cpp:3196 +#: src/bionics.cpp:3014 #, c-format -msgid "Above 80 %%" +msgid "100 %%" msgstr "" -#: src/bionics.cpp:3199 +#: src/bionics.cpp:3015 #, c-format -msgid "Above 55 %%" +msgid "90 %%" msgstr "" -#: src/bionics.cpp:3202 +#: src/bionics.cpp:3016 #, c-format -msgid "Above 30 %%" -msgstr "" - -#: src/bionics.cpp:3204 src/distraction_manager.cpp:130 src/options.cpp:1495 -#: src/options.cpp:1669 -msgid "Disabled" +msgid "70 %%" msgstr "" -#: src/bionics.cpp:3235 -msgid "Chose Start Power Level Threshold" -msgstr "" - -#: src/bionics.cpp:3236 -msgid "No Power Left" +#: src/bionics.cpp:3017 +#, c-format +msgid "50 %%" msgstr "" -#: src/bionics.cpp:3238 +#: src/bionics.cpp:3018 #, c-format -msgid "Below 25 %%" +msgid "30 %%" msgstr "" -#: src/bionics.cpp:3241 +#: src/bionics.cpp:3019 #, c-format -msgid "Below 50 %%" +msgid "10 %%" msgstr "" -#: src/bionics.cpp:3244 -#, c-format -msgid "Below 75 %%" +#: src/bionics.cpp:3020 src/distraction_manager.cpp:130 src/options.cpp:1572 +#: src/options.cpp:1746 +msgid "Disabled" msgstr "" -#: src/bionics.cpp:3402 +#: src/bionics.cpp:3163 msgid "You tell the pain to bug off and proceed with the operation." msgstr "" -#: src/bionics.cpp:3406 +#: src/bionics.cpp:3167 msgid "" "You set up the operation step-by-step, configuring the Autodoc to manipulate" " a CBM." msgstr "" -#: src/bionics.cpp:3407 +#: src/bionics.cpp:3168 msgid "" " sets up the operation, configuring the Autodoc to manipulate a " "CBM." msgstr "" -#: src/bionics.cpp:3410 +#: src/bionics.cpp:3171 msgid "" "You settle into position, sliding your right wrist into the couch's strap." msgstr "" -#: src/bionics.cpp:3411 +#: src/bionics.cpp:3172 msgid "" " settles into position, sliding their wrist into the couch's strap." msgstr "" -#: src/bionics.cpp:3416 +#: src/bionics.cpp:3177 msgid "You feel excited as the operation starts." msgstr "" -#: src/bionics.cpp:3427 +#: src/bionics.cpp:3188 msgid "" "You feel excited as the Autodoc slices painlessly into you. You enjoy the " "sight of scalpels slicing you apart." msgstr "" -#: src/bionics.cpp:3430 +#: src/bionics.cpp:3191 msgid "" "You stay very, very still, focusing intently on an interesting stain on the " "ceiling, as the Autodoc slices painlessly into you." msgstr "" -#: src/bionics.cpp:3438 +#: src/bionics.cpp:3199 msgid "" "As your consciousness slips away, you feel regret that you won't be able to " "enjoy the operation." msgstr "" -#: src/bionics_ui.cpp:58 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 -#: src/options.cpp:1598 src/options.cpp:1728 +#: src/bionics_ui.cpp:59 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 +#: src/options.cpp:1675 src/options.cpp:1805 msgid "None" msgstr "" -#: src/bionics_ui.cpp:60 +#: src/bionics_ui.cpp:61 msgid "Power usage" msgstr "" -#: src/bionics_ui.cpp:62 +#: src/bionics_ui.cpp:63 msgid "Name" msgstr "" -#: src/bionics_ui.cpp:64 +#: src/bionics_ui.cpp:65 msgid "Manual (shortcut)" msgstr "" -#: src/bionics_ui.cpp:124 +#: src/bionics_ui.cpp:125 msgid "Sort bionics by:" msgstr "" -#: src/bionics_ui.cpp:205 +#: src/bionics_ui.cpp:206 msgid "Available Fuel: " msgstr "" -#: src/bionics_ui.cpp:243 src/bionics_ui.cpp:249 +#: src/bionics_ui.cpp:244 src/bionics_ui.cpp:250 msgctxt "decimal separator" msgid "." msgstr "" -#: src/bionics_ui.cpp:245 src/display.cpp:556 src/display.cpp:599 +#: src/bionics_ui.cpp:246 src/display.cpp:556 src/display.cpp:599 #: src/player_display.cpp:684 src/units.cpp:105 msgctxt "energy unit: kilojoule" msgid "kJ" msgstr "" -#: src/bionics_ui.cpp:251 src/display.cpp:553 src/display.cpp:596 +#: src/bionics_ui.cpp:252 src/display.cpp:553 src/display.cpp:596 #: src/player_display.cpp:681 src/units.cpp:110 msgctxt "energy unit: joule" msgid "J" msgstr "" -#: src/bionics_ui.cpp:253 src/display.cpp:550 src/display.cpp:593 +#: src/bionics_ui.cpp:254 src/display.cpp:550 src/display.cpp:593 #: src/player_display.cpp:678 src/units.cpp:112 msgctxt "energy unit: millijoule" msgid "mJ" msgstr "" -#: src/bionics_ui.cpp:257 +#: src/bionics_ui.cpp:258 #, c-format msgid "" "Bionic Power: %s/%ikJ" msgstr "" -#: src/bionics_ui.cpp:269 src/diary.cpp:197 src/init.cpp:824 +#: src/bionics_ui.cpp:270 src/diary.cpp:197 src/init.cpp:809 msgid "Bionics" msgstr "" -#: src/bionics_ui.cpp:272 +#: src/bionics_ui.cpp:273 #, c-format msgid "" "[%s] Reassign, [%s] Switch tabs," " [%s] Toggle fuel saving mode, " -"[%s] Toggle auto start mode, " -"[%s] Open refueling menu." msgstr "" -#: src/bionics_ui.cpp:278 +#: src/bionics_ui.cpp:276 #, c-format msgid " [%s] Sort: %s" msgstr "" -#: src/bionics_ui.cpp:282 +#: src/bionics_ui.cpp:280 msgid "" "Reassigning. Select a bionic to reassign or press " "[SPACE] to cancel." msgstr "" -#: src/bionics_ui.cpp:285 +#: src/bionics_ui.cpp:283 #, c-format msgid "" "Activating [%s] Examine, %s" msgstr "" -#: src/bionics_ui.cpp:289 +#: src/bionics_ui.cpp:287 #, c-format msgid "" "Examining [%s] Activate, %s" msgstr "" -#: src/bionics_ui.cpp:307 +#: src/bionics_ui.cpp:305 #, c-format msgid "%s act" msgstr "" -#: src/bionics_ui.cpp:311 +#: src/bionics_ui.cpp:309 #, c-format msgid "%s deact" msgstr "" -#: src/bionics_ui.cpp:315 +#: src/bionics_ui.cpp:313 #, c-format msgid "%s trigger" msgstr "" -#: src/bionics_ui.cpp:320 +#: src/bionics_ui.cpp:318 #, c-format msgid "%s/turn" msgstr "" -#: src/bionics_ui.cpp:321 +#: src/bionics_ui.cpp:319 #, c-format msgid "%s/%d turns" msgstr "" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "OFF" msgstr "" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "ON" msgstr "" -#: src/bionics_ui.cpp:328 +#: src/bionics_ui.cpp:326 msgid "(incapacitated)" msgstr "" -#: src/bionics_ui.cpp:333 +#: src/bionics_ui.cpp:330 #, c-format msgid "(fuel saving ON > %d %%)" msgstr "" -#: src/bionics_ui.cpp:338 -#, c-format -msgid "(auto start < %d %%)" +#: src/bionics_ui.cpp:336 +msgid "(inactive)" msgstr "" -#: src/bionics_ui.cpp:364 +#: src/bionics_ui.cpp:361 #, c-format msgid "ACTIVE (%i)" msgstr "" -#: src/bionics_ui.cpp:365 +#: src/bionics_ui.cpp:362 #, c-format msgid "PASSIVE (%i)" msgstr "" -#: src/bionics_ui.cpp:395 +#: src/bionics_ui.cpp:392 #, c-format msgid "Power usage: %s" msgstr "" -#: src/bionics_ui.cpp:403 +#: src/bionics_ui.cpp:400 msgid "This bionic occupies the following body parts:" msgstr "" -#: src/bionics_ui.cpp:408 +#: src/bionics_ui.cpp:405 #, c-format msgid "Installed weapon: %s" msgstr "" -#: src/bionics_ui.cpp:660 +#: src/bionics_ui.cpp:655 msgid " BIONICS " msgstr "" -#: src/bionics_ui.cpp:686 +#: src/bionics_ui.cpp:681 msgid "No activatable bionics installed." msgstr "" -#: src/bionics_ui.cpp:689 +#: src/bionics_ui.cpp:684 msgid "No passive bionics installed." msgstr "" -#: src/bionics_ui.cpp:795 +#: src/bionics_ui.cpp:791 #, c-format msgid "%s; enter new letter. Space to clear. Esc to cancel." msgstr "" -#: src/bionics_ui.cpp:805 +#: src/bionics_ui.cpp:801 #, c-format msgid "" "Invalid bionic letter. Only those characters are valid:\n" @@ -400702,40 +401542,36 @@ msgid "" "%s" msgstr "" -#: src/bionics_ui.cpp:845 +#: src/bionics_ui.cpp:841 msgid "You can't toggle fuel saving mode on a non-fueled CBM." msgstr "" -#: src/bionics_ui.cpp:859 -msgid "You can't toggle auto start mode on a non-fueled CBM." -msgstr "" - -#: src/bionics_ui.cpp:921 +#: src/bionics_ui.cpp:903 msgid "Select action" msgstr "" -#: src/bionics_ui.cpp:923 +#: src/bionics_ui.cpp:905 msgid "Uninstall weapon" msgstr "" -#: src/bionics_ui.cpp:924 +#: src/bionics_ui.cpp:906 msgid "Install weapon" msgstr "" -#: src/bionics_ui.cpp:941 +#: src/bionics_ui.cpp:923 msgid "Select weapon to install" msgstr "" -#: src/bionics_ui.cpp:950 +#: src/bionics_ui.cpp:932 msgid "You don't have any items you can install in this bionic" msgstr "" -#: src/bionics_ui.cpp:960 +#: src/bionics_ui.cpp:942 #, c-format msgid "Unable to install %s" msgstr "" -#: src/bionics_ui.cpp:994 +#: src/bionics_ui.cpp:976 #, c-format msgid "" "You can not activate %s!\n" @@ -400762,7 +401598,7 @@ msgstr "" msgid "Effects" msgstr "" -#: src/bodygraph.cpp:506 src/options.cpp:1597 +#: src/bodygraph.cpp:506 src/options.cpp:1674 msgid "Worn" msgstr "" @@ -400790,11 +401626,11 @@ msgstr "" msgid "median" msgstr "" -#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4638 +#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4645 msgid "Bash" msgstr "" -#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4640 +#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4647 msgid "Cut" msgstr "" @@ -400802,15 +401638,15 @@ msgstr "" msgid "Pierce" msgstr "" -#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4642 +#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4649 msgid "Ballistic" msgstr "" -#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4645 +#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4652 msgid "Acid" msgstr "" -#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4647 +#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4654 msgid "Fire" msgstr "" @@ -401232,922 +402068,922 @@ msgstr "" msgid "Year %1$d, %2$s" msgstr "" -#: src/cata_tiles.cpp:4761 +#: src/cata_tiles.cpp:4763 msgid "direct3d" msgstr "" -#: src/cata_tiles.cpp:4764 +#: src/cata_tiles.cpp:4766 msgid "opengl" msgstr "" -#: src/cata_tiles.cpp:4765 +#: src/cata_tiles.cpp:4767 msgid "opengles2" msgstr "" -#: src/cata_tiles.cpp:4790 +#: src/cata_tiles.cpp:4792 msgid "Display 0" msgstr "" -#: src/cata_utility.cpp:188 src/options.cpp:1553 +#: src/cata_utility.cpp:190 src/options.cpp:1630 msgid "mph" msgstr "" #. ~ vehicle speed tiles per turn -#: src/cata_utility.cpp:191 +#: src/cata_utility.cpp:193 msgid "t/t" msgstr "" -#: src/cata_utility.cpp:195 src/options.cpp:1553 +#: src/cata_utility.cpp:197 src/options.cpp:1630 msgid "km/h" msgstr "" -#: src/cata_utility.cpp:197 +#: src/cata_utility.cpp:199 msgid "m/s" msgstr "" -#: src/cata_utility.cpp:280 +#: src/cata_utility.cpp:282 src/cata_utility.cpp:305 #, c-format msgid "Failed to write %1$s to \"%2$s\": %3$s" msgstr "" -#: src/cata_utility.cpp:401 +#: src/cata_utility.cpp:433 src/cata_utility.cpp:511 src/cata_utility.cpp:524 #, c-format msgid "Failed to read from \"%1$s\": %2$s" msgstr "" #. ~ translators: place some random 1-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:453 +#: src/cata_utility.cpp:563 msgid "abcdefghijklmnopqrstuvwxyz" msgstr "" #. ~ translators: place some random 2-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:456 +#: src/cata_utility.cpp:566 msgid "に坂索トし荷測のンおク妙免イロコヤ梅棋厚れ表幌" msgstr "" -#: src/character.cpp:781 src/debug_menu.cpp:1610 src/game.cpp:11911 -#: src/iuse.cpp:7201 src/npctalk.cpp:1898 src/trade_ui.cpp:296 +#: src/character.cpp:782 src/debug_menu.cpp:1612 src/game.cpp:11909 +#: src/iuse.cpp:7205 src/npctalk.cpp:1898 src/trade_ui.cpp:296 msgid "You" msgstr "" -#: src/character.cpp:781 +#: src/character.cpp:782 msgid "you" msgstr "" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "Your" msgstr "" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "your" msgstr "" -#: src/character.cpp:788 +#: src/character.cpp:789 #, c-format msgid "%s's" msgstr "" -#: src/character.cpp:800 src/monster.cpp:607 +#: src/character.cpp:801 src/monster.cpp:607 msgid "armor" msgstr "" -#: src/character.cpp:1229 +#: src/character.cpp:1230 msgid "Ouch, something hurts!" msgstr "" -#: src/character.cpp:1434 +#: src/character.cpp:1435 #, c-format msgid "You remove the %s's harness." msgstr "" -#: src/character.cpp:1453 +#: src/character.cpp:1454 #, c-format msgid "You climb on the %s." msgstr "" -#: src/character.cpp:1459 +#: src/character.cpp:1460 #, c-format msgid "You hear your %s whir to life." msgstr "" -#: src/character.cpp:1480 src/monexamine.cpp:130 +#: src/character.cpp:1481 src/monexamine.cpp:130 #, c-format msgid "You fail to budge your %s!" msgstr "Þér tekst ekki að bifa %s!" -#: src/character.cpp:1560 +#: src/character.cpp:1561 msgid "You are ejected from your mech!" msgstr "" -#: src/character.cpp:1561 +#: src/character.cpp:1562 msgid " is ejected from their mech!" msgstr "" -#: src/character.cpp:1563 +#: src/character.cpp:1564 msgid "You fall off your mount!" msgstr "" -#: src/character.cpp:1564 +#: src/character.cpp:1565 msgid " falls off their mount!" msgstr "" -#: src/character.cpp:1604 src/trapfunc.cpp:832 +#: src/character.cpp:1605 src/trapfunc.cpp:832 msgid "You hurt yourself!" msgstr "" -#: src/character.cpp:1608 +#: src/character.cpp:1609 msgctxt "memorial_male" msgid "Fell off a mount." msgstr "" -#: src/character.cpp:1609 +#: src/character.cpp:1610 msgctxt "memorial_female" msgid "Fell off a mount." msgstr "" -#: src/character.cpp:1643 +#: src/character.cpp:1644 msgid "Dismount where?" msgstr "" -#: src/character.cpp:1645 +#: src/character.cpp:1646 msgid "You cannot dismount there!" msgstr "" -#: src/character.cpp:1695 +#: src/character.cpp:1696 msgid "WARNING! Player has no vital part and is invincible." msgstr "" -#: src/character.cpp:1724 +#: src/character.cpp:1725 msgid "You try to counterattack, but you are too exhausted!" msgstr "" -#: src/character.cpp:1784 +#: src/character.cpp:1785 msgid "Time seems to slow down, and you instinctively dodge!" msgstr "" -#: src/character.cpp:1786 +#: src/character.cpp:1787 #, c-format msgid "%s dodges… so fast!" msgstr "" -#: src/character.cpp:1792 +#: src/character.cpp:1793 msgid "You try to dodge, but there's no room!" msgstr "" -#: src/character.cpp:1794 +#: src/character.cpp:1795 #, c-format msgid "%s tries to dodge, but there's no room!" msgstr "" -#: src/character.cpp:1809 +#: src/character.cpp:1810 #, c-format msgid "This task is too simple to train your %s beyond %d." msgstr "" -#: src/character.cpp:1977 +#: src/character.cpp:1978 msgid "footsteps" msgstr "" -#: src/character.cpp:1990 +#: src/character.cpp:1991 msgid "clattering equipment" msgstr "" -#: src/character.cpp:2046 +#: src/character.cpp:2047 #, c-format msgid "Your %s bionic comes back online." msgstr "" -#: src/character.cpp:2145 +#: src/character.cpp:2146 #, c-format msgid "You have learned a new style: %s!" msgstr "" -#: src/character.cpp:2471 src/suffer.cpp:637 +#: src/character.cpp:2472 src/suffer.cpp:637 #, c-format msgid "Your practical skill in %s has increased to %d!" msgstr "" -#: src/character.cpp:2476 src/suffer.cpp:640 +#: src/character.cpp:2477 src/suffer.cpp:640 #, c-format msgid "Your theoretical understanding of %s has increased to %d!" msgstr "" -#: src/character.cpp:2481 +#: src/character.cpp:2482 #, c-format msgid "You feel that %s tasks of this level are becoming trivial." msgstr "" -#: src/character.cpp:2622 +#: src/character.cpp:2623 msgid "Blood Test Results" msgstr "" -#: src/character.cpp:2624 +#: src/character.cpp:2625 msgid "No effects." msgstr "" -#: src/character.cpp:2929 +#: src/character.cpp:2930 msgid "You can't use anything while incorporeal." msgstr "" -#: src/character.cpp:2930 +#: src/character.cpp:2931 msgid " can't use anything while incorporeal." msgstr "" #. ~ %1$s - list of unmet requirements, %2$s - item name. -#: src/character.cpp:2940 +#: src/character.cpp:2941 #, c-format msgid "You need at least %1$s to use this %2$s." msgstr "" -#: src/character.cpp:2941 +#: src/character.cpp:2942 #, c-format msgid " needs at least %1$s to use this %2$s." msgstr "" #. ~ %1$s - list of unmet requirements, %2$s - item name, %3$s - indirect item #. name. -#: src/character.cpp:2945 +#: src/character.cpp:2946 #, c-format msgid "You need at least %1$s to use this %2$s with your %3$s." msgstr "" -#: src/character.cpp:2946 +#: src/character.cpp:2947 #, c-format msgid " needs at least %1$s to use this %2$s with their %3$s." msgstr "" -#: src/character.cpp:2964 +#: src/character.cpp:2965 #, c-format msgid "You cannot unwield your %s." msgstr "" -#: src/character.cpp:3258 +#: src/character.cpp:3259 msgid "Your heart races as you recall your most recent hunt." msgstr "" -#: src/character.cpp:3268 +#: src/character.cpp:3269 #, c-format msgid "Your knowledge of %s begins to fade, but your memory banks retain it!" msgstr "" -#: src/character.cpp:3274 +#: src/character.cpp:3275 #, c-format msgid "" "Your practical skill in %s may need some refreshing. It has dropped to %d." msgstr "" -#: src/character.cpp:4251 +#: src/character.cpp:4252 #, c-format msgid "Your %s bionic shorts out!" msgstr "" -#: src/character.cpp:4308 src/character.cpp:4324 +#: src/character.cpp:4309 src/character.cpp:4325 #, c-format msgid "Bandaged wounds on your %s healed." msgstr "" -#: src/character.cpp:4316 src/character.cpp:4329 +#: src/character.cpp:4317 src/character.cpp:4330 #, c-format msgid "Disinfected wounds on your %s healed." msgstr "" -#: src/character.cpp:4611 +#: src/character.cpp:4612 #, c-format msgid "You're feeling tired. %s to lie down for sleep." msgstr "" -#: src/character.cpp:4614 +#: src/character.cpp:4615 msgid "You're feeling tired." msgstr "" -#: src/character.cpp:4635 +#: src/character.cpp:4636 msgid "You're cramping up from stuffing yourself in this vehicle." msgstr "" -#: src/character.cpp:4753 +#: src/character.cpp:4754 msgid "You have a sudden heart attack!" msgstr "" -#: src/character.cpp:4754 src/player_hardcoded_effects.cpp:757 +#: src/character.cpp:4755 src/player_hardcoded_effects.cpp:757 msgid " has a sudden heart attack!" msgstr "" -#: src/character.cpp:4759 +#: src/character.cpp:4760 msgid "Your breathing stops completely." msgstr "" -#: src/character.cpp:4760 +#: src/character.cpp:4761 msgid "'s breathing stops completely." msgstr "" -#: src/character.cpp:4766 +#: src/character.cpp:4767 msgid "Your heart spasms painfully and stops." msgstr "" -#: src/character.cpp:4767 +#: src/character.cpp:4768 msgid "'s heart spasms painfully and stops." msgstr "" -#: src/character.cpp:4769 src/character.cpp:4776 +#: src/character.cpp:4770 src/character.cpp:4777 msgid "Your heart spasms and stops." msgstr "" -#: src/character.cpp:4770 src/character.cpp:4777 +#: src/character.cpp:4771 src/character.cpp:4778 msgid "'s heart spasms and stops." msgstr "" -#: src/character.cpp:4782 +#: src/character.cpp:4783 msgid "Your breathing slows down to a stop." msgstr "" -#: src/character.cpp:4783 +#: src/character.cpp:4784 msgid "'s breathing slows down to a stop." msgstr "" -#: src/character.cpp:4791 +#: src/character.cpp:4792 msgid "You have starved to death." msgstr "" -#: src/character.cpp:4831 +#: src/character.cpp:4832 msgid "You have died of dehydration." msgstr "" -#: src/character.cpp:4835 +#: src/character.cpp:4836 msgid "Even your eyes feel dry…" msgstr "" -#: src/character.cpp:4837 +#: src/character.cpp:4838 msgid "You are THIRSTY!" msgstr "" -#: src/character.cpp:4839 +#: src/character.cpp:4840 msgid "Your mouth feels so dry…" msgstr "" -#: src/character.cpp:4846 +#: src/character.cpp:4847 msgid "Survivor sleep now." msgstr "" -#: src/character.cpp:4851 +#: src/character.cpp:4852 msgid "Anywhere would be a good place to sleep…" msgstr "" -#: src/character.cpp:4853 +#: src/character.cpp:4854 msgid "You feel like you haven't slept in days." msgstr "" -#: src/character.cpp:4862 +#: src/character.cpp:4863 msgid "You're too physically tired to stop yawning." msgstr "" -#: src/character.cpp:4872 +#: src/character.cpp:4873 msgid "How much longer until bedtime?" msgstr "" -#: src/character.cpp:4880 +#: src/character.cpp:4881 msgid "*yawn* You should really get some sleep." msgstr "" -#: src/character.cpp:4893 +#: src/character.cpp:4894 msgid "Your mind feels tired. It's been a while since you've slept well." msgstr "" -#: src/character.cpp:4897 +#: src/character.cpp:4898 msgid "" "Your mind feels foggy from a lack of good sleep, and your eyes keep trying " "to close against your will." msgstr "" -#: src/character.cpp:4905 +#: src/character.cpp:4906 msgid "" "Your mind feels weary, and you dread every wakeful minute that passes. You " "crave sleep, and feel like you're about to collapse." msgstr "" -#: src/character.cpp:4913 +#: src/character.cpp:4914 msgid "" "You haven't slept decently for so long that your whole body is screaming for" " mercy. It's a miracle that you're still awake, but it feels more like a " "curse now." msgstr "" -#: src/character.cpp:4936 +#: src/character.cpp:4937 msgid "" "Your body collapses due to sleep deprivation, your neglected fatigue rushing" " back all at once, and you pass out on the spot." msgstr "" -#: src/character.cpp:4937 +#: src/character.cpp:4938 msgid " collapses to the ground from exhaustion." msgstr "" -#: src/character.cpp:5020 src/character_guns.cpp:186 +#: src/character.cpp:5021 src/character_guns.cpp:186 #, c-format msgid "Permanently install your %1$s in your %2$s?" msgstr "" #. ~ you filled to the brim with -#: src/character.cpp:5571 +#: src/character.cpp:5572 #, c-format msgid "You filled %1$s to the brim with %2$s." msgstr "" -#: src/character.cpp:5582 src/iexamine.cpp:3791 +#: src/character.cpp:5583 src/iexamine.cpp:3791 #, c-format msgid "You pour %1$s into the %2$s." msgstr "" -#: src/character.cpp:5588 src/character.cpp:5605 src/veh_interact.cpp:3387 +#: src/character.cpp:5589 src/character.cpp:5606 src/veh_interact.cpp:3381 msgid "There's some left over!" msgstr "" #. ~ $1 - vehicle name, $2 - part name, $3 - liquid type -#: src/character.cpp:5601 +#: src/character.cpp:5602 #, c-format msgid "You refill the %1$s's %2$s with %3$s." msgstr "" -#: src/character.cpp:5622 +#: src/character.cpp:5623 #, c-format msgid "This is you - %s." msgstr "" -#: src/character.cpp:5624 +#: src/character.cpp:5625 #, c-format msgid "This is %s." msgstr "" -#: src/character.cpp:5656 +#: src/character.cpp:5657 msgid "Wielding:" msgstr "" -#: src/character.cpp:5664 +#: src/character.cpp:5665 msgid "Wearing:" msgstr "" #. ~ how old the character is in years. try to limit number of characters to #. fit on the screen -#: src/character.cpp:5919 +#: src/character.cpp:5920 #, c-format msgid "%d years" msgstr "" -#: src/character.cpp:5974 +#: src/character.cpp:5975 #, c-format msgid "%d cm" msgstr "" -#: src/character.cpp:6036 +#: src/character.cpp:6037 msgid "Toggle which fault?" msgstr "" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Mend: %s" msgstr "" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Set: %s" msgstr "" -#: src/character.cpp:6045 +#: src/character.cpp:6046 #, c-format msgid "The %s doesn't have any faults to toggle." msgstr "" -#: src/character.cpp:6085 +#: src/character.cpp:6086 #, c-format msgid "The %s doesn't have any faults to mend." msgstr "" -#: src/character.cpp:6089 +#: src/character.cpp:6090 msgid "It is damaged, but cannot be repaired." msgstr "" -#: src/character.cpp:6096 +#: src/character.cpp:6097 #, c-format msgid "" "It is damaged, and could be repaired with %s. %s to use one of those items." msgstr "" -#: src/character.cpp:6108 +#: src/character.cpp:6109 msgid "Mend which fault?" msgstr "" -#: src/character.cpp:6124 +#: src/character.cpp:6125 #, c-format msgid "Turns into: %s\n" msgstr "" -#: src/character.cpp:6128 +#: src/character.cpp:6129 #, c-format msgid "Also mends: %s\n" msgstr "" -#: src/character.cpp:6131 +#: src/character.cpp:6132 #, c-format msgid "Time required: %s\n" msgstr "" -#: src/character.cpp:6134 +#: src/character.cpp:6135 msgid "Skills: none\n" msgstr "" -#: src/character.cpp:6136 +#: src/character.cpp:6137 #, c-format msgid "Skills: %s\n" msgstr "" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6143 +#: src/character.cpp:6144 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6149 +#: src/character.cpp:6150 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "" -#: src/character.cpp:6177 +#: src/character.cpp:6178 #, c-format msgid "You are currently unable to mend the %s this way." msgstr "" -#: src/character.cpp:6341 +#: src/character.cpp:6342 msgid "Your body strains under the weight!" msgstr "" -#: src/character.cpp:6483 src/game_inventory.cpp:1271 +#: src/character.cpp:6484 src/game_inventory.cpp:1077 #, c-format msgid "Your %s was broken and won't turn on." msgstr "" -#: src/character.cpp:6491 +#: src/character.cpp:6492 #, c-format msgid "Your %s needs %d charge from some UPS." msgid_plural "Your %s needs %d charges from some UPS." msgstr[0] "" msgstr[1] "" -#: src/character.cpp:6497 +#: src/character.cpp:6498 #, c-format msgid "Your %s needs %d bionic power." msgid_plural "Your %s needs %d bionic power." msgstr[0] "" msgstr[1] "" -#: src/character.cpp:6504 +#: src/character.cpp:6505 #, c-format msgid "Your %s has %d charge, but needs %d." msgid_plural "Your %s has %d charges, but needs %d." msgstr[0] "" msgstr[1] "" -#: src/character.cpp:6676 +#: src/character.cpp:6677 msgid "You cough heavily." msgstr "" -#: src/character.cpp:6678 +#: src/character.cpp:6679 msgid "a hacking cough." msgstr "" -#: src/character.cpp:6775 +#: src/character.cpp:6776 msgid "You try to shout, but you have no face!" msgstr "" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "a piercing howl!" msgstr "" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "yourself let out a piercing howl!" msgstr "" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "a loud scream!" msgstr "" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "yourself scream loudly!" msgstr "" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "a loud shout!" msgstr "" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "yourself shout loudly!" msgstr "" -#: src/character.cpp:6820 +#: src/character.cpp:6821 msgid "The sound of your voice is almost completely muffled!" msgstr "" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "an indistinct voice" msgstr "" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "your muffled shout" msgstr "" -#: src/character.cpp:6824 +#: src/character.cpp:6825 msgid "The sound of your voice is significantly muffled!" msgstr "" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid " throws up heavily!" msgstr "" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid "You throw up heavily!" msgstr "" -#: src/character.cpp:6926 +#: src/character.cpp:6927 msgctxt "strength stat" msgid "STR" msgstr "" -#: src/character.cpp:6927 +#: src/character.cpp:6928 msgctxt "dexterity stat" msgid "DEX" msgstr "" -#: src/character.cpp:6928 +#: src/character.cpp:6929 msgctxt "intelligence stat" msgid "INT" msgstr "" -#: src/character.cpp:6929 +#: src/character.cpp:6930 msgctxt "perception stat" msgid "PER" msgstr "" -#: src/character.cpp:6934 +#: src/character.cpp:6935 msgctxt "fake stat there's an error" msgid "ERR" msgstr "" -#: src/character.cpp:7145 +#: src/character.cpp:7146 msgid "You can't wield anything while incorporeal." msgstr "" -#: src/character.cpp:7149 +#: src/character.cpp:7150 msgid "" "You need at least one arm available to even consider wielding something." msgstr "" -#: src/character.cpp:7152 +#: src/character.cpp:7153 msgid "Can't wield spilt liquids." msgstr "" -#: src/character.cpp:7155 +#: src/character.cpp:7156 msgid "Can't wield unbroken frozen liquids." msgstr "" -#: src/character.cpp:7159 +#: src/character.cpp:7160 msgid "You can't unwield this." msgstr "" -#: src/character.cpp:7162 +#: src/character.cpp:7163 msgid "" "You can't wield this. Wielding it would make it impossible to unwield it." msgstr "" -#: src/character.cpp:7166 +#: src/character.cpp:7167 msgid "" "You can't wield this. It looks like it has to be attached to a bionic." msgstr "" -#: src/character.cpp:7170 +#: src/character.cpp:7171 #, c-format msgid "The %s is preventing you from wielding the %s." msgstr "" -#: src/character.cpp:7180 +#: src/character.cpp:7181 msgid "Something you are wearing hinders the use of both hands." msgstr "" -#: src/character.cpp:7182 +#: src/character.cpp:7183 #, c-format msgid "The %s can't be wielded with only one arm." msgstr "" -#: src/character.cpp:7185 +#: src/character.cpp:7186 #, c-format msgid "You are too weak to wield %s with only one arm." msgstr "" -#: src/character.cpp:7191 +#: src/character.cpp:7192 msgid "You cannot wield anything while piloting a mech." msgstr "" -#: src/character.cpp:7254 src/npctalk.cpp:1561 +#: src/character.cpp:7255 src/npctalk.cpp:1561 msgid "fists" msgstr "" -#: src/character.cpp:7285 src/item_pocket.cpp:2341 src/item_pocket.cpp:2346 -#: src/item_pocket.cpp:2351 src/item_pocket.cpp:2353 +#: src/character.cpp:7286 src/item_pocket.cpp:2359 src/item_pocket.cpp:2364 +#: src/item_pocket.cpp:2369 src/item_pocket.cpp:2371 msgid "(empty)" msgstr "" -#: src/character.cpp:7336 +#: src/character.cpp:7337 #, c-format msgid "Your offensive defense system shocks %s in mid-attack!" msgstr "" -#: src/character.cpp:7339 +#: src/character.cpp:7340 #, c-format msgid "%1$s's offensive defense system shocks %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7355 +#: src/character.cpp:7356 #, c-format msgid "%1$s's %2$s puncture %3$s in mid-attack!" msgstr "" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "quills" msgstr "" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "spines" msgstr "" -#: src/character.cpp:7360 +#: src/character.cpp:7361 #, c-format msgid "Your %1$s puncture %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7372 +#: src/character.cpp:7373 #, c-format msgid "%1$s's %2$s scrape %3$s in mid-attack!" msgstr "" -#: src/character.cpp:7373 +#: src/character.cpp:7374 msgid "thorns" msgstr "" -#: src/character.cpp:7376 +#: src/character.cpp:7377 #, c-format msgid "Your thorns scrape %s in mid-attack!" msgstr "" -#: src/character.cpp:7388 +#: src/character.cpp:7389 #, c-format msgid "%1$s gets a load of %2$s's %3$s stuck in!" msgstr "" -#: src/character.cpp:7389 +#: src/character.cpp:7390 msgid "hair" msgstr "" -#: src/character.cpp:7392 +#: src/character.cpp:7393 #, c-format msgid "Your hairs detach into %s!" msgstr "" -#: src/character.cpp:7417 +#: src/character.cpp:7418 #, c-format msgid "%1$s loses their balance while being hit!" msgstr "" -#: src/character.cpp:7420 +#: src/character.cpp:7421 msgid "You lose your balance while being hit!" msgstr "" -#: src/character.cpp:7460 +#: src/character.cpp:7461 #, c-format msgid "You are no longer able to wield your %s and drop it!" msgstr "" -#: src/character.cpp:7516 +#: src/character.cpp:7517 msgid "A mass of slime is torn from you, and moves on its own!" msgstr "" -#: src/character.cpp:7527 +#: src/character.cpp:7528 #, c-format msgid "Your acidic blood splashes %s in mid-attack!" msgstr "" -#: src/character.cpp:7530 +#: src/character.cpp:7531 #, c-format msgid "%1$s's acidic blood splashes on %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7573 src/monattack.cpp:2956 +#: src/character.cpp:7574 src/monattack.cpp:2956 #, c-format msgid "The %s tries to grab you as well, but you bat it away!" msgstr "" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid " is grabbed by %s!" msgstr "" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid "You are grabbed by %s!" msgstr "" -#: src/character.cpp:7621 +#: src/character.cpp:7622 msgid "Filth from your clothing has been embedded deep in the wound." msgstr "" -#: src/character.cpp:7636 +#: src/character.cpp:7637 #, c-format msgid "Bandages on your %s were damaged!" msgstr "" -#: src/character.cpp:7638 +#: src/character.cpp:7639 #, c-format msgid "You got some filth on your disinfected %s!" msgstr "" -#: src/character.cpp:7643 +#: src/character.cpp:7644 #, c-format msgid "Bandages on your %s were destroyed!" msgstr "" -#: src/character.cpp:7646 +#: src/character.cpp:7647 #, c-format msgid "Your %s is no longer disinfected!" msgstr "" -#: src/character.cpp:7734 +#: src/character.cpp:7735 #, c-format msgid "You were attacked by %s!" msgstr "" -#: src/character.cpp:7737 +#: src/character.cpp:7738 msgid "You were attacked by something you can't see!" msgstr "" -#: src/character.cpp:7740 +#: src/character.cpp:7741 msgid "You were hurt!" msgstr "" -#: src/character.cpp:7806 +#: src/character.cpp:7807 msgid "You smell like yourself again." msgstr "" -#: src/character.cpp:7872 +#: src/character.cpp:7873 msgid "You sink your roots into the soil." msgstr "" -#: src/character.cpp:8057 +#: src/character.cpp:8058 msgid "You start hauling items along the ground." msgstr "" -#: src/character.cpp:8059 +#: src/character.cpp:8060 msgid "Your hands are not free, which makes hauling slower." msgstr "" -#: src/character.cpp:8067 +#: src/character.cpp:8068 msgid "You stop hauling items." msgstr "" -#: src/character.cpp:8116 +#: src/character.cpp:8117 msgid "You resume your task." msgstr "" -#: src/character.cpp:8194 +#: src/character.cpp:8195 msgid "You nestle into your pile of clothes for warmth." msgstr "" -#: src/character.cpp:8196 +#: src/character.cpp:8197 msgid "You use your pile of clothes for warmth." msgstr "" -#: src/character.cpp:8200 +#: src/character.cpp:8201 #, c-format msgid "You snuggle your %s to keep warm." msgstr "" -#: src/character.cpp:8202 +#: src/character.cpp:8203 #, c-format msgid "You use your %s to keep warm." msgstr "" -#: src/character.cpp:8206 +#: src/character.cpp:8207 msgid "Sleep Mode activated. Disabling sensory response." msgstr "" -#: src/character.cpp:8211 +#: src/character.cpp:8212 msgctxt "memorial_male" msgid "Entered hibernation." msgstr "" -#: src/character.cpp:8212 +#: src/character.cpp:8213 msgctxt "memorial_female" msgid "Entered hibernation." msgstr "" @@ -402156,359 +402992,359 @@ msgstr "" #. left to consume. #. ~ Select components from the map to consume. %d = number of components left #. to consume. -#: src/character.cpp:8536 src/map.cpp:5574 +#: src/character.cpp:8537 src/map.cpp:5574 #, c-format msgid "Select which component to use (%d left)" msgstr "" -#: src/character.cpp:8642 +#: src/character.cpp:8643 msgid "This UPS use needs updating. Create issue on github." msgstr "" -#: src/character.cpp:9026 +#: src/character.cpp:9027 msgid "You don't have the tools to crush frozen liquids." msgstr "" #. ~ %1$s: item to be crushed, %2$s: hammer name -#: src/character.cpp:9039 +#: src/character.cpp:9040 #, c-format msgid "" "Do you want to crush up %1$s with your %2$s?\n" "Be wary of fragile items nearby!" msgstr "" -#: src/character.cpp:9045 +#: src/character.cpp:9046 #, c-format msgid "You swing your %s wildly!" msgstr "" -#: src/character.cpp:9055 +#: src/character.cpp:9056 msgid "somethings" msgstr "" -#: src/character.cpp:9059 +#: src/character.cpp:9060 msgid "a hammering tool" msgstr "" -#: src/character.cpp:9062 +#: src/character.cpp:9063 msgid "a drill or both hammering tool and screwdriver" msgstr "" -#: src/character.cpp:9067 +#: src/character.cpp:9068 #, c-format msgid "You need %s to crush up frozen liquids in rigid container!" msgstr "" -#: src/character.cpp:9071 +#: src/character.cpp:9072 #, c-format msgid "You crush up %s." msgstr "" -#: src/character.cpp:9464 src/faction.cpp:708 src/npc.cpp:2772 +#: src/character.cpp:9465 src/faction.cpp:708 src/npc.cpp:2772 msgid "Wielding: " msgstr "" -#: src/character.cpp:9473 src/npc.cpp:2783 +#: src/character.cpp:9474 src/npc.cpp:2783 msgid "Wearing: " msgstr "" -#: src/character.cpp:9478 src/newcharacter.cpp:3520 src/npc.cpp:2814 +#: src/character.cpp:9479 src/newcharacter.cpp:3575 src/npc.cpp:2814 msgid "Traits: " msgstr "" -#: src/character.cpp:9660 src/character.cpp:9667 +#: src/character.cpp:9661 src/character.cpp:9668 #, c-format msgid "Your %s HURTS!" msgstr "" -#: src/character.cpp:9662 src/character.cpp:9669 +#: src/character.cpp:9663 src/character.cpp:9670 #, c-format msgid "Your %s hurts!" msgstr "" -#: src/character.cpp:9682 +#: src/character.cpp:9683 msgid "You pass out!" msgstr "" -#: src/character.cpp:9733 +#: src/character.cpp:9734 msgid "We have mistakenly colonized a local guide! Purging now." msgstr "" -#: src/character.cpp:9746 +#: src/character.cpp:9747 msgid "Something writhes inside of you as it dies." msgstr "" -#: src/character.cpp:9759 +#: src/character.cpp:9760 msgid "Your bowels gurgle as something inside them dies." msgstr "" -#: src/character.cpp:9837 +#: src/character.cpp:9838 #, c-format msgid "You use your %s for comfort." msgstr "" -#: src/character.cpp:9902 +#: src/character.cpp:9903 msgid "Your soporific inducer runs out of power!" msgstr "" -#: src/character.cpp:9904 +#: src/character.cpp:9905 msgid "Your soporific inducer starts back up." msgstr "" -#: src/character.cpp:10192 +#: src/character.cpp:10193 #, c-format msgid "You put the %s in your inventory." msgstr "" -#: src/character.cpp:10205 +#: src/character.cpp:10206 #, c-format msgid "The %s is already empty!" msgstr "" -#: src/character.cpp:10209 +#: src/character.cpp:10210 msgid "The liquid can't be unloaded in its current state!" msgstr "" -#: src/character.cpp:10247 +#: src/character.cpp:10248 msgid "Unload what?" msgstr "" -#: src/character.cpp:10264 src/character.cpp:10272 +#: src/character.cpp:10265 src/character.cpp:10273 #, c-format msgid "You can't unload a %s!" msgstr "" -#: src/character.cpp:10270 +#: src/character.cpp:10271 #, c-format msgid "You can't unload a rechargeable %s!" msgstr "" -#: src/character.cpp:10279 +#: src/character.cpp:10280 #, c-format msgid "Your %s isn't charged." msgstr "" -#: src/character.cpp:10281 +#: src/character.cpp:10282 #, c-format msgid "Your %s isn't loaded." msgstr "" -#: src/character.cpp:10577 +#: src/character.cpp:10578 #, c-format msgid "Your %s is not good reading material." msgstr "" -#: src/character.cpp:10579 +#: src/character.cpp:10580 #, c-format msgid "The %s is not good reading material." msgstr "" -#: src/character.cpp:10592 +#: src/character.cpp:10593 msgid "It's a bad idea to read while driving!" msgstr "" -#: src/character.cpp:10598 +#: src/character.cpp:10599 msgid "What's the point of studying? (Your morale is too low!)" msgstr "" -#: src/character.cpp:10599 +#: src/character.cpp:10600 #, c-format msgid "What's the point of studying? (%s)'s morale is too low!)" msgstr "" -#: src/character.cpp:10603 +#: src/character.cpp:10604 #, c-format msgid "%s %d needed to understand. You have %d" msgstr "" -#: src/character.cpp:10605 src/character.cpp:10649 +#: src/character.cpp:10606 src/character.cpp:10650 #, c-format msgid "%s %d needed to understand. %s has %d" msgstr "" -#: src/character.cpp:10612 src/iuse.cpp:4383 +#: src/character.cpp:10613 src/iuse.cpp:4384 msgid "You're illiterate!" msgstr "" -#: src/character.cpp:10613 src/character.cpp:10646 +#: src/character.cpp:10614 src/character.cpp:10647 #, c-format msgid "%s is illiterate!" msgstr "" -#: src/character.cpp:10618 +#: src/character.cpp:10619 msgid "Your eyes won't focus without reading glasses." msgstr "" -#: src/character.cpp:10619 +#: src/character.cpp:10620 #, c-format msgid "%s's eyes won't focus without reading glasses." msgstr "" -#: src/character.cpp:10636 +#: src/character.cpp:10637 msgid "Maybe someone could read that to you, but you're deaf!" msgstr "" -#: src/character.cpp:10655 +#: src/character.cpp:10656 #, c-format msgid "%s needs reading glasses!" msgstr "" -#: src/character.cpp:10659 +#: src/character.cpp:10660 #, c-format msgid "It's too dark for %s to read!" msgstr "" -#: src/character.cpp:10662 +#: src/character.cpp:10663 #, c-format msgid "%s could read that to you, but they can't see you." msgstr "" -#: src/character.cpp:10667 +#: src/character.cpp:10668 #, c-format msgid "%s morale is too low!" msgstr "" -#: src/character.cpp:10669 +#: src/character.cpp:10670 #, c-format msgid "%s is blind." msgstr "" -#: src/character.cpp:11069 src/character.cpp:11114 +#: src/character.cpp:11070 src/character.cpp:11115 #, c-format msgid "You land on %s." msgstr "" -#: src/character.cpp:11098 +#: src/character.cpp:11099 #, c-format msgid "You are slammed against %1$s for %2$d damage." msgstr "" -#: src/character.cpp:11101 +#: src/character.cpp:11102 #, c-format msgid "You are slammed against %s!" msgstr "" -#: src/character.cpp:11103 +#: src/character.cpp:11104 msgid "…but your shock absorbers negate the damage!" msgstr "" -#: src/character.cpp:11109 +#: src/character.cpp:11110 #, c-format msgid "You are slammed against %s." msgstr "" -#: src/character.cpp:11110 +#: src/character.cpp:11111 #, c-format msgid " is slammed against %s." msgstr "" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid " bounces off a %s!" msgstr "" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid "You bounce off a %s!" msgstr "" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid " bounces off %s!" msgstr "" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid "You bounce off %s!" msgstr "" -#: src/character.cpp:11206 +#: src/character.cpp:11207 #, c-format msgid "There is not enough %s left to siphon it." msgstr "" -#: src/character.cpp:11236 +#: src/character.cpp:11237 #, c-format msgid "%s spilled from your hand." msgstr "" -#: src/character.cpp:11328 +#: src/character.cpp:11329 #, c-format msgid "Your ground sonar detected a %1$s to the %2$s!" msgstr "" -#: src/character.cpp:11349 src/vehicle_move.cpp:1232 +#: src/character.cpp:11350 src/vehicle_move.cpp:1232 #, c-format msgid "You've spotted a %1$s to the %2$s!" msgstr "" -#: src/character.cpp:11466 src/consumption.cpp:1822 +#: src/character.cpp:11467 src/consumption.cpp:1728 msgid "You do not have that item." msgstr "" -#: src/character.cpp:11476 src/character.cpp:11527 src/iuse.cpp:10167 +#: src/character.cpp:11477 src/character.cpp:11528 src/iuse.cpp:10185 #, c-format msgid "You can't do anything interesting with your %s." msgstr "" -#: src/character.cpp:11489 +#: src/character.cpp:11490 msgid "Your biology is not compatible with that healing item." msgstr "" -#: src/character.cpp:11525 +#: src/character.cpp:11526 msgid "You are not wielding anything you could use." msgstr "" -#: src/character.cpp:11614 +#: src/character.cpp:11615 msgid "You roll on the ground, trying to smother the fire!" msgstr "" -#: src/character.cpp:11615 +#: src/character.cpp:11616 msgid " rolls on the ground!" msgstr "" -#: src/character.cpp:11618 +#: src/character.cpp:11619 msgid "You attempt to put out the fire on you!" msgstr "" -#: src/character.cpp:11619 +#: src/character.cpp:11620 msgid " attempts to put out the fire on them!" msgstr "" -#: src/character.cpp:11659 +#: src/character.cpp:11660 msgid "" "Your broken limb significantly hampers your efforts to put pressure on the " "bleeding wound!" msgstr "" -#: src/character.cpp:11660 +#: src/character.cpp:11661 msgid "" "'s broken limb significantly hampers their effort to put pressure " "on the bleeding wound!" msgstr "" -#: src/character.cpp:11664 +#: src/character.cpp:11665 msgid "" "Your hands are too encumbered to effectively put pressure on the bleeding " "wound!" msgstr "" -#: src/character.cpp:11665 +#: src/character.cpp:11666 msgid "" "'s hands are too encumbered to effectively put pressure on the " "bleeding wound!" msgstr "" -#: src/character.cpp:11670 +#: src/character.cpp:11671 msgid "You put pressure on the bleeding wound…" msgstr "" -#: src/character.cpp:11671 +#: src/character.cpp:11672 msgid " puts pressure on the bleeding wound…" msgstr "" #: src/character_ammo.cpp:124 src/veh_appliance.cpp:358 -#: src/veh_interact.cpp:1410 +#: src/veh_interact.cpp:1408 #, c-format msgid "Refill %s" msgstr "" @@ -402578,7 +403414,7 @@ msgstr "" msgid "You can't reload anything with the ammo you have on hand." msgstr "" -#: src/character_ammo.cpp:385 src/game.cpp:9174 +#: src/character_ammo.cpp:385 src/game.cpp:9172 #, c-format msgid "The %s is already full!" msgstr "" @@ -402622,270 +403458,270 @@ msgstr "" msgid "Your %1$s is %2$s further!" msgstr "" -#: src/character_attire.cpp:73 +#: src/character_attire.cpp:70 msgid "Can't be worn directly." msgstr "" -#: src/character_attire.cpp:76 +#: src/character_attire.cpp:73 msgid "You can't wear anything while incorporeal." msgstr "" -#: src/character_attire.cpp:79 +#: src/character_attire.cpp:76 #, c-format msgid "Putting on a %s would be tricky." msgstr "" -#: src/character_attire.cpp:84 +#: src/character_attire.cpp:81 msgid "Can't wear that, it's made of wool!" msgstr "" -#: src/character_attire.cpp:88 +#: src/character_attire.cpp:85 msgid "Can't wear that, it's filthy!" msgstr "" -#: src/character_attire.cpp:96 +#: src/character_attire.cpp:93 #, c-format msgid "Your %s mutation prevents you from wearing your %s." msgstr "" -#: src/character_attire.cpp:97 +#: src/character_attire.cpp:94 #, c-format msgid "My %s mutation prevents me from wearing this %s." msgstr "" -#: src/character_attire.cpp:106 +#: src/character_attire.cpp:102 #, c-format msgid "Cannot wear a helmet over %s." msgstr "" -#: src/character_attire.cpp:107 +#: src/character_attire.cpp:103 msgid "horns" msgstr "" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antennae" msgstr "" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antlers" msgstr "" -#: src/character_attire.cpp:125 +#: src/character_attire.cpp:121 msgid "You don't have any broken limbs this could help." msgstr "" -#: src/character_attire.cpp:126 +#: src/character_attire.cpp:122 #, c-format msgid "%s doesn't have any broken limbs this could help." msgstr "" -#: src/character_attire.cpp:146 +#: src/character_attire.cpp:142 msgid "You don't need a tourniquet to stop the bleeding." msgstr "" -#: src/character_attire.cpp:148 +#: src/character_attire.cpp:144 #, c-format msgid "%s doesn't need a tourniquet to stop the bleeding." msgstr "" -#: src/character_attire.cpp:155 +#: src/character_attire.cpp:151 msgid "You don't have enough arms to wear that." msgstr "" -#: src/character_attire.cpp:156 +#: src/character_attire.cpp:152 #, c-format msgid "%s doesn't have enough arms to wear that." msgstr "" -#: src/character_attire.cpp:174 +#: src/character_attire.cpp:170 msgid "You don't have a hand free to wear that." msgstr "" -#: src/character_attire.cpp:175 +#: src/character_attire.cpp:171 #, c-format msgid "%s doesn't have a hand free to wear that." msgstr "" -#: src/character_attire.cpp:194 +#: src/character_attire.cpp:190 #, c-format msgid "Can't wear %1$i or more %2$s at once." msgstr "" -#: src/character_attire.cpp:214 +#: src/character_attire.cpp:210 msgid "You are already wearing that." msgstr "" -#: src/character_attire.cpp:215 +#: src/character_attire.cpp:211 msgid " is already wearing that." msgstr "" -#: src/character_attire.cpp:224 +#: src/character_attire.cpp:220 msgid " doesn't have that item." msgstr "" -#: src/character_attire.cpp:288 +#: src/character_attire.cpp:284 #, c-format msgid "You put on your %s." msgstr "" -#: src/character_attire.cpp:289 src/character_attire.cpp:315 +#: src/character_attire.cpp:285 src/character_attire.cpp:311 #, c-format msgid " puts on their %s." msgstr "" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s are very encumbered! %s" msgstr "" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s is very encumbered! %s" msgstr "" -#: src/character_attire.cpp:303 +#: src/character_attire.cpp:299 msgid "You're deafened!" msgstr "" -#: src/character_attire.cpp:307 +#: src/character_attire.cpp:303 #, c-format msgid "This %s is too big to wear comfortably! Maybe it could be refitted." msgstr "" -#: src/character_attire.cpp:311 +#: src/character_attire.cpp:307 #, c-format msgid "This %s is too small to wear comfortably! Maybe it could be refitted." msgstr "" -#: src/character_attire.cpp:393 src/character_attire.cpp:709 +#: src/character_attire.cpp:389 src/character_attire.cpp:705 msgid "You are not wearing that item." msgstr "" -#: src/character_attire.cpp:394 +#: src/character_attire.cpp:390 msgid " is not wearing that item." msgstr "" -#: src/character_attire.cpp:399 +#: src/character_attire.cpp:395 msgid "You can't remove a part of your body." msgstr "" -#: src/character_attire.cpp:400 +#: src/character_attire.cpp:396 msgid " can't remove a part of their body." msgstr "" -#: src/character_attire.cpp:404 +#: src/character_attire.cpp:400 msgid "" "You can't take off power armor while wearing other power armor components." msgstr "" -#: src/character_attire.cpp:405 +#: src/character_attire.cpp:401 msgid "" " can't take off power armor while wearing other power armor " "components." msgstr "" -#: src/character_attire.cpp:409 +#: src/character_attire.cpp:405 msgid "You can't take that item off." msgstr "" -#: src/character_attire.cpp:410 +#: src/character_attire.cpp:406 msgid " can't take that item off." msgstr "" -#: src/character_attire.cpp:421 +#: src/character_attire.cpp:417 #, c-format msgid "You take off your %s." msgstr "" -#: src/character_attire.cpp:422 +#: src/character_attire.cpp:418 #, c-format msgid " takes off their %s." msgstr "" -#: src/character_attire.cpp:639 +#: src/character_attire.cpp:635 #, c-format msgid "Your %s conflicts with %s, so you cannot swap its side." msgstr "" -#: src/character_attire.cpp:642 +#: src/character_attire.cpp:638 #, c-format msgid "'s %s conflicts with %s so they cannot swap its side." msgstr "" -#: src/character_attire.cpp:657 +#: src/character_attire.cpp:653 #, c-format msgid "" "Your %s conflicts with hard armor on your other side so you can't swap it." msgstr "" -#: src/character_attire.cpp:660 +#: src/character_attire.cpp:656 #, c-format msgid "" "'s %s conflicts with hard armor on your other side so they can't " "swap it." msgstr "" -#: src/character_attire.cpp:673 +#: src/character_attire.cpp:669 #, c-format msgid "You cannot swap the side on which your %s is worn." msgstr "" -#: src/character_attire.cpp:674 +#: src/character_attire.cpp:670 #, c-format msgid " cannot swap the side on which their %s is worn." msgstr "" -#: src/character_attire.cpp:692 +#: src/character_attire.cpp:688 #, c-format msgid "You swap the side on which your %s is worn." msgstr "" -#: src/character_attire.cpp:693 +#: src/character_attire.cpp:689 #, c-format msgid " swaps the side on which their %s is worn." msgstr "" -#: src/character_attire.cpp:710 +#: src/character_attire.cpp:706 msgid " isn't wearing that item." msgstr "" -#: src/character_attire.cpp:1086 +#: src/character_attire.cpp:1082 msgid "Can't wear power armor over other gear!" msgstr "" -#: src/character_attire.cpp:1099 +#: src/character_attire.cpp:1095 msgid "You can only wear power armor components with power armor!" msgstr "" -#: src/character_attire.cpp:1105 src/character_attire.cpp:1186 +#: src/character_attire.cpp:1101 src/character_attire.cpp:1182 #, c-format msgid "Can't wear more than one %s!" msgstr "" -#: src/character_attire.cpp:1117 +#: src/character_attire.cpp:1113 #, c-format msgid "Can't wear %s with power armor!" msgstr "" -#: src/character_attire.cpp:1192 +#: src/character_attire.cpp:1188 #, c-format msgid "%1$s conflicts with %2$s!" msgstr "" -#: src/character_attire.cpp:1247 +#: src/character_attire.cpp:1243 #, c-format msgid "Can't wear more than one rigid item on %s!" msgstr "" #. ~ draw (first) gun contained in holster #. ~ %1$s: weapon name, %2$s: container name, %3$d: remaining ammo count -#: src/character_attire.cpp:1917 +#: src/character_attire.cpp:1911 #, c-format msgctxt "holster" msgid "%1$s from %2$s (%3$d)" msgstr "" -#: src/character_attire.cpp:2454 +#: src/character_attire.cpp:2448 msgid "Inventory Organization" msgstr "" @@ -403306,9 +404142,9 @@ msgstr "" msgid "%s to select martial arts style." msgstr "" -#: src/character_martial_arts.cpp:137 src/color.cpp:744 src/color.cpp:1007 -#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1898 -#: src/options.cpp:2437 src/options.cpp:2546 +#: src/character_martial_arts.cpp:137 src/color.cpp:747 src/color.cpp:1010 +#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1975 +#: src/options.cpp:2514 src/options.cpp:2623 msgid "Normal" msgstr "" @@ -403316,7 +404152,7 @@ msgstr "" msgid "No Style" msgstr "" -#: src/character_proficiency.cpp:61 src/wish.cpp:1117 +#: src/character_proficiency.cpp:61 src/wish.cpp:1226 #, c-format msgid "You are now proficient in %s!" msgstr "" @@ -403444,7 +404280,7 @@ msgid "" "you get thirsty." msgstr "" -#: src/clzones.cpp:283 src/debug_menu.cpp:983 src/game.cpp:7950 +#: src/clzones.cpp:283 src/debug_menu.cpp:985 src/game.cpp:7948 msgid "Filter:" msgstr "" @@ -403550,108 +404386,108 @@ msgstr "" msgid "You cannot change the order of vehicle loot zones." msgstr "" -#: src/clzones.cpp:1458 src/clzones.cpp:1493 +#: src/clzones.cpp:1459 src/clzones.cpp:1493 msgid "zones date" msgstr "" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "brown" msgstr "" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "light gray" msgstr "" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "dark gray" msgstr "" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "light red" msgstr "" -#: src/color.cpp:484 +#: src/color.cpp:487 msgid "light green" msgstr "" -#: src/color.cpp:484 src/output.cpp:2338 +#: src/color.cpp:487 src/output.cpp:2384 msgid "red" msgstr "" -#: src/color.cpp:485 src/output.cpp:2334 +#: src/color.cpp:488 src/output.cpp:2380 msgid "green" msgstr "" -#: src/color.cpp:485 +#: src/color.cpp:488 msgid "light blue" msgstr "" -#: src/color.cpp:486 src/output.cpp:2335 +#: src/color.cpp:489 src/output.cpp:2381 msgid "blue" msgstr "" -#: src/color.cpp:486 +#: src/color.cpp:489 msgid "white" msgstr "" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "cyan" msgstr "" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "light cyan" msgstr "" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "magenta" msgstr "" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "pink" msgstr "" -#: src/color.cpp:728 +#: src/color.cpp:731 msgid "emove custom color" msgstr "" -#: src/color.cpp:730 +#: src/color.cpp:733 msgid " To navigate" msgstr "" -#: src/color.cpp:734 +#: src/color.cpp:737 msgid "Load a olor theme" msgstr "" -#: src/color.cpp:735 +#: src/color.cpp:738 msgid "Load emplate" msgstr "" -#: src/color.cpp:738 +#: src/color.cpp:741 msgid "Some color changes may require a restart." msgstr "" -#: src/color.cpp:743 +#: src/color.cpp:746 msgid "Colorname" msgstr "" -#: src/color.cpp:745 src/color.cpp:1011 +#: src/color.cpp:748 src/color.cpp:1014 msgid "Invert" msgstr "" -#: src/color.cpp:950 +#: src/color.cpp:953 msgid "Color templates:" msgstr "" -#: src/color.cpp:985 +#: src/color.cpp:988 msgid "Color themes:" msgstr "" -#: src/color.cpp:1016 +#: src/color.cpp:1019 #, c-format msgid "Custom %s color:" msgstr "" -#: src/color.cpp:1085 +#: src/color.cpp:1089 msgid "custom colors" msgstr "" @@ -404318,7 +405154,7 @@ msgstr "" msgid "Result: " msgstr "" -#: src/construction.cpp:508 src/worldfactory.cpp:866 +#: src/construction.cpp:508 src/worldfactory.cpp:871 msgid "N/A" msgstr "" @@ -404441,7 +405277,7 @@ msgid "" "grave." msgstr "" -#: src/construction.cpp:1427 src/veh_interact.cpp:2185 +#: src/construction.cpp:1427 src/veh_interact.cpp:2183 msgid "Enter new vehicle name:" msgstr "" @@ -404577,8 +405413,8 @@ msgstr "" msgid "You can't drink it while it's frozen." msgstr "" -#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1783 -#: src/game_inventory.cpp:1234 src/game_inventory.cpp:1246 +#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1689 +#: src/game_inventory.cpp:1040 src/game_inventory.cpp:1052 #, c-format msgid "You need a %s to consume that!" msgstr "" @@ -404599,33 +405435,24 @@ msgstr "" msgid "You can't eat this." msgstr "" -#: src/consumption.cpp:822 -msgid "That doesn't look useable as fuel." -msgstr "" - -#: src/consumption.cpp:832 -#, c-format -msgid "No space to store more %s" -msgstr "" - -#: src/consumption.cpp:865 +#: src/consumption.cpp:845 msgid "This is rotten and smells awful!" msgstr "" -#: src/consumption.cpp:874 +#: src/consumption.cpp:854 msgid "The thought of eating human flesh makes you feel sick." msgstr "" -#: src/consumption.cpp:879 +#: src/consumption.cpp:859 #, c-format msgid "Consuming this %s probably isn't very healthy." msgstr "" -#: src/consumption.cpp:887 +#: src/consumption.cpp:867 msgid "You still feel nauseous and will probably puke it all up again." msgstr "" -#: src/consumption.cpp:892 +#: src/consumption.cpp:872 msgid "Your stomach won't be happy (allergy)." msgstr "" @@ -404633,241 +405460,220 @@ msgstr "" #. person. #. ~ Semantic difference, but greatly facilitates people being proud of their #. character. -#: src/consumption.cpp:900 +#: src/consumption.cpp:880 msgid "Your stomach won't be happy (not rotten enough)." msgstr "" -#: src/consumption.cpp:907 +#: src/consumption.cpp:887 msgid "You're full already and will be forcing yourself to eat." msgstr "" -#: src/consumption.cpp:909 +#: src/consumption.cpp:889 msgid "You're full already and will be forcing yourself to drink." msgstr "" -#: src/consumption.cpp:926 +#: src/consumption.cpp:906 #, c-format msgid "Eat your %s anyway?" msgstr "" -#: src/consumption.cpp:928 +#: src/consumption.cpp:908 #, c-format msgid "Drink your %s anyway?" msgstr "" -#: src/consumption.cpp:930 +#: src/consumption.cpp:910 #, c-format msgid "Consume your %s anyway?" msgstr "" -#: src/consumption.cpp:988 +#: src/consumption.cpp:968 msgid "" "You've begun stockpiling calories and liquid for hibernation. You get the " "feeling that you should prepare for bed, just in case, but… you're hungry " "again, and you could eat a whole week's worth of food RIGHT NOW." msgstr "" -#: src/consumption.cpp:997 +#: src/consumption.cpp:977 #, c-format msgid "Ick, this %s doesn't taste so good…" msgstr "" -#: src/consumption.cpp:1002 +#: src/consumption.cpp:982 #, c-format msgid "Mmm, this %s tastes delicious…" msgstr "" -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid " assimilates a %s." msgstr "" -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid "You assimilate your %s." msgstr "" -#: src/consumption.cpp:1041 src/consumption.cpp:1052 +#: src/consumption.cpp:1021 src/consumption.cpp:1032 #, c-format msgid "Ick, this %s (rotten) doesn't taste so good…" msgstr "" -#: src/consumption.cpp:1042 +#: src/consumption.cpp:1022 #, c-format msgid "You drink your %s (rotten)." msgstr "" -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid " drinks a %s." msgstr "" -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid "You drink your %s." msgstr "" -#: src/consumption.cpp:1053 +#: src/consumption.cpp:1033 #, c-format msgid "You eat your %s (rotten)." msgstr "" -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid " eats a %s." msgstr "" -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid "You eat your %s." msgstr "" -#: src/consumption.cpp:1076 +#: src/consumption.cpp:1056 msgid "" "You try to ignore its mushy texture, but it leaves you with an awful " "aftertaste." msgstr "" -#: src/consumption.cpp:1080 +#: src/consumption.cpp:1060 msgid "You can't taste much of anything with this cold." msgstr "" -#: src/consumption.cpp:1083 +#: src/consumption.cpp:1063 msgid "You can't taste much of anything with this flu." msgstr "" -#: src/consumption.cpp:1248 +#: src/consumption.cpp:1228 msgid "You feast upon the human flesh, and in doing so, devour their spirit." msgstr "" -#: src/consumption.cpp:1252 +#: src/consumption.cpp:1232 msgid "You feast upon the human flesh." msgstr "" -#: src/consumption.cpp:1255 +#: src/consumption.cpp:1235 msgid "You consume the sacred human flesh." msgstr "" -#: src/consumption.cpp:1259 +#: src/consumption.cpp:1239 msgid "You eat the human flesh, and in doing so, devour their spirit." msgstr "" -#: src/consumption.cpp:1262 +#: src/consumption.cpp:1242 msgid "You indulge your shameful hunger." msgstr "" -#: src/consumption.cpp:1265 +#: src/consumption.cpp:1245 msgid "You greedily devour the taboo meat." msgstr "" -#: src/consumption.cpp:1269 +#: src/consumption.cpp:1249 msgid "Meh. You've eaten worse." msgstr "" -#: src/consumption.cpp:1271 +#: src/consumption.cpp:1251 msgid "Mmh. Tastes like venison." msgstr "" -#: src/consumption.cpp:1274 +#: src/consumption.cpp:1254 msgid "" "This is probably going to count against you if there's still an afterlife." msgstr "" -#: src/consumption.cpp:1277 +#: src/consumption.cpp:1257 msgid "You find this meal distasteful, but necessary." msgstr "" -#: src/consumption.cpp:1280 +#: src/consumption.cpp:1260 msgid "You feel horrible for eating a person." msgstr "" -#: src/consumption.cpp:1300 +#: src/consumption.cpp:1280 msgid "As you tear into the raw flesh, you feel satisfied with your meal." msgstr "" -#: src/consumption.cpp:1305 +#: src/consumption.cpp:1285 msgid "Raw flesh doesn't taste all that bad, actually." msgstr "" -#: src/consumption.cpp:1310 +#: src/consumption.cpp:1290 msgid "This doesn't taste very good, but meat is meat." msgstr "" -#: src/consumption.cpp:1318 src/consumption.cpp:1337 src/consumption.cpp:1346 +#: src/consumption.cpp:1298 src/consumption.cpp:1317 src/consumption.cpp:1326 msgid "Your stomach begins gurgling and you feel bloated and ill." msgstr "" -#: src/consumption.cpp:1323 +#: src/consumption.cpp:1303 msgid "Mmm, junk food." msgstr "" -#: src/consumption.cpp:1328 +#: src/consumption.cpp:1308 msgid "When life's got you down, there's always sugar." msgstr "" -#: src/consumption.cpp:1330 +#: src/consumption.cpp:1310 msgid "They may do what they must… you've already won." msgstr "" -#: src/consumption.cpp:1354 +#: src/consumption.cpp:1334 msgid "You find the sweet taste of honey surprisingly palatable." msgstr "" -#: src/consumption.cpp:1356 +#: src/consumption.cpp:1336 msgid "You feast upon the sweet honey." msgstr "" -#: src/consumption.cpp:1483 +#: src/consumption.cpp:1463 msgid "You gorge yourself, preparing to hibernate." msgstr "" -#: src/consumption.cpp:1491 +#: src/consumption.cpp:1471 msgid "" "You feel stocked for a day or two. Got your bed all ready and secured?" msgstr "" -#: src/consumption.cpp:1500 +#: src/consumption.cpp:1480 msgid "" "Mmm. You can still fit some more in… but maybe you should get comfortable " "and sleep." msgstr "" -#: src/consumption.cpp:1507 +#: src/consumption.cpp:1487 msgid "That filled a hole! Time for bed…" msgstr "" -#: src/consumption.cpp:1518 +#: src/consumption.cpp:1498 msgid "You feel as though you're going to split open! In a good way?" msgstr "" #. ~ slimespawns have *small voices* which may be the Nice equivalent #. ~ of the Rat King's ALL CAPS invective. Probably shared-brain telepathy. -#: src/consumption.cpp:1530 +#: src/consumption.cpp:1510 msgid "hey, you look like me! let's work together!" msgstr "" -#: src/consumption.cpp:1580 -#, c-format -msgid "Are you sure you want to eat your favorited %s?" -msgstr "" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1617 -#, c-format -msgid "You load %1$i charge of %2$s in your %3$s." -msgid_plural "You load %1$i charges of %2$s in your %3$s." -msgstr[0] "" -msgstr[1] "" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1620 -#, c-format -msgid " load %1$i charge of %2$s in their %3$s." -msgid_plural " load %1$i charges of %2$s in their %3$s." -msgstr[0] "" -msgstr[1] "" - -#: src/consumption.cpp:1831 +#: src/consumption.cpp:1737 #, c-format msgid "You can't eat your %s." msgstr "" @@ -405057,13 +405863,13 @@ msgstr "" msgid "Wield and activate the %s to start working." msgstr "" -#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9584 +#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9602 #, c-format msgctxt "in progress craft" msgid "You start working on the %s." msgstr "" -#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9585 +#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9603 #, c-format msgctxt "in progress craft" msgid " starts working on the %s." @@ -405762,9 +406568,9 @@ msgid "" "Use up/down arrow to go through your search history." msgstr "" -#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1723 -#: src/newcharacter.cpp:2162 src/newcharacter.cpp:2519 -#: src/newcharacter.cpp:3242 src/overmap_ui.cpp:1393 src/overmap_ui.cpp:1406 +#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1741 +#: src/newcharacter.cpp:2188 src/newcharacter.cpp:2553 +#: src/newcharacter.cpp:3297 src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1407 #: src/proficiency_ui.cpp:377 msgid "Search:" msgstr "" @@ -405847,7 +406653,7 @@ msgstr "" msgid "Critical!!" msgstr "" -#: src/creature.cpp:946 src/iuse.cpp:4230 src/melee.cpp:2794 +#: src/creature.cpp:946 src/iuse.cpp:4231 src/melee.cpp:2794 msgid "Critical!" msgstr "" @@ -405971,7 +406777,7 @@ msgstr "" msgid "%1s tries to pull you in, but you resist!" msgstr "" -#: src/creature.cpp:2799 src/safemode_ui.cpp:248 +#: src/creature.cpp:2799 src/safemode_ui.cpp:249 msgid "Hostile" msgstr "" @@ -406075,356 +406881,360 @@ msgctxt "damage type" msgid "electric" msgstr "" -#: src/debug.cpp:319 +#: src/debug.cpp:320 #, c-format msgid "See %s for a full stack backtrace" msgstr "" -#: src/debug.cpp:347 +#: src/debug.cpp:348 msgid "An error has occurred! Written below is the error report:" msgstr "" -#: src/debug.cpp:352 +#: src/debug.cpp:353 msgid "Press space bar to continue the game." msgstr "" -#: src/debug.cpp:353 +#: src/debug.cpp:354 msgid "" "Press I (or i) to also ignore this" " particular message in the future." msgstr "" -#: src/debug.cpp:355 +#: src/debug.cpp:356 msgid "" "Press C (or c) to copy this " "message to the clipboard." msgstr "" -#: src/debug_menu.cpp:273 src/debug_menu.cpp:1695 src/debug_menu.cpp:1809 +#: src/debug_menu.cpp:274 src/debug_menu.cpp:1697 src/debug_menu.cpp:1811 msgid "Mutate" msgstr "" -#: src/debug_menu.cpp:274 +#: src/debug_menu.cpp:275 msgid "Change all skills" msgstr "" -#: src/debug_menu.cpp:275 +#: src/debug_menu.cpp:276 msgid "Change all skills theoretical knowledge" msgstr "" -#: src/debug_menu.cpp:276 +#: src/debug_menu.cpp:277 msgid "Learn all melee styles" msgstr "" -#: src/debug_menu.cpp:277 +#: src/debug_menu.cpp:278 msgid "Unlock all recipes" msgstr "" -#: src/debug_menu.cpp:278 +#: src/debug_menu.cpp:279 msgid "Edit player/NPC" msgstr "" -#: src/debug_menu.cpp:279 +#: src/debug_menu.cpp:280 msgid "Damage self" msgstr "" -#: src/debug_menu.cpp:280 +#: src/debug_menu.cpp:281 msgid "Bleed self" msgstr "" -#: src/debug_menu.cpp:281 +#: src/debug_menu.cpp:282 msgid "Set auto move route" msgstr "" -#: src/debug_menu.cpp:282 +#: src/debug_menu.cpp:283 msgid "Control NPC follower" msgstr "" -#: src/debug_menu.cpp:286 +#: src/debug_menu.cpp:287 msgid "Change spells" msgstr "" -#: src/debug_menu.cpp:289 src/debug_menu.cpp:432 +#: src/debug_menu.cpp:290 src/debug_menu.cpp:434 msgid "Player…" msgstr "" -#: src/debug_menu.cpp:296 +#: src/debug_menu.cpp:297 msgid "Take screenshot" msgstr "" -#: src/debug_menu.cpp:297 +#: src/debug_menu.cpp:298 msgid "Generate game report" msgstr "" -#: src/debug_menu.cpp:302 +#: src/debug_menu.cpp:303 msgid "Check game state" msgstr "" -#: src/debug_menu.cpp:303 +#: src/debug_menu.cpp:304 msgid "Display hordes" msgstr "" -#: src/debug_menu.cpp:304 +#: src/debug_menu.cpp:305 msgid "Test item group" msgstr "" -#: src/debug_menu.cpp:305 +#: src/debug_menu.cpp:306 msgid "Show sound clustering" msgstr "" -#: src/debug_menu.cpp:306 +#: src/debug_menu.cpp:307 msgid "Display weather" msgstr "" -#: src/debug_menu.cpp:307 +#: src/debug_menu.cpp:308 msgid "Display overmap scents" msgstr "" -#: src/debug_menu.cpp:308 +#: src/debug_menu.cpp:309 msgid "Toggle display local scents" msgstr "" -#: src/debug_menu.cpp:309 +#: src/debug_menu.cpp:310 msgid "Toggle display local scents type" msgstr "" -#: src/debug_menu.cpp:310 +#: src/debug_menu.cpp:311 msgid "Toggle display temperature" msgstr "" -#: src/debug_menu.cpp:311 +#: src/debug_menu.cpp:312 msgid "Toggle display vehicle autopilot overlay" msgstr "" -#: src/debug_menu.cpp:312 +#: src/debug_menu.cpp:313 msgid "Toggle display visibility" msgstr "" -#: src/debug_menu.cpp:313 +#: src/debug_menu.cpp:314 msgid "Toggle display lighting" msgstr "" -#: src/debug_menu.cpp:314 +#: src/debug_menu.cpp:315 msgid "Toggle display transparency" msgstr "" -#: src/debug_menu.cpp:315 +#: src/debug_menu.cpp:316 msgid "Toggle display reachability zones" msgstr "" -#: src/debug_menu.cpp:316 +#: src/debug_menu.cpp:317 msgid "Toggle display radiation" msgstr "" -#: src/debug_menu.cpp:317 +#: src/debug_menu.cpp:318 msgid "Show mutation category levels" msgstr "" -#: src/debug_menu.cpp:318 +#: src/debug_menu.cpp:319 msgid "Draw benchmark (X seconds)" msgstr "" -#: src/debug_menu.cpp:320 +#: src/debug_menu.cpp:321 msgid "Test trait group" msgstr "" -#: src/debug_menu.cpp:321 +#: src/debug_menu.cpp:322 msgid "Toggle NPC pathfinding on map" msgstr "" -#: src/debug_menu.cpp:322 +#: src/debug_menu.cpp:323 msgid "Toggle NPC attack potential values on map" msgstr "" -#: src/debug_menu.cpp:323 +#: src/debug_menu.cpp:324 msgid "Print faction info to console" msgstr "" -#: src/debug_menu.cpp:324 +#: src/debug_menu.cpp:325 msgid "Print NPC magic info to console" msgstr "" -#: src/debug_menu.cpp:325 +#: src/debug_menu.cpp:326 msgid "Test weather" msgstr "" -#: src/debug_menu.cpp:326 +#: src/debug_menu.cpp:327 msgid "Write global effect_on_condition(s) to eocs.output" msgstr "" -#: src/debug_menu.cpp:327 +#: src/debug_menu.cpp:328 msgid "Write global var(s) to var_list.output" msgstr "" -#: src/debug_menu.cpp:328 +#: src/debug_menu.cpp:329 msgid "Write Timed (E)vents to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:329 +#: src/debug_menu.cpp:330 msgid "Edit global var(s)" msgstr "" -#: src/debug_menu.cpp:330 +#: src/debug_menu.cpp:331 msgid "Test map extra list" msgstr "" -#: src/debug_menu.cpp:331 +#: src/debug_menu.cpp:332 msgid "Generate effect list" msgstr "" -#: src/debug_menu.cpp:337 src/debug_menu.cpp:425 +#: src/debug_menu.cpp:338 src/debug_menu.cpp:427 msgid "Info…" msgstr "" -#: src/debug_menu.cpp:343 +#: src/debug_menu.cpp:344 msgid "Enable achievements" msgstr "" -#: src/debug_menu.cpp:344 +#: src/debug_menu.cpp:345 msgid "Unlock all progression" msgstr "" -#: src/debug_menu.cpp:345 +#: src/debug_menu.cpp:346 msgid "Show debug message" msgstr "" -#: src/debug_menu.cpp:346 +#: src/debug_menu.cpp:347 msgid "Crash game (test crash handling)" msgstr "" -#: src/debug_menu.cpp:347 +#: src/debug_menu.cpp:348 msgid "Activate EOC" msgstr "" -#: src/debug_menu.cpp:348 +#: src/debug_menu.cpp:349 msgid "Quit to main menu" msgstr "" -#: src/debug_menu.cpp:352 src/debug_menu.cpp:430 +#: src/debug_menu.cpp:353 src/debug_menu.cpp:432 msgid "Game…" msgstr "" -#: src/debug_menu.cpp:358 +#: src/debug_menu.cpp:359 msgid "Change battery charge" msgstr "" -#: src/debug_menu.cpp:361 src/debug_menu.cpp:433 +#: src/debug_menu.cpp:362 src/debug_menu.cpp:435 msgid "Vehicle…" msgstr "" -#: src/debug_menu.cpp:367 +#: src/debug_menu.cpp:368 msgid "Teleport - short range" msgstr "" -#: src/debug_menu.cpp:368 +#: src/debug_menu.cpp:369 msgid "Teleport - long range" msgstr "" -#: src/debug_menu.cpp:369 +#: src/debug_menu.cpp:370 msgid "Teleport - adjacent overmap" msgstr "" -#: src/debug_menu.cpp:370 +#: src/debug_menu.cpp:371 msgid "Teleport - specific overmap coordinates" msgstr "" -#: src/debug_menu.cpp:375 +#: src/debug_menu.cpp:376 msgid "Teleport - specific city" msgstr "" -#: src/debug_menu.cpp:377 src/debug_menu.cpp:434 +#: src/debug_menu.cpp:378 src/debug_menu.cpp:436 msgid "Teleport…" msgstr "" -#: src/debug_menu.cpp:383 +#: src/debug_menu.cpp:384 msgid "Spawn an item" msgstr "" -#: src/debug_menu.cpp:384 +#: src/debug_menu.cpp:385 msgid "Spawn NPC" msgstr "" -#: src/debug_menu.cpp:385 +#: src/debug_menu.cpp:386 msgid "Spawn monster" msgstr "" -#: src/debug_menu.cpp:386 +#: src/debug_menu.cpp:387 msgid "Spawn a vehicle" msgstr "" -#: src/debug_menu.cpp:387 +#: src/debug_menu.cpp:388 msgid "Spawn artifact" msgstr "" -#: src/debug_menu.cpp:388 +#: src/debug_menu.cpp:389 msgid "Spawn clairvoyance artifact" msgstr "" -#: src/debug_menu.cpp:391 src/debug_menu.cpp:431 +#: src/debug_menu.cpp:392 src/debug_menu.cpp:433 msgid "Spawning…" msgstr "" -#: src/debug_menu.cpp:397 +#: src/debug_menu.cpp:398 msgid "Reveal map" msgstr "" -#: src/debug_menu.cpp:398 +#: src/debug_menu.cpp:399 msgid "Kill in Area" msgstr "" -#: src/debug_menu.cpp:399 +#: src/debug_menu.cpp:400 msgid "Kill NPCs" msgstr "" -#: src/debug_menu.cpp:400 +#: src/debug_menu.cpp:401 msgid "Map editor" msgstr "" -#: src/debug_menu.cpp:401 +#: src/debug_menu.cpp:402 msgid "Change weather" msgstr "" -#: src/debug_menu.cpp:402 +#: src/debug_menu.cpp:403 msgid "Change wind direction" msgstr "" -#: src/debug_menu.cpp:403 +#: src/debug_menu.cpp:404 msgid "Change wind speed" msgstr "" -#: src/debug_menu.cpp:404 +#: src/debug_menu.cpp:405 msgid "Generate sound" msgstr "" -#: src/debug_menu.cpp:405 +#: src/debug_menu.cpp:406 msgid "Kill all monsters" msgstr "" -#: src/debug_menu.cpp:406 +#: src/debug_menu.cpp:407 msgid "Change time" msgstr "" -#: src/debug_menu.cpp:407 +#: src/debug_menu.cpp:408 +msgid "Force temperature" +msgstr "" + +#: src/debug_menu.cpp:409 msgid "Overmap editor" msgstr "" -#: src/debug_menu.cpp:408 +#: src/debug_menu.cpp:410 msgid "Spawn map extra" msgstr "" -#: src/debug_menu.cpp:409 +#: src/debug_menu.cpp:411 msgid "Spawn nested mapgen" msgstr "" -#: src/debug_menu.cpp:410 +#: src/debug_menu.cpp:412 msgid "Edit the faction camp larder" msgstr "" -#: src/debug_menu.cpp:413 src/debug_menu.cpp:435 +#: src/debug_menu.cpp:415 src/debug_menu.cpp:437 msgid "Map…" msgstr "" -#: src/debug_menu.cpp:444 +#: src/debug_menu.cpp:446 msgid "" "Debug Functions - Using these will cheat not only the game, but yourself.\n" "You won't grow. You won't improve.\n" @@ -406432,1205 +407242,1214 @@ msgid "" "Nothing will be risked and nothing will be gained." msgstr "" -#: src/debug_menu.cpp:446 +#: src/debug_menu.cpp:448 msgid "Debug Functions" msgstr "" -#: src/debug_menu.cpp:505 +#: src/debug_menu.cpp:507 #, c-format msgid "Name: %1$s" msgstr "" -#: src/debug_menu.cpp:509 +#: src/debug_menu.cpp:511 #, c-format msgid "Class: %1$s" msgstr "" -#: src/debug_menu.cpp:510 src/magic.cpp:2022 src/magic.cpp:2357 +#: src/debug_menu.cpp:512 src/magic.cpp:2022 src/magic.cpp:2357 msgid "Classless" msgstr "" #. ~ %1$s - spell current level, %2$s - spell max level, %3$s - is max level -#: src/debug_menu.cpp:522 +#: src/debug_menu.cpp:524 #, c-format msgid "Spell Level: %1$s / %2$d %3$s" msgstr "" -#: src/debug_menu.cpp:523 +#: src/debug_menu.cpp:525 msgid "Unlearned" msgstr "" -#: src/debug_menu.cpp:525 src/magic.cpp:2036 +#: src/debug_menu.cpp:527 src/magic.cpp:2036 msgid "(MAX)" msgstr "" #. ~ %1$d - difficulty, %2$s - failure chance -#: src/debug_menu.cpp:530 +#: src/debug_menu.cpp:532 #, c-format msgid "Difficulty: %1$d (%2$s)" msgstr "" -#: src/debug_menu.cpp:534 +#: src/debug_menu.cpp:536 msgid "(impeded)" msgstr "" #. ~ %1$s - energy cost, %2$s - is casting impeded, %3$s - current character #. energy -#: src/debug_menu.cpp:539 +#: src/debug_menu.cpp:541 #, c-format msgid "Casting Cost: %1$s %2$s (%3$s current) " msgstr "" #. ~ %1$s - cast time, %2$s - is casting impeded, %3$s - casting base time -#: src/debug_menu.cpp:547 +#: src/debug_menu.cpp:549 #, c-format msgid "Casting Time: %1$s %2$s (%3$s base time) " msgstr "" -#: src/debug_menu.cpp:554 src/debug_menu.cpp:652 src/magic.cpp:2078 +#: src/debug_menu.cpp:556 src/debug_menu.cpp:654 src/magic.cpp:2078 #: src/magic.cpp:2174 msgid "self" msgstr "" -#: src/debug_menu.cpp:558 +#: src/debug_menu.cpp:560 #, c-format msgid "Valid Targets: %1$s" msgstr "" -#: src/debug_menu.cpp:562 +#: src/debug_menu.cpp:564 #, c-format msgid "Only affects the monsters: %1$s" msgstr "" #. ~ amount of damage per second, abbreviated -#: src/debug_menu.cpp:576 +#: src/debug_menu.cpp:578 #, c-format msgid ", %1$d/sec" msgstr "" -#: src/debug_menu.cpp:578 +#: src/debug_menu.cpp:580 #, c-format msgid "Damage: %1$s %2$s%3$s" msgstr "" -#: src/debug_menu.cpp:582 +#: src/debug_menu.cpp:584 #, c-format msgid "Healing: %1$s" msgstr "" -#: src/debug_menu.cpp:587 src/magic.cpp:2116 src/magic.cpp:2146 +#: src/debug_menu.cpp:589 src/magic.cpp:2116 src/magic.cpp:2146 #: src/magic.cpp:2164 msgid "Spell Radius" msgstr "" -#: src/debug_menu.cpp:590 src/magic.cpp:2119 +#: src/debug_menu.cpp:592 src/magic.cpp:2119 msgid "Cone Arc" msgstr "" -#: src/debug_menu.cpp:591 src/magic.cpp:2120 +#: src/debug_menu.cpp:593 src/magic.cpp:2120 msgid "degrees" msgstr "" -#: src/debug_menu.cpp:593 src/magic.cpp:2122 +#: src/debug_menu.cpp:595 src/magic.cpp:2122 msgid "Line Width" msgstr "" -#: src/debug_menu.cpp:595 +#: src/debug_menu.cpp:597 #, c-format msgid "%1$s: %2$d %3$s" msgstr "" -#: src/debug_menu.cpp:600 +#: src/debug_menu.cpp:602 #, c-format msgid "Variance: %1$d" msgstr "" -#: src/debug_menu.cpp:604 +#: src/debug_menu.cpp:606 #, c-format msgid "Spawn %1$d %2$s" msgstr "" -#: src/debug_menu.cpp:612 +#: src/debug_menu.cpp:614 #, c-format msgid "from %1$s" msgstr "" -#: src/debug_menu.cpp:619 +#: src/debug_menu.cpp:621 #, c-format msgid "Summon: %1$d %2$s" msgstr "" -#: src/debug_menu.cpp:620 src/debug_menu.cpp:646 +#: src/debug_menu.cpp:622 src/debug_menu.cpp:648 #, c-format msgid "Spell Radius: %1$d" msgstr "" -#: src/debug_menu.cpp:627 src/debug_menu.cpp:632 src/magic.cpp:2152 +#: src/debug_menu.cpp:629 src/debug_menu.cpp:634 src/magic.cpp:2152 #: src/magic.cpp:2157 msgid "random creature" msgstr "" -#: src/debug_menu.cpp:636 +#: src/debug_menu.cpp:638 #, c-format msgid "Targets under: %1$dhp become a %2$s" msgstr "" -#: src/debug_menu.cpp:643 +#: src/debug_menu.cpp:645 #, c-format msgid "Damage: %1$s %2$s" msgstr "" -#: src/debug_menu.cpp:651 +#: src/debug_menu.cpp:653 #, c-format msgid "Range: %1$s" msgstr "" -#: src/debug_menu.cpp:664 +#: src/debug_menu.cpp:666 #, c-format msgid "Duration: %1$s" msgstr "" -#: src/debug_menu.cpp:691 +#: src/debug_menu.cpp:693 msgid "There are no spells to change." msgstr "" -#: src/debug_menu.cpp:830 +#: src/debug_menu.cpp:832 msgid "<Spell Name>" msgstr "" -#: src/debug_menu.cpp:831 +#: src/debug_menu.cpp:833 msgid "<Level>" msgstr "" -#: src/debug_menu.cpp:832 +#: src/debug_menu.cpp:834 msgid "<Description>" msgstr "" -#: src/debug_menu.cpp:836 +#: src/debug_menu.cpp:838 #, c-format msgid "<[%1$s] Keybindings>" msgstr "" -#: src/debug_menu.cpp:844 +#: src/debug_menu.cpp:846 #, c-format msgid "<[%1$s] Filter>" msgstr "" -#: src/debug_menu.cpp:875 +#: src/debug_menu.cpp:877 #, c-format msgid "%1$-3d/%2$3d" msgstr "" -#: src/debug_menu.cpp:942 src/debug_menu.cpp:1060 src/newcharacter.cpp:1564 -#: src/newcharacter.cpp:2055 src/newcharacter.cpp:2399 -#: src/newcharacter.cpp:3151 +#: src/debug_menu.cpp:944 src/debug_menu.cpp:1062 src/newcharacter.cpp:1567 +#: src/newcharacter.cpp:2074 src/newcharacter.cpp:2426 +#: src/newcharacter.cpp:3199 msgid "Nothing found." msgstr "" -#: src/debug_menu.cpp:985 +#: src/debug_menu.cpp:987 msgid "Filter by spell name or id" msgstr "" -#: src/debug_menu.cpp:1024 +#: src/debug_menu.cpp:1026 #, c-format msgid "Set spell level to? Currently: %1$d" msgstr "" -#: src/debug_menu.cpp:1082 +#: src/debug_menu.cpp:1084 msgid "Choose artifact data:" msgstr "" -#: src/debug_menu.cpp:1094 +#: src/debug_menu.cpp:1096 msgid "Enter max attributes:" msgstr "" -#: src/debug_menu.cpp:1095 +#: src/debug_menu.cpp:1097 msgid "Enter power level:" msgstr "" -#: src/debug_menu.cpp:1096 +#: src/debug_menu.cpp:1098 msgid "Enter negative power limit:" msgstr "" -#: src/debug_menu.cpp:1114 +#: src/debug_menu.cpp:1116 #, c-format msgid "You teleport to point %s." msgstr "" -#: src/debug_menu.cpp:1124 +#: src/debug_menu.cpp:1126 #, c-format msgid "You teleport to submap %s." msgstr "" -#: src/debug_menu.cpp:1133 +#: src/debug_menu.cpp:1135 msgid "Teleport where?" msgstr "" -#: src/debug_menu.cpp:1141 +#: src/debug_menu.cpp:1143 #, c-format msgid "" "Error interpreting teleport target: expected two or three comma-separated " "values; got %zu" msgstr "" -#: src/debug_menu.cpp:1150 +#: src/debug_menu.cpp:1152 #, c-format msgid "Error interpreting teleport target: %s" msgstr "" -#: src/debug_menu.cpp:1162 +#: src/debug_menu.cpp:1164 msgid "Where is the desired overmap?" msgstr "" -#: src/debug_menu.cpp:1173 +#: src/debug_menu.cpp:1175 #, c-format msgid "You teleport to overmap %s." msgstr "" -#: src/debug_menu.cpp:1237 +#: src/debug_menu.cpp:1239 msgid "Maximum strength" msgstr "" -#: src/debug_menu.cpp:1238 +#: src/debug_menu.cpp:1240 msgid "Maximum dexterity" msgstr "" -#: src/debug_menu.cpp:1239 +#: src/debug_menu.cpp:1241 msgid "Maximum intelligence" msgstr "" -#: src/debug_menu.cpp:1240 +#: src/debug_menu.cpp:1242 msgid "Maximum perception" msgstr "" -#: src/debug_menu.cpp:1262 +#: src/debug_menu.cpp:1264 #, c-format msgid "Set the stat to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1277 +#: src/debug_menu.cpp:1279 #, c-format msgid "Hunger: %d %s" msgstr "" -#: src/debug_menu.cpp:1279 +#: src/debug_menu.cpp:1281 #, c-format msgid "Thirst: %d %s" msgstr "" -#: src/debug_menu.cpp:1281 +#: src/debug_menu.cpp:1283 #, c-format msgid "Fatigue: %d %s" msgstr "" -#: src/debug_menu.cpp:1283 +#: src/debug_menu.cpp:1285 #, c-format msgid "Weariness: %d %s" msgstr "" -#: src/debug_menu.cpp:1286 +#: src/debug_menu.cpp:1288 msgid "Stored kCal: " msgstr "" -#: src/debug_menu.cpp:1287 +#: src/debug_menu.cpp:1289 msgid "Total kCal: " msgstr "" -#: src/debug_menu.cpp:1290 +#: src/debug_menu.cpp:1292 msgid "Stomach contents" msgstr "" -#: src/debug_menu.cpp:1291 src/debug_menu.cpp:1296 +#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 msgid " Total volume: " msgstr "" -#: src/debug_menu.cpp:1292 src/debug_menu.cpp:1297 +#: src/debug_menu.cpp:1294 src/debug_menu.cpp:1299 msgid " Water volume: " msgstr "" -#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 +#: src/debug_menu.cpp:1295 src/debug_menu.cpp:1300 #, c-format msgid " kCal: %d" msgstr "" -#: src/debug_menu.cpp:1295 +#: src/debug_menu.cpp:1297 msgid "Gut contents" msgstr "" -#: src/debug_menu.cpp:1303 +#: src/debug_menu.cpp:1305 msgid "Stored kCal" msgstr "" -#: src/debug_menu.cpp:1304 +#: src/debug_menu.cpp:1306 msgid "Stomach kCal" msgstr "" -#: src/debug_menu.cpp:1305 +#: src/debug_menu.cpp:1307 msgid "Gut kCal" msgstr "" -#: src/debug_menu.cpp:1308 +#: src/debug_menu.cpp:1310 msgid "Sleep Deprivation" msgstr "" -#: src/debug_menu.cpp:1310 +#: src/debug_menu.cpp:1312 msgid "Reset all basic needs" msgstr "" -#: src/debug_menu.cpp:1311 +#: src/debug_menu.cpp:1313 msgid "Empty stomach and guts" msgstr "" -#: src/debug_menu.cpp:1315 +#: src/debug_menu.cpp:1317 #, c-format msgid "%s: daily %d, overall %d" msgstr "" -#: src/debug_menu.cpp:1323 +#: src/debug_menu.cpp:1325 #, c-format msgid "Set hunger to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1329 +#: src/debug_menu.cpp:1331 #, c-format msgid "Set stored kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1335 +#: src/debug_menu.cpp:1337 #, c-format msgid "Set stomach kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1341 +#: src/debug_menu.cpp:1343 #, c-format msgid "Set gut kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1347 +#: src/debug_menu.cpp:1349 #, c-format msgid "Set thirst to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1353 +#: src/debug_menu.cpp:1355 #, c-format msgid "Set fatigue to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1359 +#: src/debug_menu.cpp:1361 #, c-format msgid "Set sleep deprivation to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1366 +#: src/debug_menu.cpp:1368 #, c-format msgid "Reset weariness? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1387 +#: src/debug_menu.cpp:1389 #, c-format msgid "Set %s to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1406 src/debug_menu.cpp:2759 +#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2815 msgid "Left arm" msgstr "" -#: src/debug_menu.cpp:1407 src/debug_menu.cpp:2760 +#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2816 msgid "Right arm" msgstr "" -#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2761 +#: src/debug_menu.cpp:1410 src/debug_menu.cpp:2817 msgid "Left leg" msgstr "" -#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2762 +#: src/debug_menu.cpp:1411 src/debug_menu.cpp:2818 msgid "Right leg" msgstr "" -#: src/debug_menu.cpp:1450 src/debug_menu.cpp:1456 +#: src/debug_menu.cpp:1452 src/debug_menu.cpp:1458 #, c-format msgid "Set the hitpoints to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1469 +#: src/debug_menu.cpp:1471 msgid "trust" msgstr "" -#: src/debug_menu.cpp:1470 +#: src/debug_menu.cpp:1472 msgid "fear" msgstr "" -#: src/debug_menu.cpp:1471 +#: src/debug_menu.cpp:1473 msgid "value" msgstr "" -#: src/debug_menu.cpp:1472 +#: src/debug_menu.cpp:1474 msgid "anger" msgstr "" -#: src/debug_menu.cpp:1473 +#: src/debug_menu.cpp:1475 msgid "owed" msgstr "" -#: src/debug_menu.cpp:1474 +#: src/debug_menu.cpp:1476 msgid "sold" msgstr "" -#: src/debug_menu.cpp:1480 +#: src/debug_menu.cpp:1482 #, c-format msgid "Set trust to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1486 +#: src/debug_menu.cpp:1488 #, c-format msgid "Set fear to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1491 +#: src/debug_menu.cpp:1493 #, c-format msgid "Set value to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1497 +#: src/debug_menu.cpp:1499 #, c-format msgid "Set anger to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1503 +#: src/debug_menu.cpp:1505 #, c-format msgid "Set owed to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1508 +#: src/debug_menu.cpp:1510 #, c-format msgid "Set sold to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1520 +#: src/debug_menu.cpp:1522 msgid "Select a value and press enter to change it." msgstr "" -#: src/debug_menu.cpp:1522 +#: src/debug_menu.cpp:1524 msgid "Current save file name" msgstr "" -#: src/debug_menu.cpp:1524 +#: src/debug_menu.cpp:1526 msgid "Current pre-Cataclysm name" msgstr "" -#: src/debug_menu.cpp:1525 +#: src/debug_menu.cpp:1527 msgid "Current age" msgstr "" -#: src/debug_menu.cpp:1526 +#: src/debug_menu.cpp:1528 msgid "Current height in cm" msgstr "" -#: src/debug_menu.cpp:1527 +#: src/debug_menu.cpp:1529 msgid "Current blood type" msgstr "" -#: src/debug_menu.cpp:1534 +#: src/debug_menu.cpp:1536 msgid "Rename save file (WARNING: this will duplicate the save):" msgstr "" -#: src/debug_menu.cpp:1546 +#: src/debug_menu.cpp:1548 msgid "Rename character:" msgstr "" -#: src/debug_menu.cpp:1556 src/newcharacter.cpp:4055 +#: src/debug_menu.cpp:1558 src/newcharacter.cpp:4110 msgid "Enter age in years. Minimum 16, maximum 55" msgstr "" -#: src/debug_menu.cpp:1567 src/newcharacter.cpp:4065 +#: src/debug_menu.cpp:1569 src/newcharacter.cpp:4120 #, c-format msgid "Enter height in centimeters. Minimum %d, maximum %d" msgstr "" -#: src/debug_menu.cpp:1580 src/newcharacter.cpp:4078 +#: src/debug_menu.cpp:1582 src/newcharacter.cpp:4133 msgid "Select blood type" msgstr "" -#: src/debug_menu.cpp:1590 src/newcharacter.cpp:4089 +#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4144 msgid "Select Rh factor" msgstr "" -#: src/debug_menu.cpp:1591 src/newcharacter.cpp:4090 +#: src/debug_menu.cpp:1593 src/newcharacter.cpp:4145 msgid "negative" msgstr "" -#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4091 +#: src/debug_menu.cpp:1594 src/newcharacter.cpp:4146 msgid "positive" msgstr "" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3284 src/newcharacter.cpp:4103 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3339 src/newcharacter.cpp:4158 #: src/player_display.cpp:1062 src/player_display.cpp:1067 #: src/player_display.cpp:1070 src/player_display.cpp:1075 #: src/player_display.cpp:1259 msgid "Female" msgstr "" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3277 src/newcharacter.cpp:3282 -#: src/newcharacter.cpp:4104 src/player_display.cpp:1062 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3332 src/newcharacter.cpp:3337 +#: src/newcharacter.cpp:4159 src/player_display.cpp:1062 #: src/player_display.cpp:1067 src/player_display.cpp:1070 #: src/player_display.cpp:1075 src/player_display.cpp:1259 msgid "Male" msgstr "" -#: src/debug_menu.cpp:1635 +#: src/debug_menu.cpp:1637 #, c-format msgid "Unique Id: %s" msgstr "" -#: src/debug_menu.cpp:1637 +#: src/debug_menu.cpp:1639 #, c-format msgid "Faction: %s (api v%d)" msgstr "" -#: src/debug_menu.cpp:1639 +#: src/debug_menu.cpp:1641 #, c-format msgid "Attitude: %s" msgstr "" -#: src/debug_menu.cpp:1642 +#: src/debug_menu.cpp:1644 #, c-format msgid "Destination: %s %s" msgstr "" -#: src/debug_menu.cpp:1645 +#: src/debug_menu.cpp:1647 #, c-format msgid "Trust: %d" msgstr "" -#: src/debug_menu.cpp:1646 +#: src/debug_menu.cpp:1648 #, c-format msgid "Fear: %d" msgstr "" -#: src/debug_menu.cpp:1647 +#: src/debug_menu.cpp:1649 #, c-format msgid "Value: %d" msgstr "" -#: src/debug_menu.cpp:1648 +#: src/debug_menu.cpp:1650 #, c-format msgid "Anger: %d" msgstr "" -#: src/debug_menu.cpp:1649 +#: src/debug_menu.cpp:1651 #, c-format msgid "Owed: %d" msgstr "" -#: src/debug_menu.cpp:1650 +#: src/debug_menu.cpp:1652 #, c-format msgid "Sold: %d" msgstr "" -#: src/debug_menu.cpp:1652 +#: src/debug_menu.cpp:1654 #, c-format msgid "Aggression: %d" msgstr "" -#: src/debug_menu.cpp:1654 +#: src/debug_menu.cpp:1656 #, c-format msgid "Bravery: %d" msgstr "" -#: src/debug_menu.cpp:1655 +#: src/debug_menu.cpp:1657 #, c-format msgid "Collector: %d" msgstr "" -#: src/debug_menu.cpp:1656 +#: src/debug_menu.cpp:1658 #, c-format msgid "Altruism: %d" msgstr "" -#: src/debug_menu.cpp:1658 src/gamemode_defense.cpp:768 +#: src/debug_menu.cpp:1660 src/gamemode_defense.cpp:768 msgid "Needs:" msgstr "" -#: src/debug_menu.cpp:1663 +#: src/debug_menu.cpp:1665 #, c-format msgid "Total morale: %d" msgstr "" -#: src/debug_menu.cpp:1667 +#: src/debug_menu.cpp:1669 msgid "Player" msgstr "" -#: src/debug_menu.cpp:1677 +#: src/debug_menu.cpp:1679 msgid "Edit description - name, age, height or blood type" msgstr "" -#: src/debug_menu.cpp:1678 +#: src/debug_menu.cpp:1680 msgid "Edit skills" msgstr "" -#: src/debug_menu.cpp:1679 +#: src/debug_menu.cpp:1681 msgid "Edit theoretical skill knowledge" msgstr "" -#: src/debug_menu.cpp:1680 +#: src/debug_menu.cpp:1682 msgid "Edit proficiencies" msgstr "" -#: src/debug_menu.cpp:1681 +#: src/debug_menu.cpp:1683 msgid "Edit stats" msgstr "" -#: src/debug_menu.cpp:1682 +#: src/debug_menu.cpp:1684 msgid "Edit spells" msgstr "" -#: src/debug_menu.cpp:1683 +#: src/debug_menu.cpp:1685 msgid "Grant items" msgstr "" -#: src/debug_menu.cpp:1684 +#: src/debug_menu.cpp:1686 msgid "Delete (all) items" msgstr "" -#: src/debug_menu.cpp:1685 +#: src/debug_menu.cpp:1687 msgid "Wear/wield an item from player's inventory" msgstr "" -#: src/debug_menu.cpp:1686 +#: src/debug_menu.cpp:1688 msgid "Set hit points" msgstr "" -#: src/debug_menu.cpp:1687 +#: src/debug_menu.cpp:1689 msgid "Set stamina" msgstr "" -#: src/debug_menu.cpp:1688 +#: src/debug_menu.cpp:1690 msgid "Set morale" msgstr "" -#: src/debug_menu.cpp:1689 +#: src/debug_menu.cpp:1691 msgid "Cause pain" msgstr "" -#: src/debug_menu.cpp:1690 +#: src/debug_menu.cpp:1692 msgid "Set health" msgstr "" -#: src/debug_menu.cpp:1691 +#: src/debug_menu.cpp:1693 msgid "Set needs" msgstr "" -#: src/debug_menu.cpp:1693 +#: src/debug_menu.cpp:1695 msgid "Set kill XP" msgstr "" -#: src/debug_menu.cpp:1698 +#: src/debug_menu.cpp:1700 msgid "Status window" msgstr "" -#: src/debug_menu.cpp:1699 +#: src/debug_menu.cpp:1701 msgid "Teleport" msgstr "" -#: src/debug_menu.cpp:1700 +#: src/debug_menu.cpp:1702 msgid "Add an effect" msgstr "" -#: src/debug_menu.cpp:1701 +#: src/debug_menu.cpp:1703 msgid "Print temperature" msgstr "" -#: src/debug_menu.cpp:1702 +#: src/debug_menu.cpp:1704 msgid "Cause asthma attack" msgstr "" -#: src/debug_menu.cpp:1703 +#: src/debug_menu.cpp:1705 msgid "Edit missions (WARNING: Unstable!)" msgstr "" -#: src/debug_menu.cpp:1704 +#: src/debug_menu.cpp:1706 msgid "Print vars to file" msgstr "" -#: src/debug_menu.cpp:1706 +#: src/debug_menu.cpp:1708 msgid "Write effect_on_condition(s) to eocs.output" msgstr "" -#: src/debug_menu.cpp:1707 +#: src/debug_menu.cpp:1709 msgid "Edit vars" msgstr "" -#: src/debug_menu.cpp:1710 +#: src/debug_menu.cpp:1712 msgid "Add mission" msgstr "" -#: src/debug_menu.cpp:1711 +#: src/debug_menu.cpp:1713 msgid "Randomize with class" msgstr "" -#: src/debug_menu.cpp:1712 +#: src/debug_menu.cpp:1714 msgid "Set attitude" msgstr "" -#: src/debug_menu.cpp:1713 +#: src/debug_menu.cpp:1715 msgid "Set opinion" msgstr "" -#: src/debug_menu.cpp:1736 +#: src/debug_menu.cpp:1738 msgid "Delete all items from the target?" msgstr "" -#: src/debug_menu.cpp:1745 +#: src/debug_menu.cpp:1747 msgid "Make target equip" msgstr "" -#: src/debug_menu.cpp:1765 +#: src/debug_menu.cpp:1767 #, c-format msgid "Set stamina to? Current: %d. Max: %d." msgstr "" -#: src/debug_menu.cpp:1770 +#: src/debug_menu.cpp:1772 msgid "Target stamina value out of bounds!" msgstr "" -#: src/debug_menu.cpp:1776 +#: src/debug_menu.cpp:1778 #, c-format msgid "Set the morale to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1786 +#: src/debug_menu.cpp:1788 #, c-format msgid "Set kill XP to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1799 +#: src/debug_menu.cpp:1801 #, c-format msgid "Cause how much pain? pain: %d" msgstr "" -#: src/debug_menu.cpp:1810 +#: src/debug_menu.cpp:1812 msgid "Mutate category" msgstr "" -#: src/debug_menu.cpp:1811 +#: src/debug_menu.cpp:1813 msgid "Reset mutations" msgstr "" -#: src/debug_menu.cpp:1824 +#: src/debug_menu.cpp:1826 msgid "Choose mutation category:" msgstr "" -#: src/debug_menu.cpp:1834 +#: src/debug_menu.cpp:1836 msgid "Include post-threshold traits?" msgstr "" -#: src/debug_menu.cpp:1839 +#: src/debug_menu.cpp:1841 msgid "Remove all mutations?" msgstr "" -#: src/debug_menu.cpp:1851 +#: src/debug_menu.cpp:1853 msgid "Health modifier" msgstr "" -#: src/debug_menu.cpp:1857 src/debug_menu.cpp:1862 src/debug_menu.cpp:1867 +#: src/debug_menu.cpp:1859 src/debug_menu.cpp:1864 src/debug_menu.cpp:1869 #, c-format msgid "Set the value to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1881 +#: src/debug_menu.cpp:1883 msgid "Choose mission type" msgstr "" -#: src/debug_menu.cpp:1912 +#: src/debug_menu.cpp:1914 msgid "Choose new class" msgstr "" -#: src/debug_menu.cpp:1929 +#: src/debug_menu.cpp:1931 msgid "Choose new attitude" msgstr "" -#: src/debug_menu.cpp:1935 src/npc.cpp:3125 +#: src/debug_menu.cpp:1937 src/npc.cpp:3125 msgid "Unknown attitude" msgstr "" -#: src/debug_menu.cpp:1975 src/debug_menu.cpp:3041 +#: src/debug_menu.cpp:1977 src/debug_menu.cpp:3100 msgid "Var list written to var_list.output" msgstr "" -#: src/debug_menu.cpp:1980 src/debug_menu.cpp:3026 +#: src/debug_menu.cpp:1982 src/debug_menu.cpp:3085 msgid "effect_on_condition list written to eocs.output" msgstr "" -#: src/debug_menu.cpp:1989 src/debug_menu.cpp:3064 +#: src/debug_menu.cpp:1991 src/debug_menu.cpp:3123 msgid "Key" msgstr "" -#: src/debug_menu.cpp:1993 src/debug_menu.cpp:3068 src/morale.cpp:643 +#: src/debug_menu.cpp:1995 src/debug_menu.cpp:3127 src/morale.cpp:643 msgid "Value" msgstr "" -#: src/debug_menu.cpp:2005 +#: src/debug_menu.cpp:2007 msgid "Yet to start" msgstr "" -#: src/debug_menu.cpp:2006 +#: src/debug_menu.cpp:2008 msgid "In progress" msgstr "" -#: src/debug_menu.cpp:2007 +#: src/debug_menu.cpp:2009 msgid "Success" msgstr "" -#: src/debug_menu.cpp:2017 +#: src/debug_menu.cpp:2019 msgid "Bugged" msgstr "" -#: src/debug_menu.cpp:2023 src/wish.cpp:197 +#: src/debug_menu.cpp:2025 src/wish.cpp:198 msgid "Type:" msgstr "" -#: src/debug_menu.cpp:2024 +#: src/debug_menu.cpp:2026 msgid " Status:" msgstr "" -#: src/debug_menu.cpp:2025 +#: src/debug_menu.cpp:2027 msgid " ID:" msgstr "" -#: src/debug_menu.cpp:2026 +#: src/debug_menu.cpp:2028 msgid " NPC ID:" msgstr "" -#: src/debug_menu.cpp:2027 +#: src/debug_menu.cpp:2029 msgid " Target:" msgstr "" -#: src/debug_menu.cpp:2028 +#: src/debug_menu.cpp:2030 msgid "Player ID:" msgstr "" -#: src/debug_menu.cpp:2058 src/debug_menu.cpp:2085 +#: src/debug_menu.cpp:2060 src/debug_menu.cpp:2087 msgid "Select mission to edit" msgstr "" -#: src/debug_menu.cpp:2060 +#: src/debug_menu.cpp:2062 msgid "Currently assigned missions:" msgstr "" -#: src/debug_menu.cpp:2066 +#: src/debug_menu.cpp:2068 msgid "Not assigned missions:" msgstr "" -#: src/debug_menu.cpp:2088 src/diary.cpp:155 +#: src/debug_menu.cpp:2090 src/diary.cpp:155 msgid "Active missions:" msgstr "" -#: src/debug_menu.cpp:2094 src/diary.cpp:156 +#: src/debug_menu.cpp:2096 src/diary.cpp:156 msgid "Completed missions:" msgstr "" -#: src/debug_menu.cpp:2100 src/diary.cpp:157 +#: src/debug_menu.cpp:2102 src/diary.cpp:157 msgid "Failed missions:" msgstr "" -#: src/debug_menu.cpp:2126 +#: src/debug_menu.cpp:2128 msgid "Removing from active_missions" msgstr "" -#: src/debug_menu.cpp:2129 +#: src/debug_menu.cpp:2131 msgid "Removing from completed_missions" msgstr "" -#: src/debug_menu.cpp:2132 +#: src/debug_menu.cpp:2134 msgid "Removing from failed_missions" msgstr "" -#: src/debug_menu.cpp:2137 +#: src/debug_menu.cpp:2139 msgid "Unsetting active mission" msgstr "" -#: src/debug_menu.cpp:2143 +#: src/debug_menu.cpp:2145 #, c-format msgid "Removing from %s missions_assigned" msgstr "" -#: src/debug_menu.cpp:2146 +#: src/debug_menu.cpp:2148 #, c-format msgid "Removing from %s missions" msgstr "" -#: src/debug_menu.cpp:2160 +#: src/debug_menu.cpp:2162 msgid "Fail mission" msgstr "" -#: src/debug_menu.cpp:2161 +#: src/debug_menu.cpp:2163 msgid "Mark as complete" msgstr "" -#: src/debug_menu.cpp:2162 +#: src/debug_menu.cpp:2164 msgid "Remove mission without proper cleanup" msgstr "" -#: src/debug_menu.cpp:2187 +#: src/debug_menu.cpp:2189 msgid "Benchmark in progress…" msgstr "" -#: src/debug_menu.cpp:2215 +#: src/debug_menu.cpp:2217 #, c-format msgid "Drew %d times in %.3f seconds. (%.3f fps average)" msgstr "" -#: src/debug_menu.cpp:2244 +#: src/debug_menu.cpp:2246 #, c-format msgid "Location %d:%d in %d:%d, %s\n" msgstr "" -#: src/debug_menu.cpp:2245 +#: src/debug_menu.cpp:2247 #, c-format msgid "Current turn: %d.\n" msgstr "" -#: src/debug_menu.cpp:2246 +#: src/debug_menu.cpp:2248 #, c-format msgid "%d creature exists.\n" msgid_plural "%d creatures exist.\n" msgstr[0] "" msgstr[1] "" -#: src/debug_menu.cpp:2265 +#: src/debug_menu.cpp:2267 msgid "" "\n" "Specific creature type list:\n" msgstr "" -#: src/debug_menu.cpp:2279 +#: src/debug_menu.cpp:2281 #, c-format msgid "%s: map ( %d:%d ) pos ( %d:%d )" msgstr "" -#: src/debug_menu.cpp:2283 +#: src/debug_menu.cpp:2285 #, c-format msgid "(you: %d:%d)" msgstr "" -#: src/debug_menu.cpp:2285 +#: src/debug_menu.cpp:2287 #, c-format msgid "Stomach Contents: %d ml / %d ml kCal: %d, Water: %d ml" msgstr "" -#: src/debug_menu.cpp:2290 +#: src/debug_menu.cpp:2292 #, c-format msgid "" "Guts Contents: %d ml / %d ml kCal: %d, Water: %d ml\n" "Hunger: %d, Thirst: %d, kCal: %d / %d" msgstr "" -#: src/debug_menu.cpp:2296 +#: src/debug_menu.cpp:2298 #, c-format msgid "" "Body Mass Index: %.0f\n" "Basal Metabolic Rate: %i" msgstr "" -#: src/debug_menu.cpp:2298 +#: src/debug_menu.cpp:2300 #, c-format msgid "Player activity level: %s" msgstr "" -#: src/debug_menu.cpp:2321 +#: src/debug_menu.cpp:2323 msgid "Choose vehicle to spawn" msgstr "" #. ~ Menu entry in vehicle wish menu: 1st string: displayed name, 2nd string: #. internal name of vehicle #. ~ %1$s - npc name, %2$s - npc current activity name. -#: src/debug_menu.cpp:2325 src/npc.cpp:3875 +#: src/debug_menu.cpp:2327 src/npc.cpp:3875 #, c-format msgid "%1$s (%2$s)" msgstr "" -#: src/debug_menu.cpp:2335 +#: src/debug_menu.cpp:2337 msgid "Vehicle condition" msgstr "" -#: src/debug_menu.cpp:2336 +#: src/debug_menu.cpp:2338 msgid "Light damage" msgstr "" -#: src/debug_menu.cpp:2337 +#: src/debug_menu.cpp:2339 msgid "Undamaged" msgstr "" -#: src/debug_menu.cpp:2338 +#: src/debug_menu.cpp:2340 msgid "Disabled (tires or engine)" msgstr "" -#: src/debug_menu.cpp:2380 +#: src/debug_menu.cpp:2382 msgid "year" msgstr "" -#: src/debug_menu.cpp:2382 +#: src/debug_menu.cpp:2384 msgid "season" msgstr "" -#: src/debug_menu.cpp:2383 +#: src/debug_menu.cpp:2385 msgid "day" msgstr "" -#: src/debug_menu.cpp:2384 +#: src/debug_menu.cpp:2386 msgid "hour" msgstr "" -#: src/debug_menu.cpp:2385 +#: src/debug_menu.cpp:2387 msgid "minute" msgstr "" -#: src/debug_menu.cpp:2386 src/martialarts.cpp:986 src/martialarts.cpp:1917 +#: src/debug_menu.cpp:2388 src/martialarts.cpp:986 src/martialarts.cpp:1917 #: src/martialarts.cpp:1922 msgid "turn" msgid_plural "turns" msgstr[0] "" msgstr[1] "" -#: src/debug_menu.cpp:2393 +#: src/debug_menu.cpp:2395 msgid "Set year to?" msgstr "" -#: src/debug_menu.cpp:2397 +#: src/debug_menu.cpp:2399 msgid "Set season to? (0 = spring)" msgstr "" -#: src/debug_menu.cpp:2400 +#: src/debug_menu.cpp:2402 msgid "Set days to?" msgstr "" -#: src/debug_menu.cpp:2403 +#: src/debug_menu.cpp:2405 msgid "Set hour to?" msgstr "" -#: src/debug_menu.cpp:2406 +#: src/debug_menu.cpp:2408 msgid "Set minute to?" msgstr "" -#: src/debug_menu.cpp:2410 +#: src/debug_menu.cpp:2412 #, c-format msgid "Set turn to? (One day is %i turns)" msgstr "" -#: src/debug_menu.cpp:2439 +#: src/debug_menu.cpp:2425 src/options.cpp:2423 src/worldfactory.cpp:1751 +msgid "Reset" +msgstr "" + +#: src/debug_menu.cpp:2434 +#, c-format +msgid "Set temperature to? [%s]" +msgstr "" + +#: src/debug_menu.cpp:2495 msgid "" "Using this will disable achievements. Proceed?\n" "They can be reenabled in the 'game' section of the menu." msgstr "" -#: src/debug_menu.cpp:2478 +#: src/debug_menu.cpp:2534 msgid "Current overmap revealed." msgstr "" -#: src/debug_menu.cpp:2513 src/game.cpp:6481 +#: src/debug_menu.cpp:2569 src/game.cpp:6479 msgid "Select first point." msgstr "" -#: src/debug_menu.cpp:2523 src/game.cpp:6489 +#: src/debug_menu.cpp:2579 src/game.cpp:6487 msgid "Select second point." msgstr "" -#: src/debug_menu.cpp:2549 +#: src/debug_menu.cpp:2605 #, c-format msgid "%s's head implodes!" msgstr "" -#: src/debug_menu.cpp:2573 +#: src/debug_menu.cpp:2629 msgid "Martial arts debug." msgstr "" -#: src/debug_menu.cpp:2574 src/debug_menu.cpp:2585 +#: src/debug_menu.cpp:2630 src/debug_menu.cpp:2641 msgid "Your eyes blink rapidly as knowledge floods your brain." msgstr "" -#: src/debug_menu.cpp:2580 +#: src/debug_menu.cpp:2636 msgid "You now know a lot more than just 10 styles of kung fu." msgstr "" -#: src/debug_menu.cpp:2584 +#: src/debug_menu.cpp:2640 msgid "Recipe debug." msgstr "" -#: src/debug_menu.cpp:2589 +#: src/debug_menu.cpp:2645 msgid "You know how to craft that now." msgstr "" -#: src/debug_menu.cpp:2616 +#: src/debug_menu.cpp:2672 msgid "Select new weather pattern:" msgstr "" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Disable weather forcing" msgstr "" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Keep normal weather patterns" msgstr "" -#: src/debug_menu.cpp:2646 +#: src/debug_menu.cpp:2702 msgid "Select new wind direction:" msgstr "" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Disable direction forcing" msgstr "" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Keep normal wind direction" msgstr "" -#: src/debug_menu.cpp:2668 +#: src/debug_menu.cpp:2724 msgid "Select new wind speed:" msgstr "" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Disable speed forcing" msgstr "" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Keep normal wind speed" msgstr "" -#: src/debug_menu.cpp:2696 +#: src/debug_menu.cpp:2752 msgid "Volume of sound: " msgstr "" -#: src/debug_menu.cpp:2704 +#: src/debug_menu.cpp:2760 #, c-format msgid "DEBUG SOUND ( %d )" msgstr "" -#: src/debug_menu.cpp:2745 +#: src/debug_menu.cpp:2801 #, c-format msgid "Damage self for how much? hp: %s" msgstr "" -#: src/debug_menu.cpp:2788 +#: src/debug_menu.cpp:2844 msgid "Add bleeding duration in minutes, equal to intensity:" msgstr "" -#: src/debug_menu.cpp:2814 src/game.cpp:7580 +#: src/debug_menu.cpp:2870 src/game.cpp:7578 msgid "This binary was not compiled with tiles support." msgstr "" -#: src/debug_menu.cpp:2890 +#: src/debug_menu.cpp:2949 msgid "Enter benchmark length (in milliseconds):" msgstr "" -#: src/debug_menu.cpp:2912 +#: src/debug_menu.cpp:2971 msgid "Achievements are already enabled" msgstr "" -#: src/debug_menu.cpp:2915 +#: src/debug_menu.cpp:2974 msgid "Achievements enabled" msgstr "" -#: src/debug_menu.cpp:2920 +#: src/debug_menu.cpp:2979 msgid "" "Activating this will add the Arcade Mode achievement unlocking all starting " "scenarios and professions for all worlds. The character who performs this " @@ -407643,44 +408462,44 @@ msgid "" "reasonable pace." msgstr "" -#: src/debug_menu.cpp:3009 +#: src/debug_menu.cpp:3068 msgid "" "Quit without saving? This may cause issues such as duplicated or missing " "items and vehicles!" msgstr "" -#: src/debug_menu.cpp:3016 +#: src/debug_menu.cpp:3075 msgid "" "Quickload without saving? This may cause issues such as duplicated or " "missing items and vehicles!" msgstr "" -#: src/debug_menu.cpp:3055 +#: src/debug_menu.cpp:3114 msgid "Var list written to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:3085 +#: src/debug_menu.cpp:3144 msgid "Report written to debug.log" msgstr "" -#: src/debug_menu.cpp:3091 +#: src/debug_menu.cpp:3150 msgid " and to the clipboard." msgstr "" -#: src/debug_menu.cpp:3117 +#: src/debug_menu.cpp:3176 msgid "Effect list written to effect_list.output" msgstr "" -#: src/debug_menu.cpp:3124 src/iuse.cpp:3064 src/iuse.cpp:8463 -#: src/iuse.cpp:8531 src/iuse.cpp:8652 src/iuse.cpp:8766 +#: src/debug_menu.cpp:3183 src/iuse.cpp:3065 src/iuse.cpp:8467 +#: src/iuse.cpp:8535 src/iuse.cpp:8665 src/iuse.cpp:8790 msgid "There's no vehicle there." msgstr "" -#: src/debug_menu.cpp:3131 +#: src/debug_menu.cpp:3190 msgid "By how much? (in kJ, negative to discharge)" msgstr "" -#: src/debug_menu.cpp:3148 +#: src/debug_menu.cpp:3207 #, c-format msgid "Set camp larder kCals to? Currently: %d" msgstr "" @@ -407944,8 +408763,8 @@ msgstr "" msgid "NPC Killed: " msgstr "" -#: src/diary.cpp:348 src/memorial_logger.cpp:309 src/newcharacter.cpp:3536 -#: src/newcharacter.cpp:3598 +#: src/diary.cpp:348 src/memorial_logger.cpp:317 src/newcharacter.cpp:3591 +#: src/newcharacter.cpp:3653 msgid "Skills:" msgstr "" @@ -407970,7 +408789,7 @@ msgstr "" msgid "Lost Mutation: " msgstr "" -#: src/diary.cpp:454 src/newcharacter.cpp:3502 +#: src/diary.cpp:454 src/newcharacter.cpp:3557 msgid "Stats:" msgstr "" @@ -408018,7 +408837,7 @@ msgstr "" msgid "Perception: %d -> %d" msgstr "" -#: src/diary.cpp:512 src/newcharacter.cpp:3647 +#: src/diary.cpp:512 src/newcharacter.cpp:3702 msgid "Proficiencies:" msgstr "" @@ -408231,7 +409050,7 @@ msgstr "" msgid "SAFE" msgstr "" -#: src/display.cpp:633 src/options.cpp:2526 +#: src/display.cpp:633 src/options.cpp:2603 msgid "Off" msgstr "" @@ -408586,7 +409405,7 @@ msgstr "" msgid "Underground" msgstr "" -#: src/distraction_manager.cpp:19 src/veh_interact.cpp:3001 +#: src/distraction_manager.cpp:19 src/veh_interact.cpp:2995 msgid "Noise" msgstr "" @@ -408598,7 +409417,7 @@ msgstr "" msgid "This distraction will interrupt your activity when you feel pain." msgstr "" -#: src/distraction_manager.cpp:21 src/game.cpp:5362 src/martialarts.cpp:2018 +#: src/distraction_manager.cpp:21 src/game.cpp:5360 src/martialarts.cpp:2018 #: src/monexamine.cpp:595 src/monexamine.cpp:902 msgid "Attack" msgstr "Ráðast á" @@ -408683,7 +409502,7 @@ msgstr "" msgid "Survived:" msgstr "" -#: src/do_turn.cpp:245 src/memorial_logger.cpp:279 +#: src/do_turn.cpp:245 src/memorial_logger.cpp:287 msgid "Kills:" msgstr "" @@ -408747,152 +409566,152 @@ msgstr "" msgid "Loading content packs" msgstr "" -#: src/editmap.cpp:164 +#: src/editmap.cpp:165 msgctxt "item manipulation debug menu entry" msgid "rehash" msgstr "" -#: src/editmap.cpp:165 +#: src/editmap.cpp:166 msgctxt "item manipulation debug menu entry" msgid "edit" msgstr "" -#: src/editmap.cpp:167 +#: src/editmap.cpp:168 msgctxt "item manipulation debug menu entry" msgid "dump to save/jtest-*.txt" msgstr "" -#: src/editmap.cpp:395 +#: src/editmap.cpp:396 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s,%s,%s] fast scroll, %s, %s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:406 +#: src/editmap.cpp:407 msgctxt "map editor state" msgid "Looking around" msgstr "" -#: src/editmap.cpp:716 +#: src/editmap.cpp:717 msgctxt "vehicle" msgid "no" msgstr "" -#: src/editmap.cpp:718 +#: src/editmap.cpp:719 msgctxt "vehicle" msgid "in" msgstr "" -#: src/editmap.cpp:720 +#: src/editmap.cpp:721 msgctxt "vehicle" msgid "out" msgstr "" -#: src/editmap.cpp:732 +#: src/editmap.cpp:733 #, c-format msgid "%d: %s; move cost %d" msgstr "" -#: src/editmap.cpp:739 +#: src/editmap.cpp:740 #, c-format msgid "%d: %s; move cost %d movestr %d" msgstr "" -#: src/editmap.cpp:751 +#: src/editmap.cpp:752 #, c-format msgid "dist: %d u_see: %s veh: %s scent: %d" msgstr "" -#: src/editmap.cpp:753 +#: src/editmap.cpp:754 #, c-format msgid "sight_range: %d, noon_sight_range: %d," msgstr "" -#: src/editmap.cpp:756 +#: src/editmap.cpp:757 #, c-format msgid "cache{transp:%.4f seen:%.4f cam:%.4f}" msgstr "" -#: src/editmap.cpp:764 +#: src/editmap.cpp:765 #, c-format msgid "outside: %d obstructed: %d floor: %d" msgstr "" -#: src/editmap.cpp:769 +#: src/editmap.cpp:770 #, c-format msgid "light_at: %s" msgstr "" -#: src/editmap.cpp:771 +#: src/editmap.cpp:772 #, c-format msgid "apparent light: %.5f (%d)" msgstr "" -#: src/editmap.cpp:775 +#: src/editmap.cpp:776 msgid " [vehicle]" msgstr "" -#: src/editmap.cpp:778 +#: src/editmap.cpp:779 msgid " [indoors]" msgstr "" -#: src/editmap.cpp:781 +#: src/editmap.cpp:782 msgid " [roof]" msgstr "" -#: src/editmap.cpp:790 +#: src/editmap.cpp:791 #, c-format msgid "field: %s L:%d[%s] A:%d" msgstr "" -#: src/editmap.cpp:801 +#: src/editmap.cpp:802 #, c-format msgid "trap: %s (%d)" msgstr "" -#: src/editmap.cpp:810 +#: src/editmap.cpp:811 #, c-format msgid "There is a %s there. Parts:" msgstr "" -#: src/editmap.cpp:819 +#: src/editmap.cpp:820 #, c-format msgid "There is a %s there." msgstr "" -#: src/editmap.cpp:823 +#: src/editmap.cpp:824 #, c-format msgid "There is %d other item there as well." msgid_plural "There are %d other items there as well." msgstr[0] "" msgstr[1] "" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Graffiti: %s" msgstr "" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Inscription: %s" msgstr "" -#: src/editmap.cpp:882 +#: src/editmap.cpp:883 msgctxt "map editor state" msgid "Terrain" msgstr "" -#: src/editmap.cpp:888 +#: src/editmap.cpp:889 msgctxt "map editor state" msgid "Furniture" msgstr "" -#: src/editmap.cpp:894 +#: src/editmap.cpp:895 msgctxt "map editor: traps editing" msgid "Traps" msgstr "" -#: src/editmap.cpp:966 src/editmap.cpp:974 +#: src/editmap.cpp:967 src/editmap.cpp:975 #, c-format msgid "" "Move cost: %d\n" @@ -408900,209 +409719,209 @@ msgid "" "Roof: %s" msgstr "" -#: src/editmap.cpp:1106 +#: src/editmap.cpp:1107 #, c-format msgctxt "map feature id" msgid "(%s)" msgstr "" -#: src/editmap.cpp:1108 +#: src/editmap.cpp:1109 #, c-format msgctxt "map feature name and id" msgid "%s (%s)" msgstr "" -#: src/editmap.cpp:1145 src/editmap.cpp:1724 +#: src/editmap.cpp:1146 src/editmap.cpp:1725 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1265 +#: src/editmap.cpp:1266 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s] intensity, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1272 +#: src/editmap.cpp:1273 msgctxt "Map editor: Editing field effects" msgid "Field effects" msgstr "" -#: src/editmap.cpp:1300 +#: src/editmap.cpp:1301 msgctxt "map editor: used to describe a clean field (e.g. without blood)" msgid "-clear-" msgstr "" -#: src/editmap.cpp:1305 src/options.cpp:780 +#: src/editmap.cpp:1306 src/options.cpp:780 #, c-format msgid "%d: %s" msgstr "%d: %s" -#: src/editmap.cpp:1412 +#: src/editmap.cpp:1413 msgid "Add item" msgstr "" -#: src/editmap.cpp:1446 +#: src/editmap.cpp:1447 #, c-format msgctxt "item manipulation debug menu entry" msgid "bday: %d" msgstr "" -#: src/editmap.cpp:1449 +#: src/editmap.cpp:1450 #, c-format msgctxt "item manipulation debug menu entry" msgid "damage: %d" msgstr "" -#: src/editmap.cpp:1451 +#: src/editmap.cpp:1452 #, c-format msgctxt "item manipulation debug menu entry" msgid "degradation: %d" msgstr "" -#: src/editmap.cpp:1453 +#: src/editmap.cpp:1454 #, c-format msgctxt "item manipulation debug menu entry" msgid "burnt: %d" msgstr "" -#: src/editmap.cpp:1455 +#: src/editmap.cpp:1456 #, c-format msgctxt "item manipulation debug menu entry" msgid "tags: %s" msgstr "" -#: src/editmap.cpp:1460 +#: src/editmap.cpp:1461 msgctxt "item manipulation debug menu entry" msgid "-[ light emission ]-" msgstr "" -#: src/editmap.cpp:1462 +#: src/editmap.cpp:1463 msgctxt "item manipulation debug menu entry" msgid "savetest" msgstr "" -#: src/editmap.cpp:1506 src/wish.cpp:733 +#: src/editmap.cpp:1507 src/wish.cpp:746 msgid "Flags:" msgstr "" -#: src/editmap.cpp:1563 +#: src/editmap.cpp:1564 msgctxt "item manipulation debug menu entry for adding an item on a tile" msgid "Add item" msgstr "" -#: src/editmap.cpp:1730 +#: src/editmap.cpp:1731 msgid "Moving selection" msgstr "" -#: src/editmap.cpp:1733 +#: src/editmap.cpp:1734 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1741 +#: src/editmap.cpp:1742 msgid "Resizing selection" msgstr "" -#: src/editmap.cpp:1750 +#: src/editmap.cpp:1751 msgid "Selection type" msgstr "" -#: src/editmap.cpp:1752 +#: src/editmap.cpp:1753 msgctxt "shape" msgid "Rectangle" msgstr "" -#: src/editmap.cpp:1753 +#: src/editmap.cpp:1754 msgctxt "shape" msgid "Filled Rectangle" msgstr "" -#: src/editmap.cpp:1754 +#: src/editmap.cpp:1755 msgctxt "shape" msgid "Line" msgstr "" -#: src/editmap.cpp:1755 +#: src/editmap.cpp:1756 msgctxt "shape" msgid "Filled Circle" msgstr "" -#: src/editmap.cpp:1756 +#: src/editmap.cpp:1757 msgctxt "shape" msgid "Point" msgstr "" -#: src/editmap.cpp:1771 +#: src/editmap.cpp:1772 msgctxt "map editor state" msgid "Select a shape" msgstr "" -#: src/editmap.cpp:1868 +#: src/editmap.cpp:1869 msgctxt "map generator" msgid "Regenerate" msgstr "" -#: src/editmap.cpp:1869 +#: src/editmap.cpp:1870 msgctxt "map generator" msgid "Rotate" msgstr "" -#: src/editmap.cpp:1870 +#: src/editmap.cpp:1871 msgctxt "map generator" msgid "Apply" msgstr "" -#: src/editmap.cpp:1871 +#: src/editmap.cpp:1872 msgctxt "map generator" msgid "Change Overmap (Doesn't Apply)" msgstr "" -#: src/editmap.cpp:1912 +#: src/editmap.cpp:1913 #, c-format msgctxt "keybinding descriptions" msgid "[%s,%s] prev/next oter type, [%s,%s] select, %s, %s" msgstr "" -#: src/editmap.cpp:1917 +#: src/editmap.cpp:1918 #, c-format msgctxt "map editor state" msgid "Mapgen: %s" msgstr "" -#: src/editmap.cpp:1985 +#: src/editmap.cpp:1986 #, c-format msgid "Changed oter_id from '%s' (%s) to '%s' (%s)" msgstr "" -#: src/editmap.cpp:2030 +#: src/editmap.cpp:2031 msgid "Your mechanic could not find a vehicle at the garage." msgstr "" -#: src/editmap.cpp:2042 +#: src/editmap.cpp:2043 msgid "Select the Vehicle" msgstr "" -#: src/editmap.cpp:2101 +#: src/editmap.cpp:2102 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s" msgstr "" -#: src/editmap.cpp:2104 +#: src/editmap.cpp:2105 msgctxt "map generator" msgid "Mapgen: Moving target" msgstr "" -#: src/editmap.cpp:2195 +#: src/editmap.cpp:2196 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s" msgstr "" -#: src/editmap.cpp:2199 +#: src/editmap.cpp:2200 msgctxt "map generator" msgid "Mapgen stamp" msgstr "" @@ -409264,7 +410083,7 @@ msgid "average" msgstr "" #: src/effect.cpp:1654 src/effect.cpp:1675 src/effect.cpp:1699 -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "good" msgstr "gott" @@ -409345,7 +410164,7 @@ msgstr "" msgid "a huge boom!" msgstr "" -#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2201 +#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2202 msgid "Crack!" msgstr "" @@ -411062,7 +411881,7 @@ msgstr "" msgid "Do you want to bounce off this location to extend range?" msgstr "" -#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9412 +#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9430 msgctxt "short for infinity" msgid "inf" msgstr "" @@ -411299,7 +412118,7 @@ msgstr "" msgid "(You wonder if your companions are fit to work on their own…)" msgstr "" -#: src/fungal_effects.cpp:48 src/iuse.cpp:732 +#: src/fungal_effects.cpp:48 src/iuse.cpp:733 #, c-format msgid "The %s is covered in tiny spores!" msgstr "" @@ -411320,1070 +412139,1071 @@ msgstr "" msgid "The tree blooms forth into a fungal blossom!" msgstr "" -#: src/game.cpp:366 +#: src/game.cpp:367 #, c-format msgid "You completed the achievement \"%s\"." msgstr "" -#: src/game.cpp:383 +#: src/game.cpp:384 msgid "Achievement completed!" msgstr "" -#: src/game.cpp:387 +#: src/game.cpp:388 msgid "" "Achievement completion popups can be\n" "configured via the Interface options" msgstr "" -#: src/game.cpp:401 +#: src/game.cpp:402 #, c-format msgid "You lost the conduct \"%s\"." msgstr "" -#: src/game.cpp:667 src/options.cpp:2845 +#: src/game.cpp:668 src/options.cpp:2922 #, c-format msgid "Loading the tileset failed: %s" msgstr "" -#: src/game.cpp:679 +#: src/game.cpp:680 #, c-format msgid "Loading the zoomed out tileset failed: %s" msgstr "" -#: src/game.cpp:689 src/options.cpp:2877 +#: src/game.cpp:690 src/options.cpp:2954 #, c-format msgid "Loading the overmap tileset failed: %s" msgstr "" -#: src/game.cpp:726 +#: src/game.cpp:727 msgid "" "Please wait while the world data loads…\n" "Loading core data" msgstr "" -#: src/game.cpp:822 +#: src/game.cpp:823 msgid "Please wait as we build your world" msgstr "" -#: src/game.cpp:850 +#: src/game.cpp:851 msgid "" "Try again?\n" "\n" "It may require several attempts until the game finds a valid starting location." msgstr "" -#: src/game.cpp:1353 +#: src/game.cpp:1354 #, c-format msgid "%s Cancel auto move?" msgstr "" -#: src/game.cpp:1354 +#: src/game.cpp:1355 #, c-format msgid "%s Auto move canceled." msgstr "" -#: src/game.cpp:1386 +#: src/game.cpp:1387 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s (Case Sensitive)" msgstr "" -#: src/game.cpp:1388 +#: src/game.cpp:1389 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s" msgstr "" -#: src/game.cpp:1716 +#: src/game.cpp:1717 msgid "Faction Camp" msgstr "" -#: src/game.cpp:1963 +#: src/game.cpp:1964 msgctxt "action" msgid "activate" msgstr "" -#: src/game.cpp:1964 +#: src/game.cpp:1965 msgctxt "action" msgid "read" msgstr "" -#: src/game.cpp:1965 +#: src/game.cpp:1966 msgctxt "action" msgid "eat" msgstr "" -#: src/game.cpp:1966 +#: src/game.cpp:1967 msgctxt "action" msgid "wear" msgstr "" -#: src/game.cpp:1967 +#: src/game.cpp:1968 msgctxt "action" msgid "wield" msgstr "" -#: src/game.cpp:1968 +#: src/game.cpp:1969 msgctxt "action" msgid "throw" msgstr "" -#: src/game.cpp:1969 +#: src/game.cpp:1970 msgctxt "action" msgid "change side" msgstr "" -#: src/game.cpp:1970 +#: src/game.cpp:1971 msgctxt "action" msgid "take off" msgstr "" -#: src/game.cpp:1971 +#: src/game.cpp:1972 msgctxt "action" msgid "drop" msgstr "" -#: src/game.cpp:1972 +#: src/game.cpp:1973 msgctxt "action" msgid "unload" msgstr "" -#: src/game.cpp:1973 +#: src/game.cpp:1974 msgctxt "action" msgid "reload" msgstr "" -#: src/game.cpp:1974 +#: src/game.cpp:1975 msgctxt "action" msgid "part reload" msgstr "" -#: src/game.cpp:1975 +#: src/game.cpp:1976 msgctxt "action" msgid "mend" msgstr "" -#: src/game.cpp:1976 +#: src/game.cpp:1977 msgctxt "action" msgid "disassemble" msgstr "" -#: src/game.cpp:1978 +#: src/game.cpp:1979 msgctxt "action" msgid "insert" msgstr "" -#: src/game.cpp:1980 +#: src/game.cpp:1981 msgctxt "action" msgid "open" msgstr "" -#: src/game.cpp:1982 +#: src/game.cpp:1983 msgctxt "action" msgid "pocket settings" msgstr "" -#: src/game.cpp:1986 +#: src/game.cpp:1987 msgctxt "action" msgid "unfavorite" msgstr "" -#: src/game.cpp:1988 +#: src/game.cpp:1989 msgctxt "action" msgid "favorite" msgstr "" -#: src/game.cpp:1991 +#: src/game.cpp:1992 msgctxt "action" msgid "view recipe" msgstr "" -#: src/game.cpp:1992 +#: src/game.cpp:1993 msgctxt "action" msgid "hide contents" msgstr "" -#: src/game.cpp:1993 +#: src/game.cpp:1994 msgctxt "action" msgid "show contents" msgstr "" -#: src/game.cpp:1994 +#: src/game.cpp:1995 msgctxt "action" msgid "reassign" msgstr "" -#: src/game.cpp:1997 src/game.cpp:1999 +#: src/game.cpp:1998 src/game.cpp:2000 msgid "Auto pickup" msgstr "" -#: src/game.cpp:2086 src/iuse.cpp:9241 +#: src/game.cpp:2087 src/iuse.cpp:9259 #, c-format msgid "You can't use a %s there." msgstr "" -#: src/game.cpp:2206 +#: src/game.cpp:2207 #, c-format msgid "'%s' added to character pickup rules." msgstr "" -#: src/game.cpp:2213 +#: src/game.cpp:2214 #, c-format msgid "'%s' removed from character pickup rules." msgstr "" -#: src/game.cpp:2338 +#: src/game.cpp:2339 msgid "Move north" msgstr "" -#: src/game.cpp:2339 +#: src/game.cpp:2340 msgid "Move northeast" msgstr "" -#: src/game.cpp:2340 +#: src/game.cpp:2341 msgid "Move east" msgstr "" -#: src/game.cpp:2341 +#: src/game.cpp:2342 msgid "Move southeast" msgstr "" -#: src/game.cpp:2342 +#: src/game.cpp:2343 msgid "Move south" msgstr "" -#: src/game.cpp:2343 +#: src/game.cpp:2344 msgid "Move southwest" msgstr "" -#: src/game.cpp:2344 +#: src/game.cpp:2345 msgid "Move west" msgstr "" -#: src/game.cpp:2345 +#: src/game.cpp:2346 msgid "Move northwest" msgstr "" -#: src/game.cpp:2347 +#: src/game.cpp:2348 msgid "Descend stairs" msgstr "" -#: src/game.cpp:2348 +#: src/game.cpp:2349 msgid "Ascend stairs" msgstr "" -#: src/game.cpp:2573 src/game.cpp:2594 +#: src/game.cpp:2574 src/game.cpp:2595 msgid "Nothing relevant here." msgstr "" -#: src/game.cpp:2578 +#: src/game.cpp:2579 msgid "You are not wielding a ranged weapon." msgstr "" -#: src/game.cpp:2638 +#: src/game.cpp:2639 msgid "Watch the last moments of your life…?" msgstr "" -#: src/game.cpp:2744 +#: src/game.cpp:2745 msgid "" "Please wait…\n" "Loading the save…" msgstr "" -#: src/game.cpp:2880 +#: src/game.cpp:2878 msgid "Loading files" msgstr "" -#: src/game.cpp:2949 +#: src/game.cpp:2947 msgid "factions data" msgstr "" -#: src/game.cpp:2960 +#: src/game.cpp:2958 #, c-format msgid "Failed to save the maps: %s" msgstr "" -#: src/game.cpp:2971 +#: src/game.cpp:2969 msgid "player data" msgstr "" -#: src/game.cpp:2976 src/game.cpp:3157 src/game.cpp:3161 +#: src/game.cpp:2974 src/game.cpp:3155 src/game.cpp:3159 msgid "player memorial" msgstr "" -#: src/game.cpp:2981 +#: src/game.cpp:2979 msgid "quick shortcuts" msgstr "" -#: src/game.cpp:3059 +#: src/game.cpp:3057 msgid "uistate data" msgstr "" -#: src/game.cpp:3067 +#: src/game.cpp:3065 msgid "Failed to save game data" msgstr "" -#: src/game.cpp:3234 +#: src/game.cpp:3232 #, c-format msgid "Your overmap position: %s" msgstr "" -#: src/game.cpp:3236 +#: src/game.cpp:3234 #, c-format msgid "Your local position: %s" msgstr "" -#: src/game.cpp:3245 +#: src/game.cpp:3243 #, c-format msgid "Total NPCs within %d OMTs: %d. %d are static NPCs." msgstr "" -#: src/game.cpp:4252 +#: src/game.cpp:4250 #, c-format msgid "%s spotted!" msgstr "" -#: src/game.cpp:4254 +#: src/game.cpp:4252 #, c-format msgid "We have detected a %s - an enemy of the Mycus!" msgstr "" -#: src/game.cpp:4261 +#: src/game.cpp:4259 msgid "Our fibers strain with renewed wrath!" msgstr "" -#: src/game.cpp:4267 +#: src/game.cpp:4265 msgid "Hostile survivor spotted!" msgstr "" -#: src/game.cpp:4270 +#: src/game.cpp:4268 msgid "Monsters spotted!" msgstr "" -#: src/game.cpp:4283 src/handle_action.cpp:2439 +#: src/game.cpp:4281 src/handle_action.cpp:2435 msgid "Safe mode ON!" msgstr "" -#: src/game.cpp:4358 +#: src/game.cpp:4356 #, c-format msgid "Nothing at (%d,%d,%d) to knockback!" msgstr "" -#: src/game.cpp:4365 src/game.cpp:4373 src/game.cpp:4385 src/game.cpp:4424 -#: src/game.cpp:4433 src/game.cpp:4457 +#: src/game.cpp:4363 src/game.cpp:4371 src/game.cpp:4383 src/game.cpp:4422 +#: src/game.cpp:4431 src/game.cpp:4455 #, c-format msgid "%s was stunned!" msgstr "" -#: src/game.cpp:4374 +#: src/game.cpp:4372 #, c-format msgid "%s slammed into an obstacle!" msgstr "" -#: src/game.cpp:4389 src/game.cpp:4463 +#: src/game.cpp:4387 src/game.cpp:4461 #, c-format msgid "%s collided with something else and sent it flying!" msgstr "" -#: src/game.cpp:4393 src/game.cpp:4467 +#: src/game.cpp:4391 src/game.cpp:4465 #, c-format msgid "%s collided with someone else and sent him flying!" msgstr "" -#: src/game.cpp:4396 src/game.cpp:4470 +#: src/game.cpp:4394 src/game.cpp:4468 #, c-format msgid "%s collided with someone else and sent her flying!" msgstr "" -#: src/game.cpp:4400 src/game.cpp:4478 +#: src/game.cpp:4398 src/game.cpp:4476 #, c-format msgid "%s collided with you and sent you flying!" msgstr "" -#: src/game.cpp:4410 src/monmove.cpp:727 +#: src/game.cpp:4408 src/monmove.cpp:727 #, c-format msgid "The %s drowns!" msgstr "" -#: src/game.cpp:4417 src/monmove.cpp:2080 +#: src/game.cpp:4415 src/monmove.cpp:2080 #, c-format msgid "The %s flops around and dies!" msgstr "" -#: src/game.cpp:4476 +#: src/game.cpp:4474 #, c-format msgid "%s collided with you, and barely dislodges your tentacles!" msgstr "" -#: src/game.cpp:4488 src/game.cpp:4504 src/game.cpp:4537 +#: src/game.cpp:4486 src/game.cpp:4502 src/game.cpp:4535 #, c-format msgid "You were stunned for %d turn!" msgid_plural "You were stunned for %d turns!" msgstr[0] "" msgstr[1] "" -#: src/game.cpp:4499 src/game.cpp:4532 +#: src/game.cpp:4497 src/game.cpp:4530 #, c-format msgid "You were stunned AGAIN for %d turn!" msgid_plural "You were stunned AGAIN for %d turns!" msgstr[0] "" msgstr[1] "" -#: src/game.cpp:4546 +#: src/game.cpp:4544 msgid "You collided with something and sent it flying!" msgstr "" -#: src/game.cpp:4549 +#: src/game.cpp:4547 msgid "You collided with someone and sent him flying!" msgstr "" -#: src/game.cpp:4551 +#: src/game.cpp:4549 msgid "You collided with someone and sent her flying!" msgstr "" -#: src/game.cpp:4569 +#: src/game.cpp:4567 msgid "You can not read a computer screen!" msgstr "" -#: src/game.cpp:4574 +#: src/game.cpp:4572 msgid "You can not see a computer screen!" msgstr "" -#: src/game.cpp:4580 src/iuse.cpp:5745 src/iuse.cpp:6123 src/iuse.cpp:8181 -#: src/iuse.cpp:9717 src/iuse.cpp:9840 src/iuse.cpp:9893 +#: src/game.cpp:4578 src/iuse.cpp:5746 src/iuse.cpp:6124 src/iuse.cpp:8185 +#: src/iuse.cpp:9735 src/iuse.cpp:9858 src/iuse.cpp:9911 msgid "You'll need to put on reading glasses before you can see the screen." msgstr "" -#: src/game.cpp:4588 +#: src/game.cpp:4586 msgid "The console doesn't display anything coherent." msgstr "" -#: src/game.cpp:4988 +#: src/game.cpp:4986 #, c-format msgid "" "WARNING: Patient's body is damaged. Difficulty of the procedure is " "increased by %s." msgstr "" -#: src/game.cpp:5005 +#: src/game.cpp:5003 msgid "Successfully removed Personality override." msgstr "" -#: src/game.cpp:5006 +#: src/game.cpp:5004 msgid "Autodoc immediately destroys the CBM upon removal." msgstr "" -#: src/game.cpp:5026 +#: src/game.cpp:5024 msgid "The removal fails." msgstr "" -#: src/game.cpp:5027 +#: src/game.cpp:5025 msgid "The body is damaged." msgstr "" -#: src/game.cpp:5032 +#: src/game.cpp:5030 msgid "The removal fails badly." msgstr "" -#: src/game.cpp:5033 +#: src/game.cpp:5031 msgid "The body is badly damaged!" msgstr "" -#: src/game.cpp:5037 +#: src/game.cpp:5035 msgid "The removal is a catastrophe." msgstr "" -#: src/game.cpp:5038 +#: src/game.cpp:5036 msgid "The body is destroyed!" msgstr "" -#: src/game.cpp:5061 +#: src/game.cpp:5059 #, c-format msgid "This is your %s" msgstr "" -#: src/game.cpp:5099 src/game.cpp:5118 +#: src/game.cpp:5097 src/game.cpp:5116 #, c-format msgid "The %1$s hits the %2$s." msgstr "" -#: src/game.cpp:5101 +#: src/game.cpp:5099 #, c-format msgid "The %s hits you." msgstr "%sinn hittir þig." -#: src/game.cpp:5182 +#: src/game.cpp:5180 #, c-format msgid "A %s shatters!" msgstr "%s tvístrast!" -#: src/game.cpp:5184 +#: src/game.cpp:5182 msgid "Something shatters!" msgstr "Eitthvað tvístrast!" -#: src/game.cpp:5216 +#: src/game.cpp:5214 #, c-format msgid "You dive from the %s." msgstr "Þú stekkur úr %s." -#: src/game.cpp:5254 +#: src/game.cpp:5252 msgid "You let go of the reins." msgstr "" -#: src/game.cpp:5268 src/vehicle_use.cpp:800 +#: src/game.cpp:5266 src/vehicle_use.cpp:800 #, c-format msgid "You take control of the %s." msgstr "Þú tekur við stjórn á %s." -#: src/game.cpp:5290 +#: src/game.cpp:5288 msgid "No vehicle controls found." msgstr "" -#: src/game.cpp:5293 +#: src/game.cpp:5291 msgid "Control vehicle where?" msgstr "" -#: src/game.cpp:5301 +#: src/game.cpp:5299 msgid "The vehicle doesn't have controls there." msgstr "" -#: src/game.cpp:5305 +#: src/game.cpp:5303 msgid "No vehicle there." msgstr "Ekkert farartæki hér." -#: src/game.cpp:5353 +#: src/game.cpp:5351 #, c-format msgid "What to do with %s?" msgstr "Hvað á gera við %s?" -#: src/game.cpp:5354 +#: src/game.cpp:5352 msgid "Talk" msgstr "Tala" -#: src/game.cpp:5356 src/monexamine.cpp:585 src/monexamine.cpp:899 +#: src/game.cpp:5354 src/monexamine.cpp:585 src/monexamine.cpp:899 msgid "Swap positions" msgstr "Skipta um stað" -#: src/game.cpp:5357 +#: src/game.cpp:5355 msgid "Push away" msgstr "Ýta í burtu" -#: src/game.cpp:5358 +#: src/game.cpp:5356 msgid "Examine wounds" msgstr "Skoða sár" -#: src/game.cpp:5359 +#: src/game.cpp:5357 msgid "Examine status" msgstr "" -#: src/game.cpp:5360 +#: src/game.cpp:5358 msgid "Use item on" msgstr "Nota hlut á" -#: src/game.cpp:5365 +#: src/game.cpp:5363 msgid "Steal" msgstr "Stela" -#: src/game.cpp:5367 src/game.cpp:5475 src/npctalk_funcs.cpp:235 +#: src/game.cpp:5365 src/game.cpp:5473 src/npctalk_funcs.cpp:235 #: src/trade_ui.h:84 msgid "Trade" msgstr "" -#: src/game.cpp:5381 +#: src/game.cpp:5379 #, c-format msgid "You swap places with %s." msgstr "Þú skiptir um stað við %s." -#: src/game.cpp:5386 +#: src/game.cpp:5384 msgid "You cannot swap places while grabbing something." msgstr "" -#: src/game.cpp:5394 +#: src/game.cpp:5392 #, c-format msgid "%s moves out of the way." msgstr "%s færir sig frá." -#: src/game.cpp:5396 +#: src/game.cpp:5394 #, c-format msgid "%s has nowhere to go!" msgstr "%s kemst ekki neitt!" -#: src/game.cpp:5405 +#: src/game.cpp:5403 msgid "Limbs of: " msgstr "Útlimir:" -#: src/game.cpp:5433 src/iexamine_actors.cpp:87 +#: src/game.cpp:5431 src/iexamine_actors.cpp:87 msgid "Use which item?" msgstr "Nota hvaða hlut?" -#: src/game.cpp:5436 src/iuse.cpp:5785 src/iuse.cpp:8632 src/iuse.cpp:8741 +#: src/game.cpp:5434 src/iuse.cpp:5786 src/iuse.cpp:8632 src/iuse.cpp:8645 +#: src/iuse.cpp:8753 src/iuse.cpp:8765 msgid "Never mind" msgstr "" -#: src/game.cpp:5460 src/game.cpp:5465 src/game.cpp:5468 +#: src/game.cpp:5458 src/game.cpp:5463 src/game.cpp:5466 #: src/monexamine.cpp:797 src/monexamine.cpp:918 src/npctalk.cpp:1891 msgid "You may be attacked! Proceed?" msgstr "" -#: src/game.cpp:5495 +#: src/game.cpp:5493 msgid "Examine terrain, furniture, or items where?" msgstr "" -#: src/game.cpp:5496 src/game.cpp:5501 +#: src/game.cpp:5494 src/game.cpp:5499 msgid "There is nothing that can be examined nearby." msgstr "" -#: src/game.cpp:5500 +#: src/game.cpp:5498 msgid "Examine terrain or furniture where?" msgstr "" -#: src/game.cpp:5520 +#: src/game.cpp:5518 msgid "There is a fire here." msgstr "Það er eldur hérna." -#: src/game.cpp:5523 +#: src/game.cpp:5521 msgid "It's too big and unpredictable to evaluate how long it will last." msgstr "" "Það er of stórt og óútreiknanlegt til að meta hversu lengi það mun endast." -#: src/game.cpp:5532 +#: src/game.cpp:5530 msgid "It's going to go out soon without extra fuel." msgstr "Það mun" -#: src/game.cpp:5539 +#: src/game.cpp:5537 #, c-format msgid "" "Without extra fuel it might burn yet for maybe %s, but might also go out " "sooner." msgstr "" -#: src/game.cpp:5543 +#: src/game.cpp:5541 #, c-format msgid "" "Without extra fuel it might burn yet for between %s to %s, but might also go" " out sooner." msgstr "" -#: src/game.cpp:5553 +#: src/game.cpp:5551 msgid "" "It's quite decent and looks like it'll burn for a bit without extra fuel." msgstr "" -#: src/game.cpp:5556 +#: src/game.cpp:5554 msgid "It looks solid, and will burn for a few hours without extra fuel." msgstr "" -#: src/game.cpp:5559 +#: src/game.cpp:5557 msgid "" "It's very well supplied and even without extra fuel might burn for at least " "a part of a day." msgstr "" -#: src/game.cpp:5565 +#: src/game.cpp:5563 #, c-format msgid "Without extra fuel it will burn for %s." msgstr "" -#: src/game.cpp:5568 +#: src/game.cpp:5566 #, c-format msgid "Without extra fuel it will burn for between %s to %s." msgstr "" -#: src/game.cpp:5590 +#: src/game.cpp:5588 #, c-format msgid "There is a %s." msgstr "" -#: src/game.cpp:5631 +#: src/game.cpp:5629 msgid "You cannot interact with a vehicle while mounted." msgstr "" -#: src/game.cpp:5639 +#: src/game.cpp:5637 msgid "You cannot use a console while mounted." msgstr "" -#: src/game.cpp:5688 +#: src/game.cpp:5686 #, c-format msgid "The %s is too unstable to remove anything." msgstr "" -#: src/game.cpp:5690 +#: src/game.cpp:5688 #, c-format msgid "The %s is firmly sealed." msgstr "" -#: src/game.cpp:5697 src/iexamine.cpp:3615 +#: src/game.cpp:5695 src/iexamine.cpp:3615 msgid "It is empty." msgstr "" -#: src/game.cpp:5716 +#: src/game.cpp:5714 msgid "Pick up items where?" msgstr "" -#: src/game.cpp:5717 +#: src/game.cpp:5715 msgid "There is nothing to pick up nearby." msgstr "" -#: src/game.cpp:5748 +#: src/game.cpp:5746 msgid "Peek where?" msgstr "" -#: src/game.cpp:5916 +#: src/game.cpp:5914 #, c-format msgid "From here you heard %s" msgstr "" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From above you heard %s" msgstr "" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From below you heard %s" msgstr "" -#: src/game.cpp:5944 +#: src/game.cpp:5942 msgid "Clearly visible." msgstr "" -#: src/game.cpp:5947 +#: src/game.cpp:5945 msgid "A bright pink blur." msgstr "" -#: src/game.cpp:5950 +#: src/game.cpp:5948 msgid "A pink blur." msgstr "" -#: src/game.cpp:5953 +#: src/game.cpp:5951 msgid "Darkness." msgstr "" -#: src/game.cpp:5956 +#: src/game.cpp:5954 msgid "Bright light." msgstr "" -#: src/game.cpp:5959 +#: src/game.cpp:5957 msgid "Unseen." msgstr "" -#: src/game.cpp:5992 +#: src/game.cpp:5990 #, c-format msgid "Cover: %d%%" msgstr "" -#: src/game.cpp:5997 +#: src/game.cpp:5995 msgid "Can be cut down with the right tools." msgstr "" -#: src/game.cpp:6012 +#: src/game.cpp:6010 msgid "Impassable" msgstr "" -#: src/game.cpp:6014 +#: src/game.cpp:6012 #, c-format msgid "Move cost: %d" msgstr "" -#: src/game.cpp:6023 +#: src/game.cpp:6021 #, c-format msgid "Sign: %s" msgstr "" -#: src/game.cpp:6030 src/game.cpp:6031 +#: src/game.cpp:6028 src/game.cpp:6029 msgid "Lighting: " msgstr "" -#: src/game.cpp:6043 +#: src/game.cpp:6041 #, c-format msgid "Below: %s; No support" msgstr "" -#: src/game.cpp:6045 +#: src/game.cpp:6043 #, c-format msgid "Below: %s; Walkable" msgstr "" -#: src/game.cpp:6129 +#: src/game.cpp:6127 #, c-format msgid "Unfinished task: %s, %d%% complete" msgstr "" -#: src/game.cpp:6155 src/game.cpp:6156 +#: src/game.cpp:6153 src/game.cpp:6154 msgid "Vehicle: " msgstr "" -#: src/game.cpp:6181 +#: src/game.cpp:6179 msgid "You cannot see what is inside of it." msgstr "" -#: src/game.cpp:6184 +#: src/game.cpp:6182 msgid "There's something there, but you can't see what it is." msgstr "" -#: src/game.cpp:6196 +#: src/game.cpp:6194 msgid "More items here…" msgstr "" -#: src/game.cpp:6202 +#: src/game.cpp:6200 #, c-format msgctxt "%s is the name of the item. %d is the quantity of that item." msgid "%s [%d]" msgstr " %s [%d]" -#: src/game.cpp:6249 +#: src/game.cpp:6247 msgid "

ersonal" msgstr "" -#: src/game.cpp:6256 +#: src/game.cpp:6254 msgid "-Enable personal" msgstr "" -#: src/game.cpp:6258 +#: src/game.cpp:6256 msgid "-Disable personal" msgstr "" -#: src/game.cpp:6267 +#: src/game.cpp:6265 msgid "how all / hide distant" msgstr "" -#: src/game.cpp:6268 +#: src/game.cpp:6266 msgid "ap" msgstr "" -#: src/game.cpp:6272 +#: src/game.cpp:6270 #, c-format msgid "Shown action: %s" msgstr "" -#: src/game.cpp:6534 +#: src/game.cpp:6532 msgid "No Zones defined." msgstr "Engin svæði skilgreind" #. ~ "P: " represents a personal zone -#: src/game.cpp:6564 +#: src/game.cpp:6562 msgid "P: " msgstr "" -#: src/game.cpp:6684 +#: src/game.cpp:6682 msgid "Show zones for faction:" msgstr "" -#: src/game.cpp:6738 +#: src/game.cpp:6736 msgid "What do you want to change:" msgstr "" -#: src/game.cpp:6739 +#: src/game.cpp:6737 msgid "Edit name" msgstr "Breyta nafni" -#: src/game.cpp:6740 +#: src/game.cpp:6738 msgid "Edit type" msgstr "Breyta gerð" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit filter" msgstr "" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit options" msgstr "Breyta valmöguleikum" -#: src/game.cpp:6743 +#: src/game.cpp:6741 msgid "Edit position" msgstr "Breyta staðsetningu" -#: src/game.cpp:6744 +#: src/game.cpp:6742 msgid "Move position" msgstr "" -#: src/game.cpp:6788 +#: src/game.cpp:6786 msgid "Moving zone." msgstr "" -#: src/game.cpp:7055 +#: src/game.cpp:7053 msgid "< Look around >" msgstr "" -#: src/game.cpp:7061 src/game.cpp:7067 src/game.cpp:7074 -#: src/overmap_ui.cpp:1167 +#: src/game.cpp:7059 src/game.cpp:7065 src/game.cpp:7072 +#: src/overmap_ui.cpp:1168 #, c-format msgid "%s - %s" msgstr "" -#: src/game.cpp:7190 src/game.cpp:8027 +#: src/game.cpp:7188 src/game.cpp:8025 msgid "You can't see that destination." msgstr "Þú getur ekki séð þann áfangastað" -#: src/game.cpp:7199 src/game.cpp:8036 +#: src/game.cpp:7197 src/game.cpp:8034 msgid "You can't travel there." msgstr "Þú getur ekki ferðast þangað." -#: src/game.cpp:7237 +#: src/game.cpp:7235 msgid "Nickname:" msgstr "" -#: src/game.cpp:7565 +#: src/game.cpp:7563 #, c-format msgid "Successfully saved your screenshot to: %s" msgstr "" -#: src/game.cpp:7568 +#: src/game.cpp:7566 msgid "An error occurred while trying to save the screenshot." msgstr "" -#: src/game.cpp:7611 src/init.cpp:694 src/init.cpp:787 src/options.cpp:1495 +#: src/game.cpp:7609 src/init.cpp:679 src/init.cpp:772 src/options.cpp:1572 msgid "Items" msgstr "Hlutir" #. ~ Sort type: distance. -#: src/game.cpp:7616 +#: src/game.cpp:7614 msgid "ort: dist" msgstr "" #. ~ Sort type: category. -#: src/game.cpp:7619 +#: src/game.cpp:7617 msgid "ort: cat" msgstr "" -#: src/game.cpp:7628 +#: src/game.cpp:7626 msgid "eset" msgstr "" -#: src/game.cpp:7631 +#: src/game.cpp:7629 msgid "xamine" msgstr "" -#: src/game.cpp:7632 +#: src/game.cpp:7630 msgid "ompare" msgstr "" -#: src/game.cpp:7633 +#: src/game.cpp:7631 msgid "ilter" msgstr "" -#: src/game.cpp:7634 +#: src/game.cpp:7632 msgid "<+/->Priority" msgstr "" -#: src/game.cpp:7662 +#: src/game.cpp:7660 msgid "You don't see any items or monsters around you!" msgstr "" -#: src/game.cpp:7707 +#: src/game.cpp:7705 msgid "UP: history, CTRL-U: clear line, ESC: abort, ENTER: save" msgstr "" -#: src/game.cpp:7824 +#: src/game.cpp:7822 msgid "You don't see any items around you!" msgstr "" -#: src/game.cpp:7983 +#: src/game.cpp:7981 msgid "High Priority:" msgstr "" -#: src/game.cpp:7998 +#: src/game.cpp:7996 msgid "Low Priority:" msgstr "" -#: src/game.cpp:8060 +#: src/game.cpp:8058 msgid "HIGH PRIORITY" msgstr "" -#: src/game.cpp:8074 +#: src/game.cpp:8072 msgid "LOW PRIORITY" msgstr "" -#: src/game.cpp:8282 src/options.cpp:1495 +#: src/game.cpp:8280 src/options.cpp:1572 msgid "Monsters" msgstr "" -#: src/game.cpp:8287 +#: src/game.cpp:8285 msgid "You don't see any monsters around you!" msgstr "" -#: src/game.cpp:8363 +#: src/game.cpp:8361 msgid "emove from safe mode blacklist" msgstr "" -#: src/game.cpp:8365 +#: src/game.cpp:8363 msgid "dd to safe mode blacklist" msgstr "" -#: src/game.cpp:8428 +#: src/game.cpp:8426 msgid "to look around" msgstr "" -#: src/game.cpp:8431 src/overmap_ui.cpp:1074 +#: src/game.cpp:8429 src/overmap_ui.cpp:1075 #, c-format msgid "%s %s" msgstr "" -#: src/game.cpp:8433 +#: src/game.cpp:8431 msgid "to shoot" msgstr "" -#: src/game.cpp:8559 +#: src/game.cpp:8557 msgid "Unload where?" msgstr "" #. ~ Name and number of items listed for cutting up -#: src/game.cpp:8639 +#: src/game.cpp:8637 #, c-format msgctxt "butchery menu" msgid "Cut up %s (%d)" msgstr "" #. ~ Name, number of items and time to complete disassembling -#: src/game.cpp:8659 +#: src/game.cpp:8657 #, c-format msgctxt "butchery menu" msgid "Disassemble %s (%d)" msgstr "" -#: src/game.cpp:8702 +#: src/game.cpp:8700 #, c-format msgid "Your best tool has %d butchering." msgstr "" -#: src/game.cpp:8703 +#: src/game.cpp:8701 msgid "You have no butchering tool." msgstr "" -#: src/game.cpp:8707 +#: src/game.cpp:8705 #, c-format msgid "Your best tool has %d fine cutting." msgstr "" -#: src/game.cpp:8708 +#: src/game.cpp:8706 msgid "You have no fine cutting tool." msgstr "" -#: src/game.cpp:8735 +#: src/game.cpp:8733 msgid "Dissecting may yield knowledge of:" msgstr "" -#: src/game.cpp:8740 +#: src/game.cpp:8738 msgid "missing proficiencies" msgstr "" -#: src/game.cpp:8742 +#: src/game.cpp:8740 msgid "already known" msgstr "" -#: src/game.cpp:8754 +#: src/game.cpp:8752 msgid "Choose type of butchery:" msgstr "" -#: src/game.cpp:8756 +#: src/game.cpp:8754 msgid "can't see!" msgstr "" -#: src/game.cpp:8759 +#: src/game.cpp:8757 msgid "Quick butchery" msgstr "" -#: src/game.cpp:8762 +#: src/game.cpp:8760 msgid "" "This technique is used when you are in a hurry, but still want to harvest " "something from the corpse. Yields are lower as you don't try to be precise," @@ -412391,11 +413211,11 @@ msgid "" "from raising." msgstr "" -#: src/game.cpp:8769 +#: src/game.cpp:8767 msgid "Full butchery" msgstr "" -#: src/game.cpp:8772 +#: src/game.cpp:8770 msgid "" "This technique is used to properly butcher a corpse, and requires a rope & a" " tree or a butchering rack, a flat surface (for ex. a table, a leather tarp," @@ -412403,15 +413223,15 @@ msgid "" "consuming." msgstr "" -#: src/game.cpp:8779 +#: src/game.cpp:8777 msgid "Field dress corpse" msgstr "" -#: src/game.cpp:8781 +#: src/game.cpp:8779 msgid "has no organs" msgstr "" -#: src/game.cpp:8783 +#: src/game.cpp:8781 msgid "" "Technique that involves removing internal organs and viscera to protect the " "corpse from rotting from inside. Yields internal organs. Carcass will be " @@ -412419,15 +413239,15 @@ msgid "" "better effects." msgstr "" -#: src/game.cpp:8790 +#: src/game.cpp:8788 msgid "Skin corpse" msgstr "" -#: src/game.cpp:8791 +#: src/game.cpp:8789 msgid "has no skin" msgstr "" -#: src/game.cpp:8794 +#: src/game.cpp:8792 msgid "" "Skinning a corpse is an involved and careful process that usually takes some" " time. You need skill and an appropriately sharp and precise knife to do a " @@ -412435,26 +413255,26 @@ msgid "" "instead produce scraps that can be used in other ways." msgstr "" -#: src/game.cpp:8801 +#: src/game.cpp:8799 msgid "Bleed corpse" msgstr "" -#: src/game.cpp:8802 +#: src/game.cpp:8800 msgid "has no blood" msgstr "" -#: src/game.cpp:8805 +#: src/game.cpp:8803 msgid "" "Bleeding involves severing the carotid arteries and jugular veins, or the " "blood vessels from which they arise. You need skill and an appropriately " "sharp and precise knife to do a good job." msgstr "" -#: src/game.cpp:8811 +#: src/game.cpp:8809 msgid "Quarter corpse" msgstr "" -#: src/game.cpp:8814 +#: src/game.cpp:8812 msgid "" "By quartering a previously field dressed corpse you will acquire four parts " "with reduced weight and volume. It may help in transporting large game. " @@ -412462,22 +413282,22 @@ msgid "" "harvest them later." msgstr "" -#: src/game.cpp:8821 +#: src/game.cpp:8819 msgid "Dismember corpse" msgstr "" -#: src/game.cpp:8824 +#: src/game.cpp:8822 msgid "" "If you're aiming to just destroy a body outright and don't care about " "harvesting it, dismembering it will hack it apart in a very short amount of " "time but yields little to no usable flesh." msgstr "" -#: src/game.cpp:8829 +#: src/game.cpp:8827 msgid "Dissect corpse" msgstr "" -#: src/game.cpp:8832 +#: src/game.cpp:8830 msgid "" "By careful dissection of the corpse, you will examine it for possible bionic" " implants, or discrete organs and harvest them if possible. Requires " @@ -412485,155 +413305,155 @@ msgid "" " medical knowledge is most useful here." msgstr "" -#: src/game.cpp:8873 +#: src/game.cpp:8871 msgid "You can't butcher while driving!" msgstr "" -#: src/game.cpp:8879 +#: src/game.cpp:8877 msgid "You don't have a butchering tool." msgstr "" -#: src/game.cpp:8880 +#: src/game.cpp:8878 msgid "There are no corpses here to butcher." msgstr "" -#: src/game.cpp:8885 +#: src/game.cpp:8883 msgid "You can't access the items here." msgstr "" -#: src/game.cpp:8958 +#: src/game.cpp:8956 msgid "You don't have the necessary tools to disassemble any items here." msgstr "" -#: src/game.cpp:8970 +#: src/game.cpp:8968 #, c-format msgid "You see %s nearby! Start butchering anyway?" msgstr "" -#: src/game.cpp:9001 +#: src/game.cpp:8999 msgid "Choose corpse to butcher / item to disassemble" msgstr "" -#: src/game.cpp:9012 +#: src/game.cpp:9010 msgid "Butcher everything" msgstr "" -#: src/game.cpp:9041 +#: src/game.cpp:9039 msgid "Disassemble everything once" msgstr "" -#: src/game.cpp:9043 +#: src/game.cpp:9041 msgid "Disassemble everything recursively" msgstr "" -#: src/game.cpp:9052 +#: src/game.cpp:9050 msgid "Cut up everything" msgstr "" -#: src/game.cpp:9084 +#: src/game.cpp:9082 msgid "" "You are not in the mood and the prospect of guts and blood on your hands " "convinces you to turn away." msgstr "" -#: src/game.cpp:9087 +#: src/game.cpp:9085 msgid "" "You are not in the mood and the prospect of work stops you before you begin." msgstr "" -#: src/game.cpp:9093 src/iuse.cpp:3013 src/iuse.cpp:3303 src/iuse.cpp:3420 -#: src/iuse.cpp:4917 src/iuse.cpp:4960 src/iuse.cpp:9465 -#: src/veh_interact.cpp:1321 src/veh_interact.cpp:1957 +#: src/game.cpp:9091 src/iuse.cpp:3014 src/iuse.cpp:3304 src/iuse.cpp:3421 +#: src/iuse.cpp:4918 src/iuse.cpp:4961 src/iuse.cpp:9483 +#: src/veh_interact.cpp:1319 src/veh_interact.cpp:1955 #, c-format msgid "%s helps with this task…" msgstr "" -#: src/game.cpp:9162 +#: src/game.cpp:9160 #, c-format msgid "The %s is already fully loaded!" msgstr "" -#: src/game.cpp:9168 +#: src/game.cpp:9166 #, c-format msgid "You need at least one %s to reload the %s!" msgstr "" -#: src/game.cpp:9181 +#: src/game.cpp:9179 #, c-format msgid "You can't reload a %s!" msgstr "" -#: src/game.cpp:9214 +#: src/game.cpp:9212 #, c-format msgid "You struggle to reload the fouled %s." msgstr "" -#: src/game.cpp:9231 +#: src/game.cpp:9229 msgid "You have nothing to reload." msgstr "" -#: src/game.cpp:9245 +#: src/game.cpp:9243 msgid "You aren't holding something you can reload." msgstr "" #. ~ %1$s: holster name -#: src/game.cpp:9362 +#: src/game.cpp:9360 #, c-format msgctxt "holster" msgid "Draw from %1$s?" msgstr "" -#: src/game.cpp:9450 +#: src/game.cpp:9448 #, c-format msgid "There's an angry red dot on your body, %s to brush it off." msgstr "" -#: src/game.cpp:9453 +#: src/game.cpp:9451 #, c-format msgid "You are being laser-targeted, %s to ignore." msgstr "" -#: src/game.cpp:9474 +#: src/game.cpp:9472 msgid "a survivor" msgstr "" #. ~ %s: Cardinal/ordinal direction ("east") -#: src/game.cpp:9479 src/game.cpp:9513 +#: src/game.cpp:9477 src/game.cpp:9511 #, c-format msgid "to the %s" msgstr "" #. ~ %1$s: Monster name ("headless zombie"), %2$s: direction text ("to the #. east") -#: src/game.cpp:9482 +#: src/game.cpp:9480 #, c-format msgctxt "monster description" msgid "%1$s %2$s" msgstr "" #. ~ %s, %s: Cardinal/ordinal directions ("east"; "southwest") -#: src/game.cpp:9517 +#: src/game.cpp:9515 #, c-format msgid "to the %s and %s" msgstr "" -#: src/game.cpp:9521 +#: src/game.cpp:9519 msgid "in various directions" msgstr "" #. ~ %s: Description of other monster count ("4 others"), %d: How many other #. monsters there are -#: src/game.cpp:9529 +#: src/game.cpp:9527 #, c-format msgid " and %s" msgstr "" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d other" msgstr "" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d others" msgstr "" @@ -412642,391 +413462,391 @@ msgstr "" #. ~ %2$s: Description of where the primary monster is ("to the east and #. south") #. ~ %3$s: Description of any other monsters spotted (" and 4 others") -#: src/game.cpp:9537 +#: src/game.cpp:9535 #, c-format msgid "%1$s %2$s%3$s" msgstr "" -#: src/game.cpp:9545 +#: src/game.cpp:9543 #, c-format msgid ", or %s to whitelist the monster" msgstr "" -#: src/game.cpp:9551 +#: src/game.cpp:9549 #, c-format msgid "" "Spotted %1$s -- safe mode is on! (%2$s to turn it off, %3$s to ignore " "monster%4$s)" msgstr "" -#: src/game.cpp:9577 +#: src/game.cpp:9575 #, c-format msgid "Deactivate the %s?" msgstr "" -#: src/game.cpp:9587 +#: src/game.cpp:9585 msgid "Engage targets." msgstr "" -#: src/game.cpp:9587 src/game.cpp:9589 +#: src/game.cpp:9585 src/game.cpp:9587 msgid "Reprogram the manhack?" msgstr "" -#: src/game.cpp:9589 +#: src/game.cpp:9587 msgid "Follow me." msgstr "" -#: src/game.cpp:9614 +#: src/game.cpp:9612 #, c-format msgid "Really step into %s?" msgstr "" -#: src/game.cpp:9618 +#: src/game.cpp:9616 #, c-format msgid "Your %s refuses to move over that ledge!" msgstr "" -#: src/game.cpp:9724 +#: src/game.cpp:9722 msgid "You can't fit there." msgstr "" -#: src/game.cpp:9730 +#: src/game.cpp:9728 msgid "Your mount can't fit there." msgstr "" -#: src/game.cpp:9745 +#: src/game.cpp:9743 msgid "" "It's so dark and scary in there! You can't force yourself to walk into this" " tile. Switch to running movement mode to move there." msgstr "" -#: src/game.cpp:9759 +#: src/game.cpp:9757 #, c-format msgid "You cannot move as your %s isn't able to move." msgstr "" -#: src/game.cpp:9802 +#: src/game.cpp:9800 msgid "Can't find grabbed object." msgstr "" -#: src/game.cpp:9829 +#: src/game.cpp:9827 msgid "You cannot board a vehicle whilst riding." msgstr "" -#: src/game.cpp:9842 src/game.cpp:9854 +#: src/game.cpp:9840 src/game.cpp:9852 #, c-format msgid "" "Stepping into that %1$s looks risky. Run into it if you wish to enter " "anyway." msgstr "" -#: src/game.cpp:9848 +#: src/game.cpp:9846 #, c-format msgid "" "Stepping into that %1$s looks risky. Crouch and move into it if you wish to" " enter anyway." msgstr "" -#: src/game.cpp:9885 +#: src/game.cpp:9883 msgid "You cannot pass obstacles whilst mounted." msgstr "" -#: src/game.cpp:9925 src/game.cpp:9929 +#: src/game.cpp:9923 src/game.cpp:9927 #, c-format msgid "Moving onto this %s is slow!" msgstr "" -#: src/game.cpp:9934 src/game.cpp:9938 +#: src/game.cpp:9932 src/game.cpp:9936 #, c-format msgid "Moving off of this %s is slow!" msgstr "" -#: src/game.cpp:9955 +#: src/game.cpp:9953 msgid "Your tentacles stick to the ground, but you pull them free." msgstr "" -#: src/game.cpp:9970 +#: src/game.cpp:9968 #, c-format msgid "You are hiding in the %s." msgstr "" -#: src/game.cpp:10019 +#: src/game.cpp:10017 #, c-format msgid "Label here: %s" msgstr "" -#: src/game.cpp:10024 +#: src/game.cpp:10022 #, c-format msgid "The sign says: %s" msgstr "" -#: src/game.cpp:10026 +#: src/game.cpp:10024 msgid "There is a sign here, but you are unable to read it." msgstr "" -#: src/game.cpp:10031 +#: src/game.cpp:10029 #, c-format msgid "Written here: %s" msgstr "" -#: src/game.cpp:10033 +#: src/game.cpp:10031 msgid "Something is written here, but you are unable to read it." msgstr "" -#: src/game.cpp:10040 +#: src/game.cpp:10038 #, c-format msgid "You hurt your left foot on the %s!" msgstr "" -#: src/game.cpp:10046 +#: src/game.cpp:10044 #, c-format msgid "You hurt your right foot on the %s!" msgstr "" -#: src/game.cpp:10060 +#: src/game.cpp:10058 #, c-format msgid "Your %s gets cut!" msgstr "" #. ~ 1$s - bodypart name in accusative, 2$s is terrain name. -#: src/game.cpp:10068 +#: src/game.cpp:10066 #, c-format msgid "You cut your %1$s on the %2$s!" msgstr "" -#: src/game.cpp:10120 src/gates.cpp:330 +#: src/game.cpp:10118 src/gates.cpp:330 #, c-format msgid "You push the %s out of the way." msgstr "" -#: src/game.cpp:10125 +#: src/game.cpp:10123 #, c-format msgid "There is no room to push the %s out of the way." msgstr "" -#: src/game.cpp:10132 +#: src/game.cpp:10130 #, c-format msgid "You displace the %s." msgstr "" -#: src/game.cpp:10134 src/game.cpp:10139 +#: src/game.cpp:10132 src/game.cpp:10137 #, c-format msgid "You cannot move the %s out of the way." msgstr "" -#: src/game.cpp:10300 +#: src/game.cpp:10298 msgid "There's something here, but you can't see what it is." msgstr "" #. ~ number of items: " " -#: src/game.cpp:10346 +#: src/game.cpp:10344 #, c-format msgid "%1$d %2$s" msgid_plural "%1$d %2$s" msgstr[0] "" msgstr[1] "" -#: src/game.cpp:10354 +#: src/game.cpp:10352 #, c-format msgid "You see here %s." msgstr "" -#: src/game.cpp:10356 +#: src/game.cpp:10354 #, c-format msgid "You see here %s and %s." msgstr "" -#: src/game.cpp:10358 +#: src/game.cpp:10356 #, c-format msgid "You see here %s, %s, and %s." msgstr "" -#: src/game.cpp:10360 +#: src/game.cpp:10358 #, c-format msgid "You see here %s, %s and %d more item." msgid_plural "You see here %s, %s and %d more items." msgstr[0] "" msgstr[1] "" -#: src/game.cpp:10365 +#: src/game.cpp:10363 #, c-format msgid "You see here %s and many more items." msgstr "" -#: src/game.cpp:10374 +#: src/game.cpp:10372 msgid "There are vehicle controls here." msgstr "" -#: src/game.cpp:10376 +#: src/game.cpp:10374 #, c-format msgid "%s to drive." msgstr "" -#: src/game.cpp:10380 +#: src/game.cpp:10378 msgid "" "There are vehicle controls here but you cannot reach them whilst mounted." msgstr "" -#: src/game.cpp:10449 +#: src/game.cpp:10447 msgid "You are repelled by the barrier!" msgstr "" -#: src/game.cpp:10455 +#: src/game.cpp:10453 msgid "" "You try to quantum tunnel through the barrier but are reflected! Try again " "with more energy!" msgstr "" -#: src/game.cpp:10460 +#: src/game.cpp:10458 msgid "It's too dangerous to tunnel that far!" msgstr "" -#: src/game.cpp:10474 +#: src/game.cpp:10472 #, c-format msgid "You quantum tunnel through the %d-tile wide barrier!" msgstr "" -#: src/game.cpp:10586 +#: src/game.cpp:10584 msgid "No furniture at grabbed point." msgstr "" -#: src/game.cpp:10645 +#: src/game.cpp:10643 #, c-format msgid "The %s collides with something." msgstr "" -#: src/game.cpp:10650 +#: src/game.cpp:10648 #, c-format msgid "You are in too much pain to try moving the heavy %s!" msgstr "" -#: src/game.cpp:10657 +#: src/game.cpp:10655 #, c-format msgid "" "Even with your appetite for pain, you are in too much pain to try moving the" " heavy %s!" msgstr "" -#: src/game.cpp:10664 +#: src/game.cpp:10662 #, c-format msgid "You strain yourself trying to move the heavy %s!" msgstr "" -#: src/game.cpp:10669 +#: src/game.cpp:10667 msgid "There's stuff in the way." msgstr "" -#: src/game.cpp:10678 +#: src/game.cpp:10676 #, c-format msgid "The %s is really heavy!" msgstr "" -#: src/game.cpp:10680 +#: src/game.cpp:10678 #, c-format msgid "You fail to move the %s." msgstr "" -#: src/game.cpp:10684 +#: src/game.cpp:10682 #, c-format msgid "The %s is too heavy for you to budge." msgstr "" -#: src/game.cpp:10689 +#: src/game.cpp:10687 #, c-format msgid "Moving the heavy %s is taking a lot of time!" msgstr "" -#: src/game.cpp:10693 +#: src/game.cpp:10691 #, c-format msgid "It takes some time to move the heavy %s." msgstr "" -#: src/game.cpp:10732 +#: src/game.cpp:10730 #, c-format msgid "Stuff spills from the %s!" msgstr "" -#: src/game.cpp:10738 +#: src/game.cpp:10736 #, c-format msgid "You let go of the %1$s as it falls down the %2$s." msgstr "" -#: src/game.cpp:10752 +#: src/game.cpp:10750 #, c-format msgid "You let go of the %s." msgstr "" -#: src/game.cpp:10760 +#: src/game.cpp:10758 #, c-format msgid "You let go of the %1$s as it slides past %2$s." msgstr "" -#: src/game.cpp:10785 +#: src/game.cpp:10783 #, c-format msgid "Nothing at grabbed point %d,%d,%d or bad grabbed object type." msgstr "" -#: src/game.cpp:10860 +#: src/game.cpp:10858 #, c-format msgid "%1$s %2$s dissolved in the water!" msgstr "" -#: src/game.cpp:10866 +#: src/game.cpp:10864 #, c-format msgid "The water destroyed %1$s %2$s!" msgstr "" -#: src/game.cpp:11023 src/trapfunc.cpp:1284 +#: src/game.cpp:11021 src/trapfunc.cpp:1284 msgid "You dive into water." msgstr "" -#: src/game.cpp:11025 +#: src/game.cpp:11023 msgid "You fall into water." msgstr "" -#: src/game.cpp:11044 +#: src/game.cpp:11042 msgid "Climb where?" msgstr "" -#: src/game.cpp:11052 +#: src/game.cpp:11050 #, c-format msgid "Climb %s (%s)" msgstr "" -#: src/game.cpp:11102 +#: src/game.cpp:11100 msgid "You are already underwater!" msgstr "" -#: src/game.cpp:11106 +#: src/game.cpp:11104 msgid "You can't dive while wearing a flotation device." msgstr "" -#: src/game.cpp:11110 +#: src/game.cpp:11108 msgid "You dive underwater!" msgstr "" -#: src/game.cpp:11114 +#: src/game.cpp:11112 msgid "You surface." msgstr "" -#: src/game.cpp:11116 +#: src/game.cpp:11114 msgid "You try to surface but can't!" msgstr "" -#: src/game.cpp:11131 +#: src/game.cpp:11129 msgid "You can't climb here - there's a ceiling above your head." msgstr "" -#: src/game.cpp:11136 src/iexamine.cpp:1461 +#: src/game.cpp:11134 src/iexamine.cpp:1461 msgid "You can't climb because your arms are too damaged or encumbered." msgstr "" -#: src/game.cpp:11145 +#: src/game.cpp:11143 msgid "" "You can't climb here - you need walls and/or furniture to brace against." msgstr "" -#: src/game.cpp:11153 src/iexamine.cpp:1468 +#: src/game.cpp:11151 src/iexamine.cpp:1468 #, c-format msgid "" "You can't climb because you have to wield a %s with both hands.\n" @@ -413034,938 +413854,909 @@ msgid "" "Put it away?" msgstr "" -#: src/game.cpp:11177 +#: src/game.cpp:11175 msgid "" "You can't climb here - there is no terrain above you that would support your" " weight." msgstr "" -#: src/game.cpp:11200 +#: src/game.cpp:11198 msgid "You can't go down here!" msgstr "" -#: src/game.cpp:11205 +#: src/game.cpp:11203 msgid "You can't go up here!" msgstr "" -#: src/game.cpp:11213 +#: src/game.cpp:11211 msgid "You can't drag things up and down stairs." msgstr "" -#: src/game.cpp:11298 +#: src/game.cpp:11296 #, c-format msgid "%s moves out of the way for you." msgstr "" -#: src/game.cpp:11313 +#: src/game.cpp:11311 #, c-format msgid "Your %s moves out of the way for you." msgstr "" -#: src/game.cpp:11321 +#: src/game.cpp:11319 #, c-format msgid "You push past %s blocking the way." msgstr "" #. ~ %s is the name of hostile NPC -#: src/game.cpp:11442 src/gates.cpp:269 src/vehicle_use.cpp:1224 +#: src/game.cpp:11440 src/gates.cpp:269 src/vehicle_use.cpp:1224 #, c-format msgid "%s is in the way!" msgstr "" #. ~ %s is some monster -#: src/game.cpp:11445 +#: src/game.cpp:11443 #, c-format msgid "There's a %s in the way!" msgstr "" #. ~ %s is a warning about monster/hostile NPC in the way, e.g. "There's a #. zombie in the way!" -#: src/game.cpp:11451 +#: src/game.cpp:11449 #, c-format msgid "%s Attempt to push past? You may have to fight your way back up." msgstr "" -#: src/game.cpp:11470 +#: src/game.cpp:11468 msgid "" "There is a LOT of heat coming out of there, even the stairs have melted " "away. Jump down? You won't be able to get back up." msgstr "" -#: src/game.cpp:11475 +#: src/game.cpp:11473 msgid "" "There is a LOT of heat coming out of there. Push through the half-molten " "rocks and ascend? You will not be able to get back down." msgstr "" -#: src/game.cpp:11484 +#: src/game.cpp:11482 msgid "You may be unable to return back down these stairs. Continue up?" msgstr "" -#: src/game.cpp:11494 +#: src/game.cpp:11492 msgid "Halfway down, the way down becomes blocked off." msgstr "" -#: src/game.cpp:11499 +#: src/game.cpp:11497 msgid "There is a sheer drop halfway down. Web-descend?" msgstr "" -#: src/game.cpp:11502 +#: src/game.cpp:11500 msgid "" "You attach a web and dive down headfirst, flipping upright and landing on " "your feet." msgstr "" -#: src/game.cpp:11504 +#: src/game.cpp:11502 msgid "You securely web up and work your way down, lowering yourself safely." msgstr "" -#: src/game.cpp:11510 +#: src/game.cpp:11508 msgid "There is a sheer drop halfway down. Use your vines to descend?" msgstr "" -#: src/game.cpp:11512 +#: src/game.cpp:11510 msgid "Detach a vine? It'll hurt, but you'll be able to climb back up…" msgstr "" -#: src/game.cpp:11514 +#: src/game.cpp:11512 msgid "You descend on your vines, though leaving a part of you behind stings." msgstr "" -#: src/game.cpp:11520 +#: src/game.cpp:11518 msgid "You gingerly descend using your vines." msgstr "" -#: src/game.cpp:11523 +#: src/game.cpp:11521 msgid "" "You effortlessly lower yourself and leave a vine rooted for future use." msgstr "" -#: src/game.cpp:11532 +#: src/game.cpp:11530 msgid "There is a sheer drop halfway down. Climb your grappling hook down?" msgstr "" -#: src/game.cpp:11539 +#: src/game.cpp:11537 msgid "There is a sheer drop halfway down. Climb your rope down?" msgstr "" -#: src/game.cpp:11545 +#: src/game.cpp:11543 msgid "There is a sheer drop halfway down. Jump?" msgstr "" -#: src/game.cpp:11604 +#: src/game.cpp:11602 msgid "AUTO: goes down" msgstr "" -#: src/game.cpp:11608 +#: src/game.cpp:11606 msgid "AUTO: goes up" msgstr "" -#: src/game.cpp:11874 +#: src/game.cpp:11872 msgid "Set the Scent Map sensitivity to (0 to cancel)?" msgstr "" -#: src/game.cpp:12060 src/game.cpp:12063 +#: src/game.cpp:12058 src/game.cpp:12061 msgid "Saving game, this may take a while." msgstr "" -#: src/game.cpp:12099 +#: src/game.cpp:12097 msgid "No saves for current character yet." msgstr "" -#: src/game.cpp:12295 +#: src/game.cpp:12306 msgid "Your skill in parkour makes it easier to climb." msgstr "" -#: src/game.cpp:12299 +#: src/game.cpp:12310 msgid "Your bad knees make it difficult to climb." msgstr "" -#: src/game.cpp:12330 +#: src/game.cpp:12341 msgid "Your wet hands and feet make it harder to climb." msgstr "" -#: src/game.cpp:12332 +#: src/game.cpp:12343 msgid "Your wet feet make it harder to climb." msgstr "" -#: src/game.cpp:12334 +#: src/game.cpp:12345 msgid "Your wet hands make it harder to climb." msgstr "" -#: src/game.cpp:12362 +#: src/game.cpp:12373 msgid "Your carried weight tries to drag you down." msgstr "" -#: src/game.cpp:12364 +#: src/game.cpp:12375 msgid "You strain to climb with the weight of your possessions." msgstr "" -#: src/game.cpp:12366 +#: src/game.cpp:12377 msgid "You feel the weight of your luggage makes it more difficult to climb." msgstr "" -#: src/game.cpp:12368 +#: src/game.cpp:12379 msgid "Your carried weight makes it a little harder to climb." msgstr "" -#: src/game.cpp:12373 +#: src/game.cpp:12384 msgid "You slip while climbing and fall down." msgstr "" -#: src/game.cpp:12375 +#: src/game.cpp:12386 msgid "Climbing is impossible in your current state." msgstr "" -#: src/game_inventory.cpp:178 +#: src/game_inventory.cpp:176 msgid "You don't have the necessary item at hand." msgstr "" -#: src/game_inventory.cpp:208 src/game_inventory.cpp:244 +#: src/game_inventory.cpp:206 src/game_inventory.cpp:242 #, c-format msgid "" "Item hotkeys assigned: " "%d/%d" msgstr "" -#: src/game_inventory.cpp:242 +#: src/game_inventory.cpp:240 #, c-format msgid "Inventory of %s" msgstr "" -#: src/game_inventory.cpp:287 src/game_inventory.cpp:2290 +#: src/game_inventory.cpp:285 src/game_inventory.cpp:2096 #: src/inventory_ui.cpp:2332 msgid "Your inventory is empty." msgstr "" -#: src/game_inventory.cpp:298 +#: src/game_inventory.cpp:296 msgid "AVG ENCUMBRANCE" msgstr "" -#: src/game_inventory.cpp:302 +#: src/game_inventory.cpp:300 msgid "AVG COVERAGE" msgstr "" -#: src/game_inventory.cpp:306 +#: src/game_inventory.cpp:304 msgid "WARMTH" msgstr "" -#: src/game_inventory.cpp:310 src/game_inventory.cpp:1655 +#: src/game_inventory.cpp:308 src/game_inventory.cpp:1461 msgid "BASH" msgstr "" -#: src/game_inventory.cpp:314 src/game_inventory.cpp:1659 +#: src/game_inventory.cpp:312 src/game_inventory.cpp:1465 msgid "CUT" msgstr "" -#: src/game_inventory.cpp:318 +#: src/game_inventory.cpp:316 msgid "BULLET" msgstr "" -#: src/game_inventory.cpp:322 +#: src/game_inventory.cpp:320 msgid "ACID" msgstr "" -#: src/game_inventory.cpp:326 +#: src/game_inventory.cpp:324 msgid "FIRE" msgstr "" -#: src/game_inventory.cpp:330 +#: src/game_inventory.cpp:328 msgid "ENV" msgstr "" -#: src/game_inventory.cpp:336 +#: src/game_inventory.cpp:334 #, c-format msgid "STORAGE (%s)" msgstr "" -#: src/game_inventory.cpp:384 +#: src/game_inventory.cpp:382 msgid "You have nothing to wear." msgstr "" -#: src/game_inventory.cpp:411 +#: src/game_inventory.cpp:409 msgid "Take off item" msgstr "" -#: src/game_inventory.cpp:412 +#: src/game_inventory.cpp:410 msgid "You're not wearing anything." msgstr "" -#: src/game_inventory.cpp:441 +#: src/game_inventory.cpp:439 msgid "Storage (L)" msgstr "" -#: src/game_inventory.cpp:469 +#: src/game_inventory.cpp:467 #, c-format msgid "Container for %s | %s %s" msgstr "" -#: src/game_inventory.cpp:471 +#: src/game_inventory.cpp:469 #, c-format msgid "You don't have a suitable container for carrying %s." msgstr "" -#: src/game_inventory.cpp:488 +#: src/game_inventory.cpp:486 msgid "Can't pick up liquids." msgstr "" -#: src/game_inventory.cpp:490 +#: src/game_inventory.cpp:488 msgid "Can't pick up spilt liquids." msgstr "" -#: src/game_inventory.cpp:511 +#: src/game_inventory.cpp:509 msgid "Does not have any pocket for frozen liquids!" msgstr "" -#: src/game_inventory.cpp:518 +#: src/game_inventory.cpp:516 msgid "Does not fit in any pocket!" msgstr "" -#: src/game_inventory.cpp:520 +#: src/game_inventory.cpp:518 msgid "Too heavy to pick up!" msgstr "" -#: src/game_inventory.cpp:561 +#: src/game_inventory.cpp:559 msgid "YIELD" msgstr "" -#: src/game_inventory.cpp:566 src/game_inventory.cpp:1923 +#: src/game_inventory.cpp:564 src/game_inventory.cpp:1729 msgid "TIME" msgstr "" -#: src/game_inventory.cpp:594 +#: src/game_inventory.cpp:592 msgid "Disassemble item" msgstr "" -#: src/game_inventory.cpp:595 +#: src/game_inventory.cpp:593 msgid "You don't have any items you could disassemble." msgstr "" -#: src/game_inventory.cpp:608 +#: src/game_inventory.cpp:606 msgid "CALORIES" msgstr "" -#: src/game_inventory.cpp:612 +#: src/game_inventory.cpp:610 msgid "QUENCH" msgstr "" -#: src/game_inventory.cpp:634 +#: src/game_inventory.cpp:632 msgid "JOY/MAX" msgstr "" #. ~ Used for permafood shelf life in the Eat menu -#: src/game_inventory.cpp:648 src/game_inventory.cpp:852 +#: src/game_inventory.cpp:646 msgid "indefinite" msgstr "" -#: src/game_inventory.cpp:649 src/game_inventory.cpp:853 +#: src/game_inventory.cpp:647 msgid "SHELF LIFE" msgstr "" #. ~ Eat menu Volume: -#: src/game_inventory.cpp:660 src/game_inventory.cpp:864 +#: src/game_inventory.cpp:658 #, c-format msgid "%.2f%s" msgstr "" -#: src/game_inventory.cpp:661 src/game_inventory.cpp:865 +#: src/game_inventory.cpp:659 msgid "VOLUME" msgstr "" -#: src/game_inventory.cpp:681 +#: src/game_inventory.cpp:679 msgid "SATIETY" msgstr "" -#: src/game_inventory.cpp:687 src/game_inventory.cpp:871 +#: src/game_inventory.cpp:685 msgid "CONSUME TIME" msgstr "" -#: src/game_inventory.cpp:693 src/game_inventory.cpp:877 -#: src/item_pocket.cpp:848 +#: src/game_inventory.cpp:691 src/item_pocket.cpp:849 msgid "sealed" msgstr "" -#: src/game_inventory.cpp:702 src/game_inventory.cpp:886 +#: src/game_inventory.cpp:700 msgid "FRESHNESS" msgstr "" -#: src/game_inventory.cpp:714 src/game_inventory.cpp:898 +#: src/game_inventory.cpp:712 msgid "SPOILS IN" msgstr "" -#: src/game_inventory.cpp:729 +#: src/game_inventory.cpp:727 msgid "Can't drink spilt liquids." msgstr "" -#: src/game_inventory.cpp:733 src/game_inventory.cpp:1267 -#: src/iuse_actor.cpp:3607 +#: src/game_inventory.cpp:731 src/game_inventory.cpp:1073 +#: src/iuse_actor.cpp:3614 msgid "Your biology is not compatible with that item." msgstr "" -#: src/game_inventory.cpp:807 src/game_inventory.cpp:987 +#: src/game_inventory.cpp:805 msgid "soon!" msgstr "" -#: src/game_inventory.cpp:818 src/game_inventory.cpp:998 +#: src/game_inventory.cpp:816 msgid "fresh" msgstr "" -#: src/game_inventory.cpp:820 src/game_inventory.cpp:1000 +#: src/game_inventory.cpp:818 msgid "quite fresh" msgstr "" -#: src/game_inventory.cpp:822 src/game_inventory.cpp:1002 +#: src/game_inventory.cpp:820 msgid "near midlife" msgstr "" -#: src/game_inventory.cpp:824 src/game_inventory.cpp:1004 +#: src/game_inventory.cpp:822 msgid "past midlife" msgstr "" -#: src/game_inventory.cpp:826 src/game_inventory.cpp:1006 +#: src/game_inventory.cpp:824 msgid "getting older" msgstr "" -#: src/game_inventory.cpp:828 src/game_inventory.cpp:1008 +#: src/game_inventory.cpp:826 msgid "old" msgstr "" -#: src/game_inventory.cpp:830 src/game_inventory.cpp:1010 +#: src/game_inventory.cpp:828 msgid "rotten" msgstr "" -#: src/game_inventory.cpp:913 -msgid "CBM" -msgstr "" - -#: src/game_inventory.cpp:917 -msgid "ENERGY (kJ)" -msgstr "" - -#: src/game_inventory.cpp:927 -msgid "Can't use spilt liquids." -msgstr "" - -#: src/game_inventory.cpp:938 -msgid "No space to store more" -msgstr "" - -#: src/game_inventory.cpp:1022 +#: src/game_inventory.cpp:840 msgid "Food:" msgstr "" -#: src/game_inventory.cpp:1025 +#: src/game_inventory.cpp:843 msgctxt "inventory" msgid "Drink:" msgstr "" -#: src/game_inventory.cpp:1029 +#: src/game_inventory.cpp:847 msgid "Pain:" msgstr "" -#: src/game_inventory.cpp:1032 +#: src/game_inventory.cpp:850 msgid "Rest:" msgstr "" -#: src/game_inventory.cpp:1034 src/player_display.cpp:452 +#: src/game_inventory.cpp:852 src/player_display.cpp:452 msgid "Weight:" msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1047 +#: src/game_inventory.cpp:865 msgid "none " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1050 +#: src/game_inventory.cpp:868 msgid "minimal " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1053 +#: src/game_inventory.cpp:871 msgid "low " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1056 +#: src/game_inventory.cpp:874 msgid "moderate " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1059 +#: src/game_inventory.cpp:877 msgid "high " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1062 +#: src/game_inventory.cpp:880 msgid "very high " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1065 +#: src/game_inventory.cpp:883 msgid "huge " msgstr "" -#: src/game_inventory.cpp:1070 +#: src/game_inventory.cpp:888 msgid "Consumed: " msgstr "" -#: src/game_inventory.cpp:1071 src/game_inventory.cpp:1073 -#: src/game_inventory.cpp:1082 src/game_inventory.cpp:1084 +#: src/game_inventory.cpp:889 src/game_inventory.cpp:891 +#: src/game_inventory.cpp:900 src/game_inventory.cpp:902 #, c-format msgid "%d kcal " msgstr "" -#: src/game_inventory.cpp:1072 src/game_inventory.cpp:1083 +#: src/game_inventory.cpp:890 src/game_inventory.cpp:901 msgid "Today:" msgstr "" -#: src/game_inventory.cpp:1074 src/game_inventory.cpp:1085 +#: src/game_inventory.cpp:892 src/game_inventory.cpp:903 msgid "Yesterday:" msgstr "" -#: src/game_inventory.cpp:1076 +#: src/game_inventory.cpp:894 msgid "Consumed today (kcal): " msgstr "" -#: src/game_inventory.cpp:1081 +#: src/game_inventory.cpp:899 msgid "Spent: " msgstr "" -#: src/game_inventory.cpp:1089 +#: src/game_inventory.cpp:907 msgid "Vitamin Intake: " msgstr "" -#: src/game_inventory.cpp:1101 +#: src/game_inventory.cpp:919 #, c-format msgid "%s: %d%%. " msgstr "" -#: src/game_inventory.cpp:1104 src/game_inventory.cpp:1106 -#: src/game_inventory.cpp:1108 src/game_inventory.cpp:1110 +#: src/game_inventory.cpp:922 src/game_inventory.cpp:924 +#: src/game_inventory.cpp:926 src/game_inventory.cpp:928 #, c-format msgid "%s: %s. " msgstr "" -#: src/game_inventory.cpp:1104 +#: src/game_inventory.cpp:922 msgid "plenty" msgstr "" #. ~ Adjective in "You block of the damage with your . -#: src/game_inventory.cpp:1106 src/melee.cpp:2351 +#: src/game_inventory.cpp:924 src/melee.cpp:2351 msgid "some" msgstr "" -#: src/game_inventory.cpp:1108 +#: src/game_inventory.cpp:926 msgid "little" msgstr "" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing else to consume." msgstr "" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing to consume." msgstr "" -#: src/game_inventory.cpp:1128 +#: src/game_inventory.cpp:946 msgid "Consume item" msgstr "" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing else to eat." msgstr "" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing to eat." msgstr "" -#: src/game_inventory.cpp:1160 +#: src/game_inventory.cpp:978 msgid "Consume food" msgstr "" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing else to drink." msgstr "" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing to drink." msgstr "" -#: src/game_inventory.cpp:1176 +#: src/game_inventory.cpp:994 msgid "Consume drink" msgstr "" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no medication to consume." msgstr "" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no more medication to consume." msgstr "" -#: src/game_inventory.cpp:1191 +#: src/game_inventory.cpp:1009 msgid "Consume medication" msgstr "" -#: src/game_inventory.cpp:1202 -msgid "You have no fuel to consume." -msgstr "" - -#: src/game_inventory.cpp:1202 -msgid "You have no more fuel to consume." -msgstr "" - -#: src/game_inventory.cpp:1204 -msgid "Consume fuel" -msgstr "" - -#: src/game_inventory.cpp:1216 +#: src/game_inventory.cpp:1022 msgid "ACTION" msgstr "" -#: src/game_inventory.cpp:1278 +#: src/game_inventory.cpp:1084 #, c-format msgid "Needs at least %d charge" msgid_plural "Needs at least %d charges" msgstr[0] "" msgstr[1] "" -#: src/game_inventory.cpp:1284 +#: src/game_inventory.cpp:1090 msgid "You can't consume frozen liquids!" msgstr "" -#: src/game_inventory.cpp:1315 +#: src/game_inventory.cpp:1121 msgid "You don't have any items you can use." msgstr "" -#: src/game_inventory.cpp:1326 +#: src/game_inventory.cpp:1132 msgid "always" msgstr "" -#: src/game_inventory.cpp:1330 +#: src/game_inventory.cpp:1136 msgid "SUCCESS CHANCE" msgstr "" -#: src/game_inventory.cpp:1334 +#: src/game_inventory.cpp:1140 msgid "DAMAGE RISK" msgstr "" -#: src/game_inventory.cpp:1349 +#: src/game_inventory.cpp:1155 #, c-format msgid "requires at least %s" msgstr "" -#: src/game_inventory.cpp:1354 +#: src/game_inventory.cpp:1160 msgid "is too difficult for you to modify" msgstr "" -#: src/game_inventory.cpp:1385 +#: src/game_inventory.cpp:1191 msgid "Select gun to modify" msgstr "" -#: src/game_inventory.cpp:1386 +#: src/game_inventory.cpp:1192 msgid "You don't have any guns to modify." msgstr "" -#: src/game_inventory.cpp:1394 +#: src/game_inventory.cpp:1200 msgid "?" msgstr "" -#: src/game_inventory.cpp:1398 +#: src/game_inventory.cpp:1204 msgid "martial arts" msgstr "" #. ~ %1$s: book skill name, %2$d: book skill level, %3$d: player skill level -#: src/game_inventory.cpp:1408 +#: src/game_inventory.cpp:1214 #, c-format msgctxt "skill" msgid "%1$s to %2$d (%3$d)" msgstr "" -#: src/game_inventory.cpp:1413 +#: src/game_inventory.cpp:1219 msgid "TRAINS (CURRENT)" msgstr "" -#: src/game_inventory.cpp:1423 +#: src/game_inventory.cpp:1229 msgid "RECIPES" msgstr "" -#: src/game_inventory.cpp:1429 +#: src/game_inventory.cpp:1235 msgid "FUN" msgstr "" -#: src/game_inventory.cpp:1452 +#: src/game_inventory.cpp:1258 msgid "CHAPTER IN" msgstr "" -#: src/game_inventory.cpp:1565 +#: src/game_inventory.cpp:1371 msgid "You have nothing to read." msgstr "" -#: src/game_inventory.cpp:1566 +#: src/game_inventory.cpp:1372 #, c-format msgid "%s has nothing to read." msgstr "" -#: src/game_inventory.cpp:1574 +#: src/game_inventory.cpp:1380 #, c-format msgid "%1$s have nothing to read." msgstr "" -#: src/game_inventory.cpp:1575 +#: src/game_inventory.cpp:1381 #, c-format msgid "%1$s has nothing to read." msgstr "" -#: src/game_inventory.cpp:1613 +#: src/game_inventory.cpp:1419 #, c-format msgid "Steal from %s" msgstr "" -#: src/game_inventory.cpp:1614 +#: src/game_inventory.cpp:1420 #, c-format msgid "%s's inventory is empty." msgstr "" -#: src/game_inventory.cpp:1651 +#: src/game_inventory.cpp:1457 msgctxt "Shot as damage" msgid "SHOT" msgstr "" -#: src/game_inventory.cpp:1663 +#: src/game_inventory.cpp:1469 msgid "STAB" msgstr "" -#: src/game_inventory.cpp:1670 +#: src/game_inventory.cpp:1476 msgid "MELEE" msgstr "" -#: src/game_inventory.cpp:1677 +#: src/game_inventory.cpp:1483 msgid "MOVES" msgstr "" -#: src/game_inventory.cpp:1683 +#: src/game_inventory.cpp:1489 msgid "WIELD COST" msgstr "" -#: src/game_inventory.cpp:1716 +#: src/game_inventory.cpp:1522 msgid "Wield item" msgstr "" -#: src/game_inventory.cpp:1717 +#: src/game_inventory.cpp:1523 msgid "You have nothing to wield." msgstr "" -#: src/game_inventory.cpp:1744 +#: src/game_inventory.cpp:1550 #, c-format msgid "Put item into %s" msgstr "" -#: src/game_inventory.cpp:1746 +#: src/game_inventory.cpp:1552 #, c-format msgid "Choose an item to put into your %s" msgstr "" -#: src/game_inventory.cpp:1751 +#: src/game_inventory.cpp:1557 msgid "ITEMS TO INSERT" msgstr "" -#: src/game_inventory.cpp:1769 +#: src/game_inventory.cpp:1575 #, c-format msgid "The %s would spill unless it's on the ground or wielded." msgstr "" -#: src/game_inventory.cpp:1806 +#: src/game_inventory.cpp:1612 msgid "CONTAINERS TO UNLOAD" msgstr "" -#: src/game_inventory.cpp:1812 +#: src/game_inventory.cpp:1618 msgid "Select containers to unload" msgstr "" -#: src/game_inventory.cpp:1937 src/iuse.cpp:4857 +#: src/game_inventory.cpp:1743 src/iuse.cpp:4858 msgid "Cut up what?" msgstr "" -#: src/game_inventory.cpp:1938 +#: src/game_inventory.cpp:1744 msgid "You have nothing to cut up." msgstr "" -#: src/game_inventory.cpp:1962 +#: src/game_inventory.cpp:1768 msgid "Repair what?" msgstr "" -#: src/game_inventory.cpp:1963 +#: src/game_inventory.cpp:1769 #, c-format msgid "You have no items that could be repaired with a %s." msgstr "" -#: src/game_inventory.cpp:1978 +#: src/game_inventory.cpp:1784 msgid "Saw barrel" msgstr "" -#: src/game_inventory.cpp:1979 src/game_inventory.cpp:1998 +#: src/game_inventory.cpp:1785 src/game_inventory.cpp:1804 msgid "You don't have any guns." msgstr "" -#: src/game_inventory.cpp:1980 src/game_inventory.cpp:1999 +#: src/game_inventory.cpp:1786 src/game_inventory.cpp:1805 #, c-format msgid "Choose a weapon to use your %s on" msgstr "" -#: src/game_inventory.cpp:1997 +#: src/game_inventory.cpp:1803 msgid "Saw stock" msgstr "" -#: src/game_inventory.cpp:2018 +#: src/game_inventory.cpp:1824 msgid "Attach an item to the vest" msgstr "" -#: src/game_inventory.cpp:2019 +#: src/game_inventory.cpp:1825 msgid "You don't have any MOLLE compatible items." msgstr "" -#: src/game_inventory.cpp:2021 +#: src/game_inventory.cpp:1827 #, c-format msgid "Choose an accessory to attach to your %s" msgstr "" -#: src/game_inventory.cpp:2023 +#: src/game_inventory.cpp:1829 #, c-format msgid "There is space for %d small item" msgid_plural "There is space for %d small items" msgstr[0] "" msgstr[1] "" -#: src/game_inventory.cpp:2043 +#: src/game_inventory.cpp:1849 msgid "Multidrop" msgstr "" -#: src/game_inventory.cpp:2044 +#: src/game_inventory.cpp:1850 msgid "To drop x items, type a number before selecting." msgstr "" -#: src/game_inventory.cpp:2047 +#: src/game_inventory.cpp:1853 msgid "You have nothing to drop." msgstr "" -#: src/game_inventory.cpp:2059 src/inventory_ui.h:941 +#: src/game_inventory.cpp:1865 src/inventory_ui.h:941 msgid "ITEMS TO PICK UP" msgstr "" -#: src/game_inventory.cpp:2068 +#: src/game_inventory.cpp:1874 msgid "Pickup" msgstr "" -#: src/game_inventory.cpp:2071 +#: src/game_inventory.cpp:1877 msgid "There is nothing to pick up." msgstr "" -#: src/game_inventory.cpp:2101 +#: src/game_inventory.cpp:1907 #, c-format msgid "Volume (%s):" msgstr "" -#: src/game_inventory.cpp:2114 +#: src/game_inventory.cpp:1920 msgid "FOOD TO SMOKE" msgstr "" -#: src/game_inventory.cpp:2119 +#: src/game_inventory.cpp:1925 msgid "Insert food into smoking rack" msgstr "" -#: src/game_inventory.cpp:2120 +#: src/game_inventory.cpp:1926 msgid "To select x items, type a number before selecting." msgstr "" -#: src/game_inventory.cpp:2124 +#: src/game_inventory.cpp:1930 msgid "You don't have any food that can be smoked." msgstr "" -#: src/game_inventory.cpp:2230 +#: src/game_inventory.cpp:2036 msgid "Select two items to compare them." msgstr "" -#: src/game_inventory.cpp:2240 +#: src/game_inventory.cpp:2046 msgid "There are no items to compare." msgstr "" -#: src/game_inventory.cpp:2259 +#: src/game_inventory.cpp:2065 msgid "" "Enter new letter. Press SPACE to clear a manually-assigned letter, ESCAPE " "to cancel." msgstr "" -#: src/game_inventory.cpp:2268 +#: src/game_inventory.cpp:2074 msgid "" "Note: The Auto Inventory Letters setting might still reassign a letter to this item.\n" "If this is undesired, you may wish to change the setting in Options." msgstr "" -#: src/game_inventory.cpp:2286 +#: src/game_inventory.cpp:2092 msgid "Swap Inventory Letters" msgstr "" -#: src/game_inventory.cpp:2327 +#: src/game_inventory.cpp:2133 msgid "" "Patient has deadened nerves. Anesthesia unneeded." msgstr "" -#: src/game_inventory.cpp:2329 +#: src/game_inventory.cpp:2135 msgid "" "Patient has Sensory Dulling CBM installed. Anesthesia " "unneeded." msgstr "" -#: src/game_inventory.cpp:2340 +#: src/game_inventory.cpp:2146 #, c-format msgid "Available anesthetic: %i mL" msgstr "" -#: src/game_inventory.cpp:2349 +#: src/game_inventory.cpp:2155 msgid "" "\n" "Found bionic installation data. Affected CBMs are marked with an asterisk." msgstr "" -#: src/game_inventory.cpp:2352 +#: src/game_inventory.cpp:2158 #, c-format msgid "Bionic installation patient: %s" msgstr "" -#: src/game_inventory.cpp:2368 +#: src/game_inventory.cpp:2174 msgid "You don't have any bionics to install." msgstr "" -#: src/game_inventory.cpp:2387 src/game_inventory.cpp:2475 +#: src/game_inventory.cpp:2193 src/game_inventory.cpp:2281 msgid "FAILURE CHANCE" msgstr "" -#: src/game_inventory.cpp:2391 src/game_inventory.cpp:2479 +#: src/game_inventory.cpp:2197 src/game_inventory.cpp:2285 msgid "OPERATION DURATION" msgstr "" -#: src/game_inventory.cpp:2395 +#: src/game_inventory.cpp:2201 msgid "ANESTHETIC REQUIRED" msgstr "" -#: src/game_inventory.cpp:2410 src/game_inventory.cpp:2463 +#: src/game_inventory.cpp:2216 src/game_inventory.cpp:2269 #, c-format msgid "%i mL" msgstr "" -#: src/game_inventory.cpp:2449 src/game_inventory.cpp:2528 +#: src/game_inventory.cpp:2255 src/game_inventory.cpp:2334 #, c-format msgid "%i%%" msgstr "" -#: src/game_inventory.cpp:2449 +#: src/game_inventory.cpp:2255 #, c-format msgid "* %i%%" msgstr "" -#: src/game_inventory.cpp:2483 +#: src/game_inventory.cpp:2289 msgid "PRICE" msgstr "" @@ -414133,7 +414924,7 @@ msgid "Allow save" msgstr "" #: src/gamemode_defense.cpp:782 src/iuse_software_minesweeper.cpp:55 -#: src/options.cpp:2119 src/worldfactory.cpp:1716 +#: src/options.cpp:2196 src/worldfactory.cpp:1721 msgid "Custom" msgstr "" @@ -414569,7 +415360,7 @@ msgctxt "no door, gate, etc." msgid "There is nothing that can be closed nearby." msgstr "" -#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9215 +#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9233 #, c-format msgid "You release the %s." msgstr "" @@ -414985,247 +415776,247 @@ msgstr "" msgid "Medication" msgstr "" -#: src/handle_action.cpp:1713 +#: src/handle_action.cpp:1709 #, c-format msgid "Debug Mode (%1$s)" msgstr "" -#: src/handle_action.cpp:1721 +#: src/handle_action.cpp:1717 msgid "A" msgstr "" -#: src/handle_action.cpp:1746 +#: src/handle_action.cpp:1742 msgid "Debug Mode Filters" msgstr "" -#: src/handle_action.cpp:1747 +#: src/handle_action.cpp:1743 #, c-format msgid "Press [%1$s] to quickly toggle debug mode." msgstr "" -#: src/handle_action.cpp:1755 +#: src/handle_action.cpp:1751 msgid "Toggle all filters" msgstr "" -#: src/handle_action.cpp:1781 +#: src/handle_action.cpp:1777 msgid "Debug mode ON!" msgstr "" -#: src/handle_action.cpp:1783 +#: src/handle_action.cpp:1779 msgid "Debug mode OFF!" msgstr "" -#: src/handle_action.cpp:2012 +#: src/handle_action.cpp:2008 msgid "You can't go down stairs while you're riding." msgstr "" -#: src/handle_action.cpp:2030 +#: src/handle_action.cpp:2026 msgid "You can't go up stairs while you're riding." msgstr "" -#: src/handle_action.cpp:2046 +#: src/handle_action.cpp:2042 msgid "You can't open things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2048 +#: src/handle_action.cpp:2044 msgid "You can't open things while you're riding." msgstr "" -#: src/handle_action.cpp:2058 +#: src/handle_action.cpp:2054 msgid "You can't close things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2064 +#: src/handle_action.cpp:2060 msgid "You can't close things while you're riding." msgstr "" -#: src/handle_action.cpp:2077 +#: src/handle_action.cpp:2073 msgid "You can't smash things while you're in your shell." msgstr "Þú getur ekki stappað neitt þegar þú ert í skelinni." -#: src/handle_action.cpp:2088 +#: src/handle_action.cpp:2084 msgid "You can't examine your surroundings while you're in your shell." msgstr "" -#: src/handle_action.cpp:2099 +#: src/handle_action.cpp:2095 msgid "You can't move mass quantities while you're in your shell." msgstr "" -#: src/handle_action.cpp:2101 +#: src/handle_action.cpp:2097 msgid "You can't move mass quantities while you're riding." msgstr "" -#: src/handle_action.cpp:2112 +#: src/handle_action.cpp:2108 msgid "You can't pick anything up while you're in your shell." msgstr "" -#: src/handle_action.cpp:2114 +#: src/handle_action.cpp:2110 msgid "You can't pick anything up while you're riding." msgstr "" -#: src/handle_action.cpp:2130 +#: src/handle_action.cpp:2126 msgid "You can't grab things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2132 +#: src/handle_action.cpp:2128 msgid "You can't grab things while you're riding." msgstr "" -#: src/handle_action.cpp:2142 +#: src/handle_action.cpp:2138 msgid "You can't haul things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2144 +#: src/handle_action.cpp:2140 msgid "You can't haul things while you're riding." msgstr "" -#: src/handle_action.cpp:2154 +#: src/handle_action.cpp:2150 msgid "You can't butcher while you're in your shell." msgstr "" -#: src/handle_action.cpp:2156 +#: src/handle_action.cpp:2152 msgid "You can't butcher while you're riding." msgstr "" -#: src/handle_action.cpp:2170 +#: src/handle_action.cpp:2166 msgid "You can't peek around corners while you're in your shell." msgstr "" -#: src/handle_action.cpp:2172 +#: src/handle_action.cpp:2168 msgid "You can't peek around corners while you're riding." msgstr "" -#: src/handle_action.cpp:2318 +#: src/handle_action.cpp:2314 msgid "Drop where?" msgstr "" -#: src/handle_action.cpp:2321 +#: src/handle_action.cpp:2317 msgid "You can't drop things to another tile while you're in your shell." msgstr "" -#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 -#: src/handle_action.cpp:2368 src/iexamine.cpp:6560 src/iexamine.cpp:6570 +#: src/handle_action.cpp:2340 src/handle_action.cpp:2352 +#: src/handle_action.cpp:2364 src/iexamine.cpp:6560 src/iexamine.cpp:6570 #: src/iexamine.cpp:6580 msgid "You can't craft while you're in your shell." msgstr "" -#: src/handle_action.cpp:2348 src/handle_action.cpp:2360 -#: src/handle_action.cpp:2370 +#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 +#: src/handle_action.cpp:2366 msgid "You can't craft while you're riding." msgstr "" -#: src/handle_action.cpp:2380 +#: src/handle_action.cpp:2376 msgid "You can't disassemble while you're in your shell." msgstr "" -#: src/handle_action.cpp:2382 +#: src/handle_action.cpp:2378 msgid "You can't disassemble items while driving." msgstr "" -#: src/handle_action.cpp:2384 +#: src/handle_action.cpp:2380 msgid "You can't disassemble items while you're riding." msgstr "" -#: src/handle_action.cpp:2394 +#: src/handle_action.cpp:2390 msgid "You can't construct while in a vehicle." msgstr "" -#: src/handle_action.cpp:2396 +#: src/handle_action.cpp:2392 msgid "You can't construct while you're in your shell." msgstr "" -#: src/handle_action.cpp:2398 +#: src/handle_action.cpp:2394 msgid "You can't construct while you're riding." msgstr "" -#: src/handle_action.cpp:2408 +#: src/handle_action.cpp:2404 #, c-format msgid "Vehicle control has moved, %s" msgstr "" -#: src/handle_action.cpp:2409 +#: src/handle_action.cpp:2405 msgid "new binding is " msgstr "" -#: src/handle_action.cpp:2410 +#: src/handle_action.cpp:2406 msgid "new default binding is '^'." msgstr "" -#: src/handle_action.cpp:2418 +#: src/handle_action.cpp:2414 msgid "You can't operate a vehicle while you're in your shell." msgstr "" -#: src/handle_action.cpp:2422 +#: src/handle_action.cpp:2418 msgid "You refuse to take control of this vehicle." msgstr "" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode OFF!" msgstr "" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode ON!" msgstr "" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF!" msgstr "" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF! (Auto safe mode still enabled!)" msgstr "" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode OFF!" msgstr "" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode ON!" msgstr "" -#: src/handle_action.cpp:2462 +#: src/handle_action.cpp:2458 msgid "Ignoring enemy!" msgstr "" -#: src/handle_action.cpp:2470 +#: src/handle_action.cpp:2466 msgid "You make the sign of the cross." msgstr "" -#: src/handle_action.cpp:2472 +#: src/handle_action.cpp:2468 msgid "Ignoring laser targeting!" msgstr "" -#: src/handle_action.cpp:2483 +#: src/handle_action.cpp:2479 #, c-format msgid "Creature whitelisted: %s" msgstr "" -#: src/handle_action.cpp:2492 +#: src/handle_action.cpp:2488 msgid "Start workout?" msgstr "" -#: src/handle_action.cpp:2499 +#: src/handle_action.cpp:2495 msgid "Abandon this character?" msgstr "" -#: src/handle_action.cpp:2500 +#: src/handle_action.cpp:2496 msgid "This will kill your character. Continue?" msgstr "" -#: src/handle_action.cpp:2509 +#: src/handle_action.cpp:2505 msgid "Save and quit?" msgstr "" -#: src/handle_action.cpp:2536 +#: src/handle_action.cpp:2532 msgid "You have no idea where you are." msgstr "" -#: src/handle_action.cpp:2544 +#: src/handle_action.cpp:2540 msgid "You can't see the sky from here." msgstr "" #. ~ Auto Features are now ON/OFF -#: src/handle_action.cpp:2639 +#: src/handle_action.cpp:2635 #, c-format msgid "%s are now %s." msgstr "" @@ -415233,48 +416024,48 @@ msgstr "" #. ~ Auto Pulp/Pulp Adjacent/Butcher is now set to x #. ~ Auto Foraging is now set to x #. ~ Auto pickup is now set to x -#: src/handle_action.cpp:2648 src/handle_action.cpp:2689 -#: src/handle_action.cpp:2698 +#: src/handle_action.cpp:2644 src/handle_action.cpp:2685 +#: src/handle_action.cpp:2694 #, c-format msgid "%s is now set to %s." msgstr "" #. ~ Auto Mining is now ON/OFF -#: src/handle_action.cpp:2657 +#: src/handle_action.cpp:2653 #, c-format msgid "%s is now %s." msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2667 +#: src/handle_action.cpp:2663 msgid "You will not pick up other peoples belongings." msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2672 +#: src/handle_action.cpp:2668 msgid "You will pick up also those things that belong to others!" msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2677 +#: src/handle_action.cpp:2673 msgid "You will be reminded not to steal." msgstr "" -#: src/handle_action.cpp:2680 +#: src/handle_action.cpp:2676 #, c-format msgid "THIEF_MODE CONTAINED BAD VALUE [ %s ]!" msgstr "" -#: src/handle_action.cpp:2810 +#: src/handle_action.cpp:2806 msgid "Auto-move canceled" msgstr "" -#: src/handle_action.cpp:2945 +#: src/handle_action.cpp:2941 #, c-format msgid "Unknown command: \"%s\" (%ld)" msgstr "" -#: src/handle_action.cpp:2949 +#: src/handle_action.cpp:2945 #, c-format msgid "" "%s at any time to see and edit keybindings relevant to the current context." @@ -415360,17 +416151,17 @@ msgstr "" msgid "The %s froze solid before you could finish." msgstr "" -#: src/help.cpp:103 +#: src/help.cpp:100 msgid "" "Please press one of the following for help on that topic:\n" "Press ESC to return to the game." msgstr "" -#: src/help.cpp:132 +#: src/help.cpp:129 msgid "Note colors: " msgstr "" -#: src/help.cpp:177 src/help.cpp:257 +#: src/help.cpp:174 src/help.cpp:254 msgid "Help" msgstr "" @@ -416037,7 +416828,7 @@ msgid "Use which seed?" msgstr "" #: src/iexamine.cpp:2534 src/mission_companion.cpp:1441 -#: src/vehicle_part.cpp:671 +#: src/vehicle_part.cpp:685 msgid "It is too cold to plant anything now." msgstr "" @@ -416286,7 +417077,7 @@ msgid "" msgstr "" #: src/iexamine.cpp:3282 src/iexamine.cpp:3429 src/iexamine.cpp:3706 -#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2108 +#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2109 msgid "Select an action" msgstr "" @@ -416460,7 +417251,7 @@ msgstr "" msgid "Dispense or dump %s" msgstr "" -#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2004 +#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2005 msgid "Have a drink" msgstr "" @@ -416679,7 +417470,7 @@ msgstr "" msgid "Tear down the curtains." msgstr "" -#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1993 +#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1994 msgid "You carefully peek through the curtains." msgstr "" @@ -417151,11 +417942,11 @@ msgid "" "antibiotics to treat it." msgstr "" -#: src/iexamine.cpp:5512 src/iuse.cpp:657 +#: src/iexamine.cpp:5512 src/iuse.cpp:658 msgid "The muscle spasms start to go away." msgstr "" -#: src/iexamine.cpp:5514 src/iuse.cpp:659 +#: src/iexamine.cpp:5514 src/iuse.cpp:660 msgid "The medication does nothing to help the spasms." msgstr "" @@ -417625,12 +418416,12 @@ msgstr "" msgid "Which craft or disassembly to work on?" msgstr "" -#: src/iexamine.cpp:6617 src/iuse.cpp:9578 +#: src/iexamine.cpp:6617 src/iuse.cpp:9596 #, c-format msgid "You don't know the recipe for the %s and can't continue crafting." msgstr "" -#: src/iexamine.cpp:6618 src/iuse.cpp:9579 +#: src/iexamine.cpp:6618 src/iuse.cpp:9597 #, c-format msgid "" " doesn't know the recipe for the %s and can't continue crafting." @@ -417646,862 +418437,862 @@ msgstr "" msgid "Connect %s to grid?" msgstr "" -#: src/init.cpp:679 +#: src/init.cpp:664 msgid "Finalizing" msgstr "" -#: src/init.cpp:683 src/init.cpp:769 +#: src/init.cpp:668 src/init.cpp:754 msgid "Flags" msgstr "" -#: src/init.cpp:684 src/init.cpp:770 +#: src/init.cpp:669 src/init.cpp:755 msgid "Option sliders" msgstr "" -#: src/init.cpp:685 src/init.cpp:837 +#: src/init.cpp:670 src/init.cpp:822 msgid "Body parts" msgstr "" -#: src/init.cpp:686 +#: src/init.cpp:671 msgid "Sub body parts" msgstr "" -#: src/init.cpp:687 src/init.cpp:838 +#: src/init.cpp:672 src/init.cpp:823 msgid "Body graphs" msgstr "" -#: src/init.cpp:688 src/init.cpp:778 +#: src/init.cpp:673 src/init.cpp:763 msgid "Weather types" msgstr "" -#: src/init.cpp:689 src/init.cpp:779 +#: src/init.cpp:674 src/init.cpp:764 msgid "Effect on conditions" msgstr "" -#: src/init.cpp:690 src/init.cpp:780 +#: src/init.cpp:675 src/init.cpp:765 msgid "Field types" msgstr "" -#: src/init.cpp:691 src/init.cpp:781 +#: src/init.cpp:676 src/init.cpp:766 msgid "Ammo effects" msgstr "" -#: src/init.cpp:692 src/init.cpp:782 +#: src/init.cpp:677 src/init.cpp:767 msgid "Emissions" msgstr "" -#: src/init.cpp:700 src/init.cpp:772 +#: src/init.cpp:685 src/init.cpp:757 msgid "Crafting requirements" msgstr "" -#: src/init.cpp:705 +#: src/init.cpp:690 msgid "Vehicle part categories" msgstr "" -#: src/init.cpp:706 src/init.cpp:794 +#: src/init.cpp:691 src/init.cpp:779 msgid "Vehicle parts" msgstr "" -#: src/init.cpp:707 src/init.cpp:823 +#: src/init.cpp:692 src/init.cpp:808 msgid "Traps" msgstr "" -#: src/init.cpp:708 +#: src/init.cpp:693 msgid "Terrain" msgstr "" -#: src/init.cpp:710 src/init.cpp:813 +#: src/init.cpp:695 src/init.cpp:798 msgid "Overmap land use codes" msgstr "" -#: src/init.cpp:711 src/init.cpp:815 +#: src/init.cpp:696 src/init.cpp:800 msgid "Overmap terrain" msgstr "" -#: src/init.cpp:712 src/init.cpp:814 +#: src/init.cpp:697 src/init.cpp:799 msgid "Overmap connections" msgstr "" -#: src/init.cpp:713 src/init.cpp:818 +#: src/init.cpp:698 src/init.cpp:803 msgid "Overmap specials" msgstr "" -#: src/init.cpp:714 src/init.cpp:816 +#: src/init.cpp:699 src/init.cpp:801 msgid "Overmap locations" msgstr "" -#: src/init.cpp:716 src/init.cpp:821 +#: src/init.cpp:701 src/init.cpp:806 msgid "Start locations" msgstr "" -#: src/init.cpp:717 +#: src/init.cpp:702 msgid "Vehicle part migrations" msgstr "" -#: src/init.cpp:718 +#: src/init.cpp:703 msgid "Vehicle prototypes" msgstr "" -#: src/init.cpp:719 +#: src/init.cpp:704 msgid "Mapgen weights" msgstr "" -#: src/init.cpp:720 +#: src/init.cpp:705 msgid "Mapgen parameters" msgstr "" -#: src/init.cpp:721 src/init.cpp:827 +#: src/init.cpp:706 src/init.cpp:812 msgid "Behaviors" msgstr "" -#: src/init.cpp:723 src/init.cpp:798 +#: src/init.cpp:708 src/init.cpp:783 msgid "Monster types" msgstr "" -#: src/init.cpp:728 src/init.cpp:803 +#: src/init.cpp:713 src/init.cpp:788 msgid "Monster groups" msgstr "" -#: src/init.cpp:729 +#: src/init.cpp:714 msgid "Monster factions" msgstr "" -#: src/init.cpp:730 src/init.cpp:847 +#: src/init.cpp:715 src/init.cpp:832 msgid "Factions" msgstr "" -#: src/init.cpp:731 +#: src/init.cpp:716 msgid "Move modes" msgstr "" -#: src/init.cpp:733 src/init.cpp:806 +#: src/init.cpp:718 src/init.cpp:791 msgid "Crafting recipes" msgstr "" -#: src/init.cpp:734 +#: src/init.cpp:719 msgid "Recipe groups" msgstr "" -#: src/init.cpp:735 src/init.cpp:809 +#: src/init.cpp:720 src/init.cpp:794 msgid "Martial arts" msgstr "" -#: src/init.cpp:736 src/init.cpp:826 +#: src/init.cpp:721 src/init.cpp:811 msgid "NPC classes" msgstr "" -#: src/init.cpp:737 +#: src/init.cpp:722 msgid "Missions" msgstr "" -#: src/init.cpp:738 src/init.cpp:835 +#: src/init.cpp:723 src/init.cpp:820 msgid "Harvest lists" msgstr "" -#: src/init.cpp:739 src/init.cpp:839 +#: src/init.cpp:724 src/init.cpp:824 msgid "Anatomies" msgstr "" -#: src/init.cpp:740 src/init.cpp:810 src/mutation_ui.cpp:233 +#: src/init.cpp:725 src/init.cpp:795 src/mutation_ui.cpp:233 msgid "Mutations" msgstr "" -#: src/init.cpp:741 src/init.cpp:845 src/scores_ui.cpp:32 +#: src/init.cpp:726 src/init.cpp:830 src/scores_ui.cpp:32 msgid "Achievements" msgstr "" -#: src/init.cpp:742 +#: src/init.cpp:727 msgid "Widgets" msgstr "" -#: src/init.cpp:744 +#: src/init.cpp:729 msgid "Tileset" msgstr "" -#: src/init.cpp:765 +#: src/init.cpp:750 msgid "Verifying" msgstr "" -#: src/init.cpp:777 +#: src/init.cpp:762 msgid "Vitamins" msgstr "" -#: src/init.cpp:783 +#: src/init.cpp:768 msgid "Effect types" msgstr "" -#: src/init.cpp:784 +#: src/init.cpp:769 msgid "Activities" msgstr "" -#: src/init.cpp:785 +#: src/init.cpp:770 msgid "Addiction types" msgstr "" -#: src/init.cpp:792 +#: src/init.cpp:777 msgid "Materials" msgstr "" -#: src/init.cpp:793 +#: src/init.cpp:778 msgid "Engine faults" msgstr "" -#: src/init.cpp:795 +#: src/init.cpp:780 msgid "Mapgen definitions" msgstr "" -#: src/init.cpp:796 +#: src/init.cpp:781 msgid "Mapgen palettes" msgstr "" -#: src/init.cpp:804 +#: src/init.cpp:789 msgid "Furniture and terrain" msgstr "" -#: src/init.cpp:807 +#: src/init.cpp:792 msgid "Professions" msgstr "" -#: src/init.cpp:808 +#: src/init.cpp:793 msgid "Scenarios" msgstr "" -#: src/init.cpp:811 +#: src/init.cpp:796 msgid "Mutation categories" msgstr "" -#: src/init.cpp:812 +#: src/init.cpp:797 msgid "Region settings" msgstr "" -#: src/init.cpp:819 +#: src/init.cpp:804 msgid "Map extras" msgstr "" -#: src/init.cpp:820 +#: src/init.cpp:805 msgid "Shop rates" msgstr "" -#: src/init.cpp:822 +#: src/init.cpp:807 msgid "Ammunition types" msgstr "" -#: src/init.cpp:825 +#: src/init.cpp:810 msgid "Gates" msgstr "" -#: src/init.cpp:828 +#: src/init.cpp:813 msgid "Mission types" msgstr "" -#: src/init.cpp:830 +#: src/init.cpp:815 msgid "Item actions" msgstr "" -#: src/init.cpp:836 +#: src/init.cpp:821 msgid "NPC templates" msgstr "" -#: src/init.cpp:840 +#: src/init.cpp:825 msgid "Spells" msgstr "" -#: src/init.cpp:841 +#: src/init.cpp:826 msgid "Transformations" msgstr "" -#: src/init.cpp:842 +#: src/init.cpp:827 msgid "Statistics" msgstr "" -#: src/init.cpp:843 +#: src/init.cpp:828 msgid "Scent types" msgstr "" -#: src/init.cpp:844 +#: src/init.cpp:829 msgid "Scores" msgstr "" -#: src/init.cpp:846 +#: src/init.cpp:831 msgid "Disease types" msgstr "" -#: src/input.cpp:138 +#: src/input.cpp:139 msgctxt "key modifier" msgid "CTRL-" msgstr "" -#: src/input.cpp:139 +#: src/input.cpp:140 msgctxt "key modifier" msgid "ALT-" msgstr "" -#: src/input.cpp:140 +#: src/input.cpp:141 msgctxt "key modifier" msgid "SHIFT-" msgstr "" -#: src/input.cpp:480 +#: src/input.cpp:479 msgid "key bindings configuration" msgstr "" -#: src/input.cpp:520 src/input.cpp:558 +#: src/input.cpp:519 src/input.cpp:557 msgctxt "key name" msgid "TAB" msgstr "" -#: src/input.cpp:521 +#: src/input.cpp:520 msgctxt "key name" msgid "BACKTAB" msgstr "" -#: src/input.cpp:522 src/input.cpp:561 +#: src/input.cpp:521 src/input.cpp:560 msgctxt "key name" msgid "SPACE" msgstr "" -#: src/input.cpp:523 src/input.cpp:581 +#: src/input.cpp:522 src/input.cpp:580 msgctxt "key name" msgid "UP" msgstr "" -#: src/input.cpp:524 src/input.cpp:580 +#: src/input.cpp:523 src/input.cpp:579 msgctxt "key name" msgid "DOWN" msgstr "" -#: src/input.cpp:525 src/input.cpp:579 +#: src/input.cpp:524 src/input.cpp:578 msgctxt "key name" msgid "LEFT" msgstr "" -#: src/input.cpp:526 src/input.cpp:578 +#: src/input.cpp:525 src/input.cpp:577 msgctxt "key name" msgid "RIGHT" msgstr "" -#: src/input.cpp:527 src/input.cpp:577 +#: src/input.cpp:526 src/input.cpp:576 msgctxt "key name" msgid "NPAGE" msgstr "" -#: src/input.cpp:528 src/input.cpp:574 +#: src/input.cpp:527 src/input.cpp:573 msgctxt "key name" msgid "PPAGE" msgstr "" -#: src/input.cpp:529 src/input.cpp:560 +#: src/input.cpp:528 src/input.cpp:559 msgctxt "key name" msgid "ESC" msgstr "" -#: src/input.cpp:531 src/input.cpp:557 +#: src/input.cpp:530 src/input.cpp:556 msgctxt "key name" msgid "BACKSPACE" msgstr "" -#: src/input.cpp:532 +#: src/input.cpp:531 msgctxt "key name" msgid "DELETE" msgstr "" -#: src/input.cpp:533 src/input.cpp:575 +#: src/input.cpp:532 src/input.cpp:574 msgctxt "key name" msgid "HOME" msgstr "" -#: src/input.cpp:534 +#: src/input.cpp:533 msgctxt "key name" msgid "BREAK" msgstr "" -#: src/input.cpp:535 src/input.cpp:576 +#: src/input.cpp:534 src/input.cpp:575 msgctxt "key name" msgid "END" msgstr "" -#: src/input.cpp:536 src/input.cpp:559 +#: src/input.cpp:535 src/input.cpp:558 msgctxt "key name" msgid "RETURN" msgstr "" -#: src/input.cpp:538 src/input.cpp:586 +#: src/input.cpp:537 src/input.cpp:585 msgctxt "key name" msgid "KEYPAD_ENTER" msgstr "" -#: src/input.cpp:562 +#: src/input.cpp:561 msgctxt "key name" msgid "F1" msgstr "" -#: src/input.cpp:563 +#: src/input.cpp:562 msgctxt "key name" msgid "F2" msgstr "" -#: src/input.cpp:564 +#: src/input.cpp:563 msgctxt "key name" msgid "F3" msgstr "" -#: src/input.cpp:565 +#: src/input.cpp:564 msgctxt "key name" msgid "F4" msgstr "" -#: src/input.cpp:566 +#: src/input.cpp:565 msgctxt "key name" msgid "F5" msgstr "" -#: src/input.cpp:567 +#: src/input.cpp:566 msgctxt "key name" msgid "F6" msgstr "" -#: src/input.cpp:568 +#: src/input.cpp:567 msgctxt "key name" msgid "F7" msgstr "" -#: src/input.cpp:569 +#: src/input.cpp:568 msgctxt "key name" msgid "F8" msgstr "" -#: src/input.cpp:570 +#: src/input.cpp:569 msgctxt "key name" msgid "F9" msgstr "" -#: src/input.cpp:571 +#: src/input.cpp:570 msgctxt "key name" msgid "F10" msgstr "" -#: src/input.cpp:572 +#: src/input.cpp:571 msgctxt "key name" msgid "F11" msgstr "" -#: src/input.cpp:573 +#: src/input.cpp:572 msgctxt "key name" msgid "F12" msgstr "" -#: src/input.cpp:582 +#: src/input.cpp:581 msgctxt "key name" msgid "KEYPAD_DIVIDE" msgstr "" -#: src/input.cpp:583 +#: src/input.cpp:582 msgctxt "key name" msgid "KEYPAD_MULTIPLY" msgstr "" -#: src/input.cpp:584 +#: src/input.cpp:583 msgctxt "key name" msgid "KEYPAD_MINUS" msgstr "" -#: src/input.cpp:585 +#: src/input.cpp:584 msgctxt "key name" msgid "KEYPAD_PLUS" msgstr "" -#: src/input.cpp:587 +#: src/input.cpp:586 msgctxt "key name" msgid "KEYPAD_1" msgstr "" -#: src/input.cpp:588 +#: src/input.cpp:587 msgctxt "key name" msgid "KEYPAD_2" msgstr "" -#: src/input.cpp:589 +#: src/input.cpp:588 msgctxt "key name" msgid "KEYPAD_3" msgstr "" -#: src/input.cpp:590 +#: src/input.cpp:589 msgctxt "key name" msgid "KEYPAD_4" msgstr "" -#: src/input.cpp:591 +#: src/input.cpp:590 msgctxt "key name" msgid "KEYPAD_5" msgstr "" -#: src/input.cpp:592 +#: src/input.cpp:591 msgctxt "key name" msgid "KEYPAD_6" msgstr "" -#: src/input.cpp:593 +#: src/input.cpp:592 msgctxt "key name" msgid "KEYPAD_7" msgstr "" -#: src/input.cpp:594 +#: src/input.cpp:593 msgctxt "key name" msgid "KEYPAD_8" msgstr "" -#: src/input.cpp:595 +#: src/input.cpp:594 msgctxt "key name" msgid "KEYPAD_9" msgstr "" -#: src/input.cpp:596 +#: src/input.cpp:595 msgctxt "key name" msgid "KEYPAD_0" msgstr "" -#: src/input.cpp:597 +#: src/input.cpp:596 msgctxt "key name" msgid "KEYPAD_PERIOD" msgstr "" -#: src/input.cpp:598 +#: src/input.cpp:597 msgctxt "key name" msgid "F13" msgstr "" -#: src/input.cpp:599 +#: src/input.cpp:598 msgctxt "key name" msgid "F14" msgstr "" -#: src/input.cpp:600 +#: src/input.cpp:599 msgctxt "key name" msgid "F15" msgstr "" -#: src/input.cpp:601 +#: src/input.cpp:600 msgctxt "key name" msgid "F16" msgstr "" -#: src/input.cpp:602 +#: src/input.cpp:601 msgctxt "key name" msgid "F17" msgstr "" -#: src/input.cpp:603 +#: src/input.cpp:602 msgctxt "key name" msgid "F18" msgstr "" -#: src/input.cpp:604 +#: src/input.cpp:603 msgctxt "key name" msgid "F19" msgstr "" -#: src/input.cpp:605 +#: src/input.cpp:604 msgctxt "key name" msgid "F20" msgstr "" -#: src/input.cpp:606 +#: src/input.cpp:605 msgctxt "key name" msgid "F21" msgstr "" -#: src/input.cpp:607 +#: src/input.cpp:606 msgctxt "key name" msgid "F22" msgstr "" -#: src/input.cpp:608 +#: src/input.cpp:607 msgctxt "key name" msgid "F23" msgstr "" -#: src/input.cpp:609 +#: src/input.cpp:608 msgctxt "key name" msgid "F24" msgstr "" -#: src/input.cpp:615 +#: src/input.cpp:614 msgctxt "key name" msgid "JOY_LEFT" msgstr "" -#: src/input.cpp:616 +#: src/input.cpp:615 msgctxt "key name" msgid "JOY_RIGHT" msgstr "" -#: src/input.cpp:617 +#: src/input.cpp:616 msgctxt "key name" msgid "JOY_UP" msgstr "" -#: src/input.cpp:618 +#: src/input.cpp:617 msgctxt "key name" msgid "JOY_DOWN" msgstr "" -#: src/input.cpp:619 +#: src/input.cpp:618 msgctxt "key name" msgid "JOY_LEFTUP" msgstr "" -#: src/input.cpp:620 +#: src/input.cpp:619 msgctxt "key name" msgid "JOY_LEFTDOWN" msgstr "" -#: src/input.cpp:621 +#: src/input.cpp:620 msgctxt "key name" msgid "JOY_RIGHTUP" msgstr "" -#: src/input.cpp:622 +#: src/input.cpp:621 msgctxt "key name" msgid "JOY_RIGHTDOWN" msgstr "" -#: src/input.cpp:624 +#: src/input.cpp:623 msgctxt "key name" msgid "JOY_0" msgstr "" -#: src/input.cpp:625 +#: src/input.cpp:624 msgctxt "key name" msgid "JOY_1" msgstr "" -#: src/input.cpp:626 +#: src/input.cpp:625 msgctxt "key name" msgid "JOY_2" msgstr "" -#: src/input.cpp:627 +#: src/input.cpp:626 msgctxt "key name" msgid "JOY_3" msgstr "" -#: src/input.cpp:628 +#: src/input.cpp:627 msgctxt "key name" msgid "JOY_4" msgstr "" -#: src/input.cpp:629 +#: src/input.cpp:628 msgctxt "key name" msgid "JOY_5" msgstr "" -#: src/input.cpp:630 +#: src/input.cpp:629 msgctxt "key name" msgid "JOY_6" msgstr "" -#: src/input.cpp:631 +#: src/input.cpp:630 msgctxt "key name" msgid "JOY_7" msgstr "" -#: src/input.cpp:632 +#: src/input.cpp:631 msgctxt "key name" msgid "JOY_8" msgstr "" -#: src/input.cpp:633 +#: src/input.cpp:632 msgctxt "key name" msgid "JOY_9" msgstr "" -#: src/input.cpp:634 +#: src/input.cpp:633 msgctxt "key name" msgid "JOY_10" msgstr "" -#: src/input.cpp:635 +#: src/input.cpp:634 msgctxt "key name" msgid "JOY_11" msgstr "" -#: src/input.cpp:636 +#: src/input.cpp:635 msgctxt "key name" msgid "JOY_12" msgstr "" -#: src/input.cpp:637 +#: src/input.cpp:636 msgctxt "key name" msgid "JOY_13" msgstr "" -#: src/input.cpp:638 +#: src/input.cpp:637 msgctxt "key name" msgid "JOY_14" msgstr "" -#: src/input.cpp:639 +#: src/input.cpp:638 msgctxt "key name" msgid "JOY_15" msgstr "" -#: src/input.cpp:640 +#: src/input.cpp:639 msgctxt "key name" msgid "JOY_16" msgstr "" -#: src/input.cpp:641 +#: src/input.cpp:640 msgctxt "key name" msgid "JOY_17" msgstr "" -#: src/input.cpp:642 +#: src/input.cpp:641 msgctxt "key name" msgid "JOY_18" msgstr "" -#: src/input.cpp:643 +#: src/input.cpp:642 msgctxt "key name" msgid "JOY_19" msgstr "" -#: src/input.cpp:644 +#: src/input.cpp:643 msgctxt "key name" msgid "JOY_20" msgstr "" -#: src/input.cpp:645 +#: src/input.cpp:644 msgctxt "key name" msgid "JOY_21" msgstr "" -#: src/input.cpp:646 +#: src/input.cpp:645 msgctxt "key name" msgid "JOY_22" msgstr "" -#: src/input.cpp:647 +#: src/input.cpp:646 msgctxt "key name" msgid "JOY_23" msgstr "" -#: src/input.cpp:648 +#: src/input.cpp:647 msgctxt "key name" msgid "JOY_24" msgstr "" -#: src/input.cpp:649 +#: src/input.cpp:648 msgctxt "key name" msgid "JOY_25" msgstr "" -#: src/input.cpp:650 +#: src/input.cpp:649 msgctxt "key name" msgid "JOY_26" msgstr "" -#: src/input.cpp:651 +#: src/input.cpp:650 msgctxt "key name" msgid "JOY_27" msgstr "" -#: src/input.cpp:652 +#: src/input.cpp:651 msgctxt "key name" msgid "JOY_28" msgstr "" -#: src/input.cpp:653 +#: src/input.cpp:652 msgctxt "key name" msgid "JOY_29" msgstr "" -#: src/input.cpp:654 +#: src/input.cpp:653 msgctxt "key name" msgid "JOY_30" msgstr "" -#: src/input.cpp:657 +#: src/input.cpp:656 msgctxt "key name" msgid "MOUSE_LEFT_PRESSED" msgstr "" -#: src/input.cpp:659 +#: src/input.cpp:658 msgctxt "key name" msgid "MOUSE_LEFT" msgstr "" -#: src/input.cpp:661 +#: src/input.cpp:660 msgctxt "key name" msgid "MOUSE_RIGHT_PRESSED" msgstr "" -#: src/input.cpp:663 +#: src/input.cpp:662 msgctxt "key name" msgid "MOUSE_RIGHT" msgstr "" -#: src/input.cpp:665 +#: src/input.cpp:664 msgctxt "key name" msgid "SCROLL_UP" msgstr "" -#: src/input.cpp:667 +#: src/input.cpp:666 msgctxt "key name" msgid "SCROLL_DOWN" msgstr "" -#: src/input.cpp:669 +#: src/input.cpp:668 msgctxt "key name" msgid "MOUSE_MOVE" msgstr "" -#: src/input.cpp:735 +#: src/input.cpp:734 #, c-format msgctxt "function key name" msgid "F%d" msgstr "" -#: src/input.cpp:741 +#: src/input.cpp:740 #, c-format msgctxt "control key name" msgid "CTRL+%c" msgstr "" -#: src/input.cpp:763 +#: src/input.cpp:762 #, c-format msgid "unknown key %ld" msgstr "" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound globally!" msgstr "" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound locally!" msgstr "" -#: src/input.cpp:1098 +#: src/input.cpp:1097 msgctxt "keybinding" msgid "None applicable" msgstr "" -#: src/input.cpp:1101 src/input.cpp:1842 src/output.h:690 +#: src/input.cpp:1100 src/input.cpp:1841 src/output.h:692 #: src/requirements.cpp:534 src/requirements.cpp:556 msgid " or " msgstr "" -#: src/input.cpp:1101 src/output.h:690 +#: src/input.cpp:1100 src/output.h:692 msgid ", or " msgstr "" #. ~ keybinding description for anykey -#: src/input.cpp:1125 +#: src/input.cpp:1124 msgctxt "keybinding" msgid "any" msgstr "" #. ~ keybinding description for unbound or non-applicable keys -#: src/input.cpp:1151 +#: src/input.cpp:1150 msgctxt "keybinding" msgid "n/a" msgstr "" @@ -418509,7 +419300,7 @@ msgstr "" #. ~ %1$s: action description text before key, #. ~ %2$s: key description, #. ~ %3$s: action description text after key. -#: src/input.cpp:1167 +#: src/input.cpp:1166 #, c-format msgctxt "keybinding" msgid "%1$s(%2$s)%3$s" @@ -418517,25 +419308,25 @@ msgstr "" #. ~ %1$s: key description, #. ~ %2$s: action description. -#: src/input.cpp:1172 +#: src/input.cpp:1171 #, c-format msgctxt "keybinding" msgid "[%1$s] %2$s" msgstr "" -#: src/input.cpp:1427 +#: src/input.cpp:1426 msgid "Unbound keys" msgstr "" -#: src/input.cpp:1428 +#: src/input.cpp:1427 msgid "Keybinding active only on this screen" msgstr "" -#: src/input.cpp:1429 +#: src/input.cpp:1428 msgid "Keybinding active globally" msgstr "" -#: src/input.cpp:1431 +#: src/input.cpp:1430 #, c-format msgid "" "Press %c to remove keybinding\n" @@ -418543,58 +419334,58 @@ msgid "" "Press %c to add global keybinding\n" msgstr "" -#: src/input.cpp:1437 +#: src/input.cpp:1436 #, c-format msgid "Press %c to execute action\n" msgstr "" -#: src/input.cpp:1448 +#: src/input.cpp:1447 msgid "Keybindings" msgstr "" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Clear keys for %s?" msgstr "" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Reset to global bindings for %s?" msgstr "" -#: src/input.cpp:1618 +#: src/input.cpp:1617 msgid "" "There are already local keybindings defined for this action, please remove " "them first." msgstr "" -#: src/input.cpp:1622 +#: src/input.cpp:1621 #, c-format msgid "New key for %s" msgstr "" -#: src/input.cpp:1630 +#: src/input.cpp:1629 #, c-format msgid "This key is already used for %s." msgstr "" -#: src/input.cpp:1641 +#: src/input.cpp:1640 #, c-format msgid "" "This key conflicts with %s. Remove this key from the conflicting command(s)," " and continue?" msgstr "" -#: src/input.cpp:1672 +#: src/input.cpp:1671 #, c-format msgid "saving keybindings failed: %s" msgstr "" -#: src/input.cpp:1830 +#: src/input.cpp:1829 msgid "any key" msgstr "" -#: src/input.cpp:1833 +#: src/input.cpp:1832 msgid "mouse movement" msgstr "" @@ -418644,7 +419435,7 @@ msgstr "" msgid "There are no available choices" msgstr "" -#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1299 +#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter: " msgstr "" @@ -418810,12 +419601,12 @@ msgstr "" msgid "Material: %s" msgstr "" -#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:964 -#: src/item_pocket.cpp:1172 src/item_pocket.cpp:1183 +#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:965 +#: src/item_pocket.cpp:1188 src/item_pocket.cpp:1199 msgid "Volume: " msgstr "" -#: src/item.cpp:2097 src/item_pocket.cpp:1177 src/item_pocket.cpp:1186 +#: src/item.cpp:2097 src/item_pocket.cpp:1193 src/item_pocket.cpp:1202 msgid "Weight: " msgstr "" @@ -419090,7 +419881,7 @@ msgstr "" msgid "Compatible guns: " msgstr "" -#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:973 +#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:974 #, c-format msgid " round of %s" msgid_plural " rounds of %s" @@ -419501,12 +420292,12 @@ msgid "Bash: " msgstr "" #: src/item.cpp:3467 src/item.cpp:3472 src/item.cpp:3476 src/item.cpp:3650 -#: src/item.cpp:5036 src/item_pocket.cpp:1165 +#: src/item.cpp:5036 src/item_pocket.cpp:1181 msgid "Cut: " msgstr "" #: src/item.cpp:3485 src/item.cpp:3490 src/item.cpp:3494 src/item.cpp:3652 -#: src/item_pocket.cpp:1167 +#: src/item_pocket.cpp:1183 msgid "Ballistic: " msgstr "" @@ -420520,7 +421311,7 @@ msgstr "" msgid " (dirty)" msgstr "" -#: src/item.cpp:6430 src/veh_interact.cpp:1535 +#: src/item.cpp:6430 src/veh_interact.cpp:1533 msgid " (rotten)" msgstr "" @@ -420544,7 +421335,7 @@ msgstr "" msgid " (cold)" msgstr "" -#: src/item.cpp:6447 src/veh_interact.cpp:1533 +#: src/item.cpp:6447 src/veh_interact.cpp:1531 msgid " (frozen)" msgstr "" @@ -420638,7 +421429,7 @@ msgstr "" msgid " (plugged in)" msgstr "" -#: src/item.cpp:6527 src/ranged.cpp:3262 src/ranged.cpp:3285 +#: src/item.cpp:6527 src/ranged.cpp:3263 src/ranged.cpp:3286 msgid " (active)" msgstr "" @@ -420715,251 +421506,251 @@ msgstr "" msgid "right" msgstr "" -#: src/item.cpp:9184 +#: src/item.cpp:9185 msgid "++" msgstr "" -#: src/item.cpp:9186 +#: src/item.cpp:9187 msgid "||" msgstr "" -#: src/item.cpp:9188 +#: src/item.cpp:9189 msgid "|\\" msgstr "" -#: src/item.cpp:9190 +#: src/item.cpp:9191 msgid "|." msgstr "" -#: src/item.cpp:9192 +#: src/item.cpp:9193 msgid "\\." msgstr "" -#: src/item.cpp:9195 +#: src/item.cpp:9196 msgid "XX" msgstr "" -#: src/item.cpp:9197 +#: src/item.cpp:9198 msgid ".." msgstr "" -#: src/item.cpp:9211 +#: src/item.cpp:9212 msgctxt "damage adjective" msgid "accurized " msgstr "" -#: src/item.cpp:9213 +#: src/item.cpp:9214 msgctxt "damage adjective" msgid "reinforced " msgstr "" -#: src/item.cpp:9219 +#: src/item.cpp:9220 msgctxt "damage adjective" msgid "bruised " msgstr "" -#: src/item.cpp:9222 +#: src/item.cpp:9223 msgctxt "damage adjective" msgid "damaged " msgstr "" -#: src/item.cpp:9225 +#: src/item.cpp:9226 msgctxt "damage adjective" msgid "mangled " msgstr "" -#: src/item.cpp:9228 +#: src/item.cpp:9229 msgctxt "damage adjective" msgid "pulped " msgstr "" -#: src/item.cpp:9237 +#: src/item.cpp:9238 msgid "fully intact " msgstr "" -#: src/item.cpp:11165 +#: src/item.cpp:11170 msgid "isn't a weapon" msgstr "" -#: src/item.cpp:11168 +#: src/item.cpp:11173 msgid "is a gunmod and cannot be modded" msgstr "" -#: src/item.cpp:11171 +#: src/item.cpp:11176 #, c-format msgid "already has a %s" msgstr "" -#: src/item.cpp:11174 +#: src/item.cpp:11179 msgid "doesn't have a slot for this mod" msgstr "" -#: src/item.cpp:11177 +#: src/item.cpp:11182 #, c-format msgid "doesn't have enough room for another %s mod" msgstr "" -#: src/item.cpp:11182 +#: src/item.cpp:11187 #, c-format msgid "cannot have a %s" msgstr "" -#: src/item.cpp:11186 +#: src/item.cpp:11191 msgid "isn't big enough to use that mod" msgstr "" -#: src/item.cpp:11190 +#: src/item.cpp:11195 msgid "can only accept small mods on that slot" msgstr "" -#: src/item.cpp:11201 +#: src/item.cpp:11206 #, c-format msgid "%1$s cannot be used on item with no compatible ammo types" msgstr "" -#: src/item.cpp:11204 +#: src/item.cpp:11209 msgid "is already waterproof" msgstr "" -#: src/item.cpp:11207 +#: src/item.cpp:11212 msgid "is already eminently reliable" msgstr "" -#: src/item.cpp:11210 +#: src/item.cpp:11215 msgid "cannot have a brass catcher" msgstr "" -#: src/item.cpp:11215 +#: src/item.cpp:11220 msgid "must be unloaded before installing this mod" msgstr "" -#: src/item.cpp:11219 +#: src/item.cpp:11224 msgid "doesn't have a stock to attach this mod" msgstr "" -#: src/item.cpp:11224 +#: src/item.cpp:11229 #, c-format msgid "cannot be installed on a weapon with \"%s\"" msgstr "" -#: src/item.cpp:11829 +#: src/item.cpp:11834 #, c-format msgid "That %s must be on the ground or held to hold contents!" msgstr "" -#: src/item.cpp:11834 +#: src/item.cpp:11839 #, c-format msgid "That %1$s won't hold %2$s." msgstr "" -#: src/item.cpp:11839 +#: src/item.cpp:11844 #, c-format msgid "Your %1$s can't hold any more %2$s." msgstr "" -#: src/item.cpp:11857 +#: src/item.cpp:11862 #, c-format msgid "That %s doesn't have room to expand." msgstr "" -#: src/item.cpp:12411 +#: src/item.cpp:12416 #, c-format msgctxt "components count" msgid "%d x %s" msgstr "" -#: src/item.cpp:12934 +#: src/item.cpp:12926 msgid "A nearby robot has repaired itself and stands up!" msgstr "" -#: src/item.cpp:12936 +#: src/item.cpp:12928 msgid "A nearby corpse rises and moves towards you!" msgstr "" -#: src/item.cpp:12941 +#: src/item.cpp:12933 msgid "Oh dear god, a robot you're carrying has started moving!" msgstr "" -#: src/item.cpp:12944 +#: src/item.cpp:12936 msgid "Oh dear god, a corpse you're carrying has started moving!" msgstr "" -#: src/item.cpp:13004 +#: src/item.cpp:12996 #, c-format msgid "You take a puff of your %s." msgstr "" -#: src/item.cpp:13014 +#: src/item.cpp:13006 #, c-format msgid "Your shaking hand causes you to drop your %s." msgstr "" -#: src/item.cpp:13021 +#: src/item.cpp:13013 #, c-format msgid "You fall asleep and drop your %s." msgstr "" -#: src/item.cpp:13041 +#: src/item.cpp:13033 #, c-format msgid "You finish your %s." msgstr "" -#: src/item.cpp:13105 +#: src/item.cpp:13097 #, c-format msgid "Your %s is quenched by water." msgstr "" -#: src/item.cpp:13107 +#: src/item.cpp:13099 #, c-format msgid "Your %s is quenched by precipitation." msgstr "" -#: src/item.cpp:13110 +#: src/item.cpp:13102 #, c-format msgid "Your %s is blown out by the wind." msgstr "" -#: src/item.cpp:13167 src/item.cpp:13179 src/item.cpp:13194 src/iuse.cpp:8495 -#: src/iuse.cpp:8672 src/iuse.cpp:8865 +#: src/item.cpp:13159 src/item.cpp:13171 src/item.cpp:13186 src/iuse.cpp:8499 +#: src/iuse.cpp:8685 src/iuse.cpp:8884 msgid "You notice the cable has come loose!" msgstr "" -#: src/item.cpp:13206 +#: src/item.cpp:13198 msgid "The over-extended cable breaks loose!" msgstr "" -#: src/item.cpp:13226 +#: src/item.cpp:13218 msgid "You reel in the cable." msgstr "" -#: src/item.cpp:13274 +#: src/item.cpp:13266 #, c-format msgid "You need an UPS to run the %s!" msgstr "" -#: src/item.cpp:13281 +#: src/item.cpp:13273 #, c-format msgid "The %s ran out of energy!" msgstr "" -#: src/item.cpp:13316 +#: src/item.cpp:13308 #, c-format msgid "Your %s rusts due to blackpowder fouling." msgstr "" -#: src/item.cpp:13364 +#: src/item.cpp:13356 #, c-format msgid "Your %s disappears!" msgstr "" -#: src/item.cpp:13719 +#: src/item.cpp:13711 msgctxt "item name" msgid "human blood" msgid_plural "human blood" msgstr[0] "" msgstr[1] "" -#: src/item.cpp:13721 +#: src/item.cpp:13713 #, c-format msgctxt "item name" msgid "%s blood" @@ -420968,7 +421759,7 @@ msgstr[0] "" msgstr[1] "" #. ~ %1$s: name of corpse with modifiers; %2$s: species name -#: src/item.cpp:13792 +#: src/item.cpp:13784 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of a %2$s" @@ -420976,7 +421767,7 @@ msgstr "" #. ~ %1$s: name of corpse with modifiers; %2$s: proper name; %3$s: species #. name -#: src/item.cpp:13796 +#: src/item.cpp:13788 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of %2$s, %3$s" @@ -421089,7 +421880,7 @@ msgstr "%s." msgid "Total capacity:" msgstr "" -#: src/item_contents.cpp:2278 src/item_pocket.cpp:966 +#: src/item_contents.cpp:2278 src/item_pocket.cpp:967 msgid " Weight: " msgstr "" @@ -421108,27 +421899,27 @@ msgid "" "[RETURN] Context menu\n" msgstr "" -#: src/item_factory.cpp:1622 +#: src/item_factory.cpp:1623 msgid "" "Can be activated to increase environmental protection. Will " "consume charges when active, but only when environmental hazards are " "present." msgstr "" -#: src/item_factory.cpp:3559 +#: src/item_factory.cpp:3561 #, c-format msgid "%s needs pocket definitions" msgstr "" -#: src/item_factory.cpp:4889 src/trait_group.cpp:89 +#: src/item_factory.cpp:4891 src/trait_group.cpp:89 msgid "Test which group?" msgstr "" -#: src/item_factory.cpp:4913 src/trait_group.cpp:113 +#: src/item_factory.cpp:4915 src/trait_group.cpp:113 msgid "Result of 100 spawns:" msgstr "" -#: src/item_factory.cpp:4916 src/trait_group.cpp:116 +#: src/item_factory.cpp:4918 src/trait_group.cpp:116 #, c-format msgid "%d x %s" msgstr "" @@ -421147,312 +421938,317 @@ msgstr "" msgid "inside %s" msgstr "" -#: src/item_pocket.cpp:850 +#: src/item_pocket.cpp:851 msgid "open" msgstr "" -#: src/item_pocket.cpp:940 +#: src/item_pocket.cpp:941 #, c-format msgid "Pocket %d:" msgstr "" -#: src/item_pocket.cpp:962 +#: src/item_pocket.cpp:963 msgid "Holds a single armored plate." msgstr "" -#: src/item_pocket.cpp:981 +#: src/item_pocket.cpp:982 msgid "Holds: " msgstr "" -#: src/item_pocket.cpp:991 src/item_pocket.cpp:996 +#: src/item_pocket.cpp:992 src/item_pocket.cpp:997 msgid "Item length: " msgstr "" -#: src/item_pocket.cpp:1001 +#: src/item_pocket.cpp:1002 msgid " to " msgstr "" -#: src/item_pocket.cpp:1007 +#: src/item_pocket.cpp:1008 msgid "Minimum item length: " msgstr "" -#: src/item_pocket.cpp:1015 +#: src/item_pocket.cpp:1016 msgid "Minimum item volume: " msgstr "" -#: src/item_pocket.cpp:1022 +#: src/item_pocket.cpp:1023 msgid "Maximum item volume: " msgstr "" -#: src/item_pocket.cpp:1027 +#: src/item_pocket.cpp:1028 msgid "Base moves to remove item: " msgstr "" -#: src/item_pocket.cpp:1030 +#: src/item_pocket.cpp:1042 +#, c-format +msgid "Allowed materials: %s" +msgstr "" + +#: src/item_pocket.cpp:1046 msgid "This pocket is rigid." msgstr "" -#: src/item_pocket.cpp:1035 +#: src/item_pocket.cpp:1051 msgid "" "This is a holster, it only holds one item at a " "time." msgstr "" -#: src/item_pocket.cpp:1040 +#: src/item_pocket.cpp:1056 #, c-format msgid "Causes %d additional encumbrance while in use." msgstr "" -#: src/item_pocket.cpp:1046 +#: src/item_pocket.cpp:1062 msgid "Items may fall out if grabbed." msgstr "" -#: src/item_pocket.cpp:1051 +#: src/item_pocket.cpp:1067 msgid "Items will make noise when you move." msgstr "" -#: src/item_pocket.cpp:1056 +#: src/item_pocket.cpp:1072 msgid "This pocket can contain a liquid." msgstr "" -#: src/item_pocket.cpp:1060 +#: src/item_pocket.cpp:1076 msgid "This pocket can contain a gas." msgstr "" -#: src/item_pocket.cpp:1064 +#: src/item_pocket.cpp:1080 msgid "This pocket will spill if placed into another item or worn." msgstr "" -#: src/item_pocket.cpp:1068 +#: src/item_pocket.cpp:1084 msgid "This pocket protects its contents from fire." msgstr "" -#: src/item_pocket.cpp:1073 +#: src/item_pocket.cpp:1089 #, c-format msgid "" "Contained items spoil at %.0f%% their original rate." msgstr "" -#: src/item_pocket.cpp:1076 +#: src/item_pocket.cpp:1092 msgid "Contained items won't spoil." msgstr "" -#: src/item_pocket.cpp:1081 +#: src/item_pocket.cpp:1097 #, c-format msgid "" "Items in this pocket weigh %.0f%% their original weight." msgstr "" -#: src/item_pocket.cpp:1087 +#: src/item_pocket.cpp:1103 #, c-format msgid "" "This pocket expands at %.0f%% of the rate of volume of " "items inside." msgstr "" -#: src/item_pocket.cpp:1093 +#: src/item_pocket.cpp:1109 msgid "Restrictions:" msgstr "" -#: src/item_pocket.cpp:1102 +#: src/item_pocket.cpp:1118 #, c-format msgid "* or %s" msgstr "" -#: src/item_pocket.cpp:1117 +#: src/item_pocket.cpp:1133 #, c-format msgid "%s pocket %d" msgstr "" -#: src/item_pocket.cpp:1121 +#: src/item_pocket.cpp:1137 #, c-format msgid "Pocket %d: %s" msgstr "" -#: src/item_pocket.cpp:1124 +#: src/item_pocket.cpp:1140 #, c-format msgid "Pocket %d" msgstr "" -#: src/item_pocket.cpp:1129 +#: src/item_pocket.cpp:1145 msgid "This pocket is empty." msgstr "" -#: src/item_pocket.cpp:1133 +#: src/item_pocket.cpp:1149 msgid "This pocket is sealed." msgstr "" #. ~ (M)elee coverage -#: src/item_pocket.cpp:1149 +#: src/item_pocket.cpp:1165 msgid "(M):" msgstr "" #. ~ (R)anged coverage -#: src/item_pocket.cpp:1153 +#: src/item_pocket.cpp:1169 msgid "(R):" msgstr "" #. ~ (V)itals coverage -#: src/item_pocket.cpp:1157 +#: src/item_pocket.cpp:1173 msgid "(V):" msgstr "" -#: src/item_pocket.cpp:1163 +#: src/item_pocket.cpp:1179 msgid "Protection: Bash: " msgstr "" -#: src/item_pocket.cpp:1174 src/item_pocket.cpp:1179 +#: src/item_pocket.cpp:1190 src/item_pocket.cpp:1195 msgid " of " msgstr "" -#: src/item_pocket.cpp:1195 +#: src/item_pocket.cpp:1211 msgid "Contents of this pocket:" msgstr "" -#: src/item_pocket.cpp:1222 +#: src/item_pocket.cpp:1238 msgid "cannot unwield item" msgstr "" -#: src/item_pocket.cpp:1236 +#: src/item_pocket.cpp:1252 msgid "only books can go into ebook pocket" msgstr "" -#: src/item_pocket.cpp:1245 +#: src/item_pocket.cpp:1261 msgid "only mods can go into mod pocket" msgstr "" -#: src/item_pocket.cpp:1253 +#: src/item_pocket.cpp:1271 msgid "holster does not accept this item type or form factor" msgstr "" -#: src/item_pocket.cpp:1261 +#: src/item_pocket.cpp:1279 msgid "item is not an ammo" msgstr "" -#: src/item_pocket.cpp:1268 +#: src/item_pocket.cpp:1286 msgid "item is not the correct ammo type" msgstr "" -#: src/item_pocket.cpp:1277 +#: src/item_pocket.cpp:1295 msgid "can't contain liquid" msgstr "" -#: src/item_pocket.cpp:1283 +#: src/item_pocket.cpp:1301 msgid "can't contain gas" msgstr "" -#: src/item_pocket.cpp:1295 src/item_pocket.cpp:1417 +#: src/item_pocket.cpp:1313 src/item_pocket.cpp:1435 msgid "item too big" msgstr "" -#: src/item_pocket.cpp:1299 +#: src/item_pocket.cpp:1317 msgid "item is too long" msgstr "" -#: src/item_pocket.cpp:1304 +#: src/item_pocket.cpp:1322 msgid "item is too short" msgstr "" -#: src/item_pocket.cpp:1309 +#: src/item_pocket.cpp:1327 msgid "item is too small" msgstr "" -#: src/item_pocket.cpp:1338 +#: src/item_pocket.cpp:1356 msgid "can't mix different ammo" msgstr "" -#: src/item_pocket.cpp:1348 +#: src/item_pocket.cpp:1366 msgid "ablative pocket already contains a plate" msgstr "" -#: src/item_pocket.cpp:1357 +#: src/item_pocket.cpp:1375 msgid "holster already contains an item" msgstr "" -#: src/item_pocket.cpp:1364 +#: src/item_pocket.cpp:1382 msgid "can't mix liquid with contained item" msgstr "" -#: src/item_pocket.cpp:1369 +#: src/item_pocket.cpp:1387 msgid "can't put non liquid into pocket with liquid" msgstr "" -#: src/item_pocket.cpp:1376 +#: src/item_pocket.cpp:1394 msgid "" "can't mix frozen liquid with contained item in the watertight container" msgstr "" -#: src/item_pocket.cpp:1382 +#: src/item_pocket.cpp:1400 msgid "" "can't mix item with contained frozen liquid in the watertight container" msgstr "" -#: src/item_pocket.cpp:1389 +#: src/item_pocket.cpp:1407 msgid "can't mix gas with contained item" msgstr "" -#: src/item_pocket.cpp:1393 +#: src/item_pocket.cpp:1411 msgid "can't put non gas into pocket with gas" msgstr "" -#: src/item_pocket.cpp:1401 +#: src/item_pocket.cpp:1419 msgid "tried to put too many charges of ammo in item" msgstr "" -#: src/item_pocket.cpp:1409 +#: src/item_pocket.cpp:1427 msgid "item is too heavy" msgstr "" -#: src/item_pocket.cpp:1413 +#: src/item_pocket.cpp:1431 msgid "pocket is holding too much weight" msgstr "" -#: src/item_pocket.cpp:1421 +#: src/item_pocket.cpp:1439 msgid "not enough space" msgstr "" -#: src/item_pocket.cpp:1590 +#: src/item_pocket.cpp:1608 #, c-format msgid "Your %s falls to the ground." msgstr "" -#: src/item_pocket.cpp:1752 +#: src/item_pocket.cpp:1770 #, c-format msgid "Liquid leaked out from the %s and dripped onto the ground!" msgstr "" -#: src/item_pocket.cpp:2333 +#: src/item_pocket.cpp:2351 msgid "" "Items won't be inserted into this pocket unless you manually " "insert them." msgstr "" -#: src/item_pocket.cpp:2337 +#: src/item_pocket.cpp:2355 msgid "" "Items in this pocket won't be unloaded unless you manually drop " "them." msgstr "" -#: src/item_pocket.cpp:2339 +#: src/item_pocket.cpp:2357 msgid "Priority:" msgstr "" -#: src/item_pocket.cpp:2340 +#: src/item_pocket.cpp:2358 #, c-format msgid "Item Whitelist: %s" msgstr "" -#: src/item_pocket.cpp:2345 +#: src/item_pocket.cpp:2363 #, c-format msgid "Item Blacklist: %s" msgstr "" -#: src/item_pocket.cpp:2350 +#: src/item_pocket.cpp:2368 #, c-format msgid "Category Whitelist: %s" msgstr "" -#: src/item_pocket.cpp:2352 +#: src/item_pocket.cpp:2370 #, c-format msgid "Category Blacklist: %s" msgstr "" @@ -421461,390 +422257,390 @@ msgstr "" msgid "click." msgstr "" -#: src/iuse.cpp:463 +#: src/iuse.cpp:464 #, c-format msgid "You remove the radio modification from your %s." msgstr "" -#: src/iuse.cpp:482 +#: src/iuse.cpp:483 #, c-format msgid "You're already smoking a %s!" msgstr "" -#: src/iuse.cpp:486 +#: src/iuse.cpp:487 msgid "You don't have anything to light it with!" msgstr "" -#: src/iuse.cpp:493 +#: src/iuse.cpp:494 msgid "Are you sure you want to drink… this?" msgstr "" -#: src/iuse.cpp:510 src/iuse.cpp:1032 src/iuse.cpp:1040 src/iuse.cpp:9514 -#: src/iuse.cpp:9525 +#: src/iuse.cpp:511 src/iuse.cpp:1033 src/iuse.cpp:1041 src/iuse.cpp:9532 +#: src/iuse.cpp:9543 #, c-format msgid "You take some %s." msgstr "" -#: src/iuse.cpp:597 +#: src/iuse.cpp:598 #, c-format msgid "" "Please let the devs know you should be able to smoke a %s, but the smoking " "code does not know how." msgstr "" -#: src/iuse.cpp:605 +#: src/iuse.cpp:606 #, c-format msgid "You light a %s." msgstr "" -#: src/iuse.cpp:616 +#: src/iuse.cpp:617 msgid "Ugh, too much smoke… you feel nasty." msgstr "" -#: src/iuse.cpp:625 +#: src/iuse.cpp:626 msgid "You take a puff from your electronic cigarette." msgstr "" -#: src/iuse.cpp:629 +#: src/iuse.cpp:630 msgid "You inhale some vapor from your advanced electronic cigarette." msgstr "" -#: src/iuse.cpp:634 +#: src/iuse.cpp:635 msgid "You don't have any nicotine liquid!" msgstr "" -#: src/iuse.cpp:644 +#: src/iuse.cpp:645 msgid "Ugh, too much nicotine… you feel nasty." msgstr "" -#: src/iuse.cpp:652 +#: src/iuse.cpp:653 msgid "You take some antibiotics." msgstr "" -#: src/iuse.cpp:653 +#: src/iuse.cpp:654 msgid " takes some antibiotics." msgstr "" -#: src/iuse.cpp:664 +#: src/iuse.cpp:665 msgid "" "Maybe this is just the placebo effect, but you feel a little better as the " "dose settles in." msgstr "" -#: src/iuse.cpp:678 +#: src/iuse.cpp:679 #, c-format msgid "You're out of %s." msgstr "" -#: src/iuse.cpp:681 +#: src/iuse.cpp:682 #, c-format msgid "You use your %s." msgstr "" -#: src/iuse.cpp:685 +#: src/iuse.cpp:686 msgid "You wash the slime from your eyes." msgstr "Þú skolar slímið úr augunum." -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid " uses some fungicide." msgstr "" -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid "You use your fungicide." msgstr "" -#: src/iuse.cpp:710 src/iuse.cpp:757 +#: src/iuse.cpp:711 src/iuse.cpp:758 msgid "You feel a burning sensation slowly radiating throughout your skin." msgstr "" -#: src/iuse.cpp:716 src/iuse.cpp:761 +#: src/iuse.cpp:717 src/iuse.cpp:762 msgid "Your skin grows warm for a moment." msgstr "" -#: src/iuse.cpp:773 +#: src/iuse.cpp:774 msgid "You take some antiparasitic medication." msgstr "" -#: src/iuse.cpp:776 +#: src/iuse.cpp:777 msgid "The itching sensation under your skin fades away." msgstr "" -#: src/iuse.cpp:782 +#: src/iuse.cpp:783 msgid "Your bowels clench as something inside them dies." msgstr "" -#: src/iuse.cpp:784 +#: src/iuse.cpp:785 msgid "Your bowels spasm painfully as something inside them dies." msgstr "" -#: src/iuse.cpp:790 +#: src/iuse.cpp:791 msgid "Your skin prickles and your veins itch for a few moments." msgstr "" -#: src/iuse.cpp:794 +#: src/iuse.cpp:795 msgid "Your veins relax in a soothing wave through your body." msgstr "" -#: src/iuse.cpp:799 +#: src/iuse.cpp:800 msgid "The pressure inside your head feels better already." msgstr "" -#: src/iuse.cpp:802 +#: src/iuse.cpp:803 msgid "Your head pounds like a sore tooth as something inside of it dies." msgstr "" -#: src/iuse.cpp:809 +#: src/iuse.cpp:810 msgid "The stiffness in your joints goes away." msgstr "" -#: src/iuse.cpp:811 +#: src/iuse.cpp:812 msgid "The pain in your joints goes away." msgstr "" -#: src/iuse.cpp:819 +#: src/iuse.cpp:820 msgid "You take some anticonvulsant medication." msgstr "" -#: src/iuse.cpp:833 +#: src/iuse.cpp:834 msgid "You stop shaking." msgstr "" -#: src/iuse.cpp:841 +#: src/iuse.cpp:842 msgid "" "You start scarfing down the delicious cake. It tastes a little funny, " "though…" msgstr "" -#: src/iuse.cpp:864 +#: src/iuse.cpp:865 msgid "You snort a bump of coke." msgstr "" -#: src/iuse.cpp:883 +#: src/iuse.cpp:884 msgid "You smoke your meth." msgstr "" -#: src/iuse.cpp:884 +#: src/iuse.cpp:885 msgid "The world seems to sharpen." msgstr "" -#: src/iuse.cpp:898 +#: src/iuse.cpp:899 msgid "You snort some crystal meth." msgstr "" -#: src/iuse.cpp:918 +#: src/iuse.cpp:919 msgid "You inject the vaccine." msgstr "" -#: src/iuse.cpp:923 +#: src/iuse.cpp:924 msgid "You no longer need to fear the flu, at least for some time." msgstr "" -#: src/iuse.cpp:927 +#: src/iuse.cpp:928 msgid "" "You notice the date on the packaging is pretty old. It may no longer be " "effective." msgstr "" -#: src/iuse.cpp:945 +#: src/iuse.cpp:946 msgid "Are you sure you want to eat this? It looks poisonous…" msgstr "" -#: src/iuse.cpp:969 +#: src/iuse.cpp:970 #, c-format msgid "This %s probably meant a lot to someone at one time." msgstr "" -#: src/iuse.cpp:990 +#: src/iuse.cpp:991 msgid "You feel completely exhausted." msgstr "" -#: src/iuse.cpp:994 +#: src/iuse.cpp:995 msgid "You feel a bit wobbly." msgstr "" -#: src/iuse.cpp:1008 +#: src/iuse.cpp:1009 msgid "You suddenly feel hollow inside." msgstr "" -#: src/iuse.cpp:1022 +#: src/iuse.cpp:1023 msgid "You eat the datura seed." msgstr "" -#: src/iuse.cpp:1047 +#: src/iuse.cpp:1048 msgid "You take a puff from your inhaler." msgstr "" -#: src/iuse.cpp:1048 +#: src/iuse.cpp:1049 msgid " takes a puff from their inhaler." msgstr "" -#: src/iuse.cpp:1063 +#: src/iuse.cpp:1064 #, c-format msgid "You breathe deeply from the %s." msgstr "" -#: src/iuse.cpp:1065 +#: src/iuse.cpp:1066 #, c-format msgid " breathes from the %s." msgstr "" -#: src/iuse.cpp:1085 +#: src/iuse.cpp:1086 msgid "This looks unhealthy, sure you want to drink it?" msgstr "" -#: src/iuse.cpp:1089 +#: src/iuse.cpp:1090 msgid "This looks unhealthy, sure you want to eat it?" msgstr "" -#: src/iuse.cpp:1096 +#: src/iuse.cpp:1097 msgid "Blech, that tastes gross!" msgstr "" -#: src/iuse.cpp:1107 +#: src/iuse.cpp:1108 msgid "Blech, that burns your throat!" msgstr "" -#: src/iuse.cpp:1113 +#: src/iuse.cpp:1114 msgid "Blech, you don't feel you can stomach much of that." msgstr "" -#: src/iuse.cpp:1123 +#: src/iuse.cpp:1124 msgid "This looks unclean; are you sure you want to drink it?" msgstr "" -#: src/iuse.cpp:1127 +#: src/iuse.cpp:1128 msgid "This looks unclean; are you sure you want to eat it?" msgstr "" -#: src/iuse.cpp:1141 +#: src/iuse.cpp:1142 msgid "The meal is revitalizing." msgstr "" -#: src/iuse.cpp:1143 +#: src/iuse.cpp:1144 msgid "Oddly enough, this doesn't taste so bad." msgstr "" -#: src/iuse.cpp:1161 +#: src/iuse.cpp:1162 #, c-format msgid "You chew your %s." msgstr "" -#: src/iuse.cpp:1176 +#: src/iuse.cpp:1177 msgid "You feel cleansed." msgstr "" -#: src/iuse.cpp:1186 +#: src/iuse.cpp:1187 msgid "You feel a slight itching inside, but it passes." msgstr "" -#: src/iuse.cpp:1205 +#: src/iuse.cpp:1206 msgid "You don't have any mutations to purify." msgstr "" -#: src/iuse.cpp:1209 +#: src/iuse.cpp:1210 msgid "Choose a mutation to purify: " msgstr "" -#: src/iuse.cpp:1217 +#: src/iuse.cpp:1218 msgid "" "You inject the purifier. The liquid thrashes inside the tube and goes down " "reluctantly." msgstr "" -#: src/iuse.cpp:1275 +#: src/iuse.cpp:1276 #, c-format msgid "" "As you eat the %s, you have a near-religious experience, feeling at one with" " your surroundings…" msgstr "" -#: src/iuse.cpp:1307 +#: src/iuse.cpp:1308 msgid "It tastes extremely strange!" msgstr "" -#: src/iuse.cpp:1315 src/iuse.cpp:1466 +#: src/iuse.cpp:1316 src/iuse.cpp:1467 msgid "You feel better all over." msgstr "" -#: src/iuse.cpp:1327 +#: src/iuse.cpp:1328 msgid "It is delicious, and very filling!" msgstr "" -#: src/iuse.cpp:1332 +#: src/iuse.cpp:1333 msgid "It is delicious, but you can't eat any more." msgstr "" -#: src/iuse.cpp:1335 +#: src/iuse.cpp:1336 msgid "You take one bite, and immediately vomit!" msgstr "" -#: src/iuse.cpp:1340 +#: src/iuse.cpp:1341 msgid "" "You feel a familiar warmth, but suddenly it surges into an excruciating burn" " as you convulse, vomiting, and black out…" msgstr "" -#: src/iuse.cpp:1343 +#: src/iuse.cpp:1344 msgctxt "memorial_male" msgid "Suffered Marloss Rejection." msgstr "" -#: src/iuse.cpp:1344 +#: src/iuse.cpp:1345 msgctxt "memorial_female" msgid "Suffered Marloss Rejection." msgstr "" -#: src/iuse.cpp:1360 +#: src/iuse.cpp:1361 msgid "" "You feel a familiar warmth, but suddenly it surges into painful burning as " "you convulse and collapse to the ground…" msgstr "" -#: src/iuse.cpp:1372 src/monattack.cpp:2116 +#: src/iuse.cpp:1373 src/monattack.cpp:2116 msgid "" "You wake up in a Marloss bush. Almost *cradled* in it, actually, as though " "it grew there for you." msgstr "" #. ~ Beginning to hear the Mycus while conscious: that's it speaking -#: src/iuse.cpp:1375 +#: src/iuse.cpp:1376 msgid "" "unity. together we have reached the door. we provide the final key. now " "to pass through…" msgstr "" -#: src/iuse.cpp:1377 +#: src/iuse.cpp:1378 msgid "You feel a strange warmth spreading throughout your body…" msgstr "" #. ~ "Nuh-uh" is a sound used for "nope", "no", etc. -#: src/iuse.cpp:1398 +#: src/iuse.cpp:1399 msgid "" "After what happened that last time? Nuh-uh. You're not eating that alien " "poison." msgstr "" -#: src/iuse.cpp:1403 +#: src/iuse.cpp:1404 msgid "we no longer require this scaffolding. we reserve it for other uses." msgstr "" -#: src/iuse.cpp:1424 src/iuse.cpp:5711 +#: src/iuse.cpp:1425 src/iuse.cpp:5712 #, c-format msgid "" "Are you sure you want to eat the %s? You could plant it in a mound of dirt." msgstr "" -#: src/iuse.cpp:1465 +#: src/iuse.cpp:1466 msgid "It tastes amazing, and you finish it quickly." msgstr "" -#: src/iuse.cpp:1471 +#: src/iuse.cpp:1472 msgid "" "As it settles in, you feel ecstasy radiating through every part of your " "body…" msgstr "" -#: src/iuse.cpp:1474 +#: src/iuse.cpp:1475 msgid "" "Your eyes roll back in your head. Everything dissolves into a blissful " "haze…" @@ -421855,2822 +422651,2830 @@ msgstr "" #. ~ It still understands the concept, but uninitelligent fungaloids and mind- #. bent symbiotes should not need it. #. ~ We are the Mycus. -#: src/iuse.cpp:1483 +#: src/iuse.cpp:1484 msgid "we welcome into us. we have endured long in this forbidding world." msgstr "" -#: src/iuse.cpp:1486 +#: src/iuse.cpp:1487 msgid "" "A sea of white caps, waving gently. A haze of spores wafting silently over " "a forest." msgstr "" -#: src/iuse.cpp:1488 +#: src/iuse.cpp:1489 msgid "the natives have a saying: \"e pluribus unum.\" out of many, one." msgstr "" -#: src/iuse.cpp:1491 +#: src/iuse.cpp:1492 msgid "" "The blazing pink redness of the berry. The juices spreading across our " "tongue, the warmth draping over us like a lover's embrace." msgstr "" -#: src/iuse.cpp:1493 +#: src/iuse.cpp:1494 msgid "" "we welcome the union of our lines in our local guide. we will prosper, and " "unite this world. even now, our fruits adapt to better serve local " "physiology." msgstr "" -#: src/iuse.cpp:1496 +#: src/iuse.cpp:1497 msgid "" "The sky-blue of the seed. The nutty, creamy flavors intermingling with the " "berry, a memory that will never leave us." msgstr "" -#: src/iuse.cpp:1498 +#: src/iuse.cpp:1499 msgid "" "as, in time, shall we adapt to better welcome those who have not received " "us." msgstr "" -#: src/iuse.cpp:1501 +#: src/iuse.cpp:1502 msgid "" "The amber-yellow of the sap. Feel it flowing through our veins, taking the " "place of the strange, thin red gruel called \"blood.\"" msgstr "" -#: src/iuse.cpp:1503 +#: src/iuse.cpp:1504 msgid "we are the Mycus." msgstr "" -#: src/iuse.cpp:1540 +#: src/iuse.cpp:1541 msgid "This tastes really weird! You're not sure it's good for you…" msgstr "" -#: src/iuse.cpp:1555 +#: src/iuse.cpp:1556 #, c-format msgid "You doubt someone would want to eat %1$s." msgstr "" -#: src/iuse.cpp:1559 +#: src/iuse.cpp:1560 #, c-format msgid "Put the %s where?" msgstr "" -#: src/iuse.cpp:1568 +#: src/iuse.cpp:1569 #, c-format msgid "Are you sure you want to feed a person %1$s?" msgstr "" -#: src/iuse.cpp:1570 +#: src/iuse.cpp:1571 #, c-format msgid "You put your %1$s into %2$s mouth!" msgstr "" -#: src/iuse.cpp:1574 +#: src/iuse.cpp:1575 msgid "" "Okay, but please, don't give me this again. I don't want to eat pet food in" " the Cataclysm all day." msgstr "" -#: src/iuse.cpp:1576 +#: src/iuse.cpp:1577 #, c-format msgid "%s knocks it from your hand!" msgstr "" -#: src/iuse.cpp:1590 +#: src/iuse.cpp:1591 #, c-format msgid "You try to feed the %1$s some %2$s, but it vanishes!" msgstr "" -#: src/iuse.cpp:1608 +#: src/iuse.cpp:1609 #, c-format msgid "The %s doesn't want that kind of food." msgstr "" -#: src/iuse.cpp:1614 +#: src/iuse.cpp:1615 msgid "You want to feed it the dog food, but it bites your fingers!" msgstr "" -#: src/iuse.cpp:1617 +#: src/iuse.cpp:1618 msgid "" "Apparently, it's more interested in your flesh than the dog food in your " "hand!" msgstr "" -#: src/iuse.cpp:1623 +#: src/iuse.cpp:1624 #, c-format msgid "You feed your %1$s to the %2$s." msgstr "" -#: src/iuse.cpp:1626 +#: src/iuse.cpp:1627 #, c-format msgid "The %1$s is your pet now!" msgstr "" -#: src/iuse.cpp:1636 +#: src/iuse.cpp:1637 msgid "There is nothing to be fed here." msgstr "" -#: src/iuse.cpp:1653 +#: src/iuse.cpp:1654 msgid "Modify what?" msgstr "" -#: src/iuse.cpp:1656 src/iuse.cpp:2464 src/iuse.cpp:4861 src/iuse.cpp:5545 -#: src/iuse.cpp:6323 src/iuse.cpp:6355 src/iuse.cpp:7475 src/iuse.cpp:7681 +#: src/iuse.cpp:1657 src/iuse.cpp:2465 src/iuse.cpp:4862 src/iuse.cpp:5546 +#: src/iuse.cpp:6324 src/iuse.cpp:6356 src/iuse.cpp:7479 src/iuse.cpp:7685 msgid "You don't have that item!" msgstr "" -#: src/iuse.cpp:1661 +#: src/iuse.cpp:1662 msgid "Which signal should activate the item?" msgstr "" -#: src/iuse.cpp:1662 src/iuse.cpp:1674 +#: src/iuse.cpp:1663 src/iuse.cpp:1675 msgid "\"Blue\"" msgstr "" -#: src/iuse.cpp:1662 src/iuse.cpp:1678 +#: src/iuse.cpp:1663 src/iuse.cpp:1679 msgid "\"Green\"" msgstr "" -#: src/iuse.cpp:1662 src/iuse.cpp:1670 +#: src/iuse.cpp:1663 src/iuse.cpp:1671 msgid "\"Red\"" msgstr "" -#: src/iuse.cpp:1685 +#: src/iuse.cpp:1686 msgid "This item has been modified this way already." msgstr "" -#: src/iuse.cpp:1692 +#: src/iuse.cpp:1693 #, c-format msgid "" "You modify your %1$s to listen for the %2$s activation signal on the radio." msgstr "" -#: src/iuse.cpp:1715 +#: src/iuse.cpp:1716 msgid "Remove mods from tool?" msgstr "" -#: src/iuse.cpp:1716 +#: src/iuse.cpp:1717 msgid "You don't have any modified tools." msgstr "" -#: src/iuse.cpp:1728 +#: src/iuse.cpp:1729 #, c-format msgid "You remove the %s from the tool." msgstr "" -#: src/iuse.cpp:1749 +#: src/iuse.cpp:1750 msgid "You doubt you will have much luck catching fish here." msgstr "" -#: src/iuse.cpp:1774 src/iuse.cpp:1815 +#: src/iuse.cpp:1775 src/iuse.cpp:1816 msgid "You can't fish there!" msgstr "" -#: src/iuse.cpp:1777 +#: src/iuse.cpp:1778 msgid "You cast your line and wait to hook something…" msgstr "" -#: src/iuse.cpp:1804 +#: src/iuse.cpp:1805 msgid "Fish aren't foolish enough to go in here without bait." msgstr "" -#: src/iuse.cpp:1808 +#: src/iuse.cpp:1809 msgid "Put fish trap where?" msgstr "" -#: src/iuse.cpp:1826 +#: src/iuse.cpp:1827 msgid "" "You place the fish trap; in three hours or so, you may catch some fish." msgstr "" -#: src/iuse.cpp:1923 src/iuse.cpp:5148 +#: src/iuse.cpp:1924 src/iuse.cpp:5149 msgid "Spray where?" msgstr "" -#: src/iuse.cpp:1946 +#: src/iuse.cpp:1947 #, c-format msgid "The %s is sprayed!" msgstr "" -#: src/iuse.cpp:1948 +#: src/iuse.cpp:1949 #, c-format msgid "The %s looks blinded." msgstr "" -#: src/iuse.cpp:1953 +#: src/iuse.cpp:1954 #, c-format msgid "The %s is frozen!" msgstr "" #. ~ Modular exoskeletons require pocket restrictions to insert modules. %s = #. pocket name. -#: src/iuse.cpp:2185 +#: src/iuse.cpp:2186 #, c-format msgid "%s doesn't define any restrictions for modules!" msgstr "" #. ~ Prompt the player to handle the module inside the modular exoskeleton -#: src/iuse.cpp:2196 +#: src/iuse.cpp:2197 msgid "What to do with the existing module?" msgstr "" -#: src/iuse.cpp:2197 +#: src/iuse.cpp:2198 #, c-format msgid "Unload everything from this %s" msgstr "" -#: src/iuse.cpp:2199 +#: src/iuse.cpp:2200 #, c-format msgid "Replace the %s" msgstr "" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Activate the %s" msgstr "" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Deactivate the %s" msgstr "" -#: src/iuse.cpp:2203 +#: src/iuse.cpp:2204 #, c-format msgid "Reload the %s" msgstr "" -#: src/iuse.cpp:2204 +#: src/iuse.cpp:2205 #, c-format msgid "Unload the %s" msgstr "" #. ~ The player has nothing that fits in the modular exoskeleton's pocket -#: src/iuse.cpp:2265 +#: src/iuse.cpp:2266 msgid "You don't have anything compatible with this module!" msgstr "" #. ~ Prompt the player to select an item to attach to the modular #. exoskeleton's pocket (%s) -#: src/iuse.cpp:2270 +#: src/iuse.cpp:2271 #, c-format msgid "Which module to attach to the %s?" msgstr "" -#: src/iuse.cpp:2309 +#: src/iuse.cpp:2310 #, c-format msgid "Your %s does not have any pockets to contain modules." msgstr "" -#: src/iuse.cpp:2320 +#: src/iuse.cpp:2321 msgid "The RM13 combat armor's fuel cells are dead." msgstr "" -#: src/iuse.cpp:2324 +#: src/iuse.cpp:2325 msgid "You activate your RM13 combat armor." msgstr "" -#: src/iuse.cpp:2325 +#: src/iuse.cpp:2326 msgid "Rivtech Model 13 RivOS v2.19: ONLINE." msgstr "" -#: src/iuse.cpp:2326 +#: src/iuse.cpp:2327 msgid "CBRN defense system: ONLINE." msgstr "" -#: src/iuse.cpp:2327 +#: src/iuse.cpp:2328 msgid "Acoustic dampening system: ONLINE." msgstr "" -#: src/iuse.cpp:2328 +#: src/iuse.cpp:2329 msgid "Thermal regulation system: ONLINE." msgstr "" -#: src/iuse.cpp:2329 +#: src/iuse.cpp:2330 msgid "Vision enhancement system: ONLINE." msgstr "" -#: src/iuse.cpp:2330 +#: src/iuse.cpp:2331 msgid "Electro-reactive armor system: ONLINE." msgstr "" -#: src/iuse.cpp:2331 +#: src/iuse.cpp:2332 msgid "All systems nominal." msgstr "" -#: src/iuse.cpp:2349 +#: src/iuse.cpp:2350 msgid "RivOS v2.19 shutdown sequence initiated." msgstr "" -#: src/iuse.cpp:2350 +#: src/iuse.cpp:2351 msgid "Shutting down." msgstr "" -#: src/iuse.cpp:2351 +#: src/iuse.cpp:2352 msgid "Your RM13 combat armor turns off." msgstr "" -#: src/iuse.cpp:2366 +#: src/iuse.cpp:2367 #, c-format msgid "You unpack your %s for use." msgstr "" -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "Choose CBM to pack" msgstr "" -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "You don't have any CBMs." msgstr "" -#: src/iuse.cpp:2383 +#: src/iuse.cpp:2384 msgid "This CBM is faulty. You should mend it first. Do you want to try?" msgstr "" -#: src/iuse.cpp:2391 +#: src/iuse.cpp:2392 msgid "You carefully prepare the CBM for sterilization." msgstr "" -#: src/iuse.cpp:2394 +#: src/iuse.cpp:2395 msgid "You fail to properly prepare the CBM." msgstr "" -#: src/iuse.cpp:2412 +#: src/iuse.cpp:2413 #, c-format msgid "You can't pack your %s until you take it off." msgstr "" -#: src/iuse.cpp:2424 +#: src/iuse.cpp:2425 #, c-format msgid "You pack your %s for storage." msgstr "" -#: src/iuse.cpp:2433 +#: src/iuse.cpp:2434 msgid "You need batteries to cauterize wounds." msgstr "" -#: src/iuse.cpp:2438 src/iuse_actor.cpp:1864 +#: src/iuse.cpp:2439 src/iuse_actor.cpp:1871 msgid "Cauterize yourself for fun?" msgstr "" -#: src/iuse.cpp:2442 +#: src/iuse.cpp:2443 msgid "You aren't bleeding or bitten; there is no need to cauterize yourself." msgstr "" -#: src/iuse.cpp:2445 +#: src/iuse.cpp:2446 msgid "Cauterize any open wounds?" msgstr "" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "Purify what?" msgstr "" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "You don't have water to purify." msgstr "" -#: src/iuse.cpp:2476 +#: src/iuse.cpp:2477 msgid "That volume of water is too large to purify." msgstr "" -#: src/iuse.cpp:2491 src/iuse.cpp:2680 src/iuse.cpp:2705 +#: src/iuse.cpp:2492 src/iuse.cpp:2681 src/iuse.cpp:2706 msgid "It's dead." msgstr "" -#: src/iuse.cpp:2493 +#: src/iuse.cpp:2494 msgid "You turn the radio on." msgstr "" -#: src/iuse.cpp:2515 +#: src/iuse.cpp:2516 msgid "You must have an active radio to check for signal direction." msgstr "" -#: src/iuse.cpp:2522 +#: src/iuse.cpp:2523 msgid "You can't find the direction if your radio isn't tuned." msgstr "" -#: src/iuse.cpp:2528 +#: src/iuse.cpp:2529 #, c-format msgid "The signal seems strongest to the %s." msgstr "" -#: src/iuse.cpp:2560 +#: src/iuse.cpp:2561 msgid "Radio: Kssssssssssssh." msgstr "" #. ~ radio noise -#: src/iuse.cpp:2576 +#: src/iuse.cpp:2577 msgid "ksssh" msgstr "" -#: src/iuse.cpp:2598 +#: src/iuse.cpp:2599 #, c-format msgid "radio: %s" msgstr "" -#: src/iuse.cpp:2612 +#: src/iuse.cpp:2613 msgid "Radio:" msgstr "" -#: src/iuse.cpp:2613 +#: src/iuse.cpp:2614 msgid "Scan" msgstr "" -#: src/iuse.cpp:2639 +#: src/iuse.cpp:2640 msgid "Select a station" msgstr "" -#: src/iuse.cpp:2646 +#: src/iuse.cpp:2647 msgctxt "radio station" msgid " (selected)" msgstr "" #. ~ Selected radio station, %d is a number in sequence (1,2,3...), #. ~ %s is ' (selected)' if this is the radio station playing, else nothing -#: src/iuse.cpp:2650 +#: src/iuse.cpp:2651 #, c-format msgid "Station %d%s" msgstr "" -#: src/iuse.cpp:2666 +#: src/iuse.cpp:2667 msgid "The radio dies." msgstr "" -#: src/iuse.cpp:2683 +#: src/iuse.cpp:2684 msgid "You turn the noise emitter on." msgstr "" #. ~ the sound of a noise emitter when turned on -#: src/iuse.cpp:2693 +#: src/iuse.cpp:2694 msgid "KXSHHHHRRCRKLKKK!" msgstr "" -#: src/iuse.cpp:2696 +#: src/iuse.cpp:2697 msgid "The infernal racket dies as the noise emitter turns off." msgstr "" -#: src/iuse.cpp:2708 +#: src/iuse.cpp:2709 msgid "You turn the EMF detector on." msgstr "" -#: src/iuse.cpp:2727 +#: src/iuse.cpp:2728 msgid "BEEEEE-CHHHHHHH-eeEEEEEEE-CHHHHHHHHHHHH" msgstr "" -#: src/iuse.cpp:2753 +#: src/iuse.cpp:2754 msgid "BEEEEEEP BEEEEEEP" msgstr "" -#: src/iuse.cpp:2756 +#: src/iuse.cpp:2757 msgid "BEEP BEEP" msgstr "" -#: src/iuse.cpp:2759 +#: src/iuse.cpp:2760 msgid "beep… beep" msgstr "" -#: src/iuse.cpp:2767 +#: src/iuse.cpp:2768 msgid "The noise of your EMF detector slows to a halt." msgstr "" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "Pry where?" msgstr "" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "There is nothing to pry nearby." msgstr "" -#: src/iuse.cpp:2838 +#: src/iuse.cpp:2839 msgid "You try to hit yourself with the hammer." msgstr "" -#: src/iuse.cpp:2839 +#: src/iuse.cpp:2840 msgid "But you can't touch this." msgstr "" -#: src/iuse.cpp:2841 +#: src/iuse.cpp:2842 msgid "" "You attempt to pry open your wallet, but alas. You are just too miserly." msgstr "" -#: src/iuse.cpp:2845 +#: src/iuse.cpp:2846 msgid "You can't pry that." msgstr "" -#: src/iuse.cpp:2867 +#: src/iuse.cpp:2868 #, c-format msgid "You can't get sufficient leverage to open that with your %1$s." msgstr "" -#: src/iuse.cpp:2888 +#: src/iuse.cpp:2889 msgid "Till soil where?" msgstr "" -#: src/iuse.cpp:2896 +#: src/iuse.cpp:2897 msgid "You think about jumping on a shovel, but then change your mind." msgstr "" -#: src/iuse.cpp:2903 +#: src/iuse.cpp:2904 msgid "You start churning up the earth here." msgstr "" -#: src/iuse.cpp:2908 +#: src/iuse.cpp:2909 msgid "You can't churn up this ground." msgstr "" -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "Clear rubble where?" msgstr "" -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "There is no rubble to clear nearby." msgstr "" -#: src/iuse.cpp:3004 +#: src/iuse.cpp:3005 msgid "There's no rubble to clear." msgstr "" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "Siphon from where?" msgstr "" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "There is nothing to siphon from nearby." msgstr "" -#: src/iuse.cpp:3105 +#: src/iuse.cpp:3106 msgid "With a snarl, the combat chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3106 src/iuse.cpp:3124 src/iuse.cpp:3151 +#: src/iuse.cpp:3107 src/iuse.cpp:3125 src/iuse.cpp:3152 msgid "You yank the cord, but nothing happens." msgstr "" -#: src/iuse.cpp:3114 +#: src/iuse.cpp:3115 msgid "With a snarl, the electric combat chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3115 src/iuse.cpp:3133 +#: src/iuse.cpp:3116 src/iuse.cpp:3134 msgid "You flip the switch, but nothing happens." msgstr "" -#: src/iuse.cpp:3123 +#: src/iuse.cpp:3124 msgid "With a roar, the chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3132 +#: src/iuse.cpp:3133 msgid "With a roar, the electric chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3141 +#: src/iuse.cpp:3142 msgid "The electric carver's serrated blades start buzzing!" msgstr "" -#: src/iuse.cpp:3142 +#: src/iuse.cpp:3143 msgid "You pull the trigger, but nothing happens." msgstr "" -#: src/iuse.cpp:3150 +#: src/iuse.cpp:3151 msgid "With a roar, the hedge trimmer leaps to life!" msgstr "" -#: src/iuse.cpp:3168 +#: src/iuse.cpp:3169 #, c-format msgid "Your %s gurgles in the water and stops." msgstr "" -#: src/iuse.cpp:3179 +#: src/iuse.cpp:3180 #, c-format msgid "Your %s goes quiet." msgstr "" -#: src/iuse.cpp:3188 +#: src/iuse.cpp:3189 msgid "combat chainsaw" msgstr "" -#: src/iuse.cpp:3190 +#: src/iuse.cpp:3191 msgid "Your combat chainsaw growls." msgstr "" -#: src/iuse.cpp:3195 +#: src/iuse.cpp:3196 msgid "electric combat chainsaw" msgstr "" -#: src/iuse.cpp:3197 +#: src/iuse.cpp:3198 msgid "Your electric combat chainsaw growls." msgstr "" -#: src/iuse.cpp:3202 +#: src/iuse.cpp:3203 msgid "chainsaw" msgstr "" -#: src/iuse.cpp:3204 +#: src/iuse.cpp:3205 msgid "Your chainsaw rumbles." msgstr "" -#: src/iuse.cpp:3209 +#: src/iuse.cpp:3210 msgid "electric chainsaw" msgstr "" -#: src/iuse.cpp:3211 +#: src/iuse.cpp:3212 msgid "Your electric chainsaw rumbles." msgstr "" -#: src/iuse.cpp:3216 +#: src/iuse.cpp:3217 msgid "electric carver" msgstr "" -#: src/iuse.cpp:3218 +#: src/iuse.cpp:3219 msgid "Your electric carver buzzes." msgstr "" -#: src/iuse.cpp:3223 +#: src/iuse.cpp:3224 msgid "hedge trimmer" msgstr "" -#: src/iuse.cpp:3225 +#: src/iuse.cpp:3226 msgid "Your hedge trimmer rumbles." msgstr "" -#: src/iuse.cpp:3230 +#: src/iuse.cpp:3231 msgid "circular saw" msgstr "" -#: src/iuse.cpp:3232 +#: src/iuse.cpp:3233 msgid "Your circular saw buzzes." msgstr "" -#: src/iuse.cpp:3269 +#: src/iuse.cpp:3270 msgid "Drill where?" msgstr "" -#: src/iuse.cpp:3281 +#: src/iuse.cpp:3282 msgid "You can't drill there." msgstr "" -#: src/iuse.cpp:3284 src/iuse.cpp:3400 +#: src/iuse.cpp:3285 src/iuse.cpp:3401 msgid "The material is too hard for you to even make a dent." msgstr "" -#: src/iuse.cpp:3289 src/iuse.cpp:3405 +#: src/iuse.cpp:3290 src/iuse.cpp:3406 msgid "There's a vehicle in the way!" msgstr "" -#: src/iuse.cpp:3313 +#: src/iuse.cpp:3314 #, c-format msgid "You start drilling into the %1$s with your %2$s." msgstr "" -#: src/iuse.cpp:3385 +#: src/iuse.cpp:3386 msgid "Mine where?" msgstr "" -#: src/iuse.cpp:3397 +#: src/iuse.cpp:3398 msgid "You can't mine there." msgstr "" -#: src/iuse.cpp:3430 +#: src/iuse.cpp:3431 #, c-format msgid "You strike the %1$s with your %2$s." msgstr "" -#: src/iuse.cpp:3444 +#: src/iuse.cpp:3445 msgid "buzzing" msgstr "" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "clicking" msgstr "" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "rapid clicking" msgstr "" -#: src/iuse.cpp:3446 +#: src/iuse.cpp:3447 msgid "geiger_high" msgstr "" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_low" msgstr "" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_medium" msgstr "" -#: src/iuse.cpp:3455 +#: src/iuse.cpp:3456 msgid "The geiger counter buzzes intensely." msgstr "" -#: src/iuse.cpp:3457 +#: src/iuse.cpp:3458 msgid "The geiger counter clicks wildly." msgstr "" -#: src/iuse.cpp:3459 +#: src/iuse.cpp:3460 msgid "The geiger counter clicks rapidly." msgstr "" -#: src/iuse.cpp:3461 +#: src/iuse.cpp:3462 msgid "The geiger counter clicks steadily." msgstr "" -#: src/iuse.cpp:3463 +#: src/iuse.cpp:3464 msgid "The geiger counter clicks slowly." msgstr "" -#: src/iuse.cpp:3465 +#: src/iuse.cpp:3466 msgid "The geiger counter clicks intermittently." msgstr "" -#: src/iuse.cpp:3467 +#: src/iuse.cpp:3468 msgid "The geiger counter clicks once." msgstr "" -#: src/iuse.cpp:3473 +#: src/iuse.cpp:3474 msgid "The geiger counter's SCANNING LED turns off." msgstr "" -#: src/iuse.cpp:3478 +#: src/iuse.cpp:3479 msgid "Geiger counter:" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan the ground" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan yourself or other person" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Turn continuous scan on" msgstr "" -#: src/iuse.cpp:3488 +#: src/iuse.cpp:3489 msgid "Scan whom?" msgstr "" -#: src/iuse.cpp:3489 +#: src/iuse.cpp:3490 msgid "There is no one to scan nearby." msgstr "" -#: src/iuse.cpp:3495 +#: src/iuse.cpp:3496 #, c-format msgid "Your radiation level: %d mSv (%d mSv from items)" msgstr "" -#: src/iuse.cpp:3501 +#: src/iuse.cpp:3502 #, c-format msgid "%s's radiation level: %d mSv (%d mSv from items)" msgstr "" -#: src/iuse.cpp:3508 +#: src/iuse.cpp:3509 #, c-format msgid "The ground's radiation level: %d mSv/h" msgstr "" -#: src/iuse.cpp:3512 +#: src/iuse.cpp:3513 msgid "The geiger counter's scan LED turns on." msgstr "" -#: src/iuse.cpp:3559 +#: src/iuse.cpp:3560 #, c-format msgid "Black goo emerges from the canister and envelopes the %s!" msgstr "" -#: src/iuse.cpp:3566 +#: src/iuse.cpp:3567 msgid "Living black goo emerges from the canister!" msgstr "" -#: src/iuse.cpp:3581 +#: src/iuse.cpp:3582 msgid "A nearby splatter of goo forms into a goo pit." msgstr "" -#: src/iuse.cpp:3592 +#: src/iuse.cpp:3593 msgid "You pull the pin on the Granade." msgstr "" -#: src/iuse.cpp:3608 +#: src/iuse.cpp:3609 msgid "Merged!" msgstr "" -#: src/iuse.cpp:3624 +#: src/iuse.cpp:3625 msgid "BUGFIXES!" msgstr "" -#: src/iuse.cpp:3636 +#: src/iuse.cpp:3637 msgid "BUFFS!" msgstr "" -#: src/iuse.cpp:3678 +#: src/iuse.cpp:3679 msgid "NERFS!" msgstr "" -#: src/iuse.cpp:3718 +#: src/iuse.cpp:3719 msgid "REVERTS!" msgstr "" -#: src/iuse.cpp:3736 +#: src/iuse.cpp:3737 msgid "BEES!" msgstr "" -#: src/iuse.cpp:3753 +#: src/iuse.cpp:3754 msgid "Set the timer to how many seconds (0 to cancel)?" msgstr "" -#: src/iuse.cpp:3758 +#: src/iuse.cpp:3759 #, c-format msgid "You set the timer to %d second." msgid_plural "You set the timer to %d seconds." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:3787 +#: src/iuse.cpp:3788 msgid "Tick!" msgstr "" -#: src/iuse.cpp:3789 +#: src/iuse.cpp:3790 msgid "You've already released the handle, try throwing it instead." msgstr "" -#: src/iuse.cpp:3809 src/iuse.cpp:3828 +#: src/iuse.cpp:3810 src/iuse.cpp:3829 msgid "Fire… Good…" msgstr "" -#: src/iuse.cpp:3838 +#: src/iuse.cpp:3839 msgid "Your lit Molotov goes out." msgstr "" -#: src/iuse.cpp:3853 src/iuse.cpp:3894 src/iuse_actor.cpp:203 +#: src/iuse.cpp:3854 src/iuse.cpp:3895 src/iuse_actor.cpp:204 msgid "You need a source of fire!" msgstr "" -#: src/iuse.cpp:3856 +#: src/iuse.cpp:3857 msgid "You light the pack of firecrackers." msgstr "" -#: src/iuse.cpp:3897 +#: src/iuse.cpp:3898 msgid "You light the firecracker." msgstr "" -#: src/iuse.cpp:3924 +#: src/iuse.cpp:3925 msgid "Set the timer to ___ turns (0 to cancel)?" msgstr "" -#: src/iuse.cpp:3929 +#: src/iuse.cpp:3930 #, c-format msgid "You set the timer to %s." msgstr "" -#: src/iuse.cpp:3960 +#: src/iuse.cpp:3961 msgid "Shock where?" msgstr "" -#: src/iuse.cpp:3968 +#: src/iuse.cpp:3969 msgid "Umm. No." msgstr "" -#: src/iuse.cpp:3974 +#: src/iuse.cpp:3975 msgid "There's nothing to zap there!" msgstr "" -#: src/iuse.cpp:3981 +#: src/iuse.cpp:3982 #, c-format msgid "Do you really want to shock %s?" msgstr "" -#: src/iuse.cpp:3995 +#: src/iuse.cpp:3996 #, c-format msgid "You attempt to shock %s, but miss." msgstr "" -#: src/iuse.cpp:3996 +#: src/iuse.cpp:3997 #, c-format msgid " attempts to shock %s, but misses." msgstr "" -#: src/iuse.cpp:3999 +#: src/iuse.cpp:4000 #, c-format msgid "You attempt to shock %s, but are blocked by armor." msgstr "" -#: src/iuse.cpp:4000 +#: src/iuse.cpp:4001 #, c-format msgid " attempts to shock %s, but is blocked by armor." msgstr "" -#: src/iuse.cpp:4016 +#: src/iuse.cpp:4017 #, c-format msgid "You shock %s!" msgstr "" -#: src/iuse.cpp:4017 +#: src/iuse.cpp:4018 #, c-format msgid " shocks %s!" msgstr "" -#: src/iuse.cpp:4037 +#: src/iuse.cpp:4038 msgid "Insufficient power" msgstr "" -#: src/iuse.cpp:4045 src/iuse.cpp:4076 +#: src/iuse.cpp:4046 src/iuse.cpp:4077 msgid "tactical tonfa" msgstr "" -#: src/iuse.cpp:4046 +#: src/iuse.cpp:4047 msgid "Turn on light" msgstr "" -#: src/iuse.cpp:4046 src/iuse.cpp:4077 +#: src/iuse.cpp:4047 src/iuse.cpp:4078 msgid "Zap something" msgstr "" -#: src/iuse.cpp:4055 +#: src/iuse.cpp:4056 msgid "The batteries are dead." msgstr "" -#: src/iuse.cpp:4058 +#: src/iuse.cpp:4059 msgid "You turn the light on." msgstr "" -#: src/iuse.cpp:4073 +#: src/iuse.cpp:4074 msgid "Your tactical tonfa is out of power." msgstr "" -#: src/iuse.cpp:4077 +#: src/iuse.cpp:4078 msgid "Turn off light" msgstr "" -#: src/iuse.cpp:4085 +#: src/iuse.cpp:4086 msgid "You turn off the light." msgstr "" -#: src/iuse.cpp:4098 +#: src/iuse.cpp:4099 msgid "The device's batteries are dead." msgstr "" -#: src/iuse.cpp:4102 +#: src/iuse.cpp:4103 msgid "You are already listening to music!" msgstr "" -#: src/iuse.cpp:4104 +#: src/iuse.cpp:4105 msgid "You put in the earbuds and start listening to music." msgstr "" -#: src/iuse.cpp:4122 src/iuse.cpp:4146 +#: src/iuse.cpp:4123 src/iuse.cpp:4147 msgid "a sweet guitar solo!" msgstr "" -#: src/iuse.cpp:4123 +#: src/iuse.cpp:4124 msgid "a funky bassline." msgstr "" -#: src/iuse.cpp:4124 +#: src/iuse.cpp:4125 msgid "some amazing vocals." msgstr "" -#: src/iuse.cpp:4125 +#: src/iuse.cpp:4126 msgid "some pumping bass." msgstr "" -#: src/iuse.cpp:4126 +#: src/iuse.cpp:4127 msgid "dramatic classical music." msgstr "" -#: src/iuse.cpp:4131 +#: src/iuse.cpp:4132 msgid "some bass-heavy post-glam speed polka." msgstr "" -#: src/iuse.cpp:4164 +#: src/iuse.cpp:4165 #, c-format msgid "You listen to %s" msgstr "" -#: src/iuse.cpp:4192 +#: src/iuse.cpp:4193 msgid "The mp3 player turns off." msgstr "" -#: src/iuse.cpp:4195 src/iuse.cpp:4198 src/iuse.cpp:4201 +#: src/iuse.cpp:4196 src/iuse.cpp:4199 src/iuse.cpp:4202 msgid "The phone turns off." msgstr "" #. ~ %1$d: roll number, %2$d: side number of a die, %3$s: die item name -#: src/iuse.cpp:4227 +#: src/iuse.cpp:4228 #, c-format msgctxt "dice" msgid "You roll a %1$d on your %2$d sided %3$s" msgstr "" -#: src/iuse.cpp:4243 +#: src/iuse.cpp:4244 #, c-format msgid "You take a deep breath from your %s." msgstr "" -#: src/iuse.cpp:4246 +#: src/iuse.cpp:4247 #, c-format msgid "Air in your %s runs out." msgstr "" -#: src/iuse.cpp:4259 +#: src/iuse.cpp:4260 #, c-format msgid "Your %s is empty." msgstr "" -#: src/iuse.cpp:4261 +#: src/iuse.cpp:4262 msgid "You turn off the regulator and close the air valve." msgstr "" -#: src/iuse.cpp:4267 +#: src/iuse.cpp:4268 msgid "You should wear it first." msgstr "" -#: src/iuse.cpp:4269 +#: src/iuse.cpp:4270 msgid "You turn on the regulator and open the air valve." msgstr "" -#: src/iuse.cpp:4283 +#: src/iuse.cpp:4284 msgid "" "You have no cable charging system to plug it into, so you leave it alone." msgstr "" -#: src/iuse.cpp:4286 +#: src/iuse.cpp:4287 msgid "Activate your cable charging system to take advantage of it." msgstr "" -#: src/iuse.cpp:4290 +#: src/iuse.cpp:4291 #, c-format msgid "You need to wear the %1$s before you can unfold it." msgstr "" -#: src/iuse.cpp:4296 +#: src/iuse.cpp:4297 #, c-format msgid "You can't use the %1$s with another of its kind." msgstr "" -#: src/iuse.cpp:4301 +#: src/iuse.cpp:4302 msgid "" "You unfold the solar array from the pack. You still need to connect it with" " a cable." msgstr "" -#: src/iuse.cpp:4310 +#: src/iuse.cpp:4311 msgid "You fold your portable solar array into the pack." msgstr "" -#: src/iuse.cpp:4312 +#: src/iuse.cpp:4313 msgid "You unplug your portable solar array, and fold it into the pack." msgstr "" -#: src/iuse.cpp:4341 +#: src/iuse.cpp:4342 #, c-format msgid "Your %s requires new filters!" msgstr "" -#: src/iuse.cpp:4342 +#: src/iuse.cpp:4343 msgid " needs new gas mask filters!" msgstr "" -#: src/iuse.cpp:4348 +#: src/iuse.cpp:4349 #, c-format msgid "Your %s doesn't have a filter." msgstr "" -#: src/iuse.cpp:4350 +#: src/iuse.cpp:4351 #, c-format msgid "You prepare your %s." msgstr "" -#: src/iuse.cpp:4400 +#: src/iuse.cpp:4401 msgid "What do you want to play?" msgstr "" -#: src/iuse.cpp:4401 +#: src/iuse.cpp:4402 msgid "robotfindskitten" msgstr "" -#: src/iuse.cpp:4402 src/iuse_software_snake.cpp:31 +#: src/iuse.cpp:4403 src/iuse_software_snake.cpp:31 msgid "S N A K E" msgstr "" -#: src/iuse.cpp:4403 src/iuse_software_sokoban.cpp:249 +#: src/iuse.cpp:4404 src/iuse_software_sokoban.cpp:249 msgid "Sokoban" msgstr "" -#: src/iuse.cpp:4405 src/iuse_software_lightson.cpp:177 +#: src/iuse.cpp:4406 src/iuse_software_lightson.cpp:177 msgid "Lights on!" msgstr "" -#: src/iuse.cpp:4407 +#: src/iuse.cpp:4408 msgid "Play anything for a while" msgstr "" -#: src/iuse.cpp:4409 +#: src/iuse.cpp:4410 msgid "Play something with friends" msgstr "" -#: src/iuse.cpp:4410 +#: src/iuse.cpp:4411 msgid "Play something alone" msgstr "" -#: src/iuse.cpp:4463 +#: src/iuse.cpp:4464 #, c-format msgid "You and your %1$u friends play on your %2$s for a while." msgstr "" -#: src/iuse.cpp:4466 +#: src/iuse.cpp:4467 #, c-format msgid "You and your friend play on your %s for a while." msgstr "" -#: src/iuse.cpp:4477 +#: src/iuse.cpp:4478 #, c-format msgid "You play on your %s for a while." msgstr "" -#: src/iuse.cpp:4514 src/iuse.cpp:9088 +#: src/iuse.cpp:4515 src/iuse.cpp:9106 msgid "You don't know what you're looking at." msgstr "" -#: src/iuse.cpp:4520 +#: src/iuse.cpp:4521 #, c-format msgid "You check your health metrics on your %s." msgstr "" -#: src/iuse.cpp:4525 +#: src/iuse.cpp:4526 #, c-format msgid "Your heart rate is %i bpm." msgstr "" -#: src/iuse.cpp:4529 +#: src/iuse.cpp:4530 msgid "WARNING! Slow down! Your pulse is getting too high, champion!" msgstr "" -#: src/iuse.cpp:4535 +#: src/iuse.cpp:4536 msgid "You haven't really been active today. Try going for a walk!" msgstr "" -#: src/iuse.cpp:4537 +#: src/iuse.cpp:4538 msgid "Good start! Keep it up and move more." msgstr "" -#: src/iuse.cpp:4539 +#: src/iuse.cpp:4540 msgid "Doing good! Don't stop, push the limit!" msgstr "" -#: src/iuse.cpp:4541 +#: src/iuse.cpp:4542 msgid "Great job! Take a break and don't forget about hydration!" msgstr "" -#: src/iuse.cpp:4543 +#: src/iuse.cpp:4544 msgid "You are too active! Avoid overexertion for your safety and health." msgstr "" -#: src/iuse.cpp:4547 src/iuse.cpp:9097 +#: src/iuse.cpp:4548 src/iuse.cpp:9115 #, c-format msgid "You consumed %d kcal today and %d kcal yesterday." msgstr "" -#: src/iuse.cpp:4552 +#: src/iuse.cpp:4553 #, c-format msgid "You burned %d kcal today and %d kcal yesterday." msgstr "" -#: src/iuse.cpp:4569 +#: src/iuse.cpp:4570 msgid "It's not waterproof enough to work underwater." msgstr "" -#: src/iuse.cpp:4582 +#: src/iuse.cpp:4583 #, c-format msgid "You start cranking the %s to charge its %s." msgstr "" -#: src/iuse.cpp:4587 +#: src/iuse.cpp:4588 #, c-format msgid "You could use the %s to charge its %s, but it's already charged." msgstr "" -#: src/iuse.cpp:4591 +#: src/iuse.cpp:4592 msgid "You need a rechargeable battery cell to charge." msgstr "" -#: src/iuse.cpp:4604 +#: src/iuse.cpp:4605 msgid "You can't do… that while mounted." msgstr "" -#: src/iuse.cpp:4611 +#: src/iuse.cpp:4612 msgid "It might be waterproof, but your lungs aren't." msgstr "" -#: src/iuse.cpp:4619 +#: src/iuse.cpp:4620 msgid "*Your* batteries are dead." msgstr "" -#: src/iuse.cpp:4624 +#: src/iuse.cpp:4625 #, c-format msgid "You fire up your %s and start getting the tension out." msgstr "" -#: src/iuse.cpp:4627 +#: src/iuse.cpp:4628 #, c-format msgid "You whip out your %s and start getting the tension out." msgstr "" -#: src/iuse.cpp:4652 +#: src/iuse.cpp:4653 msgid "Air swirls all over…" msgstr "" -#: src/iuse.cpp:4660 +#: src/iuse.cpp:4661 msgid "Air swirls around you for a moment." msgstr "" -#: src/iuse.cpp:4673 +#: src/iuse.cpp:4674 msgid "You blow your dog whistle." msgstr "" -#: src/iuse.cpp:4711 +#: src/iuse.cpp:4712 #, c-format msgid "Your %s looks ready to attack." msgstr "" -#: src/iuse.cpp:4716 +#: src/iuse.cpp:4717 #, c-format msgid "Your %s goes docile." msgstr "" -#: src/iuse.cpp:4731 +#: src/iuse.cpp:4732 msgid "You hear a low-pitched echoing howl." msgstr "" -#: src/iuse.cpp:4747 +#: src/iuse.cpp:4748 #, c-format msgid "That %s is full!" msgstr "" -#: src/iuse.cpp:4757 +#: src/iuse.cpp:4758 #, c-format msgid "Draw blood from %s?" msgstr "" -#: src/iuse.cpp:4759 +#: src/iuse.cpp:4760 #, c-format msgid "You drew blood from the %s…" msgstr "" -#: src/iuse.cpp:4776 +#: src/iuse.cpp:4777 msgid "Draw your own blood?" msgstr "" -#: src/iuse.cpp:4777 +#: src/iuse.cpp:4778 msgid "You drew your own blood…" msgstr "" -#: src/iuse.cpp:4798 +#: src/iuse.cpp:4799 #, c-format msgid "…but acidic blood melts the %s, destroying it!" msgstr "" -#: src/iuse.cpp:4803 +#: src/iuse.cpp:4804 #, c-format msgid "…but acidic blood damages the %s!" msgstr "" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "Chop down which tree?" msgstr "" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "There is no tree to chop down nearby." msgstr "" -#: src/iuse.cpp:4908 +#: src/iuse.cpp:4909 msgid "You're not stern enough to shave yourself with THIS." msgstr "" -#: src/iuse.cpp:4910 +#: src/iuse.cpp:4911 msgid "You can't chop down that." msgstr "" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "Chop which tree trunk?" msgstr "" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "There is no tree trunk to chop nearby." msgstr "" -#: src/iuse.cpp:4953 +#: src/iuse.cpp:4954 msgid "You can't chop that." msgstr "" -#: src/iuse.cpp:4979 +#: src/iuse.cpp:4980 msgid "You need welding goggles to do that." msgstr "" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "Cut up metal where?" msgstr "" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "There is no metal to cut up nearby." msgstr "" -#: src/iuse.cpp:5004 +#: src/iuse.cpp:5005 msgid "Yuck. Acetylene gas smells weird." msgstr "" -#: src/iuse.cpp:5006 src/iuse.cpp:5051 src/iuse.cpp:5093 +#: src/iuse.cpp:5007 src/iuse.cpp:5052 src/iuse.cpp:5094 msgid "You can't cut that." msgstr "" -#: src/iuse.cpp:5049 +#: src/iuse.cpp:5050 msgid "You're not even chained to a boiler." msgstr "" -#: src/iuse.cpp:5091 +#: src/iuse.cpp:5092 msgid "" "You neatly sever all of the veins and arteries in your body. Oh, wait; " "never mind." msgstr "" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "Mop where?" msgstr "" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "There is nothing to mop nearby." msgstr "" -#: src/iuse.cpp:5124 +#: src/iuse.cpp:5125 msgid "You mop yourself up." msgstr "" -#: src/iuse.cpp:5125 +#: src/iuse.cpp:5126 msgid "The universe implodes and reforms around you." msgstr "" -#: src/iuse.cpp:5127 +#: src/iuse.cpp:5128 msgid "There's nothing to mop there." msgstr "" -#: src/iuse.cpp:5132 +#: src/iuse.cpp:5133 msgid "You move the mop around, unsure whether it's doing any good." msgstr "" -#: src/iuse.cpp:5138 +#: src/iuse.cpp:5139 msgid "You mop up the spill." msgstr "" -#: src/iuse.cpp:5152 +#: src/iuse.cpp:5153 msgid "Spray what?" msgstr "" -#: src/iuse.cpp:5161 +#: src/iuse.cpp:5162 msgid "(To delete, clear the text and confirm)" msgstr "" -#: src/iuse.cpp:5176 +#: src/iuse.cpp:5177 msgid "You blur the inscription on the grave." msgstr "" -#: src/iuse.cpp:5178 +#: src/iuse.cpp:5179 msgid "You manage to get rid of the message on the surface." msgstr "" -#: src/iuse.cpp:5186 +#: src/iuse.cpp:5187 msgid "You carve an inscription on the grave." msgstr "" -#: src/iuse.cpp:5188 +#: src/iuse.cpp:5189 msgid "You write a message on the surface." msgstr "" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "Heat up what?" msgstr "" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "You don't have any appropriate food to heat up." msgstr "" -#: src/iuse.cpp:5225 +#: src/iuse.cpp:5226 msgid "You start heating up the food." msgstr "" -#: src/iuse.cpp:5245 +#: src/iuse.cpp:5246 msgid "There is no fire around; use your integrated toolset instead?" msgstr "" -#: src/iuse.cpp:5252 +#: src/iuse.cpp:5253 #, c-format msgid "You need to be next to a fire to heat something up with the %s." msgstr "" -#: src/iuse.cpp:5274 +#: src/iuse.cpp:5275 msgid "Using hotplate:" msgstr "" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Cauterize wound" msgstr "" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Heat food" msgstr "" -#: src/iuse.cpp:5323 +#: src/iuse.cpp:5324 #, c-format msgid "That %s is too filthy to clean anything!" msgstr "" -#: src/iuse.cpp:5326 +#: src/iuse.cpp:5327 #, c-format msgid "That %s is too wet to soak up any more liquid!" msgstr "" -#: src/iuse.cpp:5333 +#: src/iuse.cpp:5334 #, c-format msgid "You use the %s to clean yourself off, saturating it with slime!" msgstr "Þú þurrkar af þér. Nú er %s alsett slími!" -#: src/iuse.cpp:5345 +#: src/iuse.cpp:5346 #, c-format msgid "You use the %s to dry off, saturating it with water!" msgstr "" -#: src/iuse.cpp:5357 +#: src/iuse.cpp:5358 #, c-format msgid "You are already dry; the %s does nothing." msgstr "" -#: src/iuse.cpp:5389 +#: src/iuse.cpp:5390 msgid "You inject yourself with adrenaline." msgstr "" -#: src/iuse.cpp:5390 +#: src/iuse.cpp:5391 msgid " injects themselves with adrenaline." msgstr "" -#: src/iuse.cpp:5395 +#: src/iuse.cpp:5396 msgid "Your heart spasms!" msgstr "" -#: src/iuse.cpp:5408 +#: src/iuse.cpp:5409 msgid "The jet injector is empty." msgstr "" -#: src/iuse.cpp:5411 +#: src/iuse.cpp:5412 msgid "You inject yourself with the jet injector." msgstr "" -#: src/iuse.cpp:5421 +#: src/iuse.cpp:5422 msgid "Your heart is beating alarmingly fast!" msgstr "" -#: src/iuse.cpp:5431 +#: src/iuse.cpp:5432 msgid "" "You must wear the stimulant delivery system before you can activate it." msgstr "" -#: src/iuse.cpp:5436 +#: src/iuse.cpp:5437 msgid "The stimulant delivery system is empty." msgstr "" -#: src/iuse.cpp:5439 +#: src/iuse.cpp:5440 msgid "You inject yourself with the stimulants." msgstr "" -#: src/iuse.cpp:5454 +#: src/iuse.cpp:5455 msgid "You must wear the radiation biomonitor before you can activate it." msgstr "" -#: src/iuse.cpp:5457 +#: src/iuse.cpp:5458 msgid "The radiation biomonitor needs batteries to function." msgstr "" -#: src/iuse.cpp:5460 +#: src/iuse.cpp:5461 msgid "You activate your radiation biomonitor." msgstr "" -#: src/iuse.cpp:5462 +#: src/iuse.cpp:5463 msgid "You are currently irradiated." msgstr "" -#: src/iuse.cpp:5464 +#: src/iuse.cpp:5465 #, c-format msgid "Your radiation level: %d mSv." msgstr "" -#: src/iuse.cpp:5465 +#: src/iuse.cpp:5466 #, c-format msgid "It says here that my radiation level is %d mSv." msgstr "" -#: src/iuse.cpp:5469 +#: src/iuse.cpp:5470 msgid "You aren't currently irradiated." msgstr "" -#: src/iuse.cpp:5470 +#: src/iuse.cpp:5471 msgid "It says I'm not irradiated." msgstr "" -#: src/iuse.cpp:5472 +#: src/iuse.cpp:5473 msgid "Have a nice day!" msgstr "" -#: src/iuse.cpp:5486 +#: src/iuse.cpp:5487 msgid "Replace your current lenses?" msgstr "" -#: src/iuse.cpp:5488 +#: src/iuse.cpp:5489 #, c-format msgid "You replace your current %s." msgstr "" -#: src/iuse.cpp:5493 +#: src/iuse.cpp:5494 #, c-format msgid "You don't do anything with your %s." msgstr "" -#: src/iuse.cpp:5499 +#: src/iuse.cpp:5500 #, c-format msgid "You put the %s in your eyes." msgstr "" -#: src/iuse.cpp:5503 +#: src/iuse.cpp:5504 msgid "Your vision is fine already." msgstr "" -#: src/iuse.cpp:5514 +#: src/iuse.cpp:5515 msgid "You press a button on the doll to make it talk." msgstr "" -#: src/iuse.cpp:5538 +#: src/iuse.cpp:5539 msgid "You need a mechanics skill of 2 to use this repair kit." msgstr "" -#: src/iuse.cpp:5543 +#: src/iuse.cpp:5544 msgid "Select the firearm to repair:" msgstr "" -#: src/iuse.cpp:5555 src/iuse.cpp:9320 src/iuse.cpp:9341 src/iuse.cpp:9362 -#: src/iuse_actor.cpp:2652 +#: src/iuse.cpp:5556 src/iuse.cpp:9338 src/iuse.cpp:9359 src/iuse.cpp:9380 +#: src/iuse_actor.cpp:2659 msgid "You can't see to do that!" msgstr "" -#: src/iuse.cpp:5560 +#: src/iuse.cpp:5561 #, c-format msgid "You can't improve your %s any more, considering the degradation." msgstr "" -#: src/iuse.cpp:5561 +#: src/iuse.cpp:5562 #, c-format msgid "You can't improve your %s any more this way." msgstr "" -#: src/iuse.cpp:5568 +#: src/iuse.cpp:5569 #, c-format msgid "Your %s is in its best condition, considering the degradation." msgstr "" -#: src/iuse.cpp:5569 +#: src/iuse.cpp:5570 #, c-format msgid "Your %s is already in peak condition." msgstr "" -#: src/iuse.cpp:5572 +#: src/iuse.cpp:5573 msgid "With a higher mechanics skill, you might be able to improve it." msgstr "" -#: src/iuse.cpp:5583 +#: src/iuse.cpp:5584 #, c-format msgid "You accurize your %s." msgstr "" -#: src/iuse.cpp:5594 src/iuse_actor.cpp:3139 +#: src/iuse.cpp:5595 src/iuse_actor.cpp:3146 #, c-format msgid "You repair your %s completely! ( %s-> %s)" msgstr "" -#: src/iuse.cpp:5595 src/iuse_actor.cpp:3136 +#: src/iuse.cpp:5596 src/iuse_actor.cpp:3143 #, c-format msgid "You repair your %s! ( %s-> %s)" msgstr "" -#: src/iuse.cpp:5629 +#: src/iuse.cpp:5630 msgid "Attach modification?" msgstr "" -#: src/iuse.cpp:5669 +#: src/iuse.cpp:5670 msgid "Select tool to modify:" msgstr "" -#: src/iuse.cpp:5670 +#: src/iuse.cpp:5671 msgid "You don't have compatible tools." msgstr "" -#: src/iuse.cpp:5679 +#: src/iuse.cpp:5680 msgid "You cancel unloading the tool." msgstr "" -#: src/iuse.cpp:5691 +#: src/iuse.cpp:5692 msgid "Clank! Clank!" msgstr "" -#: src/iuse.cpp:5703 +#: src/iuse.cpp:5704 msgid "Ring! Ring!" msgstr "" -#: src/iuse.cpp:5738 src/iuse.cpp:6117 +#: src/iuse.cpp:5739 src/iuse.cpp:6118 msgid "You can't read a computer screen." msgstr "" -#: src/iuse.cpp:5749 +#: src/iuse.cpp:5750 msgid "Welcome to hackPRO!" msgstr "" -#: src/iuse.cpp:5750 +#: src/iuse.cpp:5751 msgid "Prepare IFF protocol override" msgstr "" -#: src/iuse.cpp:5751 +#: src/iuse.cpp:5752 msgid "Set friendly robots to passive mode" msgstr "" -#: src/iuse.cpp:5752 +#: src/iuse.cpp:5753 msgid "Set friendly robots to combat mode" msgstr "" -#: src/iuse.cpp:5757 +#: src/iuse.cpp:5758 msgid "Choose an endpoint to hack." msgstr "" -#: src/iuse.cpp:5778 +#: src/iuse.cpp:5779 msgid "No enemy robots in range." msgstr "" -#: src/iuse.cpp:5790 +#: src/iuse.cpp:5791 #, c-format msgid "You start reprogramming the %s into an ally." msgstr "" -#: src/iuse.cpp:5807 +#: src/iuse.cpp:5808 #, c-format msgid "A following %s goes into passive mode." msgstr "" -#: src/iuse.cpp:5814 src/iuse.cpp:5831 +#: src/iuse.cpp:5815 src/iuse.cpp:5832 msgid "You aren't commanding any robots." msgstr "" -#: src/iuse.cpp:5824 +#: src/iuse.cpp:5825 #, c-format msgid "A following %s goes into combat mode." msgstr "" -#: src/iuse.cpp:5918 +#: src/iuse.cpp:5919 #, c-format msgid "You download %d new photo into the internal memory." msgid_plural "You download %d new photos into the internal memory." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:5931 +#: src/iuse.cpp:5932 #, c-format msgid "You download %d new song into the internal memory." msgid_plural "You download %d new songs into the internal memory." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:5988 src/iuse.cpp:5995 +#: src/iuse.cpp:5989 src/iuse.cpp:5996 #, c-format msgid "You download a recipe for %s into the tablet's memory." msgstr "" -#: src/iuse.cpp:5998 +#: src/iuse.cpp:5999 #, c-format msgid "The recipe for %s is already stored in the tablet's memory." msgstr "" -#: src/iuse.cpp:6013 +#: src/iuse.cpp:6014 msgid "You have downloaded your photos." msgstr "" -#: src/iuse.cpp:6023 +#: src/iuse.cpp:6024 msgid "You have updated your monster collection." msgstr "" -#: src/iuse.cpp:6070 src/iuse.cpp:6340 +#: src/iuse.cpp:6071 src/iuse.cpp:6341 msgid "This memory card does not contain any new data." msgstr "" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "bad" msgstr "mt" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "exceptional" msgstr "" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "fine" msgstr "" -#: src/iuse.cpp:6132 src/iuse.cpp:9930 +#: src/iuse.cpp:6133 src/iuse.cpp:9948 msgid "Choose menu option:" msgstr "" -#: src/iuse.cpp:6136 +#: src/iuse.cpp:6137 #, c-format msgid "Unsorted photos [%d]" msgstr "" -#: src/iuse.cpp:6138 +#: src/iuse.cpp:6139 msgid "No photos on device" msgstr "" -#: src/iuse.cpp:6144 +#: src/iuse.cpp:6145 msgid "Turn music off" msgstr "" -#: src/iuse.cpp:6146 +#: src/iuse.cpp:6147 #, c-format msgid "Turn music on [%d]" msgstr "" -#: src/iuse.cpp:6149 +#: src/iuse.cpp:6150 msgid "No music on device" msgstr "" -#: src/iuse.cpp:6153 +#: src/iuse.cpp:6154 msgid "List stored recipes" msgstr "" -#: src/iuse.cpp:6157 +#: src/iuse.cpp:6158 msgid "Your photos" msgstr "" -#: src/iuse.cpp:6161 src/iuse.cpp:7243 +#: src/iuse.cpp:6162 src/iuse.cpp:7247 msgid "Your collection of monsters" msgstr "" -#: src/iuse.cpp:6163 +#: src/iuse.cpp:6164 msgid "Collection of monsters is empty" msgstr "" -#: src/iuse.cpp:6166 +#: src/iuse.cpp:6167 msgid "Download data from memory card" msgstr "" -#: src/iuse.cpp:6170 +#: src/iuse.cpp:6171 msgid "Decrypt memory card" msgstr "" -#: src/iuse.cpp:6172 +#: src/iuse.cpp:6173 msgid "Decrypt memory card (low skill)" msgstr "" -#: src/iuse.cpp:6193 +#: src/iuse.cpp:6194 msgid "Wasted time. These pictures do not provoke your senses." msgstr "" -#: src/iuse.cpp:6224 +#: src/iuse.cpp:6225 #, c-format msgid "You turned off the music on your %s." msgstr "" -#: src/iuse.cpp:6227 +#: src/iuse.cpp:6228 #, c-format msgid "You turned on the music on your %s." msgstr "" -#: src/iuse.cpp:6238 src/iuse.cpp:9942 +#: src/iuse.cpp:6239 src/iuse.cpp:9960 msgid "List recipes:" msgstr "" -#: src/iuse.cpp:6272 src/iuse.cpp:7412 +#: src/iuse.cpp:6273 src/iuse.cpp:7416 msgid "Your collection of monsters:" msgstr "" -#: src/iuse.cpp:6313 +#: src/iuse.cpp:6314 msgid "Insert memory card:" msgstr "" -#: src/iuse.cpp:6329 src/iuse.cpp:6361 src/iuse.cpp:7481 +#: src/iuse.cpp:6330 src/iuse.cpp:6362 src/iuse.cpp:7485 msgid "This is not a compatible memory card." msgstr "" -#: src/iuse.cpp:6336 +#: src/iuse.cpp:6337 msgid "This memory card is encrypted." msgstr "" -#: src/iuse.cpp:6368 +#: src/iuse.cpp:6369 msgid "This memory card is not encrypted." msgstr "" -#: src/iuse.cpp:6382 +#: src/iuse.cpp:6383 #, c-format msgid "You successfully decrypted content on %s!" msgstr "" -#: src/iuse.cpp:6387 +#: src/iuse.cpp:6388 #, c-format msgid "You failed to decrypt the %s." msgstr "" -#: src/iuse.cpp:6390 +#: src/iuse.cpp:6391 msgid "You tripped the firmware protection, and the card deleted its data!" msgstr "" -#: src/iuse.cpp:6429 +#: src/iuse.cpp:6430 msgid " on " msgstr "" -#: src/iuse.cpp:6435 src/iuse.cpp:6439 +#: src/iuse.cpp:6436 src/iuse.cpp:6440 #, c-format msgid " in %s" msgstr "" -#: src/iuse.cpp:6436 +#: src/iuse.cpp:6437 #, c-format msgid " covered in %s" msgstr "" -#: src/iuse.cpp:6437 +#: src/iuse.cpp:6438 #, c-format msgid " on %s" msgstr "" -#: src/iuse.cpp:6438 +#: src/iuse.cpp:6439 #, c-format msgid " under %s" msgstr "" -#: src/iuse.cpp:6496 +#: src/iuse.cpp:6497 #, c-format msgid " with graffiti \"%s\"" msgstr "" -#: src/iuse.cpp:6532 +#: src/iuse.cpp:6533 #, c-format msgid " with message \"%s\"" msgstr "" -#: src/iuse.cpp:6538 +#: src/iuse.cpp:6539 #, c-format msgid " with %s on it" msgstr "" -#: src/iuse.cpp:6560 +#: src/iuse.cpp:6561 msgctxt "" "Article 'a', replace it with empty string if it is not used in language" msgid "a " msgstr "" -#: src/iuse.cpp:6584 +#: src/iuse.cpp:6585 msgid " is on fire. " msgstr "" -#: src/iuse.cpp:6585 +#: src/iuse.cpp:6586 msgid " is bleeding. " msgstr "" -#: src/iuse.cpp:6586 +#: src/iuse.cpp:6587 msgid " looks happy. " msgstr "" -#: src/iuse.cpp:6587 +#: src/iuse.cpp:6588 msgid "downed" msgstr "" -#: src/iuse.cpp:6588 +#: src/iuse.cpp:6589 msgid "stuck" msgstr "" -#: src/iuse.cpp:6589 +#: src/iuse.cpp:6590 msgid " is stunned. " msgstr "" -#: src/iuse.cpp:6590 +#: src/iuse.cpp:6591 msgid " is dazed. " msgstr "" -#: src/iuse.cpp:6592 +#: src/iuse.cpp:6593 msgid " is stuck in beartrap. " msgstr "" -#: src/iuse.cpp:6594 +#: src/iuse.cpp:6595 msgid " have tiny red dot on body. " msgstr "" -#: src/iuse.cpp:6595 +#: src/iuse.cpp:6596 msgid " is covered in bile. " msgstr "" -#: src/iuse.cpp:6596 +#: src/iuse.cpp:6597 msgid " is covered in glowing goo. " msgstr "" -#: src/iuse.cpp:6597 +#: src/iuse.cpp:6598 msgid " is covered in thick goo. " msgstr "" -#: src/iuse.cpp:6598 +#: src/iuse.cpp:6599 msgid " is covered in acid. " msgstr "" -#: src/iuse.cpp:6599 +#: src/iuse.cpp:6600 msgid " is coated in sap. " msgstr "" -#: src/iuse.cpp:6600 +#: src/iuse.cpp:6601 msgid " is covered in webs. " msgstr "" -#: src/iuse.cpp:6601 +#: src/iuse.cpp:6602 msgid " is covered in spores. " msgstr "" -#: src/iuse.cpp:6602 +#: src/iuse.cpp:6603 msgid " lies under collapsed debris. " msgstr "" -#: src/iuse.cpp:6602 src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6603 src/iuse.cpp:6605 src/iuse.cpp:6606 msgid "lies" msgstr "" -#: src/iuse.cpp:6603 +#: src/iuse.cpp:6604 msgid " looks very tired. " msgstr "" -#: src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6605 src/iuse.cpp:6606 msgid " is sleeping. " msgstr "" -#: src/iuse.cpp:6606 +#: src/iuse.cpp:6607 msgid " is lit. " msgstr "" -#: src/iuse.cpp:6607 +#: src/iuse.cpp:6608 msgid " is saddled. " msgstr "" -#: src/iuse.cpp:6609 +#: src/iuse.cpp:6610 msgid " is being harnessed by a vehicle. " msgstr "" -#: src/iuse.cpp:6610 +#: src/iuse.cpp:6611 msgid " is wearing armor. " msgstr "" -#: src/iuse.cpp:6612 +#: src/iuse.cpp:6613 msgid " have bag attached. " msgstr "" -#: src/iuse.cpp:6613 +#: src/iuse.cpp:6614 msgid " is tied. " msgstr "" -#: src/iuse.cpp:6614 +#: src/iuse.cpp:6615 msgid "balancing" msgstr "" -#: src/iuse.cpp:6632 +#: src/iuse.cpp:6633 msgctxt "Someone" msgid " looks sad. " msgstr "" -#: src/iuse.cpp:6634 +#: src/iuse.cpp:6635 msgctxt "Someone" msgid " looks depressed. " msgstr "" -#: src/iuse.cpp:6640 +#: src/iuse.cpp:6641 msgctxt "Someone" msgid " is writhing in pain. " msgstr "" -#: src/iuse.cpp:6643 +#: src/iuse.cpp:6644 msgid "rides" msgstr "" -#: src/iuse.cpp:6645 +#: src/iuse.cpp:6646 #, c-format msgid " is riding %s. " msgstr "" -#: src/iuse.cpp:6649 +#: src/iuse.cpp:6650 msgid "A bionic LED is glowing softly. " msgstr "" #. ~ %1$s: vehicle part name, %2$s: vehicle name -#: src/iuse.cpp:6737 +#: src/iuse.cpp:6738 #, c-format msgctxt "vehicle part" msgid "%1$s from %2$s" msgstr "" #. ~ %1$s: terrain description, %2$s: item name -#: src/iuse.cpp:6755 +#: src/iuse.cpp:6756 #, c-format msgctxt "terrain and item" msgid "%1$s with a %2$s" msgstr "" -#: src/iuse.cpp:6798 +#: src/iuse.cpp:6799 #, c-format msgctxt "someone stands/sits *on* something" msgid " on a %s." msgstr "" -#: src/iuse.cpp:6811 +#: src/iuse.cpp:6812 #, c-format msgid "Nearby is %s." msgid_plural "Nearby are %s." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:6883 +#: src/iuse.cpp:6884 msgid "sits" msgstr "" -#: src/iuse.cpp:6885 src/iuse.cpp:6897 +#: src/iuse.cpp:6886 src/iuse.cpp:6898 msgid "stands" msgstr "" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "He" msgstr "" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "She" msgstr "" -#: src/iuse.cpp:6900 +#: src/iuse.cpp:6901 msgctxt "Pronoun" msgid "It" msgstr "" -#: src/iuse.cpp:6933 +#: src/iuse.cpp:6934 msgid "This is a photo of " msgstr "" -#: src/iuse.cpp:6983 +#: src/iuse.cpp:6984 #, c-format msgid "It lies on the %s." msgstr "" -#: src/iuse.cpp:7017 +#: src/iuse.cpp:7018 #, c-format msgid "There is something lying on the ground: %s." msgid_plural "There are some things lying on the ground: %s." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:7024 +#: src/iuse.cpp:7025 #, c-format msgid "Something is visible in the background: %s." msgid_plural "Some objects are visible in the background: %s." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:7031 +#: src/iuse.cpp:7032 #, c-format msgid "There is %s parked in the background." msgid_plural "There are %s parked in the background." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:7038 +#: src/iuse.cpp:7039 #, c-format msgid "There is %s in the background." msgid_plural "There are %s in the background." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:7046 +#: src/iuse.cpp:7047 #, c-format msgid "In the background you can see a %s." msgstr "" -#: src/iuse.cpp:7049 +#: src/iuse.cpp:7050 msgid "" "\n" "\n" "This photo was taken outside." msgstr "" -#: src/iuse.cpp:7051 +#: src/iuse.cpp:7052 msgid "" "\n" "\n" "This photo was taken inside." msgstr "" -#: src/iuse.cpp:7052 src/iuse.cpp:7056 +#: src/iuse.cpp:7053 src/iuse.cpp:7057 msgid " interior" msgstr "" -#: src/iuse.cpp:7054 +#: src/iuse.cpp:7055 msgid "" "\n" "\n" "This photo was taken mostly inside, but outside can be seen." msgstr "" -#: src/iuse.cpp:7058 +#: src/iuse.cpp:7059 msgid "" "\n" "\n" "This photo was taken mostly outside, but inside can be seen." msgstr "" -#: src/iuse.cpp:7066 +#: src/iuse.cpp:7067 msgid "It is sunrise. " msgstr "" -#: src/iuse.cpp:7068 +#: src/iuse.cpp:7069 msgid "It is sunset. " msgstr "" -#: src/iuse.cpp:7070 +#: src/iuse.cpp:7071 msgid "It is night. " msgstr "" -#: src/iuse.cpp:7072 +#: src/iuse.cpp:7073 msgid "It is day. " msgstr "" -#: src/iuse.cpp:7074 +#: src/iuse.cpp:7075 #, c-format msgid "The weather is %s." msgstr "" -#: src/iuse.cpp:7079 +#: src/iuse.cpp:7080 #, c-format msgid "%s appearance:" msgstr "" -#: src/iuse.cpp:7083 +#: src/iuse.cpp:7084 #, c-format msgctxt "Date" msgid "The photo was taken on %s." msgstr "" -#: src/iuse.cpp:7124 +#: src/iuse.cpp:7125 #, c-format msgid "The quality of %s image is better than the previous one." msgstr "" -#: src/iuse.cpp:7127 +#: src/iuse.cpp:7128 #, c-format msgid "The quality of the stored %s image is already maximally detailed." msgstr "" -#: src/iuse.cpp:7130 +#: src/iuse.cpp:7131 #, c-format msgid "But the quality of %s image is worse than the previous one." msgstr "" -#: src/iuse.cpp:7171 src/iuse.cpp:7407 src/iuse.cpp:7461 +#: src/iuse.cpp:7175 src/iuse.cpp:7411 src/iuse.cpp:7465 msgid "You can't see the camera screen, you're blind." msgstr "" -#: src/iuse.cpp:7176 +#: src/iuse.cpp:7180 msgid "Photos saved on camera:" msgstr "" -#: src/iuse.cpp:7234 +#: src/iuse.cpp:7238 msgid "What to do with camera?" msgstr "" -#: src/iuse.cpp:7235 +#: src/iuse.cpp:7239 msgid "Take a photo" msgstr "" -#: src/iuse.cpp:7237 +#: src/iuse.cpp:7241 msgid "No photos in memory" msgstr "" -#: src/iuse.cpp:7240 +#: src/iuse.cpp:7244 msgid "List photos" msgstr "" -#: src/iuse.cpp:7245 +#: src/iuse.cpp:7249 msgid "Upload photos to memory card" msgstr "" -#: src/iuse.cpp:7272 src/iuse.cpp:7859 src/mattack_actors.cpp:749 +#: src/iuse.cpp:7276 src/iuse.cpp:7863 src/mattack_actors.cpp:749 msgid "Click." msgstr "" -#: src/iuse.cpp:7282 +#: src/iuse.cpp:7286 msgid "You have the wrong camera focus." msgstr "" -#: src/iuse.cpp:7318 +#: src/iuse.cpp:7322 #, c-format msgid "A %s got in the way of your photo." msgstr "" -#: src/iuse.cpp:7326 +#: src/iuse.cpp:7330 msgid "Strange… there's nothing in the center of this picture?" msgstr "" -#: src/iuse.cpp:7330 +#: src/iuse.cpp:7334 #, c-format msgid "Strange… %s isn't visible on the picture?" msgstr "" -#: src/iuse.cpp:7333 +#: src/iuse.cpp:7337 #, c-format msgid "%s got in the way of your photo." msgstr "" -#: src/iuse.cpp:7363 +#: src/iuse.cpp:7367 msgid "You took a selfie." msgstr "" -#: src/iuse.cpp:7366 +#: src/iuse.cpp:7370 #, c-format msgid "You took a photo of %s." msgstr "" -#: src/iuse.cpp:7368 +#: src/iuse.cpp:7372 #, c-format msgid "You took a photo of %1$s. It is %2$s." msgstr "" -#: src/iuse.cpp:7385 +#: src/iuse.cpp:7389 #, c-format msgid "%s looks blinded." msgstr "" -#: src/iuse.cpp:7472 +#: src/iuse.cpp:7476 msgid "Insert memory card" msgstr "" -#: src/iuse.cpp:7488 +#: src/iuse.cpp:7492 msgid "This memory card is encrypted. Format and clear data?" msgstr "" -#: src/iuse.cpp:7493 +#: src/iuse.cpp:7497 msgid "Are you sure you want to clear the old data on the card?" msgstr "" -#: src/iuse.cpp:7506 +#: src/iuse.cpp:7510 msgid "You upload your photos and monster collection to the memory card." msgstr "" -#: src/iuse.cpp:7523 +#: src/iuse.cpp:7527 #, c-format msgid "%s automatically turned off!" msgstr "" -#: src/iuse.cpp:7535 +#: src/iuse.cpp:7539 #, c-format msgid "%s on your wrists opened!" msgstr "" -#: src/iuse.cpp:7549 +#: src/iuse.cpp:7553 #, c-format msgid "" "The %s crackle with electricity from your bionic, then come off your hands!" msgstr "" -#: src/iuse.cpp:7557 +#: src/iuse.cpp:7561 msgid "a police siren, whoop WHOOP." msgstr "" -#: src/iuse.cpp:7571 +#: src/iuse.cpp:7575 msgid "The cuffs try to shock you, but you're protected from electricity." msgstr "" -#: src/iuse.cpp:7574 +#: src/iuse.cpp:7578 msgid "Ouch, the cuffs shock you!" msgstr "" -#: src/iuse.cpp:7583 +#: src/iuse.cpp:7587 #, c-format msgid "The %s spark with electricity!" msgstr "" -#: src/iuse.cpp:7603 +#: src/iuse.cpp:7607 #, c-format msgid "The %s are clamped tightly on your wrists. You can't take them off." msgstr "" -#: src/iuse.cpp:7606 +#: src/iuse.cpp:7610 #, c-format msgid "The %s have discharged and can be taken off." msgstr "" -#: src/iuse.cpp:7631 +#: src/iuse.cpp:7635 #, c-format msgid "Your HUD lights-up: \"Your shift ends in %s\"." msgstr "" -#: src/iuse.cpp:7643 src/iuse.cpp:7647 +#: src/iuse.cpp:7647 src/iuse.cpp:7651 msgid "Using RC car:" msgstr "" -#: src/iuse.cpp:7644 +#: src/iuse.cpp:7648 msgid "Put a bomb to car" msgstr "" -#: src/iuse.cpp:7657 +#: src/iuse.cpp:7661 msgid "The RC car's batteries seem to be dead." msgstr "" -#: src/iuse.cpp:7664 +#: src/iuse.cpp:7668 msgid "" "You turned on your RC car; now place it on the ground, and use your radio " "control to play." msgstr "" -#: src/iuse.cpp:7678 +#: src/iuse.cpp:7682 msgid "Arm what?" msgstr "" -#: src/iuse.cpp:7689 +#: src/iuse.cpp:7693 #, c-format msgid "You armed your RC car with %s." msgstr "" -#: src/iuse.cpp:7693 +#: src/iuse.cpp:7697 #, c-format msgid "You want to arm your RC car with %s? But how?" msgstr "" -#: src/iuse.cpp:7696 +#: src/iuse.cpp:7700 #, c-format msgid "Your %s is too heavy or bulky for this RC car." msgstr "" -#: src/iuse.cpp:7706 +#: src/iuse.cpp:7710 msgid "You disarmed your RC car." msgstr "" #. ~Sound of a radio controlled car moving around -#: src/iuse.cpp:7717 +#: src/iuse.cpp:7721 msgid "buzzz…" msgstr "" -#: src/iuse.cpp:7726 +#: src/iuse.cpp:7730 msgid "What to do with your activated RC car?" msgstr "" -#: src/iuse.cpp:7737 +#: src/iuse.cpp:7741 msgid "You turned off your RC car." msgstr "" -#: src/iuse.cpp:7750 src/iuse.cpp:7761 +#: src/iuse.cpp:7754 src/iuse.cpp:7765 msgid "beep" msgstr "" -#: src/iuse.cpp:7788 +#: src/iuse.cpp:7792 msgid "Take control of RC car" msgstr "" -#: src/iuse.cpp:7790 +#: src/iuse.cpp:7794 msgid "Stop controlling RC car" msgstr "" -#: src/iuse.cpp:7793 +#: src/iuse.cpp:7797 msgid "What to do with the radio control?" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press blue button" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press green button" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press red button" msgstr "" -#: src/iuse.cpp:7816 +#: src/iuse.cpp:7820 msgid "No active RC cars on ground and in range." msgstr "" -#: src/iuse.cpp:7823 +#: src/iuse.cpp:7827 msgid "You take control of the RC car." msgstr "" -#: src/iuse.cpp:7836 +#: src/iuse.cpp:7840 #, c-format msgid "" "The %s in your inventory would explode on this signal. Place it down before" " sending the signal." msgstr "" -#: src/iuse.cpp:7853 +#: src/iuse.cpp:7857 #, c-format msgid "" "The %1$s in your %2$s would explode on this signal. Place it down before " "sending the signal." msgstr "" -#: src/iuse.cpp:7874 +#: src/iuse.cpp:7878 msgid "This vehicle's security system has locked you out!" msgstr "" -#: src/iuse.cpp:7886 +#: src/iuse.cpp:7890 msgid "You trigger the alarm!" msgstr "" -#: src/iuse.cpp:7890 +#: src/iuse.cpp:7894 msgid "You quickly bypass the security system!" msgstr "" -#: src/iuse.cpp:7894 +#: src/iuse.cpp:7898 msgid "Try to hack this car's security system?" msgstr "" -#: src/iuse.cpp:7904 +#: src/iuse.cpp:7908 msgid "You waste some time, but fail to affect the security system." msgstr "" -#: src/iuse.cpp:7907 +#: src/iuse.cpp:7911 msgid "You fail to affect the security system." msgstr "" -#: src/iuse.cpp:7911 +#: src/iuse.cpp:7915 msgid "You take some time, but manage to bypass the security system!" msgstr "" -#: src/iuse.cpp:7928 +#: src/iuse.cpp:7932 msgid "Select vehicle to access" msgstr "" -#: src/iuse.cpp:7948 +#: src/iuse.cpp:7952 msgid "No vehicle available." msgstr "" -#: src/iuse.cpp:7970 +#: src/iuse.cpp:7974 msgid "The remote control's battery goes dead." msgstr "" -#: src/iuse.cpp:7973 +#: src/iuse.cpp:7977 msgid "Lost contact with the vehicle." msgstr "" -#: src/iuse.cpp:7976 +#: src/iuse.cpp:7980 msgid "The vehicle's battery died." msgstr "" -#: src/iuse.cpp:7988 +#: src/iuse.cpp:7992 msgid "What to do with the remote vehicle control:" msgstr "" -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Stop controlling the vehicle." msgstr "" -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Take control of a vehicle." msgstr "" -#: src/iuse.cpp:7990 +#: src/iuse.cpp:7994 msgid "Execute one vehicle action" msgstr "" -#: src/iuse.cpp:8019 +#: src/iuse.cpp:8023 msgid "" "Despite using a controller, you still refuse to take control of this " "vehicle." msgstr "" -#: src/iuse.cpp:8023 +#: src/iuse.cpp:8027 msgid "You take control of the vehicle." msgstr "" -#: src/iuse.cpp:8050 +#: src/iuse.cpp:8054 msgid "And when you gaze long into a screen, the screen also gazes into you." msgstr "" -#: src/iuse.cpp:8054 +#: src/iuse.cpp:8058 msgid "The multi-cooker boiled your head!" msgstr "" -#: src/iuse.cpp:8058 +#: src/iuse.cpp:8062 msgid "The characters on the screen display an obscene joke. Strange humor." msgstr "" #. ~ Single-spaced & lowercase are intentional, conveying hurried speech-KA101 -#: src/iuse.cpp:8063 +#: src/iuse.cpp:8067 msgid "Are you sure?! the multi-cooker wants to poison your food!" msgstr "" -#: src/iuse.cpp:8068 +#: src/iuse.cpp:8072 msgid "" "The multi-cooker argues with you about the taste preferences. You don't " "want to deal with it." msgstr "" -#: src/iuse.cpp:8073 +#: src/iuse.cpp:8077 msgid "The multi-cooker runs away!" msgstr "" -#: src/iuse.cpp:8079 +#: src/iuse.cpp:8083 msgid "You're surrounded by aggressive multi-cookers!" msgstr "" -#: src/iuse.cpp:8110 +#: src/iuse.cpp:8114 msgid "" "Batteries low, entering standby mode. With a low buzzing sound the multi-" "cooker shuts down." msgstr "" -#: src/iuse.cpp:8123 +#: src/iuse.cpp:8127 msgid "The multi-cooker should be finishing shortly…" msgstr "" -#: src/iuse.cpp:8143 src/iuse.cpp:8224 +#: src/iuse.cpp:8147 src/iuse.cpp:8228 msgid "" "Obstruction detected. Please remove any items lodged in the multi-cooker." msgstr "" #. ~ sound of a multi-cooker finishing its cycle! -#: src/iuse.cpp:8148 +#: src/iuse.cpp:8152 msgid "ding!" msgstr "" -#: src/iuse.cpp:8168 +#: src/iuse.cpp:8172 msgid "You can't read, and don't understand the screen or the buttons!" msgstr "" -#: src/iuse.cpp:8186 +#: src/iuse.cpp:8190 msgid "Welcome to the RobotChef3000. Choose option:" msgstr "" -#: src/iuse.cpp:8194 +#: src/iuse.cpp:8198 msgid "Stop cooking" msgstr "" -#: src/iuse.cpp:8198 +#: src/iuse.cpp:8202 msgid "Batteries are low." msgstr "" -#: src/iuse.cpp:8201 +#: src/iuse.cpp:8205 msgid "Start cooking" msgstr "" -#: src/iuse.cpp:8209 +#: src/iuse.cpp:8213 msgid "Upgrade multi-cooker" msgstr "" -#: src/iuse.cpp:8212 +#: src/iuse.cpp:8216 msgid "Multi-cooker already upgraded" msgstr "" -#: src/iuse.cpp:8214 +#: src/iuse.cpp:8218 msgid "Multi-cooker unable to upgrade" msgstr "" -#: src/iuse.cpp:8221 +#: src/iuse.cpp:8225 msgid "Take out dish" msgstr "" -#: src/iuse.cpp:8237 +#: src/iuse.cpp:8241 msgid "Really stop cooking?" msgstr "" -#: src/iuse.cpp:8256 +#: src/iuse.cpp:8260 #, c-format msgid "You don't have a suitable container to store your %s." msgstr "" -#: src/iuse.cpp:8270 +#: src/iuse.cpp:8274 #, c-format msgid "You got the dish from the multi-cooker. The %s smells delicious." msgstr "" -#: src/iuse.cpp:8273 +#: src/iuse.cpp:8277 #, c-format msgid "You got the %s from the multi-cooker." msgstr "" -#: src/iuse.cpp:8287 +#: src/iuse.cpp:8291 msgid "Choose desired meal:" msgstr "" -#: src/iuse.cpp:8336 +#: src/iuse.cpp:8340 #, c-format msgid "The multi-cooker needs %d charges to cook this dish." msgstr "" -#: src/iuse.cpp:8358 +#: src/iuse.cpp:8362 msgid "" "The screen flashes blue symbols and scales as the multi-cooker begins to " "shake." msgstr "" -#: src/iuse.cpp:8372 +#: src/iuse.cpp:8376 msgid "Your morale is too low to craft…" msgstr "" -#: src/iuse.cpp:8381 +#: src/iuse.cpp:8385 #, c-format msgid "You need a %s." msgstr "" -#: src/iuse.cpp:8387 +#: src/iuse.cpp:8391 #, c-format msgid "You need an item with %s of 1 or more to disassemble this." msgstr "" -#: src/iuse.cpp:8413 +#: src/iuse.cpp:8417 msgid "" "You've successfully upgraded the multi-cooker, master tinkerer! Now it " "cooks faster!" msgstr "" -#: src/iuse.cpp:8423 +#: src/iuse.cpp:8427 msgid "" "You sagely examine and analyze the multi-cooker, but don't manage to " "accomplish anything." msgstr "" -#: src/iuse.cpp:8426 +#: src/iuse.cpp:8430 msgid "" "Your tinkering nearly breaks the multi-cooker! Fortunately, it still works," " but best to stop messing with it." msgstr "" -#: src/iuse.cpp:8456 +#: src/iuse.cpp:8460 msgid "Attach cable to the vehicle that will do the towing." msgstr "" -#: src/iuse.cpp:8470 src/iuse.cpp:8537 +#: src/iuse.cpp:8474 src/iuse.cpp:8541 msgid "That vehicle already has a tow-line attached." msgstr "" -#: src/iuse.cpp:8474 src/iuse.cpp:8547 +#: src/iuse.cpp:8478 src/iuse.cpp:8551 msgid "You can't attach the tow-line to an internal part." msgstr "" -#: src/iuse.cpp:8504 src/iuse.cpp:8605 src/iuse.cpp:8686 src/iuse.cpp:8875 +#: src/iuse.cpp:8508 src/iuse.cpp:8606 src/iuse.cpp:8699 src/iuse.cpp:8894 msgid "Using cable:" msgstr "" -#: src/iuse.cpp:8505 src/iuse.cpp:8688 src/iuse.cpp:8877 +#: src/iuse.cpp:8509 src/iuse.cpp:8701 src/iuse.cpp:8896 msgid "Detach and re-spool the cable" msgstr "" -#: src/iuse.cpp:8506 src/iuse.cpp:8691 +#: src/iuse.cpp:8510 src/iuse.cpp:8704 msgid "Attach loose end to vehicle" msgstr "" -#: src/iuse.cpp:8523 +#: src/iuse.cpp:8527 msgid "Attach cable to vehicle that will be towed." msgstr "" -#: src/iuse.cpp:8542 +#: src/iuse.cpp:8546 msgid "You can't set a vehicle to tow itself!" msgstr "" -#: src/iuse.cpp:8559 +#: src/iuse.cpp:8563 #, c-format msgid "You link up the %1$s and the %2$s." msgstr "" -#: src/iuse.cpp:8586 +#: src/iuse.cpp:8590 msgid "Choose UPS:" msgstr "" -#: src/iuse.cpp:8587 +#: src/iuse.cpp:8591 msgid "You don't have any UPS." msgstr "" -#: src/iuse.cpp:8606 -msgid "Attach cable to vehicle" +#: src/iuse.cpp:8592 +msgid "Choose solar panel:" +msgstr "" + +#: src/iuse.cpp:8593 +msgid "You don't have any solar panels." msgstr "" #: src/iuse.cpp:8607 +msgid "Attach cable to vehicle" +msgstr "" + +#: src/iuse.cpp:8608 msgid "Attach cable to self" msgstr "" -#: src/iuse.cpp:8609 +#: src/iuse.cpp:8610 msgid "Attach cable to solar pack" msgstr "" -#: src/iuse.cpp:8612 +#: src/iuse.cpp:8613 msgid "Attach cable to UPS" msgstr "" -#: src/iuse.cpp:8621 +#: src/iuse.cpp:8622 msgid "You attach the cable to your Cable Charger System." msgstr "" -#: src/iuse.cpp:8625 +#: src/iuse.cpp:8638 msgid "You attach the cable to the solar pack." msgstr "" -#: src/iuse.cpp:8639 +#: src/iuse.cpp:8652 msgid "You attach the cable to the UPS." msgstr "" -#: src/iuse.cpp:8644 src/iuse.cpp:8758 +#: src/iuse.cpp:8657 src/iuse.cpp:8782 msgid "Attach cable to vehicle where?" msgstr "" -#: src/iuse.cpp:8694 +#: src/iuse.cpp:8707 msgid "Attach loose end to self" msgstr "" -#: src/iuse.cpp:8696 +#: src/iuse.cpp:8709 msgid "Attach loose end to solar pack" msgstr "" -#: src/iuse.cpp:8699 +#: src/iuse.cpp:8712 msgid "Attach loose end to UPS" msgstr "" -#: src/iuse.cpp:8712 +#: src/iuse.cpp:8724 msgid "You attach the cable to the Cable Charger System." msgstr "" -#: src/iuse.cpp:8716 src/iuse.cpp:8735 +#: src/iuse.cpp:8728 src/iuse.cpp:8759 msgid "You are now plugged to the solar backpack." msgstr "" -#: src/iuse.cpp:8722 src/iuse.cpp:8748 +#: src/iuse.cpp:8734 src/iuse.cpp:8772 msgid "You are now plugged to the UPS." msgstr "" -#: src/iuse.cpp:8729 +#: src/iuse.cpp:8741 msgid "You are now plugged to the vehicle." msgstr "" -#: src/iuse.cpp:8774 +#: src/iuse.cpp:8798 msgid "You are now plugged into the vehicle." msgstr "" -#: src/iuse.cpp:8780 src/iuse.cpp:8912 +#: src/iuse.cpp:8804 src/iuse.cpp:8930 #, c-format msgid "There is no need to connect the %s to itself." msgstr "" -#: src/iuse.cpp:8807 src/iuse.cpp:8939 +#: src/iuse.cpp:8831 src/iuse.cpp:8957 #, c-format msgid "You link up the electric systems of the %1$s and the %2$s." msgstr "" -#: src/iuse.cpp:8838 src/iuse.cpp:8898 +#: src/iuse.cpp:8857 src/iuse.cpp:8916 msgid "Attach cable to appliance where?" msgstr "" -#: src/iuse.cpp:8845 +#: src/iuse.cpp:8864 msgid "There's no appliance here." msgstr "" -#: src/iuse.cpp:8879 +#: src/iuse.cpp:8898 msgid "Attach loose end to appliance" msgstr "" -#: src/iuse.cpp:8906 +#: src/iuse.cpp:8924 msgid "There's no appliance there." msgstr "" -#: src/iuse.cpp:8957 +#: src/iuse.cpp:8975 msgid "You need soap to use this." msgstr "" -#: src/iuse.cpp:8983 +#: src/iuse.cpp:9001 #, c-format msgid "The %s's monitor slowly outputs the data…" msgstr "" -#: src/iuse.cpp:8994 src/iuse.cpp:9000 src/iuse.cpp:9013 +#: src/iuse.cpp:9012 src/iuse.cpp:9018 src/iuse.cpp:9031 #, c-format msgid "The %1$s reads %2$s." msgstr "" -#: src/iuse.cpp:9053 +#: src/iuse.cpp:9071 msgid "You can't see the Sun from here." msgstr "" -#: src/iuse.cpp:9055 +#: src/iuse.cpp:9073 #, c-format msgid "The Sun is at an altitude of %.1f°." msgstr "" -#: src/iuse.cpp:9057 +#: src/iuse.cpp:9075 msgid "The Sun is below the horizon." msgstr "" -#: src/iuse.cpp:9065 +#: src/iuse.cpp:9083 #, c-format msgid "The illumination is %.1f." msgstr "" -#: src/iuse.cpp:9079 +#: src/iuse.cpp:9097 #, c-format msgid "" "Incident light: %.1f\n" @@ -424680,462 +425484,467 @@ msgid "" "Incident irradiance %.1f" msgstr "" -#: src/iuse.cpp:9093 +#: src/iuse.cpp:9111 #, c-format msgid "You check your registered calories intake on your %s." msgstr "" -#: src/iuse.cpp:9109 src/iuse_actor.cpp:231 src/iuse_actor.cpp:2410 +#: src/iuse.cpp:9127 src/iuse_actor.cpp:234 src/iuse_actor.cpp:2417 #, c-format msgid "You need to wear the %1$s before activating it." msgstr "" -#: src/iuse.cpp:9113 +#: src/iuse.cpp:9131 msgid "Choose hologram direction." msgstr "" -#: src/iuse.cpp:9121 +#: src/iuse.cpp:9139 msgid "Can't create a hologram there." msgstr "" -#: src/iuse.cpp:9141 +#: src/iuse.cpp:9159 #, c-format msgid "The %s must be installed in a vehicle before being loaded." msgstr "" -#: src/iuse.cpp:9155 +#: src/iuse.cpp:9173 #, c-format msgid "Error restoring monster: %s" msgstr "" -#: src/iuse.cpp:9180 +#: src/iuse.cpp:9198 #, c-format msgid "%s holding %s" msgstr "" -#: src/iuse.cpp:9191 +#: src/iuse.cpp:9209 msgid "You can't capture a creature mounted." msgstr "" -#: src/iuse.cpp:9206 +#: src/iuse.cpp:9224 #, c-format msgid "There is no place to put the %s." msgstr "" -#: src/iuse.cpp:9209 src/iuse_actor.cpp:880 +#: src/iuse.cpp:9227 src/iuse_actor.cpp:887 #, c-format msgid "Place the %s where?" msgstr "" -#: src/iuse.cpp:9218 +#: src/iuse.cpp:9236 #, c-format msgid "You can't place the %s there!" msgstr "" -#: src/iuse.cpp:9236 +#: src/iuse.cpp:9254 #, c-format msgid "Grab which creature to place in the %s?" msgstr "" -#: src/iuse.cpp:9239 +#: src/iuse.cpp:9257 msgid "There is no creature nearby you can capture." msgstr "" -#: src/iuse.cpp:9251 +#: src/iuse.cpp:9269 #, c-format msgid "The %1$s is too big to put in your %2$s." msgstr "" -#: src/iuse.cpp:9261 +#: src/iuse.cpp:9279 #, c-format msgid "You capture the %1$s in your %2$s." msgstr "" -#: src/iuse.cpp:9265 +#: src/iuse.cpp:9283 #, c-format msgid "The %1$s avoids your attempts to put it in the %2$s." msgstr "" -#: src/iuse.cpp:9270 +#: src/iuse.cpp:9288 #, c-format msgid "The %s can't capture nothing" msgstr "" -#: src/iuse.cpp:9284 +#: src/iuse.cpp:9302 msgid "Put the ladder where?" msgstr "" -#: src/iuse.cpp:9291 +#: src/iuse.cpp:9309 msgid "Can't place it there." msgstr "" -#: src/iuse.cpp:9295 +#: src/iuse.cpp:9313 msgid "You set down the ladder." msgstr "" -#: src/iuse.cpp:9330 src/iuse.cpp:9351 src/iuse.cpp:9369 +#: src/iuse.cpp:9348 src/iuse.cpp:9369 src/iuse.cpp:9387 msgid "You're carrying too much to clean anything." msgstr "" -#: src/iuse.cpp:9419 +#: src/iuse.cpp:9437 msgid "Cleanser" msgstr "" -#: src/iuse.cpp:9422 +#: src/iuse.cpp:9440 msgid "ITEMS TO CLEAN" msgstr "" -#: src/iuse.cpp:9427 +#: src/iuse.cpp:9445 msgid "Multiclean" msgstr "" -#: src/iuse.cpp:9428 +#: src/iuse.cpp:9446 msgid "To clean x items, type a number before selecting." msgstr "" -#: src/iuse.cpp:9430 +#: src/iuse.cpp:9448 msgid "You have nothing to clean." msgstr "" -#: src/iuse.cpp:9483 +#: src/iuse.cpp:9501 msgid "You are too weak to even try." msgstr "" -#: src/iuse.cpp:9487 +#: src/iuse.cpp:9505 msgid "" "You use all your strength, but the stick won't break. Perhaps try again?" msgstr "" -#: src/iuse.cpp:9496 +#: src/iuse.cpp:9514 msgid "You try to break the stick in two, but it shatters into splinters." msgstr "" -#: src/iuse.cpp:9500 +#: src/iuse.cpp:9518 msgid "The stick breaks clean into two parts." msgstr "" -#: src/iuse.cpp:9504 +#: src/iuse.cpp:9522 msgid "You break the stick, but one half shatters into splinters." msgstr "" -#: src/iuse.cpp:9516 +#: src/iuse.cpp:9534 msgid "The throbbing of the infection diminishes. Slightly." msgstr "" -#: src/iuse.cpp:9527 +#: src/iuse.cpp:9545 msgid "You feel much better - almost entirely." msgstr "" -#: src/iuse.cpp:9559 src/iuse.cpp:9598 +#: src/iuse.cpp:9577 src/iuse.cpp:9616 #, c-format msgid "Wield the %s and start working?" msgstr "" -#: src/iuse.cpp:9613 +#: src/iuse.cpp:9631 #, c-format msgid "You pop a %s." msgstr "" -#: src/iuse.cpp:9616 +#: src/iuse.cpp:9634 msgid "" "Simply taking more melatonin won't help. You have to go to sleep for it to " "work." msgstr "" -#: src/iuse.cpp:9624 +#: src/iuse.cpp:9642 #, c-format msgid "You flip a %s." msgstr "" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Heads!" msgstr "" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Tails!" msgstr "" -#: src/iuse.cpp:9637 +#: src/iuse.cpp:9655 #, c-format msgid "Play the %s with your friends?" msgstr "" -#: src/iuse.cpp:9638 +#: src/iuse.cpp:9656 #, c-format msgid "Play the %s with your friend?" msgstr "" -#: src/iuse.cpp:9646 +#: src/iuse.cpp:9664 #, c-format msgid "You and your %d friend start playing." msgid_plural "You and your %d friends start playing." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:9649 +#: src/iuse.cpp:9667 msgid "You and your friend start playing." msgstr "" -#: src/iuse.cpp:9658 src/iuse.cpp:9668 +#: src/iuse.cpp:9676 src/iuse.cpp:9686 msgid "You start playing." msgstr "" -#: src/iuse.cpp:9667 +#: src/iuse.cpp:9685 #, c-format msgid "Play a game with the %s?" msgstr "" -#: src/iuse.cpp:9679 +#: src/iuse.cpp:9697 #, c-format msgid "You ask the %s, then flip it." msgstr "" -#: src/iuse.cpp:9693 +#: src/iuse.cpp:9711 #, c-format msgid "The %s says: %s" msgstr "" -#: src/iuse.cpp:9705 src/iuse.cpp:9833 src/iuse.cpp:9886 +#: src/iuse.cpp:9723 src/iuse.cpp:9851 src/iuse.cpp:9904 msgid "Unfortunately your device is not waterproof." msgstr "" -#: src/iuse.cpp:9728 +#: src/iuse.cpp:9746 msgid "Use what storage device?" msgstr "" -#: src/iuse.cpp:9729 +#: src/iuse.cpp:9747 msgid "You don't have any empty book storage devices." msgstr "" -#: src/iuse.cpp:9769 +#: src/iuse.cpp:9787 msgid "What to do with your storage devices:" msgstr "" -#: src/iuse.cpp:9771 +#: src/iuse.cpp:9789 msgid "Copy to device from the card" msgstr "" -#: src/iuse.cpp:9772 +#: src/iuse.cpp:9790 msgid "Copy from device to the card" msgstr "" -#: src/iuse.cpp:9773 +#: src/iuse.cpp:9791 msgid "View books in the card" msgstr "" -#: src/iuse.cpp:9804 +#: src/iuse.cpp:9822 #, c-format msgid "Copied one book to the device." msgid_plural "Copied %1$s books to the device." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:9809 +#: src/iuse.cpp:9827 msgid "Copied one book to the %2$s." msgid_plural "Copied %1$s books to the %2$s." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:9858 +#: src/iuse.cpp:9876 msgid "Scan which book?" msgstr "" -#: src/iuse.cpp:9925 +#: src/iuse.cpp:9943 msgid "You rethink trying to write underwater." msgstr "" -#: src/iuse.cpp:9933 +#: src/iuse.cpp:9951 msgid "View recipes" msgstr "" -#: src/iuse.cpp:9935 +#: src/iuse.cpp:9953 msgid "Copy a recipe from a book" msgstr "" -#: src/iuse.cpp:9960 src/iuse.cpp:10004 src/iuse.cpp:10107 +#: src/iuse.cpp:9978 src/iuse.cpp:10022 src/iuse.cpp:10125 #, c-format msgid "%1$d page" msgid_plural "%1$d pages" msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:9975 +#: src/iuse.cpp:9993 msgid "You do not have anything to write with." msgstr "" -#: src/iuse.cpp:9981 +#: src/iuse.cpp:9999 msgid "You do not have any recipes you can copy." msgstr "" -#: src/iuse.cpp:9989 +#: src/iuse.cpp:10007 msgid "Choose recipe to copy" msgstr "" -#: src/iuse.cpp:10019 +#: src/iuse.cpp:10037 msgid "You do not have enough paper to copy this recipe." msgstr "" -#: src/iuse.cpp:10024 +#: src/iuse.cpp:10042 msgid "Your recipe book can not fit this recipe." msgstr "" -#: src/iuse.cpp:10030 +#: src/iuse.cpp:10048 #, c-format msgid "Your recipe book already has a recipe for %s." msgstr "" -#: src/iuse.cpp:10053 +#: src/iuse.cpp:10071 msgid "Your writing tool does not have enough charges." msgstr "" -#: src/iuse.cpp:10069 +#: src/iuse.cpp:10087 #, c-format msgid "Doing that would ruin the %1$s." msgstr "" -#: src/iuse.cpp:10074 +#: src/iuse.cpp:10092 msgid "You have no recipes to manage." msgstr "" -#: src/iuse.cpp:10079 +#: src/iuse.cpp:10097 msgid "Manage recipes" msgstr "" -#: src/iuse.cpp:10101 +#: src/iuse.cpp:10119 msgid " (KNOWN)" msgstr "" -#: src/iuse.cpp:10116 +#: src/iuse.cpp:10134 #, c-format msgid "Remove the recipe for %1$s?" msgstr "" -#: src/iuse.cpp:10136 +#: src/iuse.cpp:10154 msgid "Check voltage where?" msgstr "" -#: src/iuse.cpp:10145 +#: src/iuse.cpp:10163 msgid "There's nothing to measure there." msgstr "" -#: src/iuse.cpp:10149 +#: src/iuse.cpp:10167 #, c-format msgid "The %1$s has voltage." msgstr "" -#: src/iuse.cpp:10151 +#: src/iuse.cpp:10169 #, c-format msgid "The %1$s has no voltage." msgstr "" -#: src/iuse.cpp:10170 +#: src/iuse.cpp:10188 #, c-format msgid "Your %s is broken and won't activate." msgstr "" -#: src/iuse_actor.cpp:197 +#: src/iuse_actor.cpp:198 #, c-format msgid "The %s is empty!" msgstr "" -#: src/iuse_actor.cpp:235 src/iuse_actor.cpp:2414 +#: src/iuse_actor.cpp:238 src/iuse_actor.cpp:2421 #, c-format msgid "You need to wield the %1$s before activating it." msgstr "" -#: src/iuse_actor.cpp:245 +#: src/iuse_actor.cpp:242 +#, c-format +msgid "You need to empty the %1$s before activating it." +msgstr "" + +#: src/iuse_actor.cpp:252 #, c-format msgid "Your %1$s mutation prevents you from doing that." msgstr "" -#: src/iuse_actor.cpp:267 +#: src/iuse_actor.cpp:274 msgid "You can't do that while underwater" msgstr "" -#: src/iuse_actor.cpp:283 src/iuse_actor.cpp:1213 +#: src/iuse_actor.cpp:290 src/iuse_actor.cpp:1220 msgid "You light a fire, but it isn't enough. You need to light more." msgstr "" -#: src/iuse_actor.cpp:370 +#: src/iuse_actor.cpp:377 #, c-format msgid "You need a tool with %s." msgid_plural "You need tools with %s." msgstr[0] "" msgstr[1] "" -#: src/iuse_actor.cpp:408 +#: src/iuse_actor.cpp:415 #, c-format msgid "Turns into: %s" msgstr "" -#: src/iuse_actor.cpp:411 src/iuse_actor.cpp:525 +#: src/iuse_actor.cpp:418 src/iuse_actor.cpp:532 msgid "Countdown: " msgstr "" -#: src/iuse_actor.cpp:437 +#: src/iuse_actor.cpp:444 #, c-format msgid "You unpack the %s." msgstr "" -#: src/iuse_actor.cpp:470 +#: src/iuse_actor.cpp:477 msgid "This item could be unpacked to receive something." msgstr "" -#: src/iuse_actor.cpp:509 +#: src/iuse_actor.cpp:516 msgid "It's already been triggered." msgstr "" -#: src/iuse_actor.cpp:605 +#: src/iuse_actor.cpp:612 #, c-format msgid "You've already set the %s's timer you might want to get away from it." msgstr "" -#: src/iuse_actor.cpp:651 +#: src/iuse_actor.cpp:658 msgid "Power at epicenter: " msgstr "" -#: src/iuse_actor.cpp:654 +#: src/iuse_actor.cpp:661 msgid "Casing mass: " msgstr "" -#: src/iuse_actor.cpp:655 +#: src/iuse_actor.cpp:662 msgid "Fragment mass: " msgstr "" -#: src/iuse_actor.cpp:722 +#: src/iuse_actor.cpp:729 msgid "Vitamins (RDA) and Compounds (U): " msgstr "" -#: src/iuse_actor.cpp:726 +#: src/iuse_actor.cpp:733 msgid "You need a syringe to inject this drug." msgstr "" -#: src/iuse_actor.cpp:737 src/iuse_actor.cpp:748 +#: src/iuse_actor.cpp:744 src/iuse_actor.cpp:755 #, c-format msgid "You need %1$s to consume %2$s!" msgstr "" -#: src/iuse_actor.cpp:738 src/iuse_actor.cpp:749 +#: src/iuse_actor.cpp:745 src/iuse_actor.cpp:756 #, c-format msgid "I need a %1$s to consume %2$s!" msgstr "" -#: src/iuse_actor.cpp:865 +#: src/iuse_actor.cpp:872 #, c-format msgid "This requires %d charges to activate." msgstr "" -#: src/iuse_actor.cpp:875 +#: src/iuse_actor.cpp:882 #, c-format msgid "There is no adjacent square to release the %s in!" msgstr "" -#: src/iuse_actor.cpp:887 +#: src/iuse_actor.cpp:894 #, c-format msgid "You cannot place a %s there." msgstr "" -#: src/iuse_actor.cpp:901 +#: src/iuse_actor.cpp:908 #, c-format msgid "" "If you had standard factory-built %1$s bullets, you could load the %2$s." @@ -425143,143 +425952,143 @@ msgstr "" #. ~ First %s is the ammo item (with plural form and count included), second #. is the monster name -#: src/iuse_actor.cpp:909 +#: src/iuse_actor.cpp:916 #, c-format msgid "You load %1$d x %2$s round into the %3$s." msgid_plural "You load %1$d x %2$s rounds into the %3$s." msgstr[0] "" msgstr[1] "" -#: src/iuse_actor.cpp:924 +#: src/iuse_actor.cpp:931 #, c-format msgid "You deploy the %s wrong. It is hostile!" msgstr "" -#: src/iuse_actor.cpp:930 +#: src/iuse_actor.cpp:937 #, c-format msgid "You deploy the %s." msgstr "" -#: src/iuse_actor.cpp:960 +#: src/iuse_actor.cpp:967 msgid "Place npc where?" msgstr "" -#: src/iuse_actor.cpp:969 +#: src/iuse_actor.cpp:976 msgid "There is no square to spawn npc in!" msgstr "" -#: src/iuse_actor.cpp:991 +#: src/iuse_actor.cpp:998 msgid "a crafting station" msgstr "" -#: src/iuse_actor.cpp:995 +#: src/iuse_actor.cpp:1002 msgid "a place to hang corpses for butchering" msgstr "" -#: src/iuse_actor.cpp:999 +#: src/iuse_actor.cpp:1006 msgid "" "a flat surface to butcher onto or eat meals from" msgstr "" -#: src/iuse_actor.cpp:1002 +#: src/iuse_actor.cpp:1009 msgid "a place to sit" msgstr "" -#: src/iuse_actor.cpp:1005 +#: src/iuse_actor.cpp:1012 msgid "a place to hide" msgstr "" -#: src/iuse_actor.cpp:1008 +#: src/iuse_actor.cpp:1015 msgid "a safe place to contain a fire" msgstr "" -#: src/iuse_actor.cpp:1011 +#: src/iuse_actor.cpp:1018 msgid "a place to smoke or dry food for preservation" msgstr "" -#: src/iuse_actor.cpp:1016 +#: src/iuse_actor.cpp:1023 #, c-format msgid "" "Can be activated to deploy as furniture (%s)." msgstr "" -#: src/iuse_actor.cpp:1022 +#: src/iuse_actor.cpp:1029 #, c-format msgid "" "Can be activated to deploy as furniture (%s), " "which can then be used as %s." msgstr "" -#: src/iuse_actor.cpp:1041 +#: src/iuse_actor.cpp:1048 msgid "Deploy where?" msgstr "" -#: src/iuse_actor.cpp:1050 +#: src/iuse_actor.cpp:1057 msgid "You attempt to become one with the furniture. It doesn't work." msgstr "" -#: src/iuse_actor.cpp:1059 +#: src/iuse_actor.cpp:1066 #, c-format msgid "The space under %s is too cramped to deploy a %s in." msgstr "" -#: src/iuse_actor.cpp:1066 +#: src/iuse_actor.cpp:1073 #, c-format msgid "You can't deploy a %s there." msgstr "" -#: src/iuse_actor.cpp:1071 +#: src/iuse_actor.cpp:1078 msgid "There is already furniture at that location." msgstr "" -#: src/iuse_actor.cpp:1075 +#: src/iuse_actor.cpp:1082 msgid "Before deploying furniture, you need to clear the tile." msgstr "" -#: src/iuse_actor.cpp:1123 +#: src/iuse_actor.cpp:1130 #, c-format msgid "There isn't anything new on the %s." msgstr "" -#: src/iuse_actor.cpp:1159 +#: src/iuse_actor.cpp:1166 msgid "Light where?" msgstr "" -#: src/iuse_actor.cpp:1167 +#: src/iuse_actor.cpp:1174 msgid "You would set yourself on fire." msgstr "" -#: src/iuse_actor.cpp:1168 +#: src/iuse_actor.cpp:1175 msgid "But you're already smokin' hot." msgstr "" -#: src/iuse_actor.cpp:1174 +#: src/iuse_actor.cpp:1181 msgid "There is already a fire." msgstr "" -#: src/iuse_actor.cpp:1189 +#: src/iuse_actor.cpp:1196 msgid "Do you really want to burn your firewood source?" msgstr "" -#: src/iuse_actor.cpp:1202 +#: src/iuse_actor.cpp:1209 msgid "" "There's a brazier there but you haven't set it up to contain the fire. " "Continue?" msgstr "" -#: src/iuse_actor.cpp:1209 +#: src/iuse_actor.cpp:1216 msgid "You successfully light a fire." msgstr "" -#: src/iuse_actor.cpp:1231 src/iuse_actor.cpp:1966 src/iuse_actor.cpp:2065 +#: src/iuse_actor.cpp:1238 src/iuse_actor.cpp:1973 src/iuse_actor.cpp:2072 msgid "This tool doesn't have enough charges." msgstr "" -#: src/iuse_actor.cpp:1235 +#: src/iuse_actor.cpp:1242 msgid "You need direct sunlight to light a fire with this." msgstr "" -#: src/iuse_actor.cpp:1297 +#: src/iuse_actor.cpp:1304 #, c-format msgid "" "If the current weather holds, it will take around %d minute to light a fire." @@ -425289,7 +426098,7 @@ msgid_plural "" msgstr[0] "" msgstr[1] "" -#: src/iuse_actor.cpp:1299 +#: src/iuse_actor.cpp:1306 #, c-format msgid "At your skill level, it will take around %d minute to light a fire." msgid_plural "" @@ -425297,955 +426106,955 @@ msgid_plural "" msgstr[0] "" msgstr[1] "" -#: src/iuse_actor.cpp:1361 +#: src/iuse_actor.cpp:1368 #, c-format msgid "You can not cut the %s with itself." msgstr "" -#: src/iuse_actor.cpp:1415 +#: src/iuse_actor.cpp:1422 #, c-format msgid "Can't salvage anything from %s." msgstr "" -#: src/iuse_actor.cpp:1419 +#: src/iuse_actor.cpp:1426 #, c-format msgid "Try disassembling the %s instead." msgstr "" -#: src/iuse_actor.cpp:1427 +#: src/iuse_actor.cpp:1434 #, c-format msgid "The %s is made of material that cannot be cut up." msgstr "" -#: src/iuse_actor.cpp:1433 +#: src/iuse_actor.cpp:1440 #, c-format msgid "Please empty the %s before cutting it up." msgstr "" -#: src/iuse_actor.cpp:1439 +#: src/iuse_actor.cpp:1446 #, c-format msgid "The %s is too small to salvage material from." msgstr "" -#: src/iuse_actor.cpp:1446 +#: src/iuse_actor.cpp:1453 msgid "You are wielding that, are you sure?" msgstr "" -#: src/iuse_actor.cpp:1448 +#: src/iuse_actor.cpp:1455 msgid "You're wearing that, are you sure?" msgstr "" -#: src/iuse_actor.cpp:1605 +#: src/iuse_actor.cpp:1612 #, c-format msgid "You try to salvage materials from the %s." msgstr "" -#: src/iuse_actor.cpp:1630 +#: src/iuse_actor.cpp:1637 #, c-format msgid "Salvaged %1$i %2$s." msgid_plural "Salvaged %1$i %2$s." msgstr[0] "" msgstr[1] "" -#: src/iuse_actor.cpp:1643 +#: src/iuse_actor.cpp:1650 #, c-format msgid "Could not salvage a %s." msgstr "" -#: src/iuse_actor.cpp:1677 +#: src/iuse_actor.cpp:1684 msgid "You can't inscribe an item that isn't solid!" msgstr "" -#: src/iuse_actor.cpp:1684 +#: src/iuse_actor.cpp:1691 #, c-format msgid "You can't %1$s %2$s because of the material it is made of." msgstr "" -#: src/iuse_actor.cpp:1695 +#: src/iuse_actor.cpp:1702 #, c-format msgid "%s meaning?" msgstr "" -#: src/iuse_actor.cpp:1696 +#: src/iuse_actor.cpp:1703 msgid "It's a label" msgstr "" -#: src/iuse_actor.cpp:1697 +#: src/iuse_actor.cpp:1704 msgid "It's a note" msgstr "" -#: src/iuse_actor.cpp:1716 +#: src/iuse_actor.cpp:1723 msgid "(To delete, clear the text and confirm)\n" msgstr "" #. ~ %1$s: gerund (e.g. carved), %2$s: item name -#: src/iuse_actor.cpp:1718 +#: src/iuse_actor.cpp:1725 #, c-format msgctxt "carving" msgid "%1$s on the %2$s is: " msgstr "" -#: src/iuse_actor.cpp:1722 src/iuse_actor.cpp:1773 +#: src/iuse_actor.cpp:1729 src/iuse_actor.cpp:1780 #, c-format msgid "%s what?" msgstr "" -#: src/iuse_actor.cpp:1753 +#: src/iuse_actor.cpp:1760 #, c-format msgid "%s on what?" msgstr "" -#: src/iuse_actor.cpp:1754 +#: src/iuse_actor.cpp:1761 msgid "The terrain" msgstr "" -#: src/iuse_actor.cpp:1755 +#: src/iuse_actor.cpp:1762 msgid "An item" msgstr "" -#: src/iuse_actor.cpp:1769 +#: src/iuse_actor.cpp:1776 msgid "Write where?" msgstr "" -#: src/iuse_actor.cpp:1777 +#: src/iuse_actor.cpp:1784 msgid "Inscribe which item?" msgstr "" -#: src/iuse_actor.cpp:1784 +#: src/iuse_actor.cpp:1791 #, c-format msgid "You try to bend your %s, but fail." msgstr "" -#: src/iuse_actor.cpp:1825 +#: src/iuse_actor.cpp:1832 msgid "You cauterize yourself." msgstr "" -#: src/iuse_actor.cpp:1828 +#: src/iuse_actor.cpp:1835 msgid "It hurts like hell!" msgstr "" -#: src/iuse_actor.cpp:1830 +#: src/iuse_actor.cpp:1837 msgid "It itches a little." msgstr "" -#: src/iuse_actor.cpp:1833 +#: src/iuse_actor.cpp:1840 msgid "Bleeding has not stopped completely!" msgstr "" -#: src/iuse_actor.cpp:1892 +#: src/iuse_actor.cpp:1899 msgid "" "You are not bleeding or bitten, there is no need to cauterize yourself." msgstr "" -#: src/iuse_actor.cpp:1895 +#: src/iuse_actor.cpp:1902 msgid "You cannot cauterize while mounted." msgstr "" -#: src/iuse_actor.cpp:1901 +#: src/iuse_actor.cpp:1908 msgid "" "You need a source of flame (4 charges worth) before you can cauterize " "yourself." msgstr "" -#: src/iuse_actor.cpp:1905 +#: src/iuse_actor.cpp:1912 #, c-format msgid "You need at least %d charges to cauterize wounds." msgstr "" -#: src/iuse_actor.cpp:2054 +#: src/iuse_actor.cpp:2061 msgid "Hsss" msgstr "" -#: src/iuse_actor.cpp:2102 +#: src/iuse_actor.cpp:2109 msgid "You can't play music while mounted." msgstr "" -#: src/iuse_actor.cpp:2103 +#: src/iuse_actor.cpp:2110 msgid " can't play music while mounted." msgstr "" -#: src/iuse_actor.cpp:2109 +#: src/iuse_actor.cpp:2116 msgid "You can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2110 +#: src/iuse_actor.cpp:2117 msgid " can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2120 src/iuse_actor.cpp:2128 +#: src/iuse_actor.cpp:2127 src/iuse_actor.cpp:2135 #, c-format msgid "You stop playing your %s." msgstr "" -#: src/iuse_actor.cpp:2121 src/iuse_actor.cpp:2129 +#: src/iuse_actor.cpp:2128 src/iuse_actor.cpp:2136 #, c-format msgid " stops playing their %s." msgstr "" -#: src/iuse_actor.cpp:2140 +#: src/iuse_actor.cpp:2147 #, c-format msgid "You need to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2141 +#: src/iuse_actor.cpp:2148 #, c-format msgid " needs to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2150 +#: src/iuse_actor.cpp:2157 #, c-format msgid "You feel too weak to play your %s." msgstr "" -#: src/iuse_actor.cpp:2151 +#: src/iuse_actor.cpp:2158 #, c-format msgid " feels too weak to play their %s." msgstr "" -#: src/iuse_actor.cpp:2164 +#: src/iuse_actor.cpp:2171 #, c-format msgid "You start playing your %s." msgstr "" -#: src/iuse_actor.cpp:2165 +#: src/iuse_actor.cpp:2172 #, c-format msgid " starts playing their %s." msgstr "" #. ~ %1$s: npc name, %2$s: npc action description -#: src/iuse_actor.cpp:2183 +#: src/iuse_actor.cpp:2190 #, c-format msgctxt "play music" msgid "%1$s %2$s" msgstr "" -#: src/iuse_actor.cpp:2189 +#: src/iuse_actor.cpp:2196 msgid "You produce an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2191 +#: src/iuse_actor.cpp:2198 #, c-format msgid "%s produces an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2244 +#: src/iuse_actor.cpp:2251 msgid "This can teach you a spell." msgstr "" -#: src/iuse_actor.cpp:2246 +#: src/iuse_actor.cpp:2253 msgid "This can teach you a number of spells." msgstr "" -#: src/iuse_actor.cpp:2249 +#: src/iuse_actor.cpp:2256 msgid "Spells Contained:" msgstr "" -#: src/iuse_actor.cpp:2260 src/iuse_actor.cpp:2296 +#: src/iuse_actor.cpp:2267 src/iuse_actor.cpp:2303 #, c-format msgid "Level %u" msgstr "" -#: src/iuse_actor.cpp:2262 +#: src/iuse_actor.cpp:2269 #, c-format msgid "%1$s (Max)" msgstr "" -#: src/iuse_actor.cpp:2283 +#: src/iuse_actor.cpp:2290 msgid "You can't read." msgstr "" -#: src/iuse_actor.cpp:2298 +#: src/iuse_actor.cpp:2305 msgid " (Max)" msgstr "" -#: src/iuse_actor.cpp:2305 +#: src/iuse_actor.cpp:2312 msgid "Study to Learn" msgstr "" -#: src/iuse_actor.cpp:2308 +#: src/iuse_actor.cpp:2315 msgid "Can't learn!" msgstr "" -#: src/iuse_actor.cpp:2316 +#: src/iuse_actor.cpp:2323 msgid "You already know everything this could teach you." msgstr "" -#: src/iuse_actor.cpp:2324 +#: src/iuse_actor.cpp:2331 msgid "Study a spell:" msgstr "" -#: src/iuse_actor.cpp:2341 +#: src/iuse_actor.cpp:2348 msgid "Spend how long studying?" msgstr "" -#: src/iuse_actor.cpp:2342 +#: src/iuse_actor.cpp:2349 msgid "30 minutes" msgstr "" -#: src/iuse_actor.cpp:2343 +#: src/iuse_actor.cpp:2350 msgid "1 hour" msgstr "" -#: src/iuse_actor.cpp:2344 +#: src/iuse_actor.cpp:2351 msgid "2 hours" msgstr "" -#: src/iuse_actor.cpp:2345 +#: src/iuse_actor.cpp:2352 msgid "4 hours" msgstr "" -#: src/iuse_actor.cpp:2346 +#: src/iuse_actor.cpp:2353 msgid "8 hours" msgstr "" -#: src/iuse_actor.cpp:2347 +#: src/iuse_actor.cpp:2354 msgid "Until you gain a spell level" msgstr "" -#: src/iuse_actor.cpp:2388 +#: src/iuse_actor.cpp:2395 #, c-format msgid "This item when activated: %1$s" msgstr "" #. ~ %1$s: spell name, %2$i: spell level -#: src/iuse_actor.cpp:2393 +#: src/iuse_actor.cpp:2400 #, c-format msgid "This item casts %1$s at level %2$i." msgstr "" -#: src/iuse_actor.cpp:2397 +#: src/iuse_actor.cpp:2404 msgid "This item never fails." msgstr "" -#: src/iuse_actor.cpp:2478 +#: src/iuse_actor.cpp:2485 #, c-format msgid "You don't think putting your %1$s in your %2$s is a good idea" msgstr "" -#: src/iuse_actor.cpp:2482 +#: src/iuse_actor.cpp:2489 #, c-format msgid "You holster your %s" msgstr "" -#: src/iuse_actor.cpp:2494 +#: src/iuse_actor.cpp:2501 #, c-format msgid "You need to unwield your %s before using it." msgstr "" -#: src/iuse_actor.cpp:2501 +#: src/iuse_actor.cpp:2508 msgid "Holster item" msgstr "" -#: src/iuse_actor.cpp:2508 +#: src/iuse_actor.cpp:2515 #, c-format msgid "Draw %s" msgstr "" -#: src/iuse_actor.cpp:2513 src/monexamine.cpp:365 src/monexamine.cpp:516 +#: src/iuse_actor.cpp:2520 src/monexamine.cpp:365 src/monexamine.cpp:516 #, c-format msgid "Use %s" msgstr "" -#: src/iuse_actor.cpp:2536 +#: src/iuse_actor.cpp:2543 #, c-format msgid "You can't unwield your %s." msgstr "" -#: src/iuse_actor.cpp:2561 +#: src/iuse_actor.cpp:2568 msgid "Can be activated to store suitable items." msgstr "" -#: src/iuse_actor.cpp:2577 +#: src/iuse_actor.cpp:2584 #, c-format msgid "Can be used to assemble: %s" msgstr "" -#: src/iuse_actor.cpp:2587 +#: src/iuse_actor.cpp:2594 #, c-format msgid "Insufficient ammunition to assemble %s" msgstr "" -#: src/iuse_actor.cpp:2632 +#: src/iuse_actor.cpp:2639 msgid "You can't do that while incorporeal." msgstr "" -#: src/iuse_actor.cpp:2633 +#: src/iuse_actor.cpp:2640 msgid " can't do that while incorporeal." msgstr "" -#: src/iuse_actor.cpp:2646 +#: src/iuse_actor.cpp:2653 msgid " can't do that while mounted." msgstr "" -#: src/iuse_actor.cpp:2658 +#: src/iuse_actor.cpp:2665 msgid "Your tool does not have enough charges to do that." msgstr "" -#: src/iuse_actor.cpp:2739 +#: src/iuse_actor.cpp:2746 #, c-format msgid "Your %s is not made of any of:" msgstr "" -#: src/iuse_actor.cpp:2743 +#: src/iuse_actor.cpp:2750 #, c-format msgid "%s (repaired using %s)" msgstr "" -#: src/iuse_actor.cpp:2786 +#: src/iuse_actor.cpp:2793 #, c-format msgid "You don't have enough %s to do that. Have: %d, need: %d" msgstr "" -#: src/iuse_actor.cpp:2872 src/iuse_actor.cpp:4545 +#: src/iuse_actor.cpp:2879 src/iuse_actor.cpp:4552 msgid "You do not have that item!" msgstr "" -#: src/iuse_actor.cpp:2878 +#: src/iuse_actor.cpp:2885 msgid "That requires gunsmithing tools." msgstr "" -#: src/iuse_actor.cpp:2884 +#: src/iuse_actor.cpp:2891 msgid "You cannot repair this type of item." msgstr "" -#: src/iuse_actor.cpp:2894 +#: src/iuse_actor.cpp:2901 msgid "This can be used to repair other items, not itself." msgstr "" -#: src/iuse_actor.cpp:2921 +#: src/iuse_actor.cpp:2928 #, c-format msgid "Your %s is already enhanced to its maximum potential." msgstr "" -#: src/iuse_actor.cpp:2929 src/iuse_actor.cpp:3192 +#: src/iuse_actor.cpp:2936 src/iuse_actor.cpp:3199 #, c-format msgid "You cannot improve your %s any more this way." msgstr "" -#: src/iuse_actor.cpp:3031 +#: src/iuse_actor.cpp:3038 #, c-format msgid "You damage your %s! ( %s-> %s)" msgstr "" -#: src/iuse_actor.cpp:3034 src/iuse_actor.cpp:4701 +#: src/iuse_actor.cpp:3041 src/iuse_actor.cpp:4708 msgid "You destroy it!" msgstr "" -#: src/iuse_actor.cpp:3070 +#: src/iuse_actor.cpp:3077 #, c-format msgid "The %s already fits!" msgstr "" -#: src/iuse_actor.cpp:3073 +#: src/iuse_actor.cpp:3080 #, c-format msgid "This %s cannot be refitted!" msgstr "" -#: src/iuse_actor.cpp:3112 +#: src/iuse_actor.cpp:3119 #, c-format msgid "" "It seems working on your %s is just beyond your current level of expertise." msgstr "" -#: src/iuse_actor.cpp:3151 +#: src/iuse_actor.cpp:3158 #, c-format msgid "You take your %s in, improving the fit." msgstr "" -#: src/iuse_actor.cpp:3167 +#: src/iuse_actor.cpp:3174 #, c-format msgid "You resize the %s to accommodate your tiny build." msgstr "" -#: src/iuse_actor.cpp:3180 +#: src/iuse_actor.cpp:3187 #, c-format msgid "You adjust the %s back to its normal size." msgstr "" -#: src/iuse_actor.cpp:3198 +#: src/iuse_actor.cpp:3205 #, c-format msgid "You make your %s extra sturdy." msgstr "" -#: src/iuse_actor.cpp:3207 +#: src/iuse_actor.cpp:3214 #, c-format msgid "Your %s is already enhanced." msgstr "" -#: src/iuse_actor.cpp:3216 +#: src/iuse_actor.cpp:3223 msgid "Refitting" msgstr "" -#: src/iuse_actor.cpp:3217 +#: src/iuse_actor.cpp:3224 msgid "Downsizing" msgstr "" -#: src/iuse_actor.cpp:3218 +#: src/iuse_actor.cpp:3225 msgid "Upsizing" msgstr "" -#: src/iuse_actor.cpp:3220 +#: src/iuse_actor.cpp:3227 msgid "Practicing" msgstr "" -#: src/iuse_actor.cpp:3229 +#: src/iuse_actor.cpp:3236 msgid "Repair" msgstr "" -#: src/iuse_actor.cpp:3238 +#: src/iuse_actor.cpp:3245 #, c-format msgid "Repair %s" msgstr "" -#: src/iuse_actor.cpp:3310 +#: src/iuse_actor.cpp:3317 msgid "You can't use filthy items for healing." msgstr "" -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "The bleeding is stopped." msgstr "" -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "You stop the bleeding." msgstr "" -#: src/iuse_actor.cpp:3457 +#: src/iuse_actor.cpp:3464 msgid "You reduce the bleeding, but it's not stopped yet." msgstr "" -#: src/iuse_actor.cpp:3458 +#: src/iuse_actor.cpp:3465 msgid "The bleeding is reduced, but not stopped." msgstr "" -#: src/iuse_actor.cpp:3462 +#: src/iuse_actor.cpp:3469 msgid "" "Your dressing is too ineffective for a bleeding of this extent, and you fail" " to stop it." msgstr "" -#: src/iuse_actor.cpp:3463 +#: src/iuse_actor.cpp:3470 msgid "The wound still bleeds." msgstr "" -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "The wound is cleaned." msgstr "" -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "You clean the wound." msgstr "" -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "The wound still looks bad." msgstr "" -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "Your wound still aches." msgstr "" -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "The wound is disinfected." msgstr "" -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "You disinfect the wound." msgstr "" -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "The wound still looks nasty." msgstr "" -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "Your wound still hurts." msgstr "" -#: src/iuse_actor.cpp:3490 +#: src/iuse_actor.cpp:3497 #, c-format msgid "You finish using the %s." msgstr "" #. ~ Healing complete message. %1$s is healer name, %2$s is item name. -#: src/iuse_actor.cpp:3494 +#: src/iuse_actor.cpp:3501 #, c-format msgid "%1$s finishes using the %2$s." msgstr "" -#: src/iuse_actor.cpp:3581 +#: src/iuse_actor.cpp:3588 msgid "That arm is broken. It needs surgical attention or a splint." msgstr "" -#: src/iuse_actor.cpp:3583 +#: src/iuse_actor.cpp:3590 msgid "That leg is broken. It needs surgical attention or a splint." msgstr "" -#: src/iuse_actor.cpp:3608 +#: src/iuse_actor.cpp:3615 msgid "'s biology is not compatible with that item." msgstr "" -#: src/iuse_actor.cpp:3637 +#: src/iuse_actor.cpp:3644 msgid "Select a body part for: " msgstr "" #. ~ %1$s: patient name, %2$s: healing item name -#: src/iuse_actor.cpp:3655 +#: src/iuse_actor.cpp:3662 #, c-format msgctxt "healing" msgid "Select a body part of %1$s for %2$s:" msgstr "" -#: src/iuse_actor.cpp:3669 +#: src/iuse_actor.cpp:3676 msgid "Healing effects " msgstr "" -#: src/iuse_actor.cpp:3674 +#: src/iuse_actor.cpp:3681 msgid "Base healing: " msgstr "" -#: src/iuse_actor.cpp:3675 src/iuse_actor.cpp:3680 +#: src/iuse_actor.cpp:3682 src/iuse_actor.cpp:3687 msgid "Head: " msgstr "" -#: src/iuse_actor.cpp:3676 src/iuse_actor.cpp:3682 +#: src/iuse_actor.cpp:3683 src/iuse_actor.cpp:3689 msgid " Torso: " msgstr "" -#: src/iuse_actor.cpp:3677 src/iuse_actor.cpp:3684 +#: src/iuse_actor.cpp:3684 src/iuse_actor.cpp:3691 msgid " Limbs: " msgstr "" -#: src/iuse_actor.cpp:3679 +#: src/iuse_actor.cpp:3686 msgid "Actual healing: " msgstr "" -#: src/iuse_actor.cpp:3690 +#: src/iuse_actor.cpp:3697 msgid "Base bandaging quality: " msgstr "" -#: src/iuse_actor.cpp:3693 +#: src/iuse_actor.cpp:3700 msgid "Actual bandaging quality: " msgstr "" -#: src/iuse_actor.cpp:3699 +#: src/iuse_actor.cpp:3706 msgid "Base disinfecting quality: " msgstr "" -#: src/iuse_actor.cpp:3702 +#: src/iuse_actor.cpp:3709 msgid "Actual disinfecting quality: " msgstr "" -#: src/iuse_actor.cpp:3707 +#: src/iuse_actor.cpp:3714 msgid "Effect on bleeding: " msgstr "" -#: src/iuse_actor.cpp:3709 +#: src/iuse_actor.cpp:3716 msgid "Actual effect on bleeding: " msgstr "" -#: src/iuse_actor.cpp:3714 +#: src/iuse_actor.cpp:3721 msgid "Chance to heal (percent): " msgstr "" -#: src/iuse_actor.cpp:3716 +#: src/iuse_actor.cpp:3723 msgid "* Bite: " msgstr "" -#: src/iuse_actor.cpp:3720 +#: src/iuse_actor.cpp:3727 msgid "* Infection: " msgstr "" -#: src/iuse_actor.cpp:3724 +#: src/iuse_actor.cpp:3731 msgid "Moves to use: " msgstr "" -#: src/iuse_actor.cpp:3784 +#: src/iuse_actor.cpp:3791 #, c-format msgid "Yeah. Place the %s at your feet. Real damn smart move." msgstr "" -#: src/iuse_actor.cpp:3790 +#: src/iuse_actor.cpp:3797 #, c-format msgid "You can't place a %s there." msgstr "" -#: src/iuse_actor.cpp:3796 +#: src/iuse_actor.cpp:3803 #, c-format msgid "You must place the %s between two solid tiles." msgstr "" -#: src/iuse_actor.cpp:3801 +#: src/iuse_actor.cpp:3808 #, c-format msgid "The %s needs a %s adjacent to it." msgstr "" -#: src/iuse_actor.cpp:3808 +#: src/iuse_actor.cpp:3815 #, c-format msgid "You can't place a %s there. It contains a trap already." msgstr "" -#: src/iuse_actor.cpp:3811 +#: src/iuse_actor.cpp:3818 #, c-format msgid "You trigger a %s!" msgstr "" -#: src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:3847 #, c-format msgid "Place %s where?" msgstr "" -#: src/iuse_actor.cpp:3862 +#: src/iuse_actor.cpp:3869 #, c-format msgid "" "That trap needs a space in %d tiles radius to be clear, centered %d tiles " "from you." msgstr "" -#: src/iuse_actor.cpp:3966 +#: src/iuse_actor.cpp:3973 #, c-format msgid "You saw down the barrel of your %s." msgstr "" -#: src/iuse_actor.cpp:3976 src/iuse_actor.cpp:4035 +#: src/iuse_actor.cpp:3983 src/iuse_actor.cpp:4042 msgid "It's not a gun." msgstr "" -#: src/iuse_actor.cpp:3980 +#: src/iuse_actor.cpp:3987 msgid "The barrel is too small." msgstr "" -#: src/iuse_actor.cpp:3984 +#: src/iuse_actor.cpp:3991 msgid "The barrel is already sawn-off." msgstr "" -#: src/iuse_actor.cpp:3994 +#: src/iuse_actor.cpp:4001 msgid "Can't saw off modified barrels." msgstr "" -#: src/iuse_actor.cpp:4025 +#: src/iuse_actor.cpp:4032 #, c-format msgid "You saw down the stock of your %s." msgstr "" -#: src/iuse_actor.cpp:4039 +#: src/iuse_actor.cpp:4046 msgid "The stock is already sawn-off." msgstr "" -#: src/iuse_actor.cpp:4043 +#: src/iuse_actor.cpp:4050 msgid "This gun doesn't have a stock." msgstr "" -#: src/iuse_actor.cpp:4059 +#: src/iuse_actor.cpp:4066 msgid "" "Can't cut off modern composite stocks (must have an empty stock mount)." msgstr "" -#: src/iuse_actor.cpp:4063 +#: src/iuse_actor.cpp:4070 msgid "Can't cut off modified stocks." msgstr "" -#: src/iuse_actor.cpp:4067 +#: src/iuse_actor.cpp:4074 msgid "Can't cut off accessorized stocks." msgstr "" -#: src/iuse_actor.cpp:4099 +#: src/iuse_actor.cpp:4106 #, c-format msgid "You attach %s to your MOLLE webbing." msgstr "" -#: src/iuse_actor.cpp:4120 +#: src/iuse_actor.cpp:4127 msgid "Remove which accessory?" msgstr "" -#: src/iuse_actor.cpp:4131 +#: src/iuse_actor.cpp:4138 #, c-format msgid "You remove the item from your %s." msgstr "" -#: src/iuse_actor.cpp:4173 +#: src/iuse_actor.cpp:4180 msgid "You can't install bionics while mounted." msgstr "" -#: src/iuse_actor.cpp:4177 +#: src/iuse_actor.cpp:4184 msgid "You can't self-install this CBM." msgstr "" -#: src/iuse_actor.cpp:4179 +#: src/iuse_actor.cpp:4186 msgid "You can't install a filthy CBM!" msgstr "" -#: src/iuse_actor.cpp:4181 +#: src/iuse_actor.cpp:4188 msgid "This CBM is not sterile, you can't install it." msgstr "" -#: src/iuse_actor.cpp:4184 +#: src/iuse_actor.cpp:4191 msgid "This CBM is already deployed. You need to reset it to factory state." msgstr "" -#: src/iuse_actor.cpp:4187 +#: src/iuse_actor.cpp:4194 msgid "Max power capacity already reached" msgstr "" -#: src/iuse_actor.cpp:4192 +#: src/iuse_actor.cpp:4199 msgid "You have already installed this bionic." msgstr "" -#: src/iuse_actor.cpp:4194 +#: src/iuse_actor.cpp:4201 msgid "There is nothing to upgrade." msgstr "" -#: src/iuse_actor.cpp:4203 +#: src/iuse_actor.cpp:4210 msgid "You have a superior version installed." msgstr "" -#: src/iuse_actor.cpp:4242 +#: src/iuse_actor.cpp:4249 msgid "Remove which modification?" msgstr "" -#: src/iuse_actor.cpp:4254 +#: src/iuse_actor.cpp:4261 msgid "" "Are you sure? You may be lacking the skills needed to reattach this " "modification." msgstr "" -#: src/iuse_actor.cpp:4256 +#: src/iuse_actor.cpp:4263 msgid "Remove modification?" msgstr "" -#: src/iuse_actor.cpp:4273 src/iuse_actor.cpp:4347 +#: src/iuse_actor.cpp:4280 src/iuse_actor.cpp:4354 msgid "Doesn't appear to be modded." msgstr "" -#: src/iuse_actor.cpp:4283 +#: src/iuse_actor.cpp:4290 msgid "None of the mods can be removed." msgstr "" -#: src/iuse_actor.cpp:4288 src/iuse_actor.cpp:4361 +#: src/iuse_actor.cpp:4295 src/iuse_actor.cpp:4368 msgid "Has to be taken off first." msgstr "" -#: src/iuse_actor.cpp:4318 +#: src/iuse_actor.cpp:4325 msgid "Modify which part" msgstr "" -#: src/iuse_actor.cpp:4342 +#: src/iuse_actor.cpp:4349 msgid "Need to be wielding." msgstr "" -#: src/iuse_actor.cpp:4356 +#: src/iuse_actor.cpp:4363 msgid "None of the mods can be modified." msgstr "" -#: src/iuse_actor.cpp:4403 +#: src/iuse_actor.cpp:4410 #, c-format msgid "Put up the %s where (%dx%d clear area)?" msgstr "" -#: src/iuse_actor.cpp:4418 src/iuse_actor.cpp:4422 +#: src/iuse_actor.cpp:4425 src/iuse_actor.cpp:4429 #, c-format msgid "The %s is in the way." msgstr "" -#: src/iuse_actor.cpp:4426 +#: src/iuse_actor.cpp:4433 #, c-format msgid "The %s in that direction isn't suitable for placing the %s." msgstr "" -#: src/iuse_actor.cpp:4431 +#: src/iuse_actor.cpp:4438 #, c-format msgid "There is already furniture (%s) there." msgstr "" -#: src/iuse_actor.cpp:4471 +#: src/iuse_actor.cpp:4478 msgid "Use this item to weigh yourself. Includes everything you are wearing." msgstr "" -#: src/iuse_actor.cpp:4477 +#: src/iuse_actor.cpp:4484 msgid "You cannot weigh yourself while mounted." msgstr "" -#: src/iuse_actor.cpp:4483 +#: src/iuse_actor.cpp:4490 #, c-format msgid "ERROR: Max weight of %.0f %s exceeded" msgstr "" -#: src/iuse_actor.cpp:4533 +#: src/iuse_actor.cpp:4540 msgid "You can't see to sew!" msgstr "" -#: src/iuse_actor.cpp:4543 +#: src/iuse_actor.cpp:4550 msgid "Enhance which clothing?" msgstr "" -#: src/iuse_actor.cpp:4551 +#: src/iuse_actor.cpp:4558 msgid "This can be used to repair or modify other items, not itself." msgstr "" -#: src/iuse_actor.cpp:4596 +#: src/iuse_actor.cpp:4603 msgid "How do you want to modify it?" msgstr "" #. ~ %1$s: modification desc, %2$s: mod name -#: src/iuse_actor.cpp:4611 +#: src/iuse_actor.cpp:4618 #, c-format msgid "Can't %1$s (incompatible with %2$s)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of thread needed -#: src/iuse_actor.cpp:4616 +#: src/iuse_actor.cpp:4623 #, c-format msgid "Can't %1$s (need %2$d thread loaded)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items needed -#: src/iuse_actor.cpp:4620 +#: src/iuse_actor.cpp:4627 #, c-format msgid "Can't %1$s (need %2$d %3$s)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items #. needed, %4$s: number of thread needed -#: src/iuse_actor.cpp:4627 +#: src/iuse_actor.cpp:4634 #, c-format msgid "%1$s (%2$d %3$s and %4$d thread)" msgstr "" -#: src/iuse_actor.cpp:4671 +#: src/iuse_actor.cpp:4678 msgid "Are you sure? You will not gain any materials back." msgstr "" -#: src/iuse_actor.cpp:4698 +#: src/iuse_actor.cpp:4705 #, c-format msgid "You damage your %s trying to modify it! ( %s-> %s)" msgstr "" -#: src/iuse_actor.cpp:4709 +#: src/iuse_actor.cpp:4716 msgid "You fail to modify the clothing, and you waste thread and materials." msgstr "" -#: src/iuse_actor.cpp:4713 +#: src/iuse_actor.cpp:4720 #, c-format msgid "You modify your %s, but waste a lot of thread." msgstr "" -#: src/iuse_actor.cpp:4723 +#: src/iuse_actor.cpp:4730 #, c-format msgid "You modify your %s!" msgstr "" -#: src/iuse_actor.cpp:4764 +#: src/iuse_actor.cpp:4771 #, c-format msgid "You use the %s to mask your scent" msgstr "" -#: src/iuse_actor.h:535 +#: src/iuse_actor.h:538 msgid "Carve" msgstr "" -#: src/iuse_actor.h:536 +#: src/iuse_actor.h:539 msgid "Carved" msgstr "" -#: src/iuse_actor.h:576 src/iuse_actor.h:578 src/iuse_actor.h:599 -#: src/iuse_actor.h:624 +#: src/iuse_actor.h:579 src/iuse_actor.h:581 src/iuse_actor.h:602 +#: src/iuse_actor.h:627 msgid "hsss" msgstr "" @@ -426419,7 +427228,7 @@ msgstr "" msgid "ndo move" msgstr "" -#: src/json.cpp:807 +#: src/json.cpp:809 msgid "" "This JSON file looks like it starts with a Byte Order Mark (BOM) or is " "otherwise corrupted. This can happen if you edit files in Windows Notepad." @@ -426447,7 +427256,7 @@ msgstr "" msgid "N " msgstr "" -#: src/line.cpp:571 src/overmap.cpp:5888 +#: src/line.cpp:571 src/overmap.cpp:5882 msgid "north" msgstr "" @@ -426463,7 +427272,7 @@ msgstr "" msgid "E " msgstr "" -#: src/line.cpp:573 src/overmap.cpp:5889 +#: src/line.cpp:573 src/overmap.cpp:5883 msgid "east" msgstr "" @@ -426479,7 +427288,7 @@ msgstr "" msgid "S " msgstr "" -#: src/line.cpp:575 src/overmap.cpp:5889 +#: src/line.cpp:575 src/overmap.cpp:5883 msgid "south" msgstr "" @@ -426495,7 +427304,7 @@ msgstr "" msgid "W " msgstr "" -#: src/line.cpp:577 src/overmap.cpp:5890 +#: src/line.cpp:577 src/overmap.cpp:5884 msgid "west" msgstr "" @@ -426909,7 +427718,7 @@ msgid ", %d/sec" msgstr "" #: src/magic.cpp:2108 src/magic.cpp:2166 src/magic.cpp:2377 -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Damage" msgstr "" @@ -426939,7 +427748,7 @@ msgstr "" msgid "Spell Radius: %d" msgstr "" -#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:3005 +#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:2999 msgid "Range" msgstr "" @@ -427010,7 +427819,7 @@ msgstr "" msgid "Your injuries even out." msgstr "" -#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:914 +#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:915 msgid "You feel a surge of euphoria as flames burst out!" msgstr "" @@ -427128,261 +427937,261 @@ msgstr "" msgid "Choose Translocator Gate" msgstr "" -#: src/main.cpp:129 +#: src/main.cpp:130 msgid "Really Quit? All unsaved changes will be lost." msgstr "" -#: src/main.cpp:571 +#: src/main.cpp:580 #, c-format msgid "Unable to make directory \"%s\". Check permissions." msgstr "" -#: src/main_menu.cpp:168 +#: src/main_menu.cpp:169 msgid "Credits" msgstr "" #. ~ Message Of The Day -#: src/main_menu.cpp:172 +#: src/main_menu.cpp:173 msgid "MOTD" msgstr "" -#: src/main_menu.cpp:209 +#: src/main_menu.cpp:210 msgid "Create World" msgstr "" -#: src/main_menu.cpp:275 +#: src/main_menu.cpp:276 msgid "Bugs? Suggestions? Use links in MOTD to report them." msgstr "" -#: src/main_menu.cpp:278 +#: src/main_menu.cpp:279 #, c-format msgid "Tip of the day: %s" msgstr "" -#: src/main_menu.cpp:314 +#: src/main_menu.cpp:315 #, c-format msgid "Version: %s" msgstr "" -#: src/main_menu.cpp:394 src/path_info.cpp:365 +#: src/main_menu.cpp:395 src/path_info.cpp:465 msgid "Cataclysm: Dark Days Ahead" msgstr "" -#: src/main_menu.cpp:396 +#: src/main_menu.cpp:397 msgid "No message today." msgstr "" -#: src/main_menu.cpp:417 +#: src/main_menu.cpp:418 msgid "No credits information found." msgstr "" -#: src/main_menu.cpp:423 +#: src/main_menu.cpp:424 msgctxt "Main Menu" msgid "OTD" msgstr "" -#: src/main_menu.cpp:424 +#: src/main_menu.cpp:425 msgctxt "Main Menu" msgid "ew Game" msgstr "" -#: src/main_menu.cpp:425 +#: src/main_menu.cpp:426 msgctxt "Main Menu" msgid "Lod" msgstr "" -#: src/main_menu.cpp:426 +#: src/main_menu.cpp:427 msgctxt "Main Menu" msgid "orld" msgstr "" -#: src/main_menu.cpp:427 +#: src/main_menu.cpp:428 msgctxt "Main Menu" msgid "pecial" msgstr "" -#: src/main_menu.cpp:428 +#: src/main_menu.cpp:429 msgctxt "Main Menu" msgid "Setings" msgstr "" -#: src/main_menu.cpp:429 +#: src/main_menu.cpp:430 msgctxt "Main Menu" msgid "Hlp" msgstr "" -#: src/main_menu.cpp:430 +#: src/main_menu.cpp:431 msgctxt "Main Menu" msgid "redits" msgstr "" -#: src/main_menu.cpp:431 +#: src/main_menu.cpp:432 msgctxt "Main Menu" msgid "uit" msgstr "" -#: src/main_menu.cpp:435 +#: src/main_menu.cpp:436 msgctxt "Main Menu|New Game" msgid "Cstom Character" msgstr "" -#: src/main_menu.cpp:436 +#: src/main_menu.cpp:437 msgctxt "Main Menu|New Game" msgid "reset Character" msgstr "" -#: src/main_menu.cpp:437 +#: src/main_menu.cpp:438 msgctxt "Main Menu|New Game" msgid "andom Character" msgstr "" -#: src/main_menu.cpp:440 +#: src/main_menu.cpp:441 msgctxt "Main Menu|New Game" msgid "Play Now! (efault Scenario)" msgstr "" -#: src/main_menu.cpp:441 +#: src/main_menu.cpp:442 msgctxt "Main Menu|New Game" msgid "Play Nw!" msgstr "" -#: src/main_menu.cpp:445 +#: src/main_menu.cpp:446 msgid "" "Allows you to fully customize points pool, scenario, and character's " "profession, stats, traits, skills and other parameters." msgstr "" -#: src/main_menu.cpp:446 +#: src/main_menu.cpp:447 msgid "Select from one of previously created character templates." msgstr "" -#: src/main_menu.cpp:448 +#: src/main_menu.cpp:449 msgid "" "Creates random character, but lets you preview the generated character and " "the scenario and change character and/or scenario if needed." msgstr "" -#: src/main_menu.cpp:450 +#: src/main_menu.cpp:451 msgid "" "Puts you right in the game, randomly choosing character's traits, " "profession, skills and other parameters. Scenario is fixed to Evacuee." msgstr "" -#: src/main_menu.cpp:452 +#: src/main_menu.cpp:453 msgid "" "Puts you right in the game, randomly choosing scenario and character's " "traits, profession, skills and other parameters." msgstr "" -#: src/main_menu.cpp:466 +#: src/main_menu.cpp:467 msgctxt "Main Menu|World" msgid "elete World" msgstr "" -#: src/main_menu.cpp:467 +#: src/main_menu.cpp:468 msgctxt "Main Menu|World" msgid "eset World" msgstr "" -#: src/main_menu.cpp:468 +#: src/main_menu.cpp:469 msgctxt "Main Menu|World" msgid "Shw World Mods" msgstr "" -#: src/main_menu.cpp:469 +#: src/main_menu.cpp:470 msgctxt "Main Menu|World" msgid "Copy World Settngs" msgstr "" -#: src/main_menu.cpp:470 +#: src/main_menu.cpp:471 msgctxt "Main Menu|World" msgid "Character to Temlate" msgstr "" -#: src/main_menu.cpp:478 +#: src/main_menu.cpp:479 msgctxt "Main Menu|Settings" msgid "ptions" msgstr "" -#: src/main_menu.cpp:479 +#: src/main_menu.cpp:480 msgctxt "Main Menu|Settings" msgid "Kebindings" msgstr "" -#: src/main_menu.cpp:480 +#: src/main_menu.cpp:481 msgctxt "Main Menu|Settings" msgid "Atopickup" msgstr "" -#: src/main_menu.cpp:481 +#: src/main_menu.cpp:482 msgctxt "Main Menu|Settings" msgid "Saemode" msgstr "" -#: src/main_menu.cpp:482 +#: src/main_menu.cpp:483 msgctxt "Main Menu|Settings" msgid "Colos" msgstr "" -#: src/main_menu.cpp:696 +#: src/main_menu.cpp:697 msgid "Really quit?" msgstr "" -#: src/main_menu.cpp:783 +#: src/main_menu.cpp:784 msgid "Special games don't work with shared maps." msgstr "" -#: src/main_menu.cpp:839 +#: src/main_menu.cpp:840 msgid "No world to load." msgstr "" -#: src/main_menu.cpp:865 +#: src/main_menu.cpp:866 msgid "No templates found!" msgstr "" -#: src/main_menu.cpp:869 +#: src/main_menu.cpp:870 msgid "Choose a preset character template" msgstr "" -#: src/main_menu.cpp:875 src/main_menu.cpp:1033 src/main_menu.cpp:1060 +#: src/main_menu.cpp:876 src/main_menu.cpp:1034 src/main_menu.cpp:1061 msgid "<- Back to Main Menu" msgstr "" -#: src/main_menu.cpp:884 +#: src/main_menu.cpp:885 #, c-format msgid "What to do with template \"%s\"?" msgstr "" -#: src/main_menu.cpp:888 +#: src/main_menu.cpp:889 #, c-format msgid "Are you sure you want to delete %s?" msgstr "" -#: src/main_menu.cpp:891 +#: src/main_menu.cpp:892 msgid "Sorry, something went wrong." msgstr "" #. ~ %s = world name -#: src/main_menu.cpp:1023 +#: src/main_menu.cpp:1024 #, c-format msgid "%s has no characters to load!" msgstr "" -#: src/main_menu.cpp:1027 +#: src/main_menu.cpp:1028 #, c-format msgid "Load character from \"%s\"" msgstr "" -#: src/main_menu.cpp:1051 +#: src/main_menu.cpp:1052 #, c-format msgid "Manage world \"%s\"" msgstr "" -#: src/main_menu.cpp:1079 +#: src/main_menu.cpp:1080 msgid "Delete the world and all saves within?" msgstr "" -#: src/main_menu.cpp:1084 +#: src/main_menu.cpp:1085 msgid "Remove all saves and regenerate world?" msgstr "" @@ -427392,7 +428201,7 @@ msgstr "" msgid "weight of %1$s" msgstr "" -#: src/map.cpp:864 src/vehicle.cpp:6304 +#: src/map.cpp:864 src/vehicle.cpp:6305 #, c-format msgid "A towing cable snaps off of %s." msgstr "" @@ -427750,38 +428559,38 @@ msgstr "" msgid "memory map region for (%d,%d,%d)" msgstr "" -#: src/mapbuffer.cpp:142 +#: src/mapbuffer.cpp:143 #, c-format msgid "Please wait as the map saves [%d/%d]" msgstr "" -#: src/mapgen.cpp:5842 +#: src/mapgen.cpp:5833 msgid "Sub-prime contact console" msgstr "" -#: src/mapgen.cpp:5844 +#: src/mapgen.cpp:5835 msgid "Terminate Specimens" msgstr "" -#: src/mapgen.cpp:5845 +#: src/mapgen.cpp:5836 msgid "Release Specimens" msgstr "" -#: src/mapgen.cpp:5847 +#: src/mapgen.cpp:5838 msgid "Toggle Portal" msgstr "" -#: src/mapgen.cpp:5848 +#: src/mapgen.cpp:5839 msgid "Activate Resonance Cascade" msgstr "" -#: src/mapgen.cpp:5888 src/mapgen.cpp:7095 src/mapgen.cpp:7114 -#: src/mapgen.cpp:7134 src/mapgen.cpp:7153 +#: src/mapgen.cpp:5879 src/mapgen.cpp:7086 src/mapgen.cpp:7105 +#: src/mapgen.cpp:7125 src/mapgen.cpp:7144 msgid "Bionic access" msgstr "" -#: src/mapgen.cpp:5890 src/mapgen.cpp:7097 src/mapgen.cpp:7116 -#: src/mapgen.cpp:7136 src/mapgen.cpp:7155 +#: src/mapgen.cpp:5881 src/mapgen.cpp:7088 src/mapgen.cpp:7107 +#: src/mapgen.cpp:7127 src/mapgen.cpp:7146 msgid "Open Chambers" msgstr "" @@ -428153,7 +428962,7 @@ msgstr "" msgid "Hit" msgstr "" -#: src/martialarts.cpp:2017 src/ranged.cpp:1641 +#: src/martialarts.cpp:2017 src/ranged.cpp:1642 msgid "Miss" msgstr "" @@ -428182,7 +428991,7 @@ msgstr "" msgid "Weapons" msgstr "" -#: src/martialarts.cpp:2139 +#: src/martialarts.cpp:2142 #, c-format msgid " Style: %s " msgstr "" @@ -428286,7 +429095,7 @@ msgstr "" msgid "%2d" msgstr "" -#: src/medical_ui.cpp:216 src/veh_interact.cpp:2806 +#: src/medical_ui.cpp:216 src/veh_interact.cpp:2800 #, c-format msgid "%s (%s)" msgstr "" @@ -428388,7 +429197,7 @@ msgid "" msgstr "" #: src/medical_ui.cpp:536 src/player_display.cpp:1365 -#: src/veh_interact.cpp:2999 +#: src/veh_interact.cpp:2993 msgid "Strength" msgstr "" @@ -429106,15 +429915,15 @@ msgstr "" msgid "You failed to steal %1$s from %2$s." msgstr "" -#: src/memorial_logger.cpp:202 +#: src/memorial_logger.cpp:210 msgid "an unemployed male" msgstr "" -#: src/memorial_logger.cpp:204 +#: src/memorial_logger.cpp:212 msgid "an unemployed female" msgstr "" -#: src/memorial_logger.cpp:207 +#: src/memorial_logger.cpp:215 #, c-format msgid "a %s" msgstr "" @@ -429122,24 +429931,24 @@ msgstr "" #. ~ First parameter is a pronoun ("He"/"She"), second parameter is a #. description #. ~ that designates the location relative to its surroundings. -#: src/memorial_logger.cpp:214 +#: src/memorial_logger.cpp:222 #, c-format msgid "%1$s was killed in a %2$s." msgstr "" -#: src/memorial_logger.cpp:218 +#: src/memorial_logger.cpp:226 #, c-format msgid "Cataclysm - Dark Days Ahead version %s memorial file" msgstr "" -#: src/memorial_logger.cpp:221 +#: src/memorial_logger.cpp:229 #, c-format msgid "In memory of: %s" msgstr "" #. ~ The "%s" will be replaced by an epitaph as displayed in the memorial #. files. Replace the quotation marks as appropriate for your language. -#: src/memorial_logger.cpp:224 +#: src/memorial_logger.cpp:232 #, c-format msgctxt "epitaph" msgid "\"%s\"" @@ -429147,999 +429956,999 @@ msgstr "" #. ~ First parameter: Pronoun, second parameter: a profession name (with #. article) -#: src/memorial_logger.cpp:227 +#: src/memorial_logger.cpp:235 #, c-format msgid "%1$s was %2$s when the apocalypse began." msgstr "" -#: src/memorial_logger.cpp:229 +#: src/memorial_logger.cpp:237 #, c-format msgid "%1$s died on %2$s." msgstr "" -#: src/memorial_logger.cpp:235 +#: src/memorial_logger.cpp:243 #, c-format msgid "Cash on hand: %s" msgstr "" -#: src/memorial_logger.cpp:246 +#: src/memorial_logger.cpp:254 msgid "Final HP:" msgstr "" -#: src/memorial_logger.cpp:247 +#: src/memorial_logger.cpp:255 #, c-format msgid " Head: %d/%d" msgstr "" -#: src/memorial_logger.cpp:248 +#: src/memorial_logger.cpp:256 #, c-format msgid "Torso: %d/%d" msgstr "" -#: src/memorial_logger.cpp:249 +#: src/memorial_logger.cpp:257 #, c-format msgid "L Arm: %d/%d" msgstr "" -#: src/memorial_logger.cpp:250 +#: src/memorial_logger.cpp:258 #, c-format msgid "R Arm: %d/%d" msgstr "" -#: src/memorial_logger.cpp:251 +#: src/memorial_logger.cpp:259 #, c-format msgid "L Leg: %d/%d" msgstr "" -#: src/memorial_logger.cpp:252 +#: src/memorial_logger.cpp:260 #, c-format msgid "R Leg: %d/%d" msgstr "" -#: src/memorial_logger.cpp:256 +#: src/memorial_logger.cpp:264 msgid "Final Stats:" msgstr "" -#: src/memorial_logger.cpp:257 src/memorial_logger.cpp:262 +#: src/memorial_logger.cpp:265 src/memorial_logger.cpp:270 #, c-format msgid "Str %d" msgstr "" -#: src/memorial_logger.cpp:258 src/memorial_logger.cpp:263 +#: src/memorial_logger.cpp:266 src/memorial_logger.cpp:271 #, c-format msgid "Dex %d" msgstr "" -#: src/memorial_logger.cpp:259 src/memorial_logger.cpp:264 +#: src/memorial_logger.cpp:267 src/memorial_logger.cpp:272 #, c-format msgid "Int %d" msgstr "" -#: src/memorial_logger.cpp:260 src/memorial_logger.cpp:265 +#: src/memorial_logger.cpp:268 src/memorial_logger.cpp:273 #, c-format msgid "Per %d" msgstr "" -#: src/memorial_logger.cpp:261 +#: src/memorial_logger.cpp:269 msgid "Base Stats:" msgstr "" -#: src/memorial_logger.cpp:269 +#: src/memorial_logger.cpp:277 msgid "Final Messages:" msgstr "" -#: src/memorial_logger.cpp:302 +#: src/memorial_logger.cpp:310 msgid "No monsters were killed." msgstr "" -#: src/memorial_logger.cpp:304 +#: src/memorial_logger.cpp:312 #, c-format msgid "Total kills: %d" msgstr "" #. ~ 1. skill name, 2. skill level, 3. exercise percentage to next level -#: src/memorial_logger.cpp:313 +#: src/memorial_logger.cpp:321 #, c-format msgid "%s: %d (%d %%)" msgstr "" -#: src/memorial_logger.cpp:319 +#: src/memorial_logger.cpp:327 msgid "Traits:" msgstr "" -#: src/memorial_logger.cpp:324 src/memorial_logger.cpp:336 +#: src/memorial_logger.cpp:332 src/memorial_logger.cpp:344 msgid "(None)" msgstr "" -#: src/memorial_logger.cpp:329 +#: src/memorial_logger.cpp:337 msgid "Ongoing Effects:" msgstr "" -#: src/memorial_logger.cpp:341 src/newcharacter.cpp:3610 -#: src/newcharacter.cpp:3612 +#: src/memorial_logger.cpp:349 src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3667 msgid "Bionics:" msgstr "" -#: src/memorial_logger.cpp:346 +#: src/memorial_logger.cpp:354 msgid "No bionics were installed." msgstr "" -#: src/memorial_logger.cpp:349 +#: src/memorial_logger.cpp:357 #, c-format msgid "" "Bionic Power: %d/%d" msgstr "" -#: src/memorial_logger.cpp:355 +#: src/memorial_logger.cpp:363 msgid "Weapon:" msgstr "" -#: src/memorial_logger.cpp:359 +#: src/memorial_logger.cpp:367 msgid "Equipment:" msgstr "" -#: src/memorial_logger.cpp:364 src/newcharacter.cpp:1851 +#: src/memorial_logger.cpp:372 src/newcharacter.cpp:1869 msgid "Inventory:" msgstr "" -#: src/memorial_logger.cpp:382 +#: src/memorial_logger.cpp:390 msgid "Lifetime Stats and Scores" msgstr "" -#: src/memorial_logger.cpp:390 +#: src/memorial_logger.cpp:398 msgid "Game History" msgstr "" #. ~ %s is artifact name -#: src/memorial_logger.cpp:427 +#: src/memorial_logger.cpp:435 #, c-format msgctxt "memorial_male" msgid "Activated the %s." msgstr "" -#: src/memorial_logger.cpp:428 +#: src/memorial_logger.cpp:436 #, c-format msgctxt "memorial_female" msgid "Activated the %s." msgstr "" -#: src/memorial_logger.cpp:436 +#: src/memorial_logger.cpp:444 msgctxt "memorial_male" msgid "Activated a mininuke." msgstr "" -#: src/memorial_logger.cpp:437 +#: src/memorial_logger.cpp:445 msgctxt "memorial_female" msgid "Activated a mininuke." msgstr "" -#: src/memorial_logger.cpp:447 +#: src/memorial_logger.cpp:455 msgctxt "memorial_male" msgid "Consumed mutagen." msgstr "" -#: src/memorial_logger.cpp:448 +#: src/memorial_logger.cpp:456 msgctxt "memorial_female" msgid "Consumed mutagen." msgstr "" -#: src/memorial_logger.cpp:451 +#: src/memorial_logger.cpp:459 msgctxt "memorial_male" msgid "Injected mutagen." msgstr "" -#: src/memorial_logger.cpp:452 +#: src/memorial_logger.cpp:460 msgctxt "memorial_female" msgid "Injected mutagen." msgstr "" -#: src/memorial_logger.cpp:455 +#: src/memorial_logger.cpp:463 msgctxt "memorial_male" msgid "Consumed purifier." msgstr "" -#: src/memorial_logger.cpp:456 +#: src/memorial_logger.cpp:464 msgctxt "memorial_female" msgid "Consumed purifier." msgstr "" -#: src/memorial_logger.cpp:459 +#: src/memorial_logger.cpp:467 msgctxt "memorial_male" msgid "Injected purifier." msgstr "" -#: src/memorial_logger.cpp:460 +#: src/memorial_logger.cpp:468 msgctxt "memorial_female" msgid "Injected purifier." msgstr "" -#: src/memorial_logger.cpp:463 +#: src/memorial_logger.cpp:471 msgctxt "memorial_male" msgid "Injected smart purifier." msgstr "" -#: src/memorial_logger.cpp:464 +#: src/memorial_logger.cpp:472 msgctxt "memorial_female" msgid "Injected smart purifier." msgstr "" -#: src/memorial_logger.cpp:473 +#: src/memorial_logger.cpp:481 msgctxt "memorial_male" msgid "Angered a group of amigara horrors!" msgstr "" -#: src/memorial_logger.cpp:474 +#: src/memorial_logger.cpp:482 msgctxt "memorial_female" msgid "Angered a group of amigara horrors!" msgstr "" -#: src/memorial_logger.cpp:478 +#: src/memorial_logger.cpp:486 msgctxt "memorial_male" msgid "Awoke a group of dark wyrms!" msgstr "" -#: src/memorial_logger.cpp:479 +#: src/memorial_logger.cpp:487 msgctxt "memorial_female" msgid "Awoke a group of dark wyrms!" msgstr "" -#: src/memorial_logger.cpp:485 +#: src/memorial_logger.cpp:493 msgctxt "memorial_male" msgid "Became wanted by the police!" msgstr "" -#: src/memorial_logger.cpp:486 +#: src/memorial_logger.cpp:494 msgctxt "memorial_female" msgid "Became wanted by the police!" msgstr "" #. ~ %s is bodypart -#: src/memorial_logger.cpp:495 +#: src/memorial_logger.cpp:503 #, c-format msgctxt "memorial_male" msgid "Broke his %s." msgstr "" -#: src/memorial_logger.cpp:496 +#: src/memorial_logger.cpp:504 #, c-format msgctxt "memorial_female" msgid "Broke her %s." msgstr "" #. ~ %s is bodypart -#: src/memorial_logger.cpp:506 +#: src/memorial_logger.cpp:514 #, c-format msgctxt "memorial_male" msgid "Broken %s began to mend." msgstr "" -#: src/memorial_logger.cpp:507 +#: src/memorial_logger.cpp:515 #, c-format msgctxt "memorial_female" msgid "Broken %s began to mend." msgstr "" -#: src/memorial_logger.cpp:520 +#: src/memorial_logger.cpp:528 msgctxt "memorial_male" msgid "You buried an unknown victim of the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:522 +#: src/memorial_logger.cpp:530 msgctxt "memorial_female" msgid "You buried an unknown victim of The Cataclysm." msgstr "" -#: src/memorial_logger.cpp:525 +#: src/memorial_logger.cpp:533 #, c-format msgctxt "memorial_male" msgid "You buried %s." msgstr "" -#: src/memorial_logger.cpp:526 +#: src/memorial_logger.cpp:534 #, c-format msgctxt "memorial_female" msgid "You buried %s." msgstr "" -#: src/memorial_logger.cpp:533 +#: src/memorial_logger.cpp:541 msgctxt "memorial_male" msgid "Caused a resonance cascade." msgstr "" -#: src/memorial_logger.cpp:534 +#: src/memorial_logger.cpp:542 msgctxt "memorial_female" msgid "Caused a resonance cascade." msgstr "" -#: src/memorial_logger.cpp:559 +#: src/memorial_logger.cpp:567 msgctxt "memorial_male" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "" -#: src/memorial_logger.cpp:561 +#: src/memorial_logger.cpp:569 msgctxt "memorial_female" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "" -#: src/memorial_logger.cpp:564 +#: src/memorial_logger.cpp:572 #, c-format msgctxt "memorial_male" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "" -#: src/memorial_logger.cpp:566 +#: src/memorial_logger.cpp:574 #, c-format msgctxt "memorial_female" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "" -#: src/memorial_logger.cpp:570 +#: src/memorial_logger.cpp:578 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "" -#: src/memorial_logger.cpp:572 +#: src/memorial_logger.cpp:580 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "" -#: src/memorial_logger.cpp:575 +#: src/memorial_logger.cpp:583 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s." msgstr "" -#: src/memorial_logger.cpp:576 +#: src/memorial_logger.cpp:584 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s." msgstr "" -#: src/memorial_logger.cpp:580 +#: src/memorial_logger.cpp:588 #, c-format msgctxt "memorial_male" msgid "" "Killed an innocent person, %s, in cold blood and felt terrible afterwards." msgstr "" -#: src/memorial_logger.cpp:583 +#: src/memorial_logger.cpp:591 #, c-format msgctxt "memorial_female" msgid "" "Killed an innocent person, %s, in cold blood and felt terrible afterwards." msgstr "" -#: src/memorial_logger.cpp:595 +#: src/memorial_logger.cpp:603 #, c-format msgctxt "memorial_male" msgid "Killed a %s." msgstr "" -#: src/memorial_logger.cpp:596 +#: src/memorial_logger.cpp:604 #, c-format msgctxt "memorial_female" msgid "Killed a %s." msgstr "" -#: src/memorial_logger.cpp:632 +#: src/memorial_logger.cpp:640 #, c-format msgctxt "memorial_male" msgid "Consumed a %s." msgstr "" -#: src/memorial_logger.cpp:633 +#: src/memorial_logger.cpp:641 #, c-format msgctxt "memorial_female" msgid "Consumed a %s." msgstr "" -#: src/memorial_logger.cpp:640 +#: src/memorial_logger.cpp:648 msgctxt "memorial_male" msgid "Opened the Marloss Gateway." msgstr "" -#: src/memorial_logger.cpp:641 +#: src/memorial_logger.cpp:649 msgctxt "memorial_female" msgid "Opened the Marloss Gateway." msgstr "" -#: src/memorial_logger.cpp:660 +#: src/memorial_logger.cpp:668 msgctxt "memorial_male" msgid "Became one with the Mycus." msgstr "" -#: src/memorial_logger.cpp:661 +#: src/memorial_logger.cpp:669 msgctxt "memorial_female" msgid "Became one with the Mycus." msgstr "" -#: src/memorial_logger.cpp:668 +#: src/memorial_logger.cpp:676 msgctxt "memorial_male" msgid "Dermatik eggs hatched." msgstr "" -#: src/memorial_logger.cpp:669 +#: src/memorial_logger.cpp:677 msgctxt "memorial_female" msgid "Dermatik eggs hatched." msgstr "" -#: src/memorial_logger.cpp:676 +#: src/memorial_logger.cpp:684 msgctxt "memorial_male" msgid "Injected with dermatik eggs." msgstr "" -#: src/memorial_logger.cpp:677 +#: src/memorial_logger.cpp:685 msgctxt "memorial_female" msgid "Injected with dermatik eggs." msgstr "" -#: src/memorial_logger.cpp:682 +#: src/memorial_logger.cpp:690 msgctxt "memorial_male" msgid "Destroyed a triffid grove." msgstr "" -#: src/memorial_logger.cpp:683 +#: src/memorial_logger.cpp:691 msgctxt "memorial_female" msgid "Destroyed a triffid grove." msgstr "" -#: src/memorial_logger.cpp:689 +#: src/memorial_logger.cpp:697 msgctxt "memorial_male" msgid "Succumbed to an asthma attack." msgstr "" -#: src/memorial_logger.cpp:690 +#: src/memorial_logger.cpp:698 msgctxt "memorial_female" msgid "Succumbed to an asthma attack." msgstr "" -#: src/memorial_logger.cpp:699 +#: src/memorial_logger.cpp:707 msgctxt "memorial_male" msgid "Died of datura overdose." msgstr "" -#: src/memorial_logger.cpp:700 +#: src/memorial_logger.cpp:708 msgctxt "memorial_female" msgid "Died of datura overdose." msgstr "" -#: src/memorial_logger.cpp:702 +#: src/memorial_logger.cpp:710 msgctxt "memorial_male" msgid "Died of a healing stimulant overdose." msgstr "" -#: src/memorial_logger.cpp:703 +#: src/memorial_logger.cpp:711 msgctxt "memorial_female" msgid "Died of a healing stimulant overdose." msgstr "" -#: src/memorial_logger.cpp:705 +#: src/memorial_logger.cpp:713 msgctxt "memorial_male" msgid "Died of adrenaline overdose." msgstr "" -#: src/memorial_logger.cpp:706 +#: src/memorial_logger.cpp:714 msgctxt "memorial_female" msgid "Died of adrenaline overdose." msgstr "" -#: src/memorial_logger.cpp:708 +#: src/memorial_logger.cpp:716 msgctxt "memorial_male" msgid "Died of an alcohol overdose." msgstr "" -#: src/memorial_logger.cpp:709 +#: src/memorial_logger.cpp:717 msgctxt "memorial_female" msgid "Died of an alcohol overdose." msgstr "" -#: src/memorial_logger.cpp:711 +#: src/memorial_logger.cpp:719 msgctxt "memorial_male" msgid "Died of a drug overdose." msgstr "" -#: src/memorial_logger.cpp:712 +#: src/memorial_logger.cpp:720 msgctxt "memorial_female" msgid "Died of a drug overdose." msgstr "" -#: src/memorial_logger.cpp:720 +#: src/memorial_logger.cpp:728 msgctxt "memorial_male" msgid "Bled to death." msgstr "" -#: src/memorial_logger.cpp:721 +#: src/memorial_logger.cpp:729 msgctxt "memorial_female" msgid "Bled to death." msgstr "" -#: src/memorial_logger.cpp:728 +#: src/memorial_logger.cpp:736 msgctxt "memorial_male" msgid "Died of hypovolemic shock." msgstr "" -#: src/memorial_logger.cpp:729 +#: src/memorial_logger.cpp:737 msgctxt "memorial_female" msgid "Died of hypovolemic shock." msgstr "" -#: src/memorial_logger.cpp:736 +#: src/memorial_logger.cpp:744 msgctxt "memorial_male" msgid "Died from loss of red blood cells." msgstr "" -#: src/memorial_logger.cpp:737 +#: src/memorial_logger.cpp:745 msgctxt "memorial_female" msgid "Died from loss of red blood cells." msgstr "" -#: src/memorial_logger.cpp:744 +#: src/memorial_logger.cpp:752 msgctxt "memorial_male" msgid "Succumbed to the infection." msgstr "" -#: src/memorial_logger.cpp:745 +#: src/memorial_logger.cpp:753 msgctxt "memorial_female" msgid "Succumbed to the infection." msgstr "" -#: src/memorial_logger.cpp:752 +#: src/memorial_logger.cpp:760 msgctxt "memorial_male" msgid "Died of starvation." msgstr "" -#: src/memorial_logger.cpp:753 +#: src/memorial_logger.cpp:761 msgctxt "memorial_female" msgid "Died of starvation." msgstr "" -#: src/memorial_logger.cpp:760 +#: src/memorial_logger.cpp:768 msgctxt "memorial_male" msgid "Died of thirst." msgstr "" -#: src/memorial_logger.cpp:761 +#: src/memorial_logger.cpp:769 msgctxt "memorial_female" msgid "Died of thirst." msgstr "" -#: src/memorial_logger.cpp:766 +#: src/memorial_logger.cpp:774 msgctxt "memorial_male" msgid "Dug a shaft into lava." msgstr "" -#: src/memorial_logger.cpp:767 +#: src/memorial_logger.cpp:775 msgctxt "memorial_female" msgid "Dug a shaft into lava." msgstr "" -#: src/memorial_logger.cpp:771 +#: src/memorial_logger.cpp:779 msgctxt "memorial_male" msgid "Disarmed a nuclear missile." msgstr "" -#: src/memorial_logger.cpp:772 +#: src/memorial_logger.cpp:780 msgctxt "memorial_female" msgid "Disarmed a nuclear missile." msgstr "" -#: src/memorial_logger.cpp:776 +#: src/memorial_logger.cpp:784 msgctxt "memorial_male" msgid "Ate a sewage sample." msgstr "" -#: src/memorial_logger.cpp:777 +#: src/memorial_logger.cpp:785 msgctxt "memorial_female" msgid "Ate a sewage sample." msgstr "" -#: src/memorial_logger.cpp:785 +#: src/memorial_logger.cpp:793 #, c-format msgctxt "memorial_male" msgid "'%s' mutation turned into '%s'" msgstr "" -#: src/memorial_logger.cpp:786 +#: src/memorial_logger.cpp:794 #, c-format msgctxt "memorial_female" msgid "'%s' mutation turned into '%s'" msgstr "" -#: src/memorial_logger.cpp:794 +#: src/memorial_logger.cpp:802 msgctxt "memorial_male" msgid "Exhumed a grave." msgstr "" -#: src/memorial_logger.cpp:795 +#: src/memorial_logger.cpp:803 msgctxt "memorial_female" msgid "Exhumed a grave." msgstr "" -#: src/memorial_logger.cpp:803 +#: src/memorial_logger.cpp:811 #, c-format msgctxt "memorial_male" msgid "Failed install of bionic: %s." msgstr "" -#: src/memorial_logger.cpp:804 +#: src/memorial_logger.cpp:812 #, c-format msgctxt "memorial_female" msgid "Failed install of bionic: %s." msgstr "" -#: src/memorial_logger.cpp:813 +#: src/memorial_logger.cpp:821 #, c-format msgctxt "memorial_male" msgid "Failed to remove bionic: %s." msgstr "" -#: src/memorial_logger.cpp:814 +#: src/memorial_logger.cpp:822 #, c-format msgctxt "memorial_female" msgid "Failed to remove bionic: %s." msgstr "" -#: src/memorial_logger.cpp:822 +#: src/memorial_logger.cpp:830 msgctxt "memorial_male" msgid "Succumbed to lack of sleep." msgstr "" -#: src/memorial_logger.cpp:823 +#: src/memorial_logger.cpp:831 msgctxt "memorial_female" msgid "Succumbed to lack of sleep." msgstr "" -#: src/memorial_logger.cpp:829 +#: src/memorial_logger.cpp:837 #, c-format msgctxt "memorial_male" msgid "The fuel tank of the %s exploded!" msgstr "" -#: src/memorial_logger.cpp:830 +#: src/memorial_logger.cpp:838 #, c-format msgctxt "memorial_female" msgid "The fuel tank of the %s exploded!" msgstr "" #. ~ %s is addiction name -#: src/memorial_logger.cpp:839 +#: src/memorial_logger.cpp:847 #, c-format msgctxt "memorial_male" msgid "Became addicted to %s." msgstr "" -#: src/memorial_logger.cpp:840 +#: src/memorial_logger.cpp:848 #, c-format msgctxt "memorial_female" msgid "Became addicted to %s." msgstr "" -#: src/memorial_logger.cpp:849 +#: src/memorial_logger.cpp:857 #, c-format msgctxt "memorial_male" msgid "Gained the mutation '%s'." msgstr "" -#: src/memorial_logger.cpp:850 +#: src/memorial_logger.cpp:858 #, c-format msgctxt "memorial_female" msgid "Gained the mutation '%s'." msgstr "" #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:863 +#: src/memorial_logger.cpp:871 #, c-format msgctxt "memorial_male" msgid "Reached skill level %1$d in %2$s." msgstr "" #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:866 +#: src/memorial_logger.cpp:874 #, c-format msgctxt "memorial_female" msgid "Reached skill level %1$d in %2$s." msgstr "" -#: src/memorial_logger.cpp:876 +#: src/memorial_logger.cpp:884 #, c-format msgctxt "memorial_male" msgid "%s committed suicide." msgstr "" -#: src/memorial_logger.cpp:877 +#: src/memorial_logger.cpp:885 #, c-format msgctxt "memorial_female" msgid "%s committed suicide." msgstr "" -#: src/memorial_logger.cpp:880 +#: src/memorial_logger.cpp:888 #, c-format msgctxt "memorial_male" msgid "%s was killed." msgstr "" -#: src/memorial_logger.cpp:881 +#: src/memorial_logger.cpp:889 #, c-format msgctxt "memorial_female" msgid "%s was killed." msgstr "" -#: src/memorial_logger.cpp:885 +#: src/memorial_logger.cpp:893 #, c-format msgctxt "memorial_male" msgid "Last words: %s" msgstr "" -#: src/memorial_logger.cpp:886 +#: src/memorial_logger.cpp:894 #, c-format msgctxt "memorial_female" msgid "Last words: %s" msgstr "" #. ~ %s is player name -#: src/memorial_logger.cpp:893 +#: src/memorial_logger.cpp:901 #, c-format msgctxt "memorial_male" msgid "%s began their journey into the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:894 +#: src/memorial_logger.cpp:902 #, c-format msgctxt "memorial_female" msgid "%s began their journey into the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:902 +#: src/memorial_logger.cpp:910 #, c-format msgctxt "memorial_male" msgid "Installed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:903 +#: src/memorial_logger.cpp:911 #, c-format msgctxt "memorial_female" msgid "Installed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:912 +#: src/memorial_logger.cpp:920 #, c-format msgctxt "memorial_male" msgid "Installed bad bionic: %s." msgstr "" -#: src/memorial_logger.cpp:913 +#: src/memorial_logger.cpp:921 #, c-format msgctxt "memorial_female" msgid "Installed bad bionic: %s." msgstr "" #. ~ %s is martial art -#: src/memorial_logger.cpp:923 +#: src/memorial_logger.cpp:931 #, c-format msgctxt "memorial_male" msgid "Learned %s." msgstr "" -#: src/memorial_logger.cpp:924 +#: src/memorial_logger.cpp:932 #, c-format msgctxt "memorial_female" msgid "Learned %s." msgstr "" #. ~ %s is addiction name -#: src/memorial_logger.cpp:934 +#: src/memorial_logger.cpp:942 #, c-format msgctxt "memorial_male" msgid "Overcame addiction to %s." msgstr "" -#: src/memorial_logger.cpp:935 +#: src/memorial_logger.cpp:943 #, c-format msgctxt "memorial_female" msgid "Overcame addiction to %s." msgstr "" -#: src/memorial_logger.cpp:942 +#: src/memorial_logger.cpp:950 #, c-format msgctxt "memorial_male" msgid "%s became hostile." msgstr "" -#: src/memorial_logger.cpp:943 +#: src/memorial_logger.cpp:951 #, c-format msgctxt "memorial_female" msgid "%s became hostile." msgstr "" -#: src/memorial_logger.cpp:948 +#: src/memorial_logger.cpp:956 msgctxt "memorial_male" msgid "Opened a portal." msgstr "" -#: src/memorial_logger.cpp:949 +#: src/memorial_logger.cpp:957 msgctxt "memorial_female" msgid "Opened a portal." msgstr "" -#: src/memorial_logger.cpp:953 +#: src/memorial_logger.cpp:961 msgctxt "memorial_male" msgid "Opened a strange temple." msgstr "" -#: src/memorial_logger.cpp:954 +#: src/memorial_logger.cpp:962 msgctxt "memorial_female" msgid "Opened a strange temple." msgstr "" -#: src/memorial_logger.cpp:958 +#: src/memorial_logger.cpp:966 #, c-format msgctxt "memorial_male" msgid "Lost the conduct %s%s." msgstr "" -#: src/memorial_logger.cpp:959 +#: src/memorial_logger.cpp:967 #, c-format msgctxt "memorial_female" msgid "Lost the conduct %s%s." msgstr "" -#: src/memorial_logger.cpp:961 src/memorial_logger.cpp:968 +#: src/memorial_logger.cpp:969 src/memorial_logger.cpp:976 msgid " (disabled)" msgstr "" -#: src/memorial_logger.cpp:965 +#: src/memorial_logger.cpp:973 #, c-format msgctxt "memorial_male" msgid "Gained the achievement %s%s." msgstr "" -#: src/memorial_logger.cpp:966 +#: src/memorial_logger.cpp:974 #, c-format msgctxt "memorial_female" msgid "Gained the achievement %s%s." msgstr "" -#: src/memorial_logger.cpp:975 +#: src/memorial_logger.cpp:983 #, c-format msgctxt "memorial_male" msgid "Forgot the spell %s." msgstr "" -#: src/memorial_logger.cpp:976 +#: src/memorial_logger.cpp:984 #, c-format msgctxt "memorial_female" msgid "Forgot the spell %s." msgstr "" -#: src/memorial_logger.cpp:985 +#: src/memorial_logger.cpp:993 #, c-format msgctxt "memorial_male" msgid "Learned the spell %s." msgstr "" -#: src/memorial_logger.cpp:986 +#: src/memorial_logger.cpp:994 #, c-format msgctxt "memorial_female" msgid "Learned the spell %s." msgstr "" -#: src/memorial_logger.cpp:995 +#: src/memorial_logger.cpp:1003 #, c-format msgctxt "memorial_male" msgid "Gained a spell level on %s." msgstr "" -#: src/memorial_logger.cpp:996 +#: src/memorial_logger.cpp:1004 #, c-format msgctxt "memorial_female" msgid "Gained a spell level on %s." msgstr "" -#: src/memorial_logger.cpp:1002 +#: src/memorial_logger.cpp:1010 msgctxt "memorial_male" msgid "Released subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1003 +#: src/memorial_logger.cpp:1011 msgctxt "memorial_female" msgid "Released subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1010 +#: src/memorial_logger.cpp:1018 #, c-format msgctxt "memorial_male" msgid "Removed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:1011 +#: src/memorial_logger.cpp:1019 #, c-format msgctxt "memorial_female" msgid "Removed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:1017 +#: src/memorial_logger.cpp:1025 msgctxt "memorial_male" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "" -#: src/memorial_logger.cpp:1018 +#: src/memorial_logger.cpp:1026 msgctxt "memorial_female" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "" -#: src/memorial_logger.cpp:1025 +#: src/memorial_logger.cpp:1033 #, c-format msgctxt "memorial_male" msgid "Telefragged a %s." msgstr "" -#: src/memorial_logger.cpp:1026 +#: src/memorial_logger.cpp:1034 #, c-format msgctxt "memorial_female" msgid "Telefragged a %s." msgstr "" -#: src/memorial_logger.cpp:1034 +#: src/memorial_logger.cpp:1042 msgctxt "memorial_male" msgid "Spontaneous teleport." msgstr "" -#: src/memorial_logger.cpp:1035 +#: src/memorial_logger.cpp:1043 msgctxt "memorial_female" msgid "Spontaneous teleport." msgstr "" -#: src/memorial_logger.cpp:1043 +#: src/memorial_logger.cpp:1051 #, c-format msgctxt "memorial_male" msgid "Teleported into a %s." msgstr "" -#: src/memorial_logger.cpp:1044 +#: src/memorial_logger.cpp:1052 #, c-format msgctxt "memorial_female" msgid "Teleported into a %s." msgstr "" -#: src/memorial_logger.cpp:1050 +#: src/memorial_logger.cpp:1058 msgctxt "memorial_male" msgid "Terminated subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1051 +#: src/memorial_logger.cpp:1059 msgctxt "memorial_female" msgid "Terminated subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1057 +#: src/memorial_logger.cpp:1065 msgctxt "memorial_male" msgid "Threw up." msgstr "" -#: src/memorial_logger.cpp:1058 +#: src/memorial_logger.cpp:1066 msgctxt "memorial_female" msgid "Threw up." msgstr "" -#: src/memorial_logger.cpp:1063 +#: src/memorial_logger.cpp:1071 msgctxt "memorial_male" msgid "Set off an alarm." msgstr "" -#: src/memorial_logger.cpp:1064 +#: src/memorial_logger.cpp:1072 msgctxt "memorial_female" msgid "Set off an alarm." msgstr "" -#: src/memorial_logger.cpp:1068 +#: src/memorial_logger.cpp:1076 #, c-format msgctxt "memorial_male" msgid "Used the debug menu (%s)." msgstr "" -#: src/memorial_logger.cpp:1069 +#: src/memorial_logger.cpp:1077 #, c-format msgctxt "memorial_female" msgid "Used the debug menu (%s)." @@ -430220,7 +431029,7 @@ msgctxt "message log" msgid "%s." msgstr "" -#: src/mission.h:205 +#: src/mission.h:204 msgid "Bugged mission type" msgstr "" @@ -431059,11 +431868,11 @@ msgstr "" msgid "Deadline: %s" msgstr "" -#: src/mission_ui.cpp:151 src/newcharacter.cpp:3524 src/newcharacter.cpp:3598 -#: src/newcharacter.cpp:3612 src/newcharacter.cpp:3649 -#: src/newcharacter.cpp:3760 src/newcharacter.cpp:3771 -#: src/newcharacter.cpp:3782 src/newcharacter.cpp:3794 -#: src/newcharacter.cpp:3820 +#: src/mission_ui.cpp:151 src/newcharacter.cpp:3579 src/newcharacter.cpp:3653 +#: src/newcharacter.cpp:3667 src/newcharacter.cpp:3704 +#: src/newcharacter.cpp:3815 src/newcharacter.cpp:3826 +#: src/newcharacter.cpp:3837 src/newcharacter.cpp:3849 +#: src/newcharacter.cpp:3875 msgid "None!" msgstr "" @@ -431157,19 +431966,19 @@ msgstr "" msgid "NO CATEGORY" msgstr "" -#: src/mod_manager.cpp:82 src/newcharacter.cpp:2974 +#: src/mod_manager.cpp:82 src/newcharacter.cpp:3020 msgid "Default" msgstr "" -#: src/mod_manager.cpp:83 src/safemode_ui.cpp:246 +#: src/mod_manager.cpp:83 src/safemode_ui.cpp:247 msgid "Blacklist" msgstr "" -#: src/mod_manager.cpp:287 +#: src/mod_manager.cpp:286 msgid "list of default mods" msgstr "" -#: src/mod_manager.cpp:400 +#: src/mod_manager.cpp:395 msgid "list of mods" msgstr "" @@ -434402,13 +435211,13 @@ msgid "" "'%2$c'." msgstr "" -#: src/name.cpp:136 +#: src/name.cpp:134 msgid "Tom" msgstr "" #. ~ Used for constructing full name: %1$s is `given name`, %2$s is `family #. name` -#: src/name.cpp:147 +#: src/name.cpp:145 #, c-format msgctxt "Full Name" msgid "%1$s %2$s" @@ -434416,7 +435225,7 @@ msgstr "" #. ~ Used for constructing full name with nickname: %1$s is `given name`, %2$s #. is `family name`, %3$s is `nickname` -#: src/name.cpp:151 +#: src/name.cpp:149 #, c-format msgctxt "Full Name" msgid "%1$s '%3$s' %2$s" @@ -434579,8 +435388,8 @@ msgid "" "Press %s to go to the next tab or %s to return to main menu." msgstr "" -#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3661 -#: src/newcharacter.cpp:3722 +#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3777 #, c-format msgid "Press %s to view and alter keybindings." msgstr "" @@ -434595,22 +435404,22 @@ msgid "" msgstr "" #: src/newcharacter.cpp:1106 src/newcharacter.cpp:1119 -#: src/newcharacter.cpp:3503 src/player_display.cpp:446 +#: src/newcharacter.cpp:3558 src/player_display.cpp:446 msgid "Strength:" msgstr "" #: src/newcharacter.cpp:1108 src/newcharacter.cpp:1138 -#: src/newcharacter.cpp:3504 src/player_display.cpp:447 +#: src/newcharacter.cpp:3559 src/player_display.cpp:447 msgid "Dexterity:" msgstr "" #: src/newcharacter.cpp:1110 src/newcharacter.cpp:1159 -#: src/newcharacter.cpp:3505 src/player_display.cpp:448 +#: src/newcharacter.cpp:3560 src/player_display.cpp:448 msgid "Intelligence:" msgstr "" #: src/newcharacter.cpp:1112 src/newcharacter.cpp:1178 -#: src/newcharacter.cpp:3506 src/player_display.cpp:449 +#: src/newcharacter.cpp:3561 src/player_display.cpp:449 msgid "Perception:" msgstr "" @@ -434696,193 +435505,193 @@ msgid "" "Perception is also used for detecting traps and other things of interest." msgstr "" -#: src/newcharacter.cpp:1477 +#: src/newcharacter.cpp:1481 #, c-format msgid "%s %s %d point" msgid_plural "%s %s %d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "costs" msgstr "" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "earns" msgstr "" -#: src/newcharacter.cpp:1651 +#: src/newcharacter.cpp:1669 #, c-format msgid "Your scenario of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1655 +#: src/newcharacter.cpp:1673 #, c-format msgid "Your profession of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1661 +#: src/newcharacter.cpp:1679 #, c-format msgid "Your background of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1676 +#: src/newcharacter.cpp:1694 #, c-format msgid "You already picked some conflicting traits: %s." msgstr "" -#: src/newcharacter.cpp:1679 +#: src/newcharacter.cpp:1697 msgid "The scenario you picked prevents you from taking this trait!" msgstr "" -#: src/newcharacter.cpp:1681 +#: src/newcharacter.cpp:1699 #, c-format msgid "Your profession of %s prevents you from taking this trait." msgstr "" -#: src/newcharacter.cpp:1691 +#: src/newcharacter.cpp:1709 #, c-format msgid "The following bionics prevent you from taking this trait: %s." msgstr "" -#: src/newcharacter.cpp:1695 +#: src/newcharacter.cpp:1713 #, c-format msgid "Sorry, but you can only take %d point of advantages." msgid_plural "Sorry, but you can only take %d points of advantages." msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:1701 +#: src/newcharacter.cpp:1719 #, c-format msgid "Sorry, but you can only take %d point of disadvantages." msgid_plural "Sorry, but you can only take %d points of disadvantages." msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:1725 +#: src/newcharacter.cpp:1743 msgid "Search by trait name." msgstr "" -#: src/newcharacter.cpp:1776 +#: src/newcharacter.cpp:1794 msgid "Profession requirements:" msgstr "" -#: src/newcharacter.cpp:1777 +#: src/newcharacter.cpp:1795 #, c-format msgid "Complete \"%s\"\n" msgstr "" -#: src/newcharacter.cpp:1781 +#: src/newcharacter.cpp:1799 msgid "Profession story:" msgstr "" -#: src/newcharacter.cpp:1790 +#: src/newcharacter.cpp:1808 msgid "Profession addictions:" msgstr "" -#: src/newcharacter.cpp:1792 src/newcharacter.cpp:2198 +#: src/newcharacter.cpp:1810 src/newcharacter.cpp:2224 #, c-format msgctxt "set_profession_addictions" msgid "%1$s (%2$d)" msgstr "" -#: src/newcharacter.cpp:1799 +#: src/newcharacter.cpp:1817 msgid "Profession traits:" msgstr "" -#: src/newcharacter.cpp:1801 src/newcharacter.cpp:2207 +#: src/newcharacter.cpp:1819 src/newcharacter.cpp:2233 msgctxt "set_profession_trait" msgid "None" msgstr "" -#: src/newcharacter.cpp:1810 +#: src/newcharacter.cpp:1828 msgid "Profession skills:" msgstr "" -#: src/newcharacter.cpp:1812 src/newcharacter.cpp:2218 +#: src/newcharacter.cpp:1830 src/newcharacter.cpp:2244 msgctxt "set_profession_skill" msgid "None" msgstr "" -#: src/newcharacter.cpp:1815 +#: src/newcharacter.cpp:1833 #, c-format msgctxt "set_profession_skill" msgid "%1$s (%2$d)" msgstr "" -#: src/newcharacter.cpp:1822 +#: src/newcharacter.cpp:1840 msgid "Profession items:" msgstr "" -#: src/newcharacter.cpp:1824 +#: src/newcharacter.cpp:1842 msgctxt "set_profession_item" msgid "None" msgstr "" -#: src/newcharacter.cpp:1844 +#: src/newcharacter.cpp:1862 msgid "Wielded:" msgstr "" -#: src/newcharacter.cpp:1847 +#: src/newcharacter.cpp:1865 msgctxt "set_profession_item_wielded" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1848 +#: src/newcharacter.cpp:1866 msgid "Worn:" msgstr "" -#: src/newcharacter.cpp:1850 +#: src/newcharacter.cpp:1868 msgctxt "set_profession_item_worn" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1854 +#: src/newcharacter.cpp:1872 msgctxt "set_profession_item_inventory" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1861 +#: src/newcharacter.cpp:1879 msgid "Profession bionics:" msgstr "" -#: src/newcharacter.cpp:1869 +#: src/newcharacter.cpp:1887 #, c-format msgid "%s (toggled)" msgstr "" -#: src/newcharacter.cpp:1871 +#: src/newcharacter.cpp:1889 #, c-format msgid "%s (activated)" msgstr "" -#: src/newcharacter.cpp:1880 +#: src/newcharacter.cpp:1898 msgid "Profession proficiencies:" msgstr "" -#: src/newcharacter.cpp:1887 +#: src/newcharacter.cpp:1905 msgid "Profession pets:" msgstr "" -#: src/newcharacter.cpp:1895 +#: src/newcharacter.cpp:1913 msgid "Profession vehicle:" msgstr "" -#: src/newcharacter.cpp:1901 +#: src/newcharacter.cpp:1919 msgid "Profession spells:" msgstr "" -#: src/newcharacter.cpp:1903 src/newcharacter.cpp:2254 +#: src/newcharacter.cpp:1921 src/newcharacter.cpp:2280 #, c-format msgid "%s level %d" msgstr "" -#: src/newcharacter.cpp:1908 +#: src/newcharacter.cpp:1926 msgid "Profession missions:" msgstr "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1990 +#: src/newcharacter.cpp:2010 #, c-format msgid "Profession %1$s earns %2$d point" msgid_plural "Profession %1$s earns %2$d points" @@ -434890,74 +435699,74 @@ msgstr[0] "" msgstr[1] "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1995 +#: src/newcharacter.cpp:2015 #, c-format msgid "Profession %1$s costs %2$d point" msgid_plural "Profession %1$s costs %2$d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:2141 +#: src/newcharacter.cpp:2167 #, c-format msgid "" "Your trait %1$s has been removed since it conflicts with the %2$s's %3$s " "trait." msgstr "" -#: src/newcharacter.cpp:2164 +#: src/newcharacter.cpp:2190 msgid "Search by profession name." msgstr "" -#: src/newcharacter.cpp:2190 +#: src/newcharacter.cpp:2216 msgid "Background story:" msgstr "" -#: src/newcharacter.cpp:2196 +#: src/newcharacter.cpp:2222 msgid "Background addictions:" msgstr "" -#: src/newcharacter.cpp:2205 +#: src/newcharacter.cpp:2231 msgid "Background traits:" msgstr "" -#: src/newcharacter.cpp:2216 +#: src/newcharacter.cpp:2242 msgid "Background skill experience:" msgstr "" -#: src/newcharacter.cpp:2229 +#: src/newcharacter.cpp:2255 msgctxt "set_profession_skill" msgid "beginner" msgstr "" -#: src/newcharacter.cpp:2231 +#: src/newcharacter.cpp:2257 msgctxt "set_profession_skill" msgid "intermediate" msgstr "" -#: src/newcharacter.cpp:2233 +#: src/newcharacter.cpp:2259 msgctxt "set_profession_skill" msgid "competent" msgstr "" -#: src/newcharacter.cpp:2235 +#: src/newcharacter.cpp:2261 msgctxt "set_profession_skill" msgid "advanced" msgstr "" -#: src/newcharacter.cpp:2244 +#: src/newcharacter.cpp:2270 msgid "Background proficiencies:" msgstr "" -#: src/newcharacter.cpp:2252 +#: src/newcharacter.cpp:2278 msgid "Background spells:" msgstr "" -#: src/newcharacter.cpp:2260 +#: src/newcharacter.cpp:2286 msgid "Background missions:" msgstr "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2341 +#: src/newcharacter.cpp:2369 #, c-format msgid "Background %1$s earns %2$d point" msgid_plural "Background %1$s earns %2$d points" @@ -434965,23 +435774,23 @@ msgstr[0] "" msgstr[1] "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2346 +#: src/newcharacter.cpp:2374 #, c-format msgid "Background %1$s costs %2$d point" msgid_plural "Background %1$s costs %2$d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:2464 +#: src/newcharacter.cpp:2498 #, c-format msgid "The trait [%1$s] conflicts with background [%2$s]'s trait [%3$s]." msgstr "" -#: src/newcharacter.cpp:2521 +#: src/newcharacter.cpp:2555 msgid "Search by background name." msgstr "" -#: src/newcharacter.cpp:2634 +#: src/newcharacter.cpp:2670 #, c-format msgid "" "Press %s to view and alter keybindings.\n" @@ -434991,7 +435800,7 @@ msgid "" msgstr "" #. ~ levels here are skill levels at character creation time -#: src/newcharacter.cpp:2759 +#: src/newcharacter.cpp:2795 #, c-format msgid "%d level" msgid_plural "%d levels" @@ -434999,159 +435808,159 @@ msgstr[0] "" msgstr[1] "" #. ~ Second string is e.g. "1 level" or "2 levels" -#: src/newcharacter.cpp:2763 +#: src/newcharacter.cpp:2799 #, c-format msgid "Upgrading %s by %s costs %d point" msgid_plural "Upgrading %s by %s costs %d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:2911 +#: src/newcharacter.cpp:2957 msgid "Scenario Story:" msgstr "" -#: src/newcharacter.cpp:2917 +#: src/newcharacter.cpp:2963 msgid "Scenario Requirements:" msgstr "" -#: src/newcharacter.cpp:2920 +#: src/newcharacter.cpp:2966 msgid "" "This scenario is not available in this world due to city size settings." msgstr "" -#: src/newcharacter.cpp:2928 +#: src/newcharacter.cpp:2974 #, c-format msgid "Complete \"%s\"" msgstr "" -#: src/newcharacter.cpp:2933 +#: src/newcharacter.cpp:2979 msgid "Scenario Professions:" msgstr "" -#: src/newcharacter.cpp:2934 +#: src/newcharacter.cpp:2980 #, c-format msgid "" "\n" "%s" msgstr "" -#: src/newcharacter.cpp:2935 +#: src/newcharacter.cpp:2981 msgid ", default:\n" msgstr "" -#: src/newcharacter.cpp:2951 +#: src/newcharacter.cpp:2997 msgid "Scenario Location:" msgstr "" -#: src/newcharacter.cpp:2952 +#: src/newcharacter.cpp:2998 #, c-format msgid "%s (%d locations, %d variants)" msgstr "" -#: src/newcharacter.cpp:2958 +#: src/newcharacter.cpp:3004 msgid "Scenario Vehicle:" msgstr "" -#: src/newcharacter.cpp:2962 +#: src/newcharacter.cpp:3008 msgid "Scenario calendar:" msgstr "" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 #, c-format msgid "Year: %s" msgstr "" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 msgid "Year: Random" msgstr "" -#: src/newcharacter.cpp:2967 +#: src/newcharacter.cpp:3013 #, c-format msgid "Season: %s" msgstr "" -#: src/newcharacter.cpp:2969 +#: src/newcharacter.cpp:3015 msgid "Day: Random" msgstr "" -#: src/newcharacter.cpp:2970 +#: src/newcharacter.cpp:3016 #, c-format msgid "Day: %d" msgstr "" -#: src/newcharacter.cpp:2971 +#: src/newcharacter.cpp:3017 msgid "Hour: Random" msgstr "" -#: src/newcharacter.cpp:2972 +#: src/newcharacter.cpp:3018 #, c-format msgid "Hour: %d" msgstr "" -#: src/newcharacter.cpp:2979 +#: src/newcharacter.cpp:3025 msgid "Scenario missions:" msgstr "" -#: src/newcharacter.cpp:2987 +#: src/newcharacter.cpp:3033 msgid "Fire nearby" msgstr "" -#: src/newcharacter.cpp:2988 +#: src/newcharacter.cpp:3034 msgid "Zombies nearby" msgstr "" -#: src/newcharacter.cpp:2989 +#: src/newcharacter.cpp:3035 msgid "Various limb wounds" msgstr "" -#: src/newcharacter.cpp:2990 +#: src/newcharacter.cpp:3036 msgid "No starting NPC" msgstr "" -#: src/newcharacter.cpp:2991 +#: src/newcharacter.cpp:3037 msgid "Starting location is bordered by an immense wall" msgstr "" -#: src/newcharacter.cpp:2998 +#: src/newcharacter.cpp:3044 msgid "Scenario Flags:" msgstr "" -#: src/newcharacter.cpp:3085 +#: src/newcharacter.cpp:3133 msgid "Scenario earns %2$d point" msgid_plural "Scenario earns %2$d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:3088 +#: src/newcharacter.cpp:3136 msgid "Scenario costs %2$d point" msgid_plural "Scenario costs %2$d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:3244 +#: src/newcharacter.cpp:3299 msgid "Search by scenario name." msgstr "" -#: src/newcharacter.cpp:3276 src/newcharacter.cpp:3280 +#: src/newcharacter.cpp:3331 src/newcharacter.cpp:3335 msgid "Gender:" msgstr "" -#: src/newcharacter.cpp:3292 src/newcharacter.cpp:3293 +#: src/newcharacter.cpp:3347 src/newcharacter.cpp:3348 #: src/player_display.cpp:460 msgid "Height:" msgstr "" -#: src/newcharacter.cpp:3302 src/newcharacter.cpp:3303 +#: src/newcharacter.cpp:3357 src/newcharacter.cpp:3358 #: src/player_display.cpp:465 msgid "Age:" msgstr "" -#: src/newcharacter.cpp:3311 src/newcharacter.cpp:3312 +#: src/newcharacter.cpp:3366 src/newcharacter.cpp:3367 #: src/player_display.cpp:470 msgid "Blood type:" msgstr "" -#: src/newcharacter.cpp:3322 src/newcharacter.cpp:3441 +#: src/newcharacter.cpp:3377 src/newcharacter.cpp:3496 #, c-format msgid "" "* Random location * (%d variant)" @@ -435160,52 +435969,52 @@ msgid_plural "" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:3328 src/newcharacter.cpp:3330 +#: src/newcharacter.cpp:3383 src/newcharacter.cpp:3385 msgid "Starting location:" msgstr "" -#: src/newcharacter.cpp:3333 +#: src/newcharacter.cpp:3388 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:3417 src/newcharacter.cpp:3730 +#: src/newcharacter.cpp:3472 src/newcharacter.cpp:3785 msgid "Name:" msgstr "" -#: src/newcharacter.cpp:3438 +#: src/newcharacter.cpp:3493 msgid "Select a starting location." msgstr "" -#: src/newcharacter.cpp:3451 +#: src/newcharacter.cpp:3506 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:3618 +#: src/newcharacter.cpp:3673 #, c-format msgid "" "\n" "%s (toggled)" msgstr "" -#: src/newcharacter.cpp:3620 +#: src/newcharacter.cpp:3675 #, c-format msgid "" "\n" "%s (activated)" msgstr "" -#: src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3720 #, c-format msgid "Press %s to save character template." msgstr "" -#: src/newcharacter.cpp:3670 +#: src/newcharacter.cpp:3725 #, c-format msgid "" "Press %s to pick a random name, " @@ -435214,137 +436023,137 @@ msgid "" "%s to randomize everything." msgstr "" -#: src/newcharacter.cpp:3680 +#: src/newcharacter.cpp:3735 #, c-format msgid "" "Press %s to pick a random name, " "%s to randomize all description values." msgstr "" -#: src/newcharacter.cpp:3687 +#: src/newcharacter.cpp:3742 #, c-format msgid "Press %s to switch gender." msgstr "" -#: src/newcharacter.cpp:3692 +#: src/newcharacter.cpp:3747 #, c-format msgid "" "Press %s to select a specific starting location." msgstr "" -#: src/newcharacter.cpp:3696 +#: src/newcharacter.cpp:3751 #, c-format msgid "" "Press %s to select a specific starting city and " "%s to select a specific starting location." msgstr "" -#: src/newcharacter.cpp:3701 +#: src/newcharacter.cpp:3756 #, c-format msgid "" "Press %s or %s to " "cycle through editable values." msgstr "" -#: src/newcharacter.cpp:3707 +#: src/newcharacter.cpp:3762 #, c-format msgid "" "Press %s and %s to " "change gender, height, age, and blood type." msgstr "" -#: src/newcharacter.cpp:3712 +#: src/newcharacter.cpp:3767 #, c-format msgid "Press %s to edit value via popup input." msgstr "" -#: src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3771 #, c-format msgid "" "Press %s to finish character creation or " "%s to return to the previous TAB." msgstr "" -#: src/newcharacter.cpp:3732 +#: src/newcharacter.cpp:3787 msgid "--- NO NAME ENTERED ---" msgstr "" -#: src/newcharacter.cpp:3734 +#: src/newcharacter.cpp:3789 msgid "--- RANDOM NAME ---" msgstr "" -#: src/newcharacter.cpp:3753 src/newcharacter.cpp:3764 +#: src/newcharacter.cpp:3808 src/newcharacter.cpp:3819 msgid "Starting vehicle (scenario): " msgstr "" -#: src/newcharacter.cpp:3756 src/newcharacter.cpp:3767 +#: src/newcharacter.cpp:3811 src/newcharacter.cpp:3822 msgid "Starting vehicle (profession): " msgstr "" -#: src/newcharacter.cpp:3759 src/newcharacter.cpp:3770 +#: src/newcharacter.cpp:3814 src/newcharacter.cpp:3825 msgid "Starting vehicle: " msgstr "" -#: src/newcharacter.cpp:3781 src/newcharacter.cpp:3784 -#: src/newcharacter.cpp:3793 src/newcharacter.cpp:3796 +#: src/newcharacter.cpp:3836 src/newcharacter.cpp:3839 +#: src/newcharacter.cpp:3848 src/newcharacter.cpp:3851 msgid "Starting addictions: " msgstr "" -#: src/newcharacter.cpp:3808 +#: src/newcharacter.cpp:3863 msgid "Scenario: " msgstr "" -#: src/newcharacter.cpp:3813 +#: src/newcharacter.cpp:3868 msgid "Profession: " msgstr "" -#: src/newcharacter.cpp:3818 +#: src/newcharacter.cpp:3873 msgid "Background: " msgstr "" -#: src/newcharacter.cpp:3841 src/newcharacter.cpp:3847 +#: src/newcharacter.cpp:3896 src/newcharacter.cpp:3902 msgid "Too many points allocated, change some features and try again." msgstr "" -#: src/newcharacter.cpp:3851 +#: src/newcharacter.cpp:3906 msgid "" "Too many trait points allocated, change some traits or lower some stats and " "try again." msgstr "" -#: src/newcharacter.cpp:3855 +#: src/newcharacter.cpp:3910 msgid "Too many stat points allocated, lower some stats and try again." msgstr "" -#: src/newcharacter.cpp:3860 +#: src/newcharacter.cpp:3915 msgid "Remaining points will be discarded, are you sure you want to proceed?" msgstr "" -#: src/newcharacter.cpp:3866 +#: src/newcharacter.cpp:3921 msgid "Are you SURE you're finished? Your name will be randomly generated." msgstr "" -#: src/newcharacter.cpp:3874 src/worldfactory.cpp:1884 +#: src/newcharacter.cpp:3929 src/worldfactory.cpp:1889 msgid "Are you SURE you're finished?" msgstr "" -#: src/newcharacter.cpp:4047 +#: src/newcharacter.cpp:4102 msgid "Enter name. Cancel to delete all." msgstr "" -#: src/newcharacter.cpp:4102 +#: src/newcharacter.cpp:4157 msgid "Select gender" msgstr "" -#: src/newcharacter.cpp:4284 +#: src/newcharacter.cpp:4339 msgid "Name of template:" msgstr "" -#: src/newcharacter.cpp:4285 +#: src/newcharacter.cpp:4340 msgid "Keep in mind you may not use special characters like / in filenames" msgstr "" -#: src/newcharacter.cpp:4328 +#: src/newcharacter.cpp:4383 msgid "player template" msgstr "" @@ -435738,137 +436547,137 @@ msgstr "" msgid " does not trust you enough" msgstr "" -#: src/npcmove.cpp:642 +#: src/npcmove.cpp:639 msgid "bandit" msgstr "" -#: src/npcmove.cpp:661 +#: src/npcmove.cpp:658 msgid "maniac" msgstr "" -#: src/npcmove.cpp:1125 +#: src/npcmove.cpp:1122 #, c-format msgid "%s lies down to sleep." msgstr "" -#: src/npcmove.cpp:1767 +#: src/npcmove.cpp:1728 #, c-format msgid " activates their %s." msgstr "" -#: src/npcmove.cpp:1787 +#: src/npcmove.cpp:1748 #, c-format msgid " deactivates their %s." msgstr "" -#: src/npcmove.cpp:2451 +#: src/npcmove.cpp:2412 #, c-format msgid "%1$s tries to climb the %2$s but slips." msgstr "" -#: src/npcmove.cpp:2455 +#: src/npcmove.cpp:2416 #, c-format msgid "%1$s climbs over the %2$s." msgstr "" -#: src/npcmove.cpp:3021 +#: src/npcmove.cpp:2982 #, c-format msgid "Hold on, I want to pick up that %s." msgstr "" -#: src/npcmove.cpp:3100 +#: src/npcmove.cpp:3061 #, c-format msgid "%1$s picks up a %2$s and a %3$s." msgstr "" -#: src/npcmove.cpp:3105 +#: src/npcmove.cpp:3066 #, c-format msgid "%s looks around nervously, as if searching for something." msgstr "" -#: src/npcmove.cpp:3257 src/output.h:688 +#: src/npcmove.cpp:3218 src/output.h:690 msgid " and " msgstr "" -#: src/npcmove.cpp:3265 +#: src/npcmove.cpp:3226 #, c-format msgid "%s drops %d item." msgid_plural "%s drops %d items." msgstr[0] "" msgstr[1] "" -#: src/npcmove.cpp:3269 +#: src/npcmove.cpp:3230 #, c-format msgid "%1$s drops a %2$s." msgstr "" -#: src/npcmove.cpp:3414 +#: src/npcmove.cpp:3375 #, c-format msgid "%s completed the assigned task." msgstr "" -#: src/npcmove.cpp:3516 +#: src/npcmove.cpp:3477 #, c-format msgid "%1$s throws a %2$s." msgstr "" -#: src/npcmove.cpp:3706 +#: src/npcmove.cpp:3667 #, c-format msgid "%1$s starts healing %2$s." msgstr "" -#: src/npcmove.cpp:3726 +#: src/npcmove.cpp:3687 #, c-format msgid "%1$s heals %2$s." msgstr "" -#: src/npcmove.cpp:3774 +#: src/npcmove.cpp:3735 #, c-format msgid "%1$s starts applying a %2$s." msgstr "" -#: src/npcmove.cpp:3792 +#: src/npcmove.cpp:3753 #, c-format msgid "%1$s takes some %2$s." msgstr "" -#: src/npcmove.cpp:4041 +#: src/npcmove.cpp:4002 #, c-format msgid "%1$s takes %2$s's money!" msgstr "" -#: src/npcmove.cpp:4044 +#: src/npcmove.cpp:4005 #, c-format msgid "%s takes your money!" msgstr "" -#: src/npcmove.cpp:4088 +#: src/npcmove.cpp:4051 #, c-format msgid "%1$s takes %2$s's %3$s." msgstr "" -#: src/npcmove.cpp:4091 +#: src/npcmove.cpp:4054 #, c-format msgid "%1$s takes your %2$s." msgstr "" -#: src/npcmove.cpp:4166 +#: src/npcmove.cpp:4129 #, c-format msgid "" "From your two-way radio you hear %s reporting in, 'I've arrived, boss!'" msgstr "" -#: src/npcmove.cpp:4547 +#: src/npcmove.cpp:4510 #, c-format msgid " %s, %s" msgstr "" -#: src/npcmove.cpp:4550 +#: src/npcmove.cpp:4513 #, c-format msgid "%s %s%s" msgstr "" -#: src/npcmove.cpp:4727 +#: src/npcmove.cpp:4690 #, c-format msgid "%1$s reloads their %2$s." msgstr "" @@ -436561,168 +437370,168 @@ msgstr "" msgid "Default: %.2f - Min: %.2f, Max: %.2f" msgstr "" -#: src/options.cpp:1141 +#: src/options.cpp:1218 msgid "Hoder's" msgstr "" -#: src/options.cpp:1142 +#: src/options.cpp:1219 msgid "Deon's" msgstr "" -#: src/options.cpp:1156 +#: src/options.cpp:1233 msgid "Basic" msgstr "" -#: src/options.cpp:1181 +#: src/options.cpp:1258 msgid "System language" msgstr "Kerfismál" -#: src/options.cpp:1287 +#: src/options.cpp:1364 msgid "Default character name" msgstr "Default nafn á þinns" -#: src/options.cpp:1288 +#: src/options.cpp:1365 msgid "" "Set a default character name that will be used instead of a random name on " "character creation." msgstr "Default nafn á kall/kellingu í staðinn fyrir defaultið í heiminum." -#: src/options.cpp:1294 +#: src/options.cpp:1371 msgid "Auto pickup enabled" msgstr "Þinns tínir upp dót af sjálfu sér" -#: src/options.cpp:1295 +#: src/options.cpp:1372 msgid "" "If true, enable item auto pickup. Change pickup rules with the Auto pickup " "manager." msgstr "" -#: src/options.cpp:1299 +#: src/options.cpp:1376 msgid "Auto pickup adjacent" msgstr "Sjálfvirk tínsla umhverfis þig" -#: src/options.cpp:1300 +#: src/options.cpp:1377 msgid "" "If true, enable auto pickup items one tile around to the player. You can " "assign No Auto Pickup zones with the Zones manager for e.g. your homebase." msgstr "" -#: src/options.cpp:1306 +#: src/options.cpp:1383 msgid "Auto pickup owned items" msgstr "" -#: src/options.cpp:1307 +#: src/options.cpp:1384 msgid "" "If true, items that belong to your faction will be included in auto pickup." msgstr "" -#: src/options.cpp:1313 +#: src/options.cpp:1390 msgid "Auto pickup weight limit" msgstr "" -#: src/options.cpp:1314 +#: src/options.cpp:1391 msgid "" "Auto pickup items with weight less than or equal to [option] * 50 grams. " "You must also set the small items option. 0 = disabled." msgstr "" -#: src/options.cpp:1320 +#: src/options.cpp:1397 msgid "Auto pickup volume limit" msgstr "" -#: src/options.cpp:1321 +#: src/options.cpp:1398 msgid "" "Auto pickup items with volume less than or equal to [option] * 50 " "milliliters. You must also set the light items option. 0 = disabled." msgstr "" -#: src/options.cpp:1327 +#: src/options.cpp:1404 msgid "Auto pickup safe mode" msgstr "" -#: src/options.cpp:1328 +#: src/options.cpp:1405 msgid "" "If true, auto pickup is disabled as long as you can see monsters nearby. " "This is affected by 'Safe mode proximity distance'." msgstr "" -#: src/options.cpp:1335 +#: src/options.cpp:1412 msgid "List items within no auto pickup zones" msgstr "" -#: src/options.cpp:1336 +#: src/options.cpp:1413 msgid "" "If true, you will see messages about items you step on, within no auto " "pickup zones." msgstr "" -#: src/options.cpp:1344 +#: src/options.cpp:1421 msgid "Additional auto features" msgstr "" -#: src/options.cpp:1345 +#: src/options.cpp:1422 msgid "" "If true, enables configured auto features below. Disabled as long as any " "enemy monster is seen." msgstr "" -#: src/options.cpp:1349 +#: src/options.cpp:1426 msgid "Auto pulp or butcher" msgstr "" -#: src/options.cpp:1350 +#: src/options.cpp:1427 msgid "" "Action to perform when 'Auto pulp or butcher' is enabled. Pulp: Pulp " "corpses you stand on. - Pulp Adjacent: Also pulp corpses adjacent from you." " - Butcher: Butcher corpses you stand on." msgstr "" -#: src/options.cpp:1351 src/options.cpp:1373 src/options.cpp:1854 -#: src/options.cpp:1896 +#: src/options.cpp:1428 src/options.cpp:1450 src/options.cpp:1931 +#: src/options.cpp:1973 msgctxt "options" msgid "Disabled" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent Zombie Only" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Zombies Only" msgstr "" -#: src/options.cpp:1357 +#: src/options.cpp:1434 msgid "Auto mining" msgstr "" -#: src/options.cpp:1358 +#: src/options.cpp:1435 msgid "" "If true, enables automatic use of wielded pickaxes and jackhammers whenever " "trying to move into mineable terrain." msgstr "" -#: src/options.cpp:1364 +#: src/options.cpp:1441 msgid "Auto mopping" msgstr "" -#: src/options.cpp:1365 +#: src/options.cpp:1442 msgid "" "If true, enables automatic use of wielded mops to clean surrounding terrain." msgstr "" -#: src/options.cpp:1371 +#: src/options.cpp:1448 msgid "Auto foraging" msgstr "" -#: src/options.cpp:1372 +#: src/options.cpp:1449 msgid "" "Action to perform when 'Auto foraging' is enabled. Bushes: Only forage " "bushes. - Trees: Only forage trees. - Crops: Only forage crops. - " @@ -436730,37 +437539,37 @@ msgid "" "flowers, cattails etc." msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Bushes" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Crops" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Everything" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Trees" msgstr "" -#: src/options.cpp:1381 +#: src/options.cpp:1458 msgid "Dangerous pickups" msgstr "" -#: src/options.cpp:1382 +#: src/options.cpp:1459 msgid "" "If true, will allow player to pick new items, even if it causes them to " "exceed the weight limit." msgstr "" -#: src/options.cpp:1387 +#: src/options.cpp:1464 msgid "Dangerous terrain warning prompt" msgstr "" -#: src/options.cpp:1388 +#: src/options.cpp:1465 msgid "" "Always: You will be prompted to move onto dangerous tiles. Running: You " "will only be able to move onto dangerous tiles while running and will be " @@ -436769,29 +437578,29 @@ msgid "" "onto a dangerous tile unless running and will not be warned or prompted." msgstr "" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Crouching" msgstr "" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Running" msgstr "" -#: src/options.cpp:1395 +#: src/options.cpp:1472 msgid "Safe mode" msgstr "" -#: src/options.cpp:1396 +#: src/options.cpp:1473 msgid "" "If true, will hold the game and display a warning if a hostile monster/NPC " "is approaching." msgstr "" -#: src/options.cpp:1400 +#: src/options.cpp:1477 msgid "Safe mode proximity distance" msgstr "" -#: src/options.cpp:1401 +#: src/options.cpp:1478 msgid "" "If safe mode is enabled, distance to hostiles at which safe mode should show" " a warning. 0 = Max player view distance. This option only has effect when" @@ -436799,115 +437608,115 @@ msgid "" "mode manager instead of this value." msgstr "" -#: src/options.cpp:1405 +#: src/options.cpp:1482 msgid "Safe mode when driving" msgstr "" -#: src/options.cpp:1406 +#: src/options.cpp:1483 msgid "" "If true, safe mode will alert you of hostiles while you are driving a " "vehicle." msgstr "" -#: src/options.cpp:1410 +#: src/options.cpp:1487 msgid "Auto reactivate safe mode" msgstr "" -#: src/options.cpp:1411 +#: src/options.cpp:1488 msgid "" "If true, safe mode will automatically reactivate after a certain number of " "turns. See option 'Turns to auto reactivate safe mode.'" msgstr "" -#: src/options.cpp:1415 +#: src/options.cpp:1492 msgid "Turns to auto reactivate safe mode" msgstr "" -#: src/options.cpp:1416 +#: src/options.cpp:1493 msgid "" "Number of turns after which safe mode is reactivated. Will only reactivate " "if no hostiles are in 'Safe mode proximity distance.'" msgstr "" -#: src/options.cpp:1420 +#: src/options.cpp:1497 msgid "Turns to remember ignored monsters" msgstr "" -#: src/options.cpp:1421 +#: src/options.cpp:1498 msgid "" "Number of turns an ignored monster stays ignored after it is no longer seen." " 0 disables this option and monsters are permanently ignored." msgstr "" -#: src/options.cpp:1427 +#: src/options.cpp:1504 msgid "Realtime turn progression" msgstr "" -#: src/options.cpp:1428 +#: src/options.cpp:1505 msgid "" "If higher than 0, monsters will take periodic gameplay turns. This value is" " the delay between each turn, in seconds. Works best with Safe Mode " "disabled. 0 = disabled." msgstr "" -#: src/options.cpp:1434 +#: src/options.cpp:1511 msgid "Autosave" msgstr "" -#: src/options.cpp:1435 +#: src/options.cpp:1512 msgid "" "If true, game will periodically save the map. Autosaves occur based on in-" "game turns or realtime minutes, whichever is larger." msgstr "" -#: src/options.cpp:1439 +#: src/options.cpp:1516 msgid "Game turns between autosaves" msgstr "" -#: src/options.cpp:1440 +#: src/options.cpp:1517 msgid "Number of game turns between autosaves." msgstr "" -#: src/options.cpp:1446 +#: src/options.cpp:1523 msgid "Real minutes between autosaves" msgstr "" -#: src/options.cpp:1447 +#: src/options.cpp:1524 msgid "Number of realtime minutes between autosaves." msgstr "" -#: src/options.cpp:1455 +#: src/options.cpp:1532 msgid "Auto notes" msgstr "" -#: src/options.cpp:1456 +#: src/options.cpp:1533 msgid "If true, automatically sets notes." msgstr "" -#: src/options.cpp:1460 +#: src/options.cpp:1537 msgid "Auto notes (stairs)" msgstr "" -#: src/options.cpp:1461 +#: src/options.cpp:1538 msgid "" "If true, automatically sets notes on places that have stairs that go up or " "down." msgstr "" -#: src/options.cpp:1467 +#: src/options.cpp:1544 msgid "Auto notes (map extras)" msgstr "" -#: src/options.cpp:1468 +#: src/options.cpp:1545 msgid "" "If true, automatically sets notes on places that contain various map extras." msgstr "" -#: src/options.cpp:1476 +#: src/options.cpp:1553 msgid "Circular distances" msgstr "" -#: src/options.cpp:1477 +#: src/options.cpp:1554 msgid "" "If true, the game will calculate range in a realistic way: light sources " "will be circles, diagonal movement will cover more ground and take longer. " @@ -436915,238 +437724,238 @@ msgid "" " takes as long as moving to the north wall." msgstr "" -#: src/options.cpp:1481 +#: src/options.cpp:1558 msgid "Drop empty containers" msgstr "" -#: src/options.cpp:1482 +#: src/options.cpp:1559 msgid "" "Set to drop empty containers after use. No: Don't drop any. - Watertight: " "All except watertight containers. - All: Drop all containers." msgstr "" -#: src/options.cpp:1483 +#: src/options.cpp:1560 msgid "Watertight" msgstr "" -#: src/options.cpp:1487 +#: src/options.cpp:1564 msgid "DeathCam" msgstr "" -#: src/options.cpp:1488 +#: src/options.cpp:1565 msgid "" "Always: Always start deathcam. Ask: Query upon death. Never: Never show " "deathcam." msgstr "" -#: src/options.cpp:1493 +#: src/options.cpp:1570 msgid "Special event spawns" msgstr "" -#: src/options.cpp:1494 +#: src/options.cpp:1571 msgid "" "If not disabled, unique items and/or monsters can spawn during special " "events (Christmas, Halloween, etc.)" msgstr "" -#: src/options.cpp:1495 src/safemode_ui.cpp:251 +#: src/options.cpp:1572 src/safemode_ui.cpp:252 msgid "Both" msgstr "" -#: src/options.cpp:1500 +#: src/options.cpp:1577 msgid "Sound enabled" msgstr "" -#: src/options.cpp:1501 +#: src/options.cpp:1578 msgid "If true, music and sound are enabled." msgstr "" -#: src/options.cpp:1505 +#: src/options.cpp:1582 msgid "Choose soundpack" msgstr "" -#: src/options.cpp:1506 +#: src/options.cpp:1583 msgid "Choose the soundpack you want to use. Requires restart." msgstr "" -#: src/options.cpp:1512 +#: src/options.cpp:1589 msgid "Music volume" msgstr "" -#: src/options.cpp:1513 +#: src/options.cpp:1590 msgid "Adjust the volume of the music being played in the background." msgstr "" -#: src/options.cpp:1519 +#: src/options.cpp:1596 msgid "Sound effect volume" msgstr "" -#: src/options.cpp:1520 +#: src/options.cpp:1597 msgid "Adjust the volume of sound effects being played by the game." msgstr "" -#: src/options.cpp:1526 +#: src/options.cpp:1603 msgid "Ambient sound volume" msgstr "" -#: src/options.cpp:1527 +#: src/options.cpp:1604 msgid "Adjust the volume of ambient sounds being played by the game." msgstr "" -#: src/options.cpp:1540 +#: src/options.cpp:1617 msgid "Language" msgstr "Tungumál" -#: src/options.cpp:1541 +#: src/options.cpp:1618 msgid "Switch language." msgstr "" -#: src/options.cpp:1545 +#: src/options.cpp:1622 msgid "Temperature units" msgstr "" -#: src/options.cpp:1546 +#: src/options.cpp:1623 msgid "Switch between Fahrenheit, Celsius, and Kelvin." msgstr "" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Celsius" msgstr "" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Fahrenheit" msgstr "" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Kelvin" msgstr "" -#: src/options.cpp:1551 +#: src/options.cpp:1628 msgid "Speed units" msgstr "" -#: src/options.cpp:1552 +#: src/options.cpp:1629 msgid "Switch between mph, km/h, and tiles/turn." msgstr "" -#: src/options.cpp:1553 +#: src/options.cpp:1630 msgid "tiles/turn" msgstr "" -#: src/options.cpp:1557 +#: src/options.cpp:1634 msgid "Mass units" msgstr "" -#: src/options.cpp:1558 +#: src/options.cpp:1635 msgid "Switch between lbs and kg." msgstr "" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "kg" msgstr "" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "lbs" msgstr "" -#: src/options.cpp:1563 +#: src/options.cpp:1640 msgid "Volume units" msgstr "" -#: src/options.cpp:1564 +#: src/options.cpp:1641 msgid "Switch between the cups (c), liters (L), and quarts (qt)." msgstr "" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Cup" msgstr "" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Liter" msgstr "" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Quart" msgstr "" -#: src/options.cpp:1568 +#: src/options.cpp:1645 msgid "Distance units" msgstr "" -#: src/options.cpp:1569 +#: src/options.cpp:1646 msgid "Switch between metric and imperial distance units." msgstr "" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Imperial" msgstr "" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Metric" msgstr "" -#: src/options.cpp:1573 +#: src/options.cpp:1650 msgid "Time format" msgstr "" -#: src/options.cpp:1574 +#: src/options.cpp:1651 msgid "" "12h: AM/PM, e.g. 7:31 AM - Military: 24h Military, e.g. 0731 - 24h: Normal " "24h, e.g. 7:31" msgstr "" #. ~ 12h time, e.g. 11:59pm -#: src/options.cpp:1576 +#: src/options.cpp:1653 msgid "12h" msgstr "" #. ~ Military time, e.g. 2359 -#: src/options.cpp:1578 +#: src/options.cpp:1655 msgid "Military" msgstr "" #. ~ 24h time, e.g. 23:59 -#: src/options.cpp:1580 +#: src/options.cpp:1657 msgid "24h" msgstr "" -#: src/options.cpp:1586 +#: src/options.cpp:1663 msgid "Show gun brand names" msgstr "" -#: src/options.cpp:1587 +#: src/options.cpp:1664 msgid "" "If true, show brand names for guns, instead of generic functional names - " "'m4a1' or 'h&k416a5' instead of 'NATO assault rifle'." msgstr "" -#: src/options.cpp:1589 +#: src/options.cpp:1666 msgid "Add ammo to weapon/magazine names" msgstr "" -#: src/options.cpp:1590 +#: src/options.cpp:1667 msgid "" "If true, the default ammo is added to weapon and magazine names. For " "example \"Mosin-Nagant M44 (4/5)\" becomes \"Mosin-Nagant M44 (4/5 " "7.62x54mm)\"." msgstr "" -#: src/options.cpp:1593 +#: src/options.cpp:1670 msgid "Detailed containers" msgstr "" -#: src/options.cpp:1594 +#: src/options.cpp:1671 msgid "" "All: every container has detailed remaining volume info. - Worn: only worn " "containers have detailed remaining volume info. - None: no additional info " "is provided." msgstr "" -#: src/options.cpp:1604 +#: src/options.cpp:1681 msgid "Use key code input mode" msgstr "" -#: src/options.cpp:1605 +#: src/options.cpp:1682 msgid "" "Use key code or symbol input on SDL. Symbol is recommended for non-qwerty " "layouts since currently the default keybindings for key code mode only " @@ -437154,999 +437963,999 @@ msgid "" "and num lock." msgstr "" -#: src/options.cpp:1609 +#: src/options.cpp:1686 msgid "Key code" msgstr "" -#: src/options.cpp:1613 +#: src/options.cpp:1690 msgid "Force capital/modified letters in prompts" msgstr "" -#: src/options.cpp:1614 +#: src/options.cpp:1691 msgid "" "If true, prompts such as Y/N queries only accepts capital or modified " "letters, while lower case and unmodified letters only snap the cursor to the" " corresponding option." msgstr "" -#: src/options.cpp:1619 +#: src/options.cpp:1696 msgid "Snap to target" msgstr "" -#: src/options.cpp:1620 +#: src/options.cpp:1697 msgid "If true, automatically follow the crosshair when firing/throwing." msgstr "" -#: src/options.cpp:1624 +#: src/options.cpp:1701 msgid "Reaim after firing" msgstr "" -#: src/options.cpp:1625 +#: src/options.cpp:1702 msgid "" "If true, after firing automatically aim again if targets are available." msgstr "" -#: src/options.cpp:1629 +#: src/options.cpp:1706 msgid "Query on disassembly while butchering" msgstr "" -#: src/options.cpp:1630 +#: src/options.cpp:1707 msgid "If true, will query before disassembling items while butchering." msgstr "" -#: src/options.cpp:1634 +#: src/options.cpp:1711 msgid "Query on keybinding removal" msgstr "" -#: src/options.cpp:1635 +#: src/options.cpp:1712 msgid "If true, will query before removing a keybinding from a hotkey." msgstr "" -#: src/options.cpp:1639 +#: src/options.cpp:1716 msgid "Close advanced inventory on move all" msgstr "" -#: src/options.cpp:1640 +#: src/options.cpp:1717 msgid "" "If true, will close the advanced inventory when the move all items command " "is used." msgstr "" -#: src/options.cpp:1645 +#: src/options.cpp:1722 msgid "Open default advanced inventory layout" msgstr "" -#: src/options.cpp:1646 +#: src/options.cpp:1723 msgid "" "If true, open default advanced inventory layout instead of last opened " "layout" msgstr "" -#: src/options.cpp:1650 +#: src/options.cpp:1727 msgid "Display actions in \"Use item\" menu" msgstr "" -#: src/options.cpp:1652 +#: src/options.cpp:1729 msgid "" "If true, actions (like \"Read\", \"Smoke\", \"Wrap tighter\") will be " "displayed next to the corresponding items." msgstr "" -#: src/options.cpp:1657 +#: src/options.cpp:1734 msgid "Autoselect if exactly one valid target" msgstr "" -#: src/options.cpp:1658 +#: src/options.cpp:1735 msgid "" "If true, directional actions ( like \"Examine\", \"Open\", \"Pickup\" ) will" " autoselect an adjacent tile if there is exactly one valid target." msgstr "" -#: src/options.cpp:1664 +#: src/options.cpp:1741 msgid "Inventory highlight mode" msgstr "" -#: src/options.cpp:1665 +#: src/options.cpp:1742 msgid "" "Highlight selected item's contents and parent container in inventory screen." " \"Symbol\" shows a highlighted caret and \"Highlight\" uses font " "highlighting." msgstr "" -#: src/options.cpp:1668 +#: src/options.cpp:1745 msgid "Highlight" msgstr "" -#: src/options.cpp:1675 +#: src/options.cpp:1752 msgid "Highlight unread recipes" msgstr "" -#: src/options.cpp:1676 +#: src/options.cpp:1753 msgid "" "If true, highlight unread recipes to allow tracking of newly learned " "recipes." msgstr "" -#: src/options.cpp:1683 +#: src/options.cpp:1760 msgid "Diagonal movement with cursor keys and modifiers" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "" "Allows diagonal movement with cursor keys using CTRL and SHIFT modifiers. " "Diagonal movement action keys are taken from keybindings, so you need these " "to be configured." msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 1: Numpad Emulation" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 2: CW/CCW" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 3: L/R Tilt" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 4: Diagonal Lock" msgstr "" -#: src/options.cpp:1733 +#: src/options.cpp:1810 msgid "Vehicle plating changes part color" msgstr "" -#: src/options.cpp:1734 +#: src/options.cpp:1811 msgid "If true, vehicle parts will change color if they are armor plated." msgstr "" -#: src/options.cpp:1738 +#: src/options.cpp:1815 msgid "Auto-shift the view while driving" msgstr "" -#: src/options.cpp:1739 +#: src/options.cpp:1816 msgid "If true, view will automatically shift towards the driving direction." msgstr "" -#: src/options.cpp:1743 +#: src/options.cpp:1820 msgid "Draw vehicle facing indicator" msgstr "" -#: src/options.cpp:1744 +#: src/options.cpp:1821 msgid "" "If true, when controlling a vehicle, a white 'X' (in curses version) or a " "crosshair (in tiles version) at distance 10 from the center will display its" " current facing." msgstr "" -#: src/options.cpp:1748 +#: src/options.cpp:1825 msgid "Reverse steering direction in reverse" msgstr "" -#: src/options.cpp:1749 +#: src/options.cpp:1826 msgid "" "If true, when driving a vehicle in reverse, steering should also reverse " "like real life." msgstr "" -#: src/options.cpp:1755 +#: src/options.cpp:1832 msgid "Sidebar position" msgstr "" -#: src/options.cpp:1756 +#: src/options.cpp:1833 msgid "" "Switch between sidebar on the left or on the right side. Requires restart." msgstr "" #. ~ sidebar position -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Left" msgstr "" -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Right" msgstr "" -#: src/options.cpp:1761 +#: src/options.cpp:1838 msgid "Draw sidebar spacers" msgstr "" -#: src/options.cpp:1762 +#: src/options.cpp:1839 msgid "If true, adds an extra space between sidebar panels." msgstr "" -#: src/options.cpp:1766 +#: src/options.cpp:1843 msgid "Message log flow" msgstr "" -#: src/options.cpp:1767 +#: src/options.cpp:1844 msgid "Where new log messages should show." msgstr "" -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Bottom" msgstr "" #. ~ sidebar/message log flow direction -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Top" msgstr "" -#: src/options.cpp:1773 +#: src/options.cpp:1850 msgid "Sidebar log message display duration" msgstr "" -#: src/options.cpp:1774 +#: src/options.cpp:1851 msgid "" "Number of turns after which a message will be removed from the sidebar log." " 0 = disabled." msgstr "" -#: src/options.cpp:1778 +#: src/options.cpp:1855 msgid "Message cooldown" msgstr "" -#: src/options.cpp:1779 +#: src/options.cpp:1856 msgid "" "Number of turns during which similar messages are hidden. 0 = disabled." msgstr "" -#: src/options.cpp:1783 +#: src/options.cpp:1860 msgid "Limit message history" msgstr "" -#: src/options.cpp:1784 +#: src/options.cpp:1861 msgid "Number of messages to preserve in the history, and when saving." msgstr "" -#: src/options.cpp:1789 +#: src/options.cpp:1866 msgid "Suppress \"Unknown command\" messages" msgstr "" -#: src/options.cpp:1790 +#: src/options.cpp:1867 msgid "" "If true, pressing a key with no set function will not display a notice in " "the chat log." msgstr "" -#: src/options.cpp:1795 +#: src/options.cpp:1872 msgid "Popup window when achievement completed" msgstr "" -#: src/options.cpp:1796 +#: src/options.cpp:1873 msgid "" "Whether to trigger a popup window when completing an achievement. First: " "when completing an achievement that has not been completed in a previous " "game." msgstr "" -#: src/options.cpp:1801 +#: src/options.cpp:1878 msgid "First" msgstr "" -#: src/options.cpp:1805 +#: src/options.cpp:1882 msgid "Look around position" msgstr "" -#: src/options.cpp:1806 +#: src/options.cpp:1883 msgid "Switch between look around panel being left or right." msgstr "" -#: src/options.cpp:1811 +#: src/options.cpp:1888 msgid "Aim window display style" msgstr "" -#: src/options.cpp:1812 +#: src/options.cpp:1889 msgid "How should confidence and steadiness be communicated to the player." msgstr "" -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Bars" msgstr "" #. ~ aim bar style - bars or numbers -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Numbers" msgstr "" -#: src/options.cpp:1817 +#: src/options.cpp:1894 msgid "Morale style" msgstr "" -#: src/options.cpp:1818 +#: src/options.cpp:1895 msgid "Morale display style in sidebar." msgstr "" -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Horizontal" msgstr "" -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Vertical" msgstr "" -#: src/options.cpp:1823 +#: src/options.cpp:1900 msgid "Full screen Advanced Inventory Manager" msgstr "" -#: src/options.cpp:1824 +#: src/options.cpp:1901 msgid "" "If true, Advanced Inventory Manager menu will fit full screen, otherwise it " "will leave sidebar visible." msgstr "" -#: src/options.cpp:1830 +#: src/options.cpp:1907 msgid "Move view offset" msgstr "" -#: src/options.cpp:1831 +#: src/options.cpp:1908 msgid "Move view by how many squares per keypress." msgstr "" -#: src/options.cpp:1835 +#: src/options.cpp:1912 msgid "Overmap fast scroll offset" msgstr "" -#: src/options.cpp:1836 +#: src/options.cpp:1913 msgid "" "With Fast Scroll option enabled, shift view on the overmap and while looking" " around by this many squares per keypress." msgstr "" -#: src/options.cpp:1840 +#: src/options.cpp:1917 msgid "Centered menu scrolling" msgstr "" -#: src/options.cpp:1841 +#: src/options.cpp:1918 msgid "" "If true, menus will start scrolling in the center of the list, and keep the " "list centered." msgstr "" -#: src/options.cpp:1845 +#: src/options.cpp:1922 msgid "Shift list item view" msgstr "" -#: src/options.cpp:1846 +#: src/options.cpp:1923 msgid "" "Centered or to edge, shift the view toward the selected item if it is " "outside of your current viewport." msgstr "" -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "Centered" msgstr "" -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "To edge" msgstr "" -#: src/options.cpp:1851 +#: src/options.cpp:1928 msgid "Auto inventory letters" msgstr "" -#: src/options.cpp:1852 +#: src/options.cpp:1929 msgid "" "Enabled: automatically assign letters to any carried items that lack them. " "Disabled: do not auto-assign letters. Favorites: only auto-assign letters " "to favorited items." msgstr "" -#: src/options.cpp:1856 +#: src/options.cpp:1933 msgid "Favorites" msgstr "" -#: src/options.cpp:1860 +#: src/options.cpp:1937 msgid "Show item health bars" msgstr "" -#: src/options.cpp:1862 +#: src/options.cpp:1939 msgid "" "If true, show item health bars instead of reinforced, scratched etc. text." msgstr "" -#: src/options.cpp:1866 +#: src/options.cpp:1943 msgid "Show item symbols" msgstr "" -#: src/options.cpp:1867 +#: src/options.cpp:1944 msgid "If true, show item symbols in inventory and pick up menu." msgstr "" -#: src/options.cpp:1871 +#: src/options.cpp:1948 msgid "Show armor coverage map" msgstr "" -#: src/options.cpp:1872 +#: src/options.cpp:1949 msgid "" "If true, show a visual representation of armor coverage in the item info " "window." msgstr "" -#: src/options.cpp:1878 +#: src/options.cpp:1955 msgid "Enable joystick" msgstr "" -#: src/options.cpp:1879 +#: src/options.cpp:1956 msgid "If true, enable input from joystick." msgstr "" -#: src/options.cpp:1883 +#: src/options.cpp:1960 msgid "Hide mouse cursor" msgstr "" -#: src/options.cpp:1884 +#: src/options.cpp:1961 msgid "" "Show: cursor is always shown. Hide: cursor is hidden. HideKB: cursor is " "hidden on keyboard input and unhidden on mouse movement." msgstr "" #. ~ show mouse cursor -#: src/options.cpp:1886 +#: src/options.cpp:1963 msgid "Show" msgstr "" #. ~ hide mouse cursor -#: src/options.cpp:1888 +#: src/options.cpp:1965 msgid "Hide" msgstr "" #. ~ hide mouse cursor when keyboard is used -#: src/options.cpp:1890 +#: src/options.cpp:1967 msgid "HideKB" msgstr "" -#: src/options.cpp:1894 +#: src/options.cpp:1971 msgid "Edge scrolling" msgstr "" -#: src/options.cpp:1895 +#: src/options.cpp:1972 msgid "Edge scrolling with the mouse." msgstr "" -#: src/options.cpp:1897 +#: src/options.cpp:1974 msgid "Slow" msgstr "" -#: src/options.cpp:1899 +#: src/options.cpp:1976 msgid "Fast" msgstr "" -#: src/options.cpp:1911 +#: src/options.cpp:1988 msgid "Animations" msgstr "" -#: src/options.cpp:1912 +#: src/options.cpp:1989 msgid "If true, will display enabled animations." msgstr "" -#: src/options.cpp:1916 +#: src/options.cpp:1993 msgid "Rain animation" msgstr "" -#: src/options.cpp:1917 +#: src/options.cpp:1994 msgid "If true, will display weather animations." msgstr "" -#: src/options.cpp:1923 +#: src/options.cpp:2000 msgid "Projectile animation" msgstr "" -#: src/options.cpp:1924 +#: src/options.cpp:2001 msgid "" "If true, will display animations for projectiles like bullets, arrows, and " "thrown items." msgstr "" -#: src/options.cpp:1930 +#: src/options.cpp:2007 msgid "SCT animation" msgstr "" -#: src/options.cpp:1931 +#: src/options.cpp:2008 msgid "If true, will display scrolling combat text animations." msgstr "" -#: src/options.cpp:1937 +#: src/options.cpp:2014 msgid "SCT with Unicode font" msgstr "" -#: src/options.cpp:1938 +#: src/options.cpp:2015 msgid "If true, will display scrolling combat text with Unicode font." msgstr "" -#: src/options.cpp:1944 +#: src/options.cpp:2021 msgid "Animation delay" msgstr "" -#: src/options.cpp:1945 +#: src/options.cpp:2022 msgid "The amount of time to pause between animation frames in ms." msgstr "" -#: src/options.cpp:1951 +#: src/options.cpp:2028 msgid "Force redraw" msgstr "" -#: src/options.cpp:1952 +#: src/options.cpp:2029 msgid "If true, forces the game to redraw at least once per turn." msgstr "" -#: src/options.cpp:1959 +#: src/options.cpp:2036 msgid "Enable ASCII art on the title screen" msgstr "" -#: src/options.cpp:1960 +#: src/options.cpp:2037 msgid "" "If true, shows an ASCII graphic on the title screen. If false, shows a " "text-only title screen." msgstr "" -#: src/options.cpp:1964 +#: src/options.cpp:2041 msgid "Use seasonal title screen" msgstr "" -#: src/options.cpp:1965 +#: src/options.cpp:2042 msgid "If true, the title screen will use the art appropriate for the season." msgstr "" -#: src/options.cpp:1971 +#: src/options.cpp:2048 msgid "Alternative title screen frequency" msgstr "" -#: src/options.cpp:1972 +#: src/options.cpp:2049 msgid "Set the probability of the alternate title screen appearing." msgstr "" -#: src/options.cpp:1979 +#: src/options.cpp:2056 msgid "Terminal width" msgstr "" -#: src/options.cpp:1980 +#: src/options.cpp:2057 msgid "Set the size of the terminal along the X axis." msgstr "" -#: src/options.cpp:1984 +#: src/options.cpp:2061 msgid "Terminal height" msgstr "" -#: src/options.cpp:1985 +#: src/options.cpp:2062 msgid "Set the size of the terminal along the Y axis." msgstr "" -#: src/options.cpp:1991 +#: src/options.cpp:2068 msgid "Font blending" msgstr "" -#: src/options.cpp:1992 +#: src/options.cpp:2069 msgid "If true, fonts will look better." msgstr "" -#: src/options.cpp:1996 +#: src/options.cpp:2073 msgid "Font width" msgstr "" -#: src/options.cpp:1997 +#: src/options.cpp:2074 msgid "Set the font width. Requires restart." msgstr "" -#: src/options.cpp:2001 +#: src/options.cpp:2078 msgid "Font height" msgstr "" -#: src/options.cpp:2002 +#: src/options.cpp:2079 msgid "Set the font height. Requires restart." msgstr "" -#: src/options.cpp:2006 +#: src/options.cpp:2083 msgid "Font size" msgstr "" -#: src/options.cpp:2007 +#: src/options.cpp:2084 msgid "Set the font size. Requires restart." msgstr "" -#: src/options.cpp:2011 +#: src/options.cpp:2088 msgid "Map font width" msgstr "" -#: src/options.cpp:2012 +#: src/options.cpp:2089 msgid "Set the map font width. Requires restart." msgstr "" -#: src/options.cpp:2016 +#: src/options.cpp:2093 msgid "Map font height" msgstr "" -#: src/options.cpp:2017 +#: src/options.cpp:2094 msgid "Set the map font height. Requires restart." msgstr "" -#: src/options.cpp:2021 +#: src/options.cpp:2098 msgid "Map font size" msgstr "" -#: src/options.cpp:2022 +#: src/options.cpp:2099 msgid "Set the map font size. Requires restart." msgstr "" -#: src/options.cpp:2026 +#: src/options.cpp:2103 msgid "Overmap font width" msgstr "" -#: src/options.cpp:2027 +#: src/options.cpp:2104 msgid "Set the overmap font width. Requires restart." msgstr "" -#: src/options.cpp:2031 +#: src/options.cpp:2108 msgid "Overmap font height" msgstr "" -#: src/options.cpp:2032 +#: src/options.cpp:2109 msgid "Set the overmap font height. Requires restart." msgstr "" -#: src/options.cpp:2036 +#: src/options.cpp:2113 msgid "Overmap font size" msgstr "" -#: src/options.cpp:2037 +#: src/options.cpp:2114 msgid "Set the overmap font size. Requires restart." msgstr "" -#: src/options.cpp:2041 +#: src/options.cpp:2118 msgid "SDL ASCII lines" msgstr "" -#: src/options.cpp:2042 +#: src/options.cpp:2119 msgid "" "If true, use SDL ASCII line drawing routine instead of Unicode Line Drawing " "characters. Use this option when your selected font doesn't contain " "necessary glyphs." msgstr "" -#: src/options.cpp:2049 +#: src/options.cpp:2126 msgid "Enable ASCII art in item and monster descriptions" msgstr "" -#: src/options.cpp:2050 +#: src/options.cpp:2127 msgid "" "If true, item and monster description will show a picture of the object in " "ASCII art when available." msgstr "" -#: src/options.cpp:2056 +#: src/options.cpp:2133 msgid "Use tiles" msgstr "" -#: src/options.cpp:2057 +#: src/options.cpp:2134 msgid "If true, replaces some TTF rendered text with tiles." msgstr "" -#: src/options.cpp:2061 +#: src/options.cpp:2138 msgid "Choose tileset" msgstr "" -#: src/options.cpp:2062 +#: src/options.cpp:2139 msgid "Choose the tileset you want to use." msgstr "" -#: src/options.cpp:2066 +#: src/options.cpp:2143 msgid "Use separate tileset for far" msgstr "" -#: src/options.cpp:2067 +#: src/options.cpp:2144 msgid "If true, when very zoomed out you will use a separate tileset." msgstr "" -#: src/options.cpp:2071 +#: src/options.cpp:2148 msgid "Choose distant tileset" msgstr "" -#: src/options.cpp:2072 +#: src/options.cpp:2149 msgid "Choose the tileset you want to use for far zoom." msgstr "" -#: src/options.cpp:2076 +#: src/options.cpp:2153 msgid "Zoom Threshold" msgstr "" -#: src/options.cpp:2077 +#: src/options.cpp:2154 msgid "Choose when you should swap tileset (lower is more zoomed out)." msgstr "" -#: src/options.cpp:2086 +#: src/options.cpp:2163 msgid "Use tiles to display overmap" msgstr "" -#: src/options.cpp:2087 +#: src/options.cpp:2164 msgid "" "If true, replaces some TTF-rendered text with tiles for overmap display." msgstr "" -#: src/options.cpp:2099 +#: src/options.cpp:2176 msgid "Choose overmap tileset" msgstr "" -#: src/options.cpp:2100 +#: src/options.cpp:2177 msgid "Choose the overmap tileset you want to use." msgstr "" -#: src/options.cpp:2108 +#: src/options.cpp:2185 msgid "Night vision color overlay" msgstr "" -#: src/options.cpp:2109 +#: src/options.cpp:2186 msgid "" "If true, toggle the color overlay from night vision goggles and other " "similar tools." msgstr "" -#: src/options.cpp:2113 +#: src/options.cpp:2190 msgid "Memory map overlay preset" msgstr "" -#: src/options.cpp:2114 +#: src/options.cpp:2191 msgid "" "Specify the overlay in which the memory map is drawn. Requires restart. " "For custom overlay, define RGB values for dark and bright colors as well as " "gamma." msgstr "" -#: src/options.cpp:2115 +#: src/options.cpp:2192 msgid "Darkened" msgstr "" -#: src/options.cpp:2116 +#: src/options.cpp:2193 msgid "Sepia" msgstr "" -#: src/options.cpp:2117 +#: src/options.cpp:2194 msgid "Sepia Dark" msgstr "" -#: src/options.cpp:2118 +#: src/options.cpp:2195 msgid "Blue Dark" msgstr "" -#: src/options.cpp:2123 +#: src/options.cpp:2200 msgid "Custom dark color RGB overlay - RED" msgstr "" -#: src/options.cpp:2124 +#: src/options.cpp:2201 msgid "Specify RGB value for color RED for dark color overlay." msgstr "" -#: src/options.cpp:2130 +#: src/options.cpp:2207 msgid "Custom dark color RGB overlay - GREEN" msgstr "" -#: src/options.cpp:2131 +#: src/options.cpp:2208 msgid "Specify RGB value for color GREEN for dark color overlay." msgstr "" -#: src/options.cpp:2136 +#: src/options.cpp:2213 msgid "Custom dark color RGB overlay - BLUE" msgstr "" -#: src/options.cpp:2137 +#: src/options.cpp:2214 msgid "Specify RGB value for color BLUE for dark color overlay." msgstr "" -#: src/options.cpp:2143 +#: src/options.cpp:2220 msgid "Custom bright color RGB overlay - RED" msgstr "" -#: src/options.cpp:2144 +#: src/options.cpp:2221 msgid "Specify RGB value for color RED for bright color overlay." msgstr "" -#: src/options.cpp:2150 +#: src/options.cpp:2227 msgid "Custom bright color RGB overlay - GREEN" msgstr "" -#: src/options.cpp:2151 +#: src/options.cpp:2228 msgid "Specify RGB value for color GREEN for bright color overlay." msgstr "" -#: src/options.cpp:2157 +#: src/options.cpp:2234 msgid "Custom bright color RGB overlay - BLUE" msgstr "" -#: src/options.cpp:2158 +#: src/options.cpp:2235 msgid "Specify RGB value for color BLUE for bright color overlay." msgstr "" -#: src/options.cpp:2163 +#: src/options.cpp:2240 msgid "Custom gamma for overlay" msgstr "" -#: src/options.cpp:2164 +#: src/options.cpp:2241 msgid "Specify gamma value for overlay." msgstr "" -#: src/options.cpp:2171 +#: src/options.cpp:2248 msgid "Pixel minimap" msgstr "" -#: src/options.cpp:2172 +#: src/options.cpp:2249 msgid "" "If true, shows the pixel-detail minimap in game after the save is loaded. " "Use the 'Toggle Pixel Minimap' action key to change its visibility during " "gameplay." msgstr "" -#: src/options.cpp:2176 +#: src/options.cpp:2253 msgid "Pixel minimap drawing mode" msgstr "" -#: src/options.cpp:2177 +#: src/options.cpp:2254 msgid "Specified the mode in which the minimap drawn." msgstr "" -#: src/options.cpp:2178 +#: src/options.cpp:2255 msgid "Solid" msgstr "" -#: src/options.cpp:2179 +#: src/options.cpp:2256 msgid "Squares" msgstr "" -#: src/options.cpp:2180 +#: src/options.cpp:2257 msgid "Dots" msgstr "" -#: src/options.cpp:2186 +#: src/options.cpp:2263 msgid "Pixel minimap brightness" msgstr "" -#: src/options.cpp:2187 +#: src/options.cpp:2264 msgid "Overall brightness of pixel-detail minimap." msgstr "" -#: src/options.cpp:2193 +#: src/options.cpp:2270 msgid "Pixel minimap height" msgstr "" -#: src/options.cpp:2194 +#: src/options.cpp:2271 msgid "" "Height of pixel-detail minimap, measured in terminal rows. Set to 0 for " "default spacing." msgstr "" -#: src/options.cpp:2200 +#: src/options.cpp:2277 msgid "Scale pixel minimap" msgstr "" -#: src/options.cpp:2201 +#: src/options.cpp:2278 msgid "" "If true, scale pixel minimap to fit its surroundings. May produce crappy " "results, especially in modes other than \"Solid\"." msgstr "" -#: src/options.cpp:2207 +#: src/options.cpp:2284 msgid "Maintain pixel minimap aspect ratio" msgstr "" -#: src/options.cpp:2208 +#: src/options.cpp:2285 msgid "" "If true, preserves the square shape of tiles shown on the pixel minimap." msgstr "" -#: src/options.cpp:2215 +#: src/options.cpp:2292 msgid "Creature beacon size" msgstr "" -#: src/options.cpp:2216 +#: src/options.cpp:2293 msgid "Controls how big the creature beacons are. Value is in minimap tiles." msgstr "" -#: src/options.cpp:2222 +#: src/options.cpp:2299 msgid "Hostile creature beacon blink speed" msgstr "" -#: src/options.cpp:2223 +#: src/options.cpp:2300 msgid "" "Controls how fast the hostile creature beacons blink on the pixel minimap. " "Value is multiplied by 200ms. 0 = disabled." msgstr "" -#: src/options.cpp:2229 +#: src/options.cpp:2306 msgid "Background color" msgstr "" -#: src/options.cpp:2230 +#: src/options.cpp:2307 msgid "" "What color the minimap background should be. Either based on color theme or" " (0,0,0) black." msgstr "" -#: src/options.cpp:2232 +#: src/options.cpp:2309 msgid "Theme" msgstr "" -#: src/options.cpp:2233 +#: src/options.cpp:2310 msgid "Black" msgstr "" -#: src/options.cpp:2243 +#: src/options.cpp:2320 msgid "Display" msgstr "" -#: src/options.cpp:2244 +#: src/options.cpp:2321 msgid "" "Sets which video display will be used to show the game. Requires restart." msgstr "" -#: src/options.cpp:2250 src/options.cpp:2252 +#: src/options.cpp:2327 src/options.cpp:2329 msgid "Fullscreen" msgstr "" -#: src/options.cpp:2251 +#: src/options.cpp:2328 msgid "Starts Cataclysm in one of the fullscreen modes. Requires restart." msgstr "" -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Maximized" msgstr "" -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Windowed borderless" msgstr "" -#: src/options.cpp:2265 src/options.cpp:2279 +#: src/options.cpp:2342 src/options.cpp:2356 msgid "Renderer" msgstr "" -#: src/options.cpp:2266 src/options.cpp:2280 +#: src/options.cpp:2343 src/options.cpp:2357 msgid "Set which renderer to use. Requires restart." msgstr "" -#: src/options.cpp:2285 +#: src/options.cpp:2362 msgid "Software rendering" msgstr "" -#: src/options.cpp:2286 +#: src/options.cpp:2363 msgid "" "Use software renderer instead of graphics card acceleration. Requires " "restart." msgstr "" -#: src/options.cpp:2294 +#: src/options.cpp:2371 msgid "Allow render batching" msgstr "" -#: src/options.cpp:2295 +#: src/options.cpp:2372 msgid "" "If true, use render batching for 2D render API to make it more efficient. " "Requires restart." msgstr "" -#: src/options.cpp:2299 +#: src/options.cpp:2376 msgid "Software framebuffer acceleration" msgstr "" -#: src/options.cpp:2300 +#: src/options.cpp:2377 msgid "" "If true, use hardware acceleration for the framebuffer when using software " "rendering. Requires restart." msgstr "" -#: src/options.cpp:2310 +#: src/options.cpp:2387 msgid "Use color modulated textures" msgstr "" -#: src/options.cpp:2311 +#: src/options.cpp:2388 msgid "" "If true, tries to use color modulated textures to speed-up ASCII drawing. " "Requires restart." msgstr "" -#: src/options.cpp:2315 +#: src/options.cpp:2392 msgid "Scaling mode" msgstr "" -#: src/options.cpp:2316 +#: src/options.cpp:2393 msgid "" "Sets the scaling mode, 'none' (default) displays at the game's native " "resolution, 'nearest' uses low-quality but fast scaling, and 'linear' " @@ -438154,233 +438963,229 @@ msgid "" msgstr "" #. ~ Do not scale the game image to the window size. -#: src/options.cpp:2318 +#: src/options.cpp:2395 msgid "No scaling" msgstr "" #. ~ An algorithm for image scaling. -#: src/options.cpp:2320 +#: src/options.cpp:2397 msgid "Nearest neighbor" msgstr "" #. ~ An algorithm for image scaling. -#: src/options.cpp:2322 +#: src/options.cpp:2399 msgid "Linear filtering" msgstr "" -#: src/options.cpp:2327 +#: src/options.cpp:2404 msgid "Scaling factor" msgstr "" -#: src/options.cpp:2328 +#: src/options.cpp:2405 msgid "Factor by which to scale the display. Requires restart." msgstr "" -#: src/options.cpp:2329 +#: src/options.cpp:2406 msgid "1x" msgstr "" -#: src/options.cpp:2330 +#: src/options.cpp:2407 msgid "2x" msgstr "" -#: src/options.cpp:2331 +#: src/options.cpp:2408 msgid "4x" msgstr "" -#: src/options.cpp:2344 +#: src/options.cpp:2421 msgid "World end handling" msgstr "" -#: src/options.cpp:2345 +#: src/options.cpp:2422 msgid "Handling of game world when last character dies." msgstr "" -#: src/options.cpp:2346 src/worldfactory.cpp:1746 -msgid "Reset" -msgstr "" - -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Keep" msgstr "" -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Query" msgstr "" -#: src/options.cpp:2353 +#: src/options.cpp:2430 msgid "Size of cities" msgstr "" -#: src/options.cpp:2354 +#: src/options.cpp:2431 msgid "" "A number determining how large cities are. A higher number means larger " "cities. 0 disables cities, roads and any scenario requiring a city start." msgstr "" -#: src/options.cpp:2358 +#: src/options.cpp:2435 msgid "City spacing" msgstr "" -#: src/options.cpp:2359 +#: src/options.cpp:2436 msgid "" "A number determining how far apart cities are. A higher number means cities" " are further apart. Warning, small numbers lead to very slow mapgen." msgstr "" -#: src/options.cpp:2363 +#: src/options.cpp:2440 msgid "Spawn rate scaling factor" msgstr "" -#: src/options.cpp:2364 +#: src/options.cpp:2441 msgid "" "A scaling factor that determines density of monster spawns. A higher number" " means more monsters." msgstr "" -#: src/options.cpp:2368 +#: src/options.cpp:2445 msgid "Item spawn scaling factor" msgstr "" -#: src/options.cpp:2369 +#: src/options.cpp:2446 msgid "" "A scaling factor that determines density of item spawns. A higher number " "means more items." msgstr "" -#: src/options.cpp:2373 +#: src/options.cpp:2450 msgid "Random NPC spawn time" msgstr "" -#: src/options.cpp:2374 +#: src/options.cpp:2451 msgid "" "Baseline average number of days between random NPC spawns. Average duration" " goes up with the number of NPCs already spawned. A higher number means " "fewer NPCs. Set to 0 days to disable random NPCs." msgstr "" -#: src/options.cpp:2379 +#: src/options.cpp:2456 msgid "Monster evolution scaling factor" msgstr "" -#: src/options.cpp:2380 +#: src/options.cpp:2457 msgid "" "A scaling factor that determines the time between monster upgrades. A " "higher number means slower evolution. Set to 0.00 to turn off monster " "upgrades." msgstr "" -#: src/options.cpp:2386 +#: src/options.cpp:2463 msgid "Monster speed" msgstr "" -#: src/options.cpp:2387 +#: src/options.cpp:2464 msgid "" "Determines the movement rate of monsters. A higher value increases monster " "speed and a lower reduces it. Requires world reset." msgstr "" -#: src/options.cpp:2391 +#: src/options.cpp:2468 msgid "Monster resilience" msgstr "" -#: src/options.cpp:2392 +#: src/options.cpp:2469 msgid "" "Determines how much damage monsters can take. A higher value makes monsters" " more resilient and a lower makes them more flimsy. Requires world reset." msgstr "" -#: src/options.cpp:2398 +#: src/options.cpp:2475 msgid "Default region type" msgstr "" -#: src/options.cpp:2399 +#: src/options.cpp:2476 msgid "(WIP feature) Determines terrain, shops, plants, and more." msgstr "" -#: src/options.cpp:2405 +#: src/options.cpp:2482 msgid "Initial time" msgstr "" -#: src/options.cpp:2406 +#: src/options.cpp:2483 msgid "Initial starting time of day on character generation." msgstr "" -#: src/options.cpp:2410 +#: src/options.cpp:2487 msgid "Initial day" msgstr "" -#: src/options.cpp:2411 +#: src/options.cpp:2488 msgid "" "How many days into the year the Cataclysm ended. Day 0 is Spring 1. Day -1" " randomizes the start date. Can be overridden by scenarios. This does not " "advance food rot or monster evolution." msgstr "" -#: src/options.cpp:2415 +#: src/options.cpp:2492 msgid "Spawn delay" msgstr "" -#: src/options.cpp:2416 +#: src/options.cpp:2493 msgid "" "How many days after the end of the Cataclysm the player spawns. Day 0 is " "immediately after the end of the Cataclysm. Can be overridden by scenarios." " Increasing this will cause food rot and monster evolution to advance." msgstr "" -#: src/options.cpp:2420 +#: src/options.cpp:2497 msgid "Season length" msgstr "" -#: src/options.cpp:2421 +#: src/options.cpp:2498 msgid "" "Season length, in days. Warning: Very little other than the duration of " "seasons scales with this value, so adjusting it may cause nonsensical " "results." msgstr "" -#: src/options.cpp:2425 +#: src/options.cpp:2502 msgid "Construction scaling" msgstr "" -#: src/options.cpp:2426 +#: src/options.cpp:2503 msgid "" "Sets the time of construction in percents. '50' is two times faster than " "default, '200' is two times longer. '0' automatically scales construction " "time to match the world's season length." msgstr "" -#: src/options.cpp:2430 +#: src/options.cpp:2507 msgid "Eternal season" msgstr "" -#: src/options.cpp:2431 +#: src/options.cpp:2508 msgid "If true, keep the initial season for ever." msgstr "" -#: src/options.cpp:2435 +#: src/options.cpp:2512 msgid "Day/night cycle" msgstr "" -#: src/options.cpp:2436 +#: src/options.cpp:2513 msgid "" "Day/night cycle settings. 'Normal' sets a normal cycle. 'Eternal Day' sets" " eternal day. 'Eternal Night' sets eternal night." msgstr "" -#: src/options.cpp:2438 +#: src/options.cpp:2515 msgid "Eternal Day" msgstr "" -#: src/options.cpp:2439 +#: src/options.cpp:2516 msgid "Eternal Night" msgstr "" -#: src/options.cpp:2445 +#: src/options.cpp:2522 msgid "Wandering hordes" msgstr "" -#: src/options.cpp:2446 +#: src/options.cpp:2523 msgid "" "If true, emulates zombie hordes. Zombies can group together into hordes, " "which can wander around cities and will sometimes move towards noise. Note:" @@ -438389,44 +439194,44 @@ msgid "" " directory after changing for it to take effect." msgstr "" -#: src/options.cpp:2450 +#: src/options.cpp:2527 msgid "Surrounded start" msgstr "" -#: src/options.cpp:2451 +#: src/options.cpp:2528 msgid "" "If true, spawn zombies at shelters. Makes the starting game a lot harder." msgstr "" -#: src/options.cpp:2457 +#: src/options.cpp:2534 msgid "Mutations by radiation" msgstr "" -#: src/options.cpp:2458 +#: src/options.cpp:2535 msgid "If true, radiation causes the player to mutate." msgstr "" -#: src/options.cpp:2464 +#: src/options.cpp:2541 msgid "Character point pools" msgstr "" -#: src/options.cpp:2465 +#: src/options.cpp:2542 msgid "Allowed point pools for character generation." msgstr "" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "Multi-pool only" msgstr "" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "No freeform" msgstr "" -#: src/options.cpp:2472 +#: src/options.cpp:2549 msgid "Meta Progression" msgstr "" -#: src/options.cpp:2473 +#: src/options.cpp:2550 msgid "" "Will you need to complete certain achievements to enable certain scenarios " "and professions? Achievements are tracked from your memorial file so " @@ -438437,407 +439242,407 @@ msgid "" "help you be introduced to mechanics at a reasonable pace." msgstr "" -#: src/options.cpp:2484 +#: src/options.cpp:2561 msgid "Distance initial visibility" msgstr "" -#: src/options.cpp:2485 +#: src/options.cpp:2562 msgid "Determines the scope, which is known in the beginning of the game." msgstr "" -#: src/options.cpp:2491 +#: src/options.cpp:2568 msgid "Initial stat points" msgstr "" -#: src/options.cpp:2492 +#: src/options.cpp:2569 msgid "Initial points available to spend on stats on character generation." msgstr "" -#: src/options.cpp:2496 +#: src/options.cpp:2573 msgid "Initial trait points" msgstr "" -#: src/options.cpp:2497 +#: src/options.cpp:2574 msgid "Initial points available to spend on traits on character generation." msgstr "" -#: src/options.cpp:2501 +#: src/options.cpp:2578 msgid "Initial skill points" msgstr "" -#: src/options.cpp:2502 +#: src/options.cpp:2579 msgid "Initial points available to spend on skills on character generation." msgstr "" -#: src/options.cpp:2506 +#: src/options.cpp:2583 msgid "Maximum trait points" msgstr "" -#: src/options.cpp:2507 +#: src/options.cpp:2584 msgid "Maximum trait points available for character generation." msgstr "" -#: src/options.cpp:2513 +#: src/options.cpp:2590 msgid "Skill training speed" msgstr "" -#: src/options.cpp:2514 +#: src/options.cpp:2591 msgid "" "Scales experience gained from practicing skills and reading books. 0.5 is " "half as fast as default, 2.0 is twice as fast, 0.0 disables skill training " "except for NPC training." msgstr "" -#: src/options.cpp:2520 +#: src/options.cpp:2597 msgid "Skill rust" msgstr "" -#: src/options.cpp:2521 +#: src/options.cpp:2598 msgid "" "Set the type of skill rust. Vanilla: Skill rust can decrease levels. - " "Capped: Skill rust cannot decrease levels. - Off: None at all." msgstr "" #. ~ plain, default, normal -#: src/options.cpp:2523 +#: src/options.cpp:2600 msgid "Vanilla" msgstr "" #. ~ capped at a value -#: src/options.cpp:2525 +#: src/options.cpp:2602 msgid "Capped" msgstr "" -#: src/options.cpp:2532 +#: src/options.cpp:2609 msgid "Experimental 3D field of vision" msgstr "" -#: src/options.cpp:2533 +#: src/options.cpp:2610 msgid "" "If true and the world is in Z-level mode, the vision will extend beyond " "current Z-level. If false, vision is limited to current Z-level. Currently" " very bugged!" msgstr "" -#: src/options.cpp:2537 +#: src/options.cpp:2614 msgid "Vertical range of 3D field of vision" msgstr "" -#: src/options.cpp:2538 +#: src/options.cpp:2615 msgid "" "How many levels up and down the experimental 3D field of vision reaches. " "(This many levels up, this many levels down.) 3D vision of the full height " "of the world can slow the game down a lot. Seeing fewer Z-levels is faster." msgstr "" -#: src/options.cpp:2544 +#: src/options.cpp:2621 msgid "Draw walls retracted in ISO tile-sets" msgstr "" -#: src/options.cpp:2545 +#: src/options.cpp:2622 msgid "Draw walls normal, retracted, or automatically retracting near player." msgstr "" -#: src/options.cpp:2546 +#: src/options.cpp:2623 msgid "Retracted" msgstr "" -#: src/options.cpp:2547 +#: src/options.cpp:2624 msgid "Auto" msgstr "" -#: src/options.cpp:2551 +#: src/options.cpp:2628 msgid "Minimum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2552 +#: src/options.cpp:2629 msgid "" "Minimum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2556 +#: src/options.cpp:2633 msgid "Maximum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2557 +#: src/options.cpp:2634 msgid "" "Maximum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2572 +#: src/options.cpp:2649 msgid "Quicksave on app lose focus" msgstr "" -#: src/options.cpp:2573 +#: src/options.cpp:2650 msgid "" "If true, quicksave whenever the app loses focus (screen locked, app moved " "into background etc.) WARNING: Experimental. This may result in corrupt " "save games." msgstr "" -#: src/options.cpp:2579 +#: src/options.cpp:2656 msgid "Trap Back button" msgstr "" -#: src/options.cpp:2580 +#: src/options.cpp:2657 msgid "" "If true, the back button will NOT back out of the app and will be passed to " "the application as SDL_SCANCODE_AC_BACK. Requires restart." msgstr "" -#: src/options.cpp:2586 +#: src/options.cpp:2663 msgid "Use native Android UI menus" msgstr "" -#: src/options.cpp:2587 +#: src/options.cpp:2664 msgid "" "If true, native Android dialogs are used for some in-game menus, such as " "popup messages and yes/no dialogs." msgstr "" -#: src/options.cpp:2592 +#: src/options.cpp:2669 msgid "Auto-manage virtual keyboard" msgstr "" -#: src/options.cpp:2593 +#: src/options.cpp:2670 msgid "" "If true, automatically show/hide the virtual keyboard when necessary based " "on context. If false, virtual keyboard must be toggled manually." msgstr "" -#: src/options.cpp:2598 +#: src/options.cpp:2675 msgid "Virtual keyboard screen scale" msgstr "" -#: src/options.cpp:2599 +#: src/options.cpp:2676 msgid "" "If true, when the virtual keyboard is visible, scale the screen to prevent " "overlapping. Useful for text entry so you can see what you're typing." msgstr "" -#: src/options.cpp:2605 +#: src/options.cpp:2682 msgid "Vibration duration" msgstr "" -#: src/options.cpp:2606 +#: src/options.cpp:2683 msgid "" "If non-zero, vibrate the device for this long on input, in milliseconds. " "Ignored if hardware keyboard connected." msgstr "" -#: src/options.cpp:2612 +#: src/options.cpp:2689 msgid "Show virtual joystick" msgstr "" -#: src/options.cpp:2613 +#: src/options.cpp:2690 msgid "" "If true, show the virtual joystick when touching and holding the screen. " "Gives a visual indicator of deadzone and stick deflection." msgstr "" -#: src/options.cpp:2617 +#: src/options.cpp:2694 msgid "Virtual joystick opacity" msgstr "" -#: src/options.cpp:2618 +#: src/options.cpp:2695 msgid "The opacity of the on-screen virtual joystick, as a percentage." msgstr "" -#: src/options.cpp:2622 +#: src/options.cpp:2699 msgid "Virtual joystick deadzone size" msgstr "" -#: src/options.cpp:2623 +#: src/options.cpp:2700 msgid "" "While using the virtual joystick, deflecting the stick beyond this distance " "will trigger directional input. Specified as a percentage of longest screen" " edge." msgstr "" -#: src/options.cpp:2627 +#: src/options.cpp:2704 msgid "Virtual joystick size" msgstr "" -#: src/options.cpp:2628 +#: src/options.cpp:2705 msgid "" "While using the virtual joystick, deflecting the stick by this much will " "repeat input at the deflected rate (see below). Specified as a percentage " "of longest screen edge." msgstr "" -#: src/options.cpp:2633 +#: src/options.cpp:2710 msgid "Virtual joystick follows finger" msgstr "" -#: src/options.cpp:2634 +#: src/options.cpp:2711 msgid "" "If true, the virtual joystick will follow when sliding beyond its range." msgstr "" -#: src/options.cpp:2639 +#: src/options.cpp:2716 msgid "Virtual joystick repeat rate (centered)" msgstr "" -#: src/options.cpp:2640 +#: src/options.cpp:2717 msgid "" "When the virtual joystick is centered, how fast should input events repeat, " "in milliseconds." msgstr "" -#: src/options.cpp:2645 +#: src/options.cpp:2722 msgid "Virtual joystick repeat rate (deflected)" msgstr "" -#: src/options.cpp:2646 +#: src/options.cpp:2723 msgid "" "When the virtual joystick is fully deflected, how fast should input events " "repeat, in milliseconds." msgstr "" -#: src/options.cpp:2651 +#: src/options.cpp:2728 msgid "Virtual joystick repeat rate sensitivity" msgstr "" -#: src/options.cpp:2652 +#: src/options.cpp:2729 msgid "" "As the virtual joystick moves from centered to fully deflected, this value " "is an exponent that controls the blend between the two repeat rates defined " "above. 1.0 = linear." msgstr "" -#: src/options.cpp:2656 +#: src/options.cpp:2733 msgid "Input repeat delay" msgstr "" -#: src/options.cpp:2657 +#: src/options.cpp:2734 msgid "" "While touching the screen, wait this long before showing the virtual " "joystick and repeating input, in milliseconds. Also used to determine " "tap/double-tap detection, flick detection and toggling quick shortcuts." msgstr "" -#: src/options.cpp:2661 +#: src/options.cpp:2738 msgid "Virtual joystick hides shortcuts" msgstr "" -#: src/options.cpp:2662 +#: src/options.cpp:2739 msgid "" "If true, hides on-screen keyboard shortcuts while using the virtual " "joystick. Helps keep the view uncluttered while traveling long distances " "and navigating menus." msgstr "" -#: src/options.cpp:2668 +#: src/options.cpp:2745 msgid "Default gameplay shortcuts" msgstr "" -#: src/options.cpp:2669 +#: src/options.cpp:2746 msgid "" "The default set of gameplay shortcuts to show. Used on starting a new game " "and whenever all gameplay shortcuts are removed." msgstr "" -#: src/options.cpp:2674 +#: src/options.cpp:2751 msgid "Add shortcuts for action menu selections" msgstr "" -#: src/options.cpp:2675 +#: src/options.cpp:2752 msgid "" "If true, automatically add a shortcut for actions selected via the in-game " "action menu." msgstr "" -#: src/options.cpp:2680 +#: src/options.cpp:2757 msgid "Add shortcuts for inventory selections" msgstr "" -#: src/options.cpp:2681 +#: src/options.cpp:2758 msgid "" "If true, automatically add a shortcut for items selected via the inventory." msgstr "" -#: src/options.cpp:2687 +#: src/options.cpp:2764 msgid "Tap key (in-game)" msgstr "" -#: src/options.cpp:2688 +#: src/options.cpp:2765 msgid "The key to press when tapping during gameplay." msgstr "" -#: src/options.cpp:2692 +#: src/options.cpp:2769 msgid "Two-finger tap key (in-game)" msgstr "" -#: src/options.cpp:2693 +#: src/options.cpp:2770 msgid "The key to press when tapping with two fingers during gameplay." msgstr "" -#: src/options.cpp:2697 +#: src/options.cpp:2774 msgid "Two-finger swipe up key (in-game)" msgstr "" -#: src/options.cpp:2698 +#: src/options.cpp:2775 msgid "The key to press when swiping up with two fingers during gameplay." msgstr "" -#: src/options.cpp:2703 +#: src/options.cpp:2780 msgid "Two-finger swipe down key (in-game)" msgstr "" -#: src/options.cpp:2704 +#: src/options.cpp:2781 msgid "The key to press when swiping down with two fingers during gameplay." msgstr "" -#: src/options.cpp:2709 +#: src/options.cpp:2786 msgid "Two-finger swipe left key (in-game)" msgstr "" -#: src/options.cpp:2710 +#: src/options.cpp:2787 msgid "The key to press when swiping left with two fingers during gameplay." msgstr "" -#: src/options.cpp:2715 +#: src/options.cpp:2792 msgid "Two-finger swipe right key (in-game)" msgstr "" -#: src/options.cpp:2716 +#: src/options.cpp:2793 msgid "The key to press when swiping right with two fingers during gameplay." msgstr "" -#: src/options.cpp:2720 +#: src/options.cpp:2797 msgid "Pinch in key (in-game)" msgstr "" -#: src/options.cpp:2721 +#: src/options.cpp:2798 msgid "The key to press when pinching in during gameplay." msgstr "" -#: src/options.cpp:2725 +#: src/options.cpp:2802 msgid "Pinch out key (in-game)" msgstr "" -#: src/options.cpp:2726 +#: src/options.cpp:2803 msgid "The key to press when pinching out during gameplay." msgstr "" -#: src/options.cpp:2733 +#: src/options.cpp:2810 msgid "Auto-manage contextual gameplay shortcuts" msgstr "" -#: src/options.cpp:2734 +#: src/options.cpp:2811 msgid "" "If true, contextual in-game shortcuts are added and removed automatically as" " needed: examine, close, butcher, move up/down, control vehicle, pickup, " "toggle enemy + safe mode, sleep." msgstr "" -#: src/options.cpp:2739 +#: src/options.cpp:2816 msgid "Move contextual gameplay shortcuts to front" msgstr "" -#: src/options.cpp:2740 +#: src/options.cpp:2817 msgid "" "If the option above is enabled, specifies whether contextual in-game " "shortcuts will be added to the front or back of the shortcuts list. If " @@ -438845,155 +439650,155 @@ msgid "" "positions." msgstr "" -#: src/options.cpp:2744 +#: src/options.cpp:2821 msgid "Move used shortcuts to front" msgstr "" -#: src/options.cpp:2745 +#: src/options.cpp:2822 msgid "" "If true, using an existing shortcut will always move it to the front of the " "shortcuts list. If false, only shortcuts typed via keyboard will move to " "the front." msgstr "" -#: src/options.cpp:2750 +#: src/options.cpp:2827 msgid "Separate shortcuts for No Auto Pickup zones" msgstr "" -#: src/options.cpp:2751 +#: src/options.cpp:2828 msgid "" "If true, separate gameplay shortcuts will be used within No Auto Pickup " "zones. Useful for keeping home base actions separate from exploring " "actions." msgstr "" -#: src/options.cpp:2756 +#: src/options.cpp:2833 msgid "Turns to remove unused gameplay shortcuts" msgstr "" -#: src/options.cpp:2757 +#: src/options.cpp:2834 msgid "" "If non-zero, unused gameplay shortcuts will be removed after this many turns" " (as in discrete player actions, not world calendar turns)." msgstr "" -#: src/options.cpp:2761 +#: src/options.cpp:2838 msgid "Shortcuts persistence" msgstr "" -#: src/options.cpp:2762 +#: src/options.cpp:2839 msgid "" "If true, shortcuts are saved/restored with each save game. If false, " "shortcuts reset between sessions." msgstr "" -#: src/options.cpp:2768 +#: src/options.cpp:2845 msgid "Shortcuts position" msgstr "" -#: src/options.cpp:2769 +#: src/options.cpp:2846 msgid "" "Switch between shortcuts on the left or on the right side of the screen." msgstr "" -#: src/options.cpp:2774 +#: src/options.cpp:2851 msgid "Shortcuts screen percentage" msgstr "" -#: src/options.cpp:2775 +#: src/options.cpp:2852 msgid "" "How much of the screen can shortcuts occupy, as a percentage of total screen" " width." msgstr "" -#: src/options.cpp:2779 +#: src/options.cpp:2856 msgid "Shortcuts overlap screen" msgstr "" -#: src/options.cpp:2780 +#: src/options.cpp:2857 msgid "" "If true, shortcuts will be drawn transparently overlapping the game screen." " If false, the game screen size will be reduced to fit the shortcuts below." msgstr "" -#: src/options.cpp:2784 +#: src/options.cpp:2861 msgid "Shortcut opacity (background)" msgstr "" -#: src/options.cpp:2785 +#: src/options.cpp:2862 msgid "" "The background opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2789 +#: src/options.cpp:2866 msgid "Shortcut opacity (shadow)" msgstr "" -#: src/options.cpp:2790 +#: src/options.cpp:2867 msgid "The shadow opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2794 +#: src/options.cpp:2871 msgid "Shortcut opacity (text)" msgstr "" -#: src/options.cpp:2795 +#: src/options.cpp:2872 msgid "" "The foreground opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2799 +#: src/options.cpp:2876 msgid "Shortcut color" msgstr "" -#: src/options.cpp:2800 +#: src/options.cpp:2877 msgid "The color of on-screen keyboard shortcuts." msgstr "" -#: src/options.cpp:2804 +#: src/options.cpp:2881 msgid "Shortcut border" msgstr "" -#: src/options.cpp:2805 +#: src/options.cpp:2882 msgid "The border of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2809 +#: src/options.cpp:2886 msgid "Shortcut width (min)" msgstr "" -#: src/options.cpp:2810 +#: src/options.cpp:2887 msgid "" "The minimum width of each on-screen keyboard shortcut in pixels. Only " "relevant when lots of shortcuts are visible at once." msgstr "" -#: src/options.cpp:2814 +#: src/options.cpp:2891 msgid "Shortcut width (max)" msgstr "" -#: src/options.cpp:2815 +#: src/options.cpp:2892 msgid "The maximum width of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2819 +#: src/options.cpp:2896 msgid "Shortcut height" msgstr "" -#: src/options.cpp:2820 +#: src/options.cpp:2897 msgid "The height of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2862 +#: src/options.cpp:2939 #, c-format msgid "Loading the far tileset failed: %s" msgstr "" -#: src/options.cpp:3132 +#: src/options.cpp:3209 msgid "Current world" msgstr "" -#: src/options.cpp:3162 +#: src/options.cpp:3239 #, c-format msgid "%s #%s - The window will be %d pixel wide with the selected value." msgid_plural "" @@ -439001,7 +439806,7 @@ msgid_plural "" msgstr[0] "" msgstr[1] "" -#: src/options.cpp:3177 +#: src/options.cpp:3254 #, c-format msgid "%s #%s -- The window will be %d pixel tall with the selected value." msgid_plural "" @@ -439009,70 +439814,70 @@ msgid_plural "" msgstr[0] "" msgstr[1] "" -#: src/options.cpp:3192 +#: src/options.cpp:3269 msgid "Note: " msgstr "" -#: src/options.cpp:3194 +#: src/options.cpp:3271 msgid "Some of these options may produce unexpected results if changed." msgstr "" -#: src/options.cpp:3273 +#: src/options.cpp:3350 #, c-format msgid "" "Prerequisite for this option not met!\n" "(%s)" msgstr "" -#: src/options.cpp:3369 +#: src/options.cpp:3446 msgid "Invalid input: not a number" msgstr "" -#: src/options.cpp:3428 +#: src/options.cpp:3505 msgid "" "Please wait…\n" "Applying option changes…" msgstr "" -#: src/options.cpp:3578 +#: src/options.cpp:3653 msgid "options" msgstr "" -#: src/output.cpp:841 +#: src/output.cpp:845 #, c-format msgctxt "query_yn" msgid "%s (Case Sensitive)" msgstr "" -#: src/output.cpp:842 +#: src/output.cpp:846 #, c-format msgctxt "query_yn" msgid "%s" msgstr "" -#: src/output.cpp:991 +#: src/output.cpp:995 msgid "Type part of an item's name to filter it." msgstr "" -#: src/output.cpp:992 +#: src/output.cpp:996 msgid "Type part of an item's name to move nearby items to the bottom." msgstr "" -#: src/output.cpp:993 +#: src/output.cpp:997 msgid "Type part of an item's name to move nearby items to the top." msgstr "" -#: src/output.cpp:1002 +#: src/output.cpp:1006 msgid "Separate multiple items with [,]." msgstr "" #. ~ An example of how to separate multiple items with a comma when filtering #. items. -#: src/output.cpp:1004 +#: src/output.cpp:1008 msgid "Example: back,flash,aid, ,band" msgstr "" -#: src/output.cpp:1005 +#: src/output.cpp:1009 msgid "" "Search [c]ategory, [m]aterial, " "[q]uality, [n]otes, " @@ -439082,89 +439887,89 @@ msgid "" msgstr "" #. ~ An example of how to filter items based on category or material. -#: src/output.cpp:1011 +#: src/output.cpp:1015 msgid "" "Example: c:food,m:iron,q:hammering,n:toolshelf,d:pipe,s:devices,b:mre;sealed" msgstr "" -#: src/output.cpp:1012 +#: src/output.cpp:1016 msgid "" "To exclude items, place [-] in front. Place " "[--] in front to include only matching items." msgstr "" #. ~ An example of how to exclude items with - when filtering items. -#: src/output.cpp:1015 +#: src/output.cpp:1019 msgid "Example: steel,-chunk,--c:spare parts" msgstr "" -#: src/output.cpp:2314 +#: src/output.cpp:2360 msgid "unknown" msgstr "" -#: src/output.cpp:2315 +#: src/output.cpp:2361 msgid "bright" msgstr "" -#: src/output.cpp:2316 +#: src/output.cpp:2362 msgid "cloudy" msgstr "" -#: src/output.cpp:2317 +#: src/output.cpp:2363 msgid "shady" msgstr "" -#: src/output.cpp:2318 +#: src/output.cpp:2364 msgid "dark" msgstr "" -#: src/output.cpp:2319 +#: src/output.cpp:2365 msgid "very dark" msgstr "" -#: src/output.cpp:2336 +#: src/output.cpp:2382 msgid "yellow" msgstr "" -#: src/output.cpp:2339 +#: src/output.cpp:2385 msgid "black" msgstr "" -#: src/output.h:686 src/output.h:695 src/output.h:703 +#: src/output.h:688 src/output.h:697 src/output.h:705 msgid ", " msgstr "" -#: src/output.h:688 +#: src/output.h:690 msgid ", and " msgstr "" -#: src/output.h:692 src/output.h:701 +#: src/output.h:694 src/output.h:703 msgid " > " msgstr "" -#: src/output.h:1054 +#: src/output.h:1062 #, c-format msgid "$%.2f" msgstr "" -#: src/overmap.cpp:5888 src/skill.cpp:159 +#: src/overmap.cpp:5882 src/skill.cpp:159 msgid "invalid" msgstr "" -#: src/overmap.cpp:6321 +#: src/overmap.cpp:6315 msgid "" "Unable to place all configured specials, some missions may fail to " "initialize." msgstr "" -#: src/overmap.cpp:6464 +#: src/overmap.cpp:6458 #, c-format msgid "" "This is automated emergency shelter beacon %d%d. Supplies, amenities and " "shelter are stocked." msgstr "" -#: src/overmap.cpp:6468 +#: src/overmap.cpp:6462 #, c-format msgid "" "This is FEMA camp %d%d. Supplies are limited, please bring supplemental " @@ -439172,300 +439977,300 @@ msgid "" "emergency shelter." msgstr "" -#: src/overmap_ui.cpp:197 +#: src/overmap_ui.cpp:198 msgid "Note preview" msgstr "" -#: src/overmap_ui.cpp:401 src/overmap_ui.cpp:1311 src/overmap_ui.cpp:1829 +#: src/overmap_ui.cpp:402 src/overmap_ui.cpp:1312 src/overmap_ui.cpp:1830 msgid "Really delete note?" msgstr "" -#: src/overmap_ui.cpp:414 +#: src/overmap_ui.cpp:415 msgid "Mark area as dangerous ( to avoid on auto move paths? )" msgstr "" -#: src/overmap_ui.cpp:417 +#: src/overmap_ui.cpp:418 msgid "Danger radius in overmap squares? ( 0-20 )" msgstr "" -#: src/overmap_ui.cpp:430 +#: src/overmap_ui.cpp:431 msgid "Remove dangerous mark?" msgstr "" -#: src/overmap_ui.cpp:460 +#: src/overmap_ui.cpp:461 #, c-format msgid "" "<%s> - center on note, <%s> - edit note, <%s> - mark as dangerous, <%s> - " "delete note, <%s> - close window" msgstr "" -#: src/overmap_ui.cpp:469 +#: src/overmap_ui.cpp:470 #, c-format msgid "Map notes (%d)" msgstr "" -#: src/overmap_ui.cpp:490 +#: src/overmap_ui.cpp:491 #, c-format msgid "[%s] %s" msgstr "" -#: src/overmap_ui.cpp:492 +#: src/overmap_ui.cpp:493 #, c-format msgid "" "LEVEL %i, %d'%d, %d'%d: %s (Distance: " "%d) %s" msgstr "" -#: src/overmap_ui.cpp:497 +#: src/overmap_ui.cpp:498 #, c-format msgid "Distance: %d" msgstr "" -#: src/overmap_ui.cpp:929 src/sdltiles.cpp:1113 +#: src/overmap_ui.cpp:930 src/sdltiles.cpp:1114 msgid "DANGEROUS AREA!" msgstr "" -#: src/overmap_ui.cpp:976 +#: src/overmap_ui.cpp:977 msgid "Zone:" msgstr "" -#: src/overmap_ui.cpp:1088 +#: src/overmap_ui.cpp:1089 msgid "# Weather unknown" msgstr "" -#: src/overmap_ui.cpp:1138 +#: src/overmap_ui.cpp:1139 msgid "Distance to active mission:" msgstr "" -#: src/overmap_ui.cpp:1139 +#: src/overmap_ui.cpp:1140 #, c-format msgid "%d tiles" msgstr "" -#: src/overmap_ui.cpp:1144 +#: src/overmap_ui.cpp:1145 msgid "Above us" msgstr "" -#: src/overmap_ui.cpp:1146 +#: src/overmap_ui.cpp:1147 msgid "Below us" msgstr "" -#: src/overmap_ui.cpp:1149 src/wish.cpp:1072 +#: src/overmap_ui.cpp:1150 src/wish.cpp:1181 #, c-format msgid "%s" msgstr "" -#: src/overmap_ui.cpp:1160 +#: src/overmap_ui.cpp:1161 msgid "Use movement keys to pan." msgstr "" -#: src/overmap_ui.cpp:1161 +#: src/overmap_ui.cpp:1162 msgid "Press W to preview route." msgstr "" -#: src/overmap_ui.cpp:1162 +#: src/overmap_ui.cpp:1163 msgid "Press again to confirm." msgstr "" -#: src/overmap_ui.cpp:1236 +#: src/overmap_ui.cpp:1237 msgid "" "Add a note to the map. For a custom GLYPH or COLOR follow the examples " "below. Default GLYPH and COLOR looks like this: N" msgstr "" -#: src/overmap_ui.cpp:1241 +#: src/overmap_ui.cpp:1242 msgid "Color codes: " msgstr "" -#: src/overmap_ui.cpp:1250 +#: src/overmap_ui.cpp:1251 msgid "Type GLYPH:TEXT to set a custom glyph." msgstr "" -#: src/overmap_ui.cpp:1251 +#: src/overmap_ui.cpp:1252 msgid "Type COLOR;TEXT to set a custom color." msgstr "" -#: src/overmap_ui.cpp:1253 +#: src/overmap_ui.cpp:1254 msgid "Examples: B:Base | g;Loot | !:R;Minefield" msgstr "" -#: src/overmap_ui.cpp:1256 +#: src/overmap_ui.cpp:1257 msgid "Note:" msgstr "" -#: src/overmap_ui.cpp:1323 +#: src/overmap_ui.cpp:1324 msgid "Search term:" msgstr "" -#: src/overmap_ui.cpp:1324 +#: src/overmap_ui.cpp:1325 msgid "" "Multiple entries separated with comma (,). Excludes starting with hyphen " "(-)." msgstr "" -#: src/overmap_ui.cpp:1357 +#: src/overmap_ui.cpp:1358 msgid "No results found." msgstr "" -#: src/overmap_ui.cpp:1383 +#: src/overmap_ui.cpp:1384 msgid "Next result" msgstr "" -#: src/overmap_ui.cpp:1384 +#: src/overmap_ui.cpp:1385 msgid "Previous result" msgstr "" -#: src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1411 msgid "Result:" msgstr "" -#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1411 msgid "Results:" msgstr "" -#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1414 +#: src/overmap_ui.cpp:1397 src/overmap_ui.cpp:1415 msgid "Direction:" msgstr "" -#: src/overmap_ui.cpp:1421 +#: src/overmap_ui.cpp:1422 #, c-format msgid "" "Press [%s] or [%s] to cycle " "through search results." msgstr "" -#: src/overmap_ui.cpp:1426 +#: src/overmap_ui.cpp:1427 #, c-format msgid "Press [%s] to confirm." msgstr "" -#: src/overmap_ui.cpp:1428 +#: src/overmap_ui.cpp:1429 #, c-format msgid "Press [%s] to quit." msgstr "" -#: src/overmap_ui.cpp:1464 +#: src/overmap_ui.cpp:1465 msgid "Select terrain to place:" msgstr "" -#: src/overmap_ui.cpp:1467 +#: src/overmap_ui.cpp:1468 #, c-format msgid "sym: [ %s %s ], color: [ %s %s], name: [ %s ], id: [ %s ]" msgstr "" -#: src/overmap_ui.cpp:1477 +#: src/overmap_ui.cpp:1478 msgid "Select special to place:" msgstr "" -#: src/overmap_ui.cpp:1529 +#: src/overmap_ui.cpp:1530 msgid "Place overmap terrain:" msgstr "" -#: src/overmap_ui.cpp:1533 +#: src/overmap_ui.cpp:1534 msgid "Place overmap special:" msgstr "" -#: src/overmap_ui.cpp:1540 +#: src/overmap_ui.cpp:1541 #, c-format msgid "Rotation: %s %s" msgstr "" -#: src/overmap_ui.cpp:1541 +#: src/overmap_ui.cpp:1542 msgid "(fixed)" msgstr "" -#: src/overmap_ui.cpp:1542 +#: src/overmap_ui.cpp:1543 msgid "Areas highlighted in red" msgstr "" -#: src/overmap_ui.cpp:1543 +#: src/overmap_ui.cpp:1544 msgid "already have map content" msgstr "" -#: src/overmap_ui.cpp:1545 +#: src/overmap_ui.cpp:1546 msgid "generated. Their overmap" msgstr "" -#: src/overmap_ui.cpp:1546 +#: src/overmap_ui.cpp:1547 msgid "id will change, but not" msgstr "" -#: src/overmap_ui.cpp:1547 +#: src/overmap_ui.cpp:1548 msgid "their contents." msgstr "" -#: src/overmap_ui.cpp:1550 +#: src/overmap_ui.cpp:1551 #, c-format msgid "[%s] Rotate" msgstr "" -#: src/overmap_ui.cpp:1553 +#: src/overmap_ui.cpp:1554 #, c-format msgid "[%s] Apply" msgstr "" -#: src/overmap_ui.cpp:1555 +#: src/overmap_ui.cpp:1556 msgid "[ESCAPE/Q] Cancel" msgstr "" -#: src/overmap_ui.cpp:1602 +#: src/overmap_ui.cpp:1603 msgid "No overmap special args at this location." msgstr "" -#: src/overmap_ui.cpp:1606 +#: src/overmap_ui.cpp:1607 msgid "Overmap special args at this location have already been set." msgstr "" -#: src/overmap_ui.cpp:1611 +#: src/overmap_ui.cpp:1612 msgid "No overmap special at this location from which to fetch parameters." msgstr "" -#: src/overmap_ui.cpp:1622 +#: src/overmap_ui.cpp:1623 #, c-format msgid "Select value for mapgen argument %s: " msgstr "" -#: src/overmap_ui.cpp:1851 +#: src/overmap_ui.cpp:1852 msgid "" "You are overburdened, are you sure you want to travel (it may be painful)?" msgstr "" -#: src/overmap_ui.cpp:1853 +#: src/overmap_ui.cpp:1854 msgid "You are in a vehicle but not driving. Are you sure you want to walk?" msgstr "" -#: src/overmap_ui.cpp:1855 +#: src/overmap_ui.cpp:1856 msgid "Drive to this point?" msgstr "" -#: src/overmap_ui.cpp:1857 +#: src/overmap_ui.cpp:1858 msgid "Travel to this point?" msgstr "" -#: src/overmap_ui.cpp:2013 +#: src/overmap_ui.cpp:2014 msgid "* Random city *" msgstr "" -#: src/overmap_ui.cpp:2014 +#: src/overmap_ui.cpp:2015 msgid "Location: (?,?):(?,?)" msgstr "" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2016 +#: src/overmap_ui.cpp:2017 msgid "(pop ?)" msgstr "" -#: src/overmap_ui.cpp:2020 +#: src/overmap_ui.cpp:2021 msgid "Select a starting city" msgstr "" -#: src/overmap_ui.cpp:2024 +#: src/overmap_ui.cpp:2025 #, c-format msgid "Location: %s:%s" msgstr "" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2027 +#: src/overmap_ui.cpp:2028 #, c-format msgid "(pop %s)" msgstr "" @@ -439532,19 +440337,19 @@ msgstr "" msgid "panel options" msgstr "" -#: src/panels.cpp:665 +#: src/panels.cpp:666 msgid "Toggle panels on/off" msgstr "" -#: src/panels.cpp:668 +#: src/panels.cpp:669 msgid "Change display order" msgstr "" -#: src/panels.cpp:671 +#: src/panels.cpp:672 msgid "Exit" msgstr "" -#: src/past_games_info.cpp:90 +#: src/past_games_info.cpp:91 msgid "Please wait while past game data loads…" msgstr "" @@ -439592,61 +440397,61 @@ msgid "You're overburdened!" msgstr "" #. ~ skill_name current_skill_level -> next_skill_level (% to next level) -#: src/player_activity.cpp:190 +#: src/player_activity.cpp:188 #, c-format msgctxt "reading progress" msgid "%s %d -> %d (%d%%)" msgstr "" -#: src/player_activity.cpp:229 +#: src/player_activity.cpp:227 #, c-format msgid "%s…" msgstr "" -#: src/player_activity.cpp:230 +#: src/player_activity.cpp:228 #, c-format msgid "%s: %s" msgstr "" -#: src/player_activity.cpp:336 +#: src/player_activity.cpp:334 msgid "You pause for a moment to catch your breath." msgstr "" -#: src/player_activity.cpp:344 +#: src/player_activity.cpp:342 msgid "You struggle to continue. Keep trying?" msgstr "" -#: src/player_activity.cpp:345 +#: src/player_activity.cpp:343 msgid "Continue after a break." msgstr "" -#: src/player_activity.cpp:347 +#: src/player_activity.cpp:345 msgid "Finish it." msgstr "" -#: src/player_activity.cpp:497 +#: src/player_activity.cpp:495 #, c-format msgid "The %s is dangerously close!" msgstr "" -#: src/player_activity.cpp:505 +#: src/player_activity.cpp:503 #, c-format msgid "You stand in %s!" msgstr "" -#: src/player_activity.cpp:518 +#: src/player_activity.cpp:516 msgid "You are at risk of starving!" msgstr "" -#: src/player_activity.cpp:524 +#: src/player_activity.cpp:522 msgid "You are dangerously dehydrated!" msgstr "" -#: src/player_activity.cpp:531 +#: src/player_activity.cpp:529 msgid "You are overheating!" msgstr "" -#: src/player_activity.cpp:534 +#: src/player_activity.cpp:532 msgid "You are freezing!" msgstr "" @@ -440853,587 +441658,587 @@ msgstr "" msgid "%s is hit by %s %s, %s." msgstr "" -#: src/ranged.cpp:597 src/ranged.cpp:635 +#: src/ranged.cpp:598 src/ranged.cpp:636 #, c-format msgid "Your %s misfires with a muffled click!" msgstr "" -#: src/ranged.cpp:598 src/ranged.cpp:636 +#: src/ranged.cpp:599 src/ranged.cpp:637 #, c-format msgid "'s %s misfires with a muffled click!" msgstr "" -#: src/ranged.cpp:604 +#: src/ranged.cpp:605 #, c-format msgid "Perhaps taking the ammo out of your %s and reloading will help." msgstr "" -#: src/ranged.cpp:605 +#: src/ranged.cpp:606 #, c-format msgid "Perhaps taking the ammo out of 's %s and reloading will help." msgstr "" -#: src/ranged.cpp:617 +#: src/ranged.cpp:618 #, c-format msgid "Your %s misfires with a wet click!" msgstr "" -#: src/ranged.cpp:618 +#: src/ranged.cpp:619 #, c-format msgid "'s %s misfires with a wet click!" msgstr "" -#: src/ranged.cpp:627 +#: src/ranged.cpp:628 #, c-format msgid "Your %s malfunctions!" msgstr "" -#: src/ranged.cpp:628 +#: src/ranged.cpp:629 #, c-format msgid "'s %s malfunctions!" msgstr "" -#: src/ranged.cpp:664 +#: src/ranged.cpp:665 #, c-format msgid "Your attached %s is destroyed by your shot!" msgstr "" -#: src/ranged.cpp:665 +#: src/ranged.cpp:666 #, c-format msgid "'s attached %s is destroyed by their shot!" msgstr "" -#: src/ranged.cpp:669 +#: src/ranged.cpp:670 #, c-format msgid "Your attached %s is damaged by your shot!" msgstr "" -#: src/ranged.cpp:670 +#: src/ranged.cpp:671 #, c-format msgid "'s %s is damaged by their shot!" msgstr "" -#: src/ranged.cpp:679 +#: src/ranged.cpp:680 #, c-format msgid "Your %s emits a grimace-inducing screech!" msgstr "" -#: src/ranged.cpp:680 +#: src/ranged.cpp:681 #, c-format msgid "'s %s emits a grimace-inducing screech!" msgstr "" -#: src/ranged.cpp:688 +#: src/ranged.cpp:689 #, c-format msgid "Your %s fails to cycle!" msgstr "" -#: src/ranged.cpp:689 +#: src/ranged.cpp:690 #, c-format msgid "'s %s fails to cycle!" msgstr "" -#: src/ranged.cpp:725 +#: src/ranged.cpp:726 #, c-format msgid "Your %s is damaged by the high pressure!" msgstr "" -#: src/ranged.cpp:726 +#: src/ranged.cpp:727 #, c-format msgid "'s %s is damaged by the high pressure!" msgstr "" -#: src/ranged.cpp:738 +#: src/ranged.cpp:739 #, c-format msgid "%s shoots something." msgstr "" -#: src/ranged.cpp:750 +#: src/ranged.cpp:751 #, c-format msgid "You hear %s." msgstr "" -#: src/ranged.cpp:773 +#: src/ranged.cpp:774 msgid "A shotgun equipped with choke cannot fire slugs." msgstr "" -#: src/ranged.cpp:824 +#: src/ranged.cpp:825 #, c-format msgid "You cycle your %s manually." msgstr "" -#: src/ranged.cpp:880 +#: src/ranged.cpp:881 msgid "projectile" msgid_plural "projectiles" msgstr[0] "" msgstr[1] "" -#: src/ranged.cpp:907 +#: src/ranged.cpp:908 #, c-format msgid "You feel a surge of euphoria as flames roar out of the %s!" msgstr "" -#: src/ranged.cpp:1412 src/ranged.cpp:1417 +#: src/ranged.cpp:1413 src/ranged.cpp:1418 msgid "Steadiness" msgstr "" -#: src/ranged.cpp:1442 src/ranged.cpp:3261 +#: src/ranged.cpp:1443 src/ranged.cpp:3262 msgid "Immediate" msgstr "" -#: src/ranged.cpp:1591 +#: src/ranged.cpp:1592 msgid "Current" msgstr "" -#: src/ranged.cpp:1690 src/ranged.cpp:1773 +#: src/ranged.cpp:1691 src/ranged.cpp:1774 msgid "" " Great Normal " "Graze Miss " "Moves" msgstr "" -#: src/ranged.cpp:1707 src/ranged.cpp:1790 +#: src/ranged.cpp:1708 src/ranged.cpp:1791 #, c-format msgid "%s %s:" msgstr "" -#: src/ranged.cpp:1709 src/ranged.cpp:1792 +#: src/ranged.cpp:1710 src/ranged.cpp:1793 msgid "Moves" msgstr "" -#: src/ranged.cpp:1846 +#: src/ranged.cpp:1847 msgid "Symbols:" msgstr "" -#: src/ranged.cpp:1869 +#: src/ranged.cpp:1870 msgid "Moves to fire" msgstr "" -#: src/ranged.cpp:1921 src/ranged.cpp:1949 +#: src/ranged.cpp:1922 src/ranged.cpp:1950 msgctxt "aim_confidence" msgid "Great" msgstr "" -#: src/ranged.cpp:1922 src/ranged.cpp:1950 +#: src/ranged.cpp:1923 src/ranged.cpp:1951 msgctxt "aim_confidence" msgid "Normal" msgstr "" -#: src/ranged.cpp:1923 src/ranged.cpp:1951 +#: src/ranged.cpp:1924 src/ranged.cpp:1952 msgctxt "aim_confidence" msgid "Graze" msgstr "" -#: src/ranged.cpp:1955 +#: src/ranged.cpp:1956 msgctxt "aim_confidence" msgid "Hit" msgstr "" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 msgid "Regular" msgstr "" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 #, c-format msgid "[%c] to aim and fire." msgstr "" -#: src/ranged.cpp:1999 +#: src/ranged.cpp:2000 msgid "Careful" msgstr "" -#: src/ranged.cpp:2000 +#: src/ranged.cpp:2001 #, c-format msgid "[%c] to take careful aim and fire." msgstr "" -#: src/ranged.cpp:2005 +#: src/ranged.cpp:2006 msgid "Precise" msgstr "" -#: src/ranged.cpp:2006 +#: src/ranged.cpp:2007 #, c-format msgid "[%c] to take precise aim and fire." msgstr "" -#: src/ranged.cpp:2159 +#: src/ranged.cpp:2160 msgid "Thunk!" msgstr "" -#: src/ranged.cpp:2163 +#: src/ranged.cpp:2164 msgid "tz-CRACKck!" msgstr "" -#: src/ranged.cpp:2169 +#: src/ranged.cpp:2170 msgid "Fwoosh!" msgstr "" -#: src/ranged.cpp:2171 +#: src/ranged.cpp:2172 msgid "whizz!" msgstr "" -#: src/ranged.cpp:2173 +#: src/ranged.cpp:2174 msgid "thonk!" msgstr "" -#: src/ranged.cpp:2180 +#: src/ranged.cpp:2181 msgid "Fzzt!" msgstr "" -#: src/ranged.cpp:2182 +#: src/ranged.cpp:2183 msgid "Pew!" msgstr "" -#: src/ranged.cpp:2184 +#: src/ranged.cpp:2185 msgid "Tsewww!" msgstr "" -#: src/ranged.cpp:2186 +#: src/ranged.cpp:2187 msgid "Kra-kow!" msgstr "" -#: src/ranged.cpp:2191 +#: src/ranged.cpp:2192 msgid "Bzzt!" msgstr "" -#: src/ranged.cpp:2193 +#: src/ranged.cpp:2194 msgid "Bzap!" msgstr "" -#: src/ranged.cpp:2195 +#: src/ranged.cpp:2196 msgid "Bzaapp!" msgstr "" -#: src/ranged.cpp:2197 +#: src/ranged.cpp:2198 msgid "Kra-koom!" msgstr "" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "Brrrip!" msgstr "" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "plink!" msgstr "" -#: src/ranged.cpp:2207 +#: src/ranged.cpp:2208 msgid "Brrrap!" msgstr "" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "P-p-p-pow!" msgstr "" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "blam!" msgstr "" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "Kaboom!" msgstr "" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "kerblam!" msgstr "" -#: src/ranged.cpp:2418 +#: src/ranged.cpp:2419 #, c-format msgid "You don't have enough %s to cast this spell" msgstr "" -#: src/ranged.cpp:3071 +#: src/ranged.cpp:3072 #, c-format msgid "Really attack %s?" msgstr "" -#: src/ranged.cpp:3104 +#: src/ranged.cpp:3105 msgid "There are friendly creatures in line of fire:\n" msgstr "" -#: src/ranged.cpp:3108 +#: src/ranged.cpp:3109 msgid "Proceed with the attack?" msgstr "" -#: src/ranged.cpp:3250 +#: src/ranged.cpp:3251 msgid "Select preferences" msgstr "" -#: src/ranged.cpp:3255 +#: src/ranged.cpp:3256 msgid "Default aiming mode" msgstr "" -#: src/ranged.cpp:3273 +#: src/ranged.cpp:3274 msgid "Firing mode" msgstr "" -#: src/ranged.cpp:3561 +#: src/ranged.cpp:3562 #, c-format msgid "Firing %s" msgstr "" -#: src/ranged.cpp:3563 +#: src/ranged.cpp:3564 #, c-format msgid "Throwing %s" msgstr "" -#: src/ranged.cpp:3565 +#: src/ranged.cpp:3566 #, c-format msgid "Blind throwing %s" msgstr "" -#: src/ranged.cpp:3567 +#: src/ranged.cpp:3568 msgid "Set target" msgstr "" -#: src/ranged.cpp:3574 +#: src/ranged.cpp:3575 msgctxt "[Hotkey] to throw" msgid "to throw" msgstr "" -#: src/ranged.cpp:3576 +#: src/ranged.cpp:3577 msgctxt "[Hotkey] to attack" msgid "to attack" msgstr "" -#: src/ranged.cpp:3578 +#: src/ranged.cpp:3579 msgctxt "[Hotkey] to cast the spell" msgid "to cast" msgstr "" -#: src/ranged.cpp:3580 +#: src/ranged.cpp:3581 msgctxt "[Hotkey] to fire" msgid "to fire" msgstr "" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show all controls" msgstr "" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show help" msgstr "" -#: src/ranged.cpp:3636 +#: src/ranged.cpp:3637 msgid "Shift view with directional keys" msgstr "" -#: src/ranged.cpp:3638 +#: src/ranged.cpp:3639 msgid "Move cursor with directional keys" msgstr "" -#: src/ranged.cpp:3641 +#: src/ranged.cpp:3642 msgid "Mouse: LMB: Target, Wheel: Cycle," msgstr "" -#: src/ranged.cpp:3642 +#: src/ranged.cpp:3643 msgid "RMB: Fire" msgstr "" -#: src/ranged.cpp:3646 +#: src/ranged.cpp:3647 #, c-format msgid "[%s] Cycle targets;" msgstr "" -#: src/ranged.cpp:3647 +#: src/ranged.cpp:3648 #, c-format msgid "[%s] %s." msgstr "" -#: src/ranged.cpp:3652 +#: src/ranged.cpp:3653 #, c-format msgid "[%s] target self; [%s] toggle snap-to-target" msgstr "" -#: src/ranged.cpp:3664 +#: src/ranged.cpp:3665 msgid "to aim and fire." msgstr "" -#: src/ranged.cpp:3666 +#: src/ranged.cpp:3667 #, c-format msgid "[%s] to steady your aim. (10 moves)" msgstr "" -#: src/ranged.cpp:3669 +#: src/ranged.cpp:3670 #, c-format msgid "[%s] to stop aiming." msgstr "" -#: src/ranged.cpp:3678 +#: src/ranged.cpp:3679 #, c-format msgid "[%s] to switch firing modes." msgstr "" -#: src/ranged.cpp:3682 +#: src/ranged.cpp:3683 #, c-format msgid "[%s] to reload/switch ammo." msgstr "" -#: src/ranged.cpp:3689 +#: src/ranged.cpp:3690 #, c-format msgid "[%s] Hide lines of fire" msgstr "" -#: src/ranged.cpp:3690 +#: src/ranged.cpp:3691 #, c-format msgid "[%s] Show lines of fire" msgstr "" -#: src/ranged.cpp:3717 +#: src/ranged.cpp:3718 #, c-format msgid "Range: %d" msgstr "" -#: src/ranged.cpp:3719 +#: src/ranged.cpp:3720 #, c-format msgid "Range: %d/%d" msgstr "" -#: src/ranged.cpp:3730 +#: src/ranged.cpp:3731 #, c-format msgid "Elevation: %d" msgstr "" -#: src/ranged.cpp:3732 +#: src/ranged.cpp:3733 #, c-format msgid "Targets: %d" msgstr "" -#: src/ranged.cpp:3759 +#: src/ranged.cpp:3760 #, c-format msgid "Firing mode: %s%s (%d)" msgstr "" -#: src/ranged.cpp:3766 +#: src/ranged.cpp:3767 msgid "OUT OF AMMO" msgstr "" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s" msgstr "" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s (%d/%d)" msgstr "" -#: src/ranged.cpp:3787 +#: src/ranged.cpp:3788 msgctxt "amount of backward momentum" msgid "High" msgstr "" -#: src/ranged.cpp:3789 +#: src/ranged.cpp:3790 msgctxt "amount of backward momentum" msgid "Medium" msgstr "" -#: src/ranged.cpp:3791 +#: src/ranged.cpp:3792 msgctxt "amount of backward momentum" msgid "Low" msgstr "" -#: src/ranged.cpp:3793 +#: src/ranged.cpp:3794 msgctxt "amount of backward momentum" msgid "None" msgstr "" -#: src/ranged.cpp:3795 +#: src/ranged.cpp:3796 #, c-format msgid "Recoil: %s" msgstr "" -#: src/ranged.cpp:3804 +#: src/ranged.cpp:3805 #, c-format msgid "Casting: %s (Level %u)" msgstr "" -#: src/ranged.cpp:3811 +#: src/ranged.cpp:3812 #, c-format msgid "Cost: %s %s" msgstr "" -#: src/ranged.cpp:3815 +#: src/ranged.cpp:3816 #, c-format msgid "Cost: %s %s (Current: %s)" msgstr "" -#: src/ranged.cpp:3822 +#: src/ranged.cpp:3823 #, c-format msgid "0.0 % Failure Chance" msgstr "" -#: src/ranged.cpp:3836 +#: src/ranged.cpp:3837 #, c-format msgid "Cone Arc: %s degrees" msgstr "" -#: src/ranged.cpp:3839 +#: src/ranged.cpp:3840 #, c-format msgid "Line width: %s" msgstr "" -#: src/ranged.cpp:3842 +#: src/ranged.cpp:3843 #, c-format msgid "Effective Spell Radius: %s%s" msgstr "" -#: src/ranged.cpp:3843 +#: src/ranged.cpp:3844 msgid " WARNING! IN RANGE" msgstr "" -#: src/ranged.cpp:3848 +#: src/ranged.cpp:3849 #, c-format msgid "Damage: %s" msgstr "" -#: src/ranged.cpp:3891 +#: src/ranged.cpp:3892 #, c-format msgid "Turrets in range: %d/%d" msgstr "" -#: src/ranged.cpp:3922 +#: src/ranged.cpp:3923 #, c-format msgid "Pfft. You are a brawler; using %s is beneath you." msgstr "" -#: src/ranged.cpp:3929 +#: src/ranged.cpp:3930 #, c-format msgid "You can't currently fire your %s." msgstr "" -#: src/ranged.cpp:3937 +#: src/ranged.cpp:3938 #, c-format msgid "You can't fire your %s while driving." msgstr "" -#: src/ranged.cpp:3944 +#: src/ranged.cpp:3945 #, c-format msgid "You need two free hands to fire your %s." msgstr "" -#: src/ranged.cpp:3959 src/ranged.cpp:3996 +#: src/ranged.cpp:3960 src/ranged.cpp:3997 #, c-format msgid "Your %s is empty!" msgstr "" -#: src/ranged.cpp:3961 +#: src/ranged.cpp:3962 #, c-format msgid "Your %s needs %i charges to fire!" msgstr "" -#: src/ranged.cpp:3979 +#: src/ranged.cpp:3980 #, c-format msgid "You need a UPS with at least %2$d charges to fire the %1$s!" msgstr "" -#: src/ranged.cpp:3985 +#: src/ranged.cpp:3986 #, c-format msgid "Your mech has an empty battery, its %s will not fire." msgstr "" -#: src/ranged.cpp:4006 +#: src/ranged.cpp:4007 #, c-format msgid "" "You must stand near acceptable terrain or furniture to fire the %s. A " @@ -441567,56 +442372,56 @@ msgstr "" msgid "NONE" msgstr "" -#: src/safemode_ui.cpp:171 +#: src/safemode_ui.cpp:172 msgid "Attitude" msgstr "" -#: src/safemode_ui.cpp:172 +#: src/safemode_ui.cpp:173 msgid "Dist" msgstr "" -#: src/safemode_ui.cpp:173 +#: src/safemode_ui.cpp:174 msgid "B/W" msgstr "" -#: src/safemode_ui.cpp:175 +#: src/safemode_ui.cpp:176 msgctxt "category" msgid "Cat" msgstr "" -#: src/safemode_ui.cpp:185 +#: src/safemode_ui.cpp:186 msgid "Safe mode enabled:" msgstr "" -#: src/safemode_ui.cpp:210 +#: src/safemode_ui.cpp:211 msgid "Please load a character first to use this page!" msgstr "" -#: src/safemode_ui.cpp:212 +#: src/safemode_ui.cpp:213 msgid "Safe mode manager is currently inactive." msgstr "" -#: src/safemode_ui.cpp:213 +#: src/safemode_ui.cpp:214 msgid "Default rules are used. Add a rule to activate." msgstr "" -#: src/safemode_ui.cpp:214 +#: src/safemode_ui.cpp:215 msgid "Press ~ to add a default ruleset to get started." msgstr "" -#: src/safemode_ui.cpp:246 +#: src/safemode_ui.cpp:247 msgid "Whitelist" msgstr "" -#: src/safemode_ui.cpp:250 +#: src/safemode_ui.cpp:251 msgid "Walking" msgstr "" -#: src/safemode_ui.cpp:251 +#: src/safemode_ui.cpp:252 msgid "Driving" msgstr "" -#: src/safemode_ui.cpp:372 +#: src/safemode_ui.cpp:373 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -441628,7 +442433,7 @@ msgid "" "AcI*zO*iE case insensitive search" msgstr "" -#: src/safemode_ui.cpp:386 +#: src/safemode_ui.cpp:387 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -441639,38 +442444,38 @@ msgid "" "*LoU*bA* case insensitive search" msgstr "" -#: src/safemode_ui.cpp:403 +#: src/safemode_ui.cpp:404 msgid "Safe Mode Rule:" msgstr "" -#: src/safemode_ui.cpp:433 +#: src/safemode_ui.cpp:434 msgid "Proximity Distance (0=max view distance)" msgstr "" -#: src/safemode_ui.cpp:436 +#: src/safemode_ui.cpp:437 msgid "Option: " msgstr "" -#: src/safemode_ui.cpp:533 +#: src/safemode_ui.cpp:534 msgid "No monsters loaded. Please start a game first." msgstr "" -#: src/safemode_ui.cpp:572 +#: src/safemode_ui.cpp:573 #, c-format msgid "%1$d monster matches: %2$s" msgid_plural "%1$d monsters match: %2$s" msgstr[0] "" msgstr[1] "" -#: src/safemode_ui.cpp:588 +#: src/safemode_ui.cpp:589 msgid "Lists monsters regardless of their attitude." msgstr "" -#: src/safemode_ui.cpp:667 +#: src/safemode_ui.cpp:668 msgid "Safe mode is not enabled in the options. Enable it now?" msgstr "" -#: src/safemode_ui.cpp:857 +#: src/safemode_ui.cpp:858 msgid "safe mode configuration" msgstr "" @@ -441745,7 +442550,7 @@ msgstr "" msgid "KILLS" msgstr "" -#: src/sdltiles.cpp:1151 +#: src/sdltiles.cpp:1152 msgid "-- Notes: --" msgstr "" @@ -441818,7 +442623,7 @@ msgstr "" msgid "You hear %1$s" msgstr "" -#: src/sounds.cpp:660 src/suffer.cpp:2017 +#: src/sounds.cpp:660 src/suffer.cpp:2019 #, c-format msgid "From the %1$s you hear %2$s" msgstr "" @@ -441857,7 +442662,7 @@ msgid "" "report this failure." msgstr "" -#: src/string_input_popup.cpp:138 +#: src/string_input_popup.cpp:139 msgid "d: delete history" msgstr "" @@ -441928,7 +442733,7 @@ msgstr "" msgid "You suddenly ache." msgstr "" -#: src/suffer.cpp:455 src/suffer.cpp:1442 +#: src/suffer.cpp:455 src/suffer.cpp:1444 msgid "You feel dizzy for a moment." msgstr "" @@ -442099,232 +442904,232 @@ msgstr "" msgid "You feel an anomalous sensation coming from your radiation sensors." msgstr "" -#: src/suffer.cpp:1347 +#: src/suffer.cpp:1349 msgid "You suffer a painful electrical discharge!" msgstr "" -#: src/suffer.cpp:1350 +#: src/suffer.cpp:1352 msgid "You experience an electrical discharge!" msgstr "" -#: src/suffer.cpp:1362 +#: src/suffer.cpp:1364 #, c-format msgid "The %s seems to be affected by the discharge." msgstr "" -#: src/suffer.cpp:1369 +#: src/suffer.cpp:1371 msgid "You suffer a burning acidic discharge!" msgstr "" -#: src/suffer.cpp:1371 +#: src/suffer.cpp:1373 msgid "You experience an acidic discharge!" msgstr "" -#: src/suffer.cpp:1382 +#: src/suffer.cpp:1384 msgid "You CBM leaks radiation." msgstr "" -#: src/suffer.cpp:1396 +#: src/suffer.cpp:1398 msgid "Your muscles spasm!" msgstr "" -#: src/suffer.cpp:1398 +#: src/suffer.cpp:1400 msgid "You fall to the ground!" msgstr "" -#: src/suffer.cpp:1405 +#: src/suffer.cpp:1407 msgid "You feel short of breath." msgstr "" -#: src/suffer.cpp:1411 +#: src/suffer.cpp:1413 msgid "You shake uncontrollably." msgstr "" -#: src/suffer.cpp:1417 +#: src/suffer.cpp:1419 msgid "You feel nauseous…" msgstr "" -#: src/suffer.cpp:1425 +#: src/suffer.cpp:1427 msgid "You black out!" msgstr "" -#: src/suffer.cpp:1436 +#: src/suffer.cpp:1438 msgid "Your breathing slows down." msgstr "" -#: src/suffer.cpp:1445 +#: src/suffer.cpp:1447 msgid "You stumble and fall over!" msgstr "" -#: src/suffer.cpp:1452 +#: src/suffer.cpp:1454 msgid "You feel tired…" msgstr "" -#: src/suffer.cpp:1464 +#: src/suffer.cpp:1466 msgid "You're beginning to feel like you've exerted yourself a bit." msgstr "" -#: src/suffer.cpp:1467 +#: src/suffer.cpp:1469 msgid "You're tiring out mildly, and slowing down as a result." msgstr "" -#: src/suffer.cpp:1470 +#: src/suffer.cpp:1472 msgid "The day's labors are taking their toll, and slowing you down." msgstr "" -#: src/suffer.cpp:1473 +#: src/suffer.cpp:1475 msgid "You're getting very tired from all this hard work." msgstr "" -#: src/suffer.cpp:1477 +#: src/suffer.cpp:1479 msgid "You're exhausted." msgstr "" -#: src/suffer.cpp:1482 +#: src/suffer.cpp:1484 msgid "You're feeling a bit better rested from your exertions." msgstr "" -#: src/suffer.cpp:1541 +#: src/suffer.cpp:1543 msgid "You're tiring out; continuing to work at this rate will be slower." msgstr "" -#: src/suffer.cpp:1556 +#: src/suffer.cpp:1558 msgid "You tiredly rub your eyes." msgstr "" -#: src/suffer.cpp:1557 +#: src/suffer.cpp:1559 msgid " tiredly rubs their eyes." msgstr "" -#: src/suffer.cpp:1560 +#: src/suffer.cpp:1562 msgid "You let out a small yawn." msgstr "" -#: src/suffer.cpp:1561 +#: src/suffer.cpp:1563 msgid " lets out a small yawn." msgstr "" -#: src/suffer.cpp:1564 +#: src/suffer.cpp:1566 msgid "You stretch your back." msgstr "" -#: src/suffer.cpp:1565 +#: src/suffer.cpp:1567 msgid " stretches their back." msgstr "" -#: src/suffer.cpp:1568 +#: src/suffer.cpp:1570 msgid "You feel mentally tired." msgstr "" -#: src/suffer.cpp:1569 +#: src/suffer.cpp:1571 msgid " lets out a huge yawn." msgstr "" -#: src/suffer.cpp:1577 +#: src/suffer.cpp:1579 msgid "You feel lightheaded for a moment." msgstr "" -#: src/suffer.cpp:1581 +#: src/suffer.cpp:1583 msgid "Your muscles spasm uncomfortably." msgstr "" -#: src/suffer.cpp:1585 +#: src/suffer.cpp:1587 msgid "Your vision blurs a little." msgstr "" -#: src/suffer.cpp:1592 +#: src/suffer.cpp:1594 msgid "Your mind lapses into unawareness briefly." msgstr "" -#: src/suffer.cpp:1596 +#: src/suffer.cpp:1598 msgid "Your muscles ache in stressfully unpredictable ways." msgstr "" -#: src/suffer.cpp:1600 +#: src/suffer.cpp:1602 msgid "You have a distractingly painful headache." msgstr "" -#: src/suffer.cpp:1607 +#: src/suffer.cpp:1609 msgid "You feel heartburn and an acid taste in your mouth." msgstr "" -#: src/suffer.cpp:1612 +#: src/suffer.cpp:1614 msgid "Your mind is so tired that you feel you can't trust your eyes anymore." msgstr "" -#: src/suffer.cpp:1617 +#: src/suffer.cpp:1619 msgid "" "Your muscles spasm uncontrollably, and you have trouble keeping your " "balance." msgstr "" -#: src/suffer.cpp:1622 +#: src/suffer.cpp:1624 msgid "Your shaking legs make you stumble." msgstr "" -#: src/suffer.cpp:1623 +#: src/suffer.cpp:1625 msgid " stumbles." msgstr "" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid " falls over!" msgstr "" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid "You fall over!" msgstr "" -#: src/suffer.cpp:1642 +#: src/suffer.cpp:1644 msgid "Your tourniquet hurts you." msgstr "" -#: src/suffer.cpp:1643 +#: src/suffer.cpp:1645 msgid " is hurting from the tourniquet." msgstr "" -#: src/suffer.cpp:1682 +#: src/suffer.cpp:1684 msgid "You feel a twinge of panic as darkness engulfs you." msgstr "" -#: src/suffer.cpp:1691 +#: src/suffer.cpp:1693 msgid "" "Your fear of the dark is so intense that your trembling legs fail you, and " "you fall to the ground." msgstr "" -#: src/suffer.cpp:1697 +#: src/suffer.cpp:1699 msgid "" "Your fear of the dark is so intense that your hands start shaking " "uncontrollably." msgstr "" -#: src/suffer.cpp:1703 +#: src/suffer.cpp:1705 msgid "" "Your fear of the dark is so intense that you start breathing rapidly, and " "you feel like your heart is ready to jump out of the chest." msgstr "" -#: src/suffer.cpp:1709 +#: src/suffer.cpp:1711 msgid "Your fear of the dark is so intense that you stand paralyzed." msgstr "" #. ~ %1$s = previous badge color, %2%s = current badge color -#: src/suffer.cpp:1849 +#: src/suffer.cpp:1851 #, c-format msgid "Your radiation badge changes from %1$s to %2$s!" msgstr "" #. ~ %s is bodypart -#: src/suffer.cpp:1962 +#: src/suffer.cpp:1964 #, c-format msgid "Your %s has started to mend!" msgstr "" -#: src/suffer.cpp:2060 +#: src/suffer.cpp:2062 msgid "The water washes away the scent." msgstr "" -#: src/suffer.cpp:2065 +#: src/suffer.cpp:2067 msgid "You feel the water burning your skin." msgstr "" @@ -443290,11 +444095,11 @@ msgstr[1] "" msgid "%s points in your direction." msgstr "" -#: src/ui.cpp:310 src/ui.cpp:355 +#: src/ui.cpp:311 src/ui.cpp:357 msgid "Go to first entry" msgstr "" -#: src/ui.cpp:311 src/ui.cpp:356 +#: src/ui.cpp:312 src/ui.cpp:358 msgid "Go to last entry" msgstr "" @@ -443483,7 +444288,7 @@ msgstr "" msgid "Unracking is required before installing any parts here." msgstr "" -#: src/veh_interact.cpp:780 src/veh_interact.cpp:1828 +#: src/veh_interact.cpp:780 src/veh_interact.cpp:1826 msgid "This vehicle cannot be modified in this way.\n" msgstr "" @@ -443500,7 +444305,7 @@ msgid "Can't install turret on another turret." msgstr "" #: src/veh_interact.cpp:842 src/veh_interact.cpp:1255 -#: src/veh_interact.cpp:1857 +#: src/veh_interact.cpp:1855 msgid "Additional requirements:\n" msgstr "" @@ -443535,12 +444340,12 @@ msgstr "" msgid "Search for part" msgstr "" -#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1930 +#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1928 msgid "Your morale is too low to construct…" msgstr "" #: src/veh_interact.cpp:1011 src/veh_interact.cpp:1213 -#: src/veh_interact.cpp:1341 src/veh_interact.cpp:1933 +#: src/veh_interact.cpp:1339 src/veh_interact.cpp:1931 msgid "It's too dark to see what you are doing…" msgstr "" @@ -443569,7 +444374,7 @@ msgid "No variant (use default)" msgstr "" #. ~ Choose a variant shape for a vehicle part -#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2077 +#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2075 msgid "Choose shape:" msgstr "" @@ -443589,15 +444394,15 @@ msgstr "" msgid "Choose a part here to repair:" msgstr "" -#: src/veh_interact.cpp:1267 +#: src/veh_interact.cpp:1266 msgid "This part cannot be repaired.\n" msgstr "" -#: src/veh_interact.cpp:1270 +#: src/veh_interact.cpp:1269 msgid "This vehicle cannot be repaired.\n" msgstr "" -#: src/veh_interact.cpp:1283 +#: src/veh_interact.cpp:1281 #, c-format msgid "" "\n" @@ -443605,131 +444410,131 @@ msgid "" "\n" msgstr "" -#: src/veh_interact.cpp:1303 +#: src/veh_interact.cpp:1301 msgid "" "Repairing this part will mean that this vehicle is no longer flightworthy. " "Continue?" msgstr "" -#: src/veh_interact.cpp:1306 +#: src/veh_interact.cpp:1304 msgid "You chose not to install this part to keep the vehicle flyable.\n" msgstr "" -#: src/veh_interact.cpp:1338 +#: src/veh_interact.cpp:1336 msgid "Your morale is too low to mend…" msgstr "" -#: src/veh_interact.cpp:1344 +#: src/veh_interact.cpp:1342 msgid "No faulty parts require mending." msgstr "" -#: src/veh_interact.cpp:1347 +#: src/veh_interact.cpp:1345 msgid "You can't mend stuff while driving." msgstr "" -#: src/veh_interact.cpp:1354 +#: src/veh_interact.cpp:1352 msgid "Choose a part here to mend:" msgstr "" -#: src/veh_interact.cpp:1378 +#: src/veh_interact.cpp:1376 msgid "You can't refill a moving vehicle." msgstr "" -#: src/veh_interact.cpp:1382 +#: src/veh_interact.cpp:1380 msgid "No parts can currently be refilled." msgstr "" -#: src/veh_interact.cpp:1390 +#: src/veh_interact.cpp:1388 msgid "Select part to refill:" msgstr "" -#: src/veh_interact.cpp:1440 +#: src/veh_interact.cpp:1438 #, c-format msgid "Engines: %sSafe %4d kW %sMax %4d kW" msgstr "" -#: src/veh_interact.cpp:1443 +#: src/veh_interact.cpp:1441 msgid "Fuel Use" msgstr "" -#: src/veh_interact.cpp:1446 +#: src/veh_interact.cpp:1444 msgid "Tanks" msgstr "" -#: src/veh_interact.cpp:1447 src/veh_interact.cpp:1474 +#: src/veh_interact.cpp:1445 src/veh_interact.cpp:1472 msgid "Contents Qty" msgstr "" -#: src/veh_interact.cpp:1452 +#: src/veh_interact.cpp:1450 #, c-format msgid "Batteries: %s%+4d W" msgstr "" -#: src/veh_interact.cpp:1455 +#: src/veh_interact.cpp:1453 #, c-format msgid "Batteries: %s%+4.1f kW" msgstr "" -#: src/veh_interact.cpp:1459 +#: src/veh_interact.cpp:1457 msgid "Capacity Status" msgstr "" -#: src/veh_interact.cpp:1465 +#: src/veh_interact.cpp:1463 msgid "Reactors" msgstr "" -#: src/veh_interact.cpp:1467 +#: src/veh_interact.cpp:1465 #, c-format msgid "Reactors: Up to %s%+4d W" msgstr "" -#: src/veh_interact.cpp:1470 +#: src/veh_interact.cpp:1468 #, c-format msgid "Reactors: Up to %s%+4.1f kW" msgstr "" -#: src/veh_interact.cpp:1477 +#: src/veh_interact.cpp:1475 msgid "Turrets" msgstr "" -#: src/veh_interact.cpp:1478 +#: src/veh_interact.cpp:1476 msgid "Ammo Qty" msgstr "" -#: src/veh_interact.cpp:1481 +#: src/veh_interact.cpp:1479 msgid "Seats" msgstr "" -#: src/veh_interact.cpp:1482 +#: src/veh_interact.cpp:1480 msgid "Who" msgstr "" -#: src/veh_interact.cpp:1658 +#: src/veh_interact.cpp:1656 msgid "'{' to scroll up" msgstr "" -#: src/veh_interact.cpp:1695 +#: src/veh_interact.cpp:1693 msgid "'}' to scroll down" msgstr "" -#: src/veh_interact.cpp:1831 +#: src/veh_interact.cpp:1829 msgid "This part cannot be uninstalled.\n" msgstr "" -#: src/veh_interact.cpp:1837 +#: src/veh_interact.cpp:1835 #, c-format msgid "" "Removing the broken %1$s may yield some fragments.\n" msgstr "" -#: src/veh_interact.cpp:1844 +#: src/veh_interact.cpp:1842 #, c-format msgid "" "Removing the %1$s may yield:\n" "> %2$s\n" msgstr "" -#: src/veh_interact.cpp:1849 +#: src/veh_interact.cpp:1847 #, c-format msgid "" "Removing the %1$s will yield:\n" @@ -443738,184 +444543,184 @@ msgstr "" #. ~ %1$s represents the internal color name which shouldn't be translated, #. %2$s is pre-translated reason -#: src/veh_interact.cpp:1868 +#: src/veh_interact.cpp:1866 #, c-format msgid "> %1$s%2$s" msgstr "" -#: src/veh_interact.cpp:1883 +#: src/veh_interact.cpp:1881 msgid "No parts here." msgstr "" -#: src/veh_interact.cpp:1888 +#: src/veh_interact.cpp:1886 msgid "Choose a part here to remove:" msgstr "" -#: src/veh_interact.cpp:1936 +#: src/veh_interact.cpp:1934 msgid "You cannot remove that part while something is attached to it." msgstr "" -#: src/veh_interact.cpp:1939 +#: src/veh_interact.cpp:1937 msgid "Better not remove something while driving." msgstr "" -#: src/veh_interact.cpp:1949 +#: src/veh_interact.cpp:1947 msgid "" "Removing this part will mean that this vehicle is no longer flightworthy. " "Continue?" msgstr "" -#: src/veh_interact.cpp:1973 src/veh_interact.cpp:3137 +#: src/veh_interact.cpp:1971 src/veh_interact.cpp:3131 msgid "The vehicle has no liquid fuel left to siphon." msgstr "" -#: src/veh_interact.cpp:1977 +#: src/veh_interact.cpp:1975 msgid "You need a hose to siphon liquid fuel." msgstr "" -#: src/veh_interact.cpp:1981 +#: src/veh_interact.cpp:1979 msgid "You can't siphon from a moving vehicle." msgstr "" -#: src/veh_interact.cpp:1989 +#: src/veh_interact.cpp:1987 msgid "Select part to siphon:" msgstr "" -#: src/veh_interact.cpp:2017 src/veh_interact.cpp:3171 +#: src/veh_interact.cpp:2015 src/veh_interact.cpp:3165 msgid "The vehicle has no solid fuel left to remove." msgstr "" -#: src/veh_interact.cpp:2021 +#: src/veh_interact.cpp:2019 msgid "You can't unload from a moving vehicle." msgstr "" -#: src/veh_interact.cpp:2035 +#: src/veh_interact.cpp:2033 msgid "No valid vehicle parts here." msgstr "" -#: src/veh_interact.cpp:2040 +#: src/veh_interact.cpp:2038 msgid "Choose part to change shape:" msgstr "" -#: src/veh_interact.cpp:2147 +#: src/veh_interact.cpp:2145 msgid "Need at least one seat and an ally to assign crew members." msgstr "" -#: src/veh_interact.cpp:2152 +#: src/veh_interact.cpp:2150 msgid "Assign crew positions:" msgstr "" -#: src/veh_interact.cpp:2160 +#: src/veh_interact.cpp:2158 msgid "Select crew member" msgstr "" -#: src/veh_interact.cpp:2163 +#: src/veh_interact.cpp:2161 msgid "Clear assignment" msgstr "" -#: src/veh_interact.cpp:2201 +#: src/veh_interact.cpp:2199 msgid "There are no parts here to label." msgstr "" -#: src/veh_interact.cpp:2208 +#: src/veh_interact.cpp:2206 msgid "New label:" msgstr "" -#: src/veh_interact.cpp:2257 +#: src/veh_interact.cpp:2255 #, c-format msgid "(Strong Back helped, giving +%d strength)" msgstr "" -#: src/veh_interact.cpp:2261 +#: src/veh_interact.cpp:2259 #, c-format msgid "(Bad Back reduced usable strength by %d)" msgstr "" #. ~ %1$s is quality name, %2$d is quality level -#: src/veh_interact.cpp:2269 +#: src/veh_interact.cpp:2267 #, c-format msgid "1 tool with %1$s %2$d" msgstr "" -#: src/veh_interact.cpp:2274 +#: src/veh_interact.cpp:2272 #, c-format msgid "strength ( assisted ) %d %s" msgstr "" -#: src/veh_interact.cpp:2276 +#: src/veh_interact.cpp:2274 #, c-format msgid "strength %d %s" msgstr "" -#: src/veh_interact.cpp:2279 +#: src/veh_interact.cpp:2277 #, c-format msgid "> %1$s OR %2$s" msgstr "" -#: src/veh_interact.cpp:2552 +#: src/veh_interact.cpp:2546 msgid "disabled" msgstr "" -#: src/veh_interact.cpp:2554 +#: src/veh_interact.cpp:2548 msgid "lack" msgstr "" -#: src/veh_interact.cpp:2556 +#: src/veh_interact.cpp:2550 msgid "unbalanced" msgstr "" -#: src/veh_interact.cpp:2558 +#: src/veh_interact.cpp:2552 msgid "no steering" msgstr "" -#: src/veh_interact.cpp:2560 +#: src/veh_interact.cpp:2554 msgid "broken steering" msgstr "" -#: src/veh_interact.cpp:2562 +#: src/veh_interact.cpp:2556 msgid "poor steering" msgstr "" -#: src/veh_interact.cpp:2564 +#: src/veh_interact.cpp:2558 msgid "enough" msgstr "" -#: src/veh_interact.cpp:2569 +#: src/veh_interact.cpp:2563 msgid "sinks" msgstr "" -#: src/veh_interact.cpp:2571 +#: src/veh_interact.cpp:2565 msgid "floats" msgstr "" -#: src/veh_interact.cpp:2575 +#: src/veh_interact.cpp:2569 #, c-format msgid "Wheels/boat: %s/%s" msgstr "" -#: src/veh_interact.cpp:2579 +#: src/veh_interact.cpp:2573 #, c-format msgid "Boat: %s" msgstr "" -#: src/veh_interact.cpp:2582 +#: src/veh_interact.cpp:2576 #, c-format msgid "Wheels: %s" msgstr "" -#: src/veh_interact.cpp:2640 +#: src/veh_interact.cpp:2634 #, c-format msgid "" "Air Safe/Top speed: " "%3d/%3d %s" msgstr "" -#: src/veh_interact.cpp:2646 +#: src/veh_interact.cpp:2640 #, c-format msgid "Air acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2653 +#: src/veh_interact.cpp:2647 #, c-format msgid "" "Safe/Top speed: %3d/%3d " @@ -443923,12 +444728,12 @@ msgid "" msgstr "" #. ~ /t means per turn -#: src/veh_interact.cpp:2661 +#: src/veh_interact.cpp:2655 #, c-format msgid "Acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2670 +#: src/veh_interact.cpp:2664 #, c-format msgid "" "Water Safe/Top speed: " @@ -443936,359 +444741,359 @@ msgid "" msgstr "" #. ~ /t means per turn -#: src/veh_interact.cpp:2678 +#: src/veh_interact.cpp:2672 #, c-format msgid "Water acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2687 +#: src/veh_interact.cpp:2681 #, c-format msgid "Mass: %5.0f %s" msgstr "" -#: src/veh_interact.cpp:2691 +#: src/veh_interact.cpp:2685 #, c-format msgid "" "Cargo volume: %s / %s %s" msgstr "" -#: src/veh_interact.cpp:2696 src/veh_interact.cpp:2697 +#: src/veh_interact.cpp:2690 src/veh_interact.cpp:2691 msgid "Status:" msgstr "" -#: src/veh_interact.cpp:2719 +#: src/veh_interact.cpp:2713 msgid "Most damaged:" msgstr "" -#: src/veh_interact.cpp:2720 +#: src/veh_interact.cpp:2714 msgid "Most damaged (can't repair):" msgstr "" -#: src/veh_interact.cpp:2728 +#: src/veh_interact.cpp:2722 msgid "Needs repair:" msgstr "" -#: src/veh_interact.cpp:2735 +#: src/veh_interact.cpp:2729 #, c-format msgid "Air drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2741 +#: src/veh_interact.cpp:2735 #, c-format msgid "Water drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2748 +#: src/veh_interact.cpp:2742 #, c-format msgid "Rolling drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2754 +#: src/veh_interact.cpp:2748 #, c-format msgid "Static drag: %5d" msgstr "" -#: src/veh_interact.cpp:2759 +#: src/veh_interact.cpp:2753 #, c-format msgid "Offroad: %4d%%" msgstr "" -#: src/veh_interact.cpp:2768 +#: src/veh_interact.cpp:2762 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" -#: src/veh_interact.cpp:2769 +#: src/veh_interact.cpp:2763 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" -#: src/veh_interact.cpp:2802 src/veh_interact.cpp:2804 +#: src/veh_interact.cpp:2796 src/veh_interact.cpp:2798 msgid "Name: " msgstr "" -#: src/veh_interact.cpp:2814 +#: src/veh_interact.cpp:2808 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "" -#: src/veh_interact.cpp:2816 +#: src/veh_interact.cpp:2810 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "" -#: src/veh_interact.cpp:2818 +#: src/veh_interact.cpp:2812 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "" -#: src/veh_interact.cpp:2820 +#: src/veh_interact.cpp:2814 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "" -#: src/veh_interact.cpp:2845 +#: src/veh_interact.cpp:2839 msgctxt "veh_interact" msgid "install" msgstr "" -#: src/veh_interact.cpp:2848 +#: src/veh_interact.cpp:2842 msgctxt "veh_interact" msgid "repair" msgstr "" -#: src/veh_interact.cpp:2851 +#: src/veh_interact.cpp:2845 msgctxt "veh_interact" msgid "mend" msgstr "" -#: src/veh_interact.cpp:2854 +#: src/veh_interact.cpp:2848 msgctxt "veh_interact" msgid "refill" msgstr "" -#: src/veh_interact.cpp:2857 +#: src/veh_interact.cpp:2851 msgctxt "veh_interact" msgid "remove" msgstr "" -#: src/veh_interact.cpp:2860 +#: src/veh_interact.cpp:2854 msgctxt "veh_interact" msgid "siphon" msgstr "" -#: src/veh_interact.cpp:2863 +#: src/veh_interact.cpp:2857 msgctxt "veh_interact" msgid "unload" msgstr "" -#: src/veh_interact.cpp:2866 +#: src/veh_interact.cpp:2860 msgctxt "veh_interact" msgid "crew" msgstr "" -#: src/veh_interact.cpp:2869 +#: src/veh_interact.cpp:2863 msgctxt "veh_interact" msgid "shape" msgstr "" -#: src/veh_interact.cpp:2872 +#: src/veh_interact.cpp:2866 msgctxt "veh_interact" msgid "rename" msgstr "" -#: src/veh_interact.cpp:2875 +#: src/veh_interact.cpp:2869 msgctxt "veh_interact" msgid "label" msgstr "" -#: src/veh_interact.cpp:2878 +#: src/veh_interact.cpp:2872 msgctxt "veh_interact" msgid "back" msgstr "" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Dur" msgstr "" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Durability" msgstr "" -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Dmg" msgstr "" -#: src/veh_interact.cpp:2977 +#: src/veh_interact.cpp:2971 msgid "Wgt" msgstr "" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "FoldVol" msgstr "" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "Folded Volume" msgstr "" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Cap" msgstr "" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Capacity" msgstr "" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "NoisRed" msgstr "" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "Noise Reduction" msgstr "" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Dia" msgstr "" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Wheel Diameter" msgstr "" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wdt" msgstr "" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wheel Width" msgstr "" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Electric Power" msgstr "" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Epwr" msgstr "" -#: src/veh_interact.cpp:3046 +#: src/veh_interact.cpp:3040 #, c-format msgid "Charge: %s" msgstr "" -#: src/veh_interact.cpp:3052 +#: src/veh_interact.cpp:3046 #, c-format msgid "Drain: %+8d" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "boardable" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "opaque" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "openable" msgstr "" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "BatCap" msgstr "" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "Battery Capacity" msgstr "" -#: src/veh_interact.cpp:3081 +#: src/veh_interact.cpp:3075 #, c-format msgid "Power: %+8d" msgstr "" -#: src/veh_interact.cpp:3104 +#: src/veh_interact.cpp:3098 msgid "like new" msgstr "" -#: src/veh_interact.cpp:3112 +#: src/veh_interact.cpp:3106 msgid "battered" msgstr "" -#: src/veh_interact.cpp:3116 +#: src/veh_interact.cpp:3110 msgid "wrecked" msgstr "" -#: src/veh_interact.cpp:3141 +#: src/veh_interact.cpp:3135 msgid "Select tank to siphon:" msgstr "" -#: src/veh_interact.cpp:3177 +#: src/veh_interact.cpp:3171 msgid "Remove what?" msgstr "" -#: src/veh_interact.cpp:3198 +#: src/veh_interact.cpp:3192 msgid "The vehicle has no charged plutonium cells." msgstr "" -#: src/veh_interact.cpp:3257 +#: src/veh_interact.cpp:3251 #, c-format msgid "You don't meet the requirements to install the %s." msgstr "" -#: src/veh_interact.cpp:3275 +#: src/veh_interact.cpp:3269 #, c-format msgid "Could not find base part in requirements for %s." msgstr "" -#: src/veh_interact.cpp:3313 +#: src/veh_interact.cpp:3307 #, c-format msgid "" "Press space, choose a facing direction for the new %s and confirm with " "enter." msgstr "" -#: src/veh_interact.cpp:3339 +#: src/veh_interact.cpp:3333 #, c-format msgid "You install a %1$s into the %2$s." msgstr "" #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3376 +#: src/veh_interact.cpp:3370 #, c-format msgid "You refill the %1$s's %2$s." msgstr "" #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3380 +#: src/veh_interact.cpp:3374 #, c-format msgid "You completely refill the %1$s's %2$s." msgstr "" #. ~ 1$s vehicle name, 2$s reactor name -#: src/veh_interact.cpp:3399 +#: src/veh_interact.cpp:3393 #, c-format msgid "You refuel the %1$s's %2$s." msgstr "" #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3423 +#: src/veh_interact.cpp:3417 #, c-format msgid "The %1$s has already been removed by someone else." msgstr "" #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3431 +#: src/veh_interact.cpp:3425 #, c-format msgid "You don't meet the requirements to remove the %1$s." msgstr "" -#: src/veh_interact.cpp:3472 +#: src/veh_interact.cpp:3466 #, c-format msgid "You remove the broken %1$s from the %2$s." msgstr "" -#: src/veh_interact.cpp:3475 +#: src/veh_interact.cpp:3469 #, c-format msgid "You smash the %1$s to bits, removing it from the %2$s." msgstr "" -#: src/veh_interact.cpp:3478 +#: src/veh_interact.cpp:3472 #, c-format msgid "You remove the %1$s from the %2$s." msgstr "" -#: src/veh_interact.cpp:3509 +#: src/veh_interact.cpp:3503 #, c-format msgid "You completely dismantle the %s." msgstr "" -#: src/veh_interact.cpp:3540 +#: src/veh_interact.cpp:3534 #, c-format msgid "You disconnect the %s's power connection." msgstr "" @@ -444528,67 +445333,67 @@ msgstr "" msgid "Vehicle is locked." msgstr "" -#: src/vehicle.cpp:143 +#: src/vehicle.cpp:144 msgid "The vehicle part you were working on has gone!" msgstr "" -#: src/vehicle.cpp:151 +#: src/vehicle.cpp:152 msgid "The vehicle part you were holding has been destroyed!" msgstr "" -#: src/vehicle.cpp:245 +#: src/vehicle.cpp:246 msgid "Lost connection with the vehicle due to distance!" msgstr "" -#: src/vehicle.cpp:763 +#: src/vehicle.cpp:764 #, c-format msgid "the %s emitting a beep and saying \"Obstacle detected!\"" msgstr "" #. ~ backfire sound -#: src/vehicle.cpp:1027 +#: src/vehicle.cpp:1028 #, c-format msgid "a loud BANG! from the %s" msgstr "" -#: src/vehicle.cpp:1299 +#: src/vehicle.cpp:1300 #, c-format msgid "Remove the attached %s first." msgstr "" -#: src/vehicle.cpp:1306 +#: src/vehicle.cpp:1307 msgid "Remove carried animal first." msgstr "" -#: src/vehicle.cpp:1312 +#: src/vehicle.cpp:1313 msgid "Unracking is required before removing this part." msgstr "" -#: src/vehicle.cpp:1323 +#: src/vehicle.cpp:1324 msgid "Remove all other attached parts first." msgstr "" -#: src/vehicle.cpp:1351 +#: src/vehicle.cpp:1352 msgid "Remove other parts before removing last structure part." msgstr "" -#: src/vehicle.cpp:1364 +#: src/vehicle.cpp:1365 msgid "Removing this part would split the vehicle." msgstr "" #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1807 +#: src/vehicle.cpp:1808 #, c-format msgid "You load the %1$s on the rack." msgstr "" #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1817 +#: src/vehicle.cpp:1818 #, c-format msgid "You can't get the %1$s on the rack." msgstr "" -#: src/vehicle.cpp:2083 +#: src/vehicle.cpp:2084 #, c-format msgid "" "A part of the vehicle ('%s') has no containing vehicle's name. It will be " @@ -444596,128 +445401,128 @@ msgid "" msgstr "" #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2099 +#: src/vehicle.cpp:2100 #, c-format msgid "You unload the %s from the bike rack." msgstr "" #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2138 +#: src/vehicle.cpp:2139 #, c-format msgid "You can't unload the %s from the bike rack." msgstr "" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hmm" msgstr "" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hummm!" msgstr "" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "vroom!" msgstr "" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "whirrr!" msgstr "" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "ROARRR!" msgstr "" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "roarrr!" msgstr "" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRRROARRR!" msgstr "" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRUMBRUMBRUMBRUM!" msgstr "" -#: src/vehicle.cpp:3842 +#: src/vehicle.cpp:3843 msgid "WUMPWUMPWUMP!" msgstr "" -#: src/vehicle.cpp:4443 +#: src/vehicle.cpp:4444 msgid "no owner" msgstr "" -#: src/vehicle.cpp:4493 +#: src/vehicle.cpp:4494 #, c-format msgid "" "This vehicle belongs to: %s, there may be consequences if you are observed " "interacting with it, continue?" msgstr "" -#: src/vehicle.cpp:5060 +#: src/vehicle.cpp:5061 #, c-format msgid "The %s's reactor dies!" msgstr "" -#: src/vehicle.cpp:5095 +#: src/vehicle.cpp:5096 #, c-format msgid "The %s's battery dies!" msgstr "" -#: src/vehicle.cpp:5101 src/vehicle.cpp:5332 +#: src/vehicle.cpp:5102 src/vehicle.cpp:5333 #, c-format msgid "The %s's engine dies!" msgstr "" -#: src/vehicle.cpp:5303 +#: src/vehicle.cpp:5304 msgid "Your engine emits a high pitched whine." msgstr "" -#: src/vehicle.cpp:5305 +#: src/vehicle.cpp:5306 msgid "Your engine emits a loud grinding sound." msgstr "" -#: src/vehicle.cpp:5341 +#: src/vehicle.cpp:5342 #, c-format msgid "The %s's planter turns off due to low temperature." msgstr "" -#: src/vehicle.cpp:5745 +#: src/vehicle.cpp:5746 #, c-format msgid "Your %s winks out of existence." msgstr "" -#: src/vehicle.cpp:6618 +#: src/vehicle.cpp:6619 #, c-format msgid "The %s's power connection was detached!" msgstr "" -#: src/vehicle.cpp:6936 +#: src/vehicle.cpp:6937 #, c-format msgid "The %s's %s breaks into pieces!" msgstr "" -#: src/vehicle.cpp:6941 +#: src/vehicle.cpp:6942 #, c-format msgid "The %1$s's %2$s is torn off!" msgstr "" -#: src/vehicle.cpp:6951 src/vehicle.cpp:6957 +#: src/vehicle.cpp:6952 src/vehicle.cpp:6958 #, c-format msgid "The %1$s's %2$s is destroyed!" msgstr "" -#: src/vehicle.cpp:7205 +#: src/vehicle.cpp:7206 #, c-format msgid "folded %s" msgstr "" -#: src/vehicle.cpp:7211 +#: src/vehicle.cpp:7212 #, c-format msgid "A folded %s." msgstr "" -#: src/vehicle.cpp:7213 +#: src/vehicle.cpp:7214 #, c-format msgid "It will take %s to unfold." msgstr "" @@ -445051,7 +445856,7 @@ msgstr "" msgid " (draining)" msgstr "" -#: src/vehicle_part.cpp:680 +#: src/vehicle_part.cpp:694 #, c-format msgid "Insufficient power to enable %s" msgstr "" @@ -445708,69 +446513,69 @@ msgstr "" msgid "Unload %s" msgstr "" -#: src/vehicle_use.cpp:1923 +#: src/vehicle_use.cpp:1924 msgid "Honk horn" msgstr "" -#: src/vehicle_use.cpp:1937 +#: src/vehicle_use.cpp:1938 msgid "Use " msgstr "" -#: src/vehicle_use.cpp:1948 +#: src/vehicle_use.cpp:1949 msgid "Deactivate the autoclave" msgstr "" -#: src/vehicle_use.cpp:1949 +#: src/vehicle_use.cpp:1950 msgid "Activate the autoclave (1.5 hours)" msgstr "" -#: src/vehicle_use.cpp:1959 +#: src/vehicle_use.cpp:1960 msgid "Deactivate the washing machine" msgstr "" -#: src/vehicle_use.cpp:1960 +#: src/vehicle_use.cpp:1961 msgid "Activate the washing machine (1.5 hours)" msgstr "" -#: src/vehicle_use.cpp:1969 +#: src/vehicle_use.cpp:1970 msgid "Deactivate the dishwasher" msgstr "" -#: src/vehicle_use.cpp:1970 +#: src/vehicle_use.cpp:1971 msgid "Activate the dishwasher (1.5 hours)" msgstr "" -#: src/vehicle_use.cpp:1989 +#: src/vehicle_use.cpp:1990 msgid "Peek through the closed curtains" msgstr "" -#: src/vehicle_use.cpp:1999 +#: src/vehicle_use.cpp:2000 msgid "Fill a container with water" msgstr "" -#: src/vehicle_use.cpp:2027 +#: src/vehicle_use.cpp:2028 #, c-format msgid "Purify water in tank" msgstr "" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2038 +#: src/vehicle_use.cpp:2039 #, c-format msgid "Insufficient power to purify the contents of the %1$s's %2$s" msgstr "" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2043 +#: src/vehicle_use.cpp:2044 #, c-format msgid "You purify the contents of the %1$s's %2$s" msgstr "" -#: src/vehicle_use.cpp:2081 +#: src/vehicle_use.cpp:2082 #, c-format msgid "Craft at the %s" msgstr "" -#: src/vehicle_use.cpp:2091 +#: src/vehicle_use.cpp:2092 #, c-format msgid "Fold %s" msgstr "" @@ -445952,370 +446757,376 @@ msgstr "" msgid "The weather changed to %s!" msgstr "" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Nonvalid" msgstr "" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Valid" msgstr "" -#: src/wish.cpp:127 +#: src/wish.cpp:128 msgid "Id:" msgstr "" -#: src/wish.cpp:137 +#: src/wish.cpp:138 msgid "Prereqs:" msgstr "" -#: src/wish.cpp:147 +#: src/wish.cpp:148 msgid "Prereqs, 2d:" msgstr "" -#: src/wish.cpp:157 +#: src/wish.cpp:158 msgid "Thresholds required:" msgstr "" -#: src/wish.cpp:167 +#: src/wish.cpp:168 msgid "Cancels:" msgstr "" -#: src/wish.cpp:177 +#: src/wish.cpp:178 msgid "Becomes:" msgstr "" -#: src/wish.cpp:187 +#: src/wish.cpp:188 msgid "Add-ons:" msgstr "" -#: src/wish.cpp:206 +#: src/wish.cpp:207 msgid "Category:" msgstr "" #. ~ pts: points, vis: visibility, ugly: ugliness -#: src/wish.cpp:215 +#: src/wish.cpp:216 #, c-format msgid "pts: %d vis: %d ugly: %d" msgstr "" -#: src/wish.cpp:236 +#: src/wish.cpp:237 #, c-format msgid "[%s] find, [%s] quit, [t] toggle base trait" msgstr "" -#: src/wish.cpp:241 +#: src/wish.cpp:242 msgid "[a] show active traits (active)" msgstr "" -#: src/wish.cpp:244 +#: src/wish.cpp:245 msgid "[a] show active traits" msgstr "" -#: src/wish.cpp:264 src/wish.cpp:324 +#: src/wish.cpp:265 src/wish.cpp:325 #, c-format msgid "%s (active)" msgstr "" -#: src/wish.cpp:317 +#: src/wish.cpp:318 #, c-format msgid "%s Mutation changes: %d" msgstr "" -#: src/wish.cpp:365 +#: src/wish.cpp:366 msgid "Intensity threshold: " msgstr "" -#: src/wish.cpp:370 +#: src/wish.cpp:371 msgid "Max: " msgstr "" -#: src/wish.cpp:387 +#: src/wish.cpp:388 #, c-format msgid "Debug Effects Menu: %s" msgstr "" -#: src/wish.cpp:388 +#: src/wish.cpp:389 msgid "Show only active" msgstr "" -#: src/wish.cpp:389 +#: src/wish.cpp:390 msgid "Change body part" msgstr "" -#: src/wish.cpp:446 +#: src/wish.cpp:447 msgid "Choose bodypart" msgstr "" -#: src/wish.cpp:467 +#: src/wish.cpp:468 #, c-format msgid "Set duration (current %1$d): " msgstr "" -#: src/wish.cpp:474 +#: src/wish.cpp:475 msgid "Permanent?" msgstr "" -#: src/wish.cpp:500 +#: src/wish.cpp:501 msgid "INVALID ON THIS LIMB" msgstr "" -#: src/wish.cpp:501 +#: src/wish.cpp:502 msgid "This effect can not be applied on this limb" msgstr "" -#: src/wish.cpp:508 +#: src/wish.cpp:509 msgid " PERMANENT" msgstr "" -#: src/wish.cpp:587 +#: src/wish.cpp:588 msgid " (hallucination)" msgstr "" -#: src/wish.cpp:595 +#: src/wish.cpp:596 #, c-format msgid "" "[%s] find, [f]riendly, [h]allucination, [i]ncrease group, [d]ecrease group, " "[%s] quit" msgstr "" -#: src/wish.cpp:651 +#: src/wish.cpp:652 #, c-format msgid "Spawned %d monsters, choose another or [%s] to quit." msgstr "" -#: src/wish.cpp:654 +#: src/wish.cpp:655 msgid "" "\n" "Target location is not suitable for placing this kind of monster. Choose a different target or [i]ncrease the groups size." msgstr "" -#: src/wish.cpp:734 +#: src/wish.cpp:747 msgid "UPPERCASE, no quotes, separate with spaces" msgstr "" -#: src/wish.cpp:764 +#: src/wish.cpp:774 +msgid "Choose snippet type." +msgstr "" + +#: src/wish.cpp:840 msgid " (contained)" msgstr "" -#: src/wish.cpp:765 +#: src/wish.cpp:841 msgid " (flagged)" msgstr "" -#: src/wish.cpp:777 +#: src/wish.cpp:853 #, c-format -msgid "[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] quit" +msgid "" +"[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] snippet, [%s] " +"quit" msgstr "" -#: src/wish.cpp:852 +#: src/wish.cpp:961 msgid "How many?" msgstr "" -#: src/wish.cpp:886 +#: src/wish.cpp:995 #, c-format msgid "Wish granted. Wish for more or hit [%s] to quit." msgstr "" -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify" msgstr "" -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify its theory level" msgstr "" -#: src/wish.cpp:915 +#: src/wish.cpp:1024 msgid "Decrease skill" msgstr "" -#: src/wish.cpp:916 +#: src/wish.cpp:1025 msgid "Increase skill" msgstr "" -#: src/wish.cpp:918 +#: src/wish.cpp:1027 msgid "Modify all skills…" msgstr "" -#: src/wish.cpp:934 src/wish.cpp:985 src/wish.cpp:1016 +#: src/wish.cpp:1043 src/wish.cpp:1094 src/wish.cpp:1125 #, c-format msgid "@ %d: %s " msgstr "" -#: src/wish.cpp:965 +#: src/wish.cpp:1074 #, c-format msgid "Set '%s' to…" msgstr "" -#: src/wish.cpp:969 +#: src/wish.cpp:1078 msgid " (current)" msgstr "" -#: src/wish.cpp:982 +#: src/wish.cpp:1091 #, c-format msgid "%s set to %d " msgstr "" -#: src/wish.cpp:992 +#: src/wish.cpp:1101 msgid "Alter all skill values" msgstr "" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 1" msgstr "" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 3" msgstr "" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Set to 0" msgstr "" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 1" msgstr "" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 3" msgstr "" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "(Reset changes)" msgstr "" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 10" msgstr "" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 5" msgstr "" -#: src/wish.cpp:1037 +#: src/wish.cpp:1146 msgid "Select proficiency to toggle" msgstr "" -#: src/wish.cpp:1039 +#: src/wish.cpp:1148 msgid "Toggle all proficiencies" msgstr "" -#: src/wish.cpp:1068 src/wish.cpp:1098 src/wish.cpp:1115 +#: src/wish.cpp:1177 src/wish.cpp:1207 src/wish.cpp:1224 #, c-format msgid "(known) %s" msgstr "" -#: src/wish.cpp:1125 +#: src/wish.cpp:1234 #, c-format msgid "You are no longer proficient in %s." msgstr "" -#: src/worldfactory.cpp:184 +#: src/worldfactory.cpp:190 #, c-format msgid "Press [%s] to randomize the world name." msgstr "" -#: src/worldfactory.cpp:226 +#: src/worldfactory.cpp:232 msgid "Choose a new name for this world." msgstr "" -#: src/worldfactory.cpp:233 +#: src/worldfactory.cpp:239 msgid "World name is empty. Randomize the name?" msgstr "" -#: src/worldfactory.cpp:320 +#: src/worldfactory.cpp:326 msgid "world data" msgstr "" -#: src/worldfactory.cpp:523 +#: src/worldfactory.cpp:529 msgid "World selection" msgstr "" -#: src/worldfactory.cpp:596 +#: src/worldfactory.cpp:602 #, c-format msgid "Page %lu" msgstr "" -#: src/worldfactory.cpp:604 +#: src/worldfactory.cpp:610 msgid "Pick a world to enter game" msgstr "" -#: src/worldfactory.cpp:748 +#: src/worldfactory.cpp:753 msgid "last world info" msgstr "" -#: src/worldfactory.cpp:800 +#: src/worldfactory.cpp:805 msgid "MISSING MODS" msgstr "" -#: src/worldfactory.cpp:802 +#: src/worldfactory.cpp:807 msgid "OBSOLETE MODS" msgstr "" -#: src/worldfactory.cpp:869 +#: src/worldfactory.cpp:874 #, c-format msgid " [%s]" msgstr "" -#: src/worldfactory.cpp:966 src/worldfactory.cpp:1317 +#: src/worldfactory.cpp:971 src/worldfactory.cpp:1322 msgid "--NO ACTIVE MODS--" msgstr "" -#: src/worldfactory.cpp:1046 src/worldfactory.cpp:1047 +#: src/worldfactory.cpp:1051 src/worldfactory.cpp:1052 msgid "Switch to other list" msgstr "" -#: src/worldfactory.cpp:1056 +#: src/worldfactory.cpp:1061 msgid "Activate / deactivate mod" msgstr "" -#: src/worldfactory.cpp:1120 +#: src/worldfactory.cpp:1125 msgid "Mod List" msgstr "" -#: src/worldfactory.cpp:1121 +#: src/worldfactory.cpp:1126 msgid "Mod Load Order" msgstr "" -#: src/worldfactory.cpp:1267 +#: src/worldfactory.cpp:1272 #, c-format msgid "…%s = View full description " msgstr "" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO AVAILABLE MODS--" msgstr "" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO RESULTS FOUND--" msgstr "" -#: src/worldfactory.cpp:1524 +#: src/worldfactory.cpp:1529 msgid "Saved list of active mods as default" msgstr "" -#: src/worldfactory.cpp:1603 src/worldfactory.cpp:1680 -#: src/worldfactory.cpp:1864 +#: src/worldfactory.cpp:1608 src/worldfactory.cpp:1685 +#: src/worldfactory.cpp:1869 msgid "World name:" msgstr "" #. ~ Title text for the world creation menu. The < and > characters decorate #. the border. -#: src/worldfactory.cpp:1676 +#: src/worldfactory.cpp:1681 msgid "< Create World >" msgstr "" -#: src/worldfactory.cpp:1683 +#: src/worldfactory.cpp:1688 msgid "________NO NAME ENTERED!________" msgstr "" -#: src/worldfactory.cpp:1735 +#: src/worldfactory.cpp:1740 msgid "Finish" msgstr "" -#: src/worldfactory.cpp:1757 +#: src/worldfactory.cpp:1762 msgid "Randomize" msgstr "" -#: src/worldfactory.cpp:1783 +#: src/worldfactory.cpp:1788 #, c-format msgid "" "Press [%s] to pick a random name for your world.\n" @@ -446323,39 +447134,39 @@ msgid "" "Press [%s] to see additional control information." msgstr "" -#: src/worldfactory.cpp:1797 +#: src/worldfactory.cpp:1802 #, c-format msgid "[%s] - Advanced options" msgstr "" -#: src/worldfactory.cpp:1799 +#: src/worldfactory.cpp:1804 msgid "Advanced settings:" msgstr "" -#: src/worldfactory.cpp:1805 +#: src/worldfactory.cpp:1810 #, c-format msgid "[%s] - Open mod manager" msgstr "" -#: src/worldfactory.cpp:1873 +#: src/worldfactory.cpp:1878 msgid "Are you SURE you're finished? World name will be randomly generated." msgstr "" -#: src/worldfactory.cpp:1889 +#: src/worldfactory.cpp:1894 msgid "Are you sure you want to reset this world?" msgstr "" -#: src/worldfactory.cpp:1918 +#: src/worldfactory.cpp:1923 msgid "" "Currently using customized advanced options. Reset world options to " "defaults?" msgstr "" -#: src/worldfactory.cpp:1951 +#: src/worldfactory.cpp:1956 msgid "Do you want to abort World Generation?" msgstr "" -#: src/worldfactory.cpp:2005 +#: src/worldfactory.cpp:2010 #, c-format msgid "" "[%s] = save Mod Load Order as " @@ -446368,34 +447179,34 @@ msgid "" "[%s] = keybindings" msgstr "" -#: src/worldfactory.cpp:2029 +#: src/worldfactory.cpp:2034 msgid "World Mods" msgstr "" -#: src/worldfactory.cpp:2030 +#: src/worldfactory.cpp:2035 msgid "World Options" msgstr "" -#: src/worldfactory.cpp:2048 +#: src/worldfactory.cpp:2053 msgid "World name cannot be empty!" msgstr "" -#: src/worldfactory.cpp:2050 +#: src/worldfactory.cpp:2055 #, c-format msgid "%s is a reserved name!" msgstr "" -#: src/worldfactory.cpp:2052 +#: src/worldfactory.cpp:2057 #, c-format msgid "A world named %s already exists!" msgstr "" -#: src/worldfactory.cpp:2062 +#: src/worldfactory.cpp:2067 #, c-format msgid "World name contains invalid character: '%c'" msgstr "" -#: src/worldfactory.cpp:2064 +#: src/worldfactory.cpp:2069 #, c-format msgid "World name contains invalid character: 0x%x" msgstr "" diff --git a/lang/po/it_IT.po b/lang/po/it_IT.po index 9816c3e1de43c..632c8a4094a3f 100644 --- a/lang/po/it_IT.po +++ b/lang/po/it_IT.po @@ -7,7 +7,6 @@ # Diego Rosselli, 2020 # Paolo Caponeri , 2020 # Andrea Andrea , 2021 -# Anthony Caruso, 2022 # Silmeria, 2022 # Angela Angy , 2022 # dj_tech Anonymus, 2022 @@ -19,13 +18,14 @@ # Vlasov Vitaly , 2022 # Filippo Boschi , 2022 # Giordano Abruzzese , 2022 +# Anthony Caruso, 2022 # msgid "" msgstr "" "Project-Id-Version: cataclysm-dda 0.F\n" -"POT-Creation-Date: 2022-09-16 10:57+0000\n" +"POT-Creation-Date: 2022-09-23 06:46+0000\n" "PO-Revision-Date: 2018-04-26 14:47+0000\n" -"Last-Translator: Giordano Abruzzese , 2022\n" +"Last-Translator: Anthony Caruso, 2022\n" "Language-Team: Italian (Italy) (https://www.transifex.com/cataclysm-dda-translators/teams/2217/it_IT/)\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" @@ -6735,7 +6735,7 @@ msgstr "Memoria Migliorata" msgid "" "Your memory has been enhanced with small quantum storage drives. While " "active, you learn - both through reading and practice - more quickly. " -"Additionally, you can't forget skills you've already learned." +"Additionally, you forget skills you've learned slower." msgstr "" #. ~ Name of a bionic @@ -8164,6 +8164,21 @@ msgstr "" msgid "back torso (hang)" msgstr "" +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "left leg (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "legs (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "right leg (draped)" +msgstr "" + #. ~ Name of sub body part #: data/json/body_parts.json msgid "waist" @@ -16768,6 +16783,29 @@ msgid "" "Space around you is damaged and everything near you seems to weigh more." msgstr "" +#. ~ Name of effect type id "slowed_time" +#: data/json/effects.json +msgid "Slowed Time" +msgstr "" + +#. ~ Description of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Something is wrong with local spacetime and everything around seems to move " +"faster than you." +msgstr "" + +#. ~ Apply message of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Time around you is damaged and everything near you seems to move faster." +msgstr "" + +#. ~ Remove message of effect type "Slowed Time" +#: data/json/effects.json +msgid "Reality reasserts itself and your time returns to normal." +msgstr "" + #. ~ Field intensity level #: data/json/field_type.json msgid "blood splatter" @@ -18711,6 +18749,11 @@ msgstr "" msgid "This item will be activated when it is placed in mapgen." msgstr "" +#. ~ Description of restriction of JSON flag "GRENADE" +#: data/json/flags.json +msgid "Item must be a grenade" +msgstr "" + #. ~ Please leave anything in unchanged. #. ~ Description of JSON flag "MAG_COMPACT" #: data/json/flags.json @@ -18919,6 +18962,12 @@ msgstr "" msgid "This item is removed after use." msgstr "" +#. ~ Please leave anything in unchanged. +#. ~ Description of JSON flag "BIONIC_FUEL_SOURCE" +#: data/json/flags.json +msgid "Contents of this item are used for fueling bionics." +msgstr "" + #. ~ Message of pull action on a gate #: data/json/gates.json msgid "You turn the handle…" @@ -22178,7 +22227,11 @@ msgid "Unfold" msgstr "Dispiega" #. ~ Item action name of "SOLARPACK_OFF" -#: data/json/item_actions.json +#. ~ "menu_text" action message of item "small cardboard box" +#. ~ "menu_text" action message of item "cardboard box" +#. ~ "menu_text" action message of item "large cardboard box" +#. ~ "menu_text" action message of item "oversize cardboard box" +#: data/json/item_actions.json data/json/items/containers.json msgid "Fold" msgstr "Ripiega" @@ -30320,11 +30373,6 @@ msgstr "" msgid "using drugs" msgstr "" -#. ~ Verb in activity "ACT_CONSUME_FUEL_MENU" -#: data/json/player_activities.json -msgid "consuming fuel" -msgstr "" - #. ~ Verb in activity "ACT_HACKING" #: data/json/player_activities.json msgid "hacking" @@ -46985,15 +47033,17 @@ msgstr "" #: data/json/items/appliances.json msgid "standing lamp" msgid_plural "standing lamps" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "lampada da terra" +msgstr[1] "lampade da terra" +msgstr[2] "lampade da terra" #. ~ Description of vehicle part "standing lamp" #: data/json/furniture_and_terrain/appliances.json msgid "" "An electrical device containing an electric lamp that provides illumination." msgstr "" +"Un dispositivo elettrico dotato di una lampada che illumina l'ambiente " +"circostante." #. ~ Vehicle part name #. ~ Item name @@ -55913,6 +55963,37 @@ msgid "" "insulation layer beneath." msgstr "" +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base rock carpet!" +msgstr "" + +#. ~ Terrain name +#. ~ Item name +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +#: data/json/items/resources/home_improvement.json +#: data/mods/No_Hope/terrain.json +msgid "red carpet" +msgid_plural "red carpets" +msgstr[0] "tappeto rosso" +msgstr[1] "tappeti rossi" +msgstr[2] "tappeti rossi" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base primitive floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base gray linoleum floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base white linoleum floor carpet!" +msgstr "" + #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-floors-indoor.json #: data/json/furniture_and_terrain/terrain-floors-outdoors.json @@ -69371,8 +69452,34 @@ msgstr[2] "" #. ~ ~7x20x15 or ~4x22x22 #. ~ Description of "small cardboard box" #: data/json/items/containers.json -msgid "A small cardboard box. No bigger than a foot in dimension." -msgstr "Una piccola scatola di cartone. non più grande di un piede." +msgid "" +"A small cardboard box. No bigger than a foot in dimension. Can be folded." +msgstr "" + +#. ~ "msg" action message of item "small cardboard box" +#. ~ "msg" action message of item "cardboard box" +#. ~ "msg" action message of item "large cardboard box" +#. ~ "msg" action message of item "oversize cardboard box" +#: data/json/items/containers.json +msgid "You fold the box." +msgstr "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Item name +#: data/json/items/containers.json +msgid "small folded cardboard box" +msgid_plural "small folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Description of "small folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A small folded cardboard box. No bigger than a foot in dimension. Can be " +"assembled." +msgstr "" #. ~ (25x40x50) #. ~ Item name @@ -69388,6 +69495,22 @@ msgstr[2] "scatole di cartone" #: data/json/items/containers.json msgid "" "A sturdy cardboard box, about the size of a banana box. Great for packing." +" Can be folded." +msgstr "" + +#. ~ (1x80x75) +#. ~ Item name +#: data/json/items/containers.json +msgid "folded cardboard box" +msgid_plural "folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ (1x80x75) +#. ~ Description of "folded cardboard box" +#: data/json/items/containers.json +msgid "A sturdy folded cardboard box. Great for packing. Can be assembled." msgstr "" #. ~ A box that children could hide in should be big enough to cram a (un)dead @@ -69396,10 +69519,25 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, the sort children would have loved to hide in, " -"when there were still children." +"when there were still children. Can be folded." +msgstr "" + +#. ~ (1x150x120) +#. ~ Item name +#: data/json/items/containers.json +msgid "large folded cardboard box" +msgid_plural "large folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ (1x150x120) +#. ~ Description of "large folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A very large folded cardboard box, the sort children would have loved to " +"hide in, when there were still children. Can be assembled." msgstr "" -"Una grossa scatola di cartone, la tipica scatola in cui i bambini amavano " -"nascondersi, quando erano ancora bambini." #. ~ A box that children could hide in should be big enough to cram a (un)dead #. child or uncomfortable adult in (90x60x60) @@ -69407,7 +69545,7 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, doubled up with a second layer of cardboard and " -"lots of duct tape." +"lots of duct tape. It can't be folded anymore." msgstr "" #. ~ (200x50x20) @@ -69424,7 +69562,24 @@ msgstr[2] "" #: data/json/items/containers.json msgid "" "An oversize cardboard box, big enough to fit some longer items. Great for " -"storage." +"storage. Can be folded." +msgstr "" + +#. ~ (220x100x1) +#. ~ Item name +#: data/json/items/containers.json +msgid "oversize folded cardboard box" +msgid_plural "oversize folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ (220x100x1) +#. ~ Description of "oversize folded cardboard box" +#: data/json/items/containers.json +msgid "" +"An oversize cardboard box, big enough to fit some longer items. Great for " +"storage. Can be assembled." msgstr "" #. ~ Item name @@ -72435,6 +72590,25 @@ msgid "" "to untie them." msgstr "" +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Item name +#: data/json/items/generic.json +msgid "bundle of javelins" +msgid_plural "bundles of javelins" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Description of "bundle of javelins" +#: data/json/items/generic.json +msgid "" +"Five wooden javelins securely tied together for easier transport. " +"Disassemble to untie them." +msgstr "" + #. ~ Item name #: data/json/items/generic.json msgid "t-substrate sample" @@ -92884,9 +93058,9 @@ msgstr "" #: data/json/items/armor/coats.json msgid "gutskin parka" msgid_plural "gutskin parkas" -msgstr[0] "Parka in pelle d'intestino" -msgstr[1] "Parka in pelle d'intestino" -msgstr[2] "Parka in pelle d'intestino" +msgstr[0] "parka in pelle d'intestino" +msgstr[1] "parka in pelle d'intestino" +msgstr[2] "parka in pelle d'intestino" #. ~ Description of "gutskin parka" #: data/json/items/armor/coats.json @@ -92908,7 +93082,7 @@ msgstr[2] "cappotti invernali" #: data/json/items/armor/coats.json msgid "A padded coat with deep pockets and a hood. Very warm." msgstr "" -"Un giubbino imbottito con tasche profonde ed un cappuccio. Molto caldo." +"Un giubbotto imbottito dotato di tasche capienti e cappuccio. Molto caldo." #. ~ Item name #: data/json/items/armor/coats.json @@ -129042,6 +129216,7 @@ msgstr "bocca" #. ~ Valid mod location of gun "Makarov PM" #. ~ Valid mod location of gun "makeshift chemical thrower" #. ~ Valid mod location of gun "RM451 flamethrower" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "XM34 EMP projector" #. ~ Valid mod location of gun "A7 laser rifle" #. ~ Valid mod location of gun "V29 laser pistol" @@ -129086,8 +129261,9 @@ msgstr "bocca" #: data/json/items/gun/762R.json data/json/items/gun/8x40mm.json #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json data/json/items/gun/flammable.json -#: data/json/items/gun/ups.json data/json/items/gunmod/rail.json -#: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json +#: data/json/items/gun/robofac_gun.json data/json/items/gun/ups.json +#: data/json/items/gunmod/rail.json data/json/items/ranged/crossbows.json +#: data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/7.50mm.json #: data/mods/Aftershock/items/gun/laser.json #: data/mods/Aftershock/items/gun/plasma.json @@ -129317,6 +129493,7 @@ msgstr "calcio" #. ~ Valid mod location of gun "combination gun" #. ~ Valid mod location of gun "RM451 flamethrower" #. ~ Valid mod location of gun "flintlock musket" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "12 gauge bullpup shotgun" #. ~ Valid mod location of gun "high-capacity pump-action shotgun" #. ~ Valid mod location of gun "gas-operated bullpup shotgun" @@ -129392,8 +129569,9 @@ msgstr "calcio" #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json #: data/json/items/gun/combination.json data/json/items/gun/flammable.json -#: data/json/items/gun/flintlock.json data/json/items/gun/shot.json -#: data/json/items/gun/ups.json data/json/items/gunmod/bionicmods.json +#: data/json/items/gun/flintlock.json data/json/items/gun/robofac_gun.json +#: data/json/items/gun/shot.json data/json/items/gun/ups.json +#: data/json/items/gunmod/bionicmods.json #: data/json/items/gunmod/underbarrel.json data/json/items/ranged/archery.json #: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/laser.json @@ -133934,9 +134112,9 @@ msgstr[2] "" #: data/json/items/comestibles/carnivore.json msgid "bone marrow" msgid_plural "bone marrow" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "midollo osseo" +msgstr[1] "midollo osseo" +msgstr[2] "midollo osseo" #. ~ Description of "bone marrow" #: data/json/items/comestibles/carnivore.json @@ -133944,6 +134122,9 @@ msgid "" "A soft, spongy substance found in bones, rich in fat. Chock-full of good " "stuff and doesn't taste too bad even raw, but beware of parasites." msgstr "" +"Una sostanza morbida e spugnosa che si trova nelle ossa, ed è ricco di " +"grasso. Ricco di nutrienti e ha un buon sapore anche crudo, ma fai " +"attenzione ai parassiti." #. ~ Item name #: data/json/items/comestibles/carnivore.json @@ -134006,21 +134187,21 @@ msgstr "" msgid "raw brains" msgid_plural "raw brains" msgstr[0] "cervello crudo" -msgstr[1] "cervelli crudi" -msgstr[2] "cervelli crudi" +msgstr[1] "cervella crude" +msgstr[2] "cervella crude" #. ~ Description of "raw brains" #: data/json/items/comestibles/carnivore.json msgid "A chunk of brain from an animal. You wouldn't want to eat this raw…" -msgstr "" +msgstr "Un pezzo di cervello di un animale. Mica vorrai mangiarlo crudo…" #. ~ Item name #: data/json/items/comestibles/carnivore.json msgid "raw human brains" msgid_plural "raw human brains" msgstr[0] "cervello umano crudo" -msgstr[1] "cervelli umani crudi" -msgstr[2] "cervelli umani crudi" +msgstr[1] "cervella umane crude" +msgstr[2] "cervella umane crude" #. ~ Description of "raw human brains" #: data/json/items/comestibles/carnivore.json @@ -134028,6 +134209,9 @@ msgid "" "A chunk of brain from a human. Eating this may cause kuru, but you probably" " won't live long enough to care about that anyway." msgstr "" +"Un pezzo di cervello proveniente da un essere umano. Mangiarlo potrebbe " +"causare malattie come encefalopatie spongiformi e il Kuru, ma probabilmente " +"non vivrai a lungo in ogni caso." #. ~ Item name #: data/json/items/comestibles/carnivore.json @@ -134092,6 +134276,8 @@ msgid "" "A chunk of kidney from an animal. Preparing it for cooking is a challenge " "unless you want the kitchen to smell strongly of urine." msgstr "" +"Il rene di un animale. Prepararlo alla cottura è una grossa sfida, se vuoi " +"evitare che la cucina puzzi di urina." #. ~ Item name #: data/json/items/comestibles/carnivore.json @@ -134164,6 +134350,8 @@ msgid "" "A piece of the thymus or pancreas of an animal. These are a delicacy, if " "prepared properly." msgstr "" +"L'animella è il timo o il pancreas di un animale. È una prelibatezza se " +"viene cucinata in modo opportuno." #. ~ Item name #: data/json/items/comestibles/carnivore.json @@ -134238,6 +134426,8 @@ msgstr[2] "ossa" msgid "" "A bone from some creature or other. Could be used in cooking and crafting." msgstr "" +"Un osso proveniente da una qualche creatura. Può essere utilizzato per " +"fabbricare diverse cose, come ad esempio degli aghi." #. ~ Item name #: data/json/items/comestibles/carnivore.json @@ -139923,9 +140113,7 @@ msgstr[2] "patatine fritte da fast-food " #. ~ Description of "fast-food French fries" #: data/json/items/comestibles/junkfood.json -msgid "" -"Salty, deep-fried potatoes from a fast food restaurant. Somehow, they're " -"still edible." +msgid "Salty, deep-fried potatoes from a fast food restaurant." msgstr "" #. ~ Item name @@ -153622,7 +153810,7 @@ msgstr[2] "carcasse" #, c-format msgid "skinned %s" msgid_plural "skinned %s" -msgstr[0] "%s scuoiati" +msgstr[0] "%s scuoiato" msgstr[1] "%s scuoiati" msgstr[2] "%s scuoiati" @@ -180091,16 +180279,6 @@ msgstr[2] "pittura gialla" msgid "A can of yellow paint." msgstr "Un barattolo di tinta gialla." -#. ~ Item name -#. ~ Terrain name -#: data/json/items/resources/home_improvement.json -#: data/mods/No_Hope/terrain.json -msgid "red carpet" -msgid_plural "red carpets" -msgstr[0] "tappeto rosso" -msgstr[1] "tappeti rossi" -msgstr[2] "tappeti rossi" - #. ~ Description of "red carpet" #: data/json/items/resources/home_improvement.json msgid "A roll of red carpet." @@ -186417,6 +186595,60 @@ msgstr[2] "" msgid "This is a tool used for properly disassembling firearm ammunition." msgstr "" +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal gasoline tank" +msgid_plural "internal gasoline tanks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "internal gasoline tank" +#: data/json/items/tool/integrated.json +msgid "Internal tank for gasoline fuel cell bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal ethanol tank" +msgid_plural "internal ethanol tanks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "internal ethanol tank" +#: data/json/items/tool/integrated.json +msgid "Internal ethanol tank for ethanol burner bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal oil tank" +msgid_plural "internal oil tanks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "internal oil tank" +#: data/json/items/tool/integrated.json +msgid "Internal oil tank for oil generator bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal battery compartment" +msgid_plural "internal battery compartments" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "internal battery compartment" +#: data/json/items/tool/integrated.json +msgid "" +"Internal compartment for holding medium sized batteries for battery system " +"bionic." +msgstr "" + #. ~ Item name #: data/json/items/tool/knives.json msgid "copper knife" @@ -195359,19 +195591,6 @@ msgstr[2] "lamiere di metallo" msgid "A thin sheet of metal." msgstr "Una lamiera di metallo sottile." -#. ~ Item name -#: data/json/items/vehicle/plating.json -msgid "wired sheet metal" -msgid_plural "wired sheet metal" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" - -#. ~ Description of "wired sheet metal" -#: data/json/items/vehicle/plating.json -msgid "Sheet metal that has had housing for lights wired into it." -msgstr "" - #. ~ Item name #: data/json/items/vehicle/plating.json msgid "wooden armor kit" @@ -195501,6 +195720,20 @@ msgstr[2] "" msgid "Durable silica-coated chitin plating made for a vehicle." msgstr "" +#. ~ Item name +#. ~ Vehicle part name +#: data/json/items/vehicle/plating.json data/json/vehicleparts/boards.json +msgid "counterweight" +msgid_plural "counterweights" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "counterweight" +#: data/json/items/vehicle/plating.json +msgid "A heavy block of steel used in balancing other heavy things." +msgstr "" + #. ~ Item name #. ~ Vehicle part name #: data/json/items/vehicle/rams.json data/json/vehicleparts/rams.json @@ -199129,6 +199362,20 @@ msgstr "" msgid "%1$s impales !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale your %2$s, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #: data/mods/Xedra_Evolved/monsters/monsterattacks.json @@ -199155,6 +199402,18 @@ msgstr "" msgid "%1$s buries its beak in !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -199179,6 +199438,18 @@ msgstr "" msgid "%1$s snaps its tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -199203,6 +199474,18 @@ msgstr "" msgid "%1$s snaps its barbed tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -199228,6 +199511,18 @@ msgstr "" msgid "%1$s snaps its long barbed tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -199255,6 +199550,19 @@ msgstr "" msgid "%1$s's head shoots out, and its teeth sink into !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's head extends to bite you, but you dodge and the head sails past!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "" +"%s's head extends to bite , but they dodge and the head sails past!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -199279,6 +199587,18 @@ msgstr "" msgid "%1$s thrusts its arms at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts its arms at you, but you evade the stretched arm!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's thrusts its arms at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -199304,6 +199624,18 @@ msgid "" "%1$s stares intently at and a hurricane force wind hits them!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s stares at you, but you the wind bursts past you!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's stares at , but the wind blows past them!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -199328,6 +199660,18 @@ msgstr "" msgid "%1$s thrusts a claw at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at you, but you evade it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at , but they evade it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -199352,6 +199696,18 @@ msgstr "" msgid "%1$s slashes at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at your neck! You duck!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at , but they duck!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -199376,6 +199732,18 @@ msgstr "" msgid "%1$s takes a powerful swing at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -199400,6 +199768,18 @@ msgstr "" msgid "%1$s brutally rams !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -199424,6 +199804,18 @@ msgstr "" msgid "%1$s claws at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s claws at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to claw at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -199448,6 +199840,18 @@ msgstr "" msgid "%1$s slams into !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to slam into you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries slam into , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -199472,6 +199876,18 @@ msgstr "" msgid "%1$s stings !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -199514,6 +199930,18 @@ msgstr "" msgid "%1$s gores with its antlers!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -199538,6 +199966,18 @@ msgstr "" msgid "%1$s kicks !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -199564,6 +200004,20 @@ msgstr "" msgid "%s grabs and covers them in sticky webs!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab , but they dodge!" +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/monster_deaths.json msgid "Necro Boomer Revive" @@ -200494,22 +200948,22 @@ msgstr "" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Action" +msgid "Reflection Action" msgstr "" -#. ~ Description of spell "Endless Hunger Action" +#. ~ Description of spell "Reflection Action" #: data/json/monster_special_attacks/spells.json msgid "Teleports and harms monsters." msgstr "" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Revive" +msgid "Reflection Revive" msgstr "" -#. ~ Description of spell "Endless Hunger Revive" +#. ~ Description of spell "Reflection Revive" #: data/json/monster_special_attacks/spells.json -msgid "Revives the endless hunger." +msgid "Revives the reflection." msgstr "" #. ~ Spell name @@ -200539,6 +200993,26 @@ msgid "" "hallucination attacks. You can see it only in debug menu." msgstr "" +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Sloth Attack" +msgstr "" + +#. ~ Description of spell "Sloth Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Slows you." +msgstr "" + +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Guilt Attack" +msgstr "" + +#. ~ Description of spell "Guilt Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Makes things heavier." +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/weapon_spells.json msgid "Mi-go Slaver Beam" @@ -203346,7 +203820,7 @@ msgid "" msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish" msgid_plural "giant crayfish" msgstr[0] "" @@ -203361,7 +203835,7 @@ msgid "" msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "colossal crayfish" msgid_plural "colossal crayfish" msgstr[0] "" @@ -203374,7 +203848,7 @@ msgid "An enormous mutated gray crayfish with pincer claws and long antennae." msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish larva" msgid_plural "giant crayfish larvae" msgstr[0] "" @@ -204005,6 +204479,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "skittering plague" msgid_plural "skittering plagues" msgstr[0] "" @@ -204022,6 +204497,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague nymph" msgid_plural "plague nymphs" msgstr[0] "" @@ -204038,6 +204514,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague vector" msgid_plural "plague vectors" msgstr[0] "scarafaggio untore" @@ -204059,6 +204536,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach" msgid_plural "giant cockroaches" msgstr[0] "" @@ -204074,6 +204552,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach nymph" msgid_plural "giant cockroach nymphs" msgstr[0] "" @@ -204087,6 +204566,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "pregnant giant cockroach" msgid_plural "pregnant giant cockroaches" msgstr[0] "" @@ -204222,6 +204702,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly naiad" msgid_plural "giant dragonfly naiads" msgstr[0] "" @@ -204239,6 +204720,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly" msgid_plural "giant dragonflies" msgstr[0] "libellula gigante" @@ -204260,6 +204742,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "fused dragonflies" msgid_plural "fused dragonflies" msgstr[0] "" @@ -204761,6 +205244,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "wasp larva" msgid_plural "wasp larvae" msgstr[0] "larva di vespa" @@ -204908,6 +205392,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "dermatik larva" msgid_plural "dermatik larvae" msgstr[0] "" @@ -205027,6 +205512,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant ant" msgid_plural "giant ants" msgstr[0] "" @@ -205057,6 +205543,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant acidic ant" msgid_plural "giant acidic ants" msgstr[0] "" @@ -205095,6 +205582,7 @@ msgstr "Il corpo di %s perde acido." #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic ant larva" msgid_plural "acidic ant larvae" msgstr[0] "" @@ -205126,6 +205614,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic soldier ant" msgid_plural "acidic soldier ants" msgstr[0] "" @@ -205142,6 +205631,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "ant larva" msgid_plural "ant larvae" msgstr[0] "" @@ -205172,6 +205662,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "soldier ant" msgid_plural "soldier ants" msgstr[0] "" @@ -205187,6 +205678,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "super soldier ant" msgid_plural "super soldier ants" msgstr[0] "" @@ -205218,6 +205710,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant locust" msgid_plural "giant locusts" msgstr[0] "" @@ -205234,6 +205727,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "famine" msgid_plural "famines" msgstr[0] "" @@ -205249,6 +205743,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "locust nymph" msgid_plural "locust nymphs" msgstr[0] "" @@ -205264,6 +205759,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "aphid" msgid_plural "aphids" @@ -205281,6 +205777,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "giant aphid" msgid_plural "giant aphids" @@ -205313,6 +205810,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant praying mantis" msgid_plural "giant praying mantises" msgstr[0] "mantide religiosa gigante" @@ -205329,6 +205827,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "praying mantis nymph" msgid_plural "praying mantis nymphs" msgstr[0] "" @@ -205345,6 +205844,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "great mantis" msgid_plural "great mantises" msgstr[0] "" @@ -205420,6 +205920,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant grasshopper" msgid_plural "giant grasshoppers" msgstr[0] "cavalletta gigante" @@ -205438,6 +205939,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "grasshopper nymph" msgid_plural "grasshopper nymphs" msgstr[0] "" @@ -205451,6 +205953,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant stag beetle larva" msgid_plural "giant stag beetle larvae" msgstr[0] "" @@ -205532,6 +206035,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant antlion larva" msgid_plural "giant antlion larvae" msgstr[0] "" @@ -205547,6 +206051,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant adult antlion" msgid_plural "giant adult antlions" msgstr[0] "formicaleone gigante adulto" @@ -205578,6 +206083,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water strider" msgid_plural "giant water striders" msgstr[0] "" @@ -205593,6 +206099,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water strider nymph" msgid_plural "water strider nymphs" msgstr[0] "" @@ -205726,6 +206233,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "cicada nymph" msgid_plural "cicada nymphs" msgstr[0] "" @@ -205741,6 +206249,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cicada" msgid_plural "giant cicadas" msgstr[0] "" @@ -205756,6 +206265,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant woodlouse" msgid_plural "giant woodlice" msgstr[0] "" @@ -205771,6 +206281,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "baby woodlouse" msgid_plural "baby woodlice" msgstr[0] "" @@ -205786,6 +206297,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water tiger" msgid_plural "giant water tigers" msgstr[0] "" @@ -205801,6 +206313,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant diving beetle" msgid_plural "giant diving beetles" msgstr[0] "" @@ -205817,6 +206330,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water scorpion" msgid_plural "giant water scorpions" msgstr[0] "" @@ -205832,6 +206346,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water scorpion nymph" msgid_plural "water scorpion nymphs" msgstr[0] "" @@ -209227,6 +209742,8 @@ msgstr "" #. ~ Death message of monster "shifting mass" #. ~ Death message of monster "impossible shape" +#. ~ Death message of monster "guilt" +#. ~ Death message of monster "sloth" #. ~ Death message of monster "Impossible shape" #: data/json/monsters/nether.json data/mods/innawood/monsters/nether.json #, c-format @@ -209463,29 +209980,74 @@ msgstr "" #. ~ Monster name #: data/json/monsters/nether.json -msgid "endless hunger" -msgid_plural "endless hungers" +msgid "pale reflection" +msgid_plural "pale reflections" msgstr[0] "" msgstr[1] "" msgstr[2] "" -#. ~ Description of monster "endless hunger" +#. ~ Description of monster "pale reflection" #: data/json/monsters/nether.json msgid "" -"Your mind fills in large shifting images of predators to save you from its " -"actual appearance. You can feel it despite the distance as if it were " -"connected to you." +"This looks nothing like you. It's barely real. So why does your mind keep " +"mistaking it for you?" msgstr "" -#. ~ Death message of monster "endless hunger" +#. ~ Death message of monster "pale reflection" #: data/json/monsters/nether.json #, c-format -msgid "The %s vanishes but you can still feel it through your connection." +msgid "The %s vanishes but you can still feel it." msgstr "" -#. ~ Monster message of special attack of monster "endless hunger" +#. ~ Monster message of special attack of monster "pale reflection" +#: data/json/monsters/nether.json +#, c-format +msgid "You can feel the %s." +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "twisted reflection" +msgid_plural "twisted reflections" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "twisted reflection" +#: data/json/monsters/nether.json +msgid "" +"This looks almost nothing like you. It's form isn't even stable. So why " +"does your mind keep mistaking it for you?" +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "dark reflection" +msgid_plural "dark reflections" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "dark reflection" +#: data/json/monsters/nether.json +msgid "" +"This only looks a little like you. It's obviously not you. So why does " +"your mind keep mistaking it for you?" +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "better half" +msgid_plural "better halves" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "better half" #: data/json/monsters/nether.json -msgid "You can feel the endless hunger." +msgid "" +"This doesn't look like you. It looks like what you've dreamed you could be." +" Why does your mind keep mistaking you for a bad copy of it?" msgstr "" #. ~ Monster name @@ -209532,6 +210094,50 @@ msgstr "" msgid "You feel something was destroyed inside you." msgstr "" +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "guilt" +msgid_plural "guilts" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"memories of your wrongdoings rise to the surface." +msgstr "" + +#. ~ Monster message of special attack of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"The guilt makes no physical movement and yet you feel the force of its " +"assault. Everything feels heavier." +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "sloth" +msgid_plural "sloths" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"a desire to stop moving rises." +msgstr "" + +#. ~ Monster message of special attack of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"The sloth does nothing, and you feel time itself aiding your desire to do " +"nothing." +msgstr "" + #. ~ Monster name #: data/json/monsters/power_leech.json msgid "leech blossom" @@ -223392,21 +223998,23 @@ msgid "" "I'm my own person, but I'm mostly willing to follow your lead. I can do a lot of things for you: I can fight, I can train you or you can train me, I can carry stuff, I can bandage your wounds, I can build faction camps, I can do some other activities, I can ride horses, I can go places, I can guard things, I can use some bionics, I can even chit-chat with you or give you tips or talk about my background. You can give me instructions in conversation or by radio or shout commands at me.\n" " What do you want to know more about?" msgstr "" +"Sono una persona indipendente, ma sono generalmente disponibile a seguirti. Posso fare molte cose per te: posso combattere, ti posso insegnare alcune cose e tu puoi insegnarle a me, posso trasportare cose, bendare le tue ferite, fondare campi fazione, eseguire qualche altra attività, cavalcare, posso raggiungere dei luoghi, sorvegliarne altri, posso usare dei bionici, posso persino chiacchierare con te, darti dei suggerimenti, o raccontarti la mia storia. Mi puoi dare istruzioni con una conversazione, via radio, o urlandomi gli ordini.\n" +" Che cosa vuoi approfondire?" #. ~ Response to NPC dialogue #: data/json/npcs/TALK_ALLY_TUTORIAL.json msgid "Forget I asked." -msgstr "" +msgstr "Fa come se non avessi chiesto." #. ~ Response to NPC dialogue #: data/json/npcs/TALK_ALLY_TUTORIAL.json msgid "Skip it, let's get going." -msgstr "" +msgstr "Lascia stare, rimettiamoci in marcia." #. ~ Response to NPC dialogue #: data/json/npcs/TALK_ALLY_TUTORIAL.json msgid "Any hints about the world we now live in?" -msgstr "" +msgstr "Hai qualche suggerimento riguardo al mondo in cui viviamo ora?" #. ~ Response to NPC dialogue #: data/json/npcs/TALK_ALLY_TUTORIAL.json @@ -223416,42 +224024,42 @@ msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/TALK_ALLY_TUTORIAL.json msgid "What do you mean, \"mostly\" willing to follow my lead?" -msgstr "" +msgstr "Cosa significa che sei \"generalmente\" disposto a seguirmi?" #. ~ Response to NPC dialogue #: data/json/npcs/TALK_ALLY_TUTORIAL.json msgid "What's that about giving instructions?" -msgstr "" +msgstr "Cosa mi puoi dire sul come dare istruzioni?" #. ~ Response to NPC dialogue #: data/json/npcs/TALK_ALLY_TUTORIAL.json msgid "We can talk with radios?" -msgstr "" +msgstr "Possiamo comunicare via radio?" #. ~ Response to NPC dialogue #: data/json/npcs/TALK_ALLY_TUTORIAL.json msgid "How do shouted commands work?" -msgstr "" +msgstr "Come funzionano gli ordini urlati?" #. ~ Response to NPC dialogue #: data/json/npcs/TALK_ALLY_TUTORIAL.json msgid "How does fighting work?" -msgstr "" +msgstr "Come funziona il combattimento?" #. ~ Response to NPC dialogue #: data/json/npcs/TALK_ALLY_TUTORIAL.json msgid "What's that about training?" -msgstr "" +msgstr "Cosa mi puoi dire sull'insegnamento?" #. ~ Response to NPC dialogue #: data/json/npcs/TALK_ALLY_TUTORIAL.json msgid "Tell me about you carrying stuff." -msgstr "" +msgstr "Parlami di come trasporti cose." #. ~ Response to NPC dialogue #: data/json/npcs/TALK_ALLY_TUTORIAL.json msgid "You can perform first aid?" -msgstr "" +msgstr "Sei in grado di eseguire tecniche di primo soccorso?" #. ~ Response to NPC dialogue #: data/json/npcs/TALK_ALLY_TUTORIAL.json @@ -223462,31 +224070,32 @@ msgstr "" #: data/json/npcs/TALK_ALLY_TUTORIAL.json msgid "What's that about activities? Like what, you can farm for me?" msgstr "" +"Cosa mi puoi dire delle altre attività? Per esempio, puoi coltivare per me?" #. ~ Response to NPC dialogue #: data/json/npcs/TALK_ALLY_TUTORIAL.json msgid "You can ride horses?" -msgstr "" +msgstr "Puoi cavalcare?" #. ~ Response to NPC dialogue #: data/json/npcs/TALK_ALLY_TUTORIAL.json msgid "What do you mean, you can go places?" -msgstr "" +msgstr "Cosa intendi dire, che puoi raggiungere altri luoghi?" #. ~ Response to NPC dialogue #: data/json/npcs/TALK_ALLY_TUTORIAL.json msgid "What do you do as a guard?" -msgstr "" +msgstr "Cosa fai quando sorvegli?" #. ~ Response to NPC dialogue #: data/json/npcs/TALK_ALLY_TUTORIAL.json msgid "You can use bionics? How does that work?" -msgstr "" +msgstr "Puoi usare i bionici? Come funziona?" #. ~ Response to NPC dialogue #: data/json/npcs/TALK_ALLY_TUTORIAL.json msgid "What about chit-chatting and your background?" -msgstr "" +msgstr "Per quanto riguarda le chiacchierate e la tua storia?" #. ~ Response to NPC dialogue #: data/json/npcs/TALK_ALLY_TUTORIAL.json @@ -223494,6 +224103,8 @@ msgid "" "Anything else I should know, like making you pulp zombies or assigning you a" " seat in my vehicle?" msgstr "" +"C'è qualcos'altro che dovrei sapere? Per esempio: come farti maciullare gli" +" zombie o come assegnarti un posto nel mio veicolo?" #. ~ Response to NPC dialogue #: data/json/npcs/TALK_ALLY_TUTORIAL.json @@ -223506,11 +224117,13 @@ msgid "" "You and me, we better stick together to survive, right? But that doesn't mean I'll tolerate infinite abuse. Mistreat me too much, or especially fail to keep me fed, and I'll like you less and less. If it gets bad enough, I'll mutiny - and if you have anyone else following you, I may convince some of them to join my mutiny and we'll form our own little band.\n" " Obviously, if I quit in a huff, there's going to be bad blood between us, and you're probably going to want to kill me for betrayal and I may need to kill you to get my fair share of the loot. So keep me fed and satisfied so it doesn't come to that." msgstr "" +"Intendiamoci, a noi conviene stare uniti per sopravvivere, giusto? Ma ciò non significa che tollererò abusi continui. Se mi maltratti eccessivamente o, soprattutto, se non riesci mantenermi nutrito, ti gradirò sempre meno. Quando non ne potrò più, insorgerò… e se hai altri al tuo seguito, potrei convincerli ad unirsi al mio ammutinamento e formeremo la nostra piccola banda.\n" +" Ovviamente, in questo caso non scorrerà buon sangue tra noi due, e probabilmente vorrai uccidermi per il tradimento e io potrei doverti uccidere per prendere la mia parte di bottino. Perciò cerca di tenermi sazio e soddisfatto, se non vuoi che arriviamo a tanto." #. ~ Response to NPC dialogue #: data/json/npcs/TALK_ALLY_TUTORIAL.json msgid "Sure. Is there any easy way to keep you fed?" -msgstr "" +msgstr "Certamente. C'è un modo semplice per nutrirti?" #. ~ NPC dialogue line #: data/json/npcs/TALK_ALLY_TUTORIAL.json @@ -223518,6 +224131,8 @@ msgid "" "If we're next to each other, you can just bump into me and we'll start talking, right? But if I'm farther away, you're going to have to shout a bit (use the 'C'hat command) for me to hear you. You'll need to see me for us to have a conversation. Or we can talk by radios if we both have them.\n" " When we talk, you can give me instructions about how to fight or when to sleep or whatever. I'll mostly do them, and you can ask me what my current instructions are. Sometimes you'll give me two sets of instructions: a normal set, and an override for a specific situation. I'll tell you which instructions are overridden. You can set and clear overrides with shouted commands." msgstr "" +"Se siamo vicini, ti basta semplicemente camminare verso di me e cominceremo a parlare. Ma se siamo lontani, dovrai urlare (usa il comando Parla 'C') perché io ti possa sentire. Per avere una conversazione, il contatto visivo è necessario. Possiamo anche comunicare via radio, se entrambi ne siamo muniti.\n" +" Quando parliamo, mi puoi dare istruzioni su come combattere, quando dormire, o altro. Tenderò a seguire queste istruzioni, e mi puoi anche chiedere quali sono gli ordini al momento. Qualche volta mi darai due set di istruzioni: uno normale, ed uno prioritario per situazioni specifiche. Ti dirò io quali ordini sono sostituiti da uno prioritario. Puoi impostare e rimuovere le priorità urlando gli ordini." #. ~ NPC dialogue line #: data/json/npcs/TALK_ALLY_TUTORIAL.json @@ -232942,7 +233557,7 @@ msgstr "" #. ~ Swears and curses used to emphasize unpleasant events #: data/json/npcs/talk_tags.json msgid "motherfucker" -msgstr "" +msgstr "Figlio di puttana" #. ~ Snippet in category "" #. ~ generic negative/hostile pronouns @@ -233092,13 +233707,13 @@ msgstr "" #. ~ NPC complaint when thirsty #: data/json/npcs/talk_tags.json msgid "Thirsty? Yes, absolutely." -msgstr "" +msgstr "Assetato? Si, assolutamente." #. ~ Snippet in category "" #. ~ NPC complaint when thirsty #: data/json/npcs/talk_tags.json msgid "Water… is there an oasis nearby?" -msgstr "" +msgstr "Acqua... c'è un'oasi qui vicino?" #. ~ Snippet in category "" #. ~ NPC complaint when thirsty @@ -250983,42 +251598,42 @@ msgstr "" #. ~ Mission name #: data/json/npcs/exodii/exodii_merchant_missions.json -msgid "Bring 1L of anesthetic to Rubik" +msgid "Bring 1000 units of anesthetic to Rubik" msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "" -"If'n us'll to add the metal an' plastic for ye, us'll need one liter o' them" -" anus-feticks, half for your thinkin'-meat an' half for our stock." +"If'n us'll to add the metal an' plastic for ye, us'll need a thousand unit " +"o' them anus-feticks, half for your thinkin'-meat an' half for our stock." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "King's own luck!" msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "That be a choice an' you can tass. Come back to this'n if you like." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Check round the chirurgery an' such, I'd razz." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Us'n waits patient-like for that anus-fetick." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. We can pass it in when you like." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. Come back to this'n if you like to try again." msgstr "" @@ -252216,26 +252831,29 @@ msgstr "" #. is to bring us a bit of good tea. Not literally 'tea' of course. That's #. my Anglic street slang. I mean the stuff that puts you to sleep for #. surgery. The Great Grey says your word for it is 'anesthetic'. You bring -#. us one liter of anesthetic, we'll fix you up with a wire and everything. +#. us a thousand units of anesthetic, we'll fix you up with a wire and +#. everything. #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" "Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle " "mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. " "I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep " "f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. " -"You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a" -" tiff." +"You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire" +" an' a tiff." msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" -"One liter of, uh, anesthetic, coming up. Can we talk about something else?" +"One thousand units of, uh, anesthetic, coming up. Can we talk about " +"something else?" msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json -msgid "One liter of, uh, anesthetic, coming up. I'd better start looking." +msgid "" +"One thousand units of, uh, anesthetic, coming up. I'd better start looking." msgstr "" #. ~ Response to NPC dialogue @@ -289035,6 +289653,16 @@ msgstr "scatole di cartone" msgid "Recipes related to constructing cardboard boxes." msgstr "" +#. ~ name of the nested group +#: data/json/recipes/nested.json +msgid "assembled cardboard boxes" +msgstr "" + +#. ~ Description of the category "assembled cardboard boxes" +#: data/json/recipes/nested.json +msgid "Recipes related to assembling cardboard boxes." +msgstr "" + #. ~ name of the nested group #: data/json/recipes/nested.json msgid "wooden boxes" @@ -330312,6 +330940,13 @@ msgstr "" "Un pannello sottile di metallo di altezza ridotta. Tiene gli zombie fuori " "dal veicolo ma permette alle persone di vederci attraverso." +#. ~ Description of vehicle part "counterweight" +#: data/json/vehicleparts/boards.json +msgid "" +"A half-height heavy metal wall. Commonly used in forklifts to balance them " +"when lifting heavy things." +msgstr "" + #. ~ Vehicle part name #: data/json/vehicleparts/cargo.json msgid "storage bag" @@ -331129,11 +331764,6 @@ msgstr "luce blu" msgid "red light" msgstr "luce rossa" -#. ~ Vehicle part name -#: data/json/vehicleparts/lights.json -msgid "aisle with lights" -msgstr "corridoio con luci" - #. ~ Vehicle part name #: data/json/vehicleparts/manual.json msgid "foot pedals" @@ -361128,6 +361758,18 @@ msgstr "" msgid "%1$s stomps on !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries to stomp on you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries stomp on , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -361152,6 +361794,18 @@ msgstr "" msgid "%1$s swings its massive tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -361176,6 +361830,18 @@ msgstr "" msgid "%1$s swings its spiked tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -361200,6 +361866,18 @@ msgstr "" msgid "%1$s thrusts its long horns at !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s thrusts its long horns at you, but you evade!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s's thrusts its long horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -362958,6 +363636,14 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "anchisaurus egg" +msgid_plural "anchisaurus eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "issi egg" @@ -363006,6 +363692,14 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "barosaurus egg" +msgid_plural "barosaurus eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "camarasaurus egg" @@ -364452,6 +365146,21 @@ msgid "" "hands and leathery skin." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "anchisaurus" +msgid_plural "anchisaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "anchisaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"A four legged plant eating dinosaur with a long neck, dexterous hands and " +"leathery skin." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "issi" @@ -364540,6 +365249,21 @@ msgstr[2] "" msgid "Huge, long-necked, four-legged dinosaur with a long, whip-like tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "barosaurus" +msgid_plural "barosaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "barosaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur with a long, whip-like tail and one " +"large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "camarasaurus" @@ -365774,6 +366498,22 @@ msgid "" "holding together a shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal anchisaurus zombie" +msgid_plural "fungal anchisaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "fungal anchisaurus zombie" +#: data/mods/DinoMod/monsters/fungus.json +msgid "" +"This was once a four legged plant eating dinosaur with a long neck and " +"leathery skin. Now fungal tendrils sprout from the mouth, eyes, and other " +"orifices, holding together a large shambling mass of mold-covered flesh." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal issi zombie" @@ -365875,12 +366615,13 @@ msgstr "" #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json -msgid "fungal camarasaurus zombie" -msgid_plural "fungal camarasaurus zombies" +msgid "fungal barosaurus zombie" +msgid_plural "fungal barosaurus zombies" msgstr[0] "" msgstr[1] "" msgstr[2] "" +#. ~ Description of monster "fungal barosaurus zombie" #. ~ Description of monster "fungal camarasaurus zombie" #: data/mods/DinoMod/monsters/fungus.json msgid "" @@ -365889,6 +366630,14 @@ msgid "" "orifices, holding together an enormous shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal camarasaurus zombie" +msgid_plural "fungal camarasaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal brachiosaurus zombie" @@ -366475,38 +367224,6 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "sarahsaurus hatchling" -msgid_plural "sarahsaurus hatchlings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "issi hatchling" -msgid_plural "issi hatchlings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "haplocanthosaurus hatchling" -msgid_plural "haplocanthosaurus hatchlings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "amargasaurus hatchling" -msgid_plural "amargasaurus hatchlings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" - #. ~ Monster name #: data/mods/DinoMod/monsters/hatchling.json msgid "brown and magenta hatchling" @@ -366836,6 +367553,11 @@ msgid "" "tail." msgstr "" +#. ~ Description of monster "mon_anchisaurus_juvenile" +#: data/mods/DinoMod/monsters/juvenile.json +msgid "A four-legged, plant-eating juvenile sauropod with a long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/juvenile.json msgid "brown and magenta sauropod juvenile" @@ -367348,6 +368070,21 @@ msgstr[2] "" msgid "Long-necked, two-legged dinosaur corpse with a long tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "anchisaurus zombie" +msgid_plural "anchisaurus zombie" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "anchisaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Long-necked, four-legged dinosaur corpse. The neck is bent at a disturbing " +"angle and leaking black ichor." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "issi zombie" @@ -367435,6 +368172,21 @@ msgid "" "tiny head with vacant white eyes. Sways and staggers." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "barosaurus zombie" +msgid_plural "barosaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "barosaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "camarasaurus zombie" @@ -368358,6 +369110,21 @@ msgid "" "charred meat. Its flesh has mended into a leathery shell." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched anchisaurus zombie" +msgid_plural "scorched anchisaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "scorched anchisaurus zombie" +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "" +"Heavily-burned four-legged zombie dinosaur sauropod that still reeks of " +"charred meat. Its flesh has mended into a leathery shell." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched issi zombie" @@ -368422,6 +369189,14 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched barosaurus zombie" +msgid_plural "scorched barosaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched camarasaurus zombie" @@ -369155,6 +369930,21 @@ msgid "" "bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "American Ammo" +msgid_plural "American Ammos" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "American Ammo" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Long-necked, four-legged dinosaur corpse. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Frozen Fury" @@ -369242,6 +370032,22 @@ msgid "" "body bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "Barosaurus Brute" +msgid_plural "Barosaurus Brutes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "Barosaurus Brute" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Zombie Freight Train" @@ -370659,6 +371465,21 @@ msgid "" "large, two-legged body and long neck." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "armored anchisaurus" +msgid_plural "armored anchisaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "armored anchisaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"large, four-legged body and long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "armored issi" @@ -370740,7 +371561,22 @@ msgstr[2] "" #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "" "This zombified diplodocus has grown dense bone armor, completely covering " -"the massive, four-legged body and tiny head." +"the massive, four-legged body and small head." +msgstr "" + +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "boneplate barosaurus" +msgid_plural "boneplate barosaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "boneplate barosaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"massive, four-legged body and small head." msgstr "" #. ~ Monster name @@ -371913,6 +372749,16 @@ msgstr "" msgid "An allosaurus nest." msgstr "" +#. ~ Name of map extra +#: data/mods/DinoMod/overmap/map_extras.json +msgid "anchisaurus nest" +msgstr "" + +#. ~ Description of map extra "anchisaurus nest" +#: data/mods/DinoMod/overmap/map_extras.json +msgid "An anchisaurus nest." +msgstr "" + #. ~ Name of map extra #: data/mods/DinoMod/overmap/map_extras.json msgid "ankylosaurus nest" @@ -378498,6 +379344,19 @@ msgid "" "bionic power. It can store up to 100 mL of blood." msgstr "" +#. ~ Item name +#: data/mods/Magiclysm/bionics.json +msgid "internal blood bank" +msgid_plural "internal blood banks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "internal blood bank" +#: data/mods/Magiclysm/bionics.json +msgid "Internal tank for blood power generator bionic." +msgstr "" + #. ~ Construction group name #: data/mods/Magiclysm/construction_group.json msgid "Build Translocator Gate" @@ -378872,6 +379731,18 @@ msgstr "" msgid "%1$s lashes with its flaming whip!" msgstr "" +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes you with its flaming whip, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes with its flaming whip, but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/Magiclysm/monster_attacks.json #, c-format @@ -399915,6 +400786,122 @@ msgstr "" msgid "Makes a lot of docile, but generally untamable wildlife, tamable." msgstr "" +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame dragonfly egg" +msgid_plural "tame dragonfly eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "tame dragonfly egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The still-wet egg of a mutated dragonfly. This one has been carefully " +"tended for. The dragonfly inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame mantis egg" +msgid_plural "tame mantis eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "tame mantis egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"Praying mantis eggs glued to each other inside a strange-looking case. " +"These ones have been carefully tended for. The mantis inside seems more " +"timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame antlion egg" +msgid_plural "tame antlion eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "tame antlion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"A large, white antlion egg. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame cicada egg" +msgid_plural "tame cicada eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "tame cicada egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a cicada. This one has been carefully tended for. The cicada " +"inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water beetle egg" +msgid_plural "tame water beetle eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "tame water beetle egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water beetle. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water scorpion egg" +msgid_plural "tame water scorpion eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "tame water scorpion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water scorpion. This one has been carefully tended for. The " +"water scorpion inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "sweet goop" +msgid_plural "sweet goop" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "sweet goop" +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "" +"A bunch of sweet stuff with a wet, goopy consistency. Normal bugs would die" +" for this, just hope the mutants will like it as well." +msgstr "" + +#. ~ name of the nested group +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "tame eggs" +msgstr "" + +#. ~ Description of the category "tame eggs" +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "Recipes related to taming the eggs of aggressive invertebrates." +msgstr "" + #. ~ Name of effect type id "toxic_glue" #: data/mods/TropiCataclysm/effects.json msgid "Termite Glue" @@ -405425,11 +406412,6 @@ msgid "" "damage to kill something." msgstr "" -#. ~ "message" action message of item "Vancian bill" -#: data/mods/Xedra_Evolved/items/inventor/artifacts.json -msgid "You tear the ticket apart." -msgstr "" - #. ~ Item name #: data/mods/Xedra_Evolved/items/inventor/artifacts.json msgid "helmet of creative juices" @@ -413811,9 +414793,9 @@ msgstr "" #. ~ NPC dialogue line #: data/mods/translate-dialogue/rubik.json msgid "" -"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" +"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" "\n" -"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us one liter of anesthetic, we'll fix you up with a wire and everything." +"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us a thousand units of anesthetic, we'll fix you up with a wire and everything." msgstr "" #. ~ NPC dialogue line @@ -415009,7 +415991,7 @@ msgstr "Macella" #. ~ Key binding name #: data/raw/keybindings.json msgid "Chat with NPC" -msgstr "Parla con l'NPC" +msgstr "Parla con i PNG" #. ~ Key binding name #: data/raw/keybindings.json @@ -416032,6 +417014,11 @@ msgstr "" msgid "Toggle spawning everything" msgstr "" +#. ~ Key binding name +#: data/raw/keybindings.json +msgid "Choose snippet" +msgstr "" + #. ~ Key binding name #: data/raw/keybindings.json msgid "Look at" @@ -416533,11 +417520,11 @@ msgid "" "Internal error: achievement lacks watcher." msgstr "" -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Press " msgstr "Premi " -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Try" msgstr "Prova" @@ -416549,8 +417536,8 @@ msgstr "" msgid "Interact" msgstr "" -#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:121 -#: src/game_inventory.cpp:206 +#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:122 +#: src/game_inventory.cpp:204 msgid "Inventory" msgstr "Inventario" @@ -416596,8 +417583,8 @@ msgstr "%s (Pulsante direzionale)" msgid "Auto drive canceled." msgstr "" -#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2547 -#: src/activity_handlers.cpp:2583 +#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2543 +#: src/activity_handlers.cpp:2579 msgid "You have reached your destination." msgstr "Hai raggiunto la tua destinazione." @@ -416616,7 +417603,7 @@ msgid "You cannot hack this." msgstr "" #: src/activity_actor.cpp:779 src/activity_actor.cpp:2326 -#: src/activity_actor.cpp:5042 src/computer_session.cpp:494 +#: src/activity_actor.cpp:5031 src/computer_session.cpp:494 #: src/computer_session.cpp:511 src/computer_session.cpp:1220 #: src/computer_session.cpp:1496 msgid "an alarm sound!" @@ -416646,7 +417633,7 @@ msgstr "Attivi il pannello!" msgid "The nearby doors unlock." msgstr "" -#: src/activity_actor.cpp:846 src/iuse.cpp:10013 +#: src/activity_actor.cpp:846 src/iuse.cpp:10031 msgid "It's too dark to write!" msgstr "È troppo buio per scrivere!" @@ -416677,13 +417664,13 @@ msgid "grnd grnd grnd" msgstr "grnd grnd grnd" #: src/activity_actor.cpp:1053 src/activity_actor.cpp:2049 -#: src/activity_actor.cpp:4566 src/activity_actor.cpp:4914 +#: src/activity_actor.cpp:4555 src/activity_actor.cpp:4903 #, c-format msgid "Your %1$s ran out of charges." msgstr "" #: src/activity_actor.cpp:1055 src/activity_actor.cpp:2051 -#: src/activity_actor.cpp:4568 src/activity_actor.cpp:4916 +#: src/activity_actor.cpp:4557 src/activity_actor.cpp:4905 #, c-format msgid "%1$s %2$s ran out of charges." msgstr "" @@ -416696,7 +417683,7 @@ msgstr "" msgid " no longer has the book!" msgstr "" -#: src/activity_actor.cpp:1357 src/character.cpp:10622 src/npc.cpp:1334 +#: src/activity_actor.cpp:1357 src/character.cpp:10623 src/npc.cpp:1334 msgid "It's too dark to read!" msgstr "" @@ -416819,10 +417806,10 @@ msgstr "" msgid "The lock stumps your efforts to pick it." msgstr "La serratura stronca le tue possibilita' di aprirla." -#: src/activity_actor.cpp:2347 src/game.cpp:5609 src/game.cpp:5617 -#: src/game.cpp:5648 src/game.cpp:5654 src/iexamine.cpp:4078 src/iuse.cpp:9920 -#: src/iuse_actor.cpp:1036 src/iuse_actor.cpp:1852 src/iuse_actor.cpp:4399 -#: src/iuse_actor.cpp:4524 +#: src/activity_actor.cpp:2347 src/game.cpp:5607 src/game.cpp:5615 +#: src/game.cpp:5646 src/game.cpp:5652 src/iexamine.cpp:4078 src/iuse.cpp:9938 +#: src/iuse_actor.cpp:1043 src/iuse_actor.cpp:1859 src/iuse_actor.cpp:4406 +#: src/iuse_actor.cpp:4531 msgid "You cannot do that while mounted." msgstr "Non lo puoi fare mentre sei in sella." @@ -416862,452 +417849,452 @@ msgstr "" msgid "%s scans the book into their device." msgstr "" -#: src/activity_actor.cpp:2673 +#: src/activity_actor.cpp:2662 msgid "You lie down preparing to fall asleep." msgstr "" -#: src/activity_actor.cpp:2686 +#: src/activity_actor.cpp:2675 msgid "" "You feel you should've fallen asleep by now, but somehow you're still awake." msgstr "" -#: src/activity_actor.cpp:2691 +#: src/activity_actor.cpp:2680 msgid "You toss and turn…" msgstr "Ti giri e ti rigiri..." -#: src/activity_actor.cpp:2702 +#: src/activity_actor.cpp:2691 msgid "You try to sleep, but can't." msgstr "Provi ad addormentarti, ma non ci riesci..." -#: src/activity_actor.cpp:2722 +#: src/activity_actor.cpp:2711 msgid "You have trouble sleeping, keep trying?" msgstr "Hai problemi ad addormentarti, vuoi continuare?" -#: src/activity_actor.cpp:2723 +#: src/activity_actor.cpp:2712 msgid "Stop trying to fall asleep and get up." msgstr "Smetti di cercare di addormentarti e alzati in piedi." -#: src/activity_actor.cpp:2724 +#: src/activity_actor.cpp:2713 msgid "Continue trying to fall asleep." msgstr "Continua a tentare di addormentarti." -#: src/activity_actor.cpp:2726 +#: src/activity_actor.cpp:2715 msgid "Continue trying to fall asleep and don't ask again." msgstr "Continua a tentare di addormentarti e non chiederlo di nuovo." -#: src/activity_actor.cpp:2786 +#: src/activity_actor.cpp:2775 msgid "You start cracking the safe." msgstr "" -#: src/activity_actor.cpp:2789 +#: src/activity_actor.cpp:2778 #, c-format msgid "%1$s starts cracking the safe." msgstr "" -#: src/activity_actor.cpp:2844 +#: src/activity_actor.cpp:2833 msgid "With a satisfying click, the lock on the safe opens!" msgstr "" -#: src/activity_actor.cpp:2943 +#: src/activity_actor.cpp:2932 #, c-format msgid "You disassemble your %s." msgstr "" -#: src/activity_actor.cpp:2946 src/character.cpp:10354 +#: src/activity_actor.cpp:2935 src/character.cpp:10355 #, c-format msgid "You unload your %s." msgstr "" -#: src/activity_actor.cpp:2994 +#: src/activity_actor.cpp:2983 msgid "" "You no longer have the in progress craft in your possession. You stop " "crafting. Reactivate the in progress craft to continue crafting." msgstr "" -#: src/activity_actor.cpp:2997 +#: src/activity_actor.cpp:2986 msgid "" " no longer has the in progress craft in their possession. " " stops crafting." msgstr "" -#: src/activity_actor.cpp:3117 +#: src/activity_actor.cpp:3106 msgid "Keep practicing until proficiency increase?" msgstr "" -#: src/activity_actor.cpp:3135 +#: src/activity_actor.cpp:3124 msgid "Your proficiency has increased. Stop practicing?" msgstr "" -#: src/activity_actor.cpp:3141 +#: src/activity_actor.cpp:3130 #, c-format msgid "There is nothing left of the %s to craft from." msgstr "" -#: src/activity_actor.cpp:3142 +#: src/activity_actor.cpp:3131 #, c-format msgid "There is nothing left of the %s was crafting." msgstr "" -#: src/activity_actor.cpp:3210 +#: src/activity_actor.cpp:3199 msgid "You are too tired to exercise." msgstr "" -#: src/activity_actor.cpp:3216 +#: src/activity_actor.cpp:3205 msgid "You are too dehydrated to exercise." msgstr "" -#: src/activity_actor.cpp:3222 +#: src/activity_actor.cpp:3211 msgid "Empty your hands first." msgstr "" -#: src/activity_actor.cpp:3236 +#: src/activity_actor.cpp:3225 msgid "You cannot train here with a broken arm." msgstr "" -#: src/activity_actor.cpp:3243 +#: src/activity_actor.cpp:3232 msgid "You cannot train here with a broken leg." msgstr "" -#: src/activity_actor.cpp:3253 +#: src/activity_actor.cpp:3242 msgid "You cannot train freely with a broken limb." msgstr "" -#: src/activity_actor.cpp:3261 +#: src/activity_actor.cpp:3250 msgid "" "Physical effort determines workout efficiency, but also rate of exhaustion." msgstr "" -#: src/activity_actor.cpp:3262 +#: src/activity_actor.cpp:3251 msgid "Choose training intensity:" msgstr "" -#: src/activity_actor.cpp:3263 +#: src/activity_actor.cpp:3252 msgctxt "training intensity" msgid "Light" msgstr "Leggero" -#: src/activity_actor.cpp:3264 +#: src/activity_actor.cpp:3253 msgid "" "Light exercise comparable in intensity to walking, but more focused and " "methodical." msgstr "" -#: src/activity_actor.cpp:3265 +#: src/activity_actor.cpp:3254 msgctxt "training intensity" msgid "Moderate" msgstr "Moderata" -#: src/activity_actor.cpp:3266 +#: src/activity_actor.cpp:3255 msgid "" "Moderate exercise without excessive exertion, but with enough effort to " "break a sweat." msgstr "" -#: src/activity_actor.cpp:3267 +#: src/activity_actor.cpp:3256 msgctxt "training intensity" msgid "Active" msgstr "" -#: src/activity_actor.cpp:3268 +#: src/activity_actor.cpp:3257 msgid "" "Active exercise with full involvement. Strenuous, but in a controlled " "manner." msgstr "" -#: src/activity_actor.cpp:3269 +#: src/activity_actor.cpp:3258 msgctxt "training intensity" msgid "High" msgstr "Strafatto" -#: src/activity_actor.cpp:3270 +#: src/activity_actor.cpp:3259 msgid "" "High intensity exercise with maximum effort and full power. Exhausting in " "the long run." msgstr "" -#: src/activity_actor.cpp:3296 src/activity_actor.cpp:3398 +#: src/activity_actor.cpp:3285 src/activity_actor.cpp:3387 msgid "Train for how long (minutes): " msgstr "" -#: src/activity_actor.cpp:3311 +#: src/activity_actor.cpp:3300 msgid "You start your workout session." msgstr "" -#: src/activity_actor.cpp:3317 +#: src/activity_actor.cpp:3306 msgid "You are exhausted so you finish your workout early." msgstr "" -#: src/activity_actor.cpp:3322 +#: src/activity_actor.cpp:3311 msgid "You are dehydrated so you finish your workout early." msgstr "" #. ~ heavy breathing when exercising -#: src/activity_actor.cpp:3334 +#: src/activity_actor.cpp:3323 msgid "yourself huffing and puffing!" msgstr "" -#: src/activity_actor.cpp:3349 +#: src/activity_actor.cpp:3338 msgid "You catch your breath for few moments." msgstr "" -#: src/activity_actor.cpp:3352 +#: src/activity_actor.cpp:3341 msgid "You get back to your training." msgstr "" -#: src/activity_actor.cpp:3360 +#: src/activity_actor.cpp:3349 msgid "You finish your workout session." msgstr "" -#: src/activity_actor.cpp:3379 +#: src/activity_actor.cpp:3368 msgid "You have finished your training cycle, keep training?" msgstr "" -#: src/activity_actor.cpp:3380 +#: src/activity_actor.cpp:3369 msgid "Stop training." msgstr "" -#: src/activity_actor.cpp:3381 +#: src/activity_actor.cpp:3370 msgid "Continue training." msgstr "" -#: src/activity_actor.cpp:3382 +#: src/activity_actor.cpp:3371 msgid "Continue training and don't ask again." msgstr "" -#: src/activity_actor.cpp:3596 src/iexamine.cpp:2298 +#: src/activity_actor.cpp:3585 src/iexamine.cpp:2298 msgid "Nothing can be harvested from this plant in current season." msgstr "Non puoi raccogliere niente da questa pianta in questa stagione." -#: src/activity_actor.cpp:3638 +#: src/activity_actor.cpp:3627 msgid "You couldn't harvest anything." msgstr "" -#: src/activity_actor.cpp:3680 +#: src/activity_actor.cpp:3669 #, c-format msgid "%1$s did not fit and fell to the %2$s." msgstr "" -#: src/activity_actor.cpp:3684 +#: src/activity_actor.cpp:3673 #, c-format msgid "%1$s is too heavy and fell to the %2$s." msgstr "" -#: src/activity_actor.cpp:3709 +#: src/activity_actor.cpp:3698 msgid "The pet has moved somewhere else." msgstr "" -#: src/activity_actor.cpp:3752 +#: src/activity_actor.cpp:3741 msgid "The robot has moved somewhere else." msgstr "" -#: src/activity_actor.cpp:3760 +#: src/activity_actor.cpp:3749 #, c-format msgid "The %s recovers before you can finish." msgstr "" -#: src/activity_actor.cpp:3777 +#: src/activity_actor.cpp:3766 #, c-format msgid "The %s hovers momentarily as it surveys the area." msgstr "" -#: src/activity_actor.cpp:3783 +#: src/activity_actor.cpp:3772 #, c-format msgid "The %s lets out a whirring noise and starts to follow you." msgstr "" -#: src/activity_actor.cpp:3862 src/character.cpp:1444 src/character.cpp:1621 -#: src/character.cpp:1658 +#: src/activity_actor.cpp:3851 src/character.cpp:1445 src/character.cpp:1622 +#: src/character.cpp:1659 msgid "You let go of the grabbed object." msgstr "" #. ~ %1$s: item to put in the container, %2$s: container to put item in -#: src/activity_actor.cpp:3923 src/activity_actor.cpp:3946 +#: src/activity_actor.cpp:3912 src/activity_actor.cpp:3935 #, c-format msgid "You put your %1$s into the %2$s." msgstr "" -#: src/activity_actor.cpp:3961 +#: src/activity_actor.cpp:3950 #, c-format msgid "Could not put %1$s into %2$s, aborting." msgstr "" -#: src/activity_actor.cpp:4065 +#: src/activity_actor.cpp:4054 #, c-format msgid "Can't reload the %s." msgstr "" -#: src/activity_actor.cpp:4074 +#: src/activity_actor.cpp:4063 #, c-format msgid "" "You manage to loosen some debris and make your %s somewhat operational." msgstr "" -#: src/activity_actor.cpp:4081 +#: src/activity_actor.cpp:4070 #, c-format msgid "You insert %dx %s into the %s." msgstr "" -#: src/activity_actor.cpp:4085 +#: src/activity_actor.cpp:4074 #, c-format msgid "You refill the %s." msgstr "Hai riempito: %s" -#: src/activity_actor.cpp:4087 +#: src/activity_actor.cpp:4076 #, c-format msgid "You reload the %1$s with %2$s." msgstr "" -#: src/activity_actor.cpp:4109 +#: src/activity_actor.cpp:4098 #, c-format msgid "The %s no longer fits in your inventory" msgstr "%s non entra più nel tuo inventario" -#: src/activity_actor.cpp:4113 +#: src/activity_actor.cpp:4102 #, c-format msgid "Dispose of %s and wield %s" msgstr "" -#: src/activity_actor.cpp:4116 src/pickup.cpp:103 +#: src/activity_actor.cpp:4105 src/pickup.cpp:103 #, c-format msgid "Wield %s" msgstr "" -#: src/activity_actor.cpp:4118 +#: src/activity_actor.cpp:4107 #, c-format msgid "Drop %s" msgstr "" -#: src/activity_actor.cpp:4125 +#: src/activity_actor.cpp:4114 #, c-format msgid "The %s no longer fits in your inventory so you wield it instead." msgstr "%s non entra più nel tuo inventario, pertanto lo impugni." -#: src/activity_actor.cpp:4132 +#: src/activity_actor.cpp:4121 #, c-format msgid "The %s no longer fits in your inventory so you drop it instead." msgstr "%s non entra più nel tuo inventario, quindi lo lasci." -#: src/activity_actor.cpp:4205 +#: src/activity_actor.cpp:4194 #, c-format msgid "The %s's udders run dry." msgstr "" -#: src/activity_actor.cpp:4253 +#: src/activity_actor.cpp:4242 #, c-format msgid "%1$s has nothing %2$s could shear." msgstr "" -#: src/activity_actor.cpp:4264 +#: src/activity_actor.cpp:4253 #, c-format msgid "%1$s don't have a shearing tool." msgstr "" -#: src/activity_actor.cpp:4267 +#: src/activity_actor.cpp:4256 #, c-format msgid "%1$s doesn't have a shearing tool." msgstr "" -#: src/activity_actor.cpp:4283 +#: src/activity_actor.cpp:4272 #, c-format msgid "%1$s start shearing %2$s." msgstr "" -#: src/activity_actor.cpp:4286 +#: src/activity_actor.cpp:4275 #, c-format msgid "%1$s starts shearing %2$s." msgstr "" -#: src/activity_actor.cpp:4300 +#: src/activity_actor.cpp:4289 #, c-format msgid "%1$s don't have a shearing tool anymore." msgstr "" -#: src/activity_actor.cpp:4305 +#: src/activity_actor.cpp:4294 #, c-format msgid "%1$s doesn't have a shearing tool anymore." msgstr "" -#: src/activity_actor.cpp:4335 +#: src/activity_actor.cpp:4324 #, c-format msgid "%1$s finished shearing %2$s and got:" msgstr "" #. ~ %1$s - item, %2$d - amount -#: src/activity_actor.cpp:4352 +#: src/activity_actor.cpp:4341 #, c-format msgid "%1$s x%2$d" msgstr "" -#: src/activity_actor.cpp:4403 +#: src/activity_actor.cpp:4392 msgid "" "You no longer have the in progress disassembly in your possession. You stop" " disassembling. Reactivate the in progress disassembly to continue " "disassembling." msgstr "" -#: src/activity_actor.cpp:4406 +#: src/activity_actor.cpp:4395 msgid "" " no longer has the in progress disassembly in their possession. " " stops disassembling." msgstr "" -#: src/activity_actor.cpp:4562 +#: src/activity_actor.cpp:4551 msgid "hissssssssss!" msgstr "hissssssssss!" -#: src/activity_actor.cpp:4697 +#: src/activity_actor.cpp:4686 #, c-format msgid "You set up the %s on the ground." msgstr "" -#: src/activity_actor.cpp:4698 +#: src/activity_actor.cpp:4687 msgid "Examine the center square to pack it up again." msgstr "" -#: src/activity_actor.cpp:4784 +#: src/activity_actor.cpp:4773 msgid "You pause to engage in spiritual contemplation." msgstr "" -#: src/activity_actor.cpp:4813 +#: src/activity_actor.cpp:4802 #, c-format msgid "Playing with your %s has lifted your spirits a bit." msgstr "Giocare con il %s ha migliorato il tuo umore." -#: src/activity_actor.cpp:4889 +#: src/activity_actor.cpp:4878 #, c-format msgid "You can't use your %1$s to pry up the nails." msgstr "" -#: src/activity_actor.cpp:5163 +#: src/activity_actor.cpp:5152 msgid "You open up your kit and shave." msgstr "Apri il tuo kit e ti fai la barba." -#: src/activity_actor.cpp:5186 +#: src/activity_actor.cpp:5175 msgid "You give your hair a trim." msgstr "Dai una tagliata ai tuoi capelli." -#: src/activity_actor.cpp:5190 src/iexamine.cpp:339 +#: src/activity_actor.cpp:5179 src/iexamine.cpp:339 msgid "Change what?" msgstr "Cosa vuoi cambiare?" -#: src/activity_actor.cpp:5191 +#: src/activity_actor.cpp:5180 msgid "Change hairstyle" msgstr "" -#: src/activity_actor.cpp:5192 +#: src/activity_actor.cpp:5181 msgid "Change facial hairstyle" msgstr "" #. ~ Sound of a wood chopping tool at work! -#: src/activity_actor.cpp:5399 +#: src/activity_actor.cpp:5388 msgid "CHK!" msgstr "" -#: src/activity_actor.cpp:5450 +#: src/activity_actor.cpp:5439 msgid "You finish chopping wood." msgstr "" -#: src/activity_actor.cpp:5501 +#: src/activity_actor.cpp:5490 #, c-format msgid "You produce %d plank." msgid_plural "You produce %d planks." @@ -417315,7 +418302,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/activity_actor.cpp:5506 +#: src/activity_actor.cpp:5495 #, c-format msgid "You produce %d splinter." msgid_plural "You produce %d splinters." @@ -417323,371 +418310,371 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/activity_actor.cpp:5510 +#: src/activity_actor.cpp:5499 msgid "You waste a lot of the wood." msgstr "Sprechi un sacco di legno." -#: src/activity_actor.cpp:5557 +#: src/activity_actor.cpp:5546 msgid "Select a direction for the tree to fall in." msgstr "Seleziona la direzione in cui far cadere l'albero." -#: src/activity_actor.cpp:5611 +#: src/activity_actor.cpp:5600 msgid "You finish chopping down a tree." msgstr "Finisci di abbattere l'albero." -#: src/activity_actor.cpp:5651 +#: src/activity_actor.cpp:5640 msgid "You finish churning up the earth here." msgstr "" -#: src/activity_actor.cpp:5691 +#: src/activity_actor.cpp:5680 #, c-format msgid "You clear up the %s." msgstr "" -#: src/activity_actor.cpp:5887 src/activity_actor.cpp:5901 +#: src/activity_actor.cpp:5876 src/activity_actor.cpp:5890 #, c-format msgid "You found: %s!" msgstr "" -#: src/activity_actor.cpp:5907 +#: src/activity_actor.cpp:5896 msgid "You didn't find anything." msgstr "Non trovi nulla di interesse." -#: src/activity_actor.cpp:5975 src/activity_handlers.cpp:2462 +#: src/activity_actor.cpp:5964 src/activity_handlers.cpp:2464 #, c-format msgid "You successfully attached the %1$s to your %2$s." msgstr "" -#: src/activity_actor.cpp:5987 +#: src/activity_actor.cpp:5976 #, c-format msgid "You failed at installing the %s and destroyed your %s!" msgstr "" -#: src/activity_actor.cpp:5991 +#: src/activity_actor.cpp:5980 #, c-format msgid "You failed at installing the %s and damaged your %s!" msgstr "" -#: src/activity_actor.cpp:5996 +#: src/activity_actor.cpp:5985 #, c-format msgid "You failed at installing the %s." msgstr "" -#: src/activity_actor.cpp:6062 +#: src/activity_actor.cpp:6051 msgid "You finish salvaging." msgstr "Hai finito di recuperare materiali." -#: src/activity_actor.cpp:6315 +#: src/activity_actor.cpp:6304 #, c-format msgid "%s can't reach the source tile." msgstr "" -#: src/activity_actor.cpp:6489 src/activity_item_handling.cpp:2372 +#: src/activity_actor.cpp:6478 src/activity_item_handling.cpp:2370 #, c-format msgid "%s sorted out every item possible." msgstr "" -#: src/activity_actor.cpp:6508 +#: src/activity_actor.cpp:6497 #, c-format msgid "%s cannot be folded." msgstr "" -#: src/activity_actor.cpp:6515 src/activity_actor.cpp:6643 +#: src/activity_actor.cpp:6504 src/activity_actor.cpp:6632 #, c-format msgid "You need %s to do it!" msgstr "Ti serve %s per farlo!" -#: src/activity_actor.cpp:6522 +#: src/activity_actor.cpp:6511 #, c-format msgid "You can't fold the %s while it's in motion." msgstr "" -#: src/activity_actor.cpp:6541 +#: src/activity_actor.cpp:6530 #, c-format msgid "You fold the %s." msgstr "" -#: src/activity_actor.cpp:6562 +#: src/activity_actor.cpp:6551 #, c-format msgid "You let go of %s." msgstr "" -#: src/activity_actor.cpp:6609 src/consumption.cpp:731 -#: src/consumption.cpp:1826 src/iuse.cpp:674 src/iuse.cpp:693 src/iuse.cpp:751 -#: src/iuse.cpp:770 src/iuse.cpp:1799 src/iuse.cpp:2361 src/iuse.cpp:2407 -#: src/iuse.cpp:3263 src/iuse.cpp:3379 src/iuse.cpp:3849 src/iuse.cpp:3890 -#: src/iuse.cpp:4379 src/iuse.cpp:4670 src/iuse.cpp:5481 src/iuse.cpp:5529 -#: src/iuse.cpp:6113 src/iuse.cpp:8162 src/iuse_actor.cpp:1227 -#: src/iuse_actor.cpp:1911 src/iuse_actor.cpp:1970 src/iuse_actor.cpp:2221 -#: src/iuse_actor.cpp:2639 src/iuse_actor.cpp:3302 src/iuse_actor.cpp:3833 -#: src/iuse_actor.cpp:4528 +#: src/activity_actor.cpp:6598 src/consumption.cpp:731 +#: src/consumption.cpp:1732 src/iuse.cpp:675 src/iuse.cpp:694 src/iuse.cpp:752 +#: src/iuse.cpp:771 src/iuse.cpp:1800 src/iuse.cpp:2362 src/iuse.cpp:2408 +#: src/iuse.cpp:3264 src/iuse.cpp:3380 src/iuse.cpp:3850 src/iuse.cpp:3891 +#: src/iuse.cpp:4380 src/iuse.cpp:4671 src/iuse.cpp:5482 src/iuse.cpp:5530 +#: src/iuse.cpp:6114 src/iuse.cpp:8166 src/iuse_actor.cpp:1234 +#: src/iuse_actor.cpp:1918 src/iuse_actor.cpp:1977 src/iuse_actor.cpp:2228 +#: src/iuse_actor.cpp:2646 src/iuse_actor.cpp:3309 src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:4535 msgid "You can't do that while underwater." msgstr "Non lo puoi fare mentre sei sott'acqua." -#: src/activity_actor.cpp:6613 src/iuse.cpp:963 src/iuse.cpp:1762 -#: src/iuse.cpp:1795 src/iuse.cpp:2454 src/iuse.cpp:2803 src/iuse.cpp:2885 -#: src/iuse.cpp:2919 src/iuse.cpp:2948 src/iuse.cpp:2967 src/iuse.cpp:2990 -#: src/iuse.cpp:3023 src/iuse.cpp:3259 src/iuse.cpp:3375 src/iuse.cpp:3530 -#: src/iuse.cpp:3944 src/iuse.cpp:4215 src/iuse.cpp:4375 src/iuse.cpp:4743 -#: src/iuse.cpp:4821 src/iuse.cpp:4837 src/iuse.cpp:4889 src/iuse.cpp:4931 -#: src/iuse.cpp:4975 src/iuse.cpp:5023 src/iuse.cpp:5065 src/iuse.cpp:5105 -#: src/iuse.cpp:5261 src/iuse.cpp:5292 src/iuse.cpp:5533 src/iuse.cpp:6104 -#: src/iuse.cpp:8953 src/iuse.cpp:8967 src/iuse.cpp:9137 src/iuse.cpp:9281 -#: src/iuse.cpp:9324 src/iuse.cpp:9345 src/iuse.cpp:9380 src/iuse.cpp:9556 -#: src/iuse.cpp:9595 src/iuse_actor.cpp:2224 src/iuse_actor.cpp:2645 -#: src/iuse_actor.cpp:3306 src/iuse_actor.cpp:3837 +#: src/activity_actor.cpp:6602 src/iuse.cpp:964 src/iuse.cpp:1763 +#: src/iuse.cpp:1796 src/iuse.cpp:2455 src/iuse.cpp:2804 src/iuse.cpp:2886 +#: src/iuse.cpp:2920 src/iuse.cpp:2949 src/iuse.cpp:2968 src/iuse.cpp:2991 +#: src/iuse.cpp:3024 src/iuse.cpp:3260 src/iuse.cpp:3376 src/iuse.cpp:3531 +#: src/iuse.cpp:3945 src/iuse.cpp:4216 src/iuse.cpp:4376 src/iuse.cpp:4744 +#: src/iuse.cpp:4822 src/iuse.cpp:4838 src/iuse.cpp:4890 src/iuse.cpp:4932 +#: src/iuse.cpp:4976 src/iuse.cpp:5024 src/iuse.cpp:5066 src/iuse.cpp:5106 +#: src/iuse.cpp:5262 src/iuse.cpp:5293 src/iuse.cpp:5534 src/iuse.cpp:6105 +#: src/iuse.cpp:8971 src/iuse.cpp:8985 src/iuse.cpp:9155 src/iuse.cpp:9299 +#: src/iuse.cpp:9342 src/iuse.cpp:9363 src/iuse.cpp:9398 src/iuse.cpp:9574 +#: src/iuse.cpp:9613 src/iuse_actor.cpp:2231 src/iuse_actor.cpp:2652 +#: src/iuse_actor.cpp:3313 src/iuse_actor.cpp:3844 msgid "You can't do that while mounted." msgstr "" -#: src/activity_actor.cpp:6619 src/activity_actor.cpp:6637 +#: src/activity_actor.cpp:6608 src/activity_actor.cpp:6626 #, c-format msgid "There's no room to unfold the %s." msgstr "" -#: src/activity_actor.cpp:6665 +#: src/activity_actor.cpp:6654 #, c-format msgid "You unfold the %s." msgstr "" -#: src/activity_handlers.cpp:380 src/activity_handlers.cpp:383 +#: src/activity_handlers.cpp:377 src/activity_handlers.cpp:380 #, c-format msgid "You discover a %s!" msgstr "Hai trovato: %s!" -#: src/activity_handlers.cpp:400 +#: src/activity_handlers.cpp:397 msgid "None of your cutting tools are suitable for butchering." msgstr "Nessuno dei tuoi utensili da taglio è adatto a macellare." -#: src/activity_handlers.cpp:405 +#: src/activity_handlers.cpp:402 msgid "You don't trust the quality of your tools, but carry on anyway." msgstr "I tuoi utensili non sono il massimo, ma persegui nel tuo scopo." -#: src/activity_handlers.cpp:412 +#: src/activity_handlers.cpp:409 msgid "None of your tools are sharp and precise enough to do that." msgstr "" -#: src/activity_handlers.cpp:416 +#: src/activity_handlers.cpp:413 msgid "You could use a better tool, but this will do." msgstr "Potresti usare uno strumento più adatto, ma questo andrà bene." -#: src/activity_handlers.cpp:419 +#: src/activity_handlers.cpp:416 msgid "This tool is great, but you still would like a scalpel." msgstr "Questo strumento è ottimo, ma un bisturi sarebbe comunque migliore." -#: src/activity_handlers.cpp:422 +#: src/activity_handlers.cpp:419 msgid "You dissect the corpse with a trusty scalpel." msgstr "" -#: src/activity_handlers.cpp:426 +#: src/activity_handlers.cpp:423 msgid "" "You dissect the corpse with a sophisticated system of surgical grade " "scalpels." msgstr "" -#: src/activity_handlers.cpp:440 +#: src/activity_handlers.cpp:437 msgid "You can't butcher this; you are missing some tools.\n" msgstr "" -#: src/activity_handlers.cpp:459 +#: src/activity_handlers.cpp:456 msgid "This corpse has already been bled." msgstr "" -#: src/activity_handlers.cpp:467 +#: src/activity_handlers.cpp:464 msgid "It would be futile to dissect this badly damaged corpse." msgstr "" -#: src/activity_handlers.cpp:474 +#: src/activity_handlers.cpp:471 msgid "This corpse is already field dressed." msgstr "" -#: src/activity_handlers.cpp:480 +#: src/activity_handlers.cpp:477 msgid "This corpse is already skinned." msgstr "" -#: src/activity_handlers.cpp:487 +#: src/activity_handlers.cpp:484 msgid "This corpse is too small to quarter without damaging." msgstr "" -#: src/activity_handlers.cpp:493 +#: src/activity_handlers.cpp:490 msgid "This is already quartered." msgstr "" -#: src/activity_handlers.cpp:500 +#: src/activity_handlers.cpp:497 msgid "You need to perform field dressing before quartering." msgstr "" -#: src/activity_handlers.cpp:515 +#: src/activity_handlers.cpp:512 msgid "Would you dare desecrate the mortal remains of a fellow human being?" msgstr "" -#: src/activity_handlers.cpp:518 +#: src/activity_handlers.cpp:515 msgid "You clench your teeth at the prospect of this gruesome job." msgstr "" -#: src/activity_handlers.cpp:521 +#: src/activity_handlers.cpp:518 msgid "This will haunt you in your dreams." msgstr "" -#: src/activity_handlers.cpp:525 +#: src/activity_handlers.cpp:522 msgid "" "You try to look away, but this gruesome image will stay on your mind for " "some time." msgstr "" -#: src/activity_handlers.cpp:530 +#: src/activity_handlers.cpp:527 msgid "It needs a coffin, not a knife." msgstr "" -#: src/activity_handlers.cpp:749 +#: src/activity_handlers.cpp:746 msgid "You salvage what you can from the corpse, but it is badly damaged." msgstr "" -#: src/activity_handlers.cpp:928 +#: src/activity_handlers.cpp:925 #, c-format msgid "You fail to harvest: %s" msgstr "" -#: src/activity_handlers.cpp:993 +#: src/activity_handlers.cpp:990 #, c-format msgid "You harvest: %s" msgstr "" #. ~ %1$s - item name, %2$s - monster name -#: src/activity_handlers.cpp:1052 +#: src/activity_handlers.cpp:1049 #, c-format msgid "You discover a %1$s in the %2$s!" msgstr "" -#: src/activity_handlers.cpp:1067 +#: src/activity_handlers.cpp:1064 #, c-format msgid "You roughly slice the corpse of %s into four parts and set them aside." msgstr "" -#: src/activity_handlers.cpp:1091 +#: src/activity_handlers.cpp:1088 msgid "There's no corpse to butcher!" msgstr "Non c'è alcun cadavere da macellare!" -#: src/activity_handlers.cpp:1348 +#: src/activity_handlers.cpp:1345 #, c-format msgid "You pour %1$s onto the ground." msgstr "Versi %1$s in terra." -#: src/activity_handlers.cpp:1395 +#: src/activity_handlers.cpp:1397 #, c-format msgid "With a clang and a shudder, the %s pump goes silent." msgstr "Con un suono secco e sferragliante, la pompa di %s si ferma." -#: src/activity_handlers.cpp:1398 src/iexamine.cpp:3556 +#: src/activity_handlers.cpp:1400 src/iexamine.cpp:3556 #, c-format msgid "You squeeze the last drops of %s from the vat." msgstr "Spremi le ultime gocce di %s dalla tinozza di fermentazione." -#: src/activity_handlers.cpp:1444 src/activity_handlers.cpp:1946 +#: src/activity_handlers.cpp:1446 src/activity_handlers.cpp:1948 #, c-format msgid "The %s runs out of batteries." msgstr "%s finisce le batterie." -#: src/activity_handlers.cpp:1476 +#: src/activity_handlers.cpp:1478 msgid "You won!" msgstr "" -#: src/activity_handlers.cpp:1477 +#: src/activity_handlers.cpp:1479 msgid " won!" msgstr "" #. ~ Sound of a Pickaxe at work! -#: src/activity_handlers.cpp:1501 +#: src/activity_handlers.cpp:1503 msgid "CHNK! CHNK! CHNK!" msgstr "" -#: src/activity_handlers.cpp:1525 +#: src/activity_handlers.cpp:1527 msgid "You finish digging." msgstr "" -#: src/activity_handlers.cpp:1526 +#: src/activity_handlers.cpp:1528 msgid " finishes digging." msgstr "" -#: src/activity_handlers.cpp:1629 +#: src/activity_handlers.cpp:1631 msgid "The corpse moved before you could finish smashing it!" msgstr "" -#: src/activity_handlers.cpp:1635 +#: src/activity_handlers.cpp:1637 msgid " finished pulping the corpse." msgid_plural " finished pulping the corpses." msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/activity_handlers.cpp:1686 src/bionics.cpp:938 +#: src/activity_handlers.cpp:1688 src/bionics.cpp:928 msgid "There's nothing to light there." msgstr "Non c'è niente da accendere là." -#: src/activity_handlers.cpp:1699 src/activity_handlers.cpp:1715 +#: src/activity_handlers.cpp:1701 src/activity_handlers.cpp:1717 msgid "You have lost the item you were using to start the fire." msgstr "" -#: src/activity_handlers.cpp:1707 +#: src/activity_handlers.cpp:1709 msgid "This item requires tinder to light." msgstr "" -#: src/activity_handlers.cpp:1725 +#: src/activity_handlers.cpp:1727 msgid "There is not enough sunlight to start a fire now. You stop trying." msgstr "" -#: src/activity_handlers.cpp:1743 +#: src/activity_handlers.cpp:1745 #, c-format msgid "You learn a little about the spell: %s" msgstr "" -#: src/activity_handlers.cpp:1749 src/character_martial_arts.cpp:78 +#: src/activity_handlers.cpp:1751 src/character_martial_arts.cpp:78 #, c-format msgid "You learn %s." msgstr "Hai imparato %s." -#: src/activity_handlers.cpp:1780 +#: src/activity_handlers.cpp:1782 #, c-format msgid "You finish teaching %s." msgstr "" -#: src/activity_handlers.cpp:1782 +#: src/activity_handlers.cpp:1784 #, c-format msgid "%s finishes teaching %s." msgstr "" -#: src/activity_handlers.cpp:1822 +#: src/activity_handlers.cpp:1824 #, c-format msgid "You finish training %s to level %d." msgstr "Finisci di allenare %s al livello %d." -#: src/activity_handlers.cpp:1827 src/activity_handlers.cpp:1837 +#: src/activity_handlers.cpp:1829 src/activity_handlers.cpp:1839 #, c-format msgid "You get some training in %s." msgstr "" -#: src/activity_handlers.cpp:1919 +#: src/activity_handlers.cpp:1921 msgid "You've charged the battery completely." msgstr "" -#: src/activity_handlers.cpp:1924 src/iuse.cpp:4573 +#: src/activity_handlers.cpp:1926 src/iuse.cpp:4574 msgid "You're too exhausted to keep cranking." msgstr "Sei troppo esausto per continuare a girare la manovella." -#: src/activity_handlers.cpp:1938 +#: src/activity_handlers.cpp:1940 msgid "You have trouble breathing, and stop." msgstr "" -#: src/activity_handlers.cpp:1956 +#: src/activity_handlers.cpp:1958 msgid "You're too tired to continue." msgstr "Sei troppo stanco per continuare." -#: src/activity_handlers.cpp:2010 src/vehicle_move.cpp:499 +#: src/activity_handlers.cpp:2012 src/vehicle_move.cpp:499 #: src/vehicle_use.cpp:792 #, c-format msgid "The %s doesn't have an engine!" msgstr "Il veicolo %s non ha un motore!" -#: src/activity_handlers.cpp:2015 +#: src/activity_handlers.cpp:2017 #, c-format msgid "The %s's engine starts up." msgid_plural "The %s's engines start up." @@ -417695,7 +418682,7 @@ msgstr[0] "Il motore de %s si avvia." msgstr[1] "I motori de %s si avviano." msgstr[2] "I motori de %s si avviano." -#: src/activity_handlers.cpp:2019 +#: src/activity_handlers.cpp:2021 #, c-format msgid "One of the %s's engines start up." msgid_plural "Some of the %s's engines start up." @@ -417703,12 +418690,12 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/activity_handlers.cpp:2023 +#: src/activity_handlers.cpp:2025 #, c-format msgid "The %s is ready for movement." msgstr "" -#: src/activity_handlers.cpp:2026 +#: src/activity_handlers.cpp:2028 #, c-format msgid "The %s's engine fails to start." msgid_plural "The %s's engines fail to start." @@ -417716,402 +418703,402 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/activity_handlers.cpp:2033 src/vehicle_use.cpp:1783 +#: src/activity_handlers.cpp:2035 src/vehicle_use.cpp:1783 #: src/vehicle_use.cpp:1813 msgid "You let go of the controls." msgstr "Hai lasciato i comandi." -#: src/activity_handlers.cpp:2071 +#: src/activity_handlers.cpp:2073 msgid "Repeat once" msgstr "" -#: src/activity_handlers.cpp:2073 +#: src/activity_handlers.cpp:2075 msgid "Repeat until reinforced" msgstr "" -#: src/activity_handlers.cpp:2075 +#: src/activity_handlers.cpp:2077 msgid "Repeat until fully repaired, but don't reinforce" msgstr "" -#: src/activity_handlers.cpp:2077 +#: src/activity_handlers.cpp:2079 msgid "Repeat until success/failure/level up" msgstr "" -#: src/activity_handlers.cpp:2079 +#: src/activity_handlers.cpp:2081 msgid "Attempt to refit once" msgstr "" -#: src/activity_handlers.cpp:2081 +#: src/activity_handlers.cpp:2083 msgid "Repeat until refitted" msgstr "" -#: src/activity_handlers.cpp:2082 +#: src/activity_handlers.cpp:2084 msgid "Back to item selection" msgstr "" -#: src/activity_handlers.cpp:2202 +#: src/activity_handlers.cpp:2204 #, c-format msgid "Your %s ran out of charges." msgstr "" -#: src/activity_handlers.cpp:2267 src/iuse_actor.cpp:3099 +#: src/activity_handlers.cpp:2269 src/iuse_actor.cpp:3106 msgid "You won't learn anything more by doing that." msgstr "" -#: src/activity_handlers.cpp:2275 +#: src/activity_handlers.cpp:2277 #, c-format msgid "%s %s\n" msgstr "" -#: src/activity_handlers.cpp:2281 +#: src/activity_handlers.cpp:2283 msgid "bionic power" msgstr "" -#: src/activity_handlers.cpp:2309 src/activity_handlers.cpp:2313 +#: src/activity_handlers.cpp:2311 src/activity_handlers.cpp:2315 #, c-format msgid "%s (%d)" msgstr "" -#: src/activity_handlers.cpp:2318 +#: src/activity_handlers.cpp:2320 #, c-format msgid "Charges: %s/%s %s (%s per use)\n" msgstr "" -#: src/activity_handlers.cpp:2322 +#: src/activity_handlers.cpp:2324 #, c-format msgid "Materials available: %s\n" msgstr "" -#: src/activity_handlers.cpp:2323 +#: src/activity_handlers.cpp:2325 #, c-format msgid "Skill used: %s (%s)\n" msgstr "" -#: src/activity_handlers.cpp:2325 +#: src/activity_handlers.cpp:2327 #, c-format msgid "Success chance: %.1f%%\n" msgstr "" -#: src/activity_handlers.cpp:2327 +#: src/activity_handlers.cpp:2329 #, c-format msgid "Damage chance: %.1f%%" msgstr "" -#: src/activity_handlers.cpp:2349 +#: src/activity_handlers.cpp:2351 #, c-format msgid "Your %s is repaired as much as possible, considering the degradation." msgstr "" -#: src/activity_handlers.cpp:2350 +#: src/activity_handlers.cpp:2352 #, c-format msgid "Your %s is already fully repaired." msgstr "" -#: src/activity_handlers.cpp:2382 +#: src/activity_handlers.cpp:2384 msgid "You defrost the food, but don't heat it up, since you enjoy it cold." msgstr "" -#: src/activity_handlers.cpp:2385 +#: src/activity_handlers.cpp:2387 msgid "You defrost and heat up the food." msgstr "" -#: src/activity_handlers.cpp:2389 +#: src/activity_handlers.cpp:2391 msgid "You heat up the food." msgstr "Scaldi il cibo." -#: src/activity_handlers.cpp:2423 +#: src/activity_handlers.cpp:2425 #, c-format msgid "You are currently unable to mend the %s." msgstr "" -#: src/activity_handlers.cpp:2517 +#: src/activity_handlers.cpp:2513 #, c-format msgid "You wonder if it's even possible to craft the %s…" msgstr "" -#: src/activity_handlers.cpp:2524 +#: src/activity_handlers.cpp:2520 #, c-format msgid "You don't know how to craft the %s!" msgstr "" -#: src/activity_handlers.cpp:2580 +#: src/activity_handlers.cpp:2576 msgid "You cannot reach that destination" msgstr "" -#: src/activity_handlers.cpp:2610 src/activity_handlers.cpp:2620 -#: src/game.cpp:1340 +#: src/activity_handlers.cpp:2606 src/activity_handlers.cpp:2616 +#: src/game.cpp:1341 #, c-format msgid "You caught a %s." msgstr "" -#: src/activity_handlers.cpp:2656 +#: src/activity_handlers.cpp:2652 msgid "You feel a tug on your line!" msgstr "" -#: src/activity_handlers.cpp:2668 +#: src/activity_handlers.cpp:2664 msgid "You finish fishing" msgstr "" -#: src/activity_handlers.cpp:2696 src/activity_handlers.cpp:2702 +#: src/activity_handlers.cpp:2692 src/activity_handlers.cpp:2698 msgid "You finish waiting." msgstr "Finisci di aspettare." -#: src/activity_handlers.cpp:2753 +#: src/activity_handlers.cpp:2749 #, c-format msgid "%s finishes with you…" msgstr "" -#: src/activity_handlers.cpp:2782 +#: src/activity_handlers.cpp:2778 msgid "You are bored of waiting, so you stop." msgstr "" -#: src/activity_handlers.cpp:2784 +#: src/activity_handlers.cpp:2780 msgid "You finish waiting and feel refreshed." msgstr "" -#: src/activity_handlers.cpp:2791 +#: src/activity_handlers.cpp:2787 #, c-format msgid "%s finishes chatting with you." msgstr "" -#: src/activity_handlers.cpp:2838 +#: src/activity_handlers.cpp:2834 msgid "The Autodoc suffers a catastrophic failure." msgstr "" -#: src/activity_handlers.cpp:2841 +#: src/activity_handlers.cpp:2837 msgid "The Autodoc's failure damages you greatly." msgstr "" -#: src/activity_handlers.cpp:2842 +#: src/activity_handlers.cpp:2838 msgid "The Autodoc's failure damages greatly." msgstr "" -#: src/activity_handlers.cpp:2850 +#: src/activity_handlers.cpp:2846 #, c-format msgid "Your %s is ripped open." msgstr "" -#: src/activity_handlers.cpp:2851 +#: src/activity_handlers.cpp:2847 #, c-format msgid "'s %s is ripped open." msgstr "" -#: src/activity_handlers.cpp:2870 +#: src/activity_handlers.cpp:2866 #, c-format msgid "The Autodoc is meticulously cutting your %s open." msgstr "" -#: src/activity_handlers.cpp:2871 +#: src/activity_handlers.cpp:2867 #, c-format msgid "The Autodoc is meticulously cutting 's %s open." msgstr "" -#: src/activity_handlers.cpp:2878 +#: src/activity_handlers.cpp:2874 msgid "The Autodoc is meticulously cutting you open." msgstr "" -#: src/activity_handlers.cpp:2879 +#: src/activity_handlers.cpp:2875 msgid "The Autodoc is meticulously cutting open." msgstr "" -#: src/activity_handlers.cpp:2885 +#: src/activity_handlers.cpp:2881 msgid "The Autodoc attempts to carefully extract the bionic." msgstr "" -#: src/activity_handlers.cpp:2891 +#: src/activity_handlers.cpp:2887 #, c-format msgid "" "Tried to uninstall bionic with UID %s, but you don't have this bionic " "installed." msgstr "" -#: src/activity_handlers.cpp:2898 +#: src/activity_handlers.cpp:2894 msgid "The Autodoc attempts to carefully insert the bionic." msgstr "" -#: src/activity_handlers.cpp:2912 +#: src/activity_handlers.cpp:2908 #, c-format msgid "%s is no a valid bionic_id" msgstr "" -#: src/activity_handlers.cpp:2922 +#: src/activity_handlers.cpp:2918 #, c-format msgid "The Autodoc is stitching your %s back up." msgstr "" -#: src/activity_handlers.cpp:2923 +#: src/activity_handlers.cpp:2919 #, c-format msgid "The Autodoc is stitching 's %s back up." msgstr "" -#: src/activity_handlers.cpp:2930 +#: src/activity_handlers.cpp:2926 msgid "The Autodoc is stitching you back up." msgstr "" -#: src/activity_handlers.cpp:2931 +#: src/activity_handlers.cpp:2927 msgid "The Autodoc is stitching back up." msgstr "" -#: src/activity_handlers.cpp:2937 +#: src/activity_handlers.cpp:2933 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching your wounds." msgstr "" -#: src/activity_handlers.cpp:2938 +#: src/activity_handlers.cpp:2934 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching 's wounds." msgstr "" -#: src/activity_handlers.cpp:2962 +#: src/activity_handlers.cpp:2958 msgid "" "The Autodoc returns to its resting position after successfully performing " "the operation." msgstr "" -#: src/activity_handlers.cpp:2966 +#: src/activity_handlers.cpp:2962 msgid "a short upbeat jingle: \"Operation successful\"" msgstr "" -#: src/activity_handlers.cpp:2971 +#: src/activity_handlers.cpp:2967 msgid "" "The Autodoc jerks back to its resting position after failing the operation." msgstr "" -#: src/activity_handlers.cpp:2975 +#: src/activity_handlers.cpp:2971 msgid "a sad beeping noise: \"Operation failed\"" msgstr "" -#: src/activity_handlers.cpp:2982 +#: src/activity_handlers.cpp:2978 msgid "The operation is a success." msgstr "" -#: src/activity_handlers.cpp:2985 src/bionics.cpp:2039 +#: src/activity_handlers.cpp:2981 src/bionics.cpp:1854 msgid "The operation is a failure." msgstr "" -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid " plants some %s." msgstr "" -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid "You plant some %s." msgstr "" -#: src/activity_handlers.cpp:3037 +#: src/activity_handlers.cpp:3033 #, c-format msgid "%s did not find an unfinished construction at the activity spot." msgstr "" -#: src/activity_handlers.cpp:3045 +#: src/activity_handlers.cpp:3041 #, c-format msgid "%s can't work on this construction anymore." msgstr "" -#: src/activity_handlers.cpp:3148 +#: src/activity_handlers.cpp:3144 msgid "You feel much better." msgstr "Ti senti meglio." #. ~ Sound of a jackhammer at work! -#: src/activity_handlers.cpp:3179 +#: src/activity_handlers.cpp:3175 msgid "TATATATATATATAT!" msgstr "TATATATATATATAT!" -#: src/activity_handlers.cpp:3191 +#: src/activity_handlers.cpp:3187 msgid "You finish drilling." msgstr "" -#: src/activity_handlers.cpp:3192 +#: src/activity_handlers.cpp:3188 msgid " finishes drilling." msgstr "" -#: src/activity_handlers.cpp:3301 +#: src/activity_handlers.cpp:3297 #, c-format msgid "You have run out of %s." msgstr "" -#: src/activity_handlers.cpp:3316 +#: src/activity_handlers.cpp:3312 msgid "You fertilized every plot you could." msgstr "" -#: src/activity_handlers.cpp:3329 src/activity_handlers.cpp:3350 +#: src/activity_handlers.cpp:3325 src/activity_handlers.cpp:3346 msgid "Target lost. IFF override failed." msgstr "" -#: src/activity_handlers.cpp:3354 +#: src/activity_handlers.cpp:3350 #, c-format msgid "You unleash your override attack on the %s." msgstr "" -#: src/activity_handlers.cpp:3366 +#: src/activity_handlers.cpp:3362 #, c-format msgid "You successfully override the %s's IFF protocols!" msgstr "Aggiri con successo il protocollo IFF di %s!" -#: src/activity_handlers.cpp:3374 +#: src/activity_handlers.cpp:3370 #, c-format msgid "The %s short circuits as you attempt to reprogram it!" msgstr "" -#: src/activity_handlers.cpp:3383 +#: src/activity_handlers.cpp:3379 msgid "…and turns friendly!" msgstr "" -#: src/activity_handlers.cpp:3394 +#: src/activity_handlers.cpp:3390 msgid "…but the robot refuses to acknowledge you as an ally!" msgstr "" -#: src/activity_handlers.cpp:3417 +#: src/activity_handlers.cpp:3413 msgid "The ancient tree spirits answer your call." msgstr "" -#: src/activity_handlers.cpp:3419 +#: src/activity_handlers.cpp:3415 msgid "Your communion with the trees has begun." msgstr "" -#: src/activity_handlers.cpp:3463 +#: src/activity_handlers.cpp:3459 msgid "The trees have shown you what they will." msgstr "" -#: src/activity_handlers.cpp:3484 +#: src/activity_handlers.cpp:3480 msgid "" "Choose part\n" "to draw blood from." msgstr "" -#: src/activity_handlers.cpp:3517 +#: src/activity_handlers.cpp:3513 msgid "You lose your concentration!" msgstr "" -#: src/activity_handlers.cpp:3521 src/activity_handlers.cpp:3573 +#: src/activity_handlers.cpp:3517 src/activity_handlers.cpp:3569 #, c-format msgid "You gain %i experience. New total %i." msgstr "" -#: src/activity_handlers.cpp:3529 +#: src/activity_handlers.cpp:3525 msgid "cast a spell" msgstr "" -#: src/activity_handlers.cpp:3570 +#: src/activity_handlers.cpp:3566 msgid "" "Something about how this spell works just clicked! You gained a level!" msgstr "" -#: src/activity_handlers.cpp:3579 src/activity_handlers.cpp:3619 +#: src/activity_handlers.cpp:3575 src/activity_handlers.cpp:3615 #, c-format msgid "You gained a level in %s!" msgstr "" -#: src/activity_handlers.cpp:3630 +#: src/activity_handlers.cpp:3626 #, c-format msgid "You gained %i experience from your study session." msgstr "" -#: src/activity_handlers.cpp:3636 src/iuse_actor.cpp:1126 -#: src/iuse_actor.cpp:2279 +#: src/activity_handlers.cpp:3632 src/iuse_actor.cpp:1133 +#: src/iuse_actor.cpp:2286 msgid "It's too dark to read." msgstr "C'è troppo buio per leggere." @@ -418285,14 +419272,14 @@ msgstr "" msgid "Some items tumble to the %s." msgstr "" -#: src/activity_item_handling.cpp:472 src/iuse.cpp:9451 +#: src/activity_item_handling.cpp:472 src/iuse.cpp:9469 #, c-format msgid "You need %1$i charges of water or clean water to wash these items." msgstr "" "Hai bisogno di %1$i cariche d'acqua o acqua potabile per lavare questi " "oggetti." -#: src/activity_item_handling.cpp:480 src/iuse.cpp:9457 +#: src/activity_item_handling.cpp:480 src/iuse.cpp:9475 #, c-format msgid "You need %1$i charges of cleansing agent to wash these items." msgstr "Hai bisogno di %1$i cariche di detergente per lavare questi oggetti." @@ -418301,52 +419288,52 @@ msgstr "Hai bisogno di %1$i cariche di detergente per lavare questi oggetti." msgid "You washed your items." msgstr "" -#: src/activity_item_handling.cpp:1935 +#: src/activity_item_handling.cpp:1933 #, c-format msgid "%1s failed to fetch tools." msgstr "" -#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3098 +#: src/activity_item_handling.cpp:1951 src/npcmove.cpp:3059 #, c-format msgid "%1$s picks up a %2$s." msgstr "" -#: src/activity_item_handling.cpp:1955 src/npcmove.cpp:3103 +#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3064 #, c-format msgid "%s picks up several items." msgstr "" -#: src/activity_item_handling.cpp:2013 src/iuse.cpp:4825 +#: src/activity_item_handling.cpp:2011 src/iuse.cpp:4826 msgid "You cut the log into planks." msgstr "Tagli il tronco in assi." -#: src/activity_item_handling.cpp:2138 +#: src/activity_item_handling.cpp:2136 #, c-format msgid "%s can't reach the source tile. Try to sort out loot without a cart." msgstr "" -#: src/activity_item_handling.cpp:2684 +#: src/activity_item_handling.cpp:2682 msgid "It is too dark to do this activity." msgstr "" -#: src/activity_item_handling.cpp:2734 +#: src/activity_item_handling.cpp:2732 msgid "You don't have the skill for this task." msgstr "" -#: src/activity_item_handling.cpp:2736 +#: src/activity_item_handling.cpp:2734 msgid "There is something blocking the location for this task." msgstr "" -#: src/activity_item_handling.cpp:2753 +#: src/activity_item_handling.cpp:2751 #, c-format msgid "%s is trying to find necessary items to do the job" msgstr "" -#: src/activity_item_handling.cpp:2853 src/activity_item_handling.cpp:2854 +#: src/activity_item_handling.cpp:2851 src/activity_item_handling.cpp:2852 msgid "The required items are not available to complete this task." msgstr "" -#: src/activity_item_handling.cpp:3154 +#: src/activity_item_handling.cpp:3152 msgid "It is too dark to work here." msgstr "" @@ -418359,271 +419346,271 @@ msgstr "" msgid "THIS IS A BUG" msgstr "" -#: src/advanced_inv.cpp:121 +#: src/advanced_inv.cpp:122 msgid "IN" msgstr "" -#: src/advanced_inv.cpp:122 +#: src/advanced_inv.cpp:123 msgid "South West" msgstr "Sud Ovest" -#: src/advanced_inv.cpp:123 src/weather.cpp:779 +#: src/advanced_inv.cpp:124 src/weather.cpp:779 msgid "South" msgstr "Sud" -#: src/advanced_inv.cpp:124 +#: src/advanced_inv.cpp:125 msgid "South East" msgstr "Sud Est" -#: src/advanced_inv.cpp:125 src/weather.cpp:783 +#: src/advanced_inv.cpp:126 src/weather.cpp:783 msgid "West" msgstr "Ovest" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "DN" msgstr "" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "Directly below you" msgstr "Sotto di te" -#: src/advanced_inv.cpp:127 src/weather.cpp:775 +#: src/advanced_inv.cpp:128 src/weather.cpp:775 msgid "East" msgstr "Est" -#: src/advanced_inv.cpp:128 +#: src/advanced_inv.cpp:129 msgid "North West" msgstr "Nord Ovest" -#: src/advanced_inv.cpp:129 src/weather.cpp:771 +#: src/advanced_inv.cpp:130 src/weather.cpp:771 msgid "North" msgstr "Nord" -#: src/advanced_inv.cpp:130 +#: src/advanced_inv.cpp:131 msgid "North East" msgstr "Nord Est" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "GR" msgstr "" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "Grabbed Vehicle" msgstr "" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "AL" msgstr "" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "Surrounding area" msgstr "Area circostante" -#: src/advanced_inv.cpp:133 +#: src/advanced_inv.cpp:134 msgid "CN" msgstr "" -#: src/advanced_inv.cpp:133 src/crafting_gui.cpp:654 +#: src/advanced_inv.cpp:134 src/crafting_gui.cpp:654 msgid "Container" msgstr "" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "WR" msgstr "" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "Worn Items" msgstr "" -#: src/advanced_inv.cpp:187 src/newcharacter.cpp:920 +#: src/advanced_inv.cpp:188 src/newcharacter.cpp:920 msgid "name" msgstr "nome" -#: src/advanced_inv.cpp:189 +#: src/advanced_inv.cpp:190 msgid "weight" msgstr "peso" -#: src/advanced_inv.cpp:191 +#: src/advanced_inv.cpp:192 msgid "volume" msgstr "volume" -#: src/advanced_inv.cpp:193 +#: src/advanced_inv.cpp:194 msgid "charges" msgstr "cariche" -#: src/advanced_inv.cpp:195 +#: src/advanced_inv.cpp:196 msgid "category" msgstr "categoria" -#: src/advanced_inv.cpp:197 src/bonuses.cpp:71 src/effect.cpp:705 +#: src/advanced_inv.cpp:198 src/bonuses.cpp:71 src/effect.cpp:705 #: src/effect.cpp:706 msgid "damage" msgstr "danno" -#: src/advanced_inv.cpp:199 +#: src/advanced_inv.cpp:200 msgid "ammo/charge type" msgstr "" -#: src/advanced_inv.cpp:201 +#: src/advanced_inv.cpp:202 msgid "spoilage" msgstr "" -#: src/advanced_inv.cpp:203 +#: src/advanced_inv.cpp:204 msgid "barter value" msgstr "" #. ~ Items list header (length type 1). Table fields length without spaces: #. amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:327 src/advanced_inv.cpp:338 +#: src/advanced_inv.cpp:328 src/advanced_inv.cpp:339 msgid "amt weight vol" msgstr "qnt peso vol" #. ~ Items list header (length type 2). Table fields length without spaces: #. src - 2, amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:329 src/advanced_inv.cpp:334 +#: src/advanced_inv.cpp:330 src/advanced_inv.cpp:335 msgid "src amt weight vol" msgstr "" -#: src/advanced_inv.cpp:331 +#: src/advanced_inv.cpp:332 msgid "Name (charges)" msgstr "Nome (cariche)" -#: src/advanced_inv.cpp:748 +#: src/advanced_inv.cpp:751 #, c-format msgid "[<] page %1$d of %2$d [>]" msgstr "" -#: src/advanced_inv.cpp:757 +#: src/advanced_inv.cpp:760 #, c-format msgid "< [%s] Sort: %s >" msgstr "" -#: src/advanced_inv.cpp:767 src/inventory_ui.cpp:2364 -#: src/worldfactory.cpp:1299 +#: src/advanced_inv.cpp:770 src/inventory_ui.cpp:2364 +#: src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter" msgstr "" -#: src/advanced_inv.cpp:779 +#: src/advanced_inv.cpp:782 #, c-format msgid "[%s] Reset" msgstr "" -#: src/advanced_inv.cpp:837 src/advanced_inv.cpp:1003 +#: src/advanced_inv.cpp:840 src/advanced_inv.cpp:1006 msgid "You look at the items, then your clothes, and scratch your head…" msgstr "" -#: src/advanced_inv.cpp:842 +#: src/advanced_inv.cpp:845 msgid "There are no items to be moved!" msgstr "" -#: src/advanced_inv.cpp:851 src/advanced_inv.cpp:970 src/advanced_inv.cpp:1075 +#: src/advanced_inv.cpp:854 src/advanced_inv.cpp:973 src/advanced_inv.cpp:1078 msgid "There isn't enough room, do you really want to move all?" msgstr "" -#: src/advanced_inv.cpp:935 src/advanced_inv.cpp:1299 -#: src/advanced_inv.cpp:1812 +#: src/advanced_inv.cpp:938 src/advanced_inv.cpp:1302 +#: src/advanced_inv.cpp:1815 msgid "You can't put items there!" msgstr "" -#: src/advanced_inv.cpp:955 +#: src/advanced_inv.cpp:958 msgid "You try to put your bags into themselves, but physics won't let you." msgstr "" -#: src/advanced_inv.cpp:959 +#: src/advanced_inv.cpp:962 msgid "Putting on everything from your inventory would be tricky." msgstr "" -#: src/advanced_inv.cpp:963 +#: src/advanced_inv.cpp:966 msgid "Putting everything into the container would be tricky." msgstr "" -#: src/advanced_inv.cpp:981 +#: src/advanced_inv.cpp:984 msgid "Really drop all your favorite items?" msgstr "" -#: src/advanced_inv.cpp:1053 src/advanced_inv.cpp:1131 +#: src/advanced_inv.cpp:1056 src/advanced_inv.cpp:1134 msgid "Skipping filled buckets to avoid spilling their contents." msgstr "" -#: src/advanced_inv.cpp:1156 +#: src/advanced_inv.cpp:1159 msgid "Sort by…" msgstr "" -#: src/advanced_inv.cpp:1157 +#: src/advanced_inv.cpp:1160 msgid "Unsorted (recently added first)" msgstr "Non ordinato (Precedenza a quelli aggiunti di recente)" -#: src/advanced_inv.cpp:1240 +#: src/advanced_inv.cpp:1243 #, c-format msgid "< [%s] keybindings >" msgstr "" -#: src/advanced_inv.cpp:1378 +#: src/advanced_inv.cpp:1381 #, c-format msgid "Source area is the same as destination (%s)." msgstr "L' area della fonte è la stessa della destinazione (%s)" -#: src/advanced_inv.cpp:1455 +#: src/advanced_inv.cpp:1458 #, c-format msgid "You have no space for %s" msgstr "" -#: src/advanced_inv.cpp:1640 +#: src/advanced_inv.cpp:1643 msgid "Default layout was saved." msgstr "" -#: src/advanced_inv.cpp:1760 +#: src/advanced_inv.cpp:1763 msgid "No vehicle storage space there!" msgstr "" -#: src/advanced_inv.cpp:1817 +#: src/advanced_inv.cpp:1820 msgid "Select destination" msgstr "Selezionare la destinazione" -#: src/advanced_inv.cpp:1835 +#: src/advanced_inv.cpp:1838 msgid " (FULL)" msgstr " (PIENO)" -#: src/advanced_inv.cpp:1861 +#: src/advanced_inv.cpp:1864 msgid "Source must be container." msgstr "" -#: src/advanced_inv.cpp:1865 +#: src/advanced_inv.cpp:1868 msgid "Source container is empty." msgstr "Il contenitore d'origine è vuoto." -#: src/advanced_inv.cpp:1872 +#: src/advanced_inv.cpp:1875 msgid "You can unload only liquids into target container." msgstr "" -#: src/advanced_inv.cpp:1916 src/pickup.cpp:347 +#: src/advanced_inv.cpp:1919 src/pickup.cpp:347 msgid "Spilt liquid cannot be picked back up. Try mopping it instead." msgstr "" -#: src/advanced_inv.cpp:1924 +#: src/advanced_inv.cpp:1927 msgid "Destination area is full. Remove some items first." msgstr "" -#: src/advanced_inv.cpp:1940 +#: src/advanced_inv.cpp:1943 msgid "Destination area has too many items. Remove some first." msgstr "" -#: src/advanced_inv.cpp:1958 +#: src/advanced_inv.cpp:1961 msgid "This is too heavy!" msgstr "" -#: src/advanced_inv.cpp:1978 +#: src/advanced_inv.cpp:1981 #, c-format msgid "How many do you want to move? [Have %d] (0 to cancel)" msgstr "" -#: src/advanced_inv.cpp:1981 +#: src/advanced_inv.cpp:1984 #, c-format msgid "Destination can only hold %d! Move how many? [Have %d] (0 to cancel)" msgstr "" -#: src/advanced_inv.cpp:1987 +#: src/advanced_inv.cpp:1990 msgid "The destination is already full!" msgstr "" @@ -418749,7 +419736,7 @@ msgstr "Viene indossato al di sopra degli altri vestiti." #: src/armor_layers.cpp:221 msgid "This is strapped onto you." -msgstr "Viene portato a tracolla." +msgstr "Questo oggetto è indossato con delle cinghie." #: src/armor_layers.cpp:223 msgid "This is an aura around you." @@ -418759,7 +419746,7 @@ msgstr "" msgid "Properties" msgstr "" -#: src/armor_layers.cpp:239 src/item_pocket.cpp:1145 +#: src/armor_layers.cpp:239 src/item_pocket.cpp:1161 msgid "Coverage:" msgstr "Copertura:" @@ -418922,7 +419909,7 @@ msgstr "Non c'è nulla da vedere qui!" msgid "Encumbrance and Warmth" msgstr "Ingombro e calore" -#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4651 +#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4658 msgid "Encumbrance" msgstr "Ingombro" @@ -419066,174 +420053,174 @@ msgstr "" msgid "auto notes configuration" msgstr "" -#: src/auto_note.cpp:348 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 -#: src/color.cpp:797 src/construction.cpp:399 src/crafting_gui.cpp:489 -#: src/game.cpp:6370 src/game.cpp:7799 src/game.cpp:8248 -#: src/newcharacter.cpp:1400 src/newcharacter.cpp:1944 -#: src/newcharacter.cpp:2298 src/newcharacter.cpp:2623 -#: src/newcharacter.cpp:3037 src/options.cpp:2955 src/safemode_ui.cpp:104 -#: src/safemode_ui.cpp:580 src/ui.cpp:308 src/ui.cpp:353 -#: src/worldfactory.cpp:612 src/worldfactory.cpp:948 src/worldfactory.cpp:1044 +#: src/auto_note.cpp:341 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 +#: src/color.cpp:800 src/construction.cpp:399 src/crafting_gui.cpp:489 +#: src/game.cpp:6368 src/game.cpp:7797 src/game.cpp:8246 +#: src/newcharacter.cpp:1404 src/newcharacter.cpp:1964 +#: src/newcharacter.cpp:2326 src/newcharacter.cpp:2659 +#: src/newcharacter.cpp:3085 src/options.cpp:3032 src/safemode_ui.cpp:105 +#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:355 +#: src/worldfactory.cpp:618 src/worldfactory.cpp:953 src/worldfactory.cpp:1049 msgid "Fast scroll up" msgstr "" -#: src/auto_note.cpp:349 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 -#: src/color.cpp:798 src/construction.cpp:400 src/crafting_gui.cpp:490 -#: src/game.cpp:6371 src/game.cpp:7800 src/game.cpp:8249 -#: src/newcharacter.cpp:1401 src/newcharacter.cpp:1945 -#: src/newcharacter.cpp:2299 src/newcharacter.cpp:2624 -#: src/newcharacter.cpp:3038 src/options.cpp:2956 src/safemode_ui.cpp:105 -#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:354 -#: src/worldfactory.cpp:613 src/worldfactory.cpp:949 src/worldfactory.cpp:1045 +#: src/auto_note.cpp:342 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 +#: src/color.cpp:801 src/construction.cpp:400 src/crafting_gui.cpp:490 +#: src/game.cpp:6369 src/game.cpp:7798 src/game.cpp:8247 +#: src/newcharacter.cpp:1405 src/newcharacter.cpp:1965 +#: src/newcharacter.cpp:2327 src/newcharacter.cpp:2660 +#: src/newcharacter.cpp:3086 src/options.cpp:3033 src/safemode_ui.cpp:106 +#: src/safemode_ui.cpp:582 src/ui.cpp:310 src/ui.cpp:356 +#: src/worldfactory.cpp:619 src/worldfactory.cpp:954 src/worldfactory.cpp:1050 msgid "Fast scroll down" msgstr "" -#: src/auto_note.cpp:368 src/auto_pickup.cpp:338 src/game.cpp:6251 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:361 src/auto_pickup.cpp:338 src/game.cpp:6249 +#: src/safemode_ui.cpp:144 msgid "nable" msgstr "[]Abilita" -#: src/auto_note.cpp:369 src/auto_pickup.cpp:339 src/game.cpp:6252 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:362 src/auto_pickup.cpp:339 src/game.cpp:6250 +#: src/safemode_ui.cpp:144 msgid "isable" msgstr "[]Disabilita" -#: src/auto_note.cpp:370 +#: src/auto_note.cpp:363 msgid " - Toggle" msgstr "" -#: src/auto_note.cpp:383 +#: src/auto_note.cpp:376 msgid "Character" msgstr "" -#: src/auto_note.cpp:385 +#: src/auto_note.cpp:378 msgid "Global" msgstr "" -#: src/auto_note.cpp:387 +#: src/auto_note.cpp:380 msgid "Map Extra" msgstr "" -#: src/auto_note.cpp:388 src/options.cpp:1609 src/options.cpp:1667 +#: src/auto_note.cpp:381 src/options.cpp:1686 src/options.cpp:1744 msgid "Symbol" msgstr "" -#: src/auto_note.cpp:389 src/distraction_manager.cpp:130 src/options.cpp:1855 +#: src/auto_note.cpp:382 src/distraction_manager.cpp:130 src/options.cpp:1932 #: src/smart_controller_ui.cpp:66 msgid "Enabled" msgstr "" -#: src/auto_note.cpp:394 +#: src/auto_note.cpp:387 #, c-format msgid "%1$s %2$s" msgstr "" -#: src/auto_note.cpp:400 +#: src/auto_note.cpp:393 msgid "Auto notes enabled:" msgstr "" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/options.cpp:1847 src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/options.cpp:1924 src/safemode_ui.cpp:189 msgid "False" msgstr "Disattivo" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/safemode_ui.cpp:189 msgid "True" msgstr "Attivo" -#: src/auto_note.cpp:412 +#: src/auto_note.cpp:405 msgid "witch " msgstr "" -#: src/auto_note.cpp:417 +#: src/auto_note.cpp:410 msgid " to change pages." msgstr "" -#: src/auto_note.cpp:436 +#: src/auto_note.cpp:429 msgid "Discover more special encounters to populate this list" msgstr "" -#: src/auto_note.cpp:450 src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/editmap.cpp:751 msgid "no" msgstr "" -#: src/auto_note.cpp:450 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 -#: src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 +#: src/editmap.cpp:751 msgid "yes" msgstr "" -#: src/auto_note.cpp:551 +#: src/auto_note.cpp:544 msgid "Enter a map extra custom symbol (empty to unset):" msgstr "" -#: src/auto_note.cpp:562 +#: src/auto_note.cpp:555 msgid "Pick a color:" msgstr "" #. ~ %1$s: note color abbreviation, %2$s: note color name -#: src/auto_note.cpp:566 src/help.cpp:136 src/overmap_ui.cpp:1245 +#: src/auto_note.cpp:559 src/help.cpp:133 src/overmap_ui.cpp:1246 #, c-format msgctxt "note color" msgid "%1$s:%2$s, " msgstr "" -#: src/auto_note.cpp:577 +#: src/auto_note.cpp:570 msgctxt "color" msgid "yellow" msgstr "giallo" -#: src/auto_note.cpp:578 src/options.cpp:806 src/options.cpp:820 +#: src/auto_note.cpp:571 src/options.cpp:806 src/options.cpp:820 #, c-format msgid "Default: %s" msgstr "" -#: src/auto_note.cpp:606 +#: src/auto_note.cpp:599 msgid "" "Auto notes are disabled globally.\n" "Do you want to enable?" msgstr "" -#: src/auto_note.cpp:615 src/auto_pickup.cpp:639 src/color.cpp:1062 -#: src/game.cpp:6916 src/input.cpp:1667 src/options.cpp:3426 -#: src/safemode_ui.cpp:506 +#: src/auto_note.cpp:608 src/auto_pickup.cpp:639 src/color.cpp:1065 +#: src/game.cpp:6914 src/input.cpp:1666 src/options.cpp:3503 +#: src/safemode_ui.cpp:507 msgid "Save changes?" msgstr "Salvare i cambiamenti?" -#: src/auto_pickup.cpp:334 src/game.cpp:6248 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:334 src/game.cpp:6246 src/safemode_ui.cpp:142 msgid "dd" msgstr "ggiungi" -#: src/auto_pickup.cpp:335 src/game.cpp:6250 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:335 src/game.cpp:6248 src/safemode_ui.cpp:142 msgid "emove" msgstr "imuovi" -#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:143 msgid "opy" msgstr "opia" -#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:143 msgid "ove" msgstr "uovi" -#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:144 +#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:145 msgid "est" msgstr "esta" -#: src/auto_pickup.cpp:345 src/game.cpp:6262 src/safemode_ui.cpp:155 +#: src/auto_pickup.cpp:345 src/game.cpp:6260 src/safemode_ui.cpp:156 msgid "<+-> Move up/down" msgstr "<+-> Muovi su/giu" -#: src/auto_pickup.cpp:347 src/color.cpp:731 src/game.cpp:6263 -#: src/safemode_ui.cpp:157 +#: src/auto_pickup.cpp:347 src/color.cpp:734 src/game.cpp:6261 +#: src/safemode_ui.cpp:158 msgid "-Edit" msgstr "-Modifica" -#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:158 +#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:159 msgid "-Switch Page" msgstr "-Cambia Pagina" -#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:170 +#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:171 msgid "Rules" msgstr "Regole" @@ -419245,11 +420232,11 @@ msgstr "I/E" msgid "Auto pickup enabled:" msgstr "" -#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:190 +#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:191 msgid "witch" msgstr "" -#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:241 +#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:242 msgid "" msgstr "" @@ -419281,11 +420268,11 @@ msgstr "" msgid "Pickup Rule:" msgstr "Regole di raccolta:" -#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:180 +#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:181 msgid "[]" msgstr "[]" -#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:182 +#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:183 msgid "[]" msgstr "[]" @@ -419309,7 +420296,7 @@ msgstr "" msgid "auto pickup configuration" msgstr "" -#: src/auto_pickup.cpp:1082 +#: src/auto_pickup.cpp:1081 #, c-format msgid "Pickup rules for %s" msgstr "" @@ -419590,22 +420577,22 @@ msgstr "" msgid "Needs %d more experience to gain next level." msgstr "" -#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3098 +#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3099 #: src/item.cpp:2175 msgid "strength" msgstr "" -#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3099 +#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3100 #: src/item.cpp:2178 msgid "dexterity" msgstr "" -#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3100 +#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3101 #: src/item.cpp:2181 msgid "intelligence" msgstr "" -#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3101 +#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3102 #: src/item.cpp:2184 msgid "perception" msgstr "" @@ -419619,7 +420606,7 @@ msgstr "" msgid "Are you sure you want to raise %s? %d points available." msgstr "" -#: src/avatar.cpp:1374 src/game.cpp:9332 +#: src/avatar.cpp:1374 src/game.cpp:9330 msgid "You need to put the bag away before trying to wield something from it." msgstr "" @@ -419924,7 +420911,7 @@ msgstr "Fai tremare le sbarre ma la porta è bloccata!" msgid "You can't climb here - there's a ceiling above." msgstr "" -#: src/avatar_action.cpp:595 src/game.cpp:10094 +#: src/avatar_action.cpp:595 src/game.cpp:10092 msgid "The water puts out the flames!" msgstr "L'acqua spegne le fiamme!" @@ -420029,19 +421016,19 @@ msgstr "" msgid "You can't effectively throw while you're in your shell." msgstr "" -#: src/avatar_action.cpp:966 src/handle_action.cpp:2050 -#: src/handle_action.cpp:2060 src/handle_action.cpp:2079 -#: src/handle_action.cpp:2103 src/handle_action.cpp:2116 -#: src/handle_action.cpp:2134 src/handle_action.cpp:2146 -#: src/handle_action.cpp:2158 src/handle_action.cpp:2346 -#: src/handle_action.cpp:2358 src/handle_action.cpp:2372 -#: src/handle_action.cpp:2386 src/handle_action.cpp:2400 -#: src/handle_action.cpp:2424 src/iexamine.cpp:6562 src/iexamine.cpp:6572 +#: src/avatar_action.cpp:966 src/handle_action.cpp:2046 +#: src/handle_action.cpp:2056 src/handle_action.cpp:2075 +#: src/handle_action.cpp:2099 src/handle_action.cpp:2112 +#: src/handle_action.cpp:2130 src/handle_action.cpp:2142 +#: src/handle_action.cpp:2154 src/handle_action.cpp:2342 +#: src/handle_action.cpp:2354 src/handle_action.cpp:2368 +#: src/handle_action.cpp:2382 src/handle_action.cpp:2396 +#: src/handle_action.cpp:2420 src/iexamine.cpp:6562 src/iexamine.cpp:6572 #: src/iexamine.cpp:6582 src/melee.cpp:544 msgid "You lack the substance to affect anything." msgstr "" -#: src/avatar_action.cpp:973 src/game.cpp:9753 src/game.cpp:11089 +#: src/avatar_action.cpp:973 src/game.cpp:9751 src/game.cpp:11087 #: src/handle_action.cpp:705 #, c-format msgid "Your %s refuses to move as its batteries have been drained." @@ -420051,7 +421038,7 @@ msgstr "" msgid "You don't have any items to throw." msgstr "Non hai nessun oggetto in mano da lanciare." -#: src/avatar_action.cpp:1003 src/character_attire.cpp:223 +#: src/avatar_action.cpp:1003 src/character_attire.cpp:219 msgid "You don't have that item." msgstr "Non possiedi quell'oggetto." @@ -420221,566 +421208,487 @@ msgid "" "Time: %s\n" msgstr "" -#: src/basecamp.cpp:603 +#: src/basecamp.cpp:605 msgid "Name this camp" msgstr "" -#: src/basecamp.cpp:742 src/faction_camp.cpp:736 +#: src/basecamp.cpp:611 +msgid "You need to input the base camp name." +msgstr "" + +#: src/basecamp.cpp:753 src/faction_camp.cpp:736 msgid "Base Missions" msgstr "" -#: src/basecamp.cpp:751 +#: src/basecamp.cpp:762 msgid "Expansion" msgstr "" -#: src/basecamp.cpp:754 +#: src/basecamp.cpp:765 msgid "Empty Expansion" msgstr "" -#: src/bionics.cpp:677 +#: src/bionics.cpp:667 #, c-format msgid "%s activates their %s." msgstr "" -#: src/bionics.cpp:696 +#: src/bionics.cpp:686 #, c-format msgid "Your %s is shorting out and can't be activated." msgstr "" -#: src/bionics.cpp:708 +#: src/bionics.cpp:698 #, c-format msgid "You don't have the power to activate your %s." msgstr "Non hai il potere necessario per attivare il tuo %s." -#: src/bionics.cpp:803 +#: src/bionics.cpp:793 #, c-format msgid "Deactivate your %s first!" msgstr "" -#: src/bionics.cpp:810 src/character.cpp:7218 +#: src/bionics.cpp:800 src/character.cpp:7219 #, c-format msgid "Stop wielding %s?" msgstr "" -#: src/bionics.cpp:832 src/bionics.cpp:1907 +#: src/bionics.cpp:822 src/bionics.cpp:1722 #, c-format msgid "There is not enough humidity in the air for your %s to function." msgstr "" -#: src/bionics.cpp:837 +#: src/bionics.cpp:827 #, c-format msgid "Your %s issues a low humidity warning. Efficiency will be reduced." msgstr "" -#: src/bionics.cpp:845 +#: src/bionics.cpp:835 msgid "You change your mind and turn it off." msgstr "" #. ~Sound of a bionic sonic-resonator shaking the area -#: src/bionics.cpp:851 +#: src/bionics.cpp:841 msgid "VRRRRMP!" msgstr "VRRRRMP!" -#: src/bionics.cpp:864 src/bionics.cpp:886 +#: src/bionics.cpp:854 src/bionics.cpp:876 #, c-format msgid "You cannot activate %s while mounted." msgstr "" -#: src/bionics.cpp:871 +#: src/bionics.cpp:861 msgid "Your speed suddenly increases!" msgstr "Improvvisamente la tua velocità aumenta !" -#: src/bionics.cpp:873 +#: src/bionics.cpp:863 msgid "Your muscles tear with the strain." msgstr "I tuoi muscoli si strappano a causa dello sforzo." -#: src/bionics.cpp:921 +#: src/bionics.cpp:911 msgid "Your torsion ratchet locks onto your joints." msgstr "" -#: src/bionics.cpp:924 +#: src/bionics.cpp:914 msgid "You can now run faster, assisted by joint servomotors." msgstr "" -#: src/bionics.cpp:926 +#: src/bionics.cpp:916 msgid "Start a fire where?" msgstr "Dove vuoi accendere il fuoco?" -#: src/bionics.cpp:933 src/iuse_actor.cpp:285 src/iuse_actor.cpp:1215 +#: src/bionics.cpp:923 src/iuse_actor.cpp:292 src/iuse_actor.cpp:1222 msgid "You happily light a fire." msgstr "" -#: src/bionics.cpp:943 +#: src/bionics.cpp:933 #, c-format msgid "Your radiation level: %d" msgstr "Il tuo livello di radiazione: %d" -#: src/bionics.cpp:954 +#: src/bionics.cpp:944 msgid "Safeguards kick in, and the bionic refuses to activate!" msgstr "" -#: src/bionics.cpp:962 +#: src/bionics.cpp:952 msgid "Create an EMP where?" msgstr "Dove si vuole creare una scarica EMP?" -#: src/bionics.cpp:972 +#: src/bionics.cpp:962 msgid "Your muscles hiss as hydraulic strength fills them!" msgstr "" "I tuoi muscoli producono un fischio e le estensioni idrauliche ti donano " "nuova forza nelle braccia!" #. ~ Sound of hissing hydraulic muscle! (not quite as loud as a car horn) -#: src/bionics.cpp:974 src/bionics.cpp:1833 +#: src/bionics.cpp:964 src/bionics.cpp:1648 msgid "HISISSS!" msgstr "HISISSS!" -#: src/bionics.cpp:985 +#: src/bionics.cpp:975 #, c-format msgid "Extract water from the %s" msgstr "Estrai acqua da %s" -#: src/bionics.cpp:1000 +#: src/bionics.cpp:990 msgid "There is no suitable corpse on this tile." msgstr "" -#: src/bionics.cpp:1067 +#: src/bionics.cpp:1057 msgid "You unleash a powerful shockwave!" msgstr "Rilasci un'onda d'urto potente" -#: src/bionics.cpp:1083 +#: src/bionics.cpp:1073 #, c-format msgid "Temperature: %s." msgstr "Temperatura: %s." -#: src/bionics.cpp:1085 src/iuse.cpp:9005 +#: src/bionics.cpp:1075 src/iuse.cpp:9023 #, c-format msgid "Relative Humidity: %s." msgstr "Umidità Relativa: %s." -#: src/bionics.cpp:1089 src/iuse.cpp:9016 +#: src/bionics.cpp:1079 src/iuse.cpp:9034 #, c-format msgid "Pressure: %s." msgstr "Pressione: %s." -#: src/bionics.cpp:1091 src/iuse.cpp:9030 +#: src/bionics.cpp:1081 src/iuse.cpp:9048 #, c-format msgid "Wind Speed: %.1f %s." msgstr "Velocità del Vento: %.1f %s." -#: src/bionics.cpp:1094 src/iuse.cpp:9034 +#: src/bionics.cpp:1084 src/iuse.cpp:9052 #, c-format msgid "Feels Like: %s." msgstr "Temperatura Percepita: %s." -#: src/bionics.cpp:1098 src/iuse.cpp:9038 +#: src/bionics.cpp:1088 src/iuse.cpp:9056 #, c-format msgid "Wind Direction: From the %s." msgstr "Direzione del Vento: Da %s." -#: src/bionics.cpp:1101 +#: src/bionics.cpp:1091 msgid "Perform which function:" msgstr "" -#: src/bionics.cpp:1102 +#: src/bionics.cpp:1092 msgid "RC radio" msgstr "" -#: src/bionics.cpp:1127 +#: src/bionics.cpp:1117 msgid "" "You need a jumper cable connected to a power source to drain power from it." msgstr "" -#: src/bionics.cpp:1133 +#: src/bionics.cpp:1123 msgid "" "Cable is plugged-in to the CBM but it has to be also connected to the power " "source." msgstr "" -#: src/bionics.cpp:1139 +#: src/bionics.cpp:1129 msgid "" "You are plugged to the vehicle. It will charge you if it has some juice in " "it." msgstr "" -#: src/bionics.cpp:1145 +#: src/bionics.cpp:1135 msgid "" "You are plugged to a solar pack. It will charge you if it's unfolded and in" " sunlight." msgstr "" -#: src/bionics.cpp:1151 +#: src/bionics.cpp:1141 msgid "" "You are plugged to a UPS. It will charge you if it has some juice in it." msgstr "" -#: src/bionics.cpp:1155 +#: src/bionics.cpp:1145 msgid "" "You have a cable plugged to a portable power source, but you need to plug it" " in to the CBM." msgstr "" -#: src/bionics.cpp:1159 +#: src/bionics.cpp:1149 msgid "" "You have a cable plugged to a vehicle, but you need to plug it in to the " "CBM." msgstr "" -#: src/bionics.cpp:1168 +#: src/bionics.cpp:1158 msgid "" "You have at least one free cable in your inventory that you could use to " "plug yourself in." msgstr "" -#: src/bionics.cpp:1186 +#: src/bionics.cpp:1176 #, c-format msgid "Your %s automatically turn off." msgstr "" -#: src/bionics.cpp:1212 +#: src/bionics.cpp:1202 #, c-format msgid "Your %s is shorting out and can't be deactivated." msgstr "" -#: src/bionics.cpp:1224 +#: src/bionics.cpp:1214 #, c-format msgid "You can't deactivate your %s manually!" msgstr "" -#: src/bionics.cpp:1228 +#: src/bionics.cpp:1218 #, c-format msgid "You don't have the power to deactivate your %s." msgstr "" -#: src/bionics.cpp:1273 +#: src/bionics.cpp:1259 #, c-format msgid "You withdraw your %s." msgstr "" -#: src/bionics.cpp:1276 +#: src/bionics.cpp:1262 #, c-format msgid " withdraws his %s." msgstr "" -#: src/bionics.cpp:1278 +#: src/bionics.cpp:1264 #, c-format msgid " withdraws her %s." msgstr "" -#: src/bionics.cpp:1336 -#, c-format -msgid "Your %s does not have enough fuel to start." -msgstr "" - -#: src/bionics.cpp:1337 -#, c-format -msgid "'s %s does not have enough fuel to start." -msgstr "" - -#: src/bionics.cpp:1344 src/bionics.cpp:1429 -#, c-format -msgid "Your %s runs out of fuel and turns off." -msgstr "" - -#: src/bionics.cpp:1345 src/bionics.cpp:1430 -#, c-format -msgid "'s %s runs out of fuel and turns off." -msgstr "" - -#: src/bionics.cpp:1401 -#, c-format -msgid "Your %s turns off to not waste calories." -msgstr "" - -#: src/bionics.cpp:1402 -#, c-format -msgid "'s %s turns off to not waste calories." -msgstr "" - -#: src/bionics.cpp:1404 +#: src/bionics.cpp:1334 #, c-format -msgid "Your %s turns off after filling your power banks." -msgstr "" - -#: src/bionics.cpp:1405 -#, c-format -msgid "'s %s turns off after filling their power banks." -msgstr "" - -#: src/bionics.cpp:1407 -#, c-format -msgid "Your %s turns off to not waste fuel." -msgstr "" - -#: src/bionics.cpp:1408 -#, c-format -msgid "'s %s turns off to not waste fuel." -msgstr "" - -#: src/bionics.cpp:1411 -#, c-format -msgid "" -"Your %s cannot be started because you don't have any bionic power storage." +msgid "Your %s cannot be started because your calories are below safe levels." msgstr "" -#: src/bionics.cpp:1412 +#: src/bionics.cpp:1335 #, c-format msgid "" -"'s %s cannot be started because they don't have any bionic power " -"storage." -msgstr "" - -#: src/bionics.cpp:1414 -#, c-format -msgid "Your %s cannot be started due to fuel saving." -msgstr "" - -#: src/bionics.cpp:1415 -#, c-format -msgid "'s %s cannot be started due to fuel saving." -msgstr "" - -#: src/bionics.cpp:1417 -#, c-format -msgid "Your %s cannot be started because your power banks are full." -msgstr "" - -#: src/bionics.cpp:1418 -#, c-format -msgid "'s %s cannot be started because their power banks are full." +"'s %s cannot be started because their calories are below safe " +"levels." msgstr "" -#: src/bionics.cpp:1426 +#: src/bionics.cpp:1340 #, c-format msgid "" "Stored calories are below the safe threshold, your %s shuts down to preserve" " your health." msgstr "" -#: src/bionics.cpp:1427 +#: src/bionics.cpp:1341 #, c-format msgid "" "Stored calories are below the safe threshold, 's %s shuts down to " "preserve their health." msgstr "" -#: src/bionics.cpp:1434 -#, c-format -msgid "Your %s cannot be started because your calories are below safe levels." -msgstr "" - -#: src/bionics.cpp:1435 +#: src/bionics.cpp:1348 #, c-format -msgid "" -"'s %s cannot be started because their calories are below safe " -"levels." -msgstr "" - -#: src/bionics.cpp:1437 -#, c-format -msgid "Your %s doesn't have enough fuel to start." +msgid "Your %s does not have enough fuel to start." msgstr "" -#: src/bionics.cpp:1438 +#: src/bionics.cpp:1349 #, c-format -msgid "'s %s doesn't have enough fuel to start." +msgid "'s %s does not have enough fuel to start." msgstr "" -#: src/bionics.cpp:1479 +#: src/bionics.cpp:1353 #, c-format -msgid "Your %s does not have enough fuel to use Auto Start." +msgid "Your %s runs out of fuel and turns off." msgstr "" -#: src/bionics.cpp:1480 +#: src/bionics.cpp:1354 #, c-format -msgid "'s %s does not have enough fuel to use Auto Start." +msgid "'s %s runs out of fuel and turns off." msgstr "" -#: src/bionics.cpp:1803 +#: src/bionics.cpp:1618 #, c-format msgid "Your %s powers down." msgstr "Il tuo %s perde potenza." -#: src/bionics.cpp:1828 +#: src/bionics.cpp:1643 #, c-format msgid "Your %s has lost connection and is turning off." msgstr "" -#: src/bionics.cpp:1891 +#: src/bionics.cpp:1706 msgid "You feel your throat open up and air filling your lungs!" msgstr "" -#: src/bionics.cpp:1912 +#: src/bionics.cpp:1727 #, c-format msgid "Your %s issues a low humidity warning. Efficiency is reduced." msgstr "" -#: src/bionics.cpp:1921 +#: src/bionics.cpp:1736 #, c-format msgid "You are properly hydrated. Your %s chirps happily." msgstr "" -#: src/bionics.cpp:1954 src/bionics.cpp:2025 +#: src/bionics.cpp:1769 src/bionics.cpp:1840 msgid "The removal fails without incident." msgstr "" -#: src/bionics.cpp:1958 +#: src/bionics.cpp:1773 msgid "The removal is a failure." msgstr "" -#: src/bionics.cpp:1963 src/bionics.cpp:2050 src/bionics.cpp:2729 +#: src/bionics.cpp:1778 src/bionics.cpp:1865 src/bionics.cpp:2544 msgid "It really hurts!" msgstr "Fa vermanete male!" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "'s %s is damaged." msgstr "" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "Your %s is damaged." msgstr "" -#: src/bionics.cpp:1995 src/bionics.cpp:2085 +#: src/bionics.cpp:1810 src/bionics.cpp:1900 #, c-format msgid "Your %s is severely damaged." msgstr "" -#: src/bionics.cpp:1996 src/bionics.cpp:2086 +#: src/bionics.cpp:1811 src/bionics.cpp:1901 #, c-format msgid "'s %s is severely damaged." msgstr "" -#: src/bionics.cpp:2030 +#: src/bionics.cpp:1845 #, c-format msgid "The %s flub the operation." msgstr "" -#: src/bionics.cpp:2033 +#: src/bionics.cpp:1848 #, c-format msgid "The %s messes up the operation." msgstr "" -#: src/bionics.cpp:2036 +#: src/bionics.cpp:1851 msgid "The operation fails." msgstr "" -#: src/bionics.cpp:2042 +#: src/bionics.cpp:1857 #, c-format msgid "The %s screws up the operation." msgstr "" -#: src/bionics.cpp:2125 +#: src/bionics.cpp:1940 msgid "You don't have enough anesthetic to perform the installation." msgstr "" -#: src/bionics.cpp:2156 +#: src/bionics.cpp:1971 msgid "You don't have the required components to perform the installation." msgstr "" -#: src/bionics.cpp:2272 +#: src/bionics.cpp:2087 #, c-format msgid "%s must remove the parent bionic to remove the %s." msgstr "" -#: src/bionics.cpp:2288 +#: src/bionics.cpp:2103 msgid "Are you sure you wish to uninstall the selected bionic?" msgstr "" -#: src/bionics.cpp:2294 src/game.cpp:4999 +#: src/bionics.cpp:2109 src/game.cpp:4997 #, c-format msgid "" "WARNING: %i percent chance of SEVERE damage to all body parts! Continue " "anyway?" msgstr "" -#: src/bionics.cpp:2366 src/bionics.cpp:2440 +#: src/bionics.cpp:2181 src/bionics.cpp:2255 msgid "Your parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2367 +#: src/bionics.cpp:2182 msgid "'s parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2368 src/bionics.cpp:2441 src/bionics.cpp:2445 +#: src/bionics.cpp:2183 src/bionics.cpp:2256 src/bionics.cpp:2260 #, c-format msgid "Successfully removed %s." msgstr "" -#: src/bionics.cpp:2400 +#: src/bionics.cpp:2215 #, c-format msgid "The %s's anesthesia kit looks empty." msgstr "" -#: src/bionics.cpp:2418 src/bionics.cpp:3420 +#: src/bionics.cpp:2233 src/bionics.cpp:3181 msgid "" "You feel a tiny pricking sensation in your right arm, and lose all sensation" " before abruptly blacking out." msgstr "" -#: src/bionics.cpp:2421 +#: src/bionics.cpp:2236 #, c-format msgid "" "The %1$s gently inserts a syringe into %2$s's arm and starts injecting " "something while holding them down." msgstr "" -#: src/bionics.cpp:2431 +#: src/bionics.cpp:2246 #, c-format msgid "You fall asleep and %1$s starts operating." msgstr "" -#: src/bionics.cpp:2433 +#: src/bionics.cpp:2248 #, c-format msgid "%1$s falls asleep and %2$s starts operating." msgstr "" -#: src/bionics.cpp:2443 +#: src/bionics.cpp:2258 #, c-format msgid "%s's parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2477 +#: src/bionics.cpp:2292 msgid "/!\\ CBM is highly contaminated. /!\\" msgstr "" -#: src/bionics.cpp:2478 +#: src/bionics.cpp:2293 msgid "CBM is filthy." msgstr "" -#: src/bionics.cpp:2483 +#: src/bionics.cpp:2298 msgid "/!\\ CBM is not sterile. /!\\ Please use autoclave to sterilize." msgstr "" -#: src/bionics.cpp:2484 +#: src/bionics.cpp:2299 msgid "CBM is not sterile." msgstr "" -#: src/bionics.cpp:2487 +#: src/bionics.cpp:2302 msgid "CBM already deployed. Please reset to factory state." msgstr "" -#: src/bionics.cpp:2489 +#: src/bionics.cpp:2304 msgid "CBM is already installed." msgstr "" -#: src/bionics.cpp:2491 src/bionics.cpp:2494 +#: src/bionics.cpp:2306 src/bionics.cpp:2309 msgid "CBM not compatible with patient's body." msgstr "" -#: src/bionics.cpp:2498 +#: src/bionics.cpp:2313 msgid "No base version installed." msgstr "" -#: src/bionics.cpp:2504 +#: src/bionics.cpp:2319 msgid "Superior version installed." msgstr "" -#: src/bionics.cpp:2506 +#: src/bionics.cpp:2321 msgid "CBM not compatible with patient." msgstr "" -#: src/bionics.cpp:2546 +#: src/bionics.cpp:2361 #, c-format msgid "" "Installing this bionic will remove the conflicting traits: %s. Continue " @@ -420788,23 +421696,23 @@ msgid "" msgstr "" #. ~ : more slot(s) needed. -#: src/bionics.cpp:2557 +#: src/bionics.cpp:2372 #, c-format msgid "" "\n" "%s: %i more slot(s) needed." msgstr "" -#: src/bionics.cpp:2561 +#: src/bionics.cpp:2376 #, c-format msgid "Not enough space for bionic installation!%s" msgstr "" -#: src/bionics.cpp:2568 +#: src/bionics.cpp:2383 msgid "Are you sure you wish to install the selected bionic?" msgstr "" -#: src/bionics.cpp:2574 +#: src/bionics.cpp:2389 #, c-format msgid "" "WARNING: %i percent chance of failure that may result in damage, pain, or a " @@ -420813,327 +421721,312 @@ msgstr "" #. ~ %1$s - name of the bionic to be upgraded (inferior), %2$s - name of the #. upgraded bionic (superior). -#: src/bionics.cpp:2664 +#: src/bionics.cpp:2479 #, c-format msgid "Successfully upgraded %1$s to %2$s." msgstr "" #. ~ %s - name of the bionic. -#: src/bionics.cpp:2670 +#: src/bionics.cpp:2485 #, c-format msgid "Successfully installed %s." msgstr "%s è stato installato con successo." -#: src/bionics.cpp:2708 +#: src/bionics.cpp:2523 msgid "The installation is a failure." msgstr "L'installazione è un fallimento." #. ~"Complications" is USian medical-speak for "unintended damage from a #. medical procedure". -#: src/bionics.cpp:2712 +#: src/bionics.cpp:2527 #, c-format msgid "%s training helps to minimize the complications." msgstr "" -#: src/bionics.cpp:2721 +#: src/bionics.cpp:2536 msgid "The installation fails without incident." msgstr "L'installazione fallisce ma senza incidenti." -#: src/bionics.cpp:2737 +#: src/bionics.cpp:2552 msgid "The installation is faulty!" msgstr "L'installazione risulta difettosa!" #. ~ ( slots); -#: src/bionics.cpp:2803 +#: src/bionics.cpp:2618 #, c-format msgid "%s (%i slots);" msgstr "" -#: src/bionics.cpp:2896 +#: src/bionics.cpp:2716 #, c-format msgid "Increased storage capacity by %i." msgstr "" -#: src/bionics.cpp:3193 -msgid "Chose Safe Fuel Level Threshold" -msgstr "" - -#: src/bionics.cpp:3194 -msgid "Full Power" +#: src/bionics.cpp:3013 +msgid "Stop power generation at" msgstr "" -#: src/bionics.cpp:3196 +#: src/bionics.cpp:3014 #, c-format -msgid "Above 80 %%" +msgid "100 %%" msgstr "" -#: src/bionics.cpp:3199 +#: src/bionics.cpp:3015 #, c-format -msgid "Above 55 %%" +msgid "90 %%" msgstr "" -#: src/bionics.cpp:3202 +#: src/bionics.cpp:3016 #, c-format -msgid "Above 30 %%" +msgid "70 %%" msgstr "" -#: src/bionics.cpp:3204 src/distraction_manager.cpp:130 src/options.cpp:1495 -#: src/options.cpp:1669 -msgid "Disabled" -msgstr "Disabilitato" - -#: src/bionics.cpp:3235 -msgid "Chose Start Power Level Threshold" -msgstr "" - -#: src/bionics.cpp:3236 -msgid "No Power Left" -msgstr "" - -#: src/bionics.cpp:3238 +#: src/bionics.cpp:3017 #, c-format -msgid "Below 25 %%" +msgid "50 %%" msgstr "" -#: src/bionics.cpp:3241 +#: src/bionics.cpp:3018 #, c-format -msgid "Below 50 %%" +msgid "30 %%" msgstr "" -#: src/bionics.cpp:3244 +#: src/bionics.cpp:3019 #, c-format -msgid "Below 75 %%" +msgid "10 %%" msgstr "" -#: src/bionics.cpp:3402 +#: src/bionics.cpp:3020 src/distraction_manager.cpp:130 src/options.cpp:1572 +#: src/options.cpp:1746 +msgid "Disabled" +msgstr "Disabilitato" + +#: src/bionics.cpp:3163 msgid "You tell the pain to bug off and proceed with the operation." msgstr "" -#: src/bionics.cpp:3406 +#: src/bionics.cpp:3167 msgid "" "You set up the operation step-by-step, configuring the Autodoc to manipulate" " a CBM." msgstr "" -#: src/bionics.cpp:3407 +#: src/bionics.cpp:3168 msgid "" " sets up the operation, configuring the Autodoc to manipulate a " "CBM." msgstr "" -#: src/bionics.cpp:3410 +#: src/bionics.cpp:3171 msgid "" "You settle into position, sliding your right wrist into the couch's strap." msgstr "" -#: src/bionics.cpp:3411 +#: src/bionics.cpp:3172 msgid "" " settles into position, sliding their wrist into the couch's strap." msgstr "" -#: src/bionics.cpp:3416 +#: src/bionics.cpp:3177 msgid "You feel excited as the operation starts." msgstr "" -#: src/bionics.cpp:3427 +#: src/bionics.cpp:3188 msgid "" "You feel excited as the Autodoc slices painlessly into you. You enjoy the " "sight of scalpels slicing you apart." msgstr "" -#: src/bionics.cpp:3430 +#: src/bionics.cpp:3191 msgid "" "You stay very, very still, focusing intently on an interesting stain on the " "ceiling, as the Autodoc slices painlessly into you." msgstr "" -#: src/bionics.cpp:3438 +#: src/bionics.cpp:3199 msgid "" "As your consciousness slips away, you feel regret that you won't be able to " "enjoy the operation." msgstr "" -#: src/bionics_ui.cpp:58 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 -#: src/options.cpp:1598 src/options.cpp:1728 +#: src/bionics_ui.cpp:59 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 +#: src/options.cpp:1675 src/options.cpp:1805 msgid "None" msgstr "Nessuno" -#: src/bionics_ui.cpp:60 +#: src/bionics_ui.cpp:61 msgid "Power usage" msgstr "" -#: src/bionics_ui.cpp:62 +#: src/bionics_ui.cpp:63 msgid "Name" msgstr "Nome" -#: src/bionics_ui.cpp:64 +#: src/bionics_ui.cpp:65 msgid "Manual (shortcut)" msgstr "" -#: src/bionics_ui.cpp:124 +#: src/bionics_ui.cpp:125 msgid "Sort bionics by:" msgstr "" -#: src/bionics_ui.cpp:205 +#: src/bionics_ui.cpp:206 msgid "Available Fuel: " msgstr "" -#: src/bionics_ui.cpp:243 src/bionics_ui.cpp:249 +#: src/bionics_ui.cpp:244 src/bionics_ui.cpp:250 msgctxt "decimal separator" msgid "." msgstr "." -#: src/bionics_ui.cpp:245 src/display.cpp:556 src/display.cpp:599 +#: src/bionics_ui.cpp:246 src/display.cpp:556 src/display.cpp:599 #: src/player_display.cpp:684 src/units.cpp:105 msgctxt "energy unit: kilojoule" msgid "kJ" msgstr "kJ" -#: src/bionics_ui.cpp:251 src/display.cpp:553 src/display.cpp:596 +#: src/bionics_ui.cpp:252 src/display.cpp:553 src/display.cpp:596 #: src/player_display.cpp:681 src/units.cpp:110 msgctxt "energy unit: joule" msgid "J" msgstr "" -#: src/bionics_ui.cpp:253 src/display.cpp:550 src/display.cpp:593 +#: src/bionics_ui.cpp:254 src/display.cpp:550 src/display.cpp:593 #: src/player_display.cpp:678 src/units.cpp:112 msgctxt "energy unit: millijoule" msgid "mJ" msgstr "" -#: src/bionics_ui.cpp:257 +#: src/bionics_ui.cpp:258 #, c-format msgid "" "Bionic Power: %s/%ikJ" msgstr "" -#: src/bionics_ui.cpp:269 src/diary.cpp:197 src/init.cpp:824 +#: src/bionics_ui.cpp:270 src/diary.cpp:197 src/init.cpp:809 msgid "Bionics" msgstr "" -#: src/bionics_ui.cpp:272 +#: src/bionics_ui.cpp:273 #, c-format msgid "" "[%s] Reassign, [%s] Switch tabs," " [%s] Toggle fuel saving mode, " -"[%s] Toggle auto start mode, " -"[%s] Open refueling menu." msgstr "" -#: src/bionics_ui.cpp:278 +#: src/bionics_ui.cpp:276 #, c-format msgid " [%s] Sort: %s" msgstr "" -#: src/bionics_ui.cpp:282 +#: src/bionics_ui.cpp:280 msgid "" "Reassigning. Select a bionic to reassign or press " "[SPACE] to cancel." msgstr "" -#: src/bionics_ui.cpp:285 +#: src/bionics_ui.cpp:283 #, c-format msgid "" "Activating [%s] Examine, %s" msgstr "" -#: src/bionics_ui.cpp:289 +#: src/bionics_ui.cpp:287 #, c-format msgid "" "Examining [%s] Activate, %s" msgstr "" -#: src/bionics_ui.cpp:307 +#: src/bionics_ui.cpp:305 #, c-format msgid "%s act" msgstr "" -#: src/bionics_ui.cpp:311 +#: src/bionics_ui.cpp:309 #, c-format msgid "%s deact" msgstr "" -#: src/bionics_ui.cpp:315 +#: src/bionics_ui.cpp:313 #, c-format msgid "%s trigger" msgstr "" -#: src/bionics_ui.cpp:320 +#: src/bionics_ui.cpp:318 #, c-format msgid "%s/turn" msgstr "" -#: src/bionics_ui.cpp:321 +#: src/bionics_ui.cpp:319 #, c-format msgid "%s/%d turns" msgstr "" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "OFF" msgstr "" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "ON" msgstr "" -#: src/bionics_ui.cpp:328 +#: src/bionics_ui.cpp:326 msgid "(incapacitated)" msgstr "" -#: src/bionics_ui.cpp:333 +#: src/bionics_ui.cpp:330 #, c-format msgid "(fuel saving ON > %d %%)" msgstr "" -#: src/bionics_ui.cpp:338 -#, c-format -msgid "(auto start < %d %%)" +#: src/bionics_ui.cpp:336 +msgid "(inactive)" msgstr "" -#: src/bionics_ui.cpp:364 +#: src/bionics_ui.cpp:361 #, c-format msgid "ACTIVE (%i)" msgstr "" -#: src/bionics_ui.cpp:365 +#: src/bionics_ui.cpp:362 #, c-format msgid "PASSIVE (%i)" msgstr "" -#: src/bionics_ui.cpp:395 +#: src/bionics_ui.cpp:392 #, c-format msgid "Power usage: %s" msgstr "" -#: src/bionics_ui.cpp:403 +#: src/bionics_ui.cpp:400 msgid "This bionic occupies the following body parts:" msgstr "" -#: src/bionics_ui.cpp:408 +#: src/bionics_ui.cpp:405 #, c-format msgid "Installed weapon: %s" msgstr "" -#: src/bionics_ui.cpp:660 +#: src/bionics_ui.cpp:655 msgid " BIONICS " msgstr "" -#: src/bionics_ui.cpp:686 +#: src/bionics_ui.cpp:681 msgid "No activatable bionics installed." msgstr "" -#: src/bionics_ui.cpp:689 +#: src/bionics_ui.cpp:684 msgid "No passive bionics installed." msgstr "" -#: src/bionics_ui.cpp:795 +#: src/bionics_ui.cpp:791 #, c-format msgid "%s; enter new letter. Space to clear. Esc to cancel." msgstr "" -#: src/bionics_ui.cpp:805 +#: src/bionics_ui.cpp:801 #, c-format msgid "" "Invalid bionic letter. Only those characters are valid:\n" @@ -421141,40 +422034,36 @@ msgid "" "%s" msgstr "" -#: src/bionics_ui.cpp:845 +#: src/bionics_ui.cpp:841 msgid "You can't toggle fuel saving mode on a non-fueled CBM." msgstr "" -#: src/bionics_ui.cpp:859 -msgid "You can't toggle auto start mode on a non-fueled CBM." -msgstr "" - -#: src/bionics_ui.cpp:921 +#: src/bionics_ui.cpp:903 msgid "Select action" msgstr "" -#: src/bionics_ui.cpp:923 +#: src/bionics_ui.cpp:905 msgid "Uninstall weapon" msgstr "" -#: src/bionics_ui.cpp:924 +#: src/bionics_ui.cpp:906 msgid "Install weapon" msgstr "" -#: src/bionics_ui.cpp:941 +#: src/bionics_ui.cpp:923 msgid "Select weapon to install" msgstr "" -#: src/bionics_ui.cpp:950 +#: src/bionics_ui.cpp:932 msgid "You don't have any items you can install in this bionic" msgstr "" -#: src/bionics_ui.cpp:960 +#: src/bionics_ui.cpp:942 #, c-format msgid "Unable to install %s" msgstr "" -#: src/bionics_ui.cpp:994 +#: src/bionics_ui.cpp:976 #, c-format msgid "" "You can not activate %s!\n" @@ -421201,7 +422090,7 @@ msgstr "" msgid "Effects" msgstr "" -#: src/bodygraph.cpp:506 src/options.cpp:1597 +#: src/bodygraph.cpp:506 src/options.cpp:1674 msgid "Worn" msgstr "" @@ -421229,11 +422118,11 @@ msgstr "" msgid "median" msgstr "" -#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4638 +#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4645 msgid "Bash" msgstr "" -#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4640 +#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4647 msgid "Cut" msgstr "Taglio" @@ -421241,15 +422130,15 @@ msgstr "Taglio" msgid "Pierce" msgstr "" -#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4642 +#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4649 msgid "Ballistic" msgstr "Balistico" -#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4645 +#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4652 msgid "Acid" msgstr "Acido" -#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4647 +#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4654 msgid "Fire" msgstr "Fuoco" @@ -421693,396 +422582,396 @@ msgstr "%1$s %2$s" msgid "Year %1$d, %2$s" msgstr "" -#: src/cata_tiles.cpp:4761 +#: src/cata_tiles.cpp:4763 msgid "direct3d" msgstr "" -#: src/cata_tiles.cpp:4764 +#: src/cata_tiles.cpp:4766 msgid "opengl" msgstr "" -#: src/cata_tiles.cpp:4765 +#: src/cata_tiles.cpp:4767 msgid "opengles2" msgstr "" -#: src/cata_tiles.cpp:4790 +#: src/cata_tiles.cpp:4792 msgid "Display 0" msgstr "" -#: src/cata_utility.cpp:188 src/options.cpp:1553 +#: src/cata_utility.cpp:190 src/options.cpp:1630 msgid "mph" msgstr "mph" #. ~ vehicle speed tiles per turn -#: src/cata_utility.cpp:191 +#: src/cata_utility.cpp:193 msgid "t/t" msgstr "" -#: src/cata_utility.cpp:195 src/options.cpp:1553 +#: src/cata_utility.cpp:197 src/options.cpp:1630 msgid "km/h" msgstr "km/h" -#: src/cata_utility.cpp:197 +#: src/cata_utility.cpp:199 msgid "m/s" msgstr "" -#: src/cata_utility.cpp:280 +#: src/cata_utility.cpp:282 src/cata_utility.cpp:305 #, c-format msgid "Failed to write %1$s to \"%2$s\": %3$s" msgstr "" -#: src/cata_utility.cpp:401 +#: src/cata_utility.cpp:433 src/cata_utility.cpp:511 src/cata_utility.cpp:524 #, c-format msgid "Failed to read from \"%1$s\": %2$s" msgstr "" #. ~ translators: place some random 1-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:453 +#: src/cata_utility.cpp:563 msgid "abcdefghijklmnopqrstuvwxyz" msgstr "" #. ~ translators: place some random 2-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:456 +#: src/cata_utility.cpp:566 msgid "に坂索トし荷測のンおク妙免イロコヤ梅棋厚れ表幌" msgstr "" -#: src/character.cpp:781 src/debug_menu.cpp:1610 src/game.cpp:11911 -#: src/iuse.cpp:7201 src/npctalk.cpp:1898 src/trade_ui.cpp:296 +#: src/character.cpp:782 src/debug_menu.cpp:1612 src/game.cpp:11909 +#: src/iuse.cpp:7205 src/npctalk.cpp:1898 src/trade_ui.cpp:296 msgid "You" msgstr "Tu" -#: src/character.cpp:781 +#: src/character.cpp:782 msgid "you" msgstr "" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "Your" msgstr "" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "your" msgstr "il tuo" -#: src/character.cpp:788 +#: src/character.cpp:789 #, c-format msgid "%s's" msgstr "" -#: src/character.cpp:800 src/monster.cpp:607 +#: src/character.cpp:801 src/monster.cpp:607 msgid "armor" msgstr "armatura" -#: src/character.cpp:1229 +#: src/character.cpp:1230 msgid "Ouch, something hurts!" msgstr "" -#: src/character.cpp:1434 +#: src/character.cpp:1435 #, c-format msgid "You remove the %s's harness." msgstr "" -#: src/character.cpp:1453 +#: src/character.cpp:1454 #, c-format msgid "You climb on the %s." msgstr "" -#: src/character.cpp:1459 +#: src/character.cpp:1460 #, c-format msgid "You hear your %s whir to life." msgstr "" -#: src/character.cpp:1480 src/monexamine.cpp:130 +#: src/character.cpp:1481 src/monexamine.cpp:130 #, c-format msgid "You fail to budge your %s!" msgstr "" -#: src/character.cpp:1560 +#: src/character.cpp:1561 msgid "You are ejected from your mech!" msgstr "" -#: src/character.cpp:1561 +#: src/character.cpp:1562 msgid " is ejected from their mech!" msgstr "" -#: src/character.cpp:1563 +#: src/character.cpp:1564 msgid "You fall off your mount!" msgstr "" -#: src/character.cpp:1564 +#: src/character.cpp:1565 msgid " falls off their mount!" msgstr "" -#: src/character.cpp:1604 src/trapfunc.cpp:832 +#: src/character.cpp:1605 src/trapfunc.cpp:832 msgid "You hurt yourself!" msgstr "Ti sei fatto male!" -#: src/character.cpp:1608 +#: src/character.cpp:1609 msgctxt "memorial_male" msgid "Fell off a mount." msgstr "" -#: src/character.cpp:1609 +#: src/character.cpp:1610 msgctxt "memorial_female" msgid "Fell off a mount." msgstr "" -#: src/character.cpp:1643 +#: src/character.cpp:1644 msgid "Dismount where?" msgstr "" -#: src/character.cpp:1645 +#: src/character.cpp:1646 msgid "You cannot dismount there!" msgstr "" -#: src/character.cpp:1695 +#: src/character.cpp:1696 msgid "WARNING! Player has no vital part and is invincible." msgstr "" -#: src/character.cpp:1724 +#: src/character.cpp:1725 msgid "You try to counterattack, but you are too exhausted!" msgstr "" -#: src/character.cpp:1784 +#: src/character.cpp:1785 msgid "Time seems to slow down, and you instinctively dodge!" msgstr "" -#: src/character.cpp:1786 +#: src/character.cpp:1787 #, c-format msgid "%s dodges… so fast!" msgstr "" -#: src/character.cpp:1792 +#: src/character.cpp:1793 msgid "You try to dodge, but there's no room!" msgstr "" -#: src/character.cpp:1794 +#: src/character.cpp:1795 #, c-format msgid "%s tries to dodge, but there's no room!" msgstr "" -#: src/character.cpp:1809 +#: src/character.cpp:1810 #, c-format msgid "This task is too simple to train your %s beyond %d." msgstr "" "Questa azione è troppo semplice per poter far salire %s oltre al livello %d." -#: src/character.cpp:1977 +#: src/character.cpp:1978 msgid "footsteps" msgstr "" -#: src/character.cpp:1990 +#: src/character.cpp:1991 msgid "clattering equipment" msgstr "" -#: src/character.cpp:2046 +#: src/character.cpp:2047 #, c-format msgid "Your %s bionic comes back online." msgstr "" -#: src/character.cpp:2145 +#: src/character.cpp:2146 #, c-format msgid "You have learned a new style: %s!" msgstr "" -#: src/character.cpp:2471 src/suffer.cpp:637 +#: src/character.cpp:2472 src/suffer.cpp:637 #, c-format msgid "Your practical skill in %s has increased to %d!" msgstr "" -#: src/character.cpp:2476 src/suffer.cpp:640 +#: src/character.cpp:2477 src/suffer.cpp:640 #, c-format msgid "Your theoretical understanding of %s has increased to %d!" msgstr "" -#: src/character.cpp:2481 +#: src/character.cpp:2482 #, c-format msgid "You feel that %s tasks of this level are becoming trivial." msgstr "Credi che le azioni di %s di questo livello siano banali." -#: src/character.cpp:2622 +#: src/character.cpp:2623 msgid "Blood Test Results" msgstr "" -#: src/character.cpp:2624 +#: src/character.cpp:2625 msgid "No effects." msgstr "Nessun effetto." -#: src/character.cpp:2929 +#: src/character.cpp:2930 msgid "You can't use anything while incorporeal." msgstr "" -#: src/character.cpp:2930 +#: src/character.cpp:2931 msgid " can't use anything while incorporeal." msgstr "" #. ~ %1$s - list of unmet requirements, %2$s - item name. -#: src/character.cpp:2940 +#: src/character.cpp:2941 #, c-format msgid "You need at least %1$s to use this %2$s." msgstr "" -#: src/character.cpp:2941 +#: src/character.cpp:2942 #, c-format msgid " needs at least %1$s to use this %2$s." msgstr "" #. ~ %1$s - list of unmet requirements, %2$s - item name, %3$s - indirect item #. name. -#: src/character.cpp:2945 +#: src/character.cpp:2946 #, c-format msgid "You need at least %1$s to use this %2$s with your %3$s." msgstr "" -#: src/character.cpp:2946 +#: src/character.cpp:2947 #, c-format msgid " needs at least %1$s to use this %2$s with their %3$s." msgstr "" -#: src/character.cpp:2964 +#: src/character.cpp:2965 #, c-format msgid "You cannot unwield your %s." msgstr "Non puoi dis-equipaggiare %s." -#: src/character.cpp:3258 +#: src/character.cpp:3259 msgid "Your heart races as you recall your most recent hunt." msgstr "" -#: src/character.cpp:3268 +#: src/character.cpp:3269 #, c-format msgid "Your knowledge of %s begins to fade, but your memory banks retain it!" msgstr "" -#: src/character.cpp:3274 +#: src/character.cpp:3275 #, c-format msgid "" "Your practical skill in %s may need some refreshing. It has dropped to %d." msgstr "" -#: src/character.cpp:4251 +#: src/character.cpp:4252 #, c-format msgid "Your %s bionic shorts out!" msgstr "" -#: src/character.cpp:4308 src/character.cpp:4324 +#: src/character.cpp:4309 src/character.cpp:4325 #, c-format msgid "Bandaged wounds on your %s healed." msgstr "Le ferite bendate su %s sono guarite." -#: src/character.cpp:4316 src/character.cpp:4329 +#: src/character.cpp:4317 src/character.cpp:4330 #, c-format msgid "Disinfected wounds on your %s healed." msgstr "" -#: src/character.cpp:4611 +#: src/character.cpp:4612 #, c-format msgid "You're feeling tired. %s to lie down for sleep." msgstr "Ti senti stanco. %s per distenderti e dormire." -#: src/character.cpp:4614 +#: src/character.cpp:4615 msgid "You're feeling tired." msgstr "Ti senti stanco." -#: src/character.cpp:4635 +#: src/character.cpp:4636 msgid "You're cramping up from stuffing yourself in this vehicle." msgstr "" -#: src/character.cpp:4753 +#: src/character.cpp:4754 msgid "You have a sudden heart attack!" msgstr "Hai un'improvviso attacco di cuore!" -#: src/character.cpp:4754 src/player_hardcoded_effects.cpp:757 +#: src/character.cpp:4755 src/player_hardcoded_effects.cpp:757 msgid " has a sudden heart attack!" msgstr "" -#: src/character.cpp:4759 +#: src/character.cpp:4760 msgid "Your breathing stops completely." msgstr "Il tuo respiro si ferma completamente." -#: src/character.cpp:4760 +#: src/character.cpp:4761 msgid "'s breathing stops completely." msgstr "" -#: src/character.cpp:4766 +#: src/character.cpp:4767 msgid "Your heart spasms painfully and stops." msgstr "" -#: src/character.cpp:4767 +#: src/character.cpp:4768 msgid "'s heart spasms painfully and stops." msgstr "" -#: src/character.cpp:4769 src/character.cpp:4776 +#: src/character.cpp:4770 src/character.cpp:4777 msgid "Your heart spasms and stops." msgstr "" -#: src/character.cpp:4770 src/character.cpp:4777 +#: src/character.cpp:4771 src/character.cpp:4778 msgid "'s heart spasms and stops." msgstr "" -#: src/character.cpp:4782 +#: src/character.cpp:4783 msgid "Your breathing slows down to a stop." msgstr "" -#: src/character.cpp:4783 +#: src/character.cpp:4784 msgid "'s breathing slows down to a stop." msgstr "" -#: src/character.cpp:4791 +#: src/character.cpp:4792 msgid "You have starved to death." msgstr "Sei morto di fame." -#: src/character.cpp:4831 +#: src/character.cpp:4832 msgid "You have died of dehydration." msgstr "Sei morto di disidratazione" -#: src/character.cpp:4835 +#: src/character.cpp:4836 msgid "Even your eyes feel dry…" msgstr "" -#: src/character.cpp:4837 +#: src/character.cpp:4838 msgid "You are THIRSTY!" msgstr "Hai SETE!" -#: src/character.cpp:4839 +#: src/character.cpp:4840 msgid "Your mouth feels so dry…" msgstr "" -#: src/character.cpp:4846 +#: src/character.cpp:4847 msgid "Survivor sleep now." msgstr "Sopravvissuto dormi ora." -#: src/character.cpp:4851 +#: src/character.cpp:4852 msgid "Anywhere would be a good place to sleep…" msgstr "" -#: src/character.cpp:4853 +#: src/character.cpp:4854 msgid "You feel like you haven't slept in days." msgstr "Ti senti come se non avessi dormito per giorni interi." -#: src/character.cpp:4862 +#: src/character.cpp:4863 msgid "You're too physically tired to stop yawning." msgstr "" -#: src/character.cpp:4872 +#: src/character.cpp:4873 msgid "How much longer until bedtime?" msgstr "" -#: src/character.cpp:4880 +#: src/character.cpp:4881 msgid "*yawn* You should really get some sleep." msgstr "" -#: src/character.cpp:4893 +#: src/character.cpp:4894 msgid "Your mind feels tired. It's been a while since you've slept well." msgstr "" -#: src/character.cpp:4897 +#: src/character.cpp:4898 msgid "" "Your mind feels foggy from a lack of good sleep, and your eyes keep trying " "to close against your will." msgstr "" -#: src/character.cpp:4905 +#: src/character.cpp:4906 msgid "" "Your mind feels weary, and you dread every wakeful minute that passes. You " "crave sleep, and feel like you're about to collapse." @@ -422091,172 +422980,172 @@ msgstr "" "veglia forzata. Desideri dormire, ti senti come se dovessi collassare da un" " momento all'altro." -#: src/character.cpp:4913 +#: src/character.cpp:4914 msgid "" "You haven't slept decently for so long that your whole body is screaming for" " mercy. It's a miracle that you're still awake, but it feels more like a " "curse now." msgstr "" -#: src/character.cpp:4936 +#: src/character.cpp:4937 msgid "" "Your body collapses due to sleep deprivation, your neglected fatigue rushing" " back all at once, and you pass out on the spot." msgstr "" -#: src/character.cpp:4937 +#: src/character.cpp:4938 msgid " collapses to the ground from exhaustion." msgstr "" -#: src/character.cpp:5020 src/character_guns.cpp:186 +#: src/character.cpp:5021 src/character_guns.cpp:186 #, c-format msgid "Permanently install your %1$s in your %2$s?" msgstr "" #. ~ you filled to the brim with -#: src/character.cpp:5571 +#: src/character.cpp:5572 #, c-format msgid "You filled %1$s to the brim with %2$s." msgstr "" -#: src/character.cpp:5582 src/iexamine.cpp:3791 +#: src/character.cpp:5583 src/iexamine.cpp:3791 #, c-format msgid "You pour %1$s into the %2$s." msgstr "Versi il %1$s nel %2$s." -#: src/character.cpp:5588 src/character.cpp:5605 src/veh_interact.cpp:3387 +#: src/character.cpp:5589 src/character.cpp:5606 src/veh_interact.cpp:3381 msgid "There's some left over!" msgstr "Ne avanza un po'!" #. ~ $1 - vehicle name, $2 - part name, $3 - liquid type -#: src/character.cpp:5601 +#: src/character.cpp:5602 #, c-format msgid "You refill the %1$s's %2$s with %3$s." msgstr "" -#: src/character.cpp:5622 +#: src/character.cpp:5623 #, c-format msgid "This is you - %s." msgstr "Questo sei tu - %s." -#: src/character.cpp:5624 +#: src/character.cpp:5625 #, c-format msgid "This is %s." msgstr "" -#: src/character.cpp:5656 +#: src/character.cpp:5657 msgid "Wielding:" msgstr "Oggetto impugnato:" -#: src/character.cpp:5664 +#: src/character.cpp:5665 msgid "Wearing:" msgstr "Vestiario:" #. ~ how old the character is in years. try to limit number of characters to #. fit on the screen -#: src/character.cpp:5919 +#: src/character.cpp:5920 #, c-format msgid "%d years" msgstr "%d anni" -#: src/character.cpp:5974 +#: src/character.cpp:5975 #, c-format msgid "%d cm" msgstr "" -#: src/character.cpp:6036 +#: src/character.cpp:6037 msgid "Toggle which fault?" msgstr "" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Mend: %s" msgstr "" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Set: %s" msgstr "" -#: src/character.cpp:6045 +#: src/character.cpp:6046 #, c-format msgid "The %s doesn't have any faults to toggle." msgstr "" -#: src/character.cpp:6085 +#: src/character.cpp:6086 #, c-format msgid "The %s doesn't have any faults to mend." msgstr "" -#: src/character.cpp:6089 +#: src/character.cpp:6090 msgid "It is damaged, but cannot be repaired." msgstr "" -#: src/character.cpp:6096 +#: src/character.cpp:6097 #, c-format msgid "" "It is damaged, and could be repaired with %s. %s to use one of those items." msgstr "" -#: src/character.cpp:6108 +#: src/character.cpp:6109 msgid "Mend which fault?" msgstr "" -#: src/character.cpp:6124 +#: src/character.cpp:6125 #, c-format msgid "Turns into: %s\n" msgstr "" -#: src/character.cpp:6128 +#: src/character.cpp:6129 #, c-format msgid "Also mends: %s\n" msgstr "" -#: src/character.cpp:6131 +#: src/character.cpp:6132 #, c-format msgid "Time required: %s\n" msgstr "" -#: src/character.cpp:6134 +#: src/character.cpp:6135 msgid "Skills: none\n" msgstr "" -#: src/character.cpp:6136 +#: src/character.cpp:6137 #, c-format msgid "Skills: %s\n" msgstr "" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6143 +#: src/character.cpp:6144 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6149 +#: src/character.cpp:6150 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "" -#: src/character.cpp:6177 +#: src/character.cpp:6178 #, c-format msgid "You are currently unable to mend the %s this way." msgstr "" -#: src/character.cpp:6341 +#: src/character.cpp:6342 msgid "Your body strains under the weight!" msgstr "" -#: src/character.cpp:6483 src/game_inventory.cpp:1271 +#: src/character.cpp:6484 src/game_inventory.cpp:1077 #, c-format msgid "Your %s was broken and won't turn on." msgstr "" -#: src/character.cpp:6491 +#: src/character.cpp:6492 #, c-format msgid "Your %s needs %d charge from some UPS." msgid_plural "Your %s needs %d charges from some UPS." @@ -422264,7 +423153,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/character.cpp:6497 +#: src/character.cpp:6498 #, c-format msgid "Your %s needs %d bionic power." msgid_plural "Your %s needs %d bionic power." @@ -422272,7 +423161,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/character.cpp:6504 +#: src/character.cpp:6505 #, c-format msgid "Your %s has %d charge, but needs %d." msgid_plural "Your %s has %d charges, but needs %d." @@ -422280,342 +423169,342 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/character.cpp:6676 +#: src/character.cpp:6677 msgid "You cough heavily." msgstr "Tossisci pesantemente." -#: src/character.cpp:6678 +#: src/character.cpp:6679 msgid "a hacking cough." msgstr "un colpo di tosse ti toglie il respiro." -#: src/character.cpp:6775 +#: src/character.cpp:6776 msgid "You try to shout, but you have no face!" msgstr "" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "a piercing howl!" msgstr "" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "yourself let out a piercing howl!" msgstr "" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "a loud scream!" msgstr "" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "yourself scream loudly!" msgstr "" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "a loud shout!" msgstr "" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "yourself shout loudly!" msgstr "" -#: src/character.cpp:6820 +#: src/character.cpp:6821 msgid "The sound of your voice is almost completely muffled!" msgstr "" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "an indistinct voice" msgstr "" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "your muffled shout" msgstr "" -#: src/character.cpp:6824 +#: src/character.cpp:6825 msgid "The sound of your voice is significantly muffled!" msgstr "" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid " throws up heavily!" msgstr "" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid "You throw up heavily!" msgstr "Hai vomitato con violenza!" -#: src/character.cpp:6926 +#: src/character.cpp:6927 msgctxt "strength stat" msgid "STR" msgstr "FOR" -#: src/character.cpp:6927 +#: src/character.cpp:6928 msgctxt "dexterity stat" msgid "DEX" msgstr "DES" -#: src/character.cpp:6928 +#: src/character.cpp:6929 msgctxt "intelligence stat" msgid "INT" msgstr "INT" -#: src/character.cpp:6929 +#: src/character.cpp:6930 msgctxt "perception stat" msgid "PER" msgstr "PER" -#: src/character.cpp:6934 +#: src/character.cpp:6935 msgctxt "fake stat there's an error" msgid "ERR" msgstr "" -#: src/character.cpp:7145 +#: src/character.cpp:7146 msgid "You can't wield anything while incorporeal." msgstr "" -#: src/character.cpp:7149 +#: src/character.cpp:7150 msgid "" "You need at least one arm available to even consider wielding something." msgstr "" -#: src/character.cpp:7152 +#: src/character.cpp:7153 msgid "Can't wield spilt liquids." msgstr "" -#: src/character.cpp:7155 +#: src/character.cpp:7156 msgid "Can't wield unbroken frozen liquids." msgstr "" -#: src/character.cpp:7159 +#: src/character.cpp:7160 msgid "You can't unwield this." msgstr "" -#: src/character.cpp:7162 +#: src/character.cpp:7163 msgid "" "You can't wield this. Wielding it would make it impossible to unwield it." msgstr "" -#: src/character.cpp:7166 +#: src/character.cpp:7167 msgid "" "You can't wield this. It looks like it has to be attached to a bionic." msgstr "" -#: src/character.cpp:7170 +#: src/character.cpp:7171 #, c-format msgid "The %s is preventing you from wielding the %s." msgstr "" -#: src/character.cpp:7180 +#: src/character.cpp:7181 msgid "Something you are wearing hinders the use of both hands." msgstr "" -#: src/character.cpp:7182 +#: src/character.cpp:7183 #, c-format msgid "The %s can't be wielded with only one arm." msgstr "" -#: src/character.cpp:7185 +#: src/character.cpp:7186 #, c-format msgid "You are too weak to wield %s with only one arm." msgstr "" -#: src/character.cpp:7191 +#: src/character.cpp:7192 msgid "You cannot wield anything while piloting a mech." msgstr "" -#: src/character.cpp:7254 src/npctalk.cpp:1561 +#: src/character.cpp:7255 src/npctalk.cpp:1561 msgid "fists" msgstr "pugni" -#: src/character.cpp:7285 src/item_pocket.cpp:2341 src/item_pocket.cpp:2346 -#: src/item_pocket.cpp:2351 src/item_pocket.cpp:2353 +#: src/character.cpp:7286 src/item_pocket.cpp:2359 src/item_pocket.cpp:2364 +#: src/item_pocket.cpp:2369 src/item_pocket.cpp:2371 msgid "(empty)" msgstr "" -#: src/character.cpp:7336 +#: src/character.cpp:7337 #, c-format msgid "Your offensive defense system shocks %s in mid-attack!" msgstr "" -#: src/character.cpp:7339 +#: src/character.cpp:7340 #, c-format msgid "%1$s's offensive defense system shocks %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7355 +#: src/character.cpp:7356 #, c-format msgid "%1$s's %2$s puncture %3$s in mid-attack!" msgstr "" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "quills" msgstr "" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "spines" msgstr "" -#: src/character.cpp:7360 +#: src/character.cpp:7361 #, c-format msgid "Your %1$s puncture %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7372 +#: src/character.cpp:7373 #, c-format msgid "%1$s's %2$s scrape %3$s in mid-attack!" msgstr "" -#: src/character.cpp:7373 +#: src/character.cpp:7374 msgid "thorns" msgstr "" -#: src/character.cpp:7376 +#: src/character.cpp:7377 #, c-format msgid "Your thorns scrape %s in mid-attack!" msgstr "" -#: src/character.cpp:7388 +#: src/character.cpp:7389 #, c-format msgid "%1$s gets a load of %2$s's %3$s stuck in!" msgstr "" -#: src/character.cpp:7389 +#: src/character.cpp:7390 msgid "hair" msgstr "" -#: src/character.cpp:7392 +#: src/character.cpp:7393 #, c-format msgid "Your hairs detach into %s!" msgstr "" -#: src/character.cpp:7417 +#: src/character.cpp:7418 #, c-format msgid "%1$s loses their balance while being hit!" msgstr "" -#: src/character.cpp:7420 +#: src/character.cpp:7421 msgid "You lose your balance while being hit!" msgstr "" -#: src/character.cpp:7460 +#: src/character.cpp:7461 #, c-format msgid "You are no longer able to wield your %s and drop it!" msgstr "" -#: src/character.cpp:7516 +#: src/character.cpp:7517 msgid "A mass of slime is torn from you, and moves on its own!" msgstr "" -#: src/character.cpp:7527 +#: src/character.cpp:7528 #, c-format msgid "Your acidic blood splashes %s in mid-attack!" msgstr "" -#: src/character.cpp:7530 +#: src/character.cpp:7531 #, c-format msgid "%1$s's acidic blood splashes on %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7573 src/monattack.cpp:2956 +#: src/character.cpp:7574 src/monattack.cpp:2956 #, c-format msgid "The %s tries to grab you as well, but you bat it away!" msgstr "" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid " is grabbed by %s!" msgstr "" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid "You are grabbed by %s!" msgstr "" -#: src/character.cpp:7621 +#: src/character.cpp:7622 msgid "Filth from your clothing has been embedded deep in the wound." msgstr "" -#: src/character.cpp:7636 +#: src/character.cpp:7637 #, c-format msgid "Bandages on your %s were damaged!" msgstr "" -#: src/character.cpp:7638 +#: src/character.cpp:7639 #, c-format msgid "You got some filth on your disinfected %s!" msgstr "" -#: src/character.cpp:7643 +#: src/character.cpp:7644 #, c-format msgid "Bandages on your %s were destroyed!" msgstr "" -#: src/character.cpp:7646 +#: src/character.cpp:7647 #, c-format msgid "Your %s is no longer disinfected!" msgstr "" -#: src/character.cpp:7734 +#: src/character.cpp:7735 #, c-format msgid "You were attacked by %s!" msgstr "" -#: src/character.cpp:7737 +#: src/character.cpp:7738 msgid "You were attacked by something you can't see!" msgstr "" -#: src/character.cpp:7740 +#: src/character.cpp:7741 msgid "You were hurt!" msgstr "Sei stato ferito!" -#: src/character.cpp:7806 +#: src/character.cpp:7807 msgid "You smell like yourself again." msgstr "" -#: src/character.cpp:7872 +#: src/character.cpp:7873 msgid "You sink your roots into the soil." msgstr "" -#: src/character.cpp:8057 +#: src/character.cpp:8058 msgid "You start hauling items along the ground." msgstr "" -#: src/character.cpp:8059 +#: src/character.cpp:8060 msgid "Your hands are not free, which makes hauling slower." msgstr "" -#: src/character.cpp:8067 +#: src/character.cpp:8068 msgid "You stop hauling items." msgstr "" -#: src/character.cpp:8116 +#: src/character.cpp:8117 msgid "You resume your task." msgstr "" -#: src/character.cpp:8194 +#: src/character.cpp:8195 msgid "You nestle into your pile of clothes for warmth." msgstr "" -#: src/character.cpp:8196 +#: src/character.cpp:8197 msgid "You use your pile of clothes for warmth." msgstr "Usi i tuoi vestiti per rimanere al caldo" -#: src/character.cpp:8200 +#: src/character.cpp:8201 #, c-format msgid "You snuggle your %s to keep warm." msgstr "Ti rannicchi nel tuo %s per mantenerti caldo." -#: src/character.cpp:8202 +#: src/character.cpp:8203 #, c-format msgid "You use your %s to keep warm." msgstr "Utilizzi il tuo %s per restare al caldo." -#: src/character.cpp:8206 +#: src/character.cpp:8207 msgid "Sleep Mode activated. Disabling sensory response." msgstr "" -#: src/character.cpp:8211 +#: src/character.cpp:8212 msgctxt "memorial_male" msgid "Entered hibernation." msgstr "" -#: src/character.cpp:8212 +#: src/character.cpp:8213 msgctxt "memorial_female" msgid "Entered hibernation." msgstr "" @@ -422624,359 +423513,359 @@ msgstr "" #. left to consume. #. ~ Select components from the map to consume. %d = number of components left #. to consume. -#: src/character.cpp:8536 src/map.cpp:5574 +#: src/character.cpp:8537 src/map.cpp:5574 #, c-format msgid "Select which component to use (%d left)" msgstr "" -#: src/character.cpp:8642 +#: src/character.cpp:8643 msgid "This UPS use needs updating. Create issue on github." msgstr "" -#: src/character.cpp:9026 +#: src/character.cpp:9027 msgid "You don't have the tools to crush frozen liquids." msgstr "" #. ~ %1$s: item to be crushed, %2$s: hammer name -#: src/character.cpp:9039 +#: src/character.cpp:9040 #, c-format msgid "" "Do you want to crush up %1$s with your %2$s?\n" "Be wary of fragile items nearby!" msgstr "" -#: src/character.cpp:9045 +#: src/character.cpp:9046 #, c-format msgid "You swing your %s wildly!" msgstr "" -#: src/character.cpp:9055 +#: src/character.cpp:9056 msgid "somethings" msgstr "" -#: src/character.cpp:9059 +#: src/character.cpp:9060 msgid "a hammering tool" msgstr "" -#: src/character.cpp:9062 +#: src/character.cpp:9063 msgid "a drill or both hammering tool and screwdriver" msgstr "" -#: src/character.cpp:9067 +#: src/character.cpp:9068 #, c-format msgid "You need %s to crush up frozen liquids in rigid container!" msgstr "" -#: src/character.cpp:9071 +#: src/character.cpp:9072 #, c-format msgid "You crush up %s." msgstr "" -#: src/character.cpp:9464 src/faction.cpp:708 src/npc.cpp:2772 +#: src/character.cpp:9465 src/faction.cpp:708 src/npc.cpp:2772 msgid "Wielding: " msgstr "" -#: src/character.cpp:9473 src/npc.cpp:2783 +#: src/character.cpp:9474 src/npc.cpp:2783 msgid "Wearing: " msgstr "" -#: src/character.cpp:9478 src/newcharacter.cpp:3520 src/npc.cpp:2814 +#: src/character.cpp:9479 src/newcharacter.cpp:3575 src/npc.cpp:2814 msgid "Traits: " msgstr "Caratteristiche:" -#: src/character.cpp:9660 src/character.cpp:9667 +#: src/character.cpp:9661 src/character.cpp:9668 #, c-format msgid "Your %s HURTS!" msgstr "" -#: src/character.cpp:9662 src/character.cpp:9669 +#: src/character.cpp:9663 src/character.cpp:9670 #, c-format msgid "Your %s hurts!" msgstr "" -#: src/character.cpp:9682 +#: src/character.cpp:9683 msgid "You pass out!" msgstr "" -#: src/character.cpp:9733 +#: src/character.cpp:9734 msgid "We have mistakenly colonized a local guide! Purging now." msgstr "" -#: src/character.cpp:9746 +#: src/character.cpp:9747 msgid "Something writhes inside of you as it dies." msgstr "" -#: src/character.cpp:9759 +#: src/character.cpp:9760 msgid "Your bowels gurgle as something inside them dies." msgstr "" -#: src/character.cpp:9837 +#: src/character.cpp:9838 #, c-format msgid "You use your %s for comfort." msgstr "" -#: src/character.cpp:9902 +#: src/character.cpp:9903 msgid "Your soporific inducer runs out of power!" msgstr "" -#: src/character.cpp:9904 +#: src/character.cpp:9905 msgid "Your soporific inducer starts back up." msgstr "" -#: src/character.cpp:10192 +#: src/character.cpp:10193 #, c-format msgid "You put the %s in your inventory." msgstr "Metti il tuo %s nell'inventario." -#: src/character.cpp:10205 +#: src/character.cpp:10206 #, c-format msgid "The %s is already empty!" msgstr "" -#: src/character.cpp:10209 +#: src/character.cpp:10210 msgid "The liquid can't be unloaded in its current state!" msgstr "" -#: src/character.cpp:10247 +#: src/character.cpp:10248 msgid "Unload what?" msgstr "" -#: src/character.cpp:10264 src/character.cpp:10272 +#: src/character.cpp:10265 src/character.cpp:10273 #, c-format msgid "You can't unload a %s!" msgstr "Non puoi scaricare %s!" -#: src/character.cpp:10270 +#: src/character.cpp:10271 #, c-format msgid "You can't unload a rechargeable %s!" msgstr "" -#: src/character.cpp:10279 +#: src/character.cpp:10280 #, c-format msgid "Your %s isn't charged." msgstr "%s non e' carico." -#: src/character.cpp:10281 +#: src/character.cpp:10282 #, c-format msgid "Your %s isn't loaded." msgstr "" -#: src/character.cpp:10577 +#: src/character.cpp:10578 #, c-format msgid "Your %s is not good reading material." msgstr "%s non è un buon materiale su cui studiare." -#: src/character.cpp:10579 +#: src/character.cpp:10580 #, c-format msgid "The %s is not good reading material." msgstr "" -#: src/character.cpp:10592 +#: src/character.cpp:10593 msgid "It's a bad idea to read while driving!" msgstr "" -#: src/character.cpp:10598 +#: src/character.cpp:10599 msgid "What's the point of studying? (Your morale is too low!)" msgstr "Perchè mai studiare? (Il tuo umore è troppo basso!)" -#: src/character.cpp:10599 +#: src/character.cpp:10600 #, c-format msgid "What's the point of studying? (%s)'s morale is too low!)" msgstr "" -#: src/character.cpp:10603 +#: src/character.cpp:10604 #, c-format msgid "%s %d needed to understand. You have %d" msgstr "" -#: src/character.cpp:10605 src/character.cpp:10649 +#: src/character.cpp:10606 src/character.cpp:10650 #, c-format msgid "%s %d needed to understand. %s has %d" msgstr "" -#: src/character.cpp:10612 src/iuse.cpp:4383 +#: src/character.cpp:10613 src/iuse.cpp:4384 msgid "You're illiterate!" msgstr "Sei analfabeta!" -#: src/character.cpp:10613 src/character.cpp:10646 +#: src/character.cpp:10614 src/character.cpp:10647 #, c-format msgid "%s is illiterate!" msgstr "" -#: src/character.cpp:10618 +#: src/character.cpp:10619 msgid "Your eyes won't focus without reading glasses." msgstr "" -#: src/character.cpp:10619 +#: src/character.cpp:10620 #, c-format msgid "%s's eyes won't focus without reading glasses." msgstr "" -#: src/character.cpp:10636 +#: src/character.cpp:10637 msgid "Maybe someone could read that to you, but you're deaf!" msgstr "" -#: src/character.cpp:10655 +#: src/character.cpp:10656 #, c-format msgid "%s needs reading glasses!" msgstr "" -#: src/character.cpp:10659 +#: src/character.cpp:10660 #, c-format msgid "It's too dark for %s to read!" msgstr "" -#: src/character.cpp:10662 +#: src/character.cpp:10663 #, c-format msgid "%s could read that to you, but they can't see you." msgstr "" -#: src/character.cpp:10667 +#: src/character.cpp:10668 #, c-format msgid "%s morale is too low!" msgstr "" -#: src/character.cpp:10669 +#: src/character.cpp:10670 #, c-format msgid "%s is blind." msgstr "" -#: src/character.cpp:11069 src/character.cpp:11114 +#: src/character.cpp:11070 src/character.cpp:11115 #, c-format msgid "You land on %s." msgstr "" -#: src/character.cpp:11098 +#: src/character.cpp:11099 #, c-format msgid "You are slammed against %1$s for %2$d damage." msgstr "" -#: src/character.cpp:11101 +#: src/character.cpp:11102 #, c-format msgid "You are slammed against %s!" msgstr "" -#: src/character.cpp:11103 +#: src/character.cpp:11104 msgid "…but your shock absorbers negate the damage!" msgstr "" -#: src/character.cpp:11109 +#: src/character.cpp:11110 #, c-format msgid "You are slammed against %s." msgstr "" -#: src/character.cpp:11110 +#: src/character.cpp:11111 #, c-format msgid " is slammed against %s." msgstr "" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid " bounces off a %s!" msgstr "" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid "You bounce off a %s!" msgstr "" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid " bounces off %s!" msgstr "" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid "You bounce off %s!" msgstr "" -#: src/character.cpp:11206 +#: src/character.cpp:11207 #, c-format msgid "There is not enough %s left to siphon it." msgstr "" -#: src/character.cpp:11236 +#: src/character.cpp:11237 #, c-format msgid "%s spilled from your hand." msgstr "" -#: src/character.cpp:11328 +#: src/character.cpp:11329 #, c-format msgid "Your ground sonar detected a %1$s to the %2$s!" msgstr "" -#: src/character.cpp:11349 src/vehicle_move.cpp:1232 +#: src/character.cpp:11350 src/vehicle_move.cpp:1232 #, c-format msgid "You've spotted a %1$s to the %2$s!" msgstr "" -#: src/character.cpp:11466 src/consumption.cpp:1822 +#: src/character.cpp:11467 src/consumption.cpp:1728 msgid "You do not have that item." msgstr "Non possiedi quell'oggetto." -#: src/character.cpp:11476 src/character.cpp:11527 src/iuse.cpp:10167 +#: src/character.cpp:11477 src/character.cpp:11528 src/iuse.cpp:10185 #, c-format msgid "You can't do anything interesting with your %s." msgstr "Non puoi fare nulla di interessante con %s." -#: src/character.cpp:11489 +#: src/character.cpp:11490 msgid "Your biology is not compatible with that healing item." msgstr "" -#: src/character.cpp:11525 +#: src/character.cpp:11526 msgid "You are not wielding anything you could use." msgstr "" -#: src/character.cpp:11614 +#: src/character.cpp:11615 msgid "You roll on the ground, trying to smother the fire!" msgstr "" -#: src/character.cpp:11615 +#: src/character.cpp:11616 msgid " rolls on the ground!" msgstr "" -#: src/character.cpp:11618 +#: src/character.cpp:11619 msgid "You attempt to put out the fire on you!" msgstr "" -#: src/character.cpp:11619 +#: src/character.cpp:11620 msgid " attempts to put out the fire on them!" msgstr "" -#: src/character.cpp:11659 +#: src/character.cpp:11660 msgid "" "Your broken limb significantly hampers your efforts to put pressure on the " "bleeding wound!" msgstr "" -#: src/character.cpp:11660 +#: src/character.cpp:11661 msgid "" "'s broken limb significantly hampers their effort to put pressure " "on the bleeding wound!" msgstr "" -#: src/character.cpp:11664 +#: src/character.cpp:11665 msgid "" "Your hands are too encumbered to effectively put pressure on the bleeding " "wound!" msgstr "" -#: src/character.cpp:11665 +#: src/character.cpp:11666 msgid "" "'s hands are too encumbered to effectively put pressure on the " "bleeding wound!" msgstr "" -#: src/character.cpp:11670 +#: src/character.cpp:11671 msgid "You put pressure on the bleeding wound…" msgstr "" -#: src/character.cpp:11671 +#: src/character.cpp:11672 msgid " puts pressure on the bleeding wound…" msgstr "" #: src/character_ammo.cpp:124 src/veh_appliance.cpp:358 -#: src/veh_interact.cpp:1410 +#: src/veh_interact.cpp:1408 #, c-format msgid "Refill %s" msgstr "" @@ -423046,7 +423935,7 @@ msgstr "" msgid "You can't reload anything with the ammo you have on hand." msgstr "" -#: src/character_ammo.cpp:385 src/game.cpp:9174 +#: src/character_ammo.cpp:385 src/game.cpp:9172 #, c-format msgid "The %s is already full!" msgstr "" @@ -423090,270 +423979,270 @@ msgstr "" msgid "Your %1$s is %2$s further!" msgstr "%1$s viene ulteriormente %2$s!" -#: src/character_attire.cpp:73 +#: src/character_attire.cpp:70 msgid "Can't be worn directly." msgstr "" -#: src/character_attire.cpp:76 +#: src/character_attire.cpp:73 msgid "You can't wear anything while incorporeal." msgstr "" -#: src/character_attire.cpp:79 +#: src/character_attire.cpp:76 #, c-format msgid "Putting on a %s would be tricky." msgstr "" -#: src/character_attire.cpp:84 +#: src/character_attire.cpp:81 msgid "Can't wear that, it's made of wool!" msgstr "" -#: src/character_attire.cpp:88 +#: src/character_attire.cpp:85 msgid "Can't wear that, it's filthy!" msgstr "" -#: src/character_attire.cpp:96 +#: src/character_attire.cpp:93 #, c-format msgid "Your %s mutation prevents you from wearing your %s." msgstr "" -#: src/character_attire.cpp:97 +#: src/character_attire.cpp:94 #, c-format msgid "My %s mutation prevents me from wearing this %s." msgstr "" -#: src/character_attire.cpp:106 +#: src/character_attire.cpp:102 #, c-format msgid "Cannot wear a helmet over %s." msgstr "Non puoi indossare un elmetto a causa della presenza di %s." -#: src/character_attire.cpp:107 +#: src/character_attire.cpp:103 msgid "horns" msgstr "corna" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antennae" msgstr "antenne" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antlers" msgstr "palchi" -#: src/character_attire.cpp:125 +#: src/character_attire.cpp:121 msgid "You don't have any broken limbs this could help." msgstr "" -#: src/character_attire.cpp:126 +#: src/character_attire.cpp:122 #, c-format msgid "%s doesn't have any broken limbs this could help." msgstr "" -#: src/character_attire.cpp:146 +#: src/character_attire.cpp:142 msgid "You don't need a tourniquet to stop the bleeding." msgstr "" -#: src/character_attire.cpp:148 +#: src/character_attire.cpp:144 #, c-format msgid "%s doesn't need a tourniquet to stop the bleeding." msgstr "" -#: src/character_attire.cpp:155 +#: src/character_attire.cpp:151 msgid "You don't have enough arms to wear that." msgstr "" -#: src/character_attire.cpp:156 +#: src/character_attire.cpp:152 #, c-format msgid "%s doesn't have enough arms to wear that." msgstr "" -#: src/character_attire.cpp:174 +#: src/character_attire.cpp:170 msgid "You don't have a hand free to wear that." msgstr "" -#: src/character_attire.cpp:175 +#: src/character_attire.cpp:171 #, c-format msgid "%s doesn't have a hand free to wear that." msgstr "" -#: src/character_attire.cpp:194 +#: src/character_attire.cpp:190 #, c-format msgid "Can't wear %1$i or more %2$s at once." msgstr "" -#: src/character_attire.cpp:214 +#: src/character_attire.cpp:210 msgid "You are already wearing that." msgstr "" -#: src/character_attire.cpp:215 +#: src/character_attire.cpp:211 msgid " is already wearing that." msgstr "" -#: src/character_attire.cpp:224 +#: src/character_attire.cpp:220 msgid " doesn't have that item." msgstr "" -#: src/character_attire.cpp:288 +#: src/character_attire.cpp:284 #, c-format msgid "You put on your %s." msgstr "Ti sei messo %s." -#: src/character_attire.cpp:289 src/character_attire.cpp:315 +#: src/character_attire.cpp:285 src/character_attire.cpp:311 #, c-format msgid " puts on their %s." msgstr "" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s are very encumbered! %s" msgstr "" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s is very encumbered! %s" msgstr "" -#: src/character_attire.cpp:303 +#: src/character_attire.cpp:299 msgid "You're deafened!" msgstr "Sei stato assordato!" -#: src/character_attire.cpp:307 +#: src/character_attire.cpp:303 #, c-format msgid "This %s is too big to wear comfortably! Maybe it could be refitted." msgstr "" -#: src/character_attire.cpp:311 +#: src/character_attire.cpp:307 #, c-format msgid "This %s is too small to wear comfortably! Maybe it could be refitted." msgstr "" -#: src/character_attire.cpp:393 src/character_attire.cpp:709 +#: src/character_attire.cpp:389 src/character_attire.cpp:705 msgid "You are not wearing that item." msgstr "Non stai indossando quell'oggetto." -#: src/character_attire.cpp:394 +#: src/character_attire.cpp:390 msgid " is not wearing that item." msgstr "" -#: src/character_attire.cpp:399 +#: src/character_attire.cpp:395 msgid "You can't remove a part of your body." msgstr "" -#: src/character_attire.cpp:400 +#: src/character_attire.cpp:396 msgid " can't remove a part of their body." msgstr "" -#: src/character_attire.cpp:404 +#: src/character_attire.cpp:400 msgid "" "You can't take off power armor while wearing other power armor components." msgstr "" -#: src/character_attire.cpp:405 +#: src/character_attire.cpp:401 msgid "" " can't take off power armor while wearing other power armor " "components." msgstr "" -#: src/character_attire.cpp:409 +#: src/character_attire.cpp:405 msgid "You can't take that item off." msgstr "" -#: src/character_attire.cpp:410 +#: src/character_attire.cpp:406 msgid " can't take that item off." msgstr "" -#: src/character_attire.cpp:421 +#: src/character_attire.cpp:417 #, c-format msgid "You take off your %s." msgstr "Hai rimosso %s." -#: src/character_attire.cpp:422 +#: src/character_attire.cpp:418 #, c-format msgid " takes off their %s." msgstr "" -#: src/character_attire.cpp:639 +#: src/character_attire.cpp:635 #, c-format msgid "Your %s conflicts with %s, so you cannot swap its side." msgstr "" -#: src/character_attire.cpp:642 +#: src/character_attire.cpp:638 #, c-format msgid "'s %s conflicts with %s so they cannot swap its side." msgstr "" -#: src/character_attire.cpp:657 +#: src/character_attire.cpp:653 #, c-format msgid "" "Your %s conflicts with hard armor on your other side so you can't swap it." msgstr "" -#: src/character_attire.cpp:660 +#: src/character_attire.cpp:656 #, c-format msgid "" "'s %s conflicts with hard armor on your other side so they can't " "swap it." msgstr "" -#: src/character_attire.cpp:673 +#: src/character_attire.cpp:669 #, c-format msgid "You cannot swap the side on which your %s is worn." msgstr "Non puoi cambiare lato dove indossare %s." -#: src/character_attire.cpp:674 +#: src/character_attire.cpp:670 #, c-format msgid " cannot swap the side on which their %s is worn." msgstr " non può cambiare lato dove indossare %s." -#: src/character_attire.cpp:692 +#: src/character_attire.cpp:688 #, c-format msgid "You swap the side on which your %s is worn." msgstr "Cambi lato dove indossare %s." -#: src/character_attire.cpp:693 +#: src/character_attire.cpp:689 #, c-format msgid " swaps the side on which their %s is worn." msgstr " cambia lato dove indossare %s." -#: src/character_attire.cpp:710 +#: src/character_attire.cpp:706 msgid " isn't wearing that item." msgstr " non sta indossando quell'oggetto." -#: src/character_attire.cpp:1086 +#: src/character_attire.cpp:1082 msgid "Can't wear power armor over other gear!" msgstr "" -#: src/character_attire.cpp:1099 +#: src/character_attire.cpp:1095 msgid "You can only wear power armor components with power armor!" msgstr "" -#: src/character_attire.cpp:1105 src/character_attire.cpp:1186 +#: src/character_attire.cpp:1101 src/character_attire.cpp:1182 #, c-format msgid "Can't wear more than one %s!" msgstr "" -#: src/character_attire.cpp:1117 +#: src/character_attire.cpp:1113 #, c-format msgid "Can't wear %s with power armor!" msgstr "" -#: src/character_attire.cpp:1192 +#: src/character_attire.cpp:1188 #, c-format msgid "%1$s conflicts with %2$s!" msgstr "" -#: src/character_attire.cpp:1247 +#: src/character_attire.cpp:1243 #, c-format msgid "Can't wear more than one rigid item on %s!" msgstr "" #. ~ draw (first) gun contained in holster #. ~ %1$s: weapon name, %2$s: container name, %3$d: remaining ammo count -#: src/character_attire.cpp:1917 +#: src/character_attire.cpp:1911 #, c-format msgctxt "holster" msgid "%1$s from %2$s (%3$d)" msgstr "" -#: src/character_attire.cpp:2454 +#: src/character_attire.cpp:2448 msgid "Inventory Organization" msgstr "" @@ -423781,9 +424670,9 @@ msgstr "" msgid "%s to select martial arts style." msgstr "" -#: src/character_martial_arts.cpp:137 src/color.cpp:744 src/color.cpp:1007 -#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1898 -#: src/options.cpp:2437 src/options.cpp:2546 +#: src/character_martial_arts.cpp:137 src/color.cpp:747 src/color.cpp:1010 +#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1975 +#: src/options.cpp:2514 src/options.cpp:2623 msgid "Normal" msgstr "Normale" @@ -423791,7 +424680,7 @@ msgstr "Normale" msgid "No Style" msgstr "Nessuno stile" -#: src/character_proficiency.cpp:61 src/wish.cpp:1117 +#: src/character_proficiency.cpp:61 src/wish.cpp:1226 #, c-format msgid "You are now proficient in %s!" msgstr "" @@ -423921,7 +424810,7 @@ msgid "" "you get thirsty." msgstr "" -#: src/clzones.cpp:283 src/debug_menu.cpp:983 src/game.cpp:7950 +#: src/clzones.cpp:283 src/debug_menu.cpp:985 src/game.cpp:7948 msgid "Filter:" msgstr "Ricerca:" @@ -424027,108 +424916,108 @@ msgstr "" msgid "You cannot change the order of vehicle loot zones." msgstr "" -#: src/clzones.cpp:1458 src/clzones.cpp:1493 +#: src/clzones.cpp:1459 src/clzones.cpp:1493 msgid "zones date" msgstr "" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "brown" msgstr "" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "light gray" msgstr "" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "dark gray" msgstr "" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "light red" msgstr "" -#: src/color.cpp:484 +#: src/color.cpp:487 msgid "light green" msgstr "" -#: src/color.cpp:484 src/output.cpp:2338 +#: src/color.cpp:487 src/output.cpp:2384 msgid "red" msgstr "rosso" -#: src/color.cpp:485 src/output.cpp:2334 +#: src/color.cpp:488 src/output.cpp:2380 msgid "green" msgstr "green" -#: src/color.cpp:485 +#: src/color.cpp:488 msgid "light blue" msgstr "" -#: src/color.cpp:486 src/output.cpp:2335 +#: src/color.cpp:489 src/output.cpp:2381 msgid "blue" msgstr "blu" -#: src/color.cpp:486 +#: src/color.cpp:489 msgid "white" msgstr "" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "cyan" msgstr "" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "light cyan" msgstr "" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "magenta" msgstr "" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "pink" msgstr "" -#: src/color.cpp:728 +#: src/color.cpp:731 msgid "emove custom color" msgstr "" -#: src/color.cpp:730 +#: src/color.cpp:733 msgid " To navigate" msgstr "" -#: src/color.cpp:734 +#: src/color.cpp:737 msgid "Load a olor theme" msgstr "" -#: src/color.cpp:735 +#: src/color.cpp:738 msgid "Load emplate" msgstr "" -#: src/color.cpp:738 +#: src/color.cpp:741 msgid "Some color changes may require a restart." msgstr "" -#: src/color.cpp:743 +#: src/color.cpp:746 msgid "Colorname" msgstr "" -#: src/color.cpp:745 src/color.cpp:1011 +#: src/color.cpp:748 src/color.cpp:1014 msgid "Invert" msgstr "" -#: src/color.cpp:950 +#: src/color.cpp:953 msgid "Color templates:" msgstr "" -#: src/color.cpp:985 +#: src/color.cpp:988 msgid "Color themes:" msgstr "" -#: src/color.cpp:1016 +#: src/color.cpp:1019 #, c-format msgid "Custom %s color:" msgstr "" -#: src/color.cpp:1085 +#: src/color.cpp:1089 msgid "custom colors" msgstr "" @@ -424797,7 +425686,7 @@ msgstr "" msgid "Result: " msgstr "" -#: src/construction.cpp:508 src/worldfactory.cpp:866 +#: src/construction.cpp:508 src/worldfactory.cpp:871 msgid "N/A" msgstr "Nessuna" @@ -424920,7 +425809,7 @@ msgid "" "grave." msgstr "" -#: src/construction.cpp:1427 src/veh_interact.cpp:2185 +#: src/construction.cpp:1427 src/veh_interact.cpp:2183 msgid "Enter new vehicle name:" msgstr "Inserisci il nome del nuovo veicolo:" @@ -425058,8 +425947,8 @@ msgstr "È congelato. Devi scongelarlo prima di poterlo mangiare." msgid "You can't drink it while it's frozen." msgstr "Non puoi berlo, è congelato." -#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1783 -#: src/game_inventory.cpp:1234 src/game_inventory.cpp:1246 +#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1689 +#: src/game_inventory.cpp:1040 src/game_inventory.cpp:1052 #, c-format msgid "You need a %s to consume that!" msgstr "" @@ -425080,33 +425969,24 @@ msgstr "" msgid "You can't eat this." msgstr "" -#: src/consumption.cpp:822 -msgid "That doesn't look useable as fuel." -msgstr "" - -#: src/consumption.cpp:832 -#, c-format -msgid "No space to store more %s" -msgstr "" - -#: src/consumption.cpp:865 +#: src/consumption.cpp:845 msgid "This is rotten and smells awful!" msgstr "" -#: src/consumption.cpp:874 +#: src/consumption.cpp:854 msgid "The thought of eating human flesh makes you feel sick." msgstr "" -#: src/consumption.cpp:879 +#: src/consumption.cpp:859 #, c-format msgid "Consuming this %s probably isn't very healthy." msgstr "" -#: src/consumption.cpp:887 +#: src/consumption.cpp:867 msgid "You still feel nauseous and will probably puke it all up again." msgstr "" -#: src/consumption.cpp:892 +#: src/consumption.cpp:872 msgid "Your stomach won't be happy (allergy)." msgstr "" @@ -425114,243 +425994,220 @@ msgstr "" #. person. #. ~ Semantic difference, but greatly facilitates people being proud of their #. character. -#: src/consumption.cpp:900 +#: src/consumption.cpp:880 msgid "Your stomach won't be happy (not rotten enough)." msgstr "" -#: src/consumption.cpp:907 +#: src/consumption.cpp:887 msgid "You're full already and will be forcing yourself to eat." msgstr "" -#: src/consumption.cpp:909 +#: src/consumption.cpp:889 msgid "You're full already and will be forcing yourself to drink." msgstr "" -#: src/consumption.cpp:926 +#: src/consumption.cpp:906 #, c-format msgid "Eat your %s anyway?" msgstr "" -#: src/consumption.cpp:928 +#: src/consumption.cpp:908 #, c-format msgid "Drink your %s anyway?" msgstr "" -#: src/consumption.cpp:930 +#: src/consumption.cpp:910 #, c-format msgid "Consume your %s anyway?" msgstr "" -#: src/consumption.cpp:988 +#: src/consumption.cpp:968 msgid "" "You've begun stockpiling calories and liquid for hibernation. You get the " "feeling that you should prepare for bed, just in case, but… you're hungry " "again, and you could eat a whole week's worth of food RIGHT NOW." msgstr "" -#: src/consumption.cpp:997 +#: src/consumption.cpp:977 #, c-format msgid "Ick, this %s doesn't taste so good…" msgstr "" -#: src/consumption.cpp:1002 +#: src/consumption.cpp:982 #, c-format msgid "Mmm, this %s tastes delicious…" msgstr "" -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid " assimilates a %s." msgstr "" -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid "You assimilate your %s." msgstr "" -#: src/consumption.cpp:1041 src/consumption.cpp:1052 +#: src/consumption.cpp:1021 src/consumption.cpp:1032 #, c-format msgid "Ick, this %s (rotten) doesn't taste so good…" msgstr "" -#: src/consumption.cpp:1042 +#: src/consumption.cpp:1022 #, c-format msgid "You drink your %s (rotten)." msgstr "" -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid " drinks a %s." msgstr " beve %s." -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid "You drink your %s." msgstr "Hai bevuto %s." -#: src/consumption.cpp:1053 +#: src/consumption.cpp:1033 #, c-format msgid "You eat your %s (rotten)." msgstr "" -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid " eats a %s." msgstr "" -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid "You eat your %s." msgstr "Hai mangiato il tuo %s." -#: src/consumption.cpp:1076 +#: src/consumption.cpp:1056 msgid "" "You try to ignore its mushy texture, but it leaves you with an awful " "aftertaste." msgstr "" -#: src/consumption.cpp:1080 +#: src/consumption.cpp:1060 msgid "You can't taste much of anything with this cold." msgstr "" -#: src/consumption.cpp:1083 +#: src/consumption.cpp:1063 msgid "You can't taste much of anything with this flu." msgstr "" -#: src/consumption.cpp:1248 +#: src/consumption.cpp:1228 msgid "You feast upon the human flesh, and in doing so, devour their spirit." msgstr "" -#: src/consumption.cpp:1252 +#: src/consumption.cpp:1232 msgid "You feast upon the human flesh." msgstr "" -#: src/consumption.cpp:1255 +#: src/consumption.cpp:1235 msgid "You consume the sacred human flesh." msgstr "" -#: src/consumption.cpp:1259 +#: src/consumption.cpp:1239 msgid "You eat the human flesh, and in doing so, devour their spirit." msgstr "" -#: src/consumption.cpp:1262 +#: src/consumption.cpp:1242 msgid "You indulge your shameful hunger." msgstr "" -#: src/consumption.cpp:1265 +#: src/consumption.cpp:1245 msgid "You greedily devour the taboo meat." msgstr "" -#: src/consumption.cpp:1269 +#: src/consumption.cpp:1249 msgid "Meh. You've eaten worse." msgstr "" -#: src/consumption.cpp:1271 +#: src/consumption.cpp:1251 msgid "Mmh. Tastes like venison." msgstr "" -#: src/consumption.cpp:1274 +#: src/consumption.cpp:1254 msgid "" "This is probably going to count against you if there's still an afterlife." msgstr "" -#: src/consumption.cpp:1277 +#: src/consumption.cpp:1257 msgid "You find this meal distasteful, but necessary." msgstr "" -#: src/consumption.cpp:1280 +#: src/consumption.cpp:1260 msgid "You feel horrible for eating a person." msgstr "" -#: src/consumption.cpp:1300 +#: src/consumption.cpp:1280 msgid "As you tear into the raw flesh, you feel satisfied with your meal." msgstr "" -#: src/consumption.cpp:1305 +#: src/consumption.cpp:1285 msgid "Raw flesh doesn't taste all that bad, actually." msgstr "" -#: src/consumption.cpp:1310 +#: src/consumption.cpp:1290 msgid "This doesn't taste very good, but meat is meat." msgstr "" -#: src/consumption.cpp:1318 src/consumption.cpp:1337 src/consumption.cpp:1346 +#: src/consumption.cpp:1298 src/consumption.cpp:1317 src/consumption.cpp:1326 msgid "Your stomach begins gurgling and you feel bloated and ill." msgstr "" -#: src/consumption.cpp:1323 +#: src/consumption.cpp:1303 msgid "Mmm, junk food." msgstr "" -#: src/consumption.cpp:1328 +#: src/consumption.cpp:1308 msgid "When life's got you down, there's always sugar." msgstr "" -#: src/consumption.cpp:1330 +#: src/consumption.cpp:1310 msgid "They may do what they must… you've already won." msgstr "" -#: src/consumption.cpp:1354 +#: src/consumption.cpp:1334 msgid "You find the sweet taste of honey surprisingly palatable." msgstr "" -#: src/consumption.cpp:1356 +#: src/consumption.cpp:1336 msgid "You feast upon the sweet honey." msgstr "" -#: src/consumption.cpp:1483 +#: src/consumption.cpp:1463 msgid "You gorge yourself, preparing to hibernate." msgstr "" -#: src/consumption.cpp:1491 +#: src/consumption.cpp:1471 msgid "" "You feel stocked for a day or two. Got your bed all ready and secured?" msgstr "" -#: src/consumption.cpp:1500 +#: src/consumption.cpp:1480 msgid "" "Mmm. You can still fit some more in… but maybe you should get comfortable " "and sleep." msgstr "" -#: src/consumption.cpp:1507 +#: src/consumption.cpp:1487 msgid "That filled a hole! Time for bed…" msgstr "" -#: src/consumption.cpp:1518 +#: src/consumption.cpp:1498 msgid "You feel as though you're going to split open! In a good way?" msgstr "" #. ~ slimespawns have *small voices* which may be the Nice equivalent #. ~ of the Rat King's ALL CAPS invective. Probably shared-brain telepathy. -#: src/consumption.cpp:1530 +#: src/consumption.cpp:1510 msgid "hey, you look like me! let's work together!" msgstr "" -#: src/consumption.cpp:1580 -#, c-format -msgid "Are you sure you want to eat your favorited %s?" -msgstr "" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1617 -#, c-format -msgid "You load %1$i charge of %2$s in your %3$s." -msgid_plural "You load %1$i charges of %2$s in your %3$s." -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1620 -#, c-format -msgid " load %1$i charge of %2$s in their %3$s." -msgid_plural " load %1$i charges of %2$s in their %3$s." -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" - -#: src/consumption.cpp:1831 +#: src/consumption.cpp:1737 #, c-format msgid "You can't eat your %s." msgstr "Non puoi mangiare il tuo %s." @@ -425543,13 +426400,13 @@ msgstr "Lascialo a terra." msgid "Wield and activate the %s to start working." msgstr "" -#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9584 +#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9602 #, c-format msgctxt "in progress craft" msgid "You start working on the %s." msgstr "Cominci a lavorare al %s." -#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9585 +#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9603 #, c-format msgctxt "in progress craft" msgid " starts working on the %s." @@ -426254,9 +427111,9 @@ msgid "" "Use up/down arrow to go through your search history." msgstr "" -#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1723 -#: src/newcharacter.cpp:2162 src/newcharacter.cpp:2519 -#: src/newcharacter.cpp:3242 src/overmap_ui.cpp:1393 src/overmap_ui.cpp:1406 +#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1741 +#: src/newcharacter.cpp:2188 src/newcharacter.cpp:2553 +#: src/newcharacter.cpp:3297 src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1407 #: src/proficiency_ui.cpp:377 msgid "Search:" msgstr "Cerca:" @@ -426339,7 +427196,7 @@ msgstr "" msgid "Critical!!" msgstr "" -#: src/creature.cpp:946 src/iuse.cpp:4230 src/melee.cpp:2794 +#: src/creature.cpp:946 src/iuse.cpp:4231 src/melee.cpp:2794 msgid "Critical!" msgstr "Critico!" @@ -426463,7 +427320,7 @@ msgstr "" msgid "%1s tries to pull you in, but you resist!" msgstr "" -#: src/creature.cpp:2799 src/safemode_ui.cpp:248 +#: src/creature.cpp:2799 src/safemode_ui.cpp:249 msgid "Hostile" msgstr "" @@ -426567,357 +427424,361 @@ msgctxt "damage type" msgid "electric" msgstr "elettrico" -#: src/debug.cpp:319 +#: src/debug.cpp:320 #, c-format msgid "See %s for a full stack backtrace" msgstr "" -#: src/debug.cpp:347 +#: src/debug.cpp:348 msgid "An error has occurred! Written below is the error report:" msgstr "" -#: src/debug.cpp:352 +#: src/debug.cpp:353 msgid "Press space bar to continue the game." msgstr "" "Premi barra spaziatrice per continuare a giocare." -#: src/debug.cpp:353 +#: src/debug.cpp:354 msgid "" "Press I (or i) to also ignore this" " particular message in the future." msgstr "" -#: src/debug.cpp:355 +#: src/debug.cpp:356 msgid "" "Press C (or c) to copy this " "message to the clipboard." msgstr "" -#: src/debug_menu.cpp:273 src/debug_menu.cpp:1695 src/debug_menu.cpp:1809 +#: src/debug_menu.cpp:274 src/debug_menu.cpp:1697 src/debug_menu.cpp:1811 msgid "Mutate" msgstr "Muta" -#: src/debug_menu.cpp:274 +#: src/debug_menu.cpp:275 msgid "Change all skills" msgstr "" -#: src/debug_menu.cpp:275 +#: src/debug_menu.cpp:276 msgid "Change all skills theoretical knowledge" msgstr "" -#: src/debug_menu.cpp:276 +#: src/debug_menu.cpp:277 msgid "Learn all melee styles" msgstr "Apprendi tutti gli stili corpo-a-corpo" -#: src/debug_menu.cpp:277 +#: src/debug_menu.cpp:278 msgid "Unlock all recipes" msgstr "" -#: src/debug_menu.cpp:278 +#: src/debug_menu.cpp:279 msgid "Edit player/NPC" msgstr "" -#: src/debug_menu.cpp:279 +#: src/debug_menu.cpp:280 msgid "Damage self" msgstr "" -#: src/debug_menu.cpp:280 +#: src/debug_menu.cpp:281 msgid "Bleed self" msgstr "" -#: src/debug_menu.cpp:281 +#: src/debug_menu.cpp:282 msgid "Set auto move route" msgstr "" -#: src/debug_menu.cpp:282 +#: src/debug_menu.cpp:283 msgid "Control NPC follower" msgstr "" -#: src/debug_menu.cpp:286 +#: src/debug_menu.cpp:287 msgid "Change spells" msgstr "" -#: src/debug_menu.cpp:289 src/debug_menu.cpp:432 +#: src/debug_menu.cpp:290 src/debug_menu.cpp:434 msgid "Player…" msgstr "" -#: src/debug_menu.cpp:296 +#: src/debug_menu.cpp:297 msgid "Take screenshot" msgstr "" -#: src/debug_menu.cpp:297 +#: src/debug_menu.cpp:298 msgid "Generate game report" msgstr "" -#: src/debug_menu.cpp:302 +#: src/debug_menu.cpp:303 msgid "Check game state" msgstr "" -#: src/debug_menu.cpp:303 +#: src/debug_menu.cpp:304 msgid "Display hordes" msgstr "" -#: src/debug_menu.cpp:304 +#: src/debug_menu.cpp:305 msgid "Test item group" msgstr "" -#: src/debug_menu.cpp:305 +#: src/debug_menu.cpp:306 msgid "Show sound clustering" msgstr "" -#: src/debug_menu.cpp:306 +#: src/debug_menu.cpp:307 msgid "Display weather" msgstr "" -#: src/debug_menu.cpp:307 +#: src/debug_menu.cpp:308 msgid "Display overmap scents" msgstr "" -#: src/debug_menu.cpp:308 +#: src/debug_menu.cpp:309 msgid "Toggle display local scents" msgstr "" -#: src/debug_menu.cpp:309 +#: src/debug_menu.cpp:310 msgid "Toggle display local scents type" msgstr "" -#: src/debug_menu.cpp:310 +#: src/debug_menu.cpp:311 msgid "Toggle display temperature" msgstr "" -#: src/debug_menu.cpp:311 +#: src/debug_menu.cpp:312 msgid "Toggle display vehicle autopilot overlay" msgstr "" -#: src/debug_menu.cpp:312 +#: src/debug_menu.cpp:313 msgid "Toggle display visibility" msgstr "" -#: src/debug_menu.cpp:313 +#: src/debug_menu.cpp:314 msgid "Toggle display lighting" msgstr "" -#: src/debug_menu.cpp:314 +#: src/debug_menu.cpp:315 msgid "Toggle display transparency" msgstr "" -#: src/debug_menu.cpp:315 +#: src/debug_menu.cpp:316 msgid "Toggle display reachability zones" msgstr "" -#: src/debug_menu.cpp:316 +#: src/debug_menu.cpp:317 msgid "Toggle display radiation" msgstr "" -#: src/debug_menu.cpp:317 +#: src/debug_menu.cpp:318 msgid "Show mutation category levels" msgstr "" -#: src/debug_menu.cpp:318 +#: src/debug_menu.cpp:319 msgid "Draw benchmark (X seconds)" msgstr "" -#: src/debug_menu.cpp:320 +#: src/debug_menu.cpp:321 msgid "Test trait group" msgstr "" -#: src/debug_menu.cpp:321 +#: src/debug_menu.cpp:322 msgid "Toggle NPC pathfinding on map" msgstr "" -#: src/debug_menu.cpp:322 +#: src/debug_menu.cpp:323 msgid "Toggle NPC attack potential values on map" msgstr "" -#: src/debug_menu.cpp:323 +#: src/debug_menu.cpp:324 msgid "Print faction info to console" msgstr "" -#: src/debug_menu.cpp:324 +#: src/debug_menu.cpp:325 msgid "Print NPC magic info to console" msgstr "" -#: src/debug_menu.cpp:325 +#: src/debug_menu.cpp:326 msgid "Test weather" msgstr "" -#: src/debug_menu.cpp:326 +#: src/debug_menu.cpp:327 msgid "Write global effect_on_condition(s) to eocs.output" msgstr "" -#: src/debug_menu.cpp:327 +#: src/debug_menu.cpp:328 msgid "Write global var(s) to var_list.output" msgstr "" -#: src/debug_menu.cpp:328 +#: src/debug_menu.cpp:329 msgid "Write Timed (E)vents to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:329 +#: src/debug_menu.cpp:330 msgid "Edit global var(s)" msgstr "" -#: src/debug_menu.cpp:330 +#: src/debug_menu.cpp:331 msgid "Test map extra list" msgstr "" -#: src/debug_menu.cpp:331 +#: src/debug_menu.cpp:332 msgid "Generate effect list" msgstr "" -#: src/debug_menu.cpp:337 src/debug_menu.cpp:425 +#: src/debug_menu.cpp:338 src/debug_menu.cpp:427 msgid "Info…" msgstr "" -#: src/debug_menu.cpp:343 +#: src/debug_menu.cpp:344 msgid "Enable achievements" msgstr "" -#: src/debug_menu.cpp:344 +#: src/debug_menu.cpp:345 msgid "Unlock all progression" msgstr "" -#: src/debug_menu.cpp:345 +#: src/debug_menu.cpp:346 msgid "Show debug message" msgstr "" -#: src/debug_menu.cpp:346 +#: src/debug_menu.cpp:347 msgid "Crash game (test crash handling)" msgstr "" -#: src/debug_menu.cpp:347 +#: src/debug_menu.cpp:348 msgid "Activate EOC" msgstr "" -#: src/debug_menu.cpp:348 +#: src/debug_menu.cpp:349 msgid "Quit to main menu" msgstr "" -#: src/debug_menu.cpp:352 src/debug_menu.cpp:430 +#: src/debug_menu.cpp:353 src/debug_menu.cpp:432 msgid "Game…" msgstr "" -#: src/debug_menu.cpp:358 +#: src/debug_menu.cpp:359 msgid "Change battery charge" msgstr "" -#: src/debug_menu.cpp:361 src/debug_menu.cpp:433 +#: src/debug_menu.cpp:362 src/debug_menu.cpp:435 msgid "Vehicle…" msgstr "" -#: src/debug_menu.cpp:367 +#: src/debug_menu.cpp:368 msgid "Teleport - short range" msgstr "" -#: src/debug_menu.cpp:368 +#: src/debug_menu.cpp:369 msgid "Teleport - long range" msgstr "" -#: src/debug_menu.cpp:369 +#: src/debug_menu.cpp:370 msgid "Teleport - adjacent overmap" msgstr "" -#: src/debug_menu.cpp:370 +#: src/debug_menu.cpp:371 msgid "Teleport - specific overmap coordinates" msgstr "" -#: src/debug_menu.cpp:375 +#: src/debug_menu.cpp:376 msgid "Teleport - specific city" msgstr "" -#: src/debug_menu.cpp:377 src/debug_menu.cpp:434 +#: src/debug_menu.cpp:378 src/debug_menu.cpp:436 msgid "Teleport…" msgstr "" -#: src/debug_menu.cpp:383 +#: src/debug_menu.cpp:384 msgid "Spawn an item" msgstr "" -#: src/debug_menu.cpp:384 +#: src/debug_menu.cpp:385 msgid "Spawn NPC" msgstr "Spawn un PNG" -#: src/debug_menu.cpp:385 +#: src/debug_menu.cpp:386 msgid "Spawn monster" msgstr "" -#: src/debug_menu.cpp:386 +#: src/debug_menu.cpp:387 msgid "Spawn a vehicle" msgstr "Spawna un veicolo" -#: src/debug_menu.cpp:387 +#: src/debug_menu.cpp:388 msgid "Spawn artifact" msgstr "" -#: src/debug_menu.cpp:388 +#: src/debug_menu.cpp:389 msgid "Spawn clairvoyance artifact" msgstr "" -#: src/debug_menu.cpp:391 src/debug_menu.cpp:431 +#: src/debug_menu.cpp:392 src/debug_menu.cpp:433 msgid "Spawning…" msgstr "" -#: src/debug_menu.cpp:397 +#: src/debug_menu.cpp:398 msgid "Reveal map" msgstr "Rivela Mappa" -#: src/debug_menu.cpp:398 +#: src/debug_menu.cpp:399 msgid "Kill in Area" msgstr "" -#: src/debug_menu.cpp:399 +#: src/debug_menu.cpp:400 msgid "Kill NPCs" msgstr "Uccidi i PNG" -#: src/debug_menu.cpp:400 +#: src/debug_menu.cpp:401 msgid "Map editor" msgstr "Editor di Mappe" -#: src/debug_menu.cpp:401 +#: src/debug_menu.cpp:402 msgid "Change weather" msgstr "Cambia tempo atmosferico" -#: src/debug_menu.cpp:402 +#: src/debug_menu.cpp:403 msgid "Change wind direction" msgstr "" -#: src/debug_menu.cpp:403 +#: src/debug_menu.cpp:404 msgid "Change wind speed" msgstr "" -#: src/debug_menu.cpp:404 +#: src/debug_menu.cpp:405 msgid "Generate sound" msgstr "" -#: src/debug_menu.cpp:405 +#: src/debug_menu.cpp:406 msgid "Kill all monsters" msgstr "" -#: src/debug_menu.cpp:406 +#: src/debug_menu.cpp:407 msgid "Change time" msgstr "" -#: src/debug_menu.cpp:407 +#: src/debug_menu.cpp:408 +msgid "Force temperature" +msgstr "" + +#: src/debug_menu.cpp:409 msgid "Overmap editor" msgstr "" -#: src/debug_menu.cpp:408 +#: src/debug_menu.cpp:410 msgid "Spawn map extra" msgstr "" -#: src/debug_menu.cpp:409 +#: src/debug_menu.cpp:411 msgid "Spawn nested mapgen" msgstr "" -#: src/debug_menu.cpp:410 +#: src/debug_menu.cpp:412 msgid "Edit the faction camp larder" msgstr "" -#: src/debug_menu.cpp:413 src/debug_menu.cpp:435 +#: src/debug_menu.cpp:415 src/debug_menu.cpp:437 msgid "Map…" msgstr "" -#: src/debug_menu.cpp:444 +#: src/debug_menu.cpp:446 msgid "" "Debug Functions - Using these will cheat not only the game, but yourself.\n" "You won't grow. You won't improve.\n" @@ -426925,965 +427786,965 @@ msgid "" "Nothing will be risked and nothing will be gained." msgstr "" -#: src/debug_menu.cpp:446 +#: src/debug_menu.cpp:448 msgid "Debug Functions" msgstr "" -#: src/debug_menu.cpp:505 +#: src/debug_menu.cpp:507 #, c-format msgid "Name: %1$s" msgstr "" -#: src/debug_menu.cpp:509 +#: src/debug_menu.cpp:511 #, c-format msgid "Class: %1$s" msgstr "" -#: src/debug_menu.cpp:510 src/magic.cpp:2022 src/magic.cpp:2357 +#: src/debug_menu.cpp:512 src/magic.cpp:2022 src/magic.cpp:2357 msgid "Classless" msgstr "" #. ~ %1$s - spell current level, %2$s - spell max level, %3$s - is max level -#: src/debug_menu.cpp:522 +#: src/debug_menu.cpp:524 #, c-format msgid "Spell Level: %1$s / %2$d %3$s" msgstr "" -#: src/debug_menu.cpp:523 +#: src/debug_menu.cpp:525 msgid "Unlearned" msgstr "" -#: src/debug_menu.cpp:525 src/magic.cpp:2036 +#: src/debug_menu.cpp:527 src/magic.cpp:2036 msgid "(MAX)" msgstr "" #. ~ %1$d - difficulty, %2$s - failure chance -#: src/debug_menu.cpp:530 +#: src/debug_menu.cpp:532 #, c-format msgid "Difficulty: %1$d (%2$s)" msgstr "" -#: src/debug_menu.cpp:534 +#: src/debug_menu.cpp:536 msgid "(impeded)" msgstr "" #. ~ %1$s - energy cost, %2$s - is casting impeded, %3$s - current character #. energy -#: src/debug_menu.cpp:539 +#: src/debug_menu.cpp:541 #, c-format msgid "Casting Cost: %1$s %2$s (%3$s current) " msgstr "" #. ~ %1$s - cast time, %2$s - is casting impeded, %3$s - casting base time -#: src/debug_menu.cpp:547 +#: src/debug_menu.cpp:549 #, c-format msgid "Casting Time: %1$s %2$s (%3$s base time) " msgstr "" -#: src/debug_menu.cpp:554 src/debug_menu.cpp:652 src/magic.cpp:2078 +#: src/debug_menu.cpp:556 src/debug_menu.cpp:654 src/magic.cpp:2078 #: src/magic.cpp:2174 msgid "self" msgstr "" -#: src/debug_menu.cpp:558 +#: src/debug_menu.cpp:560 #, c-format msgid "Valid Targets: %1$s" msgstr "" -#: src/debug_menu.cpp:562 +#: src/debug_menu.cpp:564 #, c-format msgid "Only affects the monsters: %1$s" msgstr "" #. ~ amount of damage per second, abbreviated -#: src/debug_menu.cpp:576 +#: src/debug_menu.cpp:578 #, c-format msgid ", %1$d/sec" msgstr "" -#: src/debug_menu.cpp:578 +#: src/debug_menu.cpp:580 #, c-format msgid "Damage: %1$s %2$s%3$s" msgstr "" -#: src/debug_menu.cpp:582 +#: src/debug_menu.cpp:584 #, c-format msgid "Healing: %1$s" msgstr "" -#: src/debug_menu.cpp:587 src/magic.cpp:2116 src/magic.cpp:2146 +#: src/debug_menu.cpp:589 src/magic.cpp:2116 src/magic.cpp:2146 #: src/magic.cpp:2164 msgid "Spell Radius" msgstr "" -#: src/debug_menu.cpp:590 src/magic.cpp:2119 +#: src/debug_menu.cpp:592 src/magic.cpp:2119 msgid "Cone Arc" msgstr "" -#: src/debug_menu.cpp:591 src/magic.cpp:2120 +#: src/debug_menu.cpp:593 src/magic.cpp:2120 msgid "degrees" msgstr "" -#: src/debug_menu.cpp:593 src/magic.cpp:2122 +#: src/debug_menu.cpp:595 src/magic.cpp:2122 msgid "Line Width" msgstr "" -#: src/debug_menu.cpp:595 +#: src/debug_menu.cpp:597 #, c-format msgid "%1$s: %2$d %3$s" msgstr "" -#: src/debug_menu.cpp:600 +#: src/debug_menu.cpp:602 #, c-format msgid "Variance: %1$d" msgstr "" -#: src/debug_menu.cpp:604 +#: src/debug_menu.cpp:606 #, c-format msgid "Spawn %1$d %2$s" msgstr "" -#: src/debug_menu.cpp:612 +#: src/debug_menu.cpp:614 #, c-format msgid "from %1$s" msgstr "" -#: src/debug_menu.cpp:619 +#: src/debug_menu.cpp:621 #, c-format msgid "Summon: %1$d %2$s" msgstr "" -#: src/debug_menu.cpp:620 src/debug_menu.cpp:646 +#: src/debug_menu.cpp:622 src/debug_menu.cpp:648 #, c-format msgid "Spell Radius: %1$d" msgstr "" -#: src/debug_menu.cpp:627 src/debug_menu.cpp:632 src/magic.cpp:2152 +#: src/debug_menu.cpp:629 src/debug_menu.cpp:634 src/magic.cpp:2152 #: src/magic.cpp:2157 msgid "random creature" msgstr "" -#: src/debug_menu.cpp:636 +#: src/debug_menu.cpp:638 #, c-format msgid "Targets under: %1$dhp become a %2$s" msgstr "" -#: src/debug_menu.cpp:643 +#: src/debug_menu.cpp:645 #, c-format msgid "Damage: %1$s %2$s" msgstr "" -#: src/debug_menu.cpp:651 +#: src/debug_menu.cpp:653 #, c-format msgid "Range: %1$s" msgstr "" -#: src/debug_menu.cpp:664 +#: src/debug_menu.cpp:666 #, c-format msgid "Duration: %1$s" msgstr "" -#: src/debug_menu.cpp:691 +#: src/debug_menu.cpp:693 msgid "There are no spells to change." msgstr "" -#: src/debug_menu.cpp:830 +#: src/debug_menu.cpp:832 msgid "<Spell Name>" msgstr "" -#: src/debug_menu.cpp:831 +#: src/debug_menu.cpp:833 msgid "<Level>" msgstr "" -#: src/debug_menu.cpp:832 +#: src/debug_menu.cpp:834 msgid "<Description>" msgstr "" -#: src/debug_menu.cpp:836 +#: src/debug_menu.cpp:838 #, c-format msgid "<[%1$s] Keybindings>" msgstr "" -#: src/debug_menu.cpp:844 +#: src/debug_menu.cpp:846 #, c-format msgid "<[%1$s] Filter>" msgstr "" -#: src/debug_menu.cpp:875 +#: src/debug_menu.cpp:877 #, c-format msgid "%1$-3d/%2$3d" msgstr "" -#: src/debug_menu.cpp:942 src/debug_menu.cpp:1060 src/newcharacter.cpp:1564 -#: src/newcharacter.cpp:2055 src/newcharacter.cpp:2399 -#: src/newcharacter.cpp:3151 +#: src/debug_menu.cpp:944 src/debug_menu.cpp:1062 src/newcharacter.cpp:1567 +#: src/newcharacter.cpp:2074 src/newcharacter.cpp:2426 +#: src/newcharacter.cpp:3199 msgid "Nothing found." msgstr "" -#: src/debug_menu.cpp:985 +#: src/debug_menu.cpp:987 msgid "Filter by spell name or id" msgstr "" -#: src/debug_menu.cpp:1024 +#: src/debug_menu.cpp:1026 #, c-format msgid "Set spell level to? Currently: %1$d" msgstr "" -#: src/debug_menu.cpp:1082 +#: src/debug_menu.cpp:1084 msgid "Choose artifact data:" msgstr "" -#: src/debug_menu.cpp:1094 +#: src/debug_menu.cpp:1096 msgid "Enter max attributes:" msgstr "" -#: src/debug_menu.cpp:1095 +#: src/debug_menu.cpp:1097 msgid "Enter power level:" msgstr "" -#: src/debug_menu.cpp:1096 +#: src/debug_menu.cpp:1098 msgid "Enter negative power limit:" msgstr "" -#: src/debug_menu.cpp:1114 +#: src/debug_menu.cpp:1116 #, c-format msgid "You teleport to point %s." msgstr "" -#: src/debug_menu.cpp:1124 +#: src/debug_menu.cpp:1126 #, c-format msgid "You teleport to submap %s." msgstr "" -#: src/debug_menu.cpp:1133 +#: src/debug_menu.cpp:1135 msgid "Teleport where?" msgstr "" -#: src/debug_menu.cpp:1141 +#: src/debug_menu.cpp:1143 #, c-format msgid "" "Error interpreting teleport target: expected two or three comma-separated " "values; got %zu" msgstr "" -#: src/debug_menu.cpp:1150 +#: src/debug_menu.cpp:1152 #, c-format msgid "Error interpreting teleport target: %s" msgstr "" -#: src/debug_menu.cpp:1162 +#: src/debug_menu.cpp:1164 msgid "Where is the desired overmap?" msgstr "" -#: src/debug_menu.cpp:1173 +#: src/debug_menu.cpp:1175 #, c-format msgid "You teleport to overmap %s." msgstr "" -#: src/debug_menu.cpp:1237 +#: src/debug_menu.cpp:1239 msgid "Maximum strength" msgstr "" -#: src/debug_menu.cpp:1238 +#: src/debug_menu.cpp:1240 msgid "Maximum dexterity" msgstr "" -#: src/debug_menu.cpp:1239 +#: src/debug_menu.cpp:1241 msgid "Maximum intelligence" msgstr "" -#: src/debug_menu.cpp:1240 +#: src/debug_menu.cpp:1242 msgid "Maximum perception" msgstr "" -#: src/debug_menu.cpp:1262 +#: src/debug_menu.cpp:1264 #, c-format msgid "Set the stat to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1277 +#: src/debug_menu.cpp:1279 #, c-format msgid "Hunger: %d %s" msgstr "" -#: src/debug_menu.cpp:1279 +#: src/debug_menu.cpp:1281 #, c-format msgid "Thirst: %d %s" msgstr "" -#: src/debug_menu.cpp:1281 +#: src/debug_menu.cpp:1283 #, c-format msgid "Fatigue: %d %s" msgstr "" -#: src/debug_menu.cpp:1283 +#: src/debug_menu.cpp:1285 #, c-format msgid "Weariness: %d %s" msgstr "Stanchezza: %d %s" -#: src/debug_menu.cpp:1286 +#: src/debug_menu.cpp:1288 msgid "Stored kCal: " msgstr "" -#: src/debug_menu.cpp:1287 +#: src/debug_menu.cpp:1289 msgid "Total kCal: " msgstr "" -#: src/debug_menu.cpp:1290 +#: src/debug_menu.cpp:1292 msgid "Stomach contents" msgstr "" -#: src/debug_menu.cpp:1291 src/debug_menu.cpp:1296 +#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 msgid " Total volume: " msgstr "" -#: src/debug_menu.cpp:1292 src/debug_menu.cpp:1297 +#: src/debug_menu.cpp:1294 src/debug_menu.cpp:1299 msgid " Water volume: " msgstr "" -#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 +#: src/debug_menu.cpp:1295 src/debug_menu.cpp:1300 #, c-format msgid " kCal: %d" msgstr "" -#: src/debug_menu.cpp:1295 +#: src/debug_menu.cpp:1297 msgid "Gut contents" msgstr "" -#: src/debug_menu.cpp:1303 +#: src/debug_menu.cpp:1305 msgid "Stored kCal" msgstr "" -#: src/debug_menu.cpp:1304 +#: src/debug_menu.cpp:1306 msgid "Stomach kCal" msgstr "" -#: src/debug_menu.cpp:1305 +#: src/debug_menu.cpp:1307 msgid "Gut kCal" msgstr "" -#: src/debug_menu.cpp:1308 +#: src/debug_menu.cpp:1310 msgid "Sleep Deprivation" msgstr "Privazione del Sonno" -#: src/debug_menu.cpp:1310 +#: src/debug_menu.cpp:1312 msgid "Reset all basic needs" msgstr "" -#: src/debug_menu.cpp:1311 +#: src/debug_menu.cpp:1313 msgid "Empty stomach and guts" msgstr "" -#: src/debug_menu.cpp:1315 +#: src/debug_menu.cpp:1317 #, c-format msgid "%s: daily %d, overall %d" msgstr "" -#: src/debug_menu.cpp:1323 +#: src/debug_menu.cpp:1325 #, c-format msgid "Set hunger to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1329 +#: src/debug_menu.cpp:1331 #, c-format msgid "Set stored kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1335 +#: src/debug_menu.cpp:1337 #, c-format msgid "Set stomach kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1341 +#: src/debug_menu.cpp:1343 #, c-format msgid "Set gut kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1347 +#: src/debug_menu.cpp:1349 #, c-format msgid "Set thirst to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1353 +#: src/debug_menu.cpp:1355 #, c-format msgid "Set fatigue to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1359 +#: src/debug_menu.cpp:1361 #, c-format msgid "Set sleep deprivation to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1366 +#: src/debug_menu.cpp:1368 #, c-format msgid "Reset weariness? Currently: %d" msgstr "Azzerare la stanchezza? Al momento: %d" -#: src/debug_menu.cpp:1387 +#: src/debug_menu.cpp:1389 #, c-format msgid "Set %s to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1406 src/debug_menu.cpp:2759 +#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2815 msgid "Left arm" msgstr "Braccio sinistro" -#: src/debug_menu.cpp:1407 src/debug_menu.cpp:2760 +#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2816 msgid "Right arm" msgstr "Braccio destro" -#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2761 +#: src/debug_menu.cpp:1410 src/debug_menu.cpp:2817 msgid "Left leg" msgstr "Gamba sinistra" -#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2762 +#: src/debug_menu.cpp:1411 src/debug_menu.cpp:2818 msgid "Right leg" msgstr "Gamba destra" -#: src/debug_menu.cpp:1450 src/debug_menu.cpp:1456 +#: src/debug_menu.cpp:1452 src/debug_menu.cpp:1458 #, c-format msgid "Set the hitpoints to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1469 +#: src/debug_menu.cpp:1471 msgid "trust" msgstr "" -#: src/debug_menu.cpp:1470 +#: src/debug_menu.cpp:1472 msgid "fear" msgstr "" -#: src/debug_menu.cpp:1471 +#: src/debug_menu.cpp:1473 msgid "value" msgstr "" -#: src/debug_menu.cpp:1472 +#: src/debug_menu.cpp:1474 msgid "anger" msgstr "" -#: src/debug_menu.cpp:1473 +#: src/debug_menu.cpp:1475 msgid "owed" msgstr "" -#: src/debug_menu.cpp:1474 +#: src/debug_menu.cpp:1476 msgid "sold" msgstr "" -#: src/debug_menu.cpp:1480 +#: src/debug_menu.cpp:1482 #, c-format msgid "Set trust to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1486 +#: src/debug_menu.cpp:1488 #, c-format msgid "Set fear to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1491 +#: src/debug_menu.cpp:1493 #, c-format msgid "Set value to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1497 +#: src/debug_menu.cpp:1499 #, c-format msgid "Set anger to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1503 +#: src/debug_menu.cpp:1505 #, c-format msgid "Set owed to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1508 +#: src/debug_menu.cpp:1510 #, c-format msgid "Set sold to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1520 +#: src/debug_menu.cpp:1522 msgid "Select a value and press enter to change it." msgstr "" -#: src/debug_menu.cpp:1522 +#: src/debug_menu.cpp:1524 msgid "Current save file name" msgstr "" -#: src/debug_menu.cpp:1524 +#: src/debug_menu.cpp:1526 msgid "Current pre-Cataclysm name" msgstr "" -#: src/debug_menu.cpp:1525 +#: src/debug_menu.cpp:1527 msgid "Current age" msgstr "" -#: src/debug_menu.cpp:1526 +#: src/debug_menu.cpp:1528 msgid "Current height in cm" msgstr "" -#: src/debug_menu.cpp:1527 +#: src/debug_menu.cpp:1529 msgid "Current blood type" msgstr "" -#: src/debug_menu.cpp:1534 +#: src/debug_menu.cpp:1536 msgid "Rename save file (WARNING: this will duplicate the save):" msgstr "" -#: src/debug_menu.cpp:1546 +#: src/debug_menu.cpp:1548 msgid "Rename character:" msgstr "" -#: src/debug_menu.cpp:1556 src/newcharacter.cpp:4055 +#: src/debug_menu.cpp:1558 src/newcharacter.cpp:4110 msgid "Enter age in years. Minimum 16, maximum 55" msgstr "" -#: src/debug_menu.cpp:1567 src/newcharacter.cpp:4065 +#: src/debug_menu.cpp:1569 src/newcharacter.cpp:4120 #, c-format msgid "Enter height in centimeters. Minimum %d, maximum %d" msgstr "" -#: src/debug_menu.cpp:1580 src/newcharacter.cpp:4078 +#: src/debug_menu.cpp:1582 src/newcharacter.cpp:4133 msgid "Select blood type" msgstr "" -#: src/debug_menu.cpp:1590 src/newcharacter.cpp:4089 +#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4144 msgid "Select Rh factor" msgstr "" -#: src/debug_menu.cpp:1591 src/newcharacter.cpp:4090 +#: src/debug_menu.cpp:1593 src/newcharacter.cpp:4145 msgid "negative" msgstr "" -#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4091 +#: src/debug_menu.cpp:1594 src/newcharacter.cpp:4146 msgid "positive" msgstr "" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3284 src/newcharacter.cpp:4103 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3339 src/newcharacter.cpp:4158 #: src/player_display.cpp:1062 src/player_display.cpp:1067 #: src/player_display.cpp:1070 src/player_display.cpp:1075 #: src/player_display.cpp:1259 msgid "Female" msgstr "Femmina" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3277 src/newcharacter.cpp:3282 -#: src/newcharacter.cpp:4104 src/player_display.cpp:1062 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3332 src/newcharacter.cpp:3337 +#: src/newcharacter.cpp:4159 src/player_display.cpp:1062 #: src/player_display.cpp:1067 src/player_display.cpp:1070 #: src/player_display.cpp:1075 src/player_display.cpp:1259 msgid "Male" msgstr "Maschio" -#: src/debug_menu.cpp:1635 +#: src/debug_menu.cpp:1637 #, c-format msgid "Unique Id: %s" msgstr "" -#: src/debug_menu.cpp:1637 +#: src/debug_menu.cpp:1639 #, c-format msgid "Faction: %s (api v%d)" msgstr "" -#: src/debug_menu.cpp:1639 +#: src/debug_menu.cpp:1641 #, c-format msgid "Attitude: %s" msgstr "" -#: src/debug_menu.cpp:1642 +#: src/debug_menu.cpp:1644 #, c-format msgid "Destination: %s %s" msgstr "" -#: src/debug_menu.cpp:1645 +#: src/debug_menu.cpp:1647 #, c-format msgid "Trust: %d" msgstr "" -#: src/debug_menu.cpp:1646 +#: src/debug_menu.cpp:1648 #, c-format msgid "Fear: %d" msgstr "" -#: src/debug_menu.cpp:1647 +#: src/debug_menu.cpp:1649 #, c-format msgid "Value: %d" msgstr "Valore: %d" -#: src/debug_menu.cpp:1648 +#: src/debug_menu.cpp:1650 #, c-format msgid "Anger: %d" msgstr "" -#: src/debug_menu.cpp:1649 +#: src/debug_menu.cpp:1651 #, c-format msgid "Owed: %d" msgstr "" -#: src/debug_menu.cpp:1650 +#: src/debug_menu.cpp:1652 #, c-format msgid "Sold: %d" msgstr "" -#: src/debug_menu.cpp:1652 +#: src/debug_menu.cpp:1654 #, c-format msgid "Aggression: %d" msgstr "" -#: src/debug_menu.cpp:1654 +#: src/debug_menu.cpp:1656 #, c-format msgid "Bravery: %d" msgstr "" -#: src/debug_menu.cpp:1655 +#: src/debug_menu.cpp:1657 #, c-format msgid "Collector: %d" msgstr "" -#: src/debug_menu.cpp:1656 +#: src/debug_menu.cpp:1658 #, c-format msgid "Altruism: %d" msgstr "" -#: src/debug_menu.cpp:1658 src/gamemode_defense.cpp:768 +#: src/debug_menu.cpp:1660 src/gamemode_defense.cpp:768 msgid "Needs:" msgstr "Necessita':" -#: src/debug_menu.cpp:1663 +#: src/debug_menu.cpp:1665 #, c-format msgid "Total morale: %d" msgstr "" -#: src/debug_menu.cpp:1667 +#: src/debug_menu.cpp:1669 msgid "Player" msgstr "" -#: src/debug_menu.cpp:1677 +#: src/debug_menu.cpp:1679 msgid "Edit description - name, age, height or blood type" msgstr "" -#: src/debug_menu.cpp:1678 +#: src/debug_menu.cpp:1680 msgid "Edit skills" msgstr "" -#: src/debug_menu.cpp:1679 +#: src/debug_menu.cpp:1681 msgid "Edit theoretical skill knowledge" msgstr "" -#: src/debug_menu.cpp:1680 +#: src/debug_menu.cpp:1682 msgid "Edit proficiencies" msgstr "" -#: src/debug_menu.cpp:1681 +#: src/debug_menu.cpp:1683 msgid "Edit stats" msgstr "" -#: src/debug_menu.cpp:1682 +#: src/debug_menu.cpp:1684 msgid "Edit spells" msgstr "" -#: src/debug_menu.cpp:1683 +#: src/debug_menu.cpp:1685 msgid "Grant items" msgstr "" -#: src/debug_menu.cpp:1684 +#: src/debug_menu.cpp:1686 msgid "Delete (all) items" msgstr "" -#: src/debug_menu.cpp:1685 +#: src/debug_menu.cpp:1687 msgid "Wear/wield an item from player's inventory" msgstr "Indossa/impugna un oggetto dall'inventario del giocatore" -#: src/debug_menu.cpp:1686 +#: src/debug_menu.cpp:1688 msgid "Set hit points" msgstr "" -#: src/debug_menu.cpp:1687 +#: src/debug_menu.cpp:1689 msgid "Set stamina" msgstr "" -#: src/debug_menu.cpp:1688 +#: src/debug_menu.cpp:1690 msgid "Set morale" msgstr "" -#: src/debug_menu.cpp:1689 +#: src/debug_menu.cpp:1691 msgid "Cause pain" msgstr "" -#: src/debug_menu.cpp:1690 +#: src/debug_menu.cpp:1692 msgid "Set health" msgstr "" -#: src/debug_menu.cpp:1691 +#: src/debug_menu.cpp:1693 msgid "Set needs" msgstr "" -#: src/debug_menu.cpp:1693 +#: src/debug_menu.cpp:1695 msgid "Set kill XP" msgstr "" -#: src/debug_menu.cpp:1698 +#: src/debug_menu.cpp:1700 msgid "Status window" msgstr "" -#: src/debug_menu.cpp:1699 +#: src/debug_menu.cpp:1701 msgid "Teleport" msgstr "" -#: src/debug_menu.cpp:1700 +#: src/debug_menu.cpp:1702 msgid "Add an effect" msgstr "" -#: src/debug_menu.cpp:1701 +#: src/debug_menu.cpp:1703 msgid "Print temperature" msgstr "" -#: src/debug_menu.cpp:1702 +#: src/debug_menu.cpp:1704 msgid "Cause asthma attack" msgstr "" -#: src/debug_menu.cpp:1703 +#: src/debug_menu.cpp:1705 msgid "Edit missions (WARNING: Unstable!)" msgstr "" -#: src/debug_menu.cpp:1704 +#: src/debug_menu.cpp:1706 msgid "Print vars to file" msgstr "" -#: src/debug_menu.cpp:1706 +#: src/debug_menu.cpp:1708 msgid "Write effect_on_condition(s) to eocs.output" msgstr "" -#: src/debug_menu.cpp:1707 +#: src/debug_menu.cpp:1709 msgid "Edit vars" msgstr "" -#: src/debug_menu.cpp:1710 +#: src/debug_menu.cpp:1712 msgid "Add mission" msgstr "" -#: src/debug_menu.cpp:1711 +#: src/debug_menu.cpp:1713 msgid "Randomize with class" msgstr "" -#: src/debug_menu.cpp:1712 +#: src/debug_menu.cpp:1714 msgid "Set attitude" msgstr "" -#: src/debug_menu.cpp:1713 +#: src/debug_menu.cpp:1715 msgid "Set opinion" msgstr "" -#: src/debug_menu.cpp:1736 +#: src/debug_menu.cpp:1738 msgid "Delete all items from the target?" msgstr "" -#: src/debug_menu.cpp:1745 +#: src/debug_menu.cpp:1747 msgid "Make target equip" msgstr "" -#: src/debug_menu.cpp:1765 +#: src/debug_menu.cpp:1767 #, c-format msgid "Set stamina to? Current: %d. Max: %d." msgstr "" -#: src/debug_menu.cpp:1770 +#: src/debug_menu.cpp:1772 msgid "Target stamina value out of bounds!" msgstr "" -#: src/debug_menu.cpp:1776 +#: src/debug_menu.cpp:1778 #, c-format msgid "Set the morale to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1786 +#: src/debug_menu.cpp:1788 #, c-format msgid "Set kill XP to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1799 +#: src/debug_menu.cpp:1801 #, c-format msgid "Cause how much pain? pain: %d" msgstr "" -#: src/debug_menu.cpp:1810 +#: src/debug_menu.cpp:1812 msgid "Mutate category" msgstr "" -#: src/debug_menu.cpp:1811 +#: src/debug_menu.cpp:1813 msgid "Reset mutations" msgstr "" -#: src/debug_menu.cpp:1824 +#: src/debug_menu.cpp:1826 msgid "Choose mutation category:" msgstr "" -#: src/debug_menu.cpp:1834 +#: src/debug_menu.cpp:1836 msgid "Include post-threshold traits?" msgstr "" -#: src/debug_menu.cpp:1839 +#: src/debug_menu.cpp:1841 msgid "Remove all mutations?" msgstr "" -#: src/debug_menu.cpp:1851 +#: src/debug_menu.cpp:1853 msgid "Health modifier" msgstr "" -#: src/debug_menu.cpp:1857 src/debug_menu.cpp:1862 src/debug_menu.cpp:1867 +#: src/debug_menu.cpp:1859 src/debug_menu.cpp:1864 src/debug_menu.cpp:1869 #, c-format msgid "Set the value to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1881 +#: src/debug_menu.cpp:1883 msgid "Choose mission type" msgstr "" -#: src/debug_menu.cpp:1912 +#: src/debug_menu.cpp:1914 msgid "Choose new class" msgstr "" -#: src/debug_menu.cpp:1929 +#: src/debug_menu.cpp:1931 msgid "Choose new attitude" msgstr "" -#: src/debug_menu.cpp:1935 src/npc.cpp:3125 +#: src/debug_menu.cpp:1937 src/npc.cpp:3125 msgid "Unknown attitude" msgstr "" -#: src/debug_menu.cpp:1975 src/debug_menu.cpp:3041 +#: src/debug_menu.cpp:1977 src/debug_menu.cpp:3100 msgid "Var list written to var_list.output" msgstr "" -#: src/debug_menu.cpp:1980 src/debug_menu.cpp:3026 +#: src/debug_menu.cpp:1982 src/debug_menu.cpp:3085 msgid "effect_on_condition list written to eocs.output" msgstr "" -#: src/debug_menu.cpp:1989 src/debug_menu.cpp:3064 +#: src/debug_menu.cpp:1991 src/debug_menu.cpp:3123 msgid "Key" msgstr "" -#: src/debug_menu.cpp:1993 src/debug_menu.cpp:3068 src/morale.cpp:643 +#: src/debug_menu.cpp:1995 src/debug_menu.cpp:3127 src/morale.cpp:643 msgid "Value" msgstr "Valore" -#: src/debug_menu.cpp:2005 +#: src/debug_menu.cpp:2007 msgid "Yet to start" msgstr "" -#: src/debug_menu.cpp:2006 +#: src/debug_menu.cpp:2008 msgid "In progress" msgstr "" -#: src/debug_menu.cpp:2007 +#: src/debug_menu.cpp:2009 msgid "Success" msgstr "" -#: src/debug_menu.cpp:2017 +#: src/debug_menu.cpp:2019 msgid "Bugged" msgstr "" -#: src/debug_menu.cpp:2023 src/wish.cpp:197 +#: src/debug_menu.cpp:2025 src/wish.cpp:198 msgid "Type:" msgstr "" -#: src/debug_menu.cpp:2024 +#: src/debug_menu.cpp:2026 msgid " Status:" msgstr "" -#: src/debug_menu.cpp:2025 +#: src/debug_menu.cpp:2027 msgid " ID:" msgstr "" -#: src/debug_menu.cpp:2026 +#: src/debug_menu.cpp:2028 msgid " NPC ID:" msgstr "" -#: src/debug_menu.cpp:2027 +#: src/debug_menu.cpp:2029 msgid " Target:" msgstr "" -#: src/debug_menu.cpp:2028 +#: src/debug_menu.cpp:2030 msgid "Player ID:" msgstr "" -#: src/debug_menu.cpp:2058 src/debug_menu.cpp:2085 +#: src/debug_menu.cpp:2060 src/debug_menu.cpp:2087 msgid "Select mission to edit" msgstr "" -#: src/debug_menu.cpp:2060 +#: src/debug_menu.cpp:2062 msgid "Currently assigned missions:" msgstr "" -#: src/debug_menu.cpp:2066 +#: src/debug_menu.cpp:2068 msgid "Not assigned missions:" msgstr "" -#: src/debug_menu.cpp:2088 src/diary.cpp:155 +#: src/debug_menu.cpp:2090 src/diary.cpp:155 msgid "Active missions:" msgstr "" -#: src/debug_menu.cpp:2094 src/diary.cpp:156 +#: src/debug_menu.cpp:2096 src/diary.cpp:156 msgid "Completed missions:" msgstr "" -#: src/debug_menu.cpp:2100 src/diary.cpp:157 +#: src/debug_menu.cpp:2102 src/diary.cpp:157 msgid "Failed missions:" msgstr "" -#: src/debug_menu.cpp:2126 +#: src/debug_menu.cpp:2128 msgid "Removing from active_missions" msgstr "" -#: src/debug_menu.cpp:2129 +#: src/debug_menu.cpp:2131 msgid "Removing from completed_missions" msgstr "" -#: src/debug_menu.cpp:2132 +#: src/debug_menu.cpp:2134 msgid "Removing from failed_missions" msgstr "" -#: src/debug_menu.cpp:2137 +#: src/debug_menu.cpp:2139 msgid "Unsetting active mission" msgstr "" -#: src/debug_menu.cpp:2143 +#: src/debug_menu.cpp:2145 #, c-format msgid "Removing from %s missions_assigned" msgstr "" -#: src/debug_menu.cpp:2146 +#: src/debug_menu.cpp:2148 #, c-format msgid "Removing from %s missions" msgstr "" -#: src/debug_menu.cpp:2160 +#: src/debug_menu.cpp:2162 msgid "Fail mission" msgstr "" -#: src/debug_menu.cpp:2161 +#: src/debug_menu.cpp:2163 msgid "Mark as complete" msgstr "" -#: src/debug_menu.cpp:2162 +#: src/debug_menu.cpp:2164 msgid "Remove mission without proper cleanup" msgstr "" -#: src/debug_menu.cpp:2187 +#: src/debug_menu.cpp:2189 msgid "Benchmark in progress…" msgstr "" -#: src/debug_menu.cpp:2215 +#: src/debug_menu.cpp:2217 #, c-format msgid "Drew %d times in %.3f seconds. (%.3f fps average)" msgstr "" -#: src/debug_menu.cpp:2244 +#: src/debug_menu.cpp:2246 #, c-format msgid "Location %d:%d in %d:%d, %s\n" msgstr "" -#: src/debug_menu.cpp:2245 +#: src/debug_menu.cpp:2247 #, c-format msgid "Current turn: %d.\n" msgstr "" -#: src/debug_menu.cpp:2246 +#: src/debug_menu.cpp:2248 #, c-format msgid "%d creature exists.\n" msgid_plural "%d creatures exist.\n" @@ -427891,95 +428752,95 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/debug_menu.cpp:2265 +#: src/debug_menu.cpp:2267 msgid "" "\n" "Specific creature type list:\n" msgstr "" -#: src/debug_menu.cpp:2279 +#: src/debug_menu.cpp:2281 #, c-format msgid "%s: map ( %d:%d ) pos ( %d:%d )" msgstr "" -#: src/debug_menu.cpp:2283 +#: src/debug_menu.cpp:2285 #, c-format msgid "(you: %d:%d)" msgstr "(tu: %d:%d)" -#: src/debug_menu.cpp:2285 +#: src/debug_menu.cpp:2287 #, c-format msgid "Stomach Contents: %d ml / %d ml kCal: %d, Water: %d ml" msgstr "" -#: src/debug_menu.cpp:2290 +#: src/debug_menu.cpp:2292 #, c-format msgid "" "Guts Contents: %d ml / %d ml kCal: %d, Water: %d ml\n" "Hunger: %d, Thirst: %d, kCal: %d / %d" msgstr "" -#: src/debug_menu.cpp:2296 +#: src/debug_menu.cpp:2298 #, c-format msgid "" "Body Mass Index: %.0f\n" "Basal Metabolic Rate: %i" msgstr "" -#: src/debug_menu.cpp:2298 +#: src/debug_menu.cpp:2300 #, c-format msgid "Player activity level: %s" msgstr "" -#: src/debug_menu.cpp:2321 +#: src/debug_menu.cpp:2323 msgid "Choose vehicle to spawn" msgstr "Scegli il veicolo da generare" #. ~ Menu entry in vehicle wish menu: 1st string: displayed name, 2nd string: #. internal name of vehicle #. ~ %1$s - npc name, %2$s - npc current activity name. -#: src/debug_menu.cpp:2325 src/npc.cpp:3875 +#: src/debug_menu.cpp:2327 src/npc.cpp:3875 #, c-format msgid "%1$s (%2$s)" msgstr "" -#: src/debug_menu.cpp:2335 +#: src/debug_menu.cpp:2337 msgid "Vehicle condition" msgstr "" -#: src/debug_menu.cpp:2336 +#: src/debug_menu.cpp:2338 msgid "Light damage" msgstr "" -#: src/debug_menu.cpp:2337 +#: src/debug_menu.cpp:2339 msgid "Undamaged" msgstr "" -#: src/debug_menu.cpp:2338 +#: src/debug_menu.cpp:2340 msgid "Disabled (tires or engine)" msgstr "" -#: src/debug_menu.cpp:2380 +#: src/debug_menu.cpp:2382 msgid "year" msgstr "" -#: src/debug_menu.cpp:2382 +#: src/debug_menu.cpp:2384 msgid "season" msgstr "" -#: src/debug_menu.cpp:2383 +#: src/debug_menu.cpp:2385 msgid "day" msgstr "giorno" -#: src/debug_menu.cpp:2384 +#: src/debug_menu.cpp:2386 msgid "hour" msgstr "" -#: src/debug_menu.cpp:2385 +#: src/debug_menu.cpp:2387 msgid "minute" msgstr "" -#: src/debug_menu.cpp:2386 src/martialarts.cpp:986 src/martialarts.cpp:1917 +#: src/debug_menu.cpp:2388 src/martialarts.cpp:986 src/martialarts.cpp:1917 #: src/martialarts.cpp:1922 msgid "turn" msgid_plural "turns" @@ -427987,145 +428848,154 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/debug_menu.cpp:2393 +#: src/debug_menu.cpp:2395 msgid "Set year to?" msgstr "" -#: src/debug_menu.cpp:2397 +#: src/debug_menu.cpp:2399 msgid "Set season to? (0 = spring)" msgstr "" -#: src/debug_menu.cpp:2400 +#: src/debug_menu.cpp:2402 msgid "Set days to?" msgstr "Imposta giorni a ?" -#: src/debug_menu.cpp:2403 +#: src/debug_menu.cpp:2405 msgid "Set hour to?" msgstr "" -#: src/debug_menu.cpp:2406 +#: src/debug_menu.cpp:2408 msgid "Set minute to?" msgstr "" -#: src/debug_menu.cpp:2410 +#: src/debug_menu.cpp:2412 #, c-format msgid "Set turn to? (One day is %i turns)" msgstr "" -#: src/debug_menu.cpp:2439 +#: src/debug_menu.cpp:2425 src/options.cpp:2423 src/worldfactory.cpp:1751 +msgid "Reset" +msgstr "" + +#: src/debug_menu.cpp:2434 +#, c-format +msgid "Set temperature to? [%s]" +msgstr "" + +#: src/debug_menu.cpp:2495 msgid "" "Using this will disable achievements. Proceed?\n" "They can be reenabled in the 'game' section of the menu." msgstr "" -#: src/debug_menu.cpp:2478 +#: src/debug_menu.cpp:2534 msgid "Current overmap revealed." msgstr "Sovramappa corrente rivelata." -#: src/debug_menu.cpp:2513 src/game.cpp:6481 +#: src/debug_menu.cpp:2569 src/game.cpp:6479 msgid "Select first point." msgstr "Seleziona il primo punto." -#: src/debug_menu.cpp:2523 src/game.cpp:6489 +#: src/debug_menu.cpp:2579 src/game.cpp:6487 msgid "Select second point." msgstr "Seleziona il secondo punto." -#: src/debug_menu.cpp:2549 +#: src/debug_menu.cpp:2605 #, c-format msgid "%s's head implodes!" msgstr "La testa di %s implode!" -#: src/debug_menu.cpp:2573 +#: src/debug_menu.cpp:2629 msgid "Martial arts debug." msgstr "" -#: src/debug_menu.cpp:2574 src/debug_menu.cpp:2585 +#: src/debug_menu.cpp:2630 src/debug_menu.cpp:2641 msgid "Your eyes blink rapidly as knowledge floods your brain." msgstr "" -#: src/debug_menu.cpp:2580 +#: src/debug_menu.cpp:2636 msgid "You now know a lot more than just 10 styles of kung fu." msgstr "" -#: src/debug_menu.cpp:2584 +#: src/debug_menu.cpp:2640 msgid "Recipe debug." msgstr "" -#: src/debug_menu.cpp:2589 +#: src/debug_menu.cpp:2645 msgid "You know how to craft that now." msgstr "" -#: src/debug_menu.cpp:2616 +#: src/debug_menu.cpp:2672 msgid "Select new weather pattern:" msgstr "" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Disable weather forcing" msgstr "" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Keep normal weather patterns" msgstr "" -#: src/debug_menu.cpp:2646 +#: src/debug_menu.cpp:2702 msgid "Select new wind direction:" msgstr "" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Disable direction forcing" msgstr "" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Keep normal wind direction" msgstr "" -#: src/debug_menu.cpp:2668 +#: src/debug_menu.cpp:2724 msgid "Select new wind speed:" msgstr "" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Disable speed forcing" msgstr "" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Keep normal wind speed" msgstr "" -#: src/debug_menu.cpp:2696 +#: src/debug_menu.cpp:2752 msgid "Volume of sound: " msgstr "" -#: src/debug_menu.cpp:2704 +#: src/debug_menu.cpp:2760 #, c-format msgid "DEBUG SOUND ( %d )" msgstr "" -#: src/debug_menu.cpp:2745 +#: src/debug_menu.cpp:2801 #, c-format msgid "Damage self for how much? hp: %s" msgstr "" -#: src/debug_menu.cpp:2788 +#: src/debug_menu.cpp:2844 msgid "Add bleeding duration in minutes, equal to intensity:" msgstr "" -#: src/debug_menu.cpp:2814 src/game.cpp:7580 +#: src/debug_menu.cpp:2870 src/game.cpp:7578 msgid "This binary was not compiled with tiles support." msgstr "" -#: src/debug_menu.cpp:2890 +#: src/debug_menu.cpp:2949 msgid "Enter benchmark length (in milliseconds):" msgstr "" -#: src/debug_menu.cpp:2912 +#: src/debug_menu.cpp:2971 msgid "Achievements are already enabled" msgstr "" -#: src/debug_menu.cpp:2915 +#: src/debug_menu.cpp:2974 msgid "Achievements enabled" msgstr "" -#: src/debug_menu.cpp:2920 +#: src/debug_menu.cpp:2979 msgid "" "Activating this will add the Arcade Mode achievement unlocking all starting " "scenarios and professions for all worlds. The character who performs this " @@ -428138,44 +429008,44 @@ msgid "" "reasonable pace." msgstr "" -#: src/debug_menu.cpp:3009 +#: src/debug_menu.cpp:3068 msgid "" "Quit without saving? This may cause issues such as duplicated or missing " "items and vehicles!" msgstr "" -#: src/debug_menu.cpp:3016 +#: src/debug_menu.cpp:3075 msgid "" "Quickload without saving? This may cause issues such as duplicated or " "missing items and vehicles!" msgstr "" -#: src/debug_menu.cpp:3055 +#: src/debug_menu.cpp:3114 msgid "Var list written to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:3085 +#: src/debug_menu.cpp:3144 msgid "Report written to debug.log" msgstr "" -#: src/debug_menu.cpp:3091 +#: src/debug_menu.cpp:3150 msgid " and to the clipboard." msgstr "" -#: src/debug_menu.cpp:3117 +#: src/debug_menu.cpp:3176 msgid "Effect list written to effect_list.output" msgstr "" -#: src/debug_menu.cpp:3124 src/iuse.cpp:3064 src/iuse.cpp:8463 -#: src/iuse.cpp:8531 src/iuse.cpp:8652 src/iuse.cpp:8766 +#: src/debug_menu.cpp:3183 src/iuse.cpp:3065 src/iuse.cpp:8467 +#: src/iuse.cpp:8535 src/iuse.cpp:8665 src/iuse.cpp:8790 msgid "There's no vehicle there." msgstr "Non ci sono veicoli in quella direzione." -#: src/debug_menu.cpp:3131 +#: src/debug_menu.cpp:3190 msgid "By how much? (in kJ, negative to discharge)" msgstr "" -#: src/debug_menu.cpp:3148 +#: src/debug_menu.cpp:3207 #, c-format msgid "Set camp larder kCals to? Currently: %d" msgstr "" @@ -428439,8 +429309,8 @@ msgstr "" msgid "NPC Killed: " msgstr "" -#: src/diary.cpp:348 src/memorial_logger.cpp:309 src/newcharacter.cpp:3536 -#: src/newcharacter.cpp:3598 +#: src/diary.cpp:348 src/memorial_logger.cpp:317 src/newcharacter.cpp:3591 +#: src/newcharacter.cpp:3653 msgid "Skills:" msgstr "Abilità:" @@ -428465,7 +429335,7 @@ msgstr "" msgid "Lost Mutation: " msgstr "" -#: src/diary.cpp:454 src/newcharacter.cpp:3502 +#: src/diary.cpp:454 src/newcharacter.cpp:3557 msgid "Stats:" msgstr "Statistiche:" @@ -428513,7 +429383,7 @@ msgstr "" msgid "Perception: %d -> %d" msgstr "" -#: src/diary.cpp:512 src/newcharacter.cpp:3647 +#: src/diary.cpp:512 src/newcharacter.cpp:3702 msgid "Proficiencies:" msgstr "Specializzazioni:" @@ -428726,7 +429596,7 @@ msgstr "" msgid "SAFE" msgstr "" -#: src/display.cpp:633 src/options.cpp:2526 +#: src/display.cpp:633 src/options.cpp:2603 msgid "Off" msgstr "Disattivo" @@ -429081,7 +429951,7 @@ msgstr "" msgid "Underground" msgstr "Sottoterra" -#: src/distraction_manager.cpp:19 src/veh_interact.cpp:3001 +#: src/distraction_manager.cpp:19 src/veh_interact.cpp:2995 msgid "Noise" msgstr "Rumore" @@ -429093,7 +429963,7 @@ msgstr "" msgid "This distraction will interrupt your activity when you feel pain." msgstr "" -#: src/distraction_manager.cpp:21 src/game.cpp:5362 src/martialarts.cpp:2018 +#: src/distraction_manager.cpp:21 src/game.cpp:5360 src/martialarts.cpp:2018 #: src/monexamine.cpp:595 src/monexamine.cpp:902 msgid "Attack" msgstr "" @@ -429178,7 +430048,7 @@ msgstr "" msgid "Survived:" msgstr "Sopravvissuto:" -#: src/do_turn.cpp:245 src/memorial_logger.cpp:279 +#: src/do_turn.cpp:245 src/memorial_logger.cpp:287 msgid "Kills:" msgstr "Uccisioni:" @@ -429242,120 +430112,120 @@ msgstr "" msgid "Loading content packs" msgstr "" -#: src/editmap.cpp:164 +#: src/editmap.cpp:165 msgctxt "item manipulation debug menu entry" msgid "rehash" msgstr "" -#: src/editmap.cpp:165 +#: src/editmap.cpp:166 msgctxt "item manipulation debug menu entry" msgid "edit" msgstr "" -#: src/editmap.cpp:167 +#: src/editmap.cpp:168 msgctxt "item manipulation debug menu entry" msgid "dump to save/jtest-*.txt" msgstr "" -#: src/editmap.cpp:395 +#: src/editmap.cpp:396 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s,%s,%s] fast scroll, %s, %s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:406 +#: src/editmap.cpp:407 msgctxt "map editor state" msgid "Looking around" msgstr "" -#: src/editmap.cpp:716 +#: src/editmap.cpp:717 msgctxt "vehicle" msgid "no" msgstr "" -#: src/editmap.cpp:718 +#: src/editmap.cpp:719 msgctxt "vehicle" msgid "in" msgstr "" -#: src/editmap.cpp:720 +#: src/editmap.cpp:721 msgctxt "vehicle" msgid "out" msgstr "" -#: src/editmap.cpp:732 +#: src/editmap.cpp:733 #, c-format msgid "%d: %s; move cost %d" msgstr "" -#: src/editmap.cpp:739 +#: src/editmap.cpp:740 #, c-format msgid "%d: %s; move cost %d movestr %d" msgstr "" -#: src/editmap.cpp:751 +#: src/editmap.cpp:752 #, c-format msgid "dist: %d u_see: %s veh: %s scent: %d" msgstr "" -#: src/editmap.cpp:753 +#: src/editmap.cpp:754 #, c-format msgid "sight_range: %d, noon_sight_range: %d," msgstr "" -#: src/editmap.cpp:756 +#: src/editmap.cpp:757 #, c-format msgid "cache{transp:%.4f seen:%.4f cam:%.4f}" msgstr "" -#: src/editmap.cpp:764 +#: src/editmap.cpp:765 #, c-format msgid "outside: %d obstructed: %d floor: %d" msgstr "" -#: src/editmap.cpp:769 +#: src/editmap.cpp:770 #, c-format msgid "light_at: %s" msgstr "" -#: src/editmap.cpp:771 +#: src/editmap.cpp:772 #, c-format msgid "apparent light: %.5f (%d)" msgstr "" -#: src/editmap.cpp:775 +#: src/editmap.cpp:776 msgid " [vehicle]" msgstr " [veicolo]" -#: src/editmap.cpp:778 +#: src/editmap.cpp:779 msgid " [indoors]" msgstr " [dentro edifici]" -#: src/editmap.cpp:781 +#: src/editmap.cpp:782 msgid " [roof]" msgstr " [tetto]" -#: src/editmap.cpp:790 +#: src/editmap.cpp:791 #, c-format msgid "field: %s L:%d[%s] A:%d" msgstr "" -#: src/editmap.cpp:801 +#: src/editmap.cpp:802 #, c-format msgid "trap: %s (%d)" msgstr "trappola: %s (%d)" -#: src/editmap.cpp:810 +#: src/editmap.cpp:811 #, c-format msgid "There is a %s there. Parts:" msgstr "" -#: src/editmap.cpp:819 +#: src/editmap.cpp:820 #, c-format msgid "There is a %s there." msgstr "C'e' %s li." -#: src/editmap.cpp:823 +#: src/editmap.cpp:824 #, c-format msgid "There is %d other item there as well." msgid_plural "There are %d other items there as well." @@ -429363,32 +430233,32 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Graffiti: %s" msgstr "Graffiti: %s" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Inscription: %s" msgstr "" -#: src/editmap.cpp:882 +#: src/editmap.cpp:883 msgctxt "map editor state" msgid "Terrain" msgstr "Terreno" -#: src/editmap.cpp:888 +#: src/editmap.cpp:889 msgctxt "map editor state" msgid "Furniture" msgstr "Arredamento" -#: src/editmap.cpp:894 +#: src/editmap.cpp:895 msgctxt "map editor: traps editing" msgid "Traps" msgstr "Trappole" -#: src/editmap.cpp:966 src/editmap.cpp:974 +#: src/editmap.cpp:967 src/editmap.cpp:975 #, c-format msgid "" "Move cost: %d\n" @@ -429396,209 +430266,209 @@ msgid "" "Roof: %s" msgstr "" -#: src/editmap.cpp:1106 +#: src/editmap.cpp:1107 #, c-format msgctxt "map feature id" msgid "(%s)" msgstr "" -#: src/editmap.cpp:1108 +#: src/editmap.cpp:1109 #, c-format msgctxt "map feature name and id" msgid "%s (%s)" msgstr "%s (%s)" -#: src/editmap.cpp:1145 src/editmap.cpp:1724 +#: src/editmap.cpp:1146 src/editmap.cpp:1725 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1265 +#: src/editmap.cpp:1266 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s] intensity, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1272 +#: src/editmap.cpp:1273 msgctxt "Map editor: Editing field effects" msgid "Field effects" msgstr "" -#: src/editmap.cpp:1300 +#: src/editmap.cpp:1301 msgctxt "map editor: used to describe a clean field (e.g. without blood)" msgid "-clear-" msgstr "-libero-" -#: src/editmap.cpp:1305 src/options.cpp:780 +#: src/editmap.cpp:1306 src/options.cpp:780 #, c-format msgid "%d: %s" msgstr "" -#: src/editmap.cpp:1412 +#: src/editmap.cpp:1413 msgid "Add item" msgstr "" -#: src/editmap.cpp:1446 +#: src/editmap.cpp:1447 #, c-format msgctxt "item manipulation debug menu entry" msgid "bday: %d" msgstr "" -#: src/editmap.cpp:1449 +#: src/editmap.cpp:1450 #, c-format msgctxt "item manipulation debug menu entry" msgid "damage: %d" msgstr "" -#: src/editmap.cpp:1451 +#: src/editmap.cpp:1452 #, c-format msgctxt "item manipulation debug menu entry" msgid "degradation: %d" msgstr "" -#: src/editmap.cpp:1453 +#: src/editmap.cpp:1454 #, c-format msgctxt "item manipulation debug menu entry" msgid "burnt: %d" msgstr "" -#: src/editmap.cpp:1455 +#: src/editmap.cpp:1456 #, c-format msgctxt "item manipulation debug menu entry" msgid "tags: %s" msgstr "" -#: src/editmap.cpp:1460 +#: src/editmap.cpp:1461 msgctxt "item manipulation debug menu entry" msgid "-[ light emission ]-" msgstr "" -#: src/editmap.cpp:1462 +#: src/editmap.cpp:1463 msgctxt "item manipulation debug menu entry" msgid "savetest" msgstr "" -#: src/editmap.cpp:1506 src/wish.cpp:733 +#: src/editmap.cpp:1507 src/wish.cpp:746 msgid "Flags:" msgstr "" -#: src/editmap.cpp:1563 +#: src/editmap.cpp:1564 msgctxt "item manipulation debug menu entry for adding an item on a tile" msgid "Add item" msgstr "" -#: src/editmap.cpp:1730 +#: src/editmap.cpp:1731 msgid "Moving selection" msgstr "" -#: src/editmap.cpp:1733 +#: src/editmap.cpp:1734 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s, %s, %s" msgstr "%s, %s, %s, %s, %s, %s, %s" -#: src/editmap.cpp:1741 +#: src/editmap.cpp:1742 msgid "Resizing selection" msgstr "" -#: src/editmap.cpp:1750 +#: src/editmap.cpp:1751 msgid "Selection type" msgstr "" -#: src/editmap.cpp:1752 +#: src/editmap.cpp:1753 msgctxt "shape" msgid "Rectangle" msgstr "" -#: src/editmap.cpp:1753 +#: src/editmap.cpp:1754 msgctxt "shape" msgid "Filled Rectangle" msgstr "" -#: src/editmap.cpp:1754 +#: src/editmap.cpp:1755 msgctxt "shape" msgid "Line" msgstr "" -#: src/editmap.cpp:1755 +#: src/editmap.cpp:1756 msgctxt "shape" msgid "Filled Circle" msgstr "" -#: src/editmap.cpp:1756 +#: src/editmap.cpp:1757 msgctxt "shape" msgid "Point" msgstr "" -#: src/editmap.cpp:1771 +#: src/editmap.cpp:1772 msgctxt "map editor state" msgid "Select a shape" msgstr "" -#: src/editmap.cpp:1868 +#: src/editmap.cpp:1869 msgctxt "map generator" msgid "Regenerate" msgstr "" -#: src/editmap.cpp:1869 +#: src/editmap.cpp:1870 msgctxt "map generator" msgid "Rotate" msgstr "" -#: src/editmap.cpp:1870 +#: src/editmap.cpp:1871 msgctxt "map generator" msgid "Apply" msgstr "" -#: src/editmap.cpp:1871 +#: src/editmap.cpp:1872 msgctxt "map generator" msgid "Change Overmap (Doesn't Apply)" msgstr "" -#: src/editmap.cpp:1912 +#: src/editmap.cpp:1913 #, c-format msgctxt "keybinding descriptions" msgid "[%s,%s] prev/next oter type, [%s,%s] select, %s, %s" msgstr "" -#: src/editmap.cpp:1917 +#: src/editmap.cpp:1918 #, c-format msgctxt "map editor state" msgid "Mapgen: %s" msgstr "" -#: src/editmap.cpp:1985 +#: src/editmap.cpp:1986 #, c-format msgid "Changed oter_id from '%s' (%s) to '%s' (%s)" msgstr "" -#: src/editmap.cpp:2030 +#: src/editmap.cpp:2031 msgid "Your mechanic could not find a vehicle at the garage." msgstr "" -#: src/editmap.cpp:2042 +#: src/editmap.cpp:2043 msgid "Select the Vehicle" msgstr "" -#: src/editmap.cpp:2101 +#: src/editmap.cpp:2102 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s" msgstr "" -#: src/editmap.cpp:2104 +#: src/editmap.cpp:2105 msgctxt "map generator" msgid "Mapgen: Moving target" msgstr "" -#: src/editmap.cpp:2195 +#: src/editmap.cpp:2196 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s" msgstr "" -#: src/editmap.cpp:2199 +#: src/editmap.cpp:2200 msgctxt "map generator" msgid "Mapgen stamp" msgstr "" @@ -429760,7 +430630,7 @@ msgid "average" msgstr "" #: src/effect.cpp:1654 src/effect.cpp:1675 src/effect.cpp:1699 -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "good" msgstr "" @@ -429842,7 +430712,7 @@ msgstr "" msgid "a huge boom!" msgstr "un grosso boom!" -#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2201 +#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2202 msgid "Crack!" msgstr "Crack!" @@ -431559,7 +432429,7 @@ msgstr "" msgid "Do you want to bounce off this location to extend range?" msgstr "" -#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9412 +#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9430 msgctxt "short for infinity" msgid "inf" msgstr "" @@ -431796,7 +432666,7 @@ msgstr "" msgid "(You wonder if your companions are fit to work on their own…)" msgstr "" -#: src/fungal_effects.cpp:48 src/iuse.cpp:732 +#: src/fungal_effects.cpp:48 src/iuse.cpp:733 #, c-format msgid "The %s is covered in tiny spores!" msgstr "%s è coperto di piccole spore!" @@ -431817,271 +432687,271 @@ msgstr "" msgid "The tree blooms forth into a fungal blossom!" msgstr "" -#: src/game.cpp:366 +#: src/game.cpp:367 #, c-format msgid "You completed the achievement \"%s\"." msgstr "" -#: src/game.cpp:383 +#: src/game.cpp:384 msgid "Achievement completed!" msgstr "" -#: src/game.cpp:387 +#: src/game.cpp:388 msgid "" "Achievement completion popups can be\n" "configured via the Interface options" msgstr "" -#: src/game.cpp:401 +#: src/game.cpp:402 #, c-format msgid "You lost the conduct \"%s\"." msgstr "" -#: src/game.cpp:667 src/options.cpp:2845 +#: src/game.cpp:668 src/options.cpp:2922 #, c-format msgid "Loading the tileset failed: %s" msgstr "Caricamento del tileset fallito: %s" -#: src/game.cpp:679 +#: src/game.cpp:680 #, c-format msgid "Loading the zoomed out tileset failed: %s" msgstr "" -#: src/game.cpp:689 src/options.cpp:2877 +#: src/game.cpp:690 src/options.cpp:2954 #, c-format msgid "Loading the overmap tileset failed: %s" msgstr "" -#: src/game.cpp:726 +#: src/game.cpp:727 msgid "" "Please wait while the world data loads…\n" "Loading core data" msgstr "" -#: src/game.cpp:822 +#: src/game.cpp:823 msgid "Please wait as we build your world" msgstr "Per favore, attendi mentre costruiamo il tuo mondo" -#: src/game.cpp:850 +#: src/game.cpp:851 msgid "" "Try again?\n" "\n" "It may require several attempts until the game finds a valid starting location." msgstr "" -#: src/game.cpp:1353 +#: src/game.cpp:1354 #, c-format msgid "%s Cancel auto move?" msgstr "" -#: src/game.cpp:1354 +#: src/game.cpp:1355 #, c-format msgid "%s Auto move canceled." msgstr "" -#: src/game.cpp:1386 +#: src/game.cpp:1387 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s (Case Sensitive)" msgstr "" -#: src/game.cpp:1388 +#: src/game.cpp:1389 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s" msgstr "" -#: src/game.cpp:1716 +#: src/game.cpp:1717 msgid "Faction Camp" msgstr "" -#: src/game.cpp:1963 +#: src/game.cpp:1964 msgctxt "action" msgid "activate" msgstr "attiva" -#: src/game.cpp:1964 +#: src/game.cpp:1965 msgctxt "action" msgid "read" msgstr "" -#: src/game.cpp:1965 +#: src/game.cpp:1966 msgctxt "action" msgid "eat" msgstr "mangia" -#: src/game.cpp:1966 +#: src/game.cpp:1967 msgctxt "action" msgid "wear" msgstr "indossa" -#: src/game.cpp:1967 +#: src/game.cpp:1968 msgctxt "action" msgid "wield" msgstr "impugna" -#: src/game.cpp:1968 +#: src/game.cpp:1969 msgctxt "action" msgid "throw" msgstr "lancia" -#: src/game.cpp:1969 +#: src/game.cpp:1970 msgctxt "action" msgid "change side" msgstr "cambia lato" -#: src/game.cpp:1970 +#: src/game.cpp:1971 msgctxt "action" msgid "take off" msgstr "rimuovi" -#: src/game.cpp:1971 +#: src/game.cpp:1972 msgctxt "action" msgid "drop" msgstr "lascia a terra" -#: src/game.cpp:1972 +#: src/game.cpp:1973 msgctxt "action" msgid "unload" msgstr "scarica" -#: src/game.cpp:1973 +#: src/game.cpp:1974 msgctxt "action" msgid "reload" msgstr "ricarica" -#: src/game.cpp:1974 +#: src/game.cpp:1975 msgctxt "action" msgid "part reload" msgstr "" -#: src/game.cpp:1975 +#: src/game.cpp:1976 msgctxt "action" msgid "mend" msgstr "aggiusta" -#: src/game.cpp:1976 +#: src/game.cpp:1977 msgctxt "action" msgid "disassemble" msgstr "disassembla" -#: src/game.cpp:1978 +#: src/game.cpp:1979 msgctxt "action" msgid "insert" msgstr "inserisci" -#: src/game.cpp:1980 +#: src/game.cpp:1981 msgctxt "action" msgid "open" msgstr "" -#: src/game.cpp:1982 +#: src/game.cpp:1983 msgctxt "action" msgid "pocket settings" msgstr "" -#: src/game.cpp:1986 +#: src/game.cpp:1987 msgctxt "action" msgid "unfavorite" msgstr "" -#: src/game.cpp:1988 +#: src/game.cpp:1989 msgctxt "action" msgid "favorite" msgstr "" -#: src/game.cpp:1991 +#: src/game.cpp:1992 msgctxt "action" msgid "view recipe" msgstr "" -#: src/game.cpp:1992 +#: src/game.cpp:1993 msgctxt "action" msgid "hide contents" msgstr "nascondi contenuto" -#: src/game.cpp:1993 +#: src/game.cpp:1994 msgctxt "action" msgid "show contents" msgstr "mostra contenuto" -#: src/game.cpp:1994 +#: src/game.cpp:1995 msgctxt "action" msgid "reassign" msgstr "riassegna" -#: src/game.cpp:1997 src/game.cpp:1999 +#: src/game.cpp:1998 src/game.cpp:2000 msgid "Auto pickup" msgstr "" -#: src/game.cpp:2086 src/iuse.cpp:9241 +#: src/game.cpp:2087 src/iuse.cpp:9259 #, c-format msgid "You can't use a %s there." msgstr "Non puoi usare %s lì." -#: src/game.cpp:2206 +#: src/game.cpp:2207 #, c-format msgid "'%s' added to character pickup rules." msgstr "'%s' aggiunto alle regole di raccolta del personaggio." -#: src/game.cpp:2213 +#: src/game.cpp:2214 #, c-format msgid "'%s' removed from character pickup rules." msgstr "'%s' rimosso dalle regole di raccolta del personaggio." -#: src/game.cpp:2338 +#: src/game.cpp:2339 msgid "Move north" msgstr "" -#: src/game.cpp:2339 +#: src/game.cpp:2340 msgid "Move northeast" msgstr "" -#: src/game.cpp:2340 +#: src/game.cpp:2341 msgid "Move east" msgstr "" -#: src/game.cpp:2341 +#: src/game.cpp:2342 msgid "Move southeast" msgstr "" -#: src/game.cpp:2342 +#: src/game.cpp:2343 msgid "Move south" msgstr "" -#: src/game.cpp:2343 +#: src/game.cpp:2344 msgid "Move southwest" msgstr "" -#: src/game.cpp:2344 +#: src/game.cpp:2345 msgid "Move west" msgstr "" -#: src/game.cpp:2345 +#: src/game.cpp:2346 msgid "Move northwest" msgstr "" -#: src/game.cpp:2347 +#: src/game.cpp:2348 msgid "Descend stairs" msgstr "" -#: src/game.cpp:2348 +#: src/game.cpp:2349 msgid "Ascend stairs" msgstr "" -#: src/game.cpp:2573 src/game.cpp:2594 +#: src/game.cpp:2574 src/game.cpp:2595 msgid "Nothing relevant here." msgstr "" -#: src/game.cpp:2578 +#: src/game.cpp:2579 msgid "You are not wielding a ranged weapon." msgstr "Non stai impugnando un'arma a distanza. " -#: src/game.cpp:2638 +#: src/game.cpp:2639 msgid "Watch the last moments of your life…?" msgstr "Vuoi guardare gli ultimi attimi della tua vita...?" -#: src/game.cpp:2744 +#: src/game.cpp:2745 msgid "" "Please wait…\n" "Loading the save…" @@ -432089,132 +432959,132 @@ msgstr "" "Per favore attendi…\n" "Caricamento in corso…" -#: src/game.cpp:2880 +#: src/game.cpp:2878 msgid "Loading files" msgstr "" -#: src/game.cpp:2949 +#: src/game.cpp:2947 msgid "factions data" msgstr "" -#: src/game.cpp:2960 +#: src/game.cpp:2958 #, c-format msgid "Failed to save the maps: %s" msgstr "" -#: src/game.cpp:2971 +#: src/game.cpp:2969 msgid "player data" msgstr "" -#: src/game.cpp:2976 src/game.cpp:3157 src/game.cpp:3161 +#: src/game.cpp:2974 src/game.cpp:3155 src/game.cpp:3159 msgid "player memorial" msgstr "" -#: src/game.cpp:2981 +#: src/game.cpp:2979 msgid "quick shortcuts" msgstr "" -#: src/game.cpp:3059 +#: src/game.cpp:3057 msgid "uistate data" msgstr "" -#: src/game.cpp:3067 +#: src/game.cpp:3065 msgid "Failed to save game data" msgstr "" -#: src/game.cpp:3234 +#: src/game.cpp:3232 #, c-format msgid "Your overmap position: %s" msgstr "" -#: src/game.cpp:3236 +#: src/game.cpp:3234 #, c-format msgid "Your local position: %s" msgstr "" -#: src/game.cpp:3245 +#: src/game.cpp:3243 #, c-format msgid "Total NPCs within %d OMTs: %d. %d are static NPCs." msgstr "" -#: src/game.cpp:4252 +#: src/game.cpp:4250 #, c-format msgid "%s spotted!" msgstr "" -#: src/game.cpp:4254 +#: src/game.cpp:4252 #, c-format msgid "We have detected a %s - an enemy of the Mycus!" msgstr "" -#: src/game.cpp:4261 +#: src/game.cpp:4259 msgid "Our fibers strain with renewed wrath!" msgstr "" -#: src/game.cpp:4267 +#: src/game.cpp:4265 msgid "Hostile survivor spotted!" msgstr "Superstite ostile avvistato!" -#: src/game.cpp:4270 +#: src/game.cpp:4268 msgid "Monsters spotted!" msgstr "" -#: src/game.cpp:4283 src/handle_action.cpp:2439 +#: src/game.cpp:4281 src/handle_action.cpp:2435 msgid "Safe mode ON!" msgstr "Modalita sicura attivata!" -#: src/game.cpp:4358 +#: src/game.cpp:4356 #, c-format msgid "Nothing at (%d,%d,%d) to knockback!" msgstr "" -#: src/game.cpp:4365 src/game.cpp:4373 src/game.cpp:4385 src/game.cpp:4424 -#: src/game.cpp:4433 src/game.cpp:4457 +#: src/game.cpp:4363 src/game.cpp:4371 src/game.cpp:4383 src/game.cpp:4422 +#: src/game.cpp:4431 src/game.cpp:4455 #, c-format msgid "%s was stunned!" msgstr "" -#: src/game.cpp:4374 +#: src/game.cpp:4372 #, c-format msgid "%s slammed into an obstacle!" msgstr "" -#: src/game.cpp:4389 src/game.cpp:4463 +#: src/game.cpp:4387 src/game.cpp:4461 #, c-format msgid "%s collided with something else and sent it flying!" msgstr "%s ha avuto una collisione con qualcos'altro ed e' volata in aria!" -#: src/game.cpp:4393 src/game.cpp:4467 +#: src/game.cpp:4391 src/game.cpp:4465 #, c-format msgid "%s collided with someone else and sent him flying!" msgstr "%s ha avuto una collisione con qualcosa ed e' volato in aria!" -#: src/game.cpp:4396 src/game.cpp:4470 +#: src/game.cpp:4394 src/game.cpp:4468 #, c-format msgid "%s collided with someone else and sent her flying!" msgstr "%s ha avuto una collisione con qualcosa ed e' volato in aria!" -#: src/game.cpp:4400 src/game.cpp:4478 +#: src/game.cpp:4398 src/game.cpp:4476 #, c-format msgid "%s collided with you and sent you flying!" msgstr "%s e' andato a collidere con te' ed e' volato in aria!" -#: src/game.cpp:4410 src/monmove.cpp:727 +#: src/game.cpp:4408 src/monmove.cpp:727 #, c-format msgid "The %s drowns!" msgstr "Il %s annega!" -#: src/game.cpp:4417 src/monmove.cpp:2080 +#: src/game.cpp:4415 src/monmove.cpp:2080 #, c-format msgid "The %s flops around and dies!" msgstr "Il %s si dimena e muore!" -#: src/game.cpp:4476 +#: src/game.cpp:4474 #, c-format msgid "%s collided with you, and barely dislodges your tentacles!" msgstr "" -#: src/game.cpp:4488 src/game.cpp:4504 src/game.cpp:4537 +#: src/game.cpp:4486 src/game.cpp:4502 src/game.cpp:4535 #, c-format msgid "You were stunned for %d turn!" msgid_plural "You were stunned for %d turns!" @@ -432222,7 +433092,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/game.cpp:4499 src/game.cpp:4532 +#: src/game.cpp:4497 src/game.cpp:4530 #, c-format msgid "You were stunned AGAIN for %d turn!" msgid_plural "You were stunned AGAIN for %d turns!" @@ -432230,661 +433100,662 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/game.cpp:4546 +#: src/game.cpp:4544 msgid "You collided with something and sent it flying!" msgstr "Hai avuto una collisione con qualcosa e sei stato scagliato in aria!" -#: src/game.cpp:4549 +#: src/game.cpp:4547 msgid "You collided with someone and sent him flying!" msgstr "Hai avuto una collisione con qualcuno lo hai scagliato via!" -#: src/game.cpp:4551 +#: src/game.cpp:4549 msgid "You collided with someone and sent her flying!" msgstr "Hai avuo una collisione con qualcuno e la hai scagliata via!" -#: src/game.cpp:4569 +#: src/game.cpp:4567 msgid "You can not read a computer screen!" msgstr "Non puoi leggere lo scherm di un computer!" -#: src/game.cpp:4574 +#: src/game.cpp:4572 msgid "You can not see a computer screen!" msgstr "" -#: src/game.cpp:4580 src/iuse.cpp:5745 src/iuse.cpp:6123 src/iuse.cpp:8181 -#: src/iuse.cpp:9717 src/iuse.cpp:9840 src/iuse.cpp:9893 +#: src/game.cpp:4578 src/iuse.cpp:5746 src/iuse.cpp:6124 src/iuse.cpp:8185 +#: src/iuse.cpp:9735 src/iuse.cpp:9858 src/iuse.cpp:9911 msgid "You'll need to put on reading glasses before you can see the screen." msgstr "" "Devi mettere su degli occhiali da lettura prima di poter vedere lo schermo!" -#: src/game.cpp:4588 +#: src/game.cpp:4586 msgid "The console doesn't display anything coherent." msgstr "" -#: src/game.cpp:4988 +#: src/game.cpp:4986 #, c-format msgid "" "WARNING: Patient's body is damaged. Difficulty of the procedure is " "increased by %s." msgstr "" -#: src/game.cpp:5005 +#: src/game.cpp:5003 msgid "Successfully removed Personality override." msgstr "" -#: src/game.cpp:5006 +#: src/game.cpp:5004 msgid "Autodoc immediately destroys the CBM upon removal." msgstr "" -#: src/game.cpp:5026 +#: src/game.cpp:5024 msgid "The removal fails." msgstr "" -#: src/game.cpp:5027 +#: src/game.cpp:5025 msgid "The body is damaged." msgstr "" -#: src/game.cpp:5032 +#: src/game.cpp:5030 msgid "The removal fails badly." msgstr "" -#: src/game.cpp:5033 +#: src/game.cpp:5031 msgid "The body is badly damaged!" msgstr "" -#: src/game.cpp:5037 +#: src/game.cpp:5035 msgid "The removal is a catastrophe." msgstr "" -#: src/game.cpp:5038 +#: src/game.cpp:5036 msgid "The body is destroyed!" msgstr "" -#: src/game.cpp:5061 +#: src/game.cpp:5059 #, c-format msgid "This is your %s" msgstr "" -#: src/game.cpp:5099 src/game.cpp:5118 +#: src/game.cpp:5097 src/game.cpp:5116 #, c-format msgid "The %1$s hits the %2$s." msgstr "" -#: src/game.cpp:5101 +#: src/game.cpp:5099 #, c-format msgid "The %s hits you." msgstr "" -#: src/game.cpp:5182 +#: src/game.cpp:5180 #, c-format msgid "A %s shatters!" msgstr "" -#: src/game.cpp:5184 +#: src/game.cpp:5182 msgid "Something shatters!" msgstr "" -#: src/game.cpp:5216 +#: src/game.cpp:5214 #, c-format msgid "You dive from the %s." msgstr "Ti sei buttato in corsa dal veicolo %s." -#: src/game.cpp:5254 +#: src/game.cpp:5252 msgid "You let go of the reins." msgstr "" -#: src/game.cpp:5268 src/vehicle_use.cpp:800 +#: src/game.cpp:5266 src/vehicle_use.cpp:800 #, c-format msgid "You take control of the %s." msgstr "Hai ripreso controllo dal veicolo %s." -#: src/game.cpp:5290 +#: src/game.cpp:5288 msgid "No vehicle controls found." msgstr "" -#: src/game.cpp:5293 +#: src/game.cpp:5291 msgid "Control vehicle where?" msgstr "Controllare il veicolo dove?" -#: src/game.cpp:5301 +#: src/game.cpp:5299 msgid "The vehicle doesn't have controls there." msgstr "" -#: src/game.cpp:5305 +#: src/game.cpp:5303 msgid "No vehicle there." msgstr "Non c'è nessun veicolo là," -#: src/game.cpp:5353 +#: src/game.cpp:5351 #, c-format msgid "What to do with %s?" msgstr "" -#: src/game.cpp:5354 +#: src/game.cpp:5352 msgid "Talk" msgstr "" -#: src/game.cpp:5356 src/monexamine.cpp:585 src/monexamine.cpp:899 +#: src/game.cpp:5354 src/monexamine.cpp:585 src/monexamine.cpp:899 msgid "Swap positions" msgstr "" -#: src/game.cpp:5357 +#: src/game.cpp:5355 msgid "Push away" msgstr "" -#: src/game.cpp:5358 +#: src/game.cpp:5356 msgid "Examine wounds" msgstr "" -#: src/game.cpp:5359 +#: src/game.cpp:5357 msgid "Examine status" msgstr "" -#: src/game.cpp:5360 +#: src/game.cpp:5358 msgid "Use item on" msgstr "" -#: src/game.cpp:5365 +#: src/game.cpp:5363 msgid "Steal" msgstr "" -#: src/game.cpp:5367 src/game.cpp:5475 src/npctalk_funcs.cpp:235 +#: src/game.cpp:5365 src/game.cpp:5473 src/npctalk_funcs.cpp:235 #: src/trade_ui.h:84 msgid "Trade" msgstr "" -#: src/game.cpp:5381 +#: src/game.cpp:5379 #, c-format msgid "You swap places with %s." msgstr "" -#: src/game.cpp:5386 +#: src/game.cpp:5384 msgid "You cannot swap places while grabbing something." msgstr "" -#: src/game.cpp:5394 +#: src/game.cpp:5392 #, c-format msgid "%s moves out of the way." msgstr "%s abbandona il campo visivo." -#: src/game.cpp:5396 +#: src/game.cpp:5394 #, c-format msgid "%s has nowhere to go!" msgstr "" -#: src/game.cpp:5405 +#: src/game.cpp:5403 msgid "Limbs of: " msgstr "" -#: src/game.cpp:5433 src/iexamine_actors.cpp:87 +#: src/game.cpp:5431 src/iexamine_actors.cpp:87 msgid "Use which item?" msgstr "Quale oggetto usare?" -#: src/game.cpp:5436 src/iuse.cpp:5785 src/iuse.cpp:8632 src/iuse.cpp:8741 +#: src/game.cpp:5434 src/iuse.cpp:5786 src/iuse.cpp:8632 src/iuse.cpp:8645 +#: src/iuse.cpp:8753 src/iuse.cpp:8765 msgid "Never mind" msgstr "" -#: src/game.cpp:5460 src/game.cpp:5465 src/game.cpp:5468 +#: src/game.cpp:5458 src/game.cpp:5463 src/game.cpp:5466 #: src/monexamine.cpp:797 src/monexamine.cpp:918 src/npctalk.cpp:1891 msgid "You may be attacked! Proceed?" msgstr "" -#: src/game.cpp:5495 +#: src/game.cpp:5493 msgid "Examine terrain, furniture, or items where?" msgstr "" -#: src/game.cpp:5496 src/game.cpp:5501 +#: src/game.cpp:5494 src/game.cpp:5499 msgid "There is nothing that can be examined nearby." msgstr "" -#: src/game.cpp:5500 +#: src/game.cpp:5498 msgid "Examine terrain or furniture where?" msgstr "" -#: src/game.cpp:5520 +#: src/game.cpp:5518 msgid "There is a fire here." msgstr "" -#: src/game.cpp:5523 +#: src/game.cpp:5521 msgid "It's too big and unpredictable to evaluate how long it will last." msgstr "" -#: src/game.cpp:5532 +#: src/game.cpp:5530 msgid "It's going to go out soon without extra fuel." msgstr "" -#: src/game.cpp:5539 +#: src/game.cpp:5537 #, c-format msgid "" "Without extra fuel it might burn yet for maybe %s, but might also go out " "sooner." msgstr "" -#: src/game.cpp:5543 +#: src/game.cpp:5541 #, c-format msgid "" "Without extra fuel it might burn yet for between %s to %s, but might also go" " out sooner." msgstr "" -#: src/game.cpp:5553 +#: src/game.cpp:5551 msgid "" "It's quite decent and looks like it'll burn for a bit without extra fuel." msgstr "" -#: src/game.cpp:5556 +#: src/game.cpp:5554 msgid "It looks solid, and will burn for a few hours without extra fuel." msgstr "" -#: src/game.cpp:5559 +#: src/game.cpp:5557 msgid "" "It's very well supplied and even without extra fuel might burn for at least " "a part of a day." msgstr "" -#: src/game.cpp:5565 +#: src/game.cpp:5563 #, c-format msgid "Without extra fuel it will burn for %s." msgstr "" -#: src/game.cpp:5568 +#: src/game.cpp:5566 #, c-format msgid "Without extra fuel it will burn for between %s to %s." msgstr "" -#: src/game.cpp:5590 +#: src/game.cpp:5588 #, c-format msgid "There is a %s." msgstr "" -#: src/game.cpp:5631 +#: src/game.cpp:5629 msgid "You cannot interact with a vehicle while mounted." msgstr "" -#: src/game.cpp:5639 +#: src/game.cpp:5637 msgid "You cannot use a console while mounted." msgstr "" -#: src/game.cpp:5688 +#: src/game.cpp:5686 #, c-format msgid "The %s is too unstable to remove anything." msgstr "" -#: src/game.cpp:5690 +#: src/game.cpp:5688 #, c-format msgid "The %s is firmly sealed." msgstr "L'oggetto %s è saldamente sigillato." -#: src/game.cpp:5697 src/iexamine.cpp:3615 +#: src/game.cpp:5695 src/iexamine.cpp:3615 msgid "It is empty." msgstr "È vuoto." -#: src/game.cpp:5716 +#: src/game.cpp:5714 msgid "Pick up items where?" msgstr "" -#: src/game.cpp:5717 +#: src/game.cpp:5715 msgid "There is nothing to pick up nearby." msgstr "" -#: src/game.cpp:5748 +#: src/game.cpp:5746 msgid "Peek where?" msgstr "In quale direzione vuoi sbirciare?" -#: src/game.cpp:5916 +#: src/game.cpp:5914 #, c-format msgid "From here you heard %s" msgstr "" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From above you heard %s" msgstr "" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From below you heard %s" msgstr "" -#: src/game.cpp:5944 +#: src/game.cpp:5942 msgid "Clearly visible." msgstr "" -#: src/game.cpp:5947 +#: src/game.cpp:5945 msgid "A bright pink blur." msgstr "" -#: src/game.cpp:5950 +#: src/game.cpp:5948 msgid "A pink blur." msgstr "" -#: src/game.cpp:5953 +#: src/game.cpp:5951 msgid "Darkness." msgstr "" -#: src/game.cpp:5956 +#: src/game.cpp:5954 msgid "Bright light." msgstr "Luce abbagliante." -#: src/game.cpp:5959 +#: src/game.cpp:5957 msgid "Unseen." msgstr "Non visualizzato." -#: src/game.cpp:5992 +#: src/game.cpp:5990 #, c-format msgid "Cover: %d%%" msgstr "" -#: src/game.cpp:5997 +#: src/game.cpp:5995 msgid "Can be cut down with the right tools." msgstr "" -#: src/game.cpp:6012 +#: src/game.cpp:6010 msgid "Impassable" msgstr "Intransitabile" -#: src/game.cpp:6014 +#: src/game.cpp:6012 #, c-format msgid "Move cost: %d" msgstr "" -#: src/game.cpp:6023 +#: src/game.cpp:6021 #, c-format msgid "Sign: %s" msgstr "" -#: src/game.cpp:6030 src/game.cpp:6031 +#: src/game.cpp:6028 src/game.cpp:6029 msgid "Lighting: " msgstr "Luce ambiente:" -#: src/game.cpp:6043 +#: src/game.cpp:6041 #, c-format msgid "Below: %s; No support" msgstr "" -#: src/game.cpp:6045 +#: src/game.cpp:6043 #, c-format msgid "Below: %s; Walkable" msgstr "" -#: src/game.cpp:6129 +#: src/game.cpp:6127 #, c-format msgid "Unfinished task: %s, %d%% complete" msgstr "" -#: src/game.cpp:6155 src/game.cpp:6156 +#: src/game.cpp:6153 src/game.cpp:6154 msgid "Vehicle: " msgstr "" -#: src/game.cpp:6181 +#: src/game.cpp:6179 msgid "You cannot see what is inside of it." msgstr "Non puoi vedere cosa c'è al suo interno." -#: src/game.cpp:6184 +#: src/game.cpp:6182 msgid "There's something there, but you can't see what it is." msgstr "" -#: src/game.cpp:6196 +#: src/game.cpp:6194 msgid "More items here…" msgstr "" -#: src/game.cpp:6202 +#: src/game.cpp:6200 #, c-format msgctxt "%s is the name of the item. %d is the quantity of that item." msgid "%s [%d]" msgstr "" -#: src/game.cpp:6249 +#: src/game.cpp:6247 msgid "

ersonal" msgstr "" -#: src/game.cpp:6256 +#: src/game.cpp:6254 msgid "-Enable personal" msgstr "" -#: src/game.cpp:6258 +#: src/game.cpp:6256 msgid "-Disable personal" msgstr "" -#: src/game.cpp:6267 +#: src/game.cpp:6265 msgid "how all / hide distant" msgstr "" -#: src/game.cpp:6268 +#: src/game.cpp:6266 msgid "ap" msgstr "" -#: src/game.cpp:6272 +#: src/game.cpp:6270 #, c-format msgid "Shown action: %s" msgstr "" -#: src/game.cpp:6534 +#: src/game.cpp:6532 msgid "No Zones defined." msgstr "Nessuna zona definita." #. ~ "P: " represents a personal zone -#: src/game.cpp:6564 +#: src/game.cpp:6562 msgid "P: " msgstr "" -#: src/game.cpp:6684 +#: src/game.cpp:6682 msgid "Show zones for faction:" msgstr "" -#: src/game.cpp:6738 +#: src/game.cpp:6736 msgid "What do you want to change:" msgstr "Seleziona cosa vuoi cambiare:" -#: src/game.cpp:6739 +#: src/game.cpp:6737 msgid "Edit name" msgstr "Cambia nome" -#: src/game.cpp:6740 +#: src/game.cpp:6738 msgid "Edit type" msgstr "Cambia tipo" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit filter" msgstr "" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit options" msgstr "" -#: src/game.cpp:6743 +#: src/game.cpp:6741 msgid "Edit position" msgstr "" -#: src/game.cpp:6744 +#: src/game.cpp:6742 msgid "Move position" msgstr "" -#: src/game.cpp:6788 +#: src/game.cpp:6786 msgid "Moving zone." msgstr "" -#: src/game.cpp:7055 +#: src/game.cpp:7053 msgid "< Look around >" msgstr "" -#: src/game.cpp:7061 src/game.cpp:7067 src/game.cpp:7074 -#: src/overmap_ui.cpp:1167 +#: src/game.cpp:7059 src/game.cpp:7065 src/game.cpp:7072 +#: src/overmap_ui.cpp:1168 #, c-format msgid "%s - %s" msgstr "" -#: src/game.cpp:7190 src/game.cpp:8027 +#: src/game.cpp:7188 src/game.cpp:8025 msgid "You can't see that destination." msgstr "" -#: src/game.cpp:7199 src/game.cpp:8036 +#: src/game.cpp:7197 src/game.cpp:8034 msgid "You can't travel there." msgstr "Non puoi dirigerti li" -#: src/game.cpp:7237 +#: src/game.cpp:7235 msgid "Nickname:" msgstr "" -#: src/game.cpp:7565 +#: src/game.cpp:7563 #, c-format msgid "Successfully saved your screenshot to: %s" msgstr "" -#: src/game.cpp:7568 +#: src/game.cpp:7566 msgid "An error occurred while trying to save the screenshot." msgstr "" -#: src/game.cpp:7611 src/init.cpp:694 src/init.cpp:787 src/options.cpp:1495 +#: src/game.cpp:7609 src/init.cpp:679 src/init.cpp:772 src/options.cpp:1572 msgid "Items" msgstr "Oggetti" #. ~ Sort type: distance. -#: src/game.cpp:7616 +#: src/game.cpp:7614 msgid "ort: dist" msgstr "" #. ~ Sort type: category. -#: src/game.cpp:7619 +#: src/game.cpp:7617 msgid "ort: cat" msgstr "" -#: src/game.cpp:7628 +#: src/game.cpp:7626 msgid "eset" msgstr "esetta" -#: src/game.cpp:7631 +#: src/game.cpp:7629 msgid "xamine" msgstr "samina" -#: src/game.cpp:7632 +#: src/game.cpp:7630 msgid "ompare" msgstr "ompara" -#: src/game.cpp:7633 +#: src/game.cpp:7631 msgid "ilter" msgstr "iltro ricerca" -#: src/game.cpp:7634 +#: src/game.cpp:7632 msgid "<+/->Priority" msgstr "<+/->Priorità" -#: src/game.cpp:7662 +#: src/game.cpp:7660 msgid "You don't see any items or monsters around you!" msgstr "Non vedi mostri o oggetti intorno a te!" -#: src/game.cpp:7707 +#: src/game.cpp:7705 msgid "UP: history, CTRL-U: clear line, ESC: abort, ENTER: save" msgstr "" -#: src/game.cpp:7824 +#: src/game.cpp:7822 msgid "You don't see any items around you!" msgstr "Non vedi nessun oggetto intorno a te!" -#: src/game.cpp:7983 +#: src/game.cpp:7981 msgid "High Priority:" msgstr "Priorità Alta:" -#: src/game.cpp:7998 +#: src/game.cpp:7996 msgid "Low Priority:" msgstr "Priorità Bassa:" -#: src/game.cpp:8060 +#: src/game.cpp:8058 msgid "HIGH PRIORITY" msgstr "" -#: src/game.cpp:8074 +#: src/game.cpp:8072 msgid "LOW PRIORITY" msgstr "" -#: src/game.cpp:8282 src/options.cpp:1495 +#: src/game.cpp:8280 src/options.cpp:1572 msgid "Monsters" msgstr "Mostri" -#: src/game.cpp:8287 +#: src/game.cpp:8285 msgid "You don't see any monsters around you!" msgstr "Non vedi nessun mostro intorno a te!" -#: src/game.cpp:8363 +#: src/game.cpp:8361 msgid "emove from safe mode blacklist" msgstr "" -#: src/game.cpp:8365 +#: src/game.cpp:8363 msgid "dd to safe mode blacklist" msgstr "" -#: src/game.cpp:8428 +#: src/game.cpp:8426 msgid "to look around" msgstr "guardarsi attorno" -#: src/game.cpp:8431 src/overmap_ui.cpp:1074 +#: src/game.cpp:8429 src/overmap_ui.cpp:1075 #, c-format msgid "%s %s" msgstr "" -#: src/game.cpp:8433 +#: src/game.cpp:8431 msgid "to shoot" msgstr "" -#: src/game.cpp:8559 +#: src/game.cpp:8557 msgid "Unload where?" msgstr "" #. ~ Name and number of items listed for cutting up -#: src/game.cpp:8639 +#: src/game.cpp:8637 #, c-format msgctxt "butchery menu" msgid "Cut up %s (%d)" msgstr "" #. ~ Name, number of items and time to complete disassembling -#: src/game.cpp:8659 +#: src/game.cpp:8657 #, c-format msgctxt "butchery menu" msgid "Disassemble %s (%d)" msgstr "" -#: src/game.cpp:8702 +#: src/game.cpp:8700 #, c-format msgid "Your best tool has %d butchering." msgstr "" -#: src/game.cpp:8703 +#: src/game.cpp:8701 msgid "You have no butchering tool." msgstr "" -#: src/game.cpp:8707 +#: src/game.cpp:8705 #, c-format msgid "Your best tool has %d fine cutting." msgstr "" -#: src/game.cpp:8708 +#: src/game.cpp:8706 msgid "You have no fine cutting tool." msgstr "" -#: src/game.cpp:8735 +#: src/game.cpp:8733 msgid "Dissecting may yield knowledge of:" msgstr "" -#: src/game.cpp:8740 +#: src/game.cpp:8738 msgid "missing proficiencies" msgstr "" -#: src/game.cpp:8742 +#: src/game.cpp:8740 msgid "already known" msgstr "" -#: src/game.cpp:8754 +#: src/game.cpp:8752 msgid "Choose type of butchery:" msgstr "Scegli la tipologia di macellazione:" -#: src/game.cpp:8756 +#: src/game.cpp:8754 msgid "can't see!" msgstr "" -#: src/game.cpp:8759 +#: src/game.cpp:8757 msgid "Quick butchery" msgstr "Mac. veloce" -#: src/game.cpp:8762 +#: src/game.cpp:8760 msgid "" "This technique is used when you are in a hurry, but still want to harvest " "something from the corpse. Yields are lower as you don't try to be precise," @@ -432896,11 +433767,11 @@ msgstr "" " svolto con precisione, ma è utile se non vuoi o non puoi sistemare tutto il" " necessario per lavorare. Impedisce agli zombie di resuscitare." -#: src/game.cpp:8769 +#: src/game.cpp:8767 msgid "Full butchery" msgstr "Mac. completa" -#: src/game.cpp:8772 +#: src/game.cpp:8770 msgid "" "This technique is used to properly butcher a corpse, and requires a rope & a" " tree or a butchering rack, a flat surface (for ex. a table, a leather tarp," @@ -432912,15 +433783,15 @@ msgstr "" "superficie piatta (ad es. un tavolo, un lenzuolo di pelle, etc.) e dei buoni" " strumenti. La resa è ampia e varia, ma richiede molto tempo." -#: src/game.cpp:8779 +#: src/game.cpp:8777 msgid "Field dress corpse" msgstr "Sviscerazione" -#: src/game.cpp:8781 +#: src/game.cpp:8779 msgid "has no organs" msgstr "non ha organi" -#: src/game.cpp:8783 +#: src/game.cpp:8781 msgid "" "Technique that involves removing internal organs and viscera to protect the " "corpse from rotting from inside. Yields internal organs. Carcass will be " @@ -432932,15 +433803,15 @@ msgstr "" "interni. La carcassa risulta più leggera di conseguenza e impiega più tempo " "per decomporsi. Si può usare in congiunzione con altre tecniche." -#: src/game.cpp:8790 +#: src/game.cpp:8788 msgid "Skin corpse" msgstr "Scuoiatura" -#: src/game.cpp:8791 +#: src/game.cpp:8789 msgid "has no skin" msgstr "non ha pelle" -#: src/game.cpp:8794 +#: src/game.cpp:8792 msgid "" "Skinning a corpse is an involved and careful process that usually takes some" " time. You need skill and an appropriately sharp and precise knife to do a " @@ -432953,15 +433824,15 @@ msgstr "" "intera e pertanto forniranno dei pezzi di pelle che possono essere usati in " "altri modi." -#: src/game.cpp:8801 +#: src/game.cpp:8799 msgid "Bleed corpse" msgstr "Dissangua carcassa" -#: src/game.cpp:8802 +#: src/game.cpp:8800 msgid "has no blood" msgstr "non ha sangue" -#: src/game.cpp:8805 +#: src/game.cpp:8803 msgid "" "Bleeding involves severing the carotid arteries and jugular veins, or the " "blood vessels from which they arise. You need skill and an appropriately " @@ -432971,11 +433842,11 @@ msgstr "" "qualsiasi altro sistema sanguigno analogo presente nell'organismo. Richiede " "abilità e una lama affilata e precisa per eseguire un buon lavoro." -#: src/game.cpp:8811 +#: src/game.cpp:8809 msgid "Quarter corpse" msgstr "Spezza in quarti la carcassa" -#: src/game.cpp:8814 +#: src/game.cpp:8812 msgid "" "By quartering a previously field dressed corpse you will acquire four parts " "with reduced weight and volume. It may help in transporting large game. " @@ -432988,11 +433859,11 @@ msgstr "" "o qualsiasi altra forma di pellame, quindi non usarla se intendi ottenerle " "in seguito." -#: src/game.cpp:8821 +#: src/game.cpp:8819 msgid "Dismember corpse" msgstr "Smembra carcassa" -#: src/game.cpp:8824 +#: src/game.cpp:8822 msgid "" "If you're aiming to just destroy a body outright and don't care about " "harvesting it, dismembering it will hack it apart in a very short amount of " @@ -433002,11 +433873,11 @@ msgstr "" "adatta per farlo a pezzi in un brevissimo lasso di tempo; tuttavia questa " "tecnica fornisce pochissima o nessuna carne da usare." -#: src/game.cpp:8829 +#: src/game.cpp:8827 msgid "Dissect corpse" msgstr "Disseziona carcassa" -#: src/game.cpp:8832 +#: src/game.cpp:8830 msgid "" "By careful dissection of the corpse, you will examine it for possible bionic" " implants, or discrete organs and harvest them if possible. Requires " @@ -433018,155 +433889,155 @@ msgstr "" "strumenti da taglio molto precisi, come un bisturi, e richiede molto tempo. " "Le conoscenze in campo medico aiutano in questo campo." -#: src/game.cpp:8873 +#: src/game.cpp:8871 msgid "You can't butcher while driving!" msgstr "Non puoi macellare mentre guidi!" -#: src/game.cpp:8879 +#: src/game.cpp:8877 msgid "You don't have a butchering tool." msgstr "" -#: src/game.cpp:8880 +#: src/game.cpp:8878 msgid "There are no corpses here to butcher." msgstr "Non c'è nulla da macellare o disassemblare qui." -#: src/game.cpp:8885 +#: src/game.cpp:8883 msgid "You can't access the items here." msgstr "" -#: src/game.cpp:8958 +#: src/game.cpp:8956 msgid "You don't have the necessary tools to disassemble any items here." msgstr "" -#: src/game.cpp:8970 +#: src/game.cpp:8968 #, c-format msgid "You see %s nearby! Start butchering anyway?" msgstr "" -#: src/game.cpp:9001 +#: src/game.cpp:8999 msgid "Choose corpse to butcher / item to disassemble" msgstr "Scegli cadavere / oggetto da disassemblare" -#: src/game.cpp:9012 +#: src/game.cpp:9010 msgid "Butcher everything" msgstr "" -#: src/game.cpp:9041 +#: src/game.cpp:9039 msgid "Disassemble everything once" msgstr "Disassembla tutto una volta" -#: src/game.cpp:9043 +#: src/game.cpp:9041 msgid "Disassemble everything recursively" msgstr "" -#: src/game.cpp:9052 +#: src/game.cpp:9050 msgid "Cut up everything" msgstr "" -#: src/game.cpp:9084 +#: src/game.cpp:9082 msgid "" "You are not in the mood and the prospect of guts and blood on your hands " "convinces you to turn away." msgstr "" -#: src/game.cpp:9087 +#: src/game.cpp:9085 msgid "" "You are not in the mood and the prospect of work stops you before you begin." msgstr "" -#: src/game.cpp:9093 src/iuse.cpp:3013 src/iuse.cpp:3303 src/iuse.cpp:3420 -#: src/iuse.cpp:4917 src/iuse.cpp:4960 src/iuse.cpp:9465 -#: src/veh_interact.cpp:1321 src/veh_interact.cpp:1957 +#: src/game.cpp:9091 src/iuse.cpp:3014 src/iuse.cpp:3304 src/iuse.cpp:3421 +#: src/iuse.cpp:4918 src/iuse.cpp:4961 src/iuse.cpp:9483 +#: src/veh_interact.cpp:1319 src/veh_interact.cpp:1955 #, c-format msgid "%s helps with this task…" msgstr "" -#: src/game.cpp:9162 +#: src/game.cpp:9160 #, c-format msgid "The %s is already fully loaded!" msgstr "" -#: src/game.cpp:9168 +#: src/game.cpp:9166 #, c-format msgid "You need at least one %s to reload the %s!" msgstr "Hai bisogno di almeno un %s per ricaricare %s!" -#: src/game.cpp:9181 +#: src/game.cpp:9179 #, c-format msgid "You can't reload a %s!" msgstr "Non puoi ricaricare %s!" -#: src/game.cpp:9214 +#: src/game.cpp:9212 #, c-format msgid "You struggle to reload the fouled %s." msgstr "" -#: src/game.cpp:9231 +#: src/game.cpp:9229 msgid "You have nothing to reload." msgstr "" -#: src/game.cpp:9245 +#: src/game.cpp:9243 msgid "You aren't holding something you can reload." msgstr "" #. ~ %1$s: holster name -#: src/game.cpp:9362 +#: src/game.cpp:9360 #, c-format msgctxt "holster" msgid "Draw from %1$s?" msgstr "" -#: src/game.cpp:9450 +#: src/game.cpp:9448 #, c-format msgid "There's an angry red dot on your body, %s to brush it off." msgstr "" -#: src/game.cpp:9453 +#: src/game.cpp:9451 #, c-format msgid "You are being laser-targeted, %s to ignore." msgstr "" -#: src/game.cpp:9474 +#: src/game.cpp:9472 msgid "a survivor" msgstr "" #. ~ %s: Cardinal/ordinal direction ("east") -#: src/game.cpp:9479 src/game.cpp:9513 +#: src/game.cpp:9477 src/game.cpp:9511 #, c-format msgid "to the %s" msgstr "" #. ~ %1$s: Monster name ("headless zombie"), %2$s: direction text ("to the #. east") -#: src/game.cpp:9482 +#: src/game.cpp:9480 #, c-format msgctxt "monster description" msgid "%1$s %2$s" msgstr "%1$s %2$s" #. ~ %s, %s: Cardinal/ordinal directions ("east"; "southwest") -#: src/game.cpp:9517 +#: src/game.cpp:9515 #, c-format msgid "to the %s and %s" msgstr "" -#: src/game.cpp:9521 +#: src/game.cpp:9519 msgid "in various directions" msgstr "" #. ~ %s: Description of other monster count ("4 others"), %d: How many other #. monsters there are -#: src/game.cpp:9529 +#: src/game.cpp:9527 #, c-format msgid " and %s" msgstr "" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d other" msgstr "" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d others" msgstr "" @@ -433175,184 +434046,184 @@ msgstr "" #. ~ %2$s: Description of where the primary monster is ("to the east and #. south") #. ~ %3$s: Description of any other monsters spotted (" and 4 others") -#: src/game.cpp:9537 +#: src/game.cpp:9535 #, c-format msgid "%1$s %2$s%3$s" msgstr "" -#: src/game.cpp:9545 +#: src/game.cpp:9543 #, c-format msgid ", or %s to whitelist the monster" msgstr "" -#: src/game.cpp:9551 +#: src/game.cpp:9549 #, c-format msgid "" "Spotted %1$s -- safe mode is on! (%2$s to turn it off, %3$s to ignore " "monster%4$s)" msgstr "" -#: src/game.cpp:9577 +#: src/game.cpp:9575 #, c-format msgid "Deactivate the %s?" msgstr "" -#: src/game.cpp:9587 +#: src/game.cpp:9585 msgid "Engage targets." msgstr "" -#: src/game.cpp:9587 src/game.cpp:9589 +#: src/game.cpp:9585 src/game.cpp:9587 msgid "Reprogram the manhack?" msgstr "" -#: src/game.cpp:9589 +#: src/game.cpp:9587 msgid "Follow me." msgstr "" -#: src/game.cpp:9614 +#: src/game.cpp:9612 #, c-format msgid "Really step into %s?" msgstr "" -#: src/game.cpp:9618 +#: src/game.cpp:9616 #, c-format msgid "Your %s refuses to move over that ledge!" msgstr "" -#: src/game.cpp:9724 +#: src/game.cpp:9722 msgid "You can't fit there." msgstr "" -#: src/game.cpp:9730 +#: src/game.cpp:9728 msgid "Your mount can't fit there." msgstr "" -#: src/game.cpp:9745 +#: src/game.cpp:9743 msgid "" "It's so dark and scary in there! You can't force yourself to walk into this" " tile. Switch to running movement mode to move there." msgstr "" -#: src/game.cpp:9759 +#: src/game.cpp:9757 #, c-format msgid "You cannot move as your %s isn't able to move." msgstr "" -#: src/game.cpp:9802 +#: src/game.cpp:9800 msgid "Can't find grabbed object." msgstr "" -#: src/game.cpp:9829 +#: src/game.cpp:9827 msgid "You cannot board a vehicle whilst riding." msgstr "" -#: src/game.cpp:9842 src/game.cpp:9854 +#: src/game.cpp:9840 src/game.cpp:9852 #, c-format msgid "" "Stepping into that %1$s looks risky. Run into it if you wish to enter " "anyway." msgstr "" -#: src/game.cpp:9848 +#: src/game.cpp:9846 #, c-format msgid "" "Stepping into that %1$s looks risky. Crouch and move into it if you wish to" " enter anyway." msgstr "" -#: src/game.cpp:9885 +#: src/game.cpp:9883 msgid "You cannot pass obstacles whilst mounted." msgstr "" -#: src/game.cpp:9925 src/game.cpp:9929 +#: src/game.cpp:9923 src/game.cpp:9927 #, c-format msgid "Moving onto this %s is slow!" msgstr "" -#: src/game.cpp:9934 src/game.cpp:9938 +#: src/game.cpp:9932 src/game.cpp:9936 #, c-format msgid "Moving off of this %s is slow!" msgstr "" -#: src/game.cpp:9955 +#: src/game.cpp:9953 msgid "Your tentacles stick to the ground, but you pull them free." msgstr "" -#: src/game.cpp:9970 +#: src/game.cpp:9968 #, c-format msgid "You are hiding in the %s." msgstr "" -#: src/game.cpp:10019 +#: src/game.cpp:10017 #, c-format msgid "Label here: %s" msgstr "" -#: src/game.cpp:10024 +#: src/game.cpp:10022 #, c-format msgid "The sign says: %s" msgstr "" -#: src/game.cpp:10026 +#: src/game.cpp:10024 msgid "There is a sign here, but you are unable to read it." msgstr "" -#: src/game.cpp:10031 +#: src/game.cpp:10029 #, c-format msgid "Written here: %s" msgstr "Qui c'e' scritto: %s" -#: src/game.cpp:10033 +#: src/game.cpp:10031 msgid "Something is written here, but you are unable to read it." msgstr "" -#: src/game.cpp:10040 +#: src/game.cpp:10038 #, c-format msgid "You hurt your left foot on the %s!" msgstr "" -#: src/game.cpp:10046 +#: src/game.cpp:10044 #, c-format msgid "You hurt your right foot on the %s!" msgstr "" -#: src/game.cpp:10060 +#: src/game.cpp:10058 #, c-format msgid "Your %s gets cut!" msgstr "" #. ~ 1$s - bodypart name in accusative, 2$s is terrain name. -#: src/game.cpp:10068 +#: src/game.cpp:10066 #, c-format msgid "You cut your %1$s on the %2$s!" msgstr "" -#: src/game.cpp:10120 src/gates.cpp:330 +#: src/game.cpp:10118 src/gates.cpp:330 #, c-format msgid "You push the %s out of the way." msgstr "" -#: src/game.cpp:10125 +#: src/game.cpp:10123 #, c-format msgid "There is no room to push the %s out of the way." msgstr "" -#: src/game.cpp:10132 +#: src/game.cpp:10130 #, c-format msgid "You displace the %s." msgstr "Sposti %s." -#: src/game.cpp:10134 src/game.cpp:10139 +#: src/game.cpp:10132 src/game.cpp:10137 #, c-format msgid "You cannot move the %s out of the way." msgstr "" -#: src/game.cpp:10300 +#: src/game.cpp:10298 msgid "There's something here, but you can't see what it is." msgstr "" #. ~ number of items: " " -#: src/game.cpp:10346 +#: src/game.cpp:10344 #, c-format msgid "%1$d %2$s" msgid_plural "%1$d %2$s" @@ -433360,22 +434231,22 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/game.cpp:10354 +#: src/game.cpp:10352 #, c-format msgid "You see here %s." msgstr "Qui c'è %s." -#: src/game.cpp:10356 +#: src/game.cpp:10354 #, c-format msgid "You see here %s and %s." msgstr "Qui c'è %s e %s." -#: src/game.cpp:10358 +#: src/game.cpp:10356 #, c-format msgid "You see here %s, %s, and %s." msgstr "Qui c'è %s, %s, e %s." -#: src/game.cpp:10360 +#: src/game.cpp:10358 #, c-format msgid "You see here %s, %s and %d more item." msgid_plural "You see here %s, %s and %d more items." @@ -433383,187 +434254,187 @@ msgstr[0] "Qui c'è %s, %s, ed %d altro oggetto." msgstr[1] "Qui c'è %s, %s, e %d altri oggetti." msgstr[2] "Qui c'è %s, %s, e %d altri oggetti." -#: src/game.cpp:10365 +#: src/game.cpp:10363 #, c-format msgid "You see here %s and many more items." msgstr "Qui c'è %s e tanti altri oggetti." -#: src/game.cpp:10374 +#: src/game.cpp:10372 msgid "There are vehicle controls here." msgstr "Qui ci sono i controlli del veicolo." -#: src/game.cpp:10376 +#: src/game.cpp:10374 #, c-format msgid "%s to drive." msgstr "%s per guidare." -#: src/game.cpp:10380 +#: src/game.cpp:10378 msgid "" "There are vehicle controls here but you cannot reach them whilst mounted." msgstr "" -#: src/game.cpp:10449 +#: src/game.cpp:10447 msgid "You are repelled by the barrier!" msgstr "" -#: src/game.cpp:10455 +#: src/game.cpp:10453 msgid "" "You try to quantum tunnel through the barrier but are reflected! Try again " "with more energy!" msgstr "" -#: src/game.cpp:10460 +#: src/game.cpp:10458 msgid "It's too dangerous to tunnel that far!" msgstr "E' troppo pericoloso creare un tunnel cosi lontano!" -#: src/game.cpp:10474 +#: src/game.cpp:10472 #, c-format msgid "You quantum tunnel through the %d-tile wide barrier!" msgstr "Crei un tunnel di quanti attraverso una barriera spessa %d caselle" -#: src/game.cpp:10586 +#: src/game.cpp:10584 msgid "No furniture at grabbed point." msgstr "Nessun mobile al punto di presa." -#: src/game.cpp:10645 +#: src/game.cpp:10643 #, c-format msgid "The %s collides with something." msgstr "%s ha una collisione con qualcosa." -#: src/game.cpp:10650 +#: src/game.cpp:10648 #, c-format msgid "You are in too much pain to try moving the heavy %s!" msgstr "" -#: src/game.cpp:10657 +#: src/game.cpp:10655 #, c-format msgid "" "Even with your appetite for pain, you are in too much pain to try moving the" " heavy %s!" msgstr "" -#: src/game.cpp:10664 +#: src/game.cpp:10662 #, c-format msgid "You strain yourself trying to move the heavy %s!" msgstr "" -#: src/game.cpp:10669 +#: src/game.cpp:10667 msgid "There's stuff in the way." msgstr "C'è della roba in mezzo." -#: src/game.cpp:10678 +#: src/game.cpp:10676 #, c-format msgid "The %s is really heavy!" msgstr "" -#: src/game.cpp:10680 +#: src/game.cpp:10678 #, c-format msgid "You fail to move the %s." msgstr "" -#: src/game.cpp:10684 +#: src/game.cpp:10682 #, c-format msgid "The %s is too heavy for you to budge." msgstr "" -#: src/game.cpp:10689 +#: src/game.cpp:10687 #, c-format msgid "Moving the heavy %s is taking a lot of time!" msgstr "" -#: src/game.cpp:10693 +#: src/game.cpp:10691 #, c-format msgid "It takes some time to move the heavy %s." msgstr "" -#: src/game.cpp:10732 +#: src/game.cpp:10730 #, c-format msgid "Stuff spills from the %s!" msgstr "" -#: src/game.cpp:10738 +#: src/game.cpp:10736 #, c-format msgid "You let go of the %1$s as it falls down the %2$s." msgstr "" -#: src/game.cpp:10752 +#: src/game.cpp:10750 #, c-format msgid "You let go of the %s." msgstr "" -#: src/game.cpp:10760 +#: src/game.cpp:10758 #, c-format msgid "You let go of the %1$s as it slides past %2$s." msgstr "" -#: src/game.cpp:10785 +#: src/game.cpp:10783 #, c-format msgid "Nothing at grabbed point %d,%d,%d or bad grabbed object type." msgstr "" -#: src/game.cpp:10860 +#: src/game.cpp:10858 #, c-format msgid "%1$s %2$s dissolved in the water!" msgstr "" -#: src/game.cpp:10866 +#: src/game.cpp:10864 #, c-format msgid "The water destroyed %1$s %2$s!" msgstr "" -#: src/game.cpp:11023 src/trapfunc.cpp:1284 +#: src/game.cpp:11021 src/trapfunc.cpp:1284 msgid "You dive into water." msgstr "Ti sei immerso nell'acqua." -#: src/game.cpp:11025 +#: src/game.cpp:11023 msgid "You fall into water." msgstr "Sei caduto in acqua." -#: src/game.cpp:11044 +#: src/game.cpp:11042 msgid "Climb where?" msgstr "Dove vuoi arrampicarti?" -#: src/game.cpp:11052 +#: src/game.cpp:11050 #, c-format msgid "Climb %s (%s)" msgstr "" -#: src/game.cpp:11102 +#: src/game.cpp:11100 msgid "You are already underwater!" msgstr "Sei già sott'acqua!" -#: src/game.cpp:11106 +#: src/game.cpp:11104 msgid "You can't dive while wearing a flotation device." msgstr "" "Non puoi immergerti mentre indossi dell'equipaggiamento che ti fa " "galleggiare." -#: src/game.cpp:11110 +#: src/game.cpp:11108 msgid "You dive underwater!" msgstr "Ti sei immerso sott'acqua!" -#: src/game.cpp:11114 +#: src/game.cpp:11112 msgid "You surface." msgstr "Sei riemerso in superfice." -#: src/game.cpp:11116 +#: src/game.cpp:11114 msgid "You try to surface but can't!" msgstr "" -#: src/game.cpp:11131 +#: src/game.cpp:11129 msgid "You can't climb here - there's a ceiling above your head." msgstr "" -#: src/game.cpp:11136 src/iexamine.cpp:1461 +#: src/game.cpp:11134 src/iexamine.cpp:1461 msgid "You can't climb because your arms are too damaged or encumbered." msgstr "" -#: src/game.cpp:11145 +#: src/game.cpp:11143 msgid "" "You can't climb here - you need walls and/or furniture to brace against." msgstr "" -#: src/game.cpp:11153 src/iexamine.cpp:1468 +#: src/game.cpp:11151 src/iexamine.cpp:1468 #, c-format msgid "" "You can't climb because you have to wield a %s with both hands.\n" @@ -433574,194 +434445,194 @@ msgstr "" "\n" "Lo metti via?" -#: src/game.cpp:11177 +#: src/game.cpp:11175 msgid "" "You can't climb here - there is no terrain above you that would support your" " weight." msgstr "" -#: src/game.cpp:11200 +#: src/game.cpp:11198 msgid "You can't go down here!" msgstr "Non puoi scendere li!" -#: src/game.cpp:11205 +#: src/game.cpp:11203 msgid "You can't go up here!" msgstr "Non puoi salire li!" -#: src/game.cpp:11213 +#: src/game.cpp:11211 msgid "You can't drag things up and down stairs." msgstr "Non puoi spostare oggetti su e giù per le scale." -#: src/game.cpp:11298 +#: src/game.cpp:11296 #, c-format msgid "%s moves out of the way for you." msgstr "" -#: src/game.cpp:11313 +#: src/game.cpp:11311 #, c-format msgid "Your %s moves out of the way for you." msgstr "" -#: src/game.cpp:11321 +#: src/game.cpp:11319 #, c-format msgid "You push past %s blocking the way." msgstr "" #. ~ %s is the name of hostile NPC -#: src/game.cpp:11442 src/gates.cpp:269 src/vehicle_use.cpp:1224 +#: src/game.cpp:11440 src/gates.cpp:269 src/vehicle_use.cpp:1224 #, c-format msgid "%s is in the way!" msgstr "" #. ~ %s is some monster -#: src/game.cpp:11445 +#: src/game.cpp:11443 #, c-format msgid "There's a %s in the way!" msgstr "C'è un %s in mezzo!" #. ~ %s is a warning about monster/hostile NPC in the way, e.g. "There's a #. zombie in the way!" -#: src/game.cpp:11451 +#: src/game.cpp:11449 #, c-format msgid "%s Attempt to push past? You may have to fight your way back up." msgstr "" -#: src/game.cpp:11470 +#: src/game.cpp:11468 msgid "" "There is a LOT of heat coming out of there, even the stairs have melted " "away. Jump down? You won't be able to get back up." msgstr "" -#: src/game.cpp:11475 +#: src/game.cpp:11473 msgid "" "There is a LOT of heat coming out of there. Push through the half-molten " "rocks and ascend? You will not be able to get back down." msgstr "" -#: src/game.cpp:11484 +#: src/game.cpp:11482 msgid "You may be unable to return back down these stairs. Continue up?" msgstr "" -#: src/game.cpp:11494 +#: src/game.cpp:11492 msgid "Halfway down, the way down becomes blocked off." msgstr "A metà strada la via per discendere si blocca." -#: src/game.cpp:11499 +#: src/game.cpp:11497 msgid "There is a sheer drop halfway down. Web-descend?" msgstr "" -#: src/game.cpp:11502 +#: src/game.cpp:11500 msgid "" "You attach a web and dive down headfirst, flipping upright and landing on " "your feet." msgstr "" -#: src/game.cpp:11504 +#: src/game.cpp:11502 msgid "You securely web up and work your way down, lowering yourself safely." msgstr "" -#: src/game.cpp:11510 +#: src/game.cpp:11508 msgid "There is a sheer drop halfway down. Use your vines to descend?" msgstr "" -#: src/game.cpp:11512 +#: src/game.cpp:11510 msgid "Detach a vine? It'll hurt, but you'll be able to climb back up…" msgstr "" -#: src/game.cpp:11514 +#: src/game.cpp:11512 msgid "You descend on your vines, though leaving a part of you behind stings." msgstr "" -#: src/game.cpp:11520 +#: src/game.cpp:11518 msgid "You gingerly descend using your vines." msgstr "" -#: src/game.cpp:11523 +#: src/game.cpp:11521 msgid "" "You effortlessly lower yourself and leave a vine rooted for future use." msgstr "" -#: src/game.cpp:11532 +#: src/game.cpp:11530 msgid "There is a sheer drop halfway down. Climb your grappling hook down?" msgstr "" -#: src/game.cpp:11539 +#: src/game.cpp:11537 msgid "There is a sheer drop halfway down. Climb your rope down?" msgstr "" -#: src/game.cpp:11545 +#: src/game.cpp:11543 msgid "There is a sheer drop halfway down. Jump?" msgstr "È parecchio profondo laggiù. Saltare?" -#: src/game.cpp:11604 +#: src/game.cpp:11602 msgid "AUTO: goes down" msgstr "" -#: src/game.cpp:11608 +#: src/game.cpp:11606 msgid "AUTO: goes up" msgstr "" -#: src/game.cpp:11874 +#: src/game.cpp:11872 msgid "Set the Scent Map sensitivity to (0 to cancel)?" msgstr "" -#: src/game.cpp:12060 src/game.cpp:12063 +#: src/game.cpp:12058 src/game.cpp:12061 msgid "Saving game, this may take a while." msgstr "" -#: src/game.cpp:12099 +#: src/game.cpp:12097 msgid "No saves for current character yet." msgstr "" -#: src/game.cpp:12295 +#: src/game.cpp:12306 msgid "Your skill in parkour makes it easier to climb." msgstr "" -#: src/game.cpp:12299 +#: src/game.cpp:12310 msgid "Your bad knees make it difficult to climb." msgstr "" -#: src/game.cpp:12330 +#: src/game.cpp:12341 msgid "Your wet hands and feet make it harder to climb." msgstr "" -#: src/game.cpp:12332 +#: src/game.cpp:12343 msgid "Your wet feet make it harder to climb." msgstr "I tuoi piedi bagnati rendono difficile arrampicarsi." -#: src/game.cpp:12334 +#: src/game.cpp:12345 msgid "Your wet hands make it harder to climb." msgstr "Le tue mani bagnate rendono difficile arrampicarsi." -#: src/game.cpp:12362 +#: src/game.cpp:12373 msgid "Your carried weight tries to drag you down." msgstr "" -#: src/game.cpp:12364 +#: src/game.cpp:12375 msgid "You strain to climb with the weight of your possessions." msgstr "" -#: src/game.cpp:12366 +#: src/game.cpp:12377 msgid "You feel the weight of your luggage makes it more difficult to climb." msgstr "" -#: src/game.cpp:12368 +#: src/game.cpp:12379 msgid "Your carried weight makes it a little harder to climb." msgstr "" -#: src/game.cpp:12373 +#: src/game.cpp:12384 msgid "You slip while climbing and fall down." msgstr "" -#: src/game.cpp:12375 +#: src/game.cpp:12386 msgid "Climbing is impossible in your current state." msgstr "" -#: src/game_inventory.cpp:178 +#: src/game_inventory.cpp:176 msgid "You don't have the necessary item at hand." msgstr "" -#: src/game_inventory.cpp:208 src/game_inventory.cpp:244 +#: src/game_inventory.cpp:206 src/game_inventory.cpp:242 #, c-format msgid "" "Item hotkeys assigned: " @@ -433770,403 +434641,374 @@ msgstr "" "Tasti di scelta rapida assegnati agli oggetti: " "%d/%d" -#: src/game_inventory.cpp:242 +#: src/game_inventory.cpp:240 #, c-format msgid "Inventory of %s" msgstr "Inventario di %s" -#: src/game_inventory.cpp:287 src/game_inventory.cpp:2290 +#: src/game_inventory.cpp:285 src/game_inventory.cpp:2096 #: src/inventory_ui.cpp:2332 msgid "Your inventory is empty." msgstr "Il tuo inventario è vuoto." -#: src/game_inventory.cpp:298 +#: src/game_inventory.cpp:296 msgid "AVG ENCUMBRANCE" msgstr "INGOMBRO MEDIO" -#: src/game_inventory.cpp:302 +#: src/game_inventory.cpp:300 msgid "AVG COVERAGE" msgstr "COPERTURA MEDIA" -#: src/game_inventory.cpp:306 +#: src/game_inventory.cpp:304 msgid "WARMTH" msgstr "CALORE" -#: src/game_inventory.cpp:310 src/game_inventory.cpp:1655 +#: src/game_inventory.cpp:308 src/game_inventory.cpp:1461 msgid "BASH" msgstr "" -#: src/game_inventory.cpp:314 src/game_inventory.cpp:1659 +#: src/game_inventory.cpp:312 src/game_inventory.cpp:1465 msgid "CUT" msgstr "TAGLIO" -#: src/game_inventory.cpp:318 +#: src/game_inventory.cpp:316 msgid "BULLET" msgstr "BALISTICO" -#: src/game_inventory.cpp:322 +#: src/game_inventory.cpp:320 msgid "ACID" msgstr "ACIDO" -#: src/game_inventory.cpp:326 +#: src/game_inventory.cpp:324 msgid "FIRE" msgstr "FUOCO" -#: src/game_inventory.cpp:330 +#: src/game_inventory.cpp:328 msgid "ENV" msgstr "AMB" -#: src/game_inventory.cpp:336 +#: src/game_inventory.cpp:334 #, c-format msgid "STORAGE (%s)" msgstr "SPAZIO (%s)" -#: src/game_inventory.cpp:384 +#: src/game_inventory.cpp:382 msgid "You have nothing to wear." msgstr "Non hai niente da indossare." -#: src/game_inventory.cpp:411 +#: src/game_inventory.cpp:409 msgid "Take off item" msgstr "" -#: src/game_inventory.cpp:412 +#: src/game_inventory.cpp:410 msgid "You're not wearing anything." msgstr "Non stai indossando nulla." -#: src/game_inventory.cpp:441 +#: src/game_inventory.cpp:439 msgid "Storage (L)" msgstr "Spazio (L)" -#: src/game_inventory.cpp:469 +#: src/game_inventory.cpp:467 #, c-format msgid "Container for %s | %s %s" msgstr "Contenitore per %s | %s %s" -#: src/game_inventory.cpp:471 +#: src/game_inventory.cpp:469 #, c-format msgid "You don't have a suitable container for carrying %s." msgstr "" -#: src/game_inventory.cpp:488 +#: src/game_inventory.cpp:486 msgid "Can't pick up liquids." msgstr "" -#: src/game_inventory.cpp:490 +#: src/game_inventory.cpp:488 msgid "Can't pick up spilt liquids." msgstr "" -#: src/game_inventory.cpp:511 +#: src/game_inventory.cpp:509 msgid "Does not have any pocket for frozen liquids!" msgstr "" -#: src/game_inventory.cpp:518 +#: src/game_inventory.cpp:516 msgid "Does not fit in any pocket!" msgstr "" -#: src/game_inventory.cpp:520 +#: src/game_inventory.cpp:518 msgid "Too heavy to pick up!" msgstr "" -#: src/game_inventory.cpp:561 +#: src/game_inventory.cpp:559 msgid "YIELD" msgstr "" -#: src/game_inventory.cpp:566 src/game_inventory.cpp:1923 +#: src/game_inventory.cpp:564 src/game_inventory.cpp:1729 msgid "TIME" msgstr "" -#: src/game_inventory.cpp:594 +#: src/game_inventory.cpp:592 msgid "Disassemble item" msgstr "Disassembla oggetto" -#: src/game_inventory.cpp:595 +#: src/game_inventory.cpp:593 msgid "You don't have any items you could disassemble." msgstr "Non hai alcun oggetto da poter disassemblare." -#: src/game_inventory.cpp:608 +#: src/game_inventory.cpp:606 msgid "CALORIES" msgstr "CALORIE" -#: src/game_inventory.cpp:612 +#: src/game_inventory.cpp:610 msgid "QUENCH" msgstr "" -#: src/game_inventory.cpp:634 +#: src/game_inventory.cpp:632 msgid "JOY/MAX" msgstr "" #. ~ Used for permafood shelf life in the Eat menu -#: src/game_inventory.cpp:648 src/game_inventory.cpp:852 +#: src/game_inventory.cpp:646 msgid "indefinite" msgstr "" -#: src/game_inventory.cpp:649 src/game_inventory.cpp:853 +#: src/game_inventory.cpp:647 msgid "SHELF LIFE" msgstr "" #. ~ Eat menu Volume: -#: src/game_inventory.cpp:660 src/game_inventory.cpp:864 +#: src/game_inventory.cpp:658 #, c-format msgid "%.2f%s" msgstr "" -#: src/game_inventory.cpp:661 src/game_inventory.cpp:865 +#: src/game_inventory.cpp:659 msgid "VOLUME" msgstr "VOLUME" -#: src/game_inventory.cpp:681 +#: src/game_inventory.cpp:679 msgid "SATIETY" msgstr "" -#: src/game_inventory.cpp:687 src/game_inventory.cpp:871 +#: src/game_inventory.cpp:685 msgid "CONSUME TIME" msgstr "" -#: src/game_inventory.cpp:693 src/game_inventory.cpp:877 -#: src/item_pocket.cpp:848 +#: src/game_inventory.cpp:691 src/item_pocket.cpp:849 msgid "sealed" msgstr "" -#: src/game_inventory.cpp:702 src/game_inventory.cpp:886 +#: src/game_inventory.cpp:700 msgid "FRESHNESS" msgstr "FRESCHEZZA" -#: src/game_inventory.cpp:714 src/game_inventory.cpp:898 +#: src/game_inventory.cpp:712 msgid "SPOILS IN" msgstr "MARCIRÀ TRA" -#: src/game_inventory.cpp:729 +#: src/game_inventory.cpp:727 msgid "Can't drink spilt liquids." msgstr "" -#: src/game_inventory.cpp:733 src/game_inventory.cpp:1267 -#: src/iuse_actor.cpp:3607 +#: src/game_inventory.cpp:731 src/game_inventory.cpp:1073 +#: src/iuse_actor.cpp:3614 msgid "Your biology is not compatible with that item." msgstr "" -#: src/game_inventory.cpp:807 src/game_inventory.cpp:987 +#: src/game_inventory.cpp:805 msgid "soon!" msgstr "a breve!" -#: src/game_inventory.cpp:818 src/game_inventory.cpp:998 +#: src/game_inventory.cpp:816 msgid "fresh" msgstr "" -#: src/game_inventory.cpp:820 src/game_inventory.cpp:1000 +#: src/game_inventory.cpp:818 msgid "quite fresh" msgstr "" -#: src/game_inventory.cpp:822 src/game_inventory.cpp:1002 +#: src/game_inventory.cpp:820 msgid "near midlife" msgstr "" -#: src/game_inventory.cpp:824 src/game_inventory.cpp:1004 +#: src/game_inventory.cpp:822 msgid "past midlife" msgstr "" -#: src/game_inventory.cpp:826 src/game_inventory.cpp:1006 +#: src/game_inventory.cpp:824 msgid "getting older" msgstr "" -#: src/game_inventory.cpp:828 src/game_inventory.cpp:1008 +#: src/game_inventory.cpp:826 msgid "old" msgstr "" -#: src/game_inventory.cpp:830 src/game_inventory.cpp:1010 +#: src/game_inventory.cpp:828 msgid "rotten" msgstr "marcio" -#: src/game_inventory.cpp:913 -msgid "CBM" -msgstr "CBM" - -#: src/game_inventory.cpp:917 -msgid "ENERGY (kJ)" -msgstr "" - -#: src/game_inventory.cpp:927 -msgid "Can't use spilt liquids." -msgstr "" - -#: src/game_inventory.cpp:938 -msgid "No space to store more" -msgstr "" - -#: src/game_inventory.cpp:1022 +#: src/game_inventory.cpp:840 msgid "Food:" msgstr "" -#: src/game_inventory.cpp:1025 +#: src/game_inventory.cpp:843 msgctxt "inventory" msgid "Drink:" msgstr "" -#: src/game_inventory.cpp:1029 +#: src/game_inventory.cpp:847 msgid "Pain:" msgstr "Dolore:" -#: src/game_inventory.cpp:1032 +#: src/game_inventory.cpp:850 msgid "Rest:" msgstr "" -#: src/game_inventory.cpp:1034 src/player_display.cpp:452 +#: src/game_inventory.cpp:852 src/player_display.cpp:452 msgid "Weight:" msgstr "Peso:" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1047 +#: src/game_inventory.cpp:865 msgid "none " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1050 +#: src/game_inventory.cpp:868 msgid "minimal " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1053 +#: src/game_inventory.cpp:871 msgid "low " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1056 +#: src/game_inventory.cpp:874 msgid "moderate " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1059 +#: src/game_inventory.cpp:877 msgid "high " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1062 +#: src/game_inventory.cpp:880 msgid "very high " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1065 +#: src/game_inventory.cpp:883 msgid "huge " msgstr "" -#: src/game_inventory.cpp:1070 +#: src/game_inventory.cpp:888 msgid "Consumed: " msgstr "Assunte: " -#: src/game_inventory.cpp:1071 src/game_inventory.cpp:1073 -#: src/game_inventory.cpp:1082 src/game_inventory.cpp:1084 +#: src/game_inventory.cpp:889 src/game_inventory.cpp:891 +#: src/game_inventory.cpp:900 src/game_inventory.cpp:902 #, c-format msgid "%d kcal " msgstr "%d kcal " -#: src/game_inventory.cpp:1072 src/game_inventory.cpp:1083 +#: src/game_inventory.cpp:890 src/game_inventory.cpp:901 msgid "Today:" msgstr "Oggi:" -#: src/game_inventory.cpp:1074 src/game_inventory.cpp:1085 +#: src/game_inventory.cpp:892 src/game_inventory.cpp:903 msgid "Yesterday:" msgstr "Ieri:" -#: src/game_inventory.cpp:1076 +#: src/game_inventory.cpp:894 msgid "Consumed today (kcal): " msgstr "Kcal assunte oggi: " -#: src/game_inventory.cpp:1081 +#: src/game_inventory.cpp:899 msgid "Spent: " msgstr "Bruciate: " -#: src/game_inventory.cpp:1089 +#: src/game_inventory.cpp:907 msgid "Vitamin Intake: " msgstr "" -#: src/game_inventory.cpp:1101 +#: src/game_inventory.cpp:919 #, c-format msgid "%s: %d%%. " msgstr "" -#: src/game_inventory.cpp:1104 src/game_inventory.cpp:1106 -#: src/game_inventory.cpp:1108 src/game_inventory.cpp:1110 +#: src/game_inventory.cpp:922 src/game_inventory.cpp:924 +#: src/game_inventory.cpp:926 src/game_inventory.cpp:928 #, c-format msgid "%s: %s. " msgstr "" -#: src/game_inventory.cpp:1104 +#: src/game_inventory.cpp:922 msgid "plenty" msgstr "" #. ~ Adjective in "You block of the damage with your . -#: src/game_inventory.cpp:1106 src/melee.cpp:2351 +#: src/game_inventory.cpp:924 src/melee.cpp:2351 msgid "some" msgstr "un po' di" -#: src/game_inventory.cpp:1108 +#: src/game_inventory.cpp:926 msgid "little" msgstr "" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing else to consume." msgstr "" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing to consume." msgstr "" -#: src/game_inventory.cpp:1128 +#: src/game_inventory.cpp:946 msgid "Consume item" msgstr "" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing else to eat." msgstr "Non hai nient'altro da mangiare." -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing to eat." msgstr "Non hai niente da mangiare." -#: src/game_inventory.cpp:1160 +#: src/game_inventory.cpp:978 msgid "Consume food" msgstr "" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing else to drink." msgstr "" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing to drink." msgstr "" -#: src/game_inventory.cpp:1176 +#: src/game_inventory.cpp:994 msgid "Consume drink" msgstr "" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no medication to consume." msgstr "" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no more medication to consume." msgstr "" -#: src/game_inventory.cpp:1191 +#: src/game_inventory.cpp:1009 msgid "Consume medication" msgstr "" -#: src/game_inventory.cpp:1202 -msgid "You have no fuel to consume." -msgstr "" - -#: src/game_inventory.cpp:1202 -msgid "You have no more fuel to consume." -msgstr "" - -#: src/game_inventory.cpp:1204 -msgid "Consume fuel" -msgstr "" - -#: src/game_inventory.cpp:1216 +#: src/game_inventory.cpp:1022 msgid "ACTION" msgstr "" -#: src/game_inventory.cpp:1278 +#: src/game_inventory.cpp:1084 #, c-format msgid "Needs at least %d charge" msgid_plural "Needs at least %d charges" @@ -434174,207 +435016,207 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/game_inventory.cpp:1284 +#: src/game_inventory.cpp:1090 msgid "You can't consume frozen liquids!" msgstr "" -#: src/game_inventory.cpp:1315 +#: src/game_inventory.cpp:1121 msgid "You don't have any items you can use." msgstr "" -#: src/game_inventory.cpp:1326 +#: src/game_inventory.cpp:1132 msgid "always" msgstr "" -#: src/game_inventory.cpp:1330 +#: src/game_inventory.cpp:1136 msgid "SUCCESS CHANCE" msgstr "" -#: src/game_inventory.cpp:1334 +#: src/game_inventory.cpp:1140 msgid "DAMAGE RISK" msgstr "" -#: src/game_inventory.cpp:1349 +#: src/game_inventory.cpp:1155 #, c-format msgid "requires at least %s" msgstr "" -#: src/game_inventory.cpp:1354 +#: src/game_inventory.cpp:1160 msgid "is too difficult for you to modify" msgstr "" -#: src/game_inventory.cpp:1385 +#: src/game_inventory.cpp:1191 msgid "Select gun to modify" msgstr "" -#: src/game_inventory.cpp:1386 +#: src/game_inventory.cpp:1192 msgid "You don't have any guns to modify." msgstr "" -#: src/game_inventory.cpp:1394 +#: src/game_inventory.cpp:1200 msgid "?" msgstr "" -#: src/game_inventory.cpp:1398 +#: src/game_inventory.cpp:1204 msgid "martial arts" msgstr "arti marziali" #. ~ %1$s: book skill name, %2$d: book skill level, %3$d: player skill level -#: src/game_inventory.cpp:1408 +#: src/game_inventory.cpp:1214 #, c-format msgctxt "skill" msgid "%1$s to %2$d (%3$d)" msgstr "" -#: src/game_inventory.cpp:1413 +#: src/game_inventory.cpp:1219 msgid "TRAINS (CURRENT)" msgstr "" -#: src/game_inventory.cpp:1423 +#: src/game_inventory.cpp:1229 msgid "RECIPES" msgstr "" -#: src/game_inventory.cpp:1429 +#: src/game_inventory.cpp:1235 msgid "FUN" msgstr "" -#: src/game_inventory.cpp:1452 +#: src/game_inventory.cpp:1258 msgid "CHAPTER IN" msgstr "" -#: src/game_inventory.cpp:1565 +#: src/game_inventory.cpp:1371 msgid "You have nothing to read." msgstr "" -#: src/game_inventory.cpp:1566 +#: src/game_inventory.cpp:1372 #, c-format msgid "%s has nothing to read." msgstr "" -#: src/game_inventory.cpp:1574 +#: src/game_inventory.cpp:1380 #, c-format msgid "%1$s have nothing to read." msgstr "" -#: src/game_inventory.cpp:1575 +#: src/game_inventory.cpp:1381 #, c-format msgid "%1$s has nothing to read." msgstr "" -#: src/game_inventory.cpp:1613 +#: src/game_inventory.cpp:1419 #, c-format msgid "Steal from %s" msgstr "" -#: src/game_inventory.cpp:1614 +#: src/game_inventory.cpp:1420 #, c-format msgid "%s's inventory is empty." msgstr "L'inventario di %s è vuoto." -#: src/game_inventory.cpp:1651 +#: src/game_inventory.cpp:1457 msgctxt "Shot as damage" msgid "SHOT" msgstr "PALLETTONI" -#: src/game_inventory.cpp:1663 +#: src/game_inventory.cpp:1469 msgid "STAB" msgstr "" -#: src/game_inventory.cpp:1670 +#: src/game_inventory.cpp:1476 msgid "MELEE" msgstr "" -#: src/game_inventory.cpp:1677 +#: src/game_inventory.cpp:1483 msgid "MOVES" msgstr "" -#: src/game_inventory.cpp:1683 +#: src/game_inventory.cpp:1489 msgid "WIELD COST" msgstr "" -#: src/game_inventory.cpp:1716 +#: src/game_inventory.cpp:1522 msgid "Wield item" msgstr "" -#: src/game_inventory.cpp:1717 +#: src/game_inventory.cpp:1523 msgid "You have nothing to wield." msgstr "" -#: src/game_inventory.cpp:1744 +#: src/game_inventory.cpp:1550 #, c-format msgid "Put item into %s" msgstr "" -#: src/game_inventory.cpp:1746 +#: src/game_inventory.cpp:1552 #, c-format msgid "Choose an item to put into your %s" msgstr "" -#: src/game_inventory.cpp:1751 +#: src/game_inventory.cpp:1557 msgid "ITEMS TO INSERT" msgstr "" -#: src/game_inventory.cpp:1769 +#: src/game_inventory.cpp:1575 #, c-format msgid "The %s would spill unless it's on the ground or wielded." msgstr "" -#: src/game_inventory.cpp:1806 +#: src/game_inventory.cpp:1612 msgid "CONTAINERS TO UNLOAD" msgstr "" -#: src/game_inventory.cpp:1812 +#: src/game_inventory.cpp:1618 msgid "Select containers to unload" msgstr "" -#: src/game_inventory.cpp:1937 src/iuse.cpp:4857 +#: src/game_inventory.cpp:1743 src/iuse.cpp:4858 msgid "Cut up what?" msgstr "Tagliare cosa?" -#: src/game_inventory.cpp:1938 +#: src/game_inventory.cpp:1744 msgid "You have nothing to cut up." msgstr "" -#: src/game_inventory.cpp:1962 +#: src/game_inventory.cpp:1768 msgid "Repair what?" msgstr "Cosa riparare?" -#: src/game_inventory.cpp:1963 +#: src/game_inventory.cpp:1769 #, c-format msgid "You have no items that could be repaired with a %s." msgstr "" -#: src/game_inventory.cpp:1978 +#: src/game_inventory.cpp:1784 msgid "Saw barrel" msgstr "" -#: src/game_inventory.cpp:1979 src/game_inventory.cpp:1998 +#: src/game_inventory.cpp:1785 src/game_inventory.cpp:1804 msgid "You don't have any guns." msgstr "" -#: src/game_inventory.cpp:1980 src/game_inventory.cpp:1999 +#: src/game_inventory.cpp:1786 src/game_inventory.cpp:1805 #, c-format msgid "Choose a weapon to use your %s on" msgstr "" -#: src/game_inventory.cpp:1997 +#: src/game_inventory.cpp:1803 msgid "Saw stock" msgstr "" -#: src/game_inventory.cpp:2018 +#: src/game_inventory.cpp:1824 msgid "Attach an item to the vest" msgstr "" -#: src/game_inventory.cpp:2019 +#: src/game_inventory.cpp:1825 msgid "You don't have any MOLLE compatible items." msgstr "" -#: src/game_inventory.cpp:2021 +#: src/game_inventory.cpp:1827 #, c-format msgid "Choose an accessory to attach to your %s" msgstr "" -#: src/game_inventory.cpp:2023 +#: src/game_inventory.cpp:1829 #, c-format msgid "There is space for %d small item" msgid_plural "There is space for %d small items" @@ -434382,134 +435224,134 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/game_inventory.cpp:2043 +#: src/game_inventory.cpp:1849 msgid "Multidrop" msgstr "" -#: src/game_inventory.cpp:2044 +#: src/game_inventory.cpp:1850 msgid "To drop x items, type a number before selecting." msgstr "" -#: src/game_inventory.cpp:2047 +#: src/game_inventory.cpp:1853 msgid "You have nothing to drop." msgstr "" -#: src/game_inventory.cpp:2059 src/inventory_ui.h:941 +#: src/game_inventory.cpp:1865 src/inventory_ui.h:941 msgid "ITEMS TO PICK UP" msgstr "" -#: src/game_inventory.cpp:2068 +#: src/game_inventory.cpp:1874 msgid "Pickup" msgstr "" -#: src/game_inventory.cpp:2071 +#: src/game_inventory.cpp:1877 msgid "There is nothing to pick up." msgstr "" -#: src/game_inventory.cpp:2101 +#: src/game_inventory.cpp:1907 #, c-format msgid "Volume (%s):" msgstr "" -#: src/game_inventory.cpp:2114 +#: src/game_inventory.cpp:1920 msgid "FOOD TO SMOKE" msgstr "" -#: src/game_inventory.cpp:2119 +#: src/game_inventory.cpp:1925 msgid "Insert food into smoking rack" msgstr "" -#: src/game_inventory.cpp:2120 +#: src/game_inventory.cpp:1926 msgid "To select x items, type a number before selecting." msgstr "" -#: src/game_inventory.cpp:2124 +#: src/game_inventory.cpp:1930 msgid "You don't have any food that can be smoked." msgstr "" -#: src/game_inventory.cpp:2230 +#: src/game_inventory.cpp:2036 msgid "Select two items to compare them." msgstr "" -#: src/game_inventory.cpp:2240 +#: src/game_inventory.cpp:2046 msgid "There are no items to compare." msgstr "" -#: src/game_inventory.cpp:2259 +#: src/game_inventory.cpp:2065 msgid "" "Enter new letter. Press SPACE to clear a manually-assigned letter, ESCAPE " "to cancel." msgstr "" -#: src/game_inventory.cpp:2268 +#: src/game_inventory.cpp:2074 msgid "" "Note: The Auto Inventory Letters setting might still reassign a letter to this item.\n" "If this is undesired, you may wish to change the setting in Options." msgstr "" -#: src/game_inventory.cpp:2286 +#: src/game_inventory.cpp:2092 msgid "Swap Inventory Letters" msgstr "Sostituisci lettere dell'inventario" -#: src/game_inventory.cpp:2327 +#: src/game_inventory.cpp:2133 msgid "" "Patient has deadened nerves. Anesthesia unneeded." msgstr "" -#: src/game_inventory.cpp:2329 +#: src/game_inventory.cpp:2135 msgid "" "Patient has Sensory Dulling CBM installed. Anesthesia " "unneeded." msgstr "" -#: src/game_inventory.cpp:2340 +#: src/game_inventory.cpp:2146 #, c-format msgid "Available anesthetic: %i mL" msgstr "" -#: src/game_inventory.cpp:2349 +#: src/game_inventory.cpp:2155 msgid "" "\n" "Found bionic installation data. Affected CBMs are marked with an asterisk." msgstr "" -#: src/game_inventory.cpp:2352 +#: src/game_inventory.cpp:2158 #, c-format msgid "Bionic installation patient: %s" msgstr "" -#: src/game_inventory.cpp:2368 +#: src/game_inventory.cpp:2174 msgid "You don't have any bionics to install." msgstr "" -#: src/game_inventory.cpp:2387 src/game_inventory.cpp:2475 +#: src/game_inventory.cpp:2193 src/game_inventory.cpp:2281 msgid "FAILURE CHANCE" msgstr "" -#: src/game_inventory.cpp:2391 src/game_inventory.cpp:2479 +#: src/game_inventory.cpp:2197 src/game_inventory.cpp:2285 msgid "OPERATION DURATION" msgstr "" -#: src/game_inventory.cpp:2395 +#: src/game_inventory.cpp:2201 msgid "ANESTHETIC REQUIRED" msgstr "" -#: src/game_inventory.cpp:2410 src/game_inventory.cpp:2463 +#: src/game_inventory.cpp:2216 src/game_inventory.cpp:2269 #, c-format msgid "%i mL" msgstr "" -#: src/game_inventory.cpp:2449 src/game_inventory.cpp:2528 +#: src/game_inventory.cpp:2255 src/game_inventory.cpp:2334 #, c-format msgid "%i%%" msgstr "" -#: src/game_inventory.cpp:2449 +#: src/game_inventory.cpp:2255 #, c-format msgid "* %i%%" msgstr "" -#: src/game_inventory.cpp:2483 +#: src/game_inventory.cpp:2289 msgid "PRICE" msgstr "" @@ -434677,7 +435519,7 @@ msgid "Allow save" msgstr "" #: src/gamemode_defense.cpp:782 src/iuse_software_minesweeper.cpp:55 -#: src/options.cpp:2119 src/worldfactory.cpp:1716 +#: src/options.cpp:2196 src/worldfactory.cpp:1721 msgid "Custom" msgstr "Personalizzato" @@ -435114,7 +435956,7 @@ msgctxt "no door, gate, etc." msgid "There is nothing that can be closed nearby." msgstr "" -#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9215 +#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9233 #, c-format msgid "You release the %s." msgstr "Hai rilasciato %s." @@ -435530,247 +436372,247 @@ msgstr "" msgid "Medication" msgstr "" -#: src/handle_action.cpp:1713 +#: src/handle_action.cpp:1709 #, c-format msgid "Debug Mode (%1$s)" msgstr "" -#: src/handle_action.cpp:1721 +#: src/handle_action.cpp:1717 msgid "A" msgstr "T" -#: src/handle_action.cpp:1746 +#: src/handle_action.cpp:1742 msgid "Debug Mode Filters" msgstr "" -#: src/handle_action.cpp:1747 +#: src/handle_action.cpp:1743 #, c-format msgid "Press [%1$s] to quickly toggle debug mode." msgstr "" -#: src/handle_action.cpp:1755 +#: src/handle_action.cpp:1751 msgid "Toggle all filters" msgstr "" -#: src/handle_action.cpp:1781 +#: src/handle_action.cpp:1777 msgid "Debug mode ON!" msgstr "" -#: src/handle_action.cpp:1783 +#: src/handle_action.cpp:1779 msgid "Debug mode OFF!" msgstr "" -#: src/handle_action.cpp:2012 +#: src/handle_action.cpp:2008 msgid "You can't go down stairs while you're riding." msgstr "" -#: src/handle_action.cpp:2030 +#: src/handle_action.cpp:2026 msgid "You can't go up stairs while you're riding." msgstr "" -#: src/handle_action.cpp:2046 +#: src/handle_action.cpp:2042 msgid "You can't open things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2048 +#: src/handle_action.cpp:2044 msgid "You can't open things while you're riding." msgstr "" -#: src/handle_action.cpp:2058 +#: src/handle_action.cpp:2054 msgid "You can't close things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2064 +#: src/handle_action.cpp:2060 msgid "You can't close things while you're riding." msgstr "" -#: src/handle_action.cpp:2077 +#: src/handle_action.cpp:2073 msgid "You can't smash things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2088 +#: src/handle_action.cpp:2084 msgid "You can't examine your surroundings while you're in your shell." msgstr "" -#: src/handle_action.cpp:2099 +#: src/handle_action.cpp:2095 msgid "You can't move mass quantities while you're in your shell." msgstr "" -#: src/handle_action.cpp:2101 +#: src/handle_action.cpp:2097 msgid "You can't move mass quantities while you're riding." msgstr "" -#: src/handle_action.cpp:2112 +#: src/handle_action.cpp:2108 msgid "You can't pick anything up while you're in your shell." msgstr "" -#: src/handle_action.cpp:2114 +#: src/handle_action.cpp:2110 msgid "You can't pick anything up while you're riding." msgstr "" -#: src/handle_action.cpp:2130 +#: src/handle_action.cpp:2126 msgid "You can't grab things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2132 +#: src/handle_action.cpp:2128 msgid "You can't grab things while you're riding." msgstr "" -#: src/handle_action.cpp:2142 +#: src/handle_action.cpp:2138 msgid "You can't haul things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2144 +#: src/handle_action.cpp:2140 msgid "You can't haul things while you're riding." msgstr "" -#: src/handle_action.cpp:2154 +#: src/handle_action.cpp:2150 msgid "You can't butcher while you're in your shell." msgstr "" -#: src/handle_action.cpp:2156 +#: src/handle_action.cpp:2152 msgid "You can't butcher while you're riding." msgstr "" -#: src/handle_action.cpp:2170 +#: src/handle_action.cpp:2166 msgid "You can't peek around corners while you're in your shell." msgstr "" -#: src/handle_action.cpp:2172 +#: src/handle_action.cpp:2168 msgid "You can't peek around corners while you're riding." msgstr "" -#: src/handle_action.cpp:2318 +#: src/handle_action.cpp:2314 msgid "Drop where?" msgstr "Buttare dove?" -#: src/handle_action.cpp:2321 +#: src/handle_action.cpp:2317 msgid "You can't drop things to another tile while you're in your shell." msgstr "" -#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 -#: src/handle_action.cpp:2368 src/iexamine.cpp:6560 src/iexamine.cpp:6570 +#: src/handle_action.cpp:2340 src/handle_action.cpp:2352 +#: src/handle_action.cpp:2364 src/iexamine.cpp:6560 src/iexamine.cpp:6570 #: src/iexamine.cpp:6580 msgid "You can't craft while you're in your shell." msgstr "Non puoi fabbricare mentre sei nel tuo guscio." -#: src/handle_action.cpp:2348 src/handle_action.cpp:2360 -#: src/handle_action.cpp:2370 +#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 +#: src/handle_action.cpp:2366 msgid "You can't craft while you're riding." msgstr "" -#: src/handle_action.cpp:2380 +#: src/handle_action.cpp:2376 msgid "You can't disassemble while you're in your shell." msgstr "" -#: src/handle_action.cpp:2382 +#: src/handle_action.cpp:2378 msgid "You can't disassemble items while driving." msgstr "" -#: src/handle_action.cpp:2384 +#: src/handle_action.cpp:2380 msgid "You can't disassemble items while you're riding." msgstr "" -#: src/handle_action.cpp:2394 +#: src/handle_action.cpp:2390 msgid "You can't construct while in a vehicle." msgstr "" -#: src/handle_action.cpp:2396 +#: src/handle_action.cpp:2392 msgid "You can't construct while you're in your shell." msgstr "" -#: src/handle_action.cpp:2398 +#: src/handle_action.cpp:2394 msgid "You can't construct while you're riding." msgstr "" -#: src/handle_action.cpp:2408 +#: src/handle_action.cpp:2404 #, c-format msgid "Vehicle control has moved, %s" msgstr "Il controllo del veicolo e' stato spostato, %s" -#: src/handle_action.cpp:2409 +#: src/handle_action.cpp:2405 msgid "new binding is " msgstr "il nuovo vincolo e' " -#: src/handle_action.cpp:2410 +#: src/handle_action.cpp:2406 msgid "new default binding is '^'." msgstr "il nuovo vincolo di default e' '^'." -#: src/handle_action.cpp:2418 +#: src/handle_action.cpp:2414 msgid "You can't operate a vehicle while you're in your shell." msgstr "" -#: src/handle_action.cpp:2422 +#: src/handle_action.cpp:2418 msgid "You refuse to take control of this vehicle." msgstr "" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode OFF!" msgstr "" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode ON!" msgstr "" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF!" msgstr "Modalita' sicura disattivata!" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF! (Auto safe mode still enabled!)" msgstr "" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode OFF!" msgstr "Modalità sicura automatica disattivata!" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode ON!" msgstr "Modalità sicura automatica attivata!" -#: src/handle_action.cpp:2462 +#: src/handle_action.cpp:2458 msgid "Ignoring enemy!" msgstr "Ignorando il nemico!" -#: src/handle_action.cpp:2470 +#: src/handle_action.cpp:2466 msgid "You make the sign of the cross." msgstr "" -#: src/handle_action.cpp:2472 +#: src/handle_action.cpp:2468 msgid "Ignoring laser targeting!" msgstr "" -#: src/handle_action.cpp:2483 +#: src/handle_action.cpp:2479 #, c-format msgid "Creature whitelisted: %s" msgstr "" -#: src/handle_action.cpp:2492 +#: src/handle_action.cpp:2488 msgid "Start workout?" msgstr "" -#: src/handle_action.cpp:2499 +#: src/handle_action.cpp:2495 msgid "Abandon this character?" msgstr "" -#: src/handle_action.cpp:2500 +#: src/handle_action.cpp:2496 msgid "This will kill your character. Continue?" msgstr "" -#: src/handle_action.cpp:2509 +#: src/handle_action.cpp:2505 msgid "Save and quit?" msgstr "Salva ed esci?" -#: src/handle_action.cpp:2536 +#: src/handle_action.cpp:2532 msgid "You have no idea where you are." msgstr "" -#: src/handle_action.cpp:2544 +#: src/handle_action.cpp:2540 msgid "You can't see the sky from here." msgstr "" #. ~ Auto Features are now ON/OFF -#: src/handle_action.cpp:2639 +#: src/handle_action.cpp:2635 #, c-format msgid "%s are now %s." msgstr "" @@ -435778,48 +436620,48 @@ msgstr "" #. ~ Auto Pulp/Pulp Adjacent/Butcher is now set to x #. ~ Auto Foraging is now set to x #. ~ Auto pickup is now set to x -#: src/handle_action.cpp:2648 src/handle_action.cpp:2689 -#: src/handle_action.cpp:2698 +#: src/handle_action.cpp:2644 src/handle_action.cpp:2685 +#: src/handle_action.cpp:2694 #, c-format msgid "%s is now set to %s." msgstr "" #. ~ Auto Mining is now ON/OFF -#: src/handle_action.cpp:2657 +#: src/handle_action.cpp:2653 #, c-format msgid "%s is now %s." msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2667 +#: src/handle_action.cpp:2663 msgid "You will not pick up other peoples belongings." msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2672 +#: src/handle_action.cpp:2668 msgid "You will pick up also those things that belong to others!" msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2677 +#: src/handle_action.cpp:2673 msgid "You will be reminded not to steal." msgstr "" -#: src/handle_action.cpp:2680 +#: src/handle_action.cpp:2676 #, c-format msgid "THIEF_MODE CONTAINED BAD VALUE [ %s ]!" msgstr "" -#: src/handle_action.cpp:2810 +#: src/handle_action.cpp:2806 msgid "Auto-move canceled" msgstr "Movimento automatico annullato" -#: src/handle_action.cpp:2945 +#: src/handle_action.cpp:2941 #, c-format msgid "Unknown command: \"%s\" (%ld)" msgstr "" -#: src/handle_action.cpp:2949 +#: src/handle_action.cpp:2945 #, c-format msgid "" "%s at any time to see and edit keybindings relevant to the current context." @@ -435905,17 +436747,17 @@ msgstr "" msgid "The %s froze solid before you could finish." msgstr "" -#: src/help.cpp:103 +#: src/help.cpp:100 msgid "" "Please press one of the following for help on that topic:\n" "Press ESC to return to the game." msgstr "" -#: src/help.cpp:132 +#: src/help.cpp:129 msgid "Note colors: " msgstr "" -#: src/help.cpp:177 src/help.cpp:257 +#: src/help.cpp:174 src/help.cpp:254 msgid "Help" msgstr "" @@ -436046,7 +436888,7 @@ msgstr "Hai bisogno di una carta di credito prima di poter prelevare denaro!" #: src/iexamine.cpp:718 msgid "You need to pay down your debt first!" -msgstr "" +msgstr "Devi prima estinguere il tuo debito!" #: src/iexamine.cpp:721 msgid "You need money in your account before you can withdraw money!" @@ -436065,7 +436907,7 @@ msgstr "" #: src/iexamine.cpp:732 #, c-format msgid "Exchange Cash for eCash (1%% fee)" -msgstr "" +msgstr "Trasferisci Contanti sul Conto (tariffa all'1%%)" #: src/iexamine.cpp:736 msgid "Transfer All Money" @@ -436074,17 +436916,17 @@ msgstr "Trasferisci tutto il denaro su un'unica carta" #: src/iexamine.cpp:744 #, c-format msgid "Your debt is now %s." -msgstr "" +msgstr "Ora il tuo debito ammonta a %s." #: src/iexamine.cpp:746 #, c-format msgid "Your account now holds %s." -msgstr "" +msgstr "Il saldo del tuo conto ammonta a %s." #: src/iexamine.cpp:769 msgid "" "This will automatically deduct $10.00 from your bank account. Continue?" -msgstr "" +msgstr "Verranno detratti automaticamente $10,00 dal conto. Continuare?" #: src/iexamine.cpp:790 msgid "You can only deposit money from charged cash cards!" @@ -436094,14 +436936,14 @@ msgstr "Puoi depositare soldi solamente da carte caricate!" #, c-format msgid "Deposit how much? Max: %d cent. (0 to cancel) " msgid_plural "Deposit how much? Max: %d cents. (0 to cancel) " -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "Quanto vuoi depositare? Max: %d centesimo. (0 per annullare)" +msgstr[1] "Quanto vuoi depositare? Max: %d centesimi. (0 per annullare)" +msgstr[2] "Quanto vuoi depositare? Max: %d centesimi. (0 per annullare)" #: src/iexamine.cpp:802 #, c-format msgid "You deposit %s into your account." -msgstr "" +msgstr "Depositi %s nel tuo conto." #: src/iexamine.cpp:819 msgid "You do not have a cash card to withdraw money!" @@ -436111,9 +436953,9 @@ msgstr "" #, c-format msgid "Withdraw how much? Max: %d cent. (0 to cancel) " msgid_plural "Withdraw how much? Max: %d cents. (0 to cancel) " -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "Quanto vuoi ritirare? Max: %d centesimo. (0 per annullare)" +msgstr[1] "Quanto vuoi ritirare? Max: %d centesimi. (0 per annullare)" +msgstr[2] "Quanto vuoi ritirare? Max: %d centesimi. (0 per annullare)" #: src/iexamine.cpp:853 src/iexamine.cpp:4866 msgid "All cash cards at maximum capacity." @@ -436133,7 +436975,7 @@ msgstr "" #: src/iexamine.cpp:990 msgid "The vending machine is empty." -msgstr "" +msgstr "Il distributore è vuoto." #: src/iexamine.cpp:995 msgid "You need some money on a cash card to buy things." @@ -436146,28 +436988,28 @@ msgstr "" #: src/iexamine.cpp:1130 msgid "You can't afford that item." -msgstr "" +msgstr "Non te lo puoi permettere." #: src/iexamine.cpp:1151 msgid "With a beep, the empty vending machine shuts down." -msgstr "" +msgstr "Il distributore, ormai vuoto, emette un segnale acustico e si spegne." #: src/iexamine.cpp:1184 msgid "Select destination floor" -msgstr "" +msgstr "Selezionare il piano di destinazione" #: src/iexamine.cpp:1193 msgid " (this floor)" -msgstr "" +msgstr "(questo piano)" #: src/iexamine.cpp:1249 #, c-format msgid "The %s is blocking the elevator" -msgstr "" +msgstr "Il %s sta bloccando l'ascensore" #: src/iexamine.cpp:1335 msgid "You cannot read!" -msgstr "" +msgstr "Non sai leggere!" #: src/iexamine.cpp:1340 msgid "You don't have a hacking tool with enough charges!" @@ -436197,7 +437039,7 @@ msgstr "" #: src/iexamine.cpp:1381 msgid "\"Hello Foodperson. Welcome home.\"" -msgstr "" +msgstr "\"Ciao Foodperson. Benvenuto a casa.\"" #: src/iexamine.cpp:1383 msgid "The nearby doors are already unlocked." @@ -436213,11 +437055,11 @@ msgstr "" #: src/iexamine.cpp:1399 msgid "\"FOODPERSON DETECTED. Please make yourself presentable.\"" -msgstr "" +msgstr "\"FOODPERSON INDIVIDUATO. Per favore, renditi presentabile.\"" #: src/iexamine.cpp:1403 msgid "\"Your face is inadequate. Please go away.\"" -msgstr "" +msgstr "\"La tua faccia è inadeguata. Per favore, vai via.\"" #: src/iexamine.cpp:1405 src/iexamine_actors.cpp:189 msgid "Attempt to hack this card-reader?" @@ -436229,7 +437071,7 @@ msgstr "" #: src/iexamine.cpp:1436 msgid "If only you had a shovel…" -msgstr "" +msgstr "Se solo avessi una pala…" #: src/iexamine.cpp:1442 #, c-format @@ -436588,7 +437430,7 @@ msgid "Use which seed?" msgstr "Usi quale seme?" #: src/iexamine.cpp:2534 src/mission_companion.cpp:1441 -#: src/vehicle_part.cpp:671 +#: src/vehicle_part.cpp:685 msgid "It is too cold to plant anything now." msgstr "Fa troppo freddo per piantare qualcosa" @@ -436841,7 +437683,7 @@ msgid "" msgstr "" #: src/iexamine.cpp:3282 src/iexamine.cpp:3429 src/iexamine.cpp:3706 -#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2108 +#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2109 msgid "Select an action" msgstr "Seleziona un azione" @@ -437018,7 +437860,7 @@ msgstr "" msgid "Dispense or dump %s" msgstr "" -#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2004 +#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2005 msgid "Have a drink" msgstr "Fatti un drink" @@ -437237,7 +438079,7 @@ msgstr "" msgid "Tear down the curtains." msgstr "" -#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1993 +#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1994 msgid "You carefully peek through the curtains." msgstr "" @@ -437712,11 +438554,11 @@ msgid "" "antibiotics to treat it." msgstr "" -#: src/iexamine.cpp:5512 src/iuse.cpp:657 +#: src/iexamine.cpp:5512 src/iuse.cpp:658 msgid "The muscle spasms start to go away." msgstr "" -#: src/iexamine.cpp:5514 src/iuse.cpp:659 +#: src/iexamine.cpp:5514 src/iuse.cpp:660 msgid "The medication does nothing to help the spasms." msgstr "" @@ -438189,12 +439031,12 @@ msgstr "" msgid "Which craft or disassembly to work on?" msgstr "" -#: src/iexamine.cpp:6617 src/iuse.cpp:9578 +#: src/iexamine.cpp:6617 src/iuse.cpp:9596 #, c-format msgid "You don't know the recipe for the %s and can't continue crafting." msgstr "" -#: src/iexamine.cpp:6618 src/iuse.cpp:9579 +#: src/iexamine.cpp:6618 src/iuse.cpp:9597 #, c-format msgid "" " doesn't know the recipe for the %s and can't continue crafting." @@ -438210,862 +439052,862 @@ msgstr "" msgid "Connect %s to grid?" msgstr "" -#: src/init.cpp:679 +#: src/init.cpp:664 msgid "Finalizing" msgstr "" -#: src/init.cpp:683 src/init.cpp:769 +#: src/init.cpp:668 src/init.cpp:754 msgid "Flags" msgstr "Flag" -#: src/init.cpp:684 src/init.cpp:770 +#: src/init.cpp:669 src/init.cpp:755 msgid "Option sliders" msgstr "" -#: src/init.cpp:685 src/init.cpp:837 +#: src/init.cpp:670 src/init.cpp:822 msgid "Body parts" msgstr "Parti del corpo" -#: src/init.cpp:686 +#: src/init.cpp:671 msgid "Sub body parts" msgstr "Sotto-parti del corpo" -#: src/init.cpp:687 src/init.cpp:838 +#: src/init.cpp:672 src/init.cpp:823 msgid "Body graphs" msgstr "" -#: src/init.cpp:688 src/init.cpp:778 +#: src/init.cpp:673 src/init.cpp:763 msgid "Weather types" msgstr "Effetti Meteorologici" -#: src/init.cpp:689 src/init.cpp:779 +#: src/init.cpp:674 src/init.cpp:764 msgid "Effect on conditions" msgstr "" -#: src/init.cpp:690 src/init.cpp:780 +#: src/init.cpp:675 src/init.cpp:765 msgid "Field types" msgstr "" -#: src/init.cpp:691 src/init.cpp:781 +#: src/init.cpp:676 src/init.cpp:766 msgid "Ammo effects" msgstr "Effetti munizioni" -#: src/init.cpp:692 src/init.cpp:782 +#: src/init.cpp:677 src/init.cpp:767 msgid "Emissions" msgstr "Emissioni" -#: src/init.cpp:700 src/init.cpp:772 +#: src/init.cpp:685 src/init.cpp:757 msgid "Crafting requirements" msgstr "" -#: src/init.cpp:705 +#: src/init.cpp:690 msgid "Vehicle part categories" msgstr "" -#: src/init.cpp:706 src/init.cpp:794 +#: src/init.cpp:691 src/init.cpp:779 msgid "Vehicle parts" msgstr "Componenti veicoli" -#: src/init.cpp:707 src/init.cpp:823 +#: src/init.cpp:692 src/init.cpp:808 msgid "Traps" msgstr "Trappole" -#: src/init.cpp:708 +#: src/init.cpp:693 msgid "Terrain" msgstr "Terreno" -#: src/init.cpp:710 src/init.cpp:813 +#: src/init.cpp:695 src/init.cpp:798 msgid "Overmap land use codes" msgstr "" -#: src/init.cpp:711 src/init.cpp:815 +#: src/init.cpp:696 src/init.cpp:800 msgid "Overmap terrain" msgstr "" -#: src/init.cpp:712 src/init.cpp:814 +#: src/init.cpp:697 src/init.cpp:799 msgid "Overmap connections" msgstr "" -#: src/init.cpp:713 src/init.cpp:818 +#: src/init.cpp:698 src/init.cpp:803 msgid "Overmap specials" msgstr "" -#: src/init.cpp:714 src/init.cpp:816 +#: src/init.cpp:699 src/init.cpp:801 msgid "Overmap locations" msgstr "" -#: src/init.cpp:716 src/init.cpp:821 +#: src/init.cpp:701 src/init.cpp:806 msgid "Start locations" msgstr "" -#: src/init.cpp:717 +#: src/init.cpp:702 msgid "Vehicle part migrations" msgstr "" -#: src/init.cpp:718 +#: src/init.cpp:703 msgid "Vehicle prototypes" msgstr "" -#: src/init.cpp:719 +#: src/init.cpp:704 msgid "Mapgen weights" msgstr "" -#: src/init.cpp:720 +#: src/init.cpp:705 msgid "Mapgen parameters" msgstr "" -#: src/init.cpp:721 src/init.cpp:827 +#: src/init.cpp:706 src/init.cpp:812 msgid "Behaviors" msgstr "" -#: src/init.cpp:723 src/init.cpp:798 +#: src/init.cpp:708 src/init.cpp:783 msgid "Monster types" msgstr "Tipologie di mostri" -#: src/init.cpp:728 src/init.cpp:803 +#: src/init.cpp:713 src/init.cpp:788 msgid "Monster groups" msgstr "Gruppi di mostri" -#: src/init.cpp:729 +#: src/init.cpp:714 msgid "Monster factions" msgstr "Fazioni dei mostri" -#: src/init.cpp:730 src/init.cpp:847 +#: src/init.cpp:715 src/init.cpp:832 msgid "Factions" msgstr "Fazioni" -#: src/init.cpp:731 +#: src/init.cpp:716 msgid "Move modes" msgstr "" -#: src/init.cpp:733 src/init.cpp:806 +#: src/init.cpp:718 src/init.cpp:791 msgid "Crafting recipes" msgstr "Ricette di fabbricazione" -#: src/init.cpp:734 +#: src/init.cpp:719 msgid "Recipe groups" msgstr "" -#: src/init.cpp:735 src/init.cpp:809 +#: src/init.cpp:720 src/init.cpp:794 msgid "Martial arts" msgstr "Arti marziali" -#: src/init.cpp:736 src/init.cpp:826 +#: src/init.cpp:721 src/init.cpp:811 msgid "NPC classes" msgstr "" -#: src/init.cpp:737 +#: src/init.cpp:722 msgid "Missions" msgstr "Missioni" -#: src/init.cpp:738 src/init.cpp:835 +#: src/init.cpp:723 src/init.cpp:820 msgid "Harvest lists" msgstr "" -#: src/init.cpp:739 src/init.cpp:839 +#: src/init.cpp:724 src/init.cpp:824 msgid "Anatomies" msgstr "Anatomie" -#: src/init.cpp:740 src/init.cpp:810 src/mutation_ui.cpp:233 +#: src/init.cpp:725 src/init.cpp:795 src/mutation_ui.cpp:233 msgid "Mutations" msgstr "Mutazioni" -#: src/init.cpp:741 src/init.cpp:845 src/scores_ui.cpp:32 +#: src/init.cpp:726 src/init.cpp:830 src/scores_ui.cpp:32 msgid "Achievements" msgstr "Obbiettivi" -#: src/init.cpp:742 +#: src/init.cpp:727 msgid "Widgets" msgstr "" -#: src/init.cpp:744 +#: src/init.cpp:729 msgid "Tileset" msgstr "Tileset" -#: src/init.cpp:765 +#: src/init.cpp:750 msgid "Verifying" msgstr "" -#: src/init.cpp:777 +#: src/init.cpp:762 msgid "Vitamins" msgstr "Vitamine" -#: src/init.cpp:783 +#: src/init.cpp:768 msgid "Effect types" msgstr "" -#: src/init.cpp:784 +#: src/init.cpp:769 msgid "Activities" msgstr "Attività" -#: src/init.cpp:785 +#: src/init.cpp:770 msgid "Addiction types" msgstr "" -#: src/init.cpp:792 +#: src/init.cpp:777 msgid "Materials" msgstr "Materiali" -#: src/init.cpp:793 +#: src/init.cpp:778 msgid "Engine faults" msgstr "" -#: src/init.cpp:795 +#: src/init.cpp:780 msgid "Mapgen definitions" msgstr "" -#: src/init.cpp:796 +#: src/init.cpp:781 msgid "Mapgen palettes" msgstr "" -#: src/init.cpp:804 +#: src/init.cpp:789 msgid "Furniture and terrain" msgstr "" -#: src/init.cpp:807 +#: src/init.cpp:792 msgid "Professions" msgstr "Professioni" -#: src/init.cpp:808 +#: src/init.cpp:793 msgid "Scenarios" msgstr "Scenari" -#: src/init.cpp:811 +#: src/init.cpp:796 msgid "Mutation categories" msgstr "" -#: src/init.cpp:812 +#: src/init.cpp:797 msgid "Region settings" msgstr "" -#: src/init.cpp:819 +#: src/init.cpp:804 msgid "Map extras" msgstr "" -#: src/init.cpp:820 +#: src/init.cpp:805 msgid "Shop rates" msgstr "" -#: src/init.cpp:822 +#: src/init.cpp:807 msgid "Ammunition types" msgstr "Tipi di munizioni" -#: src/init.cpp:825 +#: src/init.cpp:810 msgid "Gates" msgstr "" -#: src/init.cpp:828 +#: src/init.cpp:813 msgid "Mission types" msgstr "" -#: src/init.cpp:830 +#: src/init.cpp:815 msgid "Item actions" msgstr "Azioni degli oggetti" -#: src/init.cpp:836 +#: src/init.cpp:821 msgid "NPC templates" msgstr "" -#: src/init.cpp:840 +#: src/init.cpp:825 msgid "Spells" msgstr "" -#: src/init.cpp:841 +#: src/init.cpp:826 msgid "Transformations" msgstr "Trasformazioni" -#: src/init.cpp:842 +#: src/init.cpp:827 msgid "Statistics" msgstr "Statistiche" -#: src/init.cpp:843 +#: src/init.cpp:828 msgid "Scent types" msgstr "" -#: src/init.cpp:844 +#: src/init.cpp:829 msgid "Scores" msgstr "Punteggi" -#: src/init.cpp:846 +#: src/init.cpp:831 msgid "Disease types" msgstr "" -#: src/input.cpp:138 +#: src/input.cpp:139 msgctxt "key modifier" msgid "CTRL-" msgstr "CTRL-" -#: src/input.cpp:139 +#: src/input.cpp:140 msgctxt "key modifier" msgid "ALT-" msgstr "ALT-" -#: src/input.cpp:140 +#: src/input.cpp:141 msgctxt "key modifier" msgid "SHIFT-" msgstr "SHIFT-" -#: src/input.cpp:480 +#: src/input.cpp:479 msgid "key bindings configuration" msgstr "" -#: src/input.cpp:520 src/input.cpp:558 +#: src/input.cpp:519 src/input.cpp:557 msgctxt "key name" msgid "TAB" msgstr "TAB" -#: src/input.cpp:521 +#: src/input.cpp:520 msgctxt "key name" msgid "BACKTAB" msgstr "BACKTAB" -#: src/input.cpp:522 src/input.cpp:561 +#: src/input.cpp:521 src/input.cpp:560 msgctxt "key name" msgid "SPACE" msgstr "SPACE" -#: src/input.cpp:523 src/input.cpp:581 +#: src/input.cpp:522 src/input.cpp:580 msgctxt "key name" msgid "UP" msgstr "UP" -#: src/input.cpp:524 src/input.cpp:580 +#: src/input.cpp:523 src/input.cpp:579 msgctxt "key name" msgid "DOWN" msgstr "DOWN" -#: src/input.cpp:525 src/input.cpp:579 +#: src/input.cpp:524 src/input.cpp:578 msgctxt "key name" msgid "LEFT" msgstr "LEFT" -#: src/input.cpp:526 src/input.cpp:578 +#: src/input.cpp:525 src/input.cpp:577 msgctxt "key name" msgid "RIGHT" msgstr "RIGHT" -#: src/input.cpp:527 src/input.cpp:577 +#: src/input.cpp:526 src/input.cpp:576 msgctxt "key name" msgid "NPAGE" msgstr "NPAGE" -#: src/input.cpp:528 src/input.cpp:574 +#: src/input.cpp:527 src/input.cpp:573 msgctxt "key name" msgid "PPAGE" msgstr "PPAGE" -#: src/input.cpp:529 src/input.cpp:560 +#: src/input.cpp:528 src/input.cpp:559 msgctxt "key name" msgid "ESC" msgstr "ESC" -#: src/input.cpp:531 src/input.cpp:557 +#: src/input.cpp:530 src/input.cpp:556 msgctxt "key name" msgid "BACKSPACE" msgstr "BACKSPACE" -#: src/input.cpp:532 +#: src/input.cpp:531 msgctxt "key name" msgid "DELETE" msgstr "" -#: src/input.cpp:533 src/input.cpp:575 +#: src/input.cpp:532 src/input.cpp:574 msgctxt "key name" msgid "HOME" msgstr "HOME" -#: src/input.cpp:534 +#: src/input.cpp:533 msgctxt "key name" msgid "BREAK" msgstr "BREAK" -#: src/input.cpp:535 src/input.cpp:576 +#: src/input.cpp:534 src/input.cpp:575 msgctxt "key name" msgid "END" msgstr "END" -#: src/input.cpp:536 src/input.cpp:559 +#: src/input.cpp:535 src/input.cpp:558 msgctxt "key name" msgid "RETURN" msgstr "RETURN" -#: src/input.cpp:538 src/input.cpp:586 +#: src/input.cpp:537 src/input.cpp:585 msgctxt "key name" msgid "KEYPAD_ENTER" msgstr "KEYPAD_ENTER" -#: src/input.cpp:562 +#: src/input.cpp:561 msgctxt "key name" msgid "F1" msgstr "F1" -#: src/input.cpp:563 +#: src/input.cpp:562 msgctxt "key name" msgid "F2" msgstr "F2" -#: src/input.cpp:564 +#: src/input.cpp:563 msgctxt "key name" msgid "F3" msgstr "F3" -#: src/input.cpp:565 +#: src/input.cpp:564 msgctxt "key name" msgid "F4" msgstr "F4" -#: src/input.cpp:566 +#: src/input.cpp:565 msgctxt "key name" msgid "F5" msgstr "F5" -#: src/input.cpp:567 +#: src/input.cpp:566 msgctxt "key name" msgid "F6" msgstr "F6" -#: src/input.cpp:568 +#: src/input.cpp:567 msgctxt "key name" msgid "F7" msgstr "F7" -#: src/input.cpp:569 +#: src/input.cpp:568 msgctxt "key name" msgid "F8" msgstr "F8" -#: src/input.cpp:570 +#: src/input.cpp:569 msgctxt "key name" msgid "F9" msgstr "F9" -#: src/input.cpp:571 +#: src/input.cpp:570 msgctxt "key name" msgid "F10" msgstr "F10" -#: src/input.cpp:572 +#: src/input.cpp:571 msgctxt "key name" msgid "F11" msgstr "F11" -#: src/input.cpp:573 +#: src/input.cpp:572 msgctxt "key name" msgid "F12" msgstr "F12" -#: src/input.cpp:582 +#: src/input.cpp:581 msgctxt "key name" msgid "KEYPAD_DIVIDE" msgstr "KEYPAD_DIVIDE" -#: src/input.cpp:583 +#: src/input.cpp:582 msgctxt "key name" msgid "KEYPAD_MULTIPLY" msgstr "KEYPAD_MULTIPLY" -#: src/input.cpp:584 +#: src/input.cpp:583 msgctxt "key name" msgid "KEYPAD_MINUS" msgstr "KEYPAD_MINUS" -#: src/input.cpp:585 +#: src/input.cpp:584 msgctxt "key name" msgid "KEYPAD_PLUS" msgstr "KEYPAD_PLUS" -#: src/input.cpp:587 +#: src/input.cpp:586 msgctxt "key name" msgid "KEYPAD_1" msgstr "KEYPAD_1" -#: src/input.cpp:588 +#: src/input.cpp:587 msgctxt "key name" msgid "KEYPAD_2" msgstr "KEYPAD_2" -#: src/input.cpp:589 +#: src/input.cpp:588 msgctxt "key name" msgid "KEYPAD_3" msgstr "KEYPAD_3" -#: src/input.cpp:590 +#: src/input.cpp:589 msgctxt "key name" msgid "KEYPAD_4" msgstr "KEYPAD_4" -#: src/input.cpp:591 +#: src/input.cpp:590 msgctxt "key name" msgid "KEYPAD_5" msgstr "KEYPAD_5" -#: src/input.cpp:592 +#: src/input.cpp:591 msgctxt "key name" msgid "KEYPAD_6" msgstr "KEYPAD_6" -#: src/input.cpp:593 +#: src/input.cpp:592 msgctxt "key name" msgid "KEYPAD_7" msgstr "KEYPAD_7" -#: src/input.cpp:594 +#: src/input.cpp:593 msgctxt "key name" msgid "KEYPAD_8" msgstr "KEYPAD_8" -#: src/input.cpp:595 +#: src/input.cpp:594 msgctxt "key name" msgid "KEYPAD_9" msgstr "KEYPAD_9" -#: src/input.cpp:596 +#: src/input.cpp:595 msgctxt "key name" msgid "KEYPAD_0" msgstr "KEYPAD_0" -#: src/input.cpp:597 +#: src/input.cpp:596 msgctxt "key name" msgid "KEYPAD_PERIOD" msgstr "KEYPAD_PERIOD" -#: src/input.cpp:598 +#: src/input.cpp:597 msgctxt "key name" msgid "F13" msgstr "F13" -#: src/input.cpp:599 +#: src/input.cpp:598 msgctxt "key name" msgid "F14" msgstr "F14" -#: src/input.cpp:600 +#: src/input.cpp:599 msgctxt "key name" msgid "F15" msgstr "F15" -#: src/input.cpp:601 +#: src/input.cpp:600 msgctxt "key name" msgid "F16" msgstr "F16" -#: src/input.cpp:602 +#: src/input.cpp:601 msgctxt "key name" msgid "F17" msgstr "F17" -#: src/input.cpp:603 +#: src/input.cpp:602 msgctxt "key name" msgid "F18" msgstr "F18" -#: src/input.cpp:604 +#: src/input.cpp:603 msgctxt "key name" msgid "F19" msgstr "F19" -#: src/input.cpp:605 +#: src/input.cpp:604 msgctxt "key name" msgid "F20" msgstr "F20" -#: src/input.cpp:606 +#: src/input.cpp:605 msgctxt "key name" msgid "F21" msgstr "F21" -#: src/input.cpp:607 +#: src/input.cpp:606 msgctxt "key name" msgid "F22" msgstr "F22" -#: src/input.cpp:608 +#: src/input.cpp:607 msgctxt "key name" msgid "F23" msgstr "F23" -#: src/input.cpp:609 +#: src/input.cpp:608 msgctxt "key name" msgid "F24" msgstr "F24" -#: src/input.cpp:615 +#: src/input.cpp:614 msgctxt "key name" msgid "JOY_LEFT" msgstr "JOY_LEFT" -#: src/input.cpp:616 +#: src/input.cpp:615 msgctxt "key name" msgid "JOY_RIGHT" msgstr "JOY_RIGHT" -#: src/input.cpp:617 +#: src/input.cpp:616 msgctxt "key name" msgid "JOY_UP" msgstr "JOY_UP" -#: src/input.cpp:618 +#: src/input.cpp:617 msgctxt "key name" msgid "JOY_DOWN" msgstr "JOY_DOWN" -#: src/input.cpp:619 +#: src/input.cpp:618 msgctxt "key name" msgid "JOY_LEFTUP" msgstr "JOY_LEFTUP" -#: src/input.cpp:620 +#: src/input.cpp:619 msgctxt "key name" msgid "JOY_LEFTDOWN" msgstr "JOY_LEFTDOWN" -#: src/input.cpp:621 +#: src/input.cpp:620 msgctxt "key name" msgid "JOY_RIGHTUP" msgstr "JOY_RIGHTUP" -#: src/input.cpp:622 +#: src/input.cpp:621 msgctxt "key name" msgid "JOY_RIGHTDOWN" msgstr "JOY_RIGHTDOWN" -#: src/input.cpp:624 +#: src/input.cpp:623 msgctxt "key name" msgid "JOY_0" msgstr "JOY_0" -#: src/input.cpp:625 +#: src/input.cpp:624 msgctxt "key name" msgid "JOY_1" msgstr "JOY_1" -#: src/input.cpp:626 +#: src/input.cpp:625 msgctxt "key name" msgid "JOY_2" msgstr "JOY_2" -#: src/input.cpp:627 +#: src/input.cpp:626 msgctxt "key name" msgid "JOY_3" msgstr "JOY_3" -#: src/input.cpp:628 +#: src/input.cpp:627 msgctxt "key name" msgid "JOY_4" msgstr "JOY_4" -#: src/input.cpp:629 +#: src/input.cpp:628 msgctxt "key name" msgid "JOY_5" msgstr "JOY_5" -#: src/input.cpp:630 +#: src/input.cpp:629 msgctxt "key name" msgid "JOY_6" msgstr "JOY_6" -#: src/input.cpp:631 +#: src/input.cpp:630 msgctxt "key name" msgid "JOY_7" msgstr "JOY_7" -#: src/input.cpp:632 +#: src/input.cpp:631 msgctxt "key name" msgid "JOY_8" msgstr "JOY_8" -#: src/input.cpp:633 +#: src/input.cpp:632 msgctxt "key name" msgid "JOY_9" msgstr "JOY_9" -#: src/input.cpp:634 +#: src/input.cpp:633 msgctxt "key name" msgid "JOY_10" msgstr "JOY_10" -#: src/input.cpp:635 +#: src/input.cpp:634 msgctxt "key name" msgid "JOY_11" msgstr "JOY_11" -#: src/input.cpp:636 +#: src/input.cpp:635 msgctxt "key name" msgid "JOY_12" msgstr "JOY_12" -#: src/input.cpp:637 +#: src/input.cpp:636 msgctxt "key name" msgid "JOY_13" msgstr "JOY_13" -#: src/input.cpp:638 +#: src/input.cpp:637 msgctxt "key name" msgid "JOY_14" msgstr "JOY_14" -#: src/input.cpp:639 +#: src/input.cpp:638 msgctxt "key name" msgid "JOY_15" msgstr "JOY_15" -#: src/input.cpp:640 +#: src/input.cpp:639 msgctxt "key name" msgid "JOY_16" msgstr "JOY_16" -#: src/input.cpp:641 +#: src/input.cpp:640 msgctxt "key name" msgid "JOY_17" msgstr "JOY_17" -#: src/input.cpp:642 +#: src/input.cpp:641 msgctxt "key name" msgid "JOY_18" msgstr "JOY_18" -#: src/input.cpp:643 +#: src/input.cpp:642 msgctxt "key name" msgid "JOY_19" msgstr "JOY_19" -#: src/input.cpp:644 +#: src/input.cpp:643 msgctxt "key name" msgid "JOY_20" msgstr "JOY_20" -#: src/input.cpp:645 +#: src/input.cpp:644 msgctxt "key name" msgid "JOY_21" msgstr "JOY_21" -#: src/input.cpp:646 +#: src/input.cpp:645 msgctxt "key name" msgid "JOY_22" msgstr "JOY_22" -#: src/input.cpp:647 +#: src/input.cpp:646 msgctxt "key name" msgid "JOY_23" msgstr "JOY_23" -#: src/input.cpp:648 +#: src/input.cpp:647 msgctxt "key name" msgid "JOY_24" msgstr "JOY_24" -#: src/input.cpp:649 +#: src/input.cpp:648 msgctxt "key name" msgid "JOY_25" msgstr "JOY_25" -#: src/input.cpp:650 +#: src/input.cpp:649 msgctxt "key name" msgid "JOY_26" msgstr "JOY_26" -#: src/input.cpp:651 +#: src/input.cpp:650 msgctxt "key name" msgid "JOY_27" msgstr "JOY_27" -#: src/input.cpp:652 +#: src/input.cpp:651 msgctxt "key name" msgid "JOY_28" msgstr "JOY_28" -#: src/input.cpp:653 +#: src/input.cpp:652 msgctxt "key name" msgid "JOY_29" msgstr "JOY_29" -#: src/input.cpp:654 +#: src/input.cpp:653 msgctxt "key name" msgid "JOY_30" msgstr "JOY_30" -#: src/input.cpp:657 +#: src/input.cpp:656 msgctxt "key name" msgid "MOUSE_LEFT_PRESSED" msgstr "" -#: src/input.cpp:659 +#: src/input.cpp:658 msgctxt "key name" msgid "MOUSE_LEFT" msgstr "MOUSE_LEFT" -#: src/input.cpp:661 +#: src/input.cpp:660 msgctxt "key name" msgid "MOUSE_RIGHT_PRESSED" msgstr "" -#: src/input.cpp:663 +#: src/input.cpp:662 msgctxt "key name" msgid "MOUSE_RIGHT" msgstr "MOUSE_RIGHT" -#: src/input.cpp:665 +#: src/input.cpp:664 msgctxt "key name" msgid "SCROLL_UP" msgstr "SCROLL_UP" -#: src/input.cpp:667 +#: src/input.cpp:666 msgctxt "key name" msgid "SCROLL_DOWN" msgstr "SCROLL_DOWN" -#: src/input.cpp:669 +#: src/input.cpp:668 msgctxt "key name" msgid "MOUSE_MOVE" msgstr "MOUSE_MOVE" -#: src/input.cpp:735 +#: src/input.cpp:734 #, c-format msgctxt "function key name" msgid "F%d" msgstr "F%d" -#: src/input.cpp:741 +#: src/input.cpp:740 #, c-format msgctxt "control key name" msgid "CTRL+%c" msgstr "CTRL+%c" -#: src/input.cpp:763 +#: src/input.cpp:762 #, c-format msgid "unknown key %ld" msgstr "" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound globally!" msgstr "" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound locally!" msgstr "" -#: src/input.cpp:1098 +#: src/input.cpp:1097 msgctxt "keybinding" msgid "None applicable" msgstr "" -#: src/input.cpp:1101 src/input.cpp:1842 src/output.h:690 +#: src/input.cpp:1100 src/input.cpp:1841 src/output.h:692 #: src/requirements.cpp:534 src/requirements.cpp:556 msgid " or " msgstr " oppure " -#: src/input.cpp:1101 src/output.h:690 +#: src/input.cpp:1100 src/output.h:692 msgid ", or " msgstr "" #. ~ keybinding description for anykey -#: src/input.cpp:1125 +#: src/input.cpp:1124 msgctxt "keybinding" msgid "any" msgstr "" #. ~ keybinding description for unbound or non-applicable keys -#: src/input.cpp:1151 +#: src/input.cpp:1150 msgctxt "keybinding" msgid "n/a" msgstr "" @@ -439073,7 +439915,7 @@ msgstr "" #. ~ %1$s: action description text before key, #. ~ %2$s: key description, #. ~ %3$s: action description text after key. -#: src/input.cpp:1167 +#: src/input.cpp:1166 #, c-format msgctxt "keybinding" msgid "%1$s(%2$s)%3$s" @@ -439081,25 +439923,25 @@ msgstr "" #. ~ %1$s: key description, #. ~ %2$s: action description. -#: src/input.cpp:1172 +#: src/input.cpp:1171 #, c-format msgctxt "keybinding" msgid "[%1$s] %2$s" msgstr "" -#: src/input.cpp:1427 +#: src/input.cpp:1426 msgid "Unbound keys" msgstr "Tasti liberi" -#: src/input.cpp:1428 +#: src/input.cpp:1427 msgid "Keybinding active only on this screen" msgstr "" -#: src/input.cpp:1429 +#: src/input.cpp:1428 msgid "Keybinding active globally" msgstr "Combinazione di tasti attiva globalmente" -#: src/input.cpp:1431 +#: src/input.cpp:1430 #, c-format msgid "" "Press %c to remove keybinding\n" @@ -439107,58 +439949,58 @@ msgid "" "Press %c to add global keybinding\n" msgstr "" -#: src/input.cpp:1437 +#: src/input.cpp:1436 #, c-format msgid "Press %c to execute action\n" msgstr "" -#: src/input.cpp:1448 +#: src/input.cpp:1447 msgid "Keybindings" msgstr "" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Clear keys for %s?" msgstr "Rimuovi tasti per %s?" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Reset to global bindings for %s?" msgstr "" -#: src/input.cpp:1618 +#: src/input.cpp:1617 msgid "" "There are already local keybindings defined for this action, please remove " "them first." msgstr "" -#: src/input.cpp:1622 +#: src/input.cpp:1621 #, c-format msgid "New key for %s" msgstr "" -#: src/input.cpp:1630 +#: src/input.cpp:1629 #, c-format msgid "This key is already used for %s." msgstr "" -#: src/input.cpp:1641 +#: src/input.cpp:1640 #, c-format msgid "" "This key conflicts with %s. Remove this key from the conflicting command(s)," " and continue?" msgstr "" -#: src/input.cpp:1672 +#: src/input.cpp:1671 #, c-format msgid "saving keybindings failed: %s" msgstr "" -#: src/input.cpp:1830 +#: src/input.cpp:1829 msgid "any key" msgstr "" -#: src/input.cpp:1833 +#: src/input.cpp:1832 msgid "mouse movement" msgstr "" @@ -439208,7 +440050,7 @@ msgstr "" msgid "There are no available choices" msgstr "" -#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1299 +#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter: " msgstr "" @@ -439374,12 +440216,12 @@ msgstr "" msgid "Material: %s" msgstr "Materiale: %s" -#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:964 -#: src/item_pocket.cpp:1172 src/item_pocket.cpp:1183 +#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:965 +#: src/item_pocket.cpp:1188 src/item_pocket.cpp:1199 msgid "Volume: " msgstr "Volume: " -#: src/item.cpp:2097 src/item_pocket.cpp:1177 src/item_pocket.cpp:1186 +#: src/item.cpp:2097 src/item_pocket.cpp:1193 src/item_pocket.cpp:1202 msgid "Weight: " msgstr "Peso: " @@ -439663,7 +440505,7 @@ msgstr "" msgid "Compatible guns: " msgstr "" -#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:973 +#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:974 #, c-format msgid " round of %s" msgid_plural " rounds of %s" @@ -440084,12 +440926,12 @@ msgid "Bash: " msgstr "Colpo: " #: src/item.cpp:3467 src/item.cpp:3472 src/item.cpp:3476 src/item.cpp:3650 -#: src/item.cpp:5036 src/item_pocket.cpp:1165 +#: src/item.cpp:5036 src/item_pocket.cpp:1181 msgid "Cut: " msgstr "Taglio:" #: src/item.cpp:3485 src/item.cpp:3490 src/item.cpp:3494 src/item.cpp:3652 -#: src/item_pocket.cpp:1167 +#: src/item_pocket.cpp:1183 msgid "Ballistic: " msgstr "Balistico:" @@ -441126,7 +441968,7 @@ msgstr "" msgid " (dirty)" msgstr "(sporco)" -#: src/item.cpp:6430 src/veh_interact.cpp:1535 +#: src/item.cpp:6430 src/veh_interact.cpp:1533 msgid " (rotten)" msgstr " (marcio)" @@ -441150,7 +441992,7 @@ msgstr " (caldo)" msgid " (cold)" msgstr "(fresco)" -#: src/item.cpp:6447 src/veh_interact.cpp:1533 +#: src/item.cpp:6447 src/veh_interact.cpp:1531 msgid " (frozen)" msgstr "" @@ -441244,7 +442086,7 @@ msgstr "(acceso)" msgid " (plugged in)" msgstr "" -#: src/item.cpp:6527 src/ranged.cpp:3262 src/ranged.cpp:3285 +#: src/item.cpp:6527 src/ranged.cpp:3263 src/ranged.cpp:3286 msgid " (active)" msgstr "(attivo)" @@ -441321,244 +442163,244 @@ msgstr "sinistra" msgid "right" msgstr "destra" -#: src/item.cpp:9184 +#: src/item.cpp:9185 msgid "++" msgstr "++" -#: src/item.cpp:9186 +#: src/item.cpp:9187 msgid "||" msgstr "||" -#: src/item.cpp:9188 +#: src/item.cpp:9189 msgid "|\\" msgstr "|\\" -#: src/item.cpp:9190 +#: src/item.cpp:9191 msgid "|." msgstr "|." -#: src/item.cpp:9192 +#: src/item.cpp:9193 msgid "\\." msgstr "\\." -#: src/item.cpp:9195 +#: src/item.cpp:9196 msgid "XX" msgstr "XX" -#: src/item.cpp:9197 +#: src/item.cpp:9198 msgid ".." msgstr ".." -#: src/item.cpp:9211 +#: src/item.cpp:9212 msgctxt "damage adjective" msgid "accurized " msgstr "" -#: src/item.cpp:9213 +#: src/item.cpp:9214 msgctxt "damage adjective" msgid "reinforced " msgstr "" -#: src/item.cpp:9219 +#: src/item.cpp:9220 msgctxt "damage adjective" msgid "bruised " msgstr "" -#: src/item.cpp:9222 +#: src/item.cpp:9223 msgctxt "damage adjective" msgid "damaged " msgstr "" -#: src/item.cpp:9225 +#: src/item.cpp:9226 msgctxt "damage adjective" msgid "mangled " msgstr "" -#: src/item.cpp:9228 +#: src/item.cpp:9229 msgctxt "damage adjective" msgid "pulped " msgstr "" -#: src/item.cpp:9237 +#: src/item.cpp:9238 msgid "fully intact " msgstr "" -#: src/item.cpp:11165 +#: src/item.cpp:11170 msgid "isn't a weapon" msgstr "non è un'arma" -#: src/item.cpp:11168 +#: src/item.cpp:11173 msgid "is a gunmod and cannot be modded" msgstr "" -#: src/item.cpp:11171 +#: src/item.cpp:11176 #, c-format msgid "already has a %s" msgstr "" -#: src/item.cpp:11174 +#: src/item.cpp:11179 msgid "doesn't have a slot for this mod" msgstr "" -#: src/item.cpp:11177 +#: src/item.cpp:11182 #, c-format msgid "doesn't have enough room for another %s mod" msgstr "" -#: src/item.cpp:11182 +#: src/item.cpp:11187 #, c-format msgid "cannot have a %s" msgstr "" -#: src/item.cpp:11186 +#: src/item.cpp:11191 msgid "isn't big enough to use that mod" msgstr "" -#: src/item.cpp:11190 +#: src/item.cpp:11195 msgid "can only accept small mods on that slot" msgstr "" -#: src/item.cpp:11201 +#: src/item.cpp:11206 #, c-format msgid "%1$s cannot be used on item with no compatible ammo types" msgstr "" -#: src/item.cpp:11204 +#: src/item.cpp:11209 msgid "is already waterproof" msgstr "è già impermeabile" -#: src/item.cpp:11207 +#: src/item.cpp:11212 msgid "is already eminently reliable" msgstr "" -#: src/item.cpp:11210 +#: src/item.cpp:11215 msgid "cannot have a brass catcher" msgstr "" -#: src/item.cpp:11215 +#: src/item.cpp:11220 msgid "must be unloaded before installing this mod" msgstr "" -#: src/item.cpp:11219 +#: src/item.cpp:11224 msgid "doesn't have a stock to attach this mod" msgstr "" -#: src/item.cpp:11224 +#: src/item.cpp:11229 #, c-format msgid "cannot be installed on a weapon with \"%s\"" msgstr "" -#: src/item.cpp:11829 +#: src/item.cpp:11834 #, c-format msgid "That %s must be on the ground or held to hold contents!" msgstr "" -#: src/item.cpp:11834 +#: src/item.cpp:11839 #, c-format msgid "That %1$s won't hold %2$s." msgstr "" -#: src/item.cpp:11839 +#: src/item.cpp:11844 #, c-format msgid "Your %1$s can't hold any more %2$s." msgstr "" -#: src/item.cpp:11857 +#: src/item.cpp:11862 #, c-format msgid "That %s doesn't have room to expand." msgstr "" -#: src/item.cpp:12411 +#: src/item.cpp:12416 #, c-format msgctxt "components count" msgid "%d x %s" msgstr "" -#: src/item.cpp:12934 +#: src/item.cpp:12926 msgid "A nearby robot has repaired itself and stands up!" msgstr "" -#: src/item.cpp:12936 +#: src/item.cpp:12928 msgid "A nearby corpse rises and moves towards you!" msgstr "" -#: src/item.cpp:12941 +#: src/item.cpp:12933 msgid "Oh dear god, a robot you're carrying has started moving!" msgstr "" -#: src/item.cpp:12944 +#: src/item.cpp:12936 msgid "Oh dear god, a corpse you're carrying has started moving!" msgstr "" -#: src/item.cpp:13004 +#: src/item.cpp:12996 #, c-format msgid "You take a puff of your %s." msgstr "" -#: src/item.cpp:13014 +#: src/item.cpp:13006 #, c-format msgid "Your shaking hand causes you to drop your %s." msgstr "La tua mano tremolante fa cadere il tuo %s" -#: src/item.cpp:13021 +#: src/item.cpp:13013 #, c-format msgid "You fall asleep and drop your %s." msgstr "" -#: src/item.cpp:13041 +#: src/item.cpp:13033 #, c-format msgid "You finish your %s." msgstr "" -#: src/item.cpp:13105 +#: src/item.cpp:13097 #, c-format msgid "Your %s is quenched by water." msgstr "" -#: src/item.cpp:13107 +#: src/item.cpp:13099 #, c-format msgid "Your %s is quenched by precipitation." msgstr "" -#: src/item.cpp:13110 +#: src/item.cpp:13102 #, c-format msgid "Your %s is blown out by the wind." msgstr "" -#: src/item.cpp:13167 src/item.cpp:13179 src/item.cpp:13194 src/iuse.cpp:8495 -#: src/iuse.cpp:8672 src/iuse.cpp:8865 +#: src/item.cpp:13159 src/item.cpp:13171 src/item.cpp:13186 src/iuse.cpp:8499 +#: src/iuse.cpp:8685 src/iuse.cpp:8884 msgid "You notice the cable has come loose!" msgstr "" -#: src/item.cpp:13206 +#: src/item.cpp:13198 msgid "The over-extended cable breaks loose!" msgstr "" -#: src/item.cpp:13226 +#: src/item.cpp:13218 msgid "You reel in the cable." msgstr "" -#: src/item.cpp:13274 +#: src/item.cpp:13266 #, c-format msgid "You need an UPS to run the %s!" msgstr "" -#: src/item.cpp:13281 +#: src/item.cpp:13273 #, c-format msgid "The %s ran out of energy!" msgstr "" -#: src/item.cpp:13316 +#: src/item.cpp:13308 #, c-format msgid "Your %s rusts due to blackpowder fouling." msgstr "" -#: src/item.cpp:13364 +#: src/item.cpp:13356 #, c-format msgid "Your %s disappears!" msgstr "" -#: src/item.cpp:13719 +#: src/item.cpp:13711 msgctxt "item name" msgid "human blood" msgid_plural "human blood" @@ -441566,7 +442408,7 @@ msgstr[0] "sangue umano" msgstr[1] "sangue umano" msgstr[2] "sangue umano" -#: src/item.cpp:13721 +#: src/item.cpp:13713 #, c-format msgctxt "item name" msgid "%s blood" @@ -441576,7 +442418,7 @@ msgstr[1] "" msgstr[2] "" #. ~ %1$s: name of corpse with modifiers; %2$s: species name -#: src/item.cpp:13792 +#: src/item.cpp:13784 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of a %2$s" @@ -441584,7 +442426,7 @@ msgstr "" #. ~ %1$s: name of corpse with modifiers; %2$s: proper name; %3$s: species #. name -#: src/item.cpp:13796 +#: src/item.cpp:13788 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of %2$s, %3$s" @@ -441698,7 +442540,7 @@ msgstr "%s." msgid "Total capacity:" msgstr "Capacità totale:" -#: src/item_contents.cpp:2278 src/item_pocket.cpp:966 +#: src/item_contents.cpp:2278 src/item_pocket.cpp:967 msgid " Weight: " msgstr "Peso:" @@ -441717,27 +442559,27 @@ msgid "" "[RETURN] Context menu\n" msgstr "" -#: src/item_factory.cpp:1622 +#: src/item_factory.cpp:1623 msgid "" "Can be activated to increase environmental protection. Will " "consume charges when active, but only when environmental hazards are " "present." msgstr "" -#: src/item_factory.cpp:3559 +#: src/item_factory.cpp:3561 #, c-format msgid "%s needs pocket definitions" msgstr "" -#: src/item_factory.cpp:4889 src/trait_group.cpp:89 +#: src/item_factory.cpp:4891 src/trait_group.cpp:89 msgid "Test which group?" msgstr "" -#: src/item_factory.cpp:4913 src/trait_group.cpp:113 +#: src/item_factory.cpp:4915 src/trait_group.cpp:113 msgid "Result of 100 spawns:" msgstr "" -#: src/item_factory.cpp:4916 src/trait_group.cpp:116 +#: src/item_factory.cpp:4918 src/trait_group.cpp:116 #, c-format msgid "%d x %s" msgstr "" @@ -441756,312 +442598,317 @@ msgstr "inventario" msgid "inside %s" msgstr "" -#: src/item_pocket.cpp:850 +#: src/item_pocket.cpp:851 msgid "open" msgstr "" -#: src/item_pocket.cpp:940 +#: src/item_pocket.cpp:941 #, c-format msgid "Pocket %d:" msgstr "" -#: src/item_pocket.cpp:962 +#: src/item_pocket.cpp:963 msgid "Holds a single armored plate." msgstr "" -#: src/item_pocket.cpp:981 +#: src/item_pocket.cpp:982 msgid "Holds: " msgstr "" -#: src/item_pocket.cpp:991 src/item_pocket.cpp:996 +#: src/item_pocket.cpp:992 src/item_pocket.cpp:997 msgid "Item length: " msgstr "" -#: src/item_pocket.cpp:1001 +#: src/item_pocket.cpp:1002 msgid " to " msgstr "" -#: src/item_pocket.cpp:1007 +#: src/item_pocket.cpp:1008 msgid "Minimum item length: " msgstr "" -#: src/item_pocket.cpp:1015 +#: src/item_pocket.cpp:1016 msgid "Minimum item volume: " msgstr "" -#: src/item_pocket.cpp:1022 +#: src/item_pocket.cpp:1023 msgid "Maximum item volume: " msgstr "" -#: src/item_pocket.cpp:1027 +#: src/item_pocket.cpp:1028 msgid "Base moves to remove item: " msgstr "" -#: src/item_pocket.cpp:1030 +#: src/item_pocket.cpp:1042 +#, c-format +msgid "Allowed materials: %s" +msgstr "" + +#: src/item_pocket.cpp:1046 msgid "This pocket is rigid." msgstr "" -#: src/item_pocket.cpp:1035 +#: src/item_pocket.cpp:1051 msgid "" "This is a holster, it only holds one item at a " "time." msgstr "" -#: src/item_pocket.cpp:1040 +#: src/item_pocket.cpp:1056 #, c-format msgid "Causes %d additional encumbrance while in use." msgstr "" -#: src/item_pocket.cpp:1046 +#: src/item_pocket.cpp:1062 msgid "Items may fall out if grabbed." msgstr "" -#: src/item_pocket.cpp:1051 +#: src/item_pocket.cpp:1067 msgid "Items will make noise when you move." msgstr "" -#: src/item_pocket.cpp:1056 +#: src/item_pocket.cpp:1072 msgid "This pocket can contain a liquid." msgstr "" -#: src/item_pocket.cpp:1060 +#: src/item_pocket.cpp:1076 msgid "This pocket can contain a gas." msgstr "" -#: src/item_pocket.cpp:1064 +#: src/item_pocket.cpp:1080 msgid "This pocket will spill if placed into another item or worn." msgstr "" -#: src/item_pocket.cpp:1068 +#: src/item_pocket.cpp:1084 msgid "This pocket protects its contents from fire." msgstr "" -#: src/item_pocket.cpp:1073 +#: src/item_pocket.cpp:1089 #, c-format msgid "" "Contained items spoil at %.0f%% their original rate." msgstr "" -#: src/item_pocket.cpp:1076 +#: src/item_pocket.cpp:1092 msgid "Contained items won't spoil." msgstr "" -#: src/item_pocket.cpp:1081 +#: src/item_pocket.cpp:1097 #, c-format msgid "" "Items in this pocket weigh %.0f%% their original weight." msgstr "" -#: src/item_pocket.cpp:1087 +#: src/item_pocket.cpp:1103 #, c-format msgid "" "This pocket expands at %.0f%% of the rate of volume of " "items inside." msgstr "" -#: src/item_pocket.cpp:1093 +#: src/item_pocket.cpp:1109 msgid "Restrictions:" msgstr "" -#: src/item_pocket.cpp:1102 +#: src/item_pocket.cpp:1118 #, c-format msgid "* or %s" msgstr "" -#: src/item_pocket.cpp:1117 +#: src/item_pocket.cpp:1133 #, c-format msgid "%s pocket %d" msgstr "" -#: src/item_pocket.cpp:1121 +#: src/item_pocket.cpp:1137 #, c-format msgid "Pocket %d: %s" msgstr "" -#: src/item_pocket.cpp:1124 +#: src/item_pocket.cpp:1140 #, c-format msgid "Pocket %d" msgstr "" -#: src/item_pocket.cpp:1129 +#: src/item_pocket.cpp:1145 msgid "This pocket is empty." msgstr "" -#: src/item_pocket.cpp:1133 +#: src/item_pocket.cpp:1149 msgid "This pocket is sealed." msgstr "" #. ~ (M)elee coverage -#: src/item_pocket.cpp:1149 +#: src/item_pocket.cpp:1165 msgid "(M):" msgstr "" #. ~ (R)anged coverage -#: src/item_pocket.cpp:1153 +#: src/item_pocket.cpp:1169 msgid "(R):" msgstr "" #. ~ (V)itals coverage -#: src/item_pocket.cpp:1157 +#: src/item_pocket.cpp:1173 msgid "(V):" msgstr "" -#: src/item_pocket.cpp:1163 +#: src/item_pocket.cpp:1179 msgid "Protection: Bash: " msgstr "Protezione: Colpo: " -#: src/item_pocket.cpp:1174 src/item_pocket.cpp:1179 +#: src/item_pocket.cpp:1190 src/item_pocket.cpp:1195 msgid " of " msgstr "" -#: src/item_pocket.cpp:1195 +#: src/item_pocket.cpp:1211 msgid "Contents of this pocket:" msgstr "" -#: src/item_pocket.cpp:1222 +#: src/item_pocket.cpp:1238 msgid "cannot unwield item" msgstr "" -#: src/item_pocket.cpp:1236 +#: src/item_pocket.cpp:1252 msgid "only books can go into ebook pocket" msgstr "" -#: src/item_pocket.cpp:1245 +#: src/item_pocket.cpp:1261 msgid "only mods can go into mod pocket" msgstr "" -#: src/item_pocket.cpp:1253 +#: src/item_pocket.cpp:1271 msgid "holster does not accept this item type or form factor" msgstr "" -#: src/item_pocket.cpp:1261 +#: src/item_pocket.cpp:1279 msgid "item is not an ammo" msgstr "" -#: src/item_pocket.cpp:1268 +#: src/item_pocket.cpp:1286 msgid "item is not the correct ammo type" msgstr "" -#: src/item_pocket.cpp:1277 +#: src/item_pocket.cpp:1295 msgid "can't contain liquid" msgstr "" -#: src/item_pocket.cpp:1283 +#: src/item_pocket.cpp:1301 msgid "can't contain gas" msgstr "" -#: src/item_pocket.cpp:1295 src/item_pocket.cpp:1417 +#: src/item_pocket.cpp:1313 src/item_pocket.cpp:1435 msgid "item too big" msgstr "oggetto troppo grosso" -#: src/item_pocket.cpp:1299 +#: src/item_pocket.cpp:1317 msgid "item is too long" msgstr "oggetto troppo lungo" -#: src/item_pocket.cpp:1304 +#: src/item_pocket.cpp:1322 msgid "item is too short" msgstr "oggetto troppo corto" -#: src/item_pocket.cpp:1309 +#: src/item_pocket.cpp:1327 msgid "item is too small" msgstr "oggetto troppo piccolo" -#: src/item_pocket.cpp:1338 +#: src/item_pocket.cpp:1356 msgid "can't mix different ammo" msgstr "non puoi mischiare munizioni diverse" -#: src/item_pocket.cpp:1348 +#: src/item_pocket.cpp:1366 msgid "ablative pocket already contains a plate" msgstr "" -#: src/item_pocket.cpp:1357 +#: src/item_pocket.cpp:1375 msgid "holster already contains an item" msgstr "la fondina contiene già un oggetto" -#: src/item_pocket.cpp:1364 +#: src/item_pocket.cpp:1382 msgid "can't mix liquid with contained item" msgstr "" -#: src/item_pocket.cpp:1369 +#: src/item_pocket.cpp:1387 msgid "can't put non liquid into pocket with liquid" msgstr "" -#: src/item_pocket.cpp:1376 +#: src/item_pocket.cpp:1394 msgid "" "can't mix frozen liquid with contained item in the watertight container" msgstr "" -#: src/item_pocket.cpp:1382 +#: src/item_pocket.cpp:1400 msgid "" "can't mix item with contained frozen liquid in the watertight container" msgstr "" -#: src/item_pocket.cpp:1389 +#: src/item_pocket.cpp:1407 msgid "can't mix gas with contained item" msgstr "" -#: src/item_pocket.cpp:1393 +#: src/item_pocket.cpp:1411 msgid "can't put non gas into pocket with gas" msgstr "" -#: src/item_pocket.cpp:1401 +#: src/item_pocket.cpp:1419 msgid "tried to put too many charges of ammo in item" msgstr "" -#: src/item_pocket.cpp:1409 +#: src/item_pocket.cpp:1427 msgid "item is too heavy" msgstr "oggetto troppo pesante" -#: src/item_pocket.cpp:1413 +#: src/item_pocket.cpp:1431 msgid "pocket is holding too much weight" msgstr "" -#: src/item_pocket.cpp:1421 +#: src/item_pocket.cpp:1439 msgid "not enough space" msgstr "spazio insufficiente" -#: src/item_pocket.cpp:1590 +#: src/item_pocket.cpp:1608 #, c-format msgid "Your %s falls to the ground." msgstr "" -#: src/item_pocket.cpp:1752 +#: src/item_pocket.cpp:1770 #, c-format msgid "Liquid leaked out from the %s and dripped onto the ground!" msgstr "" -#: src/item_pocket.cpp:2333 +#: src/item_pocket.cpp:2351 msgid "" "Items won't be inserted into this pocket unless you manually " "insert them." msgstr "" -#: src/item_pocket.cpp:2337 +#: src/item_pocket.cpp:2355 msgid "" "Items in this pocket won't be unloaded unless you manually drop " "them." msgstr "" -#: src/item_pocket.cpp:2339 +#: src/item_pocket.cpp:2357 msgid "Priority:" msgstr "" -#: src/item_pocket.cpp:2340 +#: src/item_pocket.cpp:2358 #, c-format msgid "Item Whitelist: %s" msgstr "" -#: src/item_pocket.cpp:2345 +#: src/item_pocket.cpp:2363 #, c-format msgid "Item Blacklist: %s" msgstr "" -#: src/item_pocket.cpp:2350 +#: src/item_pocket.cpp:2368 #, c-format msgid "Category Whitelist: %s" msgstr "" -#: src/item_pocket.cpp:2352 +#: src/item_pocket.cpp:2370 #, c-format msgid "Category Blacklist: %s" msgstr "" @@ -442070,390 +442917,390 @@ msgstr "" msgid "click." msgstr "click." -#: src/iuse.cpp:463 +#: src/iuse.cpp:464 #, c-format msgid "You remove the radio modification from your %s." msgstr "" -#: src/iuse.cpp:482 +#: src/iuse.cpp:483 #, c-format msgid "You're already smoking a %s!" msgstr "Stai già fumando una %s!" -#: src/iuse.cpp:486 +#: src/iuse.cpp:487 msgid "You don't have anything to light it with!" msgstr "" -#: src/iuse.cpp:493 +#: src/iuse.cpp:494 msgid "Are you sure you want to drink… this?" msgstr "" -#: src/iuse.cpp:510 src/iuse.cpp:1032 src/iuse.cpp:1040 src/iuse.cpp:9514 -#: src/iuse.cpp:9525 +#: src/iuse.cpp:511 src/iuse.cpp:1033 src/iuse.cpp:1041 src/iuse.cpp:9532 +#: src/iuse.cpp:9543 #, c-format msgid "You take some %s." msgstr "Prendi un po' di %s." -#: src/iuse.cpp:597 +#: src/iuse.cpp:598 #, c-format msgid "" "Please let the devs know you should be able to smoke a %s, but the smoking " "code does not know how." msgstr "" -#: src/iuse.cpp:605 +#: src/iuse.cpp:606 #, c-format msgid "You light a %s." msgstr "" -#: src/iuse.cpp:616 +#: src/iuse.cpp:617 msgid "Ugh, too much smoke… you feel nasty." msgstr "" -#: src/iuse.cpp:625 +#: src/iuse.cpp:626 msgid "You take a puff from your electronic cigarette." msgstr "" -#: src/iuse.cpp:629 +#: src/iuse.cpp:630 msgid "You inhale some vapor from your advanced electronic cigarette." msgstr "" -#: src/iuse.cpp:634 +#: src/iuse.cpp:635 msgid "You don't have any nicotine liquid!" msgstr "" -#: src/iuse.cpp:644 +#: src/iuse.cpp:645 msgid "Ugh, too much nicotine… you feel nasty." msgstr "" -#: src/iuse.cpp:652 +#: src/iuse.cpp:653 msgid "You take some antibiotics." msgstr "Prendi un po' di antibiotici." -#: src/iuse.cpp:653 +#: src/iuse.cpp:654 msgid " takes some antibiotics." msgstr "" -#: src/iuse.cpp:664 +#: src/iuse.cpp:665 msgid "" "Maybe this is just the placebo effect, but you feel a little better as the " "dose settles in." msgstr "" -#: src/iuse.cpp:678 +#: src/iuse.cpp:679 #, c-format msgid "You're out of %s." msgstr "" -#: src/iuse.cpp:681 +#: src/iuse.cpp:682 #, c-format msgid "You use your %s." msgstr "" -#: src/iuse.cpp:685 +#: src/iuse.cpp:686 msgid "You wash the slime from your eyes." msgstr "" -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid " uses some fungicide." msgstr "" -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid "You use your fungicide." msgstr "" -#: src/iuse.cpp:710 src/iuse.cpp:757 +#: src/iuse.cpp:711 src/iuse.cpp:758 msgid "You feel a burning sensation slowly radiating throughout your skin." msgstr "" -#: src/iuse.cpp:716 src/iuse.cpp:761 +#: src/iuse.cpp:717 src/iuse.cpp:762 msgid "Your skin grows warm for a moment." msgstr "La tua pella si scalda per un attimo." -#: src/iuse.cpp:773 +#: src/iuse.cpp:774 msgid "You take some antiparasitic medication." msgstr "" -#: src/iuse.cpp:776 +#: src/iuse.cpp:777 msgid "The itching sensation under your skin fades away." msgstr "" -#: src/iuse.cpp:782 +#: src/iuse.cpp:783 msgid "Your bowels clench as something inside them dies." msgstr "" -#: src/iuse.cpp:784 +#: src/iuse.cpp:785 msgid "Your bowels spasm painfully as something inside them dies." msgstr "" -#: src/iuse.cpp:790 +#: src/iuse.cpp:791 msgid "Your skin prickles and your veins itch for a few moments." msgstr "" -#: src/iuse.cpp:794 +#: src/iuse.cpp:795 msgid "Your veins relax in a soothing wave through your body." msgstr "" -#: src/iuse.cpp:799 +#: src/iuse.cpp:800 msgid "The pressure inside your head feels better already." msgstr "" -#: src/iuse.cpp:802 +#: src/iuse.cpp:803 msgid "Your head pounds like a sore tooth as something inside of it dies." msgstr "" -#: src/iuse.cpp:809 +#: src/iuse.cpp:810 msgid "The stiffness in your joints goes away." msgstr "" -#: src/iuse.cpp:811 +#: src/iuse.cpp:812 msgid "The pain in your joints goes away." msgstr "" -#: src/iuse.cpp:819 +#: src/iuse.cpp:820 msgid "You take some anticonvulsant medication." msgstr "" -#: src/iuse.cpp:833 +#: src/iuse.cpp:834 msgid "You stop shaking." msgstr "Hai smesso di tremare." -#: src/iuse.cpp:841 +#: src/iuse.cpp:842 msgid "" "You start scarfing down the delicious cake. It tastes a little funny, " "though…" msgstr "" -#: src/iuse.cpp:864 +#: src/iuse.cpp:865 msgid "You snort a bump of coke." msgstr "Sniffi una striscia di cocaina." -#: src/iuse.cpp:883 +#: src/iuse.cpp:884 msgid "You smoke your meth." msgstr "" -#: src/iuse.cpp:884 +#: src/iuse.cpp:885 msgid "The world seems to sharpen." msgstr "" -#: src/iuse.cpp:898 +#: src/iuse.cpp:899 msgid "You snort some crystal meth." msgstr "Sniffi qualche cristallo di metanfetamina." -#: src/iuse.cpp:918 +#: src/iuse.cpp:919 msgid "You inject the vaccine." msgstr "Ti inietti un vaccino." -#: src/iuse.cpp:923 +#: src/iuse.cpp:924 msgid "You no longer need to fear the flu, at least for some time." msgstr "" -#: src/iuse.cpp:927 +#: src/iuse.cpp:928 msgid "" "You notice the date on the packaging is pretty old. It may no longer be " "effective." msgstr "" -#: src/iuse.cpp:945 +#: src/iuse.cpp:946 msgid "Are you sure you want to eat this? It looks poisonous…" msgstr "" -#: src/iuse.cpp:969 +#: src/iuse.cpp:970 #, c-format msgid "This %s probably meant a lot to someone at one time." msgstr "" -#: src/iuse.cpp:990 +#: src/iuse.cpp:991 msgid "You feel completely exhausted." msgstr "Sei completamente esausto." -#: src/iuse.cpp:994 +#: src/iuse.cpp:995 msgid "You feel a bit wobbly." msgstr "Ti senti barcollante." -#: src/iuse.cpp:1008 +#: src/iuse.cpp:1009 msgid "You suddenly feel hollow inside." msgstr "Ti senti improvvisamente vuoto dentro." -#: src/iuse.cpp:1022 +#: src/iuse.cpp:1023 msgid "You eat the datura seed." msgstr "" -#: src/iuse.cpp:1047 +#: src/iuse.cpp:1048 msgid "You take a puff from your inhaler." msgstr "Prendi un respiro dal tuo inalatore." -#: src/iuse.cpp:1048 +#: src/iuse.cpp:1049 msgid " takes a puff from their inhaler." msgstr "" -#: src/iuse.cpp:1063 +#: src/iuse.cpp:1064 #, c-format msgid "You breathe deeply from the %s." msgstr "" -#: src/iuse.cpp:1065 +#: src/iuse.cpp:1066 #, c-format msgid " breathes from the %s." msgstr "" -#: src/iuse.cpp:1085 +#: src/iuse.cpp:1086 msgid "This looks unhealthy, sure you want to drink it?" msgstr "" -#: src/iuse.cpp:1089 +#: src/iuse.cpp:1090 msgid "This looks unhealthy, sure you want to eat it?" msgstr "" -#: src/iuse.cpp:1096 +#: src/iuse.cpp:1097 msgid "Blech, that tastes gross!" msgstr "" -#: src/iuse.cpp:1107 +#: src/iuse.cpp:1108 msgid "Blech, that burns your throat!" msgstr "Bleh, quella cosa ti brucia la gola!" -#: src/iuse.cpp:1113 +#: src/iuse.cpp:1114 msgid "Blech, you don't feel you can stomach much of that." msgstr "" -#: src/iuse.cpp:1123 +#: src/iuse.cpp:1124 msgid "This looks unclean; are you sure you want to drink it?" msgstr "" -#: src/iuse.cpp:1127 +#: src/iuse.cpp:1128 msgid "This looks unclean; are you sure you want to eat it?" msgstr "" -#: src/iuse.cpp:1141 +#: src/iuse.cpp:1142 msgid "The meal is revitalizing." msgstr "" -#: src/iuse.cpp:1143 +#: src/iuse.cpp:1144 msgid "Oddly enough, this doesn't taste so bad." msgstr "" -#: src/iuse.cpp:1161 +#: src/iuse.cpp:1162 #, c-format msgid "You chew your %s." msgstr "Mastichi il tuo %s." -#: src/iuse.cpp:1176 +#: src/iuse.cpp:1177 msgid "You feel cleansed." msgstr "Ti senti ripulito." -#: src/iuse.cpp:1186 +#: src/iuse.cpp:1187 msgid "You feel a slight itching inside, but it passes." msgstr "" -#: src/iuse.cpp:1205 +#: src/iuse.cpp:1206 msgid "You don't have any mutations to purify." msgstr "" -#: src/iuse.cpp:1209 +#: src/iuse.cpp:1210 msgid "Choose a mutation to purify: " msgstr "" -#: src/iuse.cpp:1217 +#: src/iuse.cpp:1218 msgid "" "You inject the purifier. The liquid thrashes inside the tube and goes down " "reluctantly." msgstr "" -#: src/iuse.cpp:1275 +#: src/iuse.cpp:1276 #, c-format msgid "" "As you eat the %s, you have a near-religious experience, feeling at one with" " your surroundings…" msgstr "" -#: src/iuse.cpp:1307 +#: src/iuse.cpp:1308 msgid "It tastes extremely strange!" msgstr "" -#: src/iuse.cpp:1315 src/iuse.cpp:1466 +#: src/iuse.cpp:1316 src/iuse.cpp:1467 msgid "You feel better all over." msgstr "" -#: src/iuse.cpp:1327 +#: src/iuse.cpp:1328 msgid "It is delicious, and very filling!" msgstr "" -#: src/iuse.cpp:1332 +#: src/iuse.cpp:1333 msgid "It is delicious, but you can't eat any more." msgstr "" -#: src/iuse.cpp:1335 +#: src/iuse.cpp:1336 msgid "You take one bite, and immediately vomit!" msgstr "Ne prendi un morso e immediatamente vomiti!" -#: src/iuse.cpp:1340 +#: src/iuse.cpp:1341 msgid "" "You feel a familiar warmth, but suddenly it surges into an excruciating burn" " as you convulse, vomiting, and black out…" msgstr "" -#: src/iuse.cpp:1343 +#: src/iuse.cpp:1344 msgctxt "memorial_male" msgid "Suffered Marloss Rejection." msgstr "" -#: src/iuse.cpp:1344 +#: src/iuse.cpp:1345 msgctxt "memorial_female" msgid "Suffered Marloss Rejection." msgstr "" -#: src/iuse.cpp:1360 +#: src/iuse.cpp:1361 msgid "" "You feel a familiar warmth, but suddenly it surges into painful burning as " "you convulse and collapse to the ground…" msgstr "" -#: src/iuse.cpp:1372 src/monattack.cpp:2116 +#: src/iuse.cpp:1373 src/monattack.cpp:2116 msgid "" "You wake up in a Marloss bush. Almost *cradled* in it, actually, as though " "it grew there for you." msgstr "" #. ~ Beginning to hear the Mycus while conscious: that's it speaking -#: src/iuse.cpp:1375 +#: src/iuse.cpp:1376 msgid "" "unity. together we have reached the door. we provide the final key. now " "to pass through…" msgstr "" -#: src/iuse.cpp:1377 +#: src/iuse.cpp:1378 msgid "You feel a strange warmth spreading throughout your body…" msgstr "" #. ~ "Nuh-uh" is a sound used for "nope", "no", etc. -#: src/iuse.cpp:1398 +#: src/iuse.cpp:1399 msgid "" "After what happened that last time? Nuh-uh. You're not eating that alien " "poison." msgstr "" -#: src/iuse.cpp:1403 +#: src/iuse.cpp:1404 msgid "we no longer require this scaffolding. we reserve it for other uses." msgstr "" -#: src/iuse.cpp:1424 src/iuse.cpp:5711 +#: src/iuse.cpp:1425 src/iuse.cpp:5712 #, c-format msgid "" "Are you sure you want to eat the %s? You could plant it in a mound of dirt." msgstr "" -#: src/iuse.cpp:1465 +#: src/iuse.cpp:1466 msgid "It tastes amazing, and you finish it quickly." msgstr "" -#: src/iuse.cpp:1471 +#: src/iuse.cpp:1472 msgid "" "As it settles in, you feel ecstasy radiating through every part of your " "body…" msgstr "" -#: src/iuse.cpp:1474 +#: src/iuse.cpp:1475 msgid "" "Your eyes roll back in your head. Everything dissolves into a blissful " "haze…" @@ -442464,837 +443311,837 @@ msgstr "" #. ~ It still understands the concept, but uninitelligent fungaloids and mind- #. bent symbiotes should not need it. #. ~ We are the Mycus. -#: src/iuse.cpp:1483 +#: src/iuse.cpp:1484 msgid "we welcome into us. we have endured long in this forbidding world." msgstr "" -#: src/iuse.cpp:1486 +#: src/iuse.cpp:1487 msgid "" "A sea of white caps, waving gently. A haze of spores wafting silently over " "a forest." msgstr "" -#: src/iuse.cpp:1488 +#: src/iuse.cpp:1489 msgid "the natives have a saying: \"e pluribus unum.\" out of many, one." msgstr "" -#: src/iuse.cpp:1491 +#: src/iuse.cpp:1492 msgid "" "The blazing pink redness of the berry. The juices spreading across our " "tongue, the warmth draping over us like a lover's embrace." msgstr "" -#: src/iuse.cpp:1493 +#: src/iuse.cpp:1494 msgid "" "we welcome the union of our lines in our local guide. we will prosper, and " "unite this world. even now, our fruits adapt to better serve local " "physiology." msgstr "" -#: src/iuse.cpp:1496 +#: src/iuse.cpp:1497 msgid "" "The sky-blue of the seed. The nutty, creamy flavors intermingling with the " "berry, a memory that will never leave us." msgstr "" -#: src/iuse.cpp:1498 +#: src/iuse.cpp:1499 msgid "" "as, in time, shall we adapt to better welcome those who have not received " "us." msgstr "" -#: src/iuse.cpp:1501 +#: src/iuse.cpp:1502 msgid "" "The amber-yellow of the sap. Feel it flowing through our veins, taking the " "place of the strange, thin red gruel called \"blood.\"" msgstr "" -#: src/iuse.cpp:1503 +#: src/iuse.cpp:1504 msgid "we are the Mycus." msgstr "" -#: src/iuse.cpp:1540 +#: src/iuse.cpp:1541 msgid "This tastes really weird! You're not sure it's good for you…" msgstr "" -#: src/iuse.cpp:1555 +#: src/iuse.cpp:1556 #, c-format msgid "You doubt someone would want to eat %1$s." msgstr "" -#: src/iuse.cpp:1559 +#: src/iuse.cpp:1560 #, c-format msgid "Put the %s where?" msgstr "" -#: src/iuse.cpp:1568 +#: src/iuse.cpp:1569 #, c-format msgid "Are you sure you want to feed a person %1$s?" msgstr "" -#: src/iuse.cpp:1570 +#: src/iuse.cpp:1571 #, c-format msgid "You put your %1$s into %2$s mouth!" msgstr "" -#: src/iuse.cpp:1574 +#: src/iuse.cpp:1575 msgid "" "Okay, but please, don't give me this again. I don't want to eat pet food in" " the Cataclysm all day." msgstr "" -#: src/iuse.cpp:1576 +#: src/iuse.cpp:1577 #, c-format msgid "%s knocks it from your hand!" msgstr "" -#: src/iuse.cpp:1590 +#: src/iuse.cpp:1591 #, c-format msgid "You try to feed the %1$s some %2$s, but it vanishes!" msgstr "" -#: src/iuse.cpp:1608 +#: src/iuse.cpp:1609 #, c-format msgid "The %s doesn't want that kind of food." msgstr "" -#: src/iuse.cpp:1614 +#: src/iuse.cpp:1615 msgid "You want to feed it the dog food, but it bites your fingers!" msgstr "" -#: src/iuse.cpp:1617 +#: src/iuse.cpp:1618 msgid "" "Apparently, it's more interested in your flesh than the dog food in your " "hand!" msgstr "" -#: src/iuse.cpp:1623 +#: src/iuse.cpp:1624 #, c-format msgid "You feed your %1$s to the %2$s." msgstr "" -#: src/iuse.cpp:1626 +#: src/iuse.cpp:1627 #, c-format msgid "The %1$s is your pet now!" msgstr "" -#: src/iuse.cpp:1636 +#: src/iuse.cpp:1637 msgid "There is nothing to be fed here." msgstr "" -#: src/iuse.cpp:1653 +#: src/iuse.cpp:1654 msgid "Modify what?" msgstr "Cosa modificare?" -#: src/iuse.cpp:1656 src/iuse.cpp:2464 src/iuse.cpp:4861 src/iuse.cpp:5545 -#: src/iuse.cpp:6323 src/iuse.cpp:6355 src/iuse.cpp:7475 src/iuse.cpp:7681 +#: src/iuse.cpp:1657 src/iuse.cpp:2465 src/iuse.cpp:4862 src/iuse.cpp:5546 +#: src/iuse.cpp:6324 src/iuse.cpp:6356 src/iuse.cpp:7479 src/iuse.cpp:7685 msgid "You don't have that item!" msgstr "Non possiedi l'oggetto richiesto!" -#: src/iuse.cpp:1661 +#: src/iuse.cpp:1662 msgid "Which signal should activate the item?" msgstr "" -#: src/iuse.cpp:1662 src/iuse.cpp:1674 +#: src/iuse.cpp:1663 src/iuse.cpp:1675 msgid "\"Blue\"" msgstr "" -#: src/iuse.cpp:1662 src/iuse.cpp:1678 +#: src/iuse.cpp:1663 src/iuse.cpp:1679 msgid "\"Green\"" msgstr "" -#: src/iuse.cpp:1662 src/iuse.cpp:1670 +#: src/iuse.cpp:1663 src/iuse.cpp:1671 msgid "\"Red\"" msgstr "" -#: src/iuse.cpp:1685 +#: src/iuse.cpp:1686 msgid "This item has been modified this way already." msgstr "" -#: src/iuse.cpp:1692 +#: src/iuse.cpp:1693 #, c-format msgid "" "You modify your %1$s to listen for the %2$s activation signal on the radio." msgstr "" -#: src/iuse.cpp:1715 +#: src/iuse.cpp:1716 msgid "Remove mods from tool?" msgstr "" -#: src/iuse.cpp:1716 +#: src/iuse.cpp:1717 msgid "You don't have any modified tools." msgstr "" -#: src/iuse.cpp:1728 +#: src/iuse.cpp:1729 #, c-format msgid "You remove the %s from the tool." msgstr "" -#: src/iuse.cpp:1749 +#: src/iuse.cpp:1750 msgid "You doubt you will have much luck catching fish here." msgstr "" -#: src/iuse.cpp:1774 src/iuse.cpp:1815 +#: src/iuse.cpp:1775 src/iuse.cpp:1816 msgid "You can't fish there!" msgstr "Non puoi pescare qui!" -#: src/iuse.cpp:1777 +#: src/iuse.cpp:1778 msgid "You cast your line and wait to hook something…" msgstr "Getti la lenza e aspetti che qualcosa abbocchi..." -#: src/iuse.cpp:1804 +#: src/iuse.cpp:1805 msgid "Fish aren't foolish enough to go in here without bait." msgstr "" -#: src/iuse.cpp:1808 +#: src/iuse.cpp:1809 msgid "Put fish trap where?" msgstr "Dove vuoi posizionare la trappola per i pesci?" -#: src/iuse.cpp:1826 +#: src/iuse.cpp:1827 msgid "" "You place the fish trap; in three hours or so, you may catch some fish." msgstr "" "Posizioni la trappola per pesci; in circa 3 ore o giù di lì potresti " "catturare un pesce." -#: src/iuse.cpp:1923 src/iuse.cpp:5148 +#: src/iuse.cpp:1924 src/iuse.cpp:5149 msgid "Spray where?" msgstr "Spruzzare dove?" -#: src/iuse.cpp:1946 +#: src/iuse.cpp:1947 #, c-format msgid "The %s is sprayed!" msgstr "%s è stato spruzzato!" -#: src/iuse.cpp:1948 +#: src/iuse.cpp:1949 #, c-format msgid "The %s looks blinded." msgstr "" -#: src/iuse.cpp:1953 +#: src/iuse.cpp:1954 #, c-format msgid "The %s is frozen!" msgstr "%s è stato ghiacciato!" #. ~ Modular exoskeletons require pocket restrictions to insert modules. %s = #. pocket name. -#: src/iuse.cpp:2185 +#: src/iuse.cpp:2186 #, c-format msgid "%s doesn't define any restrictions for modules!" msgstr "" #. ~ Prompt the player to handle the module inside the modular exoskeleton -#: src/iuse.cpp:2196 +#: src/iuse.cpp:2197 msgid "What to do with the existing module?" msgstr "" -#: src/iuse.cpp:2197 +#: src/iuse.cpp:2198 #, c-format msgid "Unload everything from this %s" msgstr "" -#: src/iuse.cpp:2199 +#: src/iuse.cpp:2200 #, c-format msgid "Replace the %s" msgstr "" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Activate the %s" msgstr "" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Deactivate the %s" msgstr "" -#: src/iuse.cpp:2203 +#: src/iuse.cpp:2204 #, c-format msgid "Reload the %s" msgstr "" -#: src/iuse.cpp:2204 +#: src/iuse.cpp:2205 #, c-format msgid "Unload the %s" msgstr "" #. ~ The player has nothing that fits in the modular exoskeleton's pocket -#: src/iuse.cpp:2265 +#: src/iuse.cpp:2266 msgid "You don't have anything compatible with this module!" msgstr "" #. ~ Prompt the player to select an item to attach to the modular #. exoskeleton's pocket (%s) -#: src/iuse.cpp:2270 +#: src/iuse.cpp:2271 #, c-format msgid "Which module to attach to the %s?" msgstr "" -#: src/iuse.cpp:2309 +#: src/iuse.cpp:2310 #, c-format msgid "Your %s does not have any pockets to contain modules." msgstr "" -#: src/iuse.cpp:2320 +#: src/iuse.cpp:2321 msgid "The RM13 combat armor's fuel cells are dead." msgstr "" -#: src/iuse.cpp:2324 +#: src/iuse.cpp:2325 msgid "You activate your RM13 combat armor." msgstr "" -#: src/iuse.cpp:2325 +#: src/iuse.cpp:2326 msgid "Rivtech Model 13 RivOS v2.19: ONLINE." msgstr "" -#: src/iuse.cpp:2326 +#: src/iuse.cpp:2327 msgid "CBRN defense system: ONLINE." msgstr "" -#: src/iuse.cpp:2327 +#: src/iuse.cpp:2328 msgid "Acoustic dampening system: ONLINE." msgstr "" -#: src/iuse.cpp:2328 +#: src/iuse.cpp:2329 msgid "Thermal regulation system: ONLINE." msgstr "" -#: src/iuse.cpp:2329 +#: src/iuse.cpp:2330 msgid "Vision enhancement system: ONLINE." msgstr "" -#: src/iuse.cpp:2330 +#: src/iuse.cpp:2331 msgid "Electro-reactive armor system: ONLINE." msgstr "" -#: src/iuse.cpp:2331 +#: src/iuse.cpp:2332 msgid "All systems nominal." msgstr "" -#: src/iuse.cpp:2349 +#: src/iuse.cpp:2350 msgid "RivOS v2.19 shutdown sequence initiated." msgstr "" -#: src/iuse.cpp:2350 +#: src/iuse.cpp:2351 msgid "Shutting down." msgstr "" -#: src/iuse.cpp:2351 +#: src/iuse.cpp:2352 msgid "Your RM13 combat armor turns off." msgstr "" -#: src/iuse.cpp:2366 +#: src/iuse.cpp:2367 #, c-format msgid "You unpack your %s for use." msgstr "" -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "Choose CBM to pack" msgstr "" -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "You don't have any CBMs." msgstr "" -#: src/iuse.cpp:2383 +#: src/iuse.cpp:2384 msgid "This CBM is faulty. You should mend it first. Do you want to try?" msgstr "" -#: src/iuse.cpp:2391 +#: src/iuse.cpp:2392 msgid "You carefully prepare the CBM for sterilization." msgstr "" -#: src/iuse.cpp:2394 +#: src/iuse.cpp:2395 msgid "You fail to properly prepare the CBM." msgstr "" -#: src/iuse.cpp:2412 +#: src/iuse.cpp:2413 #, c-format msgid "You can't pack your %s until you take it off." msgstr "" -#: src/iuse.cpp:2424 +#: src/iuse.cpp:2425 #, c-format msgid "You pack your %s for storage." msgstr "" -#: src/iuse.cpp:2433 +#: src/iuse.cpp:2434 msgid "You need batteries to cauterize wounds." msgstr "Hai bisogno di batterie per cauterizzare la ferita." -#: src/iuse.cpp:2438 src/iuse_actor.cpp:1864 +#: src/iuse.cpp:2439 src/iuse_actor.cpp:1871 msgid "Cauterize yourself for fun?" msgstr "Vuoi cauterizzarti per divertimento?" -#: src/iuse.cpp:2442 +#: src/iuse.cpp:2443 msgid "You aren't bleeding or bitten; there is no need to cauterize yourself." msgstr "" "Non stai sanguinando né hai ferite infette, non c'è bisogno di " "cauterizzarti." -#: src/iuse.cpp:2445 +#: src/iuse.cpp:2446 msgid "Cauterize any open wounds?" msgstr "Cauterizzare una ferita aperta?" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "Purify what?" msgstr "Purificare cosa?" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "You don't have water to purify." msgstr "Non hai acqua da purificare." -#: src/iuse.cpp:2476 +#: src/iuse.cpp:2477 msgid "That volume of water is too large to purify." msgstr "Quella quantità d'acqua è troppo grande da purificare." -#: src/iuse.cpp:2491 src/iuse.cpp:2680 src/iuse.cpp:2705 +#: src/iuse.cpp:2492 src/iuse.cpp:2681 src/iuse.cpp:2706 msgid "It's dead." msgstr "E' morta." -#: src/iuse.cpp:2493 +#: src/iuse.cpp:2494 msgid "You turn the radio on." msgstr "Hai acceso la radio." -#: src/iuse.cpp:2515 +#: src/iuse.cpp:2516 msgid "You must have an active radio to check for signal direction." msgstr "" -#: src/iuse.cpp:2522 +#: src/iuse.cpp:2523 msgid "You can't find the direction if your radio isn't tuned." msgstr "Non riesci a trovare la direzione su cui la tua radio è impostata." -#: src/iuse.cpp:2528 +#: src/iuse.cpp:2529 #, c-format msgid "The signal seems strongest to the %s." msgstr "Il segnale sembra piu forte verso %s." -#: src/iuse.cpp:2560 +#: src/iuse.cpp:2561 msgid "Radio: Kssssssssssssh." msgstr "Radio: Kssssssssssh." #. ~ radio noise -#: src/iuse.cpp:2576 +#: src/iuse.cpp:2577 msgid "ksssh" msgstr "" -#: src/iuse.cpp:2598 +#: src/iuse.cpp:2599 #, c-format msgid "radio: %s" msgstr "" -#: src/iuse.cpp:2612 +#: src/iuse.cpp:2613 msgid "Radio:" msgstr "Radio:" -#: src/iuse.cpp:2613 +#: src/iuse.cpp:2614 msgid "Scan" msgstr "Scansione" -#: src/iuse.cpp:2639 +#: src/iuse.cpp:2640 msgid "Select a station" msgstr "" -#: src/iuse.cpp:2646 +#: src/iuse.cpp:2647 msgctxt "radio station" msgid " (selected)" msgstr "" #. ~ Selected radio station, %d is a number in sequence (1,2,3...), #. ~ %s is ' (selected)' if this is the radio station playing, else nothing -#: src/iuse.cpp:2650 +#: src/iuse.cpp:2651 #, c-format msgid "Station %d%s" msgstr "" -#: src/iuse.cpp:2666 +#: src/iuse.cpp:2667 msgid "The radio dies." msgstr "La radio si spegne." -#: src/iuse.cpp:2683 +#: src/iuse.cpp:2684 msgid "You turn the noise emitter on." msgstr "Accendi l'emettitore di rumori." #. ~ the sound of a noise emitter when turned on -#: src/iuse.cpp:2693 +#: src/iuse.cpp:2694 msgid "KXSHHHHRRCRKLKKK!" msgstr "KXSHHHHHHRRCRKLKKK!" -#: src/iuse.cpp:2696 +#: src/iuse.cpp:2697 msgid "The infernal racket dies as the noise emitter turns off." msgstr "" -#: src/iuse.cpp:2708 +#: src/iuse.cpp:2709 msgid "You turn the EMF detector on." msgstr "" -#: src/iuse.cpp:2727 +#: src/iuse.cpp:2728 msgid "BEEEEE-CHHHHHHH-eeEEEEEEE-CHHHHHHHHHHHH" msgstr "BEEEEE-CHHHHHHH-eeEEEEEEE-CHHHHHHHHHHHH" -#: src/iuse.cpp:2753 +#: src/iuse.cpp:2754 msgid "BEEEEEEP BEEEEEEP" msgstr "BEEEEEEP BEEEEEEP" -#: src/iuse.cpp:2756 +#: src/iuse.cpp:2757 msgid "BEEP BEEP" msgstr "BEEP BEEP" -#: src/iuse.cpp:2759 +#: src/iuse.cpp:2760 msgid "beep… beep" msgstr "beep… beep" -#: src/iuse.cpp:2767 +#: src/iuse.cpp:2768 msgid "The noise of your EMF detector slows to a halt." msgstr "" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "Pry where?" msgstr "Fare leva in quale direzione?" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "There is nothing to pry nearby." msgstr "" -#: src/iuse.cpp:2838 +#: src/iuse.cpp:2839 msgid "You try to hit yourself with the hammer." msgstr "Provi a colpirti da solo con il martello." -#: src/iuse.cpp:2839 +#: src/iuse.cpp:2840 msgid "But you can't touch this." msgstr "Ma non puoi toccarlo." -#: src/iuse.cpp:2841 +#: src/iuse.cpp:2842 msgid "" "You attempt to pry open your wallet, but alas. You are just too miserly." msgstr "" -#: src/iuse.cpp:2845 +#: src/iuse.cpp:2846 msgid "You can't pry that." msgstr "" -#: src/iuse.cpp:2867 +#: src/iuse.cpp:2868 #, c-format msgid "You can't get sufficient leverage to open that with your %1$s." msgstr "Non riesci a fare leva a sufficienza con %1$s." -#: src/iuse.cpp:2888 +#: src/iuse.cpp:2889 msgid "Till soil where?" msgstr "" -#: src/iuse.cpp:2896 +#: src/iuse.cpp:2897 msgid "You think about jumping on a shovel, but then change your mind." msgstr "" -#: src/iuse.cpp:2903 +#: src/iuse.cpp:2904 msgid "You start churning up the earth here." msgstr "" -#: src/iuse.cpp:2908 +#: src/iuse.cpp:2909 msgid "You can't churn up this ground." msgstr "Non puoi smuovere questo terreno." -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "Clear rubble where?" msgstr "" -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "There is no rubble to clear nearby." msgstr "" -#: src/iuse.cpp:3004 +#: src/iuse.cpp:3005 msgid "There's no rubble to clear." msgstr "" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "Siphon from where?" msgstr "Sifonare in quale direzione?" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "There is nothing to siphon from nearby." msgstr "" -#: src/iuse.cpp:3105 +#: src/iuse.cpp:3106 msgid "With a snarl, the combat chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3106 src/iuse.cpp:3124 src/iuse.cpp:3151 +#: src/iuse.cpp:3107 src/iuse.cpp:3125 src/iuse.cpp:3152 msgid "You yank the cord, but nothing happens." msgstr "Hai tirato la corda di accensione ma non accade nulla." -#: src/iuse.cpp:3114 +#: src/iuse.cpp:3115 msgid "With a snarl, the electric combat chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3115 src/iuse.cpp:3133 +#: src/iuse.cpp:3116 src/iuse.cpp:3134 msgid "You flip the switch, but nothing happens." msgstr "" -#: src/iuse.cpp:3123 +#: src/iuse.cpp:3124 msgid "With a roar, the chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3132 +#: src/iuse.cpp:3133 msgid "With a roar, the electric chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3141 +#: src/iuse.cpp:3142 msgid "The electric carver's serrated blades start buzzing!" msgstr "" -#: src/iuse.cpp:3142 +#: src/iuse.cpp:3143 msgid "You pull the trigger, but nothing happens." msgstr "" -#: src/iuse.cpp:3150 +#: src/iuse.cpp:3151 msgid "With a roar, the hedge trimmer leaps to life!" msgstr "" -#: src/iuse.cpp:3168 +#: src/iuse.cpp:3169 #, c-format msgid "Your %s gurgles in the water and stops." msgstr "" -#: src/iuse.cpp:3179 +#: src/iuse.cpp:3180 #, c-format msgid "Your %s goes quiet." msgstr "" -#: src/iuse.cpp:3188 +#: src/iuse.cpp:3189 msgid "combat chainsaw" msgstr "" -#: src/iuse.cpp:3190 +#: src/iuse.cpp:3191 msgid "Your combat chainsaw growls." msgstr "" -#: src/iuse.cpp:3195 +#: src/iuse.cpp:3196 msgid "electric combat chainsaw" msgstr "" -#: src/iuse.cpp:3197 +#: src/iuse.cpp:3198 msgid "Your electric combat chainsaw growls." msgstr "" -#: src/iuse.cpp:3202 +#: src/iuse.cpp:3203 msgid "chainsaw" msgstr "motosega" -#: src/iuse.cpp:3204 +#: src/iuse.cpp:3205 msgid "Your chainsaw rumbles." msgstr "La tua motosega romba." -#: src/iuse.cpp:3209 +#: src/iuse.cpp:3210 msgid "electric chainsaw" msgstr "motosega elettrica" -#: src/iuse.cpp:3211 +#: src/iuse.cpp:3212 msgid "Your electric chainsaw rumbles." msgstr "" -#: src/iuse.cpp:3216 +#: src/iuse.cpp:3217 msgid "electric carver" msgstr "" -#: src/iuse.cpp:3218 +#: src/iuse.cpp:3219 msgid "Your electric carver buzzes." msgstr "" -#: src/iuse.cpp:3223 +#: src/iuse.cpp:3224 msgid "hedge trimmer" msgstr "" -#: src/iuse.cpp:3225 +#: src/iuse.cpp:3226 msgid "Your hedge trimmer rumbles." msgstr "" -#: src/iuse.cpp:3230 +#: src/iuse.cpp:3231 msgid "circular saw" msgstr "sega circolare" -#: src/iuse.cpp:3232 +#: src/iuse.cpp:3233 msgid "Your circular saw buzzes." msgstr "La tua sega circolare ronza." -#: src/iuse.cpp:3269 +#: src/iuse.cpp:3270 msgid "Drill where?" msgstr "Trivellare dove?" -#: src/iuse.cpp:3281 +#: src/iuse.cpp:3282 msgid "You can't drill there." msgstr "Non puoi trivellare li!" -#: src/iuse.cpp:3284 src/iuse.cpp:3400 +#: src/iuse.cpp:3285 src/iuse.cpp:3401 msgid "The material is too hard for you to even make a dent." msgstr "" -#: src/iuse.cpp:3289 src/iuse.cpp:3405 +#: src/iuse.cpp:3290 src/iuse.cpp:3406 msgid "There's a vehicle in the way!" msgstr "" -#: src/iuse.cpp:3313 +#: src/iuse.cpp:3314 #, c-format msgid "You start drilling into the %1$s with your %2$s." msgstr "" -#: src/iuse.cpp:3385 +#: src/iuse.cpp:3386 msgid "Mine where?" msgstr "" -#: src/iuse.cpp:3397 +#: src/iuse.cpp:3398 msgid "You can't mine there." msgstr "" -#: src/iuse.cpp:3430 +#: src/iuse.cpp:3431 #, c-format msgid "You strike the %1$s with your %2$s." msgstr "" -#: src/iuse.cpp:3444 +#: src/iuse.cpp:3445 msgid "buzzing" msgstr "" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "clicking" msgstr "" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "rapid clicking" msgstr "" -#: src/iuse.cpp:3446 +#: src/iuse.cpp:3447 msgid "geiger_high" msgstr "" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_low" msgstr "" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_medium" msgstr "" -#: src/iuse.cpp:3455 +#: src/iuse.cpp:3456 msgid "The geiger counter buzzes intensely." msgstr "Il contatore geiger ronza intensamente." -#: src/iuse.cpp:3457 +#: src/iuse.cpp:3458 msgid "The geiger counter clicks wildly." msgstr "Il contatore geiger suona all'aimpazzata." -#: src/iuse.cpp:3459 +#: src/iuse.cpp:3460 msgid "The geiger counter clicks rapidly." msgstr "Il contatore geiger suona rapidamente." -#: src/iuse.cpp:3461 +#: src/iuse.cpp:3462 msgid "The geiger counter clicks steadily." msgstr "Il contatore geiger suona stabilmente." -#: src/iuse.cpp:3463 +#: src/iuse.cpp:3464 msgid "The geiger counter clicks slowly." msgstr "Il contatore geiger suona lentamente." -#: src/iuse.cpp:3465 +#: src/iuse.cpp:3466 msgid "The geiger counter clicks intermittently." msgstr "Il contatore geiger suona ad intermittenza." -#: src/iuse.cpp:3467 +#: src/iuse.cpp:3468 msgid "The geiger counter clicks once." msgstr "Il contatore geiger suona una volta." -#: src/iuse.cpp:3473 +#: src/iuse.cpp:3474 msgid "The geiger counter's SCANNING LED turns off." msgstr "" -#: src/iuse.cpp:3478 +#: src/iuse.cpp:3479 msgid "Geiger counter:" msgstr "Contatore Geiger:" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan the ground" msgstr "Scansioni il terreno" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan yourself or other person" msgstr "Scansiona te stesso o un'altra persona" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Turn continuous scan on" msgstr "Attiva la scansione continua" -#: src/iuse.cpp:3488 +#: src/iuse.cpp:3489 msgid "Scan whom?" msgstr "" -#: src/iuse.cpp:3489 +#: src/iuse.cpp:3490 msgid "There is no one to scan nearby." msgstr "Non c'è nessuno da scansionare nelle vicinanze." -#: src/iuse.cpp:3495 +#: src/iuse.cpp:3496 #, c-format msgid "Your radiation level: %d mSv (%d mSv from items)" msgstr "" -#: src/iuse.cpp:3501 +#: src/iuse.cpp:3502 #, c-format msgid "%s's radiation level: %d mSv (%d mSv from items)" msgstr "" -#: src/iuse.cpp:3508 +#: src/iuse.cpp:3509 #, c-format msgid "The ground's radiation level: %d mSv/h" msgstr "" -#: src/iuse.cpp:3512 +#: src/iuse.cpp:3513 msgid "The geiger counter's scan LED turns on." msgstr "" -#: src/iuse.cpp:3559 +#: src/iuse.cpp:3560 #, c-format msgid "Black goo emerges from the canister and envelopes the %s!" msgstr "" -#: src/iuse.cpp:3566 +#: src/iuse.cpp:3567 msgid "Living black goo emerges from the canister!" msgstr "Della roba viscida viva nera esce dal contenitore!" -#: src/iuse.cpp:3581 +#: src/iuse.cpp:3582 msgid "A nearby splatter of goo forms into a goo pit." msgstr "" -#: src/iuse.cpp:3592 +#: src/iuse.cpp:3593 msgid "You pull the pin on the Granade." msgstr "Levi la sicura della Granata." -#: src/iuse.cpp:3608 +#: src/iuse.cpp:3609 msgid "Merged!" msgstr "Fuso!" -#: src/iuse.cpp:3624 +#: src/iuse.cpp:3625 msgid "BUGFIXES!" msgstr "" -#: src/iuse.cpp:3636 +#: src/iuse.cpp:3637 msgid "BUFFS!" msgstr "" -#: src/iuse.cpp:3678 +#: src/iuse.cpp:3679 msgid "NERFS!" msgstr "" -#: src/iuse.cpp:3718 +#: src/iuse.cpp:3719 msgid "REVERTS!" msgstr "" -#: src/iuse.cpp:3736 +#: src/iuse.cpp:3737 msgid "BEES!" msgstr "" -#: src/iuse.cpp:3753 +#: src/iuse.cpp:3754 msgid "Set the timer to how many seconds (0 to cancel)?" msgstr "" -#: src/iuse.cpp:3758 +#: src/iuse.cpp:3759 #, c-format msgid "You set the timer to %d second." msgid_plural "You set the timer to %d seconds." @@ -443302,851 +444149,851 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:3787 +#: src/iuse.cpp:3788 msgid "Tick!" msgstr "Tick!" -#: src/iuse.cpp:3789 +#: src/iuse.cpp:3790 msgid "You've already released the handle, try throwing it instead." msgstr "" -#: src/iuse.cpp:3809 src/iuse.cpp:3828 +#: src/iuse.cpp:3810 src/iuse.cpp:3829 msgid "Fire… Good…" msgstr "" -#: src/iuse.cpp:3838 +#: src/iuse.cpp:3839 msgid "Your lit Molotov goes out." msgstr "" -#: src/iuse.cpp:3853 src/iuse.cpp:3894 src/iuse_actor.cpp:203 +#: src/iuse.cpp:3854 src/iuse.cpp:3895 src/iuse_actor.cpp:204 msgid "You need a source of fire!" msgstr "Hai bisogno di una fonte di fuoco!" -#: src/iuse.cpp:3856 +#: src/iuse.cpp:3857 msgid "You light the pack of firecrackers." msgstr "Hai acceso tutti i petardi del pacchetto." -#: src/iuse.cpp:3897 +#: src/iuse.cpp:3898 msgid "You light the firecracker." msgstr "Hai acceso il petardo." -#: src/iuse.cpp:3924 +#: src/iuse.cpp:3925 msgid "Set the timer to ___ turns (0 to cancel)?" msgstr "" -#: src/iuse.cpp:3929 +#: src/iuse.cpp:3930 #, c-format msgid "You set the timer to %s." msgstr "Hai impostato il timer a %s." -#: src/iuse.cpp:3960 +#: src/iuse.cpp:3961 msgid "Shock where?" msgstr "Colpire dove?" -#: src/iuse.cpp:3968 +#: src/iuse.cpp:3969 msgid "Umm. No." msgstr "" -#: src/iuse.cpp:3974 +#: src/iuse.cpp:3975 msgid "There's nothing to zap there!" msgstr "" -#: src/iuse.cpp:3981 +#: src/iuse.cpp:3982 #, c-format msgid "Do you really want to shock %s?" msgstr "" -#: src/iuse.cpp:3995 +#: src/iuse.cpp:3996 #, c-format msgid "You attempt to shock %s, but miss." msgstr "" -#: src/iuse.cpp:3996 +#: src/iuse.cpp:3997 #, c-format msgid " attempts to shock %s, but misses." msgstr "" -#: src/iuse.cpp:3999 +#: src/iuse.cpp:4000 #, c-format msgid "You attempt to shock %s, but are blocked by armor." msgstr "" -#: src/iuse.cpp:4000 +#: src/iuse.cpp:4001 #, c-format msgid " attempts to shock %s, but is blocked by armor." msgstr "" -#: src/iuse.cpp:4016 +#: src/iuse.cpp:4017 #, c-format msgid "You shock %s!" msgstr "" -#: src/iuse.cpp:4017 +#: src/iuse.cpp:4018 #, c-format msgid " shocks %s!" msgstr "" -#: src/iuse.cpp:4037 +#: src/iuse.cpp:4038 msgid "Insufficient power" msgstr "Potenza insufficiente" -#: src/iuse.cpp:4045 src/iuse.cpp:4076 +#: src/iuse.cpp:4046 src/iuse.cpp:4077 msgid "tactical tonfa" msgstr "" -#: src/iuse.cpp:4046 +#: src/iuse.cpp:4047 msgid "Turn on light" msgstr "Accendi la luce" -#: src/iuse.cpp:4046 src/iuse.cpp:4077 +#: src/iuse.cpp:4047 src/iuse.cpp:4078 msgid "Zap something" msgstr "" -#: src/iuse.cpp:4055 +#: src/iuse.cpp:4056 msgid "The batteries are dead." msgstr "Le batterie sono scariche." -#: src/iuse.cpp:4058 +#: src/iuse.cpp:4059 msgid "You turn the light on." msgstr "Tu accendi le luci." -#: src/iuse.cpp:4073 +#: src/iuse.cpp:4074 msgid "Your tactical tonfa is out of power." msgstr "" -#: src/iuse.cpp:4077 +#: src/iuse.cpp:4078 msgid "Turn off light" msgstr "Spegni luce" -#: src/iuse.cpp:4085 +#: src/iuse.cpp:4086 msgid "You turn off the light." msgstr "Hai spento la luce." -#: src/iuse.cpp:4098 +#: src/iuse.cpp:4099 msgid "The device's batteries are dead." msgstr "" -#: src/iuse.cpp:4102 +#: src/iuse.cpp:4103 msgid "You are already listening to music!" msgstr "Stai già ascoltando la musica!" -#: src/iuse.cpp:4104 +#: src/iuse.cpp:4105 msgid "You put in the earbuds and start listening to music." msgstr "Ti metti gli auricolari e inizi ad ascoltare la musica." -#: src/iuse.cpp:4122 src/iuse.cpp:4146 +#: src/iuse.cpp:4123 src/iuse.cpp:4147 msgid "a sweet guitar solo!" msgstr "un bell'assolo di chitarra!" -#: src/iuse.cpp:4123 +#: src/iuse.cpp:4124 msgid "a funky bassline." msgstr "una funcky bassline." -#: src/iuse.cpp:4124 +#: src/iuse.cpp:4125 msgid "some amazing vocals." msgstr "dei canti sorprendenti." -#: src/iuse.cpp:4125 +#: src/iuse.cpp:4126 msgid "some pumping bass." msgstr "alcuni bassi pomposi." -#: src/iuse.cpp:4126 +#: src/iuse.cpp:4127 msgid "dramatic classical music." msgstr "musica classica drammatica." -#: src/iuse.cpp:4131 +#: src/iuse.cpp:4132 msgid "some bass-heavy post-glam speed polka." msgstr "" -#: src/iuse.cpp:4164 +#: src/iuse.cpp:4165 #, c-format msgid "You listen to %s" msgstr "Ascolti %s" -#: src/iuse.cpp:4192 +#: src/iuse.cpp:4193 msgid "The mp3 player turns off." msgstr "Il lettore mp3 si spegne." -#: src/iuse.cpp:4195 src/iuse.cpp:4198 src/iuse.cpp:4201 +#: src/iuse.cpp:4196 src/iuse.cpp:4199 src/iuse.cpp:4202 msgid "The phone turns off." msgstr "" #. ~ %1$d: roll number, %2$d: side number of a die, %3$s: die item name -#: src/iuse.cpp:4227 +#: src/iuse.cpp:4228 #, c-format msgctxt "dice" msgid "You roll a %1$d on your %2$d sided %3$s" msgstr "" -#: src/iuse.cpp:4243 +#: src/iuse.cpp:4244 #, c-format msgid "You take a deep breath from your %s." msgstr "" -#: src/iuse.cpp:4246 +#: src/iuse.cpp:4247 #, c-format msgid "Air in your %s runs out." msgstr "L'aria nella tua %s finisce." -#: src/iuse.cpp:4259 +#: src/iuse.cpp:4260 #, c-format msgid "Your %s is empty." msgstr "" -#: src/iuse.cpp:4261 +#: src/iuse.cpp:4262 msgid "You turn off the regulator and close the air valve." msgstr "" -#: src/iuse.cpp:4267 +#: src/iuse.cpp:4268 msgid "You should wear it first." msgstr "Dovresti prima indossarlo." -#: src/iuse.cpp:4269 +#: src/iuse.cpp:4270 msgid "You turn on the regulator and open the air valve." msgstr "" -#: src/iuse.cpp:4283 +#: src/iuse.cpp:4284 msgid "" "You have no cable charging system to plug it into, so you leave it alone." msgstr "" -#: src/iuse.cpp:4286 +#: src/iuse.cpp:4287 msgid "Activate your cable charging system to take advantage of it." msgstr "" -#: src/iuse.cpp:4290 +#: src/iuse.cpp:4291 #, c-format msgid "You need to wear the %1$s before you can unfold it." msgstr "" -#: src/iuse.cpp:4296 +#: src/iuse.cpp:4297 #, c-format msgid "You can't use the %1$s with another of its kind." msgstr "" -#: src/iuse.cpp:4301 +#: src/iuse.cpp:4302 msgid "" "You unfold the solar array from the pack. You still need to connect it with" " a cable." msgstr "" -#: src/iuse.cpp:4310 +#: src/iuse.cpp:4311 msgid "You fold your portable solar array into the pack." msgstr "" -#: src/iuse.cpp:4312 +#: src/iuse.cpp:4313 msgid "You unplug your portable solar array, and fold it into the pack." msgstr "" -#: src/iuse.cpp:4341 +#: src/iuse.cpp:4342 #, c-format msgid "Your %s requires new filters!" msgstr "Hai bisogno di filtri nuovi per %s!" -#: src/iuse.cpp:4342 +#: src/iuse.cpp:4343 msgid " needs new gas mask filters!" msgstr "" -#: src/iuse.cpp:4348 +#: src/iuse.cpp:4349 #, c-format msgid "Your %s doesn't have a filter." msgstr "Il tuo %s non ha un filtro." -#: src/iuse.cpp:4350 +#: src/iuse.cpp:4351 #, c-format msgid "You prepare your %s." msgstr "" -#: src/iuse.cpp:4400 +#: src/iuse.cpp:4401 msgid "What do you want to play?" msgstr "A che cosa vuoi giocare?" -#: src/iuse.cpp:4401 +#: src/iuse.cpp:4402 msgid "robotfindskitten" msgstr "" -#: src/iuse.cpp:4402 src/iuse_software_snake.cpp:31 +#: src/iuse.cpp:4403 src/iuse_software_snake.cpp:31 msgid "S N A K E" msgstr "S E R P E N T E" -#: src/iuse.cpp:4403 src/iuse_software_sokoban.cpp:249 +#: src/iuse.cpp:4404 src/iuse_software_sokoban.cpp:249 msgid "Sokoban" msgstr "Sokoban" -#: src/iuse.cpp:4405 src/iuse_software_lightson.cpp:177 +#: src/iuse.cpp:4406 src/iuse_software_lightson.cpp:177 msgid "Lights on!" msgstr "Luci accese!" -#: src/iuse.cpp:4407 +#: src/iuse.cpp:4408 msgid "Play anything for a while" msgstr "" -#: src/iuse.cpp:4409 +#: src/iuse.cpp:4410 msgid "Play something with friends" msgstr "" -#: src/iuse.cpp:4410 +#: src/iuse.cpp:4411 msgid "Play something alone" msgstr "" -#: src/iuse.cpp:4463 +#: src/iuse.cpp:4464 #, c-format msgid "You and your %1$u friends play on your %2$s for a while." msgstr "" -#: src/iuse.cpp:4466 +#: src/iuse.cpp:4467 #, c-format msgid "You and your friend play on your %s for a while." msgstr "" -#: src/iuse.cpp:4477 +#: src/iuse.cpp:4478 #, c-format msgid "You play on your %s for a while." msgstr "" -#: src/iuse.cpp:4514 src/iuse.cpp:9088 +#: src/iuse.cpp:4515 src/iuse.cpp:9106 msgid "You don't know what you're looking at." msgstr "Non riesci a capire che cosa osservando." -#: src/iuse.cpp:4520 +#: src/iuse.cpp:4521 #, c-format msgid "You check your health metrics on your %s." msgstr "" -#: src/iuse.cpp:4525 +#: src/iuse.cpp:4526 #, c-format msgid "Your heart rate is %i bpm." msgstr "" -#: src/iuse.cpp:4529 +#: src/iuse.cpp:4530 msgid "WARNING! Slow down! Your pulse is getting too high, champion!" msgstr "" -#: src/iuse.cpp:4535 +#: src/iuse.cpp:4536 msgid "You haven't really been active today. Try going for a walk!" msgstr "" -#: src/iuse.cpp:4537 +#: src/iuse.cpp:4538 msgid "Good start! Keep it up and move more." msgstr "" -#: src/iuse.cpp:4539 +#: src/iuse.cpp:4540 msgid "Doing good! Don't stop, push the limit!" msgstr "" -#: src/iuse.cpp:4541 +#: src/iuse.cpp:4542 msgid "Great job! Take a break and don't forget about hydration!" msgstr "" -#: src/iuse.cpp:4543 +#: src/iuse.cpp:4544 msgid "You are too active! Avoid overexertion for your safety and health." msgstr "" -#: src/iuse.cpp:4547 src/iuse.cpp:9097 +#: src/iuse.cpp:4548 src/iuse.cpp:9115 #, c-format msgid "You consumed %d kcal today and %d kcal yesterday." msgstr "" -#: src/iuse.cpp:4552 +#: src/iuse.cpp:4553 #, c-format msgid "You burned %d kcal today and %d kcal yesterday." msgstr "" -#: src/iuse.cpp:4569 +#: src/iuse.cpp:4570 msgid "It's not waterproof enough to work underwater." msgstr "Non è abbastanza impermeabile per funzionare sott'acqua." -#: src/iuse.cpp:4582 +#: src/iuse.cpp:4583 #, c-format msgid "You start cranking the %s to charge its %s." msgstr "" -#: src/iuse.cpp:4587 +#: src/iuse.cpp:4588 #, c-format msgid "You could use the %s to charge its %s, but it's already charged." msgstr "" -#: src/iuse.cpp:4591 +#: src/iuse.cpp:4592 msgid "You need a rechargeable battery cell to charge." msgstr "" -#: src/iuse.cpp:4604 +#: src/iuse.cpp:4605 msgid "You can't do… that while mounted." msgstr "" -#: src/iuse.cpp:4611 +#: src/iuse.cpp:4612 msgid "It might be waterproof, but your lungs aren't." msgstr "" -#: src/iuse.cpp:4619 +#: src/iuse.cpp:4620 msgid "*Your* batteries are dead." msgstr "*Le tue* batterie sono scariche." -#: src/iuse.cpp:4624 +#: src/iuse.cpp:4625 #, c-format msgid "You fire up your %s and start getting the tension out." msgstr "" -#: src/iuse.cpp:4627 +#: src/iuse.cpp:4628 #, c-format msgid "You whip out your %s and start getting the tension out." msgstr "" -#: src/iuse.cpp:4652 +#: src/iuse.cpp:4653 msgid "Air swirls all over…" msgstr "" -#: src/iuse.cpp:4660 +#: src/iuse.cpp:4661 msgid "Air swirls around you for a moment." msgstr "" -#: src/iuse.cpp:4673 +#: src/iuse.cpp:4674 msgid "You blow your dog whistle." msgstr "Usi il tuo fischietto per cani." -#: src/iuse.cpp:4711 +#: src/iuse.cpp:4712 #, c-format msgid "Your %s looks ready to attack." msgstr "Il tuo %s sembra pronto per attaccare." -#: src/iuse.cpp:4716 +#: src/iuse.cpp:4717 #, c-format msgid "Your %s goes docile." msgstr "Il tuo %s diventa docile." -#: src/iuse.cpp:4731 +#: src/iuse.cpp:4732 msgid "You hear a low-pitched echoing howl." msgstr "" -#: src/iuse.cpp:4747 +#: src/iuse.cpp:4748 #, c-format msgid "That %s is full!" msgstr "%s è pieno!" -#: src/iuse.cpp:4757 +#: src/iuse.cpp:4758 #, c-format msgid "Draw blood from %s?" msgstr "Estrarre il sangue da %s?" -#: src/iuse.cpp:4759 +#: src/iuse.cpp:4760 #, c-format msgid "You drew blood from the %s…" msgstr "" -#: src/iuse.cpp:4776 +#: src/iuse.cpp:4777 msgid "Draw your own blood?" msgstr "Estrarre il tuo stesso sangue?" -#: src/iuse.cpp:4777 +#: src/iuse.cpp:4778 msgid "You drew your own blood…" msgstr "" -#: src/iuse.cpp:4798 +#: src/iuse.cpp:4799 #, c-format msgid "…but acidic blood melts the %s, destroying it!" msgstr "...ma il sangue acido scioglie %s, distruggendolo!" -#: src/iuse.cpp:4803 +#: src/iuse.cpp:4804 #, c-format msgid "…but acidic blood damages the %s!" msgstr "...ma il sangue acido danneggia %s!" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "Chop down which tree?" msgstr "" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "There is no tree to chop down nearby." msgstr "Non c'è nessun albero da abbattere nelle vicinanze." -#: src/iuse.cpp:4908 +#: src/iuse.cpp:4909 msgid "You're not stern enough to shave yourself with THIS." msgstr "" -#: src/iuse.cpp:4910 +#: src/iuse.cpp:4911 msgid "You can't chop down that." msgstr "" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "Chop which tree trunk?" msgstr "quale fusto d'albero vuoi tagliare?" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "There is no tree trunk to chop nearby." msgstr "Non ci sono fusti d'albero da tagliare nelle vicinanze." -#: src/iuse.cpp:4953 +#: src/iuse.cpp:4954 msgid "You can't chop that." msgstr "Non puoi tagliarlo." -#: src/iuse.cpp:4979 +#: src/iuse.cpp:4980 msgid "You need welding goggles to do that." msgstr "Hai bisogno di occhiali da saldatura per farlo!" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "Cut up metal where?" msgstr "Dove tagliare il metallo?" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "There is no metal to cut up nearby." msgstr "Non c'è metallo da tagliare nelle vicinanze." -#: src/iuse.cpp:5004 +#: src/iuse.cpp:5005 msgid "Yuck. Acetylene gas smells weird." msgstr "" -#: src/iuse.cpp:5006 src/iuse.cpp:5051 src/iuse.cpp:5093 +#: src/iuse.cpp:5007 src/iuse.cpp:5052 src/iuse.cpp:5094 msgid "You can't cut that." msgstr "Non puoi tagliarlo." -#: src/iuse.cpp:5049 +#: src/iuse.cpp:5050 msgid "You're not even chained to a boiler." msgstr "non sei nemmeno incatenato ad un boiler." -#: src/iuse.cpp:5091 +#: src/iuse.cpp:5092 msgid "" "You neatly sever all of the veins and arteries in your body. Oh, wait; " "never mind." msgstr "" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "Mop where?" msgstr "Dove lavare?" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "There is nothing to mop nearby." msgstr "" -#: src/iuse.cpp:5124 +#: src/iuse.cpp:5125 msgid "You mop yourself up." msgstr "Ti lavi." -#: src/iuse.cpp:5125 +#: src/iuse.cpp:5126 msgid "The universe implodes and reforms around you." msgstr "L'universo implode e si ridorma attorno a te." -#: src/iuse.cpp:5127 +#: src/iuse.cpp:5128 msgid "There's nothing to mop there." msgstr "Non c'è nulla da asciugare qui." -#: src/iuse.cpp:5132 +#: src/iuse.cpp:5133 msgid "You move the mop around, unsure whether it's doing any good." msgstr "" -#: src/iuse.cpp:5138 +#: src/iuse.cpp:5139 msgid "You mop up the spill." msgstr "" -#: src/iuse.cpp:5152 +#: src/iuse.cpp:5153 msgid "Spray what?" msgstr "Cosa spruzzare?" -#: src/iuse.cpp:5161 +#: src/iuse.cpp:5162 msgid "(To delete, clear the text and confirm)" msgstr "(Per eliminare, cancella il testo e conferma)" -#: src/iuse.cpp:5176 +#: src/iuse.cpp:5177 msgid "You blur the inscription on the grave." msgstr "" -#: src/iuse.cpp:5178 +#: src/iuse.cpp:5179 msgid "You manage to get rid of the message on the surface." msgstr "" -#: src/iuse.cpp:5186 +#: src/iuse.cpp:5187 msgid "You carve an inscription on the grave." msgstr "" -#: src/iuse.cpp:5188 +#: src/iuse.cpp:5189 msgid "You write a message on the surface." msgstr "Hai scritto un messaggio sulla superficie." -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "Heat up what?" msgstr "Scaldare cosa?" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "You don't have any appropriate food to heat up." msgstr "" -#: src/iuse.cpp:5225 +#: src/iuse.cpp:5226 msgid "You start heating up the food." msgstr "Inizi a scaldare il cibo." -#: src/iuse.cpp:5245 +#: src/iuse.cpp:5246 msgid "There is no fire around; use your integrated toolset instead?" msgstr "" -#: src/iuse.cpp:5252 +#: src/iuse.cpp:5253 #, c-format msgid "You need to be next to a fire to heat something up with the %s." msgstr "Devi trovarti vicino ad un fuoco per riscaldare qualcosa usando %s." -#: src/iuse.cpp:5274 +#: src/iuse.cpp:5275 msgid "Using hotplate:" msgstr "Usare la piastra riscaldante:" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Cauterize wound" msgstr "Cauterizza ferita" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Heat food" msgstr "Scalda il cibo" -#: src/iuse.cpp:5323 +#: src/iuse.cpp:5324 #, c-format msgid "That %s is too filthy to clean anything!" msgstr "" -#: src/iuse.cpp:5326 +#: src/iuse.cpp:5327 #, c-format msgid "That %s is too wet to soak up any more liquid!" msgstr "" -#: src/iuse.cpp:5333 +#: src/iuse.cpp:5334 #, c-format msgid "You use the %s to clean yourself off, saturating it with slime!" msgstr "" -#: src/iuse.cpp:5345 +#: src/iuse.cpp:5346 #, c-format msgid "You use the %s to dry off, saturating it with water!" msgstr "" -#: src/iuse.cpp:5357 +#: src/iuse.cpp:5358 #, c-format msgid "You are already dry; the %s does nothing." msgstr "" -#: src/iuse.cpp:5389 +#: src/iuse.cpp:5390 msgid "You inject yourself with adrenaline." msgstr "" -#: src/iuse.cpp:5390 +#: src/iuse.cpp:5391 msgid " injects themselves with adrenaline." msgstr "" -#: src/iuse.cpp:5395 +#: src/iuse.cpp:5396 msgid "Your heart spasms!" msgstr "Il tuo cuore ha uno spasmo!" -#: src/iuse.cpp:5408 +#: src/iuse.cpp:5409 msgid "The jet injector is empty." msgstr "" -#: src/iuse.cpp:5411 +#: src/iuse.cpp:5412 msgid "You inject yourself with the jet injector." msgstr "" -#: src/iuse.cpp:5421 +#: src/iuse.cpp:5422 msgid "Your heart is beating alarmingly fast!" msgstr "Il tuo cuore sta battendo veloce in modo allarmante!" -#: src/iuse.cpp:5431 +#: src/iuse.cpp:5432 msgid "" "You must wear the stimulant delivery system before you can activate it." msgstr "" -#: src/iuse.cpp:5436 +#: src/iuse.cpp:5437 msgid "The stimulant delivery system is empty." msgstr "" -#: src/iuse.cpp:5439 +#: src/iuse.cpp:5440 msgid "You inject yourself with the stimulants." msgstr "" -#: src/iuse.cpp:5454 +#: src/iuse.cpp:5455 msgid "You must wear the radiation biomonitor before you can activate it." msgstr "" -#: src/iuse.cpp:5457 +#: src/iuse.cpp:5458 msgid "The radiation biomonitor needs batteries to function." msgstr "" -#: src/iuse.cpp:5460 +#: src/iuse.cpp:5461 msgid "You activate your radiation biomonitor." msgstr "" -#: src/iuse.cpp:5462 +#: src/iuse.cpp:5463 msgid "You are currently irradiated." msgstr "Sei attualmente irradiato." -#: src/iuse.cpp:5464 +#: src/iuse.cpp:5465 #, c-format msgid "Your radiation level: %d mSv." msgstr "Il tuo livello di radiazioni: %d mSv." -#: src/iuse.cpp:5465 +#: src/iuse.cpp:5466 #, c-format msgid "It says here that my radiation level is %d mSv." msgstr "" -#: src/iuse.cpp:5469 +#: src/iuse.cpp:5470 msgid "You aren't currently irradiated." msgstr "Non sei attualmente irradiato." -#: src/iuse.cpp:5470 +#: src/iuse.cpp:5471 msgid "It says I'm not irradiated." msgstr "" -#: src/iuse.cpp:5472 +#: src/iuse.cpp:5473 msgid "Have a nice day!" msgstr "Buona giornata!" -#: src/iuse.cpp:5486 +#: src/iuse.cpp:5487 msgid "Replace your current lenses?" msgstr "" -#: src/iuse.cpp:5488 +#: src/iuse.cpp:5489 #, c-format msgid "You replace your current %s." msgstr "" -#: src/iuse.cpp:5493 +#: src/iuse.cpp:5494 #, c-format msgid "You don't do anything with your %s." msgstr "" -#: src/iuse.cpp:5499 +#: src/iuse.cpp:5500 #, c-format msgid "You put the %s in your eyes." msgstr "Hai messo %s nei tuoi occhi." -#: src/iuse.cpp:5503 +#: src/iuse.cpp:5504 msgid "Your vision is fine already." msgstr "" -#: src/iuse.cpp:5514 +#: src/iuse.cpp:5515 msgid "You press a button on the doll to make it talk." msgstr "" -#: src/iuse.cpp:5538 +#: src/iuse.cpp:5539 msgid "You need a mechanics skill of 2 to use this repair kit." msgstr "" "Hai bisogno del livello 2 in meccanica per usare questo kit di riparazione." -#: src/iuse.cpp:5543 +#: src/iuse.cpp:5544 msgid "Select the firearm to repair:" msgstr "" -#: src/iuse.cpp:5555 src/iuse.cpp:9320 src/iuse.cpp:9341 src/iuse.cpp:9362 -#: src/iuse_actor.cpp:2652 +#: src/iuse.cpp:5556 src/iuse.cpp:9338 src/iuse.cpp:9359 src/iuse.cpp:9380 +#: src/iuse_actor.cpp:2659 msgid "You can't see to do that!" msgstr "" -#: src/iuse.cpp:5560 +#: src/iuse.cpp:5561 #, c-format msgid "You can't improve your %s any more, considering the degradation." msgstr "" -#: src/iuse.cpp:5561 +#: src/iuse.cpp:5562 #, c-format msgid "You can't improve your %s any more this way." msgstr "Non puoi più migliorare il tuo %s in questo modo." -#: src/iuse.cpp:5568 +#: src/iuse.cpp:5569 #, c-format msgid "Your %s is in its best condition, considering the degradation." msgstr "" -#: src/iuse.cpp:5569 +#: src/iuse.cpp:5570 #, c-format msgid "Your %s is already in peak condition." msgstr "" -#: src/iuse.cpp:5572 +#: src/iuse.cpp:5573 msgid "With a higher mechanics skill, you might be able to improve it." msgstr "" "Con una abilità meccanica più alta, potresti essere in grado di migliorarlo." -#: src/iuse.cpp:5583 +#: src/iuse.cpp:5584 #, c-format msgid "You accurize your %s." msgstr "" -#: src/iuse.cpp:5594 src/iuse_actor.cpp:3139 +#: src/iuse.cpp:5595 src/iuse_actor.cpp:3146 #, c-format msgid "You repair your %s completely! ( %s-> %s)" msgstr "Hai riparato il tuo %s completamente! ( %s-> %s)" -#: src/iuse.cpp:5595 src/iuse_actor.cpp:3136 +#: src/iuse.cpp:5596 src/iuse_actor.cpp:3143 #, c-format msgid "You repair your %s! ( %s-> %s)" msgstr "" -#: src/iuse.cpp:5629 +#: src/iuse.cpp:5630 msgid "Attach modification?" msgstr "" -#: src/iuse.cpp:5669 +#: src/iuse.cpp:5670 msgid "Select tool to modify:" msgstr "Seleziona l'attrezzo da modificare:" -#: src/iuse.cpp:5670 +#: src/iuse.cpp:5671 msgid "You don't have compatible tools." msgstr "Non hai attrezzi compatibili." -#: src/iuse.cpp:5679 +#: src/iuse.cpp:5680 msgid "You cancel unloading the tool." msgstr "" -#: src/iuse.cpp:5691 +#: src/iuse.cpp:5692 msgid "Clank! Clank!" msgstr "" -#: src/iuse.cpp:5703 +#: src/iuse.cpp:5704 msgid "Ring! Ring!" msgstr "Ring! Ring!" -#: src/iuse.cpp:5738 src/iuse.cpp:6117 +#: src/iuse.cpp:5739 src/iuse.cpp:6118 msgid "You can't read a computer screen." msgstr "" -#: src/iuse.cpp:5749 +#: src/iuse.cpp:5750 msgid "Welcome to hackPRO!" msgstr "Benvenuto in hackPRO!" -#: src/iuse.cpp:5750 +#: src/iuse.cpp:5751 msgid "Prepare IFF protocol override" msgstr "" -#: src/iuse.cpp:5751 +#: src/iuse.cpp:5752 msgid "Set friendly robots to passive mode" msgstr "Impostare i robot amichevoli in modalità passiva" -#: src/iuse.cpp:5752 +#: src/iuse.cpp:5753 msgid "Set friendly robots to combat mode" msgstr "Impostare i robot amichevoli in modalità combattimento" -#: src/iuse.cpp:5757 +#: src/iuse.cpp:5758 msgid "Choose an endpoint to hack." msgstr "" -#: src/iuse.cpp:5778 +#: src/iuse.cpp:5779 msgid "No enemy robots in range." msgstr "" -#: src/iuse.cpp:5790 +#: src/iuse.cpp:5791 #, c-format msgid "You start reprogramming the %s into an ally." msgstr "" -#: src/iuse.cpp:5807 +#: src/iuse.cpp:5808 #, c-format msgid "A following %s goes into passive mode." msgstr "" -#: src/iuse.cpp:5814 src/iuse.cpp:5831 +#: src/iuse.cpp:5815 src/iuse.cpp:5832 msgid "You aren't commanding any robots." msgstr "Non stai comandando nessun robot." -#: src/iuse.cpp:5824 +#: src/iuse.cpp:5825 #, c-format msgid "A following %s goes into combat mode." msgstr "" -#: src/iuse.cpp:5918 +#: src/iuse.cpp:5919 #, c-format msgid "You download %d new photo into the internal memory." msgid_plural "You download %d new photos into the internal memory." @@ -444154,7 +445001,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:5931 +#: src/iuse.cpp:5932 #, c-format msgid "You download %d new song into the internal memory." msgid_plural "You download %d new songs into the internal memory." @@ -444162,348 +445009,348 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:5988 src/iuse.cpp:5995 +#: src/iuse.cpp:5989 src/iuse.cpp:5996 #, c-format msgid "You download a recipe for %s into the tablet's memory." msgstr "" -#: src/iuse.cpp:5998 +#: src/iuse.cpp:5999 #, c-format msgid "The recipe for %s is already stored in the tablet's memory." msgstr "" -#: src/iuse.cpp:6013 +#: src/iuse.cpp:6014 msgid "You have downloaded your photos." msgstr "" -#: src/iuse.cpp:6023 +#: src/iuse.cpp:6024 msgid "You have updated your monster collection." msgstr "Hai aggiornato la tua collezione di mostri." -#: src/iuse.cpp:6070 src/iuse.cpp:6340 +#: src/iuse.cpp:6071 src/iuse.cpp:6341 msgid "This memory card does not contain any new data." msgstr "Questa memory card non contiene file rilevanti." -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "bad" msgstr "male" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "exceptional" msgstr "eccezionale" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "fine" msgstr "" -#: src/iuse.cpp:6132 src/iuse.cpp:9930 +#: src/iuse.cpp:6133 src/iuse.cpp:9948 msgid "Choose menu option:" msgstr "Scegli un'opzione del menù:" -#: src/iuse.cpp:6136 +#: src/iuse.cpp:6137 #, c-format msgid "Unsorted photos [%d]" msgstr "" -#: src/iuse.cpp:6138 +#: src/iuse.cpp:6139 msgid "No photos on device" msgstr "Nessuna foto presente nel dispositivo." -#: src/iuse.cpp:6144 +#: src/iuse.cpp:6145 msgid "Turn music off" msgstr "Spegni musica" -#: src/iuse.cpp:6146 +#: src/iuse.cpp:6147 #, c-format msgid "Turn music on [%d]" msgstr "" -#: src/iuse.cpp:6149 +#: src/iuse.cpp:6150 msgid "No music on device" msgstr "Nessuna musica nel dispositivo" -#: src/iuse.cpp:6153 +#: src/iuse.cpp:6154 msgid "List stored recipes" msgstr "Elenca ricette memorizzate" -#: src/iuse.cpp:6157 +#: src/iuse.cpp:6158 msgid "Your photos" msgstr "Le tue foto" -#: src/iuse.cpp:6161 src/iuse.cpp:7243 +#: src/iuse.cpp:6162 src/iuse.cpp:7247 msgid "Your collection of monsters" msgstr "La tua collezione di mostri" -#: src/iuse.cpp:6163 +#: src/iuse.cpp:6164 msgid "Collection of monsters is empty" msgstr "La collezione di mostri è vuota" -#: src/iuse.cpp:6166 +#: src/iuse.cpp:6167 msgid "Download data from memory card" msgstr "Scarica dati da una memory card" -#: src/iuse.cpp:6170 +#: src/iuse.cpp:6171 msgid "Decrypt memory card" msgstr "Decritta una memory card" -#: src/iuse.cpp:6172 +#: src/iuse.cpp:6173 msgid "Decrypt memory card (low skill)" msgstr "" -#: src/iuse.cpp:6193 +#: src/iuse.cpp:6194 msgid "Wasted time. These pictures do not provoke your senses." msgstr "" -#: src/iuse.cpp:6224 +#: src/iuse.cpp:6225 #, c-format msgid "You turned off the music on your %s." msgstr "Spegni la musica del %s." -#: src/iuse.cpp:6227 +#: src/iuse.cpp:6228 #, c-format msgid "You turned on the music on your %s." msgstr "Accendi la musica del %s." -#: src/iuse.cpp:6238 src/iuse.cpp:9942 +#: src/iuse.cpp:6239 src/iuse.cpp:9960 msgid "List recipes:" msgstr "Lista ricette:" -#: src/iuse.cpp:6272 src/iuse.cpp:7412 +#: src/iuse.cpp:6273 src/iuse.cpp:7416 msgid "Your collection of monsters:" msgstr "La tua collezione di mostri:" -#: src/iuse.cpp:6313 +#: src/iuse.cpp:6314 msgid "Insert memory card:" msgstr "Inserisci memory card:" -#: src/iuse.cpp:6329 src/iuse.cpp:6361 src/iuse.cpp:7481 +#: src/iuse.cpp:6330 src/iuse.cpp:6362 src/iuse.cpp:7485 msgid "This is not a compatible memory card." msgstr "Questa memory card non è compatibile." -#: src/iuse.cpp:6336 +#: src/iuse.cpp:6337 msgid "This memory card is encrypted." msgstr "Questa memory card è criptata." -#: src/iuse.cpp:6368 +#: src/iuse.cpp:6369 msgid "This memory card is not encrypted." msgstr "Questa memory card non è criptata." -#: src/iuse.cpp:6382 +#: src/iuse.cpp:6383 #, c-format msgid "You successfully decrypted content on %s!" msgstr "" -#: src/iuse.cpp:6387 +#: src/iuse.cpp:6388 #, c-format msgid "You failed to decrypt the %s." msgstr "" -#: src/iuse.cpp:6390 +#: src/iuse.cpp:6391 msgid "You tripped the firmware protection, and the card deleted its data!" msgstr "" -#: src/iuse.cpp:6429 +#: src/iuse.cpp:6430 msgid " on " msgstr "" -#: src/iuse.cpp:6435 src/iuse.cpp:6439 +#: src/iuse.cpp:6436 src/iuse.cpp:6440 #, c-format msgid " in %s" msgstr "" -#: src/iuse.cpp:6436 +#: src/iuse.cpp:6437 #, c-format msgid " covered in %s" msgstr "ricoperto di %s" -#: src/iuse.cpp:6437 +#: src/iuse.cpp:6438 #, c-format msgid " on %s" msgstr "" -#: src/iuse.cpp:6438 +#: src/iuse.cpp:6439 #, c-format msgid " under %s" msgstr "sotto %s" -#: src/iuse.cpp:6496 +#: src/iuse.cpp:6497 #, c-format msgid " with graffiti \"%s\"" msgstr "" -#: src/iuse.cpp:6532 +#: src/iuse.cpp:6533 #, c-format msgid " with message \"%s\"" msgstr "" -#: src/iuse.cpp:6538 +#: src/iuse.cpp:6539 #, c-format msgid " with %s on it" msgstr "" -#: src/iuse.cpp:6560 +#: src/iuse.cpp:6561 msgctxt "" "Article 'a', replace it with empty string if it is not used in language" msgid "a " msgstr "" -#: src/iuse.cpp:6584 +#: src/iuse.cpp:6585 msgid " is on fire. " msgstr "" -#: src/iuse.cpp:6585 +#: src/iuse.cpp:6586 msgid " is bleeding. " msgstr "" -#: src/iuse.cpp:6586 +#: src/iuse.cpp:6587 msgid " looks happy. " msgstr "" -#: src/iuse.cpp:6587 +#: src/iuse.cpp:6588 msgid "downed" msgstr "" -#: src/iuse.cpp:6588 +#: src/iuse.cpp:6589 msgid "stuck" msgstr "bloccato" -#: src/iuse.cpp:6589 +#: src/iuse.cpp:6590 msgid " is stunned. " msgstr "" -#: src/iuse.cpp:6590 +#: src/iuse.cpp:6591 msgid " is dazed. " msgstr "" -#: src/iuse.cpp:6592 +#: src/iuse.cpp:6593 msgid " is stuck in beartrap. " msgstr "" -#: src/iuse.cpp:6594 +#: src/iuse.cpp:6595 msgid " have tiny red dot on body. " msgstr "" -#: src/iuse.cpp:6595 +#: src/iuse.cpp:6596 msgid " is covered in bile. " msgstr "" -#: src/iuse.cpp:6596 +#: src/iuse.cpp:6597 msgid " is covered in glowing goo. " msgstr "" -#: src/iuse.cpp:6597 +#: src/iuse.cpp:6598 msgid " is covered in thick goo. " msgstr "" -#: src/iuse.cpp:6598 +#: src/iuse.cpp:6599 msgid " is covered in acid. " msgstr "" -#: src/iuse.cpp:6599 +#: src/iuse.cpp:6600 msgid " is coated in sap. " msgstr "" -#: src/iuse.cpp:6600 +#: src/iuse.cpp:6601 msgid " is covered in webs. " msgstr "" -#: src/iuse.cpp:6601 +#: src/iuse.cpp:6602 msgid " is covered in spores. " msgstr "" -#: src/iuse.cpp:6602 +#: src/iuse.cpp:6603 msgid " lies under collapsed debris. " msgstr "" -#: src/iuse.cpp:6602 src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6603 src/iuse.cpp:6605 src/iuse.cpp:6606 msgid "lies" msgstr "giace" -#: src/iuse.cpp:6603 +#: src/iuse.cpp:6604 msgid " looks very tired. " msgstr "" -#: src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6605 src/iuse.cpp:6606 msgid " is sleeping. " msgstr "" -#: src/iuse.cpp:6606 +#: src/iuse.cpp:6607 msgid " is lit. " msgstr "" -#: src/iuse.cpp:6607 +#: src/iuse.cpp:6608 msgid " is saddled. " msgstr "" -#: src/iuse.cpp:6609 +#: src/iuse.cpp:6610 msgid " is being harnessed by a vehicle. " msgstr "" -#: src/iuse.cpp:6610 +#: src/iuse.cpp:6611 msgid " is wearing armor. " msgstr "" -#: src/iuse.cpp:6612 +#: src/iuse.cpp:6613 msgid " have bag attached. " msgstr "" -#: src/iuse.cpp:6613 +#: src/iuse.cpp:6614 msgid " is tied. " msgstr "" -#: src/iuse.cpp:6614 +#: src/iuse.cpp:6615 msgid "balancing" msgstr "" -#: src/iuse.cpp:6632 +#: src/iuse.cpp:6633 msgctxt "Someone" msgid " looks sad. " msgstr "" -#: src/iuse.cpp:6634 +#: src/iuse.cpp:6635 msgctxt "Someone" msgid " looks depressed. " msgstr "" -#: src/iuse.cpp:6640 +#: src/iuse.cpp:6641 msgctxt "Someone" msgid " is writhing in pain. " msgstr "" -#: src/iuse.cpp:6643 +#: src/iuse.cpp:6644 msgid "rides" msgstr "" -#: src/iuse.cpp:6645 +#: src/iuse.cpp:6646 #, c-format msgid " is riding %s. " msgstr "" -#: src/iuse.cpp:6649 +#: src/iuse.cpp:6650 msgid "A bionic LED is glowing softly. " msgstr "" #. ~ %1$s: vehicle part name, %2$s: vehicle name -#: src/iuse.cpp:6737 +#: src/iuse.cpp:6738 #, c-format msgctxt "vehicle part" msgid "%1$s from %2$s" msgstr "" #. ~ %1$s: terrain description, %2$s: item name -#: src/iuse.cpp:6755 +#: src/iuse.cpp:6756 #, c-format msgctxt "terrain and item" msgid "%1$s with a %2$s" msgstr "" -#: src/iuse.cpp:6798 +#: src/iuse.cpp:6799 #, c-format msgctxt "someone stands/sits *on* something" msgid " on a %s." msgstr "" -#: src/iuse.cpp:6811 +#: src/iuse.cpp:6812 #, c-format msgid "Nearby is %s." msgid_plural "Nearby are %s." @@ -444511,37 +445358,37 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:6883 +#: src/iuse.cpp:6884 msgid "sits" msgstr "" -#: src/iuse.cpp:6885 src/iuse.cpp:6897 +#: src/iuse.cpp:6886 src/iuse.cpp:6898 msgid "stands" msgstr "" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "He" msgstr "Lui" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "She" msgstr "Lei" -#: src/iuse.cpp:6900 +#: src/iuse.cpp:6901 msgctxt "Pronoun" msgid "It" msgstr "Esso" -#: src/iuse.cpp:6933 +#: src/iuse.cpp:6934 msgid "This is a photo of " msgstr "" -#: src/iuse.cpp:6983 +#: src/iuse.cpp:6984 #, c-format msgid "It lies on the %s." msgstr "" -#: src/iuse.cpp:7017 +#: src/iuse.cpp:7018 #, c-format msgid "There is something lying on the ground: %s." msgid_plural "There are some things lying on the ground: %s." @@ -444549,7 +445396,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:7024 +#: src/iuse.cpp:7025 #, c-format msgid "Something is visible in the background: %s." msgid_plural "Some objects are visible in the background: %s." @@ -444557,7 +445404,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:7031 +#: src/iuse.cpp:7032 #, c-format msgid "There is %s parked in the background." msgid_plural "There are %s parked in the background." @@ -444565,7 +445412,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:7038 +#: src/iuse.cpp:7039 #, c-format msgid "There is %s in the background." msgid_plural "There are %s in the background." @@ -444573,728 +445420,736 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:7046 +#: src/iuse.cpp:7047 #, c-format msgid "In the background you can see a %s." msgstr "" -#: src/iuse.cpp:7049 +#: src/iuse.cpp:7050 msgid "" "\n" "\n" "This photo was taken outside." msgstr "" -#: src/iuse.cpp:7051 +#: src/iuse.cpp:7052 msgid "" "\n" "\n" "This photo was taken inside." msgstr "" -#: src/iuse.cpp:7052 src/iuse.cpp:7056 +#: src/iuse.cpp:7053 src/iuse.cpp:7057 msgid " interior" msgstr "" -#: src/iuse.cpp:7054 +#: src/iuse.cpp:7055 msgid "" "\n" "\n" "This photo was taken mostly inside, but outside can be seen." msgstr "" -#: src/iuse.cpp:7058 +#: src/iuse.cpp:7059 msgid "" "\n" "\n" "This photo was taken mostly outside, but inside can be seen." msgstr "" -#: src/iuse.cpp:7066 +#: src/iuse.cpp:7067 msgid "It is sunrise. " msgstr "" -#: src/iuse.cpp:7068 +#: src/iuse.cpp:7069 msgid "It is sunset. " msgstr "" -#: src/iuse.cpp:7070 +#: src/iuse.cpp:7071 msgid "It is night. " msgstr "" -#: src/iuse.cpp:7072 +#: src/iuse.cpp:7073 msgid "It is day. " msgstr "" -#: src/iuse.cpp:7074 +#: src/iuse.cpp:7075 #, c-format msgid "The weather is %s." msgstr "" -#: src/iuse.cpp:7079 +#: src/iuse.cpp:7080 #, c-format msgid "%s appearance:" msgstr "%s apparenza:" -#: src/iuse.cpp:7083 +#: src/iuse.cpp:7084 #, c-format msgctxt "Date" msgid "The photo was taken on %s." msgstr "" -#: src/iuse.cpp:7124 +#: src/iuse.cpp:7125 #, c-format msgid "The quality of %s image is better than the previous one." msgstr "" -#: src/iuse.cpp:7127 +#: src/iuse.cpp:7128 #, c-format msgid "The quality of the stored %s image is already maximally detailed." msgstr "" -#: src/iuse.cpp:7130 +#: src/iuse.cpp:7131 #, c-format msgid "But the quality of %s image is worse than the previous one." msgstr "" -#: src/iuse.cpp:7171 src/iuse.cpp:7407 src/iuse.cpp:7461 +#: src/iuse.cpp:7175 src/iuse.cpp:7411 src/iuse.cpp:7465 msgid "You can't see the camera screen, you're blind." msgstr "" -#: src/iuse.cpp:7176 +#: src/iuse.cpp:7180 msgid "Photos saved on camera:" msgstr "" -#: src/iuse.cpp:7234 +#: src/iuse.cpp:7238 msgid "What to do with camera?" msgstr "" -#: src/iuse.cpp:7235 +#: src/iuse.cpp:7239 msgid "Take a photo" msgstr "Fai una foto" -#: src/iuse.cpp:7237 +#: src/iuse.cpp:7241 msgid "No photos in memory" msgstr "Nessuna foto in memoria" -#: src/iuse.cpp:7240 +#: src/iuse.cpp:7244 msgid "List photos" msgstr "Lista foto" -#: src/iuse.cpp:7245 +#: src/iuse.cpp:7249 msgid "Upload photos to memory card" msgstr "Caricare foto nella memory card" -#: src/iuse.cpp:7272 src/iuse.cpp:7859 src/mattack_actors.cpp:749 +#: src/iuse.cpp:7276 src/iuse.cpp:7863 src/mattack_actors.cpp:749 msgid "Click." msgstr "Click." -#: src/iuse.cpp:7282 +#: src/iuse.cpp:7286 msgid "You have the wrong camera focus." msgstr "" -#: src/iuse.cpp:7318 +#: src/iuse.cpp:7322 #, c-format msgid "A %s got in the way of your photo." msgstr "" -#: src/iuse.cpp:7326 +#: src/iuse.cpp:7330 msgid "Strange… there's nothing in the center of this picture?" msgstr "Strano... non c'è nulla al centro di questa immagine?" -#: src/iuse.cpp:7330 +#: src/iuse.cpp:7334 #, c-format msgid "Strange… %s isn't visible on the picture?" msgstr "strano.. %s non è visibile nell'immagine" -#: src/iuse.cpp:7333 +#: src/iuse.cpp:7337 #, c-format msgid "%s got in the way of your photo." msgstr "" -#: src/iuse.cpp:7363 +#: src/iuse.cpp:7367 msgid "You took a selfie." msgstr "" -#: src/iuse.cpp:7366 +#: src/iuse.cpp:7370 #, c-format msgid "You took a photo of %s." msgstr "" -#: src/iuse.cpp:7368 +#: src/iuse.cpp:7372 #, c-format msgid "You took a photo of %1$s. It is %2$s." msgstr "" -#: src/iuse.cpp:7385 +#: src/iuse.cpp:7389 #, c-format msgid "%s looks blinded." msgstr "%s sembra accecato." -#: src/iuse.cpp:7472 +#: src/iuse.cpp:7476 msgid "Insert memory card" msgstr "Inserire memory card" -#: src/iuse.cpp:7488 +#: src/iuse.cpp:7492 msgid "This memory card is encrypted. Format and clear data?" msgstr "" -#: src/iuse.cpp:7493 +#: src/iuse.cpp:7497 msgid "Are you sure you want to clear the old data on the card?" msgstr "" -#: src/iuse.cpp:7506 +#: src/iuse.cpp:7510 msgid "You upload your photos and monster collection to the memory card." msgstr "" -#: src/iuse.cpp:7523 +#: src/iuse.cpp:7527 #, c-format msgid "%s automatically turned off!" msgstr "%s si è spento automaticamente!" -#: src/iuse.cpp:7535 +#: src/iuse.cpp:7539 #, c-format msgid "%s on your wrists opened!" msgstr "" -#: src/iuse.cpp:7549 +#: src/iuse.cpp:7553 #, c-format msgid "" "The %s crackle with electricity from your bionic, then come off your hands!" msgstr "" -#: src/iuse.cpp:7557 +#: src/iuse.cpp:7561 msgid "a police siren, whoop WHOOP." msgstr "" -#: src/iuse.cpp:7571 +#: src/iuse.cpp:7575 msgid "The cuffs try to shock you, but you're protected from electricity." msgstr "" "Le manette provano a darti la scossa, ma sei protetto dall'elettricità." -#: src/iuse.cpp:7574 +#: src/iuse.cpp:7578 msgid "Ouch, the cuffs shock you!" msgstr "Ahia, le manette ti danno la scossa!" -#: src/iuse.cpp:7583 +#: src/iuse.cpp:7587 #, c-format msgid "The %s spark with electricity!" msgstr "" -#: src/iuse.cpp:7603 +#: src/iuse.cpp:7607 #, c-format msgid "The %s are clamped tightly on your wrists. You can't take them off." msgstr "" -#: src/iuse.cpp:7606 +#: src/iuse.cpp:7610 #, c-format msgid "The %s have discharged and can be taken off." msgstr "" -#: src/iuse.cpp:7631 +#: src/iuse.cpp:7635 #, c-format msgid "Your HUD lights-up: \"Your shift ends in %s\"." msgstr "" -#: src/iuse.cpp:7643 src/iuse.cpp:7647 +#: src/iuse.cpp:7647 src/iuse.cpp:7651 msgid "Using RC car:" msgstr "Usando macchina radiocomandata:" -#: src/iuse.cpp:7644 +#: src/iuse.cpp:7648 msgid "Put a bomb to car" msgstr "" -#: src/iuse.cpp:7657 +#: src/iuse.cpp:7661 msgid "The RC car's batteries seem to be dead." msgstr "" -#: src/iuse.cpp:7664 +#: src/iuse.cpp:7668 msgid "" "You turned on your RC car; now place it on the ground, and use your radio " "control to play." msgstr "" -#: src/iuse.cpp:7678 +#: src/iuse.cpp:7682 msgid "Arm what?" msgstr "" -#: src/iuse.cpp:7689 +#: src/iuse.cpp:7693 #, c-format msgid "You armed your RC car with %s." msgstr "Hai armato la tua macchina radiocomandata con %s." -#: src/iuse.cpp:7693 +#: src/iuse.cpp:7697 #, c-format msgid "You want to arm your RC car with %s? But how?" msgstr "" -#: src/iuse.cpp:7696 +#: src/iuse.cpp:7700 #, c-format msgid "Your %s is too heavy or bulky for this RC car." msgstr "" -#: src/iuse.cpp:7706 +#: src/iuse.cpp:7710 msgid "You disarmed your RC car." msgstr "Hai disarmato la tua macchina radiocomandata." #. ~Sound of a radio controlled car moving around -#: src/iuse.cpp:7717 +#: src/iuse.cpp:7721 msgid "buzzz…" msgstr "" -#: src/iuse.cpp:7726 +#: src/iuse.cpp:7730 msgid "What to do with your activated RC car?" msgstr "" -#: src/iuse.cpp:7737 +#: src/iuse.cpp:7741 msgid "You turned off your RC car." msgstr "Hai spento la tua macchina radiocomandata." -#: src/iuse.cpp:7750 src/iuse.cpp:7761 +#: src/iuse.cpp:7754 src/iuse.cpp:7765 msgid "beep" msgstr "" -#: src/iuse.cpp:7788 +#: src/iuse.cpp:7792 msgid "Take control of RC car" msgstr "Prendi controllo di macchina radiocomandata" -#: src/iuse.cpp:7790 +#: src/iuse.cpp:7794 msgid "Stop controlling RC car" msgstr "" -#: src/iuse.cpp:7793 +#: src/iuse.cpp:7797 msgid "What to do with the radio control?" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press blue button" msgstr "Premi pulsante blu" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press green button" msgstr "Premi pulsante verde" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press red button" msgstr "Premi pulsante rosso" -#: src/iuse.cpp:7816 +#: src/iuse.cpp:7820 msgid "No active RC cars on ground and in range." msgstr "" -#: src/iuse.cpp:7823 +#: src/iuse.cpp:7827 msgid "You take control of the RC car." msgstr "" -#: src/iuse.cpp:7836 +#: src/iuse.cpp:7840 #, c-format msgid "" "The %s in your inventory would explode on this signal. Place it down before" " sending the signal." msgstr "" -#: src/iuse.cpp:7853 +#: src/iuse.cpp:7857 #, c-format msgid "" "The %1$s in your %2$s would explode on this signal. Place it down before " "sending the signal." msgstr "" -#: src/iuse.cpp:7874 +#: src/iuse.cpp:7878 msgid "This vehicle's security system has locked you out!" msgstr "" -#: src/iuse.cpp:7886 +#: src/iuse.cpp:7890 msgid "You trigger the alarm!" msgstr "Hai attivato l'allarme!" -#: src/iuse.cpp:7890 +#: src/iuse.cpp:7894 msgid "You quickly bypass the security system!" msgstr "Bypassi velocemente il sistema di sicurezza!" -#: src/iuse.cpp:7894 +#: src/iuse.cpp:7898 msgid "Try to hack this car's security system?" msgstr "Provare ad hackerare il sistema di sicurezza di questa vettura?" -#: src/iuse.cpp:7904 +#: src/iuse.cpp:7908 msgid "You waste some time, but fail to affect the security system." msgstr "" -#: src/iuse.cpp:7907 +#: src/iuse.cpp:7911 msgid "You fail to affect the security system." msgstr "" -#: src/iuse.cpp:7911 +#: src/iuse.cpp:7915 msgid "You take some time, but manage to bypass the security system!" msgstr "" -#: src/iuse.cpp:7928 +#: src/iuse.cpp:7932 msgid "Select vehicle to access" msgstr "" -#: src/iuse.cpp:7948 +#: src/iuse.cpp:7952 msgid "No vehicle available." msgstr "Nessun veicolo disponibile." -#: src/iuse.cpp:7970 +#: src/iuse.cpp:7974 msgid "The remote control's battery goes dead." msgstr "" -#: src/iuse.cpp:7973 +#: src/iuse.cpp:7977 msgid "Lost contact with the vehicle." msgstr "Perso contatto con il veicolo." -#: src/iuse.cpp:7976 +#: src/iuse.cpp:7980 msgid "The vehicle's battery died." msgstr "La batteria del veicolo si è esaurita." -#: src/iuse.cpp:7988 +#: src/iuse.cpp:7992 msgid "What to do with the remote vehicle control:" msgstr "" -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Stop controlling the vehicle." msgstr "Smetti di controllare il veicolo." -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Take control of a vehicle." msgstr "Prendere controllo di un veicolo." -#: src/iuse.cpp:7990 +#: src/iuse.cpp:7994 msgid "Execute one vehicle action" msgstr "" -#: src/iuse.cpp:8019 +#: src/iuse.cpp:8023 msgid "" "Despite using a controller, you still refuse to take control of this " "vehicle." msgstr "" -#: src/iuse.cpp:8023 +#: src/iuse.cpp:8027 msgid "You take control of the vehicle." msgstr "Hai preso il controllo del veicolo." -#: src/iuse.cpp:8050 +#: src/iuse.cpp:8054 msgid "And when you gaze long into a screen, the screen also gazes into you." msgstr "" -#: src/iuse.cpp:8054 +#: src/iuse.cpp:8058 msgid "The multi-cooker boiled your head!" msgstr "" -#: src/iuse.cpp:8058 +#: src/iuse.cpp:8062 msgid "The characters on the screen display an obscene joke. Strange humor." msgstr "" #. ~ Single-spaced & lowercase are intentional, conveying hurried speech-KA101 -#: src/iuse.cpp:8063 +#: src/iuse.cpp:8067 msgid "Are you sure?! the multi-cooker wants to poison your food!" msgstr "" -#: src/iuse.cpp:8068 +#: src/iuse.cpp:8072 msgid "" "The multi-cooker argues with you about the taste preferences. You don't " "want to deal with it." msgstr "" -#: src/iuse.cpp:8073 +#: src/iuse.cpp:8077 msgid "The multi-cooker runs away!" msgstr "" -#: src/iuse.cpp:8079 +#: src/iuse.cpp:8083 msgid "You're surrounded by aggressive multi-cookers!" msgstr "" -#: src/iuse.cpp:8110 +#: src/iuse.cpp:8114 msgid "" "Batteries low, entering standby mode. With a low buzzing sound the multi-" "cooker shuts down." msgstr "" -#: src/iuse.cpp:8123 +#: src/iuse.cpp:8127 msgid "The multi-cooker should be finishing shortly…" msgstr "" -#: src/iuse.cpp:8143 src/iuse.cpp:8224 +#: src/iuse.cpp:8147 src/iuse.cpp:8228 msgid "" "Obstruction detected. Please remove any items lodged in the multi-cooker." msgstr "" #. ~ sound of a multi-cooker finishing its cycle! -#: src/iuse.cpp:8148 +#: src/iuse.cpp:8152 msgid "ding!" msgstr "" -#: src/iuse.cpp:8168 +#: src/iuse.cpp:8172 msgid "You can't read, and don't understand the screen or the buttons!" msgstr "" -#: src/iuse.cpp:8186 +#: src/iuse.cpp:8190 msgid "Welcome to the RobotChef3000. Choose option:" msgstr "" -#: src/iuse.cpp:8194 +#: src/iuse.cpp:8198 msgid "Stop cooking" msgstr "Smetti di cucinare" -#: src/iuse.cpp:8198 +#: src/iuse.cpp:8202 msgid "Batteries are low." msgstr "" -#: src/iuse.cpp:8201 +#: src/iuse.cpp:8205 msgid "Start cooking" msgstr "Inizia a cucinare" -#: src/iuse.cpp:8209 +#: src/iuse.cpp:8213 msgid "Upgrade multi-cooker" msgstr "" -#: src/iuse.cpp:8212 +#: src/iuse.cpp:8216 msgid "Multi-cooker already upgraded" msgstr "" -#: src/iuse.cpp:8214 +#: src/iuse.cpp:8218 msgid "Multi-cooker unable to upgrade" msgstr "" -#: src/iuse.cpp:8221 +#: src/iuse.cpp:8225 msgid "Take out dish" msgstr "" -#: src/iuse.cpp:8237 +#: src/iuse.cpp:8241 msgid "Really stop cooking?" msgstr "Vuoi davvero smettere di cucinare?" -#: src/iuse.cpp:8256 +#: src/iuse.cpp:8260 #, c-format msgid "You don't have a suitable container to store your %s." msgstr "" -#: src/iuse.cpp:8270 +#: src/iuse.cpp:8274 #, c-format msgid "You got the dish from the multi-cooker. The %s smells delicious." msgstr "" -#: src/iuse.cpp:8273 +#: src/iuse.cpp:8277 #, c-format msgid "You got the %s from the multi-cooker." msgstr "" -#: src/iuse.cpp:8287 +#: src/iuse.cpp:8291 msgid "Choose desired meal:" msgstr "" -#: src/iuse.cpp:8336 +#: src/iuse.cpp:8340 #, c-format msgid "The multi-cooker needs %d charges to cook this dish." msgstr "" -#: src/iuse.cpp:8358 +#: src/iuse.cpp:8362 msgid "" "The screen flashes blue symbols and scales as the multi-cooker begins to " "shake." msgstr "" -#: src/iuse.cpp:8372 +#: src/iuse.cpp:8376 msgid "Your morale is too low to craft…" msgstr "Il tuo morale è troppo basso per costruire..." -#: src/iuse.cpp:8381 +#: src/iuse.cpp:8385 #, c-format msgid "You need a %s." msgstr "Hai bisogno di un %s." -#: src/iuse.cpp:8387 +#: src/iuse.cpp:8391 #, c-format msgid "You need an item with %s of 1 or more to disassemble this." msgstr "Hai bisogno di un oggetto con %s di 1 o più poterlo disassemblare." -#: src/iuse.cpp:8413 +#: src/iuse.cpp:8417 msgid "" "You've successfully upgraded the multi-cooker, master tinkerer! Now it " "cooks faster!" msgstr "" -#: src/iuse.cpp:8423 +#: src/iuse.cpp:8427 msgid "" "You sagely examine and analyze the multi-cooker, but don't manage to " "accomplish anything." msgstr "" -#: src/iuse.cpp:8426 +#: src/iuse.cpp:8430 msgid "" "Your tinkering nearly breaks the multi-cooker! Fortunately, it still works," " but best to stop messing with it." msgstr "" -#: src/iuse.cpp:8456 +#: src/iuse.cpp:8460 msgid "Attach cable to the vehicle that will do the towing." msgstr "" -#: src/iuse.cpp:8470 src/iuse.cpp:8537 +#: src/iuse.cpp:8474 src/iuse.cpp:8541 msgid "That vehicle already has a tow-line attached." msgstr "" -#: src/iuse.cpp:8474 src/iuse.cpp:8547 +#: src/iuse.cpp:8478 src/iuse.cpp:8551 msgid "You can't attach the tow-line to an internal part." msgstr "" -#: src/iuse.cpp:8504 src/iuse.cpp:8605 src/iuse.cpp:8686 src/iuse.cpp:8875 +#: src/iuse.cpp:8508 src/iuse.cpp:8606 src/iuse.cpp:8699 src/iuse.cpp:8894 msgid "Using cable:" msgstr "" -#: src/iuse.cpp:8505 src/iuse.cpp:8688 src/iuse.cpp:8877 +#: src/iuse.cpp:8509 src/iuse.cpp:8701 src/iuse.cpp:8896 msgid "Detach and re-spool the cable" msgstr "" -#: src/iuse.cpp:8506 src/iuse.cpp:8691 +#: src/iuse.cpp:8510 src/iuse.cpp:8704 msgid "Attach loose end to vehicle" msgstr "" -#: src/iuse.cpp:8523 +#: src/iuse.cpp:8527 msgid "Attach cable to vehicle that will be towed." msgstr "" -#: src/iuse.cpp:8542 +#: src/iuse.cpp:8546 msgid "You can't set a vehicle to tow itself!" msgstr "" -#: src/iuse.cpp:8559 +#: src/iuse.cpp:8563 #, c-format msgid "You link up the %1$s and the %2$s." msgstr "" -#: src/iuse.cpp:8586 +#: src/iuse.cpp:8590 msgid "Choose UPS:" msgstr "" -#: src/iuse.cpp:8587 +#: src/iuse.cpp:8591 msgid "You don't have any UPS." msgstr "" -#: src/iuse.cpp:8606 +#: src/iuse.cpp:8592 +msgid "Choose solar panel:" +msgstr "" + +#: src/iuse.cpp:8593 +msgid "You don't have any solar panels." +msgstr "" + +#: src/iuse.cpp:8607 msgid "Attach cable to vehicle" msgstr "Attacca cavo al veicolo" -#: src/iuse.cpp:8607 +#: src/iuse.cpp:8608 msgid "Attach cable to self" msgstr "Attacca cavo a te stesso" -#: src/iuse.cpp:8609 +#: src/iuse.cpp:8610 msgid "Attach cable to solar pack" msgstr "" -#: src/iuse.cpp:8612 +#: src/iuse.cpp:8613 msgid "Attach cable to UPS" msgstr "" -#: src/iuse.cpp:8621 +#: src/iuse.cpp:8622 msgid "You attach the cable to your Cable Charger System." msgstr "" -#: src/iuse.cpp:8625 +#: src/iuse.cpp:8638 msgid "You attach the cable to the solar pack." msgstr "" -#: src/iuse.cpp:8639 +#: src/iuse.cpp:8652 msgid "You attach the cable to the UPS." msgstr "" -#: src/iuse.cpp:8644 src/iuse.cpp:8758 +#: src/iuse.cpp:8657 src/iuse.cpp:8782 msgid "Attach cable to vehicle where?" msgstr "" -#: src/iuse.cpp:8694 +#: src/iuse.cpp:8707 msgid "Attach loose end to self" msgstr "" -#: src/iuse.cpp:8696 +#: src/iuse.cpp:8709 msgid "Attach loose end to solar pack" msgstr "" -#: src/iuse.cpp:8699 +#: src/iuse.cpp:8712 msgid "Attach loose end to UPS" msgstr "" -#: src/iuse.cpp:8712 +#: src/iuse.cpp:8724 msgid "You attach the cable to the Cable Charger System." msgstr "" -#: src/iuse.cpp:8716 src/iuse.cpp:8735 +#: src/iuse.cpp:8728 src/iuse.cpp:8759 msgid "You are now plugged to the solar backpack." msgstr "" -#: src/iuse.cpp:8722 src/iuse.cpp:8748 +#: src/iuse.cpp:8734 src/iuse.cpp:8772 msgid "You are now plugged to the UPS." msgstr "" -#: src/iuse.cpp:8729 +#: src/iuse.cpp:8741 msgid "You are now plugged to the vehicle." msgstr "" -#: src/iuse.cpp:8774 +#: src/iuse.cpp:8798 msgid "You are now plugged into the vehicle." msgstr "" -#: src/iuse.cpp:8780 src/iuse.cpp:8912 +#: src/iuse.cpp:8804 src/iuse.cpp:8930 #, c-format msgid "There is no need to connect the %s to itself." msgstr "" -#: src/iuse.cpp:8807 src/iuse.cpp:8939 +#: src/iuse.cpp:8831 src/iuse.cpp:8957 #, c-format msgid "You link up the electric systems of the %1$s and the %2$s." msgstr "" -#: src/iuse.cpp:8838 src/iuse.cpp:8898 +#: src/iuse.cpp:8857 src/iuse.cpp:8916 msgid "Attach cable to appliance where?" msgstr "" -#: src/iuse.cpp:8845 +#: src/iuse.cpp:8864 msgid "There's no appliance here." msgstr "" -#: src/iuse.cpp:8879 +#: src/iuse.cpp:8898 msgid "Attach loose end to appliance" msgstr "" -#: src/iuse.cpp:8906 +#: src/iuse.cpp:8924 msgid "There's no appliance there." msgstr "" -#: src/iuse.cpp:8957 +#: src/iuse.cpp:8975 msgid "You need soap to use this." msgstr "Hai bisogno del sapone per usare questo." -#: src/iuse.cpp:8983 +#: src/iuse.cpp:9001 #, c-format msgid "The %s's monitor slowly outputs the data…" msgstr "" -#: src/iuse.cpp:8994 src/iuse.cpp:9000 src/iuse.cpp:9013 +#: src/iuse.cpp:9012 src/iuse.cpp:9018 src/iuse.cpp:9031 #, c-format msgid "The %1$s reads %2$s." msgstr "" -#: src/iuse.cpp:9053 +#: src/iuse.cpp:9071 msgid "You can't see the Sun from here." msgstr "" -#: src/iuse.cpp:9055 +#: src/iuse.cpp:9073 #, c-format msgid "The Sun is at an altitude of %.1f°." msgstr "" -#: src/iuse.cpp:9057 +#: src/iuse.cpp:9075 msgid "The Sun is below the horizon." msgstr "" -#: src/iuse.cpp:9065 +#: src/iuse.cpp:9083 #, c-format msgid "The illumination is %.1f." msgstr "" -#: src/iuse.cpp:9079 +#: src/iuse.cpp:9097 #, c-format msgid "" "Incident light: %.1f\n" @@ -445304,192 +446159,192 @@ msgid "" "Incident irradiance %.1f" msgstr "" -#: src/iuse.cpp:9093 +#: src/iuse.cpp:9111 #, c-format msgid "You check your registered calories intake on your %s." msgstr "" -#: src/iuse.cpp:9109 src/iuse_actor.cpp:231 src/iuse_actor.cpp:2410 +#: src/iuse.cpp:9127 src/iuse_actor.cpp:234 src/iuse_actor.cpp:2417 #, c-format msgid "You need to wear the %1$s before activating it." msgstr "" -#: src/iuse.cpp:9113 +#: src/iuse.cpp:9131 msgid "Choose hologram direction." msgstr "" -#: src/iuse.cpp:9121 +#: src/iuse.cpp:9139 msgid "Can't create a hologram there." msgstr "" -#: src/iuse.cpp:9141 +#: src/iuse.cpp:9159 #, c-format msgid "The %s must be installed in a vehicle before being loaded." msgstr "" -#: src/iuse.cpp:9155 +#: src/iuse.cpp:9173 #, c-format msgid "Error restoring monster: %s" msgstr "" -#: src/iuse.cpp:9180 +#: src/iuse.cpp:9198 #, c-format msgid "%s holding %s" msgstr "%s tenendo %s" -#: src/iuse.cpp:9191 +#: src/iuse.cpp:9209 msgid "You can't capture a creature mounted." msgstr "" -#: src/iuse.cpp:9206 +#: src/iuse.cpp:9224 #, c-format msgid "There is no place to put the %s." msgstr "" -#: src/iuse.cpp:9209 src/iuse_actor.cpp:880 +#: src/iuse.cpp:9227 src/iuse_actor.cpp:887 #, c-format msgid "Place the %s where?" msgstr "Posizionare il %s dove?" -#: src/iuse.cpp:9218 +#: src/iuse.cpp:9236 #, c-format msgid "You can't place the %s there!" msgstr "Non puoi posizionare il %s qui!" -#: src/iuse.cpp:9236 +#: src/iuse.cpp:9254 #, c-format msgid "Grab which creature to place in the %s?" msgstr "" -#: src/iuse.cpp:9239 +#: src/iuse.cpp:9257 msgid "There is no creature nearby you can capture." msgstr "" -#: src/iuse.cpp:9251 +#: src/iuse.cpp:9269 #, c-format msgid "The %1$s is too big to put in your %2$s." msgstr "Il %1$s è troppo grande da mettere nel tuo %2$s. " -#: src/iuse.cpp:9261 +#: src/iuse.cpp:9279 #, c-format msgid "You capture the %1$s in your %2$s." msgstr "" -#: src/iuse.cpp:9265 +#: src/iuse.cpp:9283 #, c-format msgid "The %1$s avoids your attempts to put it in the %2$s." msgstr "" -#: src/iuse.cpp:9270 +#: src/iuse.cpp:9288 #, c-format msgid "The %s can't capture nothing" msgstr "" -#: src/iuse.cpp:9284 +#: src/iuse.cpp:9302 msgid "Put the ladder where?" msgstr "Posizionare le scale dove?" -#: src/iuse.cpp:9291 +#: src/iuse.cpp:9309 msgid "Can't place it there." msgstr "Non puoi posizionare qui." -#: src/iuse.cpp:9295 +#: src/iuse.cpp:9313 msgid "You set down the ladder." msgstr "" -#: src/iuse.cpp:9330 src/iuse.cpp:9351 src/iuse.cpp:9369 +#: src/iuse.cpp:9348 src/iuse.cpp:9369 src/iuse.cpp:9387 msgid "You're carrying too much to clean anything." msgstr "" -#: src/iuse.cpp:9419 +#: src/iuse.cpp:9437 msgid "Cleanser" msgstr "" -#: src/iuse.cpp:9422 +#: src/iuse.cpp:9440 msgid "ITEMS TO CLEAN" msgstr "" -#: src/iuse.cpp:9427 +#: src/iuse.cpp:9445 msgid "Multiclean" msgstr "" -#: src/iuse.cpp:9428 +#: src/iuse.cpp:9446 msgid "To clean x items, type a number before selecting." msgstr "" -#: src/iuse.cpp:9430 +#: src/iuse.cpp:9448 msgid "You have nothing to clean." msgstr "Non hai nulla da pulire." -#: src/iuse.cpp:9483 +#: src/iuse.cpp:9501 msgid "You are too weak to even try." msgstr "" -#: src/iuse.cpp:9487 +#: src/iuse.cpp:9505 msgid "" "You use all your strength, but the stick won't break. Perhaps try again?" msgstr "" -#: src/iuse.cpp:9496 +#: src/iuse.cpp:9514 msgid "You try to break the stick in two, but it shatters into splinters." msgstr "" -#: src/iuse.cpp:9500 +#: src/iuse.cpp:9518 msgid "The stick breaks clean into two parts." msgstr "" -#: src/iuse.cpp:9504 +#: src/iuse.cpp:9522 msgid "You break the stick, but one half shatters into splinters." msgstr "" -#: src/iuse.cpp:9516 +#: src/iuse.cpp:9534 msgid "The throbbing of the infection diminishes. Slightly." msgstr "" -#: src/iuse.cpp:9527 +#: src/iuse.cpp:9545 msgid "You feel much better - almost entirely." msgstr "Ti senti molto meglio - quasi completamente." -#: src/iuse.cpp:9559 src/iuse.cpp:9598 +#: src/iuse.cpp:9577 src/iuse.cpp:9616 #, c-format msgid "Wield the %s and start working?" msgstr "" -#: src/iuse.cpp:9613 +#: src/iuse.cpp:9631 #, c-format msgid "You pop a %s." msgstr "Hai scoppiato un %s." -#: src/iuse.cpp:9616 +#: src/iuse.cpp:9634 msgid "" "Simply taking more melatonin won't help. You have to go to sleep for it to " "work." msgstr "" -#: src/iuse.cpp:9624 +#: src/iuse.cpp:9642 #, c-format msgid "You flip a %s." msgstr "" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Heads!" msgstr "Teste!" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Tails!" msgstr "Code!" -#: src/iuse.cpp:9637 +#: src/iuse.cpp:9655 #, c-format msgid "Play the %s with your friends?" msgstr "" -#: src/iuse.cpp:9638 +#: src/iuse.cpp:9656 #, c-format msgid "Play the %s with your friend?" msgstr "" -#: src/iuse.cpp:9646 +#: src/iuse.cpp:9664 #, c-format msgid "You and your %d friend start playing." msgid_plural "You and your %d friends start playing." @@ -445497,58 +446352,58 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:9649 +#: src/iuse.cpp:9667 msgid "You and your friend start playing." msgstr "" -#: src/iuse.cpp:9658 src/iuse.cpp:9668 +#: src/iuse.cpp:9676 src/iuse.cpp:9686 msgid "You start playing." msgstr "Inizi a giocare." -#: src/iuse.cpp:9667 +#: src/iuse.cpp:9685 #, c-format msgid "Play a game with the %s?" msgstr "" -#: src/iuse.cpp:9679 +#: src/iuse.cpp:9697 #, c-format msgid "You ask the %s, then flip it." msgstr "" -#: src/iuse.cpp:9693 +#: src/iuse.cpp:9711 #, c-format msgid "The %s says: %s" msgstr "" -#: src/iuse.cpp:9705 src/iuse.cpp:9833 src/iuse.cpp:9886 +#: src/iuse.cpp:9723 src/iuse.cpp:9851 src/iuse.cpp:9904 msgid "Unfortunately your device is not waterproof." msgstr "" -#: src/iuse.cpp:9728 +#: src/iuse.cpp:9746 msgid "Use what storage device?" msgstr "" -#: src/iuse.cpp:9729 +#: src/iuse.cpp:9747 msgid "You don't have any empty book storage devices." msgstr "" -#: src/iuse.cpp:9769 +#: src/iuse.cpp:9787 msgid "What to do with your storage devices:" msgstr "" -#: src/iuse.cpp:9771 +#: src/iuse.cpp:9789 msgid "Copy to device from the card" msgstr "" -#: src/iuse.cpp:9772 +#: src/iuse.cpp:9790 msgid "Copy from device to the card" msgstr "" -#: src/iuse.cpp:9773 +#: src/iuse.cpp:9791 msgid "View books in the card" msgstr "" -#: src/iuse.cpp:9804 +#: src/iuse.cpp:9822 #, c-format msgid "Copied one book to the device." msgid_plural "Copied %1$s books to the device." @@ -445556,30 +446411,30 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:9809 +#: src/iuse.cpp:9827 msgid "Copied one book to the %2$s." msgid_plural "Copied %1$s books to the %2$s." msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:9858 +#: src/iuse.cpp:9876 msgid "Scan which book?" msgstr "" -#: src/iuse.cpp:9925 +#: src/iuse.cpp:9943 msgid "You rethink trying to write underwater." msgstr "" -#: src/iuse.cpp:9933 +#: src/iuse.cpp:9951 msgid "View recipes" msgstr "" -#: src/iuse.cpp:9935 +#: src/iuse.cpp:9953 msgid "Copy a recipe from a book" msgstr "" -#: src/iuse.cpp:9960 src/iuse.cpp:10004 src/iuse.cpp:10107 +#: src/iuse.cpp:9978 src/iuse.cpp:10022 src/iuse.cpp:10125 #, c-format msgid "%1$d page" msgid_plural "%1$d pages" @@ -445587,104 +446442,109 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:9975 +#: src/iuse.cpp:9993 msgid "You do not have anything to write with." msgstr "" -#: src/iuse.cpp:9981 +#: src/iuse.cpp:9999 msgid "You do not have any recipes you can copy." msgstr "" -#: src/iuse.cpp:9989 +#: src/iuse.cpp:10007 msgid "Choose recipe to copy" msgstr "" -#: src/iuse.cpp:10019 +#: src/iuse.cpp:10037 msgid "You do not have enough paper to copy this recipe." msgstr "" -#: src/iuse.cpp:10024 +#: src/iuse.cpp:10042 msgid "Your recipe book can not fit this recipe." msgstr "" -#: src/iuse.cpp:10030 +#: src/iuse.cpp:10048 #, c-format msgid "Your recipe book already has a recipe for %s." msgstr "" -#: src/iuse.cpp:10053 +#: src/iuse.cpp:10071 msgid "Your writing tool does not have enough charges." msgstr "" -#: src/iuse.cpp:10069 +#: src/iuse.cpp:10087 #, c-format msgid "Doing that would ruin the %1$s." msgstr "" -#: src/iuse.cpp:10074 +#: src/iuse.cpp:10092 msgid "You have no recipes to manage." msgstr "" -#: src/iuse.cpp:10079 +#: src/iuse.cpp:10097 msgid "Manage recipes" msgstr "" -#: src/iuse.cpp:10101 +#: src/iuse.cpp:10119 msgid " (KNOWN)" msgstr "" -#: src/iuse.cpp:10116 +#: src/iuse.cpp:10134 #, c-format msgid "Remove the recipe for %1$s?" msgstr "" -#: src/iuse.cpp:10136 +#: src/iuse.cpp:10154 msgid "Check voltage where?" msgstr "" -#: src/iuse.cpp:10145 +#: src/iuse.cpp:10163 msgid "There's nothing to measure there." msgstr "" -#: src/iuse.cpp:10149 +#: src/iuse.cpp:10167 #, c-format msgid "The %1$s has voltage." msgstr "" -#: src/iuse.cpp:10151 +#: src/iuse.cpp:10169 #, c-format msgid "The %1$s has no voltage." msgstr "" -#: src/iuse.cpp:10170 +#: src/iuse.cpp:10188 #, c-format msgid "Your %s is broken and won't activate." msgstr "" -#: src/iuse_actor.cpp:197 +#: src/iuse_actor.cpp:198 #, c-format msgid "The %s is empty!" msgstr "Il %s è vuoto!" -#: src/iuse_actor.cpp:235 src/iuse_actor.cpp:2414 +#: src/iuse_actor.cpp:238 src/iuse_actor.cpp:2421 #, c-format msgid "You need to wield the %1$s before activating it." msgstr "Hai bisogno di impugnare il %1$s prima di attivarlo." -#: src/iuse_actor.cpp:245 +#: src/iuse_actor.cpp:242 +#, c-format +msgid "You need to empty the %1$s before activating it." +msgstr "" + +#: src/iuse_actor.cpp:252 #, c-format msgid "Your %1$s mutation prevents you from doing that." msgstr "" -#: src/iuse_actor.cpp:267 +#: src/iuse_actor.cpp:274 msgid "You can't do that while underwater" msgstr "" -#: src/iuse_actor.cpp:283 src/iuse_actor.cpp:1213 +#: src/iuse_actor.cpp:290 src/iuse_actor.cpp:1220 msgid "You light a fire, but it isn't enough. You need to light more." msgstr "" -#: src/iuse_actor.cpp:370 +#: src/iuse_actor.cpp:377 #, c-format msgid "You need a tool with %s." msgid_plural "You need tools with %s." @@ -445692,79 +446552,79 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse_actor.cpp:408 +#: src/iuse_actor.cpp:415 #, c-format msgid "Turns into: %s" msgstr "" -#: src/iuse_actor.cpp:411 src/iuse_actor.cpp:525 +#: src/iuse_actor.cpp:418 src/iuse_actor.cpp:532 msgid "Countdown: " msgstr "" -#: src/iuse_actor.cpp:437 +#: src/iuse_actor.cpp:444 #, c-format msgid "You unpack the %s." msgstr "" -#: src/iuse_actor.cpp:470 +#: src/iuse_actor.cpp:477 msgid "This item could be unpacked to receive something." msgstr "" -#: src/iuse_actor.cpp:509 +#: src/iuse_actor.cpp:516 msgid "It's already been triggered." msgstr "" -#: src/iuse_actor.cpp:605 +#: src/iuse_actor.cpp:612 #, c-format msgid "You've already set the %s's timer you might want to get away from it." msgstr "" -#: src/iuse_actor.cpp:651 +#: src/iuse_actor.cpp:658 msgid "Power at epicenter: " msgstr "" -#: src/iuse_actor.cpp:654 +#: src/iuse_actor.cpp:661 msgid "Casing mass: " msgstr "" -#: src/iuse_actor.cpp:655 +#: src/iuse_actor.cpp:662 msgid "Fragment mass: " msgstr "" -#: src/iuse_actor.cpp:722 +#: src/iuse_actor.cpp:729 msgid "Vitamins (RDA) and Compounds (U): " msgstr "" -#: src/iuse_actor.cpp:726 +#: src/iuse_actor.cpp:733 msgid "You need a syringe to inject this drug." msgstr "Hai bisogno di una syringe per iniettare questa droga." -#: src/iuse_actor.cpp:737 src/iuse_actor.cpp:748 +#: src/iuse_actor.cpp:744 src/iuse_actor.cpp:755 #, c-format msgid "You need %1$s to consume %2$s!" msgstr "" -#: src/iuse_actor.cpp:738 src/iuse_actor.cpp:749 +#: src/iuse_actor.cpp:745 src/iuse_actor.cpp:756 #, c-format msgid "I need a %1$s to consume %2$s!" msgstr "" -#: src/iuse_actor.cpp:865 +#: src/iuse_actor.cpp:872 #, c-format msgid "This requires %d charges to activate." msgstr "" -#: src/iuse_actor.cpp:875 +#: src/iuse_actor.cpp:882 #, c-format msgid "There is no adjacent square to release the %s in!" msgstr "" -#: src/iuse_actor.cpp:887 +#: src/iuse_actor.cpp:894 #, c-format msgid "You cannot place a %s there." msgstr "Non puoi posizionare %s qui." -#: src/iuse_actor.cpp:901 +#: src/iuse_actor.cpp:908 #, c-format msgid "" "If you had standard factory-built %1$s bullets, you could load the %2$s." @@ -445772,7 +446632,7 @@ msgstr "" #. ~ First %s is the ammo item (with plural form and count included), second #. is the monster name -#: src/iuse_actor.cpp:909 +#: src/iuse_actor.cpp:916 #, c-format msgid "You load %1$d x %2$s round into the %3$s." msgid_plural "You load %1$d x %2$s rounds into the %3$s." @@ -445780,137 +446640,137 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse_actor.cpp:924 +#: src/iuse_actor.cpp:931 #, c-format msgid "You deploy the %s wrong. It is hostile!" msgstr "" -#: src/iuse_actor.cpp:930 +#: src/iuse_actor.cpp:937 #, c-format msgid "You deploy the %s." msgstr "" -#: src/iuse_actor.cpp:960 +#: src/iuse_actor.cpp:967 msgid "Place npc where?" msgstr "Posizionare npc dove?" -#: src/iuse_actor.cpp:969 +#: src/iuse_actor.cpp:976 msgid "There is no square to spawn npc in!" msgstr "" -#: src/iuse_actor.cpp:991 +#: src/iuse_actor.cpp:998 msgid "a crafting station" msgstr "" -#: src/iuse_actor.cpp:995 +#: src/iuse_actor.cpp:1002 msgid "a place to hang corpses for butchering" msgstr "" -#: src/iuse_actor.cpp:999 +#: src/iuse_actor.cpp:1006 msgid "" "a flat surface to butcher onto or eat meals from" msgstr "" -#: src/iuse_actor.cpp:1002 +#: src/iuse_actor.cpp:1009 msgid "a place to sit" msgstr "" -#: src/iuse_actor.cpp:1005 +#: src/iuse_actor.cpp:1012 msgid "a place to hide" msgstr "" -#: src/iuse_actor.cpp:1008 +#: src/iuse_actor.cpp:1015 msgid "a safe place to contain a fire" msgstr "un posto sicuro per contenere un fuoco" -#: src/iuse_actor.cpp:1011 +#: src/iuse_actor.cpp:1018 msgid "a place to smoke or dry food for preservation" msgstr "" -#: src/iuse_actor.cpp:1016 +#: src/iuse_actor.cpp:1023 #, c-format msgid "" "Can be activated to deploy as furniture (%s)." msgstr "" -#: src/iuse_actor.cpp:1022 +#: src/iuse_actor.cpp:1029 #, c-format msgid "" "Can be activated to deploy as furniture (%s), " "which can then be used as %s." msgstr "" -#: src/iuse_actor.cpp:1041 +#: src/iuse_actor.cpp:1048 msgid "Deploy where?" msgstr "" -#: src/iuse_actor.cpp:1050 +#: src/iuse_actor.cpp:1057 msgid "You attempt to become one with the furniture. It doesn't work." msgstr "" -#: src/iuse_actor.cpp:1059 +#: src/iuse_actor.cpp:1066 #, c-format msgid "The space under %s is too cramped to deploy a %s in." msgstr "" -#: src/iuse_actor.cpp:1066 +#: src/iuse_actor.cpp:1073 #, c-format msgid "You can't deploy a %s there." msgstr "" -#: src/iuse_actor.cpp:1071 +#: src/iuse_actor.cpp:1078 msgid "There is already furniture at that location." msgstr "" -#: src/iuse_actor.cpp:1075 +#: src/iuse_actor.cpp:1082 msgid "Before deploying furniture, you need to clear the tile." msgstr "" -#: src/iuse_actor.cpp:1123 +#: src/iuse_actor.cpp:1130 #, c-format msgid "There isn't anything new on the %s." msgstr "" -#: src/iuse_actor.cpp:1159 +#: src/iuse_actor.cpp:1166 msgid "Light where?" msgstr "Luce dove?" -#: src/iuse_actor.cpp:1167 +#: src/iuse_actor.cpp:1174 msgid "You would set yourself on fire." msgstr "Vorresti darti fuoco." -#: src/iuse_actor.cpp:1168 +#: src/iuse_actor.cpp:1175 msgid "But you're already smokin' hot." msgstr "" -#: src/iuse_actor.cpp:1174 +#: src/iuse_actor.cpp:1181 msgid "There is already a fire." msgstr "C'è già un fuoco." -#: src/iuse_actor.cpp:1189 +#: src/iuse_actor.cpp:1196 msgid "Do you really want to burn your firewood source?" msgstr "" -#: src/iuse_actor.cpp:1202 +#: src/iuse_actor.cpp:1209 msgid "" "There's a brazier there but you haven't set it up to contain the fire. " "Continue?" msgstr "" -#: src/iuse_actor.cpp:1209 +#: src/iuse_actor.cpp:1216 msgid "You successfully light a fire." msgstr "Hai acceso un fuoco." -#: src/iuse_actor.cpp:1231 src/iuse_actor.cpp:1966 src/iuse_actor.cpp:2065 +#: src/iuse_actor.cpp:1238 src/iuse_actor.cpp:1973 src/iuse_actor.cpp:2072 msgid "This tool doesn't have enough charges." msgstr "Questo attrezzo non ha abbastanza cariche." -#: src/iuse_actor.cpp:1235 +#: src/iuse_actor.cpp:1242 msgid "You need direct sunlight to light a fire with this." msgstr "" "Hai bisogno di una luce solare diretta per accendere il fuoco con questo." -#: src/iuse_actor.cpp:1297 +#: src/iuse_actor.cpp:1304 #, c-format msgid "" "If the current weather holds, it will take around %d minute to light a fire." @@ -445921,7 +446781,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse_actor.cpp:1299 +#: src/iuse_actor.cpp:1306 #, c-format msgid "At your skill level, it will take around %d minute to light a fire." msgid_plural "" @@ -445930,50 +446790,50 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse_actor.cpp:1361 +#: src/iuse_actor.cpp:1368 #, c-format msgid "You can not cut the %s with itself." msgstr "Non puoi tagliare il %s con se stesso." -#: src/iuse_actor.cpp:1415 +#: src/iuse_actor.cpp:1422 #, c-format msgid "Can't salvage anything from %s." msgstr "" -#: src/iuse_actor.cpp:1419 +#: src/iuse_actor.cpp:1426 #, c-format msgid "Try disassembling the %s instead." msgstr "" -#: src/iuse_actor.cpp:1427 +#: src/iuse_actor.cpp:1434 #, c-format msgid "The %s is made of material that cannot be cut up." msgstr "Il %s è fatto di un materiale che non si può tagliare." -#: src/iuse_actor.cpp:1433 +#: src/iuse_actor.cpp:1440 #, c-format msgid "Please empty the %s before cutting it up." msgstr "Per favore svuota il %s prima di tagliarlo." -#: src/iuse_actor.cpp:1439 +#: src/iuse_actor.cpp:1446 #, c-format msgid "The %s is too small to salvage material from." msgstr "" -#: src/iuse_actor.cpp:1446 +#: src/iuse_actor.cpp:1453 msgid "You are wielding that, are you sure?" msgstr "" -#: src/iuse_actor.cpp:1448 +#: src/iuse_actor.cpp:1455 msgid "You're wearing that, are you sure?" msgstr "Lo indossi, sei sicuro?" -#: src/iuse_actor.cpp:1605 +#: src/iuse_actor.cpp:1612 #, c-format msgid "You try to salvage materials from the %s." msgstr "" -#: src/iuse_actor.cpp:1630 +#: src/iuse_actor.cpp:1637 #, c-format msgid "Salvaged %1$i %2$s." msgid_plural "Salvaged %1$i %2$s." @@ -445981,103 +446841,103 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse_actor.cpp:1643 +#: src/iuse_actor.cpp:1650 #, c-format msgid "Could not salvage a %s." msgstr "Non sei riuscito a recuperare %s." -#: src/iuse_actor.cpp:1677 +#: src/iuse_actor.cpp:1684 msgid "You can't inscribe an item that isn't solid!" msgstr "" -#: src/iuse_actor.cpp:1684 +#: src/iuse_actor.cpp:1691 #, c-format msgid "You can't %1$s %2$s because of the material it is made of." msgstr "" -#: src/iuse_actor.cpp:1695 +#: src/iuse_actor.cpp:1702 #, c-format msgid "%s meaning?" msgstr "" -#: src/iuse_actor.cpp:1696 +#: src/iuse_actor.cpp:1703 msgid "It's a label" msgstr "" -#: src/iuse_actor.cpp:1697 +#: src/iuse_actor.cpp:1704 msgid "It's a note" msgstr "È una nota" -#: src/iuse_actor.cpp:1716 +#: src/iuse_actor.cpp:1723 msgid "(To delete, clear the text and confirm)\n" msgstr "" #. ~ %1$s: gerund (e.g. carved), %2$s: item name -#: src/iuse_actor.cpp:1718 +#: src/iuse_actor.cpp:1725 #, c-format msgctxt "carving" msgid "%1$s on the %2$s is: " msgstr "" -#: src/iuse_actor.cpp:1722 src/iuse_actor.cpp:1773 +#: src/iuse_actor.cpp:1729 src/iuse_actor.cpp:1780 #, c-format msgid "%s what?" msgstr "%s cosa?" -#: src/iuse_actor.cpp:1753 +#: src/iuse_actor.cpp:1760 #, c-format msgid "%s on what?" msgstr "%s su cosa?" -#: src/iuse_actor.cpp:1754 +#: src/iuse_actor.cpp:1761 msgid "The terrain" msgstr "Il terreno" -#: src/iuse_actor.cpp:1755 +#: src/iuse_actor.cpp:1762 msgid "An item" msgstr "Un oggetto" -#: src/iuse_actor.cpp:1769 +#: src/iuse_actor.cpp:1776 msgid "Write where?" msgstr "Scrivere dove?" -#: src/iuse_actor.cpp:1777 +#: src/iuse_actor.cpp:1784 msgid "Inscribe which item?" msgstr "" -#: src/iuse_actor.cpp:1784 +#: src/iuse_actor.cpp:1791 #, c-format msgid "You try to bend your %s, but fail." msgstr "" -#: src/iuse_actor.cpp:1825 +#: src/iuse_actor.cpp:1832 msgid "You cauterize yourself." msgstr "Ti sei cauterizzato." -#: src/iuse_actor.cpp:1828 +#: src/iuse_actor.cpp:1835 msgid "It hurts like hell!" msgstr "Fa un male cane!" -#: src/iuse_actor.cpp:1830 +#: src/iuse_actor.cpp:1837 msgid "It itches a little." msgstr "Prude un pochino." -#: src/iuse_actor.cpp:1833 +#: src/iuse_actor.cpp:1840 msgid "Bleeding has not stopped completely!" msgstr "L'emorragia non si è completamente fermata!" -#: src/iuse_actor.cpp:1892 +#: src/iuse_actor.cpp:1899 msgid "" "You are not bleeding or bitten, there is no need to cauterize yourself." msgstr "" "Non stai sanguinando nè hai ferite infettate, non c'e' bisogno di " "cauterizzarti." -#: src/iuse_actor.cpp:1895 +#: src/iuse_actor.cpp:1902 msgid "You cannot cauterize while mounted." msgstr "" -#: src/iuse_actor.cpp:1901 +#: src/iuse_actor.cpp:1908 msgid "" "You need a source of flame (4 charges worth) before you can cauterize " "yourself." @@ -446085,805 +446945,805 @@ msgstr "" "Hai bisogno di una fiamma (equivalente a 4 cariche) prima di poterti " "cauterizzare." -#: src/iuse_actor.cpp:1905 +#: src/iuse_actor.cpp:1912 #, c-format msgid "You need at least %d charges to cauterize wounds." msgstr "" -#: src/iuse_actor.cpp:2054 +#: src/iuse_actor.cpp:2061 msgid "Hsss" msgstr "" -#: src/iuse_actor.cpp:2102 +#: src/iuse_actor.cpp:2109 msgid "You can't play music while mounted." msgstr "" -#: src/iuse_actor.cpp:2103 +#: src/iuse_actor.cpp:2110 msgid " can't play music while mounted." msgstr "" -#: src/iuse_actor.cpp:2109 +#: src/iuse_actor.cpp:2116 msgid "You can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2110 +#: src/iuse_actor.cpp:2117 msgid " can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2120 src/iuse_actor.cpp:2128 +#: src/iuse_actor.cpp:2127 src/iuse_actor.cpp:2135 #, c-format msgid "You stop playing your %s." msgstr "" -#: src/iuse_actor.cpp:2121 src/iuse_actor.cpp:2129 +#: src/iuse_actor.cpp:2128 src/iuse_actor.cpp:2136 #, c-format msgid " stops playing their %s." msgstr "" -#: src/iuse_actor.cpp:2140 +#: src/iuse_actor.cpp:2147 #, c-format msgid "You need to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2141 +#: src/iuse_actor.cpp:2148 #, c-format msgid " needs to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2150 +#: src/iuse_actor.cpp:2157 #, c-format msgid "You feel too weak to play your %s." msgstr "" -#: src/iuse_actor.cpp:2151 +#: src/iuse_actor.cpp:2158 #, c-format msgid " feels too weak to play their %s." msgstr "" -#: src/iuse_actor.cpp:2164 +#: src/iuse_actor.cpp:2171 #, c-format msgid "You start playing your %s." msgstr "" -#: src/iuse_actor.cpp:2165 +#: src/iuse_actor.cpp:2172 #, c-format msgid " starts playing their %s." msgstr "" #. ~ %1$s: npc name, %2$s: npc action description -#: src/iuse_actor.cpp:2183 +#: src/iuse_actor.cpp:2190 #, c-format msgctxt "play music" msgid "%1$s %2$s" msgstr "%1$s %2$s" -#: src/iuse_actor.cpp:2189 +#: src/iuse_actor.cpp:2196 msgid "You produce an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2191 +#: src/iuse_actor.cpp:2198 #, c-format msgid "%s produces an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2244 +#: src/iuse_actor.cpp:2251 msgid "This can teach you a spell." msgstr "" -#: src/iuse_actor.cpp:2246 +#: src/iuse_actor.cpp:2253 msgid "This can teach you a number of spells." msgstr "" -#: src/iuse_actor.cpp:2249 +#: src/iuse_actor.cpp:2256 msgid "Spells Contained:" msgstr "" -#: src/iuse_actor.cpp:2260 src/iuse_actor.cpp:2296 +#: src/iuse_actor.cpp:2267 src/iuse_actor.cpp:2303 #, c-format msgid "Level %u" msgstr "Livello %u" -#: src/iuse_actor.cpp:2262 +#: src/iuse_actor.cpp:2269 #, c-format msgid "%1$s (Max)" msgstr "" -#: src/iuse_actor.cpp:2283 +#: src/iuse_actor.cpp:2290 msgid "You can't read." -msgstr "Non puoi leggere." +msgstr "Non sai leggere." -#: src/iuse_actor.cpp:2298 +#: src/iuse_actor.cpp:2305 msgid " (Max)" msgstr "" -#: src/iuse_actor.cpp:2305 +#: src/iuse_actor.cpp:2312 msgid "Study to Learn" msgstr "" -#: src/iuse_actor.cpp:2308 +#: src/iuse_actor.cpp:2315 msgid "Can't learn!" msgstr "" -#: src/iuse_actor.cpp:2316 +#: src/iuse_actor.cpp:2323 msgid "You already know everything this could teach you." msgstr "" -#: src/iuse_actor.cpp:2324 +#: src/iuse_actor.cpp:2331 msgid "Study a spell:" msgstr "" -#: src/iuse_actor.cpp:2341 +#: src/iuse_actor.cpp:2348 msgid "Spend how long studying?" msgstr "" -#: src/iuse_actor.cpp:2342 +#: src/iuse_actor.cpp:2349 msgid "30 minutes" msgstr "30 minuti" -#: src/iuse_actor.cpp:2343 +#: src/iuse_actor.cpp:2350 msgid "1 hour" msgstr "1 ora" -#: src/iuse_actor.cpp:2344 +#: src/iuse_actor.cpp:2351 msgid "2 hours" msgstr "2 ore" -#: src/iuse_actor.cpp:2345 +#: src/iuse_actor.cpp:2352 msgid "4 hours" msgstr "4 ore" -#: src/iuse_actor.cpp:2346 +#: src/iuse_actor.cpp:2353 msgid "8 hours" msgstr "8 ore" -#: src/iuse_actor.cpp:2347 +#: src/iuse_actor.cpp:2354 msgid "Until you gain a spell level" msgstr "" -#: src/iuse_actor.cpp:2388 +#: src/iuse_actor.cpp:2395 #, c-format msgid "This item when activated: %1$s" msgstr "" #. ~ %1$s: spell name, %2$i: spell level -#: src/iuse_actor.cpp:2393 +#: src/iuse_actor.cpp:2400 #, c-format msgid "This item casts %1$s at level %2$i." msgstr "" -#: src/iuse_actor.cpp:2397 +#: src/iuse_actor.cpp:2404 msgid "This item never fails." msgstr "questo oggetto non fallisce mai." -#: src/iuse_actor.cpp:2478 +#: src/iuse_actor.cpp:2485 #, c-format msgid "You don't think putting your %1$s in your %2$s is a good idea" msgstr "" -#: src/iuse_actor.cpp:2482 +#: src/iuse_actor.cpp:2489 #, c-format msgid "You holster your %s" msgstr "Metti %s nella tua fondina." -#: src/iuse_actor.cpp:2494 +#: src/iuse_actor.cpp:2501 #, c-format msgid "You need to unwield your %s before using it." msgstr "" -#: src/iuse_actor.cpp:2501 +#: src/iuse_actor.cpp:2508 msgid "Holster item" msgstr "" -#: src/iuse_actor.cpp:2508 +#: src/iuse_actor.cpp:2515 #, c-format msgid "Draw %s" msgstr "" -#: src/iuse_actor.cpp:2513 src/monexamine.cpp:365 src/monexamine.cpp:516 +#: src/iuse_actor.cpp:2520 src/monexamine.cpp:365 src/monexamine.cpp:516 #, c-format msgid "Use %s" msgstr "usa %s" -#: src/iuse_actor.cpp:2536 +#: src/iuse_actor.cpp:2543 #, c-format msgid "You can't unwield your %s." msgstr "" -#: src/iuse_actor.cpp:2561 +#: src/iuse_actor.cpp:2568 msgid "Can be activated to store suitable items." msgstr "Può essere attivato per inserirvi oggetti adatti." -#: src/iuse_actor.cpp:2577 +#: src/iuse_actor.cpp:2584 #, c-format msgid "Can be used to assemble: %s" msgstr "può essere usato per assemblare: %s" -#: src/iuse_actor.cpp:2587 +#: src/iuse_actor.cpp:2594 #, c-format msgid "Insufficient ammunition to assemble %s" msgstr "" -#: src/iuse_actor.cpp:2632 +#: src/iuse_actor.cpp:2639 msgid "You can't do that while incorporeal." msgstr "" -#: src/iuse_actor.cpp:2633 +#: src/iuse_actor.cpp:2640 msgid " can't do that while incorporeal." msgstr "" -#: src/iuse_actor.cpp:2646 +#: src/iuse_actor.cpp:2653 msgid " can't do that while mounted." msgstr "" -#: src/iuse_actor.cpp:2658 +#: src/iuse_actor.cpp:2665 msgid "Your tool does not have enough charges to do that." msgstr "il tuo attrezzo non ha abbastanza cariche per poterlo fare" -#: src/iuse_actor.cpp:2739 +#: src/iuse_actor.cpp:2746 #, c-format msgid "Your %s is not made of any of:" msgstr "" -#: src/iuse_actor.cpp:2743 +#: src/iuse_actor.cpp:2750 #, c-format msgid "%s (repaired using %s)" msgstr "" -#: src/iuse_actor.cpp:2786 +#: src/iuse_actor.cpp:2793 #, c-format msgid "You don't have enough %s to do that. Have: %d, need: %d" msgstr "non hai abbastanza %s per poterlo fare. hai: %d, serve: %d" -#: src/iuse_actor.cpp:2872 src/iuse_actor.cpp:4545 +#: src/iuse_actor.cpp:2879 src/iuse_actor.cpp:4552 msgid "You do not have that item!" msgstr "Non hai quell'oggetto!" -#: src/iuse_actor.cpp:2878 +#: src/iuse_actor.cpp:2885 msgid "That requires gunsmithing tools." msgstr "" -#: src/iuse_actor.cpp:2884 +#: src/iuse_actor.cpp:2891 msgid "You cannot repair this type of item." msgstr "non puoi riparare questo tipo di oggetto" -#: src/iuse_actor.cpp:2894 +#: src/iuse_actor.cpp:2901 msgid "This can be used to repair other items, not itself." msgstr "" -#: src/iuse_actor.cpp:2921 +#: src/iuse_actor.cpp:2928 #, c-format msgid "Your %s is already enhanced to its maximum potential." msgstr "" -#: src/iuse_actor.cpp:2929 src/iuse_actor.cpp:3192 +#: src/iuse_actor.cpp:2936 src/iuse_actor.cpp:3199 #, c-format msgid "You cannot improve your %s any more this way." msgstr "Non puoi ulteriormente migliorare %s in questo modo." -#: src/iuse_actor.cpp:3031 +#: src/iuse_actor.cpp:3038 #, c-format msgid "You damage your %s! ( %s-> %s)" msgstr "Hai danneggiato %s! (%s -> %s)" -#: src/iuse_actor.cpp:3034 src/iuse_actor.cpp:4701 +#: src/iuse_actor.cpp:3041 src/iuse_actor.cpp:4708 msgid "You destroy it!" msgstr "L'hai distrutto!" -#: src/iuse_actor.cpp:3070 +#: src/iuse_actor.cpp:3077 #, c-format msgid "The %s already fits!" msgstr "" -#: src/iuse_actor.cpp:3073 +#: src/iuse_actor.cpp:3080 #, c-format msgid "This %s cannot be refitted!" msgstr "" -#: src/iuse_actor.cpp:3112 +#: src/iuse_actor.cpp:3119 #, c-format msgid "" "It seems working on your %s is just beyond your current level of expertise." msgstr "" -#: src/iuse_actor.cpp:3151 +#: src/iuse_actor.cpp:3158 #, c-format msgid "You take your %s in, improving the fit." msgstr "Hai migliorato %s, ora ti calza a pennelo." -#: src/iuse_actor.cpp:3167 +#: src/iuse_actor.cpp:3174 #, c-format msgid "You resize the %s to accommodate your tiny build." msgstr "" -#: src/iuse_actor.cpp:3180 +#: src/iuse_actor.cpp:3187 #, c-format msgid "You adjust the %s back to its normal size." msgstr "" -#: src/iuse_actor.cpp:3198 +#: src/iuse_actor.cpp:3205 #, c-format msgid "You make your %s extra sturdy." msgstr "Hai reso %s più robusto." -#: src/iuse_actor.cpp:3207 +#: src/iuse_actor.cpp:3214 #, c-format msgid "Your %s is already enhanced." msgstr "%s è già rinforzato." -#: src/iuse_actor.cpp:3216 +#: src/iuse_actor.cpp:3223 msgid "Refitting" msgstr "" -#: src/iuse_actor.cpp:3217 +#: src/iuse_actor.cpp:3224 msgid "Downsizing" msgstr "" -#: src/iuse_actor.cpp:3218 +#: src/iuse_actor.cpp:3225 msgid "Upsizing" msgstr "" -#: src/iuse_actor.cpp:3220 +#: src/iuse_actor.cpp:3227 msgid "Practicing" msgstr "" -#: src/iuse_actor.cpp:3229 +#: src/iuse_actor.cpp:3236 msgid "Repair" msgstr "" -#: src/iuse_actor.cpp:3238 +#: src/iuse_actor.cpp:3245 #, c-format msgid "Repair %s" msgstr "ripara %s" -#: src/iuse_actor.cpp:3310 +#: src/iuse_actor.cpp:3317 msgid "You can't use filthy items for healing." msgstr "" -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "The bleeding is stopped." msgstr "Il sanguinamento si è fermato." -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "You stop the bleeding." msgstr "Hai fermato il sanguinamento." -#: src/iuse_actor.cpp:3457 +#: src/iuse_actor.cpp:3464 msgid "You reduce the bleeding, but it's not stopped yet." msgstr "hai ridotto il sanguinamento, ma non lo hai ancora fermato." -#: src/iuse_actor.cpp:3458 +#: src/iuse_actor.cpp:3465 msgid "The bleeding is reduced, but not stopped." msgstr "il sanguinamento è ridotto, ma non è fermato." -#: src/iuse_actor.cpp:3462 +#: src/iuse_actor.cpp:3469 msgid "" "Your dressing is too ineffective for a bleeding of this extent, and you fail" " to stop it." msgstr "" -#: src/iuse_actor.cpp:3463 +#: src/iuse_actor.cpp:3470 msgid "The wound still bleeds." msgstr "la ferita sanguina ancora." -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "The wound is cleaned." msgstr "la ferita è pulita" -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "You clean the wound." msgstr "Hai pulito la ferita." -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "The wound still looks bad." msgstr "" -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "Your wound still aches." msgstr "La tua ferita ti fa ancora male." -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "The wound is disinfected." msgstr "la ferita è disinfettata." -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "You disinfect the wound." msgstr "Hai disinfettato la ferita." -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "The wound still looks nasty." msgstr "la ferita sembra ancora sporca." -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "Your wound still hurts." msgstr "La tua ferita ti fa ancora dolore." -#: src/iuse_actor.cpp:3490 +#: src/iuse_actor.cpp:3497 #, c-format msgid "You finish using the %s." msgstr "" #. ~ Healing complete message. %1$s is healer name, %2$s is item name. -#: src/iuse_actor.cpp:3494 +#: src/iuse_actor.cpp:3501 #, c-format msgid "%1$s finishes using the %2$s." msgstr "" -#: src/iuse_actor.cpp:3581 +#: src/iuse_actor.cpp:3588 msgid "That arm is broken. It needs surgical attention or a splint." msgstr "" -#: src/iuse_actor.cpp:3583 +#: src/iuse_actor.cpp:3590 msgid "That leg is broken. It needs surgical attention or a splint." msgstr "" -#: src/iuse_actor.cpp:3608 +#: src/iuse_actor.cpp:3615 msgid "'s biology is not compatible with that item." msgstr "" -#: src/iuse_actor.cpp:3637 +#: src/iuse_actor.cpp:3644 msgid "Select a body part for: " msgstr "" #. ~ %1$s: patient name, %2$s: healing item name -#: src/iuse_actor.cpp:3655 +#: src/iuse_actor.cpp:3662 #, c-format msgctxt "healing" msgid "Select a body part of %1$s for %2$s:" msgstr "" -#: src/iuse_actor.cpp:3669 +#: src/iuse_actor.cpp:3676 msgid "Healing effects " msgstr "" -#: src/iuse_actor.cpp:3674 +#: src/iuse_actor.cpp:3681 msgid "Base healing: " msgstr "" -#: src/iuse_actor.cpp:3675 src/iuse_actor.cpp:3680 +#: src/iuse_actor.cpp:3682 src/iuse_actor.cpp:3687 msgid "Head: " msgstr "testa" -#: src/iuse_actor.cpp:3676 src/iuse_actor.cpp:3682 +#: src/iuse_actor.cpp:3683 src/iuse_actor.cpp:3689 msgid " Torso: " msgstr "busto" -#: src/iuse_actor.cpp:3677 src/iuse_actor.cpp:3684 +#: src/iuse_actor.cpp:3684 src/iuse_actor.cpp:3691 msgid " Limbs: " msgstr "arti" -#: src/iuse_actor.cpp:3679 +#: src/iuse_actor.cpp:3686 msgid "Actual healing: " msgstr "" -#: src/iuse_actor.cpp:3690 +#: src/iuse_actor.cpp:3697 msgid "Base bandaging quality: " msgstr "" -#: src/iuse_actor.cpp:3693 +#: src/iuse_actor.cpp:3700 msgid "Actual bandaging quality: " msgstr "" -#: src/iuse_actor.cpp:3699 +#: src/iuse_actor.cpp:3706 msgid "Base disinfecting quality: " msgstr "" -#: src/iuse_actor.cpp:3702 +#: src/iuse_actor.cpp:3709 msgid "Actual disinfecting quality: " msgstr "" -#: src/iuse_actor.cpp:3707 +#: src/iuse_actor.cpp:3714 msgid "Effect on bleeding: " msgstr "" -#: src/iuse_actor.cpp:3709 +#: src/iuse_actor.cpp:3716 msgid "Actual effect on bleeding: " msgstr "" -#: src/iuse_actor.cpp:3714 +#: src/iuse_actor.cpp:3721 msgid "Chance to heal (percent): " msgstr "" -#: src/iuse_actor.cpp:3716 +#: src/iuse_actor.cpp:3723 msgid "* Bite: " msgstr "morso" -#: src/iuse_actor.cpp:3720 +#: src/iuse_actor.cpp:3727 msgid "* Infection: " msgstr "infezione" -#: src/iuse_actor.cpp:3724 +#: src/iuse_actor.cpp:3731 msgid "Moves to use: " msgstr "" -#: src/iuse_actor.cpp:3784 +#: src/iuse_actor.cpp:3791 #, c-format msgid "Yeah. Place the %s at your feet. Real damn smart move." msgstr "" -#: src/iuse_actor.cpp:3790 +#: src/iuse_actor.cpp:3797 #, c-format msgid "You can't place a %s there." msgstr "Non puoi posizionare %s li." -#: src/iuse_actor.cpp:3796 +#: src/iuse_actor.cpp:3803 #, c-format msgid "You must place the %s between two solid tiles." msgstr "" -#: src/iuse_actor.cpp:3801 +#: src/iuse_actor.cpp:3808 #, c-format msgid "The %s needs a %s adjacent to it." msgstr "" -#: src/iuse_actor.cpp:3808 +#: src/iuse_actor.cpp:3815 #, c-format msgid "You can't place a %s there. It contains a trap already." msgstr "" -#: src/iuse_actor.cpp:3811 +#: src/iuse_actor.cpp:3818 #, c-format msgid "You trigger a %s!" msgstr "" -#: src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:3847 #, c-format msgid "Place %s where?" msgstr "Posiziona %s dove?" -#: src/iuse_actor.cpp:3862 +#: src/iuse_actor.cpp:3869 #, c-format msgid "" "That trap needs a space in %d tiles radius to be clear, centered %d tiles " "from you." msgstr "" -#: src/iuse_actor.cpp:3966 +#: src/iuse_actor.cpp:3973 #, c-format msgid "You saw down the barrel of your %s." msgstr "" -#: src/iuse_actor.cpp:3976 src/iuse_actor.cpp:4035 +#: src/iuse_actor.cpp:3983 src/iuse_actor.cpp:4042 msgid "It's not a gun." msgstr "non è un arma." -#: src/iuse_actor.cpp:3980 +#: src/iuse_actor.cpp:3987 msgid "The barrel is too small." msgstr "" -#: src/iuse_actor.cpp:3984 +#: src/iuse_actor.cpp:3991 msgid "The barrel is already sawn-off." msgstr "" -#: src/iuse_actor.cpp:3994 +#: src/iuse_actor.cpp:4001 msgid "Can't saw off modified barrels." msgstr "" -#: src/iuse_actor.cpp:4025 +#: src/iuse_actor.cpp:4032 #, c-format msgid "You saw down the stock of your %s." msgstr "" -#: src/iuse_actor.cpp:4039 +#: src/iuse_actor.cpp:4046 msgid "The stock is already sawn-off." msgstr "" -#: src/iuse_actor.cpp:4043 +#: src/iuse_actor.cpp:4050 msgid "This gun doesn't have a stock." msgstr "" -#: src/iuse_actor.cpp:4059 +#: src/iuse_actor.cpp:4066 msgid "" "Can't cut off modern composite stocks (must have an empty stock mount)." msgstr "" -#: src/iuse_actor.cpp:4063 +#: src/iuse_actor.cpp:4070 msgid "Can't cut off modified stocks." msgstr "" -#: src/iuse_actor.cpp:4067 +#: src/iuse_actor.cpp:4074 msgid "Can't cut off accessorized stocks." msgstr "" -#: src/iuse_actor.cpp:4099 +#: src/iuse_actor.cpp:4106 #, c-format msgid "You attach %s to your MOLLE webbing." msgstr "" -#: src/iuse_actor.cpp:4120 +#: src/iuse_actor.cpp:4127 msgid "Remove which accessory?" msgstr "" -#: src/iuse_actor.cpp:4131 +#: src/iuse_actor.cpp:4138 #, c-format msgid "You remove the item from your %s." msgstr "" -#: src/iuse_actor.cpp:4173 +#: src/iuse_actor.cpp:4180 msgid "You can't install bionics while mounted." msgstr "" -#: src/iuse_actor.cpp:4177 +#: src/iuse_actor.cpp:4184 msgid "You can't self-install this CBM." msgstr "" -#: src/iuse_actor.cpp:4179 +#: src/iuse_actor.cpp:4186 msgid "You can't install a filthy CBM!" msgstr "" -#: src/iuse_actor.cpp:4181 +#: src/iuse_actor.cpp:4188 msgid "This CBM is not sterile, you can't install it." msgstr "" -#: src/iuse_actor.cpp:4184 +#: src/iuse_actor.cpp:4191 msgid "This CBM is already deployed. You need to reset it to factory state." msgstr "" -#: src/iuse_actor.cpp:4187 +#: src/iuse_actor.cpp:4194 msgid "Max power capacity already reached" msgstr "" -#: src/iuse_actor.cpp:4192 +#: src/iuse_actor.cpp:4199 msgid "You have already installed this bionic." msgstr "Hai già installato quel tipo di estensione bionica." -#: src/iuse_actor.cpp:4194 +#: src/iuse_actor.cpp:4201 msgid "There is nothing to upgrade." msgstr "non c'è niente da migliorare" -#: src/iuse_actor.cpp:4203 +#: src/iuse_actor.cpp:4210 msgid "You have a superior version installed." msgstr "hai una versione superiore installata" -#: src/iuse_actor.cpp:4242 +#: src/iuse_actor.cpp:4249 msgid "Remove which modification?" msgstr "" -#: src/iuse_actor.cpp:4254 +#: src/iuse_actor.cpp:4261 msgid "" "Are you sure? You may be lacking the skills needed to reattach this " "modification." msgstr "" -#: src/iuse_actor.cpp:4256 +#: src/iuse_actor.cpp:4263 msgid "Remove modification?" msgstr "" -#: src/iuse_actor.cpp:4273 src/iuse_actor.cpp:4347 +#: src/iuse_actor.cpp:4280 src/iuse_actor.cpp:4354 msgid "Doesn't appear to be modded." msgstr "" -#: src/iuse_actor.cpp:4283 +#: src/iuse_actor.cpp:4290 msgid "None of the mods can be removed." msgstr "" -#: src/iuse_actor.cpp:4288 src/iuse_actor.cpp:4361 +#: src/iuse_actor.cpp:4295 src/iuse_actor.cpp:4368 msgid "Has to be taken off first." msgstr "" -#: src/iuse_actor.cpp:4318 +#: src/iuse_actor.cpp:4325 msgid "Modify which part" msgstr "" -#: src/iuse_actor.cpp:4342 +#: src/iuse_actor.cpp:4349 msgid "Need to be wielding." msgstr "" -#: src/iuse_actor.cpp:4356 +#: src/iuse_actor.cpp:4363 msgid "None of the mods can be modified." msgstr "" -#: src/iuse_actor.cpp:4403 +#: src/iuse_actor.cpp:4410 #, c-format msgid "Put up the %s where (%dx%d clear area)?" msgstr "" -#: src/iuse_actor.cpp:4418 src/iuse_actor.cpp:4422 +#: src/iuse_actor.cpp:4425 src/iuse_actor.cpp:4429 #, c-format msgid "The %s is in the way." msgstr "" -#: src/iuse_actor.cpp:4426 +#: src/iuse_actor.cpp:4433 #, c-format msgid "The %s in that direction isn't suitable for placing the %s." msgstr "" -#: src/iuse_actor.cpp:4431 +#: src/iuse_actor.cpp:4438 #, c-format msgid "There is already furniture (%s) there." msgstr "" -#: src/iuse_actor.cpp:4471 +#: src/iuse_actor.cpp:4478 msgid "Use this item to weigh yourself. Includes everything you are wearing." msgstr "" -#: src/iuse_actor.cpp:4477 +#: src/iuse_actor.cpp:4484 msgid "You cannot weigh yourself while mounted." msgstr "" -#: src/iuse_actor.cpp:4483 +#: src/iuse_actor.cpp:4490 #, c-format msgid "ERROR: Max weight of %.0f %s exceeded" msgstr "" -#: src/iuse_actor.cpp:4533 +#: src/iuse_actor.cpp:4540 msgid "You can't see to sew!" msgstr "Non riesci a cucire senza vedere!" -#: src/iuse_actor.cpp:4543 +#: src/iuse_actor.cpp:4550 msgid "Enhance which clothing?" msgstr "" -#: src/iuse_actor.cpp:4551 +#: src/iuse_actor.cpp:4558 msgid "This can be used to repair or modify other items, not itself." msgstr "" -#: src/iuse_actor.cpp:4596 +#: src/iuse_actor.cpp:4603 msgid "How do you want to modify it?" msgstr "" #. ~ %1$s: modification desc, %2$s: mod name -#: src/iuse_actor.cpp:4611 +#: src/iuse_actor.cpp:4618 #, c-format msgid "Can't %1$s (incompatible with %2$s)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of thread needed -#: src/iuse_actor.cpp:4616 +#: src/iuse_actor.cpp:4623 #, c-format msgid "Can't %1$s (need %2$d thread loaded)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items needed -#: src/iuse_actor.cpp:4620 +#: src/iuse_actor.cpp:4627 #, c-format msgid "Can't %1$s (need %2$d %3$s)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items #. needed, %4$s: number of thread needed -#: src/iuse_actor.cpp:4627 +#: src/iuse_actor.cpp:4634 #, c-format msgid "%1$s (%2$d %3$s and %4$d thread)" msgstr "" -#: src/iuse_actor.cpp:4671 +#: src/iuse_actor.cpp:4678 msgid "Are you sure? You will not gain any materials back." msgstr "sei sicuro? non prenderai nessun materiale indietro" -#: src/iuse_actor.cpp:4698 +#: src/iuse_actor.cpp:4705 #, c-format msgid "You damage your %s trying to modify it! ( %s-> %s)" msgstr "" -#: src/iuse_actor.cpp:4709 +#: src/iuse_actor.cpp:4716 msgid "You fail to modify the clothing, and you waste thread and materials." msgstr "" -#: src/iuse_actor.cpp:4713 +#: src/iuse_actor.cpp:4720 #, c-format msgid "You modify your %s, but waste a lot of thread." msgstr "" -#: src/iuse_actor.cpp:4723 +#: src/iuse_actor.cpp:4730 #, c-format msgid "You modify your %s!" msgstr "hai modificato il tuo %s!" -#: src/iuse_actor.cpp:4764 +#: src/iuse_actor.cpp:4771 #, c-format msgid "You use the %s to mask your scent" msgstr "" -#: src/iuse_actor.h:535 +#: src/iuse_actor.h:538 msgid "Carve" msgstr "Incidi" -#: src/iuse_actor.h:536 +#: src/iuse_actor.h:539 msgid "Carved" msgstr "Inciso" -#: src/iuse_actor.h:576 src/iuse_actor.h:578 src/iuse_actor.h:599 -#: src/iuse_actor.h:624 +#: src/iuse_actor.h:579 src/iuse_actor.h:581 src/iuse_actor.h:602 +#: src/iuse_actor.h:627 msgid "hsss" msgstr "" @@ -447064,7 +447924,7 @@ msgstr "" msgid "ndo move" msgstr "" -#: src/json.cpp:807 +#: src/json.cpp:809 msgid "" "This JSON file looks like it starts with a Byte Order Mark (BOM) or is " "otherwise corrupted. This can happen if you edit files in Windows Notepad." @@ -447092,7 +447952,7 @@ msgstr "" msgid "N " msgstr "" -#: src/line.cpp:571 src/overmap.cpp:5888 +#: src/line.cpp:571 src/overmap.cpp:5882 msgid "north" msgstr "nord" @@ -447108,7 +447968,7 @@ msgstr "nord est" msgid "E " msgstr "" -#: src/line.cpp:573 src/overmap.cpp:5889 +#: src/line.cpp:573 src/overmap.cpp:5883 msgid "east" msgstr "" @@ -447124,7 +447984,7 @@ msgstr "sud est" msgid "S " msgstr "" -#: src/line.cpp:575 src/overmap.cpp:5889 +#: src/line.cpp:575 src/overmap.cpp:5883 msgid "south" msgstr "sud" @@ -447140,7 +448000,7 @@ msgstr "sud ovest" msgid "W " msgstr "" -#: src/line.cpp:577 src/overmap.cpp:5890 +#: src/line.cpp:577 src/overmap.cpp:5884 msgid "west" msgstr "" @@ -447555,7 +448415,7 @@ msgid ", %d/sec" msgstr "" #: src/magic.cpp:2108 src/magic.cpp:2166 src/magic.cpp:2377 -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Damage" msgstr "Danno" @@ -447585,7 +448445,7 @@ msgstr "" msgid "Spell Radius: %d" msgstr "" -#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:3005 +#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:2999 msgid "Range" msgstr "distanza" @@ -447656,7 +448516,7 @@ msgstr "" msgid "Your injuries even out." msgstr "" -#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:914 +#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:915 msgid "You feel a surge of euphoria as flames burst out!" msgstr "" @@ -447776,135 +448636,135 @@ msgstr "" msgid "Choose Translocator Gate" msgstr "" -#: src/main.cpp:129 +#: src/main.cpp:130 msgid "Really Quit? All unsaved changes will be lost." msgstr "Vuoi veramente uscire? Tutti i dati non salvati verranno persi." -#: src/main.cpp:571 +#: src/main.cpp:580 #, c-format msgid "Unable to make directory \"%s\". Check permissions." msgstr "" -#: src/main_menu.cpp:168 +#: src/main_menu.cpp:169 msgid "Credits" msgstr "" #. ~ Message Of The Day -#: src/main_menu.cpp:172 +#: src/main_menu.cpp:173 msgid "MOTD" msgstr "" -#: src/main_menu.cpp:209 +#: src/main_menu.cpp:210 msgid "Create World" msgstr "Crea mondo" -#: src/main_menu.cpp:275 +#: src/main_menu.cpp:276 msgid "Bugs? Suggestions? Use links in MOTD to report them." msgstr "" -#: src/main_menu.cpp:278 +#: src/main_menu.cpp:279 #, c-format msgid "Tip of the day: %s" msgstr "" -#: src/main_menu.cpp:314 +#: src/main_menu.cpp:315 #, c-format msgid "Version: %s" msgstr "Versione: %s" -#: src/main_menu.cpp:394 src/path_info.cpp:365 +#: src/main_menu.cpp:395 src/path_info.cpp:465 msgid "Cataclysm: Dark Days Ahead" msgstr "Cataclysm: Dark Days Ahead" -#: src/main_menu.cpp:396 +#: src/main_menu.cpp:397 msgid "No message today." msgstr "Nessun messaggio per oggi." -#: src/main_menu.cpp:417 +#: src/main_menu.cpp:418 msgid "No credits information found." msgstr "" -#: src/main_menu.cpp:423 +#: src/main_menu.cpp:424 msgctxt "Main Menu" msgid "OTD" msgstr "OTD" -#: src/main_menu.cpp:424 +#: src/main_menu.cpp:425 msgctxt "Main Menu" msgid "ew Game" msgstr "uova" -#: src/main_menu.cpp:425 +#: src/main_menu.cpp:426 msgctxt "Main Menu" msgid "Lod" msgstr "Crica" -#: src/main_menu.cpp:426 +#: src/main_menu.cpp:427 msgctxt "Main Menu" msgid "orld" msgstr "ondo" -#: src/main_menu.cpp:427 +#: src/main_menu.cpp:428 msgctxt "Main Menu" msgid "pecial" msgstr "peciale" -#: src/main_menu.cpp:428 +#: src/main_menu.cpp:429 msgctxt "Main Menu" msgid "Setings" msgstr "" -#: src/main_menu.cpp:429 +#: src/main_menu.cpp:430 msgctxt "Main Menu" msgid "Hlp" msgstr "iuto" -#: src/main_menu.cpp:430 +#: src/main_menu.cpp:431 msgctxt "Main Menu" msgid "redits" msgstr "rediti" -#: src/main_menu.cpp:431 +#: src/main_menu.cpp:432 msgctxt "Main Menu" msgid "uit" msgstr "sci" -#: src/main_menu.cpp:435 +#: src/main_menu.cpp:436 msgctxt "Main Menu|New Game" msgid "Cstom Character" msgstr "" -#: src/main_menu.cpp:436 +#: src/main_menu.cpp:437 msgctxt "Main Menu|New Game" msgid "reset Character" msgstr "Personaggio reset" -#: src/main_menu.cpp:437 +#: src/main_menu.cpp:438 msgctxt "Main Menu|New Game" msgid "andom Character" msgstr "Personaggio andom" -#: src/main_menu.cpp:440 +#: src/main_menu.cpp:441 msgctxt "Main Menu|New Game" msgid "Play Now! (efault Scenario)" msgstr "" -#: src/main_menu.cpp:441 +#: src/main_menu.cpp:442 msgctxt "Main Menu|New Game" msgid "Play Nw!" msgstr "" -#: src/main_menu.cpp:445 +#: src/main_menu.cpp:446 msgid "" "Allows you to fully customize points pool, scenario, and character's " "profession, stats, traits, skills and other parameters." msgstr "" -#: src/main_menu.cpp:446 +#: src/main_menu.cpp:447 msgid "Select from one of previously created character templates." msgstr "Seleziona un template di un personaggio già creato in precedenza." -#: src/main_menu.cpp:448 +#: src/main_menu.cpp:449 msgid "" "Creates random character, but lets you preview the generated character and " "the scenario and change character and/or scenario if needed." @@ -447913,13 +448773,13 @@ msgstr "" "del personaggio generato e dello scenario di partenza e modificare entrambi " "se lo desideri." -#: src/main_menu.cpp:450 +#: src/main_menu.cpp:451 msgid "" "Puts you right in the game, randomly choosing character's traits, " "profession, skills and other parameters. Scenario is fixed to Evacuee." msgstr "" -#: src/main_menu.cpp:452 +#: src/main_menu.cpp:453 msgid "" "Puts you right in the game, randomly choosing scenario and character's " "traits, profession, skills and other parameters." @@ -447927,115 +448787,115 @@ msgstr "" "Comincia subito il gioco, generando un personaggio con caratteristiche " "casuali ed uno scenario di partenza a caso." -#: src/main_menu.cpp:466 +#: src/main_menu.cpp:467 msgctxt "Main Menu|World" msgid "elete World" msgstr "Cncella mondo" -#: src/main_menu.cpp:467 +#: src/main_menu.cpp:468 msgctxt "Main Menu|World" msgid "eset World" msgstr "esetta mondo" -#: src/main_menu.cpp:468 +#: src/main_menu.cpp:469 msgctxt "Main Menu|World" msgid "Shw World Mods" msgstr "" -#: src/main_menu.cpp:469 +#: src/main_menu.cpp:470 msgctxt "Main Menu|World" msgid "Copy World Settngs" msgstr "" -#: src/main_menu.cpp:470 +#: src/main_menu.cpp:471 msgctxt "Main Menu|World" msgid "Character to Temlate" msgstr "" -#: src/main_menu.cpp:478 +#: src/main_menu.cpp:479 msgctxt "Main Menu|Settings" msgid "ptions" msgstr "pzioni" -#: src/main_menu.cpp:479 +#: src/main_menu.cpp:480 msgctxt "Main Menu|Settings" msgid "Kebindings" msgstr "" -#: src/main_menu.cpp:480 +#: src/main_menu.cpp:481 msgctxt "Main Menu|Settings" msgid "Atopickup" msgstr "" -#: src/main_menu.cpp:481 +#: src/main_menu.cpp:482 msgctxt "Main Menu|Settings" msgid "Saemode" msgstr "" -#: src/main_menu.cpp:482 +#: src/main_menu.cpp:483 msgctxt "Main Menu|Settings" msgid "Colos" msgstr "" -#: src/main_menu.cpp:696 +#: src/main_menu.cpp:697 msgid "Really quit?" msgstr "Uscire veramente?" -#: src/main_menu.cpp:783 +#: src/main_menu.cpp:784 msgid "Special games don't work with shared maps." msgstr "Le modalità speciali non funzionano con mappe condivise." -#: src/main_menu.cpp:839 +#: src/main_menu.cpp:840 msgid "No world to load." msgstr "" -#: src/main_menu.cpp:865 +#: src/main_menu.cpp:866 msgid "No templates found!" msgstr "Nessun profilo trovato!" -#: src/main_menu.cpp:869 +#: src/main_menu.cpp:870 msgid "Choose a preset character template" msgstr "" -#: src/main_menu.cpp:875 src/main_menu.cpp:1033 src/main_menu.cpp:1060 +#: src/main_menu.cpp:876 src/main_menu.cpp:1034 src/main_menu.cpp:1061 msgid "<- Back to Main Menu" msgstr "" -#: src/main_menu.cpp:884 +#: src/main_menu.cpp:885 #, c-format msgid "What to do with template \"%s\"?" msgstr "" -#: src/main_menu.cpp:888 +#: src/main_menu.cpp:889 #, c-format msgid "Are you sure you want to delete %s?" msgstr "Sei sicuro di voler cancellare %s?" -#: src/main_menu.cpp:891 +#: src/main_menu.cpp:892 msgid "Sorry, something went wrong." msgstr "Scusa, qualcosa è andato storto." #. ~ %s = world name -#: src/main_menu.cpp:1023 +#: src/main_menu.cpp:1024 #, c-format msgid "%s has no characters to load!" msgstr "" -#: src/main_menu.cpp:1027 +#: src/main_menu.cpp:1028 #, c-format msgid "Load character from \"%s\"" msgstr "" -#: src/main_menu.cpp:1051 +#: src/main_menu.cpp:1052 #, c-format msgid "Manage world \"%s\"" msgstr "" -#: src/main_menu.cpp:1079 +#: src/main_menu.cpp:1080 msgid "Delete the world and all saves within?" msgstr "" -#: src/main_menu.cpp:1084 +#: src/main_menu.cpp:1085 msgid "Remove all saves and regenerate world?" msgstr "Vuoi rimuovere tutti i salvataggi e rigenerare il mondo?" @@ -448045,7 +448905,7 @@ msgstr "Vuoi rimuovere tutti i salvataggi e rigenerare il mondo?" msgid "weight of %1$s" msgstr "" -#: src/map.cpp:864 src/vehicle.cpp:6304 +#: src/map.cpp:864 src/vehicle.cpp:6305 #, c-format msgid "A towing cable snaps off of %s." msgstr "" @@ -448404,38 +449264,38 @@ msgstr "%s ti fa stare male." msgid "memory map region for (%d,%d,%d)" msgstr "" -#: src/mapbuffer.cpp:142 +#: src/mapbuffer.cpp:143 #, c-format msgid "Please wait as the map saves [%d/%d]" msgstr "" -#: src/mapgen.cpp:5842 +#: src/mapgen.cpp:5833 msgid "Sub-prime contact console" msgstr "" -#: src/mapgen.cpp:5844 +#: src/mapgen.cpp:5835 msgid "Terminate Specimens" msgstr "" -#: src/mapgen.cpp:5845 +#: src/mapgen.cpp:5836 msgid "Release Specimens" msgstr "" -#: src/mapgen.cpp:5847 +#: src/mapgen.cpp:5838 msgid "Toggle Portal" msgstr "" -#: src/mapgen.cpp:5848 +#: src/mapgen.cpp:5839 msgid "Activate Resonance Cascade" msgstr "" -#: src/mapgen.cpp:5888 src/mapgen.cpp:7095 src/mapgen.cpp:7114 -#: src/mapgen.cpp:7134 src/mapgen.cpp:7153 +#: src/mapgen.cpp:5879 src/mapgen.cpp:7086 src/mapgen.cpp:7105 +#: src/mapgen.cpp:7125 src/mapgen.cpp:7144 msgid "Bionic access" msgstr "" -#: src/mapgen.cpp:5890 src/mapgen.cpp:7097 src/mapgen.cpp:7116 -#: src/mapgen.cpp:7136 src/mapgen.cpp:7155 +#: src/mapgen.cpp:5881 src/mapgen.cpp:7088 src/mapgen.cpp:7107 +#: src/mapgen.cpp:7127 src/mapgen.cpp:7146 msgid "Open Chambers" msgstr "" @@ -448813,7 +449673,7 @@ msgstr "" msgid "Hit" msgstr "" -#: src/martialarts.cpp:2017 src/ranged.cpp:1641 +#: src/martialarts.cpp:2017 src/ranged.cpp:1642 msgid "Miss" msgstr "" @@ -448842,7 +449702,7 @@ msgstr "" msgid "Weapons" msgstr "" -#: src/martialarts.cpp:2139 +#: src/martialarts.cpp:2142 #, c-format msgid " Style: %s " msgstr "" @@ -448947,7 +449807,7 @@ msgstr "" msgid "%2d" msgstr "" -#: src/medical_ui.cpp:216 src/veh_interact.cpp:2806 +#: src/medical_ui.cpp:216 src/veh_interact.cpp:2800 #, c-format msgid "%s (%s)" msgstr "%s (%s)" @@ -449049,7 +449909,7 @@ msgid "" msgstr "" #: src/medical_ui.cpp:536 src/player_display.cpp:1365 -#: src/veh_interact.cpp:2999 +#: src/veh_interact.cpp:2993 msgid "Strength" msgstr "Forza" @@ -449773,15 +450633,15 @@ msgstr "" msgid "You failed to steal %1$s from %2$s." msgstr "" -#: src/memorial_logger.cpp:202 +#: src/memorial_logger.cpp:210 msgid "an unemployed male" msgstr "un uomo disoccupato" -#: src/memorial_logger.cpp:204 +#: src/memorial_logger.cpp:212 msgid "an unemployed female" msgstr "una donna disoccupata" -#: src/memorial_logger.cpp:207 +#: src/memorial_logger.cpp:215 #, c-format msgid "a %s" msgstr "un %s" @@ -449789,24 +450649,24 @@ msgstr "un %s" #. ~ First parameter is a pronoun ("He"/"She"), second parameter is a #. description #. ~ that designates the location relative to its surroundings. -#: src/memorial_logger.cpp:214 +#: src/memorial_logger.cpp:222 #, c-format msgid "%1$s was killed in a %2$s." msgstr "" -#: src/memorial_logger.cpp:218 +#: src/memorial_logger.cpp:226 #, c-format msgid "Cataclysm - Dark Days Ahead version %s memorial file" msgstr "Cataclysm - Dark Days Ahead versione %s memorial file" -#: src/memorial_logger.cpp:221 +#: src/memorial_logger.cpp:229 #, c-format msgid "In memory of: %s" msgstr "In memoria di: %s" #. ~ The "%s" will be replaced by an epitaph as displayed in the memorial #. files. Replace the quotation marks as appropriate for your language. -#: src/memorial_logger.cpp:224 +#: src/memorial_logger.cpp:232 #, c-format msgctxt "epitaph" msgid "\"%s\"" @@ -449814,999 +450674,999 @@ msgstr "\"%s\"" #. ~ First parameter: Pronoun, second parameter: a profession name (with #. article) -#: src/memorial_logger.cpp:227 +#: src/memorial_logger.cpp:235 #, c-format msgid "%1$s was %2$s when the apocalypse began." msgstr "%1$s era %2$s quando l'apocalisse è cominciata." -#: src/memorial_logger.cpp:229 +#: src/memorial_logger.cpp:237 #, c-format msgid "%1$s died on %2$s." msgstr "%1$s è morto il %2$s." -#: src/memorial_logger.cpp:235 +#: src/memorial_logger.cpp:243 #, c-format msgid "Cash on hand: %s" msgstr "" -#: src/memorial_logger.cpp:246 +#: src/memorial_logger.cpp:254 msgid "Final HP:" msgstr "HP finali:" -#: src/memorial_logger.cpp:247 +#: src/memorial_logger.cpp:255 #, c-format msgid " Head: %d/%d" msgstr "Testa: %d/%d" -#: src/memorial_logger.cpp:248 +#: src/memorial_logger.cpp:256 #, c-format msgid "Torso: %d/%d" msgstr "Torso: %d/%d" -#: src/memorial_logger.cpp:249 +#: src/memorial_logger.cpp:257 #, c-format msgid "L Arm: %d/%d" msgstr "L Arm: %d/%d" -#: src/memorial_logger.cpp:250 +#: src/memorial_logger.cpp:258 #, c-format msgid "R Arm: %d/%d" msgstr "R Arm: %d/%d" -#: src/memorial_logger.cpp:251 +#: src/memorial_logger.cpp:259 #, c-format msgid "L Leg: %d/%d" msgstr "L Leg: %d/%d" -#: src/memorial_logger.cpp:252 +#: src/memorial_logger.cpp:260 #, c-format msgid "R Leg: %d/%d" msgstr "R Leg: %d/%d" -#: src/memorial_logger.cpp:256 +#: src/memorial_logger.cpp:264 msgid "Final Stats:" msgstr "Statistiche finali:" -#: src/memorial_logger.cpp:257 src/memorial_logger.cpp:262 +#: src/memorial_logger.cpp:265 src/memorial_logger.cpp:270 #, c-format msgid "Str %d" msgstr "FOR %d" -#: src/memorial_logger.cpp:258 src/memorial_logger.cpp:263 +#: src/memorial_logger.cpp:266 src/memorial_logger.cpp:271 #, c-format msgid "Dex %d" msgstr "AGI %d" -#: src/memorial_logger.cpp:259 src/memorial_logger.cpp:264 +#: src/memorial_logger.cpp:267 src/memorial_logger.cpp:272 #, c-format msgid "Int %d" msgstr "INT %d" -#: src/memorial_logger.cpp:260 src/memorial_logger.cpp:265 +#: src/memorial_logger.cpp:268 src/memorial_logger.cpp:273 #, c-format msgid "Per %d" msgstr "PER %d" -#: src/memorial_logger.cpp:261 +#: src/memorial_logger.cpp:269 msgid "Base Stats:" msgstr "Statistiche base:" -#: src/memorial_logger.cpp:269 +#: src/memorial_logger.cpp:277 msgid "Final Messages:" msgstr "Ultime parole:" -#: src/memorial_logger.cpp:302 +#: src/memorial_logger.cpp:310 msgid "No monsters were killed." msgstr "Nessun mostro è stato ucciso." -#: src/memorial_logger.cpp:304 +#: src/memorial_logger.cpp:312 #, c-format msgid "Total kills: %d" msgstr "Uccisioni totali: %d" #. ~ 1. skill name, 2. skill level, 3. exercise percentage to next level -#: src/memorial_logger.cpp:313 +#: src/memorial_logger.cpp:321 #, c-format msgid "%s: %d (%d %%)" msgstr "%s: %d (%d %%)" -#: src/memorial_logger.cpp:319 +#: src/memorial_logger.cpp:327 msgid "Traits:" msgstr "Caratteristiche:" -#: src/memorial_logger.cpp:324 src/memorial_logger.cpp:336 +#: src/memorial_logger.cpp:332 src/memorial_logger.cpp:344 msgid "(None)" msgstr "(Nessuna)" -#: src/memorial_logger.cpp:329 +#: src/memorial_logger.cpp:337 msgid "Ongoing Effects:" msgstr "Effetti attivi:" -#: src/memorial_logger.cpp:341 src/newcharacter.cpp:3610 -#: src/newcharacter.cpp:3612 +#: src/memorial_logger.cpp:349 src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3667 msgid "Bionics:" msgstr "Potenziamenti bionici:" -#: src/memorial_logger.cpp:346 +#: src/memorial_logger.cpp:354 msgid "No bionics were installed." msgstr "Nessuna bionica è stata installata." -#: src/memorial_logger.cpp:349 +#: src/memorial_logger.cpp:357 #, c-format msgid "" "Bionic Power: %d/%d" msgstr "" -#: src/memorial_logger.cpp:355 +#: src/memorial_logger.cpp:363 msgid "Weapon:" msgstr "" -#: src/memorial_logger.cpp:359 +#: src/memorial_logger.cpp:367 msgid "Equipment:" msgstr "Equipaggiamento:" -#: src/memorial_logger.cpp:364 src/newcharacter.cpp:1851 +#: src/memorial_logger.cpp:372 src/newcharacter.cpp:1869 msgid "Inventory:" msgstr "Inventario:" -#: src/memorial_logger.cpp:382 +#: src/memorial_logger.cpp:390 msgid "Lifetime Stats and Scores" msgstr "" -#: src/memorial_logger.cpp:390 +#: src/memorial_logger.cpp:398 msgid "Game History" msgstr "Cronologia" #. ~ %s is artifact name -#: src/memorial_logger.cpp:427 +#: src/memorial_logger.cpp:435 #, c-format msgctxt "memorial_male" msgid "Activated the %s." msgstr "" -#: src/memorial_logger.cpp:428 +#: src/memorial_logger.cpp:436 #, c-format msgctxt "memorial_female" msgid "Activated the %s." msgstr "" -#: src/memorial_logger.cpp:436 +#: src/memorial_logger.cpp:444 msgctxt "memorial_male" msgid "Activated a mininuke." msgstr "" -#: src/memorial_logger.cpp:437 +#: src/memorial_logger.cpp:445 msgctxt "memorial_female" msgid "Activated a mininuke." msgstr "" -#: src/memorial_logger.cpp:447 +#: src/memorial_logger.cpp:455 msgctxt "memorial_male" msgid "Consumed mutagen." msgstr "" -#: src/memorial_logger.cpp:448 +#: src/memorial_logger.cpp:456 msgctxt "memorial_female" msgid "Consumed mutagen." msgstr "" -#: src/memorial_logger.cpp:451 +#: src/memorial_logger.cpp:459 msgctxt "memorial_male" msgid "Injected mutagen." msgstr "" -#: src/memorial_logger.cpp:452 +#: src/memorial_logger.cpp:460 msgctxt "memorial_female" msgid "Injected mutagen." msgstr "" -#: src/memorial_logger.cpp:455 +#: src/memorial_logger.cpp:463 msgctxt "memorial_male" msgid "Consumed purifier." msgstr "" -#: src/memorial_logger.cpp:456 +#: src/memorial_logger.cpp:464 msgctxt "memorial_female" msgid "Consumed purifier." msgstr "" -#: src/memorial_logger.cpp:459 +#: src/memorial_logger.cpp:467 msgctxt "memorial_male" msgid "Injected purifier." msgstr "" -#: src/memorial_logger.cpp:460 +#: src/memorial_logger.cpp:468 msgctxt "memorial_female" msgid "Injected purifier." msgstr "" -#: src/memorial_logger.cpp:463 +#: src/memorial_logger.cpp:471 msgctxt "memorial_male" msgid "Injected smart purifier." msgstr "" -#: src/memorial_logger.cpp:464 +#: src/memorial_logger.cpp:472 msgctxt "memorial_female" msgid "Injected smart purifier." msgstr "" -#: src/memorial_logger.cpp:473 +#: src/memorial_logger.cpp:481 msgctxt "memorial_male" msgid "Angered a group of amigara horrors!" msgstr "" -#: src/memorial_logger.cpp:474 +#: src/memorial_logger.cpp:482 msgctxt "memorial_female" msgid "Angered a group of amigara horrors!" msgstr "" -#: src/memorial_logger.cpp:478 +#: src/memorial_logger.cpp:486 msgctxt "memorial_male" msgid "Awoke a group of dark wyrms!" msgstr "" -#: src/memorial_logger.cpp:479 +#: src/memorial_logger.cpp:487 msgctxt "memorial_female" msgid "Awoke a group of dark wyrms!" msgstr "" -#: src/memorial_logger.cpp:485 +#: src/memorial_logger.cpp:493 msgctxt "memorial_male" msgid "Became wanted by the police!" msgstr "È diventato ricercato dalla polizia!" -#: src/memorial_logger.cpp:486 +#: src/memorial_logger.cpp:494 msgctxt "memorial_female" msgid "Became wanted by the police!" msgstr "È diventato ricercata dalla polizia!" #. ~ %s is bodypart -#: src/memorial_logger.cpp:495 +#: src/memorial_logger.cpp:503 #, c-format msgctxt "memorial_male" msgid "Broke his %s." msgstr "" -#: src/memorial_logger.cpp:496 +#: src/memorial_logger.cpp:504 #, c-format msgctxt "memorial_female" msgid "Broke her %s." msgstr "" #. ~ %s is bodypart -#: src/memorial_logger.cpp:506 +#: src/memorial_logger.cpp:514 #, c-format msgctxt "memorial_male" msgid "Broken %s began to mend." msgstr "" -#: src/memorial_logger.cpp:507 +#: src/memorial_logger.cpp:515 #, c-format msgctxt "memorial_female" msgid "Broken %s began to mend." msgstr "" -#: src/memorial_logger.cpp:520 +#: src/memorial_logger.cpp:528 msgctxt "memorial_male" msgid "You buried an unknown victim of the Cataclysm." msgstr "Hai seppellito una vittima ignota del Cataclisma." -#: src/memorial_logger.cpp:522 +#: src/memorial_logger.cpp:530 msgctxt "memorial_female" msgid "You buried an unknown victim of The Cataclysm." msgstr "Hai seppellito una vittima ignota del Cataclisma." -#: src/memorial_logger.cpp:525 +#: src/memorial_logger.cpp:533 #, c-format msgctxt "memorial_male" msgid "You buried %s." msgstr "" -#: src/memorial_logger.cpp:526 +#: src/memorial_logger.cpp:534 #, c-format msgctxt "memorial_female" msgid "You buried %s." msgstr "" -#: src/memorial_logger.cpp:533 +#: src/memorial_logger.cpp:541 msgctxt "memorial_male" msgid "Caused a resonance cascade." msgstr "" -#: src/memorial_logger.cpp:534 +#: src/memorial_logger.cpp:542 msgctxt "memorial_female" msgid "Caused a resonance cascade." msgstr "" -#: src/memorial_logger.cpp:559 +#: src/memorial_logger.cpp:567 msgctxt "memorial_male" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "" -#: src/memorial_logger.cpp:561 +#: src/memorial_logger.cpp:569 msgctxt "memorial_female" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "" -#: src/memorial_logger.cpp:564 +#: src/memorial_logger.cpp:572 #, c-format msgctxt "memorial_male" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "" -#: src/memorial_logger.cpp:566 +#: src/memorial_logger.cpp:574 #, c-format msgctxt "memorial_female" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "" -#: src/memorial_logger.cpp:570 +#: src/memorial_logger.cpp:578 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "" -#: src/memorial_logger.cpp:572 +#: src/memorial_logger.cpp:580 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "" -#: src/memorial_logger.cpp:575 +#: src/memorial_logger.cpp:583 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s." msgstr "" -#: src/memorial_logger.cpp:576 +#: src/memorial_logger.cpp:584 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s." msgstr "" -#: src/memorial_logger.cpp:580 +#: src/memorial_logger.cpp:588 #, c-format msgctxt "memorial_male" msgid "" "Killed an innocent person, %s, in cold blood and felt terrible afterwards." msgstr "" -#: src/memorial_logger.cpp:583 +#: src/memorial_logger.cpp:591 #, c-format msgctxt "memorial_female" msgid "" "Killed an innocent person, %s, in cold blood and felt terrible afterwards." msgstr "" -#: src/memorial_logger.cpp:595 +#: src/memorial_logger.cpp:603 #, c-format msgctxt "memorial_male" msgid "Killed a %s." msgstr "" -#: src/memorial_logger.cpp:596 +#: src/memorial_logger.cpp:604 #, c-format msgctxt "memorial_female" msgid "Killed a %s." msgstr "" -#: src/memorial_logger.cpp:632 +#: src/memorial_logger.cpp:640 #, c-format msgctxt "memorial_male" msgid "Consumed a %s." msgstr "" -#: src/memorial_logger.cpp:633 +#: src/memorial_logger.cpp:641 #, c-format msgctxt "memorial_female" msgid "Consumed a %s." msgstr "" -#: src/memorial_logger.cpp:640 +#: src/memorial_logger.cpp:648 msgctxt "memorial_male" msgid "Opened the Marloss Gateway." msgstr "" -#: src/memorial_logger.cpp:641 +#: src/memorial_logger.cpp:649 msgctxt "memorial_female" msgid "Opened the Marloss Gateway." msgstr "" -#: src/memorial_logger.cpp:660 +#: src/memorial_logger.cpp:668 msgctxt "memorial_male" msgid "Became one with the Mycus." msgstr "" -#: src/memorial_logger.cpp:661 +#: src/memorial_logger.cpp:669 msgctxt "memorial_female" msgid "Became one with the Mycus." msgstr "" -#: src/memorial_logger.cpp:668 +#: src/memorial_logger.cpp:676 msgctxt "memorial_male" msgid "Dermatik eggs hatched." msgstr "" -#: src/memorial_logger.cpp:669 +#: src/memorial_logger.cpp:677 msgctxt "memorial_female" msgid "Dermatik eggs hatched." msgstr "" -#: src/memorial_logger.cpp:676 +#: src/memorial_logger.cpp:684 msgctxt "memorial_male" msgid "Injected with dermatik eggs." msgstr "" -#: src/memorial_logger.cpp:677 +#: src/memorial_logger.cpp:685 msgctxt "memorial_female" msgid "Injected with dermatik eggs." msgstr "" -#: src/memorial_logger.cpp:682 +#: src/memorial_logger.cpp:690 msgctxt "memorial_male" msgid "Destroyed a triffid grove." msgstr "" -#: src/memorial_logger.cpp:683 +#: src/memorial_logger.cpp:691 msgctxt "memorial_female" msgid "Destroyed a triffid grove." msgstr "" -#: src/memorial_logger.cpp:689 +#: src/memorial_logger.cpp:697 msgctxt "memorial_male" msgid "Succumbed to an asthma attack." msgstr "" -#: src/memorial_logger.cpp:690 +#: src/memorial_logger.cpp:698 msgctxt "memorial_female" msgid "Succumbed to an asthma attack." msgstr "" -#: src/memorial_logger.cpp:699 +#: src/memorial_logger.cpp:707 msgctxt "memorial_male" msgid "Died of datura overdose." msgstr "" -#: src/memorial_logger.cpp:700 +#: src/memorial_logger.cpp:708 msgctxt "memorial_female" msgid "Died of datura overdose." msgstr "" -#: src/memorial_logger.cpp:702 +#: src/memorial_logger.cpp:710 msgctxt "memorial_male" msgid "Died of a healing stimulant overdose." msgstr "" -#: src/memorial_logger.cpp:703 +#: src/memorial_logger.cpp:711 msgctxt "memorial_female" msgid "Died of a healing stimulant overdose." msgstr "" -#: src/memorial_logger.cpp:705 +#: src/memorial_logger.cpp:713 msgctxt "memorial_male" msgid "Died of adrenaline overdose." msgstr "" -#: src/memorial_logger.cpp:706 +#: src/memorial_logger.cpp:714 msgctxt "memorial_female" msgid "Died of adrenaline overdose." msgstr "" -#: src/memorial_logger.cpp:708 +#: src/memorial_logger.cpp:716 msgctxt "memorial_male" msgid "Died of an alcohol overdose." msgstr "" -#: src/memorial_logger.cpp:709 +#: src/memorial_logger.cpp:717 msgctxt "memorial_female" msgid "Died of an alcohol overdose." msgstr "" -#: src/memorial_logger.cpp:711 +#: src/memorial_logger.cpp:719 msgctxt "memorial_male" msgid "Died of a drug overdose." msgstr "" -#: src/memorial_logger.cpp:712 +#: src/memorial_logger.cpp:720 msgctxt "memorial_female" msgid "Died of a drug overdose." msgstr "" -#: src/memorial_logger.cpp:720 +#: src/memorial_logger.cpp:728 msgctxt "memorial_male" msgid "Bled to death." msgstr "È morto dissanguato." -#: src/memorial_logger.cpp:721 +#: src/memorial_logger.cpp:729 msgctxt "memorial_female" msgid "Bled to death." msgstr "È morta dissanguata." -#: src/memorial_logger.cpp:728 +#: src/memorial_logger.cpp:736 msgctxt "memorial_male" msgid "Died of hypovolemic shock." msgstr "" -#: src/memorial_logger.cpp:729 +#: src/memorial_logger.cpp:737 msgctxt "memorial_female" msgid "Died of hypovolemic shock." msgstr "" -#: src/memorial_logger.cpp:736 +#: src/memorial_logger.cpp:744 msgctxt "memorial_male" msgid "Died from loss of red blood cells." msgstr "" -#: src/memorial_logger.cpp:737 +#: src/memorial_logger.cpp:745 msgctxt "memorial_female" msgid "Died from loss of red blood cells." msgstr "" -#: src/memorial_logger.cpp:744 +#: src/memorial_logger.cpp:752 msgctxt "memorial_male" msgid "Succumbed to the infection." msgstr "" -#: src/memorial_logger.cpp:745 +#: src/memorial_logger.cpp:753 msgctxt "memorial_female" msgid "Succumbed to the infection." msgstr "" -#: src/memorial_logger.cpp:752 +#: src/memorial_logger.cpp:760 msgctxt "memorial_male" msgid "Died of starvation." msgstr "Morto di stenti." -#: src/memorial_logger.cpp:753 +#: src/memorial_logger.cpp:761 msgctxt "memorial_female" msgid "Died of starvation." msgstr "Morta di stenti." -#: src/memorial_logger.cpp:760 +#: src/memorial_logger.cpp:768 msgctxt "memorial_male" msgid "Died of thirst." msgstr "" -#: src/memorial_logger.cpp:761 +#: src/memorial_logger.cpp:769 msgctxt "memorial_female" msgid "Died of thirst." msgstr "" -#: src/memorial_logger.cpp:766 +#: src/memorial_logger.cpp:774 msgctxt "memorial_male" msgid "Dug a shaft into lava." msgstr "" -#: src/memorial_logger.cpp:767 +#: src/memorial_logger.cpp:775 msgctxt "memorial_female" msgid "Dug a shaft into lava." msgstr "" -#: src/memorial_logger.cpp:771 +#: src/memorial_logger.cpp:779 msgctxt "memorial_male" msgid "Disarmed a nuclear missile." msgstr "" -#: src/memorial_logger.cpp:772 +#: src/memorial_logger.cpp:780 msgctxt "memorial_female" msgid "Disarmed a nuclear missile." msgstr "" -#: src/memorial_logger.cpp:776 +#: src/memorial_logger.cpp:784 msgctxt "memorial_male" msgid "Ate a sewage sample." msgstr "" -#: src/memorial_logger.cpp:777 +#: src/memorial_logger.cpp:785 msgctxt "memorial_female" msgid "Ate a sewage sample." msgstr "" -#: src/memorial_logger.cpp:785 +#: src/memorial_logger.cpp:793 #, c-format msgctxt "memorial_male" msgid "'%s' mutation turned into '%s'" msgstr "" -#: src/memorial_logger.cpp:786 +#: src/memorial_logger.cpp:794 #, c-format msgctxt "memorial_female" msgid "'%s' mutation turned into '%s'" msgstr "" -#: src/memorial_logger.cpp:794 +#: src/memorial_logger.cpp:802 msgctxt "memorial_male" msgid "Exhumed a grave." msgstr "" -#: src/memorial_logger.cpp:795 +#: src/memorial_logger.cpp:803 msgctxt "memorial_female" msgid "Exhumed a grave." msgstr "" -#: src/memorial_logger.cpp:803 +#: src/memorial_logger.cpp:811 #, c-format msgctxt "memorial_male" msgid "Failed install of bionic: %s." msgstr "" -#: src/memorial_logger.cpp:804 +#: src/memorial_logger.cpp:812 #, c-format msgctxt "memorial_female" msgid "Failed install of bionic: %s." msgstr "" -#: src/memorial_logger.cpp:813 +#: src/memorial_logger.cpp:821 #, c-format msgctxt "memorial_male" msgid "Failed to remove bionic: %s." msgstr "" -#: src/memorial_logger.cpp:814 +#: src/memorial_logger.cpp:822 #, c-format msgctxt "memorial_female" msgid "Failed to remove bionic: %s." msgstr "" -#: src/memorial_logger.cpp:822 +#: src/memorial_logger.cpp:830 msgctxt "memorial_male" msgid "Succumbed to lack of sleep." msgstr "" -#: src/memorial_logger.cpp:823 +#: src/memorial_logger.cpp:831 msgctxt "memorial_female" msgid "Succumbed to lack of sleep." msgstr "" -#: src/memorial_logger.cpp:829 +#: src/memorial_logger.cpp:837 #, c-format msgctxt "memorial_male" msgid "The fuel tank of the %s exploded!" msgstr "Il serbatoio del veicolo %s è esploso!" -#: src/memorial_logger.cpp:830 +#: src/memorial_logger.cpp:838 #, c-format msgctxt "memorial_female" msgid "The fuel tank of the %s exploded!" msgstr "Il serbatoio del veicolo %s è esploso!" #. ~ %s is addiction name -#: src/memorial_logger.cpp:839 +#: src/memorial_logger.cpp:847 #, c-format msgctxt "memorial_male" msgid "Became addicted to %s." msgstr "" -#: src/memorial_logger.cpp:840 +#: src/memorial_logger.cpp:848 #, c-format msgctxt "memorial_female" msgid "Became addicted to %s." msgstr "" -#: src/memorial_logger.cpp:849 +#: src/memorial_logger.cpp:857 #, c-format msgctxt "memorial_male" msgid "Gained the mutation '%s'." msgstr "" -#: src/memorial_logger.cpp:850 +#: src/memorial_logger.cpp:858 #, c-format msgctxt "memorial_female" msgid "Gained the mutation '%s'." msgstr "" #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:863 +#: src/memorial_logger.cpp:871 #, c-format msgctxt "memorial_male" msgid "Reached skill level %1$d in %2$s." msgstr "" #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:866 +#: src/memorial_logger.cpp:874 #, c-format msgctxt "memorial_female" msgid "Reached skill level %1$d in %2$s." msgstr "" -#: src/memorial_logger.cpp:876 +#: src/memorial_logger.cpp:884 #, c-format msgctxt "memorial_male" msgid "%s committed suicide." msgstr "" -#: src/memorial_logger.cpp:877 +#: src/memorial_logger.cpp:885 #, c-format msgctxt "memorial_female" msgid "%s committed suicide." msgstr "" -#: src/memorial_logger.cpp:880 +#: src/memorial_logger.cpp:888 #, c-format msgctxt "memorial_male" msgid "%s was killed." msgstr "" -#: src/memorial_logger.cpp:881 +#: src/memorial_logger.cpp:889 #, c-format msgctxt "memorial_female" msgid "%s was killed." msgstr "" -#: src/memorial_logger.cpp:885 +#: src/memorial_logger.cpp:893 #, c-format msgctxt "memorial_male" msgid "Last words: %s" msgstr "" -#: src/memorial_logger.cpp:886 +#: src/memorial_logger.cpp:894 #, c-format msgctxt "memorial_female" msgid "Last words: %s" msgstr "" #. ~ %s is player name -#: src/memorial_logger.cpp:893 +#: src/memorial_logger.cpp:901 #, c-format msgctxt "memorial_male" msgid "%s began their journey into the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:894 +#: src/memorial_logger.cpp:902 #, c-format msgctxt "memorial_female" msgid "%s began their journey into the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:902 +#: src/memorial_logger.cpp:910 #, c-format msgctxt "memorial_male" msgid "Installed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:903 +#: src/memorial_logger.cpp:911 #, c-format msgctxt "memorial_female" msgid "Installed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:912 +#: src/memorial_logger.cpp:920 #, c-format msgctxt "memorial_male" msgid "Installed bad bionic: %s." msgstr "" -#: src/memorial_logger.cpp:913 +#: src/memorial_logger.cpp:921 #, c-format msgctxt "memorial_female" msgid "Installed bad bionic: %s." msgstr "" #. ~ %s is martial art -#: src/memorial_logger.cpp:923 +#: src/memorial_logger.cpp:931 #, c-format msgctxt "memorial_male" msgid "Learned %s." msgstr "Imparato %s." -#: src/memorial_logger.cpp:924 +#: src/memorial_logger.cpp:932 #, c-format msgctxt "memorial_female" msgid "Learned %s." msgstr "Imparato %s." #. ~ %s is addiction name -#: src/memorial_logger.cpp:934 +#: src/memorial_logger.cpp:942 #, c-format msgctxt "memorial_male" msgid "Overcame addiction to %s." msgstr "" -#: src/memorial_logger.cpp:935 +#: src/memorial_logger.cpp:943 #, c-format msgctxt "memorial_female" msgid "Overcame addiction to %s." msgstr "" -#: src/memorial_logger.cpp:942 +#: src/memorial_logger.cpp:950 #, c-format msgctxt "memorial_male" msgid "%s became hostile." msgstr "" -#: src/memorial_logger.cpp:943 +#: src/memorial_logger.cpp:951 #, c-format msgctxt "memorial_female" msgid "%s became hostile." msgstr "" -#: src/memorial_logger.cpp:948 +#: src/memorial_logger.cpp:956 msgctxt "memorial_male" msgid "Opened a portal." msgstr "" -#: src/memorial_logger.cpp:949 +#: src/memorial_logger.cpp:957 msgctxt "memorial_female" msgid "Opened a portal." msgstr "" -#: src/memorial_logger.cpp:953 +#: src/memorial_logger.cpp:961 msgctxt "memorial_male" msgid "Opened a strange temple." msgstr "" -#: src/memorial_logger.cpp:954 +#: src/memorial_logger.cpp:962 msgctxt "memorial_female" msgid "Opened a strange temple." msgstr "" -#: src/memorial_logger.cpp:958 +#: src/memorial_logger.cpp:966 #, c-format msgctxt "memorial_male" msgid "Lost the conduct %s%s." msgstr "" -#: src/memorial_logger.cpp:959 +#: src/memorial_logger.cpp:967 #, c-format msgctxt "memorial_female" msgid "Lost the conduct %s%s." msgstr "" -#: src/memorial_logger.cpp:961 src/memorial_logger.cpp:968 +#: src/memorial_logger.cpp:969 src/memorial_logger.cpp:976 msgid " (disabled)" msgstr "" -#: src/memorial_logger.cpp:965 +#: src/memorial_logger.cpp:973 #, c-format msgctxt "memorial_male" msgid "Gained the achievement %s%s." msgstr "" -#: src/memorial_logger.cpp:966 +#: src/memorial_logger.cpp:974 #, c-format msgctxt "memorial_female" msgid "Gained the achievement %s%s." msgstr "" -#: src/memorial_logger.cpp:975 +#: src/memorial_logger.cpp:983 #, c-format msgctxt "memorial_male" msgid "Forgot the spell %s." msgstr "" -#: src/memorial_logger.cpp:976 +#: src/memorial_logger.cpp:984 #, c-format msgctxt "memorial_female" msgid "Forgot the spell %s." msgstr "" -#: src/memorial_logger.cpp:985 +#: src/memorial_logger.cpp:993 #, c-format msgctxt "memorial_male" msgid "Learned the spell %s." msgstr "" -#: src/memorial_logger.cpp:986 +#: src/memorial_logger.cpp:994 #, c-format msgctxt "memorial_female" msgid "Learned the spell %s." msgstr "" -#: src/memorial_logger.cpp:995 +#: src/memorial_logger.cpp:1003 #, c-format msgctxt "memorial_male" msgid "Gained a spell level on %s." msgstr "" -#: src/memorial_logger.cpp:996 +#: src/memorial_logger.cpp:1004 #, c-format msgctxt "memorial_female" msgid "Gained a spell level on %s." msgstr "" -#: src/memorial_logger.cpp:1002 +#: src/memorial_logger.cpp:1010 msgctxt "memorial_male" msgid "Released subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1003 +#: src/memorial_logger.cpp:1011 msgctxt "memorial_female" msgid "Released subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1010 +#: src/memorial_logger.cpp:1018 #, c-format msgctxt "memorial_male" msgid "Removed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:1011 +#: src/memorial_logger.cpp:1019 #, c-format msgctxt "memorial_female" msgid "Removed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:1017 +#: src/memorial_logger.cpp:1025 msgctxt "memorial_male" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "" -#: src/memorial_logger.cpp:1018 +#: src/memorial_logger.cpp:1026 msgctxt "memorial_female" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "" -#: src/memorial_logger.cpp:1025 +#: src/memorial_logger.cpp:1033 #, c-format msgctxt "memorial_male" msgid "Telefragged a %s." msgstr "" -#: src/memorial_logger.cpp:1026 +#: src/memorial_logger.cpp:1034 #, c-format msgctxt "memorial_female" msgid "Telefragged a %s." msgstr "" -#: src/memorial_logger.cpp:1034 +#: src/memorial_logger.cpp:1042 msgctxt "memorial_male" msgid "Spontaneous teleport." msgstr "" -#: src/memorial_logger.cpp:1035 +#: src/memorial_logger.cpp:1043 msgctxt "memorial_female" msgid "Spontaneous teleport." msgstr "" -#: src/memorial_logger.cpp:1043 +#: src/memorial_logger.cpp:1051 #, c-format msgctxt "memorial_male" msgid "Teleported into a %s." msgstr "" -#: src/memorial_logger.cpp:1044 +#: src/memorial_logger.cpp:1052 #, c-format msgctxt "memorial_female" msgid "Teleported into a %s." msgstr "" -#: src/memorial_logger.cpp:1050 +#: src/memorial_logger.cpp:1058 msgctxt "memorial_male" msgid "Terminated subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1051 +#: src/memorial_logger.cpp:1059 msgctxt "memorial_female" msgid "Terminated subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1057 +#: src/memorial_logger.cpp:1065 msgctxt "memorial_male" msgid "Threw up." msgstr "" -#: src/memorial_logger.cpp:1058 +#: src/memorial_logger.cpp:1066 msgctxt "memorial_female" msgid "Threw up." msgstr "" -#: src/memorial_logger.cpp:1063 +#: src/memorial_logger.cpp:1071 msgctxt "memorial_male" msgid "Set off an alarm." msgstr "" -#: src/memorial_logger.cpp:1064 +#: src/memorial_logger.cpp:1072 msgctxt "memorial_female" msgid "Set off an alarm." msgstr "" -#: src/memorial_logger.cpp:1068 +#: src/memorial_logger.cpp:1076 #, c-format msgctxt "memorial_male" msgid "Used the debug menu (%s)." msgstr "" -#: src/memorial_logger.cpp:1069 +#: src/memorial_logger.cpp:1077 #, c-format msgctxt "memorial_female" msgid "Used the debug menu (%s)." @@ -450887,7 +451747,7 @@ msgctxt "message log" msgid "%s." msgstr "" -#: src/mission.h:205 +#: src/mission.h:204 msgid "Bugged mission type" msgstr "" @@ -451727,11 +452587,11 @@ msgstr "" msgid "Deadline: %s" msgstr "" -#: src/mission_ui.cpp:151 src/newcharacter.cpp:3524 src/newcharacter.cpp:3598 -#: src/newcharacter.cpp:3612 src/newcharacter.cpp:3649 -#: src/newcharacter.cpp:3760 src/newcharacter.cpp:3771 -#: src/newcharacter.cpp:3782 src/newcharacter.cpp:3794 -#: src/newcharacter.cpp:3820 +#: src/mission_ui.cpp:151 src/newcharacter.cpp:3579 src/newcharacter.cpp:3653 +#: src/newcharacter.cpp:3667 src/newcharacter.cpp:3704 +#: src/newcharacter.cpp:3815 src/newcharacter.cpp:3826 +#: src/newcharacter.cpp:3837 src/newcharacter.cpp:3849 +#: src/newcharacter.cpp:3875 msgid "None!" msgstr "Nessuna!" @@ -451825,19 +452685,19 @@ msgstr "" msgid "NO CATEGORY" msgstr "NESSUNA CATEGORIA" -#: src/mod_manager.cpp:82 src/newcharacter.cpp:2974 +#: src/mod_manager.cpp:82 src/newcharacter.cpp:3020 msgid "Default" msgstr "" -#: src/mod_manager.cpp:83 src/safemode_ui.cpp:246 +#: src/mod_manager.cpp:83 src/safemode_ui.cpp:247 msgid "Blacklist" msgstr "" -#: src/mod_manager.cpp:287 +#: src/mod_manager.cpp:286 msgid "list of default mods" msgstr "" -#: src/mod_manager.cpp:400 +#: src/mod_manager.cpp:395 msgid "list of mods" msgstr "" @@ -455077,13 +455937,13 @@ msgid "" "'%2$c'." msgstr "" -#: src/name.cpp:136 +#: src/name.cpp:134 msgid "Tom" msgstr "" #. ~ Used for constructing full name: %1$s is `given name`, %2$s is `family #. name` -#: src/name.cpp:147 +#: src/name.cpp:145 #, c-format msgctxt "Full Name" msgid "%1$s %2$s" @@ -455091,7 +455951,7 @@ msgstr "%1$s %2$s" #. ~ Used for constructing full name with nickname: %1$s is `given name`, %2$s #. is `family name`, %3$s is `nickname` -#: src/name.cpp:151 +#: src/name.cpp:149 #, c-format msgctxt "Full Name" msgid "%1$s '%3$s' %2$s" @@ -455254,8 +456114,8 @@ msgid "" "Press %s to go to the next tab or %s to return to main menu." msgstr "" -#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3661 -#: src/newcharacter.cpp:3722 +#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3777 #, c-format msgid "Press %s to view and alter keybindings." msgstr "" @@ -455270,22 +456130,22 @@ msgid "" msgstr "" #: src/newcharacter.cpp:1106 src/newcharacter.cpp:1119 -#: src/newcharacter.cpp:3503 src/player_display.cpp:446 +#: src/newcharacter.cpp:3558 src/player_display.cpp:446 msgid "Strength:" msgstr "Forza:" #: src/newcharacter.cpp:1108 src/newcharacter.cpp:1138 -#: src/newcharacter.cpp:3504 src/player_display.cpp:447 +#: src/newcharacter.cpp:3559 src/player_display.cpp:447 msgid "Dexterity:" msgstr "Agilità:" #: src/newcharacter.cpp:1110 src/newcharacter.cpp:1159 -#: src/newcharacter.cpp:3505 src/player_display.cpp:448 +#: src/newcharacter.cpp:3560 src/player_display.cpp:448 msgid "Intelligence:" msgstr "Intelligenza:" #: src/newcharacter.cpp:1112 src/newcharacter.cpp:1178 -#: src/newcharacter.cpp:3506 src/player_display.cpp:449 +#: src/newcharacter.cpp:3561 src/player_display.cpp:449 msgid "Perception:" msgstr "Percezione:" @@ -455378,7 +456238,7 @@ msgstr "" "La percezione viene anche usata per individuare trappole ed altre cose di " "interesse." -#: src/newcharacter.cpp:1477 +#: src/newcharacter.cpp:1481 #, c-format msgid "%s %s %d point" msgid_plural "%s %s %d points" @@ -455386,51 +456246,51 @@ msgstr[0] "%s %s %d punto" msgstr[1] "%s %s %d punti" msgstr[2] "%s %s %d punti" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "costs" msgstr "costa" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "earns" msgstr "vale" -#: src/newcharacter.cpp:1651 +#: src/newcharacter.cpp:1669 #, c-format msgid "Your scenario of %s prevents you from removing this trait." msgstr "Lo scenario %s ti impedisce di rimuovere questo tratto." -#: src/newcharacter.cpp:1655 +#: src/newcharacter.cpp:1673 #, c-format msgid "Your profession of %s prevents you from removing this trait." msgstr "" "La tua professione di %s ti impedisce di rimuovere questa caratteristica." -#: src/newcharacter.cpp:1661 +#: src/newcharacter.cpp:1679 #, c-format msgid "Your background of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1676 +#: src/newcharacter.cpp:1694 #, c-format msgid "You already picked some conflicting traits: %s." msgstr "" -#: src/newcharacter.cpp:1679 +#: src/newcharacter.cpp:1697 msgid "The scenario you picked prevents you from taking this trait!" msgstr "" "Lo scenario che hai scelto ti impedisce di prendere questa caratteristica!" -#: src/newcharacter.cpp:1681 +#: src/newcharacter.cpp:1699 #, c-format msgid "Your profession of %s prevents you from taking this trait." msgstr "" -#: src/newcharacter.cpp:1691 +#: src/newcharacter.cpp:1709 #, c-format msgid "The following bionics prevent you from taking this trait: %s." msgstr "" -#: src/newcharacter.cpp:1695 +#: src/newcharacter.cpp:1713 #, c-format msgid "Sorry, but you can only take %d point of advantages." msgid_plural "Sorry, but you can only take %d points of advantages." @@ -455438,7 +456298,7 @@ msgstr[0] "Puoi soltanto prendere %d punto di vantaggio." msgstr[1] "Puoi soltanto prendere %d punti di vantaggio." msgstr[2] "Puoi soltanto prendere %d punti di vantaggio." -#: src/newcharacter.cpp:1701 +#: src/newcharacter.cpp:1719 #, c-format msgid "Sorry, but you can only take %d point of disadvantages." msgid_plural "Sorry, but you can only take %d points of disadvantages." @@ -455446,130 +456306,130 @@ msgstr[0] "Puoi soltanto prendere %d punto di svantaggio." msgstr[1] "Puoi soltanto prendere %d punti di svantaggio." msgstr[2] "Puoi soltanto prendere %d punti di svantaggio." -#: src/newcharacter.cpp:1725 +#: src/newcharacter.cpp:1743 msgid "Search by trait name." msgstr "" -#: src/newcharacter.cpp:1776 +#: src/newcharacter.cpp:1794 msgid "Profession requirements:" msgstr "" -#: src/newcharacter.cpp:1777 +#: src/newcharacter.cpp:1795 #, c-format msgid "Complete \"%s\"\n" msgstr "" -#: src/newcharacter.cpp:1781 +#: src/newcharacter.cpp:1799 msgid "Profession story:" msgstr "" -#: src/newcharacter.cpp:1790 +#: src/newcharacter.cpp:1808 msgid "Profession addictions:" msgstr "" -#: src/newcharacter.cpp:1792 src/newcharacter.cpp:2198 +#: src/newcharacter.cpp:1810 src/newcharacter.cpp:2224 #, c-format msgctxt "set_profession_addictions" msgid "%1$s (%2$d)" msgstr "%1$s (%2$d)" -#: src/newcharacter.cpp:1799 +#: src/newcharacter.cpp:1817 msgid "Profession traits:" msgstr "Caratteristiche:" -#: src/newcharacter.cpp:1801 src/newcharacter.cpp:2207 +#: src/newcharacter.cpp:1819 src/newcharacter.cpp:2233 msgctxt "set_profession_trait" msgid "None" msgstr "Nessuno" -#: src/newcharacter.cpp:1810 +#: src/newcharacter.cpp:1828 msgid "Profession skills:" msgstr "Abilità" -#: src/newcharacter.cpp:1812 src/newcharacter.cpp:2218 +#: src/newcharacter.cpp:1830 src/newcharacter.cpp:2244 msgctxt "set_profession_skill" msgid "None" msgstr "Nessuno" -#: src/newcharacter.cpp:1815 +#: src/newcharacter.cpp:1833 #, c-format msgctxt "set_profession_skill" msgid "%1$s (%2$d)" msgstr "%1$s (%2$d)" -#: src/newcharacter.cpp:1822 +#: src/newcharacter.cpp:1840 msgid "Profession items:" msgstr "Oggetti:" -#: src/newcharacter.cpp:1824 +#: src/newcharacter.cpp:1842 msgctxt "set_profession_item" msgid "None" msgstr "Nessuno" -#: src/newcharacter.cpp:1844 +#: src/newcharacter.cpp:1862 msgid "Wielded:" msgstr "" -#: src/newcharacter.cpp:1847 +#: src/newcharacter.cpp:1865 msgctxt "set_profession_item_wielded" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1848 +#: src/newcharacter.cpp:1866 msgid "Worn:" msgstr "" -#: src/newcharacter.cpp:1850 +#: src/newcharacter.cpp:1868 msgctxt "set_profession_item_worn" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1854 +#: src/newcharacter.cpp:1872 msgctxt "set_profession_item_inventory" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1861 +#: src/newcharacter.cpp:1879 msgid "Profession bionics:" msgstr "Potenziamenti bionici:" -#: src/newcharacter.cpp:1869 +#: src/newcharacter.cpp:1887 #, c-format msgid "%s (toggled)" msgstr "" -#: src/newcharacter.cpp:1871 +#: src/newcharacter.cpp:1889 #, c-format msgid "%s (activated)" msgstr "" -#: src/newcharacter.cpp:1880 +#: src/newcharacter.cpp:1898 msgid "Profession proficiencies:" msgstr "Specializzazioni del mestiere:" -#: src/newcharacter.cpp:1887 +#: src/newcharacter.cpp:1905 msgid "Profession pets:" msgstr "" -#: src/newcharacter.cpp:1895 +#: src/newcharacter.cpp:1913 msgid "Profession vehicle:" msgstr "" -#: src/newcharacter.cpp:1901 +#: src/newcharacter.cpp:1919 msgid "Profession spells:" msgstr "" -#: src/newcharacter.cpp:1903 src/newcharacter.cpp:2254 +#: src/newcharacter.cpp:1921 src/newcharacter.cpp:2280 #, c-format msgid "%s level %d" msgstr "" -#: src/newcharacter.cpp:1908 +#: src/newcharacter.cpp:1926 msgid "Profession missions:" msgstr "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1990 +#: src/newcharacter.cpp:2010 #, c-format msgid "Profession %1$s earns %2$d point" msgid_plural "Profession %1$s earns %2$d points" @@ -455578,7 +456438,7 @@ msgstr[1] "%1$s ti dà %2$d punti" msgstr[2] "%1$s ti dà %2$d punti" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1995 +#: src/newcharacter.cpp:2015 #, c-format msgid "Profession %1$s costs %2$d point" msgid_plural "Profession %1$s costs %2$d points" @@ -455586,67 +456446,67 @@ msgstr[0] "%1$s costa %2$d punto" msgstr[1] "%1$s costa %2$d punti" msgstr[2] "%1$s costa %2$d punti" -#: src/newcharacter.cpp:2141 +#: src/newcharacter.cpp:2167 #, c-format msgid "" "Your trait %1$s has been removed since it conflicts with the %2$s's %3$s " "trait." msgstr "" -#: src/newcharacter.cpp:2164 +#: src/newcharacter.cpp:2190 msgid "Search by profession name." msgstr "" -#: src/newcharacter.cpp:2190 +#: src/newcharacter.cpp:2216 msgid "Background story:" msgstr "" -#: src/newcharacter.cpp:2196 +#: src/newcharacter.cpp:2222 msgid "Background addictions:" msgstr "" -#: src/newcharacter.cpp:2205 +#: src/newcharacter.cpp:2231 msgid "Background traits:" msgstr "" -#: src/newcharacter.cpp:2216 +#: src/newcharacter.cpp:2242 msgid "Background skill experience:" msgstr "" -#: src/newcharacter.cpp:2229 +#: src/newcharacter.cpp:2255 msgctxt "set_profession_skill" msgid "beginner" msgstr "" -#: src/newcharacter.cpp:2231 +#: src/newcharacter.cpp:2257 msgctxt "set_profession_skill" msgid "intermediate" msgstr "" -#: src/newcharacter.cpp:2233 +#: src/newcharacter.cpp:2259 msgctxt "set_profession_skill" msgid "competent" msgstr "" -#: src/newcharacter.cpp:2235 +#: src/newcharacter.cpp:2261 msgctxt "set_profession_skill" msgid "advanced" msgstr "" -#: src/newcharacter.cpp:2244 +#: src/newcharacter.cpp:2270 msgid "Background proficiencies:" msgstr "" -#: src/newcharacter.cpp:2252 +#: src/newcharacter.cpp:2278 msgid "Background spells:" msgstr "" -#: src/newcharacter.cpp:2260 +#: src/newcharacter.cpp:2286 msgid "Background missions:" msgstr "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2341 +#: src/newcharacter.cpp:2369 #, c-format msgid "Background %1$s earns %2$d point" msgid_plural "Background %1$s earns %2$d points" @@ -455655,7 +456515,7 @@ msgstr[1] "" msgstr[2] "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2346 +#: src/newcharacter.cpp:2374 #, c-format msgid "Background %1$s costs %2$d point" msgid_plural "Background %1$s costs %2$d points" @@ -455663,16 +456523,16 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/newcharacter.cpp:2464 +#: src/newcharacter.cpp:2498 #, c-format msgid "The trait [%1$s] conflicts with background [%2$s]'s trait [%3$s]." msgstr "" -#: src/newcharacter.cpp:2521 +#: src/newcharacter.cpp:2555 msgid "Search by background name." msgstr "" -#: src/newcharacter.cpp:2634 +#: src/newcharacter.cpp:2670 #, c-format msgid "" "Press %s to view and alter keybindings.\n" @@ -455682,7 +456542,7 @@ msgid "" msgstr "" #. ~ levels here are skill levels at character creation time -#: src/newcharacter.cpp:2759 +#: src/newcharacter.cpp:2795 #, c-format msgid "%d level" msgid_plural "%d levels" @@ -455691,7 +456551,7 @@ msgstr[1] "" msgstr[2] "" #. ~ Second string is e.g. "1 level" or "2 levels" -#: src/newcharacter.cpp:2763 +#: src/newcharacter.cpp:2799 #, c-format msgid "Upgrading %s by %s costs %d point" msgid_plural "Upgrading %s by %s costs %d points" @@ -455699,154 +456559,154 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/newcharacter.cpp:2911 +#: src/newcharacter.cpp:2957 msgid "Scenario Story:" msgstr "" -#: src/newcharacter.cpp:2917 +#: src/newcharacter.cpp:2963 msgid "Scenario Requirements:" msgstr "" -#: src/newcharacter.cpp:2920 +#: src/newcharacter.cpp:2966 msgid "" "This scenario is not available in this world due to city size settings." msgstr "" -#: src/newcharacter.cpp:2928 +#: src/newcharacter.cpp:2974 #, c-format msgid "Complete \"%s\"" msgstr "" -#: src/newcharacter.cpp:2933 +#: src/newcharacter.cpp:2979 msgid "Scenario Professions:" msgstr "" -#: src/newcharacter.cpp:2934 +#: src/newcharacter.cpp:2980 #, c-format msgid "" "\n" "%s" msgstr "" -#: src/newcharacter.cpp:2935 +#: src/newcharacter.cpp:2981 msgid ", default:\n" msgstr "" -#: src/newcharacter.cpp:2951 +#: src/newcharacter.cpp:2997 msgid "Scenario Location:" msgstr "Edificio iniziale:" -#: src/newcharacter.cpp:2952 +#: src/newcharacter.cpp:2998 #, c-format msgid "%s (%d locations, %d variants)" msgstr "" -#: src/newcharacter.cpp:2958 +#: src/newcharacter.cpp:3004 msgid "Scenario Vehicle:" msgstr "" -#: src/newcharacter.cpp:2962 +#: src/newcharacter.cpp:3008 msgid "Scenario calendar:" msgstr "" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 #, c-format msgid "Year: %s" msgstr "" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 msgid "Year: Random" msgstr "" -#: src/newcharacter.cpp:2967 +#: src/newcharacter.cpp:3013 #, c-format msgid "Season: %s" msgstr "" -#: src/newcharacter.cpp:2969 +#: src/newcharacter.cpp:3015 msgid "Day: Random" msgstr "" -#: src/newcharacter.cpp:2970 +#: src/newcharacter.cpp:3016 #, c-format msgid "Day: %d" msgstr "" -#: src/newcharacter.cpp:2971 +#: src/newcharacter.cpp:3017 msgid "Hour: Random" msgstr "" -#: src/newcharacter.cpp:2972 +#: src/newcharacter.cpp:3018 #, c-format msgid "Hour: %d" msgstr "" -#: src/newcharacter.cpp:2979 +#: src/newcharacter.cpp:3025 msgid "Scenario missions:" msgstr "" -#: src/newcharacter.cpp:2987 +#: src/newcharacter.cpp:3033 msgid "Fire nearby" msgstr "" -#: src/newcharacter.cpp:2988 +#: src/newcharacter.cpp:3034 msgid "Zombies nearby" msgstr "" -#: src/newcharacter.cpp:2989 +#: src/newcharacter.cpp:3035 msgid "Various limb wounds" msgstr "" -#: src/newcharacter.cpp:2990 +#: src/newcharacter.cpp:3036 msgid "No starting NPC" msgstr "" -#: src/newcharacter.cpp:2991 +#: src/newcharacter.cpp:3037 msgid "Starting location is bordered by an immense wall" msgstr "" -#: src/newcharacter.cpp:2998 +#: src/newcharacter.cpp:3044 msgid "Scenario Flags:" msgstr "" -#: src/newcharacter.cpp:3085 +#: src/newcharacter.cpp:3133 msgid "Scenario earns %2$d point" msgid_plural "Scenario earns %2$d points" msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/newcharacter.cpp:3088 +#: src/newcharacter.cpp:3136 msgid "Scenario costs %2$d point" msgid_plural "Scenario costs %2$d points" msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/newcharacter.cpp:3244 +#: src/newcharacter.cpp:3299 msgid "Search by scenario name." msgstr "" -#: src/newcharacter.cpp:3276 src/newcharacter.cpp:3280 +#: src/newcharacter.cpp:3331 src/newcharacter.cpp:3335 msgid "Gender:" msgstr "Sesso:" -#: src/newcharacter.cpp:3292 src/newcharacter.cpp:3293 +#: src/newcharacter.cpp:3347 src/newcharacter.cpp:3348 #: src/player_display.cpp:460 msgid "Height:" msgstr "" -#: src/newcharacter.cpp:3302 src/newcharacter.cpp:3303 +#: src/newcharacter.cpp:3357 src/newcharacter.cpp:3358 #: src/player_display.cpp:465 msgid "Age:" msgstr "" -#: src/newcharacter.cpp:3311 src/newcharacter.cpp:3312 +#: src/newcharacter.cpp:3366 src/newcharacter.cpp:3367 #: src/player_display.cpp:470 msgid "Blood type:" msgstr "" -#: src/newcharacter.cpp:3322 src/newcharacter.cpp:3441 +#: src/newcharacter.cpp:3377 src/newcharacter.cpp:3496 #, c-format msgid "" "* Random location * (%d variant)" @@ -455856,11 +456716,11 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/newcharacter.cpp:3328 src/newcharacter.cpp:3330 +#: src/newcharacter.cpp:3383 src/newcharacter.cpp:3385 msgid "Starting location:" msgstr "Zona di inizio:" -#: src/newcharacter.cpp:3333 +#: src/newcharacter.cpp:3388 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" @@ -455868,15 +456728,15 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/newcharacter.cpp:3417 src/newcharacter.cpp:3730 +#: src/newcharacter.cpp:3472 src/newcharacter.cpp:3785 msgid "Name:" msgstr "Nome:" -#: src/newcharacter.cpp:3438 +#: src/newcharacter.cpp:3493 msgid "Select a starting location." msgstr "Seleziona l'edificio di partenza." -#: src/newcharacter.cpp:3451 +#: src/newcharacter.cpp:3506 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" @@ -455884,26 +456744,26 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/newcharacter.cpp:3618 +#: src/newcharacter.cpp:3673 #, c-format msgid "" "\n" "%s (toggled)" msgstr "" -#: src/newcharacter.cpp:3620 +#: src/newcharacter.cpp:3675 #, c-format msgid "" "\n" "%s (activated)" msgstr "" -#: src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3720 #, c-format msgid "Press %s to save character template." msgstr "" -#: src/newcharacter.cpp:3670 +#: src/newcharacter.cpp:3725 #, c-format msgid "" "Press %s to pick a random name, " @@ -455912,141 +456772,141 @@ msgid "" "%s to randomize everything." msgstr "" -#: src/newcharacter.cpp:3680 +#: src/newcharacter.cpp:3735 #, c-format msgid "" "Press %s to pick a random name, " "%s to randomize all description values." msgstr "" -#: src/newcharacter.cpp:3687 +#: src/newcharacter.cpp:3742 #, c-format msgid "Press %s to switch gender." msgstr "" -#: src/newcharacter.cpp:3692 +#: src/newcharacter.cpp:3747 #, c-format msgid "" "Press %s to select a specific starting location." msgstr "" -#: src/newcharacter.cpp:3696 +#: src/newcharacter.cpp:3751 #, c-format msgid "" "Press %s to select a specific starting city and " "%s to select a specific starting location." msgstr "" -#: src/newcharacter.cpp:3701 +#: src/newcharacter.cpp:3756 #, c-format msgid "" "Press %s or %s to " "cycle through editable values." msgstr "" -#: src/newcharacter.cpp:3707 +#: src/newcharacter.cpp:3762 #, c-format msgid "" "Press %s and %s to " "change gender, height, age, and blood type." msgstr "" -#: src/newcharacter.cpp:3712 +#: src/newcharacter.cpp:3767 #, c-format msgid "Press %s to edit value via popup input." msgstr "" -#: src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3771 #, c-format msgid "" "Press %s to finish character creation or " "%s to return to the previous TAB." msgstr "" -#: src/newcharacter.cpp:3732 +#: src/newcharacter.cpp:3787 msgid "--- NO NAME ENTERED ---" msgstr "" -#: src/newcharacter.cpp:3734 +#: src/newcharacter.cpp:3789 msgid "--- RANDOM NAME ---" msgstr "" -#: src/newcharacter.cpp:3753 src/newcharacter.cpp:3764 +#: src/newcharacter.cpp:3808 src/newcharacter.cpp:3819 msgid "Starting vehicle (scenario): " msgstr "" -#: src/newcharacter.cpp:3756 src/newcharacter.cpp:3767 +#: src/newcharacter.cpp:3811 src/newcharacter.cpp:3822 msgid "Starting vehicle (profession): " msgstr "" -#: src/newcharacter.cpp:3759 src/newcharacter.cpp:3770 +#: src/newcharacter.cpp:3814 src/newcharacter.cpp:3825 msgid "Starting vehicle: " msgstr "" -#: src/newcharacter.cpp:3781 src/newcharacter.cpp:3784 -#: src/newcharacter.cpp:3793 src/newcharacter.cpp:3796 +#: src/newcharacter.cpp:3836 src/newcharacter.cpp:3839 +#: src/newcharacter.cpp:3848 src/newcharacter.cpp:3851 msgid "Starting addictions: " msgstr "" -#: src/newcharacter.cpp:3808 +#: src/newcharacter.cpp:3863 msgid "Scenario: " msgstr "Scenario:" -#: src/newcharacter.cpp:3813 +#: src/newcharacter.cpp:3868 msgid "Profession: " msgstr "Professione:" -#: src/newcharacter.cpp:3818 +#: src/newcharacter.cpp:3873 msgid "Background: " msgstr "" -#: src/newcharacter.cpp:3841 src/newcharacter.cpp:3847 +#: src/newcharacter.cpp:3896 src/newcharacter.cpp:3902 msgid "Too many points allocated, change some features and try again." msgstr "" "Troppi punti sono stati allocati, si prega di effettuare cambiamenti e " "riprovare." -#: src/newcharacter.cpp:3851 +#: src/newcharacter.cpp:3906 msgid "" "Too many trait points allocated, change some traits or lower some stats and " "try again." msgstr "" -#: src/newcharacter.cpp:3855 +#: src/newcharacter.cpp:3910 msgid "Too many stat points allocated, lower some stats and try again." msgstr "" -#: src/newcharacter.cpp:3860 +#: src/newcharacter.cpp:3915 msgid "Remaining points will be discarded, are you sure you want to proceed?" msgstr "" "I punti extra che rimangono verranno scartati, sei sicuro di voler " "procedere?" -#: src/newcharacter.cpp:3866 +#: src/newcharacter.cpp:3921 msgid "Are you SURE you're finished? Your name will be randomly generated." msgstr "Sei SICURO di aver finito? Il tuo nome verrà generato casualmente." -#: src/newcharacter.cpp:3874 src/worldfactory.cpp:1884 +#: src/newcharacter.cpp:3929 src/worldfactory.cpp:1889 msgid "Are you SURE you're finished?" msgstr "Sei sicuro di aver finito?" -#: src/newcharacter.cpp:4047 +#: src/newcharacter.cpp:4102 msgid "Enter name. Cancel to delete all." msgstr "" -#: src/newcharacter.cpp:4102 +#: src/newcharacter.cpp:4157 msgid "Select gender" msgstr "" -#: src/newcharacter.cpp:4284 +#: src/newcharacter.cpp:4339 msgid "Name of template:" msgstr "Nome del profilo:" -#: src/newcharacter.cpp:4285 +#: src/newcharacter.cpp:4340 msgid "Keep in mind you may not use special characters like / in filenames" msgstr "" -#: src/newcharacter.cpp:4328 +#: src/newcharacter.cpp:4383 msgid "player template" msgstr "" @@ -456440,59 +457300,59 @@ msgstr "" msgid " does not trust you enough" msgstr "" -#: src/npcmove.cpp:642 +#: src/npcmove.cpp:639 msgid "bandit" msgstr "" -#: src/npcmove.cpp:661 +#: src/npcmove.cpp:658 msgid "maniac" msgstr "" -#: src/npcmove.cpp:1125 +#: src/npcmove.cpp:1122 #, c-format msgid "%s lies down to sleep." msgstr "" -#: src/npcmove.cpp:1767 +#: src/npcmove.cpp:1728 #, c-format msgid " activates their %s." msgstr "" -#: src/npcmove.cpp:1787 +#: src/npcmove.cpp:1748 #, c-format msgid " deactivates their %s." msgstr "" -#: src/npcmove.cpp:2451 +#: src/npcmove.cpp:2412 #, c-format msgid "%1$s tries to climb the %2$s but slips." msgstr "%1$sha provato a scalare %2$sma è scrivolato." -#: src/npcmove.cpp:2455 +#: src/npcmove.cpp:2416 #, c-format msgid "%1$s climbs over the %2$s." msgstr "" -#: src/npcmove.cpp:3021 +#: src/npcmove.cpp:2982 #, c-format msgid "Hold on, I want to pick up that %s." msgstr "" -#: src/npcmove.cpp:3100 +#: src/npcmove.cpp:3061 #, c-format msgid "%1$s picks up a %2$s and a %3$s." msgstr "" -#: src/npcmove.cpp:3105 +#: src/npcmove.cpp:3066 #, c-format msgid "%s looks around nervously, as if searching for something." msgstr "" -#: src/npcmove.cpp:3257 src/output.h:688 +#: src/npcmove.cpp:3218 src/output.h:690 msgid " and " msgstr " e " -#: src/npcmove.cpp:3265 +#: src/npcmove.cpp:3226 #, c-format msgid "%s drops %d item." msgid_plural "%s drops %d items." @@ -456500,78 +457360,78 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/npcmove.cpp:3269 +#: src/npcmove.cpp:3230 #, c-format msgid "%1$s drops a %2$s." msgstr "" -#: src/npcmove.cpp:3414 +#: src/npcmove.cpp:3375 #, c-format msgid "%s completed the assigned task." msgstr "" -#: src/npcmove.cpp:3516 +#: src/npcmove.cpp:3477 #, c-format msgid "%1$s throws a %2$s." msgstr "" -#: src/npcmove.cpp:3706 +#: src/npcmove.cpp:3667 #, c-format msgid "%1$s starts healing %2$s." msgstr "" -#: src/npcmove.cpp:3726 +#: src/npcmove.cpp:3687 #, c-format msgid "%1$s heals %2$s." msgstr "" -#: src/npcmove.cpp:3774 +#: src/npcmove.cpp:3735 #, c-format msgid "%1$s starts applying a %2$s." msgstr "" -#: src/npcmove.cpp:3792 +#: src/npcmove.cpp:3753 #, c-format msgid "%1$s takes some %2$s." msgstr "" -#: src/npcmove.cpp:4041 +#: src/npcmove.cpp:4002 #, c-format msgid "%1$s takes %2$s's money!" msgstr "" -#: src/npcmove.cpp:4044 +#: src/npcmove.cpp:4005 #, c-format msgid "%s takes your money!" msgstr "" -#: src/npcmove.cpp:4088 +#: src/npcmove.cpp:4051 #, c-format msgid "%1$s takes %2$s's %3$s." msgstr "" -#: src/npcmove.cpp:4091 +#: src/npcmove.cpp:4054 #, c-format msgid "%1$s takes your %2$s." msgstr "" -#: src/npcmove.cpp:4166 +#: src/npcmove.cpp:4129 #, c-format msgid "" "From your two-way radio you hear %s reporting in, 'I've arrived, boss!'" msgstr "" -#: src/npcmove.cpp:4547 +#: src/npcmove.cpp:4510 #, c-format msgid " %s, %s" msgstr "" -#: src/npcmove.cpp:4550 +#: src/npcmove.cpp:4513 #, c-format msgid "%s %s%s" msgstr "" -#: src/npcmove.cpp:4727 +#: src/npcmove.cpp:4690 #, c-format msgid "%1$s reloads their %2$s." msgstr "" @@ -457264,27 +458124,27 @@ msgstr "" msgid "Default: %.2f - Min: %.2f, Max: %.2f" msgstr "Default: %.2f - Min: %.2f, Max: %.2f" -#: src/options.cpp:1141 +#: src/options.cpp:1218 msgid "Hoder's" msgstr "Horder" -#: src/options.cpp:1142 +#: src/options.cpp:1219 msgid "Deon's" msgstr "Deon" -#: src/options.cpp:1156 +#: src/options.cpp:1233 msgid "Basic" msgstr "" -#: src/options.cpp:1181 +#: src/options.cpp:1258 msgid "System language" msgstr "Lingua del sistema" -#: src/options.cpp:1287 +#: src/options.cpp:1364 msgid "Default character name" msgstr "" -#: src/options.cpp:1288 +#: src/options.cpp:1365 msgid "" "Set a default character name that will be used instead of a random name on " "character creation." @@ -457292,142 +458152,142 @@ msgstr "" "Digita un nome base per il personaggio da usare al posto di un nome " "randomico alla creazione del personaggio" -#: src/options.cpp:1294 +#: src/options.cpp:1371 msgid "Auto pickup enabled" msgstr "Autoraccoglimento abilitato" -#: src/options.cpp:1295 +#: src/options.cpp:1372 msgid "" "If true, enable item auto pickup. Change pickup rules with the Auto pickup " "manager." msgstr "" -#: src/options.cpp:1299 +#: src/options.cpp:1376 msgid "Auto pickup adjacent" msgstr "Autoraccogli adiacente" -#: src/options.cpp:1300 +#: src/options.cpp:1377 msgid "" "If true, enable auto pickup items one tile around to the player. You can " "assign No Auto Pickup zones with the Zones manager for e.g. your homebase." msgstr "" -#: src/options.cpp:1306 +#: src/options.cpp:1383 msgid "Auto pickup owned items" msgstr "" -#: src/options.cpp:1307 +#: src/options.cpp:1384 msgid "" "If true, items that belong to your faction will be included in auto pickup." msgstr "" -#: src/options.cpp:1313 +#: src/options.cpp:1390 msgid "Auto pickup weight limit" msgstr "" -#: src/options.cpp:1314 +#: src/options.cpp:1391 msgid "" "Auto pickup items with weight less than or equal to [option] * 50 grams. " "You must also set the small items option. 0 = disabled." msgstr "" -#: src/options.cpp:1320 +#: src/options.cpp:1397 msgid "Auto pickup volume limit" msgstr "" -#: src/options.cpp:1321 +#: src/options.cpp:1398 msgid "" "Auto pickup items with volume less than or equal to [option] * 50 " "milliliters. You must also set the light items option. 0 = disabled." msgstr "" -#: src/options.cpp:1327 +#: src/options.cpp:1404 msgid "Auto pickup safe mode" msgstr "" -#: src/options.cpp:1328 +#: src/options.cpp:1405 msgid "" "If true, auto pickup is disabled as long as you can see monsters nearby. " "This is affected by 'Safe mode proximity distance'." msgstr "" -#: src/options.cpp:1335 +#: src/options.cpp:1412 msgid "List items within no auto pickup zones" msgstr "" -#: src/options.cpp:1336 +#: src/options.cpp:1413 msgid "" "If true, you will see messages about items you step on, within no auto " "pickup zones." msgstr "" -#: src/options.cpp:1344 +#: src/options.cpp:1421 msgid "Additional auto features" msgstr "" -#: src/options.cpp:1345 +#: src/options.cpp:1422 msgid "" "If true, enables configured auto features below. Disabled as long as any " "enemy monster is seen." msgstr "" -#: src/options.cpp:1349 +#: src/options.cpp:1426 msgid "Auto pulp or butcher" msgstr "" -#: src/options.cpp:1350 +#: src/options.cpp:1427 msgid "" "Action to perform when 'Auto pulp or butcher' is enabled. Pulp: Pulp " "corpses you stand on. - Pulp Adjacent: Also pulp corpses adjacent from you." " - Butcher: Butcher corpses you stand on." msgstr "" -#: src/options.cpp:1351 src/options.cpp:1373 src/options.cpp:1854 -#: src/options.cpp:1896 +#: src/options.cpp:1428 src/options.cpp:1450 src/options.cpp:1931 +#: src/options.cpp:1973 msgctxt "options" msgid "Disabled" msgstr "Disabilitato" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent Zombie Only" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Zombies Only" msgstr "" -#: src/options.cpp:1357 +#: src/options.cpp:1434 msgid "Auto mining" msgstr "" -#: src/options.cpp:1358 +#: src/options.cpp:1435 msgid "" "If true, enables automatic use of wielded pickaxes and jackhammers whenever " "trying to move into mineable terrain." msgstr "" -#: src/options.cpp:1364 +#: src/options.cpp:1441 msgid "Auto mopping" msgstr "" -#: src/options.cpp:1365 +#: src/options.cpp:1442 msgid "" "If true, enables automatic use of wielded mops to clean surrounding terrain." msgstr "" -#: src/options.cpp:1371 +#: src/options.cpp:1448 msgid "Auto foraging" msgstr "" -#: src/options.cpp:1372 +#: src/options.cpp:1449 msgid "" "Action to perform when 'Auto foraging' is enabled. Bushes: Only forage " "bushes. - Trees: Only forage trees. - Crops: Only forage crops. - " @@ -457435,37 +458295,37 @@ msgid "" "flowers, cattails etc." msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Bushes" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Crops" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Everything" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Trees" msgstr "" -#: src/options.cpp:1381 +#: src/options.cpp:1458 msgid "Dangerous pickups" msgstr "Raccolta pericolosa" -#: src/options.cpp:1382 +#: src/options.cpp:1459 msgid "" "If true, will allow player to pick new items, even if it causes them to " "exceed the weight limit." msgstr "" -#: src/options.cpp:1387 +#: src/options.cpp:1464 msgid "Dangerous terrain warning prompt" msgstr "" -#: src/options.cpp:1388 +#: src/options.cpp:1465 msgid "" "Always: You will be prompted to move onto dangerous tiles. Running: You " "will only be able to move onto dangerous tiles while running and will be " @@ -457474,29 +458334,29 @@ msgid "" "onto a dangerous tile unless running and will not be warned or prompted." msgstr "" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Crouching" msgstr "" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Running" msgstr "" -#: src/options.cpp:1395 +#: src/options.cpp:1472 msgid "Safe mode" msgstr "" -#: src/options.cpp:1396 +#: src/options.cpp:1473 msgid "" "If true, will hold the game and display a warning if a hostile monster/NPC " "is approaching." msgstr "" -#: src/options.cpp:1400 +#: src/options.cpp:1477 msgid "Safe mode proximity distance" msgstr "" -#: src/options.cpp:1401 +#: src/options.cpp:1478 msgid "" "If safe mode is enabled, distance to hostiles at which safe mode should show" " a warning. 0 = Max player view distance. This option only has effect when" @@ -457504,115 +458364,115 @@ msgid "" "mode manager instead of this value." msgstr "" -#: src/options.cpp:1405 +#: src/options.cpp:1482 msgid "Safe mode when driving" msgstr "" -#: src/options.cpp:1406 +#: src/options.cpp:1483 msgid "" "If true, safe mode will alert you of hostiles while you are driving a " "vehicle." msgstr "" -#: src/options.cpp:1410 +#: src/options.cpp:1487 msgid "Auto reactivate safe mode" msgstr "" -#: src/options.cpp:1411 +#: src/options.cpp:1488 msgid "" "If true, safe mode will automatically reactivate after a certain number of " "turns. See option 'Turns to auto reactivate safe mode.'" msgstr "" -#: src/options.cpp:1415 +#: src/options.cpp:1492 msgid "Turns to auto reactivate safe mode" msgstr "" -#: src/options.cpp:1416 +#: src/options.cpp:1493 msgid "" "Number of turns after which safe mode is reactivated. Will only reactivate " "if no hostiles are in 'Safe mode proximity distance.'" msgstr "" -#: src/options.cpp:1420 +#: src/options.cpp:1497 msgid "Turns to remember ignored monsters" msgstr "" -#: src/options.cpp:1421 +#: src/options.cpp:1498 msgid "" "Number of turns an ignored monster stays ignored after it is no longer seen." " 0 disables this option and monsters are permanently ignored." msgstr "" -#: src/options.cpp:1427 +#: src/options.cpp:1504 msgid "Realtime turn progression" msgstr "Passaggio dei turni in tempo reale" -#: src/options.cpp:1428 +#: src/options.cpp:1505 msgid "" "If higher than 0, monsters will take periodic gameplay turns. This value is" " the delay between each turn, in seconds. Works best with Safe Mode " "disabled. 0 = disabled." msgstr "" -#: src/options.cpp:1434 +#: src/options.cpp:1511 msgid "Autosave" msgstr "Autosalvataggio" -#: src/options.cpp:1435 +#: src/options.cpp:1512 msgid "" "If true, game will periodically save the map. Autosaves occur based on in-" "game turns or realtime minutes, whichever is larger." msgstr "" -#: src/options.cpp:1439 +#: src/options.cpp:1516 msgid "Game turns between autosaves" msgstr "Turni tra un autosalvataggio e l'altro" -#: src/options.cpp:1440 +#: src/options.cpp:1517 msgid "Number of game turns between autosaves." msgstr "" -#: src/options.cpp:1446 +#: src/options.cpp:1523 msgid "Real minutes between autosaves" msgstr "Minuti tra un autosalvataggio e l'altro" -#: src/options.cpp:1447 +#: src/options.cpp:1524 msgid "Number of realtime minutes between autosaves." msgstr "" -#: src/options.cpp:1455 +#: src/options.cpp:1532 msgid "Auto notes" msgstr "Promemoria automatici" -#: src/options.cpp:1456 +#: src/options.cpp:1533 msgid "If true, automatically sets notes." msgstr "" -#: src/options.cpp:1460 +#: src/options.cpp:1537 msgid "Auto notes (stairs)" msgstr "" -#: src/options.cpp:1461 +#: src/options.cpp:1538 msgid "" "If true, automatically sets notes on places that have stairs that go up or " "down." msgstr "" -#: src/options.cpp:1467 +#: src/options.cpp:1544 msgid "Auto notes (map extras)" msgstr "" -#: src/options.cpp:1468 +#: src/options.cpp:1545 msgid "" "If true, automatically sets notes on places that contain various map extras." msgstr "" -#: src/options.cpp:1476 +#: src/options.cpp:1553 msgid "Circular distances" msgstr "Distanza circolare" -#: src/options.cpp:1477 +#: src/options.cpp:1554 msgid "" "If true, the game will calculate range in a realistic way: light sources " "will be circles, diagonal movement will cover more ground and take longer. " @@ -457620,25 +458480,25 @@ msgid "" " takes as long as moving to the north wall." msgstr "" -#: src/options.cpp:1481 +#: src/options.cpp:1558 msgid "Drop empty containers" msgstr "Butta i contenitori vuoti" -#: src/options.cpp:1482 +#: src/options.cpp:1559 msgid "" "Set to drop empty containers after use. No: Don't drop any. - Watertight: " "All except watertight containers. - All: Drop all containers." msgstr "" -#: src/options.cpp:1483 +#: src/options.cpp:1560 msgid "Watertight" msgstr "Liquidi" -#: src/options.cpp:1487 +#: src/options.cpp:1564 msgid "DeathCam" msgstr "DeathCam" -#: src/options.cpp:1488 +#: src/options.cpp:1565 msgid "" "Always: Always start deathcam. Ask: Query upon death. Never: Never show " "deathcam." @@ -457646,214 +458506,214 @@ msgstr "" "Sempre: Mostra sempre la deathcam. - Chiedi: Messaggio di conferma alla " "morte del giocatore. - Mai: non mostrare mai la deathcam." -#: src/options.cpp:1493 +#: src/options.cpp:1570 msgid "Special event spawns" msgstr "" -#: src/options.cpp:1494 +#: src/options.cpp:1571 msgid "" "If not disabled, unique items and/or monsters can spawn during special " "events (Christmas, Halloween, etc.)" msgstr "" -#: src/options.cpp:1495 src/safemode_ui.cpp:251 +#: src/options.cpp:1572 src/safemode_ui.cpp:252 msgid "Both" msgstr "" -#: src/options.cpp:1500 +#: src/options.cpp:1577 msgid "Sound enabled" msgstr "" -#: src/options.cpp:1501 +#: src/options.cpp:1578 msgid "If true, music and sound are enabled." msgstr "" -#: src/options.cpp:1505 +#: src/options.cpp:1582 msgid "Choose soundpack" msgstr "" -#: src/options.cpp:1506 +#: src/options.cpp:1583 msgid "Choose the soundpack you want to use. Requires restart." msgstr "" -#: src/options.cpp:1512 +#: src/options.cpp:1589 msgid "Music volume" msgstr "" -#: src/options.cpp:1513 +#: src/options.cpp:1590 msgid "Adjust the volume of the music being played in the background." msgstr "Cambia il volume della musica riprodotta in sottofondo." -#: src/options.cpp:1519 +#: src/options.cpp:1596 msgid "Sound effect volume" msgstr "" -#: src/options.cpp:1520 +#: src/options.cpp:1597 msgid "Adjust the volume of sound effects being played by the game." msgstr "Modifica il volume dell'audio in riproduzione nel gioco" -#: src/options.cpp:1526 +#: src/options.cpp:1603 msgid "Ambient sound volume" msgstr "" -#: src/options.cpp:1527 +#: src/options.cpp:1604 msgid "Adjust the volume of ambient sounds being played by the game." msgstr "" -#: src/options.cpp:1540 +#: src/options.cpp:1617 msgid "Language" msgstr "Lingua" -#: src/options.cpp:1541 +#: src/options.cpp:1618 msgid "Switch language." msgstr "" -#: src/options.cpp:1545 +#: src/options.cpp:1622 msgid "Temperature units" msgstr "Unità di temperatura" -#: src/options.cpp:1546 +#: src/options.cpp:1623 msgid "Switch between Fahrenheit, Celsius, and Kelvin." msgstr "" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Celsius" msgstr "Celsius" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Fahrenheit" msgstr "Fahrenheit" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Kelvin" msgstr "" -#: src/options.cpp:1551 +#: src/options.cpp:1628 msgid "Speed units" msgstr "Unità di misura" -#: src/options.cpp:1552 +#: src/options.cpp:1629 msgid "Switch between mph, km/h, and tiles/turn." msgstr "" -#: src/options.cpp:1553 +#: src/options.cpp:1630 msgid "tiles/turn" msgstr "" -#: src/options.cpp:1557 +#: src/options.cpp:1634 msgid "Mass units" msgstr "Unità di misura" -#: src/options.cpp:1558 +#: src/options.cpp:1635 msgid "Switch between lbs and kg." msgstr "" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "kg" msgstr "kg" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "lbs" msgstr "lbs" -#: src/options.cpp:1563 +#: src/options.cpp:1640 msgid "Volume units" msgstr "Unità di volume" -#: src/options.cpp:1564 +#: src/options.cpp:1641 msgid "Switch between the cups (c), liters (L), and quarts (qt)." msgstr "" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Cup" msgstr "Tazza" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Liter" msgstr "Litro" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Quart" msgstr "" -#: src/options.cpp:1568 +#: src/options.cpp:1645 msgid "Distance units" msgstr "" -#: src/options.cpp:1569 +#: src/options.cpp:1646 msgid "Switch between metric and imperial distance units." msgstr "" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Imperial" msgstr "" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Metric" msgstr "" -#: src/options.cpp:1573 +#: src/options.cpp:1650 msgid "Time format" msgstr "Formato ora" -#: src/options.cpp:1574 +#: src/options.cpp:1651 msgid "" "12h: AM/PM, e.g. 7:31 AM - Military: 24h Military, e.g. 0731 - 24h: Normal " "24h, e.g. 7:31" msgstr "" #. ~ 12h time, e.g. 11:59pm -#: src/options.cpp:1576 +#: src/options.cpp:1653 msgid "12h" msgstr "12 ore" #. ~ Military time, e.g. 2359 -#: src/options.cpp:1578 +#: src/options.cpp:1655 msgid "Military" msgstr "Militare" #. ~ 24h time, e.g. 23:59 -#: src/options.cpp:1580 +#: src/options.cpp:1657 msgid "24h" msgstr "24 ore" -#: src/options.cpp:1586 +#: src/options.cpp:1663 msgid "Show gun brand names" msgstr "" -#: src/options.cpp:1587 +#: src/options.cpp:1664 msgid "" "If true, show brand names for guns, instead of generic functional names - " "'m4a1' or 'h&k416a5' instead of 'NATO assault rifle'." msgstr "" -#: src/options.cpp:1589 +#: src/options.cpp:1666 msgid "Add ammo to weapon/magazine names" msgstr "" -#: src/options.cpp:1590 +#: src/options.cpp:1667 msgid "" "If true, the default ammo is added to weapon and magazine names. For " "example \"Mosin-Nagant M44 (4/5)\" becomes \"Mosin-Nagant M44 (4/5 " "7.62x54mm)\"." msgstr "" -#: src/options.cpp:1593 +#: src/options.cpp:1670 msgid "Detailed containers" msgstr "" -#: src/options.cpp:1594 +#: src/options.cpp:1671 msgid "" "All: every container has detailed remaining volume info. - Worn: only worn " "containers have detailed remaining volume info. - None: no additional info " "is provided." msgstr "" -#: src/options.cpp:1604 +#: src/options.cpp:1681 msgid "Use key code input mode" msgstr "" -#: src/options.cpp:1605 +#: src/options.cpp:1682 msgid "" "Use key code or symbol input on SDL. Symbol is recommended for non-qwerty " "layouts since currently the default keybindings for key code mode only " @@ -457861,63 +458721,63 @@ msgid "" "and num lock." msgstr "" -#: src/options.cpp:1609 +#: src/options.cpp:1686 msgid "Key code" msgstr "" -#: src/options.cpp:1613 +#: src/options.cpp:1690 msgid "Force capital/modified letters in prompts" msgstr "" -#: src/options.cpp:1614 +#: src/options.cpp:1691 msgid "" "If true, prompts such as Y/N queries only accepts capital or modified " "letters, while lower case and unmodified letters only snap the cursor to the" " corresponding option." msgstr "" -#: src/options.cpp:1619 +#: src/options.cpp:1696 msgid "Snap to target" msgstr "Aggancia mirino all'obiettivo" -#: src/options.cpp:1620 +#: src/options.cpp:1697 msgid "If true, automatically follow the crosshair when firing/throwing." msgstr "" "Se attivo, si sposta automaticamente il mirino su un nemico quando " "spari/lanci qualcosa." -#: src/options.cpp:1624 +#: src/options.cpp:1701 msgid "Reaim after firing" msgstr "" -#: src/options.cpp:1625 +#: src/options.cpp:1702 msgid "" "If true, after firing automatically aim again if targets are available." msgstr "" -#: src/options.cpp:1629 +#: src/options.cpp:1706 msgid "Query on disassembly while butchering" msgstr "" -#: src/options.cpp:1630 +#: src/options.cpp:1707 msgid "If true, will query before disassembling items while butchering." msgstr "" -#: src/options.cpp:1634 +#: src/options.cpp:1711 msgid "Query on keybinding removal" msgstr "Conferma sul keybinding" -#: src/options.cpp:1635 +#: src/options.cpp:1712 msgid "If true, will query before removing a keybinding from a hotkey." msgstr "" "Se attivo, ti verrà dato un messaggio di conferma prima di rimuovere il " "keybinding da una hotkey." -#: src/options.cpp:1639 +#: src/options.cpp:1716 msgid "Close advanced inventory on move all" msgstr "Chiudi schermata rapida inventario" -#: src/options.cpp:1640 +#: src/options.cpp:1717 msgid "" "If true, will close the advanced inventory when the move all items command " "is used." @@ -457925,296 +458785,296 @@ msgstr "" "Se attivo, la schermata rapida dell'inventario (accessibile dal tasto /) si " "chiuderà ogni volta che il comando \"sposta tutti gli oggetti\" viene usato." -#: src/options.cpp:1645 +#: src/options.cpp:1722 msgid "Open default advanced inventory layout" msgstr "" -#: src/options.cpp:1646 +#: src/options.cpp:1723 msgid "" "If true, open default advanced inventory layout instead of last opened " "layout" msgstr "" -#: src/options.cpp:1650 +#: src/options.cpp:1727 msgid "Display actions in \"Use item\" menu" msgstr "" -#: src/options.cpp:1652 +#: src/options.cpp:1729 msgid "" "If true, actions (like \"Read\", \"Smoke\", \"Wrap tighter\") will be " "displayed next to the corresponding items." msgstr "" -#: src/options.cpp:1657 +#: src/options.cpp:1734 msgid "Autoselect if exactly one valid target" msgstr "" -#: src/options.cpp:1658 +#: src/options.cpp:1735 msgid "" "If true, directional actions ( like \"Examine\", \"Open\", \"Pickup\" ) will" " autoselect an adjacent tile if there is exactly one valid target." msgstr "" -#: src/options.cpp:1664 +#: src/options.cpp:1741 msgid "Inventory highlight mode" msgstr "" -#: src/options.cpp:1665 +#: src/options.cpp:1742 msgid "" "Highlight selected item's contents and parent container in inventory screen." " \"Symbol\" shows a highlighted caret and \"Highlight\" uses font " "highlighting." msgstr "" -#: src/options.cpp:1668 +#: src/options.cpp:1745 msgid "Highlight" msgstr "" -#: src/options.cpp:1675 +#: src/options.cpp:1752 msgid "Highlight unread recipes" msgstr "" -#: src/options.cpp:1676 +#: src/options.cpp:1753 msgid "" "If true, highlight unread recipes to allow tracking of newly learned " "recipes." msgstr "" -#: src/options.cpp:1683 +#: src/options.cpp:1760 msgid "Diagonal movement with cursor keys and modifiers" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "" "Allows diagonal movement with cursor keys using CTRL and SHIFT modifiers. " "Diagonal movement action keys are taken from keybindings, so you need these " "to be configured." msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 1: Numpad Emulation" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 2: CW/CCW" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 3: L/R Tilt" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 4: Diagonal Lock" msgstr "" -#: src/options.cpp:1733 +#: src/options.cpp:1810 msgid "Vehicle plating changes part color" msgstr "Armatura veicolo cambia il colore" -#: src/options.cpp:1734 +#: src/options.cpp:1811 msgid "If true, vehicle parts will change color if they are armor plated." msgstr "" -#: src/options.cpp:1738 +#: src/options.cpp:1815 msgid "Auto-shift the view while driving" msgstr "Regola automaticamente la vista mentre guidi" -#: src/options.cpp:1739 +#: src/options.cpp:1816 msgid "If true, view will automatically shift towards the driving direction." msgstr "" -#: src/options.cpp:1743 +#: src/options.cpp:1820 msgid "Draw vehicle facing indicator" msgstr "Mostra direzione veicolo" -#: src/options.cpp:1744 +#: src/options.cpp:1821 msgid "" "If true, when controlling a vehicle, a white 'X' (in curses version) or a " "crosshair (in tiles version) at distance 10 from the center will display its" " current facing." msgstr "" -#: src/options.cpp:1748 +#: src/options.cpp:1825 msgid "Reverse steering direction in reverse" msgstr "" -#: src/options.cpp:1749 +#: src/options.cpp:1826 msgid "" "If true, when driving a vehicle in reverse, steering should also reverse " "like real life." msgstr "" -#: src/options.cpp:1755 +#: src/options.cpp:1832 msgid "Sidebar position" msgstr "" -#: src/options.cpp:1756 +#: src/options.cpp:1833 msgid "" "Switch between sidebar on the left or on the right side. Requires restart." msgstr "" #. ~ sidebar position -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Left" msgstr "Sinistra" -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Right" msgstr "Destra" -#: src/options.cpp:1761 +#: src/options.cpp:1838 msgid "Draw sidebar spacers" msgstr "" -#: src/options.cpp:1762 +#: src/options.cpp:1839 msgid "If true, adds an extra space between sidebar panels." msgstr "" -#: src/options.cpp:1766 +#: src/options.cpp:1843 msgid "Message log flow" msgstr "" -#: src/options.cpp:1767 +#: src/options.cpp:1844 msgid "Where new log messages should show." msgstr "" -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Bottom" msgstr "" #. ~ sidebar/message log flow direction -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Top" msgstr "" -#: src/options.cpp:1773 +#: src/options.cpp:1850 msgid "Sidebar log message display duration" msgstr "" -#: src/options.cpp:1774 +#: src/options.cpp:1851 msgid "" "Number of turns after which a message will be removed from the sidebar log." " 0 = disabled." msgstr "" -#: src/options.cpp:1778 +#: src/options.cpp:1855 msgid "Message cooldown" msgstr "" -#: src/options.cpp:1779 +#: src/options.cpp:1856 msgid "" "Number of turns during which similar messages are hidden. 0 = disabled." msgstr "" -#: src/options.cpp:1783 +#: src/options.cpp:1860 msgid "Limit message history" msgstr "" -#: src/options.cpp:1784 +#: src/options.cpp:1861 msgid "Number of messages to preserve in the history, and when saving." msgstr "" -#: src/options.cpp:1789 +#: src/options.cpp:1866 msgid "Suppress \"Unknown command\" messages" msgstr "" -#: src/options.cpp:1790 +#: src/options.cpp:1867 msgid "" "If true, pressing a key with no set function will not display a notice in " "the chat log." msgstr "" -#: src/options.cpp:1795 +#: src/options.cpp:1872 msgid "Popup window when achievement completed" msgstr "" -#: src/options.cpp:1796 +#: src/options.cpp:1873 msgid "" "Whether to trigger a popup window when completing an achievement. First: " "when completing an achievement that has not been completed in a previous " "game." msgstr "" -#: src/options.cpp:1801 +#: src/options.cpp:1878 msgid "First" msgstr "" -#: src/options.cpp:1805 +#: src/options.cpp:1882 msgid "Look around position" msgstr "" -#: src/options.cpp:1806 +#: src/options.cpp:1883 msgid "Switch between look around panel being left or right." msgstr "" -#: src/options.cpp:1811 +#: src/options.cpp:1888 msgid "Aim window display style" msgstr "" -#: src/options.cpp:1812 +#: src/options.cpp:1889 msgid "How should confidence and steadiness be communicated to the player." msgstr "" -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Bars" msgstr "" #. ~ aim bar style - bars or numbers -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Numbers" msgstr "Numeri" -#: src/options.cpp:1817 +#: src/options.cpp:1894 msgid "Morale style" msgstr "" -#: src/options.cpp:1818 +#: src/options.cpp:1895 msgid "Morale display style in sidebar." msgstr "" -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Horizontal" msgstr "Orizzontale" -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Vertical" msgstr "Verticale" -#: src/options.cpp:1823 +#: src/options.cpp:1900 msgid "Full screen Advanced Inventory Manager" msgstr "" -#: src/options.cpp:1824 +#: src/options.cpp:1901 msgid "" "If true, Advanced Inventory Manager menu will fit full screen, otherwise it " "will leave sidebar visible." msgstr "" -#: src/options.cpp:1830 +#: src/options.cpp:1907 msgid "Move view offset" msgstr "Spostamento modalità vista" -#: src/options.cpp:1831 +#: src/options.cpp:1908 msgid "Move view by how many squares per keypress." msgstr "" "Sposta la vista del giocatore di [numero] caselle ogni volta che viene " "premuto un tasto direzionale." -#: src/options.cpp:1835 +#: src/options.cpp:1912 msgid "Overmap fast scroll offset" msgstr "" -#: src/options.cpp:1836 +#: src/options.cpp:1913 msgid "" "With Fast Scroll option enabled, shift view on the overmap and while looking" " around by this many squares per keypress." msgstr "" -#: src/options.cpp:1840 +#: src/options.cpp:1917 msgid "Centered menu scrolling" msgstr "Scorrimento menù centrato" -#: src/options.cpp:1841 +#: src/options.cpp:1918 msgid "" "If true, menus will start scrolling in the center of the list, and keep the " "list centered." @@ -458222,11 +459082,11 @@ msgstr "" "Se attivo, i menù cominciano lo scorrimento al centro della lista, e " "manterranno la lista centrata." -#: src/options.cpp:1845 +#: src/options.cpp:1922 msgid "Shift list item view" msgstr "Cambia visuale della lista" -#: src/options.cpp:1846 +#: src/options.cpp:1923 msgid "" "Centered or to edge, shift the view toward the selected item if it is " "outside of your current viewport." @@ -458234,642 +459094,642 @@ msgstr "" "Centrata od al lato, cambia la vista dell'oggetto selezionato se si trova al" " di fuori del tuo viewport." -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "Centered" msgstr "Centrato" -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "To edge" msgstr "Al lato" -#: src/options.cpp:1851 +#: src/options.cpp:1928 msgid "Auto inventory letters" msgstr "Lettere assegnate automaticamente" -#: src/options.cpp:1852 +#: src/options.cpp:1929 msgid "" "Enabled: automatically assign letters to any carried items that lack them. " "Disabled: do not auto-assign letters. Favorites: only auto-assign letters " "to favorited items." msgstr "" -#: src/options.cpp:1856 +#: src/options.cpp:1933 msgid "Favorites" msgstr "" -#: src/options.cpp:1860 +#: src/options.cpp:1937 msgid "Show item health bars" msgstr "Mostra lo stato degli oggetti" -#: src/options.cpp:1862 +#: src/options.cpp:1939 msgid "" "If true, show item health bars instead of reinforced, scratched etc. text." msgstr "" -#: src/options.cpp:1866 +#: src/options.cpp:1943 msgid "Show item symbols" msgstr "Mostra le icone degli oggetti" -#: src/options.cpp:1867 +#: src/options.cpp:1944 msgid "If true, show item symbols in inventory and pick up menu." msgstr "" "Se attivo, mostra le icone degli oggetti nell'inventario e nel menu di " "raccolta" -#: src/options.cpp:1871 +#: src/options.cpp:1948 msgid "Show armor coverage map" msgstr "" -#: src/options.cpp:1872 +#: src/options.cpp:1949 msgid "" "If true, show a visual representation of armor coverage in the item info " "window." msgstr "" -#: src/options.cpp:1878 +#: src/options.cpp:1955 msgid "Enable joystick" msgstr "" -#: src/options.cpp:1879 +#: src/options.cpp:1956 msgid "If true, enable input from joystick." msgstr "" -#: src/options.cpp:1883 +#: src/options.cpp:1960 msgid "Hide mouse cursor" msgstr "Mostra cursore del mouse" -#: src/options.cpp:1884 +#: src/options.cpp:1961 msgid "" "Show: cursor is always shown. Hide: cursor is hidden. HideKB: cursor is " "hidden on keyboard input and unhidden on mouse movement." msgstr "" #. ~ show mouse cursor -#: src/options.cpp:1886 +#: src/options.cpp:1963 msgid "Show" msgstr "Mostra" #. ~ hide mouse cursor -#: src/options.cpp:1888 +#: src/options.cpp:1965 msgid "Hide" msgstr "Nascondi" #. ~ hide mouse cursor when keyboard is used -#: src/options.cpp:1890 +#: src/options.cpp:1967 msgid "HideKB" msgstr "Tastiera" -#: src/options.cpp:1894 +#: src/options.cpp:1971 msgid "Edge scrolling" msgstr "" -#: src/options.cpp:1895 +#: src/options.cpp:1972 msgid "Edge scrolling with the mouse." msgstr "" -#: src/options.cpp:1897 +#: src/options.cpp:1974 msgid "Slow" msgstr "" -#: src/options.cpp:1899 +#: src/options.cpp:1976 msgid "Fast" msgstr "" -#: src/options.cpp:1911 +#: src/options.cpp:1988 msgid "Animations" msgstr "Animazioni" -#: src/options.cpp:1912 +#: src/options.cpp:1989 msgid "If true, will display enabled animations." msgstr "Se attivo, verranno mostrate le animazioni abilitate." -#: src/options.cpp:1916 +#: src/options.cpp:1993 msgid "Rain animation" msgstr "Animazioni meteo" -#: src/options.cpp:1917 +#: src/options.cpp:1994 msgid "If true, will display weather animations." msgstr "Se attivo, verranno mostrate le animazioni metereologiche." -#: src/options.cpp:1923 +#: src/options.cpp:2000 msgid "Projectile animation" msgstr "" -#: src/options.cpp:1924 +#: src/options.cpp:2001 msgid "" "If true, will display animations for projectiles like bullets, arrows, and " "thrown items." msgstr "" -#: src/options.cpp:1930 +#: src/options.cpp:2007 msgid "SCT animation" msgstr "Animazioni SCT" -#: src/options.cpp:1931 +#: src/options.cpp:2008 msgid "If true, will display scrolling combat text animations." msgstr "" "Se attivo, verranno mostrate delle animazioni ogni volta che qualcuno perde " "degli HP." -#: src/options.cpp:1937 +#: src/options.cpp:2014 msgid "SCT with Unicode font" msgstr "" -#: src/options.cpp:1938 +#: src/options.cpp:2015 msgid "If true, will display scrolling combat text with Unicode font." msgstr "" -#: src/options.cpp:1944 +#: src/options.cpp:2021 msgid "Animation delay" msgstr "Ritardo animazioni" -#: src/options.cpp:1945 +#: src/options.cpp:2022 msgid "The amount of time to pause between animation frames in ms." msgstr "Tempo in millisecondi che trascorre tra un'animazione e l'altra." -#: src/options.cpp:1951 +#: src/options.cpp:2028 msgid "Force redraw" msgstr "" -#: src/options.cpp:1952 +#: src/options.cpp:2029 msgid "If true, forces the game to redraw at least once per turn." msgstr "" -#: src/options.cpp:1959 +#: src/options.cpp:2036 msgid "Enable ASCII art on the title screen" msgstr "" -#: src/options.cpp:1960 +#: src/options.cpp:2037 msgid "" "If true, shows an ASCII graphic on the title screen. If false, shows a " "text-only title screen." msgstr "" -#: src/options.cpp:1964 +#: src/options.cpp:2041 msgid "Use seasonal title screen" msgstr "" -#: src/options.cpp:1965 +#: src/options.cpp:2042 msgid "If true, the title screen will use the art appropriate for the season." msgstr "" -#: src/options.cpp:1971 +#: src/options.cpp:2048 msgid "Alternative title screen frequency" msgstr "" -#: src/options.cpp:1972 +#: src/options.cpp:2049 msgid "Set the probability of the alternate title screen appearing." msgstr "" -#: src/options.cpp:1979 +#: src/options.cpp:2056 msgid "Terminal width" msgstr "Larghezza terminale" -#: src/options.cpp:1980 +#: src/options.cpp:2057 msgid "Set the size of the terminal along the X axis." msgstr "" -#: src/options.cpp:1984 +#: src/options.cpp:2061 msgid "Terminal height" msgstr "Altezza terminale" -#: src/options.cpp:1985 +#: src/options.cpp:2062 msgid "Set the size of the terminal along the Y axis." msgstr "" -#: src/options.cpp:1991 +#: src/options.cpp:2068 msgid "Font blending" msgstr "" -#: src/options.cpp:1992 +#: src/options.cpp:2069 msgid "If true, fonts will look better." msgstr "" -#: src/options.cpp:1996 +#: src/options.cpp:2073 msgid "Font width" msgstr "" -#: src/options.cpp:1997 +#: src/options.cpp:2074 msgid "Set the font width. Requires restart." msgstr "" -#: src/options.cpp:2001 +#: src/options.cpp:2078 msgid "Font height" msgstr "" -#: src/options.cpp:2002 +#: src/options.cpp:2079 msgid "Set the font height. Requires restart." msgstr "" -#: src/options.cpp:2006 +#: src/options.cpp:2083 msgid "Font size" msgstr "" -#: src/options.cpp:2007 +#: src/options.cpp:2084 msgid "Set the font size. Requires restart." msgstr "" -#: src/options.cpp:2011 +#: src/options.cpp:2088 msgid "Map font width" msgstr "" -#: src/options.cpp:2012 +#: src/options.cpp:2089 msgid "Set the map font width. Requires restart." msgstr "" -#: src/options.cpp:2016 +#: src/options.cpp:2093 msgid "Map font height" msgstr "" -#: src/options.cpp:2017 +#: src/options.cpp:2094 msgid "Set the map font height. Requires restart." msgstr "" -#: src/options.cpp:2021 +#: src/options.cpp:2098 msgid "Map font size" msgstr "" -#: src/options.cpp:2022 +#: src/options.cpp:2099 msgid "Set the map font size. Requires restart." msgstr "" -#: src/options.cpp:2026 +#: src/options.cpp:2103 msgid "Overmap font width" msgstr "" -#: src/options.cpp:2027 +#: src/options.cpp:2104 msgid "Set the overmap font width. Requires restart." msgstr "" -#: src/options.cpp:2031 +#: src/options.cpp:2108 msgid "Overmap font height" msgstr "" -#: src/options.cpp:2032 +#: src/options.cpp:2109 msgid "Set the overmap font height. Requires restart." msgstr "" -#: src/options.cpp:2036 +#: src/options.cpp:2113 msgid "Overmap font size" msgstr "" -#: src/options.cpp:2037 +#: src/options.cpp:2114 msgid "Set the overmap font size. Requires restart." msgstr "" -#: src/options.cpp:2041 +#: src/options.cpp:2118 msgid "SDL ASCII lines" msgstr "" -#: src/options.cpp:2042 +#: src/options.cpp:2119 msgid "" "If true, use SDL ASCII line drawing routine instead of Unicode Line Drawing " "characters. Use this option when your selected font doesn't contain " "necessary glyphs." msgstr "" -#: src/options.cpp:2049 +#: src/options.cpp:2126 msgid "Enable ASCII art in item and monster descriptions" msgstr "" -#: src/options.cpp:2050 +#: src/options.cpp:2127 msgid "" "If true, item and monster description will show a picture of the object in " "ASCII art when available." msgstr "" -#: src/options.cpp:2056 +#: src/options.cpp:2133 msgid "Use tiles" msgstr "Utilizza tileset" -#: src/options.cpp:2057 +#: src/options.cpp:2134 msgid "If true, replaces some TTF rendered text with tiles." msgstr "Se attivo, sostituisce i caratteri TTF con dei tile grafici." -#: src/options.cpp:2061 +#: src/options.cpp:2138 msgid "Choose tileset" msgstr "Scegli tileset" -#: src/options.cpp:2062 +#: src/options.cpp:2139 msgid "Choose the tileset you want to use." msgstr "Scegli il tileset che vuoi usare." -#: src/options.cpp:2066 +#: src/options.cpp:2143 msgid "Use separate tileset for far" msgstr "" -#: src/options.cpp:2067 +#: src/options.cpp:2144 msgid "If true, when very zoomed out you will use a separate tileset." msgstr "" -#: src/options.cpp:2071 +#: src/options.cpp:2148 msgid "Choose distant tileset" msgstr "" -#: src/options.cpp:2072 +#: src/options.cpp:2149 msgid "Choose the tileset you want to use for far zoom." msgstr "" -#: src/options.cpp:2076 +#: src/options.cpp:2153 msgid "Zoom Threshold" msgstr "" -#: src/options.cpp:2077 +#: src/options.cpp:2154 msgid "Choose when you should swap tileset (lower is more zoomed out)." msgstr "" -#: src/options.cpp:2086 +#: src/options.cpp:2163 msgid "Use tiles to display overmap" msgstr "" -#: src/options.cpp:2087 +#: src/options.cpp:2164 msgid "" "If true, replaces some TTF-rendered text with tiles for overmap display." msgstr "" -#: src/options.cpp:2099 +#: src/options.cpp:2176 msgid "Choose overmap tileset" msgstr "" -#: src/options.cpp:2100 +#: src/options.cpp:2177 msgid "Choose the overmap tileset you want to use." msgstr "" -#: src/options.cpp:2108 +#: src/options.cpp:2185 msgid "Night vision color overlay" msgstr "" -#: src/options.cpp:2109 +#: src/options.cpp:2186 msgid "" "If true, toggle the color overlay from night vision goggles and other " "similar tools." msgstr "" -#: src/options.cpp:2113 +#: src/options.cpp:2190 msgid "Memory map overlay preset" msgstr "" -#: src/options.cpp:2114 +#: src/options.cpp:2191 msgid "" "Specify the overlay in which the memory map is drawn. Requires restart. " "For custom overlay, define RGB values for dark and bright colors as well as " "gamma." msgstr "" -#: src/options.cpp:2115 +#: src/options.cpp:2192 msgid "Darkened" msgstr "" -#: src/options.cpp:2116 +#: src/options.cpp:2193 msgid "Sepia" msgstr "" -#: src/options.cpp:2117 +#: src/options.cpp:2194 msgid "Sepia Dark" msgstr "" -#: src/options.cpp:2118 +#: src/options.cpp:2195 msgid "Blue Dark" msgstr "" -#: src/options.cpp:2123 +#: src/options.cpp:2200 msgid "Custom dark color RGB overlay - RED" msgstr "" -#: src/options.cpp:2124 +#: src/options.cpp:2201 msgid "Specify RGB value for color RED for dark color overlay." msgstr "" -#: src/options.cpp:2130 +#: src/options.cpp:2207 msgid "Custom dark color RGB overlay - GREEN" msgstr "" -#: src/options.cpp:2131 +#: src/options.cpp:2208 msgid "Specify RGB value for color GREEN for dark color overlay." msgstr "" -#: src/options.cpp:2136 +#: src/options.cpp:2213 msgid "Custom dark color RGB overlay - BLUE" msgstr "" -#: src/options.cpp:2137 +#: src/options.cpp:2214 msgid "Specify RGB value for color BLUE for dark color overlay." msgstr "" -#: src/options.cpp:2143 +#: src/options.cpp:2220 msgid "Custom bright color RGB overlay - RED" msgstr "" -#: src/options.cpp:2144 +#: src/options.cpp:2221 msgid "Specify RGB value for color RED for bright color overlay." msgstr "" -#: src/options.cpp:2150 +#: src/options.cpp:2227 msgid "Custom bright color RGB overlay - GREEN" msgstr "" -#: src/options.cpp:2151 +#: src/options.cpp:2228 msgid "Specify RGB value for color GREEN for bright color overlay." msgstr "" -#: src/options.cpp:2157 +#: src/options.cpp:2234 msgid "Custom bright color RGB overlay - BLUE" msgstr "" -#: src/options.cpp:2158 +#: src/options.cpp:2235 msgid "Specify RGB value for color BLUE for bright color overlay." msgstr "" -#: src/options.cpp:2163 +#: src/options.cpp:2240 msgid "Custom gamma for overlay" msgstr "" -#: src/options.cpp:2164 +#: src/options.cpp:2241 msgid "Specify gamma value for overlay." msgstr "" -#: src/options.cpp:2171 +#: src/options.cpp:2248 msgid "Pixel minimap" msgstr "" -#: src/options.cpp:2172 +#: src/options.cpp:2249 msgid "" "If true, shows the pixel-detail minimap in game after the save is loaded. " "Use the 'Toggle Pixel Minimap' action key to change its visibility during " "gameplay." msgstr "" -#: src/options.cpp:2176 +#: src/options.cpp:2253 msgid "Pixel minimap drawing mode" msgstr "" -#: src/options.cpp:2177 +#: src/options.cpp:2254 msgid "Specified the mode in which the minimap drawn." msgstr "" -#: src/options.cpp:2178 +#: src/options.cpp:2255 msgid "Solid" msgstr "Solidi" -#: src/options.cpp:2179 +#: src/options.cpp:2256 msgid "Squares" msgstr "" -#: src/options.cpp:2180 +#: src/options.cpp:2257 msgid "Dots" msgstr "" -#: src/options.cpp:2186 +#: src/options.cpp:2263 msgid "Pixel minimap brightness" msgstr "" -#: src/options.cpp:2187 +#: src/options.cpp:2264 msgid "Overall brightness of pixel-detail minimap." msgstr "" -#: src/options.cpp:2193 +#: src/options.cpp:2270 msgid "Pixel minimap height" msgstr "" -#: src/options.cpp:2194 +#: src/options.cpp:2271 msgid "" "Height of pixel-detail minimap, measured in terminal rows. Set to 0 for " "default spacing." msgstr "" -#: src/options.cpp:2200 +#: src/options.cpp:2277 msgid "Scale pixel minimap" msgstr "" -#: src/options.cpp:2201 +#: src/options.cpp:2278 msgid "" "If true, scale pixel minimap to fit its surroundings. May produce crappy " "results, especially in modes other than \"Solid\"." msgstr "" -#: src/options.cpp:2207 +#: src/options.cpp:2284 msgid "Maintain pixel minimap aspect ratio" msgstr "" -#: src/options.cpp:2208 +#: src/options.cpp:2285 msgid "" "If true, preserves the square shape of tiles shown on the pixel minimap." msgstr "" -#: src/options.cpp:2215 +#: src/options.cpp:2292 msgid "Creature beacon size" msgstr "" -#: src/options.cpp:2216 +#: src/options.cpp:2293 msgid "Controls how big the creature beacons are. Value is in minimap tiles." msgstr "" -#: src/options.cpp:2222 +#: src/options.cpp:2299 msgid "Hostile creature beacon blink speed" msgstr "" -#: src/options.cpp:2223 +#: src/options.cpp:2300 msgid "" "Controls how fast the hostile creature beacons blink on the pixel minimap. " "Value is multiplied by 200ms. 0 = disabled." msgstr "" -#: src/options.cpp:2229 +#: src/options.cpp:2306 msgid "Background color" msgstr "" -#: src/options.cpp:2230 +#: src/options.cpp:2307 msgid "" "What color the minimap background should be. Either based on color theme or" " (0,0,0) black." msgstr "" -#: src/options.cpp:2232 +#: src/options.cpp:2309 msgid "Theme" msgstr "" -#: src/options.cpp:2233 +#: src/options.cpp:2310 msgid "Black" msgstr "" -#: src/options.cpp:2243 +#: src/options.cpp:2320 msgid "Display" msgstr "" -#: src/options.cpp:2244 +#: src/options.cpp:2321 msgid "" "Sets which video display will be used to show the game. Requires restart." msgstr "" -#: src/options.cpp:2250 src/options.cpp:2252 +#: src/options.cpp:2327 src/options.cpp:2329 msgid "Fullscreen" msgstr "Schermo intero" -#: src/options.cpp:2251 +#: src/options.cpp:2328 msgid "Starts Cataclysm in one of the fullscreen modes. Requires restart." msgstr "" -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Maximized" msgstr "" -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Windowed borderless" msgstr "" -#: src/options.cpp:2265 src/options.cpp:2279 +#: src/options.cpp:2342 src/options.cpp:2356 msgid "Renderer" msgstr "" -#: src/options.cpp:2266 src/options.cpp:2280 +#: src/options.cpp:2343 src/options.cpp:2357 msgid "Set which renderer to use. Requires restart." msgstr "" -#: src/options.cpp:2285 +#: src/options.cpp:2362 msgid "Software rendering" msgstr "Modalità software" -#: src/options.cpp:2286 +#: src/options.cpp:2363 msgid "" "Use software renderer instead of graphics card acceleration. Requires " "restart." msgstr "" -#: src/options.cpp:2294 +#: src/options.cpp:2371 msgid "Allow render batching" msgstr "" -#: src/options.cpp:2295 +#: src/options.cpp:2372 msgid "" "If true, use render batching for 2D render API to make it more efficient. " "Requires restart." msgstr "" -#: src/options.cpp:2299 +#: src/options.cpp:2376 msgid "Software framebuffer acceleration" msgstr "" -#: src/options.cpp:2300 +#: src/options.cpp:2377 msgid "" "If true, use hardware acceleration for the framebuffer when using software " "rendering. Requires restart." msgstr "" -#: src/options.cpp:2310 +#: src/options.cpp:2387 msgid "Use color modulated textures" msgstr "" -#: src/options.cpp:2311 +#: src/options.cpp:2388 msgid "" "If true, tries to use color modulated textures to speed-up ASCII drawing. " "Requires restart." msgstr "" -#: src/options.cpp:2315 +#: src/options.cpp:2392 msgid "Scaling mode" msgstr "" -#: src/options.cpp:2316 +#: src/options.cpp:2393 msgid "" "Sets the scaling mode, 'none' (default) displays at the game's native " "resolution, 'nearest' uses low-quality but fast scaling, and 'linear' " @@ -458877,235 +459737,231 @@ msgid "" msgstr "" #. ~ Do not scale the game image to the window size. -#: src/options.cpp:2318 +#: src/options.cpp:2395 msgid "No scaling" msgstr "" #. ~ An algorithm for image scaling. -#: src/options.cpp:2320 +#: src/options.cpp:2397 msgid "Nearest neighbor" msgstr "" #. ~ An algorithm for image scaling. -#: src/options.cpp:2322 +#: src/options.cpp:2399 msgid "Linear filtering" msgstr "" -#: src/options.cpp:2327 +#: src/options.cpp:2404 msgid "Scaling factor" msgstr "" -#: src/options.cpp:2328 +#: src/options.cpp:2405 msgid "Factor by which to scale the display. Requires restart." msgstr "" -#: src/options.cpp:2329 +#: src/options.cpp:2406 msgid "1x" msgstr "" -#: src/options.cpp:2330 +#: src/options.cpp:2407 msgid "2x" msgstr "" -#: src/options.cpp:2331 +#: src/options.cpp:2408 msgid "4x" msgstr "" -#: src/options.cpp:2344 +#: src/options.cpp:2421 msgid "World end handling" msgstr "" -#: src/options.cpp:2345 +#: src/options.cpp:2422 msgid "Handling of game world when last character dies." msgstr "" -#: src/options.cpp:2346 src/worldfactory.cpp:1746 -msgid "Reset" -msgstr "" - -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Keep" msgstr "" -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Query" msgstr "Chiedi" -#: src/options.cpp:2353 +#: src/options.cpp:2430 msgid "Size of cities" msgstr "Dimensione città" -#: src/options.cpp:2354 +#: src/options.cpp:2431 msgid "" "A number determining how large cities are. A higher number means larger " "cities. 0 disables cities, roads and any scenario requiring a city start." msgstr "" -#: src/options.cpp:2358 +#: src/options.cpp:2435 msgid "City spacing" msgstr "" -#: src/options.cpp:2359 +#: src/options.cpp:2436 msgid "" "A number determining how far apart cities are. A higher number means cities" " are further apart. Warning, small numbers lead to very slow mapgen." msgstr "" -#: src/options.cpp:2363 +#: src/options.cpp:2440 msgid "Spawn rate scaling factor" msgstr "Moltiplicatore nemici" -#: src/options.cpp:2364 +#: src/options.cpp:2441 msgid "" "A scaling factor that determines density of monster spawns. A higher number" " means more monsters." msgstr "" -#: src/options.cpp:2368 +#: src/options.cpp:2445 msgid "Item spawn scaling factor" msgstr "Moltiplicatore oggetti" -#: src/options.cpp:2369 +#: src/options.cpp:2446 msgid "" "A scaling factor that determines density of item spawns. A higher number " "means more items." msgstr "" -#: src/options.cpp:2373 +#: src/options.cpp:2450 msgid "Random NPC spawn time" msgstr "" -#: src/options.cpp:2374 +#: src/options.cpp:2451 msgid "" "Baseline average number of days between random NPC spawns. Average duration" " goes up with the number of NPCs already spawned. A higher number means " "fewer NPCs. Set to 0 days to disable random NPCs." msgstr "" -#: src/options.cpp:2379 +#: src/options.cpp:2456 msgid "Monster evolution scaling factor" msgstr "" -#: src/options.cpp:2380 +#: src/options.cpp:2457 msgid "" "A scaling factor that determines the time between monster upgrades. A " "higher number means slower evolution. Set to 0.00 to turn off monster " "upgrades." msgstr "" -#: src/options.cpp:2386 +#: src/options.cpp:2463 msgid "Monster speed" msgstr "" -#: src/options.cpp:2387 +#: src/options.cpp:2464 msgid "" "Determines the movement rate of monsters. A higher value increases monster " "speed and a lower reduces it. Requires world reset." msgstr "" -#: src/options.cpp:2391 +#: src/options.cpp:2468 msgid "Monster resilience" msgstr "" -#: src/options.cpp:2392 +#: src/options.cpp:2469 msgid "" "Determines how much damage monsters can take. A higher value makes monsters" " more resilient and a lower makes them more flimsy. Requires world reset." msgstr "" -#: src/options.cpp:2398 +#: src/options.cpp:2475 msgid "Default region type" msgstr "Tipo di regione" -#: src/options.cpp:2399 +#: src/options.cpp:2476 msgid "(WIP feature) Determines terrain, shops, plants, and more." msgstr "" "(sviluppo in corso) Determina il terreno, negozi, vegetazione ed altro " "ancora." -#: src/options.cpp:2405 +#: src/options.cpp:2482 msgid "Initial time" msgstr "Ora iniziale" -#: src/options.cpp:2406 +#: src/options.cpp:2483 msgid "Initial starting time of day on character generation." msgstr "L'ora in cui inizia il gioco dopo aver creato il personaggio." -#: src/options.cpp:2410 +#: src/options.cpp:2487 msgid "Initial day" msgstr "" -#: src/options.cpp:2411 +#: src/options.cpp:2488 msgid "" "How many days into the year the Cataclysm ended. Day 0 is Spring 1. Day -1" " randomizes the start date. Can be overridden by scenarios. This does not " "advance food rot or monster evolution." msgstr "" -#: src/options.cpp:2415 +#: src/options.cpp:2492 msgid "Spawn delay" msgstr "" -#: src/options.cpp:2416 +#: src/options.cpp:2493 msgid "" "How many days after the end of the Cataclysm the player spawns. Day 0 is " "immediately after the end of the Cataclysm. Can be overridden by scenarios." " Increasing this will cause food rot and monster evolution to advance." msgstr "" -#: src/options.cpp:2420 +#: src/options.cpp:2497 msgid "Season length" msgstr "Lunghezza della stagione" -#: src/options.cpp:2421 +#: src/options.cpp:2498 msgid "" "Season length, in days. Warning: Very little other than the duration of " "seasons scales with this value, so adjusting it may cause nonsensical " "results." msgstr "" -#: src/options.cpp:2425 +#: src/options.cpp:2502 msgid "Construction scaling" msgstr "" -#: src/options.cpp:2426 +#: src/options.cpp:2503 msgid "" "Sets the time of construction in percents. '50' is two times faster than " "default, '200' is two times longer. '0' automatically scales construction " "time to match the world's season length." msgstr "" -#: src/options.cpp:2430 +#: src/options.cpp:2507 msgid "Eternal season" msgstr "" -#: src/options.cpp:2431 +#: src/options.cpp:2508 msgid "If true, keep the initial season for ever." msgstr "" -#: src/options.cpp:2435 +#: src/options.cpp:2512 msgid "Day/night cycle" msgstr "" -#: src/options.cpp:2436 +#: src/options.cpp:2513 msgid "" "Day/night cycle settings. 'Normal' sets a normal cycle. 'Eternal Day' sets" " eternal day. 'Eternal Night' sets eternal night." msgstr "" -#: src/options.cpp:2438 +#: src/options.cpp:2515 msgid "Eternal Day" msgstr "" -#: src/options.cpp:2439 +#: src/options.cpp:2516 msgid "Eternal Night" msgstr "Notte eterna" -#: src/options.cpp:2445 +#: src/options.cpp:2522 msgid "Wandering hordes" msgstr "Orde vaganti" -#: src/options.cpp:2446 +#: src/options.cpp:2523 msgid "" "If true, emulates zombie hordes. Zombies can group together into hordes, " "which can wander around cities and will sometimes move towards noise. Note:" @@ -459114,45 +459970,45 @@ msgid "" " directory after changing for it to take effect." msgstr "" -#: src/options.cpp:2450 +#: src/options.cpp:2527 msgid "Surrounded start" msgstr "Partenza circondata" -#: src/options.cpp:2451 +#: src/options.cpp:2528 msgid "" "If true, spawn zombies at shelters. Makes the starting game a lot harder." msgstr "" -#: src/options.cpp:2457 +#: src/options.cpp:2534 msgid "Mutations by radiation" msgstr "Mutazioni attraverso radiazioni" -#: src/options.cpp:2458 +#: src/options.cpp:2535 msgid "If true, radiation causes the player to mutate." msgstr "" "Se attivo, le radiazioni permetteranno al giocatore di acquisire mutazioni." -#: src/options.cpp:2464 +#: src/options.cpp:2541 msgid "Character point pools" msgstr "" -#: src/options.cpp:2465 +#: src/options.cpp:2542 msgid "Allowed point pools for character generation." msgstr "" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "Multi-pool only" msgstr "" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "No freeform" msgstr "" -#: src/options.cpp:2472 +#: src/options.cpp:2549 msgid "Meta Progression" msgstr "" -#: src/options.cpp:2473 +#: src/options.cpp:2550 msgid "" "Will you need to complete certain achievements to enable certain scenarios " "and professions? Achievements are tracked from your memorial file so " @@ -459163,55 +460019,55 @@ msgid "" "help you be introduced to mechanics at a reasonable pace." msgstr "" -#: src/options.cpp:2484 +#: src/options.cpp:2561 msgid "Distance initial visibility" msgstr "Visibilità iniziale" -#: src/options.cpp:2485 +#: src/options.cpp:2562 msgid "Determines the scope, which is known in the beginning of the game." msgstr "" "Determina il raggio di visione della mappa, disponibile all'inizio del " "gioco." -#: src/options.cpp:2491 +#: src/options.cpp:2568 msgid "Initial stat points" msgstr "" -#: src/options.cpp:2492 +#: src/options.cpp:2569 msgid "Initial points available to spend on stats on character generation." msgstr "" -#: src/options.cpp:2496 +#: src/options.cpp:2573 msgid "Initial trait points" msgstr "" -#: src/options.cpp:2497 +#: src/options.cpp:2574 msgid "Initial points available to spend on traits on character generation." msgstr "" -#: src/options.cpp:2501 +#: src/options.cpp:2578 msgid "Initial skill points" msgstr "" -#: src/options.cpp:2502 +#: src/options.cpp:2579 msgid "Initial points available to spend on skills on character generation." msgstr "" -#: src/options.cpp:2506 +#: src/options.cpp:2583 msgid "Maximum trait points" msgstr "Massimo punti per tratti" -#: src/options.cpp:2507 +#: src/options.cpp:2584 msgid "Maximum trait points available for character generation." msgstr "" "Il numero massimo di punti disponibili quando si scelgono i tratti durante " "la creazione del personaggio." -#: src/options.cpp:2513 +#: src/options.cpp:2590 msgid "Skill training speed" msgstr "" -#: src/options.cpp:2514 +#: src/options.cpp:2591 msgid "" "Scales experience gained from practicing skills and reading books. 0.5 is " "half as fast as default, 2.0 is twice as fast, 0.0 disables skill training " @@ -459222,356 +460078,356 @@ msgstr "" "impostazioni predefinite, 2.0 è il doppio, 0.0 disabilità l'esperienza " "ottenuta, ad eccezione degli addestramenti forniti dagli NPC." -#: src/options.cpp:2520 +#: src/options.cpp:2597 msgid "Skill rust" msgstr "Perdita abilità" -#: src/options.cpp:2521 +#: src/options.cpp:2598 msgid "" "Set the type of skill rust. Vanilla: Skill rust can decrease levels. - " "Capped: Skill rust cannot decrease levels. - Off: None at all." msgstr "" #. ~ plain, default, normal -#: src/options.cpp:2523 +#: src/options.cpp:2600 msgid "Vanilla" msgstr "Vanilla" #. ~ capped at a value -#: src/options.cpp:2525 +#: src/options.cpp:2602 msgid "Capped" msgstr "Limitato" -#: src/options.cpp:2532 +#: src/options.cpp:2609 msgid "Experimental 3D field of vision" msgstr "" -#: src/options.cpp:2533 +#: src/options.cpp:2610 msgid "" "If true and the world is in Z-level mode, the vision will extend beyond " "current Z-level. If false, vision is limited to current Z-level. Currently" " very bugged!" msgstr "" -#: src/options.cpp:2537 +#: src/options.cpp:2614 msgid "Vertical range of 3D field of vision" msgstr "" -#: src/options.cpp:2538 +#: src/options.cpp:2615 msgid "" "How many levels up and down the experimental 3D field of vision reaches. " "(This many levels up, this many levels down.) 3D vision of the full height " "of the world can slow the game down a lot. Seeing fewer Z-levels is faster." msgstr "" -#: src/options.cpp:2544 +#: src/options.cpp:2621 msgid "Draw walls retracted in ISO tile-sets" msgstr "" -#: src/options.cpp:2545 +#: src/options.cpp:2622 msgid "Draw walls normal, retracted, or automatically retracting near player." msgstr "" -#: src/options.cpp:2546 +#: src/options.cpp:2623 msgid "Retracted" msgstr "" -#: src/options.cpp:2547 +#: src/options.cpp:2624 msgid "Auto" msgstr "Automatico" -#: src/options.cpp:2551 +#: src/options.cpp:2628 msgid "Minimum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2552 +#: src/options.cpp:2629 msgid "" "Minimum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2556 +#: src/options.cpp:2633 msgid "Maximum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2557 +#: src/options.cpp:2634 msgid "" "Maximum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2572 +#: src/options.cpp:2649 msgid "Quicksave on app lose focus" msgstr "" -#: src/options.cpp:2573 +#: src/options.cpp:2650 msgid "" "If true, quicksave whenever the app loses focus (screen locked, app moved " "into background etc.) WARNING: Experimental. This may result in corrupt " "save games." msgstr "" -#: src/options.cpp:2579 +#: src/options.cpp:2656 msgid "Trap Back button" msgstr "Blocca il tasto Indietro" -#: src/options.cpp:2580 +#: src/options.cpp:2657 msgid "" "If true, the back button will NOT back out of the app and will be passed to " "the application as SDL_SCANCODE_AC_BACK. Requires restart." msgstr "" -#: src/options.cpp:2586 +#: src/options.cpp:2663 msgid "Use native Android UI menus" msgstr "" -#: src/options.cpp:2587 +#: src/options.cpp:2664 msgid "" "If true, native Android dialogs are used for some in-game menus, such as " "popup messages and yes/no dialogs." msgstr "" -#: src/options.cpp:2592 +#: src/options.cpp:2669 msgid "Auto-manage virtual keyboard" msgstr "" -#: src/options.cpp:2593 +#: src/options.cpp:2670 msgid "" "If true, automatically show/hide the virtual keyboard when necessary based " "on context. If false, virtual keyboard must be toggled manually." msgstr "" -#: src/options.cpp:2598 +#: src/options.cpp:2675 msgid "Virtual keyboard screen scale" msgstr "" -#: src/options.cpp:2599 +#: src/options.cpp:2676 msgid "" "If true, when the virtual keyboard is visible, scale the screen to prevent " "overlapping. Useful for text entry so you can see what you're typing." msgstr "" -#: src/options.cpp:2605 +#: src/options.cpp:2682 msgid "Vibration duration" msgstr "" -#: src/options.cpp:2606 +#: src/options.cpp:2683 msgid "" "If non-zero, vibrate the device for this long on input, in milliseconds. " "Ignored if hardware keyboard connected." msgstr "" -#: src/options.cpp:2612 +#: src/options.cpp:2689 msgid "Show virtual joystick" msgstr "" -#: src/options.cpp:2613 +#: src/options.cpp:2690 msgid "" "If true, show the virtual joystick when touching and holding the screen. " "Gives a visual indicator of deadzone and stick deflection." msgstr "" -#: src/options.cpp:2617 +#: src/options.cpp:2694 msgid "Virtual joystick opacity" msgstr "" -#: src/options.cpp:2618 +#: src/options.cpp:2695 msgid "The opacity of the on-screen virtual joystick, as a percentage." msgstr "" -#: src/options.cpp:2622 +#: src/options.cpp:2699 msgid "Virtual joystick deadzone size" msgstr "" -#: src/options.cpp:2623 +#: src/options.cpp:2700 msgid "" "While using the virtual joystick, deflecting the stick beyond this distance " "will trigger directional input. Specified as a percentage of longest screen" " edge." msgstr "" -#: src/options.cpp:2627 +#: src/options.cpp:2704 msgid "Virtual joystick size" msgstr "" -#: src/options.cpp:2628 +#: src/options.cpp:2705 msgid "" "While using the virtual joystick, deflecting the stick by this much will " "repeat input at the deflected rate (see below). Specified as a percentage " "of longest screen edge." msgstr "" -#: src/options.cpp:2633 +#: src/options.cpp:2710 msgid "Virtual joystick follows finger" msgstr "" -#: src/options.cpp:2634 +#: src/options.cpp:2711 msgid "" "If true, the virtual joystick will follow when sliding beyond its range." msgstr "" -#: src/options.cpp:2639 +#: src/options.cpp:2716 msgid "Virtual joystick repeat rate (centered)" msgstr "" -#: src/options.cpp:2640 +#: src/options.cpp:2717 msgid "" "When the virtual joystick is centered, how fast should input events repeat, " "in milliseconds." msgstr "" -#: src/options.cpp:2645 +#: src/options.cpp:2722 msgid "Virtual joystick repeat rate (deflected)" msgstr "" -#: src/options.cpp:2646 +#: src/options.cpp:2723 msgid "" "When the virtual joystick is fully deflected, how fast should input events " "repeat, in milliseconds." msgstr "" -#: src/options.cpp:2651 +#: src/options.cpp:2728 msgid "Virtual joystick repeat rate sensitivity" msgstr "" -#: src/options.cpp:2652 +#: src/options.cpp:2729 msgid "" "As the virtual joystick moves from centered to fully deflected, this value " "is an exponent that controls the blend between the two repeat rates defined " "above. 1.0 = linear." msgstr "" -#: src/options.cpp:2656 +#: src/options.cpp:2733 msgid "Input repeat delay" msgstr "" -#: src/options.cpp:2657 +#: src/options.cpp:2734 msgid "" "While touching the screen, wait this long before showing the virtual " "joystick and repeating input, in milliseconds. Also used to determine " "tap/double-tap detection, flick detection and toggling quick shortcuts." msgstr "" -#: src/options.cpp:2661 +#: src/options.cpp:2738 msgid "Virtual joystick hides shortcuts" msgstr "" -#: src/options.cpp:2662 +#: src/options.cpp:2739 msgid "" "If true, hides on-screen keyboard shortcuts while using the virtual " "joystick. Helps keep the view uncluttered while traveling long distances " "and navigating menus." msgstr "" -#: src/options.cpp:2668 +#: src/options.cpp:2745 msgid "Default gameplay shortcuts" msgstr "" -#: src/options.cpp:2669 +#: src/options.cpp:2746 msgid "" "The default set of gameplay shortcuts to show. Used on starting a new game " "and whenever all gameplay shortcuts are removed." msgstr "" -#: src/options.cpp:2674 +#: src/options.cpp:2751 msgid "Add shortcuts for action menu selections" msgstr "" -#: src/options.cpp:2675 +#: src/options.cpp:2752 msgid "" "If true, automatically add a shortcut for actions selected via the in-game " "action menu." msgstr "" -#: src/options.cpp:2680 +#: src/options.cpp:2757 msgid "Add shortcuts for inventory selections" msgstr "" -#: src/options.cpp:2681 +#: src/options.cpp:2758 msgid "" "If true, automatically add a shortcut for items selected via the inventory." msgstr "" -#: src/options.cpp:2687 +#: src/options.cpp:2764 msgid "Tap key (in-game)" msgstr "" -#: src/options.cpp:2688 +#: src/options.cpp:2765 msgid "The key to press when tapping during gameplay." msgstr "" -#: src/options.cpp:2692 +#: src/options.cpp:2769 msgid "Two-finger tap key (in-game)" msgstr "" -#: src/options.cpp:2693 +#: src/options.cpp:2770 msgid "The key to press when tapping with two fingers during gameplay." msgstr "" -#: src/options.cpp:2697 +#: src/options.cpp:2774 msgid "Two-finger swipe up key (in-game)" msgstr "" -#: src/options.cpp:2698 +#: src/options.cpp:2775 msgid "The key to press when swiping up with two fingers during gameplay." msgstr "" -#: src/options.cpp:2703 +#: src/options.cpp:2780 msgid "Two-finger swipe down key (in-game)" msgstr "" -#: src/options.cpp:2704 +#: src/options.cpp:2781 msgid "The key to press when swiping down with two fingers during gameplay." msgstr "" -#: src/options.cpp:2709 +#: src/options.cpp:2786 msgid "Two-finger swipe left key (in-game)" msgstr "" -#: src/options.cpp:2710 +#: src/options.cpp:2787 msgid "The key to press when swiping left with two fingers during gameplay." msgstr "" -#: src/options.cpp:2715 +#: src/options.cpp:2792 msgid "Two-finger swipe right key (in-game)" msgstr "" -#: src/options.cpp:2716 +#: src/options.cpp:2793 msgid "The key to press when swiping right with two fingers during gameplay." msgstr "" -#: src/options.cpp:2720 +#: src/options.cpp:2797 msgid "Pinch in key (in-game)" msgstr "" -#: src/options.cpp:2721 +#: src/options.cpp:2798 msgid "The key to press when pinching in during gameplay." msgstr "" -#: src/options.cpp:2725 +#: src/options.cpp:2802 msgid "Pinch out key (in-game)" msgstr "" -#: src/options.cpp:2726 +#: src/options.cpp:2803 msgid "The key to press when pinching out during gameplay." msgstr "" -#: src/options.cpp:2733 +#: src/options.cpp:2810 msgid "Auto-manage contextual gameplay shortcuts" msgstr "" -#: src/options.cpp:2734 +#: src/options.cpp:2811 msgid "" "If true, contextual in-game shortcuts are added and removed automatically as" " needed: examine, close, butcher, move up/down, control vehicle, pickup, " "toggle enemy + safe mode, sleep." msgstr "" -#: src/options.cpp:2739 +#: src/options.cpp:2816 msgid "Move contextual gameplay shortcuts to front" msgstr "" -#: src/options.cpp:2740 +#: src/options.cpp:2817 msgid "" "If the option above is enabled, specifies whether contextual in-game " "shortcuts will be added to the front or back of the shortcuts list. If " @@ -459579,155 +460435,155 @@ msgid "" "positions." msgstr "" -#: src/options.cpp:2744 +#: src/options.cpp:2821 msgid "Move used shortcuts to front" msgstr "" -#: src/options.cpp:2745 +#: src/options.cpp:2822 msgid "" "If true, using an existing shortcut will always move it to the front of the " "shortcuts list. If false, only shortcuts typed via keyboard will move to " "the front." msgstr "" -#: src/options.cpp:2750 +#: src/options.cpp:2827 msgid "Separate shortcuts for No Auto Pickup zones" msgstr "" -#: src/options.cpp:2751 +#: src/options.cpp:2828 msgid "" "If true, separate gameplay shortcuts will be used within No Auto Pickup " "zones. Useful for keeping home base actions separate from exploring " "actions." msgstr "" -#: src/options.cpp:2756 +#: src/options.cpp:2833 msgid "Turns to remove unused gameplay shortcuts" msgstr "Abilita per rimuovere le scorcatoie inutilizzate." -#: src/options.cpp:2757 +#: src/options.cpp:2834 msgid "" "If non-zero, unused gameplay shortcuts will be removed after this many turns" " (as in discrete player actions, not world calendar turns)." msgstr "" -#: src/options.cpp:2761 +#: src/options.cpp:2838 msgid "Shortcuts persistence" msgstr "" -#: src/options.cpp:2762 +#: src/options.cpp:2839 msgid "" "If true, shortcuts are saved/restored with each save game. If false, " "shortcuts reset between sessions." msgstr "" -#: src/options.cpp:2768 +#: src/options.cpp:2845 msgid "Shortcuts position" msgstr "" -#: src/options.cpp:2769 +#: src/options.cpp:2846 msgid "" "Switch between shortcuts on the left or on the right side of the screen." msgstr "" -#: src/options.cpp:2774 +#: src/options.cpp:2851 msgid "Shortcuts screen percentage" msgstr "" -#: src/options.cpp:2775 +#: src/options.cpp:2852 msgid "" "How much of the screen can shortcuts occupy, as a percentage of total screen" " width." msgstr "" -#: src/options.cpp:2779 +#: src/options.cpp:2856 msgid "Shortcuts overlap screen" msgstr "" -#: src/options.cpp:2780 +#: src/options.cpp:2857 msgid "" "If true, shortcuts will be drawn transparently overlapping the game screen." " If false, the game screen size will be reduced to fit the shortcuts below." msgstr "" -#: src/options.cpp:2784 +#: src/options.cpp:2861 msgid "Shortcut opacity (background)" msgstr "" -#: src/options.cpp:2785 +#: src/options.cpp:2862 msgid "" "The background opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2789 +#: src/options.cpp:2866 msgid "Shortcut opacity (shadow)" msgstr "" -#: src/options.cpp:2790 +#: src/options.cpp:2867 msgid "The shadow opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2794 +#: src/options.cpp:2871 msgid "Shortcut opacity (text)" msgstr "" -#: src/options.cpp:2795 +#: src/options.cpp:2872 msgid "" "The foreground opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2799 +#: src/options.cpp:2876 msgid "Shortcut color" msgstr "" -#: src/options.cpp:2800 +#: src/options.cpp:2877 msgid "The color of on-screen keyboard shortcuts." msgstr "" -#: src/options.cpp:2804 +#: src/options.cpp:2881 msgid "Shortcut border" msgstr "" -#: src/options.cpp:2805 +#: src/options.cpp:2882 msgid "The border of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2809 +#: src/options.cpp:2886 msgid "Shortcut width (min)" msgstr "" -#: src/options.cpp:2810 +#: src/options.cpp:2887 msgid "" "The minimum width of each on-screen keyboard shortcut in pixels. Only " "relevant when lots of shortcuts are visible at once." msgstr "" -#: src/options.cpp:2814 +#: src/options.cpp:2891 msgid "Shortcut width (max)" msgstr "" -#: src/options.cpp:2815 +#: src/options.cpp:2892 msgid "The maximum width of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2819 +#: src/options.cpp:2896 msgid "Shortcut height" msgstr "" -#: src/options.cpp:2820 +#: src/options.cpp:2897 msgid "The height of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2862 +#: src/options.cpp:2939 #, c-format msgid "Loading the far tileset failed: %s" msgstr "" -#: src/options.cpp:3132 +#: src/options.cpp:3209 msgid "Current world" msgstr "Mondo attuale" -#: src/options.cpp:3162 +#: src/options.cpp:3239 #, c-format msgid "%s #%s - The window will be %d pixel wide with the selected value." msgid_plural "" @@ -459736,7 +460592,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/options.cpp:3177 +#: src/options.cpp:3254 #, c-format msgid "%s #%s -- The window will be %d pixel tall with the selected value." msgid_plural "" @@ -459747,71 +460603,71 @@ msgstr[1] "" msgstr[2] "" "%s #%s -- Con il valore attuale la finestra sarà larga di %d pixel." -#: src/options.cpp:3192 +#: src/options.cpp:3269 msgid "Note: " msgstr "Nota: " -#: src/options.cpp:3194 +#: src/options.cpp:3271 msgid "Some of these options may produce unexpected results if changed." msgstr "" "Alcune di queste opzioni porteranno a risultati inaspettati se cambiate." -#: src/options.cpp:3273 +#: src/options.cpp:3350 #, c-format msgid "" "Prerequisite for this option not met!\n" "(%s)" msgstr "" -#: src/options.cpp:3369 +#: src/options.cpp:3446 msgid "Invalid input: not a number" msgstr "Input non valido: non è stato inserito un numero" -#: src/options.cpp:3428 +#: src/options.cpp:3505 msgid "" "Please wait…\n" "Applying option changes…" msgstr "" -#: src/options.cpp:3578 +#: src/options.cpp:3653 msgid "options" msgstr "opzioni" -#: src/output.cpp:841 +#: src/output.cpp:845 #, c-format msgctxt "query_yn" msgid "%s (Case Sensitive)" msgstr "" -#: src/output.cpp:842 +#: src/output.cpp:846 #, c-format msgctxt "query_yn" msgid "%s" msgstr "%s" -#: src/output.cpp:991 +#: src/output.cpp:995 msgid "Type part of an item's name to filter it." msgstr "" -#: src/output.cpp:992 +#: src/output.cpp:996 msgid "Type part of an item's name to move nearby items to the bottom." msgstr "" -#: src/output.cpp:993 +#: src/output.cpp:997 msgid "Type part of an item's name to move nearby items to the top." msgstr "" -#: src/output.cpp:1002 +#: src/output.cpp:1006 msgid "Separate multiple items with [,]." msgstr "" #. ~ An example of how to separate multiple items with a comma when filtering #. items. -#: src/output.cpp:1004 +#: src/output.cpp:1008 msgid "Example: back,flash,aid, ,band" msgstr "Esempio: torcia, soccorso, bende" -#: src/output.cpp:1005 +#: src/output.cpp:1009 msgid "" "Search [c]ategory, [m]aterial, " "[q]uality, [n]otes, " @@ -459821,89 +460677,89 @@ msgid "" msgstr "" #. ~ An example of how to filter items based on category or material. -#: src/output.cpp:1011 +#: src/output.cpp:1015 msgid "" "Example: c:food,m:iron,q:hammering,n:toolshelf,d:pipe,s:devices,b:mre;sealed" msgstr "" -#: src/output.cpp:1012 +#: src/output.cpp:1016 msgid "" "To exclude items, place [-] in front. Place " "[--] in front to include only matching items." msgstr "" #. ~ An example of how to exclude items with - when filtering items. -#: src/output.cpp:1015 +#: src/output.cpp:1019 msgid "Example: steel,-chunk,--c:spare parts" msgstr "" -#: src/output.cpp:2314 +#: src/output.cpp:2360 msgid "unknown" msgstr "sconosciuto" -#: src/output.cpp:2315 +#: src/output.cpp:2361 msgid "bright" msgstr "chiaro" -#: src/output.cpp:2316 +#: src/output.cpp:2362 msgid "cloudy" msgstr "Nuvoloso" -#: src/output.cpp:2317 +#: src/output.cpp:2363 msgid "shady" msgstr "Ombroso" -#: src/output.cpp:2318 +#: src/output.cpp:2364 msgid "dark" msgstr "Scuro" -#: src/output.cpp:2319 +#: src/output.cpp:2365 msgid "very dark" msgstr "Molto scuro" -#: src/output.cpp:2336 +#: src/output.cpp:2382 msgid "yellow" msgstr "giallo" -#: src/output.cpp:2339 +#: src/output.cpp:2385 msgid "black" msgstr "nero" -#: src/output.h:686 src/output.h:695 src/output.h:703 +#: src/output.h:688 src/output.h:697 src/output.h:705 msgid ", " msgstr ", " -#: src/output.h:688 +#: src/output.h:690 msgid ", and " msgstr ", e " -#: src/output.h:692 src/output.h:701 +#: src/output.h:694 src/output.h:703 msgid " > " msgstr "" -#: src/output.h:1054 +#: src/output.h:1062 #, c-format msgid "$%.2f" msgstr "" -#: src/overmap.cpp:5888 src/skill.cpp:159 +#: src/overmap.cpp:5882 src/skill.cpp:159 msgid "invalid" msgstr "" -#: src/overmap.cpp:6321 +#: src/overmap.cpp:6315 msgid "" "Unable to place all configured specials, some missions may fail to " "initialize." msgstr "" -#: src/overmap.cpp:6464 +#: src/overmap.cpp:6458 #, c-format msgid "" "This is automated emergency shelter beacon %d%d. Supplies, amenities and " "shelter are stocked." msgstr "" -#: src/overmap.cpp:6468 +#: src/overmap.cpp:6462 #, c-format msgid "" "This is FEMA camp %d%d. Supplies are limited, please bring supplemental " @@ -459911,300 +460767,300 @@ msgid "" "emergency shelter." msgstr "" -#: src/overmap_ui.cpp:197 +#: src/overmap_ui.cpp:198 msgid "Note preview" msgstr "" -#: src/overmap_ui.cpp:401 src/overmap_ui.cpp:1311 src/overmap_ui.cpp:1829 +#: src/overmap_ui.cpp:402 src/overmap_ui.cpp:1312 src/overmap_ui.cpp:1830 msgid "Really delete note?" msgstr "Vuoi cancellare questo promemoria?" -#: src/overmap_ui.cpp:414 +#: src/overmap_ui.cpp:415 msgid "Mark area as dangerous ( to avoid on auto move paths? )" msgstr "" -#: src/overmap_ui.cpp:417 +#: src/overmap_ui.cpp:418 msgid "Danger radius in overmap squares? ( 0-20 )" msgstr "" -#: src/overmap_ui.cpp:430 +#: src/overmap_ui.cpp:431 msgid "Remove dangerous mark?" msgstr "" -#: src/overmap_ui.cpp:460 +#: src/overmap_ui.cpp:461 #, c-format msgid "" "<%s> - center on note, <%s> - edit note, <%s> - mark as dangerous, <%s> - " "delete note, <%s> - close window" msgstr "" -#: src/overmap_ui.cpp:469 +#: src/overmap_ui.cpp:470 #, c-format msgid "Map notes (%d)" msgstr "" -#: src/overmap_ui.cpp:490 +#: src/overmap_ui.cpp:491 #, c-format msgid "[%s] %s" msgstr "[%s] %s" -#: src/overmap_ui.cpp:492 +#: src/overmap_ui.cpp:493 #, c-format msgid "" "LEVEL %i, %d'%d, %d'%d: %s (Distance: " "%d) %s" msgstr "" -#: src/overmap_ui.cpp:497 +#: src/overmap_ui.cpp:498 #, c-format msgid "Distance: %d" msgstr "" -#: src/overmap_ui.cpp:929 src/sdltiles.cpp:1113 +#: src/overmap_ui.cpp:930 src/sdltiles.cpp:1114 msgid "DANGEROUS AREA!" msgstr "" -#: src/overmap_ui.cpp:976 +#: src/overmap_ui.cpp:977 msgid "Zone:" msgstr "Zone:" -#: src/overmap_ui.cpp:1088 +#: src/overmap_ui.cpp:1089 msgid "# Weather unknown" msgstr "" -#: src/overmap_ui.cpp:1138 +#: src/overmap_ui.cpp:1139 msgid "Distance to active mission:" msgstr "" -#: src/overmap_ui.cpp:1139 +#: src/overmap_ui.cpp:1140 #, c-format msgid "%d tiles" msgstr "" -#: src/overmap_ui.cpp:1144 +#: src/overmap_ui.cpp:1145 msgid "Above us" msgstr "" -#: src/overmap_ui.cpp:1146 +#: src/overmap_ui.cpp:1147 msgid "Below us" msgstr "" -#: src/overmap_ui.cpp:1149 src/wish.cpp:1072 +#: src/overmap_ui.cpp:1150 src/wish.cpp:1181 #, c-format msgid "%s" msgstr "%s" -#: src/overmap_ui.cpp:1160 +#: src/overmap_ui.cpp:1161 msgid "Use movement keys to pan." msgstr "Frecce per spostare la visuale." -#: src/overmap_ui.cpp:1161 +#: src/overmap_ui.cpp:1162 msgid "Press W to preview route." msgstr "" -#: src/overmap_ui.cpp:1162 +#: src/overmap_ui.cpp:1163 msgid "Press again to confirm." msgstr "" -#: src/overmap_ui.cpp:1236 +#: src/overmap_ui.cpp:1237 msgid "" "Add a note to the map. For a custom GLYPH or COLOR follow the examples " "below. Default GLYPH and COLOR looks like this: N" msgstr "" -#: src/overmap_ui.cpp:1241 +#: src/overmap_ui.cpp:1242 msgid "Color codes: " msgstr "" -#: src/overmap_ui.cpp:1250 +#: src/overmap_ui.cpp:1251 msgid "Type GLYPH:TEXT to set a custom glyph." msgstr "" -#: src/overmap_ui.cpp:1251 +#: src/overmap_ui.cpp:1252 msgid "Type COLOR;TEXT to set a custom color." msgstr "" -#: src/overmap_ui.cpp:1253 +#: src/overmap_ui.cpp:1254 msgid "Examples: B:Base | g;Loot | !:R;Minefield" msgstr "" -#: src/overmap_ui.cpp:1256 +#: src/overmap_ui.cpp:1257 msgid "Note:" msgstr "" -#: src/overmap_ui.cpp:1323 +#: src/overmap_ui.cpp:1324 msgid "Search term:" msgstr "Termine di ricerca:" -#: src/overmap_ui.cpp:1324 +#: src/overmap_ui.cpp:1325 msgid "" "Multiple entries separated with comma (,). Excludes starting with hyphen " "(-)." msgstr "" -#: src/overmap_ui.cpp:1357 +#: src/overmap_ui.cpp:1358 msgid "No results found." msgstr "" -#: src/overmap_ui.cpp:1383 +#: src/overmap_ui.cpp:1384 msgid "Next result" msgstr "" -#: src/overmap_ui.cpp:1384 +#: src/overmap_ui.cpp:1385 msgid "Previous result" msgstr "" -#: src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1411 msgid "Result:" msgstr "" -#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1411 msgid "Results:" msgstr "" -#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1414 +#: src/overmap_ui.cpp:1397 src/overmap_ui.cpp:1415 msgid "Direction:" msgstr "" -#: src/overmap_ui.cpp:1421 +#: src/overmap_ui.cpp:1422 #, c-format msgid "" "Press [%s] or [%s] to cycle " "through search results." msgstr "" -#: src/overmap_ui.cpp:1426 +#: src/overmap_ui.cpp:1427 #, c-format msgid "Press [%s] to confirm." msgstr "" -#: src/overmap_ui.cpp:1428 +#: src/overmap_ui.cpp:1429 #, c-format msgid "Press [%s] to quit." msgstr "" -#: src/overmap_ui.cpp:1464 +#: src/overmap_ui.cpp:1465 msgid "Select terrain to place:" msgstr "" -#: src/overmap_ui.cpp:1467 +#: src/overmap_ui.cpp:1468 #, c-format msgid "sym: [ %s %s ], color: [ %s %s], name: [ %s ], id: [ %s ]" msgstr "" -#: src/overmap_ui.cpp:1477 +#: src/overmap_ui.cpp:1478 msgid "Select special to place:" msgstr "" -#: src/overmap_ui.cpp:1529 +#: src/overmap_ui.cpp:1530 msgid "Place overmap terrain:" msgstr "" -#: src/overmap_ui.cpp:1533 +#: src/overmap_ui.cpp:1534 msgid "Place overmap special:" msgstr "" -#: src/overmap_ui.cpp:1540 +#: src/overmap_ui.cpp:1541 #, c-format msgid "Rotation: %s %s" msgstr "" -#: src/overmap_ui.cpp:1541 +#: src/overmap_ui.cpp:1542 msgid "(fixed)" msgstr "" -#: src/overmap_ui.cpp:1542 +#: src/overmap_ui.cpp:1543 msgid "Areas highlighted in red" msgstr "" -#: src/overmap_ui.cpp:1543 +#: src/overmap_ui.cpp:1544 msgid "already have map content" msgstr "" -#: src/overmap_ui.cpp:1545 +#: src/overmap_ui.cpp:1546 msgid "generated. Their overmap" msgstr "" -#: src/overmap_ui.cpp:1546 +#: src/overmap_ui.cpp:1547 msgid "id will change, but not" msgstr "" -#: src/overmap_ui.cpp:1547 +#: src/overmap_ui.cpp:1548 msgid "their contents." msgstr "" -#: src/overmap_ui.cpp:1550 +#: src/overmap_ui.cpp:1551 #, c-format msgid "[%s] Rotate" msgstr "" -#: src/overmap_ui.cpp:1553 +#: src/overmap_ui.cpp:1554 #, c-format msgid "[%s] Apply" msgstr "" -#: src/overmap_ui.cpp:1555 +#: src/overmap_ui.cpp:1556 msgid "[ESCAPE/Q] Cancel" msgstr "" -#: src/overmap_ui.cpp:1602 +#: src/overmap_ui.cpp:1603 msgid "No overmap special args at this location." msgstr "" -#: src/overmap_ui.cpp:1606 +#: src/overmap_ui.cpp:1607 msgid "Overmap special args at this location have already been set." msgstr "" -#: src/overmap_ui.cpp:1611 +#: src/overmap_ui.cpp:1612 msgid "No overmap special at this location from which to fetch parameters." msgstr "" -#: src/overmap_ui.cpp:1622 +#: src/overmap_ui.cpp:1623 #, c-format msgid "Select value for mapgen argument %s: " msgstr "" -#: src/overmap_ui.cpp:1851 +#: src/overmap_ui.cpp:1852 msgid "" "You are overburdened, are you sure you want to travel (it may be painful)?" msgstr "" -#: src/overmap_ui.cpp:1853 +#: src/overmap_ui.cpp:1854 msgid "You are in a vehicle but not driving. Are you sure you want to walk?" msgstr "" -#: src/overmap_ui.cpp:1855 +#: src/overmap_ui.cpp:1856 msgid "Drive to this point?" msgstr "" -#: src/overmap_ui.cpp:1857 +#: src/overmap_ui.cpp:1858 msgid "Travel to this point?" msgstr "" -#: src/overmap_ui.cpp:2013 +#: src/overmap_ui.cpp:2014 msgid "* Random city *" msgstr "" -#: src/overmap_ui.cpp:2014 +#: src/overmap_ui.cpp:2015 msgid "Location: (?,?):(?,?)" msgstr "" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2016 +#: src/overmap_ui.cpp:2017 msgid "(pop ?)" msgstr "" -#: src/overmap_ui.cpp:2020 +#: src/overmap_ui.cpp:2021 msgid "Select a starting city" msgstr "" -#: src/overmap_ui.cpp:2024 +#: src/overmap_ui.cpp:2025 #, c-format msgid "Location: %s:%s" msgstr "" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2027 +#: src/overmap_ui.cpp:2028 #, c-format msgid "(pop %s)" msgstr "" @@ -460271,19 +461127,19 @@ msgstr "" msgid "panel options" msgstr "" -#: src/panels.cpp:665 +#: src/panels.cpp:666 msgid "Toggle panels on/off" msgstr "" -#: src/panels.cpp:668 +#: src/panels.cpp:669 msgid "Change display order" msgstr "" -#: src/panels.cpp:671 +#: src/panels.cpp:672 msgid "Exit" msgstr "Esci" -#: src/past_games_info.cpp:90 +#: src/past_games_info.cpp:91 msgid "Please wait while past game data loads…" msgstr "" @@ -460331,61 +461187,61 @@ msgid "You're overburdened!" msgstr "Sei sovraccarico!" #. ~ skill_name current_skill_level -> next_skill_level (% to next level) -#: src/player_activity.cpp:190 +#: src/player_activity.cpp:188 #, c-format msgctxt "reading progress" msgid "%s %d -> %d (%d%%)" msgstr "%s %d -> %d (%d%%)" -#: src/player_activity.cpp:229 +#: src/player_activity.cpp:227 #, c-format msgid "%s…" msgstr "%s…" -#: src/player_activity.cpp:230 +#: src/player_activity.cpp:228 #, c-format msgid "%s: %s" msgstr "%s: %s" -#: src/player_activity.cpp:336 +#: src/player_activity.cpp:334 msgid "You pause for a moment to catch your breath." msgstr "Ti fermi un attimo per riprendere fiato." -#: src/player_activity.cpp:344 +#: src/player_activity.cpp:342 msgid "You struggle to continue. Keep trying?" msgstr "Fai fatica a continuare. Insistere?" -#: src/player_activity.cpp:345 +#: src/player_activity.cpp:343 msgid "Continue after a break." msgstr "Continua dopo una pausa." -#: src/player_activity.cpp:347 +#: src/player_activity.cpp:345 msgid "Finish it." msgstr "Finisci." -#: src/player_activity.cpp:497 +#: src/player_activity.cpp:495 #, c-format msgid "The %s is dangerously close!" msgstr "%s è pericolosamente vicino!" -#: src/player_activity.cpp:505 +#: src/player_activity.cpp:503 #, c-format msgid "You stand in %s!" msgstr "" -#: src/player_activity.cpp:518 +#: src/player_activity.cpp:516 msgid "You are at risk of starving!" msgstr "" -#: src/player_activity.cpp:524 +#: src/player_activity.cpp:522 msgid "You are dangerously dehydrated!" msgstr "" -#: src/player_activity.cpp:531 +#: src/player_activity.cpp:529 msgid "You are overheating!" msgstr "" -#: src/player_activity.cpp:534 +#: src/player_activity.cpp:532 msgid "You are freezing!" msgstr "" @@ -461600,588 +462456,588 @@ msgstr "" msgid "%s is hit by %s %s, %s." msgstr "" -#: src/ranged.cpp:597 src/ranged.cpp:635 +#: src/ranged.cpp:598 src/ranged.cpp:636 #, c-format msgid "Your %s misfires with a muffled click!" msgstr "" -#: src/ranged.cpp:598 src/ranged.cpp:636 +#: src/ranged.cpp:599 src/ranged.cpp:637 #, c-format msgid "'s %s misfires with a muffled click!" msgstr "" -#: src/ranged.cpp:604 +#: src/ranged.cpp:605 #, c-format msgid "Perhaps taking the ammo out of your %s and reloading will help." msgstr "" -#: src/ranged.cpp:605 +#: src/ranged.cpp:606 #, c-format msgid "Perhaps taking the ammo out of 's %s and reloading will help." msgstr "" -#: src/ranged.cpp:617 +#: src/ranged.cpp:618 #, c-format msgid "Your %s misfires with a wet click!" msgstr "" -#: src/ranged.cpp:618 +#: src/ranged.cpp:619 #, c-format msgid "'s %s misfires with a wet click!" msgstr "" -#: src/ranged.cpp:627 +#: src/ranged.cpp:628 #, c-format msgid "Your %s malfunctions!" msgstr "" -#: src/ranged.cpp:628 +#: src/ranged.cpp:629 #, c-format msgid "'s %s malfunctions!" msgstr "" -#: src/ranged.cpp:664 +#: src/ranged.cpp:665 #, c-format msgid "Your attached %s is destroyed by your shot!" msgstr "" -#: src/ranged.cpp:665 +#: src/ranged.cpp:666 #, c-format msgid "'s attached %s is destroyed by their shot!" msgstr "" -#: src/ranged.cpp:669 +#: src/ranged.cpp:670 #, c-format msgid "Your attached %s is damaged by your shot!" msgstr "" -#: src/ranged.cpp:670 +#: src/ranged.cpp:671 #, c-format msgid "'s %s is damaged by their shot!" msgstr "" -#: src/ranged.cpp:679 +#: src/ranged.cpp:680 #, c-format msgid "Your %s emits a grimace-inducing screech!" msgstr "" -#: src/ranged.cpp:680 +#: src/ranged.cpp:681 #, c-format msgid "'s %s emits a grimace-inducing screech!" msgstr "" -#: src/ranged.cpp:688 +#: src/ranged.cpp:689 #, c-format msgid "Your %s fails to cycle!" msgstr "" -#: src/ranged.cpp:689 +#: src/ranged.cpp:690 #, c-format msgid "'s %s fails to cycle!" msgstr "" -#: src/ranged.cpp:725 +#: src/ranged.cpp:726 #, c-format msgid "Your %s is damaged by the high pressure!" msgstr "" -#: src/ranged.cpp:726 +#: src/ranged.cpp:727 #, c-format msgid "'s %s is damaged by the high pressure!" msgstr "" -#: src/ranged.cpp:738 +#: src/ranged.cpp:739 #, c-format msgid "%s shoots something." msgstr "" -#: src/ranged.cpp:750 +#: src/ranged.cpp:751 #, c-format msgid "You hear %s." msgstr "Senti %s." -#: src/ranged.cpp:773 +#: src/ranged.cpp:774 msgid "A shotgun equipped with choke cannot fire slugs." msgstr "" -#: src/ranged.cpp:824 +#: src/ranged.cpp:825 #, c-format msgid "You cycle your %s manually." msgstr "" -#: src/ranged.cpp:880 +#: src/ranged.cpp:881 msgid "projectile" msgid_plural "projectiles" msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/ranged.cpp:907 +#: src/ranged.cpp:908 #, c-format msgid "You feel a surge of euphoria as flames roar out of the %s!" msgstr "" -#: src/ranged.cpp:1412 src/ranged.cpp:1417 +#: src/ranged.cpp:1413 src/ranged.cpp:1418 msgid "Steadiness" msgstr "" -#: src/ranged.cpp:1442 src/ranged.cpp:3261 +#: src/ranged.cpp:1443 src/ranged.cpp:3262 msgid "Immediate" msgstr "" -#: src/ranged.cpp:1591 +#: src/ranged.cpp:1592 msgid "Current" msgstr "" -#: src/ranged.cpp:1690 src/ranged.cpp:1773 +#: src/ranged.cpp:1691 src/ranged.cpp:1774 msgid "" " Great Normal " "Graze Miss " "Moves" msgstr "" -#: src/ranged.cpp:1707 src/ranged.cpp:1790 +#: src/ranged.cpp:1708 src/ranged.cpp:1791 #, c-format msgid "%s %s:" msgstr "" -#: src/ranged.cpp:1709 src/ranged.cpp:1792 +#: src/ranged.cpp:1710 src/ranged.cpp:1793 msgid "Moves" msgstr "" -#: src/ranged.cpp:1846 +#: src/ranged.cpp:1847 msgid "Symbols:" msgstr "" -#: src/ranged.cpp:1869 +#: src/ranged.cpp:1870 msgid "Moves to fire" msgstr "" -#: src/ranged.cpp:1921 src/ranged.cpp:1949 +#: src/ranged.cpp:1922 src/ranged.cpp:1950 msgctxt "aim_confidence" msgid "Great" msgstr "Grandiosa" -#: src/ranged.cpp:1922 src/ranged.cpp:1950 +#: src/ranged.cpp:1923 src/ranged.cpp:1951 msgctxt "aim_confidence" msgid "Normal" msgstr "Normale" -#: src/ranged.cpp:1923 src/ranged.cpp:1951 +#: src/ranged.cpp:1924 src/ranged.cpp:1952 msgctxt "aim_confidence" msgid "Graze" msgstr "" -#: src/ranged.cpp:1955 +#: src/ranged.cpp:1956 msgctxt "aim_confidence" msgid "Hit" msgstr "" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 msgid "Regular" msgstr "" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 #, c-format msgid "[%c] to aim and fire." msgstr "" -#: src/ranged.cpp:1999 +#: src/ranged.cpp:2000 msgid "Careful" msgstr "" -#: src/ranged.cpp:2000 +#: src/ranged.cpp:2001 #, c-format msgid "[%c] to take careful aim and fire." msgstr "" -#: src/ranged.cpp:2005 +#: src/ranged.cpp:2006 msgid "Precise" msgstr "" -#: src/ranged.cpp:2006 +#: src/ranged.cpp:2007 #, c-format msgid "[%c] to take precise aim and fire." msgstr "" -#: src/ranged.cpp:2159 +#: src/ranged.cpp:2160 msgid "Thunk!" msgstr "Thunk!" -#: src/ranged.cpp:2163 +#: src/ranged.cpp:2164 msgid "tz-CRACKck!" msgstr "" -#: src/ranged.cpp:2169 +#: src/ranged.cpp:2170 msgid "Fwoosh!" msgstr "Fwoosh!" -#: src/ranged.cpp:2171 +#: src/ranged.cpp:2172 msgid "whizz!" msgstr "" -#: src/ranged.cpp:2173 +#: src/ranged.cpp:2174 msgid "thonk!" msgstr "" -#: src/ranged.cpp:2180 +#: src/ranged.cpp:2181 msgid "Fzzt!" msgstr "Fzzt!" -#: src/ranged.cpp:2182 +#: src/ranged.cpp:2183 msgid "Pew!" msgstr "Pew!" -#: src/ranged.cpp:2184 +#: src/ranged.cpp:2185 msgid "Tsewww!" msgstr "Tsewww!" -#: src/ranged.cpp:2186 +#: src/ranged.cpp:2187 msgid "Kra-kow!" msgstr "" -#: src/ranged.cpp:2191 +#: src/ranged.cpp:2192 msgid "Bzzt!" msgstr "Bzzt!" -#: src/ranged.cpp:2193 +#: src/ranged.cpp:2194 msgid "Bzap!" msgstr "Bzap!" -#: src/ranged.cpp:2195 +#: src/ranged.cpp:2196 msgid "Bzaapp!" msgstr "Bzaapp!" -#: src/ranged.cpp:2197 +#: src/ranged.cpp:2198 msgid "Kra-koom!" msgstr "" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "Brrrip!" msgstr "Brrrip!" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "plink!" msgstr "plink!" -#: src/ranged.cpp:2207 +#: src/ranged.cpp:2208 msgid "Brrrap!" msgstr "Brrrap!" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "P-p-p-pow!" msgstr "P-p-p-pow!" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "blam!" msgstr "blam!" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "Kaboom!" msgstr "" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "kerblam!" msgstr "kerblam!" -#: src/ranged.cpp:2418 +#: src/ranged.cpp:2419 #, c-format msgid "You don't have enough %s to cast this spell" msgstr "" -#: src/ranged.cpp:3071 +#: src/ranged.cpp:3072 #, c-format msgid "Really attack %s?" msgstr "Veramente attaccare %s?" -#: src/ranged.cpp:3104 +#: src/ranged.cpp:3105 msgid "There are friendly creatures in line of fire:\n" msgstr "" -#: src/ranged.cpp:3108 +#: src/ranged.cpp:3109 msgid "Proceed with the attack?" msgstr "" -#: src/ranged.cpp:3250 +#: src/ranged.cpp:3251 msgid "Select preferences" msgstr "" -#: src/ranged.cpp:3255 +#: src/ranged.cpp:3256 msgid "Default aiming mode" msgstr "" -#: src/ranged.cpp:3273 +#: src/ranged.cpp:3274 msgid "Firing mode" msgstr "" -#: src/ranged.cpp:3561 +#: src/ranged.cpp:3562 #, c-format msgid "Firing %s" msgstr "" -#: src/ranged.cpp:3563 +#: src/ranged.cpp:3564 #, c-format msgid "Throwing %s" msgstr "" -#: src/ranged.cpp:3565 +#: src/ranged.cpp:3566 #, c-format msgid "Blind throwing %s" msgstr "" -#: src/ranged.cpp:3567 +#: src/ranged.cpp:3568 msgid "Set target" msgstr "" -#: src/ranged.cpp:3574 +#: src/ranged.cpp:3575 msgctxt "[Hotkey] to throw" msgid "to throw" msgstr "" -#: src/ranged.cpp:3576 +#: src/ranged.cpp:3577 msgctxt "[Hotkey] to attack" msgid "to attack" msgstr "" -#: src/ranged.cpp:3578 +#: src/ranged.cpp:3579 msgctxt "[Hotkey] to cast the spell" msgid "to cast" msgstr "" -#: src/ranged.cpp:3580 +#: src/ranged.cpp:3581 msgctxt "[Hotkey] to fire" msgid "to fire" msgstr "" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show all controls" msgstr "" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show help" msgstr "" -#: src/ranged.cpp:3636 +#: src/ranged.cpp:3637 msgid "Shift view with directional keys" msgstr "" -#: src/ranged.cpp:3638 +#: src/ranged.cpp:3639 msgid "Move cursor with directional keys" msgstr "" -#: src/ranged.cpp:3641 +#: src/ranged.cpp:3642 msgid "Mouse: LMB: Target, Wheel: Cycle," msgstr "" -#: src/ranged.cpp:3642 +#: src/ranged.cpp:3643 msgid "RMB: Fire" msgstr "" -#: src/ranged.cpp:3646 +#: src/ranged.cpp:3647 #, c-format msgid "[%s] Cycle targets;" msgstr "" -#: src/ranged.cpp:3647 +#: src/ranged.cpp:3648 #, c-format msgid "[%s] %s." msgstr "" -#: src/ranged.cpp:3652 +#: src/ranged.cpp:3653 #, c-format msgid "[%s] target self; [%s] toggle snap-to-target" msgstr "" -#: src/ranged.cpp:3664 +#: src/ranged.cpp:3665 msgid "to aim and fire." msgstr "" -#: src/ranged.cpp:3666 +#: src/ranged.cpp:3667 #, c-format msgid "[%s] to steady your aim. (10 moves)" msgstr "" -#: src/ranged.cpp:3669 +#: src/ranged.cpp:3670 #, c-format msgid "[%s] to stop aiming." msgstr "" -#: src/ranged.cpp:3678 +#: src/ranged.cpp:3679 #, c-format msgid "[%s] to switch firing modes." msgstr "" -#: src/ranged.cpp:3682 +#: src/ranged.cpp:3683 #, c-format msgid "[%s] to reload/switch ammo." msgstr "" -#: src/ranged.cpp:3689 +#: src/ranged.cpp:3690 #, c-format msgid "[%s] Hide lines of fire" msgstr "" -#: src/ranged.cpp:3690 +#: src/ranged.cpp:3691 #, c-format msgid "[%s] Show lines of fire" msgstr "" -#: src/ranged.cpp:3717 +#: src/ranged.cpp:3718 #, c-format msgid "Range: %d" msgstr "" -#: src/ranged.cpp:3719 +#: src/ranged.cpp:3720 #, c-format msgid "Range: %d/%d" msgstr "" -#: src/ranged.cpp:3730 +#: src/ranged.cpp:3731 #, c-format msgid "Elevation: %d" msgstr "" -#: src/ranged.cpp:3732 +#: src/ranged.cpp:3733 #, c-format msgid "Targets: %d" msgstr "" -#: src/ranged.cpp:3759 +#: src/ranged.cpp:3760 #, c-format msgid "Firing mode: %s%s (%d)" msgstr "" -#: src/ranged.cpp:3766 +#: src/ranged.cpp:3767 msgid "OUT OF AMMO" msgstr "" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s" msgstr "" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s (%d/%d)" msgstr "" -#: src/ranged.cpp:3787 +#: src/ranged.cpp:3788 msgctxt "amount of backward momentum" msgid "High" msgstr "" -#: src/ranged.cpp:3789 +#: src/ranged.cpp:3790 msgctxt "amount of backward momentum" msgid "Medium" msgstr "" -#: src/ranged.cpp:3791 +#: src/ranged.cpp:3792 msgctxt "amount of backward momentum" msgid "Low" msgstr "" -#: src/ranged.cpp:3793 +#: src/ranged.cpp:3794 msgctxt "amount of backward momentum" msgid "None" msgstr "" -#: src/ranged.cpp:3795 +#: src/ranged.cpp:3796 #, c-format msgid "Recoil: %s" msgstr "" -#: src/ranged.cpp:3804 +#: src/ranged.cpp:3805 #, c-format msgid "Casting: %s (Level %u)" msgstr "" -#: src/ranged.cpp:3811 +#: src/ranged.cpp:3812 #, c-format msgid "Cost: %s %s" msgstr "" -#: src/ranged.cpp:3815 +#: src/ranged.cpp:3816 #, c-format msgid "Cost: %s %s (Current: %s)" msgstr "" -#: src/ranged.cpp:3822 +#: src/ranged.cpp:3823 #, c-format msgid "0.0 % Failure Chance" msgstr "" -#: src/ranged.cpp:3836 +#: src/ranged.cpp:3837 #, c-format msgid "Cone Arc: %s degrees" msgstr "" -#: src/ranged.cpp:3839 +#: src/ranged.cpp:3840 #, c-format msgid "Line width: %s" msgstr "" -#: src/ranged.cpp:3842 +#: src/ranged.cpp:3843 #, c-format msgid "Effective Spell Radius: %s%s" msgstr "" -#: src/ranged.cpp:3843 +#: src/ranged.cpp:3844 msgid " WARNING! IN RANGE" msgstr "" -#: src/ranged.cpp:3848 +#: src/ranged.cpp:3849 #, c-format msgid "Damage: %s" msgstr "" -#: src/ranged.cpp:3891 +#: src/ranged.cpp:3892 #, c-format msgid "Turrets in range: %d/%d" msgstr "" -#: src/ranged.cpp:3922 +#: src/ranged.cpp:3923 #, c-format msgid "Pfft. You are a brawler; using %s is beneath you." msgstr "" -#: src/ranged.cpp:3929 +#: src/ranged.cpp:3930 #, c-format msgid "You can't currently fire your %s." msgstr "" -#: src/ranged.cpp:3937 +#: src/ranged.cpp:3938 #, c-format msgid "You can't fire your %s while driving." msgstr "" -#: src/ranged.cpp:3944 +#: src/ranged.cpp:3945 #, c-format msgid "You need two free hands to fire your %s." msgstr "Hai bisogno di due mani libere per fare fuoco con il tuo %s." -#: src/ranged.cpp:3959 src/ranged.cpp:3996 +#: src/ranged.cpp:3960 src/ranged.cpp:3997 #, c-format msgid "Your %s is empty!" msgstr "" -#: src/ranged.cpp:3961 +#: src/ranged.cpp:3962 #, c-format msgid "Your %s needs %i charges to fire!" msgstr "Il tuo %s ha bisogno di %i cariche per fare fuoco!" -#: src/ranged.cpp:3979 +#: src/ranged.cpp:3980 #, c-format msgid "You need a UPS with at least %2$d charges to fire the %1$s!" msgstr "" -#: src/ranged.cpp:3985 +#: src/ranged.cpp:3986 #, c-format msgid "Your mech has an empty battery, its %s will not fire." msgstr "" -#: src/ranged.cpp:4006 +#: src/ranged.cpp:4007 #, c-format msgid "" "You must stand near acceptable terrain or furniture to fire the %s. A " @@ -462321,56 +463177,56 @@ msgstr "Attrezzi richiesti:" msgid "NONE" msgstr "NESSUNO" -#: src/safemode_ui.cpp:171 +#: src/safemode_ui.cpp:172 msgid "Attitude" msgstr "" -#: src/safemode_ui.cpp:172 +#: src/safemode_ui.cpp:173 msgid "Dist" msgstr "" -#: src/safemode_ui.cpp:173 +#: src/safemode_ui.cpp:174 msgid "B/W" msgstr "" -#: src/safemode_ui.cpp:175 +#: src/safemode_ui.cpp:176 msgctxt "category" msgid "Cat" msgstr "" -#: src/safemode_ui.cpp:185 +#: src/safemode_ui.cpp:186 msgid "Safe mode enabled:" msgstr "" -#: src/safemode_ui.cpp:210 +#: src/safemode_ui.cpp:211 msgid "Please load a character first to use this page!" msgstr "Per favore carica un personaggio prima di usare questa pagina!" -#: src/safemode_ui.cpp:212 +#: src/safemode_ui.cpp:213 msgid "Safe mode manager is currently inactive." msgstr "" -#: src/safemode_ui.cpp:213 +#: src/safemode_ui.cpp:214 msgid "Default rules are used. Add a rule to activate." msgstr "" -#: src/safemode_ui.cpp:214 +#: src/safemode_ui.cpp:215 msgid "Press ~ to add a default ruleset to get started." msgstr "" -#: src/safemode_ui.cpp:246 +#: src/safemode_ui.cpp:247 msgid "Whitelist" msgstr "" -#: src/safemode_ui.cpp:250 +#: src/safemode_ui.cpp:251 msgid "Walking" msgstr "" -#: src/safemode_ui.cpp:251 +#: src/safemode_ui.cpp:252 msgid "Driving" msgstr "" -#: src/safemode_ui.cpp:372 +#: src/safemode_ui.cpp:373 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -462382,7 +463238,7 @@ msgid "" "AcI*zO*iE case insensitive search" msgstr "" -#: src/safemode_ui.cpp:386 +#: src/safemode_ui.cpp:387 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -462393,23 +463249,23 @@ msgid "" "*LoU*bA* case insensitive search" msgstr "" -#: src/safemode_ui.cpp:403 +#: src/safemode_ui.cpp:404 msgid "Safe Mode Rule:" msgstr "" -#: src/safemode_ui.cpp:433 +#: src/safemode_ui.cpp:434 msgid "Proximity Distance (0=max view distance)" msgstr "" -#: src/safemode_ui.cpp:436 +#: src/safemode_ui.cpp:437 msgid "Option: " msgstr "" -#: src/safemode_ui.cpp:533 +#: src/safemode_ui.cpp:534 msgid "No monsters loaded. Please start a game first." msgstr "" -#: src/safemode_ui.cpp:572 +#: src/safemode_ui.cpp:573 #, c-format msgid "%1$d monster matches: %2$s" msgid_plural "%1$d monsters match: %2$s" @@ -462417,15 +463273,15 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/safemode_ui.cpp:588 +#: src/safemode_ui.cpp:589 msgid "Lists monsters regardless of their attitude." msgstr "" -#: src/safemode_ui.cpp:667 +#: src/safemode_ui.cpp:668 msgid "Safe mode is not enabled in the options. Enable it now?" msgstr "" -#: src/safemode_ui.cpp:857 +#: src/safemode_ui.cpp:858 msgid "safe mode configuration" msgstr "" @@ -462500,7 +463356,7 @@ msgstr "" msgid "KILLS" msgstr "" -#: src/sdltiles.cpp:1151 +#: src/sdltiles.cpp:1152 msgid "-- Notes: --" msgstr "" @@ -462573,7 +463429,7 @@ msgstr "Senti %1$s provenire dalla tua posizione." msgid "You hear %1$s" msgstr "Senti %1$s" -#: src/sounds.cpp:660 src/suffer.cpp:2017 +#: src/sounds.cpp:660 src/suffer.cpp:2019 #, c-format msgid "From the %1$s you hear %2$s" msgstr "Senti %2$s provenire da %1$s" @@ -462612,7 +463468,7 @@ msgid "" "report this failure." msgstr "" -#: src/string_input_popup.cpp:138 +#: src/string_input_popup.cpp:139 msgid "d: delete history" msgstr "d: cancella cronologia" @@ -462683,7 +463539,7 @@ msgstr "" msgid "You suddenly ache." msgstr "" -#: src/suffer.cpp:455 src/suffer.cpp:1442 +#: src/suffer.cpp:455 src/suffer.cpp:1444 msgid "You feel dizzy for a moment." msgstr "" @@ -462859,236 +463715,236 @@ msgstr "" msgid "You feel an anomalous sensation coming from your radiation sensors." msgstr "" -#: src/suffer.cpp:1347 +#: src/suffer.cpp:1349 msgid "You suffer a painful electrical discharge!" msgstr "Soffri per una dolorosa scarica elettrica!" -#: src/suffer.cpp:1350 +#: src/suffer.cpp:1352 msgid "You experience an electrical discharge!" msgstr "" -#: src/suffer.cpp:1362 +#: src/suffer.cpp:1364 #, c-format msgid "The %s seems to be affected by the discharge." msgstr "" -#: src/suffer.cpp:1369 +#: src/suffer.cpp:1371 msgid "You suffer a burning acidic discharge!" msgstr "" -#: src/suffer.cpp:1371 +#: src/suffer.cpp:1373 msgid "You experience an acidic discharge!" msgstr "" -#: src/suffer.cpp:1382 +#: src/suffer.cpp:1384 msgid "You CBM leaks radiation." msgstr "" -#: src/suffer.cpp:1396 +#: src/suffer.cpp:1398 msgid "Your muscles spasm!" msgstr "" -#: src/suffer.cpp:1398 +#: src/suffer.cpp:1400 msgid "You fall to the ground!" msgstr "" -#: src/suffer.cpp:1405 +#: src/suffer.cpp:1407 msgid "You feel short of breath." msgstr "" -#: src/suffer.cpp:1411 +#: src/suffer.cpp:1413 msgid "You shake uncontrollably." msgstr "" -#: src/suffer.cpp:1417 +#: src/suffer.cpp:1419 msgid "You feel nauseous…" msgstr "Hai la nausea…" -#: src/suffer.cpp:1425 +#: src/suffer.cpp:1427 msgid "You black out!" msgstr "" -#: src/suffer.cpp:1436 +#: src/suffer.cpp:1438 msgid "Your breathing slows down." msgstr "" -#: src/suffer.cpp:1445 +#: src/suffer.cpp:1447 msgid "You stumble and fall over!" msgstr "" -#: src/suffer.cpp:1452 +#: src/suffer.cpp:1454 msgid "You feel tired…" msgstr "" -#: src/suffer.cpp:1464 +#: src/suffer.cpp:1466 msgid "You're beginning to feel like you've exerted yourself a bit." msgstr "Inizi a percepire un pochino di spossatezza fisica." -#: src/suffer.cpp:1467 +#: src/suffer.cpp:1469 msgid "You're tiring out mildly, and slowing down as a result." msgstr "" "La tua spossatezza fisica avanza piano piano, rallentando alcune delle tue " "azioni." -#: src/suffer.cpp:1470 +#: src/suffer.cpp:1472 msgid "The day's labors are taking their toll, and slowing you down." msgstr "" "Le fatiche della giornata si stanno facendo sentire, rallentando le tue " "azioni." -#: src/suffer.cpp:1473 +#: src/suffer.cpp:1475 msgid "You're getting very tired from all this hard work." msgstr "Tutto questo duro lavoro ti ha causato un'immensa spossatezza fisica." -#: src/suffer.cpp:1477 +#: src/suffer.cpp:1479 msgid "You're exhausted." msgstr "La tua spossatezza ti ha prosciugato di ogni forza rimasta." -#: src/suffer.cpp:1482 +#: src/suffer.cpp:1484 msgid "You're feeling a bit better rested from your exertions." msgstr "L'aver riposato migliora leggermente la tua spossatezza fisica." -#: src/suffer.cpp:1541 +#: src/suffer.cpp:1543 msgid "You're tiring out; continuing to work at this rate will be slower." msgstr "Ti stai stancando; lavorare a questi ritmi sarà più lento." -#: src/suffer.cpp:1556 +#: src/suffer.cpp:1558 msgid "You tiredly rub your eyes." msgstr "" -#: src/suffer.cpp:1557 +#: src/suffer.cpp:1559 msgid " tiredly rubs their eyes." msgstr "" -#: src/suffer.cpp:1560 +#: src/suffer.cpp:1562 msgid "You let out a small yawn." msgstr "" -#: src/suffer.cpp:1561 +#: src/suffer.cpp:1563 msgid " lets out a small yawn." msgstr "" -#: src/suffer.cpp:1564 +#: src/suffer.cpp:1566 msgid "You stretch your back." msgstr "" -#: src/suffer.cpp:1565 +#: src/suffer.cpp:1567 msgid " stretches their back." msgstr "" -#: src/suffer.cpp:1568 +#: src/suffer.cpp:1570 msgid "You feel mentally tired." msgstr "" -#: src/suffer.cpp:1569 +#: src/suffer.cpp:1571 msgid " lets out a huge yawn." msgstr "" -#: src/suffer.cpp:1577 +#: src/suffer.cpp:1579 msgid "You feel lightheaded for a moment." msgstr "" -#: src/suffer.cpp:1581 +#: src/suffer.cpp:1583 msgid "Your muscles spasm uncomfortably." msgstr "" -#: src/suffer.cpp:1585 +#: src/suffer.cpp:1587 msgid "Your vision blurs a little." msgstr "" -#: src/suffer.cpp:1592 +#: src/suffer.cpp:1594 msgid "Your mind lapses into unawareness briefly." msgstr "" -#: src/suffer.cpp:1596 +#: src/suffer.cpp:1598 msgid "Your muscles ache in stressfully unpredictable ways." msgstr "" -#: src/suffer.cpp:1600 +#: src/suffer.cpp:1602 msgid "You have a distractingly painful headache." msgstr "" -#: src/suffer.cpp:1607 +#: src/suffer.cpp:1609 msgid "You feel heartburn and an acid taste in your mouth." msgstr "" -#: src/suffer.cpp:1612 +#: src/suffer.cpp:1614 msgid "Your mind is so tired that you feel you can't trust your eyes anymore." msgstr "" -#: src/suffer.cpp:1617 +#: src/suffer.cpp:1619 msgid "" "Your muscles spasm uncontrollably, and you have trouble keeping your " "balance." msgstr "" -#: src/suffer.cpp:1622 +#: src/suffer.cpp:1624 msgid "Your shaking legs make you stumble." msgstr "" -#: src/suffer.cpp:1623 +#: src/suffer.cpp:1625 msgid " stumbles." msgstr "" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid " falls over!" msgstr "" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid "You fall over!" msgstr "Cadi!" -#: src/suffer.cpp:1642 +#: src/suffer.cpp:1644 msgid "Your tourniquet hurts you." msgstr "" -#: src/suffer.cpp:1643 +#: src/suffer.cpp:1645 msgid " is hurting from the tourniquet." msgstr "" -#: src/suffer.cpp:1682 +#: src/suffer.cpp:1684 msgid "You feel a twinge of panic as darkness engulfs you." msgstr "" -#: src/suffer.cpp:1691 +#: src/suffer.cpp:1693 msgid "" "Your fear of the dark is so intense that your trembling legs fail you, and " "you fall to the ground." msgstr "" -#: src/suffer.cpp:1697 +#: src/suffer.cpp:1699 msgid "" "Your fear of the dark is so intense that your hands start shaking " "uncontrollably." msgstr "" -#: src/suffer.cpp:1703 +#: src/suffer.cpp:1705 msgid "" "Your fear of the dark is so intense that you start breathing rapidly, and " "you feel like your heart is ready to jump out of the chest." msgstr "" -#: src/suffer.cpp:1709 +#: src/suffer.cpp:1711 msgid "Your fear of the dark is so intense that you stand paralyzed." msgstr "" #. ~ %1$s = previous badge color, %2%s = current badge color -#: src/suffer.cpp:1849 +#: src/suffer.cpp:1851 #, c-format msgid "Your radiation badge changes from %1$s to %2$s!" msgstr "Il tuo tesserino per le radiazioni cambia da %1$s a %2$s!" #. ~ %s is bodypart -#: src/suffer.cpp:1962 +#: src/suffer.cpp:1964 #, c-format msgid "Your %s has started to mend!" msgstr "" -#: src/suffer.cpp:2060 +#: src/suffer.cpp:2062 msgid "The water washes away the scent." msgstr "" -#: src/suffer.cpp:2065 +#: src/suffer.cpp:2067 msgid "You feel the water burning your skin." msgstr "" @@ -464066,11 +464922,11 @@ msgstr[2] "" msgid "%s points in your direction." msgstr "" -#: src/ui.cpp:310 src/ui.cpp:355 +#: src/ui.cpp:311 src/ui.cpp:357 msgid "Go to first entry" msgstr "" -#: src/ui.cpp:311 src/ui.cpp:356 +#: src/ui.cpp:312 src/ui.cpp:358 msgid "Go to last entry" msgstr "" @@ -464259,7 +465115,7 @@ msgstr "" msgid "Unracking is required before installing any parts here." msgstr "" -#: src/veh_interact.cpp:780 src/veh_interact.cpp:1828 +#: src/veh_interact.cpp:780 src/veh_interact.cpp:1826 msgid "This vehicle cannot be modified in this way.\n" msgstr "Questo veicolo non può essere modificato in questo modo.\n" @@ -464276,7 +465132,7 @@ msgid "Can't install turret on another turret." msgstr "Non puoi installare una torretta sopra un'altra torretta." #: src/veh_interact.cpp:842 src/veh_interact.cpp:1255 -#: src/veh_interact.cpp:1857 +#: src/veh_interact.cpp:1855 msgid "Additional requirements:\n" msgstr "Requisiti aggiuntivi:\n" @@ -464312,12 +465168,12 @@ msgstr "Scegli la nuova parte da installare:" msgid "Search for part" msgstr "Cerca un componente" -#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1930 +#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1928 msgid "Your morale is too low to construct…" msgstr "Il tuo morale è troppo basso per costruire..." #: src/veh_interact.cpp:1011 src/veh_interact.cpp:1213 -#: src/veh_interact.cpp:1341 src/veh_interact.cpp:1933 +#: src/veh_interact.cpp:1339 src/veh_interact.cpp:1931 msgid "It's too dark to see what you are doing…" msgstr "È troppo buio per poter vedere cosa stai facendo..." @@ -464349,7 +465205,7 @@ msgid "No variant (use default)" msgstr "" #. ~ Choose a variant shape for a vehicle part -#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2077 +#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2075 msgid "Choose shape:" msgstr "Scegli forma:" @@ -464369,15 +465225,15 @@ msgstr "Non ci sono parti danneggiate su questo veicolo." msgid "Choose a part here to repair:" msgstr "Scegli le parti da riparare:" -#: src/veh_interact.cpp:1267 +#: src/veh_interact.cpp:1266 msgid "This part cannot be repaired.\n" msgstr "Questo componente non può essere riparato.\n" -#: src/veh_interact.cpp:1270 +#: src/veh_interact.cpp:1269 msgid "This vehicle cannot be repaired.\n" msgstr "Questo veicolo non può essere riparato.\n" -#: src/veh_interact.cpp:1283 +#: src/veh_interact.cpp:1281 #, c-format msgid "" "\n" @@ -464385,118 +465241,118 @@ msgid "" "\n" msgstr "" -#: src/veh_interact.cpp:1303 +#: src/veh_interact.cpp:1301 msgid "" "Repairing this part will mean that this vehicle is no longer flightworthy. " "Continue?" msgstr "" -#: src/veh_interact.cpp:1306 +#: src/veh_interact.cpp:1304 msgid "You chose not to install this part to keep the vehicle flyable.\n" msgstr "" -#: src/veh_interact.cpp:1338 +#: src/veh_interact.cpp:1336 msgid "Your morale is too low to mend…" msgstr "" -#: src/veh_interact.cpp:1344 +#: src/veh_interact.cpp:1342 msgid "No faulty parts require mending." msgstr "Non ci sono parti difettose che necessitano di essere aggiustate." -#: src/veh_interact.cpp:1347 +#: src/veh_interact.cpp:1345 msgid "You can't mend stuff while driving." msgstr "Non puoi aggiustare mentre stai guidando." -#: src/veh_interact.cpp:1354 +#: src/veh_interact.cpp:1352 msgid "Choose a part here to mend:" msgstr "Scegli una parte da aggiustare:" -#: src/veh_interact.cpp:1378 +#: src/veh_interact.cpp:1376 msgid "You can't refill a moving vehicle." msgstr "Non puoi rifornire un veicolo in movimento." -#: src/veh_interact.cpp:1382 +#: src/veh_interact.cpp:1380 msgid "No parts can currently be refilled." msgstr "Non ci sono parti che possono essere rifornite al momento." -#: src/veh_interact.cpp:1390 +#: src/veh_interact.cpp:1388 msgid "Select part to refill:" msgstr "Scegli parte da rifornire." -#: src/veh_interact.cpp:1440 +#: src/veh_interact.cpp:1438 #, c-format msgid "Engines: %sSafe %4d kW %sMax %4d kW" msgstr "Motori: %sSicura%4d kW %sMax %4d kW" -#: src/veh_interact.cpp:1443 +#: src/veh_interact.cpp:1441 msgid "Fuel Use" msgstr "Carburante Consumo" -#: src/veh_interact.cpp:1446 +#: src/veh_interact.cpp:1444 msgid "Tanks" msgstr "Serbatoi" -#: src/veh_interact.cpp:1447 src/veh_interact.cpp:1474 +#: src/veh_interact.cpp:1445 src/veh_interact.cpp:1472 msgid "Contents Qty" msgstr "Contenuti Qnt" -#: src/veh_interact.cpp:1452 +#: src/veh_interact.cpp:1450 #, c-format msgid "Batteries: %s%+4d W" msgstr "Batterie: %s%+4d W" -#: src/veh_interact.cpp:1455 +#: src/veh_interact.cpp:1453 #, c-format msgid "Batteries: %s%+4.1f kW" msgstr "Batterie: %s%+4.1f kW" -#: src/veh_interact.cpp:1459 +#: src/veh_interact.cpp:1457 msgid "Capacity Status" msgstr "Capacità Stato" -#: src/veh_interact.cpp:1465 +#: src/veh_interact.cpp:1463 msgid "Reactors" msgstr "Reattori" -#: src/veh_interact.cpp:1467 +#: src/veh_interact.cpp:1465 #, c-format msgid "Reactors: Up to %s%+4d W" msgstr "" -#: src/veh_interact.cpp:1470 +#: src/veh_interact.cpp:1468 #, c-format msgid "Reactors: Up to %s%+4.1f kW" msgstr "" -#: src/veh_interact.cpp:1477 +#: src/veh_interact.cpp:1475 msgid "Turrets" msgstr "Torrette" -#: src/veh_interact.cpp:1478 +#: src/veh_interact.cpp:1476 msgid "Ammo Qty" msgstr "Munizioni Qnt" -#: src/veh_interact.cpp:1481 +#: src/veh_interact.cpp:1479 msgid "Seats" msgstr "Sedili" -#: src/veh_interact.cpp:1482 +#: src/veh_interact.cpp:1480 msgid "Who" msgstr "Chi" -#: src/veh_interact.cpp:1658 +#: src/veh_interact.cpp:1656 msgid "'{' to scroll up" msgstr "'{' per scorrere in alto" -#: src/veh_interact.cpp:1695 +#: src/veh_interact.cpp:1693 msgid "'}' to scroll down" msgstr "'}' per scorrere in basso" -#: src/veh_interact.cpp:1831 +#: src/veh_interact.cpp:1829 msgid "This part cannot be uninstalled.\n" msgstr "Questo componente non può essere rimosso.\n" -#: src/veh_interact.cpp:1837 +#: src/veh_interact.cpp:1835 #, c-format msgid "" "Removing the broken %1$s may yield some fragments.\n" @@ -464504,7 +465360,7 @@ msgstr "" "Rimuovere questo componente rotto: %1$s - può fornire alcuni " "rottami o frammenti.\n" -#: src/veh_interact.cpp:1844 +#: src/veh_interact.cpp:1842 #, c-format msgid "" "Removing the %1$s may yield:\n" @@ -464513,7 +465369,7 @@ msgstr "" "Rimuovere questo componente: %1$s - può fornire:\n" "> %2$s\n" -#: src/veh_interact.cpp:1849 +#: src/veh_interact.cpp:1847 #, c-format msgid "" "Removing the %1$s will yield:\n" @@ -464522,29 +465378,29 @@ msgstr "" #. ~ %1$s represents the internal color name which shouldn't be translated, #. %2$s is pre-translated reason -#: src/veh_interact.cpp:1868 +#: src/veh_interact.cpp:1866 #, c-format msgid "> %1$s%2$s" msgstr "> %1$s%2$s" -#: src/veh_interact.cpp:1883 +#: src/veh_interact.cpp:1881 msgid "No parts here." msgstr "Non ci sono parti qui." -#: src/veh_interact.cpp:1888 +#: src/veh_interact.cpp:1886 msgid "Choose a part here to remove:" msgstr "Scegli una parte da rimuovere:" -#: src/veh_interact.cpp:1936 +#: src/veh_interact.cpp:1934 msgid "You cannot remove that part while something is attached to it." msgstr "" "Non puoi rimuovere quel componente mentre qualcos'altro è unito ad esso." -#: src/veh_interact.cpp:1939 +#: src/veh_interact.cpp:1937 msgid "Better not remove something while driving." msgstr "Meglio non rimuovere qualche cosa mentre si sta guidndo." -#: src/veh_interact.cpp:1949 +#: src/veh_interact.cpp:1947 msgid "" "Removing this part will mean that this vehicle is no longer flightworthy. " "Continue?" @@ -464552,160 +465408,160 @@ msgstr "" "Rimuovere questo componente renderà il veicolo non più in grado di volare. " "Continuare?" -#: src/veh_interact.cpp:1973 src/veh_interact.cpp:3137 +#: src/veh_interact.cpp:1971 src/veh_interact.cpp:3131 msgid "The vehicle has no liquid fuel left to siphon." msgstr "Il veicolo non ha più combustibile liquido da essere drenato." -#: src/veh_interact.cpp:1977 +#: src/veh_interact.cpp:1975 msgid "You need a hose to siphon liquid fuel." msgstr "" "Hai bisogno di una manichetta per drenare il combustibile" " liquido." -#: src/veh_interact.cpp:1981 +#: src/veh_interact.cpp:1979 msgid "You can't siphon from a moving vehicle." msgstr "Non puoi drenare da un veicolo in movimento." -#: src/veh_interact.cpp:1989 +#: src/veh_interact.cpp:1987 msgid "Select part to siphon:" msgstr "Scegli componente da sifonare:" -#: src/veh_interact.cpp:2017 src/veh_interact.cpp:3171 +#: src/veh_interact.cpp:2015 src/veh_interact.cpp:3165 msgid "The vehicle has no solid fuel left to remove." msgstr "" -#: src/veh_interact.cpp:2021 +#: src/veh_interact.cpp:2019 msgid "You can't unload from a moving vehicle." msgstr "" -#: src/veh_interact.cpp:2035 +#: src/veh_interact.cpp:2033 msgid "No valid vehicle parts here." msgstr "" -#: src/veh_interact.cpp:2040 +#: src/veh_interact.cpp:2038 msgid "Choose part to change shape:" msgstr "Scegli un componente per modificarne la forma:" -#: src/veh_interact.cpp:2147 +#: src/veh_interact.cpp:2145 msgid "Need at least one seat and an ally to assign crew members." msgstr "" "Hai bisogno di almeno un sedile e un alleato per assegnare un equipaggio." -#: src/veh_interact.cpp:2152 +#: src/veh_interact.cpp:2150 msgid "Assign crew positions:" msgstr "" -#: src/veh_interact.cpp:2160 +#: src/veh_interact.cpp:2158 msgid "Select crew member" msgstr "" -#: src/veh_interact.cpp:2163 +#: src/veh_interact.cpp:2161 msgid "Clear assignment" msgstr "" -#: src/veh_interact.cpp:2201 +#: src/veh_interact.cpp:2199 msgid "There are no parts here to label." msgstr "Non ci sono parti da etichettare." -#: src/veh_interact.cpp:2208 +#: src/veh_interact.cpp:2206 msgid "New label:" msgstr "Nuova etichetta:" -#: src/veh_interact.cpp:2257 +#: src/veh_interact.cpp:2255 #, c-format msgid "(Strong Back helped, giving +%d strength)" msgstr "" -#: src/veh_interact.cpp:2261 +#: src/veh_interact.cpp:2259 #, c-format msgid "(Bad Back reduced usable strength by %d)" msgstr "" #. ~ %1$s is quality name, %2$d is quality level -#: src/veh_interact.cpp:2269 +#: src/veh_interact.cpp:2267 #, c-format msgid "1 tool with %1$s %2$d" msgstr "1 strumento con %1$s %2$d" -#: src/veh_interact.cpp:2274 +#: src/veh_interact.cpp:2272 #, c-format msgid "strength ( assisted ) %d %s" msgstr "forza ( con aiuto ) %d %s" -#: src/veh_interact.cpp:2276 +#: src/veh_interact.cpp:2274 #, c-format msgid "strength %d %s" msgstr "forza %d %s" -#: src/veh_interact.cpp:2279 +#: src/veh_interact.cpp:2277 #, c-format msgid "> %1$s OR %2$s" msgstr "> %1$s O %2$s" -#: src/veh_interact.cpp:2552 +#: src/veh_interact.cpp:2546 msgid "disabled" msgstr "" -#: src/veh_interact.cpp:2554 +#: src/veh_interact.cpp:2548 msgid "lack" msgstr "assenti" -#: src/veh_interact.cpp:2556 +#: src/veh_interact.cpp:2550 msgid "unbalanced" msgstr "non bilanciate" -#: src/veh_interact.cpp:2558 +#: src/veh_interact.cpp:2552 msgid "no steering" msgstr "niente sterzabili" -#: src/veh_interact.cpp:2560 +#: src/veh_interact.cpp:2554 msgid "broken steering" msgstr "" -#: src/veh_interact.cpp:2562 +#: src/veh_interact.cpp:2556 msgid "poor steering" msgstr "" -#: src/veh_interact.cpp:2564 +#: src/veh_interact.cpp:2558 msgid "enough" msgstr "a sufficienza" -#: src/veh_interact.cpp:2569 +#: src/veh_interact.cpp:2563 msgid "sinks" msgstr "affonda" -#: src/veh_interact.cpp:2571 +#: src/veh_interact.cpp:2565 msgid "floats" msgstr "galleggia" -#: src/veh_interact.cpp:2575 +#: src/veh_interact.cpp:2569 #, c-format msgid "Wheels/boat: %s/%s" msgstr "" -#: src/veh_interact.cpp:2579 +#: src/veh_interact.cpp:2573 #, c-format msgid "Boat: %s" msgstr "" -#: src/veh_interact.cpp:2582 +#: src/veh_interact.cpp:2576 #, c-format msgid "Wheels: %s" msgstr "Ruote: %s" -#: src/veh_interact.cpp:2640 +#: src/veh_interact.cpp:2634 #, c-format msgid "" "Air Safe/Top speed: " "%3d/%3d %s" msgstr "" -#: src/veh_interact.cpp:2646 +#: src/veh_interact.cpp:2640 #, c-format msgid "Air acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2653 +#: src/veh_interact.cpp:2647 #, c-format msgid "" "Safe/Top speed: %3d/%3d " @@ -464713,12 +465569,12 @@ msgid "" msgstr "" #. ~ /t means per turn -#: src/veh_interact.cpp:2661 +#: src/veh_interact.cpp:2655 #, c-format msgid "Acceleration: %3d %s/s" msgstr "Accelerazione: %3d %s/s" -#: src/veh_interact.cpp:2670 +#: src/veh_interact.cpp:2664 #, c-format msgid "" "Water Safe/Top speed: " @@ -464726,297 +465582,297 @@ msgid "" msgstr "" #. ~ /t means per turn -#: src/veh_interact.cpp:2678 +#: src/veh_interact.cpp:2672 #, c-format msgid "Water acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2687 +#: src/veh_interact.cpp:2681 #, c-format msgid "Mass: %5.0f %s" msgstr "" -#: src/veh_interact.cpp:2691 +#: src/veh_interact.cpp:2685 #, c-format msgid "" "Cargo volume: %s / %s %s" msgstr "" -#: src/veh_interact.cpp:2696 src/veh_interact.cpp:2697 +#: src/veh_interact.cpp:2690 src/veh_interact.cpp:2691 msgid "Status:" msgstr "Stato:" -#: src/veh_interact.cpp:2719 +#: src/veh_interact.cpp:2713 msgid "Most damaged:" msgstr "Più danneggiato:" -#: src/veh_interact.cpp:2720 +#: src/veh_interact.cpp:2714 msgid "Most damaged (can't repair):" msgstr "" -#: src/veh_interact.cpp:2728 +#: src/veh_interact.cpp:2722 msgid "Needs repair:" msgstr "Necessita riparazioni:" -#: src/veh_interact.cpp:2735 +#: src/veh_interact.cpp:2729 #, c-format msgid "Air drag: %5.2f" msgstr "Attrito dell'aria: %5.2f" -#: src/veh_interact.cpp:2741 +#: src/veh_interact.cpp:2735 #, c-format msgid "Water drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2748 +#: src/veh_interact.cpp:2742 #, c-format msgid "Rolling drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2754 +#: src/veh_interact.cpp:2748 #, c-format msgid "Static drag: %5d" msgstr "Resistenza di trazione: %5d" -#: src/veh_interact.cpp:2759 +#: src/veh_interact.cpp:2753 #, c-format msgid "Offroad: %4d%%" msgstr "Fuoristrada: %4d%%" -#: src/veh_interact.cpp:2768 +#: src/veh_interact.cpp:2762 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" -#: src/veh_interact.cpp:2769 +#: src/veh_interact.cpp:2763 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" -#: src/veh_interact.cpp:2802 src/veh_interact.cpp:2804 +#: src/veh_interact.cpp:2796 src/veh_interact.cpp:2798 msgid "Name: " msgstr "Nome: " -#: src/veh_interact.cpp:2814 +#: src/veh_interact.cpp:2808 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "%1$s%2$s%3$s" -#: src/veh_interact.cpp:2816 +#: src/veh_interact.cpp:2810 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "%1$s%2$s%3$s" -#: src/veh_interact.cpp:2818 +#: src/veh_interact.cpp:2812 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "%1$s-%2$s" -#: src/veh_interact.cpp:2820 +#: src/veh_interact.cpp:2814 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "%1$s-%2$s" -#: src/veh_interact.cpp:2845 +#: src/veh_interact.cpp:2839 msgctxt "veh_interact" msgid "install" msgstr "installa" -#: src/veh_interact.cpp:2848 +#: src/veh_interact.cpp:2842 msgctxt "veh_interact" msgid "repair" msgstr "ripara" -#: src/veh_interact.cpp:2851 +#: src/veh_interact.cpp:2845 msgctxt "veh_interact" msgid "mend" msgstr "aggiusta" -#: src/veh_interact.cpp:2854 +#: src/veh_interact.cpp:2848 msgctxt "veh_interact" msgid "refill" msgstr "rifornisci" -#: src/veh_interact.cpp:2857 +#: src/veh_interact.cpp:2851 msgctxt "veh_interact" msgid "remove" msgstr "rimuovi" -#: src/veh_interact.cpp:2860 +#: src/veh_interact.cpp:2854 msgctxt "veh_interact" msgid "siphon" msgstr "sifona" -#: src/veh_interact.cpp:2863 +#: src/veh_interact.cpp:2857 msgctxt "veh_interact" msgid "unload" msgstr "scarica" -#: src/veh_interact.cpp:2866 +#: src/veh_interact.cpp:2860 msgctxt "veh_interact" msgid "crew" msgstr "equipaggio" -#: src/veh_interact.cpp:2869 +#: src/veh_interact.cpp:2863 msgctxt "veh_interact" msgid "shape" msgstr "forma" -#: src/veh_interact.cpp:2872 +#: src/veh_interact.cpp:2866 msgctxt "veh_interact" msgid "rename" msgstr "rinomina" -#: src/veh_interact.cpp:2875 +#: src/veh_interact.cpp:2869 msgctxt "veh_interact" msgid "label" msgstr "etichetta" -#: src/veh_interact.cpp:2878 +#: src/veh_interact.cpp:2872 msgctxt "veh_interact" msgid "back" msgstr "" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Dur" msgstr "" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Durability" msgstr "Durabilità" -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Dmg" msgstr "Danno" -#: src/veh_interact.cpp:2977 +#: src/veh_interact.cpp:2971 msgid "Wgt" msgstr "Peso" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "FoldVol" msgstr "" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "Folded Volume" msgstr "" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Cap" msgstr "" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Capacity" msgstr "Capienza" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "NoisRed" msgstr "" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "Noise Reduction" msgstr "Riduzione del Rumore" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Dia" msgstr "Dia" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Wheel Diameter" msgstr "Diametro Ruota" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wdt" msgstr "Wdt" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wheel Width" msgstr "Ampiezza ruota" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Electric Power" msgstr "Potenza Elettrica" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Epwr" msgstr "" -#: src/veh_interact.cpp:3046 +#: src/veh_interact.cpp:3040 #, c-format msgid "Charge: %s" msgstr "" -#: src/veh_interact.cpp:3052 +#: src/veh_interact.cpp:3046 #, c-format msgid "Drain: %+8d" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "boardable" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "opaque" msgstr "opaco" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "openable" msgstr "apribile" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "BatCap" msgstr "" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "Battery Capacity" msgstr "Capacità della Batteria" -#: src/veh_interact.cpp:3081 +#: src/veh_interact.cpp:3075 #, c-format msgid "Power: %+8d" msgstr "" -#: src/veh_interact.cpp:3104 +#: src/veh_interact.cpp:3098 msgid "like new" msgstr "come nuovo" -#: src/veh_interact.cpp:3112 +#: src/veh_interact.cpp:3106 msgid "battered" msgstr "malconcio" -#: src/veh_interact.cpp:3116 +#: src/veh_interact.cpp:3110 msgid "wrecked" msgstr "rovinato" -#: src/veh_interact.cpp:3141 +#: src/veh_interact.cpp:3135 msgid "Select tank to siphon:" msgstr "Scegli serbatoio da sifonare:" -#: src/veh_interact.cpp:3177 +#: src/veh_interact.cpp:3171 msgid "Remove what?" msgstr "Cosa vuoi rimuovere?" -#: src/veh_interact.cpp:3198 +#: src/veh_interact.cpp:3192 msgid "The vehicle has no charged plutonium cells." msgstr "" -#: src/veh_interact.cpp:3257 +#: src/veh_interact.cpp:3251 #, c-format msgid "You don't meet the requirements to install the %s." msgstr "" -#: src/veh_interact.cpp:3275 +#: src/veh_interact.cpp:3269 #, c-format msgid "Could not find base part in requirements for %s." msgstr "" -#: src/veh_interact.cpp:3313 +#: src/veh_interact.cpp:3307 #, c-format msgid "" "Press space, choose a facing direction for the new %s and confirm with " @@ -465025,62 +465881,62 @@ msgstr "" "Premi spazio, scegli una direzione in cui rivolgere %s e premi invio per " "confermare." -#: src/veh_interact.cpp:3339 +#: src/veh_interact.cpp:3333 #, c-format msgid "You install a %1$s into the %2$s." msgstr "Hai installato %1$s nel veicolo %2$s." #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3376 +#: src/veh_interact.cpp:3370 #, c-format msgid "You refill the %1$s's %2$s." msgstr "Hai riempito %2$s di %1$s." #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3380 +#: src/veh_interact.cpp:3374 #, c-format msgid "You completely refill the %1$s's %2$s." msgstr "Hai completamente riempito %2$s di %1$s." #. ~ 1$s vehicle name, 2$s reactor name -#: src/veh_interact.cpp:3399 +#: src/veh_interact.cpp:3393 #, c-format msgid "You refuel the %1$s's %2$s." msgstr "" #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3423 +#: src/veh_interact.cpp:3417 #, c-format msgid "The %1$s has already been removed by someone else." msgstr "%1$s è già stato rimosso da qualcun'altro." #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3431 +#: src/veh_interact.cpp:3425 #, c-format msgid "You don't meet the requirements to remove the %1$s." msgstr "Non hai i requisiti adatti per rimuovere %1$s." -#: src/veh_interact.cpp:3472 +#: src/veh_interact.cpp:3466 #, c-format msgid "You remove the broken %1$s from the %2$s." msgstr "Hai rimosso la parte %1$s rotta dal veicolo %2$s." -#: src/veh_interact.cpp:3475 +#: src/veh_interact.cpp:3469 #, c-format msgid "You smash the %1$s to bits, removing it from the %2$s." msgstr "" -#: src/veh_interact.cpp:3478 +#: src/veh_interact.cpp:3472 #, c-format msgid "You remove the %1$s from the %2$s." msgstr "" -#: src/veh_interact.cpp:3509 +#: src/veh_interact.cpp:3503 #, c-format msgid "You completely dismantle the %s." msgstr "Hai completamente smantellato %s." -#: src/veh_interact.cpp:3540 +#: src/veh_interact.cpp:3534 #, c-format msgid "You disconnect the %s's power connection." msgstr "" @@ -465322,67 +466178,67 @@ msgstr "" msgid "Vehicle is locked." msgstr "" -#: src/vehicle.cpp:143 +#: src/vehicle.cpp:144 msgid "The vehicle part you were working on has gone!" msgstr "La parte a cui stavi lavorando non c'è più!" -#: src/vehicle.cpp:151 +#: src/vehicle.cpp:152 msgid "The vehicle part you were holding has been destroyed!" msgstr "" -#: src/vehicle.cpp:245 +#: src/vehicle.cpp:246 msgid "Lost connection with the vehicle due to distance!" msgstr "È stata persa la connessione col veicolo per via della distanza!" -#: src/vehicle.cpp:763 +#: src/vehicle.cpp:764 #, c-format msgid "the %s emitting a beep and saying \"Obstacle detected!\"" msgstr "" #. ~ backfire sound -#: src/vehicle.cpp:1027 +#: src/vehicle.cpp:1028 #, c-format msgid "a loud BANG! from the %s" msgstr "un rumoroso BANG! da %s" -#: src/vehicle.cpp:1299 +#: src/vehicle.cpp:1300 #, c-format msgid "Remove the attached %s first." msgstr "Prima devi rimuovere questo pezzo attaccato: %s." -#: src/vehicle.cpp:1306 +#: src/vehicle.cpp:1307 msgid "Remove carried animal first." msgstr "Rimuovi prima l'animale trasportato." -#: src/vehicle.cpp:1312 +#: src/vehicle.cpp:1313 msgid "Unracking is required before removing this part." msgstr "" -#: src/vehicle.cpp:1323 +#: src/vehicle.cpp:1324 msgid "Remove all other attached parts first." msgstr "Rimuovi prima tutte le altri componenti attaccate." -#: src/vehicle.cpp:1351 +#: src/vehicle.cpp:1352 msgid "Remove other parts before removing last structure part." msgstr "" -#: src/vehicle.cpp:1364 +#: src/vehicle.cpp:1365 msgid "Removing this part would split the vehicle." msgstr "Rimuovere questa parte spezzerebbe il veicolo in due." #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1807 +#: src/vehicle.cpp:1808 #, c-format msgid "You load the %1$s on the rack." msgstr "" #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1817 +#: src/vehicle.cpp:1818 #, c-format msgid "You can't get the %1$s on the rack." msgstr "" -#: src/vehicle.cpp:2083 +#: src/vehicle.cpp:2084 #, c-format msgid "" "A part of the vehicle ('%s') has no containing vehicle's name. It will be " @@ -465390,128 +466246,128 @@ msgid "" msgstr "" #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2099 +#: src/vehicle.cpp:2100 #, c-format msgid "You unload the %s from the bike rack." msgstr "" #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2138 +#: src/vehicle.cpp:2139 #, c-format msgid "You can't unload the %s from the bike rack." msgstr "" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hmm" msgstr "hmm" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hummm!" msgstr "hummm!" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "vroom!" msgstr "vroom!" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "whirrr!" msgstr "whirrr!" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "ROARRR!" msgstr "ROARRR!" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "roarrr!" msgstr "roarrr!" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRRROARRR!" msgstr "BRRROARRR!" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRUMBRUMBRUMBRUM!" msgstr "BRUMBRUMBRUMBRUM!" -#: src/vehicle.cpp:3842 +#: src/vehicle.cpp:3843 msgid "WUMPWUMPWUMP!" msgstr "" -#: src/vehicle.cpp:4443 +#: src/vehicle.cpp:4444 msgid "no owner" msgstr "nessun proprietario" -#: src/vehicle.cpp:4493 +#: src/vehicle.cpp:4494 #, c-format msgid "" "This vehicle belongs to: %s, there may be consequences if you are observed " "interacting with it, continue?" msgstr "" -#: src/vehicle.cpp:5060 +#: src/vehicle.cpp:5061 #, c-format msgid "The %s's reactor dies!" msgstr "Il reattore del veicolo %s si è spento!" -#: src/vehicle.cpp:5095 +#: src/vehicle.cpp:5096 #, c-format msgid "The %s's battery dies!" msgstr "La batteria di %s è morta!" -#: src/vehicle.cpp:5101 src/vehicle.cpp:5332 +#: src/vehicle.cpp:5102 src/vehicle.cpp:5333 #, c-format msgid "The %s's engine dies!" msgstr "Il motore del veicolo %s si è spento!" -#: src/vehicle.cpp:5303 +#: src/vehicle.cpp:5304 msgid "Your engine emits a high pitched whine." msgstr "Il tuo motore emette un intenso mugolio." -#: src/vehicle.cpp:5305 +#: src/vehicle.cpp:5306 msgid "Your engine emits a loud grinding sound." msgstr "Il tuo motore emette un rumoroso cigolio." -#: src/vehicle.cpp:5341 +#: src/vehicle.cpp:5342 #, c-format msgid "The %s's planter turns off due to low temperature." msgstr "" -#: src/vehicle.cpp:5745 +#: src/vehicle.cpp:5746 #, c-format msgid "Your %s winks out of existence." msgstr "" -#: src/vehicle.cpp:6618 +#: src/vehicle.cpp:6619 #, c-format msgid "The %s's power connection was detached!" msgstr "" -#: src/vehicle.cpp:6936 +#: src/vehicle.cpp:6937 #, c-format msgid "The %s's %s breaks into pieces!" msgstr "Il veicolo %s è stato danneggiato e la parte %s è distrutta in pezzi!" -#: src/vehicle.cpp:6941 +#: src/vehicle.cpp:6942 #, c-format msgid "The %1$s's %2$s is torn off!" msgstr "" -#: src/vehicle.cpp:6951 src/vehicle.cpp:6957 +#: src/vehicle.cpp:6952 src/vehicle.cpp:6958 #, c-format msgid "The %1$s's %2$s is destroyed!" msgstr "" -#: src/vehicle.cpp:7205 +#: src/vehicle.cpp:7206 #, c-format msgid "folded %s" msgstr "%s piegato." -#: src/vehicle.cpp:7211 +#: src/vehicle.cpp:7212 #, c-format msgid "A folded %s." msgstr "Un %s piegato." -#: src/vehicle.cpp:7213 +#: src/vehicle.cpp:7214 #, c-format msgid "It will take %s to unfold." msgstr "" @@ -465846,7 +466702,7 @@ msgstr "" msgid " (draining)" msgstr "(perdita)" -#: src/vehicle_part.cpp:680 +#: src/vehicle_part.cpp:694 #, c-format msgid "Insufficient power to enable %s" msgstr "" @@ -466503,69 +467359,69 @@ msgstr "Cruise control acceso" msgid "Unload %s" msgstr "" -#: src/vehicle_use.cpp:1923 +#: src/vehicle_use.cpp:1924 msgid "Honk horn" msgstr "Usa il clacson" -#: src/vehicle_use.cpp:1937 +#: src/vehicle_use.cpp:1938 msgid "Use " msgstr "" -#: src/vehicle_use.cpp:1948 +#: src/vehicle_use.cpp:1949 msgid "Deactivate the autoclave" msgstr "" -#: src/vehicle_use.cpp:1949 +#: src/vehicle_use.cpp:1950 msgid "Activate the autoclave (1.5 hours)" msgstr "" -#: src/vehicle_use.cpp:1959 +#: src/vehicle_use.cpp:1960 msgid "Deactivate the washing machine" msgstr "" -#: src/vehicle_use.cpp:1960 +#: src/vehicle_use.cpp:1961 msgid "Activate the washing machine (1.5 hours)" msgstr "" -#: src/vehicle_use.cpp:1969 +#: src/vehicle_use.cpp:1970 msgid "Deactivate the dishwasher" msgstr "" -#: src/vehicle_use.cpp:1970 +#: src/vehicle_use.cpp:1971 msgid "Activate the dishwasher (1.5 hours)" msgstr "" -#: src/vehicle_use.cpp:1989 +#: src/vehicle_use.cpp:1990 msgid "Peek through the closed curtains" msgstr "" -#: src/vehicle_use.cpp:1999 +#: src/vehicle_use.cpp:2000 msgid "Fill a container with water" msgstr "Riempi un contenitore con dell'acqua" -#: src/vehicle_use.cpp:2027 +#: src/vehicle_use.cpp:2028 #, c-format msgid "Purify water in tank" msgstr "" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2038 +#: src/vehicle_use.cpp:2039 #, c-format msgid "Insufficient power to purify the contents of the %1$s's %2$s" msgstr "" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2043 +#: src/vehicle_use.cpp:2044 #, c-format msgid "You purify the contents of the %1$s's %2$s" msgstr "" -#: src/vehicle_use.cpp:2081 +#: src/vehicle_use.cpp:2082 #, c-format msgid "Craft at the %s" msgstr "" -#: src/vehicle_use.cpp:2091 +#: src/vehicle_use.cpp:2092 #, c-format msgid "Fold %s" msgstr "Piega %s" @@ -466747,370 +467603,376 @@ msgstr "Uragano" msgid "The weather changed to %s!" msgstr "Il tempo atmosferico cambia a %s!" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Nonvalid" msgstr "Non valida" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Valid" msgstr "Valido" -#: src/wish.cpp:127 +#: src/wish.cpp:128 msgid "Id:" msgstr "" -#: src/wish.cpp:137 +#: src/wish.cpp:138 msgid "Prereqs:" msgstr "Prereq." -#: src/wish.cpp:147 +#: src/wish.cpp:148 msgid "Prereqs, 2d:" msgstr "Prereq, 2d" -#: src/wish.cpp:157 +#: src/wish.cpp:158 msgid "Thresholds required:" msgstr "Ingresso necessario:" -#: src/wish.cpp:167 +#: src/wish.cpp:168 msgid "Cancels:" msgstr "Cancella:" -#: src/wish.cpp:177 +#: src/wish.cpp:178 msgid "Becomes:" msgstr "Diventa:" -#: src/wish.cpp:187 +#: src/wish.cpp:188 msgid "Add-ons:" msgstr "Add-ons:" -#: src/wish.cpp:206 +#: src/wish.cpp:207 msgid "Category:" msgstr "Categoria:" #. ~ pts: points, vis: visibility, ugly: ugliness -#: src/wish.cpp:215 +#: src/wish.cpp:216 #, c-format msgid "pts: %d vis: %d ugly: %d" msgstr "" -#: src/wish.cpp:236 +#: src/wish.cpp:237 #, c-format msgid "[%s] find, [%s] quit, [t] toggle base trait" msgstr "" -#: src/wish.cpp:241 +#: src/wish.cpp:242 msgid "[a] show active traits (active)" msgstr "" -#: src/wish.cpp:244 +#: src/wish.cpp:245 msgid "[a] show active traits" msgstr "" -#: src/wish.cpp:264 src/wish.cpp:324 +#: src/wish.cpp:265 src/wish.cpp:325 #, c-format msgid "%s (active)" msgstr "" -#: src/wish.cpp:317 +#: src/wish.cpp:318 #, c-format msgid "%s Mutation changes: %d" msgstr "%s Cambi di mutazione: %d" -#: src/wish.cpp:365 +#: src/wish.cpp:366 msgid "Intensity threshold: " msgstr "" -#: src/wish.cpp:370 +#: src/wish.cpp:371 msgid "Max: " msgstr "" -#: src/wish.cpp:387 +#: src/wish.cpp:388 #, c-format msgid "Debug Effects Menu: %s" msgstr "" -#: src/wish.cpp:388 +#: src/wish.cpp:389 msgid "Show only active" msgstr "" -#: src/wish.cpp:389 +#: src/wish.cpp:390 msgid "Change body part" msgstr "" -#: src/wish.cpp:446 +#: src/wish.cpp:447 msgid "Choose bodypart" msgstr "" -#: src/wish.cpp:467 +#: src/wish.cpp:468 #, c-format msgid "Set duration (current %1$d): " msgstr "" -#: src/wish.cpp:474 +#: src/wish.cpp:475 msgid "Permanent?" msgstr "" -#: src/wish.cpp:500 +#: src/wish.cpp:501 msgid "INVALID ON THIS LIMB" msgstr "" -#: src/wish.cpp:501 +#: src/wish.cpp:502 msgid "This effect can not be applied on this limb" msgstr "" -#: src/wish.cpp:508 +#: src/wish.cpp:509 msgid " PERMANENT" msgstr "" -#: src/wish.cpp:587 +#: src/wish.cpp:588 msgid " (hallucination)" msgstr "(allucinazione)" -#: src/wish.cpp:595 +#: src/wish.cpp:596 #, c-format msgid "" "[%s] find, [f]riendly, [h]allucination, [i]ncrease group, [d]ecrease group, " "[%s] quit" msgstr "" -#: src/wish.cpp:651 +#: src/wish.cpp:652 #, c-format msgid "Spawned %d monsters, choose another or [%s] to quit." msgstr "" -#: src/wish.cpp:654 +#: src/wish.cpp:655 msgid "" "\n" "Target location is not suitable for placing this kind of monster. Choose a different target or [i]ncrease the groups size." msgstr "" -#: src/wish.cpp:734 +#: src/wish.cpp:747 msgid "UPPERCASE, no quotes, separate with spaces" msgstr "" -#: src/wish.cpp:764 +#: src/wish.cpp:774 +msgid "Choose snippet type." +msgstr "" + +#: src/wish.cpp:840 msgid " (contained)" msgstr "(contenuto)" -#: src/wish.cpp:765 +#: src/wish.cpp:841 msgid " (flagged)" msgstr "" -#: src/wish.cpp:777 +#: src/wish.cpp:853 #, c-format -msgid "[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] quit" +msgid "" +"[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] snippet, [%s] " +"quit" msgstr "" -#: src/wish.cpp:852 +#: src/wish.cpp:961 msgid "How many?" msgstr "Quanti?" -#: src/wish.cpp:886 +#: src/wish.cpp:995 #, c-format msgid "Wish granted. Wish for more or hit [%s] to quit." msgstr "" -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify" msgstr "Seleziona l'abilità da modificare" -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify its theory level" msgstr "" -#: src/wish.cpp:915 +#: src/wish.cpp:1024 msgid "Decrease skill" msgstr "" -#: src/wish.cpp:916 +#: src/wish.cpp:1025 msgid "Increase skill" msgstr "" -#: src/wish.cpp:918 +#: src/wish.cpp:1027 msgid "Modify all skills…" msgstr "Modifica tutto le abilità" -#: src/wish.cpp:934 src/wish.cpp:985 src/wish.cpp:1016 +#: src/wish.cpp:1043 src/wish.cpp:1094 src/wish.cpp:1125 #, c-format msgid "@ %d: %s " msgstr "@ %d: %s " -#: src/wish.cpp:965 +#: src/wish.cpp:1074 #, c-format msgid "Set '%s' to…" msgstr "" -#: src/wish.cpp:969 +#: src/wish.cpp:1078 msgid " (current)" msgstr "(attuale)" -#: src/wish.cpp:982 +#: src/wish.cpp:1091 #, c-format msgid "%s set to %d " msgstr "%s imposta a %d" -#: src/wish.cpp:992 +#: src/wish.cpp:1101 msgid "Alter all skill values" msgstr "Altera i valori di tutte le abilità" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 1" msgstr "Aggiungi 1" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 3" msgstr "Aggiungi 3" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Set to 0" msgstr "Imposta a 0" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 1" msgstr "Sottrai 1" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 3" msgstr "Sottrai 3" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "(Reset changes)" msgstr "(Resetta cambiamenti)" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 10" msgstr "Imposta a 10" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 5" msgstr "Imposta a 5" -#: src/wish.cpp:1037 +#: src/wish.cpp:1146 msgid "Select proficiency to toggle" msgstr "" -#: src/wish.cpp:1039 +#: src/wish.cpp:1148 msgid "Toggle all proficiencies" msgstr "" -#: src/wish.cpp:1068 src/wish.cpp:1098 src/wish.cpp:1115 +#: src/wish.cpp:1177 src/wish.cpp:1207 src/wish.cpp:1224 #, c-format msgid "(known) %s" msgstr "" -#: src/wish.cpp:1125 +#: src/wish.cpp:1234 #, c-format msgid "You are no longer proficient in %s." msgstr "" -#: src/worldfactory.cpp:184 +#: src/worldfactory.cpp:190 #, c-format msgid "Press [%s] to randomize the world name." msgstr "" -#: src/worldfactory.cpp:226 +#: src/worldfactory.cpp:232 msgid "Choose a new name for this world." msgstr "" -#: src/worldfactory.cpp:233 +#: src/worldfactory.cpp:239 msgid "World name is empty. Randomize the name?" msgstr "" -#: src/worldfactory.cpp:320 +#: src/worldfactory.cpp:326 msgid "world data" msgstr "Dati del mondo" -#: src/worldfactory.cpp:523 +#: src/worldfactory.cpp:529 msgid "World selection" msgstr "" -#: src/worldfactory.cpp:596 +#: src/worldfactory.cpp:602 #, c-format msgid "Page %lu" msgstr "" -#: src/worldfactory.cpp:604 +#: src/worldfactory.cpp:610 msgid "Pick a world to enter game" msgstr "Scegli un mondo per iniziare il gioco" -#: src/worldfactory.cpp:748 +#: src/worldfactory.cpp:753 msgid "last world info" msgstr "" -#: src/worldfactory.cpp:800 +#: src/worldfactory.cpp:805 msgid "MISSING MODS" msgstr "MOD MANCANTI" -#: src/worldfactory.cpp:802 +#: src/worldfactory.cpp:807 msgid "OBSOLETE MODS" msgstr "MOD OBSOLETE" -#: src/worldfactory.cpp:869 +#: src/worldfactory.cpp:874 #, c-format msgid " [%s]" msgstr "[%s]" -#: src/worldfactory.cpp:966 src/worldfactory.cpp:1317 +#: src/worldfactory.cpp:971 src/worldfactory.cpp:1322 msgid "--NO ACTIVE MODS--" msgstr "--NESSUNA MOD ATTIVA--" -#: src/worldfactory.cpp:1046 src/worldfactory.cpp:1047 +#: src/worldfactory.cpp:1051 src/worldfactory.cpp:1052 msgid "Switch to other list" msgstr "Cambia lista" -#: src/worldfactory.cpp:1056 +#: src/worldfactory.cpp:1061 msgid "Activate / deactivate mod" msgstr "Attiva/disattiva mod" -#: src/worldfactory.cpp:1120 +#: src/worldfactory.cpp:1125 msgid "Mod List" msgstr "Lista delle mod" -#: src/worldfactory.cpp:1121 +#: src/worldfactory.cpp:1126 msgid "Mod Load Order" msgstr "Ordine di caricamento delle mod" -#: src/worldfactory.cpp:1267 +#: src/worldfactory.cpp:1272 #, c-format msgid "…%s = View full description " msgstr "...%s= Visualizza la descrizione completa" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO AVAILABLE MODS--" msgstr "--NESSUNA MOD DISPONIBILE--" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO RESULTS FOUND--" msgstr "--NESSUN RISULTATO TROVATO--" -#: src/worldfactory.cpp:1524 +#: src/worldfactory.cpp:1529 msgid "Saved list of active mods as default" msgstr "Lista salvata delle mod attive di default:" -#: src/worldfactory.cpp:1603 src/worldfactory.cpp:1680 -#: src/worldfactory.cpp:1864 +#: src/worldfactory.cpp:1608 src/worldfactory.cpp:1685 +#: src/worldfactory.cpp:1869 msgid "World name:" msgstr "" #. ~ Title text for the world creation menu. The < and > characters decorate #. the border. -#: src/worldfactory.cpp:1676 +#: src/worldfactory.cpp:1681 msgid "< Create World >" msgstr "" -#: src/worldfactory.cpp:1683 +#: src/worldfactory.cpp:1688 msgid "________NO NAME ENTERED!________" msgstr "_____NESSUN NOME INSERITO!____" -#: src/worldfactory.cpp:1735 +#: src/worldfactory.cpp:1740 msgid "Finish" msgstr "Finito" -#: src/worldfactory.cpp:1757 +#: src/worldfactory.cpp:1762 msgid "Randomize" msgstr "" -#: src/worldfactory.cpp:1783 +#: src/worldfactory.cpp:1788 #, c-format msgid "" "Press [%s] to pick a random name for your world.\n" @@ -467118,40 +467980,40 @@ msgid "" "Press [%s] to see additional control information." msgstr "" -#: src/worldfactory.cpp:1797 +#: src/worldfactory.cpp:1802 #, c-format msgid "[%s] - Advanced options" msgstr "" -#: src/worldfactory.cpp:1799 +#: src/worldfactory.cpp:1804 msgid "Advanced settings:" msgstr "" -#: src/worldfactory.cpp:1805 +#: src/worldfactory.cpp:1810 #, c-format msgid "[%s] - Open mod manager" msgstr "" -#: src/worldfactory.cpp:1873 +#: src/worldfactory.cpp:1878 msgid "Are you SURE you're finished? World name will be randomly generated." msgstr "" "Sei SICURO di aver finito? Il nome del mondo sarà generato casualmente." -#: src/worldfactory.cpp:1889 +#: src/worldfactory.cpp:1894 msgid "Are you sure you want to reset this world?" msgstr "" -#: src/worldfactory.cpp:1918 +#: src/worldfactory.cpp:1923 msgid "" "Currently using customized advanced options. Reset world options to " "defaults?" msgstr "" -#: src/worldfactory.cpp:1951 +#: src/worldfactory.cpp:1956 msgid "Do you want to abort World Generation?" msgstr "Vuoi interrompere la generazione del mondo?" -#: src/worldfactory.cpp:2005 +#: src/worldfactory.cpp:2010 #, c-format msgid "" "[%s] = save Mod Load Order as " @@ -467174,34 +468036,34 @@ msgstr "" "della Lista delle Mod | " "[%s] = comandi" -#: src/worldfactory.cpp:2029 +#: src/worldfactory.cpp:2034 msgid "World Mods" msgstr "Mod del Mondo" -#: src/worldfactory.cpp:2030 +#: src/worldfactory.cpp:2035 msgid "World Options" msgstr "Opzioni del Mondo" -#: src/worldfactory.cpp:2048 +#: src/worldfactory.cpp:2053 msgid "World name cannot be empty!" msgstr "" -#: src/worldfactory.cpp:2050 +#: src/worldfactory.cpp:2055 #, c-format msgid "%s is a reserved name!" msgstr "%s è un nome riservato!" -#: src/worldfactory.cpp:2052 +#: src/worldfactory.cpp:2057 #, c-format msgid "A world named %s already exists!" msgstr "Esiste già un mondo chiamato %s!" -#: src/worldfactory.cpp:2062 +#: src/worldfactory.cpp:2067 #, c-format msgid "World name contains invalid character: '%c'" msgstr "" -#: src/worldfactory.cpp:2064 +#: src/worldfactory.cpp:2069 #, c-format msgid "World name contains invalid character: 0x%x" msgstr "" diff --git a/lang/po/ja.po b/lang/po/ja.po index 1a1b3cef860b0..c42f671e9f992 100644 --- a/lang/po/ja.po +++ b/lang/po/ja.po @@ -23,17 +23,17 @@ # 北村 真, 2022 # kanro mizuame , 2022 # zojirushi, 2022 -# underwillowtree, 2022 # Yotuba Kuro, 2022 # Hiroshi Miura , 2022 # TEATIME , 2022 # Brett Dong , 2022 +# underwillowtree, 2022 # Pigmentblue15, 2022 # msgid "" msgstr "" "Project-Id-Version: cataclysm-dda 0.F\n" -"POT-Creation-Date: 2022-09-16 10:57+0000\n" +"POT-Creation-Date: 2022-09-23 06:46+0000\n" "PO-Revision-Date: 2018-04-26 14:47+0000\n" "Last-Translator: Pigmentblue15, 2022\n" "Language-Team: Japanese (https://www.transifex.com/cataclysm-dda-translators/teams/2217/ja/)\n" @@ -4998,7 +4998,7 @@ msgstr "胴の皮下に埋め込んだ高性能装甲メッシュによって、 #. ~ Name of a bionic #: data/json/bionics.json msgid "Battery System" -msgstr "バッテリーシステム" +msgstr "電池駆動システム" #. ~ Description of bionic "Battery System" #: data/json/bionics.json @@ -5687,9 +5687,9 @@ msgstr "記憶強化装置" msgid "" "Your memory has been enhanced with small quantum storage drives. While " "active, you learn - both through reading and practice - more quickly. " -"Additionally, you can't forget skills you've already learned." +"Additionally, you forget skills you've learned slower." msgstr "" -"記憶力を小型の量子ストレージドライブで強化しました。有効化することで、読書や実践によるスキルの学習速度が向上します。更に、一度覚えたことを忘れることもありません。" +"記憶力を小型の量子ストレージドライブで強化しました。有効化することで、読書や実践によるスキルの学習速度が向上し、スキルが劣化する速度が緩やかになります。" #. ~ Name of a bionic #: data/json/bionics.json @@ -6969,6 +6969,21 @@ msgstr "胴体アイテム" msgid "back torso (hang)" msgstr "胴体背面" +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "left leg (draped)" +msgstr "左脚(裾)" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "legs (draped)" +msgstr "両脚(裾)" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "right leg (draped)" +msgstr "右脚(裾)" + #. ~ Name of sub body part #: data/json/body_parts.json msgid "waist" @@ -15486,6 +15501,29 @@ msgid "" "Space around you is damaged and everything near you seems to weigh more." msgstr "周囲の時空が歪み、物体が重くなったように感じます。" +#. ~ Name of effect type id "slowed_time" +#: data/json/effects.json +msgid "Slowed Time" +msgstr "時間遅滞" + +#. ~ Description of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Something is wrong with local spacetime and everything around seems to move " +"faster than you." +msgstr "周囲の時空が異常をきたし、自分以外の全てが速く動いているように感じます。" + +#. ~ Apply message of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Time around you is damaged and everything near you seems to move faster." +msgstr "周囲の時間が歪み、自分以外の全てが速く動いているように感じます。" + +#. ~ Remove message of effect type "Slowed Time" +#: data/json/effects.json +msgid "Reality reasserts itself and your time returns to normal." +msgstr "現実世界が元に戻り、時間の流れも正常になりました。" + #. ~ Field intensity level #: data/json/field_type.json msgid "blood splatter" @@ -17294,6 +17332,11 @@ msgstr "このアイテムは発声阻害します。 msgid "This item will be activated when it is placed in mapgen." msgstr "このアイテムはマップ上に設置されると起動します。" +#. ~ Description of restriction of JSON flag "GRENADE" +#: data/json/flags.json +msgid "Item must be a grenade" +msgstr "手榴弾収納" + #. ~ Please leave anything in unchanged. #. ~ Description of JSON flag "MAG_COMPACT" #: data/json/flags.json @@ -17502,6 +17545,12 @@ msgstr "小さな断片です。" msgid "This item is removed after use." msgstr "このアイテムは使用すると削除されます。" +#. ~ Please leave anything in unchanged. +#. ~ Description of JSON flag "BIONIC_FUEL_SOURCE" +#: data/json/flags.json +msgid "Contents of this item are used for fueling bionics." +msgstr "このアイテムの内容物はCBMの動力源として使われます。" + #. ~ Message of pull action on a gate #: data/json/gates.json msgid "You turn the handle…" @@ -20582,7 +20631,11 @@ msgid "Unfold" msgstr "展開する" #. ~ Item action name of "SOLARPACK_OFF" -#: data/json/item_actions.json +#. ~ "menu_text" action message of item "small cardboard box" +#. ~ "menu_text" action message of item "cardboard box" +#. ~ "menu_text" action message of item "large cardboard box" +#. ~ "menu_text" action message of item "oversize cardboard box" +#: data/json/item_actions.json data/json/items/containers.json msgid "Fold" msgstr "折り畳む" @@ -29127,11 +29180,6 @@ msgstr "飲込中" msgid "using drugs" msgstr "薬物使用中" -#. ~ Verb in activity "ACT_CONSUME_FUEL_MENU" -#: data/json/player_activities.json -msgid "consuming fuel" -msgstr "燃料消費中" - #. ~ Verb in activity "ACT_HACKING" #: data/json/player_activities.json msgid "hacking" @@ -54134,6 +54182,35 @@ msgid "" "insulation layer beneath." msgstr "断熱層を備えた、毛羽が少なく丈夫で衝撃に強い紫色の絨毯です。" +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base rock carpet!" +msgstr "石床上のカーペットのベースです!" + +#. ~ Terrain name +#. ~ Item name +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +#: data/json/items/resources/home_improvement.json +#: data/mods/No_Hope/terrain.json +msgid "red carpet" +msgid_plural "red carpets" +msgstr[0] "絨毯(赤)" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base primitive floor carpet!" +msgstr "丸太床上のカーペットのベースです!" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base gray linoleum floor carpet!" +msgstr "灰色リノリウム床上のカーペットのベースです!" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base white linoleum floor carpet!" +msgstr "白色リノリウム床上のカーペットのベースです!" + #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-floors-indoor.json #: data/json/furniture_and_terrain/terrain-floors-outdoors.json @@ -62756,7 +62833,7 @@ msgstr "皮下に高性能装甲メッシュを埋め込みます。動作制限 #: data/json/items/bionics.json msgid "Battery System CBM" msgid_plural "Battery System CBMs" -msgstr[0] "CBM: バッテリーシステム" +msgstr[0] "CBM: 電池駆動システム" #. ~ Description of "Battery System CBM" #: data/json/items/bionics.json @@ -66269,8 +66346,32 @@ msgstr[0] "段ボール箱S" #. ~ ~7x20x15 or ~4x22x22 #. ~ Description of "small cardboard box" #: data/json/items/containers.json -msgid "A small cardboard box. No bigger than a foot in dimension." -msgstr "小さな段ボール箱です。靴が一足入る程度の寸法です。" +msgid "" +"A small cardboard box. No bigger than a foot in dimension. Can be folded." +msgstr "片足が入る程度のサイズの、小さな段ボール箱です。使用すると平たく折り畳みます。" + +#. ~ "msg" action message of item "small cardboard box" +#. ~ "msg" action message of item "cardboard box" +#. ~ "msg" action message of item "large cardboard box" +#. ~ "msg" action message of item "oversize cardboard box" +#: data/json/items/containers.json +msgid "You fold the box." +msgstr "箱を折り畳みました。" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Item name +#: data/json/items/containers.json +msgid "small folded cardboard box" +msgid_plural "small folded cardboard boxes" +msgstr[0] "段ボール箱S(折畳)" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Description of "small folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A small folded cardboard box. No bigger than a foot in dimension. Can be " +"assembled." +msgstr "片足がなんとか入る程度のサイズの、平たく折り畳まれた段ボール箱です。使用すると組み立てます。" #. ~ (25x40x50) #. ~ Item name @@ -66284,7 +66385,21 @@ msgstr[0] "段ボール箱M" #: data/json/items/containers.json msgid "" "A sturdy cardboard box, about the size of a banana box. Great for packing." -msgstr "バナナがちょうど入る程度のサイズの、頑丈な段ボール箱です。荷物の梱包に最適です。" +" Can be folded." +msgstr "バナナボックスと呼ばれるサイズの、荷物の梱包に役立つ頑丈な段ボール箱です。使用すると平たく折り畳みます。" + +#. ~ (1x80x75) +#. ~ Item name +#: data/json/items/containers.json +msgid "folded cardboard box" +msgid_plural "folded cardboard boxes" +msgstr[0] "段ボール箱M(折畳)" + +#. ~ (1x80x75) +#. ~ Description of "folded cardboard box" +#: data/json/items/containers.json +msgid "A sturdy folded cardboard box. Great for packing. Can be assembled." +msgstr "荷物の梱包に役立つ、平たく折り畳まれた頑丈な段ボール箱です。使用すると組み立てます。" #. ~ A box that children could hide in should be big enough to cram a (un)dead #. child or uncomfortable adult in (90x60x60) @@ -66292,8 +66407,23 @@ msgstr "バナナがちょうど入る程度のサイズの、頑丈な段ボー #: data/json/items/containers.json msgid "" "A very large cardboard box, the sort children would have loved to hide in, " -"when there were still children." -msgstr "非常に大きな段ボール箱です。生き残っている子供がいたら、喜んでかくれんぼをしたことでしょう。" +"when there were still children. Can be folded." +msgstr "非常に大きな段ボール箱です。子供だったら、喜んで隠れんぼをしたことでしょう。使用すると平たく折り畳みます。" + +#. ~ (1x150x120) +#. ~ Item name +#: data/json/items/containers.json +msgid "large folded cardboard box" +msgid_plural "large folded cardboard boxes" +msgstr[0] "段ボール箱L(折畳)" + +#. ~ (1x150x120) +#. ~ Description of "large folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A very large folded cardboard box, the sort children would have loved to " +"hide in, when there were still children. Can be assembled." +msgstr "平たく折り畳まれた、非常に大きな段ボール箱です。子供だったら、喜んで隠れんぼをしたことでしょう。使用すると組み立てます。" #. ~ A box that children could hide in should be big enough to cram a (un)dead #. child or uncomfortable adult in (90x60x60) @@ -66301,8 +66431,8 @@ msgstr "非常に大きな段ボール箱です。生き残っている子供が #: data/json/items/containers.json msgid "" "A very large cardboard box, doubled up with a second layer of cardboard and " -"lots of duct tape." -msgstr "非常に大きな段ボール箱を2つ重ね、ダクトテープをたくさん貼って補強したものです。" +"lots of duct tape. It can't be folded anymore." +msgstr "非常に大きな段ボール箱を2枚重ね、ダクトテープをたくさん貼って補強したものです。折り畳むことはできません。" #. ~ (200x50x20) #. ~ Item name @@ -66316,8 +66446,23 @@ msgstr[0] "段ボール箱XL" #: data/json/items/containers.json msgid "" "An oversize cardboard box, big enough to fit some longer items. Great for " -"storage." -msgstr "長大な荷物も収納できる特大サイズの段ボール箱です。" +"storage. Can be folded." +msgstr "長大な荷物も収納できる特大サイズの段ボール箱です。使用すると平たく折り畳みます。" + +#. ~ (220x100x1) +#. ~ Item name +#: data/json/items/containers.json +msgid "oversize folded cardboard box" +msgid_plural "oversize folded cardboard boxes" +msgstr[0] "段ボール箱XL(折畳)" + +#. ~ (220x100x1) +#. ~ Description of "oversize folded cardboard box" +#: data/json/items/containers.json +msgid "" +"An oversize cardboard box, big enough to fit some longer items. Great for " +"storage. Can be assembled." +msgstr "長大な荷物も収納できる特大サイズの段ボール箱です。使用すると組み立てます。" #. ~ Item name #: data/json/items/containers.json @@ -68834,6 +68979,23 @@ msgid "" "to untie them." msgstr "5本の長棒をロープで固定し、持ち運びやすくしたものです。分解するとロープを解きます。" +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Item name +#: data/json/items/generic.json +msgid "bundle of javelins" +msgid_plural "bundles of javelins" +msgstr[0] "資材束(ジャベリン)" + +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Description of "bundle of javelins" +#: data/json/items/generic.json +msgid "" +"Five wooden javelins securely tied together for easier transport. " +"Disassemble to untie them." +msgstr "5本の木製ジャベリンをロープで固定し、持ち運びやすくしたものです。分解するとロープを解きます。" + #. ~ Item name #: data/json/items/generic.json msgid "t-substrate sample" @@ -118354,6 +118516,7 @@ msgstr "銃口" #. ~ Valid mod location of gun "Makarov PM" #. ~ Valid mod location of gun "makeshift chemical thrower" #. ~ Valid mod location of gun "RM451 flamethrower" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "XM34 EMP projector" #. ~ Valid mod location of gun "A7 laser rifle" #. ~ Valid mod location of gun "V29 laser pistol" @@ -118398,8 +118561,9 @@ msgstr "銃口" #: data/json/items/gun/762R.json data/json/items/gun/8x40mm.json #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json data/json/items/gun/flammable.json -#: data/json/items/gun/ups.json data/json/items/gunmod/rail.json -#: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json +#: data/json/items/gun/robofac_gun.json data/json/items/gun/ups.json +#: data/json/items/gunmod/rail.json data/json/items/ranged/crossbows.json +#: data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/7.50mm.json #: data/mods/Aftershock/items/gun/laser.json #: data/mods/Aftershock/items/gun/plasma.json @@ -118629,6 +118793,7 @@ msgstr "銃床" #. ~ Valid mod location of gun "combination gun" #. ~ Valid mod location of gun "RM451 flamethrower" #. ~ Valid mod location of gun "flintlock musket" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "12 gauge bullpup shotgun" #. ~ Valid mod location of gun "high-capacity pump-action shotgun" #. ~ Valid mod location of gun "gas-operated bullpup shotgun" @@ -118704,8 +118869,9 @@ msgstr "銃床" #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json #: data/json/items/gun/combination.json data/json/items/gun/flammable.json -#: data/json/items/gun/flintlock.json data/json/items/gun/shot.json -#: data/json/items/gun/ups.json data/json/items/gunmod/bionicmods.json +#: data/json/items/gun/flintlock.json data/json/items/gun/robofac_gun.json +#: data/json/items/gun/shot.json data/json/items/gun/ups.json +#: data/json/items/gunmod/bionicmods.json #: data/json/items/gunmod/underbarrel.json data/json/items/ranged/archery.json #: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/laser.json @@ -127793,10 +127959,8 @@ msgstr[0] "即席フライドポテト" #. ~ Description of "fast-food French fries" #: data/json/items/comestibles/junkfood.json -msgid "" -"Salty, deep-fried potatoes from a fast food restaurant. Somehow, they're " -"still edible." -msgstr "ファーストフード店の塩辛いフライドポテトです。何故か、まだ食べられます。" +msgid "Salty, deep-fried potatoes from a fast food restaurant." +msgstr "ファーストフード店で売っている、塩味の効いたフライドポテトです。" #. ~ Item name #: data/json/items/comestibles/junkfood.json @@ -162625,14 +162789,6 @@ msgstr[0] "ペンキ(黄)" msgid "A can of yellow paint." msgstr "黄色のペンキが入った缶です。" -#. ~ Item name -#. ~ Terrain name -#: data/json/items/resources/home_improvement.json -#: data/mods/No_Hope/terrain.json -msgid "red carpet" -msgid_plural "red carpets" -msgstr[0] "絨毯(赤)" - #. ~ Description of "red carpet" #: data/json/items/resources/home_improvement.json msgid "A roll of red carpet." @@ -168000,6 +168156,52 @@ msgstr[0] "弾頭プーラー" msgid "This is a tool used for properly disassembling firearm ammunition." msgstr "弾薬の分解に用いる工具です。" +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal gasoline tank" +msgid_plural "internal gasoline tanks" +msgstr[0] "内蔵型ガソリンタンク" + +#. ~ Description of "internal gasoline tank" +#: data/json/items/tool/integrated.json +msgid "Internal tank for gasoline fuel cell bionic." +msgstr "ガソリンを燃料にして発電するCBM用の内蔵型タンクです。" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal ethanol tank" +msgid_plural "internal ethanol tanks" +msgstr[0] "内蔵型エタノールタンク" + +#. ~ Description of "internal ethanol tank" +#: data/json/items/tool/integrated.json +msgid "Internal ethanol tank for ethanol burner bionic." +msgstr "エタノールを燃料にして発電するCBM用の内蔵型タンクです。" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal oil tank" +msgid_plural "internal oil tanks" +msgstr[0] "内蔵型オイルタンク" + +#. ~ Description of "internal oil tank" +#: data/json/items/tool/integrated.json +msgid "Internal oil tank for oil generator bionic." +msgstr "オイルを燃料にして発電するCBM用の内蔵型タンクです。" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal battery compartment" +msgid_plural "internal battery compartments" +msgstr[0] "内蔵型電池ボックス" + +#. ~ Description of "internal battery compartment" +#: data/json/items/tool/integrated.json +msgid "" +"Internal compartment for holding medium sized batteries for battery system " +"bionic." +msgstr "電池駆動システム用の中型電池を収納する内蔵型電池ボックスです。" + #. ~ Item name #: data/json/items/tool/knives.json msgid "copper knife" @@ -175748,17 +175950,6 @@ msgstr[0] "板金" msgid "A thin sheet of metal." msgstr "金属製の薄板です。" -#. ~ Item name -#: data/json/items/vehicle/plating.json -msgid "wired sheet metal" -msgid_plural "wired sheet metal" -msgstr[0] "配線付き板金" - -#. ~ Description of "wired sheet metal" -#: data/json/items/vehicle/plating.json -msgid "Sheet metal that has had housing for lights wired into it." -msgstr "内部に照明用の配線が施された薄い金属板です。" - #. ~ Item name #: data/json/items/vehicle/plating.json msgid "wooden armor kit" @@ -175870,6 +176061,18 @@ msgstr[0] "装甲キット(シリコンキチン)" msgid "Durable silica-coated chitin plating made for a vehicle." msgstr "車両に取り付けられる、シリコン化したキチン質で作られた耐久性の高い装甲です。" +#. ~ Item name +#. ~ Vehicle part name +#: data/json/items/vehicle/plating.json data/json/vehicleparts/boards.json +msgid "counterweight" +msgid_plural "counterweights" +msgstr[0] "カウンターウェイト" + +#. ~ Description of "counterweight" +#: data/json/items/vehicle/plating.json +msgid "A heavy block of steel used in balancing other heavy things." +msgstr "重い荷物とのバランスを取るために使う、重い鋼鉄製のブロックです。" + #. ~ Item name #. ~ Vehicle part name #: data/json/items/vehicle/rams.json data/json/vehicleparts/rams.json @@ -179427,19 +179630,33 @@ msgstr "%1$sは%2$sを貫きました!" msgid "%1$s impales !" msgstr "%1$sはを貫きました!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale your %2$s, but you dodge!" +msgstr "%1$sが%2$sを貫こうとしましたが、上手く回避しました!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale , but they dodge!" +msgstr "%1$sがを貫こうとしましたが、上手く回避しました!" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #: data/mods/Xedra_Evolved/monsters/monsterattacks.json #, c-format msgid "%1$s tries to impale your %2$s, but fails to penetrate your armor!" -msgstr "%1$sは%2$sを貫こうとしましたが、装甲に阻まれました!" +msgstr "%1$sが%2$sを貫こうとしましたが、装甲に阻まれました!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #: data/mods/Xedra_Evolved/monsters/monsterattacks.json #, c-format msgid "%1$s tries to impale , but fails to penetrate their armor!" -msgstr "%1$sはを貫こうとしましたが、装甲に阻まれました!" +msgstr "%1$sがを貫こうとしましたが、装甲に阻まれました!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -179453,17 +179670,29 @@ msgstr "%1$sは%2$sをくちばしでつつきました!" msgid "%1$s buries its beak in !" msgstr "%1$sはをくちばしでつつきました!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck you, but you dodge!" +msgstr "%1$sがくちばしでつつこうとしましたが、上手く回避しました!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck , but they dodge!" +msgstr "%1$sがをつつこうとしましたが、上手く回避しました!" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s tries to peck your %2$s, but fails to penetrate your armor!" -msgstr "%1$sは%2$sをつつこうとしましたが、装甲に阻まれました!" +msgstr "%1$sが%2$sをつつこうとしましたが、装甲に阻まれました!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s tries to peck , but fails to penetrate their armor!" -msgstr "%1$sはをつつこうとしましたが、装甲に阻まれました!" +msgstr "%1$sがをつつこうとしましたが、装甲に阻まれました!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -179477,17 +179706,29 @@ msgstr "%1$sは%2$sめがけて触手を打ち振るいました!" msgid "%1$s snaps its tentacle at !" msgstr "%1$sはめがけて触手を打ち振るいました!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at you, but you dodge!" +msgstr "%sが触手を打ち振るいましたが、上手く回避しました!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at , but they dodge!" +msgstr "%sがめがけて触手を打ち振るいましたが、上手く回避しました!" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s's tentacle lashes out at you without doing any damage." -msgstr "%1$sの触手が襲い掛かってきましたが、何のダメージも受けませんでした。" +msgstr "%1$sが触手を打ち振るいましたが、何のダメージも受けませんでした。" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s's tentacle lashes out at without doing any damage." -msgstr "%1$sの触手がに襲い掛かりましたが、何のダメージも与えられませんでした。" +msgstr "%1$sがめがけて触手を打ち振るいましたが、何のダメージも受けませんでした。" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -179501,18 +179742,30 @@ msgstr "%1$sは%2$sめがけて棘の生えた触手を打ち振るいました msgid "%1$s snaps its barbed tentacle at !" msgstr "%1$sはめがけて棘の生えた触手を打ち振るいました!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at you, but you dodge!" +msgstr "%sが棘の生えた触手を打ち振るいましたが、上手く回避しました!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at , but they dodge!" +msgstr "%sがめがけて棘の生えた触手を打ち振るいましたが、上手く回避しました!" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s's barbed tentacle lashes out at you without doing any damage." -msgstr "%1$sの棘付き触手が襲い掛かりましたが、何のダメージも受けませんでした。" +msgstr "%1$sが棘の生えた触手を打ち振るいましたが、何のダメージも受けませんでした。" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "" "%1$s's barbed tentacle lashes out at without doing any damage." -msgstr "%1$sの棘付き触手がに襲い掛かりましたが、何のダメージも与えられませんでした。" +msgstr "%1$sがめがけて棘の生えた触手を打ち振るいましたが、何のダメージも受けませんでした。" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -179526,12 +179779,24 @@ msgstr "%1$sは%2$sめがけて棘の生えた長い触手を打ち振るいま msgid "%1$s snaps its long barbed tentacle at !" msgstr "%1$sはめがけて棘の生えた長い触手を打ち振るいました!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at you, but you dodge!" +msgstr "%sが棘の生えた長い触手を打ち振るいましたが、上手く回避しました!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at , but they dodge!" +msgstr "%sがめがけて棘の生えた長い触手を打ち振るいましたが、上手く回避しました!" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "" "%1$s's long barbed tentacle lashes out at you without doing any damage." -msgstr "%1$sの長い棘付き触手が襲い掛かりましたが、何のダメージも受けませんでした。" +msgstr "%1$sが棘の生えた長い触手を打ち振るいましたが、何のダメージも受けませんでした。" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -179539,7 +179804,7 @@ msgstr "%1$sの長い棘付き触手が襲い掛かりましたが、何のダ msgid "" "%1$s's long barbed tentacle lashes out at without doing any " "damage." -msgstr "%1$sの長い棘付き触手がに襲い掛かりましたが、何のダメージも与えられませんでした。" +msgstr "%1$sがめがけて棘の生えた長い触手を打ち振るいましたが、何のダメージも受けませんでした。" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -179553,23 +179818,36 @@ msgstr "%1$sの首が急激に伸びて、その歯が%2$sに深々と刺さり msgid "%1$s's head shoots out, and its teeth sink into !" msgstr "%1$sの首が急激に伸びて、その歯がに深々と刺さりました!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's head extends to bite you, but you dodge and the head sails past!" +msgstr "%sが首を伸ばして咬み付こうとしましたが、上手く回避しました!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "" +"%s's head extends to bite , but they dodge and the head sails past!" +msgstr "%sが首を伸ばしてに咬み付こうとしましたが、上手く回避しました!" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s's head hits your %2$s, but glances off your armor!" -msgstr "%1$sの頭が%2$sを打ちましたが、装甲に弾かれました!" +msgstr "%1$sの頭が%2$sに当たりましたが、装甲が攻撃を弾きました!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s's head hits , but glances off their armor!" -msgstr "%1$sの頭がを打ちましたが、装甲に弾かれました!" +msgstr "%1$sの頭がに当たりましたが、装甲が攻撃を弾きました!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s thrusts its arms at you, and its claws pierce your %2$s!" -msgstr "%1$sが腕を急激に伸ばし、爪を%2$sに突き刺しました!" +msgstr "%1$sの腕が急激に伸びて、その爪が%2$sに突き刺さりました!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -179577,17 +179855,29 @@ msgstr "%1$sが腕を急激に伸ばし、爪を%2$sに突き刺しました!" msgid "%1$s thrusts its arms at !" msgstr "%1$sはに腕を突き刺しました!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts its arms at you, but you evade the stretched arm!" +msgstr "%sの腕が急激に伸びましたが、上手く回避しました!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's thrusts its arms at , but they dodge!" +msgstr "%sの腕がに向かって急激に伸びましたが、上手く回避しました!" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s's arms hit your %2$s, but they glance off your armor!" -msgstr "%1$sの腕が%2$sを打ちましたが、装甲に弾かれました!" +msgstr "%1$sの腕が%2$sを打ちましたが、装甲が攻撃を弾きました!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s's arms hit , but they glance off their armor!" -msgstr "%1$sの腕がを打ちましたが、装甲に弾かれました!" +msgstr "%1$sの腕がを打ちましたが、装甲が攻撃を弾きました!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -179602,17 +179892,29 @@ msgid "" "%1$s stares intently at and a hurricane force wind hits them!" msgstr "%1$sがをじっと見つめると、突然つむじ風が巻き起こりました!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s stares at you, but you the wind bursts past you!" +msgstr "%sと目が合いましたが、突風は脇をすり抜けていきました!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's stares at , but the wind blows past them!" +msgstr "%sがをじっと見つめましたが、突風は脇をすり抜けていきました!" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s's wind buffets your %2$s, but it doesn't catch hold!" -msgstr "%1$sは風を巻き起こして%2$sに叩きつけましたが、効果はありませんでした!" +msgstr "%1$sが風を巻き起こして%2$sに叩きつけましたが、効果はありませんでした!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s's winds hit , but it doesn't catch hold!" -msgstr "%1$sは風を巻き起こしてに叩きつけましたが、効果はありませんでした!" +msgstr "%1$sが風を巻き起こしてに叩きつけましたが、効果はありませんでした!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -179624,25 +179926,37 @@ msgstr "%1$sは%2$sに爪を突き刺し、切り裂きました!" #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s thrusts a claw at !" -msgstr "%1$sはに爪を突き立てました!" +msgstr "%1$sはに爪を突き刺しました!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at you, but you evade it!" +msgstr "%sが爪で切り裂こうとしましたが、上手く回避しました!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at , but they evade it!" +msgstr "%sがを爪で切り裂こうとしましたが、上手く回避しました!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s thrusts a claw at your %2$s, but glances off your armor!" -msgstr "%1$sの爪が%2$sに当たりましたが、装甲に弾かれました!" +msgstr "%1$sが%2$sに爪を突き刺そうとしましたが、装甲が攻撃を弾きました!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s thrusts a claw at , but glances off their armor!" -msgstr "%1$sはに爪を突き刺そうとしましたが、装甲に弾かれました!" +msgstr "%1$sがに爪を突き刺そうとしましたが、装甲が攻撃を弾きました!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s slashes at your neck, cutting your throat!" -msgstr "%1$sは首を攻撃し、喉を裂きました!" +msgstr "%1$sは首を切り刻み、喉を裂きました!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -179650,41 +179964,65 @@ msgstr "%1$sは首を攻撃し、喉を裂きました!" msgid "%1$s slashes at !" msgstr "%1$sはを切り裂きました!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at your neck! You duck!" +msgstr "%sが首を切り刻もうとしましたが、屈んで躱しました!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at , but they duck!" +msgstr "%sがを切り刻もうとしましたが、屈んで躱しました!" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s slashes at your neck, but glances off your armor!" -msgstr "%1$sは首を攻撃しましたが、装甲に弾かれました!" +msgstr "%1$sが首を切り刻もうとしましたが、装甲が攻撃を弾きました!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s slashes at , but glances off armor!" -msgstr "%1$sはを切り裂こうとしましたが、装甲に弾かれました!" +msgstr "%1$sがを切り刻もうとしましたが、装甲が攻撃を弾きました!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s takes a powerful swing at your %2$s, pulverizing it!" -msgstr "%1$sは力強くスイングして%2$sを粉砕しました!" +msgstr "%1$sは力強い一撃を繰り出し、%2$sを粉砕しました!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s takes a powerful swing at !" -msgstr "%1$sは力強くスイングしてを攻撃しました!" +msgstr "%1$sはめがけて力強い一撃を繰り出しました!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at you, but you dodge it!" +msgstr "%sが力強い一撃を繰り出しましたが、上手く回避しました!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at , who dodges it!" +msgstr "%sがめがけて力強い一撃を繰り出しましたが、上手く回避しました!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%s takes a swing at you, but it's blunted by your armor." -msgstr "%sが強力な一撃を繰り出しましたが、装甲によって防がれました。" +msgstr "%sが力強い一撃を繰り出しましたが、装甲が攻撃を弾きました。" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%s takes a swing at , but they appear unharmed." -msgstr "%sがに強力な一撃を繰り出しましたが、装甲によって防がれました。" +msgstr "%sがめがけて力強い一撃を繰り出しましたが、装甲が攻撃を弾きました。" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -179698,6 +180036,18 @@ msgstr "%1$sは猛烈な勢いで%2$sを突きました!" msgid "%1$s brutally rams !" msgstr "%1$sは猛烈な勢いでを突きました!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at you, but you dodge!" +msgstr "%sが角で突こうとしましたが、上手く回避しました!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at , but they dodge!" +msgstr "%sがを角で突こうとしましたが、上手く回避しました!" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -179722,17 +180072,29 @@ msgstr "%1$sは%2$sを引っ掻きました!" msgid "%1$s claws at !" msgstr "%1$sはを引っ掻きました!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s claws at you, but you dodge!" +msgstr "%1$sが引っ掻こうとしましたが、上手く回避しました!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to claw at , but they dodge!" +msgstr "%1$sがを引っ掻こうとしましたが、上手く回避しました!" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s claws at your %2$s, but fails to penetrate armor." -msgstr "%1$sの爪が%2$sを襲いましたが、装甲に阻まれました。" +msgstr "%1$sが%2$sを引っ掻きましたが、装甲が攻撃を弾きました。" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s tries to claw at , but fails to penetrate armor." -msgstr "%1$sの爪がを襲いましたが、装甲に阻まれました。" +msgstr "%1$sがを引っ掻きましたが、装甲が攻撃を弾きました。" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -179746,17 +180108,29 @@ msgstr "%1$sは%2$sに体当たりしました!" msgid "%1$s slams into !" msgstr "%1$sはに体当たりしました!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to slam into you, but you dodge!" +msgstr "%1$sが体当たりを繰り出しましたが、上手く回避しました!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries slam into , but they dodge!" +msgstr "%1$sがめがけて体当たりを繰り出しましたが、上手く回避しました!" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s slams into your %2$s, but your armor protects you." -msgstr "%1$sが%2$sにぶつかってきましたが、装甲に阻まれました。" +msgstr "%1$sが%2$sめがけて体当たりを繰り出しましたが、装甲が攻撃を弾きました。" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s slams into , but their armor protects them." -msgstr "%1$sがにぶつかりましたが、装甲に阻まれました。" +msgstr "%1$sがにぶつかりましたが、装甲が攻撃を弾きました。" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -179770,17 +180144,29 @@ msgstr "%1$sは%2$sを刺しました!" msgid "%1$s stings !" msgstr "%1$sはを刺しました!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting you, but you dodge!" +msgstr "%1$sが刺そうとしましたが、上手く回避しました!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting , but they dodge!" +msgstr "%1$sがを刺そうとしましたが、上手く回避しました!" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s tries to sting your %2$s, but it fails to penetrate your armor." -msgstr "%1$sは%2$sを刺そうとしましたが、装甲に阻まれました。" +msgstr "%1$sが%2$sを刺そうとしましたが、装甲が攻撃を阻みました。" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s tries to sting , but it fails to penetrate their armor." -msgstr "%1$sはを刺そうとしましたが、装甲に阻まれました。" +msgstr "%1$sがを刺そうとしましたが、装甲が攻撃を阻みました。" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -179792,13 +180178,13 @@ msgstr "%1$sの針が飛び出して%2$sを刺しました!" #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s's tail stings !" -msgstr "%1$sは針をに刺しました!" +msgstr "%1$sの針がを刺しました!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s's stinger bounces off your %2$s." -msgstr "%1$sの針は%2$sに弾かれました。" +msgstr "%1$sの針が%2$sに弾かれました。" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -179812,17 +180198,29 @@ msgstr "%1$sは枝角で%2$sを突き刺しました!" msgid "%1$s gores with its antlers!" msgstr "%1$sは枝角でを突き刺しました!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore you, but you dodge!" +msgstr "%1$sが枝角を突き出しましたが、上手く回避しました!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore , but they dodge!" +msgstr "%1$sがを突き刺そうとしましたが、上手く回避しました!" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s rams its antlers into your %2$s, but it bounces off your armor." -msgstr "%1$sの枝角が%2$sに当たりましたが、装甲に弾かれました。" +msgstr "%1$sの枝角が%2$sに当たりましたが、装甲が攻撃を弾きました。" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s tries to gore , but it fails to penetrate their armor." -msgstr "%1$sは枝角でを刺そうとしましたが、装甲に弾かれました。" +msgstr "%1$sの枝角がに当たりましたが、装甲が攻撃を弾きました。" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -179836,31 +180234,57 @@ msgstr "%1$sは%2$sを蹴りました!" msgid "%1$s kicks !" msgstr "%1$sはを蹴りました!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick you, but you dodge!" +msgstr "%1$sが蹴ろうとしましたが、上手く回避しました!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick , but they dodge!" +msgstr "%1$sがを蹴ろうとしましたが、上手く回避しました!" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s kicks your %2$s, but it's dampened by your armor." -msgstr "%1$sは%2$sを蹴りましたが、装甲に阻まれました。" +msgstr "%1$sが%2$sを蹴りましたが、装甲が攻撃を弾きました。" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s kicks , but fails to penetrate their armor." -msgstr "%1$sはを蹴りましたが、装甲に阻まれました。" +msgstr "%1$sがを蹴りましたが、装甲が攻撃を弾きました。" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #: data/mods/Aftershock/monster_attacks.json #, c-format msgid "%s grasps at you with silk-covered legs, engulfing you in sticky webs!" -msgstr "%sは毛の生えた肢で肉体を掴み、粘着質の糸で包み込みました!" +msgstr "%sは毛の生えた肢で掴み、粘着質の糸で包み込みました!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #: data/mods/Aftershock/monster_attacks.json #, c-format msgid "%s grabs and covers them in sticky webs!" -msgstr "%sはを捕らえ、粘着質の糸で包み込みました!" +msgstr "%sはを掴み、粘着質の糸で包み込みました!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab you, but you dodge!" +msgstr "%sが掴もうとしましたが、上手く回避しました!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab , but they dodge!" +msgstr "%sがを掴もうとしましたが、上手く回避しました!" #. ~ Spell name #: data/json/monster_special_attacks/monster_deaths.json @@ -180768,23 +181192,23 @@ msgstr "複数のモンスターが召喚され、瞬間移動します。" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Action" -msgstr "無限の飢餓行動" +msgid "Reflection Action" +msgstr "虚ろな影行動" -#. ~ Description of spell "Endless Hunger Action" +#. ~ Description of spell "Reflection Action" #: data/json/monster_special_attacks/spells.json msgid "Teleports and harms monsters." msgstr "複数の敵対的なモンスターが召喚されます。" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Revive" -msgstr "無限の飢餓再生成" +msgid "Reflection Revive" +msgstr "虚ろな影復活" -#. ~ Description of spell "Endless Hunger Revive" +#. ~ Description of spell "Reflection Revive" #: data/json/monster_special_attacks/spells.json -msgid "Revives the endless hunger." -msgstr "無限の飢餓が再生成されます。" +msgid "Revives the reflection." +msgstr "虚ろな影が復活します。" #. ~ Spell name #: data/json/monster_special_attacks/spells.json @@ -180813,6 +181237,26 @@ msgid "" "hallucination attacks. You can see it only in debug menu." msgstr "プレイヤーに短期間の幻覚効果を引き起こす呪文です。デバッグモード以外では表示されません。" +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Sloth Attack" +msgstr "怠惰攻撃" + +#. ~ Description of spell "Sloth Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Slows you." +msgstr "動きを鈍らせます。" + +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Guilt Attack" +msgstr "咎攻撃" + +#. ~ Description of spell "Guilt Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Makes things heavier." +msgstr "肉体を重くします。" + #. ~ Spell name #: data/json/monster_special_attacks/weapon_spells.json msgid "Mi-go Slaver Beam" @@ -181779,7 +182223,7 @@ msgstr "" #. ~ Monster message of special attack of monster "Exodii quadruped" #: data/json/monsters/cyborgs.json msgid "The Exodii quadruped fires its weapon pod!" -msgstr "四足歩行ロボットがガンポッドの銃器を発射しました!" +msgstr "四足歩行ロボットが銃器を発射しました!" #. ~ No ammo sound of special attack of monster "Exodii quadruped" #. ~ No ammo sound of special attack of monster "M16A4 autonomous TALON UGV" @@ -183298,7 +183742,7 @@ msgid "" msgstr "茶色い甲羅、鋭い爪、長い触覚をもつ、変異してイヌほどのサイズになったザリガニです。" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish" msgid_plural "giant crayfish" msgstr[0] "巨大ザリガニ" @@ -183311,7 +183755,7 @@ msgid "" msgstr "大きすぎてロブスターのように見える、変異したザリガニです。" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "colossal crayfish" msgid_plural "colossal crayfish" msgstr[0] "超巨大ザリガニ" @@ -183322,7 +183766,7 @@ msgid "An enormous mutated gray crayfish with pincer claws and long antennae." msgstr "鋭い鋏と長い触覚をもつ、変異した非常に巨大なザリガニです。" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish larva" msgid_plural "giant crayfish larvae" msgstr[0] "巨大ザリガニ(幼体)" @@ -183888,6 +184332,7 @@ msgstr "小型犬ほどの大きさの、変異した攻撃的なゴキブリで #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "skittering plague" msgid_plural "skittering plagues" msgstr[0] "感染ゴキブリ" @@ -183904,6 +184349,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague nymph" msgid_plural "plague nymphs" msgstr[0] "感染ゴキブリ(幼体)" @@ -183919,6 +184365,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague vector" msgid_plural "plague vectors" msgstr[0] "ゾンビゴキブリ" @@ -183935,6 +184382,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach" msgid_plural "giant cockroaches" msgstr[0] "巨大ゴキブリ" @@ -183948,6 +184396,7 @@ msgstr "イヌほどの大きさの変異したゴキブリです。サイズの #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach nymph" msgid_plural "giant cockroach nymphs" msgstr[0] "巨大ゴキブリ(幼体)" @@ -183959,6 +184408,7 @@ msgstr "ラットほどのサイズの、変異したゴキブリの幼体です #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "pregnant giant cockroach" msgid_plural "pregnant giant cockroaches" msgstr[0] "巨大ゴキブリ(産卵期)" @@ -184078,6 +184528,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly naiad" msgid_plural "giant dragonfly naiads" msgstr[0] "巨大ヤゴ" @@ -184094,6 +184545,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly" msgid_plural "giant dragonflies" msgstr[0] "巨大トンボ" @@ -184110,6 +184562,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "fused dragonflies" msgid_plural "fused dragonflies" msgstr[0] "連結巨大トンボ" @@ -184549,6 +185002,7 @@ msgstr "ウシほどのサイズの、変異した毛深い毒グモです。牙 #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "wasp larva" msgid_plural "wasp larvae" msgstr[0] "スズメバチ(幼虫)" @@ -184671,6 +185125,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "dermatik larva" msgid_plural "dermatik larvae" msgstr[0] "寄生バチ(幼虫)" @@ -184776,6 +185231,7 @@ msgstr "キチン質の装甲で覆われた、イヌほどのサイズの変異 #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant ant" msgid_plural "giant ants" msgstr[0] "巨大アリ" @@ -184802,6 +185258,7 @@ msgstr "膨れた腹部の終端に小さな管をもつ、イヌほどのサイ #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant acidic ant" msgid_plural "giant acidic ants" msgstr[0] "巨大強酸アリ" @@ -184838,6 +185295,7 @@ msgstr "%sから酸が漏れ出ています。" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic ant larva" msgid_plural "acidic ant larvae" msgstr[0] "強酸アリ(幼虫)" @@ -184866,6 +185324,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic soldier ant" msgid_plural "acidic soldier ants" msgstr[0] "兵隊強酸アリ" @@ -184881,6 +185340,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "ant larva" msgid_plural "ant larvae" msgstr[0] "アリ(幼虫)" @@ -184907,6 +185367,7 @@ msgstr "肥大化した胸部を持つ、巨大な赤いアリです。周辺の #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "soldier ant" msgid_plural "soldier ants" msgstr[0] "兵隊アリ" @@ -184920,6 +185381,7 @@ msgstr "同種のアリの更に倍の大きさを誇る、毛深く赤い巨大 #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "super soldier ant" msgid_plural "super soldier ants" msgstr[0] "超巨大兵隊アリ" @@ -184948,6 +185410,7 @@ msgstr "黄色と茶色が混じった体色の変異したイナゴです。小 #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant locust" msgid_plural "giant locusts" msgstr[0] "巨大イナゴ" @@ -184963,6 +185426,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "famine" msgid_plural "famines" msgstr[0] "超巨大イナゴ" @@ -184977,6 +185441,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "locust nymph" msgid_plural "locust nymphs" msgstr[0] "イナゴ(幼体)" @@ -184990,6 +185455,7 @@ msgstr "ウサギほどのサイズのイナゴです。これが増殖したら #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "aphid" msgid_plural "aphids" @@ -185006,6 +185472,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "giant aphid" msgid_plural "giant aphids" @@ -185034,6 +185501,7 @@ msgstr "前足に鋭い棘付きの腕をもつ、変異した緑色の昆虫で #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant praying mantis" msgid_plural "giant praying mantises" msgstr[0] "巨大カマキリ" @@ -185048,6 +185516,7 @@ msgstr "クマほどのサイズに成長した、巨大な緑色の昆虫です #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "praying mantis nymph" msgid_plural "praying mantis nymphs" msgstr[0] "カマキリ(幼体)" @@ -185062,6 +185531,7 @@ msgstr "イヌほどのサイズの、カマキリの幼体です。成虫より #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "great mantis" msgid_plural "great mantises" msgstr[0] "超巨大カマキリ" @@ -185128,6 +185598,7 @@ msgstr "普通の個体の数倍は大きなバッタです。" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant grasshopper" msgid_plural "giant grasshoppers" msgstr[0] "巨大バッタ" @@ -185141,6 +185612,7 @@ msgstr "長く強い後肢が特徴的な大型犬ほどのサイズがある緑 #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "grasshopper nymph" msgid_plural "grasshopper nymphs" msgstr[0] "バッタ(幼体)" @@ -185152,6 +185624,7 @@ msgstr "ウサギほどのサイズの、バッタの幼体です。" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant stag beetle larva" msgid_plural "giant stag beetle larvae" msgstr[0] "巨大クワガタ(幼虫)" @@ -185228,6 +185701,7 @@ msgstr "キチン質の傷口" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant antlion larva" msgid_plural "giant antlion larvae" msgstr[0] "巨大アリジゴク" @@ -185241,6 +185715,7 @@ msgstr "強力な大顎をもつ、飢えた巨大なアリジゴク。土の中 #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant adult antlion" msgid_plural "giant adult antlions" msgstr[0] "巨大ウスバカゲロウ" @@ -185269,6 +185744,7 @@ msgstr "通常の数倍のサイズがある水生昆虫です。素早く優雅 #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water strider" msgid_plural "giant water striders" msgstr[0] "巨大アメンボ" @@ -185282,6 +185758,7 @@ msgstr "イエネコと同じくらいのサイズがあるアメンボです。 #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water strider nymph" msgid_plural "water strider nymphs" msgstr[0] "アメンボ(幼体)" @@ -185397,6 +185874,7 @@ msgstr "人間ほどのサイズまで成長した、もう少しで繭を作り #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "cicada nymph" msgid_plural "cicada nymphs" msgstr[0] "セミ(幼生)" @@ -185410,6 +185888,7 @@ msgstr "変異したセミの幼生です。成虫のように鳴くことはあ #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cicada" msgid_plural "giant cicadas" msgstr[0] "巨大セミ" @@ -185423,6 +185902,7 @@ msgstr "人間ほどのサイズの巨大なセミです。ほとんど無害で #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant woodlouse" msgid_plural "giant woodlice" msgstr[0] "巨大ワラジムシ" @@ -185436,6 +185916,7 @@ msgstr "イヌほどのサイズのワラジムシです。湿った場所を好 #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "baby woodlouse" msgid_plural "baby woodlice" msgstr[0] "ワラジムシ(幼体)" @@ -185449,6 +185930,7 @@ msgstr "ワラジムシは親が抱える卵嚢の中で育ち、幼体になる #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water tiger" msgid_plural "giant water tigers" msgstr[0] "巨大ゲンゴロウ(幼虫)" @@ -185462,6 +185944,7 @@ msgstr "水棲肉食昆虫であるゲンゴロウの幼虫が巨大化したも #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant diving beetle" msgid_plural "giant diving beetles" msgstr[0] "巨大ゲンゴロウ" @@ -185477,6 +185960,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water scorpion" msgid_plural "giant water scorpions" msgstr[0] "巨大ミズカマキリ" @@ -185490,6 +185974,7 @@ msgstr "人間と同じくらい大きくなった、ミズスマシを細長く #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water scorpion nymph" msgid_plural "water scorpion nymphs" msgstr[0] "ミズカマキリ(幼生)" @@ -185646,7 +186131,7 @@ msgstr "" #. ~ Monster message of special attack of monster "BS security drone" #: data/json/monsters/lab_security_drones.json msgid "Remain still. Scanning for authorization." -msgstr "その場に待機してください。認証スキャンを行っています。" +msgstr "その場に待機してください。認証スキャン実行中。" #. ~ Spell name #: data/json/monsters/lab_security_drones.json @@ -187745,7 +188230,7 @@ msgstr "" msgid "" "The mutant gestures at you and barks a few orders, sending its pack of " "mutants into a frenzy." -msgstr "変異体がこちらを指して何かの身振りをすると、他の変異体の群れが逆上しました。" +msgstr "一体の変異体がこちらを指して何かの身振りをすると、他の変異体の群れが狂乱しました。" #. ~ Monster name #: data/json/monsters/mutant.json @@ -188473,6 +188958,8 @@ msgstr "" #. ~ Death message of monster "shifting mass" #. ~ Death message of monster "impossible shape" +#. ~ Death message of monster "guilt" +#. ~ Death message of monster "sloth" #. ~ Death message of monster "Impossible shape" #: data/json/monsters/nether.json data/mods/innawood/monsters/nether.json #, c-format @@ -188484,7 +188971,7 @@ msgstr "%sは消えました。" msgid "" "The shifting mass passes through you as if you were an illusion, and a " "slight wave of fatigue washes over you." -msgstr "変位物体がまるで幻のように肉体を通り抜け、多少の倦怠感に襲われました。" +msgstr "変位物体がまるで幻のように肉体を通り抜け、軽い倦怠感に襲われました。" #. ~ Monster name #: data/json/monsters/nether.json @@ -188689,29 +189176,67 @@ msgstr "" #. ~ Monster name #: data/json/monsters/nether.json -msgid "endless hunger" -msgid_plural "endless hungers" -msgstr[0] "無限の飢餓" +msgid "pale reflection" +msgid_plural "pale reflections" +msgstr[0] "虚ろな影" -#. ~ Description of monster "endless hunger" +#. ~ Description of monster "pale reflection" #: data/json/monsters/nether.json msgid "" -"Your mind fills in large shifting images of predators to save you from its " -"actual appearance. You can feel it despite the distance as if it were " -"connected to you." -msgstr "" -"本質的な姿を見てはならないと感じたため、頭の中で巨大な肉食獣を思い描いています。まるで心の奥底で繋がっているかのように、離れていても存在を感じます。" +"This looks nothing like you. It's barely real. So why does your mind keep " +"mistaking it for you?" +msgstr "自分の姿にまったく似ていません。存在すら不明瞭です。しかし、これが自分自身だと心から信じてしまうのは何故でしょう?" -#. ~ Death message of monster "endless hunger" +#. ~ Death message of monster "pale reflection" #: data/json/monsters/nether.json #, c-format -msgid "The %s vanishes but you can still feel it through your connection." -msgstr "%sは消失しましたが、今もその存在を確かに感じます。" +msgid "The %s vanishes but you can still feel it." +msgstr "%sは消失しましたが、今もその存在を感じます。" -#. ~ Monster message of special attack of monster "endless hunger" +#. ~ Monster message of special attack of monster "pale reflection" #: data/json/monsters/nether.json -msgid "You can feel the endless hunger." -msgstr "無限の飢餓の気配を感じました。" +#, c-format +msgid "You can feel the %s." +msgstr "%sの存在を感じます。" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "twisted reflection" +msgid_plural "twisted reflections" +msgstr[0] "捻じれた影" + +#. ~ Description of monster "twisted reflection" +#: data/json/monsters/nether.json +msgid "" +"This looks almost nothing like you. It's form isn't even stable. So why " +"does your mind keep mistaking it for you?" +msgstr "自分の姿にこれっぽっちも似ていません。形状も不安定です。しかし、これが自分自身だと心から信じてしまうのは何故でしょう?" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "dark reflection" +msgid_plural "dark reflections" +msgstr[0] "暗い影" + +#. ~ Description of monster "dark reflection" +#: data/json/monsters/nether.json +msgid "" +"This only looks a little like you. It's obviously not you. So why does " +"your mind keep mistaking it for you?" +msgstr "自分の姿に少し似ているようで、全く異なります。しかし、これが自分自身だと心から信じてしまうのは何故でしょう?" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "better half" +msgid_plural "better halves" +msgstr[0] "伴侶" + +#. ~ Description of monster "better half" +#: data/json/monsters/nether.json +msgid "" +"This doesn't look like you. It looks like what you've dreamed you could be." +" Why does your mind keep mistaking you for a bad copy of it?" +msgstr "自分の姿には似ていませんが、会いたいと願っていたあの人にそっくりです。これが本物だと心から信じてしまうのは何故でしょう?" #. ~ Monster name #: data/json/monsters/nether.json @@ -188754,6 +189279,46 @@ msgstr "人間は消えました。" msgid "You feel something was destroyed inside you." msgstr "自分の中の何かが壊れたような気がしました。" +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "guilt" +msgid_plural "guilts" +msgstr[0] "咎" + +#. ~ Description of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"memories of your wrongdoings rise to the surface." +msgstr "相反する形状が混在し、常に動き続けています。じっと見たり形を思い描いたりすると、自らが犯した罪の記憶が心に浮かび上がってきます。" + +#. ~ Monster message of special attack of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"The guilt makes no physical movement and yet you feel the force of its " +"assault. Everything feels heavier." +msgstr "物理的に動いていない筈の咎から、強い圧力を感じます。何もかもが重く感じます。" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "sloth" +msgid_plural "sloths" +msgstr[0] "怠惰" + +#. ~ Description of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"a desire to stop moving rises." +msgstr "相反する形状が混在し、常に動き続けています。じっと見たり形を思い描いたりすると、もう動きたくないという欲求が心に湧き上がってきます。" + +#. ~ Monster message of special attack of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"The sloth does nothing, and you feel time itself aiding your desire to do " +"nothing." +msgstr "怠惰は動きません。何もしたくないという欲求に時間が応えてくれている気がします。" + #. ~ Monster name #: data/json/monsters/power_leech.json msgid "leech blossom" @@ -203501,12 +204066,12 @@ msgstr "どうでもいいね。" #. ~ NPC dialogue line #: data/json/npcs/TALK_COMMON_MISSION.json msgid "I don't have any jobs for you." -msgstr "特に頼みたい事はないね。" +msgstr "特に頼みたいことはないね。" #. ~ NPC dialogue line #: data/json/npcs/TALK_COMMON_MISSION.json msgid "I don't have any more jobs for you." -msgstr "頼みたい事はそれだけだ。" +msgstr "頼みたいことはそれだけだ。" #. ~ NPC dialogue line #: data/json/npcs/TALK_COMMON_MISSION.json @@ -230223,42 +230788,42 @@ msgstr "" #. ~ Mission name #: data/json/npcs/exodii/exodii_merchant_missions.json -msgid "Bring 1L of anesthetic to Rubik" -msgstr "ルービックに1Lの麻酔薬を渡す" +msgid "Bring 1000 units of anesthetic to Rubik" +msgstr "ルービックに1000Lの麻酔薬を渡す" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "" -"If'n us'll to add the metal an' plastic for ye, us'll need one liter o' them" -" anus-feticks, half for your thinkin'-meat an' half for our stock." +"If'n us'll to add the metal an' plastic for ye, us'll need a thousand unit " +"o' them anus-feticks, half for your thinkin'-meat an' half for our stock." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "King's own luck!" msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "That be a choice an' you can tass. Come back to this'n if you like." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Check round the chirurgery an' such, I'd razz." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Us'n waits patient-like for that anus-fetick." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. We can pass it in when you like." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. Come back to this'n if you like to try again." msgstr "" @@ -231456,26 +232021,29 @@ msgstr "分かった、分かった。それで、何の話だった?声の変 #. is to bring us a bit of good tea. Not literally 'tea' of course. That's #. my Anglic street slang. I mean the stuff that puts you to sleep for #. surgery. The Great Grey says your word for it is 'anesthetic'. You bring -#. us one liter of anesthetic, we'll fix you up with a wire and everything. +#. us a thousand units of anesthetic, we'll fix you up with a wire and +#. everything. #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" "Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle " "mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. " "I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep " "f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. " -"You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a" -" tiff." +"You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire" +" an' a tiff." msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" -"One liter of, uh, anesthetic, coming up. Can we talk about something else?" +"One thousand units of, uh, anesthetic, coming up. Can we talk about " +"something else?" msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json -msgid "One liter of, uh, anesthetic, coming up. I'd better start looking." +msgid "" +"One thousand units of, uh, anesthetic, coming up. I'd better start looking." msgstr "" #. ~ Response to NPC dialogue @@ -268935,6 +269503,16 @@ msgstr "段ボール箱" msgid "Recipes related to constructing cardboard boxes." msgstr "段ボール箱を製作するレシピです。" +#. ~ name of the nested group +#: data/json/recipes/nested.json +msgid "assembled cardboard boxes" +msgstr "段ボール箱" + +#. ~ Description of the category "assembled cardboard boxes" +#: data/json/recipes/nested.json +msgid "Recipes related to assembling cardboard boxes." +msgstr "折り畳める段ボール箱を製作するレシピです。" + #. ~ name of the nested group #: data/json/recipes/nested.json msgid "wooden boxes" @@ -269763,7 +270341,7 @@ msgstr "精密作業" #. ~ Crafting recipes subcategory of "PRACTICE" cat. #: data/json/recipes/recipes.json msgid "HEALTH" -msgstr "保健衛生" +msgstr "健康" #. ~ Crafting recipes subcategory of "PRACTICE" cat. #: data/json/recipes/recipes.json @@ -311870,6 +312448,13 @@ msgid "" " people to see over it." msgstr "通常の半分の高さの、薄い金属製の壁です。ゾンビが車内に入るのを防ぎ、視界を遮ります。" +#. ~ Description of vehicle part "counterweight" +#: data/json/vehicleparts/boards.json +msgid "" +"A half-height heavy metal wall. Commonly used in forklifts to balance them " +"when lifting heavy things." +msgstr "通常の半分の高さの、重い鋼鉄製の壁面です。フォークリフトに設置し、重い荷物を運ぶ際に車体のバランスを取ります。" + #. ~ Vehicle part name #: data/json/vehicleparts/cargo.json msgid "storage bag" @@ -312660,11 +313245,6 @@ msgstr "ブルーライト" msgid "red light" msgstr "レッドライト" -#. ~ Vehicle part name -#: data/json/vehicleparts/lights.json -msgid "aisle with lights" -msgstr "照明付き通路" - #. ~ Vehicle part name #: data/json/vehicleparts/manual.json msgid "foot pedals" @@ -315655,25 +316235,25 @@ msgstr "%1$sがに注射器を刺しました!" #: data/mods/Aftershock/monster_attacks.json #, c-format msgid "%1$s tries to inject you, but fails to penetrate your armor!" -msgstr "%1$sが注射器を刺そうとしましたが、装甲に阻まれて失敗しました!" +msgstr "%1$sが注射器を刺そうとしましたが、装甲が針を弾きました!" #. ~ Monster attack message #: data/mods/Aftershock/monster_attacks.json #, c-format msgid "%1$s tries to inject , but fails to penetrate their armor!" -msgstr "%1$sはに注射器を刺そうとしましたが、装甲に阻まれました!" +msgstr "%1$sはに注射器を刺そうとしましたが、装甲が針を弾きました!" #. ~ Monster attack message #: data/mods/Aftershock/monster_attacks.json #, c-format msgid "%s tries to grasp you, but it slides off your armor." -msgstr "%sは掴もうとしましたが、装甲に阻まれました。" +msgstr "%sは掴もうとしましたが、装甲が攻撃を阻みました。" #. ~ Monster attack message #: data/mods/Aftershock/monster_attacks.json #, c-format msgid "%s tries to grasp , but its legs slide of their armor." -msgstr "%sがを掴もうとしましたが、肢が装甲を滑って空を切りました。" +msgstr "%sがを掴もうとしましたが、装甲が攻撃を阻みました。" #. ~ Scenario name for male #: data/mods/Aftershock/scenarios.json @@ -325502,7 +326082,7 @@ msgstr "瞳が灰色の斑点の混じる空色に染まっています。周囲 #. ~ Monster message of special attack of monster "mon_cryokinetic" #: data/mods/Aftershock/mobs/mutants.json msgid "A burst of frozen air explodes from their lungs!" -msgstr "凍てつく息が吐きかけられました!" +msgstr "凍てつく息吹が巻き起こりました!" #. ~ Monster name #: data/mods/Aftershock/mobs/obsolete.json @@ -325988,7 +326568,7 @@ msgstr "" #. ~ Monster message of special attack of monster "Wraitheon Isohypsa" #: data/mods/Aftershock/mobs/robots.json msgid "The Isohypsa emits a rapid sequence of sibilant tones!" -msgstr "イソヒプサは素早く連続した摩擦音のような音を発しました!" +msgstr "イソヒプサは短く連続した摩擦音を発しました!" #. ~ Monster name #: data/mods/Aftershock/mobs/robots.json @@ -337410,19 +337990,19 @@ msgstr "%1$sはの腕を掴み、勢いよく噛みついてきまし #: data/mods/Dark-Skies-Above/monattack.json #, c-format msgid "%1$s grabs your arm in its mouth, but fails to penetrate your armor." -msgstr "%1$sが腕に噛みつこうとしましたが、装甲に阻まれました。" +msgstr "%1$sが腕に噛みつこうとしましたが、装甲が攻撃を阻みました。" #. ~ Monster attack message #: data/mods/Dark-Skies-Above/monattack.json #, c-format msgid "%1$s grabs , but fails to penetrate the armor." -msgstr "%1$sがの腕に噛みつこうとしましたが、装甲に阻まれました。" +msgstr "%1$sがの腕に噛みつこうとしましたが、装甲が攻撃を阻みました。" #. ~ Monster attack message #: data/mods/Dark-Skies-Above/monattack.json #, c-format msgid "%1$s slashes you with an integrated tool!" -msgstr "%1$sが内蔵された工具で斬りかかってきました!" +msgstr "%1$sは内蔵された工具で斬りかかりました!" #. ~ Monster attack message #: data/mods/Dark-Skies-Above/monattack.json @@ -337434,13 +338014,13 @@ msgstr "%1$sはに斬りかかりました!" #: data/mods/Dark-Skies-Above/monattack.json #, c-format msgid "%1$s attempts to cut you, but fails to penetrate your armor." -msgstr "%1$sが斬りかかってきましたが、装甲に阻まれました。" +msgstr "%1$sが斬りかかりましたが、装甲が攻撃を阻みました。" #. ~ Monster attack message #: data/mods/Dark-Skies-Above/monattack.json #, c-format msgid "%1$s tries to cut , but fails to penetrate their armor." -msgstr "%1$sがに斬りかかってきましたが、装甲に阻まれました。" +msgstr "%1$sがに斬りかかりましたが、装甲が攻撃を阻みました。" #. ~ Monster attack message #: data/mods/Dark-Skies-Above/monattack.json @@ -337458,13 +338038,13 @@ msgstr "%1$sはを電撃の槍で貫きました!" #: data/mods/Dark-Skies-Above/monattack.json #, c-format msgid "%1$s attempts to electrify you, but fails to penetrate your armor." -msgstr "%1$sは電撃を繰り出しましたが、装甲に阻まれました。" +msgstr "%1$sが電撃を繰り出しましたが、装甲が攻撃を阻みました。" #. ~ Monster attack message #: data/mods/Dark-Skies-Above/monattack.json #, c-format msgid "%1$s tries to electrify , but fails to penetrate their armor." -msgstr "%1$sはに電撃を繰り出しましたが、装甲に阻まれました。" +msgstr "%1$sがに電撃を繰り出しましたが、装甲が攻撃を阻みました。" #. ~ Name of a gun #: data/mods/Dark-Skies-Above/mongun.json @@ -341830,17 +342410,29 @@ msgstr "%1$sは%2$sを踏みつけました!" msgid "%1$s stomps on !" msgstr "%1$sはを踏みつけました!" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries to stomp on you, but you dodge!" +msgstr "%1$sが踏みつけようとしましたが、上手く回避しました!" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries stomp on , but they dodge!" +msgstr "%1$sがを踏みつけようとしましたが、上手く回避しました!" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format msgid "%1$s stomps on your %2$s, but your armor protects you." -msgstr "%1$sが%2$sを踏みつけようとしましたが、装甲に阻まれました。" +msgstr "%1$sが%2$sを踏みつけようとしましたが、装甲が攻撃を阻みました。" #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format msgid "%1$s stomps on , but their armor protects them." -msgstr "%1$sがを踏みつけようとしましたが、装甲に阻まれました。" +msgstr "%1$sがを踏みつけようとしましたが、装甲が攻撃を阻みました。" #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json @@ -341854,17 +342446,29 @@ msgstr "%1$sは巨大な尾を振り回し、%2$sを粉砕しました!" msgid "%1$s swings its massive tail at 's %2$s!" msgstr "%1$sは巨大な尾を振り回し、の%2$sを粉砕しました!" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at you, but you dodge it!" +msgstr "%sが尾を振り回しましたが、上手く回避しました!" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at , who dodges it!" +msgstr "%sがめがけて尾を振り回しましたが、上手く回避しました!" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format msgid "%s swings its tail at you, but it's blunted by your armor." -msgstr "%sが尾を振り回しましたが、装甲によって防がれました。" +msgstr "%sが尾を振り回しましたが、装甲が攻撃を阻みました。" #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format msgid "%s swings its tail at , but they appear unharmed." -msgstr "%sが目がけて尾を振り回しましたが、装甲によって防がれました。" +msgstr "%sがめがけて尾を振り回しましたが、装甲が攻撃を阻みました。" #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json @@ -341878,23 +342482,35 @@ msgstr "%1$sは棘付きの尾を振り回し、%2$sを粉砕しました!" msgid "%1$s swings its spiked tail at 's %2$s!" msgstr "%1$sは棘付きの尾を振り回し、の%2$sを粉砕しました!" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at you, but you dodge it!" +msgstr "%sが棘付きの尾を振り回しましたが、上手く回避しました!" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at , who dodges it!" +msgstr "%sがめがけて棘付きの尾を振り回しましたが、上手く回避しました!" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format msgid "%s swings its spiked tail at you, but it's blunted by your armor." -msgstr "%sが棘付きの尾を振り回しましたが、装甲によって防がれました。" +msgstr "%sが棘付きの尾を振り回しましたが、装装甲が攻撃を阻みました。" #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format msgid "%s swings its spiked tail at , but they appear unharmed." -msgstr "%sが目がけて棘付きの尾を振り回しましたが、装甲によって防がれました。" +msgstr "%sがめがけて棘付きの尾を振り回しましたが、装甲が攻撃を阻みました。" #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format msgid "%1$s thrusts its long horns at you, piercing your %2$s!" -msgstr "%1$sが長い角を突き出し、%2$sを貫きました!" +msgstr "%1$sは%2$sを長い角で貫きました!" #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json @@ -341902,17 +342518,29 @@ msgstr "%1$sが長い角を突き出し、%2$sを貫きました!" msgid "%1$s thrusts its long horns at !" msgstr "%1$sはを長い角で貫きました!" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s thrusts its long horns at you, but you evade!" +msgstr "%sが長い角で突こうとしましたが、上手く回避しました!" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s's thrusts its long horns at , but they dodge!" +msgstr "%sがを長い角で突こうとしましたが、上手く回避しました!" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format msgid "%1$s's horns hit your %2$s, but they glance off your armor!" -msgstr "%1$sの角が%2$sを打ちましたが、装甲に弾かれました!" +msgstr "%1$sの角が%2$sを打ちましたが、装甲が攻撃を弾きました!" #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format msgid "%1$s's horns hit , but they glance off their armor!" -msgstr "%1$sの腕がを打ちましたが、装甲に弾かれました!" +msgstr "%1$sの角がを打ちましたが、装甲が攻撃を弾きました!" #. ~ Spell name #: data/mods/DinoMod/monster_attacks.json @@ -343595,6 +344223,12 @@ msgid "sarahsaurus egg" msgid_plural "sarahsaurus eggs" msgstr[0] "卵(サラフサウルス)" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "anchisaurus egg" +msgid_plural "anchisaurus eggs" +msgstr[0] "卵(アンキサウルス)" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "issi egg" @@ -343631,6 +344265,12 @@ msgid "diplodocus egg" msgid_plural "diplodocus eggs" msgstr[0] "卵(ディプロドクス)" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "barosaurus egg" +msgid_plural "barosaurus eggs" +msgstr[0] "卵(バロサウルス)" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "camarasaurus egg" @@ -344886,6 +345526,19 @@ msgid "" "hands and leathery skin." msgstr "長い首と尾、発達した手、革のような皮膚をもつ、二足歩行草食恐竜です。" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "anchisaurus" +msgid_plural "anchisaurus" +msgstr[0] "アンキサウルス" + +#. ~ Description of monster "anchisaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"A four legged plant eating dinosaur with a long neck, dexterous hands and " +"leathery skin." +msgstr "長い首と器用な手、革のような皮膚をもつ四足歩行草食恐竜です。" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "issi" @@ -344960,7 +345613,20 @@ msgstr[0] "ディプロドクス" #. ~ Description of monster "diplodocus" #: data/mods/DinoMod/monsters/dinosaur.json msgid "Huge, long-necked, four-legged dinosaur with a long, whip-like tail." -msgstr "首が長く巨大な四足歩行恐竜です。長い鞭のような尾をもっています。" +msgstr "長い首と鞭のように伸びた尾をもつ巨大な四足歩行恐竜です。" + +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "barosaurus" +msgid_plural "barosaurus" +msgstr[0] "バロサウルス" + +#. ~ Description of monster "barosaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur with a long, whip-like tail and one " +"large claw on each foreleg." +msgstr "長い首と鞭のように伸びた尾、両前肢に発達した爪をもつ巨大な四足歩行恐竜です。" #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json @@ -346053,6 +346719,21 @@ msgid "" "holding together a shambling mass of mold-covered flesh." msgstr "長い尾をもつ二足歩行草食恐竜は、今や真菌の糸が口や目など全身のあらゆる穴から飛び出し、カビが生えた肉体を繋ぎ合わせています。" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal anchisaurus zombie" +msgid_plural "fungal anchisaurus zombies" +msgstr[0] "真菌ゾンビアンキサウルス" + +#. ~ Description of monster "fungal anchisaurus zombie" +#: data/mods/DinoMod/monsters/fungus.json +msgid "" +"This was once a four legged plant eating dinosaur with a long neck and " +"leathery skin. Now fungal tendrils sprout from the mouth, eyes, and other " +"orifices, holding together a large shambling mass of mold-covered flesh." +msgstr "" +"長い首と革のような皮膚をもつ四足歩行草食恐竜は、今や真菌の糸が口や目など全身のあらゆる穴から飛び出し、カビが生えた肉体を繋ぎ合わせています。" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal issi zombie" @@ -346146,10 +346827,11 @@ msgstr "" #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json -msgid "fungal camarasaurus zombie" -msgid_plural "fungal camarasaurus zombies" -msgstr[0] "真菌ゾンビカマラサウルス" +msgid "fungal barosaurus zombie" +msgid_plural "fungal barosaurus zombies" +msgstr[0] "真菌ゾンビバロサウルス" +#. ~ Description of monster "fungal barosaurus zombie" #. ~ Description of monster "fungal camarasaurus zombie" #: data/mods/DinoMod/monsters/fungus.json msgid "" @@ -346159,6 +346841,12 @@ msgid "" msgstr "" "太い首と鞭のような尾をもつ巨大な四足歩行草食恐竜は、今や真菌の糸が口や目など全身のあらゆる穴から飛び出し、カビが生えた肉体を繋ぎ合わせています。" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal camarasaurus zombie" +msgid_plural "fungal camarasaurus zombies" +msgstr[0] "真菌ゾンビカマラサウルス" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal brachiosaurus zombie" @@ -346690,30 +347378,6 @@ msgid "dark gray and white hatchling" msgid_plural "dark gray and white hatchlings" msgstr[0] "恐竜の雛(鼠色&白色)" -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "sarahsaurus hatchling" -msgid_plural "sarahsaurus hatchlings" -msgstr[0] "サラフサウルスの雛" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "issi hatchling" -msgid_plural "issi hatchlings" -msgstr[0] "イッシの雛" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "haplocanthosaurus hatchling" -msgid_plural "haplocanthosaurus hatchlings" -msgstr[0] "ハプロカントサウルスの雛" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "amargasaurus hatchling" -msgid_plural "amargasaurus hatchlings" -msgstr[0] "アマルガサウルスの雛" - #. ~ Monster name #: data/mods/DinoMod/monsters/hatchling.json msgid "brown and magenta hatchling" @@ -346993,6 +347657,11 @@ msgid "" "tail." msgstr "長い首と尾をもつ大型二足歩行草食竜脚類の幼体です。" +#. ~ Description of monster "mon_anchisaurus_juvenile" +#: data/mods/DinoMod/monsters/juvenile.json +msgid "A four-legged, plant-eating juvenile sauropod with a long neck." +msgstr "長い首をもつ四足歩行草食竜脚類の幼体です。" + #. ~ Monster name #: data/mods/DinoMod/monsters/juvenile.json msgid "brown and magenta sauropod juvenile" @@ -347434,6 +348103,19 @@ msgstr[0] "ゾンビサラフサウルス" msgid "Long-necked, two-legged dinosaur corpse with a long tail." msgstr "長い首と尾をもつ二足歩行恐竜のゾンビです。" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "anchisaurus zombie" +msgid_plural "anchisaurus zombie" +msgstr[0] "ゾンビアンキサウルス" + +#. ~ Description of monster "anchisaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Long-necked, four-legged dinosaur corpse. The neck is bent at a disturbing " +"angle and leaking black ichor." +msgstr "長い首をもつ四足歩行恐竜のゾンビです。首は不自然に折れ曲がり、あちこちから黒い粘液を垂らしています。" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "issi zombie" @@ -347509,6 +348191,19 @@ msgid "" "tiny head with vacant white eyes. Sways and staggers." msgstr "首が長く巨大な四足歩行恐竜のゾンビです。長い鞭のような尾をもっており、目玉は抜け落ちたようです。動く度によろめきます。" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "barosaurus zombie" +msgid_plural "barosaurus zombies" +msgstr[0] "ゾンビバロサウルス" + +#. ~ Description of monster "barosaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg." +msgstr "長い首と鞭のように伸びた尾、両前肢に発達した爪をもつ巨大な四足歩行恐竜のゾンビです。" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "camarasaurus zombie" @@ -348314,6 +349009,19 @@ msgid "" "charred meat. Its flesh has mended into a leathery shell." msgstr "焼け焦げた肉の臭いを漂わせている、黒焦げになった二足歩行恐竜のゾンビです。筋肉が皮革のような装甲に変化しています。" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched anchisaurus zombie" +msgid_plural "scorched anchisaurus zombies" +msgstr[0] "焼焦ゾンビアンキサウルス" + +#. ~ Description of monster "scorched anchisaurus zombie" +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "" +"Heavily-burned four-legged zombie dinosaur sauropod that still reeks of " +"charred meat. Its flesh has mended into a leathery shell." +msgstr "焼け焦げた肉の臭いを漂わせている、黒焦げになった四足歩行竜脚類のゾンビです。筋肉が皮革のような装甲に変化しています。" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched issi zombie" @@ -348367,6 +349075,12 @@ msgid "scorched diplodocus zombie" msgid_plural "scorched diplodocus zombies" msgstr[0] "焼焦ゾンビディプロドクス" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched barosaurus zombie" +msgid_plural "scorched barosaurus zombies" +msgstr[0] "焼焦ゾンビバロサウルス" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched camarasaurus zombie" @@ -349009,6 +349723,19 @@ msgid "" "bulges with distended muscles and swollen, festering wounds." msgstr "長い首と尾をもつ二足歩行恐竜のゾンビです。発達した全身の筋肉と化膿で膨れ上がった傷口によって、非常に大柄に見えます。" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "American Ammo" +msgid_plural "American Ammos" +msgstr[0] "凶暴ゾンビアンキサウルス" + +#. ~ Description of monster "American Ammo" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Long-necked, four-legged dinosaur corpse. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "長い首をもつ四足歩行恐竜のゾンビです。発達した全身の筋肉と化膿で膨れ上がった傷口によって、非常に大柄に見えます。" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Frozen Fury" @@ -349087,6 +349814,21 @@ msgid "" msgstr "" "長い首と鞭のように伸びた尻尾をもつ、巨大な四足歩行恐竜のゾンビです。目玉は残っておらず、フラフラと歩いています。発達した全身の筋肉と化膿で膨れ上がった傷口によって、非常に大柄に見えます。" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "Barosaurus Brute" +msgid_plural "Barosaurus Brutes" +msgstr[0] "凶暴ゾンビバロサウルス" + +#. ~ Description of monster "Barosaurus Brute" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" +"長い首と鞭のように伸びた尾、両前肢に発達した爪をもつ、巨大な四足歩行恐竜のゾンビです。目玉は残っておらず、フラフラと歩いています。発達した全身の筋肉と化膿で膨れ上がった傷口によって、非常に大柄に見えます。" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Zombie Freight Train" @@ -350338,6 +351080,19 @@ msgid "" "large, two-legged body and long neck." msgstr "ゾンビ化した竜脚類が骨の鎧を更に分厚く発達させ、二足歩行の大きな胴と長い首が完全に覆われています。" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "armored anchisaurus" +msgid_plural "armored anchisaurus" +msgstr[0] "骸骨ゾンビアンキサウルス" + +#. ~ Description of monster "armored anchisaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"large, four-legged body and long neck." +msgstr "ゾンビ化した竜脚類が骨の鎧を更に分厚く発達させ、四足歩行の大きな胴と長い首が完全に覆われています。" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "armored issi" @@ -350355,7 +351110,7 @@ msgstr[0] "骸骨ゾンビハプロカントサウルス" msgid "" "This zombified sauropod has grown dense bone armor, completely covering the " "huge, four-legged body and long neck and tail." -msgstr "ゾンビ化した竜脚類が骨の鎧を更に分厚く発達させ、四足歩行の巨体と長い首が完全に覆われています。" +msgstr "ゾンビ化した竜脚類が骨の鎧を更に分厚く発達させ、四足歩行の巨体と長い首と尾が完全に覆われています。" #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json @@ -350407,8 +351162,21 @@ msgstr[0] "骸骨ゾンビディプロドクス" #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "" "This zombified diplodocus has grown dense bone armor, completely covering " -"the massive, four-legged body and tiny head." -msgstr "ゾンビディプロドクスが骨の鎧を更に分厚く発達させ、四足歩行の巨体が完全に覆われています。" +"the massive, four-legged body and small head." +msgstr "ゾンビディプロドクスが骨の鎧を更に分厚く発達させ、四足歩行の巨体と小さな頭部が完全に覆われています。" + +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "boneplate barosaurus" +msgid_plural "boneplate barosaurus" +msgstr[0] "骸骨ゾンビバロサウルス" + +#. ~ Description of monster "boneplate barosaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"massive, four-legged body and small head." +msgstr "ゾンビ化した竜脚類が骨の鎧を更に分厚く発達させ、四足歩行の巨体と小さな頭部が完全に覆われています。" #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json @@ -351487,6 +352255,16 @@ msgstr "アロサウルスの巣" msgid "An allosaurus nest." msgstr "アロサウルスの巣です。" +#. ~ Name of map extra +#: data/mods/DinoMod/overmap/map_extras.json +msgid "anchisaurus nest" +msgstr "アンキサウルスの巣" + +#. ~ Description of map extra "anchisaurus nest" +#: data/mods/DinoMod/overmap/map_extras.json +msgid "An anchisaurus nest." +msgstr "アンキサウルスの巣です。" + #. ~ Name of map extra #: data/mods/DinoMod/overmap/map_extras.json msgid "ankylosaurus nest" @@ -357994,6 +358772,17 @@ msgid "" "bionic power. It can store up to 100 mL of blood." msgstr "死んだ生物の血液を消費してCBMの電力を生成できる強力な魔法道具が背中に埋め込まれています。最大100mlの血液を保管できます。" +#. ~ Item name +#: data/mods/Magiclysm/bionics.json +msgid "internal blood bank" +msgid_plural "internal blood banks" +msgstr[0] "内蔵型血液タンク" + +#. ~ Description of "internal blood bank" +#: data/mods/Magiclysm/bionics.json +msgid "Internal tank for blood power generator bionic." +msgstr "血液を燃料にして発電するCBM用の内蔵型タンクです。" + #. ~ Construction group name #: data/mods/Magiclysm/construction_group.json msgid "Build Translocator Gate" @@ -358322,7 +359111,7 @@ msgstr "%1$sはトライデントでの%2$sを貫きました!" msgid "" "%1$s tries to impale your %2$s with its trident, but fails to penetrate your" " armor!" -msgstr "%1$sはトライデントで%2$sを貫こうとしましたが、装甲に阻まれました!" +msgstr "%1$sがトライデントで%2$sを貫こうとしましたが、装甲が攻撃を阻みました!" #. ~ Monster attack message #: data/mods/Magiclysm/monster_attacks.json @@ -358330,7 +359119,7 @@ msgstr "%1$sはトライデントで%2$sを貫こうとしましたが、装甲 msgid "" "%1$s tries to impale 's %2$s with its trident, but fails to " "penetrate their armor!" -msgstr "%1$sはトライデントでの%2$sを貫こうとしましたが、装甲に阻まれました!" +msgstr "%1$sがトライデントでの%2$sを貫こうとしましたが、装甲が攻撃を阻みました!" #. ~ Monster attack message #: data/mods/Magiclysm/monster_attacks.json @@ -358350,7 +359139,7 @@ msgstr "%1$sはグレートクラブでの%2$sを叩き潰しました msgid "" "%1$s tries to crush your %2$s with its greatclub, but swings wide and " "stumbles." -msgstr "%1$sはグレートクラブで%2$sを叩き潰そうとしましたが、狙いが外れてふらつきました。" +msgstr "%1$sがグレートクラブで%2$sを叩き潰そうとしましたが、空振りしてふらつきました。" #. ~ Monster attack message #: data/mods/Magiclysm/monster_attacks.json @@ -358358,7 +359147,7 @@ msgstr "%1$sはグレートクラブで%2$sを叩き潰そうとしましたが msgid "" "%1$s tries to crush 's %2$s with its greatclub, but swings wide and" " stumbles." -msgstr "%1$sはグレートクラブでの%2$sを叩き潰そうとしましたが、狙いが外れてふらつきました。" +msgstr "%1$sがグレートクラブでの%2$sを叩き潰そうとしましたが、空振りしてふらつきました。" #. ~ Monster attack message #: data/mods/Magiclysm/monster_attacks.json @@ -358370,14 +359159,26 @@ msgstr "%1$sは炎の鞭を振るいました!" #: data/mods/Magiclysm/monster_attacks.json #, c-format msgid "%1$s lashes with its flaming whip!" -msgstr "%1$sは目がけて炎の鞭を振るいました!" +msgstr "%1$sはめがけて炎の鞭を振るいました!" + +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes you with its flaming whip, but you dodge!" +msgstr "%1$sが炎の鞭を振るいましたが、上手く回避しました!" + +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes with its flaming whip, but they dodge!" +msgstr "%1$sがめがけて炎の鞭を振るいましたが、上手く回避しました!" #. ~ Monster attack message #: data/mods/Magiclysm/monster_attacks.json #, c-format msgid "" "%1$s lashes you with its flaming whip, but fails to penetrate your armor!" -msgstr "%1$sが炎の鞭を振るいましたが、装甲に阻まれました。" +msgstr "%1$sが炎の鞭を振るいましたが、装甲が攻撃を阻みました。" #. ~ Monster attack message #: data/mods/Magiclysm/monster_attacks.json @@ -358385,7 +359186,7 @@ msgstr "%1$sが炎の鞭を振るいましたが、装甲に阻まれました msgid "" "%1$s lashes with its flaming whip, but fails to penetrate their " "armor!" -msgstr "%1$sが目がけて炎の鞭を振るいましたが、装甲に阻まれました。" +msgstr "%1$sがめがけて炎の鞭を振るいましたが、装甲が攻撃を阻みました。" #. ~ Monster name #: data/mods/Magiclysm/monsters.json @@ -378091,6 +378892,108 @@ msgstr "変更 - 野生動物のペット化" msgid "Makes a lot of docile, but generally untamable wildlife, tamable." msgstr "一般には飼い慣らせないとされている大人しい野生動物をペット化できるようにします。" +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame dragonfly egg" +msgid_plural "tame dragonfly eggs" +msgstr[0] "卵(飼育トンボ)" + +#. ~ Description of "tame dragonfly egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The still-wet egg of a mutated dragonfly. This one has been carefully " +"tended for. The dragonfly inside seems more timid and calmer upon touch." +msgstr "まだ湿っている、丁寧に世話をされている変異したトンボの卵です。中の幼虫は通常の変異トンボより臆病で大人しいようです。" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame mantis egg" +msgid_plural "tame mantis eggs" +msgstr[0] "卵(飼育カマキリ)" + +#. ~ Description of "tame mantis egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"Praying mantis eggs glued to each other inside a strange-looking case. " +"These ones have been carefully tended for. The mantis inside seems more " +"timid and calmer upon touch." +msgstr "奇妙な形状の莢に入った、丁寧に世話をされている変異したカマキリの卵です。中の幼虫は通常の変異カマキリより臆病で大人しいようです。" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame antlion egg" +msgid_plural "tame antlion eggs" +msgstr[0] "卵(飼育ウスバカゲロウ)" + +#. ~ Description of "tame antlion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"A large, white antlion egg. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "白く大きな、丁寧に世話をされている変異したウスバカゲロウの卵です。中の幼虫は通常の変異ウスバカゲロウより臆病で大人しいようです。" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame cicada egg" +msgid_plural "tame cicada eggs" +msgstr[0] "卵(飼育セミ)" + +#. ~ Description of "tame cicada egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a cicada. This one has been carefully tended for. The cicada " +"inside seems more timid and calmer upon touch." +msgstr "丁寧に世話をされている変異したセミの卵です。中の幼虫は通常の変異セミより臆病で大人しいようです。" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water beetle egg" +msgid_plural "tame water beetle eggs" +msgstr[0] "卵(飼育ゲンゴロウ)" + +#. ~ Description of "tame water beetle egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water beetle. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "丁寧に世話をされている変異したゲンゴロウの卵です。中の幼虫は通常の変異ゲンゴロウより臆病で大人しいようです。" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water scorpion egg" +msgid_plural "tame water scorpion eggs" +msgstr[0] "卵(飼育ミズカマキリ)" + +#. ~ Description of "tame water scorpion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water scorpion. This one has been carefully tended for. The " +"water scorpion inside seems more timid and calmer upon touch." +msgstr "丁寧に世話をされている変異したミズカマキリの卵です。中の幼虫は通常の変異ミズカマキリより臆病で大人しいようです。" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "sweet goop" +msgid_plural "sweet goop" +msgstr[0] "昆虫ゼリー" + +#. ~ Description of "sweet goop" +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "" +"A bunch of sweet stuff with a wet, goopy consistency. Normal bugs would die" +" for this, just hope the mutants will like it as well." +msgstr "湿り気がありネバネバしている甘いゼリーです。普通の昆虫はこの餌に目がありませんが、変異した昆虫もきっとこれが大好きな筈です。" + +#. ~ name of the nested group +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "tame eggs" +msgstr "昆虫ペット" + +#. ~ Description of the category "tame eggs" +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "Recipes related to taming the eggs of aggressive invertebrates." +msgstr "攻撃的な昆虫の卵を飼い慣らすレシピです。" + #. ~ Name of effect type id "toxic_glue" #: data/mods/TropiCataclysm/effects.json msgid "Termite Glue" @@ -383032,11 +383935,6 @@ msgid "" msgstr "" "奇妙な記号で埋め尽くされた小さな札です。ちぎると小さな次元の裂け目が発生します。裂け目は数ミリ秒間しか持続しませんが、敵を殺すにはそれで十分です。" -#. ~ "message" action message of item "Vancian bill" -#: data/mods/Xedra_Evolved/items/inventor/artifacts.json -msgid "You tear the ticket apart." -msgstr "札をちぎりました。" - #. ~ Item name #: data/mods/Xedra_Evolved/items/inventor/artifacts.json msgid "helmet of creative juices" @@ -387681,7 +388579,7 @@ msgstr "小さな塊がフワフワと宙に浮かんでいます。形状が常 msgid "" "For a moment the shifting mass passes into you as if it were an illusion and" " a slight wave of fatigue washes over you." -msgstr "ポータルレイスに肉体を触れられ、軽い倦怠感に包まれました。" +msgstr "ポータルレイスに肉体を触れられ、軽い倦怠感に襲われました。" #. ~ Monster name #: data/mods/innawood/monsters/nether.json @@ -391580,9 +392478,9 @@ msgstr "" #. ~ NPC dialogue line #: data/mods/translate-dialogue/rubik.json msgid "" -"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" +"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" "\n" -"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us one liter of anesthetic, we'll fix you up with a wire and everything." +"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us a thousand units of anesthetic, we'll fix you up with a wire and everything." msgstr "" #. ~ NPC dialogue line @@ -393800,6 +394698,11 @@ msgstr "生成アイテムにフラグを付与" msgid "Toggle spawning everything" msgstr "切替/全アイテム生成" +#. ~ Key binding name +#: data/raw/keybindings.json +msgid "Choose snippet" +msgstr "スニペット選択" + #. ~ Key binding name #: data/raw/keybindings.json msgid "Look at" @@ -394301,11 +395204,11 @@ msgstr "" "\n" "内部エラー: 実績機能の観測システムがありません。" -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Press " msgstr " " -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Try" msgstr " " @@ -394317,8 +395220,8 @@ msgstr "見る" msgid "Interact" msgstr "周囲に干渉" -#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:121 -#: src/game_inventory.cpp:206 +#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:122 +#: src/game_inventory.cpp:204 msgid "Inventory" msgstr "所持品" @@ -394364,8 +395267,8 @@ msgstr "%s (方向キー)" msgid "Auto drive canceled." msgstr "自動運転を中止しました。" -#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2547 -#: src/activity_handlers.cpp:2583 +#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2543 +#: src/activity_handlers.cpp:2579 msgid "You have reached your destination." msgstr "目的地に到着しました。" @@ -394384,7 +395287,7 @@ msgid "You cannot hack this." msgstr "これはハッキングできません。" #: src/activity_actor.cpp:779 src/activity_actor.cpp:2326 -#: src/activity_actor.cpp:5042 src/computer_session.cpp:494 +#: src/activity_actor.cpp:5031 src/computer_session.cpp:494 #: src/computer_session.cpp:511 src/computer_session.cpp:1220 #: src/computer_session.cpp:1496 msgid "an alarm sound!" @@ -394414,7 +395317,7 @@ msgstr "パネルを有効化しました!" msgid "The nearby doors unlock." msgstr "付近のドアのロックが解除されました。" -#: src/activity_actor.cpp:846 src/iuse.cpp:10013 +#: src/activity_actor.cpp:846 src/iuse.cpp:10031 msgid "It's too dark to write!" msgstr "暗すぎて書き写せません!" @@ -394445,13 +395348,13 @@ msgid "grnd grnd grnd" msgstr "ギコ、ギコ、ギコ..." #: src/activity_actor.cpp:1053 src/activity_actor.cpp:2049 -#: src/activity_actor.cpp:4566 src/activity_actor.cpp:4914 +#: src/activity_actor.cpp:4555 src/activity_actor.cpp:4903 #, c-format msgid "Your %1$s ran out of charges." msgstr "%1$sの動力が尽きました。" #: src/activity_actor.cpp:1055 src/activity_actor.cpp:2051 -#: src/activity_actor.cpp:4568 src/activity_actor.cpp:4916 +#: src/activity_actor.cpp:4557 src/activity_actor.cpp:4905 #, c-format msgid "%1$s %2$s ran out of charges." msgstr "%1$s%2$sの動力が尽きました。" @@ -394464,7 +395367,7 @@ msgstr "本を所持していません!" msgid " no longer has the book!" msgstr "は本を所持していません!" -#: src/activity_actor.cpp:1357 src/character.cpp:10622 src/npc.cpp:1334 +#: src/activity_actor.cpp:1357 src/character.cpp:10623 src/npc.cpp:1334 msgid "It's too dark to read!" msgstr "暗すぎて読めません!" @@ -394587,10 +395490,10 @@ msgstr "解錠に失敗し、道具を少し壊してしまいました。" msgid "The lock stumps your efforts to pick it." msgstr "上手く鍵を開けられませんでした。" -#: src/activity_actor.cpp:2347 src/game.cpp:5609 src/game.cpp:5617 -#: src/game.cpp:5648 src/game.cpp:5654 src/iexamine.cpp:4078 src/iuse.cpp:9920 -#: src/iuse_actor.cpp:1036 src/iuse_actor.cpp:1852 src/iuse_actor.cpp:4399 -#: src/iuse_actor.cpp:4524 +#: src/activity_actor.cpp:2347 src/game.cpp:5607 src/game.cpp:5615 +#: src/game.cpp:5646 src/game.cpp:5652 src/iexamine.cpp:4078 src/iuse.cpp:9938 +#: src/iuse_actor.cpp:1043 src/iuse_actor.cpp:1859 src/iuse_actor.cpp:4406 +#: src/iuse_actor.cpp:4531 msgid "You cannot do that while mounted." msgstr "騎乗中にその行動はできません。" @@ -394633,1209 +395536,1209 @@ msgstr "本をスキャンして端末に取り込みました。" msgid "%s scans the book into their device." msgstr "%sは本をスキャンして端末に取り込みました。" -#: src/activity_actor.cpp:2673 +#: src/activity_actor.cpp:2662 msgid "You lie down preparing to fall asleep." msgstr "横になって眠ろうとしました。" -#: src/activity_actor.cpp:2686 +#: src/activity_actor.cpp:2675 msgid "" "You feel you should've fallen asleep by now, but somehow you're still awake." msgstr "さっき眠りに落ちたはずなのに、何故かまだ起きています。" -#: src/activity_actor.cpp:2691 +#: src/activity_actor.cpp:2680 msgid "You toss and turn…" msgstr "寝返りを打ちました..." -#: src/activity_actor.cpp:2702 +#: src/activity_actor.cpp:2691 msgid "You try to sleep, but can't." msgstr "眠ろうとしましたが眠れません。" -#: src/activity_actor.cpp:2722 +#: src/activity_actor.cpp:2711 msgid "You have trouble sleeping, keep trying?" msgstr "なかなか寝付けません。睡眠を続けますか?" -#: src/activity_actor.cpp:2723 +#: src/activity_actor.cpp:2712 msgid "Stop trying to fall asleep and get up." msgstr "睡眠を中断して起き上がる" -#: src/activity_actor.cpp:2724 +#: src/activity_actor.cpp:2713 msgid "Continue trying to fall asleep." msgstr "睡眠" -#: src/activity_actor.cpp:2726 +#: src/activity_actor.cpp:2715 msgid "Continue trying to fall asleep and don't ask again." msgstr "睡眠(以降の中断警告を無視)" -#: src/activity_actor.cpp:2786 +#: src/activity_actor.cpp:2775 msgid "You start cracking the safe." msgstr "金庫破りを開始しました。" -#: src/activity_actor.cpp:2789 +#: src/activity_actor.cpp:2778 #, c-format msgid "%1$s starts cracking the safe." msgstr "%1$sは金庫破りを開始しました。" -#: src/activity_actor.cpp:2844 +#: src/activity_actor.cpp:2833 msgid "With a satisfying click, the lock on the safe opens!" msgstr "カチッと音がして、金庫の鍵が開きました!" -#: src/activity_actor.cpp:2943 +#: src/activity_actor.cpp:2932 #, c-format msgid "You disassemble your %s." msgstr "%sを分解しました。" -#: src/activity_actor.cpp:2946 src/character.cpp:10354 +#: src/activity_actor.cpp:2935 src/character.cpp:10355 #, c-format msgid "You unload your %s." msgstr "%sの装填物を抜き取りました。" -#: src/activity_actor.cpp:2994 +#: src/activity_actor.cpp:2983 msgid "" "You no longer have the in progress craft in your possession. You stop " "crafting. Reactivate the in progress craft to continue crafting." msgstr "未完成のアイテムを所持していません。製作を中断しました。再開するには未完成のアイテムを使用してください。" -#: src/activity_actor.cpp:2997 +#: src/activity_actor.cpp:2986 msgid "" " no longer has the in progress craft in their possession. " " stops crafting." msgstr "は未完成のアイテムを所持していません。は製作を中断しました。" -#: src/activity_actor.cpp:3117 +#: src/activity_actor.cpp:3106 msgid "Keep practicing until proficiency increase?" msgstr "熟練が上がるまで練習を続けますか?" -#: src/activity_actor.cpp:3135 +#: src/activity_actor.cpp:3124 msgid "Your proficiency has increased. Stop practicing?" msgstr "熟練が上がりました。練習を終えますか?" -#: src/activity_actor.cpp:3141 +#: src/activity_actor.cpp:3130 #, c-format msgid "There is nothing left of the %s to craft from." msgstr "製作できる%sがもうありません。" -#: src/activity_actor.cpp:3142 +#: src/activity_actor.cpp:3131 #, c-format msgid "There is nothing left of the %s was crafting." msgstr "が製作できる%sはもうありません。" -#: src/activity_actor.cpp:3210 +#: src/activity_actor.cpp:3199 msgid "You are too tired to exercise." msgstr "疲れ過ぎていて運動できません。" -#: src/activity_actor.cpp:3216 +#: src/activity_actor.cpp:3205 msgid "You are too dehydrated to exercise." msgstr "喉が渇き過ぎていて運動できません。" -#: src/activity_actor.cpp:3222 +#: src/activity_actor.cpp:3211 msgid "Empty your hands first." msgstr "まず装備を外してください。" -#: src/activity_actor.cpp:3236 +#: src/activity_actor.cpp:3225 msgid "You cannot train here with a broken arm." msgstr "腕が折れていてはトレーニングできません。" -#: src/activity_actor.cpp:3243 +#: src/activity_actor.cpp:3232 msgid "You cannot train here with a broken leg." msgstr "脚が折れていてはトレーニングできません。" -#: src/activity_actor.cpp:3253 +#: src/activity_actor.cpp:3242 msgid "You cannot train freely with a broken limb." msgstr "四肢が折れていてはトレーニングできません。" -#: src/activity_actor.cpp:3261 +#: src/activity_actor.cpp:3250 msgid "" "Physical effort determines workout efficiency, but also rate of exhaustion." msgstr "運動強度によって運動の効果や疲労具合が変化します。" -#: src/activity_actor.cpp:3262 +#: src/activity_actor.cpp:3251 msgid "Choose training intensity:" msgstr "運動強度を選択:" -#: src/activity_actor.cpp:3263 +#: src/activity_actor.cpp:3252 msgctxt "training intensity" msgid "Light" msgstr "弱" -#: src/activity_actor.cpp:3264 +#: src/activity_actor.cpp:3253 msgid "" "Light exercise comparable in intensity to walking, but more focused and " "methodical." msgstr "ウォーキングと同程度の運動です。負荷は軽いですが、より集中して入念に取り組めます。" -#: src/activity_actor.cpp:3265 +#: src/activity_actor.cpp:3254 msgctxt "training intensity" msgid "Moderate" msgstr "中" -#: src/activity_actor.cpp:3266 +#: src/activity_actor.cpp:3255 msgid "" "Moderate exercise without excessive exertion, but with enough effort to " "break a sweat." msgstr "過度に負荷を掛けずに、程よく汗をかく程度に運動します。" -#: src/activity_actor.cpp:3267 +#: src/activity_actor.cpp:3256 msgctxt "training intensity" msgid "Active" msgstr "強" -#: src/activity_actor.cpp:3268 +#: src/activity_actor.cpp:3257 msgid "" "Active exercise with full involvement. Strenuous, but in a controlled " "manner." msgstr "かなり強い負荷をかけますが、正しい動きを崩さないよう適切に運動します。" -#: src/activity_actor.cpp:3269 +#: src/activity_actor.cpp:3258 msgctxt "training intensity" msgid "High" msgstr "最強" -#: src/activity_actor.cpp:3270 +#: src/activity_actor.cpp:3259 msgid "" "High intensity exercise with maximum effort and full power. Exhausting in " "the long run." msgstr "最大限の気力を奮い、非常に強い負荷をかけて全力で運動します。長時間続けると疲労困憊します。" -#: src/activity_actor.cpp:3296 src/activity_actor.cpp:3398 +#: src/activity_actor.cpp:3285 src/activity_actor.cpp:3387 msgid "Train for how long (minutes): " msgstr "運動時間(分): " -#: src/activity_actor.cpp:3311 +#: src/activity_actor.cpp:3300 msgid "You start your workout session." msgstr "運動を開始しました。" -#: src/activity_actor.cpp:3317 +#: src/activity_actor.cpp:3306 msgid "You are exhausted so you finish your workout early." msgstr "疲れがたまったので、運動を早めに切り上げました。" -#: src/activity_actor.cpp:3322 +#: src/activity_actor.cpp:3311 msgid "You are dehydrated so you finish your workout early." msgstr "非常に喉が渇いたので、運動を早めに切り上げました。" #. ~ heavy breathing when exercising -#: src/activity_actor.cpp:3334 +#: src/activity_actor.cpp:3323 msgid "yourself huffing and puffing!" msgstr "息を弾ませながら運動しています!" -#: src/activity_actor.cpp:3349 +#: src/activity_actor.cpp:3338 msgid "You catch your breath for few moments." msgstr "しばらく息を整えました。" -#: src/activity_actor.cpp:3352 +#: src/activity_actor.cpp:3341 msgid "You get back to your training." msgstr "トレーニングを再開しました。" -#: src/activity_actor.cpp:3360 +#: src/activity_actor.cpp:3349 msgid "You finish your workout session." msgstr "運動を終えました。" -#: src/activity_actor.cpp:3379 +#: src/activity_actor.cpp:3368 msgid "You have finished your training cycle, keep training?" msgstr "一連のトレーニングを終えました。更に続けますか?" -#: src/activity_actor.cpp:3380 +#: src/activity_actor.cpp:3369 msgid "Stop training." msgstr "トレーニングを止める。" -#: src/activity_actor.cpp:3381 +#: src/activity_actor.cpp:3370 msgid "Continue training." msgstr "トレーニングを続ける。" -#: src/activity_actor.cpp:3382 +#: src/activity_actor.cpp:3371 msgid "Continue training and don't ask again." msgstr "トレーニングを続ける。(以降の警告を無視)" -#: src/activity_actor.cpp:3596 src/iexamine.cpp:2298 +#: src/activity_actor.cpp:3585 src/iexamine.cpp:2298 msgid "Nothing can be harvested from this plant in current season." msgstr "今の季節中はこの植物から何も収穫できません。" -#: src/activity_actor.cpp:3638 +#: src/activity_actor.cpp:3627 msgid "You couldn't harvest anything." msgstr "何も収穫できませんでした。" -#: src/activity_actor.cpp:3680 +#: src/activity_actor.cpp:3669 #, c-format msgid "%1$s did not fit and fell to the %2$s." msgstr "%1$sは体にフィットせず%2$sに落ちました!" -#: src/activity_actor.cpp:3684 +#: src/activity_actor.cpp:3673 #, c-format msgid "%1$s is too heavy and fell to the %2$s." msgstr "%1$sは重すぎるため%2$sに落としました。" -#: src/activity_actor.cpp:3709 +#: src/activity_actor.cpp:3698 msgid "The pet has moved somewhere else." msgstr "ペットはどこか別の場所に移動しました。" -#: src/activity_actor.cpp:3752 +#: src/activity_actor.cpp:3741 msgid "The robot has moved somewhere else." msgstr "ロボットはどこか別の場所に移動しました。" -#: src/activity_actor.cpp:3760 +#: src/activity_actor.cpp:3749 #, c-format msgid "The %s recovers before you can finish." msgstr "行動を終える前に%sは再起動しました。" -#: src/activity_actor.cpp:3777 +#: src/activity_actor.cpp:3766 #, c-format msgid "The %s hovers momentarily as it surveys the area." msgstr "%sは空中に浮かぶと、すぐに周囲を監視し始めました。" -#: src/activity_actor.cpp:3783 +#: src/activity_actor.cpp:3772 #, c-format msgid "The %s lets out a whirring noise and starts to follow you." msgstr "%sはブゥンという音を発しながらあなたを追従し始めました。" -#: src/activity_actor.cpp:3862 src/character.cpp:1444 src/character.cpp:1621 -#: src/character.cpp:1658 +#: src/activity_actor.cpp:3851 src/character.cpp:1445 src/character.cpp:1622 +#: src/character.cpp:1659 msgid "You let go of the grabbed object." msgstr "掴んでいたものを手放しました。" #. ~ %1$s: item to put in the container, %2$s: container to put item in -#: src/activity_actor.cpp:3923 src/activity_actor.cpp:3946 +#: src/activity_actor.cpp:3912 src/activity_actor.cpp:3935 #, c-format msgid "You put your %1$s into the %2$s." msgstr "%1$sを%2$sに入れました。" -#: src/activity_actor.cpp:3961 +#: src/activity_actor.cpp:3950 #, c-format msgid "Could not put %1$s into %2$s, aborting." msgstr "%1$sを%2$sに収納できませんでした。行動を中止します。" -#: src/activity_actor.cpp:4065 +#: src/activity_actor.cpp:4054 #, c-format msgid "Can't reload the %s." msgstr "%sを装填できません。" -#: src/activity_actor.cpp:4074 +#: src/activity_actor.cpp:4063 #, c-format msgid "" "You manage to loosen some debris and make your %s somewhat operational." msgstr "%sの塵を取り除いて何とか操作できるようにしました。" -#: src/activity_actor.cpp:4081 +#: src/activity_actor.cpp:4070 #, c-format msgid "You insert %dx %s into the %s." msgstr "%d発の%sを%sに装填しました。" -#: src/activity_actor.cpp:4085 +#: src/activity_actor.cpp:4074 #, c-format msgid "You refill the %s." msgstr "%sを補充しました。" -#: src/activity_actor.cpp:4087 +#: src/activity_actor.cpp:4076 #, c-format msgid "You reload the %1$s with %2$s." msgstr "%1$sに%2$sを補充しました。" -#: src/activity_actor.cpp:4109 +#: src/activity_actor.cpp:4098 #, c-format msgid "The %s no longer fits in your inventory" msgstr "%sが所持品に収まりません" -#: src/activity_actor.cpp:4113 +#: src/activity_actor.cpp:4102 #, c-format msgid "Dispose of %s and wield %s" msgstr "装備中の%sを外して%sを装備する" -#: src/activity_actor.cpp:4116 src/pickup.cpp:103 +#: src/activity_actor.cpp:4105 src/pickup.cpp:103 #, c-format msgid "Wield %s" msgstr "%sを装備する" -#: src/activity_actor.cpp:4118 +#: src/activity_actor.cpp:4107 #, c-format msgid "Drop %s" msgstr "%sを落とす" -#: src/activity_actor.cpp:4125 +#: src/activity_actor.cpp:4114 #, c-format msgid "The %s no longer fits in your inventory so you wield it instead." msgstr "%sが所持品に入らないため、手に装備しました。" -#: src/activity_actor.cpp:4132 +#: src/activity_actor.cpp:4121 #, c-format msgid "The %s no longer fits in your inventory so you drop it instead." msgstr "%sが所持品に入らないため、その場に置きました。" -#: src/activity_actor.cpp:4205 +#: src/activity_actor.cpp:4194 #, c-format msgid "The %s's udders run dry." msgstr "%sの乳首は乾燥しています。" -#: src/activity_actor.cpp:4253 +#: src/activity_actor.cpp:4242 #, c-format msgid "%1$s has nothing %2$s could shear." msgstr "%1$sから刈る%2$sがありません。" -#: src/activity_actor.cpp:4264 +#: src/activity_actor.cpp:4253 #, c-format msgid "%1$s don't have a shearing tool." msgstr "%1$sは毛刈り用の道具を持っていません。" -#: src/activity_actor.cpp:4267 +#: src/activity_actor.cpp:4256 #, c-format msgid "%1$s doesn't have a shearing tool." msgstr "%1$sは毛刈り用の道具を持っていません。" -#: src/activity_actor.cpp:4283 +#: src/activity_actor.cpp:4272 #, c-format msgid "%1$s start shearing %2$s." msgstr "%1$sは%2$sの毛刈りを開始しました。" -#: src/activity_actor.cpp:4286 +#: src/activity_actor.cpp:4275 #, c-format msgid "%1$s starts shearing %2$s." msgstr "%1$sは%2$sの毛刈りを開始しました。" -#: src/activity_actor.cpp:4300 +#: src/activity_actor.cpp:4289 #, c-format msgid "%1$s don't have a shearing tool anymore." msgstr "%1$sはもう毛刈り用の道具を持っていません。" -#: src/activity_actor.cpp:4305 +#: src/activity_actor.cpp:4294 #, c-format msgid "%1$s doesn't have a shearing tool anymore." msgstr "%1$sはもう毛刈り用の道具を持っていません。" -#: src/activity_actor.cpp:4335 +#: src/activity_actor.cpp:4324 #, c-format msgid "%1$s finished shearing %2$s and got:" msgstr "%1$sは%2$sの毛刈りを終えました。入手:" #. ~ %1$s - item, %2$d - amount -#: src/activity_actor.cpp:4352 +#: src/activity_actor.cpp:4341 #, c-format msgid "%1$s x%2$d" msgstr "%1$s x%2$d" -#: src/activity_actor.cpp:4403 +#: src/activity_actor.cpp:4392 msgid "" "You no longer have the in progress disassembly in your possession. You stop" " disassembling. Reactivate the in progress disassembly to continue " "disassembling." msgstr "分解中のアイテムを所持していません。分解を中断しました。再開するには分解中のアイテムを使用してください。" -#: src/activity_actor.cpp:4406 +#: src/activity_actor.cpp:4395 msgid "" " no longer has the in progress disassembly in their possession. " " stops disassembling." msgstr "は分解中のアイテムを所持していません。は分解を中断しました。" -#: src/activity_actor.cpp:4562 +#: src/activity_actor.cpp:4551 msgid "hissssssssss!" msgstr "シューーーーーーッ!" -#: src/activity_actor.cpp:4697 +#: src/activity_actor.cpp:4686 #, c-format msgid "You set up the %s on the ground." msgstr "%sを設置しました。" -#: src/activity_actor.cpp:4698 +#: src/activity_actor.cpp:4687 msgid "Examine the center square to pack it up again." msgstr "床の中央を調べることで撤去できます。" -#: src/activity_actor.cpp:4784 +#: src/activity_actor.cpp:4773 msgid "You pause to engage in spiritual contemplation." msgstr "霊的瞑想のために動きを止めました。" -#: src/activity_actor.cpp:4813 +#: src/activity_actor.cpp:4802 #, c-format msgid "Playing with your %s has lifted your spirits a bit." msgstr "%sと触れ合って少し心が癒されました。" -#: src/activity_actor.cpp:4889 +#: src/activity_actor.cpp:4878 #, c-format msgid "You can't use your %1$s to pry up the nails." msgstr "%1$sを使って釘を抜けません。" -#: src/activity_actor.cpp:5163 +#: src/activity_actor.cpp:5152 msgid "You open up your kit and shave." msgstr "洗面キットを開け、顔剃りと洗顔をしてさっぱりしました。" -#: src/activity_actor.cpp:5186 +#: src/activity_actor.cpp:5175 msgid "You give your hair a trim." msgstr "髪を切って整えました。" -#: src/activity_actor.cpp:5190 src/iexamine.cpp:339 +#: src/activity_actor.cpp:5179 src/iexamine.cpp:339 msgid "Change what?" msgstr "何を変更しますか?" -#: src/activity_actor.cpp:5191 +#: src/activity_actor.cpp:5180 msgid "Change hairstyle" msgstr "髪型を変更する" -#: src/activity_actor.cpp:5192 +#: src/activity_actor.cpp:5181 msgid "Change facial hairstyle" msgstr "髭を変更する" #. ~ Sound of a wood chopping tool at work! -#: src/activity_actor.cpp:5399 +#: src/activity_actor.cpp:5388 msgid "CHK!" msgstr "カツン!" -#: src/activity_actor.cpp:5450 +#: src/activity_actor.cpp:5439 msgid "You finish chopping wood." msgstr "木を切り終えました。" -#: src/activity_actor.cpp:5501 +#: src/activity_actor.cpp:5490 #, c-format msgid "You produce %d plank." msgid_plural "You produce %d planks." msgstr[0] "%d枚の木材が生産されました。" -#: src/activity_actor.cpp:5506 +#: src/activity_actor.cpp:5495 #, c-format msgid "You produce %d splinter." msgid_plural "You produce %d splinters." msgstr[0] "%d枚の裂けた木材が生産されました。" -#: src/activity_actor.cpp:5510 +#: src/activity_actor.cpp:5499 msgid "You waste a lot of the wood." msgstr "多くの木材を無駄にしました。" -#: src/activity_actor.cpp:5557 +#: src/activity_actor.cpp:5546 msgid "Select a direction for the tree to fall in." msgstr "木を切り倒す方向を選択してください。" -#: src/activity_actor.cpp:5611 +#: src/activity_actor.cpp:5600 msgid "You finish chopping down a tree." msgstr "木を切り倒しました。" -#: src/activity_actor.cpp:5651 +#: src/activity_actor.cpp:5640 msgid "You finish churning up the earth here." msgstr "足元の地面を耕しました。" -#: src/activity_actor.cpp:5691 +#: src/activity_actor.cpp:5680 #, c-format msgid "You clear up the %s." msgstr "%sを片付けました。" -#: src/activity_actor.cpp:5887 src/activity_actor.cpp:5901 +#: src/activity_actor.cpp:5876 src/activity_actor.cpp:5890 #, c-format msgid "You found: %s!" msgstr "%sを発見しました!" -#: src/activity_actor.cpp:5907 +#: src/activity_actor.cpp:5896 msgid "You didn't find anything." msgstr "何も見つかりませんでした。" -#: src/activity_actor.cpp:5975 src/activity_handlers.cpp:2462 +#: src/activity_actor.cpp:5964 src/activity_handlers.cpp:2464 #, c-format msgid "You successfully attached the %1$s to your %2$s." msgstr "上手く%1$sを%2$sに取り付けられました。" -#: src/activity_actor.cpp:5987 +#: src/activity_actor.cpp:5976 #, c-format msgid "You failed at installing the %s and destroyed your %s!" msgstr "%sの取り付けに失敗しました!%sが破壊されました!" -#: src/activity_actor.cpp:5991 +#: src/activity_actor.cpp:5980 #, c-format msgid "You failed at installing the %s and damaged your %s!" msgstr "%sの取り付けに失敗しました!%sが損傷しました!" -#: src/activity_actor.cpp:5996 +#: src/activity_actor.cpp:5985 #, c-format msgid "You failed at installing the %s." msgstr "%sの取り付けに失敗しました。" -#: src/activity_actor.cpp:6062 +#: src/activity_actor.cpp:6051 msgid "You finish salvaging." msgstr "回収を終えました。" -#: src/activity_actor.cpp:6315 +#: src/activity_actor.cpp:6304 #, c-format msgid "%s can't reach the source tile." msgstr "%sは目的のタイルに到達できません。" -#: src/activity_actor.cpp:6489 src/activity_item_handling.cpp:2372 +#: src/activity_actor.cpp:6478 src/activity_item_handling.cpp:2370 #, c-format msgid "%s sorted out every item possible." msgstr "%sは分類可能なすべてのアイテムを並べました。" -#: src/activity_actor.cpp:6508 +#: src/activity_actor.cpp:6497 #, c-format msgid "%s cannot be folded." msgstr "%sは折り畳めません。" -#: src/activity_actor.cpp:6515 src/activity_actor.cpp:6643 +#: src/activity_actor.cpp:6504 src/activity_actor.cpp:6632 #, c-format msgid "You need %s to do it!" msgstr "その行動を実行するには%sが必要です!" -#: src/activity_actor.cpp:6522 +#: src/activity_actor.cpp:6511 #, c-format msgid "You can't fold the %s while it's in motion." msgstr "動作中は%sを折り畳めません。" -#: src/activity_actor.cpp:6541 +#: src/activity_actor.cpp:6530 #, c-format msgid "You fold the %s." msgstr "%sを折り畳みました。" -#: src/activity_actor.cpp:6562 +#: src/activity_actor.cpp:6551 #, c-format msgid "You let go of %s." msgstr "%sを手放しました。" -#: src/activity_actor.cpp:6609 src/consumption.cpp:731 -#: src/consumption.cpp:1826 src/iuse.cpp:674 src/iuse.cpp:693 src/iuse.cpp:751 -#: src/iuse.cpp:770 src/iuse.cpp:1799 src/iuse.cpp:2361 src/iuse.cpp:2407 -#: src/iuse.cpp:3263 src/iuse.cpp:3379 src/iuse.cpp:3849 src/iuse.cpp:3890 -#: src/iuse.cpp:4379 src/iuse.cpp:4670 src/iuse.cpp:5481 src/iuse.cpp:5529 -#: src/iuse.cpp:6113 src/iuse.cpp:8162 src/iuse_actor.cpp:1227 -#: src/iuse_actor.cpp:1911 src/iuse_actor.cpp:1970 src/iuse_actor.cpp:2221 -#: src/iuse_actor.cpp:2639 src/iuse_actor.cpp:3302 src/iuse_actor.cpp:3833 -#: src/iuse_actor.cpp:4528 +#: src/activity_actor.cpp:6598 src/consumption.cpp:731 +#: src/consumption.cpp:1732 src/iuse.cpp:675 src/iuse.cpp:694 src/iuse.cpp:752 +#: src/iuse.cpp:771 src/iuse.cpp:1800 src/iuse.cpp:2362 src/iuse.cpp:2408 +#: src/iuse.cpp:3264 src/iuse.cpp:3380 src/iuse.cpp:3850 src/iuse.cpp:3891 +#: src/iuse.cpp:4380 src/iuse.cpp:4671 src/iuse.cpp:5482 src/iuse.cpp:5530 +#: src/iuse.cpp:6114 src/iuse.cpp:8166 src/iuse_actor.cpp:1234 +#: src/iuse_actor.cpp:1918 src/iuse_actor.cpp:1977 src/iuse_actor.cpp:2228 +#: src/iuse_actor.cpp:2646 src/iuse_actor.cpp:3309 src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:4535 msgid "You can't do that while underwater." msgstr "水中でその行動はできません。" -#: src/activity_actor.cpp:6613 src/iuse.cpp:963 src/iuse.cpp:1762 -#: src/iuse.cpp:1795 src/iuse.cpp:2454 src/iuse.cpp:2803 src/iuse.cpp:2885 -#: src/iuse.cpp:2919 src/iuse.cpp:2948 src/iuse.cpp:2967 src/iuse.cpp:2990 -#: src/iuse.cpp:3023 src/iuse.cpp:3259 src/iuse.cpp:3375 src/iuse.cpp:3530 -#: src/iuse.cpp:3944 src/iuse.cpp:4215 src/iuse.cpp:4375 src/iuse.cpp:4743 -#: src/iuse.cpp:4821 src/iuse.cpp:4837 src/iuse.cpp:4889 src/iuse.cpp:4931 -#: src/iuse.cpp:4975 src/iuse.cpp:5023 src/iuse.cpp:5065 src/iuse.cpp:5105 -#: src/iuse.cpp:5261 src/iuse.cpp:5292 src/iuse.cpp:5533 src/iuse.cpp:6104 -#: src/iuse.cpp:8953 src/iuse.cpp:8967 src/iuse.cpp:9137 src/iuse.cpp:9281 -#: src/iuse.cpp:9324 src/iuse.cpp:9345 src/iuse.cpp:9380 src/iuse.cpp:9556 -#: src/iuse.cpp:9595 src/iuse_actor.cpp:2224 src/iuse_actor.cpp:2645 -#: src/iuse_actor.cpp:3306 src/iuse_actor.cpp:3837 +#: src/activity_actor.cpp:6602 src/iuse.cpp:964 src/iuse.cpp:1763 +#: src/iuse.cpp:1796 src/iuse.cpp:2455 src/iuse.cpp:2804 src/iuse.cpp:2886 +#: src/iuse.cpp:2920 src/iuse.cpp:2949 src/iuse.cpp:2968 src/iuse.cpp:2991 +#: src/iuse.cpp:3024 src/iuse.cpp:3260 src/iuse.cpp:3376 src/iuse.cpp:3531 +#: src/iuse.cpp:3945 src/iuse.cpp:4216 src/iuse.cpp:4376 src/iuse.cpp:4744 +#: src/iuse.cpp:4822 src/iuse.cpp:4838 src/iuse.cpp:4890 src/iuse.cpp:4932 +#: src/iuse.cpp:4976 src/iuse.cpp:5024 src/iuse.cpp:5066 src/iuse.cpp:5106 +#: src/iuse.cpp:5262 src/iuse.cpp:5293 src/iuse.cpp:5534 src/iuse.cpp:6105 +#: src/iuse.cpp:8971 src/iuse.cpp:8985 src/iuse.cpp:9155 src/iuse.cpp:9299 +#: src/iuse.cpp:9342 src/iuse.cpp:9363 src/iuse.cpp:9398 src/iuse.cpp:9574 +#: src/iuse.cpp:9613 src/iuse_actor.cpp:2231 src/iuse_actor.cpp:2652 +#: src/iuse_actor.cpp:3313 src/iuse_actor.cpp:3844 msgid "You can't do that while mounted." msgstr "騎乗中はその行動はできません。" -#: src/activity_actor.cpp:6619 src/activity_actor.cpp:6637 +#: src/activity_actor.cpp:6608 src/activity_actor.cpp:6626 #, c-format msgid "There's no room to unfold the %s." msgstr "%sを展開する空間がありません。" -#: src/activity_actor.cpp:6665 +#: src/activity_actor.cpp:6654 #, c-format msgid "You unfold the %s." msgstr "%sを展開しました。" -#: src/activity_handlers.cpp:380 src/activity_handlers.cpp:383 +#: src/activity_handlers.cpp:377 src/activity_handlers.cpp:380 #, c-format msgid "You discover a %s!" msgstr "%sを発見しました!" -#: src/activity_handlers.cpp:400 +#: src/activity_handlers.cpp:397 msgid "None of your cutting tools are suitable for butchering." msgstr "解体に適した切断ツールがありません。" -#: src/activity_handlers.cpp:405 +#: src/activity_handlers.cpp:402 msgid "You don't trust the quality of your tools, but carry on anyway." msgstr "道具の性能が信用できませんが、とにかく続けます。" -#: src/activity_handlers.cpp:412 +#: src/activity_handlers.cpp:409 msgid "None of your tools are sharp and precise enough to do that." msgstr "この作業が可能なほど鋭く精密な道具がありません。" -#: src/activity_handlers.cpp:416 +#: src/activity_handlers.cpp:413 msgid "You could use a better tool, but this will do." msgstr "もっと性能の良い道具を使ってもよさそうですが、これで問題ありません。" -#: src/activity_handlers.cpp:419 +#: src/activity_handlers.cpp:416 msgid "This tool is great, but you still would like a scalpel." msgstr "この道具でも十分ですが、メスがあればなお良いでしょう。" -#: src/activity_handlers.cpp:422 +#: src/activity_handlers.cpp:419 msgid "You dissect the corpse with a trusty scalpel." msgstr "信頼できるメスを使って、精密な解体作業を行いました。" -#: src/activity_handlers.cpp:426 +#: src/activity_handlers.cpp:423 msgid "" "You dissect the corpse with a sophisticated system of surgical grade " "scalpels." msgstr "手術用メスを高性能システムで操り、精密な解体作業を行いました。" -#: src/activity_handlers.cpp:440 +#: src/activity_handlers.cpp:437 msgid "You can't butcher this; you are missing some tools.\n" msgstr "解体できません。複数の道具が足りません。\n" -#: src/activity_handlers.cpp:459 +#: src/activity_handlers.cpp:456 msgid "This corpse has already been bled." msgstr "この死体は既に血液が抜き取られています。" -#: src/activity_handlers.cpp:467 +#: src/activity_handlers.cpp:464 msgid "It would be futile to dissect this badly damaged corpse." msgstr "死体の損傷が激しすぎるため、解剖しても無意味です。" -#: src/activity_handlers.cpp:474 +#: src/activity_handlers.cpp:471 msgid "This corpse is already field dressed." msgstr "この死体は既に内臓摘出が済んでいます。" -#: src/activity_handlers.cpp:480 +#: src/activity_handlers.cpp:477 msgid "This corpse is already skinned." msgstr "この死体は既に皮がはがれています。" -#: src/activity_handlers.cpp:487 +#: src/activity_handlers.cpp:484 msgid "This corpse is too small to quarter without damaging." msgstr "この死体は小さすぎるため、部位解体しようとすると破損してしまいます。" -#: src/activity_handlers.cpp:493 +#: src/activity_handlers.cpp:490 msgid "This is already quartered." msgstr "既に部位解体が済んでいます。" -#: src/activity_handlers.cpp:500 +#: src/activity_handlers.cpp:497 msgid "You need to perform field dressing before quartering." msgstr "部位解体を行う前に内臓を摘出する必要があります。" -#: src/activity_handlers.cpp:515 +#: src/activity_handlers.cpp:512 msgid "Would you dare desecrate the mortal remains of a fellow human being?" msgstr "本当に人間の遺体を冒涜しますか?" -#: src/activity_handlers.cpp:518 +#: src/activity_handlers.cpp:515 msgid "You clench your teeth at the prospect of this gruesome job." msgstr "ぞっとするような作業を予想し、歯を食いしばりました。" -#: src/activity_handlers.cpp:521 +#: src/activity_handlers.cpp:518 msgid "This will haunt you in your dreams." msgstr "きっと夢でうなされることでしょう。" -#: src/activity_handlers.cpp:525 +#: src/activity_handlers.cpp:522 msgid "" "You try to look away, but this gruesome image will stay on your mind for " "some time." msgstr "陰惨な光景を忘れようとしましたが、しばらくは頭から離れそうにありません。" -#: src/activity_handlers.cpp:530 +#: src/activity_handlers.cpp:527 msgid "It needs a coffin, not a knife." msgstr "必要なのはナイフではなく墓です。" -#: src/activity_handlers.cpp:749 +#: src/activity_handlers.cpp:746 msgid "You salvage what you can from the corpse, but it is badly damaged." msgstr "死体から使えそうなものを切り出しましたが、酷く損傷しています。" -#: src/activity_handlers.cpp:928 +#: src/activity_handlers.cpp:925 #, c-format msgid "You fail to harvest: %s" msgstr "採取失敗: %s" -#: src/activity_handlers.cpp:993 +#: src/activity_handlers.cpp:990 #, c-format msgid "You harvest: %s" msgstr "採取: %s" #. ~ %1$s - item name, %2$s - monster name -#: src/activity_handlers.cpp:1052 +#: src/activity_handlers.cpp:1049 #, c-format msgid "You discover a %1$s in the %2$s!" msgstr "%2$sから%1$sを発見しました!" -#: src/activity_handlers.cpp:1067 +#: src/activity_handlers.cpp:1064 #, c-format msgid "You roughly slice the corpse of %s into four parts and set them aside." msgstr "%sの死体を4つの部位に切り分けて並べました。" -#: src/activity_handlers.cpp:1091 +#: src/activity_handlers.cpp:1088 msgid "There's no corpse to butcher!" msgstr "捌ける死体が存在しません!" -#: src/activity_handlers.cpp:1348 +#: src/activity_handlers.cpp:1345 #, c-format msgid "You pour %1$s onto the ground." msgstr "地面に%1$sを注ぎました。" -#: src/activity_handlers.cpp:1395 +#: src/activity_handlers.cpp:1397 #, c-format msgid "With a clang and a shudder, the %s pump goes silent." msgstr "大きな音を立てながら何度か振動した後、%sのポンプは静かになりました。" -#: src/activity_handlers.cpp:1398 src/iexamine.cpp:3556 +#: src/activity_handlers.cpp:1400 src/iexamine.cpp:3556 #, c-format msgid "You squeeze the last drops of %s from the vat." msgstr "%sを最後の一滴まで大桶から取り出しました。" -#: src/activity_handlers.cpp:1444 src/activity_handlers.cpp:1946 +#: src/activity_handlers.cpp:1446 src/activity_handlers.cpp:1948 #, c-format msgid "The %s runs out of batteries." msgstr "%sの電池を使い果たしました。" -#: src/activity_handlers.cpp:1476 +#: src/activity_handlers.cpp:1478 msgid "You won!" msgstr "あなたが勝ちました!" -#: src/activity_handlers.cpp:1477 +#: src/activity_handlers.cpp:1479 msgid " won!" msgstr "が勝ちました!" #. ~ Sound of a Pickaxe at work! -#: src/activity_handlers.cpp:1501 +#: src/activity_handlers.cpp:1503 msgid "CHNK! CHNK! CHNK!" msgstr "カチン!カチン!カチン!" -#: src/activity_handlers.cpp:1525 +#: src/activity_handlers.cpp:1527 msgid "You finish digging." msgstr "穴を掘り終えました。" -#: src/activity_handlers.cpp:1526 +#: src/activity_handlers.cpp:1528 msgid " finishes digging." msgstr "は穴を掘り終えました。" -#: src/activity_handlers.cpp:1629 +#: src/activity_handlers.cpp:1631 msgid "The corpse moved before you could finish smashing it!" msgstr "破砕を終える前に死体が動き出しました!" -#: src/activity_handlers.cpp:1635 +#: src/activity_handlers.cpp:1637 msgid " finished pulping the corpse." msgid_plural " finished pulping the corpses." msgstr[0] "は死体を破壊しました。" -#: src/activity_handlers.cpp:1686 src/bionics.cpp:938 +#: src/activity_handlers.cpp:1688 src/bionics.cpp:928 msgid "There's nothing to light there." msgstr "火をつけられそうな物がありません。" -#: src/activity_handlers.cpp:1699 src/activity_handlers.cpp:1715 +#: src/activity_handlers.cpp:1701 src/activity_handlers.cpp:1717 msgid "You have lost the item you were using to start the fire." msgstr "火を起こすために使っていたアイテムを失いました。" -#: src/activity_handlers.cpp:1707 +#: src/activity_handlers.cpp:1709 msgid "This item requires tinder to light." msgstr "このアイテムを起動するには火口が必要です。" -#: src/activity_handlers.cpp:1725 +#: src/activity_handlers.cpp:1727 msgid "There is not enough sunlight to start a fire now. You stop trying." msgstr "太陽光が弱すぎて点火できません。作業を中止しました。" -#: src/activity_handlers.cpp:1743 +#: src/activity_handlers.cpp:1745 #, c-format msgid "You learn a little about the spell: %s" msgstr "%sの呪文について少し学びました!" -#: src/activity_handlers.cpp:1749 src/character_martial_arts.cpp:78 +#: src/activity_handlers.cpp:1751 src/character_martial_arts.cpp:78 #, c-format msgid "You learn %s." msgstr "%sを学びました。" -#: src/activity_handlers.cpp:1780 +#: src/activity_handlers.cpp:1782 #, c-format msgid "You finish teaching %s." msgstr "%sの指導を終えました。" -#: src/activity_handlers.cpp:1782 +#: src/activity_handlers.cpp:1784 #, c-format msgid "%s finishes teaching %s." msgstr "%sは%sの指導を終えました。" -#: src/activity_handlers.cpp:1822 +#: src/activity_handlers.cpp:1824 #, c-format msgid "You finish training %s to level %d." msgstr "訓練を受けて%sスキルが%dに上昇しました。" -#: src/activity_handlers.cpp:1827 src/activity_handlers.cpp:1837 +#: src/activity_handlers.cpp:1829 src/activity_handlers.cpp:1839 #, c-format msgid "You get some training in %s." msgstr "%sの訓練を終えました。" -#: src/activity_handlers.cpp:1919 +#: src/activity_handlers.cpp:1921 msgid "You've charged the battery completely." msgstr "バッテリーを完全に充電しました。" -#: src/activity_handlers.cpp:1924 src/iuse.cpp:4573 +#: src/activity_handlers.cpp:1926 src/iuse.cpp:4574 msgid "You're too exhausted to keep cranking." msgstr "手回し充電を続けるには疲れ過ぎています。" -#: src/activity_handlers.cpp:1938 +#: src/activity_handlers.cpp:1940 msgid "You have trouble breathing, and stop." msgstr "呼吸困難です。動きを止めました。" -#: src/activity_handlers.cpp:1956 +#: src/activity_handlers.cpp:1958 msgid "You're too tired to continue." msgstr "疲れ過ぎて続けられません。" -#: src/activity_handlers.cpp:2010 src/vehicle_move.cpp:499 +#: src/activity_handlers.cpp:2012 src/vehicle_move.cpp:499 #: src/vehicle_use.cpp:792 #, c-format msgid "The %s doesn't have an engine!" msgstr "%sにはエンジンが付いていません!" -#: src/activity_handlers.cpp:2015 +#: src/activity_handlers.cpp:2017 #, c-format msgid "The %s's engine starts up." msgid_plural "The %s's engines start up." msgstr[0] "%sのエンジンが掛かりました。" -#: src/activity_handlers.cpp:2019 +#: src/activity_handlers.cpp:2021 #, c-format msgid "One of the %s's engines start up." msgid_plural "Some of the %s's engines start up." msgstr[0] "%sの複数のエンジンが掛かりました。" -#: src/activity_handlers.cpp:2023 +#: src/activity_handlers.cpp:2025 #, c-format msgid "The %s is ready for movement." msgstr "%sは運転できる状態になりました。" -#: src/activity_handlers.cpp:2026 +#: src/activity_handlers.cpp:2028 #, c-format msgid "The %s's engine fails to start." msgid_plural "The %s's engines fail to start." msgstr[0] "%sのエンジンが掛かりませんでした。" -#: src/activity_handlers.cpp:2033 src/vehicle_use.cpp:1783 +#: src/activity_handlers.cpp:2035 src/vehicle_use.cpp:1783 #: src/vehicle_use.cpp:1813 msgid "You let go of the controls." msgstr "運転席から離れました。" -#: src/activity_handlers.cpp:2071 +#: src/activity_handlers.cpp:2073 msgid "Repeat once" msgstr "一度だけ修復/補強を試みる" -#: src/activity_handlers.cpp:2073 +#: src/activity_handlers.cpp:2075 msgid "Repeat until reinforced" msgstr "補強に成功するまで続ける" -#: src/activity_handlers.cpp:2075 +#: src/activity_handlers.cpp:2077 msgid "Repeat until fully repaired, but don't reinforce" msgstr "完全に修復するまで続ける" -#: src/activity_handlers.cpp:2077 +#: src/activity_handlers.cpp:2079 msgid "Repeat until success/failure/level up" msgstr "成功/失敗/スキルレベル上昇まで続ける" -#: src/activity_handlers.cpp:2079 +#: src/activity_handlers.cpp:2081 msgid "Attempt to refit once" msgstr "一度だけ仕立て直しを試みる" -#: src/activity_handlers.cpp:2081 +#: src/activity_handlers.cpp:2083 msgid "Repeat until refitted" msgstr "仕立て直しに成功するまで続ける" -#: src/activity_handlers.cpp:2082 +#: src/activity_handlers.cpp:2084 msgid "Back to item selection" msgstr "アイテム選択に戻る" -#: src/activity_handlers.cpp:2202 +#: src/activity_handlers.cpp:2204 #, c-format msgid "Your %s ran out of charges." msgstr "%sの動力が尽きました。" -#: src/activity_handlers.cpp:2267 src/iuse_actor.cpp:3099 +#: src/activity_handlers.cpp:2269 src/iuse_actor.cpp:3106 msgid "You won't learn anything more by doing that." msgstr "学習できることはもうありません。" -#: src/activity_handlers.cpp:2275 +#: src/activity_handlers.cpp:2277 #, c-format msgid "%s %s\n" msgstr "%s %s\n" -#: src/activity_handlers.cpp:2281 +#: src/activity_handlers.cpp:2283 msgid "bionic power" msgstr "電力" -#: src/activity_handlers.cpp:2309 src/activity_handlers.cpp:2313 +#: src/activity_handlers.cpp:2311 src/activity_handlers.cpp:2315 #, c-format msgid "%s (%d)" msgstr "%s(%d)" -#: src/activity_handlers.cpp:2318 +#: src/activity_handlers.cpp:2320 #, c-format msgid "Charges: %s/%s %s (%s per use)\n" msgstr "充填: %s/%s %s (%s消費/回)\n" -#: src/activity_handlers.cpp:2322 +#: src/activity_handlers.cpp:2324 #, c-format msgid "Materials available: %s\n" msgstr "使用可能素材: %s\n" -#: src/activity_handlers.cpp:2323 +#: src/activity_handlers.cpp:2325 #, c-format msgid "Skill used: %s (%s)\n" msgstr "使用スキル(現在/必要): %s (%s)\n" -#: src/activity_handlers.cpp:2325 +#: src/activity_handlers.cpp:2327 #, c-format msgid "Success chance: %.1f%%\n" msgstr "成功確率: %.1f%%\n" -#: src/activity_handlers.cpp:2327 +#: src/activity_handlers.cpp:2329 #, c-format msgid "Damage chance: %.1f%%" msgstr "損傷確率: %.1f%%" -#: src/activity_handlers.cpp:2349 +#: src/activity_handlers.cpp:2351 #, c-format msgid "Your %s is repaired as much as possible, considering the degradation." msgstr "%sは劣化しており、可能な限り修復しました。" -#: src/activity_handlers.cpp:2350 +#: src/activity_handlers.cpp:2352 #, c-format msgid "Your %s is already fully repaired." msgstr "%sは完全に修復されています。" -#: src/activity_handlers.cpp:2382 +#: src/activity_handlers.cpp:2384 msgid "You defrost the food, but don't heat it up, since you enjoy it cold." msgstr "食料を解凍しましたが、冷たいままの方が美味しいので、加温を中断しました。" -#: src/activity_handlers.cpp:2385 +#: src/activity_handlers.cpp:2387 msgid "You defrost and heat up the food." msgstr "食料を温めて解凍しました。" -#: src/activity_handlers.cpp:2389 +#: src/activity_handlers.cpp:2391 msgid "You heat up the food." msgstr "食料の加温が完了しました。" -#: src/activity_handlers.cpp:2423 +#: src/activity_handlers.cpp:2425 #, c-format msgid "You are currently unable to mend the %s." msgstr "今のところ%sを修理できません。" -#: src/activity_handlers.cpp:2517 +#: src/activity_handlers.cpp:2513 #, c-format msgid "You wonder if it's even possible to craft the %s…" msgstr "%sを製作できるとは思えません..." -#: src/activity_handlers.cpp:2524 +#: src/activity_handlers.cpp:2520 #, c-format msgid "You don't know how to craft the %s!" msgstr "%sの製作レシピを知りません!" -#: src/activity_handlers.cpp:2580 +#: src/activity_handlers.cpp:2576 msgid "You cannot reach that destination" msgstr "目的地に到着できません。" -#: src/activity_handlers.cpp:2610 src/activity_handlers.cpp:2620 -#: src/game.cpp:1340 +#: src/activity_handlers.cpp:2606 src/activity_handlers.cpp:2616 +#: src/game.cpp:1341 #, c-format msgid "You caught a %s." msgstr "%sを捕らえました。" -#: src/activity_handlers.cpp:2656 +#: src/activity_handlers.cpp:2652 msgid "You feel a tug on your line!" msgstr "何かが針にかかったようです!" -#: src/activity_handlers.cpp:2668 +#: src/activity_handlers.cpp:2664 msgid "You finish fishing" msgstr "釣りを終えました。" -#: src/activity_handlers.cpp:2696 src/activity_handlers.cpp:2702 +#: src/activity_handlers.cpp:2692 src/activity_handlers.cpp:2698 msgid "You finish waiting." msgstr "待機を終えました。" -#: src/activity_handlers.cpp:2753 +#: src/activity_handlers.cpp:2749 #, c-format msgid "%s finishes with you…" msgstr "%sと作業を終えました..." -#: src/activity_handlers.cpp:2782 +#: src/activity_handlers.cpp:2778 msgid "You are bored of waiting, so you stop." msgstr "待機するのに飽きました。" -#: src/activity_handlers.cpp:2784 +#: src/activity_handlers.cpp:2780 msgid "You finish waiting and feel refreshed." msgstr "待機を終えました。気分がすっきりしました。" -#: src/activity_handlers.cpp:2791 +#: src/activity_handlers.cpp:2787 #, c-format msgid "%s finishes chatting with you." msgstr "%sは雑談を終えました。" -#: src/activity_handlers.cpp:2838 +#: src/activity_handlers.cpp:2834 msgid "The Autodoc suffers a catastrophic failure." msgstr "オートドクは破滅的な失敗を犯しました。" -#: src/activity_handlers.cpp:2841 +#: src/activity_handlers.cpp:2837 msgid "The Autodoc's failure damages you greatly." msgstr "オートドクの失敗で大きなダメージを受けました。" -#: src/activity_handlers.cpp:2842 +#: src/activity_handlers.cpp:2838 msgid "The Autodoc's failure damages greatly." msgstr "オートドクの失敗では大きなダメージを受けました。" -#: src/activity_handlers.cpp:2850 +#: src/activity_handlers.cpp:2846 #, c-format msgid "Your %s is ripped open." msgstr "%sが切り開かれました。" -#: src/activity_handlers.cpp:2851 +#: src/activity_handlers.cpp:2847 #, c-format msgid "'s %s is ripped open." msgstr "の%sが切り開かれました。" -#: src/activity_handlers.cpp:2870 +#: src/activity_handlers.cpp:2866 #, c-format msgid "The Autodoc is meticulously cutting your %s open." msgstr "オートドクは%sを注意深く切り開きました。" -#: src/activity_handlers.cpp:2871 +#: src/activity_handlers.cpp:2867 #, c-format msgid "The Autodoc is meticulously cutting 's %s open." msgstr "オートドクはの%sを注意深く切り開きました。" -#: src/activity_handlers.cpp:2878 +#: src/activity_handlers.cpp:2874 msgid "The Autodoc is meticulously cutting you open." msgstr "オートドクは身体を注意深く切り開きました。" -#: src/activity_handlers.cpp:2879 +#: src/activity_handlers.cpp:2875 msgid "The Autodoc is meticulously cutting open." msgstr "オートドクはの身体を注意深く切り開きました。" -#: src/activity_handlers.cpp:2885 +#: src/activity_handlers.cpp:2881 msgid "The Autodoc attempts to carefully extract the bionic." msgstr "オートドクはCBMを慎重に除去しようとしました。" -#: src/activity_handlers.cpp:2891 +#: src/activity_handlers.cpp:2887 #, c-format msgid "" "Tried to uninstall bionic with UID %s, but you don't have this bionic " "installed." msgstr "UID %sを取り外そうとしましたが、このCBMは移植されていません。" -#: src/activity_handlers.cpp:2898 +#: src/activity_handlers.cpp:2894 msgid "The Autodoc attempts to carefully insert the bionic." msgstr "オートドクはCBMを慎重に移植しようとしました。" -#: src/activity_handlers.cpp:2912 +#: src/activity_handlers.cpp:2908 #, c-format msgid "%s is no a valid bionic_id" msgstr "%sは有効なbionic_idではありません。" -#: src/activity_handlers.cpp:2922 +#: src/activity_handlers.cpp:2918 #, c-format msgid "The Autodoc is stitching your %s back up." msgstr "オートドクは%sを縫合しました。" -#: src/activity_handlers.cpp:2923 +#: src/activity_handlers.cpp:2919 #, c-format msgid "The Autodoc is stitching 's %s back up." msgstr "オートドクはの%sを縫合しました。" -#: src/activity_handlers.cpp:2930 +#: src/activity_handlers.cpp:2926 msgid "The Autodoc is stitching you back up." msgstr "オートドクは身体を元通りに縫合しました。" -#: src/activity_handlers.cpp:2931 +#: src/activity_handlers.cpp:2927 msgid "The Autodoc is stitching back up." msgstr "オートドクはの身体を元通りに縫合しました。" -#: src/activity_handlers.cpp:2937 +#: src/activity_handlers.cpp:2933 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching your wounds." msgstr "オートドクは残りのプログラムに従って不規則に動いただけで、実際には傷跡を縫合しませんでした。" -#: src/activity_handlers.cpp:2938 +#: src/activity_handlers.cpp:2934 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching 's wounds." msgstr "オートドクは残りのプログラムに従って不規則に動いただけで、実際にはの傷跡を縫合しませんでした。" -#: src/activity_handlers.cpp:2962 +#: src/activity_handlers.cpp:2958 msgid "" "The Autodoc returns to its resting position after successfully performing " "the operation." msgstr "オートドクは無事に手術を終え、初期位置へと戻りました。" -#: src/activity_handlers.cpp:2966 +#: src/activity_handlers.cpp:2962 msgid "a short upbeat jingle: \"Operation successful\"" msgstr "短く明るい通知音が鳴りました。「手術成功」" -#: src/activity_handlers.cpp:2971 +#: src/activity_handlers.cpp:2967 msgid "" "The Autodoc jerks back to its resting position after failing the operation." msgstr "オートドクは手術に失敗し、ガタガタと動きながら初期位置に戻りました。" -#: src/activity_handlers.cpp:2975 +#: src/activity_handlers.cpp:2971 msgid "a sad beeping noise: \"Operation failed\"" msgstr "悲しげな電子音が鳴りました。「手術失敗」" -#: src/activity_handlers.cpp:2982 +#: src/activity_handlers.cpp:2978 msgid "The operation is a success." msgstr "手術は成功しました。" -#: src/activity_handlers.cpp:2985 src/bionics.cpp:2039 +#: src/activity_handlers.cpp:2981 src/bionics.cpp:1854 msgid "The operation is a failure." msgstr "手術に失敗しました。" -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid " plants some %s." msgstr "は%sを植えました。" -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid "You plant some %s." msgstr "%sを植えました。" -#: src/activity_handlers.cpp:3037 +#: src/activity_handlers.cpp:3033 #, c-format msgid "%s did not find an unfinished construction at the activity spot." msgstr "%sの活動範囲に未完成の建設作業はありませんでした。" -#: src/activity_handlers.cpp:3045 +#: src/activity_handlers.cpp:3041 #, c-format msgid "%s can't work on this construction anymore." msgstr "%sはこの建設作業に取り組めません。" -#: src/activity_handlers.cpp:3148 +#: src/activity_handlers.cpp:3144 msgid "You feel much better." msgstr "いい感じです。" #. ~ Sound of a jackhammer at work! -#: src/activity_handlers.cpp:3179 +#: src/activity_handlers.cpp:3175 msgid "TATATATATATATAT!" msgstr "ガガガガガガガ!" -#: src/activity_handlers.cpp:3191 +#: src/activity_handlers.cpp:3187 msgid "You finish drilling." msgstr "穿孔を終えました。" -#: src/activity_handlers.cpp:3192 +#: src/activity_handlers.cpp:3188 msgid " finishes drilling." msgstr "は穿孔を終えました。" -#: src/activity_handlers.cpp:3301 +#: src/activity_handlers.cpp:3297 #, c-format msgid "You have run out of %s." msgstr "%sが切れました。" -#: src/activity_handlers.cpp:3316 +#: src/activity_handlers.cpp:3312 msgid "You fertilized every plot you could." msgstr "施肥可能なすべての作物に施肥しました。" -#: src/activity_handlers.cpp:3329 src/activity_handlers.cpp:3350 +#: src/activity_handlers.cpp:3325 src/activity_handlers.cpp:3346 msgid "Target lost. IFF override failed." msgstr "ターゲットを見失いました。IFFの上書きに失敗しました。" -#: src/activity_handlers.cpp:3354 +#: src/activity_handlers.cpp:3350 #, c-format msgid "You unleash your override attack on the %s." msgstr "%sへの上書きを実行しました。" -#: src/activity_handlers.cpp:3366 +#: src/activity_handlers.cpp:3362 #, c-format msgid "You successfully override the %s's IFF protocols!" msgstr "%sのIFFプロトコルの無効化に成功しました。" -#: src/activity_handlers.cpp:3374 +#: src/activity_handlers.cpp:3370 #, c-format msgid "The %s short circuits as you attempt to reprogram it!" msgstr "再プログラミングの実行中に%sの回路がショートしてしまいました!" -#: src/activity_handlers.cpp:3383 +#: src/activity_handlers.cpp:3379 msgid "…and turns friendly!" msgstr "...ロボットは友好的になりました!" -#: src/activity_handlers.cpp:3394 +#: src/activity_handlers.cpp:3390 msgid "…but the robot refuses to acknowledge you as an ally!" msgstr "...しかし、ロボットはあなたと友好的に接する事を拒みました!" -#: src/activity_handlers.cpp:3417 +#: src/activity_handlers.cpp:3413 msgid "The ancient tree spirits answer your call." msgstr "古代の木の精霊が呼びかけに答えました。" -#: src/activity_handlers.cpp:3419 +#: src/activity_handlers.cpp:3415 msgid "Your communion with the trees has begun." msgstr "木々との交信を開始しました。" -#: src/activity_handlers.cpp:3463 +#: src/activity_handlers.cpp:3459 msgid "The trees have shown you what they will." msgstr "木々の意思が伝わりました。" -#: src/activity_handlers.cpp:3484 +#: src/activity_handlers.cpp:3480 msgid "" "Choose part\n" "to draw blood from." @@ -395843,36 +396746,36 @@ msgstr "" "血液を抜き取る\n" "部位を選択" -#: src/activity_handlers.cpp:3517 +#: src/activity_handlers.cpp:3513 msgid "You lose your concentration!" msgstr "集中力を欠いています!" -#: src/activity_handlers.cpp:3521 src/activity_handlers.cpp:3573 +#: src/activity_handlers.cpp:3517 src/activity_handlers.cpp:3569 #, c-format msgid "You gain %i experience. New total %i." msgstr "%iの経験を積みました。現在の経験値は%iです。" -#: src/activity_handlers.cpp:3529 +#: src/activity_handlers.cpp:3525 msgid "cast a spell" msgstr "呪文詠唱" -#: src/activity_handlers.cpp:3570 +#: src/activity_handlers.cpp:3566 msgid "" "Something about how this spell works just clicked! You gained a level!" msgstr "急に呪文の仕組みが理解できるようになりました!レベルが上がりました!" -#: src/activity_handlers.cpp:3579 src/activity_handlers.cpp:3619 +#: src/activity_handlers.cpp:3575 src/activity_handlers.cpp:3615 #, c-format msgid "You gained a level in %s!" msgstr "%sのレベルが上昇しました!" -#: src/activity_handlers.cpp:3630 +#: src/activity_handlers.cpp:3626 #, c-format msgid "You gained %i experience from your study session." msgstr "学習によって%iの経験を積みました。" -#: src/activity_handlers.cpp:3636 src/iuse_actor.cpp:1126 -#: src/iuse_actor.cpp:2279 +#: src/activity_handlers.cpp:3632 src/iuse_actor.cpp:1133 +#: src/iuse_actor.cpp:2286 msgid "It's too dark to read." msgstr "暗すぎて読めません。" @@ -396015,12 +396918,12 @@ msgstr "は複数のアイテムを%sに入れました。" msgid "Some items tumble to the %s." msgstr "複数のアイテムが%sに転がり落ちました。" -#: src/activity_item_handling.cpp:472 src/iuse.cpp:9451 +#: src/activity_item_handling.cpp:472 src/iuse.cpp:9469 #, c-format msgid "You need %1$i charges of water or clean water to wash these items." msgstr "洗濯をするには%1$iの水が必要です。" -#: src/activity_item_handling.cpp:480 src/iuse.cpp:9457 +#: src/activity_item_handling.cpp:480 src/iuse.cpp:9475 #, c-format msgid "You need %1$i charges of cleansing agent to wash these items." msgstr "洗濯をするには%1$iの洗剤類が必要です。" @@ -396029,52 +396932,52 @@ msgstr "洗濯をするには%1$iの洗剤類が必要です。" msgid "You washed your items." msgstr "アイテムを洗いました。" -#: src/activity_item_handling.cpp:1935 +#: src/activity_item_handling.cpp:1933 #, c-format msgid "%1s failed to fetch tools." msgstr "%1sは道具を取得できませんでした。" -#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3098 +#: src/activity_item_handling.cpp:1951 src/npcmove.cpp:3059 #, c-format msgid "%1$s picks up a %2$s." msgstr "%1$sは%2$sを拾いました。" -#: src/activity_item_handling.cpp:1955 src/npcmove.cpp:3103 +#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3064 #, c-format msgid "%s picks up several items." msgstr "%sは複数のアイテムを拾いました。" -#: src/activity_item_handling.cpp:2013 src/iuse.cpp:4825 +#: src/activity_item_handling.cpp:2011 src/iuse.cpp:4826 msgid "You cut the log into planks." msgstr "丸太から木材を切り出しました。" -#: src/activity_item_handling.cpp:2138 +#: src/activity_item_handling.cpp:2136 #, c-format msgid "%s can't reach the source tile. Try to sort out loot without a cart." msgstr "%sは目的のタイルに到達できません。カートを取り除いてからアイテムの分類を実行してください。" -#: src/activity_item_handling.cpp:2684 +#: src/activity_item_handling.cpp:2682 msgid "It is too dark to do this activity." msgstr "暗すぎて作業ができません。" -#: src/activity_item_handling.cpp:2734 +#: src/activity_item_handling.cpp:2732 msgid "You don't have the skill for this task." msgstr "実行に必要なスキルが足りません。" -#: src/activity_item_handling.cpp:2736 +#: src/activity_item_handling.cpp:2734 msgid "There is something blocking the location for this task." msgstr "この作業を実行する前に邪魔なものをどけてください。" -#: src/activity_item_handling.cpp:2753 +#: src/activity_item_handling.cpp:2751 #, c-format msgid "%s is trying to find necessary items to do the job" msgstr "%sは作業に必要なアイテムを探しています" -#: src/activity_item_handling.cpp:2853 src/activity_item_handling.cpp:2854 +#: src/activity_item_handling.cpp:2851 src/activity_item_handling.cpp:2852 msgid "The required items are not available to complete this task." msgstr "この作業を完了するために必要なアイテムが足りません。" -#: src/activity_item_handling.cpp:3154 +#: src/activity_item_handling.cpp:3152 msgid "It is too dark to work here." msgstr "暗すぎて行動できません。" @@ -396087,271 +396990,271 @@ msgstr "%sを中断しますか?" msgid "THIS IS A BUG" msgstr "これはバグです" -#: src/advanced_inv.cpp:121 +#: src/advanced_inv.cpp:122 msgid "IN" msgstr "所持品" -#: src/advanced_inv.cpp:122 +#: src/advanced_inv.cpp:123 msgid "South West" msgstr "南西" -#: src/advanced_inv.cpp:123 src/weather.cpp:779 +#: src/advanced_inv.cpp:124 src/weather.cpp:779 msgid "South" msgstr "南" -#: src/advanced_inv.cpp:124 +#: src/advanced_inv.cpp:125 msgid "South East" msgstr "南東" -#: src/advanced_inv.cpp:125 src/weather.cpp:783 +#: src/advanced_inv.cpp:126 src/weather.cpp:783 msgid "West" msgstr "西" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "DN" msgstr "足下" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "Directly below you" msgstr "足下" -#: src/advanced_inv.cpp:127 src/weather.cpp:775 +#: src/advanced_inv.cpp:128 src/weather.cpp:775 msgid "East" msgstr "東" -#: src/advanced_inv.cpp:128 +#: src/advanced_inv.cpp:129 msgid "North West" msgstr "北西" -#: src/advanced_inv.cpp:129 src/weather.cpp:771 +#: src/advanced_inv.cpp:130 src/weather.cpp:771 msgid "North" msgstr "北" -#: src/advanced_inv.cpp:130 +#: src/advanced_inv.cpp:131 msgid "North East" msgstr "北東" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "GR" msgstr "牽引" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "Grabbed Vehicle" msgstr "牽引車両" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "AL" msgstr "全て" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "Surrounding area" msgstr "周辺地域" -#: src/advanced_inv.cpp:133 +#: src/advanced_inv.cpp:134 msgid "CN" msgstr "容器" -#: src/advanced_inv.cpp:133 src/crafting_gui.cpp:654 +#: src/advanced_inv.cpp:134 src/crafting_gui.cpp:654 msgid "Container" msgstr "容器" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "WR" msgstr "着用" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "Worn Items" msgstr "着用" -#: src/advanced_inv.cpp:187 src/newcharacter.cpp:920 +#: src/advanced_inv.cpp:188 src/newcharacter.cpp:920 msgid "name" msgstr "名前" -#: src/advanced_inv.cpp:189 +#: src/advanced_inv.cpp:190 msgid "weight" msgstr "重量" -#: src/advanced_inv.cpp:191 +#: src/advanced_inv.cpp:192 msgid "volume" msgstr "体積" -#: src/advanced_inv.cpp:193 +#: src/advanced_inv.cpp:194 msgid "charges" msgstr "充填" -#: src/advanced_inv.cpp:195 +#: src/advanced_inv.cpp:196 msgid "category" msgstr "分類" -#: src/advanced_inv.cpp:197 src/bonuses.cpp:71 src/effect.cpp:705 +#: src/advanced_inv.cpp:198 src/bonuses.cpp:71 src/effect.cpp:705 #: src/effect.cpp:706 msgid "damage" msgstr "ダメージ" -#: src/advanced_inv.cpp:199 +#: src/advanced_inv.cpp:200 msgid "ammo/charge type" msgstr "充填" -#: src/advanced_inv.cpp:201 +#: src/advanced_inv.cpp:202 msgid "spoilage" msgstr "腐敗" -#: src/advanced_inv.cpp:203 +#: src/advanced_inv.cpp:204 msgid "barter value" msgstr "取引価格" #. ~ Items list header (length type 1). Table fields length without spaces: #. amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:327 src/advanced_inv.cpp:338 +#: src/advanced_inv.cpp:328 src/advanced_inv.cpp:339 msgid "amt weight vol" msgstr "数 重量 体積" #. ~ Items list header (length type 2). Table fields length without spaces: #. src - 2, amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:329 src/advanced_inv.cpp:334 +#: src/advanced_inv.cpp:330 src/advanced_inv.cpp:335 msgid "src amt weight vol" msgstr "方向 数 重量 体積" -#: src/advanced_inv.cpp:331 +#: src/advanced_inv.cpp:332 msgid "Name (charges)" msgstr "名称(装填量)" -#: src/advanced_inv.cpp:748 +#: src/advanced_inv.cpp:751 #, c-format msgid "[<] page %1$d of %2$d [>]" msgstr "[<] ページ %1$d / %2$d [>]" -#: src/advanced_inv.cpp:757 +#: src/advanced_inv.cpp:760 #, c-format msgid "< [%s] Sort: %s >" msgstr "< [%s] 整列: %s >" -#: src/advanced_inv.cpp:767 src/inventory_ui.cpp:2364 -#: src/worldfactory.cpp:1299 +#: src/advanced_inv.cpp:770 src/inventory_ui.cpp:2364 +#: src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter" msgstr "[%s] フィルタ" -#: src/advanced_inv.cpp:779 +#: src/advanced_inv.cpp:782 #, c-format msgid "[%s] Reset" msgstr "[%s] リセット" -#: src/advanced_inv.cpp:837 src/advanced_inv.cpp:1003 +#: src/advanced_inv.cpp:840 src/advanced_inv.cpp:1006 msgid "You look at the items, then your clothes, and scratch your head…" msgstr "アイテムを見て、服を見て、頭を掻きました..." -#: src/advanced_inv.cpp:842 +#: src/advanced_inv.cpp:845 msgid "There are no items to be moved!" msgstr "移動するアイテムがありません!" -#: src/advanced_inv.cpp:851 src/advanced_inv.cpp:970 src/advanced_inv.cpp:1075 +#: src/advanced_inv.cpp:854 src/advanced_inv.cpp:973 src/advanced_inv.cpp:1078 msgid "There isn't enough room, do you really want to move all?" msgstr "移動先に十分な容積がありませんが、全て移動しますか?" -#: src/advanced_inv.cpp:935 src/advanced_inv.cpp:1299 -#: src/advanced_inv.cpp:1812 +#: src/advanced_inv.cpp:938 src/advanced_inv.cpp:1302 +#: src/advanced_inv.cpp:1815 msgid "You can't put items there!" msgstr "そこにはアイテムを置けません!" -#: src/advanced_inv.cpp:955 +#: src/advanced_inv.cpp:958 msgid "You try to put your bags into themselves, but physics won't let you." msgstr "バッグの中にバッグ自体を収納しようとしましたが、物理法則に阻まれました。" -#: src/advanced_inv.cpp:959 +#: src/advanced_inv.cpp:962 msgid "Putting on everything from your inventory would be tricky." msgstr "全ての収納物を置くのは困難です。" -#: src/advanced_inv.cpp:963 +#: src/advanced_inv.cpp:966 msgid "Putting everything into the container would be tricky." msgstr "全てを収納するのは困難です。" -#: src/advanced_inv.cpp:981 +#: src/advanced_inv.cpp:984 msgid "Really drop all your favorite items?" msgstr "お気に入りに登録したアイテムを全て落としますか?" -#: src/advanced_inv.cpp:1053 src/advanced_inv.cpp:1131 +#: src/advanced_inv.cpp:1056 src/advanced_inv.cpp:1134 msgid "Skipping filled buckets to avoid spilling their contents." msgstr "中身が溢れてしまうため、満杯の容器は飛ばします。" -#: src/advanced_inv.cpp:1156 +#: src/advanced_inv.cpp:1159 msgid "Sort by…" msgstr "整列..." -#: src/advanced_inv.cpp:1157 +#: src/advanced_inv.cpp:1160 msgid "Unsorted (recently added first)" msgstr "並び無し(入手順)" -#: src/advanced_inv.cpp:1240 +#: src/advanced_inv.cpp:1243 #, c-format msgid "< [%s] keybindings >" msgstr "< [%s] キー割当 >" -#: src/advanced_inv.cpp:1378 +#: src/advanced_inv.cpp:1381 #, c-format msgid "Source area is the same as destination (%s)." msgstr "元の位置と選択した位置が同じです(%s)。" -#: src/advanced_inv.cpp:1455 +#: src/advanced_inv.cpp:1458 #, c-format msgid "You have no space for %s" msgstr "%sの収納スペースがありません。" -#: src/advanced_inv.cpp:1640 +#: src/advanced_inv.cpp:1643 msgid "Default layout was saved." msgstr "デフォルトの配置が保存されました。" -#: src/advanced_inv.cpp:1760 +#: src/advanced_inv.cpp:1763 msgid "No vehicle storage space there!" msgstr "積載可能車両がない!" -#: src/advanced_inv.cpp:1817 +#: src/advanced_inv.cpp:1820 msgid "Select destination" msgstr "移動先を選択" -#: src/advanced_inv.cpp:1835 +#: src/advanced_inv.cpp:1838 msgid " (FULL)" msgstr " (満)" -#: src/advanced_inv.cpp:1861 +#: src/advanced_inv.cpp:1864 msgid "Source must be container." msgstr "容器に入っている必要があります。" -#: src/advanced_inv.cpp:1865 +#: src/advanced_inv.cpp:1868 msgid "Source container is empty." msgstr "容器は空です。" -#: src/advanced_inv.cpp:1872 +#: src/advanced_inv.cpp:1875 msgid "You can unload only liquids into target container." msgstr "選択した容器から液体だけを抜き取ります。" -#: src/advanced_inv.cpp:1916 src/pickup.cpp:347 +#: src/advanced_inv.cpp:1919 src/pickup.cpp:347 msgid "Spilt liquid cannot be picked back up. Try mopping it instead." msgstr "こぼれた液体は拾えません。モップで拭きましょう。" -#: src/advanced_inv.cpp:1924 +#: src/advanced_inv.cpp:1927 msgid "Destination area is full. Remove some items first." msgstr "アイテムが大きすぎてこれ以上は置けません。" -#: src/advanced_inv.cpp:1940 +#: src/advanced_inv.cpp:1943 msgid "Destination area has too many items. Remove some first." msgstr "アイテムが多すぎてこれ以上は置けません。" -#: src/advanced_inv.cpp:1958 +#: src/advanced_inv.cpp:1961 msgid "This is too heavy!" msgstr "重過ぎます!" -#: src/advanced_inv.cpp:1978 +#: src/advanced_inv.cpp:1981 #, c-format msgid "How many do you want to move? [Have %d] (0 to cancel)" msgstr "いくつ移動させますか?[最大%d](0で取消)" -#: src/advanced_inv.cpp:1981 +#: src/advanced_inv.cpp:1984 #, c-format msgid "Destination can only hold %d! Move how many? [Have %d] (0 to cancel)" msgstr "移動先には%d個しか置けません!いくつ移動させますか?[最大%d](0で取消)" -#: src/advanced_inv.cpp:1987 +#: src/advanced_inv.cpp:1990 msgid "The destination is already full!" msgstr "移動先にはこれ以上入りません!" @@ -396482,7 +397385,7 @@ msgstr "着用物の最も外側にまとうオーラです。" msgid "Properties" msgstr "性能" -#: src/armor_layers.cpp:239 src/item_pocket.cpp:1145 +#: src/armor_layers.cpp:239 src/item_pocket.cpp:1161 msgid "Coverage:" msgstr "被覆: " @@ -396647,7 +397550,7 @@ msgstr "そこには何もありません!" msgid "Encumbrance and Warmth" msgstr "動作制限と暖かさ" -#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4651 +#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4658 msgid "Encumbrance" msgstr "動作制限" @@ -396798,129 +397701,129 @@ msgstr "着用アイテムについて" msgid "auto notes configuration" msgstr "自動メモの設定" -#: src/auto_note.cpp:348 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 -#: src/color.cpp:797 src/construction.cpp:399 src/crafting_gui.cpp:489 -#: src/game.cpp:6370 src/game.cpp:7799 src/game.cpp:8248 -#: src/newcharacter.cpp:1400 src/newcharacter.cpp:1944 -#: src/newcharacter.cpp:2298 src/newcharacter.cpp:2623 -#: src/newcharacter.cpp:3037 src/options.cpp:2955 src/safemode_ui.cpp:104 -#: src/safemode_ui.cpp:580 src/ui.cpp:308 src/ui.cpp:353 -#: src/worldfactory.cpp:612 src/worldfactory.cpp:948 src/worldfactory.cpp:1044 +#: src/auto_note.cpp:341 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 +#: src/color.cpp:800 src/construction.cpp:399 src/crafting_gui.cpp:489 +#: src/game.cpp:6368 src/game.cpp:7797 src/game.cpp:8246 +#: src/newcharacter.cpp:1404 src/newcharacter.cpp:1964 +#: src/newcharacter.cpp:2326 src/newcharacter.cpp:2659 +#: src/newcharacter.cpp:3085 src/options.cpp:3032 src/safemode_ui.cpp:105 +#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:355 +#: src/worldfactory.cpp:618 src/worldfactory.cpp:953 src/worldfactory.cpp:1049 msgid "Fast scroll up" msgstr "高速上スクロール" -#: src/auto_note.cpp:349 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 -#: src/color.cpp:798 src/construction.cpp:400 src/crafting_gui.cpp:490 -#: src/game.cpp:6371 src/game.cpp:7800 src/game.cpp:8249 -#: src/newcharacter.cpp:1401 src/newcharacter.cpp:1945 -#: src/newcharacter.cpp:2299 src/newcharacter.cpp:2624 -#: src/newcharacter.cpp:3038 src/options.cpp:2956 src/safemode_ui.cpp:105 -#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:354 -#: src/worldfactory.cpp:613 src/worldfactory.cpp:949 src/worldfactory.cpp:1045 +#: src/auto_note.cpp:342 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 +#: src/color.cpp:801 src/construction.cpp:400 src/crafting_gui.cpp:490 +#: src/game.cpp:6369 src/game.cpp:7798 src/game.cpp:8247 +#: src/newcharacter.cpp:1405 src/newcharacter.cpp:1965 +#: src/newcharacter.cpp:2327 src/newcharacter.cpp:2660 +#: src/newcharacter.cpp:3086 src/options.cpp:3033 src/safemode_ui.cpp:106 +#: src/safemode_ui.cpp:582 src/ui.cpp:310 src/ui.cpp:356 +#: src/worldfactory.cpp:619 src/worldfactory.cpp:954 src/worldfactory.cpp:1050 msgid "Fast scroll down" msgstr "高速下スクロール" -#: src/auto_note.cpp:368 src/auto_pickup.cpp:338 src/game.cpp:6251 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:361 src/auto_pickup.cpp:338 src/game.cpp:6249 +#: src/safemode_ui.cpp:144 msgid "nable" msgstr "有効" -#: src/auto_note.cpp:369 src/auto_pickup.cpp:339 src/game.cpp:6252 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:362 src/auto_pickup.cpp:339 src/game.cpp:6250 +#: src/safemode_ui.cpp:144 msgid "isable" msgstr "無効" -#: src/auto_note.cpp:370 +#: src/auto_note.cpp:363 msgid " - Toggle" msgstr " - 切替" -#: src/auto_note.cpp:383 +#: src/auto_note.cpp:376 msgid "Character" msgstr "キャラクター" -#: src/auto_note.cpp:385 +#: src/auto_note.cpp:378 msgid "Global" msgstr "グローバル" -#: src/auto_note.cpp:387 +#: src/auto_note.cpp:380 msgid "Map Extra" msgstr "特殊地形" -#: src/auto_note.cpp:388 src/options.cpp:1609 src/options.cpp:1667 +#: src/auto_note.cpp:381 src/options.cpp:1686 src/options.cpp:1744 msgid "Symbol" msgstr "シンボル" -#: src/auto_note.cpp:389 src/distraction_manager.cpp:130 src/options.cpp:1855 +#: src/auto_note.cpp:382 src/distraction_manager.cpp:130 src/options.cpp:1932 #: src/smart_controller_ui.cpp:66 msgid "Enabled" msgstr "有効" -#: src/auto_note.cpp:394 +#: src/auto_note.cpp:387 #, c-format msgid "%1$s %2$s" msgstr "%1$s %2$s" -#: src/auto_note.cpp:400 +#: src/auto_note.cpp:393 msgid "Auto notes enabled:" msgstr "自動メモ有効:" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/options.cpp:1847 src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/options.cpp:1924 src/safemode_ui.cpp:189 msgid "False" msgstr "False" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/safemode_ui.cpp:189 msgid "True" msgstr "True" -#: src/auto_note.cpp:412 +#: src/auto_note.cpp:405 msgid "witch " msgstr "切替" -#: src/auto_note.cpp:417 +#: src/auto_note.cpp:410 msgid " to change pages." msgstr "でページ切替" -#: src/auto_note.cpp:436 +#: src/auto_note.cpp:429 msgid "Discover more special encounters to populate this list" msgstr "メモの対象となる地形をまだ一つも見つけていません。" -#: src/auto_note.cpp:450 src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/editmap.cpp:751 msgid "no" msgstr "no" -#: src/auto_note.cpp:450 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 -#: src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 +#: src/editmap.cpp:751 msgid "yes" msgstr "yes" -#: src/auto_note.cpp:551 +#: src/auto_note.cpp:544 msgid "Enter a map extra custom symbol (empty to unset):" msgstr "マップに追加する独自の記号を入力(未入力で設定解除):" -#: src/auto_note.cpp:562 +#: src/auto_note.cpp:555 msgid "Pick a color:" msgstr "色を選択:" #. ~ %1$s: note color abbreviation, %2$s: note color name -#: src/auto_note.cpp:566 src/help.cpp:136 src/overmap_ui.cpp:1245 +#: src/auto_note.cpp:559 src/help.cpp:133 src/overmap_ui.cpp:1246 #, c-format msgctxt "note color" msgid "%1$s:%2$s, " msgstr "%1$s:%2$s、 " -#: src/auto_note.cpp:577 +#: src/auto_note.cpp:570 msgctxt "color" msgid "yellow" msgstr "黄色" -#: src/auto_note.cpp:578 src/options.cpp:806 src/options.cpp:820 +#: src/auto_note.cpp:571 src/options.cpp:806 src/options.cpp:820 #, c-format msgid "Default: %s" msgstr "初期設定: %s" -#: src/auto_note.cpp:606 +#: src/auto_note.cpp:599 msgid "" "Auto notes are disabled globally.\n" "Do you want to enable?" @@ -396928,46 +397831,46 @@ msgstr "" "グローバルの自動メモは無効化されています。\n" "有効化しますか?" -#: src/auto_note.cpp:615 src/auto_pickup.cpp:639 src/color.cpp:1062 -#: src/game.cpp:6916 src/input.cpp:1667 src/options.cpp:3426 -#: src/safemode_ui.cpp:506 +#: src/auto_note.cpp:608 src/auto_pickup.cpp:639 src/color.cpp:1065 +#: src/game.cpp:6914 src/input.cpp:1666 src/options.cpp:3503 +#: src/safemode_ui.cpp:507 msgid "Save changes?" msgstr "保存しますか?" -#: src/auto_pickup.cpp:334 src/game.cpp:6248 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:334 src/game.cpp:6246 src/safemode_ui.cpp:142 msgid "dd" msgstr "追加" -#: src/auto_pickup.cpp:335 src/game.cpp:6250 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:335 src/game.cpp:6248 src/safemode_ui.cpp:142 msgid "emove" msgstr "取消" -#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:143 msgid "opy" msgstr "コピー" -#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:143 msgid "ove" msgstr "移動" -#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:144 +#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:145 msgid "est" msgstr "テスト" -#: src/auto_pickup.cpp:345 src/game.cpp:6262 src/safemode_ui.cpp:155 +#: src/auto_pickup.cpp:345 src/game.cpp:6260 src/safemode_ui.cpp:156 msgid "<+-> Move up/down" msgstr "<+->上下に移動" -#: src/auto_pickup.cpp:347 src/color.cpp:731 src/game.cpp:6263 -#: src/safemode_ui.cpp:157 +#: src/auto_pickup.cpp:347 src/color.cpp:734 src/game.cpp:6261 +#: src/safemode_ui.cpp:158 msgid "-Edit" msgstr "編集" -#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:158 +#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:159 msgid "-Switch Page" msgstr "-ページ切り替え" -#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:170 +#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:171 msgid "Rules" msgstr "規則" @@ -396979,11 +397882,11 @@ msgstr "I/E" msgid "Auto pickup enabled:" msgstr "自動拾得の状態: " -#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:190 +#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:191 msgid "witch" msgstr "切替" -#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:241 +#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:242 msgid "" msgstr "" @@ -397027,11 +397930,11 @@ msgstr "" msgid "Pickup Rule:" msgstr "拾得規則: " -#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:180 +#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:181 msgid "[]" msgstr "[]" -#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:182 +#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:183 msgid "[]" msgstr "[]" @@ -397053,7 +397956,7 @@ msgstr "自動拾得がオプションで有効になっていません。有効 msgid "auto pickup configuration" msgstr "自動拾得設定" -#: src/auto_pickup.cpp:1082 +#: src/auto_pickup.cpp:1081 #, c-format msgid "Pickup rules for %s" msgstr "%sの拾得規則" @@ -397334,22 +398237,22 @@ msgstr "既に最大レベルに達しています。" msgid "Needs %d more experience to gain next level." msgstr "次レベルに達するには、あと%dの経験値が必要です。" -#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3098 +#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3099 #: src/item.cpp:2175 msgid "strength" msgstr "筋力" -#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3099 +#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3100 #: src/item.cpp:2178 msgid "dexterity" msgstr "器用" -#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3100 +#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3101 #: src/item.cpp:2181 msgid "intelligence" msgstr "知性" -#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3101 +#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3102 #: src/item.cpp:2184 msgid "perception" msgstr "感覚" @@ -397363,7 +398266,7 @@ msgstr "無効な能力値" msgid "Are you sure you want to raise %s? %d points available." msgstr "%sを上昇させますか?利用可能なポイント: %d" -#: src/avatar.cpp:1374 src/game.cpp:9332 +#: src/avatar.cpp:1374 src/game.cpp:9330 msgid "You need to put the bag away before trying to wield something from it." msgstr "収納アイテム内のアイテムを装備するには、まず収納アイテムを離す必要があります。" @@ -397670,7 +398573,7 @@ msgstr "格子を揺すってみましたが、施錠されていて開きませ msgid "You can't climb here - there's a ceiling above." msgstr "ここは登れません - 上に天井があります。" -#: src/avatar_action.cpp:595 src/game.cpp:10094 +#: src/avatar_action.cpp:595 src/game.cpp:10092 msgid "The water puts out the flames!" msgstr "炎は水で消火されました!" @@ -397773,19 +398676,19 @@ msgstr "この葉は塗料で汚染されていて食べられません。" msgid "You can't effectively throw while you're in your shell." msgstr "殻の中から投擲はできません。" -#: src/avatar_action.cpp:966 src/handle_action.cpp:2050 -#: src/handle_action.cpp:2060 src/handle_action.cpp:2079 -#: src/handle_action.cpp:2103 src/handle_action.cpp:2116 -#: src/handle_action.cpp:2134 src/handle_action.cpp:2146 -#: src/handle_action.cpp:2158 src/handle_action.cpp:2346 -#: src/handle_action.cpp:2358 src/handle_action.cpp:2372 -#: src/handle_action.cpp:2386 src/handle_action.cpp:2400 -#: src/handle_action.cpp:2424 src/iexamine.cpp:6562 src/iexamine.cpp:6572 +#: src/avatar_action.cpp:966 src/handle_action.cpp:2046 +#: src/handle_action.cpp:2056 src/handle_action.cpp:2075 +#: src/handle_action.cpp:2099 src/handle_action.cpp:2112 +#: src/handle_action.cpp:2130 src/handle_action.cpp:2142 +#: src/handle_action.cpp:2154 src/handle_action.cpp:2342 +#: src/handle_action.cpp:2354 src/handle_action.cpp:2368 +#: src/handle_action.cpp:2382 src/handle_action.cpp:2396 +#: src/handle_action.cpp:2420 src/iexamine.cpp:6562 src/iexamine.cpp:6572 #: src/iexamine.cpp:6582 src/melee.cpp:544 msgid "You lack the substance to affect anything." msgstr "何かに干渉するための実体がありません。" -#: src/avatar_action.cpp:973 src/game.cpp:9753 src/game.cpp:11089 +#: src/avatar_action.cpp:973 src/game.cpp:9751 src/game.cpp:11087 #: src/handle_action.cpp:705 #, c-format msgid "Your %s refuses to move as its batteries have been drained." @@ -397795,7 +398698,7 @@ msgstr "%sはバッテリーが尽きて動かなくなりました。" msgid "You don't have any items to throw." msgstr "投擲できるアイテムを所持していません。" -#: src/avatar_action.cpp:1003 src/character_attire.cpp:223 +#: src/avatar_action.cpp:1003 src/character_attire.cpp:219 msgid "You don't have that item." msgstr "そのアイテムを所持していません。" @@ -397972,564 +398875,485 @@ msgstr "" "難易度: なし\n" "時間: %s\n" -#: src/basecamp.cpp:603 +#: src/basecamp.cpp:605 msgid "Name this camp" msgstr "拠点名" -#: src/basecamp.cpp:742 src/faction_camp.cpp:736 +#: src/basecamp.cpp:611 +msgid "You need to input the base camp name." +msgstr "拠点名を入力する必要があります。" + +#: src/basecamp.cpp:753 src/faction_camp.cpp:736 msgid "Base Missions" msgstr "拠点ミッション" -#: src/basecamp.cpp:751 +#: src/basecamp.cpp:762 msgid "Expansion" msgstr "ミッション" -#: src/basecamp.cpp:754 +#: src/basecamp.cpp:765 msgid "Empty Expansion" msgstr "未拡張" -#: src/bionics.cpp:677 +#: src/bionics.cpp:667 #, c-format msgid "%s activates their %s." msgstr "%sは%sを起動しました。" -#: src/bionics.cpp:696 +#: src/bionics.cpp:686 #, c-format msgid "Your %s is shorting out and can't be activated." msgstr "%sはショートしており有効化できません。" -#: src/bionics.cpp:708 +#: src/bionics.cpp:698 #, c-format msgid "You don't have the power to activate your %s." msgstr "%sを起動する電力がありません。" -#: src/bionics.cpp:803 +#: src/bionics.cpp:793 #, c-format msgid "Deactivate your %s first!" msgstr "%sを停止させて下さい!" -#: src/bionics.cpp:810 src/character.cpp:7218 +#: src/bionics.cpp:800 src/character.cpp:7219 #, c-format msgid "Stop wielding %s?" msgstr "装備中の%sを外しますか?" -#: src/bionics.cpp:832 src/bionics.cpp:1907 +#: src/bionics.cpp:822 src/bionics.cpp:1722 #, c-format msgid "There is not enough humidity in the air for your %s to function." msgstr "大気中の湿度が低すぎて%sが機能しません。" -#: src/bionics.cpp:837 +#: src/bionics.cpp:827 #, c-format msgid "Your %s issues a low humidity warning. Efficiency will be reduced." msgstr "%sが湿度低下警告を発しました。供給効率が低下します。" -#: src/bionics.cpp:845 +#: src/bionics.cpp:835 msgid "You change your mind and turn it off." msgstr "考え直した結果、機能を停止させました。" #. ~Sound of a bionic sonic-resonator shaking the area -#: src/bionics.cpp:851 +#: src/bionics.cpp:841 msgid "VRRRRMP!" msgstr "キィゥゥゥン!" -#: src/bionics.cpp:864 src/bionics.cpp:886 +#: src/bionics.cpp:854 src/bionics.cpp:876 #, c-format msgid "You cannot activate %s while mounted." msgstr "騎乗中は%sを起動できません。" -#: src/bionics.cpp:871 +#: src/bionics.cpp:861 msgid "Your speed suddenly increases!" msgstr "急に素早く動けるようになりました!" -#: src/bionics.cpp:873 +#: src/bionics.cpp:863 msgid "Your muscles tear with the strain." msgstr "筋肉に負荷を掛け過ぎて、少し傷を負いました。" -#: src/bionics.cpp:921 +#: src/bionics.cpp:911 msgid "Your torsion ratchet locks onto your joints." msgstr "捻じれラチェットが関節部に固定されました。" -#: src/bionics.cpp:924 +#: src/bionics.cpp:914 msgid "You can now run faster, assisted by joint servomotors." msgstr "関節サーボモーターの補助によってより速く走れる状態になっています。" -#: src/bionics.cpp:926 +#: src/bionics.cpp:916 msgid "Start a fire where?" msgstr "どこに火をつけますか?" -#: src/bionics.cpp:933 src/iuse_actor.cpp:285 src/iuse_actor.cpp:1215 +#: src/bionics.cpp:923 src/iuse_actor.cpp:292 src/iuse_actor.cpp:1222 msgid "You happily light a fire." msgstr "嬉しそうに火をつけました。" -#: src/bionics.cpp:943 +#: src/bionics.cpp:933 #, c-format msgid "Your radiation level: %d" msgstr "放射線レベル: %d" -#: src/bionics.cpp:954 +#: src/bionics.cpp:944 msgid "Safeguards kick in, and the bionic refuses to activate!" msgstr "安全装置が作動したため、生体部品を起動できませんでした!" -#: src/bionics.cpp:962 +#: src/bionics.cpp:952 msgid "Create an EMP where?" msgstr "どこにEMPを発生させますか?" -#: src/bionics.cpp:972 +#: src/bionics.cpp:962 msgid "Your muscles hiss as hydraulic strength fills them!" msgstr "油圧機構の力に満たされた全身の筋肉が甲高い唸りをあげています!" #. ~ Sound of hissing hydraulic muscle! (not quite as loud as a car horn) -#: src/bionics.cpp:974 src/bionics.cpp:1833 +#: src/bionics.cpp:964 src/bionics.cpp:1648 msgid "HISISSS!" msgstr "シューシュー!" -#: src/bionics.cpp:985 +#: src/bionics.cpp:975 #, c-format msgid "Extract water from the %s" msgstr "%sから水を絞り出す。" -#: src/bionics.cpp:1000 +#: src/bionics.cpp:990 msgid "There is no suitable corpse on this tile." msgstr "このタイルには適切な死体が存在しません。" -#: src/bionics.cpp:1067 +#: src/bionics.cpp:1057 msgid "You unleash a powerful shockwave!" msgstr "強力な衝撃波を放ちました!" -#: src/bionics.cpp:1083 +#: src/bionics.cpp:1073 #, c-format msgid "Temperature: %s." msgstr "温度: %s" -#: src/bionics.cpp:1085 src/iuse.cpp:9005 +#: src/bionics.cpp:1075 src/iuse.cpp:9023 #, c-format msgid "Relative Humidity: %s." msgstr "相対湿度: %s" -#: src/bionics.cpp:1089 src/iuse.cpp:9016 +#: src/bionics.cpp:1079 src/iuse.cpp:9034 #, c-format msgid "Pressure: %s." msgstr "気圧: %s" -#: src/bionics.cpp:1091 src/iuse.cpp:9030 +#: src/bionics.cpp:1081 src/iuse.cpp:9048 #, c-format msgid "Wind Speed: %.1f %s." msgstr "風速: %.1f %s" -#: src/bionics.cpp:1094 src/iuse.cpp:9034 +#: src/bionics.cpp:1084 src/iuse.cpp:9052 #, c-format msgid "Feels Like: %s." msgstr "体感温度: %s" -#: src/bionics.cpp:1098 src/iuse.cpp:9038 +#: src/bionics.cpp:1088 src/iuse.cpp:9056 #, c-format msgid "Wind Direction: From the %s." msgstr "風向: %s" -#: src/bionics.cpp:1101 +#: src/bionics.cpp:1091 msgid "Perform which function:" msgstr "作動させる機能: " -#: src/bionics.cpp:1102 +#: src/bionics.cpp:1092 msgid "RC radio" msgstr "ラジコン" -#: src/bionics.cpp:1127 +#: src/bionics.cpp:1117 msgid "" "You need a jumper cable connected to a power source to drain power from it." msgstr "電源と接続するためにジャンパーケーブルが必要です。" -#: src/bionics.cpp:1133 +#: src/bionics.cpp:1123 msgid "" "Cable is plugged-in to the CBM but it has to be also connected to the power " "source." msgstr "ケーブルはCBMに接続されていますが、もう一端を電源へ接続する必要があります。" -#: src/bionics.cpp:1139 +#: src/bionics.cpp:1129 msgid "" "You are plugged to the vehicle. It will charge you if it has some juice in " "it." msgstr "車両へ接続しました。車両に電力が残っていれば充電が始まります。" -#: src/bionics.cpp:1145 +#: src/bionics.cpp:1135 msgid "" "You are plugged to a solar pack. It will charge you if it's unfolded and in" " sunlight." msgstr "携帯型ソーラーパックへ接続しました。日光の下で展開すると充電が始まります。" -#: src/bionics.cpp:1151 +#: src/bionics.cpp:1141 msgid "" "You are plugged to a UPS. It will charge you if it has some juice in it." msgstr "UPSへ接続しました。UPSに電力が残っていれば充電が始まります。" -#: src/bionics.cpp:1155 +#: src/bionics.cpp:1145 msgid "" "You have a cable plugged to a portable power source, but you need to plug it" " in to the CBM." msgstr "ケーブルはUPSに接続されていますが、もう一端をCBMへ接続する必要があります。" -#: src/bionics.cpp:1159 +#: src/bionics.cpp:1149 msgid "" "You have a cable plugged to a vehicle, but you need to plug it in to the " "CBM." msgstr "ケーブルは車両に接続されていますが、もう一端をCBMへ接続する必要があります。" -#: src/bionics.cpp:1168 +#: src/bionics.cpp:1158 msgid "" "You have at least one free cable in your inventory that you could use to " "plug yourself in." msgstr "利用可能なケーブルを所持しています。使用して電源の接続先を選択してください。" -#: src/bionics.cpp:1186 +#: src/bionics.cpp:1176 #, c-format msgid "Your %s automatically turn off." msgstr "%sは自動的に電源が切れました。" -#: src/bionics.cpp:1212 +#: src/bionics.cpp:1202 #, c-format msgid "Your %s is shorting out and can't be deactivated." msgstr "%sがショートしており無効化できません。" -#: src/bionics.cpp:1224 +#: src/bionics.cpp:1214 #, c-format msgid "You can't deactivate your %s manually!" msgstr "%sを手動で停止させることはできません!" -#: src/bionics.cpp:1228 +#: src/bionics.cpp:1218 #, c-format msgid "You don't have the power to deactivate your %s." msgstr "%sを停止する電力がありません。" -#: src/bionics.cpp:1273 +#: src/bionics.cpp:1259 #, c-format msgid "You withdraw your %s." msgstr "%sを格納しました。" -#: src/bionics.cpp:1276 +#: src/bionics.cpp:1262 #, c-format msgid " withdraws his %s." msgstr "は%sを格納しました。" -#: src/bionics.cpp:1278 +#: src/bionics.cpp:1264 #, c-format msgid " withdraws her %s." msgstr "は%sを格納しました。" -#: src/bionics.cpp:1336 +#: src/bionics.cpp:1334 #, c-format -msgid "Your %s does not have enough fuel to start." -msgstr "%sを起動するのに十分な燃料がありません。" - -#: src/bionics.cpp:1337 -#, c-format -msgid "'s %s does not have enough fuel to start." -msgstr "の%sを起動するのに十分な燃料がありません。" - -#: src/bionics.cpp:1344 src/bionics.cpp:1429 -#, c-format -msgid "Your %s runs out of fuel and turns off." -msgstr "燃料が切れ、%sが停止しました。" - -#: src/bionics.cpp:1345 src/bionics.cpp:1430 -#, c-format -msgid "'s %s runs out of fuel and turns off." -msgstr "燃料が切れ、の%sが停止しました。" - -#: src/bionics.cpp:1401 -#, c-format -msgid "Your %s turns off to not waste calories." -msgstr "カロリーの浪費を防ぐため%sを停止しました。" - -#: src/bionics.cpp:1402 -#, c-format -msgid "'s %s turns off to not waste calories." -msgstr "カロリーの浪費を防ぐための%sを停止しました。" - -#: src/bionics.cpp:1404 -#, c-format -msgid "Your %s turns off after filling your power banks." -msgstr "充電が完了したため%sが停止しました。" - -#: src/bionics.cpp:1405 -#, c-format -msgid "'s %s turns off after filling their power banks." -msgstr "充電が完了したための%sが停止しました。" - -#: src/bionics.cpp:1407 -#, c-format -msgid "Your %s turns off to not waste fuel." -msgstr "燃料消費を防ぐため%sが停止しました。" - -#: src/bionics.cpp:1408 -#, c-format -msgid "'s %s turns off to not waste fuel." -msgstr "燃料消費を防ぐための%sが停止しました。" - -#: src/bionics.cpp:1411 -#, c-format -msgid "" -"Your %s cannot be started because you don't have any bionic power storage." -msgstr "蓄電CBMを移植していないため、%sを起動できません。" +msgid "Your %s cannot be started because your calories are below safe levels." +msgstr "カロリーが安全レベルを下回っているため、%sを起動できません。" -#: src/bionics.cpp:1412 +#: src/bionics.cpp:1335 #, c-format msgid "" -"'s %s cannot be started because they don't have any bionic power " -"storage." -msgstr "蓄電CBMを移植していないため、の%sを起動できません。" - -#: src/bionics.cpp:1414 -#, c-format -msgid "Your %s cannot be started due to fuel saving." -msgstr "自動停止モード中のため、%sを起動できません。" - -#: src/bionics.cpp:1415 -#, c-format -msgid "'s %s cannot be started due to fuel saving." -msgstr "自動停止モード中のため、の%sを起動できません。" - -#: src/bionics.cpp:1417 -#, c-format -msgid "Your %s cannot be started because your power banks are full." -msgstr "蓄電CBMの容量を超過するため、%sを起動できません。" - -#: src/bionics.cpp:1418 -#, c-format -msgid "'s %s cannot be started because their power banks are full." -msgstr "蓄電CBMの容量を超過するため、の%sを起動できません。" +"'s %s cannot be started because their calories are below safe " +"levels." +msgstr "カロリーが安全レベルを下回っているため、の%sを起動できません。" -#: src/bionics.cpp:1426 +#: src/bionics.cpp:1340 #, c-format msgid "" "Stored calories are below the safe threshold, your %s shuts down to preserve" " your health." msgstr "現在の蓄積カロリーが安全値を下回っています。健康維持のため%sをシャットダウンします。" -#: src/bionics.cpp:1427 +#: src/bionics.cpp:1341 #, c-format msgid "" "Stored calories are below the safe threshold, 's %s shuts down to " "preserve their health." msgstr "現在の保存カロリーが安全値を下回っています。健康維持のための%sをシャットダウンします。" -#: src/bionics.cpp:1434 -#, c-format -msgid "Your %s cannot be started because your calories are below safe levels." -msgstr "カロリーが安全レベルを下回っているため、%sを起動できません。" - -#: src/bionics.cpp:1435 +#: src/bionics.cpp:1348 #, c-format -msgid "" -"'s %s cannot be started because their calories are below safe " -"levels." -msgstr "カロリーが安全レベルを下回っているため、の%sを起動できません。" - -#: src/bionics.cpp:1437 -#, c-format -msgid "Your %s doesn't have enough fuel to start." +msgid "Your %s does not have enough fuel to start." msgstr "%sを起動するのに十分な燃料がありません。" -#: src/bionics.cpp:1438 +#: src/bionics.cpp:1349 #, c-format -msgid "'s %s doesn't have enough fuel to start." +msgid "'s %s does not have enough fuel to start." msgstr "の%sを起動するのに十分な燃料がありません。" -#: src/bionics.cpp:1479 +#: src/bionics.cpp:1353 #, c-format -msgid "Your %s does not have enough fuel to use Auto Start." -msgstr "%sを自動起動するのに十分な燃料がありません。" +msgid "Your %s runs out of fuel and turns off." +msgstr "燃料が切れ、%sが停止しました。" -#: src/bionics.cpp:1480 +#: src/bionics.cpp:1354 #, c-format -msgid "'s %s does not have enough fuel to use Auto Start." -msgstr "の%sを自動起動するのに十分な燃料がありません。" +msgid "'s %s runs out of fuel and turns off." +msgstr "燃料が切れ、の%sが停止しました。" -#: src/bionics.cpp:1803 +#: src/bionics.cpp:1618 #, c-format msgid "Your %s powers down." msgstr "%sは電力を失いました。" -#: src/bionics.cpp:1828 +#: src/bionics.cpp:1643 #, c-format msgid "Your %s has lost connection and is turning off." msgstr "%sは接続を失い、機能を停止しました。" -#: src/bionics.cpp:1891 +#: src/bionics.cpp:1706 msgid "You feel your throat open up and air filling your lungs!" msgstr "気管支が開き、肺が空気で満たされているのを感じます!" -#: src/bionics.cpp:1912 +#: src/bionics.cpp:1727 #, c-format msgid "Your %s issues a low humidity warning. Efficiency is reduced." msgstr "%sが湿度低下警告を発しました。供給効率が低下しています。" -#: src/bionics.cpp:1921 +#: src/bionics.cpp:1736 #, c-format msgid "You are properly hydrated. Your %s chirps happily." msgstr "身体は十分に潤っています。%sは喜ばしい通知音を発しました。" -#: src/bionics.cpp:1954 src/bionics.cpp:2025 +#: src/bionics.cpp:1769 src/bionics.cpp:1840 msgid "The removal fails without incident." msgstr "除去に失敗しましたが、体は何事もなく無事でした。" -#: src/bionics.cpp:1958 +#: src/bionics.cpp:1773 msgid "The removal is a failure." msgstr "除去に失敗しました。" -#: src/bionics.cpp:1963 src/bionics.cpp:2050 src/bionics.cpp:2729 +#: src/bionics.cpp:1778 src/bionics.cpp:1865 src/bionics.cpp:2544 msgid "It really hurts!" msgstr "非常に強い苦痛を感じます!" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "'s %s is damaged." msgstr "の%sはダメージを受けました。" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "Your %s is damaged." msgstr "%sはダメージを受けました。" -#: src/bionics.cpp:1995 src/bionics.cpp:2085 +#: src/bionics.cpp:1810 src/bionics.cpp:1900 #, c-format msgid "Your %s is severely damaged." msgstr "%sは酷くダメージを受けました。" -#: src/bionics.cpp:1996 src/bionics.cpp:2086 +#: src/bionics.cpp:1811 src/bionics.cpp:1901 #, c-format msgid "'s %s is severely damaged." msgstr "の%sは酷くダメージを受けました。" -#: src/bionics.cpp:2030 +#: src/bionics.cpp:1845 #, c-format msgid "The %s flub the operation." msgstr "%sは手術中にへまをやらかしました。" -#: src/bionics.cpp:2033 +#: src/bionics.cpp:1848 #, c-format msgid "The %s messes up the operation." msgstr "%sは手術に失敗しました。" -#: src/bionics.cpp:2036 +#: src/bionics.cpp:1851 msgid "The operation fails." msgstr "操作に失敗しました。" -#: src/bionics.cpp:2042 +#: src/bionics.cpp:1857 #, c-format msgid "The %s screws up the operation." msgstr "%sは手術中にドジを踏みました。" -#: src/bionics.cpp:2125 +#: src/bionics.cpp:1940 msgid "You don't have enough anesthetic to perform the installation." msgstr "移植手術をするための麻酔を所持していません。" -#: src/bionics.cpp:2156 +#: src/bionics.cpp:1971 msgid "You don't have the required components to perform the installation." msgstr "移植手術を行うために必要な素材を所持していません。" -#: src/bionics.cpp:2272 +#: src/bionics.cpp:2087 #, c-format msgid "%s must remove the parent bionic to remove the %s." msgstr "%sを取り外すには、先に%sを除去する必要があります。" -#: src/bionics.cpp:2288 +#: src/bionics.cpp:2103 msgid "Are you sure you wish to uninstall the selected bionic?" msgstr "選択したCBMの除去を試みますか?" -#: src/bionics.cpp:2294 src/game.cpp:4999 +#: src/bionics.cpp:2109 src/game.cpp:4997 #, c-format msgid "" "WARNING: %i percent chance of SEVERE damage to all body parts! Continue " "anyway?" msgstr "警告: %i%の確率で全身に重篤なダメージを受けます。続けますか?" -#: src/bionics.cpp:2366 src/bionics.cpp:2440 +#: src/bionics.cpp:2181 src/bionics.cpp:2255 msgid "Your parts are jiggled back into their familiar places." msgstr "部品が振動して定位置に戻りました。" -#: src/bionics.cpp:2367 +#: src/bionics.cpp:2182 msgid "'s parts are jiggled back into their familiar places." msgstr "の部品が振動して定位置に戻りました。" -#: src/bionics.cpp:2368 src/bionics.cpp:2441 src/bionics.cpp:2445 +#: src/bionics.cpp:2183 src/bionics.cpp:2256 src/bionics.cpp:2260 #, c-format msgid "Successfully removed %s." msgstr "%sの除去に成功しました。" -#: src/bionics.cpp:2400 +#: src/bionics.cpp:2215 #, c-format msgid "The %s's anesthesia kit looks empty." msgstr "%sの麻酔キットは空になったようです。" -#: src/bionics.cpp:2418 src/bionics.cpp:3420 +#: src/bionics.cpp:2233 src/bionics.cpp:3181 msgid "" "You feel a tiny pricking sensation in your right arm, and lose all sensation" " before abruptly blacking out." msgstr "右腕にわずかな痛みを感じた次の瞬間、突然目の前が真っ暗になり、全ての感覚が失われました。" -#: src/bionics.cpp:2421 +#: src/bionics.cpp:2236 #, c-format msgid "" "The %1$s gently inserts a syringe into %2$s's arm and starts injecting " "something while holding them down." msgstr "%1$sは%2$sの腕にゆっくりと注射針を差し込み、何らかの液体を注射しました。" -#: src/bionics.cpp:2431 +#: src/bionics.cpp:2246 #, c-format msgid "You fall asleep and %1$s starts operating." msgstr "眠りに落ち、%1$sが手術を開始しました。" -#: src/bionics.cpp:2433 +#: src/bionics.cpp:2248 #, c-format msgid "%1$s falls asleep and %2$s starts operating." msgstr "%1$sは眠りに落ち、%2$sが手術を開始しました。" -#: src/bionics.cpp:2443 +#: src/bionics.cpp:2258 #, c-format msgid "%s's parts are jiggled back into their familiar places." msgstr "%sの部品が振動して定位置に戻りました。" -#: src/bionics.cpp:2477 +#: src/bionics.cpp:2292 msgid "/!\\ CBM is highly contaminated. /!\\" msgstr "/!\\ CBMが高度に汚染されています。/!\\" -#: src/bionics.cpp:2478 +#: src/bionics.cpp:2293 msgid "CBM is filthy." msgstr "CBMが汚れています。" -#: src/bionics.cpp:2483 +#: src/bionics.cpp:2298 msgid "/!\\ CBM is not sterile. /!\\ Please use autoclave to sterilize." msgstr "/!\\ CBMが滅菌されていません。 /!\\ オートクレーブを使用して滅菌してください。" -#: src/bionics.cpp:2484 +#: src/bionics.cpp:2299 msgid "CBM is not sterile." msgstr "CBMが滅菌されていません。" -#: src/bionics.cpp:2487 +#: src/bionics.cpp:2302 msgid "CBM already deployed. Please reset to factory state." msgstr "CBMがすでに展開済みです。工場出荷状態にリセットしてください。" -#: src/bionics.cpp:2489 +#: src/bionics.cpp:2304 msgid "CBM is already installed." msgstr "CBMがすでに移植されています。" -#: src/bionics.cpp:2491 src/bionics.cpp:2494 +#: src/bionics.cpp:2306 src/bionics.cpp:2309 msgid "CBM not compatible with patient's body." msgstr "CBMが患者に適合しません。" -#: src/bionics.cpp:2498 +#: src/bionics.cpp:2313 msgid "No base version installed." msgstr "基本バージョンが移植されていません。" -#: src/bionics.cpp:2504 +#: src/bionics.cpp:2319 msgid "Superior version installed." msgstr "上位バージョンが移植されています。" -#: src/bionics.cpp:2506 +#: src/bionics.cpp:2321 msgid "CBM not compatible with patient." msgstr "CBMが患者に適合しません。" -#: src/bionics.cpp:2546 +#: src/bionics.cpp:2361 #, c-format msgid "" "Installing this bionic will remove the conflicting traits: %s. Continue " @@ -398537,7 +399361,7 @@ msgid "" msgstr "このCBMを除去すると%sの特性が打ち消されます。続けますか?" #. ~ : more slot(s) needed. -#: src/bionics.cpp:2557 +#: src/bionics.cpp:2372 #, c-format msgid "" "\n" @@ -398546,16 +399370,16 @@ msgstr "" "\n" "%s: あと%iのスロットが必要です。" -#: src/bionics.cpp:2561 +#: src/bionics.cpp:2376 #, c-format msgid "Not enough space for bionic installation!%s" msgstr "この生体部品を導入する空間的余裕がありません!%s" -#: src/bionics.cpp:2568 +#: src/bionics.cpp:2383 msgid "Are you sure you wish to install the selected bionic?" msgstr "選択したCBMの移植を試みますか?" -#: src/bionics.cpp:2574 +#: src/bionics.cpp:2389 #, c-format msgid "" "WARNING: %i percent chance of failure that may result in damage, pain, or a " @@ -398564,328 +399388,314 @@ msgstr "警告: %i%の確率で肉体的ダメージや苦痛、取り付け #. ~ %1$s - name of the bionic to be upgraded (inferior), %2$s - name of the #. upgraded bionic (superior). -#: src/bionics.cpp:2664 +#: src/bionics.cpp:2479 #, c-format msgid "Successfully upgraded %1$s to %2$s." msgstr "%1$sを%2$sに改良しました。" #. ~ %s - name of the bionic. -#: src/bionics.cpp:2670 +#: src/bionics.cpp:2485 #, c-format msgid "Successfully installed %s." msgstr "%sの移植に成功しました。" -#: src/bionics.cpp:2708 +#: src/bionics.cpp:2523 msgid "The installation is a failure." msgstr "移植に失敗しました。" #. ~"Complications" is USian medical-speak for "unintended damage from a #. medical procedure". -#: src/bionics.cpp:2712 +#: src/bionics.cpp:2527 #, c-format msgid "%s training helps to minimize the complications." msgstr "%sを訓練していたお陰で、医療ミスを最小限に抑えられました。" -#: src/bionics.cpp:2721 +#: src/bionics.cpp:2536 msgid "The installation fails without incident." msgstr "移植に失敗しましたが、体は何事もなく無事でした。" -#: src/bionics.cpp:2737 +#: src/bionics.cpp:2552 msgid "The installation is faulty!" msgstr "移植に失敗しました!" #. ~ ( slots); -#: src/bionics.cpp:2803 +#: src/bionics.cpp:2618 #, c-format msgid "%s (%i slots);" msgstr "%s(%iスロット)" -#: src/bionics.cpp:2896 +#: src/bionics.cpp:2716 #, c-format msgid "Increased storage capacity by %i." msgstr "蓄電容量が%i増加しました。" -#: src/bionics.cpp:3193 -msgid "Chose Safe Fuel Level Threshold" -msgstr "自動停止する電力量を選択" - -#: src/bionics.cpp:3194 -msgid "Full Power" -msgstr "100%" +#: src/bionics.cpp:3013 +msgid "Stop power generation at" +msgstr "発電抑制を実行する蓄電率" -#: src/bionics.cpp:3196 +#: src/bionics.cpp:3014 #, c-format -msgid "Above 80 %%" -msgstr "80%%以上" +msgid "100 %%" +msgstr "100 %%" -#: src/bionics.cpp:3199 +#: src/bionics.cpp:3015 #, c-format -msgid "Above 55 %%" -msgstr "55%%以上" +msgid "90 %%" +msgstr "90 %%" -#: src/bionics.cpp:3202 +#: src/bionics.cpp:3016 #, c-format -msgid "Above 30 %%" -msgstr "30%%以上" - -#: src/bionics.cpp:3204 src/distraction_manager.cpp:130 src/options.cpp:1495 -#: src/options.cpp:1669 -msgid "Disabled" -msgstr "無効" - -#: src/bionics.cpp:3235 -msgid "Chose Start Power Level Threshold" -msgstr "自動起動する電力量を選択" - -#: src/bionics.cpp:3236 -msgid "No Power Left" -msgstr "電力0" +msgid "70 %%" +msgstr "70 %%" -#: src/bionics.cpp:3238 +#: src/bionics.cpp:3017 #, c-format -msgid "Below 25 %%" -msgstr "25%%以下" +msgid "50 %%" +msgstr "50 %%" -#: src/bionics.cpp:3241 +#: src/bionics.cpp:3018 #, c-format -msgid "Below 50 %%" -msgstr "50%%以下" +msgid "30 %%" +msgstr "30 %%" -#: src/bionics.cpp:3244 +#: src/bionics.cpp:3019 #, c-format -msgid "Below 75 %%" -msgstr "75%%以下" +msgid "10 %%" +msgstr "10 %%" + +#: src/bionics.cpp:3020 src/distraction_manager.cpp:130 src/options.cpp:1572 +#: src/options.cpp:1746 +msgid "Disabled" +msgstr "無効" -#: src/bionics.cpp:3402 +#: src/bionics.cpp:3163 msgid "You tell the pain to bug off and proceed with the operation." msgstr "苦痛を消し去り手術を続行するように指示を出しました。" -#: src/bionics.cpp:3406 +#: src/bionics.cpp:3167 msgid "" "You set up the operation step-by-step, configuring the Autodoc to manipulate" " a CBM." msgstr "手順通りに手術の準備を済ませ、オートドクにCBMの手術設定を入力しました。" -#: src/bionics.cpp:3407 +#: src/bionics.cpp:3168 msgid "" " sets up the operation, configuring the Autodoc to manipulate a " "CBM." msgstr "は手順通りに手術の準備を済ませ、オートドクにCBMの手術設定を入力しました。" -#: src/bionics.cpp:3410 +#: src/bionics.cpp:3171 msgid "" "You settle into position, sliding your right wrist into the couch's strap." msgstr "手術台の定位置につき、右手首に固定器具を嵌めました。" -#: src/bionics.cpp:3411 +#: src/bionics.cpp:3172 msgid "" " settles into position, sliding their wrist into the couch's strap." msgstr "は手術台の定位置につき、右手首に固定器具を嵌めました。" -#: src/bionics.cpp:3416 +#: src/bionics.cpp:3177 msgid "You feel excited as the operation starts." msgstr "手術の始まりに興奮を隠せません。" -#: src/bionics.cpp:3427 +#: src/bionics.cpp:3188 msgid "" "You feel excited as the Autodoc slices painlessly into you. You enjoy the " "sight of scalpels slicing you apart." msgstr "オートドクが身体を苦も無く切り裂く様子に興奮を覚えています。メスが身体をバラバラに切り分ける光景に快楽を感じています。" -#: src/bionics.cpp:3430 +#: src/bionics.cpp:3191 msgid "" "You stay very, very still, focusing intently on an interesting stain on the " "ceiling, as the Autodoc slices painlessly into you." msgstr "じっと、ひたすらじっと待ち、天井の特徴的な模様を見つめています。オートドクの器具は、少しの痛みも伴わずに、身体を切り開いています。" -#: src/bionics.cpp:3438 +#: src/bionics.cpp:3199 msgid "" "As your consciousness slips away, you feel regret that you won't be able to " "enjoy the operation." msgstr "手術を楽しめないことに後悔の念を抱きつつ、意識を失いました。" -#: src/bionics_ui.cpp:58 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 -#: src/options.cpp:1598 src/options.cpp:1728 +#: src/bionics_ui.cpp:59 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 +#: src/options.cpp:1675 src/options.cpp:1805 msgid "None" msgstr "なし" -#: src/bionics_ui.cpp:60 +#: src/bionics_ui.cpp:61 msgid "Power usage" msgstr "消費電力" -#: src/bionics_ui.cpp:62 +#: src/bionics_ui.cpp:63 msgid "Name" msgstr "名前" -#: src/bionics_ui.cpp:64 +#: src/bionics_ui.cpp:65 msgid "Manual (shortcut)" msgstr "ショートカット順" -#: src/bionics_ui.cpp:124 +#: src/bionics_ui.cpp:125 msgid "Sort bionics by:" msgstr "並べ替え:" -#: src/bionics_ui.cpp:205 +#: src/bionics_ui.cpp:206 msgid "Available Fuel: " msgstr "対応燃料: " -#: src/bionics_ui.cpp:243 src/bionics_ui.cpp:249 +#: src/bionics_ui.cpp:244 src/bionics_ui.cpp:250 msgctxt "decimal separator" msgid "." msgstr "." -#: src/bionics_ui.cpp:245 src/display.cpp:556 src/display.cpp:599 +#: src/bionics_ui.cpp:246 src/display.cpp:556 src/display.cpp:599 #: src/player_display.cpp:684 src/units.cpp:105 msgctxt "energy unit: kilojoule" msgid "kJ" msgstr "kJ" -#: src/bionics_ui.cpp:251 src/display.cpp:553 src/display.cpp:596 +#: src/bionics_ui.cpp:252 src/display.cpp:553 src/display.cpp:596 #: src/player_display.cpp:681 src/units.cpp:110 msgctxt "energy unit: joule" msgid "J" msgstr "J" -#: src/bionics_ui.cpp:253 src/display.cpp:550 src/display.cpp:593 +#: src/bionics_ui.cpp:254 src/display.cpp:550 src/display.cpp:593 #: src/player_display.cpp:678 src/units.cpp:112 msgctxt "energy unit: millijoule" msgid "mJ" msgstr "mJ" -#: src/bionics_ui.cpp:257 +#: src/bionics_ui.cpp:258 #, c-format msgid "" "Bionic Power: %s/%ikJ" msgstr "電力: %s/%ikJ" -#: src/bionics_ui.cpp:269 src/diary.cpp:197 src/init.cpp:824 +#: src/bionics_ui.cpp:270 src/diary.cpp:197 src/init.cpp:809 msgid "Bionics" msgstr "生体部品" -#: src/bionics_ui.cpp:272 +#: src/bionics_ui.cpp:273 #, c-format msgid "" "[%s] Reassign, [%s] Switch tabs," " [%s] Toggle fuel saving mode, " -"[%s] Toggle auto start mode, " -"[%s] Open refueling menu." msgstr "" -"[%s]キー割当、[%s]タブ切替、[%s]切替/自動停止モード、[%s]切替/自動起動モード、[%s]燃料補給メニュー" +"[%s] キー割当、 [%s] タブ切替、 " +"[%s] 切替/発電抑制モード、" -#: src/bionics_ui.cpp:278 +#: src/bionics_ui.cpp:276 #, c-format msgid " [%s] Sort: %s" msgstr " [%s] 並べ替え: %s" -#: src/bionics_ui.cpp:282 +#: src/bionics_ui.cpp:280 msgid "" "Reassigning. Select a bionic to reassign or press " "[SPACE] to cancel." msgstr "キーを割り当てます。対象の変異を選んでください。(SPACEで取消)" -#: src/bionics_ui.cpp:285 +#: src/bionics_ui.cpp:283 #, c-format msgid "" "Activating [%s] Examine, %s" msgstr "起動/停止 [%s] 説明表示、%s" -#: src/bionics_ui.cpp:289 +#: src/bionics_ui.cpp:287 #, c-format msgid "" "Examining [%s] Activate, %s" msgstr "説明表示 [%s] 起動/停止、%s" -#: src/bionics_ui.cpp:307 +#: src/bionics_ui.cpp:305 #, c-format msgid "%s act" msgstr "%s/起動" -#: src/bionics_ui.cpp:311 +#: src/bionics_ui.cpp:309 #, c-format msgid "%s deact" msgstr "%s/停止" -#: src/bionics_ui.cpp:315 +#: src/bionics_ui.cpp:313 #, c-format msgid "%s trigger" msgstr "起動 %s" -#: src/bionics_ui.cpp:320 +#: src/bionics_ui.cpp:318 #, c-format msgid "%s/turn" msgstr "%s/1ターン" -#: src/bionics_ui.cpp:321 +#: src/bionics_ui.cpp:319 #, c-format msgid "%s/%d turns" msgstr "%s/%dターン" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "OFF" msgstr "オフ" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "ON" msgstr "オン" -#: src/bionics_ui.cpp:328 +#: src/bionics_ui.cpp:326 msgid "(incapacitated)" msgstr "(使用不可)" -#: src/bionics_ui.cpp:333 +#: src/bionics_ui.cpp:330 #, c-format msgid "(fuel saving ON > %d %%)" msgstr "(自動停止 > %d%%)" -#: src/bionics_ui.cpp:338 -#, c-format -msgid "(auto start < %d %%)" -msgstr "(自動起動 < %d%%)" +#: src/bionics_ui.cpp:336 +msgid "(inactive)" +msgstr "(抑制中)" -#: src/bionics_ui.cpp:364 +#: src/bionics_ui.cpp:361 #, c-format msgid "ACTIVE (%i)" msgstr "アクティブ (%i)" -#: src/bionics_ui.cpp:365 +#: src/bionics_ui.cpp:362 #, c-format msgid "PASSIVE (%i)" msgstr "パッシブ (%i)" -#: src/bionics_ui.cpp:395 +#: src/bionics_ui.cpp:392 #, c-format msgid "Power usage: %s" msgstr "消費電力: %s" -#: src/bionics_ui.cpp:403 +#: src/bionics_ui.cpp:400 msgid "This bionic occupies the following body parts:" msgstr "生体部品の部位: " -#: src/bionics_ui.cpp:408 +#: src/bionics_ui.cpp:405 #, c-format msgid "Installed weapon: %s" msgstr "取付武器: %s" -#: src/bionics_ui.cpp:660 +#: src/bionics_ui.cpp:655 msgid " BIONICS " msgstr "生体部品" -#: src/bionics_ui.cpp:686 +#: src/bionics_ui.cpp:681 msgid "No activatable bionics installed." msgstr "生体部品(アクティブ)が移植されていません。" -#: src/bionics_ui.cpp:689 +#: src/bionics_ui.cpp:684 msgid "No passive bionics installed." msgstr "生体部品(パッシブ)が移植されていません。" -#: src/bionics_ui.cpp:795 +#: src/bionics_ui.cpp:791 #, c-format msgid "%s; enter new letter. Space to clear. Esc to cancel." msgstr "%s; 割り当てるキーを入力、SPACEでキー削除、ESCAPEでキャンセル" -#: src/bionics_ui.cpp:805 +#: src/bionics_ui.cpp:801 #, c-format msgid "" "Invalid bionic letter. Only those characters are valid:\n" @@ -398896,40 +399706,36 @@ msgstr "" "\n" "%s" -#: src/bionics_ui.cpp:845 +#: src/bionics_ui.cpp:841 msgid "You can't toggle fuel saving mode on a non-fueled CBM." msgstr "発電CBM以外は自動停止モードを切り替えられません。" -#: src/bionics_ui.cpp:859 -msgid "You can't toggle auto start mode on a non-fueled CBM." -msgstr "発電CBM以外は自動起動モードを切り替えられません。" - -#: src/bionics_ui.cpp:921 +#: src/bionics_ui.cpp:903 msgid "Select action" msgstr "操作を選択" -#: src/bionics_ui.cpp:923 +#: src/bionics_ui.cpp:905 msgid "Uninstall weapon" msgstr "武器を取り付ける" -#: src/bionics_ui.cpp:924 +#: src/bionics_ui.cpp:906 msgid "Install weapon" msgstr "武器を取り外す" -#: src/bionics_ui.cpp:941 +#: src/bionics_ui.cpp:923 msgid "Select weapon to install" msgstr "取り付ける武器を選択" -#: src/bionics_ui.cpp:950 +#: src/bionics_ui.cpp:932 msgid "You don't have any items you can install in this bionic" msgstr "このCBMに取り付けられるアイテムを所持していません。" -#: src/bionics_ui.cpp:960 +#: src/bionics_ui.cpp:942 #, c-format msgid "Unable to install %s" msgstr "%s取付不可" -#: src/bionics_ui.cpp:994 +#: src/bionics_ui.cpp:976 #, c-format msgid "" "You can not activate %s!\n" @@ -398958,7 +399764,7 @@ msgstr "温度" msgid "Effects" msgstr "影響" -#: src/bodygraph.cpp:506 src/options.cpp:1597 +#: src/bodygraph.cpp:506 src/options.cpp:1674 msgid "Worn" msgstr "着用" @@ -398986,11 +399792,11 @@ msgstr "最高" msgid "median" msgstr "中央値" -#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4638 +#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4645 msgid "Bash" msgstr "耐打" -#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4640 +#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4647 msgid "Cut" msgstr "耐斬" @@ -398998,15 +399804,15 @@ msgstr "耐斬" msgid "Pierce" msgstr "刺突" -#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4642 +#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4649 msgid "Ballistic" msgstr "防弾" -#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4645 +#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4652 msgid "Acid" msgstr "耐酸" -#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4647 +#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4654 msgid "Fire" msgstr "耐火" @@ -399406,401 +400212,401 @@ msgstr "%1$s%2$s" msgid "Year %1$d, %2$s" msgstr "%1$d年目、%2$s" -#: src/cata_tiles.cpp:4761 +#: src/cata_tiles.cpp:4763 msgid "direct3d" msgstr "Direct3D" -#: src/cata_tiles.cpp:4764 +#: src/cata_tiles.cpp:4766 msgid "opengl" msgstr "OpenGL" -#: src/cata_tiles.cpp:4765 +#: src/cata_tiles.cpp:4767 msgid "opengles2" msgstr "OpenGL ES2" -#: src/cata_tiles.cpp:4790 +#: src/cata_tiles.cpp:4792 msgid "Display 0" msgstr "0表示" -#: src/cata_utility.cpp:188 src/options.cpp:1553 +#: src/cata_utility.cpp:190 src/options.cpp:1630 msgid "mph" msgstr "mph" #. ~ vehicle speed tiles per turn -#: src/cata_utility.cpp:191 +#: src/cata_utility.cpp:193 msgid "t/t" msgstr "t/t" -#: src/cata_utility.cpp:195 src/options.cpp:1553 +#: src/cata_utility.cpp:197 src/options.cpp:1630 msgid "km/h" msgstr "km/h" -#: src/cata_utility.cpp:197 +#: src/cata_utility.cpp:199 msgid "m/s" msgstr "m/s" -#: src/cata_utility.cpp:280 +#: src/cata_utility.cpp:282 src/cata_utility.cpp:305 #, c-format msgid "Failed to write %1$s to \"%2$s\": %3$s" msgstr "%2$sへの%1$sの書き込みに失敗しました: %3$s" -#: src/cata_utility.cpp:401 +#: src/cata_utility.cpp:433 src/cata_utility.cpp:511 src/cata_utility.cpp:524 #, c-format msgid "Failed to read from \"%1$s\": %2$s" msgstr "\"%1$s\": %2$sからの読み込みに失敗しました" #. ~ translators: place some random 1-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:453 +#: src/cata_utility.cpp:563 msgid "abcdefghijklmnopqrstuvwxyz" msgstr "アイウエオカキクケコサシスセソタチツテトナニヌネノハ" #. ~ translators: place some random 2-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:456 +#: src/cata_utility.cpp:566 msgid "に坂索トし荷測のンおク妙免イロコヤ梅棋厚れ表幌" msgstr "に坂索トし荷測のンおク妙免イロコヤ梅棋厚れ表幌" -#: src/character.cpp:781 src/debug_menu.cpp:1610 src/game.cpp:11911 -#: src/iuse.cpp:7201 src/npctalk.cpp:1898 src/trade_ui.cpp:296 +#: src/character.cpp:782 src/debug_menu.cpp:1612 src/game.cpp:11909 +#: src/iuse.cpp:7205 src/npctalk.cpp:1898 src/trade_ui.cpp:296 msgid "You" msgstr "あなた" -#: src/character.cpp:781 +#: src/character.cpp:782 msgid "you" msgstr "あなた" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "Your" msgstr "あなたの" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "your" msgstr "あなた" -#: src/character.cpp:788 +#: src/character.cpp:789 #, c-format msgid "%s's" msgstr "%s" -#: src/character.cpp:800 src/monster.cpp:607 +#: src/character.cpp:801 src/monster.cpp:607 msgid "armor" msgstr "装甲" -#: src/character.cpp:1229 +#: src/character.cpp:1230 msgid "Ouch, something hurts!" msgstr "いてっ、身体に痛みが走りました!" -#: src/character.cpp:1434 +#: src/character.cpp:1435 #, c-format msgid "You remove the %s's harness." msgstr "%sの車両接続ハーネスを外しました。" -#: src/character.cpp:1453 +#: src/character.cpp:1454 #, c-format msgid "You climb on the %s." msgstr "%sによじ登りました。" -#: src/character.cpp:1459 +#: src/character.cpp:1460 #, c-format msgid "You hear your %s whir to life." msgstr "%sがブゥンと音を立てて起動しました。" -#: src/character.cpp:1480 src/monexamine.cpp:130 +#: src/character.cpp:1481 src/monexamine.cpp:130 #, c-format msgid "You fail to budge your %s!" msgstr "%sを動かせませんでした。" -#: src/character.cpp:1560 +#: src/character.cpp:1561 msgid "You are ejected from your mech!" msgstr "メックから射出されました!" -#: src/character.cpp:1561 +#: src/character.cpp:1562 msgid " is ejected from their mech!" msgstr "はメックから射出されました!" -#: src/character.cpp:1563 +#: src/character.cpp:1564 msgid "You fall off your mount!" msgstr "騎乗していた対象から落ちました!" -#: src/character.cpp:1564 +#: src/character.cpp:1565 msgid " falls off their mount!" msgstr "は騎乗していた対象から落ちました!" -#: src/character.cpp:1604 src/trapfunc.cpp:832 +#: src/character.cpp:1605 src/trapfunc.cpp:832 msgid "You hurt yourself!" msgstr "怪我をしました!" -#: src/character.cpp:1608 +#: src/character.cpp:1609 msgctxt "memorial_male" msgid "Fell off a mount." msgstr "騎乗していた対象から落ちました。" -#: src/character.cpp:1609 +#: src/character.cpp:1610 msgctxt "memorial_female" msgid "Fell off a mount." msgstr "騎乗していた対象から落ちました。" -#: src/character.cpp:1643 +#: src/character.cpp:1644 msgid "Dismount where?" msgstr "どこに降りますか?" -#: src/character.cpp:1645 +#: src/character.cpp:1646 msgid "You cannot dismount there!" msgstr "その場所には降りられません!" -#: src/character.cpp:1695 +#: src/character.cpp:1696 msgid "WARNING! Player has no vital part and is invincible." msgstr "警告!プレイヤーは無敵であり、致命傷は負いません。" -#: src/character.cpp:1724 +#: src/character.cpp:1725 msgid "You try to counterattack, but you are too exhausted!" msgstr "反撃を試みましたが、ひどい疲労のせいで失敗しました!" -#: src/character.cpp:1784 +#: src/character.cpp:1785 msgid "Time seems to slow down, and you instinctively dodge!" msgstr "時間感覚が鈍化し、本能的に回避しました!" -#: src/character.cpp:1786 +#: src/character.cpp:1787 #, c-format msgid "%s dodges… so fast!" msgstr "%sが回避しました...ものすごい素早さです!" -#: src/character.cpp:1792 +#: src/character.cpp:1793 msgid "You try to dodge, but there's no room!" msgstr "回避を試みましたが、避けられるほどの空間の余地がありません!" -#: src/character.cpp:1794 +#: src/character.cpp:1795 #, c-format msgid "%s tries to dodge, but there's no room!" msgstr "%sは回避を試みましたが、避けられるほどの空間の余地がありません!" -#: src/character.cpp:1809 +#: src/character.cpp:1810 #, c-format msgid "This task is too simple to train your %s beyond %d." msgstr "この作業は%sスキルをレベル%d以上に上昇させるには簡単過ぎます。" -#: src/character.cpp:1977 +#: src/character.cpp:1978 msgid "footsteps" msgstr "[足音]" -#: src/character.cpp:1990 +#: src/character.cpp:1991 msgid "clattering equipment" msgstr "物音" -#: src/character.cpp:2046 +#: src/character.cpp:2047 #, c-format msgid "Your %s bionic comes back online." msgstr "%sが再び機能するようになりました。" -#: src/character.cpp:2145 +#: src/character.cpp:2146 #, c-format msgid "You have learned a new style: %s!" msgstr "新しいスタイルを学びました!: %s" -#: src/character.cpp:2471 src/suffer.cpp:637 +#: src/character.cpp:2472 src/suffer.cpp:637 #, c-format msgid "Your practical skill in %s has increased to %d!" msgstr "%sスキルがレベル%dに上がりました!" -#: src/character.cpp:2476 src/suffer.cpp:640 +#: src/character.cpp:2477 src/suffer.cpp:640 #, c-format msgid "Your theoretical understanding of %s has increased to %d!" msgstr "%s知識がレベル%dに上がりました!" -#: src/character.cpp:2481 +#: src/character.cpp:2482 #, c-format msgid "You feel that %s tasks of this level are becoming trivial." msgstr "このレベルの%s作業が簡単になってきたと感じています。" -#: src/character.cpp:2622 +#: src/character.cpp:2623 msgid "Blood Test Results" msgstr "血液検査の結果" -#: src/character.cpp:2624 +#: src/character.cpp:2625 msgid "No effects." msgstr "効果なし。" -#: src/character.cpp:2929 +#: src/character.cpp:2930 msgid "You can't use anything while incorporeal." msgstr "実体がないため何も使えません。" -#: src/character.cpp:2930 +#: src/character.cpp:2931 msgid " can't use anything while incorporeal." msgstr "は実体がないため何も使えません。" #. ~ %1$s - list of unmet requirements, %2$s - item name. -#: src/character.cpp:2940 +#: src/character.cpp:2941 #, c-format msgid "You need at least %1$s to use this %2$s." msgstr "%1$sが無ければこの%2$sを使用できません。" -#: src/character.cpp:2941 +#: src/character.cpp:2942 #, c-format msgid " needs at least %1$s to use this %2$s." msgstr "は%1$sが無ければこの%2$sを使用できません。" #. ~ %1$s - list of unmet requirements, %2$s - item name, %3$s - indirect item #. name. -#: src/character.cpp:2945 +#: src/character.cpp:2946 #, c-format msgid "You need at least %1$s to use this %2$s with your %3$s." msgstr "%1$sが無ければ%3$sの%2$sを使用できません。" -#: src/character.cpp:2946 +#: src/character.cpp:2947 #, c-format msgid " needs at least %1$s to use this %2$s with their %3$s." msgstr "は%1$sが無ければ%3$sの%2$sを使用できません。" -#: src/character.cpp:2964 +#: src/character.cpp:2965 #, c-format msgid "You cannot unwield your %s." msgstr "%sの装備状態を解除できません。" -#: src/character.cpp:3258 +#: src/character.cpp:3259 msgid "Your heart races as you recall your most recent hunt." msgstr "鼓動が速まり、最後にした狩りの様子を思い出しました。" -#: src/character.cpp:3268 +#: src/character.cpp:3269 #, c-format msgid "Your knowledge of %s begins to fade, but your memory banks retain it!" msgstr "%sに関する記憶が薄れてきましたが、記憶領域はしっかりと知識を覚えています!" -#: src/character.cpp:3274 +#: src/character.cpp:3275 #, c-format msgid "" "Your practical skill in %s may need some refreshing. It has dropped to %d." msgstr "%sスキルが%dに下がりました。少し復習が必要かもしれませんね。" -#: src/character.cpp:4251 +#: src/character.cpp:4252 #, c-format msgid "Your %s bionic shorts out!" msgstr "%sがショートしました!" -#: src/character.cpp:4308 src/character.cpp:4324 +#: src/character.cpp:4309 src/character.cpp:4325 #, c-format msgid "Bandaged wounds on your %s healed." msgstr "包帯を巻いていた%sの傷が治りました。" -#: src/character.cpp:4316 src/character.cpp:4329 +#: src/character.cpp:4317 src/character.cpp:4330 #, c-format msgid "Disinfected wounds on your %s healed." msgstr "消毒した%sの傷が治りました。" -#: src/character.cpp:4611 +#: src/character.cpp:4612 #, c-format msgid "You're feeling tired. %s to lie down for sleep." msgstr "疲れています。%sを押して眠る為に横になって下さい。" -#: src/character.cpp:4614 +#: src/character.cpp:4615 msgid "You're feeling tired." msgstr "疲れています。" -#: src/character.cpp:4635 +#: src/character.cpp:4636 msgid "You're cramping up from stuffing yourself in this vehicle." msgstr "小さい車両に体を詰め込んでいるため、全身が締め上げられています。" -#: src/character.cpp:4753 +#: src/character.cpp:4754 msgid "You have a sudden heart attack!" msgstr "急に心臓発作を起こしました!" -#: src/character.cpp:4754 src/player_hardcoded_effects.cpp:757 +#: src/character.cpp:4755 src/player_hardcoded_effects.cpp:757 msgid " has a sudden heart attack!" msgstr "は急に心臓発作を起こしました!" -#: src/character.cpp:4759 +#: src/character.cpp:4760 msgid "Your breathing stops completely." msgstr "呼吸が完全に停止しました。" -#: src/character.cpp:4760 +#: src/character.cpp:4761 msgid "'s breathing stops completely." msgstr "の呼吸が完全に停止しました。" -#: src/character.cpp:4766 +#: src/character.cpp:4767 msgid "Your heart spasms painfully and stops." msgstr "心臓が激痛を伴いながら痙攣を起こし、停止しました。" -#: src/character.cpp:4767 +#: src/character.cpp:4768 msgid "'s heart spasms painfully and stops." msgstr "心臓が激痛を伴いながら痙攣を起こし、停止しました。" -#: src/character.cpp:4769 src/character.cpp:4776 +#: src/character.cpp:4770 src/character.cpp:4777 msgid "Your heart spasms and stops." msgstr "心臓が痙攣を起こして停止しました。" -#: src/character.cpp:4770 src/character.cpp:4777 +#: src/character.cpp:4771 src/character.cpp:4778 msgid "'s heart spasms and stops." msgstr "の心臓が痙攣を起こして停止しました。" -#: src/character.cpp:4782 +#: src/character.cpp:4783 msgid "Your breathing slows down to a stop." msgstr "呼吸がだんだんと遅くなり、やがて止まりました。" -#: src/character.cpp:4783 +#: src/character.cpp:4784 msgid "'s breathing slows down to a stop." msgstr "の呼吸がだんだんと遅くなり、やがて止まりました。" -#: src/character.cpp:4791 +#: src/character.cpp:4792 msgid "You have starved to death." msgstr "餓死しました。" -#: src/character.cpp:4831 +#: src/character.cpp:4832 msgid "You have died of dehydration." msgstr "脱水症状で死亡しました。" -#: src/character.cpp:4835 +#: src/character.cpp:4836 msgid "Even your eyes feel dry…" msgstr "目が乾燥しています..." -#: src/character.cpp:4837 +#: src/character.cpp:4838 msgid "You are THIRSTY!" msgstr "喉が渇きました!" -#: src/character.cpp:4839 +#: src/character.cpp:4840 msgid "Your mouth feels so dry…" msgstr "口内が乾燥しています..." -#: src/character.cpp:4846 +#: src/character.cpp:4847 msgid "Survivor sleep now." msgstr "生存者は眠りました。" -#: src/character.cpp:4851 +#: src/character.cpp:4852 msgid "Anywhere would be a good place to sleep…" msgstr "どんな場所でもぐっすり眠ってしまいそうです..." -#: src/character.cpp:4853 +#: src/character.cpp:4854 msgid "You feel like you haven't slept in days." msgstr "もう何日も寝ていない気がします。" -#: src/character.cpp:4862 +#: src/character.cpp:4863 msgid "You're too physically tired to stop yawning." msgstr "身体がクタクタで欠伸が止まりません。" -#: src/character.cpp:4872 +#: src/character.cpp:4873 msgid "How much longer until bedtime?" msgstr "一体どれだけ寝ていないんだ?" -#: src/character.cpp:4880 +#: src/character.cpp:4881 msgid "*yawn* You should really get some sleep." msgstr "*ふぁぁ~* 早急に眠る必要があります。" -#: src/character.cpp:4893 +#: src/character.cpp:4894 msgid "Your mind feels tired. It's been a while since you've slept well." msgstr "疲れ切っています。ここ最近ぐっすりと眠れていません。" -#: src/character.cpp:4897 +#: src/character.cpp:4898 msgid "" "Your mind feels foggy from a lack of good sleep, and your eyes keep trying " "to close against your will." msgstr "睡眠不足のせいで、頭に霞がかかったような気分です。意思に反して目蓋を閉じそうになっています。" -#: src/character.cpp:4905 +#: src/character.cpp:4906 msgid "" "Your mind feels weary, and you dread every wakeful minute that passes. You " "crave sleep, and feel like you're about to collapse." msgstr "身体は疲れ切っており、いつまで経っても眠れず恐怖を感じています。今すぐ眠らないと倒れてしまいそうです。" -#: src/character.cpp:4913 +#: src/character.cpp:4914 msgid "" "You haven't slept decently for so long that your whole body is screaming for" " mercy. It's a miracle that you're still awake, but it feels more like a " @@ -399808,518 +400614,518 @@ msgid "" msgstr "" "長期間まともに眠っておらず、全身が休息を求めて悲鳴を上げている気がします。まだ目を開けていられるのが奇跡的ですが、それすら呪いのように思えます。" -#: src/character.cpp:4936 +#: src/character.cpp:4937 msgid "" "Your body collapses due to sleep deprivation, your neglected fatigue rushing" " back all at once, and you pass out on the spot." msgstr "睡眠不足が限界に達し、意識を失いました。今まで無視してきた倦怠感が一気に身体を襲い、その場に倒れ込みました。" -#: src/character.cpp:4937 +#: src/character.cpp:4938 msgid " collapses to the ground from exhaustion." msgstr "は疲弊して地面に倒れ込みました。" -#: src/character.cpp:5020 src/character_guns.cpp:186 +#: src/character.cpp:5021 src/character_guns.cpp:186 #, c-format msgid "Permanently install your %1$s in your %2$s?" msgstr "%1$sを%2$sに取り付けますか?" #. ~ you filled to the brim with -#: src/character.cpp:5571 +#: src/character.cpp:5572 #, c-format msgid "You filled %1$s to the brim with %2$s." msgstr "%1$sを%2$sで満たしました。" -#: src/character.cpp:5582 src/iexamine.cpp:3791 +#: src/character.cpp:5583 src/iexamine.cpp:3791 #, c-format msgid "You pour %1$s into the %2$s." msgstr "%1$sを%2$sに注ぎ入れました。" -#: src/character.cpp:5588 src/character.cpp:5605 src/veh_interact.cpp:3387 +#: src/character.cpp:5589 src/character.cpp:5606 src/veh_interact.cpp:3381 msgid "There's some left over!" msgstr "全てをくみ取ることはできませんでした!" #. ~ $1 - vehicle name, $2 - part name, $3 - liquid type -#: src/character.cpp:5601 +#: src/character.cpp:5602 #, c-format msgid "You refill the %1$s's %2$s with %3$s." msgstr "%1$sの%2$sに%3$sを補充しました。" -#: src/character.cpp:5622 +#: src/character.cpp:5623 #, c-format msgid "This is you - %s." msgstr "あなた - %s" -#: src/character.cpp:5624 +#: src/character.cpp:5625 #, c-format msgid "This is %s." msgstr "%s" -#: src/character.cpp:5656 +#: src/character.cpp:5657 msgid "Wielding:" msgstr "装備:" -#: src/character.cpp:5664 +#: src/character.cpp:5665 msgid "Wearing:" msgstr "着用: " #. ~ how old the character is in years. try to limit number of characters to #. fit on the screen -#: src/character.cpp:5919 +#: src/character.cpp:5920 #, c-format msgid "%d years" msgstr "%d 歳" -#: src/character.cpp:5974 +#: src/character.cpp:5975 #, c-format msgid "%d cm" msgstr "%d cm" -#: src/character.cpp:6036 +#: src/character.cpp:6037 msgid "Toggle which fault?" msgstr "取り替える故障部品を選択" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Mend: %s" msgstr "修理: %s" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Set: %s" msgstr "設定: %s" -#: src/character.cpp:6045 +#: src/character.cpp:6046 #, c-format msgid "The %s doesn't have any faults to toggle." msgstr "%sに直すべき故障は見当たりません。" -#: src/character.cpp:6085 +#: src/character.cpp:6086 #, c-format msgid "The %s doesn't have any faults to mend." msgstr "%sに修理すべき故障は見当たりません。" -#: src/character.cpp:6089 +#: src/character.cpp:6090 msgid "It is damaged, but cannot be repaired." msgstr "損傷していますが修復が可能です。" -#: src/character.cpp:6096 +#: src/character.cpp:6097 #, c-format msgid "" "It is damaged, and could be repaired with %s. %s to use one of those items." msgstr "損傷しており、%sを%sで使用すれば修復できます。" -#: src/character.cpp:6108 +#: src/character.cpp:6109 msgid "Mend which fault?" msgstr "修理内容を選択" -#: src/character.cpp:6124 +#: src/character.cpp:6125 #, c-format msgid "Turns into: %s\n" msgstr "変化: %s\n" -#: src/character.cpp:6128 +#: src/character.cpp:6129 #, c-format msgid "Also mends: %s\n" msgstr "同時修理: %s\n" -#: src/character.cpp:6131 +#: src/character.cpp:6132 #, c-format msgid "Time required: %s\n" msgstr "所要時間: %s\n" -#: src/character.cpp:6134 +#: src/character.cpp:6135 msgid "Skills: none\n" msgstr "スキル: なし\n" -#: src/character.cpp:6136 +#: src/character.cpp:6137 #, c-format msgid "Skills: %s\n" msgstr "スキル: %s\n" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6143 +#: src/character.cpp:6144 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "%1$s(%2$d/%3$d)" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6149 +#: src/character.cpp:6150 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "%1$s(%2$d/%3$d)" -#: src/character.cpp:6177 +#: src/character.cpp:6178 #, c-format msgid "You are currently unable to mend the %s this way." msgstr "現時点ではこの方法で%sを修理できません。" -#: src/character.cpp:6341 +#: src/character.cpp:6342 msgid "Your body strains under the weight!" msgstr "身体が重荷に悲鳴を上げました。" -#: src/character.cpp:6483 src/game_inventory.cpp:1271 +#: src/character.cpp:6484 src/game_inventory.cpp:1077 #, c-format msgid "Your %s was broken and won't turn on." msgstr "%sは故障しており起動しません。" -#: src/character.cpp:6491 +#: src/character.cpp:6492 #, c-format msgid "Your %s needs %d charge from some UPS." msgid_plural "Your %s needs %d charges from some UPS." msgstr[0] "%sを使用するにはUPS型電源(%d)が必要です。" -#: src/character.cpp:6497 +#: src/character.cpp:6498 #, c-format msgid "Your %s needs %d bionic power." msgid_plural "Your %s needs %d bionic power." msgstr[0] "%sにはCBM電力が%d必要です。" -#: src/character.cpp:6504 +#: src/character.cpp:6505 #, c-format msgid "Your %s has %d charge, but needs %d." msgid_plural "Your %s has %d charges, but needs %d." msgstr[0] "%s(%d)の装填量は%d以上必要です。" -#: src/character.cpp:6676 +#: src/character.cpp:6677 msgid "You cough heavily." msgstr "騒々しく咳をしています。" -#: src/character.cpp:6678 +#: src/character.cpp:6679 msgid "a hacking cough." msgstr "[苦しそうな空咳]" -#: src/character.cpp:6775 +#: src/character.cpp:6776 msgid "You try to shout, but you have no face!" msgstr "叫ぼうとしましたが、顔がありません!" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "a piercing howl!" msgstr "[耳をつんざく咆哮!]" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "yourself let out a piercing howl!" msgstr "けたたましく吠えました!" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "a loud scream!" msgstr "[大きな叫び声!]" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "yourself scream loudly!" msgstr "絶叫しました!" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "a loud shout!" msgstr "[けたたましい叫び声!]" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "yourself shout loudly!" msgstr "大声で叫びました!" -#: src/character.cpp:6820 +#: src/character.cpp:6821 msgid "The sound of your voice is almost completely muffled!" msgstr "あなたの声はほとんど聞こえません!" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "an indistinct voice" msgstr "[不明瞭な声]" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "your muffled shout" msgstr "[こもった叫び声]" -#: src/character.cpp:6824 +#: src/character.cpp:6825 msgid "The sound of your voice is significantly muffled!" msgstr "あなたの声は非常に小さく聞こえます!" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid " throws up heavily!" msgstr "は激しく嘔吐しました!" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid "You throw up heavily!" msgstr "激しく嘔吐しました!" -#: src/character.cpp:6926 +#: src/character.cpp:6927 msgctxt "strength stat" msgid "STR" msgstr "筋力" -#: src/character.cpp:6927 +#: src/character.cpp:6928 msgctxt "dexterity stat" msgid "DEX" msgstr "器用" -#: src/character.cpp:6928 +#: src/character.cpp:6929 msgctxt "intelligence stat" msgid "INT" msgstr "知性" -#: src/character.cpp:6929 +#: src/character.cpp:6930 msgctxt "perception stat" msgid "PER" msgstr "感覚" -#: src/character.cpp:6934 +#: src/character.cpp:6935 msgctxt "fake stat there's an error" msgid "ERR" msgstr "エラー" -#: src/character.cpp:7145 +#: src/character.cpp:7146 msgid "You can't wield anything while incorporeal." msgstr "実体がないため何も装備できません。" -#: src/character.cpp:7149 +#: src/character.cpp:7150 msgid "" "You need at least one arm available to even consider wielding something." msgstr "アイテムを装備するには最低でも1本の腕が必要です。" -#: src/character.cpp:7152 +#: src/character.cpp:7153 msgid "Can't wield spilt liquids." msgstr "こぼれた液体は装備できません。" -#: src/character.cpp:7155 +#: src/character.cpp:7156 msgid "Can't wield unbroken frozen liquids." msgstr "砕いていない凍った液体は装備できません。" -#: src/character.cpp:7159 +#: src/character.cpp:7160 msgid "You can't unwield this." msgstr "これは脱げません。" -#: src/character.cpp:7162 +#: src/character.cpp:7163 msgid "" "You can't wield this. Wielding it would make it impossible to unwield it." msgstr "このアイテムは既にCBMに取り付けられているため、装備できません。" -#: src/character.cpp:7166 +#: src/character.cpp:7167 msgid "" "You can't wield this. It looks like it has to be attached to a bionic." msgstr "このアイテムはCBMに取り付けて使う必要があるため、装備できません。" -#: src/character.cpp:7170 +#: src/character.cpp:7171 #, c-format msgid "The %s is preventing you from wielding the %s." msgstr "%sがあるため%sを装備できません。" -#: src/character.cpp:7180 +#: src/character.cpp:7181 msgid "Something you are wearing hinders the use of both hands." msgstr "着用しているものが両手の動きを妨げています。" -#: src/character.cpp:7182 +#: src/character.cpp:7183 #, c-format msgid "The %s can't be wielded with only one arm." msgstr "%sは片手で扱えません。" -#: src/character.cpp:7185 +#: src/character.cpp:7186 #, c-format msgid "You are too weak to wield %s with only one arm." msgstr "%sは片手で装備できません。" -#: src/character.cpp:7191 +#: src/character.cpp:7192 msgid "You cannot wield anything while piloting a mech." msgstr "メック操縦中は何も装備できません。" -#: src/character.cpp:7254 src/npctalk.cpp:1561 +#: src/character.cpp:7255 src/npctalk.cpp:1561 msgid "fists" msgstr "素手" -#: src/character.cpp:7285 src/item_pocket.cpp:2341 src/item_pocket.cpp:2346 -#: src/item_pocket.cpp:2351 src/item_pocket.cpp:2353 +#: src/character.cpp:7286 src/item_pocket.cpp:2359 src/item_pocket.cpp:2364 +#: src/item_pocket.cpp:2369 src/item_pocket.cpp:2371 msgid "(empty)" msgstr "(空)" -#: src/character.cpp:7336 +#: src/character.cpp:7337 #, c-format msgid "Your offensive defense system shocks %s in mid-attack!" msgstr "攻勢防衛システムが発動し%sに衝撃を与えました! " -#: src/character.cpp:7339 +#: src/character.cpp:7340 #, c-format msgid "%1$s's offensive defense system shocks %2$s in mid-attack!" msgstr "%1$sの攻勢防衛システムが発動し%2$sに衝撃を与えました! " -#: src/character.cpp:7355 +#: src/character.cpp:7356 #, c-format msgid "%1$s's %2$s puncture %3$s in mid-attack!" msgstr "%1$sの%2$sが%3$sに突き刺さりました!" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "quills" msgstr "羽軸" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "spines" msgstr "突起" -#: src/character.cpp:7360 +#: src/character.cpp:7361 #, c-format msgid "Your %1$s puncture %2$s in mid-attack!" msgstr "%1$sが%2$sに突き刺さりました!" -#: src/character.cpp:7372 +#: src/character.cpp:7373 #, c-format msgid "%1$s's %2$s scrape %3$s in mid-attack!" msgstr "%1$sの%2$sが%3$sを引っ掻きました!" -#: src/character.cpp:7373 +#: src/character.cpp:7374 msgid "thorns" msgstr "棘" -#: src/character.cpp:7376 +#: src/character.cpp:7377 #, c-format msgid "Your thorns scrape %s in mid-attack!" msgstr "棘で%sを引っ掻きました!" -#: src/character.cpp:7388 +#: src/character.cpp:7389 #, c-format msgid "%1$s gets a load of %2$s's %3$s stuck in!" msgstr "%1$sに%2$sの%3$sが大量に突き刺さりました!" -#: src/character.cpp:7389 +#: src/character.cpp:7390 msgid "hair" msgstr "髪" -#: src/character.cpp:7392 +#: src/character.cpp:7393 #, c-format msgid "Your hairs detach into %s!" msgstr "髪が%sの体内に潜り込みました!" -#: src/character.cpp:7417 +#: src/character.cpp:7418 #, c-format msgid "%1$s loses their balance while being hit!" msgstr "%1$sは攻撃を受けるとバランスを崩します!" -#: src/character.cpp:7420 +#: src/character.cpp:7421 msgid "You lose your balance while being hit!" msgstr "攻撃を受けるとバランスを崩します!" -#: src/character.cpp:7460 +#: src/character.cpp:7461 #, c-format msgid "You are no longer able to wield your %s and drop it!" msgstr "%sを着用できなくなったため、その場に置きました!" -#: src/character.cpp:7516 +#: src/character.cpp:7517 msgid "A mass of slime is torn from you, and moves on its own!" msgstr "スライムが身体から分離し、勝手に動き出しました!" -#: src/character.cpp:7527 +#: src/character.cpp:7528 #, c-format msgid "Your acidic blood splashes %s in mid-attack!" msgstr "酸性の体液を%sにまき散らしました!" -#: src/character.cpp:7530 +#: src/character.cpp:7531 #, c-format msgid "%1$s's acidic blood splashes on %2$s in mid-attack!" msgstr "%1$sは酸性体液を%2$sにまき散らしました!" -#: src/character.cpp:7573 src/monattack.cpp:2956 +#: src/character.cpp:7574 src/monattack.cpp:2956 #, c-format msgid "The %s tries to grab you as well, but you bat it away!" msgstr "%sが掴みかかろうとしましたが、打ち払いました!" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid " is grabbed by %s!" msgstr "は%sに掴まれました!" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid "You are grabbed by %s!" msgstr "%sに掴まれました!" -#: src/character.cpp:7621 +#: src/character.cpp:7622 msgid "Filth from your clothing has been embedded deep in the wound." msgstr "衣服の汚れが傷口に入り込みました。" -#: src/character.cpp:7636 +#: src/character.cpp:7637 #, c-format msgid "Bandages on your %s were damaged!" msgstr "%sに巻いた包帯が損傷しました!" -#: src/character.cpp:7638 +#: src/character.cpp:7639 #, c-format msgid "You got some filth on your disinfected %s!" msgstr "消毒した%sが汚れました!" -#: src/character.cpp:7643 +#: src/character.cpp:7644 #, c-format msgid "Bandages on your %s were destroyed!" msgstr "%sに巻いた包帯が破れました!" -#: src/character.cpp:7646 +#: src/character.cpp:7647 #, c-format msgid "Your %s is no longer disinfected!" msgstr "%sは既に消毒済みです!" -#: src/character.cpp:7734 +#: src/character.cpp:7735 #, c-format msgid "You were attacked by %s!" msgstr "%sによって攻撃されました!" -#: src/character.cpp:7737 +#: src/character.cpp:7738 msgid "You were attacked by something you can't see!" msgstr "目に見えない何かに攻撃されました!" -#: src/character.cpp:7740 +#: src/character.cpp:7741 msgid "You were hurt!" msgstr "怪我をしていました!" -#: src/character.cpp:7806 +#: src/character.cpp:7807 msgid "You smell like yourself again." msgstr "体臭が元に戻りました。" -#: src/character.cpp:7872 +#: src/character.cpp:7873 msgid "You sink your roots into the soil." msgstr "土に根を張りました。" -#: src/character.cpp:8057 +#: src/character.cpp:8058 msgid "You start hauling items along the ground." msgstr "足下のアイテムの一括移動を有効化しました。" -#: src/character.cpp:8059 +#: src/character.cpp:8060 msgid "Your hands are not free, which makes hauling slower." msgstr "手が塞がっているため、作業はなかなか進みません。" -#: src/character.cpp:8067 +#: src/character.cpp:8068 msgid "You stop hauling items." msgstr "足下のアイテムの一括移動を無効化しました。" -#: src/character.cpp:8116 +#: src/character.cpp:8117 msgid "You resume your task." msgstr "作業を再開しました。" -#: src/character.cpp:8194 +#: src/character.cpp:8195 msgid "You nestle into your pile of clothes for warmth." msgstr "暖かさを求めて衣類の山に包まりました。" -#: src/character.cpp:8196 +#: src/character.cpp:8197 msgid "You use your pile of clothes for warmth." msgstr "暖かさを求めて、布の山に包まりました。" -#: src/character.cpp:8200 +#: src/character.cpp:8201 #, c-format msgid "You snuggle your %s to keep warm." msgstr "体温を保つために%sに包まり、気持ち良く横になりました。" -#: src/character.cpp:8202 +#: src/character.cpp:8203 #, c-format msgid "You use your %s to keep warm." msgstr "体温を保つために%sに包まりました。" -#: src/character.cpp:8206 +#: src/character.cpp:8207 msgid "Sleep Mode activated. Disabling sensory response." msgstr "スリープモードが作動しました。知覚的な反応が無効化されます。" -#: src/character.cpp:8211 +#: src/character.cpp:8212 msgctxt "memorial_male" msgid "Entered hibernation." msgstr "冬眠に入りました。" -#: src/character.cpp:8212 +#: src/character.cpp:8213 msgctxt "memorial_female" msgid "Entered hibernation." msgstr "冬眠に入りました。" @@ -400328,21 +401134,21 @@ msgstr "冬眠に入りました。" #. left to consume. #. ~ Select components from the map to consume. %d = number of components left #. to consume. -#: src/character.cpp:8536 src/map.cpp:5574 +#: src/character.cpp:8537 src/map.cpp:5574 #, c-format msgid "Select which component to use (%d left)" msgstr "使用する材料を選択(残り%d)" -#: src/character.cpp:8642 +#: src/character.cpp:8643 msgid "This UPS use needs updating. Create issue on github." msgstr "このUPSを使用するにはデータを更新する必要があります。githubでissueを作成してください。" -#: src/character.cpp:9026 +#: src/character.cpp:9027 msgid "You don't have the tools to crush frozen liquids." msgstr "凍った液体を砕く道具を所持していません。" #. ~ %1$s: item to be crushed, %2$s: hammer name -#: src/character.cpp:9039 +#: src/character.cpp:9040 #, c-format msgid "" "Do you want to crush up %1$s with your %2$s?\n" @@ -400351,338 +401157,338 @@ msgstr "" "%1$sを%2$sで粉砕しますか?\n" "付近の壊れやすいアイテムに注意してください!" -#: src/character.cpp:9045 +#: src/character.cpp:9046 #, c-format msgid "You swing your %s wildly!" msgstr "%sを乱暴に振り回しました!" -#: src/character.cpp:9055 +#: src/character.cpp:9056 msgid "somethings" msgstr "アイテム" -#: src/character.cpp:9059 +#: src/character.cpp:9060 msgid "a hammering tool" msgstr "打込道具" -#: src/character.cpp:9062 +#: src/character.cpp:9063 msgid "a drill or both hammering tool and screwdriver" msgstr "ドリルや打込道具やドライバー" -#: src/character.cpp:9067 +#: src/character.cpp:9068 #, c-format msgid "You need %s to crush up frozen liquids in rigid container!" msgstr "硬質容器の中で凍った液体を砕く%sが必要です!" -#: src/character.cpp:9071 +#: src/character.cpp:9072 #, c-format msgid "You crush up %s." msgstr "%sを細かく砕きました。" -#: src/character.cpp:9464 src/faction.cpp:708 src/npc.cpp:2772 +#: src/character.cpp:9465 src/faction.cpp:708 src/npc.cpp:2772 msgid "Wielding: " msgstr "装備: " -#: src/character.cpp:9473 src/npc.cpp:2783 +#: src/character.cpp:9474 src/npc.cpp:2783 msgid "Wearing: " msgstr "着用: " -#: src/character.cpp:9478 src/newcharacter.cpp:3520 src/npc.cpp:2814 +#: src/character.cpp:9479 src/newcharacter.cpp:3575 src/npc.cpp:2814 msgid "Traits: " msgstr "特質: " -#: src/character.cpp:9660 src/character.cpp:9667 +#: src/character.cpp:9661 src/character.cpp:9668 #, c-format msgid "Your %s HURTS!" msgstr "%sに怪我をしました!" -#: src/character.cpp:9662 src/character.cpp:9669 +#: src/character.cpp:9663 src/character.cpp:9670 #, c-format msgid "Your %s hurts!" msgstr "%sに怪我をしました!" -#: src/character.cpp:9682 +#: src/character.cpp:9683 msgid "You pass out!" msgstr "気絶しました!" -#: src/character.cpp:9733 +#: src/character.cpp:9734 msgid "We have mistakenly colonized a local guide! Purging now." msgstr "現地民を案内役として引き入れるという我々の考えは間違っていた!粛清する。" -#: src/character.cpp:9746 +#: src/character.cpp:9747 msgid "Something writhes inside of you as it dies." msgstr "体内で何かがのたうち回って死にました。" -#: src/character.cpp:9759 +#: src/character.cpp:9760 msgid "Your bowels gurgle as something inside them dies." msgstr "腹がゴロゴロと鳴りました。中で何かが死んだようです。" -#: src/character.cpp:9837 +#: src/character.cpp:9838 #, c-format msgid "You use your %s for comfort." msgstr "快適に眠るため%sを使いました。" -#: src/character.cpp:9902 +#: src/character.cpp:9903 msgid "Your soporific inducer runs out of power!" msgstr "電力が尽き、睡眠導入装置が停止しました!" -#: src/character.cpp:9904 +#: src/character.cpp:9905 msgid "Your soporific inducer starts back up." msgstr "睡眠導入装置が再起動しました。" -#: src/character.cpp:10192 +#: src/character.cpp:10193 #, c-format msgid "You put the %s in your inventory." msgstr "%sを所持品に入れました。" -#: src/character.cpp:10205 +#: src/character.cpp:10206 #, c-format msgid "The %s is already empty!" msgstr "%sは既に空です!" -#: src/character.cpp:10209 +#: src/character.cpp:10210 msgid "The liquid can't be unloaded in its current state!" msgstr "現在の状態では液体を抜き取れません!" -#: src/character.cpp:10247 +#: src/character.cpp:10248 msgid "Unload what?" msgstr "装填物を抜き取るアイテムを選択" -#: src/character.cpp:10264 src/character.cpp:10272 +#: src/character.cpp:10265 src/character.cpp:10273 #, c-format msgid "You can't unload a %s!" msgstr "%sからは抜き取れません!" -#: src/character.cpp:10270 +#: src/character.cpp:10271 #, c-format msgid "You can't unload a rechargeable %s!" msgstr "充電式の%sから抜き取れるものはありません!" -#: src/character.cpp:10279 +#: src/character.cpp:10280 #, c-format msgid "Your %s isn't charged." msgstr "%sは充電されていません。" -#: src/character.cpp:10281 +#: src/character.cpp:10282 #, c-format msgid "Your %s isn't loaded." msgstr "%sは充填されていません。" -#: src/character.cpp:10577 +#: src/character.cpp:10578 #, c-format msgid "Your %s is not good reading material." msgstr "%sはあまり読み物には適しません。" -#: src/character.cpp:10579 +#: src/character.cpp:10580 #, c-format msgid "The %s is not good reading material." msgstr "%sはあまり読み物には適しません。" -#: src/character.cpp:10592 +#: src/character.cpp:10593 msgid "It's a bad idea to read while driving!" msgstr "運転中に本を読む馬鹿はいません!" -#: src/character.cpp:10598 +#: src/character.cpp:10599 msgid "What's the point of studying? (Your morale is too low!)" msgstr "意欲が低すぎる!" -#: src/character.cpp:10599 +#: src/character.cpp:10600 #, c-format msgid "What's the point of studying? (%s)'s morale is too low!)" msgstr "%sの意欲が低すぎる!" -#: src/character.cpp:10603 +#: src/character.cpp:10604 #, c-format msgid "%s %d needed to understand. You have %d" msgstr "%sスキル(Lv%d)が必要(現在Lv%d)" -#: src/character.cpp:10605 src/character.cpp:10649 +#: src/character.cpp:10606 src/character.cpp:10650 #, c-format msgid "%s %d needed to understand. %s has %d" msgstr "%sスキル(Lv%d)が必要(%s: 現在Lv%d)" -#: src/character.cpp:10612 src/iuse.cpp:4383 +#: src/character.cpp:10613 src/iuse.cpp:4384 msgid "You're illiterate!" msgstr "字が読めません!" -#: src/character.cpp:10613 src/character.cpp:10646 +#: src/character.cpp:10614 src/character.cpp:10647 #, c-format msgid "%s is illiterate!" msgstr "%sは字が読めない!" -#: src/character.cpp:10618 +#: src/character.cpp:10619 msgid "Your eyes won't focus without reading glasses." msgstr "老眼鏡を着用していない" -#: src/character.cpp:10619 +#: src/character.cpp:10620 #, c-format msgid "%s's eyes won't focus without reading glasses." msgstr "%sは老眼鏡を着用していない" -#: src/character.cpp:10636 +#: src/character.cpp:10637 msgid "Maybe someone could read that to you, but you're deaf!" msgstr "読み上げてもらうことはできますが、耳が聞こえません!" -#: src/character.cpp:10655 +#: src/character.cpp:10656 #, c-format msgid "%s needs reading glasses!" msgstr "%sには老眼鏡が必要!" -#: src/character.cpp:10659 +#: src/character.cpp:10660 #, c-format msgid "It's too dark for %s to read!" msgstr "暗すぎて%sが文字を読めない!" -#: src/character.cpp:10662 +#: src/character.cpp:10663 #, c-format msgid "%s could read that to you, but they can't see you." msgstr "%sは本を読み上げられるが、こちらを視認できない" -#: src/character.cpp:10667 +#: src/character.cpp:10668 #, c-format msgid "%s morale is too low!" msgstr "%sの意欲が低すぎる!" -#: src/character.cpp:10669 +#: src/character.cpp:10670 #, c-format msgid "%s is blind." msgstr "%sは目が見えない" -#: src/character.cpp:11069 src/character.cpp:11114 +#: src/character.cpp:11070 src/character.cpp:11115 #, c-format msgid "You land on %s." msgstr "%sに着地しました。" -#: src/character.cpp:11098 +#: src/character.cpp:11099 #, c-format msgid "You are slammed against %1$s for %2$d damage." msgstr "%1$sに叩きつけられ、%2$dのダメージを受けました!" -#: src/character.cpp:11101 +#: src/character.cpp:11102 #, c-format msgid "You are slammed against %s!" msgstr "%sに叩きつけられました!" -#: src/character.cpp:11103 +#: src/character.cpp:11104 msgid "…but your shock absorbers negate the damage!" msgstr "...しかし、緩衝装置によってダメージを吸収しました!" -#: src/character.cpp:11109 +#: src/character.cpp:11110 #, c-format msgid "You are slammed against %s." msgstr "%sに叩きつけられました!" -#: src/character.cpp:11110 +#: src/character.cpp:11111 #, c-format msgid " is slammed against %s." msgstr "は%sに叩きつけられました!" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid " bounces off a %s!" msgstr "が%sを弾き返しました!" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid "You bounce off a %s!" msgstr "%sが跳ね返りました!" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid " bounces off %s!" msgstr "が%sを弾き返しました!" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid "You bounce off %s!" msgstr "%sが跳ね返りました!" -#: src/character.cpp:11206 +#: src/character.cpp:11207 #, c-format msgid "There is not enough %s left to siphon it." msgstr "抜き取れるだけの%sがありません。" -#: src/character.cpp:11236 +#: src/character.cpp:11237 #, c-format msgid "%s spilled from your hand." msgstr "%sがこぼれ落ちました。" -#: src/character.cpp:11328 +#: src/character.cpp:11329 #, c-format msgid "Your ground sonar detected a %1$s to the %2$s!" msgstr "ソナーが%1$sに%2$sを検知しました!" -#: src/character.cpp:11349 src/vehicle_move.cpp:1232 +#: src/character.cpp:11350 src/vehicle_move.cpp:1232 #, c-format msgid "You've spotted a %1$s to the %2$s!" msgstr "%2$sに%1$sを発見しました!" -#: src/character.cpp:11466 src/consumption.cpp:1822 +#: src/character.cpp:11467 src/consumption.cpp:1728 msgid "You do not have that item." msgstr "そのアイテムを所持していません。" -#: src/character.cpp:11476 src/character.cpp:11527 src/iuse.cpp:10167 +#: src/character.cpp:11477 src/character.cpp:11528 src/iuse.cpp:10185 #, c-format msgid "You can't do anything interesting with your %s." msgstr "%sを使ってできることは特にありません。" -#: src/character.cpp:11489 +#: src/character.cpp:11490 msgid "Your biology is not compatible with that healing item." msgstr "体質的な問題でその回復アイテムを使えません。" -#: src/character.cpp:11525 +#: src/character.cpp:11526 msgid "You are not wielding anything you could use." msgstr "使用できるアイテムを装備していません。" -#: src/character.cpp:11614 +#: src/character.cpp:11615 msgid "You roll on the ground, trying to smother the fire!" msgstr "火を消そうとして、地面を転がりました!" -#: src/character.cpp:11615 +#: src/character.cpp:11616 msgid " rolls on the ground!" msgstr "は地面を転がりました!" -#: src/character.cpp:11618 +#: src/character.cpp:11619 msgid "You attempt to put out the fire on you!" msgstr "火を消そうとして失敗しました!" -#: src/character.cpp:11619 +#: src/character.cpp:11620 msgid " attempts to put out the fire on them!" msgstr "は火を消そうとして失敗しました!" -#: src/character.cpp:11659 +#: src/character.cpp:11660 msgid "" "Your broken limb significantly hampers your efforts to put pressure on the " "bleeding wound!" msgstr "骨折しており、出血した傷口を押さえ辛くなっています!" -#: src/character.cpp:11660 +#: src/character.cpp:11661 msgid "" "'s broken limb significantly hampers their effort to put pressure " "on the bleeding wound!" msgstr "は骨折しており、出血した傷口を押さえ辛くなっています!" -#: src/character.cpp:11664 +#: src/character.cpp:11665 msgid "" "Your hands are too encumbered to effectively put pressure on the bleeding " "wound!" msgstr "手の動作制限が高すぎて、出血した傷口を押さえ辛くなっています!" -#: src/character.cpp:11665 +#: src/character.cpp:11666 msgid "" "'s hands are too encumbered to effectively put pressure on the " "bleeding wound!" msgstr "は手の動作制限が高すぎて、出血した傷口を押さえ辛くなっています!" -#: src/character.cpp:11670 +#: src/character.cpp:11671 msgid "You put pressure on the bleeding wound…" msgstr "出血している傷口を押さえました..." -#: src/character.cpp:11671 +#: src/character.cpp:11672 msgid " puts pressure on the bleeding wound…" msgstr "は出血している傷口を押さえました..." #: src/character_ammo.cpp:124 src/veh_appliance.cpp:358 -#: src/veh_interact.cpp:1410 +#: src/veh_interact.cpp:1408 #, c-format msgid "Refill %s" msgstr "%sに補充" @@ -400752,7 +401558,7 @@ msgstr "%sに装填するには互換性のある装填物が必要です!" msgid "You can't reload anything with the ammo you have on hand." msgstr "所持している弾薬を装填できるアイテムがありません。" -#: src/character_ammo.cpp:385 src/game.cpp:9174 +#: src/character_ammo.cpp:385 src/game.cpp:9172 #, c-format msgid "The %s is already full!" msgstr "%sにはこれ以上装填できません!" @@ -400760,7 +401566,7 @@ msgstr "%sにはこれ以上装填できません!" #: src/character_ammo.cpp:388 #, c-format msgid "You don't have any %s to reload your %s!" -msgstr "%sを所持していないので%sに補充できません!" +msgstr "%sを所持していないため%sに補充できません!" #. ~ %s is armor name #: src/character_armor.cpp:260 @@ -400796,270 +401602,270 @@ msgstr "%1$sは%2$s!" msgid "Your %1$s is %2$s further!" msgstr "%1$sが更に%2$s!" -#: src/character_attire.cpp:73 +#: src/character_attire.cpp:70 msgid "Can't be worn directly." msgstr "このアイテムは単独で着用できません。" -#: src/character_attire.cpp:76 +#: src/character_attire.cpp:73 msgid "You can't wear anything while incorporeal." msgstr "実体がないため何も着用できません。" -#: src/character_attire.cpp:79 +#: src/character_attire.cpp:76 #, c-format msgid "Putting on a %s would be tricky." msgstr "%sを着用するのは無理があります。" -#: src/character_attire.cpp:84 +#: src/character_attire.cpp:81 msgid "Can't wear that, it's made of wool!" msgstr "羊毛製なので着用できません!" -#: src/character_attire.cpp:88 +#: src/character_attire.cpp:85 msgid "Can't wear that, it's filthy!" msgstr "不潔なものは着用できません!" -#: src/character_attire.cpp:96 +#: src/character_attire.cpp:93 #, c-format msgid "Your %s mutation prevents you from wearing your %s." msgstr "%sの変異のため%sを着用できません。" -#: src/character_attire.cpp:97 +#: src/character_attire.cpp:94 #, c-format msgid "My %s mutation prevents me from wearing this %s." msgstr "%sの変異があるから、この%sは着用できないな。" -#: src/character_attire.cpp:106 +#: src/character_attire.cpp:102 #, c-format msgid "Cannot wear a helmet over %s." msgstr "%sの上にヘルメットは着用できません。" -#: src/character_attire.cpp:107 +#: src/character_attire.cpp:103 msgid "horns" msgstr "角" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antennae" msgstr "触角" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antlers" msgstr "枝角" -#: src/character_attire.cpp:125 +#: src/character_attire.cpp:121 msgid "You don't have any broken limbs this could help." msgstr "四肢は骨折していません。" -#: src/character_attire.cpp:126 +#: src/character_attire.cpp:122 #, c-format msgid "%s doesn't have any broken limbs this could help." msgstr "%sの四肢は骨折していません。" -#: src/character_attire.cpp:146 +#: src/character_attire.cpp:142 msgid "You don't need a tourniquet to stop the bleeding." msgstr "この出血は止血帯が必要なほど酷くはありません。" -#: src/character_attire.cpp:148 +#: src/character_attire.cpp:144 #, c-format msgid "%s doesn't need a tourniquet to stop the bleeding." msgstr "%sの出血は止血帯が必要なほど酷くはありません。" -#: src/character_attire.cpp:155 +#: src/character_attire.cpp:151 msgid "You don't have enough arms to wear that." msgstr "腕の着用アイテムが邪魔で着用できません。" -#: src/character_attire.cpp:156 +#: src/character_attire.cpp:152 #, c-format msgid "%s doesn't have enough arms to wear that." msgstr "%sは腕の着用物が邪魔で着用できません。" -#: src/character_attire.cpp:174 +#: src/character_attire.cpp:170 msgid "You don't have a hand free to wear that." msgstr "手が塞がっていて着用できません。" -#: src/character_attire.cpp:175 +#: src/character_attire.cpp:171 #, c-format msgid "%s doesn't have a hand free to wear that." msgstr "%sは手が塞がっていて着用できません。" -#: src/character_attire.cpp:194 +#: src/character_attire.cpp:190 #, c-format msgid "Can't wear %1$i or more %2$s at once." msgstr "%1$iつ以上の%2$sは一度に着用できません。" -#: src/character_attire.cpp:214 +#: src/character_attire.cpp:210 msgid "You are already wearing that." msgstr "そのアイテムを既に着用しています。" -#: src/character_attire.cpp:215 +#: src/character_attire.cpp:211 msgid " is already wearing that." msgstr "はそのアイテムを既に着用しています。" -#: src/character_attire.cpp:224 +#: src/character_attire.cpp:220 msgid " doesn't have that item." msgstr "はそのアイテムを所持していません。" -#: src/character_attire.cpp:288 +#: src/character_attire.cpp:284 #, c-format msgid "You put on your %s." msgstr "%sを身に着けました。" -#: src/character_attire.cpp:289 src/character_attire.cpp:315 +#: src/character_attire.cpp:285 src/character_attire.cpp:311 #, c-format msgid " puts on their %s." msgstr "は%sを身に着けました。" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s are very encumbered! %s" msgstr "%sの動きをかなり妨げます!%s" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s is very encumbered! %s" msgstr "%sの動きをかなり妨げます!%s" -#: src/character_attire.cpp:303 +#: src/character_attire.cpp:299 msgid "You're deafened!" msgstr "何も聞こえません!" -#: src/character_attire.cpp:307 +#: src/character_attire.cpp:303 #, c-format msgid "This %s is too big to wear comfortably! Maybe it could be refitted." msgstr "%sは大きすぎて快適に着用できません!サイズを調整できそうです。" -#: src/character_attire.cpp:311 +#: src/character_attire.cpp:307 #, c-format msgid "This %s is too small to wear comfortably! Maybe it could be refitted." msgstr "%sは小さすぎて快適に着用できません!サイズを調整できそうです。" -#: src/character_attire.cpp:393 src/character_attire.cpp:709 +#: src/character_attire.cpp:389 src/character_attire.cpp:705 msgid "You are not wearing that item." msgstr "そのアイテムを着用していません。" -#: src/character_attire.cpp:394 +#: src/character_attire.cpp:390 msgid " is not wearing that item." msgstr "はそのアイテムを着用していません。" -#: src/character_attire.cpp:399 +#: src/character_attire.cpp:395 msgid "You can't remove a part of your body." msgstr "肉体の一部は取り外せません。" -#: src/character_attire.cpp:400 +#: src/character_attire.cpp:396 msgid " can't remove a part of their body." msgstr "の肉体の一部は取り外せません。" -#: src/character_attire.cpp:404 +#: src/character_attire.cpp:400 msgid "" "You can't take off power armor while wearing other power armor components." msgstr "パワーアーマー関連部品を着用したままパワーアーマーを脱ぐことはできません。" -#: src/character_attire.cpp:405 +#: src/character_attire.cpp:401 msgid "" " can't take off power armor while wearing other power armor " "components." msgstr "はパワーアーマー関連部品を着用したままパワーアーマーを脱ぐことができません。" -#: src/character_attire.cpp:409 +#: src/character_attire.cpp:405 msgid "You can't take that item off." msgstr "このアイテムは脱げません。" -#: src/character_attire.cpp:410 +#: src/character_attire.cpp:406 msgid " can't take that item off." msgstr "はこのアイテムを脱げません。" -#: src/character_attire.cpp:421 +#: src/character_attire.cpp:417 #, c-format msgid "You take off your %s." msgstr "%sを脱ぎました。" -#: src/character_attire.cpp:422 +#: src/character_attire.cpp:418 #, c-format msgid " takes off their %s." msgstr "は%sを脱ぎました。" -#: src/character_attire.cpp:639 +#: src/character_attire.cpp:635 #, c-format msgid "Your %s conflicts with %s, so you cannot swap its side." msgstr "%sが%sと競合するため、付け替えられません。" -#: src/character_attire.cpp:642 +#: src/character_attire.cpp:638 #, c-format msgid "'s %s conflicts with %s so they cannot swap its side." msgstr "の%sが%sと競合するため、付け替えられません。" -#: src/character_attire.cpp:657 +#: src/character_attire.cpp:653 #, c-format msgid "" "Your %s conflicts with hard armor on your other side so you can't swap it." msgstr "%sが反対部位の硬い防具と競合しているため、左右を変更できません。" -#: src/character_attire.cpp:660 +#: src/character_attire.cpp:656 #, c-format msgid "" "'s %s conflicts with hard armor on your other side so they can't " "swap it." msgstr "の%sが反対部位の硬い防具と競合しているため、左右を変更できません。" -#: src/character_attire.cpp:673 +#: src/character_attire.cpp:669 #, c-format msgid "You cannot swap the side on which your %s is worn." msgstr "%sの着用部位の左右を入れ替えられません。" -#: src/character_attire.cpp:674 +#: src/character_attire.cpp:670 #, c-format msgid " cannot swap the side on which their %s is worn." msgstr "が着用している%sの着用部位の左右を着け替えられません" -#: src/character_attire.cpp:692 +#: src/character_attire.cpp:688 #, c-format msgid "You swap the side on which your %s is worn." msgstr "%sの着用部位を左右入れ替えました。" -#: src/character_attire.cpp:693 +#: src/character_attire.cpp:689 #, c-format msgid " swaps the side on which their %s is worn." msgstr "が着用している%sの着用部位を左右入れ替えました。" -#: src/character_attire.cpp:710 +#: src/character_attire.cpp:706 msgid " isn't wearing that item." msgstr "はそのアイテムを着用していません。" -#: src/character_attire.cpp:1086 +#: src/character_attire.cpp:1082 msgid "Can't wear power armor over other gear!" msgstr "他の装備を着用している状態でパワーアーマーを着用できません!" -#: src/character_attire.cpp:1099 +#: src/character_attire.cpp:1095 msgid "You can only wear power armor components with power armor!" msgstr "パワーアーマー関連部品はパワーアーマーと同時にしか着用できません!" -#: src/character_attire.cpp:1105 src/character_attire.cpp:1186 +#: src/character_attire.cpp:1101 src/character_attire.cpp:1182 #, c-format msgid "Can't wear more than one %s!" msgstr "%sは一つしか着用できません!" -#: src/character_attire.cpp:1117 +#: src/character_attire.cpp:1113 #, c-format msgid "Can't wear %s with power armor!" msgstr "%sはパワーアーマーと同時に着用できません!" -#: src/character_attire.cpp:1192 +#: src/character_attire.cpp:1188 #, c-format msgid "%1$s conflicts with %2$s!" msgstr "%1$sは%2$sと競合します!" -#: src/character_attire.cpp:1247 +#: src/character_attire.cpp:1243 #, c-format msgid "Can't wear more than one rigid item on %s!" msgstr "硬質アイテムは%sの上層に一つしか着用できません!" #. ~ draw (first) gun contained in holster #. ~ %1$s: weapon name, %2$s: container name, %3$d: remaining ammo count -#: src/character_attire.cpp:1917 +#: src/character_attire.cpp:1911 #, c-format msgctxt "holster" msgid "%1$s from %2$s (%3$d)" msgstr "%1$s/%2$s(%3$d)" -#: src/character_attire.cpp:2454 +#: src/character_attire.cpp:2448 msgid "Inventory Organization" msgstr "所持アイテム整理" @@ -401480,9 +402286,9 @@ msgstr "CQB生体部品によって広範な実戦訓練を行い、%sを覚え msgid "%s to select martial arts style." msgstr "%sを押して戦闘スタイルを選択できます。" -#: src/character_martial_arts.cpp:137 src/color.cpp:744 src/color.cpp:1007 -#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1898 -#: src/options.cpp:2437 src/options.cpp:2546 +#: src/character_martial_arts.cpp:137 src/color.cpp:747 src/color.cpp:1010 +#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1975 +#: src/options.cpp:2514 src/options.cpp:2623 msgid "Normal" msgstr "普通" @@ -401490,7 +402296,7 @@ msgstr "普通" msgid "No Style" msgstr "なし" -#: src/character_proficiency.cpp:61 src/wish.cpp:1117 +#: src/character_proficiency.cpp:61 src/wish.cpp:1226 #, c-format msgid "You are now proficient in %s!" msgstr "%sの技術の熟練度を満たしました!" @@ -401619,7 +402425,7 @@ msgid "" "you get thirsty." msgstr "この区域内のアイテムは、長時間の作業中に口渇状態になると自動的に消費されます。" -#: src/clzones.cpp:283 src/debug_menu.cpp:983 src/game.cpp:7950 +#: src/clzones.cpp:283 src/debug_menu.cpp:985 src/game.cpp:7948 msgid "Filter:" msgstr "フィルタ: " @@ -401725,108 +402531,108 @@ msgstr "この区域は車両に設定できません。" msgid "You cannot change the order of vehicle loot zones." msgstr "車両の分類区域は変更できません。" -#: src/clzones.cpp:1458 src/clzones.cpp:1493 +#: src/clzones.cpp:1459 src/clzones.cpp:1493 msgid "zones date" msgstr "区域情報" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "brown" msgstr "茶色" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "light gray" msgstr "薄灰色" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "dark gray" msgstr "濃灰色" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "light red" msgstr "薄赤色" -#: src/color.cpp:484 +#: src/color.cpp:487 msgid "light green" msgstr "薄緑色" -#: src/color.cpp:484 src/output.cpp:2338 +#: src/color.cpp:487 src/output.cpp:2384 msgid "red" msgstr "赤色" -#: src/color.cpp:485 src/output.cpp:2334 +#: src/color.cpp:488 src/output.cpp:2380 msgid "green" msgstr "緑色" -#: src/color.cpp:485 +#: src/color.cpp:488 msgid "light blue" msgstr "薄青色" -#: src/color.cpp:486 src/output.cpp:2335 +#: src/color.cpp:489 src/output.cpp:2381 msgid "blue" msgstr "青色" -#: src/color.cpp:486 +#: src/color.cpp:489 msgid "white" msgstr "白色" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "cyan" msgstr "シアン" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "light cyan" msgstr "淡シアン" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "magenta" msgstr "マゼンタ" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "pink" msgstr "桃色" -#: src/color.cpp:728 +#: src/color.cpp:731 msgid "emove custom color" msgstr "変更を削除" -#: src/color.cpp:730 +#: src/color.cpp:733 msgid " To navigate" msgstr "選択" -#: src/color.cpp:734 +#: src/color.cpp:737 msgid "Load a olor theme" msgstr " 色テーマ読込" -#: src/color.cpp:735 +#: src/color.cpp:738 msgid "Load emplate" msgstr "読込/テンプレート" -#: src/color.cpp:738 +#: src/color.cpp:741 msgid "Some color changes may require a restart." msgstr "色を変更します。再起動が必要です。" -#: src/color.cpp:743 +#: src/color.cpp:746 msgid "Colorname" msgstr "色名" -#: src/color.cpp:745 src/color.cpp:1011 +#: src/color.cpp:748 src/color.cpp:1014 msgid "Invert" msgstr "反転" -#: src/color.cpp:950 +#: src/color.cpp:953 msgid "Color templates:" msgstr "色設定テンプレート: " -#: src/color.cpp:985 +#: src/color.cpp:988 msgid "Color themes:" msgstr "色テーマ:" -#: src/color.cpp:1016 +#: src/color.cpp:1019 #, c-format msgid "Custom %s color:" msgstr "%sの色設定: " -#: src/color.cpp:1085 +#: src/color.cpp:1089 msgid "custom colors" msgstr "色設定" @@ -402543,7 +403349,7 @@ msgstr "工程/バリエーション #%d: " msgid "Result: " msgstr "結果: " -#: src/construction.cpp:508 src/worldfactory.cpp:866 +#: src/construction.cpp:508 src/worldfactory.cpp:871 msgid "N/A" msgstr "なし" @@ -402666,7 +403472,7 @@ msgid "" "grave." msgstr "残念ながら、墓に文字を刻める鋭い道具を所持していません。" -#: src/construction.cpp:1427 src/veh_interact.cpp:2185 +#: src/construction.cpp:1427 src/veh_interact.cpp:2183 msgid "Enter new vehicle name:" msgstr "車両の新しい名前を入力して下さい:" @@ -402802,8 +403608,8 @@ msgstr "凍結しています。食べる前に解凍する必要があります msgid "You can't drink it while it's frozen." msgstr "凍っている飲み物は飲めません。" -#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1783 -#: src/game_inventory.cpp:1234 src/game_inventory.cpp:1246 +#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1689 +#: src/game_inventory.cpp:1040 src/game_inventory.cpp:1052 #, c-format msgid "You need a %s to consume that!" msgstr "これを摂取するには%sが必要です!" @@ -402824,33 +403630,24 @@ msgstr "それを食べると考えただけで気分が悪くなります。" msgid "You can't eat this." msgstr "これは食べられません。" -#: src/consumption.cpp:822 -msgid "That doesn't look useable as fuel." -msgstr "燃料として使えそうにありません。" - -#: src/consumption.cpp:832 -#, c-format -msgid "No space to store more %s" -msgstr "これ以上の%sを保管する容量がありません。" - -#: src/consumption.cpp:865 +#: src/consumption.cpp:845 msgid "This is rotten and smells awful!" msgstr "腐っており酷い悪臭がします!" -#: src/consumption.cpp:874 +#: src/consumption.cpp:854 msgid "The thought of eating human flesh makes you feel sick." msgstr "人肉を食べると考えただけで気分が悪くなります。" -#: src/consumption.cpp:879 +#: src/consumption.cpp:859 #, c-format msgid "Consuming this %s probably isn't very healthy." msgstr "%sを摂取するのは健康的ではない気がします。" -#: src/consumption.cpp:887 +#: src/consumption.cpp:867 msgid "You still feel nauseous and will probably puke it all up again." msgstr "吐き気が続いており、何か食べても吐いてしまうでしょう。" -#: src/consumption.cpp:892 +#: src/consumption.cpp:872 msgid "Your stomach won't be happy (allergy)." msgstr "体質のせいで胃が拒否反応を起こしています。" @@ -402858,34 +403655,34 @@ msgstr "体質のせいで胃が拒否反応を起こしています。" #. person. #. ~ Semantic difference, but greatly facilitates people being proud of their #. character. -#: src/consumption.cpp:900 +#: src/consumption.cpp:880 msgid "Your stomach won't be happy (not rotten enough)." msgstr "腐敗していないため胃が拒否反応を起こしています。" -#: src/consumption.cpp:907 +#: src/consumption.cpp:887 msgid "You're full already and will be forcing yourself to eat." msgstr "満腹のため無理やり食べようとしています。" -#: src/consumption.cpp:909 +#: src/consumption.cpp:889 msgid "You're full already and will be forcing yourself to drink." msgstr "満腹の状態ですが、無理やり飲もうとしています。" -#: src/consumption.cpp:926 +#: src/consumption.cpp:906 #, c-format msgid "Eat your %s anyway?" msgstr "それでも%sを食べますか?" -#: src/consumption.cpp:928 +#: src/consumption.cpp:908 #, c-format msgid "Drink your %s anyway?" msgstr "それでも%sを飲みますか?" -#: src/consumption.cpp:930 +#: src/consumption.cpp:910 #, c-format msgid "Consume your %s anyway?" msgstr "それでも%sを消費しますか?" -#: src/consumption.cpp:988 +#: src/consumption.cpp:968 msgid "" "You've begun stockpiling calories and liquid for hibernation. You get the " "feeling that you should prepare for bed, just in case, but… you're hungry " @@ -402893,205 +403690,186 @@ msgid "" msgstr "" "カロリーと水分の備蓄を始めました。念のため、寝床の準備もした方が良さそうですが...またお腹が減ってきました。早速、一週間分の食料をむさぼりましょう。" -#: src/consumption.cpp:997 +#: src/consumption.cpp:977 #, c-format msgid "Ick, this %s doesn't taste so good…" msgstr "むぅ、この%sはあまり美味しくありません..." -#: src/consumption.cpp:1002 +#: src/consumption.cpp:982 #, c-format msgid "Mmm, this %s tastes delicious…" msgstr "うーん、この%sは非常に美味しいです..." -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid " assimilates a %s." msgstr "は%sを消化しました。" -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid "You assimilate your %s." msgstr "%sを消化しました。" -#: src/consumption.cpp:1041 src/consumption.cpp:1052 +#: src/consumption.cpp:1021 src/consumption.cpp:1032 #, c-format msgid "Ick, this %s (rotten) doesn't taste so good…" msgstr "むぅ、この%s(腐)はあまり美味しくありません..." -#: src/consumption.cpp:1042 +#: src/consumption.cpp:1022 #, c-format msgid "You drink your %s (rotten)." msgstr "%s(腐)を飲みました。" -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid " drinks a %s." msgstr "は%sを飲みました。" -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid "You drink your %s." msgstr "%sを飲みました。" -#: src/consumption.cpp:1053 +#: src/consumption.cpp:1033 #, c-format msgid "You eat your %s (rotten)." msgstr "%s(腐)を食べました。" -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid " eats a %s." msgstr "は%sを食べました。" -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid "You eat your %s." msgstr "%sを食べました。" -#: src/consumption.cpp:1076 +#: src/consumption.cpp:1056 msgid "" "You try to ignore its mushy texture, but it leaves you with an awful " "aftertaste." msgstr "どろどろした食感を気にしないよう努めましたが、酷い後味が口内に残っています。" -#: src/consumption.cpp:1080 +#: src/consumption.cpp:1060 msgid "You can't taste much of anything with this cold." msgstr "風邪を引いているので食事を味わえません。" -#: src/consumption.cpp:1083 +#: src/consumption.cpp:1063 msgid "You can't taste much of anything with this flu." msgstr "インフルエンザに罹っているので食事を味わえません。" -#: src/consumption.cpp:1248 +#: src/consumption.cpp:1228 msgid "You feast upon the human flesh, and in doing so, devour their spirit." msgstr "人肉の宴を始めるとしましょう。むさぼるのです、彼らの魂までも。" -#: src/consumption.cpp:1252 +#: src/consumption.cpp:1232 msgid "You feast upon the human flesh." msgstr "人肉を大いに楽しんで食べました。" -#: src/consumption.cpp:1255 +#: src/consumption.cpp:1235 msgid "You consume the sacred human flesh." msgstr "神聖な人肉を食べ尽くしました。" -#: src/consumption.cpp:1259 +#: src/consumption.cpp:1239 msgid "You eat the human flesh, and in doing so, devour their spirit." msgstr "人肉の宴を始めるとしましょう。むさぼるのです、奴らの魂までも。" -#: src/consumption.cpp:1262 +#: src/consumption.cpp:1242 msgid "You indulge your shameful hunger." msgstr "恥ずべき渇望を満たしました。" -#: src/consumption.cpp:1265 +#: src/consumption.cpp:1245 msgid "You greedily devour the taboo meat." msgstr "貪欲に禁忌の肉を貪り食いました。" -#: src/consumption.cpp:1269 +#: src/consumption.cpp:1249 msgid "Meh. You've eaten worse." msgstr "ふむ。最低な味とまでは言えません。" -#: src/consumption.cpp:1271 +#: src/consumption.cpp:1251 msgid "Mmh. Tastes like venison." msgstr "うーん。鹿肉っぽいですね。" -#: src/consumption.cpp:1274 +#: src/consumption.cpp:1254 msgid "" "This is probably going to count against you if there's still an afterlife." msgstr "もしも来世がまだあるなら...多分この行為は、不利に働きそうですね。" -#: src/consumption.cpp:1277 +#: src/consumption.cpp:1257 msgid "You find this meal distasteful, but necessary." msgstr "不味くて嫌になりますが、しかたありません。" -#: src/consumption.cpp:1280 +#: src/consumption.cpp:1260 msgid "You feel horrible for eating a person." msgstr "食人に対する恐怖を感じました。" -#: src/consumption.cpp:1300 +#: src/consumption.cpp:1280 msgid "As you tear into the raw flesh, you feel satisfied with your meal." msgstr "生肉を引き裂き、美味しく平らげました。" -#: src/consumption.cpp:1305 +#: src/consumption.cpp:1285 msgid "Raw flesh doesn't taste all that bad, actually." msgstr "生肉も意外と不味くはありません。" -#: src/consumption.cpp:1310 +#: src/consumption.cpp:1290 msgid "This doesn't taste very good, but meat is meat." msgstr "あまり美味しくはありませんが、肉は肉です。" -#: src/consumption.cpp:1318 src/consumption.cpp:1337 src/consumption.cpp:1346 +#: src/consumption.cpp:1298 src/consumption.cpp:1317 src/consumption.cpp:1326 msgid "Your stomach begins gurgling and you feel bloated and ill." msgstr "胃が膨張し、唸り始め、吐き気を催しました。" -#: src/consumption.cpp:1323 +#: src/consumption.cpp:1303 msgid "Mmm, junk food." msgstr "うーん、ジャンクフード。" -#: src/consumption.cpp:1328 +#: src/consumption.cpp:1308 msgid "When life's got you down, there's always sugar." msgstr "くじけそうな時、いつも傍に居てくれるのは甘味料です。" -#: src/consumption.cpp:1330 +#: src/consumption.cpp:1310 msgid "They may do what they must… you've already won." msgstr "どんな目に遭ったとしても...これさえ食べれば大丈夫です。" -#: src/consumption.cpp:1354 +#: src/consumption.cpp:1334 msgid "You find the sweet taste of honey surprisingly palatable." msgstr "知らなかった、自分ってこんなに蜂蜜が好きだったのか、と驚きを感じました。" -#: src/consumption.cpp:1356 +#: src/consumption.cpp:1336 msgid "You feast upon the sweet honey." msgstr "蜂蜜を大いに楽しんで食べました。" -#: src/consumption.cpp:1483 +#: src/consumption.cpp:1463 msgid "You gorge yourself, preparing to hibernate." msgstr "腹が一杯になるまで食べ物を詰め込み、冬眠の準備をしました。" -#: src/consumption.cpp:1491 +#: src/consumption.cpp:1471 msgid "" "You feel stocked for a day or two. Got your bed all ready and secured?" msgstr "数日分の栄養を体内に蓄えました。寝床と安全は確保しましたか?" -#: src/consumption.cpp:1500 +#: src/consumption.cpp:1480 msgid "" "Mmm. You can still fit some more in… but maybe you should get comfortable " "and sleep." msgstr "うーん。まだ物足りませんが...とりあえずは快適に冬眠できそうです。" -#: src/consumption.cpp:1507 +#: src/consumption.cpp:1487 msgid "That filled a hole! Time for bed…" msgstr "これで十分でしょう!冬眠の時間です..." -#: src/consumption.cpp:1518 +#: src/consumption.cpp:1498 msgid "You feel as though you're going to split open! In a good way?" msgstr "体がバラバラになりそうです!大丈夫かな?" #. ~ slimespawns have *small voices* which may be the Nice equivalent #. ~ of the Rat King's ALL CAPS invective. Probably shared-brain telepathy. -#: src/consumption.cpp:1530 +#: src/consumption.cpp:1510 msgid "hey, you look like me! let's work together!" msgstr "おや、私にそっくりだな!一緒に行こう!" -#: src/consumption.cpp:1580 -#, c-format -msgid "Are you sure you want to eat your favorited %s?" -msgstr "お気に入りの%sを食べますか?" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1617 -#, c-format -msgid "You load %1$i charge of %2$s in your %3$s." -msgid_plural "You load %1$i charges of %2$s in your %3$s." -msgstr[0] "%1$iの%2$sを%3$sに充填しました。" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1620 -#, c-format -msgid " load %1$i charge of %2$s in their %3$s." -msgid_plural " load %1$i charges of %2$s in their %3$s." -msgstr[0] "は%1$iの%2$sを%3$sに充填しました。" - -#: src/consumption.cpp:1831 +#: src/consumption.cpp:1737 #, c-format msgid "You can't eat your %s." msgstr "%sを食べられません。" @@ -403287,13 +404065,13 @@ msgstr "その場に置く" msgid "Wield and activate the %s to start working." msgstr "%sを装備した状態で使用すると作業を再開します。" -#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9584 +#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9602 #, c-format msgctxt "in progress craft" msgid "You start working on the %s." msgstr "%sの作業を開始しました。" -#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9585 +#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9603 #, c-format msgctxt "in progress craft" msgid " starts working on the %s." @@ -404009,9 +404787,9 @@ msgstr "" "\n" "方向キー上下で検索履歴を選択できます。" -#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1723 -#: src/newcharacter.cpp:2162 src/newcharacter.cpp:2519 -#: src/newcharacter.cpp:3242 src/overmap_ui.cpp:1393 src/overmap_ui.cpp:1406 +#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1741 +#: src/newcharacter.cpp:2188 src/newcharacter.cpp:2553 +#: src/newcharacter.cpp:3297 src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1407 #: src/proficiency_ui.cpp:377 msgid "Search:" msgstr "検索: " @@ -404096,7 +404874,7 @@ msgstr "身体に付いた発泡コンクリートが固まってきました! msgid "Critical!!" msgstr "会心の一撃!!" -#: src/creature.cpp:946 src/iuse.cpp:4230 src/melee.cpp:2794 +#: src/creature.cpp:946 src/iuse.cpp:4231 src/melee.cpp:2794 msgid "Critical!" msgstr "会心の一撃!" @@ -404220,7 +404998,7 @@ msgstr "%sは重すぎて引き寄せられません。" msgid "%1s tries to pull you in, but you resist!" msgstr "%1sに引き寄せられそうになりましたが、抵抗しました!" -#: src/creature.cpp:2799 src/safemode_ui.cpp:248 +#: src/creature.cpp:2799 src/safemode_ui.cpp:249 msgid "Hostile" msgstr "敵対" @@ -404326,358 +405104,362 @@ msgctxt "damage type" msgid "electric" msgstr "電撃" -#: src/debug.cpp:319 +#: src/debug.cpp:320 #, c-format msgid "See %s for a full stack backtrace" msgstr "フルスタックバックトレースは%sを参照してください" -#: src/debug.cpp:347 +#: src/debug.cpp:348 msgid "An error has occurred! Written below is the error report:" msgstr "エラーが発生しました!以下のエラーレポートが出力されました: " -#: src/debug.cpp:352 +#: src/debug.cpp:353 msgid "Press space bar to continue the game." msgstr "スペースキーを押すとゲームを続行します。" -#: src/debug.cpp:353 +#: src/debug.cpp:354 msgid "" "Press I (or i) to also ignore this" " particular message in the future." msgstr "" "I(またはi)を押すと今後はこのエラーメッセージを無視します。" -#: src/debug.cpp:355 +#: src/debug.cpp:356 msgid "" "Press C (or c) to copy this " "message to the clipboard." msgstr "" "C(またはc)を押すとこのエラーメッセージをコピーします。" -#: src/debug_menu.cpp:273 src/debug_menu.cpp:1695 src/debug_menu.cpp:1809 +#: src/debug_menu.cpp:274 src/debug_menu.cpp:1697 src/debug_menu.cpp:1811 msgid "Mutate" msgstr "編集 - 変異" -#: src/debug_menu.cpp:274 +#: src/debug_menu.cpp:275 msgid "Change all skills" msgstr "編集 - スキルレベル" -#: src/debug_menu.cpp:275 +#: src/debug_menu.cpp:276 msgid "Change all skills theoretical knowledge" msgstr "編集 - 知識レベル" -#: src/debug_menu.cpp:276 +#: src/debug_menu.cpp:277 msgid "Learn all melee styles" msgstr "解禁 - 全戦闘スタイル" -#: src/debug_menu.cpp:277 +#: src/debug_menu.cpp:278 msgid "Unlock all recipes" msgstr "解禁 - 全レシピ" -#: src/debug_menu.cpp:278 +#: src/debug_menu.cpp:279 msgid "Edit player/NPC" msgstr "編集 - プレイヤー/NPC" -#: src/debug_menu.cpp:279 +#: src/debug_menu.cpp:280 msgid "Damage self" msgstr "編集 - プレイヤーダメージ" -#: src/debug_menu.cpp:280 +#: src/debug_menu.cpp:281 msgid "Bleed self" msgstr "編集 - プレイヤー出血" -#: src/debug_menu.cpp:281 +#: src/debug_menu.cpp:282 msgid "Set auto move route" msgstr "編集 - 自動移動ルート" -#: src/debug_menu.cpp:282 +#: src/debug_menu.cpp:283 msgid "Control NPC follower" msgstr "編集 - 仲間NPC操作" -#: src/debug_menu.cpp:286 +#: src/debug_menu.cpp:287 msgid "Change spells" msgstr "編集 - 呪文" -#: src/debug_menu.cpp:289 src/debug_menu.cpp:432 +#: src/debug_menu.cpp:290 src/debug_menu.cpp:434 msgid "Player…" msgstr "プレイヤー..." -#: src/debug_menu.cpp:296 +#: src/debug_menu.cpp:297 msgid "Take screenshot" msgstr "出力 - スクリーンショット撮影" -#: src/debug_menu.cpp:297 +#: src/debug_menu.cpp:298 msgid "Generate game report" msgstr "出力 - ゲームレポート" -#: src/debug_menu.cpp:302 +#: src/debug_menu.cpp:303 msgid "Check game state" msgstr "表示 - ゲーム情報" -#: src/debug_menu.cpp:303 +#: src/debug_menu.cpp:304 msgid "Display hordes" msgstr "表示 - モンスターの群れ" -#: src/debug_menu.cpp:304 +#: src/debug_menu.cpp:305 msgid "Test item group" msgstr "テスト - アイテムグループ" -#: src/debug_menu.cpp:305 +#: src/debug_menu.cpp:306 msgid "Show sound clustering" msgstr "表示 - 効果音クラスタリング" -#: src/debug_menu.cpp:306 +#: src/debug_menu.cpp:307 msgid "Display weather" msgstr "表示 - 天候" -#: src/debug_menu.cpp:307 +#: src/debug_menu.cpp:308 msgid "Display overmap scents" msgstr "表示 - 匂い全体マップ" -#: src/debug_menu.cpp:308 +#: src/debug_menu.cpp:309 msgid "Toggle display local scents" msgstr "表示 - 匂いマップ" -#: src/debug_menu.cpp:309 +#: src/debug_menu.cpp:310 msgid "Toggle display local scents type" msgstr "表示 - 匂いの種類" -#: src/debug_menu.cpp:310 +#: src/debug_menu.cpp:311 msgid "Toggle display temperature" msgstr "表示 - 気温" -#: src/debug_menu.cpp:311 +#: src/debug_menu.cpp:312 msgid "Toggle display vehicle autopilot overlay" msgstr "表示 - 自動運転オーバーレイ" -#: src/debug_menu.cpp:312 +#: src/debug_menu.cpp:313 msgid "Toggle display visibility" msgstr "表示 - 視認性" -#: src/debug_menu.cpp:313 +#: src/debug_menu.cpp:314 msgid "Toggle display lighting" msgstr "表示 - 光量マップ" -#: src/debug_menu.cpp:314 +#: src/debug_menu.cpp:315 msgid "Toggle display transparency" msgstr "表示 - 透過" -#: src/debug_menu.cpp:315 +#: src/debug_menu.cpp:316 msgid "Toggle display reachability zones" msgstr "表示 - 到達可能区域" -#: src/debug_menu.cpp:316 +#: src/debug_menu.cpp:317 msgid "Toggle display radiation" msgstr "表示 - 放射能汚染" -#: src/debug_menu.cpp:317 +#: src/debug_menu.cpp:318 msgid "Show mutation category levels" msgstr "表示 - 変異カテゴリーレベル" -#: src/debug_menu.cpp:318 +#: src/debug_menu.cpp:319 msgid "Draw benchmark (X seconds)" msgstr "テスト - 描画ベンチマーク(X秒)" -#: src/debug_menu.cpp:320 +#: src/debug_menu.cpp:321 msgid "Test trait group" msgstr "テスト - 特質グループ" -#: src/debug_menu.cpp:321 +#: src/debug_menu.cpp:322 msgid "Toggle NPC pathfinding on map" msgstr "表示 - NPC移動経路" -#: src/debug_menu.cpp:322 +#: src/debug_menu.cpp:323 msgid "Toggle NPC attack potential values on map" msgstr "表示 - NPC潜在攻撃値" -#: src/debug_menu.cpp:323 +#: src/debug_menu.cpp:324 msgid "Print faction info to console" msgstr "出力 - 派閥" -#: src/debug_menu.cpp:324 +#: src/debug_menu.cpp:325 msgid "Print NPC magic info to console" msgstr "出力 - NPC呪文情報" -#: src/debug_menu.cpp:325 +#: src/debug_menu.cpp:326 msgid "Test weather" msgstr "テスト - 天候" -#: src/debug_menu.cpp:326 +#: src/debug_menu.cpp:327 msgid "Write global effect_on_condition(s) to eocs.output" msgstr "出力 - global effect_on_condition(s)リスト" -#: src/debug_menu.cpp:327 +#: src/debug_menu.cpp:328 msgid "Write global var(s) to var_list.output" msgstr "出力 - グローバル変数リスト" -#: src/debug_menu.cpp:328 +#: src/debug_menu.cpp:329 msgid "Write Timed (E)vents to timed_event_list.output" msgstr "出力 - timed_event_list.output" -#: src/debug_menu.cpp:329 +#: src/debug_menu.cpp:330 msgid "Edit global var(s)" msgstr "編集 - グローバル変数" -#: src/debug_menu.cpp:330 +#: src/debug_menu.cpp:331 msgid "Test map extra list" msgstr "テスト - 特殊地形一覧" -#: src/debug_menu.cpp:331 +#: src/debug_menu.cpp:332 msgid "Generate effect list" msgstr "出力 - 生成効果一覧" -#: src/debug_menu.cpp:337 src/debug_menu.cpp:425 +#: src/debug_menu.cpp:338 src/debug_menu.cpp:427 msgid "Info…" msgstr "情報..." -#: src/debug_menu.cpp:343 +#: src/debug_menu.cpp:344 msgid "Enable achievements" msgstr "有効化 - 実績" -#: src/debug_menu.cpp:344 +#: src/debug_menu.cpp:345 msgid "Unlock all progression" msgstr "解禁 - 全進行度" -#: src/debug_menu.cpp:345 +#: src/debug_menu.cpp:346 msgid "Show debug message" msgstr "表示 - デバッグメッセージ" -#: src/debug_menu.cpp:346 +#: src/debug_menu.cpp:347 msgid "Crash game (test crash handling)" msgstr "テスト - 強制終了処理" -#: src/debug_menu.cpp:347 +#: src/debug_menu.cpp:348 msgid "Activate EOC" msgstr "有効化 - 条件付効果" -#: src/debug_menu.cpp:348 +#: src/debug_menu.cpp:349 msgid "Quit to main menu" msgstr "ゲーム終了" -#: src/debug_menu.cpp:352 src/debug_menu.cpp:430 +#: src/debug_menu.cpp:353 src/debug_menu.cpp:432 msgid "Game…" msgstr "ゲーム..." -#: src/debug_menu.cpp:358 +#: src/debug_menu.cpp:359 msgid "Change battery charge" msgstr "編集 - バッテリー残量" -#: src/debug_menu.cpp:361 src/debug_menu.cpp:433 +#: src/debug_menu.cpp:362 src/debug_menu.cpp:435 msgid "Vehicle…" msgstr "車両..." -#: src/debug_menu.cpp:367 +#: src/debug_menu.cpp:368 msgid "Teleport - short range" msgstr "短距離" -#: src/debug_menu.cpp:368 +#: src/debug_menu.cpp:369 msgid "Teleport - long range" msgstr "長距離" -#: src/debug_menu.cpp:369 +#: src/debug_menu.cpp:370 msgid "Teleport - adjacent overmap" msgstr "隣接した全体マップ" -#: src/debug_menu.cpp:370 +#: src/debug_menu.cpp:371 msgid "Teleport - specific overmap coordinates" msgstr "全体マップ特定座標" -#: src/debug_menu.cpp:375 +#: src/debug_menu.cpp:376 msgid "Teleport - specific city" msgstr "瞬間移動 - 特定地名" -#: src/debug_menu.cpp:377 src/debug_menu.cpp:434 +#: src/debug_menu.cpp:378 src/debug_menu.cpp:436 msgid "Teleport…" msgstr "瞬間移動..." -#: src/debug_menu.cpp:383 +#: src/debug_menu.cpp:384 msgid "Spawn an item" msgstr "アイテム入手" -#: src/debug_menu.cpp:384 +#: src/debug_menu.cpp:385 msgid "Spawn NPC" msgstr "NPC" -#: src/debug_menu.cpp:385 +#: src/debug_menu.cpp:386 msgid "Spawn monster" msgstr "モンスター" -#: src/debug_menu.cpp:386 +#: src/debug_menu.cpp:387 msgid "Spawn a vehicle" msgstr "車両" -#: src/debug_menu.cpp:387 +#: src/debug_menu.cpp:388 msgid "Spawn artifact" msgstr "アーティファクト" -#: src/debug_menu.cpp:388 +#: src/debug_menu.cpp:389 msgid "Spawn clairvoyance artifact" msgstr "透視アーティファクト入手" -#: src/debug_menu.cpp:391 src/debug_menu.cpp:431 +#: src/debug_menu.cpp:392 src/debug_menu.cpp:433 msgid "Spawning…" msgstr "生成..." -#: src/debug_menu.cpp:397 +#: src/debug_menu.cpp:398 msgid "Reveal map" msgstr "解禁 - 全体マップ全域表示" -#: src/debug_menu.cpp:398 +#: src/debug_menu.cpp:399 msgid "Kill in Area" msgstr "殺害 - モンスター&NPC" -#: src/debug_menu.cpp:399 +#: src/debug_menu.cpp:400 msgid "Kill NPCs" msgstr "殺害 - NPC" -#: src/debug_menu.cpp:400 +#: src/debug_menu.cpp:401 msgid "Map editor" msgstr "編集 - マップ" -#: src/debug_menu.cpp:401 +#: src/debug_menu.cpp:402 msgid "Change weather" msgstr "編集 - 天候" -#: src/debug_menu.cpp:402 +#: src/debug_menu.cpp:403 msgid "Change wind direction" msgstr "編集 - 風向" -#: src/debug_menu.cpp:403 +#: src/debug_menu.cpp:404 msgid "Change wind speed" msgstr "編集 - 風速" -#: src/debug_menu.cpp:404 +#: src/debug_menu.cpp:405 msgid "Generate sound" msgstr "編集 - 音" -#: src/debug_menu.cpp:405 +#: src/debug_menu.cpp:406 msgid "Kill all monsters" msgstr "殺害 - モンスター" -#: src/debug_menu.cpp:406 +#: src/debug_menu.cpp:407 msgid "Change time" msgstr "編集 - 時間経過" -#: src/debug_menu.cpp:407 +#: src/debug_menu.cpp:408 +msgid "Force temperature" +msgstr "編集/気温" + +#: src/debug_menu.cpp:409 msgid "Overmap editor" msgstr "編集 - 全体マップ" -#: src/debug_menu.cpp:408 +#: src/debug_menu.cpp:410 msgid "Spawn map extra" msgstr "生成 - 特殊地形" -#: src/debug_menu.cpp:409 +#: src/debug_menu.cpp:411 msgid "Spawn nested mapgen" msgstr "生成 - 入れ子構造地形" -#: src/debug_menu.cpp:410 +#: src/debug_menu.cpp:412 msgid "Edit the faction camp larder" msgstr "編集 - 拠点の備蓄食料" -#: src/debug_menu.cpp:413 src/debug_menu.cpp:435 +#: src/debug_menu.cpp:415 src/debug_menu.cpp:437 msgid "Map…" msgstr "マップ..." -#: src/debug_menu.cpp:444 +#: src/debug_menu.cpp:446 msgid "" "Debug Functions - Using these will cheat not only the game, but yourself.\n" "You won't grow. You won't improve.\n" @@ -404689,971 +405471,971 @@ msgstr "" "近道を選んでも何も得ることはなく、体験できるのは何の価値もない空虚な勝利です。\n" "リスクを背負うこともなく、何の成果も得られません。" -#: src/debug_menu.cpp:446 +#: src/debug_menu.cpp:448 msgid "Debug Functions" msgstr "デバッグ機能" -#: src/debug_menu.cpp:505 +#: src/debug_menu.cpp:507 #, c-format msgid "Name: %1$s" msgstr "名称: %1$s" -#: src/debug_menu.cpp:509 +#: src/debug_menu.cpp:511 #, c-format msgid "Class: %1$s" msgstr "属性: %1$s" -#: src/debug_menu.cpp:510 src/magic.cpp:2022 src/magic.cpp:2357 +#: src/debug_menu.cpp:512 src/magic.cpp:2022 src/magic.cpp:2357 msgid "Classless" msgstr "無し" #. ~ %1$s - spell current level, %2$s - spell max level, %3$s - is max level -#: src/debug_menu.cpp:522 +#: src/debug_menu.cpp:524 #, c-format msgid "Spell Level: %1$s / %2$d %3$s" msgstr "レベル: %1$s / %2$d %3$s" -#: src/debug_menu.cpp:523 +#: src/debug_menu.cpp:525 msgid "Unlearned" msgstr "未習得" -#: src/debug_menu.cpp:525 src/magic.cpp:2036 +#: src/debug_menu.cpp:527 src/magic.cpp:2036 msgid "(MAX)" msgstr "(最大)" #. ~ %1$d - difficulty, %2$s - failure chance -#: src/debug_menu.cpp:530 +#: src/debug_menu.cpp:532 #, c-format msgid "Difficulty: %1$d (%2$s)" msgstr "難易度: %1$d (%2$s)" -#: src/debug_menu.cpp:534 +#: src/debug_menu.cpp:536 msgid "(impeded)" msgstr "(阻害)" #. ~ %1$s - energy cost, %2$s - is casting impeded, %3$s - current character #. energy -#: src/debug_menu.cpp:539 +#: src/debug_menu.cpp:541 #, c-format msgid "Casting Cost: %1$s %2$s (%3$s current) " msgstr "コスト: %1$s /%3$s%2$s" #. ~ %1$s - cast time, %2$s - is casting impeded, %3$s - casting base time -#: src/debug_menu.cpp:547 +#: src/debug_menu.cpp:549 #, c-format msgid "Casting Time: %1$s %2$s (%3$s base time) " msgstr "詠唱時間: %1$s 標準: %3$s%2$s" -#: src/debug_menu.cpp:554 src/debug_menu.cpp:652 src/magic.cpp:2078 +#: src/debug_menu.cpp:556 src/debug_menu.cpp:654 src/magic.cpp:2078 #: src/magic.cpp:2174 msgid "self" msgstr "自分" -#: src/debug_menu.cpp:558 +#: src/debug_menu.cpp:560 #, c-format msgid "Valid Targets: %1$s" msgstr "対象: %1$s" -#: src/debug_menu.cpp:562 +#: src/debug_menu.cpp:564 #, c-format msgid "Only affects the monsters: %1$s" msgstr "対モンスター: %1$s" #. ~ amount of damage per second, abbreviated -#: src/debug_menu.cpp:576 +#: src/debug_menu.cpp:578 #, c-format msgid ", %1$d/sec" msgstr "/%1$d秒" -#: src/debug_menu.cpp:578 +#: src/debug_menu.cpp:580 #, c-format msgid "Damage: %1$s %2$s%3$s" msgstr "ダメージ: %1$s %2$s%3$s" -#: src/debug_menu.cpp:582 +#: src/debug_menu.cpp:584 #, c-format msgid "Healing: %1$s" msgstr "回復: %1$s" -#: src/debug_menu.cpp:587 src/magic.cpp:2116 src/magic.cpp:2146 +#: src/debug_menu.cpp:589 src/magic.cpp:2116 src/magic.cpp:2146 #: src/magic.cpp:2164 msgid "Spell Radius" msgstr "効果半径" -#: src/debug_menu.cpp:590 src/magic.cpp:2119 +#: src/debug_menu.cpp:592 src/magic.cpp:2119 msgid "Cone Arc" msgstr "円錐頂角" -#: src/debug_menu.cpp:591 src/magic.cpp:2120 +#: src/debug_menu.cpp:593 src/magic.cpp:2120 msgid "degrees" msgstr "度" -#: src/debug_menu.cpp:593 src/magic.cpp:2122 +#: src/debug_menu.cpp:595 src/magic.cpp:2122 msgid "Line Width" msgstr "線幅" -#: src/debug_menu.cpp:595 +#: src/debug_menu.cpp:597 #, c-format msgid "%1$s: %2$d %3$s" msgstr "%1$s: %2$d %3$s" -#: src/debug_menu.cpp:600 +#: src/debug_menu.cpp:602 #, c-format msgid "Variance: %1$d" msgstr "分散: %1$d" -#: src/debug_menu.cpp:604 +#: src/debug_menu.cpp:606 #, c-format msgid "Spawn %1$d %2$s" msgstr "%2$s(%1$d)生成" -#: src/debug_menu.cpp:612 +#: src/debug_menu.cpp:614 #, c-format msgid "from %1$s" msgstr "%1$s" -#: src/debug_menu.cpp:619 +#: src/debug_menu.cpp:621 #, c-format msgid "Summon: %1$d %2$s" msgstr "召喚: %1$d体の%2$s" -#: src/debug_menu.cpp:620 src/debug_menu.cpp:646 +#: src/debug_menu.cpp:622 src/debug_menu.cpp:648 #, c-format msgid "Spell Radius: %1$d" msgstr "半径: %1$d" -#: src/debug_menu.cpp:627 src/debug_menu.cpp:632 src/magic.cpp:2152 +#: src/debug_menu.cpp:629 src/debug_menu.cpp:634 src/magic.cpp:2152 #: src/magic.cpp:2157 msgid "random creature" msgstr "ランダムモンスター" -#: src/debug_menu.cpp:636 +#: src/debug_menu.cpp:638 #, c-format msgid "Targets under: %1$dhp become a %2$s" msgstr "HP%1$d未満の標的が%2$sに変化" -#: src/debug_menu.cpp:643 +#: src/debug_menu.cpp:645 #, c-format msgid "Damage: %1$s %2$s" msgstr "攻撃: %1$s%2$sダメージ" -#: src/debug_menu.cpp:651 +#: src/debug_menu.cpp:653 #, c-format msgid "Range: %1$s" msgstr "射程: %1$s" -#: src/debug_menu.cpp:664 +#: src/debug_menu.cpp:666 #, c-format msgid "Duration: %1$s" msgstr "持続: %1$s" -#: src/debug_menu.cpp:691 +#: src/debug_menu.cpp:693 msgid "There are no spells to change." msgstr "編集する呪文がありません。" -#: src/debug_menu.cpp:830 +#: src/debug_menu.cpp:832 msgid "<Spell Name>" msgstr "<名称>" -#: src/debug_menu.cpp:831 +#: src/debug_menu.cpp:833 msgid "<Level>" msgstr "<レベル>" -#: src/debug_menu.cpp:832 +#: src/debug_menu.cpp:834 msgid "<Description>" msgstr "<説明>" -#: src/debug_menu.cpp:836 +#: src/debug_menu.cpp:838 #, c-format msgid "<[%1$s] Keybindings>" msgstr "<[%1$s] キー割当>" -#: src/debug_menu.cpp:844 +#: src/debug_menu.cpp:846 #, c-format msgid "<[%1$s] Filter>" msgstr "<[%1$s] フィルタ>" -#: src/debug_menu.cpp:875 +#: src/debug_menu.cpp:877 #, c-format msgid "%1$-3d/%2$3d" msgstr "%1$-3d/%2$3d" -#: src/debug_menu.cpp:942 src/debug_menu.cpp:1060 src/newcharacter.cpp:1564 -#: src/newcharacter.cpp:2055 src/newcharacter.cpp:2399 -#: src/newcharacter.cpp:3151 +#: src/debug_menu.cpp:944 src/debug_menu.cpp:1062 src/newcharacter.cpp:1567 +#: src/newcharacter.cpp:2074 src/newcharacter.cpp:2426 +#: src/newcharacter.cpp:3199 msgid "Nothing found." msgstr "何も見つかりませんでした。" -#: src/debug_menu.cpp:985 +#: src/debug_menu.cpp:987 msgid "Filter by spell name or id" msgstr "呪文の名称かidを入力" -#: src/debug_menu.cpp:1024 +#: src/debug_menu.cpp:1026 #, c-format msgid "Set spell level to? Currently: %1$d" msgstr "レベルを設定 現在: %1$d" -#: src/debug_menu.cpp:1082 +#: src/debug_menu.cpp:1084 msgid "Choose artifact data:" msgstr "アーティファクトデータの種別を選択: " -#: src/debug_menu.cpp:1094 +#: src/debug_menu.cpp:1096 msgid "Enter max attributes:" msgstr "最大属性数: " -#: src/debug_menu.cpp:1095 +#: src/debug_menu.cpp:1097 msgid "Enter power level:" msgstr "パワーレベル:" -#: src/debug_menu.cpp:1096 +#: src/debug_menu.cpp:1098 msgid "Enter negative power limit:" msgstr "ネガティブ属性数:" -#: src/debug_menu.cpp:1114 +#: src/debug_menu.cpp:1116 #, c-format msgid "You teleport to point %s." msgstr "瞬間移動しました(%s)。" -#: src/debug_menu.cpp:1124 +#: src/debug_menu.cpp:1126 #, c-format msgid "You teleport to submap %s." msgstr "瞬間移動しました(%s)。" -#: src/debug_menu.cpp:1133 +#: src/debug_menu.cpp:1135 msgid "Teleport where?" msgstr "瞬間移動する座標を選択" -#: src/debug_menu.cpp:1141 +#: src/debug_menu.cpp:1143 #, c-format msgid "" "Error interpreting teleport target: expected two or three comma-separated " "values; got %zu" msgstr "瞬間移動座標指定エラー: 2~3個の,(コンマ)で数値を区切ってください; コンマ総数%zu" -#: src/debug_menu.cpp:1150 +#: src/debug_menu.cpp:1152 #, c-format msgid "Error interpreting teleport target: %s" msgstr "瞬間移動座標指定エラー: %s" -#: src/debug_menu.cpp:1162 +#: src/debug_menu.cpp:1164 msgid "Where is the desired overmap?" msgstr "どの方向の全体マップに瞬間移動しますか?" -#: src/debug_menu.cpp:1173 +#: src/debug_menu.cpp:1175 #, c-format msgid "You teleport to overmap %s." msgstr "隣接する全体マップに瞬間移動しました(%s)。" -#: src/debug_menu.cpp:1237 +#: src/debug_menu.cpp:1239 msgid "Maximum strength" msgstr "最大値/筋力" -#: src/debug_menu.cpp:1238 +#: src/debug_menu.cpp:1240 msgid "Maximum dexterity" msgstr "最大値/器用" -#: src/debug_menu.cpp:1239 +#: src/debug_menu.cpp:1241 msgid "Maximum intelligence" msgstr "最大値/知性" -#: src/debug_menu.cpp:1240 +#: src/debug_menu.cpp:1242 msgid "Maximum perception" msgstr "最大値/感覚" -#: src/debug_menu.cpp:1262 +#: src/debug_menu.cpp:1264 #, c-format msgid "Set the stat to? Currently: %d" msgstr "能力値を設定 現在: %d" -#: src/debug_menu.cpp:1277 +#: src/debug_menu.cpp:1279 #, c-format msgid "Hunger: %d %s" msgstr "空腹: %d %s" -#: src/debug_menu.cpp:1279 +#: src/debug_menu.cpp:1281 #, c-format msgid "Thirst: %d %s" msgstr "口渇: %d %s" -#: src/debug_menu.cpp:1281 +#: src/debug_menu.cpp:1283 #, c-format msgid "Fatigue: %d %s" msgstr "倦怠: %d %s" -#: src/debug_menu.cpp:1283 +#: src/debug_menu.cpp:1285 #, c-format msgid "Weariness: %d %s" msgstr "疲労: %d %s" -#: src/debug_menu.cpp:1286 +#: src/debug_menu.cpp:1288 msgid "Stored kCal: " msgstr "蓄積kCal: " -#: src/debug_menu.cpp:1287 +#: src/debug_menu.cpp:1289 msgid "Total kCal: " msgstr "合計kCal: " -#: src/debug_menu.cpp:1290 +#: src/debug_menu.cpp:1292 msgid "Stomach contents" msgstr "胃の内容物" -#: src/debug_menu.cpp:1291 src/debug_menu.cpp:1296 +#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 msgid " Total volume: " msgstr "合計体積: " -#: src/debug_menu.cpp:1292 src/debug_menu.cpp:1297 +#: src/debug_menu.cpp:1294 src/debug_menu.cpp:1299 msgid " Water volume: " msgstr "水分体積: " -#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 +#: src/debug_menu.cpp:1295 src/debug_menu.cpp:1300 #, c-format msgid " kCal: %d" msgstr " kCal: %d" -#: src/debug_menu.cpp:1295 +#: src/debug_menu.cpp:1297 msgid "Gut contents" msgstr "腸の内容物" -#: src/debug_menu.cpp:1303 +#: src/debug_menu.cpp:1305 msgid "Stored kCal" msgstr "蓄積kCal" -#: src/debug_menu.cpp:1304 +#: src/debug_menu.cpp:1306 msgid "Stomach kCal" msgstr "胃kCal" -#: src/debug_menu.cpp:1305 +#: src/debug_menu.cpp:1307 msgid "Gut kCal" msgstr "腸kCal" -#: src/debug_menu.cpp:1308 +#: src/debug_menu.cpp:1310 msgid "Sleep Deprivation" msgstr "眠気" -#: src/debug_menu.cpp:1310 +#: src/debug_menu.cpp:1312 msgid "Reset all basic needs" msgstr "基本欲求を全てリセット" -#: src/debug_menu.cpp:1311 +#: src/debug_menu.cpp:1313 msgid "Empty stomach and guts" msgstr "胃と腸を空にする" -#: src/debug_menu.cpp:1315 +#: src/debug_menu.cpp:1317 #, c-format msgid "%s: daily %d, overall %d" msgstr "%s: %d/日、総合%d" -#: src/debug_menu.cpp:1323 +#: src/debug_menu.cpp:1325 #, c-format msgid "Set hunger to? Currently: %d" msgstr "空腹の値を設定 現在: %d" -#: src/debug_menu.cpp:1329 +#: src/debug_menu.cpp:1331 #, c-format msgid "Set stored kCal to? Currently: %d" msgstr "蓄積kCalを設定 現在: %d" -#: src/debug_menu.cpp:1335 +#: src/debug_menu.cpp:1337 #, c-format msgid "Set stomach kCal to? Currently: %d" msgstr "胃kCalを設定 現在: %d" -#: src/debug_menu.cpp:1341 +#: src/debug_menu.cpp:1343 #, c-format msgid "Set gut kCal to? Currently: %d" msgstr "腸kCalを設定 現在: %d" -#: src/debug_menu.cpp:1347 +#: src/debug_menu.cpp:1349 #, c-format msgid "Set thirst to? Currently: %d" msgstr "口渇の値を設定 現在: %d" -#: src/debug_menu.cpp:1353 +#: src/debug_menu.cpp:1355 #, c-format msgid "Set fatigue to? Currently: %d" msgstr "倦怠の値を設定 現在: %d" -#: src/debug_menu.cpp:1359 +#: src/debug_menu.cpp:1361 #, c-format msgid "Set sleep deprivation to? Currently: %d" msgstr "眠気の値を設定 現在: %d" -#: src/debug_menu.cpp:1366 +#: src/debug_menu.cpp:1368 #, c-format msgid "Reset weariness? Currently: %d" msgstr "疲労の値をリセット 現在: %d" -#: src/debug_menu.cpp:1387 +#: src/debug_menu.cpp:1389 #, c-format msgid "Set %s to? Currently: %d" msgstr "%sの値を設定 現在: %d" -#: src/debug_menu.cpp:1406 src/debug_menu.cpp:2759 +#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2815 msgid "Left arm" msgstr "左腕" -#: src/debug_menu.cpp:1407 src/debug_menu.cpp:2760 +#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2816 msgid "Right arm" msgstr "右腕" -#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2761 +#: src/debug_menu.cpp:1410 src/debug_menu.cpp:2817 msgid "Left leg" msgstr "左脚" -#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2762 +#: src/debug_menu.cpp:1411 src/debug_menu.cpp:2818 msgid "Right leg" msgstr "右脚" -#: src/debug_menu.cpp:1450 src/debug_menu.cpp:1456 +#: src/debug_menu.cpp:1452 src/debug_menu.cpp:1458 #, c-format msgid "Set the hitpoints to? Currently: %d" msgstr "HPの値を設定 現在: %d" -#: src/debug_menu.cpp:1469 +#: src/debug_menu.cpp:1471 msgid "trust" msgstr "信頼" -#: src/debug_menu.cpp:1470 +#: src/debug_menu.cpp:1472 msgid "fear" msgstr "恐怖" -#: src/debug_menu.cpp:1471 +#: src/debug_menu.cpp:1473 msgid "value" msgstr "尊敬" -#: src/debug_menu.cpp:1472 +#: src/debug_menu.cpp:1474 msgid "anger" msgstr "怒り" -#: src/debug_menu.cpp:1473 +#: src/debug_menu.cpp:1475 msgid "owed" msgstr "恩義" -#: src/debug_menu.cpp:1474 +#: src/debug_menu.cpp:1476 msgid "sold" msgstr "売却" -#: src/debug_menu.cpp:1480 +#: src/debug_menu.cpp:1482 #, c-format msgid "Set trust to? Currently: %d" msgstr "信頼の値を設定 現在: %d" -#: src/debug_menu.cpp:1486 +#: src/debug_menu.cpp:1488 #, c-format msgid "Set fear to? Currently: %d" msgstr "恐怖の値を設定 現在: %d" -#: src/debug_menu.cpp:1491 +#: src/debug_menu.cpp:1493 #, c-format msgid "Set value to? Currently: %d" msgstr "尊敬の値を設定 現在: %d" -#: src/debug_menu.cpp:1497 +#: src/debug_menu.cpp:1499 #, c-format msgid "Set anger to? Currently: %d" msgstr "怒りの値を設定 現在: %d" -#: src/debug_menu.cpp:1503 +#: src/debug_menu.cpp:1505 #, c-format msgid "Set owed to? Currently: %d" msgstr "恩義の値を設定 現在: %d" -#: src/debug_menu.cpp:1508 +#: src/debug_menu.cpp:1510 #, c-format msgid "Set sold to? Currently: %d" msgstr "売却の値を設定 現在: %d" -#: src/debug_menu.cpp:1520 +#: src/debug_menu.cpp:1522 msgid "Select a value and press enter to change it." msgstr "値を選択してエンターキーで変更。" -#: src/debug_menu.cpp:1522 +#: src/debug_menu.cpp:1524 msgid "Current save file name" msgstr "現在のセーブファイル名" -#: src/debug_menu.cpp:1524 +#: src/debug_menu.cpp:1526 msgid "Current pre-Cataclysm name" msgstr "現在の名前" -#: src/debug_menu.cpp:1525 +#: src/debug_menu.cpp:1527 msgid "Current age" msgstr "現在の年齢" -#: src/debug_menu.cpp:1526 +#: src/debug_menu.cpp:1528 msgid "Current height in cm" msgstr "現在の身長(cm)" -#: src/debug_menu.cpp:1527 +#: src/debug_menu.cpp:1529 msgid "Current blood type" msgstr "現在の血液型" -#: src/debug_menu.cpp:1534 +#: src/debug_menu.cpp:1536 msgid "Rename save file (WARNING: this will duplicate the save):" msgstr "セーブファイル名変更(警告:この操作を行うとセーブデータが重複します)" -#: src/debug_menu.cpp:1546 +#: src/debug_menu.cpp:1548 msgid "Rename character:" msgstr "キャラクター名変更:" -#: src/debug_menu.cpp:1556 src/newcharacter.cpp:4055 +#: src/debug_menu.cpp:1558 src/newcharacter.cpp:4110 msgid "Enter age in years. Minimum 16, maximum 55" msgstr "年齢を入力してください。(16~55)" -#: src/debug_menu.cpp:1567 src/newcharacter.cpp:4065 +#: src/debug_menu.cpp:1569 src/newcharacter.cpp:4120 #, c-format msgid "Enter height in centimeters. Minimum %d, maximum %d" msgstr "身長を入力してください。(%d~%d)" -#: src/debug_menu.cpp:1580 src/newcharacter.cpp:4078 +#: src/debug_menu.cpp:1582 src/newcharacter.cpp:4133 msgid "Select blood type" msgstr "血液型を選択" -#: src/debug_menu.cpp:1590 src/newcharacter.cpp:4089 +#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4144 msgid "Select Rh factor" msgstr "Rh因子を選択" -#: src/debug_menu.cpp:1591 src/newcharacter.cpp:4090 +#: src/debug_menu.cpp:1593 src/newcharacter.cpp:4145 msgid "negative" msgstr "マイナス" -#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4091 +#: src/debug_menu.cpp:1594 src/newcharacter.cpp:4146 msgid "positive" msgstr "プラス" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3284 src/newcharacter.cpp:4103 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3339 src/newcharacter.cpp:4158 #: src/player_display.cpp:1062 src/player_display.cpp:1067 #: src/player_display.cpp:1070 src/player_display.cpp:1075 #: src/player_display.cpp:1259 msgid "Female" msgstr "女性" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3277 src/newcharacter.cpp:3282 -#: src/newcharacter.cpp:4104 src/player_display.cpp:1062 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3332 src/newcharacter.cpp:3337 +#: src/newcharacter.cpp:4159 src/player_display.cpp:1062 #: src/player_display.cpp:1067 src/player_display.cpp:1070 #: src/player_display.cpp:1075 src/player_display.cpp:1259 msgid "Male" msgstr "男性" -#: src/debug_menu.cpp:1635 +#: src/debug_menu.cpp:1637 #, c-format msgid "Unique Id: %s" msgstr "ユニークID: %s" -#: src/debug_menu.cpp:1637 +#: src/debug_menu.cpp:1639 #, c-format msgid "Faction: %s (api v%d)" msgstr "派閥: %s (api v%d)" -#: src/debug_menu.cpp:1639 +#: src/debug_menu.cpp:1641 #, c-format msgid "Attitude: %s" msgstr "態度: %s" -#: src/debug_menu.cpp:1642 +#: src/debug_menu.cpp:1644 #, c-format msgid "Destination: %s %s" msgstr "目的地: %s %s" -#: src/debug_menu.cpp:1645 +#: src/debug_menu.cpp:1647 #, c-format msgid "Trust: %d" msgstr "信頼: %d" -#: src/debug_menu.cpp:1646 +#: src/debug_menu.cpp:1648 #, c-format msgid "Fear: %d" msgstr "恐怖: %d" -#: src/debug_menu.cpp:1647 +#: src/debug_menu.cpp:1649 #, c-format msgid "Value: %d" msgstr "尊敬: %d" -#: src/debug_menu.cpp:1648 +#: src/debug_menu.cpp:1650 #, c-format msgid "Anger: %d" msgstr "怒り: %d" -#: src/debug_menu.cpp:1649 +#: src/debug_menu.cpp:1651 #, c-format msgid "Owed: %d" msgstr "恩義: %d" -#: src/debug_menu.cpp:1650 +#: src/debug_menu.cpp:1652 #, c-format msgid "Sold: %d" msgstr "売却: %d" -#: src/debug_menu.cpp:1652 +#: src/debug_menu.cpp:1654 #, c-format msgid "Aggression: %d" msgstr "攻撃: %d" -#: src/debug_menu.cpp:1654 +#: src/debug_menu.cpp:1656 #, c-format msgid "Bravery: %d" msgstr "度胸: %d" -#: src/debug_menu.cpp:1655 +#: src/debug_menu.cpp:1657 #, c-format msgid "Collector: %d" msgstr "収集: %d" -#: src/debug_menu.cpp:1656 +#: src/debug_menu.cpp:1658 #, c-format msgid "Altruism: %d" msgstr "利他: %d" -#: src/debug_menu.cpp:1658 src/gamemode_defense.cpp:768 +#: src/debug_menu.cpp:1660 src/gamemode_defense.cpp:768 msgid "Needs:" msgstr "必要:" -#: src/debug_menu.cpp:1663 +#: src/debug_menu.cpp:1665 #, c-format msgid "Total morale: %d" msgstr "意欲合計: %d" -#: src/debug_menu.cpp:1667 +#: src/debug_menu.cpp:1669 msgid "Player" msgstr "プレイヤー" -#: src/debug_menu.cpp:1677 +#: src/debug_menu.cpp:1679 msgid "Edit description - name, age, height or blood type" msgstr "編集/名前、年齢、身長、血液型" -#: src/debug_menu.cpp:1678 +#: src/debug_menu.cpp:1680 msgid "Edit skills" msgstr "編集/スキルレベル" -#: src/debug_menu.cpp:1679 +#: src/debug_menu.cpp:1681 msgid "Edit theoretical skill knowledge" msgstr "編集/知識レベル" -#: src/debug_menu.cpp:1680 +#: src/debug_menu.cpp:1682 msgid "Edit proficiencies" msgstr "編集/熟練" -#: src/debug_menu.cpp:1681 +#: src/debug_menu.cpp:1683 msgid "Edit stats" msgstr "編集/能力値" -#: src/debug_menu.cpp:1682 +#: src/debug_menu.cpp:1684 msgid "Edit spells" msgstr "編集/呪文" -#: src/debug_menu.cpp:1683 +#: src/debug_menu.cpp:1685 msgid "Grant items" msgstr "追加/アイテム" -#: src/debug_menu.cpp:1684 +#: src/debug_menu.cpp:1686 msgid "Delete (all) items" msgstr "削除/(全)アイテム" -#: src/debug_menu.cpp:1685 +#: src/debug_menu.cpp:1687 msgid "Wear/wield an item from player's inventory" msgstr "編集/所持品から装備・着用" -#: src/debug_menu.cpp:1686 +#: src/debug_menu.cpp:1688 msgid "Set hit points" msgstr "編集/HP" -#: src/debug_menu.cpp:1687 +#: src/debug_menu.cpp:1689 msgid "Set stamina" msgstr "編集/スタミナ" -#: src/debug_menu.cpp:1688 +#: src/debug_menu.cpp:1690 msgid "Set morale" msgstr "編集/意欲" -#: src/debug_menu.cpp:1689 +#: src/debug_menu.cpp:1691 msgid "Cause pain" msgstr "編集/苦痛" -#: src/debug_menu.cpp:1690 +#: src/debug_menu.cpp:1692 msgid "Set health" msgstr "編集/健康度" -#: src/debug_menu.cpp:1691 +#: src/debug_menu.cpp:1693 msgid "Set needs" msgstr "編集/欲求" -#: src/debug_menu.cpp:1693 +#: src/debug_menu.cpp:1695 msgid "Set kill XP" msgstr "編集/殺害XP" -#: src/debug_menu.cpp:1698 +#: src/debug_menu.cpp:1700 msgid "Status window" msgstr "表示/ステータス" -#: src/debug_menu.cpp:1699 +#: src/debug_menu.cpp:1701 msgid "Teleport" msgstr "瞬間移動" -#: src/debug_menu.cpp:1700 +#: src/debug_menu.cpp:1702 msgid "Add an effect" msgstr "編集/効果" -#: src/debug_menu.cpp:1701 +#: src/debug_menu.cpp:1703 msgid "Print temperature" -msgstr "出力/温度" +msgstr "出力/気温" -#: src/debug_menu.cpp:1702 +#: src/debug_menu.cpp:1704 msgid "Cause asthma attack" msgstr "編集/喘息発作" -#: src/debug_menu.cpp:1703 +#: src/debug_menu.cpp:1705 msgid "Edit missions (WARNING: Unstable!)" msgstr "編集/ミッション(警告:不安定な機能です!)" -#: src/debug_menu.cpp:1704 +#: src/debug_menu.cpp:1706 msgid "Print vars to file" msgstr "出力/変数" -#: src/debug_menu.cpp:1706 +#: src/debug_menu.cpp:1708 msgid "Write effect_on_condition(s) to eocs.output" msgstr "出力/effect_on_condition(s)リスト" -#: src/debug_menu.cpp:1707 +#: src/debug_menu.cpp:1709 msgid "Edit vars" msgstr "編集/変数" -#: src/debug_menu.cpp:1710 +#: src/debug_menu.cpp:1712 msgid "Add mission" msgstr "追加/ミッション" -#: src/debug_menu.cpp:1711 +#: src/debug_menu.cpp:1713 msgid "Randomize with class" msgstr "編集/所属" -#: src/debug_menu.cpp:1712 +#: src/debug_menu.cpp:1714 msgid "Set attitude" msgstr "編集/態度" -#: src/debug_menu.cpp:1713 +#: src/debug_menu.cpp:1715 msgid "Set opinion" msgstr "編集/設定" -#: src/debug_menu.cpp:1736 +#: src/debug_menu.cpp:1738 msgid "Delete all items from the target?" msgstr "所持している全てのアイテムを削除しますか?" -#: src/debug_menu.cpp:1745 +#: src/debug_menu.cpp:1747 msgid "Make target equip" msgstr "着用アイテムを選択" -#: src/debug_menu.cpp:1765 +#: src/debug_menu.cpp:1767 #, c-format msgid "Set stamina to? Current: %d. Max: %d." msgstr "スタミナの値を設定 現在: %d 最大: %d " -#: src/debug_menu.cpp:1770 +#: src/debug_menu.cpp:1772 msgid "Target stamina value out of bounds!" msgstr "規定外のスタミナ値です!" -#: src/debug_menu.cpp:1776 +#: src/debug_menu.cpp:1778 #, c-format msgid "Set the morale to? Currently: %d" msgstr "意欲の値を設定 現在: %d" -#: src/debug_menu.cpp:1786 +#: src/debug_menu.cpp:1788 #, c-format msgid "Set kill XP to? Currently: %d" msgstr "殺害XPを設定 現在: %d" -#: src/debug_menu.cpp:1799 +#: src/debug_menu.cpp:1801 #, c-format msgid "Cause how much pain? pain: %d" msgstr "苦痛の値を設定 現在: %d" -#: src/debug_menu.cpp:1810 +#: src/debug_menu.cpp:1812 msgid "Mutate category" msgstr "変異カテゴリー" -#: src/debug_menu.cpp:1811 +#: src/debug_menu.cpp:1813 msgid "Reset mutations" msgstr "変異リセット" -#: src/debug_menu.cpp:1824 +#: src/debug_menu.cpp:1826 msgid "Choose mutation category:" msgstr "変異カテゴリーを選択: " -#: src/debug_menu.cpp:1834 +#: src/debug_menu.cpp:1836 msgid "Include post-threshold traits?" msgstr "閾値を超えた特質を含めますか?" -#: src/debug_menu.cpp:1839 +#: src/debug_menu.cpp:1841 msgid "Remove all mutations?" msgstr "全ての変異を削除しますか?" -#: src/debug_menu.cpp:1851 +#: src/debug_menu.cpp:1853 msgid "Health modifier" msgstr "健康変動" -#: src/debug_menu.cpp:1857 src/debug_menu.cpp:1862 src/debug_menu.cpp:1867 +#: src/debug_menu.cpp:1859 src/debug_menu.cpp:1864 src/debug_menu.cpp:1869 #, c-format msgid "Set the value to? Currently: %d" msgstr "値を設定 現在: %d" -#: src/debug_menu.cpp:1881 +#: src/debug_menu.cpp:1883 msgid "Choose mission type" msgstr "ミッションタイプを選択" -#: src/debug_menu.cpp:1912 +#: src/debug_menu.cpp:1914 msgid "Choose new class" msgstr "所属を選択" -#: src/debug_menu.cpp:1929 +#: src/debug_menu.cpp:1931 msgid "Choose new attitude" msgstr "態度を選択" -#: src/debug_menu.cpp:1935 src/npc.cpp:3125 +#: src/debug_menu.cpp:1937 src/npc.cpp:3125 msgid "Unknown attitude" msgstr "態度不明" -#: src/debug_menu.cpp:1975 src/debug_menu.cpp:3041 +#: src/debug_menu.cpp:1977 src/debug_menu.cpp:3100 msgid "Var list written to var_list.output" msgstr "変数一覧はvar_list.outputに出力されます。" -#: src/debug_menu.cpp:1980 src/debug_menu.cpp:3026 +#: src/debug_menu.cpp:1982 src/debug_menu.cpp:3085 msgid "effect_on_condition list written to eocs.output" msgstr "effect_on_conditionリストをeocs.outputに出力しました" -#: src/debug_menu.cpp:1989 src/debug_menu.cpp:3064 +#: src/debug_menu.cpp:1991 src/debug_menu.cpp:3123 msgid "Key" msgstr "キー" -#: src/debug_menu.cpp:1993 src/debug_menu.cpp:3068 src/morale.cpp:643 +#: src/debug_menu.cpp:1995 src/debug_menu.cpp:3127 src/morale.cpp:643 msgid "Value" msgstr "変動値" -#: src/debug_menu.cpp:2005 +#: src/debug_menu.cpp:2007 msgid "Yet to start" msgstr "開始前" -#: src/debug_menu.cpp:2006 +#: src/debug_menu.cpp:2008 msgid "In progress" msgstr "進行中" -#: src/debug_menu.cpp:2007 +#: src/debug_menu.cpp:2009 msgid "Success" msgstr "成功" -#: src/debug_menu.cpp:2017 +#: src/debug_menu.cpp:2019 msgid "Bugged" msgstr "バグ" -#: src/debug_menu.cpp:2023 src/wish.cpp:197 +#: src/debug_menu.cpp:2025 src/wish.cpp:198 msgid "Type:" msgstr "種類: " -#: src/debug_menu.cpp:2024 +#: src/debug_menu.cpp:2026 msgid " Status:" msgstr "状況: " -#: src/debug_menu.cpp:2025 +#: src/debug_menu.cpp:2027 msgid " ID:" msgstr " ID: " -#: src/debug_menu.cpp:2026 +#: src/debug_menu.cpp:2028 msgid " NPC ID:" msgstr " NPC ID: " -#: src/debug_menu.cpp:2027 +#: src/debug_menu.cpp:2029 msgid " Target:" msgstr "目標: " -#: src/debug_menu.cpp:2028 +#: src/debug_menu.cpp:2030 msgid "Player ID:" msgstr "プレイヤーID: " -#: src/debug_menu.cpp:2058 src/debug_menu.cpp:2085 +#: src/debug_menu.cpp:2060 src/debug_menu.cpp:2087 msgid "Select mission to edit" msgstr "編集するミッションを選択" -#: src/debug_menu.cpp:2060 +#: src/debug_menu.cpp:2062 msgid "Currently assigned missions:" msgstr "割り当てられたミッション: " -#: src/debug_menu.cpp:2066 +#: src/debug_menu.cpp:2068 msgid "Not assigned missions:" msgstr "未割り当てのミッション: " -#: src/debug_menu.cpp:2088 src/diary.cpp:155 +#: src/debug_menu.cpp:2090 src/diary.cpp:155 msgid "Active missions:" msgstr "有効なミッション: " -#: src/debug_menu.cpp:2094 src/diary.cpp:156 +#: src/debug_menu.cpp:2096 src/diary.cpp:156 msgid "Completed missions:" msgstr "完了したミッション: " -#: src/debug_menu.cpp:2100 src/diary.cpp:157 +#: src/debug_menu.cpp:2102 src/diary.cpp:157 msgid "Failed missions:" msgstr "失敗したミッション: " -#: src/debug_menu.cpp:2126 +#: src/debug_menu.cpp:2128 msgid "Removing from active_missions" msgstr "active_missionsから削除" -#: src/debug_menu.cpp:2129 +#: src/debug_menu.cpp:2131 msgid "Removing from completed_missions" msgstr "completed_missionsから削除" -#: src/debug_menu.cpp:2132 +#: src/debug_menu.cpp:2134 msgid "Removing from failed_missions" msgstr "failed_missionsから削除" -#: src/debug_menu.cpp:2137 +#: src/debug_menu.cpp:2139 msgid "Unsetting active mission" msgstr "有効なミッションを解除する" -#: src/debug_menu.cpp:2143 +#: src/debug_menu.cpp:2145 #, c-format msgid "Removing from %s missions_assigned" msgstr "%sのmissions_assignedから削除しました" -#: src/debug_menu.cpp:2146 +#: src/debug_menu.cpp:2148 #, c-format msgid "Removing from %s missions" msgstr "%sのミッションを削除しました" -#: src/debug_menu.cpp:2160 +#: src/debug_menu.cpp:2162 msgid "Fail mission" msgstr "ミッションを失敗する" -#: src/debug_menu.cpp:2161 +#: src/debug_menu.cpp:2163 msgid "Mark as complete" msgstr "依頼を完了する" -#: src/debug_menu.cpp:2162 +#: src/debug_menu.cpp:2164 msgid "Remove mission without proper cleanup" msgstr "適切な手順を経ずにミッションを削除する" -#: src/debug_menu.cpp:2187 +#: src/debug_menu.cpp:2189 msgid "Benchmark in progress…" msgstr "ベンチマーク進行中..." -#: src/debug_menu.cpp:2215 +#: src/debug_menu.cpp:2217 #, c-format msgid "Drew %d times in %.3f seconds. (%.3f fps average)" msgstr "%d/%.3f秒の描画処理(平均fps %.3f)" -#: src/debug_menu.cpp:2244 +#: src/debug_menu.cpp:2246 #, c-format msgid "Location %d:%d in %d:%d, %s\n" msgstr "位置 %d:%d 全体 %d:%d, %s\n" -#: src/debug_menu.cpp:2245 +#: src/debug_menu.cpp:2247 #, c-format msgid "Current turn: %d.\n" msgstr "現在ターン: %d.\n" -#: src/debug_menu.cpp:2246 +#: src/debug_menu.cpp:2248 #, c-format msgid "%d creature exists.\n" msgid_plural "%d creatures exist.\n" msgstr[0] "モンスター: %d体\n" -#: src/debug_menu.cpp:2265 +#: src/debug_menu.cpp:2267 msgid "" "\n" "Specific creature type list:\n" @@ -405661,22 +406443,22 @@ msgstr "" "\n" "モンスター一覧:\n" -#: src/debug_menu.cpp:2279 +#: src/debug_menu.cpp:2281 #, c-format msgid "%s: map ( %d:%d ) pos ( %d:%d )" msgstr "%s: マップ ( %d:%d ) 座標 ( %d:%d )" -#: src/debug_menu.cpp:2283 +#: src/debug_menu.cpp:2285 #, c-format msgid "(you: %d:%d)" msgstr "(自分: %d:%d)" -#: src/debug_menu.cpp:2285 +#: src/debug_menu.cpp:2287 #, c-format msgid "Stomach Contents: %d ml / %d ml kCal: %d, Water: %d ml" msgstr "胃容量: %d ml / %d ml、%dkCal、水分: %d ml" -#: src/debug_menu.cpp:2290 +#: src/debug_menu.cpp:2292 #, c-format msgid "" "Guts Contents: %d ml / %d ml kCal: %d, Water: %d ml\n" @@ -405685,7 +406467,7 @@ msgstr "" "腸容量: %d ml / %d ml、%dkCal、Water: %d ml\n" "空腹: %d、口渇: %d、kCal: %d / %d" -#: src/debug_menu.cpp:2296 +#: src/debug_menu.cpp:2298 #, c-format msgid "" "Body Mass Index: %.0f\n" @@ -405694,91 +406476,100 @@ msgstr "" "BMI: %.0f\n" "BMR: %i" -#: src/debug_menu.cpp:2298 +#: src/debug_menu.cpp:2300 #, c-format msgid "Player activity level: %s" msgstr "運動レベル: %s" -#: src/debug_menu.cpp:2321 +#: src/debug_menu.cpp:2323 msgid "Choose vehicle to spawn" msgstr "生成する車両を選択" #. ~ Menu entry in vehicle wish menu: 1st string: displayed name, 2nd string: #. internal name of vehicle #. ~ %1$s - npc name, %2$s - npc current activity name. -#: src/debug_menu.cpp:2325 src/npc.cpp:3875 +#: src/debug_menu.cpp:2327 src/npc.cpp:3875 #, c-format msgid "%1$s (%2$s)" msgstr "%1$s(%2$s)" -#: src/debug_menu.cpp:2335 +#: src/debug_menu.cpp:2337 msgid "Vehicle condition" msgstr "車両状態" -#: src/debug_menu.cpp:2336 +#: src/debug_menu.cpp:2338 msgid "Light damage" msgstr "軽度損傷" -#: src/debug_menu.cpp:2337 +#: src/debug_menu.cpp:2339 msgid "Undamaged" msgstr "損傷なし" -#: src/debug_menu.cpp:2338 +#: src/debug_menu.cpp:2340 msgid "Disabled (tires or engine)" msgstr "移動不可(タイヤ・エンジン不良)" -#: src/debug_menu.cpp:2380 +#: src/debug_menu.cpp:2382 msgid "year" msgstr "年" -#: src/debug_menu.cpp:2382 +#: src/debug_menu.cpp:2384 msgid "season" msgstr "季節" -#: src/debug_menu.cpp:2383 +#: src/debug_menu.cpp:2385 msgid "day" msgstr "日" -#: src/debug_menu.cpp:2384 +#: src/debug_menu.cpp:2386 msgid "hour" msgstr "時間" -#: src/debug_menu.cpp:2385 +#: src/debug_menu.cpp:2387 msgid "minute" msgstr "分" -#: src/debug_menu.cpp:2386 src/martialarts.cpp:986 src/martialarts.cpp:1917 +#: src/debug_menu.cpp:2388 src/martialarts.cpp:986 src/martialarts.cpp:1917 #: src/martialarts.cpp:1922 msgid "turn" msgid_plural "turns" msgstr[0] "ターン" -#: src/debug_menu.cpp:2393 +#: src/debug_menu.cpp:2395 msgid "Set year to?" msgstr "何年に設定しますか?" -#: src/debug_menu.cpp:2397 +#: src/debug_menu.cpp:2399 msgid "Set season to? (0 = spring)" msgstr "季節を設定(0 = 春)" -#: src/debug_menu.cpp:2400 +#: src/debug_menu.cpp:2402 msgid "Set days to?" msgstr "何日に設定しますか?" -#: src/debug_menu.cpp:2403 +#: src/debug_menu.cpp:2405 msgid "Set hour to?" msgstr "何時に設定しますか?" -#: src/debug_menu.cpp:2406 +#: src/debug_menu.cpp:2408 msgid "Set minute to?" msgstr "何分に設定しますか?" -#: src/debug_menu.cpp:2410 +#: src/debug_menu.cpp:2412 #, c-format msgid "Set turn to? (One day is %i turns)" msgstr "ターンを設定(1日は%iターン)" -#: src/debug_menu.cpp:2439 +#: src/debug_menu.cpp:2425 src/options.cpp:2423 src/worldfactory.cpp:1751 +msgid "Reset" +msgstr "リセット" + +#: src/debug_menu.cpp:2434 +#, c-format +msgid "Set temperature to? [%s]" +msgstr "気温を入力 [%s]" + +#: src/debug_menu.cpp:2495 msgid "" "Using this will disable achievements. Proceed?\n" "They can be reenabled in the 'game' section of the menu." @@ -405786,114 +406577,114 @@ msgstr "" "使用すると実績が無効化されます。続行しますか?\n" "メニューの「ゲーム」項目から再度有効化できます。" -#: src/debug_menu.cpp:2478 +#: src/debug_menu.cpp:2534 msgid "Current overmap revealed." msgstr "全体マップを明らかにしました。" -#: src/debug_menu.cpp:2513 src/game.cpp:6481 +#: src/debug_menu.cpp:2569 src/game.cpp:6479 msgid "Select first point." msgstr "始点を選択して下さい。" -#: src/debug_menu.cpp:2523 src/game.cpp:6489 +#: src/debug_menu.cpp:2579 src/game.cpp:6487 msgid "Select second point." msgstr "終点を選択して下さい。" -#: src/debug_menu.cpp:2549 +#: src/debug_menu.cpp:2605 #, c-format msgid "%s's head implodes!" msgstr "%sの頭が破裂しました!" -#: src/debug_menu.cpp:2573 +#: src/debug_menu.cpp:2629 msgid "Martial arts debug." msgstr "戦闘スタイルをデバッグします。" -#: src/debug_menu.cpp:2574 src/debug_menu.cpp:2585 +#: src/debug_menu.cpp:2630 src/debug_menu.cpp:2641 msgid "Your eyes blink rapidly as knowledge floods your brain." msgstr "脳に知識の洪水が流れ込み、高速でまばたきを繰り返しました。" -#: src/debug_menu.cpp:2580 +#: src/debug_menu.cpp:2636 msgid "You now know a lot more than just 10 styles of kung fu." msgstr "10派の功夫とその他の戦闘スタイルを習得しました。" -#: src/debug_menu.cpp:2584 +#: src/debug_menu.cpp:2640 msgid "Recipe debug." msgstr "レシピをデバッグします。" -#: src/debug_menu.cpp:2589 +#: src/debug_menu.cpp:2645 msgid "You know how to craft that now." msgstr "何をどう作ればいいのか、全て分かるようになりました。" -#: src/debug_menu.cpp:2616 +#: src/debug_menu.cpp:2672 msgid "Select new weather pattern:" msgstr "新しい天候状態を選択: " -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Disable weather forcing" msgstr "天候固定を解除" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Keep normal weather patterns" msgstr "通常の天候パターンを維持" -#: src/debug_menu.cpp:2646 +#: src/debug_menu.cpp:2702 msgid "Select new wind direction:" msgstr "風向を選択:" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Disable direction forcing" msgstr "風向固定を解除" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Keep normal wind direction" msgstr "通常の風向変化" -#: src/debug_menu.cpp:2668 +#: src/debug_menu.cpp:2724 msgid "Select new wind speed:" msgstr "風速を選択:" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Disable speed forcing" msgstr "風速固定を解除" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Keep normal wind speed" msgstr "通常の風速変化" -#: src/debug_menu.cpp:2696 +#: src/debug_menu.cpp:2752 msgid "Volume of sound: " msgstr "音量: " -#: src/debug_menu.cpp:2704 +#: src/debug_menu.cpp:2760 #, c-format msgid "DEBUG SOUND ( %d )" msgstr "音デバッグ(%d)" -#: src/debug_menu.cpp:2745 +#: src/debug_menu.cpp:2801 #, c-format msgid "Damage self for how much? hp: %s" msgstr "自分に与えるダメージを入力(部位: %s)" -#: src/debug_menu.cpp:2788 +#: src/debug_menu.cpp:2844 msgid "Add bleeding duration in minutes, equal to intensity:" msgstr "出血レベルに等しい出血時間を設定(単位:分): " -#: src/debug_menu.cpp:2814 src/game.cpp:7580 +#: src/debug_menu.cpp:2870 src/game.cpp:7578 msgid "This binary was not compiled with tiles support." msgstr "このバイナリはタイルに対応していません。" -#: src/debug_menu.cpp:2890 +#: src/debug_menu.cpp:2949 msgid "Enter benchmark length (in milliseconds):" msgstr "ベンチマーク時間を入力(ミリ秒): " -#: src/debug_menu.cpp:2912 +#: src/debug_menu.cpp:2971 msgid "Achievements are already enabled" msgstr "実績は既に有効化されています。" -#: src/debug_menu.cpp:2915 +#: src/debug_menu.cpp:2974 msgid "Achievements enabled" msgstr "実績が有効化されました。" -#: src/debug_menu.cpp:2920 +#: src/debug_menu.cpp:2979 msgid "" "Activating this will add the Arcade Mode achievement unlocking all starting " "scenarios and professions for all worlds. The character who performs this " @@ -405907,44 +406698,44 @@ msgid "" msgstr "" "操作を実行するとアーケードモードの全実績が取得され、全ての世界で全シナリオと全職業が解禁されます。実行したキャラクターの実績は、死亡しなければ記録されません。実績取得を取り消す場合は、memorialフォルダから操作を行ってください。この操作を実行してしまうと、ゲームプレイ中の派閥や状況との自然な遭遇の流れが上手く機能しなくなってしまいます。熟練のプレイヤー以外では挫折してしまうようなシナリオや、ゲーム内容の一部が意味をなさなくなる職業も全て解禁されます。進行度をチェックすることによって、ゲームを始めたばかりのプレイヤーが適切なペースでゲームシステムを体験できるようになっています。" -#: src/debug_menu.cpp:3009 +#: src/debug_menu.cpp:3068 msgid "" "Quit without saving? This may cause issues such as duplicated or missing " "items and vehicles!" msgstr "セーブせずに終了しますか?アイテムの重複や車両の消失などを引き起こす可能性があります!" -#: src/debug_menu.cpp:3016 +#: src/debug_menu.cpp:3075 msgid "" "Quickload without saving? This may cause issues such as duplicated or " "missing items and vehicles!" msgstr "セーブせずにクイックロードしますか?アイテムの重複や車両の消失などを引き起こす可能性があります!" -#: src/debug_menu.cpp:3055 +#: src/debug_menu.cpp:3114 msgid "Var list written to timed_event_list.output" msgstr "変数一覧はtimed_event_list.outputに出力されます。" -#: src/debug_menu.cpp:3085 +#: src/debug_menu.cpp:3144 msgid "Report written to debug.log" msgstr "debug.logにレポートを出力しました。" -#: src/debug_menu.cpp:3091 +#: src/debug_menu.cpp:3150 msgid " and to the clipboard." msgstr "クリップボードに出力しました。" -#: src/debug_menu.cpp:3117 +#: src/debug_menu.cpp:3176 msgid "Effect list written to effect_list.output" msgstr "効果一覧はeffect_list.outputに出力されます" -#: src/debug_menu.cpp:3124 src/iuse.cpp:3064 src/iuse.cpp:8463 -#: src/iuse.cpp:8531 src/iuse.cpp:8652 src/iuse.cpp:8766 +#: src/debug_menu.cpp:3183 src/iuse.cpp:3065 src/iuse.cpp:8467 +#: src/iuse.cpp:8535 src/iuse.cpp:8665 src/iuse.cpp:8790 msgid "There's no vehicle there." msgstr "そこには車両が存在しません。" -#: src/debug_menu.cpp:3131 +#: src/debug_menu.cpp:3190 msgid "By how much? (in kJ, negative to discharge)" msgstr "バッテリー残量を設定(単位:kJ、マイナスで減少)" -#: src/debug_menu.cpp:3148 +#: src/debug_menu.cpp:3207 #, c-format msgid "Set camp larder kCals to? Currently: %d" msgstr "備蓄食料kCalを設定 現在: %d" @@ -406214,8 +407005,8 @@ msgstr "NPC殺害" msgid "NPC Killed: " msgstr "NPC殺害: " -#: src/diary.cpp:348 src/memorial_logger.cpp:309 src/newcharacter.cpp:3536 -#: src/newcharacter.cpp:3598 +#: src/diary.cpp:348 src/memorial_logger.cpp:317 src/newcharacter.cpp:3591 +#: src/newcharacter.cpp:3653 msgid "Skills:" msgstr "スキル: " @@ -406240,7 +407031,7 @@ msgstr "獲得変異: " msgid "Lost Mutation: " msgstr "喪失変異: " -#: src/diary.cpp:454 src/newcharacter.cpp:3502 +#: src/diary.cpp:454 src/newcharacter.cpp:3557 msgid "Stats:" msgstr "状態: " @@ -406288,7 +407079,7 @@ msgstr "知性: %d -> %d" msgid "Perception: %d -> %d" msgstr "感覚: %d -> %d" -#: src/diary.cpp:512 src/newcharacter.cpp:3647 +#: src/diary.cpp:512 src/newcharacter.cpp:3702 msgid "Proficiencies:" msgstr "熟練:" @@ -406501,7 +407292,7 @@ msgstr "猛烈に寒い!" msgid "SAFE" msgstr "SAFE" -#: src/display.cpp:633 src/options.cpp:2526 +#: src/display.cpp:633 src/options.cpp:2603 msgid "Off" msgstr "無効" @@ -406856,7 +407647,7 @@ msgstr "%2$s(%1$d)" msgid "Underground" msgstr "地下" -#: src/distraction_manager.cpp:19 src/veh_interact.cpp:3001 +#: src/distraction_manager.cpp:19 src/veh_interact.cpp:2995 msgid "Noise" msgstr "騒音" @@ -406868,7 +407659,7 @@ msgstr "音が聞こえると行動を中断します。" msgid "This distraction will interrupt your activity when you feel pain." msgstr "苦痛を感じると行動を中断します。" -#: src/distraction_manager.cpp:21 src/game.cpp:5362 src/martialarts.cpp:2018 +#: src/distraction_manager.cpp:21 src/game.cpp:5360 src/martialarts.cpp:2018 #: src/monexamine.cpp:595 src/monexamine.cpp:902 msgid "Attack" msgstr "攻撃" @@ -406953,7 +407744,7 @@ msgstr "体温が非常に高い/低い場合に行動を中断します。" msgid "Survived:" msgstr "生存: " -#: src/do_turn.cpp:245 src/memorial_logger.cpp:279 +#: src/do_turn.cpp:245 src/memorial_logger.cpp:287 msgid "Kills:" msgstr "殺害数: " @@ -407022,151 +407813,151 @@ msgstr "" msgid "Loading content packs" msgstr "コンテンツパック読み込み中" -#: src/editmap.cpp:164 +#: src/editmap.cpp:165 msgctxt "item manipulation debug menu entry" msgid "rehash" msgstr "rehash" -#: src/editmap.cpp:165 +#: src/editmap.cpp:166 msgctxt "item manipulation debug menu entry" msgid "edit" msgstr "編集" -#: src/editmap.cpp:167 +#: src/editmap.cpp:168 msgctxt "item manipulation debug menu entry" msgid "dump to save/jtest-*.txt" msgstr "save/jtest-*.txtに出力" -#: src/editmap.cpp:395 +#: src/editmap.cpp:396 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s,%s,%s] fast scroll, %s, %s, %s, %s, %s, %s" msgstr "%s、%s、[%s, %s, %s, %s] 高速スクロール、%s、%s、%s、%s、%s、%s" -#: src/editmap.cpp:406 +#: src/editmap.cpp:407 msgctxt "map editor state" msgid "Looking around" msgstr "周囲確認" -#: src/editmap.cpp:716 +#: src/editmap.cpp:717 msgctxt "vehicle" msgid "no" msgstr "no" -#: src/editmap.cpp:718 +#: src/editmap.cpp:719 msgctxt "vehicle" msgid "in" msgstr "車内" -#: src/editmap.cpp:720 +#: src/editmap.cpp:721 msgctxt "vehicle" msgid "out" msgstr "車外" -#: src/editmap.cpp:732 +#: src/editmap.cpp:733 #, c-format msgid "%d: %s; move cost %d" msgstr "%d: %s; 移動コスト %d" -#: src/editmap.cpp:739 +#: src/editmap.cpp:740 #, c-format msgid "%d: %s; move cost %d movestr %d" msgstr "%d: %s; 移動コスト %d 可動筋力 %d" -#: src/editmap.cpp:751 +#: src/editmap.cpp:752 #, c-format msgid "dist: %d u_see: %s veh: %s scent: %d" msgstr "距離: %d 被視認: %s 車両: %s 匂い: %d" -#: src/editmap.cpp:753 +#: src/editmap.cpp:754 #, c-format msgid "sight_range: %d, noon_sight_range: %d," msgstr "視界: %d、日中視界: %d、" -#: src/editmap.cpp:756 +#: src/editmap.cpp:757 #, c-format msgid "cache{transp:%.4f seen:%.4f cam:%.4f}" msgstr "保管{透過:%.4f 視認:%.4f カメラ:%.4f}" -#: src/editmap.cpp:764 +#: src/editmap.cpp:765 #, c-format msgid "outside: %d obstructed: %d floor: %d" msgstr "屋外: %d 遮蔽: %d 床: %d" -#: src/editmap.cpp:769 +#: src/editmap.cpp:770 #, c-format msgid "light_at: %s" msgstr "客観明度: %s" -#: src/editmap.cpp:771 +#: src/editmap.cpp:772 #, c-format msgid "apparent light: %.5f (%d)" msgstr "主観明度: %.5f(%d)" -#: src/editmap.cpp:775 +#: src/editmap.cpp:776 msgid " [vehicle]" msgstr " [車両]" -#: src/editmap.cpp:778 +#: src/editmap.cpp:779 msgid " [indoors]" msgstr " [屋内]" -#: src/editmap.cpp:781 +#: src/editmap.cpp:782 msgid " [roof]" msgstr " [屋根]" -#: src/editmap.cpp:790 +#: src/editmap.cpp:791 #, c-format msgid "field: %s L:%d[%s] A:%d" msgstr "地形効果: %s L:%d[%s] A:%d" -#: src/editmap.cpp:801 +#: src/editmap.cpp:802 #, c-format msgid "trap: %s (%d)" msgstr "罠: %s(%d)" -#: src/editmap.cpp:810 +#: src/editmap.cpp:811 #, c-format msgid "There is a %s there. Parts:" msgstr "%s / 部品:" -#: src/editmap.cpp:819 +#: src/editmap.cpp:820 #, c-format msgid "There is a %s there." msgstr "%sがあります。" -#: src/editmap.cpp:823 +#: src/editmap.cpp:824 #, c-format msgid "There is %d other item there as well." msgid_plural "There are %d other items there as well." msgstr[0] "このタイルには他に%d個のアイテムがあります。" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Graffiti: %s" msgstr "落書き: %s" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Inscription: %s" msgstr "内容: %s" -#: src/editmap.cpp:882 +#: src/editmap.cpp:883 msgctxt "map editor state" msgid "Terrain" msgstr "地形" -#: src/editmap.cpp:888 +#: src/editmap.cpp:889 msgctxt "map editor state" msgid "Furniture" msgstr "設置物" -#: src/editmap.cpp:894 +#: src/editmap.cpp:895 msgctxt "map editor: traps editing" msgid "Traps" msgstr "罠" -#: src/editmap.cpp:966 src/editmap.cpp:974 +#: src/editmap.cpp:967 src/editmap.cpp:975 #, c-format msgid "" "Move cost: %d\n" @@ -407177,209 +407968,209 @@ msgstr "" "屋内: %s\n" "屋根: %s" -#: src/editmap.cpp:1106 +#: src/editmap.cpp:1107 #, c-format msgctxt "map feature id" msgid "(%s)" msgstr "(%s)" -#: src/editmap.cpp:1108 +#: src/editmap.cpp:1109 #, c-format msgctxt "map feature name and id" msgid "%s (%s)" msgstr "%s(%s)" -#: src/editmap.cpp:1145 src/editmap.cpp:1724 +#: src/editmap.cpp:1146 src/editmap.cpp:1725 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s" msgstr "%s、%s、%s、%s、%s" -#: src/editmap.cpp:1265 +#: src/editmap.cpp:1266 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s] intensity, %s, %s, %s" msgstr "%s、%s、[%s, %s]  濃度、%s、%s、%s" -#: src/editmap.cpp:1272 +#: src/editmap.cpp:1273 msgctxt "Map editor: Editing field effects" msgid "Field effects" msgstr "空間の地形効果" -#: src/editmap.cpp:1300 +#: src/editmap.cpp:1301 msgctxt "map editor: used to describe a clean field (e.g. without blood)" msgid "-clear-" msgstr "-消去-" -#: src/editmap.cpp:1305 src/options.cpp:780 +#: src/editmap.cpp:1306 src/options.cpp:780 #, c-format msgid "%d: %s" msgstr "%d: %s" -#: src/editmap.cpp:1412 +#: src/editmap.cpp:1413 msgid "Add item" msgstr "アイテム配置" -#: src/editmap.cpp:1446 +#: src/editmap.cpp:1447 #, c-format msgctxt "item manipulation debug menu entry" msgid "bday: %d" msgstr "経過:%d" -#: src/editmap.cpp:1449 +#: src/editmap.cpp:1450 #, c-format msgctxt "item manipulation debug menu entry" msgid "damage: %d" msgstr "損傷: %d" -#: src/editmap.cpp:1451 +#: src/editmap.cpp:1452 #, c-format msgctxt "item manipulation debug menu entry" msgid "degradation: %d" msgstr "劣化: %d" -#: src/editmap.cpp:1453 +#: src/editmap.cpp:1454 #, c-format msgctxt "item manipulation debug menu entry" msgid "burnt: %d" msgstr "焼損: %d" -#: src/editmap.cpp:1455 +#: src/editmap.cpp:1456 #, c-format msgctxt "item manipulation debug menu entry" msgid "tags: %s" msgstr "タグ: %s" -#: src/editmap.cpp:1460 +#: src/editmap.cpp:1461 msgctxt "item manipulation debug menu entry" msgid "-[ light emission ]-" msgstr "-[発光]-" -#: src/editmap.cpp:1462 +#: src/editmap.cpp:1463 msgctxt "item manipulation debug menu entry" msgid "savetest" msgstr "セーブテスト" -#: src/editmap.cpp:1506 src/wish.cpp:733 +#: src/editmap.cpp:1507 src/wish.cpp:746 msgid "Flags:" msgstr "フラグ:" -#: src/editmap.cpp:1563 +#: src/editmap.cpp:1564 msgctxt "item manipulation debug menu entry for adding an item on a tile" msgid "Add item" msgstr "アイテム配置" -#: src/editmap.cpp:1730 +#: src/editmap.cpp:1731 msgid "Moving selection" msgstr "移動" -#: src/editmap.cpp:1733 +#: src/editmap.cpp:1734 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s, %s, %s" msgstr "%s、%s、%s、%s、%s、%s、%s" -#: src/editmap.cpp:1741 +#: src/editmap.cpp:1742 msgid "Resizing selection" msgstr "サイズ変更" -#: src/editmap.cpp:1750 +#: src/editmap.cpp:1751 msgid "Selection type" msgstr "形状選択" -#: src/editmap.cpp:1752 +#: src/editmap.cpp:1753 msgctxt "shape" msgid "Rectangle" msgstr "長方形" -#: src/editmap.cpp:1753 +#: src/editmap.cpp:1754 msgctxt "shape" msgid "Filled Rectangle" msgstr "塗り潰された長方形" -#: src/editmap.cpp:1754 +#: src/editmap.cpp:1755 msgctxt "shape" msgid "Line" msgstr "線" -#: src/editmap.cpp:1755 +#: src/editmap.cpp:1756 msgctxt "shape" msgid "Filled Circle" msgstr "塗り潰された円形" -#: src/editmap.cpp:1756 +#: src/editmap.cpp:1757 msgctxt "shape" msgid "Point" msgstr "点" -#: src/editmap.cpp:1771 +#: src/editmap.cpp:1772 msgctxt "map editor state" msgid "Select a shape" msgstr "形状選択" -#: src/editmap.cpp:1868 +#: src/editmap.cpp:1869 msgctxt "map generator" msgid "Regenerate" msgstr "再生成" -#: src/editmap.cpp:1869 +#: src/editmap.cpp:1870 msgctxt "map generator" msgid "Rotate" msgstr "回転" -#: src/editmap.cpp:1870 +#: src/editmap.cpp:1871 msgctxt "map generator" msgid "Apply" msgstr "生成" -#: src/editmap.cpp:1871 +#: src/editmap.cpp:1872 msgctxt "map generator" msgid "Change Overmap (Doesn't Apply)" msgstr "生成せず全体マップのみ変更" -#: src/editmap.cpp:1912 +#: src/editmap.cpp:1913 #, c-format msgctxt "keybinding descriptions" msgid "[%s,%s] prev/next oter type, [%s,%s] select, %s, %s" msgstr "[%s, %s] 前/次の地形、[%s, %s] 項目選択、%s、%s" -#: src/editmap.cpp:1917 +#: src/editmap.cpp:1918 #, c-format msgctxt "map editor state" msgid "Mapgen: %s" msgstr "地形生成: %s" -#: src/editmap.cpp:1985 +#: src/editmap.cpp:1986 #, c-format msgid "Changed oter_id from '%s' (%s) to '%s' (%s)" msgstr "地形のidを'%s' (%s)から'%s' (%s)に変更しました" -#: src/editmap.cpp:2030 +#: src/editmap.cpp:2031 msgid "Your mechanic could not find a vehicle at the garage." msgstr "整備士は解体場内で車両を発見できませんでした。" -#: src/editmap.cpp:2042 +#: src/editmap.cpp:2043 msgid "Select the Vehicle" msgstr "車両を選択" -#: src/editmap.cpp:2101 +#: src/editmap.cpp:2102 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s" msgstr "%s、%s" -#: src/editmap.cpp:2104 +#: src/editmap.cpp:2105 msgctxt "map generator" msgid "Mapgen: Moving target" msgstr "区域生成: 移動" -#: src/editmap.cpp:2195 +#: src/editmap.cpp:2196 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s" msgstr "%s、%s、%s" -#: src/editmap.cpp:2199 +#: src/editmap.cpp:2200 msgctxt "map generator" msgid "Mapgen stamp" msgstr "区域生成" @@ -407543,7 +408334,7 @@ msgid "average" msgstr "平均的" #: src/effect.cpp:1654 src/effect.cpp:1675 src/effect.cpp:1699 -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "good" msgstr "良い" @@ -407623,7 +408414,7 @@ msgstr "ポン!" msgid "a huge boom!" msgstr "轟音が響き渡りました!" -#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2201 +#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2202 msgid "Crack!" msgstr "メリッ!" @@ -409594,7 +410385,7 @@ msgstr "探索済みの地点を選択してください。" msgid "Do you want to bounce off this location to extend range?" msgstr "範囲を広げるためにこの地点から外へ出てもよろしいですか?" -#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9412 +#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9430 msgctxt "short for infinity" msgid "inf" msgstr "無限" @@ -409852,7 +410643,7 @@ msgstr "%sの身体の一部が、周囲の茂みに飛び散っていました msgid "(You wonder if your companions are fit to work on their own…)" msgstr "(もっと向いている仕事を与えていれば、と思わずにはいられません...)" -#: src/fungal_effects.cpp:48 src/iuse.cpp:732 +#: src/fungal_effects.cpp:48 src/iuse.cpp:733 #, c-format msgid "The %s is covered in tiny spores!" msgstr "%sは細かい胞子に覆われました!" @@ -409873,16 +410664,16 @@ msgstr "若木から突然真菌の花が咲きました!" msgid "The tree blooms forth into a fungal blossom!" msgstr "木から突然真菌の花が咲きました!" -#: src/game.cpp:366 +#: src/game.cpp:367 #, c-format msgid "You completed the achievement \"%s\"." msgstr "実績「%s」を取得しました。" -#: src/game.cpp:383 +#: src/game.cpp:384 msgid "Achievement completed!" msgstr "実績を獲得しました!" -#: src/game.cpp:387 +#: src/game.cpp:388 msgid "" "Achievement completion popups can be\n" "configured via the Interface options" @@ -409890,27 +410681,27 @@ msgstr "" "実績獲得ポップアップはオプション内の\n" "インターフェイス項目から設定できます" -#: src/game.cpp:401 +#: src/game.cpp:402 #, c-format msgid "You lost the conduct \"%s\"." msgstr "「%s」の制約を破りました。" -#: src/game.cpp:667 src/options.cpp:2845 +#: src/game.cpp:668 src/options.cpp:2922 #, c-format msgid "Loading the tileset failed: %s" msgstr "タイルセットの読込に失敗しました: %s" -#: src/game.cpp:679 +#: src/game.cpp:680 #, c-format msgid "Loading the zoomed out tileset failed: %s" msgstr "マップ縮小表示タイルセットの読込に失敗しました: %s" -#: src/game.cpp:689 src/options.cpp:2877 +#: src/game.cpp:690 src/options.cpp:2954 #, c-format msgid "Loading the overmap tileset failed: %s" msgstr "全体マップタイルセットの読込に失敗しました: %s" -#: src/game.cpp:726 +#: src/game.cpp:727 msgid "" "Please wait while the world data loads…\n" "Loading core data" @@ -409918,11 +410709,11 @@ msgstr "" "世界データを読み込んでいます。しばらくお待ちください...\n" "コアデータ読込中" -#: src/game.cpp:822 +#: src/game.cpp:823 msgid "Please wait as we build your world" msgstr "世界を創造しています。少々お待ちください。" -#: src/game.cpp:850 +#: src/game.cpp:851 msgid "" "Try again?\n" "\n" @@ -409932,219 +410723,219 @@ msgstr "" "\n" "有効なスタート地点が見つかるまでに、複数回の再試行が必要な場合があります。" -#: src/game.cpp:1353 +#: src/game.cpp:1354 #, c-format msgid "%s Cancel auto move?" msgstr "%s 自動移動を中止しますか?" -#: src/game.cpp:1354 +#: src/game.cpp:1355 #, c-format msgid "%s Auto move canceled." msgstr "%s 自動移動を中止しました。" -#: src/game.cpp:1386 +#: src/game.cpp:1387 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s (Case Sensitive)" msgstr "%s %s (大小文字識別)" -#: src/game.cpp:1388 +#: src/game.cpp:1389 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s" msgstr "%s %s" -#: src/game.cpp:1716 +#: src/game.cpp:1717 msgid "Faction Camp" msgstr "派閥拠点" -#: src/game.cpp:1963 +#: src/game.cpp:1964 msgctxt "action" msgid "activate" msgstr "使う" -#: src/game.cpp:1964 +#: src/game.cpp:1965 msgctxt "action" msgid "read" msgstr "読む" -#: src/game.cpp:1965 +#: src/game.cpp:1966 msgctxt "action" msgid "eat" msgstr "摂取" -#: src/game.cpp:1966 +#: src/game.cpp:1967 msgctxt "action" msgid "wear" msgstr "着用" -#: src/game.cpp:1967 +#: src/game.cpp:1968 msgctxt "action" msgid "wield" msgstr "装備" -#: src/game.cpp:1968 +#: src/game.cpp:1969 msgctxt "action" msgid "throw" msgstr "投擲" -#: src/game.cpp:1969 +#: src/game.cpp:1970 msgctxt "action" msgid "change side" msgstr "左右変更" -#: src/game.cpp:1970 +#: src/game.cpp:1971 msgctxt "action" msgid "take off" msgstr "脱ぐ" -#: src/game.cpp:1971 +#: src/game.cpp:1972 msgctxt "action" msgid "drop" msgstr "落とす" -#: src/game.cpp:1972 +#: src/game.cpp:1973 msgctxt "action" msgid "unload" msgstr "抜き取る" -#: src/game.cpp:1973 +#: src/game.cpp:1974 msgctxt "action" msgid "reload" msgstr "装填" -#: src/game.cpp:1974 +#: src/game.cpp:1975 msgctxt "action" msgid "part reload" msgstr "個別装填" -#: src/game.cpp:1975 +#: src/game.cpp:1976 msgctxt "action" msgid "mend" msgstr "修理" -#: src/game.cpp:1976 +#: src/game.cpp:1977 msgctxt "action" msgid "disassemble" msgstr "分解" -#: src/game.cpp:1978 +#: src/game.cpp:1979 msgctxt "action" msgid "insert" msgstr "挿入" -#: src/game.cpp:1980 +#: src/game.cpp:1981 msgctxt "action" msgid "open" msgstr "開ける" -#: src/game.cpp:1982 +#: src/game.cpp:1983 msgctxt "action" msgid "pocket settings" msgstr "ポケット設定" -#: src/game.cpp:1986 +#: src/game.cpp:1987 msgctxt "action" msgid "unfavorite" msgstr "除外" -#: src/game.cpp:1988 +#: src/game.cpp:1989 msgctxt "action" msgid "favorite" msgstr "お気に入り" -#: src/game.cpp:1991 +#: src/game.cpp:1992 msgctxt "action" msgid "view recipe" msgstr "レシピ閲覧" -#: src/game.cpp:1992 +#: src/game.cpp:1993 msgctxt "action" msgid "hide contents" msgstr "内容物を非表示" -#: src/game.cpp:1993 +#: src/game.cpp:1994 msgctxt "action" msgid "show contents" msgstr "内容物を表示" -#: src/game.cpp:1994 +#: src/game.cpp:1995 msgctxt "action" msgid "reassign" msgstr "キー割当" -#: src/game.cpp:1997 src/game.cpp:1999 +#: src/game.cpp:1998 src/game.cpp:2000 msgid "Auto pickup" msgstr "自動拾得" -#: src/game.cpp:2086 src/iuse.cpp:9241 +#: src/game.cpp:2087 src/iuse.cpp:9259 #, c-format msgid "You can't use a %s there." msgstr "そこに%sは使えません。" -#: src/game.cpp:2206 +#: src/game.cpp:2207 #, c-format msgid "'%s' added to character pickup rules." msgstr "%sをキャラクターの拾得規則に追加しました。" -#: src/game.cpp:2213 +#: src/game.cpp:2214 #, c-format msgid "'%s' removed from character pickup rules." msgstr "%sをキャラクターの拾得規則から削除しました。" -#: src/game.cpp:2338 +#: src/game.cpp:2339 msgid "Move north" msgstr "北へ移動" -#: src/game.cpp:2339 +#: src/game.cpp:2340 msgid "Move northeast" msgstr "北東へ移動" -#: src/game.cpp:2340 +#: src/game.cpp:2341 msgid "Move east" msgstr "東へ移動" -#: src/game.cpp:2341 +#: src/game.cpp:2342 msgid "Move southeast" msgstr "南東へ移動" -#: src/game.cpp:2342 +#: src/game.cpp:2343 msgid "Move south" msgstr "南へ移動" -#: src/game.cpp:2343 +#: src/game.cpp:2344 msgid "Move southwest" msgstr "南西へ移動" -#: src/game.cpp:2344 +#: src/game.cpp:2345 msgid "Move west" msgstr "西へ移動" -#: src/game.cpp:2345 +#: src/game.cpp:2346 msgid "Move northwest" msgstr "北西へ移動" -#: src/game.cpp:2347 +#: src/game.cpp:2348 msgid "Descend stairs" msgstr "階段を下る" -#: src/game.cpp:2348 +#: src/game.cpp:2349 msgid "Ascend stairs" msgstr "階段を上る" -#: src/game.cpp:2573 src/game.cpp:2594 +#: src/game.cpp:2574 src/game.cpp:2595 msgid "Nothing relevant here." msgstr "適切なものがありません。" -#: src/game.cpp:2578 +#: src/game.cpp:2579 msgid "You are not wielding a ranged weapon." msgstr "遠距離武器を装備していません。" -#: src/game.cpp:2638 +#: src/game.cpp:2639 msgid "Watch the last moments of your life…?" msgstr "人生最期の瞬間を眺めますか...?" -#: src/game.cpp:2744 +#: src/game.cpp:2745 msgid "" "Please wait…\n" "Loading the save…" @@ -410152,797 +410943,798 @@ msgstr "" "しばらくお待ちください...\n" "セーブデータ読込中..." -#: src/game.cpp:2880 +#: src/game.cpp:2878 msgid "Loading files" msgstr "ファイル読み込み中" -#: src/game.cpp:2949 +#: src/game.cpp:2947 msgid "factions data" msgstr "派閥情報" -#: src/game.cpp:2960 +#: src/game.cpp:2958 #, c-format msgid "Failed to save the maps: %s" msgstr "マップのセーブに失敗しました: %s" -#: src/game.cpp:2971 +#: src/game.cpp:2969 msgid "player data" msgstr "プレイヤー情報" -#: src/game.cpp:2976 src/game.cpp:3157 src/game.cpp:3161 +#: src/game.cpp:2974 src/game.cpp:3155 src/game.cpp:3159 msgid "player memorial" msgstr "プレイヤー記録" -#: src/game.cpp:2981 +#: src/game.cpp:2979 msgid "quick shortcuts" msgstr "クイックショートカット" -#: src/game.cpp:3059 +#: src/game.cpp:3057 msgid "uistate data" msgstr "インターフェース情報" -#: src/game.cpp:3067 +#: src/game.cpp:3065 msgid "Failed to save game data" msgstr "ゲームデータのセーブに失敗しました。" -#: src/game.cpp:3234 +#: src/game.cpp:3232 #, c-format msgid "Your overmap position: %s" msgstr "全体マップ上の現在地: %s" -#: src/game.cpp:3236 +#: src/game.cpp:3234 #, c-format msgid "Your local position: %s" msgstr "現在地: %s" -#: src/game.cpp:3245 +#: src/game.cpp:3243 #, c-format msgid "Total NPCs within %d OMTs: %d. %d are static NPCs." msgstr "全体マップ地形(%d)内の総NPC数: %d(固定NPC数: %d)" -#: src/game.cpp:4252 +#: src/game.cpp:4250 #, c-format msgid "%s spotted!" msgstr "%sを発見しました!" -#: src/game.cpp:4254 +#: src/game.cpp:4252 #, c-format msgid "We have detected a %s - an enemy of the Mycus!" msgstr "我々は%sを検知した。これはミカズに敵対するものである!" -#: src/game.cpp:4261 +#: src/game.cpp:4259 msgid "Our fibers strain with renewed wrath!" msgstr "我々の繊維は新たな怒りで張り裂けんばかりだ!" -#: src/game.cpp:4267 +#: src/game.cpp:4265 msgid "Hostile survivor spotted!" msgstr "敵対的な生存者を発見しました!" -#: src/game.cpp:4270 +#: src/game.cpp:4268 msgid "Monsters spotted!" msgstr "モンスターを発見しました!" -#: src/game.cpp:4283 src/handle_action.cpp:2439 +#: src/game.cpp:4281 src/handle_action.cpp:2435 msgid "Safe mode ON!" msgstr "セーフモードを有効化します!" -#: src/game.cpp:4358 +#: src/game.cpp:4356 #, c-format msgid "Nothing at (%d,%d,%d) to knockback!" msgstr "そこ(%d,%d,%d)にはノックバックするものがありません!" -#: src/game.cpp:4365 src/game.cpp:4373 src/game.cpp:4385 src/game.cpp:4424 -#: src/game.cpp:4433 src/game.cpp:4457 +#: src/game.cpp:4363 src/game.cpp:4371 src/game.cpp:4383 src/game.cpp:4422 +#: src/game.cpp:4431 src/game.cpp:4455 #, c-format msgid "%s was stunned!" msgstr "%sは意識が朦朧としています!" -#: src/game.cpp:4374 +#: src/game.cpp:4372 #, c-format msgid "%s slammed into an obstacle!" msgstr "%sは障害物に叩きつけられました!" -#: src/game.cpp:4389 src/game.cpp:4463 +#: src/game.cpp:4387 src/game.cpp:4461 #, c-format msgid "%s collided with something else and sent it flying!" msgstr "%sは何かに衝突し、吹き飛ばしました!" -#: src/game.cpp:4393 src/game.cpp:4467 +#: src/game.cpp:4391 src/game.cpp:4465 #, c-format msgid "%s collided with someone else and sent him flying!" msgstr "%sは誰かに衝突し、吹き飛ばしました!" -#: src/game.cpp:4396 src/game.cpp:4470 +#: src/game.cpp:4394 src/game.cpp:4468 #, c-format msgid "%s collided with someone else and sent her flying!" msgstr "%sは誰かに衝突し、吹き飛ばしました!" -#: src/game.cpp:4400 src/game.cpp:4478 +#: src/game.cpp:4398 src/game.cpp:4476 #, c-format msgid "%s collided with you and sent you flying!" msgstr "%sに衝突され、吹き飛ばされました!" -#: src/game.cpp:4410 src/monmove.cpp:727 +#: src/game.cpp:4408 src/monmove.cpp:727 #, c-format msgid "The %s drowns!" msgstr "%sは溺死しました!" -#: src/game.cpp:4417 src/monmove.cpp:2080 +#: src/game.cpp:4415 src/monmove.cpp:2080 #, c-format msgid "The %s flops around and dies!" msgstr "%sは周囲をばたばたと動き回って死にました!" -#: src/game.cpp:4476 +#: src/game.cpp:4474 #, c-format msgid "%s collided with you, and barely dislodges your tentacles!" msgstr "%sと衝突し、触手はかろうじて振り払われました!" -#: src/game.cpp:4488 src/game.cpp:4504 src/game.cpp:4537 +#: src/game.cpp:4486 src/game.cpp:4502 src/game.cpp:4535 #, c-format msgid "You were stunned for %d turn!" msgid_plural "You were stunned for %d turns!" msgstr[0] "%dターンの間、意識が朦朧としています!" -#: src/game.cpp:4499 src/game.cpp:4532 +#: src/game.cpp:4497 src/game.cpp:4530 #, c-format msgid "You were stunned AGAIN for %d turn!" msgid_plural "You were stunned AGAIN for %d turns!" msgstr[0] "%dターンの間、再び意識が朦朧としています!" -#: src/game.cpp:4546 +#: src/game.cpp:4544 msgid "You collided with something and sent it flying!" msgstr "何かに衝突し、吹き飛ばしました!" -#: src/game.cpp:4549 +#: src/game.cpp:4547 msgid "You collided with someone and sent him flying!" msgstr "誰かに衝突し、吹き飛ばしました!" -#: src/game.cpp:4551 +#: src/game.cpp:4549 msgid "You collided with someone and sent her flying!" msgstr "誰かに衝突し、吹き飛ばしました!" -#: src/game.cpp:4569 +#: src/game.cpp:4567 msgid "You can not read a computer screen!" msgstr "コンピュータの画面が読み取れません!" -#: src/game.cpp:4574 +#: src/game.cpp:4572 msgid "You can not see a computer screen!" msgstr "コンピュータの画面が見えません!" -#: src/game.cpp:4580 src/iuse.cpp:5745 src/iuse.cpp:6123 src/iuse.cpp:8181 -#: src/iuse.cpp:9717 src/iuse.cpp:9840 src/iuse.cpp:9893 +#: src/game.cpp:4578 src/iuse.cpp:5746 src/iuse.cpp:6124 src/iuse.cpp:8185 +#: src/iuse.cpp:9735 src/iuse.cpp:9858 src/iuse.cpp:9911 msgid "You'll need to put on reading glasses before you can see the screen." msgstr "画面を見る前に老眼鏡をかける必要があります。" -#: src/game.cpp:4588 +#: src/game.cpp:4586 msgid "The console doesn't display anything coherent." msgstr "コンソールには無意味な文字の羅列が表示されています。" -#: src/game.cpp:4988 +#: src/game.cpp:4986 #, c-format msgid "" "WARNING: Patient's body is damaged. Difficulty of the procedure is " "increased by %s." msgstr "警告: 患者が負傷しています。手術の難易度が%s増加します。" -#: src/game.cpp:5005 +#: src/game.cpp:5003 msgid "Successfully removed Personality override." msgstr "人格無効化装置の除去に成功しました。" -#: src/game.cpp:5006 +#: src/game.cpp:5004 msgid "Autodoc immediately destroys the CBM upon removal." msgstr "オートドクは除去したCBMをただちに破棄します。" -#: src/game.cpp:5026 +#: src/game.cpp:5024 msgid "The removal fails." msgstr "除去中にしくじってしまいました。" -#: src/game.cpp:5027 +#: src/game.cpp:5025 msgid "The body is damaged." msgstr "身体を負傷しました。" -#: src/game.cpp:5032 +#: src/game.cpp:5030 msgid "The removal fails badly." msgstr "除去中に不味い失敗を犯しました。" -#: src/game.cpp:5033 +#: src/game.cpp:5031 msgid "The body is badly damaged!" msgstr "身体に重篤なダメージを負いました。" -#: src/game.cpp:5037 +#: src/game.cpp:5035 msgid "The removal is a catastrophe." msgstr "除去中に致命的な失敗を犯しました。" -#: src/game.cpp:5038 +#: src/game.cpp:5036 msgid "The body is destroyed!" msgstr "肉体が破壊されました!" -#: src/game.cpp:5061 +#: src/game.cpp:5059 #, c-format msgid "This is your %s" msgstr "それはあなたの%sです" -#: src/game.cpp:5099 src/game.cpp:5118 +#: src/game.cpp:5097 src/game.cpp:5116 #, c-format msgid "The %1$s hits the %2$s." msgstr "%1$sの攻撃が%2$sに命中しました。" -#: src/game.cpp:5101 +#: src/game.cpp:5099 #, c-format msgid "The %s hits you." msgstr "%sの攻撃が命中しました。" -#: src/game.cpp:5182 +#: src/game.cpp:5180 #, c-format msgid "A %s shatters!" msgstr "%sは粉々になりました!" -#: src/game.cpp:5184 +#: src/game.cpp:5182 msgid "Something shatters!" msgstr "何かが粉々になりました!" -#: src/game.cpp:5216 +#: src/game.cpp:5214 #, c-format msgid "You dive from the %s." msgstr "%sから飛び降りました。" -#: src/game.cpp:5254 +#: src/game.cpp:5252 msgid "You let go of the reins." msgstr "手綱を手放しました。" -#: src/game.cpp:5268 src/vehicle_use.cpp:800 +#: src/game.cpp:5266 src/vehicle_use.cpp:800 #, c-format msgid "You take control of the %s." msgstr "%sを運転する準備が整いました。" -#: src/game.cpp:5290 +#: src/game.cpp:5288 msgid "No vehicle controls found." msgstr "車両の制御装置が見つかりません。" -#: src/game.cpp:5293 +#: src/game.cpp:5291 msgid "Control vehicle where?" msgstr "どの車両を操作しますか?" -#: src/game.cpp:5301 +#: src/game.cpp:5299 msgid "The vehicle doesn't have controls there." msgstr "そこに制御装置はありません。" -#: src/game.cpp:5305 +#: src/game.cpp:5303 msgid "No vehicle there." msgstr "車両がありません。" -#: src/game.cpp:5353 +#: src/game.cpp:5351 #, c-format msgid "What to do with %s?" msgstr "%sに何をしますか?" -#: src/game.cpp:5354 +#: src/game.cpp:5352 msgid "Talk" msgstr "話す" -#: src/game.cpp:5356 src/monexamine.cpp:585 src/monexamine.cpp:899 +#: src/game.cpp:5354 src/monexamine.cpp:585 src/monexamine.cpp:899 msgid "Swap positions" msgstr "位置を入れ替える" -#: src/game.cpp:5357 +#: src/game.cpp:5355 msgid "Push away" msgstr "押し退ける" -#: src/game.cpp:5358 +#: src/game.cpp:5356 msgid "Examine wounds" msgstr "傷を調べる" -#: src/game.cpp:5359 +#: src/game.cpp:5357 msgid "Examine status" msgstr "状態を調べる" -#: src/game.cpp:5360 +#: src/game.cpp:5358 msgid "Use item on" msgstr "アイテムを使用する" -#: src/game.cpp:5365 +#: src/game.cpp:5363 msgid "Steal" msgstr "盗む" -#: src/game.cpp:5367 src/game.cpp:5475 src/npctalk_funcs.cpp:235 +#: src/game.cpp:5365 src/game.cpp:5473 src/npctalk_funcs.cpp:235 #: src/trade_ui.h:84 msgid "Trade" msgstr "取引" -#: src/game.cpp:5381 +#: src/game.cpp:5379 #, c-format msgid "You swap places with %s." msgstr "%sと入れ替わりました。" -#: src/game.cpp:5386 +#: src/game.cpp:5384 msgid "You cannot swap places while grabbing something." msgstr "ものを掴んだ状態では位置を入れ替えられません。" -#: src/game.cpp:5394 +#: src/game.cpp:5392 #, c-format msgid "%s moves out of the way." msgstr "%sを押し退けました。" -#: src/game.cpp:5396 +#: src/game.cpp:5394 #, c-format msgid "%s has nowhere to go!" msgstr "%sはどこにも行けません!" -#: src/game.cpp:5405 +#: src/game.cpp:5403 msgid "Limbs of: " msgstr "四肢: " -#: src/game.cpp:5433 src/iexamine_actors.cpp:87 +#: src/game.cpp:5431 src/iexamine_actors.cpp:87 msgid "Use which item?" msgstr "使用するアイテムを選択" -#: src/game.cpp:5436 src/iuse.cpp:5785 src/iuse.cpp:8632 src/iuse.cpp:8741 +#: src/game.cpp:5434 src/iuse.cpp:5786 src/iuse.cpp:8632 src/iuse.cpp:8645 +#: src/iuse.cpp:8753 src/iuse.cpp:8765 msgid "Never mind" msgstr "なんでもない" -#: src/game.cpp:5460 src/game.cpp:5465 src/game.cpp:5468 +#: src/game.cpp:5458 src/game.cpp:5463 src/game.cpp:5466 #: src/monexamine.cpp:797 src/monexamine.cpp:918 src/npctalk.cpp:1891 msgid "You may be attacked! Proceed?" msgstr "攻撃される可能性があります!続けますか?" -#: src/game.cpp:5495 +#: src/game.cpp:5493 msgid "Examine terrain, furniture, or items where?" msgstr "調べる地形/設置物/アイテムの方向を選択" -#: src/game.cpp:5496 src/game.cpp:5501 +#: src/game.cpp:5494 src/game.cpp:5499 msgid "There is nothing that can be examined nearby." msgstr "付近に調べる対象がありません。" -#: src/game.cpp:5500 +#: src/game.cpp:5498 msgid "Examine terrain or furniture where?" msgstr "調べる地形/設置物の方向を選択" -#: src/game.cpp:5520 +#: src/game.cpp:5518 msgid "There is a fire here." msgstr "火が燃えています。" -#: src/game.cpp:5523 +#: src/game.cpp:5521 msgid "It's too big and unpredictable to evaluate how long it will last." msgstr "火力が強すぎて、どれほど長く燃え続けるか予測できません。" -#: src/game.cpp:5532 +#: src/game.cpp:5530 msgid "It's going to go out soon without extra fuel." msgstr "焚物を追加しなければすぐに消えてしまいそうです。" -#: src/game.cpp:5539 +#: src/game.cpp:5537 #, c-format msgid "" "Without extra fuel it might burn yet for maybe %s, but might also go out " "sooner." msgstr "%sは燃え続けそうですが、焚物を追加しなければすぐに消えてしまいます。" -#: src/game.cpp:5543 +#: src/game.cpp:5541 #, c-format msgid "" "Without extra fuel it might burn yet for between %s to %s, but might also go" " out sooner." msgstr "%sから%sは燃え続けそうですが、焚物を追加しなければすぐに消えてしまいます。" -#: src/game.cpp:5553 +#: src/game.cpp:5551 msgid "" "It's quite decent and looks like it'll burn for a bit without extra fuel." msgstr "十分な火力があり、焚物を追加しなくても少しは燃え続けそうです。" -#: src/game.cpp:5556 +#: src/game.cpp:5554 msgid "It looks solid, and will burn for a few hours without extra fuel." msgstr "十分な火力があり、焚物を追加しなくても数時間は燃え続けそうです。" -#: src/game.cpp:5559 +#: src/game.cpp:5557 msgid "" "It's very well supplied and even without extra fuel might burn for at least " "a part of a day." msgstr "焚物が十分にくべられており、そのままでも1日は燃え続けそうです。" -#: src/game.cpp:5565 +#: src/game.cpp:5563 #, c-format msgid "Without extra fuel it will burn for %s." msgstr "焚き木を追加しなくても%sは燃え続けそうです。" -#: src/game.cpp:5568 +#: src/game.cpp:5566 #, c-format msgid "Without extra fuel it will burn for between %s to %s." msgstr "焚物を追加しなくても%sから%sは燃え続けそうです。" -#: src/game.cpp:5590 +#: src/game.cpp:5588 #, c-format msgid "There is a %s." msgstr "%sがいます。" -#: src/game.cpp:5631 +#: src/game.cpp:5629 msgid "You cannot interact with a vehicle while mounted." msgstr "騎乗中は車両を操作できません。" -#: src/game.cpp:5639 +#: src/game.cpp:5637 msgid "You cannot use a console while mounted." msgstr "騎乗中はコンソールを操作できません。" -#: src/game.cpp:5688 +#: src/game.cpp:5686 #, c-format msgid "The %s is too unstable to remove anything." msgstr "%sは何かを除去するには不安定すぎます。" -#: src/game.cpp:5690 +#: src/game.cpp:5688 #, c-format msgid "The %s is firmly sealed." msgstr "%sは開きそうにありません。" -#: src/game.cpp:5697 src/iexamine.cpp:3615 +#: src/game.cpp:5695 src/iexamine.cpp:3615 msgid "It is empty." msgstr "何も入っていません。" -#: src/game.cpp:5716 +#: src/game.cpp:5714 msgid "Pick up items where?" msgstr "拾得するアイテムの場所を選択" -#: src/game.cpp:5717 +#: src/game.cpp:5715 msgid "There is nothing to pick up nearby." msgstr "付近に拾得する対象がありません。" -#: src/game.cpp:5748 +#: src/game.cpp:5746 msgid "Peek where?" msgstr "どこを覗きますか?" -#: src/game.cpp:5916 +#: src/game.cpp:5914 #, c-format msgid "From here you heard %s" msgstr "すぐ近くで%s" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From above you heard %s" msgstr "上から%s" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From below you heard %s" msgstr "下から%s" -#: src/game.cpp:5944 +#: src/game.cpp:5942 msgid "Clearly visible." msgstr "視界は良好です。" -#: src/game.cpp:5947 +#: src/game.cpp:5945 msgid "A bright pink blur." msgstr "視界は鮮やかなピンクに染まっています。" -#: src/game.cpp:5950 +#: src/game.cpp:5948 msgid "A pink blur." msgstr "視界はピンクに染まっています。" -#: src/game.cpp:5953 +#: src/game.cpp:5951 msgid "Darkness." msgstr "暗闇" -#: src/game.cpp:5956 +#: src/game.cpp:5954 msgid "Bright light." msgstr "光明" -#: src/game.cpp:5959 +#: src/game.cpp:5957 msgid "Unseen." msgstr "視界外" -#: src/game.cpp:5992 +#: src/game.cpp:5990 #, c-format msgid "Cover: %d%%" msgstr "遮蔽率: %d%%" -#: src/game.cpp:5997 +#: src/game.cpp:5995 msgid "Can be cut down with the right tools." msgstr "適切な道具があれば伐採できます。" -#: src/game.cpp:6012 +#: src/game.cpp:6010 msgid "Impassable" msgstr "通行不可" -#: src/game.cpp:6014 +#: src/game.cpp:6012 #, c-format msgid "Move cost: %d" msgstr "行動コスト: %d" -#: src/game.cpp:6023 +#: src/game.cpp:6021 #, c-format msgid "Sign: %s" msgstr "看板: %s" -#: src/game.cpp:6030 src/game.cpp:6031 +#: src/game.cpp:6028 src/game.cpp:6029 msgid "Lighting: " msgstr "光量: " -#: src/game.cpp:6043 +#: src/game.cpp:6041 #, c-format msgid "Below: %s; No support" msgstr "下層: %s; 歩行不可" -#: src/game.cpp:6045 +#: src/game.cpp:6043 #, c-format msgid "Below: %s; Walkable" msgstr "下層: %s; 歩行可能" -#: src/game.cpp:6129 +#: src/game.cpp:6127 #, c-format msgid "Unfinished task: %s, %d%% complete" msgstr "未完成のタスク: %s(%d%%)" -#: src/game.cpp:6155 src/game.cpp:6156 +#: src/game.cpp:6153 src/game.cpp:6154 msgid "Vehicle: " msgstr "車両: " -#: src/game.cpp:6181 +#: src/game.cpp:6179 msgid "You cannot see what is inside of it." msgstr "内側は見えません。" -#: src/game.cpp:6184 +#: src/game.cpp:6182 msgid "There's something there, but you can't see what it is." msgstr "何かありますが、よく見えません。" -#: src/game.cpp:6196 +#: src/game.cpp:6194 msgid "More items here…" msgstr "まだアイテムがあります..." -#: src/game.cpp:6202 +#: src/game.cpp:6200 #, c-format msgctxt "%s is the name of the item. %d is the quantity of that item." msgid "%s [%d]" msgstr "%s [%d]" -#: src/game.cpp:6249 +#: src/game.cpp:6247 msgid "

ersonal" msgstr "

個人" -#: src/game.cpp:6256 +#: src/game.cpp:6254 msgid "-Enable personal" msgstr "-動的区域有効化" -#: src/game.cpp:6258 +#: src/game.cpp:6256 msgid "-Disable personal" msgstr "-動的区域無効化" -#: src/game.cpp:6267 +#: src/game.cpp:6265 msgid "how all / hide distant" msgstr "全表示/遠くの区域を非表示" -#: src/game.cpp:6268 +#: src/game.cpp:6266 msgid "ap" msgstr "マップ表示" -#: src/game.cpp:6272 +#: src/game.cpp:6270 #, c-format msgid "Shown action: %s" msgstr "派閥表示: %s" -#: src/game.cpp:6534 +#: src/game.cpp:6532 msgid "No Zones defined." msgstr "区域設定無し" #. ~ "P: " represents a personal zone -#: src/game.cpp:6564 +#: src/game.cpp:6562 msgid "P: " msgstr "動: " -#: src/game.cpp:6684 +#: src/game.cpp:6682 msgid "Show zones for faction:" msgstr "派閥区域表示:" -#: src/game.cpp:6738 +#: src/game.cpp:6736 msgid "What do you want to change:" msgstr "変更: " -#: src/game.cpp:6739 +#: src/game.cpp:6737 msgid "Edit name" msgstr "編集/名前" -#: src/game.cpp:6740 +#: src/game.cpp:6738 msgid "Edit type" msgstr "編集/種類" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit filter" msgstr "フィルタ編集" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit options" msgstr "編集/オプション" -#: src/game.cpp:6743 +#: src/game.cpp:6741 msgid "Edit position" msgstr "編集/位置" -#: src/game.cpp:6744 +#: src/game.cpp:6742 msgid "Move position" msgstr "移動/位置" -#: src/game.cpp:6788 +#: src/game.cpp:6786 msgid "Moving zone." msgstr "区域を移動します。" -#: src/game.cpp:7055 +#: src/game.cpp:7053 msgid "< Look around >" msgstr "< 周囲確認 >" -#: src/game.cpp:7061 src/game.cpp:7067 src/game.cpp:7074 -#: src/overmap_ui.cpp:1167 +#: src/game.cpp:7059 src/game.cpp:7065 src/game.cpp:7072 +#: src/overmap_ui.cpp:1168 #, c-format msgid "%s - %s" msgstr "%s - %s" -#: src/game.cpp:7190 src/game.cpp:8027 +#: src/game.cpp:7188 src/game.cpp:8025 msgid "You can't see that destination." msgstr "その先は見えません。" -#: src/game.cpp:7199 src/game.cpp:8036 +#: src/game.cpp:7197 src/game.cpp:8034 msgid "You can't travel there." msgstr "そこに移動できません。" -#: src/game.cpp:7237 +#: src/game.cpp:7235 msgid "Nickname:" msgstr "愛称:" -#: src/game.cpp:7565 +#: src/game.cpp:7563 #, c-format msgid "Successfully saved your screenshot to: %s" msgstr "スクリーンショットを次の場所に保存しました: %s" -#: src/game.cpp:7568 +#: src/game.cpp:7566 msgid "An error occurred while trying to save the screenshot." msgstr "スクリーンショットの保存中にエラーが発生しました。" -#: src/game.cpp:7611 src/init.cpp:694 src/init.cpp:787 src/options.cpp:1495 +#: src/game.cpp:7609 src/init.cpp:679 src/init.cpp:772 src/options.cpp:1572 msgid "Items" msgstr "アイテム" #. ~ Sort type: distance. -#: src/game.cpp:7616 +#: src/game.cpp:7614 msgid "ort: dist" msgstr "整列: 距離" #. ~ Sort type: category. -#: src/game.cpp:7619 +#: src/game.cpp:7617 msgid "ort: cat" msgstr "整列: 分類" -#: src/game.cpp:7628 +#: src/game.cpp:7626 msgid "eset" msgstr "リセット" -#: src/game.cpp:7631 +#: src/game.cpp:7629 msgid "xamine" msgstr "詳細" -#: src/game.cpp:7632 +#: src/game.cpp:7630 msgid "ompare" msgstr "比較" -#: src/game.cpp:7633 +#: src/game.cpp:7631 msgid "ilter" msgstr "フィルタ" -#: src/game.cpp:7634 +#: src/game.cpp:7632 msgid "<+/->Priority" msgstr "<+/->優先度" -#: src/game.cpp:7662 +#: src/game.cpp:7660 msgid "You don't see any items or monsters around you!" msgstr "周囲にアイテムやモンスターは見当たりません!" -#: src/game.cpp:7707 +#: src/game.cpp:7705 msgid "UP: history, CTRL-U: clear line, ESC: abort, ENTER: save" msgstr "上キー:履歴、CTRL-U:行を削除、ESC:中止、ENTER:保存" -#: src/game.cpp:7824 +#: src/game.cpp:7822 msgid "You don't see any items around you!" msgstr "周囲にアイテムは何も無い!" -#: src/game.cpp:7983 +#: src/game.cpp:7981 msgid "High Priority:" msgstr "優先度/高: " -#: src/game.cpp:7998 +#: src/game.cpp:7996 msgid "Low Priority:" msgstr "優先度/低: " -#: src/game.cpp:8060 +#: src/game.cpp:8058 msgid "HIGH PRIORITY" msgstr "優先度/高" -#: src/game.cpp:8074 +#: src/game.cpp:8072 msgid "LOW PRIORITY" msgstr "優先度/低" -#: src/game.cpp:8282 src/options.cpp:1495 +#: src/game.cpp:8280 src/options.cpp:1572 msgid "Monsters" msgstr "モンスター" -#: src/game.cpp:8287 +#: src/game.cpp:8285 msgid "You don't see any monsters around you!" msgstr "周囲にモンスターは見当たりません!" -#: src/game.cpp:8363 +#: src/game.cpp:8361 msgid "emove from safe mode blacklist" msgstr " セーフモード/ブラックリスト削除" -#: src/game.cpp:8365 +#: src/game.cpp:8363 msgid "dd to safe mode blacklist" msgstr " セーフモード/ブラックリスト登録" -#: src/game.cpp:8428 +#: src/game.cpp:8426 msgid "to look around" msgstr "周囲確認" -#: src/game.cpp:8431 src/overmap_ui.cpp:1074 +#: src/game.cpp:8429 src/overmap_ui.cpp:1075 #, c-format msgid "%s %s" msgstr "%s %s" -#: src/game.cpp:8433 +#: src/game.cpp:8431 msgid "to shoot" msgstr "射撃" -#: src/game.cpp:8559 +#: src/game.cpp:8557 msgid "Unload where?" msgstr "抜き取るアイテムがある方向を選択" #. ~ Name and number of items listed for cutting up -#: src/game.cpp:8639 +#: src/game.cpp:8637 #, c-format msgctxt "butchery menu" msgid "Cut up %s (%d)" msgstr "切断 %s (%d)" #. ~ Name, number of items and time to complete disassembling -#: src/game.cpp:8659 +#: src/game.cpp:8657 #, c-format msgctxt "butchery menu" msgid "Disassemble %s (%d)" msgstr "%s (%d)の分解" -#: src/game.cpp:8702 +#: src/game.cpp:8700 #, c-format msgid "Your best tool has %d butchering." msgstr "解体(%d)が現在所持している道具の最高値です。" -#: src/game.cpp:8703 +#: src/game.cpp:8701 msgid "You have no butchering tool." msgstr "解体に必要な道具がありません。" -#: src/game.cpp:8707 +#: src/game.cpp:8705 #, c-format msgid "Your best tool has %d fine cutting." msgstr "精密切断(%d)が現在所持している道具の最高値です。" -#: src/game.cpp:8708 +#: src/game.cpp:8706 msgid "You have no fine cutting tool." msgstr "精密切断に必要な道具がありません。" -#: src/game.cpp:8735 +#: src/game.cpp:8733 msgid "Dissecting may yield knowledge of:" msgstr "精密解体で得られる可能性がある熟練:" -#: src/game.cpp:8740 +#: src/game.cpp:8738 msgid "missing proficiencies" msgstr "未知の熟練" -#: src/game.cpp:8742 +#: src/game.cpp:8740 msgid "already known" msgstr "既知の熟練" -#: src/game.cpp:8754 +#: src/game.cpp:8752 msgid "Choose type of butchery:" msgstr "解体方法を選択: " -#: src/game.cpp:8756 +#: src/game.cpp:8754 msgid "can't see!" msgstr "見えない!" -#: src/game.cpp:8759 +#: src/game.cpp:8757 msgid "Quick butchery" msgstr "簡易解体" -#: src/game.cpp:8762 +#: src/game.cpp:8760 msgid "" "This technique is used when you are in a hurry, but still want to harvest " "something from the corpse. Yields are lower as you don't try to be precise," @@ -410951,11 +411743,11 @@ msgid "" msgstr "" "急いで肉を入手したい時に使う方法です。時間をかけた解体方法よりも収穫率は低くなりますが、解体用の作業場を準備しないならこの方法が便利です。ゾンビの復活を防ぎます。" -#: src/game.cpp:8769 +#: src/game.cpp:8767 msgid "Full butchery" msgstr "完全解体" -#: src/game.cpp:8772 +#: src/game.cpp:8770 msgid "" "This technique is used to properly butcher a corpse, and requires a rope & a" " tree or a butchering rack, a flat surface (for ex. a table, a leather tarp," @@ -410964,15 +411756,15 @@ msgid "" msgstr "" "死体を適切に解体する方法です。ロープと木または平らな面(食肉処理ラック、テーブルや革製レジャーシートなど)、高性能の道具が必要です。収穫量は非常に多く種類も豊富ですが、時間がかかります。" -#: src/game.cpp:8779 +#: src/game.cpp:8777 msgid "Field dress corpse" msgstr "内臓摘出" -#: src/game.cpp:8781 +#: src/game.cpp:8779 msgid "has no organs" msgstr "臓器がない" -#: src/game.cpp:8783 +#: src/game.cpp:8781 msgid "" "Technique that involves removing internal organs and viscera to protect the " "corpse from rotting from inside. Yields internal organs. Carcass will be " @@ -410981,15 +411773,15 @@ msgid "" msgstr "" "死体が内部から腐らないように内臓などの器官を除去する方法です。収穫物は内臓です。死体はより軽く、長持ちするようになります。他の解体方法と組み合わせるとより効果的です。" -#: src/game.cpp:8790 +#: src/game.cpp:8788 msgid "Skin corpse" msgstr "皮剥ぎ" -#: src/game.cpp:8791 +#: src/game.cpp:8789 msgid "has no skin" msgstr "皮がない" -#: src/game.cpp:8794 +#: src/game.cpp:8792 msgid "" "Skinning a corpse is an involved and careful process that usually takes some" " time. You need skill and an appropriately sharp and precise knife to do a " @@ -410998,26 +411790,26 @@ msgid "" msgstr "" "死体の皮を剥ぐ作業は、一般的にある程度時間がかかる複雑で緻密なものです。上手くやり遂げるには高いスキルと鋭く精密なナイフが必要です。十分な大きさの皮を生産できない死体の場合は、他の使い道があるアイテムが生産されます。" -#: src/game.cpp:8801 +#: src/game.cpp:8799 msgid "Bleed corpse" msgstr "血液抜取" -#: src/game.cpp:8802 +#: src/game.cpp:8800 msgid "has no blood" msgstr "血液がない" -#: src/game.cpp:8805 +#: src/game.cpp:8803 msgid "" "Bleeding involves severing the carotid arteries and jugular veins, or the " "blood vessels from which they arise. You need skill and an appropriately " "sharp and precise knife to do a good job." msgstr "頸動脈や経静脈、またはそれらに繋がる血管を切ることで血液を抜き取れます。作業を上手くこなすためには、スキルと鋭く精密なナイフが必要です。" -#: src/game.cpp:8811 +#: src/game.cpp:8809 msgid "Quarter corpse" msgstr "部位解体" -#: src/game.cpp:8814 +#: src/game.cpp:8812 msgid "" "By quartering a previously field dressed corpse you will acquire four parts " "with reduced weight and volume. It may help in transporting large game. " @@ -411026,22 +411818,22 @@ msgid "" msgstr "" "内臓を摘出した死体を部位ごとに分割することで、重量と体積を減らすことができます。大型動物を運びたい時に役立つかもしれません。この解体方法は皮や毛皮などを破壊してしまうため、それらを収穫したい場合は使用しないでください。" -#: src/game.cpp:8821 +#: src/game.cpp:8819 msgid "Dismember corpse" msgstr "切断破壊" -#: src/game.cpp:8824 +#: src/game.cpp:8822 msgid "" "If you're aiming to just destroy a body outright and don't care about " "harvesting it, dismembering it will hack it apart in a very short amount of " "time but yields little to no usable flesh." msgstr "死体の完全な破壊が目的であり収穫は気にしないなら、短時間で死体をバラバラに切断できます。ただし、利用できる肉類はほとんど残りません。" -#: src/game.cpp:8829 +#: src/game.cpp:8827 msgid "Dissect corpse" msgstr "精密解体" -#: src/game.cpp:8832 +#: src/game.cpp:8830 msgid "" "By careful dissection of the corpse, you will examine it for possible bionic" " implants, or discrete organs and harvest them if possible. Requires " @@ -411050,155 +411842,155 @@ msgid "" msgstr "" "死体を注意深く解剖し、利用できそうな生体部品や個別の臓器を採取します。作業にはメスと同程度の性能をもつ道具が必要で、非常に時間がかかり、作業後の死体は破壊されます。医学的知識が非常に役立つ作業です。" -#: src/game.cpp:8873 +#: src/game.cpp:8871 msgid "You can't butcher while driving!" msgstr "運転中は解体できません!" -#: src/game.cpp:8879 +#: src/game.cpp:8877 msgid "You don't have a butchering tool." msgstr "解体用の道具がありません。" -#: src/game.cpp:8880 +#: src/game.cpp:8878 msgid "There are no corpses here to butcher." msgstr "解体できる死体がありません。" -#: src/game.cpp:8885 +#: src/game.cpp:8883 msgid "You can't access the items here." msgstr "ここにあるアイテムには干渉できません。" -#: src/game.cpp:8958 +#: src/game.cpp:8956 msgid "You don't have the necessary tools to disassemble any items here." msgstr "全てのアイテムを分解できる道具がありません。" -#: src/game.cpp:8970 +#: src/game.cpp:8968 #, c-format msgid "You see %s nearby! Start butchering anyway?" msgstr "近くに%sが見えます!それでも解体を行いますか?" -#: src/game.cpp:9001 +#: src/game.cpp:8999 msgid "Choose corpse to butcher / item to disassemble" msgstr "解体する死体/分解するアイテムを選択" -#: src/game.cpp:9012 +#: src/game.cpp:9010 msgid "Butcher everything" msgstr "全て解体" -#: src/game.cpp:9041 +#: src/game.cpp:9039 msgid "Disassemble everything once" msgstr "全て一段階ずつ分解" -#: src/game.cpp:9043 +#: src/game.cpp:9041 msgid "Disassemble everything recursively" msgstr "全て再帰的分解" -#: src/game.cpp:9052 +#: src/game.cpp:9050 msgid "Cut up everything" msgstr "全て切断" -#: src/game.cpp:9084 +#: src/game.cpp:9082 msgid "" "You are not in the mood and the prospect of guts and blood on your hands " "convinces you to turn away." msgstr "気分が落ち込んでおり、臓物や血が手にへばり付くことを考えるとやる気が起きません。" -#: src/game.cpp:9087 +#: src/game.cpp:9085 msgid "" "You are not in the mood and the prospect of work stops you before you begin." msgstr "気分が落ち込んでおり、作業を始めようとする気分にもなりません。" -#: src/game.cpp:9093 src/iuse.cpp:3013 src/iuse.cpp:3303 src/iuse.cpp:3420 -#: src/iuse.cpp:4917 src/iuse.cpp:4960 src/iuse.cpp:9465 -#: src/veh_interact.cpp:1321 src/veh_interact.cpp:1957 +#: src/game.cpp:9091 src/iuse.cpp:3014 src/iuse.cpp:3304 src/iuse.cpp:3421 +#: src/iuse.cpp:4918 src/iuse.cpp:4961 src/iuse.cpp:9483 +#: src/veh_interact.cpp:1319 src/veh_interact.cpp:1955 #, c-format msgid "%s helps with this task…" msgstr "%sが作業を手伝ってくれました..." -#: src/game.cpp:9162 +#: src/game.cpp:9160 #, c-format msgid "The %s is already fully loaded!" msgstr "%sにはこれ以上装填できません!" -#: src/game.cpp:9168 +#: src/game.cpp:9166 #, c-format msgid "You need at least one %s to reload the %s!" msgstr "%sに装填するには最低でも1つの%sが必要です!" -#: src/game.cpp:9181 +#: src/game.cpp:9179 #, c-format msgid "You can't reload a %s!" msgstr "%sには装填できません!" -#: src/game.cpp:9214 +#: src/game.cpp:9212 #, c-format msgid "You struggle to reload the fouled %s." msgstr "汚れがこびりついた%sに苦労しながら装填しました。" -#: src/game.cpp:9231 +#: src/game.cpp:9229 msgid "You have nothing to reload." msgstr "装填するアイテムがありません。" -#: src/game.cpp:9245 +#: src/game.cpp:9243 msgid "You aren't holding something you can reload." msgstr "装填できるものを所持していません。" #. ~ %1$s: holster name -#: src/game.cpp:9362 +#: src/game.cpp:9360 #, c-format msgctxt "holster" msgid "Draw from %1$s?" msgstr "%1$sから抜き取りますか?" -#: src/game.cpp:9450 +#: src/game.cpp:9448 #, c-format msgid "There's an angry red dot on your body, %s to brush it off." msgstr "剣呑な赤い光点が身体に当たっています。%sを押して無視します。" -#: src/game.cpp:9453 +#: src/game.cpp:9451 #, c-format msgid "You are being laser-targeted, %s to ignore." msgstr "レーザー照準を受けています。'%s'で無視します。" -#: src/game.cpp:9474 +#: src/game.cpp:9472 msgid "a survivor" msgstr "生存者" #. ~ %s: Cardinal/ordinal direction ("east") -#: src/game.cpp:9479 src/game.cpp:9513 +#: src/game.cpp:9477 src/game.cpp:9511 #, c-format msgid "to the %s" msgstr "を%sに発見しました" #. ~ %1$s: Monster name ("headless zombie"), %2$s: direction text ("to the #. east") -#: src/game.cpp:9482 +#: src/game.cpp:9480 #, c-format msgctxt "monster description" msgid "%1$s %2$s" msgstr "%1$s(%2$s)" #. ~ %s, %s: Cardinal/ordinal directions ("east"; "southwest") -#: src/game.cpp:9517 +#: src/game.cpp:9515 #, c-format msgid "to the %s and %s" msgstr "を%sと%sに発見しました" -#: src/game.cpp:9521 +#: src/game.cpp:9519 msgid "in various directions" msgstr "を周囲に発見しました" #. ~ %s: Description of other monster count ("4 others"), %d: How many other #. monsters there are -#: src/game.cpp:9529 +#: src/game.cpp:9527 #, c-format msgid " and %s" msgstr "。%sを発見しました。" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d other" msgstr "その他%d体のモンスター" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d others" msgstr "その他%d体のモンスター" @@ -411207,389 +411999,389 @@ msgstr "その他%d体のモンスター" #. ~ %2$s: Description of where the primary monster is ("to the east and #. south") #. ~ %3$s: Description of any other monsters spotted (" and 4 others") -#: src/game.cpp:9537 +#: src/game.cpp:9535 #, c-format msgid "%1$s %2$s%3$s" msgstr "%1$s%2$s%3$s" -#: src/game.cpp:9545 +#: src/game.cpp:9543 #, c-format msgid ", or %s to whitelist the monster" msgstr "、%sでホワイトリストに登録" -#: src/game.cpp:9551 +#: src/game.cpp:9549 #, c-format msgid "" "Spotted %1$s -- safe mode is on! (%2$s to turn it off, %3$s to ignore " "monster%4$s)" msgstr "%1$s--セーフモードを有効化します!(%2$sで無効化、%3$sで対象から除外%4$s)" -#: src/game.cpp:9577 +#: src/game.cpp:9575 #, c-format msgid "Deactivate the %s?" msgstr "%sを停止しますか?" -#: src/game.cpp:9587 +#: src/game.cpp:9585 msgid "Engage targets." msgstr "目標と交戦" -#: src/game.cpp:9587 src/game.cpp:9589 +#: src/game.cpp:9585 src/game.cpp:9587 msgid "Reprogram the manhack?" msgstr "マンハックを再プログラムしますか?" -#: src/game.cpp:9589 +#: src/game.cpp:9587 msgid "Follow me." msgstr "追従" -#: src/game.cpp:9614 +#: src/game.cpp:9612 #, c-format msgid "Really step into %s?" msgstr "本当に%sに踏み込みますか?" -#: src/game.cpp:9618 +#: src/game.cpp:9616 #, c-format msgid "Your %s refuses to move over that ledge!" msgstr "%sはそちらへ向かうのを拒否しています!" -#: src/game.cpp:9724 +#: src/game.cpp:9722 msgid "You can't fit there." msgstr "ここはあなたには適しません。" -#: src/game.cpp:9730 +#: src/game.cpp:9728 msgid "Your mount can't fit there." msgstr "そこは騎乗対象が移動できません。" -#: src/game.cpp:9745 +#: src/game.cpp:9743 msgid "" "It's so dark and scary in there! You can't force yourself to walk into this" " tile. Switch to running movement mode to move there." msgstr "ここは暗く、恐ろしい場所です!このタイル内には歩いて入れません。移動モードを駈足に切り替えて移動してください。" -#: src/game.cpp:9759 +#: src/game.cpp:9757 #, c-format msgid "You cannot move as your %s isn't able to move." msgstr "%sは移動できない状態です。" -#: src/game.cpp:9802 +#: src/game.cpp:9800 msgid "Can't find grabbed object." msgstr "掴めるものがありません。" -#: src/game.cpp:9829 +#: src/game.cpp:9827 msgid "You cannot board a vehicle whilst riding." msgstr "騎乗中は車両に搭乗できません。" -#: src/game.cpp:9842 src/game.cpp:9854 +#: src/game.cpp:9840 src/game.cpp:9852 #, c-format msgid "" "Stepping into that %1$s looks risky. Run into it if you wish to enter " "anyway." msgstr "%1$sへ進入するのは危険です。それでも移動したい場合は駆け足で進んでください。" -#: src/game.cpp:9848 +#: src/game.cpp:9846 #, c-format msgid "" "Stepping into that %1$s looks risky. Crouch and move into it if you wish to" " enter anyway." msgstr "%1$sへ進入するのは危険です。それでも移動したい場合は、屈んだ状態で進んでください。" -#: src/game.cpp:9885 +#: src/game.cpp:9883 msgid "You cannot pass obstacles whilst mounted." msgstr "騎乗中は障害物を通り抜けられません。" -#: src/game.cpp:9925 src/game.cpp:9929 +#: src/game.cpp:9923 src/game.cpp:9927 #, c-format msgid "Moving onto this %s is slow!" msgstr "%sへの移動に時間がかかります!" -#: src/game.cpp:9934 src/game.cpp:9938 +#: src/game.cpp:9932 src/game.cpp:9936 #, c-format msgid "Moving off of this %s is slow!" msgstr "%sからの移動に時間がかかります!" -#: src/game.cpp:9955 +#: src/game.cpp:9953 msgid "Your tentacles stick to the ground, but you pull them free." msgstr "触手を地形に張り付かせましたが、引き剥がされてました。" -#: src/game.cpp:9970 +#: src/game.cpp:9968 #, c-format msgid "You are hiding in the %s." msgstr "%sに隠れました。" -#: src/game.cpp:10019 +#: src/game.cpp:10017 #, c-format msgid "Label here: %s" msgstr "ラベル: %s" -#: src/game.cpp:10024 +#: src/game.cpp:10022 #, c-format msgid "The sign says: %s" msgstr "看板: %s" -#: src/game.cpp:10026 +#: src/game.cpp:10024 msgid "There is a sign here, but you are unable to read it." msgstr "看板がありますが、内容は分かりません。" -#: src/game.cpp:10031 +#: src/game.cpp:10029 #, c-format msgid "Written here: %s" msgstr "内容: %s" -#: src/game.cpp:10033 +#: src/game.cpp:10031 msgid "Something is written here, but you are unable to read it." msgstr "何か書いてありますが、内容は分かりません。" -#: src/game.cpp:10040 +#: src/game.cpp:10038 #, c-format msgid "You hurt your left foot on the %s!" msgstr "%sで左足に怪我をしました!" -#: src/game.cpp:10046 +#: src/game.cpp:10044 #, c-format msgid "You hurt your right foot on the %s!" msgstr "%sで右足に怪我をしました!" -#: src/game.cpp:10060 +#: src/game.cpp:10058 #, c-format msgid "Your %s gets cut!" msgstr "%sは切られました!" #. ~ 1$s - bodypart name in accusative, 2$s is terrain name. -#: src/game.cpp:10068 +#: src/game.cpp:10066 #, c-format msgid "You cut your %1$s on the %2$s!" msgstr "%2$sで%1$sに怪我をしました!" -#: src/game.cpp:10120 src/gates.cpp:330 +#: src/game.cpp:10118 src/gates.cpp:330 #, c-format msgid "You push the %s out of the way." msgstr "%sを押し退けました。" -#: src/game.cpp:10125 +#: src/game.cpp:10123 #, c-format msgid "There is no room to push the %s out of the way." msgstr "%sを押し退けるスペースがありません。" -#: src/game.cpp:10132 +#: src/game.cpp:10130 #, c-format msgid "You displace the %s." msgstr "%sを押し退けました。" -#: src/game.cpp:10134 src/game.cpp:10139 +#: src/game.cpp:10132 src/game.cpp:10137 #, c-format msgid "You cannot move the %s out of the way." msgstr "%sを移動できません。" -#: src/game.cpp:10300 +#: src/game.cpp:10298 msgid "There's something here, but you can't see what it is." msgstr "何かありますが、よく見えません。" #. ~ number of items: " " -#: src/game.cpp:10346 +#: src/game.cpp:10344 #, c-format msgid "%1$d %2$s" msgid_plural "%1$d %2$s" msgstr[0] "%2$s(%1$d個)" -#: src/game.cpp:10354 +#: src/game.cpp:10352 #, c-format msgid "You see here %s." msgstr "ここには%sがあります。" -#: src/game.cpp:10356 +#: src/game.cpp:10354 #, c-format msgid "You see here %s and %s." msgstr "ここには%sと%sがあります。" -#: src/game.cpp:10358 +#: src/game.cpp:10356 #, c-format msgid "You see here %s, %s, and %s." msgstr "ここには%sと%s、%sがあります。" -#: src/game.cpp:10360 +#: src/game.cpp:10358 #, c-format msgid "You see here %s, %s and %d more item." msgid_plural "You see here %s, %s and %d more items." msgstr[0] "ここには%sと%s、他に%d個のアイテムがあります。" -#: src/game.cpp:10365 +#: src/game.cpp:10363 #, c-format msgid "You see here %s and many more items." msgstr "ここには%sと複数のアイテムがあります。" -#: src/game.cpp:10374 +#: src/game.cpp:10372 msgid "There are vehicle controls here." msgstr "車両の制御装置があります。" -#: src/game.cpp:10376 +#: src/game.cpp:10374 #, c-format msgid "%s to drive." msgstr "%sで運転します。" -#: src/game.cpp:10380 +#: src/game.cpp:10378 msgid "" "There are vehicle controls here but you cannot reach them whilst mounted." msgstr "車両制御装置がありますが、騎乗中は手が届きません。" -#: src/game.cpp:10449 +#: src/game.cpp:10447 msgid "You are repelled by the barrier!" msgstr "障壁に押し返されました!" -#: src/game.cpp:10455 +#: src/game.cpp:10453 msgid "" "You try to quantum tunnel through the barrier but are reflected! Try again " "with more energy!" msgstr "量子トンネルで障壁の通過を試みましたが弾き返されました!もっと電力を貯めてから試しましょう。" -#: src/game.cpp:10460 +#: src/game.cpp:10458 msgid "It's too dangerous to tunnel that far!" msgstr "トンネルを開くには距離がありすぎて危険です!" -#: src/game.cpp:10474 +#: src/game.cpp:10472 #, c-format msgid "You quantum tunnel through the %d-tile wide barrier!" msgstr "量子トンネルで%dタイルの障壁を通過しました!" -#: src/game.cpp:10586 +#: src/game.cpp:10584 msgid "No furniture at grabbed point." msgstr "掴める設置物が存在しません。" -#: src/game.cpp:10645 +#: src/game.cpp:10643 #, c-format msgid "The %s collides with something." msgstr "%sは何かと衝突しました。" -#: src/game.cpp:10650 +#: src/game.cpp:10648 #, c-format msgid "You are in too much pain to try moving the heavy %s!" msgstr "苦痛が強すぎて重い%sを動かせません!" -#: src/game.cpp:10657 +#: src/game.cpp:10655 #, c-format msgid "" "Even with your appetite for pain, you are in too much pain to try moving the" " heavy %s!" msgstr "たとえ痛みを快楽に感じる体質であっても、さすがに苦痛が強すぎて重い%sを動かせません!" -#: src/game.cpp:10664 +#: src/game.cpp:10662 #, c-format msgid "You strain yourself trying to move the heavy %s!" msgstr "重い%sを動かそうとして体に痛みが走りました!" -#: src/game.cpp:10669 +#: src/game.cpp:10667 msgid "There's stuff in the way." msgstr "邪魔なものがあって移動できません。" -#: src/game.cpp:10678 +#: src/game.cpp:10676 #, c-format msgid "The %s is really heavy!" msgstr "%sは非常に重いです!" -#: src/game.cpp:10680 +#: src/game.cpp:10678 #, c-format msgid "You fail to move the %s." msgstr "%sの移動に失敗しました。" -#: src/game.cpp:10684 +#: src/game.cpp:10682 #, c-format msgid "The %s is too heavy for you to budge." msgstr "重すぎて%sを動かせませんでした。" -#: src/game.cpp:10689 +#: src/game.cpp:10687 #, c-format msgid "Moving the heavy %s is taking a lot of time!" msgstr "重い%sを動かすには非常に時間がかかります!" -#: src/game.cpp:10693 +#: src/game.cpp:10691 #, c-format msgid "It takes some time to move the heavy %s." msgstr "重い%sを動かすには少し時間がかかります。" -#: src/game.cpp:10732 +#: src/game.cpp:10730 #, c-format msgid "Stuff spills from the %s!" msgstr "%sに置いてあったアイテムが落ちました!" -#: src/game.cpp:10738 +#: src/game.cpp:10736 #, c-format msgid "You let go of the %1$s as it falls down the %2$s." msgstr "手放した%1$sは%2$sに落下しました。" -#: src/game.cpp:10752 +#: src/game.cpp:10750 #, c-format msgid "You let go of the %s." msgstr "%sを手放しました。" -#: src/game.cpp:10760 +#: src/game.cpp:10758 #, c-format msgid "You let go of the %1$s as it slides past %2$s." msgstr "手放した%1$sは%2$sをすり抜けました。" -#: src/game.cpp:10785 +#: src/game.cpp:10783 #, c-format msgid "Nothing at grabbed point %d,%d,%d or bad grabbed object type." msgstr "座標%d,%d,%dには掴める物が無いか、掴むのに適さない地形です。" -#: src/game.cpp:10860 +#: src/game.cpp:10858 #, c-format msgid "%1$s %2$s dissolved in the water!" msgstr "%1$sの%2$sは水に浸かって溶解しました!" -#: src/game.cpp:10866 +#: src/game.cpp:10864 #, c-format msgid "The water destroyed %1$s %2$s!" msgstr "%1$sの%2$sは水に浸かって故障しました!" -#: src/game.cpp:11023 src/trapfunc.cpp:1284 +#: src/game.cpp:11021 src/trapfunc.cpp:1284 msgid "You dive into water." msgstr "水に飛び込みました。" -#: src/game.cpp:11025 +#: src/game.cpp:11023 msgid "You fall into water." msgstr "水面に落ちました。" -#: src/game.cpp:11044 +#: src/game.cpp:11042 msgid "Climb where?" msgstr "どこを登りますか?" -#: src/game.cpp:11052 +#: src/game.cpp:11050 #, c-format msgid "Climb %s (%s)" msgstr "%s(%s)を登る" -#: src/game.cpp:11102 +#: src/game.cpp:11100 msgid "You are already underwater!" msgstr "既に潜水しています!" -#: src/game.cpp:11106 +#: src/game.cpp:11104 msgid "You can't dive while wearing a flotation device." msgstr "浮力の高いアイテムを着用しているため水中に潜れません。" -#: src/game.cpp:11110 +#: src/game.cpp:11108 msgid "You dive underwater!" msgstr "水中に潜りました!" -#: src/game.cpp:11114 +#: src/game.cpp:11112 msgid "You surface." msgstr "水上に顔を出しました。" -#: src/game.cpp:11116 +#: src/game.cpp:11114 msgid "You try to surface but can't!" msgstr "水中から浮上できません!" -#: src/game.cpp:11131 +#: src/game.cpp:11129 msgid "You can't climb here - there's a ceiling above your head." msgstr "ここからは登れません - 頭上に天井があります。" -#: src/game.cpp:11136 src/iexamine.cpp:1461 +#: src/game.cpp:11134 src/iexamine.cpp:1461 msgid "You can't climb because your arms are too damaged or encumbered." msgstr "腕のダメージや動作制限が原因で、昇降できません。" -#: src/game.cpp:11145 +#: src/game.cpp:11143 msgid "" "You can't climb here - you need walls and/or furniture to brace against." msgstr "ここからは登れません - 足を踏ん張るための壁や設置物が必要です。" -#: src/game.cpp:11153 src/iexamine.cpp:1468 +#: src/game.cpp:11151 src/iexamine.cpp:1468 #, c-format msgid "" "You can't climb because you have to wield a %s with both hands.\n" @@ -411600,194 +412392,194 @@ msgstr "" "\n" "装備中のアイテムを外しますか?" -#: src/game.cpp:11177 +#: src/game.cpp:11175 msgid "" "You can't climb here - there is no terrain above you that would support your" " weight." msgstr "ここからは登れません - 身体を支える地形が必要です。" -#: src/game.cpp:11200 +#: src/game.cpp:11198 msgid "You can't go down here!" msgstr "ここではこれ以上は下がれません!" -#: src/game.cpp:11205 +#: src/game.cpp:11203 msgid "You can't go up here!" msgstr "ここではこれ以上は上がれません!" -#: src/game.cpp:11213 +#: src/game.cpp:11211 msgid "You can't drag things up and down stairs." msgstr "物を掴んだままで階段の上り下りは出来ません。" -#: src/game.cpp:11298 +#: src/game.cpp:11296 #, c-format msgid "%s moves out of the way for you." msgstr "%sは通行の邪魔にならないように移動しました。" -#: src/game.cpp:11313 +#: src/game.cpp:11311 #, c-format msgid "Your %s moves out of the way for you." msgstr "%sは通行の邪魔にならないように移動しました。" -#: src/game.cpp:11321 +#: src/game.cpp:11319 #, c-format msgid "You push past %s blocking the way." msgstr "通行の邪魔になっている%sを押し退けました。" #. ~ %s is the name of hostile NPC -#: src/game.cpp:11442 src/gates.cpp:269 src/vehicle_use.cpp:1224 +#: src/game.cpp:11440 src/gates.cpp:269 src/vehicle_use.cpp:1224 #, c-format msgid "%s is in the way!" msgstr "%sが邪魔です!" #. ~ %s is some monster -#: src/game.cpp:11445 +#: src/game.cpp:11443 #, c-format msgid "There's a %s in the way!" msgstr "%sが邪魔です!" #. ~ %s is a warning about monster/hostile NPC in the way, e.g. "There's a #. zombie in the way!" -#: src/game.cpp:11451 +#: src/game.cpp:11449 #, c-format msgid "%s Attempt to push past? You may have to fight your way back up." msgstr "%s押し退けますか?戦闘が発生する可能性があります。" -#: src/game.cpp:11470 +#: src/game.cpp:11468 msgid "" "There is a LOT of heat coming out of there, even the stairs have melted " "away. Jump down? You won't be able to get back up." msgstr "階段が途中で溶け落ちてしまうほどのすさまじい熱気が溢れ出しています。飛び込みますか?戻ってくることは不可能です。" -#: src/game.cpp:11475 +#: src/game.cpp:11473 msgid "" "There is a LOT of heat coming out of there. Push through the half-molten " "rocks and ascend? You will not be able to get back down." msgstr "すさまじい熱気が溢れ出しています。半分溶けかけた岩を押し上げて登りますか?戻ってくることは不可能です。" -#: src/game.cpp:11484 +#: src/game.cpp:11482 msgid "You may be unable to return back down these stairs. Continue up?" msgstr "この階段を降りると戻って来られない可能性があります。続けますか?" -#: src/game.cpp:11494 +#: src/game.cpp:11492 msgid "Halfway down, the way down becomes blocked off." msgstr "道が途中でふさがっています。" -#: src/game.cpp:11499 +#: src/game.cpp:11497 msgid "There is a sheer drop halfway down. Web-descend?" msgstr "切り立った急な斜面があります。クモ糸を使って降りますか?" -#: src/game.cpp:11502 +#: src/game.cpp:11500 msgid "" "You attach a web and dive down headfirst, flipping upright and landing on " "your feet." msgstr "糸を付けた体を反転させ、頭を下にして降りました。" -#: src/game.cpp:11504 +#: src/game.cpp:11502 msgid "You securely web up and work your way down, lowering yourself safely." msgstr "糸を確実に取り付け、安全を確保しながら降りました。" -#: src/game.cpp:11510 +#: src/game.cpp:11508 msgid "There is a sheer drop halfway down. Use your vines to descend?" msgstr "切り立った急な斜面があります。蔦を使って降りますか?" -#: src/game.cpp:11512 +#: src/game.cpp:11510 msgid "Detach a vine? It'll hurt, but you'll be able to climb back up…" msgstr "蔦を切り離しますか?負傷しますが、帰り道は確保できそうです..." -#: src/game.cpp:11514 +#: src/game.cpp:11512 msgid "You descend on your vines, though leaving a part of you behind stings." msgstr "蔦の棘に刺されながら降りました。" -#: src/game.cpp:11520 +#: src/game.cpp:11518 msgid "You gingerly descend using your vines." msgstr "恐る恐る蔦を使って降りました。" -#: src/game.cpp:11523 +#: src/game.cpp:11521 msgid "" "You effortlessly lower yourself and leave a vine rooted for future use." msgstr "たやすく斜面を降り、後で使うために固定した蔓を残しておきました。" -#: src/game.cpp:11532 +#: src/game.cpp:11530 msgid "There is a sheer drop halfway down. Climb your grappling hook down?" msgstr "切り立った急な斜面があります。フック付きロープを使って登りますか?" -#: src/game.cpp:11539 +#: src/game.cpp:11537 msgid "There is a sheer drop halfway down. Climb your rope down?" msgstr "切り立った急な斜面があります。ロープを使って降りますか?" -#: src/game.cpp:11545 +#: src/game.cpp:11543 msgid "There is a sheer drop halfway down. Jump?" msgstr "切り立った急な斜面があります。飛び込みますか?" -#: src/game.cpp:11604 +#: src/game.cpp:11602 msgid "AUTO: goes down" msgstr "自動メモ:下り階段" -#: src/game.cpp:11608 +#: src/game.cpp:11606 msgid "AUTO: goes up" msgstr "自動メモ:上り階段" -#: src/game.cpp:11874 +#: src/game.cpp:11872 msgid "Set the Scent Map sensitivity to (0 to cancel)?" msgstr "匂いマップの感度を設定します。(0で取消)" -#: src/game.cpp:12060 src/game.cpp:12063 +#: src/game.cpp:12058 src/game.cpp:12061 msgid "Saving game, this may take a while." msgstr "ゲームを保存しています。しばらくお待ちください。" -#: src/game.cpp:12099 +#: src/game.cpp:12097 msgid "No saves for current character yet." msgstr "現在のキャラクターのセーブファイルがありません。" -#: src/game.cpp:12295 +#: src/game.cpp:12306 msgid "Your skill in parkour makes it easier to climb." msgstr "パルクールの腕前があるので簡単に登れます。" -#: src/game.cpp:12299 +#: src/game.cpp:12310 msgid "Your bad knees make it difficult to climb." msgstr "膝が悪いため登り辛くなっています。" -#: src/game.cpp:12330 +#: src/game.cpp:12341 msgid "Your wet hands and feet make it harder to climb." msgstr "手足が濡れているため登り辛くなっています。" -#: src/game.cpp:12332 +#: src/game.cpp:12343 msgid "Your wet feet make it harder to climb." msgstr "足が濡れているため登り辛くなっています。" -#: src/game.cpp:12334 +#: src/game.cpp:12345 msgid "Your wet hands make it harder to climb." msgstr "手が濡れているため登り辛くなっています。" -#: src/game.cpp:12362 +#: src/game.cpp:12373 msgid "Your carried weight tries to drag you down." msgstr "重量のせいでずり落ちそうになっています。" -#: src/game.cpp:12364 +#: src/game.cpp:12375 msgid "You strain to climb with the weight of your possessions." msgstr "荷物の重さで非常に登り辛くなっています。" -#: src/game.cpp:12366 +#: src/game.cpp:12377 msgid "You feel the weight of your luggage makes it more difficult to climb." msgstr "荷物の重さで登り辛くなっています。" -#: src/game.cpp:12368 +#: src/game.cpp:12379 msgid "Your carried weight makes it a little harder to climb." msgstr "荷物が負担になっている気がします。" -#: src/game.cpp:12373 +#: src/game.cpp:12384 msgid "You slip while climbing and fall down." msgstr "登る途中で滑って落ちました。" -#: src/game.cpp:12375 +#: src/game.cpp:12386 msgid "Climbing is impossible in your current state." msgstr "現在の状態ではこの地形を登れません。" -#: src/game_inventory.cpp:178 +#: src/game_inventory.cpp:176 msgid "You don't have the necessary item at hand." msgstr "周囲に適切なアイテムがありません。" -#: src/game_inventory.cpp:208 src/game_inventory.cpp:244 +#: src/game_inventory.cpp:206 src/game_inventory.cpp:242 #, c-format msgid "" "Item hotkeys assigned: " @@ -411795,674 +412587,645 @@ msgid "" msgstr "" "アイテムに割当済みのキー: %d/%d" -#: src/game_inventory.cpp:242 +#: src/game_inventory.cpp:240 #, c-format msgid "Inventory of %s" msgstr "%sの所持品" -#: src/game_inventory.cpp:287 src/game_inventory.cpp:2290 +#: src/game_inventory.cpp:285 src/game_inventory.cpp:2096 #: src/inventory_ui.cpp:2332 msgid "Your inventory is empty." msgstr "所持品がありません。" -#: src/game_inventory.cpp:298 +#: src/game_inventory.cpp:296 msgid "AVG ENCUMBRANCE" msgstr "平均動作制限" -#: src/game_inventory.cpp:302 +#: src/game_inventory.cpp:300 msgid "AVG COVERAGE" msgstr "平均被覆" -#: src/game_inventory.cpp:306 +#: src/game_inventory.cpp:304 msgid "WARMTH" msgstr "暖かさ" -#: src/game_inventory.cpp:310 src/game_inventory.cpp:1655 +#: src/game_inventory.cpp:308 src/game_inventory.cpp:1461 msgid "BASH" msgstr "打撃" -#: src/game_inventory.cpp:314 src/game_inventory.cpp:1659 +#: src/game_inventory.cpp:312 src/game_inventory.cpp:1465 msgid "CUT" msgstr "斬撃" -#: src/game_inventory.cpp:318 +#: src/game_inventory.cpp:316 msgid "BULLET" msgstr "弾薬" -#: src/game_inventory.cpp:322 +#: src/game_inventory.cpp:320 msgid "ACID" msgstr "耐酸" -#: src/game_inventory.cpp:326 +#: src/game_inventory.cpp:324 msgid "FIRE" msgstr "耐火" -#: src/game_inventory.cpp:330 +#: src/game_inventory.cpp:328 msgid "ENV" msgstr "環境防護" -#: src/game_inventory.cpp:336 +#: src/game_inventory.cpp:334 #, c-format msgid "STORAGE (%s)" msgstr "収納(%s)" -#: src/game_inventory.cpp:384 +#: src/game_inventory.cpp:382 msgid "You have nothing to wear." msgstr "着用するアイテムがありません。" -#: src/game_inventory.cpp:411 +#: src/game_inventory.cpp:409 msgid "Take off item" msgstr "脱ぐアイテムを選択" -#: src/game_inventory.cpp:412 +#: src/game_inventory.cpp:410 msgid "You're not wearing anything." msgstr "何も着用していません。" -#: src/game_inventory.cpp:441 +#: src/game_inventory.cpp:439 msgid "Storage (L)" msgstr "収納箇所(L)" -#: src/game_inventory.cpp:469 +#: src/game_inventory.cpp:467 #, c-format msgid "Container for %s | %s %s" msgstr "%sを入れる容器を選択 | %s %s" -#: src/game_inventory.cpp:471 +#: src/game_inventory.cpp:469 #, c-format msgid "You don't have a suitable container for carrying %s." msgstr "%sを汲み入れる容器がありません。" -#: src/game_inventory.cpp:488 +#: src/game_inventory.cpp:486 msgid "Can't pick up liquids." msgstr "液体は拾えません。" -#: src/game_inventory.cpp:490 +#: src/game_inventory.cpp:488 msgid "Can't pick up spilt liquids." msgstr "こぼれた液体は拾えません。" -#: src/game_inventory.cpp:511 +#: src/game_inventory.cpp:509 msgid "Does not have any pocket for frozen liquids!" msgstr "凍った液体を入れるポケットがありません!" -#: src/game_inventory.cpp:518 +#: src/game_inventory.cpp:516 msgid "Does not fit in any pocket!" msgstr "入れられるポケットがありません!" -#: src/game_inventory.cpp:520 +#: src/game_inventory.cpp:518 msgid "Too heavy to pick up!" msgstr "重すぎて拾えません!" -#: src/game_inventory.cpp:561 +#: src/game_inventory.cpp:559 msgid "YIELD" msgstr "結果" -#: src/game_inventory.cpp:566 src/game_inventory.cpp:1923 +#: src/game_inventory.cpp:564 src/game_inventory.cpp:1729 msgid "TIME" msgstr "時間" -#: src/game_inventory.cpp:594 +#: src/game_inventory.cpp:592 msgid "Disassemble item" msgstr "分解するアイテムを選択" -#: src/game_inventory.cpp:595 +#: src/game_inventory.cpp:593 msgid "You don't have any items you could disassemble." msgstr "分解できるアイテムがありません。" -#: src/game_inventory.cpp:608 +#: src/game_inventory.cpp:606 msgid "CALORIES" msgstr "熱量" -#: src/game_inventory.cpp:612 +#: src/game_inventory.cpp:610 msgid "QUENCH" msgstr "水分" -#: src/game_inventory.cpp:634 +#: src/game_inventory.cpp:632 msgid "JOY/MAX" msgstr "意欲/最大" #. ~ Used for permafood shelf life in the Eat menu -#: src/game_inventory.cpp:648 src/game_inventory.cpp:852 +#: src/game_inventory.cpp:646 msgid "indefinite" msgstr "無期限" -#: src/game_inventory.cpp:649 src/game_inventory.cpp:853 +#: src/game_inventory.cpp:647 msgid "SHELF LIFE" msgstr "保存期間" #. ~ Eat menu Volume: -#: src/game_inventory.cpp:660 src/game_inventory.cpp:864 +#: src/game_inventory.cpp:658 #, c-format msgid "%.2f%s" msgstr "%.2f%s" -#: src/game_inventory.cpp:661 src/game_inventory.cpp:865 +#: src/game_inventory.cpp:659 msgid "VOLUME" msgstr "体積" -#: src/game_inventory.cpp:681 +#: src/game_inventory.cpp:679 msgid "SATIETY" msgstr "腹持ち" -#: src/game_inventory.cpp:687 src/game_inventory.cpp:871 +#: src/game_inventory.cpp:685 msgid "CONSUME TIME" msgstr "消費時間" -#: src/game_inventory.cpp:693 src/game_inventory.cpp:877 -#: src/item_pocket.cpp:848 +#: src/game_inventory.cpp:691 src/item_pocket.cpp:849 msgid "sealed" msgstr "密封" -#: src/game_inventory.cpp:702 src/game_inventory.cpp:886 +#: src/game_inventory.cpp:700 msgid "FRESHNESS" msgstr "鮮度" -#: src/game_inventory.cpp:714 src/game_inventory.cpp:898 +#: src/game_inventory.cpp:712 msgid "SPOILS IN" msgstr "腐敗期限" -#: src/game_inventory.cpp:729 +#: src/game_inventory.cpp:727 msgid "Can't drink spilt liquids." msgstr "こぼれた液体は飲めません。" -#: src/game_inventory.cpp:733 src/game_inventory.cpp:1267 -#: src/iuse_actor.cpp:3607 +#: src/game_inventory.cpp:731 src/game_inventory.cpp:1073 +#: src/iuse_actor.cpp:3614 msgid "Your biology is not compatible with that item." msgstr "体質的な問題でそのアイテムを使えません。" -#: src/game_inventory.cpp:807 src/game_inventory.cpp:987 +#: src/game_inventory.cpp:805 msgid "soon!" msgstr "腐敗間近!" -#: src/game_inventory.cpp:818 src/game_inventory.cpp:998 +#: src/game_inventory.cpp:816 msgid "fresh" msgstr "新鮮" -#: src/game_inventory.cpp:820 src/game_inventory.cpp:1000 +#: src/game_inventory.cpp:818 msgid "quite fresh" msgstr "かなり新鮮" -#: src/game_inventory.cpp:822 src/game_inventory.cpp:1002 +#: src/game_inventory.cpp:820 msgid "near midlife" msgstr "まだ新鮮" -#: src/game_inventory.cpp:824 src/game_inventory.cpp:1004 +#: src/game_inventory.cpp:822 msgid "past midlife" msgstr "少々古い" -#: src/game_inventory.cpp:826 src/game_inventory.cpp:1006 +#: src/game_inventory.cpp:824 msgid "getting older" msgstr "かなり古い" -#: src/game_inventory.cpp:828 src/game_inventory.cpp:1008 +#: src/game_inventory.cpp:826 msgid "old" msgstr "古い" -#: src/game_inventory.cpp:830 src/game_inventory.cpp:1010 +#: src/game_inventory.cpp:828 msgid "rotten" msgstr "腐敗" -#: src/game_inventory.cpp:913 -msgid "CBM" -msgstr "CBM" - -#: src/game_inventory.cpp:917 -msgid "ENERGY (kJ)" -msgstr "電力(kJ)" - -#: src/game_inventory.cpp:927 -msgid "Can't use spilt liquids." -msgstr "こぼれた液体は使用できません。" - -#: src/game_inventory.cpp:938 -msgid "No space to store more" -msgstr "これ以上の保管容量がありません。" - -#: src/game_inventory.cpp:1022 +#: src/game_inventory.cpp:840 msgid "Food:" msgstr "食事:" -#: src/game_inventory.cpp:1025 +#: src/game_inventory.cpp:843 msgctxt "inventory" msgid "Drink:" msgstr "水分:" -#: src/game_inventory.cpp:1029 +#: src/game_inventory.cpp:847 msgid "Pain:" msgstr "苦痛:" -#: src/game_inventory.cpp:1032 +#: src/game_inventory.cpp:850 msgid "Rest:" msgstr "倦怠:" -#: src/game_inventory.cpp:1034 src/player_display.cpp:452 +#: src/game_inventory.cpp:852 src/player_display.cpp:452 msgid "Weight:" msgstr "体重:" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1047 +#: src/game_inventory.cpp:865 msgid "none " msgstr "なし" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1050 +#: src/game_inventory.cpp:868 msgid "minimal " msgstr "最低" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1053 +#: src/game_inventory.cpp:871 msgid "low " msgstr "低" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1056 +#: src/game_inventory.cpp:874 msgid "moderate " msgstr "中" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1059 +#: src/game_inventory.cpp:877 msgid "high " msgstr "やや高" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1062 +#: src/game_inventory.cpp:880 msgid "very high " msgstr "高" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1065 +#: src/game_inventory.cpp:883 msgid "huge " msgstr "最高" -#: src/game_inventory.cpp:1070 +#: src/game_inventory.cpp:888 msgid "Consumed: " msgstr "摂取: " -#: src/game_inventory.cpp:1071 src/game_inventory.cpp:1073 -#: src/game_inventory.cpp:1082 src/game_inventory.cpp:1084 +#: src/game_inventory.cpp:889 src/game_inventory.cpp:891 +#: src/game_inventory.cpp:900 src/game_inventory.cpp:902 #, c-format msgid "%d kcal " msgstr "%d kcal " -#: src/game_inventory.cpp:1072 src/game_inventory.cpp:1083 +#: src/game_inventory.cpp:890 src/game_inventory.cpp:901 msgid "Today:" msgstr "今日:" -#: src/game_inventory.cpp:1074 src/game_inventory.cpp:1085 +#: src/game_inventory.cpp:892 src/game_inventory.cpp:903 msgid "Yesterday:" msgstr "昨日:" -#: src/game_inventory.cpp:1076 +#: src/game_inventory.cpp:894 msgid "Consumed today (kcal): " msgstr "今日の摂取量(kcal): " -#: src/game_inventory.cpp:1081 +#: src/game_inventory.cpp:899 msgid "Spent: " msgstr "消費: " -#: src/game_inventory.cpp:1089 +#: src/game_inventory.cpp:907 msgid "Vitamin Intake: " msgstr "栄養摂取: " -#: src/game_inventory.cpp:1101 +#: src/game_inventory.cpp:919 #, c-format msgid "%s: %d%%. " msgstr "%s: %d%% " -#: src/game_inventory.cpp:1104 src/game_inventory.cpp:1106 -#: src/game_inventory.cpp:1108 src/game_inventory.cpp:1110 +#: src/game_inventory.cpp:922 src/game_inventory.cpp:924 +#: src/game_inventory.cpp:926 src/game_inventory.cpp:928 #, c-format msgid "%s: %s. " msgstr "%s: %s " -#: src/game_inventory.cpp:1104 +#: src/game_inventory.cpp:922 msgid "plenty" msgstr "十分" #. ~ Adjective in "You block of the damage with your . -#: src/game_inventory.cpp:1106 src/melee.cpp:2351 +#: src/game_inventory.cpp:924 src/melee.cpp:2351 msgid "some" msgstr "多少" -#: src/game_inventory.cpp:1108 +#: src/game_inventory.cpp:926 msgid "little" msgstr "並み" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing else to consume." msgstr "摂取するアイテムが何もありません。" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing to consume." msgstr "摂取するアイテムがありません。" -#: src/game_inventory.cpp:1128 +#: src/game_inventory.cpp:946 msgid "Consume item" msgstr "消費するアイテムを選択" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing else to eat." msgstr "食べるアイテムが何もありません。" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing to eat." msgstr "食べるアイテムがありません。" -#: src/game_inventory.cpp:1160 +#: src/game_inventory.cpp:978 msgid "Consume food" msgstr "食べる" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing else to drink." msgstr "飲むアイテムが何もありません。" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing to drink." msgstr "飲むアイテムがありません。" -#: src/game_inventory.cpp:1176 +#: src/game_inventory.cpp:994 msgid "Consume drink" msgstr "飲む" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no medication to consume." msgstr "摂取する薬がありません。" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no more medication to consume." msgstr "摂取する薬がもうありません。" -#: src/game_inventory.cpp:1191 +#: src/game_inventory.cpp:1009 msgid "Consume medication" msgstr "薬を摂取する" -#: src/game_inventory.cpp:1202 -msgid "You have no fuel to consume." -msgstr "補給する燃料がありません。" - -#: src/game_inventory.cpp:1202 -msgid "You have no more fuel to consume." -msgstr "補給する燃料がもうありません。" - -#: src/game_inventory.cpp:1204 -msgid "Consume fuel" -msgstr "燃料補給" - -#: src/game_inventory.cpp:1216 +#: src/game_inventory.cpp:1022 msgid "ACTION" msgstr "動作" -#: src/game_inventory.cpp:1278 +#: src/game_inventory.cpp:1084 #, c-format msgid "Needs at least %d charge" msgid_plural "Needs at least %d charges" msgstr[0] "%dの充填が必要" -#: src/game_inventory.cpp:1284 +#: src/game_inventory.cpp:1090 msgid "You can't consume frozen liquids!" msgstr "凍った液体は摂取できません!" -#: src/game_inventory.cpp:1315 +#: src/game_inventory.cpp:1121 msgid "You don't have any items you can use." msgstr "使用できるアイテムがありません。" -#: src/game_inventory.cpp:1326 +#: src/game_inventory.cpp:1132 msgid "always" msgstr "可" -#: src/game_inventory.cpp:1330 +#: src/game_inventory.cpp:1136 msgid "SUCCESS CHANCE" msgstr "取付可否" -#: src/game_inventory.cpp:1334 +#: src/game_inventory.cpp:1140 msgid "DAMAGE RISK" msgstr "破損率" -#: src/game_inventory.cpp:1349 +#: src/game_inventory.cpp:1155 #, c-format msgid "requires at least %s" msgstr "%sスキルが必要" -#: src/game_inventory.cpp:1354 +#: src/game_inventory.cpp:1160 msgid "is too difficult for you to modify" msgstr "スキル不足" -#: src/game_inventory.cpp:1385 +#: src/game_inventory.cpp:1191 msgid "Select gun to modify" msgstr "改造する銃を選択" -#: src/game_inventory.cpp:1386 +#: src/game_inventory.cpp:1192 msgid "You don't have any guns to modify." msgstr "改造できる銃がありません。" -#: src/game_inventory.cpp:1394 +#: src/game_inventory.cpp:1200 msgid "?" msgstr "?" -#: src/game_inventory.cpp:1398 +#: src/game_inventory.cpp:1204 msgid "martial arts" msgstr "戦闘スタイル" #. ~ %1$s: book skill name, %2$d: book skill level, %3$d: player skill level -#: src/game_inventory.cpp:1408 +#: src/game_inventory.cpp:1214 #, c-format msgctxt "skill" msgid "%1$s to %2$d (%3$d)" msgstr "%1$s/ %2$d (%3$d)" -#: src/game_inventory.cpp:1413 +#: src/game_inventory.cpp:1219 msgid "TRAINS (CURRENT)" msgstr "学習スキル/レベル(現在)" -#: src/game_inventory.cpp:1423 +#: src/game_inventory.cpp:1229 msgid "RECIPES" msgstr "レシピ" -#: src/game_inventory.cpp:1429 +#: src/game_inventory.cpp:1235 msgid "FUN" msgstr "意欲" -#: src/game_inventory.cpp:1452 +#: src/game_inventory.cpp:1258 msgid "CHAPTER IN" msgstr "1章につき" -#: src/game_inventory.cpp:1565 +#: src/game_inventory.cpp:1371 msgid "You have nothing to read." msgstr "読むアイテムがありません。" -#: src/game_inventory.cpp:1566 +#: src/game_inventory.cpp:1372 #, c-format msgid "%s has nothing to read." msgstr "%sは読むアイテムを持っていません。" -#: src/game_inventory.cpp:1574 +#: src/game_inventory.cpp:1380 #, c-format msgid "%1$s have nothing to read." msgstr "%1$sは読むアイテムを持っていません。" -#: src/game_inventory.cpp:1575 +#: src/game_inventory.cpp:1381 #, c-format msgid "%1$s has nothing to read." msgstr "%1$sは読むアイテムを持っていません。" -#: src/game_inventory.cpp:1613 +#: src/game_inventory.cpp:1419 #, c-format msgid "Steal from %s" msgstr "%sから盗む" -#: src/game_inventory.cpp:1614 +#: src/game_inventory.cpp:1420 #, c-format msgid "%s's inventory is empty." msgstr "%sは何も所持していません。" -#: src/game_inventory.cpp:1651 +#: src/game_inventory.cpp:1457 msgctxt "Shot as damage" msgid "SHOT" msgstr "射撃" -#: src/game_inventory.cpp:1663 +#: src/game_inventory.cpp:1469 msgid "STAB" msgstr "刺突" -#: src/game_inventory.cpp:1670 +#: src/game_inventory.cpp:1476 msgid "MELEE" msgstr "近接命中" -#: src/game_inventory.cpp:1677 +#: src/game_inventory.cpp:1483 msgid "MOVES" msgstr "コスト" -#: src/game_inventory.cpp:1683 +#: src/game_inventory.cpp:1489 msgid "WIELD COST" msgstr "装備コスト" -#: src/game_inventory.cpp:1716 +#: src/game_inventory.cpp:1522 msgid "Wield item" msgstr "装備するアイテムを選択" -#: src/game_inventory.cpp:1717 +#: src/game_inventory.cpp:1523 msgid "You have nothing to wield." msgstr "装備するアイテムがありません。" -#: src/game_inventory.cpp:1744 +#: src/game_inventory.cpp:1550 #, c-format msgid "Put item into %s" msgstr "アイテムを%sに収納する" -#: src/game_inventory.cpp:1746 +#: src/game_inventory.cpp:1552 #, c-format msgid "Choose an item to put into your %s" msgstr "%sに収納するアイテムを選択" -#: src/game_inventory.cpp:1751 +#: src/game_inventory.cpp:1557 msgid "ITEMS TO INSERT" msgstr "収納アイテム" -#: src/game_inventory.cpp:1769 +#: src/game_inventory.cpp:1575 #, c-format msgid "The %s would spill unless it's on the ground or wielded." msgstr "%sは置くか装備しないとこぼれてしまいます。" -#: src/game_inventory.cpp:1806 +#: src/game_inventory.cpp:1612 msgid "CONTAINERS TO UNLOAD" msgstr "抜き取るアイテム" -#: src/game_inventory.cpp:1812 +#: src/game_inventory.cpp:1618 msgid "Select containers to unload" msgstr "内容物を抜き取るアイテムを選択" -#: src/game_inventory.cpp:1937 src/iuse.cpp:4857 +#: src/game_inventory.cpp:1743 src/iuse.cpp:4858 msgid "Cut up what?" msgstr "切断するアイテムを選択" -#: src/game_inventory.cpp:1938 +#: src/game_inventory.cpp:1744 msgid "You have nothing to cut up." msgstr "切断するアイテムが何もありません。" -#: src/game_inventory.cpp:1962 +#: src/game_inventory.cpp:1768 msgid "Repair what?" msgstr "修復するアイテムを選択" -#: src/game_inventory.cpp:1963 +#: src/game_inventory.cpp:1769 #, c-format msgid "You have no items that could be repaired with a %s." msgstr "%sで修復できるアイテムがありません。" -#: src/game_inventory.cpp:1978 +#: src/game_inventory.cpp:1784 msgid "Saw barrel" msgstr "銃身を切り詰める" -#: src/game_inventory.cpp:1979 src/game_inventory.cpp:1998 +#: src/game_inventory.cpp:1785 src/game_inventory.cpp:1804 msgid "You don't have any guns." msgstr "銃がありません。" -#: src/game_inventory.cpp:1980 src/game_inventory.cpp:1999 +#: src/game_inventory.cpp:1786 src/game_inventory.cpp:1805 #, c-format msgid "Choose a weapon to use your %s on" msgstr "%sを使う武器を選択" -#: src/game_inventory.cpp:1997 +#: src/game_inventory.cpp:1803 msgid "Saw stock" msgstr "銃床を切り詰める" -#: src/game_inventory.cpp:2018 +#: src/game_inventory.cpp:1824 msgid "Attach an item to the vest" msgstr "アイテムを装着する" -#: src/game_inventory.cpp:2019 +#: src/game_inventory.cpp:1825 msgid "You don't have any MOLLE compatible items." -msgstr "MOLLEと互換性のあるアイテムを所持していません。" +msgstr "MOLLEと互換性のあるアイテムがありません。" -#: src/game_inventory.cpp:2021 +#: src/game_inventory.cpp:1827 #, c-format msgid "Choose an accessory to attach to your %s" msgstr "%sに取り付けるアイテムを選択" -#: src/game_inventory.cpp:2023 +#: src/game_inventory.cpp:1829 #, c-format msgid "There is space for %d small item" msgid_plural "There is space for %d small items" msgstr[0] "小型収納アイテムx%d" -#: src/game_inventory.cpp:2043 +#: src/game_inventory.cpp:1849 msgid "Multidrop" msgstr "落とすアイテムを選択" -#: src/game_inventory.cpp:2044 +#: src/game_inventory.cpp:1850 msgid "To drop x items, type a number before selecting." msgstr "特定個数のアイテムを落とすには、選択前に個数を数字で入力します。" -#: src/game_inventory.cpp:2047 +#: src/game_inventory.cpp:1853 msgid "You have nothing to drop." msgstr "落とすアイテムがありません。" -#: src/game_inventory.cpp:2059 src/inventory_ui.h:941 +#: src/game_inventory.cpp:1865 src/inventory_ui.h:941 msgid "ITEMS TO PICK UP" msgstr "拾得アイテム" -#: src/game_inventory.cpp:2068 +#: src/game_inventory.cpp:1874 msgid "Pickup" msgstr "拾得" -#: src/game_inventory.cpp:2071 +#: src/game_inventory.cpp:1877 msgid "There is nothing to pick up." msgstr "拾得するアイテムがありません。" -#: src/game_inventory.cpp:2101 +#: src/game_inventory.cpp:1907 #, c-format msgid "Volume (%s):" msgstr "体積(%s): " -#: src/game_inventory.cpp:2114 +#: src/game_inventory.cpp:1920 msgid "FOOD TO SMOKE" msgstr "燻製" -#: src/game_inventory.cpp:2119 +#: src/game_inventory.cpp:1925 msgid "Insert food into smoking rack" msgstr "燻製する食品を入れる" -#: src/game_inventory.cpp:2120 +#: src/game_inventory.cpp:1926 msgid "To select x items, type a number before selecting." msgstr "特定個数のアイテムを選択するには、選択前に個数を数字で入力します。" -#: src/game_inventory.cpp:2124 +#: src/game_inventory.cpp:1930 msgid "You don't have any food that can be smoked." msgstr "燻製できる食品がありません。" -#: src/game_inventory.cpp:2230 +#: src/game_inventory.cpp:2036 msgid "Select two items to compare them." msgstr "比較する2つのアイテムを選択。" -#: src/game_inventory.cpp:2240 +#: src/game_inventory.cpp:2046 msgid "There are no items to compare." msgstr "比較するアイテムがありません。" -#: src/game_inventory.cpp:2259 +#: src/game_inventory.cpp:2065 msgid "" "Enter new letter. Press SPACE to clear a manually-assigned letter, ESCAPE " "to cancel." msgstr "新しいキーを入力(SPACEで割当キー削除、ESCAPEで取消)" -#: src/game_inventory.cpp:2268 +#: src/game_inventory.cpp:2074 msgid "" "Note: The Auto Inventory Letters setting might still reassign a letter to this item.\n" "If this is undesired, you may wish to change the setting in Options." @@ -412470,27 +413233,27 @@ msgstr "" "注意: 「アイテム/自動キー割当」設定でも、このアイテムにキーが割り当てられることがあります。\n" "変更したい場合は「オプション」で設定を変更することをお勧めします。" -#: src/game_inventory.cpp:2286 +#: src/game_inventory.cpp:2092 msgid "Swap Inventory Letters" msgstr "アイテムキー割当変更" -#: src/game_inventory.cpp:2327 +#: src/game_inventory.cpp:2133 msgid "" "Patient has deadened nerves. Anesthesia unneeded." msgstr "患者の神経活動は抑制されています。麻酔は必要ありません。" -#: src/game_inventory.cpp:2329 +#: src/game_inventory.cpp:2135 msgid "" "Patient has Sensory Dulling CBM installed. Anesthesia " "unneeded." msgstr "患者に知覚鈍化CBMが移植されています。麻酔は必要ありません。" -#: src/game_inventory.cpp:2340 +#: src/game_inventory.cpp:2146 #, c-format msgid "Available anesthetic: %i mL" msgstr "利用可能な麻酔: %iml" -#: src/game_inventory.cpp:2349 +#: src/game_inventory.cpp:2155 msgid "" "\n" "Found bionic installation data. Affected CBMs are marked with an asterisk." @@ -412498,43 +413261,43 @@ msgstr "" "\n" "CBM移植データを発見しました。データの効果を受けるCBMには「*」が付いています。" -#: src/game_inventory.cpp:2352 +#: src/game_inventory.cpp:2158 #, c-format msgid "Bionic installation patient: %s" msgstr "CBM移植対象患者: %s" -#: src/game_inventory.cpp:2368 +#: src/game_inventory.cpp:2174 msgid "You don't have any bionics to install." msgstr "移植するCBMがありません。" -#: src/game_inventory.cpp:2387 src/game_inventory.cpp:2475 +#: src/game_inventory.cpp:2193 src/game_inventory.cpp:2281 msgid "FAILURE CHANCE" msgstr "失敗確率" -#: src/game_inventory.cpp:2391 src/game_inventory.cpp:2479 +#: src/game_inventory.cpp:2197 src/game_inventory.cpp:2285 msgid "OPERATION DURATION" msgstr "手術時間" -#: src/game_inventory.cpp:2395 +#: src/game_inventory.cpp:2201 msgid "ANESTHETIC REQUIRED" msgstr "必要麻酔薬量" -#: src/game_inventory.cpp:2410 src/game_inventory.cpp:2463 +#: src/game_inventory.cpp:2216 src/game_inventory.cpp:2269 #, c-format msgid "%i mL" msgstr "%iml" -#: src/game_inventory.cpp:2449 src/game_inventory.cpp:2528 +#: src/game_inventory.cpp:2255 src/game_inventory.cpp:2334 #, c-format msgid "%i%%" msgstr "%i%%" -#: src/game_inventory.cpp:2449 +#: src/game_inventory.cpp:2255 #, c-format msgid "* %i%%" msgstr "* %i%%" -#: src/game_inventory.cpp:2483 +#: src/game_inventory.cpp:2289 msgid "PRICE" msgstr "価格" @@ -412702,7 +413465,7 @@ msgid "Allow save" msgstr "保存許可" #: src/gamemode_defense.cpp:782 src/iuse_software_minesweeper.cpp:55 -#: src/options.cpp:2119 src/worldfactory.cpp:1716 +#: src/options.cpp:2196 src/worldfactory.cpp:1721 msgid "Custom" msgstr "カスタム" @@ -413144,7 +413907,7 @@ msgctxt "no door, gate, etc." msgid "There is nothing that can be closed nearby." msgstr "付近に閉じる対象がありません。" -#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9215 +#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9233 #, c-format msgid "You release the %s." msgstr "%sを離しました。" @@ -413560,247 +414323,247 @@ msgstr "消費するアイテムを選択" msgid "Medication" msgstr "薬品" -#: src/handle_action.cpp:1713 +#: src/handle_action.cpp:1709 #, c-format msgid "Debug Mode (%1$s)" msgstr "現在のモード:%1$s" -#: src/handle_action.cpp:1721 +#: src/handle_action.cpp:1717 msgid "A" msgstr "A" -#: src/handle_action.cpp:1746 +#: src/handle_action.cpp:1742 msgid "Debug Mode Filters" msgstr "デバッグモードフィルタ" -#: src/handle_action.cpp:1747 +#: src/handle_action.cpp:1743 #, c-format msgid "Press [%1$s] to quickly toggle debug mode." msgstr "[%1$s]を押すとデバッグモードを切り替えられます。" -#: src/handle_action.cpp:1755 +#: src/handle_action.cpp:1751 msgid "Toggle all filters" msgstr "全フィルタ切替" -#: src/handle_action.cpp:1781 +#: src/handle_action.cpp:1777 msgid "Debug mode ON!" msgstr "デバッグモードを有効化します!" -#: src/handle_action.cpp:1783 +#: src/handle_action.cpp:1779 msgid "Debug mode OFF!" msgstr "デバッグモードを無効化します!" -#: src/handle_action.cpp:2012 +#: src/handle_action.cpp:2008 msgid "You can't go down stairs while you're riding." msgstr "騎乗中は階段を下りられません。" -#: src/handle_action.cpp:2030 +#: src/handle_action.cpp:2026 msgid "You can't go up stairs while you're riding." msgstr "騎乗中は階段を上れません。" -#: src/handle_action.cpp:2046 +#: src/handle_action.cpp:2042 msgid "You can't open things while you're in your shell." msgstr "殻の中で何かを開けることはできません。" -#: src/handle_action.cpp:2048 +#: src/handle_action.cpp:2044 msgid "You can't open things while you're riding." msgstr "騎乗中は開けません。" -#: src/handle_action.cpp:2058 +#: src/handle_action.cpp:2054 msgid "You can't close things while you're in your shell." msgstr "殻の中で何かを閉じることはできません。" -#: src/handle_action.cpp:2064 +#: src/handle_action.cpp:2060 msgid "You can't close things while you're riding." msgstr "騎乗中は閉じられません。" -#: src/handle_action.cpp:2077 +#: src/handle_action.cpp:2073 msgid "You can't smash things while you're in your shell." msgstr "殻の中で何かを叩くことはできません。" -#: src/handle_action.cpp:2088 +#: src/handle_action.cpp:2084 msgid "You can't examine your surroundings while you're in your shell." msgstr "殻の中で周囲を見ることはできません。" -#: src/handle_action.cpp:2099 +#: src/handle_action.cpp:2095 msgid "You can't move mass quantities while you're in your shell." msgstr "殻の中ではアイテムを一括移動できません。" -#: src/handle_action.cpp:2101 +#: src/handle_action.cpp:2097 msgid "You can't move mass quantities while you're riding." msgstr "騎乗中はアイテムを一括移動できません。" -#: src/handle_action.cpp:2112 +#: src/handle_action.cpp:2108 msgid "You can't pick anything up while you're in your shell." msgstr "殻の中から何かを拾得することはできません。" -#: src/handle_action.cpp:2114 +#: src/handle_action.cpp:2110 msgid "You can't pick anything up while you're riding." msgstr "騎乗中はアイテムを拾えません。" -#: src/handle_action.cpp:2130 +#: src/handle_action.cpp:2126 msgid "You can't grab things while you're in your shell." msgstr "殻の中で何かを掴むことはできません。" -#: src/handle_action.cpp:2132 +#: src/handle_action.cpp:2128 msgid "You can't grab things while you're riding." msgstr "騎乗中は何も掴めません。" -#: src/handle_action.cpp:2142 +#: src/handle_action.cpp:2138 msgid "You can't haul things while you're in your shell." msgstr "殻の中からは足元のアイテムを一括移動できません。" -#: src/handle_action.cpp:2144 +#: src/handle_action.cpp:2140 msgid "You can't haul things while you're riding." msgstr "騎乗中は足元のアイテムを一括移動できません。" -#: src/handle_action.cpp:2154 +#: src/handle_action.cpp:2150 msgid "You can't butcher while you're in your shell." msgstr "殻の中で死体を解体することはできません。" -#: src/handle_action.cpp:2156 +#: src/handle_action.cpp:2152 msgid "You can't butcher while you're riding." msgstr "騎乗中は解体できません。" -#: src/handle_action.cpp:2170 +#: src/handle_action.cpp:2166 msgid "You can't peek around corners while you're in your shell." msgstr "殻の中で角を覗きこむことはできません。" -#: src/handle_action.cpp:2172 +#: src/handle_action.cpp:2168 msgid "You can't peek around corners while you're riding." msgstr "騎乗中は角を覗きこむことはできません。" -#: src/handle_action.cpp:2318 +#: src/handle_action.cpp:2314 msgid "Drop where?" msgstr "どこに落としますか?" -#: src/handle_action.cpp:2321 +#: src/handle_action.cpp:2317 msgid "You can't drop things to another tile while you're in your shell." msgstr "殻の中からアイテムを落とすことはできません。" -#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 -#: src/handle_action.cpp:2368 src/iexamine.cpp:6560 src/iexamine.cpp:6570 +#: src/handle_action.cpp:2340 src/handle_action.cpp:2352 +#: src/handle_action.cpp:2364 src/iexamine.cpp:6560 src/iexamine.cpp:6570 #: src/iexamine.cpp:6580 msgid "You can't craft while you're in your shell." msgstr "殻の中で製作することはできません。" -#: src/handle_action.cpp:2348 src/handle_action.cpp:2360 -#: src/handle_action.cpp:2370 +#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 +#: src/handle_action.cpp:2366 msgid "You can't craft while you're riding." msgstr "騎乗中は製作できません。" -#: src/handle_action.cpp:2380 +#: src/handle_action.cpp:2376 msgid "You can't disassemble while you're in your shell." msgstr "殻の中で分解することはできません。" -#: src/handle_action.cpp:2382 +#: src/handle_action.cpp:2378 msgid "You can't disassemble items while driving." msgstr "運転中は分解できません。" -#: src/handle_action.cpp:2384 +#: src/handle_action.cpp:2380 msgid "You can't disassemble items while you're riding." msgstr "騎乗中は分解できません。" -#: src/handle_action.cpp:2394 +#: src/handle_action.cpp:2390 msgid "You can't construct while in a vehicle." msgstr "車両内では建設できません。" -#: src/handle_action.cpp:2396 +#: src/handle_action.cpp:2392 msgid "You can't construct while you're in your shell." msgstr "殻の中で建設することはできません。" -#: src/handle_action.cpp:2398 +#: src/handle_action.cpp:2394 msgid "You can't construct while you're riding." msgstr "騎乗中は建設できません。" -#: src/handle_action.cpp:2408 +#: src/handle_action.cpp:2404 #, c-format msgid "Vehicle control has moved, %s" msgstr "車両制御キーは変更されました。%s" -#: src/handle_action.cpp:2409 +#: src/handle_action.cpp:2405 msgid "new binding is " msgstr "新しいキー割り当ては" -#: src/handle_action.cpp:2410 +#: src/handle_action.cpp:2406 msgid "new default binding is '^'." msgstr "新しい初期割り当ては'^'です。" -#: src/handle_action.cpp:2418 +#: src/handle_action.cpp:2414 msgid "You can't operate a vehicle while you're in your shell." msgstr "殻の中からは車両を操作できません。" -#: src/handle_action.cpp:2422 +#: src/handle_action.cpp:2418 msgid "You refuse to take control of this vehicle." msgstr "車両の運転を始めました。" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode OFF!" msgstr "自動移動モードを無効化します!" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode ON!" msgstr "自動移動モードを有効化します!" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF!" msgstr "セーフモードを無効化します!" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF! (Auto safe mode still enabled!)" msgstr "セーフモードを無効化します!(自動セーフモードは有効です!)" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode OFF!" msgstr "オートセーフモードを無効化します!" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode ON!" msgstr "自動セーフモードを有効化します!" -#: src/handle_action.cpp:2462 +#: src/handle_action.cpp:2458 msgid "Ignoring enemy!" msgstr "敵を無視します!" -#: src/handle_action.cpp:2470 +#: src/handle_action.cpp:2466 msgid "You make the sign of the cross." msgstr "指で十字を切りました。" -#: src/handle_action.cpp:2472 +#: src/handle_action.cpp:2468 msgid "Ignoring laser targeting!" msgstr "レーザー照準を無視しました!" -#: src/handle_action.cpp:2483 +#: src/handle_action.cpp:2479 #, c-format msgid "Creature whitelisted: %s" msgstr "ホワイトリストに登録: %s" -#: src/handle_action.cpp:2492 +#: src/handle_action.cpp:2488 msgid "Start workout?" msgstr "運動を開始しますか?" -#: src/handle_action.cpp:2499 +#: src/handle_action.cpp:2495 msgid "Abandon this character?" msgstr "このキャラクターを放棄しますか?" -#: src/handle_action.cpp:2500 +#: src/handle_action.cpp:2496 msgid "This will kill your character. Continue?" msgstr "このキャラクターは死亡します。よろしいですか?" -#: src/handle_action.cpp:2509 +#: src/handle_action.cpp:2505 msgid "Save and quit?" msgstr "セーブして終了しますか?" -#: src/handle_action.cpp:2536 +#: src/handle_action.cpp:2532 msgid "You have no idea where you are." msgstr "自分がどこにいるのか分かりません。" -#: src/handle_action.cpp:2544 +#: src/handle_action.cpp:2540 msgid "You can't see the sky from here." msgstr "ここからでは天候を確認できません。" #. ~ Auto Features are now ON/OFF -#: src/handle_action.cpp:2639 +#: src/handle_action.cpp:2635 #, c-format msgid "%s are now %s." msgstr "現在%sは%sです。" @@ -413808,48 +414571,48 @@ msgstr "現在%sは%sです。" #. ~ Auto Pulp/Pulp Adjacent/Butcher is now set to x #. ~ Auto Foraging is now set to x #. ~ Auto pickup is now set to x -#: src/handle_action.cpp:2648 src/handle_action.cpp:2689 -#: src/handle_action.cpp:2698 +#: src/handle_action.cpp:2644 src/handle_action.cpp:2685 +#: src/handle_action.cpp:2694 #, c-format msgid "%s is now set to %s." msgstr "現在%sは%sに設定されています。" #. ~ Auto Mining is now ON/OFF -#: src/handle_action.cpp:2657 +#: src/handle_action.cpp:2653 #, c-format msgid "%s is now %s." msgstr "現在%sは%sです。" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2667 +#: src/handle_action.cpp:2663 msgid "You will not pick up other peoples belongings." msgstr "他人のアイテムを拾得しません。" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2672 +#: src/handle_action.cpp:2668 msgid "You will pick up also those things that belong to others!" msgstr "他人のアイテムも拾得します!" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2677 +#: src/handle_action.cpp:2673 msgid "You will be reminded not to steal." msgstr "他人の所持品を盗みません。" -#: src/handle_action.cpp:2680 +#: src/handle_action.cpp:2676 #, c-format msgid "THIEF_MODE CONTAINED BAD VALUE [ %s ]!" msgstr "THIEF_MODEに誤った値[ %s ]が含まれています!" -#: src/handle_action.cpp:2810 +#: src/handle_action.cpp:2806 msgid "Auto-move canceled" msgstr "自動移動を中止しました。" -#: src/handle_action.cpp:2945 +#: src/handle_action.cpp:2941 #, c-format msgid "Unknown command: \"%s\" (%ld)" msgstr "不明なコマンド: \"%s\" (%ld)" -#: src/handle_action.cpp:2949 +#: src/handle_action.cpp:2945 #, c-format msgid "" "%s at any time to see and edit keybindings relevant to the current context." @@ -413935,7 +414698,7 @@ msgstr "%.1fL %sの容器を選択" msgid "The %s froze solid before you could finish." msgstr "行動を終える前に%sは凍り付きました。" -#: src/help.cpp:103 +#: src/help.cpp:100 msgid "" "Please press one of the following for help on that topic:\n" "Press ESC to return to the game." @@ -413943,11 +414706,11 @@ msgstr "" "ヘルプを表示する場合は該当キーを押して下さい: \n" "ESC/q でゲームに戻ります。" -#: src/help.cpp:132 +#: src/help.cpp:129 msgid "Note colors: " msgstr "メモに使える色: " -#: src/help.cpp:177 src/help.cpp:257 +#: src/help.cpp:174 src/help.cpp:254 msgid "Help" msgstr "ヘルプ" @@ -414617,7 +415380,7 @@ msgid "Use which seed?" msgstr "植える種を選択" #: src/iexamine.cpp:2534 src/mission_companion.cpp:1441 -#: src/vehicle_part.cpp:671 +#: src/vehicle_part.cpp:685 msgid "It is too cold to plant anything now." msgstr "植え付けるには寒過ぎます。" @@ -414864,7 +415627,7 @@ msgid "" msgstr "CBMは大気に直接曝されるとすぐに不潔になってしまいます。" #: src/iexamine.cpp:3282 src/iexamine.cpp:3429 src/iexamine.cpp:3706 -#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2108 +#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2109 msgid "Select an action" msgstr "行動を選択する" @@ -415037,7 +415800,7 @@ msgstr "%1$sに%2$sを入れました。" msgid "Dispense or dump %s" msgstr "%sを容器に注ぐ/捨てる" -#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2004 +#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2005 msgid "Have a drink" msgstr "水を飲む" @@ -415058,7 +415821,7 @@ msgstr "%sは満タンになりました。" #: src/iexamine.cpp:3737 #, c-format msgid "You don't have any %1$s to fill the %2$s with." -msgstr "%1$sを持っていないので%2$sに補充できません。" +msgstr "%1$sを所持していないため%2$sに補充できません。" #: src/iexamine.cpp:3750 #, c-format @@ -415256,7 +416019,7 @@ msgstr "カーテンの隙間から覗く" msgid "Tear down the curtains." msgstr "カーテンを分解する" -#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1993 +#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1994 msgid "You carefully peek through the curtains." msgstr "カーテンを少し開いて、慎重に覗きました。" @@ -415661,7 +416424,7 @@ msgstr "血液分析" #: src/iexamine.cpp:5388 msgid "You don't have any bionics installed." -msgstr "CBMを一つも移植していません。" +msgstr "CBMを移植していません。" #: src/iexamine.cpp:5389 msgid " doesn't have any bionics installed." @@ -415703,7 +416466,7 @@ msgstr "に固定が必要な四肢はありません。" #: src/iexamine.cpp:5489 msgid "You don't have any wounds that need treatment." -msgstr "治療な必要な傷はありません。" +msgstr "治療が必要なダメージはありません。" #: src/iexamine.cpp:5490 msgid " doesn't have any wounds that need treatment." @@ -415736,11 +416499,11 @@ msgid "" "antibiotics to treat it." msgstr "オートドクはの感染症を検出し、治療のために抗生物質を注射しました。" -#: src/iexamine.cpp:5512 src/iuse.cpp:657 +#: src/iexamine.cpp:5512 src/iuse.cpp:658 msgid "The muscle spasms start to go away." msgstr "発作が収まり始めました。" -#: src/iexamine.cpp:5514 src/iuse.cpp:659 +#: src/iexamine.cpp:5514 src/iuse.cpp:660 msgid "The medication does nothing to help the spasms." msgstr "薬を飲みましたが、痙攣症状は治まりません。" @@ -416210,12 +416973,12 @@ msgstr "製作・分解を再開する" msgid "Which craft or disassembly to work on?" msgstr "作業を再開するアイテムを選択" -#: src/iexamine.cpp:6617 src/iuse.cpp:9578 +#: src/iexamine.cpp:6617 src/iuse.cpp:9596 #, c-format msgid "You don't know the recipe for the %s and can't continue crafting." msgstr "%sのレシピを知らないため、製作を続けられません。" -#: src/iexamine.cpp:6618 src/iuse.cpp:9579 +#: src/iexamine.cpp:6618 src/iuse.cpp:9597 #, c-format msgid "" " doesn't know the recipe for the %s and can't continue crafting." @@ -416231,862 +416994,862 @@ msgstr "%sを使用して運動しますか?" msgid "Connect %s to grid?" msgstr "%sを接続して電力を供給しますか?" -#: src/init.cpp:679 +#: src/init.cpp:664 msgid "Finalizing" msgstr "最終処理中" -#: src/init.cpp:683 src/init.cpp:769 +#: src/init.cpp:668 src/init.cpp:754 msgid "Flags" msgstr "フラグ" -#: src/init.cpp:684 src/init.cpp:770 +#: src/init.cpp:669 src/init.cpp:755 msgid "Option sliders" msgstr "世界設定スライダー" -#: src/init.cpp:685 src/init.cpp:837 +#: src/init.cpp:670 src/init.cpp:822 msgid "Body parts" msgstr "身体部位" -#: src/init.cpp:686 +#: src/init.cpp:671 msgid "Sub body parts" msgstr "身体部位細分" -#: src/init.cpp:687 src/init.cpp:838 +#: src/init.cpp:672 src/init.cpp:823 msgid "Body graphs" msgstr "部位グラフ" -#: src/init.cpp:688 src/init.cpp:778 +#: src/init.cpp:673 src/init.cpp:763 msgid "Weather types" msgstr "天候" -#: src/init.cpp:689 src/init.cpp:779 +#: src/init.cpp:674 src/init.cpp:764 msgid "Effect on conditions" msgstr "体調効果" -#: src/init.cpp:690 src/init.cpp:780 +#: src/init.cpp:675 src/init.cpp:765 msgid "Field types" msgstr "フィールドタイプ" -#: src/init.cpp:691 src/init.cpp:781 +#: src/init.cpp:676 src/init.cpp:766 msgid "Ammo effects" msgstr "発生効果" -#: src/init.cpp:692 src/init.cpp:782 +#: src/init.cpp:677 src/init.cpp:767 msgid "Emissions" msgstr "排出物" -#: src/init.cpp:700 src/init.cpp:772 +#: src/init.cpp:685 src/init.cpp:757 msgid "Crafting requirements" msgstr "製作要件" -#: src/init.cpp:705 +#: src/init.cpp:690 msgid "Vehicle part categories" msgstr "車両部品種別" -#: src/init.cpp:706 src/init.cpp:794 +#: src/init.cpp:691 src/init.cpp:779 msgid "Vehicle parts" msgstr "車両部品" -#: src/init.cpp:707 src/init.cpp:823 +#: src/init.cpp:692 src/init.cpp:808 msgid "Traps" msgstr "罠" -#: src/init.cpp:708 +#: src/init.cpp:693 msgid "Terrain" msgstr "地形" -#: src/init.cpp:710 src/init.cpp:813 +#: src/init.cpp:695 src/init.cpp:798 msgid "Overmap land use codes" msgstr "全体マップの土地利用コード表示" -#: src/init.cpp:711 src/init.cpp:815 +#: src/init.cpp:696 src/init.cpp:800 msgid "Overmap terrain" msgstr "全体マップ地形" -#: src/init.cpp:712 src/init.cpp:814 +#: src/init.cpp:697 src/init.cpp:799 msgid "Overmap connections" msgstr "全体マップ接続" -#: src/init.cpp:713 src/init.cpp:818 +#: src/init.cpp:698 src/init.cpp:803 msgid "Overmap specials" msgstr "全体マップ特殊地形" -#: src/init.cpp:714 src/init.cpp:816 +#: src/init.cpp:699 src/init.cpp:801 msgid "Overmap locations" msgstr "全体マップ位置" -#: src/init.cpp:716 src/init.cpp:821 +#: src/init.cpp:701 src/init.cpp:806 msgid "Start locations" msgstr "開始地点" -#: src/init.cpp:717 +#: src/init.cpp:702 msgid "Vehicle part migrations" msgstr "車両部品移動" -#: src/init.cpp:718 +#: src/init.cpp:703 msgid "Vehicle prototypes" msgstr "車両原型" -#: src/init.cpp:719 +#: src/init.cpp:704 msgid "Mapgen weights" msgstr "区域生成荷重" -#: src/init.cpp:720 +#: src/init.cpp:705 msgid "Mapgen parameters" msgstr "区域生成パラメータ" -#: src/init.cpp:721 src/init.cpp:827 +#: src/init.cpp:706 src/init.cpp:812 msgid "Behaviors" msgstr "態度" -#: src/init.cpp:723 src/init.cpp:798 +#: src/init.cpp:708 src/init.cpp:783 msgid "Monster types" msgstr "モンスタータイプ" -#: src/init.cpp:728 src/init.cpp:803 +#: src/init.cpp:713 src/init.cpp:788 msgid "Monster groups" msgstr "モンスターグループ" -#: src/init.cpp:729 +#: src/init.cpp:714 msgid "Monster factions" msgstr "モンスター派閥" -#: src/init.cpp:730 src/init.cpp:847 +#: src/init.cpp:715 src/init.cpp:832 msgid "Factions" msgstr "派閥" -#: src/init.cpp:731 +#: src/init.cpp:716 msgid "Move modes" msgstr "移動モード" -#: src/init.cpp:733 src/init.cpp:806 +#: src/init.cpp:718 src/init.cpp:791 msgid "Crafting recipes" msgstr "製作レシピ" -#: src/init.cpp:734 +#: src/init.cpp:719 msgid "Recipe groups" msgstr "レシピグループ" -#: src/init.cpp:735 src/init.cpp:809 +#: src/init.cpp:720 src/init.cpp:794 msgid "Martial arts" msgstr "戦闘スタイル" -#: src/init.cpp:736 src/init.cpp:826 +#: src/init.cpp:721 src/init.cpp:811 msgid "NPC classes" msgstr "NPC職種" -#: src/init.cpp:737 +#: src/init.cpp:722 msgid "Missions" msgstr "ミッション" -#: src/init.cpp:738 src/init.cpp:835 +#: src/init.cpp:723 src/init.cpp:820 msgid "Harvest lists" msgstr "採取リスト" -#: src/init.cpp:739 src/init.cpp:839 +#: src/init.cpp:724 src/init.cpp:824 msgid "Anatomies" msgstr "解体" -#: src/init.cpp:740 src/init.cpp:810 src/mutation_ui.cpp:233 +#: src/init.cpp:725 src/init.cpp:795 src/mutation_ui.cpp:233 msgid "Mutations" msgstr "変異" -#: src/init.cpp:741 src/init.cpp:845 src/scores_ui.cpp:32 +#: src/init.cpp:726 src/init.cpp:830 src/scores_ui.cpp:32 msgid "Achievements" msgstr "実績" -#: src/init.cpp:742 +#: src/init.cpp:727 msgid "Widgets" msgstr "サイドバー項目" -#: src/init.cpp:744 +#: src/init.cpp:729 msgid "Tileset" msgstr "タイルセット" -#: src/init.cpp:765 +#: src/init.cpp:750 msgid "Verifying" msgstr "検証中" -#: src/init.cpp:777 +#: src/init.cpp:762 msgid "Vitamins" msgstr "栄養" -#: src/init.cpp:783 +#: src/init.cpp:768 msgid "Effect types" msgstr "効果タイプ" -#: src/init.cpp:784 +#: src/init.cpp:769 msgid "Activities" msgstr "活動" -#: src/init.cpp:785 +#: src/init.cpp:770 msgid "Addiction types" msgstr "依存症タイプ" -#: src/init.cpp:792 +#: src/init.cpp:777 msgid "Materials" msgstr "素材" -#: src/init.cpp:793 +#: src/init.cpp:778 msgid "Engine faults" msgstr "エンジン故障" -#: src/init.cpp:795 +#: src/init.cpp:780 msgid "Mapgen definitions" msgstr "区域定義" -#: src/init.cpp:796 +#: src/init.cpp:781 msgid "Mapgen palettes" msgstr "区域生成パレット" -#: src/init.cpp:804 +#: src/init.cpp:789 msgid "Furniture and terrain" msgstr "設置物と地形" -#: src/init.cpp:807 +#: src/init.cpp:792 msgid "Professions" msgstr "職業" -#: src/init.cpp:808 +#: src/init.cpp:793 msgid "Scenarios" msgstr "シナリオ" -#: src/init.cpp:811 +#: src/init.cpp:796 msgid "Mutation categories" msgstr "変異カテゴリー" -#: src/init.cpp:812 +#: src/init.cpp:797 msgid "Region settings" msgstr "地域設定" -#: src/init.cpp:819 +#: src/init.cpp:804 msgid "Map extras" msgstr "特殊地形" -#: src/init.cpp:820 +#: src/init.cpp:805 msgid "Shop rates" msgstr "取り引きレート" -#: src/init.cpp:822 +#: src/init.cpp:807 msgid "Ammunition types" msgstr "弾薬タイプ" -#: src/init.cpp:825 +#: src/init.cpp:810 msgid "Gates" msgstr "門" -#: src/init.cpp:828 +#: src/init.cpp:813 msgid "Mission types" msgstr "ミッションタイプ" -#: src/init.cpp:830 +#: src/init.cpp:815 msgid "Item actions" msgstr "アイテム動作" -#: src/init.cpp:836 +#: src/init.cpp:821 msgid "NPC templates" msgstr "NPCテンプレート" -#: src/init.cpp:840 +#: src/init.cpp:825 msgid "Spells" msgstr "呪文" -#: src/init.cpp:841 +#: src/init.cpp:826 msgid "Transformations" msgstr "変換" -#: src/init.cpp:842 +#: src/init.cpp:827 msgid "Statistics" msgstr "統計" -#: src/init.cpp:843 +#: src/init.cpp:828 msgid "Scent types" msgstr "匂いの種類" -#: src/init.cpp:844 +#: src/init.cpp:829 msgid "Scores" msgstr "スコア" -#: src/init.cpp:846 +#: src/init.cpp:831 msgid "Disease types" msgstr "疾患タイプ" -#: src/input.cpp:138 +#: src/input.cpp:139 msgctxt "key modifier" msgid "CTRL-" msgstr "CTRL-" -#: src/input.cpp:139 +#: src/input.cpp:140 msgctxt "key modifier" msgid "ALT-" msgstr "ALT-" -#: src/input.cpp:140 +#: src/input.cpp:141 msgctxt "key modifier" msgid "SHIFT-" msgstr "SHIFT-" -#: src/input.cpp:480 +#: src/input.cpp:479 msgid "key bindings configuration" msgstr "キー割当設定" -#: src/input.cpp:520 src/input.cpp:558 +#: src/input.cpp:519 src/input.cpp:557 msgctxt "key name" msgid "TAB" msgstr "TAB" -#: src/input.cpp:521 +#: src/input.cpp:520 msgctxt "key name" msgid "BACKTAB" msgstr "BACKTAB" -#: src/input.cpp:522 src/input.cpp:561 +#: src/input.cpp:521 src/input.cpp:560 msgctxt "key name" msgid "SPACE" msgstr "SPACE" -#: src/input.cpp:523 src/input.cpp:581 +#: src/input.cpp:522 src/input.cpp:580 msgctxt "key name" msgid "UP" msgstr "上(方向キー)" -#: src/input.cpp:524 src/input.cpp:580 +#: src/input.cpp:523 src/input.cpp:579 msgctxt "key name" msgid "DOWN" msgstr "下(方向キー)" -#: src/input.cpp:525 src/input.cpp:579 +#: src/input.cpp:524 src/input.cpp:578 msgctxt "key name" msgid "LEFT" msgstr "左(方向キー)" -#: src/input.cpp:526 src/input.cpp:578 +#: src/input.cpp:525 src/input.cpp:577 msgctxt "key name" msgid "RIGHT" msgstr "右(方向キー)" -#: src/input.cpp:527 src/input.cpp:577 +#: src/input.cpp:526 src/input.cpp:576 msgctxt "key name" msgid "NPAGE" msgstr "Page Down" -#: src/input.cpp:528 src/input.cpp:574 +#: src/input.cpp:527 src/input.cpp:573 msgctxt "key name" msgid "PPAGE" msgstr "Page Up" -#: src/input.cpp:529 src/input.cpp:560 +#: src/input.cpp:528 src/input.cpp:559 msgctxt "key name" msgid "ESC" msgstr "ESC" -#: src/input.cpp:531 src/input.cpp:557 +#: src/input.cpp:530 src/input.cpp:556 msgctxt "key name" msgid "BACKSPACE" msgstr "BACKSPACE" -#: src/input.cpp:532 +#: src/input.cpp:531 msgctxt "key name" msgid "DELETE" msgstr "DELETE" -#: src/input.cpp:533 src/input.cpp:575 +#: src/input.cpp:532 src/input.cpp:574 msgctxt "key name" msgid "HOME" msgstr "HOME" -#: src/input.cpp:534 +#: src/input.cpp:533 msgctxt "key name" msgid "BREAK" msgstr "BREAK" -#: src/input.cpp:535 src/input.cpp:576 +#: src/input.cpp:534 src/input.cpp:575 msgctxt "key name" msgid "END" msgstr "END" -#: src/input.cpp:536 src/input.cpp:559 +#: src/input.cpp:535 src/input.cpp:558 msgctxt "key name" msgid "RETURN" msgstr "RETURN(ENTER)" -#: src/input.cpp:538 src/input.cpp:586 +#: src/input.cpp:537 src/input.cpp:585 msgctxt "key name" msgid "KEYPAD_ENTER" msgstr "KEYPAD_ENTER" -#: src/input.cpp:562 +#: src/input.cpp:561 msgctxt "key name" msgid "F1" msgstr "F1" -#: src/input.cpp:563 +#: src/input.cpp:562 msgctxt "key name" msgid "F2" msgstr "F2" -#: src/input.cpp:564 +#: src/input.cpp:563 msgctxt "key name" msgid "F3" msgstr "F3" -#: src/input.cpp:565 +#: src/input.cpp:564 msgctxt "key name" msgid "F4" msgstr "F4" -#: src/input.cpp:566 +#: src/input.cpp:565 msgctxt "key name" msgid "F5" msgstr "F5" -#: src/input.cpp:567 +#: src/input.cpp:566 msgctxt "key name" msgid "F6" msgstr "F6" -#: src/input.cpp:568 +#: src/input.cpp:567 msgctxt "key name" msgid "F7" msgstr "F7" -#: src/input.cpp:569 +#: src/input.cpp:568 msgctxt "key name" msgid "F8" msgstr "F8" -#: src/input.cpp:570 +#: src/input.cpp:569 msgctxt "key name" msgid "F9" msgstr "F9" -#: src/input.cpp:571 +#: src/input.cpp:570 msgctxt "key name" msgid "F10" msgstr "F10" -#: src/input.cpp:572 +#: src/input.cpp:571 msgctxt "key name" msgid "F11" msgstr "F11" -#: src/input.cpp:573 +#: src/input.cpp:572 msgctxt "key name" msgid "F12" msgstr "F12" -#: src/input.cpp:582 +#: src/input.cpp:581 msgctxt "key name" msgid "KEYPAD_DIVIDE" msgstr "KEYPAD_DIVIDE" -#: src/input.cpp:583 +#: src/input.cpp:582 msgctxt "key name" msgid "KEYPAD_MULTIPLY" msgstr "KEYPAD_MULTIPLY" -#: src/input.cpp:584 +#: src/input.cpp:583 msgctxt "key name" msgid "KEYPAD_MINUS" msgstr "KEYPAD_MINUS" -#: src/input.cpp:585 +#: src/input.cpp:584 msgctxt "key name" msgid "KEYPAD_PLUS" msgstr "KEYPAD_PLUS" -#: src/input.cpp:587 +#: src/input.cpp:586 msgctxt "key name" msgid "KEYPAD_1" msgstr "KEYPAD_1" -#: src/input.cpp:588 +#: src/input.cpp:587 msgctxt "key name" msgid "KEYPAD_2" msgstr "KEYPAD_2" -#: src/input.cpp:589 +#: src/input.cpp:588 msgctxt "key name" msgid "KEYPAD_3" msgstr "KEYPAD_3" -#: src/input.cpp:590 +#: src/input.cpp:589 msgctxt "key name" msgid "KEYPAD_4" msgstr "KEYPAD_4" -#: src/input.cpp:591 +#: src/input.cpp:590 msgctxt "key name" msgid "KEYPAD_5" msgstr "KEYPAD_5" -#: src/input.cpp:592 +#: src/input.cpp:591 msgctxt "key name" msgid "KEYPAD_6" msgstr "KEYPAD_6" -#: src/input.cpp:593 +#: src/input.cpp:592 msgctxt "key name" msgid "KEYPAD_7" msgstr "KEYPAD_7" -#: src/input.cpp:594 +#: src/input.cpp:593 msgctxt "key name" msgid "KEYPAD_8" msgstr "KEYPAD_8" -#: src/input.cpp:595 +#: src/input.cpp:594 msgctxt "key name" msgid "KEYPAD_9" msgstr "KEYPAD_9" -#: src/input.cpp:596 +#: src/input.cpp:595 msgctxt "key name" msgid "KEYPAD_0" msgstr "KEYPAD_0" -#: src/input.cpp:597 +#: src/input.cpp:596 msgctxt "key name" msgid "KEYPAD_PERIOD" msgstr "KEYPAD_PERIOD" -#: src/input.cpp:598 +#: src/input.cpp:597 msgctxt "key name" msgid "F13" msgstr "F13" -#: src/input.cpp:599 +#: src/input.cpp:598 msgctxt "key name" msgid "F14" msgstr "F14" -#: src/input.cpp:600 +#: src/input.cpp:599 msgctxt "key name" msgid "F15" msgstr "F15" -#: src/input.cpp:601 +#: src/input.cpp:600 msgctxt "key name" msgid "F16" msgstr "F16" -#: src/input.cpp:602 +#: src/input.cpp:601 msgctxt "key name" msgid "F17" msgstr "F17" -#: src/input.cpp:603 +#: src/input.cpp:602 msgctxt "key name" msgid "F18" msgstr "F18" -#: src/input.cpp:604 +#: src/input.cpp:603 msgctxt "key name" msgid "F19" msgstr "F19" -#: src/input.cpp:605 +#: src/input.cpp:604 msgctxt "key name" msgid "F20" msgstr "F20" -#: src/input.cpp:606 +#: src/input.cpp:605 msgctxt "key name" msgid "F21" msgstr "F21" -#: src/input.cpp:607 +#: src/input.cpp:606 msgctxt "key name" msgid "F22" msgstr "F22" -#: src/input.cpp:608 +#: src/input.cpp:607 msgctxt "key name" msgid "F23" msgstr "F23" -#: src/input.cpp:609 +#: src/input.cpp:608 msgctxt "key name" msgid "F24" msgstr "F24" -#: src/input.cpp:615 +#: src/input.cpp:614 msgctxt "key name" msgid "JOY_LEFT" msgstr "左(ジョイスティック)" -#: src/input.cpp:616 +#: src/input.cpp:615 msgctxt "key name" msgid "JOY_RIGHT" msgstr "右(ジョイスティック)" -#: src/input.cpp:617 +#: src/input.cpp:616 msgctxt "key name" msgid "JOY_UP" msgstr "上(ジョイスティック)" -#: src/input.cpp:618 +#: src/input.cpp:617 msgctxt "key name" msgid "JOY_DOWN" msgstr "下(ジョイスティック)" -#: src/input.cpp:619 +#: src/input.cpp:618 msgctxt "key name" msgid "JOY_LEFTUP" msgstr "左上(ジョイスティック)" -#: src/input.cpp:620 +#: src/input.cpp:619 msgctxt "key name" msgid "JOY_LEFTDOWN" msgstr "左下(ジョイスティック)" -#: src/input.cpp:621 +#: src/input.cpp:620 msgctxt "key name" msgid "JOY_RIGHTUP" msgstr "右上(ジョイスティック)" -#: src/input.cpp:622 +#: src/input.cpp:621 msgctxt "key name" msgid "JOY_RIGHTDOWN" msgstr "右下(ジョイスティック)" -#: src/input.cpp:624 +#: src/input.cpp:623 msgctxt "key name" msgid "JOY_0" msgstr "0(ジョイスティック)" -#: src/input.cpp:625 +#: src/input.cpp:624 msgctxt "key name" msgid "JOY_1" msgstr "1(ジョイスティック)" -#: src/input.cpp:626 +#: src/input.cpp:625 msgctxt "key name" msgid "JOY_2" msgstr "2(ジョイスティック)" -#: src/input.cpp:627 +#: src/input.cpp:626 msgctxt "key name" msgid "JOY_3" msgstr "3(ジョイスティック)" -#: src/input.cpp:628 +#: src/input.cpp:627 msgctxt "key name" msgid "JOY_4" msgstr "4(ジョイスティック)" -#: src/input.cpp:629 +#: src/input.cpp:628 msgctxt "key name" msgid "JOY_5" msgstr "5(ジョイスティック)" -#: src/input.cpp:630 +#: src/input.cpp:629 msgctxt "key name" msgid "JOY_6" msgstr "6(ジョイスティック)" -#: src/input.cpp:631 +#: src/input.cpp:630 msgctxt "key name" msgid "JOY_7" msgstr "7(ジョイスティック)" -#: src/input.cpp:632 +#: src/input.cpp:631 msgctxt "key name" msgid "JOY_8" msgstr "JOY_8" -#: src/input.cpp:633 +#: src/input.cpp:632 msgctxt "key name" msgid "JOY_9" msgstr "JOY_9" -#: src/input.cpp:634 +#: src/input.cpp:633 msgctxt "key name" msgid "JOY_10" msgstr "JOY_10" -#: src/input.cpp:635 +#: src/input.cpp:634 msgctxt "key name" msgid "JOY_11" msgstr "JOY_11" -#: src/input.cpp:636 +#: src/input.cpp:635 msgctxt "key name" msgid "JOY_12" msgstr "JOY_12" -#: src/input.cpp:637 +#: src/input.cpp:636 msgctxt "key name" msgid "JOY_13" msgstr "JOY_13" -#: src/input.cpp:638 +#: src/input.cpp:637 msgctxt "key name" msgid "JOY_14" msgstr "JOY_14" -#: src/input.cpp:639 +#: src/input.cpp:638 msgctxt "key name" msgid "JOY_15" msgstr "JOY_15" -#: src/input.cpp:640 +#: src/input.cpp:639 msgctxt "key name" msgid "JOY_16" msgstr "JOY_16" -#: src/input.cpp:641 +#: src/input.cpp:640 msgctxt "key name" msgid "JOY_17" msgstr "JOY_17" -#: src/input.cpp:642 +#: src/input.cpp:641 msgctxt "key name" msgid "JOY_18" msgstr "JOY_18" -#: src/input.cpp:643 +#: src/input.cpp:642 msgctxt "key name" msgid "JOY_19" msgstr "JOY_19" -#: src/input.cpp:644 +#: src/input.cpp:643 msgctxt "key name" msgid "JOY_20" msgstr "JOY_20" -#: src/input.cpp:645 +#: src/input.cpp:644 msgctxt "key name" msgid "JOY_21" msgstr "JOY_21" -#: src/input.cpp:646 +#: src/input.cpp:645 msgctxt "key name" msgid "JOY_22" msgstr "JOY_22" -#: src/input.cpp:647 +#: src/input.cpp:646 msgctxt "key name" msgid "JOY_23" msgstr "JOY_23" -#: src/input.cpp:648 +#: src/input.cpp:647 msgctxt "key name" msgid "JOY_24" msgstr "JOY_24" -#: src/input.cpp:649 +#: src/input.cpp:648 msgctxt "key name" msgid "JOY_25" msgstr "JOY_25" -#: src/input.cpp:650 +#: src/input.cpp:649 msgctxt "key name" msgid "JOY_26" msgstr "JOY_26" -#: src/input.cpp:651 +#: src/input.cpp:650 msgctxt "key name" msgid "JOY_27" msgstr "JOY_27" -#: src/input.cpp:652 +#: src/input.cpp:651 msgctxt "key name" msgid "JOY_28" msgstr "JOY_28" -#: src/input.cpp:653 +#: src/input.cpp:652 msgctxt "key name" msgid "JOY_29" msgstr "JOY_29" -#: src/input.cpp:654 +#: src/input.cpp:653 msgctxt "key name" msgid "JOY_30" msgstr "JOY_30" -#: src/input.cpp:657 +#: src/input.cpp:656 msgctxt "key name" msgid "MOUSE_LEFT_PRESSED" msgstr "MOUSE_LEFT_PRESSED" -#: src/input.cpp:659 +#: src/input.cpp:658 msgctxt "key name" msgid "MOUSE_LEFT" msgstr "左クリック" -#: src/input.cpp:661 +#: src/input.cpp:660 msgctxt "key name" msgid "MOUSE_RIGHT_PRESSED" msgstr "MOUSE_RIGHT_PRESSED" -#: src/input.cpp:663 +#: src/input.cpp:662 msgctxt "key name" msgid "MOUSE_RIGHT" msgstr "右クリック" -#: src/input.cpp:665 +#: src/input.cpp:664 msgctxt "key name" msgid "SCROLL_UP" msgstr "上スクロール" -#: src/input.cpp:667 +#: src/input.cpp:666 msgctxt "key name" msgid "SCROLL_DOWN" msgstr "下スクロール" -#: src/input.cpp:669 +#: src/input.cpp:668 msgctxt "key name" msgid "MOUSE_MOVE" msgstr "マウス移動" -#: src/input.cpp:735 +#: src/input.cpp:734 #, c-format msgctxt "function key name" msgid "F%d" msgstr "F%d" -#: src/input.cpp:741 +#: src/input.cpp:740 #, c-format msgctxt "control key name" msgid "CTRL+%c" msgstr "CTRL+%c" -#: src/input.cpp:763 +#: src/input.cpp:762 #, c-format msgid "unknown key %ld" msgstr "不明なキー %ld" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound globally!" msgstr "未割当(グローバル)!" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound locally!" msgstr "未割当(ローカル)!" -#: src/input.cpp:1098 +#: src/input.cpp:1097 msgctxt "keybinding" msgid "None applicable" msgstr "利用不可" -#: src/input.cpp:1101 src/input.cpp:1842 src/output.h:690 +#: src/input.cpp:1100 src/input.cpp:1841 src/output.h:692 #: src/requirements.cpp:534 src/requirements.cpp:556 msgid " or " msgstr " か " -#: src/input.cpp:1101 src/output.h:690 +#: src/input.cpp:1100 src/output.h:692 msgid ", or " msgstr " か " #. ~ keybinding description for anykey -#: src/input.cpp:1125 +#: src/input.cpp:1124 msgctxt "keybinding" msgid "any" msgstr "不特定" #. ~ keybinding description for unbound or non-applicable keys -#: src/input.cpp:1151 +#: src/input.cpp:1150 msgctxt "keybinding" msgid "n/a" msgstr "なし" @@ -417094,7 +417857,7 @@ msgstr "なし" #. ~ %1$s: action description text before key, #. ~ %2$s: key description, #. ~ %3$s: action description text after key. -#: src/input.cpp:1167 +#: src/input.cpp:1166 #, c-format msgctxt "keybinding" msgid "%1$s(%2$s)%3$s" @@ -417102,25 +417865,25 @@ msgstr "%1$s(%2$s)%3$s" #. ~ %1$s: key description, #. ~ %2$s: action description. -#: src/input.cpp:1172 +#: src/input.cpp:1171 #, c-format msgctxt "keybinding" msgid "[%1$s] %2$s" msgstr "[%1$s] %2$s" -#: src/input.cpp:1427 +#: src/input.cpp:1426 msgid "Unbound keys" msgstr "未割当キー" -#: src/input.cpp:1428 +#: src/input.cpp:1427 msgid "Keybinding active only on this screen" msgstr "キー割当/ローカル(この画面でのみ有効)" -#: src/input.cpp:1429 +#: src/input.cpp:1428 msgid "Keybinding active globally" msgstr "キー割当/グローバル" -#: src/input.cpp:1431 +#: src/input.cpp:1430 #, c-format msgid "" "Press %c to remove keybinding\n" @@ -417131,58 +417894,58 @@ msgstr "" "%c キー割当/ローカルに追加\n" "%c キー割当/グローバルに追加\n" -#: src/input.cpp:1437 +#: src/input.cpp:1436 #, c-format msgid "Press %c to execute action\n" msgstr "%cを押して操作を実行\n" -#: src/input.cpp:1448 +#: src/input.cpp:1447 msgid "Keybindings" msgstr "キー割当" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Clear keys for %s?" msgstr "%sに割り当てたキーを削除しますか?" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Reset to global bindings for %s?" msgstr "%sの割当(グローバル)を初期化しますか?" -#: src/input.cpp:1618 +#: src/input.cpp:1617 msgid "" "There are already local keybindings defined for this action, please remove " "them first." msgstr "この動作には既にローカルキー割当が存在します。先に既存のものを削除して下さい。" -#: src/input.cpp:1622 +#: src/input.cpp:1621 #, c-format msgid "New key for %s" msgstr "%sに割り当てるキーを押して下さい" -#: src/input.cpp:1630 +#: src/input.cpp:1629 #, c-format msgid "This key is already used for %s." msgstr "このキーは既に%sで使われています。" -#: src/input.cpp:1641 +#: src/input.cpp:1640 #, c-format msgid "" "This key conflicts with %s. Remove this key from the conflicting command(s)," " and continue?" msgstr "このキーは%sと重複します。既存の割り当てを削除して続けますか?" -#: src/input.cpp:1672 +#: src/input.cpp:1671 #, c-format msgid "saving keybindings failed: %s" msgstr "キー割当の保存に失敗しました: %s" -#: src/input.cpp:1830 +#: src/input.cpp:1829 msgid "any key" msgstr "任意のキー" -#: src/input.cpp:1833 +#: src/input.cpp:1832 msgid "mouse movement" msgstr "マウス移動" @@ -417232,7 +417995,7 @@ msgstr "ホルスター最大空容積(%s): %s ホルスター数:" msgid "There are no available choices" msgstr "選択できるアイテムがない" -#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1299 +#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter: " msgstr "[%s] フィルタ: " @@ -417400,12 +418163,12 @@ msgstr "所属: %s" msgid "Material: %s" msgstr "素材: %s" -#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:964 -#: src/item_pocket.cpp:1172 src/item_pocket.cpp:1183 +#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:965 +#: src/item_pocket.cpp:1188 src/item_pocket.cpp:1199 msgid "Volume: " msgstr "容積: " -#: src/item.cpp:2097 src/item_pocket.cpp:1177 src/item_pocket.cpp:1186 +#: src/item.cpp:2097 src/item_pocket.cpp:1193 src/item_pocket.cpp:1202 msgid "Weight: " msgstr "重量: " @@ -417682,7 +418445,7 @@ msgstr "" msgid "Compatible guns: " msgstr "対応銃器: " -#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:973 +#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:974 #, c-format msgid " round of %s" msgid_plural " rounds of %s" @@ -418094,12 +418857,12 @@ msgid "Bash: " msgstr "打撃: " #: src/item.cpp:3467 src/item.cpp:3472 src/item.cpp:3476 src/item.cpp:3650 -#: src/item.cpp:5036 src/item_pocket.cpp:1165 +#: src/item.cpp:5036 src/item_pocket.cpp:1181 msgid "Cut: " msgstr "斬撃: " #: src/item.cpp:3485 src/item.cpp:3490 src/item.cpp:3494 src/item.cpp:3652 -#: src/item_pocket.cpp:1167 +#: src/item_pocket.cpp:1183 msgid "Ballistic: " msgstr "防弾: " @@ -419121,7 +419884,7 @@ msgstr " (%sターン)" msgid " (dirty)" msgstr "(汚)" -#: src/item.cpp:6430 src/veh_interact.cpp:1535 +#: src/item.cpp:6430 src/veh_interact.cpp:1533 msgid " (rotten)" msgstr "(腐)" @@ -419145,7 +419908,7 @@ msgstr "(温)" msgid " (cold)" msgstr "(冷)" -#: src/item.cpp:6447 src/veh_interact.cpp:1533 +#: src/item.cpp:6447 src/veh_interact.cpp:1531 msgid " (frozen)" msgstr "(凍)" @@ -419239,7 +420002,7 @@ msgstr "(点火)" msgid " (plugged in)" msgstr " (接続)" -#: src/item.cpp:6527 src/ranged.cpp:3262 src/ranged.cpp:3285 +#: src/item.cpp:6527 src/ranged.cpp:3263 src/ranged.cpp:3286 msgid " (active)" msgstr "(稼働)" @@ -419316,250 +420079,250 @@ msgstr "左" msgid "right" msgstr "右" -#: src/item.cpp:9184 +#: src/item.cpp:9185 msgid "++" msgstr "++" -#: src/item.cpp:9186 +#: src/item.cpp:9187 msgid "||" msgstr "||" -#: src/item.cpp:9188 +#: src/item.cpp:9189 msgid "|\\" msgstr "|\\" -#: src/item.cpp:9190 +#: src/item.cpp:9191 msgid "|." msgstr "|." -#: src/item.cpp:9192 +#: src/item.cpp:9193 msgid "\\." msgstr "\\." -#: src/item.cpp:9195 +#: src/item.cpp:9196 msgid "XX" msgstr "XX" -#: src/item.cpp:9197 +#: src/item.cpp:9198 msgid ".." msgstr ".." -#: src/item.cpp:9211 +#: src/item.cpp:9212 msgctxt "damage adjective" msgid "accurized " msgstr "完璧な" -#: src/item.cpp:9213 +#: src/item.cpp:9214 msgctxt "damage adjective" msgid "reinforced " msgstr "補強した " -#: src/item.cpp:9219 +#: src/item.cpp:9220 msgctxt "damage adjective" msgid "bruised " msgstr "傷付いた" -#: src/item.cpp:9222 +#: src/item.cpp:9223 msgctxt "damage adjective" msgid "damaged " msgstr "傷んだ" -#: src/item.cpp:9225 +#: src/item.cpp:9226 msgctxt "damage adjective" msgid "mangled " msgstr "潰れた" -#: src/item.cpp:9228 +#: src/item.cpp:9229 msgctxt "damage adjective" msgid "pulped " msgstr "ドロドロの" -#: src/item.cpp:9237 +#: src/item.cpp:9238 msgid "fully intact " msgstr "損傷なし" -#: src/item.cpp:11165 +#: src/item.cpp:11170 msgid "isn't a weapon" msgstr "武器ではない" -#: src/item.cpp:11168 +#: src/item.cpp:11173 msgid "is a gunmod and cannot be modded" msgstr "銃器専用MOD" -#: src/item.cpp:11171 +#: src/item.cpp:11176 #, c-format msgid "already has a %s" msgstr "%sを取付済" -#: src/item.cpp:11174 +#: src/item.cpp:11179 msgid "doesn't have a slot for this mod" msgstr "空間がない" -#: src/item.cpp:11177 +#: src/item.cpp:11182 #, c-format msgid "doesn't have enough room for another %s mod" msgstr "%s用の空間が無い" -#: src/item.cpp:11182 +#: src/item.cpp:11187 #, c-format msgid "cannot have a %s" msgstr "%sは取付不可" -#: src/item.cpp:11186 +#: src/item.cpp:11191 msgid "isn't big enough to use that mod" msgstr "空間不足" -#: src/item.cpp:11190 +#: src/item.cpp:11195 msgid "can only accept small mods on that slot" msgstr "MODが大きすぎて取り付けられない" -#: src/item.cpp:11201 +#: src/item.cpp:11206 #, c-format msgid "%1$s cannot be used on item with no compatible ammo types" msgstr "%1$sは弾薬タイプの互換性がないものには使用できません。" -#: src/item.cpp:11204 +#: src/item.cpp:11209 msgid "is already waterproof" msgstr "防水加工済" -#: src/item.cpp:11207 +#: src/item.cpp:11212 msgid "is already eminently reliable" msgstr "信頼性が最大" -#: src/item.cpp:11210 +#: src/item.cpp:11215 msgid "cannot have a brass catcher" msgstr "ブラスキャッチャー不可" -#: src/item.cpp:11215 +#: src/item.cpp:11220 msgid "must be unloaded before installing this mod" msgstr "装填物残存" -#: src/item.cpp:11219 +#: src/item.cpp:11224 msgid "doesn't have a stock to attach this mod" msgstr "取り付ける銃床がない" -#: src/item.cpp:11224 +#: src/item.cpp:11229 #, c-format msgid "cannot be installed on a weapon with \"%s\"" msgstr "%sへの取付不可" -#: src/item.cpp:11829 +#: src/item.cpp:11834 #, c-format msgid "That %s must be on the ground or held to hold contents!" msgstr "内容物を保存するには、%sを所持しているか地面に置いておく必要があります。" -#: src/item.cpp:11834 +#: src/item.cpp:11839 #, c-format msgid "That %1$s won't hold %2$s." msgstr " %1$sには%2$sを入れられません。" -#: src/item.cpp:11839 +#: src/item.cpp:11844 #, c-format msgid "Your %1$s can't hold any more %2$s." msgstr "%1$sにはこれ以上%2$sを入れられません。" -#: src/item.cpp:11857 +#: src/item.cpp:11862 #, c-format msgid "That %s doesn't have room to expand." msgstr "%sには拡張する余裕がありません。" -#: src/item.cpp:12411 +#: src/item.cpp:12416 #, c-format msgctxt "components count" msgid "%d x %s" msgstr "%dx%s" -#: src/item.cpp:12934 +#: src/item.cpp:12926 msgid "A nearby robot has repaired itself and stands up!" msgstr "近くのロボットが自己修復して、起き上がりました!" -#: src/item.cpp:12936 +#: src/item.cpp:12928 msgid "A nearby corpse rises and moves towards you!" msgstr "近くの死体が起き上がり、徐々にこちらに向かってきました!" -#: src/item.cpp:12941 +#: src/item.cpp:12933 msgid "Oh dear god, a robot you're carrying has started moving!" msgstr "むむ、何と持ち運んでいるロボットが動き始めました!" -#: src/item.cpp:12944 +#: src/item.cpp:12936 msgid "Oh dear god, a corpse you're carrying has started moving!" msgstr "むむ、何と持ち運んでいる死体が動き始めました!" -#: src/item.cpp:13004 +#: src/item.cpp:12996 #, c-format msgid "You take a puff of your %s." msgstr "%sをスパスパと吹かしました。" -#: src/item.cpp:13014 +#: src/item.cpp:13006 #, c-format msgid "Your shaking hand causes you to drop your %s." msgstr "手が震えて、%sを落としました。" -#: src/item.cpp:13021 +#: src/item.cpp:13013 #, c-format msgid "You fall asleep and drop your %s." msgstr "眠りに落ちて%sを落としました。" -#: src/item.cpp:13041 +#: src/item.cpp:13033 #, c-format msgid "You finish your %s." msgstr "%sを使い終えました。" -#: src/item.cpp:13105 +#: src/item.cpp:13097 #, c-format msgid "Your %s is quenched by water." msgstr "%sは水に浸かって消えました。" -#: src/item.cpp:13107 +#: src/item.cpp:13099 #, c-format msgid "Your %s is quenched by precipitation." msgstr "%sは降雨によって消えました。" -#: src/item.cpp:13110 +#: src/item.cpp:13102 #, c-format msgid "Your %s is blown out by the wind." msgstr "%sは風で吹き飛ばされました。" -#: src/item.cpp:13167 src/item.cpp:13179 src/item.cpp:13194 src/iuse.cpp:8495 -#: src/iuse.cpp:8672 src/iuse.cpp:8865 +#: src/item.cpp:13159 src/item.cpp:13171 src/item.cpp:13186 src/iuse.cpp:8499 +#: src/iuse.cpp:8685 src/iuse.cpp:8884 msgid "You notice the cable has come loose!" msgstr "ケーブルが外れてしまいました!" -#: src/item.cpp:13206 +#: src/item.cpp:13198 msgid "The over-extended cable breaks loose!" msgstr "伸ばし過ぎたケーブルが外れました!" -#: src/item.cpp:13226 +#: src/item.cpp:13218 msgid "You reel in the cable." msgstr "ケーブルを巻き入れました。" -#: src/item.cpp:13274 +#: src/item.cpp:13266 #, c-format msgid "You need an UPS to run the %s!" msgstr "%sを動かすにはUPSが必要です!" -#: src/item.cpp:13281 +#: src/item.cpp:13273 #, c-format msgid "The %s ran out of energy!" msgstr "%sの動力が尽きました!" -#: src/item.cpp:13316 +#: src/item.cpp:13308 #, c-format msgid "Your %s rusts due to blackpowder fouling." msgstr "%sの銃口内は黒色火薬によって錆びました。" -#: src/item.cpp:13364 +#: src/item.cpp:13356 #, c-format msgid "Your %s disappears!" msgstr "%sは消滅しました!" -#: src/item.cpp:13719 +#: src/item.cpp:13711 msgctxt "item name" msgid "human blood" msgid_plural "human blood" msgstr[0] "人間の血液" -#: src/item.cpp:13721 +#: src/item.cpp:13713 #, c-format msgctxt "item name" msgid "%s blood" @@ -419567,7 +420330,7 @@ msgid_plural "%s blood" msgstr[0] "%sの血液" #. ~ %1$s: name of corpse with modifiers; %2$s: species name -#: src/item.cpp:13792 +#: src/item.cpp:13784 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of a %2$s" @@ -419575,7 +420338,7 @@ msgstr "%2$sの%1$s" #. ~ %1$s: name of corpse with modifiers; %2$s: proper name; %3$s: species #. name -#: src/item.cpp:13796 +#: src/item.cpp:13788 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of %2$s, %3$s" @@ -419587,7 +420350,7 @@ msgstr "その作業が可能なアイテムを所持していません" #: src/item_action.cpp:284 msgid "You don't have any items with registered uses" -msgstr "動作を実行できるアイテムを何も持っていません。" +msgstr "動作を実行できるアイテムがない" #: src/item_action.cpp:289 msgid "Execute which action?" @@ -419687,7 +420450,7 @@ msgstr "%s。" msgid "Total capacity:" msgstr "総容量:" -#: src/item_contents.cpp:2278 src/item_pocket.cpp:966 +#: src/item_contents.cpp:2278 src/item_pocket.cpp:967 msgid " Weight: " msgstr " 重量: " @@ -419706,27 +420469,27 @@ msgid "" "[RETURN] Context menu\n" msgstr "ポケットの設定変更や、ポケット間のアイテム移動を実行します。[RETURN]行動メニュー\n" -#: src/item_factory.cpp:1622 +#: src/item_factory.cpp:1623 msgid "" "Can be activated to increase environmental protection. Will " "consume charges when active, but only when environmental hazards are " "present." msgstr "稼働時のみ環境防護が上昇します。稼働中は有害環境にいる時のみ装填物を消費します。" -#: src/item_factory.cpp:3559 +#: src/item_factory.cpp:3561 #, c-format msgid "%s needs pocket definitions" msgstr "%sにポケットの定義が必要" -#: src/item_factory.cpp:4889 src/trait_group.cpp:89 +#: src/item_factory.cpp:4891 src/trait_group.cpp:89 msgid "Test which group?" msgstr "どのグループをテストしますか?" -#: src/item_factory.cpp:4913 src/trait_group.cpp:113 +#: src/item_factory.cpp:4915 src/trait_group.cpp:113 msgid "Result of 100 spawns:" msgstr "100スポーンの結果: " -#: src/item_factory.cpp:4916 src/trait_group.cpp:116 +#: src/item_factory.cpp:4918 src/trait_group.cpp:116 #, c-format msgid "%d x %s" msgstr "%dx%s" @@ -419745,312 +420508,317 @@ msgstr "所持品" msgid "inside %s" msgstr "%s個の内容物" -#: src/item_pocket.cpp:850 +#: src/item_pocket.cpp:851 msgid "open" msgstr "開封" -#: src/item_pocket.cpp:940 +#: src/item_pocket.cpp:941 #, c-format msgid "Pocket %d:" msgstr "ポケット%d:" -#: src/item_pocket.cpp:962 +#: src/item_pocket.cpp:963 msgid "Holds a single armored plate." msgstr "防弾プレート収納済み。" -#: src/item_pocket.cpp:981 +#: src/item_pocket.cpp:982 msgid "Holds: " msgstr "内容: " -#: src/item_pocket.cpp:991 src/item_pocket.cpp:996 +#: src/item_pocket.cpp:992 src/item_pocket.cpp:997 msgid "Item length: " msgstr "収納アイテム長: " -#: src/item_pocket.cpp:1001 +#: src/item_pocket.cpp:1002 msgid " to " msgstr "~" -#: src/item_pocket.cpp:1007 +#: src/item_pocket.cpp:1008 msgid "Minimum item length: " msgstr "収納最小長: " -#: src/item_pocket.cpp:1015 +#: src/item_pocket.cpp:1016 msgid "Minimum item volume: " msgstr "最小収納容積: " -#: src/item_pocket.cpp:1022 +#: src/item_pocket.cpp:1023 msgid "Maximum item volume: " msgstr "最大収納容積: " -#: src/item_pocket.cpp:1027 +#: src/item_pocket.cpp:1028 msgid "Base moves to remove item: " msgstr "基礎取出コスト: " -#: src/item_pocket.cpp:1030 +#: src/item_pocket.cpp:1042 +#, c-format +msgid "Allowed materials: %s" +msgstr "利用可能: %s" + +#: src/item_pocket.cpp:1046 msgid "This pocket is rigid." msgstr "このポケットは硬質です。" -#: src/item_pocket.cpp:1035 +#: src/item_pocket.cpp:1051 msgid "" "This is a holster, it only holds one item at a " "time." msgstr "このアイテムはホルスターであり、1アイテムを収納できます。" -#: src/item_pocket.cpp:1040 +#: src/item_pocket.cpp:1056 #, c-format msgid "Causes %d additional encumbrance while in use." msgstr "収納中は動作制限が%d増加します。" -#: src/item_pocket.cpp:1046 +#: src/item_pocket.cpp:1062 msgid "Items may fall out if grabbed." msgstr "拘束されると収納アイテムが落下する可能性があります。" -#: src/item_pocket.cpp:1051 +#: src/item_pocket.cpp:1067 msgid "Items will make noise when you move." msgstr "移動時に収納アイテムが騒音を発生させます。" -#: src/item_pocket.cpp:1056 +#: src/item_pocket.cpp:1072 msgid "This pocket can contain a liquid." msgstr "このポケットは液体収納可能です。" -#: src/item_pocket.cpp:1060 +#: src/item_pocket.cpp:1076 msgid "This pocket can contain a gas." msgstr "このポケットはガス収納可能です。" -#: src/item_pocket.cpp:1064 +#: src/item_pocket.cpp:1080 msgid "This pocket will spill if placed into another item or worn." msgstr "このポケットは他のアイテムへの収納や着用によって漏出してしまいます。" -#: src/item_pocket.cpp:1068 +#: src/item_pocket.cpp:1084 msgid "This pocket protects its contents from fire." msgstr "このポケットは内容物の焼損を防ぐ機能があります。" -#: src/item_pocket.cpp:1073 +#: src/item_pocket.cpp:1089 #, c-format msgid "" "Contained items spoil at %.0f%% their original rate." msgstr "収納されたアイテムは元の%.0f%%の速度で腐敗が進行します。" -#: src/item_pocket.cpp:1076 +#: src/item_pocket.cpp:1092 msgid "Contained items won't spoil." msgstr "内容物は腐敗しない状態で保存されます。" -#: src/item_pocket.cpp:1081 +#: src/item_pocket.cpp:1097 #, c-format msgid "" "Items in this pocket weigh %.0f%% their original weight." msgstr "収納されたアイテムは元の重量の%.0f%%です。" -#: src/item_pocket.cpp:1087 +#: src/item_pocket.cpp:1103 #, c-format msgid "" "This pocket expands at %.0f%% of the rate of volume of " "items inside." msgstr "このポケットは体積が内部アイテムの%.0f%%分増加します。" -#: src/item_pocket.cpp:1093 +#: src/item_pocket.cpp:1109 msgid "Restrictions:" msgstr "制限:" -#: src/item_pocket.cpp:1102 +#: src/item_pocket.cpp:1118 #, c-format msgid "* or %s" msgstr "* %s" -#: src/item_pocket.cpp:1117 +#: src/item_pocket.cpp:1133 #, c-format msgid "%s pocket %d" msgstr "%sポケット%d" -#: src/item_pocket.cpp:1121 +#: src/item_pocket.cpp:1137 #, c-format msgid "Pocket %d: %s" msgstr "ポケット%d: %s" -#: src/item_pocket.cpp:1124 +#: src/item_pocket.cpp:1140 #, c-format msgid "Pocket %d" msgstr "ポケット%d" -#: src/item_pocket.cpp:1129 +#: src/item_pocket.cpp:1145 msgid "This pocket is empty." msgstr "このポケットは空です。" -#: src/item_pocket.cpp:1133 +#: src/item_pocket.cpp:1149 msgid "This pocket is sealed." msgstr "このポケットは密封されています。" #. ~ (M)elee coverage -#: src/item_pocket.cpp:1149 +#: src/item_pocket.cpp:1165 msgid "(M):" msgstr "(近):" #. ~ (R)anged coverage -#: src/item_pocket.cpp:1153 +#: src/item_pocket.cpp:1169 msgid "(R):" msgstr "(遠):" #. ~ (V)itals coverage -#: src/item_pocket.cpp:1157 +#: src/item_pocket.cpp:1173 msgid "(V):" msgstr "(会心):" -#: src/item_pocket.cpp:1163 +#: src/item_pocket.cpp:1179 msgid "Protection: Bash: " msgstr "防御: 打撃: " -#: src/item_pocket.cpp:1174 src/item_pocket.cpp:1179 +#: src/item_pocket.cpp:1190 src/item_pocket.cpp:1195 msgid " of " msgstr "/" -#: src/item_pocket.cpp:1195 +#: src/item_pocket.cpp:1211 msgid "Contents of this pocket:" msgstr "内容物:" -#: src/item_pocket.cpp:1222 +#: src/item_pocket.cpp:1238 msgid "cannot unwield item" msgstr "常時装備アイテム" -#: src/item_pocket.cpp:1236 +#: src/item_pocket.cpp:1252 msgid "only books can go into ebook pocket" msgstr "本以外は保存できない" -#: src/item_pocket.cpp:1245 +#: src/item_pocket.cpp:1261 msgid "only mods can go into mod pocket" msgstr "MOD以外は収納できない" -#: src/item_pocket.cpp:1253 +#: src/item_pocket.cpp:1271 msgid "holster does not accept this item type or form factor" msgstr "このタイプ及び規格のアイテムを収納できない" -#: src/item_pocket.cpp:1261 +#: src/item_pocket.cpp:1279 msgid "item is not an ammo" msgstr "アイテムが弾薬ではない" -#: src/item_pocket.cpp:1268 +#: src/item_pocket.cpp:1286 msgid "item is not the correct ammo type" msgstr "アイテムが適切な弾薬タイプではない" -#: src/item_pocket.cpp:1277 +#: src/item_pocket.cpp:1295 msgid "can't contain liquid" msgstr "液体は収納できない" -#: src/item_pocket.cpp:1283 +#: src/item_pocket.cpp:1301 msgid "can't contain gas" msgstr "ガスは収納できない" -#: src/item_pocket.cpp:1295 src/item_pocket.cpp:1417 +#: src/item_pocket.cpp:1313 src/item_pocket.cpp:1435 msgid "item too big" msgstr "体積が大きすぎる" -#: src/item_pocket.cpp:1299 +#: src/item_pocket.cpp:1317 msgid "item is too long" msgstr "アイテムが長すぎる" -#: src/item_pocket.cpp:1304 +#: src/item_pocket.cpp:1322 msgid "item is too short" msgstr "アイテムが短すぎる" -#: src/item_pocket.cpp:1309 +#: src/item_pocket.cpp:1327 msgid "item is too small" msgstr "アイテムの体積が小さすぎる" -#: src/item_pocket.cpp:1338 +#: src/item_pocket.cpp:1356 msgid "can't mix different ammo" msgstr "別種の弾薬は混合できない" -#: src/item_pocket.cpp:1348 +#: src/item_pocket.cpp:1366 msgid "ablative pocket already contains a plate" msgstr "防弾プレート収納済み" -#: src/item_pocket.cpp:1357 +#: src/item_pocket.cpp:1375 msgid "holster already contains an item" msgstr "アイテム収納済" -#: src/item_pocket.cpp:1364 +#: src/item_pocket.cpp:1382 msgid "can't mix liquid with contained item" msgstr "アイテムと他の液体は同時に収納できない" -#: src/item_pocket.cpp:1369 +#: src/item_pocket.cpp:1387 msgid "can't put non liquid into pocket with liquid" msgstr "液体と他のアイテムは同時に収納できない" -#: src/item_pocket.cpp:1376 +#: src/item_pocket.cpp:1394 msgid "" "can't mix frozen liquid with contained item in the watertight container" msgstr "水密容器内で凍った液体と他のアイテムを混合できない" -#: src/item_pocket.cpp:1382 +#: src/item_pocket.cpp:1400 msgid "" "can't mix item with contained frozen liquid in the watertight container" msgstr "水密容器内でアイテムと凍った液体を混合できない" -#: src/item_pocket.cpp:1389 +#: src/item_pocket.cpp:1407 msgid "can't mix gas with contained item" msgstr "ガスと他のアイテムは同時に収納できない" -#: src/item_pocket.cpp:1393 +#: src/item_pocket.cpp:1411 msgid "can't put non gas into pocket with gas" msgstr "ガスと他のアイテムは同時に収納できない" -#: src/item_pocket.cpp:1401 +#: src/item_pocket.cpp:1419 msgid "tried to put too many charges of ammo in item" msgstr "弾薬はこれ以上収納できない" -#: src/item_pocket.cpp:1409 +#: src/item_pocket.cpp:1427 msgid "item is too heavy" msgstr "アイテムが重すぎる" -#: src/item_pocket.cpp:1413 +#: src/item_pocket.cpp:1431 msgid "pocket is holding too much weight" msgstr "総重量が重すぎる" -#: src/item_pocket.cpp:1421 +#: src/item_pocket.cpp:1439 msgid "not enough space" msgstr "容積が足りない" -#: src/item_pocket.cpp:1590 +#: src/item_pocket.cpp:1608 #, c-format msgid "Your %s falls to the ground." msgstr "%sが地面に落ちました。" -#: src/item_pocket.cpp:1752 +#: src/item_pocket.cpp:1770 #, c-format msgid "Liquid leaked out from the %s and dripped onto the ground!" msgstr "%sから液体が漏れ出してこぼれ落ちました!" -#: src/item_pocket.cpp:2333 +#: src/item_pocket.cpp:2351 msgid "" "Items won't be inserted into this pocket unless you manually " "insert them." msgstr "手動で収納しない限り、このポケット内にアイテムは収納されない状態です。" -#: src/item_pocket.cpp:2337 +#: src/item_pocket.cpp:2355 msgid "" "Items in this pocket won't be unloaded unless you manually drop " "them." msgstr "手動で落とさない限り、このポケット内のアイテムは取り出されない状態です。" -#: src/item_pocket.cpp:2339 +#: src/item_pocket.cpp:2357 msgid "Priority:" msgstr "優先度:" -#: src/item_pocket.cpp:2340 +#: src/item_pocket.cpp:2358 #, c-format msgid "Item Whitelist: %s" msgstr "アイテムホワイトリスト: %s" -#: src/item_pocket.cpp:2345 +#: src/item_pocket.cpp:2363 #, c-format msgid "Item Blacklist: %s" msgstr "アイテムブラックリスト: %s" -#: src/item_pocket.cpp:2350 +#: src/item_pocket.cpp:2368 #, c-format msgid "Category Whitelist: %s" msgstr "分類ホワイトリスト: %s" -#: src/item_pocket.cpp:2352 +#: src/item_pocket.cpp:2370 #, c-format msgid "Category Blacklist: %s" msgstr "分類ブラックリスト: %s" @@ -420059,392 +420827,392 @@ msgstr "分類ブラックリスト: %s" msgid "click." msgstr "カチッ。" -#: src/iuse.cpp:463 +#: src/iuse.cpp:464 #, c-format msgid "You remove the radio modification from your %s." msgstr "%sから無線モジュールを取り外しました。" -#: src/iuse.cpp:482 +#: src/iuse.cpp:483 #, c-format msgid "You're already smoking a %s!" msgstr "既に%sを吸っています!" -#: src/iuse.cpp:486 +#: src/iuse.cpp:487 msgid "You don't have anything to light it with!" -msgstr "着火アイテムを所持していません!" +msgstr "着火アイテムがありません!" -#: src/iuse.cpp:493 +#: src/iuse.cpp:494 msgid "Are you sure you want to drink… this?" msgstr "本当に飲みますか...?これを?" -#: src/iuse.cpp:510 src/iuse.cpp:1032 src/iuse.cpp:1040 src/iuse.cpp:9514 -#: src/iuse.cpp:9525 +#: src/iuse.cpp:511 src/iuse.cpp:1033 src/iuse.cpp:1041 src/iuse.cpp:9532 +#: src/iuse.cpp:9543 #, c-format msgid "You take some %s." msgstr "%sを摂取しました。" -#: src/iuse.cpp:597 +#: src/iuse.cpp:598 #, c-format msgid "" "Please let the devs know you should be able to smoke a %s, but the smoking " "code does not know how." msgstr "喫煙に関するコードが吸い方を把握していません。%sを吸うことができる筈だと開発者にお伝えください。" -#: src/iuse.cpp:605 +#: src/iuse.cpp:606 #, c-format msgid "You light a %s." msgstr "%sに火をつけました。" -#: src/iuse.cpp:616 +#: src/iuse.cpp:617 msgid "Ugh, too much smoke… you feel nasty." msgstr "げほっ、吸い過ぎです...不快に感じました。" -#: src/iuse.cpp:625 +#: src/iuse.cpp:626 msgid "You take a puff from your electronic cigarette." msgstr "電子タバコをスパスパと吹かしました。" -#: src/iuse.cpp:629 +#: src/iuse.cpp:630 msgid "You inhale some vapor from your advanced electronic cigarette." msgstr "高級電子タバコの蒸気を深く吸い込みました。" -#: src/iuse.cpp:634 +#: src/iuse.cpp:635 msgid "You don't have any nicotine liquid!" msgstr "液体ニコチンがありません!" -#: src/iuse.cpp:644 +#: src/iuse.cpp:645 msgid "Ugh, too much nicotine… you feel nasty." msgstr "うう、ニコチンを摂り過ぎました...気分が悪くなっています。" -#: src/iuse.cpp:652 +#: src/iuse.cpp:653 msgid "You take some antibiotics." msgstr "抗生物質を摂取しました。" -#: src/iuse.cpp:653 +#: src/iuse.cpp:654 msgid " takes some antibiotics." msgstr "は抗生物質を摂取しました。" -#: src/iuse.cpp:664 +#: src/iuse.cpp:665 msgid "" "Maybe this is just the placebo effect, but you feel a little better as the " "dose settles in." msgstr "プラシーボ効果かもしれませんが、服用すると少し気分が良くなってきました。" -#: src/iuse.cpp:678 +#: src/iuse.cpp:679 #, c-format msgid "You're out of %s." msgstr "%sが切れました。" -#: src/iuse.cpp:681 +#: src/iuse.cpp:682 #, c-format msgid "You use your %s." msgstr "%sを使用しました。" -#: src/iuse.cpp:685 +#: src/iuse.cpp:686 msgid "You wash the slime from your eyes." msgstr "目に付いた粘着液を洗いました。" -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid " uses some fungicide." msgstr "は殺菌剤を使用しました。" -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid "You use your fungicide." msgstr "殺菌剤を使用しました。" -#: src/iuse.cpp:710 src/iuse.cpp:757 +#: src/iuse.cpp:711 src/iuse.cpp:758 msgid "You feel a burning sensation slowly radiating throughout your skin." msgstr "焼けるような感覚が、全身の皮膚にゆっくりと広がっていきます。" -#: src/iuse.cpp:716 src/iuse.cpp:761 +#: src/iuse.cpp:717 src/iuse.cpp:762 msgid "Your skin grows warm for a moment." msgstr "肌が温まるような感覚をしばらく味わいました。" -#: src/iuse.cpp:773 +#: src/iuse.cpp:774 msgid "You take some antiparasitic medication." msgstr "抗寄生虫薬を摂取しました。" -#: src/iuse.cpp:776 +#: src/iuse.cpp:777 msgid "The itching sensation under your skin fades away." msgstr "皮膚の痒みが消えました。" -#: src/iuse.cpp:782 +#: src/iuse.cpp:783 msgid "Your bowels clench as something inside them dies." msgstr "腸が引きつるような感覚がありました。腹の中で何かが死んだようです。" -#: src/iuse.cpp:784 +#: src/iuse.cpp:785 msgid "Your bowels spasm painfully as something inside them dies." msgstr "腸が発作的に動き出し苦痛に襲われました。腹の中で何かが死んだようです。" -#: src/iuse.cpp:790 +#: src/iuse.cpp:791 msgid "Your skin prickles and your veins itch for a few moments." msgstr "不意に、皮膚に痛みが走り、血管にかゆみを感じました。" -#: src/iuse.cpp:794 +#: src/iuse.cpp:795 msgid "Your veins relax in a soothing wave through your body." msgstr "体内に癒しの波が伝わり、血管の疼きが治まりました。" -#: src/iuse.cpp:799 +#: src/iuse.cpp:800 msgid "The pressure inside your head feels better already." msgstr "頭の内側に感じていた圧迫感が薄れています。" -#: src/iuse.cpp:802 +#: src/iuse.cpp:803 msgid "Your head pounds like a sore tooth as something inside of it dies." msgstr "ひどい歯痛に襲われた時のように頭が痛みました。頭の中で何かが死んだようです。" -#: src/iuse.cpp:809 +#: src/iuse.cpp:810 msgid "The stiffness in your joints goes away." msgstr "関節のこわばりが消えました。" -#: src/iuse.cpp:811 +#: src/iuse.cpp:812 msgid "The pain in your joints goes away." msgstr "関節の痛みが消えました。" -#: src/iuse.cpp:819 +#: src/iuse.cpp:820 msgid "You take some anticonvulsant medication." msgstr "抗けいれん薬を摂取しました。" -#: src/iuse.cpp:833 +#: src/iuse.cpp:834 msgid "You stop shaking." msgstr "身体の震えが止まりました。" -#: src/iuse.cpp:841 +#: src/iuse.cpp:842 msgid "" "You start scarfing down the delicious cake. It tastes a little funny, " "though…" msgstr "美味しいケーキをぱくぱくと食べました。少し変な味です..." -#: src/iuse.cpp:864 +#: src/iuse.cpp:865 msgid "You snort a bump of coke." msgstr "コカインを勢い良く吸引しました。" -#: src/iuse.cpp:883 +#: src/iuse.cpp:884 msgid "You smoke your meth." msgstr "メタンフェタミンの煙を吸いました。" -#: src/iuse.cpp:884 +#: src/iuse.cpp:885 msgid "The world seems to sharpen." msgstr "世界が研ぎ澄まされていくようです。" -#: src/iuse.cpp:898 +#: src/iuse.cpp:899 msgid "You snort some crystal meth." msgstr "少量のメタンフェタミン結晶を吸引しました。" -#: src/iuse.cpp:918 +#: src/iuse.cpp:919 msgid "You inject the vaccine." msgstr "ワクチンを注射しました。" -#: src/iuse.cpp:923 +#: src/iuse.cpp:924 msgid "You no longer need to fear the flu, at least for some time." msgstr "少なくともしばらくの間は、インフルエンザの心配はなくなりました。" -#: src/iuse.cpp:927 +#: src/iuse.cpp:928 msgid "" "You notice the date on the packaging is pretty old. It may no longer be " "effective." msgstr "パッケージに記載されている有効期限がかなり古いことに気付きました。もう効果がないかもしれません。" -#: src/iuse.cpp:945 +#: src/iuse.cpp:946 msgid "Are you sure you want to eat this? It looks poisonous…" msgstr "本当に食べますか?毒があるようですが..." -#: src/iuse.cpp:969 +#: src/iuse.cpp:970 #, c-format msgid "This %s probably meant a lot to someone at one time." msgstr "この%sは、かつて居た誰かにとっては重大な意味を持つものだったようです。" -#: src/iuse.cpp:990 +#: src/iuse.cpp:991 msgid "You feel completely exhausted." msgstr "疲れ果てました。" -#: src/iuse.cpp:994 +#: src/iuse.cpp:995 msgid "You feel a bit wobbly." msgstr "少し眩暈がしました。" -#: src/iuse.cpp:1008 +#: src/iuse.cpp:1009 msgid "You suddenly feel hollow inside." msgstr "急に虚しさを感じました。" -#: src/iuse.cpp:1022 +#: src/iuse.cpp:1023 msgid "You eat the datura seed." msgstr "種(ダチュラ)を食べました。" -#: src/iuse.cpp:1047 +#: src/iuse.cpp:1048 msgid "You take a puff from your inhaler." msgstr "吸入器を使用しました。" -#: src/iuse.cpp:1048 +#: src/iuse.cpp:1049 msgid " takes a puff from their inhaler." msgstr "は吸入器を使いました。" -#: src/iuse.cpp:1063 +#: src/iuse.cpp:1064 #, c-format msgid "You breathe deeply from the %s." msgstr "%sを使って深呼吸しました。" -#: src/iuse.cpp:1065 +#: src/iuse.cpp:1066 #, c-format msgid " breathes from the %s." msgstr "は%sを使って深呼吸しました。" -#: src/iuse.cpp:1085 +#: src/iuse.cpp:1086 msgid "This looks unhealthy, sure you want to drink it?" msgstr "見るからに体に悪そうですが、本当に飲みますか?" -#: src/iuse.cpp:1089 +#: src/iuse.cpp:1090 msgid "This looks unhealthy, sure you want to eat it?" msgstr "見るからに体に悪そうですが、本当に食べますか?" -#: src/iuse.cpp:1096 +#: src/iuse.cpp:1097 msgid "Blech, that tastes gross!" msgstr "ゲーッ、気持ち悪い味がします!" -#: src/iuse.cpp:1107 +#: src/iuse.cpp:1108 msgid "Blech, that burns your throat!" msgstr "ゲーッ、喉が焼けるように痛みます!" -#: src/iuse.cpp:1113 +#: src/iuse.cpp:1114 msgid "Blech, you don't feel you can stomach much of that." msgstr "オエッ、胃が拒否反応を示しています。" -#: src/iuse.cpp:1123 +#: src/iuse.cpp:1124 msgid "This looks unclean; are you sure you want to drink it?" msgstr "見るからに不潔ですが、本当に飲みますか?" -#: src/iuse.cpp:1127 +#: src/iuse.cpp:1128 msgid "This looks unclean; are you sure you want to eat it?" msgstr "見るからに不潔ですが、本当に食べますか?" -#: src/iuse.cpp:1141 +#: src/iuse.cpp:1142 msgid "The meal is revitalizing." msgstr "養分を摂取して活力を取り戻しました。" -#: src/iuse.cpp:1143 +#: src/iuse.cpp:1144 msgid "Oddly enough, this doesn't taste so bad." msgstr "不思議なことに、なかなかいける味です。" -#: src/iuse.cpp:1161 +#: src/iuse.cpp:1162 #, c-format msgid "You chew your %s." msgstr "%sを噛みました。" -#: src/iuse.cpp:1176 +#: src/iuse.cpp:1177 msgid "You feel cleansed." msgstr "身体が浄化されるのを感じました。" -#: src/iuse.cpp:1186 +#: src/iuse.cpp:1187 msgid "You feel a slight itching inside, but it passes." msgstr "体内にかすかな痒みを感じましたが、すぐに治まりました。" -#: src/iuse.cpp:1205 +#: src/iuse.cpp:1206 msgid "You don't have any mutations to purify." -msgstr "治療できる変異がありません。" +msgstr "治療できる変異はありません。" -#: src/iuse.cpp:1209 +#: src/iuse.cpp:1210 msgid "Choose a mutation to purify: " msgstr "治療する変異を選択: " -#: src/iuse.cpp:1217 +#: src/iuse.cpp:1218 msgid "" "You inject the purifier. The liquid thrashes inside the tube and goes down " "reluctantly." msgstr "治療薬を注射しました。液体がチューブの中で暴れまわり、不本意そうに体内へ流れ込みます。" -#: src/iuse.cpp:1275 +#: src/iuse.cpp:1276 #, c-format msgid "" "As you eat the %s, you have a near-religious experience, feeling at one with" " your surroundings…" msgstr "%sを食べたことで、まるで宗教儀式のような体験をし、森羅万象と一つになる感覚を味わいました..." -#: src/iuse.cpp:1307 +#: src/iuse.cpp:1308 msgid "It tastes extremely strange!" msgstr "とてつもなく奇妙な味がします!" -#: src/iuse.cpp:1315 src/iuse.cpp:1466 +#: src/iuse.cpp:1316 src/iuse.cpp:1467 msgid "You feel better all over." msgstr "満ち足りた気分です。" -#: src/iuse.cpp:1327 +#: src/iuse.cpp:1328 msgid "It is delicious, and very filling!" msgstr "美味しく、お腹も十分満たされます。" -#: src/iuse.cpp:1332 +#: src/iuse.cpp:1333 msgid "It is delicious, but you can't eat any more." msgstr "美味しいですが、これ以上は食べられません。" -#: src/iuse.cpp:1335 +#: src/iuse.cpp:1336 msgid "You take one bite, and immediately vomit!" msgstr "ほんの少しかじってみました。即座に嘔吐しました!" -#: src/iuse.cpp:1340 +#: src/iuse.cpp:1341 msgid "" "You feel a familiar warmth, but suddenly it surges into an excruciating burn" " as you convulse, vomiting, and black out…" msgstr "" "安らぎと温もりを感じました。しかし、突然耐え難い焼けるような痛みが津波のように押し寄せ、身体はがくがくと震え出し、その場に嘔吐し、気を失いました..." -#: src/iuse.cpp:1343 +#: src/iuse.cpp:1344 msgctxt "memorial_male" msgid "Suffered Marloss Rejection." msgstr "拒絶反応(マーロス)に苦しんでいます。" -#: src/iuse.cpp:1344 +#: src/iuse.cpp:1345 msgctxt "memorial_female" msgid "Suffered Marloss Rejection." msgstr "拒絶反応(マーロス)に苦しんでいます。" -#: src/iuse.cpp:1360 +#: src/iuse.cpp:1361 msgid "" "You feel a familiar warmth, but suddenly it surges into painful burning as " "you convulse and collapse to the ground…" msgstr "" "安らぎと温もりを感じました。しかし、突然耐え難い焼けるような痛みが津波のように押し寄せ、身体はがくがくと震え出し、地面に倒れ込みました..." -#: src/iuse.cpp:1372 src/monattack.cpp:2116 +#: src/iuse.cpp:1373 src/monattack.cpp:2116 msgid "" "You wake up in a Marloss bush. Almost *cradled* in it, actually, as though " "it grew there for you." msgstr "マーロスの茂みの中で目覚めました。揺り籠のようにすっぽりと肉体を包み込んでいたそれは、どうやら自身の体内から生長したもののようです。" #. ~ Beginning to hear the Mycus while conscious: that's it speaking -#: src/iuse.cpp:1375 +#: src/iuse.cpp:1376 msgid "" "unity. together we have reached the door. we provide the final key. now " "to pass through…" msgstr "統一。我々は門に辿り着いた。最後の鍵を授ける。進め..." -#: src/iuse.cpp:1377 +#: src/iuse.cpp:1378 msgid "You feel a strange warmth spreading throughout your body…" msgstr "全身に不思議な温もりを感じます..." #. ~ "Nuh-uh" is a sound used for "nope", "no", etc. -#: src/iuse.cpp:1398 +#: src/iuse.cpp:1399 msgid "" "After what happened that last time? Nuh-uh. You're not eating that alien " "poison." msgstr "それをやって前回はどうなりましたか?だめだめ。地球外の毒物を食べるのは止めました。" -#: src/iuse.cpp:1403 +#: src/iuse.cpp:1404 msgid "we no longer require this scaffolding. we reserve it for other uses." msgstr "我々にとってこの足場はもう必要ない。何かに使えるかもしれないので、取っておくことにした。" -#: src/iuse.cpp:1424 src/iuse.cpp:5711 +#: src/iuse.cpp:1425 src/iuse.cpp:5712 #, c-format msgid "" "Are you sure you want to eat the %s? You could plant it in a mound of dirt." msgstr "本当に%sを食べますか?耕した畝に植えることも可能です。" -#: src/iuse.cpp:1465 +#: src/iuse.cpp:1466 msgid "It tastes amazing, and you finish it quickly." msgstr "素晴らしい味がします。素早く食べ終えました。" -#: src/iuse.cpp:1471 +#: src/iuse.cpp:1472 msgid "" "As it settles in, you feel ecstasy radiating through every part of your " "body…" msgstr "それが腹に収まると、心地よい波紋が体の隅々に行き渡るのを感じました..." -#: src/iuse.cpp:1474 +#: src/iuse.cpp:1475 msgid "" "Your eyes roll back in your head. Everything dissolves into a blissful " "haze…" @@ -420455,27 +421223,27 @@ msgstr "白目を剥いています。何もかもが至福の霧の中へと分 #. ~ It still understands the concept, but uninitelligent fungaloids and mind- #. bent symbiotes should not need it. #. ~ We are the Mycus. -#: src/iuse.cpp:1483 +#: src/iuse.cpp:1484 msgid "we welcome into us. we have endured long in this forbidding world." msgstr "歓迎しよう。我々はこの険しき世界で長き忍従の時を過ごしてきた。" -#: src/iuse.cpp:1486 +#: src/iuse.cpp:1487 msgid "" "A sea of white caps, waving gently. A haze of spores wafting silently over " "a forest." msgstr "白い傘の海の上を、穏やかにたゆたっています。胞子の霧が、森の中を静かに漂っています。" -#: src/iuse.cpp:1488 +#: src/iuse.cpp:1489 msgid "the natives have a saying: \"e pluribus unum.\" out of many, one." msgstr "「エ・プルリブス・ウヌム」という原住生物の格言があると聞きました。「多数から一つへ」という意味です。" -#: src/iuse.cpp:1491 +#: src/iuse.cpp:1492 msgid "" "The blazing pink redness of the berry. The juices spreading across our " "tongue, the warmth draping over us like a lover's embrace." msgstr "果実は鮮やかなピンク染まっています。果汁が舌に広がると、恋人に抱擁されたかのような熱が全身を満たします。" -#: src/iuse.cpp:1493 +#: src/iuse.cpp:1494 msgid "" "we welcome the union of our lines in our local guide. we will prosper, and " "unite this world. even now, our fruits adapt to better serve local " @@ -420483,2072 +421251,2072 @@ msgid "" msgstr "" "我々は、この世界の案内人として我々に加わることを歓迎する。我々は繁栄し、この世界を統一する。今現在も我々の果実が、この世界の生理機能への適応を続けている。" -#: src/iuse.cpp:1496 +#: src/iuse.cpp:1497 msgid "" "The sky-blue of the seed. The nutty, creamy flavors intermingling with the " "berry, a memory that will never leave us." msgstr "空色の種子です。クリーミーな木の実とベリーが混ざり合ったような風味が記憶に刻み込まれ、決して忘れることはないだろうと感じます。" -#: src/iuse.cpp:1498 +#: src/iuse.cpp:1499 msgid "" "as, in time, shall we adapt to better welcome those who have not received " "us." msgstr "今はまだ我々を受け入れていない者共も、いずれ我々を受容し、歓迎するだろう。" -#: src/iuse.cpp:1501 +#: src/iuse.cpp:1502 msgid "" "The amber-yellow of the sap. Feel it flowing through our veins, taking the " "place of the strange, thin red gruel called \"blood.\"" msgstr "琥珀色の樹液です。「血」と呼ばれる奇妙な薄く赤いドロドロの代わりに、この粘液が血管を流れています。" -#: src/iuse.cpp:1503 +#: src/iuse.cpp:1504 msgid "we are the Mycus." msgstr "我々はミカズ。" -#: src/iuse.cpp:1540 +#: src/iuse.cpp:1541 msgid "This tastes really weird! You're not sure it's good for you…" msgstr "本当に奇妙な味がします!身体に良いものかどうかさっぱりわかりません..." -#: src/iuse.cpp:1555 +#: src/iuse.cpp:1556 #, c-format msgid "You doubt someone would want to eat %1$s." msgstr "%1$sを食べたがる人がいるとは思えません。" -#: src/iuse.cpp:1559 +#: src/iuse.cpp:1560 #, c-format msgid "Put the %s where?" msgstr "どこに%sを置きますか?" -#: src/iuse.cpp:1568 +#: src/iuse.cpp:1569 #, c-format msgid "Are you sure you want to feed a person %1$s?" msgstr "本当に%1$sを人間に与えますか?" -#: src/iuse.cpp:1570 +#: src/iuse.cpp:1571 #, c-format msgid "You put your %1$s into %2$s mouth!" msgstr "%1$sを%2$sの口内に突っ込みました!" -#: src/iuse.cpp:1574 +#: src/iuse.cpp:1575 msgid "" "Okay, but please, don't give me this again. I don't want to eat pet food in" " the Cataclysm all day." msgstr "うん、二度とこんな事はしないでほしいな。大変動の世界だろうが、ペットフードは食べたくない。" -#: src/iuse.cpp:1576 +#: src/iuse.cpp:1577 #, c-format msgid "%s knocks it from your hand!" msgstr "%sは差し出されたものを叩き落としました!" -#: src/iuse.cpp:1590 +#: src/iuse.cpp:1591 #, c-format msgid "You try to feed the %1$s some %2$s, but it vanishes!" msgstr "%1$sに%2$sを与えようとすると、消えてしまいました!" -#: src/iuse.cpp:1608 +#: src/iuse.cpp:1609 #, c-format msgid "The %s doesn't want that kind of food." msgstr "%sはその食べ物を欲しがりません。" -#: src/iuse.cpp:1614 +#: src/iuse.cpp:1615 msgid "You want to feed it the dog food, but it bites your fingers!" msgstr "ドッグフードを与えようとしましたが、指を噛まれました!" -#: src/iuse.cpp:1617 +#: src/iuse.cpp:1618 msgid "" "Apparently, it's more interested in your flesh than the dog food in your " "hand!" msgstr "どうやらドッグフードよりも生きのいい肉に興味があるようです!" -#: src/iuse.cpp:1623 +#: src/iuse.cpp:1624 #, c-format msgid "You feed your %1$s to the %2$s." msgstr "%1$sを%2$sに与えました。" -#: src/iuse.cpp:1626 +#: src/iuse.cpp:1627 #, c-format msgid "The %1$s is your pet now!" msgstr "%1$sがペットになりました!" -#: src/iuse.cpp:1636 +#: src/iuse.cpp:1637 msgid "There is nothing to be fed here." msgstr "餌を与えられる対象がいません。" -#: src/iuse.cpp:1653 +#: src/iuse.cpp:1654 msgid "Modify what?" msgstr "どれを改良しますか?" -#: src/iuse.cpp:1656 src/iuse.cpp:2464 src/iuse.cpp:4861 src/iuse.cpp:5545 -#: src/iuse.cpp:6323 src/iuse.cpp:6355 src/iuse.cpp:7475 src/iuse.cpp:7681 +#: src/iuse.cpp:1657 src/iuse.cpp:2465 src/iuse.cpp:4862 src/iuse.cpp:5546 +#: src/iuse.cpp:6324 src/iuse.cpp:6356 src/iuse.cpp:7479 src/iuse.cpp:7685 msgid "You don't have that item!" msgstr "そのアイテムを所持していません!" -#: src/iuse.cpp:1661 +#: src/iuse.cpp:1662 msgid "Which signal should activate the item?" msgstr "どの信号でアイテムを有効化しますか?" -#: src/iuse.cpp:1662 src/iuse.cpp:1674 +#: src/iuse.cpp:1663 src/iuse.cpp:1675 msgid "\"Blue\"" msgstr "\"青\"" -#: src/iuse.cpp:1662 src/iuse.cpp:1678 +#: src/iuse.cpp:1663 src/iuse.cpp:1679 msgid "\"Green\"" msgstr "\"緑\"" -#: src/iuse.cpp:1662 src/iuse.cpp:1670 +#: src/iuse.cpp:1663 src/iuse.cpp:1671 msgid "\"Red\"" msgstr "\"赤\"" -#: src/iuse.cpp:1685 +#: src/iuse.cpp:1686 msgid "This item has been modified this way already." msgstr "この道具は既にこの方法で改造されています。" -#: src/iuse.cpp:1692 +#: src/iuse.cpp:1693 #, c-format msgid "" "You modify your %1$s to listen for the %2$s activation signal on the radio." msgstr "%1$sを%2$sからの信号で起動するよう改造しました。" -#: src/iuse.cpp:1715 +#: src/iuse.cpp:1716 msgid "Remove mods from tool?" msgstr "工具用MODを取り外しますか?" -#: src/iuse.cpp:1716 +#: src/iuse.cpp:1717 msgid "You don't have any modified tools." -msgstr "MODが取り付けられた工具を何も持っていません。" +msgstr "MODが取り付けられた工具がありません。" -#: src/iuse.cpp:1728 +#: src/iuse.cpp:1729 #, c-format msgid "You remove the %s from the tool." msgstr "道具から%sを取り外しました。" -#: src/iuse.cpp:1749 +#: src/iuse.cpp:1750 msgid "You doubt you will have much luck catching fish here." msgstr "ここで魚が釣れるとは思えません。" -#: src/iuse.cpp:1774 src/iuse.cpp:1815 +#: src/iuse.cpp:1775 src/iuse.cpp:1816 msgid "You can't fish there!" msgstr "そこで釣りはできません!" -#: src/iuse.cpp:1777 +#: src/iuse.cpp:1778 msgid "You cast your line and wait to hook something…" msgstr "釣り糸を投げ入れ、何かが掛かるのを待っています..." -#: src/iuse.cpp:1804 +#: src/iuse.cpp:1805 msgid "Fish aren't foolish enough to go in here without bait." msgstr "餌なしで寄ってきてくれるほど、魚はバカではありません。" -#: src/iuse.cpp:1808 +#: src/iuse.cpp:1809 msgid "Put fish trap where?" msgstr "どこに捕魚器を置きますか?" -#: src/iuse.cpp:1826 +#: src/iuse.cpp:1827 msgid "" "You place the fish trap; in three hours or so, you may catch some fish." msgstr "捕魚器を設置しました。3時間もすれば魚が掛かっているでしょう。" -#: src/iuse.cpp:1923 src/iuse.cpp:5148 +#: src/iuse.cpp:1924 src/iuse.cpp:5149 msgid "Spray where?" msgstr "どこに噴霧しますか?" -#: src/iuse.cpp:1946 +#: src/iuse.cpp:1947 #, c-format msgid "The %s is sprayed!" msgstr "%sに噴霧しました!" -#: src/iuse.cpp:1948 +#: src/iuse.cpp:1949 #, c-format msgid "The %s looks blinded." msgstr "%sによって視界を遮られました。" -#: src/iuse.cpp:1953 +#: src/iuse.cpp:1954 #, c-format msgid "The %s is frozen!" msgstr "%sは凍結しました!" #. ~ Modular exoskeletons require pocket restrictions to insert modules. %s = #. pocket name. -#: src/iuse.cpp:2185 +#: src/iuse.cpp:2186 #, c-format msgid "%s doesn't define any restrictions for modules!" msgstr "%sにはモジュール用の制限が定義されていません!" #. ~ Prompt the player to handle the module inside the modular exoskeleton -#: src/iuse.cpp:2196 +#: src/iuse.cpp:2197 msgid "What to do with the existing module?" msgstr "既存のモジュールはどうしますか?" -#: src/iuse.cpp:2197 +#: src/iuse.cpp:2198 #, c-format msgid "Unload everything from this %s" msgstr "%sから全て取り外す" -#: src/iuse.cpp:2199 +#: src/iuse.cpp:2200 #, c-format msgid "Replace the %s" msgstr "%sを付け直す" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Activate the %s" msgstr "%sを起動する" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Deactivate the %s" msgstr "%sを停止する" -#: src/iuse.cpp:2203 +#: src/iuse.cpp:2204 #, c-format msgid "Reload the %s" msgstr "%sに装填する" -#: src/iuse.cpp:2204 +#: src/iuse.cpp:2205 #, c-format msgid "Unload the %s" msgstr "%sを取り外す" #. ~ The player has nothing that fits in the modular exoskeleton's pocket -#: src/iuse.cpp:2265 +#: src/iuse.cpp:2266 msgid "You don't have anything compatible with this module!" -msgstr "このモジュールと互換性のあるアイテムを所持していません。" +msgstr "このモジュールと互換性のあるアイテムがありません。" #. ~ Prompt the player to select an item to attach to the modular #. exoskeleton's pocket (%s) -#: src/iuse.cpp:2270 +#: src/iuse.cpp:2271 #, c-format msgid "Which module to attach to the %s?" msgstr "%sに取り付けるモジュールを選択" -#: src/iuse.cpp:2309 +#: src/iuse.cpp:2310 #, c-format msgid "Your %s does not have any pockets to contain modules." msgstr "%sにはモジュールを取り付けるポケットがありません。" -#: src/iuse.cpp:2320 +#: src/iuse.cpp:2321 msgid "The RM13 combat armor's fuel cells are dead." msgstr "RM13コンバットアーマーの動力が切れました。" -#: src/iuse.cpp:2324 +#: src/iuse.cpp:2325 msgid "You activate your RM13 combat armor." msgstr "RM13コンバットアーマーを起動しました。" -#: src/iuse.cpp:2325 +#: src/iuse.cpp:2326 msgid "Rivtech Model 13 RivOS v2.19: ONLINE." msgstr "Rivtech モデル 13 RivOS v2.19: オンライン" -#: src/iuse.cpp:2326 +#: src/iuse.cpp:2327 msgid "CBRN defense system: ONLINE." msgstr "CBRN防衛システム: オンライン" -#: src/iuse.cpp:2327 +#: src/iuse.cpp:2328 msgid "Acoustic dampening system: ONLINE." msgstr "音響減衰システム: オンライン" -#: src/iuse.cpp:2328 +#: src/iuse.cpp:2329 msgid "Thermal regulation system: ONLINE." msgstr "体温調整システム: オンライン" -#: src/iuse.cpp:2329 +#: src/iuse.cpp:2330 msgid "Vision enhancement system: ONLINE." msgstr "視覚増幅システム: オンライン" -#: src/iuse.cpp:2330 +#: src/iuse.cpp:2331 msgid "Electro-reactive armor system: ONLINE." msgstr "電子反応装甲システム: オンライン" -#: src/iuse.cpp:2331 +#: src/iuse.cpp:2332 msgid "All systems nominal." msgstr "全システム異常なし。" -#: src/iuse.cpp:2349 +#: src/iuse.cpp:2350 msgid "RivOS v2.19 shutdown sequence initiated." msgstr "RivOS v2.19 のシャットダウン処理を開始しました。" -#: src/iuse.cpp:2350 +#: src/iuse.cpp:2351 msgid "Shutting down." msgstr "シャットダウンしています。" -#: src/iuse.cpp:2351 +#: src/iuse.cpp:2352 msgid "Your RM13 combat armor turns off." msgstr "RM13コンバットアーマーが機能を停止しました。" -#: src/iuse.cpp:2366 +#: src/iuse.cpp:2367 #, c-format msgid "You unpack your %s for use." msgstr "%sを使うために開封しました。" -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "Choose CBM to pack" msgstr "密封するCBMを選択" -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "You don't have any CBMs." msgstr "CBMがありません。" -#: src/iuse.cpp:2383 +#: src/iuse.cpp:2384 msgid "This CBM is faulty. You should mend it first. Do you want to try?" msgstr "このCBMは欠陥品であり、修復する必要があります。修復を試みますか?" -#: src/iuse.cpp:2391 +#: src/iuse.cpp:2392 msgid "You carefully prepare the CBM for sterilization." msgstr "CBMの滅菌準備を慎重に進めました。" -#: src/iuse.cpp:2394 +#: src/iuse.cpp:2395 msgid "You fail to properly prepare the CBM." msgstr "CBMの滅菌準備に失敗しました。" -#: src/iuse.cpp:2412 +#: src/iuse.cpp:2413 #, c-format msgid "You can't pack your %s until you take it off." msgstr "%sを所持していないと密封できません。" -#: src/iuse.cpp:2424 +#: src/iuse.cpp:2425 #, c-format msgid "You pack your %s for storage." msgstr "保管のため%sに封をしました。" -#: src/iuse.cpp:2433 +#: src/iuse.cpp:2434 msgid "You need batteries to cauterize wounds." msgstr "傷口を焼灼するには電池が必要です。" -#: src/iuse.cpp:2438 src/iuse_actor.cpp:1864 +#: src/iuse.cpp:2439 src/iuse_actor.cpp:1871 msgid "Cauterize yourself for fun?" msgstr "楽しむ為に自身に焼灼をしますか?" -#: src/iuse.cpp:2442 +#: src/iuse.cpp:2443 msgid "You aren't bleeding or bitten; there is no need to cauterize yourself." msgstr "出血や咬傷がないので焼灼する必要はありません。" -#: src/iuse.cpp:2445 +#: src/iuse.cpp:2446 msgid "Cauterize any open wounds?" msgstr "全ての開いた傷口に焼灼をしますか?" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "Purify what?" msgstr "浄水するアイテムを選択" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "You don't have water to purify." msgstr "浄水できる水がありません。" -#: src/iuse.cpp:2476 +#: src/iuse.cpp:2477 msgid "That volume of water is too large to purify." msgstr "浄水する量が多すぎます。" -#: src/iuse.cpp:2491 src/iuse.cpp:2680 src/iuse.cpp:2705 +#: src/iuse.cpp:2492 src/iuse.cpp:2681 src/iuse.cpp:2706 msgid "It's dead." msgstr "反応がありません。" -#: src/iuse.cpp:2493 +#: src/iuse.cpp:2494 msgid "You turn the radio on." msgstr "ラジオをつけました。" -#: src/iuse.cpp:2515 +#: src/iuse.cpp:2516 msgid "You must have an active radio to check for signal direction." msgstr "信号の方向を調べるには、電源が入ったラジオが必要です。" -#: src/iuse.cpp:2522 +#: src/iuse.cpp:2523 msgid "You can't find the direction if your radio isn't tuned." msgstr "ラジオがチューニングされていないと信号の方向が分かりません。" -#: src/iuse.cpp:2528 +#: src/iuse.cpp:2529 #, c-format msgid "The signal seems strongest to the %s." msgstr "最も強い信号は%sから来ています。" -#: src/iuse.cpp:2560 +#: src/iuse.cpp:2561 msgid "Radio: Kssssssssssssh." msgstr "ラジオ: ザァァァァァ..." #. ~ radio noise -#: src/iuse.cpp:2576 +#: src/iuse.cpp:2577 msgid "ksssh" msgstr "ザアアァァ..." -#: src/iuse.cpp:2598 +#: src/iuse.cpp:2599 #, c-format msgid "radio: %s" msgstr "ラジオ: %s" -#: src/iuse.cpp:2612 +#: src/iuse.cpp:2613 msgid "Radio:" msgstr "ラジオ: " -#: src/iuse.cpp:2613 +#: src/iuse.cpp:2614 msgid "Scan" msgstr "スキャン" -#: src/iuse.cpp:2639 +#: src/iuse.cpp:2640 msgid "Select a station" msgstr "周波数を選択" -#: src/iuse.cpp:2646 +#: src/iuse.cpp:2647 msgctxt "radio station" msgid " (selected)" msgstr " (選択中)" #. ~ Selected radio station, %d is a number in sequence (1,2,3...), #. ~ %s is ' (selected)' if this is the radio station playing, else nothing -#: src/iuse.cpp:2650 +#: src/iuse.cpp:2651 #, c-format msgid "Station %d%s" msgstr "%d%s" -#: src/iuse.cpp:2666 +#: src/iuse.cpp:2667 msgid "The radio dies." msgstr "ラジオは静かになりました。" -#: src/iuse.cpp:2683 +#: src/iuse.cpp:2684 msgid "You turn the noise emitter on." msgstr "ノイズ発生器を起動しました。" #. ~ the sound of a noise emitter when turned on -#: src/iuse.cpp:2693 +#: src/iuse.cpp:2694 msgid "KXSHHHHRRCRKLKKK!" msgstr "ガガザーガギャギャザピー!!" -#: src/iuse.cpp:2696 +#: src/iuse.cpp:2697 msgid "The infernal racket dies as the noise emitter turns off." msgstr "悪夢のような酷い騒音を発するノイズ発生器のスイッチを切りました。" -#: src/iuse.cpp:2708 +#: src/iuse.cpp:2709 msgid "You turn the EMF detector on." msgstr "電磁波計を起動しました。" -#: src/iuse.cpp:2727 +#: src/iuse.cpp:2728 msgid "BEEEEE-CHHHHHHH-eeEEEEEEE-CHHHHHHHHHHHH" msgstr "ビイィィィヂイィィィィィィィィィギイィィィィィィィ" -#: src/iuse.cpp:2753 +#: src/iuse.cpp:2754 msgid "BEEEEEEP BEEEEEEP" msgstr "ビイィィッ、ビイィィッ。" -#: src/iuse.cpp:2756 +#: src/iuse.cpp:2757 msgid "BEEP BEEP" msgstr "ビーッ、ビーッ。" -#: src/iuse.cpp:2759 +#: src/iuse.cpp:2760 msgid "beep… beep" msgstr "ビー...ビー..." -#: src/iuse.cpp:2767 +#: src/iuse.cpp:2768 msgid "The noise of your EMF detector slows to a halt." msgstr "電磁波計の雑音が低くなり、やがて消えました。" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "Pry where?" msgstr "どこをこじ開けますか?" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "There is nothing to pry nearby." msgstr "付近にこじ開ける対象がありません。" -#: src/iuse.cpp:2838 +#: src/iuse.cpp:2839 msgid "You try to hit yourself with the hammer." msgstr "Hammerで自分を叩こうとしました。" -#: src/iuse.cpp:2839 +#: src/iuse.cpp:2840 msgid "But you can't touch this." msgstr "「ユー・キャント・タッチ・ディス」" -#: src/iuse.cpp:2841 +#: src/iuse.cpp:2842 msgid "" "You attempt to pry open your wallet, but alas. You are just too miserly." msgstr "財布をこじ開け探ってみましたが、すっからかんでした。" -#: src/iuse.cpp:2845 +#: src/iuse.cpp:2846 msgid "You can't pry that." msgstr "それはこじ開けられません。" -#: src/iuse.cpp:2867 +#: src/iuse.cpp:2868 #, c-format msgid "You can't get sufficient leverage to open that with your %1$s." msgstr "%1$sの性能が低すぎてこじ開けられません。" -#: src/iuse.cpp:2888 +#: src/iuse.cpp:2889 msgid "Till soil where?" msgstr "耕す場所を選択" -#: src/iuse.cpp:2896 +#: src/iuse.cpp:2897 msgid "You think about jumping on a shovel, but then change your mind." msgstr "シャベルに乗って飛び跳ねようと思いましたが、止めておきました。" -#: src/iuse.cpp:2903 +#: src/iuse.cpp:2904 msgid "You start churning up the earth here." msgstr "足元の地面を耕し始めました。" -#: src/iuse.cpp:2908 +#: src/iuse.cpp:2909 msgid "You can't churn up this ground." msgstr "この地面は耕せません。" -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "Clear rubble where?" msgstr "除去する瓦礫の方向を選択" -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "There is no rubble to clear nearby." msgstr "付近に取り除く瓦礫がありません。" -#: src/iuse.cpp:3004 +#: src/iuse.cpp:3005 msgid "There's no rubble to clear." msgstr "取り除ける瓦礫がありません。" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "Siphon from where?" msgstr "どこから吸い出しますか?" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "There is nothing to siphon from nearby." msgstr "付近に抜き取る対象がありません。" -#: src/iuse.cpp:3105 +#: src/iuse.cpp:3106 msgid "With a snarl, the combat chainsaw screams to life!" msgstr "戦闘用チェーンソーが唸りを上げて戦闘準備に入りました!" -#: src/iuse.cpp:3106 src/iuse.cpp:3124 src/iuse.cpp:3151 +#: src/iuse.cpp:3107 src/iuse.cpp:3125 src/iuse.cpp:3152 msgid "You yank the cord, but nothing happens." msgstr "コードをぐっと引っ張りました...が、何も起こりません。" -#: src/iuse.cpp:3114 +#: src/iuse.cpp:3115 msgid "With a snarl, the electric combat chainsaw screams to life!" msgstr "戦闘用電動チェーンソーが唸りを上げて戦闘準備に入りました!" -#: src/iuse.cpp:3115 src/iuse.cpp:3133 +#: src/iuse.cpp:3116 src/iuse.cpp:3134 msgid "You flip the switch, but nothing happens." msgstr "スイッチを入れましたが、何も起こりませんでした。" -#: src/iuse.cpp:3123 +#: src/iuse.cpp:3124 msgid "With a roar, the chainsaw screams to life!" msgstr "咆哮をあげてチェーンソーが生き生きと動き出しました!" -#: src/iuse.cpp:3132 +#: src/iuse.cpp:3133 msgid "With a roar, the electric chainsaw screams to life!" msgstr "咆哮をあげて電動チェーンソーが生き生きと動き出しました!" -#: src/iuse.cpp:3141 +#: src/iuse.cpp:3142 msgid "The electric carver's serrated blades start buzzing!" msgstr "電動ナイフの鋸刃がブーンと唸り始めました!" -#: src/iuse.cpp:3142 +#: src/iuse.cpp:3143 msgid "You pull the trigger, but nothing happens." msgstr "引き金を引きましたが、何も起きませんでした。" -#: src/iuse.cpp:3150 +#: src/iuse.cpp:3151 msgid "With a roar, the hedge trimmer leaps to life!" msgstr "咆哮をあげてヘッジトリマーが躍りだしました!" -#: src/iuse.cpp:3168 +#: src/iuse.cpp:3169 #, c-format msgid "Your %s gurgles in the water and stops." msgstr "%sは水中でゴボゴボと音を立てて止まりました。" -#: src/iuse.cpp:3179 +#: src/iuse.cpp:3180 #, c-format msgid "Your %s goes quiet." msgstr "%sは静かになりました。" -#: src/iuse.cpp:3188 +#: src/iuse.cpp:3189 msgid "combat chainsaw" msgstr "戦闘用チェーンソー" -#: src/iuse.cpp:3190 +#: src/iuse.cpp:3191 msgid "Your combat chainsaw growls." msgstr "戦闘用チェーンソーが唸りを上げました。" -#: src/iuse.cpp:3195 +#: src/iuse.cpp:3196 msgid "electric combat chainsaw" msgstr "戦闘用電動チェーンソー" -#: src/iuse.cpp:3197 +#: src/iuse.cpp:3198 msgid "Your electric combat chainsaw growls." msgstr "戦闘用電動チェーンソーが唸りを上げました。" -#: src/iuse.cpp:3202 +#: src/iuse.cpp:3203 msgid "chainsaw" msgstr "チェーンソー" -#: src/iuse.cpp:3204 +#: src/iuse.cpp:3205 msgid "Your chainsaw rumbles." msgstr "チェーンソーが唸りを上げました。" -#: src/iuse.cpp:3209 +#: src/iuse.cpp:3210 msgid "electric chainsaw" msgstr "電動チェーンソー" -#: src/iuse.cpp:3211 +#: src/iuse.cpp:3212 msgid "Your electric chainsaw rumbles." msgstr "電動チェーンソーが唸りを上げました。" -#: src/iuse.cpp:3216 +#: src/iuse.cpp:3217 msgid "electric carver" msgstr "電動ナイフ" -#: src/iuse.cpp:3218 +#: src/iuse.cpp:3219 msgid "Your electric carver buzzes." msgstr "電動ナイフが騒音を発しています。" -#: src/iuse.cpp:3223 +#: src/iuse.cpp:3224 msgid "hedge trimmer" msgstr "ヘッジトリマー" -#: src/iuse.cpp:3225 +#: src/iuse.cpp:3226 msgid "Your hedge trimmer rumbles." msgstr "ヘッジトリマーが唸りを上げました。" -#: src/iuse.cpp:3230 +#: src/iuse.cpp:3231 msgid "circular saw" msgstr "電動丸ノコギリ" -#: src/iuse.cpp:3232 +#: src/iuse.cpp:3233 msgid "Your circular saw buzzes." msgstr "電動丸ノコギリが騒音を発しています。" -#: src/iuse.cpp:3269 +#: src/iuse.cpp:3270 msgid "Drill where?" msgstr "どこに穴を開けますか?" -#: src/iuse.cpp:3281 +#: src/iuse.cpp:3282 msgid "You can't drill there." msgstr "そこには穴を開けられません。" -#: src/iuse.cpp:3284 src/iuse.cpp:3400 +#: src/iuse.cpp:3285 src/iuse.cpp:3401 msgid "The material is too hard for you to even make a dent." msgstr "素材が硬すぎて凹みすらしません。" -#: src/iuse.cpp:3289 src/iuse.cpp:3405 +#: src/iuse.cpp:3290 src/iuse.cpp:3406 msgid "There's a vehicle in the way!" msgstr "経路が車両で塞がれています!" -#: src/iuse.cpp:3313 +#: src/iuse.cpp:3314 #, c-format msgid "You start drilling into the %1$s with your %2$s." msgstr "%1$sに%2$sで穴をあけ始めました。" -#: src/iuse.cpp:3385 +#: src/iuse.cpp:3386 msgid "Mine where?" msgstr "どこを掘りますか?" -#: src/iuse.cpp:3397 +#: src/iuse.cpp:3398 msgid "You can't mine there." msgstr "ここは掘れません。" -#: src/iuse.cpp:3430 +#: src/iuse.cpp:3431 #, c-format msgid "You strike the %1$s with your %2$s." msgstr "%1$sを%2$sで叩きました。" -#: src/iuse.cpp:3444 +#: src/iuse.cpp:3445 msgid "buzzing" msgstr "ジジジジジ..." -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "clicking" msgstr "カチッ、カチッ..." -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "rapid clicking" msgstr "カチカチカチ..." -#: src/iuse.cpp:3446 +#: src/iuse.cpp:3447 msgid "geiger_high" msgstr "geiger_high" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_low" msgstr "geiger_low" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_medium" msgstr "geiger_medium" -#: src/iuse.cpp:3455 +#: src/iuse.cpp:3456 msgid "The geiger counter buzzes intensely." msgstr "放射線測定器が激しく唸り続けています。" -#: src/iuse.cpp:3457 +#: src/iuse.cpp:3458 msgid "The geiger counter clicks wildly." msgstr "放射線測定器が狂ったようにカチカチと鳴り続けています。" -#: src/iuse.cpp:3459 +#: src/iuse.cpp:3460 msgid "The geiger counter clicks rapidly." msgstr "放射線測定器が素早くカチカチと鳴り続けています。" -#: src/iuse.cpp:3461 +#: src/iuse.cpp:3462 msgid "The geiger counter clicks steadily." msgstr "放射線測定器が一定の速さでカチカチと鳴り続けています。" -#: src/iuse.cpp:3463 +#: src/iuse.cpp:3464 msgid "The geiger counter clicks slowly." msgstr "放射線測定器が緩やかにカチカチと鳴り続けています。" -#: src/iuse.cpp:3465 +#: src/iuse.cpp:3466 msgid "The geiger counter clicks intermittently." msgstr "放射線測定器が断続的にカチ...カチ...と鳴っています。" -#: src/iuse.cpp:3467 +#: src/iuse.cpp:3468 msgid "The geiger counter clicks once." msgstr "放射線測定器が1度だけカチッと鳴りました。" -#: src/iuse.cpp:3473 +#: src/iuse.cpp:3474 msgid "The geiger counter's SCANNING LED turns off." msgstr "放射線測定器の液晶画面のスイッチを切りました。" -#: src/iuse.cpp:3478 +#: src/iuse.cpp:3479 msgid "Geiger counter:" msgstr "放射線測定器: " -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan the ground" msgstr "地表を測定" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan yourself or other person" msgstr "人体を測定" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Turn continuous scan on" msgstr "連続スキャンを開始" -#: src/iuse.cpp:3488 +#: src/iuse.cpp:3489 msgid "Scan whom?" msgstr "測定する人間を選択" -#: src/iuse.cpp:3489 +#: src/iuse.cpp:3490 msgid "There is no one to scan nearby." msgstr "付近に測定する対象がいません。" -#: src/iuse.cpp:3495 +#: src/iuse.cpp:3496 #, c-format msgid "Your radiation level: %d mSv (%d mSv from items)" msgstr "自身の被曝線量: %dmSv(検出量(アイテム): %dmSv)" -#: src/iuse.cpp:3501 +#: src/iuse.cpp:3502 #, c-format msgid "%s's radiation level: %d mSv (%d mSv from items)" msgstr "%sの被曝線量: %dmSv[検出量(アイテム): %dmSv]" -#: src/iuse.cpp:3508 +#: src/iuse.cpp:3509 #, c-format msgid "The ground's radiation level: %d mSv/h" msgstr "地面の被曝線量: %dmSv/h" -#: src/iuse.cpp:3512 +#: src/iuse.cpp:3513 msgid "The geiger counter's scan LED turns on." msgstr "放射線測定器の液晶画面のスイッチを入れました。" -#: src/iuse.cpp:3559 +#: src/iuse.cpp:3560 #, c-format msgid "Black goo emerges from the canister and envelopes the %s!" msgstr "円筒缶から黒い粘液が飛び出し、%sを包みました!" -#: src/iuse.cpp:3566 +#: src/iuse.cpp:3567 msgid "Living black goo emerges from the canister!" msgstr "生きた黒い粘液が円筒缶から放出されました!" -#: src/iuse.cpp:3581 +#: src/iuse.cpp:3582 msgid "A nearby splatter of goo forms into a goo pit." msgstr "近くに飛び散った粘液が粘液溜まりになりました。" -#: src/iuse.cpp:3592 +#: src/iuse.cpp:3593 msgid "You pull the pin on the Granade." msgstr "趣榴弾のピンを引き抜きました。" -#: src/iuse.cpp:3608 +#: src/iuse.cpp:3609 msgid "Merged!" msgstr "合体!" -#: src/iuse.cpp:3624 +#: src/iuse.cpp:3625 msgid "BUGFIXES!" msgstr "バグフィックス!" -#: src/iuse.cpp:3636 +#: src/iuse.cpp:3637 msgid "BUFFS!" msgstr "バフ!" -#: src/iuse.cpp:3678 +#: src/iuse.cpp:3679 msgid "NERFS!" msgstr "ナーフ!" -#: src/iuse.cpp:3718 +#: src/iuse.cpp:3719 msgid "REVERTS!" msgstr "もどれー!" -#: src/iuse.cpp:3736 +#: src/iuse.cpp:3737 msgid "BEES!" msgstr "ハチだー!" -#: src/iuse.cpp:3753 +#: src/iuse.cpp:3754 msgid "Set the timer to how many seconds (0 to cancel)?" msgstr "秒数を入力してタイマーを設定(0でキャンセル)" -#: src/iuse.cpp:3758 +#: src/iuse.cpp:3759 #, c-format msgid "You set the timer to %d second." msgid_plural "You set the timer to %d seconds." msgstr[0] "タイマーを%d秒に設定しました。" -#: src/iuse.cpp:3787 +#: src/iuse.cpp:3788 msgid "Tick!" msgstr "カチッ!" -#: src/iuse.cpp:3789 +#: src/iuse.cpp:3790 msgid "You've already released the handle, try throwing it instead." msgstr "既にハンドルが外れています。さっさと投げましょう。" -#: src/iuse.cpp:3809 src/iuse.cpp:3828 +#: src/iuse.cpp:3810 src/iuse.cpp:3829 msgid "Fire… Good…" msgstr "ああ...炎..." -#: src/iuse.cpp:3838 +#: src/iuse.cpp:3839 msgid "Your lit Molotov goes out." msgstr "火炎瓶の火が消えました。" -#: src/iuse.cpp:3853 src/iuse.cpp:3894 src/iuse_actor.cpp:203 +#: src/iuse.cpp:3854 src/iuse.cpp:3895 src/iuse_actor.cpp:204 msgid "You need a source of fire!" msgstr "着火道具が必要です!" -#: src/iuse.cpp:3856 +#: src/iuse.cpp:3857 msgid "You light the pack of firecrackers." msgstr "爆竹パックに火をつけました。" -#: src/iuse.cpp:3897 +#: src/iuse.cpp:3898 msgid "You light the firecracker." msgstr "爆竹に火をつけました。" -#: src/iuse.cpp:3924 +#: src/iuse.cpp:3925 msgid "Set the timer to ___ turns (0 to cancel)?" msgstr "時限装置を特定ターン後にセットします(0でキャンセル)。" -#: src/iuse.cpp:3929 +#: src/iuse.cpp:3930 #, c-format msgid "You set the timer to %s." msgstr "時限装置を%sにセットしました。" -#: src/iuse.cpp:3960 +#: src/iuse.cpp:3961 msgid "Shock where?" msgstr "どれを感電させますか?" -#: src/iuse.cpp:3968 +#: src/iuse.cpp:3969 msgid "Umm. No." msgstr "うん、違うな。" -#: src/iuse.cpp:3974 +#: src/iuse.cpp:3975 msgid "There's nothing to zap there!" msgstr "感電させる対象が何もありません!" -#: src/iuse.cpp:3981 +#: src/iuse.cpp:3982 #, c-format msgid "Do you really want to shock %s?" msgstr "本当に%sを感電させますか?" -#: src/iuse.cpp:3995 +#: src/iuse.cpp:3996 #, c-format msgid "You attempt to shock %s, but miss." msgstr "%sを感電させようと試みましたが、失敗に終わりました。" -#: src/iuse.cpp:3996 +#: src/iuse.cpp:3997 #, c-format msgid " attempts to shock %s, but misses." msgstr "は%sを感電させようと試みましたが、失敗に終わりました。" -#: src/iuse.cpp:3999 +#: src/iuse.cpp:4000 #, c-format msgid "You attempt to shock %s, but are blocked by armor." msgstr "%sを感電させようとしましたが、装甲に防がれました。" -#: src/iuse.cpp:4000 +#: src/iuse.cpp:4001 #, c-format msgid " attempts to shock %s, but is blocked by armor." msgstr "は%sを感電させようとしましたが、装甲に防がれました。" -#: src/iuse.cpp:4016 +#: src/iuse.cpp:4017 #, c-format msgid "You shock %s!" msgstr "%sを感電させました!" -#: src/iuse.cpp:4017 +#: src/iuse.cpp:4018 #, c-format msgid " shocks %s!" msgstr "は%sを感電させました!" -#: src/iuse.cpp:4037 +#: src/iuse.cpp:4038 msgid "Insufficient power" msgstr "充電が足りない" -#: src/iuse.cpp:4045 src/iuse.cpp:4076 +#: src/iuse.cpp:4046 src/iuse.cpp:4077 msgid "tactical tonfa" msgstr "タクティカルトンファー" -#: src/iuse.cpp:4046 +#: src/iuse.cpp:4047 msgid "Turn on light" msgstr "ライトを点ける" -#: src/iuse.cpp:4046 src/iuse.cpp:4077 +#: src/iuse.cpp:4047 src/iuse.cpp:4078 msgid "Zap something" msgstr "電気ショックを与える" -#: src/iuse.cpp:4055 +#: src/iuse.cpp:4056 msgid "The batteries are dead." msgstr "電池が切れました。" -#: src/iuse.cpp:4058 +#: src/iuse.cpp:4059 msgid "You turn the light on." msgstr "ライトを点けました。" -#: src/iuse.cpp:4073 +#: src/iuse.cpp:4074 msgid "Your tactical tonfa is out of power." msgstr "タクティカルトンファーの電源が切れました。" -#: src/iuse.cpp:4077 +#: src/iuse.cpp:4078 msgid "Turn off light" msgstr "ライトを消す" -#: src/iuse.cpp:4085 +#: src/iuse.cpp:4086 msgid "You turn off the light." msgstr "ライトを消しました。" -#: src/iuse.cpp:4098 +#: src/iuse.cpp:4099 msgid "The device's batteries are dead." msgstr "機器の電池が切れました。" -#: src/iuse.cpp:4102 +#: src/iuse.cpp:4103 msgid "You are already listening to music!" msgstr "既に音楽を聴いています!" -#: src/iuse.cpp:4104 +#: src/iuse.cpp:4105 msgid "You put in the earbuds and start listening to music." msgstr "イヤホンをつけて音楽を聴き始めました。" -#: src/iuse.cpp:4122 src/iuse.cpp:4146 +#: src/iuse.cpp:4123 src/iuse.cpp:4147 msgid "a sweet guitar solo!" msgstr "甘いギターソロ" -#: src/iuse.cpp:4123 +#: src/iuse.cpp:4124 msgid "a funky bassline." msgstr "イカしたベースライン" -#: src/iuse.cpp:4124 +#: src/iuse.cpp:4125 msgid "some amazing vocals." msgstr "素晴らしいボーカル" -#: src/iuse.cpp:4125 +#: src/iuse.cpp:4126 msgid "some pumping bass." msgstr "最高にハイなベース" -#: src/iuse.cpp:4126 +#: src/iuse.cpp:4127 msgid "dramatic classical music." msgstr "感動的なクラシック" -#: src/iuse.cpp:4131 +#: src/iuse.cpp:4132 msgid "some bass-heavy post-glam speed polka." msgstr "ベース・ヘヴィー・ポスト・グラム・スピード・ポルカ" -#: src/iuse.cpp:4164 +#: src/iuse.cpp:4165 #, c-format msgid "You listen to %s" msgstr "[%s]に耳を傾けました。" -#: src/iuse.cpp:4192 +#: src/iuse.cpp:4193 msgid "The mp3 player turns off." msgstr "MP3プレーヤーの電源を切りました。" -#: src/iuse.cpp:4195 src/iuse.cpp:4198 src/iuse.cpp:4201 +#: src/iuse.cpp:4196 src/iuse.cpp:4199 src/iuse.cpp:4202 msgid "The phone turns off." msgstr "スマートフォンの電源を切りました。" #. ~ %1$d: roll number, %2$d: side number of a die, %3$s: die item name -#: src/iuse.cpp:4227 +#: src/iuse.cpp:4228 #, c-format msgctxt "dice" msgid "You roll a %1$d on your %2$d sided %3$s" msgstr "%1$dが出ました(%2$d面%3$s)。" -#: src/iuse.cpp:4243 +#: src/iuse.cpp:4244 #, c-format msgid "You take a deep breath from your %s." msgstr "%sを使用して深呼吸しました。" -#: src/iuse.cpp:4246 +#: src/iuse.cpp:4247 #, c-format msgid "Air in your %s runs out." msgstr "%s内の気体は空になりました。" -#: src/iuse.cpp:4259 +#: src/iuse.cpp:4260 #, c-format msgid "Your %s is empty." msgstr "%sは空です。" -#: src/iuse.cpp:4261 +#: src/iuse.cpp:4262 msgid "You turn off the regulator and close the air valve." msgstr "レギュレーターを停止してバルブを締めました。" -#: src/iuse.cpp:4267 +#: src/iuse.cpp:4268 msgid "You should wear it first." msgstr "まず着用する必要があります。" -#: src/iuse.cpp:4269 +#: src/iuse.cpp:4270 msgid "You turn on the regulator and open the air valve." msgstr "レギュレーターを起動してバルブを緩めました。" -#: src/iuse.cpp:4283 +#: src/iuse.cpp:4284 msgid "" "You have no cable charging system to plug it into, so you leave it alone." msgstr "接続できるケーブル充電システムが見当たらないので、そのままにしておきました。" -#: src/iuse.cpp:4286 +#: src/iuse.cpp:4287 msgid "Activate your cable charging system to take advantage of it." msgstr "ケーブル充電システムを起動する必要があります。" -#: src/iuse.cpp:4290 +#: src/iuse.cpp:4291 #, c-format msgid "You need to wear the %1$s before you can unfold it." msgstr "展開する前に%1$sを着用する必要があります。" -#: src/iuse.cpp:4296 +#: src/iuse.cpp:4297 #, c-format msgid "You can't use the %1$s with another of its kind." msgstr "%1$sと同種のアイテムを同時に使用することはできません。" -#: src/iuse.cpp:4301 +#: src/iuse.cpp:4302 msgid "" "You unfold the solar array from the pack. You still need to connect it with" " a cable." msgstr "ソーラーパネルを展開して接続しました。使用するにはケーブルを接続する必要があります。" -#: src/iuse.cpp:4310 +#: src/iuse.cpp:4311 msgid "You fold your portable solar array into the pack." msgstr "ソーラーパネルを折り畳みました。" -#: src/iuse.cpp:4312 +#: src/iuse.cpp:4313 msgid "You unplug your portable solar array, and fold it into the pack." msgstr "ソーラーパネルの接続を切って折り畳みました。" -#: src/iuse.cpp:4341 +#: src/iuse.cpp:4342 #, c-format msgid "Your %s requires new filters!" msgstr "%sに新たなマスクフィルターを装填する必要があります!" -#: src/iuse.cpp:4342 +#: src/iuse.cpp:4343 msgid " needs new gas mask filters!" msgstr "は新たなマスクフィルターを必要としています!" -#: src/iuse.cpp:4348 +#: src/iuse.cpp:4349 #, c-format msgid "Your %s doesn't have a filter." msgstr "%sにマスクフィルターが装填されていません。" -#: src/iuse.cpp:4350 +#: src/iuse.cpp:4351 #, c-format msgid "You prepare your %s." msgstr "%sの機能を有効化しました。" -#: src/iuse.cpp:4400 +#: src/iuse.cpp:4401 msgid "What do you want to play?" msgstr "どれをプレイしますか?" -#: src/iuse.cpp:4401 +#: src/iuse.cpp:4402 msgid "robotfindskitten" msgstr "ロボットは子猫を探す" -#: src/iuse.cpp:4402 src/iuse_software_snake.cpp:31 +#: src/iuse.cpp:4403 src/iuse_software_snake.cpp:31 msgid "S N A K E" msgstr "スネーク" -#: src/iuse.cpp:4403 src/iuse_software_sokoban.cpp:249 +#: src/iuse.cpp:4404 src/iuse_software_sokoban.cpp:249 msgid "Sokoban" msgstr "倉庫番" -#: src/iuse.cpp:4405 src/iuse_software_lightson.cpp:177 +#: src/iuse.cpp:4406 src/iuse_software_lightson.cpp:177 msgid "Lights on!" msgstr "ライツオン!" -#: src/iuse.cpp:4407 +#: src/iuse.cpp:4408 msgid "Play anything for a while" msgstr "適当に暇をつぶす" -#: src/iuse.cpp:4409 +#: src/iuse.cpp:4410 msgid "Play something with friends" msgstr "仲間と遊ぶ" -#: src/iuse.cpp:4410 +#: src/iuse.cpp:4411 msgid "Play something alone" msgstr "一人で遊ぶ" -#: src/iuse.cpp:4463 +#: src/iuse.cpp:4464 #, c-format msgid "You and your %1$u friends play on your %2$s for a while." msgstr "%1$u人の友人と一緒に%2$sでしばらく遊びました。" -#: src/iuse.cpp:4466 +#: src/iuse.cpp:4467 #, c-format msgid "You and your friend play on your %s for a while." msgstr "友人と一緒に%sでしばらく遊びました。" -#: src/iuse.cpp:4477 +#: src/iuse.cpp:4478 #, c-format msgid "You play on your %s for a while." msgstr "しばらくの間、%sをプレイしました。" -#: src/iuse.cpp:4514 src/iuse.cpp:9088 +#: src/iuse.cpp:4515 src/iuse.cpp:9106 msgid "You don't know what you're looking at." msgstr "これが何を表しているのか理解できません。" -#: src/iuse.cpp:4520 +#: src/iuse.cpp:4521 #, c-format msgid "You check your health metrics on your %s." msgstr "%sで健康指標をチェックしました。" -#: src/iuse.cpp:4525 +#: src/iuse.cpp:4526 #, c-format msgid "Your heart rate is %i bpm." msgstr "心拍数は%ibpmです。" -#: src/iuse.cpp:4529 +#: src/iuse.cpp:4530 msgid "WARNING! Slow down! Your pulse is getting too high, champion!" msgstr "警告!ペースを落としましょう!心拍数が高すぎますよ!" -#: src/iuse.cpp:4535 +#: src/iuse.cpp:4536 msgid "You haven't really been active today. Try going for a walk!" msgstr "今日はあまり活動していませんね。散歩をしてみましょう!" -#: src/iuse.cpp:4537 +#: src/iuse.cpp:4538 msgid "Good start! Keep it up and move more." msgstr "好調なスタートですね!その調子でもっと活動しましょう。" -#: src/iuse.cpp:4539 +#: src/iuse.cpp:4540 msgid "Doing good! Don't stop, push the limit!" msgstr "その調子!諦めず、限界に挑戦しましょう!" -#: src/iuse.cpp:4541 +#: src/iuse.cpp:4542 msgid "Great job! Take a break and don't forget about hydration!" msgstr "素晴らしい!休息と水分補給も忘れずに!" -#: src/iuse.cpp:4543 +#: src/iuse.cpp:4544 msgid "You are too active! Avoid overexertion for your safety and health." msgstr "活動量が多すぎます!安全と健康のためにも、無理な運動は止めましょう。" -#: src/iuse.cpp:4547 src/iuse.cpp:9097 +#: src/iuse.cpp:4548 src/iuse.cpp:9115 #, c-format msgid "You consumed %d kcal today and %d kcal yesterday." msgstr "今日は%dkcal、昨日は%dkcal摂取しました。" -#: src/iuse.cpp:4552 +#: src/iuse.cpp:4553 #, c-format msgid "You burned %d kcal today and %d kcal yesterday." msgstr "今日は%dkcal、昨日は%dkcal消費しました。" -#: src/iuse.cpp:4569 +#: src/iuse.cpp:4570 msgid "It's not waterproof enough to work underwater." msgstr "水中で作業するのに十分な防水性がありません。" -#: src/iuse.cpp:4582 +#: src/iuse.cpp:4583 #, c-format msgid "You start cranking the %s to charge its %s." msgstr "%sを回して%sの充電を始めました。" -#: src/iuse.cpp:4587 +#: src/iuse.cpp:4588 #, c-format msgid "You could use the %s to charge its %s, but it's already charged." msgstr "%sを回そうとしましたが、%sは既に充電されています。" -#: src/iuse.cpp:4591 +#: src/iuse.cpp:4592 msgid "You need a rechargeable battery cell to charge." msgstr "充電できる単電池が必要です。" -#: src/iuse.cpp:4604 +#: src/iuse.cpp:4605 msgid "You can't do… that while mounted." msgstr "騎乗中ではありますが...その行動はできません。" -#: src/iuse.cpp:4611 +#: src/iuse.cpp:4612 msgid "It might be waterproof, but your lungs aren't." msgstr "装備は防水仕様かもしれませんが、肺は違います。" -#: src/iuse.cpp:4619 +#: src/iuse.cpp:4620 msgid "*Your* batteries are dead." msgstr "*あなた*の電池が切れました。" -#: src/iuse.cpp:4624 +#: src/iuse.cpp:4625 #, c-format msgid "You fire up your %s and start getting the tension out." msgstr "%sのスイッチを入れました。盛り上がってきたぞ。" -#: src/iuse.cpp:4627 +#: src/iuse.cpp:4628 #, c-format msgid "You whip out your %s and start getting the tension out." msgstr "%sをさっと取り出しました。盛り上がってきたぞ。" -#: src/iuse.cpp:4652 +#: src/iuse.cpp:4653 msgid "Air swirls all over…" msgstr "風が渦を巻いています..." -#: src/iuse.cpp:4660 +#: src/iuse.cpp:4661 msgid "Air swirls around you for a moment." msgstr "一瞬、空気が自分を中心に渦を巻きました。" -#: src/iuse.cpp:4673 +#: src/iuse.cpp:4674 msgid "You blow your dog whistle." msgstr "犬笛を吹きました。" -#: src/iuse.cpp:4711 +#: src/iuse.cpp:4712 #, c-format msgid "Your %s looks ready to attack." msgstr "%sが攻撃態勢を整えました。" -#: src/iuse.cpp:4716 +#: src/iuse.cpp:4717 #, c-format msgid "Your %s goes docile." msgstr "%sは大人しくなりました。" -#: src/iuse.cpp:4731 +#: src/iuse.cpp:4732 msgid "You hear a low-pitched echoing howl." msgstr "低く唸るような音が聞こえます。" -#: src/iuse.cpp:4747 +#: src/iuse.cpp:4748 #, c-format msgid "That %s is full!" msgstr "%sは一杯です!" -#: src/iuse.cpp:4757 +#: src/iuse.cpp:4758 #, c-format msgid "Draw blood from %s?" msgstr "%sから血液を抜き取りますか?" -#: src/iuse.cpp:4759 +#: src/iuse.cpp:4760 #, c-format msgid "You drew blood from the %s…" msgstr "%sから血液を採取しました..." -#: src/iuse.cpp:4776 +#: src/iuse.cpp:4777 msgid "Draw your own blood?" msgstr "自身の血液を抜き取りますか?" -#: src/iuse.cpp:4777 +#: src/iuse.cpp:4778 msgid "You drew your own blood…" msgstr "自分の血液を採取しました..." -#: src/iuse.cpp:4798 +#: src/iuse.cpp:4799 #, c-format msgid "…but acidic blood melts the %s, destroying it!" msgstr "...酸性血液が%sを溶かし、破壊しました!" -#: src/iuse.cpp:4803 +#: src/iuse.cpp:4804 #, c-format msgid "…but acidic blood damages the %s!" msgstr "...%sは酸性血液によって損傷しました!" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "Chop down which tree?" msgstr "どの木を切り倒しますか?" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "There is no tree to chop down nearby." msgstr "付近に切り倒す木がありません。" -#: src/iuse.cpp:4908 +#: src/iuse.cpp:4909 msgid "You're not stern enough to shave yourself with THIS." msgstr "これで自分自身を削ぎ落せるほど情け容赦のない性格ではありません。" -#: src/iuse.cpp:4910 +#: src/iuse.cpp:4911 msgid "You can't chop down that." msgstr "それは切り倒せません。" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "Chop which tree trunk?" msgstr "どの木の幹から切り出しますか?" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "There is no tree trunk to chop nearby." msgstr "付近に切り出す木の幹がありません。" -#: src/iuse.cpp:4953 +#: src/iuse.cpp:4954 msgid "You can't chop that." msgstr "それは切り出せません。" -#: src/iuse.cpp:4979 +#: src/iuse.cpp:4980 msgid "You need welding goggles to do that." msgstr "その作業には溶接ゴーグルが必要です。" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "Cut up metal where?" msgstr "どの金属を切りますか?" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "There is no metal to cut up nearby." msgstr "付近に切る金属がありません。" -#: src/iuse.cpp:5004 +#: src/iuse.cpp:5005 msgid "Yuck. Acetylene gas smells weird." msgstr "うぇっ、アセチレンガスは奇妙な匂いがします。" -#: src/iuse.cpp:5006 src/iuse.cpp:5051 src/iuse.cpp:5093 +#: src/iuse.cpp:5007 src/iuse.cpp:5052 src/iuse.cpp:5094 msgid "You can't cut that." msgstr "それは切断できません。" -#: src/iuse.cpp:5049 +#: src/iuse.cpp:5050 msgid "You're not even chained to a boiler." msgstr "ボイラーに手錠で繋がれているわけではありません。" -#: src/iuse.cpp:5091 +#: src/iuse.cpp:5092 msgid "" "You neatly sever all of the veins and arteries in your body. Oh, wait; " "never mind." msgstr "ゆっくりと丁寧に全身の血管を切り分けました。いや冗談ですよ、気にしないでください。" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "Mop where?" msgstr "どこにモップをかけますか?" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "There is nothing to mop nearby." msgstr "付近にモップ掛けすべき対象がありません。" -#: src/iuse.cpp:5124 +#: src/iuse.cpp:5125 msgid "You mop yourself up." msgstr "自分をモップで拭き取りました。" -#: src/iuse.cpp:5125 +#: src/iuse.cpp:5126 msgid "The universe implodes and reforms around you." msgstr "周囲の宇宙が崩壊し、再構築されました。" -#: src/iuse.cpp:5127 +#: src/iuse.cpp:5128 msgid "There's nothing to mop there." msgstr "拭き取れるような物がありません。" -#: src/iuse.cpp:5132 +#: src/iuse.cpp:5133 msgid "You move the mop around, unsure whether it's doing any good." msgstr "あまり意味はありませんが、そこら辺をモップで掃除しました。" -#: src/iuse.cpp:5138 +#: src/iuse.cpp:5139 msgid "You mop up the spill." msgstr "モップで拭き取りました。" -#: src/iuse.cpp:5152 +#: src/iuse.cpp:5153 msgid "Spray what?" msgstr "何をスプレーで書きますか?" -#: src/iuse.cpp:5161 +#: src/iuse.cpp:5162 msgid "(To delete, clear the text and confirm)" msgstr "(テキストがない状態で確定して削除)" -#: src/iuse.cpp:5176 +#: src/iuse.cpp:5177 msgid "You blur the inscription on the grave." msgstr "墓碑銘を消しました。" -#: src/iuse.cpp:5178 +#: src/iuse.cpp:5179 msgid "You manage to get rid of the message on the surface." msgstr "なんとか表面の文字を消しました。" -#: src/iuse.cpp:5186 +#: src/iuse.cpp:5187 msgid "You carve an inscription on the grave." msgstr "墓碑銘を彫りました。" -#: src/iuse.cpp:5188 +#: src/iuse.cpp:5189 msgid "You write a message on the surface." msgstr "表面に文字を書きました。" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "Heat up what?" msgstr "何を温めますか?" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "You don't have any appropriate food to heat up." msgstr "温められる食料がありません。" -#: src/iuse.cpp:5225 +#: src/iuse.cpp:5226 msgid "You start heating up the food." msgstr "食料の加温を開始しました。" -#: src/iuse.cpp:5245 +#: src/iuse.cpp:5246 msgid "There is no fire around; use your integrated toolset instead?" msgstr "周囲に火がありません。代わりに内蔵工具セットを使用しますか?" -#: src/iuse.cpp:5252 +#: src/iuse.cpp:5253 #, c-format msgid "You need to be next to a fire to heat something up with the %s." msgstr "%sを使って温めるには、火の傍にいる必要があります。" -#: src/iuse.cpp:5274 +#: src/iuse.cpp:5275 msgid "Using hotplate:" msgstr "ホットプレートを使用する: " -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Cauterize wound" msgstr "傷口を焼灼する" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Heat food" msgstr "食料を温める" -#: src/iuse.cpp:5323 +#: src/iuse.cpp:5324 #, c-format msgid "That %s is too filthy to clean anything!" msgstr "%sは汚れていて役に立ちません!" -#: src/iuse.cpp:5326 +#: src/iuse.cpp:5327 #, c-format msgid "That %s is too wet to soak up any more liquid!" msgstr "%sは既にびしょ濡れです!" -#: src/iuse.cpp:5333 +#: src/iuse.cpp:5334 #, c-format msgid "You use the %s to clean yourself off, saturating it with slime!" msgstr "大量の粘液を%sで拭き取りました!" -#: src/iuse.cpp:5345 +#: src/iuse.cpp:5346 #, c-format msgid "You use the %s to dry off, saturating it with water!" msgstr "水気を拭き取りました。使った%sはびしょ濡れになりました!" -#: src/iuse.cpp:5357 +#: src/iuse.cpp:5358 #, c-format msgid "You are already dry; the %s does nothing." msgstr "既に体は乾いています。%sを使用する必要はありません。" -#: src/iuse.cpp:5389 +#: src/iuse.cpp:5390 msgid "You inject yourself with adrenaline." msgstr "アドレナリンを注射しました。" -#: src/iuse.cpp:5390 +#: src/iuse.cpp:5391 msgid " injects themselves with adrenaline." msgstr "はアドレナリンを注射しました。" -#: src/iuse.cpp:5395 +#: src/iuse.cpp:5396 msgid "Your heart spasms!" msgstr "心臓が痙攣を起こしています!" -#: src/iuse.cpp:5408 +#: src/iuse.cpp:5409 msgid "The jet injector is empty." msgstr "ジェット式注射器は空です。" -#: src/iuse.cpp:5411 +#: src/iuse.cpp:5412 msgid "You inject yourself with the jet injector." msgstr "ジェット注射器を使用しました。" -#: src/iuse.cpp:5421 +#: src/iuse.cpp:5422 msgid "Your heart is beating alarmingly fast!" msgstr "心臓が驚くほど速く脈打ち始めました。" -#: src/iuse.cpp:5431 +#: src/iuse.cpp:5432 msgid "" "You must wear the stimulant delivery system before you can activate it." msgstr "興奮剤注入システムを起動する前に着用してください。" -#: src/iuse.cpp:5436 +#: src/iuse.cpp:5437 msgid "The stimulant delivery system is empty." msgstr "興奮剤注入システムは空です。" -#: src/iuse.cpp:5439 +#: src/iuse.cpp:5440 msgid "You inject yourself with the stimulants." msgstr "興奮剤を注入しました。" -#: src/iuse.cpp:5454 +#: src/iuse.cpp:5455 msgid "You must wear the radiation biomonitor before you can activate it." msgstr "生体放射線量モニターを起動する前に着用してください。" -#: src/iuse.cpp:5457 +#: src/iuse.cpp:5458 msgid "The radiation biomonitor needs batteries to function." msgstr "生体放射線量モニターは動作に電池が必要です。" -#: src/iuse.cpp:5460 +#: src/iuse.cpp:5461 msgid "You activate your radiation biomonitor." msgstr "生体放射線量モニターを起動しました。" -#: src/iuse.cpp:5462 +#: src/iuse.cpp:5463 msgid "You are currently irradiated." msgstr "被曝している状態です。" -#: src/iuse.cpp:5464 +#: src/iuse.cpp:5465 #, c-format msgid "Your radiation level: %d mSv." msgstr "自身の被曝線量: %dmSv" -#: src/iuse.cpp:5465 +#: src/iuse.cpp:5466 #, c-format msgid "It says here that my radiation level is %d mSv." msgstr "%dmSvの被曝が検出されました。" -#: src/iuse.cpp:5469 +#: src/iuse.cpp:5470 msgid "You aren't currently irradiated." msgstr "現在は被曝していません。" -#: src/iuse.cpp:5470 +#: src/iuse.cpp:5471 msgid "It says I'm not irradiated." msgstr "被曝していないようだ。" -#: src/iuse.cpp:5472 +#: src/iuse.cpp:5473 msgid "Have a nice day!" msgstr "良い一日を!" -#: src/iuse.cpp:5486 +#: src/iuse.cpp:5487 msgid "Replace your current lenses?" msgstr "現在のレンズと交換しますか?" -#: src/iuse.cpp:5488 +#: src/iuse.cpp:5489 #, c-format msgid "You replace your current %s." msgstr "現在の%sと交換しました。" -#: src/iuse.cpp:5493 +#: src/iuse.cpp:5494 #, c-format msgid "You don't do anything with your %s." msgstr "%sを使ってできることは特にありません。" -#: src/iuse.cpp:5499 +#: src/iuse.cpp:5500 #, c-format msgid "You put the %s in your eyes." msgstr "目に%sを入れました。" -#: src/iuse.cpp:5503 +#: src/iuse.cpp:5504 msgid "Your vision is fine already." msgstr "既に十分な視力が備わっています。" -#: src/iuse.cpp:5514 +#: src/iuse.cpp:5515 msgid "You press a button on the doll to make it talk." msgstr "ボタンを押すと人形が喋りました。" -#: src/iuse.cpp:5538 +#: src/iuse.cpp:5539 msgid "You need a mechanics skill of 2 to use this repair kit." msgstr "修復キットを使用するにはレベル2の機械整備スキルが必要です。" -#: src/iuse.cpp:5543 +#: src/iuse.cpp:5544 msgid "Select the firearm to repair:" msgstr "修復する銃火器を選択:" -#: src/iuse.cpp:5555 src/iuse.cpp:9320 src/iuse.cpp:9341 src/iuse.cpp:9362 -#: src/iuse_actor.cpp:2652 +#: src/iuse.cpp:5556 src/iuse.cpp:9338 src/iuse.cpp:9359 src/iuse.cpp:9380 +#: src/iuse_actor.cpp:2659 msgid "You can't see to do that!" msgstr "視界が暗いため作業できません!" -#: src/iuse.cpp:5560 +#: src/iuse.cpp:5561 #, c-format msgid "You can't improve your %s any more, considering the degradation." msgstr "%sは劣化しており、これ以上は修復できません。" -#: src/iuse.cpp:5561 +#: src/iuse.cpp:5562 #, c-format msgid "You can't improve your %s any more this way." msgstr "この方法では、これ以上%sを改良できません。" -#: src/iuse.cpp:5568 +#: src/iuse.cpp:5569 #, c-format msgid "Your %s is in its best condition, considering the degradation." msgstr "%sは劣化しており、可能な限り修復されています。" -#: src/iuse.cpp:5569 +#: src/iuse.cpp:5570 #, c-format msgid "Your %s is already in peak condition." msgstr "%sの整備状態は完璧です。" -#: src/iuse.cpp:5572 +#: src/iuse.cpp:5573 msgid "With a higher mechanics skill, you might be able to improve it." msgstr "もっと高度な機械整備のスキルがあれば精密に調整できそうです。" -#: src/iuse.cpp:5583 +#: src/iuse.cpp:5584 #, c-format msgid "You accurize your %s." msgstr "%sを精密に調整しました。" -#: src/iuse.cpp:5594 src/iuse_actor.cpp:3139 +#: src/iuse.cpp:5595 src/iuse_actor.cpp:3146 #, c-format msgid "You repair your %s completely! ( %s-> %s)" msgstr "%sを完全に修復しました!(%s -> %s)" -#: src/iuse.cpp:5595 src/iuse_actor.cpp:3136 +#: src/iuse.cpp:5596 src/iuse_actor.cpp:3143 #, c-format msgid "You repair your %s! ( %s-> %s)" msgstr "%sを修復しました!(%s -> %s)" -#: src/iuse.cpp:5629 +#: src/iuse.cpp:5630 msgid "Attach modification?" msgstr "取り付けるMODを選択" -#: src/iuse.cpp:5669 +#: src/iuse.cpp:5670 msgid "Select tool to modify:" msgstr "改造するツールを選択:" -#: src/iuse.cpp:5670 +#: src/iuse.cpp:5671 msgid "You don't have compatible tools." msgstr "適合する道具がありません。" -#: src/iuse.cpp:5679 +#: src/iuse.cpp:5680 msgid "You cancel unloading the tool." msgstr "工具の抜き取りを中断しました。" -#: src/iuse.cpp:5691 +#: src/iuse.cpp:5692 msgid "Clank! Clank!" msgstr "カラン!カラン!" -#: src/iuse.cpp:5703 +#: src/iuse.cpp:5704 msgid "Ring! Ring!" msgstr "チリン!チリン!" -#: src/iuse.cpp:5738 src/iuse.cpp:6117 +#: src/iuse.cpp:5739 src/iuse.cpp:6118 msgid "You can't read a computer screen." msgstr "画面に表示された文章が読めません。" -#: src/iuse.cpp:5749 +#: src/iuse.cpp:5750 msgid "Welcome to hackPRO!" msgstr "ハックプロへようこそ!" -#: src/iuse.cpp:5750 +#: src/iuse.cpp:5751 msgid "Prepare IFF protocol override" msgstr "IFFプロトコル上書き" -#: src/iuse.cpp:5751 +#: src/iuse.cpp:5752 msgid "Set friendly robots to passive mode" msgstr "友好的なロボットに待機モードを設定する" -#: src/iuse.cpp:5752 +#: src/iuse.cpp:5753 msgid "Set friendly robots to combat mode" msgstr "友好的なロボットに戦闘モードを設定する" -#: src/iuse.cpp:5757 +#: src/iuse.cpp:5758 msgid "Choose an endpoint to hack." msgstr "ハッキングする端末を選択" -#: src/iuse.cpp:5778 +#: src/iuse.cpp:5779 msgid "No enemy robots in range." msgstr "範囲内に敵対するロボットが存在しません。" -#: src/iuse.cpp:5790 +#: src/iuse.cpp:5791 #, c-format msgid "You start reprogramming the %s into an ally." msgstr "%sの敵味方識別プログラムの上書きを開始しました。" -#: src/iuse.cpp:5807 +#: src/iuse.cpp:5808 #, c-format msgid "A following %s goes into passive mode." msgstr "%sは待機モードに入りました。" -#: src/iuse.cpp:5814 src/iuse.cpp:5831 +#: src/iuse.cpp:5815 src/iuse.cpp:5832 msgid "You aren't commanding any robots." msgstr "ロボットを操作していません。" -#: src/iuse.cpp:5824 +#: src/iuse.cpp:5825 #, c-format msgid "A following %s goes into combat mode." msgstr "%sは戦闘モードに入りました。" -#: src/iuse.cpp:5918 +#: src/iuse.cpp:5919 #, c-format msgid "You download %d new photo into the internal memory." msgid_plural "You download %d new photos into the internal memory." msgstr[0] "記憶領域に%d枚の新しい画像をダウンロードしました。" -#: src/iuse.cpp:5931 +#: src/iuse.cpp:5932 #, c-format msgid "You download %d new song into the internal memory." msgid_plural "You download %d new songs into the internal memory." msgstr[0] "記憶領域に%d曲の新しい音楽をダウンロードしました。" -#: src/iuse.cpp:5988 src/iuse.cpp:5995 +#: src/iuse.cpp:5989 src/iuse.cpp:5996 #, c-format msgid "You download a recipe for %s into the tablet's memory." msgstr "タブレットPCの記憶領域に%sのレシピをダウンロードしました。" -#: src/iuse.cpp:5998 +#: src/iuse.cpp:5999 #, c-format msgid "The recipe for %s is already stored in the tablet's memory." msgstr "%sのレシピは既にタブレットの記憶装置に保存されています。" -#: src/iuse.cpp:6013 +#: src/iuse.cpp:6014 msgid "You have downloaded your photos." msgstr "写真をダウンロードしました。" -#: src/iuse.cpp:6023 +#: src/iuse.cpp:6024 msgid "You have updated your monster collection." msgstr "モンスターコレクションを更新しました。" -#: src/iuse.cpp:6070 src/iuse.cpp:6340 +#: src/iuse.cpp:6071 src/iuse.cpp:6341 msgid "This memory card does not contain any new data." msgstr "メモリーカードに目新しいデータは入っていませんでした。" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "bad" msgstr "悪い" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "exceptional" msgstr "奇跡" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "fine" msgstr "分かってる" -#: src/iuse.cpp:6132 src/iuse.cpp:9930 +#: src/iuse.cpp:6133 src/iuse.cpp:9948 msgid "Choose menu option:" msgstr "メニュー設定を選択: " -#: src/iuse.cpp:6136 +#: src/iuse.cpp:6137 #, c-format msgid "Unsorted photos [%d]" msgstr "未分類の写真[%d]" -#: src/iuse.cpp:6138 +#: src/iuse.cpp:6139 msgid "No photos on device" msgstr "機器に写真が入っていません" -#: src/iuse.cpp:6144 +#: src/iuse.cpp:6145 msgid "Turn music off" msgstr "音楽を停止する" -#: src/iuse.cpp:6146 +#: src/iuse.cpp:6147 #, c-format msgid "Turn music on [%d]" msgstr "音楽を再生する[%d]" -#: src/iuse.cpp:6149 +#: src/iuse.cpp:6150 msgid "No music on device" msgstr "機器に音楽が入っていません" -#: src/iuse.cpp:6153 +#: src/iuse.cpp:6154 msgid "List stored recipes" msgstr "保存レシピ一覧" -#: src/iuse.cpp:6157 +#: src/iuse.cpp:6158 msgid "Your photos" msgstr "写真" -#: src/iuse.cpp:6161 src/iuse.cpp:7243 +#: src/iuse.cpp:6162 src/iuse.cpp:7247 msgid "Your collection of monsters" msgstr "モンスターコレクション" -#: src/iuse.cpp:6163 +#: src/iuse.cpp:6164 msgid "Collection of monsters is empty" msgstr "モンスターを1体も記録していません" -#: src/iuse.cpp:6166 +#: src/iuse.cpp:6167 msgid "Download data from memory card" msgstr "メモリーカードからデータをダウンロードする" -#: src/iuse.cpp:6170 +#: src/iuse.cpp:6171 msgid "Decrypt memory card" msgstr "メモリーカードの暗号化を解除する" -#: src/iuse.cpp:6172 +#: src/iuse.cpp:6173 msgid "Decrypt memory card (low skill)" msgstr "メモリーカードの暗号化を解除する(スキルレベルが低すぎる)" -#: src/iuse.cpp:6193 +#: src/iuse.cpp:6194 msgid "Wasted time. These pictures do not provoke your senses." msgstr "無駄な時間を過ごしました。この写真には何の感情も沸きませんね。" -#: src/iuse.cpp:6224 +#: src/iuse.cpp:6225 #, c-format msgid "You turned off the music on your %s." msgstr "%sの音楽を停止しました。" -#: src/iuse.cpp:6227 +#: src/iuse.cpp:6228 #, c-format msgid "You turned on the music on your %s." msgstr "%sの音楽を再生しました。" -#: src/iuse.cpp:6238 src/iuse.cpp:9942 +#: src/iuse.cpp:6239 src/iuse.cpp:9960 msgid "List recipes:" msgstr "レシピ: " -#: src/iuse.cpp:6272 src/iuse.cpp:7412 +#: src/iuse.cpp:6273 src/iuse.cpp:7416 msgid "Your collection of monsters:" msgstr "モンスターコレクション: " -#: src/iuse.cpp:6313 +#: src/iuse.cpp:6314 msgid "Insert memory card:" msgstr "挿入するメモリーカードを選択:" -#: src/iuse.cpp:6329 src/iuse.cpp:6361 src/iuse.cpp:7481 +#: src/iuse.cpp:6330 src/iuse.cpp:6362 src/iuse.cpp:7485 msgid "This is not a compatible memory card." msgstr "このメモリーカードには互換性がありません。" -#: src/iuse.cpp:6336 +#: src/iuse.cpp:6337 msgid "This memory card is encrypted." msgstr "このメモリーカードは暗号化されています。" -#: src/iuse.cpp:6368 +#: src/iuse.cpp:6369 msgid "This memory card is not encrypted." msgstr "このメモリーカードは暗号化されていません。" -#: src/iuse.cpp:6382 +#: src/iuse.cpp:6383 #, c-format msgid "You successfully decrypted content on %s!" msgstr "%sの復号化に成功しました!" -#: src/iuse.cpp:6387 +#: src/iuse.cpp:6388 #, c-format msgid "You failed to decrypt the %s." msgstr "%sの復号化に失敗しました。" -#: src/iuse.cpp:6390 +#: src/iuse.cpp:6391 msgid "You tripped the firmware protection, and the card deleted its data!" msgstr "ファームウェアプロテクトの解除に失敗し、カードのデータが全て削除されました!" -#: src/iuse.cpp:6429 +#: src/iuse.cpp:6430 msgid " on " msgstr "上" -#: src/iuse.cpp:6435 src/iuse.cpp:6439 +#: src/iuse.cpp:6436 src/iuse.cpp:6440 #, c-format msgid " in %s" msgstr " %sの中にいます。" -#: src/iuse.cpp:6436 +#: src/iuse.cpp:6437 #, c-format msgid " covered in %s" msgstr "%sに覆われています。" -#: src/iuse.cpp:6437 +#: src/iuse.cpp:6438 #, c-format msgid " on %s" msgstr "%sの上にいます。" -#: src/iuse.cpp:6438 +#: src/iuse.cpp:6439 #, c-format msgid " under %s" msgstr "%sの下にいます。" -#: src/iuse.cpp:6496 +#: src/iuse.cpp:6497 #, c-format msgid " with graffiti \"%s\"" msgstr "「%s」の落書きが写っています。" -#: src/iuse.cpp:6532 +#: src/iuse.cpp:6533 #, c-format msgid " with message \"%s\"" msgstr "「%s」の文字が写っています。" -#: src/iuse.cpp:6538 +#: src/iuse.cpp:6539 #, c-format msgid " with %s on it" msgstr "上に置かれた%sがあります。" -#: src/iuse.cpp:6560 +#: src/iuse.cpp:6561 msgctxt "" "Article 'a', replace it with empty string if it is not used in language" msgid "a " msgstr "1個の" -#: src/iuse.cpp:6584 +#: src/iuse.cpp:6585 msgid " is on fire. " msgstr "(炎上)" -#: src/iuse.cpp:6585 +#: src/iuse.cpp:6586 msgid " is bleeding. " msgstr "(出血)" -#: src/iuse.cpp:6586 +#: src/iuse.cpp:6587 msgid " looks happy. " msgstr "(幸福)" -#: src/iuse.cpp:6587 +#: src/iuse.cpp:6588 msgid "downed" msgstr "倒れています。" -#: src/iuse.cpp:6588 +#: src/iuse.cpp:6589 msgid "stuck" msgstr "嵌っています。" -#: src/iuse.cpp:6589 +#: src/iuse.cpp:6590 msgid " is stunned. " msgstr "(気絶)" -#: src/iuse.cpp:6590 +#: src/iuse.cpp:6591 msgid " is dazed. " msgstr "(放心)" -#: src/iuse.cpp:6592 +#: src/iuse.cpp:6593 msgid " is stuck in beartrap. " msgstr "(トラバサミ)" -#: src/iuse.cpp:6594 +#: src/iuse.cpp:6595 msgid " have tiny red dot on body. " msgstr "(赤い光点)" -#: src/iuse.cpp:6595 +#: src/iuse.cpp:6596 msgid " is covered in bile. " msgstr "(胆汁)" -#: src/iuse.cpp:6596 +#: src/iuse.cpp:6597 msgid " is covered in glowing goo. " msgstr "(輝く粘液)" -#: src/iuse.cpp:6597 +#: src/iuse.cpp:6598 msgid " is covered in thick goo. " msgstr "(濃厚な粘液)" -#: src/iuse.cpp:6598 +#: src/iuse.cpp:6599 msgid " is covered in acid. " msgstr "(酸)" -#: src/iuse.cpp:6599 +#: src/iuse.cpp:6600 msgid " is coated in sap. " msgstr "(樹液)" -#: src/iuse.cpp:6600 +#: src/iuse.cpp:6601 msgid " is covered in webs. " msgstr "(粘着質の糸)" -#: src/iuse.cpp:6601 +#: src/iuse.cpp:6602 msgid " is covered in spores. " msgstr "(胞子)" -#: src/iuse.cpp:6602 +#: src/iuse.cpp:6603 msgid " lies under collapsed debris. " msgstr "(瓦礫)" -#: src/iuse.cpp:6602 src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6603 src/iuse.cpp:6605 src/iuse.cpp:6606 msgid "lies" msgstr "横になっています。" -#: src/iuse.cpp:6603 +#: src/iuse.cpp:6604 msgid " looks very tired. " msgstr "(酷い倦怠)" -#: src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6605 src/iuse.cpp:6606 msgid " is sleeping. " msgstr "(睡眠)" -#: src/iuse.cpp:6606 +#: src/iuse.cpp:6607 msgid " is lit. " msgstr "(光源)" -#: src/iuse.cpp:6607 +#: src/iuse.cpp:6608 msgid " is saddled. " msgstr "(被騎乗)" -#: src/iuse.cpp:6609 +#: src/iuse.cpp:6610 msgid " is being harnessed by a vehicle. " msgstr "(車両連結)" -#: src/iuse.cpp:6610 +#: src/iuse.cpp:6611 msgid " is wearing armor. " msgstr "(防具着用)" -#: src/iuse.cpp:6612 +#: src/iuse.cpp:6613 msgid " have bag attached. " msgstr "(バッグ装着)" -#: src/iuse.cpp:6613 +#: src/iuse.cpp:6614 msgid " is tied. " msgstr "(係留)" -#: src/iuse.cpp:6614 +#: src/iuse.cpp:6615 msgid "balancing" msgstr "バランスを取っています。" -#: src/iuse.cpp:6632 +#: src/iuse.cpp:6633 msgctxt "Someone" msgid " looks sad. " msgstr "(悲しい)" -#: src/iuse.cpp:6634 +#: src/iuse.cpp:6635 msgctxt "Someone" msgid " looks depressed. " msgstr "(意気消沈)" -#: src/iuse.cpp:6640 +#: src/iuse.cpp:6641 msgctxt "Someone" msgid " is writhing in pain. " msgstr "(苦痛)" -#: src/iuse.cpp:6643 +#: src/iuse.cpp:6644 msgid "rides" msgstr "騎乗" -#: src/iuse.cpp:6645 +#: src/iuse.cpp:6646 #, c-format msgid " is riding %s. " msgstr "(%sに騎乗)" -#: src/iuse.cpp:6649 +#: src/iuse.cpp:6650 msgid "A bionic LED is glowing softly. " msgstr "CBMのLEDライトが仄かに発光しています。" #. ~ %1$s: vehicle part name, %2$s: vehicle name -#: src/iuse.cpp:6737 +#: src/iuse.cpp:6738 #, c-format msgctxt "vehicle part" msgid "%1$s from %2$s" msgstr "%1$s(%2$s)" #. ~ %1$s: terrain description, %2$s: item name -#: src/iuse.cpp:6755 +#: src/iuse.cpp:6756 #, c-format msgctxt "terrain and item" msgid "%1$s with a %2$s" msgstr "%1$s(%2$s)" -#: src/iuse.cpp:6798 +#: src/iuse.cpp:6799 #, c-format msgctxt "someone stands/sits *on* something" msgid " on a %s." msgstr "%sの地形にいます。" -#: src/iuse.cpp:6811 +#: src/iuse.cpp:6812 #, c-format msgid "Nearby is %s." msgid_plural "Nearby are %s." msgstr[0] "付近には%sがあります。" -#: src/iuse.cpp:6883 +#: src/iuse.cpp:6884 msgid "sits" msgstr "が座った状態で" -#: src/iuse.cpp:6885 src/iuse.cpp:6897 +#: src/iuse.cpp:6886 src/iuse.cpp:6898 msgid "stands" msgstr "が立った状態で" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "He" msgstr "彼" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "She" msgstr "彼女" -#: src/iuse.cpp:6900 +#: src/iuse.cpp:6901 msgctxt "Pronoun" msgid "It" msgstr "それは" -#: src/iuse.cpp:6933 +#: src/iuse.cpp:6934 msgid "This is a photo of " msgstr "被写体: " -#: src/iuse.cpp:6983 +#: src/iuse.cpp:6984 #, c-format msgid "It lies on the %s." msgstr "%sの地形に横たわっています。" -#: src/iuse.cpp:7017 +#: src/iuse.cpp:7018 #, c-format msgid "There is something lying on the ground: %s." msgid_plural "There are some things lying on the ground: %s." msgstr[0] "地面に何か写っています。%s。" -#: src/iuse.cpp:7024 +#: src/iuse.cpp:7025 #, c-format msgid "Something is visible in the background: %s." msgid_plural "Some objects are visible in the background: %s." msgstr[0] "背景にも何か写っています。%s。" -#: src/iuse.cpp:7031 +#: src/iuse.cpp:7032 #, c-format msgid "There is %s parked in the background." msgid_plural "There are %s parked in the background." msgstr[0] "背後に%sが駐車してあります。" -#: src/iuse.cpp:7038 +#: src/iuse.cpp:7039 #, c-format msgid "There is %s in the background." msgid_plural "There are %s in the background." msgstr[0] "背後に%sがあります。" -#: src/iuse.cpp:7046 +#: src/iuse.cpp:7047 #, c-format msgid "In the background you can see a %s." msgstr "背後に%sが見えます。" -#: src/iuse.cpp:7049 +#: src/iuse.cpp:7050 msgid "" "\n" "\n" @@ -422558,7 +423326,7 @@ msgstr "" "\n" "この写真は屋外で撮影されました。" -#: src/iuse.cpp:7051 +#: src/iuse.cpp:7052 msgid "" "\n" "\n" @@ -422568,11 +423336,11 @@ msgstr "" "\n" "この写真は屋内で撮影されました。" -#: src/iuse.cpp:7052 src/iuse.cpp:7056 +#: src/iuse.cpp:7053 src/iuse.cpp:7057 msgid " interior" msgstr "家具が置いてあります。" -#: src/iuse.cpp:7054 +#: src/iuse.cpp:7055 msgid "" "\n" "\n" @@ -422582,7 +423350,7 @@ msgstr "" "\n" "この写真は屋内で撮影されましたが、屋外の一部も写っています。" -#: src/iuse.cpp:7058 +#: src/iuse.cpp:7059 msgid "" "\n" "\n" @@ -422592,690 +423360,698 @@ msgstr "" "\n" "この写真は屋外で撮影されましたが、屋内の一部も写っています。" -#: src/iuse.cpp:7066 +#: src/iuse.cpp:7067 msgid "It is sunrise. " msgstr "時間帯は早朝です。" -#: src/iuse.cpp:7068 +#: src/iuse.cpp:7069 msgid "It is sunset. " msgstr "時間帯は夕方です。" -#: src/iuse.cpp:7070 +#: src/iuse.cpp:7071 msgid "It is night. " msgstr "時間帯は夜です。" -#: src/iuse.cpp:7072 +#: src/iuse.cpp:7073 msgid "It is day. " msgstr "時間帯は日中です。" -#: src/iuse.cpp:7074 +#: src/iuse.cpp:7075 #, c-format msgid "The weather is %s." msgstr "天気は%sです。" -#: src/iuse.cpp:7079 +#: src/iuse.cpp:7080 #, c-format msgid "%s appearance:" msgstr "%s: " -#: src/iuse.cpp:7083 +#: src/iuse.cpp:7084 #, c-format msgctxt "Date" msgid "The photo was taken on %s." msgstr "この写真は%sに撮影されました。" -#: src/iuse.cpp:7124 +#: src/iuse.cpp:7125 #, c-format msgid "The quality of %s image is better than the previous one." msgstr "%sは前に撮った写真よりも上手く撮れています。" -#: src/iuse.cpp:7127 +#: src/iuse.cpp:7128 #, c-format msgid "The quality of the stored %s image is already maximally detailed." msgstr "現在保存されている%sの写真が既に最高品質です。" -#: src/iuse.cpp:7130 +#: src/iuse.cpp:7131 #, c-format msgid "But the quality of %s image is worse than the previous one." msgstr "%sは前に撮った写真の方が上手く撮れています。" -#: src/iuse.cpp:7171 src/iuse.cpp:7407 src/iuse.cpp:7461 +#: src/iuse.cpp:7175 src/iuse.cpp:7411 src/iuse.cpp:7465 msgid "You can't see the camera screen, you're blind." msgstr "目が見えないので、カメラを撮影できません。" -#: src/iuse.cpp:7176 +#: src/iuse.cpp:7180 msgid "Photos saved on camera:" msgstr "カメラに保存されている写真:" -#: src/iuse.cpp:7234 +#: src/iuse.cpp:7238 msgid "What to do with camera?" msgstr "カメラ操作" -#: src/iuse.cpp:7235 +#: src/iuse.cpp:7239 msgid "Take a photo" msgstr "写真を撮る" -#: src/iuse.cpp:7237 +#: src/iuse.cpp:7241 msgid "No photos in memory" msgstr "写真が入っていません" -#: src/iuse.cpp:7240 +#: src/iuse.cpp:7244 msgid "List photos" msgstr "写真リスト" -#: src/iuse.cpp:7245 +#: src/iuse.cpp:7249 msgid "Upload photos to memory card" msgstr "メモリーカードに写真をアップロードする" -#: src/iuse.cpp:7272 src/iuse.cpp:7859 src/mattack_actors.cpp:749 +#: src/iuse.cpp:7276 src/iuse.cpp:7863 src/mattack_actors.cpp:749 msgid "Click." msgstr "カチッ。" -#: src/iuse.cpp:7282 +#: src/iuse.cpp:7286 msgid "You have the wrong camera focus." msgstr "カメラのを向ける方向が合っていません。" -#: src/iuse.cpp:7318 +#: src/iuse.cpp:7322 #, c-format msgid "A %s got in the way of your photo." msgstr "%sが写真の邪魔になりました。" -#: src/iuse.cpp:7326 +#: src/iuse.cpp:7330 msgid "Strange… there's nothing in the center of this picture?" msgstr "妙ですね...写真には何も写っていませんよ?" -#: src/iuse.cpp:7330 +#: src/iuse.cpp:7334 #, c-format msgid "Strange… %s isn't visible on the picture?" msgstr "妙ですね...写真には%sが写っていませんよ?" -#: src/iuse.cpp:7333 +#: src/iuse.cpp:7337 #, c-format msgid "%s got in the way of your photo." msgstr "%sが写りこんでしまいました。" -#: src/iuse.cpp:7363 +#: src/iuse.cpp:7367 msgid "You took a selfie." msgstr "自撮りしました。" -#: src/iuse.cpp:7366 +#: src/iuse.cpp:7370 #, c-format msgid "You took a photo of %s." msgstr "%sの写真を撮りました。" -#: src/iuse.cpp:7368 +#: src/iuse.cpp:7372 #, c-format msgid "You took a photo of %1$s. It is %2$s." msgstr "%1$sの写真を撮りました。品質は%2$sです。" -#: src/iuse.cpp:7385 +#: src/iuse.cpp:7389 #, c-format msgid "%s looks blinded." msgstr "%sは目が眩みました。" -#: src/iuse.cpp:7472 +#: src/iuse.cpp:7476 msgid "Insert memory card" msgstr "挿入するメモリーカードを選択" -#: src/iuse.cpp:7488 +#: src/iuse.cpp:7492 msgid "This memory card is encrypted. Format and clear data?" msgstr "このメモリーカードは暗号化されています。データをフォーマットして消去しますか?" -#: src/iuse.cpp:7493 +#: src/iuse.cpp:7497 msgid "Are you sure you want to clear the old data on the card?" msgstr "カードに保存されている古いデータを消去してもよろしいですか?" -#: src/iuse.cpp:7506 +#: src/iuse.cpp:7510 msgid "You upload your photos and monster collection to the memory card." msgstr "メモリーカードに写真とモンスターコレクションをアップロードしました。" -#: src/iuse.cpp:7523 +#: src/iuse.cpp:7527 #, c-format msgid "%s automatically turned off!" msgstr "%sは自動的に停止しました!" -#: src/iuse.cpp:7535 +#: src/iuse.cpp:7539 #, c-format msgid "%s on your wrists opened!" msgstr "手を拘束していた%sが外れました!" -#: src/iuse.cpp:7549 +#: src/iuse.cpp:7553 #, c-format msgid "" "The %s crackle with electricity from your bionic, then come off your hands!" msgstr "%sは生体部品からの電力供給を受けて、手の平の上でバチバチと青い火花を散らし、勢いよく外れました!" -#: src/iuse.cpp:7557 +#: src/iuse.cpp:7561 msgid "a police siren, whoop WHOOP." msgstr "[警察のサイレン]ウー!ウー!" -#: src/iuse.cpp:7571 +#: src/iuse.cpp:7575 msgid "The cuffs try to shock you, but you're protected from electricity." msgstr "手錠から電流が放たれましたが、体が電撃から守られており無事でした。" -#: src/iuse.cpp:7574 +#: src/iuse.cpp:7578 msgid "Ouch, the cuffs shock you!" msgstr "痛い!手錠が電撃を放ちました!" -#: src/iuse.cpp:7583 +#: src/iuse.cpp:7587 #, c-format msgid "The %s spark with electricity!" msgstr "電流によって%sが火花を散らしています!" -#: src/iuse.cpp:7603 +#: src/iuse.cpp:7607 #, c-format msgid "The %s are clamped tightly on your wrists. You can't take them off." msgstr "%sはきつく両手首を拘束しています。外せそうにありません。" -#: src/iuse.cpp:7606 +#: src/iuse.cpp:7610 #, c-format msgid "The %s have discharged and can be taken off." msgstr "%sは機能を停止し、外せるようになりました。" -#: src/iuse.cpp:7631 +#: src/iuse.cpp:7635 #, c-format msgid "Your HUD lights-up: \"Your shift ends in %s\"." msgstr "HUDが点灯しました。「シフトは%sで終了します」" -#: src/iuse.cpp:7643 src/iuse.cpp:7647 +#: src/iuse.cpp:7647 src/iuse.cpp:7651 msgid "Using RC car:" msgstr "ラジコンカーを使用する: " -#: src/iuse.cpp:7644 +#: src/iuse.cpp:7648 msgid "Put a bomb to car" msgstr "爆弾を取り付ける" -#: src/iuse.cpp:7657 +#: src/iuse.cpp:7661 msgid "The RC car's batteries seem to be dead." msgstr "ラジコンカーの電池が切れているようです。" -#: src/iuse.cpp:7664 +#: src/iuse.cpp:7668 msgid "" "You turned on your RC car; now place it on the ground, and use your radio " "control to play." msgstr "ラジコンカーを起動しました。地面に置いて無線制御装置で操縦しましょう。" -#: src/iuse.cpp:7678 +#: src/iuse.cpp:7682 msgid "Arm what?" msgstr "何を取り付けますか?" -#: src/iuse.cpp:7689 +#: src/iuse.cpp:7693 #, c-format msgid "You armed your RC car with %s." msgstr "ラジコンカーに%sを取り付けました。" -#: src/iuse.cpp:7693 +#: src/iuse.cpp:7697 #, c-format msgid "You want to arm your RC car with %s? But how?" msgstr "ラジコンカーに%sを取り付けるんですか?何の意味が?" -#: src/iuse.cpp:7696 +#: src/iuse.cpp:7700 #, c-format msgid "Your %s is too heavy or bulky for this RC car." msgstr "%sはラジコンカーに取り付けるには重すぎます。" -#: src/iuse.cpp:7706 +#: src/iuse.cpp:7710 msgid "You disarmed your RC car." msgstr "ラジコンカーから爆弾を取り外しました。" #. ~Sound of a radio controlled car moving around -#: src/iuse.cpp:7717 +#: src/iuse.cpp:7721 msgid "buzzz…" msgstr "ブーン..." -#: src/iuse.cpp:7726 +#: src/iuse.cpp:7730 msgid "What to do with your activated RC car?" msgstr "ラジコンカー操作" -#: src/iuse.cpp:7737 +#: src/iuse.cpp:7741 msgid "You turned off your RC car." msgstr "ラジコンカーを停止させました。" -#: src/iuse.cpp:7750 src/iuse.cpp:7761 +#: src/iuse.cpp:7754 src/iuse.cpp:7765 msgid "beep" msgstr "ビーッ。" -#: src/iuse.cpp:7788 +#: src/iuse.cpp:7792 msgid "Take control of RC car" msgstr "ラジコンカーを操縦する" -#: src/iuse.cpp:7790 +#: src/iuse.cpp:7794 msgid "Stop controlling RC car" msgstr "ラジコンカーの操縦を止める" -#: src/iuse.cpp:7793 +#: src/iuse.cpp:7797 msgid "What to do with the radio control?" msgstr "無線制御装置設定" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press blue button" msgstr "青いボタンを押す" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press green button" msgstr "緑のボタンを押す" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press red button" msgstr "赤いボタンを押す" -#: src/iuse.cpp:7816 +#: src/iuse.cpp:7820 msgid "No active RC cars on ground and in range." msgstr "範囲内に地面に存在する電源の入ったラジコンカーがありません。" -#: src/iuse.cpp:7823 +#: src/iuse.cpp:7827 msgid "You take control of the RC car." msgstr "ラジコンカーの操縦を始めました。" -#: src/iuse.cpp:7836 +#: src/iuse.cpp:7840 #, c-format msgid "" "The %s in your inventory would explode on this signal. Place it down before" " sending the signal." msgstr "所持している%sはこの信号で起爆します。置いてから十分な距離を取って起爆しましょう。" -#: src/iuse.cpp:7853 +#: src/iuse.cpp:7857 #, c-format msgid "" "The %1$s in your %2$s would explode on this signal. Place it down before " "sending the signal." msgstr "%2$sにある%1$sはこの信号で起爆します。置いてから十分な距離を取って起爆しましょう。" -#: src/iuse.cpp:7874 +#: src/iuse.cpp:7878 msgid "This vehicle's security system has locked you out!" msgstr "車両の保安システムによってアクセスが遮断されました!" -#: src/iuse.cpp:7886 +#: src/iuse.cpp:7890 msgid "You trigger the alarm!" msgstr "警報装置が作動しました!" -#: src/iuse.cpp:7890 +#: src/iuse.cpp:7894 msgid "You quickly bypass the security system!" msgstr "保安システムを迅速に回避しました!" -#: src/iuse.cpp:7894 +#: src/iuse.cpp:7898 msgid "Try to hack this car's security system?" msgstr "この車両の保安システムにハッキングを仕掛けますか?" -#: src/iuse.cpp:7904 +#: src/iuse.cpp:7908 msgid "You waste some time, but fail to affect the security system." msgstr "時間を費やしましたが、保安システムを破れませんでした。" -#: src/iuse.cpp:7907 +#: src/iuse.cpp:7911 msgid "You fail to affect the security system." msgstr "保安システムを突破できませんでした。" -#: src/iuse.cpp:7911 +#: src/iuse.cpp:7915 msgid "You take some time, but manage to bypass the security system!" msgstr "時間を費やして、何とか保安システムの回避に成功しました!" -#: src/iuse.cpp:7928 +#: src/iuse.cpp:7932 msgid "Select vehicle to access" msgstr "アクセスする車両を選択" -#: src/iuse.cpp:7948 +#: src/iuse.cpp:7952 msgid "No vehicle available." msgstr "対象となる車両がありません。" -#: src/iuse.cpp:7970 +#: src/iuse.cpp:7974 msgid "The remote control's battery goes dead." msgstr "無線制御装置の電池が切れました。" -#: src/iuse.cpp:7973 +#: src/iuse.cpp:7977 msgid "Lost contact with the vehicle." msgstr "車両との通信が切れました。" -#: src/iuse.cpp:7976 +#: src/iuse.cpp:7980 msgid "The vehicle's battery died." msgstr "車両のバッテリーの電力が尽きました。" -#: src/iuse.cpp:7988 +#: src/iuse.cpp:7992 msgid "What to do with the remote vehicle control:" msgstr "車両遠隔操作: " -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Stop controlling the vehicle." msgstr "車両の運転を止めました。" -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Take control of a vehicle." msgstr "車両の運転を始める" -#: src/iuse.cpp:7990 +#: src/iuse.cpp:7994 msgid "Execute one vehicle action" msgstr "運転する車両を選択" -#: src/iuse.cpp:8019 +#: src/iuse.cpp:8023 msgid "" "Despite using a controller, you still refuse to take control of this " "vehicle." msgstr "遠隔操作であるにもかかわらず、やはり車両の運転はできません。" -#: src/iuse.cpp:8023 +#: src/iuse.cpp:8027 msgid "You take control of the vehicle." msgstr "車両の運転を始めました。" -#: src/iuse.cpp:8050 +#: src/iuse.cpp:8054 msgid "And when you gaze long into a screen, the screen also gazes into you." msgstr "画面を覗くとき、画面もまたこちらを覗いているのだ。" -#: src/iuse.cpp:8054 +#: src/iuse.cpp:8058 msgid "The multi-cooker boiled your head!" msgstr "多機能調理機はあなたの頭を茹でています!" -#: src/iuse.cpp:8058 +#: src/iuse.cpp:8062 msgid "The characters on the screen display an obscene joke. Strange humor." msgstr "画面上には卑猥なジョークが表示されています。奇妙なユーモアですね。" #. ~ Single-spaced & lowercase are intentional, conveying hurried speech-KA101 -#: src/iuse.cpp:8063 +#: src/iuse.cpp:8067 msgid "Are you sure?! the multi-cooker wants to poison your food!" msgstr "何だって!?多機能調理機は食事に毒を入れたがっています!" -#: src/iuse.cpp:8068 +#: src/iuse.cpp:8072 msgid "" "The multi-cooker argues with you about the taste preferences. You don't " "want to deal with it." msgstr "多機能調理機は味の好みについて論じています。議論に応じる必要はありません。" -#: src/iuse.cpp:8073 +#: src/iuse.cpp:8077 msgid "The multi-cooker runs away!" msgstr "多機能調理機は逃げ出しました!" -#: src/iuse.cpp:8079 +#: src/iuse.cpp:8083 msgid "You're surrounded by aggressive multi-cookers!" msgstr "多機能調理機の群れに取り囲まれました!牙を剥いて唸っています!" -#: src/iuse.cpp:8110 +#: src/iuse.cpp:8114 msgid "" "Batteries low, entering standby mode. With a low buzzing sound the multi-" "cooker shuts down." msgstr "バッテリー残量が少なくなったため、多機能調理機は低い機械音を立てて停止し、スタンバイモードに入りました。" -#: src/iuse.cpp:8123 +#: src/iuse.cpp:8127 msgid "The multi-cooker should be finishing shortly…" msgstr "そろそろ料理が完成しそうです..." -#: src/iuse.cpp:8143 src/iuse.cpp:8224 +#: src/iuse.cpp:8147 src/iuse.cpp:8228 msgid "" "Obstruction detected. Please remove any items lodged in the multi-cooker." msgstr "混入物が検知されました。多機能調理機内から混入物をすべて取り除いてください。" #. ~ sound of a multi-cooker finishing its cycle! -#: src/iuse.cpp:8148 +#: src/iuse.cpp:8152 msgid "ding!" msgstr "チーン!" -#: src/iuse.cpp:8168 +#: src/iuse.cpp:8172 msgid "You can't read, and don't understand the screen or the buttons!" msgstr "画面やボタンの文字が読めず、意味を理解できません!" -#: src/iuse.cpp:8186 +#: src/iuse.cpp:8190 msgid "Welcome to the RobotChef3000. Choose option:" msgstr "ロボットシェフ3000にようこそ。メニューを選択して下さい: " -#: src/iuse.cpp:8194 +#: src/iuse.cpp:8198 msgid "Stop cooking" msgstr "調理を止める" -#: src/iuse.cpp:8198 +#: src/iuse.cpp:8202 msgid "Batteries are low." msgstr "電池が消耗しています。" -#: src/iuse.cpp:8201 +#: src/iuse.cpp:8205 msgid "Start cooking" msgstr "調理を始める" -#: src/iuse.cpp:8209 +#: src/iuse.cpp:8213 msgid "Upgrade multi-cooker" msgstr "多機能調理機を改良する" -#: src/iuse.cpp:8212 +#: src/iuse.cpp:8216 msgid "Multi-cooker already upgraded" msgstr "既に多機能調理機は改良されています。" -#: src/iuse.cpp:8214 +#: src/iuse.cpp:8218 msgid "Multi-cooker unable to upgrade" msgstr "多機能調理機を改良できません。" -#: src/iuse.cpp:8221 +#: src/iuse.cpp:8225 msgid "Take out dish" msgstr "料理を取り出す" -#: src/iuse.cpp:8237 +#: src/iuse.cpp:8241 msgid "Really stop cooking?" msgstr "本当に調理を止めますか?" -#: src/iuse.cpp:8256 +#: src/iuse.cpp:8260 #, c-format msgid "You don't have a suitable container to store your %s." msgstr "%sの保存に適した容器がありません。" -#: src/iuse.cpp:8270 +#: src/iuse.cpp:8274 #, c-format msgid "You got the dish from the multi-cooker. The %s smells delicious." msgstr "多機能調理機から1品の料理を手に入れました。%sから美味しそうな匂いが漂っています。" -#: src/iuse.cpp:8273 +#: src/iuse.cpp:8277 #, c-format msgid "You got the %s from the multi-cooker." msgstr "多機能調理機から%sを取り出しました。" -#: src/iuse.cpp:8287 +#: src/iuse.cpp:8291 msgid "Choose desired meal:" msgstr "ご希望の料理を選択して下さい: " -#: src/iuse.cpp:8336 +#: src/iuse.cpp:8340 #, c-format msgid "The multi-cooker needs %d charges to cook this dish." msgstr "この料理を作るには%d以上の充電が必要です。" -#: src/iuse.cpp:8358 +#: src/iuse.cpp:8362 msgid "" "The screen flashes blue symbols and scales as the multi-cooker begins to " "shake." msgstr "多機能調理機が震え出し、画面の青い記号と目盛りが点滅しはじめました。" -#: src/iuse.cpp:8372 +#: src/iuse.cpp:8376 msgid "Your morale is too low to craft…" msgstr "製作する意欲が湧きません..." -#: src/iuse.cpp:8381 +#: src/iuse.cpp:8385 #, c-format msgid "You need a %s." msgstr "%sが必要" -#: src/iuse.cpp:8387 +#: src/iuse.cpp:8391 #, c-format msgid "You need an item with %s of 1 or more to disassemble this." msgstr "分解するには1以上の%s性能を持つ工具が必要です。" -#: src/iuse.cpp:8413 +#: src/iuse.cpp:8417 msgid "" "You've successfully upgraded the multi-cooker, master tinkerer! Now it " "cooks faster!" msgstr "多機能調理機の改良に成功しました。よっ機械いじり名人!調理が速くなりました!" -#: src/iuse.cpp:8423 +#: src/iuse.cpp:8427 msgid "" "You sagely examine and analyze the multi-cooker, but don't manage to " "accomplish anything." msgstr "多機能調理機を詳細に調査、分析しました。しかしこれ以上できることは無いようです。" -#: src/iuse.cpp:8426 +#: src/iuse.cpp:8430 msgid "" "Your tinkering nearly breaks the multi-cooker! Fortunately, it still works," " but best to stop messing with it." msgstr "力任せにいじって壊してしまうところでした!幸運にも故障は免れました。下手にいじるのはやめましょう。" -#: src/iuse.cpp:8456 +#: src/iuse.cpp:8460 msgid "Attach cable to the vehicle that will do the towing." msgstr "牽引を実行する車両にケーブルを取り付けてください。" -#: src/iuse.cpp:8470 src/iuse.cpp:8537 +#: src/iuse.cpp:8474 src/iuse.cpp:8541 msgid "That vehicle already has a tow-line attached." msgstr "その車両には既に牽引ケーブルが取り付けられています。" -#: src/iuse.cpp:8474 src/iuse.cpp:8547 +#: src/iuse.cpp:8478 src/iuse.cpp:8551 msgid "You can't attach the tow-line to an internal part." msgstr "内蔵部品には牽引ケーブルを取り付けられません。" -#: src/iuse.cpp:8504 src/iuse.cpp:8605 src/iuse.cpp:8686 src/iuse.cpp:8875 +#: src/iuse.cpp:8508 src/iuse.cpp:8606 src/iuse.cpp:8699 src/iuse.cpp:8894 msgid "Using cable:" msgstr "配線: " -#: src/iuse.cpp:8505 src/iuse.cpp:8688 src/iuse.cpp:8877 +#: src/iuse.cpp:8509 src/iuse.cpp:8701 src/iuse.cpp:8896 msgid "Detach and re-spool the cable" msgstr "ケーブルを外して巻き取る" -#: src/iuse.cpp:8506 src/iuse.cpp:8691 +#: src/iuse.cpp:8510 src/iuse.cpp:8704 msgid "Attach loose end to vehicle" msgstr "ケーブルを接続する" -#: src/iuse.cpp:8523 +#: src/iuse.cpp:8527 msgid "Attach cable to vehicle that will be towed." msgstr "牽引される車両にケーブルを取り付けてください。" -#: src/iuse.cpp:8542 +#: src/iuse.cpp:8546 msgid "You can't set a vehicle to tow itself!" msgstr "同一の車両に牽引ケーブルは取り付けられません!" -#: src/iuse.cpp:8559 +#: src/iuse.cpp:8563 #, c-format msgid "You link up the %1$s and the %2$s." msgstr "%1$sと%2$sを繋ぎました。" -#: src/iuse.cpp:8586 +#: src/iuse.cpp:8590 msgid "Choose UPS:" msgstr "UPSを選択: " -#: src/iuse.cpp:8587 +#: src/iuse.cpp:8591 msgid "You don't have any UPS." msgstr "UPSがありません。" -#: src/iuse.cpp:8606 +#: src/iuse.cpp:8592 +msgid "Choose solar panel:" +msgstr "ソーラーパネル選択:" + +#: src/iuse.cpp:8593 +msgid "You don't have any solar panels." +msgstr "ソーラーパネルがありません。" + +#: src/iuse.cpp:8607 msgid "Attach cable to vehicle" msgstr "ケーブルを接続する" -#: src/iuse.cpp:8607 +#: src/iuse.cpp:8608 msgid "Attach cable to self" msgstr "ケーブルを自分に接続する" -#: src/iuse.cpp:8609 +#: src/iuse.cpp:8610 msgid "Attach cable to solar pack" msgstr "ケーブルをソーラーパネルに接続する" -#: src/iuse.cpp:8612 +#: src/iuse.cpp:8613 msgid "Attach cable to UPS" msgstr "ケーブルをUPSに接続する" -#: src/iuse.cpp:8621 +#: src/iuse.cpp:8622 msgid "You attach the cable to your Cable Charger System." msgstr "ケーブルを自らのケーブル充電システムに接続しました。" -#: src/iuse.cpp:8625 +#: src/iuse.cpp:8638 msgid "You attach the cable to the solar pack." msgstr "ケーブルを携帯型ソーラーパックに接続しました。" -#: src/iuse.cpp:8639 +#: src/iuse.cpp:8652 msgid "You attach the cable to the UPS." msgstr "ケーブルをUPSに接続しました。" -#: src/iuse.cpp:8644 src/iuse.cpp:8758 +#: src/iuse.cpp:8657 src/iuse.cpp:8782 msgid "Attach cable to vehicle where?" msgstr "ケーブルを繋ぐ車両を選択" -#: src/iuse.cpp:8694 +#: src/iuse.cpp:8707 msgid "Attach loose end to self" msgstr "ケーブルを自分に接続する" -#: src/iuse.cpp:8696 +#: src/iuse.cpp:8709 msgid "Attach loose end to solar pack" msgstr "ケーブルを携帯型ソーラーパックに接続する" -#: src/iuse.cpp:8699 +#: src/iuse.cpp:8712 msgid "Attach loose end to UPS" msgstr "ケーブルをUPSに接続する" -#: src/iuse.cpp:8712 +#: src/iuse.cpp:8724 msgid "You attach the cable to the Cable Charger System." msgstr "ケーブルをケーブル充電システムに接続しました。" -#: src/iuse.cpp:8716 src/iuse.cpp:8735 +#: src/iuse.cpp:8728 src/iuse.cpp:8759 msgid "You are now plugged to the solar backpack." msgstr "携帯型ソーラーパネルに接続されています。" -#: src/iuse.cpp:8722 src/iuse.cpp:8748 +#: src/iuse.cpp:8734 src/iuse.cpp:8772 msgid "You are now plugged to the UPS." msgstr "UPSに接続されています。" -#: src/iuse.cpp:8729 +#: src/iuse.cpp:8741 msgid "You are now plugged to the vehicle." msgstr "車両に接続されています。" -#: src/iuse.cpp:8774 +#: src/iuse.cpp:8798 msgid "You are now plugged into the vehicle." msgstr "車両に接続されています。" -#: src/iuse.cpp:8780 src/iuse.cpp:8912 +#: src/iuse.cpp:8804 src/iuse.cpp:8930 #, c-format msgid "There is no need to connect the %s to itself." msgstr "%s自体に接続する必要はありません。" -#: src/iuse.cpp:8807 src/iuse.cpp:8939 +#: src/iuse.cpp:8831 src/iuse.cpp:8957 #, c-format msgid "You link up the electric systems of the %1$s and the %2$s." msgstr "%1$sと%2$sの電気系統を接続しました。" -#: src/iuse.cpp:8838 src/iuse.cpp:8898 +#: src/iuse.cpp:8857 src/iuse.cpp:8916 msgid "Attach cable to appliance where?" msgstr "ケーブルを繋ぐ設備を選択" -#: src/iuse.cpp:8845 +#: src/iuse.cpp:8864 msgid "There's no appliance here." msgstr "そこには設備が存在しません。" -#: src/iuse.cpp:8879 +#: src/iuse.cpp:8898 msgid "Attach loose end to appliance" msgstr "ケーブルを設備に接続する" -#: src/iuse.cpp:8906 +#: src/iuse.cpp:8924 msgid "There's no appliance there." msgstr "そこには設備が存在しません。" -#: src/iuse.cpp:8957 +#: src/iuse.cpp:8975 msgid "You need soap to use this." msgstr "使用するには固形石鹸が必要です。" -#: src/iuse.cpp:8983 +#: src/iuse.cpp:9001 #, c-format msgid "The %s's monitor slowly outputs the data…" msgstr "%sの画面がゆっくりとデータを表示していきます..." -#: src/iuse.cpp:8994 src/iuse.cpp:9000 src/iuse.cpp:9013 +#: src/iuse.cpp:9012 src/iuse.cpp:9018 src/iuse.cpp:9031 #, c-format msgid "The %1$s reads %2$s." msgstr "%1$sは%2$sを指しています。" -#: src/iuse.cpp:9053 +#: src/iuse.cpp:9071 msgid "You can't see the Sun from here." msgstr "このからでは太陽が見えません。" -#: src/iuse.cpp:9055 +#: src/iuse.cpp:9073 #, c-format msgid "The Sun is at an altitude of %.1f°." msgstr "太陽は高度%.1f°の位置にあります。" -#: src/iuse.cpp:9057 +#: src/iuse.cpp:9075 msgid "The Sun is below the horizon." msgstr "太陽は地平線の下に沈んでいます。" -#: src/iuse.cpp:9065 +#: src/iuse.cpp:9083 #, c-format msgid "The illumination is %.1f." msgstr "照度は%.1fです。" -#: src/iuse.cpp:9079 +#: src/iuse.cpp:9097 #, c-format msgid "" "Incident light: %.1f\n" @@ -423290,457 +424066,462 @@ msgstr "" "太陽放射: %.1f\n" "入射放射: %.1f" -#: src/iuse.cpp:9093 +#: src/iuse.cpp:9111 #, c-format msgid "You check your registered calories intake on your %s." msgstr "%sのカロリー記録を確認しました。" -#: src/iuse.cpp:9109 src/iuse_actor.cpp:231 src/iuse_actor.cpp:2410 +#: src/iuse.cpp:9127 src/iuse_actor.cpp:234 src/iuse_actor.cpp:2417 #, c-format msgid "You need to wear the %1$s before activating it." msgstr "作動させる前に%1$sを着る必要があります。" -#: src/iuse.cpp:9113 +#: src/iuse.cpp:9131 msgid "Choose hologram direction." msgstr "ホログラムの生成位置を選択" -#: src/iuse.cpp:9121 +#: src/iuse.cpp:9139 msgid "Can't create a hologram there." msgstr "そこにはホログラムを生成できません。" -#: src/iuse.cpp:9141 +#: src/iuse.cpp:9159 #, c-format msgid "The %s must be installed in a vehicle before being loaded." msgstr "%sは装填する前に車両に取り付ける必要があります。" -#: src/iuse.cpp:9155 +#: src/iuse.cpp:9173 #, c-format msgid "Error restoring monster: %s" msgstr "Error モンスターの復元に失敗: %s" -#: src/iuse.cpp:9180 +#: src/iuse.cpp:9198 #, c-format msgid "%s holding %s" msgstr "%s(%s)" -#: src/iuse.cpp:9191 +#: src/iuse.cpp:9209 msgid "You can't capture a creature mounted." msgstr "騎乗中の動物は収容できません。" -#: src/iuse.cpp:9206 +#: src/iuse.cpp:9224 #, c-format msgid "There is no place to put the %s." msgstr "%sを置く場所がありません。" -#: src/iuse.cpp:9209 src/iuse_actor.cpp:880 +#: src/iuse.cpp:9227 src/iuse_actor.cpp:887 #, c-format msgid "Place the %s where?" msgstr "どこに%sを設置しますか?" -#: src/iuse.cpp:9218 +#: src/iuse.cpp:9236 #, c-format msgid "You can't place the %s there!" msgstr "そこには%sを置けません!" -#: src/iuse.cpp:9236 +#: src/iuse.cpp:9254 #, c-format msgid "Grab which creature to place in the %s?" msgstr "どの生物を%sに収容しますか?" -#: src/iuse.cpp:9239 +#: src/iuse.cpp:9257 msgid "There is no creature nearby you can capture." msgstr "付近に収容できる生物がいません。" -#: src/iuse.cpp:9251 +#: src/iuse.cpp:9269 #, c-format msgid "The %1$s is too big to put in your %2$s." msgstr "%1$sは大きすぎて%2$sに入りません。" -#: src/iuse.cpp:9261 +#: src/iuse.cpp:9279 #, c-format msgid "You capture the %1$s in your %2$s." msgstr "%1$sを%2$sに入れました。" -#: src/iuse.cpp:9265 +#: src/iuse.cpp:9283 #, c-format msgid "The %1$s avoids your attempts to put it in the %2$s." msgstr "%1$sを%2$sに入れようとして逃げられました。" -#: src/iuse.cpp:9270 +#: src/iuse.cpp:9288 #, c-format msgid "The %s can't capture nothing" msgstr "%sは何も捕獲できない" -#: src/iuse.cpp:9284 +#: src/iuse.cpp:9302 msgid "Put the ladder where?" msgstr "どこに梯子を設置しますか?" -#: src/iuse.cpp:9291 +#: src/iuse.cpp:9309 msgid "Can't place it there." msgstr "そこには設置できません。" -#: src/iuse.cpp:9295 +#: src/iuse.cpp:9313 msgid "You set down the ladder." msgstr "梯子を設置しました。" -#: src/iuse.cpp:9330 src/iuse.cpp:9351 src/iuse.cpp:9369 +#: src/iuse.cpp:9348 src/iuse.cpp:9369 src/iuse.cpp:9387 msgid "You're carrying too much to clean anything." msgstr "所持品が多すぎて洗濯ができません。" -#: src/iuse.cpp:9419 +#: src/iuse.cpp:9437 msgid "Cleanser" msgstr "洗剤" -#: src/iuse.cpp:9422 +#: src/iuse.cpp:9440 msgid "ITEMS TO CLEAN" msgstr "洗濯するアイテム" -#: src/iuse.cpp:9427 +#: src/iuse.cpp:9445 msgid "Multiclean" msgstr "複数洗濯" -#: src/iuse.cpp:9428 +#: src/iuse.cpp:9446 msgid "To clean x items, type a number before selecting." msgstr "特定個数のアイテムを洗濯するには、選択前に個数を数字で入力します。" -#: src/iuse.cpp:9430 +#: src/iuse.cpp:9448 msgid "You have nothing to clean." msgstr "洗濯するアイテムがありません。" -#: src/iuse.cpp:9483 +#: src/iuse.cpp:9501 msgid "You are too weak to even try." msgstr "果敢にも試してみましたが、筋力が弱すぎます。" -#: src/iuse.cpp:9487 +#: src/iuse.cpp:9505 msgid "" "You use all your strength, but the stick won't break. Perhaps try again?" msgstr "あらん限りの力を込めましたが、枝は折れません。もう一度やってみましょうか?" -#: src/iuse.cpp:9496 +#: src/iuse.cpp:9514 msgid "You try to break the stick in two, but it shatters into splinters." msgstr "枝を上手く真っ二つに折ろうとしましたが、どちらも裂けてしまいました。" -#: src/iuse.cpp:9500 +#: src/iuse.cpp:9518 msgid "The stick breaks clean into two parts." msgstr "枝は上手く真っ二つに折れました。" -#: src/iuse.cpp:9504 +#: src/iuse.cpp:9522 msgid "You break the stick, but one half shatters into splinters." msgstr "枝を上手く折ろうとしましたが、片方は裂けてしまいました。" -#: src/iuse.cpp:9516 +#: src/iuse.cpp:9534 msgid "The throbbing of the infection diminishes. Slightly." msgstr "感染症による動悸が、わずかに落ち着いてきました。" -#: src/iuse.cpp:9527 +#: src/iuse.cpp:9545 msgid "You feel much better - almost entirely." msgstr "体調がかなり良くなった気がします。" -#: src/iuse.cpp:9559 src/iuse.cpp:9598 +#: src/iuse.cpp:9577 src/iuse.cpp:9616 #, c-format msgid "Wield the %s and start working?" msgstr "%sを装備して作業を開始しますか?" -#: src/iuse.cpp:9613 +#: src/iuse.cpp:9631 #, c-format msgid "You pop a %s." msgstr "%sを飲みました。" -#: src/iuse.cpp:9616 +#: src/iuse.cpp:9634 msgid "" "Simply taking more melatonin won't help. You have to go to sleep for it to " "work." msgstr "単にメラトニンを摂取しただけでは効果はありません。睡眠不足を解消するには眠る必要があります。" -#: src/iuse.cpp:9624 +#: src/iuse.cpp:9642 #, c-format msgid "You flip a %s." msgstr "%sを弾き飛ばしました。" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Heads!" msgstr "表!" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Tails!" msgstr "裏!" -#: src/iuse.cpp:9637 +#: src/iuse.cpp:9655 #, c-format msgid "Play the %s with your friends?" msgstr "仲間たちと%sで遊びますか?" -#: src/iuse.cpp:9638 +#: src/iuse.cpp:9656 #, c-format msgid "Play the %s with your friend?" msgstr "仲間と%sで遊びますか?" -#: src/iuse.cpp:9646 +#: src/iuse.cpp:9664 #, c-format msgid "You and your %d friend start playing." msgid_plural "You and your %d friends start playing." msgstr[0] "%d人の仲間たちと一緒に遊び始めました。" -#: src/iuse.cpp:9649 +#: src/iuse.cpp:9667 msgid "You and your friend start playing." msgstr "仲間と一緒に遊び始めました。" -#: src/iuse.cpp:9658 src/iuse.cpp:9668 +#: src/iuse.cpp:9676 src/iuse.cpp:9686 msgid "You start playing." msgstr "ゲームで遊び始めました。" -#: src/iuse.cpp:9667 +#: src/iuse.cpp:9685 #, c-format msgid "Play a game with the %s?" msgstr "%sとゲームを楽しみますか?" -#: src/iuse.cpp:9679 +#: src/iuse.cpp:9697 #, c-format msgid "You ask the %s, then flip it." msgstr "%sを振り、助言を求めました。" -#: src/iuse.cpp:9693 +#: src/iuse.cpp:9711 #, c-format msgid "The %s says: %s" msgstr "%sは「%s」と答えました。" -#: src/iuse.cpp:9705 src/iuse.cpp:9833 src/iuse.cpp:9886 +#: src/iuse.cpp:9723 src/iuse.cpp:9851 src/iuse.cpp:9904 msgid "Unfortunately your device is not waterproof." msgstr "残念ながらこのデバイスは防水ではありません。" -#: src/iuse.cpp:9728 +#: src/iuse.cpp:9746 msgid "Use what storage device?" msgstr "使用するストレージデバイスを選択" -#: src/iuse.cpp:9729 +#: src/iuse.cpp:9747 msgid "You don't have any empty book storage devices." -msgstr "レシピデータを保存できる空のストレージデバイスを所持していません。" +msgstr "レシピデータを保存できる空のストレージデバイスがありません。" -#: src/iuse.cpp:9769 +#: src/iuse.cpp:9787 msgid "What to do with your storage devices:" msgstr "ストレージデバイス操作:" -#: src/iuse.cpp:9771 +#: src/iuse.cpp:9789 msgid "Copy to device from the card" msgstr "SDカードから本体へコピー" -#: src/iuse.cpp:9772 +#: src/iuse.cpp:9790 msgid "Copy from device to the card" msgstr "本体からSDカードへコピー" -#: src/iuse.cpp:9773 +#: src/iuse.cpp:9791 msgid "View books in the card" msgstr "SDカード内データ閲覧" -#: src/iuse.cpp:9804 +#: src/iuse.cpp:9822 #, c-format msgid "Copied one book to the device." msgid_plural "Copied %1$s books to the device." msgstr[0] "%1$sのデータを本体にコピーしました。" -#: src/iuse.cpp:9809 +#: src/iuse.cpp:9827 msgid "Copied one book to the %2$s." msgid_plural "Copied %1$s books to the %2$s." msgstr[0] "%1$sのデータを%2$sにコピーしました。" -#: src/iuse.cpp:9858 +#: src/iuse.cpp:9876 msgid "Scan which book?" msgstr "スキャンする本を選択" -#: src/iuse.cpp:9925 +#: src/iuse.cpp:9943 msgid "You rethink trying to write underwater." msgstr "水中で書き写そうとして、考え直しました。" -#: src/iuse.cpp:9933 +#: src/iuse.cpp:9951 msgid "View recipes" msgstr "レシピ閲覧" -#: src/iuse.cpp:9935 +#: src/iuse.cpp:9953 msgid "Copy a recipe from a book" msgstr "本からレシピを書き写す" -#: src/iuse.cpp:9960 src/iuse.cpp:10004 src/iuse.cpp:10107 +#: src/iuse.cpp:9978 src/iuse.cpp:10022 src/iuse.cpp:10125 #, c-format msgid "%1$d page" msgid_plural "%1$d pages" msgstr[0] "%1$dページ" -#: src/iuse.cpp:9975 +#: src/iuse.cpp:9993 msgid "You do not have anything to write with." msgstr "筆記アイテムを所持していません。" -#: src/iuse.cpp:9981 +#: src/iuse.cpp:9999 msgid "You do not have any recipes you can copy." msgstr "書き写せるレシピがありません。" -#: src/iuse.cpp:9989 +#: src/iuse.cpp:10007 msgid "Choose recipe to copy" msgstr "書き写すレシピを選択" -#: src/iuse.cpp:10019 +#: src/iuse.cpp:10037 msgid "You do not have enough paper to copy this recipe." msgstr "このレシピを書き写すのに十分な紙がありません。" -#: src/iuse.cpp:10024 +#: src/iuse.cpp:10042 msgid "Your recipe book can not fit this recipe." msgstr "このレシピを書き写すにはページが足りません。" -#: src/iuse.cpp:10030 +#: src/iuse.cpp:10048 #, c-format msgid "Your recipe book already has a recipe for %s." msgstr "%sのレシピは既に載っています。" -#: src/iuse.cpp:10053 +#: src/iuse.cpp:10071 msgid "Your writing tool does not have enough charges." msgstr "書き写すアイテムの電力が不足しています。" -#: src/iuse.cpp:10069 +#: src/iuse.cpp:10087 #, c-format msgid "Doing that would ruin the %1$s." msgstr "今そんなことをすれば、%1$sが台無しになってしまいます。" -#: src/iuse.cpp:10074 +#: src/iuse.cpp:10092 msgid "You have no recipes to manage." msgstr "管理するレシピがありません。" -#: src/iuse.cpp:10079 +#: src/iuse.cpp:10097 msgid "Manage recipes" msgstr "レシピ管理" -#: src/iuse.cpp:10101 +#: src/iuse.cpp:10119 msgid " (KNOWN)" msgstr "(習得済み)" -#: src/iuse.cpp:10116 +#: src/iuse.cpp:10134 #, c-format msgid "Remove the recipe for %1$s?" msgstr "%1$sのレシピを削除しますか?" -#: src/iuse.cpp:10136 +#: src/iuse.cpp:10154 msgid "Check voltage where?" msgstr "電圧を測定する方向を選択" -#: src/iuse.cpp:10145 +#: src/iuse.cpp:10163 msgid "There's nothing to measure there." msgstr "測定できるものがありません。" -#: src/iuse.cpp:10149 +#: src/iuse.cpp:10167 #, c-format msgid "The %1$s has voltage." msgstr "%1$sには電圧がかかっています。" -#: src/iuse.cpp:10151 +#: src/iuse.cpp:10169 #, c-format msgid "The %1$s has no voltage." msgstr "%1$sには電圧がかかっていません。" -#: src/iuse.cpp:10170 +#: src/iuse.cpp:10188 #, c-format msgid "Your %s is broken and won't activate." msgstr "%sは故障しており起動しません。" -#: src/iuse_actor.cpp:197 +#: src/iuse_actor.cpp:198 #, c-format msgid "The %s is empty!" msgstr "%sは空です!" -#: src/iuse_actor.cpp:235 src/iuse_actor.cpp:2414 +#: src/iuse_actor.cpp:238 src/iuse_actor.cpp:2421 #, c-format msgid "You need to wield the %1$s before activating it." msgstr "%1$sを起動する前に装備する必要があります。" -#: src/iuse_actor.cpp:245 +#: src/iuse_actor.cpp:242 +#, c-format +msgid "You need to empty the %1$s before activating it." +msgstr "%1$sを起動する前に内容物を取り出す必要があります。" + +#: src/iuse_actor.cpp:252 #, c-format msgid "Your %1$s mutation prevents you from doing that." msgstr "その行動は%1$sの変異が原因で不可能です。" -#: src/iuse_actor.cpp:267 +#: src/iuse_actor.cpp:274 msgid "You can't do that while underwater" msgstr "水中でそれを行うことはできません" -#: src/iuse_actor.cpp:283 src/iuse_actor.cpp:1213 +#: src/iuse_actor.cpp:290 src/iuse_actor.cpp:1220 msgid "You light a fire, but it isn't enough. You need to light more." msgstr "火をつけましたが、まだ不十分です。もっと明るくしましょう。" -#: src/iuse_actor.cpp:370 +#: src/iuse_actor.cpp:377 #, c-format msgid "You need a tool with %s." msgid_plural "You need tools with %s." msgstr[0] "%s性能をもった道具が必要です。" -#: src/iuse_actor.cpp:408 +#: src/iuse_actor.cpp:415 #, c-format msgid "Turns into: %s" msgstr "変化: %s" -#: src/iuse_actor.cpp:411 src/iuse_actor.cpp:525 +#: src/iuse_actor.cpp:418 src/iuse_actor.cpp:532 msgid "Countdown: " msgstr "秒読み: " -#: src/iuse_actor.cpp:437 +#: src/iuse_actor.cpp:444 #, c-format msgid "You unpack the %s." msgstr "%sを開梱しました。" -#: src/iuse_actor.cpp:470 +#: src/iuse_actor.cpp:477 msgid "This item could be unpacked to receive something." msgstr "このアイテムを開梱すると別のアイテムが入手できます。" -#: src/iuse_actor.cpp:509 +#: src/iuse_actor.cpp:516 msgid "It's already been triggered." msgstr "すでに切り倒されています。" -#: src/iuse_actor.cpp:605 +#: src/iuse_actor.cpp:612 #, c-format msgid "You've already set the %s's timer you might want to get away from it." msgstr "%sのタイマーはすでに動いています。どこかに設置して離れましょう。" -#: src/iuse_actor.cpp:651 +#: src/iuse_actor.cpp:658 msgid "Power at epicenter: " msgstr "中心威力: " -#: src/iuse_actor.cpp:654 +#: src/iuse_actor.cpp:661 msgid "Casing mass: " msgstr "容器の質量: " -#: src/iuse_actor.cpp:655 +#: src/iuse_actor.cpp:662 msgid "Fragment mass: " msgstr "破片の質量: " -#: src/iuse_actor.cpp:722 +#: src/iuse_actor.cpp:729 msgid "Vitamins (RDA) and Compounds (U): " msgstr "栄養(1日分): " -#: src/iuse_actor.cpp:726 +#: src/iuse_actor.cpp:733 msgid "You need a syringe to inject this drug." msgstr "この薬品を使用するには注射器が必要です。" -#: src/iuse_actor.cpp:737 src/iuse_actor.cpp:748 +#: src/iuse_actor.cpp:744 src/iuse_actor.cpp:755 #, c-format msgid "You need %1$s to consume %2$s!" msgstr "%1$sが無いと%2$sは使用できません!" -#: src/iuse_actor.cpp:738 src/iuse_actor.cpp:749 +#: src/iuse_actor.cpp:745 src/iuse_actor.cpp:756 #, c-format msgid "I need a %1$s to consume %2$s!" msgstr "%1$sが無いと%2$sは使用できません!" -#: src/iuse_actor.cpp:865 +#: src/iuse_actor.cpp:872 #, c-format msgid "This requires %d charges to activate." msgstr "起動するには電力が%d必要です。" -#: src/iuse_actor.cpp:875 +#: src/iuse_actor.cpp:882 #, c-format msgid "There is no adjacent square to release the %s in!" msgstr "%sを使用するスペースがありません!" -#: src/iuse_actor.cpp:887 +#: src/iuse_actor.cpp:894 #, c-format msgid "You cannot place a %s there." msgstr "そこには%sを設置できません。" -#: src/iuse_actor.cpp:901 +#: src/iuse_actor.cpp:908 #, c-format msgid "" "If you had standard factory-built %1$s bullets, you could load the %2$s." @@ -423748,142 +424529,142 @@ msgstr "純正仕様の%1$sがあれば、%2$sに装填できます。" #. ~ First %s is the ammo item (with plural form and count included), second #. is the monster name -#: src/iuse_actor.cpp:909 +#: src/iuse_actor.cpp:916 #, c-format msgid "You load %1$d x %2$s round into the %3$s." msgid_plural "You load %1$d x %2$s rounds into the %3$s." msgstr[0] "%1$dの%2$sを%3$sに装填しました。" -#: src/iuse_actor.cpp:924 +#: src/iuse_actor.cpp:931 #, c-format msgid "You deploy the %s wrong. It is hostile!" msgstr "設定を間違えたようです。%sは敵対化しました!" -#: src/iuse_actor.cpp:930 +#: src/iuse_actor.cpp:937 #, c-format msgid "You deploy the %s." msgstr "%sを設置しました。" -#: src/iuse_actor.cpp:960 +#: src/iuse_actor.cpp:967 msgid "Place npc where?" msgstr "どこにNPCを設置しますか?" -#: src/iuse_actor.cpp:969 +#: src/iuse_actor.cpp:976 msgid "There is no square to spawn npc in!" msgstr "NPCが出現できる空間がありません!" -#: src/iuse_actor.cpp:991 +#: src/iuse_actor.cpp:998 msgid "a crafting station" msgstr "製作場所" -#: src/iuse_actor.cpp:995 +#: src/iuse_actor.cpp:1002 msgid "a place to hang corpses for butchering" msgstr "解体する死体を吊るす場所" -#: src/iuse_actor.cpp:999 +#: src/iuse_actor.cpp:1006 msgid "" "a flat surface to butcher onto or eat meals from" msgstr "解体食事をする平らな台" -#: src/iuse_actor.cpp:1002 +#: src/iuse_actor.cpp:1009 msgid "a place to sit" msgstr "座る場所" -#: src/iuse_actor.cpp:1005 +#: src/iuse_actor.cpp:1012 msgid "a place to hide" msgstr "隠れる場所" -#: src/iuse_actor.cpp:1008 +#: src/iuse_actor.cpp:1015 msgid "a safe place to contain a fire" msgstr "安全に火を起こす場所" -#: src/iuse_actor.cpp:1011 +#: src/iuse_actor.cpp:1018 msgid "a place to smoke or dry food for preservation" msgstr "食べ物の燻製や乾燥を行う場所" -#: src/iuse_actor.cpp:1016 +#: src/iuse_actor.cpp:1023 #, c-format msgid "" "Can be activated to deploy as furniture (%s)." msgstr "使用すると設置物(%s)として設置できます。" -#: src/iuse_actor.cpp:1022 +#: src/iuse_actor.cpp:1029 #, c-format msgid "" "Can be activated to deploy as furniture (%s), " "which can then be used as %s." msgstr "使用すると設置物(%s)として設置でき、%sとして利用できます。" -#: src/iuse_actor.cpp:1041 +#: src/iuse_actor.cpp:1048 msgid "Deploy where?" msgstr "どこに設置しますか?" -#: src/iuse_actor.cpp:1050 +#: src/iuse_actor.cpp:1057 msgid "You attempt to become one with the furniture. It doesn't work." msgstr "家具と一体化しようとしましたが、上手くいきませんでした。" -#: src/iuse_actor.cpp:1059 +#: src/iuse_actor.cpp:1066 #, c-format msgid "The space under %s is too cramped to deploy a %s in." msgstr "%sの下部のスペースが狭すぎて%sを配置できません。" -#: src/iuse_actor.cpp:1066 +#: src/iuse_actor.cpp:1073 #, c-format msgid "You can't deploy a %s there." msgstr "そこには%sを設置できません。" -#: src/iuse_actor.cpp:1071 +#: src/iuse_actor.cpp:1078 msgid "There is already furniture at that location." msgstr "既に設置物があります。" -#: src/iuse_actor.cpp:1075 +#: src/iuse_actor.cpp:1082 msgid "Before deploying furniture, you need to clear the tile." msgstr "設置するタイルの上を先に片付ける必要があります。" -#: src/iuse_actor.cpp:1123 +#: src/iuse_actor.cpp:1130 #, c-format msgid "There isn't anything new on the %s." msgstr "%sにはこれといって目新しいものはありませんでした。" -#: src/iuse_actor.cpp:1159 +#: src/iuse_actor.cpp:1166 msgid "Light where?" msgstr "どこに火をつけますか?" -#: src/iuse_actor.cpp:1167 +#: src/iuse_actor.cpp:1174 msgid "You would set yourself on fire." msgstr "自身の心に火をつけました。" -#: src/iuse_actor.cpp:1168 +#: src/iuse_actor.cpp:1175 msgid "But you're already smokin' hot." msgstr "既にあなたは煙が出るほどホットです。" -#: src/iuse_actor.cpp:1174 +#: src/iuse_actor.cpp:1181 msgid "There is already a fire." msgstr "既に燃えています。" -#: src/iuse_actor.cpp:1189 +#: src/iuse_actor.cpp:1196 msgid "Do you really want to burn your firewood source?" msgstr "本当に焚木置き場を燃やしますか?" -#: src/iuse_actor.cpp:1202 +#: src/iuse_actor.cpp:1209 msgid "" "There's a brazier there but you haven't set it up to contain the fire. " "Continue?" msgstr "火鉢は正しく設置されていません。続けますか?" -#: src/iuse_actor.cpp:1209 +#: src/iuse_actor.cpp:1216 msgid "You successfully light a fire." msgstr "火をつけました。" -#: src/iuse_actor.cpp:1231 src/iuse_actor.cpp:1966 src/iuse_actor.cpp:2065 +#: src/iuse_actor.cpp:1238 src/iuse_actor.cpp:1973 src/iuse_actor.cpp:2072 msgid "This tool doesn't have enough charges." msgstr "道具の装填量が足りません。" -#: src/iuse_actor.cpp:1235 +#: src/iuse_actor.cpp:1242 msgid "You need direct sunlight to light a fire with this." msgstr "これを使って火を起こすには直射日光が必要です。" -#: src/iuse_actor.cpp:1297 +#: src/iuse_actor.cpp:1304 #, c-format msgid "" "If the current weather holds, it will take around %d minute to light a fire." @@ -423892,961 +424673,961 @@ msgid_plural "" "fire." msgstr[0] "天候が変わらなければ、点火におよそ%d分かかります。" -#: src/iuse_actor.cpp:1299 +#: src/iuse_actor.cpp:1306 #, c-format msgid "At your skill level, it will take around %d minute to light a fire." msgid_plural "" "At your skill level, it will take around %d minutes to light a fire." msgstr[0] "現在のスキルレベルでは点火に約%d分かかります。" -#: src/iuse_actor.cpp:1361 +#: src/iuse_actor.cpp:1368 #, c-format msgid "You can not cut the %s with itself." msgstr "%sでそれ自体を切ることはできません。" -#: src/iuse_actor.cpp:1415 +#: src/iuse_actor.cpp:1422 #, c-format msgid "Can't salvage anything from %s." msgstr "%sからは何も回収できませんでした。" -#: src/iuse_actor.cpp:1419 +#: src/iuse_actor.cpp:1426 #, c-format msgid "Try disassembling the %s instead." msgstr "代わりに%sの分解を試みます。" -#: src/iuse_actor.cpp:1427 +#: src/iuse_actor.cpp:1434 #, c-format msgid "The %s is made of material that cannot be cut up." msgstr "%sは切れない素材で作られています。" -#: src/iuse_actor.cpp:1433 +#: src/iuse_actor.cpp:1440 #, c-format msgid "Please empty the %s before cutting it up." msgstr "切る前に%sを空にする必要があります。" -#: src/iuse_actor.cpp:1439 +#: src/iuse_actor.cpp:1446 #, c-format msgid "The %s is too small to salvage material from." msgstr "素材を回収するには%sは小さすぎます。" -#: src/iuse_actor.cpp:1446 +#: src/iuse_actor.cpp:1453 msgid "You are wielding that, are you sure?" msgstr "現在装備中ですが、本当によろしいですか?" -#: src/iuse_actor.cpp:1448 +#: src/iuse_actor.cpp:1455 msgid "You're wearing that, are you sure?" msgstr "現在着用中ですが、本当によろしいですか?" -#: src/iuse_actor.cpp:1605 +#: src/iuse_actor.cpp:1612 #, c-format msgid "You try to salvage materials from the %s." msgstr "%sからの素材の回収を試みます。" -#: src/iuse_actor.cpp:1630 +#: src/iuse_actor.cpp:1637 #, c-format msgid "Salvaged %1$i %2$s." msgid_plural "Salvaged %1$i %2$s." msgstr[0] "%1$i個の%2$sを回収しました。" -#: src/iuse_actor.cpp:1643 +#: src/iuse_actor.cpp:1650 #, c-format msgid "Could not salvage a %s." msgstr "%sを回収できませんでした。" -#: src/iuse_actor.cpp:1677 +#: src/iuse_actor.cpp:1684 msgid "You can't inscribe an item that isn't solid!" msgstr "固体でなければ字を記せません!" -#: src/iuse_actor.cpp:1684 +#: src/iuse_actor.cpp:1691 #, c-format msgid "You can't %1$s %2$s because of the material it is made of." msgstr "素材が適していないため、%2$sには%1$sできません。" -#: src/iuse_actor.cpp:1695 +#: src/iuse_actor.cpp:1702 #, c-format msgid "%s meaning?" msgstr "%s :" -#: src/iuse_actor.cpp:1696 +#: src/iuse_actor.cpp:1703 msgid "It's a label" msgstr "アイテム名" -#: src/iuse_actor.cpp:1697 +#: src/iuse_actor.cpp:1704 msgid "It's a note" msgstr "覚え書き" -#: src/iuse_actor.cpp:1716 +#: src/iuse_actor.cpp:1723 msgid "(To delete, clear the text and confirm)\n" msgstr "(テキストがない状態で確定して削除)\n" #. ~ %1$s: gerund (e.g. carved), %2$s: item name -#: src/iuse_actor.cpp:1718 +#: src/iuse_actor.cpp:1725 #, c-format msgctxt "carving" msgid "%1$s on the %2$s is: " msgstr "%2$sの%1$s: " -#: src/iuse_actor.cpp:1722 src/iuse_actor.cpp:1773 +#: src/iuse_actor.cpp:1729 src/iuse_actor.cpp:1780 #, c-format msgid "%s what?" msgstr "何を%sしますか?" -#: src/iuse_actor.cpp:1753 +#: src/iuse_actor.cpp:1760 #, c-format msgid "%s on what?" msgstr "何に%sしますか?" -#: src/iuse_actor.cpp:1754 +#: src/iuse_actor.cpp:1761 msgid "The terrain" msgstr "地形" -#: src/iuse_actor.cpp:1755 +#: src/iuse_actor.cpp:1762 msgid "An item" msgstr "アイテム" -#: src/iuse_actor.cpp:1769 +#: src/iuse_actor.cpp:1776 msgid "Write where?" msgstr "どこに書きますか?" -#: src/iuse_actor.cpp:1777 +#: src/iuse_actor.cpp:1784 msgid "Inscribe which item?" msgstr "どのアイテムに書きますか?" -#: src/iuse_actor.cpp:1784 +#: src/iuse_actor.cpp:1791 #, c-format msgid "You try to bend your %s, but fail." msgstr "%sを曲げて字を記そうとしましたが、不可能です。" -#: src/iuse_actor.cpp:1825 +#: src/iuse_actor.cpp:1832 msgid "You cauterize yourself." msgstr "自身に焼灼しました。" -#: src/iuse_actor.cpp:1828 +#: src/iuse_actor.cpp:1835 msgid "It hurts like hell!" msgstr "猛烈な痛みが走ります!" -#: src/iuse_actor.cpp:1830 +#: src/iuse_actor.cpp:1837 msgid "It itches a little." msgstr "むず痒さを感じました。" -#: src/iuse_actor.cpp:1833 +#: src/iuse_actor.cpp:1840 msgid "Bleeding has not stopped completely!" msgstr "出血が完全には止まっていません!" -#: src/iuse_actor.cpp:1892 +#: src/iuse_actor.cpp:1899 msgid "" "You are not bleeding or bitten, there is no need to cauterize yourself." msgstr "出血や噛み傷がないので、自身に焼灼する必要はありません。" -#: src/iuse_actor.cpp:1895 +#: src/iuse_actor.cpp:1902 msgid "You cannot cauterize while mounted." msgstr "騎乗中は焼灼できません。" -#: src/iuse_actor.cpp:1901 +#: src/iuse_actor.cpp:1908 msgid "" "You need a source of flame (4 charges worth) before you can cauterize " "yourself." msgstr "自分を焼灼するには火(装填量4以上)が必要です。" -#: src/iuse_actor.cpp:1905 +#: src/iuse_actor.cpp:1912 #, c-format msgid "You need at least %d charges to cauterize wounds." msgstr "傷を焼灼するには%dの装填量が必要です。" -#: src/iuse_actor.cpp:2054 +#: src/iuse_actor.cpp:2061 msgid "Hsss" msgstr "シュー" -#: src/iuse_actor.cpp:2102 +#: src/iuse_actor.cpp:2109 msgid "You can't play music while mounted." msgstr "騎乗中は楽器を演奏できません。" -#: src/iuse_actor.cpp:2103 +#: src/iuse_actor.cpp:2110 msgid " can't play music while mounted." msgstr "は騎乗中に楽器を演奏できません。" -#: src/iuse_actor.cpp:2109 +#: src/iuse_actor.cpp:2116 msgid "You can't play music underwater." msgstr "水中では演奏できません。" -#: src/iuse_actor.cpp:2110 +#: src/iuse_actor.cpp:2117 msgid " can't play music underwater." msgstr "は水中で演奏できません。" -#: src/iuse_actor.cpp:2120 src/iuse_actor.cpp:2128 +#: src/iuse_actor.cpp:2127 src/iuse_actor.cpp:2135 #, c-format msgid "You stop playing your %s." msgstr "%sの演奏を止めました。" -#: src/iuse_actor.cpp:2121 src/iuse_actor.cpp:2129 +#: src/iuse_actor.cpp:2128 src/iuse_actor.cpp:2136 #, c-format msgid " stops playing their %s." msgstr "は%sの演奏を止めました。" -#: src/iuse_actor.cpp:2140 +#: src/iuse_actor.cpp:2147 #, c-format msgid "You need to hold or wear %s to play it." msgstr "%sを演奏するには、装備もしくは着用する必要があります。" -#: src/iuse_actor.cpp:2141 +#: src/iuse_actor.cpp:2148 #, c-format msgid " needs to hold or wear %s to play it." msgstr "が%sを演奏するには、装備もしくは着用する必要があります。" -#: src/iuse_actor.cpp:2150 +#: src/iuse_actor.cpp:2157 #, c-format msgid "You feel too weak to play your %s." msgstr "弱り切っているため、%sを演奏できません。" -#: src/iuse_actor.cpp:2151 +#: src/iuse_actor.cpp:2158 #, c-format msgid " feels too weak to play their %s." msgstr "は弱り切っているため、%sを演奏できません。" -#: src/iuse_actor.cpp:2164 +#: src/iuse_actor.cpp:2171 #, c-format msgid "You start playing your %s." msgstr "%sの演奏を始めました。" -#: src/iuse_actor.cpp:2165 +#: src/iuse_actor.cpp:2172 #, c-format msgid " starts playing their %s." msgstr "は%sの演奏を始めました。" #. ~ %1$s: npc name, %2$s: npc action description -#: src/iuse_actor.cpp:2183 +#: src/iuse_actor.cpp:2190 #, c-format msgctxt "play music" msgid "%1$s %2$s" msgstr "%1$s(%2$s)" -#: src/iuse_actor.cpp:2189 +#: src/iuse_actor.cpp:2196 msgid "You produce an annoying sound." msgstr "耳障りな音を立てました。" -#: src/iuse_actor.cpp:2191 +#: src/iuse_actor.cpp:2198 #, c-format msgid "%s produces an annoying sound." msgstr "%sは耳障りな音を立てました。" -#: src/iuse_actor.cpp:2244 +#: src/iuse_actor.cpp:2251 msgid "This can teach you a spell." msgstr "呪文を習得できます。" -#: src/iuse_actor.cpp:2246 +#: src/iuse_actor.cpp:2253 msgid "This can teach you a number of spells." msgstr "複数の呪文を習得できます。" -#: src/iuse_actor.cpp:2249 +#: src/iuse_actor.cpp:2256 msgid "Spells Contained:" msgstr "呪文: " -#: src/iuse_actor.cpp:2260 src/iuse_actor.cpp:2296 +#: src/iuse_actor.cpp:2267 src/iuse_actor.cpp:2303 #, c-format msgid "Level %u" msgstr "レベル%u" -#: src/iuse_actor.cpp:2262 +#: src/iuse_actor.cpp:2269 #, c-format msgid "%1$s (Max)" msgstr "%1$s(最大)" -#: src/iuse_actor.cpp:2283 +#: src/iuse_actor.cpp:2290 msgid "You can't read." msgstr "読めません。" -#: src/iuse_actor.cpp:2298 +#: src/iuse_actor.cpp:2305 msgid " (Max)" msgstr "(最大)" -#: src/iuse_actor.cpp:2305 +#: src/iuse_actor.cpp:2312 msgid "Study to Learn" msgstr "習得する" -#: src/iuse_actor.cpp:2308 +#: src/iuse_actor.cpp:2315 msgid "Can't learn!" msgstr "習得できません!" -#: src/iuse_actor.cpp:2316 +#: src/iuse_actor.cpp:2323 msgid "You already know everything this could teach you." msgstr "既に習得済みです。" -#: src/iuse_actor.cpp:2324 +#: src/iuse_actor.cpp:2331 msgid "Study a spell:" msgstr "呪文学習:" -#: src/iuse_actor.cpp:2341 +#: src/iuse_actor.cpp:2348 msgid "Spend how long studying?" msgstr "学習時間を選択" -#: src/iuse_actor.cpp:2342 +#: src/iuse_actor.cpp:2349 msgid "30 minutes" msgstr "30分" -#: src/iuse_actor.cpp:2343 +#: src/iuse_actor.cpp:2350 msgid "1 hour" msgstr "1時間" -#: src/iuse_actor.cpp:2344 +#: src/iuse_actor.cpp:2351 msgid "2 hours" msgstr "2時間" -#: src/iuse_actor.cpp:2345 +#: src/iuse_actor.cpp:2352 msgid "4 hours" msgstr "4時間" -#: src/iuse_actor.cpp:2346 +#: src/iuse_actor.cpp:2353 msgid "8 hours" msgstr "8時間" -#: src/iuse_actor.cpp:2347 +#: src/iuse_actor.cpp:2354 msgid "Until you gain a spell level" msgstr "呪文レベルが上昇するまで読む" -#: src/iuse_actor.cpp:2388 +#: src/iuse_actor.cpp:2395 #, c-format msgid "This item when activated: %1$s" msgstr "起動時: %1$s" #. ~ %1$s: spell name, %2$i: spell level -#: src/iuse_actor.cpp:2393 +#: src/iuse_actor.cpp:2400 #, c-format msgid "This item casts %1$s at level %2$i." msgstr "このアイテムは%1$s(レベル%2$i)を詠唱します。" -#: src/iuse_actor.cpp:2397 +#: src/iuse_actor.cpp:2404 msgid "This item never fails." msgstr "このアイテムの機能は絶対に失敗しません。" -#: src/iuse_actor.cpp:2478 +#: src/iuse_actor.cpp:2485 #, c-format msgid "You don't think putting your %1$s in your %2$s is a good idea" msgstr "%1$sを%2$sに収納するのはあまり良い考えとは思えません。" -#: src/iuse_actor.cpp:2482 +#: src/iuse_actor.cpp:2489 #, c-format msgid "You holster your %s" msgstr "%sをホルスターに収めました。" -#: src/iuse_actor.cpp:2494 +#: src/iuse_actor.cpp:2501 #, c-format msgid "You need to unwield your %s before using it." msgstr "%sを使用する前に装備状態を解除する必要があります。" -#: src/iuse_actor.cpp:2501 +#: src/iuse_actor.cpp:2508 msgid "Holster item" msgstr "アイテムを収納する" -#: src/iuse_actor.cpp:2508 +#: src/iuse_actor.cpp:2515 #, c-format msgid "Draw %s" msgstr "%sを引き抜く" -#: src/iuse_actor.cpp:2513 src/monexamine.cpp:365 src/monexamine.cpp:516 +#: src/iuse_actor.cpp:2520 src/monexamine.cpp:365 src/monexamine.cpp:516 #, c-format msgid "Use %s" msgstr "%sを使用する" -#: src/iuse_actor.cpp:2536 +#: src/iuse_actor.cpp:2543 #, c-format msgid "You can't unwield your %s." msgstr "装備している%sを外せません。" -#: src/iuse_actor.cpp:2561 +#: src/iuse_actor.cpp:2568 msgid "Can be activated to store suitable items." msgstr "使用して適切なアイテムを収納できます。" -#: src/iuse_actor.cpp:2577 +#: src/iuse_actor.cpp:2584 #, c-format msgid "Can be used to assemble: %s" msgstr "組み合わせて入手できる物: %s" -#: src/iuse_actor.cpp:2587 +#: src/iuse_actor.cpp:2594 #, c-format msgid "Insufficient ammunition to assemble %s" msgstr "この弾薬は%sに組み合わせられません。" -#: src/iuse_actor.cpp:2632 +#: src/iuse_actor.cpp:2639 msgid "You can't do that while incorporeal." msgstr "実体がないためその行動はできません。" -#: src/iuse_actor.cpp:2633 +#: src/iuse_actor.cpp:2640 msgid " can't do that while incorporeal." msgstr "は実体がないためその行動ができません。" -#: src/iuse_actor.cpp:2646 +#: src/iuse_actor.cpp:2653 msgid " can't do that while mounted." msgstr "は騎乗中にその行動をできません。" -#: src/iuse_actor.cpp:2658 +#: src/iuse_actor.cpp:2665 msgid "Your tool does not have enough charges to do that." msgstr "それをするには道具の装填量が足りません。" -#: src/iuse_actor.cpp:2739 +#: src/iuse_actor.cpp:2746 #, c-format msgid "Your %s is not made of any of:" msgstr "%sの素材が以下のいずれでもありません: " -#: src/iuse_actor.cpp:2743 +#: src/iuse_actor.cpp:2750 #, c-format msgid "%s (repaired using %s)" msgstr "%s (修復素材: %s)" -#: src/iuse_actor.cpp:2786 +#: src/iuse_actor.cpp:2793 #, c-format msgid "You don't have enough %s to do that. Have: %d, need: %d" msgstr "%sが不足しています。 所持: %d 必要: %d" -#: src/iuse_actor.cpp:2872 src/iuse_actor.cpp:4545 +#: src/iuse_actor.cpp:2879 src/iuse_actor.cpp:4552 msgid "You do not have that item!" msgstr "そのアイテムを所持していません!" -#: src/iuse_actor.cpp:2878 +#: src/iuse_actor.cpp:2885 msgid "That requires gunsmithing tools." msgstr "銃整備師用の道具が必要です。" -#: src/iuse_actor.cpp:2884 +#: src/iuse_actor.cpp:2891 msgid "You cannot repair this type of item." msgstr "この種類のアイテムは修復できません。" -#: src/iuse_actor.cpp:2894 +#: src/iuse_actor.cpp:2901 msgid "This can be used to repair other items, not itself." msgstr "この道具は、これ自体ではなく他のアイテムを修復するために使います。" -#: src/iuse_actor.cpp:2921 +#: src/iuse_actor.cpp:2928 #, c-format msgid "Your %s is already enhanced to its maximum potential." msgstr "%sは既に最大まで補強済みです。" -#: src/iuse_actor.cpp:2929 src/iuse_actor.cpp:3192 +#: src/iuse_actor.cpp:2936 src/iuse_actor.cpp:3199 #, c-format msgid "You cannot improve your %s any more this way." msgstr "この方法ではこれ以上%sを改良できません。" -#: src/iuse_actor.cpp:3031 +#: src/iuse_actor.cpp:3038 #, c-format msgid "You damage your %s! ( %s-> %s)" msgstr "%sが損傷しました!(%s -> %s)" -#: src/iuse_actor.cpp:3034 src/iuse_actor.cpp:4701 +#: src/iuse_actor.cpp:3041 src/iuse_actor.cpp:4708 msgid "You destroy it!" msgstr "完全に壊してしまいました!" -#: src/iuse_actor.cpp:3070 +#: src/iuse_actor.cpp:3077 #, c-format msgid "The %s already fits!" msgstr "%sは既に身体にフィットしています!" -#: src/iuse_actor.cpp:3073 +#: src/iuse_actor.cpp:3080 #, c-format msgid "This %s cannot be refitted!" msgstr "%sは仕立て直せません!" -#: src/iuse_actor.cpp:3112 +#: src/iuse_actor.cpp:3119 #, c-format msgid "" "It seems working on your %s is just beyond your current level of expertise." msgstr "%sを使った作業は現在のスキルレベルでは難しすぎるようです。" -#: src/iuse_actor.cpp:3151 +#: src/iuse_actor.cpp:3158 #, c-format msgid "You take your %s in, improving the fit." msgstr "%sを身体に合わせて、修繕を施しました。" -#: src/iuse_actor.cpp:3167 +#: src/iuse_actor.cpp:3174 #, c-format msgid "You resize the %s to accommodate your tiny build." msgstr "小柄な体形に合わせて%sのサイズを直しました。" -#: src/iuse_actor.cpp:3180 +#: src/iuse_actor.cpp:3187 #, c-format msgid "You adjust the %s back to its normal size." msgstr "%sを元のサイズに戻しました。" -#: src/iuse_actor.cpp:3198 +#: src/iuse_actor.cpp:3205 #, c-format msgid "You make your %s extra sturdy." msgstr "%sを補強しました。" -#: src/iuse_actor.cpp:3207 +#: src/iuse_actor.cpp:3214 #, c-format msgid "Your %s is already enhanced." msgstr "%sは既に補強済みです。" -#: src/iuse_actor.cpp:3216 +#: src/iuse_actor.cpp:3223 msgid "Refitting" msgstr "仕立て直し" -#: src/iuse_actor.cpp:3217 +#: src/iuse_actor.cpp:3224 msgid "Downsizing" msgstr "サイズダウン" -#: src/iuse_actor.cpp:3218 +#: src/iuse_actor.cpp:3225 msgid "Upsizing" msgstr "サイズアップ" -#: src/iuse_actor.cpp:3220 +#: src/iuse_actor.cpp:3227 msgid "Practicing" msgstr "練習" -#: src/iuse_actor.cpp:3229 +#: src/iuse_actor.cpp:3236 msgid "Repair" msgstr "修復" -#: src/iuse_actor.cpp:3238 +#: src/iuse_actor.cpp:3245 #, c-format msgid "Repair %s" msgstr "%s製アイテムを修復する" -#: src/iuse_actor.cpp:3310 +#: src/iuse_actor.cpp:3317 msgid "You can't use filthy items for healing." msgstr "汚れたアイテムでは治療できません。" -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "The bleeding is stopped." msgstr "出血が止まりました。" -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "You stop the bleeding." msgstr "止血しました。" -#: src/iuse_actor.cpp:3457 +#: src/iuse_actor.cpp:3464 msgid "You reduce the bleeding, but it's not stopped yet." msgstr "出血量は減少しましたが、完全には止まっていません。" -#: src/iuse_actor.cpp:3458 +#: src/iuse_actor.cpp:3465 msgid "The bleeding is reduced, but not stopped." msgstr "出血量は減少しましたが、完全には止まっていません。" -#: src/iuse_actor.cpp:3462 +#: src/iuse_actor.cpp:3469 msgid "" "Your dressing is too ineffective for a bleeding of this extent, and you fail" " to stop it." msgstr "この程度の処置では効果がありません。止血に失敗しました。" -#: src/iuse_actor.cpp:3463 +#: src/iuse_actor.cpp:3470 msgid "The wound still bleeds." msgstr "傷口から出血が続いています。" -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "The wound is cleaned." msgstr "傷口が洗浄されました。" -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "You clean the wound." msgstr "傷口を洗浄しました。" -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "The wound still looks bad." msgstr "傷がまずいことになっています。" -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "Your wound still aches." msgstr "傷がまだ疼きます。" -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "The wound is disinfected." msgstr "傷口が消毒されました。" -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "You disinfect the wound." msgstr "傷口を消毒しました。" -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "The wound still looks nasty." msgstr "傷がまだ汚れています。" -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "Your wound still hurts." msgstr "傷がまだ痛みます。" -#: src/iuse_actor.cpp:3490 +#: src/iuse_actor.cpp:3497 #, c-format msgid "You finish using the %s." msgstr "%sを使い終えました。" #. ~ Healing complete message. %1$s is healer name, %2$s is item name. -#: src/iuse_actor.cpp:3494 +#: src/iuse_actor.cpp:3501 #, c-format msgid "%1$s finishes using the %2$s." msgstr "%1$sは%2$sを使い終えました。" -#: src/iuse_actor.cpp:3581 +#: src/iuse_actor.cpp:3588 msgid "That arm is broken. It needs surgical attention or a splint." msgstr "腕が折れています。添え木や外科的な治療が必要です。" -#: src/iuse_actor.cpp:3583 +#: src/iuse_actor.cpp:3590 msgid "That leg is broken. It needs surgical attention or a splint." msgstr "脚が折れています。添え木や外科的な治療が必要です。" -#: src/iuse_actor.cpp:3608 +#: src/iuse_actor.cpp:3615 msgid "'s biology is not compatible with that item." msgstr "の体質的な問題でそのアイテムを使えません。" -#: src/iuse_actor.cpp:3637 +#: src/iuse_actor.cpp:3644 msgid "Select a body part for: " msgstr "使用する部位を選択: " #. ~ %1$s: patient name, %2$s: healing item name -#: src/iuse_actor.cpp:3655 +#: src/iuse_actor.cpp:3662 #, c-format msgctxt "healing" msgid "Select a body part of %1$s for %2$s:" msgstr "%1$sの部位を選択(%2$s): " -#: src/iuse_actor.cpp:3669 +#: src/iuse_actor.cpp:3676 msgid "Healing effects " msgstr "回復効果 " -#: src/iuse_actor.cpp:3674 +#: src/iuse_actor.cpp:3681 msgid "Base healing: " msgstr "基本回復量: " -#: src/iuse_actor.cpp:3675 src/iuse_actor.cpp:3680 +#: src/iuse_actor.cpp:3682 src/iuse_actor.cpp:3687 msgid "Head: " msgstr "頭: " -#: src/iuse_actor.cpp:3676 src/iuse_actor.cpp:3682 +#: src/iuse_actor.cpp:3683 src/iuse_actor.cpp:3689 msgid " Torso: " msgstr "胴: " -#: src/iuse_actor.cpp:3677 src/iuse_actor.cpp:3684 +#: src/iuse_actor.cpp:3684 src/iuse_actor.cpp:3691 msgid " Limbs: " msgstr "四肢: " -#: src/iuse_actor.cpp:3679 +#: src/iuse_actor.cpp:3686 msgid "Actual healing: " msgstr "実際の回復量: " -#: src/iuse_actor.cpp:3690 +#: src/iuse_actor.cpp:3697 msgid "Base bandaging quality: " msgstr "基本包帯性能: " -#: src/iuse_actor.cpp:3693 +#: src/iuse_actor.cpp:3700 msgid "Actual bandaging quality: " msgstr "実際の包帯性能: " -#: src/iuse_actor.cpp:3699 +#: src/iuse_actor.cpp:3706 msgid "Base disinfecting quality: " msgstr "基本消毒性能: " -#: src/iuse_actor.cpp:3702 +#: src/iuse_actor.cpp:3709 msgid "Actual disinfecting quality: " msgstr "実際の消毒性能: " -#: src/iuse_actor.cpp:3707 +#: src/iuse_actor.cpp:3714 msgid "Effect on bleeding: " msgstr "止血性能: " -#: src/iuse_actor.cpp:3709 +#: src/iuse_actor.cpp:3716 msgid "Actual effect on bleeding: " msgstr "実際の止血性能: " -#: src/iuse_actor.cpp:3714 +#: src/iuse_actor.cpp:3721 msgid "Chance to heal (percent): " msgstr "症状治癒率(%): " -#: src/iuse_actor.cpp:3716 +#: src/iuse_actor.cpp:3723 msgid "* Bite: " msgstr "* 咬傷: " -#: src/iuse_actor.cpp:3720 +#: src/iuse_actor.cpp:3727 msgid "* Infection: " msgstr "* 感染症: " -#: src/iuse_actor.cpp:3724 +#: src/iuse_actor.cpp:3731 msgid "Moves to use: " msgstr "所要時間: " -#: src/iuse_actor.cpp:3784 +#: src/iuse_actor.cpp:3791 #, c-format msgid "Yeah. Place the %s at your feet. Real damn smart move." msgstr "やったぜ。足元に%sを埋めました。なんて賢いんでしょう。" -#: src/iuse_actor.cpp:3790 +#: src/iuse_actor.cpp:3797 #, c-format msgid "You can't place a %s there." msgstr "そこには%sを置けません。" -#: src/iuse_actor.cpp:3796 +#: src/iuse_actor.cpp:3803 #, c-format msgid "You must place the %s between two solid tiles." msgstr "2つの固い地形の間に%sを渡して下さい。" -#: src/iuse_actor.cpp:3801 +#: src/iuse_actor.cpp:3808 #, c-format msgid "The %s needs a %s adjacent to it." msgstr "%sは%sに隣接している必要があります。" -#: src/iuse_actor.cpp:3808 +#: src/iuse_actor.cpp:3815 #, c-format msgid "You can't place a %s there. It contains a trap already." msgstr "そこには%sを設置できません。既に罠があります。" -#: src/iuse_actor.cpp:3811 +#: src/iuse_actor.cpp:3818 #, c-format msgid "You trigger a %s!" msgstr "%sを作動させました!" -#: src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:3847 #, c-format msgid "Place %s where?" msgstr "どこに%sを設置しますか?" -#: src/iuse_actor.cpp:3862 +#: src/iuse_actor.cpp:3869 #, c-format msgid "" "That trap needs a space in %d tiles radius to be clear, centered %d tiles " "from you." msgstr "この罠を設置するには半径%dタイル分の開けた空間が必要です。あなたから%dタイル離れた地点が中心です。" -#: src/iuse_actor.cpp:3966 +#: src/iuse_actor.cpp:3973 #, c-format msgid "You saw down the barrel of your %s." msgstr "%sの銃身を切り詰めました。" -#: src/iuse_actor.cpp:3976 src/iuse_actor.cpp:4035 +#: src/iuse_actor.cpp:3983 src/iuse_actor.cpp:4042 msgid "It's not a gun." msgstr "それは銃ではありません。" -#: src/iuse_actor.cpp:3980 +#: src/iuse_actor.cpp:3987 msgid "The barrel is too small." msgstr "銃身が小さすぎます。" -#: src/iuse_actor.cpp:3984 +#: src/iuse_actor.cpp:3991 msgid "The barrel is already sawn-off." msgstr "銃身は既に切り詰められています。" -#: src/iuse_actor.cpp:3994 +#: src/iuse_actor.cpp:4001 msgid "Can't saw off modified barrels." msgstr "改造された銃身は切り詰められません。" -#: src/iuse_actor.cpp:4025 +#: src/iuse_actor.cpp:4032 #, c-format msgid "You saw down the stock of your %s." msgstr "%sの銃床を切り詰めました。" -#: src/iuse_actor.cpp:4039 +#: src/iuse_actor.cpp:4046 msgid "The stock is already sawn-off." msgstr "銃床は既に切り詰められています。" -#: src/iuse_actor.cpp:4043 +#: src/iuse_actor.cpp:4050 msgid "This gun doesn't have a stock." msgstr "この銃には二脚がありません。" -#: src/iuse_actor.cpp:4059 +#: src/iuse_actor.cpp:4066 msgid "" "Can't cut off modern composite stocks (must have an empty stock mount)." msgstr "現代的な銃の複合銃床は切り詰められません(銃床マウントが空いている必要があります)。" -#: src/iuse_actor.cpp:4063 +#: src/iuse_actor.cpp:4070 msgid "Can't cut off modified stocks." msgstr "改造された銃床は切り詰められません。" -#: src/iuse_actor.cpp:4067 +#: src/iuse_actor.cpp:4074 msgid "Can't cut off accessorized stocks." msgstr "付属品がある銃床は切り詰められません。" -#: src/iuse_actor.cpp:4099 +#: src/iuse_actor.cpp:4106 #, c-format msgid "You attach %s to your MOLLE webbing." msgstr "%sをMOLLEウェビングに装着しました。" -#: src/iuse_actor.cpp:4120 +#: src/iuse_actor.cpp:4127 msgid "Remove which accessory?" msgstr "取り外すアイテムを選択" -#: src/iuse_actor.cpp:4131 +#: src/iuse_actor.cpp:4138 #, c-format msgid "You remove the item from your %s." msgstr "%sからアイテムを取り外しました。" -#: src/iuse_actor.cpp:4173 +#: src/iuse_actor.cpp:4180 msgid "You can't install bionics while mounted." msgstr "騎乗中に生体部品の移植はできません。" -#: src/iuse_actor.cpp:4177 +#: src/iuse_actor.cpp:4184 msgid "You can't self-install this CBM." msgstr "このCBMは自力で移植できません。" -#: src/iuse_actor.cpp:4179 +#: src/iuse_actor.cpp:4186 msgid "You can't install a filthy CBM!" msgstr "不潔なCBMは移植できません!" -#: src/iuse_actor.cpp:4181 +#: src/iuse_actor.cpp:4188 msgid "This CBM is not sterile, you can't install it." msgstr "このCBMは無菌状態ではないため移植できません。" -#: src/iuse_actor.cpp:4184 +#: src/iuse_actor.cpp:4191 msgid "This CBM is already deployed. You need to reset it to factory state." msgstr "このCBMは使用済み状態です。工場出荷状態にリセットしてください。" -#: src/iuse_actor.cpp:4187 +#: src/iuse_actor.cpp:4194 msgid "Max power capacity already reached" msgstr "最大電力容量超過" -#: src/iuse_actor.cpp:4192 +#: src/iuse_actor.cpp:4199 msgid "You have already installed this bionic." msgstr "既にこの生体部品を埋め込んでいます。" -#: src/iuse_actor.cpp:4194 +#: src/iuse_actor.cpp:4201 msgid "There is nothing to upgrade." msgstr "改良するものがありません。" -#: src/iuse_actor.cpp:4203 +#: src/iuse_actor.cpp:4210 msgid "You have a superior version installed." msgstr "既に改良したものを移植しています。" -#: src/iuse_actor.cpp:4242 +#: src/iuse_actor.cpp:4249 msgid "Remove which modification?" msgstr "取り外すMODを選択" -#: src/iuse_actor.cpp:4254 +#: src/iuse_actor.cpp:4261 msgid "" "Are you sure? You may be lacking the skills needed to reattach this " "modification." msgstr "本当に取り外しますか?再取り付けに必要なスキルが不足している可能性があります。" -#: src/iuse_actor.cpp:4256 +#: src/iuse_actor.cpp:4263 msgid "Remove modification?" msgstr "取り外すMODを選択" -#: src/iuse_actor.cpp:4273 src/iuse_actor.cpp:4347 +#: src/iuse_actor.cpp:4280 src/iuse_actor.cpp:4354 msgid "Doesn't appear to be modded." msgstr "MODが取り付けられていません。" -#: src/iuse_actor.cpp:4283 +#: src/iuse_actor.cpp:4290 msgid "None of the mods can be removed." msgstr "取り外せるMODがありません。" -#: src/iuse_actor.cpp:4288 src/iuse_actor.cpp:4361 +#: src/iuse_actor.cpp:4295 src/iuse_actor.cpp:4368 msgid "Has to be taken off first." msgstr "着用中のため、脱ぐ必要があります。" -#: src/iuse_actor.cpp:4318 +#: src/iuse_actor.cpp:4325 msgid "Modify which part" msgstr "使用するMODを選択" -#: src/iuse_actor.cpp:4342 +#: src/iuse_actor.cpp:4349 msgid "Need to be wielding." msgstr "装備する必要があります。" -#: src/iuse_actor.cpp:4356 +#: src/iuse_actor.cpp:4363 msgid "None of the mods can be modified." msgstr "使用できるMODがありません。" -#: src/iuse_actor.cpp:4403 +#: src/iuse_actor.cpp:4410 #, c-format msgid "Put up the %s where (%dx%d clear area)?" msgstr "どこに%sを設置しますか(%dx%dの空間が必要)?" -#: src/iuse_actor.cpp:4418 src/iuse_actor.cpp:4422 +#: src/iuse_actor.cpp:4425 src/iuse_actor.cpp:4429 #, c-format msgid "The %s is in the way." msgstr "%sが邪魔です。" -#: src/iuse_actor.cpp:4426 +#: src/iuse_actor.cpp:4433 #, c-format msgid "The %s in that direction isn't suitable for placing the %s." msgstr "%sが邪魔なため、その方向に%sを設置できません。" -#: src/iuse_actor.cpp:4431 +#: src/iuse_actor.cpp:4438 #, c-format msgid "There is already furniture (%s) there." msgstr "既に設置物(%s)があります。" -#: src/iuse_actor.cpp:4471 +#: src/iuse_actor.cpp:4478 msgid "Use this item to weigh yourself. Includes everything you are wearing." msgstr "使用すると体重を測ります。体重には着用しているアイテムも含まれます。" -#: src/iuse_actor.cpp:4477 +#: src/iuse_actor.cpp:4484 msgid "You cannot weigh yourself while mounted." msgstr "騎乗中は体重を計測できません。" -#: src/iuse_actor.cpp:4483 +#: src/iuse_actor.cpp:4490 #, c-format msgid "ERROR: Max weight of %.0f %s exceeded" msgstr "エラー: 最大重量%.0f%sを超過しています。" -#: src/iuse_actor.cpp:4533 +#: src/iuse_actor.cpp:4540 msgid "You can't see to sew!" msgstr "暗くて裁縫ができません!" -#: src/iuse_actor.cpp:4543 +#: src/iuse_actor.cpp:4550 msgid "Enhance which clothing?" msgstr "改良する衣類を選択" -#: src/iuse_actor.cpp:4551 +#: src/iuse_actor.cpp:4558 msgid "This can be used to repair or modify other items, not itself." msgstr "この道具は、これ自体ではなく他のアイテムを改造、修復するために使います。" -#: src/iuse_actor.cpp:4596 +#: src/iuse_actor.cpp:4603 msgid "How do you want to modify it?" msgstr "どのように改良しますか?" #. ~ %1$s: modification desc, %2$s: mod name -#: src/iuse_actor.cpp:4611 +#: src/iuse_actor.cpp:4618 #, c-format msgid "Can't %1$s (incompatible with %2$s)" msgstr "%1$s 不可(%2$sと互換性なし)" #. ~ %1$s: modification desc, %2$d: number of thread needed -#: src/iuse_actor.cpp:4616 +#: src/iuse_actor.cpp:4623 #, c-format msgid "Can't %1$s (need %2$d thread loaded)" msgstr "%1$s不可(糸(%2$d)の装填が必要)" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items needed -#: src/iuse_actor.cpp:4620 +#: src/iuse_actor.cpp:4627 #, c-format msgid "Can't %1$s (need %2$d %3$s)" msgstr "%1$s 不可(%3$s(%2$d)が必要)" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items #. needed, %4$s: number of thread needed -#: src/iuse_actor.cpp:4627 +#: src/iuse_actor.cpp:4634 #, c-format msgid "%1$s (%2$d %3$s and %4$d thread)" msgstr "%1$s(%3$s(%2$d)と糸(%4$d))" -#: src/iuse_actor.cpp:4671 +#: src/iuse_actor.cpp:4678 msgid "Are you sure? You will not gain any materials back." msgstr "使った素材は戻ってきません。よろしいですか?" -#: src/iuse_actor.cpp:4698 +#: src/iuse_actor.cpp:4705 #, c-format msgid "You damage your %s trying to modify it! ( %s-> %s)" msgstr "%sを改良しようとすると損傷します!(%s-> %s )" -#: src/iuse_actor.cpp:4709 +#: src/iuse_actor.cpp:4716 msgid "You fail to modify the clothing, and you waste thread and materials." msgstr "改良に失敗しました。材料と糸を失いました。" -#: src/iuse_actor.cpp:4713 +#: src/iuse_actor.cpp:4720 #, c-format msgid "You modify your %s, but waste a lot of thread." msgstr "%sの改良に成功しましたが、多くの糸が無駄になりました。" -#: src/iuse_actor.cpp:4723 +#: src/iuse_actor.cpp:4730 #, c-format msgid "You modify your %s!" msgstr "%sを改良しました!" -#: src/iuse_actor.cpp:4764 +#: src/iuse_actor.cpp:4771 #, c-format msgid "You use the %s to mask your scent" msgstr "%sを使って体臭を誤魔化しました。" -#: src/iuse_actor.h:535 +#: src/iuse_actor.h:538 msgid "Carve" msgstr "記入" -#: src/iuse_actor.h:536 +#: src/iuse_actor.h:539 msgid "Carved" msgstr "書込み" -#: src/iuse_actor.h:576 src/iuse_actor.h:578 src/iuse_actor.h:599 -#: src/iuse_actor.h:624 +#: src/iuse_actor.h:579 src/iuse_actor.h:581 src/iuse_actor.h:602 +#: src/iuse_actor.h:627 msgid "hsss" msgstr "シュー" @@ -425022,7 +425803,7 @@ msgstr "<-> 前" msgid "ndo move" msgstr "一手戻す" -#: src/json.cpp:807 +#: src/json.cpp:809 msgid "" "This JSON file looks like it starts with a Byte Order Mark (BOM) or is " "otherwise corrupted. This can happen if you edit files in Windows Notepad." @@ -425053,7 +425834,7 @@ msgstr "" msgid "N " msgstr "N " -#: src/line.cpp:571 src/overmap.cpp:5888 +#: src/line.cpp:571 src/overmap.cpp:5882 msgid "north" msgstr "北" @@ -425069,7 +425850,7 @@ msgstr "北東" msgid "E " msgstr "E " -#: src/line.cpp:573 src/overmap.cpp:5889 +#: src/line.cpp:573 src/overmap.cpp:5883 msgid "east" msgstr "東" @@ -425085,7 +425866,7 @@ msgstr "南東" msgid "S " msgstr "S " -#: src/line.cpp:575 src/overmap.cpp:5889 +#: src/line.cpp:575 src/overmap.cpp:5883 msgid "south" msgstr "南" @@ -425101,7 +425882,7 @@ msgstr "南西" msgid "W " msgstr "W " -#: src/line.cpp:577 src/overmap.cpp:5890 +#: src/line.cpp:577 src/overmap.cpp:5884 msgid "west" msgstr "西" @@ -425523,7 +426304,7 @@ msgid ", %d/sec" msgstr "、%d/秒" #: src/magic.cpp:2108 src/magic.cpp:2166 src/magic.cpp:2377 -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Damage" msgstr "与ダメージ" @@ -425553,7 +426334,7 @@ msgstr "HP%d未満の標的が%sに変化" msgid "Spell Radius: %d" msgstr "効果半径: %d" -#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:3005 +#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:2999 msgid "Range" msgstr "射程" @@ -425624,7 +426405,7 @@ msgstr "%sを詠唱するための魔力の生成と操作に関する経験と msgid "Your injuries even out." msgstr "ダメージは既に均等です。" -#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:914 +#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:915 msgid "You feel a surge of euphoria as flames burst out!" msgstr "炎が噴き出すと同時に、強い高揚感が沸き起こりました。" @@ -425742,261 +426523,261 @@ msgstr "距離: %d %s" msgid "Choose Translocator Gate" msgstr "転移ゲートを選択" -#: src/main.cpp:129 +#: src/main.cpp:130 msgid "Really Quit? All unsaved changes will be lost." msgstr "終了しますか? 未保存の変更は失われます。" -#: src/main.cpp:571 +#: src/main.cpp:580 #, c-format msgid "Unable to make directory \"%s\". Check permissions." msgstr "%sフォルダを作成できませんでした。許可の設定を確認してください。" -#: src/main_menu.cpp:168 +#: src/main_menu.cpp:169 msgid "Credits" msgstr "クレジット" #. ~ Message Of The Day -#: src/main_menu.cpp:172 +#: src/main_menu.cpp:173 msgid "MOTD" msgstr "MOTD" -#: src/main_menu.cpp:209 +#: src/main_menu.cpp:210 msgid "Create World" msgstr "世界生成" -#: src/main_menu.cpp:275 +#: src/main_menu.cpp:276 msgid "Bugs? Suggestions? Use links in MOTD to report them." msgstr "バグを見つけた?提案を思いついた?MOTD内のリンクを利用して報告してください。" -#: src/main_menu.cpp:278 +#: src/main_menu.cpp:279 #, c-format msgid "Tip of the day: %s" msgstr "今日のTips: %s" -#: src/main_menu.cpp:314 +#: src/main_menu.cpp:315 #, c-format msgid "Version: %s" msgstr "バージョン: %s" -#: src/main_menu.cpp:394 src/path_info.cpp:365 +#: src/main_menu.cpp:395 src/path_info.cpp:465 msgid "Cataclysm: Dark Days Ahead" msgstr "Cataclysm: Dark Days Ahead" -#: src/main_menu.cpp:396 +#: src/main_menu.cpp:397 msgid "No message today." msgstr "本日のメッセージはありません" -#: src/main_menu.cpp:417 +#: src/main_menu.cpp:418 msgid "No credits information found." msgstr "クレジット情報がありません。" -#: src/main_menu.cpp:423 +#: src/main_menu.cpp:424 msgctxt "Main Menu" msgid "OTD" msgstr " MOTD" -#: src/main_menu.cpp:424 +#: src/main_menu.cpp:425 msgctxt "Main Menu" msgid "ew Game" msgstr " 新規" -#: src/main_menu.cpp:425 +#: src/main_menu.cpp:426 msgctxt "Main Menu" msgid "Lod" msgstr " 読込" -#: src/main_menu.cpp:426 +#: src/main_menu.cpp:427 msgctxt "Main Menu" msgid "orld" msgstr " 世界" -#: src/main_menu.cpp:427 +#: src/main_menu.cpp:428 msgctxt "Main Menu" msgid "pecial" msgstr " 特殊" -#: src/main_menu.cpp:428 +#: src/main_menu.cpp:429 msgctxt "Main Menu" msgid "Setings" msgstr " 設定" -#: src/main_menu.cpp:429 +#: src/main_menu.cpp:430 msgctxt "Main Menu" msgid "Hlp" msgstr " ヘルプ" -#: src/main_menu.cpp:430 +#: src/main_menu.cpp:431 msgctxt "Main Menu" msgid "redits" msgstr " クレジット" -#: src/main_menu.cpp:431 +#: src/main_menu.cpp:432 msgctxt "Main Menu" msgid "uit" msgstr " 終了" -#: src/main_menu.cpp:435 +#: src/main_menu.cpp:436 msgctxt "Main Menu|New Game" msgid "Cstom Character" msgstr " カスタム" -#: src/main_menu.cpp:436 +#: src/main_menu.cpp:437 msgctxt "Main Menu|New Game" msgid "reset Character" msgstr " プリセット" -#: src/main_menu.cpp:437 +#: src/main_menu.cpp:438 msgctxt "Main Menu|New Game" msgid "andom Character" msgstr " ランダム" -#: src/main_menu.cpp:440 +#: src/main_menu.cpp:441 msgctxt "Main Menu|New Game" msgid "Play Now! (efault Scenario)" msgstr " 今すぐ開始!(シナリオ固定)" -#: src/main_menu.cpp:441 +#: src/main_menu.cpp:442 msgctxt "Main Menu|New Game" msgid "Play Nw!" msgstr " 今すぐ開始!" -#: src/main_menu.cpp:445 +#: src/main_menu.cpp:446 msgid "" "Allows you to fully customize points pool, scenario, and character's " "profession, stats, traits, skills and other parameters." msgstr "ポイント割り振り、シナリオ、キャラクターの職業、能力値、特質などを選択して作成します。" -#: src/main_menu.cpp:446 +#: src/main_menu.cpp:447 msgid "Select from one of previously created character templates." msgstr "以前に作成したキャラクターテンプレートの中から選択して作成します。" -#: src/main_menu.cpp:448 +#: src/main_menu.cpp:449 msgid "" "Creates random character, but lets you preview the generated character and " "the scenario and change character and/or scenario if needed." msgstr "キャラクターをランダムに生成します。生成されたキャラクターとシナリオは必要に応じて変更できます。" -#: src/main_menu.cpp:450 +#: src/main_menu.cpp:451 msgid "" "Puts you right in the game, randomly choosing character's traits, " "profession, skills and other parameters. Scenario is fixed to Evacuee." msgstr "キャラクターの特質、職業、スキルなどをランダムに選択し、「避難者」シナリオですぐにゲームを開始します。" -#: src/main_menu.cpp:452 +#: src/main_menu.cpp:453 msgid "" "Puts you right in the game, randomly choosing scenario and character's " "traits, profession, skills and other parameters." msgstr "シナリオ、キャラクターの特質、職業、スキルなどをランダムに選択し、すぐにゲームを開始します。" -#: src/main_menu.cpp:466 +#: src/main_menu.cpp:467 msgctxt "Main Menu|World" msgid "elete World" msgstr " 削除" -#: src/main_menu.cpp:467 +#: src/main_menu.cpp:468 msgctxt "Main Menu|World" msgid "eset World" msgstr " 初期化" -#: src/main_menu.cpp:468 +#: src/main_menu.cpp:469 msgctxt "Main Menu|World" msgid "Shw World Mods" msgstr " MOD確認" -#: src/main_menu.cpp:469 +#: src/main_menu.cpp:470 msgctxt "Main Menu|World" msgid "Copy World Settngs" msgstr " 世界設定コピー" -#: src/main_menu.cpp:470 +#: src/main_menu.cpp:471 msgctxt "Main Menu|World" msgid "Character to Temlate" msgstr " キャラクター登録" -#: src/main_menu.cpp:478 +#: src/main_menu.cpp:479 msgctxt "Main Menu|Settings" msgid "ptions" msgstr " オプション" -#: src/main_menu.cpp:479 +#: src/main_menu.cpp:480 msgctxt "Main Menu|Settings" msgid "Kebindings" msgstr " キー割当" -#: src/main_menu.cpp:480 +#: src/main_menu.cpp:481 msgctxt "Main Menu|Settings" msgid "Atopickup" msgstr " 自動拾得" -#: src/main_menu.cpp:481 +#: src/main_menu.cpp:482 msgctxt "Main Menu|Settings" msgid "Saemode" msgstr " セーフモード" -#: src/main_menu.cpp:482 +#: src/main_menu.cpp:483 msgctxt "Main Menu|Settings" msgid "Colos" msgstr " 文字色" -#: src/main_menu.cpp:696 +#: src/main_menu.cpp:697 msgid "Really quit?" msgstr "本当に終了しますか?" -#: src/main_menu.cpp:783 +#: src/main_menu.cpp:784 msgid "Special games don't work with shared maps." msgstr "共有マップではスペシャルゲームは作動しません。" -#: src/main_menu.cpp:839 +#: src/main_menu.cpp:840 msgid "No world to load." msgstr "ロードする世界がありません。" -#: src/main_menu.cpp:865 +#: src/main_menu.cpp:866 msgid "No templates found!" msgstr "テンプレートがありません!" -#: src/main_menu.cpp:869 +#: src/main_menu.cpp:870 msgid "Choose a preset character template" msgstr "プリセットのキャラクターテンプレートを選択" -#: src/main_menu.cpp:875 src/main_menu.cpp:1033 src/main_menu.cpp:1060 +#: src/main_menu.cpp:876 src/main_menu.cpp:1034 src/main_menu.cpp:1061 msgid "<- Back to Main Menu" msgstr "<- メインメニューに戻る" -#: src/main_menu.cpp:884 +#: src/main_menu.cpp:885 #, c-format msgid "What to do with template \"%s\"?" msgstr "テンプレート「%s」をどうしますか?" -#: src/main_menu.cpp:888 +#: src/main_menu.cpp:889 #, c-format msgid "Are you sure you want to delete %s?" msgstr "%sを削除しますか?" -#: src/main_menu.cpp:891 +#: src/main_menu.cpp:892 msgid "Sorry, something went wrong." msgstr "申し訳ありません、何らかの問題が発生しています。" #. ~ %s = world name -#: src/main_menu.cpp:1023 +#: src/main_menu.cpp:1024 #, c-format msgid "%s has no characters to load!" msgstr "%sにはロードできるキャラクターのデータがありません!" -#: src/main_menu.cpp:1027 +#: src/main_menu.cpp:1028 #, c-format msgid "Load character from \"%s\"" msgstr "「%s」のキャラクターをロード" -#: src/main_menu.cpp:1051 +#: src/main_menu.cpp:1052 #, c-format msgid "Manage world \"%s\"" msgstr "「%s」" -#: src/main_menu.cpp:1079 +#: src/main_menu.cpp:1080 msgid "Delete the world and all saves within?" msgstr "世界とその中の全てのセーブデータを削除しますか?" -#: src/main_menu.cpp:1084 +#: src/main_menu.cpp:1085 msgid "Remove all saves and regenerate world?" msgstr "全てのセーブを削除して世界を再生成しますか?" @@ -426006,7 +426787,7 @@ msgstr "全てのセーブを削除して世界を再生成しますか?" msgid "weight of %1$s" msgstr "%1$sの重量" -#: src/map.cpp:864 src/vehicle.cpp:6304 +#: src/map.cpp:864 src/vehicle.cpp:6305 #, c-format msgid "A towing cable snaps off of %s." msgstr "%sの牽引ケーブルが外れました。" @@ -426363,38 +427144,38 @@ msgstr "%sの影響で体調を崩しています。" msgid "memory map region for (%d,%d,%d)" msgstr "記憶マップ領域(%d,%d,%d)" -#: src/mapbuffer.cpp:142 +#: src/mapbuffer.cpp:143 #, c-format msgid "Please wait as the map saves [%d/%d]" msgstr "マップをセーブ中です。しばらくお待ちください [%d/%d]" -#: src/mapgen.cpp:5842 +#: src/mapgen.cpp:5833 msgid "Sub-prime contact console" msgstr "二次接触コンソール" -#: src/mapgen.cpp:5844 +#: src/mapgen.cpp:5835 msgid "Terminate Specimens" msgstr "検体を処分" -#: src/mapgen.cpp:5845 +#: src/mapgen.cpp:5836 msgid "Release Specimens" msgstr "検体を解放" -#: src/mapgen.cpp:5847 +#: src/mapgen.cpp:5838 msgid "Toggle Portal" msgstr "ポータルを起動" -#: src/mapgen.cpp:5848 +#: src/mapgen.cpp:5839 msgid "Activate Resonance Cascade" msgstr "共鳴連鎖を開始" -#: src/mapgen.cpp:5888 src/mapgen.cpp:7095 src/mapgen.cpp:7114 -#: src/mapgen.cpp:7134 src/mapgen.cpp:7153 +#: src/mapgen.cpp:5879 src/mapgen.cpp:7086 src/mapgen.cpp:7105 +#: src/mapgen.cpp:7125 src/mapgen.cpp:7144 msgid "Bionic access" msgstr "生体部品管理端末" -#: src/mapgen.cpp:5890 src/mapgen.cpp:7097 src/mapgen.cpp:7116 -#: src/mapgen.cpp:7136 src/mapgen.cpp:7155 +#: src/mapgen.cpp:5881 src/mapgen.cpp:7088 src/mapgen.cpp:7107 +#: src/mapgen.cpp:7127 src/mapgen.cpp:7146 msgid "Open Chambers" msgstr "保管室を開放" @@ -426763,7 +427544,7 @@ msgstr "常時" msgid "Hit" msgstr "命中" -#: src/martialarts.cpp:2017 src/ranged.cpp:1641 +#: src/martialarts.cpp:2017 src/ranged.cpp:1642 msgid "Miss" msgstr "ミス" @@ -426792,7 +427573,7 @@ msgstr " (装備)" msgid "Weapons" msgstr "武器" -#: src/martialarts.cpp:2139 +#: src/martialarts.cpp:2142 #, c-format msgid " Style: %s " msgstr " スタイル: %s " @@ -426895,7 +427676,7 @@ msgstr " " msgid "%2d" msgstr "%2d" -#: src/medical_ui.cpp:216 src/veh_interact.cpp:2806 +#: src/medical_ui.cpp:216 src/veh_interact.cpp:2800 #, c-format msgid "%s (%s)" msgstr "%s(%s)" @@ -427003,7 +427784,7 @@ msgstr "" " \n" #: src/medical_ui.cpp:536 src/player_display.cpp:1365 -#: src/veh_interact.cpp:2999 +#: src/veh_interact.cpp:2993 msgid "Strength" msgstr "筋力" @@ -427720,15 +428501,15 @@ msgstr "%1$sを%2$sから盗み取るのに失敗しましたが、気づかれ msgid "You failed to steal %1$s from %2$s." msgstr "%1$sを%2$sから盗み出せませんでした。" -#: src/memorial_logger.cpp:202 +#: src/memorial_logger.cpp:210 msgid "an unemployed male" msgstr "無職の男性" -#: src/memorial_logger.cpp:204 +#: src/memorial_logger.cpp:212 msgid "an unemployed female" msgstr "無職の女性" -#: src/memorial_logger.cpp:207 +#: src/memorial_logger.cpp:215 #, c-format msgid "a %s" msgstr "%s" @@ -427736,17 +428517,17 @@ msgstr "%s" #. ~ First parameter is a pronoun ("He"/"She"), second parameter is a #. description #. ~ that designates the location relative to its surroundings. -#: src/memorial_logger.cpp:214 +#: src/memorial_logger.cpp:222 #, c-format msgid "%1$s was killed in a %2$s." msgstr "%1$sは%2$sで命を落としました。" -#: src/memorial_logger.cpp:218 +#: src/memorial_logger.cpp:226 #, c-format msgid "Cataclysm - Dark Days Ahead version %s memorial file" msgstr "Cataclysm - Dark Days Ahead version %s memorial file" -#: src/memorial_logger.cpp:221 +#: src/memorial_logger.cpp:229 #, c-format msgid "In memory of: %s" msgstr "" @@ -427755,7 +428536,7 @@ msgstr "" #. ~ The "%s" will be replaced by an epitaph as displayed in the memorial #. files. Replace the quotation marks as appropriate for your language. -#: src/memorial_logger.cpp:224 +#: src/memorial_logger.cpp:232 #, c-format msgctxt "epitaph" msgid "\"%s\"" @@ -427763,999 +428544,999 @@ msgstr "\"%s\"" #. ~ First parameter: Pronoun, second parameter: a profession name (with #. article) -#: src/memorial_logger.cpp:227 +#: src/memorial_logger.cpp:235 #, c-format msgid "%1$s was %2$s when the apocalypse began." msgstr "大変動が起きた時、%1$sは%2$sでした。" -#: src/memorial_logger.cpp:229 +#: src/memorial_logger.cpp:237 #, c-format msgid "%1$s died on %2$s." msgstr "%1$sは%2$sで死亡しました。" -#: src/memorial_logger.cpp:235 +#: src/memorial_logger.cpp:243 #, c-format msgid "Cash on hand: %s" msgstr "所持金: %s" -#: src/memorial_logger.cpp:246 +#: src/memorial_logger.cpp:254 msgid "Final HP:" msgstr "最終HP: " -#: src/memorial_logger.cpp:247 +#: src/memorial_logger.cpp:255 #, c-format msgid " Head: %d/%d" msgstr " 頭部: %d/%d" -#: src/memorial_logger.cpp:248 +#: src/memorial_logger.cpp:256 #, c-format msgid "Torso: %d/%d" msgstr "胴体: %d/%d" -#: src/memorial_logger.cpp:249 +#: src/memorial_logger.cpp:257 #, c-format msgid "L Arm: %d/%d" msgstr "左腕: %d/%d" -#: src/memorial_logger.cpp:250 +#: src/memorial_logger.cpp:258 #, c-format msgid "R Arm: %d/%d" msgstr "右腕: %d/%d" -#: src/memorial_logger.cpp:251 +#: src/memorial_logger.cpp:259 #, c-format msgid "L Leg: %d/%d" msgstr "左脚: %d/%d" -#: src/memorial_logger.cpp:252 +#: src/memorial_logger.cpp:260 #, c-format msgid "R Leg: %d/%d" msgstr "右脚: %d/%d" -#: src/memorial_logger.cpp:256 +#: src/memorial_logger.cpp:264 msgid "Final Stats:" msgstr "最終能力値:" -#: src/memorial_logger.cpp:257 src/memorial_logger.cpp:262 +#: src/memorial_logger.cpp:265 src/memorial_logger.cpp:270 #, c-format msgid "Str %d" msgstr "力: %d" -#: src/memorial_logger.cpp:258 src/memorial_logger.cpp:263 +#: src/memorial_logger.cpp:266 src/memorial_logger.cpp:271 #, c-format msgid "Dex %d" msgstr "器: %d" -#: src/memorial_logger.cpp:259 src/memorial_logger.cpp:264 +#: src/memorial_logger.cpp:267 src/memorial_logger.cpp:272 #, c-format msgid "Int %d" msgstr "知: %d" -#: src/memorial_logger.cpp:260 src/memorial_logger.cpp:265 +#: src/memorial_logger.cpp:268 src/memorial_logger.cpp:273 #, c-format msgid "Per %d" msgstr "感: %d" -#: src/memorial_logger.cpp:261 +#: src/memorial_logger.cpp:269 msgid "Base Stats:" msgstr "開始能力値: " -#: src/memorial_logger.cpp:269 +#: src/memorial_logger.cpp:277 msgid "Final Messages:" msgstr "最期の言葉: " -#: src/memorial_logger.cpp:302 +#: src/memorial_logger.cpp:310 msgid "No monsters were killed." msgstr "モンスターを何も倒していません。" -#: src/memorial_logger.cpp:304 +#: src/memorial_logger.cpp:312 #, c-format msgid "Total kills: %d" msgstr "殺害総数: %d" #. ~ 1. skill name, 2. skill level, 3. exercise percentage to next level -#: src/memorial_logger.cpp:313 +#: src/memorial_logger.cpp:321 #, c-format msgid "%s: %d (%d %%)" msgstr "%s: %d (%d %%)" -#: src/memorial_logger.cpp:319 +#: src/memorial_logger.cpp:327 msgid "Traits:" msgstr "特質: " -#: src/memorial_logger.cpp:324 src/memorial_logger.cpp:336 +#: src/memorial_logger.cpp:332 src/memorial_logger.cpp:344 msgid "(None)" msgstr "(なし)" -#: src/memorial_logger.cpp:329 +#: src/memorial_logger.cpp:337 msgid "Ongoing Effects:" msgstr "継続効果: " -#: src/memorial_logger.cpp:341 src/newcharacter.cpp:3610 -#: src/newcharacter.cpp:3612 +#: src/memorial_logger.cpp:349 src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3667 msgid "Bionics:" msgstr "CBM: " -#: src/memorial_logger.cpp:346 +#: src/memorial_logger.cpp:354 msgid "No bionics were installed." msgstr "生体部品を何も埋め込んでいない。" -#: src/memorial_logger.cpp:349 +#: src/memorial_logger.cpp:357 #, c-format msgid "" "Bionic Power: %d/%d" msgstr "CBM電力: %d/%d" -#: src/memorial_logger.cpp:355 +#: src/memorial_logger.cpp:363 msgid "Weapon:" msgstr "武器:" -#: src/memorial_logger.cpp:359 +#: src/memorial_logger.cpp:367 msgid "Equipment:" msgstr "装備:" -#: src/memorial_logger.cpp:364 src/newcharacter.cpp:1851 +#: src/memorial_logger.cpp:372 src/newcharacter.cpp:1869 msgid "Inventory:" msgstr "所持品: " -#: src/memorial_logger.cpp:382 +#: src/memorial_logger.cpp:390 msgid "Lifetime Stats and Scores" msgstr "統計とスコア" -#: src/memorial_logger.cpp:390 +#: src/memorial_logger.cpp:398 msgid "Game History" msgstr "遍歴" #. ~ %s is artifact name -#: src/memorial_logger.cpp:427 +#: src/memorial_logger.cpp:435 #, c-format msgctxt "memorial_male" msgid "Activated the %s." msgstr "%sを起動しました。" -#: src/memorial_logger.cpp:428 +#: src/memorial_logger.cpp:436 #, c-format msgctxt "memorial_female" msgid "Activated the %s." msgstr "%sを起動しました。" -#: src/memorial_logger.cpp:436 +#: src/memorial_logger.cpp:444 msgctxt "memorial_male" msgid "Activated a mininuke." msgstr "小型原子爆弾を起動しました。" -#: src/memorial_logger.cpp:437 +#: src/memorial_logger.cpp:445 msgctxt "memorial_female" msgid "Activated a mininuke." msgstr "小型原子爆弾を起動しました。" -#: src/memorial_logger.cpp:447 +#: src/memorial_logger.cpp:455 msgctxt "memorial_male" msgid "Consumed mutagen." msgstr "変異源物質を摂取しました。" -#: src/memorial_logger.cpp:448 +#: src/memorial_logger.cpp:456 msgctxt "memorial_female" msgid "Consumed mutagen." msgstr "変異源物質を摂取しました。" -#: src/memorial_logger.cpp:451 +#: src/memorial_logger.cpp:459 msgctxt "memorial_male" msgid "Injected mutagen." msgstr "変異原物質を注射しました。" -#: src/memorial_logger.cpp:452 +#: src/memorial_logger.cpp:460 msgctxt "memorial_female" msgid "Injected mutagen." msgstr "変異原物質を注射しました。" -#: src/memorial_logger.cpp:455 +#: src/memorial_logger.cpp:463 msgctxt "memorial_male" msgid "Consumed purifier." msgstr "変異治療薬を摂取しました。" -#: src/memorial_logger.cpp:456 +#: src/memorial_logger.cpp:464 msgctxt "memorial_female" msgid "Consumed purifier." msgstr "変異治療薬を摂取しました。" -#: src/memorial_logger.cpp:459 +#: src/memorial_logger.cpp:467 msgctxt "memorial_male" msgid "Injected purifier." msgstr "変異治療薬を注射しました。" -#: src/memorial_logger.cpp:460 +#: src/memorial_logger.cpp:468 msgctxt "memorial_female" msgid "Injected purifier." msgstr "変異治療薬を注射しました。" -#: src/memorial_logger.cpp:463 +#: src/memorial_logger.cpp:471 msgctxt "memorial_male" msgid "Injected smart purifier." msgstr "特定変異治療シリンジを注射しました。" -#: src/memorial_logger.cpp:464 +#: src/memorial_logger.cpp:472 msgctxt "memorial_female" msgid "Injected smart purifier." msgstr "特定変異治療シリンジを注射しました。" -#: src/memorial_logger.cpp:473 +#: src/memorial_logger.cpp:481 msgctxt "memorial_male" msgid "Angered a group of amigara horrors!" msgstr "阿彌殻の怪の群れを怒らせました!" -#: src/memorial_logger.cpp:474 +#: src/memorial_logger.cpp:482 msgctxt "memorial_female" msgid "Angered a group of amigara horrors!" msgstr "阿彌殻の怪の群れを怒らせました!" -#: src/memorial_logger.cpp:478 +#: src/memorial_logger.cpp:486 msgctxt "memorial_male" msgid "Awoke a group of dark wyrms!" msgstr "ダークウィルムの群れを目覚めさせました!" -#: src/memorial_logger.cpp:479 +#: src/memorial_logger.cpp:487 msgctxt "memorial_female" msgid "Awoke a group of dark wyrms!" msgstr "ダークウィルムの群れを目覚めさせました!" -#: src/memorial_logger.cpp:485 +#: src/memorial_logger.cpp:493 msgctxt "memorial_male" msgid "Became wanted by the police!" msgstr "警察に指名手配されました!" -#: src/memorial_logger.cpp:486 +#: src/memorial_logger.cpp:494 msgctxt "memorial_female" msgid "Became wanted by the police!" msgstr "警察に指名手配されました!" #. ~ %s is bodypart -#: src/memorial_logger.cpp:495 +#: src/memorial_logger.cpp:503 #, c-format msgctxt "memorial_male" msgid "Broke his %s." msgstr "彼の%sが折れました。" -#: src/memorial_logger.cpp:496 +#: src/memorial_logger.cpp:504 #, c-format msgctxt "memorial_female" msgid "Broke her %s." msgstr "彼女の%sが折れました。" #. ~ %s is bodypart -#: src/memorial_logger.cpp:506 +#: src/memorial_logger.cpp:514 #, c-format msgctxt "memorial_male" msgid "Broken %s began to mend." msgstr "%sが治り始めました。" -#: src/memorial_logger.cpp:507 +#: src/memorial_logger.cpp:515 #, c-format msgctxt "memorial_female" msgid "Broken %s began to mend." msgstr "%sが治り始めました。" -#: src/memorial_logger.cpp:520 +#: src/memorial_logger.cpp:528 msgctxt "memorial_male" msgid "You buried an unknown victim of the Cataclysm." msgstr "大変動で亡くなった見知らぬ人の遺体を埋葬しました。" -#: src/memorial_logger.cpp:522 +#: src/memorial_logger.cpp:530 msgctxt "memorial_female" msgid "You buried an unknown victim of The Cataclysm." msgstr "大変動で亡くなった見知らぬ人の遺体を埋葬しました。" -#: src/memorial_logger.cpp:525 +#: src/memorial_logger.cpp:533 #, c-format msgctxt "memorial_male" msgid "You buried %s." msgstr "%sを埋葬しました。" -#: src/memorial_logger.cpp:526 +#: src/memorial_logger.cpp:534 #, c-format msgctxt "memorial_female" msgid "You buried %s." msgstr "%sを埋葬しました。" -#: src/memorial_logger.cpp:533 +#: src/memorial_logger.cpp:541 msgctxt "memorial_male" msgid "Caused a resonance cascade." msgstr "共鳴連鎖を発生させました。" -#: src/memorial_logger.cpp:534 +#: src/memorial_logger.cpp:542 msgctxt "memorial_female" msgid "Caused a resonance cascade." msgstr "共鳴連鎖を発生させました。" -#: src/memorial_logger.cpp:559 +#: src/memorial_logger.cpp:567 msgctxt "memorial_male" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "類人猿を捕らえて殺しました。獲物に名前など必要ない。" -#: src/memorial_logger.cpp:561 +#: src/memorial_logger.cpp:569 msgctxt "memorial_female" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "類人猿を捕らえて殺しました。獲物に名前など必要ない。" -#: src/memorial_logger.cpp:564 +#: src/memorial_logger.cpp:572 #, c-format msgctxt "memorial_male" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "美味しそうな罪無き%sを冷酷に殺しました。" -#: src/memorial_logger.cpp:566 +#: src/memorial_logger.cpp:574 #, c-format msgctxt "memorial_female" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "美味しそうな罪無き%sを冷酷に殺しました。" -#: src/memorial_logger.cpp:570 +#: src/memorial_logger.cpp:578 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "何の罪もない%sを殺しました。弱過ぎて手応えが無かったな。" -#: src/memorial_logger.cpp:572 +#: src/memorial_logger.cpp:580 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "何の罪もない%sを殺しました。弱過ぎて手応えが無かったな。" -#: src/memorial_logger.cpp:575 +#: src/memorial_logger.cpp:583 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s." msgstr "罪無き%sを殺しました。" -#: src/memorial_logger.cpp:576 +#: src/memorial_logger.cpp:584 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s." msgstr "罪無き%sを殺しました。" -#: src/memorial_logger.cpp:580 +#: src/memorial_logger.cpp:588 #, c-format msgctxt "memorial_male" msgid "" "Killed an innocent person, %s, in cold blood and felt terrible afterwards." msgstr "何の罪もない%sを冷酷に殺しました。罪悪感に苛まれています。" -#: src/memorial_logger.cpp:583 +#: src/memorial_logger.cpp:591 #, c-format msgctxt "memorial_female" msgid "" "Killed an innocent person, %s, in cold blood and felt terrible afterwards." msgstr "何の罪もない%sを冷酷に殺しました。罪悪感に苛まれています。" -#: src/memorial_logger.cpp:595 +#: src/memorial_logger.cpp:603 #, c-format msgctxt "memorial_male" msgid "Killed a %s." msgstr "%sを殺しました。" -#: src/memorial_logger.cpp:596 +#: src/memorial_logger.cpp:604 #, c-format msgctxt "memorial_female" msgid "Killed a %s." msgstr "%sを殺しました。" -#: src/memorial_logger.cpp:632 +#: src/memorial_logger.cpp:640 #, c-format msgctxt "memorial_male" msgid "Consumed a %s." msgstr "%sを摂取しました。" -#: src/memorial_logger.cpp:633 +#: src/memorial_logger.cpp:641 #, c-format msgctxt "memorial_female" msgid "Consumed a %s." msgstr "%sを摂取しました。" -#: src/memorial_logger.cpp:640 +#: src/memorial_logger.cpp:648 msgctxt "memorial_male" msgid "Opened the Marloss Gateway." msgstr "マーロスへ至る門は開かれた。" -#: src/memorial_logger.cpp:641 +#: src/memorial_logger.cpp:649 msgctxt "memorial_female" msgid "Opened the Marloss Gateway." msgstr "マーロスへ至る門は開かれた。" -#: src/memorial_logger.cpp:660 +#: src/memorial_logger.cpp:668 msgctxt "memorial_male" msgid "Became one with the Mycus." msgstr "ミカズと一体となりました。" -#: src/memorial_logger.cpp:661 +#: src/memorial_logger.cpp:669 msgctxt "memorial_female" msgid "Became one with the Mycus." msgstr "ミカズと一体となりました。" -#: src/memorial_logger.cpp:668 +#: src/memorial_logger.cpp:676 msgctxt "memorial_male" msgid "Dermatik eggs hatched." msgstr "寄生バチの卵が孵化しました。" -#: src/memorial_logger.cpp:669 +#: src/memorial_logger.cpp:677 msgctxt "memorial_female" msgid "Dermatik eggs hatched." msgstr "寄生バチの卵が孵化しました。" -#: src/memorial_logger.cpp:676 +#: src/memorial_logger.cpp:684 msgctxt "memorial_male" msgid "Injected with dermatik eggs." msgstr "寄生バチの卵を産み付けられました。" -#: src/memorial_logger.cpp:677 +#: src/memorial_logger.cpp:685 msgctxt "memorial_female" msgid "Injected with dermatik eggs." msgstr "寄生バチの卵を産み付けられました。" -#: src/memorial_logger.cpp:682 +#: src/memorial_logger.cpp:690 msgctxt "memorial_male" msgid "Destroyed a triffid grove." msgstr "トリフィドの森を破壊しました。" -#: src/memorial_logger.cpp:683 +#: src/memorial_logger.cpp:691 msgctxt "memorial_female" msgid "Destroyed a triffid grove." msgstr "トリフィドの森を破壊しました。" -#: src/memorial_logger.cpp:689 +#: src/memorial_logger.cpp:697 msgctxt "memorial_male" msgid "Succumbed to an asthma attack." msgstr "喘息の発作で倒れました。" -#: src/memorial_logger.cpp:690 +#: src/memorial_logger.cpp:698 msgctxt "memorial_female" msgid "Succumbed to an asthma attack." msgstr "喘息の発作で倒れました。" -#: src/memorial_logger.cpp:699 +#: src/memorial_logger.cpp:707 msgctxt "memorial_male" msgid "Died of datura overdose." msgstr "ダチュラの過剰摂取で死にました。" -#: src/memorial_logger.cpp:700 +#: src/memorial_logger.cpp:708 msgctxt "memorial_female" msgid "Died of datura overdose." msgstr "ダチュラの過量摂取で死にました。" -#: src/memorial_logger.cpp:702 +#: src/memorial_logger.cpp:710 msgctxt "memorial_male" msgid "Died of a healing stimulant overdose." msgstr "治療刺激薬の過剰摂取で死にました。" -#: src/memorial_logger.cpp:703 +#: src/memorial_logger.cpp:711 msgctxt "memorial_female" msgid "Died of a healing stimulant overdose." msgstr "治療刺激薬の過剰摂取で死にました。" -#: src/memorial_logger.cpp:705 +#: src/memorial_logger.cpp:713 msgctxt "memorial_male" msgid "Died of adrenaline overdose." msgstr "アドレナリンの過剰分泌で死にました。" -#: src/memorial_logger.cpp:706 +#: src/memorial_logger.cpp:714 msgctxt "memorial_female" msgid "Died of adrenaline overdose." msgstr "アドレナリンの過剰分泌で死にました。" -#: src/memorial_logger.cpp:708 +#: src/memorial_logger.cpp:716 msgctxt "memorial_male" msgid "Died of an alcohol overdose." msgstr "アルコールの過剰摂取で死にました。" -#: src/memorial_logger.cpp:709 +#: src/memorial_logger.cpp:717 msgctxt "memorial_female" msgid "Died of an alcohol overdose." msgstr "アルコールの過剰摂取で死にました。" -#: src/memorial_logger.cpp:711 +#: src/memorial_logger.cpp:719 msgctxt "memorial_male" msgid "Died of a drug overdose." msgstr "薬物の過剰摂取で死にました。" -#: src/memorial_logger.cpp:712 +#: src/memorial_logger.cpp:720 msgctxt "memorial_female" msgid "Died of a drug overdose." msgstr "薬物の過剰摂取で死にました。" -#: src/memorial_logger.cpp:720 +#: src/memorial_logger.cpp:728 msgctxt "memorial_male" msgid "Bled to death." msgstr "出血多量で死にました。" -#: src/memorial_logger.cpp:721 +#: src/memorial_logger.cpp:729 msgctxt "memorial_female" msgid "Bled to death." msgstr "出血多量で死にました。" -#: src/memorial_logger.cpp:728 +#: src/memorial_logger.cpp:736 msgctxt "memorial_male" msgid "Died of hypovolemic shock." msgstr "出血性ショックによって死にました。" -#: src/memorial_logger.cpp:729 +#: src/memorial_logger.cpp:737 msgctxt "memorial_female" msgid "Died of hypovolemic shock." msgstr "出血性ショックによって死にました。" -#: src/memorial_logger.cpp:736 +#: src/memorial_logger.cpp:744 msgctxt "memorial_male" msgid "Died from loss of red blood cells." msgstr "赤血球を失いすぎて死にました。" -#: src/memorial_logger.cpp:737 +#: src/memorial_logger.cpp:745 msgctxt "memorial_female" msgid "Died from loss of red blood cells." msgstr "赤血球を失いすぎて死にました。" -#: src/memorial_logger.cpp:744 +#: src/memorial_logger.cpp:752 msgctxt "memorial_male" msgid "Succumbed to the infection." msgstr "感染症で倒れました。" -#: src/memorial_logger.cpp:745 +#: src/memorial_logger.cpp:753 msgctxt "memorial_female" msgid "Succumbed to the infection." msgstr "感染症で倒れました。" -#: src/memorial_logger.cpp:752 +#: src/memorial_logger.cpp:760 msgctxt "memorial_male" msgid "Died of starvation." msgstr "餓死しました。" -#: src/memorial_logger.cpp:753 +#: src/memorial_logger.cpp:761 msgctxt "memorial_female" msgid "Died of starvation." msgstr "餓死しました。" -#: src/memorial_logger.cpp:760 +#: src/memorial_logger.cpp:768 msgctxt "memorial_male" msgid "Died of thirst." msgstr "渇き死にました。" -#: src/memorial_logger.cpp:761 +#: src/memorial_logger.cpp:769 msgctxt "memorial_female" msgid "Died of thirst." msgstr "渇き死にました。" -#: src/memorial_logger.cpp:766 +#: src/memorial_logger.cpp:774 msgctxt "memorial_male" msgid "Dug a shaft into lava." msgstr "穴が溶岩に繋がりました。" -#: src/memorial_logger.cpp:767 +#: src/memorial_logger.cpp:775 msgctxt "memorial_female" msgid "Dug a shaft into lava." msgstr "穴が溶岩に繋がりました。" -#: src/memorial_logger.cpp:771 +#: src/memorial_logger.cpp:779 msgctxt "memorial_male" msgid "Disarmed a nuclear missile." msgstr "核ミサイルを無効化しました。" -#: src/memorial_logger.cpp:772 +#: src/memorial_logger.cpp:780 msgctxt "memorial_female" msgid "Disarmed a nuclear missile." msgstr "核ミサイルを無効化しました。" -#: src/memorial_logger.cpp:776 +#: src/memorial_logger.cpp:784 msgctxt "memorial_male" msgid "Ate a sewage sample." msgstr "下水サンプルを飲みました。" -#: src/memorial_logger.cpp:777 +#: src/memorial_logger.cpp:785 msgctxt "memorial_female" msgid "Ate a sewage sample." msgstr "下水サンプルを飲みました。" -#: src/memorial_logger.cpp:785 +#: src/memorial_logger.cpp:793 #, c-format msgctxt "memorial_male" msgid "'%s' mutation turned into '%s'" msgstr "変異:'%s'が'%s'になりました。" -#: src/memorial_logger.cpp:786 +#: src/memorial_logger.cpp:794 #, c-format msgctxt "memorial_female" msgid "'%s' mutation turned into '%s'" msgstr "変異:'%s'が'%s'になりました。" -#: src/memorial_logger.cpp:794 +#: src/memorial_logger.cpp:802 msgctxt "memorial_male" msgid "Exhumed a grave." msgstr "墓穴を掘り返しました。" -#: src/memorial_logger.cpp:795 +#: src/memorial_logger.cpp:803 msgctxt "memorial_female" msgid "Exhumed a grave." msgstr "墓穴を掘り返しました。" -#: src/memorial_logger.cpp:803 +#: src/memorial_logger.cpp:811 #, c-format msgctxt "memorial_male" msgid "Failed install of bionic: %s." msgstr "移植に失敗した生体部品: %s。" -#: src/memorial_logger.cpp:804 +#: src/memorial_logger.cpp:812 #, c-format msgctxt "memorial_female" msgid "Failed install of bionic: %s." msgstr "移植に失敗した生体部品: %s。" -#: src/memorial_logger.cpp:813 +#: src/memorial_logger.cpp:821 #, c-format msgctxt "memorial_male" msgid "Failed to remove bionic: %s." msgstr "除去に失敗した生体部品: %s。" -#: src/memorial_logger.cpp:814 +#: src/memorial_logger.cpp:822 #, c-format msgctxt "memorial_female" msgid "Failed to remove bionic: %s." msgstr "除去に失敗した生体部品: %s。" -#: src/memorial_logger.cpp:822 +#: src/memorial_logger.cpp:830 msgctxt "memorial_male" msgid "Succumbed to lack of sleep." msgstr "睡眠不足で倒れました。" -#: src/memorial_logger.cpp:823 +#: src/memorial_logger.cpp:831 msgctxt "memorial_female" msgid "Succumbed to lack of sleep." msgstr "睡眠不足で倒れました。" -#: src/memorial_logger.cpp:829 +#: src/memorial_logger.cpp:837 #, c-format msgctxt "memorial_male" msgid "The fuel tank of the %s exploded!" msgstr "%sの燃料タンクが爆発しました!" -#: src/memorial_logger.cpp:830 +#: src/memorial_logger.cpp:838 #, c-format msgctxt "memorial_female" msgid "The fuel tank of the %s exploded!" msgstr "%sの燃料タンクが爆発しました!" #. ~ %s is addiction name -#: src/memorial_logger.cpp:839 +#: src/memorial_logger.cpp:847 #, c-format msgctxt "memorial_male" msgid "Became addicted to %s." msgstr "%s依存症になりました。" -#: src/memorial_logger.cpp:840 +#: src/memorial_logger.cpp:848 #, c-format msgctxt "memorial_female" msgid "Became addicted to %s." msgstr "%s依存症になりました。" -#: src/memorial_logger.cpp:849 +#: src/memorial_logger.cpp:857 #, c-format msgctxt "memorial_male" msgid "Gained the mutation '%s'." msgstr "変異:'%s'を獲得しました。" -#: src/memorial_logger.cpp:850 +#: src/memorial_logger.cpp:858 #, c-format msgctxt "memorial_female" msgid "Gained the mutation '%s'." msgstr "変異:'%s'を獲得しました。" #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:863 +#: src/memorial_logger.cpp:871 #, c-format msgctxt "memorial_male" msgid "Reached skill level %1$d in %2$s." msgstr "%1$dの%2$sスキルを獲得しました。" #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:866 +#: src/memorial_logger.cpp:874 #, c-format msgctxt "memorial_female" msgid "Reached skill level %1$d in %2$s." msgstr "%1$dの%2$sスキルを獲得しました。" -#: src/memorial_logger.cpp:876 +#: src/memorial_logger.cpp:884 #, c-format msgctxt "memorial_male" msgid "%s committed suicide." msgstr "%sは自殺を決意しました。" -#: src/memorial_logger.cpp:877 +#: src/memorial_logger.cpp:885 #, c-format msgctxt "memorial_female" msgid "%s committed suicide." msgstr "%sは自殺を決意しました。" -#: src/memorial_logger.cpp:880 +#: src/memorial_logger.cpp:888 #, c-format msgctxt "memorial_male" msgid "%s was killed." msgstr "%sは殺されました。" -#: src/memorial_logger.cpp:881 +#: src/memorial_logger.cpp:889 #, c-format msgctxt "memorial_female" msgid "%s was killed." msgstr "%sは殺されました。" -#: src/memorial_logger.cpp:885 +#: src/memorial_logger.cpp:893 #, c-format msgctxt "memorial_male" msgid "Last words: %s" msgstr "最期の言葉: %s" -#: src/memorial_logger.cpp:886 +#: src/memorial_logger.cpp:894 #, c-format msgctxt "memorial_female" msgid "Last words: %s" msgstr "最期の言葉: %s" #. ~ %s is player name -#: src/memorial_logger.cpp:893 +#: src/memorial_logger.cpp:901 #, c-format msgctxt "memorial_male" msgid "%s began their journey into the Cataclysm." msgstr "大変動の世界で%sの旅が始まりました。" -#: src/memorial_logger.cpp:894 +#: src/memorial_logger.cpp:902 #, c-format msgctxt "memorial_female" msgid "%s began their journey into the Cataclysm." msgstr "大変動の世界で%sの旅が始まりました。" -#: src/memorial_logger.cpp:902 +#: src/memorial_logger.cpp:910 #, c-format msgctxt "memorial_male" msgid "Installed bionic: %s." msgstr "移植した生体部品: %s。" -#: src/memorial_logger.cpp:903 +#: src/memorial_logger.cpp:911 #, c-format msgctxt "memorial_female" msgid "Installed bionic: %s." msgstr "移植した生体部品: %s。" -#: src/memorial_logger.cpp:912 +#: src/memorial_logger.cpp:920 #, c-format msgctxt "memorial_male" msgid "Installed bad bionic: %s." msgstr "移植した生体部品(故障): %s。" -#: src/memorial_logger.cpp:913 +#: src/memorial_logger.cpp:921 #, c-format msgctxt "memorial_female" msgid "Installed bad bionic: %s." msgstr "移植した生体部品(故障): %s。" #. ~ %s is martial art -#: src/memorial_logger.cpp:923 +#: src/memorial_logger.cpp:931 #, c-format msgctxt "memorial_male" msgid "Learned %s." msgstr "%sを学びました。" -#: src/memorial_logger.cpp:924 +#: src/memorial_logger.cpp:932 #, c-format msgctxt "memorial_female" msgid "Learned %s." msgstr "%sを学びました。" #. ~ %s is addiction name -#: src/memorial_logger.cpp:934 +#: src/memorial_logger.cpp:942 #, c-format msgctxt "memorial_male" msgid "Overcame addiction to %s." msgstr "%s依存症を克服しました。" -#: src/memorial_logger.cpp:935 +#: src/memorial_logger.cpp:943 #, c-format msgctxt "memorial_female" msgid "Overcame addiction to %s." msgstr "%s依存症を克服しました。" -#: src/memorial_logger.cpp:942 +#: src/memorial_logger.cpp:950 #, c-format msgctxt "memorial_male" msgid "%s became hostile." msgstr "%s は敵になった。" -#: src/memorial_logger.cpp:943 +#: src/memorial_logger.cpp:951 #, c-format msgctxt "memorial_female" msgid "%s became hostile." msgstr "%s は敵になった。" -#: src/memorial_logger.cpp:948 +#: src/memorial_logger.cpp:956 msgctxt "memorial_male" msgid "Opened a portal." msgstr "ポータルを開きました。" -#: src/memorial_logger.cpp:949 +#: src/memorial_logger.cpp:957 msgctxt "memorial_female" msgid "Opened a portal." msgstr "ポータルを開きました。" -#: src/memorial_logger.cpp:953 +#: src/memorial_logger.cpp:961 msgctxt "memorial_male" msgid "Opened a strange temple." msgstr "奇妙な神殿の入り口を開きました。" -#: src/memorial_logger.cpp:954 +#: src/memorial_logger.cpp:962 msgctxt "memorial_female" msgid "Opened a strange temple." msgstr "奇妙な神殿の入り口を開きました。" -#: src/memorial_logger.cpp:958 +#: src/memorial_logger.cpp:966 #, c-format msgctxt "memorial_male" msgid "Lost the conduct %s%s." msgstr "%s%sの制約を破りました。" -#: src/memorial_logger.cpp:959 +#: src/memorial_logger.cpp:967 #, c-format msgctxt "memorial_female" msgid "Lost the conduct %s%s." msgstr "%s%sの制約を破りました。" -#: src/memorial_logger.cpp:961 src/memorial_logger.cpp:968 +#: src/memorial_logger.cpp:969 src/memorial_logger.cpp:976 msgid " (disabled)" msgstr "(無効)" -#: src/memorial_logger.cpp:965 +#: src/memorial_logger.cpp:973 #, c-format msgctxt "memorial_male" msgid "Gained the achievement %s%s." msgstr "%s%sの実績を獲得しました。" -#: src/memorial_logger.cpp:966 +#: src/memorial_logger.cpp:974 #, c-format msgctxt "memorial_female" msgid "Gained the achievement %s%s." msgstr "%s%sの実績を獲得しました。" -#: src/memorial_logger.cpp:975 +#: src/memorial_logger.cpp:983 #, c-format msgctxt "memorial_male" msgid "Forgot the spell %s." msgstr "%sの呪文を忘れました。" -#: src/memorial_logger.cpp:976 +#: src/memorial_logger.cpp:984 #, c-format msgctxt "memorial_female" msgid "Forgot the spell %s." msgstr "%sの呪文を忘れました。" -#: src/memorial_logger.cpp:985 +#: src/memorial_logger.cpp:993 #, c-format msgctxt "memorial_male" msgid "Learned the spell %s." msgstr "%sの呪文を習得しました。" -#: src/memorial_logger.cpp:986 +#: src/memorial_logger.cpp:994 #, c-format msgctxt "memorial_female" msgid "Learned the spell %s." msgstr "%sの呪文を習得しました。" -#: src/memorial_logger.cpp:995 +#: src/memorial_logger.cpp:1003 #, c-format msgctxt "memorial_male" msgid "Gained a spell level on %s." msgstr "%sの呪文レベルが上昇しました。" -#: src/memorial_logger.cpp:996 +#: src/memorial_logger.cpp:1004 #, c-format msgctxt "memorial_female" msgid "Gained a spell level on %s." msgstr "%sの呪文レベルが上昇しました。" -#: src/memorial_logger.cpp:1002 +#: src/memorial_logger.cpp:1010 msgctxt "memorial_male" msgid "Released subspace specimens." msgstr "検体を区画に解き放った。" -#: src/memorial_logger.cpp:1003 +#: src/memorial_logger.cpp:1011 msgctxt "memorial_female" msgid "Released subspace specimens." msgstr "検体を区画に解き放った。" -#: src/memorial_logger.cpp:1010 +#: src/memorial_logger.cpp:1018 #, c-format msgctxt "memorial_male" msgid "Removed bionic: %s." msgstr "除去した生体部品: %s。" -#: src/memorial_logger.cpp:1011 +#: src/memorial_logger.cpp:1019 #, c-format msgctxt "memorial_female" msgid "Removed bionic: %s." msgstr "除去した生体部品: %s。" -#: src/memorial_logger.cpp:1017 +#: src/memorial_logger.cpp:1025 msgctxt "memorial_male" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "有害廃棄物石棺を封印しました。" -#: src/memorial_logger.cpp:1018 +#: src/memorial_logger.cpp:1026 msgctxt "memorial_female" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "有害廃棄物石棺を封印しました。" -#: src/memorial_logger.cpp:1025 +#: src/memorial_logger.cpp:1033 #, c-format msgctxt "memorial_male" msgid "Telefragged a %s." msgstr "%sの中に瞬間移動して殺しました。" -#: src/memorial_logger.cpp:1026 +#: src/memorial_logger.cpp:1034 #, c-format msgctxt "memorial_female" msgid "Telefragged a %s." msgstr "%sの中に瞬間移動して殺しました。" -#: src/memorial_logger.cpp:1034 +#: src/memorial_logger.cpp:1042 msgctxt "memorial_male" msgid "Spontaneous teleport." msgstr "自発的な瞬間移動を行いました。" -#: src/memorial_logger.cpp:1035 +#: src/memorial_logger.cpp:1043 msgctxt "memorial_female" msgid "Spontaneous teleport." msgstr "自発的な瞬間移動を行いました。" -#: src/memorial_logger.cpp:1043 +#: src/memorial_logger.cpp:1051 #, c-format msgctxt "memorial_male" msgid "Teleported into a %s." msgstr "%sの中に瞬間移動しました。" -#: src/memorial_logger.cpp:1044 +#: src/memorial_logger.cpp:1052 #, c-format msgctxt "memorial_female" msgid "Teleported into a %s." msgstr "%sの中に瞬間移動しました。" -#: src/memorial_logger.cpp:1050 +#: src/memorial_logger.cpp:1058 msgctxt "memorial_male" msgid "Terminated subspace specimens." msgstr "区画の検体を処分した。" -#: src/memorial_logger.cpp:1051 +#: src/memorial_logger.cpp:1059 msgctxt "memorial_female" msgid "Terminated subspace specimens." msgstr "区画の検体を処分した。" -#: src/memorial_logger.cpp:1057 +#: src/memorial_logger.cpp:1065 msgctxt "memorial_male" msgid "Threw up." msgstr "嘔吐しました。" -#: src/memorial_logger.cpp:1058 +#: src/memorial_logger.cpp:1066 msgctxt "memorial_female" msgid "Threw up." msgstr "嘔吐しました。" -#: src/memorial_logger.cpp:1063 +#: src/memorial_logger.cpp:1071 msgctxt "memorial_male" msgid "Set off an alarm." msgstr "警報が鳴りました。" -#: src/memorial_logger.cpp:1064 +#: src/memorial_logger.cpp:1072 msgctxt "memorial_female" msgid "Set off an alarm." msgstr "警報が鳴りました。" -#: src/memorial_logger.cpp:1068 +#: src/memorial_logger.cpp:1076 #, c-format msgctxt "memorial_male" msgid "Used the debug menu (%s)." msgstr "デバッグメニュー(%s)を使用しました。" -#: src/memorial_logger.cpp:1069 +#: src/memorial_logger.cpp:1077 #, c-format msgctxt "memorial_female" msgid "Used the debug menu (%s)." @@ -428844,7 +429625,7 @@ msgctxt "message log" msgid "%s." msgstr "%s。" -#: src/mission.h:205 +#: src/mission.h:204 msgid "Bugged mission type" msgstr "依頼タイプ(バグ)" @@ -429758,11 +430539,11 @@ msgstr "(依頼者: %s)" msgid "Deadline: %s" msgstr "期限: %s" -#: src/mission_ui.cpp:151 src/newcharacter.cpp:3524 src/newcharacter.cpp:3598 -#: src/newcharacter.cpp:3612 src/newcharacter.cpp:3649 -#: src/newcharacter.cpp:3760 src/newcharacter.cpp:3771 -#: src/newcharacter.cpp:3782 src/newcharacter.cpp:3794 -#: src/newcharacter.cpp:3820 +#: src/mission_ui.cpp:151 src/newcharacter.cpp:3579 src/newcharacter.cpp:3653 +#: src/newcharacter.cpp:3667 src/newcharacter.cpp:3704 +#: src/newcharacter.cpp:3815 src/newcharacter.cpp:3826 +#: src/newcharacter.cpp:3837 src/newcharacter.cpp:3849 +#: src/newcharacter.cpp:3875 msgid "None!" msgstr "何も無い!" @@ -429856,19 +430637,19 @@ msgstr "MOD/グラフィック" msgid "NO CATEGORY" msgstr "MOD/分類無し" -#: src/mod_manager.cpp:82 src/newcharacter.cpp:2974 +#: src/mod_manager.cpp:82 src/newcharacter.cpp:3020 msgid "Default" msgstr "基本" -#: src/mod_manager.cpp:83 src/safemode_ui.cpp:246 +#: src/mod_manager.cpp:83 src/safemode_ui.cpp:247 msgid "Blacklist" msgstr "禁止" -#: src/mod_manager.cpp:287 +#: src/mod_manager.cpp:286 msgid "list of default mods" msgstr "初期設定MOD一覧" -#: src/mod_manager.cpp:400 +#: src/mod_manager.cpp:395 msgid "list of mods" msgstr "MOD一覧" @@ -433106,13 +433887,13 @@ msgid "" "'%2$c'." msgstr "%1$sは有効化できません!%1$sの説明を表示するには'!'を押した後に'%2$c'を押してください。" -#: src/name.cpp:136 +#: src/name.cpp:134 msgid "Tom" msgstr "トム" #. ~ Used for constructing full name: %1$s is `given name`, %2$s is `family #. name` -#: src/name.cpp:147 +#: src/name.cpp:145 #, c-format msgctxt "Full Name" msgid "%1$s %2$s" @@ -433120,7 +433901,7 @@ msgstr "%1$s %2$s" #. ~ Used for constructing full name with nickname: %1$s is `given name`, %2$s #. is `family name`, %3$s is `nickname` -#: src/name.cpp:151 +#: src/name.cpp:149 #, c-format msgctxt "Full Name" msgid "%1$s '%3$s' %2$s" @@ -433302,8 +434083,8 @@ msgstr "" "%s/%sで値を選択し、%sで選択を決定。\n" "%sで次のタブに移動、%sでメインメニューに戻る。" -#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3661 -#: src/newcharacter.cpp:3722 +#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3777 #, c-format msgid "Press %s to view and alter keybindings." msgstr "%s: キー割当の表示と編集。" @@ -433322,22 +434103,22 @@ msgstr "" "%sで次のタブに移動、%sで前のタブに移動。" #: src/newcharacter.cpp:1106 src/newcharacter.cpp:1119 -#: src/newcharacter.cpp:3503 src/player_display.cpp:446 +#: src/newcharacter.cpp:3558 src/player_display.cpp:446 msgid "Strength:" msgstr "筋力" #: src/newcharacter.cpp:1108 src/newcharacter.cpp:1138 -#: src/newcharacter.cpp:3504 src/player_display.cpp:447 +#: src/newcharacter.cpp:3559 src/player_display.cpp:447 msgid "Dexterity:" msgstr "器用" #: src/newcharacter.cpp:1110 src/newcharacter.cpp:1159 -#: src/newcharacter.cpp:3505 src/player_display.cpp:448 +#: src/newcharacter.cpp:3560 src/player_display.cpp:448 msgid "Intelligence:" msgstr "知性" #: src/newcharacter.cpp:1112 src/newcharacter.cpp:1178 -#: src/newcharacter.cpp:3506 src/player_display.cpp:449 +#: src/newcharacter.cpp:3561 src/player_display.cpp:449 msgid "Perception:" msgstr "感覚" @@ -433423,285 +434204,285 @@ msgid "" "Perception is also used for detecting traps and other things of interest." msgstr "罠などを発見する能力に影響します。" -#: src/newcharacter.cpp:1477 +#: src/newcharacter.cpp:1481 #, c-format msgid "%s %s %d point" msgid_plural "%s %s %d points" msgstr[0] "%s (%s %d ポイント)" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "costs" msgstr "消費" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "earns" msgstr "獲得" -#: src/newcharacter.cpp:1651 +#: src/newcharacter.cpp:1669 #, c-format msgid "Your scenario of %s prevents you from removing this trait." msgstr "シナリオ「%s」で開始するため、この特質は取り除けません。" -#: src/newcharacter.cpp:1655 +#: src/newcharacter.cpp:1673 #, c-format msgid "Your profession of %s prevents you from removing this trait." msgstr "職業「%s」で開始するため、この特質は取り除けません。" -#: src/newcharacter.cpp:1661 +#: src/newcharacter.cpp:1679 #, c-format msgid "Your background of %s prevents you from removing this trait." msgstr "生い立ち「%s」で開始するため、この特質は取り除けません。" -#: src/newcharacter.cpp:1676 +#: src/newcharacter.cpp:1694 #, c-format msgid "You already picked some conflicting traits: %s." msgstr "両立しない特質が既に選択されています: %s" -#: src/newcharacter.cpp:1679 +#: src/newcharacter.cpp:1697 msgid "The scenario you picked prevents you from taking this trait!" msgstr "選択済みのシナリオでこの特質を得ることはできません!" -#: src/newcharacter.cpp:1681 +#: src/newcharacter.cpp:1699 #, c-format msgid "Your profession of %s prevents you from taking this trait." msgstr "職業:%sはこの特質を取得できません。" -#: src/newcharacter.cpp:1691 +#: src/newcharacter.cpp:1709 #, c-format msgid "The following bionics prevent you from taking this trait: %s." msgstr "以下のCBM移植者はこの特質を取得できません: %s" -#: src/newcharacter.cpp:1695 +#: src/newcharacter.cpp:1713 #, c-format msgid "Sorry, but you can only take %d point of advantages." msgid_plural "Sorry, but you can only take %d points of advantages." msgstr[0] "長所に使えるのは最大で%dポイントです。" -#: src/newcharacter.cpp:1701 +#: src/newcharacter.cpp:1719 #, c-format msgid "Sorry, but you can only take %d point of disadvantages." msgid_plural "Sorry, but you can only take %d points of disadvantages." msgstr[0] "短所で得られるのは最大で%dポイントです。" -#: src/newcharacter.cpp:1725 +#: src/newcharacter.cpp:1743 msgid "Search by trait name." msgstr "特質名で検索。" -#: src/newcharacter.cpp:1776 +#: src/newcharacter.cpp:1794 msgid "Profession requirements:" msgstr "職業要件:" -#: src/newcharacter.cpp:1777 +#: src/newcharacter.cpp:1795 #, c-format msgid "Complete \"%s\"\n" msgstr "実績「%s」の取得\n" -#: src/newcharacter.cpp:1781 +#: src/newcharacter.cpp:1799 msgid "Profession story:" msgstr "職業説明:" -#: src/newcharacter.cpp:1790 +#: src/newcharacter.cpp:1808 msgid "Profession addictions:" msgstr "職業依存症:" -#: src/newcharacter.cpp:1792 src/newcharacter.cpp:2198 +#: src/newcharacter.cpp:1810 src/newcharacter.cpp:2224 #, c-format msgctxt "set_profession_addictions" msgid "%1$s (%2$d)" msgstr "%1$s(%2$d)" -#: src/newcharacter.cpp:1799 +#: src/newcharacter.cpp:1817 msgid "Profession traits:" msgstr "職業特質: " -#: src/newcharacter.cpp:1801 src/newcharacter.cpp:2207 +#: src/newcharacter.cpp:1819 src/newcharacter.cpp:2233 msgctxt "set_profession_trait" msgid "None" msgstr "なし" -#: src/newcharacter.cpp:1810 +#: src/newcharacter.cpp:1828 msgid "Profession skills:" msgstr "職業スキル: " -#: src/newcharacter.cpp:1812 src/newcharacter.cpp:2218 +#: src/newcharacter.cpp:1830 src/newcharacter.cpp:2244 msgctxt "set_profession_skill" msgid "None" msgstr "なし" -#: src/newcharacter.cpp:1815 +#: src/newcharacter.cpp:1833 #, c-format msgctxt "set_profession_skill" msgid "%1$s (%2$d)" msgstr "%1$s(%2$d)" -#: src/newcharacter.cpp:1822 +#: src/newcharacter.cpp:1840 msgid "Profession items:" msgstr "職業アイテム: " -#: src/newcharacter.cpp:1824 +#: src/newcharacter.cpp:1842 msgctxt "set_profession_item" msgid "None" msgstr "なし" -#: src/newcharacter.cpp:1844 +#: src/newcharacter.cpp:1862 msgid "Wielded:" msgstr "装備:" -#: src/newcharacter.cpp:1847 +#: src/newcharacter.cpp:1865 msgctxt "set_profession_item_wielded" msgid "None\n" msgstr "なし\n" -#: src/newcharacter.cpp:1848 +#: src/newcharacter.cpp:1866 msgid "Worn:" msgstr "着用:" -#: src/newcharacter.cpp:1850 +#: src/newcharacter.cpp:1868 msgctxt "set_profession_item_worn" msgid "None\n" msgstr "なし\n" -#: src/newcharacter.cpp:1854 +#: src/newcharacter.cpp:1872 msgctxt "set_profession_item_inventory" msgid "None\n" msgstr "なし\n" -#: src/newcharacter.cpp:1861 +#: src/newcharacter.cpp:1879 msgid "Profession bionics:" msgstr "職業CBM: " -#: src/newcharacter.cpp:1869 +#: src/newcharacter.cpp:1887 #, c-format msgid "%s (toggled)" msgstr "%s (切替)" -#: src/newcharacter.cpp:1871 +#: src/newcharacter.cpp:1889 #, c-format msgid "%s (activated)" msgstr "%s (起動)" -#: src/newcharacter.cpp:1880 +#: src/newcharacter.cpp:1898 msgid "Profession proficiencies:" msgstr "職業熟練:" -#: src/newcharacter.cpp:1887 +#: src/newcharacter.cpp:1905 msgid "Profession pets:" msgstr "職業ペット:" -#: src/newcharacter.cpp:1895 +#: src/newcharacter.cpp:1913 msgid "Profession vehicle:" msgstr "職業車両:" -#: src/newcharacter.cpp:1901 +#: src/newcharacter.cpp:1919 msgid "Profession spells:" msgstr "職業呪文:" -#: src/newcharacter.cpp:1903 src/newcharacter.cpp:2254 +#: src/newcharacter.cpp:1921 src/newcharacter.cpp:2280 #, c-format msgid "%s level %d" msgstr "%s(レベル%d)" -#: src/newcharacter.cpp:1908 +#: src/newcharacter.cpp:1926 msgid "Profession missions:" msgstr "職業ミッション:" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1990 +#: src/newcharacter.cpp:2010 #, c-format msgid "Profession %1$s earns %2$d point" msgid_plural "Profession %1$s earns %2$d points" msgstr[0] "職業: %1$s 獲得: %2$d ポイント" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1995 +#: src/newcharacter.cpp:2015 #, c-format msgid "Profession %1$s costs %2$d point" msgid_plural "Profession %1$s costs %2$d points" msgstr[0] "職業: %1$s 消費: %2$d ポイント" -#: src/newcharacter.cpp:2141 +#: src/newcharacter.cpp:2167 #, c-format msgid "" "Your trait %1$s has been removed since it conflicts with the %2$s's %3$s " "trait." msgstr "特性「%1$s」は%2$sの職業特性「%3$s」と競合するため、削除されました。" -#: src/newcharacter.cpp:2164 +#: src/newcharacter.cpp:2190 msgid "Search by profession name." msgstr "職業名で検索" -#: src/newcharacter.cpp:2190 +#: src/newcharacter.cpp:2216 msgid "Background story:" msgstr "生い立ち説明:" -#: src/newcharacter.cpp:2196 +#: src/newcharacter.cpp:2222 msgid "Background addictions:" msgstr "生い立ち依存症:" -#: src/newcharacter.cpp:2205 +#: src/newcharacter.cpp:2231 msgid "Background traits:" msgstr "生い立ち特質:" -#: src/newcharacter.cpp:2216 +#: src/newcharacter.cpp:2242 msgid "Background skill experience:" msgstr "生い立ちスキル:" -#: src/newcharacter.cpp:2229 +#: src/newcharacter.cpp:2255 msgctxt "set_profession_skill" msgid "beginner" msgstr "初級" -#: src/newcharacter.cpp:2231 +#: src/newcharacter.cpp:2257 msgctxt "set_profession_skill" msgid "intermediate" msgstr "中級" -#: src/newcharacter.cpp:2233 +#: src/newcharacter.cpp:2259 msgctxt "set_profession_skill" msgid "competent" msgstr "上級" -#: src/newcharacter.cpp:2235 +#: src/newcharacter.cpp:2261 msgctxt "set_profession_skill" msgid "advanced" msgstr "達人" -#: src/newcharacter.cpp:2244 +#: src/newcharacter.cpp:2270 msgid "Background proficiencies:" msgstr "生い立ち熟練:" -#: src/newcharacter.cpp:2252 +#: src/newcharacter.cpp:2278 msgid "Background spells:" msgstr "生い立ち呪文:" -#: src/newcharacter.cpp:2260 +#: src/newcharacter.cpp:2286 msgid "Background missions:" msgstr "生い立ちミッション:" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2341 +#: src/newcharacter.cpp:2369 #, c-format msgid "Background %1$s earns %2$d point" msgid_plural "Background %1$s earns %2$d points" msgstr[0] "生い立ち: %1$s 獲得: %2$d ポイント" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2346 +#: src/newcharacter.cpp:2374 #, c-format msgid "Background %1$s costs %2$d point" msgid_plural "Background %1$s costs %2$d points" msgstr[0] "生い立ち: %1$s 消費: %2$d ポイント" -#: src/newcharacter.cpp:2464 +#: src/newcharacter.cpp:2498 #, c-format msgid "The trait [%1$s] conflicts with background [%2$s]'s trait [%3$s]." msgstr "特質[%1$s]は生い立ち[%2$s]の特質[%3$s]と競合します。" -#: src/newcharacter.cpp:2521 +#: src/newcharacter.cpp:2555 msgid "Search by background name." msgstr "生い立ち名で検索。" -#: src/newcharacter.cpp:2634 +#: src/newcharacter.cpp:2670 #, c-format msgid "" "Press %s to view and alter keybindings.\n" @@ -433715,42 +434496,42 @@ msgstr "" "%sで次のタブに移動、%sで前のタブに移動。" #. ~ levels here are skill levels at character creation time -#: src/newcharacter.cpp:2759 +#: src/newcharacter.cpp:2795 #, c-format msgid "%d level" msgid_plural "%d levels" msgstr[0] "%d上昇" #. ~ Second string is e.g. "1 level" or "2 levels" -#: src/newcharacter.cpp:2763 +#: src/newcharacter.cpp:2799 #, c-format msgid "Upgrading %s by %s costs %d point" msgid_plural "Upgrading %s by %s costs %d points" msgstr[0] "%sスキル%s(消費 %dポイント)" -#: src/newcharacter.cpp:2911 +#: src/newcharacter.cpp:2957 msgid "Scenario Story:" msgstr "シナリオ内容:" -#: src/newcharacter.cpp:2917 +#: src/newcharacter.cpp:2963 msgid "Scenario Requirements:" msgstr "シナリオ条件:" -#: src/newcharacter.cpp:2920 +#: src/newcharacter.cpp:2966 msgid "" "This scenario is not available in this world due to city size settings." msgstr "現在の街のサイズの設定ではこのシナリオを利用できません。" -#: src/newcharacter.cpp:2928 +#: src/newcharacter.cpp:2974 #, c-format msgid "Complete \"%s\"" msgstr "実績「%s」の取得" -#: src/newcharacter.cpp:2933 +#: src/newcharacter.cpp:2979 msgid "Scenario Professions:" msgstr "シナリオ職業:" -#: src/newcharacter.cpp:2934 +#: src/newcharacter.cpp:2980 #, c-format msgid "" "\n" @@ -433759,121 +434540,121 @@ msgstr "" "\n" "%s" -#: src/newcharacter.cpp:2935 +#: src/newcharacter.cpp:2981 msgid ", default:\n" msgstr "/初期設定:\n" -#: src/newcharacter.cpp:2951 +#: src/newcharacter.cpp:2997 msgid "Scenario Location:" msgstr "開始地点: " -#: src/newcharacter.cpp:2952 +#: src/newcharacter.cpp:2998 #, c-format msgid "%s (%d locations, %d variants)" msgstr "%s (%d種、バリエーション%d種)" -#: src/newcharacter.cpp:2958 +#: src/newcharacter.cpp:3004 msgid "Scenario Vehicle:" msgstr "所持車両: " -#: src/newcharacter.cpp:2962 +#: src/newcharacter.cpp:3008 msgid "Scenario calendar:" msgstr "開始時期:" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 #, c-format msgid "Year: %s" msgstr "年: %s" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 msgid "Year: Random" msgstr "年: ランダム" -#: src/newcharacter.cpp:2967 +#: src/newcharacter.cpp:3013 #, c-format msgid "Season: %s" msgstr "季節: %s" -#: src/newcharacter.cpp:2969 +#: src/newcharacter.cpp:3015 msgid "Day: Random" msgstr "日: ランダム" -#: src/newcharacter.cpp:2970 +#: src/newcharacter.cpp:3016 #, c-format msgid "Day: %d" msgstr "日: %d" -#: src/newcharacter.cpp:2971 +#: src/newcharacter.cpp:3017 msgid "Hour: Random" msgstr "時: ランダム" -#: src/newcharacter.cpp:2972 +#: src/newcharacter.cpp:3018 #, c-format msgid "Hour: %d" msgstr "時: %d" -#: src/newcharacter.cpp:2979 +#: src/newcharacter.cpp:3025 msgid "Scenario missions:" msgstr "シナリオミッション:" -#: src/newcharacter.cpp:2987 +#: src/newcharacter.cpp:3033 msgid "Fire nearby" msgstr "開始/火の傍" -#: src/newcharacter.cpp:2988 +#: src/newcharacter.cpp:3034 msgid "Zombies nearby" msgstr "開始/ゾンビの傍" -#: src/newcharacter.cpp:2989 +#: src/newcharacter.cpp:3035 msgid "Various limb wounds" msgstr "開始/手足の負傷" -#: src/newcharacter.cpp:2990 +#: src/newcharacter.cpp:3036 msgid "No starting NPC" msgstr "開始地点NPCなし" -#: src/newcharacter.cpp:2991 +#: src/newcharacter.cpp:3037 msgid "Starting location is bordered by an immense wall" msgstr "巨大な壁に囲まれた土地" -#: src/newcharacter.cpp:2998 +#: src/newcharacter.cpp:3044 msgid "Scenario Flags:" msgstr "開始状況: " -#: src/newcharacter.cpp:3085 +#: src/newcharacter.cpp:3133 msgid "Scenario earns %2$d point" msgid_plural "Scenario earns %2$d points" msgstr[0] "%2$dポイント獲得" -#: src/newcharacter.cpp:3088 +#: src/newcharacter.cpp:3136 msgid "Scenario costs %2$d point" msgid_plural "Scenario costs %2$d points" msgstr[0] "%2$dポイント消費" -#: src/newcharacter.cpp:3244 +#: src/newcharacter.cpp:3299 msgid "Search by scenario name." msgstr "シナリオ名で検索" -#: src/newcharacter.cpp:3276 src/newcharacter.cpp:3280 +#: src/newcharacter.cpp:3331 src/newcharacter.cpp:3335 msgid "Gender:" msgstr "性別: " -#: src/newcharacter.cpp:3292 src/newcharacter.cpp:3293 +#: src/newcharacter.cpp:3347 src/newcharacter.cpp:3348 #: src/player_display.cpp:460 msgid "Height:" msgstr "身長:" -#: src/newcharacter.cpp:3302 src/newcharacter.cpp:3303 +#: src/newcharacter.cpp:3357 src/newcharacter.cpp:3358 #: src/player_display.cpp:465 msgid "Age:" msgstr "年齢:" -#: src/newcharacter.cpp:3311 src/newcharacter.cpp:3312 +#: src/newcharacter.cpp:3366 src/newcharacter.cpp:3367 #: src/player_display.cpp:470 msgid "Blood type:" msgstr "血液型:" -#: src/newcharacter.cpp:3322 src/newcharacter.cpp:3441 +#: src/newcharacter.cpp:3377 src/newcharacter.cpp:3496 #, c-format msgid "" "* Random location * (%d variant)" @@ -433881,31 +434662,31 @@ msgid_plural "" "* Random location * (%d variants)" msgstr[0] "* ランダム * (バリエーション%d種 )" -#: src/newcharacter.cpp:3328 src/newcharacter.cpp:3330 +#: src/newcharacter.cpp:3383 src/newcharacter.cpp:3385 msgid "Starting location:" msgstr "開始地点: " -#: src/newcharacter.cpp:3333 +#: src/newcharacter.cpp:3388 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" msgstr[0] "%s (バリエーション%d種)" -#: src/newcharacter.cpp:3417 src/newcharacter.cpp:3730 +#: src/newcharacter.cpp:3472 src/newcharacter.cpp:3785 msgid "Name:" msgstr "名前: " -#: src/newcharacter.cpp:3438 +#: src/newcharacter.cpp:3493 msgid "Select a starting location." msgstr "開始地点を選択" -#: src/newcharacter.cpp:3451 +#: src/newcharacter.cpp:3506 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" msgstr[0] "%s (バリエーション%d種 )" -#: src/newcharacter.cpp:3618 +#: src/newcharacter.cpp:3673 #, c-format msgid "" "\n" @@ -433914,7 +434695,7 @@ msgstr "" "\n" "%s(切替)" -#: src/newcharacter.cpp:3620 +#: src/newcharacter.cpp:3675 #, c-format msgid "" "\n" @@ -433923,12 +434704,12 @@ msgstr "" "\n" "%s(起動)" -#: src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3720 #, c-format msgid "Press %s to save character template." msgstr "%sでこのキャラクターをテンプレートに登録。" -#: src/newcharacter.cpp:3670 +#: src/newcharacter.cpp:3725 #, c-format msgid "" "Press %s to pick a random name, " @@ -433939,7 +434720,7 @@ msgstr "" "%sで名前をランダムに選択、%s " "で全ての数値をランダムに選択、%sでシナリオ以外の全てをランダムに選択、%sで全ての項目をランダムに選択。" -#: src/newcharacter.cpp:3680 +#: src/newcharacter.cpp:3735 #, c-format msgid "" "Press %s to pick a random name, " @@ -433947,18 +434728,18 @@ msgid "" msgstr "" "%sで名前をランダムに選択、%sで全ての数値をランダムに選択。" -#: src/newcharacter.cpp:3687 +#: src/newcharacter.cpp:3742 #, c-format msgid "Press %s to switch gender." msgstr "%s: 性別を変更。" -#: src/newcharacter.cpp:3692 +#: src/newcharacter.cpp:3747 #, c-format msgid "" "Press %s to select a specific starting location." msgstr "%s: 特定の開始地点を選択。" -#: src/newcharacter.cpp:3696 +#: src/newcharacter.cpp:3751 #, c-format msgid "" "Press %s to select a specific starting city and " @@ -433966,7 +434747,7 @@ msgid "" msgstr "" "%sを押して特定の地名を選択し、%sを押して地域内のスタート地点を選択。" -#: src/newcharacter.cpp:3701 +#: src/newcharacter.cpp:3756 #, c-format msgid "" "Press %s or %s to " @@ -433974,7 +434755,7 @@ msgid "" msgstr "" "%sか%s: 変更可能な項目を切替。" -#: src/newcharacter.cpp:3707 +#: src/newcharacter.cpp:3762 #, c-format msgid "" "Press %s and %s to " @@ -433983,12 +434764,12 @@ msgstr "" "%sか%s: " "性別・身長・年齢・血液型を変更。" -#: src/newcharacter.cpp:3712 +#: src/newcharacter.cpp:3767 #, c-format msgid "Press %s to edit value via popup input." msgstr "%s: 入力欄から項目を編集。" -#: src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3771 #, c-format msgid "" "Press %s to finish character creation or " @@ -433996,86 +434777,86 @@ msgid "" msgstr "" "%sでキャラクター作成完了、%sで前のタブに戻る。" -#: src/newcharacter.cpp:3732 +#: src/newcharacter.cpp:3787 msgid "--- NO NAME ENTERED ---" msgstr "--- 名前が入力されていません ---" -#: src/newcharacter.cpp:3734 +#: src/newcharacter.cpp:3789 msgid "--- RANDOM NAME ---" msgstr "--- 名前をランダムで生成 ---" -#: src/newcharacter.cpp:3753 src/newcharacter.cpp:3764 +#: src/newcharacter.cpp:3808 src/newcharacter.cpp:3819 msgid "Starting vehicle (scenario): " msgstr "所持車両(シナリオ): " -#: src/newcharacter.cpp:3756 src/newcharacter.cpp:3767 +#: src/newcharacter.cpp:3811 src/newcharacter.cpp:3822 msgid "Starting vehicle (profession): " msgstr "所持車両(職業): " -#: src/newcharacter.cpp:3759 src/newcharacter.cpp:3770 +#: src/newcharacter.cpp:3814 src/newcharacter.cpp:3825 msgid "Starting vehicle: " msgstr "所持車両: " -#: src/newcharacter.cpp:3781 src/newcharacter.cpp:3784 -#: src/newcharacter.cpp:3793 src/newcharacter.cpp:3796 +#: src/newcharacter.cpp:3836 src/newcharacter.cpp:3839 +#: src/newcharacter.cpp:3848 src/newcharacter.cpp:3851 msgid "Starting addictions: " msgstr "初期依存症: " -#: src/newcharacter.cpp:3808 +#: src/newcharacter.cpp:3863 msgid "Scenario: " msgstr "シナリオ: " -#: src/newcharacter.cpp:3813 +#: src/newcharacter.cpp:3868 msgid "Profession: " msgstr "職業: " -#: src/newcharacter.cpp:3818 +#: src/newcharacter.cpp:3873 msgid "Background: " msgstr "生い立ち: " -#: src/newcharacter.cpp:3841 src/newcharacter.cpp:3847 +#: src/newcharacter.cpp:3896 src/newcharacter.cpp:3902 msgid "Too many points allocated, change some features and try again." msgstr "配分されたポイントが多すぎます。配分を変更してもう一度試してください。" -#: src/newcharacter.cpp:3851 +#: src/newcharacter.cpp:3906 msgid "" "Too many trait points allocated, change some traits or lower some stats and " "try again." msgstr "特質に配分されたポイントが多すぎます。特質を変更するか、能力値を減らしてください。" -#: src/newcharacter.cpp:3855 +#: src/newcharacter.cpp:3910 msgid "Too many stat points allocated, lower some stats and try again." msgstr "能力値に配分されたポイントが多すぎます。能力値を減らしてください。" -#: src/newcharacter.cpp:3860 +#: src/newcharacter.cpp:3915 msgid "Remaining points will be discarded, are you sure you want to proceed?" msgstr "残っているポイントは破棄されます。よろしいですか?" -#: src/newcharacter.cpp:3866 +#: src/newcharacter.cpp:3921 msgid "Are you SURE you're finished? Your name will be randomly generated." msgstr "完了してよろしいですか?キャラクター名はランダムで生成されます。" -#: src/newcharacter.cpp:3874 src/worldfactory.cpp:1884 +#: src/newcharacter.cpp:3929 src/worldfactory.cpp:1889 msgid "Are you SURE you're finished?" msgstr "完了してよろしいですか?" -#: src/newcharacter.cpp:4047 +#: src/newcharacter.cpp:4102 msgid "Enter name. Cancel to delete all." msgstr "名前を入力してください。キャンセルで入力内容をすべて削除します。" -#: src/newcharacter.cpp:4102 +#: src/newcharacter.cpp:4157 msgid "Select gender" msgstr "性別変更" -#: src/newcharacter.cpp:4284 +#: src/newcharacter.cpp:4339 msgid "Name of template:" msgstr "テンプレート名: " -#: src/newcharacter.cpp:4285 +#: src/newcharacter.cpp:4340 msgid "Keep in mind you may not use special characters like / in filenames" msgstr "ファイル名に/のような特殊な文字は使用できません。" -#: src/newcharacter.cpp:4328 +#: src/newcharacter.cpp:4383 msgid "player template" msgstr "プレイヤーテンプレート" @@ -434469,136 +435250,136 @@ msgstr "%s。今はをしているよ。" msgid " does not trust you enough" msgstr "に信用されていない" -#: src/npcmove.cpp:642 +#: src/npcmove.cpp:639 msgid "bandit" msgstr "盗賊" -#: src/npcmove.cpp:661 +#: src/npcmove.cpp:658 msgid "maniac" msgstr "狂人" -#: src/npcmove.cpp:1125 +#: src/npcmove.cpp:1122 #, c-format msgid "%s lies down to sleep." msgstr "%sは眠ろうと横たわりました。" -#: src/npcmove.cpp:1767 +#: src/npcmove.cpp:1728 #, c-format msgid " activates their %s." msgstr "は%sを起動しました。" -#: src/npcmove.cpp:1787 +#: src/npcmove.cpp:1748 #, c-format msgid " deactivates their %s." msgstr "は%sを停止しました。" -#: src/npcmove.cpp:2451 +#: src/npcmove.cpp:2412 #, c-format msgid "%1$s tries to climb the %2$s but slips." msgstr "%1$sは%2$sを登ろうとして滑り落ちました。" -#: src/npcmove.cpp:2455 +#: src/npcmove.cpp:2416 #, c-format msgid "%1$s climbs over the %2$s." msgstr "%1$sは%2$sを乗り越えました。" -#: src/npcmove.cpp:3021 +#: src/npcmove.cpp:2982 #, c-format msgid "Hold on, I want to pick up that %s." msgstr "ちょっと待ってくれ、その%sを拾いたいんだ。" -#: src/npcmove.cpp:3100 +#: src/npcmove.cpp:3061 #, c-format msgid "%1$s picks up a %2$s and a %3$s." msgstr "%1$sは%2$sと%3$sを拾いました。" -#: src/npcmove.cpp:3105 +#: src/npcmove.cpp:3066 #, c-format msgid "%s looks around nervously, as if searching for something." msgstr "%sはびくびくと辺りを見回して、何かを探しはじめました。" -#: src/npcmove.cpp:3257 src/output.h:688 +#: src/npcmove.cpp:3218 src/output.h:690 msgid " and " msgstr "、" -#: src/npcmove.cpp:3265 +#: src/npcmove.cpp:3226 #, c-format msgid "%s drops %d item." msgid_plural "%s drops %d items." msgstr[0] "%sは%d個のアイテムを落としました。" -#: src/npcmove.cpp:3269 +#: src/npcmove.cpp:3230 #, c-format msgid "%1$s drops a %2$s." msgstr "%1$sは%2$sを落としました。" -#: src/npcmove.cpp:3414 +#: src/npcmove.cpp:3375 #, c-format msgid "%s completed the assigned task." msgstr "%sは割り当てられた任務を完了しました。" -#: src/npcmove.cpp:3516 +#: src/npcmove.cpp:3477 #, c-format msgid "%1$s throws a %2$s." msgstr "%1$sは%2$sを投擲しました。" -#: src/npcmove.cpp:3706 +#: src/npcmove.cpp:3667 #, c-format msgid "%1$s starts healing %2$s." msgstr "%1$sは%2$sの治療を開始しました。" -#: src/npcmove.cpp:3726 +#: src/npcmove.cpp:3687 #, c-format msgid "%1$s heals %2$s." msgstr "%1$sは%2$sを治療しました。" -#: src/npcmove.cpp:3774 +#: src/npcmove.cpp:3735 #, c-format msgid "%1$s starts applying a %2$s." msgstr "%1$sは%2$sの処置を開始しました。" -#: src/npcmove.cpp:3792 +#: src/npcmove.cpp:3753 #, c-format msgid "%1$s takes some %2$s." msgstr "%1$sは%2$sを摂取しました。" -#: src/npcmove.cpp:4041 +#: src/npcmove.cpp:4002 #, c-format msgid "%1$s takes %2$s's money!" msgstr "%1$sは%2$sのお金を取りました!" -#: src/npcmove.cpp:4044 +#: src/npcmove.cpp:4005 #, c-format msgid "%s takes your money!" msgstr "%sにお金を取られました!" -#: src/npcmove.cpp:4088 +#: src/npcmove.cpp:4051 #, c-format msgid "%1$s takes %2$s's %3$s." msgstr "%1$sは%2$sの%3$sを取りました。" -#: src/npcmove.cpp:4091 +#: src/npcmove.cpp:4054 #, c-format msgid "%1$s takes your %2$s." msgstr "%1$sに%2$sを取られました。" -#: src/npcmove.cpp:4166 +#: src/npcmove.cpp:4129 #, c-format msgid "" "From your two-way radio you hear %s reporting in, 'I've arrived, boss!'" msgstr "双方向無線機から%sの声が聞こえました。「指定された場所に到着した!」" -#: src/npcmove.cpp:4547 +#: src/npcmove.cpp:4510 #, c-format msgid " %s, %s" msgstr " %s、%s" -#: src/npcmove.cpp:4550 +#: src/npcmove.cpp:4513 #, c-format msgid "%s %s%s" msgstr "%s %s%s" -#: src/npcmove.cpp:4727 +#: src/npcmove.cpp:4690 #, c-format msgid "%1$s reloads their %2$s." msgstr "%1$sは%2$sに装填しました。" @@ -435147,7 +435928,7 @@ msgstr "%s と喧嘩が始まった!" #: src/npctalk_funcs.cpp:516 msgid "You don't have any bionics installed…" -msgstr "CBMを一つも移植していません..." +msgstr "CBMを移植していません..." #: src/npctalk_funcs.cpp:537 msgid "Which bionic do you wish to uninstall?" @@ -435293,119 +436074,119 @@ msgstr "初期設定: %d: %s" msgid "Default: %.2f - Min: %.2f, Max: %.2f" msgstr "初期設定: %.2f - 最小: %.2f, 最大: %.2f" -#: src/options.cpp:1141 +#: src/options.cpp:1218 msgid "Hoder's" msgstr "Hoder's" -#: src/options.cpp:1142 +#: src/options.cpp:1219 msgid "Deon's" msgstr "Deon's" -#: src/options.cpp:1156 +#: src/options.cpp:1233 msgid "Basic" msgstr "基本" -#: src/options.cpp:1181 +#: src/options.cpp:1258 msgid "System language" msgstr "システム言語" -#: src/options.cpp:1287 +#: src/options.cpp:1364 msgid "Default character name" msgstr "初期設定/キャラクター名" -#: src/options.cpp:1288 +#: src/options.cpp:1365 msgid "" "Set a default character name that will be used instead of a random name on " "character creation." msgstr "初期設定のキャラクター名を指定しておくと、キャラクター作成時にランダムのキャラクター名と置き換わります。" -#: src/options.cpp:1294 +#: src/options.cpp:1371 msgid "Auto pickup enabled" msgstr "自動拾得/有効化" -#: src/options.cpp:1295 +#: src/options.cpp:1372 msgid "" "If true, enable item auto pickup. Change pickup rules with the Auto pickup " "manager." msgstr "trueにするとアイテムの自動拾得を有効化します。 自動拾得管理メニューで規則を変更できます。" -#: src/options.cpp:1299 +#: src/options.cpp:1376 msgid "Auto pickup adjacent" msgstr "自動拾得/隣接タイル" -#: src/options.cpp:1300 +#: src/options.cpp:1377 msgid "" "If true, enable auto pickup items one tile around to the player. You can " "assign No Auto Pickup zones with the Zones manager for e.g. your homebase." msgstr "" "trueにすると拾得範囲を周囲のマスまで広げます。自動拾得を無効化したいエリア(例:自分の拠点内)がある場合、ゲームプレイ中に区域管理メニューから設定できます。" -#: src/options.cpp:1306 +#: src/options.cpp:1383 msgid "Auto pickup owned items" msgstr "自動取得/所有アイテム" -#: src/options.cpp:1307 +#: src/options.cpp:1384 msgid "" "If true, items that belong to your faction will be included in auto pickup." msgstr "trueにすると、自分の派閥の所有となっているアイテムにも自動拾得が適用されます。" -#: src/options.cpp:1313 +#: src/options.cpp:1390 msgid "Auto pickup weight limit" msgstr "自動拾得/重量制限" -#: src/options.cpp:1314 +#: src/options.cpp:1391 msgid "" "Auto pickup items with weight less than or equal to [option] * 50 grams. " "You must also set the small items option. 0 = disabled." msgstr "" "重量が設定値×50g以下のアイテムを自動的に拾得します。自動拾得/小型アイテムも個別に設定する必要があります。設定値を0にすると無効化されます。" -#: src/options.cpp:1320 +#: src/options.cpp:1397 msgid "Auto pickup volume limit" msgstr "自動拾得/体積制限" -#: src/options.cpp:1321 +#: src/options.cpp:1398 msgid "" "Auto pickup items with volume less than or equal to [option] * 50 " "milliliters. You must also set the light items option. 0 = disabled." msgstr "" "体積が設定値×50ml以下のアイテムを自動的に拾得します。自動拾得/軽量アイテムも個別に設定する必要があります。設定値を0にすると無効化されます。" -#: src/options.cpp:1327 +#: src/options.cpp:1404 msgid "Auto pickup safe mode" msgstr "自動拾得/セーフモード" -#: src/options.cpp:1328 +#: src/options.cpp:1405 msgid "" "If true, auto pickup is disabled as long as you can see monsters nearby. " "This is affected by 'Safe mode proximity distance'." msgstr "trueにすると、敵が近くにいる場合は自動拾得を無効化します。セーフモード/接近距離設定が適用されます。" -#: src/options.cpp:1335 +#: src/options.cpp:1412 msgid "List items within no auto pickup zones" msgstr "自動拾得無効エリアのアイテム名表示" -#: src/options.cpp:1336 +#: src/options.cpp:1413 msgid "" "If true, you will see messages about items you step on, within no auto " "pickup zones." msgstr "trueにすると、自動拾得無効エリア内でも足元のアイテム名を表示します。" -#: src/options.cpp:1344 +#: src/options.cpp:1421 msgid "Additional auto features" msgstr "その他の自動機能" -#: src/options.cpp:1345 +#: src/options.cpp:1422 msgid "" "If true, enables configured auto features below. Disabled as long as any " "enemy monster is seen." msgstr "trueにすると、後述の設定済み自動機能が有効になります。敵対的なモンスターが視認できる状態では機能しません。" -#: src/options.cpp:1349 +#: src/options.cpp:1426 msgid "Auto pulp or butcher" msgstr "死体自動破壊・解体" -#: src/options.cpp:1350 +#: src/options.cpp:1427 msgid "" "Action to perform when 'Auto pulp or butcher' is enabled. Pulp: Pulp " "corpses you stand on. - Pulp Adjacent: Also pulp corpses adjacent from you." @@ -435416,52 +436197,52 @@ msgstr "" "- 隣接破壊: 隣接している死体を破壊\n" "- 解体: 足元の死体を解体" -#: src/options.cpp:1351 src/options.cpp:1373 src/options.cpp:1854 -#: src/options.cpp:1896 +#: src/options.cpp:1428 src/options.cpp:1450 src/options.cpp:1931 +#: src/options.cpp:1973 msgctxt "options" msgid "Disabled" msgstr "無効" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp" msgstr "破壊" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent" msgstr "隣接破壊" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent Zombie Only" msgstr "隣接ゾンビのみ死体破壊" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Zombies Only" msgstr "ゾンビのみ死体破壊" -#: src/options.cpp:1357 +#: src/options.cpp:1434 msgid "Auto mining" msgstr "自動掘削" -#: src/options.cpp:1358 +#: src/options.cpp:1435 msgid "" "If true, enables automatic use of wielded pickaxes and jackhammers whenever " "trying to move into mineable terrain." msgstr "trueにすると、掘削可能な地形に移動しようとした際に、装備中のつるはしやジャックハンマーを自動で使用します。" -#: src/options.cpp:1364 +#: src/options.cpp:1441 msgid "Auto mopping" msgstr "自動拭取" -#: src/options.cpp:1365 +#: src/options.cpp:1442 msgid "" "If true, enables automatic use of wielded mops to clean surrounding terrain." msgstr "trueにすると、液体がこぼれている地形に移動した時に装備中のモップを自動で使用します。" -#: src/options.cpp:1371 +#: src/options.cpp:1448 msgid "Auto foraging" msgstr "自動採集" -#: src/options.cpp:1372 +#: src/options.cpp:1449 msgid "" "Action to perform when 'Auto foraging' is enabled. Bushes: Only forage " "bushes. - Trees: Only forage trees. - Crops: Only forage crops. - " @@ -435471,37 +436252,37 @@ msgstr "" "「自動採集」が有効な場合に実行する行動を設定します。藪: 藪からのみ採集、木: 木からのみ採集、作物: 作物のみ採集、全て: " "藪や木、作物、花、ガマなどを含む全てから採集" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Bushes" msgstr "藪" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Crops" msgstr "作物" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Everything" msgstr "全て" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Trees" msgstr "木" -#: src/options.cpp:1381 +#: src/options.cpp:1458 msgid "Dangerous pickups" msgstr "危険な拾得" -#: src/options.cpp:1382 +#: src/options.cpp:1459 msgid "" "If true, will allow player to pick new items, even if it causes them to " "exceed the weight limit." msgstr "trueにすると、所持重量の制限を超える場合でもアイテムを拾得しようとします。" -#: src/options.cpp:1387 +#: src/options.cpp:1464 msgid "Dangerous terrain warning prompt" msgstr "危険な地形警告" -#: src/options.cpp:1388 +#: src/options.cpp:1465 msgid "" "Always: You will be prompted to move onto dangerous tiles. Running: You " "will only be able to move onto dangerous tiles while running and will be " @@ -435512,29 +436293,29 @@ msgstr "" "有効: 危険なタイルに移動する際警告が表示されます。駆足: 駆足状態の時しか危険なタイルに移動できず、警告が表示されます。屈む: " "屈み状態の時しか危険なタイルに移動できず、警告が表示されます。無効: 駆足状態の時しか危険なタイルに移動できず、警告は表示されません。" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Crouching" msgstr "屈む" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Running" msgstr "駆足" -#: src/options.cpp:1395 +#: src/options.cpp:1472 msgid "Safe mode" msgstr "セーフモード" -#: src/options.cpp:1396 +#: src/options.cpp:1473 msgid "" "If true, will hold the game and display a warning if a hostile monster/NPC " "is approaching." msgstr "trueにすると、敵対的なモンスター/NPCが近くにいる場合に操作が中断され、警告を表示します。" -#: src/options.cpp:1400 +#: src/options.cpp:1477 msgid "Safe mode proximity distance" msgstr "セーフモード/接近距離設定" -#: src/options.cpp:1401 +#: src/options.cpp:1478 msgid "" "If safe mode is enabled, distance to hostiles at which safe mode should show" " a warning. 0 = Max player view distance. This option only has effect when" @@ -435543,53 +436324,53 @@ msgid "" msgstr "" "セーフモード有効時に、警告が表示される敵との距離を数値で設定します。設定値を0にすると、視界に入った瞬間に警告します。この項目は、セーフモード規則が設定されていない場合のみ有効です。それ以外の場合は、セーフモード管理メニューから既定の規則を編集してください。" -#: src/options.cpp:1405 +#: src/options.cpp:1482 msgid "Safe mode when driving" msgstr "セーフモード/車両運転" -#: src/options.cpp:1406 +#: src/options.cpp:1483 msgid "" "If true, safe mode will alert you of hostiles while you are driving a " "vehicle." msgstr "trueにすると、車両運転中でもセーフモードを有効化します。" -#: src/options.cpp:1410 +#: src/options.cpp:1487 msgid "Auto reactivate safe mode" msgstr "セーフモード/自動再設定" -#: src/options.cpp:1411 +#: src/options.cpp:1488 msgid "" "If true, safe mode will automatically reactivate after a certain number of " "turns. See option 'Turns to auto reactivate safe mode.'" msgstr "" "trueにすると、セーフモードが無効化されてから一定ターン経過後、自動的に再度有効化されます。「セーフモード/自動再設定ターン」の項目を参照して下さい。" -#: src/options.cpp:1415 +#: src/options.cpp:1492 msgid "Turns to auto reactivate safe mode" msgstr "セーフモード/自動再設定ターン" -#: src/options.cpp:1416 +#: src/options.cpp:1493 msgid "" "Number of turns after which safe mode is reactivated. Will only reactivate " "if no hostiles are in 'Safe mode proximity distance.'" msgstr "セーフモードが再度有効化されるターン数を設定します。「セーフモード/接近距離設定」で設定した範囲内に敵がいない時のみ機能します。" -#: src/options.cpp:1420 +#: src/options.cpp:1497 msgid "Turns to remember ignored monsters" msgstr "セーフモード/無視継続ターン数" -#: src/options.cpp:1421 +#: src/options.cpp:1498 msgid "" "Number of turns an ignored monster stays ignored after it is no longer seen." " 0 disables this option and monsters are permanently ignored." msgstr "" "セーフモードで無視したモンスターが視認できなくなった後、無視を継続するターン数を設定します。 0にすると一度無視したモンスターを永続的に無視します。" -#: src/options.cpp:1427 +#: src/options.cpp:1504 msgid "Realtime turn progression" msgstr "リアルタイムターン進行" -#: src/options.cpp:1428 +#: src/options.cpp:1505 msgid "" "If higher than 0, monsters will take periodic gameplay turns. This value is" " the delay between each turn, in seconds. Works best with Safe Mode " @@ -435597,64 +436378,64 @@ msgid "" msgstr "" "0より大きい設定値を入力すると、モンスターのターンが定期的に自動進行します。設定値は各ターン間の秒数を表します。設定値を0にすると無効化されます。" -#: src/options.cpp:1434 +#: src/options.cpp:1511 msgid "Autosave" msgstr "自動保存" -#: src/options.cpp:1435 +#: src/options.cpp:1512 msgid "" "If true, game will periodically save the map. Autosaves occur based on in-" "game turns or realtime minutes, whichever is larger." msgstr "trueにすると、一定時間ごとにゲームが保存されます。ゲーム内のターン数と現実の経過分数の内、大きい方の設定値が基準となります。" -#: src/options.cpp:1439 +#: src/options.cpp:1516 msgid "Game turns between autosaves" msgstr "自動保存/ターン経過" -#: src/options.cpp:1440 +#: src/options.cpp:1517 msgid "Number of game turns between autosaves." msgstr "設定したターンが経過する度に自動保存します。" -#: src/options.cpp:1446 +#: src/options.cpp:1523 msgid "Real minutes between autosaves" msgstr "自動保存/現実時間(分)" -#: src/options.cpp:1447 +#: src/options.cpp:1524 msgid "Number of realtime minutes between autosaves." msgstr "現実での一定分数が経過する度に自動保存します。" -#: src/options.cpp:1455 +#: src/options.cpp:1532 msgid "Auto notes" msgstr "自動メモ" -#: src/options.cpp:1456 +#: src/options.cpp:1533 msgid "If true, automatically sets notes." msgstr "trueにすると全体マップにメモを自動追記します。" -#: src/options.cpp:1460 +#: src/options.cpp:1537 msgid "Auto notes (stairs)" msgstr "自動メモ(階段)" -#: src/options.cpp:1461 +#: src/options.cpp:1538 msgid "" "If true, automatically sets notes on places that have stairs that go up or " "down." msgstr "trueにすると全体マップに階段の位置を自動追記します。" -#: src/options.cpp:1467 +#: src/options.cpp:1544 msgid "Auto notes (map extras)" msgstr "自動メモ(特殊地形)" -#: src/options.cpp:1468 +#: src/options.cpp:1545 msgid "" "If true, automatically sets notes on places that contain various map extras." msgstr "trueにすると全体マップに特殊な地形の位置を自動追記します。" -#: src/options.cpp:1476 +#: src/options.cpp:1553 msgid "Circular distances" msgstr "円形距離計算" -#: src/options.cpp:1477 +#: src/options.cpp:1554 msgid "" "If true, the game will calculate range in a realistic way: light sources " "will be circles, diagonal movement will cover more ground and take longer. " @@ -435663,182 +436444,182 @@ msgid "" msgstr "" "trueにするとより現実的な距離計算方法を適用します。光は円状に広がり、斜め移動はより距離が長くなるため時間がかかります。falseにすると距離計算方法はすべて正方形換算になります。例えば、建物の南東隅から北西隅までの移動と北東隅までの移動は等距離として扱われます。" -#: src/options.cpp:1481 +#: src/options.cpp:1558 msgid "Drop empty containers" msgstr "空の容器を落とす" -#: src/options.cpp:1482 +#: src/options.cpp:1559 msgid "" "Set to drop empty containers after use. No: Don't drop any. - Watertight: " "All except watertight containers. - All: Drop all containers." msgstr "" "アイテム使用後に空になった容器を落とすかどうか設定します。いいえ: 落とさない。水密: 水密性のある容器以外は落とす。全て: 全ての容器を落とす。" -#: src/options.cpp:1483 +#: src/options.cpp:1560 msgid "Watertight" msgstr "水密" -#: src/options.cpp:1487 +#: src/options.cpp:1564 msgid "DeathCam" msgstr "キルカメラ" -#: src/options.cpp:1488 +#: src/options.cpp:1565 msgid "" "Always: Always start deathcam. Ask: Query upon death. Never: Never show " "deathcam." msgstr "有効: キルカメラを有効化する 質問: 死亡時に確認 無効: キルカメラを無効化する" -#: src/options.cpp:1493 +#: src/options.cpp:1570 msgid "Special event spawns" msgstr "イベント期間アイテム生成" -#: src/options.cpp:1494 +#: src/options.cpp:1571 msgid "" "If not disabled, unique items and/or monsters can spawn during special " "events (Christmas, Halloween, etc.)" msgstr "有効化すると、特別なイベント(クリスマス、ハロウィンなど)の期間に特定のアイテムやモンスターが生成されることがあります。" -#: src/options.cpp:1495 src/safemode_ui.cpp:251 +#: src/options.cpp:1572 src/safemode_ui.cpp:252 msgid "Both" msgstr "両方" -#: src/options.cpp:1500 +#: src/options.cpp:1577 msgid "Sound enabled" msgstr "音楽と効果音" -#: src/options.cpp:1501 +#: src/options.cpp:1578 msgid "If true, music and sound are enabled." msgstr "trueにすると音楽と効果音が有効になります。" -#: src/options.cpp:1505 +#: src/options.cpp:1582 msgid "Choose soundpack" msgstr "サウンドパック選択" -#: src/options.cpp:1506 +#: src/options.cpp:1583 msgid "Choose the soundpack you want to use. Requires restart." msgstr "使用するサウンドパックを選択します。反映には再起動が必要です。" -#: src/options.cpp:1512 +#: src/options.cpp:1589 msgid "Music volume" msgstr "音量/音楽" -#: src/options.cpp:1513 +#: src/options.cpp:1590 msgid "Adjust the volume of the music being played in the background." msgstr "バックグラウンドで流れる音楽の音量を設定します。" -#: src/options.cpp:1519 +#: src/options.cpp:1596 msgid "Sound effect volume" msgstr "音量/効果音" -#: src/options.cpp:1520 +#: src/options.cpp:1597 msgid "Adjust the volume of sound effects being played by the game." msgstr "ゲーム内の効果音の音量を設定します。" -#: src/options.cpp:1526 +#: src/options.cpp:1603 msgid "Ambient sound volume" msgstr "音量/環境音" -#: src/options.cpp:1527 +#: src/options.cpp:1604 msgid "Adjust the volume of ambient sounds being played by the game." msgstr "ゲーム内の環境音の音量を設定します。" -#: src/options.cpp:1540 +#: src/options.cpp:1617 msgid "Language" msgstr "言語" -#: src/options.cpp:1541 +#: src/options.cpp:1618 msgid "Switch language." msgstr "表示言語を切り替えます。" -#: src/options.cpp:1545 +#: src/options.cpp:1622 msgid "Temperature units" msgstr "温度単位" -#: src/options.cpp:1546 +#: src/options.cpp:1623 msgid "Switch between Fahrenheit, Celsius, and Kelvin." msgstr "温度(華氏・摂氏・ケルビン)の表示を設定します。" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Celsius" msgstr "摂氏" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Fahrenheit" msgstr "華氏" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Kelvin" msgstr "ケルビン" -#: src/options.cpp:1551 +#: src/options.cpp:1628 msgid "Speed units" msgstr "速度単位" -#: src/options.cpp:1552 +#: src/options.cpp:1629 msgid "Switch between mph, km/h, and tiles/turn." msgstr "速度(mph・km/h・タイル/ターン)の表示を設定します。" -#: src/options.cpp:1553 +#: src/options.cpp:1630 msgid "tiles/turn" msgstr "タイル/ターン" -#: src/options.cpp:1557 +#: src/options.cpp:1634 msgid "Mass units" msgstr "重量単位" -#: src/options.cpp:1558 +#: src/options.cpp:1635 msgid "Switch between lbs and kg." msgstr "重さ(lbs・kg)の表示を設定します。" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "kg" msgstr "kg" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "lbs" msgstr "lbs" -#: src/options.cpp:1563 +#: src/options.cpp:1640 msgid "Volume units" msgstr "体積単位" -#: src/options.cpp:1564 +#: src/options.cpp:1641 msgid "Switch between the cups (c), liters (L), and quarts (qt)." msgstr "体積(c[カップ]・L[リットル]・qt[クォート])の表示を設定します。" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Cup" msgstr "c" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Liter" msgstr "L" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Quart" msgstr "qt" -#: src/options.cpp:1568 +#: src/options.cpp:1645 msgid "Distance units" msgstr "距離単位" -#: src/options.cpp:1569 +#: src/options.cpp:1646 msgid "Switch between metric and imperial distance units." msgstr "距離(メートル法・ヤードポンド法)の表示を設定します。" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Imperial" msgstr "ヤードポンド法" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Metric" msgstr "メートル法" -#: src/options.cpp:1573 +#: src/options.cpp:1650 msgid "Time format" msgstr "時刻表示" -#: src/options.cpp:1574 +#: src/options.cpp:1651 msgid "" "12h: AM/PM, e.g. 7:31 AM - Military: 24h Military, e.g. 0731 - 24h: Normal " "24h, e.g. 7:31" @@ -435848,25 +436629,25 @@ msgstr "" "24h: 一般24h表示, 例: [7:31]" #. ~ 12h time, e.g. 11:59pm -#: src/options.cpp:1576 +#: src/options.cpp:1653 msgid "12h" msgstr "12h" #. ~ Military time, e.g. 2359 -#: src/options.cpp:1578 +#: src/options.cpp:1655 msgid "Military" msgstr "軍隊式" #. ~ 24h time, e.g. 23:59 -#: src/options.cpp:1580 +#: src/options.cpp:1657 msgid "24h" msgstr "24h" -#: src/options.cpp:1586 +#: src/options.cpp:1663 msgid "Show gun brand names" msgstr "銃器のブランド名表示" -#: src/options.cpp:1587 +#: src/options.cpp:1664 msgid "" "If true, show brand names for guns, instead of generic functional names - " "'m4a1' or 'h&k416a5' instead of 'NATO assault rifle'." @@ -435874,11 +436655,11 @@ msgstr "" "trueにすると、一般的な銃器の名前の代わりにブランド名を表示します。例えば「ライフル(.223口径/NATOアサルトライフル)」をブランド名で表示すると「ライフル(.223口径/M4A1)」や「ライフル(.223口径/H&K" " 416A5)」となります。" -#: src/options.cpp:1589 +#: src/options.cpp:1666 msgid "Add ammo to weapon/magazine names" msgstr "銃器・弾倉名に対応弾薬名を追加" -#: src/options.cpp:1590 +#: src/options.cpp:1667 msgid "" "If true, the default ammo is added to weapon and magazine names. For " "example \"Mosin-Nagant M44 (4/5)\" becomes \"Mosin-Nagant M44 (4/5 " @@ -435887,22 +436668,22 @@ msgstr "" "trueにすると銃器や弾倉の名前に対応する代表的な弾薬名が追加されます。例: 「ライフル(モシン・ナガンM44) " "(4/5)」→「ライフル(モシン・ナガンM44) (4/5 7.62x54mm)」" -#: src/options.cpp:1593 +#: src/options.cpp:1670 msgid "Detailed containers" msgstr "容器詳細" -#: src/options.cpp:1594 +#: src/options.cpp:1671 msgid "" "All: every container has detailed remaining volume info. - Worn: only worn " "containers have detailed remaining volume info. - None: no additional info " "is provided." msgstr "全て: 全ての容器の詳細情報を表示、着用: 着用している容器のみ詳細情報を表示、なし: 詳細情報を表示しない" -#: src/options.cpp:1604 +#: src/options.cpp:1681 msgid "Use key code input mode" msgstr "キーコード入力モード" -#: src/options.cpp:1605 +#: src/options.cpp:1682 msgid "" "Use key code or symbol input on SDL. Symbol is recommended for non-qwerty " "layouts since currently the default keybindings for key code mode only " @@ -435912,15 +436693,15 @@ msgstr "" "SDLでキーコードとSymbolどちらの入力方法を使うか選択します。現在、キーコードモードの初期設定のキー配置はqwertyのみをサポートしているため、それ以外のキー配置ではSymbolが推奨されます。この設定は現在開発途中であり、IME、Caps" " Lock、Num Lockを無視します。" -#: src/options.cpp:1609 +#: src/options.cpp:1686 msgid "Key code" msgstr "キーコード" -#: src/options.cpp:1613 +#: src/options.cpp:1690 msgid "Force capital/modified letters in prompts" msgstr "大小文字/キー割当変更文字の入力指定" -#: src/options.cpp:1614 +#: src/options.cpp:1691 msgid "" "If true, prompts such as Y/N queries only accepts capital or modified " "letters, while lower case and unmodified letters only snap the cursor to the" @@ -435928,84 +436709,84 @@ msgid "" msgstr "" "trueにすると、Y/N選択画面などで指定された大文字またはキー割当済みの文字の入力のみを受け付けますが、小文字や割当以前の文字を入力した場合はカーソルを対応する選択肢に移動し入力を受け付けません。" -#: src/options.cpp:1619 +#: src/options.cpp:1696 msgid "Snap to target" msgstr "照準地点追尾" -#: src/options.cpp:1620 +#: src/options.cpp:1697 msgid "If true, automatically follow the crosshair when firing/throwing." msgstr "Trueにすると射撃や投擲時の照準の移動を画面が追尾します。" -#: src/options.cpp:1624 +#: src/options.cpp:1701 msgid "Reaim after firing" msgstr "発射後の再照準" -#: src/options.cpp:1625 +#: src/options.cpp:1702 msgid "" "If true, after firing automatically aim again if targets are available." msgstr "trueにすると、遠距離発射後に標的がいる場合は自動的に再照準します。" -#: src/options.cpp:1629 +#: src/options.cpp:1706 msgid "Query on disassembly while butchering" msgstr "確認/解体中のアイテム分解" -#: src/options.cpp:1630 +#: src/options.cpp:1707 msgid "If true, will query before disassembling items while butchering." msgstr "trueにすると解体中にアイテムを分解する前に確認します。" -#: src/options.cpp:1634 +#: src/options.cpp:1711 msgid "Query on keybinding removal" msgstr "確認/キー割当削除" -#: src/options.cpp:1635 +#: src/options.cpp:1712 msgid "If true, will query before removing a keybinding from a hotkey." msgstr "trueにするとキー割当を削除する時に確認します。" -#: src/options.cpp:1639 +#: src/options.cpp:1716 msgid "Close advanced inventory on move all" msgstr "アイテム整理メニュー/一括移動後に自動で閉じる" -#: src/options.cpp:1640 +#: src/options.cpp:1717 msgid "" "If true, will close the advanced inventory when the move all items command " "is used." msgstr "trueにするとアイテム一括移動を実行後にアイテム整理メニューを閉じます。" -#: src/options.cpp:1645 +#: src/options.cpp:1722 msgid "Open default advanced inventory layout" msgstr "アイテム整理メニュー/デフォルト配置" -#: src/options.cpp:1646 +#: src/options.cpp:1723 msgid "" "If true, open default advanced inventory layout instead of last opened " "layout" msgstr "trueにすると、直前の配置ではなく、登録したデフォルト配置でアイテム整理メニューを開きます。" -#: src/options.cpp:1650 +#: src/options.cpp:1727 msgid "Display actions in \"Use item\" menu" msgstr "アイテム使用メニュー/行動表示" -#: src/options.cpp:1652 +#: src/options.cpp:1729 msgid "" "If true, actions (like \"Read\", \"Smoke\", \"Wrap tighter\") will be " "displayed next to the corresponding items." msgstr "trueにすると対応するアイテムの横に行動(読む、喫煙する、しっかり結ぶ等)を表示します。" -#: src/options.cpp:1657 +#: src/options.cpp:1734 msgid "Autoselect if exactly one valid target" msgstr "行動対象限定時の自動実行" -#: src/options.cpp:1658 +#: src/options.cpp:1735 msgid "" "If true, directional actions ( like \"Examine\", \"Open\", \"Pickup\" ) will" " autoselect an adjacent tile if there is exactly one valid target." msgstr "trueにすると、行動(「調べる」、「開く」、「拾得」など)が有効な対象が隣接タイル内に1つしかない場合、その行動が自動で実行されます。" -#: src/options.cpp:1664 +#: src/options.cpp:1741 msgid "Inventory highlight mode" msgstr "所持品強調表示モード" -#: src/options.cpp:1665 +#: src/options.cpp:1742 msgid "" "Highlight selected item's contents and parent container in inventory screen." " \"Symbol\" shows a highlighted caret and \"Highlight\" uses font " @@ -436013,25 +436794,25 @@ msgid "" msgstr "" "所持品画面で選択したアイテムが入っている収納アイテムを強調表示します。「シンボル」では記号を強調表示し、「ハイライト」では文字を強調表示します。" -#: src/options.cpp:1668 +#: src/options.cpp:1745 msgid "Highlight" msgstr "ハイライト" -#: src/options.cpp:1675 +#: src/options.cpp:1752 msgid "Highlight unread recipes" msgstr "新着レシピ表示" -#: src/options.cpp:1676 +#: src/options.cpp:1753 msgid "" "If true, highlight unread recipes to allow tracking of newly learned " "recipes." msgstr "trueにすると、新たに覚えたレシピには製作メニューでNEW!と表示されます。" -#: src/options.cpp:1683 +#: src/options.cpp:1760 msgid "Diagonal movement with cursor keys and modifiers" msgstr "方向キーと修飾キーでの斜め移動" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "" "Allows diagonal movement with cursor keys using CTRL and SHIFT modifiers. " "Diagonal movement action keys are taken from keybindings, so you need these " @@ -436039,256 +436820,256 @@ msgid "" msgstr "" "方向キーと同時にCTRLキーとSHIFTキーを推すことで斜めに移動できます。斜め移動のアクションキーはキー割当から取得するため、割当を設定する必要があります。" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 1: Numpad Emulation" msgstr "モード1: テンキー割当" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 2: CW/CCW" msgstr "モード2: 時計回り/反時計回り配置" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 3: L/R Tilt" msgstr "モード3: 左右振り分け" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 4: Diagonal Lock" msgstr "モード4: Ctrl固定" -#: src/options.cpp:1733 +#: src/options.cpp:1810 msgid "Vehicle plating changes part color" msgstr "車両/装甲別に車両部品の色を変更" -#: src/options.cpp:1734 +#: src/options.cpp:1811 msgid "If true, vehicle parts will change color if they are armor plated." msgstr "trueにすると車両部品の色が装甲によって変化します。" -#: src/options.cpp:1738 +#: src/options.cpp:1815 msgid "Auto-shift the view while driving" msgstr "車両/運転中の自動視点移動" -#: src/options.cpp:1739 +#: src/options.cpp:1816 msgid "If true, view will automatically shift towards the driving direction." msgstr "trueにすると運転中は自動で前方に視点が移動します。" -#: src/options.cpp:1743 +#: src/options.cpp:1820 msgid "Draw vehicle facing indicator" msgstr "車両/運転時に正面の向きを表示" -#: src/options.cpp:1744 +#: src/options.cpp:1821 msgid "" "If true, when controlling a vehicle, a white 'X' (in curses version) or a " "crosshair (in tiles version) at distance 10 from the center will display its" " current facing." msgstr "trueにすると、運転中は中心点から10マス先に前方を示す印(コンソール版では白い'X'、タイル版では十字線)が表示されます。" -#: src/options.cpp:1748 +#: src/options.cpp:1825 msgid "Reverse steering direction in reverse" msgstr "車両/ステアリング反転" -#: src/options.cpp:1749 +#: src/options.cpp:1826 msgid "" "If true, when driving a vehicle in reverse, steering should also reverse " "like real life." msgstr "trueにすると、車両運転で後退する際ステアリングが現実と同じように反転します。" -#: src/options.cpp:1755 +#: src/options.cpp:1832 msgid "Sidebar position" msgstr "サイドバー/表示位置" -#: src/options.cpp:1756 +#: src/options.cpp:1833 msgid "" "Switch between sidebar on the left or on the right side. Requires restart." msgstr "サイドバーの位置を左右に切り替えます。反映には再起動が必要です。" #. ~ sidebar position -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Left" msgstr "左" -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Right" msgstr "右" -#: src/options.cpp:1761 +#: src/options.cpp:1838 msgid "Draw sidebar spacers" msgstr "サイドバー/行間隔拡張" -#: src/options.cpp:1762 +#: src/options.cpp:1839 msgid "If true, adds an extra space between sidebar panels." msgstr "trueにするとサイドバーに表示される項目間の間隔を広げます。" -#: src/options.cpp:1766 +#: src/options.cpp:1843 msgid "Message log flow" msgstr "ログ/表示順" -#: src/options.cpp:1767 +#: src/options.cpp:1844 msgid "Where new log messages should show." msgstr "最新メッセージの表示位置を切り替えます。" -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Bottom" msgstr "下" #. ~ sidebar/message log flow direction -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Top" msgstr "上" -#: src/options.cpp:1773 +#: src/options.cpp:1850 msgid "Sidebar log message display duration" msgstr "ログ/表示時間" -#: src/options.cpp:1774 +#: src/options.cpp:1851 msgid "" "Number of turns after which a message will be removed from the sidebar log." " 0 = disabled." msgstr "サイドバーにログが表示されてから消えるまでのターン数を設定します。設定値を0にすると無効化されます。" -#: src/options.cpp:1778 +#: src/options.cpp:1855 msgid "Message cooldown" msgstr "ログ/同一ログ非表示期間" -#: src/options.cpp:1779 +#: src/options.cpp:1856 msgid "" "Number of turns during which similar messages are hidden. 0 = disabled." msgstr "同一のログを非表示にする期間をターン数で設定します。設定値を0にすると無効化されます。" -#: src/options.cpp:1783 +#: src/options.cpp:1860 msgid "Limit message history" msgstr "メッセージ履歴制限" -#: src/options.cpp:1784 +#: src/options.cpp:1861 msgid "Number of messages to preserve in the history, and when saving." msgstr "履歴やセーブデータに保存するメッセージ数を設定します。" -#: src/options.cpp:1789 +#: src/options.cpp:1866 msgid "Suppress \"Unknown command\" messages" msgstr "ログ/「不明なコマンド」非表示" -#: src/options.cpp:1790 +#: src/options.cpp:1867 msgid "" "If true, pressing a key with no set function will not display a notice in " "the chat log." msgstr "trueにすると、機能が割り当てられていないキーを押した際、ログに通知が表示されません。" -#: src/options.cpp:1795 +#: src/options.cpp:1872 msgid "Popup window when achievement completed" msgstr "実績獲得時ポップアップ" -#: src/options.cpp:1796 +#: src/options.cpp:1873 msgid "" "Whether to trigger a popup window when completing an achievement. First: " "when completing an achievement that has not been completed in a previous " "game." msgstr "実績獲得時のポップアップ表示を設定します。初獲得: 以前に獲得していない実績を獲得したときのみ表示。" -#: src/options.cpp:1801 +#: src/options.cpp:1878 msgid "First" msgstr "初獲得" -#: src/options.cpp:1805 +#: src/options.cpp:1882 msgid "Look around position" msgstr "周囲確認メニュー表示位置" -#: src/options.cpp:1806 +#: src/options.cpp:1883 msgid "Switch between look around panel being left or right." msgstr "周囲確認メニューの表示位置の左右を切り替えます。" -#: src/options.cpp:1811 +#: src/options.cpp:1888 msgid "Aim window display style" msgstr "照準表示" -#: src/options.cpp:1812 +#: src/options.cpp:1889 msgid "How should confidence and steadiness be communicated to the player." msgstr "射撃の際の確実性/安定性の表示方法を設定します。" -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Bars" msgstr "バー" #. ~ aim bar style - bars or numbers -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Numbers" msgstr "数値" -#: src/options.cpp:1817 +#: src/options.cpp:1894 msgid "Morale style" msgstr "意欲表示" -#: src/options.cpp:1818 +#: src/options.cpp:1895 msgid "Morale display style in sidebar." msgstr "サイドバーの意欲表示形式を変更します。" -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Horizontal" msgstr "水平" -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Vertical" msgstr "垂直" -#: src/options.cpp:1823 +#: src/options.cpp:1900 msgid "Full screen Advanced Inventory Manager" msgstr "アイテム整理メニュー/全画面" -#: src/options.cpp:1824 +#: src/options.cpp:1901 msgid "" "If true, Advanced Inventory Manager menu will fit full screen, otherwise it " "will leave sidebar visible." msgstr "trueにするとアイテム整理メニューが全画面に拡大され、falseにするとサイドバーが表示されたままになります。" -#: src/options.cpp:1830 +#: src/options.cpp:1907 msgid "Move view offset" msgstr "視点移動設定" -#: src/options.cpp:1831 +#: src/options.cpp:1908 msgid "Move view by how many squares per keypress." msgstr "キーを押すたびに設定された値の数だけ視点を移動します。" -#: src/options.cpp:1835 +#: src/options.cpp:1912 msgid "Overmap fast scroll offset" msgstr "高速スクロール補正値" -#: src/options.cpp:1836 +#: src/options.cpp:1913 msgid "" "With Fast Scroll option enabled, shift view on the overmap and while looking" " around by this many squares per keypress." msgstr "高速スクロール有効時の、カーソルを上下左右斜めに移動させた際の移動タイル数を設定します。" -#: src/options.cpp:1840 +#: src/options.cpp:1917 msgid "Centered menu scrolling" msgstr "スクロール時のカーソル位置固定" -#: src/options.cpp:1841 +#: src/options.cpp:1918 msgid "" "If true, menus will start scrolling in the center of the list, and keep the " "list centered." msgstr "Trueにすると一覧表示をスクロールする際にカーソル位置が中央を維持するようになります。" -#: src/options.cpp:1845 +#: src/options.cpp:1922 msgid "Shift list item view" msgstr "アイテム/リスト表示時の視点位置" -#: src/options.cpp:1846 +#: src/options.cpp:1923 msgid "" "Centered or to edge, shift the view toward the selected item if it is " "outside of your current viewport." msgstr "周囲を見回す際、選択中のものが表示画面外にある場合、画面の中央に表示するか、端に表示するかを設定します。" -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "Centered" msgstr "中央" -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "To edge" msgstr "端" -#: src/options.cpp:1851 +#: src/options.cpp:1928 msgid "Auto inventory letters" msgstr "アイテム/自動キー割当" -#: src/options.cpp:1852 +#: src/options.cpp:1929 msgid "" "Enabled: automatically assign letters to any carried items that lack them. " "Disabled: do not auto-assign letters. Favorites: only auto-assign letters " @@ -436296,50 +437077,50 @@ msgid "" msgstr "" "有効: 文字が割り当てられていない全ての所持品に自動で割り当てる。無効: 自動割当しない。お気に入り: お気に入り設定したアイテムのみ自動で割り当てる。" -#: src/options.cpp:1856 +#: src/options.cpp:1933 msgid "Favorites" msgstr "お気に入り" -#: src/options.cpp:1860 +#: src/options.cpp:1937 msgid "Show item health bars" msgstr "アイテム/損傷度の表示" -#: src/options.cpp:1862 +#: src/options.cpp:1939 msgid "" "If true, show item health bars instead of reinforced, scratched etc. text." msgstr "trueにするとアイテムの損傷度を示すHPバーが表示されます。表示しない場合は文章で損傷度が表現されます。" -#: src/options.cpp:1866 +#: src/options.cpp:1943 msgid "Show item symbols" msgstr "アイテム/シンボル表示" -#: src/options.cpp:1867 +#: src/options.cpp:1944 msgid "If true, show item symbols in inventory and pick up menu." msgstr "trueにすると所持品画面等でアイテムのシンボル文字を表示します。" -#: src/options.cpp:1871 +#: src/options.cpp:1948 msgid "Show armor coverage map" msgstr "被覆部位表示" -#: src/options.cpp:1872 +#: src/options.cpp:1949 msgid "" "If true, show a visual representation of armor coverage in the item info " "window." msgstr "trueにすると、アイテムの情報ウィンドウに被覆部位が図示されます。" -#: src/options.cpp:1878 +#: src/options.cpp:1955 msgid "Enable joystick" msgstr "ジョイスティック" -#: src/options.cpp:1879 +#: src/options.cpp:1956 msgid "If true, enable input from joystick." msgstr "trueにすると、ジョイスティックでの入力を有効化します。" -#: src/options.cpp:1883 +#: src/options.cpp:1960 msgid "Hide mouse cursor" msgstr "マウスカーソル非表示" -#: src/options.cpp:1884 +#: src/options.cpp:1961 msgid "" "Show: cursor is always shown. Hide: cursor is hidden. HideKB: cursor is " "hidden on keyboard input and unhidden on mouse movement." @@ -436347,221 +437128,221 @@ msgstr "" "マウスカーソルの表示/非表示を設定します。非表示:マウスカーソルを常に表示しない、非表示(キー操作時):キーボード入力時のみマウスカーソルを表示しない" #. ~ show mouse cursor -#: src/options.cpp:1886 +#: src/options.cpp:1963 msgid "Show" msgstr "表示" #. ~ hide mouse cursor -#: src/options.cpp:1888 +#: src/options.cpp:1965 msgid "Hide" msgstr "非表示" #. ~ hide mouse cursor when keyboard is used -#: src/options.cpp:1890 +#: src/options.cpp:1967 msgid "HideKB" msgstr "非表示(キー操作時)" -#: src/options.cpp:1894 +#: src/options.cpp:1971 msgid "Edge scrolling" msgstr "画面端スクロール" -#: src/options.cpp:1895 +#: src/options.cpp:1972 msgid "Edge scrolling with the mouse." msgstr "マウスを使った画面端のスクロール操作を設定します。" -#: src/options.cpp:1897 +#: src/options.cpp:1974 msgid "Slow" msgstr "遅い" -#: src/options.cpp:1899 +#: src/options.cpp:1976 msgid "Fast" msgstr "速い" -#: src/options.cpp:1911 +#: src/options.cpp:1988 msgid "Animations" msgstr "アニメーション" -#: src/options.cpp:1912 +#: src/options.cpp:1989 msgid "If true, will display enabled animations." msgstr "trueにするとアニメーションをオンにします。" -#: src/options.cpp:1916 +#: src/options.cpp:1993 msgid "Rain animation" msgstr "アニメーション/雨" -#: src/options.cpp:1917 +#: src/options.cpp:1994 msgid "If true, will display weather animations." msgstr "trueにするとアニメーションで天候を表示します。" -#: src/options.cpp:1923 +#: src/options.cpp:2000 msgid "Projectile animation" msgstr "アニメーション/発射物" -#: src/options.cpp:1924 +#: src/options.cpp:2001 msgid "" "If true, will display animations for projectiles like bullets, arrows, and " "thrown items." msgstr "trueにすると、アニメーションで弾薬、矢、投擲物などの発射を表示します。" -#: src/options.cpp:1930 +#: src/options.cpp:2007 msgid "SCT animation" msgstr "アニメーション/SCT" -#: src/options.cpp:1931 +#: src/options.cpp:2008 msgid "If true, will display scrolling combat text animations." msgstr "trueにするとアニメーションする戦闘テキストが表示されます。" -#: src/options.cpp:1937 +#: src/options.cpp:2014 msgid "SCT with Unicode font" msgstr "UnicodeフォントでのSCT" -#: src/options.cpp:1938 +#: src/options.cpp:2015 msgid "If true, will display scrolling combat text with Unicode font." msgstr "trueにするとアニメーションする戦闘テキストがUnicodeフォントで表示されます。" -#: src/options.cpp:1944 +#: src/options.cpp:2021 msgid "Animation delay" msgstr "アニメーション/遅延" -#: src/options.cpp:1945 +#: src/options.cpp:2022 msgid "The amount of time to pause between animation frames in ms." msgstr "アニメーションのフレーム間の遅延を設定します。単位はミリ秒です。" -#: src/options.cpp:1951 +#: src/options.cpp:2028 msgid "Force redraw" msgstr "強制再描写" -#: src/options.cpp:1952 +#: src/options.cpp:2029 msgid "If true, forces the game to redraw at least once per turn." msgstr "trueにすると、最低でも1ターンに1回はゲームを再描写します。" -#: src/options.cpp:1959 +#: src/options.cpp:2036 msgid "Enable ASCII art on the title screen" msgstr "タイトル画面/アスキーアート表示" -#: src/options.cpp:1960 +#: src/options.cpp:2037 msgid "" "If true, shows an ASCII graphic on the title screen. If false, shows a " "text-only title screen." msgstr "trueにするとタイトル画面にアスキーアートを表示します。falseにするとテキストのみ表示します。" -#: src/options.cpp:1964 +#: src/options.cpp:2041 msgid "Use seasonal title screen" msgstr "タイトル画面/季節変化" -#: src/options.cpp:1965 +#: src/options.cpp:2042 msgid "If true, the title screen will use the art appropriate for the season." msgstr "trueの場合、タイトル画面が季節ごとに変化します。" -#: src/options.cpp:1971 +#: src/options.cpp:2048 msgid "Alternative title screen frequency" msgstr "タイトル画面/代替表示頻度" -#: src/options.cpp:1972 +#: src/options.cpp:2049 msgid "Set the probability of the alternate title screen appearing." msgstr "代替タイトル画面が表示される確率を設定します。" -#: src/options.cpp:1979 +#: src/options.cpp:2056 msgid "Terminal width" msgstr "画面サイズ/横幅" -#: src/options.cpp:1980 +#: src/options.cpp:2057 msgid "Set the size of the terminal along the X axis." msgstr "ゲーム画面の横幅を設定します。" -#: src/options.cpp:1984 +#: src/options.cpp:2061 msgid "Terminal height" msgstr "画面サイズ/縦幅" -#: src/options.cpp:1985 +#: src/options.cpp:2062 msgid "Set the size of the terminal along the Y axis." msgstr "ゲーム画面の縦幅を設定します。" -#: src/options.cpp:1991 +#: src/options.cpp:2068 msgid "Font blending" msgstr "フォント/表示調整" -#: src/options.cpp:1992 +#: src/options.cpp:2069 msgid "If true, fonts will look better." msgstr "trueにするとフォントがより滑らかに表示されます。" -#: src/options.cpp:1996 +#: src/options.cpp:2073 msgid "Font width" msgstr "フォント/横幅" -#: src/options.cpp:1997 +#: src/options.cpp:2074 msgid "Set the font width. Requires restart." msgstr "フォントの横幅を設定します。反映には再起動が必要です。" -#: src/options.cpp:2001 +#: src/options.cpp:2078 msgid "Font height" msgstr "フォント/縦幅" -#: src/options.cpp:2002 +#: src/options.cpp:2079 msgid "Set the font height. Requires restart." msgstr "フォントの縦幅を設定します。反映には再起動が必要です。" -#: src/options.cpp:2006 +#: src/options.cpp:2083 msgid "Font size" msgstr "フォント/サイズ" -#: src/options.cpp:2007 +#: src/options.cpp:2084 msgid "Set the font size. Requires restart." msgstr "フォントのサイズを設定します。反映には再起動が必要です。" -#: src/options.cpp:2011 +#: src/options.cpp:2088 msgid "Map font width" msgstr "マップフォント/横幅" -#: src/options.cpp:2012 +#: src/options.cpp:2089 msgid "Set the map font width. Requires restart." msgstr "マップフォントの横幅を設定します。反映には再起動が必要です。" -#: src/options.cpp:2016 +#: src/options.cpp:2093 msgid "Map font height" msgstr "マップフォント/縦幅" -#: src/options.cpp:2017 +#: src/options.cpp:2094 msgid "Set the map font height. Requires restart." msgstr "マップフォントの縦幅を設定します。反映には再起動が必要です。" -#: src/options.cpp:2021 +#: src/options.cpp:2098 msgid "Map font size" msgstr "マップフォント/サイズ" -#: src/options.cpp:2022 +#: src/options.cpp:2099 msgid "Set the map font size. Requires restart." msgstr "マップフォントのサイズを設定します。反映には再起動が必要です。" -#: src/options.cpp:2026 +#: src/options.cpp:2103 msgid "Overmap font width" msgstr "全体マップフォント/横幅" -#: src/options.cpp:2027 +#: src/options.cpp:2104 msgid "Set the overmap font width. Requires restart." msgstr "全体マップフォントの横幅を設定します。反映には再起動が必要です。" -#: src/options.cpp:2031 +#: src/options.cpp:2108 msgid "Overmap font height" msgstr "全体マップフォント/縦幅" -#: src/options.cpp:2032 +#: src/options.cpp:2109 msgid "Set the overmap font height. Requires restart." msgstr "全体マップフォントの縦幅を設定します。反映には再起動が必要です。" -#: src/options.cpp:2036 +#: src/options.cpp:2113 msgid "Overmap font size" msgstr "全体マップフォント/サイズ" -#: src/options.cpp:2037 +#: src/options.cpp:2114 msgid "Set the overmap font size. Requires restart." msgstr "全体マップフォントのサイズを設定します。反映には再起動が必要です。" -#: src/options.cpp:2041 +#: src/options.cpp:2118 msgid "SDL ASCII lines" msgstr "SDL ASCII罫線" -#: src/options.cpp:2042 +#: src/options.cpp:2119 msgid "" "If true, use SDL ASCII line drawing routine instead of Unicode Line Drawing " "characters. Use this option when your selected font doesn't contain " @@ -436570,171 +437351,171 @@ msgstr "" "trueにすると、Unicode罫線の代わりにSDL " "ASCII罫線を使用して表示します。必要な記号が選択しているフォントに入っていない場合は、この設定を利用してください。" -#: src/options.cpp:2049 +#: src/options.cpp:2126 msgid "Enable ASCII art in item and monster descriptions" msgstr "アイテムとモンスターのAA表示" -#: src/options.cpp:2050 +#: src/options.cpp:2127 msgid "" "If true, item and monster description will show a picture of the object in " "ASCII art when available." msgstr "trueにすると、アスキーアートで図示できるオブジェクトを説明欄に表示します。" -#: src/options.cpp:2056 +#: src/options.cpp:2133 msgid "Use tiles" msgstr "タイル使用" -#: src/options.cpp:2057 +#: src/options.cpp:2134 msgid "If true, replaces some TTF rendered text with tiles." msgstr "trueにすると、TrueTypeフォントでレンダリングされたテキストをタイル表示に変更します。" -#: src/options.cpp:2061 +#: src/options.cpp:2138 msgid "Choose tileset" msgstr "タイルセット選択" -#: src/options.cpp:2062 +#: src/options.cpp:2139 msgid "Choose the tileset you want to use." msgstr "使用したいタイルセットを選択します。" -#: src/options.cpp:2066 +#: src/options.cpp:2143 msgid "Use separate tileset for far" msgstr "マップ縮小表示/個別タイルセット利用" -#: src/options.cpp:2067 +#: src/options.cpp:2144 msgid "If true, when very zoomed out you will use a separate tileset." msgstr "trueにすると、マップを縮小表示した際に別のタイルセットを利用します。" -#: src/options.cpp:2071 +#: src/options.cpp:2148 msgid "Choose distant tileset" msgstr "マップ縮小表示/タイルセット選択" -#: src/options.cpp:2072 +#: src/options.cpp:2149 msgid "Choose the tileset you want to use for far zoom." msgstr "マップを縮小表示した際に利用するタイルセットを選択します。" -#: src/options.cpp:2076 +#: src/options.cpp:2153 msgid "Zoom Threshold" msgstr "マップ縮小表示/閾値" -#: src/options.cpp:2077 +#: src/options.cpp:2154 msgid "Choose when you should swap tileset (lower is more zoomed out)." msgstr "タイルセットを切り替える縮小レベルを選択します(値が小さいほど縮小されます)。" -#: src/options.cpp:2086 +#: src/options.cpp:2163 msgid "Use tiles to display overmap" msgstr "全体マップタイル表示" -#: src/options.cpp:2087 +#: src/options.cpp:2164 msgid "" "If true, replaces some TTF-rendered text with tiles for overmap display." msgstr "trueにすると、TrueTypeフォントでレンダリングされたテキストの一部を全体マップ用タイル表示に変更します。" -#: src/options.cpp:2099 +#: src/options.cpp:2176 msgid "Choose overmap tileset" msgstr "全体マップタイルセット選択" -#: src/options.cpp:2100 +#: src/options.cpp:2177 msgid "Choose the overmap tileset you want to use." msgstr "使用したい全体マップのタイルセットを選択します。" -#: src/options.cpp:2108 +#: src/options.cpp:2185 msgid "Night vision color overlay" msgstr "暗視描画色" -#: src/options.cpp:2109 +#: src/options.cpp:2186 msgid "" "If true, toggle the color overlay from night vision goggles and other " "similar tools." msgstr "trueにすると、暗視ゴーグルなどを着用した際の視界の描画色を切り替えます。" -#: src/options.cpp:2113 +#: src/options.cpp:2190 msgid "Memory map overlay preset" msgstr "記憶マップ/描画色" -#: src/options.cpp:2114 +#: src/options.cpp:2191 msgid "" "Specify the overlay in which the memory map is drawn. Requires restart. " "For custom overlay, define RGB values for dark and bright colors as well as " "gamma." msgstr "記憶マップの描画色を指定します。反映には再起動が必要です。カスタムに設定すると、暗色と明色のRGB値とガンマ値を指定できます。" -#: src/options.cpp:2115 +#: src/options.cpp:2192 msgid "Darkened" msgstr "白黒" -#: src/options.cpp:2116 +#: src/options.cpp:2193 msgid "Sepia" msgstr "セピア" -#: src/options.cpp:2117 +#: src/options.cpp:2194 msgid "Sepia Dark" msgstr "ダークセピア" -#: src/options.cpp:2118 +#: src/options.cpp:2195 msgid "Blue Dark" msgstr "ダークブルー" -#: src/options.cpp:2123 +#: src/options.cpp:2200 msgid "Custom dark color RGB overlay - RED" msgstr "暗色RGB値 - レッド" -#: src/options.cpp:2124 +#: src/options.cpp:2201 msgid "Specify RGB value for color RED for dark color overlay." msgstr "暗色のレッドの値を指定します。" -#: src/options.cpp:2130 +#: src/options.cpp:2207 msgid "Custom dark color RGB overlay - GREEN" msgstr "暗色RGB値 - グリーン" -#: src/options.cpp:2131 +#: src/options.cpp:2208 msgid "Specify RGB value for color GREEN for dark color overlay." msgstr "暗色のグリーンの値を指定します。" -#: src/options.cpp:2136 +#: src/options.cpp:2213 msgid "Custom dark color RGB overlay - BLUE" msgstr "暗色RGB値 - ブルー" -#: src/options.cpp:2137 +#: src/options.cpp:2214 msgid "Specify RGB value for color BLUE for dark color overlay." msgstr "暗色のブルーの値を指定します。" -#: src/options.cpp:2143 +#: src/options.cpp:2220 msgid "Custom bright color RGB overlay - RED" msgstr "明色RGB値 - レッド" -#: src/options.cpp:2144 +#: src/options.cpp:2221 msgid "Specify RGB value for color RED for bright color overlay." msgstr "明色のレッドの値を指定します。" -#: src/options.cpp:2150 +#: src/options.cpp:2227 msgid "Custom bright color RGB overlay - GREEN" msgstr "明色RGB値 - グリーン" -#: src/options.cpp:2151 +#: src/options.cpp:2228 msgid "Specify RGB value for color GREEN for bright color overlay." msgstr "明色のグリーンの値を指定します。" -#: src/options.cpp:2157 +#: src/options.cpp:2234 msgid "Custom bright color RGB overlay - BLUE" msgstr "明色RGB値 - ブルー" -#: src/options.cpp:2158 +#: src/options.cpp:2235 msgid "Specify RGB value for color BLUE for bright color overlay." msgstr "明色のブルーの値を指定します。" -#: src/options.cpp:2163 +#: src/options.cpp:2240 msgid "Custom gamma for overlay" msgstr "ガンマ値" -#: src/options.cpp:2164 +#: src/options.cpp:2241 msgid "Specify gamma value for overlay." msgstr "描画色のガンマ値を指定します。" -#: src/options.cpp:2171 +#: src/options.cpp:2248 msgid "Pixel minimap" msgstr "ミニマップ/表示" -#: src/options.cpp:2172 +#: src/options.cpp:2249 msgid "" "If true, shows the pixel-detail minimap in game after the save is loaded. " "Use the 'Toggle Pixel Minimap' action key to change its visibility during " @@ -436742,177 +437523,177 @@ msgid "" msgstr "" "trueにするとロード後にピクセルミニマップが表示されます。「切替/ミニマップ表示」に割り当てられたキーでゲーム中に表示・非表示を切り替えられます。" -#: src/options.cpp:2176 +#: src/options.cpp:2253 msgid "Pixel minimap drawing mode" msgstr "ミニマップ/描画モード" -#: src/options.cpp:2177 +#: src/options.cpp:2254 msgid "Specified the mode in which the minimap drawn." msgstr "ミニマップの描画モードを指定します。" -#: src/options.cpp:2178 +#: src/options.cpp:2255 msgid "Solid" msgstr "ソリッド" -#: src/options.cpp:2179 +#: src/options.cpp:2256 msgid "Squares" msgstr "スクエア" -#: src/options.cpp:2180 +#: src/options.cpp:2257 msgid "Dots" msgstr "ドット" -#: src/options.cpp:2186 +#: src/options.cpp:2263 msgid "Pixel minimap brightness" msgstr "ミニマップ/明度" -#: src/options.cpp:2187 +#: src/options.cpp:2264 msgid "Overall brightness of pixel-detail minimap." msgstr "ミニマップの全体的な明るさを調整します。" -#: src/options.cpp:2193 +#: src/options.cpp:2270 msgid "Pixel minimap height" msgstr "ミニマップ/サイズ" -#: src/options.cpp:2194 +#: src/options.cpp:2271 msgid "" "Height of pixel-detail minimap, measured in terminal rows. Set to 0 for " "default spacing." msgstr "一番下の行を基準としたミニマップの高さです。0で初期設定の位置になります。" -#: src/options.cpp:2200 +#: src/options.cpp:2277 msgid "Scale pixel minimap" msgstr "ミニマップ/比率" -#: src/options.cpp:2201 +#: src/options.cpp:2278 msgid "" "If true, scale pixel minimap to fit its surroundings. May produce crappy " "results, especially in modes other than \"Solid\"." msgstr "trueにすると、周囲のサイズに合わせてミニマップを拡大縮小します。「ソリッド」以外のモードでは見づらくなる可能性があります。" -#: src/options.cpp:2207 +#: src/options.cpp:2284 msgid "Maintain pixel minimap aspect ratio" msgstr "ミニマップ/アスペクト比" -#: src/options.cpp:2208 +#: src/options.cpp:2285 msgid "" "If true, preserves the square shape of tiles shown on the pixel minimap." msgstr "trueにすると、ピクセルミニマップの形状が常に正方形になります。" -#: src/options.cpp:2215 +#: src/options.cpp:2292 msgid "Creature beacon size" msgstr "ミニマップ/敵性ビーコンサイズ" -#: src/options.cpp:2216 +#: src/options.cpp:2293 msgid "Controls how big the creature beacons are. Value is in minimap tiles." msgstr "ミニマップ上の敵性ビーコンのサイズを指定します。値はミニマップのタイル数です。" -#: src/options.cpp:2222 +#: src/options.cpp:2299 msgid "Hostile creature beacon blink speed" msgstr "ミニマップ/敵性ビーコン点滅速度 " -#: src/options.cpp:2223 +#: src/options.cpp:2300 msgid "" "Controls how fast the hostile creature beacons blink on the pixel minimap. " "Value is multiplied by 200ms. 0 = disabled." msgstr "ミニマップ上の敵性ビーコンの点滅速度を200ミリ秒単位で設定します。設定値を0にすると無効化されます。" -#: src/options.cpp:2229 +#: src/options.cpp:2306 msgid "Background color" msgstr "ミニマップ/背景色" -#: src/options.cpp:2230 +#: src/options.cpp:2307 msgid "" "What color the minimap background should be. Either based on color theme or" " (0,0,0) black." msgstr "ミニマップの背景色を、色テーマに応じた色か黒(0,0,0)のどちらかに設定します。" -#: src/options.cpp:2232 +#: src/options.cpp:2309 msgid "Theme" msgstr "テーマ" -#: src/options.cpp:2233 +#: src/options.cpp:2310 msgid "Black" msgstr "黒" -#: src/options.cpp:2243 +#: src/options.cpp:2320 msgid "Display" msgstr "使用ディスプレイ" -#: src/options.cpp:2244 +#: src/options.cpp:2321 msgid "" "Sets which video display will be used to show the game. Requires restart." msgstr "ゲーム画面を表示するディスプレイを設定します。反映には再起動が必要です。" -#: src/options.cpp:2250 src/options.cpp:2252 +#: src/options.cpp:2327 src/options.cpp:2329 msgid "Fullscreen" msgstr "フルスクリーン" -#: src/options.cpp:2251 +#: src/options.cpp:2328 msgid "Starts Cataclysm in one of the fullscreen modes. Requires restart." msgstr "ゲームを擬似フルスクリーンモードで表示します。反映には再起動が必要です。" -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Maximized" msgstr "最大化" -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Windowed borderless" msgstr "ウィンドウ(ふち無し)" -#: src/options.cpp:2265 src/options.cpp:2279 +#: src/options.cpp:2342 src/options.cpp:2356 msgid "Renderer" msgstr "レンダラー" -#: src/options.cpp:2266 src/options.cpp:2280 +#: src/options.cpp:2343 src/options.cpp:2357 msgid "Set which renderer to use. Requires restart." msgstr "使用するレンダラーを切り替えます。反映には再起動が必要です。" -#: src/options.cpp:2285 +#: src/options.cpp:2362 msgid "Software rendering" msgstr "ソフトウェアレンダリング" -#: src/options.cpp:2286 +#: src/options.cpp:2363 msgid "" "Use software renderer instead of graphics card acceleration. Requires " "restart." msgstr "グラフィックスアクセラレータではなくソフトウェアレンダリングを使用します。反映には再起動が必要です。" -#: src/options.cpp:2294 +#: src/options.cpp:2371 msgid "Allow render batching" msgstr "レンダリングのバッチ処理を許可" -#: src/options.cpp:2295 +#: src/options.cpp:2372 msgid "" "If true, use render batching for 2D render API to make it more efficient. " "Requires restart." msgstr "trueにすると、2DレンダリングAPIにバッチを使用して効率化を図ります。反映には再起動が必要です。" -#: src/options.cpp:2299 +#: src/options.cpp:2376 msgid "Software framebuffer acceleration" msgstr "ソフトウェアフレームバッファアクセラレーション" -#: src/options.cpp:2300 +#: src/options.cpp:2377 msgid "" "If true, use hardware acceleration for the framebuffer when using software " "rendering. Requires restart." msgstr "trueにすると、ソフトウェアレンダリング使用時のレームバッファにハードウェアアクセラレーションを使用します。反映には再起動が必要です。" -#: src/options.cpp:2310 +#: src/options.cpp:2387 msgid "Use color modulated textures" msgstr "色調整テクスチャ" -#: src/options.cpp:2311 +#: src/options.cpp:2388 msgid "" "If true, tries to use color modulated textures to speed-up ASCII drawing. " "Requires restart." msgstr "trueにすると、色分けされたテクスチャを使用してASCII描写を高速化します。反映には再起動が必要です。" -#: src/options.cpp:2315 +#: src/options.cpp:2392 msgid "Scaling mode" msgstr "拡大縮小モード" -#: src/options.cpp:2316 +#: src/options.cpp:2393 msgid "" "Sets the scaling mode, 'none' (default) displays at the game's native " "resolution, 'nearest' uses low-quality but fast scaling, and 'linear' " @@ -436922,105 +437703,101 @@ msgstr "" "高品質な拡大縮小表示" #. ~ Do not scale the game image to the window size. -#: src/options.cpp:2318 +#: src/options.cpp:2395 msgid "No scaling" msgstr "無効" #. ~ An algorithm for image scaling. -#: src/options.cpp:2320 +#: src/options.cpp:2397 msgid "Nearest neighbor" msgstr "最近傍補間" #. ~ An algorithm for image scaling. -#: src/options.cpp:2322 +#: src/options.cpp:2399 msgid "Linear filtering" msgstr "リニアフィルタ" -#: src/options.cpp:2327 +#: src/options.cpp:2404 msgid "Scaling factor" msgstr "基準倍率" -#: src/options.cpp:2328 +#: src/options.cpp:2405 msgid "Factor by which to scale the display. Requires restart." msgstr "拡大/縮小表示の倍率を設定します。反映には再起動が必要です。" -#: src/options.cpp:2329 +#: src/options.cpp:2406 msgid "1x" msgstr "1x" -#: src/options.cpp:2330 +#: src/options.cpp:2407 msgid "2x" msgstr "2x" -#: src/options.cpp:2331 +#: src/options.cpp:2408 msgid "4x" msgstr "4x" -#: src/options.cpp:2344 +#: src/options.cpp:2421 msgid "World end handling" msgstr "死亡時の世界データ" -#: src/options.cpp:2345 +#: src/options.cpp:2422 msgid "Handling of game world when last character dies." msgstr "死亡によってキャラクターが0人になった世界データの取り扱いを設定します。" -#: src/options.cpp:2346 src/worldfactory.cpp:1746 -msgid "Reset" -msgstr "リセット" - -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Keep" msgstr "保持" -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Query" msgstr "質問" -#: src/options.cpp:2353 +#: src/options.cpp:2430 msgid "Size of cities" msgstr "街のサイズ" -#: src/options.cpp:2354 +#: src/options.cpp:2431 msgid "" "A number determining how large cities are. A higher number means larger " "cities. 0 disables cities, roads and any scenario requiring a city start." msgstr "街のサイズを設定する数値です。数値が高いほど、街が大きくなります。0にすると街や道路および開始地点が街にあるシナリオを無効化します。" -#: src/options.cpp:2358 +#: src/options.cpp:2435 msgid "City spacing" msgstr "街の間隔" -#: src/options.cpp:2359 +#: src/options.cpp:2436 msgid "" "A number determining how far apart cities are. A higher number means cities" " are further apart. Warning, small numbers lead to very slow mapgen." msgstr "街同士の間隔を設定する数値です。数値が高いほど、街同士の間隔が広くなります。数値が小さすぎるとマップ生成に時間が掛かります。" -#: src/options.cpp:2363 +#: src/options.cpp:2440 msgid "Spawn rate scaling factor" msgstr "モンスター発生頻度" -#: src/options.cpp:2364 +#: src/options.cpp:2441 msgid "" "A scaling factor that determines density of monster spawns. A higher number" " means more monsters." msgstr "モンスターの発生頻度を設定します。数値が高いほど、多くのモンスターが出現します。" -#: src/options.cpp:2368 +#: src/options.cpp:2445 msgid "Item spawn scaling factor" msgstr "アイテム生成頻度" -#: src/options.cpp:2369 +#: src/options.cpp:2446 msgid "" "A scaling factor that determines density of item spawns. A higher number " "means more items." msgstr "アイテムの生成頻度に関する係数を設定します。数値が高いほど、多くのアイテムが生成されます。" -#: src/options.cpp:2373 +#: src/options.cpp:2450 msgid "Random NPC spawn time" msgstr "ランダムNPC生成日数" -#: src/options.cpp:2374 +#: src/options.cpp:2451 msgid "" "Baseline average number of days between random NPC spawns. Average duration" " goes up with the number of NPCs already spawned. A higher number means " @@ -437028,59 +437805,59 @@ msgid "" msgstr "" "ランダムNPCが発生する間隔のベースとなる日数を設定します。この間隔は、既に発生したNPCの人数に応じて増大します。数値が高いほど、発生するNPCは少なくなります。0に設定すると、ランダムNPCが無効化されます。" -#: src/options.cpp:2379 +#: src/options.cpp:2456 msgid "Monster evolution scaling factor" msgstr "モンスター進化日数" -#: src/options.cpp:2380 +#: src/options.cpp:2457 msgid "" "A scaling factor that determines the time between monster upgrades. A " "higher number means slower evolution. Set to 0.00 to turn off monster " "upgrades." msgstr "モンスターが進化する日数間隔を設定します。大きくするほど進化速度が緩やかになります。0.00で進化を無効にします。" -#: src/options.cpp:2386 +#: src/options.cpp:2463 msgid "Monster speed" msgstr "モンスター速度" -#: src/options.cpp:2387 +#: src/options.cpp:2464 msgid "" "Determines the movement rate of monsters. A higher value increases monster " "speed and a lower reduces it. Requires world reset." msgstr "モンスターの移動速度を決定します。値が高いほど速くなり、低いと遅くなります。適用するには世界のリセットが必要です。" -#: src/options.cpp:2391 +#: src/options.cpp:2468 msgid "Monster resilience" msgstr "モンスターHP" -#: src/options.cpp:2392 +#: src/options.cpp:2469 msgid "" "Determines how much damage monsters can take. A higher value makes monsters" " more resilient and a lower makes them more flimsy. Requires world reset." msgstr "" "モンスターがどのくらいダメージに耐えられるかを決定します。値が高いほど打たれ強くなり、低いと軟弱になります。適用するには世界のリセットが必要です。" -#: src/options.cpp:2398 +#: src/options.cpp:2475 msgid "Default region type" msgstr "初期設定/地域" -#: src/options.cpp:2399 +#: src/options.cpp:2476 msgid "(WIP feature) Determines terrain, shops, plants, and more." msgstr "地形や店、植物などを設定します(開発途上の機能)。" -#: src/options.cpp:2405 +#: src/options.cpp:2482 msgid "Initial time" msgstr "開始時刻" -#: src/options.cpp:2406 +#: src/options.cpp:2483 msgid "Initial starting time of day on character generation." msgstr "新規ゲームの開始時刻を設定します。" -#: src/options.cpp:2410 +#: src/options.cpp:2487 msgid "Initial day" msgstr "大変動発生日" -#: src/options.cpp:2411 +#: src/options.cpp:2488 msgid "" "How many days into the year the Cataclysm ended. Day 0 is Spring 1. Day -1" " randomizes the start date. Can be overridden by scenarios. This does not " @@ -437088,11 +437865,11 @@ msgid "" msgstr "" "大変動が発生した年の日付を設定します。0が春の1日目です。-1で開始日をランダムに設定します。この設定はシナリオで上書きされる可能性があります。日付の設定によって食物の腐敗やモンスターの進化は進みません。" -#: src/options.cpp:2415 +#: src/options.cpp:2492 msgid "Spawn delay" msgstr "ゲーム開始日" -#: src/options.cpp:2416 +#: src/options.cpp:2493 msgid "" "How many days after the end of the Cataclysm the player spawns. Day 0 is " "immediately after the end of the Cataclysm. Can be overridden by scenarios." @@ -437100,11 +437877,11 @@ msgid "" msgstr "" "大変動が発生してから何日目にゲームを開始するか設定します。0が大変動発生直後です。この設定はシナリオで上書きされる可能性があります。日付の設定によって食物の腐敗やモンスターの進化が進みます。" -#: src/options.cpp:2420 +#: src/options.cpp:2497 msgid "Season length" msgstr "季節の長さ" -#: src/options.cpp:2421 +#: src/options.cpp:2498 msgid "" "Season length, in days. Warning: Very little other than the duration of " "seasons scales with this value, so adjusting it may cause nonsensical " @@ -437113,11 +437890,11 @@ msgstr "" "1季節の日数を変更します。注意: " "季節の日数を変更しても、それ以外の時間に関する値は固定されたままです。日数変更が意図した結果をもたらさない場合があります。" -#: src/options.cpp:2425 +#: src/options.cpp:2502 msgid "Construction scaling" msgstr "建設速度倍率" -#: src/options.cpp:2426 +#: src/options.cpp:2503 msgid "" "Sets the time of construction in percents. '50' is two times faster than " "default, '200' is two times longer. '0' automatically scales construction " @@ -437125,37 +437902,37 @@ msgid "" msgstr "" "建設にかかる時間をパーセンテージで設定します。50で通常の所要時間の半分、200で2倍になります。0に設定すると、季節の長さによって自動的に建設時間を調整します。" -#: src/options.cpp:2430 +#: src/options.cpp:2507 msgid "Eternal season" msgstr "季節固定" -#: src/options.cpp:2431 +#: src/options.cpp:2508 msgid "If true, keep the initial season for ever." msgstr "trueにすると、開始時の季節から変化しなくなります。" -#: src/options.cpp:2435 +#: src/options.cpp:2512 msgid "Day/night cycle" msgstr "昼夜サイクル" -#: src/options.cpp:2436 +#: src/options.cpp:2513 msgid "" "Day/night cycle settings. 'Normal' sets a normal cycle. 'Eternal Day' sets" " eternal day. 'Eternal Night' sets eternal night." msgstr "昼夜サイクルを「通常」「常に昼」「常に夜」の中から選択します。" -#: src/options.cpp:2438 +#: src/options.cpp:2515 msgid "Eternal Day" msgstr "常に昼" -#: src/options.cpp:2439 +#: src/options.cpp:2516 msgid "Eternal Night" msgstr "常に夜" -#: src/options.cpp:2445 +#: src/options.cpp:2522 msgid "Wandering hordes" msgstr "さまよう大群" -#: src/options.cpp:2446 +#: src/options.cpp:2523 msgid "" "If true, emulates zombie hordes. Zombies can group together into hordes, " "which can wander around cities and will sometimes move towards noise. Note:" @@ -437166,46 +437943,46 @@ msgstr "" "trueにすると、ゾンビの大群をエミュレーションします。集まって群れとなったゾンビは街中を歩き回り、物音がした方向へ移動することもあります。注意: " "現在の実装時点では障害物を適切に考慮していないため、状況によっては大群が壁を通り抜けて現れているように見えることがあります。設定変更後、有効化するために世界データフォルダを一度削除する必要があります。" -#: src/options.cpp:2450 +#: src/options.cpp:2527 msgid "Surrounded start" msgstr "ゾンビ包囲スタート" -#: src/options.cpp:2451 +#: src/options.cpp:2528 msgid "" "If true, spawn zombies at shelters. Makes the starting game a lot harder." msgstr "" "trueにするとシェルターにゾンビが生成されます。\n" "ゲーム開始直後の難易度が上昇します。" -#: src/options.cpp:2457 +#: src/options.cpp:2534 msgid "Mutations by radiation" msgstr "放射線で変異" -#: src/options.cpp:2458 +#: src/options.cpp:2535 msgid "If true, radiation causes the player to mutate." msgstr "Trueにすると放射線の影響で突然変異を引き起こします。" -#: src/options.cpp:2464 +#: src/options.cpp:2541 msgid "Character point pools" msgstr "ポイント割り振り" -#: src/options.cpp:2465 +#: src/options.cpp:2542 msgid "Allowed point pools for character generation." msgstr "キャラクター作成時のポイント割り振りを設定します。" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "Multi-pool only" msgstr "ポイント分離のみ" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "No freeform" msgstr "フリー禁止" -#: src/options.cpp:2472 +#: src/options.cpp:2549 msgid "Meta Progression" msgstr "アンロックシステム" -#: src/options.cpp:2473 +#: src/options.cpp:2550 msgid "" "Will you need to complete certain achievements to enable certain scenarios " "and professions? Achievements are tracked from your memorial file so " @@ -437217,51 +437994,51 @@ msgid "" msgstr "" "この項目を無効化し、実績を取得することで選択できるようになる特定のシナリオや職業を、全て自由に選択できるようにしますか?達成した実績はmemorialファイルに記録されるため、どのワールドのキャラクターでも確認できます。このシステムを無効化すると、ゲームプレイ中の派閥や状況との自然な遭遇の流れが上手く機能しなくなってしまいます。熟練のプレイヤー以外では挫折してしまうようなシナリオや、ゲーム内容の一部が意味をなさなくなる職業も全て選択できるようになります。アンロックシステムは、進行度をチェックすることによって、ゲームを始めたばかりのプレイヤーが適切なペースでゲームシステムを体験できるようになっています。" -#: src/options.cpp:2484 +#: src/options.cpp:2561 msgid "Distance initial visibility" msgstr "全体マップの初期視界範囲" -#: src/options.cpp:2485 +#: src/options.cpp:2562 msgid "Determines the scope, which is known in the beginning of the game." msgstr "ゲーム開始時の全体マップの視界の広さを決定します。" -#: src/options.cpp:2491 +#: src/options.cpp:2568 msgid "Initial stat points" msgstr "初期ポイント/能力値" -#: src/options.cpp:2492 +#: src/options.cpp:2569 msgid "Initial points available to spend on stats on character generation." msgstr "キャラクター作成時の能力値に割り振る初期ポイントを設定します。" -#: src/options.cpp:2496 +#: src/options.cpp:2573 msgid "Initial trait points" msgstr "初期ポイント/特質" -#: src/options.cpp:2497 +#: src/options.cpp:2574 msgid "Initial points available to spend on traits on character generation." msgstr "キャラクター作成時の特質に割り振る初期ポイントを設定します。" -#: src/options.cpp:2501 +#: src/options.cpp:2578 msgid "Initial skill points" msgstr "初期ポイント/スキル" -#: src/options.cpp:2502 +#: src/options.cpp:2579 msgid "Initial points available to spend on skills on character generation." msgstr "キャラクター作成時のスキルに割り振る初期ポイントを設定します。" -#: src/options.cpp:2506 +#: src/options.cpp:2583 msgid "Maximum trait points" msgstr "特質ポイント最大値" -#: src/options.cpp:2507 +#: src/options.cpp:2584 msgid "Maximum trait points available for character generation." msgstr "キャラクター作成時に取得できる特質の最大値を設定します。" -#: src/options.cpp:2513 +#: src/options.cpp:2590 msgid "Skill training speed" msgstr "スキル/成長速度" -#: src/options.cpp:2514 +#: src/options.cpp:2591 msgid "" "Scales experience gained from practicing skills and reading books. 0.5 is " "half as fast as default, 2.0 is twice as fast, 0.0 disables skill training " @@ -437270,31 +438047,31 @@ msgstr "" "鍛錬や学習で得られるスキル経験値の倍率を設定します。0.5 で半分の速度に、2.0 で倍速になります。0.0 " "にするとNPCから教わる以外ではスキルが上昇しなくなります。" -#: src/options.cpp:2520 +#: src/options.cpp:2597 msgid "Skill rust" msgstr "スキル/劣化" -#: src/options.cpp:2521 +#: src/options.cpp:2598 msgid "" "Set the type of skill rust. Vanilla: Skill rust can decrease levels. - " "Capped: Skill rust cannot decrease levels. - Off: None at all." msgstr "スキル劣化のタイプを設定します。通常: スキル劣化+レベル低下、下限: スキル劣化のみ、オフ: 劣化無し" #. ~ plain, default, normal -#: src/options.cpp:2523 +#: src/options.cpp:2600 msgid "Vanilla" msgstr "通常" #. ~ capped at a value -#: src/options.cpp:2525 +#: src/options.cpp:2602 msgid "Capped" msgstr "下限" -#: src/options.cpp:2532 +#: src/options.cpp:2609 msgid "Experimental 3D field of vision" msgstr "実験/3D視界" -#: src/options.cpp:2533 +#: src/options.cpp:2610 msgid "" "If true and the world is in Z-level mode, the vision will extend beyond " "current Z-level. If false, vision is limited to current Z-level. Currently" @@ -437302,11 +438079,11 @@ msgid "" msgstr "" "trueにすると、現在いる階層以外にも視界が届くようになります。talseにすると、視界範囲はキャラクターが現在いる階層のみに制限されます。非常にバグが多い設定です!" -#: src/options.cpp:2537 +#: src/options.cpp:2614 msgid "Vertical range of 3D field of vision" msgstr "視野のZ軸拡張" -#: src/options.cpp:2538 +#: src/options.cpp:2615 msgid "" "How many levels up and down the experimental 3D field of vision reaches. " "(This many levels up, this many levels down.) 3D vision of the full height " @@ -437314,47 +438091,47 @@ msgid "" msgstr "" "実験的な上下方向の視界範囲を設定します(数値分の上下階層に視界が届きます)。視野のZ軸拡張を有効化すると、ゲームの処理速度が大幅に低下する可能性があります。数値が低いほど処理速度は上昇します。" -#: src/options.cpp:2544 +#: src/options.cpp:2621 msgid "Draw walls retracted in ISO tile-sets" msgstr "ISOタイルセットの壁表示" -#: src/options.cpp:2545 +#: src/options.cpp:2622 msgid "Draw walls normal, retracted, or automatically retracting near player." msgstr "プレイヤーの付近にある壁の描画を、通常、省略、自動省略の中から選択します。" -#: src/options.cpp:2546 +#: src/options.cpp:2623 msgid "Retracted" msgstr "省略" -#: src/options.cpp:2547 +#: src/options.cpp:2624 msgid "Auto" msgstr "自動" -#: src/options.cpp:2551 +#: src/options.cpp:2628 msgid "Minimum distance for auto-retracting walls" msgstr "壁表示/自動省略最小距離" -#: src/options.cpp:2552 +#: src/options.cpp:2629 msgid "" "Minimum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "壁の描画が自動で省略される最小距離を設定します。0以上の値でタイルセット設定を上書きします。" -#: src/options.cpp:2556 +#: src/options.cpp:2633 msgid "Maximum distance for auto-retracting walls" msgstr "壁表示/自動省略最大距離" -#: src/options.cpp:2557 +#: src/options.cpp:2634 msgid "" "Maximum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "壁の描画が自動で省略される最大距離を設定します。0以上の値でタイルセット設定を上書きします。" -#: src/options.cpp:2572 +#: src/options.cpp:2649 msgid "Quicksave on app lose focus" msgstr "ロストフォーカス時クイックセーブ" -#: src/options.cpp:2573 +#: src/options.cpp:2650 msgid "" "If true, quicksave whenever the app loses focus (screen locked, app moved " "into background etc.) WARNING: Experimental. This may result in corrupt " @@ -437362,83 +438139,83 @@ msgid "" msgstr "" "trueにすると、アプリがロストフォーカス(画面ロック、バックグラウンド動作など)した際にクイックセーブします。警告:実験的な機能であり、有効化するとセーブデータが破損する可能性があります。" -#: src/options.cpp:2579 +#: src/options.cpp:2656 msgid "Trap Back button" msgstr "戻るボタン不具合修正" -#: src/options.cpp:2580 +#: src/options.cpp:2657 msgid "" "If true, the back button will NOT back out of the app and will be passed to " "the application as SDL_SCANCODE_AC_BACK. Requires restart." msgstr "" "trueにすると、戻るボタンによってアプリが取り消されることがなくなり、SDL_SCANCODE_AC_BACKが呼び出されます。反映には再起動が必要です。" -#: src/options.cpp:2586 +#: src/options.cpp:2663 msgid "Use native Android UI menus" msgstr "AndroidネイティブUI" -#: src/options.cpp:2587 +#: src/options.cpp:2664 msgid "" "If true, native Android dialogs are used for some in-game menus, such as " "popup messages and yes/no dialogs." msgstr "trueにすると、ポップアップメッセージやYes/No選択など一部のゲーム内メニューにAndroidのネイティブダイアログが使用されます。" -#: src/options.cpp:2592 +#: src/options.cpp:2669 msgid "Auto-manage virtual keyboard" msgstr "仮想キーボード/自動管理" -#: src/options.cpp:2593 +#: src/options.cpp:2670 msgid "" "If true, automatically show/hide the virtual keyboard when necessary based " "on context. If false, virtual keyboard must be toggled manually." msgstr "" "trueにすると、状況に応じて仮想キーボードの表示/非表示が自動で切り替わります。falseにすると、仮想キーボードを手動で切り替える必要があります。" -#: src/options.cpp:2598 +#: src/options.cpp:2675 msgid "Virtual keyboard screen scale" msgstr "仮想キーボード/画面サイズ調整" -#: src/options.cpp:2599 +#: src/options.cpp:2676 msgid "" "If true, when the virtual keyboard is visible, scale the screen to prevent " "overlapping. Useful for text entry so you can see what you're typing." msgstr "" "trueにすると、仮想キーボードが表示された時に画面を拡大/縮小し、重複を防ぎます。入力中の文字を視認できるため、テキスト入力の際に便利です。" -#: src/options.cpp:2605 +#: src/options.cpp:2682 msgid "Vibration duration" msgstr "バイブレーション持続時間" -#: src/options.cpp:2606 +#: src/options.cpp:2683 msgid "" "If non-zero, vibrate the device for this long on input, in milliseconds. " "Ignored if hardware keyboard connected." msgstr "" "0より大きい値を設定すると、入力時にミリ秒単位でデバイスを振動させます。ハードウェアキーボードが接続されている場合、この設定は無視されます。" -#: src/options.cpp:2612 +#: src/options.cpp:2689 msgid "Show virtual joystick" msgstr "仮想ジョイスティック/表示設定" -#: src/options.cpp:2613 +#: src/options.cpp:2690 msgid "" "If true, show the virtual joystick when touching and holding the screen. " "Gives a visual indicator of deadzone and stick deflection." msgstr "trueにすると、画面にタッチしている間仮想ジョイスティックを表示します。デッドゾーンとスティックの角度を視覚的に表示します。" -#: src/options.cpp:2617 +#: src/options.cpp:2694 msgid "Virtual joystick opacity" msgstr "仮想ジョイスティック/不透明度" -#: src/options.cpp:2618 +#: src/options.cpp:2695 msgid "The opacity of the on-screen virtual joystick, as a percentage." msgstr "表示される仮想ジョイスティックの不透明度をパーセントで設定します。" -#: src/options.cpp:2622 +#: src/options.cpp:2699 msgid "Virtual joystick deadzone size" msgstr "仮想ジョイスティック/デッドゾーン調整" -#: src/options.cpp:2623 +#: src/options.cpp:2700 msgid "" "While using the virtual joystick, deflecting the stick beyond this distance " "will trigger directional input. Specified as a percentage of longest screen" @@ -437446,11 +438223,11 @@ msgid "" msgstr "" "仮想ジョイスティック使用時に、設定値より大きくスティックを傾けると方向が入力されます。画面の端から端までを100としてパーセントで指定します。" -#: src/options.cpp:2627 +#: src/options.cpp:2704 msgid "Virtual joystick size" msgstr "仮想ジョイスティック/傾き調整" -#: src/options.cpp:2628 +#: src/options.cpp:2705 msgid "" "While using the virtual joystick, deflecting the stick by this much will " "repeat input at the deflected rate (see below). Specified as a percentage " @@ -437458,40 +438235,40 @@ msgid "" msgstr "" "仮想ジョイスティック使用時に、設定値より大きくスティックを傾けると入力が繰り返されます(下記参照)。画面の端から端までを100としてパーセントで指定します。" -#: src/options.cpp:2633 +#: src/options.cpp:2710 msgid "Virtual joystick follows finger" msgstr "仮想ジョイスティック/スライド追従" -#: src/options.cpp:2634 +#: src/options.cpp:2711 msgid "" "If true, the virtual joystick will follow when sliding beyond its range." msgstr "trueにすると、仮想ジョイスティックを入力範囲以上にスライドさせるとその位置へ追従します。" -#: src/options.cpp:2639 +#: src/options.cpp:2716 msgid "Virtual joystick repeat rate (centered)" msgstr "仮想ジョイスティック/リピート間隔(中央)" -#: src/options.cpp:2640 +#: src/options.cpp:2717 msgid "" "When the virtual joystick is centered, how fast should input events repeat, " "in milliseconds." msgstr "仮想ジョイスティックが中央にある際の、イベント入力のリピート間隔(ミリ秒)を設定します。" -#: src/options.cpp:2645 +#: src/options.cpp:2722 msgid "Virtual joystick repeat rate (deflected)" msgstr "仮想ジョイスティック/リピート間隔(偏差)" -#: src/options.cpp:2646 +#: src/options.cpp:2723 msgid "" "When the virtual joystick is fully deflected, how fast should input events " "repeat, in milliseconds." msgstr "仮想ジョイスティックが完全に傾いた際の、イベント入力のリピート間隔(ミリ秒)を設定します。" -#: src/options.cpp:2651 +#: src/options.cpp:2728 msgid "Virtual joystick repeat rate sensitivity" msgstr "仮想ジョイスティック/リピート感度" -#: src/options.cpp:2652 +#: src/options.cpp:2729 msgid "" "As the virtual joystick moves from centered to fully deflected, this value " "is an exponent that controls the blend between the two repeat rates defined " @@ -437499,11 +438276,11 @@ msgid "" msgstr "" "仮想ジョイスティックを中央から最大まで傾けた際に、上記で設定したリピート間隔が変化する指数を設定します。設定値を1.0にすると直線的に変化します。" -#: src/options.cpp:2656 +#: src/options.cpp:2733 msgid "Input repeat delay" msgstr "入力リピート遅延" -#: src/options.cpp:2657 +#: src/options.cpp:2734 msgid "" "While touching the screen, wait this long before showing the virtual " "joystick and repeating input, in milliseconds. Also used to determine " @@ -437511,11 +438288,11 @@ msgid "" msgstr "" "画面をタッチしてから仮想ジョイスティックが表示され入力操作が繰り返されるまでの時間を、ミリ秒単位で設定します。この設定値はタップ/ダブルタップ検出、フリック検出、クイックショートカット切り替えにも使用されます。" -#: src/options.cpp:2661 +#: src/options.cpp:2738 msgid "Virtual joystick hides shortcuts" msgstr "仮想ジョイスティック/ショートカット非表示" -#: src/options.cpp:2662 +#: src/options.cpp:2739 msgid "" "If true, hides on-screen keyboard shortcuts while using the virtual " "joystick. Helps keep the view uncluttered while traveling long distances " @@ -437523,104 +438300,104 @@ msgid "" msgstr "" "trueにすると、仮想ジョイスティックを使用している際は画面上のキーボードショートカットを非表示にします。長距離の移動や画面でキー操作をする際に、画面が見やすくなります。" -#: src/options.cpp:2668 +#: src/options.cpp:2745 msgid "Default gameplay shortcuts" msgstr "ショートカット/初期設定" -#: src/options.cpp:2669 +#: src/options.cpp:2746 msgid "" "The default set of gameplay shortcuts to show. Used on starting a new game " "and whenever all gameplay shortcuts are removed." msgstr "プレイ時に表示されるショートカットの初期設定です。新たにゲームを開始する時や全てのショートカットを削除したときに使用されます。" -#: src/options.cpp:2674 +#: src/options.cpp:2751 msgid "Add shortcuts for action menu selections" msgstr "ショートカット/行動メニュー追加" -#: src/options.cpp:2675 +#: src/options.cpp:2752 msgid "" "If true, automatically add a shortcut for actions selected via the in-game " "action menu." msgstr "trueにすると、ゲーム内の行動メニューで選択したショートカットを自動的に追加します。" -#: src/options.cpp:2680 +#: src/options.cpp:2757 msgid "Add shortcuts for inventory selections" msgstr "ショートカット/所持品選択追加" -#: src/options.cpp:2681 +#: src/options.cpp:2758 msgid "" "If true, automatically add a shortcut for items selected via the inventory." msgstr "trueにすると、所持品の中から選択したアイテムのショートカットを自動的に追加します。" -#: src/options.cpp:2687 +#: src/options.cpp:2764 msgid "Tap key (in-game)" msgstr "入力設定/タップ" -#: src/options.cpp:2688 +#: src/options.cpp:2765 msgid "The key to press when tapping during gameplay." msgstr "ゲーム内でタップすると入力されるキーを設定します。" -#: src/options.cpp:2692 +#: src/options.cpp:2769 msgid "Two-finger tap key (in-game)" msgstr "入力設定/2本指タップ" -#: src/options.cpp:2693 +#: src/options.cpp:2770 msgid "The key to press when tapping with two fingers during gameplay." msgstr "ゲーム内で2本指タップすると入力されるキーを設定します。" -#: src/options.cpp:2697 +#: src/options.cpp:2774 msgid "Two-finger swipe up key (in-game)" msgstr "入力設定/2本指上スワイプ" -#: src/options.cpp:2698 +#: src/options.cpp:2775 msgid "The key to press when swiping up with two fingers during gameplay." msgstr "ゲーム内で2本指上スワイプすると入力されるキーを設定します。" -#: src/options.cpp:2703 +#: src/options.cpp:2780 msgid "Two-finger swipe down key (in-game)" msgstr "入力設定/2本指下スワイプ" -#: src/options.cpp:2704 +#: src/options.cpp:2781 msgid "The key to press when swiping down with two fingers during gameplay." msgstr "ゲーム内で2本指下スワイプすると入力されるキーを設定します。" -#: src/options.cpp:2709 +#: src/options.cpp:2786 msgid "Two-finger swipe left key (in-game)" msgstr "入力設定/2本指左スワイプ" -#: src/options.cpp:2710 +#: src/options.cpp:2787 msgid "The key to press when swiping left with two fingers during gameplay." msgstr "ゲーム内で2本指左スワイプすると入力されるキーを設定します。" -#: src/options.cpp:2715 +#: src/options.cpp:2792 msgid "Two-finger swipe right key (in-game)" msgstr "入力設定/2本指右スワイプ" -#: src/options.cpp:2716 +#: src/options.cpp:2793 msgid "The key to press when swiping right with two fingers during gameplay." msgstr "ゲーム内で2本指右スワイプすると入力されるキーを設定します。" -#: src/options.cpp:2720 +#: src/options.cpp:2797 msgid "Pinch in key (in-game)" msgstr "入力設定/ピンチイン" -#: src/options.cpp:2721 +#: src/options.cpp:2798 msgid "The key to press when pinching in during gameplay." msgstr "ゲーム内でピンチインすると入力されるキーを設定します。" -#: src/options.cpp:2725 +#: src/options.cpp:2802 msgid "Pinch out key (in-game)" msgstr "入力設定/ピンチアウト" -#: src/options.cpp:2726 +#: src/options.cpp:2803 msgid "The key to press when pinching out during gameplay." msgstr "ゲーム内でピンチアウトすると入力されるキーを設定します。" -#: src/options.cpp:2733 +#: src/options.cpp:2810 msgid "Auto-manage contextual gameplay shortcuts" msgstr "ショートカット/状況対応設定" -#: src/options.cpp:2734 +#: src/options.cpp:2811 msgid "" "If true, contextual in-game shortcuts are added and removed automatically as" " needed: examine, close, butcher, move up/down, control vehicle, pickup, " @@ -437628,11 +438405,11 @@ msgid "" msgstr "" "trueにすると、ゲーム内の状況に応じて以下のショートカットが追加/削除されます:調べる、閉じる、解体する、階段を上る/下る、車両制御、拾得、セーフモード切替、眠る" -#: src/options.cpp:2739 +#: src/options.cpp:2816 msgid "Move contextual gameplay shortcuts to front" msgstr "ショートカット/自動先頭配置" -#: src/options.cpp:2740 +#: src/options.cpp:2817 msgid "" "If the option above is enabled, specifies whether contextual in-game " "shortcuts will be added to the front or back of the shortcuts list. If " @@ -437641,11 +438418,11 @@ msgid "" msgstr "" "上記設定が有効な場合、ショートカットに自動追加されたキーを先頭に表示するかどうかを設定します。trueにすると、入力しやすい前面にショートカットが追加されます。falseにすると、ショートカットの配置変更頻度が軽減されます。" -#: src/options.cpp:2744 +#: src/options.cpp:2821 msgid "Move used shortcuts to front" msgstr "ショートカット/履歴先頭配置" -#: src/options.cpp:2745 +#: src/options.cpp:2822 msgid "" "If true, using an existing shortcut will always move it to the front of the " "shortcuts list. If false, only shortcuts typed via keyboard will move to " @@ -437653,168 +438430,168 @@ msgid "" msgstr "" "trueにすると、使用した既存のショートカットはすべて先頭に配置されます。falseにすると、キーボード入力したショートカットのみが先頭に配置されます。" -#: src/options.cpp:2750 +#: src/options.cpp:2827 msgid "Separate shortcuts for No Auto Pickup zones" msgstr "ショートカット/自動拾得無効エリア設定" -#: src/options.cpp:2751 +#: src/options.cpp:2828 msgid "" "If true, separate gameplay shortcuts will be used within No Auto Pickup " "zones. Useful for keeping home base actions separate from exploring " "actions." msgstr "trueにすると、自動拾得無効エリアではショートカットが切り替わります。拠点で探索と異なる行動をとる際に便利です。" -#: src/options.cpp:2756 +#: src/options.cpp:2833 msgid "Turns to remove unused gameplay shortcuts" msgstr "ショートカット/未使用キー削除" -#: src/options.cpp:2757 +#: src/options.cpp:2834 msgid "" "If non-zero, unused gameplay shortcuts will be removed after this many turns" " (as in discrete player actions, not world calendar turns)." msgstr "" "0より大きい数値にすると、ゲーム内で使用していないショートカットが設定ターン経過後に削除されます(時間によるターン経過では削除されません)。" -#: src/options.cpp:2761 +#: src/options.cpp:2838 msgid "Shortcuts persistence" msgstr "ショートカット/設定保存" -#: src/options.cpp:2762 +#: src/options.cpp:2839 msgid "" "If true, shortcuts are saved/restored with each save game. If false, " "shortcuts reset between sessions." msgstr "trueにすると、セーブ時にショートカットもセーブされます。falseにすると、ゲーム再開ごとにショートカットがリセットされます。" -#: src/options.cpp:2768 +#: src/options.cpp:2845 msgid "Shortcuts position" msgstr "ショートカット/表示位置" -#: src/options.cpp:2769 +#: src/options.cpp:2846 msgid "" "Switch between shortcuts on the left or on the right side of the screen." msgstr "ショートカットの位置を左右に切り替えます。" -#: src/options.cpp:2774 +#: src/options.cpp:2851 msgid "Shortcuts screen percentage" msgstr "ショートカット/サイズ設定" -#: src/options.cpp:2775 +#: src/options.cpp:2852 msgid "" "How much of the screen can shortcuts occupy, as a percentage of total screen" " width." msgstr "ショートカットが占有する画面幅を、画面全体を100としたパーセントで設定します。" -#: src/options.cpp:2779 +#: src/options.cpp:2856 msgid "Shortcuts overlap screen" msgstr "ショートカット/透過表示" -#: src/options.cpp:2780 +#: src/options.cpp:2857 msgid "" "If true, shortcuts will be drawn transparently overlapping the game screen." " If false, the game screen size will be reduced to fit the shortcuts below." msgstr "" "trueにすると、ショートカットはゲーム画面に重なるように透過して表示されます。falseにすると、ショートカット表示に連動してゲーム画面のサイズが縮小します。" -#: src/options.cpp:2784 +#: src/options.cpp:2861 msgid "Shortcut opacity (background)" msgstr "ショートカット/不透明度(背景)" -#: src/options.cpp:2785 +#: src/options.cpp:2862 msgid "" "The background opacity of on-screen keyboard shortcuts, as a percentage." msgstr "画面上に表示されるショートカット背景の不透明度をパーセントで設定します。" -#: src/options.cpp:2789 +#: src/options.cpp:2866 msgid "Shortcut opacity (shadow)" msgstr "ショートカット/不透明度(陰影)" -#: src/options.cpp:2790 +#: src/options.cpp:2867 msgid "The shadow opacity of on-screen keyboard shortcuts, as a percentage." msgstr "画面上に表示されるショートカット陰影の不透明度をパーセントで設定します。" -#: src/options.cpp:2794 +#: src/options.cpp:2871 msgid "Shortcut opacity (text)" msgstr "ショートカット/不透明度(文字)" -#: src/options.cpp:2795 +#: src/options.cpp:2872 msgid "" "The foreground opacity of on-screen keyboard shortcuts, as a percentage." msgstr "画面上に表示されるショートカット文字の不透明度をパーセントで設定します。" -#: src/options.cpp:2799 +#: src/options.cpp:2876 msgid "Shortcut color" msgstr "ショートカット/色設定" -#: src/options.cpp:2800 +#: src/options.cpp:2877 msgid "The color of on-screen keyboard shortcuts." msgstr "画面上に表示されるショートカットの色を設定します。" -#: src/options.cpp:2804 +#: src/options.cpp:2881 msgid "Shortcut border" msgstr "ショートカット/境界線" -#: src/options.cpp:2805 +#: src/options.cpp:2882 msgid "The border of each on-screen keyboard shortcut in pixels." msgstr "画面上に表示されるショートカットの境界線をピクセル単位で設定します。" -#: src/options.cpp:2809 +#: src/options.cpp:2886 msgid "Shortcut width (min)" msgstr "ショートカット/横幅(最小)" -#: src/options.cpp:2810 +#: src/options.cpp:2887 msgid "" "The minimum width of each on-screen keyboard shortcut in pixels. Only " "relevant when lots of shortcuts are visible at once." msgstr "画面上のショートカットの最小横幅をピクセル単位で設定します。多数のショートカットが同時に表示される場合のみ適用される設定です。" -#: src/options.cpp:2814 +#: src/options.cpp:2891 msgid "Shortcut width (max)" msgstr "ショートカット/横幅(最大)" -#: src/options.cpp:2815 +#: src/options.cpp:2892 msgid "The maximum width of each on-screen keyboard shortcut in pixels." msgstr "画面上のショートカットの最大横幅を設定します(ピクセル単位)。" -#: src/options.cpp:2819 +#: src/options.cpp:2896 msgid "Shortcut height" msgstr "ショートカット/縦幅" -#: src/options.cpp:2820 +#: src/options.cpp:2897 msgid "The height of each on-screen keyboard shortcut in pixels." msgstr "画面上のショートカットの縦幅を設定します(ピクセル単位)。" -#: src/options.cpp:2862 +#: src/options.cpp:2939 #, c-format msgid "Loading the far tileset failed: %s" msgstr "縮小表示タイルセットの読込に失敗しました: %s" -#: src/options.cpp:3132 +#: src/options.cpp:3209 msgid "Current world" msgstr "現在の世界" -#: src/options.cpp:3162 +#: src/options.cpp:3239 #, c-format msgid "%s #%s - The window will be %d pixel wide with the selected value." msgid_plural "" "%s #%s - The window will be %d pixels wide with the selected value." msgstr[0] "%s #%s -- ウィンドウの横幅は %d ピクセルになります。" -#: src/options.cpp:3177 +#: src/options.cpp:3254 #, c-format msgid "%s #%s -- The window will be %d pixel tall with the selected value." msgid_plural "" "%s #%s -- The window will be %d pixels tall with the selected value." msgstr[0] "%s #%s -- ウィンドウの縦幅は %d ピクセルになります。" -#: src/options.cpp:3192 +#: src/options.cpp:3269 msgid "Note: " msgstr "メモ: " -#: src/options.cpp:3194 +#: src/options.cpp:3271 msgid "Some of these options may produce unexpected results if changed." msgstr "これらのオプションを変更すると予期しない結果が出る場合があります。" -#: src/options.cpp:3273 +#: src/options.cpp:3350 #, c-format msgid "" "Prerequisite for this option not met!\n" @@ -437823,11 +438600,11 @@ msgstr "" "以下の設定の前提条件が満たされていません!\n" "(%s)" -#: src/options.cpp:3369 +#: src/options.cpp:3446 msgid "Invalid input: not a number" msgstr "入力値が無効です: 数字を入れて下さい" -#: src/options.cpp:3428 +#: src/options.cpp:3505 msgid "" "Please wait…\n" "Applying option changes…" @@ -437835,45 +438612,45 @@ msgstr "" "しばらくお待ちください...\n" "オプションの変更を適用中..." -#: src/options.cpp:3578 +#: src/options.cpp:3653 msgid "options" msgstr "オプション" -#: src/output.cpp:841 +#: src/output.cpp:845 #, c-format msgctxt "query_yn" msgid "%s (Case Sensitive)" msgstr "%s(大小文字識別)" -#: src/output.cpp:842 +#: src/output.cpp:846 #, c-format msgctxt "query_yn" msgid "%s" msgstr "%s" -#: src/output.cpp:991 +#: src/output.cpp:995 msgid "Type part of an item's name to filter it." msgstr "入力した文字が含まれるアイテムを絞り込む。" -#: src/output.cpp:992 +#: src/output.cpp:996 msgid "Type part of an item's name to move nearby items to the bottom." msgstr "入力した文字が含まれるアイテムの表示優先度を下げる。" -#: src/output.cpp:993 +#: src/output.cpp:997 msgid "Type part of an item's name to move nearby items to the top." msgstr "入力した文字が含まれるアイテムの表示優先度を上げる。" -#: src/output.cpp:1002 +#: src/output.cpp:1006 msgid "Separate multiple items with [,]." msgstr "OR検索は[,]で区切る。" #. ~ An example of how to separate multiple items with a comma when filtering #. items. -#: src/output.cpp:1004 +#: src/output.cpp:1008 msgid "Example: back,flash,aid, ,band" msgstr "例: バック,フラッシュ,救急,包帯" -#: src/output.cpp:1005 +#: src/output.cpp:1009 msgid "" "Search [c]ategory, [m]aterial, " "[q]uality, [n]otes, " @@ -437884,89 +438661,89 @@ msgstr "" "[c]分類、[m]素材、[q]性能、[n]メモ、[s]学習スキル、[d]分解アイテムを指定した詳細検索、[b]and検索。" #. ~ An example of how to filter items based on category or material. -#: src/output.cpp:1011 +#: src/output.cpp:1015 msgid "" "Example: c:food,m:iron,q:hammering,n:toolshelf,d:pipe,s:devices,b:mre;sealed" msgstr "記述例: c:食料、m:鉄、q:打込、n:工具棚、d:パイプ、s:精密作業、b:MRE;密封" -#: src/output.cpp:1012 +#: src/output.cpp:1016 msgid "" "To exclude items, place [-] in front. Place " "[--] in front to include only matching items." msgstr "語頭に[-]で除外検索、語頭に[--]で条件追加。" #. ~ An example of how to exclude items with - when filtering items. -#: src/output.cpp:1015 +#: src/output.cpp:1019 msgid "Example: steel,-chunk,--c:spare parts" msgstr "例: 鋼,-塊,--c:予備部品" -#: src/output.cpp:2314 +#: src/output.cpp:2360 msgid "unknown" msgstr "不明" -#: src/output.cpp:2315 +#: src/output.cpp:2361 msgid "bright" msgstr "非常に明るい" -#: src/output.cpp:2316 +#: src/output.cpp:2362 msgid "cloudy" msgstr "明るい" -#: src/output.cpp:2317 +#: src/output.cpp:2363 msgid "shady" msgstr "薄暗い" -#: src/output.cpp:2318 +#: src/output.cpp:2364 msgid "dark" msgstr "暗い" -#: src/output.cpp:2319 +#: src/output.cpp:2365 msgid "very dark" msgstr "非常に暗い" -#: src/output.cpp:2336 +#: src/output.cpp:2382 msgid "yellow" msgstr "黄" -#: src/output.cpp:2339 +#: src/output.cpp:2385 msgid "black" msgstr "黒" -#: src/output.h:686 src/output.h:695 src/output.h:703 +#: src/output.h:688 src/output.h:697 src/output.h:705 msgid ", " msgstr "、" -#: src/output.h:688 +#: src/output.h:690 msgid ", and " msgstr "、" -#: src/output.h:692 src/output.h:701 +#: src/output.h:694 src/output.h:703 msgid " > " msgstr " > " -#: src/output.h:1054 +#: src/output.h:1062 #, c-format msgid "$%.2f" msgstr "$%.2f" -#: src/overmap.cpp:5888 src/skill.cpp:159 +#: src/overmap.cpp:5882 src/skill.cpp:159 msgid "invalid" msgstr "無効" -#: src/overmap.cpp:6321 +#: src/overmap.cpp:6315 msgid "" "Unable to place all configured specials, some missions may fail to " "initialize." msgstr "設定された特殊マップを全て配置できないため、一部のミッションで初期配置に失敗する可能性があります。" -#: src/overmap.cpp:6464 +#: src/overmap.cpp:6458 #, c-format msgid "" "This is automated emergency shelter beacon %d%d. Supplies, amenities and " "shelter are stocked." msgstr "こちらはシェルターからの緊急自動通信%d%dです。物資、日用品、避難区画は十分に用意されています。" -#: src/overmap.cpp:6468 +#: src/overmap.cpp:6462 #, c-format msgid "" "This is FEMA camp %d%d. Supplies are limited, please bring supplemental " @@ -437975,44 +438752,44 @@ msgid "" msgstr "" "こちらはFEMAキャンプ%d%dです。物資が十分ではありません。食料、水、寝具を持参して下さい。こちらはFEMAキャンプ%d%dです。指定された長期避難施設です。" -#: src/overmap_ui.cpp:197 +#: src/overmap_ui.cpp:198 msgid "Note preview" msgstr "表示プレビュー" -#: src/overmap_ui.cpp:401 src/overmap_ui.cpp:1311 src/overmap_ui.cpp:1829 +#: src/overmap_ui.cpp:402 src/overmap_ui.cpp:1312 src/overmap_ui.cpp:1830 msgid "Really delete note?" msgstr "メモを削除しますか?" -#: src/overmap_ui.cpp:414 +#: src/overmap_ui.cpp:415 msgid "Mark area as dangerous ( to avoid on auto move paths? )" msgstr "この場所を危険地帯に設定しますか?(危険地帯に設定すると自動移動ルートから除外されます)" -#: src/overmap_ui.cpp:417 +#: src/overmap_ui.cpp:418 msgid "Danger radius in overmap squares? ( 0-20 )" msgstr "全体マップ何タイル分の半径を危険地帯に設定しますか?(0-20)" -#: src/overmap_ui.cpp:430 +#: src/overmap_ui.cpp:431 msgid "Remove dangerous mark?" msgstr "危険地帯設定を削除しますか?" -#: src/overmap_ui.cpp:460 +#: src/overmap_ui.cpp:461 #, c-format msgid "" "<%s> - center on note, <%s> - edit note, <%s> - mark as dangerous, <%s> - " "delete note, <%s> - close window" msgstr "<%s> - メモを中央表示、 <%s> - 編集、<%s> - 危険地帯設定 <%s> - 削除 <%s> - 閉じる" -#: src/overmap_ui.cpp:469 +#: src/overmap_ui.cpp:470 #, c-format msgid "Map notes (%d)" msgstr "メモ (%d)" -#: src/overmap_ui.cpp:490 +#: src/overmap_ui.cpp:491 #, c-format msgid "[%s] %s" msgstr "[%s] %s" -#: src/overmap_ui.cpp:492 +#: src/overmap_ui.cpp:493 #, c-format msgid "" "LEVEL %i, %d'%d, %d'%d: %s (Distance: " @@ -438021,257 +438798,257 @@ msgstr "" "階層 %i、%d'%d, %d'%d : %s (距離: %d) " "%s" -#: src/overmap_ui.cpp:497 +#: src/overmap_ui.cpp:498 #, c-format msgid "Distance: %d" msgstr "距離: %d" -#: src/overmap_ui.cpp:929 src/sdltiles.cpp:1113 +#: src/overmap_ui.cpp:930 src/sdltiles.cpp:1114 msgid "DANGEROUS AREA!" msgstr "危険地帯!" -#: src/overmap_ui.cpp:976 +#: src/overmap_ui.cpp:977 msgid "Zone:" msgstr "区域: " -#: src/overmap_ui.cpp:1088 +#: src/overmap_ui.cpp:1089 msgid "# Weather unknown" msgstr "# 天候不明" -#: src/overmap_ui.cpp:1138 +#: src/overmap_ui.cpp:1139 msgid "Distance to active mission:" msgstr "有効ミッションまでの距離:" -#: src/overmap_ui.cpp:1139 +#: src/overmap_ui.cpp:1140 #, c-format msgid "%d tiles" msgstr "%dタイル" -#: src/overmap_ui.cpp:1144 +#: src/overmap_ui.cpp:1145 msgid "Above us" msgstr "上" -#: src/overmap_ui.cpp:1146 +#: src/overmap_ui.cpp:1147 msgid "Below us" msgstr "下" -#: src/overmap_ui.cpp:1149 src/wish.cpp:1072 +#: src/overmap_ui.cpp:1150 src/wish.cpp:1181 #, c-format msgid "%s" msgstr "%s" -#: src/overmap_ui.cpp:1160 +#: src/overmap_ui.cpp:1161 msgid "Use movement keys to pan." msgstr "方向キーで移動" -#: src/overmap_ui.cpp:1161 +#: src/overmap_ui.cpp:1162 msgid "Press W to preview route." msgstr "'W'で経路を表示。" -#: src/overmap_ui.cpp:1162 +#: src/overmap_ui.cpp:1163 msgid "Press again to confirm." msgstr "再度キーを押して確認。" -#: src/overmap_ui.cpp:1236 +#: src/overmap_ui.cpp:1237 msgid "" "Add a note to the map. For a custom GLYPH or COLOR follow the examples " "below. Default GLYPH and COLOR looks like this: N" msgstr "" "全体マップにメモを追加します。表示文字や表示色は以下のように記述します。初期設定の表示文字と表示色はNです。" -#: src/overmap_ui.cpp:1241 +#: src/overmap_ui.cpp:1242 msgid "Color codes: " msgstr "色コード: " -#: src/overmap_ui.cpp:1250 +#: src/overmap_ui.cpp:1251 msgid "Type GLYPH:TEXT to set a custom glyph." msgstr "表示文字:文章 の形式で記述して表示記号を設定。" -#: src/overmap_ui.cpp:1251 +#: src/overmap_ui.cpp:1252 msgid "Type COLOR;TEXT to set a custom color." msgstr "色コード;文章 の形式で記述して表示色を設定。" -#: src/overmap_ui.cpp:1253 +#: src/overmap_ui.cpp:1254 msgid "Examples: B:Base | g;Loot | !:R;Minefield" msgstr "記述例: B:拠点、g;物資、!:R;地雷原" -#: src/overmap_ui.cpp:1256 +#: src/overmap_ui.cpp:1257 msgid "Note:" msgstr "メモ: " -#: src/overmap_ui.cpp:1323 +#: src/overmap_ui.cpp:1324 msgid "Search term:" msgstr "検索語句: " -#: src/overmap_ui.cpp:1324 +#: src/overmap_ui.cpp:1325 msgid "" "Multiple entries separated with comma (,). Excludes starting with hyphen " "(-)." msgstr "複数の単語で検索する場合は,(コンマ)で区切る。除外する場合は語頭に-(ハイフン)を付ける。" -#: src/overmap_ui.cpp:1357 +#: src/overmap_ui.cpp:1358 msgid "No results found." msgstr "該当するものがありません。" -#: src/overmap_ui.cpp:1383 +#: src/overmap_ui.cpp:1384 msgid "Next result" msgstr "次へ" -#: src/overmap_ui.cpp:1384 +#: src/overmap_ui.cpp:1385 msgid "Previous result" msgstr "前へ" -#: src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1411 msgid "Result:" msgstr "結果:" -#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1411 msgid "Results:" msgstr "結果:" -#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1414 +#: src/overmap_ui.cpp:1397 src/overmap_ui.cpp:1415 msgid "Direction:" msgstr "方向: " -#: src/overmap_ui.cpp:1421 +#: src/overmap_ui.cpp:1422 #, c-format msgid "" "Press [%s] or [%s] to cycle " "through search results." msgstr "[%s]または[ %s]で検索結果の切替。" -#: src/overmap_ui.cpp:1426 +#: src/overmap_ui.cpp:1427 #, c-format msgid "Press [%s] to confirm." msgstr "[%s]で確認。" -#: src/overmap_ui.cpp:1428 +#: src/overmap_ui.cpp:1429 #, c-format msgid "Press [%s] to quit." msgstr "[%s]で終了。" -#: src/overmap_ui.cpp:1464 +#: src/overmap_ui.cpp:1465 msgid "Select terrain to place:" msgstr "配置する地形を選択: " -#: src/overmap_ui.cpp:1467 +#: src/overmap_ui.cpp:1468 #, c-format msgid "sym: [ %s %s ], color: [ %s %s], name: [ %s ], id: [ %s ]" msgstr "記号: [ %s %s ]、色: [ %s %s]、名前: [ %s ]、id: [ %s ]" -#: src/overmap_ui.cpp:1477 +#: src/overmap_ui.cpp:1478 msgid "Select special to place:" msgstr "配置する特殊地形を選択: " -#: src/overmap_ui.cpp:1529 +#: src/overmap_ui.cpp:1530 msgid "Place overmap terrain:" msgstr "配置/全体マップ地形: " -#: src/overmap_ui.cpp:1533 +#: src/overmap_ui.cpp:1534 msgid "Place overmap special:" msgstr "配置/全体マップ特殊地形: " -#: src/overmap_ui.cpp:1540 +#: src/overmap_ui.cpp:1541 #, c-format msgid "Rotation: %s %s" msgstr "配置: %s %s" -#: src/overmap_ui.cpp:1541 +#: src/overmap_ui.cpp:1542 msgid "(fixed)" msgstr "(固定)" -#: src/overmap_ui.cpp:1542 +#: src/overmap_ui.cpp:1543 msgid "Areas highlighted in red" msgstr "赤い地域は既に生成された" -#: src/overmap_ui.cpp:1543 +#: src/overmap_ui.cpp:1544 msgid "already have map content" msgstr "内容を含みます。マップID" -#: src/overmap_ui.cpp:1545 +#: src/overmap_ui.cpp:1546 msgid "generated. Their overmap" msgstr "は変更されますが、地形を" -#: src/overmap_ui.cpp:1546 +#: src/overmap_ui.cpp:1547 msgid "id will change, but not" msgstr "含む生成された内容は変更" -#: src/overmap_ui.cpp:1547 +#: src/overmap_ui.cpp:1548 msgid "their contents." msgstr " されません。" -#: src/overmap_ui.cpp:1550 +#: src/overmap_ui.cpp:1551 #, c-format msgid "[%s] Rotate" msgstr "[%s] 回転" -#: src/overmap_ui.cpp:1553 +#: src/overmap_ui.cpp:1554 #, c-format msgid "[%s] Apply" msgstr "[%s] 適用" -#: src/overmap_ui.cpp:1555 +#: src/overmap_ui.cpp:1556 msgid "[ESCAPE/Q] Cancel" msgstr "[ESCAPE/Q] キャンセル" -#: src/overmap_ui.cpp:1602 +#: src/overmap_ui.cpp:1603 msgid "No overmap special args at this location." msgstr "この地点には全体マップ特殊引数がありません。" -#: src/overmap_ui.cpp:1606 +#: src/overmap_ui.cpp:1607 msgid "Overmap special args at this location have already been set." msgstr "この地点の全体マップ特殊引数は既に設定されています。" -#: src/overmap_ui.cpp:1611 +#: src/overmap_ui.cpp:1612 msgid "No overmap special at this location from which to fetch parameters." msgstr "パラメータを取得する全体マップ特殊地形がありません。" -#: src/overmap_ui.cpp:1622 +#: src/overmap_ui.cpp:1623 #, c-format msgid "Select value for mapgen argument %s: " msgstr "mapgen引数の値を選択(%s): " -#: src/overmap_ui.cpp:1851 +#: src/overmap_ui.cpp:1852 msgid "" "You are overburdened, are you sure you want to travel (it may be painful)?" msgstr "アイテムを所持しすぎています。本当に移動しますか?(移動には苦痛を伴います)" -#: src/overmap_ui.cpp:1853 +#: src/overmap_ui.cpp:1854 msgid "You are in a vehicle but not driving. Are you sure you want to walk?" msgstr "車両に乗っていますが運転はしていません。本当に移動しますか?" -#: src/overmap_ui.cpp:1855 +#: src/overmap_ui.cpp:1856 msgid "Drive to this point?" msgstr "この地点まで運転しますか?" -#: src/overmap_ui.cpp:1857 +#: src/overmap_ui.cpp:1858 msgid "Travel to this point?" msgstr "この地点まで移動しますか?" -#: src/overmap_ui.cpp:2013 +#: src/overmap_ui.cpp:2014 msgid "* Random city *" msgstr "*ランダム*" -#: src/overmap_ui.cpp:2014 +#: src/overmap_ui.cpp:2015 msgid "Location: (?,?):(?,?)" msgstr "地点: (?,?):(?,?)" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2016 +#: src/overmap_ui.cpp:2017 msgid "(pop ?)" msgstr "(人口 ?)" -#: src/overmap_ui.cpp:2020 +#: src/overmap_ui.cpp:2021 msgid "Select a starting city" msgstr "スタート地名を選択" -#: src/overmap_ui.cpp:2024 +#: src/overmap_ui.cpp:2025 #, c-format msgid "Location: %s:%s" msgstr "地点: %s:%s" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2027 +#: src/overmap_ui.cpp:2028 #, c-format msgid "(pop %s)" msgstr "(人口 %s)" @@ -438338,19 +439115,19 @@ msgstr "マップ" msgid "panel options" msgstr "パネル設定" -#: src/panels.cpp:665 +#: src/panels.cpp:666 msgid "Toggle panels on/off" msgstr "切替/パネル表示" -#: src/panels.cpp:668 +#: src/panels.cpp:669 msgid "Change display order" msgstr "表示順序変更" -#: src/panels.cpp:671 +#: src/panels.cpp:672 msgid "Exit" msgstr "終了" -#: src/past_games_info.cpp:90 +#: src/past_games_info.cpp:91 msgid "Please wait while past game data loads…" msgstr "以前のゲームデータを読み込んでいます。少々お待ちください..." @@ -438398,61 +439175,61 @@ msgid "You're overburdened!" msgstr "荷物で押し潰されそうです!" #. ~ skill_name current_skill_level -> next_skill_level (% to next level) -#: src/player_activity.cpp:190 +#: src/player_activity.cpp:188 #, c-format msgctxt "reading progress" msgid "%s %d -> %d (%d%%)" msgstr "%s%d -> %d(%d%%)" -#: src/player_activity.cpp:229 +#: src/player_activity.cpp:227 #, c-format msgid "%s…" msgstr "%s..." -#: src/player_activity.cpp:230 +#: src/player_activity.cpp:228 #, c-format msgid "%s: %s" msgstr "%s: %s" -#: src/player_activity.cpp:336 +#: src/player_activity.cpp:334 msgid "You pause for a moment to catch your breath." msgstr "立ち止まって息を整えました。" -#: src/player_activity.cpp:344 +#: src/player_activity.cpp:342 msgid "You struggle to continue. Keep trying?" msgstr "続けられそうにありません。どうしますか?" -#: src/player_activity.cpp:345 +#: src/player_activity.cpp:343 msgid "Continue after a break." msgstr "休憩してから続ける。" -#: src/player_activity.cpp:347 +#: src/player_activity.cpp:345 msgid "Finish it." msgstr "最後までやり遂げる。" -#: src/player_activity.cpp:497 +#: src/player_activity.cpp:495 #, c-format msgid "The %s is dangerously close!" msgstr "%sが至近距離に迫っています!" -#: src/player_activity.cpp:505 +#: src/player_activity.cpp:503 #, c-format msgid "You stand in %s!" msgstr "%sの中に立っています!" -#: src/player_activity.cpp:518 +#: src/player_activity.cpp:516 msgid "You are at risk of starving!" msgstr "飢餓に陥る危険性があります!" -#: src/player_activity.cpp:524 +#: src/player_activity.cpp:522 msgid "You are dangerously dehydrated!" msgstr "脱水症状に陥る危険性があります!" -#: src/player_activity.cpp:531 +#: src/player_activity.cpp:529 msgid "You are overheating!" msgstr "暑さで溶けてしまいそうです!" -#: src/player_activity.cpp:534 +#: src/player_activity.cpp:532 msgid "You are freezing!" msgstr "寒さで凍りついてしまいそうです!" @@ -439678,138 +440455,138 @@ msgstr "に%s%sが命中し、%s。" msgid "%s is hit by %s %s, %s." msgstr "%sに%s%sが命中し、%s。" -#: src/ranged.cpp:597 src/ranged.cpp:635 +#: src/ranged.cpp:598 src/ranged.cpp:636 #, c-format msgid "Your %s misfires with a muffled click!" msgstr "%sが鈍い音を立てて不発を起こしました!" -#: src/ranged.cpp:598 src/ranged.cpp:636 +#: src/ranged.cpp:599 src/ranged.cpp:637 #, c-format msgid "'s %s misfires with a muffled click!" msgstr "の%sが鈍い音を立てて不発を起こしました!" -#: src/ranged.cpp:604 +#: src/ranged.cpp:605 #, c-format msgid "Perhaps taking the ammo out of your %s and reloading will help." msgstr "一旦%sから弾薬を取り出して再度装填すれば上手くいくかもしれません。" -#: src/ranged.cpp:605 +#: src/ranged.cpp:606 #, c-format msgid "Perhaps taking the ammo out of 's %s and reloading will help." msgstr "一旦の%sから弾薬を取り出して再度装填すれば上手くいくかもしれません。" -#: src/ranged.cpp:617 +#: src/ranged.cpp:618 #, c-format msgid "Your %s misfires with a wet click!" msgstr "%sが湿った音を立てて不発を起こしました!" -#: src/ranged.cpp:618 +#: src/ranged.cpp:619 #, c-format msgid "'s %s misfires with a wet click!" msgstr "の%sが湿った音を立てて不発を起こしました!" -#: src/ranged.cpp:627 +#: src/ranged.cpp:628 #, c-format msgid "Your %s malfunctions!" msgstr "%sが動作不良を起こしました!" -#: src/ranged.cpp:628 +#: src/ranged.cpp:629 #, c-format msgid "'s %s malfunctions!" msgstr "の%sが動作不良を起こしました!" -#: src/ranged.cpp:664 +#: src/ranged.cpp:665 #, c-format msgid "Your attached %s is destroyed by your shot!" msgstr "取り付けてある%sが発砲の衝撃で壊れました!" -#: src/ranged.cpp:665 +#: src/ranged.cpp:666 #, c-format msgid "'s attached %s is destroyed by their shot!" msgstr "の%sが発砲の衝撃で壊れました!" -#: src/ranged.cpp:669 +#: src/ranged.cpp:670 #, c-format msgid "Your attached %s is damaged by your shot!" msgstr "取り付けてある%sが発砲の衝撃で損傷しました!" -#: src/ranged.cpp:670 +#: src/ranged.cpp:671 #, c-format msgid "'s %s is damaged by their shot!" msgstr "の%sが発砲の衝撃で損傷しました!" -#: src/ranged.cpp:679 +#: src/ranged.cpp:680 #, c-format msgid "Your %s emits a grimace-inducing screech!" msgstr "%sから顔が歪むほどの甲高い音が聞こえました!" -#: src/ranged.cpp:680 +#: src/ranged.cpp:681 #, c-format msgid "'s %s emits a grimace-inducing screech!" msgstr "の%sから顔が歪むほどの甲高い音が響きました!" -#: src/ranged.cpp:688 +#: src/ranged.cpp:689 #, c-format msgid "Your %s fails to cycle!" msgstr "%sの射撃モードの切り替えに失敗しました!" -#: src/ranged.cpp:689 +#: src/ranged.cpp:690 #, c-format msgid "'s %s fails to cycle!" msgstr "は%sの射撃モードの切り替えに失敗しました!" -#: src/ranged.cpp:725 +#: src/ranged.cpp:726 #, c-format msgid "Your %s is damaged by the high pressure!" msgstr "%sは高圧力によって損傷しました!" -#: src/ranged.cpp:726 +#: src/ranged.cpp:727 #, c-format msgid "'s %s is damaged by the high pressure!" msgstr "の%sは高圧力によって損傷しました!" -#: src/ranged.cpp:738 +#: src/ranged.cpp:739 #, c-format msgid "%s shoots something." msgstr "%sは何かを撃ちました。" -#: src/ranged.cpp:750 +#: src/ranged.cpp:751 #, c-format msgid "You hear %s." msgstr "%s" -#: src/ranged.cpp:773 +#: src/ranged.cpp:774 msgid "A shotgun equipped with choke cannot fire slugs." msgstr "チョークを施したショットガンでは単発弾を発射できません。" -#: src/ranged.cpp:824 +#: src/ranged.cpp:825 #, c-format msgid "You cycle your %s manually." msgstr "%sの射撃モードを手動で切り替えました。" -#: src/ranged.cpp:880 +#: src/ranged.cpp:881 msgid "projectile" msgid_plural "projectiles" msgstr[0] "発射体" -#: src/ranged.cpp:907 +#: src/ranged.cpp:908 #, c-format msgid "You feel a surge of euphoria as flames roar out of the %s!" msgstr "%sから炎が噴き出すと同時に、強い高揚感が沸き起こりました。" -#: src/ranged.cpp:1412 src/ranged.cpp:1417 +#: src/ranged.cpp:1413 src/ranged.cpp:1418 msgid "Steadiness" msgstr "安定性" -#: src/ranged.cpp:1442 src/ranged.cpp:3261 +#: src/ranged.cpp:1443 src/ranged.cpp:3262 msgid "Immediate" msgstr "即時" -#: src/ranged.cpp:1591 +#: src/ranged.cpp:1592 msgid "Current" msgstr "射撃" -#: src/ranged.cpp:1690 src/ranged.cpp:1773 +#: src/ranged.cpp:1691 src/ranged.cpp:1774 msgid "" " Great Normal " "Graze Miss " @@ -439819,448 +440596,448 @@ msgstr "" "掠り ミス " "コスト" -#: src/ranged.cpp:1707 src/ranged.cpp:1790 +#: src/ranged.cpp:1708 src/ranged.cpp:1791 #, c-format msgid "%s %s:" msgstr "%s %s:" -#: src/ranged.cpp:1709 src/ranged.cpp:1792 +#: src/ranged.cpp:1710 src/ranged.cpp:1793 msgid "Moves" msgstr "コスト" -#: src/ranged.cpp:1846 +#: src/ranged.cpp:1847 msgid "Symbols:" msgstr "凡例:" -#: src/ranged.cpp:1869 +#: src/ranged.cpp:1870 msgid "Moves to fire" msgstr "射撃コスト: " -#: src/ranged.cpp:1921 src/ranged.cpp:1949 +#: src/ranged.cpp:1922 src/ranged.cpp:1950 msgctxt "aim_confidence" msgid "Great" msgstr "致命" -#: src/ranged.cpp:1922 src/ranged.cpp:1950 +#: src/ranged.cpp:1923 src/ranged.cpp:1951 msgctxt "aim_confidence" msgid "Normal" msgstr "通常" -#: src/ranged.cpp:1923 src/ranged.cpp:1951 +#: src/ranged.cpp:1924 src/ranged.cpp:1952 msgctxt "aim_confidence" msgid "Graze" msgstr "掠り" -#: src/ranged.cpp:1955 +#: src/ranged.cpp:1956 msgctxt "aim_confidence" msgid "Hit" msgstr "命中" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 msgid "Regular" msgstr "狙撃(レベル1)" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 #, c-format msgid "[%c] to aim and fire." msgstr "[%c] 狙撃(レベル1)" -#: src/ranged.cpp:1999 +#: src/ranged.cpp:2000 msgid "Careful" msgstr "狙撃(レベル2)" -#: src/ranged.cpp:2000 +#: src/ranged.cpp:2001 #, c-format msgid "[%c] to take careful aim and fire." msgstr "[%c] 狙撃(レベル2)" -#: src/ranged.cpp:2005 +#: src/ranged.cpp:2006 msgid "Precise" msgstr "狙撃(レベル3)" -#: src/ranged.cpp:2006 +#: src/ranged.cpp:2007 #, c-format msgid "[%c] to take precise aim and fire." msgstr "[%c] 狙撃(レベル3)" -#: src/ranged.cpp:2159 +#: src/ranged.cpp:2160 msgid "Thunk!" msgstr "ドン!" -#: src/ranged.cpp:2163 +#: src/ranged.cpp:2164 msgid "tz-CRACKck!" msgstr "メリッ...メリメリメリッ!" -#: src/ranged.cpp:2169 +#: src/ranged.cpp:2170 msgid "Fwoosh!" msgstr "ビューッ!" -#: src/ranged.cpp:2171 +#: src/ranged.cpp:2172 msgid "whizz!" msgstr "ビューン!" -#: src/ranged.cpp:2173 +#: src/ranged.cpp:2174 msgid "thonk!" msgstr "ゴツン!" -#: src/ranged.cpp:2180 +#: src/ranged.cpp:2181 msgid "Fzzt!" msgstr "チュンッ!" -#: src/ranged.cpp:2182 +#: src/ranged.cpp:2183 msgid "Pew!" msgstr "ピゥッ!" -#: src/ranged.cpp:2184 +#: src/ranged.cpp:2185 msgid "Tsewww!" msgstr "スィィィ!" -#: src/ranged.cpp:2186 +#: src/ranged.cpp:2187 msgid "Kra-kow!" msgstr "ガキャーン!" -#: src/ranged.cpp:2191 +#: src/ranged.cpp:2192 msgid "Bzzt!" msgstr "ズゥンッ!" -#: src/ranged.cpp:2193 +#: src/ranged.cpp:2194 msgid "Bzap!" msgstr "ビュンッ!" -#: src/ranged.cpp:2195 +#: src/ranged.cpp:2196 msgid "Bzaapp!" msgstr "ビュゥゥン!" -#: src/ranged.cpp:2197 +#: src/ranged.cpp:2198 msgid "Kra-koom!" msgstr "ガッキャーン!" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "Brrrip!" msgstr "バァリィッ!" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "plink!" msgstr "ビィン!" -#: src/ranged.cpp:2207 +#: src/ranged.cpp:2208 msgid "Brrrap!" msgstr "ガタッ!" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "P-p-p-pow!" msgstr "ババババッ!" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "blam!" msgstr "ドン!" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "Kaboom!" msgstr "ドドーン!" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "kerblam!" msgstr "ダァン!" -#: src/ranged.cpp:2418 +#: src/ranged.cpp:2419 #, c-format msgid "You don't have enough %s to cast this spell" msgstr "この呪文を唱えるのに十分な%sがありません。" -#: src/ranged.cpp:3071 +#: src/ranged.cpp:3072 #, c-format msgid "Really attack %s?" msgstr "本当に%sを攻撃しますか?" -#: src/ranged.cpp:3104 +#: src/ranged.cpp:3105 msgid "There are friendly creatures in line of fire:\n" msgstr "射線上に友好的な生物がいます:\n" -#: src/ranged.cpp:3108 +#: src/ranged.cpp:3109 msgid "Proceed with the attack?" msgstr "攻撃を続行しますか?" -#: src/ranged.cpp:3250 +#: src/ranged.cpp:3251 msgid "Select preferences" msgstr "射撃設定" -#: src/ranged.cpp:3255 +#: src/ranged.cpp:3256 msgid "Default aiming mode" msgstr "照準モード初期設定" -#: src/ranged.cpp:3273 +#: src/ranged.cpp:3274 msgid "Firing mode" msgstr "射撃モード" -#: src/ranged.cpp:3561 +#: src/ranged.cpp:3562 #, c-format msgid "Firing %s" msgstr "射撃 %s" -#: src/ranged.cpp:3563 +#: src/ranged.cpp:3564 #, c-format msgid "Throwing %s" msgstr "投擲 %s" -#: src/ranged.cpp:3565 +#: src/ranged.cpp:3566 #, c-format msgid "Blind throwing %s" msgstr "投擲 %s" -#: src/ranged.cpp:3567 +#: src/ranged.cpp:3568 msgid "Set target" msgstr "目標を設定" -#: src/ranged.cpp:3574 +#: src/ranged.cpp:3575 msgctxt "[Hotkey] to throw" msgid "to throw" msgstr "で投擲" -#: src/ranged.cpp:3576 +#: src/ranged.cpp:3577 msgctxt "[Hotkey] to attack" msgid "to attack" msgstr "で攻撃" -#: src/ranged.cpp:3578 +#: src/ranged.cpp:3579 msgctxt "[Hotkey] to cast the spell" msgid "to cast" msgstr "で呪文詠唱" -#: src/ranged.cpp:3580 +#: src/ranged.cpp:3581 msgctxt "[Hotkey] to fire" msgid "to fire" msgstr " 発射" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show all controls" msgstr "[%s] ヘルプ" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show help" msgstr "[%s] ヘルプ" -#: src/ranged.cpp:3636 +#: src/ranged.cpp:3637 msgid "Shift view with directional keys" msgstr "方向キーで視点移動" -#: src/ranged.cpp:3638 +#: src/ranged.cpp:3639 msgid "Move cursor with directional keys" msgstr "方向キーでカーソル移動" -#: src/ranged.cpp:3641 +#: src/ranged.cpp:3642 msgid "Mouse: LMB: Target, Wheel: Cycle," msgstr "左クリック:標的選択、ホイール:標的切替、" -#: src/ranged.cpp:3642 +#: src/ranged.cpp:3643 msgid "RMB: Fire" msgstr "右クリック: 発射" -#: src/ranged.cpp:3646 +#: src/ranged.cpp:3647 #, c-format msgid "[%s] Cycle targets;" msgstr "[%s] 目標切替;" -#: src/ranged.cpp:3647 +#: src/ranged.cpp:3648 #, c-format msgid "[%s] %s." msgstr "[%s] %s。" -#: src/ranged.cpp:3652 +#: src/ranged.cpp:3653 #, c-format msgid "[%s] target self; [%s] toggle snap-to-target" msgstr "[%s] 照準を自身へ; [%s] 照準地点追尾切替" -#: src/ranged.cpp:3664 +#: src/ranged.cpp:3665 msgid "to aim and fire." msgstr "照準調整して発射" -#: src/ranged.cpp:3666 +#: src/ranged.cpp:3667 #, c-format msgid "[%s] to steady your aim. (10 moves)" msgstr "[%s] 照準調整(行動コスト10)" -#: src/ranged.cpp:3669 +#: src/ranged.cpp:3670 #, c-format msgid "[%s] to stop aiming." msgstr "[%s] 照準中断" -#: src/ranged.cpp:3678 +#: src/ranged.cpp:3679 #, c-format msgid "[%s] to switch firing modes." msgstr "[%s] 射撃モード切替" -#: src/ranged.cpp:3682 +#: src/ranged.cpp:3683 #, c-format msgid "[%s] to reload/switch ammo." msgstr "[%s] 装填/弾薬切替" -#: src/ranged.cpp:3689 +#: src/ranged.cpp:3690 #, c-format msgid "[%s] Hide lines of fire" msgstr "[%s] 射線非表示" -#: src/ranged.cpp:3690 +#: src/ranged.cpp:3691 #, c-format msgid "[%s] Show lines of fire" msgstr "[%s] 射線表示" -#: src/ranged.cpp:3717 +#: src/ranged.cpp:3718 #, c-format msgid "Range: %d" msgstr "射程: %d" -#: src/ranged.cpp:3719 +#: src/ranged.cpp:3720 #, c-format msgid "Range: %d/%d" msgstr "射程: %d/%d" -#: src/ranged.cpp:3730 +#: src/ranged.cpp:3731 #, c-format msgid "Elevation: %d" msgstr "高低差: %d" -#: src/ranged.cpp:3732 +#: src/ranged.cpp:3733 #, c-format msgid "Targets: %d" msgstr "目標: %d" -#: src/ranged.cpp:3759 +#: src/ranged.cpp:3760 #, c-format msgid "Firing mode: %s%s (%d)" msgstr "射撃モード: %s%s (%d)" -#: src/ranged.cpp:3766 +#: src/ranged.cpp:3767 msgid "OUT OF AMMO" msgstr "弾薬切れ" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s" msgstr "弾薬: %s%s" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s (%d/%d)" msgstr "弾薬: %s%s (%d/%d)" -#: src/ranged.cpp:3787 +#: src/ranged.cpp:3788 msgctxt "amount of backward momentum" msgid "High" msgstr "高" -#: src/ranged.cpp:3789 +#: src/ranged.cpp:3790 msgctxt "amount of backward momentum" msgid "Medium" msgstr "中" -#: src/ranged.cpp:3791 +#: src/ranged.cpp:3792 msgctxt "amount of backward momentum" msgid "Low" msgstr "低" -#: src/ranged.cpp:3793 +#: src/ranged.cpp:3794 msgctxt "amount of backward momentum" msgid "None" msgstr "無" -#: src/ranged.cpp:3795 +#: src/ranged.cpp:3796 #, c-format msgid "Recoil: %s" msgstr "反動: %s" -#: src/ranged.cpp:3804 +#: src/ranged.cpp:3805 #, c-format msgid "Casting: %s (Level %u)" msgstr "詠唱: %s(レベル%u)" -#: src/ranged.cpp:3811 +#: src/ranged.cpp:3812 #, c-format msgid "Cost: %s %s" msgstr "消費: %s%s" -#: src/ranged.cpp:3815 +#: src/ranged.cpp:3816 #, c-format msgid "Cost: %s %s (Current: %s)" msgstr "消費: %s%s(現在: %s)" -#: src/ranged.cpp:3822 +#: src/ranged.cpp:3823 #, c-format msgid "0.0 % Failure Chance" msgstr "0.0 % 失敗" -#: src/ranged.cpp:3836 +#: src/ranged.cpp:3837 #, c-format msgid "Cone Arc: %s degrees" msgstr "円錐頂角: %s度" -#: src/ranged.cpp:3839 +#: src/ranged.cpp:3840 #, c-format msgid "Line width: %s" msgstr "線幅: %s" -#: src/ranged.cpp:3842 +#: src/ranged.cpp:3843 #, c-format msgid "Effective Spell Radius: %s%s" msgstr "呪文有効範囲: %s%s" -#: src/ranged.cpp:3843 +#: src/ranged.cpp:3844 msgid " WARNING! IN RANGE" msgstr "警告!効果範囲内です" -#: src/ranged.cpp:3848 +#: src/ranged.cpp:3849 #, c-format msgid "Damage: %s" msgstr "ダメージ: %s" -#: src/ranged.cpp:3891 +#: src/ranged.cpp:3892 #, c-format msgid "Turrets in range: %d/%d" msgstr "タレット射程: %d/%d" -#: src/ranged.cpp:3922 +#: src/ranged.cpp:3923 #, c-format msgid "Pfft. You are a brawler; using %s is beneath you." msgstr "ケッ。遠距離武器嫌いは%sなんて使いたくありません。" -#: src/ranged.cpp:3929 +#: src/ranged.cpp:3930 #, c-format msgid "You can't currently fire your %s." msgstr "今は%sを発射できません。" -#: src/ranged.cpp:3937 +#: src/ranged.cpp:3938 #, c-format msgid "You can't fire your %s while driving." msgstr "運転中は%sを発射できません。" -#: src/ranged.cpp:3944 +#: src/ranged.cpp:3945 #, c-format msgid "You need two free hands to fire your %s." msgstr "%sを撃つには両手を空けておく必要があります。" -#: src/ranged.cpp:3959 src/ranged.cpp:3996 +#: src/ranged.cpp:3960 src/ranged.cpp:3997 #, c-format msgid "Your %s is empty!" msgstr "%sは空です!" -#: src/ranged.cpp:3961 +#: src/ranged.cpp:3962 #, c-format msgid "Your %s needs %i charges to fire!" msgstr "%sを撃つには充電(%i)が必要です!" -#: src/ranged.cpp:3979 +#: src/ranged.cpp:3980 #, c-format msgid "You need a UPS with at least %2$d charges to fire the %1$s!" msgstr "%1$sを発射するには、最低%2$dのUPS電力が必要です!" -#: src/ranged.cpp:3985 +#: src/ranged.cpp:3986 #, c-format msgid "Your mech has an empty battery, its %s will not fire." msgstr "メックがバッテリー切れのため%sを発射できません。" -#: src/ranged.cpp:4006 +#: src/ranged.cpp:4007 #, c-format msgid "" "You must stand near acceptable terrain or furniture to fire the %s. A " @@ -440388,56 +441165,56 @@ msgstr "必要な道具: " msgid "NONE" msgstr "なし" -#: src/safemode_ui.cpp:171 +#: src/safemode_ui.cpp:172 msgid "Attitude" msgstr "態度" -#: src/safemode_ui.cpp:172 +#: src/safemode_ui.cpp:173 msgid "Dist" msgstr "距離" -#: src/safemode_ui.cpp:173 +#: src/safemode_ui.cpp:174 msgid "B/W" msgstr "B/W" -#: src/safemode_ui.cpp:175 +#: src/safemode_ui.cpp:176 msgctxt "category" msgid "Cat" msgstr "Cat" -#: src/safemode_ui.cpp:185 +#: src/safemode_ui.cpp:186 msgid "Safe mode enabled:" msgstr "セーフモードの状態: " -#: src/safemode_ui.cpp:210 +#: src/safemode_ui.cpp:211 msgid "Please load a character first to use this page!" msgstr "キャラクターを作成してから設定して下さい!" -#: src/safemode_ui.cpp:212 +#: src/safemode_ui.cpp:213 msgid "Safe mode manager is currently inactive." msgstr "現在セーフモード管理は未設定です。" -#: src/safemode_ui.cpp:213 +#: src/safemode_ui.cpp:214 msgid "Default rules are used. Add a rule to activate." msgstr "初期設定が適用されます。有効化するルールを追加してください。" -#: src/safemode_ui.cpp:214 +#: src/safemode_ui.cpp:215 msgid "Press ~ to add a default ruleset to get started." msgstr "~を押すと開始時の初期設定ルールを追加します。" -#: src/safemode_ui.cpp:246 +#: src/safemode_ui.cpp:247 msgid "Whitelist" msgstr "許可" -#: src/safemode_ui.cpp:250 +#: src/safemode_ui.cpp:251 msgid "Walking" msgstr "歩行" -#: src/safemode_ui.cpp:251 +#: src/safemode_ui.cpp:252 msgid "Driving" msgstr "運転" -#: src/safemode_ui.cpp:372 +#: src/safemode_ui.cpp:373 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -440456,7 +441233,7 @@ msgstr "" "*酸*ビ 複数の*も利用可能\n" "英語の場合大文字/小文字は区別されない" -#: src/safemode_ui.cpp:386 +#: src/safemode_ui.cpp:387 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -440474,37 +441251,37 @@ msgstr "" "a *oud*ba* 複数の*を利用\n" "*LoU*bA* で大文字/小文字を区別せず検索" -#: src/safemode_ui.cpp:403 +#: src/safemode_ui.cpp:404 msgid "Safe Mode Rule:" msgstr "セーフモードルール: " -#: src/safemode_ui.cpp:433 +#: src/safemode_ui.cpp:434 msgid "Proximity Distance (0=max view distance)" msgstr "接近距離(0で視界に入った瞬間)" -#: src/safemode_ui.cpp:436 +#: src/safemode_ui.cpp:437 msgid "Option: " msgstr "オプション: " -#: src/safemode_ui.cpp:533 +#: src/safemode_ui.cpp:534 msgid "No monsters loaded. Please start a game first." msgstr "モンスターが読み込まれていません。まずゲームを開始してください。" -#: src/safemode_ui.cpp:572 +#: src/safemode_ui.cpp:573 #, c-format msgid "%1$d monster matches: %2$s" msgid_plural "%1$d monsters match: %2$s" msgstr[0] "%1$d種のモンスターが一致: %2$s" -#: src/safemode_ui.cpp:588 +#: src/safemode_ui.cpp:589 msgid "Lists monsters regardless of their attitude." msgstr "モンスターの態度に関わらず一覧表示します。" -#: src/safemode_ui.cpp:667 +#: src/safemode_ui.cpp:668 msgid "Safe mode is not enabled in the options. Enable it now?" msgstr "セーフモードがオプションで有効になっていません。有効化しますか?" -#: src/safemode_ui.cpp:857 +#: src/safemode_ui.cpp:858 msgid "safe mode configuration" msgstr "セーフモード構成" @@ -440583,7 +441360,7 @@ msgstr "スコア" msgid "KILLS" msgstr "殺害" -#: src/sdltiles.cpp:1151 +#: src/sdltiles.cpp:1152 msgid "-- Notes: --" msgstr "-- メモ: --" @@ -440660,7 +441437,7 @@ msgstr "その場で%1$sが聞こえました。" msgid "You hear %1$s" msgstr "%1$s" -#: src/sounds.cpp:660 src/suffer.cpp:2017 +#: src/sounds.cpp:660 src/suffer.cpp:2019 #, c-format msgid "From the %1$s you hear %2$s" msgstr "%1$sで%2$s" @@ -440699,7 +441476,7 @@ msgid "" "report this failure." msgstr "有効なスタート地点%s[%s]を[%s]内に生成できません。不具合を報告してください。" -#: src/string_input_popup.cpp:138 +#: src/string_input_popup.cpp:139 msgid "d: delete history" msgstr "d: 履歴削除" @@ -440770,7 +441547,7 @@ msgstr "身体に痺れを感じました。" msgid "You suddenly ache." msgstr "急に痛みが走りました。" -#: src/suffer.cpp:455 src/suffer.cpp:1442 +#: src/suffer.cpp:455 src/suffer.cpp:1444 msgid "You feel dizzy for a moment." msgstr "少し眩暈がしました。" @@ -440936,232 +441713,232 @@ msgstr "視覚中枢がいたずらをしています..." msgid "You feel an anomalous sensation coming from your radiation sensors." msgstr "放射線センサーから得体の知れない感覚が伝わってきます。" -#: src/suffer.cpp:1347 +#: src/suffer.cpp:1349 msgid "You suffer a painful electrical discharge!" msgstr "痛みを伴う放電を起こしました!" -#: src/suffer.cpp:1350 +#: src/suffer.cpp:1352 msgid "You experience an electrical discharge!" msgstr "放電しました!" -#: src/suffer.cpp:1362 +#: src/suffer.cpp:1364 #, c-format msgid "The %s seems to be affected by the discharge." msgstr "%sが漏電の影響を受けているようです。" -#: src/suffer.cpp:1369 +#: src/suffer.cpp:1371 msgid "You suffer a burning acidic discharge!" msgstr "放出された酸によって焼けるような痛みを感じました!" -#: src/suffer.cpp:1371 +#: src/suffer.cpp:1373 msgid "You experience an acidic discharge!" msgstr "酸が放出されました!" -#: src/suffer.cpp:1382 +#: src/suffer.cpp:1384 msgid "You CBM leaks radiation." msgstr "CBMが放射能漏れを起こしています。" -#: src/suffer.cpp:1396 +#: src/suffer.cpp:1398 msgid "Your muscles spasm!" msgstr "筋肉が痙攣しています!" -#: src/suffer.cpp:1398 +#: src/suffer.cpp:1400 msgid "You fall to the ground!" msgstr "地面に倒れ込みました!" -#: src/suffer.cpp:1405 +#: src/suffer.cpp:1407 msgid "You feel short of breath." msgstr "息苦しさを感じます。" -#: src/suffer.cpp:1411 +#: src/suffer.cpp:1413 msgid "You shake uncontrollably." msgstr "震えを抑えきれません。" -#: src/suffer.cpp:1417 +#: src/suffer.cpp:1419 msgid "You feel nauseous…" msgstr "吐き気を催しています。" -#: src/suffer.cpp:1425 +#: src/suffer.cpp:1427 msgid "You black out!" msgstr "気絶しました!" -#: src/suffer.cpp:1436 +#: src/suffer.cpp:1438 msgid "Your breathing slows down." msgstr "ゆったりと呼吸しています。" -#: src/suffer.cpp:1445 +#: src/suffer.cpp:1447 msgid "You stumble and fall over!" msgstr "つまずいて転倒しました!" -#: src/suffer.cpp:1452 +#: src/suffer.cpp:1454 msgid "You feel tired…" msgstr "疲れています..." -#: src/suffer.cpp:1464 +#: src/suffer.cpp:1466 msgid "You're beginning to feel like you've exerted yourself a bit." msgstr "多少の運動をこなした気分です。" -#: src/suffer.cpp:1467 +#: src/suffer.cpp:1469 msgid "You're tiring out mildly, and slowing down as a result." msgstr "若干の疲労感があり、動作が遅くなっています。" -#: src/suffer.cpp:1470 +#: src/suffer.cpp:1472 msgid "The day's labors are taking their toll, and slowing you down." msgstr "運動を長く続けていた影響で、動作が遅くなっています。" -#: src/suffer.cpp:1473 +#: src/suffer.cpp:1475 msgid "You're getting very tired from all this hard work." msgstr "ここ最近の激しい運動のせいで、非常に疲れています。" -#: src/suffer.cpp:1477 +#: src/suffer.cpp:1479 msgid "You're exhausted." msgstr "疲れ切っています。" -#: src/suffer.cpp:1482 +#: src/suffer.cpp:1484 msgid "You're feeling a bit better rested from your exertions." msgstr "休んだことで少し疲れが取れた気がします。" -#: src/suffer.cpp:1541 +#: src/suffer.cpp:1543 msgid "You're tiring out; continuing to work at this rate will be slower." msgstr "疲れ切っています。このまま続けていると作業速度が遅くなります。" -#: src/suffer.cpp:1556 +#: src/suffer.cpp:1558 msgid "You tiredly rub your eyes." msgstr "気だるげに目を擦りました。" -#: src/suffer.cpp:1557 +#: src/suffer.cpp:1559 msgid " tiredly rubs their eyes." msgstr "は目を擦っています。" -#: src/suffer.cpp:1560 +#: src/suffer.cpp:1562 msgid "You let out a small yawn." msgstr "小さく欠伸をしました。" -#: src/suffer.cpp:1561 +#: src/suffer.cpp:1563 msgid " lets out a small yawn." msgstr "は小さく欠伸をしました。" -#: src/suffer.cpp:1564 +#: src/suffer.cpp:1566 msgid "You stretch your back." msgstr "背筋を伸ばしました。" -#: src/suffer.cpp:1565 +#: src/suffer.cpp:1567 msgid " stretches their back." msgstr "は伸びをしました。" -#: src/suffer.cpp:1568 +#: src/suffer.cpp:1570 msgid "You feel mentally tired." msgstr "精神的な疲れを感じています。" -#: src/suffer.cpp:1569 +#: src/suffer.cpp:1571 msgid " lets out a huge yawn." msgstr "は大きな欠伸をしました。" -#: src/suffer.cpp:1577 +#: src/suffer.cpp:1579 msgid "You feel lightheaded for a moment." msgstr "一瞬の目眩を感じました。" -#: src/suffer.cpp:1581 +#: src/suffer.cpp:1583 msgid "Your muscles spasm uncomfortably." msgstr "筋肉が引きつっており不快な気分です。" -#: src/suffer.cpp:1585 +#: src/suffer.cpp:1587 msgid "Your vision blurs a little." msgstr "視界が少しぼやけています。" -#: src/suffer.cpp:1592 +#: src/suffer.cpp:1594 msgid "Your mind lapses into unawareness briefly." msgstr "少しの間ぼーっとしていました。" -#: src/suffer.cpp:1596 +#: src/suffer.cpp:1598 msgid "Your muscles ache in stressfully unpredictable ways." msgstr "筋肉が突然引きつり痛みを感じました。" -#: src/suffer.cpp:1600 +#: src/suffer.cpp:1602 msgid "You have a distractingly painful headache." msgstr "しつこい頭痛に苛まれています。" -#: src/suffer.cpp:1607 +#: src/suffer.cpp:1609 msgid "You feel heartburn and an acid taste in your mouth." msgstr "胸焼けしている気がします。" -#: src/suffer.cpp:1612 +#: src/suffer.cpp:1614 msgid "Your mind is so tired that you feel you can't trust your eyes anymore." msgstr "精神が疲れ果て、目に見えるものが信じられなくなってきました。" -#: src/suffer.cpp:1617 +#: src/suffer.cpp:1619 msgid "" "Your muscles spasm uncontrollably, and you have trouble keeping your " "balance." msgstr "筋肉が不意に引きつり、身体のバランスを保つのがやっとです。" -#: src/suffer.cpp:1622 +#: src/suffer.cpp:1624 msgid "Your shaking legs make you stumble." msgstr "足が震えて転びそうになっています。" -#: src/suffer.cpp:1623 +#: src/suffer.cpp:1625 msgid " stumbles." msgstr "はよろめきました。" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid " falls over!" msgstr "は倒れ込みました!" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid "You fall over!" msgstr "転倒しました!" -#: src/suffer.cpp:1642 +#: src/suffer.cpp:1644 msgid "Your tourniquet hurts you." msgstr "止血帯によって負傷しました。" -#: src/suffer.cpp:1643 +#: src/suffer.cpp:1645 msgid " is hurting from the tourniquet." msgstr "は止血帯によって負傷しました。" -#: src/suffer.cpp:1682 +#: src/suffer.cpp:1684 msgid "You feel a twinge of panic as darkness engulfs you." msgstr "暗闇に包まれ、パニックに陥りました。" -#: src/suffer.cpp:1691 +#: src/suffer.cpp:1693 msgid "" "Your fear of the dark is so intense that your trembling legs fail you, and " "you fall to the ground." msgstr "暗闇への恐怖のあまり、足が震えてすくみ、倒れ込んでしまいました。" -#: src/suffer.cpp:1697 +#: src/suffer.cpp:1699 msgid "" "Your fear of the dark is so intense that your hands start shaking " "uncontrollably." msgstr "暗闇への恐怖のあまり、手が震え出しました。" -#: src/suffer.cpp:1703 +#: src/suffer.cpp:1705 msgid "" "Your fear of the dark is so intense that you start breathing rapidly, and " "you feel like your heart is ready to jump out of the chest." msgstr "暗闇への恐怖のあまり、呼吸は荒く、鼓動は心臓が胸から飛び出しそうなほど高まっています。" -#: src/suffer.cpp:1709 +#: src/suffer.cpp:1711 msgid "Your fear of the dark is so intense that you stand paralyzed." msgstr "暗闇への恐怖のあまり、立ちすくんでしまいました。" #. ~ %1$s = previous badge color, %2%s = current badge color -#: src/suffer.cpp:1849 +#: src/suffer.cpp:1851 #, c-format msgid "Your radiation badge changes from %1$s to %2$s!" msgstr "放射線バッジの色が%1$sから%2$sに変化しました!" #. ~ %s is bodypart -#: src/suffer.cpp:1962 +#: src/suffer.cpp:1964 #, c-format msgid "Your %s has started to mend!" msgstr "%sの治癒が始まりました!" -#: src/suffer.cpp:2060 +#: src/suffer.cpp:2062 msgid "The water washes away the scent." msgstr "水が臭いを洗い流しました。" -#: src/suffer.cpp:2065 +#: src/suffer.cpp:2067 msgid "You feel the water burning your skin." msgstr "水に皮膚を焼かれているような気がします。" @@ -442138,11 +442915,11 @@ msgstr[0] "耳障りな警告音が%d回聞こえました。" msgid "%s points in your direction." msgstr "%sはこちらに注目しました。" -#: src/ui.cpp:310 src/ui.cpp:355 +#: src/ui.cpp:311 src/ui.cpp:357 msgid "Go to first entry" msgstr "先頭へ" -#: src/ui.cpp:311 src/ui.cpp:356 +#: src/ui.cpp:312 src/ui.cpp:358 msgid "Go to last entry" msgstr "末尾へ" @@ -442331,7 +443108,7 @@ msgstr "%1$sを動力とするエンジンは1台しか取り付けられませ msgid "Unracking is required before installing any parts here." msgstr "ここに部品を取り付けるには、ラックから車両を降ろす必要があります。" -#: src/veh_interact.cpp:780 src/veh_interact.cpp:1828 +#: src/veh_interact.cpp:780 src/veh_interact.cpp:1826 msgid "This vehicle cannot be modified in this way.\n" msgstr "この車両はこの方法では改造できません。\n" @@ -442348,7 +443125,7 @@ msgid "Can't install turret on another turret." msgstr "複数のタレットを同じ位置に重ねて取り付けることはできません。" #: src/veh_interact.cpp:842 src/veh_interact.cpp:1255 -#: src/veh_interact.cpp:1857 +#: src/veh_interact.cpp:1855 msgid "Additional requirements:\n" msgstr "追加要件:\n" @@ -442383,12 +443160,12 @@ msgstr "取り付ける部品を選択: " msgid "Search for part" msgstr "部品検索" -#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1930 +#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1928 msgid "Your morale is too low to construct…" msgstr "建設する意欲が湧きません..." #: src/veh_interact.cpp:1011 src/veh_interact.cpp:1213 -#: src/veh_interact.cpp:1341 src/veh_interact.cpp:1933 +#: src/veh_interact.cpp:1339 src/veh_interact.cpp:1931 msgid "It's too dark to see what you are doing…" msgstr "暗すぎて見えません..." @@ -442417,7 +443194,7 @@ msgid "No variant (use default)" msgstr "基本形状(デフォルト)" #. ~ Choose a variant shape for a vehicle part -#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2077 +#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2075 msgid "Choose shape:" msgstr "形状選択: " @@ -442437,15 +443214,15 @@ msgstr "部品に損傷は見当たりません。" msgid "Choose a part here to repair:" msgstr "修復する部品を選択: " -#: src/veh_interact.cpp:1267 +#: src/veh_interact.cpp:1266 msgid "This part cannot be repaired.\n" msgstr "この部品は修復できません。\n" -#: src/veh_interact.cpp:1270 +#: src/veh_interact.cpp:1269 msgid "This vehicle cannot be repaired.\n" msgstr "この車両は修復できません。\n" -#: src/veh_interact.cpp:1283 +#: src/veh_interact.cpp:1281 #, c-format msgid "" "\n" @@ -442456,124 +443233,124 @@ msgstr "" "この部品を確実に修理するには、「%s」の熟練が必要です!\n" "\n" -#: src/veh_interact.cpp:1303 +#: src/veh_interact.cpp:1301 msgid "" "Repairing this part will mean that this vehicle is no longer flightworthy. " "Continue?" msgstr "この部品を修復すると、車両が飛行できなくなります。続けますか?" -#: src/veh_interact.cpp:1306 +#: src/veh_interact.cpp:1304 msgid "You chose not to install this part to keep the vehicle flyable.\n" msgstr "部品の取り付けを中止しました。車両は飛行可能です。\n" -#: src/veh_interact.cpp:1338 +#: src/veh_interact.cpp:1336 msgid "Your morale is too low to mend…" msgstr "修理する意欲が湧きません..." -#: src/veh_interact.cpp:1344 +#: src/veh_interact.cpp:1342 msgid "No faulty parts require mending." msgstr "修理が必要な部品がありません。" -#: src/veh_interact.cpp:1347 +#: src/veh_interact.cpp:1345 msgid "You can't mend stuff while driving." msgstr "運転中は修理できません。" -#: src/veh_interact.cpp:1354 +#: src/veh_interact.cpp:1352 msgid "Choose a part here to mend:" msgstr "修理する部品を選択: " -#: src/veh_interact.cpp:1378 +#: src/veh_interact.cpp:1376 msgid "You can't refill a moving vehicle." msgstr "動いている車両には補充できません。" -#: src/veh_interact.cpp:1382 +#: src/veh_interact.cpp:1380 msgid "No parts can currently be refilled." msgstr "現在はアイテムを補充できません。" -#: src/veh_interact.cpp:1390 +#: src/veh_interact.cpp:1388 msgid "Select part to refill:" msgstr "補充する部品を選択: " -#: src/veh_interact.cpp:1440 +#: src/veh_interact.cpp:1438 #, c-format msgid "Engines: %sSafe %4d kW %sMax %4d kW" msgstr "エンジン: %s安全 %4d kW %s最高 %4d kW" -#: src/veh_interact.cpp:1443 +#: src/veh_interact.cpp:1441 msgid "Fuel Use" msgstr "燃料  使用" -#: src/veh_interact.cpp:1446 +#: src/veh_interact.cpp:1444 msgid "Tanks" msgstr "タンク" -#: src/veh_interact.cpp:1447 src/veh_interact.cpp:1474 +#: src/veh_interact.cpp:1445 src/veh_interact.cpp:1472 msgid "Contents Qty" msgstr "内容 装填量" -#: src/veh_interact.cpp:1452 +#: src/veh_interact.cpp:1450 #, c-format msgid "Batteries: %s%+4d W" msgstr "バッテリー: %s%+4d W" -#: src/veh_interact.cpp:1455 +#: src/veh_interact.cpp:1453 #, c-format msgid "Batteries: %s%+4.1f kW" msgstr "バッテリー: %s%+4.1f kW" -#: src/veh_interact.cpp:1459 +#: src/veh_interact.cpp:1457 msgid "Capacity Status" msgstr "最大容量  残量" -#: src/veh_interact.cpp:1465 +#: src/veh_interact.cpp:1463 msgid "Reactors" msgstr "反応炉" -#: src/veh_interact.cpp:1467 +#: src/veh_interact.cpp:1465 #, c-format msgid "Reactors: Up to %s%+4d W" msgstr "反応炉: 最高%s%+4d W" -#: src/veh_interact.cpp:1470 +#: src/veh_interact.cpp:1468 #, c-format msgid "Reactors: Up to %s%+4.1f kW" msgstr "反応炉: 最高%s%+4.1f kW" -#: src/veh_interact.cpp:1477 +#: src/veh_interact.cpp:1475 msgid "Turrets" msgstr "タレット" -#: src/veh_interact.cpp:1478 +#: src/veh_interact.cpp:1476 msgid "Ammo Qty" msgstr "弾薬 充填数" -#: src/veh_interact.cpp:1481 +#: src/veh_interact.cpp:1479 msgid "Seats" msgstr "座席" -#: src/veh_interact.cpp:1482 +#: src/veh_interact.cpp:1480 msgid "Who" msgstr "乗員" -#: src/veh_interact.cpp:1658 +#: src/veh_interact.cpp:1656 msgid "'{' to scroll up" msgstr "'{'で上スクロール" -#: src/veh_interact.cpp:1695 +#: src/veh_interact.cpp:1693 msgid "'}' to scroll down" msgstr "'}'で下スクロール" -#: src/veh_interact.cpp:1831 +#: src/veh_interact.cpp:1829 msgid "This part cannot be uninstalled.\n" msgstr "この部品は取り外せません。\n" -#: src/veh_interact.cpp:1837 +#: src/veh_interact.cpp:1835 #, c-format msgid "" "Removing the broken %1$s may yield some fragments.\n" msgstr "故障した%1$s取外で得られるアイテム: 各種素材片\n" -#: src/veh_interact.cpp:1844 +#: src/veh_interact.cpp:1842 #, c-format msgid "" "Removing the %1$s may yield:\n" @@ -442582,7 +443359,7 @@ msgstr "" "%1$s取り外して得られるアイテム:\n" "> %2$s\n" -#: src/veh_interact.cpp:1849 +#: src/veh_interact.cpp:1847 #, c-format msgid "" "Removing the %1$s will yield:\n" @@ -442593,172 +443370,172 @@ msgstr "" #. ~ %1$s represents the internal color name which shouldn't be translated, #. %2$s is pre-translated reason -#: src/veh_interact.cpp:1868 +#: src/veh_interact.cpp:1866 #, c-format msgid "> %1$s%2$s" msgstr "> %1$s%2$s" -#: src/veh_interact.cpp:1883 +#: src/veh_interact.cpp:1881 msgid "No parts here." msgstr "部品がありません。" -#: src/veh_interact.cpp:1888 +#: src/veh_interact.cpp:1886 msgid "Choose a part here to remove:" msgstr "取り外す部品を選択: " -#: src/veh_interact.cpp:1936 +#: src/veh_interact.cpp:1934 msgid "You cannot remove that part while something is attached to it." msgstr "他の部品が邪魔で、この部品を取り外せません。" -#: src/veh_interact.cpp:1939 +#: src/veh_interact.cpp:1937 msgid "Better not remove something while driving." msgstr "運転中には何も取り外さない方が良いでしょう。" -#: src/veh_interact.cpp:1949 +#: src/veh_interact.cpp:1947 msgid "" "Removing this part will mean that this vehicle is no longer flightworthy. " "Continue?" msgstr "この部品を取り外すと、車両が飛行できなくなります。続けますか?" -#: src/veh_interact.cpp:1973 src/veh_interact.cpp:3137 +#: src/veh_interact.cpp:1971 src/veh_interact.cpp:3131 msgid "The vehicle has no liquid fuel left to siphon." msgstr "車両には抜き取れる液体燃料が残っていません。" -#: src/veh_interact.cpp:1977 +#: src/veh_interact.cpp:1975 msgid "You need a hose to siphon liquid fuel." msgstr "液体燃料を抜き取るにはゴムホースが必要です。" -#: src/veh_interact.cpp:1981 +#: src/veh_interact.cpp:1979 msgid "You can't siphon from a moving vehicle." msgstr "動いている車両からは抜き取れません。" -#: src/veh_interact.cpp:1989 +#: src/veh_interact.cpp:1987 msgid "Select part to siphon:" msgstr "内容物を抜き取る部品を選択: " -#: src/veh_interact.cpp:2017 src/veh_interact.cpp:3171 +#: src/veh_interact.cpp:2015 src/veh_interact.cpp:3165 msgid "The vehicle has no solid fuel left to remove." msgstr "車両には抜き取るだけの固体燃料が入っていません。" -#: src/veh_interact.cpp:2021 +#: src/veh_interact.cpp:2019 msgid "You can't unload from a moving vehicle." msgstr "動いている車両からは取り出せません。" -#: src/veh_interact.cpp:2035 +#: src/veh_interact.cpp:2033 msgid "No valid vehicle parts here." msgstr "有効な車両部品がありません。" -#: src/veh_interact.cpp:2040 +#: src/veh_interact.cpp:2038 msgid "Choose part to change shape:" msgstr "形状を変更する部品を選択:" -#: src/veh_interact.cpp:2147 +#: src/veh_interact.cpp:2145 msgid "Need at least one seat and an ally to assign crew members." msgstr "少なくとも1箇所の座席と1人の友好的な乗員が必要です。" -#: src/veh_interact.cpp:2152 +#: src/veh_interact.cpp:2150 msgid "Assign crew positions:" msgstr "乗員の位置: " -#: src/veh_interact.cpp:2160 +#: src/veh_interact.cpp:2158 msgid "Select crew member" msgstr "乗員を選択" -#: src/veh_interact.cpp:2163 +#: src/veh_interact.cpp:2161 msgid "Clear assignment" msgstr "キー割当解除" -#: src/veh_interact.cpp:2201 +#: src/veh_interact.cpp:2199 msgid "There are no parts here to label." msgstr "ラベルを追加する部品がありません。" -#: src/veh_interact.cpp:2208 +#: src/veh_interact.cpp:2206 msgid "New label:" msgstr "新しいラベル: " -#: src/veh_interact.cpp:2257 +#: src/veh_interact.cpp:2255 #, c-format msgid "(Strong Back helped, giving +%d strength)" msgstr "(特質: 丈夫な足腰 筋力+%d)" -#: src/veh_interact.cpp:2261 +#: src/veh_interact.cpp:2259 #, c-format msgid "(Bad Back reduced usable strength by %d)" msgstr "(特質: 腰痛持ち 筋力-%d)" #. ~ %1$s is quality name, %2$d is quality level -#: src/veh_interact.cpp:2269 +#: src/veh_interact.cpp:2267 #, c-format msgid "1 tool with %1$s %2$d" msgstr "%1$s%2$dの道具" -#: src/veh_interact.cpp:2274 +#: src/veh_interact.cpp:2272 #, c-format msgid "strength ( assisted ) %d %s" msgstr "筋力(協力)%d%s" -#: src/veh_interact.cpp:2276 +#: src/veh_interact.cpp:2274 #, c-format msgid "strength %d %s" msgstr "筋力%d%s" -#: src/veh_interact.cpp:2279 +#: src/veh_interact.cpp:2277 #, c-format msgid "> %1$s OR %2$s" msgstr "> %1$s か %2$s" -#: src/veh_interact.cpp:2552 +#: src/veh_interact.cpp:2546 msgid "disabled" msgstr "使用不可" -#: src/veh_interact.cpp:2554 +#: src/veh_interact.cpp:2548 msgid "lack" msgstr "不足" -#: src/veh_interact.cpp:2556 +#: src/veh_interact.cpp:2550 msgid "unbalanced" msgstr "不安定" -#: src/veh_interact.cpp:2558 +#: src/veh_interact.cpp:2552 msgid "no steering" msgstr "転舵輪不足" -#: src/veh_interact.cpp:2560 +#: src/veh_interact.cpp:2554 msgid "broken steering" msgstr "転舵輪破損" -#: src/veh_interact.cpp:2562 +#: src/veh_interact.cpp:2556 msgid "poor steering" msgstr "転舵輪劣化" -#: src/veh_interact.cpp:2564 +#: src/veh_interact.cpp:2558 msgid "enough" msgstr "十分" -#: src/veh_interact.cpp:2569 +#: src/veh_interact.cpp:2563 msgid "sinks" msgstr "沈降" -#: src/veh_interact.cpp:2571 +#: src/veh_interact.cpp:2565 msgid "floats" msgstr "浮上" -#: src/veh_interact.cpp:2575 +#: src/veh_interact.cpp:2569 #, c-format msgid "Wheels/boat: %s/%s" msgstr "タイヤ/ボート: %s/%s" -#: src/veh_interact.cpp:2579 +#: src/veh_interact.cpp:2573 #, c-format msgid "Boat: %s" msgstr "ボート: %s" -#: src/veh_interact.cpp:2582 +#: src/veh_interact.cpp:2576 #, c-format msgid "Wheels: %s" msgstr "タイヤ: %s" -#: src/veh_interact.cpp:2640 +#: src/veh_interact.cpp:2634 #, c-format msgid "" "Air Safe/Top speed: " @@ -442766,12 +443543,12 @@ msgid "" msgstr "" "速度(安全/最高): %3d/%3d %s" -#: src/veh_interact.cpp:2646 +#: src/veh_interact.cpp:2640 #, c-format msgid "Air acceleration: %3d %s/s" msgstr "加速度: %3d %s/s" -#: src/veh_interact.cpp:2653 +#: src/veh_interact.cpp:2647 #, c-format msgid "" "Safe/Top speed: %3d/%3d " @@ -442781,12 +443558,12 @@ msgstr "" "%s" #. ~ /t means per turn -#: src/veh_interact.cpp:2661 +#: src/veh_interact.cpp:2655 #, c-format msgid "Acceleration: %3d %s/s" msgstr "加速度: %3d %s/s" -#: src/veh_interact.cpp:2670 +#: src/veh_interact.cpp:2664 #, c-format msgid "" "Water Safe/Top speed: " @@ -442795,17 +443572,17 @@ msgstr "" "水上速度(安全/最高):%3d/%3d%s" #. ~ /t means per turn -#: src/veh_interact.cpp:2678 +#: src/veh_interact.cpp:2672 #, c-format msgid "Water acceleration: %3d %s/s" msgstr "水上加速度: %3d %s/s" -#: src/veh_interact.cpp:2687 +#: src/veh_interact.cpp:2681 #, c-format msgid "Mass: %5.0f %s" msgstr "質量: %5.0f %s" -#: src/veh_interact.cpp:2691 +#: src/veh_interact.cpp:2685 #, c-format msgid "" "Cargo volume: %s / %s %s" @@ -442813,345 +443590,345 @@ msgstr "" "積載量: " "%s/%s%s" -#: src/veh_interact.cpp:2696 src/veh_interact.cpp:2697 +#: src/veh_interact.cpp:2690 src/veh_interact.cpp:2691 msgid "Status:" msgstr "状態: " -#: src/veh_interact.cpp:2719 +#: src/veh_interact.cpp:2713 msgid "Most damaged:" msgstr "最大損傷: " -#: src/veh_interact.cpp:2720 +#: src/veh_interact.cpp:2714 msgid "Most damaged (can't repair):" msgstr "最大損傷(修復不可): " -#: src/veh_interact.cpp:2728 +#: src/veh_interact.cpp:2722 msgid "Needs repair:" msgstr "要修復: " -#: src/veh_interact.cpp:2735 +#: src/veh_interact.cpp:2729 #, c-format msgid "Air drag: %5.2f" msgstr "空気抵抗: %5.2f" -#: src/veh_interact.cpp:2741 +#: src/veh_interact.cpp:2735 #, c-format msgid "Water drag: %5.2f" msgstr "流体抵抗: %5.2f" -#: src/veh_interact.cpp:2748 +#: src/veh_interact.cpp:2742 #, c-format msgid "Rolling drag: %5.2f" msgstr "転がり抵抗: %5.2f" -#: src/veh_interact.cpp:2754 +#: src/veh_interact.cpp:2748 #, c-format msgid "Static drag: %5d" msgstr "静止抵抗: %5d" -#: src/veh_interact.cpp:2759 +#: src/veh_interact.cpp:2753 #, c-format msgid "Offroad: %4d%%" msgstr "未舗装道: %4d%%" -#: src/veh_interact.cpp:2768 +#: src/veh_interact.cpp:2762 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" "喫水/余裕水深:%4.2fm/%4.2fm" -#: src/veh_interact.cpp:2769 +#: src/veh_interact.cpp:2763 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" "喫水/余裕水深:%4.2fm/%4.2fm" -#: src/veh_interact.cpp:2802 src/veh_interact.cpp:2804 +#: src/veh_interact.cpp:2796 src/veh_interact.cpp:2798 msgid "Name: " msgstr "名前: " -#: src/veh_interact.cpp:2814 +#: src/veh_interact.cpp:2808 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "%1$s%2$s%3$s" -#: src/veh_interact.cpp:2816 +#: src/veh_interact.cpp:2810 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "%1$s%2$s%3$s" -#: src/veh_interact.cpp:2818 +#: src/veh_interact.cpp:2812 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "%1$s-%2$s" -#: src/veh_interact.cpp:2820 +#: src/veh_interact.cpp:2814 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "%1$s-%2$s" -#: src/veh_interact.cpp:2845 +#: src/veh_interact.cpp:2839 msgctxt "veh_interact" msgid "install" msgstr "取付" -#: src/veh_interact.cpp:2848 +#: src/veh_interact.cpp:2842 msgctxt "veh_interact" msgid "repair" msgstr "修復" -#: src/veh_interact.cpp:2851 +#: src/veh_interact.cpp:2845 msgctxt "veh_interact" msgid "mend" msgstr "修理" -#: src/veh_interact.cpp:2854 +#: src/veh_interact.cpp:2848 msgctxt "veh_interact" msgid "refill" msgstr "補充" -#: src/veh_interact.cpp:2857 +#: src/veh_interact.cpp:2851 msgctxt "veh_interact" msgid "remove" msgstr "取外" -#: src/veh_interact.cpp:2860 +#: src/veh_interact.cpp:2854 msgctxt "veh_interact" msgid "siphon" msgstr "液体抜取" -#: src/veh_interact.cpp:2863 +#: src/veh_interact.cpp:2857 msgctxt "veh_interact" msgid "unload" msgstr "抜取" -#: src/veh_interact.cpp:2866 +#: src/veh_interact.cpp:2860 msgctxt "veh_interact" msgid "crew" msgstr "乗員" -#: src/veh_interact.cpp:2869 +#: src/veh_interact.cpp:2863 msgctxt "veh_interact" msgid "shape" msgstr "形状" -#: src/veh_interact.cpp:2872 +#: src/veh_interact.cpp:2866 msgctxt "veh_interact" msgid "rename" msgstr "改名" -#: src/veh_interact.cpp:2875 +#: src/veh_interact.cpp:2869 msgctxt "veh_interact" msgid "label" msgstr "ラベル" -#: src/veh_interact.cpp:2878 +#: src/veh_interact.cpp:2872 msgctxt "veh_interact" msgid "back" msgstr "戻る" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Dur" msgstr "耐久" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Durability" msgstr "耐久" -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Dmg" msgstr "与ダメージ" -#: src/veh_interact.cpp:2977 +#: src/veh_interact.cpp:2971 msgid "Wgt" msgstr "重量" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "FoldVol" msgstr "折畳体積" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "Folded Volume" msgstr "折畳体積" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Cap" msgstr "容量" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Capacity" msgstr "容量" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "NoisRed" msgstr "減音" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "Noise Reduction" msgstr "減音" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Dia" msgstr "直径" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Wheel Diameter" msgstr "車輪直径" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wdt" msgstr "幅" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wheel Width" msgstr "車輪幅" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Electric Power" msgstr "電力" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Epwr" msgstr "電力" -#: src/veh_interact.cpp:3046 +#: src/veh_interact.cpp:3040 #, c-format msgid "Charge: %s" msgstr "電力: %s" -#: src/veh_interact.cpp:3052 +#: src/veh_interact.cpp:3046 #, c-format msgid "Drain: %+8d" msgstr "消費: %+8d" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "boardable" msgstr "搭乗可能" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "opaque" msgstr "不透明" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "openable" msgstr "開閉式" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "BatCap" msgstr "電" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "Battery Capacity" msgstr "電力容量" -#: src/veh_interact.cpp:3081 +#: src/veh_interact.cpp:3075 #, c-format msgid "Power: %+8d" msgstr "電力: %+8d" -#: src/veh_interact.cpp:3104 +#: src/veh_interact.cpp:3098 msgid "like new" msgstr "新品同様" -#: src/veh_interact.cpp:3112 +#: src/veh_interact.cpp:3106 msgid "battered" msgstr "凸凹" -#: src/veh_interact.cpp:3116 +#: src/veh_interact.cpp:3110 msgid "wrecked" msgstr "大破" -#: src/veh_interact.cpp:3141 +#: src/veh_interact.cpp:3135 msgid "Select tank to siphon:" msgstr "抜き取るタンクを選択: " -#: src/veh_interact.cpp:3177 +#: src/veh_interact.cpp:3171 msgid "Remove what?" msgstr "何を取り外しますか?" -#: src/veh_interact.cpp:3198 +#: src/veh_interact.cpp:3192 msgid "The vehicle has no charged plutonium cells." msgstr "車両に原子力電池が入っていません。" -#: src/veh_interact.cpp:3257 +#: src/veh_interact.cpp:3251 #, c-format msgid "You don't meet the requirements to install the %s." msgstr "%sを取り付ける要件を満たしていません。" -#: src/veh_interact.cpp:3275 +#: src/veh_interact.cpp:3269 #, c-format msgid "Could not find base part in requirements for %s." msgstr "%sに必要な基礎部品が見つかりません。" -#: src/veh_interact.cpp:3313 +#: src/veh_interact.cpp:3307 #, c-format msgid "" "Press space, choose a facing direction for the new %s and confirm with " "enter." msgstr "スペースを押し、方向キーで%sの向きを選びEnterキーを押して確定してください。" -#: src/veh_interact.cpp:3339 +#: src/veh_interact.cpp:3333 #, c-format msgid "You install a %1$s into the %2$s." msgstr "%1$sを%2$sに取り付けました。" #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3376 +#: src/veh_interact.cpp:3370 #, c-format msgid "You refill the %1$s's %2$s." msgstr "%1$sの%2$sに補充しました。" #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3380 +#: src/veh_interact.cpp:3374 #, c-format msgid "You completely refill the %1$s's %2$s." msgstr "%1$sの%2$sに最大量まで補充しました。" #. ~ 1$s vehicle name, 2$s reactor name -#: src/veh_interact.cpp:3399 +#: src/veh_interact.cpp:3393 #, c-format msgid "You refuel the %1$s's %2$s." msgstr "%1$sの%2$sに燃料を補給しました。" #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3423 +#: src/veh_interact.cpp:3417 #, c-format msgid "The %1$s has already been removed by someone else." msgstr "%1$sは既に他の使用者によって取り外されています。" #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3431 +#: src/veh_interact.cpp:3425 #, c-format msgid "You don't meet the requirements to remove the %1$s." msgstr "%1$sを取り外す要件を満たしていません。" -#: src/veh_interact.cpp:3472 +#: src/veh_interact.cpp:3466 #, c-format msgid "You remove the broken %1$s from the %2$s." msgstr "壊れた%1$sを%2$sから取り外しました。" -#: src/veh_interact.cpp:3475 +#: src/veh_interact.cpp:3469 #, c-format msgid "You smash the %1$s to bits, removing it from the %2$s." msgstr "%1$sを叩き壊し、%2$sから取り外しました。" -#: src/veh_interact.cpp:3478 +#: src/veh_interact.cpp:3472 #, c-format msgid "You remove the %1$s from the %2$s." msgstr "%2$sから%1$sを取り外しました。" -#: src/veh_interact.cpp:3509 +#: src/veh_interact.cpp:3503 #, c-format msgid "You completely dismantle the %s." msgstr "%sを完全に分解しました。" -#: src/veh_interact.cpp:3540 +#: src/veh_interact.cpp:3534 #, c-format msgid "You disconnect the %s's power connection." msgstr "%sの電源接続を解除しました。" @@ -443393,67 +444170,67 @@ msgstr "%1$sの%2$sを修復しました。(%3$s)" msgid "Vehicle is locked." msgstr "車両はロックされています。" -#: src/vehicle.cpp:143 +#: src/vehicle.cpp:144 msgid "The vehicle part you were working on has gone!" msgstr "作業中の車両の部品が壊れてしまいました!" -#: src/vehicle.cpp:151 +#: src/vehicle.cpp:152 msgid "The vehicle part you were holding has been destroyed!" msgstr "掴んでいた車両部品が壊れました!" -#: src/vehicle.cpp:245 +#: src/vehicle.cpp:246 msgid "Lost connection with the vehicle due to distance!" msgstr "距離が離れすぎたため、車両との通信が切れました!" -#: src/vehicle.cpp:763 +#: src/vehicle.cpp:764 #, c-format msgid "the %s emitting a beep and saying \"Obstacle detected!\"" msgstr "%sが警告音を発しました。「障害物を検知しました!」" #. ~ backfire sound -#: src/vehicle.cpp:1027 +#: src/vehicle.cpp:1028 #, c-format msgid "a loud BANG! from the %s" msgstr "%sから大きな爆発音が聞こえました。" -#: src/vehicle.cpp:1299 +#: src/vehicle.cpp:1300 #, c-format msgid "Remove the attached %s first." msgstr "先に%sを取り外す必要があります。" -#: src/vehicle.cpp:1306 +#: src/vehicle.cpp:1307 msgid "Remove carried animal first." msgstr "先に動物を外に出す必要がある" -#: src/vehicle.cpp:1312 +#: src/vehicle.cpp:1313 msgid "Unracking is required before removing this part." msgstr "この部品を取り外すには、ラックから車両を降ろす必要があります。" -#: src/vehicle.cpp:1323 +#: src/vehicle.cpp:1324 msgid "Remove all other attached parts first." msgstr "先に同一箇所の車両部品を全て取り外す必要がある" -#: src/vehicle.cpp:1351 +#: src/vehicle.cpp:1352 msgid "Remove other parts before removing last structure part." msgstr "この部品を取り外すには、先に他の部品を取り外す必要があります。" -#: src/vehicle.cpp:1364 +#: src/vehicle.cpp:1365 msgid "Removing this part would split the vehicle." msgstr "この部品を取り外すと車両が分断される" #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1807 +#: src/vehicle.cpp:1808 #, c-format msgid "You load the %1$s on the rack." msgstr "%1$sをラックに載せました。" #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1817 +#: src/vehicle.cpp:1818 #, c-format msgid "You can't get the %1$s on the rack." msgstr "%1$sはラックに載せられません。" -#: src/vehicle.cpp:2083 +#: src/vehicle.cpp:2084 #, c-format msgid "" "A part of the vehicle ('%s') has no containing vehicle's name. It will be " @@ -443461,128 +444238,128 @@ msgid "" msgstr "車両部品(%s)に含まれている車両名がありません。%sが取り外されます。" #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2099 +#: src/vehicle.cpp:2100 #, c-format msgid "You unload the %s from the bike rack." msgstr "%sをラックから降ろしました。" #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2138 +#: src/vehicle.cpp:2139 #, c-format msgid "You can't unload the %s from the bike rack." msgstr "%sをラックから降ろせません。" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hmm" msgstr "ブゥン。" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hummm!" msgstr "ブゥン!" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "vroom!" msgstr "ブルン!" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "whirrr!" msgstr "ブゥゥン!" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "ROARRR!" msgstr "ゴォォォッ!" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "roarrr!" msgstr "ゴォッ!" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRRROARRR!" msgstr "ブロォォォン!" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRUMBRUMBRUMBRUM!" msgstr "ブゥンブゥンブゥン!" -#: src/vehicle.cpp:3842 +#: src/vehicle.cpp:3843 msgid "WUMPWUMPWUMP!" msgstr "バタバタバタバタバタ!" -#: src/vehicle.cpp:4443 +#: src/vehicle.cpp:4444 msgid "no owner" msgstr "なし" -#: src/vehicle.cpp:4493 +#: src/vehicle.cpp:4494 #, c-format msgid "" "This vehicle belongs to: %s, there may be consequences if you are observed " "interacting with it, continue?" msgstr "この車両の所有者は%sです。車両を操作していることが発覚すると何らかの行動を起こす可能性がありますが、続けますか?" -#: src/vehicle.cpp:5060 +#: src/vehicle.cpp:5061 #, c-format msgid "The %s's reactor dies!" msgstr "%sの反応炉の電力が尽きました!" -#: src/vehicle.cpp:5095 +#: src/vehicle.cpp:5096 #, c-format msgid "The %s's battery dies!" msgstr "%sのバッテリーの電力が尽きました!" -#: src/vehicle.cpp:5101 src/vehicle.cpp:5332 +#: src/vehicle.cpp:5102 src/vehicle.cpp:5333 #, c-format msgid "The %s's engine dies!" msgstr "%sのエンジンが停止しました!" -#: src/vehicle.cpp:5303 +#: src/vehicle.cpp:5304 msgid "Your engine emits a high pitched whine." msgstr "エンジンは甲高い音を発しています。" -#: src/vehicle.cpp:5305 +#: src/vehicle.cpp:5306 msgid "Your engine emits a loud grinding sound." msgstr "エンジンは大きな摩擦音を発しています。" -#: src/vehicle.cpp:5341 +#: src/vehicle.cpp:5342 #, c-format msgid "The %s's planter turns off due to low temperature." msgstr "%sを使って植え付けるには寒過ぎます。" -#: src/vehicle.cpp:5745 +#: src/vehicle.cpp:5746 #, c-format msgid "Your %s winks out of existence." msgstr "%sは消滅しました。" -#: src/vehicle.cpp:6618 +#: src/vehicle.cpp:6619 #, c-format msgid "The %s's power connection was detached!" msgstr "%sの電源接続が解除されました!" -#: src/vehicle.cpp:6936 +#: src/vehicle.cpp:6937 #, c-format msgid "The %s's %s breaks into pieces!" msgstr "%sの%sはバラバラになりました!" -#: src/vehicle.cpp:6941 +#: src/vehicle.cpp:6942 #, c-format msgid "The %1$s's %2$s is torn off!" msgstr "%1$sの%2$sが引き千切られました!" -#: src/vehicle.cpp:6951 src/vehicle.cpp:6957 +#: src/vehicle.cpp:6952 src/vehicle.cpp:6958 #, c-format msgid "The %1$s's %2$s is destroyed!" msgstr "%1$sの%2$sが壊れました!" -#: src/vehicle.cpp:7205 +#: src/vehicle.cpp:7206 #, c-format msgid "folded %s" msgstr "%s(折畳)" -#: src/vehicle.cpp:7211 +#: src/vehicle.cpp:7212 #, c-format msgid "A folded %s." msgstr "折り畳んだ%sです。" -#: src/vehicle.cpp:7213 +#: src/vehicle.cpp:7214 #, c-format msgid "It will take %s to unfold." msgstr "展開には%sかかります。" @@ -443915,7 +444692,7 @@ msgstr "掴んでいる%s" msgid " (draining)" msgstr " (漏出)" -#: src/vehicle_part.cpp:680 +#: src/vehicle_part.cpp:694 #, c-format msgid "Insufficient power to enable %s" msgstr "%sを有効化するには電力が足りない" @@ -444572,69 +445349,69 @@ msgstr "自動走行制御が有効になりました" msgid "Unload %s" msgstr "%sから弾薬を抜き取る" -#: src/vehicle_use.cpp:1923 +#: src/vehicle_use.cpp:1924 msgid "Honk horn" msgstr "警笛を鳴らす" -#: src/vehicle_use.cpp:1937 +#: src/vehicle_use.cpp:1938 msgid "Use " msgstr "使用" -#: src/vehicle_use.cpp:1948 +#: src/vehicle_use.cpp:1949 msgid "Deactivate the autoclave" msgstr "オートクレーブを停止する" -#: src/vehicle_use.cpp:1949 +#: src/vehicle_use.cpp:1950 msgid "Activate the autoclave (1.5 hours)" msgstr "オートクレーブを起動する(1時間30分)" -#: src/vehicle_use.cpp:1959 +#: src/vehicle_use.cpp:1960 msgid "Deactivate the washing machine" msgstr "洗濯機を停止する" -#: src/vehicle_use.cpp:1960 +#: src/vehicle_use.cpp:1961 msgid "Activate the washing machine (1.5 hours)" msgstr "洗濯機を起動する(1時間30分)" -#: src/vehicle_use.cpp:1969 +#: src/vehicle_use.cpp:1970 msgid "Deactivate the dishwasher" msgstr "食器洗浄機を停止する" -#: src/vehicle_use.cpp:1970 +#: src/vehicle_use.cpp:1971 msgid "Activate the dishwasher (1.5 hours)" msgstr "食器洗浄機を起動する(1時間30分)" -#: src/vehicle_use.cpp:1989 +#: src/vehicle_use.cpp:1990 msgid "Peek through the closed curtains" msgstr "カーテンの隙間から覗く" -#: src/vehicle_use.cpp:1999 +#: src/vehicle_use.cpp:2000 msgid "Fill a container with water" msgstr "容器に水を入れる" -#: src/vehicle_use.cpp:2027 +#: src/vehicle_use.cpp:2028 #, c-format msgid "Purify water in tank" msgstr "車両タンクの水を浄水する" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2038 +#: src/vehicle_use.cpp:2039 #, c-format msgid "Insufficient power to purify the contents of the %1$s's %2$s" msgstr "%1$sの%2$sに入った水を浄水するには電力が足りない" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2043 +#: src/vehicle_use.cpp:2044 #, c-format msgid "You purify the contents of the %1$s's %2$s" msgstr "%1$sの%2$sに入った水を浄水しました。" -#: src/vehicle_use.cpp:2081 +#: src/vehicle_use.cpp:2082 #, c-format msgid "Craft at the %s" msgstr "%sで製作する" -#: src/vehicle_use.cpp:2091 +#: src/vehicle_use.cpp:2092 #, c-format msgid "Fold %s" msgstr "%sを畳む" @@ -444692,7 +445469,7 @@ msgstr "郊外" msgid "" "The current time is %1$s Eastern Standard Time. At %2$s in %3$s, it was " "%4$s. The temperature was %5$s. " -msgstr "現在の時刻は東部標準時で%1$sです。 %2$s時の%3$sの天気は%4$s、 温度は%5$sでした。 " +msgstr "現在の時刻は東部標準時で%1$sです。 %2$s時の%3$sの天気は%4$s、 気温は%5$sでした。 " #: src/weather.cpp:618 msgid "Tonight" @@ -444816,138 +445593,138 @@ msgstr "颶風(32.7m以上)" msgid "The weather changed to %s!" msgstr "天候が%sに変わりました!" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Nonvalid" msgstr "特殊" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Valid" msgstr "一般" -#: src/wish.cpp:127 +#: src/wish.cpp:128 msgid "Id:" msgstr "ID:" -#: src/wish.cpp:137 +#: src/wish.cpp:138 msgid "Prereqs:" msgstr "前提: " -#: src/wish.cpp:147 +#: src/wish.cpp:148 msgid "Prereqs, 2d:" msgstr "前提, 2d: " -#: src/wish.cpp:157 +#: src/wish.cpp:158 msgid "Thresholds required:" msgstr "必要な閾: " -#: src/wish.cpp:167 +#: src/wish.cpp:168 msgid "Cancels:" msgstr "取消: " -#: src/wish.cpp:177 +#: src/wish.cpp:178 msgid "Becomes:" msgstr "発展: " -#: src/wish.cpp:187 +#: src/wish.cpp:188 msgid "Add-ons:" msgstr "追加: " -#: src/wish.cpp:206 +#: src/wish.cpp:207 msgid "Category:" msgstr "分類: " #. ~ pts: points, vis: visibility, ugly: ugliness -#: src/wish.cpp:215 +#: src/wish.cpp:216 #, c-format msgid "pts: %d vis: %d ugly: %d" msgstr "ポイント: %d 視認: %d 醜悪: %d" -#: src/wish.cpp:236 +#: src/wish.cpp:237 #, c-format msgid "[%s] find, [%s] quit, [t] toggle base trait" msgstr "[%s]検索, [%s]終了, [t]基本特性切替" -#: src/wish.cpp:241 +#: src/wish.cpp:242 msgid "[a] show active traits (active)" msgstr "[a] (有効)非表示" -#: src/wish.cpp:244 +#: src/wish.cpp:245 msgid "[a] show active traits" msgstr "[a] (有効)表示" -#: src/wish.cpp:264 src/wish.cpp:324 +#: src/wish.cpp:265 src/wish.cpp:325 #, c-format msgid "%s (active)" msgstr "%s (有効)" -#: src/wish.cpp:317 +#: src/wish.cpp:318 #, c-format msgid "%s Mutation changes: %d" msgstr "%sが%dになりました。" -#: src/wish.cpp:365 +#: src/wish.cpp:366 msgid "Intensity threshold: " msgstr "強度閾値: " -#: src/wish.cpp:370 +#: src/wish.cpp:371 msgid "Max: " msgstr "最大: " -#: src/wish.cpp:387 +#: src/wish.cpp:388 #, c-format msgid "Debug Effects Menu: %s" msgstr "デバッグ効果メニュー: %s" -#: src/wish.cpp:388 +#: src/wish.cpp:389 msgid "Show only active" msgstr "現在有効な効果のみ表示" -#: src/wish.cpp:389 +#: src/wish.cpp:390 msgid "Change body part" msgstr "部位変更" -#: src/wish.cpp:446 +#: src/wish.cpp:447 msgid "Choose bodypart" msgstr "部位選択" -#: src/wish.cpp:467 +#: src/wish.cpp:468 #, c-format msgid "Set duration (current %1$d): " msgstr "持続時間設定(現在%1$d): " -#: src/wish.cpp:474 +#: src/wish.cpp:475 msgid "Permanent?" msgstr "永続効果として設定しますか?" -#: src/wish.cpp:500 +#: src/wish.cpp:501 msgid "INVALID ON THIS LIMB" msgstr "無効な部位" -#: src/wish.cpp:501 +#: src/wish.cpp:502 msgid "This effect can not be applied on this limb" msgstr "この効果はこの部位に適用できません" -#: src/wish.cpp:508 +#: src/wish.cpp:509 msgid " PERMANENT" msgstr "永続" -#: src/wish.cpp:587 +#: src/wish.cpp:588 msgid " (hallucination)" msgstr " (幻覚)" -#: src/wish.cpp:595 +#: src/wish.cpp:596 #, c-format msgid "" "[%s] find, [f]riendly, [h]allucination, [i]ncrease group, [d]ecrease group, " "[%s] quit" msgstr "[%s]検索, [f]友好, [h]幻覚, [i]グループ数増加, [d]グループ数減少, [%s]終了" -#: src/wish.cpp:651 +#: src/wish.cpp:652 #, c-format msgid "Spawned %d monsters, choose another or [%s] to quit." msgstr "%dのモンスターを生成しました。選択を続けるか[%s]で終了します。" -#: src/wish.cpp:654 +#: src/wish.cpp:655 msgid "" "\n" "Target location is not suitable for placing this kind of monster. Choose a different target or [i]ncrease the groups size." @@ -444955,233 +445732,239 @@ msgstr "" "\n" "選択した位置はこの種のモンスターを配置するのに適していません。別の位置を選択するか、iでグループサイズを増加してください。" -#: src/wish.cpp:734 +#: src/wish.cpp:747 msgid "UPPERCASE, no quotes, separate with spaces" msgstr "大文字、引用符なし、半角スペース区切り" -#: src/wish.cpp:764 +#: src/wish.cpp:774 +msgid "Choose snippet type." +msgstr "スニペットのタイプを選択します。" + +#: src/wish.cpp:840 msgid " (contained)" msgstr " (容器入り)" -#: src/wish.cpp:765 +#: src/wish.cpp:841 msgid " (flagged)" msgstr "(フラグ)" -#: src/wish.cpp:777 +#: src/wish.cpp:853 #, c-format -msgid "[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] quit" -msgstr "[%s]検索、[%s]容器、[%s]フラグ、[%s]全て、[%s]終了" +msgid "" +"[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] snippet, [%s] " +"quit" +msgstr "[%s]検索、[%s]容器、[%s]フラグ、[%s]全て、[%s]スニペット、[%s]終了" -#: src/wish.cpp:852 +#: src/wish.cpp:961 msgid "How many?" msgstr "数量" -#: src/wish.cpp:886 +#: src/wish.cpp:995 #, c-format msgid "Wish granted. Wish for more or hit [%s] to quit." msgstr "願いは叶えられました。まだ願い事をするか、[%s]で終了します。" -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify" msgstr "変更するスキルレベルを選択" -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify its theory level" msgstr "変更する知識レベルを選択" -#: src/wish.cpp:915 +#: src/wish.cpp:1024 msgid "Decrease skill" msgstr "スキル低下" -#: src/wish.cpp:916 +#: src/wish.cpp:1025 msgid "Increase skill" msgstr "スキル上昇" -#: src/wish.cpp:918 +#: src/wish.cpp:1027 msgid "Modify all skills…" msgstr "全てのスキルレベルを編集..." -#: src/wish.cpp:934 src/wish.cpp:985 src/wish.cpp:1016 +#: src/wish.cpp:1043 src/wish.cpp:1094 src/wish.cpp:1125 #, c-format msgid "@ %d: %s " msgstr "@ %d: %s " -#: src/wish.cpp:965 +#: src/wish.cpp:1074 #, c-format msgid "Set '%s' to…" msgstr "%sを..." -#: src/wish.cpp:969 +#: src/wish.cpp:1078 msgid " (current)" msgstr " (現在)" -#: src/wish.cpp:982 +#: src/wish.cpp:1091 #, c-format msgid "%s set to %d " msgstr "%sを%dに設定しました。 " -#: src/wish.cpp:992 +#: src/wish.cpp:1101 msgid "Alter all skill values" msgstr "全てのスキルレベルを変更" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 1" msgstr "1増加" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 3" msgstr "3増加" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Set to 0" msgstr "0に設定" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 1" msgstr "1減少" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 3" msgstr "3減少" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "(Reset changes)" msgstr "(変更をリセット)" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 10" msgstr "10に設定" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 5" msgstr "5に設定" -#: src/wish.cpp:1037 +#: src/wish.cpp:1146 msgid "Select proficiency to toggle" msgstr "熟練を選択して変更" -#: src/wish.cpp:1039 +#: src/wish.cpp:1148 msgid "Toggle all proficiencies" msgstr "すべての熟練を変更" -#: src/wish.cpp:1068 src/wish.cpp:1098 src/wish.cpp:1115 +#: src/wish.cpp:1177 src/wish.cpp:1207 src/wish.cpp:1224 #, c-format msgid "(known) %s" msgstr "%s(既知)" -#: src/wish.cpp:1125 +#: src/wish.cpp:1234 #, c-format msgid "You are no longer proficient in %s." msgstr "%sの技術が衰えました。" -#: src/worldfactory.cpp:184 +#: src/worldfactory.cpp:190 #, c-format msgid "Press [%s] to randomize the world name." msgstr "[%s]で世界名をランダム選択。" -#: src/worldfactory.cpp:226 +#: src/worldfactory.cpp:232 msgid "Choose a new name for this world." msgstr "この世界の新しい名前を選択してください。" -#: src/worldfactory.cpp:233 +#: src/worldfactory.cpp:239 msgid "World name is empty. Randomize the name?" msgstr "世界名が入力されていません。ランダムで決定しますか?" -#: src/worldfactory.cpp:320 +#: src/worldfactory.cpp:326 msgid "world data" msgstr "世界情報" -#: src/worldfactory.cpp:523 +#: src/worldfactory.cpp:529 msgid "World selection" msgstr "世界選択" -#: src/worldfactory.cpp:596 +#: src/worldfactory.cpp:602 #, c-format msgid "Page %lu" msgstr "%luページ" -#: src/worldfactory.cpp:604 +#: src/worldfactory.cpp:610 msgid "Pick a world to enter game" msgstr "開始する世界を選択してください" -#: src/worldfactory.cpp:748 +#: src/worldfactory.cpp:753 msgid "last world info" msgstr "前回の世界設定" -#: src/worldfactory.cpp:800 +#: src/worldfactory.cpp:805 msgid "MISSING MODS" msgstr "欠損しているMOD" -#: src/worldfactory.cpp:802 +#: src/worldfactory.cpp:807 msgid "OBSOLETE MODS" msgstr "廃止されたMOD" -#: src/worldfactory.cpp:869 +#: src/worldfactory.cpp:874 #, c-format msgid " [%s]" msgstr " [%s]" -#: src/worldfactory.cpp:966 src/worldfactory.cpp:1317 +#: src/worldfactory.cpp:971 src/worldfactory.cpp:1322 msgid "--NO ACTIVE MODS--" msgstr "--有効になっているMODはありません--" -#: src/worldfactory.cpp:1046 src/worldfactory.cpp:1047 +#: src/worldfactory.cpp:1051 src/worldfactory.cpp:1052 msgid "Switch to other list" msgstr "他の一覧に切替" -#: src/worldfactory.cpp:1056 +#: src/worldfactory.cpp:1061 msgid "Activate / deactivate mod" msgstr "MODの有効/無効化" -#: src/worldfactory.cpp:1120 +#: src/worldfactory.cpp:1125 msgid "Mod List" msgstr "MODリスト" -#: src/worldfactory.cpp:1121 +#: src/worldfactory.cpp:1126 msgid "Mod Load Order" msgstr "適用MOD" -#: src/worldfactory.cpp:1267 +#: src/worldfactory.cpp:1272 #, c-format msgid "…%s = View full description " msgstr "... %s = 説明を全て表示" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO AVAILABLE MODS--" msgstr "--利用可能なMODはありません--" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO RESULTS FOUND--" msgstr "--結果が見つかりません--" -#: src/worldfactory.cpp:1524 +#: src/worldfactory.cpp:1529 msgid "Saved list of active mods as default" msgstr "現在有効なMODを初期設定として登録しました" -#: src/worldfactory.cpp:1603 src/worldfactory.cpp:1680 -#: src/worldfactory.cpp:1864 +#: src/worldfactory.cpp:1608 src/worldfactory.cpp:1685 +#: src/worldfactory.cpp:1869 msgid "World name:" msgstr "世界名:" #. ~ Title text for the world creation menu. The < and > characters decorate #. the border. -#: src/worldfactory.cpp:1676 +#: src/worldfactory.cpp:1681 msgid "< Create World >" msgstr "< 世界生成 >" -#: src/worldfactory.cpp:1683 +#: src/worldfactory.cpp:1688 msgid "________NO NAME ENTERED!________" msgstr "______名前が入力されていません!______" -#: src/worldfactory.cpp:1735 +#: src/worldfactory.cpp:1740 msgid "Finish" msgstr "完了" -#: src/worldfactory.cpp:1757 +#: src/worldfactory.cpp:1762 msgid "Randomize" msgstr "ランダム" -#: src/worldfactory.cpp:1783 +#: src/worldfactory.cpp:1788 #, c-format msgid "" "Press [%s] to pick a random name for your world.\n" @@ -445192,39 +445975,39 @@ msgstr "" "[方向キー]を押して世界設定を選択し、[%s]を押して確定。\n" "[%s]を押してその他のキー割当を表示。" -#: src/worldfactory.cpp:1797 +#: src/worldfactory.cpp:1802 #, c-format msgid "[%s] - Advanced options" msgstr "[%s] - 詳細設定" -#: src/worldfactory.cpp:1799 +#: src/worldfactory.cpp:1804 msgid "Advanced settings:" msgstr "詳細設定:" -#: src/worldfactory.cpp:1805 +#: src/worldfactory.cpp:1810 #, c-format msgid "[%s] - Open mod manager" msgstr "[%s] - MOD管理メニュー" -#: src/worldfactory.cpp:1873 +#: src/worldfactory.cpp:1878 msgid "Are you SURE you're finished? World name will be randomly generated." msgstr "完了してよろしいですか? 世界名はランダムで生成されます。" -#: src/worldfactory.cpp:1889 +#: src/worldfactory.cpp:1894 msgid "Are you sure you want to reset this world?" msgstr "この世界を初期化しますか?" -#: src/worldfactory.cpp:1918 +#: src/worldfactory.cpp:1923 msgid "" "Currently using customized advanced options. Reset world options to " "defaults?" msgstr "現在、この世界は詳細設定で個別に調整した世界設定を使用しています。世界設定を初期状態に戻しますか?" -#: src/worldfactory.cpp:1951 +#: src/worldfactory.cpp:1956 msgid "Do you want to abort World Generation?" msgstr "世界生成を中止しますか?" -#: src/worldfactory.cpp:2005 +#: src/worldfactory.cpp:2010 #, c-format msgid "" "[%s] = save Mod Load Order as " @@ -445246,34 +446029,34 @@ msgstr "" "MOD一覧タブ切替| [%s]" " = キー割当" -#: src/worldfactory.cpp:2029 +#: src/worldfactory.cpp:2034 msgid "World Mods" msgstr "MOD" -#: src/worldfactory.cpp:2030 +#: src/worldfactory.cpp:2035 msgid "World Options" msgstr "世界設定" -#: src/worldfactory.cpp:2048 +#: src/worldfactory.cpp:2053 msgid "World name cannot be empty!" msgstr "世界名を入力する必要があります!" -#: src/worldfactory.cpp:2050 +#: src/worldfactory.cpp:2055 #, c-format msgid "%s is a reserved name!" msgstr "%sは既に使われている名前です!" -#: src/worldfactory.cpp:2052 +#: src/worldfactory.cpp:2057 #, c-format msgid "A world named %s already exists!" msgstr "%sという名前の世界は既に存在しています!" -#: src/worldfactory.cpp:2062 +#: src/worldfactory.cpp:2067 #, c-format msgid "World name contains invalid character: '%c'" msgstr "世界名に無効な文字が含まれています: '%c'" -#: src/worldfactory.cpp:2064 +#: src/worldfactory.cpp:2069 #, c-format msgid "World name contains invalid character: 0x%x" msgstr "世界名に無効な文字が含まれています: 0x%x" diff --git a/lang/po/ko.po b/lang/po/ko.po index eeb0769df2810..901d9cdb6f1f2 100644 --- a/lang/po/ko.po +++ b/lang/po/ko.po @@ -24,7 +24,7 @@ msgid "" msgstr "" "Project-Id-Version: cataclysm-dda 0.F\n" -"POT-Creation-Date: 2022-09-16 10:57+0000\n" +"POT-Creation-Date: 2022-09-23 06:46+0000\n" "PO-Revision-Date: 2018-04-26 14:47+0000\n" "Last-Translator: Brett Dong , 2022\n" "Language-Team: Korean (https://www.transifex.com/cataclysm-dda-translators/teams/2217/ko/)\n" @@ -5656,7 +5656,7 @@ msgstr "향상된 기억 저장소" msgid "" "Your memory has been enhanced with small quantum storage drives. While " "active, you learn - both through reading and practice - more quickly. " -"Additionally, you can't forget skills you've already learned." +"Additionally, you forget skills you've learned slower." msgstr "" #. ~ Name of a bionic @@ -6938,6 +6938,21 @@ msgstr "매달린 물품" msgid "back torso (hang)" msgstr "상체 뒷면 (맴)" +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "left leg (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "legs (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "right leg (draped)" +msgstr "" + #. ~ Name of sub body part #: data/json/body_parts.json msgid "waist" @@ -15474,6 +15489,29 @@ msgid "" "Space around you is damaged and everything near you seems to weigh more." msgstr "" +#. ~ Name of effect type id "slowed_time" +#: data/json/effects.json +msgid "Slowed Time" +msgstr "" + +#. ~ Description of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Something is wrong with local spacetime and everything around seems to move " +"faster than you." +msgstr "" + +#. ~ Apply message of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Time around you is damaged and everything near you seems to move faster." +msgstr "" + +#. ~ Remove message of effect type "Slowed Time" +#: data/json/effects.json +msgid "Reality reasserts itself and your time returns to normal." +msgstr "" + #. ~ Field intensity level #: data/json/field_type.json msgid "blood splatter" @@ -17295,6 +17333,11 @@ msgstr "이 장비는 대화할 수 없게 합니다 msgid "This item will be activated when it is placed in mapgen." msgstr "" +#. ~ Description of restriction of JSON flag "GRENADE" +#: data/json/flags.json +msgid "Item must be a grenade" +msgstr "" + #. ~ Please leave anything in unchanged. #. ~ Description of JSON flag "MAG_COMPACT" #: data/json/flags.json @@ -17503,6 +17546,12 @@ msgstr "" msgid "This item is removed after use." msgstr "" +#. ~ Please leave anything in unchanged. +#. ~ Description of JSON flag "BIONIC_FUEL_SOURCE" +#: data/json/flags.json +msgid "Contents of this item are used for fueling bionics." +msgstr "" + #. ~ Message of pull action on a gate #: data/json/gates.json msgid "You turn the handle…" @@ -20544,7 +20593,11 @@ msgid "Unfold" msgstr "펼쳐놓기" #. ~ Item action name of "SOLARPACK_OFF" -#: data/json/item_actions.json +#. ~ "menu_text" action message of item "small cardboard box" +#. ~ "menu_text" action message of item "cardboard box" +#. ~ "menu_text" action message of item "large cardboard box" +#. ~ "menu_text" action message of item "oversize cardboard box" +#: data/json/item_actions.json data/json/items/containers.json msgid "Fold" msgstr "접기" @@ -28782,11 +28835,6 @@ msgstr "마시기" msgid "using drugs" msgstr "약물 투여" -#. ~ Verb in activity "ACT_CONSUME_FUEL_MENU" -#: data/json/player_activities.json -msgid "consuming fuel" -msgstr "연료 소모" - #. ~ Verb in activity "ACT_HACKING" #: data/json/player_activities.json msgid "hacking" @@ -53606,6 +53654,35 @@ msgid "" "insulation layer beneath." msgstr "" +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base rock carpet!" +msgstr "" + +#. ~ Terrain name +#. ~ Item name +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +#: data/json/items/resources/home_improvement.json +#: data/mods/No_Hope/terrain.json +msgid "red carpet" +msgid_plural "red carpets" +msgstr[0] "빨간색 카펫" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base primitive floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base gray linoleum floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base white linoleum floor carpet!" +msgstr "" + #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-floors-indoor.json #: data/json/furniture_and_terrain/terrain-floors-outdoors.json @@ -65853,8 +65930,32 @@ msgstr[0] "작은 종이상자" #. ~ ~7x20x15 or ~4x22x22 #. ~ Description of "small cardboard box" #: data/json/items/containers.json -msgid "A small cardboard box. No bigger than a foot in dimension." -msgstr "작은 골판지 상자. 가로, 세로, 높이 모두 30cm를 넘지 않습니다." +msgid "" +"A small cardboard box. No bigger than a foot in dimension. Can be folded." +msgstr "" + +#. ~ "msg" action message of item "small cardboard box" +#. ~ "msg" action message of item "cardboard box" +#. ~ "msg" action message of item "large cardboard box" +#. ~ "msg" action message of item "oversize cardboard box" +#: data/json/items/containers.json +msgid "You fold the box." +msgstr "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Item name +#: data/json/items/containers.json +msgid "small folded cardboard box" +msgid_plural "small folded cardboard boxes" +msgstr[0] "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Description of "small folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A small folded cardboard box. No bigger than a foot in dimension. Can be " +"assembled." +msgstr "" #. ~ (25x40x50) #. ~ Item name @@ -65868,7 +65969,21 @@ msgstr[0] "종이상자" #: data/json/items/containers.json msgid "" "A sturdy cardboard box, about the size of a banana box. Great for packing." -msgstr "바나나 상자 크기의 견고한 종이상자. 포장할 때 좋습니다." +" Can be folded." +msgstr "" + +#. ~ (1x80x75) +#. ~ Item name +#: data/json/items/containers.json +msgid "folded cardboard box" +msgid_plural "folded cardboard boxes" +msgstr[0] "" + +#. ~ (1x80x75) +#. ~ Description of "folded cardboard box" +#: data/json/items/containers.json +msgid "A sturdy folded cardboard box. Great for packing. Can be assembled." +msgstr "" #. ~ A box that children could hide in should be big enough to cram a (un)dead #. child or uncomfortable adult in (90x60x60) @@ -65876,8 +65991,23 @@ msgstr "바나나 상자 크기의 견고한 종이상자. 포장할 때 좋습 #: data/json/items/containers.json msgid "" "A very large cardboard box, the sort children would have loved to hide in, " -"when there were still children." -msgstr "아주 큰 종이상자, 어렸을 때 숨기 딱 좋았던 크기입니다." +"when there were still children. Can be folded." +msgstr "" + +#. ~ (1x150x120) +#. ~ Item name +#: data/json/items/containers.json +msgid "large folded cardboard box" +msgid_plural "large folded cardboard boxes" +msgstr[0] "" + +#. ~ (1x150x120) +#. ~ Description of "large folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A very large folded cardboard box, the sort children would have loved to " +"hide in, when there were still children. Can be assembled." +msgstr "" #. ~ A box that children could hide in should be big enough to cram a (un)dead #. child or uncomfortable adult in (90x60x60) @@ -65885,7 +66015,7 @@ msgstr "아주 큰 종이상자, 어렸을 때 숨기 딱 좋았던 크기입니 #: data/json/items/containers.json msgid "" "A very large cardboard box, doubled up with a second layer of cardboard and " -"lots of duct tape." +"lots of duct tape. It can't be folded anymore." msgstr "" #. ~ (200x50x20) @@ -65900,7 +66030,22 @@ msgstr[0] "대형 종이상자" #: data/json/items/containers.json msgid "" "An oversize cardboard box, big enough to fit some longer items. Great for " -"storage." +"storage. Can be folded." +msgstr "" + +#. ~ (220x100x1) +#. ~ Item name +#: data/json/items/containers.json +msgid "oversize folded cardboard box" +msgid_plural "oversize folded cardboard boxes" +msgstr[0] "" + +#. ~ (220x100x1) +#. ~ Description of "oversize folded cardboard box" +#: data/json/items/containers.json +msgid "" +"An oversize cardboard box, big enough to fit some longer items. Great for " +"storage. Can be assembled." msgstr "" #. ~ Item name @@ -68413,6 +68558,23 @@ msgid "" "to untie them." msgstr "" +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Item name +#: data/json/items/generic.json +msgid "bundle of javelins" +msgid_plural "bundles of javelins" +msgstr[0] "" + +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Description of "bundle of javelins" +#: data/json/items/generic.json +msgid "" +"Five wooden javelins securely tied together for easier transport. " +"Disassemble to untie them." +msgstr "" + #. ~ Item name #: data/json/items/generic.json msgid "t-substrate sample" @@ -117683,6 +117845,7 @@ msgstr "총구" #. ~ Valid mod location of gun "Makarov PM" #. ~ Valid mod location of gun "makeshift chemical thrower" #. ~ Valid mod location of gun "RM451 flamethrower" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "XM34 EMP projector" #. ~ Valid mod location of gun "A7 laser rifle" #. ~ Valid mod location of gun "V29 laser pistol" @@ -117727,8 +117890,9 @@ msgstr "총구" #: data/json/items/gun/762R.json data/json/items/gun/8x40mm.json #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json data/json/items/gun/flammable.json -#: data/json/items/gun/ups.json data/json/items/gunmod/rail.json -#: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json +#: data/json/items/gun/robofac_gun.json data/json/items/gun/ups.json +#: data/json/items/gunmod/rail.json data/json/items/ranged/crossbows.json +#: data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/7.50mm.json #: data/mods/Aftershock/items/gun/laser.json #: data/mods/Aftershock/items/gun/plasma.json @@ -117958,6 +118122,7 @@ msgstr "개머리판" #. ~ Valid mod location of gun "combination gun" #. ~ Valid mod location of gun "RM451 flamethrower" #. ~ Valid mod location of gun "flintlock musket" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "12 gauge bullpup shotgun" #. ~ Valid mod location of gun "high-capacity pump-action shotgun" #. ~ Valid mod location of gun "gas-operated bullpup shotgun" @@ -118033,8 +118198,9 @@ msgstr "개머리판" #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json #: data/json/items/gun/combination.json data/json/items/gun/flammable.json -#: data/json/items/gun/flintlock.json data/json/items/gun/shot.json -#: data/json/items/gun/ups.json data/json/items/gunmod/bionicmods.json +#: data/json/items/gun/flintlock.json data/json/items/gun/robofac_gun.json +#: data/json/items/gun/shot.json data/json/items/gun/ups.json +#: data/json/items/gunmod/bionicmods.json #: data/json/items/gunmod/underbarrel.json data/json/items/ranged/archery.json #: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/laser.json @@ -127129,9 +127295,7 @@ msgstr[0] "패스트푸드점 감자튀김" #. ~ Description of "fast-food French fries" #: data/json/items/comestibles/junkfood.json -msgid "" -"Salty, deep-fried potatoes from a fast food restaurant. Somehow, they're " -"still edible." +msgid "Salty, deep-fried potatoes from a fast food restaurant." msgstr "" #. ~ Item name @@ -161634,14 +161798,6 @@ msgstr[0] "노란색 페인트" msgid "A can of yellow paint." msgstr "노란색 페인트 한 통." -#. ~ Item name -#. ~ Terrain name -#: data/json/items/resources/home_improvement.json -#: data/mods/No_Hope/terrain.json -msgid "red carpet" -msgid_plural "red carpets" -msgstr[0] "빨간색 카펫" - #. ~ Description of "red carpet" #: data/json/items/resources/home_improvement.json msgid "A roll of red carpet." @@ -167023,6 +167179,52 @@ msgstr[0] "탄약 분해 도구" msgid "This is a tool used for properly disassembling firearm ammunition." msgstr "탄약을 분해할 때 사용하는 도구." +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal gasoline tank" +msgid_plural "internal gasoline tanks" +msgstr[0] "" + +#. ~ Description of "internal gasoline tank" +#: data/json/items/tool/integrated.json +msgid "Internal tank for gasoline fuel cell bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal ethanol tank" +msgid_plural "internal ethanol tanks" +msgstr[0] "" + +#. ~ Description of "internal ethanol tank" +#: data/json/items/tool/integrated.json +msgid "Internal ethanol tank for ethanol burner bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal oil tank" +msgid_plural "internal oil tanks" +msgstr[0] "" + +#. ~ Description of "internal oil tank" +#: data/json/items/tool/integrated.json +msgid "Internal oil tank for oil generator bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal battery compartment" +msgid_plural "internal battery compartments" +msgstr[0] "" + +#. ~ Description of "internal battery compartment" +#: data/json/items/tool/integrated.json +msgid "" +"Internal compartment for holding medium sized batteries for battery system " +"bionic." +msgstr "" + #. ~ Item name #: data/json/items/tool/knives.json msgid "copper knife" @@ -174804,17 +175006,6 @@ msgstr[0] "금속판" msgid "A thin sheet of metal." msgstr "얇은 금속판." -#. ~ Item name -#: data/json/items/vehicle/plating.json -msgid "wired sheet metal" -msgid_plural "wired sheet metal" -msgstr[0] "배선된 금속판" - -#. ~ Description of "wired sheet metal" -#: data/json/items/vehicle/plating.json -msgid "Sheet metal that has had housing for lights wired into it." -msgstr "내부에 조명이 연결된 금속판." - #. ~ Item name #: data/json/items/vehicle/plating.json msgid "wooden armor kit" @@ -174926,6 +175117,18 @@ msgstr[0] "유기규소 키틴장갑" msgid "Durable silica-coated chitin plating made for a vehicle." msgstr "차량을 위해 만들어진 내구성이 뛰어난 이산화규소 코팅 키틴질 판입니다." +#. ~ Item name +#. ~ Vehicle part name +#: data/json/items/vehicle/plating.json data/json/vehicleparts/boards.json +msgid "counterweight" +msgid_plural "counterweights" +msgstr[0] "" + +#. ~ Description of "counterweight" +#: data/json/items/vehicle/plating.json +msgid "A heavy block of steel used in balancing other heavy things." +msgstr "" + #. ~ Item name #. ~ Vehicle part name #: data/json/items/vehicle/rams.json data/json/vehicleparts/rams.json @@ -178370,6 +178573,20 @@ msgstr "%1$s(이)가 당신의 %2$s(을)를 찌릅니다!" msgid "%1$s impales !" msgstr "%1$s(이)가 (을)를 찌릅니다!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale your %2$s, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #: data/mods/Xedra_Evolved/monsters/monsterattacks.json @@ -178396,6 +178613,18 @@ msgstr "%1$s(이)가 %2$s에 부리를 깊숙이 박습니다!" msgid "%1$s buries its beak in !" msgstr "%1$s(이)가 에게 부리를 깊숙이 박습니다!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -178420,6 +178649,18 @@ msgstr "%1$s(이)가 촉수로 %2$s(을)를 후려칩니다!" msgid "%1$s snaps its tentacle at !" msgstr "%1$s(이)가 촉수로 (을)를 후려칩니다!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -178444,6 +178685,18 @@ msgstr "%1$s(이)가 가시 달린 촉수로 %2$s(을)를 후려칩니다!" msgid "%1$s snaps its barbed tentacle at !" msgstr "%1$s(이)가 가시 달린 촉수로 (을)를 후려칩니다!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -178469,6 +178722,18 @@ msgstr "%1$s(이)가 길다란 가시 달린 촉수로 %2$s(을)를 후려칩니 msgid "%1$s snaps its long barbed tentacle at !" msgstr "%1$s(이)가 길다란 가시 달린 촉수로 (을)를 후려칩니다!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -178496,6 +178761,19 @@ msgstr "" msgid "%1$s's head shoots out, and its teeth sink into !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's head extends to bite you, but you dodge and the head sails past!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "" +"%s's head extends to bite , but they dodge and the head sails past!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -178520,6 +178798,18 @@ msgstr "%1$s(이)가 당신을 찔러 발톱이 %2$s(을)를 꿰뚫습니다!" msgid "%1$s thrusts its arms at !" msgstr "%1$s(이)가 (을)를 향해 팔을 크게 휘두릅니다." +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts its arms at you, but you evade the stretched arm!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's thrusts its arms at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -178545,6 +178835,18 @@ msgid "" "%1$s stares intently at and a hurricane force wind hits them!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s stares at you, but you the wind bursts past you!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's stares at , but the wind blows past them!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -178569,6 +178871,18 @@ msgstr "%1$s(이)가 당신의 %2$s(을)를 발톱으로 찔러 잘라냅니다! msgid "%1$s thrusts a claw at !" msgstr "%1$s(이)가 발톱으로 (을)를 찌릅니다!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at you, but you evade it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at , but they evade it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -178593,6 +178907,18 @@ msgstr "%1$s(이)가 목을 베어냅니다!" msgid "%1$s slashes at !" msgstr "%1$s(이)가 (을)를 베어냅니다!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at your neck! You duck!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at , but they duck!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -178617,6 +178943,18 @@ msgstr "%1$s(이)가 %2$s에 강력한 공격을 휘둘러 가루로 만듭니 msgid "%1$s takes a powerful swing at !" msgstr "%1$s(이)가 에게 강력한 공격을 휘두릅니다!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -178641,6 +178979,18 @@ msgstr "" msgid "%1$s brutally rams !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -178665,6 +179015,18 @@ msgstr "%1$s(이)가 %2$s(을)를 할큅니다!" msgid "%1$s claws at !" msgstr "%1$s(이)가 (을)를 할큅니다!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s claws at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to claw at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -178689,6 +179051,18 @@ msgstr "%1$s(이)가 %2$s(을)를 들이받습니다!" msgid "%1$s slams into !" msgstr "%1$s(이)가 (을)를 들이받습니다!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to slam into you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries slam into , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -178713,6 +179087,18 @@ msgstr "%1$s(이)가 %2$s(을)를 찌릅니다!" msgid "%1$s stings !" msgstr "%1$s(이)가 (을)를 찌릅니다!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -178755,6 +179141,18 @@ msgstr "%1$s(이)가 %2$s에 뿔로 들이받습니다!" msgid "%1$s gores with its antlers!" msgstr "%1$s(이)가 (을)를 뿔로 들이받습니다!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -178779,6 +179177,18 @@ msgstr "%1$s(이)가 %2$s(을)를 걷어찹니다!" msgid "%1$s kicks !" msgstr "%1$s(이)가 (을)를 걷어찹니다!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -178805,6 +179215,20 @@ msgstr "" msgid "%s grabs and covers them in sticky webs!" msgstr "%s(이)가 (을)를 붙잡아 끈끈한 거미줄로 휘감습니다!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab , but they dodge!" +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/monster_deaths.json msgid "Necro Boomer Revive" @@ -179711,22 +180135,22 @@ msgstr "" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Action" +msgid "Reflection Action" msgstr "" -#. ~ Description of spell "Endless Hunger Action" +#. ~ Description of spell "Reflection Action" #: data/json/monster_special_attacks/spells.json msgid "Teleports and harms monsters." msgstr "" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Revive" +msgid "Reflection Revive" msgstr "" -#. ~ Description of spell "Endless Hunger Revive" +#. ~ Description of spell "Reflection Revive" #: data/json/monster_special_attacks/spells.json -msgid "Revives the endless hunger." +msgid "Revives the reflection." msgstr "" #. ~ Spell name @@ -179756,6 +180180,26 @@ msgid "" "hallucination attacks. You can see it only in debug menu." msgstr "" +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Sloth Attack" +msgstr "" + +#. ~ Description of spell "Sloth Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Slows you." +msgstr "" + +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Guilt Attack" +msgstr "" + +#. ~ Description of spell "Guilt Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Makes things heavier." +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/weapon_spells.json msgid "Mi-go Slaver Beam" @@ -182228,7 +182672,7 @@ msgid "" msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish" msgid_plural "giant crayfish" msgstr[0] "거대 가재" @@ -182241,7 +182685,7 @@ msgid "" msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "colossal crayfish" msgid_plural "colossal crayfish" msgstr[0] "거대 가재" @@ -182252,7 +182696,7 @@ msgid "An enormous mutated gray crayfish with pincer claws and long antennae." msgstr "집게와 긴 더듬이를 가진 막대한 크기의 돌연변이 가재입니다." #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish larva" msgid_plural "giant crayfish larvae" msgstr[0] "" @@ -182824,6 +183268,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "skittering plague" msgid_plural "skittering plagues" msgstr[0] "기어다니는 역병" @@ -182839,6 +183284,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague nymph" msgid_plural "plague nymphs" msgstr[0] "역병 유충" @@ -182853,6 +183299,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague vector" msgid_plural "plague vectors" msgstr[0] "역병 운반자" @@ -182868,6 +183315,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach" msgid_plural "giant cockroaches" msgstr[0] "거대 바퀴벌레" @@ -182881,6 +183329,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach nymph" msgid_plural "giant cockroach nymphs" msgstr[0] "거대 바퀴벌레 유생" @@ -182892,6 +183341,7 @@ msgstr "쥐 만한 크기의 새끼 돌연변이 바퀴벌레" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "pregnant giant cockroach" msgid_plural "pregnant giant cockroaches" msgstr[0] "알 밴 거대 바퀴벌레" @@ -183009,6 +183459,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly naiad" msgid_plural "giant dragonfly naiads" msgstr[0] "거대 잠자리 유충" @@ -183024,6 +183475,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly" msgid_plural "giant dragonflies" msgstr[0] "거대한 잠자리" @@ -183039,6 +183491,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "fused dragonflies" msgid_plural "fused dragonflies" msgstr[0] "" @@ -183468,6 +183921,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "wasp larva" msgid_plural "wasp larvae" msgstr[0] "말벌 유충" @@ -183583,6 +184037,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "dermatik larva" msgid_plural "dermatik larvae" msgstr[0] "더마틱 유충" @@ -183685,6 +184140,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant ant" msgid_plural "giant ants" msgstr[0] "거대한 개미" @@ -183711,6 +184167,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant acidic ant" msgid_plural "giant acidic ants" msgstr[0] "거대 산성 개미" @@ -183747,6 +184204,7 @@ msgstr "%s의 몸에서 산이 새어 나옵니다." #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic ant larva" msgid_plural "acidic ant larvae" msgstr[0] "산성 개미유충" @@ -183774,6 +184232,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic soldier ant" msgid_plural "acidic soldier ants" msgstr[0] "산성 병정개미" @@ -183788,6 +184247,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "ant larva" msgid_plural "ant larvae" msgstr[0] "개미 유충" @@ -183814,6 +184274,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "soldier ant" msgid_plural "soldier ants" msgstr[0] "병정 개미" @@ -183827,6 +184288,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "super soldier ant" msgid_plural "super soldier ants" msgstr[0] "" @@ -183854,6 +184316,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant locust" msgid_plural "giant locusts" msgstr[0] "거대 메뚜기" @@ -183868,6 +184331,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "famine" msgid_plural "famines" msgstr[0] "기근" @@ -183881,6 +184345,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "locust nymph" msgid_plural "locust nymphs" msgstr[0] "메뚜기 유충" @@ -183894,6 +184359,7 @@ msgstr "토끼만한 메뚜기입니다. 이런 무리들이 뭘 할 수 있는 #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "aphid" msgid_plural "aphids" @@ -183909,6 +184375,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "giant aphid" msgid_plural "giant aphids" @@ -183937,6 +184404,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant praying mantis" msgid_plural "giant praying mantises" msgstr[0] "거대 사마귀" @@ -183951,6 +184419,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "praying mantis nymph" msgid_plural "praying mantis nymphs" msgstr[0] "" @@ -183965,6 +184434,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "great mantis" msgid_plural "great mantises" msgstr[0] "" @@ -184030,6 +184500,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant grasshopper" msgid_plural "giant grasshoppers" msgstr[0] "거대 여치" @@ -184043,6 +184514,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "grasshopper nymph" msgid_plural "grasshopper nymphs" msgstr[0] "" @@ -184054,6 +184526,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant stag beetle larva" msgid_plural "giant stag beetle larvae" msgstr[0] "거대 사슴벌레 유충" @@ -184127,6 +184600,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant antlion larva" msgid_plural "giant antlion larvae" msgstr[0] "" @@ -184140,6 +184614,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant adult antlion" msgid_plural "giant adult antlions" msgstr[0] "" @@ -184167,6 +184642,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water strider" msgid_plural "giant water striders" msgstr[0] "거대 소금쟁이" @@ -184180,6 +184656,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water strider nymph" msgid_plural "water strider nymphs" msgstr[0] "" @@ -184295,6 +184772,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "cicada nymph" msgid_plural "cicada nymphs" msgstr[0] "" @@ -184308,6 +184786,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cicada" msgid_plural "giant cicadas" msgstr[0] "" @@ -184321,6 +184800,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant woodlouse" msgid_plural "giant woodlice" msgstr[0] "" @@ -184334,6 +184814,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "baby woodlouse" msgid_plural "baby woodlice" msgstr[0] "" @@ -184347,6 +184828,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water tiger" msgid_plural "giant water tigers" msgstr[0] "" @@ -184360,6 +184842,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant diving beetle" msgid_plural "giant diving beetles" msgstr[0] "" @@ -184374,6 +184857,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water scorpion" msgid_plural "giant water scorpions" msgstr[0] "" @@ -184387,6 +184871,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water scorpion nymph" msgid_plural "water scorpion nymphs" msgstr[0] "" @@ -187408,6 +187893,8 @@ msgstr "" #. ~ Death message of monster "shifting mass" #. ~ Death message of monster "impossible shape" +#. ~ Death message of monster "guilt" +#. ~ Death message of monster "sloth" #. ~ Death message of monster "Impossible shape" #: data/json/monsters/nether.json data/mods/innawood/monsters/nether.json #, c-format @@ -187622,27 +188109,66 @@ msgstr "" #. ~ Monster name #: data/json/monsters/nether.json -msgid "endless hunger" -msgid_plural "endless hungers" -msgstr[0] "끝없는 기아" +msgid "pale reflection" +msgid_plural "pale reflections" +msgstr[0] "" -#. ~ Description of monster "endless hunger" +#. ~ Description of monster "pale reflection" #: data/json/monsters/nether.json msgid "" -"Your mind fills in large shifting images of predators to save you from its " -"actual appearance. You can feel it despite the distance as if it were " -"connected to you." +"This looks nothing like you. It's barely real. So why does your mind keep " +"mistaking it for you?" +msgstr "" + +#. ~ Death message of monster "pale reflection" +#: data/json/monsters/nether.json +#, c-format +msgid "The %s vanishes but you can still feel it." msgstr "" -#. ~ Death message of monster "endless hunger" +#. ~ Monster message of special attack of monster "pale reflection" #: data/json/monsters/nether.json #, c-format -msgid "The %s vanishes but you can still feel it through your connection." -msgstr "%s(이)가 사라졌지만 연결을 통해 느낄 수 있습니다." +msgid "You can feel the %s." +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "twisted reflection" +msgid_plural "twisted reflections" +msgstr[0] "" + +#. ~ Description of monster "twisted reflection" +#: data/json/monsters/nether.json +msgid "" +"This looks almost nothing like you. It's form isn't even stable. So why " +"does your mind keep mistaking it for you?" +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "dark reflection" +msgid_plural "dark reflections" +msgstr[0] "" + +#. ~ Description of monster "dark reflection" +#: data/json/monsters/nether.json +msgid "" +"This only looks a little like you. It's obviously not you. So why does " +"your mind keep mistaking it for you?" +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "better half" +msgid_plural "better halves" +msgstr[0] "" -#. ~ Monster message of special attack of monster "endless hunger" +#. ~ Description of monster "better half" #: data/json/monsters/nether.json -msgid "You can feel the endless hunger." +msgid "" +"This doesn't look like you. It looks like what you've dreamed you could be." +" Why does your mind keep mistaking you for a bad copy of it?" msgstr "" #. ~ Monster name @@ -187685,6 +188211,46 @@ msgstr "" msgid "You feel something was destroyed inside you." msgstr "" +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "guilt" +msgid_plural "guilts" +msgstr[0] "" + +#. ~ Description of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"memories of your wrongdoings rise to the surface." +msgstr "" + +#. ~ Monster message of special attack of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"The guilt makes no physical movement and yet you feel the force of its " +"assault. Everything feels heavier." +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "sloth" +msgid_plural "sloths" +msgstr[0] "" + +#. ~ Description of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"a desire to stop moving rises." +msgstr "" + +#. ~ Monster message of special attack of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"The sloth does nothing, and you feel time itself aiding your desire to do " +"nothing." +msgstr "" + #. ~ Monster name #: data/json/monsters/power_leech.json msgid "leech blossom" @@ -228684,42 +229250,42 @@ msgstr "" #. ~ Mission name #: data/json/npcs/exodii/exodii_merchant_missions.json -msgid "Bring 1L of anesthetic to Rubik" +msgid "Bring 1000 units of anesthetic to Rubik" msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "" -"If'n us'll to add the metal an' plastic for ye, us'll need one liter o' them" -" anus-feticks, half for your thinkin'-meat an' half for our stock." +"If'n us'll to add the metal an' plastic for ye, us'll need a thousand unit " +"o' them anus-feticks, half for your thinkin'-meat an' half for our stock." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "King's own luck!" msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "That be a choice an' you can tass. Come back to this'n if you like." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Check round the chirurgery an' such, I'd razz." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Us'n waits patient-like for that anus-fetick." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. We can pass it in when you like." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. Come back to this'n if you like to try again." msgstr "" @@ -229915,26 +230481,29 @@ msgstr "" #. is to bring us a bit of good tea. Not literally 'tea' of course. That's #. my Anglic street slang. I mean the stuff that puts you to sleep for #. surgery. The Great Grey says your word for it is 'anesthetic'. You bring -#. us one liter of anesthetic, we'll fix you up with a wire and everything. +#. us a thousand units of anesthetic, we'll fix you up with a wire and +#. everything. #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" "Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle " "mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. " "I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep " "f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. " -"You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a" -" tiff." +"You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire" +" an' a tiff." msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" -"One liter of, uh, anesthetic, coming up. Can we talk about something else?" +"One thousand units of, uh, anesthetic, coming up. Can we talk about " +"something else?" msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json -msgid "One liter of, uh, anesthetic, coming up. I'd better start looking." +msgid "" +"One thousand units of, uh, anesthetic, coming up. I'd better start looking." msgstr "" #. ~ Response to NPC dialogue @@ -266961,6 +267530,16 @@ msgstr "종이상자" msgid "Recipes related to constructing cardboard boxes." msgstr "" +#. ~ name of the nested group +#: data/json/recipes/nested.json +msgid "assembled cardboard boxes" +msgstr "" + +#. ~ Description of the category "assembled cardboard boxes" +#: data/json/recipes/nested.json +msgid "Recipes related to assembling cardboard boxes." +msgstr "" + #. ~ name of the nested group #: data/json/recipes/nested.json msgid "wooden boxes" @@ -308197,6 +308776,13 @@ msgid "" " people to see over it." msgstr "절반 높이의 얇은 금속 벽입니다. 좀비들이 차량에 들어오는 것을 막지만 시야를 차단하지는 않습니다." +#. ~ Description of vehicle part "counterweight" +#: data/json/vehicleparts/boards.json +msgid "" +"A half-height heavy metal wall. Commonly used in forklifts to balance them " +"when lifting heavy things." +msgstr "" + #. ~ Vehicle part name #: data/json/vehicleparts/cargo.json msgid "storage bag" @@ -308994,11 +309580,6 @@ msgstr "파란 경광등" msgid "red light" msgstr "빨간 경광등" -#. ~ Vehicle part name -#: data/json/vehicleparts/lights.json -msgid "aisle with lights" -msgstr "조명 달린 통로" - #. ~ Vehicle part name #: data/json/vehicleparts/manual.json msgid "foot pedals" @@ -337458,6 +338039,18 @@ msgstr "%1$s(이)가 당신의 %2$s(을)를 짓밟습니다!" msgid "%1$s stomps on !" msgstr "%1$s(이)가 (을)를 짓밟습니다!" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries to stomp on you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries stomp on , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -337482,6 +338075,18 @@ msgstr "%1$s(이)가 당신의 %2$s에 거대한 꼬리를 휘둘러 후려칩 msgid "%1$s swings its massive tail at 's %2$s!" msgstr "%1$s(이)가 의 %2$s에 거대한 꼬리를 휘둘러 후려칩니다!" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -337506,6 +338111,18 @@ msgstr "" msgid "%1$s swings its spiked tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -337530,6 +338147,18 @@ msgstr "" msgid "%1$s thrusts its long horns at !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s thrusts its long horns at you, but you evade!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s's thrusts its long horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -339209,6 +339838,12 @@ msgid "sarahsaurus egg" msgid_plural "sarahsaurus eggs" msgstr[0] "" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "anchisaurus egg" +msgid_plural "anchisaurus eggs" +msgstr[0] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "issi egg" @@ -339245,6 +339880,12 @@ msgid "diplodocus egg" msgid_plural "diplodocus eggs" msgstr[0] "디플로도쿠스 알" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "barosaurus egg" +msgid_plural "barosaurus eggs" +msgstr[0] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "camarasaurus egg" @@ -340477,6 +341118,19 @@ msgid "" "hands and leathery skin." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "anchisaurus" +msgid_plural "anchisaurus" +msgstr[0] "" + +#. ~ Description of monster "anchisaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"A four legged plant eating dinosaur with a long neck, dexterous hands and " +"leathery skin." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "issi" @@ -340553,6 +341207,19 @@ msgstr[0] "디플로도쿠스" msgid "Huge, long-necked, four-legged dinosaur with a long, whip-like tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "barosaurus" +msgid_plural "barosaurus" +msgstr[0] "" + +#. ~ Description of monster "barosaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur with a long, whip-like tail and one " +"large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "camarasaurus" @@ -341625,6 +342292,20 @@ msgid "" "holding together a shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal anchisaurus zombie" +msgid_plural "fungal anchisaurus zombies" +msgstr[0] "" + +#. ~ Description of monster "fungal anchisaurus zombie" +#: data/mods/DinoMod/monsters/fungus.json +msgid "" +"This was once a four legged plant eating dinosaur with a long neck and " +"leathery skin. Now fungal tendrils sprout from the mouth, eyes, and other " +"orifices, holding together a large shambling mass of mold-covered flesh." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal issi zombie" @@ -341714,10 +342395,11 @@ msgstr "" #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json -msgid "fungal camarasaurus zombie" -msgid_plural "fungal camarasaurus zombies" +msgid "fungal barosaurus zombie" +msgid_plural "fungal barosaurus zombies" msgstr[0] "" +#. ~ Description of monster "fungal barosaurus zombie" #. ~ Description of monster "fungal camarasaurus zombie" #: data/mods/DinoMod/monsters/fungus.json msgid "" @@ -341726,6 +342408,12 @@ msgid "" "orifices, holding together an enormous shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal camarasaurus zombie" +msgid_plural "fungal camarasaurus zombies" +msgstr[0] "" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal brachiosaurus zombie" @@ -342230,30 +342918,6 @@ msgid "dark gray and white hatchling" msgid_plural "dark gray and white hatchlings" msgstr[0] "흑회색과 흰색의 아기 공룡" -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "sarahsaurus hatchling" -msgid_plural "sarahsaurus hatchlings" -msgstr[0] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "issi hatchling" -msgid_plural "issi hatchlings" -msgstr[0] "잇시 새끼" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "haplocanthosaurus hatchling" -msgid_plural "haplocanthosaurus hatchlings" -msgstr[0] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "amargasaurus hatchling" -msgid_plural "amargasaurus hatchlings" -msgstr[0] "아마르가사우루스 새끼" - #. ~ Monster name #: data/mods/DinoMod/monsters/hatchling.json msgid "brown and magenta hatchling" @@ -342533,6 +343197,11 @@ msgid "" "tail." msgstr "" +#. ~ Description of monster "mon_anchisaurus_juvenile" +#: data/mods/DinoMod/monsters/juvenile.json +msgid "A four-legged, plant-eating juvenile sauropod with a long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/juvenile.json msgid "brown and magenta sauropod juvenile" @@ -342973,6 +343642,19 @@ msgstr[0] "" msgid "Long-necked, two-legged dinosaur corpse with a long tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "anchisaurus zombie" +msgid_plural "anchisaurus zombie" +msgstr[0] "" + +#. ~ Description of monster "anchisaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Long-necked, four-legged dinosaur corpse. The neck is bent at a disturbing " +"angle and leaking black ichor." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "issi zombie" @@ -343048,6 +343730,19 @@ msgid "" "tiny head with vacant white eyes. Sways and staggers." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "barosaurus zombie" +msgid_plural "barosaurus zombies" +msgstr[0] "" + +#. ~ Description of monster "barosaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "camarasaurus zombie" @@ -343839,6 +344534,19 @@ msgid "" "charred meat. Its flesh has mended into a leathery shell." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched anchisaurus zombie" +msgid_plural "scorched anchisaurus zombies" +msgstr[0] "" + +#. ~ Description of monster "scorched anchisaurus zombie" +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "" +"Heavily-burned four-legged zombie dinosaur sauropod that still reeks of " +"charred meat. Its flesh has mended into a leathery shell." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched issi zombie" @@ -343891,6 +344599,12 @@ msgid "scorched diplodocus zombie" msgid_plural "scorched diplodocus zombies" msgstr[0] "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched barosaurus zombie" +msgid_plural "scorched barosaurus zombies" +msgstr[0] "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched camarasaurus zombie" @@ -344514,6 +345228,19 @@ msgid "" "bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "American Ammo" +msgid_plural "American Ammos" +msgstr[0] "" + +#. ~ Description of monster "American Ammo" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Long-necked, four-legged dinosaur corpse. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Frozen Fury" @@ -344589,6 +345316,20 @@ msgid "" "body bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "Barosaurus Brute" +msgid_plural "Barosaurus Brutes" +msgstr[0] "" + +#. ~ Description of monster "Barosaurus Brute" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Zombie Freight Train" @@ -345804,6 +346545,19 @@ msgid "" "large, two-legged body and long neck." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "armored anchisaurus" +msgid_plural "armored anchisaurus" +msgstr[0] "" + +#. ~ Description of monster "armored anchisaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"large, four-legged body and long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "armored issi" @@ -345873,7 +346627,20 @@ msgstr[0] "" #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "" "This zombified diplodocus has grown dense bone armor, completely covering " -"the massive, four-legged body and tiny head." +"the massive, four-legged body and small head." +msgstr "" + +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "boneplate barosaurus" +msgid_plural "boneplate barosaurus" +msgstr[0] "" + +#. ~ Description of monster "boneplate barosaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"massive, four-legged body and small head." msgstr "" #. ~ Monster name @@ -346932,6 +347699,16 @@ msgstr "알로사우르스 둥지" msgid "An allosaurus nest." msgstr "알로사우르스 둥지입니다." +#. ~ Name of map extra +#: data/mods/DinoMod/overmap/map_extras.json +msgid "anchisaurus nest" +msgstr "" + +#. ~ Description of map extra "anchisaurus nest" +#: data/mods/DinoMod/overmap/map_extras.json +msgid "An anchisaurus nest." +msgstr "" + #. ~ Name of map extra #: data/mods/DinoMod/overmap/map_extras.json msgid "ankylosaurus nest" @@ -353246,6 +354023,17 @@ msgstr "" "등에 박힌 강력한 마법 집약 장치는 바이오닉 전원 공급 장치에 연결되어 죽은 생명체의 혈액을 흡수하여 바이오닉 전력을 생산할 수 " "있습니다. 최대 100mL까지 저장할 수 있습니다." +#. ~ Item name +#: data/mods/Magiclysm/bionics.json +msgid "internal blood bank" +msgid_plural "internal blood banks" +msgstr[0] "" + +#. ~ Description of "internal blood bank" +#: data/mods/Magiclysm/bionics.json +msgid "Internal tank for blood power generator bionic." +msgstr "" + #. ~ Construction group name #: data/mods/Magiclysm/construction_group.json msgid "Build Translocator Gate" @@ -353629,6 +354417,18 @@ msgstr "%1$s(이)가 불타는 채찍으로 당신을 후려칩니다!" msgid "%1$s lashes with its flaming whip!" msgstr "%1$s(이)가 불타는 채찍으로 (을)를 후려칩니다!" +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes you with its flaming whip, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes with its flaming whip, but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/Magiclysm/monster_attacks.json #, c-format @@ -373251,6 +374051,108 @@ msgstr "야생동물 길들이기" msgid "Makes a lot of docile, but generally untamable wildlife, tamable." msgstr "유순하지만 기존에는 길들일 수 없던 야생동물들을 길들일 수 있게 만들어줍니다." +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame dragonfly egg" +msgid_plural "tame dragonfly eggs" +msgstr[0] "" + +#. ~ Description of "tame dragonfly egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The still-wet egg of a mutated dragonfly. This one has been carefully " +"tended for. The dragonfly inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame mantis egg" +msgid_plural "tame mantis eggs" +msgstr[0] "" + +#. ~ Description of "tame mantis egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"Praying mantis eggs glued to each other inside a strange-looking case. " +"These ones have been carefully tended for. The mantis inside seems more " +"timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame antlion egg" +msgid_plural "tame antlion eggs" +msgstr[0] "" + +#. ~ Description of "tame antlion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"A large, white antlion egg. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame cicada egg" +msgid_plural "tame cicada eggs" +msgstr[0] "" + +#. ~ Description of "tame cicada egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a cicada. This one has been carefully tended for. The cicada " +"inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water beetle egg" +msgid_plural "tame water beetle eggs" +msgstr[0] "" + +#. ~ Description of "tame water beetle egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water beetle. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water scorpion egg" +msgid_plural "tame water scorpion eggs" +msgstr[0] "" + +#. ~ Description of "tame water scorpion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water scorpion. This one has been carefully tended for. The " +"water scorpion inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "sweet goop" +msgid_plural "sweet goop" +msgstr[0] "" + +#. ~ Description of "sweet goop" +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "" +"A bunch of sweet stuff with a wet, goopy consistency. Normal bugs would die" +" for this, just hope the mutants will like it as well." +msgstr "" + +#. ~ name of the nested group +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "tame eggs" +msgstr "" + +#. ~ Description of the category "tame eggs" +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "Recipes related to taming the eggs of aggressive invertebrates." +msgstr "" + #. ~ Name of effect type id "toxic_glue" #: data/mods/TropiCataclysm/effects.json msgid "Termite Glue" @@ -378153,11 +379055,6 @@ msgid "" "damage to kill something." msgstr "" -#. ~ "message" action message of item "Vancian bill" -#: data/mods/Xedra_Evolved/items/inventor/artifacts.json -msgid "You tear the ticket apart." -msgstr "" - #. ~ Item name #: data/mods/Xedra_Evolved/items/inventor/artifacts.json msgid "helmet of creative juices" @@ -386406,9 +387303,9 @@ msgstr "" #. ~ NPC dialogue line #: data/mods/translate-dialogue/rubik.json msgid "" -"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" +"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" "\n" -"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us one liter of anesthetic, we'll fix you up with a wire and everything." +"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us a thousand units of anesthetic, we'll fix you up with a wire and everything." msgstr "" #. ~ NPC dialogue line @@ -388626,6 +389523,11 @@ msgstr "" msgid "Toggle spawning everything" msgstr "" +#. ~ Key binding name +#: data/raw/keybindings.json +msgid "Choose snippet" +msgstr "" + #. ~ Key binding name #: data/raw/keybindings.json msgid "Look at" @@ -389127,11 +390029,11 @@ msgstr "" "\n" "내부 오류: 업적에 감시자가 부재합니다." -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Press " msgstr " " -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Try" msgstr "시도" @@ -389143,8 +390045,8 @@ msgstr "보기" msgid "Interact" msgstr "상호작용" -#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:121 -#: src/game_inventory.cpp:206 +#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:122 +#: src/game_inventory.cpp:204 msgid "Inventory" msgstr "소지품" @@ -389190,8 +390092,8 @@ msgstr "%s (방향키)" msgid "Auto drive canceled." msgstr "자동 운전 취소됨." -#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2547 -#: src/activity_handlers.cpp:2583 +#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2543 +#: src/activity_handlers.cpp:2579 msgid "You have reached your destination." msgstr "목적지에 도착했습니다." @@ -389210,7 +390112,7 @@ msgid "You cannot hack this." msgstr "해킹할 수 없습니다." #: src/activity_actor.cpp:779 src/activity_actor.cpp:2326 -#: src/activity_actor.cpp:5042 src/computer_session.cpp:494 +#: src/activity_actor.cpp:5031 src/computer_session.cpp:494 #: src/computer_session.cpp:511 src/computer_session.cpp:1220 #: src/computer_session.cpp:1496 msgid "an alarm sound!" @@ -389240,7 +390142,7 @@ msgstr "조작판을 작동시켰습니다!" msgid "The nearby doors unlock." msgstr "인근 출입구의 잠금이 해제되었습니다." -#: src/activity_actor.cpp:846 src/iuse.cpp:10013 +#: src/activity_actor.cpp:846 src/iuse.cpp:10031 msgid "It's too dark to write!" msgstr "뭔가를 작성하기엔 너무 어둡습니다!" @@ -389271,13 +390173,13 @@ msgid "grnd grnd grnd" msgstr "그릉 그릉 그릉" #: src/activity_actor.cpp:1053 src/activity_actor.cpp:2049 -#: src/activity_actor.cpp:4566 src/activity_actor.cpp:4914 +#: src/activity_actor.cpp:4555 src/activity_actor.cpp:4903 #, c-format msgid "Your %1$s ran out of charges." msgstr "" #: src/activity_actor.cpp:1055 src/activity_actor.cpp:2051 -#: src/activity_actor.cpp:4568 src/activity_actor.cpp:4916 +#: src/activity_actor.cpp:4557 src/activity_actor.cpp:4905 #, c-format msgid "%1$s %2$s ran out of charges." msgstr "" @@ -389290,7 +390192,7 @@ msgstr "책을 갖고 있지 않습니다!" msgid " no longer has the book!" msgstr "(이)가 책을 갖고 있지 않습니다!" -#: src/activity_actor.cpp:1357 src/character.cpp:10622 src/npc.cpp:1334 +#: src/activity_actor.cpp:1357 src/character.cpp:10623 src/npc.cpp:1334 msgid "It's too dark to read!" msgstr "너무 어두워 읽을 수 없습니다!" @@ -389413,10 +390315,10 @@ msgstr "잠금장치를 여는데 실패했고, 도구가 손상되었다." msgid "The lock stumps your efforts to pick it." msgstr "잠금장치를 여는데 실패했다." -#: src/activity_actor.cpp:2347 src/game.cpp:5609 src/game.cpp:5617 -#: src/game.cpp:5648 src/game.cpp:5654 src/iexamine.cpp:4078 src/iuse.cpp:9920 -#: src/iuse_actor.cpp:1036 src/iuse_actor.cpp:1852 src/iuse_actor.cpp:4399 -#: src/iuse_actor.cpp:4524 +#: src/activity_actor.cpp:2347 src/game.cpp:5607 src/game.cpp:5615 +#: src/game.cpp:5646 src/game.cpp:5652 src/iexamine.cpp:4078 src/iuse.cpp:9938 +#: src/iuse_actor.cpp:1043 src/iuse_actor.cpp:1859 src/iuse_actor.cpp:4406 +#: src/iuse_actor.cpp:4531 msgid "You cannot do that while mounted." msgstr "타고 있는 중에는 그것을 할 수 없습니다." @@ -389456,1244 +390358,1244 @@ msgstr "장치에 책을 스캔합니다." msgid "%s scans the book into their device." msgstr "%s(이)가 장치에 책을 스캔합니다." -#: src/activity_actor.cpp:2673 +#: src/activity_actor.cpp:2662 msgid "You lie down preparing to fall asleep." msgstr "잠에 자려고 누웠습니다." -#: src/activity_actor.cpp:2686 +#: src/activity_actor.cpp:2675 msgid "" "You feel you should've fallen asleep by now, but somehow you're still awake." msgstr "지금쯤이면 잠에 들어야했지만, 웬일인지 잠이 오지 않습니다." -#: src/activity_actor.cpp:2691 +#: src/activity_actor.cpp:2680 msgid "You toss and turn…" msgstr "이리저리 뒤척거립니다..." -#: src/activity_actor.cpp:2702 +#: src/activity_actor.cpp:2691 msgid "You try to sleep, but can't." msgstr "자려고 했지만, 잘 수 없습니다." -#: src/activity_actor.cpp:2722 +#: src/activity_actor.cpp:2711 msgid "You have trouble sleeping, keep trying?" msgstr "잠이 오질 않습니다. 계속 잠을 청합니까?" -#: src/activity_actor.cpp:2723 +#: src/activity_actor.cpp:2712 msgid "Stop trying to fall asleep and get up." msgstr "뒤척거리는걸 그만두고 일어납니다." -#: src/activity_actor.cpp:2724 +#: src/activity_actor.cpp:2713 msgid "Continue trying to fall asleep." msgstr "계속 잠을 청합니다." -#: src/activity_actor.cpp:2726 +#: src/activity_actor.cpp:2715 msgid "Continue trying to fall asleep and don't ask again." msgstr "계속 잠을 청하며, 다시 묻지 않습니다." -#: src/activity_actor.cpp:2786 +#: src/activity_actor.cpp:2775 msgid "You start cracking the safe." msgstr "금고를 따기 시작합니다." -#: src/activity_actor.cpp:2789 +#: src/activity_actor.cpp:2778 #, c-format msgid "%1$s starts cracking the safe." msgstr "%1$s(이)가 금고를 따기 시작합니다." -#: src/activity_actor.cpp:2844 +#: src/activity_actor.cpp:2833 msgid "With a satisfying click, the lock on the safe opens!" msgstr "딸깍, 하는 기분 좋은 소리와 함께 금고의 자물쇠가 열립니다!" -#: src/activity_actor.cpp:2943 +#: src/activity_actor.cpp:2932 #, c-format msgid "You disassemble your %s." msgstr "%s(을)를 분해합니다." -#: src/activity_actor.cpp:2946 src/character.cpp:10354 +#: src/activity_actor.cpp:2935 src/character.cpp:10355 #, c-format msgid "You unload your %s." msgstr "%s의 내용물을 회수했습니다." -#: src/activity_actor.cpp:2994 +#: src/activity_actor.cpp:2983 msgid "" "You no longer have the in progress craft in your possession. You stop " "crafting. Reactivate the in progress craft to continue crafting." msgstr "더 이상 보유 중인 제작 중인 물품이 없습니다. 제작을 멈춥니다. 제작 중인 물품을 다시 사용하면 제작을 이어서 합니다." -#: src/activity_actor.cpp:2997 +#: src/activity_actor.cpp:2986 msgid "" " no longer has the in progress craft in their possession. " " stops crafting." msgstr "(이)가 더 이상 보유 중인 제작 중인 물품이 없습니다. 제작을 멈춥니다." -#: src/activity_actor.cpp:3117 +#: src/activity_actor.cpp:3106 msgid "Keep practicing until proficiency increase?" msgstr "기술역량이 상승할 때까지 연습하시겠습니까?" -#: src/activity_actor.cpp:3135 +#: src/activity_actor.cpp:3124 msgid "Your proficiency has increased. Stop practicing?" msgstr "기술역량이 상승했습니다. 연습을 멈추겠습니까?" -#: src/activity_actor.cpp:3141 +#: src/activity_actor.cpp:3130 #, c-format msgid "There is nothing left of the %s to craft from." msgstr "%s(을)를 완료하기에는 남은 것이 없습니다." -#: src/activity_actor.cpp:3142 +#: src/activity_actor.cpp:3131 #, c-format msgid "There is nothing left of the %s was crafting." msgstr "(이)가 %s(을)를 완료하기에는 남은 것이 없습니다." -#: src/activity_actor.cpp:3210 +#: src/activity_actor.cpp:3199 msgid "You are too tired to exercise." msgstr "운동을 하기에는 너무 피곤합니다." -#: src/activity_actor.cpp:3216 +#: src/activity_actor.cpp:3205 msgid "You are too dehydrated to exercise." msgstr "운동을 하기에는 너무 목이 마릅니다." -#: src/activity_actor.cpp:3222 +#: src/activity_actor.cpp:3211 msgid "Empty your hands first." msgstr "먼저 손을 비워야 합니다." -#: src/activity_actor.cpp:3236 +#: src/activity_actor.cpp:3225 msgid "You cannot train here with a broken arm." msgstr "팔이 부러져서 여기선 훈련할 수 없습니다." -#: src/activity_actor.cpp:3243 +#: src/activity_actor.cpp:3232 msgid "You cannot train here with a broken leg." msgstr "다리가 부러져서 여기선 훈련할 수 없습니다." -#: src/activity_actor.cpp:3253 +#: src/activity_actor.cpp:3242 msgid "You cannot train freely with a broken limb." msgstr "부러진 사지로는 자유롭게 훈련할 수 없습니다." -#: src/activity_actor.cpp:3261 +#: src/activity_actor.cpp:3250 msgid "" "Physical effort determines workout efficiency, but also rate of exhaustion." msgstr "운동의 강도가 피로도 뿐만 아니라 운동 효과도 결정합니다." -#: src/activity_actor.cpp:3262 +#: src/activity_actor.cpp:3251 msgid "Choose training intensity:" msgstr "훈련 강도 선택:" -#: src/activity_actor.cpp:3263 +#: src/activity_actor.cpp:3252 msgctxt "training intensity" msgid "Light" msgstr "가벼움" -#: src/activity_actor.cpp:3264 +#: src/activity_actor.cpp:3253 msgid "" "Light exercise comparable in intensity to walking, but more focused and " "methodical." msgstr "걷기와 비슷한 가벼운 정도의 운동이지만 더 집중되어 있고 체계적입니다." -#: src/activity_actor.cpp:3265 +#: src/activity_actor.cpp:3254 msgctxt "training intensity" msgid "Moderate" msgstr "보통" -#: src/activity_actor.cpp:3266 +#: src/activity_actor.cpp:3255 msgid "" "Moderate exercise without excessive exertion, but with enough effort to " "break a sweat." msgstr "추가적인 노력이 들지 않는 적당한 운동이지만 땀을 내기에는 충분합니다." -#: src/activity_actor.cpp:3267 +#: src/activity_actor.cpp:3256 msgctxt "training intensity" msgid "Active" msgstr "활동적" -#: src/activity_actor.cpp:3268 +#: src/activity_actor.cpp:3257 msgid "" "Active exercise with full involvement. Strenuous, but in a controlled " "manner." msgstr "전신이 관여하는 활동적인 운동입니다. 격력하지만, 절제되어있습니다." -#: src/activity_actor.cpp:3269 +#: src/activity_actor.cpp:3258 msgctxt "training intensity" msgid "High" msgstr "높음" -#: src/activity_actor.cpp:3270 +#: src/activity_actor.cpp:3259 msgid "" "High intensity exercise with maximum effort and full power. Exhausting in " "the long run." msgstr "최대한의 노력과 힘을 요하는 강도 높은 운동입니다. 오랫동안 하면 진이 빠집니다." -#: src/activity_actor.cpp:3296 src/activity_actor.cpp:3398 +#: src/activity_actor.cpp:3285 src/activity_actor.cpp:3387 msgid "Train for how long (minutes): " msgstr "훈련 시간 (분): " -#: src/activity_actor.cpp:3311 +#: src/activity_actor.cpp:3300 msgid "You start your workout session." msgstr "운동을 시작합니다." -#: src/activity_actor.cpp:3317 +#: src/activity_actor.cpp:3306 msgid "You are exhausted so you finish your workout early." msgstr "지쳐서 운동을 일찍 끝마칩니다." -#: src/activity_actor.cpp:3322 +#: src/activity_actor.cpp:3311 msgid "You are dehydrated so you finish your workout early." msgstr "목이 말라 운동을 일찍 끝마칩니다." #. ~ heavy breathing when exercising -#: src/activity_actor.cpp:3334 +#: src/activity_actor.cpp:3323 msgid "yourself huffing and puffing!" msgstr "당신의 헐떡임!" -#: src/activity_actor.cpp:3349 +#: src/activity_actor.cpp:3338 msgid "You catch your breath for few moments." msgstr "잠시동안 숨을 고릅니다." -#: src/activity_actor.cpp:3352 +#: src/activity_actor.cpp:3341 msgid "You get back to your training." msgstr "다시 훈련을 시작합니다." -#: src/activity_actor.cpp:3360 +#: src/activity_actor.cpp:3349 msgid "You finish your workout session." msgstr "운동을 마쳤습니다." -#: src/activity_actor.cpp:3379 +#: src/activity_actor.cpp:3368 msgid "You have finished your training cycle, keep training?" msgstr "운동을 마쳤습니다, 계속합니까?" -#: src/activity_actor.cpp:3380 +#: src/activity_actor.cpp:3369 msgid "Stop training." msgstr "운동을 마칩니다." -#: src/activity_actor.cpp:3381 +#: src/activity_actor.cpp:3370 msgid "Continue training." msgstr "계속 운동합니다." -#: src/activity_actor.cpp:3382 +#: src/activity_actor.cpp:3371 msgid "Continue training and don't ask again." msgstr "계속 운동하고 다시 묻지 않습니다." -#: src/activity_actor.cpp:3596 src/iexamine.cpp:2298 +#: src/activity_actor.cpp:3585 src/iexamine.cpp:2298 msgid "Nothing can be harvested from this plant in current season." msgstr "이 계절에는 식물에서 수확할 수 있는 것이 없습니다." -#: src/activity_actor.cpp:3638 +#: src/activity_actor.cpp:3627 msgid "You couldn't harvest anything." msgstr "아무것도 수확할 수 없습니다." -#: src/activity_actor.cpp:3680 +#: src/activity_actor.cpp:3669 #, c-format msgid "%1$s did not fit and fell to the %2$s." msgstr "%1$s(이)가 들어가지 않아서 %2$s에 떨어졌습니다." -#: src/activity_actor.cpp:3684 +#: src/activity_actor.cpp:3673 #, c-format msgid "%1$s is too heavy and fell to the %2$s." msgstr "%1$s(이)가 너무 무거워 %2$s에 떨어졌습니다." -#: src/activity_actor.cpp:3709 +#: src/activity_actor.cpp:3698 msgid "The pet has moved somewhere else." msgstr "애완동물이 다른 곳으로 이동했습니다." -#: src/activity_actor.cpp:3752 +#: src/activity_actor.cpp:3741 msgid "The robot has moved somewhere else." msgstr "로봇이 다른 곳으로 이동했습니다." -#: src/activity_actor.cpp:3760 +#: src/activity_actor.cpp:3749 #, c-format msgid "The %s recovers before you can finish." msgstr "" -#: src/activity_actor.cpp:3777 +#: src/activity_actor.cpp:3766 #, c-format msgid "The %s hovers momentarily as it surveys the area." msgstr "%s(이)가 마치 이 근방을 살피듯이 잠깐동안 공중을 선회했습니다." -#: src/activity_actor.cpp:3783 +#: src/activity_actor.cpp:3772 #, c-format msgid "The %s lets out a whirring noise and starts to follow you." msgstr "%s(이)가 윙윙거리는 소음을 내며 당신을 따라가기 시작합니다." -#: src/activity_actor.cpp:3862 src/character.cpp:1444 src/character.cpp:1621 -#: src/character.cpp:1658 +#: src/activity_actor.cpp:3851 src/character.cpp:1445 src/character.cpp:1622 +#: src/character.cpp:1659 msgid "You let go of the grabbed object." msgstr "잡고 있던 물체를 놓습니다." #. ~ %1$s: item to put in the container, %2$s: container to put item in -#: src/activity_actor.cpp:3923 src/activity_actor.cpp:3946 +#: src/activity_actor.cpp:3912 src/activity_actor.cpp:3935 #, c-format msgid "You put your %1$s into the %2$s." msgstr "%2$s에 %1$s(을)를 넣습니다." -#: src/activity_actor.cpp:3961 +#: src/activity_actor.cpp:3950 #, c-format msgid "Could not put %1$s into %2$s, aborting." msgstr "%2$s에 %1$s(을)를 넣을 수 없어서 그만둡니다." -#: src/activity_actor.cpp:4065 +#: src/activity_actor.cpp:4054 #, c-format msgid "Can't reload the %s." msgstr "%s에 넣을 수 없습니다." -#: src/activity_actor.cpp:4074 +#: src/activity_actor.cpp:4063 #, c-format msgid "" "You manage to loosen some debris and make your %s somewhat operational." msgstr "" -#: src/activity_actor.cpp:4081 +#: src/activity_actor.cpp:4070 #, c-format msgid "You insert %dx %s into the %s." msgstr "%d %s(을)를 %s에 넣었습니다." -#: src/activity_actor.cpp:4085 +#: src/activity_actor.cpp:4074 #, c-format msgid "You refill the %s." msgstr "%s에 채워넣습니다." -#: src/activity_actor.cpp:4087 +#: src/activity_actor.cpp:4076 #, c-format msgid "You reload the %1$s with %2$s." msgstr "%1$s에 %2$s(을)를 넣었습니다." -#: src/activity_actor.cpp:4109 +#: src/activity_actor.cpp:4098 #, c-format msgid "The %s no longer fits in your inventory" msgstr "%s(이)가 더이상 소지품에 들어가지 않습니다." -#: src/activity_actor.cpp:4113 +#: src/activity_actor.cpp:4102 #, c-format msgid "Dispose of %s and wield %s" msgstr "%s(을)를 버리고 %s(을)를 손에 듭니다." -#: src/activity_actor.cpp:4116 src/pickup.cpp:103 +#: src/activity_actor.cpp:4105 src/pickup.cpp:103 #, c-format msgid "Wield %s" msgstr "%s 손에 들기" -#: src/activity_actor.cpp:4118 +#: src/activity_actor.cpp:4107 #, c-format msgid "Drop %s" msgstr "%s 버리기" -#: src/activity_actor.cpp:4125 +#: src/activity_actor.cpp:4114 #, c-format msgid "The %s no longer fits in your inventory so you wield it instead." msgstr "%s(이)가 더이상 소지품에 들어가지 않아 대신 손에 듭니다." -#: src/activity_actor.cpp:4132 +#: src/activity_actor.cpp:4121 #, c-format msgid "The %s no longer fits in your inventory so you drop it instead." msgstr " %s(이)가 더 이상 소지품에 들어갈 수 없어 바닥에 놓습니다." -#: src/activity_actor.cpp:4205 +#: src/activity_actor.cpp:4194 #, c-format msgid "The %s's udders run dry." msgstr "%s의 젖이 말랐습니다." -#: src/activity_actor.cpp:4253 +#: src/activity_actor.cpp:4242 #, c-format msgid "%1$s has nothing %2$s could shear." msgstr "" -#: src/activity_actor.cpp:4264 +#: src/activity_actor.cpp:4253 #, c-format msgid "%1$s don't have a shearing tool." msgstr "%1$s(은)는 털깎기 도구가 없습니다." -#: src/activity_actor.cpp:4267 +#: src/activity_actor.cpp:4256 #, c-format msgid "%1$s doesn't have a shearing tool." msgstr "%1$s(은)는 털깎기 도구가 없습니다." -#: src/activity_actor.cpp:4283 +#: src/activity_actor.cpp:4272 #, c-format msgid "%1$s start shearing %2$s." msgstr "%1$s(은)는 %2$s의 털을 깎기 시작합니다." -#: src/activity_actor.cpp:4286 +#: src/activity_actor.cpp:4275 #, c-format msgid "%1$s starts shearing %2$s." msgstr "%1$s(은)는 %2$s의 털을 깎기 시작합니다." -#: src/activity_actor.cpp:4300 +#: src/activity_actor.cpp:4289 #, c-format msgid "%1$s don't have a shearing tool anymore." msgstr "" -#: src/activity_actor.cpp:4305 +#: src/activity_actor.cpp:4294 #, c-format msgid "%1$s doesn't have a shearing tool anymore." msgstr "" -#: src/activity_actor.cpp:4335 +#: src/activity_actor.cpp:4324 #, c-format msgid "%1$s finished shearing %2$s and got:" msgstr "" #. ~ %1$s - item, %2$d - amount -#: src/activity_actor.cpp:4352 +#: src/activity_actor.cpp:4341 #, c-format msgid "%1$s x%2$d" msgstr "" -#: src/activity_actor.cpp:4403 +#: src/activity_actor.cpp:4392 msgid "" "You no longer have the in progress disassembly in your possession. You stop" " disassembling. Reactivate the in progress disassembly to continue " "disassembling." msgstr "더 이상 보유 중인 분해 중인 물품이 없습니다. 분해를 멈춥니다. 분해 중인 물품을 다시 사용하면 분해를 이어서 합니다." -#: src/activity_actor.cpp:4406 +#: src/activity_actor.cpp:4395 msgid "" " no longer has the in progress disassembly in their possession. " " stops disassembling." msgstr "(은)는 더 이상 보유 중인 분해 중인 물품이 없습니다. 분해를 멈춥니다." -#: src/activity_actor.cpp:4562 +#: src/activity_actor.cpp:4551 msgid "hissssssssss!" msgstr "치지지지지직!" -#: src/activity_actor.cpp:4697 +#: src/activity_actor.cpp:4686 #, c-format msgid "You set up the %s on the ground." msgstr "%s(을)를 설치했습니다." -#: src/activity_actor.cpp:4698 +#: src/activity_actor.cpp:4687 msgid "Examine the center square to pack it up again." msgstr "가운데 칸을 조사하면 다시 접을 수 있습니다." -#: src/activity_actor.cpp:4784 +#: src/activity_actor.cpp:4773 msgid "You pause to engage in spiritual contemplation." msgstr "잠깐 멈춰서서 명상에 빠집니다." -#: src/activity_actor.cpp:4813 +#: src/activity_actor.cpp:4802 #, c-format msgid "Playing with your %s has lifted your spirits a bit." msgstr "%s(와)과 즐겁게 노니 기분이 좋아집니다." -#: src/activity_actor.cpp:4889 +#: src/activity_actor.cpp:4878 #, c-format msgid "You can't use your %1$s to pry up the nails." msgstr "%1$s(은)는 못을 빼는 데 사용할 수 없습니다." -#: src/activity_actor.cpp:5163 +#: src/activity_actor.cpp:5152 msgid "You open up your kit and shave." msgstr "면도도구를 꺼내서 면도를 합니다." -#: src/activity_actor.cpp:5186 +#: src/activity_actor.cpp:5175 msgid "You give your hair a trim." msgstr "머리카락을 다듬습니다." -#: src/activity_actor.cpp:5190 src/iexamine.cpp:339 +#: src/activity_actor.cpp:5179 src/iexamine.cpp:339 msgid "Change what?" msgstr "무엇을 바꾸겠습니까?" -#: src/activity_actor.cpp:5191 +#: src/activity_actor.cpp:5180 msgid "Change hairstyle" msgstr "머리 바꾸기" -#: src/activity_actor.cpp:5192 +#: src/activity_actor.cpp:5181 msgid "Change facial hairstyle" msgstr "수염 바꾸기" #. ~ Sound of a wood chopping tool at work! -#: src/activity_actor.cpp:5399 +#: src/activity_actor.cpp:5388 msgid "CHK!" msgstr "처컹!" -#: src/activity_actor.cpp:5450 +#: src/activity_actor.cpp:5439 msgid "You finish chopping wood." msgstr "목재를 잘라냈습니다." -#: src/activity_actor.cpp:5501 +#: src/activity_actor.cpp:5490 #, c-format msgid "You produce %d plank." msgid_plural "You produce %d planks." msgstr[0] "널빤지 %d개를 만들었습니다." -#: src/activity_actor.cpp:5506 +#: src/activity_actor.cpp:5495 #, c-format msgid "You produce %d splinter." msgid_plural "You produce %d splinters." msgstr[0] "쪼개진 나무 %d개를 만들었습니다." -#: src/activity_actor.cpp:5510 +#: src/activity_actor.cpp:5499 msgid "You waste a lot of the wood." msgstr "나무를 많이 낭비했습니다." -#: src/activity_actor.cpp:5557 +#: src/activity_actor.cpp:5546 msgid "Select a direction for the tree to fall in." msgstr "나무를 넘어뜨릴 방향을 선택하세요." -#: src/activity_actor.cpp:5611 +#: src/activity_actor.cpp:5600 msgid "You finish chopping down a tree." msgstr "벌목을 마쳤습니다." -#: src/activity_actor.cpp:5651 +#: src/activity_actor.cpp:5640 msgid "You finish churning up the earth here." msgstr "땅을 갈아엎는 것을 마쳤습니다." -#: src/activity_actor.cpp:5691 +#: src/activity_actor.cpp:5680 #, c-format msgid "You clear up the %s." msgstr "%s(을)를 치웠습니다." -#: src/activity_actor.cpp:5887 src/activity_actor.cpp:5901 +#: src/activity_actor.cpp:5876 src/activity_actor.cpp:5890 #, c-format msgid "You found: %s!" msgstr "%s(을)를 발견했습니다!" -#: src/activity_actor.cpp:5907 +#: src/activity_actor.cpp:5896 msgid "You didn't find anything." msgstr "아무것도 찾지 못했습니다." -#: src/activity_actor.cpp:5975 src/activity_handlers.cpp:2462 +#: src/activity_actor.cpp:5964 src/activity_handlers.cpp:2464 #, c-format msgid "You successfully attached the %1$s to your %2$s." msgstr "%1$s(을)를 %2$s에 성공적으로 장착했습니다." -#: src/activity_actor.cpp:5987 +#: src/activity_actor.cpp:5976 #, c-format msgid "You failed at installing the %s and destroyed your %s!" msgstr "%s 설치에 실패해 %s(을)를 부숴버렸습니다!" -#: src/activity_actor.cpp:5991 +#: src/activity_actor.cpp:5980 #, c-format msgid "You failed at installing the %s and damaged your %s!" msgstr "%s 설치에 실패해 %s에 피해를 입었습니다!" -#: src/activity_actor.cpp:5996 +#: src/activity_actor.cpp:5985 #, c-format msgid "You failed at installing the %s." msgstr "%s 설치에 실패했습니다." -#: src/activity_actor.cpp:6062 +#: src/activity_actor.cpp:6051 msgid "You finish salvaging." msgstr "수거를 마쳤습니다." -#: src/activity_actor.cpp:6315 +#: src/activity_actor.cpp:6304 #, c-format msgid "%s can't reach the source tile." msgstr "" -#: src/activity_actor.cpp:6489 src/activity_item_handling.cpp:2372 +#: src/activity_actor.cpp:6478 src/activity_item_handling.cpp:2370 #, c-format msgid "%s sorted out every item possible." msgstr "%s(이)가 가능한 물품 모두를 정리했습니다." -#: src/activity_actor.cpp:6508 +#: src/activity_actor.cpp:6497 #, c-format msgid "%s cannot be folded." msgstr "" -#: src/activity_actor.cpp:6515 src/activity_actor.cpp:6643 +#: src/activity_actor.cpp:6504 src/activity_actor.cpp:6632 #, c-format msgid "You need %s to do it!" msgstr "그러려면 %s(이)가 필요합니다!" -#: src/activity_actor.cpp:6522 +#: src/activity_actor.cpp:6511 #, c-format msgid "You can't fold the %s while it's in motion." msgstr "%s(이)가 움직이는 동안에는 접을 수 없습니다." -#: src/activity_actor.cpp:6541 +#: src/activity_actor.cpp:6530 #, c-format msgid "You fold the %s." msgstr "" -#: src/activity_actor.cpp:6562 +#: src/activity_actor.cpp:6551 #, c-format msgid "You let go of %s." msgstr "" -#: src/activity_actor.cpp:6609 src/consumption.cpp:731 -#: src/consumption.cpp:1826 src/iuse.cpp:674 src/iuse.cpp:693 src/iuse.cpp:751 -#: src/iuse.cpp:770 src/iuse.cpp:1799 src/iuse.cpp:2361 src/iuse.cpp:2407 -#: src/iuse.cpp:3263 src/iuse.cpp:3379 src/iuse.cpp:3849 src/iuse.cpp:3890 -#: src/iuse.cpp:4379 src/iuse.cpp:4670 src/iuse.cpp:5481 src/iuse.cpp:5529 -#: src/iuse.cpp:6113 src/iuse.cpp:8162 src/iuse_actor.cpp:1227 -#: src/iuse_actor.cpp:1911 src/iuse_actor.cpp:1970 src/iuse_actor.cpp:2221 -#: src/iuse_actor.cpp:2639 src/iuse_actor.cpp:3302 src/iuse_actor.cpp:3833 -#: src/iuse_actor.cpp:4528 +#: src/activity_actor.cpp:6598 src/consumption.cpp:731 +#: src/consumption.cpp:1732 src/iuse.cpp:675 src/iuse.cpp:694 src/iuse.cpp:752 +#: src/iuse.cpp:771 src/iuse.cpp:1800 src/iuse.cpp:2362 src/iuse.cpp:2408 +#: src/iuse.cpp:3264 src/iuse.cpp:3380 src/iuse.cpp:3850 src/iuse.cpp:3891 +#: src/iuse.cpp:4380 src/iuse.cpp:4671 src/iuse.cpp:5482 src/iuse.cpp:5530 +#: src/iuse.cpp:6114 src/iuse.cpp:8166 src/iuse_actor.cpp:1234 +#: src/iuse_actor.cpp:1918 src/iuse_actor.cpp:1977 src/iuse_actor.cpp:2228 +#: src/iuse_actor.cpp:2646 src/iuse_actor.cpp:3309 src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:4535 msgid "You can't do that while underwater." msgstr "수중에선 할 수 없습니다." -#: src/activity_actor.cpp:6613 src/iuse.cpp:963 src/iuse.cpp:1762 -#: src/iuse.cpp:1795 src/iuse.cpp:2454 src/iuse.cpp:2803 src/iuse.cpp:2885 -#: src/iuse.cpp:2919 src/iuse.cpp:2948 src/iuse.cpp:2967 src/iuse.cpp:2990 -#: src/iuse.cpp:3023 src/iuse.cpp:3259 src/iuse.cpp:3375 src/iuse.cpp:3530 -#: src/iuse.cpp:3944 src/iuse.cpp:4215 src/iuse.cpp:4375 src/iuse.cpp:4743 -#: src/iuse.cpp:4821 src/iuse.cpp:4837 src/iuse.cpp:4889 src/iuse.cpp:4931 -#: src/iuse.cpp:4975 src/iuse.cpp:5023 src/iuse.cpp:5065 src/iuse.cpp:5105 -#: src/iuse.cpp:5261 src/iuse.cpp:5292 src/iuse.cpp:5533 src/iuse.cpp:6104 -#: src/iuse.cpp:8953 src/iuse.cpp:8967 src/iuse.cpp:9137 src/iuse.cpp:9281 -#: src/iuse.cpp:9324 src/iuse.cpp:9345 src/iuse.cpp:9380 src/iuse.cpp:9556 -#: src/iuse.cpp:9595 src/iuse_actor.cpp:2224 src/iuse_actor.cpp:2645 -#: src/iuse_actor.cpp:3306 src/iuse_actor.cpp:3837 +#: src/activity_actor.cpp:6602 src/iuse.cpp:964 src/iuse.cpp:1763 +#: src/iuse.cpp:1796 src/iuse.cpp:2455 src/iuse.cpp:2804 src/iuse.cpp:2886 +#: src/iuse.cpp:2920 src/iuse.cpp:2949 src/iuse.cpp:2968 src/iuse.cpp:2991 +#: src/iuse.cpp:3024 src/iuse.cpp:3260 src/iuse.cpp:3376 src/iuse.cpp:3531 +#: src/iuse.cpp:3945 src/iuse.cpp:4216 src/iuse.cpp:4376 src/iuse.cpp:4744 +#: src/iuse.cpp:4822 src/iuse.cpp:4838 src/iuse.cpp:4890 src/iuse.cpp:4932 +#: src/iuse.cpp:4976 src/iuse.cpp:5024 src/iuse.cpp:5066 src/iuse.cpp:5106 +#: src/iuse.cpp:5262 src/iuse.cpp:5293 src/iuse.cpp:5534 src/iuse.cpp:6105 +#: src/iuse.cpp:8971 src/iuse.cpp:8985 src/iuse.cpp:9155 src/iuse.cpp:9299 +#: src/iuse.cpp:9342 src/iuse.cpp:9363 src/iuse.cpp:9398 src/iuse.cpp:9574 +#: src/iuse.cpp:9613 src/iuse_actor.cpp:2231 src/iuse_actor.cpp:2652 +#: src/iuse_actor.cpp:3313 src/iuse_actor.cpp:3844 msgid "You can't do that while mounted." msgstr "탑승 중에는 할 수 없습니다." -#: src/activity_actor.cpp:6619 src/activity_actor.cpp:6637 +#: src/activity_actor.cpp:6608 src/activity_actor.cpp:6626 #, c-format msgid "There's no room to unfold the %s." msgstr "%s(을)를 펼치기엔 공간이 부족합니다." -#: src/activity_actor.cpp:6665 +#: src/activity_actor.cpp:6654 #, c-format msgid "You unfold the %s." msgstr "" -#: src/activity_handlers.cpp:380 src/activity_handlers.cpp:383 +#: src/activity_handlers.cpp:377 src/activity_handlers.cpp:380 #, c-format msgid "You discover a %s!" msgstr "%s(을)를 발견했습니다!" -#: src/activity_handlers.cpp:400 +#: src/activity_handlers.cpp:397 msgid "None of your cutting tools are suitable for butchering." msgstr "소지 중인 절단 도구 중 도축에 적합한 것이 없습니다." -#: src/activity_handlers.cpp:405 +#: src/activity_handlers.cpp:402 msgid "You don't trust the quality of your tools, but carry on anyway." msgstr "도구의 기능에 만족하진 않지만, 어쨌든 실시합니다." -#: src/activity_handlers.cpp:412 +#: src/activity_handlers.cpp:409 msgid "None of your tools are sharp and precise enough to do that." msgstr "소지 중인 절단 도구 중 이 행동에 쓸 수 있을 정도로 날카로운 것이 없습니다." -#: src/activity_handlers.cpp:416 +#: src/activity_handlers.cpp:413 msgid "You could use a better tool, but this will do." msgstr "더 나은 도구가 있다면 좋겠지만, 이것도 쓸만합니다." -#: src/activity_handlers.cpp:419 +#: src/activity_handlers.cpp:416 msgid "This tool is great, but you still would like a scalpel." msgstr "더 나은 메스 같은 것이 있다면 좋겠지만, 이것도 쓸만합니다." -#: src/activity_handlers.cpp:422 +#: src/activity_handlers.cpp:419 msgid "You dissect the corpse with a trusty scalpel." msgstr "믿음직한 메스로 시체를 가릅니다." -#: src/activity_handlers.cpp:426 +#: src/activity_handlers.cpp:423 msgid "" "You dissect the corpse with a sophisticated system of surgical grade " "scalpels." msgstr "수술용 메스로 정교하게 시체를 해체합니다." -#: src/activity_handlers.cpp:440 +#: src/activity_handlers.cpp:437 msgid "You can't butcher this; you are missing some tools.\n" msgstr "필요한 도구가 없어 도축을 할 수 없습니다.\n" -#: src/activity_handlers.cpp:459 +#: src/activity_handlers.cpp:456 msgid "This corpse has already been bled." msgstr "이 시체에서는 이미 혈액을 채취했습니다." -#: src/activity_handlers.cpp:467 +#: src/activity_handlers.cpp:464 msgid "It would be futile to dissect this badly damaged corpse." msgstr "이 정도로 곤죽이 된 시체를 갈라보는 것은 무의미할 것입니다." -#: src/activity_handlers.cpp:474 +#: src/activity_handlers.cpp:471 msgid "This corpse is already field dressed." msgstr "이 시체는 이미 내장이 들어내졌습니다." -#: src/activity_handlers.cpp:480 +#: src/activity_handlers.cpp:477 msgid "This corpse is already skinned." msgstr "이 시체는 이미 가죽이 벗겨져있습니다." -#: src/activity_handlers.cpp:487 +#: src/activity_handlers.cpp:484 msgid "This corpse is too small to quarter without damaging." msgstr "이 시체는 4등분하기에 너무 작습니다." -#: src/activity_handlers.cpp:493 +#: src/activity_handlers.cpp:490 msgid "This is already quartered." msgstr "이건 이미 4등분 낸 조각입니다." -#: src/activity_handlers.cpp:500 +#: src/activity_handlers.cpp:497 msgid "You need to perform field dressing before quartering." msgstr "4등분하려면 먼저 내장을 제거해야 합니다." -#: src/activity_handlers.cpp:515 +#: src/activity_handlers.cpp:512 msgid "Would you dare desecrate the mortal remains of a fellow human being?" msgstr "우리와 동족인, 조금 전까지 살아있었던 인간의 남아있는 유해를 감히 가르겠습니까?" -#: src/activity_handlers.cpp:518 +#: src/activity_handlers.cpp:515 msgid "You clench your teeth at the prospect of this gruesome job." msgstr "이 소름끼치는 작업을 생각해보고 이를 악물었습니다." -#: src/activity_handlers.cpp:521 +#: src/activity_handlers.cpp:518 msgid "This will haunt you in your dreams." msgstr "꿈자리가 뒤숭숭할 것입니다." -#: src/activity_handlers.cpp:525 +#: src/activity_handlers.cpp:522 msgid "" "You try to look away, but this gruesome image will stay on your mind for " "some time." msgstr "머리에서 지우려고 했지만, 그 끔찍한 광경이 계속해서 머리에 남아 있습니다." -#: src/activity_handlers.cpp:530 +#: src/activity_handlers.cpp:527 msgid "It needs a coffin, not a knife." msgstr "시신은 무덤으로 가야 했습니다. 수술대가 아니라." -#: src/activity_handlers.cpp:749 +#: src/activity_handlers.cpp:746 msgid "You salvage what you can from the corpse, but it is badly damaged." msgstr "사체에서 얻을 수 있는 것을 수거했지만, 상당히 손상되었습니다." -#: src/activity_handlers.cpp:928 +#: src/activity_handlers.cpp:925 #, c-format msgid "You fail to harvest: %s" msgstr "회수 실패: %s" -#: src/activity_handlers.cpp:993 +#: src/activity_handlers.cpp:990 #, c-format msgid "You harvest: %s" msgstr "회수 성공: %s" #. ~ %1$s - item name, %2$s - monster name -#: src/activity_handlers.cpp:1052 +#: src/activity_handlers.cpp:1049 #, c-format msgid "You discover a %1$s in the %2$s!" msgstr "%2$s에서 %1$s(을)를 발견했습니다!" -#: src/activity_handlers.cpp:1067 +#: src/activity_handlers.cpp:1064 #, c-format msgid "You roughly slice the corpse of %s into four parts and set them aside." msgstr "%s 시체를 대강 갈라 사분할했습니다." -#: src/activity_handlers.cpp:1091 +#: src/activity_handlers.cpp:1088 msgid "There's no corpse to butcher!" msgstr "도축할 시체가 없습니다!" -#: src/activity_handlers.cpp:1348 +#: src/activity_handlers.cpp:1345 #, c-format msgid "You pour %1$s onto the ground." msgstr "%1$s(을)를 바닥에 부었습니다." -#: src/activity_handlers.cpp:1395 +#: src/activity_handlers.cpp:1397 #, c-format msgid "With a clang and a shudder, the %s pump goes silent." msgstr "금속이 덜그덕거리는 소리와 함께, %s의 펌프가 조용해졌습니다." -#: src/activity_handlers.cpp:1398 src/iexamine.cpp:3556 +#: src/activity_handlers.cpp:1400 src/iexamine.cpp:3556 #, c-format msgid "You squeeze the last drops of %s from the vat." msgstr "통에서 %s(을)를 마지막 한 방울까지 짜냅니다." -#: src/activity_handlers.cpp:1444 src/activity_handlers.cpp:1946 +#: src/activity_handlers.cpp:1446 src/activity_handlers.cpp:1948 #, c-format msgid "The %s runs out of batteries." msgstr "%s의 배터리가 다 떨어졌습니다." -#: src/activity_handlers.cpp:1476 +#: src/activity_handlers.cpp:1478 msgid "You won!" msgstr "" -#: src/activity_handlers.cpp:1477 +#: src/activity_handlers.cpp:1479 msgid " won!" msgstr "" #. ~ Sound of a Pickaxe at work! -#: src/activity_handlers.cpp:1501 +#: src/activity_handlers.cpp:1503 msgid "CHNK! CHNK! CHNK!" msgstr "깡! 깡! 깡!" -#: src/activity_handlers.cpp:1525 +#: src/activity_handlers.cpp:1527 msgid "You finish digging." msgstr "채굴을 마쳤습니다." -#: src/activity_handlers.cpp:1526 +#: src/activity_handlers.cpp:1528 msgid " finishes digging." msgstr "(이)가 채굴을 마쳤습니다." -#: src/activity_handlers.cpp:1629 +#: src/activity_handlers.cpp:1631 msgid "The corpse moved before you could finish smashing it!" msgstr "박살내던 도중에 시체가 움직였습니다!" -#: src/activity_handlers.cpp:1635 +#: src/activity_handlers.cpp:1637 msgid " finished pulping the corpse." msgid_plural " finished pulping the corpses." msgstr[0] "(이)가 시체를 박살내는걸 끝냈습니다." -#: src/activity_handlers.cpp:1686 src/bionics.cpp:938 +#: src/activity_handlers.cpp:1688 src/bionics.cpp:928 msgid "There's nothing to light there." msgstr "그곳에는 태울만한 것이 없습니다." -#: src/activity_handlers.cpp:1699 src/activity_handlers.cpp:1715 +#: src/activity_handlers.cpp:1701 src/activity_handlers.cpp:1717 msgid "You have lost the item you were using to start the fire." msgstr "불 켜는데 쓰려고 했던 물건을 잃어버렸습니다." -#: src/activity_handlers.cpp:1707 +#: src/activity_handlers.cpp:1709 msgid "This item requires tinder to light." msgstr "불을 붙이기 위해서는 부싯깃이 필요합니다." -#: src/activity_handlers.cpp:1725 +#: src/activity_handlers.cpp:1727 msgid "There is not enough sunlight to start a fire now. You stop trying." msgstr "불을 붙이기에 햇빛이 부족합니다. 시도를 멈춥니다." -#: src/activity_handlers.cpp:1743 +#: src/activity_handlers.cpp:1745 #, c-format msgid "You learn a little about the spell: %s" msgstr "당신은 주문에 대해 약간 배웠습니다: %s" -#: src/activity_handlers.cpp:1749 src/character_martial_arts.cpp:78 +#: src/activity_handlers.cpp:1751 src/character_martial_arts.cpp:78 #, c-format msgid "You learn %s." msgstr "%s(을)를 배웠습니다." -#: src/activity_handlers.cpp:1780 +#: src/activity_handlers.cpp:1782 #, c-format msgid "You finish teaching %s." msgstr "%s(을)를 가르치는 것을 마쳤습니다." -#: src/activity_handlers.cpp:1782 +#: src/activity_handlers.cpp:1784 #, c-format msgid "%s finishes teaching %s." msgstr "%s(이)가 %s(을)를 가르치는 것을 마쳤습니다." -#: src/activity_handlers.cpp:1822 +#: src/activity_handlers.cpp:1824 #, c-format msgid "You finish training %s to level %d." msgstr "훈련을 통해 %s 기술을 %d 레벨로 상승시켰습니다." -#: src/activity_handlers.cpp:1827 src/activity_handlers.cpp:1837 +#: src/activity_handlers.cpp:1829 src/activity_handlers.cpp:1839 #, c-format msgid "You get some training in %s." msgstr "" -#: src/activity_handlers.cpp:1919 +#: src/activity_handlers.cpp:1921 msgid "You've charged the battery completely." msgstr "배터리를 완전히 충전했습니다." -#: src/activity_handlers.cpp:1924 src/iuse.cpp:4573 +#: src/activity_handlers.cpp:1926 src/iuse.cpp:4574 msgid "You're too exhausted to keep cranking." msgstr "크랭크질을 계속하기에는 너무 지쳤습니다." -#: src/activity_handlers.cpp:1938 +#: src/activity_handlers.cpp:1940 msgid "You have trouble breathing, and stop." msgstr "숨쉬기가 곤란해졌다가, 멈춥니다." -#: src/activity_handlers.cpp:1956 +#: src/activity_handlers.cpp:1958 msgid "You're too tired to continue." msgstr "계속하기에는 너무 지쳤습니다." -#: src/activity_handlers.cpp:2010 src/vehicle_move.cpp:499 +#: src/activity_handlers.cpp:2012 src/vehicle_move.cpp:499 #: src/vehicle_use.cpp:792 #, c-format msgid "The %s doesn't have an engine!" msgstr "%s에는 엔진이 없습니다!" -#: src/activity_handlers.cpp:2015 +#: src/activity_handlers.cpp:2017 #, c-format msgid "The %s's engine starts up." msgid_plural "The %s's engines start up." msgstr[0] "%s의 엔진에 시동을 겁니다." -#: src/activity_handlers.cpp:2019 +#: src/activity_handlers.cpp:2021 #, c-format msgid "One of the %s's engines start up." msgid_plural "Some of the %s's engines start up." msgstr[0] "%s의 엔진 중 일부가 시동이 걸렸습니다." -#: src/activity_handlers.cpp:2023 +#: src/activity_handlers.cpp:2025 #, c-format msgid "The %s is ready for movement." msgstr "" -#: src/activity_handlers.cpp:2026 +#: src/activity_handlers.cpp:2028 #, c-format msgid "The %s's engine fails to start." msgid_plural "The %s's engines fail to start." msgstr[0] "%s의 엔진에 시동이 걸리지 않습니다." -#: src/activity_handlers.cpp:2033 src/vehicle_use.cpp:1783 +#: src/activity_handlers.cpp:2035 src/vehicle_use.cpp:1783 #: src/vehicle_use.cpp:1813 msgid "You let go of the controls." msgstr "운전대를 놓습니다." -#: src/activity_handlers.cpp:2071 +#: src/activity_handlers.cpp:2073 msgid "Repeat once" msgstr "한 번 더" -#: src/activity_handlers.cpp:2073 +#: src/activity_handlers.cpp:2075 msgid "Repeat until reinforced" msgstr "강화 될 때까지 반복" -#: src/activity_handlers.cpp:2075 +#: src/activity_handlers.cpp:2077 msgid "Repeat until fully repaired, but don't reinforce" msgstr "완전히 수리될 때까지 반복, 강화는 안함" -#: src/activity_handlers.cpp:2077 +#: src/activity_handlers.cpp:2079 msgid "Repeat until success/failure/level up" msgstr "성공, 실패, 또는 수준이 늘어날 때까지 반복" -#: src/activity_handlers.cpp:2079 +#: src/activity_handlers.cpp:2081 msgid "Attempt to refit once" msgstr "한 번 수선 시도하기" -#: src/activity_handlers.cpp:2081 +#: src/activity_handlers.cpp:2083 msgid "Repeat until refitted" msgstr "성공할 때까지 수선하기" -#: src/activity_handlers.cpp:2082 +#: src/activity_handlers.cpp:2084 msgid "Back to item selection" msgstr "물품 선택창으로 돌아가기" -#: src/activity_handlers.cpp:2202 +#: src/activity_handlers.cpp:2204 #, c-format msgid "Your %s ran out of charges." msgstr "%s의 잔여량이 모두 떨어졌습니다." -#: src/activity_handlers.cpp:2267 src/iuse_actor.cpp:3099 +#: src/activity_handlers.cpp:2269 src/iuse_actor.cpp:3106 msgid "You won't learn anything more by doing that." msgstr "그 행동에서 아무것도 배운 것이 없습니다." -#: src/activity_handlers.cpp:2275 +#: src/activity_handlers.cpp:2277 #, c-format msgid "%s %s\n" msgstr "" -#: src/activity_handlers.cpp:2281 +#: src/activity_handlers.cpp:2283 msgid "bionic power" msgstr "" -#: src/activity_handlers.cpp:2309 src/activity_handlers.cpp:2313 +#: src/activity_handlers.cpp:2311 src/activity_handlers.cpp:2315 #, c-format msgid "%s (%d)" msgstr "%s(%d)" -#: src/activity_handlers.cpp:2318 +#: src/activity_handlers.cpp:2320 #, c-format msgid "Charges: %s/%s %s (%s per use)\n" msgstr "잔여량: %s/%s %s (사용시마다 %s 소모)\n" -#: src/activity_handlers.cpp:2322 +#: src/activity_handlers.cpp:2324 #, c-format msgid "Materials available: %s\n" msgstr "사용 가능한 재료: %s\n" -#: src/activity_handlers.cpp:2323 +#: src/activity_handlers.cpp:2325 #, c-format msgid "Skill used: %s (%s)\n" msgstr "필요 기술: %s (%s)\n" -#: src/activity_handlers.cpp:2325 +#: src/activity_handlers.cpp:2327 #, c-format msgid "Success chance: %.1f%%\n" msgstr "성공 확률: %.1f%%\n" -#: src/activity_handlers.cpp:2327 +#: src/activity_handlers.cpp:2329 #, c-format msgid "Damage chance: %.1f%%" msgstr "피해를 가할 확률: %.1f%%" -#: src/activity_handlers.cpp:2349 +#: src/activity_handlers.cpp:2351 #, c-format msgid "Your %s is repaired as much as possible, considering the degradation." msgstr "%s(은)는 현재 가능한 최대 내구도로 수리되었습니다." -#: src/activity_handlers.cpp:2350 +#: src/activity_handlers.cpp:2352 #, c-format msgid "Your %s is already fully repaired." msgstr "%s (은)는 이미 완전히 수리되었습니다." -#: src/activity_handlers.cpp:2382 +#: src/activity_handlers.cpp:2384 msgid "You defrost the food, but don't heat it up, since you enjoy it cold." msgstr "" -#: src/activity_handlers.cpp:2385 +#: src/activity_handlers.cpp:2387 msgid "You defrost and heat up the food." msgstr "음식을 해동하고 데웁니다." -#: src/activity_handlers.cpp:2389 +#: src/activity_handlers.cpp:2391 msgid "You heat up the food." msgstr "음식을 데웁니다." -#: src/activity_handlers.cpp:2423 +#: src/activity_handlers.cpp:2425 #, c-format msgid "You are currently unable to mend the %s." msgstr "지금은 %s(을)를 고칠 수 없습니다." -#: src/activity_handlers.cpp:2517 +#: src/activity_handlers.cpp:2513 #, c-format msgid "You wonder if it's even possible to craft the %s…" msgstr "" -#: src/activity_handlers.cpp:2524 +#: src/activity_handlers.cpp:2520 #, c-format msgid "You don't know how to craft the %s!" msgstr "" -#: src/activity_handlers.cpp:2580 +#: src/activity_handlers.cpp:2576 msgid "You cannot reach that destination" msgstr "그 목적지까지 닿을 수 없습니다." -#: src/activity_handlers.cpp:2610 src/activity_handlers.cpp:2620 -#: src/game.cpp:1340 +#: src/activity_handlers.cpp:2606 src/activity_handlers.cpp:2616 +#: src/game.cpp:1341 #, c-format msgid "You caught a %s." msgstr "%s(을)를 낚았습니다." -#: src/activity_handlers.cpp:2656 +#: src/activity_handlers.cpp:2652 msgid "You feel a tug on your line!" msgstr "입질이 느껴집니다!" -#: src/activity_handlers.cpp:2668 +#: src/activity_handlers.cpp:2664 msgid "You finish fishing" msgstr "낚시를 마칩니다" -#: src/activity_handlers.cpp:2696 src/activity_handlers.cpp:2702 +#: src/activity_handlers.cpp:2692 src/activity_handlers.cpp:2698 msgid "You finish waiting." msgstr "기다리는 것을 멈춥니다." -#: src/activity_handlers.cpp:2753 +#: src/activity_handlers.cpp:2749 #, c-format msgid "%s finishes with you…" msgstr "" -#: src/activity_handlers.cpp:2782 +#: src/activity_handlers.cpp:2778 msgid "You are bored of waiting, so you stop." msgstr "" -#: src/activity_handlers.cpp:2784 +#: src/activity_handlers.cpp:2780 msgid "You finish waiting and feel refreshed." msgstr "휴식을 마치니 몸에 활기가 돕니다." -#: src/activity_handlers.cpp:2791 +#: src/activity_handlers.cpp:2787 #, c-format msgid "%s finishes chatting with you." msgstr "%s 당신과 대화를 끝냅니다." -#: src/activity_handlers.cpp:2838 +#: src/activity_handlers.cpp:2834 msgid "The Autodoc suffers a catastrophic failure." msgstr "오토닥이 치명적인 실수를 했습니다." -#: src/activity_handlers.cpp:2841 +#: src/activity_handlers.cpp:2837 msgid "The Autodoc's failure damages you greatly." msgstr "오토닥이 수술에 실패해, 당신에게 심각한 부상을 입혔습니다." -#: src/activity_handlers.cpp:2842 +#: src/activity_handlers.cpp:2838 msgid "The Autodoc's failure damages greatly." msgstr "오토닥이 수술에 실패해, 에게 심각한 부상을 입혔습니다." -#: src/activity_handlers.cpp:2850 +#: src/activity_handlers.cpp:2846 #, c-format msgid "Your %s is ripped open." msgstr "" -#: src/activity_handlers.cpp:2851 +#: src/activity_handlers.cpp:2847 #, c-format msgid "'s %s is ripped open." msgstr "" -#: src/activity_handlers.cpp:2870 +#: src/activity_handlers.cpp:2866 #, c-format msgid "The Autodoc is meticulously cutting your %s open." msgstr "오토닥이 세심하게 당신의 %s(을)를 절개합니다." -#: src/activity_handlers.cpp:2871 +#: src/activity_handlers.cpp:2867 #, c-format msgid "The Autodoc is meticulously cutting 's %s open." msgstr "오토닥이 세심하게 의 %s(을)를 절개합니다." -#: src/activity_handlers.cpp:2878 +#: src/activity_handlers.cpp:2874 msgid "The Autodoc is meticulously cutting you open." msgstr "오토닥이 세심하게 당신을 절개합니다." -#: src/activity_handlers.cpp:2879 +#: src/activity_handlers.cpp:2875 msgid "The Autodoc is meticulously cutting open." msgstr "오토닥이 세심하게 (을)를 절개합니다." -#: src/activity_handlers.cpp:2885 +#: src/activity_handlers.cpp:2881 msgid "The Autodoc attempts to carefully extract the bionic." msgstr "오토닥이 조심스럽게 바이오닉을 제거하려 시도합니다." -#: src/activity_handlers.cpp:2891 +#: src/activity_handlers.cpp:2887 #, c-format msgid "" "Tried to uninstall bionic with UID %s, but you don't have this bionic " "installed." msgstr "%s 바이오닉을 제거하려 시도했지만, 해당 바이오닉이 설치되어 있지 않습니다." -#: src/activity_handlers.cpp:2898 +#: src/activity_handlers.cpp:2894 msgid "The Autodoc attempts to carefully insert the bionic." msgstr "오토닥이 조심스럽게 아이오닉을 설치하려 합니다." -#: src/activity_handlers.cpp:2912 +#: src/activity_handlers.cpp:2908 #, c-format msgid "%s is no a valid bionic_id" msgstr "%s(은)는 유효한 바이오닉 아이디가 아닙니다." -#: src/activity_handlers.cpp:2922 +#: src/activity_handlers.cpp:2918 #, c-format msgid "The Autodoc is stitching your %s back up." msgstr "오토닥이 당신의 %s(을)를 봉합합니다." -#: src/activity_handlers.cpp:2923 +#: src/activity_handlers.cpp:2919 #, c-format msgid "The Autodoc is stitching 's %s back up." msgstr "오토닥이 의 %s(을)를 봉합합니다." -#: src/activity_handlers.cpp:2930 +#: src/activity_handlers.cpp:2926 msgid "The Autodoc is stitching you back up." msgstr "오토닥이 당신을 봉합하고 있습니다." -#: src/activity_handlers.cpp:2931 +#: src/activity_handlers.cpp:2927 msgid "The Autodoc is stitching back up." msgstr "오토닥이 (을)를 봉합하고 있습니다." -#: src/activity_handlers.cpp:2937 +#: src/activity_handlers.cpp:2933 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching your wounds." msgstr "오토닥이 당신의 상처를 봉합하지 않고, 불필요하게 입력된 프로그램으로 인해 불규칙하게 움직입니다." -#: src/activity_handlers.cpp:2938 +#: src/activity_handlers.cpp:2934 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching 's wounds." msgstr "오토닥이 의 상처를 봉합하지 않고, 불필요하게 입력된 프로그램으로 인해 불규칙하게 움직입니다." -#: src/activity_handlers.cpp:2962 +#: src/activity_handlers.cpp:2958 msgid "" "The Autodoc returns to its resting position after successfully performing " "the operation." msgstr "성공적으로 수술을 마친 오토닥이 원래의 대기 상태로 돌아갑니다." -#: src/activity_handlers.cpp:2966 +#: src/activity_handlers.cpp:2962 msgid "a short upbeat jingle: \"Operation successful\"" msgstr "짧고 밝은 벨소리 \"수술 성공\"" -#: src/activity_handlers.cpp:2971 +#: src/activity_handlers.cpp:2967 msgid "" "The Autodoc jerks back to its resting position after failing the operation." msgstr "수술을 실패한 오토닥이 원래의 대기 상태로 휙 돌아갑니다." -#: src/activity_handlers.cpp:2975 +#: src/activity_handlers.cpp:2971 msgid "a sad beeping noise: \"Operation failed\"" msgstr "슬픈 삐빅 소리 \"수술 실패\"" -#: src/activity_handlers.cpp:2982 +#: src/activity_handlers.cpp:2978 msgid "The operation is a success." msgstr "수술이 성공했습니다." -#: src/activity_handlers.cpp:2985 src/bionics.cpp:2039 +#: src/activity_handlers.cpp:2981 src/bionics.cpp:1854 msgid "The operation is a failure." msgstr "수술이 실패했습니다." -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid " plants some %s." msgstr "(이)가 %s(을)를 심었습니다." -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid "You plant some %s." msgstr "%s(을)를 심었습니다." -#: src/activity_handlers.cpp:3037 +#: src/activity_handlers.cpp:3033 #, c-format msgid "%s did not find an unfinished construction at the activity spot." msgstr "" -#: src/activity_handlers.cpp:3045 +#: src/activity_handlers.cpp:3041 #, c-format msgid "%s can't work on this construction anymore." msgstr "" -#: src/activity_handlers.cpp:3148 +#: src/activity_handlers.cpp:3144 msgid "You feel much better." msgstr "기분이 훨씬 나아졌습니다." #. ~ Sound of a jackhammer at work! -#: src/activity_handlers.cpp:3179 +#: src/activity_handlers.cpp:3175 msgid "TATATATATATATAT!" msgstr "타타타타타타탓!" -#: src/activity_handlers.cpp:3191 +#: src/activity_handlers.cpp:3187 msgid "You finish drilling." msgstr "구멍 뚫기를 마쳤습니다." -#: src/activity_handlers.cpp:3192 +#: src/activity_handlers.cpp:3188 msgid " finishes drilling." msgstr "" -#: src/activity_handlers.cpp:3301 +#: src/activity_handlers.cpp:3297 #, c-format msgid "You have run out of %s." msgstr "%s(이)가 다 떨어졌습니다." -#: src/activity_handlers.cpp:3316 +#: src/activity_handlers.cpp:3312 msgid "You fertilized every plot you could." msgstr "" -#: src/activity_handlers.cpp:3329 src/activity_handlers.cpp:3350 +#: src/activity_handlers.cpp:3325 src/activity_handlers.cpp:3346 msgid "Target lost. IFF override failed." msgstr "" -#: src/activity_handlers.cpp:3354 +#: src/activity_handlers.cpp:3350 #, c-format msgid "You unleash your override attack on the %s." msgstr "" -#: src/activity_handlers.cpp:3366 +#: src/activity_handlers.cpp:3362 #, c-format msgid "You successfully override the %s's IFF protocols!" msgstr "%s의 피아식별" -#: src/activity_handlers.cpp:3374 +#: src/activity_handlers.cpp:3370 #, c-format msgid "The %s short circuits as you attempt to reprogram it!" msgstr "%s을 재프로그래밍 하려 하는 순간 합선이 일어납니다!" -#: src/activity_handlers.cpp:3383 +#: src/activity_handlers.cpp:3379 msgid "…and turns friendly!" msgstr "" -#: src/activity_handlers.cpp:3394 +#: src/activity_handlers.cpp:3390 msgid "…but the robot refuses to acknowledge you as an ally!" msgstr "" -#: src/activity_handlers.cpp:3417 +#: src/activity_handlers.cpp:3413 msgid "The ancient tree spirits answer your call." msgstr "" -#: src/activity_handlers.cpp:3419 +#: src/activity_handlers.cpp:3415 msgid "Your communion with the trees has begun." msgstr "" -#: src/activity_handlers.cpp:3463 +#: src/activity_handlers.cpp:3459 msgid "The trees have shown you what they will." msgstr "" -#: src/activity_handlers.cpp:3484 +#: src/activity_handlers.cpp:3480 msgid "" "Choose part\n" "to draw blood from." msgstr "" -#: src/activity_handlers.cpp:3517 +#: src/activity_handlers.cpp:3513 msgid "You lose your concentration!" msgstr "집중이 흐트러졌습니다!" -#: src/activity_handlers.cpp:3521 src/activity_handlers.cpp:3573 +#: src/activity_handlers.cpp:3517 src/activity_handlers.cpp:3569 #, c-format msgid "You gain %i experience. New total %i." msgstr "%i의 경험치를 얻었습니다. 총 경험치: %i" -#: src/activity_handlers.cpp:3529 +#: src/activity_handlers.cpp:3525 msgid "cast a spell" msgstr "" -#: src/activity_handlers.cpp:3570 +#: src/activity_handlers.cpp:3566 msgid "" "Something about how this spell works just clicked! You gained a level!" msgstr "이 주문이 어떻게 작동하는지 막 깨달았습니다! 주문 레벨이 상승했습니다!" -#: src/activity_handlers.cpp:3579 src/activity_handlers.cpp:3619 +#: src/activity_handlers.cpp:3575 src/activity_handlers.cpp:3615 #, c-format msgid "You gained a level in %s!" msgstr "%s의 주문 레벨이 상승했습니다!" -#: src/activity_handlers.cpp:3630 +#: src/activity_handlers.cpp:3626 #, c-format msgid "You gained %i experience from your study session." msgstr "공부를 통해 %i의 경험치를 얻었습니다." -#: src/activity_handlers.cpp:3636 src/iuse_actor.cpp:1126 -#: src/iuse_actor.cpp:2279 +#: src/activity_handlers.cpp:3632 src/iuse_actor.cpp:1133 +#: src/iuse_actor.cpp:2286 msgid "It's too dark to read." msgstr "너무 어두워 읽을 수 없습니다." @@ -390836,12 +391738,12 @@ msgstr "(이)가 %s에 몇가지 물품을 넣었습니다." msgid "Some items tumble to the %s." msgstr "몇몇 물품이 %s(으)로 굴러떨어집니다." -#: src/activity_item_handling.cpp:472 src/iuse.cpp:9451 +#: src/activity_item_handling.cpp:472 src/iuse.cpp:9469 #, c-format msgid "You need %1$i charges of water or clean water to wash these items." msgstr "이 물품들을 세탁하려면 %1$i 단위의 물 또는 깨끗한 물이 필요합니다." -#: src/activity_item_handling.cpp:480 src/iuse.cpp:9457 +#: src/activity_item_handling.cpp:480 src/iuse.cpp:9475 #, c-format msgid "You need %1$i charges of cleansing agent to wash these items." msgstr "이 물품들을 세탁하려면 %1$i 단위의 세정제가 필요합니다." @@ -390850,52 +391752,52 @@ msgstr "이 물품들을 세탁하려면 %1$i 단위의 세정제가 필요합 msgid "You washed your items." msgstr "물품을 씻어냈습니다." -#: src/activity_item_handling.cpp:1935 +#: src/activity_item_handling.cpp:1933 #, c-format msgid "%1s failed to fetch tools." msgstr "%1s(이)가 도구를 가져오는데 실패했습니다." -#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3098 +#: src/activity_item_handling.cpp:1951 src/npcmove.cpp:3059 #, c-format msgid "%1$s picks up a %2$s." msgstr "%1$s(이)가 %2$s(을)를 줍습니다." -#: src/activity_item_handling.cpp:1955 src/npcmove.cpp:3103 +#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3064 #, c-format msgid "%s picks up several items." msgstr "%s(은)는 물건 몇 개를 줍습니다." -#: src/activity_item_handling.cpp:2013 src/iuse.cpp:4825 +#: src/activity_item_handling.cpp:2011 src/iuse.cpp:4826 msgid "You cut the log into planks." msgstr "통나무를 널빤지로 가공합니다." -#: src/activity_item_handling.cpp:2138 +#: src/activity_item_handling.cpp:2136 #, c-format msgid "%s can't reach the source tile. Try to sort out loot without a cart." msgstr "%s(이)가 목표 타일에 도달하지 못했습니다. 카트를 놓고 정리하는걸 시도해보세요." -#: src/activity_item_handling.cpp:2684 +#: src/activity_item_handling.cpp:2682 msgid "It is too dark to do this activity." msgstr "그 행동을 하기에는 너무 어둡습니다." -#: src/activity_item_handling.cpp:2734 +#: src/activity_item_handling.cpp:2732 msgid "You don't have the skill for this task." msgstr "그 작업에 필요한 기술이 부족합니다." -#: src/activity_item_handling.cpp:2736 +#: src/activity_item_handling.cpp:2734 msgid "There is something blocking the location for this task." msgstr "이 일을 하는 걸 방해하는 무언가가 있습니다." -#: src/activity_item_handling.cpp:2753 +#: src/activity_item_handling.cpp:2751 #, c-format msgid "%s is trying to find necessary items to do the job" msgstr "%s(이)가 작업에 필요한 물품들을 찾으려는 중입니다" -#: src/activity_item_handling.cpp:2853 src/activity_item_handling.cpp:2854 +#: src/activity_item_handling.cpp:2851 src/activity_item_handling.cpp:2852 msgid "The required items are not available to complete this task." msgstr "필요한 물품들이 없어 작업을 완료할 수 없습니다." -#: src/activity_item_handling.cpp:3154 +#: src/activity_item_handling.cpp:3152 msgid "It is too dark to work here." msgstr "작업을 하기에 이곳은 너무 어둡습니다." @@ -390908,271 +391810,271 @@ msgstr "%s(을)를 멈춥니까?" msgid "THIS IS A BUG" msgstr "" -#: src/advanced_inv.cpp:121 +#: src/advanced_inv.cpp:122 msgid "IN" msgstr "안" -#: src/advanced_inv.cpp:122 +#: src/advanced_inv.cpp:123 msgid "South West" msgstr "남서쪽" -#: src/advanced_inv.cpp:123 src/weather.cpp:779 +#: src/advanced_inv.cpp:124 src/weather.cpp:779 msgid "South" msgstr "남쪽" -#: src/advanced_inv.cpp:124 +#: src/advanced_inv.cpp:125 msgid "South East" msgstr "남동쪽" -#: src/advanced_inv.cpp:125 src/weather.cpp:783 +#: src/advanced_inv.cpp:126 src/weather.cpp:783 msgid "West" msgstr "서쪽" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "DN" msgstr "밑" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "Directly below you" msgstr "발밑" -#: src/advanced_inv.cpp:127 src/weather.cpp:775 +#: src/advanced_inv.cpp:128 src/weather.cpp:775 msgid "East" msgstr "동쪽" -#: src/advanced_inv.cpp:128 +#: src/advanced_inv.cpp:129 msgid "North West" msgstr "북서쪽" -#: src/advanced_inv.cpp:129 src/weather.cpp:771 +#: src/advanced_inv.cpp:130 src/weather.cpp:771 msgid "North" msgstr "북쪽" -#: src/advanced_inv.cpp:130 +#: src/advanced_inv.cpp:131 msgid "North East" msgstr "북동쪽" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "GR" msgstr "GR" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "Grabbed Vehicle" msgstr "끌고 있는 차량" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "AL" msgstr "AL" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "Surrounding area" msgstr "주변 지역" -#: src/advanced_inv.cpp:133 +#: src/advanced_inv.cpp:134 msgid "CN" msgstr "CN" -#: src/advanced_inv.cpp:133 src/crafting_gui.cpp:654 +#: src/advanced_inv.cpp:134 src/crafting_gui.cpp:654 msgid "Container" msgstr "보관용기" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "WR" msgstr "WR" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "Worn Items" msgstr "착용 물품" -#: src/advanced_inv.cpp:187 src/newcharacter.cpp:920 +#: src/advanced_inv.cpp:188 src/newcharacter.cpp:920 msgid "name" msgstr "이름" -#: src/advanced_inv.cpp:189 +#: src/advanced_inv.cpp:190 msgid "weight" msgstr "무게" -#: src/advanced_inv.cpp:191 +#: src/advanced_inv.cpp:192 msgid "volume" msgstr "부피" -#: src/advanced_inv.cpp:193 +#: src/advanced_inv.cpp:194 msgid "charges" msgstr "충전량" -#: src/advanced_inv.cpp:195 +#: src/advanced_inv.cpp:196 msgid "category" msgstr "종류" -#: src/advanced_inv.cpp:197 src/bonuses.cpp:71 src/effect.cpp:705 +#: src/advanced_inv.cpp:198 src/bonuses.cpp:71 src/effect.cpp:705 #: src/effect.cpp:706 msgid "damage" msgstr "피해" -#: src/advanced_inv.cpp:199 +#: src/advanced_inv.cpp:200 msgid "ammo/charge type" msgstr "탄약/충전 유형" -#: src/advanced_inv.cpp:201 +#: src/advanced_inv.cpp:202 msgid "spoilage" msgstr "부패" -#: src/advanced_inv.cpp:203 +#: src/advanced_inv.cpp:204 msgid "barter value" msgstr "거래 가치" #. ~ Items list header (length type 1). Table fields length without spaces: #. amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:327 src/advanced_inv.cpp:338 +#: src/advanced_inv.cpp:328 src/advanced_inv.cpp:339 msgid "amt weight vol" msgstr "수량 무게 부피" #. ~ Items list header (length type 2). Table fields length without spaces: #. src - 2, amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:329 src/advanced_inv.cpp:334 +#: src/advanced_inv.cpp:330 src/advanced_inv.cpp:335 msgid "src amt weight vol" msgstr "위치 수량 무게 부피" -#: src/advanced_inv.cpp:331 +#: src/advanced_inv.cpp:332 msgid "Name (charges)" msgstr "물품 이름 (충전량)" -#: src/advanced_inv.cpp:748 +#: src/advanced_inv.cpp:751 #, c-format msgid "[<] page %1$d of %2$d [>]" msgstr "[<] 페이지 %1$d / %2$d [>]" -#: src/advanced_inv.cpp:757 +#: src/advanced_inv.cpp:760 #, c-format msgid "< [%s] Sort: %s >" msgstr "< [%s] 정렬: %s >" -#: src/advanced_inv.cpp:767 src/inventory_ui.cpp:2364 -#: src/worldfactory.cpp:1299 +#: src/advanced_inv.cpp:770 src/inventory_ui.cpp:2364 +#: src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter" msgstr "[%s] 필터" -#: src/advanced_inv.cpp:779 +#: src/advanced_inv.cpp:782 #, c-format msgid "[%s] Reset" msgstr "[%s] 초기화" -#: src/advanced_inv.cpp:837 src/advanced_inv.cpp:1003 +#: src/advanced_inv.cpp:840 src/advanced_inv.cpp:1006 msgid "You look at the items, then your clothes, and scratch your head…" msgstr "" -#: src/advanced_inv.cpp:842 +#: src/advanced_inv.cpp:845 msgid "There are no items to be moved!" msgstr "그곳에는 옮길 것이 없습니다!" -#: src/advanced_inv.cpp:851 src/advanced_inv.cpp:970 src/advanced_inv.cpp:1075 +#: src/advanced_inv.cpp:854 src/advanced_inv.cpp:973 src/advanced_inv.cpp:1078 msgid "There isn't enough room, do you really want to move all?" msgstr "그곳에는 충분한 공간이 없습니다. 정말로 모든 것을 옮기겠습니까?" -#: src/advanced_inv.cpp:935 src/advanced_inv.cpp:1299 -#: src/advanced_inv.cpp:1812 +#: src/advanced_inv.cpp:938 src/advanced_inv.cpp:1302 +#: src/advanced_inv.cpp:1815 msgid "You can't put items there!" msgstr "그곳에는 물품을 놓을 수 없습니다!" -#: src/advanced_inv.cpp:955 +#: src/advanced_inv.cpp:958 msgid "You try to put your bags into themselves, but physics won't let you." msgstr "가방 안에 가방을 넣으려 했지만, 물리 법칙이 허락하지않는군요." -#: src/advanced_inv.cpp:959 +#: src/advanced_inv.cpp:962 msgid "Putting on everything from your inventory would be tricky." msgstr "" -#: src/advanced_inv.cpp:963 +#: src/advanced_inv.cpp:966 msgid "Putting everything into the container would be tricky." msgstr "" -#: src/advanced_inv.cpp:981 +#: src/advanced_inv.cpp:984 msgid "Really drop all your favorite items?" msgstr "즐겨찾기로 표시한 물품을 정말로 전부 버릴건가요?" -#: src/advanced_inv.cpp:1053 src/advanced_inv.cpp:1131 +#: src/advanced_inv.cpp:1056 src/advanced_inv.cpp:1134 msgid "Skipping filled buckets to avoid spilling their contents." msgstr "덮개가 없는 용기는 내용물이 쏟아지기 때문에 건너뜁니다." -#: src/advanced_inv.cpp:1156 +#: src/advanced_inv.cpp:1159 msgid "Sort by…" msgstr "정렬..." -#: src/advanced_inv.cpp:1157 +#: src/advanced_inv.cpp:1160 msgid "Unsorted (recently added first)" msgstr "기준 없음 (추가 순서대로 정렬)" -#: src/advanced_inv.cpp:1240 +#: src/advanced_inv.cpp:1243 #, c-format msgid "< [%s] keybindings >" msgstr "" -#: src/advanced_inv.cpp:1378 +#: src/advanced_inv.cpp:1381 #, c-format msgid "Source area is the same as destination (%s)." msgstr "공급쪽 영역과 대상 영역이 같습니다. (%s)" -#: src/advanced_inv.cpp:1455 +#: src/advanced_inv.cpp:1458 #, c-format msgid "You have no space for %s" msgstr "%s(을)를 넣을 공간이 없습니다" -#: src/advanced_inv.cpp:1640 +#: src/advanced_inv.cpp:1643 msgid "Default layout was saved." msgstr "관리창 기본상태로 저장완료." -#: src/advanced_inv.cpp:1760 +#: src/advanced_inv.cpp:1763 msgid "No vehicle storage space there!" msgstr "그곳엔 차량 공간이 없습니다!" -#: src/advanced_inv.cpp:1817 +#: src/advanced_inv.cpp:1820 msgid "Select destination" msgstr "목적지 선택" -#: src/advanced_inv.cpp:1835 +#: src/advanced_inv.cpp:1838 msgid " (FULL)" msgstr " (가득참)" -#: src/advanced_inv.cpp:1861 +#: src/advanced_inv.cpp:1864 msgid "Source must be container." msgstr "공급은 보관용기만이 가능합니다." -#: src/advanced_inv.cpp:1865 +#: src/advanced_inv.cpp:1868 msgid "Source container is empty." msgstr "공급하는 쪽이 비어있습니다." -#: src/advanced_inv.cpp:1872 +#: src/advanced_inv.cpp:1875 msgid "You can unload only liquids into target container." msgstr "대상 보관용기에는 액체만 넣을 수 있습니다." -#: src/advanced_inv.cpp:1916 src/pickup.cpp:347 +#: src/advanced_inv.cpp:1919 src/pickup.cpp:347 msgid "Spilt liquid cannot be picked back up. Try mopping it instead." msgstr "엎질러진 액체는 다시 담을 수 없습니다. 대신 걸레질을 해보세요." -#: src/advanced_inv.cpp:1924 +#: src/advanced_inv.cpp:1927 msgid "Destination area is full. Remove some items first." msgstr "대상 영역에 공간이 부족합니다. 먼저 물품을 제거하십시오." -#: src/advanced_inv.cpp:1940 +#: src/advanced_inv.cpp:1943 msgid "Destination area has too many items. Remove some first." msgstr "대상 영역에 물품이 너무 많습니다. 먼저 물품을 제거하십시오." -#: src/advanced_inv.cpp:1958 +#: src/advanced_inv.cpp:1961 msgid "This is too heavy!" msgstr "너무 무겁습니다!" -#: src/advanced_inv.cpp:1978 +#: src/advanced_inv.cpp:1981 #, c-format msgid "How many do you want to move? [Have %d] (0 to cancel)" msgstr "얼마나 옮기겠습니까? [%d 보유 중] (취소하려면 0 입력)" -#: src/advanced_inv.cpp:1981 +#: src/advanced_inv.cpp:1984 #, c-format msgid "Destination can only hold %d! Move how many? [Have %d] (0 to cancel)" msgstr "해당 위치에는 %d만큼만 보관 가능합니다! 얼마만큼 옮깁니까? [보유 중 %d] (0 입력 시 취소)" -#: src/advanced_inv.cpp:1987 +#: src/advanced_inv.cpp:1990 msgid "The destination is already full!" msgstr "대상 영역에 공간이 부족합니다!" @@ -391304,7 +392206,7 @@ msgstr "주변의 오라다." msgid "Properties" msgstr "성능" -#: src/armor_layers.cpp:239 src/item_pocket.cpp:1145 +#: src/armor_layers.cpp:239 src/item_pocket.cpp:1161 msgid "Coverage:" msgstr "보호율:" @@ -391467,7 +392369,7 @@ msgstr "여기엔 아무것도 없습니다!" msgid "Encumbrance and Warmth" msgstr "방해도와 보온력" -#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4651 +#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4658 msgid "Encumbrance" msgstr "방해도" @@ -391618,129 +392520,129 @@ msgstr "보호구 정렬 도움말" msgid "auto notes configuration" msgstr "자동 메모 설정" -#: src/auto_note.cpp:348 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 -#: src/color.cpp:797 src/construction.cpp:399 src/crafting_gui.cpp:489 -#: src/game.cpp:6370 src/game.cpp:7799 src/game.cpp:8248 -#: src/newcharacter.cpp:1400 src/newcharacter.cpp:1944 -#: src/newcharacter.cpp:2298 src/newcharacter.cpp:2623 -#: src/newcharacter.cpp:3037 src/options.cpp:2955 src/safemode_ui.cpp:104 -#: src/safemode_ui.cpp:580 src/ui.cpp:308 src/ui.cpp:353 -#: src/worldfactory.cpp:612 src/worldfactory.cpp:948 src/worldfactory.cpp:1044 +#: src/auto_note.cpp:341 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 +#: src/color.cpp:800 src/construction.cpp:399 src/crafting_gui.cpp:489 +#: src/game.cpp:6368 src/game.cpp:7797 src/game.cpp:8246 +#: src/newcharacter.cpp:1404 src/newcharacter.cpp:1964 +#: src/newcharacter.cpp:2326 src/newcharacter.cpp:2659 +#: src/newcharacter.cpp:3085 src/options.cpp:3032 src/safemode_ui.cpp:105 +#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:355 +#: src/worldfactory.cpp:618 src/worldfactory.cpp:953 src/worldfactory.cpp:1049 msgid "Fast scroll up" msgstr "빠르게 위로 스크롤" -#: src/auto_note.cpp:349 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 -#: src/color.cpp:798 src/construction.cpp:400 src/crafting_gui.cpp:490 -#: src/game.cpp:6371 src/game.cpp:7800 src/game.cpp:8249 -#: src/newcharacter.cpp:1401 src/newcharacter.cpp:1945 -#: src/newcharacter.cpp:2299 src/newcharacter.cpp:2624 -#: src/newcharacter.cpp:3038 src/options.cpp:2956 src/safemode_ui.cpp:105 -#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:354 -#: src/worldfactory.cpp:613 src/worldfactory.cpp:949 src/worldfactory.cpp:1045 +#: src/auto_note.cpp:342 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 +#: src/color.cpp:801 src/construction.cpp:400 src/crafting_gui.cpp:490 +#: src/game.cpp:6369 src/game.cpp:7798 src/game.cpp:8247 +#: src/newcharacter.cpp:1405 src/newcharacter.cpp:1965 +#: src/newcharacter.cpp:2327 src/newcharacter.cpp:2660 +#: src/newcharacter.cpp:3086 src/options.cpp:3033 src/safemode_ui.cpp:106 +#: src/safemode_ui.cpp:582 src/ui.cpp:310 src/ui.cpp:356 +#: src/worldfactory.cpp:619 src/worldfactory.cpp:954 src/worldfactory.cpp:1050 msgid "Fast scroll down" msgstr "빠르게 아래로 스크롤" -#: src/auto_note.cpp:368 src/auto_pickup.cpp:338 src/game.cpp:6251 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:361 src/auto_pickup.cpp:338 src/game.cpp:6249 +#: src/safemode_ui.cpp:144 msgid "nable" msgstr "활성" -#: src/auto_note.cpp:369 src/auto_pickup.cpp:339 src/game.cpp:6252 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:362 src/auto_pickup.cpp:339 src/game.cpp:6250 +#: src/safemode_ui.cpp:144 msgid "isable" msgstr "비활성" -#: src/auto_note.cpp:370 +#: src/auto_note.cpp:363 msgid " - Toggle" msgstr " - 토글" -#: src/auto_note.cpp:383 +#: src/auto_note.cpp:376 msgid "Character" msgstr "캐릭터 적용" -#: src/auto_note.cpp:385 +#: src/auto_note.cpp:378 msgid "Global" msgstr "전체 적용" -#: src/auto_note.cpp:387 +#: src/auto_note.cpp:380 msgid "Map Extra" msgstr "지도 추가요소" -#: src/auto_note.cpp:388 src/options.cpp:1609 src/options.cpp:1667 +#: src/auto_note.cpp:381 src/options.cpp:1686 src/options.cpp:1744 msgid "Symbol" msgstr "심볼" -#: src/auto_note.cpp:389 src/distraction_manager.cpp:130 src/options.cpp:1855 +#: src/auto_note.cpp:382 src/distraction_manager.cpp:130 src/options.cpp:1932 #: src/smart_controller_ui.cpp:66 msgid "Enabled" msgstr "설정됨" -#: src/auto_note.cpp:394 +#: src/auto_note.cpp:387 #, c-format msgid "%1$s %2$s" msgstr "" -#: src/auto_note.cpp:400 +#: src/auto_note.cpp:393 msgid "Auto notes enabled:" msgstr "자동 메모 활성화:" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/options.cpp:1847 src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/options.cpp:1924 src/safemode_ui.cpp:189 msgid "False" msgstr "끔" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/safemode_ui.cpp:189 msgid "True" msgstr "켬" -#: src/auto_note.cpp:412 +#: src/auto_note.cpp:405 msgid "witch " msgstr " 변경" -#: src/auto_note.cpp:417 +#: src/auto_note.cpp:410 msgid " to change pages." msgstr " 페이지 변경" -#: src/auto_note.cpp:436 +#: src/auto_note.cpp:429 msgid "Discover more special encounters to populate this list" msgstr "더 많은 지도 추가요소를 발견하여 목록에 추가시키세요" -#: src/auto_note.cpp:450 src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/editmap.cpp:751 msgid "no" msgstr "불가능" -#: src/auto_note.cpp:450 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 -#: src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 +#: src/editmap.cpp:751 msgid "yes" msgstr "가능" -#: src/auto_note.cpp:551 +#: src/auto_note.cpp:544 msgid "Enter a map extra custom symbol (empty to unset):" msgstr "설정할 지도 추가요소 심볼 입력 (빈칸 시 취소)" -#: src/auto_note.cpp:562 +#: src/auto_note.cpp:555 msgid "Pick a color:" msgstr "색상 설정:" #. ~ %1$s: note color abbreviation, %2$s: note color name -#: src/auto_note.cpp:566 src/help.cpp:136 src/overmap_ui.cpp:1245 +#: src/auto_note.cpp:559 src/help.cpp:133 src/overmap_ui.cpp:1246 #, c-format msgctxt "note color" msgid "%1$s:%2$s, " msgstr "%1$s:%2$s, " -#: src/auto_note.cpp:577 +#: src/auto_note.cpp:570 msgctxt "color" msgid "yellow" msgstr "노란색" -#: src/auto_note.cpp:578 src/options.cpp:806 src/options.cpp:820 +#: src/auto_note.cpp:571 src/options.cpp:806 src/options.cpp:820 #, c-format msgid "Default: %s" msgstr "기본값: %s" -#: src/auto_note.cpp:606 +#: src/auto_note.cpp:599 msgid "" "Auto notes are disabled globally.\n" "Do you want to enable?" @@ -391748,46 +392650,46 @@ msgstr "" "자동 메모 설정이 비활성화되어있습니다.\n" "활성화하시겠습니까?" -#: src/auto_note.cpp:615 src/auto_pickup.cpp:639 src/color.cpp:1062 -#: src/game.cpp:6916 src/input.cpp:1667 src/options.cpp:3426 -#: src/safemode_ui.cpp:506 +#: src/auto_note.cpp:608 src/auto_pickup.cpp:639 src/color.cpp:1065 +#: src/game.cpp:6914 src/input.cpp:1666 src/options.cpp:3503 +#: src/safemode_ui.cpp:507 msgid "Save changes?" msgstr "변경사항을 저장할까요?" -#: src/auto_pickup.cpp:334 src/game.cpp:6248 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:334 src/game.cpp:6246 src/safemode_ui.cpp:142 msgid "dd" msgstr "추가" -#: src/auto_pickup.cpp:335 src/game.cpp:6250 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:335 src/game.cpp:6248 src/safemode_ui.cpp:142 msgid "emove" msgstr "제거" -#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:143 msgid "opy" msgstr "복사" -#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:143 msgid "ove" msgstr "이동" -#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:144 +#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:145 msgid "est" msgstr "테스트" -#: src/auto_pickup.cpp:345 src/game.cpp:6262 src/safemode_ui.cpp:155 +#: src/auto_pickup.cpp:345 src/game.cpp:6260 src/safemode_ui.cpp:156 msgid "<+-> Move up/down" msgstr "<+->위아래 이동" -#: src/auto_pickup.cpp:347 src/color.cpp:731 src/game.cpp:6263 -#: src/safemode_ui.cpp:157 +#: src/auto_pickup.cpp:347 src/color.cpp:734 src/game.cpp:6261 +#: src/safemode_ui.cpp:158 msgid "-Edit" msgstr "수정" -#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:158 +#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:159 msgid "-Switch Page" msgstr "페이지 전환" -#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:170 +#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:171 msgid "Rules" msgstr "규칙" @@ -391799,11 +392701,11 @@ msgstr "I/E" msgid "Auto pickup enabled:" msgstr "자동 줍기 설정:" -#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:190 +#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:191 msgid "witch" msgstr "전환" -#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:241 +#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:242 msgid "" msgstr "<규칙 없음>" @@ -391835,11 +392737,11 @@ msgstr "" msgid "Pickup Rule:" msgstr "줍기 규칙:" -#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:180 +#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:181 msgid "[]" msgstr "[<전체 적용>]" -#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:182 +#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:183 msgid "[]" msgstr "[<캐릭터 적용>]" @@ -391861,7 +392763,7 @@ msgstr "" msgid "auto pickup configuration" msgstr "" -#: src/auto_pickup.cpp:1082 +#: src/auto_pickup.cpp:1081 #, c-format msgid "Pickup rules for %s" msgstr "%s의 줍기 규칙" @@ -392142,22 +393044,22 @@ msgstr "이미 최대 수준에 도달했습니다." msgid "Needs %d more experience to gain next level." msgstr "다음 레벨까지 경험치 %d 점이 더 필요합니다." -#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3098 +#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3099 #: src/item.cpp:2175 msgid "strength" msgstr "체력" -#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3099 +#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3100 #: src/item.cpp:2178 msgid "dexterity" msgstr "민첩성" -#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3100 +#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3101 #: src/item.cpp:2181 msgid "intelligence" msgstr "지능" -#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3101 +#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3102 #: src/item.cpp:2184 msgid "perception" msgstr "지각력" @@ -392171,7 +393073,7 @@ msgstr "알 수 없는 능력치" msgid "Are you sure you want to raise %s? %d points available." msgstr "%s(을)를 올리시겠습니까? 남은 점수: %d" -#: src/avatar.cpp:1374 src/game.cpp:9332 +#: src/avatar.cpp:1374 src/game.cpp:9330 msgid "You need to put the bag away before trying to wield something from it." msgstr "" @@ -392478,7 +393380,7 @@ msgstr "문을 흔들었지만 닫혀 있습니다!" msgid "You can't climb here - there's a ceiling above." msgstr "올라갈 수가 없다 - 위에 천장이 있습니다." -#: src/avatar_action.cpp:595 src/game.cpp:10094 +#: src/avatar_action.cpp:595 src/game.cpp:10092 msgid "The water puts out the flames!" msgstr "물 때문에 불이 꺼집니다!" @@ -392581,19 +393483,19 @@ msgstr "" msgid "You can't effectively throw while you're in your shell." msgstr "" -#: src/avatar_action.cpp:966 src/handle_action.cpp:2050 -#: src/handle_action.cpp:2060 src/handle_action.cpp:2079 -#: src/handle_action.cpp:2103 src/handle_action.cpp:2116 -#: src/handle_action.cpp:2134 src/handle_action.cpp:2146 -#: src/handle_action.cpp:2158 src/handle_action.cpp:2346 -#: src/handle_action.cpp:2358 src/handle_action.cpp:2372 -#: src/handle_action.cpp:2386 src/handle_action.cpp:2400 -#: src/handle_action.cpp:2424 src/iexamine.cpp:6562 src/iexamine.cpp:6572 +#: src/avatar_action.cpp:966 src/handle_action.cpp:2046 +#: src/handle_action.cpp:2056 src/handle_action.cpp:2075 +#: src/handle_action.cpp:2099 src/handle_action.cpp:2112 +#: src/handle_action.cpp:2130 src/handle_action.cpp:2142 +#: src/handle_action.cpp:2154 src/handle_action.cpp:2342 +#: src/handle_action.cpp:2354 src/handle_action.cpp:2368 +#: src/handle_action.cpp:2382 src/handle_action.cpp:2396 +#: src/handle_action.cpp:2420 src/iexamine.cpp:6562 src/iexamine.cpp:6572 #: src/iexamine.cpp:6582 src/melee.cpp:544 msgid "You lack the substance to affect anything." msgstr "" -#: src/avatar_action.cpp:973 src/game.cpp:9753 src/game.cpp:11089 +#: src/avatar_action.cpp:973 src/game.cpp:9751 src/game.cpp:11087 #: src/handle_action.cpp:705 #, c-format msgid "Your %s refuses to move as its batteries have been drained." @@ -392603,7 +393505,7 @@ msgstr "%s의 배터리가 고갈되어 작동하지 않습니다." msgid "You don't have any items to throw." msgstr "던질 것이 없습니다." -#: src/avatar_action.cpp:1003 src/character_attire.cpp:223 +#: src/avatar_action.cpp:1003 src/character_attire.cpp:219 msgid "You don't have that item." msgstr "그런 물품은 가지고 있지 않습니다." @@ -392778,564 +393680,485 @@ msgid "" "Time: %s\n" msgstr "" -#: src/basecamp.cpp:603 +#: src/basecamp.cpp:605 msgid "Name this camp" msgstr "" -#: src/basecamp.cpp:742 src/faction_camp.cpp:736 +#: src/basecamp.cpp:611 +msgid "You need to input the base camp name." +msgstr "" + +#: src/basecamp.cpp:753 src/faction_camp.cpp:736 msgid "Base Missions" msgstr "기지 임무" -#: src/basecamp.cpp:751 +#: src/basecamp.cpp:762 msgid "Expansion" msgstr "" -#: src/basecamp.cpp:754 +#: src/basecamp.cpp:765 msgid "Empty Expansion" msgstr "" -#: src/bionics.cpp:677 +#: src/bionics.cpp:667 #, c-format msgid "%s activates their %s." msgstr "" -#: src/bionics.cpp:696 +#: src/bionics.cpp:686 #, c-format msgid "Your %s is shorting out and can't be activated." msgstr "" -#: src/bionics.cpp:708 +#: src/bionics.cpp:698 #, c-format msgid "You don't have the power to activate your %s." msgstr "전력이 부족해서 %s(을)를 작동시킬 수 없습니다." -#: src/bionics.cpp:803 +#: src/bionics.cpp:793 #, c-format msgid "Deactivate your %s first!" msgstr "우선 %s(을)를 비활성화해야 합니다!" -#: src/bionics.cpp:810 src/character.cpp:7218 +#: src/bionics.cpp:800 src/character.cpp:7219 #, c-format msgid "Stop wielding %s?" msgstr "%s(을)를 내려놓습니까?" -#: src/bionics.cpp:832 src/bionics.cpp:1907 +#: src/bionics.cpp:822 src/bionics.cpp:1722 #, c-format msgid "There is not enough humidity in the air for your %s to function." msgstr "공기 중 수분이 부족해 %s(이)가 작동하지 않습니다." -#: src/bionics.cpp:837 +#: src/bionics.cpp:827 #, c-format msgid "Your %s issues a low humidity warning. Efficiency will be reduced." msgstr "%s(이)가 저습도 경고를 발합니다. 효율이 감소될 것입니다." -#: src/bionics.cpp:845 +#: src/bionics.cpp:835 msgid "You change your mind and turn it off." msgstr "생각을 바꿔 바이오닉을 끕니다." #. ~Sound of a bionic sonic-resonator shaking the area -#: src/bionics.cpp:851 +#: src/bionics.cpp:841 msgid "VRRRRMP!" msgstr "드르르르륵!" -#: src/bionics.cpp:864 src/bionics.cpp:886 +#: src/bionics.cpp:854 src/bionics.cpp:876 #, c-format msgid "You cannot activate %s while mounted." msgstr "타고 있는 동안에는 %s(을)를 작동시킬 수 없습니다." -#: src/bionics.cpp:871 +#: src/bionics.cpp:861 msgid "Your speed suddenly increases!" msgstr "몸의 속도가 갑자기 빨라졌습니다!" -#: src/bionics.cpp:873 +#: src/bionics.cpp:863 msgid "Your muscles tear with the strain." msgstr "근육이 무리한 결과, 조금 상처를 입었습니다." -#: src/bionics.cpp:921 +#: src/bionics.cpp:911 msgid "Your torsion ratchet locks onto your joints." msgstr "" -#: src/bionics.cpp:924 +#: src/bionics.cpp:914 msgid "You can now run faster, assisted by joint servomotors." msgstr "" -#: src/bionics.cpp:926 +#: src/bionics.cpp:916 msgid "Start a fire where?" msgstr "어디에 불을 피웁니까?" -#: src/bionics.cpp:933 src/iuse_actor.cpp:285 src/iuse_actor.cpp:1215 +#: src/bionics.cpp:923 src/iuse_actor.cpp:292 src/iuse_actor.cpp:1222 msgid "You happily light a fire." msgstr "즐겁게 불을 밝힙니다." -#: src/bionics.cpp:943 +#: src/bionics.cpp:933 #, c-format msgid "Your radiation level: %d" msgstr "현재 방사능 수준: %d" -#: src/bionics.cpp:954 +#: src/bionics.cpp:944 msgid "Safeguards kick in, and the bionic refuses to activate!" msgstr "" -#: src/bionics.cpp:962 +#: src/bionics.cpp:952 msgid "Create an EMP where?" msgstr "어디에 EMP를 발생시킵니까?" -#: src/bionics.cpp:972 +#: src/bionics.cpp:962 msgid "Your muscles hiss as hydraulic strength fills them!" msgstr "근육이 유압을 받아 쉭쉭거립니다!" #. ~ Sound of hissing hydraulic muscle! (not quite as loud as a car horn) -#: src/bionics.cpp:974 src/bionics.cpp:1833 +#: src/bionics.cpp:964 src/bionics.cpp:1648 msgid "HISISSS!" msgstr "쉬이이이익!" -#: src/bionics.cpp:985 +#: src/bionics.cpp:975 #, c-format msgid "Extract water from the %s" msgstr "%s에서 물을 추출" -#: src/bionics.cpp:1000 +#: src/bionics.cpp:990 msgid "There is no suitable corpse on this tile." msgstr "" -#: src/bionics.cpp:1067 +#: src/bionics.cpp:1057 msgid "You unleash a powerful shockwave!" msgstr "강력한 충격파를 발산했습니다!" -#: src/bionics.cpp:1083 +#: src/bionics.cpp:1073 #, c-format msgid "Temperature: %s." msgstr "기온: %s." -#: src/bionics.cpp:1085 src/iuse.cpp:9005 +#: src/bionics.cpp:1075 src/iuse.cpp:9023 #, c-format msgid "Relative Humidity: %s." msgstr "습도: %s." -#: src/bionics.cpp:1089 src/iuse.cpp:9016 +#: src/bionics.cpp:1079 src/iuse.cpp:9034 #, c-format msgid "Pressure: %s." msgstr "기압: %s." -#: src/bionics.cpp:1091 src/iuse.cpp:9030 +#: src/bionics.cpp:1081 src/iuse.cpp:9048 #, c-format msgid "Wind Speed: %.1f %s." msgstr "풍속: %.1f %s." -#: src/bionics.cpp:1094 src/iuse.cpp:9034 +#: src/bionics.cpp:1084 src/iuse.cpp:9052 #, c-format msgid "Feels Like: %s." msgstr "체감 온도: %s." -#: src/bionics.cpp:1098 src/iuse.cpp:9038 +#: src/bionics.cpp:1088 src/iuse.cpp:9056 #, c-format msgid "Wind Direction: From the %s." msgstr "" -#: src/bionics.cpp:1101 +#: src/bionics.cpp:1091 msgid "Perform which function:" msgstr "사용할 기능 선택:" -#: src/bionics.cpp:1102 +#: src/bionics.cpp:1092 msgid "RC radio" msgstr "RC 조종" -#: src/bionics.cpp:1127 +#: src/bionics.cpp:1117 msgid "" "You need a jumper cable connected to a power source to drain power from it." msgstr "" -#: src/bionics.cpp:1133 +#: src/bionics.cpp:1123 msgid "" "Cable is plugged-in to the CBM but it has to be also connected to the power " "source." msgstr "" -#: src/bionics.cpp:1139 +#: src/bionics.cpp:1129 msgid "" "You are plugged to the vehicle. It will charge you if it has some juice in " "it." msgstr "" -#: src/bionics.cpp:1145 +#: src/bionics.cpp:1135 msgid "" "You are plugged to a solar pack. It will charge you if it's unfolded and in" " sunlight." msgstr "" -#: src/bionics.cpp:1151 +#: src/bionics.cpp:1141 msgid "" "You are plugged to a UPS. It will charge you if it has some juice in it." msgstr "" -#: src/bionics.cpp:1155 +#: src/bionics.cpp:1145 msgid "" "You have a cable plugged to a portable power source, but you need to plug it" " in to the CBM." msgstr "" -#: src/bionics.cpp:1159 +#: src/bionics.cpp:1149 msgid "" "You have a cable plugged to a vehicle, but you need to plug it in to the " "CBM." msgstr "" -#: src/bionics.cpp:1168 +#: src/bionics.cpp:1158 msgid "" "You have at least one free cable in your inventory that you could use to " "plug yourself in." msgstr "" -#: src/bionics.cpp:1186 +#: src/bionics.cpp:1176 #, c-format msgid "Your %s automatically turn off." msgstr "%s(이)가 자동적으로 꺼졌습니다." -#: src/bionics.cpp:1212 +#: src/bionics.cpp:1202 #, c-format msgid "Your %s is shorting out and can't be deactivated." msgstr "" -#: src/bionics.cpp:1224 +#: src/bionics.cpp:1214 #, c-format msgid "You can't deactivate your %s manually!" msgstr "%s(은)는 수동으로 정지할 수 없습니다!" -#: src/bionics.cpp:1228 +#: src/bionics.cpp:1218 #, c-format msgid "You don't have the power to deactivate your %s." msgstr "전력이 부족해서 %s(을)를 정지시킬 수 없습니다." -#: src/bionics.cpp:1273 +#: src/bionics.cpp:1259 #, c-format msgid "You withdraw your %s." msgstr "%s(을)를 다시 넣었습니다." -#: src/bionics.cpp:1276 +#: src/bionics.cpp:1262 #, c-format msgid " withdraws his %s." msgstr "" -#: src/bionics.cpp:1278 +#: src/bionics.cpp:1264 #, c-format msgid " withdraws her %s." msgstr "" -#: src/bionics.cpp:1336 -#, c-format -msgid "Your %s does not have enough fuel to start." -msgstr "%s(을)를 작동할만한 연료가 부족하다." - -#: src/bionics.cpp:1337 -#, c-format -msgid "'s %s does not have enough fuel to start." -msgstr "" - -#: src/bionics.cpp:1344 src/bionics.cpp:1429 -#, c-format -msgid "Your %s runs out of fuel and turns off." -msgstr "" - -#: src/bionics.cpp:1345 src/bionics.cpp:1430 -#, c-format -msgid "'s %s runs out of fuel and turns off." -msgstr "" - -#: src/bionics.cpp:1401 -#, c-format -msgid "Your %s turns off to not waste calories." -msgstr "칼로리 낭비를 막기 위해 %s(이)가 자동으로 작동을 중지했습니다." - -#: src/bionics.cpp:1402 -#, c-format -msgid "'s %s turns off to not waste calories." -msgstr "칼로리 낭비를 막기 위해 의 %s(이)가 자동으로 작동을 중지했습니다." - -#: src/bionics.cpp:1404 -#, c-format -msgid "Your %s turns off after filling your power banks." -msgstr "" - -#: src/bionics.cpp:1405 -#, c-format -msgid "'s %s turns off after filling their power banks." -msgstr "" - -#: src/bionics.cpp:1407 -#, c-format -msgid "Your %s turns off to not waste fuel." -msgstr "" - -#: src/bionics.cpp:1408 +#: src/bionics.cpp:1334 #, c-format -msgid "'s %s turns off to not waste fuel." -msgstr "" - -#: src/bionics.cpp:1411 -#, c-format -msgid "" -"Your %s cannot be started because you don't have any bionic power storage." +msgid "Your %s cannot be started because your calories are below safe levels." msgstr "" -#: src/bionics.cpp:1412 +#: src/bionics.cpp:1335 #, c-format msgid "" -"'s %s cannot be started because they don't have any bionic power " -"storage." -msgstr "" - -#: src/bionics.cpp:1414 -#, c-format -msgid "Your %s cannot be started due to fuel saving." -msgstr "" - -#: src/bionics.cpp:1415 -#, c-format -msgid "'s %s cannot be started due to fuel saving." -msgstr "" - -#: src/bionics.cpp:1417 -#, c-format -msgid "Your %s cannot be started because your power banks are full." -msgstr "" - -#: src/bionics.cpp:1418 -#, c-format -msgid "'s %s cannot be started because their power banks are full." +"'s %s cannot be started because their calories are below safe " +"levels." msgstr "" -#: src/bionics.cpp:1426 +#: src/bionics.cpp:1340 #, c-format msgid "" "Stored calories are below the safe threshold, your %s shuts down to preserve" " your health." msgstr "" -#: src/bionics.cpp:1427 +#: src/bionics.cpp:1341 #, c-format msgid "" "Stored calories are below the safe threshold, 's %s shuts down to " "preserve their health." msgstr "" -#: src/bionics.cpp:1434 +#: src/bionics.cpp:1348 #, c-format -msgid "Your %s cannot be started because your calories are below safe levels." -msgstr "" - -#: src/bionics.cpp:1435 -#, c-format -msgid "" -"'s %s cannot be started because their calories are below safe " -"levels." -msgstr "" +msgid "Your %s does not have enough fuel to start." +msgstr "%s(을)를 작동할만한 연료가 부족하다." -#: src/bionics.cpp:1437 +#: src/bionics.cpp:1349 #, c-format -msgid "Your %s doesn't have enough fuel to start." +msgid "'s %s does not have enough fuel to start." msgstr "" -#: src/bionics.cpp:1438 +#: src/bionics.cpp:1353 #, c-format -msgid "'s %s doesn't have enough fuel to start." +msgid "Your %s runs out of fuel and turns off." msgstr "" -#: src/bionics.cpp:1479 -#, c-format -msgid "Your %s does not have enough fuel to use Auto Start." -msgstr "%s(을)를 자동 시작할 연료가 부족하다." - -#: src/bionics.cpp:1480 +#: src/bionics.cpp:1354 #, c-format -msgid "'s %s does not have enough fuel to use Auto Start." +msgid "'s %s runs out of fuel and turns off." msgstr "" -#: src/bionics.cpp:1803 +#: src/bionics.cpp:1618 #, c-format msgid "Your %s powers down." msgstr "%s(이)가 꺼집니다." -#: src/bionics.cpp:1828 +#: src/bionics.cpp:1643 #, c-format msgid "Your %s has lost connection and is turning off." msgstr "%s(이)가 연결이 끊겨 꺼집니다." -#: src/bionics.cpp:1891 +#: src/bionics.cpp:1706 msgid "You feel your throat open up and air filling your lungs!" msgstr "" -#: src/bionics.cpp:1912 +#: src/bionics.cpp:1727 #, c-format msgid "Your %s issues a low humidity warning. Efficiency is reduced." msgstr "%s(이)가 저습도 경고를 발합니다. 효율이 감소됩니다." -#: src/bionics.cpp:1921 +#: src/bionics.cpp:1736 #, c-format msgid "You are properly hydrated. Your %s chirps happily." msgstr "" -#: src/bionics.cpp:1954 src/bionics.cpp:2025 +#: src/bionics.cpp:1769 src/bionics.cpp:1840 msgid "The removal fails without incident." msgstr "" -#: src/bionics.cpp:1958 +#: src/bionics.cpp:1773 msgid "The removal is a failure." msgstr "제거에 실패했습니다." -#: src/bionics.cpp:1963 src/bionics.cpp:2050 src/bionics.cpp:2729 +#: src/bionics.cpp:1778 src/bionics.cpp:1865 src/bionics.cpp:2544 msgid "It really hurts!" msgstr "정말로 아픕니다!" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "'s %s is damaged." msgstr "" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "Your %s is damaged." msgstr "" -#: src/bionics.cpp:1995 src/bionics.cpp:2085 +#: src/bionics.cpp:1810 src/bionics.cpp:1900 #, c-format msgid "Your %s is severely damaged." msgstr "" -#: src/bionics.cpp:1996 src/bionics.cpp:2086 +#: src/bionics.cpp:1811 src/bionics.cpp:1901 #, c-format msgid "'s %s is severely damaged." msgstr "" -#: src/bionics.cpp:2030 +#: src/bionics.cpp:1845 #, c-format msgid "The %s flub the operation." msgstr "" -#: src/bionics.cpp:2033 +#: src/bionics.cpp:1848 #, c-format msgid "The %s messes up the operation." msgstr "" -#: src/bionics.cpp:2036 +#: src/bionics.cpp:1851 msgid "The operation fails." msgstr "" -#: src/bionics.cpp:2042 +#: src/bionics.cpp:1857 #, c-format msgid "The %s screws up the operation." msgstr "" -#: src/bionics.cpp:2125 +#: src/bionics.cpp:1940 msgid "You don't have enough anesthetic to perform the installation." msgstr "" -#: src/bionics.cpp:2156 +#: src/bionics.cpp:1971 msgid "You don't have the required components to perform the installation." msgstr "" -#: src/bionics.cpp:2272 +#: src/bionics.cpp:2087 #, c-format msgid "%s must remove the parent bionic to remove the %s." msgstr "" -#: src/bionics.cpp:2288 +#: src/bionics.cpp:2103 msgid "Are you sure you wish to uninstall the selected bionic?" msgstr "" -#: src/bionics.cpp:2294 src/game.cpp:4999 +#: src/bionics.cpp:2109 src/game.cpp:4997 #, c-format msgid "" "WARNING: %i percent chance of SEVERE damage to all body parts! Continue " "anyway?" msgstr "경고: %i 퍼센트 확률로 전신에 심각한 부상을 입을 수 있습니다. 계속합니까?" -#: src/bionics.cpp:2366 src/bionics.cpp:2440 +#: src/bionics.cpp:2181 src/bionics.cpp:2255 msgid "Your parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2367 +#: src/bionics.cpp:2182 msgid "'s parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2368 src/bionics.cpp:2441 src/bionics.cpp:2445 +#: src/bionics.cpp:2183 src/bionics.cpp:2256 src/bionics.cpp:2260 #, c-format msgid "Successfully removed %s." msgstr "%s(을)를 완벽히 제거했습니다." -#: src/bionics.cpp:2400 +#: src/bionics.cpp:2215 #, c-format msgid "The %s's anesthesia kit looks empty." msgstr "%s의 수술용 마취 키트가 비어있습니다." -#: src/bionics.cpp:2418 src/bionics.cpp:3420 +#: src/bionics.cpp:2233 src/bionics.cpp:3181 msgid "" "You feel a tiny pricking sensation in your right arm, and lose all sensation" " before abruptly blacking out." msgstr "" -#: src/bionics.cpp:2421 +#: src/bionics.cpp:2236 #, c-format msgid "" "The %1$s gently inserts a syringe into %2$s's arm and starts injecting " "something while holding them down." msgstr "" -#: src/bionics.cpp:2431 +#: src/bionics.cpp:2246 #, c-format msgid "You fall asleep and %1$s starts operating." msgstr "잠이 들면서 %1$s(이)가 작동을 시작합니다." -#: src/bionics.cpp:2433 +#: src/bionics.cpp:2248 #, c-format msgid "%1$s falls asleep and %2$s starts operating." msgstr "" -#: src/bionics.cpp:2443 +#: src/bionics.cpp:2258 #, c-format msgid "%s's parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2477 +#: src/bionics.cpp:2292 msgid "/!\\ CBM is highly contaminated. /!\\" msgstr "" -#: src/bionics.cpp:2478 +#: src/bionics.cpp:2293 msgid "CBM is filthy." msgstr "" -#: src/bionics.cpp:2483 +#: src/bionics.cpp:2298 msgid "/!\\ CBM is not sterile. /!\\ Please use autoclave to sterilize." msgstr "" -#: src/bionics.cpp:2484 +#: src/bionics.cpp:2299 msgid "CBM is not sterile." msgstr "" -#: src/bionics.cpp:2487 +#: src/bionics.cpp:2302 msgid "CBM already deployed. Please reset to factory state." msgstr "" -#: src/bionics.cpp:2489 +#: src/bionics.cpp:2304 msgid "CBM is already installed." msgstr "" -#: src/bionics.cpp:2491 src/bionics.cpp:2494 +#: src/bionics.cpp:2306 src/bionics.cpp:2309 msgid "CBM not compatible with patient's body." msgstr "" -#: src/bionics.cpp:2498 +#: src/bionics.cpp:2313 msgid "No base version installed." msgstr "" -#: src/bionics.cpp:2504 +#: src/bionics.cpp:2319 msgid "Superior version installed." msgstr "" -#: src/bionics.cpp:2506 +#: src/bionics.cpp:2321 msgid "CBM not compatible with patient." msgstr "" -#: src/bionics.cpp:2546 +#: src/bionics.cpp:2361 #, c-format msgid "" "Installing this bionic will remove the conflicting traits: %s. Continue " @@ -393343,7 +394166,7 @@ msgid "" msgstr "이 바이오닉을 설치하면 충돌하는 특성 %s(이)가 제거될 것입니다. 계속할까요?" #. ~ : more slot(s) needed. -#: src/bionics.cpp:2557 +#: src/bionics.cpp:2372 #, c-format msgid "" "\n" @@ -393352,16 +394175,16 @@ msgstr "" "\n" "%s: %i 슬롯이 더 필요함." -#: src/bionics.cpp:2561 +#: src/bionics.cpp:2376 #, c-format msgid "Not enough space for bionic installation!%s" msgstr "%s 바이오닉을 설치할 공간이 없습니다!" -#: src/bionics.cpp:2568 +#: src/bionics.cpp:2383 msgid "Are you sure you wish to install the selected bionic?" msgstr "" -#: src/bionics.cpp:2574 +#: src/bionics.cpp:2389 #, c-format msgid "" "WARNING: %i percent chance of failure that may result in damage, pain, or a " @@ -393370,327 +394193,312 @@ msgstr "" #. ~ %1$s - name of the bionic to be upgraded (inferior), %2$s - name of the #. upgraded bionic (superior). -#: src/bionics.cpp:2664 +#: src/bionics.cpp:2479 #, c-format msgid "Successfully upgraded %1$s to %2$s." msgstr "%1$s의 %2$s 업그레이드가 성공적으로 설치됐다." #. ~ %s - name of the bionic. -#: src/bionics.cpp:2670 +#: src/bionics.cpp:2485 #, c-format msgid "Successfully installed %s." msgstr "%s 바이오닉을 성공적으로 설치했습니다." -#: src/bionics.cpp:2708 +#: src/bionics.cpp:2523 msgid "The installation is a failure." msgstr "설치는 실패했습니다." #. ~"Complications" is USian medical-speak for "unintended damage from a #. medical procedure". -#: src/bionics.cpp:2712 +#: src/bionics.cpp:2527 #, c-format msgid "%s training helps to minimize the complications." msgstr "" -#: src/bionics.cpp:2721 +#: src/bionics.cpp:2536 msgid "The installation fails without incident." msgstr "설치에 실패했지만 문제는 일어나지 않았습니다." -#: src/bionics.cpp:2737 +#: src/bionics.cpp:2552 msgid "The installation is faulty!" msgstr "설치한 바이오닉이 고장났습니다!" #. ~ ( slots); -#: src/bionics.cpp:2803 +#: src/bionics.cpp:2618 #, c-format msgid "%s (%i slots);" msgstr "%s (%i 슬롯);" -#: src/bionics.cpp:2896 +#: src/bionics.cpp:2716 #, c-format msgid "Increased storage capacity by %i." msgstr "전력용량 %i 증가." -#: src/bionics.cpp:3193 -msgid "Chose Safe Fuel Level Threshold" +#: src/bionics.cpp:3013 +msgid "Stop power generation at" msgstr "" -#: src/bionics.cpp:3194 -msgid "Full Power" -msgstr "" - -#: src/bionics.cpp:3196 +#: src/bionics.cpp:3014 #, c-format -msgid "Above 80 %%" +msgid "100 %%" msgstr "" -#: src/bionics.cpp:3199 +#: src/bionics.cpp:3015 #, c-format -msgid "Above 55 %%" +msgid "90 %%" msgstr "" -#: src/bionics.cpp:3202 +#: src/bionics.cpp:3016 #, c-format -msgid "Above 30 %%" +msgid "70 %%" msgstr "" -#: src/bionics.cpp:3204 src/distraction_manager.cpp:130 src/options.cpp:1495 -#: src/options.cpp:1669 -msgid "Disabled" -msgstr "사용 안함" - -#: src/bionics.cpp:3235 -msgid "Chose Start Power Level Threshold" -msgstr "" - -#: src/bionics.cpp:3236 -msgid "No Power Left" -msgstr "" - -#: src/bionics.cpp:3238 +#: src/bionics.cpp:3017 #, c-format -msgid "Below 25 %%" +msgid "50 %%" msgstr "" -#: src/bionics.cpp:3241 +#: src/bionics.cpp:3018 #, c-format -msgid "Below 50 %%" +msgid "30 %%" msgstr "" -#: src/bionics.cpp:3244 +#: src/bionics.cpp:3019 #, c-format -msgid "Below 75 %%" +msgid "10 %%" msgstr "" -#: src/bionics.cpp:3402 +#: src/bionics.cpp:3020 src/distraction_manager.cpp:130 src/options.cpp:1572 +#: src/options.cpp:1746 +msgid "Disabled" +msgstr "사용 안함" + +#: src/bionics.cpp:3163 msgid "You tell the pain to bug off and proceed with the operation." msgstr "" -#: src/bionics.cpp:3406 +#: src/bionics.cpp:3167 msgid "" "You set up the operation step-by-step, configuring the Autodoc to manipulate" " a CBM." msgstr "" -#: src/bionics.cpp:3407 +#: src/bionics.cpp:3168 msgid "" " sets up the operation, configuring the Autodoc to manipulate a " "CBM." msgstr "" -#: src/bionics.cpp:3410 +#: src/bionics.cpp:3171 msgid "" "You settle into position, sliding your right wrist into the couch's strap." msgstr "" -#: src/bionics.cpp:3411 +#: src/bionics.cpp:3172 msgid "" " settles into position, sliding their wrist into the couch's strap." msgstr "" -#: src/bionics.cpp:3416 +#: src/bionics.cpp:3177 msgid "You feel excited as the operation starts." msgstr "" -#: src/bionics.cpp:3427 +#: src/bionics.cpp:3188 msgid "" "You feel excited as the Autodoc slices painlessly into you. You enjoy the " "sight of scalpels slicing you apart." msgstr "" -#: src/bionics.cpp:3430 +#: src/bionics.cpp:3191 msgid "" "You stay very, very still, focusing intently on an interesting stain on the " "ceiling, as the Autodoc slices painlessly into you." msgstr "" -#: src/bionics.cpp:3438 +#: src/bionics.cpp:3199 msgid "" "As your consciousness slips away, you feel regret that you won't be able to " "enjoy the operation." msgstr "" -#: src/bionics_ui.cpp:58 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 -#: src/options.cpp:1598 src/options.cpp:1728 +#: src/bionics_ui.cpp:59 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 +#: src/options.cpp:1675 src/options.cpp:1805 msgid "None" msgstr "없음" -#: src/bionics_ui.cpp:60 +#: src/bionics_ui.cpp:61 msgid "Power usage" msgstr "" -#: src/bionics_ui.cpp:62 +#: src/bionics_ui.cpp:63 msgid "Name" msgstr "이름" -#: src/bionics_ui.cpp:64 +#: src/bionics_ui.cpp:65 msgid "Manual (shortcut)" msgstr "" -#: src/bionics_ui.cpp:124 +#: src/bionics_ui.cpp:125 msgid "Sort bionics by:" msgstr "" -#: src/bionics_ui.cpp:205 +#: src/bionics_ui.cpp:206 msgid "Available Fuel: " msgstr "" -#: src/bionics_ui.cpp:243 src/bionics_ui.cpp:249 +#: src/bionics_ui.cpp:244 src/bionics_ui.cpp:250 msgctxt "decimal separator" msgid "." msgstr "." -#: src/bionics_ui.cpp:245 src/display.cpp:556 src/display.cpp:599 +#: src/bionics_ui.cpp:246 src/display.cpp:556 src/display.cpp:599 #: src/player_display.cpp:684 src/units.cpp:105 msgctxt "energy unit: kilojoule" msgid "kJ" msgstr "kJ" -#: src/bionics_ui.cpp:251 src/display.cpp:553 src/display.cpp:596 +#: src/bionics_ui.cpp:252 src/display.cpp:553 src/display.cpp:596 #: src/player_display.cpp:681 src/units.cpp:110 msgctxt "energy unit: joule" msgid "J" msgstr "J" -#: src/bionics_ui.cpp:253 src/display.cpp:550 src/display.cpp:593 +#: src/bionics_ui.cpp:254 src/display.cpp:550 src/display.cpp:593 #: src/player_display.cpp:678 src/units.cpp:112 msgctxt "energy unit: millijoule" msgid "mJ" msgstr "mJ" -#: src/bionics_ui.cpp:257 +#: src/bionics_ui.cpp:258 #, c-format msgid "" "Bionic Power: %s/%ikJ" msgstr "" -#: src/bionics_ui.cpp:269 src/diary.cpp:197 src/init.cpp:824 +#: src/bionics_ui.cpp:270 src/diary.cpp:197 src/init.cpp:809 msgid "Bionics" msgstr "바이오닉" -#: src/bionics_ui.cpp:272 +#: src/bionics_ui.cpp:273 #, c-format msgid "" "[%s] Reassign, [%s] Switch tabs," " [%s] Toggle fuel saving mode, " -"[%s] Toggle auto start mode, " -"[%s] Open refueling menu." msgstr "" -#: src/bionics_ui.cpp:278 +#: src/bionics_ui.cpp:276 #, c-format msgid " [%s] Sort: %s" msgstr "" -#: src/bionics_ui.cpp:282 +#: src/bionics_ui.cpp:280 msgid "" "Reassigning. Select a bionic to reassign or press " "[SPACE] to cancel." msgstr "" -#: src/bionics_ui.cpp:285 +#: src/bionics_ui.cpp:283 #, c-format msgid "" "Activating [%s] Examine, %s" msgstr "" -#: src/bionics_ui.cpp:289 +#: src/bionics_ui.cpp:287 #, c-format msgid "" "Examining [%s] Activate, %s" msgstr "" -#: src/bionics_ui.cpp:307 +#: src/bionics_ui.cpp:305 #, c-format msgid "%s act" msgstr "" -#: src/bionics_ui.cpp:311 +#: src/bionics_ui.cpp:309 #, c-format msgid "%s deact" msgstr "" -#: src/bionics_ui.cpp:315 +#: src/bionics_ui.cpp:313 #, c-format msgid "%s trigger" msgstr "" -#: src/bionics_ui.cpp:320 +#: src/bionics_ui.cpp:318 #, c-format msgid "%s/turn" msgstr "" -#: src/bionics_ui.cpp:321 +#: src/bionics_ui.cpp:319 #, c-format msgid "%s/%d turns" msgstr "" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "OFF" msgstr "꺼짐" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "ON" msgstr "켜짐" -#: src/bionics_ui.cpp:328 +#: src/bionics_ui.cpp:326 msgid "(incapacitated)" msgstr "" -#: src/bionics_ui.cpp:333 +#: src/bionics_ui.cpp:330 #, c-format msgid "(fuel saving ON > %d %%)" msgstr "" -#: src/bionics_ui.cpp:338 -#, c-format -msgid "(auto start < %d %%)" +#: src/bionics_ui.cpp:336 +msgid "(inactive)" msgstr "" -#: src/bionics_ui.cpp:364 +#: src/bionics_ui.cpp:361 #, c-format msgid "ACTIVE (%i)" msgstr "발동형 (%i)" -#: src/bionics_ui.cpp:365 +#: src/bionics_ui.cpp:362 #, c-format msgid "PASSIVE (%i)" msgstr "지속형 (%i)" -#: src/bionics_ui.cpp:395 +#: src/bionics_ui.cpp:392 #, c-format msgid "Power usage: %s" msgstr "전력 사용량: %s" -#: src/bionics_ui.cpp:403 +#: src/bionics_ui.cpp:400 msgid "This bionic occupies the following body parts:" msgstr "사용 신체 부위:" -#: src/bionics_ui.cpp:408 +#: src/bionics_ui.cpp:405 #, c-format msgid "Installed weapon: %s" msgstr "" -#: src/bionics_ui.cpp:660 +#: src/bionics_ui.cpp:655 msgid " BIONICS " msgstr "바이오닉" -#: src/bionics_ui.cpp:686 +#: src/bionics_ui.cpp:681 msgid "No activatable bionics installed." msgstr "설치된 발동형 바이오닉 없음." -#: src/bionics_ui.cpp:689 +#: src/bionics_ui.cpp:684 msgid "No passive bionics installed." msgstr "설치된 지속형 바이오닉 없음." -#: src/bionics_ui.cpp:795 +#: src/bionics_ui.cpp:791 #, c-format msgid "%s; enter new letter. Space to clear. Esc to cancel." msgstr "" -#: src/bionics_ui.cpp:805 +#: src/bionics_ui.cpp:801 #, c-format msgid "" "Invalid bionic letter. Only those characters are valid:\n" @@ -393698,40 +394506,36 @@ msgid "" "%s" msgstr "" -#: src/bionics_ui.cpp:845 +#: src/bionics_ui.cpp:841 msgid "You can't toggle fuel saving mode on a non-fueled CBM." msgstr "" -#: src/bionics_ui.cpp:859 -msgid "You can't toggle auto start mode on a non-fueled CBM." -msgstr "" - -#: src/bionics_ui.cpp:921 +#: src/bionics_ui.cpp:903 msgid "Select action" msgstr "" -#: src/bionics_ui.cpp:923 +#: src/bionics_ui.cpp:905 msgid "Uninstall weapon" msgstr "" -#: src/bionics_ui.cpp:924 +#: src/bionics_ui.cpp:906 msgid "Install weapon" msgstr "" -#: src/bionics_ui.cpp:941 +#: src/bionics_ui.cpp:923 msgid "Select weapon to install" msgstr "" -#: src/bionics_ui.cpp:950 +#: src/bionics_ui.cpp:932 msgid "You don't have any items you can install in this bionic" msgstr "" -#: src/bionics_ui.cpp:960 +#: src/bionics_ui.cpp:942 #, c-format msgid "Unable to install %s" msgstr "" -#: src/bionics_ui.cpp:994 +#: src/bionics_ui.cpp:976 #, c-format msgid "" "You can not activate %s!\n" @@ -393758,7 +394562,7 @@ msgstr "체온" msgid "Effects" msgstr "효과" -#: src/bodygraph.cpp:506 src/options.cpp:1597 +#: src/bodygraph.cpp:506 src/options.cpp:1674 msgid "Worn" msgstr "착용중" @@ -393786,11 +394590,11 @@ msgstr "최대값" msgid "median" msgstr "중위값" -#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4638 +#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4645 msgid "Bash" msgstr "타격 피해" -#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4640 +#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4647 msgid "Cut" msgstr "베기 피해" @@ -393798,15 +394602,15 @@ msgstr "베기 피해" msgid "Pierce" msgstr "관통 피해" -#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4642 +#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4649 msgid "Ballistic" msgstr "투사체 피해" -#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4645 +#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4652 msgid "Acid" msgstr "산성" -#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4647 +#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4654 msgid "Fire" msgstr "화염" @@ -394206,401 +395010,401 @@ msgstr "%1$s %2$s" msgid "Year %1$d, %2$s" msgstr "%1$d년째, %2$s" -#: src/cata_tiles.cpp:4761 +#: src/cata_tiles.cpp:4763 msgid "direct3d" msgstr "" -#: src/cata_tiles.cpp:4764 +#: src/cata_tiles.cpp:4766 msgid "opengl" msgstr "" -#: src/cata_tiles.cpp:4765 +#: src/cata_tiles.cpp:4767 msgid "opengles2" msgstr "" -#: src/cata_tiles.cpp:4790 +#: src/cata_tiles.cpp:4792 msgid "Display 0" msgstr "" -#: src/cata_utility.cpp:188 src/options.cpp:1553 +#: src/cata_utility.cpp:190 src/options.cpp:1630 msgid "mph" msgstr "mph" #. ~ vehicle speed tiles per turn -#: src/cata_utility.cpp:191 +#: src/cata_utility.cpp:193 msgid "t/t" msgstr "" -#: src/cata_utility.cpp:195 src/options.cpp:1553 +#: src/cata_utility.cpp:197 src/options.cpp:1630 msgid "km/h" msgstr "km/h" -#: src/cata_utility.cpp:197 +#: src/cata_utility.cpp:199 msgid "m/s" msgstr "m/s" -#: src/cata_utility.cpp:280 +#: src/cata_utility.cpp:282 src/cata_utility.cpp:305 #, c-format msgid "Failed to write %1$s to \"%2$s\": %3$s" msgstr "\"%2$s\": %3$s에 %1$s 쓰기 실패" -#: src/cata_utility.cpp:401 +#: src/cata_utility.cpp:433 src/cata_utility.cpp:511 src/cata_utility.cpp:524 #, c-format msgid "Failed to read from \"%1$s\": %2$s" msgstr "\"%1$s\": %2$s 읽어오기 실패" #. ~ translators: place some random 1-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:453 +#: src/cata_utility.cpp:563 msgid "abcdefghijklmnopqrstuvwxyz" msgstr "abcdefghijklmnopqrstuvwxyz" #. ~ translators: place some random 2-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:456 +#: src/cata_utility.cpp:566 msgid "に坂索トし荷測のンおク妙免イロコヤ梅棋厚れ表幌" msgstr "유일하게 아무나 트롤을 저질러도 용서가 되는 문장. 아무나 여기서 낙서를 할 수 있다. " -#: src/character.cpp:781 src/debug_menu.cpp:1610 src/game.cpp:11911 -#: src/iuse.cpp:7201 src/npctalk.cpp:1898 src/trade_ui.cpp:296 +#: src/character.cpp:782 src/debug_menu.cpp:1612 src/game.cpp:11909 +#: src/iuse.cpp:7205 src/npctalk.cpp:1898 src/trade_ui.cpp:296 msgid "You" msgstr "당신" -#: src/character.cpp:781 +#: src/character.cpp:782 msgid "you" msgstr "당신" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "Your" msgstr "당신" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "your" msgstr "당신" -#: src/character.cpp:788 +#: src/character.cpp:789 #, c-format msgid "%s's" msgstr "%s" -#: src/character.cpp:800 src/monster.cpp:607 +#: src/character.cpp:801 src/monster.cpp:607 msgid "armor" msgstr "보호구" -#: src/character.cpp:1229 +#: src/character.cpp:1230 msgid "Ouch, something hurts!" msgstr "악! 갑자기 아픕니다!" -#: src/character.cpp:1434 +#: src/character.cpp:1435 #, c-format msgid "You remove the %s's harness." msgstr "%s에게서 하네스를 벗깁니다." -#: src/character.cpp:1453 +#: src/character.cpp:1454 #, c-format msgid "You climb on the %s." msgstr "%s에 올라탑니다." -#: src/character.cpp:1459 +#: src/character.cpp:1460 #, c-format msgid "You hear your %s whir to life." msgstr "" -#: src/character.cpp:1480 src/monexamine.cpp:130 +#: src/character.cpp:1481 src/monexamine.cpp:130 #, c-format msgid "You fail to budge your %s!" msgstr "%s(와)과 위치를 바꾸는데 실패했습니다!" -#: src/character.cpp:1560 +#: src/character.cpp:1561 msgid "You are ejected from your mech!" msgstr "메크에서 탈출했습니다!" -#: src/character.cpp:1561 +#: src/character.cpp:1562 msgid " is ejected from their mech!" msgstr "(이)가 메크에서 탈출했습니다!" -#: src/character.cpp:1563 +#: src/character.cpp:1564 msgid "You fall off your mount!" msgstr "탈것에서 떨어졌습니다!" -#: src/character.cpp:1564 +#: src/character.cpp:1565 msgid " falls off their mount!" msgstr "(이)가 탈것에서 떨어졌습니다!" -#: src/character.cpp:1604 src/trapfunc.cpp:832 +#: src/character.cpp:1605 src/trapfunc.cpp:832 msgid "You hurt yourself!" msgstr "착지를 잘못해 다쳤습니다!" -#: src/character.cpp:1608 +#: src/character.cpp:1609 msgctxt "memorial_male" msgid "Fell off a mount." msgstr "" -#: src/character.cpp:1609 +#: src/character.cpp:1610 msgctxt "memorial_female" msgid "Fell off a mount." msgstr "" -#: src/character.cpp:1643 +#: src/character.cpp:1644 msgid "Dismount where?" msgstr "어디에 내립니까?" -#: src/character.cpp:1645 +#: src/character.cpp:1646 msgid "You cannot dismount there!" msgstr "그곳에는 내릴 수 없습니다!" -#: src/character.cpp:1695 +#: src/character.cpp:1696 msgid "WARNING! Player has no vital part and is invincible." msgstr "" -#: src/character.cpp:1724 +#: src/character.cpp:1725 msgid "You try to counterattack, but you are too exhausted!" msgstr "반격하려고 했지만, 너무 지쳐있습니다!" -#: src/character.cpp:1784 +#: src/character.cpp:1785 msgid "Time seems to slow down, and you instinctively dodge!" msgstr "시간이 느리게 느껴지더니 본능적으로 피했습니다!" -#: src/character.cpp:1786 +#: src/character.cpp:1787 #, c-format msgid "%s dodges… so fast!" msgstr "%s(이)가... 정말 빠르게 회피합니다!" -#: src/character.cpp:1792 +#: src/character.cpp:1793 msgid "You try to dodge, but there's no room!" msgstr "회피하려 했지만, 피할 수 있는 공간이 없습니다!" -#: src/character.cpp:1794 +#: src/character.cpp:1795 #, c-format msgid "%s tries to dodge, but there's no room!" msgstr "%s(은)는 회피하려 했지만, 피할 수 있는 공간이 없습니다!" -#: src/character.cpp:1809 +#: src/character.cpp:1810 #, c-format msgid "This task is too simple to train your %s beyond %d." msgstr "이 작업은 %s 기술을 %d 이상 훈련하기엔 너무 간단합니다." -#: src/character.cpp:1977 +#: src/character.cpp:1978 msgid "footsteps" msgstr "발자국" -#: src/character.cpp:1990 +#: src/character.cpp:1991 msgid "clattering equipment" msgstr "" -#: src/character.cpp:2046 +#: src/character.cpp:2047 #, c-format msgid "Your %s bionic comes back online." msgstr "%s 바이오닉이 다시 가동되었습니다." -#: src/character.cpp:2145 +#: src/character.cpp:2146 #, c-format msgid "You have learned a new style: %s!" msgstr "새 무술을 배웠습니다 : %s!" -#: src/character.cpp:2471 src/suffer.cpp:637 +#: src/character.cpp:2472 src/suffer.cpp:637 #, c-format msgid "Your practical skill in %s has increased to %d!" msgstr "%s의 실질적인 기술이 %d로 상승했습니다!" -#: src/character.cpp:2476 src/suffer.cpp:640 +#: src/character.cpp:2477 src/suffer.cpp:640 #, c-format msgid "Your theoretical understanding of %s has increased to %d!" msgstr "%s에 대한 이론적인 이해가 %d로 상승했습니다!" -#: src/character.cpp:2481 +#: src/character.cpp:2482 #, c-format msgid "You feel that %s tasks of this level are becoming trivial." msgstr "이 정도의 %s작업은 쉬워진 것 같습니다." -#: src/character.cpp:2622 +#: src/character.cpp:2623 msgid "Blood Test Results" msgstr "혈액 검사 결과" -#: src/character.cpp:2624 +#: src/character.cpp:2625 msgid "No effects." msgstr "효과 없음." -#: src/character.cpp:2929 +#: src/character.cpp:2930 msgid "You can't use anything while incorporeal." msgstr "비물질상태에서는 아무 것도 사용할 수 없습니다." -#: src/character.cpp:2930 +#: src/character.cpp:2931 msgid " can't use anything while incorporeal." msgstr "(은)는 비물질상태이기 때문에 아무것도 사용할 수 없습니다." #. ~ %1$s - list of unmet requirements, %2$s - item name. -#: src/character.cpp:2940 +#: src/character.cpp:2941 #, c-format msgid "You need at least %1$s to use this %2$s." msgstr "%2$s(을)를 사용하기 위해서는 최소한 1개의 %1$s(이)가 필요하다. " -#: src/character.cpp:2941 +#: src/character.cpp:2942 #, c-format msgid " needs at least %1$s to use this %2$s." msgstr "이 %2$s(을)를 사용하기 위해서는 최소한 1개의 %1$s(이)가 필요하다." #. ~ %1$s - list of unmet requirements, %2$s - item name, %3$s - indirect item #. name. -#: src/character.cpp:2945 +#: src/character.cpp:2946 #, c-format msgid "You need at least %1$s to use this %2$s with your %3$s." msgstr "" -#: src/character.cpp:2946 +#: src/character.cpp:2947 #, c-format msgid " needs at least %1$s to use this %2$s with their %3$s." msgstr "" -#: src/character.cpp:2964 +#: src/character.cpp:2965 #, c-format msgid "You cannot unwield your %s." msgstr "%s(을)를 놓을 수 없습니다." -#: src/character.cpp:3258 +#: src/character.cpp:3259 msgid "Your heart races as you recall your most recent hunt." msgstr "최근에 있었던 사냥을 떠올리자 심장이 뛰기 시작합니다." -#: src/character.cpp:3268 +#: src/character.cpp:3269 #, c-format msgid "Your knowledge of %s begins to fade, but your memory banks retain it!" msgstr "당신의 %s의 지식은 희미해지기 시작하지만, 당신의 기억은 그것을 유지합니다!" -#: src/character.cpp:3274 +#: src/character.cpp:3275 #, c-format msgid "" "Your practical skill in %s may need some refreshing. It has dropped to %d." msgstr "" -#: src/character.cpp:4251 +#: src/character.cpp:4252 #, c-format msgid "Your %s bionic shorts out!" msgstr "%s 바이오닉이 합선되었습니다!" -#: src/character.cpp:4308 src/character.cpp:4324 +#: src/character.cpp:4309 src/character.cpp:4325 #, c-format msgid "Bandaged wounds on your %s healed." msgstr "붕대를 감은 %s의 상처가 회복되었습니다." -#: src/character.cpp:4316 src/character.cpp:4329 +#: src/character.cpp:4317 src/character.cpp:4330 #, c-format msgid "Disinfected wounds on your %s healed." msgstr "소독한 %s의 상처가 회복되었습니다." -#: src/character.cpp:4611 +#: src/character.cpp:4612 #, c-format msgid "You're feeling tired. %s to lie down for sleep." msgstr "지쳤습니다. %s 키로 누워서 잘 수 있습니다." -#: src/character.cpp:4614 +#: src/character.cpp:4615 msgid "You're feeling tired." msgstr "피로감이 느껴집니다." -#: src/character.cpp:4635 +#: src/character.cpp:4636 msgid "You're cramping up from stuffing yourself in this vehicle." msgstr "이 차량에 타면 쥐가 난다." -#: src/character.cpp:4753 +#: src/character.cpp:4754 msgid "You have a sudden heart attack!" msgstr "갑자기 심장마비가 왔다!" -#: src/character.cpp:4754 src/player_hardcoded_effects.cpp:757 +#: src/character.cpp:4755 src/player_hardcoded_effects.cpp:757 msgid " has a sudden heart attack!" msgstr "에게 갑자기 심장마비가 옵니다!" -#: src/character.cpp:4759 +#: src/character.cpp:4760 msgid "Your breathing stops completely." msgstr "호흡이 완전히 멈춥니다." -#: src/character.cpp:4760 +#: src/character.cpp:4761 msgid "'s breathing stops completely." msgstr "의 호흡이 완전히 멈췄습니다." -#: src/character.cpp:4766 +#: src/character.cpp:4767 msgid "Your heart spasms painfully and stops." msgstr "심장이 고통스럽게 경련을 일으키더니 멈춥니다." -#: src/character.cpp:4767 +#: src/character.cpp:4768 msgid "'s heart spasms painfully and stops." msgstr "의 심장이 고통스럽게 경련을 일으키더니 멈췄습니다." -#: src/character.cpp:4769 src/character.cpp:4776 +#: src/character.cpp:4770 src/character.cpp:4777 msgid "Your heart spasms and stops." msgstr "심장이 경련을 일으키더니 멈춥니다." -#: src/character.cpp:4770 src/character.cpp:4777 +#: src/character.cpp:4771 src/character.cpp:4778 msgid "'s heart spasms and stops." msgstr "의 심장이 경련을 일으키더니 멈췄습니다." -#: src/character.cpp:4782 +#: src/character.cpp:4783 msgid "Your breathing slows down to a stop." msgstr "호흡이 느려져 멈췄습니다." -#: src/character.cpp:4783 +#: src/character.cpp:4784 msgid "'s breathing slows down to a stop." msgstr "의 호흡이 느려져 멈췄습니다." -#: src/character.cpp:4791 +#: src/character.cpp:4792 msgid "You have starved to death." msgstr "굶주려 죽기 직전입니다." -#: src/character.cpp:4831 +#: src/character.cpp:4832 msgid "You have died of dehydration." msgstr "탈수증으로 죽기 직전입니다." -#: src/character.cpp:4835 +#: src/character.cpp:4836 msgid "Even your eyes feel dry…" msgstr "안구조차 건조하게 느껴집니다..." -#: src/character.cpp:4837 +#: src/character.cpp:4838 msgid "You are THIRSTY!" msgstr "갈증이 심하다!" -#: src/character.cpp:4839 +#: src/character.cpp:4840 msgid "Your mouth feels so dry…" msgstr "입이 쩍쩍 갈라집니다..." -#: src/character.cpp:4846 +#: src/character.cpp:4847 msgid "Survivor sleep now." msgstr "생존자가 잠에 빠져듭니다." -#: src/character.cpp:4851 +#: src/character.cpp:4852 msgid "Anywhere would be a good place to sleep…" msgstr "아무 데나 좋으니 자고 싶습니다..." -#: src/character.cpp:4853 +#: src/character.cpp:4854 msgid "You feel like you haven't slept in days." msgstr "며칠 동안 잠을 못 잔 것 같습니다." -#: src/character.cpp:4862 +#: src/character.cpp:4863 msgid "You're too physically tired to stop yawning." msgstr "너무 피곤해서 하품을 멈출 수가 없습니다." -#: src/character.cpp:4872 +#: src/character.cpp:4873 msgid "How much longer until bedtime?" msgstr "언제쯤 되어야 잘 수 있는 거지?" -#: src/character.cpp:4880 +#: src/character.cpp:4881 msgid "*yawn* You should really get some sleep." msgstr "*하암* 잠을 좀 자야 할 것 같습니다." -#: src/character.cpp:4893 +#: src/character.cpp:4894 msgid "Your mind feels tired. It's been a while since you've slept well." msgstr "정신적 피로감이 느껴집니다. 제대로 자본지 얼마나 되었죠?" -#: src/character.cpp:4897 +#: src/character.cpp:4898 msgid "" "Your mind feels foggy from a lack of good sleep, and your eyes keep trying " "to close against your will." msgstr "잠을 제대로 못 자서 정신이 흐릿하고, 눈은 계속 자신의 의지와는 반대로 감으려고 합니다." -#: src/character.cpp:4905 +#: src/character.cpp:4906 msgid "" "Your mind feels weary, and you dread every wakeful minute that passes. You " "crave sleep, and feel like you're about to collapse." msgstr "정신적으로 피로함을 느끼고, 잠에서 깨어나는 모든 순간이 두렵습니다. 쓰러질 것 같은 느낌이 듭니다." -#: src/character.cpp:4913 +#: src/character.cpp:4914 msgid "" "You haven't slept decently for so long that your whole body is screaming for" " mercy. It's a miracle that you're still awake, but it feels more like a " @@ -394609,518 +395413,518 @@ msgstr "" "너무 오랫동안 잠을 제대로 자지 못해서 당신의 몸이 비명을 지르고 있는 것 같습니다. 깨어 있는 것조차 기적이지만 지금은 그마저도 " "저주처럼 느껴집니다." -#: src/character.cpp:4936 +#: src/character.cpp:4937 msgid "" "Your body collapses due to sleep deprivation, your neglected fatigue rushing" " back all at once, and you pass out on the spot." msgstr "수면부족으로 몸이 무너지면서 억누르고 있던 피로가 일제히 되살아나 바로 그 자리에서 기절합니다." -#: src/character.cpp:4937 +#: src/character.cpp:4938 msgid " collapses to the ground from exhaustion." msgstr "이 탈진으로 땅에 쓰러집니다." -#: src/character.cpp:5020 src/character_guns.cpp:186 +#: src/character.cpp:5021 src/character_guns.cpp:186 #, c-format msgid "Permanently install your %1$s in your %2$s?" msgstr "%2$s에 %1$s(을)를 영구적으로 설치합니까?" #. ~ you filled to the brim with -#: src/character.cpp:5571 +#: src/character.cpp:5572 #, c-format msgid "You filled %1$s to the brim with %2$s." msgstr "%1$s에 %2$s(을)를 꽉 채웠습니다." -#: src/character.cpp:5582 src/iexamine.cpp:3791 +#: src/character.cpp:5583 src/iexamine.cpp:3791 #, c-format msgid "You pour %1$s into the %2$s." msgstr "%1$s(을)를 %2$s에 부었습니다." -#: src/character.cpp:5588 src/character.cpp:5605 src/veh_interact.cpp:3387 +#: src/character.cpp:5589 src/character.cpp:5606 src/veh_interact.cpp:3381 msgid "There's some left over!" msgstr "잔량이 남았습니다!" #. ~ $1 - vehicle name, $2 - part name, $3 - liquid type -#: src/character.cpp:5601 +#: src/character.cpp:5602 #, c-format msgid "You refill the %1$s's %2$s with %3$s." msgstr "%1$s의 %2$s에 %3$s(을)를 채웁니다." -#: src/character.cpp:5622 +#: src/character.cpp:5623 #, c-format msgid "This is you - %s." msgstr "자신 - %s." -#: src/character.cpp:5624 +#: src/character.cpp:5625 #, c-format msgid "This is %s." msgstr "%s입니다." -#: src/character.cpp:5656 +#: src/character.cpp:5657 msgid "Wielding:" msgstr "들고 있는 것:" -#: src/character.cpp:5664 +#: src/character.cpp:5665 msgid "Wearing:" msgstr "착용:" #. ~ how old the character is in years. try to limit number of characters to #. fit on the screen -#: src/character.cpp:5919 +#: src/character.cpp:5920 #, c-format msgid "%d years" msgstr "%d 살" -#: src/character.cpp:5974 +#: src/character.cpp:5975 #, c-format msgid "%d cm" msgstr "%d cm" -#: src/character.cpp:6036 +#: src/character.cpp:6037 msgid "Toggle which fault?" msgstr "어느 결함점을 켜고끕니까?" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Mend: %s" msgstr "" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Set: %s" msgstr "" -#: src/character.cpp:6045 +#: src/character.cpp:6046 #, c-format msgid "The %s doesn't have any faults to toggle." msgstr "%s(은)는 전환해야 할 결함이 없습니다." -#: src/character.cpp:6085 +#: src/character.cpp:6086 #, c-format msgid "The %s doesn't have any faults to mend." msgstr "%s에는 고칠 부분이 없습니다." -#: src/character.cpp:6089 +#: src/character.cpp:6090 msgid "It is damaged, but cannot be repaired." msgstr "이 물품은 손상되었지만 수리할 수 없습니다." -#: src/character.cpp:6096 +#: src/character.cpp:6097 #, c-format msgid "" "It is damaged, and could be repaired with %s. %s to use one of those items." msgstr "이 물품은 손상되었지만 %s(을)를 사용하여 수리할 수 있습니다. %s하여 이 물품들 중 하나를 사용하세요." -#: src/character.cpp:6108 +#: src/character.cpp:6109 msgid "Mend which fault?" msgstr "어느 부분을 수리합니까?" -#: src/character.cpp:6124 +#: src/character.cpp:6125 #, c-format msgid "Turns into: %s\n" msgstr "상태 변화: %s\n" -#: src/character.cpp:6128 +#: src/character.cpp:6129 #, c-format msgid "Also mends: %s\n" msgstr "동시에 수리: %s\n" -#: src/character.cpp:6131 +#: src/character.cpp:6132 #, c-format msgid "Time required: %s\n" msgstr "요구 시간: %s\n" -#: src/character.cpp:6134 +#: src/character.cpp:6135 msgid "Skills: none\n" msgstr "" -#: src/character.cpp:6136 +#: src/character.cpp:6137 #, c-format msgid "Skills: %s\n" msgstr "" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6143 +#: src/character.cpp:6144 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6149 +#: src/character.cpp:6150 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "" -#: src/character.cpp:6177 +#: src/character.cpp:6178 #, c-format msgid "You are currently unable to mend the %s this way." msgstr "지금 이대로는 %s(을)를 고칠 수 없습니다." -#: src/character.cpp:6341 +#: src/character.cpp:6342 msgid "Your body strains under the weight!" msgstr "짐이 너무 무겁다!" -#: src/character.cpp:6483 src/game_inventory.cpp:1271 +#: src/character.cpp:6484 src/game_inventory.cpp:1077 #, c-format msgid "Your %s was broken and won't turn on." msgstr "" -#: src/character.cpp:6491 +#: src/character.cpp:6492 #, c-format msgid "Your %s needs %d charge from some UPS." msgid_plural "Your %s needs %d charges from some UPS." msgstr[0] "%s에는 UPS 충전량 %d이 필요하다." -#: src/character.cpp:6497 +#: src/character.cpp:6498 #, c-format msgid "Your %s needs %d bionic power." msgid_plural "Your %s needs %d bionic power." msgstr[0] "" -#: src/character.cpp:6504 +#: src/character.cpp:6505 #, c-format msgid "Your %s has %d charge, but needs %d." msgid_plural "Your %s has %d charges, but needs %d." msgstr[0] "%s에는 %d만큼 충전되어있지만, %d 더 필요합니다." -#: src/character.cpp:6676 +#: src/character.cpp:6677 msgid "You cough heavily." msgstr "기침이 심하다." -#: src/character.cpp:6678 +#: src/character.cpp:6679 msgid "a hacking cough." msgstr "마른 기침이 나온다." -#: src/character.cpp:6775 +#: src/character.cpp:6776 msgid "You try to shout, but you have no face!" msgstr "소리를 지르려 했지만 얼굴이 없습니다!" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "a piercing howl!" msgstr "날카로운 울음소리!" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "yourself let out a piercing howl!" msgstr "찢는듯한 소리로 울부짖었습니다!" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "a loud scream!" msgstr "큰 비명소리!" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "yourself scream loudly!" msgstr "시끄럽게 비명을 지릅니다!" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "a loud shout!" msgstr "큰 소리!" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "yourself shout loudly!" msgstr "아주 크게 고함을 지릅니다!" -#: src/character.cpp:6820 +#: src/character.cpp:6821 msgid "The sound of your voice is almost completely muffled!" msgstr "당신의 목소리가 거의 완전히 막혀 들리지 않습니다!" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "an indistinct voice" msgstr "흐릿한 목소리" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "your muffled shout" msgstr "우렁찬 외침" -#: src/character.cpp:6824 +#: src/character.cpp:6825 msgid "The sound of your voice is significantly muffled!" msgstr "당신의 목소리가 상당히 막혀 들리지 않습니다!" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid " throws up heavily!" msgstr "(이)가 심하게 구역질을 합니다!" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid "You throw up heavily!" msgstr "심하게 구역질을 합니다!" -#: src/character.cpp:6926 +#: src/character.cpp:6927 msgctxt "strength stat" msgid "STR" msgstr "체" -#: src/character.cpp:6927 +#: src/character.cpp:6928 msgctxt "dexterity stat" msgid "DEX" msgstr "민" -#: src/character.cpp:6928 +#: src/character.cpp:6929 msgctxt "intelligence stat" msgid "INT" msgstr "지" -#: src/character.cpp:6929 +#: src/character.cpp:6930 msgctxt "perception stat" msgid "PER" msgstr "인" -#: src/character.cpp:6934 +#: src/character.cpp:6935 msgctxt "fake stat there's an error" msgid "ERR" msgstr "" -#: src/character.cpp:7145 +#: src/character.cpp:7146 msgid "You can't wield anything while incorporeal." msgstr "비물질상태에서는 손에 아무 것도 들 수 없습니다." -#: src/character.cpp:7149 +#: src/character.cpp:7150 msgid "" "You need at least one arm available to even consider wielding something." msgstr "" -#: src/character.cpp:7152 +#: src/character.cpp:7153 msgid "Can't wield spilt liquids." msgstr "흘린 액체를 장비할 수 없습니다." -#: src/character.cpp:7155 +#: src/character.cpp:7156 msgid "Can't wield unbroken frozen liquids." msgstr "" -#: src/character.cpp:7159 +#: src/character.cpp:7160 msgid "You can't unwield this." msgstr "손에서 빼낼 수 없습니다." -#: src/character.cpp:7162 +#: src/character.cpp:7163 msgid "" "You can't wield this. Wielding it would make it impossible to unwield it." msgstr "" -#: src/character.cpp:7166 +#: src/character.cpp:7167 msgid "" "You can't wield this. It looks like it has to be attached to a bionic." msgstr "" -#: src/character.cpp:7170 +#: src/character.cpp:7171 #, c-format msgid "The %s is preventing you from wielding the %s." msgstr "%s 때문에 %s(을)를 손에 들 수 없습니다." -#: src/character.cpp:7180 +#: src/character.cpp:7181 msgid "Something you are wearing hinders the use of both hands." msgstr "착용한 장비가 양 손을 사용하는 것을 방해합니다." -#: src/character.cpp:7182 +#: src/character.cpp:7183 #, c-format msgid "The %s can't be wielded with only one arm." msgstr "%s(은)는 한손만으로 들 수 없습니다." -#: src/character.cpp:7185 +#: src/character.cpp:7186 #, c-format msgid "You are too weak to wield %s with only one arm." msgstr "%s(을)를 한손만으로 들기엔 힘이 너무 약하다." -#: src/character.cpp:7191 +#: src/character.cpp:7192 msgid "You cannot wield anything while piloting a mech." msgstr "기계 외골격 수트를 조종 중일 때는 손에 아무 것도 들 수 없습니다." -#: src/character.cpp:7254 src/npctalk.cpp:1561 +#: src/character.cpp:7255 src/npctalk.cpp:1561 msgid "fists" msgstr "주먹" -#: src/character.cpp:7285 src/item_pocket.cpp:2341 src/item_pocket.cpp:2346 -#: src/item_pocket.cpp:2351 src/item_pocket.cpp:2353 +#: src/character.cpp:7286 src/item_pocket.cpp:2359 src/item_pocket.cpp:2364 +#: src/item_pocket.cpp:2369 src/item_pocket.cpp:2371 msgid "(empty)" msgstr "(비어있음)" -#: src/character.cpp:7336 +#: src/character.cpp:7337 #, c-format msgid "Your offensive defense system shocks %s in mid-attack!" msgstr "공격형 방호 시스템이 공격 도중 %s에게 전기충격을 가합니다!" -#: src/character.cpp:7339 +#: src/character.cpp:7340 #, c-format msgid "%1$s's offensive defense system shocks %2$s in mid-attack!" msgstr "%1$s의 공격형 방호 시스템이 공격 도중 %2$s에게 전기충격을 가합니다!" -#: src/character.cpp:7355 +#: src/character.cpp:7356 #, c-format msgid "%1$s's %2$s puncture %3$s in mid-attack!" msgstr "%1$s의 %2$s(이)가 공격 도중 %3$s(을)를 찌릅니다!" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "quills" msgstr "깃털" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "spines" msgstr "척추뼈" -#: src/character.cpp:7360 +#: src/character.cpp:7361 #, c-format msgid "Your %1$s puncture %2$s in mid-attack!" msgstr "%1$s(이)가 공격 도중 %2$s(을)를 찌릅니다!" -#: src/character.cpp:7372 +#: src/character.cpp:7373 #, c-format msgid "%1$s's %2$s scrape %3$s in mid-attack!" msgstr "%1$s의 %2$s(이)가 공격 도중 %3$s(을)를 긁었습니다!" -#: src/character.cpp:7373 +#: src/character.cpp:7374 msgid "thorns" msgstr "가시" -#: src/character.cpp:7376 +#: src/character.cpp:7377 #, c-format msgid "Your thorns scrape %s in mid-attack!" msgstr "가시가 공격 도중 %s(을)를 긁었습니다!" -#: src/character.cpp:7388 +#: src/character.cpp:7389 #, c-format msgid "%1$s gets a load of %2$s's %3$s stuck in!" msgstr "%1$s에%2$s의%3$s가 박혔다!" -#: src/character.cpp:7389 +#: src/character.cpp:7390 msgid "hair" msgstr "머리카락" -#: src/character.cpp:7392 +#: src/character.cpp:7393 #, c-format msgid "Your hairs detach into %s!" msgstr "머리카락이 %s에서 떨어집니다!" -#: src/character.cpp:7417 +#: src/character.cpp:7418 #, c-format msgid "%1$s loses their balance while being hit!" msgstr "%1$s(은)는 맞으면서 균형을 잃습니다!" -#: src/character.cpp:7420 +#: src/character.cpp:7421 msgid "You lose your balance while being hit!" msgstr "당신은 맞으면서 균형을 잃습니다!" -#: src/character.cpp:7460 +#: src/character.cpp:7461 #, c-format msgid "You are no longer able to wield your %s and drop it!" msgstr "더 이상 들고 있을 수 없어 %s(을)를 떨어뜨립니다!" -#: src/character.cpp:7516 +#: src/character.cpp:7517 msgid "A mass of slime is torn from you, and moves on its own!" msgstr "" -#: src/character.cpp:7527 +#: src/character.cpp:7528 #, c-format msgid "Your acidic blood splashes %s in mid-attack!" msgstr "산성 혈액이 공격 도중 %s에게 튀었습니다!" -#: src/character.cpp:7530 +#: src/character.cpp:7531 #, c-format msgid "%1$s's acidic blood splashes on %2$s in mid-attack!" msgstr "%1$s의 산성 혈액이 공격 도중 %2$s에게 튀었습니다!" -#: src/character.cpp:7573 src/monattack.cpp:2956 +#: src/character.cpp:7574 src/monattack.cpp:2956 #, c-format msgid "The %s tries to grab you as well, but you bat it away!" msgstr "%s(이)가 붙잡으려 했지만, 쳐내버립니다!" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid " is grabbed by %s!" msgstr "(이)가 %s에게 붙잡혔다!" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid "You are grabbed by %s!" msgstr "%s에게 붙잡혔다!" -#: src/character.cpp:7621 +#: src/character.cpp:7622 msgid "Filth from your clothing has been embedded deep in the wound." msgstr "옷에 묻은 오물이 상처 깊숙한 곳에 들어갔습니다." -#: src/character.cpp:7636 +#: src/character.cpp:7637 #, c-format msgid "Bandages on your %s were damaged!" msgstr "%s에 감은 붕대가 손상되었습니다!" -#: src/character.cpp:7638 +#: src/character.cpp:7639 #, c-format msgid "You got some filth on your disinfected %s!" msgstr "%s(이)가 오물이 묻었습니다!" -#: src/character.cpp:7643 +#: src/character.cpp:7644 #, c-format msgid "Bandages on your %s were destroyed!" msgstr "%s에 감은 붕대가 파괴되었습니다!" -#: src/character.cpp:7646 +#: src/character.cpp:7647 #, c-format msgid "Your %s is no longer disinfected!" msgstr "%s(을)를 더이상 소독 할 수 없습니다!" -#: src/character.cpp:7734 +#: src/character.cpp:7735 #, c-format msgid "You were attacked by %s!" msgstr "%s에게 공격받았습니다!" -#: src/character.cpp:7737 +#: src/character.cpp:7738 msgid "You were attacked by something you can't see!" msgstr "보이지 않는 것에 의해 공격받았습니다!" -#: src/character.cpp:7740 +#: src/character.cpp:7741 msgid "You were hurt!" msgstr "다쳤습니다!" -#: src/character.cpp:7806 +#: src/character.cpp:7807 msgid "You smell like yourself again." msgstr "" -#: src/character.cpp:7872 +#: src/character.cpp:7873 msgid "You sink your roots into the soil." msgstr "뿌리를 흙 속 깊이 내립니다." -#: src/character.cpp:8057 +#: src/character.cpp:8058 msgid "You start hauling items along the ground." msgstr "바닥에 있는 물건들을 끌기 시작합니다." -#: src/character.cpp:8059 +#: src/character.cpp:8060 msgid "Your hands are not free, which makes hauling slower." msgstr "손에 물건이 있어 끄는 속도가 더 느려집니다." -#: src/character.cpp:8067 +#: src/character.cpp:8068 msgid "You stop hauling items." msgstr "끌고 다니는 것을 멈춥니다." -#: src/character.cpp:8116 +#: src/character.cpp:8117 msgid "You resume your task." msgstr "작업을 재개합니다." -#: src/character.cpp:8194 +#: src/character.cpp:8195 msgid "You nestle into your pile of clothes for warmth." msgstr "보온을 위해 옷가지 속에 파고듭니다." -#: src/character.cpp:8196 +#: src/character.cpp:8197 msgid "You use your pile of clothes for warmth." msgstr "온기를 위해 옷더미를 사용합니다." -#: src/character.cpp:8200 +#: src/character.cpp:8201 #, c-format msgid "You snuggle your %s to keep warm." msgstr "보온을 위해 %s(을)를 바짝 끌어안습니다." -#: src/character.cpp:8202 +#: src/character.cpp:8203 #, c-format msgid "You use your %s to keep warm." msgstr "보온을 위해 %s(을)를 사용합니다." -#: src/character.cpp:8206 +#: src/character.cpp:8207 msgid "Sleep Mode activated. Disabling sensory response." msgstr "수면 모드 활성화. 감각 반응을 비활성화합니다." -#: src/character.cpp:8211 +#: src/character.cpp:8212 msgctxt "memorial_male" msgid "Entered hibernation." msgstr "겨울잠에 접어듭니다." -#: src/character.cpp:8212 +#: src/character.cpp:8213 msgctxt "memorial_female" msgid "Entered hibernation." msgstr "겨울잠에 접어듭니다." @@ -395129,21 +395933,21 @@ msgstr "겨울잠에 접어듭니다." #. left to consume. #. ~ Select components from the map to consume. %d = number of components left #. to consume. -#: src/character.cpp:8536 src/map.cpp:5574 +#: src/character.cpp:8537 src/map.cpp:5574 #, c-format msgid "Select which component to use (%d left)" msgstr "사용할 재료를 선택하세요 (%d 남음)" -#: src/character.cpp:8642 +#: src/character.cpp:8643 msgid "This UPS use needs updating. Create issue on github." msgstr "" -#: src/character.cpp:9026 +#: src/character.cpp:9027 msgid "You don't have the tools to crush frozen liquids." msgstr "" #. ~ %1$s: item to be crushed, %2$s: hammer name -#: src/character.cpp:9039 +#: src/character.cpp:9040 #, c-format msgid "" "Do you want to crush up %1$s with your %2$s?\n" @@ -395152,338 +395956,338 @@ msgstr "" "%2$s(으)로 %1$s을 부수겠습니까?\n" "주변의 깨지기 쉬운 물품들을 주의하세요" -#: src/character.cpp:9045 +#: src/character.cpp:9046 #, c-format msgid "You swing your %s wildly!" msgstr "%s(을)를 넓게 휘두릅니다!" -#: src/character.cpp:9055 +#: src/character.cpp:9056 msgid "somethings" msgstr "" -#: src/character.cpp:9059 +#: src/character.cpp:9060 msgid "a hammering tool" msgstr "" -#: src/character.cpp:9062 +#: src/character.cpp:9063 msgid "a drill or both hammering tool and screwdriver" msgstr "" -#: src/character.cpp:9067 +#: src/character.cpp:9068 #, c-format msgid "You need %s to crush up frozen liquids in rigid container!" msgstr "" -#: src/character.cpp:9071 +#: src/character.cpp:9072 #, c-format msgid "You crush up %s." msgstr "" -#: src/character.cpp:9464 src/faction.cpp:708 src/npc.cpp:2772 +#: src/character.cpp:9465 src/faction.cpp:708 src/npc.cpp:2772 msgid "Wielding: " msgstr "들고 있는 것: " -#: src/character.cpp:9473 src/npc.cpp:2783 +#: src/character.cpp:9474 src/npc.cpp:2783 msgid "Wearing: " msgstr "착용:" -#: src/character.cpp:9478 src/newcharacter.cpp:3520 src/npc.cpp:2814 +#: src/character.cpp:9479 src/newcharacter.cpp:3575 src/npc.cpp:2814 msgid "Traits: " msgstr "특성: " -#: src/character.cpp:9660 src/character.cpp:9667 +#: src/character.cpp:9661 src/character.cpp:9668 #, c-format msgid "Your %s HURTS!" msgstr "%s(이)가 상당히 아픕니다!" -#: src/character.cpp:9662 src/character.cpp:9669 +#: src/character.cpp:9663 src/character.cpp:9670 #, c-format msgid "Your %s hurts!" msgstr "%s(이)가 아픕니다!" -#: src/character.cpp:9682 +#: src/character.cpp:9683 msgid "You pass out!" msgstr "기절합니다!" -#: src/character.cpp:9733 +#: src/character.cpp:9734 msgid "We have mistakenly colonized a local guide! Purging now." msgstr "현지민을 안내역으로 끌어들이겠다는 우리의 생각은 잘못되어 있었어!숙청중." -#: src/character.cpp:9746 +#: src/character.cpp:9747 msgid "Something writhes inside of you as it dies." msgstr "몸속에서 무언가가 죽으면서 몸부림칩니다." -#: src/character.cpp:9759 +#: src/character.cpp:9760 msgid "Your bowels gurgle as something inside them dies." msgstr "뱃속에서 뭔가가 죽으면서 장이 꾸르륵거립니다." -#: src/character.cpp:9837 +#: src/character.cpp:9838 #, c-format msgid "You use your %s for comfort." msgstr "더 편안해지기 위해 %s(을)를 사용합니다." -#: src/character.cpp:9902 +#: src/character.cpp:9903 msgid "Your soporific inducer runs out of power!" msgstr "수면 유도기 전력이 고갈되었습니다!" -#: src/character.cpp:9904 +#: src/character.cpp:9905 msgid "Your soporific inducer starts back up." msgstr "수면 유도기가 다시 작동합니다." -#: src/character.cpp:10192 +#: src/character.cpp:10193 #, c-format msgid "You put the %s in your inventory." msgstr "%s(을)를 회수합니다." -#: src/character.cpp:10205 +#: src/character.cpp:10206 #, c-format msgid "The %s is already empty!" msgstr "%s(은)는 이미 비어있습니다!" -#: src/character.cpp:10209 +#: src/character.cpp:10210 msgid "The liquid can't be unloaded in its current state!" msgstr "현재 상태에서는 액체를 내릴 수 없습니다!" -#: src/character.cpp:10247 +#: src/character.cpp:10248 msgid "Unload what?" msgstr "무엇의 내용물을 회수합니까?" -#: src/character.cpp:10264 src/character.cpp:10272 +#: src/character.cpp:10265 src/character.cpp:10273 #, c-format msgid "You can't unload a %s!" msgstr "%s의 내용물을 회수할 수 없습니다!" -#: src/character.cpp:10270 +#: src/character.cpp:10271 #, c-format msgid "You can't unload a rechargeable %s!" msgstr "재충전식 %s에서는 배터리를 빼낼 수 없습니다!" -#: src/character.cpp:10279 +#: src/character.cpp:10280 #, c-format msgid "Your %s isn't charged." msgstr "%s(은)는 충전되지 않았습니다." -#: src/character.cpp:10281 +#: src/character.cpp:10282 #, c-format msgid "Your %s isn't loaded." msgstr "%s(은)는 장전되지 않았습니다." -#: src/character.cpp:10577 +#: src/character.cpp:10578 #, c-format msgid "Your %s is not good reading material." msgstr "%s(은)는 읽기에 좋은 재질이 아닙니다." -#: src/character.cpp:10579 +#: src/character.cpp:10580 #, c-format msgid "The %s is not good reading material." msgstr "%s(은)는 읽기에 좋은 재질이 아닙니다." -#: src/character.cpp:10592 +#: src/character.cpp:10593 msgid "It's a bad idea to read while driving!" msgstr "독서와 운전을 동시에 하는 것은 별로 좋은 생각이 아니다!" -#: src/character.cpp:10598 +#: src/character.cpp:10599 msgid "What's the point of studying? (Your morale is too low!)" msgstr "배워야 할 이유가 뭐지? (의욕이 너무 낮다!)" -#: src/character.cpp:10599 +#: src/character.cpp:10600 #, c-format msgid "What's the point of studying? (%s)'s morale is too low!)" msgstr "왜 이딴걸 공부해야 하죠? (%s의의욕이 너무 낮습니다!)" -#: src/character.cpp:10603 +#: src/character.cpp:10604 #, c-format msgid "%s %d needed to understand. You have %d" msgstr "이해하려면 %s 수준이 %d 이상이어야 합니다. 당신의 수준: %d" -#: src/character.cpp:10605 src/character.cpp:10649 +#: src/character.cpp:10606 src/character.cpp:10650 #, c-format msgid "%s %d needed to understand. %s has %d" msgstr "이해하려면 %s 수준이 %d 이상이어야 합니다. %s의 수준: %d" -#: src/character.cpp:10612 src/iuse.cpp:4383 +#: src/character.cpp:10613 src/iuse.cpp:4384 msgid "You're illiterate!" msgstr "나는 문맹이다!" -#: src/character.cpp:10613 src/character.cpp:10646 +#: src/character.cpp:10614 src/character.cpp:10647 #, c-format msgid "%s is illiterate!" msgstr "%s(은)는 문맹입니다!" -#: src/character.cpp:10618 +#: src/character.cpp:10619 msgid "Your eyes won't focus without reading glasses." msgstr "원시용 안경이 없으면 도저히 초점을 맞출 수가 없습니다." -#: src/character.cpp:10619 +#: src/character.cpp:10620 #, c-format msgid "%s's eyes won't focus without reading glasses." msgstr "%s(은)는 독서용 안경이 없으면 초점을 맞출 수가 없습니다." -#: src/character.cpp:10636 +#: src/character.cpp:10637 msgid "Maybe someone could read that to you, but you're deaf!" msgstr "누군가 대신 읽어줄 수도 있겠지만, 소리가 들리지 않습니다!" -#: src/character.cpp:10655 +#: src/character.cpp:10656 #, c-format msgid "%s needs reading glasses!" msgstr "%s(을)를 사용하려면 안경이 필요하다!" -#: src/character.cpp:10659 +#: src/character.cpp:10660 #, c-format msgid "It's too dark for %s to read!" msgstr "너무 어두워 %s(을)를 읽을 수 없습니다!" -#: src/character.cpp:10662 +#: src/character.cpp:10663 #, c-format msgid "%s could read that to you, but they can't see you." msgstr "%s(이)가 읽어줄 수 있지만, 당신을 볼 수 없는 상태입니다." -#: src/character.cpp:10667 +#: src/character.cpp:10668 #, c-format msgid "%s morale is too low!" msgstr "%s의 의욕이 너무 낮다!" -#: src/character.cpp:10669 +#: src/character.cpp:10670 #, c-format msgid "%s is blind." msgstr "%s(은)는 눈이 보이지 않습니다." -#: src/character.cpp:11069 src/character.cpp:11114 +#: src/character.cpp:11070 src/character.cpp:11115 #, c-format msgid "You land on %s." msgstr "%s 위에 착지합니다." -#: src/character.cpp:11098 +#: src/character.cpp:11099 #, c-format msgid "You are slammed against %1$s for %2$d damage." msgstr "%1$s에 들이받아 %2$d 피해를 받았습니다." -#: src/character.cpp:11101 +#: src/character.cpp:11102 #, c-format msgid "You are slammed against %s!" msgstr "%s에 내던져졌습니다!" -#: src/character.cpp:11103 +#: src/character.cpp:11104 msgid "…but your shock absorbers negate the damage!" msgstr "...하지만 충격 흡수기가 피해를 무효화합니다!" -#: src/character.cpp:11109 +#: src/character.cpp:11110 #, c-format msgid "You are slammed against %s." msgstr "%s에 내던져졌습니다!" -#: src/character.cpp:11110 +#: src/character.cpp:11111 #, c-format msgid " is slammed against %s." msgstr "(이)가 %s에 내던져졌습니다." -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid " bounces off a %s!" msgstr "(이)가 %s에 막혀 튕겨나옵니다!" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid "You bounce off a %s!" msgstr "%s에 막혀 튕겨나옵니다!" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid " bounces off %s!" msgstr "(이)가 %s에 막혀 튕겨나옵니다!" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid "You bounce off %s!" msgstr "%s에 막혀 튕겨나옵니다!" -#: src/character.cpp:11206 +#: src/character.cpp:11207 #, c-format msgid "There is not enough %s left to siphon it." msgstr "빨아들일 만큼 %s(이)가 충분히 남아있지 않습니다." -#: src/character.cpp:11236 +#: src/character.cpp:11237 #, c-format msgid "%s spilled from your hand." msgstr "" -#: src/character.cpp:11328 +#: src/character.cpp:11329 #, c-format msgid "Your ground sonar detected a %1$s to the %2$s!" msgstr "지상음파탐지기가 %2$s 방향의 %1$s(을)를 탐지했습니다!" -#: src/character.cpp:11349 src/vehicle_move.cpp:1232 +#: src/character.cpp:11350 src/vehicle_move.cpp:1232 #, c-format msgid "You've spotted a %1$s to the %2$s!" msgstr "%1$s(을)를 %2$s에서 발견했습니다!" -#: src/character.cpp:11466 src/consumption.cpp:1822 +#: src/character.cpp:11467 src/consumption.cpp:1728 msgid "You do not have that item." msgstr "그런 물품은 가지고 있지 않습니다." -#: src/character.cpp:11476 src/character.cpp:11527 src/iuse.cpp:10167 +#: src/character.cpp:11477 src/character.cpp:11528 src/iuse.cpp:10185 #, c-format msgid "You can't do anything interesting with your %s." msgstr "%s(을)를 가지고 할 수 있는 것이 없습니다." -#: src/character.cpp:11489 +#: src/character.cpp:11490 msgid "Your biology is not compatible with that healing item." msgstr "당신의 신체구조는 이 치료물품을 쓰기에 적합하지 않아보입니다." -#: src/character.cpp:11525 +#: src/character.cpp:11526 msgid "You are not wielding anything you could use." msgstr "사용할 수 있는 것을 손에 들고 있지 않습니다." -#: src/character.cpp:11614 +#: src/character.cpp:11615 msgid "You roll on the ground, trying to smother the fire!" msgstr "바닥에 굴러 불을 끄려고 합니다!" -#: src/character.cpp:11615 +#: src/character.cpp:11616 msgid " rolls on the ground!" msgstr "(이)가 바닥에 구릅니다!" -#: src/character.cpp:11618 +#: src/character.cpp:11619 msgid "You attempt to put out the fire on you!" msgstr "스스로의 몸에 붙은 불을 끄려고 합니다!" -#: src/character.cpp:11619 +#: src/character.cpp:11620 msgid " attempts to put out the fire on them!" msgstr "(이)가 몸에 붙은 불을 끄려고 합니다!" -#: src/character.cpp:11659 +#: src/character.cpp:11660 msgid "" "Your broken limb significantly hampers your efforts to put pressure on the " "bleeding wound!" msgstr "부러진 사지 때문에 출혈 부위를 지혈하는 것이 어렵습니다!" -#: src/character.cpp:11660 +#: src/character.cpp:11661 msgid "" "'s broken limb significantly hampers their effort to put pressure " "on the bleeding wound!" msgstr "(은)는 부러진 사지 때문에 출혈 부위를 지혈하는 것이 어렵습니다!" -#: src/character.cpp:11664 +#: src/character.cpp:11665 msgid "" "Your hands are too encumbered to effectively put pressure on the bleeding " "wound!" msgstr "손 방해도가 너무 높아 출혈 부위를 효과적으로 압박할 수 없습니다!" -#: src/character.cpp:11665 +#: src/character.cpp:11666 msgid "" "'s hands are too encumbered to effectively put pressure on the " "bleeding wound!" msgstr "의 손 방해도가 너무 높아 출혈 부위를 효과적으로 압박할 수 없습니다!" -#: src/character.cpp:11670 +#: src/character.cpp:11671 msgid "You put pressure on the bleeding wound…" msgstr "출혈 부위에 압박을 가합니다." -#: src/character.cpp:11671 +#: src/character.cpp:11672 msgid " puts pressure on the bleeding wound…" msgstr "(은)는 출혈 부위에 압박을 가합니다." #: src/character_ammo.cpp:124 src/veh_appliance.cpp:358 -#: src/veh_interact.cpp:1410 +#: src/veh_interact.cpp:1408 #, c-format msgid "Refill %s" msgstr "%s 재충전" @@ -395553,7 +396357,7 @@ msgstr "%s(을)를 재장전 하려면 호환되는 탄창이 필요합니다!" msgid "You can't reload anything with the ammo you have on hand." msgstr "탄약을 손에 든 상태에서 재장전할 수는 없습니다." -#: src/character_ammo.cpp:385 src/game.cpp:9174 +#: src/character_ammo.cpp:385 src/game.cpp:9172 #, c-format msgid "The %s is already full!" msgstr "%s(은)는 이미 가득 차 있습니다!" @@ -395597,270 +396401,270 @@ msgstr "%1$s(이)가 %2$s 상태가 되었습니다!" msgid "Your %1$s is %2$s further!" msgstr "%1$s(이)가 더 %2$s 상태가 되었습니다!" -#: src/character_attire.cpp:73 +#: src/character_attire.cpp:70 msgid "Can't be worn directly." msgstr "바로 입을 수 없습니다." -#: src/character_attire.cpp:76 +#: src/character_attire.cpp:73 msgid "You can't wear anything while incorporeal." msgstr "비물질상태에서는 아무 것도 입을 수 없습니다." -#: src/character_attire.cpp:79 +#: src/character_attire.cpp:76 #, c-format msgid "Putting on a %s would be tricky." msgstr "%s(을)를 어떻게 착용해야 할지 모르겠습니다." -#: src/character_attire.cpp:84 +#: src/character_attire.cpp:81 msgid "Can't wear that, it's made of wool!" msgstr "양모 재질이라 입을 수 없다!" -#: src/character_attire.cpp:88 +#: src/character_attire.cpp:85 msgid "Can't wear that, it's filthy!" msgstr "불결해서 입을 수 없다!" -#: src/character_attire.cpp:96 +#: src/character_attire.cpp:93 #, c-format msgid "Your %s mutation prevents you from wearing your %s." msgstr "%s 돌연변이 때문에 %s(을)를 입을 수 없습니다." -#: src/character_attire.cpp:97 +#: src/character_attire.cpp:94 #, c-format msgid "My %s mutation prevents me from wearing this %s." msgstr "%s 돌연변이로 인해 %s(을)를 입을 수 없습니다." -#: src/character_attire.cpp:106 +#: src/character_attire.cpp:102 #, c-format msgid "Cannot wear a helmet over %s." msgstr "%s 위에 헬멧을 착용할 수 없습니다." -#: src/character_attire.cpp:107 +#: src/character_attire.cpp:103 msgid "horns" msgstr "뿔" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antennae" msgstr "더듬이" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antlers" msgstr "사슴뿔" -#: src/character_attire.cpp:125 +#: src/character_attire.cpp:121 msgid "You don't have any broken limbs this could help." msgstr "부러진 사지가 없습니다." -#: src/character_attire.cpp:126 +#: src/character_attire.cpp:122 #, c-format msgid "%s doesn't have any broken limbs this could help." msgstr "%s(은)는 부러진 사지가 없습니다." -#: src/character_attire.cpp:146 +#: src/character_attire.cpp:142 msgid "You don't need a tourniquet to stop the bleeding." msgstr "지혈대를 사용할 필요가 없습니다." -#: src/character_attire.cpp:148 +#: src/character_attire.cpp:144 #, c-format msgid "%s doesn't need a tourniquet to stop the bleeding." msgstr "%s(은)는 지혈대를 사용할 필요가 없습니다." -#: src/character_attire.cpp:155 +#: src/character_attire.cpp:151 msgid "You don't have enough arms to wear that." msgstr "그걸 입기에는 팔의 개수가 부족합니다." -#: src/character_attire.cpp:156 +#: src/character_attire.cpp:152 #, c-format msgid "%s doesn't have enough arms to wear that." msgstr "%s(이)가 그걸 입기에는 팔의 개수가 부족합니다." -#: src/character_attire.cpp:174 +#: src/character_attire.cpp:170 msgid "You don't have a hand free to wear that." msgstr "그걸 입으려면 한 손이 자유로워야 합니다." -#: src/character_attire.cpp:175 +#: src/character_attire.cpp:171 #, c-format msgid "%s doesn't have a hand free to wear that." msgstr "그걸 입으려면 %s의 한 손이 자유로워야 합니다." -#: src/character_attire.cpp:194 +#: src/character_attire.cpp:190 #, c-format msgid "Can't wear %1$i or more %2$s at once." msgstr "%1$i개 이상의 %2$s(은)는 동시에 착용할 수 없습니다." -#: src/character_attire.cpp:214 +#: src/character_attire.cpp:210 msgid "You are already wearing that." msgstr "이미 착용하고 있습니다." -#: src/character_attire.cpp:215 +#: src/character_attire.cpp:211 msgid " is already wearing that." msgstr "(이)가 이미 착용하고 있습니다." -#: src/character_attire.cpp:224 +#: src/character_attire.cpp:220 msgid " doesn't have that item." msgstr "에게는 그 물품이 없습니다." -#: src/character_attire.cpp:288 +#: src/character_attire.cpp:284 #, c-format msgid "You put on your %s." msgstr "%s(을)를 착용했습니다." -#: src/character_attire.cpp:289 src/character_attire.cpp:315 +#: src/character_attire.cpp:285 src/character_attire.cpp:311 #, c-format msgid " puts on their %s." msgstr "(이)가 %s(을)를 착용했습니다." -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s are very encumbered! %s" msgstr "%s(이)가 움직이는데 방해됩니다! %s" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s is very encumbered! %s" msgstr "%s(이)가 움직이는데 방해됩니다! %s" -#: src/character_attire.cpp:303 +#: src/character_attire.cpp:299 msgid "You're deafened!" msgstr "귀가 멀었습니다!" -#: src/character_attire.cpp:307 +#: src/character_attire.cpp:303 #, c-format msgid "This %s is too big to wear comfortably! Maybe it could be refitted." msgstr "이 %s(은)는 편하게 입기엔 너무 큽니다! 수선할 수 있을 것 같습니다." -#: src/character_attire.cpp:311 +#: src/character_attire.cpp:307 #, c-format msgid "This %s is too small to wear comfortably! Maybe it could be refitted." msgstr "이 %s(은)는 편하게 입기엔 너무 작습니다! 수선할 수 있을 것 같습니다." -#: src/character_attire.cpp:393 src/character_attire.cpp:709 +#: src/character_attire.cpp:389 src/character_attire.cpp:705 msgid "You are not wearing that item." msgstr "착용 중인 장비가 아니다." -#: src/character_attire.cpp:394 +#: src/character_attire.cpp:390 msgid " is not wearing that item." msgstr "(은)는 이 물품을 입지 않을 것입니다." -#: src/character_attire.cpp:399 +#: src/character_attire.cpp:395 msgid "You can't remove a part of your body." msgstr "" -#: src/character_attire.cpp:400 +#: src/character_attire.cpp:396 msgid " can't remove a part of their body." msgstr "" -#: src/character_attire.cpp:404 +#: src/character_attire.cpp:400 msgid "" "You can't take off power armor while wearing other power armor components." msgstr "다른 파워 아머 부속물을 착용하고 있는 동안에는 파워 아머를 벗을 수 없습니다." -#: src/character_attire.cpp:405 +#: src/character_attire.cpp:401 msgid "" " can't take off power armor while wearing other power armor " "components." msgstr "(이)가 다른 파워 아머 부속물을 착용하고 있는 동안에는 파워 아머를 벗을 수 없습니다." -#: src/character_attire.cpp:409 +#: src/character_attire.cpp:405 msgid "You can't take that item off." msgstr "그 물품을 벗을 수 없습니다." -#: src/character_attire.cpp:410 +#: src/character_attire.cpp:406 msgid " can't take that item off." msgstr "(은)는 그 물품을 벗을 수 없습니다." -#: src/character_attire.cpp:421 +#: src/character_attire.cpp:417 #, c-format msgid "You take off your %s." msgstr "%s(을)를 벗었습니다." -#: src/character_attire.cpp:422 +#: src/character_attire.cpp:418 #, c-format msgid " takes off their %s." msgstr "(이)가 %s(을)를 벗었습니다." -#: src/character_attire.cpp:639 +#: src/character_attire.cpp:635 #, c-format msgid "Your %s conflicts with %s, so you cannot swap its side." msgstr "" -#: src/character_attire.cpp:642 +#: src/character_attire.cpp:638 #, c-format msgid "'s %s conflicts with %s so they cannot swap its side." msgstr "" -#: src/character_attire.cpp:657 +#: src/character_attire.cpp:653 #, c-format msgid "" "Your %s conflicts with hard armor on your other side so you can't swap it." msgstr "" -#: src/character_attire.cpp:660 +#: src/character_attire.cpp:656 #, c-format msgid "" "'s %s conflicts with hard armor on your other side so they can't " "swap it." msgstr "" -#: src/character_attire.cpp:673 +#: src/character_attire.cpp:669 #, c-format msgid "You cannot swap the side on which your %s is worn." msgstr "%s의 착용 위치를 바꿀 수 없습니다." -#: src/character_attire.cpp:674 +#: src/character_attire.cpp:670 #, c-format msgid " cannot swap the side on which their %s is worn." msgstr "(이)가 %s의 착용 위치를 바꿀 수 없습니다." -#: src/character_attire.cpp:692 +#: src/character_attire.cpp:688 #, c-format msgid "You swap the side on which your %s is worn." msgstr "%s의 착용 위치를 바꿨다." -#: src/character_attire.cpp:693 +#: src/character_attire.cpp:689 #, c-format msgid " swaps the side on which their %s is worn." msgstr "(이)가 %s의 착용 위치를 바꿨다." -#: src/character_attire.cpp:710 +#: src/character_attire.cpp:706 msgid " isn't wearing that item." msgstr "(은)는 이 물품을 입지 않을 것입니다." -#: src/character_attire.cpp:1086 +#: src/character_attire.cpp:1082 msgid "Can't wear power armor over other gear!" msgstr "파워 아머는 다른 장비 위에 장착할 수 없습니다!" -#: src/character_attire.cpp:1099 +#: src/character_attire.cpp:1095 msgid "You can only wear power armor components with power armor!" msgstr "파워 아머를 장착해야만 다른 파워 아머 부속물을 착용할 수 있습니다!" -#: src/character_attire.cpp:1105 src/character_attire.cpp:1186 +#: src/character_attire.cpp:1101 src/character_attire.cpp:1182 #, c-format msgid "Can't wear more than one %s!" msgstr "%s 하나만 착용 가능!" -#: src/character_attire.cpp:1117 +#: src/character_attire.cpp:1113 #, c-format msgid "Can't wear %s with power armor!" msgstr "%s 파워아머 동시 착용 불가!" -#: src/character_attire.cpp:1192 +#: src/character_attire.cpp:1188 #, c-format msgid "%1$s conflicts with %2$s!" msgstr "" -#: src/character_attire.cpp:1247 +#: src/character_attire.cpp:1243 #, c-format msgid "Can't wear more than one rigid item on %s!" msgstr "%s에 하나 이상의 딱딱한 물품을 착용할 수 없습니다!" #. ~ draw (first) gun contained in holster #. ~ %1$s: weapon name, %2$s: container name, %3$d: remaining ammo count -#: src/character_attire.cpp:1917 +#: src/character_attire.cpp:1911 #, c-format msgctxt "holster" msgid "%1$s from %2$s (%3$d)" msgstr "" -#: src/character_attire.cpp:2454 +#: src/character_attire.cpp:2448 msgid "Inventory Organization" msgstr "소지품 정리" @@ -396281,9 +397085,9 @@ msgstr "CQB 바이오닉을 이용한 폭넓은 훈련으로 %s(을)를 익혔 msgid "%s to select martial arts style." msgstr "%s(으)로 무술 선택하기." -#: src/character_martial_arts.cpp:137 src/color.cpp:744 src/color.cpp:1007 -#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1898 -#: src/options.cpp:2437 src/options.cpp:2546 +#: src/character_martial_arts.cpp:137 src/color.cpp:747 src/color.cpp:1010 +#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1975 +#: src/options.cpp:2514 src/options.cpp:2623 msgid "Normal" msgstr "정상" @@ -396291,7 +397095,7 @@ msgstr "정상" msgid "No Style" msgstr "무술없음" -#: src/character_proficiency.cpp:61 src/wish.cpp:1117 +#: src/character_proficiency.cpp:61 src/wish.cpp:1226 #, c-format msgid "You are now proficient in %s!" msgstr "이제 %s에 능숙해졌습니다!" @@ -396421,7 +397225,7 @@ msgid "" "you get thirsty." msgstr "장기간 활동 중에 목이 마르면 자동적으로 이 영역 내에 있는 음료를 마실 것입니다." -#: src/clzones.cpp:283 src/debug_menu.cpp:983 src/game.cpp:7950 +#: src/clzones.cpp:283 src/debug_menu.cpp:985 src/game.cpp:7948 msgid "Filter:" msgstr "필터:" @@ -396527,108 +397331,108 @@ msgstr "이 영역을 차량에 추가할 수 없습니다." msgid "You cannot change the order of vehicle loot zones." msgstr "차량에 고정된 물품 영역의 순서를 바꿀 수 없습니다." -#: src/clzones.cpp:1458 src/clzones.cpp:1493 +#: src/clzones.cpp:1459 src/clzones.cpp:1493 msgid "zones date" msgstr "영역 정보" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "brown" msgstr "갈색" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "light gray" msgstr "회백색" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "dark gray" msgstr "쥐색" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "light red" msgstr "연홍색" -#: src/color.cpp:484 +#: src/color.cpp:487 msgid "light green" msgstr "연두색" -#: src/color.cpp:484 src/output.cpp:2338 +#: src/color.cpp:487 src/output.cpp:2384 msgid "red" msgstr "빨간색" -#: src/color.cpp:485 src/output.cpp:2334 +#: src/color.cpp:488 src/output.cpp:2380 msgid "green" msgstr "녹색" -#: src/color.cpp:485 +#: src/color.cpp:488 msgid "light blue" msgstr "하늘색" -#: src/color.cpp:486 src/output.cpp:2335 +#: src/color.cpp:489 src/output.cpp:2381 msgid "blue" msgstr "파란색" -#: src/color.cpp:486 +#: src/color.cpp:489 msgid "white" msgstr "하얀색" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "cyan" msgstr "청록색" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "light cyan" msgstr "밝은 청록색" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "magenta" msgstr "자홍색" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "pink" msgstr "분홍색" -#: src/color.cpp:728 +#: src/color.cpp:731 msgid "emove custom color" msgstr "사용자 정의색 제거" -#: src/color.cpp:730 +#: src/color.cpp:733 msgid " To navigate" msgstr "<방향키> 이동" -#: src/color.cpp:734 +#: src/color.cpp:737 msgid "Load a olor theme" msgstr "" -#: src/color.cpp:735 +#: src/color.cpp:738 msgid "Load emplate" msgstr "템플릿 불러오기" -#: src/color.cpp:738 +#: src/color.cpp:741 msgid "Some color changes may require a restart." msgstr "일부 글자색은 재시작 후 적용됩니다." -#: src/color.cpp:743 +#: src/color.cpp:746 msgid "Colorname" msgstr "글자색 이름" -#: src/color.cpp:745 src/color.cpp:1011 +#: src/color.cpp:748 src/color.cpp:1014 msgid "Invert" msgstr "반전" -#: src/color.cpp:950 +#: src/color.cpp:953 msgid "Color templates:" msgstr "글자색 템플릿:" -#: src/color.cpp:985 +#: src/color.cpp:988 msgid "Color themes:" msgstr "색 테마:" -#: src/color.cpp:1016 +#: src/color.cpp:1019 #, c-format msgid "Custom %s color:" msgstr "%s 글자색 변경:" -#: src/color.cpp:1085 +#: src/color.cpp:1089 msgid "custom colors" msgstr "사용자 정의색" @@ -397304,7 +398108,7 @@ msgstr "" msgid "Result: " msgstr "결과: " -#: src/construction.cpp:508 src/worldfactory.cpp:866 +#: src/construction.cpp:508 src/worldfactory.cpp:871 msgid "N/A" msgstr "해당없음" @@ -397427,7 +398231,7 @@ msgid "" "grave." msgstr "안타깝게도 묘비에 글을 새길 날카로운 물건이 없습니다." -#: src/construction.cpp:1427 src/veh_interact.cpp:2185 +#: src/construction.cpp:1427 src/veh_interact.cpp:2183 msgid "Enter new vehicle name:" msgstr "차량의 새로운 이름을 입력하세요:" @@ -397563,8 +398367,8 @@ msgstr "꽁꽁 얼었습니다. 해동해야 먹을 수 있습니다." msgid "You can't drink it while it's frozen." msgstr "얼은 상태에선 마실 수 없습니다." -#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1783 -#: src/game_inventory.cpp:1234 src/game_inventory.cpp:1246 +#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1689 +#: src/game_inventory.cpp:1040 src/game_inventory.cpp:1052 #, c-format msgid "You need a %s to consume that!" msgstr "사용하려면 %s(이)가 필요합니다!" @@ -397585,33 +398389,24 @@ msgstr "이걸 먹다니 토할 것 같습니다." msgid "You can't eat this." msgstr "" -#: src/consumption.cpp:822 -msgid "That doesn't look useable as fuel." -msgstr "" - -#: src/consumption.cpp:832 -#, c-format -msgid "No space to store more %s" -msgstr "" - -#: src/consumption.cpp:865 +#: src/consumption.cpp:845 msgid "This is rotten and smells awful!" msgstr "이건 썩은데다 냄새도 지독하다!" -#: src/consumption.cpp:874 +#: src/consumption.cpp:854 msgid "The thought of eating human flesh makes you feel sick." msgstr "인육을 먹다니 토할 것 같습니다." -#: src/consumption.cpp:879 +#: src/consumption.cpp:859 #, c-format msgid "Consuming this %s probably isn't very healthy." msgstr "" -#: src/consumption.cpp:887 +#: src/consumption.cpp:867 msgid "You still feel nauseous and will probably puke it all up again." msgstr "아직 어지럽고 다시 토할 것 같습니다." -#: src/consumption.cpp:892 +#: src/consumption.cpp:872 msgid "Your stomach won't be happy (allergy)." msgstr "속이 안 좋아질 것입니다. (알러지)" @@ -397619,239 +398414,220 @@ msgstr "속이 안 좋아질 것입니다. (알러지)" #. person. #. ~ Semantic difference, but greatly facilitates people being proud of their #. character. -#: src/consumption.cpp:900 +#: src/consumption.cpp:880 msgid "Your stomach won't be happy (not rotten enough)." msgstr "속이 안 좋아질 것입니다. (음식이 덜 썩음)" -#: src/consumption.cpp:907 +#: src/consumption.cpp:887 msgid "You're full already and will be forcing yourself to eat." msgstr "배가 불러서 더 이상은 억지로 먹게 될 것입니다." -#: src/consumption.cpp:909 +#: src/consumption.cpp:889 msgid "You're full already and will be forcing yourself to drink." msgstr "배가 불러서 더 이상은 억지로 마시게 될 것입니다." -#: src/consumption.cpp:926 +#: src/consumption.cpp:906 #, c-format msgid "Eat your %s anyway?" msgstr "그래도 먹겠습니까? :%s" -#: src/consumption.cpp:928 +#: src/consumption.cpp:908 #, c-format msgid "Drink your %s anyway?" msgstr "그래도 마십니까? :%s" -#: src/consumption.cpp:930 +#: src/consumption.cpp:910 #, c-format msgid "Consume your %s anyway?" msgstr "그래도 소비합니까? :%s" -#: src/consumption.cpp:988 +#: src/consumption.cpp:968 msgid "" "You've begun stockpiling calories and liquid for hibernation. You get the " "feeling that you should prepare for bed, just in case, but… you're hungry " "again, and you could eat a whole week's worth of food RIGHT NOW." msgstr "" -#: src/consumption.cpp:997 +#: src/consumption.cpp:977 #, c-format msgid "Ick, this %s doesn't taste so good…" msgstr "윽, 이 %s(은)는 맛이 좀 이상합니다…" -#: src/consumption.cpp:1002 +#: src/consumption.cpp:982 #, c-format msgid "Mmm, this %s tastes delicious…" msgstr "" -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid " assimilates a %s." msgstr "" -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid "You assimilate your %s." msgstr "%s(을)를 완전히 받아들입니다." -#: src/consumption.cpp:1041 src/consumption.cpp:1052 +#: src/consumption.cpp:1021 src/consumption.cpp:1032 #, c-format msgid "Ick, this %s (rotten) doesn't taste so good…" msgstr "윽, 이 %s (썩음)(은)는 맛이 좀 이상합니다…" -#: src/consumption.cpp:1042 +#: src/consumption.cpp:1022 #, c-format msgid "You drink your %s (rotten)." msgstr "" -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid " drinks a %s." msgstr "(이)가 %s (을)를 마십니다." -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid "You drink your %s." msgstr "%s(을)를 마십니다." -#: src/consumption.cpp:1053 +#: src/consumption.cpp:1033 #, c-format msgid "You eat your %s (rotten)." msgstr "" -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid " eats a %s." msgstr "(이)가 %s(을)를 먹었습니다." -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid "You eat your %s." msgstr "%s(을)를 먹었습니다." -#: src/consumption.cpp:1076 +#: src/consumption.cpp:1056 msgid "" "You try to ignore its mushy texture, but it leaves you with an awful " "aftertaste." msgstr "물러진 감촉을 애써 신경쓰지 않으려 했지만, 뒷맛이 좋지 않습니다." -#: src/consumption.cpp:1080 +#: src/consumption.cpp:1060 msgid "You can't taste much of anything with this cold." msgstr "감기에 걸린 상태에서는 맛을 잘 느낄 수 없습니다." -#: src/consumption.cpp:1083 +#: src/consumption.cpp:1063 msgid "You can't taste much of anything with this flu." msgstr "독감에 걸린 상태에서는 맛을 잘 느낄 수 없습니다." -#: src/consumption.cpp:1248 +#: src/consumption.cpp:1228 msgid "You feast upon the human flesh, and in doing so, devour their spirit." msgstr "인육을 씹고 뜯고 맛보고 즐기고, 이를 통해 그들의 혼을 먹어치웁니다." -#: src/consumption.cpp:1252 +#: src/consumption.cpp:1232 msgid "You feast upon the human flesh." msgstr "인육을 씹고 뜯고 맛보고 즐겼다." -#: src/consumption.cpp:1255 +#: src/consumption.cpp:1235 msgid "You consume the sacred human flesh." msgstr "신성한 인육을 섭취합니다." -#: src/consumption.cpp:1259 +#: src/consumption.cpp:1239 msgid "You eat the human flesh, and in doing so, devour their spirit." msgstr "" -#: src/consumption.cpp:1262 +#: src/consumption.cpp:1242 msgid "You indulge your shameful hunger." msgstr "불미스러운 갈망을 마음껏 채웁니다." -#: src/consumption.cpp:1265 +#: src/consumption.cpp:1245 msgid "You greedily devour the taboo meat." msgstr "그 금기시되는 고기를 게걸스럽게 집어삼킵니다." -#: src/consumption.cpp:1269 +#: src/consumption.cpp:1249 msgid "Meh. You've eaten worse." msgstr "" -#: src/consumption.cpp:1271 +#: src/consumption.cpp:1251 msgid "Mmh. Tastes like venison." msgstr "" -#: src/consumption.cpp:1274 +#: src/consumption.cpp:1254 msgid "" "This is probably going to count against you if there's still an afterlife." msgstr "만약 사후세계가 존재한다면 이러한 행위는 당신에게 불리하게 작용할 것 같습니다." -#: src/consumption.cpp:1277 +#: src/consumption.cpp:1257 msgid "You find this meal distasteful, but necessary." msgstr "" -#: src/consumption.cpp:1280 +#: src/consumption.cpp:1260 msgid "You feel horrible for eating a person." msgstr "식인하는 것에 대해 끔찍한 기분이 듭니다." -#: src/consumption.cpp:1300 +#: src/consumption.cpp:1280 msgid "As you tear into the raw flesh, you feel satisfied with your meal." msgstr "" -#: src/consumption.cpp:1305 +#: src/consumption.cpp:1285 msgid "Raw flesh doesn't taste all that bad, actually." msgstr "" -#: src/consumption.cpp:1310 +#: src/consumption.cpp:1290 msgid "This doesn't taste very good, but meat is meat." msgstr "" -#: src/consumption.cpp:1318 src/consumption.cpp:1337 src/consumption.cpp:1346 +#: src/consumption.cpp:1298 src/consumption.cpp:1317 src/consumption.cpp:1326 msgid "Your stomach begins gurgling and you feel bloated and ill." msgstr "소화계가 꾸륵꾸륵거리기 시작했고 부풀었으며, 상태가 별로 좋지 않은 것 같습니다." -#: src/consumption.cpp:1323 +#: src/consumption.cpp:1303 msgid "Mmm, junk food." msgstr "" -#: src/consumption.cpp:1328 +#: src/consumption.cpp:1308 msgid "When life's got you down, there's always sugar." msgstr "" -#: src/consumption.cpp:1330 +#: src/consumption.cpp:1310 msgid "They may do what they must… you've already won." msgstr "" -#: src/consumption.cpp:1354 +#: src/consumption.cpp:1334 msgid "You find the sweet taste of honey surprisingly palatable." msgstr "이 달콤한 꿀은 놀랄만큼 맛이 좋다." -#: src/consumption.cpp:1356 +#: src/consumption.cpp:1336 msgid "You feast upon the sweet honey." msgstr "달콤한 꿀을 아주 맛있게 즐겼다." -#: src/consumption.cpp:1483 +#: src/consumption.cpp:1463 msgid "You gorge yourself, preparing to hibernate." msgstr "겨울잠을 대비하여 열량을 보충해야 합니다." -#: src/consumption.cpp:1491 +#: src/consumption.cpp:1471 msgid "" "You feel stocked for a day or two. Got your bed all ready and secured?" msgstr "" -#: src/consumption.cpp:1500 +#: src/consumption.cpp:1480 msgid "" "Mmm. You can still fit some more in… but maybe you should get comfortable " "and sleep." msgstr "" -#: src/consumption.cpp:1507 +#: src/consumption.cpp:1487 msgid "That filled a hole! Time for bed…" msgstr "" -#: src/consumption.cpp:1518 +#: src/consumption.cpp:1498 msgid "You feel as though you're going to split open! In a good way?" msgstr "찢어지는 듯한 기분이다! 긍정적인 의미로." #. ~ slimespawns have *small voices* which may be the Nice equivalent #. ~ of the Rat King's ALL CAPS invective. Probably shared-brain telepathy. -#: src/consumption.cpp:1530 +#: src/consumption.cpp:1510 msgid "hey, you look like me! let's work together!" msgstr "" -#: src/consumption.cpp:1580 -#, c-format -msgid "Are you sure you want to eat your favorited %s?" -msgstr "" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1617 -#, c-format -msgid "You load %1$i charge of %2$s in your %3$s." -msgid_plural "You load %1$i charges of %2$s in your %3$s." -msgstr[0] "" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1620 -#, c-format -msgid " load %1$i charge of %2$s in their %3$s." -msgid_plural " load %1$i charges of %2$s in their %3$s." -msgstr[0] "" - -#: src/consumption.cpp:1831 +#: src/consumption.cpp:1737 #, c-format msgid "You can't eat your %s." msgstr "%s(은)는 먹을 수 없습니다." @@ -398045,13 +398821,13 @@ msgstr "바닥에 버립니다." msgid "Wield and activate the %s to start working." msgstr "%s(을)를 손에 들고 작업을 시작합니다." -#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9584 +#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9602 #, c-format msgctxt "in progress craft" msgid "You start working on the %s." msgstr "%s에 대해 작업을 시작합니다." -#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9585 +#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9603 #, c-format msgctxt "in progress craft" msgid " starts working on the %s." @@ -398766,9 +399542,9 @@ msgstr "" "\n" "위/아래 방향키를 사용해 검색 내역을 볼 수 있습니다." -#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1723 -#: src/newcharacter.cpp:2162 src/newcharacter.cpp:2519 -#: src/newcharacter.cpp:3242 src/overmap_ui.cpp:1393 src/overmap_ui.cpp:1406 +#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1741 +#: src/newcharacter.cpp:2188 src/newcharacter.cpp:2553 +#: src/newcharacter.cpp:3297 src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1407 #: src/proficiency_ui.cpp:377 msgid "Search:" msgstr "찾기:" @@ -398853,7 +399629,7 @@ msgstr "몸을 덮은 발포 콘크리트가 굳어지고 있습니다!" msgid "Critical!!" msgstr "치명타!!!" -#: src/creature.cpp:946 src/iuse.cpp:4230 src/melee.cpp:2794 +#: src/creature.cpp:946 src/iuse.cpp:4231 src/melee.cpp:2794 msgid "Critical!" msgstr "치명타!" @@ -398977,7 +399753,7 @@ msgstr "%s 무게 때문에 당겨올 수 없습니다." msgid "%1s tries to pull you in, but you resist!" msgstr "%1s(이)가 당신을 끌어당기려 했지만 저항했습니다!" -#: src/creature.cpp:2799 src/safemode_ui.cpp:248 +#: src/creature.cpp:2799 src/safemode_ui.cpp:249 msgid "Hostile" msgstr "적대적" @@ -399081,357 +399857,361 @@ msgctxt "damage type" msgid "electric" msgstr "전기" -#: src/debug.cpp:319 +#: src/debug.cpp:320 #, c-format msgid "See %s for a full stack backtrace" msgstr "%s 키를 눌러 전체 스택 추적을 확인하세요." -#: src/debug.cpp:347 +#: src/debug.cpp:348 msgid "An error has occurred! Written below is the error report:" msgstr "오류 발생! 이하는 오류 보고입니다:" -#: src/debug.cpp:352 +#: src/debug.cpp:353 msgid "Press space bar to continue the game." msgstr "스페이스 바 키를 눌러 게임을 계속합니다." -#: src/debug.cpp:353 +#: src/debug.cpp:354 msgid "" "Press I (or i) to also ignore this" " particular message in the future." msgstr "I키로(혹은 i)이 메세지를 무시." -#: src/debug.cpp:355 +#: src/debug.cpp:356 msgid "" "Press C (or c) to copy this " "message to the clipboard." msgstr "" "C (또는 c) 키로 메시지를 클립보드에 복사합니다." -#: src/debug_menu.cpp:273 src/debug_menu.cpp:1695 src/debug_menu.cpp:1809 +#: src/debug_menu.cpp:274 src/debug_menu.cpp:1697 src/debug_menu.cpp:1811 msgid "Mutate" msgstr "신체 변이" -#: src/debug_menu.cpp:274 +#: src/debug_menu.cpp:275 msgid "Change all skills" msgstr "모든 기술 수준 변경" -#: src/debug_menu.cpp:275 +#: src/debug_menu.cpp:276 msgid "Change all skills theoretical knowledge" msgstr "모든 기술 이론 지식 수준 변경" -#: src/debug_menu.cpp:276 +#: src/debug_menu.cpp:277 msgid "Learn all melee styles" msgstr "모든 무술 배우기" -#: src/debug_menu.cpp:277 +#: src/debug_menu.cpp:278 msgid "Unlock all recipes" msgstr "모든 제작법 해제" -#: src/debug_menu.cpp:278 +#: src/debug_menu.cpp:279 msgid "Edit player/NPC" msgstr "플레이어/NPC 수정" -#: src/debug_menu.cpp:279 +#: src/debug_menu.cpp:280 msgid "Damage self" msgstr "" -#: src/debug_menu.cpp:280 +#: src/debug_menu.cpp:281 msgid "Bleed self" msgstr "" -#: src/debug_menu.cpp:281 +#: src/debug_menu.cpp:282 msgid "Set auto move route" msgstr "" -#: src/debug_menu.cpp:282 +#: src/debug_menu.cpp:283 msgid "Control NPC follower" msgstr "" -#: src/debug_menu.cpp:286 +#: src/debug_menu.cpp:287 msgid "Change spells" msgstr "" -#: src/debug_menu.cpp:289 src/debug_menu.cpp:432 +#: src/debug_menu.cpp:290 src/debug_menu.cpp:434 msgid "Player…" msgstr "플레이어…" -#: src/debug_menu.cpp:296 +#: src/debug_menu.cpp:297 msgid "Take screenshot" msgstr "스크린샷 찍기" -#: src/debug_menu.cpp:297 +#: src/debug_menu.cpp:298 msgid "Generate game report" msgstr "게임 보고서 만들기" -#: src/debug_menu.cpp:302 +#: src/debug_menu.cpp:303 msgid "Check game state" msgstr "게임 상태 확인하기" -#: src/debug_menu.cpp:303 +#: src/debug_menu.cpp:304 msgid "Display hordes" msgstr "적 무리 표시" -#: src/debug_menu.cpp:304 +#: src/debug_menu.cpp:305 msgid "Test item group" msgstr "물품 그룹 시험" -#: src/debug_menu.cpp:305 +#: src/debug_menu.cpp:306 msgid "Show sound clustering" msgstr "소리 뭉치 표시" -#: src/debug_menu.cpp:306 +#: src/debug_menu.cpp:307 msgid "Display weather" msgstr "날씨 표시" -#: src/debug_menu.cpp:307 +#: src/debug_menu.cpp:308 msgid "Display overmap scents" msgstr "후각 맵 표시" -#: src/debug_menu.cpp:308 +#: src/debug_menu.cpp:309 msgid "Toggle display local scents" msgstr "국지적 냄새 표시 활성화/비활성화" -#: src/debug_menu.cpp:309 +#: src/debug_menu.cpp:310 msgid "Toggle display local scents type" msgstr "국지적 냄새 종류 표시 활성화/비활성화" -#: src/debug_menu.cpp:310 +#: src/debug_menu.cpp:311 msgid "Toggle display temperature" msgstr "기온 표시 활성화/비활성화" -#: src/debug_menu.cpp:311 +#: src/debug_menu.cpp:312 msgid "Toggle display vehicle autopilot overlay" msgstr "차량 오토파일럿 오버레이 표시 활성화/비활성화" -#: src/debug_menu.cpp:312 +#: src/debug_menu.cpp:313 msgid "Toggle display visibility" msgstr "시계 표시 활성화/비활성화" -#: src/debug_menu.cpp:313 +#: src/debug_menu.cpp:314 msgid "Toggle display lighting" msgstr "빛 표시 활성화/비활성화" -#: src/debug_menu.cpp:314 +#: src/debug_menu.cpp:315 msgid "Toggle display transparency" msgstr "투명도 표시 활성화/비활성화" -#: src/debug_menu.cpp:315 +#: src/debug_menu.cpp:316 msgid "Toggle display reachability zones" msgstr "" -#: src/debug_menu.cpp:316 +#: src/debug_menu.cpp:317 msgid "Toggle display radiation" msgstr "방사능 표시 활성화/비활성화" -#: src/debug_menu.cpp:317 +#: src/debug_menu.cpp:318 msgid "Show mutation category levels" msgstr "변이 카테고리 단계 보기" -#: src/debug_menu.cpp:318 +#: src/debug_menu.cpp:319 msgid "Draw benchmark (X seconds)" msgstr "화면 그리기 성능테스트 (X초)" -#: src/debug_menu.cpp:320 +#: src/debug_menu.cpp:321 msgid "Test trait group" msgstr "특성 그룹 시험" -#: src/debug_menu.cpp:321 +#: src/debug_menu.cpp:322 msgid "Toggle NPC pathfinding on map" msgstr "" -#: src/debug_menu.cpp:322 +#: src/debug_menu.cpp:323 msgid "Toggle NPC attack potential values on map" msgstr "" -#: src/debug_menu.cpp:323 +#: src/debug_menu.cpp:324 msgid "Print faction info to console" msgstr "" -#: src/debug_menu.cpp:324 +#: src/debug_menu.cpp:325 msgid "Print NPC magic info to console" msgstr "" -#: src/debug_menu.cpp:325 +#: src/debug_menu.cpp:326 msgid "Test weather" msgstr "" -#: src/debug_menu.cpp:326 +#: src/debug_menu.cpp:327 msgid "Write global effect_on_condition(s) to eocs.output" msgstr "" -#: src/debug_menu.cpp:327 +#: src/debug_menu.cpp:328 msgid "Write global var(s) to var_list.output" msgstr "" -#: src/debug_menu.cpp:328 +#: src/debug_menu.cpp:329 msgid "Write Timed (E)vents to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:329 +#: src/debug_menu.cpp:330 msgid "Edit global var(s)" msgstr "" -#: src/debug_menu.cpp:330 +#: src/debug_menu.cpp:331 msgid "Test map extra list" msgstr "" -#: src/debug_menu.cpp:331 +#: src/debug_menu.cpp:332 msgid "Generate effect list" msgstr "" -#: src/debug_menu.cpp:337 src/debug_menu.cpp:425 +#: src/debug_menu.cpp:338 src/debug_menu.cpp:427 msgid "Info…" msgstr "정보…" -#: src/debug_menu.cpp:343 +#: src/debug_menu.cpp:344 msgid "Enable achievements" msgstr "도전과제 활성화" -#: src/debug_menu.cpp:344 +#: src/debug_menu.cpp:345 msgid "Unlock all progression" msgstr "모든 진행도 해제" -#: src/debug_menu.cpp:345 +#: src/debug_menu.cpp:346 msgid "Show debug message" msgstr "디버깅 메세지 출력" -#: src/debug_menu.cpp:346 +#: src/debug_menu.cpp:347 msgid "Crash game (test crash handling)" msgstr "Crash game (test crash handling)" -#: src/debug_menu.cpp:347 +#: src/debug_menu.cpp:348 msgid "Activate EOC" msgstr "" -#: src/debug_menu.cpp:348 +#: src/debug_menu.cpp:349 msgid "Quit to main menu" msgstr "" -#: src/debug_menu.cpp:352 src/debug_menu.cpp:430 +#: src/debug_menu.cpp:353 src/debug_menu.cpp:432 msgid "Game…" msgstr "게임…" -#: src/debug_menu.cpp:358 +#: src/debug_menu.cpp:359 msgid "Change battery charge" msgstr "배터리 충전량 변경" -#: src/debug_menu.cpp:361 src/debug_menu.cpp:433 +#: src/debug_menu.cpp:362 src/debug_menu.cpp:435 msgid "Vehicle…" msgstr "차량…" -#: src/debug_menu.cpp:367 +#: src/debug_menu.cpp:368 msgid "Teleport - short range" msgstr "순간이동 (단거리)" -#: src/debug_menu.cpp:368 +#: src/debug_menu.cpp:369 msgid "Teleport - long range" msgstr "순간이동 (장거리)" -#: src/debug_menu.cpp:369 +#: src/debug_menu.cpp:370 msgid "Teleport - adjacent overmap" msgstr "순간이동 (인접한 오버맵)" -#: src/debug_menu.cpp:370 +#: src/debug_menu.cpp:371 msgid "Teleport - specific overmap coordinates" msgstr "순간이동 (오버맵 좌표 이동)" -#: src/debug_menu.cpp:375 +#: src/debug_menu.cpp:376 msgid "Teleport - specific city" msgstr "순간이동 (특정 도시)" -#: src/debug_menu.cpp:377 src/debug_menu.cpp:434 +#: src/debug_menu.cpp:378 src/debug_menu.cpp:436 msgid "Teleport…" msgstr "순간이동..." -#: src/debug_menu.cpp:383 +#: src/debug_menu.cpp:384 msgid "Spawn an item" msgstr "물품 생성" -#: src/debug_menu.cpp:384 +#: src/debug_menu.cpp:385 msgid "Spawn NPC" msgstr "NPC 생성" -#: src/debug_menu.cpp:385 +#: src/debug_menu.cpp:386 msgid "Spawn monster" msgstr "괴물 생성" -#: src/debug_menu.cpp:386 +#: src/debug_menu.cpp:387 msgid "Spawn a vehicle" msgstr "차량 생성" -#: src/debug_menu.cpp:387 +#: src/debug_menu.cpp:388 msgid "Spawn artifact" msgstr "아티팩트 생성" -#: src/debug_menu.cpp:388 +#: src/debug_menu.cpp:389 msgid "Spawn clairvoyance artifact" msgstr "투시 아티팩트 생성" -#: src/debug_menu.cpp:391 src/debug_menu.cpp:431 +#: src/debug_menu.cpp:392 src/debug_menu.cpp:433 msgid "Spawning…" msgstr "생성..." -#: src/debug_menu.cpp:397 +#: src/debug_menu.cpp:398 msgid "Reveal map" msgstr "지도의 안개를 걷어냄" -#: src/debug_menu.cpp:398 +#: src/debug_menu.cpp:399 msgid "Kill in Area" msgstr "주변 생물 죽이기" -#: src/debug_menu.cpp:399 +#: src/debug_menu.cpp:400 msgid "Kill NPCs" msgstr "NPC 죽이기" -#: src/debug_menu.cpp:400 +#: src/debug_menu.cpp:401 msgid "Map editor" msgstr "맵 에디터" -#: src/debug_menu.cpp:401 +#: src/debug_menu.cpp:402 msgid "Change weather" msgstr "날씨 변경" -#: src/debug_menu.cpp:402 +#: src/debug_menu.cpp:403 msgid "Change wind direction" msgstr "풍향 변경" -#: src/debug_menu.cpp:403 +#: src/debug_menu.cpp:404 msgid "Change wind speed" msgstr "풍속 변경" -#: src/debug_menu.cpp:404 +#: src/debug_menu.cpp:405 msgid "Generate sound" msgstr "소리 생성" -#: src/debug_menu.cpp:405 +#: src/debug_menu.cpp:406 msgid "Kill all monsters" msgstr "모든 괴물 죽이기" -#: src/debug_menu.cpp:406 +#: src/debug_menu.cpp:407 msgid "Change time" msgstr "시간 변경" -#: src/debug_menu.cpp:407 +#: src/debug_menu.cpp:408 +msgid "Force temperature" +msgstr "" + +#: src/debug_menu.cpp:409 msgid "Overmap editor" msgstr "오버맵 편집기" -#: src/debug_menu.cpp:408 +#: src/debug_menu.cpp:410 msgid "Spawn map extra" msgstr "지도 추가 요소 생성" -#: src/debug_menu.cpp:409 +#: src/debug_menu.cpp:411 msgid "Spawn nested mapgen" msgstr "" -#: src/debug_menu.cpp:410 +#: src/debug_menu.cpp:412 msgid "Edit the faction camp larder" msgstr "" -#: src/debug_menu.cpp:413 src/debug_menu.cpp:435 +#: src/debug_menu.cpp:415 src/debug_menu.cpp:437 msgid "Map…" msgstr "맵..." -#: src/debug_menu.cpp:444 +#: src/debug_menu.cpp:446 msgid "" "Debug Functions - Using these will cheat not only the game, but yourself.\n" "You won't grow. You won't improve.\n" @@ -399443,1090 +400223,1099 @@ msgstr "" "지름길을 타는 것은 당신에게 아무것도 가져다주지 않습니다. 당신의 승리는 공허할 것이고요.\n" "고통도 없고 배우는 것도 없을 겁니다." -#: src/debug_menu.cpp:446 +#: src/debug_menu.cpp:448 msgid "Debug Functions" msgstr "디버그 기능" -#: src/debug_menu.cpp:505 +#: src/debug_menu.cpp:507 #, c-format msgid "Name: %1$s" msgstr "" -#: src/debug_menu.cpp:509 +#: src/debug_menu.cpp:511 #, c-format msgid "Class: %1$s" msgstr "" -#: src/debug_menu.cpp:510 src/magic.cpp:2022 src/magic.cpp:2357 +#: src/debug_menu.cpp:512 src/magic.cpp:2022 src/magic.cpp:2357 msgid "Classless" msgstr "학파 없음" #. ~ %1$s - spell current level, %2$s - spell max level, %3$s - is max level -#: src/debug_menu.cpp:522 +#: src/debug_menu.cpp:524 #, c-format msgid "Spell Level: %1$s / %2$d %3$s" msgstr "" -#: src/debug_menu.cpp:523 +#: src/debug_menu.cpp:525 msgid "Unlearned" msgstr "" -#: src/debug_menu.cpp:525 src/magic.cpp:2036 +#: src/debug_menu.cpp:527 src/magic.cpp:2036 msgid "(MAX)" msgstr "(최대)" #. ~ %1$d - difficulty, %2$s - failure chance -#: src/debug_menu.cpp:530 +#: src/debug_menu.cpp:532 #, c-format msgid "Difficulty: %1$d (%2$s)" msgstr "" -#: src/debug_menu.cpp:534 +#: src/debug_menu.cpp:536 msgid "(impeded)" msgstr "" #. ~ %1$s - energy cost, %2$s - is casting impeded, %3$s - current character #. energy -#: src/debug_menu.cpp:539 +#: src/debug_menu.cpp:541 #, c-format msgid "Casting Cost: %1$s %2$s (%3$s current) " msgstr "" #. ~ %1$s - cast time, %2$s - is casting impeded, %3$s - casting base time -#: src/debug_menu.cpp:547 +#: src/debug_menu.cpp:549 #, c-format msgid "Casting Time: %1$s %2$s (%3$s base time) " msgstr "" -#: src/debug_menu.cpp:554 src/debug_menu.cpp:652 src/magic.cpp:2078 +#: src/debug_menu.cpp:556 src/debug_menu.cpp:654 src/magic.cpp:2078 #: src/magic.cpp:2174 msgid "self" msgstr "자신" -#: src/debug_menu.cpp:558 +#: src/debug_menu.cpp:560 #, c-format msgid "Valid Targets: %1$s" msgstr "" -#: src/debug_menu.cpp:562 +#: src/debug_menu.cpp:564 #, c-format msgid "Only affects the monsters: %1$s" msgstr "" #. ~ amount of damage per second, abbreviated -#: src/debug_menu.cpp:576 +#: src/debug_menu.cpp:578 #, c-format msgid ", %1$d/sec" msgstr ", %1$d/초" -#: src/debug_menu.cpp:578 +#: src/debug_menu.cpp:580 #, c-format msgid "Damage: %1$s %2$s%3$s" msgstr "" -#: src/debug_menu.cpp:582 +#: src/debug_menu.cpp:584 #, c-format msgid "Healing: %1$s" msgstr "" -#: src/debug_menu.cpp:587 src/magic.cpp:2116 src/magic.cpp:2146 +#: src/debug_menu.cpp:589 src/magic.cpp:2116 src/magic.cpp:2146 #: src/magic.cpp:2164 msgid "Spell Radius" msgstr "주문 반경" -#: src/debug_menu.cpp:590 src/magic.cpp:2119 +#: src/debug_menu.cpp:592 src/magic.cpp:2119 msgid "Cone Arc" msgstr "원뿔 중심각" -#: src/debug_menu.cpp:591 src/magic.cpp:2120 +#: src/debug_menu.cpp:593 src/magic.cpp:2120 msgid "degrees" msgstr "도" -#: src/debug_menu.cpp:593 src/magic.cpp:2122 +#: src/debug_menu.cpp:595 src/magic.cpp:2122 msgid "Line Width" msgstr "직선 길이" -#: src/debug_menu.cpp:595 +#: src/debug_menu.cpp:597 #, c-format msgid "%1$s: %2$d %3$s" msgstr "" -#: src/debug_menu.cpp:600 +#: src/debug_menu.cpp:602 #, c-format msgid "Variance: %1$d" msgstr "" -#: src/debug_menu.cpp:604 +#: src/debug_menu.cpp:606 #, c-format msgid "Spawn %1$d %2$s" msgstr "" -#: src/debug_menu.cpp:612 +#: src/debug_menu.cpp:614 #, c-format msgid "from %1$s" msgstr "" -#: src/debug_menu.cpp:619 +#: src/debug_menu.cpp:621 #, c-format msgid "Summon: %1$d %2$s" msgstr "" -#: src/debug_menu.cpp:620 src/debug_menu.cpp:646 +#: src/debug_menu.cpp:622 src/debug_menu.cpp:648 #, c-format msgid "Spell Radius: %1$d" msgstr "" -#: src/debug_menu.cpp:627 src/debug_menu.cpp:632 src/magic.cpp:2152 +#: src/debug_menu.cpp:629 src/debug_menu.cpp:634 src/magic.cpp:2152 #: src/magic.cpp:2157 msgid "random creature" msgstr "무작위 생물" -#: src/debug_menu.cpp:636 +#: src/debug_menu.cpp:638 #, c-format msgid "Targets under: %1$dhp become a %2$s" msgstr "" -#: src/debug_menu.cpp:643 +#: src/debug_menu.cpp:645 #, c-format msgid "Damage: %1$s %2$s" msgstr "" -#: src/debug_menu.cpp:651 +#: src/debug_menu.cpp:653 #, c-format msgid "Range: %1$s" msgstr "" -#: src/debug_menu.cpp:664 +#: src/debug_menu.cpp:666 #, c-format msgid "Duration: %1$s" msgstr "" -#: src/debug_menu.cpp:691 +#: src/debug_menu.cpp:693 msgid "There are no spells to change." msgstr "" -#: src/debug_menu.cpp:830 +#: src/debug_menu.cpp:832 msgid "<Spell Name>" msgstr "" -#: src/debug_menu.cpp:831 +#: src/debug_menu.cpp:833 msgid "<Level>" msgstr "" -#: src/debug_menu.cpp:832 +#: src/debug_menu.cpp:834 msgid "<Description>" msgstr "" -#: src/debug_menu.cpp:836 +#: src/debug_menu.cpp:838 #, c-format msgid "<[%1$s] Keybindings>" msgstr "" -#: src/debug_menu.cpp:844 +#: src/debug_menu.cpp:846 #, c-format msgid "<[%1$s] Filter>" msgstr "" -#: src/debug_menu.cpp:875 +#: src/debug_menu.cpp:877 #, c-format msgid "%1$-3d/%2$3d" msgstr "" -#: src/debug_menu.cpp:942 src/debug_menu.cpp:1060 src/newcharacter.cpp:1564 -#: src/newcharacter.cpp:2055 src/newcharacter.cpp:2399 -#: src/newcharacter.cpp:3151 +#: src/debug_menu.cpp:944 src/debug_menu.cpp:1062 src/newcharacter.cpp:1567 +#: src/newcharacter.cpp:2074 src/newcharacter.cpp:2426 +#: src/newcharacter.cpp:3199 msgid "Nothing found." msgstr "아무 것도 발견되지 않음." -#: src/debug_menu.cpp:985 +#: src/debug_menu.cpp:987 msgid "Filter by spell name or id" msgstr "" -#: src/debug_menu.cpp:1024 +#: src/debug_menu.cpp:1026 #, c-format msgid "Set spell level to? Currently: %1$d" msgstr "" -#: src/debug_menu.cpp:1082 +#: src/debug_menu.cpp:1084 msgid "Choose artifact data:" msgstr "" -#: src/debug_menu.cpp:1094 +#: src/debug_menu.cpp:1096 msgid "Enter max attributes:" msgstr "" -#: src/debug_menu.cpp:1095 +#: src/debug_menu.cpp:1097 msgid "Enter power level:" msgstr "" -#: src/debug_menu.cpp:1096 +#: src/debug_menu.cpp:1098 msgid "Enter negative power limit:" msgstr "" -#: src/debug_menu.cpp:1114 +#: src/debug_menu.cpp:1116 #, c-format msgid "You teleport to point %s." msgstr "" -#: src/debug_menu.cpp:1124 +#: src/debug_menu.cpp:1126 #, c-format msgid "You teleport to submap %s." msgstr "" -#: src/debug_menu.cpp:1133 +#: src/debug_menu.cpp:1135 msgid "Teleport where?" msgstr "" -#: src/debug_menu.cpp:1141 +#: src/debug_menu.cpp:1143 #, c-format msgid "" "Error interpreting teleport target: expected two or three comma-separated " "values; got %zu" msgstr "" -#: src/debug_menu.cpp:1150 +#: src/debug_menu.cpp:1152 #, c-format msgid "Error interpreting teleport target: %s" msgstr "" -#: src/debug_menu.cpp:1162 +#: src/debug_menu.cpp:1164 msgid "Where is the desired overmap?" msgstr "어느 오버맵으로 갑니까?" -#: src/debug_menu.cpp:1173 +#: src/debug_menu.cpp:1175 #, c-format msgid "You teleport to overmap %s." msgstr "오버맵 %s (으)로 순간이동했습니다." -#: src/debug_menu.cpp:1237 +#: src/debug_menu.cpp:1239 msgid "Maximum strength" msgstr "최대 체력" -#: src/debug_menu.cpp:1238 +#: src/debug_menu.cpp:1240 msgid "Maximum dexterity" msgstr "최대 민첩성" -#: src/debug_menu.cpp:1239 +#: src/debug_menu.cpp:1241 msgid "Maximum intelligence" msgstr "최대 지능" -#: src/debug_menu.cpp:1240 +#: src/debug_menu.cpp:1242 msgid "Maximum perception" msgstr "최대 지각력" -#: src/debug_menu.cpp:1262 +#: src/debug_menu.cpp:1264 #, c-format msgid "Set the stat to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1277 +#: src/debug_menu.cpp:1279 #, c-format msgid "Hunger: %d %s" msgstr "" -#: src/debug_menu.cpp:1279 +#: src/debug_menu.cpp:1281 #, c-format msgid "Thirst: %d %s" msgstr "" -#: src/debug_menu.cpp:1281 +#: src/debug_menu.cpp:1283 #, c-format msgid "Fatigue: %d %s" msgstr "" -#: src/debug_menu.cpp:1283 +#: src/debug_menu.cpp:1285 #, c-format msgid "Weariness: %d %s" msgstr "" -#: src/debug_menu.cpp:1286 +#: src/debug_menu.cpp:1288 msgid "Stored kCal: " msgstr "" -#: src/debug_menu.cpp:1287 +#: src/debug_menu.cpp:1289 msgid "Total kCal: " msgstr "" -#: src/debug_menu.cpp:1290 +#: src/debug_menu.cpp:1292 msgid "Stomach contents" msgstr "" -#: src/debug_menu.cpp:1291 src/debug_menu.cpp:1296 +#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 msgid " Total volume: " msgstr "" -#: src/debug_menu.cpp:1292 src/debug_menu.cpp:1297 +#: src/debug_menu.cpp:1294 src/debug_menu.cpp:1299 msgid " Water volume: " msgstr "" -#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 +#: src/debug_menu.cpp:1295 src/debug_menu.cpp:1300 #, c-format msgid " kCal: %d" msgstr "" -#: src/debug_menu.cpp:1295 +#: src/debug_menu.cpp:1297 msgid "Gut contents" msgstr "" -#: src/debug_menu.cpp:1303 +#: src/debug_menu.cpp:1305 msgid "Stored kCal" msgstr "" -#: src/debug_menu.cpp:1304 +#: src/debug_menu.cpp:1306 msgid "Stomach kCal" msgstr "" -#: src/debug_menu.cpp:1305 +#: src/debug_menu.cpp:1307 msgid "Gut kCal" msgstr "" -#: src/debug_menu.cpp:1308 +#: src/debug_menu.cpp:1310 msgid "Sleep Deprivation" msgstr "수면 부족" -#: src/debug_menu.cpp:1310 +#: src/debug_menu.cpp:1312 msgid "Reset all basic needs" msgstr "" -#: src/debug_menu.cpp:1311 +#: src/debug_menu.cpp:1313 msgid "Empty stomach and guts" msgstr "" -#: src/debug_menu.cpp:1315 +#: src/debug_menu.cpp:1317 #, c-format msgid "%s: daily %d, overall %d" msgstr "%s: 일일 %d, 전체 %d" -#: src/debug_menu.cpp:1323 +#: src/debug_menu.cpp:1325 #, c-format msgid "Set hunger to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1329 +#: src/debug_menu.cpp:1331 #, c-format msgid "Set stored kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1335 +#: src/debug_menu.cpp:1337 #, c-format msgid "Set stomach kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1341 +#: src/debug_menu.cpp:1343 #, c-format msgid "Set gut kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1347 +#: src/debug_menu.cpp:1349 #, c-format msgid "Set thirst to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1353 +#: src/debug_menu.cpp:1355 #, c-format msgid "Set fatigue to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1359 +#: src/debug_menu.cpp:1361 #, c-format msgid "Set sleep deprivation to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1366 +#: src/debug_menu.cpp:1368 #, c-format msgid "Reset weariness? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1387 +#: src/debug_menu.cpp:1389 #, c-format msgid "Set %s to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1406 src/debug_menu.cpp:2759 +#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2815 msgid "Left arm" msgstr "왼팔" -#: src/debug_menu.cpp:1407 src/debug_menu.cpp:2760 +#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2816 msgid "Right arm" msgstr "오른팔" -#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2761 +#: src/debug_menu.cpp:1410 src/debug_menu.cpp:2817 msgid "Left leg" msgstr "왼다리" -#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2762 +#: src/debug_menu.cpp:1411 src/debug_menu.cpp:2818 msgid "Right leg" msgstr "오른다리" -#: src/debug_menu.cpp:1450 src/debug_menu.cpp:1456 +#: src/debug_menu.cpp:1452 src/debug_menu.cpp:1458 #, c-format msgid "Set the hitpoints to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1469 +#: src/debug_menu.cpp:1471 msgid "trust" msgstr "신뢰" -#: src/debug_menu.cpp:1470 +#: src/debug_menu.cpp:1472 msgid "fear" msgstr "공포" -#: src/debug_menu.cpp:1471 +#: src/debug_menu.cpp:1473 msgid "value" msgstr "가치" -#: src/debug_menu.cpp:1472 +#: src/debug_menu.cpp:1474 msgid "anger" msgstr "분노" -#: src/debug_menu.cpp:1473 +#: src/debug_menu.cpp:1475 msgid "owed" msgstr "부채" -#: src/debug_menu.cpp:1474 +#: src/debug_menu.cpp:1476 msgid "sold" msgstr "" -#: src/debug_menu.cpp:1480 +#: src/debug_menu.cpp:1482 #, c-format msgid "Set trust to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1486 +#: src/debug_menu.cpp:1488 #, c-format msgid "Set fear to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1491 +#: src/debug_menu.cpp:1493 #, c-format msgid "Set value to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1497 +#: src/debug_menu.cpp:1499 #, c-format msgid "Set anger to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1503 +#: src/debug_menu.cpp:1505 #, c-format msgid "Set owed to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1508 +#: src/debug_menu.cpp:1510 #, c-format msgid "Set sold to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1520 +#: src/debug_menu.cpp:1522 msgid "Select a value and press enter to change it." msgstr "" -#: src/debug_menu.cpp:1522 +#: src/debug_menu.cpp:1524 msgid "Current save file name" msgstr "현재 세이브 파일 이름" -#: src/debug_menu.cpp:1524 +#: src/debug_menu.cpp:1526 msgid "Current pre-Cataclysm name" msgstr "" -#: src/debug_menu.cpp:1525 +#: src/debug_menu.cpp:1527 msgid "Current age" msgstr "현재 나이" -#: src/debug_menu.cpp:1526 +#: src/debug_menu.cpp:1528 msgid "Current height in cm" msgstr "현재 키 (cm)" -#: src/debug_menu.cpp:1527 +#: src/debug_menu.cpp:1529 msgid "Current blood type" msgstr "현재 혈액형" -#: src/debug_menu.cpp:1534 +#: src/debug_menu.cpp:1536 msgid "Rename save file (WARNING: this will duplicate the save):" msgstr "" -#: src/debug_menu.cpp:1546 +#: src/debug_menu.cpp:1548 msgid "Rename character:" msgstr "캐릭터 이름 변경" -#: src/debug_menu.cpp:1556 src/newcharacter.cpp:4055 +#: src/debug_menu.cpp:1558 src/newcharacter.cpp:4110 msgid "Enter age in years. Minimum 16, maximum 55" msgstr "나이(년) 입력. 최소 16, 최대 55" -#: src/debug_menu.cpp:1567 src/newcharacter.cpp:4065 +#: src/debug_menu.cpp:1569 src/newcharacter.cpp:4120 #, c-format msgid "Enter height in centimeters. Minimum %d, maximum %d" msgstr "키(cm) 입력. 최소 %d, 최대 %d" -#: src/debug_menu.cpp:1580 src/newcharacter.cpp:4078 +#: src/debug_menu.cpp:1582 src/newcharacter.cpp:4133 msgid "Select blood type" msgstr "혈액형을 선택하세요" -#: src/debug_menu.cpp:1590 src/newcharacter.cpp:4089 +#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4144 msgid "Select Rh factor" msgstr "Rh 인자를 선택하세요" -#: src/debug_menu.cpp:1591 src/newcharacter.cpp:4090 +#: src/debug_menu.cpp:1593 src/newcharacter.cpp:4145 msgid "negative" msgstr "음성" -#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4091 +#: src/debug_menu.cpp:1594 src/newcharacter.cpp:4146 msgid "positive" msgstr "양성" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3284 src/newcharacter.cpp:4103 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3339 src/newcharacter.cpp:4158 #: src/player_display.cpp:1062 src/player_display.cpp:1067 #: src/player_display.cpp:1070 src/player_display.cpp:1075 #: src/player_display.cpp:1259 msgid "Female" msgstr "여성" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3277 src/newcharacter.cpp:3282 -#: src/newcharacter.cpp:4104 src/player_display.cpp:1062 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3332 src/newcharacter.cpp:3337 +#: src/newcharacter.cpp:4159 src/player_display.cpp:1062 #: src/player_display.cpp:1067 src/player_display.cpp:1070 #: src/player_display.cpp:1075 src/player_display.cpp:1259 msgid "Male" msgstr "남성" -#: src/debug_menu.cpp:1635 +#: src/debug_menu.cpp:1637 #, c-format msgid "Unique Id: %s" msgstr "" -#: src/debug_menu.cpp:1637 +#: src/debug_menu.cpp:1639 #, c-format msgid "Faction: %s (api v%d)" msgstr "" -#: src/debug_menu.cpp:1639 +#: src/debug_menu.cpp:1641 #, c-format msgid "Attitude: %s" msgstr "" -#: src/debug_menu.cpp:1642 +#: src/debug_menu.cpp:1644 #, c-format msgid "Destination: %s %s" msgstr "" -#: src/debug_menu.cpp:1645 +#: src/debug_menu.cpp:1647 #, c-format msgid "Trust: %d" msgstr "신뢰: %d" -#: src/debug_menu.cpp:1646 +#: src/debug_menu.cpp:1648 #, c-format msgid "Fear: %d" msgstr "공포: %d" -#: src/debug_menu.cpp:1647 +#: src/debug_menu.cpp:1649 #, c-format msgid "Value: %d" msgstr "가치: %d" -#: src/debug_menu.cpp:1648 +#: src/debug_menu.cpp:1650 #, c-format msgid "Anger: %d" msgstr "분노: %d" -#: src/debug_menu.cpp:1649 +#: src/debug_menu.cpp:1651 #, c-format msgid "Owed: %d" msgstr "부채: %d" -#: src/debug_menu.cpp:1650 +#: src/debug_menu.cpp:1652 #, c-format msgid "Sold: %d" msgstr "" -#: src/debug_menu.cpp:1652 +#: src/debug_menu.cpp:1654 #, c-format msgid "Aggression: %d" msgstr "공격성: %d" -#: src/debug_menu.cpp:1654 +#: src/debug_menu.cpp:1656 #, c-format msgid "Bravery: %d" msgstr "용기 %d" -#: src/debug_menu.cpp:1655 +#: src/debug_menu.cpp:1657 #, c-format msgid "Collector: %d" msgstr "수집성: %d" -#: src/debug_menu.cpp:1656 +#: src/debug_menu.cpp:1658 #, c-format msgid "Altruism: %d" msgstr "이타성: %d" -#: src/debug_menu.cpp:1658 src/gamemode_defense.cpp:768 +#: src/debug_menu.cpp:1660 src/gamemode_defense.cpp:768 msgid "Needs:" msgstr "필요:" -#: src/debug_menu.cpp:1663 +#: src/debug_menu.cpp:1665 #, c-format msgid "Total morale: %d" msgstr "의욕합계: %d" -#: src/debug_menu.cpp:1667 +#: src/debug_menu.cpp:1669 msgid "Player" msgstr "플레이어" -#: src/debug_menu.cpp:1677 +#: src/debug_menu.cpp:1679 msgid "Edit description - name, age, height or blood type" msgstr "" -#: src/debug_menu.cpp:1678 +#: src/debug_menu.cpp:1680 msgid "Edit skills" msgstr "" -#: src/debug_menu.cpp:1679 +#: src/debug_menu.cpp:1681 msgid "Edit theoretical skill knowledge" msgstr "" -#: src/debug_menu.cpp:1680 +#: src/debug_menu.cpp:1682 msgid "Edit proficiencies" msgstr "기술역량 수정" -#: src/debug_menu.cpp:1681 +#: src/debug_menu.cpp:1683 msgid "Edit stats" msgstr "" -#: src/debug_menu.cpp:1682 +#: src/debug_menu.cpp:1684 msgid "Edit spells" msgstr "" -#: src/debug_menu.cpp:1683 +#: src/debug_menu.cpp:1685 msgid "Grant items" msgstr "" -#: src/debug_menu.cpp:1684 +#: src/debug_menu.cpp:1686 msgid "Delete (all) items" msgstr "" -#: src/debug_menu.cpp:1685 +#: src/debug_menu.cpp:1687 msgid "Wear/wield an item from player's inventory" msgstr "" -#: src/debug_menu.cpp:1686 +#: src/debug_menu.cpp:1688 msgid "Set hit points" msgstr "" -#: src/debug_menu.cpp:1687 +#: src/debug_menu.cpp:1689 msgid "Set stamina" msgstr "" -#: src/debug_menu.cpp:1688 +#: src/debug_menu.cpp:1690 msgid "Set morale" msgstr "" -#: src/debug_menu.cpp:1689 +#: src/debug_menu.cpp:1691 msgid "Cause pain" msgstr "" -#: src/debug_menu.cpp:1690 +#: src/debug_menu.cpp:1692 msgid "Set health" msgstr "" -#: src/debug_menu.cpp:1691 +#: src/debug_menu.cpp:1693 msgid "Set needs" msgstr "" -#: src/debug_menu.cpp:1693 +#: src/debug_menu.cpp:1695 msgid "Set kill XP" msgstr "" -#: src/debug_menu.cpp:1698 +#: src/debug_menu.cpp:1700 msgid "Status window" msgstr "" -#: src/debug_menu.cpp:1699 +#: src/debug_menu.cpp:1701 msgid "Teleport" msgstr "" -#: src/debug_menu.cpp:1700 +#: src/debug_menu.cpp:1702 msgid "Add an effect" msgstr "" -#: src/debug_menu.cpp:1701 +#: src/debug_menu.cpp:1703 msgid "Print temperature" msgstr "" -#: src/debug_menu.cpp:1702 +#: src/debug_menu.cpp:1704 msgid "Cause asthma attack" msgstr "" -#: src/debug_menu.cpp:1703 +#: src/debug_menu.cpp:1705 msgid "Edit missions (WARNING: Unstable!)" msgstr "" -#: src/debug_menu.cpp:1704 +#: src/debug_menu.cpp:1706 msgid "Print vars to file" msgstr "" -#: src/debug_menu.cpp:1706 +#: src/debug_menu.cpp:1708 msgid "Write effect_on_condition(s) to eocs.output" msgstr "" -#: src/debug_menu.cpp:1707 +#: src/debug_menu.cpp:1709 msgid "Edit vars" msgstr "" -#: src/debug_menu.cpp:1710 +#: src/debug_menu.cpp:1712 msgid "Add mission" msgstr "" -#: src/debug_menu.cpp:1711 +#: src/debug_menu.cpp:1713 msgid "Randomize with class" msgstr "" -#: src/debug_menu.cpp:1712 +#: src/debug_menu.cpp:1714 msgid "Set attitude" msgstr "" -#: src/debug_menu.cpp:1713 +#: src/debug_menu.cpp:1715 msgid "Set opinion" msgstr "" -#: src/debug_menu.cpp:1736 +#: src/debug_menu.cpp:1738 msgid "Delete all items from the target?" msgstr "대상에게서 모든 물품을 삭제 시키겠습니까?" -#: src/debug_menu.cpp:1745 +#: src/debug_menu.cpp:1747 msgid "Make target equip" msgstr "장비시키기" -#: src/debug_menu.cpp:1765 +#: src/debug_menu.cpp:1767 #, c-format msgid "Set stamina to? Current: %d. Max: %d." msgstr "" -#: src/debug_menu.cpp:1770 +#: src/debug_menu.cpp:1772 msgid "Target stamina value out of bounds!" msgstr "" -#: src/debug_menu.cpp:1776 +#: src/debug_menu.cpp:1778 #, c-format msgid "Set the morale to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1786 +#: src/debug_menu.cpp:1788 #, c-format msgid "Set kill XP to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1799 +#: src/debug_menu.cpp:1801 #, c-format msgid "Cause how much pain? pain: %d" msgstr "" -#: src/debug_menu.cpp:1810 +#: src/debug_menu.cpp:1812 msgid "Mutate category" msgstr "" -#: src/debug_menu.cpp:1811 +#: src/debug_menu.cpp:1813 msgid "Reset mutations" msgstr "" -#: src/debug_menu.cpp:1824 +#: src/debug_menu.cpp:1826 msgid "Choose mutation category:" msgstr "" -#: src/debug_menu.cpp:1834 +#: src/debug_menu.cpp:1836 msgid "Include post-threshold traits?" msgstr "" -#: src/debug_menu.cpp:1839 +#: src/debug_menu.cpp:1841 msgid "Remove all mutations?" msgstr "" -#: src/debug_menu.cpp:1851 +#: src/debug_menu.cpp:1853 msgid "Health modifier" msgstr "건강도 배율" -#: src/debug_menu.cpp:1857 src/debug_menu.cpp:1862 src/debug_menu.cpp:1867 +#: src/debug_menu.cpp:1859 src/debug_menu.cpp:1864 src/debug_menu.cpp:1869 #, c-format msgid "Set the value to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1881 +#: src/debug_menu.cpp:1883 msgid "Choose mission type" msgstr "임무 고르기" -#: src/debug_menu.cpp:1912 +#: src/debug_menu.cpp:1914 msgid "Choose new class" msgstr "새 직업 고르기" -#: src/debug_menu.cpp:1929 +#: src/debug_menu.cpp:1931 msgid "Choose new attitude" msgstr "" -#: src/debug_menu.cpp:1935 src/npc.cpp:3125 +#: src/debug_menu.cpp:1937 src/npc.cpp:3125 msgid "Unknown attitude" msgstr "알 수 없는 태도" -#: src/debug_menu.cpp:1975 src/debug_menu.cpp:3041 +#: src/debug_menu.cpp:1977 src/debug_menu.cpp:3100 msgid "Var list written to var_list.output" msgstr "" -#: src/debug_menu.cpp:1980 src/debug_menu.cpp:3026 +#: src/debug_menu.cpp:1982 src/debug_menu.cpp:3085 msgid "effect_on_condition list written to eocs.output" msgstr "" -#: src/debug_menu.cpp:1989 src/debug_menu.cpp:3064 +#: src/debug_menu.cpp:1991 src/debug_menu.cpp:3123 msgid "Key" msgstr "" -#: src/debug_menu.cpp:1993 src/debug_menu.cpp:3068 src/morale.cpp:643 +#: src/debug_menu.cpp:1995 src/debug_menu.cpp:3127 src/morale.cpp:643 msgid "Value" msgstr "값" -#: src/debug_menu.cpp:2005 +#: src/debug_menu.cpp:2007 msgid "Yet to start" msgstr "시작 전" -#: src/debug_menu.cpp:2006 +#: src/debug_menu.cpp:2008 msgid "In progress" msgstr "진행 중" -#: src/debug_menu.cpp:2007 +#: src/debug_menu.cpp:2009 msgid "Success" msgstr "완수" -#: src/debug_menu.cpp:2017 +#: src/debug_menu.cpp:2019 msgid "Bugged" msgstr "버그 발생" -#: src/debug_menu.cpp:2023 src/wish.cpp:197 +#: src/debug_menu.cpp:2025 src/wish.cpp:198 msgid "Type:" msgstr "유형:" -#: src/debug_menu.cpp:2024 +#: src/debug_menu.cpp:2026 msgid " Status:" msgstr " 상태:" -#: src/debug_menu.cpp:2025 +#: src/debug_menu.cpp:2027 msgid " ID:" msgstr " ID:" -#: src/debug_menu.cpp:2026 +#: src/debug_menu.cpp:2028 msgid " NPC ID:" msgstr " NPC ID:" -#: src/debug_menu.cpp:2027 +#: src/debug_menu.cpp:2029 msgid " Target:" msgstr " 목표:" -#: src/debug_menu.cpp:2028 +#: src/debug_menu.cpp:2030 msgid "Player ID:" msgstr "플레이어 ID:" -#: src/debug_menu.cpp:2058 src/debug_menu.cpp:2085 +#: src/debug_menu.cpp:2060 src/debug_menu.cpp:2087 msgid "Select mission to edit" msgstr "편집할 임무 선택" -#: src/debug_menu.cpp:2060 +#: src/debug_menu.cpp:2062 msgid "Currently assigned missions:" msgstr "현재 할당한 임무:" -#: src/debug_menu.cpp:2066 +#: src/debug_menu.cpp:2068 msgid "Not assigned missions:" msgstr "할당하지 않은 임무:" -#: src/debug_menu.cpp:2088 src/diary.cpp:155 +#: src/debug_menu.cpp:2090 src/diary.cpp:155 msgid "Active missions:" msgstr "진행 중인 임무:" -#: src/debug_menu.cpp:2094 src/diary.cpp:156 +#: src/debug_menu.cpp:2096 src/diary.cpp:156 msgid "Completed missions:" msgstr "완수한 임무:" -#: src/debug_menu.cpp:2100 src/diary.cpp:157 +#: src/debug_menu.cpp:2102 src/diary.cpp:157 msgid "Failed missions:" msgstr "실패한 임무:" -#: src/debug_menu.cpp:2126 +#: src/debug_menu.cpp:2128 msgid "Removing from active_missions" msgstr "진행 중인 임무 목록에서 삭제" -#: src/debug_menu.cpp:2129 +#: src/debug_menu.cpp:2131 msgid "Removing from completed_missions" msgstr "완수한 임무 목록에서 삭제" -#: src/debug_menu.cpp:2132 +#: src/debug_menu.cpp:2134 msgid "Removing from failed_missions" msgstr "실패한 임무 목록에서 삭제" -#: src/debug_menu.cpp:2137 +#: src/debug_menu.cpp:2139 msgid "Unsetting active mission" msgstr "진행 중인 임무 비활성화" -#: src/debug_menu.cpp:2143 +#: src/debug_menu.cpp:2145 #, c-format msgid "Removing from %s missions_assigned" msgstr "%s의 할당한 임무 목록에서 삭제" -#: src/debug_menu.cpp:2146 +#: src/debug_menu.cpp:2148 #, c-format msgid "Removing from %s missions" msgstr "%s의 임무 목록에서 삭제" -#: src/debug_menu.cpp:2160 +#: src/debug_menu.cpp:2162 msgid "Fail mission" msgstr "임무 실패처리" -#: src/debug_menu.cpp:2161 +#: src/debug_menu.cpp:2163 msgid "Mark as complete" msgstr "목적달성 처리" -#: src/debug_menu.cpp:2162 +#: src/debug_menu.cpp:2164 msgid "Remove mission without proper cleanup" msgstr "임무 강제삭제" -#: src/debug_menu.cpp:2187 +#: src/debug_menu.cpp:2189 msgid "Benchmark in progress…" msgstr "" -#: src/debug_menu.cpp:2215 +#: src/debug_menu.cpp:2217 #, c-format msgid "Drew %d times in %.3f seconds. (%.3f fps average)" msgstr "" -#: src/debug_menu.cpp:2244 +#: src/debug_menu.cpp:2246 #, c-format msgid "Location %d:%d in %d:%d, %s\n" msgstr "위치 %d:%d -> %d:%d, %s\n" -#: src/debug_menu.cpp:2245 +#: src/debug_menu.cpp:2247 #, c-format msgid "Current turn: %d.\n" msgstr "" -#: src/debug_menu.cpp:2246 +#: src/debug_menu.cpp:2248 #, c-format msgid "%d creature exists.\n" msgid_plural "%d creatures exist.\n" msgstr[0] "%d 개체 존재.\n" -#: src/debug_menu.cpp:2265 +#: src/debug_menu.cpp:2267 msgid "" "\n" "Specific creature type list:\n" msgstr "" -#: src/debug_menu.cpp:2279 +#: src/debug_menu.cpp:2281 #, c-format msgid "%s: map ( %d:%d ) pos ( %d:%d )" msgstr "%s: 지도 ( %d:%d ) 위치 ( %d:%d )" -#: src/debug_menu.cpp:2283 +#: src/debug_menu.cpp:2285 #, c-format msgid "(you: %d:%d)" msgstr "(위치: %d:%d)" -#: src/debug_menu.cpp:2285 +#: src/debug_menu.cpp:2287 #, c-format msgid "Stomach Contents: %d ml / %d ml kCal: %d, Water: %d ml" msgstr "" -#: src/debug_menu.cpp:2290 +#: src/debug_menu.cpp:2292 #, c-format msgid "" "Guts Contents: %d ml / %d ml kCal: %d, Water: %d ml\n" "Hunger: %d, Thirst: %d, kCal: %d / %d" msgstr "" -#: src/debug_menu.cpp:2296 +#: src/debug_menu.cpp:2298 #, c-format msgid "" "Body Mass Index: %.0f\n" "Basal Metabolic Rate: %i" msgstr "" -#: src/debug_menu.cpp:2298 +#: src/debug_menu.cpp:2300 #, c-format msgid "Player activity level: %s" msgstr "" -#: src/debug_menu.cpp:2321 +#: src/debug_menu.cpp:2323 msgid "Choose vehicle to spawn" msgstr "생성할 차량 선택" #. ~ Menu entry in vehicle wish menu: 1st string: displayed name, 2nd string: #. internal name of vehicle #. ~ %1$s - npc name, %2$s - npc current activity name. -#: src/debug_menu.cpp:2325 src/npc.cpp:3875 +#: src/debug_menu.cpp:2327 src/npc.cpp:3875 #, c-format msgid "%1$s (%2$s)" msgstr "%1$s(%2$s)" -#: src/debug_menu.cpp:2335 +#: src/debug_menu.cpp:2337 msgid "Vehicle condition" msgstr "" -#: src/debug_menu.cpp:2336 +#: src/debug_menu.cpp:2338 msgid "Light damage" msgstr "" -#: src/debug_menu.cpp:2337 +#: src/debug_menu.cpp:2339 msgid "Undamaged" msgstr "" -#: src/debug_menu.cpp:2338 +#: src/debug_menu.cpp:2340 msgid "Disabled (tires or engine)" msgstr "" -#: src/debug_menu.cpp:2380 +#: src/debug_menu.cpp:2382 msgid "year" msgstr "년" -#: src/debug_menu.cpp:2382 +#: src/debug_menu.cpp:2384 msgid "season" msgstr "계절" -#: src/debug_menu.cpp:2383 +#: src/debug_menu.cpp:2385 msgid "day" msgstr "일" -#: src/debug_menu.cpp:2384 +#: src/debug_menu.cpp:2386 msgid "hour" msgstr "시간" -#: src/debug_menu.cpp:2385 +#: src/debug_menu.cpp:2387 msgid "minute" msgstr "분" -#: src/debug_menu.cpp:2386 src/martialarts.cpp:986 src/martialarts.cpp:1917 +#: src/debug_menu.cpp:2388 src/martialarts.cpp:986 src/martialarts.cpp:1917 #: src/martialarts.cpp:1922 msgid "turn" msgid_plural "turns" msgstr[0] "턴" -#: src/debug_menu.cpp:2393 +#: src/debug_menu.cpp:2395 msgid "Set year to?" msgstr "연도 설정 : " -#: src/debug_menu.cpp:2397 +#: src/debug_menu.cpp:2399 msgid "Set season to? (0 = spring)" msgstr "" -#: src/debug_menu.cpp:2400 +#: src/debug_menu.cpp:2402 msgid "Set days to?" msgstr "날짜 설정 : " -#: src/debug_menu.cpp:2403 +#: src/debug_menu.cpp:2405 msgid "Set hour to?" msgstr "시간 설정 : " -#: src/debug_menu.cpp:2406 +#: src/debug_menu.cpp:2408 msgid "Set minute to?" msgstr "분 설정 : " -#: src/debug_menu.cpp:2410 +#: src/debug_menu.cpp:2412 #, c-format msgid "Set turn to? (One day is %i turns)" msgstr "" -#: src/debug_menu.cpp:2439 +#: src/debug_menu.cpp:2425 src/options.cpp:2423 src/worldfactory.cpp:1751 +msgid "Reset" +msgstr "초기화" + +#: src/debug_menu.cpp:2434 +#, c-format +msgid "Set temperature to? [%s]" +msgstr "" + +#: src/debug_menu.cpp:2495 msgid "" "Using this will disable achievements. Proceed?\n" "They can be reenabled in the 'game' section of the menu." @@ -400534,114 +401323,114 @@ msgstr "" "이 기능을 이용하면 도전과제가 비활성화됩니다. 진행하시겠습니까?\n" "디버그 메뉴의 \"게임\" 항목에서 재활성화 할 수 있습니다." -#: src/debug_menu.cpp:2478 +#: src/debug_menu.cpp:2534 msgid "Current overmap revealed." msgstr "현 모든 지도 밝힘." -#: src/debug_menu.cpp:2513 src/game.cpp:6481 +#: src/debug_menu.cpp:2569 src/game.cpp:6479 msgid "Select first point." msgstr "첫 번째 지점을 선택하세요." -#: src/debug_menu.cpp:2523 src/game.cpp:6489 +#: src/debug_menu.cpp:2579 src/game.cpp:6487 msgid "Select second point." msgstr "두 번째 지점을 선택하세요." -#: src/debug_menu.cpp:2549 +#: src/debug_menu.cpp:2605 #, c-format msgid "%s's head implodes!" msgstr "%s의 머리가 터집니다!" -#: src/debug_menu.cpp:2573 +#: src/debug_menu.cpp:2629 msgid "Martial arts debug." msgstr "무술 디버그 사용." -#: src/debug_menu.cpp:2574 src/debug_menu.cpp:2585 +#: src/debug_menu.cpp:2630 src/debug_menu.cpp:2641 msgid "Your eyes blink rapidly as knowledge floods your brain." msgstr "지식이 뇌에 빠르게 쏟아져 들어오면서 눈이 빠르게 깜빡인다." -#: src/debug_menu.cpp:2580 +#: src/debug_menu.cpp:2636 msgid "You now know a lot more than just 10 styles of kung fu." msgstr "10개 이상의 쿵푸 기술을 알게 되었습니다." -#: src/debug_menu.cpp:2584 +#: src/debug_menu.cpp:2640 msgid "Recipe debug." msgstr "제작법 디버그 사용." -#: src/debug_menu.cpp:2589 +#: src/debug_menu.cpp:2645 msgid "You know how to craft that now." msgstr "이제는 무엇을 어떻게 만들어야 하는지 알 수 있습니다." -#: src/debug_menu.cpp:2616 +#: src/debug_menu.cpp:2672 msgid "Select new weather pattern:" msgstr "날씨 바꾸기:" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Disable weather forcing" msgstr "날씨 고정 해제" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Keep normal weather patterns" msgstr "보통 날씨 패턴 유지" -#: src/debug_menu.cpp:2646 +#: src/debug_menu.cpp:2702 msgid "Select new wind direction:" msgstr "" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Disable direction forcing" msgstr "" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Keep normal wind direction" msgstr "" -#: src/debug_menu.cpp:2668 +#: src/debug_menu.cpp:2724 msgid "Select new wind speed:" msgstr "" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Disable speed forcing" msgstr "" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Keep normal wind speed" msgstr "" -#: src/debug_menu.cpp:2696 +#: src/debug_menu.cpp:2752 msgid "Volume of sound: " msgstr "" -#: src/debug_menu.cpp:2704 +#: src/debug_menu.cpp:2760 #, c-format msgid "DEBUG SOUND ( %d )" msgstr "" -#: src/debug_menu.cpp:2745 +#: src/debug_menu.cpp:2801 #, c-format msgid "Damage self for how much? hp: %s" msgstr "" -#: src/debug_menu.cpp:2788 +#: src/debug_menu.cpp:2844 msgid "Add bleeding duration in minutes, equal to intensity:" msgstr "" -#: src/debug_menu.cpp:2814 src/game.cpp:7580 +#: src/debug_menu.cpp:2870 src/game.cpp:7578 msgid "This binary was not compiled with tiles support." msgstr "이 바이너리는 타일 지원 사양이 아닙니다." -#: src/debug_menu.cpp:2890 +#: src/debug_menu.cpp:2949 msgid "Enter benchmark length (in milliseconds):" msgstr "기준 길이 (밀리초)입력:" -#: src/debug_menu.cpp:2912 +#: src/debug_menu.cpp:2971 msgid "Achievements are already enabled" msgstr "도전과제가 이미 활성화 되어있습니다" -#: src/debug_menu.cpp:2915 +#: src/debug_menu.cpp:2974 msgid "Achievements enabled" msgstr "도전과제가 활성화 되었습니다" -#: src/debug_menu.cpp:2920 +#: src/debug_menu.cpp:2979 msgid "" "Activating this will add the Arcade Mode achievement unlocking all starting " "scenarios and professions for all worlds. The character who performs this " @@ -400654,44 +401443,44 @@ msgid "" "reasonable pace." msgstr "" -#: src/debug_menu.cpp:3009 +#: src/debug_menu.cpp:3068 msgid "" "Quit without saving? This may cause issues such as duplicated or missing " "items and vehicles!" msgstr "" -#: src/debug_menu.cpp:3016 +#: src/debug_menu.cpp:3075 msgid "" "Quickload without saving? This may cause issues such as duplicated or " "missing items and vehicles!" msgstr "" -#: src/debug_menu.cpp:3055 +#: src/debug_menu.cpp:3114 msgid "Var list written to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:3085 +#: src/debug_menu.cpp:3144 msgid "Report written to debug.log" msgstr "" -#: src/debug_menu.cpp:3091 +#: src/debug_menu.cpp:3150 msgid " and to the clipboard." msgstr "" -#: src/debug_menu.cpp:3117 +#: src/debug_menu.cpp:3176 msgid "Effect list written to effect_list.output" msgstr "" -#: src/debug_menu.cpp:3124 src/iuse.cpp:3064 src/iuse.cpp:8463 -#: src/iuse.cpp:8531 src/iuse.cpp:8652 src/iuse.cpp:8766 +#: src/debug_menu.cpp:3183 src/iuse.cpp:3065 src/iuse.cpp:8467 +#: src/iuse.cpp:8535 src/iuse.cpp:8665 src/iuse.cpp:8790 msgid "There's no vehicle there." msgstr "그곳엔 차량이 없습니다." -#: src/debug_menu.cpp:3131 +#: src/debug_menu.cpp:3190 msgid "By how much? (in kJ, negative to discharge)" msgstr "" -#: src/debug_menu.cpp:3148 +#: src/debug_menu.cpp:3207 #, c-format msgid "Set camp larder kCals to? Currently: %d" msgstr "" @@ -400959,8 +401748,8 @@ msgstr "죽인 NPC" msgid "NPC Killed: " msgstr "죽인 NPC: " -#: src/diary.cpp:348 src/memorial_logger.cpp:309 src/newcharacter.cpp:3536 -#: src/newcharacter.cpp:3598 +#: src/diary.cpp:348 src/memorial_logger.cpp:317 src/newcharacter.cpp:3591 +#: src/newcharacter.cpp:3653 msgid "Skills:" msgstr "기술:" @@ -400985,7 +401774,7 @@ msgstr "획득한 돌연변이: " msgid "Lost Mutation: " msgstr "" -#: src/diary.cpp:454 src/newcharacter.cpp:3502 +#: src/diary.cpp:454 src/newcharacter.cpp:3557 msgid "Stats:" msgstr "능력치:" @@ -401033,7 +401822,7 @@ msgstr "지능: %d -> %d" msgid "Perception: %d -> %d" msgstr "지각력: %d -> %d" -#: src/diary.cpp:512 src/newcharacter.cpp:3647 +#: src/diary.cpp:512 src/newcharacter.cpp:3702 msgid "Proficiencies:" msgstr "기술역량:" @@ -401246,7 +402035,7 @@ msgstr "얼어붙음!" msgid "SAFE" msgstr "안전" -#: src/display.cpp:633 src/options.cpp:2526 +#: src/display.cpp:633 src/options.cpp:2603 msgid "Off" msgstr "끔" @@ -401601,7 +402390,7 @@ msgstr "%1$d %2$s" msgid "Underground" msgstr "지하" -#: src/distraction_manager.cpp:19 src/veh_interact.cpp:3001 +#: src/distraction_manager.cpp:19 src/veh_interact.cpp:2995 msgid "Noise" msgstr "소음" @@ -401613,7 +402402,7 @@ msgstr "" msgid "This distraction will interrupt your activity when you feel pain." msgstr "" -#: src/distraction_manager.cpp:21 src/game.cpp:5362 src/martialarts.cpp:2018 +#: src/distraction_manager.cpp:21 src/game.cpp:5360 src/martialarts.cpp:2018 #: src/monexamine.cpp:595 src/monexamine.cpp:902 msgid "Attack" msgstr "공격" @@ -401698,7 +402487,7 @@ msgstr "" msgid "Survived:" msgstr "생존 기간:" -#: src/do_turn.cpp:245 src/memorial_logger.cpp:279 +#: src/do_turn.cpp:245 src/memorial_logger.cpp:287 msgid "Kills:" msgstr "죽인 수:" @@ -401764,151 +402553,151 @@ msgstr "" msgid "Loading content packs" msgstr "컨텐츠팩 로딩중" -#: src/editmap.cpp:164 +#: src/editmap.cpp:165 msgctxt "item manipulation debug menu entry" msgid "rehash" msgstr "재출력" -#: src/editmap.cpp:165 +#: src/editmap.cpp:166 msgctxt "item manipulation debug menu entry" msgid "edit" msgstr "편집" -#: src/editmap.cpp:167 +#: src/editmap.cpp:168 msgctxt "item manipulation debug menu entry" msgid "dump to save/jtest-*.txt" msgstr "save/jtest-*.txt 출력" -#: src/editmap.cpp:395 +#: src/editmap.cpp:396 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s,%s,%s] fast scroll, %s, %s, %s, %s, %s, %s" msgstr "%s, %s, [%s,%s,%s,%s] 빠른 스크롤, %s, %s, %s, %s, %s, %s" -#: src/editmap.cpp:406 +#: src/editmap.cpp:407 msgctxt "map editor state" msgid "Looking around" msgstr "주위 둘러보기" -#: src/editmap.cpp:716 +#: src/editmap.cpp:717 msgctxt "vehicle" msgid "no" msgstr "해당없음" -#: src/editmap.cpp:718 +#: src/editmap.cpp:719 msgctxt "vehicle" msgid "in" msgstr "내부" -#: src/editmap.cpp:720 +#: src/editmap.cpp:721 msgctxt "vehicle" msgid "out" msgstr "외부" -#: src/editmap.cpp:732 +#: src/editmap.cpp:733 #, c-format msgid "%d: %s; move cost %d" msgstr "" -#: src/editmap.cpp:739 +#: src/editmap.cpp:740 #, c-format msgid "%d: %s; move cost %d movestr %d" msgstr "" -#: src/editmap.cpp:751 +#: src/editmap.cpp:752 #, c-format msgid "dist: %d u_see: %s veh: %s scent: %d" msgstr "" -#: src/editmap.cpp:753 +#: src/editmap.cpp:754 #, c-format msgid "sight_range: %d, noon_sight_range: %d," msgstr "" -#: src/editmap.cpp:756 +#: src/editmap.cpp:757 #, c-format msgid "cache{transp:%.4f seen:%.4f cam:%.4f}" msgstr "" -#: src/editmap.cpp:764 +#: src/editmap.cpp:765 #, c-format msgid "outside: %d obstructed: %d floor: %d" msgstr "" -#: src/editmap.cpp:769 +#: src/editmap.cpp:770 #, c-format msgid "light_at: %s" msgstr "" -#: src/editmap.cpp:771 +#: src/editmap.cpp:772 #, c-format msgid "apparent light: %.5f (%d)" msgstr "" -#: src/editmap.cpp:775 +#: src/editmap.cpp:776 msgid " [vehicle]" msgstr " [차량]" -#: src/editmap.cpp:778 +#: src/editmap.cpp:779 msgid " [indoors]" msgstr " [실내]" -#: src/editmap.cpp:781 +#: src/editmap.cpp:782 msgid " [roof]" msgstr " [지붕]" -#: src/editmap.cpp:790 +#: src/editmap.cpp:791 #, c-format msgid "field: %s L:%d[%s] A:%d" msgstr "" -#: src/editmap.cpp:801 +#: src/editmap.cpp:802 #, c-format msgid "trap: %s (%d)" msgstr "덫: %s(%d)" -#: src/editmap.cpp:810 +#: src/editmap.cpp:811 #, c-format msgid "There is a %s there. Parts:" msgstr "" -#: src/editmap.cpp:819 +#: src/editmap.cpp:820 #, c-format msgid "There is a %s there." msgstr "%s(이)가 있습니다." -#: src/editmap.cpp:823 +#: src/editmap.cpp:824 #, c-format msgid "There is %d other item there as well." msgid_plural "There are %d other items there as well." msgstr[0] "그곳엔 다른 물품 %d개도 있습니다." -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Graffiti: %s" msgstr "낙서: %s" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Inscription: %s" msgstr "각인: %s" -#: src/editmap.cpp:882 +#: src/editmap.cpp:883 msgctxt "map editor state" msgid "Terrain" msgstr "지형" -#: src/editmap.cpp:888 +#: src/editmap.cpp:889 msgctxt "map editor state" msgid "Furniture" msgstr "가구" -#: src/editmap.cpp:894 +#: src/editmap.cpp:895 msgctxt "map editor: traps editing" msgid "Traps" msgstr "함정" -#: src/editmap.cpp:966 src/editmap.cpp:974 +#: src/editmap.cpp:967 src/editmap.cpp:975 #, c-format msgid "" "Move cost: %d\n" @@ -401916,209 +402705,209 @@ msgid "" "Roof: %s" msgstr "" -#: src/editmap.cpp:1106 +#: src/editmap.cpp:1107 #, c-format msgctxt "map feature id" msgid "(%s)" msgstr "" -#: src/editmap.cpp:1108 +#: src/editmap.cpp:1109 #, c-format msgctxt "map feature name and id" msgid "%s (%s)" msgstr "%s(%s)" -#: src/editmap.cpp:1145 src/editmap.cpp:1724 +#: src/editmap.cpp:1146 src/editmap.cpp:1725 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1265 +#: src/editmap.cpp:1266 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s] intensity, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1272 +#: src/editmap.cpp:1273 msgctxt "Map editor: Editing field effects" msgid "Field effects" msgstr "공간 효과" -#: src/editmap.cpp:1300 +#: src/editmap.cpp:1301 msgctxt "map editor: used to describe a clean field (e.g. without blood)" msgid "-clear-" msgstr "-깨끗함-" -#: src/editmap.cpp:1305 src/options.cpp:780 +#: src/editmap.cpp:1306 src/options.cpp:780 #, c-format msgid "%d: %s" msgstr "%d: %s" -#: src/editmap.cpp:1412 +#: src/editmap.cpp:1413 msgid "Add item" msgstr "물품 추가" -#: src/editmap.cpp:1446 +#: src/editmap.cpp:1447 #, c-format msgctxt "item manipulation debug menu entry" msgid "bday: %d" msgstr "생성시점: %d" -#: src/editmap.cpp:1449 +#: src/editmap.cpp:1450 #, c-format msgctxt "item manipulation debug menu entry" msgid "damage: %d" msgstr "손상: %d" -#: src/editmap.cpp:1451 +#: src/editmap.cpp:1452 #, c-format msgctxt "item manipulation debug menu entry" msgid "degradation: %d" msgstr "" -#: src/editmap.cpp:1453 +#: src/editmap.cpp:1454 #, c-format msgctxt "item manipulation debug menu entry" msgid "burnt: %d" msgstr "화재손상: %d" -#: src/editmap.cpp:1455 +#: src/editmap.cpp:1456 #, c-format msgctxt "item manipulation debug menu entry" msgid "tags: %s" msgstr "태그: %s" -#: src/editmap.cpp:1460 +#: src/editmap.cpp:1461 msgctxt "item manipulation debug menu entry" msgid "-[ light emission ]-" msgstr "-[ 발광 ]-" -#: src/editmap.cpp:1462 +#: src/editmap.cpp:1463 msgctxt "item manipulation debug menu entry" msgid "savetest" msgstr "시험저장" -#: src/editmap.cpp:1506 src/wish.cpp:733 +#: src/editmap.cpp:1507 src/wish.cpp:746 msgid "Flags:" msgstr "" -#: src/editmap.cpp:1563 +#: src/editmap.cpp:1564 msgctxt "item manipulation debug menu entry for adding an item on a tile" msgid "Add item" msgstr "물품 추가" -#: src/editmap.cpp:1730 +#: src/editmap.cpp:1731 msgid "Moving selection" msgstr "이동" -#: src/editmap.cpp:1733 +#: src/editmap.cpp:1734 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1741 +#: src/editmap.cpp:1742 msgid "Resizing selection" msgstr "크기변경" -#: src/editmap.cpp:1750 +#: src/editmap.cpp:1751 msgid "Selection type" msgstr "모양 선택" -#: src/editmap.cpp:1752 +#: src/editmap.cpp:1753 msgctxt "shape" msgid "Rectangle" msgstr "사각형" -#: src/editmap.cpp:1753 +#: src/editmap.cpp:1754 msgctxt "shape" msgid "Filled Rectangle" msgstr "채워진 사각형" -#: src/editmap.cpp:1754 +#: src/editmap.cpp:1755 msgctxt "shape" msgid "Line" msgstr "선" -#: src/editmap.cpp:1755 +#: src/editmap.cpp:1756 msgctxt "shape" msgid "Filled Circle" msgstr "채워진 원형" -#: src/editmap.cpp:1756 +#: src/editmap.cpp:1757 msgctxt "shape" msgid "Point" msgstr "점" -#: src/editmap.cpp:1771 +#: src/editmap.cpp:1772 msgctxt "map editor state" msgid "Select a shape" msgstr "" -#: src/editmap.cpp:1868 +#: src/editmap.cpp:1869 msgctxt "map generator" msgid "Regenerate" msgstr "재생성" -#: src/editmap.cpp:1869 +#: src/editmap.cpp:1870 msgctxt "map generator" msgid "Rotate" msgstr "회전" -#: src/editmap.cpp:1870 +#: src/editmap.cpp:1871 msgctxt "map generator" msgid "Apply" msgstr "적용" -#: src/editmap.cpp:1871 +#: src/editmap.cpp:1872 msgctxt "map generator" msgid "Change Overmap (Doesn't Apply)" msgstr "오버맵 변경 (재생성 안함)" -#: src/editmap.cpp:1912 +#: src/editmap.cpp:1913 #, c-format msgctxt "keybinding descriptions" msgid "[%s,%s] prev/next oter type, [%s,%s] select, %s, %s" msgstr "" -#: src/editmap.cpp:1917 +#: src/editmap.cpp:1918 #, c-format msgctxt "map editor state" msgid "Mapgen: %s" msgstr "" -#: src/editmap.cpp:1985 +#: src/editmap.cpp:1986 #, c-format msgid "Changed oter_id from '%s' (%s) to '%s' (%s)" msgstr "Changed oter_id from '%s' (%s) to '%s' (%s)" -#: src/editmap.cpp:2030 +#: src/editmap.cpp:2031 msgid "Your mechanic could not find a vehicle at the garage." msgstr "" -#: src/editmap.cpp:2042 +#: src/editmap.cpp:2043 msgid "Select the Vehicle" msgstr "" -#: src/editmap.cpp:2101 +#: src/editmap.cpp:2102 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s" msgstr "%s,%s" -#: src/editmap.cpp:2104 +#: src/editmap.cpp:2105 msgctxt "map generator" msgid "Mapgen: Moving target" msgstr "지역생성: 대상이동" -#: src/editmap.cpp:2195 +#: src/editmap.cpp:2196 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s" msgstr "" -#: src/editmap.cpp:2199 +#: src/editmap.cpp:2200 msgctxt "map generator" msgid "Mapgen stamp" msgstr "지역생성" @@ -402280,7 +403069,7 @@ msgid "average" msgstr "보통" #: src/effect.cpp:1654 src/effect.cpp:1675 src/effect.cpp:1699 -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "good" msgstr "볼만한" @@ -402360,7 +403149,7 @@ msgstr "큰 폭음!" msgid "a huge boom!" msgstr "큰 폭발!" -#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2201 +#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2202 msgid "Crack!" msgstr "파삭!" @@ -404328,7 +405117,7 @@ msgstr "선택한 대상을 볼 수 있어야 합니다." msgid "Do you want to bounce off this location to extend range?" msgstr "범위를 넓히기 위해 이 지점을 경유할까요?" -#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9412 +#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9430 msgctxt "short for infinity" msgid "inf" msgstr "정보" @@ -404586,7 +405375,7 @@ msgstr "%s의 산산조각난 잔해가 몇몇 풀숲에 흩뿌려진 채 발견 msgid "(You wonder if your companions are fit to work on their own…)" msgstr "(당신의 동료들을 작업에 보내도 괜찮을지 걱정되기 시작합니다…)" -#: src/fungal_effects.cpp:48 src/iuse.cpp:732 +#: src/fungal_effects.cpp:48 src/iuse.cpp:733 #, c-format msgid "The %s is covered in tiny spores!" msgstr "%s(은)는 포자로 뒤덮였습니다!" @@ -404607,16 +405396,16 @@ msgstr "" msgid "The tree blooms forth into a fungal blossom!" msgstr "" -#: src/game.cpp:366 +#: src/game.cpp:367 #, c-format msgid "You completed the achievement \"%s\"." msgstr "도전과제 달성 \"%s\"" -#: src/game.cpp:383 +#: src/game.cpp:384 msgid "Achievement completed!" msgstr "도전과제 달성!" -#: src/game.cpp:387 +#: src/game.cpp:388 msgid "" "Achievement completion popups can be\n" "configured via the Interface options" @@ -404624,27 +405413,27 @@ msgstr "" "도전과제 달성 창은 인터페이스 설정에서\n" "변경할 수 있습니다." -#: src/game.cpp:401 +#: src/game.cpp:402 #, c-format msgid "You lost the conduct \"%s\"." msgstr "행동 수칙을 잃었습니다 \"%s\"" -#: src/game.cpp:667 src/options.cpp:2845 +#: src/game.cpp:668 src/options.cpp:2922 #, c-format msgid "Loading the tileset failed: %s" msgstr "타일셋 불러오기 실패: %s" -#: src/game.cpp:679 +#: src/game.cpp:680 #, c-format msgid "Loading the zoomed out tileset failed: %s" msgstr "줌아웃 타일셋 불러오기 실패: %s" -#: src/game.cpp:689 src/options.cpp:2877 +#: src/game.cpp:690 src/options.cpp:2954 #, c-format msgid "Loading the overmap tileset failed: %s" msgstr "오버맵 타일셋 불러오기 실패: %s" -#: src/game.cpp:726 +#: src/game.cpp:727 msgid "" "Please wait while the world data loads…\n" "Loading core data" @@ -404652,11 +405441,11 @@ msgstr "" "세계를 불러오는 동안 기다려주십시오…\n" "핵심 정보 불러오는 중" -#: src/game.cpp:822 +#: src/game.cpp:823 msgid "Please wait as we build your world" msgstr "세계가 생성되는 동안 기다려 주십시오" -#: src/game.cpp:850 +#: src/game.cpp:851 msgid "" "Try again?\n" "\n" @@ -404666,219 +405455,219 @@ msgstr "" "\n" "유효한 시작 지점을 찾으려면 여러 번 반복해야 할 수도 있습니다." -#: src/game.cpp:1353 +#: src/game.cpp:1354 #, c-format msgid "%s Cancel auto move?" msgstr "%s 자동이동을 취소합니까?" -#: src/game.cpp:1354 +#: src/game.cpp:1355 #, c-format msgid "%s Auto move canceled." msgstr "%s 자동이동 취소됨" -#: src/game.cpp:1386 +#: src/game.cpp:1387 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s (Case Sensitive)" msgstr "%s %s (대소문자 식별)" -#: src/game.cpp:1388 +#: src/game.cpp:1389 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s" msgstr "%s %s" -#: src/game.cpp:1716 +#: src/game.cpp:1717 msgid "Faction Camp" msgstr "세력 캠프" -#: src/game.cpp:1963 +#: src/game.cpp:1964 msgctxt "action" msgid "activate" msgstr "사용" -#: src/game.cpp:1964 +#: src/game.cpp:1965 msgctxt "action" msgid "read" msgstr "읽기" -#: src/game.cpp:1965 +#: src/game.cpp:1966 msgctxt "action" msgid "eat" msgstr "먹기" -#: src/game.cpp:1966 +#: src/game.cpp:1967 msgctxt "action" msgid "wear" msgstr "입기" -#: src/game.cpp:1967 +#: src/game.cpp:1968 msgctxt "action" msgid "wield" msgstr "들기" -#: src/game.cpp:1968 +#: src/game.cpp:1969 msgctxt "action" msgid "throw" msgstr "던지기" -#: src/game.cpp:1969 +#: src/game.cpp:1970 msgctxt "action" msgid "change side" msgstr "착용위치 변경" -#: src/game.cpp:1970 +#: src/game.cpp:1971 msgctxt "action" msgid "take off" msgstr "벗기" -#: src/game.cpp:1971 +#: src/game.cpp:1972 msgctxt "action" msgid "drop" msgstr "버리기" -#: src/game.cpp:1972 +#: src/game.cpp:1973 msgctxt "action" msgid "unload" msgstr "빼내기" -#: src/game.cpp:1973 +#: src/game.cpp:1974 msgctxt "action" msgid "reload" msgstr "재장전" -#: src/game.cpp:1974 +#: src/game.cpp:1975 msgctxt "action" msgid "part reload" msgstr "부분 재장전" -#: src/game.cpp:1975 +#: src/game.cpp:1976 msgctxt "action" msgid "mend" msgstr "수리" -#: src/game.cpp:1976 +#: src/game.cpp:1977 msgctxt "action" msgid "disassemble" msgstr "분해" -#: src/game.cpp:1978 +#: src/game.cpp:1979 msgctxt "action" msgid "insert" msgstr "물건 넣기" -#: src/game.cpp:1980 +#: src/game.cpp:1981 msgctxt "action" msgid "open" msgstr "열기" -#: src/game.cpp:1982 +#: src/game.cpp:1983 msgctxt "action" msgid "pocket settings" msgstr "수납공간 설정" -#: src/game.cpp:1986 +#: src/game.cpp:1987 msgctxt "action" msgid "unfavorite" msgstr "즐겨찾기 해제" -#: src/game.cpp:1988 +#: src/game.cpp:1989 msgctxt "action" msgid "favorite" msgstr "즐겨찾기 등록" -#: src/game.cpp:1991 +#: src/game.cpp:1992 msgctxt "action" msgid "view recipe" msgstr "제작법 보기" -#: src/game.cpp:1992 +#: src/game.cpp:1993 msgctxt "action" msgid "hide contents" msgstr "내용물 숨기기" -#: src/game.cpp:1993 +#: src/game.cpp:1994 msgctxt "action" msgid "show contents" msgstr "내용물 보이기" -#: src/game.cpp:1994 +#: src/game.cpp:1995 msgctxt "action" msgid "reassign" msgstr "단축키 변경" -#: src/game.cpp:1997 src/game.cpp:1999 +#: src/game.cpp:1998 src/game.cpp:2000 msgid "Auto pickup" msgstr "자동 줍기" -#: src/game.cpp:2086 src/iuse.cpp:9241 +#: src/game.cpp:2087 src/iuse.cpp:9259 #, c-format msgid "You can't use a %s there." msgstr "%s(을)를 그곳에 사용할 수 없습니다." -#: src/game.cpp:2206 +#: src/game.cpp:2207 #, c-format msgid "'%s' added to character pickup rules." msgstr "자동 줍기 목록에 '%s' 추가됨." -#: src/game.cpp:2213 +#: src/game.cpp:2214 #, c-format msgid "'%s' removed from character pickup rules." msgstr "자동 줍기 목록에서 '%s' 제거됨." -#: src/game.cpp:2338 +#: src/game.cpp:2339 msgid "Move north" msgstr "북쪽으로 이동" -#: src/game.cpp:2339 +#: src/game.cpp:2340 msgid "Move northeast" msgstr "북동쪽으로 이동" -#: src/game.cpp:2340 +#: src/game.cpp:2341 msgid "Move east" msgstr "동쪽으로 이동" -#: src/game.cpp:2341 +#: src/game.cpp:2342 msgid "Move southeast" msgstr "남동쪽으로 이동" -#: src/game.cpp:2342 +#: src/game.cpp:2343 msgid "Move south" msgstr "남쪽으로 이동" -#: src/game.cpp:2343 +#: src/game.cpp:2344 msgid "Move southwest" msgstr "남서쪽으로 이동" -#: src/game.cpp:2344 +#: src/game.cpp:2345 msgid "Move west" msgstr "서쪽으로 이동" -#: src/game.cpp:2345 +#: src/game.cpp:2346 msgid "Move northwest" msgstr "북서쪽으로 이동" -#: src/game.cpp:2347 +#: src/game.cpp:2348 msgid "Descend stairs" msgstr "계단 내려가기" -#: src/game.cpp:2348 +#: src/game.cpp:2349 msgid "Ascend stairs" msgstr "계단 올라가기" -#: src/game.cpp:2573 src/game.cpp:2594 +#: src/game.cpp:2574 src/game.cpp:2595 msgid "Nothing relevant here." msgstr "여기엔 쓸만한 것이 아무것도 없습니다." -#: src/game.cpp:2578 +#: src/game.cpp:2579 msgid "You are not wielding a ranged weapon." msgstr "원거리 무기를 휘두를 수 없습니다." -#: src/game.cpp:2638 +#: src/game.cpp:2639 msgid "Watch the last moments of your life…?" msgstr "삶의 마지막 순간을 지켜보겠습니까?" -#: src/game.cpp:2744 +#: src/game.cpp:2745 msgid "" "Please wait…\n" "Loading the save…" @@ -404886,797 +405675,798 @@ msgstr "" "잠시 기다려주십시오...\n" "세이브를 불러오는 중..." -#: src/game.cpp:2880 +#: src/game.cpp:2878 msgid "Loading files" msgstr "파일 로딩중" -#: src/game.cpp:2949 +#: src/game.cpp:2947 msgid "factions data" msgstr "세력 정보" -#: src/game.cpp:2960 +#: src/game.cpp:2958 #, c-format msgid "Failed to save the maps: %s" msgstr "지도 저장에 실패했습니다: %s" -#: src/game.cpp:2971 +#: src/game.cpp:2969 msgid "player data" msgstr "플레이어 정보" -#: src/game.cpp:2976 src/game.cpp:3157 src/game.cpp:3161 +#: src/game.cpp:2974 src/game.cpp:3155 src/game.cpp:3159 msgid "player memorial" msgstr "플레이어 메모리얼" -#: src/game.cpp:2981 +#: src/game.cpp:2979 msgid "quick shortcuts" msgstr "빠른 지름길" -#: src/game.cpp:3059 +#: src/game.cpp:3057 msgid "uistate data" msgstr "UI 상태 데이터" -#: src/game.cpp:3067 +#: src/game.cpp:3065 msgid "Failed to save game data" msgstr "게임 데이터를 저장하는데 실패했습니다." -#: src/game.cpp:3234 +#: src/game.cpp:3232 #, c-format msgid "Your overmap position: %s" msgstr "오버맵 위치: %s" -#: src/game.cpp:3236 +#: src/game.cpp:3234 #, c-format msgid "Your local position: %s" msgstr "지역내 위치: %s" -#: src/game.cpp:3245 +#: src/game.cpp:3243 #, c-format msgid "Total NPCs within %d OMTs: %d. %d are static NPCs." msgstr "" -#: src/game.cpp:4252 +#: src/game.cpp:4250 #, c-format msgid "%s spotted!" msgstr "%s 발견!" -#: src/game.cpp:4254 +#: src/game.cpp:4252 #, c-format msgid "We have detected a %s - an enemy of the Mycus!" msgstr "" -#: src/game.cpp:4261 +#: src/game.cpp:4259 msgid "Our fibers strain with renewed wrath!" msgstr "" -#: src/game.cpp:4267 +#: src/game.cpp:4265 msgid "Hostile survivor spotted!" msgstr "적대적인 생존자 발견!" -#: src/game.cpp:4270 +#: src/game.cpp:4268 msgid "Monsters spotted!" msgstr "괴물 발견!" -#: src/game.cpp:4283 src/handle_action.cpp:2439 +#: src/game.cpp:4281 src/handle_action.cpp:2435 msgid "Safe mode ON!" msgstr "안전모드 켜짐!" -#: src/game.cpp:4358 +#: src/game.cpp:4356 #, c-format msgid "Nothing at (%d,%d,%d) to knockback!" msgstr "(%d,%d,%d)에는 밀어낼 것이 없습니다!" -#: src/game.cpp:4365 src/game.cpp:4373 src/game.cpp:4385 src/game.cpp:4424 -#: src/game.cpp:4433 src/game.cpp:4457 +#: src/game.cpp:4363 src/game.cpp:4371 src/game.cpp:4383 src/game.cpp:4422 +#: src/game.cpp:4431 src/game.cpp:4455 #, c-format msgid "%s was stunned!" msgstr "%s(이)가 기절했습니다!" -#: src/game.cpp:4374 +#: src/game.cpp:4372 #, c-format msgid "%s slammed into an obstacle!" msgstr "%s(이)가 장애물에 부딪혔습니다!" -#: src/game.cpp:4389 src/game.cpp:4463 +#: src/game.cpp:4387 src/game.cpp:4461 #, c-format msgid "%s collided with something else and sent it flying!" msgstr "%s(이)가 무언가와 부딪히면서, 그 무언가를 날려버렸습니다!" -#: src/game.cpp:4393 src/game.cpp:4467 +#: src/game.cpp:4391 src/game.cpp:4465 #, c-format msgid "%s collided with someone else and sent him flying!" msgstr "%s(이)가 누군가와 부딪히면서, 그 사람을 날려버렸습니다!" -#: src/game.cpp:4396 src/game.cpp:4470 +#: src/game.cpp:4394 src/game.cpp:4468 #, c-format msgid "%s collided with someone else and sent her flying!" msgstr "%s(이)가 누군가와 부딪히면서, 그 사람을 날려버렸습니다!" -#: src/game.cpp:4400 src/game.cpp:4478 +#: src/game.cpp:4398 src/game.cpp:4476 #, c-format msgid "%s collided with you and sent you flying!" msgstr "%s(와)과 충돌해서 공중에 띄워졌습니다!" -#: src/game.cpp:4410 src/monmove.cpp:727 +#: src/game.cpp:4408 src/monmove.cpp:727 #, c-format msgid "The %s drowns!" msgstr "%s(이)가 가라앉습니다!" -#: src/game.cpp:4417 src/monmove.cpp:2080 +#: src/game.cpp:4415 src/monmove.cpp:2080 #, c-format msgid "The %s flops around and dies!" msgstr "%s(은)는 주변에 털썩 떨어지면서 죽어버렸습니다!" -#: src/game.cpp:4476 +#: src/game.cpp:4474 #, c-format msgid "%s collided with you, and barely dislodges your tentacles!" msgstr "%s에 닿았지만, 촉수에서 아슬아슬하게 벗어났습니다!" -#: src/game.cpp:4488 src/game.cpp:4504 src/game.cpp:4537 +#: src/game.cpp:4486 src/game.cpp:4502 src/game.cpp:4535 #, c-format msgid "You were stunned for %d turn!" msgid_plural "You were stunned for %d turns!" msgstr[0] "%d 턴 동안 기절했습니다!" -#: src/game.cpp:4499 src/game.cpp:4532 +#: src/game.cpp:4497 src/game.cpp:4530 #, c-format msgid "You were stunned AGAIN for %d turn!" msgid_plural "You were stunned AGAIN for %d turns!" msgstr[0] "%d 턴 동안 '또' 기절했습니다!" -#: src/game.cpp:4546 +#: src/game.cpp:4544 msgid "You collided with something and sent it flying!" msgstr "무언가와 부딪혀 그 무언가를 날려버렸습니다!" -#: src/game.cpp:4549 +#: src/game.cpp:4547 msgid "You collided with someone and sent him flying!" msgstr "누군가와 부딪혀 남자를 날려버렸습니다!" -#: src/game.cpp:4551 +#: src/game.cpp:4549 msgid "You collided with someone and sent her flying!" msgstr "누군가와 부딪혀 여자를 날려버렸습니다!" -#: src/game.cpp:4569 +#: src/game.cpp:4567 msgid "You can not read a computer screen!" msgstr "컴퓨터 화면을 읽을 수 없습니다!" -#: src/game.cpp:4574 +#: src/game.cpp:4572 msgid "You can not see a computer screen!" msgstr "컴퓨터 화면을 읽을 수 없습니다!" -#: src/game.cpp:4580 src/iuse.cpp:5745 src/iuse.cpp:6123 src/iuse.cpp:8181 -#: src/iuse.cpp:9717 src/iuse.cpp:9840 src/iuse.cpp:9893 +#: src/game.cpp:4578 src/iuse.cpp:5746 src/iuse.cpp:6124 src/iuse.cpp:8185 +#: src/iuse.cpp:9735 src/iuse.cpp:9858 src/iuse.cpp:9911 msgid "You'll need to put on reading glasses before you can see the screen." msgstr "화면을 보려면 원시용 안경을 착용해야 합니다." -#: src/game.cpp:4588 +#: src/game.cpp:4586 msgid "The console doesn't display anything coherent." msgstr "" -#: src/game.cpp:4988 +#: src/game.cpp:4986 #, c-format msgid "" "WARNING: Patient's body is damaged. Difficulty of the procedure is " "increased by %s." msgstr "경고: 환자가 부상을 입은 상태입니다. 수술 난이도가 %s만큼 상승합니다." -#: src/game.cpp:5005 +#: src/game.cpp:5003 msgid "Successfully removed Personality override." msgstr "" -#: src/game.cpp:5006 +#: src/game.cpp:5004 msgid "Autodoc immediately destroys the CBM upon removal." msgstr "오토닥이 CBM을 제거한 직후 파괴합니다." -#: src/game.cpp:5026 +#: src/game.cpp:5024 msgid "The removal fails." msgstr "제거에 실패했습니다." -#: src/game.cpp:5027 +#: src/game.cpp:5025 msgid "The body is damaged." msgstr "" -#: src/game.cpp:5032 +#: src/game.cpp:5030 msgid "The removal fails badly." msgstr "" -#: src/game.cpp:5033 +#: src/game.cpp:5031 msgid "The body is badly damaged!" msgstr "" -#: src/game.cpp:5037 +#: src/game.cpp:5035 msgid "The removal is a catastrophe." msgstr "" -#: src/game.cpp:5038 +#: src/game.cpp:5036 msgid "The body is destroyed!" msgstr "" -#: src/game.cpp:5061 +#: src/game.cpp:5059 #, c-format msgid "This is your %s" msgstr "" -#: src/game.cpp:5099 src/game.cpp:5118 +#: src/game.cpp:5097 src/game.cpp:5116 #, c-format msgid "The %1$s hits the %2$s." msgstr "%1$s(이)가 %2$s(을)를 공격했습니다!" -#: src/game.cpp:5101 +#: src/game.cpp:5099 #, c-format msgid "The %s hits you." msgstr "%s에게 공격당했습니다." -#: src/game.cpp:5182 +#: src/game.cpp:5180 #, c-format msgid "A %s shatters!" msgstr "%s(이)가 산산조각났습니다!" -#: src/game.cpp:5184 +#: src/game.cpp:5182 msgid "Something shatters!" msgstr "무언가가 산산조각났습니다!" -#: src/game.cpp:5216 +#: src/game.cpp:5214 #, c-format msgid "You dive from the %s." msgstr "%s에서 뛰어내렸습니다." -#: src/game.cpp:5254 +#: src/game.cpp:5252 msgid "You let go of the reins." msgstr "고삐를 놓습니다." -#: src/game.cpp:5268 src/vehicle_use.cpp:800 +#: src/game.cpp:5266 src/vehicle_use.cpp:800 #, c-format msgid "You take control of the %s." msgstr "%s의 조종간을 잡습니다." -#: src/game.cpp:5290 +#: src/game.cpp:5288 msgid "No vehicle controls found." msgstr "차량 조종장치가 없습니다." -#: src/game.cpp:5293 +#: src/game.cpp:5291 msgid "Control vehicle where?" msgstr "어디로 차량을 조작합니까?" -#: src/game.cpp:5301 +#: src/game.cpp:5299 msgid "The vehicle doesn't have controls there." msgstr "이곳에는 차량 조종장치가 없습니다." -#: src/game.cpp:5305 +#: src/game.cpp:5303 msgid "No vehicle there." msgstr "그곳엔 아무 차량도 없습니다." -#: src/game.cpp:5353 +#: src/game.cpp:5351 #, c-format msgid "What to do with %s?" msgstr "%s(으)로 무엇을 합니까?" -#: src/game.cpp:5354 +#: src/game.cpp:5352 msgid "Talk" msgstr "대화하기" -#: src/game.cpp:5356 src/monexamine.cpp:585 src/monexamine.cpp:899 +#: src/game.cpp:5354 src/monexamine.cpp:585 src/monexamine.cpp:899 msgid "Swap positions" msgstr "위치 바꾸기" -#: src/game.cpp:5357 +#: src/game.cpp:5355 msgid "Push away" msgstr "밀치기" -#: src/game.cpp:5358 +#: src/game.cpp:5356 msgid "Examine wounds" msgstr "부상 조사하기" -#: src/game.cpp:5359 +#: src/game.cpp:5357 msgid "Examine status" msgstr "상태 조사하기" -#: src/game.cpp:5360 +#: src/game.cpp:5358 msgid "Use item on" msgstr "물품 사용하기" -#: src/game.cpp:5365 +#: src/game.cpp:5363 msgid "Steal" msgstr "훔치기" -#: src/game.cpp:5367 src/game.cpp:5475 src/npctalk_funcs.cpp:235 +#: src/game.cpp:5365 src/game.cpp:5473 src/npctalk_funcs.cpp:235 #: src/trade_ui.h:84 msgid "Trade" msgstr "거래" -#: src/game.cpp:5381 +#: src/game.cpp:5379 #, c-format msgid "You swap places with %s." msgstr "%s(와)과 자리를 바꿉니다." -#: src/game.cpp:5386 +#: src/game.cpp:5384 msgid "You cannot swap places while grabbing something." msgstr "무언가를 잡고 있는 동안 자리를 바꿀 수 없습니다." -#: src/game.cpp:5394 +#: src/game.cpp:5392 #, c-format msgid "%s moves out of the way." msgstr "%s(이)가 길에서 비켜섰습니다." -#: src/game.cpp:5396 +#: src/game.cpp:5394 #, c-format msgid "%s has nowhere to go!" msgstr "%s(은)는 움직일 자리가 없습니다!" -#: src/game.cpp:5405 +#: src/game.cpp:5403 msgid "Limbs of: " msgstr " 사지: " -#: src/game.cpp:5433 src/iexamine_actors.cpp:87 +#: src/game.cpp:5431 src/iexamine_actors.cpp:87 msgid "Use which item?" msgstr "어떤 물품을 사용합니까?" -#: src/game.cpp:5436 src/iuse.cpp:5785 src/iuse.cpp:8632 src/iuse.cpp:8741 +#: src/game.cpp:5434 src/iuse.cpp:5786 src/iuse.cpp:8632 src/iuse.cpp:8645 +#: src/iuse.cpp:8753 src/iuse.cpp:8765 msgid "Never mind" msgstr "아무것도 안 함" -#: src/game.cpp:5460 src/game.cpp:5465 src/game.cpp:5468 +#: src/game.cpp:5458 src/game.cpp:5463 src/game.cpp:5466 #: src/monexamine.cpp:797 src/monexamine.cpp:918 src/npctalk.cpp:1891 msgid "You may be attacked! Proceed?" msgstr "공격받을 수 있습니다! 계속 진행합니까?" -#: src/game.cpp:5495 +#: src/game.cpp:5493 msgid "Examine terrain, furniture, or items where?" msgstr "어느 지형/가구/물품을 조사합니까?" -#: src/game.cpp:5496 src/game.cpp:5501 +#: src/game.cpp:5494 src/game.cpp:5499 msgid "There is nothing that can be examined nearby." msgstr "근처에 확인할 수 있는 것이 없습니다." -#: src/game.cpp:5500 +#: src/game.cpp:5498 msgid "Examine terrain or furniture where?" msgstr "어느 지형/가구를 조사합니까?" -#: src/game.cpp:5520 +#: src/game.cpp:5518 msgid "There is a fire here." msgstr "불이 있습니다." -#: src/game.cpp:5523 +#: src/game.cpp:5521 msgid "It's too big and unpredictable to evaluate how long it will last." msgstr "너무 길고 예측이 불완전해서 정확히 어느정도 갈 지 예측할 수 없습니다." -#: src/game.cpp:5532 +#: src/game.cpp:5530 msgid "It's going to go out soon without extra fuel." msgstr "추가적으로 연료를 투입하지 않으면 곧 꺼질 것입니다." -#: src/game.cpp:5539 +#: src/game.cpp:5537 #, c-format msgid "" "Without extra fuel it might burn yet for maybe %s, but might also go out " "sooner." msgstr "추가적으로 연료를 투입하지 않으면 아마도 %s 정도는 불탈 것이나 더 빨리 꺼질 수도 있습니다." -#: src/game.cpp:5543 +#: src/game.cpp:5541 #, c-format msgid "" "Without extra fuel it might burn yet for between %s to %s, but might also go" " out sooner." msgstr "추가적으로 연료를 투입하지 않으면 아마도 %s 과 %s 사이의 시간동안 지속될 것이나 더 빨리 꺼질 수도 있습니다." -#: src/game.cpp:5553 +#: src/game.cpp:5551 msgid "" "It's quite decent and looks like it'll burn for a bit without extra fuel." msgstr "연료를 투입하지 않아도 꽤 오랫동안 불탈 것 같습니다." -#: src/game.cpp:5556 +#: src/game.cpp:5554 msgid "It looks solid, and will burn for a few hours without extra fuel." msgstr "불길이 거세서 몇 시간 정도 추가적인 연료 투입 없이 불탈 것 같습니다." -#: src/game.cpp:5559 +#: src/game.cpp:5557 msgid "" "It's very well supplied and even without extra fuel might burn for at least " "a part of a day." msgstr "연료가 잘 공급되어 더 연료를 공급하지 않아도 최소한 반나절은 불탈 것입니다." -#: src/game.cpp:5565 +#: src/game.cpp:5563 #, c-format msgid "Without extra fuel it will burn for %s." msgstr "" -#: src/game.cpp:5568 +#: src/game.cpp:5566 #, c-format msgid "Without extra fuel it will burn for between %s to %s." msgstr "추가적인 연료 투입 없이 대략 %s 과 %s 사이의 시간동안 불탈 것입니다." -#: src/game.cpp:5590 +#: src/game.cpp:5588 #, c-format msgid "There is a %s." msgstr "%s(이)가 있습니다." -#: src/game.cpp:5631 +#: src/game.cpp:5629 msgid "You cannot interact with a vehicle while mounted." msgstr "타고 있는 중에는 차량과 상호작용할 수 없습니다." -#: src/game.cpp:5639 +#: src/game.cpp:5637 msgid "You cannot use a console while mounted." msgstr "타고 있는 중에는 콘솔을 조작할 수 없습니다." -#: src/game.cpp:5688 +#: src/game.cpp:5686 #, c-format msgid "The %s is too unstable to remove anything." msgstr "%s(은)는 무언가를 제거하기엔 너무 불안정합니다." -#: src/game.cpp:5690 +#: src/game.cpp:5688 #, c-format msgid "The %s is firmly sealed." msgstr "%s(은)는 단단히 봉해져 있습니다." -#: src/game.cpp:5697 src/iexamine.cpp:3615 +#: src/game.cpp:5695 src/iexamine.cpp:3615 msgid "It is empty." msgstr "비어있습니다." -#: src/game.cpp:5716 +#: src/game.cpp:5714 msgid "Pick up items where?" msgstr "어디의 물품을 줍습니까?" -#: src/game.cpp:5717 +#: src/game.cpp:5715 msgid "There is nothing to pick up nearby." msgstr "근처에 집을 수 있는 것이 없습니다." -#: src/game.cpp:5748 +#: src/game.cpp:5746 msgid "Peek where?" msgstr "어디를 엿봅니까?" -#: src/game.cpp:5916 +#: src/game.cpp:5914 #, c-format msgid "From here you heard %s" msgstr "이곳에서 %s(을)를 들었습니다." -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From above you heard %s" msgstr "위쪽에서 %s(을)를 들었습니다." -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From below you heard %s" msgstr "아래쪽에서 %s(을)를 들었습니다." -#: src/game.cpp:5944 +#: src/game.cpp:5942 msgid "Clearly visible." msgstr "선명히 보임." -#: src/game.cpp:5947 +#: src/game.cpp:5945 msgid "A bright pink blur." msgstr "흐릿한 밝은 분홍색." -#: src/game.cpp:5950 +#: src/game.cpp:5948 msgid "A pink blur." msgstr "흐릿한 분홍색." -#: src/game.cpp:5953 +#: src/game.cpp:5951 msgid "Darkness." msgstr "어둠." -#: src/game.cpp:5956 +#: src/game.cpp:5954 msgid "Bright light." msgstr "밝은 빛." -#: src/game.cpp:5959 +#: src/game.cpp:5957 msgid "Unseen." msgstr "보이지 않음." -#: src/game.cpp:5992 +#: src/game.cpp:5990 #, c-format msgid "Cover: %d%%" msgstr "보호율: %d%%" -#: src/game.cpp:5997 +#: src/game.cpp:5995 msgid "Can be cut down with the right tools." msgstr "적절한 도구로 작게 자를 수 있습니다." -#: src/game.cpp:6012 +#: src/game.cpp:6010 msgid "Impassable" msgstr "지나갈 수 없음" -#: src/game.cpp:6014 +#: src/game.cpp:6012 #, c-format msgid "Move cost: %d" msgstr "행동력 비용: %d" -#: src/game.cpp:6023 +#: src/game.cpp:6021 #, c-format msgid "Sign: %s" msgstr "표지판: %s" -#: src/game.cpp:6030 src/game.cpp:6031 +#: src/game.cpp:6028 src/game.cpp:6029 msgid "Lighting: " msgstr "밝기:" -#: src/game.cpp:6043 +#: src/game.cpp:6041 #, c-format msgid "Below: %s; No support" msgstr "밑: %s; 지지대 없음" -#: src/game.cpp:6045 +#: src/game.cpp:6043 #, c-format msgid "Below: %s; Walkable" msgstr "밑: %s; 통과 가능" -#: src/game.cpp:6129 +#: src/game.cpp:6127 #, c-format msgid "Unfinished task: %s, %d%% complete" msgstr "완료되지 않은 작업: %s, %d%% 완료됨" -#: src/game.cpp:6155 src/game.cpp:6156 +#: src/game.cpp:6153 src/game.cpp:6154 msgid "Vehicle: " msgstr "차량: " -#: src/game.cpp:6181 +#: src/game.cpp:6179 msgid "You cannot see what is inside of it." msgstr "안에 뭐가 있는지 볼 수 없습니다." -#: src/game.cpp:6184 +#: src/game.cpp:6182 msgid "There's something there, but you can't see what it is." msgstr "뭔가 있는것 같은데, 뭔지 알 수가 없습니다." -#: src/game.cpp:6196 +#: src/game.cpp:6194 msgid "More items here…" msgstr "더 많은 물품…" -#: src/game.cpp:6202 +#: src/game.cpp:6200 #, c-format msgctxt "%s is the name of the item. %d is the quantity of that item." msgid "%s [%d]" msgstr "%s [%d]" -#: src/game.cpp:6249 +#: src/game.cpp:6247 msgid "

ersonal" msgstr "

개인영역" -#: src/game.cpp:6256 +#: src/game.cpp:6254 msgid "-Enable personal" msgstr "-개인영역 활성화" -#: src/game.cpp:6258 +#: src/game.cpp:6256 msgid "-Disable personal" msgstr "-개인영역 비활성화" -#: src/game.cpp:6267 +#: src/game.cpp:6265 msgid "how all / hide distant" msgstr " 모두 보이기 / 먼 거리 숨기기" -#: src/game.cpp:6268 +#: src/game.cpp:6266 msgid "ap" msgstr " 지도" -#: src/game.cpp:6272 +#: src/game.cpp:6270 #, c-format msgid "Shown action: %s" msgstr "" -#: src/game.cpp:6534 +#: src/game.cpp:6532 msgid "No Zones defined." msgstr "정의된 영역이 없습니다." #. ~ "P: " represents a personal zone -#: src/game.cpp:6564 +#: src/game.cpp:6562 msgid "P: " msgstr "" -#: src/game.cpp:6684 +#: src/game.cpp:6682 msgid "Show zones for faction:" msgstr "" -#: src/game.cpp:6738 +#: src/game.cpp:6736 msgid "What do you want to change:" msgstr "무엇을 바꾸시겠습니까?" -#: src/game.cpp:6739 +#: src/game.cpp:6737 msgid "Edit name" msgstr "이름 변경" -#: src/game.cpp:6740 +#: src/game.cpp:6738 msgid "Edit type" msgstr "유형 변경" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit filter" msgstr "필터 변경" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit options" msgstr "설정 변경" -#: src/game.cpp:6743 +#: src/game.cpp:6741 msgid "Edit position" msgstr "위치 변경" -#: src/game.cpp:6744 +#: src/game.cpp:6742 msgid "Move position" msgstr "영역 이동" -#: src/game.cpp:6788 +#: src/game.cpp:6786 msgid "Moving zone." msgstr "영역을 이동시킵니다." -#: src/game.cpp:7055 +#: src/game.cpp:7053 msgid "< Look around >" msgstr "< 주변 둘러보기 >" -#: src/game.cpp:7061 src/game.cpp:7067 src/game.cpp:7074 -#: src/overmap_ui.cpp:1167 +#: src/game.cpp:7059 src/game.cpp:7065 src/game.cpp:7072 +#: src/overmap_ui.cpp:1168 #, c-format msgid "%s - %s" msgstr "%s - %s" -#: src/game.cpp:7190 src/game.cpp:8027 +#: src/game.cpp:7188 src/game.cpp:8025 msgid "You can't see that destination." msgstr "그 목적지를 볼 수 없습니다." -#: src/game.cpp:7199 src/game.cpp:8036 +#: src/game.cpp:7197 src/game.cpp:8034 msgid "You can't travel there." msgstr "그곳으로 여행할 수 없습니다." -#: src/game.cpp:7237 +#: src/game.cpp:7235 msgid "Nickname:" msgstr "별명:" -#: src/game.cpp:7565 +#: src/game.cpp:7563 #, c-format msgid "Successfully saved your screenshot to: %s" msgstr "성공적으로 스크린샷을 저장했습니다: %s" -#: src/game.cpp:7568 +#: src/game.cpp:7566 msgid "An error occurred while trying to save the screenshot." msgstr "스크린샷을 저장하는 동안 오류가 발생했습니다." -#: src/game.cpp:7611 src/init.cpp:694 src/init.cpp:787 src/options.cpp:1495 +#: src/game.cpp:7609 src/init.cpp:679 src/init.cpp:772 src/options.cpp:1572 msgid "Items" msgstr "물품" #. ~ Sort type: distance. -#: src/game.cpp:7616 +#: src/game.cpp:7614 msgid "ort: dist" msgstr "정렬: 거리" #. ~ Sort type: category. -#: src/game.cpp:7619 +#: src/game.cpp:7617 msgid "ort: cat" msgstr "정렬: 종류" -#: src/game.cpp:7628 +#: src/game.cpp:7626 msgid "eset" msgstr " 초기화" -#: src/game.cpp:7631 +#: src/game.cpp:7629 msgid "xamine" msgstr "정보" -#: src/game.cpp:7632 +#: src/game.cpp:7630 msgid "ompare" msgstr "비교" -#: src/game.cpp:7633 +#: src/game.cpp:7631 msgid "ilter" msgstr "필터" -#: src/game.cpp:7634 +#: src/game.cpp:7632 msgid "<+/->Priority" msgstr "<+/->우선도" -#: src/game.cpp:7662 +#: src/game.cpp:7660 msgid "You don't see any items or monsters around you!" msgstr "주변에서 어떤 물품이나 적도 찾을 수 없습니다!" -#: src/game.cpp:7707 +#: src/game.cpp:7705 msgid "UP: history, CTRL-U: clear line, ESC: abort, ENTER: save" msgstr "UP: 내역, CTRL-U: 줄 청소, ESC: 종료, ENTER: 저장" -#: src/game.cpp:7824 +#: src/game.cpp:7822 msgid "You don't see any items around you!" msgstr "주변에 어떤 물품도 보이지 않습니다!" -#: src/game.cpp:7983 +#: src/game.cpp:7981 msgid "High Priority:" msgstr "우선도 높게:" -#: src/game.cpp:7998 +#: src/game.cpp:7996 msgid "Low Priority:" msgstr "우선도 낮게:" -#: src/game.cpp:8060 +#: src/game.cpp:8058 msgid "HIGH PRIORITY" msgstr "높은 우선도" -#: src/game.cpp:8074 +#: src/game.cpp:8072 msgid "LOW PRIORITY" msgstr "낮은 우선도" -#: src/game.cpp:8282 src/options.cpp:1495 +#: src/game.cpp:8280 src/options.cpp:1572 msgid "Monsters" msgstr "적" -#: src/game.cpp:8287 +#: src/game.cpp:8285 msgid "You don't see any monsters around you!" msgstr "주변에 어떤 적도 보이지 않습니다!" -#: src/game.cpp:8363 +#: src/game.cpp:8361 msgid "emove from safe mode blacklist" msgstr " 안전모드 블랙리스트 제거" -#: src/game.cpp:8365 +#: src/game.cpp:8363 msgid "dd to safe mode blacklist" msgstr " 안전모드 블랙리스트 등록" -#: src/game.cpp:8428 +#: src/game.cpp:8426 msgid "to look around" msgstr "주위 둘러보기" -#: src/game.cpp:8431 src/overmap_ui.cpp:1074 +#: src/game.cpp:8429 src/overmap_ui.cpp:1075 #, c-format msgid "%s %s" msgstr "%s %s" -#: src/game.cpp:8433 +#: src/game.cpp:8431 msgid "to shoot" msgstr "발사하기" -#: src/game.cpp:8559 +#: src/game.cpp:8557 msgid "Unload where?" msgstr "어디에 내려놓습니까?" #. ~ Name and number of items listed for cutting up -#: src/game.cpp:8639 +#: src/game.cpp:8637 #, c-format msgctxt "butchery menu" msgid "Cut up %s (%d)" msgstr "%s (%d) 자르기" #. ~ Name, number of items and time to complete disassembling -#: src/game.cpp:8659 +#: src/game.cpp:8657 #, c-format msgctxt "butchery menu" msgid "Disassemble %s (%d)" msgstr "%s (%d) 분해" -#: src/game.cpp:8702 +#: src/game.cpp:8700 #, c-format msgid "Your best tool has %d butchering." msgstr "소지품 중 최고의 도축 기술 : %d단계." -#: src/game.cpp:8703 +#: src/game.cpp:8701 msgid "You have no butchering tool." msgstr "도축에 필요한 도구를 가지고 있지 않습니다." -#: src/game.cpp:8707 +#: src/game.cpp:8705 #, c-format msgid "Your best tool has %d fine cutting." msgstr "소지품 중 최고의 정밀 절단 기술 : %d단계." -#: src/game.cpp:8708 +#: src/game.cpp:8706 msgid "You have no fine cutting tool." msgstr "정밀 절단에 필요한 도구를 가지고 있지 않습니다." -#: src/game.cpp:8735 +#: src/game.cpp:8733 msgid "Dissecting may yield knowledge of:" msgstr "" -#: src/game.cpp:8740 +#: src/game.cpp:8738 msgid "missing proficiencies" msgstr "" -#: src/game.cpp:8742 +#: src/game.cpp:8740 msgid "already known" msgstr "" -#: src/game.cpp:8754 +#: src/game.cpp:8752 msgid "Choose type of butchery:" msgstr "도축을 어떻게 할지 선택:" -#: src/game.cpp:8756 +#: src/game.cpp:8754 msgid "can't see!" msgstr "볼 수 없습니다!" -#: src/game.cpp:8759 +#: src/game.cpp:8757 msgid "Quick butchery" msgstr "빠른 도축" -#: src/game.cpp:8762 +#: src/game.cpp:8760 msgid "" "This technique is used when you are in a hurry, but still want to harvest " "something from the corpse. Yields are lower as you don't try to be precise," @@ -405686,11 +406476,11 @@ msgstr "" "이 기술은 급할 때 쓰이지만, 그래도 시체에서 무엇인가를 얻고 싶을때 씁니다. 정확하지 않기 때문에 얻을 수 있는 것은 많지 않지만 " "작업대가 없을 때 유용합니다. 좀비들이 다시 살아 나는것을 방지합니다." -#: src/game.cpp:8769 +#: src/game.cpp:8767 msgid "Full butchery" msgstr "완전한 도축" -#: src/game.cpp:8772 +#: src/game.cpp:8770 msgid "" "This technique is used to properly butcher a corpse, and requires a rope & a" " tree or a butchering rack, a flat surface (for ex. a table, a leather tarp," @@ -405700,15 +406490,15 @@ msgstr "" "이 기술은 시체를 제대로 도축하기 위해 사용되며, 밧줄과 나무 또는 도축용 선반, 평평한 표면(예: 테이블, 가죽 방수포 등)과 좋은 " "도구가 필요합니다. 풍부하고 다양한 수확물을 얻을 수 있지만 시간이 오래 걸립니다." -#: src/game.cpp:8779 +#: src/game.cpp:8777 msgid "Field dress corpse" msgstr "시체 내장 제거" -#: src/game.cpp:8781 +#: src/game.cpp:8779 msgid "has no organs" msgstr "장기가 없음" -#: src/game.cpp:8783 +#: src/game.cpp:8781 msgid "" "Technique that involves removing internal organs and viscera to protect the " "corpse from rotting from inside. Yields internal organs. Carcass will be " @@ -405718,15 +406508,15 @@ msgstr "" "시체가 내부에서부터 부패하는 것을 막기 위해 장기와 내장을 제거하는 기술입니다. 내부 장기들을 얻을 수 있으며, 시체는 무게가 줄어들며 " "좀 더 오래 신선한 상태를 유지할 것입니다. 더 좋은 효과를 얻기 위해 다른 방법들과 연계할 수 있습니다." -#: src/game.cpp:8790 +#: src/game.cpp:8788 msgid "Skin corpse" msgstr "시체 가죽 벗기기" -#: src/game.cpp:8791 +#: src/game.cpp:8789 msgid "has no skin" msgstr "벗길 가죽이 없음" -#: src/game.cpp:8794 +#: src/game.cpp:8792 msgid "" "Skinning a corpse is an involved and careful process that usually takes some" " time. You need skill and an appropriately sharp and precise knife to do a " @@ -405737,15 +406527,15 @@ msgstr "" "필요합니다. 어떤 시체들은 너무 작아서 완전한 크기의 가죽을 만들 수 없지만 대신 다른 방법으로 사용할 수 있는 찌꺼기를 수확 할 수 " "있습니다." -#: src/game.cpp:8801 +#: src/game.cpp:8799 msgid "Bleed corpse" msgstr "혈액 채취" -#: src/game.cpp:8802 +#: src/game.cpp:8800 msgid "has no blood" msgstr "혈액이 없음" -#: src/game.cpp:8805 +#: src/game.cpp:8803 msgid "" "Bleeding involves severing the carotid arteries and jugular veins, or the " "blood vessels from which they arise. You need skill and an appropriately " @@ -405754,11 +406544,11 @@ msgstr "" "혈액 채취는 동맥과 정맥, 그리고 이어지는 혈관들을 잘라내는 작업을 포함합니다. 좋은 결과를 얻기 위해서는 기술과 적당히 날카롭고 " "정교한 칼이 필요합니다." -#: src/game.cpp:8811 +#: src/game.cpp:8809 msgid "Quarter corpse" msgstr "4등분 도축" -#: src/game.cpp:8814 +#: src/game.cpp:8812 msgid "" "By quartering a previously field dressed corpse you will acquire four parts " "with reduced weight and volume. It may help in transporting large game. " @@ -405768,11 +406558,11 @@ msgstr "" "이전에 내장을 들어낸 시체를 4등분해서 무게와 부피를 줄입니다. 큰 사냥감을 운반하는 데 도움이 됩니다. 피부와 가죽, 생가죽 등이 " "망가지므로 나중에 회수하고 싶다면 하지 않는 것이 좋습니다." -#: src/game.cpp:8821 +#: src/game.cpp:8819 msgid "Dismember corpse" msgstr "시체 분할" -#: src/game.cpp:8824 +#: src/game.cpp:8822 msgid "" "If you're aiming to just destroy a body outright and don't care about " "harvesting it, dismembering it will hack it apart in a very short amount of " @@ -405781,11 +406571,11 @@ msgstr "" "만약 그저 시체를 완전히 파괴하기만 하는데 목적이 있고 장기 회수에 신경을 쓰지 않는다면, 시체 분할은 매우 짧은 시간 안에 시체를 " "해체할 수 있지만 쓸모있는 고기덩이는 거의 얻을 수 없을 것입니다." -#: src/game.cpp:8829 +#: src/game.cpp:8827 msgid "Dissect corpse" msgstr "시체 해부" -#: src/game.cpp:8832 +#: src/game.cpp:8830 msgid "" "By careful dissection of the corpse, you will examine it for possible bionic" " implants, or discrete organs and harvest them if possible. Requires " @@ -405795,155 +406585,155 @@ msgstr "" "조심스럽게 시체를 절개함으로써, 바이오닉이나 별개의 장기들을 찾고 운이 좋다면 얻어 낼 수도 있습니다. 메스 이상 등급의 절단 도구가 " "필요하며 시체를 훼손하게 되고 시간이 매우 오래 걸립니다. 여기에 당신의 의학 지식이 가장 유용하게 쓰일 것입니다." -#: src/game.cpp:8873 +#: src/game.cpp:8871 msgid "You can't butcher while driving!" msgstr "운전 중에는 도축할 수 없습니다!" -#: src/game.cpp:8879 +#: src/game.cpp:8877 msgid "You don't have a butchering tool." msgstr "도축에 쓸 도구가 없습니다." -#: src/game.cpp:8880 +#: src/game.cpp:8878 msgid "There are no corpses here to butcher." msgstr "도축할 시체가 없습니다." -#: src/game.cpp:8885 +#: src/game.cpp:8883 msgid "You can't access the items here." msgstr "여기서는 그 물품에 손이 닿지 않습니다." -#: src/game.cpp:8958 +#: src/game.cpp:8956 msgid "You don't have the necessary tools to disassemble any items here." msgstr "이곳에 있는 물품을 분해할 수 있는 도구가 없습니다." -#: src/game.cpp:8970 +#: src/game.cpp:8968 #, c-format msgid "You see %s nearby! Start butchering anyway?" msgstr "주변에 %s(이)가 보입니다! 그래도 도축을 계속합니까?" -#: src/game.cpp:9001 +#: src/game.cpp:8999 msgid "Choose corpse to butcher / item to disassemble" msgstr "해체할 시체/분해할 물품 선택" -#: src/game.cpp:9012 +#: src/game.cpp:9010 msgid "Butcher everything" msgstr "모두 해체하기" -#: src/game.cpp:9041 +#: src/game.cpp:9039 msgid "Disassemble everything once" msgstr "모두 1회 분해하기" -#: src/game.cpp:9043 +#: src/game.cpp:9041 msgid "Disassemble everything recursively" msgstr "계속해서 모두 분해하기" -#: src/game.cpp:9052 +#: src/game.cpp:9050 msgid "Cut up everything" msgstr "모두 자르기" -#: src/game.cpp:9084 +#: src/game.cpp:9082 msgid "" "You are not in the mood and the prospect of guts and blood on your hands " "convinces you to turn away." msgstr "기분도 좋지 않고, 손에 묻을 내장과 피를 머리 속에 떠올리며 돌아섭니다." -#: src/game.cpp:9087 +#: src/game.cpp:9085 msgid "" "You are not in the mood and the prospect of work stops you before you begin." msgstr "기분도 좋지 않고, 앞으로 해야할 일들을 생각하자 작업이 손에 잡히지 않습니다." -#: src/game.cpp:9093 src/iuse.cpp:3013 src/iuse.cpp:3303 src/iuse.cpp:3420 -#: src/iuse.cpp:4917 src/iuse.cpp:4960 src/iuse.cpp:9465 -#: src/veh_interact.cpp:1321 src/veh_interact.cpp:1957 +#: src/game.cpp:9091 src/iuse.cpp:3014 src/iuse.cpp:3304 src/iuse.cpp:3421 +#: src/iuse.cpp:4918 src/iuse.cpp:4961 src/iuse.cpp:9483 +#: src/veh_interact.cpp:1319 src/veh_interact.cpp:1955 #, c-format msgid "%s helps with this task…" msgstr "%s(이)가 이 작업을 도와줍니다…" -#: src/game.cpp:9162 +#: src/game.cpp:9160 #, c-format msgid "The %s is already fully loaded!" msgstr "%s(은)는 이미 완전히 장전되어 있습니다!" -#: src/game.cpp:9168 +#: src/game.cpp:9166 #, c-format msgid "You need at least one %s to reload the %s!" msgstr "최소한 %s(이)가 1개 있어야 %s(을)를 재장전할 수 있습니다!" -#: src/game.cpp:9181 +#: src/game.cpp:9179 #, c-format msgid "You can't reload a %s!" msgstr "%s(을)를 장전할 수 없습니다!" -#: src/game.cpp:9214 +#: src/game.cpp:9212 #, c-format msgid "You struggle to reload the fouled %s." msgstr "고장난 %s(을)를 장전하기 위해 애씁니다." -#: src/game.cpp:9231 +#: src/game.cpp:9229 msgid "You have nothing to reload." msgstr "장전할 것이 없습니다." -#: src/game.cpp:9245 +#: src/game.cpp:9243 msgid "You aren't holding something you can reload." msgstr "재장전할만한 것을 갖고 있지 않습니다." #. ~ %1$s: holster name -#: src/game.cpp:9362 +#: src/game.cpp:9360 #, c-format msgctxt "holster" msgid "Draw from %1$s?" msgstr "%1$s에서 물품을 꺼냅니까?" -#: src/game.cpp:9450 +#: src/game.cpp:9448 #, c-format msgid "There's an angry red dot on your body, %s to brush it off." msgstr "" -#: src/game.cpp:9453 +#: src/game.cpp:9451 #, c-format msgid "You are being laser-targeted, %s to ignore." msgstr "조준용 레이저로 조준당하고 있습니다. (%s 무시)" -#: src/game.cpp:9474 +#: src/game.cpp:9472 msgid "a survivor" msgstr "생존자" #. ~ %s: Cardinal/ordinal direction ("east") -#: src/game.cpp:9479 src/game.cpp:9513 +#: src/game.cpp:9477 src/game.cpp:9511 #, c-format msgid "to the %s" msgstr "%s에" #. ~ %1$s: Monster name ("headless zombie"), %2$s: direction text ("to the #. east") -#: src/game.cpp:9482 +#: src/game.cpp:9480 #, c-format msgctxt "monster description" msgid "%1$s %2$s" msgstr "%2$s %1$s" #. ~ %s, %s: Cardinal/ordinal directions ("east"; "southwest") -#: src/game.cpp:9517 +#: src/game.cpp:9515 #, c-format msgid "to the %s and %s" msgstr "%s과 %s에" -#: src/game.cpp:9521 +#: src/game.cpp:9519 msgid "in various directions" msgstr "여러 방향에" #. ~ %s: Description of other monster count ("4 others"), %d: How many other #. monsters there are -#: src/game.cpp:9529 +#: src/game.cpp:9527 #, c-format msgid " and %s" msgstr "그리고 %s" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d other" msgstr "%d 더" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d others" msgstr "%d 더" @@ -405952,389 +406742,389 @@ msgstr "%d 더" #. ~ %2$s: Description of where the primary monster is ("to the east and #. south") #. ~ %3$s: Description of any other monsters spotted (" and 4 others") -#: src/game.cpp:9537 +#: src/game.cpp:9535 #, c-format msgid "%1$s %2$s%3$s" msgstr "%2$s %1$s %3$s" -#: src/game.cpp:9545 +#: src/game.cpp:9543 #, c-format msgid ", or %s to whitelist the monster" msgstr ", 또는 허용 목록에 추가하려면 %s" -#: src/game.cpp:9551 +#: src/game.cpp:9549 #, c-format msgid "" "Spotted %1$s -- safe mode is on! (%2$s to turn it off, %3$s to ignore " "monster%4$s)" msgstr "%1$s 발견 -- 안전모드 켜짐! (끄려면 %2$s, 적을 무시하려면%3$s %4$s)" -#: src/game.cpp:9577 +#: src/game.cpp:9575 #, c-format msgid "Deactivate the %s?" msgstr "%s(을)를 비활성화합니까?" -#: src/game.cpp:9587 +#: src/game.cpp:9585 msgid "Engage targets." msgstr "목표 지정." -#: src/game.cpp:9587 src/game.cpp:9589 +#: src/game.cpp:9585 src/game.cpp:9587 msgid "Reprogram the manhack?" msgstr "맨핵을 재프로그래밍합니까?" -#: src/game.cpp:9589 +#: src/game.cpp:9587 msgid "Follow me." msgstr "날 따라와." -#: src/game.cpp:9614 +#: src/game.cpp:9612 #, c-format msgid "Really step into %s?" msgstr "정말로 %s에 발을 내딛습니까?" -#: src/game.cpp:9618 +#: src/game.cpp:9616 #, c-format msgid "Your %s refuses to move over that ledge!" msgstr "%s(이)가 낭떠러지로 움직이길 거부합니다!" -#: src/game.cpp:9724 +#: src/game.cpp:9722 msgid "You can't fit there." msgstr "이곳에 들어맞지 않습니다." -#: src/game.cpp:9730 +#: src/game.cpp:9728 msgid "Your mount can't fit there." msgstr "당신의 탑승물이 이곳에 들어맞지 않습니다." -#: src/game.cpp:9745 +#: src/game.cpp:9743 msgid "" "It's so dark and scary in there! You can't force yourself to walk into this" " tile. Switch to running movement mode to move there." msgstr "" -#: src/game.cpp:9759 +#: src/game.cpp:9757 #, c-format msgid "You cannot move as your %s isn't able to move." msgstr "%s(이)가 움직일 수 없어 움직일 수 없습니다." -#: src/game.cpp:9802 +#: src/game.cpp:9800 msgid "Can't find grabbed object." msgstr "잡은 물체를 찾을 수 없습니다." -#: src/game.cpp:9829 +#: src/game.cpp:9827 msgid "You cannot board a vehicle whilst riding." msgstr "타고 있는 중에는 차량에 탑승할 수 없습니다." -#: src/game.cpp:9842 src/game.cpp:9854 +#: src/game.cpp:9840 src/game.cpp:9852 #, c-format msgid "" "Stepping into that %1$s looks risky. Run into it if you wish to enter " "anyway." msgstr "%1$s에 발을 들이는 것은 위험합니다. 무시하고 이동하려면 달리기 상태로 이동" -#: src/game.cpp:9848 +#: src/game.cpp:9846 #, c-format msgid "" "Stepping into that %1$s looks risky. Crouch and move into it if you wish to" " enter anyway." msgstr "%1$s에 발을 들이는 것은 위험합니다. 무시하고 이동하려면 앉기 상태로 이동" -#: src/game.cpp:9885 +#: src/game.cpp:9883 msgid "You cannot pass obstacles whilst mounted." msgstr "타고 있는 중에는 장애물을 통과할 수 없습니다." -#: src/game.cpp:9925 src/game.cpp:9929 +#: src/game.cpp:9923 src/game.cpp:9927 #, c-format msgid "Moving onto this %s is slow!" msgstr "%s 통과에 시간이 걸립니다!" -#: src/game.cpp:9934 src/game.cpp:9938 +#: src/game.cpp:9932 src/game.cpp:9936 #, c-format msgid "Moving off of this %s is slow!" msgstr "%s에서 나가는데 시간이 걸립니다!" -#: src/game.cpp:9955 +#: src/game.cpp:9953 msgid "Your tentacles stick to the ground, but you pull them free." msgstr "촉수가 바닥에 붙었지만, 다행히 떼어내는데 성공했습니다." -#: src/game.cpp:9970 +#: src/game.cpp:9968 #, c-format msgid "You are hiding in the %s." msgstr "당신은 %s 안에 숨었습니다." -#: src/game.cpp:10019 +#: src/game.cpp:10017 #, c-format msgid "Label here: %s" msgstr "라벨: %s" -#: src/game.cpp:10024 +#: src/game.cpp:10022 #, c-format msgid "The sign says: %s" msgstr "표지판: %s" -#: src/game.cpp:10026 +#: src/game.cpp:10024 msgid "There is a sign here, but you are unable to read it." msgstr "표지판이 있지만, 뭐라고 쓰여있는지 읽을 수 없습니다." -#: src/game.cpp:10031 +#: src/game.cpp:10029 #, c-format msgid "Written here: %s" msgstr "다음과 같이 적힘: %s" -#: src/game.cpp:10033 +#: src/game.cpp:10031 msgid "Something is written here, but you are unable to read it." msgstr "무언가 적혀있지만, 뭐라고 쓰여있는지 읽을 수 없습니다." -#: src/game.cpp:10040 +#: src/game.cpp:10038 #, c-format msgid "You hurt your left foot on the %s!" msgstr "%s 위에서 왼발을 다쳤습니다!" -#: src/game.cpp:10046 +#: src/game.cpp:10044 #, c-format msgid "You hurt your right foot on the %s!" msgstr "%s 위에서 오른발을 다쳤습니다!" -#: src/game.cpp:10060 +#: src/game.cpp:10058 #, c-format msgid "Your %s gets cut!" msgstr "%s(을)를 베였습니다!" #. ~ 1$s - bodypart name in accusative, 2$s is terrain name. -#: src/game.cpp:10068 +#: src/game.cpp:10066 #, c-format msgid "You cut your %1$s on the %2$s!" msgstr "%2$s에 %1$s(을)를 베였습니다!" -#: src/game.cpp:10120 src/gates.cpp:330 +#: src/game.cpp:10118 src/gates.cpp:330 #, c-format msgid "You push the %s out of the way." msgstr "%s(을)를 바깥으로 밀어냈습니다." -#: src/game.cpp:10125 +#: src/game.cpp:10123 #, c-format msgid "There is no room to push the %s out of the way." msgstr "%s(을)를 밀어낼 공간이 없습니다." -#: src/game.cpp:10132 +#: src/game.cpp:10130 #, c-format msgid "You displace the %s." msgstr "%s(와)과 자리를 바꾸었습니다." -#: src/game.cpp:10134 src/game.cpp:10139 +#: src/game.cpp:10132 src/game.cpp:10137 #, c-format msgid "You cannot move the %s out of the way." msgstr "%s(을)를 밀어낼 수 없습니다." -#: src/game.cpp:10300 +#: src/game.cpp:10298 msgid "There's something here, but you can't see what it is." msgstr "무언가 있는데, 뭔지 볼 수 없습니다." #. ~ number of items: " " -#: src/game.cpp:10346 +#: src/game.cpp:10344 #, c-format msgid "%1$d %2$s" msgid_plural "%1$d %2$s" msgstr[0] "%2$s %1$d개" -#: src/game.cpp:10354 +#: src/game.cpp:10352 #, c-format msgid "You see here %s." msgstr "여기엔 %s가 있습니다." -#: src/game.cpp:10356 +#: src/game.cpp:10354 #, c-format msgid "You see here %s and %s." msgstr "여기엔 %s와 %s가 있습니다." -#: src/game.cpp:10358 +#: src/game.cpp:10356 #, c-format msgid "You see here %s, %s, and %s." msgstr "여기엔 %s, %s, %s가 있습니다." -#: src/game.cpp:10360 +#: src/game.cpp:10358 #, c-format msgid "You see here %s, %s and %d more item." msgid_plural "You see here %s, %s and %d more items." msgstr[0] "여기엔 %s, %s, 그리고 %d개의 물건이 더 있습니다." -#: src/game.cpp:10365 +#: src/game.cpp:10363 #, c-format msgid "You see here %s and many more items." msgstr "여기엔 %s와 여러 물건들이 있습니다." -#: src/game.cpp:10374 +#: src/game.cpp:10372 msgid "There are vehicle controls here." msgstr "이 칸에는 차량 조종장치가 있습니다." -#: src/game.cpp:10376 +#: src/game.cpp:10374 #, c-format msgid "%s to drive." msgstr "%s 키로 운전." -#: src/game.cpp:10380 +#: src/game.cpp:10378 msgid "" "There are vehicle controls here but you cannot reach them whilst mounted." msgstr "여기에 차량 조종장치가 있지만 타고 있는 중에는 조작할 수 없습니다." -#: src/game.cpp:10449 +#: src/game.cpp:10447 msgid "You are repelled by the barrier!" msgstr "" -#: src/game.cpp:10455 +#: src/game.cpp:10453 msgid "" "You try to quantum tunnel through the barrier but are reflected! Try again " "with more energy!" msgstr "" -#: src/game.cpp:10460 +#: src/game.cpp:10458 msgid "It's too dangerous to tunnel that far!" msgstr "더 이상 파들어가는 것은 너무 위험합니다!" -#: src/game.cpp:10474 +#: src/game.cpp:10472 #, c-format msgid "You quantum tunnel through the %d-tile wide barrier!" msgstr "양자 터널로 %d 타일 너비의 방어벽을 뚫고 지났습니다!" -#: src/game.cpp:10586 +#: src/game.cpp:10584 msgid "No furniture at grabbed point." msgstr "해당 지점에 가구가 없습니다." -#: src/game.cpp:10645 +#: src/game.cpp:10643 #, c-format msgid "The %s collides with something." msgstr "%s(이)가 무언가에 부딪혔습니다." -#: src/game.cpp:10650 +#: src/game.cpp:10648 #, c-format msgid "You are in too much pain to try moving the heavy %s!" msgstr "무거운 %s(을)를 옮기기에는 너무 고통스럽습니다!" -#: src/game.cpp:10657 +#: src/game.cpp:10655 #, c-format msgid "" "Even with your appetite for pain, you are in too much pain to try moving the" " heavy %s!" msgstr "당신의 고통에 대한 갈망에도 불구하고 무거운 %s(을)를 옮기는 것은 지나치게 고통스럽습니다!" -#: src/game.cpp:10664 +#: src/game.cpp:10662 #, c-format msgid "You strain yourself trying to move the heavy %s!" msgstr "무거운 %s(을)를 움직이려고 애를 씁니다!" -#: src/game.cpp:10669 +#: src/game.cpp:10667 msgid "There's stuff in the way." msgstr "이동방향에 물체가 있습니다." -#: src/game.cpp:10678 +#: src/game.cpp:10676 #, c-format msgid "The %s is really heavy!" msgstr "%s(은)는 정말로 무겁습니다!" -#: src/game.cpp:10680 +#: src/game.cpp:10678 #, c-format msgid "You fail to move the %s." msgstr "%s(을)를 옮기는데 실패했습니다." -#: src/game.cpp:10684 +#: src/game.cpp:10682 #, c-format msgid "The %s is too heavy for you to budge." msgstr "%s(은)는 움직이기에 너무 무겁습니다." -#: src/game.cpp:10689 +#: src/game.cpp:10687 #, c-format msgid "Moving the heavy %s is taking a lot of time!" msgstr "%s(이)가 무거워서 움직이는데 많은 시간이 걸립니다!" -#: src/game.cpp:10693 +#: src/game.cpp:10691 #, c-format msgid "It takes some time to move the heavy %s." msgstr "%s(이)가 무거워 움직이는데 시간이 좀 걸렸습니다." -#: src/game.cpp:10732 +#: src/game.cpp:10730 #, c-format msgid "Stuff spills from the %s!" msgstr "%s에서 뭔가 새고 있습니다!" -#: src/game.cpp:10738 +#: src/game.cpp:10736 #, c-format msgid "You let go of the %1$s as it falls down the %2$s." msgstr "" -#: src/game.cpp:10752 +#: src/game.cpp:10750 #, c-format msgid "You let go of the %s." msgstr "%s(을)를 놓습니다." -#: src/game.cpp:10760 +#: src/game.cpp:10758 #, c-format msgid "You let go of the %1$s as it slides past %2$s." msgstr "" -#: src/game.cpp:10785 +#: src/game.cpp:10783 #, c-format msgid "Nothing at grabbed point %d,%d,%d or bad grabbed object type." msgstr "" -#: src/game.cpp:10860 +#: src/game.cpp:10858 #, c-format msgid "%1$s %2$s dissolved in the water!" msgstr "%1$s %2$s(이)가 물에 용해됩니다!" -#: src/game.cpp:10866 +#: src/game.cpp:10864 #, c-format msgid "The water destroyed %1$s %2$s!" msgstr "물이 %1$s %2$s(을)를 파괴합니다!" -#: src/game.cpp:11023 src/trapfunc.cpp:1284 +#: src/game.cpp:11021 src/trapfunc.cpp:1284 msgid "You dive into water." msgstr "물 속으로 잠수했습니다." -#: src/game.cpp:11025 +#: src/game.cpp:11023 msgid "You fall into water." msgstr "물 속에 들어갔습니다." -#: src/game.cpp:11044 +#: src/game.cpp:11042 msgid "Climb where?" msgstr "어디를 오릅니까?" -#: src/game.cpp:11052 +#: src/game.cpp:11050 #, c-format msgid "Climb %s (%s)" msgstr "" -#: src/game.cpp:11102 +#: src/game.cpp:11100 msgid "You are already underwater!" msgstr "이미 물속에 있습니다!" -#: src/game.cpp:11106 +#: src/game.cpp:11104 msgid "You can't dive while wearing a flotation device." msgstr "부유장치 사용 중에는 잠수할 수 없습니다." -#: src/game.cpp:11110 +#: src/game.cpp:11108 msgid "You dive underwater!" msgstr "물속으로 잠수합니다!" -#: src/game.cpp:11114 +#: src/game.cpp:11112 msgid "You surface." msgstr "수면으로 올라옵니다." -#: src/game.cpp:11116 +#: src/game.cpp:11114 msgid "You try to surface but can't!" msgstr "수면에 올라가려 했지만 할 수 없습니다!" -#: src/game.cpp:11131 +#: src/game.cpp:11129 msgid "You can't climb here - there's a ceiling above your head." msgstr "올라갈 수가 없습니다 - 머리 위에 천장이 있습니다." -#: src/game.cpp:11136 src/iexamine.cpp:1461 +#: src/game.cpp:11134 src/iexamine.cpp:1461 msgid "You can't climb because your arms are too damaged or encumbered." msgstr "양팔의 피해가 크거나 방해도가 높아 올라갈 수 없습니다." -#: src/game.cpp:11145 +#: src/game.cpp:11143 msgid "" "You can't climb here - you need walls and/or furniture to brace against." msgstr "올라갈 수가 없습니다 - 밟고 올라갈 벽이나 가구가 있어야 합니다." -#: src/game.cpp:11153 src/iexamine.cpp:1468 +#: src/game.cpp:11151 src/iexamine.cpp:1468 #, c-format msgid "" "You can't climb because you have to wield a %s with both hands.\n" @@ -406345,870 +407135,841 @@ msgstr "" "\n" "물품을 집어넣습니까?" -#: src/game.cpp:11177 +#: src/game.cpp:11175 msgid "" "You can't climb here - there is no terrain above you that would support your" " weight." msgstr "올라갈 수가 없습니다 - 당신의 무게를 견딜 지형이 존재하지 않습니다." -#: src/game.cpp:11200 +#: src/game.cpp:11198 msgid "You can't go down here!" msgstr "여기서는 아래로 내려갈 수 없습니다!" -#: src/game.cpp:11205 +#: src/game.cpp:11203 msgid "You can't go up here!" msgstr "여기서는 위로 올라갈 수 없습니다!" -#: src/game.cpp:11213 +#: src/game.cpp:11211 msgid "You can't drag things up and down stairs." msgstr "뭔가를 끌면서 계단을 오르내릴 수는 없습니다." -#: src/game.cpp:11298 +#: src/game.cpp:11296 #, c-format msgid "%s moves out of the way for you." msgstr "%s(이)가 당신을 위해 길을 비켜줍니다." -#: src/game.cpp:11313 +#: src/game.cpp:11311 #, c-format msgid "Your %s moves out of the way for you." msgstr "%s(이)가 당신을 위해 길을 비켜줍니다." -#: src/game.cpp:11321 +#: src/game.cpp:11319 #, c-format msgid "You push past %s blocking the way." msgstr "길을 막고 있는 %s(을)를 밀어냈습니다." #. ~ %s is the name of hostile NPC -#: src/game.cpp:11442 src/gates.cpp:269 src/vehicle_use.cpp:1224 +#: src/game.cpp:11440 src/gates.cpp:269 src/vehicle_use.cpp:1224 #, c-format msgid "%s is in the way!" msgstr "%s(이)가 길을 막고 있습니다!" #. ~ %s is some monster -#: src/game.cpp:11445 +#: src/game.cpp:11443 #, c-format msgid "There's a %s in the way!" msgstr "%s(이)가 앞에 있습니다!" #. ~ %s is a warning about monster/hostile NPC in the way, e.g. "There's a #. zombie in the way!" -#: src/game.cpp:11451 +#: src/game.cpp:11449 #, c-format msgid "%s Attempt to push past? You may have to fight your way back up." msgstr "%s 밀어내겠습니까? 다시 길을 돌아오려면 싸워야 할 지도 모릅니다." -#: src/game.cpp:11470 +#: src/game.cpp:11468 msgid "" "There is a LOT of heat coming out of there, even the stairs have melted " "away. Jump down? You won't be able to get back up." msgstr "" "'엄청난' 열기가 이곳에서 뿜어져 나오고 있으며 심지어 계단조차 녹아내렸습니다. 정말로 뛰어내립니까? 다시 올라올 수 없을 것입니다." -#: src/game.cpp:11475 +#: src/game.cpp:11473 msgid "" "There is a LOT of heat coming out of there. Push through the half-molten " "rocks and ascend? You will not be able to get back down." msgstr "" "'엄청난' 열기가 이곳에서 뿜어져 나오고 있습니다. 반쯤 녹아내린 바위들을 밀쳐내고 위로 올라갑니까? 다시 내려올 수 없을 것입니다." -#: src/game.cpp:11484 +#: src/game.cpp:11482 msgid "You may be unable to return back down these stairs. Continue up?" msgstr "이 계단을 다시 내려올 수 없을지도 모릅니다. 올라가시겠습니까?" -#: src/game.cpp:11494 +#: src/game.cpp:11492 msgid "Halfway down, the way down becomes blocked off." msgstr "중간에서 내려가는 길이 막혀있습니다." -#: src/game.cpp:11499 +#: src/game.cpp:11497 msgid "There is a sheer drop halfway down. Web-descend?" msgstr "중간에 가파른 낭떠러지가 있습니다. 거미줄을 타고 내려갑니까?" -#: src/game.cpp:11502 +#: src/game.cpp:11500 msgid "" "You attach a web and dive down headfirst, flipping upright and landing on " "your feet." msgstr "거미줄을 붙이고 머리부터 아래로 뛰어내려, 한 바퀴 회전해서 땅을 딛고 착지했습니다." -#: src/game.cpp:11504 +#: src/game.cpp:11502 msgid "You securely web up and work your way down, lowering yourself safely." msgstr "거미줄을 단단히 묶고 아래로 안전하게 내려왔습니다." -#: src/game.cpp:11510 +#: src/game.cpp:11508 msgid "There is a sheer drop halfway down. Use your vines to descend?" msgstr "중간에 가파른 낭떠러지가 있습니다. 덩굴을 이용해서 내려갑니까?" -#: src/game.cpp:11512 +#: src/game.cpp:11510 msgid "Detach a vine? It'll hurt, but you'll be able to climb back up…" msgstr "덩굴을 떼어냅니까? 아프긴 하겠지만 다시 올라올 수 있을 것입니다..." -#: src/game.cpp:11514 +#: src/game.cpp:11512 msgid "You descend on your vines, though leaving a part of you behind stings." msgstr "따끔거리긴 헀지만 덩굴을 잘라 일부 남겨 두고 내려갑니다." -#: src/game.cpp:11520 +#: src/game.cpp:11518 msgid "You gingerly descend using your vines." msgstr "덩굴을 타고 조심스럽게 내려갑니다." -#: src/game.cpp:11523 +#: src/game.cpp:11521 msgid "" "You effortlessly lower yourself and leave a vine rooted for future use." msgstr "손쉽게 밑으로 내려간 건 물론이고 나중에 오갈 때 쓰려고 덩굴도 심어두었습니다." -#: src/game.cpp:11532 +#: src/game.cpp:11530 msgid "There is a sheer drop halfway down. Climb your grappling hook down?" msgstr "중간에 가파른 낭떠러지가 있습니다. 그래플링 후크를 타고 내려갑니까?" -#: src/game.cpp:11539 +#: src/game.cpp:11537 msgid "There is a sheer drop halfway down. Climb your rope down?" msgstr "중간에 가파른 낭떠러지가 있습니다. 밧줄을 이용해 내려갑니까?" -#: src/game.cpp:11545 +#: src/game.cpp:11543 msgid "There is a sheer drop halfway down. Jump?" msgstr "중간에 가파른 낭떠러지가 있습니다. 뛰어내립니까?" -#: src/game.cpp:11604 +#: src/game.cpp:11602 msgid "AUTO: goes down" msgstr "자동: 내려가기" -#: src/game.cpp:11608 +#: src/game.cpp:11606 msgid "AUTO: goes up" msgstr "자동: 올라가기" -#: src/game.cpp:11874 +#: src/game.cpp:11872 msgid "Set the Scent Map sensitivity to (0 to cancel)?" msgstr "냄새 지도 민감도 설정 (0으로 설정하면 끔)" -#: src/game.cpp:12060 src/game.cpp:12063 +#: src/game.cpp:12058 src/game.cpp:12061 msgid "Saving game, this may take a while." msgstr "게임을 저장합니다. 시간이 조금 걸립니다." -#: src/game.cpp:12099 +#: src/game.cpp:12097 msgid "No saves for current character yet." msgstr "" -#: src/game.cpp:12295 +#: src/game.cpp:12306 msgid "Your skill in parkour makes it easier to climb." msgstr "파쿠르 기술로 쉽게 올라갑니다." -#: src/game.cpp:12299 +#: src/game.cpp:12310 msgid "Your bad knees make it difficult to climb." msgstr "약한 무릎으로 인해 올라가기가 어렵습니다." -#: src/game.cpp:12330 +#: src/game.cpp:12341 msgid "Your wet hands and feet make it harder to climb." msgstr "축축한 손과 발 때문에 올라가기 어렵습니다." -#: src/game.cpp:12332 +#: src/game.cpp:12343 msgid "Your wet feet make it harder to climb." msgstr "축축한 발 때문에 올라가기 어렵습니다." -#: src/game.cpp:12334 +#: src/game.cpp:12345 msgid "Your wet hands make it harder to climb." msgstr "축축한 손 때문에 올라가기 어렵습니다." -#: src/game.cpp:12362 +#: src/game.cpp:12373 msgid "Your carried weight tries to drag you down." msgstr "지고 있는 무게 때문에 힘이 듭니다." -#: src/game.cpp:12364 +#: src/game.cpp:12375 msgid "You strain to climb with the weight of your possessions." msgstr "무거운 짐을 지고 오르려고 안간힘을 씁니다." -#: src/game.cpp:12366 +#: src/game.cpp:12377 msgid "You feel the weight of your luggage makes it more difficult to climb." msgstr "짐의 무게 때문에 올라가기 어렵습니다." -#: src/game.cpp:12368 +#: src/game.cpp:12379 msgid "Your carried weight makes it a little harder to climb." msgstr "지고 있는 무게 때문에 오르내리기가 조금 어렵습니다." -#: src/game.cpp:12373 +#: src/game.cpp:12384 msgid "You slip while climbing and fall down." msgstr "미끄러져서 떨어졌습니다." -#: src/game.cpp:12375 +#: src/game.cpp:12386 msgid "Climbing is impossible in your current state." msgstr "현 상태에서는 올라가는 것이 불가능합니다." -#: src/game_inventory.cpp:178 +#: src/game_inventory.cpp:176 msgid "You don't have the necessary item at hand." msgstr "필요한 물건을 손에 들고 있지 않습니다." -#: src/game_inventory.cpp:208 src/game_inventory.cpp:244 +#: src/game_inventory.cpp:206 src/game_inventory.cpp:242 #, c-format msgid "" "Item hotkeys assigned: " "%d/%d" msgstr "물품 단축키 상태: %d/%d" -#: src/game_inventory.cpp:242 +#: src/game_inventory.cpp:240 #, c-format msgid "Inventory of %s" msgstr "%s 안의 내용물" -#: src/game_inventory.cpp:287 src/game_inventory.cpp:2290 +#: src/game_inventory.cpp:285 src/game_inventory.cpp:2096 #: src/inventory_ui.cpp:2332 msgid "Your inventory is empty." msgstr "소지품이 하나도 없습니다." -#: src/game_inventory.cpp:298 +#: src/game_inventory.cpp:296 msgid "AVG ENCUMBRANCE" msgstr "평균 방해도" -#: src/game_inventory.cpp:302 +#: src/game_inventory.cpp:300 msgid "AVG COVERAGE" msgstr "평균 보호율" -#: src/game_inventory.cpp:306 +#: src/game_inventory.cpp:304 msgid "WARMTH" msgstr "보온력" -#: src/game_inventory.cpp:310 src/game_inventory.cpp:1655 +#: src/game_inventory.cpp:308 src/game_inventory.cpp:1461 msgid "BASH" msgstr "타격 피해" -#: src/game_inventory.cpp:314 src/game_inventory.cpp:1659 +#: src/game_inventory.cpp:312 src/game_inventory.cpp:1465 msgid "CUT" msgstr "베기 피해" -#: src/game_inventory.cpp:318 +#: src/game_inventory.cpp:316 msgid "BULLET" msgstr "투사체 피해" -#: src/game_inventory.cpp:322 +#: src/game_inventory.cpp:320 msgid "ACID" msgstr "산성 피해" -#: src/game_inventory.cpp:326 +#: src/game_inventory.cpp:324 msgid "FIRE" msgstr "화염 피해" -#: src/game_inventory.cpp:330 +#: src/game_inventory.cpp:328 msgid "ENV" msgstr "환경 피해" -#: src/game_inventory.cpp:336 +#: src/game_inventory.cpp:334 #, c-format msgid "STORAGE (%s)" msgstr "" -#: src/game_inventory.cpp:384 +#: src/game_inventory.cpp:382 msgid "You have nothing to wear." msgstr "입을 것이 없습니다." -#: src/game_inventory.cpp:411 +#: src/game_inventory.cpp:409 msgid "Take off item" msgstr "장비 벗기" -#: src/game_inventory.cpp:412 +#: src/game_inventory.cpp:410 msgid "You're not wearing anything." msgstr "입고 있는 것이 없습니다." -#: src/game_inventory.cpp:441 +#: src/game_inventory.cpp:439 msgid "Storage (L)" msgstr "" -#: src/game_inventory.cpp:469 +#: src/game_inventory.cpp:467 #, c-format msgid "Container for %s | %s %s" msgstr "" -#: src/game_inventory.cpp:471 +#: src/game_inventory.cpp:469 #, c-format msgid "You don't have a suitable container for carrying %s." msgstr "%s(을)를 넣을 적절한 용기가 없습니다." -#: src/game_inventory.cpp:488 +#: src/game_inventory.cpp:486 msgid "Can't pick up liquids." msgstr "액체를 주울 수 없습니다." -#: src/game_inventory.cpp:490 +#: src/game_inventory.cpp:488 msgid "Can't pick up spilt liquids." msgstr "쏟아진 액체를 주울 수 없습니다." -#: src/game_inventory.cpp:511 +#: src/game_inventory.cpp:509 msgid "Does not have any pocket for frozen liquids!" msgstr "" -#: src/game_inventory.cpp:518 +#: src/game_inventory.cpp:516 msgid "Does not fit in any pocket!" msgstr "어떠한 수납공간에도 맞지 않습니다!" -#: src/game_inventory.cpp:520 +#: src/game_inventory.cpp:518 msgid "Too heavy to pick up!" msgstr "줍기엔 너무 무겁습니다!" -#: src/game_inventory.cpp:561 +#: src/game_inventory.cpp:559 msgid "YIELD" msgstr "획득" -#: src/game_inventory.cpp:566 src/game_inventory.cpp:1923 +#: src/game_inventory.cpp:564 src/game_inventory.cpp:1729 msgid "TIME" msgstr "소요시간" -#: src/game_inventory.cpp:594 +#: src/game_inventory.cpp:592 msgid "Disassemble item" msgstr "물품 분해" -#: src/game_inventory.cpp:595 +#: src/game_inventory.cpp:593 msgid "You don't have any items you could disassemble." msgstr "분해할 수 있는 물품이 없습니다." -#: src/game_inventory.cpp:608 +#: src/game_inventory.cpp:606 msgid "CALORIES" msgstr "칼로리" -#: src/game_inventory.cpp:612 +#: src/game_inventory.cpp:610 msgid "QUENCH" msgstr "갈증 해소" -#: src/game_inventory.cpp:634 +#: src/game_inventory.cpp:632 msgid "JOY/MAX" msgstr "" #. ~ Used for permafood shelf life in the Eat menu -#: src/game_inventory.cpp:648 src/game_inventory.cpp:852 +#: src/game_inventory.cpp:646 msgid "indefinite" msgstr "무한" -#: src/game_inventory.cpp:649 src/game_inventory.cpp:853 +#: src/game_inventory.cpp:647 msgid "SHELF LIFE" msgstr "부패까지" #. ~ Eat menu Volume: -#: src/game_inventory.cpp:660 src/game_inventory.cpp:864 +#: src/game_inventory.cpp:658 #, c-format msgid "%.2f%s" msgstr "" -#: src/game_inventory.cpp:661 src/game_inventory.cpp:865 +#: src/game_inventory.cpp:659 msgid "VOLUME" msgstr "부피" -#: src/game_inventory.cpp:681 +#: src/game_inventory.cpp:679 msgid "SATIETY" msgstr "포만감" -#: src/game_inventory.cpp:687 src/game_inventory.cpp:871 +#: src/game_inventory.cpp:685 msgid "CONSUME TIME" msgstr "소요 시간" -#: src/game_inventory.cpp:693 src/game_inventory.cpp:877 -#: src/item_pocket.cpp:848 +#: src/game_inventory.cpp:691 src/item_pocket.cpp:849 msgid "sealed" msgstr "밀봉" -#: src/game_inventory.cpp:702 src/game_inventory.cpp:886 +#: src/game_inventory.cpp:700 msgid "FRESHNESS" msgstr "신선도" -#: src/game_inventory.cpp:714 src/game_inventory.cpp:898 +#: src/game_inventory.cpp:712 msgid "SPOILS IN" msgstr "유통기한" -#: src/game_inventory.cpp:729 +#: src/game_inventory.cpp:727 msgid "Can't drink spilt liquids." msgstr "쏟아진 액체는 마시지 못함" -#: src/game_inventory.cpp:733 src/game_inventory.cpp:1267 -#: src/iuse_actor.cpp:3607 +#: src/game_inventory.cpp:731 src/game_inventory.cpp:1073 +#: src/iuse_actor.cpp:3614 msgid "Your biology is not compatible with that item." msgstr "당신의 신체구조는 그 물품을 쓰기에 적합하지 않아보입니다." -#: src/game_inventory.cpp:807 src/game_inventory.cpp:987 +#: src/game_inventory.cpp:805 msgid "soon!" msgstr "임박!" -#: src/game_inventory.cpp:818 src/game_inventory.cpp:998 +#: src/game_inventory.cpp:816 msgid "fresh" msgstr "신선" -#: src/game_inventory.cpp:820 src/game_inventory.cpp:1000 +#: src/game_inventory.cpp:818 msgid "quite fresh" msgstr "꽤 신선" -#: src/game_inventory.cpp:822 src/game_inventory.cpp:1002 +#: src/game_inventory.cpp:820 msgid "near midlife" msgstr "거의 보통" -#: src/game_inventory.cpp:824 src/game_inventory.cpp:1004 +#: src/game_inventory.cpp:822 msgid "past midlife" msgstr "보통" -#: src/game_inventory.cpp:826 src/game_inventory.cpp:1006 +#: src/game_inventory.cpp:824 msgid "getting older" msgstr "오래되기 직전" -#: src/game_inventory.cpp:828 src/game_inventory.cpp:1008 +#: src/game_inventory.cpp:826 msgid "old" msgstr "오래됨" -#: src/game_inventory.cpp:830 src/game_inventory.cpp:1010 +#: src/game_inventory.cpp:828 msgid "rotten" msgstr "썩은" -#: src/game_inventory.cpp:913 -msgid "CBM" -msgstr "CBM" - -#: src/game_inventory.cpp:917 -msgid "ENERGY (kJ)" -msgstr "" - -#: src/game_inventory.cpp:927 -msgid "Can't use spilt liquids." -msgstr "" - -#: src/game_inventory.cpp:938 -msgid "No space to store more" -msgstr "" - -#: src/game_inventory.cpp:1022 +#: src/game_inventory.cpp:840 msgid "Food:" msgstr "허기:" -#: src/game_inventory.cpp:1025 +#: src/game_inventory.cpp:843 msgctxt "inventory" msgid "Drink:" msgstr "갈증:" -#: src/game_inventory.cpp:1029 +#: src/game_inventory.cpp:847 msgid "Pain:" msgstr "고통:" -#: src/game_inventory.cpp:1032 +#: src/game_inventory.cpp:850 msgid "Rest:" msgstr "피로:" -#: src/game_inventory.cpp:1034 src/player_display.cpp:452 +#: src/game_inventory.cpp:852 src/player_display.cpp:452 msgid "Weight:" msgstr "체중:" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1047 +#: src/game_inventory.cpp:865 msgid "none " msgstr "없음" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1050 +#: src/game_inventory.cpp:868 msgid "minimal " msgstr "아주 적음" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1053 +#: src/game_inventory.cpp:871 msgid "low " msgstr "적음" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1056 +#: src/game_inventory.cpp:874 msgid "moderate " msgstr "보통" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1059 +#: src/game_inventory.cpp:877 msgid "high " msgstr "많음" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1062 +#: src/game_inventory.cpp:880 msgid "very high " msgstr "아주 많음" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1065 +#: src/game_inventory.cpp:883 msgid "huge " msgstr "엄청남" -#: src/game_inventory.cpp:1070 +#: src/game_inventory.cpp:888 msgid "Consumed: " msgstr "섭취: " -#: src/game_inventory.cpp:1071 src/game_inventory.cpp:1073 -#: src/game_inventory.cpp:1082 src/game_inventory.cpp:1084 +#: src/game_inventory.cpp:889 src/game_inventory.cpp:891 +#: src/game_inventory.cpp:900 src/game_inventory.cpp:902 #, c-format msgid "%d kcal " msgstr "%d kcal " -#: src/game_inventory.cpp:1072 src/game_inventory.cpp:1083 +#: src/game_inventory.cpp:890 src/game_inventory.cpp:901 msgid "Today:" msgstr "오늘:" -#: src/game_inventory.cpp:1074 src/game_inventory.cpp:1085 +#: src/game_inventory.cpp:892 src/game_inventory.cpp:903 msgid "Yesterday:" msgstr "어제:" -#: src/game_inventory.cpp:1076 +#: src/game_inventory.cpp:894 msgid "Consumed today (kcal): " msgstr "오늘 섭취한 칼로리: " -#: src/game_inventory.cpp:1081 +#: src/game_inventory.cpp:899 msgid "Spent: " msgstr "소비: " -#: src/game_inventory.cpp:1089 +#: src/game_inventory.cpp:907 msgid "Vitamin Intake: " msgstr "비타민 섭취량: " -#: src/game_inventory.cpp:1101 +#: src/game_inventory.cpp:919 #, c-format msgid "%s: %d%%. " msgstr "" -#: src/game_inventory.cpp:1104 src/game_inventory.cpp:1106 -#: src/game_inventory.cpp:1108 src/game_inventory.cpp:1110 +#: src/game_inventory.cpp:922 src/game_inventory.cpp:924 +#: src/game_inventory.cpp:926 src/game_inventory.cpp:928 #, c-format msgid "%s: %s. " msgstr "" -#: src/game_inventory.cpp:1104 +#: src/game_inventory.cpp:922 msgid "plenty" msgstr "충분함" #. ~ Adjective in "You block of the damage with your . -#: src/game_inventory.cpp:1106 src/melee.cpp:2351 +#: src/game_inventory.cpp:924 src/melee.cpp:2351 msgid "some" msgstr "약간의" -#: src/game_inventory.cpp:1108 +#: src/game_inventory.cpp:926 msgid "little" msgstr "부족함" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing else to consume." msgstr "다른 소비할 것이 없습니다." -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing to consume." msgstr "소비할 것이 없습니다." -#: src/game_inventory.cpp:1128 +#: src/game_inventory.cpp:946 msgid "Consume item" msgstr "물품 섭취" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing else to eat." msgstr "다른 먹을 것이 없습니다." -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing to eat." msgstr "먹을 것이 없습니다." -#: src/game_inventory.cpp:1160 +#: src/game_inventory.cpp:978 msgid "Consume food" msgstr "음식 섭취" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing else to drink." msgstr "다른 마실 것이 없습니다." -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing to drink." msgstr "마실 것이 없습니다." -#: src/game_inventory.cpp:1176 +#: src/game_inventory.cpp:994 msgid "Consume drink" msgstr "음료 섭취" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no medication to consume." msgstr "소비할 약품을 가지고 있지 않습니다." -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no more medication to consume." msgstr "더이상 소비할 약품을 가지고 있지 않습니다." -#: src/game_inventory.cpp:1191 +#: src/game_inventory.cpp:1009 msgid "Consume medication" msgstr "약품 소비" -#: src/game_inventory.cpp:1202 -msgid "You have no fuel to consume." -msgstr "소비할 연료가 없습니다." - -#: src/game_inventory.cpp:1202 -msgid "You have no more fuel to consume." -msgstr "더 이상 소비할 연료가 없습니다." - -#: src/game_inventory.cpp:1204 -msgid "Consume fuel" -msgstr "연료 소비" - -#: src/game_inventory.cpp:1216 +#: src/game_inventory.cpp:1022 msgid "ACTION" msgstr "행동" -#: src/game_inventory.cpp:1278 +#: src/game_inventory.cpp:1084 #, c-format msgid "Needs at least %d charge" msgid_plural "Needs at least %d charges" msgstr[0] "최소 %d 충전량 필요" -#: src/game_inventory.cpp:1284 +#: src/game_inventory.cpp:1090 msgid "You can't consume frozen liquids!" msgstr "" -#: src/game_inventory.cpp:1315 +#: src/game_inventory.cpp:1121 msgid "You don't have any items you can use." msgstr "사용할 수 있는 물건이 없습니다. " -#: src/game_inventory.cpp:1326 +#: src/game_inventory.cpp:1132 msgid "always" msgstr "100%" -#: src/game_inventory.cpp:1330 +#: src/game_inventory.cpp:1136 msgid "SUCCESS CHANCE" msgstr "성공 확률" -#: src/game_inventory.cpp:1334 +#: src/game_inventory.cpp:1140 msgid "DAMAGE RISK" msgstr "파손 확률" -#: src/game_inventory.cpp:1349 +#: src/game_inventory.cpp:1155 #, c-format msgid "requires at least %s" msgstr "최소 %s 필요" -#: src/game_inventory.cpp:1354 +#: src/game_inventory.cpp:1160 msgid "is too difficult for you to modify" msgstr "기술이 부족해서 개조 불가능" -#: src/game_inventory.cpp:1385 +#: src/game_inventory.cpp:1191 msgid "Select gun to modify" msgstr "개조할 총기 선택" -#: src/game_inventory.cpp:1386 +#: src/game_inventory.cpp:1192 msgid "You don't have any guns to modify." msgstr "개조할 총기가 없습니다." -#: src/game_inventory.cpp:1394 +#: src/game_inventory.cpp:1200 msgid "?" msgstr "?" -#: src/game_inventory.cpp:1398 +#: src/game_inventory.cpp:1204 msgid "martial arts" msgstr "무술" #. ~ %1$s: book skill name, %2$d: book skill level, %3$d: player skill level -#: src/game_inventory.cpp:1408 +#: src/game_inventory.cpp:1214 #, c-format msgctxt "skill" msgid "%1$s to %2$d (%3$d)" msgstr "%1$s %2$d까지 (%3$d)" -#: src/game_inventory.cpp:1413 +#: src/game_inventory.cpp:1219 msgid "TRAINS (CURRENT)" msgstr "훈련 (현재)" -#: src/game_inventory.cpp:1423 +#: src/game_inventory.cpp:1229 msgid "RECIPES" msgstr "제작법" -#: src/game_inventory.cpp:1429 +#: src/game_inventory.cpp:1235 msgid "FUN" msgstr "흥미" -#: src/game_inventory.cpp:1452 +#: src/game_inventory.cpp:1258 msgid "CHAPTER IN" msgstr "챕터당" -#: src/game_inventory.cpp:1565 +#: src/game_inventory.cpp:1371 msgid "You have nothing to read." msgstr "읽을 것이 없습니다." -#: src/game_inventory.cpp:1566 +#: src/game_inventory.cpp:1372 #, c-format msgid "%s has nothing to read." msgstr "%s(은)는 읽을 것이 없습니다." -#: src/game_inventory.cpp:1574 +#: src/game_inventory.cpp:1380 #, c-format msgid "%1$s have nothing to read." msgstr "%1$s(은)는 읽을 것이 없습니다." -#: src/game_inventory.cpp:1575 +#: src/game_inventory.cpp:1381 #, c-format msgid "%1$s has nothing to read." msgstr "%1$s(은)는 읽을 것이 없습니다." -#: src/game_inventory.cpp:1613 +#: src/game_inventory.cpp:1419 #, c-format msgid "Steal from %s" msgstr "%s에게서 훔치기" -#: src/game_inventory.cpp:1614 +#: src/game_inventory.cpp:1420 #, c-format msgid "%s's inventory is empty." msgstr "%s(이)가 가진 소지품이 없습니다." -#: src/game_inventory.cpp:1651 +#: src/game_inventory.cpp:1457 msgctxt "Shot as damage" msgid "SHOT" msgstr "산탄류" -#: src/game_inventory.cpp:1663 +#: src/game_inventory.cpp:1469 msgid "STAB" msgstr "관통 피해" -#: src/game_inventory.cpp:1670 +#: src/game_inventory.cpp:1476 msgid "MELEE" msgstr "근접 명중률" -#: src/game_inventory.cpp:1677 +#: src/game_inventory.cpp:1483 msgid "MOVES" msgstr "행동력 소모" -#: src/game_inventory.cpp:1683 +#: src/game_inventory.cpp:1489 msgid "WIELD COST" msgstr "손에 드는 행동력" -#: src/game_inventory.cpp:1716 +#: src/game_inventory.cpp:1522 msgid "Wield item" msgstr "물품 손에 들기" -#: src/game_inventory.cpp:1717 +#: src/game_inventory.cpp:1523 msgid "You have nothing to wield." msgstr "장비할 것이 없습니다." -#: src/game_inventory.cpp:1744 +#: src/game_inventory.cpp:1550 #, c-format msgid "Put item into %s" msgstr "%s에 넣을 물품" -#: src/game_inventory.cpp:1746 +#: src/game_inventory.cpp:1552 #, c-format msgid "Choose an item to put into your %s" msgstr "%s에 넣을 물품을 선택하세요" -#: src/game_inventory.cpp:1751 +#: src/game_inventory.cpp:1557 msgid "ITEMS TO INSERT" msgstr "넣을 물품" -#: src/game_inventory.cpp:1769 +#: src/game_inventory.cpp:1575 #, c-format msgid "The %s would spill unless it's on the ground or wielded." msgstr "%s(은)는 손에 들고 있거나 바닥에 놓지 않으면 엎질러질 것입니다." -#: src/game_inventory.cpp:1806 +#: src/game_inventory.cpp:1612 msgid "CONTAINERS TO UNLOAD" msgstr "짐을 풀 저장 용기" -#: src/game_inventory.cpp:1812 +#: src/game_inventory.cpp:1618 msgid "Select containers to unload" msgstr "짐을 풀어놓을 저장용기를 고르세요" -#: src/game_inventory.cpp:1937 src/iuse.cpp:4857 +#: src/game_inventory.cpp:1743 src/iuse.cpp:4858 msgid "Cut up what?" msgstr "무엇을 잘라냅니까?" -#: src/game_inventory.cpp:1938 +#: src/game_inventory.cpp:1744 msgid "You have nothing to cut up." msgstr "잘라낼 것이 없습니다." -#: src/game_inventory.cpp:1962 +#: src/game_inventory.cpp:1768 msgid "Repair what?" msgstr "무엇을 수리합니까?" -#: src/game_inventory.cpp:1963 +#: src/game_inventory.cpp:1769 #, c-format msgid "You have no items that could be repaired with a %s." msgstr "%s으로 수리할 수 있는 물건이 없습니다." -#: src/game_inventory.cpp:1978 +#: src/game_inventory.cpp:1784 msgid "Saw barrel" msgstr "총열 자르기" -#: src/game_inventory.cpp:1979 src/game_inventory.cpp:1998 +#: src/game_inventory.cpp:1785 src/game_inventory.cpp:1804 msgid "You don't have any guns." msgstr "총기가 없습니다." -#: src/game_inventory.cpp:1980 src/game_inventory.cpp:1999 +#: src/game_inventory.cpp:1786 src/game_inventory.cpp:1805 #, c-format msgid "Choose a weapon to use your %s on" msgstr "%s(을)를 사용할 무기 선택" -#: src/game_inventory.cpp:1997 +#: src/game_inventory.cpp:1803 msgid "Saw stock" msgstr "" -#: src/game_inventory.cpp:2018 +#: src/game_inventory.cpp:1824 msgid "Attach an item to the vest" msgstr "조끼에 물품 부착" -#: src/game_inventory.cpp:2019 +#: src/game_inventory.cpp:1825 msgid "You don't have any MOLLE compatible items." msgstr "MOLLE 호환성을 가진 물품이 없습니다." -#: src/game_inventory.cpp:2021 +#: src/game_inventory.cpp:1827 #, c-format msgid "Choose an accessory to attach to your %s" msgstr "%s에 부착할 장신구를 선택하세요" -#: src/game_inventory.cpp:2023 +#: src/game_inventory.cpp:1829 #, c-format msgid "There is space for %d small item" msgid_plural "There is space for %d small items" msgstr[0] "" -#: src/game_inventory.cpp:2043 +#: src/game_inventory.cpp:1849 msgid "Multidrop" msgstr "여러가지 버리기" -#: src/game_inventory.cpp:2044 +#: src/game_inventory.cpp:1850 msgid "To drop x items, type a number before selecting." msgstr "물품을 여러 개 버리려면, 선택하기 전에 숫자를 입력." -#: src/game_inventory.cpp:2047 +#: src/game_inventory.cpp:1853 msgid "You have nothing to drop." msgstr "버릴 것이 없습니다." -#: src/game_inventory.cpp:2059 src/inventory_ui.h:941 +#: src/game_inventory.cpp:1865 src/inventory_ui.h:941 msgid "ITEMS TO PICK UP" msgstr "주울 물품" -#: src/game_inventory.cpp:2068 +#: src/game_inventory.cpp:1874 msgid "Pickup" msgstr "줍기" -#: src/game_inventory.cpp:2071 +#: src/game_inventory.cpp:1877 msgid "There is nothing to pick up." msgstr "주울 것이 없습니다." -#: src/game_inventory.cpp:2101 +#: src/game_inventory.cpp:1907 #, c-format msgid "Volume (%s):" msgstr "부피 (%s):" -#: src/game_inventory.cpp:2114 +#: src/game_inventory.cpp:1920 msgid "FOOD TO SMOKE" msgstr "훈제할 음식" -#: src/game_inventory.cpp:2119 +#: src/game_inventory.cpp:1925 msgid "Insert food into smoking rack" msgstr "" -#: src/game_inventory.cpp:2120 +#: src/game_inventory.cpp:1926 msgid "To select x items, type a number before selecting." msgstr "" -#: src/game_inventory.cpp:2124 +#: src/game_inventory.cpp:1930 msgid "You don't have any food that can be smoked." msgstr "훈제할 음식이 없습니다." -#: src/game_inventory.cpp:2230 +#: src/game_inventory.cpp:2036 msgid "Select two items to compare them." msgstr "비교할 두 물품을 선택." -#: src/game_inventory.cpp:2240 +#: src/game_inventory.cpp:2046 msgid "There are no items to compare." msgstr "비교할 물건이 없습니다." -#: src/game_inventory.cpp:2259 +#: src/game_inventory.cpp:2065 msgid "" "Enter new letter. Press SPACE to clear a manually-assigned letter, ESCAPE " "to cancel." msgstr "" -#: src/game_inventory.cpp:2268 +#: src/game_inventory.cpp:2074 msgid "" "Note: The Auto Inventory Letters setting might still reassign a letter to this item.\n" "If this is undesired, you may wish to change the setting in Options." @@ -407216,27 +407977,27 @@ msgstr "" "알림: 물품 단축키 자동 지정 기능이 이 물품에 대해 다시 단축키를 할당할 수 있습니다.\n" "원하지 않는다면 설정에서 해당 부분을 변경하세요." -#: src/game_inventory.cpp:2286 +#: src/game_inventory.cpp:2092 msgid "Swap Inventory Letters" msgstr "물품의 단축기호 변경" -#: src/game_inventory.cpp:2327 +#: src/game_inventory.cpp:2133 msgid "" "Patient has deadened nerves. Anesthesia unneeded." msgstr "" -#: src/game_inventory.cpp:2329 +#: src/game_inventory.cpp:2135 msgid "" "Patient has Sensory Dulling CBM installed. Anesthesia " "unneeded." msgstr "" -#: src/game_inventory.cpp:2340 +#: src/game_inventory.cpp:2146 #, c-format msgid "Available anesthetic: %i mL" msgstr "" -#: src/game_inventory.cpp:2349 +#: src/game_inventory.cpp:2155 msgid "" "\n" "Found bionic installation data. Affected CBMs are marked with an asterisk." @@ -407244,43 +408005,43 @@ msgstr "" "\n" " 바이오닉 설치 데이터를 찾았습니다. 영향을 받는 바이오닉은 별로 표시 됩니다. " -#: src/game_inventory.cpp:2352 +#: src/game_inventory.cpp:2158 #, c-format msgid "Bionic installation patient: %s" msgstr "" -#: src/game_inventory.cpp:2368 +#: src/game_inventory.cpp:2174 msgid "You don't have any bionics to install." msgstr "" -#: src/game_inventory.cpp:2387 src/game_inventory.cpp:2475 +#: src/game_inventory.cpp:2193 src/game_inventory.cpp:2281 msgid "FAILURE CHANCE" msgstr "실패율" -#: src/game_inventory.cpp:2391 src/game_inventory.cpp:2479 +#: src/game_inventory.cpp:2197 src/game_inventory.cpp:2285 msgid "OPERATION DURATION" msgstr "" -#: src/game_inventory.cpp:2395 +#: src/game_inventory.cpp:2201 msgid "ANESTHETIC REQUIRED" msgstr "" -#: src/game_inventory.cpp:2410 src/game_inventory.cpp:2463 +#: src/game_inventory.cpp:2216 src/game_inventory.cpp:2269 #, c-format msgid "%i mL" msgstr "" -#: src/game_inventory.cpp:2449 src/game_inventory.cpp:2528 +#: src/game_inventory.cpp:2255 src/game_inventory.cpp:2334 #, c-format msgid "%i%%" msgstr "" -#: src/game_inventory.cpp:2449 +#: src/game_inventory.cpp:2255 #, c-format msgid "* %i%%" msgstr "" -#: src/game_inventory.cpp:2483 +#: src/game_inventory.cpp:2289 msgid "PRICE" msgstr "" @@ -407448,7 +408209,7 @@ msgid "Allow save" msgstr "" #: src/gamemode_defense.cpp:782 src/iuse_software_minesweeper.cpp:55 -#: src/options.cpp:2119 src/worldfactory.cpp:1716 +#: src/options.cpp:2196 src/worldfactory.cpp:1721 msgid "Custom" msgstr "커스텀" @@ -407883,7 +408644,7 @@ msgctxt "no door, gate, etc." msgid "There is nothing that can be closed nearby." msgstr "근처에 닫을 수 있는 것이 없습니다." -#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9215 +#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9233 #, c-format msgid "You release the %s." msgstr "%s(을)를 손에서 놓습니다." @@ -408305,247 +409066,247 @@ msgstr "무엇을 사용할까요?" msgid "Medication" msgstr "약품" -#: src/handle_action.cpp:1713 +#: src/handle_action.cpp:1709 #, c-format msgid "Debug Mode (%1$s)" msgstr "" -#: src/handle_action.cpp:1721 +#: src/handle_action.cpp:1717 msgid "A" msgstr "" -#: src/handle_action.cpp:1746 +#: src/handle_action.cpp:1742 msgid "Debug Mode Filters" msgstr "" -#: src/handle_action.cpp:1747 +#: src/handle_action.cpp:1743 #, c-format msgid "Press [%1$s] to quickly toggle debug mode." msgstr "" -#: src/handle_action.cpp:1755 +#: src/handle_action.cpp:1751 msgid "Toggle all filters" msgstr "" -#: src/handle_action.cpp:1781 +#: src/handle_action.cpp:1777 msgid "Debug mode ON!" msgstr "디버그 모드 켜짐!" -#: src/handle_action.cpp:1783 +#: src/handle_action.cpp:1779 msgid "Debug mode OFF!" msgstr "디버그 모드 꺼짐!" -#: src/handle_action.cpp:2012 +#: src/handle_action.cpp:2008 msgid "You can't go down stairs while you're riding." msgstr "타고 있는 동안엔 계단 아래로 내려갈 수 없습니다." -#: src/handle_action.cpp:2030 +#: src/handle_action.cpp:2026 msgid "You can't go up stairs while you're riding." msgstr "타고 있는 동안엔 계단 위로 내려갈 수 없습니다." -#: src/handle_action.cpp:2046 +#: src/handle_action.cpp:2042 msgid "You can't open things while you're in your shell." msgstr "껍데기 안에 있는 동안엔 뭔가 열 수 없습니다." -#: src/handle_action.cpp:2048 +#: src/handle_action.cpp:2044 msgid "You can't open things while you're riding." msgstr "타고 있는 동안엔 무언가를 열 수 없습니다." -#: src/handle_action.cpp:2058 +#: src/handle_action.cpp:2054 msgid "You can't close things while you're in your shell." msgstr "껍데기 안에 있는 동안엔 뭔가 닫을 수 없습니다." -#: src/handle_action.cpp:2064 +#: src/handle_action.cpp:2060 msgid "You can't close things while you're riding." msgstr "타고 있는 동안엔 뭔가 닫을 수 없습니다." -#: src/handle_action.cpp:2077 +#: src/handle_action.cpp:2073 msgid "You can't smash things while you're in your shell." msgstr "껍데기 안에 있는 동안엔 뭔가 때릴 수 없습니다." -#: src/handle_action.cpp:2088 +#: src/handle_action.cpp:2084 msgid "You can't examine your surroundings while you're in your shell." msgstr "껍데기 안에 있는 동안엔 주변을 확인할 수 없습니다." -#: src/handle_action.cpp:2099 +#: src/handle_action.cpp:2095 msgid "You can't move mass quantities while you're in your shell." msgstr "껍데기 안에 있는 동안엔 물건을 많이 옮길 수 없습니다." -#: src/handle_action.cpp:2101 +#: src/handle_action.cpp:2097 msgid "You can't move mass quantities while you're riding." msgstr "타고 있는 동안엔 물건을 많이 옮길 수 없습니다." -#: src/handle_action.cpp:2112 +#: src/handle_action.cpp:2108 msgid "You can't pick anything up while you're in your shell." msgstr "껍데기 안에 있는 동안엔 무언가를 주울 수 없습니다." -#: src/handle_action.cpp:2114 +#: src/handle_action.cpp:2110 msgid "You can't pick anything up while you're riding." msgstr "타고 있는 동안엔 무언가를 주울 수 없습니다." -#: src/handle_action.cpp:2130 +#: src/handle_action.cpp:2126 msgid "You can't grab things while you're in your shell." msgstr "껍데기 안에 있는 동안엔 뭔가 잡을 수 없습니다." -#: src/handle_action.cpp:2132 +#: src/handle_action.cpp:2128 msgid "You can't grab things while you're riding." msgstr "타고 있는 동안엔 무언가를 잡울 수 없습니다." -#: src/handle_action.cpp:2142 +#: src/handle_action.cpp:2138 msgid "You can't haul things while you're in your shell." msgstr "껍데기 안에 있는 동안엔 무언가를 옮길 수 없습니다." -#: src/handle_action.cpp:2144 +#: src/handle_action.cpp:2140 msgid "You can't haul things while you're riding." msgstr "타고 있는 동안엔 무언가를 옮길 수 없습니다." -#: src/handle_action.cpp:2154 +#: src/handle_action.cpp:2150 msgid "You can't butcher while you're in your shell." msgstr "껍데기 안에 있는 동안엔 도축할 수 없습니다." -#: src/handle_action.cpp:2156 +#: src/handle_action.cpp:2152 msgid "You can't butcher while you're riding." msgstr "타고 있는 동안엔 도축할 수 없습니다." -#: src/handle_action.cpp:2170 +#: src/handle_action.cpp:2166 msgid "You can't peek around corners while you're in your shell." msgstr "껍데기 안에 있는 동안엔 몰래 내다보기를 할 수 없습니다." -#: src/handle_action.cpp:2172 +#: src/handle_action.cpp:2168 msgid "You can't peek around corners while you're riding." msgstr "타고 있는 동안엔 몰래 내다보기를 할 수 없습니다." -#: src/handle_action.cpp:2318 +#: src/handle_action.cpp:2314 msgid "Drop where?" msgstr "어디에 떨어트립니까?" -#: src/handle_action.cpp:2321 +#: src/handle_action.cpp:2317 msgid "You can't drop things to another tile while you're in your shell." msgstr "껍데기 안에 있는 동안엔 다른 타일에 무언가를 버릴 수 없습니다." -#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 -#: src/handle_action.cpp:2368 src/iexamine.cpp:6560 src/iexamine.cpp:6570 +#: src/handle_action.cpp:2340 src/handle_action.cpp:2352 +#: src/handle_action.cpp:2364 src/iexamine.cpp:6560 src/iexamine.cpp:6570 #: src/iexamine.cpp:6580 msgid "You can't craft while you're in your shell." msgstr "껍데기 안에 있는 동안엔 제작을 할 수 없습니다." -#: src/handle_action.cpp:2348 src/handle_action.cpp:2360 -#: src/handle_action.cpp:2370 +#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 +#: src/handle_action.cpp:2366 msgid "You can't craft while you're riding." msgstr "타고 있는 동안엔 제작을 할 수 없습니다." -#: src/handle_action.cpp:2380 +#: src/handle_action.cpp:2376 msgid "You can't disassemble while you're in your shell." msgstr "껍데기 안에 있는 동안엔 분해할 수 없습니다." -#: src/handle_action.cpp:2382 +#: src/handle_action.cpp:2378 msgid "You can't disassemble items while driving." msgstr "운전 중에는 물건을 분해할 수 없습니다." -#: src/handle_action.cpp:2384 +#: src/handle_action.cpp:2380 msgid "You can't disassemble items while you're riding." msgstr "타고 있는 동안엔 물건을 분해할 수 없습니다." -#: src/handle_action.cpp:2394 +#: src/handle_action.cpp:2390 msgid "You can't construct while in a vehicle." msgstr "차량 안에서는 건설할 수 없습니다." -#: src/handle_action.cpp:2396 +#: src/handle_action.cpp:2392 msgid "You can't construct while you're in your shell." msgstr "껍데기 안에 있는 동안엔 건설할 수 없습니다." -#: src/handle_action.cpp:2398 +#: src/handle_action.cpp:2394 msgid "You can't construct while you're riding." msgstr "타고 있는 동안엔 건설할 수 없습니다." -#: src/handle_action.cpp:2408 +#: src/handle_action.cpp:2404 #, c-format msgid "Vehicle control has moved, %s" msgstr "차량 조종석이 이동되었습니다, %s" -#: src/handle_action.cpp:2409 +#: src/handle_action.cpp:2405 msgid "new binding is " msgstr "새로 설정한 키는 " -#: src/handle_action.cpp:2410 +#: src/handle_action.cpp:2406 msgid "new default binding is '^'." msgstr "새 지정은 '^'입니다." -#: src/handle_action.cpp:2418 +#: src/handle_action.cpp:2414 msgid "You can't operate a vehicle while you're in your shell." msgstr "껍데기 안에 있는 동안에는 차량을 운전할 수 없습니다." -#: src/handle_action.cpp:2422 +#: src/handle_action.cpp:2418 msgid "You refuse to take control of this vehicle." msgstr "당신은 이 차량을 조종하기를 거부합니다." -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode OFF!" msgstr "자동 이동모드 꺼짐!" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode ON!" msgstr "자동 이동모드 켜짐!" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF!" msgstr "안전모드 꺼짐!" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF! (Auto safe mode still enabled!)" msgstr "안전모드 꺼짐! (자동 안전모드는 여전히 켜져있습니다!)" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode OFF!" msgstr "자동 안전모드 꺼짐!" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode ON!" msgstr "자동 안전모드 켜짐!" -#: src/handle_action.cpp:2462 +#: src/handle_action.cpp:2458 msgid "Ignoring enemy!" msgstr "적 무시!" -#: src/handle_action.cpp:2470 +#: src/handle_action.cpp:2466 msgid "You make the sign of the cross." msgstr "십자 표지판을 세웁니다." -#: src/handle_action.cpp:2472 +#: src/handle_action.cpp:2468 msgid "Ignoring laser targeting!" msgstr "조준용 레이저 무시!" -#: src/handle_action.cpp:2483 +#: src/handle_action.cpp:2479 #, c-format msgid "Creature whitelisted: %s" msgstr "허용 목록 등록됨: %s" -#: src/handle_action.cpp:2492 +#: src/handle_action.cpp:2488 msgid "Start workout?" msgstr "운동을 시작합니까?" -#: src/handle_action.cpp:2499 +#: src/handle_action.cpp:2495 msgid "Abandon this character?" msgstr "이 캐릭터를 포기합니까?" -#: src/handle_action.cpp:2500 +#: src/handle_action.cpp:2496 msgid "This will kill your character. Continue?" msgstr "캐릭터가 죽게 됩니다. 계속합니까?" -#: src/handle_action.cpp:2509 +#: src/handle_action.cpp:2505 msgid "Save and quit?" msgstr "저장 후 나갑니까?" -#: src/handle_action.cpp:2536 +#: src/handle_action.cpp:2532 msgid "You have no idea where you are." msgstr "" -#: src/handle_action.cpp:2544 +#: src/handle_action.cpp:2540 msgid "You can't see the sky from here." msgstr "이곳에선 하늘을 볼 수 없습니다." #. ~ Auto Features are now ON/OFF -#: src/handle_action.cpp:2639 +#: src/handle_action.cpp:2635 #, c-format msgid "%s are now %s." msgstr "%s 현재 설정: %s" @@ -408553,48 +409314,48 @@ msgstr "%s 현재 설정: %s" #. ~ Auto Pulp/Pulp Adjacent/Butcher is now set to x #. ~ Auto Foraging is now set to x #. ~ Auto pickup is now set to x -#: src/handle_action.cpp:2648 src/handle_action.cpp:2689 -#: src/handle_action.cpp:2698 +#: src/handle_action.cpp:2644 src/handle_action.cpp:2685 +#: src/handle_action.cpp:2694 #, c-format msgid "%s is now set to %s." msgstr "%s 현재 설정: %s" #. ~ Auto Mining is now ON/OFF -#: src/handle_action.cpp:2657 +#: src/handle_action.cpp:2653 #, c-format msgid "%s is now %s." msgstr "%s 현재 설정: %s" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2667 +#: src/handle_action.cpp:2663 msgid "You will not pick up other peoples belongings." msgstr "당신은 타인의 소유물을 줍지 않을 것입니다." #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2672 +#: src/handle_action.cpp:2668 msgid "You will pick up also those things that belong to others!" msgstr "당신은 타인의 소유물도 주울 것입니다!" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2677 +#: src/handle_action.cpp:2673 msgid "You will be reminded not to steal." msgstr "물건을 훔칠지 말지 그때 가서 다시 결정합니다." -#: src/handle_action.cpp:2680 +#: src/handle_action.cpp:2676 #, c-format msgid "THIEF_MODE CONTAINED BAD VALUE [ %s ]!" msgstr "" -#: src/handle_action.cpp:2810 +#: src/handle_action.cpp:2806 msgid "Auto-move canceled" msgstr "자동이동 취소됨" -#: src/handle_action.cpp:2945 +#: src/handle_action.cpp:2941 #, c-format msgid "Unknown command: \"%s\" (%ld)" msgstr "한영키 전환 필요: \"%s\" (%ld)" -#: src/handle_action.cpp:2949 +#: src/handle_action.cpp:2945 #, c-format msgid "" "%s at any time to see and edit keybindings relevant to the current context." @@ -408680,17 +409441,17 @@ msgstr "%.1fL %s 대상 탱크 선택" msgid "The %s froze solid before you could finish." msgstr "" -#: src/help.cpp:103 +#: src/help.cpp:100 msgid "" "Please press one of the following for help on that topic:\n" "Press ESC to return to the game." msgstr "" -#: src/help.cpp:132 +#: src/help.cpp:129 msgid "Note colors: " msgstr "메모 색상: " -#: src/help.cpp:177 src/help.cpp:257 +#: src/help.cpp:174 src/help.cpp:254 msgid "Help" msgstr "" @@ -409357,7 +410118,7 @@ msgid "Use which seed?" msgstr "어떤 씨앗을 사용합니까?" #: src/iexamine.cpp:2534 src/mission_companion.cpp:1441 -#: src/vehicle_part.cpp:671 +#: src/vehicle_part.cpp:685 msgid "It is too cold to plant anything now." msgstr "너무 추워서 어떤 것도 심을 수 없습니다." @@ -409604,7 +410365,7 @@ msgid "" msgstr "외부 환경에 노출된 바이오닉은 거의 즉시 오염됩니다." #: src/iexamine.cpp:3282 src/iexamine.cpp:3429 src/iexamine.cpp:3706 -#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2108 +#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2109 msgid "Select an action" msgstr "행동 선택" @@ -409777,7 +410538,7 @@ msgstr "%1$s에 %2$s(을)를 담습니다." msgid "Dispense or dump %s" msgstr "%s(을)를 꺼내거나 버리기" -#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2004 +#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2005 msgid "Have a drink" msgstr "마시기" @@ -409996,7 +410757,7 @@ msgstr "닫힌 커튼 사이로 엿보기" msgid "Tear down the curtains." msgstr "커튼 뜯기" -#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1993 +#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1994 msgid "You carefully peek through the curtains." msgstr "커튼을 살짝 걷고 살펴 봅니다." @@ -410477,11 +411238,11 @@ msgid "" "antibiotics to treat it." msgstr "오토닥이 의 박테리아 감염을 감지하여 항생제를 투여했습니다." -#: src/iexamine.cpp:5512 src/iuse.cpp:657 +#: src/iexamine.cpp:5512 src/iuse.cpp:658 msgid "The muscle spasms start to go away." msgstr "근경련이 사라지기 시작합니다." -#: src/iexamine.cpp:5514 src/iuse.cpp:659 +#: src/iexamine.cpp:5514 src/iuse.cpp:660 msgid "The medication does nothing to help the spasms." msgstr "이 약물은 경련에 아무런 도움도 되지 않습니다." @@ -410951,12 +411712,12 @@ msgstr "제작/분해 작업" msgid "Which craft or disassembly to work on?" msgstr "어떤 제작/분해 작업을 하겠습니까?" -#: src/iexamine.cpp:6617 src/iuse.cpp:9578 +#: src/iexamine.cpp:6617 src/iuse.cpp:9596 #, c-format msgid "You don't know the recipe for the %s and can't continue crafting." msgstr "%s에 대한 제작법을 알지 못해 제작을 계속할 수 없습니다." -#: src/iexamine.cpp:6618 src/iuse.cpp:9579 +#: src/iexamine.cpp:6618 src/iuse.cpp:9597 #, c-format msgid "" " doesn't know the recipe for the %s and can't continue crafting." @@ -410972,862 +411733,862 @@ msgstr "%s(을)를 이용해 운동을 하겠습니까?" msgid "Connect %s to grid?" msgstr "%s(을)를 그리드에 연결합니까?" -#: src/init.cpp:679 +#: src/init.cpp:664 msgid "Finalizing" msgstr "마무리 중" -#: src/init.cpp:683 src/init.cpp:769 +#: src/init.cpp:668 src/init.cpp:754 msgid "Flags" msgstr "플래그" -#: src/init.cpp:684 src/init.cpp:770 +#: src/init.cpp:669 src/init.cpp:755 msgid "Option sliders" msgstr "설정 슬라이더" -#: src/init.cpp:685 src/init.cpp:837 +#: src/init.cpp:670 src/init.cpp:822 msgid "Body parts" msgstr "신체부위" -#: src/init.cpp:686 +#: src/init.cpp:671 msgid "Sub body parts" msgstr "하위 신체부위" -#: src/init.cpp:687 src/init.cpp:838 +#: src/init.cpp:672 src/init.cpp:823 msgid "Body graphs" msgstr "신체 그래프" -#: src/init.cpp:688 src/init.cpp:778 +#: src/init.cpp:673 src/init.cpp:763 msgid "Weather types" msgstr "날씨 타입" -#: src/init.cpp:689 src/init.cpp:779 +#: src/init.cpp:674 src/init.cpp:764 msgid "Effect on conditions" msgstr "상태 효과" -#: src/init.cpp:690 src/init.cpp:780 +#: src/init.cpp:675 src/init.cpp:765 msgid "Field types" msgstr "필드 타입" -#: src/init.cpp:691 src/init.cpp:781 +#: src/init.cpp:676 src/init.cpp:766 msgid "Ammo effects" msgstr "총탄 효과" -#: src/init.cpp:692 src/init.cpp:782 +#: src/init.cpp:677 src/init.cpp:767 msgid "Emissions" msgstr "방출" -#: src/init.cpp:700 src/init.cpp:772 +#: src/init.cpp:685 src/init.cpp:757 msgid "Crafting requirements" msgstr "제작 요구사항" -#: src/init.cpp:705 +#: src/init.cpp:690 msgid "Vehicle part categories" msgstr "차량부품 카테고리" -#: src/init.cpp:706 src/init.cpp:794 +#: src/init.cpp:691 src/init.cpp:779 msgid "Vehicle parts" msgstr "차량부품" -#: src/init.cpp:707 src/init.cpp:823 +#: src/init.cpp:692 src/init.cpp:808 msgid "Traps" msgstr "함정" -#: src/init.cpp:708 +#: src/init.cpp:693 msgid "Terrain" msgstr "지형" -#: src/init.cpp:710 src/init.cpp:813 +#: src/init.cpp:695 src/init.cpp:798 msgid "Overmap land use codes" msgstr "코드를 사용하는 오버맵 지형" -#: src/init.cpp:711 src/init.cpp:815 +#: src/init.cpp:696 src/init.cpp:800 msgid "Overmap terrain" msgstr "오버맵 지형" -#: src/init.cpp:712 src/init.cpp:814 +#: src/init.cpp:697 src/init.cpp:799 msgid "Overmap connections" msgstr "오버맵 연결" -#: src/init.cpp:713 src/init.cpp:818 +#: src/init.cpp:698 src/init.cpp:803 msgid "Overmap specials" msgstr "오버맵 특수 지역" -#: src/init.cpp:714 src/init.cpp:816 +#: src/init.cpp:699 src/init.cpp:801 msgid "Overmap locations" msgstr "오버맵 장소" -#: src/init.cpp:716 src/init.cpp:821 +#: src/init.cpp:701 src/init.cpp:806 msgid "Start locations" msgstr "시작 장소" -#: src/init.cpp:717 +#: src/init.cpp:702 msgid "Vehicle part migrations" msgstr "" -#: src/init.cpp:718 +#: src/init.cpp:703 msgid "Vehicle prototypes" msgstr "차량 견본" -#: src/init.cpp:719 +#: src/init.cpp:704 msgid "Mapgen weights" msgstr "지역생성 조정" -#: src/init.cpp:720 +#: src/init.cpp:705 msgid "Mapgen parameters" msgstr "지역생성 파라미터" -#: src/init.cpp:721 src/init.cpp:827 +#: src/init.cpp:706 src/init.cpp:812 msgid "Behaviors" msgstr "행동" -#: src/init.cpp:723 src/init.cpp:798 +#: src/init.cpp:708 src/init.cpp:783 msgid "Monster types" msgstr "괴물 종류" -#: src/init.cpp:728 src/init.cpp:803 +#: src/init.cpp:713 src/init.cpp:788 msgid "Monster groups" msgstr "괴물 무리" -#: src/init.cpp:729 +#: src/init.cpp:714 msgid "Monster factions" msgstr "괴물 세력" -#: src/init.cpp:730 src/init.cpp:847 +#: src/init.cpp:715 src/init.cpp:832 msgid "Factions" msgstr "팩션" -#: src/init.cpp:731 +#: src/init.cpp:716 msgid "Move modes" msgstr "이동 모드" -#: src/init.cpp:733 src/init.cpp:806 +#: src/init.cpp:718 src/init.cpp:791 msgid "Crafting recipes" msgstr "제작법" -#: src/init.cpp:734 +#: src/init.cpp:719 msgid "Recipe groups" msgstr "제작법 그룹" -#: src/init.cpp:735 src/init.cpp:809 +#: src/init.cpp:720 src/init.cpp:794 msgid "Martial arts" msgstr "무술" -#: src/init.cpp:736 src/init.cpp:826 +#: src/init.cpp:721 src/init.cpp:811 msgid "NPC classes" msgstr "NPC 직업" -#: src/init.cpp:737 +#: src/init.cpp:722 msgid "Missions" msgstr "임무" -#: src/init.cpp:738 src/init.cpp:835 +#: src/init.cpp:723 src/init.cpp:820 msgid "Harvest lists" msgstr "획득 목록" -#: src/init.cpp:739 src/init.cpp:839 +#: src/init.cpp:724 src/init.cpp:824 msgid "Anatomies" msgstr "해체" -#: src/init.cpp:740 src/init.cpp:810 src/mutation_ui.cpp:233 +#: src/init.cpp:725 src/init.cpp:795 src/mutation_ui.cpp:233 msgid "Mutations" msgstr "변이" -#: src/init.cpp:741 src/init.cpp:845 src/scores_ui.cpp:32 +#: src/init.cpp:726 src/init.cpp:830 src/scores_ui.cpp:32 msgid "Achievements" msgstr "도전과제" -#: src/init.cpp:742 +#: src/init.cpp:727 msgid "Widgets" msgstr "위젯" -#: src/init.cpp:744 +#: src/init.cpp:729 msgid "Tileset" msgstr "타일셋" -#: src/init.cpp:765 +#: src/init.cpp:750 msgid "Verifying" msgstr "검사 중" -#: src/init.cpp:777 +#: src/init.cpp:762 msgid "Vitamins" msgstr "비타민" -#: src/init.cpp:783 +#: src/init.cpp:768 msgid "Effect types" msgstr "효과 타입" -#: src/init.cpp:784 +#: src/init.cpp:769 msgid "Activities" msgstr "행동" -#: src/init.cpp:785 +#: src/init.cpp:770 msgid "Addiction types" msgstr "중독 타입" -#: src/init.cpp:792 +#: src/init.cpp:777 msgid "Materials" msgstr "재료" -#: src/init.cpp:793 +#: src/init.cpp:778 msgid "Engine faults" msgstr "엔진 고장" -#: src/init.cpp:795 +#: src/init.cpp:780 msgid "Mapgen definitions" msgstr "지역생성 정의어" -#: src/init.cpp:796 +#: src/init.cpp:781 msgid "Mapgen palettes" msgstr "지역생성 팔레트" -#: src/init.cpp:804 +#: src/init.cpp:789 msgid "Furniture and terrain" msgstr "가구 및 지형" -#: src/init.cpp:807 +#: src/init.cpp:792 msgid "Professions" msgstr "직업" -#: src/init.cpp:808 +#: src/init.cpp:793 msgid "Scenarios" msgstr "시나리오" -#: src/init.cpp:811 +#: src/init.cpp:796 msgid "Mutation categories" msgstr "변이 분류" -#: src/init.cpp:812 +#: src/init.cpp:797 msgid "Region settings" msgstr "지역 설정" -#: src/init.cpp:819 +#: src/init.cpp:804 msgid "Map extras" msgstr "특이한 지역" -#: src/init.cpp:820 +#: src/init.cpp:805 msgid "Shop rates" msgstr "상점 비율" -#: src/init.cpp:822 +#: src/init.cpp:807 msgid "Ammunition types" msgstr "탄약 종류" -#: src/init.cpp:825 +#: src/init.cpp:810 msgid "Gates" msgstr "문" -#: src/init.cpp:828 +#: src/init.cpp:813 msgid "Mission types" msgstr "임무 종류" -#: src/init.cpp:830 +#: src/init.cpp:815 msgid "Item actions" msgstr "물품 사용" -#: src/init.cpp:836 +#: src/init.cpp:821 msgid "NPC templates" msgstr "NPC 템플릿" -#: src/init.cpp:840 +#: src/init.cpp:825 msgid "Spells" msgstr "주문" -#: src/init.cpp:841 +#: src/init.cpp:826 msgid "Transformations" msgstr "변이" -#: src/init.cpp:842 +#: src/init.cpp:827 msgid "Statistics" msgstr "통계" -#: src/init.cpp:843 +#: src/init.cpp:828 msgid "Scent types" msgstr "냄새 타입" -#: src/init.cpp:844 +#: src/init.cpp:829 msgid "Scores" msgstr "통계" -#: src/init.cpp:846 +#: src/init.cpp:831 msgid "Disease types" msgstr "질병 타입" -#: src/input.cpp:138 +#: src/input.cpp:139 msgctxt "key modifier" msgid "CTRL-" msgstr "" -#: src/input.cpp:139 +#: src/input.cpp:140 msgctxt "key modifier" msgid "ALT-" msgstr "" -#: src/input.cpp:140 +#: src/input.cpp:141 msgctxt "key modifier" msgid "SHIFT-" msgstr "" -#: src/input.cpp:480 +#: src/input.cpp:479 msgid "key bindings configuration" msgstr "키 설정" -#: src/input.cpp:520 src/input.cpp:558 +#: src/input.cpp:519 src/input.cpp:557 msgctxt "key name" msgid "TAB" msgstr "" -#: src/input.cpp:521 +#: src/input.cpp:520 msgctxt "key name" msgid "BACKTAB" msgstr "" -#: src/input.cpp:522 src/input.cpp:561 +#: src/input.cpp:521 src/input.cpp:560 msgctxt "key name" msgid "SPACE" msgstr "" -#: src/input.cpp:523 src/input.cpp:581 +#: src/input.cpp:522 src/input.cpp:580 msgctxt "key name" msgid "UP" msgstr "" -#: src/input.cpp:524 src/input.cpp:580 +#: src/input.cpp:523 src/input.cpp:579 msgctxt "key name" msgid "DOWN" msgstr "" -#: src/input.cpp:525 src/input.cpp:579 +#: src/input.cpp:524 src/input.cpp:578 msgctxt "key name" msgid "LEFT" msgstr "" -#: src/input.cpp:526 src/input.cpp:578 +#: src/input.cpp:525 src/input.cpp:577 msgctxt "key name" msgid "RIGHT" msgstr "" -#: src/input.cpp:527 src/input.cpp:577 +#: src/input.cpp:526 src/input.cpp:576 msgctxt "key name" msgid "NPAGE" msgstr "" -#: src/input.cpp:528 src/input.cpp:574 +#: src/input.cpp:527 src/input.cpp:573 msgctxt "key name" msgid "PPAGE" msgstr "" -#: src/input.cpp:529 src/input.cpp:560 +#: src/input.cpp:528 src/input.cpp:559 msgctxt "key name" msgid "ESC" msgstr "" -#: src/input.cpp:531 src/input.cpp:557 +#: src/input.cpp:530 src/input.cpp:556 msgctxt "key name" msgid "BACKSPACE" msgstr "" -#: src/input.cpp:532 +#: src/input.cpp:531 msgctxt "key name" msgid "DELETE" msgstr "" -#: src/input.cpp:533 src/input.cpp:575 +#: src/input.cpp:532 src/input.cpp:574 msgctxt "key name" msgid "HOME" msgstr "" -#: src/input.cpp:534 +#: src/input.cpp:533 msgctxt "key name" msgid "BREAK" msgstr "" -#: src/input.cpp:535 src/input.cpp:576 +#: src/input.cpp:534 src/input.cpp:575 msgctxt "key name" msgid "END" msgstr "" -#: src/input.cpp:536 src/input.cpp:559 +#: src/input.cpp:535 src/input.cpp:558 msgctxt "key name" msgid "RETURN" msgstr "" -#: src/input.cpp:538 src/input.cpp:586 +#: src/input.cpp:537 src/input.cpp:585 msgctxt "key name" msgid "KEYPAD_ENTER" msgstr "" -#: src/input.cpp:562 +#: src/input.cpp:561 msgctxt "key name" msgid "F1" msgstr "" -#: src/input.cpp:563 +#: src/input.cpp:562 msgctxt "key name" msgid "F2" msgstr "" -#: src/input.cpp:564 +#: src/input.cpp:563 msgctxt "key name" msgid "F3" msgstr "" -#: src/input.cpp:565 +#: src/input.cpp:564 msgctxt "key name" msgid "F4" msgstr "" -#: src/input.cpp:566 +#: src/input.cpp:565 msgctxt "key name" msgid "F5" msgstr "" -#: src/input.cpp:567 +#: src/input.cpp:566 msgctxt "key name" msgid "F6" msgstr "" -#: src/input.cpp:568 +#: src/input.cpp:567 msgctxt "key name" msgid "F7" msgstr "" -#: src/input.cpp:569 +#: src/input.cpp:568 msgctxt "key name" msgid "F8" msgstr "" -#: src/input.cpp:570 +#: src/input.cpp:569 msgctxt "key name" msgid "F9" msgstr "" -#: src/input.cpp:571 +#: src/input.cpp:570 msgctxt "key name" msgid "F10" msgstr "" -#: src/input.cpp:572 +#: src/input.cpp:571 msgctxt "key name" msgid "F11" msgstr "" -#: src/input.cpp:573 +#: src/input.cpp:572 msgctxt "key name" msgid "F12" msgstr "" -#: src/input.cpp:582 +#: src/input.cpp:581 msgctxt "key name" msgid "KEYPAD_DIVIDE" msgstr "" -#: src/input.cpp:583 +#: src/input.cpp:582 msgctxt "key name" msgid "KEYPAD_MULTIPLY" msgstr "" -#: src/input.cpp:584 +#: src/input.cpp:583 msgctxt "key name" msgid "KEYPAD_MINUS" msgstr "" -#: src/input.cpp:585 +#: src/input.cpp:584 msgctxt "key name" msgid "KEYPAD_PLUS" msgstr "" -#: src/input.cpp:587 +#: src/input.cpp:586 msgctxt "key name" msgid "KEYPAD_1" msgstr "" -#: src/input.cpp:588 +#: src/input.cpp:587 msgctxt "key name" msgid "KEYPAD_2" msgstr "" -#: src/input.cpp:589 +#: src/input.cpp:588 msgctxt "key name" msgid "KEYPAD_3" msgstr "" -#: src/input.cpp:590 +#: src/input.cpp:589 msgctxt "key name" msgid "KEYPAD_4" msgstr "" -#: src/input.cpp:591 +#: src/input.cpp:590 msgctxt "key name" msgid "KEYPAD_5" msgstr "" -#: src/input.cpp:592 +#: src/input.cpp:591 msgctxt "key name" msgid "KEYPAD_6" msgstr "" -#: src/input.cpp:593 +#: src/input.cpp:592 msgctxt "key name" msgid "KEYPAD_7" msgstr "" -#: src/input.cpp:594 +#: src/input.cpp:593 msgctxt "key name" msgid "KEYPAD_8" msgstr "" -#: src/input.cpp:595 +#: src/input.cpp:594 msgctxt "key name" msgid "KEYPAD_9" msgstr "" -#: src/input.cpp:596 +#: src/input.cpp:595 msgctxt "key name" msgid "KEYPAD_0" msgstr "" -#: src/input.cpp:597 +#: src/input.cpp:596 msgctxt "key name" msgid "KEYPAD_PERIOD" msgstr "" -#: src/input.cpp:598 +#: src/input.cpp:597 msgctxt "key name" msgid "F13" msgstr "" -#: src/input.cpp:599 +#: src/input.cpp:598 msgctxt "key name" msgid "F14" msgstr "" -#: src/input.cpp:600 +#: src/input.cpp:599 msgctxt "key name" msgid "F15" msgstr "" -#: src/input.cpp:601 +#: src/input.cpp:600 msgctxt "key name" msgid "F16" msgstr "" -#: src/input.cpp:602 +#: src/input.cpp:601 msgctxt "key name" msgid "F17" msgstr "" -#: src/input.cpp:603 +#: src/input.cpp:602 msgctxt "key name" msgid "F18" msgstr "" -#: src/input.cpp:604 +#: src/input.cpp:603 msgctxt "key name" msgid "F19" msgstr "" -#: src/input.cpp:605 +#: src/input.cpp:604 msgctxt "key name" msgid "F20" msgstr "" -#: src/input.cpp:606 +#: src/input.cpp:605 msgctxt "key name" msgid "F21" msgstr "" -#: src/input.cpp:607 +#: src/input.cpp:606 msgctxt "key name" msgid "F22" msgstr "" -#: src/input.cpp:608 +#: src/input.cpp:607 msgctxt "key name" msgid "F23" msgstr "" -#: src/input.cpp:609 +#: src/input.cpp:608 msgctxt "key name" msgid "F24" msgstr "" -#: src/input.cpp:615 +#: src/input.cpp:614 msgctxt "key name" msgid "JOY_LEFT" msgstr "" -#: src/input.cpp:616 +#: src/input.cpp:615 msgctxt "key name" msgid "JOY_RIGHT" msgstr "" -#: src/input.cpp:617 +#: src/input.cpp:616 msgctxt "key name" msgid "JOY_UP" msgstr "" -#: src/input.cpp:618 +#: src/input.cpp:617 msgctxt "key name" msgid "JOY_DOWN" msgstr "" -#: src/input.cpp:619 +#: src/input.cpp:618 msgctxt "key name" msgid "JOY_LEFTUP" msgstr "" -#: src/input.cpp:620 +#: src/input.cpp:619 msgctxt "key name" msgid "JOY_LEFTDOWN" msgstr "" -#: src/input.cpp:621 +#: src/input.cpp:620 msgctxt "key name" msgid "JOY_RIGHTUP" msgstr "" -#: src/input.cpp:622 +#: src/input.cpp:621 msgctxt "key name" msgid "JOY_RIGHTDOWN" msgstr "" -#: src/input.cpp:624 +#: src/input.cpp:623 msgctxt "key name" msgid "JOY_0" msgstr "" -#: src/input.cpp:625 +#: src/input.cpp:624 msgctxt "key name" msgid "JOY_1" msgstr "" -#: src/input.cpp:626 +#: src/input.cpp:625 msgctxt "key name" msgid "JOY_2" msgstr "" -#: src/input.cpp:627 +#: src/input.cpp:626 msgctxt "key name" msgid "JOY_3" msgstr "" -#: src/input.cpp:628 +#: src/input.cpp:627 msgctxt "key name" msgid "JOY_4" msgstr "" -#: src/input.cpp:629 +#: src/input.cpp:628 msgctxt "key name" msgid "JOY_5" msgstr "" -#: src/input.cpp:630 +#: src/input.cpp:629 msgctxt "key name" msgid "JOY_6" msgstr "" -#: src/input.cpp:631 +#: src/input.cpp:630 msgctxt "key name" msgid "JOY_7" msgstr "" -#: src/input.cpp:632 +#: src/input.cpp:631 msgctxt "key name" msgid "JOY_8" msgstr "" -#: src/input.cpp:633 +#: src/input.cpp:632 msgctxt "key name" msgid "JOY_9" msgstr "" -#: src/input.cpp:634 +#: src/input.cpp:633 msgctxt "key name" msgid "JOY_10" msgstr "" -#: src/input.cpp:635 +#: src/input.cpp:634 msgctxt "key name" msgid "JOY_11" msgstr "" -#: src/input.cpp:636 +#: src/input.cpp:635 msgctxt "key name" msgid "JOY_12" msgstr "" -#: src/input.cpp:637 +#: src/input.cpp:636 msgctxt "key name" msgid "JOY_13" msgstr "" -#: src/input.cpp:638 +#: src/input.cpp:637 msgctxt "key name" msgid "JOY_14" msgstr "" -#: src/input.cpp:639 +#: src/input.cpp:638 msgctxt "key name" msgid "JOY_15" msgstr "" -#: src/input.cpp:640 +#: src/input.cpp:639 msgctxt "key name" msgid "JOY_16" msgstr "" -#: src/input.cpp:641 +#: src/input.cpp:640 msgctxt "key name" msgid "JOY_17" msgstr "" -#: src/input.cpp:642 +#: src/input.cpp:641 msgctxt "key name" msgid "JOY_18" msgstr "" -#: src/input.cpp:643 +#: src/input.cpp:642 msgctxt "key name" msgid "JOY_19" msgstr "" -#: src/input.cpp:644 +#: src/input.cpp:643 msgctxt "key name" msgid "JOY_20" msgstr "" -#: src/input.cpp:645 +#: src/input.cpp:644 msgctxt "key name" msgid "JOY_21" msgstr "" -#: src/input.cpp:646 +#: src/input.cpp:645 msgctxt "key name" msgid "JOY_22" msgstr "" -#: src/input.cpp:647 +#: src/input.cpp:646 msgctxt "key name" msgid "JOY_23" msgstr "" -#: src/input.cpp:648 +#: src/input.cpp:647 msgctxt "key name" msgid "JOY_24" msgstr "" -#: src/input.cpp:649 +#: src/input.cpp:648 msgctxt "key name" msgid "JOY_25" msgstr "" -#: src/input.cpp:650 +#: src/input.cpp:649 msgctxt "key name" msgid "JOY_26" msgstr "" -#: src/input.cpp:651 +#: src/input.cpp:650 msgctxt "key name" msgid "JOY_27" msgstr "" -#: src/input.cpp:652 +#: src/input.cpp:651 msgctxt "key name" msgid "JOY_28" msgstr "" -#: src/input.cpp:653 +#: src/input.cpp:652 msgctxt "key name" msgid "JOY_29" msgstr "" -#: src/input.cpp:654 +#: src/input.cpp:653 msgctxt "key name" msgid "JOY_30" msgstr "" -#: src/input.cpp:657 +#: src/input.cpp:656 msgctxt "key name" msgid "MOUSE_LEFT_PRESSED" msgstr "" -#: src/input.cpp:659 +#: src/input.cpp:658 msgctxt "key name" msgid "MOUSE_LEFT" msgstr "" -#: src/input.cpp:661 +#: src/input.cpp:660 msgctxt "key name" msgid "MOUSE_RIGHT_PRESSED" msgstr "" -#: src/input.cpp:663 +#: src/input.cpp:662 msgctxt "key name" msgid "MOUSE_RIGHT" msgstr "" -#: src/input.cpp:665 +#: src/input.cpp:664 msgctxt "key name" msgid "SCROLL_UP" msgstr "" -#: src/input.cpp:667 +#: src/input.cpp:666 msgctxt "key name" msgid "SCROLL_DOWN" msgstr "" -#: src/input.cpp:669 +#: src/input.cpp:668 msgctxt "key name" msgid "MOUSE_MOVE" msgstr "" -#: src/input.cpp:735 +#: src/input.cpp:734 #, c-format msgctxt "function key name" msgid "F%d" msgstr "" -#: src/input.cpp:741 +#: src/input.cpp:740 #, c-format msgctxt "control key name" msgid "CTRL+%c" msgstr "" -#: src/input.cpp:763 +#: src/input.cpp:762 #, c-format msgid "unknown key %ld" msgstr "한영키를 누르고 다시 입력하세요. %ld" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound globally!" msgstr "" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound locally!" msgstr "" -#: src/input.cpp:1098 +#: src/input.cpp:1097 msgctxt "keybinding" msgid "None applicable" msgstr "" -#: src/input.cpp:1101 src/input.cpp:1842 src/output.h:690 +#: src/input.cpp:1100 src/input.cpp:1841 src/output.h:692 #: src/requirements.cpp:534 src/requirements.cpp:556 msgid " or " msgstr " 또는 " -#: src/input.cpp:1101 src/output.h:690 +#: src/input.cpp:1100 src/output.h:692 msgid ", or " msgstr ", 또는 " #. ~ keybinding description for anykey -#: src/input.cpp:1125 +#: src/input.cpp:1124 msgctxt "keybinding" msgid "any" msgstr "" #. ~ keybinding description for unbound or non-applicable keys -#: src/input.cpp:1151 +#: src/input.cpp:1150 msgctxt "keybinding" msgid "n/a" msgstr "" @@ -411835,7 +412596,7 @@ msgstr "" #. ~ %1$s: action description text before key, #. ~ %2$s: key description, #. ~ %3$s: action description text after key. -#: src/input.cpp:1167 +#: src/input.cpp:1166 #, c-format msgctxt "keybinding" msgid "%1$s(%2$s)%3$s" @@ -411843,25 +412604,25 @@ msgstr "" #. ~ %1$s: key description, #. ~ %2$s: action description. -#: src/input.cpp:1172 +#: src/input.cpp:1171 #, c-format msgctxt "keybinding" msgid "[%1$s] %2$s" msgstr "" -#: src/input.cpp:1427 +#: src/input.cpp:1426 msgid "Unbound keys" msgstr "설정되지 않은 키" -#: src/input.cpp:1428 +#: src/input.cpp:1427 msgid "Keybinding active only on this screen" msgstr "이 화면에서만 적용되는 단축키" -#: src/input.cpp:1429 +#: src/input.cpp:1428 msgid "Keybinding active globally" msgstr "전체적으로 적용되는 단축키" -#: src/input.cpp:1431 +#: src/input.cpp:1430 #, c-format msgid "" "Press %c to remove keybinding\n" @@ -411869,58 +412630,58 @@ msgid "" "Press %c to add global keybinding\n" msgstr "" -#: src/input.cpp:1437 +#: src/input.cpp:1436 #, c-format msgid "Press %c to execute action\n" msgstr "" -#: src/input.cpp:1448 +#: src/input.cpp:1447 msgid "Keybindings" msgstr "단축키" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Clear keys for %s?" msgstr "%s의 키 설정을 제거합니까?" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Reset to global bindings for %s?" msgstr "" -#: src/input.cpp:1618 +#: src/input.cpp:1617 msgid "" "There are already local keybindings defined for this action, please remove " "them first." msgstr "이 명령어는 로컬 단축키로 설정되어있습니다. 우선 단축키를 제거해주십시오." -#: src/input.cpp:1622 +#: src/input.cpp:1621 #, c-format msgid "New key for %s" msgstr "" -#: src/input.cpp:1630 +#: src/input.cpp:1629 #, c-format msgid "This key is already used for %s." msgstr "이 키는 이미 %s로 사용하고 있습니다." -#: src/input.cpp:1641 +#: src/input.cpp:1640 #, c-format msgid "" "This key conflicts with %s. Remove this key from the conflicting command(s)," " and continue?" msgstr "이 키는 %s와 중복됩니다. 충돌이 일어난 명령어의 단축키를 제거하고 계속하시겠습니까?" -#: src/input.cpp:1672 +#: src/input.cpp:1671 #, c-format msgid "saving keybindings failed: %s" msgstr "단축키 저장 실패: %s" -#: src/input.cpp:1830 +#: src/input.cpp:1829 msgid "any key" msgstr "아무 키" -#: src/input.cpp:1833 +#: src/input.cpp:1832 msgid "mouse movement" msgstr "마우스 이동" @@ -411970,7 +412731,7 @@ msgstr "여유 홀스터 부피 (%s): %s 사용 중인 홀스터:" msgid "There are no available choices" msgstr "할 수 있는 것이 없다" -#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1299 +#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter: " msgstr "[%s] 필터: " @@ -412142,12 +412903,12 @@ msgstr "모드: %s" msgid "Material: %s" msgstr "재질: %s" -#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:964 -#: src/item_pocket.cpp:1172 src/item_pocket.cpp:1183 +#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:965 +#: src/item_pocket.cpp:1188 src/item_pocket.cpp:1199 msgid "Volume: " msgstr "부피: " -#: src/item.cpp:2097 src/item_pocket.cpp:1177 src/item_pocket.cpp:1186 +#: src/item.cpp:2097 src/item_pocket.cpp:1193 src/item_pocket.cpp:1202 msgid "Weight: " msgstr "무게: " @@ -412426,7 +413187,7 @@ msgstr "" msgid "Compatible guns: " msgstr "호환 총기: " -#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:973 +#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:974 #, c-format msgid " round of %s" msgid_plural " rounds of %s" @@ -412840,12 +413601,12 @@ msgid "Bash: " msgstr "타격 피해: " #: src/item.cpp:3467 src/item.cpp:3472 src/item.cpp:3476 src/item.cpp:3650 -#: src/item.cpp:5036 src/item_pocket.cpp:1165 +#: src/item.cpp:5036 src/item_pocket.cpp:1181 msgid "Cut: " msgstr "베기 피해: " #: src/item.cpp:3485 src/item.cpp:3490 src/item.cpp:3494 src/item.cpp:3652 -#: src/item_pocket.cpp:1167 +#: src/item_pocket.cpp:1183 msgid "Ballistic: " msgstr "투사체 피해: " @@ -413859,7 +414620,7 @@ msgstr " (%s 턴)" msgid " (dirty)" msgstr " (더러움)" -#: src/item.cpp:6430 src/veh_interact.cpp:1535 +#: src/item.cpp:6430 src/veh_interact.cpp:1533 msgid " (rotten)" msgstr " (썩음)" @@ -413883,7 +414644,7 @@ msgstr " (뜨거움)" msgid " (cold)" msgstr " (차가움)" -#: src/item.cpp:6447 src/veh_interact.cpp:1533 +#: src/item.cpp:6447 src/veh_interact.cpp:1531 msgid " (frozen)" msgstr " (얼음)" @@ -413977,7 +414738,7 @@ msgstr " (불붙음)" msgid " (plugged in)" msgstr " (삽입됨)" -#: src/item.cpp:6527 src/ranged.cpp:3262 src/ranged.cpp:3285 +#: src/item.cpp:6527 src/ranged.cpp:3263 src/ranged.cpp:3286 msgid " (active)" msgstr "(사용중)" @@ -414054,250 +414815,250 @@ msgstr "좌" msgid "right" msgstr "우" -#: src/item.cpp:9184 +#: src/item.cpp:9185 msgid "++" msgstr "++" -#: src/item.cpp:9186 +#: src/item.cpp:9187 msgid "||" msgstr "||" -#: src/item.cpp:9188 +#: src/item.cpp:9189 msgid "|\\" msgstr "|\\" -#: src/item.cpp:9190 +#: src/item.cpp:9191 msgid "|." msgstr "|." -#: src/item.cpp:9192 +#: src/item.cpp:9193 msgid "\\." msgstr "\\." -#: src/item.cpp:9195 +#: src/item.cpp:9196 msgid "XX" msgstr "XX" -#: src/item.cpp:9197 +#: src/item.cpp:9198 msgid ".." msgstr ".." -#: src/item.cpp:9211 +#: src/item.cpp:9212 msgctxt "damage adjective" msgid "accurized " msgstr "보정된 " -#: src/item.cpp:9213 +#: src/item.cpp:9214 msgctxt "damage adjective" msgid "reinforced " msgstr "강화된 " -#: src/item.cpp:9219 +#: src/item.cpp:9220 msgctxt "damage adjective" msgid "bruised " msgstr "흠집난 " -#: src/item.cpp:9222 +#: src/item.cpp:9223 msgctxt "damage adjective" msgid "damaged " msgstr "손상된 " -#: src/item.cpp:9225 +#: src/item.cpp:9226 msgctxt "damage adjective" msgid "mangled " msgstr "짓이겨진 " -#: src/item.cpp:9228 +#: src/item.cpp:9229 msgctxt "damage adjective" msgid "pulped " msgstr "피떡된 " -#: src/item.cpp:9237 +#: src/item.cpp:9238 msgid "fully intact " msgstr "온전한 " -#: src/item.cpp:11165 +#: src/item.cpp:11170 msgid "isn't a weapon" msgstr "무기가 아님" -#: src/item.cpp:11168 +#: src/item.cpp:11173 msgid "is a gunmod and cannot be modded" msgstr "총기 개조부품에 개조부품을 달 수 없다" -#: src/item.cpp:11171 +#: src/item.cpp:11176 #, c-format msgid "already has a %s" msgstr "%s(이)가 이미 있습니다." -#: src/item.cpp:11174 +#: src/item.cpp:11179 msgid "doesn't have a slot for this mod" msgstr "부착할 슬롯이 없습니다." -#: src/item.cpp:11177 +#: src/item.cpp:11182 #, c-format msgid "doesn't have enough room for another %s mod" msgstr "%s 부품을 부착할 공간이 없습니다." -#: src/item.cpp:11182 +#: src/item.cpp:11187 #, c-format msgid "cannot have a %s" msgstr "%s 부착 불가능" -#: src/item.cpp:11186 +#: src/item.cpp:11191 msgid "isn't big enough to use that mod" msgstr "작아서 부품을 부착할 수 없습니다." -#: src/item.cpp:11190 +#: src/item.cpp:11195 msgid "can only accept small mods on that slot" msgstr "작은 부품만 해당 슬롯에 장착할 수 있습니다." -#: src/item.cpp:11201 +#: src/item.cpp:11206 #, c-format msgid "%1$s cannot be used on item with no compatible ammo types" msgstr "%1$s(은)는 탄약 호환이 되지 않는 물품에 사용할 수 없습니다. " -#: src/item.cpp:11204 +#: src/item.cpp:11209 msgid "is already waterproof" msgstr "이미 방수가 된 상태다." -#: src/item.cpp:11207 +#: src/item.cpp:11212 msgid "is already eminently reliable" msgstr "이미 매우 신뢰성 있습니다." -#: src/item.cpp:11210 +#: src/item.cpp:11215 msgid "cannot have a brass catcher" msgstr "탄피받이를 부착할 수 없습니다." -#: src/item.cpp:11215 +#: src/item.cpp:11220 msgid "must be unloaded before installing this mod" msgstr "장전물 잔존" -#: src/item.cpp:11219 +#: src/item.cpp:11224 msgid "doesn't have a stock to attach this mod" msgstr "" -#: src/item.cpp:11224 +#: src/item.cpp:11229 #, c-format msgid "cannot be installed on a weapon with \"%s\"" msgstr "\"%s\" 무기에는 설치할 수 없습니다." -#: src/item.cpp:11829 +#: src/item.cpp:11834 #, c-format msgid "That %s must be on the ground or held to hold contents!" msgstr "내용물을 꺼내려면 %s(을)를 땅에 두거나 손에 들고 있어야합니다." -#: src/item.cpp:11834 +#: src/item.cpp:11839 #, c-format msgid "That %1$s won't hold %2$s." msgstr "%1$s에 %2$s(을)를 넣을 수 없습니다." -#: src/item.cpp:11839 +#: src/item.cpp:11844 #, c-format msgid "Your %1$s can't hold any more %2$s." msgstr "%1$s에 %2$s(을)를 더이상 넣을 수 없습니다." -#: src/item.cpp:11857 +#: src/item.cpp:11862 #, c-format msgid "That %s doesn't have room to expand." msgstr "그 %s(은)는 더이상 확장할 공간이 없습니다." -#: src/item.cpp:12411 +#: src/item.cpp:12416 #, c-format msgctxt "components count" msgid "%d x %s" msgstr "%d x %s" -#: src/item.cpp:12934 +#: src/item.cpp:12926 msgid "A nearby robot has repaired itself and stands up!" msgstr "주변의 로봇이 자가 복구하여 일어납니다!" -#: src/item.cpp:12936 +#: src/item.cpp:12928 msgid "A nearby corpse rises and moves towards you!" msgstr "주변의 시체가 일어나 이쪽으로 다가옵니다!" -#: src/item.cpp:12941 +#: src/item.cpp:12933 msgid "Oh dear god, a robot you're carrying has started moving!" msgstr "맙소사, 들고 있던 로봇이 움직이기 시작합니다!" -#: src/item.cpp:12944 +#: src/item.cpp:12936 msgid "Oh dear god, a corpse you're carrying has started moving!" msgstr "맙소사, 들고 있던 시체가 움직이기 시작합니다!" -#: src/item.cpp:13004 +#: src/item.cpp:12996 #, c-format msgid "You take a puff of your %s." msgstr "%s(을)를 피웁니다." -#: src/item.cpp:13014 +#: src/item.cpp:13006 #, c-format msgid "Your shaking hand causes you to drop your %s." msgstr "손을 떠는 바람에 %s(을)를 떨어뜨립니다." -#: src/item.cpp:13021 +#: src/item.cpp:13013 #, c-format msgid "You fall asleep and drop your %s." msgstr "잠이 들면서 %s(을)를 떨어뜨립니다." -#: src/item.cpp:13041 +#: src/item.cpp:13033 #, c-format msgid "You finish your %s." msgstr "%s(을)를 피웁니다." -#: src/item.cpp:13105 +#: src/item.cpp:13097 #, c-format msgid "Your %s is quenched by water." msgstr "%s(이)가 물에 젖어 꺼졌습니다." -#: src/item.cpp:13107 +#: src/item.cpp:13099 #, c-format msgid "Your %s is quenched by precipitation." msgstr "%s(이)가 비에 젖어 꺼졌습니다." -#: src/item.cpp:13110 +#: src/item.cpp:13102 #, c-format msgid "Your %s is blown out by the wind." msgstr "%s(이)가 바람에 꺼졌습니다." -#: src/item.cpp:13167 src/item.cpp:13179 src/item.cpp:13194 src/iuse.cpp:8495 -#: src/iuse.cpp:8672 src/iuse.cpp:8865 +#: src/item.cpp:13159 src/item.cpp:13171 src/item.cpp:13186 src/iuse.cpp:8499 +#: src/iuse.cpp:8685 src/iuse.cpp:8884 msgid "You notice the cable has come loose!" msgstr "줄이 풀리는게 느껴집니다!" -#: src/item.cpp:13206 +#: src/item.cpp:13198 msgid "The over-extended cable breaks loose!" msgstr "과도하게 늘어진 줄이 끊어집니다!" -#: src/item.cpp:13226 +#: src/item.cpp:13218 msgid "You reel in the cable." msgstr "줄을 감아 올립니다." -#: src/item.cpp:13274 +#: src/item.cpp:13266 #, c-format msgid "You need an UPS to run the %s!" msgstr "%s(을)를 사용하려면 UPS가 필요하다!" -#: src/item.cpp:13281 +#: src/item.cpp:13273 #, c-format msgid "The %s ran out of energy!" msgstr "" -#: src/item.cpp:13316 +#: src/item.cpp:13308 #, c-format msgid "Your %s rusts due to blackpowder fouling." msgstr "%s(이)가 흑색화약 검댕으로 인해 녹슬었습니다." -#: src/item.cpp:13364 +#: src/item.cpp:13356 #, c-format msgid "Your %s disappears!" msgstr "%s(이)가 사라졌습니다!" -#: src/item.cpp:13719 +#: src/item.cpp:13711 msgctxt "item name" msgid "human blood" msgid_plural "human blood" msgstr[0] "인간의 혈액" -#: src/item.cpp:13721 +#: src/item.cpp:13713 #, c-format msgctxt "item name" msgid "%s blood" @@ -414305,7 +415066,7 @@ msgid_plural "%s blood" msgstr[0] "%s의 혈액" #. ~ %1$s: name of corpse with modifiers; %2$s: species name -#: src/item.cpp:13792 +#: src/item.cpp:13784 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of a %2$s" @@ -414313,7 +415074,7 @@ msgstr "%2$s의 %1$s" #. ~ %1$s: name of corpse with modifiers; %2$s: proper name; %3$s: species #. name -#: src/item.cpp:13796 +#: src/item.cpp:13788 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of %2$s, %3$s" @@ -414425,7 +415186,7 @@ msgstr "%s." msgid "Total capacity:" msgstr "총 수납량:" -#: src/item_contents.cpp:2278 src/item_pocket.cpp:966 +#: src/item_contents.cpp:2278 src/item_pocket.cpp:967 msgid " Weight: " msgstr " 무게: " @@ -414444,7 +415205,7 @@ msgid "" "[RETURN] Context menu\n" msgstr "" -#: src/item_factory.cpp:1622 +#: src/item_factory.cpp:1623 msgid "" "Can be activated to increase environmental protection. Will " "consume charges when active, but only when environmental hazards are " @@ -414453,20 +415214,20 @@ msgstr "" "활성화하면 환경 방호력을 강화할 수 있습니다. 오직 환경 위험에 노출되었을 때에만 충전량을" " 소모합니다. " -#: src/item_factory.cpp:3559 +#: src/item_factory.cpp:3561 #, c-format msgid "%s needs pocket definitions" msgstr "" -#: src/item_factory.cpp:4889 src/trait_group.cpp:89 +#: src/item_factory.cpp:4891 src/trait_group.cpp:89 msgid "Test which group?" msgstr "어떤 그룹을 테스트하시겠습니까?" -#: src/item_factory.cpp:4913 src/trait_group.cpp:113 +#: src/item_factory.cpp:4915 src/trait_group.cpp:113 msgid "Result of 100 spawns:" msgstr "100회 생성시 결과:" -#: src/item_factory.cpp:4916 src/trait_group.cpp:116 +#: src/item_factory.cpp:4918 src/trait_group.cpp:116 #, c-format msgid "%d x %s" msgstr "%d x %s" @@ -414485,312 +415246,317 @@ msgstr "소지품" msgid "inside %s" msgstr "%s 내부" -#: src/item_pocket.cpp:850 +#: src/item_pocket.cpp:851 msgid "open" msgstr "열기" -#: src/item_pocket.cpp:940 +#: src/item_pocket.cpp:941 #, c-format msgid "Pocket %d:" msgstr "수납공간 %d:" -#: src/item_pocket.cpp:962 +#: src/item_pocket.cpp:963 msgid "Holds a single armored plate." msgstr "" -#: src/item_pocket.cpp:981 +#: src/item_pocket.cpp:982 msgid "Holds: " msgstr "" -#: src/item_pocket.cpp:991 src/item_pocket.cpp:996 +#: src/item_pocket.cpp:992 src/item_pocket.cpp:997 msgid "Item length: " msgstr "물품 길이: " -#: src/item_pocket.cpp:1001 +#: src/item_pocket.cpp:1002 msgid " to " msgstr " - " -#: src/item_pocket.cpp:1007 +#: src/item_pocket.cpp:1008 msgid "Minimum item length: " msgstr "최소 물품 길이: " -#: src/item_pocket.cpp:1015 +#: src/item_pocket.cpp:1016 msgid "Minimum item volume: " msgstr "최소 물품 부피: " -#: src/item_pocket.cpp:1022 +#: src/item_pocket.cpp:1023 msgid "Maximum item volume: " msgstr "최대 물품 부피: " -#: src/item_pocket.cpp:1027 +#: src/item_pocket.cpp:1028 msgid "Base moves to remove item: " msgstr "물품 꺼내는 행동력: " -#: src/item_pocket.cpp:1030 +#: src/item_pocket.cpp:1042 +#, c-format +msgid "Allowed materials: %s" +msgstr "" + +#: src/item_pocket.cpp:1046 msgid "This pocket is rigid." msgstr "이 수납공간은 유연하지 않습니다." -#: src/item_pocket.cpp:1035 +#: src/item_pocket.cpp:1051 msgid "" "This is a holster, it only holds one item at a " "time." msgstr "홀스터입니다. 한 번에 하나의 물품만 수납 가능합니다." -#: src/item_pocket.cpp:1040 +#: src/item_pocket.cpp:1056 #, c-format msgid "Causes %d additional encumbrance while in use." msgstr "사용하는 동안 추가 방해도가 %d 증가합니다." -#: src/item_pocket.cpp:1046 +#: src/item_pocket.cpp:1062 msgid "Items may fall out if grabbed." msgstr "손에 들면 물품들이 떨어질 수 있습니다." -#: src/item_pocket.cpp:1051 +#: src/item_pocket.cpp:1067 msgid "Items will make noise when you move." msgstr "움직일 때 물품들이 소음을 발생시킵니다." -#: src/item_pocket.cpp:1056 +#: src/item_pocket.cpp:1072 msgid "This pocket can contain a liquid." msgstr "이 수납공간은 액체를 담을 수 있습니다." -#: src/item_pocket.cpp:1060 +#: src/item_pocket.cpp:1076 msgid "This pocket can contain a gas." msgstr "이 수납공간은 기체를 담을 수 있습니다." -#: src/item_pocket.cpp:1064 +#: src/item_pocket.cpp:1080 msgid "This pocket will spill if placed into another item or worn." msgstr "이 수납공간은 다른 물품에 넣거나 착용했을 때 내용물이 쏟아집니다." -#: src/item_pocket.cpp:1068 +#: src/item_pocket.cpp:1084 msgid "This pocket protects its contents from fire." msgstr "이 수납공간은 내용물을 불로부터 보호합니다." -#: src/item_pocket.cpp:1073 +#: src/item_pocket.cpp:1089 #, c-format msgid "" "Contained items spoil at %.0f%% their original rate." msgstr "내용물이 기존의 %.0f%% 속도로 상합니다." -#: src/item_pocket.cpp:1076 +#: src/item_pocket.cpp:1092 msgid "Contained items won't spoil." msgstr "내용물이 상하지 않습니다." -#: src/item_pocket.cpp:1081 +#: src/item_pocket.cpp:1097 #, c-format msgid "" "Items in this pocket weigh %.0f%% their original weight." msgstr "이 수납공간의 물품들은 기존의 %.0f%%만큼 무게가 나갑니다." -#: src/item_pocket.cpp:1087 +#: src/item_pocket.cpp:1103 #, c-format msgid "" "This pocket expands at %.0f%% of the rate of volume of " "items inside." msgstr "이 수납공간은 내용물 부피의 %.0f%%만큼 부피가 커집니다." -#: src/item_pocket.cpp:1093 +#: src/item_pocket.cpp:1109 msgid "Restrictions:" msgstr "제한:" -#: src/item_pocket.cpp:1102 +#: src/item_pocket.cpp:1118 #, c-format msgid "* or %s" msgstr "* 또는 %s" -#: src/item_pocket.cpp:1117 +#: src/item_pocket.cpp:1133 #, c-format msgid "%s pocket %d" msgstr "%s 수납공간 %d" -#: src/item_pocket.cpp:1121 +#: src/item_pocket.cpp:1137 #, c-format msgid "Pocket %d: %s" msgstr "수납공간 %d: %s" -#: src/item_pocket.cpp:1124 +#: src/item_pocket.cpp:1140 #, c-format msgid "Pocket %d" msgstr "수납공간 %d" -#: src/item_pocket.cpp:1129 +#: src/item_pocket.cpp:1145 msgid "This pocket is empty." msgstr "이 수납공간은 비어있습니다." -#: src/item_pocket.cpp:1133 +#: src/item_pocket.cpp:1149 msgid "This pocket is sealed." msgstr "이 수납공간은 밀봉되어있습니다." #. ~ (M)elee coverage -#: src/item_pocket.cpp:1149 +#: src/item_pocket.cpp:1165 msgid "(M):" msgstr "" #. ~ (R)anged coverage -#: src/item_pocket.cpp:1153 +#: src/item_pocket.cpp:1169 msgid "(R):" msgstr "" #. ~ (V)itals coverage -#: src/item_pocket.cpp:1157 +#: src/item_pocket.cpp:1173 msgid "(V):" msgstr "" -#: src/item_pocket.cpp:1163 +#: src/item_pocket.cpp:1179 msgid "Protection: Bash: " msgstr "방어력:타격피해:" -#: src/item_pocket.cpp:1174 src/item_pocket.cpp:1179 +#: src/item_pocket.cpp:1190 src/item_pocket.cpp:1195 msgid " of " msgstr "/" -#: src/item_pocket.cpp:1195 +#: src/item_pocket.cpp:1211 msgid "Contents of this pocket:" msgstr "수납 공간 내용물:" -#: src/item_pocket.cpp:1222 +#: src/item_pocket.cpp:1238 msgid "cannot unwield item" msgstr "" -#: src/item_pocket.cpp:1236 +#: src/item_pocket.cpp:1252 msgid "only books can go into ebook pocket" msgstr "" -#: src/item_pocket.cpp:1245 +#: src/item_pocket.cpp:1261 msgid "only mods can go into mod pocket" msgstr "" -#: src/item_pocket.cpp:1253 +#: src/item_pocket.cpp:1271 msgid "holster does not accept this item type or form factor" msgstr "이 물품의 유형이나 규격이 홀스터에 맞지 않습니다" -#: src/item_pocket.cpp:1261 +#: src/item_pocket.cpp:1279 msgid "item is not an ammo" msgstr "" -#: src/item_pocket.cpp:1268 +#: src/item_pocket.cpp:1286 msgid "item is not the correct ammo type" msgstr "" -#: src/item_pocket.cpp:1277 +#: src/item_pocket.cpp:1295 msgid "can't contain liquid" msgstr "" -#: src/item_pocket.cpp:1283 +#: src/item_pocket.cpp:1301 msgid "can't contain gas" msgstr "" -#: src/item_pocket.cpp:1295 src/item_pocket.cpp:1417 +#: src/item_pocket.cpp:1313 src/item_pocket.cpp:1435 msgid "item too big" msgstr "" -#: src/item_pocket.cpp:1299 +#: src/item_pocket.cpp:1317 msgid "item is too long" msgstr "" -#: src/item_pocket.cpp:1304 +#: src/item_pocket.cpp:1322 msgid "item is too short" msgstr "" -#: src/item_pocket.cpp:1309 +#: src/item_pocket.cpp:1327 msgid "item is too small" msgstr "" -#: src/item_pocket.cpp:1338 +#: src/item_pocket.cpp:1356 msgid "can't mix different ammo" msgstr "" -#: src/item_pocket.cpp:1348 +#: src/item_pocket.cpp:1366 msgid "ablative pocket already contains a plate" msgstr "" -#: src/item_pocket.cpp:1357 +#: src/item_pocket.cpp:1375 msgid "holster already contains an item" msgstr "홀스터에 이미 물품이 있습니다" -#: src/item_pocket.cpp:1364 +#: src/item_pocket.cpp:1382 msgid "can't mix liquid with contained item" msgstr "" -#: src/item_pocket.cpp:1369 +#: src/item_pocket.cpp:1387 msgid "can't put non liquid into pocket with liquid" msgstr "" -#: src/item_pocket.cpp:1376 +#: src/item_pocket.cpp:1394 msgid "" "can't mix frozen liquid with contained item in the watertight container" msgstr "" -#: src/item_pocket.cpp:1382 +#: src/item_pocket.cpp:1400 msgid "" "can't mix item with contained frozen liquid in the watertight container" msgstr "" -#: src/item_pocket.cpp:1389 +#: src/item_pocket.cpp:1407 msgid "can't mix gas with contained item" msgstr "" -#: src/item_pocket.cpp:1393 +#: src/item_pocket.cpp:1411 msgid "can't put non gas into pocket with gas" msgstr "" -#: src/item_pocket.cpp:1401 +#: src/item_pocket.cpp:1419 msgid "tried to put too many charges of ammo in item" msgstr "" -#: src/item_pocket.cpp:1409 +#: src/item_pocket.cpp:1427 msgid "item is too heavy" msgstr "" -#: src/item_pocket.cpp:1413 +#: src/item_pocket.cpp:1431 msgid "pocket is holding too much weight" msgstr "" -#: src/item_pocket.cpp:1421 +#: src/item_pocket.cpp:1439 msgid "not enough space" msgstr "충분하지 않은 공간" -#: src/item_pocket.cpp:1590 +#: src/item_pocket.cpp:1608 #, c-format msgid "Your %s falls to the ground." msgstr "%s(이)가 지면에 떨어집니다." -#: src/item_pocket.cpp:1752 +#: src/item_pocket.cpp:1770 #, c-format msgid "Liquid leaked out from the %s and dripped onto the ground!" msgstr "" -#: src/item_pocket.cpp:2333 +#: src/item_pocket.cpp:2351 msgid "" "Items won't be inserted into this pocket unless you manually " "insert them." msgstr "직접 넣지 않으면 물품이 자동으로 들어가지 않을 것입니다." -#: src/item_pocket.cpp:2337 +#: src/item_pocket.cpp:2355 msgid "" "Items in this pocket won't be unloaded unless you manually drop " "them." msgstr "직접 버리지 않으면 물품이 자동으로 꺼내지지 않을 것입니다. " -#: src/item_pocket.cpp:2339 +#: src/item_pocket.cpp:2357 msgid "Priority:" msgstr "우선순위:" -#: src/item_pocket.cpp:2340 +#: src/item_pocket.cpp:2358 #, c-format msgid "Item Whitelist: %s" msgstr "물품 허용 목록: %s" -#: src/item_pocket.cpp:2345 +#: src/item_pocket.cpp:2363 #, c-format msgid "Item Blacklist: %s" msgstr "물품 금지 목록: %s" -#: src/item_pocket.cpp:2350 +#: src/item_pocket.cpp:2368 #, c-format msgid "Category Whitelist: %s" msgstr "종류 허용 목록: %s" -#: src/item_pocket.cpp:2352 +#: src/item_pocket.cpp:2370 #, c-format msgid "Category Blacklist: %s" msgstr "종류 금지 목록: %s" @@ -414799,390 +415565,390 @@ msgstr "종류 금지 목록: %s" msgid "click." msgstr "딸깍." -#: src/iuse.cpp:463 +#: src/iuse.cpp:464 #, c-format msgid "You remove the radio modification from your %s." msgstr "" -#: src/iuse.cpp:482 +#: src/iuse.cpp:483 #, c-format msgid "You're already smoking a %s!" msgstr "이미 %s(을)를 피우고 있습니다!" -#: src/iuse.cpp:486 +#: src/iuse.cpp:487 msgid "You don't have anything to light it with!" msgstr "불을 붙일만한 것이 없습니다!" -#: src/iuse.cpp:493 +#: src/iuse.cpp:494 msgid "Are you sure you want to drink… this?" msgstr "" -#: src/iuse.cpp:510 src/iuse.cpp:1032 src/iuse.cpp:1040 src/iuse.cpp:9514 -#: src/iuse.cpp:9525 +#: src/iuse.cpp:511 src/iuse.cpp:1033 src/iuse.cpp:1041 src/iuse.cpp:9532 +#: src/iuse.cpp:9543 #, c-format msgid "You take some %s." msgstr "%s(을)를 복용합니다." -#: src/iuse.cpp:597 +#: src/iuse.cpp:598 #, c-format msgid "" "Please let the devs know you should be able to smoke a %s, but the smoking " "code does not know how." msgstr "" -#: src/iuse.cpp:605 +#: src/iuse.cpp:606 #, c-format msgid "You light a %s." msgstr "%s에 불을 붙입니다." -#: src/iuse.cpp:616 +#: src/iuse.cpp:617 msgid "Ugh, too much smoke… you feel nasty." msgstr "" -#: src/iuse.cpp:625 +#: src/iuse.cpp:626 msgid "You take a puff from your electronic cigarette." msgstr "전자담배를 피웁니다." -#: src/iuse.cpp:629 +#: src/iuse.cpp:630 msgid "You inhale some vapor from your advanced electronic cigarette." msgstr "개량형 전자담배에서 뿜어져 나오는 증기를 들이마십니다." -#: src/iuse.cpp:634 +#: src/iuse.cpp:635 msgid "You don't have any nicotine liquid!" msgstr "액상 니코틴을 가지고 있지 않습니다!" -#: src/iuse.cpp:644 +#: src/iuse.cpp:645 msgid "Ugh, too much nicotine… you feel nasty." msgstr "" -#: src/iuse.cpp:652 +#: src/iuse.cpp:653 msgid "You take some antibiotics." msgstr "항생제를 복용합니다." -#: src/iuse.cpp:653 +#: src/iuse.cpp:654 msgid " takes some antibiotics." msgstr "(이)가 항생제를 복용합니다." -#: src/iuse.cpp:664 +#: src/iuse.cpp:665 msgid "" "Maybe this is just the placebo effect, but you feel a little better as the " "dose settles in." msgstr "" -#: src/iuse.cpp:678 +#: src/iuse.cpp:679 #, c-format msgid "You're out of %s." msgstr "%s(이)가 다 떨어졌습니다." -#: src/iuse.cpp:681 +#: src/iuse.cpp:682 #, c-format msgid "You use your %s." msgstr "%s(을)를 사용합니다." -#: src/iuse.cpp:685 +#: src/iuse.cpp:686 msgid "You wash the slime from your eyes." msgstr "눈에서 점액을 씻어냅니다." -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid " uses some fungicide." msgstr "" -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid "You use your fungicide." msgstr "살진균제를 사용합니다." -#: src/iuse.cpp:710 src/iuse.cpp:757 +#: src/iuse.cpp:711 src/iuse.cpp:758 msgid "You feel a burning sensation slowly radiating throughout your skin." msgstr "" -#: src/iuse.cpp:716 src/iuse.cpp:761 +#: src/iuse.cpp:717 src/iuse.cpp:762 msgid "Your skin grows warm for a moment." msgstr "피부에서 따뜻한 감각이 잠시 느껴집니다." -#: src/iuse.cpp:773 +#: src/iuse.cpp:774 msgid "You take some antiparasitic medication." msgstr "구충제를 복용합니다." -#: src/iuse.cpp:776 +#: src/iuse.cpp:777 msgid "The itching sensation under your skin fades away." msgstr "가려운 느낌이 점차 사라져간다." -#: src/iuse.cpp:782 +#: src/iuse.cpp:783 msgid "Your bowels clench as something inside them dies." msgstr "" -#: src/iuse.cpp:784 +#: src/iuse.cpp:785 msgid "Your bowels spasm painfully as something inside them dies." msgstr "" -#: src/iuse.cpp:790 +#: src/iuse.cpp:791 msgid "Your skin prickles and your veins itch for a few moments." msgstr "" -#: src/iuse.cpp:794 +#: src/iuse.cpp:795 msgid "Your veins relax in a soothing wave through your body." msgstr "" -#: src/iuse.cpp:799 +#: src/iuse.cpp:800 msgid "The pressure inside your head feels better already." msgstr "" -#: src/iuse.cpp:802 +#: src/iuse.cpp:803 msgid "Your head pounds like a sore tooth as something inside of it dies." msgstr "" -#: src/iuse.cpp:809 +#: src/iuse.cpp:810 msgid "The stiffness in your joints goes away." msgstr "관절의 결림이 사라집니다." -#: src/iuse.cpp:811 +#: src/iuse.cpp:812 msgid "The pain in your joints goes away." msgstr "관절에서 느껴지던 고통이 사라집니다." -#: src/iuse.cpp:819 +#: src/iuse.cpp:820 msgid "You take some anticonvulsant medication." msgstr "항경련제를 조금 복용합니다." -#: src/iuse.cpp:833 +#: src/iuse.cpp:834 msgid "You stop shaking." msgstr "떠는걸 멈춥니다." -#: src/iuse.cpp:841 +#: src/iuse.cpp:842 msgid "" "You start scarfing down the delicious cake. It tastes a little funny, " "though…" msgstr "" -#: src/iuse.cpp:864 +#: src/iuse.cpp:865 msgid "You snort a bump of coke." msgstr "코카인을 흡입합니다." -#: src/iuse.cpp:883 +#: src/iuse.cpp:884 msgid "You smoke your meth." msgstr "메탐페타민을 피웁니다." -#: src/iuse.cpp:884 +#: src/iuse.cpp:885 msgid "The world seems to sharpen." msgstr "세상에 점점 날카롭게 보인다." -#: src/iuse.cpp:898 +#: src/iuse.cpp:899 msgid "You snort some crystal meth." msgstr "메탐페타민 가루를 흡입합니다." -#: src/iuse.cpp:918 +#: src/iuse.cpp:919 msgid "You inject the vaccine." msgstr "백신을 투여합니다." -#: src/iuse.cpp:923 +#: src/iuse.cpp:924 msgid "You no longer need to fear the flu, at least for some time." msgstr "" -#: src/iuse.cpp:927 +#: src/iuse.cpp:928 msgid "" "You notice the date on the packaging is pretty old. It may no longer be " "effective." msgstr "" -#: src/iuse.cpp:945 +#: src/iuse.cpp:946 msgid "Are you sure you want to eat this? It looks poisonous…" msgstr "" -#: src/iuse.cpp:969 +#: src/iuse.cpp:970 #, c-format msgid "This %s probably meant a lot to someone at one time." msgstr "%s은 누군가에게는 의미가 있었을지도 모르겠다." -#: src/iuse.cpp:990 +#: src/iuse.cpp:991 msgid "You feel completely exhausted." msgstr "완전히 지쳤습니다." -#: src/iuse.cpp:994 +#: src/iuse.cpp:995 msgid "You feel a bit wobbly." msgstr "약간 어지럽다." -#: src/iuse.cpp:1008 +#: src/iuse.cpp:1009 msgid "You suddenly feel hollow inside." msgstr "갑자기 몸 속에서 텅 빈 느낌이 듭니다." -#: src/iuse.cpp:1022 +#: src/iuse.cpp:1023 msgid "You eat the datura seed." msgstr "흰독말풀 씨앗을 먹었습니다." -#: src/iuse.cpp:1047 +#: src/iuse.cpp:1048 msgid "You take a puff from your inhaler." msgstr "호흡기로 숨을 쉽니다." -#: src/iuse.cpp:1048 +#: src/iuse.cpp:1049 msgid " takes a puff from their inhaler." msgstr "" -#: src/iuse.cpp:1063 +#: src/iuse.cpp:1064 #, c-format msgid "You breathe deeply from the %s." msgstr "" -#: src/iuse.cpp:1065 +#: src/iuse.cpp:1066 #, c-format msgid " breathes from the %s." msgstr "" -#: src/iuse.cpp:1085 +#: src/iuse.cpp:1086 msgid "This looks unhealthy, sure you want to drink it?" msgstr "이것은 건강에 해로워 보입니다만, 그래도 마시겠습니까?" -#: src/iuse.cpp:1089 +#: src/iuse.cpp:1090 msgid "This looks unhealthy, sure you want to eat it?" msgstr "이것은 건강에 해로워 보입니다만, 그래도 먹겠습니까?" -#: src/iuse.cpp:1096 +#: src/iuse.cpp:1097 msgid "Blech, that tastes gross!" msgstr "으억, 맛이 끔찍해!" -#: src/iuse.cpp:1107 +#: src/iuse.cpp:1108 msgid "Blech, that burns your throat!" msgstr "웩! 목이 불타는 것 같습니다!" -#: src/iuse.cpp:1113 +#: src/iuse.cpp:1114 msgid "Blech, you don't feel you can stomach much of that." msgstr "" -#: src/iuse.cpp:1123 +#: src/iuse.cpp:1124 msgid "This looks unclean; are you sure you want to drink it?" msgstr "이건 더러워보입니다. 정말로 마시겠습니까?" -#: src/iuse.cpp:1127 +#: src/iuse.cpp:1128 msgid "This looks unclean; are you sure you want to eat it?" msgstr "이건 더러워보입니다. 정말로 먹겠습니까?" -#: src/iuse.cpp:1141 +#: src/iuse.cpp:1142 msgid "The meal is revitalizing." msgstr "식사를 통해 활력을 찾았습니다." -#: src/iuse.cpp:1143 +#: src/iuse.cpp:1144 msgid "Oddly enough, this doesn't taste so bad." msgstr "묘하게도 맛이 썩 나쁘지 않습니다." -#: src/iuse.cpp:1161 +#: src/iuse.cpp:1162 #, c-format msgid "You chew your %s." msgstr "%s(을)를 씹습니다." -#: src/iuse.cpp:1176 +#: src/iuse.cpp:1177 msgid "You feel cleansed." msgstr "정화되는 듯한 느낌입니다." -#: src/iuse.cpp:1186 +#: src/iuse.cpp:1187 msgid "You feel a slight itching inside, but it passes." msgstr "조금 간질거렸지만, 금세 사라집니다." -#: src/iuse.cpp:1205 +#: src/iuse.cpp:1206 msgid "You don't have any mutations to purify." msgstr "정화할 변이가 없습니다." -#: src/iuse.cpp:1209 +#: src/iuse.cpp:1210 msgid "Choose a mutation to purify: " msgstr "" -#: src/iuse.cpp:1217 +#: src/iuse.cpp:1218 msgid "" "You inject the purifier. The liquid thrashes inside the tube and goes down " "reluctantly." msgstr "정화제를 주입합니다. 주사기의 액체가 박동하듯 출렁이며 주입된다. 왠지 주사를 거부하는 것 같습니다." -#: src/iuse.cpp:1275 +#: src/iuse.cpp:1276 #, c-format msgid "" "As you eat the %s, you have a near-religious experience, feeling at one with" " your surroundings…" msgstr "%s(을)를 먹자 종교적인 경험이 시작되며 주변과 하나됨을 느끼기 시작합니다..." -#: src/iuse.cpp:1307 +#: src/iuse.cpp:1308 msgid "It tastes extremely strange!" msgstr "무지무지 이상한 맛이 난다!" -#: src/iuse.cpp:1315 src/iuse.cpp:1466 +#: src/iuse.cpp:1316 src/iuse.cpp:1467 msgid "You feel better all over." msgstr "기분이 매우 좋아집니다." -#: src/iuse.cpp:1327 +#: src/iuse.cpp:1328 msgid "It is delicious, and very filling!" msgstr "달콤하고 포만감도 준다!" -#: src/iuse.cpp:1332 +#: src/iuse.cpp:1333 msgid "It is delicious, but you can't eat any more." msgstr "" -#: src/iuse.cpp:1335 +#: src/iuse.cpp:1336 msgid "You take one bite, and immediately vomit!" msgstr "한 입 베어물자 마자, 구토를 합니다!" -#: src/iuse.cpp:1340 +#: src/iuse.cpp:1341 msgid "" "You feel a familiar warmth, but suddenly it surges into an excruciating burn" " as you convulse, vomiting, and black out…" msgstr "" -#: src/iuse.cpp:1343 +#: src/iuse.cpp:1344 msgctxt "memorial_male" msgid "Suffered Marloss Rejection." msgstr "말로스 거부반응." -#: src/iuse.cpp:1344 +#: src/iuse.cpp:1345 msgctxt "memorial_female" msgid "Suffered Marloss Rejection." msgstr "말로스 거부반응." -#: src/iuse.cpp:1360 +#: src/iuse.cpp:1361 msgid "" "You feel a familiar warmth, but suddenly it surges into painful burning as " "you convulse and collapse to the ground…" msgstr "" -#: src/iuse.cpp:1372 src/monattack.cpp:2116 +#: src/iuse.cpp:1373 src/monattack.cpp:2116 msgid "" "You wake up in a Marloss bush. Almost *cradled* in it, actually, as though " "it grew there for you." msgstr "" #. ~ Beginning to hear the Mycus while conscious: that's it speaking -#: src/iuse.cpp:1375 +#: src/iuse.cpp:1376 msgid "" "unity. together we have reached the door. we provide the final key. now " "to pass through…" msgstr "" -#: src/iuse.cpp:1377 +#: src/iuse.cpp:1378 msgid "You feel a strange warmth spreading throughout your body…" msgstr "" #. ~ "Nuh-uh" is a sound used for "nope", "no", etc. -#: src/iuse.cpp:1398 +#: src/iuse.cpp:1399 msgid "" "After what happened that last time? Nuh-uh. You're not eating that alien " "poison." msgstr "" -#: src/iuse.cpp:1403 +#: src/iuse.cpp:1404 msgid "we no longer require this scaffolding. we reserve it for other uses." msgstr "" -#: src/iuse.cpp:1424 src/iuse.cpp:5711 +#: src/iuse.cpp:1425 src/iuse.cpp:5712 #, c-format msgid "" "Are you sure you want to eat the %s? You could plant it in a mound of dirt." msgstr "" -#: src/iuse.cpp:1465 +#: src/iuse.cpp:1466 msgid "It tastes amazing, and you finish it quickly." msgstr "" -#: src/iuse.cpp:1471 +#: src/iuse.cpp:1472 msgid "" "As it settles in, you feel ecstasy radiating through every part of your " "body…" msgstr "" -#: src/iuse.cpp:1474 +#: src/iuse.cpp:1475 msgid "" "Your eyes roll back in your head. Everything dissolves into a blissful " "haze…" @@ -415193,2814 +415959,2822 @@ msgstr "눈이 뒤집어집니다. 모든 것이 행복한 안개로 무너져 #. ~ It still understands the concept, but uninitelligent fungaloids and mind- #. bent symbiotes should not need it. #. ~ We are the Mycus. -#: src/iuse.cpp:1483 +#: src/iuse.cpp:1484 msgid "we welcome into us. we have endured long in this forbidding world." msgstr "" -#: src/iuse.cpp:1486 +#: src/iuse.cpp:1487 msgid "" "A sea of white caps, waving gently. A haze of spores wafting silently over " "a forest." msgstr "" -#: src/iuse.cpp:1488 +#: src/iuse.cpp:1489 msgid "the natives have a saying: \"e pluribus unum.\" out of many, one." msgstr "" -#: src/iuse.cpp:1491 +#: src/iuse.cpp:1492 msgid "" "The blazing pink redness of the berry. The juices spreading across our " "tongue, the warmth draping over us like a lover's embrace." msgstr "" -#: src/iuse.cpp:1493 +#: src/iuse.cpp:1494 msgid "" "we welcome the union of our lines in our local guide. we will prosper, and " "unite this world. even now, our fruits adapt to better serve local " "physiology." msgstr "" -#: src/iuse.cpp:1496 +#: src/iuse.cpp:1497 msgid "" "The sky-blue of the seed. The nutty, creamy flavors intermingling with the " "berry, a memory that will never leave us." msgstr "" -#: src/iuse.cpp:1498 +#: src/iuse.cpp:1499 msgid "" "as, in time, shall we adapt to better welcome those who have not received " "us." msgstr "" -#: src/iuse.cpp:1501 +#: src/iuse.cpp:1502 msgid "" "The amber-yellow of the sap. Feel it flowing through our veins, taking the " "place of the strange, thin red gruel called \"blood.\"" msgstr "" -#: src/iuse.cpp:1503 +#: src/iuse.cpp:1504 msgid "we are the Mycus." msgstr "" -#: src/iuse.cpp:1540 +#: src/iuse.cpp:1541 msgid "This tastes really weird! You're not sure it's good for you…" msgstr "" -#: src/iuse.cpp:1555 +#: src/iuse.cpp:1556 #, c-format msgid "You doubt someone would want to eat %1$s." msgstr "" -#: src/iuse.cpp:1559 +#: src/iuse.cpp:1560 #, c-format msgid "Put the %s where?" msgstr "%s(을)를 어디에 둡니까?" -#: src/iuse.cpp:1568 +#: src/iuse.cpp:1569 #, c-format msgid "Are you sure you want to feed a person %1$s?" msgstr "" -#: src/iuse.cpp:1570 +#: src/iuse.cpp:1571 #, c-format msgid "You put your %1$s into %2$s mouth!" msgstr "%1$s(을)를 %2$s에게 먹입니다!" -#: src/iuse.cpp:1574 +#: src/iuse.cpp:1575 msgid "" "Okay, but please, don't give me this again. I don't want to eat pet food in" " the Cataclysm all day." msgstr "" -#: src/iuse.cpp:1576 +#: src/iuse.cpp:1577 #, c-format msgid "%s knocks it from your hand!" msgstr "" -#: src/iuse.cpp:1590 +#: src/iuse.cpp:1591 #, c-format msgid "You try to feed the %1$s some %2$s, but it vanishes!" msgstr "%1$s에게 %2$s(을)를 먹이려 했지만, 사라져버립니다!" -#: src/iuse.cpp:1608 +#: src/iuse.cpp:1609 #, c-format msgid "The %s doesn't want that kind of food." msgstr "" -#: src/iuse.cpp:1614 +#: src/iuse.cpp:1615 msgid "You want to feed it the dog food, but it bites your fingers!" msgstr "개 사료를 먹이려고 했지만, 손을 물려버렸습니다!" -#: src/iuse.cpp:1617 +#: src/iuse.cpp:1618 msgid "" "Apparently, it's more interested in your flesh than the dog food in your " "hand!" msgstr "" -#: src/iuse.cpp:1623 +#: src/iuse.cpp:1624 #, c-format msgid "You feed your %1$s to the %2$s." msgstr "%2$s에게 %1$s(을)를 먹이로 줍니다." -#: src/iuse.cpp:1626 +#: src/iuse.cpp:1627 #, c-format msgid "The %1$s is your pet now!" msgstr "" -#: src/iuse.cpp:1636 +#: src/iuse.cpp:1637 msgid "There is nothing to be fed here." msgstr "" -#: src/iuse.cpp:1653 +#: src/iuse.cpp:1654 msgid "Modify what?" msgstr "무엇을 개조합니까?" -#: src/iuse.cpp:1656 src/iuse.cpp:2464 src/iuse.cpp:4861 src/iuse.cpp:5545 -#: src/iuse.cpp:6323 src/iuse.cpp:6355 src/iuse.cpp:7475 src/iuse.cpp:7681 +#: src/iuse.cpp:1657 src/iuse.cpp:2465 src/iuse.cpp:4862 src/iuse.cpp:5546 +#: src/iuse.cpp:6324 src/iuse.cpp:6356 src/iuse.cpp:7479 src/iuse.cpp:7685 msgid "You don't have that item!" msgstr "그런 물품은 가지고 있지 않습니다!" -#: src/iuse.cpp:1661 +#: src/iuse.cpp:1662 msgid "Which signal should activate the item?" msgstr "" -#: src/iuse.cpp:1662 src/iuse.cpp:1674 +#: src/iuse.cpp:1663 src/iuse.cpp:1675 msgid "\"Blue\"" msgstr "\"파란색\"" -#: src/iuse.cpp:1662 src/iuse.cpp:1678 +#: src/iuse.cpp:1663 src/iuse.cpp:1679 msgid "\"Green\"" msgstr "\"초록색\"" -#: src/iuse.cpp:1662 src/iuse.cpp:1670 +#: src/iuse.cpp:1663 src/iuse.cpp:1671 msgid "\"Red\"" msgstr "\"빨간색\"" -#: src/iuse.cpp:1685 +#: src/iuse.cpp:1686 msgid "This item has been modified this way already." msgstr "이미 그렇게 설정되어있습니다." -#: src/iuse.cpp:1692 +#: src/iuse.cpp:1693 #, c-format msgid "" "You modify your %1$s to listen for the %2$s activation signal on the radio." msgstr "" -#: src/iuse.cpp:1715 +#: src/iuse.cpp:1716 msgid "Remove mods from tool?" msgstr "도구에서 부속물을 떼어냅니까?" -#: src/iuse.cpp:1716 +#: src/iuse.cpp:1717 msgid "You don't have any modified tools." msgstr "개조된 도구가 없습니다." -#: src/iuse.cpp:1728 +#: src/iuse.cpp:1729 #, c-format msgid "You remove the %s from the tool." msgstr "" -#: src/iuse.cpp:1749 +#: src/iuse.cpp:1750 msgid "You doubt you will have much luck catching fish here." msgstr "" -#: src/iuse.cpp:1774 src/iuse.cpp:1815 +#: src/iuse.cpp:1775 src/iuse.cpp:1816 msgid "You can't fish there!" msgstr "그곳에서는 물고기를 낚을 수 없습니다!" -#: src/iuse.cpp:1777 +#: src/iuse.cpp:1778 msgid "You cast your line and wait to hook something…" msgstr "" -#: src/iuse.cpp:1804 +#: src/iuse.cpp:1805 msgid "Fish aren't foolish enough to go in here without bait." msgstr "" -#: src/iuse.cpp:1808 +#: src/iuse.cpp:1809 msgid "Put fish trap where?" msgstr "어디에 통발을 설치합니까?" -#: src/iuse.cpp:1826 +#: src/iuse.cpp:1827 msgid "" "You place the fish trap; in three hours or so, you may catch some fish." msgstr "" -#: src/iuse.cpp:1923 src/iuse.cpp:5148 +#: src/iuse.cpp:1924 src/iuse.cpp:5149 msgid "Spray where?" msgstr "어디에 스프레이를 뿌립니까?" -#: src/iuse.cpp:1946 +#: src/iuse.cpp:1947 #, c-format msgid "The %s is sprayed!" msgstr "%s(이)가 분무되었습니다!" -#: src/iuse.cpp:1948 +#: src/iuse.cpp:1949 #, c-format msgid "The %s looks blinded." msgstr "%s(은)는 눈이 먼 것 같습니다." -#: src/iuse.cpp:1953 +#: src/iuse.cpp:1954 #, c-format msgid "The %s is frozen!" msgstr "%s(이)가 얼어붙습니다!" #. ~ Modular exoskeletons require pocket restrictions to insert modules. %s = #. pocket name. -#: src/iuse.cpp:2185 +#: src/iuse.cpp:2186 #, c-format msgid "%s doesn't define any restrictions for modules!" msgstr "" #. ~ Prompt the player to handle the module inside the modular exoskeleton -#: src/iuse.cpp:2196 +#: src/iuse.cpp:2197 msgid "What to do with the existing module?" msgstr "" -#: src/iuse.cpp:2197 +#: src/iuse.cpp:2198 #, c-format msgid "Unload everything from this %s" msgstr "" -#: src/iuse.cpp:2199 +#: src/iuse.cpp:2200 #, c-format msgid "Replace the %s" msgstr "" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Activate the %s" msgstr "%s(을)를 활성화" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Deactivate the %s" msgstr "%s(을)를 비활설화" -#: src/iuse.cpp:2203 +#: src/iuse.cpp:2204 #, c-format msgid "Reload the %s" msgstr "%s(을)를 재장전" -#: src/iuse.cpp:2204 +#: src/iuse.cpp:2205 #, c-format msgid "Unload the %s" msgstr "" #. ~ The player has nothing that fits in the modular exoskeleton's pocket -#: src/iuse.cpp:2265 +#: src/iuse.cpp:2266 msgid "You don't have anything compatible with this module!" msgstr "" #. ~ Prompt the player to select an item to attach to the modular #. exoskeleton's pocket (%s) -#: src/iuse.cpp:2270 +#: src/iuse.cpp:2271 #, c-format msgid "Which module to attach to the %s?" msgstr "" -#: src/iuse.cpp:2309 +#: src/iuse.cpp:2310 #, c-format msgid "Your %s does not have any pockets to contain modules." msgstr "" -#: src/iuse.cpp:2320 +#: src/iuse.cpp:2321 msgid "The RM13 combat armor's fuel cells are dead." msgstr "RM13 컴뱃 아머의 연료 셀이 떨어졌습니다." -#: src/iuse.cpp:2324 +#: src/iuse.cpp:2325 msgid "You activate your RM13 combat armor." msgstr "RM13 컴뱃 아머를 작동시킵니다." -#: src/iuse.cpp:2325 +#: src/iuse.cpp:2326 msgid "Rivtech Model 13 RivOS v2.19: ONLINE." msgstr "리브텍 모델 13 RivOS v2.19: 온라인." -#: src/iuse.cpp:2326 +#: src/iuse.cpp:2327 msgid "CBRN defense system: ONLINE." msgstr "화생방 방호 시스템: 온라인." -#: src/iuse.cpp:2327 +#: src/iuse.cpp:2328 msgid "Acoustic dampening system: ONLINE." msgstr "음향 감쇠 시스템: 온라인." -#: src/iuse.cpp:2328 +#: src/iuse.cpp:2329 msgid "Thermal regulation system: ONLINE." msgstr "온도 조절 시스템: 온라인." -#: src/iuse.cpp:2329 +#: src/iuse.cpp:2330 msgid "Vision enhancement system: ONLINE." msgstr "시력 향상 시스템: 온라인." -#: src/iuse.cpp:2330 +#: src/iuse.cpp:2331 msgid "Electro-reactive armor system: ONLINE." msgstr "전기 반응장갑 시스템: 온라인." -#: src/iuse.cpp:2331 +#: src/iuse.cpp:2332 msgid "All systems nominal." msgstr "전 시스템 정상 작동." -#: src/iuse.cpp:2349 +#: src/iuse.cpp:2350 msgid "RivOS v2.19 shutdown sequence initiated." msgstr "RivOS v2.19 종료 절차 개시." -#: src/iuse.cpp:2350 +#: src/iuse.cpp:2351 msgid "Shutting down." msgstr "종료." -#: src/iuse.cpp:2351 +#: src/iuse.cpp:2352 msgid "Your RM13 combat armor turns off." msgstr "RM13 컴뱃 아머를 작동 중지합니다." -#: src/iuse.cpp:2366 +#: src/iuse.cpp:2367 #, c-format msgid "You unpack your %s for use." msgstr "%s(을)를 사용하기 위해 풀었습니다." -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "Choose CBM to pack" msgstr "" -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "You don't have any CBMs." msgstr "" -#: src/iuse.cpp:2383 +#: src/iuse.cpp:2384 msgid "This CBM is faulty. You should mend it first. Do you want to try?" msgstr "" -#: src/iuse.cpp:2391 +#: src/iuse.cpp:2392 msgid "You carefully prepare the CBM for sterilization." msgstr "조심스럽게 바이오닉을 멸균할 준비를 마쳤습니다." -#: src/iuse.cpp:2394 +#: src/iuse.cpp:2395 msgid "You fail to properly prepare the CBM." msgstr "바이오닉 멸균 준비에 실패했습니다." -#: src/iuse.cpp:2412 +#: src/iuse.cpp:2413 #, c-format msgid "You can't pack your %s until you take it off." msgstr "%s(을)를 벗지 않으면 꾸릴 수가 없습니다." -#: src/iuse.cpp:2424 +#: src/iuse.cpp:2425 #, c-format msgid "You pack your %s for storage." msgstr "%s(을)를 보관하기 위해 말았습니다." -#: src/iuse.cpp:2433 +#: src/iuse.cpp:2434 msgid "You need batteries to cauterize wounds." msgstr "상처를 지지려면 배터리가 필요합니다." -#: src/iuse.cpp:2438 src/iuse_actor.cpp:1864 +#: src/iuse.cpp:2439 src/iuse_actor.cpp:1871 msgid "Cauterize yourself for fun?" msgstr "쾌락을 위해 지집니까?" -#: src/iuse.cpp:2442 +#: src/iuse.cpp:2443 msgid "You aren't bleeding or bitten; there is no need to cauterize yourself." msgstr "" -#: src/iuse.cpp:2445 +#: src/iuse.cpp:2446 msgid "Cauterize any open wounds?" msgstr "노출된 상처는 모두 지질까요?" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "Purify what?" msgstr "무엇을 정수합니까?" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "You don't have water to purify." msgstr "정화할 물이 없습니다." -#: src/iuse.cpp:2476 +#: src/iuse.cpp:2477 msgid "That volume of water is too large to purify." msgstr "정화하기에는 물의 양이 너무 많다." -#: src/iuse.cpp:2491 src/iuse.cpp:2680 src/iuse.cpp:2705 +#: src/iuse.cpp:2492 src/iuse.cpp:2681 src/iuse.cpp:2706 msgid "It's dead." msgstr "이것은 죽어있습니다." -#: src/iuse.cpp:2493 +#: src/iuse.cpp:2494 msgid "You turn the radio on." msgstr "라디오를 켭니다." -#: src/iuse.cpp:2515 +#: src/iuse.cpp:2516 msgid "You must have an active radio to check for signal direction." msgstr "" -#: src/iuse.cpp:2522 +#: src/iuse.cpp:2523 msgid "You can't find the direction if your radio isn't tuned." msgstr "라디오가 꺼진 상태에선 방향을 찾을 수 없습니다." -#: src/iuse.cpp:2528 +#: src/iuse.cpp:2529 #, c-format msgid "The signal seems strongest to the %s." msgstr "신호는 %s 방향으로 가장 강한 것 같습니다." -#: src/iuse.cpp:2560 +#: src/iuse.cpp:2561 msgid "Radio: Kssssssssssssh." msgstr "라디오: 치이이이이이익." #. ~ radio noise -#: src/iuse.cpp:2576 +#: src/iuse.cpp:2577 msgid "ksssh" msgstr "치지직" -#: src/iuse.cpp:2598 +#: src/iuse.cpp:2599 #, c-format msgid "radio: %s" msgstr "라디오: %s" -#: src/iuse.cpp:2612 +#: src/iuse.cpp:2613 msgid "Radio:" msgstr "라디오:" -#: src/iuse.cpp:2613 +#: src/iuse.cpp:2614 msgid "Scan" msgstr "스캔" -#: src/iuse.cpp:2639 +#: src/iuse.cpp:2640 msgid "Select a station" msgstr "방송국 선택" -#: src/iuse.cpp:2646 +#: src/iuse.cpp:2647 msgctxt "radio station" msgid " (selected)" msgstr " (선택됨)" #. ~ Selected radio station, %d is a number in sequence (1,2,3...), #. ~ %s is ' (selected)' if this is the radio station playing, else nothing -#: src/iuse.cpp:2650 +#: src/iuse.cpp:2651 #, c-format msgid "Station %d%s" msgstr "" -#: src/iuse.cpp:2666 +#: src/iuse.cpp:2667 msgid "The radio dies." msgstr "라디오가 꺼집니다." -#: src/iuse.cpp:2683 +#: src/iuse.cpp:2684 msgid "You turn the noise emitter on." msgstr "소음 발생기를 작동시킵니다." #. ~ the sound of a noise emitter when turned on -#: src/iuse.cpp:2693 +#: src/iuse.cpp:2694 msgid "KXSHHHHRRCRKLKKK!" msgstr "삐삐삐이이이삐이이이익!" -#: src/iuse.cpp:2696 +#: src/iuse.cpp:2697 msgid "The infernal racket dies as the noise emitter turns off." msgstr "소음 발생기를 끄자 지옥 같은 소음이 멈춥니다." -#: src/iuse.cpp:2708 +#: src/iuse.cpp:2709 msgid "You turn the EMF detector on." msgstr "" -#: src/iuse.cpp:2727 +#: src/iuse.cpp:2728 msgid "BEEEEE-CHHHHHHH-eeEEEEEEE-CHHHHHHHHHHHH" msgstr "" -#: src/iuse.cpp:2753 +#: src/iuse.cpp:2754 msgid "BEEEEEEP BEEEEEEP" msgstr "" -#: src/iuse.cpp:2756 +#: src/iuse.cpp:2757 msgid "BEEP BEEP" msgstr "" -#: src/iuse.cpp:2759 +#: src/iuse.cpp:2760 msgid "beep… beep" msgstr "" -#: src/iuse.cpp:2767 +#: src/iuse.cpp:2768 msgid "The noise of your EMF detector slows to a halt." msgstr "" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "Pry where?" msgstr "어느 문을 비틀어 엽니까?" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "There is nothing to pry nearby." msgstr "" -#: src/iuse.cpp:2838 +#: src/iuse.cpp:2839 msgid "You try to hit yourself with the hammer." msgstr "망치로 자해하려 합니다." -#: src/iuse.cpp:2839 +#: src/iuse.cpp:2840 msgid "But you can't touch this." msgstr "그걸 만질 수 없습니다." -#: src/iuse.cpp:2841 +#: src/iuse.cpp:2842 msgid "" "You attempt to pry open your wallet, but alas. You are just too miserly." msgstr "" -#: src/iuse.cpp:2845 +#: src/iuse.cpp:2846 msgid "You can't pry that." msgstr "" -#: src/iuse.cpp:2867 +#: src/iuse.cpp:2868 #, c-format msgid "You can't get sufficient leverage to open that with your %1$s." msgstr "%1$s(으)로 열기에는 지렛대의 힘이 불충분합니다." -#: src/iuse.cpp:2888 +#: src/iuse.cpp:2889 msgid "Till soil where?" msgstr "" -#: src/iuse.cpp:2896 +#: src/iuse.cpp:2897 msgid "You think about jumping on a shovel, but then change your mind." msgstr "" -#: src/iuse.cpp:2903 +#: src/iuse.cpp:2904 msgid "You start churning up the earth here." msgstr "" -#: src/iuse.cpp:2908 +#: src/iuse.cpp:2909 msgid "You can't churn up this ground." msgstr "이곳의 땅을 휘저을 수 없습니다." -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "Clear rubble where?" msgstr "" -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "There is no rubble to clear nearby." msgstr "" -#: src/iuse.cpp:3004 +#: src/iuse.cpp:3005 msgid "There's no rubble to clear." msgstr "" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "Siphon from where?" msgstr "어디의 내용물을 빼냅니까?" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "There is nothing to siphon from nearby." msgstr "" -#: src/iuse.cpp:3105 +#: src/iuse.cpp:3106 msgid "With a snarl, the combat chainsaw screams to life!" msgstr "전투용 엔진톱이 위잉거리는 소음을 내며 작동을 시작합니다!" -#: src/iuse.cpp:3106 src/iuse.cpp:3124 src/iuse.cpp:3151 +#: src/iuse.cpp:3107 src/iuse.cpp:3125 src/iuse.cpp:3152 msgid "You yank the cord, but nothing happens." msgstr "줄을 당겼지만 아무 일도 일어나지 않았습니다." -#: src/iuse.cpp:3114 +#: src/iuse.cpp:3115 msgid "With a snarl, the electric combat chainsaw screams to life!" msgstr "전투용 전기톱이 위잉거리는 소음을 내며 작동을 시작합니다!" -#: src/iuse.cpp:3115 src/iuse.cpp:3133 +#: src/iuse.cpp:3116 src/iuse.cpp:3134 msgid "You flip the switch, but nothing happens." msgstr "스위치를 눌러보았지만, 아무 일도 일어나지 않았습니다." -#: src/iuse.cpp:3123 +#: src/iuse.cpp:3124 msgid "With a roar, the chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3132 +#: src/iuse.cpp:3133 msgid "With a roar, the electric chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3141 +#: src/iuse.cpp:3142 msgid "The electric carver's serrated blades start buzzing!" msgstr "전동칼의 톱니형 칼날이 윙윙거리기 시작합니다!" -#: src/iuse.cpp:3142 +#: src/iuse.cpp:3143 msgid "You pull the trigger, but nothing happens." msgstr "방아쇠를 당겼지만, 아무 일도 일어나지 않았습니다." -#: src/iuse.cpp:3150 +#: src/iuse.cpp:3151 msgid "With a roar, the hedge trimmer leaps to life!" msgstr "전정기가 울리며 작동을 시작합니다!" -#: src/iuse.cpp:3168 +#: src/iuse.cpp:3169 #, c-format msgid "Your %s gurgles in the water and stops." msgstr "" -#: src/iuse.cpp:3179 +#: src/iuse.cpp:3180 #, c-format msgid "Your %s goes quiet." msgstr "%s(이)가 조용해집니다." -#: src/iuse.cpp:3188 +#: src/iuse.cpp:3189 msgid "combat chainsaw" msgstr "전투용 엔진톱" -#: src/iuse.cpp:3190 +#: src/iuse.cpp:3191 msgid "Your combat chainsaw growls." msgstr "전투용 엔진톱이 소음을 낸다." -#: src/iuse.cpp:3195 +#: src/iuse.cpp:3196 msgid "electric combat chainsaw" msgstr "" -#: src/iuse.cpp:3197 +#: src/iuse.cpp:3198 msgid "Your electric combat chainsaw growls." msgstr "" -#: src/iuse.cpp:3202 +#: src/iuse.cpp:3203 msgid "chainsaw" msgstr "엔진톱" -#: src/iuse.cpp:3204 +#: src/iuse.cpp:3205 msgid "Your chainsaw rumbles." msgstr "엔진톱이 소음을 낸다." -#: src/iuse.cpp:3209 +#: src/iuse.cpp:3210 msgid "electric chainsaw" msgstr "전기톱" -#: src/iuse.cpp:3211 +#: src/iuse.cpp:3212 msgid "Your electric chainsaw rumbles." msgstr "전기톱이 소음을 낸다." -#: src/iuse.cpp:3216 +#: src/iuse.cpp:3217 msgid "electric carver" msgstr "전동칼" -#: src/iuse.cpp:3218 +#: src/iuse.cpp:3219 msgid "Your electric carver buzzes." msgstr "전동칼이 윙윙거린다." -#: src/iuse.cpp:3223 +#: src/iuse.cpp:3224 msgid "hedge trimmer" msgstr "전정기" -#: src/iuse.cpp:3225 +#: src/iuse.cpp:3226 msgid "Your hedge trimmer rumbles." msgstr "전정기가 소음을 낸다." -#: src/iuse.cpp:3230 +#: src/iuse.cpp:3231 msgid "circular saw" msgstr "원형톱" -#: src/iuse.cpp:3232 +#: src/iuse.cpp:3233 msgid "Your circular saw buzzes." msgstr "원형톱이 윙윙거린다." -#: src/iuse.cpp:3269 +#: src/iuse.cpp:3270 msgid "Drill where?" msgstr "어디를 뚫을까요?" -#: src/iuse.cpp:3281 +#: src/iuse.cpp:3282 msgid "You can't drill there." msgstr "그곳은 뚫을 수 없습니다." -#: src/iuse.cpp:3284 src/iuse.cpp:3400 +#: src/iuse.cpp:3285 src/iuse.cpp:3401 msgid "The material is too hard for you to even make a dent." msgstr "" -#: src/iuse.cpp:3289 src/iuse.cpp:3405 +#: src/iuse.cpp:3290 src/iuse.cpp:3406 msgid "There's a vehicle in the way!" msgstr "" -#: src/iuse.cpp:3313 +#: src/iuse.cpp:3314 #, c-format msgid "You start drilling into the %1$s with your %2$s." msgstr "%1$s(을)를 %2$s(으)로 뚫기 시작합니다." -#: src/iuse.cpp:3385 +#: src/iuse.cpp:3386 msgid "Mine where?" msgstr "어디를 파낼까요?" -#: src/iuse.cpp:3397 +#: src/iuse.cpp:3398 msgid "You can't mine there." msgstr "그곳은 파낼 수 없습니다." -#: src/iuse.cpp:3430 +#: src/iuse.cpp:3431 #, c-format msgid "You strike the %1$s with your %2$s." msgstr "" -#: src/iuse.cpp:3444 +#: src/iuse.cpp:3445 msgid "buzzing" msgstr "" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "clicking" msgstr "" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "rapid clicking" msgstr "" -#: src/iuse.cpp:3446 +#: src/iuse.cpp:3447 msgid "geiger_high" msgstr "" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_low" msgstr "" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_medium" msgstr "" -#: src/iuse.cpp:3455 +#: src/iuse.cpp:3456 msgid "The geiger counter buzzes intensely." msgstr "가이거 계수기가 격렬하게 딸깍거린다." -#: src/iuse.cpp:3457 +#: src/iuse.cpp:3458 msgid "The geiger counter clicks wildly." msgstr "가이거 계수기가 심하게 딸깍거린다." -#: src/iuse.cpp:3459 +#: src/iuse.cpp:3460 msgid "The geiger counter clicks rapidly." msgstr "가이거 계수기가 빠르게 딸깍거린다." -#: src/iuse.cpp:3461 +#: src/iuse.cpp:3462 msgid "The geiger counter clicks steadily." msgstr "가이거 계수기가 계속 딸깍거린다." -#: src/iuse.cpp:3463 +#: src/iuse.cpp:3464 msgid "The geiger counter clicks slowly." msgstr "가이거 계수기가 천천히 딸깍거린다." -#: src/iuse.cpp:3465 +#: src/iuse.cpp:3466 msgid "The geiger counter clicks intermittently." msgstr "가이거 계수기가 아주 천천히 딸깍거린다." -#: src/iuse.cpp:3467 +#: src/iuse.cpp:3468 msgid "The geiger counter clicks once." msgstr "가이거 계수기가 한번 딸깍거립니다." -#: src/iuse.cpp:3473 +#: src/iuse.cpp:3474 msgid "The geiger counter's SCANNING LED turns off." msgstr "가이거 계수기의 지속 스캔 LED가 꺼집니다." -#: src/iuse.cpp:3478 +#: src/iuse.cpp:3479 msgid "Geiger counter:" msgstr "가이거 계수기:" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan the ground" msgstr "지면 스캔하기" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan yourself or other person" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Turn continuous scan on" msgstr "지속 스캔 작동" -#: src/iuse.cpp:3488 +#: src/iuse.cpp:3489 msgid "Scan whom?" msgstr "" -#: src/iuse.cpp:3489 +#: src/iuse.cpp:3490 msgid "There is no one to scan nearby." msgstr "" -#: src/iuse.cpp:3495 +#: src/iuse.cpp:3496 #, c-format msgid "Your radiation level: %d mSv (%d mSv from items)" msgstr "" -#: src/iuse.cpp:3501 +#: src/iuse.cpp:3502 #, c-format msgid "%s's radiation level: %d mSv (%d mSv from items)" msgstr "" -#: src/iuse.cpp:3508 +#: src/iuse.cpp:3509 #, c-format msgid "The ground's radiation level: %d mSv/h" msgstr "" -#: src/iuse.cpp:3512 +#: src/iuse.cpp:3513 msgid "The geiger counter's scan LED turns on." msgstr "가이거 계수기의 지속 스캔 LED가 켜집니다." -#: src/iuse.cpp:3559 +#: src/iuse.cpp:3560 #, c-format msgid "Black goo emerges from the canister and envelopes the %s!" msgstr "용기에서 검은 오물이 튀어나와 %s을(를) 덮칩니다!" -#: src/iuse.cpp:3566 +#: src/iuse.cpp:3567 msgid "Living black goo emerges from the canister!" msgstr "살아 움직이는 검은 오물이 용기에서 튀어나옵니다!" -#: src/iuse.cpp:3581 +#: src/iuse.cpp:3582 msgid "A nearby splatter of goo forms into a goo pit." msgstr "근처 오물 구덩이에서 무언가가 형체를 이룹니다." -#: src/iuse.cpp:3592 +#: src/iuse.cpp:3593 msgid "You pull the pin on the Granade." msgstr "수류탄 핀을 뽑습니다." -#: src/iuse.cpp:3608 +#: src/iuse.cpp:3609 msgid "Merged!" msgstr "합쳐짐!" -#: src/iuse.cpp:3624 +#: src/iuse.cpp:3625 msgid "BUGFIXES!" msgstr "버그픽스!" -#: src/iuse.cpp:3636 +#: src/iuse.cpp:3637 msgid "BUFFS!" msgstr "버프!" -#: src/iuse.cpp:3678 +#: src/iuse.cpp:3679 msgid "NERFS!" msgstr "너프!" -#: src/iuse.cpp:3718 +#: src/iuse.cpp:3719 msgid "REVERTS!" msgstr "롤백!" -#: src/iuse.cpp:3736 +#: src/iuse.cpp:3737 msgid "BEES!" msgstr "벌이야!" -#: src/iuse.cpp:3753 +#: src/iuse.cpp:3754 msgid "Set the timer to how many seconds (0 to cancel)?" msgstr "" -#: src/iuse.cpp:3758 +#: src/iuse.cpp:3759 #, c-format msgid "You set the timer to %d second." msgid_plural "You set the timer to %d seconds." msgstr[0] "타이머를 %d초로 설정합니다." -#: src/iuse.cpp:3787 +#: src/iuse.cpp:3788 msgid "Tick!" msgstr "째깍!" -#: src/iuse.cpp:3789 +#: src/iuse.cpp:3790 msgid "You've already released the handle, try throwing it instead." msgstr "이미 손잡이를 놓았습니다. 던져야 합니다." -#: src/iuse.cpp:3809 src/iuse.cpp:3828 +#: src/iuse.cpp:3810 src/iuse.cpp:3829 msgid "Fire… Good…" msgstr "" -#: src/iuse.cpp:3838 +#: src/iuse.cpp:3839 msgid "Your lit Molotov goes out." msgstr "화염병의 불이 꺼집니다." -#: src/iuse.cpp:3853 src/iuse.cpp:3894 src/iuse_actor.cpp:203 +#: src/iuse.cpp:3854 src/iuse.cpp:3895 src/iuse_actor.cpp:204 msgid "You need a source of fire!" msgstr "불씨가 필요합니다!" -#: src/iuse.cpp:3856 +#: src/iuse.cpp:3857 msgid "You light the pack of firecrackers." msgstr "폭죽 다발에 불을 붙입니다." -#: src/iuse.cpp:3897 +#: src/iuse.cpp:3898 msgid "You light the firecracker." msgstr "폭죽에 불을 붙입니다." -#: src/iuse.cpp:3924 +#: src/iuse.cpp:3925 msgid "Set the timer to ___ turns (0 to cancel)?" msgstr "" -#: src/iuse.cpp:3929 +#: src/iuse.cpp:3930 #, c-format msgid "You set the timer to %s." msgstr "" -#: src/iuse.cpp:3960 +#: src/iuse.cpp:3961 msgid "Shock where?" msgstr "어디에 전기충격을 줍니까?" -#: src/iuse.cpp:3968 +#: src/iuse.cpp:3969 msgid "Umm. No." msgstr "음. 싫어." -#: src/iuse.cpp:3974 +#: src/iuse.cpp:3975 msgid "There's nothing to zap there!" msgstr "충격을 가할 것이 없습니다!" -#: src/iuse.cpp:3981 +#: src/iuse.cpp:3982 #, c-format msgid "Do you really want to shock %s?" msgstr "" -#: src/iuse.cpp:3995 +#: src/iuse.cpp:3996 #, c-format msgid "You attempt to shock %s, but miss." msgstr "%s(을)를 감전 시키려 했지만, 빗나갔습니다." -#: src/iuse.cpp:3996 +#: src/iuse.cpp:3997 #, c-format msgid " attempts to shock %s, but misses." msgstr "(이)가 %s에 감전공격을 했지만, 빗나갔습니다." -#: src/iuse.cpp:3999 +#: src/iuse.cpp:4000 #, c-format msgid "You attempt to shock %s, but are blocked by armor." msgstr "" -#: src/iuse.cpp:4000 +#: src/iuse.cpp:4001 #, c-format msgid " attempts to shock %s, but is blocked by armor." msgstr "" -#: src/iuse.cpp:4016 +#: src/iuse.cpp:4017 #, c-format msgid "You shock %s!" msgstr "%s에게 전기충격을 가합니다!" -#: src/iuse.cpp:4017 +#: src/iuse.cpp:4018 #, c-format msgid " shocks %s!" msgstr "(이)가 %s(을)를 감전시킵니다!" -#: src/iuse.cpp:4037 +#: src/iuse.cpp:4038 msgid "Insufficient power" msgstr "전력 부족" -#: src/iuse.cpp:4045 src/iuse.cpp:4076 +#: src/iuse.cpp:4046 src/iuse.cpp:4077 msgid "tactical tonfa" msgstr "전술 톤파" -#: src/iuse.cpp:4046 +#: src/iuse.cpp:4047 msgid "Turn on light" msgstr "불 켜기" -#: src/iuse.cpp:4046 src/iuse.cpp:4077 +#: src/iuse.cpp:4047 src/iuse.cpp:4078 msgid "Zap something" msgstr "감전시키기" -#: src/iuse.cpp:4055 +#: src/iuse.cpp:4056 msgid "The batteries are dead." msgstr "배터리가 떨어졌습니다." -#: src/iuse.cpp:4058 +#: src/iuse.cpp:4059 msgid "You turn the light on." msgstr "불을 켭니다." -#: src/iuse.cpp:4073 +#: src/iuse.cpp:4074 msgid "Your tactical tonfa is out of power." msgstr "전술 톤파의 배터리가 다 되었습니다." -#: src/iuse.cpp:4077 +#: src/iuse.cpp:4078 msgid "Turn off light" msgstr "불 끄기" -#: src/iuse.cpp:4085 +#: src/iuse.cpp:4086 msgid "You turn off the light." msgstr "불을 끕니다." -#: src/iuse.cpp:4098 +#: src/iuse.cpp:4099 msgid "The device's batteries are dead." msgstr "" -#: src/iuse.cpp:4102 +#: src/iuse.cpp:4103 msgid "You are already listening to music!" msgstr "" -#: src/iuse.cpp:4104 +#: src/iuse.cpp:4105 msgid "You put in the earbuds and start listening to music." msgstr "이어버드를 귀에 꽂고 음악을 듣기 시작합니다." -#: src/iuse.cpp:4122 src/iuse.cpp:4146 +#: src/iuse.cpp:4123 src/iuse.cpp:4147 msgid "a sweet guitar solo!" msgstr "부드러운 기타 솔로!" -#: src/iuse.cpp:4123 +#: src/iuse.cpp:4124 msgid "a funky bassline." msgstr "펑키한 베이스라인." -#: src/iuse.cpp:4124 +#: src/iuse.cpp:4125 msgid "some amazing vocals." msgstr "어떤 놀라운 보컬곡." -#: src/iuse.cpp:4125 +#: src/iuse.cpp:4126 msgid "some pumping bass." msgstr "어떤 울리는 베이스곡." -#: src/iuse.cpp:4126 +#: src/iuse.cpp:4127 msgid "dramatic classical music." msgstr "드라마틱한 클래식 음악." -#: src/iuse.cpp:4131 +#: src/iuse.cpp:4132 msgid "some bass-heavy post-glam speed polka." msgstr "빠른 포스트 글램 헤비 베이스 폴카." -#: src/iuse.cpp:4164 +#: src/iuse.cpp:4165 #, c-format msgid "You listen to %s" msgstr "%s(을)를 들었습니다." -#: src/iuse.cpp:4192 +#: src/iuse.cpp:4193 msgid "The mp3 player turns off." msgstr "MP3를 끕니다." -#: src/iuse.cpp:4195 src/iuse.cpp:4198 src/iuse.cpp:4201 +#: src/iuse.cpp:4196 src/iuse.cpp:4199 src/iuse.cpp:4202 msgid "The phone turns off." msgstr "" #. ~ %1$d: roll number, %2$d: side number of a die, %3$s: die item name -#: src/iuse.cpp:4227 +#: src/iuse.cpp:4228 #, c-format msgctxt "dice" msgid "You roll a %1$d on your %2$d sided %3$s" msgstr "" -#: src/iuse.cpp:4243 +#: src/iuse.cpp:4244 #, c-format msgid "You take a deep breath from your %s." msgstr "" -#: src/iuse.cpp:4246 +#: src/iuse.cpp:4247 #, c-format msgid "Air in your %s runs out." msgstr "" -#: src/iuse.cpp:4259 +#: src/iuse.cpp:4260 #, c-format msgid "Your %s is empty." msgstr "" -#: src/iuse.cpp:4261 +#: src/iuse.cpp:4262 msgid "You turn off the regulator and close the air valve." msgstr "" -#: src/iuse.cpp:4267 +#: src/iuse.cpp:4268 msgid "You should wear it first." msgstr "" -#: src/iuse.cpp:4269 +#: src/iuse.cpp:4270 msgid "You turn on the regulator and open the air valve." msgstr "" -#: src/iuse.cpp:4283 +#: src/iuse.cpp:4284 msgid "" "You have no cable charging system to plug it into, so you leave it alone." msgstr "" -#: src/iuse.cpp:4286 +#: src/iuse.cpp:4287 msgid "Activate your cable charging system to take advantage of it." msgstr "" -#: src/iuse.cpp:4290 +#: src/iuse.cpp:4291 #, c-format msgid "You need to wear the %1$s before you can unfold it." msgstr "" -#: src/iuse.cpp:4296 +#: src/iuse.cpp:4297 #, c-format msgid "You can't use the %1$s with another of its kind." msgstr "" -#: src/iuse.cpp:4301 +#: src/iuse.cpp:4302 msgid "" "You unfold the solar array from the pack. You still need to connect it with" " a cable." msgstr "" -#: src/iuse.cpp:4310 +#: src/iuse.cpp:4311 msgid "You fold your portable solar array into the pack." msgstr "" -#: src/iuse.cpp:4312 +#: src/iuse.cpp:4313 msgid "You unplug your portable solar array, and fold it into the pack." msgstr "" -#: src/iuse.cpp:4341 +#: src/iuse.cpp:4342 #, c-format msgid "Your %s requires new filters!" msgstr "" -#: src/iuse.cpp:4342 +#: src/iuse.cpp:4343 msgid " needs new gas mask filters!" msgstr "" -#: src/iuse.cpp:4348 +#: src/iuse.cpp:4349 #, c-format msgid "Your %s doesn't have a filter." msgstr "" -#: src/iuse.cpp:4350 +#: src/iuse.cpp:4351 #, c-format msgid "You prepare your %s." msgstr "%s(을)를 준비합니다." -#: src/iuse.cpp:4400 +#: src/iuse.cpp:4401 msgid "What do you want to play?" msgstr "어떤 것을 플레이 하시겠습니까?" -#: src/iuse.cpp:4401 +#: src/iuse.cpp:4402 msgid "robotfindskitten" msgstr "" -#: src/iuse.cpp:4402 src/iuse_software_snake.cpp:31 +#: src/iuse.cpp:4403 src/iuse_software_snake.cpp:31 msgid "S N A K E" msgstr "스 네 이 크" -#: src/iuse.cpp:4403 src/iuse_software_sokoban.cpp:249 +#: src/iuse.cpp:4404 src/iuse_software_sokoban.cpp:249 msgid "Sokoban" msgstr "소코반" -#: src/iuse.cpp:4405 src/iuse_software_lightson.cpp:177 +#: src/iuse.cpp:4406 src/iuse_software_lightson.cpp:177 msgid "Lights on!" msgstr "불 켜기!" -#: src/iuse.cpp:4407 +#: src/iuse.cpp:4408 msgid "Play anything for a while" msgstr "" -#: src/iuse.cpp:4409 +#: src/iuse.cpp:4410 msgid "Play something with friends" msgstr "" -#: src/iuse.cpp:4410 +#: src/iuse.cpp:4411 msgid "Play something alone" msgstr "" -#: src/iuse.cpp:4463 +#: src/iuse.cpp:4464 #, c-format msgid "You and your %1$u friends play on your %2$s for a while." msgstr "" -#: src/iuse.cpp:4466 +#: src/iuse.cpp:4467 #, c-format msgid "You and your friend play on your %s for a while." msgstr "" -#: src/iuse.cpp:4477 +#: src/iuse.cpp:4478 #, c-format msgid "You play on your %s for a while." msgstr "잠깐 동안 %s(을)를 가지고 놉니다." -#: src/iuse.cpp:4514 src/iuse.cpp:9088 +#: src/iuse.cpp:4515 src/iuse.cpp:9106 msgid "You don't know what you're looking at." msgstr "" -#: src/iuse.cpp:4520 +#: src/iuse.cpp:4521 #, c-format msgid "You check your health metrics on your %s." msgstr "%s(을)를 통해 건강 분석 결과를 확인합니다." -#: src/iuse.cpp:4525 +#: src/iuse.cpp:4526 #, c-format msgid "Your heart rate is %i bpm." msgstr "현재 심박수는 분당 %i회입니다." -#: src/iuse.cpp:4529 +#: src/iuse.cpp:4530 msgid "WARNING! Slow down! Your pulse is getting too high, champion!" msgstr "경고! 진정하세요 챔피언! 심박수가 너무 높아요!" -#: src/iuse.cpp:4535 +#: src/iuse.cpp:4536 msgid "You haven't really been active today. Try going for a walk!" msgstr "오늘은 활동이 거의 없습니다. 산책이라도 나가보세요!" -#: src/iuse.cpp:4537 +#: src/iuse.cpp:4538 msgid "Good start! Keep it up and move more." msgstr "시작이 좋습니다! 조금 더 활동해보세요." -#: src/iuse.cpp:4539 +#: src/iuse.cpp:4540 msgid "Doing good! Don't stop, push the limit!" msgstr "잘 하고 있어요! 멈추지 말고 끝까지 밀어붙이세요!" -#: src/iuse.cpp:4541 +#: src/iuse.cpp:4542 msgid "Great job! Take a break and don't forget about hydration!" msgstr "훌륭합니다! 휴식을 취하고 수분을 보충하는 것을 잊지 마세요!" -#: src/iuse.cpp:4543 +#: src/iuse.cpp:4544 msgid "You are too active! Avoid overexertion for your safety and health." msgstr "지나치게 활동적입니다! 안전과 건강을 위해서는 지나친 활동은 피하세요." -#: src/iuse.cpp:4547 src/iuse.cpp:9097 +#: src/iuse.cpp:4548 src/iuse.cpp:9115 #, c-format msgid "You consumed %d kcal today and %d kcal yesterday." msgstr "오늘 %d kcal를 섭취했으며 어제는 %d kcal를 섭취했습니다." -#: src/iuse.cpp:4552 +#: src/iuse.cpp:4553 #, c-format msgid "You burned %d kcal today and %d kcal yesterday." msgstr "오늘 %d kcal를 소모했으며 어제는 %d kcal를 소모했습니다." -#: src/iuse.cpp:4569 +#: src/iuse.cpp:4570 msgid "It's not waterproof enough to work underwater." msgstr "" -#: src/iuse.cpp:4582 +#: src/iuse.cpp:4583 #, c-format msgid "You start cranking the %s to charge its %s." msgstr "" -#: src/iuse.cpp:4587 +#: src/iuse.cpp:4588 #, c-format msgid "You could use the %s to charge its %s, but it's already charged." msgstr "" -#: src/iuse.cpp:4591 +#: src/iuse.cpp:4592 msgid "You need a rechargeable battery cell to charge." msgstr "" -#: src/iuse.cpp:4604 +#: src/iuse.cpp:4605 msgid "You can't do… that while mounted." msgstr "" -#: src/iuse.cpp:4611 +#: src/iuse.cpp:4612 msgid "It might be waterproof, but your lungs aren't." msgstr "" -#: src/iuse.cpp:4619 +#: src/iuse.cpp:4620 msgid "*Your* batteries are dead." msgstr "*당신*의 배터리가 다 되었습니다." -#: src/iuse.cpp:4624 +#: src/iuse.cpp:4625 #, c-format msgid "You fire up your %s and start getting the tension out." msgstr "" -#: src/iuse.cpp:4627 +#: src/iuse.cpp:4628 #, c-format msgid "You whip out your %s and start getting the tension out." msgstr "" -#: src/iuse.cpp:4652 +#: src/iuse.cpp:4653 msgid "Air swirls all over…" msgstr "" -#: src/iuse.cpp:4660 +#: src/iuse.cpp:4661 msgid "Air swirls around you for a moment." msgstr "잠깐 동안 바람이 주변을 휘돌았습니다." -#: src/iuse.cpp:4673 +#: src/iuse.cpp:4674 msgid "You blow your dog whistle." msgstr "개 호루라기를 붑니다." -#: src/iuse.cpp:4711 +#: src/iuse.cpp:4712 #, c-format msgid "Your %s looks ready to attack." msgstr "%s(은)는 공격 준비가 된 것 같아 보입니다." -#: src/iuse.cpp:4716 +#: src/iuse.cpp:4717 #, c-format msgid "Your %s goes docile." msgstr "%s(이)가 고분고분해졌습니다." -#: src/iuse.cpp:4731 +#: src/iuse.cpp:4732 msgid "You hear a low-pitched echoing howl." msgstr "" -#: src/iuse.cpp:4747 +#: src/iuse.cpp:4748 #, c-format msgid "That %s is full!" msgstr "%s(은)는 완전히 가득찼습니다!" -#: src/iuse.cpp:4757 +#: src/iuse.cpp:4758 #, c-format msgid "Draw blood from %s?" msgstr "%s의 피를 뽑습니까?" -#: src/iuse.cpp:4759 +#: src/iuse.cpp:4760 #, c-format msgid "You drew blood from the %s…" msgstr "" -#: src/iuse.cpp:4776 +#: src/iuse.cpp:4777 msgid "Draw your own blood?" msgstr "자신의 피를 뽑습니까?" -#: src/iuse.cpp:4777 +#: src/iuse.cpp:4778 msgid "You drew your own blood…" msgstr "" -#: src/iuse.cpp:4798 +#: src/iuse.cpp:4799 #, c-format msgid "…but acidic blood melts the %s, destroying it!" msgstr "" -#: src/iuse.cpp:4803 +#: src/iuse.cpp:4804 #, c-format msgid "…but acidic blood damages the %s!" msgstr "" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "Chop down which tree?" msgstr "어느 나무를 벱니까?" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "There is no tree to chop down nearby." msgstr "" -#: src/iuse.cpp:4908 +#: src/iuse.cpp:4909 msgid "You're not stern enough to shave yourself with THIS." msgstr "'이것'으로 면도할 정도로 담이 크지는 않습니다." -#: src/iuse.cpp:4910 +#: src/iuse.cpp:4911 msgid "You can't chop down that." msgstr "그것은 벨 수 없습니다." -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "Chop which tree trunk?" msgstr "어느 나무 줄기를 자릅니까?" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "There is no tree trunk to chop nearby." msgstr "" -#: src/iuse.cpp:4953 +#: src/iuse.cpp:4954 msgid "You can't chop that." msgstr "그것은 자를 수 없습니다." -#: src/iuse.cpp:4979 +#: src/iuse.cpp:4980 msgid "You need welding goggles to do that." msgstr "작업을 시작하려면 용접용 고글이 필요하다." -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "Cut up metal where?" msgstr "어디에 있는 금속에다가 작업합니까?" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "There is no metal to cut up nearby." msgstr "" -#: src/iuse.cpp:5004 +#: src/iuse.cpp:5005 msgid "Yuck. Acetylene gas smells weird." msgstr "우웩. 아세틸렌 기체의 냄새가 독하다." -#: src/iuse.cpp:5006 src/iuse.cpp:5051 src/iuse.cpp:5093 +#: src/iuse.cpp:5007 src/iuse.cpp:5052 src/iuse.cpp:5094 msgid "You can't cut that." msgstr "그것은 절단할 수 없습니다." -#: src/iuse.cpp:5049 +#: src/iuse.cpp:5050 msgid "You're not even chained to a boiler." msgstr "보일러에 사슬로 묶인 것도 아니잖아." -#: src/iuse.cpp:5091 +#: src/iuse.cpp:5092 msgid "" "You neatly sever all of the veins and arteries in your body. Oh, wait; " "never mind." msgstr "" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "Mop where?" msgstr "어디를 닦습니까?" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "There is nothing to mop nearby." msgstr "" -#: src/iuse.cpp:5124 +#: src/iuse.cpp:5125 msgid "You mop yourself up." msgstr "몸에 대걸레질을 합니다." -#: src/iuse.cpp:5125 +#: src/iuse.cpp:5126 msgid "The universe implodes and reforms around you." msgstr "세계가 안으로 붕괴되더니, 주위에서부터 다시 형성된다." -#: src/iuse.cpp:5127 +#: src/iuse.cpp:5128 msgid "There's nothing to mop there." msgstr "그곳엔 닦을 것이 없습니다." -#: src/iuse.cpp:5132 +#: src/iuse.cpp:5133 msgid "You move the mop around, unsure whether it's doing any good." msgstr "" -#: src/iuse.cpp:5138 +#: src/iuse.cpp:5139 msgid "You mop up the spill." msgstr "바닥에 흘려진 액체를 닦습니다." -#: src/iuse.cpp:5152 +#: src/iuse.cpp:5153 msgid "Spray what?" msgstr "무엇을 뿌리겠습니까?" -#: src/iuse.cpp:5161 +#: src/iuse.cpp:5162 msgid "(To delete, clear the text and confirm)" msgstr "" -#: src/iuse.cpp:5176 +#: src/iuse.cpp:5177 msgid "You blur the inscription on the grave." msgstr "" -#: src/iuse.cpp:5178 +#: src/iuse.cpp:5179 msgid "You manage to get rid of the message on the surface." msgstr "" -#: src/iuse.cpp:5186 +#: src/iuse.cpp:5187 msgid "You carve an inscription on the grave." msgstr "" -#: src/iuse.cpp:5188 +#: src/iuse.cpp:5189 msgid "You write a message on the surface." msgstr "" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "Heat up what?" msgstr "무엇을 데울까요?" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "You don't have any appropriate food to heat up." msgstr "" -#: src/iuse.cpp:5225 +#: src/iuse.cpp:5226 msgid "You start heating up the food." msgstr "음식을 데우기 시작합니다." -#: src/iuse.cpp:5245 +#: src/iuse.cpp:5246 msgid "There is no fire around; use your integrated toolset instead?" msgstr "" -#: src/iuse.cpp:5252 +#: src/iuse.cpp:5253 #, c-format msgid "You need to be next to a fire to heat something up with the %s." msgstr "" -#: src/iuse.cpp:5274 +#: src/iuse.cpp:5275 msgid "Using hotplate:" msgstr "핫플레이트 사용:" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Cauterize wound" msgstr "상처 지지기" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Heat food" msgstr "데워진 음식" -#: src/iuse.cpp:5323 +#: src/iuse.cpp:5324 #, c-format msgid "That %s is too filthy to clean anything!" msgstr "" -#: src/iuse.cpp:5326 +#: src/iuse.cpp:5327 #, c-format msgid "That %s is too wet to soak up any more liquid!" msgstr "%s(은)는 젖은 상태라서 액체를 더 빨아들일 수 없습니다!" -#: src/iuse.cpp:5333 +#: src/iuse.cpp:5334 #, c-format msgid "You use the %s to clean yourself off, saturating it with slime!" msgstr "%s(을)를 사용해서 몸을 닦아냅니다." -#: src/iuse.cpp:5345 +#: src/iuse.cpp:5346 #, c-format msgid "You use the %s to dry off, saturating it with water!" msgstr "%s(을)를 사용해서 몸을 말립니다." -#: src/iuse.cpp:5357 +#: src/iuse.cpp:5358 #, c-format msgid "You are already dry; the %s does nothing." msgstr "" -#: src/iuse.cpp:5389 +#: src/iuse.cpp:5390 msgid "You inject yourself with adrenaline." msgstr "아드레날린을 주사합니다." -#: src/iuse.cpp:5390 +#: src/iuse.cpp:5391 msgid " injects themselves with adrenaline." msgstr "(이)가 스스로 아드레날린을 주사합니다." -#: src/iuse.cpp:5395 +#: src/iuse.cpp:5396 msgid "Your heart spasms!" msgstr "심장이 경련을 일으킨다!" -#: src/iuse.cpp:5408 +#: src/iuse.cpp:5409 msgid "The jet injector is empty." msgstr "이 제트 주사기는 비어있습니다." -#: src/iuse.cpp:5411 +#: src/iuse.cpp:5412 msgid "You inject yourself with the jet injector." msgstr "제트 주사기로 약물을 주사합니다." -#: src/iuse.cpp:5421 +#: src/iuse.cpp:5422 msgid "Your heart is beating alarmingly fast!" msgstr "심장이 놀라울 정도로 빠르게 뛰기 시작합니다!" -#: src/iuse.cpp:5431 +#: src/iuse.cpp:5432 msgid "" "You must wear the stimulant delivery system before you can activate it." msgstr "각성제 주사기를 사용하려면 먼저 착용해야 합니다." -#: src/iuse.cpp:5436 +#: src/iuse.cpp:5437 msgid "The stimulant delivery system is empty." msgstr "각성제 주사기가 비어있습니다." -#: src/iuse.cpp:5439 +#: src/iuse.cpp:5440 msgid "You inject yourself with the stimulants." msgstr "각성제를 주사합니다." -#: src/iuse.cpp:5454 +#: src/iuse.cpp:5455 msgid "You must wear the radiation biomonitor before you can activate it." msgstr "생체 방사선량 측정기를 작동시키기 전에 우선 착용부터 해야 합니다." -#: src/iuse.cpp:5457 +#: src/iuse.cpp:5458 msgid "The radiation biomonitor needs batteries to function." msgstr "생체 방사선량 측정기가 동작하려면 배터리가 필요하다." -#: src/iuse.cpp:5460 +#: src/iuse.cpp:5461 msgid "You activate your radiation biomonitor." msgstr "생체 방사선량 측정기를 작동시킵니다." -#: src/iuse.cpp:5462 +#: src/iuse.cpp:5463 msgid "You are currently irradiated." msgstr "방사능에 오염되었습니다." -#: src/iuse.cpp:5464 +#: src/iuse.cpp:5465 #, c-format msgid "Your radiation level: %d mSv." msgstr "" -#: src/iuse.cpp:5465 +#: src/iuse.cpp:5466 #, c-format msgid "It says here that my radiation level is %d mSv." msgstr "측정한 방사능 수준은 %d 밀리시버트입니다." -#: src/iuse.cpp:5469 +#: src/iuse.cpp:5470 msgid "You aren't currently irradiated." msgstr "" -#: src/iuse.cpp:5470 +#: src/iuse.cpp:5471 msgid "It says I'm not irradiated." msgstr "" -#: src/iuse.cpp:5472 +#: src/iuse.cpp:5473 msgid "Have a nice day!" msgstr "좋은 하루 보내세요!" -#: src/iuse.cpp:5486 +#: src/iuse.cpp:5487 msgid "Replace your current lenses?" msgstr "현재 착용중인 렌즈를 교체합니까?" -#: src/iuse.cpp:5488 +#: src/iuse.cpp:5489 #, c-format msgid "You replace your current %s." msgstr "착용중이던 %s(을)를 교체했습니다." -#: src/iuse.cpp:5493 +#: src/iuse.cpp:5494 #, c-format msgid "You don't do anything with your %s." msgstr "%s(을)를 가지고 아무것도 하지 않았습니다." -#: src/iuse.cpp:5499 +#: src/iuse.cpp:5500 #, c-format msgid "You put the %s in your eyes." msgstr "%s(을)를 눈에 넣었습니다." -#: src/iuse.cpp:5503 +#: src/iuse.cpp:5504 msgid "Your vision is fine already." msgstr "시야가 이미 정상입니다." -#: src/iuse.cpp:5514 +#: src/iuse.cpp:5515 msgid "You press a button on the doll to make it talk." msgstr "" -#: src/iuse.cpp:5538 +#: src/iuse.cpp:5539 msgid "You need a mechanics skill of 2 to use this repair kit." msgstr "이 수리도구를 사용하려면 기계공학 기술이 2 이상 필요하다." -#: src/iuse.cpp:5543 +#: src/iuse.cpp:5544 msgid "Select the firearm to repair:" msgstr "" -#: src/iuse.cpp:5555 src/iuse.cpp:9320 src/iuse.cpp:9341 src/iuse.cpp:9362 -#: src/iuse_actor.cpp:2652 +#: src/iuse.cpp:5556 src/iuse.cpp:9338 src/iuse.cpp:9359 src/iuse.cpp:9380 +#: src/iuse_actor.cpp:2659 msgid "You can't see to do that!" msgstr "보이질 않아 할 수 없습니다!" -#: src/iuse.cpp:5560 +#: src/iuse.cpp:5561 #, c-format msgid "You can't improve your %s any more, considering the degradation." msgstr "" -#: src/iuse.cpp:5561 +#: src/iuse.cpp:5562 #, c-format msgid "You can't improve your %s any more this way." msgstr "" -#: src/iuse.cpp:5568 +#: src/iuse.cpp:5569 #, c-format msgid "Your %s is in its best condition, considering the degradation." msgstr "" -#: src/iuse.cpp:5569 +#: src/iuse.cpp:5570 #, c-format msgid "Your %s is already in peak condition." msgstr "%s(은)는 수리할 필요가 없습니다." -#: src/iuse.cpp:5572 +#: src/iuse.cpp:5573 msgid "With a higher mechanics skill, you might be able to improve it." msgstr "기계공학 기술이 더 높다면, 성능을 더 향상시킬 수 있을 것 같습니다." -#: src/iuse.cpp:5583 +#: src/iuse.cpp:5584 #, c-format msgid "You accurize your %s." msgstr "%s(을)를 재조정 했습니다." -#: src/iuse.cpp:5594 src/iuse_actor.cpp:3139 +#: src/iuse.cpp:5595 src/iuse_actor.cpp:3146 #, c-format msgid "You repair your %s completely! ( %s-> %s)" msgstr "%s(을)를 완전히 수리했습니다! (%s->%s)" -#: src/iuse.cpp:5595 src/iuse_actor.cpp:3136 +#: src/iuse.cpp:5596 src/iuse_actor.cpp:3143 #, c-format msgid "You repair your %s! ( %s-> %s)" msgstr "%s(을)를 수리했습니다! ( %s-> %s)" -#: src/iuse.cpp:5629 +#: src/iuse.cpp:5630 msgid "Attach modification?" msgstr "" -#: src/iuse.cpp:5669 +#: src/iuse.cpp:5670 msgid "Select tool to modify:" msgstr "" -#: src/iuse.cpp:5670 +#: src/iuse.cpp:5671 msgid "You don't have compatible tools." msgstr "호환되는 도구가 없습니다." -#: src/iuse.cpp:5679 +#: src/iuse.cpp:5680 msgid "You cancel unloading the tool." msgstr "도구의 내용물을 회수하는 걸 그만둡니다." -#: src/iuse.cpp:5691 +#: src/iuse.cpp:5692 msgid "Clank! Clank!" msgstr "" -#: src/iuse.cpp:5703 +#: src/iuse.cpp:5704 msgid "Ring! Ring!" msgstr "" -#: src/iuse.cpp:5738 src/iuse.cpp:6117 +#: src/iuse.cpp:5739 src/iuse.cpp:6118 msgid "You can't read a computer screen." msgstr "" -#: src/iuse.cpp:5749 +#: src/iuse.cpp:5750 msgid "Welcome to hackPRO!" msgstr "" -#: src/iuse.cpp:5750 +#: src/iuse.cpp:5751 msgid "Prepare IFF protocol override" msgstr "" -#: src/iuse.cpp:5751 +#: src/iuse.cpp:5752 msgid "Set friendly robots to passive mode" msgstr "우호적 로봇을 패시브 모드로 변경" -#: src/iuse.cpp:5752 +#: src/iuse.cpp:5753 msgid "Set friendly robots to combat mode" msgstr "우호적 로봇을 전투 모드로 변경" -#: src/iuse.cpp:5757 +#: src/iuse.cpp:5758 msgid "Choose an endpoint to hack." msgstr "해킹할 말단을 선택하세요." -#: src/iuse.cpp:5778 +#: src/iuse.cpp:5779 msgid "No enemy robots in range." msgstr "사정거리 안에 적대적인 로봇 없음." -#: src/iuse.cpp:5790 +#: src/iuse.cpp:5791 #, c-format msgid "You start reprogramming the %s into an ally." msgstr "%s(을)를 우호적으로 재프로그래밍 하기 시작합니다." -#: src/iuse.cpp:5807 +#: src/iuse.cpp:5808 #, c-format msgid "A following %s goes into passive mode." msgstr "따라오는 %s(이)가 패시브 모드로 변경됩니다." -#: src/iuse.cpp:5814 src/iuse.cpp:5831 +#: src/iuse.cpp:5815 src/iuse.cpp:5832 msgid "You aren't commanding any robots." msgstr "" -#: src/iuse.cpp:5824 +#: src/iuse.cpp:5825 #, c-format msgid "A following %s goes into combat mode." msgstr "따라오는 %s(이)가 전투 모드로 변경됩니다." -#: src/iuse.cpp:5918 +#: src/iuse.cpp:5919 #, c-format msgid "You download %d new photo into the internal memory." msgid_plural "You download %d new photos into the internal memory." msgstr[0] "" -#: src/iuse.cpp:5931 +#: src/iuse.cpp:5932 #, c-format msgid "You download %d new song into the internal memory." msgid_plural "You download %d new songs into the internal memory." msgstr[0] "" -#: src/iuse.cpp:5988 src/iuse.cpp:5995 +#: src/iuse.cpp:5989 src/iuse.cpp:5996 #, c-format msgid "You download a recipe for %s into the tablet's memory." msgstr "태블릿의 메모리에 %s의 제작법을 다운로드합니다." -#: src/iuse.cpp:5998 +#: src/iuse.cpp:5999 #, c-format msgid "The recipe for %s is already stored in the tablet's memory." msgstr "" -#: src/iuse.cpp:6013 +#: src/iuse.cpp:6014 msgid "You have downloaded your photos." msgstr "" -#: src/iuse.cpp:6023 +#: src/iuse.cpp:6024 msgid "You have updated your monster collection." msgstr "괴물 컬렉션을 갱신합니다." -#: src/iuse.cpp:6070 src/iuse.cpp:6340 +#: src/iuse.cpp:6071 src/iuse.cpp:6341 msgid "This memory card does not contain any new data." msgstr "이 메모리카드에는 새로운 데이터가 없습니다." -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "bad" msgstr "어설픈" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "exceptional" msgstr "훌륭한" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "fine" msgstr "잘 나온" -#: src/iuse.cpp:6132 src/iuse.cpp:9930 +#: src/iuse.cpp:6133 src/iuse.cpp:9948 msgid "Choose menu option:" msgstr "메뉴 설정:" -#: src/iuse.cpp:6136 +#: src/iuse.cpp:6137 #, c-format msgid "Unsorted photos [%d]" msgstr "" -#: src/iuse.cpp:6138 +#: src/iuse.cpp:6139 msgid "No photos on device" msgstr "장치에 사진이 존재하지 않음" -#: src/iuse.cpp:6144 +#: src/iuse.cpp:6145 msgid "Turn music off" msgstr "음악 끄기" -#: src/iuse.cpp:6146 +#: src/iuse.cpp:6147 #, c-format msgid "Turn music on [%d]" msgstr "음악 켜기 [%d]" -#: src/iuse.cpp:6149 +#: src/iuse.cpp:6150 msgid "No music on device" msgstr "장치에 음악이 존재하지 않음" -#: src/iuse.cpp:6153 +#: src/iuse.cpp:6154 msgid "List stored recipes" msgstr "" -#: src/iuse.cpp:6157 +#: src/iuse.cpp:6158 msgid "Your photos" msgstr "" -#: src/iuse.cpp:6161 src/iuse.cpp:7243 +#: src/iuse.cpp:6162 src/iuse.cpp:7247 msgid "Your collection of monsters" msgstr "괴물 사진 컬렉션" -#: src/iuse.cpp:6163 +#: src/iuse.cpp:6164 msgid "Collection of monsters is empty" msgstr "괴물 사진 컬렉션이 비어있습니다." -#: src/iuse.cpp:6166 +#: src/iuse.cpp:6167 msgid "Download data from memory card" msgstr "메모리카드에서 데이터 다운로드" -#: src/iuse.cpp:6170 +#: src/iuse.cpp:6171 msgid "Decrypt memory card" msgstr "메모리카드 해독" -#: src/iuse.cpp:6172 +#: src/iuse.cpp:6173 msgid "Decrypt memory card (low skill)" msgstr "메모리카드 해독 (낮은 수준)" -#: src/iuse.cpp:6193 +#: src/iuse.cpp:6194 msgid "Wasted time. These pictures do not provoke your senses." msgstr "" -#: src/iuse.cpp:6224 +#: src/iuse.cpp:6225 #, c-format msgid "You turned off the music on your %s." msgstr "" -#: src/iuse.cpp:6227 +#: src/iuse.cpp:6228 #, c-format msgid "You turned on the music on your %s." msgstr "" -#: src/iuse.cpp:6238 src/iuse.cpp:9942 +#: src/iuse.cpp:6239 src/iuse.cpp:9960 msgid "List recipes:" msgstr "" -#: src/iuse.cpp:6272 src/iuse.cpp:7412 +#: src/iuse.cpp:6273 src/iuse.cpp:7416 msgid "Your collection of monsters:" msgstr "괴물 사진 컬렉션:" -#: src/iuse.cpp:6313 +#: src/iuse.cpp:6314 msgid "Insert memory card:" msgstr "" -#: src/iuse.cpp:6329 src/iuse.cpp:6361 src/iuse.cpp:7481 +#: src/iuse.cpp:6330 src/iuse.cpp:6362 src/iuse.cpp:7485 msgid "This is not a compatible memory card." msgstr "이 메모리카드는 호환되지 않습니다." -#: src/iuse.cpp:6336 +#: src/iuse.cpp:6337 msgid "This memory card is encrypted." msgstr "이 메모리카드는 암호화 되어있습니다." -#: src/iuse.cpp:6368 +#: src/iuse.cpp:6369 msgid "This memory card is not encrypted." msgstr "이 메모리카드는 암호화되지 않았습니다." -#: src/iuse.cpp:6382 +#: src/iuse.cpp:6383 #, c-format msgid "You successfully decrypted content on %s!" msgstr "성공적으로 %s(을)를 해독했습니다." -#: src/iuse.cpp:6387 +#: src/iuse.cpp:6388 #, c-format msgid "You failed to decrypt the %s." msgstr "%s(을)를 해독하는데 실패했습니다." -#: src/iuse.cpp:6390 +#: src/iuse.cpp:6391 msgid "You tripped the firmware protection, and the card deleted its data!" msgstr "실수로 펌웨어 프로텍트를 건드리는 바람에 메모리 카드의 데이터가 삭제 됐다!" -#: src/iuse.cpp:6429 +#: src/iuse.cpp:6430 msgid " on " msgstr "" -#: src/iuse.cpp:6435 src/iuse.cpp:6439 +#: src/iuse.cpp:6436 src/iuse.cpp:6440 #, c-format msgid " in %s" msgstr "" -#: src/iuse.cpp:6436 +#: src/iuse.cpp:6437 #, c-format msgid " covered in %s" msgstr "" -#: src/iuse.cpp:6437 +#: src/iuse.cpp:6438 #, c-format msgid " on %s" msgstr "" -#: src/iuse.cpp:6438 +#: src/iuse.cpp:6439 #, c-format msgid " under %s" msgstr "" -#: src/iuse.cpp:6496 +#: src/iuse.cpp:6497 #, c-format msgid " with graffiti \"%s\"" msgstr "" -#: src/iuse.cpp:6532 +#: src/iuse.cpp:6533 #, c-format msgid " with message \"%s\"" msgstr "" -#: src/iuse.cpp:6538 +#: src/iuse.cpp:6539 #, c-format msgid " with %s on it" msgstr "" -#: src/iuse.cpp:6560 +#: src/iuse.cpp:6561 msgctxt "" "Article 'a', replace it with empty string if it is not used in language" msgid "a " msgstr "" -#: src/iuse.cpp:6584 +#: src/iuse.cpp:6585 msgid " is on fire. " msgstr "" -#: src/iuse.cpp:6585 +#: src/iuse.cpp:6586 msgid " is bleeding. " msgstr "" -#: src/iuse.cpp:6586 +#: src/iuse.cpp:6587 msgid " looks happy. " msgstr "" -#: src/iuse.cpp:6587 +#: src/iuse.cpp:6588 msgid "downed" msgstr "" -#: src/iuse.cpp:6588 +#: src/iuse.cpp:6589 msgid "stuck" msgstr "" -#: src/iuse.cpp:6589 +#: src/iuse.cpp:6590 msgid " is stunned. " msgstr "" -#: src/iuse.cpp:6590 +#: src/iuse.cpp:6591 msgid " is dazed. " msgstr "" -#: src/iuse.cpp:6592 +#: src/iuse.cpp:6593 msgid " is stuck in beartrap. " msgstr "" -#: src/iuse.cpp:6594 +#: src/iuse.cpp:6595 msgid " have tiny red dot on body. " msgstr "" -#: src/iuse.cpp:6595 +#: src/iuse.cpp:6596 msgid " is covered in bile. " msgstr "" -#: src/iuse.cpp:6596 +#: src/iuse.cpp:6597 msgid " is covered in glowing goo. " msgstr "" -#: src/iuse.cpp:6597 +#: src/iuse.cpp:6598 msgid " is covered in thick goo. " msgstr "" -#: src/iuse.cpp:6598 +#: src/iuse.cpp:6599 msgid " is covered in acid. " msgstr "" -#: src/iuse.cpp:6599 +#: src/iuse.cpp:6600 msgid " is coated in sap. " msgstr "" -#: src/iuse.cpp:6600 +#: src/iuse.cpp:6601 msgid " is covered in webs. " msgstr "" -#: src/iuse.cpp:6601 +#: src/iuse.cpp:6602 msgid " is covered in spores. " msgstr "" -#: src/iuse.cpp:6602 +#: src/iuse.cpp:6603 msgid " lies under collapsed debris. " msgstr "" -#: src/iuse.cpp:6602 src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6603 src/iuse.cpp:6605 src/iuse.cpp:6606 msgid "lies" msgstr "" -#: src/iuse.cpp:6603 +#: src/iuse.cpp:6604 msgid " looks very tired. " msgstr "" -#: src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6605 src/iuse.cpp:6606 msgid " is sleeping. " msgstr "" -#: src/iuse.cpp:6606 +#: src/iuse.cpp:6607 msgid " is lit. " msgstr "" -#: src/iuse.cpp:6607 +#: src/iuse.cpp:6608 msgid " is saddled. " msgstr "" -#: src/iuse.cpp:6609 +#: src/iuse.cpp:6610 msgid " is being harnessed by a vehicle. " msgstr "" -#: src/iuse.cpp:6610 +#: src/iuse.cpp:6611 msgid " is wearing armor. " msgstr "" -#: src/iuse.cpp:6612 +#: src/iuse.cpp:6613 msgid " have bag attached. " msgstr "" -#: src/iuse.cpp:6613 +#: src/iuse.cpp:6614 msgid " is tied. " msgstr "" -#: src/iuse.cpp:6614 +#: src/iuse.cpp:6615 msgid "balancing" msgstr "" -#: src/iuse.cpp:6632 +#: src/iuse.cpp:6633 msgctxt "Someone" msgid " looks sad. " msgstr "" -#: src/iuse.cpp:6634 +#: src/iuse.cpp:6635 msgctxt "Someone" msgid " looks depressed. " msgstr "" -#: src/iuse.cpp:6640 +#: src/iuse.cpp:6641 msgctxt "Someone" msgid " is writhing in pain. " msgstr "" -#: src/iuse.cpp:6643 +#: src/iuse.cpp:6644 msgid "rides" msgstr "" -#: src/iuse.cpp:6645 +#: src/iuse.cpp:6646 #, c-format msgid " is riding %s. " msgstr "" -#: src/iuse.cpp:6649 +#: src/iuse.cpp:6650 msgid "A bionic LED is glowing softly. " msgstr "" #. ~ %1$s: vehicle part name, %2$s: vehicle name -#: src/iuse.cpp:6737 +#: src/iuse.cpp:6738 #, c-format msgctxt "vehicle part" msgid "%1$s from %2$s" msgstr "" #. ~ %1$s: terrain description, %2$s: item name -#: src/iuse.cpp:6755 +#: src/iuse.cpp:6756 #, c-format msgctxt "terrain and item" msgid "%1$s with a %2$s" msgstr "" -#: src/iuse.cpp:6798 +#: src/iuse.cpp:6799 #, c-format msgctxt "someone stands/sits *on* something" msgid " on a %s." msgstr "" -#: src/iuse.cpp:6811 +#: src/iuse.cpp:6812 #, c-format msgid "Nearby is %s." msgid_plural "Nearby are %s." msgstr[0] "" -#: src/iuse.cpp:6883 +#: src/iuse.cpp:6884 msgid "sits" msgstr "" -#: src/iuse.cpp:6885 src/iuse.cpp:6897 +#: src/iuse.cpp:6886 src/iuse.cpp:6898 msgid "stands" msgstr "" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "He" msgstr "그는" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "She" msgstr "그녀는" -#: src/iuse.cpp:6900 +#: src/iuse.cpp:6901 msgctxt "Pronoun" msgid "It" msgstr "" -#: src/iuse.cpp:6933 +#: src/iuse.cpp:6934 msgid "This is a photo of " msgstr "" -#: src/iuse.cpp:6983 +#: src/iuse.cpp:6984 #, c-format msgid "It lies on the %s." msgstr "" -#: src/iuse.cpp:7017 +#: src/iuse.cpp:7018 #, c-format msgid "There is something lying on the ground: %s." msgid_plural "There are some things lying on the ground: %s." msgstr[0] "" -#: src/iuse.cpp:7024 +#: src/iuse.cpp:7025 #, c-format msgid "Something is visible in the background: %s." msgid_plural "Some objects are visible in the background: %s." msgstr[0] "" -#: src/iuse.cpp:7031 +#: src/iuse.cpp:7032 #, c-format msgid "There is %s parked in the background." msgid_plural "There are %s parked in the background." msgstr[0] "" -#: src/iuse.cpp:7038 +#: src/iuse.cpp:7039 #, c-format msgid "There is %s in the background." msgid_plural "There are %s in the background." msgstr[0] "" -#: src/iuse.cpp:7046 +#: src/iuse.cpp:7047 #, c-format msgid "In the background you can see a %s." msgstr "" -#: src/iuse.cpp:7049 +#: src/iuse.cpp:7050 msgid "" "\n" "\n" "This photo was taken outside." msgstr "" -#: src/iuse.cpp:7051 +#: src/iuse.cpp:7052 msgid "" "\n" "\n" "This photo was taken inside." msgstr "" -#: src/iuse.cpp:7052 src/iuse.cpp:7056 +#: src/iuse.cpp:7053 src/iuse.cpp:7057 msgid " interior" msgstr "" -#: src/iuse.cpp:7054 +#: src/iuse.cpp:7055 msgid "" "\n" "\n" "This photo was taken mostly inside, but outside can be seen." msgstr "" -#: src/iuse.cpp:7058 +#: src/iuse.cpp:7059 msgid "" "\n" "\n" "This photo was taken mostly outside, but inside can be seen." msgstr "" -#: src/iuse.cpp:7066 +#: src/iuse.cpp:7067 msgid "It is sunrise. " msgstr "" -#: src/iuse.cpp:7068 +#: src/iuse.cpp:7069 msgid "It is sunset. " msgstr "" -#: src/iuse.cpp:7070 +#: src/iuse.cpp:7071 msgid "It is night. " msgstr "" -#: src/iuse.cpp:7072 +#: src/iuse.cpp:7073 msgid "It is day. " msgstr "" -#: src/iuse.cpp:7074 +#: src/iuse.cpp:7075 #, c-format msgid "The weather is %s." msgstr "" -#: src/iuse.cpp:7079 +#: src/iuse.cpp:7080 #, c-format msgid "%s appearance:" msgstr "" -#: src/iuse.cpp:7083 +#: src/iuse.cpp:7084 #, c-format msgctxt "Date" msgid "The photo was taken on %s." msgstr "" -#: src/iuse.cpp:7124 +#: src/iuse.cpp:7125 #, c-format msgid "The quality of %s image is better than the previous one." msgstr "" -#: src/iuse.cpp:7127 +#: src/iuse.cpp:7128 #, c-format msgid "The quality of the stored %s image is already maximally detailed." msgstr "" -#: src/iuse.cpp:7130 +#: src/iuse.cpp:7131 #, c-format msgid "But the quality of %s image is worse than the previous one." msgstr "" -#: src/iuse.cpp:7171 src/iuse.cpp:7407 src/iuse.cpp:7461 +#: src/iuse.cpp:7175 src/iuse.cpp:7411 src/iuse.cpp:7465 msgid "You can't see the camera screen, you're blind." msgstr "눈이 멀어 카메라 화면을 볼 수 없습니다." -#: src/iuse.cpp:7176 +#: src/iuse.cpp:7180 msgid "Photos saved on camera:" msgstr "" -#: src/iuse.cpp:7234 +#: src/iuse.cpp:7238 msgid "What to do with camera?" msgstr "카메라로 무엇을 합니까?" -#: src/iuse.cpp:7235 +#: src/iuse.cpp:7239 msgid "Take a photo" msgstr "사진 찍기" -#: src/iuse.cpp:7237 +#: src/iuse.cpp:7241 msgid "No photos in memory" msgstr "메모리에 사진이 존재하지 않음" -#: src/iuse.cpp:7240 +#: src/iuse.cpp:7244 msgid "List photos" msgstr "사진 정렬하기" -#: src/iuse.cpp:7245 +#: src/iuse.cpp:7249 msgid "Upload photos to memory card" msgstr "사진을 메모리카드에 업로드" -#: src/iuse.cpp:7272 src/iuse.cpp:7859 src/mattack_actors.cpp:749 +#: src/iuse.cpp:7276 src/iuse.cpp:7863 src/mattack_actors.cpp:749 msgid "Click." msgstr "찰칵." -#: src/iuse.cpp:7282 +#: src/iuse.cpp:7286 msgid "You have the wrong camera focus." msgstr "" -#: src/iuse.cpp:7318 +#: src/iuse.cpp:7322 #, c-format msgid "A %s got in the way of your photo." msgstr "%s에 막혀 사진을 찍을 수 없습니다." -#: src/iuse.cpp:7326 +#: src/iuse.cpp:7330 msgid "Strange… there's nothing in the center of this picture?" msgstr "" -#: src/iuse.cpp:7330 +#: src/iuse.cpp:7334 #, c-format msgid "Strange… %s isn't visible on the picture?" msgstr "" -#: src/iuse.cpp:7333 +#: src/iuse.cpp:7337 #, c-format msgid "%s got in the way of your photo." msgstr "%s에 막혀 사진을 찍을 수 없습니다." -#: src/iuse.cpp:7363 +#: src/iuse.cpp:7367 msgid "You took a selfie." msgstr "" -#: src/iuse.cpp:7366 +#: src/iuse.cpp:7370 #, c-format msgid "You took a photo of %s." msgstr "%s의 사진을 찍었습니다." -#: src/iuse.cpp:7368 +#: src/iuse.cpp:7372 #, c-format msgid "You took a photo of %1$s. It is %2$s." msgstr "%1$s의 사진을 찍었습니다. %2$s 것 같습니다." -#: src/iuse.cpp:7385 +#: src/iuse.cpp:7389 #, c-format msgid "%s looks blinded." msgstr "%s(은)는 눈이 먼 것 같습니다." -#: src/iuse.cpp:7472 +#: src/iuse.cpp:7476 msgid "Insert memory card" msgstr "메모리카드 삽입" -#: src/iuse.cpp:7488 +#: src/iuse.cpp:7492 msgid "This memory card is encrypted. Format and clear data?" msgstr "이 메모리카드는 암호화 되어있습니다. 포맷해서 데이터를 지웁니까?" -#: src/iuse.cpp:7493 +#: src/iuse.cpp:7497 msgid "Are you sure you want to clear the old data on the card?" msgstr "메모리카드에 있는 기존 데이터를 정말로 지웁니까?" -#: src/iuse.cpp:7506 +#: src/iuse.cpp:7510 msgid "You upload your photos and monster collection to the memory card." msgstr "" -#: src/iuse.cpp:7523 +#: src/iuse.cpp:7527 #, c-format msgid "%s automatically turned off!" msgstr "%s(은)는 저절로 꺼졌습니다!" -#: src/iuse.cpp:7535 +#: src/iuse.cpp:7539 #, c-format msgid "%s on your wrists opened!" msgstr "" -#: src/iuse.cpp:7549 +#: src/iuse.cpp:7553 #, c-format msgid "" "The %s crackle with electricity from your bionic, then come off your hands!" msgstr "" -#: src/iuse.cpp:7557 +#: src/iuse.cpp:7561 msgid "a police siren, whoop WHOOP." msgstr "경찰 사이렌 소리. 위이잉 위이잉." -#: src/iuse.cpp:7571 +#: src/iuse.cpp:7575 msgid "The cuffs try to shock you, but you're protected from electricity." msgstr "" -#: src/iuse.cpp:7574 +#: src/iuse.cpp:7578 msgid "Ouch, the cuffs shock you!" msgstr "아야! 수갑에서 전기 충격이 가해집니다!" -#: src/iuse.cpp:7583 +#: src/iuse.cpp:7587 #, c-format msgid "The %s spark with electricity!" msgstr "%s에서 전류가 방전되고 있습니다!" -#: src/iuse.cpp:7603 +#: src/iuse.cpp:7607 #, c-format msgid "The %s are clamped tightly on your wrists. You can't take them off." msgstr "" -#: src/iuse.cpp:7606 +#: src/iuse.cpp:7610 #, c-format msgid "The %s have discharged and can be taken off." msgstr "" -#: src/iuse.cpp:7631 +#: src/iuse.cpp:7635 #, c-format msgid "Your HUD lights-up: \"Your shift ends in %s\"." msgstr "" -#: src/iuse.cpp:7643 src/iuse.cpp:7647 +#: src/iuse.cpp:7647 src/iuse.cpp:7651 msgid "Using RC car:" msgstr "RC카 사용:" -#: src/iuse.cpp:7644 +#: src/iuse.cpp:7648 msgid "Put a bomb to car" msgstr "폭탄 장착" -#: src/iuse.cpp:7657 +#: src/iuse.cpp:7661 msgid "The RC car's batteries seem to be dead." msgstr "RC카의 배터리가 다 된 것 같습니다." -#: src/iuse.cpp:7664 +#: src/iuse.cpp:7668 msgid "" "You turned on your RC car; now place it on the ground, and use your radio " "control to play." msgstr "" -#: src/iuse.cpp:7678 +#: src/iuse.cpp:7682 msgid "Arm what?" msgstr "무엇을 장착시킵니까?" -#: src/iuse.cpp:7689 +#: src/iuse.cpp:7693 #, c-format msgid "You armed your RC car with %s." msgstr "RC카에 %s(을)를 장착했습니다." -#: src/iuse.cpp:7693 +#: src/iuse.cpp:7697 #, c-format msgid "You want to arm your RC car with %s? But how?" msgstr "" -#: src/iuse.cpp:7696 +#: src/iuse.cpp:7700 #, c-format msgid "Your %s is too heavy or bulky for this RC car." msgstr "%s(은)는 이 RC카에는 너무 무겁거나 큽니다." -#: src/iuse.cpp:7706 +#: src/iuse.cpp:7710 msgid "You disarmed your RC car." msgstr "" #. ~Sound of a radio controlled car moving around -#: src/iuse.cpp:7717 +#: src/iuse.cpp:7721 msgid "buzzz…" msgstr "" -#: src/iuse.cpp:7726 +#: src/iuse.cpp:7730 msgid "What to do with your activated RC car?" msgstr "" -#: src/iuse.cpp:7737 +#: src/iuse.cpp:7741 msgid "You turned off your RC car." msgstr "" -#: src/iuse.cpp:7750 src/iuse.cpp:7761 +#: src/iuse.cpp:7754 src/iuse.cpp:7765 msgid "beep" msgstr "" -#: src/iuse.cpp:7788 +#: src/iuse.cpp:7792 msgid "Take control of RC car" msgstr "RC카 조종하기" -#: src/iuse.cpp:7790 +#: src/iuse.cpp:7794 msgid "Stop controlling RC car" msgstr "RC카 조종 그만두기" -#: src/iuse.cpp:7793 +#: src/iuse.cpp:7797 msgid "What to do with the radio control?" msgstr "무선 조종으로 무엇을 합니까?" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press blue button" msgstr "파란색 버튼 누르기" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press green button" msgstr "초록색 버튼 누르기" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press red button" msgstr "빨간색 버튼 누르기" -#: src/iuse.cpp:7816 +#: src/iuse.cpp:7820 msgid "No active RC cars on ground and in range." msgstr "범위 안의 지면 위에서 작동 중인 RC카가 없습니다." -#: src/iuse.cpp:7823 +#: src/iuse.cpp:7827 msgid "You take control of the RC car." msgstr "RC카의 조종권을 획득합니다." -#: src/iuse.cpp:7836 +#: src/iuse.cpp:7840 #, c-format msgid "" "The %s in your inventory would explode on this signal. Place it down before" " sending the signal." msgstr "이 신호를 보내면 소지품의 %s(이)가 폭발할 것입니다. 신호를 보내기 전에 설치부터 해야 합니다." -#: src/iuse.cpp:7853 +#: src/iuse.cpp:7857 #, c-format msgid "" "The %1$s in your %2$s would explode on this signal. Place it down before " "sending the signal." msgstr "이 신호를 보내면 %2$s의 %1$s(이)가 폭발할 것입니다. 신호를 보내기 전에 설치부터 해야 합니다." -#: src/iuse.cpp:7874 +#: src/iuse.cpp:7878 msgid "This vehicle's security system has locked you out!" msgstr "차량의 보안장치가 작동해서 갇혔다!" -#: src/iuse.cpp:7886 +#: src/iuse.cpp:7890 msgid "You trigger the alarm!" msgstr "경보기를 작동시켰습니다!" -#: src/iuse.cpp:7890 +#: src/iuse.cpp:7894 msgid "You quickly bypass the security system!" msgstr "재빨리 보안장치를 우회했습니다!" -#: src/iuse.cpp:7894 +#: src/iuse.cpp:7898 msgid "Try to hack this car's security system?" msgstr "차량의 보안장치를 해킹합니까?" -#: src/iuse.cpp:7904 +#: src/iuse.cpp:7908 msgid "You waste some time, but fail to affect the security system." msgstr "시간을 좀 써봤지만, 보안장치를 제어하는데 실패했습니다." -#: src/iuse.cpp:7907 +#: src/iuse.cpp:7911 msgid "You fail to affect the security system." msgstr "보안장치를 제어하는데 실패했습니다." -#: src/iuse.cpp:7911 +#: src/iuse.cpp:7915 msgid "You take some time, but manage to bypass the security system!" msgstr "시간을 좀 들였지만, 보안장치를 우회하는데 간신히 성공합니다!" -#: src/iuse.cpp:7928 +#: src/iuse.cpp:7932 msgid "Select vehicle to access" msgstr "접속할 차량을 선택하세요." -#: src/iuse.cpp:7948 +#: src/iuse.cpp:7952 msgid "No vehicle available." msgstr "가능한 차량 없음." -#: src/iuse.cpp:7970 +#: src/iuse.cpp:7974 msgid "The remote control's battery goes dead." msgstr "원격조종 장치의 배터리를 다 썼다." -#: src/iuse.cpp:7973 +#: src/iuse.cpp:7977 msgid "Lost contact with the vehicle." msgstr "차량의 연결이 끊겼다." -#: src/iuse.cpp:7976 +#: src/iuse.cpp:7980 msgid "The vehicle's battery died." msgstr "차량의 배터리를 다 썼다." -#: src/iuse.cpp:7988 +#: src/iuse.cpp:7992 msgid "What to do with the remote vehicle control:" msgstr "원격 조종으로 무엇을 합니까?" -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Stop controlling the vehicle." msgstr "차량 조종 멈추기" -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Take control of a vehicle." msgstr "차량 조종권 획득" -#: src/iuse.cpp:7990 +#: src/iuse.cpp:7994 msgid "Execute one vehicle action" msgstr "차량 기능 실행" -#: src/iuse.cpp:8019 +#: src/iuse.cpp:8023 msgid "" "Despite using a controller, you still refuse to take control of this " "vehicle." msgstr "" -#: src/iuse.cpp:8023 +#: src/iuse.cpp:8027 msgid "You take control of the vehicle." msgstr "차량의 조종권을 획득합니다." -#: src/iuse.cpp:8050 +#: src/iuse.cpp:8054 msgid "And when you gaze long into a screen, the screen also gazes into you." msgstr "화면을 오랫동안 들여다보면, 그 화면 또한 나를 들여다본다." -#: src/iuse.cpp:8054 +#: src/iuse.cpp:8058 msgid "The multi-cooker boiled your head!" msgstr "멀티쿠커가 당신의 머리를 삶았습니다!" -#: src/iuse.cpp:8058 +#: src/iuse.cpp:8062 msgid "The characters on the screen display an obscene joke. Strange humor." msgstr "화면의 문자들이 외설적인 농담을 나타냈다. 묘한 유머일세." #. ~ Single-spaced & lowercase are intentional, conveying hurried speech-KA101 -#: src/iuse.cpp:8063 +#: src/iuse.cpp:8067 msgid "Are you sure?! the multi-cooker wants to poison your food!" msgstr "" -#: src/iuse.cpp:8068 +#: src/iuse.cpp:8072 msgid "" "The multi-cooker argues with you about the taste preferences. You don't " "want to deal with it." msgstr "멀티쿠커가 맛에 대해서 논쟁을 시작했지만, 상대하고 싶지가 않습니다." -#: src/iuse.cpp:8073 +#: src/iuse.cpp:8077 msgid "The multi-cooker runs away!" msgstr "멀티쿠커가 도망간다!" -#: src/iuse.cpp:8079 +#: src/iuse.cpp:8083 msgid "You're surrounded by aggressive multi-cookers!" msgstr "공격적인 멀티쿠커들에게 둘러싸였습니다!" -#: src/iuse.cpp:8110 +#: src/iuse.cpp:8114 msgid "" "Batteries low, entering standby mode. With a low buzzing sound the multi-" "cooker shuts down." msgstr "" -#: src/iuse.cpp:8123 +#: src/iuse.cpp:8127 msgid "The multi-cooker should be finishing shortly…" msgstr "" -#: src/iuse.cpp:8143 src/iuse.cpp:8224 +#: src/iuse.cpp:8147 src/iuse.cpp:8228 msgid "" "Obstruction detected. Please remove any items lodged in the multi-cooker." msgstr "" #. ~ sound of a multi-cooker finishing its cycle! -#: src/iuse.cpp:8148 +#: src/iuse.cpp:8152 msgid "ding!" msgstr "땡!" -#: src/iuse.cpp:8168 +#: src/iuse.cpp:8172 msgid "You can't read, and don't understand the screen or the buttons!" msgstr "" -#: src/iuse.cpp:8186 +#: src/iuse.cpp:8190 msgid "Welcome to the RobotChef3000. Choose option:" msgstr "로봇셰프3000가 실행되었습니다. 무엇을 할까요?" -#: src/iuse.cpp:8194 +#: src/iuse.cpp:8198 msgid "Stop cooking" msgstr "요리 중단하기" -#: src/iuse.cpp:8198 +#: src/iuse.cpp:8202 msgid "Batteries are low." msgstr "배터리 부족." -#: src/iuse.cpp:8201 +#: src/iuse.cpp:8205 msgid "Start cooking" msgstr "요리 시작하기" -#: src/iuse.cpp:8209 +#: src/iuse.cpp:8213 msgid "Upgrade multi-cooker" msgstr "멀티쿠커 개량하기" -#: src/iuse.cpp:8212 +#: src/iuse.cpp:8216 msgid "Multi-cooker already upgraded" msgstr "멀티쿠커 개량 완료" -#: src/iuse.cpp:8214 +#: src/iuse.cpp:8218 msgid "Multi-cooker unable to upgrade" msgstr "멀티쿠커 개량 불가" -#: src/iuse.cpp:8221 +#: src/iuse.cpp:8225 msgid "Take out dish" msgstr "요리 꺼내기" -#: src/iuse.cpp:8237 +#: src/iuse.cpp:8241 msgid "Really stop cooking?" msgstr "정말로 요리를 그만둘까요?" -#: src/iuse.cpp:8256 +#: src/iuse.cpp:8260 #, c-format msgid "You don't have a suitable container to store your %s." msgstr "" -#: src/iuse.cpp:8270 +#: src/iuse.cpp:8274 #, c-format msgid "You got the dish from the multi-cooker. The %s smells delicious." msgstr "요리를 멀티쿠커에서 꺼냈습니다. %s에서 맛있는 냄새가 풍겨온다." -#: src/iuse.cpp:8273 +#: src/iuse.cpp:8277 #, c-format msgid "You got the %s from the multi-cooker." msgstr "%s(을)를 멀티쿠커에서 꺼냈습니다." -#: src/iuse.cpp:8287 +#: src/iuse.cpp:8291 msgid "Choose desired meal:" msgstr "원하는 요리 선택:" -#: src/iuse.cpp:8336 +#: src/iuse.cpp:8340 #, c-format msgid "The multi-cooker needs %d charges to cook this dish." msgstr "이 요리를 만들려면 멀티쿠커에 전력이 %d만큼 필요하다." -#: src/iuse.cpp:8358 +#: src/iuse.cpp:8362 msgid "" "The screen flashes blue symbols and scales as the multi-cooker begins to " "shake." msgstr "화면이 파란색 기호와 눈금으로 번쩍거리더니 멀티쿠커가 흔들리기 시작합니다." -#: src/iuse.cpp:8372 +#: src/iuse.cpp:8376 msgid "Your morale is too low to craft…" msgstr "" -#: src/iuse.cpp:8381 +#: src/iuse.cpp:8385 #, c-format msgid "You need a %s." msgstr "%s(이)가 필요합니다." -#: src/iuse.cpp:8387 +#: src/iuse.cpp:8391 #, c-format msgid "You need an item with %s of 1 or more to disassemble this." msgstr "이 물품을 분해하려면 %s 1개 이상이 필요합니다." -#: src/iuse.cpp:8413 +#: src/iuse.cpp:8417 msgid "" "You've successfully upgraded the multi-cooker, master tinkerer! Now it " "cooks faster!" msgstr "멀티쿠커를 완벽하게 개량하는데 성공했습니다! 이제 더 빠르게 요리를 만들 수 있습니다!" -#: src/iuse.cpp:8423 +#: src/iuse.cpp:8427 msgid "" "You sagely examine and analyze the multi-cooker, but don't manage to " "accomplish anything." msgstr "지식을 살려 멀티쿠커를 조사, 분석해봤지만, 결국 아무것도 바꾸지 못했습니다." -#: src/iuse.cpp:8426 +#: src/iuse.cpp:8430 msgid "" "Your tinkering nearly breaks the multi-cooker! Fortunately, it still works," " but best to stop messing with it." msgstr "멀티쿠커를 어설프게 손보다가 거의 부숴버렸습니다! 다행히 아직 동작하긴 하지만 이제 그만 망치는게 좋을 것 같습니다." -#: src/iuse.cpp:8456 +#: src/iuse.cpp:8460 msgid "Attach cable to the vehicle that will do the towing." msgstr "" -#: src/iuse.cpp:8470 src/iuse.cpp:8537 +#: src/iuse.cpp:8474 src/iuse.cpp:8541 msgid "That vehicle already has a tow-line attached." msgstr "" -#: src/iuse.cpp:8474 src/iuse.cpp:8547 +#: src/iuse.cpp:8478 src/iuse.cpp:8551 msgid "You can't attach the tow-line to an internal part." msgstr "" -#: src/iuse.cpp:8504 src/iuse.cpp:8605 src/iuse.cpp:8686 src/iuse.cpp:8875 +#: src/iuse.cpp:8508 src/iuse.cpp:8606 src/iuse.cpp:8699 src/iuse.cpp:8894 msgid "Using cable:" msgstr "케이블 사용:" -#: src/iuse.cpp:8505 src/iuse.cpp:8688 src/iuse.cpp:8877 +#: src/iuse.cpp:8509 src/iuse.cpp:8701 src/iuse.cpp:8896 msgid "Detach and re-spool the cable" msgstr "케이블을 회수해서 정리" -#: src/iuse.cpp:8506 src/iuse.cpp:8691 +#: src/iuse.cpp:8510 src/iuse.cpp:8704 msgid "Attach loose end to vehicle" msgstr "케이블의 다른 끝을 차량에 연결" -#: src/iuse.cpp:8523 +#: src/iuse.cpp:8527 msgid "Attach cable to vehicle that will be towed." msgstr "" -#: src/iuse.cpp:8542 +#: src/iuse.cpp:8546 msgid "You can't set a vehicle to tow itself!" msgstr "" -#: src/iuse.cpp:8559 +#: src/iuse.cpp:8563 #, c-format msgid "You link up the %1$s and the %2$s." msgstr "" -#: src/iuse.cpp:8586 +#: src/iuse.cpp:8590 msgid "Choose UPS:" msgstr "" -#: src/iuse.cpp:8587 +#: src/iuse.cpp:8591 msgid "You don't have any UPS." msgstr "" -#: src/iuse.cpp:8606 -msgid "Attach cable to vehicle" +#: src/iuse.cpp:8592 +msgid "Choose solar panel:" +msgstr "" + +#: src/iuse.cpp:8593 +msgid "You don't have any solar panels." msgstr "" #: src/iuse.cpp:8607 +msgid "Attach cable to vehicle" +msgstr "" + +#: src/iuse.cpp:8608 msgid "Attach cable to self" msgstr "" -#: src/iuse.cpp:8609 +#: src/iuse.cpp:8610 msgid "Attach cable to solar pack" msgstr "" -#: src/iuse.cpp:8612 +#: src/iuse.cpp:8613 msgid "Attach cable to UPS" msgstr "" -#: src/iuse.cpp:8621 +#: src/iuse.cpp:8622 msgid "You attach the cable to your Cable Charger System." msgstr "" -#: src/iuse.cpp:8625 +#: src/iuse.cpp:8638 msgid "You attach the cable to the solar pack." msgstr "" -#: src/iuse.cpp:8639 +#: src/iuse.cpp:8652 msgid "You attach the cable to the UPS." msgstr "" -#: src/iuse.cpp:8644 src/iuse.cpp:8758 +#: src/iuse.cpp:8657 src/iuse.cpp:8782 msgid "Attach cable to vehicle where?" msgstr "어느 차량에 케이블을 연결합니까?" -#: src/iuse.cpp:8694 +#: src/iuse.cpp:8707 msgid "Attach loose end to self" msgstr "케이블의 다른 끝을 자신에게 연결" -#: src/iuse.cpp:8696 +#: src/iuse.cpp:8709 msgid "Attach loose end to solar pack" msgstr "케이블의 다른 끝을 태양광 가방에 연결" -#: src/iuse.cpp:8699 +#: src/iuse.cpp:8712 msgid "Attach loose end to UPS" msgstr "케이블의 다른 끝을 UPS에 연결" -#: src/iuse.cpp:8712 +#: src/iuse.cpp:8724 msgid "You attach the cable to the Cable Charger System." msgstr "" -#: src/iuse.cpp:8716 src/iuse.cpp:8735 +#: src/iuse.cpp:8728 src/iuse.cpp:8759 msgid "You are now plugged to the solar backpack." msgstr "" -#: src/iuse.cpp:8722 src/iuse.cpp:8748 +#: src/iuse.cpp:8734 src/iuse.cpp:8772 msgid "You are now plugged to the UPS." msgstr "" -#: src/iuse.cpp:8729 +#: src/iuse.cpp:8741 msgid "You are now plugged to the vehicle." msgstr "" -#: src/iuse.cpp:8774 +#: src/iuse.cpp:8798 msgid "You are now plugged into the vehicle." msgstr "" -#: src/iuse.cpp:8780 src/iuse.cpp:8912 +#: src/iuse.cpp:8804 src/iuse.cpp:8930 #, c-format msgid "There is no need to connect the %s to itself." msgstr "" -#: src/iuse.cpp:8807 src/iuse.cpp:8939 +#: src/iuse.cpp:8831 src/iuse.cpp:8957 #, c-format msgid "You link up the electric systems of the %1$s and the %2$s." msgstr "%1$s(와)과 %2$s의 전력 시스템을 연결합니다." -#: src/iuse.cpp:8838 src/iuse.cpp:8898 +#: src/iuse.cpp:8857 src/iuse.cpp:8916 msgid "Attach cable to appliance where?" msgstr "어디의 가전제품에 케이블을 연결합니까?" -#: src/iuse.cpp:8845 +#: src/iuse.cpp:8864 msgid "There's no appliance here." msgstr "" -#: src/iuse.cpp:8879 +#: src/iuse.cpp:8898 msgid "Attach loose end to appliance" msgstr "케이블의 다른 끝을 가전기기에 연결" -#: src/iuse.cpp:8906 +#: src/iuse.cpp:8924 msgid "There's no appliance there." msgstr "" -#: src/iuse.cpp:8957 +#: src/iuse.cpp:8975 msgid "You need soap to use this." msgstr "비누가 부족하다." -#: src/iuse.cpp:8983 +#: src/iuse.cpp:9001 #, c-format msgid "The %s's monitor slowly outputs the data…" msgstr "" -#: src/iuse.cpp:8994 src/iuse.cpp:9000 src/iuse.cpp:9013 +#: src/iuse.cpp:9012 src/iuse.cpp:9018 src/iuse.cpp:9031 #, c-format msgid "The %1$s reads %2$s." msgstr "%1$s의 눈금이 %2$s를 가리키고 있습니다." -#: src/iuse.cpp:9053 +#: src/iuse.cpp:9071 msgid "You can't see the Sun from here." msgstr "" -#: src/iuse.cpp:9055 +#: src/iuse.cpp:9073 #, c-format msgid "The Sun is at an altitude of %.1f°." msgstr "태양의 고도는 %.1f°입니다." -#: src/iuse.cpp:9057 +#: src/iuse.cpp:9075 msgid "The Sun is below the horizon." msgstr "" -#: src/iuse.cpp:9065 +#: src/iuse.cpp:9083 #, c-format msgid "The illumination is %.1f." msgstr "" -#: src/iuse.cpp:9079 +#: src/iuse.cpp:9097 #, c-format msgid "" "Incident light: %.1f\n" @@ -418010,457 +418784,462 @@ msgid "" "Incident irradiance %.1f" msgstr "" -#: src/iuse.cpp:9093 +#: src/iuse.cpp:9111 #, c-format msgid "You check your registered calories intake on your %s." msgstr "" -#: src/iuse.cpp:9109 src/iuse_actor.cpp:231 src/iuse_actor.cpp:2410 +#: src/iuse.cpp:9127 src/iuse_actor.cpp:234 src/iuse_actor.cpp:2417 #, c-format msgid "You need to wear the %1$s before activating it." msgstr "%1$s(을)를 사용하려면 먼저 착용해야 합니다." -#: src/iuse.cpp:9113 +#: src/iuse.cpp:9131 msgid "Choose hologram direction." msgstr "홀로그램 방향 선택." -#: src/iuse.cpp:9121 +#: src/iuse.cpp:9139 msgid "Can't create a hologram there." msgstr "그곳에는 홀로그램을 생성할 수 없습니다." -#: src/iuse.cpp:9141 +#: src/iuse.cpp:9159 #, c-format msgid "The %s must be installed in a vehicle before being loaded." msgstr "" -#: src/iuse.cpp:9155 +#: src/iuse.cpp:9173 #, c-format msgid "Error restoring monster: %s" msgstr "" -#: src/iuse.cpp:9180 +#: src/iuse.cpp:9198 #, c-format msgid "%s holding %s" msgstr "%s에 %s 들어감" -#: src/iuse.cpp:9191 +#: src/iuse.cpp:9209 msgid "You can't capture a creature mounted." msgstr "" -#: src/iuse.cpp:9206 +#: src/iuse.cpp:9224 #, c-format msgid "There is no place to put the %s." msgstr "그곳에는 %s(을)를 놓을 공간이 없습니다." -#: src/iuse.cpp:9209 src/iuse_actor.cpp:880 +#: src/iuse.cpp:9227 src/iuse_actor.cpp:887 #, c-format msgid "Place the %s where?" msgstr "%s(을)를 어디에 놓습니까?" -#: src/iuse.cpp:9218 +#: src/iuse.cpp:9236 #, c-format msgid "You can't place the %s there!" msgstr "" -#: src/iuse.cpp:9236 +#: src/iuse.cpp:9254 #, c-format msgid "Grab which creature to place in the %s?" msgstr "" -#: src/iuse.cpp:9239 +#: src/iuse.cpp:9257 msgid "There is no creature nearby you can capture." msgstr "" -#: src/iuse.cpp:9251 +#: src/iuse.cpp:9269 #, c-format msgid "The %1$s is too big to put in your %2$s." msgstr "%1$s(은)는 %2$s에 들어가기엔 너무 크다." -#: src/iuse.cpp:9261 +#: src/iuse.cpp:9279 #, c-format msgid "You capture the %1$s in your %2$s." msgstr "" -#: src/iuse.cpp:9265 +#: src/iuse.cpp:9283 #, c-format msgid "The %1$s avoids your attempts to put it in the %2$s." msgstr "%1$s(이)가 %2$s에 들어가기를 거부합니다." -#: src/iuse.cpp:9270 +#: src/iuse.cpp:9288 #, c-format msgid "The %s can't capture nothing" msgstr "%s에 포획 불가능" -#: src/iuse.cpp:9284 +#: src/iuse.cpp:9302 msgid "Put the ladder where?" msgstr "어디에 사다리를 둡니까?" -#: src/iuse.cpp:9291 +#: src/iuse.cpp:9309 msgid "Can't place it there." msgstr "그곳에 둘 수 없습니다." -#: src/iuse.cpp:9295 +#: src/iuse.cpp:9313 msgid "You set down the ladder." msgstr "사다리를 설치합니다." -#: src/iuse.cpp:9330 src/iuse.cpp:9351 src/iuse.cpp:9369 +#: src/iuse.cpp:9348 src/iuse.cpp:9369 src/iuse.cpp:9387 msgid "You're carrying too much to clean anything." msgstr "한번에 모두 세탁하기에는 가진 것이 너무 많다." -#: src/iuse.cpp:9419 +#: src/iuse.cpp:9437 msgid "Cleanser" msgstr "" -#: src/iuse.cpp:9422 +#: src/iuse.cpp:9440 msgid "ITEMS TO CLEAN" msgstr "세탁할 물품" -#: src/iuse.cpp:9427 +#: src/iuse.cpp:9445 msgid "Multiclean" msgstr "여러가지 세탁하기" -#: src/iuse.cpp:9428 +#: src/iuse.cpp:9446 msgid "To clean x items, type a number before selecting." msgstr "물품을 여러 개 세탁하려면, 선택하기 전에 숫자를 입력." -#: src/iuse.cpp:9430 +#: src/iuse.cpp:9448 msgid "You have nothing to clean." msgstr "세탁할 것이 없습니다." -#: src/iuse.cpp:9483 +#: src/iuse.cpp:9501 msgid "You are too weak to even try." msgstr "" -#: src/iuse.cpp:9487 +#: src/iuse.cpp:9505 msgid "" "You use all your strength, but the stick won't break. Perhaps try again?" msgstr "" -#: src/iuse.cpp:9496 +#: src/iuse.cpp:9514 msgid "You try to break the stick in two, but it shatters into splinters." msgstr "" -#: src/iuse.cpp:9500 +#: src/iuse.cpp:9518 msgid "The stick breaks clean into two parts." msgstr "" -#: src/iuse.cpp:9504 +#: src/iuse.cpp:9522 msgid "You break the stick, but one half shatters into splinters." msgstr "" -#: src/iuse.cpp:9516 +#: src/iuse.cpp:9534 msgid "The throbbing of the infection diminishes. Slightly." msgstr "" -#: src/iuse.cpp:9527 +#: src/iuse.cpp:9545 msgid "You feel much better - almost entirely." msgstr "" -#: src/iuse.cpp:9559 src/iuse.cpp:9598 +#: src/iuse.cpp:9577 src/iuse.cpp:9616 #, c-format msgid "Wield the %s and start working?" msgstr "" -#: src/iuse.cpp:9613 +#: src/iuse.cpp:9631 #, c-format msgid "You pop a %s." msgstr "" -#: src/iuse.cpp:9616 +#: src/iuse.cpp:9634 msgid "" "Simply taking more melatonin won't help. You have to go to sleep for it to " "work." msgstr "단순히 멜라토닌을 먹기만 해서는 안 된다. 자러 가야 합니다." -#: src/iuse.cpp:9624 +#: src/iuse.cpp:9642 #, c-format msgid "You flip a %s." msgstr "" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Heads!" msgstr "" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Tails!" msgstr "" -#: src/iuse.cpp:9637 +#: src/iuse.cpp:9655 #, c-format msgid "Play the %s with your friends?" msgstr "" -#: src/iuse.cpp:9638 +#: src/iuse.cpp:9656 #, c-format msgid "Play the %s with your friend?" msgstr "" -#: src/iuse.cpp:9646 +#: src/iuse.cpp:9664 #, c-format msgid "You and your %d friend start playing." msgid_plural "You and your %d friends start playing." msgstr[0] "" -#: src/iuse.cpp:9649 +#: src/iuse.cpp:9667 msgid "You and your friend start playing." msgstr "" -#: src/iuse.cpp:9658 src/iuse.cpp:9668 +#: src/iuse.cpp:9676 src/iuse.cpp:9686 msgid "You start playing." msgstr "" -#: src/iuse.cpp:9667 +#: src/iuse.cpp:9685 #, c-format msgid "Play a game with the %s?" msgstr "" -#: src/iuse.cpp:9679 +#: src/iuse.cpp:9697 #, c-format msgid "You ask the %s, then flip it." msgstr "" -#: src/iuse.cpp:9693 +#: src/iuse.cpp:9711 #, c-format msgid "The %s says: %s" msgstr "" -#: src/iuse.cpp:9705 src/iuse.cpp:9833 src/iuse.cpp:9886 +#: src/iuse.cpp:9723 src/iuse.cpp:9851 src/iuse.cpp:9904 msgid "Unfortunately your device is not waterproof." msgstr "" -#: src/iuse.cpp:9728 +#: src/iuse.cpp:9746 msgid "Use what storage device?" msgstr "" -#: src/iuse.cpp:9729 +#: src/iuse.cpp:9747 msgid "You don't have any empty book storage devices." msgstr "" -#: src/iuse.cpp:9769 +#: src/iuse.cpp:9787 msgid "What to do with your storage devices:" msgstr "" -#: src/iuse.cpp:9771 +#: src/iuse.cpp:9789 msgid "Copy to device from the card" msgstr "" -#: src/iuse.cpp:9772 +#: src/iuse.cpp:9790 msgid "Copy from device to the card" msgstr "" -#: src/iuse.cpp:9773 +#: src/iuse.cpp:9791 msgid "View books in the card" msgstr "" -#: src/iuse.cpp:9804 +#: src/iuse.cpp:9822 #, c-format msgid "Copied one book to the device." msgid_plural "Copied %1$s books to the device." msgstr[0] "" -#: src/iuse.cpp:9809 +#: src/iuse.cpp:9827 msgid "Copied one book to the %2$s." msgid_plural "Copied %1$s books to the %2$s." msgstr[0] "" -#: src/iuse.cpp:9858 +#: src/iuse.cpp:9876 msgid "Scan which book?" msgstr "" -#: src/iuse.cpp:9925 +#: src/iuse.cpp:9943 msgid "You rethink trying to write underwater." msgstr "" -#: src/iuse.cpp:9933 +#: src/iuse.cpp:9951 msgid "View recipes" msgstr "" -#: src/iuse.cpp:9935 +#: src/iuse.cpp:9953 msgid "Copy a recipe from a book" msgstr "서적에서 제작법 옮겨적기" -#: src/iuse.cpp:9960 src/iuse.cpp:10004 src/iuse.cpp:10107 +#: src/iuse.cpp:9978 src/iuse.cpp:10022 src/iuse.cpp:10125 #, c-format msgid "%1$d page" msgid_plural "%1$d pages" msgstr[0] "%1$d 페이지" -#: src/iuse.cpp:9975 +#: src/iuse.cpp:9993 msgid "You do not have anything to write with." msgstr "작성할 도구가 없습니다." -#: src/iuse.cpp:9981 +#: src/iuse.cpp:9999 msgid "You do not have any recipes you can copy." msgstr "" -#: src/iuse.cpp:9989 +#: src/iuse.cpp:10007 msgid "Choose recipe to copy" msgstr "옮겨적을 제작법 선택" -#: src/iuse.cpp:10019 +#: src/iuse.cpp:10037 msgid "You do not have enough paper to copy this recipe." msgstr "이 제작법을 옮겨적기 위한 충분한 종이가 없습니다." -#: src/iuse.cpp:10024 +#: src/iuse.cpp:10042 msgid "Your recipe book can not fit this recipe." msgstr "" -#: src/iuse.cpp:10030 +#: src/iuse.cpp:10048 #, c-format msgid "Your recipe book already has a recipe for %s." msgstr "" -#: src/iuse.cpp:10053 +#: src/iuse.cpp:10071 msgid "Your writing tool does not have enough charges." msgstr "" -#: src/iuse.cpp:10069 +#: src/iuse.cpp:10087 #, c-format msgid "Doing that would ruin the %1$s." msgstr "" -#: src/iuse.cpp:10074 +#: src/iuse.cpp:10092 msgid "You have no recipes to manage." msgstr "" -#: src/iuse.cpp:10079 +#: src/iuse.cpp:10097 msgid "Manage recipes" msgstr "" -#: src/iuse.cpp:10101 +#: src/iuse.cpp:10119 msgid " (KNOWN)" msgstr "" -#: src/iuse.cpp:10116 +#: src/iuse.cpp:10134 #, c-format msgid "Remove the recipe for %1$s?" msgstr "" -#: src/iuse.cpp:10136 +#: src/iuse.cpp:10154 msgid "Check voltage where?" msgstr "어디의 전압을 측정합니까?" -#: src/iuse.cpp:10145 +#: src/iuse.cpp:10163 msgid "There's nothing to measure there." msgstr "측정할 것이 없습니다." -#: src/iuse.cpp:10149 +#: src/iuse.cpp:10167 #, c-format msgid "The %1$s has voltage." msgstr "" -#: src/iuse.cpp:10151 +#: src/iuse.cpp:10169 #, c-format msgid "The %1$s has no voltage." msgstr "" -#: src/iuse.cpp:10170 +#: src/iuse.cpp:10188 #, c-format msgid "Your %s is broken and won't activate." msgstr "" -#: src/iuse_actor.cpp:197 +#: src/iuse_actor.cpp:198 #, c-format msgid "The %s is empty!" msgstr "%s(은)는 비어있습니다!" -#: src/iuse_actor.cpp:235 src/iuse_actor.cpp:2414 +#: src/iuse_actor.cpp:238 src/iuse_actor.cpp:2421 #, c-format msgid "You need to wield the %1$s before activating it." msgstr "%1$s(을)를 사용하려면 먼저 손에 들어야 합니다." -#: src/iuse_actor.cpp:245 +#: src/iuse_actor.cpp:242 +#, c-format +msgid "You need to empty the %1$s before activating it." +msgstr "" + +#: src/iuse_actor.cpp:252 #, c-format msgid "Your %1$s mutation prevents you from doing that." msgstr "%1$s 변이 때문에 그 행동을 할 수 없습니다." -#: src/iuse_actor.cpp:267 +#: src/iuse_actor.cpp:274 msgid "You can't do that while underwater" msgstr "수중에선 할 수 없습니다" -#: src/iuse_actor.cpp:283 src/iuse_actor.cpp:1213 +#: src/iuse_actor.cpp:290 src/iuse_actor.cpp:1220 msgid "You light a fire, but it isn't enough. You need to light more." msgstr "불을 붙였지만, 이정도로는 부족합니다. 더 큰 불이 필요합니다." -#: src/iuse_actor.cpp:370 +#: src/iuse_actor.cpp:377 #, c-format msgid "You need a tool with %s." msgid_plural "You need tools with %s." msgstr[0] "%s 기능이 있는 도구가 필요합니다." -#: src/iuse_actor.cpp:408 +#: src/iuse_actor.cpp:415 #, c-format msgid "Turns into: %s" msgstr "작동시 변경: %s" -#: src/iuse_actor.cpp:411 src/iuse_actor.cpp:525 +#: src/iuse_actor.cpp:418 src/iuse_actor.cpp:532 msgid "Countdown: " msgstr "작동시간: " -#: src/iuse_actor.cpp:437 +#: src/iuse_actor.cpp:444 #, c-format msgid "You unpack the %s." msgstr "%s(을)를 풀어헤칩니다." -#: src/iuse_actor.cpp:470 +#: src/iuse_actor.cpp:477 msgid "This item could be unpacked to receive something." msgstr "이 물품은 풀어헤쳐서 내용물을 꺼낼 수 있을 것 같습니다." -#: src/iuse_actor.cpp:509 +#: src/iuse_actor.cpp:516 msgid "It's already been triggered." msgstr "이미 작동되었습니다." -#: src/iuse_actor.cpp:605 +#: src/iuse_actor.cpp:612 #, c-format msgid "You've already set the %s's timer you might want to get away from it." msgstr "이미 %s의 타이머가 작동되었다. 멀리 떨어지는 편이 좋을 것 같다." -#: src/iuse_actor.cpp:651 +#: src/iuse_actor.cpp:658 msgid "Power at epicenter: " msgstr "" -#: src/iuse_actor.cpp:654 +#: src/iuse_actor.cpp:661 msgid "Casing mass: " msgstr "" -#: src/iuse_actor.cpp:655 +#: src/iuse_actor.cpp:662 msgid "Fragment mass: " msgstr "" -#: src/iuse_actor.cpp:722 +#: src/iuse_actor.cpp:729 msgid "Vitamins (RDA) and Compounds (U): " msgstr "" -#: src/iuse_actor.cpp:726 +#: src/iuse_actor.cpp:733 msgid "You need a syringe to inject this drug." msgstr "이 약물을 주입하려면 주사기가 필요합니다." -#: src/iuse_actor.cpp:737 src/iuse_actor.cpp:748 +#: src/iuse_actor.cpp:744 src/iuse_actor.cpp:755 #, c-format msgid "You need %1$s to consume %2$s!" msgstr "%2$s(을)를 사용하려면 %1$s(이)가 필요하다!" -#: src/iuse_actor.cpp:738 src/iuse_actor.cpp:749 +#: src/iuse_actor.cpp:745 src/iuse_actor.cpp:756 #, c-format msgid "I need a %1$s to consume %2$s!" msgstr "%2$s(을)를 사용하려면 %1$s(이)가 필요해!" -#: src/iuse_actor.cpp:865 +#: src/iuse_actor.cpp:872 #, c-format msgid "This requires %d charges to activate." msgstr "사용하려면 %d 충전량이 필요합니다." -#: src/iuse_actor.cpp:875 +#: src/iuse_actor.cpp:882 #, c-format msgid "There is no adjacent square to release the %s in!" msgstr "주변에 %s(을)를 버릴만한 곳이 없습니다!" -#: src/iuse_actor.cpp:887 +#: src/iuse_actor.cpp:894 #, c-format msgid "You cannot place a %s there." msgstr "%s(을)를 그곳에 설치할 수 없습니다." -#: src/iuse_actor.cpp:901 +#: src/iuse_actor.cpp:908 #, c-format msgid "" "If you had standard factory-built %1$s bullets, you could load the %2$s." @@ -418468,66 +419247,66 @@ msgstr "" #. ~ First %s is the ammo item (with plural form and count included), second #. is the monster name -#: src/iuse_actor.cpp:909 +#: src/iuse_actor.cpp:916 #, c-format msgid "You load %1$d x %2$s round into the %3$s." msgid_plural "You load %1$d x %2$s rounds into the %3$s." msgstr[0] "%1$d x %2$s 탄약을 %3$s에 장전합니다." -#: src/iuse_actor.cpp:924 +#: src/iuse_actor.cpp:931 #, c-format msgid "You deploy the %s wrong. It is hostile!" msgstr "%s 설치에 문제가 있었습니다. 적대적으로 변합니다!" -#: src/iuse_actor.cpp:930 +#: src/iuse_actor.cpp:937 #, c-format msgid "You deploy the %s." msgstr "%s(을)를 설치했습니다." -#: src/iuse_actor.cpp:960 +#: src/iuse_actor.cpp:967 msgid "Place npc where?" msgstr "NPC를 어디에 배치할까요?" -#: src/iuse_actor.cpp:969 +#: src/iuse_actor.cpp:976 msgid "There is no square to spawn npc in!" msgstr "NPC가 소환될 공간이 없습니다!" -#: src/iuse_actor.cpp:991 +#: src/iuse_actor.cpp:998 msgid "a crafting station" msgstr "작업대" -#: src/iuse_actor.cpp:995 +#: src/iuse_actor.cpp:1002 msgid "a place to hang corpses for butchering" msgstr "도축할 시체를 걸어놓을 장소" -#: src/iuse_actor.cpp:999 +#: src/iuse_actor.cpp:1006 msgid "" "a flat surface to butcher onto or eat meals from" msgstr "도축하거나 식사를 할 평평한 표면" -#: src/iuse_actor.cpp:1002 +#: src/iuse_actor.cpp:1009 msgid "a place to sit" msgstr "앉을 장소" -#: src/iuse_actor.cpp:1005 +#: src/iuse_actor.cpp:1012 msgid "a place to hide" msgstr "숨을 장소" -#: src/iuse_actor.cpp:1008 +#: src/iuse_actor.cpp:1015 msgid "a safe place to contain a fire" msgstr "불을 보관할 수 있는 안전한 장소" -#: src/iuse_actor.cpp:1011 +#: src/iuse_actor.cpp:1018 msgid "a place to smoke or dry food for preservation" msgstr "음식의 장기보존을 위하여 음식을 훈제하거나 건조시키는데 사용하는 장소" -#: src/iuse_actor.cpp:1016 +#: src/iuse_actor.cpp:1023 #, c-format msgid "" "Can be activated to deploy as furniture (%s)." msgstr "사용을 통해 가구로서 설치할 수 있습니다 (%s)." -#: src/iuse_actor.cpp:1022 +#: src/iuse_actor.cpp:1029 #, c-format msgid "" "Can be activated to deploy as furniture (%s), " @@ -418535,76 +419314,76 @@ msgid "" msgstr "" "사용을 통해 가구로서 설치할 수 있으며 (%s), %s(으)로 이용할 수 있습니다." -#: src/iuse_actor.cpp:1041 +#: src/iuse_actor.cpp:1048 msgid "Deploy where?" msgstr "어디에 설치합니까?" -#: src/iuse_actor.cpp:1050 +#: src/iuse_actor.cpp:1057 msgid "You attempt to become one with the furniture. It doesn't work." msgstr "가구와 한 몸이 되려고 했지만 잘 되진 않았습니다." -#: src/iuse_actor.cpp:1059 +#: src/iuse_actor.cpp:1066 #, c-format msgid "The space under %s is too cramped to deploy a %s in." msgstr "%s 밑의 공간은 %s(을)를 설치하기에 너무 비좁습니다." -#: src/iuse_actor.cpp:1066 +#: src/iuse_actor.cpp:1073 #, c-format msgid "You can't deploy a %s there." msgstr "그곳에는 %s(을)를 설치할 수 없습니다." -#: src/iuse_actor.cpp:1071 +#: src/iuse_actor.cpp:1078 msgid "There is already furniture at that location." msgstr "그 위치에는 이미 다른 가구가 차지하고 있습니다." -#: src/iuse_actor.cpp:1075 +#: src/iuse_actor.cpp:1082 msgid "Before deploying furniture, you need to clear the tile." msgstr "가구를 설치하기 전에 그 장소를 치워야합니다." -#: src/iuse_actor.cpp:1123 +#: src/iuse_actor.cpp:1130 #, c-format msgid "There isn't anything new on the %s." msgstr "%s에는 딱히 새로운 것이 없습니다." -#: src/iuse_actor.cpp:1159 +#: src/iuse_actor.cpp:1166 msgid "Light where?" msgstr "어디를 밝힙니까?" -#: src/iuse_actor.cpp:1167 +#: src/iuse_actor.cpp:1174 msgid "You would set yourself on fire." msgstr "자기 몸에 불을 붙일 수는 없습니다." -#: src/iuse_actor.cpp:1168 +#: src/iuse_actor.cpp:1175 msgid "But you're already smokin' hot." msgstr "미치지 않은 이상은." -#: src/iuse_actor.cpp:1174 +#: src/iuse_actor.cpp:1181 msgid "There is already a fire." msgstr "그곳은 이미 불타고 있습니다." -#: src/iuse_actor.cpp:1189 +#: src/iuse_actor.cpp:1196 msgid "Do you really want to burn your firewood source?" msgstr "정말로 땔감 타일에 불을 붙이겠습니까?" -#: src/iuse_actor.cpp:1202 +#: src/iuse_actor.cpp:1209 msgid "" "There's a brazier there but you haven't set it up to contain the fire. " "Continue?" msgstr "그곳에는 화로가 있지만 설치하지 않아 불을 보관할 수 없습니다. 계속합니까?" -#: src/iuse_actor.cpp:1209 +#: src/iuse_actor.cpp:1216 msgid "You successfully light a fire." msgstr "불을 붙이는데 성공합니다." -#: src/iuse_actor.cpp:1231 src/iuse_actor.cpp:1966 src/iuse_actor.cpp:2065 +#: src/iuse_actor.cpp:1238 src/iuse_actor.cpp:1973 src/iuse_actor.cpp:2072 msgid "This tool doesn't have enough charges." msgstr "도구의 충전량이 부족합니다." -#: src/iuse_actor.cpp:1235 +#: src/iuse_actor.cpp:1242 msgid "You need direct sunlight to light a fire with this." msgstr "불을 붙이려면 직사광선이 필요합니다." -#: src/iuse_actor.cpp:1297 +#: src/iuse_actor.cpp:1304 #, c-format msgid "" "If the current weather holds, it will take around %d minute to light a fire." @@ -418613,961 +419392,961 @@ msgid_plural "" "fire." msgstr[0] "지금 같은 날씨가 계속 유지된다면, 불을 붙이는데 %d분 정도 걸릴 것입니다." -#: src/iuse_actor.cpp:1299 +#: src/iuse_actor.cpp:1306 #, c-format msgid "At your skill level, it will take around %d minute to light a fire." msgid_plural "" "At your skill level, it will take around %d minutes to light a fire." msgstr[0] "지금 기술 수준에서는 불을 붙이는데 %d분 정도 걸릴 것입니다." -#: src/iuse_actor.cpp:1361 +#: src/iuse_actor.cpp:1368 #, c-format msgid "You can not cut the %s with itself." msgstr "자를 대상인 %s(을)를 사용해서 자를 수는 없습니다." -#: src/iuse_actor.cpp:1415 +#: src/iuse_actor.cpp:1422 #, c-format msgid "Can't salvage anything from %s." msgstr "%s로부터 아무것도 얻지 못했습니다." -#: src/iuse_actor.cpp:1419 +#: src/iuse_actor.cpp:1426 #, c-format msgid "Try disassembling the %s instead." msgstr "대신에 %s의 분해를 시도합니다." -#: src/iuse_actor.cpp:1427 +#: src/iuse_actor.cpp:1434 #, c-format msgid "The %s is made of material that cannot be cut up." msgstr "%s(은)는 자를 수 없는 재질로 이루어져 있습니다." -#: src/iuse_actor.cpp:1433 +#: src/iuse_actor.cpp:1440 #, c-format msgid "Please empty the %s before cutting it up." msgstr "자르기 전에 %s의 내용물을 비워야 합니다." -#: src/iuse_actor.cpp:1439 +#: src/iuse_actor.cpp:1446 #, c-format msgid "The %s is too small to salvage material from." msgstr "%s에서 재료를 얻기엔 너무 작습니다." -#: src/iuse_actor.cpp:1446 +#: src/iuse_actor.cpp:1453 msgid "You are wielding that, are you sure?" msgstr "지금 손에 들고 있습니다. 정말 합니까?" -#: src/iuse_actor.cpp:1448 +#: src/iuse_actor.cpp:1455 msgid "You're wearing that, are you sure?" msgstr "지금 입고 있습니다. 정말 잘라냅니까?" -#: src/iuse_actor.cpp:1605 +#: src/iuse_actor.cpp:1612 #, c-format msgid "You try to salvage materials from the %s." msgstr "%s에서 재료 획득을 시도합니다." -#: src/iuse_actor.cpp:1630 +#: src/iuse_actor.cpp:1637 #, c-format msgid "Salvaged %1$i %2$s." msgid_plural "Salvaged %1$i %2$s." msgstr[0] "%1$i %2$s(을)를 얻었습니다." -#: src/iuse_actor.cpp:1643 +#: src/iuse_actor.cpp:1650 #, c-format msgid "Could not salvage a %s." msgstr "%s(을)를 얻지 못했습니다." -#: src/iuse_actor.cpp:1677 +#: src/iuse_actor.cpp:1684 msgid "You can't inscribe an item that isn't solid!" msgstr "단단한 물건에만 글을 새길 수 있습니다!" -#: src/iuse_actor.cpp:1684 +#: src/iuse_actor.cpp:1691 #, c-format msgid "You can't %1$s %2$s because of the material it is made of." msgstr "물건의 재질 때문에 %2$s에 %1$s 수 없습니다." -#: src/iuse_actor.cpp:1695 +#: src/iuse_actor.cpp:1702 #, c-format msgid "%s meaning?" msgstr "무엇을 %s 할까요?" -#: src/iuse_actor.cpp:1696 +#: src/iuse_actor.cpp:1703 msgid "It's a label" msgstr "라벨" -#: src/iuse_actor.cpp:1697 +#: src/iuse_actor.cpp:1704 msgid "It's a note" msgstr "노트" -#: src/iuse_actor.cpp:1716 +#: src/iuse_actor.cpp:1723 msgid "(To delete, clear the text and confirm)\n" msgstr "(삭제하려면 항목을 비운 뒤 확인 키를 누르세요)\n" #. ~ %1$s: gerund (e.g. carved), %2$s: item name -#: src/iuse_actor.cpp:1718 +#: src/iuse_actor.cpp:1725 #, c-format msgctxt "carving" msgid "%1$s on the %2$s is: " msgstr "%2$s의 %1$s: " -#: src/iuse_actor.cpp:1722 src/iuse_actor.cpp:1773 +#: src/iuse_actor.cpp:1729 src/iuse_actor.cpp:1780 #, c-format msgid "%s what?" msgstr "무엇 위에 %s합니까?" -#: src/iuse_actor.cpp:1753 +#: src/iuse_actor.cpp:1760 #, c-format msgid "%s on what?" msgstr "무엇 위에 %s합니까?" -#: src/iuse_actor.cpp:1754 +#: src/iuse_actor.cpp:1761 msgid "The terrain" msgstr "지형" -#: src/iuse_actor.cpp:1755 +#: src/iuse_actor.cpp:1762 msgid "An item" msgstr "물품" -#: src/iuse_actor.cpp:1769 +#: src/iuse_actor.cpp:1776 msgid "Write where?" msgstr "어디에 씁니까?" -#: src/iuse_actor.cpp:1777 +#: src/iuse_actor.cpp:1784 msgid "Inscribe which item?" msgstr "어떤 물건에 글을 새기겠습니까?" -#: src/iuse_actor.cpp:1784 +#: src/iuse_actor.cpp:1791 #, c-format msgid "You try to bend your %s, but fail." msgstr "%s(을)를 구부리는데 실패합니다." -#: src/iuse_actor.cpp:1825 +#: src/iuse_actor.cpp:1832 msgid "You cauterize yourself." msgstr "상처를 지졌습니다." -#: src/iuse_actor.cpp:1828 +#: src/iuse_actor.cpp:1835 msgid "It hurts like hell!" msgstr "끔찍하게 아픕니다!" -#: src/iuse_actor.cpp:1830 +#: src/iuse_actor.cpp:1837 msgid "It itches a little." msgstr "조금 간지럽군." -#: src/iuse_actor.cpp:1833 +#: src/iuse_actor.cpp:1840 msgid "Bleeding has not stopped completely!" msgstr "출혈이 완전히 멈추지 않았습니다!" -#: src/iuse_actor.cpp:1892 +#: src/iuse_actor.cpp:1899 msgid "" "You are not bleeding or bitten, there is no need to cauterize yourself." msgstr "감염 및 출혈 상태가 아니므로 상처를 지질 필요가 없습니다." -#: src/iuse_actor.cpp:1895 +#: src/iuse_actor.cpp:1902 msgid "You cannot cauterize while mounted." msgstr "타고 있는 중에는 상처를 지질 수 없습니다." -#: src/iuse_actor.cpp:1901 +#: src/iuse_actor.cpp:1908 msgid "" "You need a source of flame (4 charges worth) before you can cauterize " "yourself." msgstr "상처를 지지려면 최소한 4의 충전량을 가진 발화도구나 불이 필요합니다." -#: src/iuse_actor.cpp:1905 +#: src/iuse_actor.cpp:1912 #, c-format msgid "You need at least %d charges to cauterize wounds." msgstr "상처를 지지려면 최소한 %d의 충전량이 필요합니다." -#: src/iuse_actor.cpp:2054 +#: src/iuse_actor.cpp:2061 msgid "Hsss" msgstr "쉬이이잇" -#: src/iuse_actor.cpp:2102 +#: src/iuse_actor.cpp:2109 msgid "You can't play music while mounted." msgstr "탑승 중에는 음악을 연주할 수 없습니다." -#: src/iuse_actor.cpp:2103 +#: src/iuse_actor.cpp:2110 msgid " can't play music while mounted." msgstr "(은)는 탑승 중이라서 음악을 연주할 수 없습니다." -#: src/iuse_actor.cpp:2109 +#: src/iuse_actor.cpp:2116 msgid "You can't play music underwater." msgstr "물속에선 연주할 수 없습니다." -#: src/iuse_actor.cpp:2110 +#: src/iuse_actor.cpp:2117 msgid " can't play music underwater." msgstr "(은)는 물속에선 연주할 수 없습니다." -#: src/iuse_actor.cpp:2120 src/iuse_actor.cpp:2128 +#: src/iuse_actor.cpp:2127 src/iuse_actor.cpp:2135 #, c-format msgid "You stop playing your %s." msgstr "%s 연주를 그만둡니다." -#: src/iuse_actor.cpp:2121 src/iuse_actor.cpp:2129 +#: src/iuse_actor.cpp:2128 src/iuse_actor.cpp:2136 #, c-format msgid " stops playing their %s." msgstr "(이)가 %s 연주를 그만둡니다." -#: src/iuse_actor.cpp:2140 +#: src/iuse_actor.cpp:2147 #, c-format msgid "You need to hold or wear %s to play it." msgstr "%s 연주를 하려면 손에 들거나 착용해야 합니다." -#: src/iuse_actor.cpp:2141 +#: src/iuse_actor.cpp:2148 #, c-format msgid " needs to hold or wear %s to play it." msgstr "(이)가 %s 연주를 하려면 손에 들거나 착용해야 합니다." -#: src/iuse_actor.cpp:2150 +#: src/iuse_actor.cpp:2157 #, c-format msgid "You feel too weak to play your %s." msgstr "힘이 많이 부족해서 %s 연주를 할 수 없습니다." -#: src/iuse_actor.cpp:2151 +#: src/iuse_actor.cpp:2158 #, c-format msgid " feels too weak to play their %s." msgstr "(이)가 힘이 많이 부족해서 %s 연주를 할 수 없습니다." -#: src/iuse_actor.cpp:2164 +#: src/iuse_actor.cpp:2171 #, c-format msgid "You start playing your %s." msgstr "%s 연주를 시작합니다." -#: src/iuse_actor.cpp:2165 +#: src/iuse_actor.cpp:2172 #, c-format msgid " starts playing their %s." msgstr "(이)가 %s 연주를 시작합니다." #. ~ %1$s: npc name, %2$s: npc action description -#: src/iuse_actor.cpp:2183 +#: src/iuse_actor.cpp:2190 #, c-format msgctxt "play music" msgid "%1$s %2$s" msgstr "%1$s %2$s" -#: src/iuse_actor.cpp:2189 +#: src/iuse_actor.cpp:2196 msgid "You produce an annoying sound." msgstr "귀에 거슬리는 소리를 냅니다." -#: src/iuse_actor.cpp:2191 +#: src/iuse_actor.cpp:2198 #, c-format msgid "%s produces an annoying sound." msgstr "%s(이)가 귀에 거슬리는 소리를 냅니다." -#: src/iuse_actor.cpp:2244 +#: src/iuse_actor.cpp:2251 msgid "This can teach you a spell." msgstr "이것을 통해 마법을 배울 수 있습니다." -#: src/iuse_actor.cpp:2246 +#: src/iuse_actor.cpp:2253 msgid "This can teach you a number of spells." msgstr "이것을 통해 마법을 몇 개 배울 수 있습니다." -#: src/iuse_actor.cpp:2249 +#: src/iuse_actor.cpp:2256 msgid "Spells Contained:" msgstr "포함된 주문:" -#: src/iuse_actor.cpp:2260 src/iuse_actor.cpp:2296 +#: src/iuse_actor.cpp:2267 src/iuse_actor.cpp:2303 #, c-format msgid "Level %u" msgstr "레벨 %u" -#: src/iuse_actor.cpp:2262 +#: src/iuse_actor.cpp:2269 #, c-format msgid "%1$s (Max)" msgstr "%1$s (최대)" -#: src/iuse_actor.cpp:2283 +#: src/iuse_actor.cpp:2290 msgid "You can't read." msgstr "읽을 수 없습니다." -#: src/iuse_actor.cpp:2298 +#: src/iuse_actor.cpp:2305 msgid " (Max)" msgstr " (최대)" -#: src/iuse_actor.cpp:2305 +#: src/iuse_actor.cpp:2312 msgid "Study to Learn" msgstr "배우려고 공부하기" -#: src/iuse_actor.cpp:2308 +#: src/iuse_actor.cpp:2315 msgid "Can't learn!" msgstr "배울 수 없습니다!" -#: src/iuse_actor.cpp:2316 +#: src/iuse_actor.cpp:2323 msgid "You already know everything this could teach you." msgstr "이것으로부터 배울 수 있는 것을 전부 알고 있습니다." -#: src/iuse_actor.cpp:2324 +#: src/iuse_actor.cpp:2331 msgid "Study a spell:" msgstr "주문 연구" -#: src/iuse_actor.cpp:2341 +#: src/iuse_actor.cpp:2348 msgid "Spend how long studying?" msgstr "몇 시간동안 연구합니까?" -#: src/iuse_actor.cpp:2342 +#: src/iuse_actor.cpp:2349 msgid "30 minutes" msgstr "30 분" -#: src/iuse_actor.cpp:2343 +#: src/iuse_actor.cpp:2350 msgid "1 hour" msgstr "1시간" -#: src/iuse_actor.cpp:2344 +#: src/iuse_actor.cpp:2351 msgid "2 hours" msgstr "2시간" -#: src/iuse_actor.cpp:2345 +#: src/iuse_actor.cpp:2352 msgid "4 hours" msgstr "4시간" -#: src/iuse_actor.cpp:2346 +#: src/iuse_actor.cpp:2353 msgid "8 hours" msgstr "8시간" -#: src/iuse_actor.cpp:2347 +#: src/iuse_actor.cpp:2354 msgid "Until you gain a spell level" msgstr "주문 레벨이 상승할 때까지" -#: src/iuse_actor.cpp:2388 +#: src/iuse_actor.cpp:2395 #, c-format msgid "This item when activated: %1$s" msgstr "" #. ~ %1$s: spell name, %2$i: spell level -#: src/iuse_actor.cpp:2393 +#: src/iuse_actor.cpp:2400 #, c-format msgid "This item casts %1$s at level %2$i." msgstr "이 물건은 레벨 %2$i 수준의 %1$s(을)를 시전합니다." -#: src/iuse_actor.cpp:2397 +#: src/iuse_actor.cpp:2404 msgid "This item never fails." msgstr "절대로 실패하지 않습니다." -#: src/iuse_actor.cpp:2478 +#: src/iuse_actor.cpp:2485 #, c-format msgid "You don't think putting your %1$s in your %2$s is a good idea" msgstr "%1$s(을)를 %2$s에 구겨넣는건 좋은 생각이 아닌 것 같습니다." -#: src/iuse_actor.cpp:2482 +#: src/iuse_actor.cpp:2489 #, c-format msgid "You holster your %s" msgstr "%s(을)를 집어넣었습니다" -#: src/iuse_actor.cpp:2494 +#: src/iuse_actor.cpp:2501 #, c-format msgid "You need to unwield your %s before using it." msgstr "%s(을)를 손에 들고 있으면 사용할 수 없습니다." -#: src/iuse_actor.cpp:2501 +#: src/iuse_actor.cpp:2508 msgid "Holster item" msgstr "물품 집어넣기" -#: src/iuse_actor.cpp:2508 +#: src/iuse_actor.cpp:2515 #, c-format msgid "Draw %s" msgstr "%s 뽑기" -#: src/iuse_actor.cpp:2513 src/monexamine.cpp:365 src/monexamine.cpp:516 +#: src/iuse_actor.cpp:2520 src/monexamine.cpp:365 src/monexamine.cpp:516 #, c-format msgid "Use %s" msgstr "%s 사용" -#: src/iuse_actor.cpp:2536 +#: src/iuse_actor.cpp:2543 #, c-format msgid "You can't unwield your %s." msgstr "" -#: src/iuse_actor.cpp:2561 +#: src/iuse_actor.cpp:2568 msgid "Can be activated to store suitable items." msgstr "사용하여 적합한 물품들을 보관할 수 있습니다." -#: src/iuse_actor.cpp:2577 +#: src/iuse_actor.cpp:2584 #, c-format msgid "Can be used to assemble: %s" msgstr "조립 가능한 물품: %s" -#: src/iuse_actor.cpp:2587 +#: src/iuse_actor.cpp:2594 #, c-format msgid "Insufficient ammunition to assemble %s" msgstr "%s 조립에 필요한 탄약이 부족합니다." -#: src/iuse_actor.cpp:2632 +#: src/iuse_actor.cpp:2639 msgid "You can't do that while incorporeal." msgstr "비물질상태에서는 그것을 할 수 없습니다." -#: src/iuse_actor.cpp:2633 +#: src/iuse_actor.cpp:2640 msgid " can't do that while incorporeal." msgstr "(은)는 비물질상태이기 때문에 그것을 할 수 없습니다." -#: src/iuse_actor.cpp:2646 +#: src/iuse_actor.cpp:2653 msgid " can't do that while mounted." msgstr "(은)는 탑승 중에 그걸 할 수 없습니다." -#: src/iuse_actor.cpp:2658 +#: src/iuse_actor.cpp:2665 msgid "Your tool does not have enough charges to do that." msgstr "도구의 충전량이 부족해서 할 수 없습니다." -#: src/iuse_actor.cpp:2739 +#: src/iuse_actor.cpp:2746 #, c-format msgid "Your %s is not made of any of:" msgstr "%s(은)는 다음 재질로 만들어지지 않았습니다:" -#: src/iuse_actor.cpp:2743 +#: src/iuse_actor.cpp:2750 #, c-format msgid "%s (repaired using %s)" msgstr "%s (%s으로 수리)" -#: src/iuse_actor.cpp:2786 +#: src/iuse_actor.cpp:2793 #, c-format msgid "You don't have enough %s to do that. Have: %d, need: %d" msgstr "충분한 %s(을)를 가지고 있지 않습니다. 보유: %d, 필요: %d" -#: src/iuse_actor.cpp:2872 src/iuse_actor.cpp:4545 +#: src/iuse_actor.cpp:2879 src/iuse_actor.cpp:4552 msgid "You do not have that item!" msgstr "그 물품을 갖고 있지 않습니다!" -#: src/iuse_actor.cpp:2878 +#: src/iuse_actor.cpp:2885 msgid "That requires gunsmithing tools." msgstr "총기 수리 도구가 필요합니다." -#: src/iuse_actor.cpp:2884 +#: src/iuse_actor.cpp:2891 msgid "You cannot repair this type of item." msgstr "이런 종류의 물품은 수리할 수 없습니다." -#: src/iuse_actor.cpp:2894 +#: src/iuse_actor.cpp:2901 msgid "This can be used to repair other items, not itself." msgstr "다른 물품을 수리할 수 있지만, 자신을 수리할 수는 없습니다." -#: src/iuse_actor.cpp:2921 +#: src/iuse_actor.cpp:2928 #, c-format msgid "Your %s is already enhanced to its maximum potential." msgstr "%s(은)는 이미 한계까지 보강된 상태입니다." -#: src/iuse_actor.cpp:2929 src/iuse_actor.cpp:3192 +#: src/iuse_actor.cpp:2936 src/iuse_actor.cpp:3199 #, c-format msgid "You cannot improve your %s any more this way." msgstr "이 방법으로는 더이상 %s를 강화할 수 없습니다." -#: src/iuse_actor.cpp:3031 +#: src/iuse_actor.cpp:3038 #, c-format msgid "You damage your %s! ( %s-> %s)" msgstr "%s(을)를 망가뜨립니다! ( %s-> %s)" -#: src/iuse_actor.cpp:3034 src/iuse_actor.cpp:4701 +#: src/iuse_actor.cpp:3041 src/iuse_actor.cpp:4708 msgid "You destroy it!" msgstr "이 의류는 못 쓰게 되었습니다!" -#: src/iuse_actor.cpp:3070 +#: src/iuse_actor.cpp:3077 #, c-format msgid "The %s already fits!" msgstr "%s(은)는 이미 몸에 맞습니다!" -#: src/iuse_actor.cpp:3073 +#: src/iuse_actor.cpp:3080 #, c-format msgid "This %s cannot be refitted!" msgstr "%s(은)는 수선할 수 없습니다!" -#: src/iuse_actor.cpp:3112 +#: src/iuse_actor.cpp:3119 #, c-format msgid "" "It seems working on your %s is just beyond your current level of expertise." msgstr "%s에 작업하는 것은 당신의 현재 기술 수준을 넘어섰습니다." -#: src/iuse_actor.cpp:3151 +#: src/iuse_actor.cpp:3158 #, c-format msgid "You take your %s in, improving the fit." msgstr "%s(을)를 수선해서 치수를 맞춥니다." -#: src/iuse_actor.cpp:3167 +#: src/iuse_actor.cpp:3174 #, c-format msgid "You resize the %s to accommodate your tiny build." msgstr "%s의 크기를 조절해 당신의 조그만 체격에 딱 맞게 바꿨습니다." -#: src/iuse_actor.cpp:3180 +#: src/iuse_actor.cpp:3187 #, c-format msgid "You adjust the %s back to its normal size." msgstr "%s의 크기를 본래 크기로 되돌렸습니다." -#: src/iuse_actor.cpp:3198 +#: src/iuse_actor.cpp:3205 #, c-format msgid "You make your %s extra sturdy." msgstr "%s(을)를 조금 더 튼튼하게 수선합니다." -#: src/iuse_actor.cpp:3207 +#: src/iuse_actor.cpp:3214 #, c-format msgid "Your %s is already enhanced." msgstr "%s(은)는 이미 보강된 상태입니다." -#: src/iuse_actor.cpp:3216 +#: src/iuse_actor.cpp:3223 msgid "Refitting" msgstr "치수조절" -#: src/iuse_actor.cpp:3217 +#: src/iuse_actor.cpp:3224 msgid "Downsizing" msgstr "작은 크기로 수선" -#: src/iuse_actor.cpp:3218 +#: src/iuse_actor.cpp:3225 msgid "Upsizing" msgstr "큰 크기로 수선" -#: src/iuse_actor.cpp:3220 +#: src/iuse_actor.cpp:3227 msgid "Practicing" msgstr "연습" -#: src/iuse_actor.cpp:3229 +#: src/iuse_actor.cpp:3236 msgid "Repair" msgstr "수리" -#: src/iuse_actor.cpp:3238 +#: src/iuse_actor.cpp:3245 #, c-format msgid "Repair %s" msgstr "%s 수리" -#: src/iuse_actor.cpp:3310 +#: src/iuse_actor.cpp:3317 msgid "You can't use filthy items for healing." msgstr "치료를 위해 더러운 물품을 사용할 수 없습니다." -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "The bleeding is stopped." msgstr "출혈이 멈춥니다." -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "You stop the bleeding." msgstr "출혈이 멈추었습니다." -#: src/iuse_actor.cpp:3457 +#: src/iuse_actor.cpp:3464 msgid "You reduce the bleeding, but it's not stopped yet." msgstr "출혈이 줄었지만, 아직 멈추지 않았습니다." -#: src/iuse_actor.cpp:3458 +#: src/iuse_actor.cpp:3465 msgid "The bleeding is reduced, but not stopped." msgstr "출혈이 줄었지만, 아직 멈추지 않았습니다." -#: src/iuse_actor.cpp:3462 +#: src/iuse_actor.cpp:3469 msgid "" "Your dressing is too ineffective for a bleeding of this extent, and you fail" " to stop it." msgstr "이 정도의 출혈을 막기엔 당신의 붕대감기 효율이 떨어져서 실패하고 멈춥니다." -#: src/iuse_actor.cpp:3463 +#: src/iuse_actor.cpp:3470 msgid "The wound still bleeds." msgstr "상처에서 여전히 피가 나고 있습니다." -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "The wound is cleaned." msgstr "상처를 깨끗이 합니다." -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "You clean the wound." msgstr "상처를 깨끗하게 합니다." -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "The wound still looks bad." msgstr "여전히 상처의 상태가 좋지 않습니다." -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "Your wound still aches." msgstr "상처가 아직도 아픕니다." -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "The wound is disinfected." msgstr "상처를 소독합니다." -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "You disinfect the wound." msgstr "상처를 소독합니다." -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "The wound still looks nasty." msgstr "상처의 상태가 아직도 심각해 보입니다." -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "Your wound still hurts." msgstr "상처가 아직도 아픕니다." -#: src/iuse_actor.cpp:3490 +#: src/iuse_actor.cpp:3497 #, c-format msgid "You finish using the %s." msgstr "%s의 사용을 마쳤습니다." #. ~ Healing complete message. %1$s is healer name, %2$s is item name. -#: src/iuse_actor.cpp:3494 +#: src/iuse_actor.cpp:3501 #, c-format msgid "%1$s finishes using the %2$s." msgstr "%1$s(은)는 %2$s(을)를 적절히 사용했습니다." -#: src/iuse_actor.cpp:3581 +#: src/iuse_actor.cpp:3588 msgid "That arm is broken. It needs surgical attention or a splint." msgstr "그 팔은 부러져서 외과적 수술이나 부목을 이용해 치료해야 합니다." -#: src/iuse_actor.cpp:3583 +#: src/iuse_actor.cpp:3590 msgid "That leg is broken. It needs surgical attention or a splint." msgstr "그 다리는 부러져서 외과적 수술이나 부목을 이용해 치료해야 합니다." -#: src/iuse_actor.cpp:3608 +#: src/iuse_actor.cpp:3615 msgid "'s biology is not compatible with that item." msgstr "의 신체구조는 그 물품을 쓰기에 적합하지 않아보입니다." -#: src/iuse_actor.cpp:3637 +#: src/iuse_actor.cpp:3644 msgid "Select a body part for: " msgstr "신체 부위 선택: " #. ~ %1$s: patient name, %2$s: healing item name -#: src/iuse_actor.cpp:3655 +#: src/iuse_actor.cpp:3662 #, c-format msgctxt "healing" msgid "Select a body part of %1$s for %2$s:" msgstr "%2$s(을)를 사용할 %1$s의 신체 부위 선택:" -#: src/iuse_actor.cpp:3669 +#: src/iuse_actor.cpp:3676 msgid "Healing effects " msgstr "치료 효과 " -#: src/iuse_actor.cpp:3674 +#: src/iuse_actor.cpp:3681 msgid "Base healing: " msgstr "기본 회복: " -#: src/iuse_actor.cpp:3675 src/iuse_actor.cpp:3680 +#: src/iuse_actor.cpp:3682 src/iuse_actor.cpp:3687 msgid "Head: " msgstr "머리: " -#: src/iuse_actor.cpp:3676 src/iuse_actor.cpp:3682 +#: src/iuse_actor.cpp:3683 src/iuse_actor.cpp:3689 msgid " Torso: " msgstr " 상체: " -#: src/iuse_actor.cpp:3677 src/iuse_actor.cpp:3684 +#: src/iuse_actor.cpp:3684 src/iuse_actor.cpp:3691 msgid " Limbs: " msgstr " 사지: " -#: src/iuse_actor.cpp:3679 +#: src/iuse_actor.cpp:3686 msgid "Actual healing: " msgstr "실제 회복: " -#: src/iuse_actor.cpp:3690 +#: src/iuse_actor.cpp:3697 msgid "Base bandaging quality: " msgstr "기본 붕대 품질: " -#: src/iuse_actor.cpp:3693 +#: src/iuse_actor.cpp:3700 msgid "Actual bandaging quality: " msgstr "실제 붕대 품질:" -#: src/iuse_actor.cpp:3699 +#: src/iuse_actor.cpp:3706 msgid "Base disinfecting quality: " msgstr "기본 소독 품질: " -#: src/iuse_actor.cpp:3702 +#: src/iuse_actor.cpp:3709 msgid "Actual disinfecting quality: " msgstr "실제 소독 품질: " -#: src/iuse_actor.cpp:3707 +#: src/iuse_actor.cpp:3714 msgid "Effect on bleeding: " msgstr "기본 지혈 효과: " -#: src/iuse_actor.cpp:3709 +#: src/iuse_actor.cpp:3716 msgid "Actual effect on bleeding: " msgstr "실제 지혈 효과: " -#: src/iuse_actor.cpp:3714 +#: src/iuse_actor.cpp:3721 msgid "Chance to heal (percent): " msgstr "치유 확률 (%): " -#: src/iuse_actor.cpp:3716 +#: src/iuse_actor.cpp:3723 msgid "* Bite: " msgstr "*물림:" -#: src/iuse_actor.cpp:3720 +#: src/iuse_actor.cpp:3727 msgid "* Infection: " msgstr "*감염:" -#: src/iuse_actor.cpp:3724 +#: src/iuse_actor.cpp:3731 msgid "Moves to use: " msgstr "행동력 소모: " -#: src/iuse_actor.cpp:3784 +#: src/iuse_actor.cpp:3791 #, c-format msgid "Yeah. Place the %s at your feet. Real damn smart move." msgstr "네, 그대로 %s(을)를 발등에 던지세요. 진짜 빌어먹게 똑똑하시네요." -#: src/iuse_actor.cpp:3790 +#: src/iuse_actor.cpp:3797 #, c-format msgid "You can't place a %s there." msgstr "%s(을)를 그곳에 설치할 수 없습니다." -#: src/iuse_actor.cpp:3796 +#: src/iuse_actor.cpp:3803 #, c-format msgid "You must place the %s between two solid tiles." msgstr "%s(은)는 고체 타일 두개 사이에 위치해야 합니다." -#: src/iuse_actor.cpp:3801 +#: src/iuse_actor.cpp:3808 #, c-format msgid "The %s needs a %s adjacent to it." msgstr "%s(은)는 %s(이)가 인접해 있어야 합니다." -#: src/iuse_actor.cpp:3808 +#: src/iuse_actor.cpp:3815 #, c-format msgid "You can't place a %s there. It contains a trap already." msgstr "%s(을)를 그곳에 설치할 수 없습니다. 이미 함정이 설치되어있습니다." -#: src/iuse_actor.cpp:3811 +#: src/iuse_actor.cpp:3818 #, c-format msgid "You trigger a %s!" msgstr "%s(을)를 작동시킵니다!" -#: src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:3847 #, c-format msgid "Place %s where?" msgstr "%s(을)를 어디에 둡니까?" -#: src/iuse_actor.cpp:3862 +#: src/iuse_actor.cpp:3869 #, c-format msgid "" "That trap needs a space in %d tiles radius to be clear, centered %d tiles " "from you." msgstr "그 함정은 최소한 %d타일 반경이 깨끗해야 합니다. 당신을 중심으로 %d타일만큼요." -#: src/iuse_actor.cpp:3966 +#: src/iuse_actor.cpp:3973 #, c-format msgid "You saw down the barrel of your %s." msgstr "%s의 총열을 짧게 잘라냈다." -#: src/iuse_actor.cpp:3976 src/iuse_actor.cpp:4035 +#: src/iuse_actor.cpp:3983 src/iuse_actor.cpp:4042 msgid "It's not a gun." msgstr "이것은 총이 아닙니다." -#: src/iuse_actor.cpp:3980 +#: src/iuse_actor.cpp:3987 msgid "The barrel is too small." msgstr "총열이 너무 짧습니다." -#: src/iuse_actor.cpp:3984 +#: src/iuse_actor.cpp:3991 msgid "The barrel is already sawn-off." msgstr "총열을 이미 자른 상태입니다." -#: src/iuse_actor.cpp:3994 +#: src/iuse_actor.cpp:4001 msgid "Can't saw off modified barrels." msgstr "개조된 총열은 자를 수 없습니다." -#: src/iuse_actor.cpp:4025 +#: src/iuse_actor.cpp:4032 #, c-format msgid "You saw down the stock of your %s." msgstr "%s의 개머리판을 짧게 잘라냅니다." -#: src/iuse_actor.cpp:4039 +#: src/iuse_actor.cpp:4046 msgid "The stock is already sawn-off." msgstr "" -#: src/iuse_actor.cpp:4043 +#: src/iuse_actor.cpp:4050 msgid "This gun doesn't have a stock." msgstr "" -#: src/iuse_actor.cpp:4059 +#: src/iuse_actor.cpp:4066 msgid "" "Can't cut off modern composite stocks (must have an empty stock mount)." msgstr "" -#: src/iuse_actor.cpp:4063 +#: src/iuse_actor.cpp:4070 msgid "Can't cut off modified stocks." msgstr "" -#: src/iuse_actor.cpp:4067 +#: src/iuse_actor.cpp:4074 msgid "Can't cut off accessorized stocks." msgstr "" -#: src/iuse_actor.cpp:4099 +#: src/iuse_actor.cpp:4106 #, c-format msgid "You attach %s to your MOLLE webbing." msgstr "MOLLE 웨빙에 %s(을)를 붙였습니다." -#: src/iuse_actor.cpp:4120 +#: src/iuse_actor.cpp:4127 msgid "Remove which accessory?" msgstr "" -#: src/iuse_actor.cpp:4131 +#: src/iuse_actor.cpp:4138 #, c-format msgid "You remove the item from your %s." msgstr "" -#: src/iuse_actor.cpp:4173 +#: src/iuse_actor.cpp:4180 msgid "You can't install bionics while mounted." msgstr "탑승 중에는 바이오닉을 설치할 수 없습니다." -#: src/iuse_actor.cpp:4177 +#: src/iuse_actor.cpp:4184 msgid "You can't self-install this CBM." msgstr "" -#: src/iuse_actor.cpp:4179 +#: src/iuse_actor.cpp:4186 msgid "You can't install a filthy CBM!" msgstr "더러운 바이오닉은 설치하면 안됩니다!" -#: src/iuse_actor.cpp:4181 +#: src/iuse_actor.cpp:4188 msgid "This CBM is not sterile, you can't install it." msgstr "이 바이오닉은 아직 멸균되지 않아 설치할 수 없습니다." -#: src/iuse_actor.cpp:4184 +#: src/iuse_actor.cpp:4191 msgid "This CBM is already deployed. You need to reset it to factory state." msgstr "이 바이오닉은 설치된 적이 있습니다. 공장초기화를 해야 합니다." -#: src/iuse_actor.cpp:4187 +#: src/iuse_actor.cpp:4194 msgid "Max power capacity already reached" msgstr "" -#: src/iuse_actor.cpp:4192 +#: src/iuse_actor.cpp:4199 msgid "You have already installed this bionic." msgstr "이미 이 바이오닉을 설치했습니다." -#: src/iuse_actor.cpp:4194 +#: src/iuse_actor.cpp:4201 msgid "There is nothing to upgrade." msgstr "업그레이드할 것이 없습니다." -#: src/iuse_actor.cpp:4203 +#: src/iuse_actor.cpp:4210 msgid "You have a superior version installed." msgstr "상위 버전이 설치되어있습니다." -#: src/iuse_actor.cpp:4242 +#: src/iuse_actor.cpp:4249 msgid "Remove which modification?" msgstr "어떤 개조부품을 제거할까요?" -#: src/iuse_actor.cpp:4254 +#: src/iuse_actor.cpp:4261 msgid "" "Are you sure? You may be lacking the skills needed to reattach this " "modification." msgstr "" -#: src/iuse_actor.cpp:4256 +#: src/iuse_actor.cpp:4263 msgid "Remove modification?" msgstr "개조부품을 제거 합니까?" -#: src/iuse_actor.cpp:4273 src/iuse_actor.cpp:4347 +#: src/iuse_actor.cpp:4280 src/iuse_actor.cpp:4354 msgid "Doesn't appear to be modded." msgstr "개조되지 않았습니다." -#: src/iuse_actor.cpp:4283 +#: src/iuse_actor.cpp:4290 msgid "None of the mods can be removed." msgstr "제거 가능한 개조부품이 없습니다." -#: src/iuse_actor.cpp:4288 src/iuse_actor.cpp:4361 +#: src/iuse_actor.cpp:4295 src/iuse_actor.cpp:4368 msgid "Has to be taken off first." msgstr "우선 착용을 해제해야 합니다." -#: src/iuse_actor.cpp:4318 +#: src/iuse_actor.cpp:4325 msgid "Modify which part" msgstr "어느 부품을 조정합니까?" -#: src/iuse_actor.cpp:4342 +#: src/iuse_actor.cpp:4349 msgid "Need to be wielding." msgstr "손에 들고있어야 합니다." -#: src/iuse_actor.cpp:4356 +#: src/iuse_actor.cpp:4363 msgid "None of the mods can be modified." msgstr "조정할 수 있는 부품이 없습니다." -#: src/iuse_actor.cpp:4403 +#: src/iuse_actor.cpp:4410 #, c-format msgid "Put up the %s where (%dx%d clear area)?" msgstr "어디에 %s(을)를 설치합니까?(%dx%d 공간 필요)" -#: src/iuse_actor.cpp:4418 src/iuse_actor.cpp:4422 +#: src/iuse_actor.cpp:4425 src/iuse_actor.cpp:4429 #, c-format msgid "The %s is in the way." msgstr "그곳에는 %s(이)가 있습니다!" -#: src/iuse_actor.cpp:4426 +#: src/iuse_actor.cpp:4433 #, c-format msgid "The %s in that direction isn't suitable for placing the %s." msgstr "그 방향의 %s(은)는 %s(을)를 설치하기에 적절한 곳이 아닙니다." -#: src/iuse_actor.cpp:4431 +#: src/iuse_actor.cpp:4438 #, c-format msgid "There is already furniture (%s) there." msgstr "%s(이)가 이미 불타고 있습니다." -#: src/iuse_actor.cpp:4471 +#: src/iuse_actor.cpp:4478 msgid "Use this item to weigh yourself. Includes everything you are wearing." msgstr "이 물품을 사용하여 스스로의 체중을 확인할 수 있습니다. 현재 착용중인 물품들의 무게가 포함됩니다." -#: src/iuse_actor.cpp:4477 +#: src/iuse_actor.cpp:4484 msgid "You cannot weigh yourself while mounted." msgstr "타고 있는 중에는 몸무게를 잴 수 없습니다." -#: src/iuse_actor.cpp:4483 +#: src/iuse_actor.cpp:4490 #, c-format msgid "ERROR: Max weight of %.0f %s exceeded" msgstr "오류: 최대 무게 %.0f %s 초과됨" -#: src/iuse_actor.cpp:4533 +#: src/iuse_actor.cpp:4540 msgid "You can't see to sew!" msgstr "보이질 않아 바느질을 할 수 없습니다!" -#: src/iuse_actor.cpp:4543 +#: src/iuse_actor.cpp:4550 msgid "Enhance which clothing?" msgstr "어떤 옷을 강화할까요?" -#: src/iuse_actor.cpp:4551 +#: src/iuse_actor.cpp:4558 msgid "This can be used to repair or modify other items, not itself." msgstr "다른 물품을 개조, 수리할 수 있지만, 자신을 수리할 수는 없습니다." -#: src/iuse_actor.cpp:4596 +#: src/iuse_actor.cpp:4603 msgid "How do you want to modify it?" msgstr "어떻게 개량하시겠습니까?" #. ~ %1$s: modification desc, %2$s: mod name -#: src/iuse_actor.cpp:4611 +#: src/iuse_actor.cpp:4618 #, c-format msgid "Can't %1$s (incompatible with %2$s)" msgstr "%1$s(을)를 할 수 없습니다 (%2$s(은)는 호환되지 않습니다)" #. ~ %1$s: modification desc, %2$d: number of thread needed -#: src/iuse_actor.cpp:4616 +#: src/iuse_actor.cpp:4623 #, c-format msgid "Can't %1$s (need %2$d thread loaded)" msgstr "%1$s(을)를 할 수 없습니다 (실타래가 %2$d개 필요합니다)" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items needed -#: src/iuse_actor.cpp:4620 +#: src/iuse_actor.cpp:4627 #, c-format msgid "Can't %1$s (need %2$d %3$s)" msgstr "%1$s(을)를 할 수 없습니다 (%3$s(이)가 %2$d개 필요합니다)" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items #. needed, %4$s: number of thread needed -#: src/iuse_actor.cpp:4627 +#: src/iuse_actor.cpp:4634 #, c-format msgid "%1$s (%2$d %3$s and %4$d thread)" msgstr "%1$s (%2$d %3$s 및 실타래 %4$d 개가 필요합니다)" -#: src/iuse_actor.cpp:4671 +#: src/iuse_actor.cpp:4678 msgid "Are you sure? You will not gain any materials back." msgstr "확실합니까? 사용했던 재료는 전혀 돌려받을 수 없습니다." -#: src/iuse_actor.cpp:4698 +#: src/iuse_actor.cpp:4705 #, c-format msgid "You damage your %s trying to modify it! ( %s-> %s)" msgstr "%s(을)를 개조하다가 손상시켰습니다! ( %s -> %s )" -#: src/iuse_actor.cpp:4709 +#: src/iuse_actor.cpp:4716 msgid "You fail to modify the clothing, and you waste thread and materials." msgstr "의복의 개량에 실패하여, 실타래와 재료만 잔뜩 낭비했습니다." -#: src/iuse_actor.cpp:4713 +#: src/iuse_actor.cpp:4720 #, c-format msgid "You modify your %s, but waste a lot of thread." msgstr "%s(을)를 개량했지만, 실타래를 잔뜩 낭비했습니다." -#: src/iuse_actor.cpp:4723 +#: src/iuse_actor.cpp:4730 #, c-format msgid "You modify your %s!" msgstr "%s(을)를 개량했습니다!" -#: src/iuse_actor.cpp:4764 +#: src/iuse_actor.cpp:4771 #, c-format msgid "You use the %s to mask your scent" msgstr "%s(으)로 체취를 가리려 시도합니다." -#: src/iuse_actor.h:535 +#: src/iuse_actor.h:538 msgid "Carve" msgstr "새길" -#: src/iuse_actor.h:536 +#: src/iuse_actor.h:539 msgid "Carved" msgstr "" -#: src/iuse_actor.h:576 src/iuse_actor.h:578 src/iuse_actor.h:599 -#: src/iuse_actor.h:624 +#: src/iuse_actor.h:579 src/iuse_actor.h:581 src/iuse_actor.h:602 +#: src/iuse_actor.h:627 msgid "hsss" msgstr "" @@ -419743,7 +420522,7 @@ msgstr "<-> 이전단계" msgid "ndo move" msgstr "이동 전으로" -#: src/json.cpp:807 +#: src/json.cpp:809 msgid "" "This JSON file looks like it starts with a Byte Order Mark (BOM) or is " "otherwise corrupted. This can happen if you edit files in Windows Notepad." @@ -419771,7 +420550,7 @@ msgstr "" msgid "N " msgstr "N " -#: src/line.cpp:571 src/overmap.cpp:5888 +#: src/line.cpp:571 src/overmap.cpp:5882 msgid "north" msgstr "북쪽" @@ -419787,7 +420566,7 @@ msgstr "북동쪽" msgid "E " msgstr "E " -#: src/line.cpp:573 src/overmap.cpp:5889 +#: src/line.cpp:573 src/overmap.cpp:5883 msgid "east" msgstr "동쪽" @@ -419803,7 +420582,7 @@ msgstr "남동쪽" msgid "S " msgstr "S " -#: src/line.cpp:575 src/overmap.cpp:5889 +#: src/line.cpp:575 src/overmap.cpp:5883 msgid "south" msgstr "남쪽" @@ -419819,7 +420598,7 @@ msgstr "남서쪽" msgid "W " msgstr "W " -#: src/line.cpp:577 src/overmap.cpp:5890 +#: src/line.cpp:577 src/overmap.cpp:5884 msgid "west" msgstr "서쪽" @@ -420241,7 +421020,7 @@ msgid ", %d/sec" msgstr ", %d/초" #: src/magic.cpp:2108 src/magic.cpp:2166 src/magic.cpp:2377 -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Damage" msgstr "피해량" @@ -420271,7 +421050,7 @@ msgstr "" msgid "Spell Radius: %d" msgstr "주문 반경: %d" -#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:3005 +#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:2999 msgid "Range" msgstr "거리" @@ -420344,7 +421123,7 @@ msgstr "" msgid "Your injuries even out." msgstr "" -#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:914 +#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:915 msgid "You feel a surge of euphoria as flames burst out!" msgstr "" @@ -420462,262 +421241,262 @@ msgstr "" msgid "Choose Translocator Gate" msgstr "" -#: src/main.cpp:129 +#: src/main.cpp:130 msgid "Really Quit? All unsaved changes will be lost." msgstr "" -#: src/main.cpp:571 +#: src/main.cpp:580 #, c-format msgid "Unable to make directory \"%s\". Check permissions." msgstr "" -#: src/main_menu.cpp:168 +#: src/main_menu.cpp:169 msgid "Credits" msgstr "크레딧" #. ~ Message Of The Day -#: src/main_menu.cpp:172 +#: src/main_menu.cpp:173 msgid "MOTD" msgstr "" -#: src/main_menu.cpp:209 +#: src/main_menu.cpp:210 msgid "Create World" msgstr "월드 생성" -#: src/main_menu.cpp:275 +#: src/main_menu.cpp:276 msgid "Bugs? Suggestions? Use links in MOTD to report them." msgstr "버그가 있나요? 제안하고 싶은게 있나요? 오늘의 메시지에 있는 링크로 들어와주세요." -#: src/main_menu.cpp:278 +#: src/main_menu.cpp:279 #, c-format msgid "Tip of the day: %s" msgstr "오늘의 팁:%s" -#: src/main_menu.cpp:314 +#: src/main_menu.cpp:315 #, c-format msgid "Version: %s" msgstr "버전: %s" -#: src/main_menu.cpp:394 src/path_info.cpp:365 +#: src/main_menu.cpp:395 src/path_info.cpp:465 msgid "Cataclysm: Dark Days Ahead" msgstr "Cataclysm: Dark Days Ahead" -#: src/main_menu.cpp:396 +#: src/main_menu.cpp:397 msgid "No message today." msgstr "오늘은 새로운 메시지가 없습니다." -#: src/main_menu.cpp:417 +#: src/main_menu.cpp:418 msgid "No credits information found." msgstr "크레딧 정보가 없습니다." -#: src/main_menu.cpp:423 +#: src/main_menu.cpp:424 msgctxt "Main Menu" msgid "OTD" msgstr "공지" -#: src/main_menu.cpp:424 +#: src/main_menu.cpp:425 msgctxt "Main Menu" msgid "ew Game" msgstr "새 게임()" -#: src/main_menu.cpp:425 +#: src/main_menu.cpp:426 msgctxt "Main Menu" msgid "Lod" msgstr "불러오기()" -#: src/main_menu.cpp:426 +#: src/main_menu.cpp:427 msgctxt "Main Menu" msgid "orld" msgstr "월드맵()" -#: src/main_menu.cpp:427 +#: src/main_menu.cpp:428 msgctxt "Main Menu" msgid "pecial" msgstr "스페셜()" -#: src/main_menu.cpp:428 +#: src/main_menu.cpp:429 msgctxt "Main Menu" msgid "Setings" msgstr "설정()" -#: src/main_menu.cpp:429 +#: src/main_menu.cpp:430 msgctxt "Main Menu" msgid "Hlp" msgstr "도움말()" -#: src/main_menu.cpp:430 +#: src/main_menu.cpp:431 msgctxt "Main Menu" msgid "redits" msgstr "만든이()" -#: src/main_menu.cpp:431 +#: src/main_menu.cpp:432 msgctxt "Main Menu" msgid "uit" msgstr "나가기()" -#: src/main_menu.cpp:435 +#: src/main_menu.cpp:436 msgctxt "Main Menu|New Game" msgid "Cstom Character" msgstr "캐릭터 제작 ()" -#: src/main_menu.cpp:436 +#: src/main_menu.cpp:437 msgctxt "Main Menu|New Game" msgid "reset Character" msgstr "캐릭터 템플릿()" -#: src/main_menu.cpp:437 +#: src/main_menu.cpp:438 msgctxt "Main Menu|New Game" msgid "andom Character" msgstr "무작위 캐릭터()" -#: src/main_menu.cpp:440 +#: src/main_menu.cpp:441 msgctxt "Main Menu|New Game" msgid "Play Now! (efault Scenario)" msgstr "빠른 시작! (기본 시나리오 )" -#: src/main_menu.cpp:441 +#: src/main_menu.cpp:442 msgctxt "Main Menu|New Game" msgid "Play Nw!" msgstr "빠른 시작! !" -#: src/main_menu.cpp:445 +#: src/main_menu.cpp:446 msgid "" "Allows you to fully customize points pool, scenario, and character's " "profession, stats, traits, skills and other parameters." msgstr "포인트 제도 선택부터 시나리오, 직업, 능력치, 특성, 기술, 그리고 다른 수치들까지 마음대로 설정할 수 있습니다." -#: src/main_menu.cpp:446 +#: src/main_menu.cpp:447 msgid "Select from one of previously created character templates." msgstr "이전에 생성했던 캐릭터 템플릿에서 선택합니다." -#: src/main_menu.cpp:448 +#: src/main_menu.cpp:449 msgid "" "Creates random character, but lets you preview the generated character and " "the scenario and change character and/or scenario if needed." msgstr "임의의 캐릭터를 생성합니다. 하지만 필요하다면 생성된 캐릭터와 시나리오를 살펴보고 수정할 수 있습니다." -#: src/main_menu.cpp:450 +#: src/main_menu.cpp:451 msgid "" "Puts you right in the game, randomly choosing character's traits, " "profession, skills and other parameters. Scenario is fixed to Evacuee." msgstr "" "게임을 바로 시작할 수 있습니다. 캐릭터 특성, 직업, 기술, 기타 수치들은 임의로 설정됩니다. 시나리오는 피난민으로 고정됩니다." -#: src/main_menu.cpp:452 +#: src/main_menu.cpp:453 msgid "" "Puts you right in the game, randomly choosing scenario and character's " "traits, profession, skills and other parameters." msgstr "게임을 바로 시작할 수 있습니다. 시나리오, 캐릭터 특성, 직업, 기술, 기타 수치들은 임의로 설정됩니다." -#: src/main_menu.cpp:466 +#: src/main_menu.cpp:467 msgctxt "Main Menu|World" msgid "elete World" msgstr "월드맵 삭제()" -#: src/main_menu.cpp:467 +#: src/main_menu.cpp:468 msgctxt "Main Menu|World" msgid "eset World" msgstr "월드맵 초기화()" -#: src/main_menu.cpp:468 +#: src/main_menu.cpp:469 msgctxt "Main Menu|World" msgid "Shw World Mods" msgstr "월드맵 모드 목록()" -#: src/main_menu.cpp:469 +#: src/main_menu.cpp:470 msgctxt "Main Menu|World" msgid "Copy World Settngs" msgstr "월드맵 설정 복사()" -#: src/main_menu.cpp:470 +#: src/main_menu.cpp:471 msgctxt "Main Menu|World" msgid "Character to Temlate" msgstr "캐릭터 템플릿화()" -#: src/main_menu.cpp:478 +#: src/main_menu.cpp:479 msgctxt "Main Menu|Settings" msgid "ptions" msgstr "설정()" -#: src/main_menu.cpp:479 +#: src/main_menu.cpp:480 msgctxt "Main Menu|Settings" msgid "Kebindings" msgstr "단축키 설정()" -#: src/main_menu.cpp:480 +#: src/main_menu.cpp:481 msgctxt "Main Menu|Settings" msgid "Atopickup" msgstr "자동 줍기()" -#: src/main_menu.cpp:481 +#: src/main_menu.cpp:482 msgctxt "Main Menu|Settings" msgid "Saemode" msgstr "안전모드()" -#: src/main_menu.cpp:482 +#: src/main_menu.cpp:483 msgctxt "Main Menu|Settings" msgid "Colos" msgstr "색상()" -#: src/main_menu.cpp:696 +#: src/main_menu.cpp:697 msgid "Really quit?" msgstr "정말로 나가시겠습니까?" -#: src/main_menu.cpp:783 +#: src/main_menu.cpp:784 msgid "Special games don't work with shared maps." msgstr "공유된 월드맵에서는 스페셜 게임을 진행할 수 없습니다." -#: src/main_menu.cpp:839 +#: src/main_menu.cpp:840 msgid "No world to load." msgstr "" -#: src/main_menu.cpp:865 +#: src/main_menu.cpp:866 msgid "No templates found!" msgstr "템플릿이 없습니다!" -#: src/main_menu.cpp:869 +#: src/main_menu.cpp:870 msgid "Choose a preset character template" msgstr "캐릭터 템플릿을 선택하세요" -#: src/main_menu.cpp:875 src/main_menu.cpp:1033 src/main_menu.cpp:1060 +#: src/main_menu.cpp:876 src/main_menu.cpp:1034 src/main_menu.cpp:1061 msgid "<- Back to Main Menu" msgstr "<- 메인 메뉴로 돌아가기" -#: src/main_menu.cpp:884 +#: src/main_menu.cpp:885 #, c-format msgid "What to do with template \"%s\"?" msgstr "템플릿 \"%s\"(을)를 어떻게 합니까?" -#: src/main_menu.cpp:888 +#: src/main_menu.cpp:889 #, c-format msgid "Are you sure you want to delete %s?" msgstr "정말로 %s(을)를 지웁니까?" -#: src/main_menu.cpp:891 +#: src/main_menu.cpp:892 msgid "Sorry, something went wrong." msgstr "죄송합니다, 뭔가 잘못되었습니다." #. ~ %s = world name -#: src/main_menu.cpp:1023 +#: src/main_menu.cpp:1024 #, c-format msgid "%s has no characters to load!" msgstr "%s에서 불러올 캐릭터가 없습니다!" -#: src/main_menu.cpp:1027 +#: src/main_menu.cpp:1028 #, c-format msgid "Load character from \"%s\"" msgstr "\"%s\"에서 불러올 캐릭터" -#: src/main_menu.cpp:1051 +#: src/main_menu.cpp:1052 #, c-format msgid "Manage world \"%s\"" msgstr "월드 관리 \"%s\"" -#: src/main_menu.cpp:1079 +#: src/main_menu.cpp:1080 msgid "Delete the world and all saves within?" msgstr "모든 저장정보와 세계를 삭제하시겠습니까?" -#: src/main_menu.cpp:1084 +#: src/main_menu.cpp:1085 msgid "Remove all saves and regenerate world?" msgstr "모든 세이브 파일을 삭제하고 월드맵을 재생성합니까?" @@ -420727,7 +421506,7 @@ msgstr "모든 세이브 파일을 삭제하고 월드맵을 재생성합니까? msgid "weight of %1$s" msgstr "%1$s의 무게" -#: src/map.cpp:864 src/vehicle.cpp:6304 +#: src/map.cpp:864 src/vehicle.cpp:6305 #, c-format msgid "A towing cable snaps off of %s." msgstr "%s에서 견인 케이블이 튕겨져 나옵니다." @@ -421084,38 +421863,38 @@ msgstr "%s 때문에 메스꺼운 느낌이 난다." msgid "memory map region for (%d,%d,%d)" msgstr "" -#: src/mapbuffer.cpp:142 +#: src/mapbuffer.cpp:143 #, c-format msgid "Please wait as the map saves [%d/%d]" msgstr "지도를 저장하는 동안 기다려주세요 [%d/%d]" -#: src/mapgen.cpp:5842 +#: src/mapgen.cpp:5833 msgid "Sub-prime contact console" msgstr "서브-프라임 접촉 콘솔" -#: src/mapgen.cpp:5844 +#: src/mapgen.cpp:5835 msgid "Terminate Specimens" msgstr "실험체 제거" -#: src/mapgen.cpp:5845 +#: src/mapgen.cpp:5836 msgid "Release Specimens" msgstr "실험체 격리 해제" -#: src/mapgen.cpp:5847 +#: src/mapgen.cpp:5838 msgid "Toggle Portal" msgstr "포탈 토글" -#: src/mapgen.cpp:5848 +#: src/mapgen.cpp:5839 msgid "Activate Resonance Cascade" msgstr "대공명 활성화" -#: src/mapgen.cpp:5888 src/mapgen.cpp:7095 src/mapgen.cpp:7114 -#: src/mapgen.cpp:7134 src/mapgen.cpp:7153 +#: src/mapgen.cpp:5879 src/mapgen.cpp:7086 src/mapgen.cpp:7105 +#: src/mapgen.cpp:7125 src/mapgen.cpp:7144 msgid "Bionic access" msgstr "바이오닉 접근" -#: src/mapgen.cpp:5890 src/mapgen.cpp:7097 src/mapgen.cpp:7116 -#: src/mapgen.cpp:7136 src/mapgen.cpp:7155 +#: src/mapgen.cpp:5881 src/mapgen.cpp:7088 src/mapgen.cpp:7107 +#: src/mapgen.cpp:7127 src/mapgen.cpp:7146 msgid "Open Chambers" msgstr "보관문 개방" @@ -421487,7 +422266,7 @@ msgstr "지속" msgid "Hit" msgstr "명중" -#: src/martialarts.cpp:2017 src/ranged.cpp:1641 +#: src/martialarts.cpp:2017 src/ranged.cpp:1642 msgid "Miss" msgstr "빗나감" @@ -421516,7 +422295,7 @@ msgstr "(장비 중)" msgid "Weapons" msgstr "무기" -#: src/martialarts.cpp:2139 +#: src/martialarts.cpp:2142 #, c-format msgid " Style: %s " msgstr "무술: %s" @@ -421619,7 +422398,7 @@ msgstr " " msgid "%2d" msgstr "%2d" -#: src/medical_ui.cpp:216 src/veh_interact.cpp:2806 +#: src/medical_ui.cpp:216 src/veh_interact.cpp:2800 #, c-format msgid "%s (%s)" msgstr "%s (%s)" @@ -421725,7 +422504,7 @@ msgstr "" " \n" #: src/medical_ui.cpp:536 src/player_display.cpp:1365 -#: src/veh_interact.cpp:2999 +#: src/veh_interact.cpp:2993 msgid "Strength" msgstr "체력" @@ -422448,15 +423227,15 @@ msgstr "%2$s에게서 %1$s(을)를 훔치는데 실패했지만, 들키지는 msgid "You failed to steal %1$s from %2$s." msgstr "%2$s에게서 %1$s(을)를 훔치는데 실패했습니다." -#: src/memorial_logger.cpp:202 +#: src/memorial_logger.cpp:210 msgid "an unemployed male" msgstr "무직 남성" -#: src/memorial_logger.cpp:204 +#: src/memorial_logger.cpp:212 msgid "an unemployed female" msgstr "무직 여성" -#: src/memorial_logger.cpp:207 +#: src/memorial_logger.cpp:215 #, c-format msgid "a %s" msgstr "%s" @@ -422464,24 +423243,24 @@ msgstr "%s" #. ~ First parameter is a pronoun ("He"/"She"), second parameter is a #. description #. ~ that designates the location relative to its surroundings. -#: src/memorial_logger.cpp:214 +#: src/memorial_logger.cpp:222 #, c-format msgid "%1$s was killed in a %2$s." msgstr "%1$s %2$s에서 죽었습니다." -#: src/memorial_logger.cpp:218 +#: src/memorial_logger.cpp:226 #, c-format msgid "Cataclysm - Dark Days Ahead version %s memorial file" msgstr "카타클리즘 - 다크 데이즈 어헤드 버젼 %s 메모리얼 파일" -#: src/memorial_logger.cpp:221 +#: src/memorial_logger.cpp:229 #, c-format msgid "In memory of: %s" msgstr "명복을 빌며: %s" #. ~ The "%s" will be replaced by an epitaph as displayed in the memorial #. files. Replace the quotation marks as appropriate for your language. -#: src/memorial_logger.cpp:224 +#: src/memorial_logger.cpp:232 #, c-format msgctxt "epitaph" msgid "\"%s\"" @@ -422489,999 +423268,999 @@ msgstr "\"%s\"" #. ~ First parameter: Pronoun, second parameter: a profession name (with #. article) -#: src/memorial_logger.cpp:227 +#: src/memorial_logger.cpp:235 #, c-format msgid "%1$s was %2$s when the apocalypse began." msgstr "%1$s(은)는 대재앙이 닥치기 전에 %2$s이었습니다." -#: src/memorial_logger.cpp:229 +#: src/memorial_logger.cpp:237 #, c-format msgid "%1$s died on %2$s." msgstr "%1$s %2$s에서 죽었습니다." -#: src/memorial_logger.cpp:235 +#: src/memorial_logger.cpp:243 #, c-format msgid "Cash on hand: %s" msgstr "보유 현금: %s" -#: src/memorial_logger.cpp:246 +#: src/memorial_logger.cpp:254 msgid "Final HP:" msgstr "최종 HP:" -#: src/memorial_logger.cpp:247 +#: src/memorial_logger.cpp:255 #, c-format msgid " Head: %d/%d" msgstr " 머리: %d/%d" -#: src/memorial_logger.cpp:248 +#: src/memorial_logger.cpp:256 #, c-format msgid "Torso: %d/%d" msgstr "상체: %d/%d" -#: src/memorial_logger.cpp:249 +#: src/memorial_logger.cpp:257 #, c-format msgid "L Arm: %d/%d" msgstr "왼팔: %d/%d" -#: src/memorial_logger.cpp:250 +#: src/memorial_logger.cpp:258 #, c-format msgid "R Arm: %d/%d" msgstr "오른팔: %d/%d" -#: src/memorial_logger.cpp:251 +#: src/memorial_logger.cpp:259 #, c-format msgid "L Leg: %d/%d" msgstr "왼 다리: %d/%d" -#: src/memorial_logger.cpp:252 +#: src/memorial_logger.cpp:260 #, c-format msgid "R Leg: %d/%d" msgstr "오른 다리: %d/%d" -#: src/memorial_logger.cpp:256 +#: src/memorial_logger.cpp:264 msgid "Final Stats:" msgstr "최종 능력치:" -#: src/memorial_logger.cpp:257 src/memorial_logger.cpp:262 +#: src/memorial_logger.cpp:265 src/memorial_logger.cpp:270 #, c-format msgid "Str %d" msgstr "체력%d" -#: src/memorial_logger.cpp:258 src/memorial_logger.cpp:263 +#: src/memorial_logger.cpp:266 src/memorial_logger.cpp:271 #, c-format msgid "Dex %d" msgstr "민첩%d" -#: src/memorial_logger.cpp:259 src/memorial_logger.cpp:264 +#: src/memorial_logger.cpp:267 src/memorial_logger.cpp:272 #, c-format msgid "Int %d" msgstr "지능%d" -#: src/memorial_logger.cpp:260 src/memorial_logger.cpp:265 +#: src/memorial_logger.cpp:268 src/memorial_logger.cpp:273 #, c-format msgid "Per %d" msgstr "지각%d" -#: src/memorial_logger.cpp:261 +#: src/memorial_logger.cpp:269 msgid "Base Stats:" msgstr "기본 능력치:" -#: src/memorial_logger.cpp:269 +#: src/memorial_logger.cpp:277 msgid "Final Messages:" msgstr "마지막 로그:" -#: src/memorial_logger.cpp:302 +#: src/memorial_logger.cpp:310 msgid "No monsters were killed." msgstr "아무것도 죽이지 않았습니다." -#: src/memorial_logger.cpp:304 +#: src/memorial_logger.cpp:312 #, c-format msgid "Total kills: %d" msgstr "죽인 수 총합: %d" #. ~ 1. skill name, 2. skill level, 3. exercise percentage to next level -#: src/memorial_logger.cpp:313 +#: src/memorial_logger.cpp:321 #, c-format msgid "%s: %d (%d %%)" msgstr "%s: %d (%d %%)" -#: src/memorial_logger.cpp:319 +#: src/memorial_logger.cpp:327 msgid "Traits:" msgstr "특성:" -#: src/memorial_logger.cpp:324 src/memorial_logger.cpp:336 +#: src/memorial_logger.cpp:332 src/memorial_logger.cpp:344 msgid "(None)" msgstr "(없음)" -#: src/memorial_logger.cpp:329 +#: src/memorial_logger.cpp:337 msgid "Ongoing Effects:" msgstr "적용 중인 효과:" -#: src/memorial_logger.cpp:341 src/newcharacter.cpp:3610 -#: src/newcharacter.cpp:3612 +#: src/memorial_logger.cpp:349 src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3667 msgid "Bionics:" msgstr "바이오닉:" -#: src/memorial_logger.cpp:346 +#: src/memorial_logger.cpp:354 msgid "No bionics were installed." msgstr "바이오닉이 설치되지 않음." -#: src/memorial_logger.cpp:349 +#: src/memorial_logger.cpp:357 #, c-format msgid "" "Bionic Power: %d/%d" msgstr "바이오닉 전력량: %d/%d" -#: src/memorial_logger.cpp:355 +#: src/memorial_logger.cpp:363 msgid "Weapon:" msgstr "무기:" -#: src/memorial_logger.cpp:359 +#: src/memorial_logger.cpp:367 msgid "Equipment:" msgstr "장비:" -#: src/memorial_logger.cpp:364 src/newcharacter.cpp:1851 +#: src/memorial_logger.cpp:372 src/newcharacter.cpp:1869 msgid "Inventory:" msgstr "소지품창:" -#: src/memorial_logger.cpp:382 +#: src/memorial_logger.cpp:390 msgid "Lifetime Stats and Scores" msgstr "" -#: src/memorial_logger.cpp:390 +#: src/memorial_logger.cpp:398 msgid "Game History" msgstr "게임 내역" #. ~ %s is artifact name -#: src/memorial_logger.cpp:427 +#: src/memorial_logger.cpp:435 #, c-format msgctxt "memorial_male" msgid "Activated the %s." msgstr "%s(을)를 작동시킵니다." -#: src/memorial_logger.cpp:428 +#: src/memorial_logger.cpp:436 #, c-format msgctxt "memorial_female" msgid "Activated the %s." msgstr "%s(을)를 작동시킵니다." -#: src/memorial_logger.cpp:436 +#: src/memorial_logger.cpp:444 msgctxt "memorial_male" msgid "Activated a mininuke." msgstr "소형핵을 작동시킵니다." -#: src/memorial_logger.cpp:437 +#: src/memorial_logger.cpp:445 msgctxt "memorial_female" msgid "Activated a mininuke." msgstr "소형핵을 작동시킵니다." -#: src/memorial_logger.cpp:447 +#: src/memorial_logger.cpp:455 msgctxt "memorial_male" msgid "Consumed mutagen." msgstr "뮤타젠을 섭취했습니다." -#: src/memorial_logger.cpp:448 +#: src/memorial_logger.cpp:456 msgctxt "memorial_female" msgid "Consumed mutagen." msgstr "뮤타젠을 섭취했습니다." -#: src/memorial_logger.cpp:451 +#: src/memorial_logger.cpp:459 msgctxt "memorial_male" msgid "Injected mutagen." msgstr "뮤타젠을 주입했습니다." -#: src/memorial_logger.cpp:452 +#: src/memorial_logger.cpp:460 msgctxt "memorial_female" msgid "Injected mutagen." msgstr "뮤타젠을 주입했습니다." -#: src/memorial_logger.cpp:455 +#: src/memorial_logger.cpp:463 msgctxt "memorial_male" msgid "Consumed purifier." msgstr "정화제를 섭취했습니다." -#: src/memorial_logger.cpp:456 +#: src/memorial_logger.cpp:464 msgctxt "memorial_female" msgid "Consumed purifier." msgstr "정화제를 섭취했습니다." -#: src/memorial_logger.cpp:459 +#: src/memorial_logger.cpp:467 msgctxt "memorial_male" msgid "Injected purifier." msgstr "정화제를 주입했습니다." -#: src/memorial_logger.cpp:460 +#: src/memorial_logger.cpp:468 msgctxt "memorial_female" msgid "Injected purifier." msgstr "정화제를 주입했습니다." -#: src/memorial_logger.cpp:463 +#: src/memorial_logger.cpp:471 msgctxt "memorial_male" msgid "Injected smart purifier." msgstr "표적 정화제를 주입했습니다." -#: src/memorial_logger.cpp:464 +#: src/memorial_logger.cpp:472 msgctxt "memorial_female" msgid "Injected smart purifier." msgstr "표적 정화제를 주입했습니다." -#: src/memorial_logger.cpp:473 +#: src/memorial_logger.cpp:481 msgctxt "memorial_male" msgid "Angered a group of amigara horrors!" msgstr "아미가라 공포체 무리가 분노했습니다!" -#: src/memorial_logger.cpp:474 +#: src/memorial_logger.cpp:482 msgctxt "memorial_female" msgid "Angered a group of amigara horrors!" msgstr "아미가라 공포체 무리가 분노했습니다!" -#: src/memorial_logger.cpp:478 +#: src/memorial_logger.cpp:486 msgctxt "memorial_male" msgid "Awoke a group of dark wyrms!" msgstr "검은 지렁이 무리가 깨어납니다!" -#: src/memorial_logger.cpp:479 +#: src/memorial_logger.cpp:487 msgctxt "memorial_female" msgid "Awoke a group of dark wyrms!" msgstr "검은 지렁이 무리가 깨어납니다!" -#: src/memorial_logger.cpp:485 +#: src/memorial_logger.cpp:493 msgctxt "memorial_male" msgid "Became wanted by the police!" msgstr "경찰에 의해 지명 수배가 되었습니다!" -#: src/memorial_logger.cpp:486 +#: src/memorial_logger.cpp:494 msgctxt "memorial_female" msgid "Became wanted by the police!" msgstr "경찰에 의해 지명 수배가 되었습니다!" #. ~ %s is bodypart -#: src/memorial_logger.cpp:495 +#: src/memorial_logger.cpp:503 #, c-format msgctxt "memorial_male" msgid "Broke his %s." msgstr "" -#: src/memorial_logger.cpp:496 +#: src/memorial_logger.cpp:504 #, c-format msgctxt "memorial_female" msgid "Broke her %s." msgstr "" #. ~ %s is bodypart -#: src/memorial_logger.cpp:506 +#: src/memorial_logger.cpp:514 #, c-format msgctxt "memorial_male" msgid "Broken %s began to mend." msgstr "부서진 %s(이)가 다시 붙기 시작합니다." -#: src/memorial_logger.cpp:507 +#: src/memorial_logger.cpp:515 #, c-format msgctxt "memorial_female" msgid "Broken %s began to mend." msgstr "부서진 %s(이)가 다시 붙기 시작합니다." -#: src/memorial_logger.cpp:520 +#: src/memorial_logger.cpp:528 msgctxt "memorial_male" msgid "You buried an unknown victim of the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:522 +#: src/memorial_logger.cpp:530 msgctxt "memorial_female" msgid "You buried an unknown victim of The Cataclysm." msgstr "" -#: src/memorial_logger.cpp:525 +#: src/memorial_logger.cpp:533 #, c-format msgctxt "memorial_male" msgid "You buried %s." msgstr "" -#: src/memorial_logger.cpp:526 +#: src/memorial_logger.cpp:534 #, c-format msgctxt "memorial_female" msgid "You buried %s." msgstr "" -#: src/memorial_logger.cpp:533 +#: src/memorial_logger.cpp:541 msgctxt "memorial_male" msgid "Caused a resonance cascade." msgstr "대공명 현상 발생." -#: src/memorial_logger.cpp:534 +#: src/memorial_logger.cpp:542 msgctxt "memorial_female" msgid "Caused a resonance cascade." msgstr "대공명 현상 발생." -#: src/memorial_logger.cpp:559 +#: src/memorial_logger.cpp:567 msgctxt "memorial_male" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "어떤 유인원을 잡아 죽였습니다. 먹잇감에 이름은 필요 없습니다." -#: src/memorial_logger.cpp:561 +#: src/memorial_logger.cpp:569 msgctxt "memorial_female" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "어떤 유인원을 잡아 죽였습니다. 먹잇감에 이름은 필요 없습니다." -#: src/memorial_logger.cpp:564 +#: src/memorial_logger.cpp:572 #, c-format msgctxt "memorial_male" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "맛있어 보이는 무고한 %s(을)를 냉혹하게 죽였습니다." -#: src/memorial_logger.cpp:566 +#: src/memorial_logger.cpp:574 #, c-format msgctxt "memorial_female" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "맛있어 보이는 무고한 %s(을)를 냉혹하게 죽였습니다." -#: src/memorial_logger.cpp:570 +#: src/memorial_logger.cpp:578 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "무고한 %s(을)를 죽였다, 피가 차갑다. 너무 약했어." -#: src/memorial_logger.cpp:572 +#: src/memorial_logger.cpp:580 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "무고한 %s(을)를 죽였다, 피가 차갑다. 너무 약했어." -#: src/memorial_logger.cpp:575 +#: src/memorial_logger.cpp:583 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s." msgstr "무고한 %s(을)를 죽였습니다." -#: src/memorial_logger.cpp:576 +#: src/memorial_logger.cpp:584 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s." msgstr "무고한 %s(을)를 죽였습니다." -#: src/memorial_logger.cpp:580 +#: src/memorial_logger.cpp:588 #, c-format msgctxt "memorial_male" msgid "" "Killed an innocent person, %s, in cold blood and felt terrible afterwards." msgstr "무고한 사람인 %s(을)를 냉혹하게 죽이고 나서 끔찍한 죄책감을 경험했습니다." -#: src/memorial_logger.cpp:583 +#: src/memorial_logger.cpp:591 #, c-format msgctxt "memorial_female" msgid "" "Killed an innocent person, %s, in cold blood and felt terrible afterwards." msgstr "무고한 사람인 %s(을)를 냉혹하게 죽이고 나서 끔찍한 죄책감을 경험했습니다." -#: src/memorial_logger.cpp:595 +#: src/memorial_logger.cpp:603 #, c-format msgctxt "memorial_male" msgid "Killed a %s." msgstr "%s(을)를 죽였습니다." -#: src/memorial_logger.cpp:596 +#: src/memorial_logger.cpp:604 #, c-format msgctxt "memorial_female" msgid "Killed a %s." msgstr "%s(을)를 죽였습니다." -#: src/memorial_logger.cpp:632 +#: src/memorial_logger.cpp:640 #, c-format msgctxt "memorial_male" msgid "Consumed a %s." msgstr "" -#: src/memorial_logger.cpp:633 +#: src/memorial_logger.cpp:641 #, c-format msgctxt "memorial_female" msgid "Consumed a %s." msgstr "" -#: src/memorial_logger.cpp:640 +#: src/memorial_logger.cpp:648 msgctxt "memorial_male" msgid "Opened the Marloss Gateway." msgstr "말로스 관문을 열었습니다." -#: src/memorial_logger.cpp:641 +#: src/memorial_logger.cpp:649 msgctxt "memorial_female" msgid "Opened the Marloss Gateway." msgstr "말로스 관문을 열었습니다." -#: src/memorial_logger.cpp:660 +#: src/memorial_logger.cpp:668 msgctxt "memorial_male" msgid "Became one with the Mycus." msgstr "미커스와 하나가 되었습니다." -#: src/memorial_logger.cpp:661 +#: src/memorial_logger.cpp:669 msgctxt "memorial_female" msgid "Became one with the Mycus." msgstr "미커스와 하나가 되었습니다." -#: src/memorial_logger.cpp:668 +#: src/memorial_logger.cpp:676 msgctxt "memorial_male" msgid "Dermatik eggs hatched." msgstr "더마틱 알이 부화했습니다." -#: src/memorial_logger.cpp:669 +#: src/memorial_logger.cpp:677 msgctxt "memorial_female" msgid "Dermatik eggs hatched." msgstr "더마틱 알이 부화했습니다." -#: src/memorial_logger.cpp:676 +#: src/memorial_logger.cpp:684 msgctxt "memorial_male" msgid "Injected with dermatik eggs." msgstr "더마틱 알에 감염되었습니다." -#: src/memorial_logger.cpp:677 +#: src/memorial_logger.cpp:685 msgctxt "memorial_female" msgid "Injected with dermatik eggs." msgstr "더마틱 알에 감염되었습니다." -#: src/memorial_logger.cpp:682 +#: src/memorial_logger.cpp:690 msgctxt "memorial_male" msgid "Destroyed a triffid grove." msgstr "트리피드 숲을 파괴했습니다." -#: src/memorial_logger.cpp:683 +#: src/memorial_logger.cpp:691 msgctxt "memorial_female" msgid "Destroyed a triffid grove." msgstr "트리피드 숲을 파괴했습니다." -#: src/memorial_logger.cpp:689 +#: src/memorial_logger.cpp:697 msgctxt "memorial_male" msgid "Succumbed to an asthma attack." msgstr "천식 발작으로 인해 쓰러졌습니다." -#: src/memorial_logger.cpp:690 +#: src/memorial_logger.cpp:698 msgctxt "memorial_female" msgid "Succumbed to an asthma attack." msgstr "천식 발작으로 인해 쓰러졌습니다." -#: src/memorial_logger.cpp:699 +#: src/memorial_logger.cpp:707 msgctxt "memorial_male" msgid "Died of datura overdose." msgstr "흰독말풀 과용으로 사망했습니다." -#: src/memorial_logger.cpp:700 +#: src/memorial_logger.cpp:708 msgctxt "memorial_female" msgid "Died of datura overdose." msgstr "흰독말풀 과용으로 사망했습니다." -#: src/memorial_logger.cpp:702 +#: src/memorial_logger.cpp:710 msgctxt "memorial_male" msgid "Died of a healing stimulant overdose." msgstr "각성제 과다복용으로 사망했습니다." -#: src/memorial_logger.cpp:703 +#: src/memorial_logger.cpp:711 msgctxt "memorial_female" msgid "Died of a healing stimulant overdose." msgstr "각성제 과다복용으로 사망했습니다." -#: src/memorial_logger.cpp:705 +#: src/memorial_logger.cpp:713 msgctxt "memorial_male" msgid "Died of adrenaline overdose." msgstr "아드레날린 과다복용으로 사망했습니다." -#: src/memorial_logger.cpp:706 +#: src/memorial_logger.cpp:714 msgctxt "memorial_female" msgid "Died of adrenaline overdose." msgstr "아드레날린 과다복용으로 사망했습니다." -#: src/memorial_logger.cpp:708 +#: src/memorial_logger.cpp:716 msgctxt "memorial_male" msgid "Died of an alcohol overdose." msgstr "" -#: src/memorial_logger.cpp:709 +#: src/memorial_logger.cpp:717 msgctxt "memorial_female" msgid "Died of an alcohol overdose." msgstr "" -#: src/memorial_logger.cpp:711 +#: src/memorial_logger.cpp:719 msgctxt "memorial_male" msgid "Died of a drug overdose." msgstr "약물 과다복용으로 사망했습니다." -#: src/memorial_logger.cpp:712 +#: src/memorial_logger.cpp:720 msgctxt "memorial_female" msgid "Died of a drug overdose." msgstr "약물 과다복용으로 사망했습니다." -#: src/memorial_logger.cpp:720 +#: src/memorial_logger.cpp:728 msgctxt "memorial_male" msgid "Bled to death." msgstr "" -#: src/memorial_logger.cpp:721 +#: src/memorial_logger.cpp:729 msgctxt "memorial_female" msgid "Bled to death." msgstr "" -#: src/memorial_logger.cpp:728 +#: src/memorial_logger.cpp:736 msgctxt "memorial_male" msgid "Died of hypovolemic shock." msgstr "" -#: src/memorial_logger.cpp:729 +#: src/memorial_logger.cpp:737 msgctxt "memorial_female" msgid "Died of hypovolemic shock." msgstr "" -#: src/memorial_logger.cpp:736 +#: src/memorial_logger.cpp:744 msgctxt "memorial_male" msgid "Died from loss of red blood cells." msgstr "" -#: src/memorial_logger.cpp:737 +#: src/memorial_logger.cpp:745 msgctxt "memorial_female" msgid "Died from loss of red blood cells." msgstr "" -#: src/memorial_logger.cpp:744 +#: src/memorial_logger.cpp:752 msgctxt "memorial_male" msgid "Succumbed to the infection." msgstr "감염이 악화되는 바람에 쓰러졌습니다." -#: src/memorial_logger.cpp:745 +#: src/memorial_logger.cpp:753 msgctxt "memorial_female" msgid "Succumbed to the infection." msgstr "감염이 악화되는 바람에 쓰러졌습니다." -#: src/memorial_logger.cpp:752 +#: src/memorial_logger.cpp:760 msgctxt "memorial_male" msgid "Died of starvation." msgstr "굶어죽었습니다." -#: src/memorial_logger.cpp:753 +#: src/memorial_logger.cpp:761 msgctxt "memorial_female" msgid "Died of starvation." msgstr "굶어죽었습니다." -#: src/memorial_logger.cpp:760 +#: src/memorial_logger.cpp:768 msgctxt "memorial_male" msgid "Died of thirst." msgstr "목말라 죽었습니다." -#: src/memorial_logger.cpp:761 +#: src/memorial_logger.cpp:769 msgctxt "memorial_female" msgid "Died of thirst." msgstr "목말라 죽었습니다." -#: src/memorial_logger.cpp:766 +#: src/memorial_logger.cpp:774 msgctxt "memorial_male" msgid "Dug a shaft into lava." msgstr "" -#: src/memorial_logger.cpp:767 +#: src/memorial_logger.cpp:775 msgctxt "memorial_female" msgid "Dug a shaft into lava." msgstr "" -#: src/memorial_logger.cpp:771 +#: src/memorial_logger.cpp:779 msgctxt "memorial_male" msgid "Disarmed a nuclear missile." msgstr "핵 미사일을 비활성화하였습니다." -#: src/memorial_logger.cpp:772 +#: src/memorial_logger.cpp:780 msgctxt "memorial_female" msgid "Disarmed a nuclear missile." msgstr "핵 미사일을 비활성화하였습니다." -#: src/memorial_logger.cpp:776 +#: src/memorial_logger.cpp:784 msgctxt "memorial_male" msgid "Ate a sewage sample." msgstr "하수 샘플을 먹었습니다." -#: src/memorial_logger.cpp:777 +#: src/memorial_logger.cpp:785 msgctxt "memorial_female" msgid "Ate a sewage sample." msgstr "하수 샘플을 먹었습니다." -#: src/memorial_logger.cpp:785 +#: src/memorial_logger.cpp:793 #, c-format msgctxt "memorial_male" msgid "'%s' mutation turned into '%s'" msgstr "'%s' 변이가 '%s'(으)로 바뀌었습니다." -#: src/memorial_logger.cpp:786 +#: src/memorial_logger.cpp:794 #, c-format msgctxt "memorial_female" msgid "'%s' mutation turned into '%s'" msgstr "'%s' 변이가 '%s'(으)로 바뀌었습니다." -#: src/memorial_logger.cpp:794 +#: src/memorial_logger.cpp:802 msgctxt "memorial_male" msgid "Exhumed a grave." msgstr "" -#: src/memorial_logger.cpp:795 +#: src/memorial_logger.cpp:803 msgctxt "memorial_female" msgid "Exhumed a grave." msgstr "" -#: src/memorial_logger.cpp:803 +#: src/memorial_logger.cpp:811 #, c-format msgctxt "memorial_male" msgid "Failed install of bionic: %s." msgstr "" -#: src/memorial_logger.cpp:804 +#: src/memorial_logger.cpp:812 #, c-format msgctxt "memorial_female" msgid "Failed install of bionic: %s." msgstr "" -#: src/memorial_logger.cpp:813 +#: src/memorial_logger.cpp:821 #, c-format msgctxt "memorial_male" msgid "Failed to remove bionic: %s." msgstr "바이오닉 제거 실패: %s." -#: src/memorial_logger.cpp:814 +#: src/memorial_logger.cpp:822 #, c-format msgctxt "memorial_female" msgid "Failed to remove bionic: %s." msgstr "바이오닉 제거 실패: %s." -#: src/memorial_logger.cpp:822 +#: src/memorial_logger.cpp:830 msgctxt "memorial_male" msgid "Succumbed to lack of sleep." msgstr "수면부족으로 쓰러졌습니다." -#: src/memorial_logger.cpp:823 +#: src/memorial_logger.cpp:831 msgctxt "memorial_female" msgid "Succumbed to lack of sleep." msgstr "수면부족으로 쓰러졌습니다." -#: src/memorial_logger.cpp:829 +#: src/memorial_logger.cpp:837 #, c-format msgctxt "memorial_male" msgid "The fuel tank of the %s exploded!" msgstr "%s의 연료탱크가 폭발했습니다!" -#: src/memorial_logger.cpp:830 +#: src/memorial_logger.cpp:838 #, c-format msgctxt "memorial_female" msgid "The fuel tank of the %s exploded!" msgstr "%s의 연료탱크가 폭발했습니다!" #. ~ %s is addiction name -#: src/memorial_logger.cpp:839 +#: src/memorial_logger.cpp:847 #, c-format msgctxt "memorial_male" msgid "Became addicted to %s." msgstr "%s에 중독되었습니다." -#: src/memorial_logger.cpp:840 +#: src/memorial_logger.cpp:848 #, c-format msgctxt "memorial_female" msgid "Became addicted to %s." msgstr "%s에 중독되었습니다." -#: src/memorial_logger.cpp:849 +#: src/memorial_logger.cpp:857 #, c-format msgctxt "memorial_male" msgid "Gained the mutation '%s'." msgstr "'%s' 변이가 생겼다." -#: src/memorial_logger.cpp:850 +#: src/memorial_logger.cpp:858 #, c-format msgctxt "memorial_female" msgid "Gained the mutation '%s'." msgstr "'%s' 변이가 생겼다." #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:863 +#: src/memorial_logger.cpp:871 #, c-format msgctxt "memorial_male" msgid "Reached skill level %1$d in %2$s." msgstr "%2$s 기술이 %1$d로 올랐다." #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:866 +#: src/memorial_logger.cpp:874 #, c-format msgctxt "memorial_female" msgid "Reached skill level %1$d in %2$s." msgstr "%2$s 기술이 %1$d로 올랐다." -#: src/memorial_logger.cpp:876 +#: src/memorial_logger.cpp:884 #, c-format msgctxt "memorial_male" msgid "%s committed suicide." msgstr "%s(이)가 자살했습니다." -#: src/memorial_logger.cpp:877 +#: src/memorial_logger.cpp:885 #, c-format msgctxt "memorial_female" msgid "%s committed suicide." msgstr "%s(이)가 자살했습니다." -#: src/memorial_logger.cpp:880 +#: src/memorial_logger.cpp:888 #, c-format msgctxt "memorial_male" msgid "%s was killed." msgstr "%s(이)가 사망했습니다." -#: src/memorial_logger.cpp:881 +#: src/memorial_logger.cpp:889 #, c-format msgctxt "memorial_female" msgid "%s was killed." msgstr "%s(이)가 사망했습니다." -#: src/memorial_logger.cpp:885 +#: src/memorial_logger.cpp:893 #, c-format msgctxt "memorial_male" msgid "Last words: %s" msgstr "유언: %s" -#: src/memorial_logger.cpp:886 +#: src/memorial_logger.cpp:894 #, c-format msgctxt "memorial_female" msgid "Last words: %s" msgstr "유언: %s" #. ~ %s is player name -#: src/memorial_logger.cpp:893 +#: src/memorial_logger.cpp:901 #, c-format msgctxt "memorial_male" msgid "%s began their journey into the Cataclysm." msgstr "%s(은)는 카타클리즘으로의 여행을 시작했습니다." -#: src/memorial_logger.cpp:894 +#: src/memorial_logger.cpp:902 #, c-format msgctxt "memorial_female" msgid "%s began their journey into the Cataclysm." msgstr "%s(은)는 카타클리즘으로의 여행을 시작했습니다." -#: src/memorial_logger.cpp:902 +#: src/memorial_logger.cpp:910 #, c-format msgctxt "memorial_male" msgid "Installed bionic: %s." msgstr "설치된 바이오닉: %s" -#: src/memorial_logger.cpp:903 +#: src/memorial_logger.cpp:911 #, c-format msgctxt "memorial_female" msgid "Installed bionic: %s." msgstr "설치된 바이오닉: %s" -#: src/memorial_logger.cpp:912 +#: src/memorial_logger.cpp:920 #, c-format msgctxt "memorial_male" msgid "Installed bad bionic: %s." msgstr "잘못 설치된 바이오닉: %s" -#: src/memorial_logger.cpp:913 +#: src/memorial_logger.cpp:921 #, c-format msgctxt "memorial_female" msgid "Installed bad bionic: %s." msgstr "잘못 설치된 바이오닉: %s" #. ~ %s is martial art -#: src/memorial_logger.cpp:923 +#: src/memorial_logger.cpp:931 #, c-format msgctxt "memorial_male" msgid "Learned %s." msgstr "%s(을)를 배웁니다." -#: src/memorial_logger.cpp:924 +#: src/memorial_logger.cpp:932 #, c-format msgctxt "memorial_female" msgid "Learned %s." msgstr "%s(을)를 배웁니다." #. ~ %s is addiction name -#: src/memorial_logger.cpp:934 +#: src/memorial_logger.cpp:942 #, c-format msgctxt "memorial_male" msgid "Overcame addiction to %s." msgstr "%s 중독을 극복했습니다." -#: src/memorial_logger.cpp:935 +#: src/memorial_logger.cpp:943 #, c-format msgctxt "memorial_female" msgid "Overcame addiction to %s." msgstr "%s 중독을 극복했습니다." -#: src/memorial_logger.cpp:942 +#: src/memorial_logger.cpp:950 #, c-format msgctxt "memorial_male" msgid "%s became hostile." msgstr "%s(이)가 적대적이게 되었습니다." -#: src/memorial_logger.cpp:943 +#: src/memorial_logger.cpp:951 #, c-format msgctxt "memorial_female" msgid "%s became hostile." msgstr "%s(이)가 적대적이게 되었습니다." -#: src/memorial_logger.cpp:948 +#: src/memorial_logger.cpp:956 msgctxt "memorial_male" msgid "Opened a portal." msgstr "포탈 개방." -#: src/memorial_logger.cpp:949 +#: src/memorial_logger.cpp:957 msgctxt "memorial_female" msgid "Opened a portal." msgstr "포탈 개방." -#: src/memorial_logger.cpp:953 +#: src/memorial_logger.cpp:961 msgctxt "memorial_male" msgid "Opened a strange temple." msgstr "이상한 사원의 문을 열었습니다." -#: src/memorial_logger.cpp:954 +#: src/memorial_logger.cpp:962 msgctxt "memorial_female" msgid "Opened a strange temple." msgstr "이상한 사원의 문을 열었습니다." -#: src/memorial_logger.cpp:958 +#: src/memorial_logger.cpp:966 #, c-format msgctxt "memorial_male" msgid "Lost the conduct %s%s." msgstr "" -#: src/memorial_logger.cpp:959 +#: src/memorial_logger.cpp:967 #, c-format msgctxt "memorial_female" msgid "Lost the conduct %s%s." msgstr "" -#: src/memorial_logger.cpp:961 src/memorial_logger.cpp:968 +#: src/memorial_logger.cpp:969 src/memorial_logger.cpp:976 msgid " (disabled)" msgstr "" -#: src/memorial_logger.cpp:965 +#: src/memorial_logger.cpp:973 #, c-format msgctxt "memorial_male" msgid "Gained the achievement %s%s." msgstr "" -#: src/memorial_logger.cpp:966 +#: src/memorial_logger.cpp:974 #, c-format msgctxt "memorial_female" msgid "Gained the achievement %s%s." msgstr "" -#: src/memorial_logger.cpp:975 +#: src/memorial_logger.cpp:983 #, c-format msgctxt "memorial_male" msgid "Forgot the spell %s." msgstr "" -#: src/memorial_logger.cpp:976 +#: src/memorial_logger.cpp:984 #, c-format msgctxt "memorial_female" msgid "Forgot the spell %s." msgstr "" -#: src/memorial_logger.cpp:985 +#: src/memorial_logger.cpp:993 #, c-format msgctxt "memorial_male" msgid "Learned the spell %s." msgstr "" -#: src/memorial_logger.cpp:986 +#: src/memorial_logger.cpp:994 #, c-format msgctxt "memorial_female" msgid "Learned the spell %s." msgstr "" -#: src/memorial_logger.cpp:995 +#: src/memorial_logger.cpp:1003 #, c-format msgctxt "memorial_male" msgid "Gained a spell level on %s." msgstr "" -#: src/memorial_logger.cpp:996 +#: src/memorial_logger.cpp:1004 #, c-format msgctxt "memorial_female" msgid "Gained a spell level on %s." msgstr "" -#: src/memorial_logger.cpp:1002 +#: src/memorial_logger.cpp:1010 msgctxt "memorial_male" msgid "Released subspace specimens." msgstr "지하 표본 격리 해제됨." -#: src/memorial_logger.cpp:1003 +#: src/memorial_logger.cpp:1011 msgctxt "memorial_female" msgid "Released subspace specimens." msgstr "지하 표본 격리 해제됨." -#: src/memorial_logger.cpp:1010 +#: src/memorial_logger.cpp:1018 #, c-format msgctxt "memorial_male" msgid "Removed bionic: %s." msgstr "바이오닉 제거: %s." -#: src/memorial_logger.cpp:1011 +#: src/memorial_logger.cpp:1019 #, c-format msgctxt "memorial_female" msgid "Removed bionic: %s." msgstr "바이오닉 제거: %s." -#: src/memorial_logger.cpp:1017 +#: src/memorial_logger.cpp:1025 msgctxt "memorial_male" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "유해 물질 봉쇄 석관 봉인됨." -#: src/memorial_logger.cpp:1018 +#: src/memorial_logger.cpp:1026 msgctxt "memorial_female" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "유해 물질 봉쇄 석관 봉인됨." -#: src/memorial_logger.cpp:1025 +#: src/memorial_logger.cpp:1033 #, c-format msgctxt "memorial_male" msgid "Telefragged a %s." msgstr "%s(이)가 텔레포트 도중에 죽었습니다." -#: src/memorial_logger.cpp:1026 +#: src/memorial_logger.cpp:1034 #, c-format msgctxt "memorial_female" msgid "Telefragged a %s." msgstr "%s(이)가 텔레포트 도중에 죽었습니다." -#: src/memorial_logger.cpp:1034 +#: src/memorial_logger.cpp:1042 msgctxt "memorial_male" msgid "Spontaneous teleport." msgstr "자연스러운 순간이동." -#: src/memorial_logger.cpp:1035 +#: src/memorial_logger.cpp:1043 msgctxt "memorial_female" msgid "Spontaneous teleport." msgstr "자연스러운 순간이동." -#: src/memorial_logger.cpp:1043 +#: src/memorial_logger.cpp:1051 #, c-format msgctxt "memorial_male" msgid "Teleported into a %s." msgstr "%s(으)로 텔레포트 되었습니다." -#: src/memorial_logger.cpp:1044 +#: src/memorial_logger.cpp:1052 #, c-format msgctxt "memorial_female" msgid "Teleported into a %s." msgstr "%s(으)로 텔레포트 되었습니다." -#: src/memorial_logger.cpp:1050 +#: src/memorial_logger.cpp:1058 msgctxt "memorial_male" msgid "Terminated subspace specimens." msgstr "지하 격리 표본 제거됨." -#: src/memorial_logger.cpp:1051 +#: src/memorial_logger.cpp:1059 msgctxt "memorial_female" msgid "Terminated subspace specimens." msgstr "지하 격리 표본 제거됨." -#: src/memorial_logger.cpp:1057 +#: src/memorial_logger.cpp:1065 msgctxt "memorial_male" msgid "Threw up." msgstr "토했습니다." -#: src/memorial_logger.cpp:1058 +#: src/memorial_logger.cpp:1066 msgctxt "memorial_female" msgid "Threw up." msgstr "토했습니다." -#: src/memorial_logger.cpp:1063 +#: src/memorial_logger.cpp:1071 msgctxt "memorial_male" msgid "Set off an alarm." msgstr "경보를 작동시킵니다." -#: src/memorial_logger.cpp:1064 +#: src/memorial_logger.cpp:1072 msgctxt "memorial_female" msgid "Set off an alarm." msgstr "경보를 작동시킵니다." -#: src/memorial_logger.cpp:1068 +#: src/memorial_logger.cpp:1076 #, c-format msgctxt "memorial_male" msgid "Used the debug menu (%s)." msgstr "" -#: src/memorial_logger.cpp:1069 +#: src/memorial_logger.cpp:1077 #, c-format msgctxt "memorial_female" msgid "Used the debug menu (%s)." @@ -423570,7 +424349,7 @@ msgctxt "message log" msgid "%s." msgstr "%s." -#: src/mission.h:205 +#: src/mission.h:204 msgid "Bugged mission type" msgstr "" @@ -424413,11 +425192,11 @@ msgstr " - 의뢰자 %s" msgid "Deadline: %s" msgstr "기한: %s" -#: src/mission_ui.cpp:151 src/newcharacter.cpp:3524 src/newcharacter.cpp:3598 -#: src/newcharacter.cpp:3612 src/newcharacter.cpp:3649 -#: src/newcharacter.cpp:3760 src/newcharacter.cpp:3771 -#: src/newcharacter.cpp:3782 src/newcharacter.cpp:3794 -#: src/newcharacter.cpp:3820 +#: src/mission_ui.cpp:151 src/newcharacter.cpp:3579 src/newcharacter.cpp:3653 +#: src/newcharacter.cpp:3667 src/newcharacter.cpp:3704 +#: src/newcharacter.cpp:3815 src/newcharacter.cpp:3826 +#: src/newcharacter.cpp:3837 src/newcharacter.cpp:3849 +#: src/newcharacter.cpp:3875 msgid "None!" msgstr "없음!" @@ -424511,19 +425290,19 @@ msgstr "" msgid "NO CATEGORY" msgstr "카테고리 없음" -#: src/mod_manager.cpp:82 src/newcharacter.cpp:2974 +#: src/mod_manager.cpp:82 src/newcharacter.cpp:3020 msgid "Default" msgstr "기본" -#: src/mod_manager.cpp:83 src/safemode_ui.cpp:246 +#: src/mod_manager.cpp:83 src/safemode_ui.cpp:247 msgid "Blacklist" msgstr "금지" -#: src/mod_manager.cpp:287 +#: src/mod_manager.cpp:286 msgid "list of default mods" msgstr "기본 모드 목록" -#: src/mod_manager.cpp:400 +#: src/mod_manager.cpp:395 msgid "list of mods" msgstr "모드 목록" @@ -427756,13 +428535,13 @@ msgid "" "'%2$c'." msgstr "%1$s(을)를 작동 할 수 없습니다! %1$s의 설명을 보려면, '!' 키를 누른 후 '%2$c' 키를 누르세요." -#: src/name.cpp:136 +#: src/name.cpp:134 msgid "Tom" msgstr "톰" #. ~ Used for constructing full name: %1$s is `given name`, %2$s is `family #. name` -#: src/name.cpp:147 +#: src/name.cpp:145 #, c-format msgctxt "Full Name" msgid "%1$s %2$s" @@ -427770,7 +428549,7 @@ msgstr "%1$s %2$s" #. ~ Used for constructing full name with nickname: %1$s is `given name`, %2$s #. is `family name`, %3$s is `nickname` -#: src/name.cpp:151 +#: src/name.cpp:149 #, c-format msgctxt "Full Name" msgid "%1$s '%3$s' %2$s" @@ -427950,8 +428729,8 @@ msgid "" "Press %s to go to the next tab or %s to return to main menu." msgstr "" -#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3661 -#: src/newcharacter.cpp:3722 +#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3777 #, c-format msgid "Press %s to view and alter keybindings." msgstr "" @@ -427966,22 +428745,22 @@ msgid "" msgstr "" #: src/newcharacter.cpp:1106 src/newcharacter.cpp:1119 -#: src/newcharacter.cpp:3503 src/player_display.cpp:446 +#: src/newcharacter.cpp:3558 src/player_display.cpp:446 msgid "Strength:" msgstr "체력:" #: src/newcharacter.cpp:1108 src/newcharacter.cpp:1138 -#: src/newcharacter.cpp:3504 src/player_display.cpp:447 +#: src/newcharacter.cpp:3559 src/player_display.cpp:447 msgid "Dexterity:" msgstr "민첩성:" #: src/newcharacter.cpp:1110 src/newcharacter.cpp:1159 -#: src/newcharacter.cpp:3505 src/player_display.cpp:448 +#: src/newcharacter.cpp:3560 src/player_display.cpp:448 msgid "Intelligence:" msgstr "지능:" #: src/newcharacter.cpp:1112 src/newcharacter.cpp:1178 -#: src/newcharacter.cpp:3506 src/player_display.cpp:449 +#: src/newcharacter.cpp:3561 src/player_display.cpp:449 msgid "Perception:" msgstr "지각력:" @@ -428069,285 +428848,285 @@ msgid "" "Perception is also used for detecting traps and other things of interest." msgstr "지각력은 덫을 탐지하고 다른 흥미로운 것을 찾을 때 사용됩니다." -#: src/newcharacter.cpp:1477 +#: src/newcharacter.cpp:1481 #, c-format msgid "%s %s %d point" msgid_plural "%s %s %d points" msgstr[0] "%s %s %d 포인트" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "costs" msgstr "소모" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "earns" msgstr "획득" -#: src/newcharacter.cpp:1651 +#: src/newcharacter.cpp:1669 #, c-format msgid "Your scenario of %s prevents you from removing this trait." msgstr "%s 시나리오 때문에 이 특성을 제거 할 수 없습니다." -#: src/newcharacter.cpp:1655 +#: src/newcharacter.cpp:1673 #, c-format msgid "Your profession of %s prevents you from removing this trait." msgstr "%s 직업 때문에 이 특성을 제거 할 수 없습니다." -#: src/newcharacter.cpp:1661 +#: src/newcharacter.cpp:1679 #, c-format msgid "Your background of %s prevents you from removing this trait." msgstr "%s 배경으로 인해 해당 특성을 선택할 수 없습니다." -#: src/newcharacter.cpp:1676 +#: src/newcharacter.cpp:1694 #, c-format msgid "You already picked some conflicting traits: %s." msgstr "이미 해당 종류의 특성을 선택했습니다: %s." -#: src/newcharacter.cpp:1679 +#: src/newcharacter.cpp:1697 msgid "The scenario you picked prevents you from taking this trait!" msgstr "선택한 시나리오로 인해 이 특성을 선택할 수 없습니다!" -#: src/newcharacter.cpp:1681 +#: src/newcharacter.cpp:1699 #, c-format msgid "Your profession of %s prevents you from taking this trait." msgstr "%s 직업 때문에 이 특성을 제거 할 수 없습니다." -#: src/newcharacter.cpp:1691 +#: src/newcharacter.cpp:1709 #, c-format msgid "The following bionics prevent you from taking this trait: %s." msgstr "바이오닉 (%s) 때문에 해당 특성을 선택할 수 없습니다." -#: src/newcharacter.cpp:1695 +#: src/newcharacter.cpp:1713 #, c-format msgid "Sorry, but you can only take %d point of advantages." msgid_plural "Sorry, but you can only take %d points of advantages." msgstr[0] "장점은 %d 포인트까지만 선택할 수 있습니다." -#: src/newcharacter.cpp:1701 +#: src/newcharacter.cpp:1719 #, c-format msgid "Sorry, but you can only take %d point of disadvantages." msgid_plural "Sorry, but you can only take %d points of disadvantages." msgstr[0] "단점은 %d 포인트까지만 선택할 수 있습니다." -#: src/newcharacter.cpp:1725 +#: src/newcharacter.cpp:1743 msgid "Search by trait name." msgstr "특성 이름으로 검색" -#: src/newcharacter.cpp:1776 +#: src/newcharacter.cpp:1794 msgid "Profession requirements:" msgstr "직업 요구사항:" -#: src/newcharacter.cpp:1777 +#: src/newcharacter.cpp:1795 #, c-format msgid "Complete \"%s\"\n" msgstr "\"%s\" 완료\n" -#: src/newcharacter.cpp:1781 +#: src/newcharacter.cpp:1799 msgid "Profession story:" msgstr "직업 설명:" -#: src/newcharacter.cpp:1790 +#: src/newcharacter.cpp:1808 msgid "Profession addictions:" msgstr "직업 중독증:" -#: src/newcharacter.cpp:1792 src/newcharacter.cpp:2198 +#: src/newcharacter.cpp:1810 src/newcharacter.cpp:2224 #, c-format msgctxt "set_profession_addictions" msgid "%1$s (%2$d)" msgstr "%1$s (%2$d)" -#: src/newcharacter.cpp:1799 +#: src/newcharacter.cpp:1817 msgid "Profession traits:" msgstr "직업 특성:" -#: src/newcharacter.cpp:1801 src/newcharacter.cpp:2207 +#: src/newcharacter.cpp:1819 src/newcharacter.cpp:2233 msgctxt "set_profession_trait" msgid "None" msgstr "없음" -#: src/newcharacter.cpp:1810 +#: src/newcharacter.cpp:1828 msgid "Profession skills:" msgstr "직업 기술:" -#: src/newcharacter.cpp:1812 src/newcharacter.cpp:2218 +#: src/newcharacter.cpp:1830 src/newcharacter.cpp:2244 msgctxt "set_profession_skill" msgid "None" msgstr "없음" -#: src/newcharacter.cpp:1815 +#: src/newcharacter.cpp:1833 #, c-format msgctxt "set_profession_skill" msgid "%1$s (%2$d)" msgstr "%1$s (%2$d)" -#: src/newcharacter.cpp:1822 +#: src/newcharacter.cpp:1840 msgid "Profession items:" msgstr "직업 물품:" -#: src/newcharacter.cpp:1824 +#: src/newcharacter.cpp:1842 msgctxt "set_profession_item" msgid "None" msgstr "없음" -#: src/newcharacter.cpp:1844 +#: src/newcharacter.cpp:1862 msgid "Wielded:" msgstr "손에 들고 있음:" -#: src/newcharacter.cpp:1847 +#: src/newcharacter.cpp:1865 msgctxt "set_profession_item_wielded" msgid "None\n" msgstr "없음\n" -#: src/newcharacter.cpp:1848 +#: src/newcharacter.cpp:1866 msgid "Worn:" msgstr "입고 있음:" -#: src/newcharacter.cpp:1850 +#: src/newcharacter.cpp:1868 msgctxt "set_profession_item_worn" msgid "None\n" msgstr "없음\n" -#: src/newcharacter.cpp:1854 +#: src/newcharacter.cpp:1872 msgctxt "set_profession_item_inventory" msgid "None\n" msgstr "없음\n" -#: src/newcharacter.cpp:1861 +#: src/newcharacter.cpp:1879 msgid "Profession bionics:" msgstr "직업 바이오닉:" -#: src/newcharacter.cpp:1869 +#: src/newcharacter.cpp:1887 #, c-format msgid "%s (toggled)" msgstr "" -#: src/newcharacter.cpp:1871 +#: src/newcharacter.cpp:1889 #, c-format msgid "%s (activated)" msgstr "" -#: src/newcharacter.cpp:1880 +#: src/newcharacter.cpp:1898 msgid "Profession proficiencies:" msgstr "직업 기술역량:" -#: src/newcharacter.cpp:1887 +#: src/newcharacter.cpp:1905 msgid "Profession pets:" msgstr "직업 애완동물:" -#: src/newcharacter.cpp:1895 +#: src/newcharacter.cpp:1913 msgid "Profession vehicle:" msgstr "직업 탈것:" -#: src/newcharacter.cpp:1901 +#: src/newcharacter.cpp:1919 msgid "Profession spells:" msgstr "직업 주문:" -#: src/newcharacter.cpp:1903 src/newcharacter.cpp:2254 +#: src/newcharacter.cpp:1921 src/newcharacter.cpp:2280 #, c-format msgid "%s level %d" msgstr "" -#: src/newcharacter.cpp:1908 +#: src/newcharacter.cpp:1926 msgid "Profession missions:" msgstr "직업 임무:" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1990 +#: src/newcharacter.cpp:2010 #, c-format msgid "Profession %1$s earns %2$d point" msgid_plural "Profession %1$s earns %2$d points" msgstr[0] "직업 %1$s 선택시 %2$d 포인트를 획득합니다." #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1995 +#: src/newcharacter.cpp:2015 #, c-format msgid "Profession %1$s costs %2$d point" msgid_plural "Profession %1$s costs %2$d points" msgstr[0] "직업 %1$s 선택시 %2$d 포인트를 소모합니다." -#: src/newcharacter.cpp:2141 +#: src/newcharacter.cpp:2167 #, c-format msgid "" "Your trait %1$s has been removed since it conflicts with the %2$s's %3$s " "trait." msgstr "" -#: src/newcharacter.cpp:2164 +#: src/newcharacter.cpp:2190 msgid "Search by profession name." msgstr "직업명으로 검색" -#: src/newcharacter.cpp:2190 +#: src/newcharacter.cpp:2216 msgid "Background story:" msgstr "배경 이야기:" -#: src/newcharacter.cpp:2196 +#: src/newcharacter.cpp:2222 msgid "Background addictions:" msgstr "배경 중독증:" -#: src/newcharacter.cpp:2205 +#: src/newcharacter.cpp:2231 msgid "Background traits:" msgstr "배경 특성:" -#: src/newcharacter.cpp:2216 +#: src/newcharacter.cpp:2242 msgid "Background skill experience:" msgstr "배경 기술 경험:" -#: src/newcharacter.cpp:2229 +#: src/newcharacter.cpp:2255 msgctxt "set_profession_skill" msgid "beginner" msgstr "초심자" -#: src/newcharacter.cpp:2231 +#: src/newcharacter.cpp:2257 msgctxt "set_profession_skill" msgid "intermediate" msgstr "중급자" -#: src/newcharacter.cpp:2233 +#: src/newcharacter.cpp:2259 msgctxt "set_profession_skill" msgid "competent" msgstr "숙련자" -#: src/newcharacter.cpp:2235 +#: src/newcharacter.cpp:2261 msgctxt "set_profession_skill" msgid "advanced" msgstr "상급자" -#: src/newcharacter.cpp:2244 +#: src/newcharacter.cpp:2270 msgid "Background proficiencies:" msgstr "배경 기술역량:" -#: src/newcharacter.cpp:2252 +#: src/newcharacter.cpp:2278 msgid "Background spells:" msgstr "배경 주문:" -#: src/newcharacter.cpp:2260 +#: src/newcharacter.cpp:2286 msgid "Background missions:" msgstr "배경 임무:" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2341 +#: src/newcharacter.cpp:2369 #, c-format msgid "Background %1$s earns %2$d point" msgid_plural "Background %1$s earns %2$d points" msgstr[0] "%1$s 배경 선택 시 %2$d 포인트를 획득합니다." #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2346 +#: src/newcharacter.cpp:2374 #, c-format msgid "Background %1$s costs %2$d point" msgid_plural "Background %1$s costs %2$d points" msgstr[0] "%1$s 배경 선택 시 %2$d 포인트를 소모합니다." -#: src/newcharacter.cpp:2464 +#: src/newcharacter.cpp:2498 #, c-format msgid "The trait [%1$s] conflicts with background [%2$s]'s trait [%3$s]." msgstr "[%1$s] 특성은 [%2$s] 배경의 [%3$s] 특성과 충돌합니다." -#: src/newcharacter.cpp:2521 +#: src/newcharacter.cpp:2555 msgid "Search by background name." msgstr "배경 이름으로 검색" -#: src/newcharacter.cpp:2634 +#: src/newcharacter.cpp:2670 #, c-format msgid "" "Press %s to view and alter keybindings.\n" @@ -428357,42 +429136,42 @@ msgid "" msgstr "" #. ~ levels here are skill levels at character creation time -#: src/newcharacter.cpp:2759 +#: src/newcharacter.cpp:2795 #, c-format msgid "%d level" msgid_plural "%d levels" msgstr[0] "" #. ~ Second string is e.g. "1 level" or "2 levels" -#: src/newcharacter.cpp:2763 +#: src/newcharacter.cpp:2799 #, c-format msgid "Upgrading %s by %s costs %d point" msgid_plural "Upgrading %s by %s costs %d points" msgstr[0] "" -#: src/newcharacter.cpp:2911 +#: src/newcharacter.cpp:2957 msgid "Scenario Story:" msgstr "시나리오 이야기:" -#: src/newcharacter.cpp:2917 +#: src/newcharacter.cpp:2963 msgid "Scenario Requirements:" msgstr "시나리오 요구조건:" -#: src/newcharacter.cpp:2920 +#: src/newcharacter.cpp:2966 msgid "" "This scenario is not available in this world due to city size settings." msgstr "" -#: src/newcharacter.cpp:2928 +#: src/newcharacter.cpp:2974 #, c-format msgid "Complete \"%s\"" msgstr "\"%s\" 완수" -#: src/newcharacter.cpp:2933 +#: src/newcharacter.cpp:2979 msgid "Scenario Professions:" msgstr "시나리오 직업:" -#: src/newcharacter.cpp:2934 +#: src/newcharacter.cpp:2980 #, c-format msgid "" "\n" @@ -428401,121 +429180,121 @@ msgstr "" "\n" "%s" -#: src/newcharacter.cpp:2935 +#: src/newcharacter.cpp:2981 msgid ", default:\n" msgstr ", 기본값:\n" -#: src/newcharacter.cpp:2951 +#: src/newcharacter.cpp:2997 msgid "Scenario Location:" msgstr "시나리오 위치:" -#: src/newcharacter.cpp:2952 +#: src/newcharacter.cpp:2998 #, c-format msgid "%s (%d locations, %d variants)" msgstr "%s (%d 군데, %d 종류)" -#: src/newcharacter.cpp:2958 +#: src/newcharacter.cpp:3004 msgid "Scenario Vehicle:" msgstr "시나리오 차량:" -#: src/newcharacter.cpp:2962 +#: src/newcharacter.cpp:3008 msgid "Scenario calendar:" msgstr "시나리오 날짜:" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 #, c-format msgid "Year: %s" msgstr "연도: %s" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 msgid "Year: Random" msgstr "연도: 무작위" -#: src/newcharacter.cpp:2967 +#: src/newcharacter.cpp:3013 #, c-format msgid "Season: %s" msgstr "계절: %s" -#: src/newcharacter.cpp:2969 +#: src/newcharacter.cpp:3015 msgid "Day: Random" msgstr "날짜: 무작위" -#: src/newcharacter.cpp:2970 +#: src/newcharacter.cpp:3016 #, c-format msgid "Day: %d" msgstr "날짜: %d" -#: src/newcharacter.cpp:2971 +#: src/newcharacter.cpp:3017 msgid "Hour: Random" msgstr "시간: 무작위" -#: src/newcharacter.cpp:2972 +#: src/newcharacter.cpp:3018 #, c-format msgid "Hour: %d" msgstr "시간: %d" -#: src/newcharacter.cpp:2979 +#: src/newcharacter.cpp:3025 msgid "Scenario missions:" msgstr "시나리오 임무:" -#: src/newcharacter.cpp:2987 +#: src/newcharacter.cpp:3033 msgid "Fire nearby" msgstr "화재와 가까움" -#: src/newcharacter.cpp:2988 +#: src/newcharacter.cpp:3034 msgid "Zombies nearby" msgstr "좀비와 가까움" -#: src/newcharacter.cpp:2989 +#: src/newcharacter.cpp:3035 msgid "Various limb wounds" msgstr "팔다리의 부상" -#: src/newcharacter.cpp:2990 +#: src/newcharacter.cpp:3036 msgid "No starting NPC" msgstr "시작할때 생성되는 NPC 없음" -#: src/newcharacter.cpp:2991 +#: src/newcharacter.cpp:3037 msgid "Starting location is bordered by an immense wall" msgstr "시작 장소가 커다란 벽으로 둘러쌓여 있음" -#: src/newcharacter.cpp:2998 +#: src/newcharacter.cpp:3044 msgid "Scenario Flags:" msgstr "시나리오 상황:" -#: src/newcharacter.cpp:3085 +#: src/newcharacter.cpp:3133 msgid "Scenario earns %2$d point" msgid_plural "Scenario earns %2$d points" msgstr[0] "" -#: src/newcharacter.cpp:3088 +#: src/newcharacter.cpp:3136 msgid "Scenario costs %2$d point" msgid_plural "Scenario costs %2$d points" msgstr[0] "" -#: src/newcharacter.cpp:3244 +#: src/newcharacter.cpp:3299 msgid "Search by scenario name." msgstr "시나리오명으로 검색" -#: src/newcharacter.cpp:3276 src/newcharacter.cpp:3280 +#: src/newcharacter.cpp:3331 src/newcharacter.cpp:3335 msgid "Gender:" msgstr "성별:" -#: src/newcharacter.cpp:3292 src/newcharacter.cpp:3293 +#: src/newcharacter.cpp:3347 src/newcharacter.cpp:3348 #: src/player_display.cpp:460 msgid "Height:" msgstr "신장:" -#: src/newcharacter.cpp:3302 src/newcharacter.cpp:3303 +#: src/newcharacter.cpp:3357 src/newcharacter.cpp:3358 #: src/player_display.cpp:465 msgid "Age:" msgstr "나이:" -#: src/newcharacter.cpp:3311 src/newcharacter.cpp:3312 +#: src/newcharacter.cpp:3366 src/newcharacter.cpp:3367 #: src/player_display.cpp:470 msgid "Blood type:" msgstr "혈액형:" -#: src/newcharacter.cpp:3322 src/newcharacter.cpp:3441 +#: src/newcharacter.cpp:3377 src/newcharacter.cpp:3496 #, c-format msgid "" "* Random location * (%d variant)" @@ -428523,50 +429302,50 @@ msgid_plural "" "* Random location * (%d variants)" msgstr[0] "* 무작위 장소 * (%d 종류)" -#: src/newcharacter.cpp:3328 src/newcharacter.cpp:3330 +#: src/newcharacter.cpp:3383 src/newcharacter.cpp:3385 msgid "Starting location:" msgstr "시작 위치:" -#: src/newcharacter.cpp:3333 +#: src/newcharacter.cpp:3388 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" msgstr[0] "%s (%d 종류)" -#: src/newcharacter.cpp:3417 src/newcharacter.cpp:3730 +#: src/newcharacter.cpp:3472 src/newcharacter.cpp:3785 msgid "Name:" msgstr "이름:" -#: src/newcharacter.cpp:3438 +#: src/newcharacter.cpp:3493 msgid "Select a starting location." msgstr "시작 위치를 선택하세요." -#: src/newcharacter.cpp:3451 +#: src/newcharacter.cpp:3506 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" msgstr[0] "%s (%d 종류)" -#: src/newcharacter.cpp:3618 +#: src/newcharacter.cpp:3673 #, c-format msgid "" "\n" "%s (toggled)" msgstr "" -#: src/newcharacter.cpp:3620 +#: src/newcharacter.cpp:3675 #, c-format msgid "" "\n" "%s (activated)" msgstr "" -#: src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3720 #, c-format msgid "Press %s to save character template." msgstr "" -#: src/newcharacter.cpp:3670 +#: src/newcharacter.cpp:3725 #, c-format msgid "" "Press %s to pick a random name, " @@ -428575,137 +429354,137 @@ msgid "" "%s to randomize everything." msgstr "" -#: src/newcharacter.cpp:3680 +#: src/newcharacter.cpp:3735 #, c-format msgid "" "Press %s to pick a random name, " "%s to randomize all description values." msgstr "" -#: src/newcharacter.cpp:3687 +#: src/newcharacter.cpp:3742 #, c-format msgid "Press %s to switch gender." msgstr "" -#: src/newcharacter.cpp:3692 +#: src/newcharacter.cpp:3747 #, c-format msgid "" "Press %s to select a specific starting location." msgstr "" -#: src/newcharacter.cpp:3696 +#: src/newcharacter.cpp:3751 #, c-format msgid "" "Press %s to select a specific starting city and " "%s to select a specific starting location." msgstr "" -#: src/newcharacter.cpp:3701 +#: src/newcharacter.cpp:3756 #, c-format msgid "" "Press %s or %s to " "cycle through editable values." msgstr "" -#: src/newcharacter.cpp:3707 +#: src/newcharacter.cpp:3762 #, c-format msgid "" "Press %s and %s to " "change gender, height, age, and blood type." msgstr "" -#: src/newcharacter.cpp:3712 +#: src/newcharacter.cpp:3767 #, c-format msgid "Press %s to edit value via popup input." msgstr "" -#: src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3771 #, c-format msgid "" "Press %s to finish character creation or " "%s to return to the previous TAB." msgstr "" -#: src/newcharacter.cpp:3732 +#: src/newcharacter.cpp:3787 msgid "--- NO NAME ENTERED ---" msgstr "--- 이름이 설정되지 않음 ---" -#: src/newcharacter.cpp:3734 +#: src/newcharacter.cpp:3789 msgid "--- RANDOM NAME ---" msgstr "--- 무작위 이름 ---" -#: src/newcharacter.cpp:3753 src/newcharacter.cpp:3764 +#: src/newcharacter.cpp:3808 src/newcharacter.cpp:3819 msgid "Starting vehicle (scenario): " msgstr "시작 차량 (시나리오): " -#: src/newcharacter.cpp:3756 src/newcharacter.cpp:3767 +#: src/newcharacter.cpp:3811 src/newcharacter.cpp:3822 msgid "Starting vehicle (profession): " msgstr "시작 차량 (직업): " -#: src/newcharacter.cpp:3759 src/newcharacter.cpp:3770 +#: src/newcharacter.cpp:3814 src/newcharacter.cpp:3825 msgid "Starting vehicle: " msgstr "시작 차량: " -#: src/newcharacter.cpp:3781 src/newcharacter.cpp:3784 -#: src/newcharacter.cpp:3793 src/newcharacter.cpp:3796 +#: src/newcharacter.cpp:3836 src/newcharacter.cpp:3839 +#: src/newcharacter.cpp:3848 src/newcharacter.cpp:3851 msgid "Starting addictions: " msgstr "시작 중독: " -#: src/newcharacter.cpp:3808 +#: src/newcharacter.cpp:3863 msgid "Scenario: " msgstr "시나리오: " -#: src/newcharacter.cpp:3813 +#: src/newcharacter.cpp:3868 msgid "Profession: " msgstr "직업: " -#: src/newcharacter.cpp:3818 +#: src/newcharacter.cpp:3873 msgid "Background: " msgstr "배경:" -#: src/newcharacter.cpp:3841 src/newcharacter.cpp:3847 +#: src/newcharacter.cpp:3896 src/newcharacter.cpp:3902 msgid "Too many points allocated, change some features and try again." msgstr "너무 많은 포인트를 할당했습니다. 캐릭터 설정을 바꾸고 다시 시도하세요." -#: src/newcharacter.cpp:3851 +#: src/newcharacter.cpp:3906 msgid "" "Too many trait points allocated, change some traits or lower some stats and " "try again." msgstr "특성에 너무 많은 포인트를 할당했습니다. 특성을 바꾸거나 능력치를 낮추고 다시 시도하세요." -#: src/newcharacter.cpp:3855 +#: src/newcharacter.cpp:3910 msgid "Too many stat points allocated, lower some stats and try again." msgstr "너무 많은 포인트를 할당했습니다. 능력치를 낮추고 다시 시도하세요." -#: src/newcharacter.cpp:3860 +#: src/newcharacter.cpp:3915 msgid "Remaining points will be discarded, are you sure you want to proceed?" msgstr "남은 포인트는 사라집니다. 계속하시겠습니까?" -#: src/newcharacter.cpp:3866 +#: src/newcharacter.cpp:3921 msgid "Are you SURE you're finished? Your name will be randomly generated." msgstr "정말 이대로 끝내겠습니까? 캐릭터 이름이 무작위로 생성될 것입니다." -#: src/newcharacter.cpp:3874 src/worldfactory.cpp:1884 +#: src/newcharacter.cpp:3929 src/worldfactory.cpp:1889 msgid "Are you SURE you're finished?" msgstr "정말 이대로 끝냅니까?" -#: src/newcharacter.cpp:4047 +#: src/newcharacter.cpp:4102 msgid "Enter name. Cancel to delete all." msgstr "이름을 기입하십시오. 전부 지우려면 취소하세요." -#: src/newcharacter.cpp:4102 +#: src/newcharacter.cpp:4157 msgid "Select gender" msgstr "젠더를 설정하세요." -#: src/newcharacter.cpp:4284 +#: src/newcharacter.cpp:4339 msgid "Name of template:" msgstr "템플릿 이름:" -#: src/newcharacter.cpp:4285 +#: src/newcharacter.cpp:4340 msgid "Keep in mind you may not use special characters like / in filenames" msgstr "파일 이름으로 / 같은 특수문자 사용이 불가능하니 주의" -#: src/newcharacter.cpp:4328 +#: src/newcharacter.cpp:4383 msgid "player template" msgstr "플레이어 양식" @@ -429099,136 +429878,136 @@ msgstr "지금 당장은 중이야. 일반적으론, %s" msgid " does not trust you enough" msgstr "(은)는 거래할 만큼 당신을 신뢰하지 않습니다" -#: src/npcmove.cpp:642 +#: src/npcmove.cpp:639 msgid "bandit" msgstr "" -#: src/npcmove.cpp:661 +#: src/npcmove.cpp:658 msgid "maniac" msgstr "" -#: src/npcmove.cpp:1125 +#: src/npcmove.cpp:1122 #, c-format msgid "%s lies down to sleep." msgstr "%s(이)가 자려고 누웠습니다." -#: src/npcmove.cpp:1767 +#: src/npcmove.cpp:1728 #, c-format msgid " activates their %s." msgstr "" -#: src/npcmove.cpp:1787 +#: src/npcmove.cpp:1748 #, c-format msgid " deactivates their %s." msgstr "" -#: src/npcmove.cpp:2451 +#: src/npcmove.cpp:2412 #, c-format msgid "%1$s tries to climb the %2$s but slips." msgstr "%1$s(이)가 %2$s(을)를 넘으려고 했지만 미끄러집니다." -#: src/npcmove.cpp:2455 +#: src/npcmove.cpp:2416 #, c-format msgid "%1$s climbs over the %2$s." msgstr "%1$s(이)가 %2$s(을)를 넘습니다." -#: src/npcmove.cpp:3021 +#: src/npcmove.cpp:2982 #, c-format msgid "Hold on, I want to pick up that %s." msgstr "잠깐, 저 %s(을)를 줍고 싶은데." -#: src/npcmove.cpp:3100 +#: src/npcmove.cpp:3061 #, c-format msgid "%1$s picks up a %2$s and a %3$s." msgstr "%1$s(이)가 %2$s와 %3$s(을)를 줍습니다." -#: src/npcmove.cpp:3105 +#: src/npcmove.cpp:3066 #, c-format msgid "%s looks around nervously, as if searching for something." msgstr "%s(이)가 무언가를 찾으려는 것같이 불안하게 주변을 두리번거린다." -#: src/npcmove.cpp:3257 src/output.h:688 +#: src/npcmove.cpp:3218 src/output.h:690 msgid " and " msgstr ", " -#: src/npcmove.cpp:3265 +#: src/npcmove.cpp:3226 #, c-format msgid "%s drops %d item." msgid_plural "%s drops %d items." msgstr[0] "%s(이)가 물건 %d개를 버립니다." -#: src/npcmove.cpp:3269 +#: src/npcmove.cpp:3230 #, c-format msgid "%1$s drops a %2$s." msgstr "%1$s(이)가 %2$s(을)를 버립니다." -#: src/npcmove.cpp:3414 +#: src/npcmove.cpp:3375 #, c-format msgid "%s completed the assigned task." msgstr "%s(이)가 할당된 작업을 마쳤습니다." -#: src/npcmove.cpp:3516 +#: src/npcmove.cpp:3477 #, c-format msgid "%1$s throws a %2$s." msgstr "%1$s(이)가 %2$s(을)를 던집니다!" -#: src/npcmove.cpp:3706 +#: src/npcmove.cpp:3667 #, c-format msgid "%1$s starts healing %2$s." msgstr "" -#: src/npcmove.cpp:3726 +#: src/npcmove.cpp:3687 #, c-format msgid "%1$s heals %2$s." msgstr "%1$s(이)가 %2$s(을)를 치료합니다." -#: src/npcmove.cpp:3774 +#: src/npcmove.cpp:3735 #, c-format msgid "%1$s starts applying a %2$s." msgstr "" -#: src/npcmove.cpp:3792 +#: src/npcmove.cpp:3753 #, c-format msgid "%1$s takes some %2$s." msgstr "%1$s(이)가 %2$s(을)를 복용합니다." -#: src/npcmove.cpp:4041 +#: src/npcmove.cpp:4002 #, c-format msgid "%1$s takes %2$s's money!" msgstr "%1$s(이)가 %2$s의 돈을 훔쳐갔습니다!" -#: src/npcmove.cpp:4044 +#: src/npcmove.cpp:4005 #, c-format msgid "%s takes your money!" msgstr "%s(이)가 돈을 훔쳐갔습니다!" -#: src/npcmove.cpp:4088 +#: src/npcmove.cpp:4051 #, c-format msgid "%1$s takes %2$s's %3$s." msgstr "%1$s(이)가 %2$s의 %3$s(을)를 훔쳐갔습니다." -#: src/npcmove.cpp:4091 +#: src/npcmove.cpp:4054 #, c-format msgid "%1$s takes your %2$s." msgstr "%1$s(이)가 내 %2$s(을)를 훔쳐갔습니다." -#: src/npcmove.cpp:4166 +#: src/npcmove.cpp:4129 #, c-format msgid "" "From your two-way radio you hear %s reporting in, 'I've arrived, boss!'" msgstr "" -#: src/npcmove.cpp:4547 +#: src/npcmove.cpp:4510 #, c-format msgid " %s, %s" msgstr "" -#: src/npcmove.cpp:4550 +#: src/npcmove.cpp:4513 #, c-format msgid "%s %s%s" msgstr "" -#: src/npcmove.cpp:4727 +#: src/npcmove.cpp:4690 #, c-format msgid "%1$s reloads their %2$s." msgstr "%1$s(이)가 %2$s(을)를 재장전 합니다." @@ -429921,117 +430700,117 @@ msgstr "기본값: %d: %s" msgid "Default: %.2f - Min: %.2f, Max: %.2f" msgstr "기본값: %.2f - 최소: %.2f, 최대: %.2f" -#: src/options.cpp:1141 +#: src/options.cpp:1218 msgid "Hoder's" msgstr "Hoder 타일셋" -#: src/options.cpp:1142 +#: src/options.cpp:1219 msgid "Deon's" msgstr "Deon 타일셋" -#: src/options.cpp:1156 +#: src/options.cpp:1233 msgid "Basic" msgstr "기본" -#: src/options.cpp:1181 +#: src/options.cpp:1258 msgid "System language" msgstr "시스템 언어" -#: src/options.cpp:1287 +#: src/options.cpp:1364 msgid "Default character name" msgstr "기본 캐릭터 이름" -#: src/options.cpp:1288 +#: src/options.cpp:1365 msgid "" "Set a default character name that will be used instead of a random name on " "character creation." msgstr "캐릭터 생성 시 무작위 이름 대신 사용할 기본 캐릭터 이름을 설정합니다." -#: src/options.cpp:1294 +#: src/options.cpp:1371 msgid "Auto pickup enabled" msgstr "자동 줍기 켜기" -#: src/options.cpp:1295 +#: src/options.cpp:1372 msgid "" "If true, enable item auto pickup. Change pickup rules with the Auto pickup " "manager." msgstr "" -#: src/options.cpp:1299 +#: src/options.cpp:1376 msgid "Auto pickup adjacent" msgstr "인접영역 자동 줍기" -#: src/options.cpp:1300 +#: src/options.cpp:1377 msgid "" "If true, enable auto pickup items one tile around to the player. You can " "assign No Auto Pickup zones with the Zones manager for e.g. your homebase." msgstr "" -#: src/options.cpp:1306 +#: src/options.cpp:1383 msgid "Auto pickup owned items" msgstr "자동 줍기 소유 물품" -#: src/options.cpp:1307 +#: src/options.cpp:1384 msgid "" "If true, items that belong to your faction will be included in auto pickup." msgstr "" -#: src/options.cpp:1313 +#: src/options.cpp:1390 msgid "Auto pickup weight limit" msgstr "자동 줍기 무게 한도" -#: src/options.cpp:1314 +#: src/options.cpp:1391 msgid "" "Auto pickup items with weight less than or equal to [option] * 50 grams. " "You must also set the small items option. 0 = disabled." msgstr "" -#: src/options.cpp:1320 +#: src/options.cpp:1397 msgid "Auto pickup volume limit" msgstr "자동 줍기 부피 한도" -#: src/options.cpp:1321 +#: src/options.cpp:1398 msgid "" "Auto pickup items with volume less than or equal to [option] * 50 " "milliliters. You must also set the light items option. 0 = disabled." msgstr "" -#: src/options.cpp:1327 +#: src/options.cpp:1404 msgid "Auto pickup safe mode" msgstr "자동 줍기 안전모드" -#: src/options.cpp:1328 +#: src/options.cpp:1405 msgid "" "If true, auto pickup is disabled as long as you can see monsters nearby. " "This is affected by 'Safe mode proximity distance'." msgstr "" -#: src/options.cpp:1335 +#: src/options.cpp:1412 msgid "List items within no auto pickup zones" msgstr "자동 줍기 금지 영역의 물품 목록화" -#: src/options.cpp:1336 +#: src/options.cpp:1413 msgid "" "If true, you will see messages about items you step on, within no auto " "pickup zones." msgstr "" -#: src/options.cpp:1344 +#: src/options.cpp:1421 msgid "Additional auto features" msgstr "특정 작업 자동화" -#: src/options.cpp:1345 +#: src/options.cpp:1422 msgid "" "If true, enables configured auto features below. Disabled as long as any " "enemy monster is seen." msgstr "" "활성화시키면, 특정 키를 입력하지 않아도 자동으로 특정작업을 할 수 있게 해줍니다. 적대적인 괴물 발견시 자동으로 작업이 중단됩니다." -#: src/options.cpp:1349 +#: src/options.cpp:1426 msgid "Auto pulp or butcher" msgstr "자동 부수기/해체" -#: src/options.cpp:1350 +#: src/options.cpp:1427 msgid "" "Action to perform when 'Auto pulp or butcher' is enabled. Pulp: Pulp " "corpses you stand on. - Pulp Adjacent: Also pulp corpses adjacent from you." @@ -430040,52 +430819,52 @@ msgstr "" "'자동 부수기/해체' 가 활성화될 때 수행할 행동을 설정합니다. 부수기: 위에 올라선 시체를 부숩니다. -근처 부수기: 근처 시체도 " "같이 부숩니다. -시체 해체: 위에 올라선 시체를 해체합니다." -#: src/options.cpp:1351 src/options.cpp:1373 src/options.cpp:1854 -#: src/options.cpp:1896 +#: src/options.cpp:1428 src/options.cpp:1450 src/options.cpp:1931 +#: src/options.cpp:1973 msgctxt "options" msgid "Disabled" msgstr "비활성화" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp" msgstr "부수기" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent" msgstr "근처 부수기" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent Zombie Only" msgstr "근처 부수기 (좀비만)" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Zombies Only" msgstr "부수기 (좀비만)" -#: src/options.cpp:1357 +#: src/options.cpp:1434 msgid "Auto mining" msgstr "자동 채광" -#: src/options.cpp:1358 +#: src/options.cpp:1435 msgid "" "If true, enables automatic use of wielded pickaxes and jackhammers whenever " "trying to move into mineable terrain." msgstr "곡괭이나 착암기를 장착하고 있을 경우, 굴착 가능한 지역으로 이동할 때마다 자동으로 사용합니다." -#: src/options.cpp:1364 +#: src/options.cpp:1441 msgid "Auto mopping" msgstr "자동 청소" -#: src/options.cpp:1365 +#: src/options.cpp:1442 msgid "" "If true, enables automatic use of wielded mops to clean surrounding terrain." msgstr "활성화하면, 들고 있는 대걸레로 주변 지형들을 자동으로 청소합니다." -#: src/options.cpp:1371 +#: src/options.cpp:1448 msgid "Auto foraging" msgstr "자동 채집" -#: src/options.cpp:1372 +#: src/options.cpp:1449 msgid "" "Action to perform when 'Auto foraging' is enabled. Bushes: Only forage " "bushes. - Trees: Only forage trees. - Crops: Only forage crops. - " @@ -430095,37 +430874,37 @@ msgstr "" "자동 채집이 켜져 있을 때의 행동. 수풀: 수풀만 채집함. - 나무 : 나무만 채집함. 작물 : 작물만 채집함. - 모두 : 수풀, " "나무, 그리고 꽃과 같은 나머지 모두를 채집함." -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Bushes" msgstr "수풀" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Crops" msgstr "작물" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Everything" msgstr "모두" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Trees" msgstr "나무" -#: src/options.cpp:1381 +#: src/options.cpp:1458 msgid "Dangerous pickups" msgstr "무거워도 줍기" -#: src/options.cpp:1382 +#: src/options.cpp:1459 msgid "" "If true, will allow player to pick new items, even if it causes them to " "exceed the weight limit." msgstr "" -#: src/options.cpp:1387 +#: src/options.cpp:1464 msgid "Dangerous terrain warning prompt" msgstr "위험한 지형 경고" -#: src/options.cpp:1388 +#: src/options.cpp:1465 msgid "" "Always: You will be prompted to move onto dangerous tiles. Running: You " "will only be able to move onto dangerous tiles while running and will be " @@ -430137,29 +430916,29 @@ msgstr "" "출력될 것입니다. 앉기: 앉아있는 동안에만 위험한 타일 위로 이동할 수 있으며 경고 메시지가 출력될 것입니다. 끔: 달리는 중이 아니면 " "위험한 타일 위로 이동할 수 없으며 경고 메시지가 출력되지 않습니다." -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Crouching" msgstr "앉기" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Running" msgstr "달리기" -#: src/options.cpp:1395 +#: src/options.cpp:1472 msgid "Safe mode" msgstr "안전모드" -#: src/options.cpp:1396 +#: src/options.cpp:1473 msgid "" "If true, will hold the game and display a warning if a hostile monster/NPC " "is approaching." msgstr "" -#: src/options.cpp:1400 +#: src/options.cpp:1477 msgid "Safe mode proximity distance" msgstr "안전모드 작동 범위" -#: src/options.cpp:1401 +#: src/options.cpp:1478 msgid "" "If safe mode is enabled, distance to hostiles at which safe mode should show" " a warning. 0 = Max player view distance. This option only has effect when" @@ -430167,41 +430946,41 @@ msgid "" "mode manager instead of this value." msgstr "" -#: src/options.cpp:1405 +#: src/options.cpp:1482 msgid "Safe mode when driving" msgstr "운전 중 안전모드" -#: src/options.cpp:1406 +#: src/options.cpp:1483 msgid "" "If true, safe mode will alert you of hostiles while you are driving a " "vehicle." msgstr "" -#: src/options.cpp:1410 +#: src/options.cpp:1487 msgid "Auto reactivate safe mode" msgstr "안전모드 자동 재설정" -#: src/options.cpp:1411 +#: src/options.cpp:1488 msgid "" "If true, safe mode will automatically reactivate after a certain number of " "turns. See option 'Turns to auto reactivate safe mode.'" msgstr "이 설정을 켜면 일정 턴 수가 지난 뒤에 알아서 안전모드를 재설정합니다. '안전모드 자동 재설정 턴 수' 설정 참고" -#: src/options.cpp:1415 +#: src/options.cpp:1492 msgid "Turns to auto reactivate safe mode" msgstr "안전모드 자동 재설정 턴 수" -#: src/options.cpp:1416 +#: src/options.cpp:1493 msgid "" "Number of turns after which safe mode is reactivated. Will only reactivate " "if no hostiles are in 'Safe mode proximity distance.'" msgstr "안전 모드가 자동으로 재설정되기까지 걸리는 턴 수. 안전모드 작동 범위 내에 적대적인 개체가 없을 때에만 재설정됩니다." -#: src/options.cpp:1420 +#: src/options.cpp:1497 msgid "Turns to remember ignored monsters" msgstr "안전모드/괴물 무시 턴 수" -#: src/options.cpp:1421 +#: src/options.cpp:1498 msgid "" "Number of turns an ignored monster stays ignored after it is no longer seen." " 0 disables this option and monsters are permanently ignored." @@ -430209,75 +430988,75 @@ msgstr "" "안전모드 경고가 활성화된 괴물이 더 이상 보이지 않은 후에도 무시된 상태로 남아 있는 턴 수입니다. 0은 이 옵션을 비활성화하며 괴물은 " "영구히 무시됩니다." -#: src/options.cpp:1427 +#: src/options.cpp:1504 msgid "Realtime turn progression" msgstr "실시간 턴 진행" -#: src/options.cpp:1428 +#: src/options.cpp:1505 msgid "" "If higher than 0, monsters will take periodic gameplay turns. This value is" " the delay between each turn, in seconds. Works best with Safe Mode " "disabled. 0 = disabled." msgstr "" -#: src/options.cpp:1434 +#: src/options.cpp:1511 msgid "Autosave" msgstr "자동 저장" -#: src/options.cpp:1435 +#: src/options.cpp:1512 msgid "" "If true, game will periodically save the map. Autosaves occur based on in-" "game turns or realtime minutes, whichever is larger." msgstr "" -#: src/options.cpp:1439 +#: src/options.cpp:1516 msgid "Game turns between autosaves" msgstr "자동 저장을 하는 게임 턴 간격" -#: src/options.cpp:1440 +#: src/options.cpp:1517 msgid "Number of game turns between autosaves." msgstr "" -#: src/options.cpp:1446 +#: src/options.cpp:1523 msgid "Real minutes between autosaves" msgstr "실제 분당 자동 저장 간격" -#: src/options.cpp:1447 +#: src/options.cpp:1524 msgid "Number of realtime minutes between autosaves." msgstr "" -#: src/options.cpp:1455 +#: src/options.cpp:1532 msgid "Auto notes" msgstr "자동메모" -#: src/options.cpp:1456 +#: src/options.cpp:1533 msgid "If true, automatically sets notes." msgstr "" -#: src/options.cpp:1460 +#: src/options.cpp:1537 msgid "Auto notes (stairs)" msgstr "자동 메모 (계단)" -#: src/options.cpp:1461 +#: src/options.cpp:1538 msgid "" "If true, automatically sets notes on places that have stairs that go up or " "down." msgstr "" -#: src/options.cpp:1467 +#: src/options.cpp:1544 msgid "Auto notes (map extras)" msgstr "자동 메모 (특이한 지역)" -#: src/options.cpp:1468 +#: src/options.cpp:1545 msgid "" "If true, automatically sets notes on places that contain various map extras." msgstr "" -#: src/options.cpp:1476 +#: src/options.cpp:1553 msgid "Circular distances" msgstr "원형 거리 계산" -#: src/options.cpp:1477 +#: src/options.cpp:1554 msgid "" "If true, the game will calculate range in a realistic way: light sources " "will be circles, diagonal movement will cover more ground and take longer. " @@ -430285,11 +431064,11 @@ msgid "" " takes as long as moving to the north wall." msgstr "" -#: src/options.cpp:1481 +#: src/options.cpp:1558 msgid "Drop empty containers" msgstr "빈 용기 버리기" -#: src/options.cpp:1482 +#: src/options.cpp:1559 msgid "" "Set to drop empty containers after use. No: Don't drop any. - Watertight: " "All except watertight containers. - All: Drop all containers." @@ -430297,171 +431076,171 @@ msgstr "" "사용하고 남은 빈 용기를 버리도록 설정합니다. 아니오 : 버리지 않음. - 식수제한 : 식수용기를 제외한 나머지를 버림. - 모두 : " "모든 용기를 버림" -#: src/options.cpp:1483 +#: src/options.cpp:1560 msgid "Watertight" msgstr "식수제한" -#: src/options.cpp:1487 +#: src/options.cpp:1564 msgid "DeathCam" msgstr "데스캠" -#: src/options.cpp:1488 +#: src/options.cpp:1565 msgid "" "Always: Always start deathcam. Ask: Query upon death. Never: Never show " "deathcam." msgstr "켬: 언제나 데스캠을 실행합니다. 묻기: 사망시 물어봅니다. 끔: 데스캠을 실행하지 않습니다." -#: src/options.cpp:1493 +#: src/options.cpp:1570 msgid "Special event spawns" msgstr "특별한 이벤트 생성" -#: src/options.cpp:1494 +#: src/options.cpp:1571 msgid "" "If not disabled, unique items and/or monsters can spawn during special " "events (Christmas, Halloween, etc.)" msgstr "" -#: src/options.cpp:1495 src/safemode_ui.cpp:251 +#: src/options.cpp:1572 src/safemode_ui.cpp:252 msgid "Both" msgstr "모두" -#: src/options.cpp:1500 +#: src/options.cpp:1577 msgid "Sound enabled" msgstr "소리 켜짐" -#: src/options.cpp:1501 +#: src/options.cpp:1578 msgid "If true, music and sound are enabled." msgstr "이 설정을 켜면 음악과 소리가 켜집니다." -#: src/options.cpp:1505 +#: src/options.cpp:1582 msgid "Choose soundpack" msgstr "사운드팩 선택" -#: src/options.cpp:1506 +#: src/options.cpp:1583 msgid "Choose the soundpack you want to use. Requires restart." msgstr "원하는 사운드팩을 설정하세요. 재시작 필요" -#: src/options.cpp:1512 +#: src/options.cpp:1589 msgid "Music volume" msgstr "배경음 크기" -#: src/options.cpp:1513 +#: src/options.cpp:1590 msgid "Adjust the volume of the music being played in the background." msgstr "BGM의 음량을 설정합니다." -#: src/options.cpp:1519 +#: src/options.cpp:1596 msgid "Sound effect volume" msgstr "효과음 크기" -#: src/options.cpp:1520 +#: src/options.cpp:1597 msgid "Adjust the volume of sound effects being played by the game." msgstr "게임에서 사용되는 효과음의 음량을 설정합니다." -#: src/options.cpp:1526 +#: src/options.cpp:1603 msgid "Ambient sound volume" msgstr "환경음 크기" -#: src/options.cpp:1527 +#: src/options.cpp:1604 msgid "Adjust the volume of ambient sounds being played by the game." msgstr "게임에서 사용되는 환경음의 음량을 설정합니다." -#: src/options.cpp:1540 +#: src/options.cpp:1617 msgid "Language" msgstr "표시언어" -#: src/options.cpp:1541 +#: src/options.cpp:1618 msgid "Switch language." msgstr "" -#: src/options.cpp:1545 +#: src/options.cpp:1622 msgid "Temperature units" msgstr "온도 단위" -#: src/options.cpp:1546 +#: src/options.cpp:1623 msgid "Switch between Fahrenheit, Celsius, and Kelvin." msgstr "" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Celsius" msgstr "섭씨" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Fahrenheit" msgstr "화씨" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Kelvin" msgstr "절대 온도" -#: src/options.cpp:1551 +#: src/options.cpp:1628 msgid "Speed units" msgstr "속도 단위" -#: src/options.cpp:1552 +#: src/options.cpp:1629 msgid "Switch between mph, km/h, and tiles/turn." msgstr "" -#: src/options.cpp:1553 +#: src/options.cpp:1630 msgid "tiles/turn" msgstr "tiles/turn" -#: src/options.cpp:1557 +#: src/options.cpp:1634 msgid "Mass units" msgstr "무게 단위" -#: src/options.cpp:1558 +#: src/options.cpp:1635 msgid "Switch between lbs and kg." msgstr "" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "kg" msgstr "kg" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "lbs" msgstr "lbs" -#: src/options.cpp:1563 +#: src/options.cpp:1640 msgid "Volume units" msgstr "부피 단위" -#: src/options.cpp:1564 +#: src/options.cpp:1641 msgid "Switch between the cups (c), liters (L), and quarts (qt)." msgstr "" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Cup" msgstr "컵" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Liter" msgstr "리터" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Quart" msgstr "쿼트" -#: src/options.cpp:1568 +#: src/options.cpp:1645 msgid "Distance units" msgstr "거리 단위" -#: src/options.cpp:1569 +#: src/options.cpp:1646 msgid "Switch between metric and imperial distance units." msgstr "" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Imperial" msgstr "야드법" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Metric" msgstr "미터법" -#: src/options.cpp:1573 +#: src/options.cpp:1650 msgid "Time format" msgstr "시간 단위" -#: src/options.cpp:1574 +#: src/options.cpp:1651 msgid "" "12h: AM/PM, e.g. 7:31 AM - Military: 24h Military, e.g. 0731 - 24h: Normal " "24h, e.g. 7:31" @@ -430469,57 +431248,57 @@ msgstr "" "12시: 오전/오후, 예) 7:31 AM - 군대식: 24시 군사용법, 예) 0731 - 24시: 일반적인 24시간 체계, 예) 7:31" #. ~ 12h time, e.g. 11:59pm -#: src/options.cpp:1576 +#: src/options.cpp:1653 msgid "12h" msgstr "12시" #. ~ Military time, e.g. 2359 -#: src/options.cpp:1578 +#: src/options.cpp:1655 msgid "Military" msgstr "군대식" #. ~ 24h time, e.g. 23:59 -#: src/options.cpp:1580 +#: src/options.cpp:1657 msgid "24h" msgstr "24시" -#: src/options.cpp:1586 +#: src/options.cpp:1663 msgid "Show gun brand names" msgstr "총기 브랜드명 표기" -#: src/options.cpp:1587 +#: src/options.cpp:1664 msgid "" "If true, show brand names for guns, instead of generic functional names - " "'m4a1' or 'h&k416a5' instead of 'NATO assault rifle'." msgstr "" -#: src/options.cpp:1589 +#: src/options.cpp:1666 msgid "Add ammo to weapon/magazine names" msgstr "" -#: src/options.cpp:1590 +#: src/options.cpp:1667 msgid "" "If true, the default ammo is added to weapon and magazine names. For " "example \"Mosin-Nagant M44 (4/5)\" becomes \"Mosin-Nagant M44 (4/5 " "7.62x54mm)\"." msgstr "" -#: src/options.cpp:1593 +#: src/options.cpp:1670 msgid "Detailed containers" msgstr "" -#: src/options.cpp:1594 +#: src/options.cpp:1671 msgid "" "All: every container has detailed remaining volume info. - Worn: only worn " "containers have detailed remaining volume info. - None: no additional info " "is provided." msgstr "" -#: src/options.cpp:1604 +#: src/options.cpp:1681 msgid "Use key code input mode" msgstr "" -#: src/options.cpp:1605 +#: src/options.cpp:1682 msgid "" "Use key code or symbol input on SDL. Symbol is recommended for non-qwerty " "layouts since currently the default keybindings for key code mode only " @@ -430527,89 +431306,89 @@ msgid "" "and num lock." msgstr "" -#: src/options.cpp:1609 +#: src/options.cpp:1686 msgid "Key code" msgstr "" -#: src/options.cpp:1613 +#: src/options.cpp:1690 msgid "Force capital/modified letters in prompts" msgstr "" -#: src/options.cpp:1614 +#: src/options.cpp:1691 msgid "" "If true, prompts such as Y/N queries only accepts capital or modified " "letters, while lower case and unmodified letters only snap the cursor to the" " corresponding option." msgstr "" -#: src/options.cpp:1619 +#: src/options.cpp:1696 msgid "Snap to target" msgstr "대상 자동지정" -#: src/options.cpp:1620 +#: src/options.cpp:1697 msgid "If true, automatically follow the crosshair when firing/throwing." msgstr "이 설정을 켜면 커서가 자동적으로 사격/투척을 따라갑니다." -#: src/options.cpp:1624 +#: src/options.cpp:1701 msgid "Reaim after firing" msgstr "" -#: src/options.cpp:1625 +#: src/options.cpp:1702 msgid "" "If true, after firing automatically aim again if targets are available." msgstr "" -#: src/options.cpp:1629 +#: src/options.cpp:1706 msgid "Query on disassembly while butchering" msgstr "시체해체작업 중 분해 작업 묻기" -#: src/options.cpp:1630 +#: src/options.cpp:1707 msgid "If true, will query before disassembling items while butchering." msgstr "설정을 켜면, 해체 작업중이라도 물품을 분해하기 전에 정말 분해할 것인지 물어봅니다." -#: src/options.cpp:1634 +#: src/options.cpp:1711 msgid "Query on keybinding removal" msgstr "단축키 해제시 물어보기" -#: src/options.cpp:1635 +#: src/options.cpp:1712 msgid "If true, will query before removing a keybinding from a hotkey." msgstr "이 설정을 켜면 단축키 해제 전에 물어봅니다." -#: src/options.cpp:1639 +#: src/options.cpp:1716 msgid "Close advanced inventory on move all" msgstr "모두 옮기기 후 고급 소지품 관리창 닫기" -#: src/options.cpp:1640 +#: src/options.cpp:1717 msgid "" "If true, will close the advanced inventory when the move all items command " "is used." msgstr "이 설정을 켜면 모두 옮기기 명령 사용 후 고급 소지품 관리창을 닫습니다." -#: src/options.cpp:1645 +#: src/options.cpp:1722 msgid "Open default advanced inventory layout" msgstr "고급 소지품 관리창 기본상태로 열기" -#: src/options.cpp:1646 +#: src/options.cpp:1723 msgid "" "If true, open default advanced inventory layout instead of last opened " "layout" msgstr "" -#: src/options.cpp:1650 +#: src/options.cpp:1727 msgid "Display actions in \"Use item\" menu" msgstr "물품 사용 메뉴에 행동 표시" -#: src/options.cpp:1652 +#: src/options.cpp:1729 msgid "" "If true, actions (like \"Read\", \"Smoke\", \"Wrap tighter\") will be " "displayed next to the corresponding items." msgstr "이 옵션을 켜면 읽기, 피우기, 감싸기 같은 행동이 적절한 물품 옆에 표시 됩니다." -#: src/options.cpp:1657 +#: src/options.cpp:1734 msgid "Autoselect if exactly one valid target" msgstr "대상이 하나일 경우 자동으로 선택하기" -#: src/options.cpp:1658 +#: src/options.cpp:1735 msgid "" "If true, directional actions ( like \"Examine\", \"Open\", \"Pickup\" ) will" " autoselect an adjacent tile if there is exactly one valid target." @@ -430617,79 +431396,79 @@ msgstr "" "이 설정을 켜면 방향을 지정하는 특정 행동 (\"조사\", \"열기\", \"줍기\")은 만약 해당 행동이 가능한 대상이 하나일 경우 " "해당 대상을 자동으로 선택합니다." -#: src/options.cpp:1664 +#: src/options.cpp:1741 msgid "Inventory highlight mode" msgstr "" -#: src/options.cpp:1665 +#: src/options.cpp:1742 msgid "" "Highlight selected item's contents and parent container in inventory screen." " \"Symbol\" shows a highlighted caret and \"Highlight\" uses font " "highlighting." msgstr "" -#: src/options.cpp:1668 +#: src/options.cpp:1745 msgid "Highlight" msgstr "" -#: src/options.cpp:1675 +#: src/options.cpp:1752 msgid "Highlight unread recipes" msgstr "읽지 않은 레시피 강조" -#: src/options.cpp:1676 +#: src/options.cpp:1753 msgid "" "If true, highlight unread recipes to allow tracking of newly learned " "recipes." msgstr "" -#: src/options.cpp:1683 +#: src/options.cpp:1760 msgid "Diagonal movement with cursor keys and modifiers" msgstr "방향키와 조합키로 대각선 이동" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "" "Allows diagonal movement with cursor keys using CTRL and SHIFT modifiers. " "Diagonal movement action keys are taken from keybindings, so you need these " "to be configured." msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 1: Numpad Emulation" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 2: CW/CCW" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 3: L/R Tilt" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 4: Diagonal Lock" msgstr "" -#: src/options.cpp:1733 +#: src/options.cpp:1810 msgid "Vehicle plating changes part color" msgstr "차량 장갑 색상 변경" -#: src/options.cpp:1734 +#: src/options.cpp:1811 msgid "If true, vehicle parts will change color if they are armor plated." msgstr "" -#: src/options.cpp:1738 +#: src/options.cpp:1815 msgid "Auto-shift the view while driving" msgstr "운전중 시야 자동이동" -#: src/options.cpp:1739 +#: src/options.cpp:1816 msgid "If true, view will automatically shift towards the driving direction." msgstr "" -#: src/options.cpp:1743 +#: src/options.cpp:1820 msgid "Draw vehicle facing indicator" msgstr "차량 진행방향 표시" -#: src/options.cpp:1744 +#: src/options.cpp:1821 msgid "" "If true, when controlling a vehicle, a white 'X' (in curses version) or a " "crosshair (in tiles version) at distance 10 from the center will display its" @@ -430698,101 +431477,101 @@ msgstr "" "이 설정을 켜면 차량을 조종하고 있을 때 중심에서 10칸 떨어진 흰색 'X' (문자 버전) 또는 십자 (타일 버전) 표시가 현재 " "진행방향을 알려줍니다." -#: src/options.cpp:1748 +#: src/options.cpp:1825 msgid "Reverse steering direction in reverse" msgstr "후진시 핸들 조정 전환" -#: src/options.cpp:1749 +#: src/options.cpp:1826 msgid "" "If true, when driving a vehicle in reverse, steering should also reverse " "like real life." msgstr "설정을 켜면, 후진시에 현실에서처럼 핸들을 반대 방향으로 돌려야 하도록 합니다." -#: src/options.cpp:1755 +#: src/options.cpp:1832 msgid "Sidebar position" msgstr "사이드바 위치" -#: src/options.cpp:1756 +#: src/options.cpp:1833 msgid "" "Switch between sidebar on the left or on the right side. Requires restart." msgstr "사이드바의 위치를 왼쪽이나 오른쪽으로 바꿉니다. 재시작이 필요합니다." #. ~ sidebar position -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Left" msgstr "좌" -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Right" msgstr "우" -#: src/options.cpp:1761 +#: src/options.cpp:1838 msgid "Draw sidebar spacers" msgstr "사이드바 간격 띄우기" -#: src/options.cpp:1762 +#: src/options.cpp:1839 msgid "If true, adds an extra space between sidebar panels." msgstr "설정을 켜면, 사이드바 패널 사이에 간격을 띄웁니다." -#: src/options.cpp:1766 +#: src/options.cpp:1843 msgid "Message log flow" msgstr "메세지 로그 표시위치" -#: src/options.cpp:1767 +#: src/options.cpp:1844 msgid "Where new log messages should show." msgstr "새로운 로그 메세지가 표시 될 곳을 정합니다." -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Bottom" msgstr "아래" #. ~ sidebar/message log flow direction -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Top" msgstr "위" -#: src/options.cpp:1773 +#: src/options.cpp:1850 msgid "Sidebar log message display duration" msgstr "사이드바 로그 표시 지속시간" -#: src/options.cpp:1774 +#: src/options.cpp:1851 msgid "" "Number of turns after which a message will be removed from the sidebar log." " 0 = disabled." msgstr "" -#: src/options.cpp:1778 +#: src/options.cpp:1855 msgid "Message cooldown" msgstr "메세지 쿨타임" -#: src/options.cpp:1779 +#: src/options.cpp:1856 msgid "" "Number of turns during which similar messages are hidden. 0 = disabled." msgstr "" -#: src/options.cpp:1783 +#: src/options.cpp:1860 msgid "Limit message history" msgstr "메시지 이력 제한" -#: src/options.cpp:1784 +#: src/options.cpp:1861 msgid "Number of messages to preserve in the history, and when saving." msgstr "이력, 그리고 저장할 때 보존할 메시지의 수입니다." -#: src/options.cpp:1789 +#: src/options.cpp:1866 msgid "Suppress \"Unknown command\" messages" msgstr "\"알수없는 명령\"(한글판:한영키 전환 필요) 메세지 억제" -#: src/options.cpp:1790 +#: src/options.cpp:1867 msgid "" "If true, pressing a key with no set function will not display a notice in " "the chat log." msgstr "이 옵션을 켜면 알수없는입력 관련 메세지가 뜨지 않습니다." -#: src/options.cpp:1795 +#: src/options.cpp:1872 msgid "Popup window when achievement completed" msgstr "도전과제 달성 시 팝업창" -#: src/options.cpp:1796 +#: src/options.cpp:1873 msgid "" "Whether to trigger a popup window when completing an achievement. First: " "when completing an achievement that has not been completed in a previous " @@ -430801,112 +431580,112 @@ msgstr "" "도전과제를 완료했을 때 팝업창을 띄울지 여부를 결정합니다. 최초: 이전 게임에서 한 번도 달성하지 않았던 도전과제에 대해서 팝업창을 " "띄웁니다." -#: src/options.cpp:1801 +#: src/options.cpp:1878 msgid "First" msgstr "최초" -#: src/options.cpp:1805 +#: src/options.cpp:1882 msgid "Look around position" msgstr "" -#: src/options.cpp:1806 +#: src/options.cpp:1883 msgid "Switch between look around panel being left or right." msgstr "" -#: src/options.cpp:1811 +#: src/options.cpp:1888 msgid "Aim window display style" msgstr "조준 창 표시방식" -#: src/options.cpp:1812 +#: src/options.cpp:1889 msgid "How should confidence and steadiness be communicated to the player." msgstr "어떤 식으로 플레이어에게 사격 신뢰성과 안정도 수치를 표현할지 정합니다." -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Bars" msgstr "막대로 표시" #. ~ aim bar style - bars or numbers -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Numbers" msgstr "숫자로 표시" -#: src/options.cpp:1817 +#: src/options.cpp:1894 msgid "Morale style" msgstr "의욕 표시방식" -#: src/options.cpp:1818 +#: src/options.cpp:1895 msgid "Morale display style in sidebar." msgstr "사이드바에 의욕을 어떤식으로 나타낼지 정합니다." -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Horizontal" msgstr "가로" -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Vertical" msgstr "세로" -#: src/options.cpp:1823 +#: src/options.cpp:1900 msgid "Full screen Advanced Inventory Manager" msgstr "전체화면에 맞는 고급 소지품 관리" -#: src/options.cpp:1824 +#: src/options.cpp:1901 msgid "" "If true, Advanced Inventory Manager menu will fit full screen, otherwise it " "will leave sidebar visible." msgstr "설정을 켜면, 고급 소지품 관리 메뉴가 전체화면에 들어맞도록 확대합니다. 켜지 않으면 여전히 사이드바가 보이게 됩니다." -#: src/options.cpp:1830 +#: src/options.cpp:1907 msgid "Move view offset" msgstr "이동시 시야차" -#: src/options.cpp:1831 +#: src/options.cpp:1908 msgid "Move view by how many squares per keypress." msgstr "이동 키를 누를때마다 움직이는 시야 칸 수" -#: src/options.cpp:1835 +#: src/options.cpp:1912 msgid "Overmap fast scroll offset" msgstr "" -#: src/options.cpp:1836 +#: src/options.cpp:1913 msgid "" "With Fast Scroll option enabled, shift view on the overmap and while looking" " around by this many squares per keypress." msgstr "" -#: src/options.cpp:1840 +#: src/options.cpp:1917 msgid "Centered menu scrolling" msgstr "중앙 정렬 메뉴 스크롤링" -#: src/options.cpp:1841 +#: src/options.cpp:1918 msgid "" "If true, menus will start scrolling in the center of the list, and keep the " "list centered." msgstr "이 설정을 켜면 메뉴 스크롤시 중앙으로 정렬됩니다." -#: src/options.cpp:1845 +#: src/options.cpp:1922 msgid "Shift list item view" msgstr "물품 리스트 스크롤" -#: src/options.cpp:1846 +#: src/options.cpp:1923 msgid "" "Centered or to edge, shift the view toward the selected item if it is " "outside of your current viewport." msgstr "선택된 물품이 현재 시야 밖에 있을 경우, 그 물품을 화면 중앙에 보여줄지 가장자리에 보여줄지 정합니다." -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "Centered" msgstr "중앙" -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "To edge" msgstr "가장자리" -#: src/options.cpp:1851 +#: src/options.cpp:1928 msgid "Auto inventory letters" msgstr "물품 단축키 자동 지정" -#: src/options.cpp:1852 +#: src/options.cpp:1929 msgid "" "Enabled: automatically assign letters to any carried items that lack them. " "Disabled: do not auto-assign letters. Favorites: only auto-assign letters " @@ -430915,619 +431694,619 @@ msgstr "" "활성화 : 들고 있는 모든 물품에 단축키를 자동 지정합니다. 사용 안함 : 단축키를 지정하지 않습니다. 즐겨찾기 : 즐겨찾기로 지정한 " "물품만 단축키를 지정합니다." -#: src/options.cpp:1856 +#: src/options.cpp:1933 msgid "Favorites" msgstr "즐겨찾기" -#: src/options.cpp:1860 +#: src/options.cpp:1937 msgid "Show item health bars" msgstr "물품 내구도 표시" -#: src/options.cpp:1862 +#: src/options.cpp:1939 msgid "" "If true, show item health bars instead of reinforced, scratched etc. text." msgstr "이 설정을 켜면 강화된, 살짝 긁힌 등의 글이 아니라 내구도 바를 표시해줍니다." -#: src/options.cpp:1866 +#: src/options.cpp:1943 msgid "Show item symbols" msgstr "물품 기호 표시" -#: src/options.cpp:1867 +#: src/options.cpp:1944 msgid "If true, show item symbols in inventory and pick up menu." msgstr "이 설정을 켜면 물품 이름 좌측에 물품 기호를 표시합니다." -#: src/options.cpp:1871 +#: src/options.cpp:1948 msgid "Show armor coverage map" msgstr "" -#: src/options.cpp:1872 +#: src/options.cpp:1949 msgid "" "If true, show a visual representation of armor coverage in the item info " "window." msgstr "" -#: src/options.cpp:1878 +#: src/options.cpp:1955 msgid "Enable joystick" msgstr "조이스틱 사용" -#: src/options.cpp:1879 +#: src/options.cpp:1956 msgid "If true, enable input from joystick." msgstr "" -#: src/options.cpp:1883 +#: src/options.cpp:1960 msgid "Hide mouse cursor" msgstr "마우스 커서 숨기기" -#: src/options.cpp:1884 +#: src/options.cpp:1961 msgid "" "Show: cursor is always shown. Hide: cursor is hidden. HideKB: cursor is " "hidden on keyboard input and unhidden on mouse movement." msgstr "" #. ~ show mouse cursor -#: src/options.cpp:1886 +#: src/options.cpp:1963 msgid "Show" msgstr "표시" #. ~ hide mouse cursor -#: src/options.cpp:1888 +#: src/options.cpp:1965 msgid "Hide" msgstr "숨김" #. ~ hide mouse cursor when keyboard is used -#: src/options.cpp:1890 +#: src/options.cpp:1967 msgid "HideKB" msgstr "미사용시 숨김" -#: src/options.cpp:1894 +#: src/options.cpp:1971 msgid "Edge scrolling" msgstr "엣지 스크롤" -#: src/options.cpp:1895 +#: src/options.cpp:1972 msgid "Edge scrolling with the mouse." msgstr "마우스로 가장자리에서 스크롤 할 수 있습니다." -#: src/options.cpp:1897 +#: src/options.cpp:1974 msgid "Slow" msgstr "느림" -#: src/options.cpp:1899 +#: src/options.cpp:1976 msgid "Fast" msgstr "빠름" -#: src/options.cpp:1911 +#: src/options.cpp:1988 msgid "Animations" msgstr "애니메이션" -#: src/options.cpp:1912 +#: src/options.cpp:1989 msgid "If true, will display enabled animations." msgstr "이 설정을 켜면 사용 가능한 애니메이션을 사용합니다." -#: src/options.cpp:1916 +#: src/options.cpp:1993 msgid "Rain animation" msgstr "비내림 효과" -#: src/options.cpp:1917 +#: src/options.cpp:1994 msgid "If true, will display weather animations." msgstr "이 설정을 켜면 날씨 애니매이션을 보여줍니다." -#: src/options.cpp:1923 +#: src/options.cpp:2000 msgid "Projectile animation" msgstr "투사체 애니메이션" -#: src/options.cpp:1924 +#: src/options.cpp:2001 msgid "" "If true, will display animations for projectiles like bullets, arrows, and " "thrown items." msgstr "이 설정을 켜면 총알, 화살, 또는 던지는 물품의 애니메이션을 보여줍니다." -#: src/options.cpp:1930 +#: src/options.cpp:2007 msgid "SCT animation" msgstr "SCT 효과" -#: src/options.cpp:1931 +#: src/options.cpp:2008 msgid "If true, will display scrolling combat text animations." msgstr "이 설정을 켜면 움직이는 전투 메시지 효과를 보여줍니다." -#: src/options.cpp:1937 +#: src/options.cpp:2014 msgid "SCT with Unicode font" msgstr "SCT 유니코드 폰트 사용" -#: src/options.cpp:1938 +#: src/options.cpp:2015 msgid "If true, will display scrolling combat text with Unicode font." msgstr "이 설정을 켜면 SCT 전투 메세지가 유니코드 폰트로 표시됩니다." -#: src/options.cpp:1944 +#: src/options.cpp:2021 msgid "Animation delay" msgstr "애니메이션 지연시간" -#: src/options.cpp:1945 +#: src/options.cpp:2022 msgid "The amount of time to pause between animation frames in ms." msgstr "애니메이션 프레임 사이의 정지시간을 설정합니다. (단위: ms)" -#: src/options.cpp:1951 +#: src/options.cpp:2028 msgid "Force redraw" msgstr "강제 재드로잉" -#: src/options.cpp:1952 +#: src/options.cpp:2029 msgid "If true, forces the game to redraw at least once per turn." msgstr "켜면, 턴마다 적어도 한번씩 화면을 다시 그립니다." -#: src/options.cpp:1959 +#: src/options.cpp:2036 msgid "Enable ASCII art on the title screen" msgstr "" -#: src/options.cpp:1960 +#: src/options.cpp:2037 msgid "" "If true, shows an ASCII graphic on the title screen. If false, shows a " "text-only title screen." msgstr "" -#: src/options.cpp:1964 +#: src/options.cpp:2041 msgid "Use seasonal title screen" msgstr "" -#: src/options.cpp:1965 +#: src/options.cpp:2042 msgid "If true, the title screen will use the art appropriate for the season." msgstr "" -#: src/options.cpp:1971 +#: src/options.cpp:2048 msgid "Alternative title screen frequency" msgstr "" -#: src/options.cpp:1972 +#: src/options.cpp:2049 msgid "Set the probability of the alternate title screen appearing." msgstr "" -#: src/options.cpp:1979 +#: src/options.cpp:2056 msgid "Terminal width" msgstr "화면 너비" -#: src/options.cpp:1980 +#: src/options.cpp:2057 msgid "Set the size of the terminal along the X axis." msgstr "터미널 화면 X (가로) 축 크기 설정." -#: src/options.cpp:1984 +#: src/options.cpp:2061 msgid "Terminal height" msgstr "화면 높이" -#: src/options.cpp:1985 +#: src/options.cpp:2062 msgid "Set the size of the terminal along the Y axis." msgstr "터미널 화면 Y (세로) 축 크기 설정." -#: src/options.cpp:1991 +#: src/options.cpp:2068 msgid "Font blending" msgstr "폰트 블렌딩" -#: src/options.cpp:1992 +#: src/options.cpp:2069 msgid "If true, fonts will look better." msgstr "" -#: src/options.cpp:1996 +#: src/options.cpp:2073 msgid "Font width" msgstr "폰트 너비" -#: src/options.cpp:1997 +#: src/options.cpp:2074 msgid "Set the font width. Requires restart." msgstr "폰트 너비를 설정합니다. 재시작을 필요로 합니다." -#: src/options.cpp:2001 +#: src/options.cpp:2078 msgid "Font height" msgstr "폰트 높이" -#: src/options.cpp:2002 +#: src/options.cpp:2079 msgid "Set the font height. Requires restart." msgstr "폰트 높이를 설정합니다. 재시작을 필요로 합니다." -#: src/options.cpp:2006 +#: src/options.cpp:2083 msgid "Font size" msgstr "폰트 크기" -#: src/options.cpp:2007 +#: src/options.cpp:2084 msgid "Set the font size. Requires restart." msgstr "폰트 크기를 설정합니다. 재시작을 필요로 합니다." -#: src/options.cpp:2011 +#: src/options.cpp:2088 msgid "Map font width" msgstr "지도 폰트 너비" -#: src/options.cpp:2012 +#: src/options.cpp:2089 msgid "Set the map font width. Requires restart." msgstr "지도 폰트 너비를 설정합니다. 재시작을 필요로 합니다." -#: src/options.cpp:2016 +#: src/options.cpp:2093 msgid "Map font height" msgstr "지도 폰트 높이" -#: src/options.cpp:2017 +#: src/options.cpp:2094 msgid "Set the map font height. Requires restart." msgstr "지도 폰트 높이를 설정합니다. 재시작을 필요로 합니다." -#: src/options.cpp:2021 +#: src/options.cpp:2098 msgid "Map font size" msgstr "지도 폰트 크기" -#: src/options.cpp:2022 +#: src/options.cpp:2099 msgid "Set the map font size. Requires restart." msgstr "지도 폰트 크기를 설정합니다. 재시작을 필요로 합니다." -#: src/options.cpp:2026 +#: src/options.cpp:2103 msgid "Overmap font width" msgstr "오버맵 폰트 너비" -#: src/options.cpp:2027 +#: src/options.cpp:2104 msgid "Set the overmap font width. Requires restart." msgstr "오버맵 폰트 너비를 설정합니다. 재시작을 필요로 합니다." -#: src/options.cpp:2031 +#: src/options.cpp:2108 msgid "Overmap font height" msgstr "오버맵 폰트 높이" -#: src/options.cpp:2032 +#: src/options.cpp:2109 msgid "Set the overmap font height. Requires restart." msgstr "오버맵 폰트 높이를 설정합니다. 재시작을 필요로 합니다." -#: src/options.cpp:2036 +#: src/options.cpp:2113 msgid "Overmap font size" msgstr "오버맵 폰트 크기" -#: src/options.cpp:2037 +#: src/options.cpp:2114 msgid "Set the overmap font size. Requires restart." msgstr "오버맵 폰트 크기를 설정합니다. 재시작을 필요로 합니다." -#: src/options.cpp:2041 +#: src/options.cpp:2118 msgid "SDL ASCII lines" msgstr "" -#: src/options.cpp:2042 +#: src/options.cpp:2119 msgid "" "If true, use SDL ASCII line drawing routine instead of Unicode Line Drawing " "characters. Use this option when your selected font doesn't contain " "necessary glyphs." msgstr "" -#: src/options.cpp:2049 +#: src/options.cpp:2126 msgid "Enable ASCII art in item and monster descriptions" msgstr "물품, 괴물 설명에 아스키 아트 활성화" -#: src/options.cpp:2050 +#: src/options.cpp:2127 msgid "" "If true, item and monster description will show a picture of the object in " "ASCII art when available." msgstr "" -#: src/options.cpp:2056 +#: src/options.cpp:2133 msgid "Use tiles" msgstr "타일 사용" -#: src/options.cpp:2057 +#: src/options.cpp:2134 msgid "If true, replaces some TTF rendered text with tiles." msgstr "이 설정을 켜면 TTF 형식으로 렌더링된 텍스트가 타일로 변환됩니다." -#: src/options.cpp:2061 +#: src/options.cpp:2138 msgid "Choose tileset" msgstr "타일셋 선택" -#: src/options.cpp:2062 +#: src/options.cpp:2139 msgid "Choose the tileset you want to use." msgstr "사용하고 싶은 타일셋을 선택할 수 있습니다." -#: src/options.cpp:2066 +#: src/options.cpp:2143 msgid "Use separate tileset for far" msgstr "줌아웃 시 별개의 타일셋 사용" -#: src/options.cpp:2067 +#: src/options.cpp:2144 msgid "If true, when very zoomed out you will use a separate tileset." msgstr "설정하면 줌아웃 시 다른 타일셋을 사용할 수 있습니다." -#: src/options.cpp:2071 +#: src/options.cpp:2148 msgid "Choose distant tileset" msgstr "원거리 타일셋 선택" -#: src/options.cpp:2072 +#: src/options.cpp:2149 msgid "Choose the tileset you want to use for far zoom." msgstr "" -#: src/options.cpp:2076 +#: src/options.cpp:2153 msgid "Zoom Threshold" msgstr "" -#: src/options.cpp:2077 +#: src/options.cpp:2154 msgid "Choose when you should swap tileset (lower is more zoomed out)." msgstr "" -#: src/options.cpp:2086 +#: src/options.cpp:2163 msgid "Use tiles to display overmap" msgstr "타일로 오버맵 표시" -#: src/options.cpp:2087 +#: src/options.cpp:2164 msgid "" "If true, replaces some TTF-rendered text with tiles for overmap display." msgstr "이 설정을 켜면 TTF 형식으로 렌더링된 텍스트가 타일로 대체됩니다." -#: src/options.cpp:2099 +#: src/options.cpp:2176 msgid "Choose overmap tileset" msgstr "" -#: src/options.cpp:2100 +#: src/options.cpp:2177 msgid "Choose the overmap tileset you want to use." msgstr "" -#: src/options.cpp:2108 +#: src/options.cpp:2185 msgid "Night vision color overlay" msgstr "" -#: src/options.cpp:2109 +#: src/options.cpp:2186 msgid "" "If true, toggle the color overlay from night vision goggles and other " "similar tools." msgstr "" -#: src/options.cpp:2113 +#: src/options.cpp:2190 msgid "Memory map overlay preset" msgstr "메모리 맵 그리기 모드" -#: src/options.cpp:2114 +#: src/options.cpp:2191 msgid "" "Specify the overlay in which the memory map is drawn. Requires restart. " "For custom overlay, define RGB values for dark and bright colors as well as " "gamma." msgstr "" -#: src/options.cpp:2115 +#: src/options.cpp:2192 msgid "Darkened" msgstr "어둡게" -#: src/options.cpp:2116 +#: src/options.cpp:2193 msgid "Sepia" msgstr "세피아 톤으로" -#: src/options.cpp:2117 +#: src/options.cpp:2194 msgid "Sepia Dark" msgstr "" -#: src/options.cpp:2118 +#: src/options.cpp:2195 msgid "Blue Dark" msgstr "" -#: src/options.cpp:2123 +#: src/options.cpp:2200 msgid "Custom dark color RGB overlay - RED" msgstr "" -#: src/options.cpp:2124 +#: src/options.cpp:2201 msgid "Specify RGB value for color RED for dark color overlay." msgstr "" -#: src/options.cpp:2130 +#: src/options.cpp:2207 msgid "Custom dark color RGB overlay - GREEN" msgstr "" -#: src/options.cpp:2131 +#: src/options.cpp:2208 msgid "Specify RGB value for color GREEN for dark color overlay." msgstr "" -#: src/options.cpp:2136 +#: src/options.cpp:2213 msgid "Custom dark color RGB overlay - BLUE" msgstr "" -#: src/options.cpp:2137 +#: src/options.cpp:2214 msgid "Specify RGB value for color BLUE for dark color overlay." msgstr "" -#: src/options.cpp:2143 +#: src/options.cpp:2220 msgid "Custom bright color RGB overlay - RED" msgstr "" -#: src/options.cpp:2144 +#: src/options.cpp:2221 msgid "Specify RGB value for color RED for bright color overlay." msgstr "" -#: src/options.cpp:2150 +#: src/options.cpp:2227 msgid "Custom bright color RGB overlay - GREEN" msgstr "" -#: src/options.cpp:2151 +#: src/options.cpp:2228 msgid "Specify RGB value for color GREEN for bright color overlay." msgstr "" -#: src/options.cpp:2157 +#: src/options.cpp:2234 msgid "Custom bright color RGB overlay - BLUE" msgstr "" -#: src/options.cpp:2158 +#: src/options.cpp:2235 msgid "Specify RGB value for color BLUE for bright color overlay." msgstr "" -#: src/options.cpp:2163 +#: src/options.cpp:2240 msgid "Custom gamma for overlay" msgstr "" -#: src/options.cpp:2164 +#: src/options.cpp:2241 msgid "Specify gamma value for overlay." msgstr "" -#: src/options.cpp:2171 +#: src/options.cpp:2248 msgid "Pixel minimap" msgstr "픽셀 미니맵" -#: src/options.cpp:2172 +#: src/options.cpp:2249 msgid "" "If true, shows the pixel-detail minimap in game after the save is loaded. " "Use the 'Toggle Pixel Minimap' action key to change its visibility during " "gameplay." msgstr "켜면 세이브 로딩후 인게임 픽셀 미니맵을 표시합니다. 키 설정의 픽셀 미니맵 토글키로 게임 플레이중 변경 가능." -#: src/options.cpp:2176 +#: src/options.cpp:2253 msgid "Pixel minimap drawing mode" msgstr "픽셀 미니맵 표시방식" -#: src/options.cpp:2177 +#: src/options.cpp:2254 msgid "Specified the mode in which the minimap drawn." msgstr "미니맵의 표시방식을 지정합니다." -#: src/options.cpp:2178 +#: src/options.cpp:2255 msgid "Solid" msgstr "고체형" -#: src/options.cpp:2179 +#: src/options.cpp:2256 msgid "Squares" msgstr "사각형" -#: src/options.cpp:2180 +#: src/options.cpp:2257 msgid "Dots" msgstr "점" -#: src/options.cpp:2186 +#: src/options.cpp:2263 msgid "Pixel minimap brightness" msgstr "픽셀 미니맵 밝기" -#: src/options.cpp:2187 +#: src/options.cpp:2264 msgid "Overall brightness of pixel-detail minimap." msgstr "픽셀 미니맵의 전체적인 밝기를 조절합니다." -#: src/options.cpp:2193 +#: src/options.cpp:2270 msgid "Pixel minimap height" msgstr "픽셀 미니맵 높이" -#: src/options.cpp:2194 +#: src/options.cpp:2271 msgid "" "Height of pixel-detail minimap, measured in terminal rows. Set to 0 for " "default spacing." msgstr "픽셀 미니맵의 높이, 터미널 세로축 기준. 기본 값 0" -#: src/options.cpp:2200 +#: src/options.cpp:2277 msgid "Scale pixel minimap" msgstr "" -#: src/options.cpp:2201 +#: src/options.cpp:2278 msgid "" "If true, scale pixel minimap to fit its surroundings. May produce crappy " "results, especially in modes other than \"Solid\"." msgstr "" -#: src/options.cpp:2207 +#: src/options.cpp:2284 msgid "Maintain pixel minimap aspect ratio" msgstr "픽셀 미니맵 화면비 유지" -#: src/options.cpp:2208 +#: src/options.cpp:2285 msgid "" "If true, preserves the square shape of tiles shown on the pixel minimap." msgstr "" -#: src/options.cpp:2215 +#: src/options.cpp:2292 msgid "Creature beacon size" msgstr "생명체 비컨 크기" -#: src/options.cpp:2216 +#: src/options.cpp:2293 msgid "Controls how big the creature beacons are. Value is in minimap tiles." msgstr "생명체 비컨이 얼마나 큰지를 통제합니다. 값은 미니맵 타일에 있습니다." -#: src/options.cpp:2222 +#: src/options.cpp:2299 msgid "Hostile creature beacon blink speed" msgstr "적대적 생명체 비컨 점멸 속도" -#: src/options.cpp:2223 +#: src/options.cpp:2300 msgid "" "Controls how fast the hostile creature beacons blink on the pixel minimap. " "Value is multiplied by 200ms. 0 = disabled." msgstr "" -#: src/options.cpp:2229 +#: src/options.cpp:2306 msgid "Background color" msgstr "" -#: src/options.cpp:2230 +#: src/options.cpp:2307 msgid "" "What color the minimap background should be. Either based on color theme or" " (0,0,0) black." msgstr "" -#: src/options.cpp:2232 +#: src/options.cpp:2309 msgid "Theme" msgstr "" -#: src/options.cpp:2233 +#: src/options.cpp:2310 msgid "Black" msgstr "" -#: src/options.cpp:2243 +#: src/options.cpp:2320 msgid "Display" msgstr "화면설정" -#: src/options.cpp:2244 +#: src/options.cpp:2321 msgid "" "Sets which video display will be used to show the game. Requires restart." msgstr "어떤 디스플레이에 표시하는지 설정합니다. 재시작 필요." -#: src/options.cpp:2250 src/options.cpp:2252 +#: src/options.cpp:2327 src/options.cpp:2329 msgid "Fullscreen" msgstr "전체화면" -#: src/options.cpp:2251 +#: src/options.cpp:2328 msgid "Starts Cataclysm in one of the fullscreen modes. Requires restart." msgstr "카타클리즘을 전체화면 모드로 실행합니다. 재시작 필요." -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Maximized" msgstr "최대화" -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Windowed borderless" msgstr "경계선 없는 창" -#: src/options.cpp:2265 src/options.cpp:2279 +#: src/options.cpp:2342 src/options.cpp:2356 msgid "Renderer" msgstr "렌더러" -#: src/options.cpp:2266 src/options.cpp:2280 +#: src/options.cpp:2343 src/options.cpp:2357 msgid "Set which renderer to use. Requires restart." msgstr "사용하는 렌더러를 바꾼다.재시작 필요." -#: src/options.cpp:2285 +#: src/options.cpp:2362 msgid "Software rendering" msgstr "소프트웨어 렌더링" -#: src/options.cpp:2286 +#: src/options.cpp:2363 msgid "" "Use software renderer instead of graphics card acceleration. Requires " "restart." msgstr "그래픽 카드 가속 대신 소프트웨어 렌더러를 사용합니다. 재시작 필요." -#: src/options.cpp:2294 +#: src/options.cpp:2371 msgid "Allow render batching" msgstr "렌더 배칭 허용" -#: src/options.cpp:2295 +#: src/options.cpp:2372 msgid "" "If true, use render batching for 2D render API to make it more efficient. " "Requires restart." msgstr "" -#: src/options.cpp:2299 +#: src/options.cpp:2376 msgid "Software framebuffer acceleration" msgstr "소프트웨어 프레임버퍼 가속" -#: src/options.cpp:2300 +#: src/options.cpp:2377 msgid "" "If true, use hardware acceleration for the framebuffer when using software " "rendering. Requires restart." msgstr "" -#: src/options.cpp:2310 +#: src/options.cpp:2387 msgid "Use color modulated textures" msgstr "색조정 텍스쳐" -#: src/options.cpp:2311 +#: src/options.cpp:2388 msgid "" "If true, tries to use color modulated textures to speed-up ASCII drawing. " "Requires restart." msgstr "true인 경우 색상 변조 텍스처를 사용하여 ASCII 묘사를 고속화합니다.재시작이 필요합니다." -#: src/options.cpp:2315 +#: src/options.cpp:2392 msgid "Scaling mode" msgstr "스케일링 방식" -#: src/options.cpp:2316 +#: src/options.cpp:2393 msgid "" "Sets the scaling mode, 'none' (default) displays at the game's native " "resolution, 'nearest' uses low-quality but fast scaling, and 'linear' " @@ -431535,138 +432314,134 @@ msgid "" msgstr "" #. ~ Do not scale the game image to the window size. -#: src/options.cpp:2318 +#: src/options.cpp:2395 msgid "No scaling" msgstr "사용 안함" #. ~ An algorithm for image scaling. -#: src/options.cpp:2320 +#: src/options.cpp:2397 msgid "Nearest neighbor" msgstr "최근접 이웃법" #. ~ An algorithm for image scaling. -#: src/options.cpp:2322 +#: src/options.cpp:2399 msgid "Linear filtering" msgstr "선형 보간법" -#: src/options.cpp:2327 +#: src/options.cpp:2404 msgid "Scaling factor" msgstr "스케일링 계수" -#: src/options.cpp:2328 +#: src/options.cpp:2405 msgid "Factor by which to scale the display. Requires restart." msgstr "얼마나 화면의 크기를 조정할 지 설정합니다. 재시작 필요." -#: src/options.cpp:2329 +#: src/options.cpp:2406 msgid "1x" msgstr "1x" -#: src/options.cpp:2330 +#: src/options.cpp:2407 msgid "2x" msgstr "2x" -#: src/options.cpp:2331 +#: src/options.cpp:2408 msgid "4x" msgstr "4x" -#: src/options.cpp:2344 +#: src/options.cpp:2421 msgid "World end handling" msgstr "세계 멸망처리" -#: src/options.cpp:2345 +#: src/options.cpp:2422 msgid "Handling of game world when last character dies." msgstr "마지막 캐릭터가 죽었을 때의 게임 세계 처리방법을 설정합니다." -#: src/options.cpp:2346 src/worldfactory.cpp:1746 -msgid "Reset" -msgstr "초기화" - -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Keep" msgstr "유지" -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Query" msgstr "물어보기" -#: src/options.cpp:2353 +#: src/options.cpp:2430 msgid "Size of cities" msgstr "도시 크기" -#: src/options.cpp:2354 +#: src/options.cpp:2431 msgid "" "A number determining how large cities are. A higher number means larger " "cities. 0 disables cities, roads and any scenario requiring a city start." msgstr "" -#: src/options.cpp:2358 +#: src/options.cpp:2435 msgid "City spacing" msgstr "도시 간격" -#: src/options.cpp:2359 +#: src/options.cpp:2436 msgid "" "A number determining how far apart cities are. A higher number means cities" " are further apart. Warning, small numbers lead to very slow mapgen." msgstr "" -#: src/options.cpp:2363 +#: src/options.cpp:2440 msgid "Spawn rate scaling factor" msgstr "괴물 생성 계수" -#: src/options.cpp:2364 +#: src/options.cpp:2441 msgid "" "A scaling factor that determines density of monster spawns. A higher number" " means more monsters." msgstr "" -#: src/options.cpp:2368 +#: src/options.cpp:2445 msgid "Item spawn scaling factor" msgstr "물품 생성 계수" -#: src/options.cpp:2369 +#: src/options.cpp:2446 msgid "" "A scaling factor that determines density of item spawns. A higher number " "means more items." msgstr "" -#: src/options.cpp:2373 +#: src/options.cpp:2450 msgid "Random NPC spawn time" msgstr "" -#: src/options.cpp:2374 +#: src/options.cpp:2451 msgid "" "Baseline average number of days between random NPC spawns. Average duration" " goes up with the number of NPCs already spawned. A higher number means " "fewer NPCs. Set to 0 days to disable random NPCs." msgstr "" -#: src/options.cpp:2379 +#: src/options.cpp:2456 msgid "Monster evolution scaling factor" msgstr "괴물 진화 계수" -#: src/options.cpp:2380 +#: src/options.cpp:2457 msgid "" "A scaling factor that determines the time between monster upgrades. A " "higher number means slower evolution. Set to 0.00 to turn off monster " "upgrades." msgstr "괴물 업그레이드 시간 간격 계수 설정. 높은 수로 설정하면 진화가 느려집니다. 0.00으로 업그레이드를 끕니다." -#: src/options.cpp:2386 +#: src/options.cpp:2463 msgid "Monster speed" msgstr "괴물 이동속도" -#: src/options.cpp:2387 +#: src/options.cpp:2464 msgid "" "Determines the movement rate of monsters. A higher value increases monster " "speed and a lower reduces it. Requires world reset." msgstr "" "괴물의 이동속도를 설정합니다. 수치가 높아질수록 괴물의 이동속도가 빨라지고, 낮아질수록 느려집니다. 세계 초기화가 필요합니다." -#: src/options.cpp:2391 +#: src/options.cpp:2468 msgid "Monster resilience" msgstr "괴물 내구성" -#: src/options.cpp:2392 +#: src/options.cpp:2469 msgid "" "Determines how much damage monsters can take. A higher value makes monsters" " more resilient and a lower makes them more flimsy. Requires world reset." @@ -431674,49 +432449,49 @@ msgstr "" "괴물이 얼마나 큰 피해를 감당할 수 있는지 설정합니다. 수치가 높아질수록 괴물들이 튼튼해지고, 낮아질수록 약해집니다. 세계 초기화가 " "필요합니다." -#: src/options.cpp:2398 +#: src/options.cpp:2475 msgid "Default region type" msgstr "기본 지역 타입" -#: src/options.cpp:2399 +#: src/options.cpp:2476 msgid "(WIP feature) Determines terrain, shops, plants, and more." msgstr "(미완성) 지형, 상점, 초목, 그 외 기타 등등을 결정합니다." -#: src/options.cpp:2405 +#: src/options.cpp:2482 msgid "Initial time" msgstr "시작 시간" -#: src/options.cpp:2406 +#: src/options.cpp:2483 msgid "Initial starting time of day on character generation." msgstr "캐릭터 생성시의 초기 시작 시간을 설정합니다." -#: src/options.cpp:2410 +#: src/options.cpp:2487 msgid "Initial day" msgstr "시작 날짜" -#: src/options.cpp:2411 +#: src/options.cpp:2488 msgid "" "How many days into the year the Cataclysm ended. Day 0 is Spring 1. Day -1" " randomizes the start date. Can be overridden by scenarios. This does not " "advance food rot or monster evolution." msgstr "" -#: src/options.cpp:2415 +#: src/options.cpp:2492 msgid "Spawn delay" msgstr "생성 지연" -#: src/options.cpp:2416 +#: src/options.cpp:2493 msgid "" "How many days after the end of the Cataclysm the player spawns. Day 0 is " "immediately after the end of the Cataclysm. Can be overridden by scenarios." " Increasing this will cause food rot and monster evolution to advance." msgstr "" -#: src/options.cpp:2420 +#: src/options.cpp:2497 msgid "Season length" msgstr "계절 길이" -#: src/options.cpp:2421 +#: src/options.cpp:2498 msgid "" "Season length, in days. Warning: Very little other than the duration of " "seasons scales with this value, so adjusting it may cause nonsensical " @@ -431725,11 +432500,11 @@ msgstr "" "1계절의 날짜를 변경합니다.주의: 계절의 일수를 변경해도, 그 이외의 시간에 관한 값은 고정된 채입니다.일수변경이 의도한 결과를 초래하지" " 않을 수 있습니다." -#: src/options.cpp:2425 +#: src/options.cpp:2502 msgid "Construction scaling" msgstr "건설 속도" -#: src/options.cpp:2426 +#: src/options.cpp:2503 msgid "" "Sets the time of construction in percents. '50' is two times faster than " "default, '200' is two times longer. '0' automatically scales construction " @@ -431738,37 +432513,37 @@ msgstr "" "건축에 걸리는 시간을 백분율로 조정합니다 50은 기본의 2배만큼 빠르며,200은 2배만큼 느려집니다. 0으로 설정하면 자동적으로 " "건설기간이 계절길이에 맞춰집니다." -#: src/options.cpp:2430 +#: src/options.cpp:2507 msgid "Eternal season" msgstr "변하지 않는 계절" -#: src/options.cpp:2431 +#: src/options.cpp:2508 msgid "If true, keep the initial season for ever." msgstr "" -#: src/options.cpp:2435 +#: src/options.cpp:2512 msgid "Day/night cycle" msgstr "" -#: src/options.cpp:2436 +#: src/options.cpp:2513 msgid "" "Day/night cycle settings. 'Normal' sets a normal cycle. 'Eternal Day' sets" " eternal day. 'Eternal Night' sets eternal night." msgstr "" -#: src/options.cpp:2438 +#: src/options.cpp:2515 msgid "Eternal Day" msgstr "" -#: src/options.cpp:2439 +#: src/options.cpp:2516 msgid "Eternal Night" msgstr "" -#: src/options.cpp:2445 +#: src/options.cpp:2522 msgid "Wandering hordes" msgstr "" -#: src/options.cpp:2446 +#: src/options.cpp:2523 msgid "" "If true, emulates zombie hordes. Zombies can group together into hordes, " "which can wander around cities and will sometimes move towards noise. Note:" @@ -431777,44 +432552,44 @@ msgid "" " directory after changing for it to take effect." msgstr "" -#: src/options.cpp:2450 +#: src/options.cpp:2527 msgid "Surrounded start" msgstr "포위된 시작" -#: src/options.cpp:2451 +#: src/options.cpp:2528 msgid "" "If true, spawn zombies at shelters. Makes the starting game a lot harder." msgstr "이 설정을 켜면 대피소에 좀비가 생성됩니다. 게임 시작부를 훨씬 어렵게 만듭니다." -#: src/options.cpp:2457 +#: src/options.cpp:2534 msgid "Mutations by radiation" msgstr "방사능에 의한 변이" -#: src/options.cpp:2458 +#: src/options.cpp:2535 msgid "If true, radiation causes the player to mutate." msgstr "이 설정을 켜면 방사능이 변이를 유발합니다." -#: src/options.cpp:2464 +#: src/options.cpp:2541 msgid "Character point pools" msgstr "캐릭터 포인트 선택제" -#: src/options.cpp:2465 +#: src/options.cpp:2542 msgid "Allowed point pools for character generation." msgstr "캐릭터 생성 시 허용할 포인트 선택제를 설정합니다." -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "Multi-pool only" msgstr "개별 선택제 전용" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "No freeform" msgstr "자유 선택제 없음" -#: src/options.cpp:2472 +#: src/options.cpp:2549 msgid "Meta Progression" msgstr "메타 진행도" -#: src/options.cpp:2473 +#: src/options.cpp:2550 msgid "" "Will you need to complete certain achievements to enable certain scenarios " "and professions? Achievements are tracked from your memorial file so " @@ -431829,51 +432604,51 @@ msgstr "" "있습니다. 몇 가지 시나리오는 초심자에게는 절망적일 것이며, 어떤 직업들은 게임 컨텐츠의 일부분을 생략하기도 합니다. 만약 게임이 " "처음이라면 메타 진행도 설정이 게임의 구조를 적절한 속도로 알아가는 데 도움을 줄 것입니다." -#: src/options.cpp:2484 +#: src/options.cpp:2561 msgid "Distance initial visibility" msgstr "초기 가시거리" -#: src/options.cpp:2485 +#: src/options.cpp:2562 msgid "Determines the scope, which is known in the beginning of the game." msgstr "게임을 처음 시작할 때의 시야 범위를 결정합니다." -#: src/options.cpp:2491 +#: src/options.cpp:2568 msgid "Initial stat points" msgstr "초기 시작 포인트" -#: src/options.cpp:2492 +#: src/options.cpp:2569 msgid "Initial points available to spend on stats on character generation." msgstr "캐릭터 생성시 쓸 수 있는 능력치 보너스 수치의 초기값." -#: src/options.cpp:2496 +#: src/options.cpp:2573 msgid "Initial trait points" msgstr "초기 특성 포인트" -#: src/options.cpp:2497 +#: src/options.cpp:2574 msgid "Initial points available to spend on traits on character generation." msgstr "캐릭터 생성시 쓸 수 있는 특성 보너스 수치의 초기값." -#: src/options.cpp:2501 +#: src/options.cpp:2578 msgid "Initial skill points" msgstr "초기 기술 포인트" -#: src/options.cpp:2502 +#: src/options.cpp:2579 msgid "Initial points available to spend on skills on character generation." msgstr "캐릭터 생성시 쓸 수 있는 기술 보너스 수치의 초기값." -#: src/options.cpp:2506 +#: src/options.cpp:2583 msgid "Maximum trait points" msgstr "최대 특성 포인트" -#: src/options.cpp:2507 +#: src/options.cpp:2584 msgid "Maximum trait points available for character generation." msgstr "캐릭터 생성시 최대 특성 수치" -#: src/options.cpp:2513 +#: src/options.cpp:2590 msgid "Skill training speed" msgstr "기술 성장 속도" -#: src/options.cpp:2514 +#: src/options.cpp:2591 msgid "" "Scales experience gained from practicing skills and reading books. 0.5 is " "half as fast as default, 2.0 is twice as fast, 0.0 disables skill training " @@ -431882,42 +432657,42 @@ msgstr "" "독서와 기술 사용으로 얻는 경험치 규모 설정. 0.5 시 기본값의 절반, 2.0 시 2배, 0.0 시 NPC 기술 훈련을 제외한 기술 " "증감 제거." -#: src/options.cpp:2520 +#: src/options.cpp:2597 msgid "Skill rust" msgstr "기술 망각" -#: src/options.cpp:2521 +#: src/options.cpp:2598 msgid "" "Set the type of skill rust. Vanilla: Skill rust can decrease levels. - " "Capped: Skill rust cannot decrease levels. - Off: None at all." msgstr "" #. ~ plain, default, normal -#: src/options.cpp:2523 +#: src/options.cpp:2600 msgid "Vanilla" msgstr "바닐라" #. ~ capped at a value -#: src/options.cpp:2525 +#: src/options.cpp:2602 msgid "Capped" msgstr "제한" -#: src/options.cpp:2532 +#: src/options.cpp:2609 msgid "Experimental 3D field of vision" msgstr "실험적 3D 시야" -#: src/options.cpp:2533 +#: src/options.cpp:2610 msgid "" "If true and the world is in Z-level mode, the vision will extend beyond " "current Z-level. If false, vision is limited to current Z-level. Currently" " very bugged!" msgstr "" -#: src/options.cpp:2537 +#: src/options.cpp:2614 msgid "Vertical range of 3D field of vision" msgstr "3D 시야의 수직 거리" -#: src/options.cpp:2538 +#: src/options.cpp:2615 msgid "" "How many levels up and down the experimental 3D field of vision reaches. " "(This many levels up, this many levels down.) 3D vision of the full height " @@ -431926,303 +432701,303 @@ msgstr "" "실험적인 3D 시야가 닿는 층 수를 결정합니다. (이만큼 위로, 이만큼 아래로) 전체 높이를 볼 수 있는 3D 시야는 세계를 매우 느리게" " 만들 수 있습니다. Z축을 더 적게 볼수록 더 빨라집니다." -#: src/options.cpp:2544 +#: src/options.cpp:2621 msgid "Draw walls retracted in ISO tile-sets" msgstr "" -#: src/options.cpp:2545 +#: src/options.cpp:2622 msgid "Draw walls normal, retracted, or automatically retracting near player." msgstr "" -#: src/options.cpp:2546 +#: src/options.cpp:2623 msgid "Retracted" msgstr "" -#: src/options.cpp:2547 +#: src/options.cpp:2624 msgid "Auto" msgstr "자동" -#: src/options.cpp:2551 +#: src/options.cpp:2628 msgid "Minimum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2552 +#: src/options.cpp:2629 msgid "" "Minimum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2556 +#: src/options.cpp:2633 msgid "Maximum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2557 +#: src/options.cpp:2634 msgid "" "Maximum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2572 +#: src/options.cpp:2649 msgid "Quicksave on app lose focus" msgstr "프로그램(앱)을 백그라운드로 전환할 경우 자동저장" -#: src/options.cpp:2573 +#: src/options.cpp:2650 msgid "" "If true, quicksave whenever the app loses focus (screen locked, app moved " "into background etc.) WARNING: Experimental. This may result in corrupt " "save games." msgstr "" -#: src/options.cpp:2579 +#: src/options.cpp:2656 msgid "Trap Back button" msgstr "뒤로가기 버튼 변경" -#: src/options.cpp:2580 +#: src/options.cpp:2657 msgid "" "If true, the back button will NOT back out of the app and will be passed to " "the application as SDL_SCANCODE_AC_BACK. Requires restart." msgstr "" -#: src/options.cpp:2586 +#: src/options.cpp:2663 msgid "Use native Android UI menus" msgstr "" -#: src/options.cpp:2587 +#: src/options.cpp:2664 msgid "" "If true, native Android dialogs are used for some in-game menus, such as " "popup messages and yes/no dialogs." msgstr "" -#: src/options.cpp:2592 +#: src/options.cpp:2669 msgid "Auto-manage virtual keyboard" msgstr "가상키보드 자동 보정" -#: src/options.cpp:2593 +#: src/options.cpp:2670 msgid "" "If true, automatically show/hide the virtual keyboard when necessary based " "on context. If false, virtual keyboard must be toggled manually." msgstr "" -#: src/options.cpp:2598 +#: src/options.cpp:2675 msgid "Virtual keyboard screen scale" msgstr "가상키보드 화면크기" -#: src/options.cpp:2599 +#: src/options.cpp:2676 msgid "" "If true, when the virtual keyboard is visible, scale the screen to prevent " "overlapping. Useful for text entry so you can see what you're typing." msgstr "" -#: src/options.cpp:2605 +#: src/options.cpp:2682 msgid "Vibration duration" msgstr "진동 지속시간" -#: src/options.cpp:2606 +#: src/options.cpp:2683 msgid "" "If non-zero, vibrate the device for this long on input, in milliseconds. " "Ignored if hardware keyboard connected." msgstr "" -#: src/options.cpp:2612 +#: src/options.cpp:2689 msgid "Show virtual joystick" msgstr "가상 조이스틱 표시" -#: src/options.cpp:2613 +#: src/options.cpp:2690 msgid "" "If true, show the virtual joystick when touching and holding the screen. " "Gives a visual indicator of deadzone and stick deflection." msgstr "" -#: src/options.cpp:2617 +#: src/options.cpp:2694 msgid "Virtual joystick opacity" msgstr "가상 조이스틱 투명도" -#: src/options.cpp:2618 +#: src/options.cpp:2695 msgid "The opacity of the on-screen virtual joystick, as a percentage." msgstr "화면 가상 조이스틱 투명도를 퍼센티지로 설정합니다." -#: src/options.cpp:2622 +#: src/options.cpp:2699 msgid "Virtual joystick deadzone size" msgstr "가상 조이스틱 데드존 크기" -#: src/options.cpp:2623 +#: src/options.cpp:2700 msgid "" "While using the virtual joystick, deflecting the stick beyond this distance " "will trigger directional input. Specified as a percentage of longest screen" " edge." msgstr "" -#: src/options.cpp:2627 +#: src/options.cpp:2704 msgid "Virtual joystick size" msgstr "가상 조이스틱 크기" -#: src/options.cpp:2628 +#: src/options.cpp:2705 msgid "" "While using the virtual joystick, deflecting the stick by this much will " "repeat input at the deflected rate (see below). Specified as a percentage " "of longest screen edge." msgstr "" -#: src/options.cpp:2633 +#: src/options.cpp:2710 msgid "Virtual joystick follows finger" msgstr "가상 조이스틱 손가락 유도" -#: src/options.cpp:2634 +#: src/options.cpp:2711 msgid "" "If true, the virtual joystick will follow when sliding beyond its range." msgstr "이 설정을 켜면 손가락이 가상 조이스틱의 범위를 벗어나도 해당 방향을 향합니다." -#: src/options.cpp:2639 +#: src/options.cpp:2716 msgid "Virtual joystick repeat rate (centered)" msgstr "가상 조이스틱 반복 속도 (가운데)" -#: src/options.cpp:2640 +#: src/options.cpp:2717 msgid "" "When the virtual joystick is centered, how fast should input events repeat, " "in milliseconds." msgstr "가상 조이스틱이 가운데에 위치할 때, 이벤트 반복 입력 속도를 밀리초 단위로 설정합니다." -#: src/options.cpp:2645 +#: src/options.cpp:2722 msgid "Virtual joystick repeat rate (deflected)" msgstr "가상 조이스틱 반복 속도 (기울임)" -#: src/options.cpp:2646 +#: src/options.cpp:2723 msgid "" "When the virtual joystick is fully deflected, how fast should input events " "repeat, in milliseconds." msgstr "가상 조이스틱이 완전히 기울어졌을 때, 이벤트 반복 입력 속도를 밀리초 단위로 설정합니다." -#: src/options.cpp:2651 +#: src/options.cpp:2728 msgid "Virtual joystick repeat rate sensitivity" msgstr "가상 조이스틱 반복 속도 감도" -#: src/options.cpp:2652 +#: src/options.cpp:2729 msgid "" "As the virtual joystick moves from centered to fully deflected, this value " "is an exponent that controls the blend between the two repeat rates defined " "above. 1.0 = linear." msgstr "" -#: src/options.cpp:2656 +#: src/options.cpp:2733 msgid "Input repeat delay" msgstr "입력 반복 지연시간" -#: src/options.cpp:2657 +#: src/options.cpp:2734 msgid "" "While touching the screen, wait this long before showing the virtual " "joystick and repeating input, in milliseconds. Also used to determine " "tap/double-tap detection, flick detection and toggling quick shortcuts." msgstr "" -#: src/options.cpp:2661 +#: src/options.cpp:2738 msgid "Virtual joystick hides shortcuts" msgstr "가상 조이스틱 단축키 숨김" -#: src/options.cpp:2662 +#: src/options.cpp:2739 msgid "" "If true, hides on-screen keyboard shortcuts while using the virtual " "joystick. Helps keep the view uncluttered while traveling long distances " "and navigating menus." msgstr "" -#: src/options.cpp:2668 +#: src/options.cpp:2745 msgid "Default gameplay shortcuts" msgstr "기본 게임플레이 단축키" -#: src/options.cpp:2669 +#: src/options.cpp:2746 msgid "" "The default set of gameplay shortcuts to show. Used on starting a new game " "and whenever all gameplay shortcuts are removed." msgstr "" -#: src/options.cpp:2674 +#: src/options.cpp:2751 msgid "Add shortcuts for action menu selections" msgstr "액션 메뉴 선택 단축키 추가" -#: src/options.cpp:2675 +#: src/options.cpp:2752 msgid "" "If true, automatically add a shortcut for actions selected via the in-game " "action menu." msgstr "이 옵션을 켜면 액션메뉴를 통해 선택한 액션의 단축키를 자동으로 추가합니다." -#: src/options.cpp:2680 +#: src/options.cpp:2757 msgid "Add shortcuts for inventory selections" msgstr "인벤토리 선택 단축키 추가" -#: src/options.cpp:2681 +#: src/options.cpp:2758 msgid "" "If true, automatically add a shortcut for items selected via the inventory." msgstr "이 옵션을 켜면 인벤토리를 통해 선택한 물품의 단축키를 자동으로 추가합니다." -#: src/options.cpp:2687 +#: src/options.cpp:2764 msgid "Tap key (in-game)" msgstr "탭키 (게임 내)" -#: src/options.cpp:2688 +#: src/options.cpp:2765 msgid "The key to press when tapping during gameplay." msgstr "게임 플레이 도중 화면을 두번 터치했을때 사용할 키를 설정합니다." -#: src/options.cpp:2692 +#: src/options.cpp:2769 msgid "Two-finger tap key (in-game)" msgstr "두 손가락 탭키 (게임 내)" -#: src/options.cpp:2693 +#: src/options.cpp:2770 msgid "The key to press when tapping with two fingers during gameplay." msgstr "게임 플레이 도중 화면을 두번 터치했을때 사용할 키" -#: src/options.cpp:2697 +#: src/options.cpp:2774 msgid "Two-finger swipe up key (in-game)" msgstr "두-손가락 위 스와이프키 (게임 내)" -#: src/options.cpp:2698 +#: src/options.cpp:2775 msgid "The key to press when swiping up with two fingers during gameplay." msgstr "게임 플레이 도중 화면을 두손가락으로 터치해 위로 올렸을 경우 사용할 키" -#: src/options.cpp:2703 +#: src/options.cpp:2780 msgid "Two-finger swipe down key (in-game)" msgstr "두-손가락 아래로 스와이프 키 (게임 내)" -#: src/options.cpp:2704 +#: src/options.cpp:2781 msgid "The key to press when swiping down with two fingers during gameplay." msgstr "게임 플레이 도중 화면을 두손가락으로 터치해 아래로 내렸을 경우 사용할 키" -#: src/options.cpp:2709 +#: src/options.cpp:2786 msgid "Two-finger swipe left key (in-game)" msgstr "두-손가락 왼쪽 스와이프키 (게임 내)" -#: src/options.cpp:2710 +#: src/options.cpp:2787 msgid "The key to press when swiping left with two fingers during gameplay." msgstr "게임 플레이 도중 화면을 두손가락으로 터치해 왼쪽으로 넘겼을 경우 사용할 키" -#: src/options.cpp:2715 +#: src/options.cpp:2792 msgid "Two-finger swipe right key (in-game)" msgstr "두-손가락 오른쪽 스와이프키 (게임 내)" -#: src/options.cpp:2716 +#: src/options.cpp:2793 msgid "The key to press when swiping right with two fingers during gameplay." msgstr "게임 플레이 도중 화면을 두손가락으로 터치해 오른쪽으로 넘겼을 경우 사용할 키" -#: src/options.cpp:2720 +#: src/options.cpp:2797 msgid "Pinch in key (in-game)" msgstr "터치후 모으기 키 (게임 내)" -#: src/options.cpp:2721 +#: src/options.cpp:2798 msgid "The key to press when pinching in during gameplay." msgstr "게임 플레이 도중 화면을 두 손가락으로 터치후 모았을 경우 사용할 키" -#: src/options.cpp:2725 +#: src/options.cpp:2802 msgid "Pinch out key (in-game)" msgstr "터치후 벌리기 키 (게임 내)" -#: src/options.cpp:2726 +#: src/options.cpp:2803 msgid "The key to press when pinching out during gameplay." msgstr "게임 플레이 도중 화면을 두 손가락으로 터치후 벌렸을 경우 사용할 키" -#: src/options.cpp:2733 +#: src/options.cpp:2810 msgid "Auto-manage contextual gameplay shortcuts" msgstr "게임플레이 연관 단축키 자동관리" -#: src/options.cpp:2734 +#: src/options.cpp:2811 msgid "" "If true, contextual in-game shortcuts are added and removed automatically as" " needed: examine, close, butcher, move up/down, control vehicle, pickup, " @@ -432231,11 +433006,11 @@ msgstr "" "이 옵션을 켜면, 연관된 게임 단축키가 필요에 따라 자동으로 추가/삭제 됩니다, 예를 들어 닫기, 도축, 위/아래 이동, 차량 조종, " "줍기, 적 설정, 안전모드, 잠자기" -#: src/options.cpp:2739 +#: src/options.cpp:2816 msgid "Move contextual gameplay shortcuts to front" msgstr "게임플레이 연관 단축키 앞으로 이동" -#: src/options.cpp:2740 +#: src/options.cpp:2817 msgid "" "If the option above is enabled, specifies whether contextual in-game " "shortcuts will be added to the front or back of the shortcuts list. If " @@ -432243,177 +433018,177 @@ msgid "" "positions." msgstr "" -#: src/options.cpp:2744 +#: src/options.cpp:2821 msgid "Move used shortcuts to front" msgstr "사용한 단축키 앞으로 이동" -#: src/options.cpp:2745 +#: src/options.cpp:2822 msgid "" "If true, using an existing shortcut will always move it to the front of the " "shortcuts list. If false, only shortcuts typed via keyboard will move to " "the front." msgstr "" -#: src/options.cpp:2750 +#: src/options.cpp:2827 msgid "Separate shortcuts for No Auto Pickup zones" msgstr "자동 줍기 금지 영역 단축키 분리" -#: src/options.cpp:2751 +#: src/options.cpp:2828 msgid "" "If true, separate gameplay shortcuts will be used within No Auto Pickup " "zones. Useful for keeping home base actions separate from exploring " "actions." msgstr "" -#: src/options.cpp:2756 +#: src/options.cpp:2833 msgid "Turns to remove unused gameplay shortcuts" msgstr "미사용 단축키 삭제 턴수" -#: src/options.cpp:2757 +#: src/options.cpp:2834 msgid "" "If non-zero, unused gameplay shortcuts will be removed after this many turns" " (as in discrete player actions, not world calendar turns)." msgstr "0 이상의 수를 지정하면 미사용된 단축키는 지정한 수의 턴이 지나면 제거 됩니다(실제 플레이어 행동 수)" -#: src/options.cpp:2761 +#: src/options.cpp:2838 msgid "Shortcuts persistence" msgstr "단축키 지속" -#: src/options.cpp:2762 +#: src/options.cpp:2839 msgid "" "If true, shortcuts are saved/restored with each save game. If false, " "shortcuts reset between sessions." msgstr "" -#: src/options.cpp:2768 +#: src/options.cpp:2845 msgid "Shortcuts position" msgstr "단축키 위치" -#: src/options.cpp:2769 +#: src/options.cpp:2846 msgid "" "Switch between shortcuts on the left or on the right side of the screen." msgstr "단축키 표시 위치를 화면 오른쪽 또는 왼쪽으로 바꿉니다." -#: src/options.cpp:2774 +#: src/options.cpp:2851 msgid "Shortcuts screen percentage" msgstr "단축키 화면 비율" -#: src/options.cpp:2775 +#: src/options.cpp:2852 msgid "" "How much of the screen can shortcuts occupy, as a percentage of total screen" " width." msgstr "화면에서 단축키 표시가 얼마나 차지하는가 설정합니다. 전체 화면 넓이의 % 비율" -#: src/options.cpp:2779 +#: src/options.cpp:2856 msgid "Shortcuts overlap screen" msgstr "단축키 화면 겹침" -#: src/options.cpp:2780 +#: src/options.cpp:2857 msgid "" "If true, shortcuts will be drawn transparently overlapping the game screen." " If false, the game screen size will be reduced to fit the shortcuts below." msgstr "" -#: src/options.cpp:2784 +#: src/options.cpp:2861 msgid "Shortcut opacity (background)" msgstr "단축키 불투명도(배경화면)" -#: src/options.cpp:2785 +#: src/options.cpp:2862 msgid "" "The background opacity of on-screen keyboard shortcuts, as a percentage." msgstr "키보드 단축키 화면 배경의 불투명도. % 비율" -#: src/options.cpp:2789 +#: src/options.cpp:2866 msgid "Shortcut opacity (shadow)" msgstr "단축키 불투명도(그림자)" -#: src/options.cpp:2790 +#: src/options.cpp:2867 msgid "The shadow opacity of on-screen keyboard shortcuts, as a percentage." msgstr "키보드 단축키 화면 배경의 그림자 불투명도. % 비율" -#: src/options.cpp:2794 +#: src/options.cpp:2871 msgid "Shortcut opacity (text)" msgstr "단축키 불투명도(텍스트)" -#: src/options.cpp:2795 +#: src/options.cpp:2872 msgid "" "The foreground opacity of on-screen keyboard shortcuts, as a percentage." msgstr "키보드 단축키 화면 우선도에 대한 불투명도. % 비율" -#: src/options.cpp:2799 +#: src/options.cpp:2876 msgid "Shortcut color" msgstr "단축키 색상" -#: src/options.cpp:2800 +#: src/options.cpp:2877 msgid "The color of on-screen keyboard shortcuts." msgstr "키보드 단축키의 색상" -#: src/options.cpp:2804 +#: src/options.cpp:2881 msgid "Shortcut border" msgstr "단축키의 경계" -#: src/options.cpp:2805 +#: src/options.cpp:2882 msgid "The border of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2809 +#: src/options.cpp:2886 msgid "Shortcut width (min)" msgstr "단축키 너비(최소)" -#: src/options.cpp:2810 +#: src/options.cpp:2887 msgid "" "The minimum width of each on-screen keyboard shortcut in pixels. Only " "relevant when lots of shortcuts are visible at once." msgstr "" -#: src/options.cpp:2814 +#: src/options.cpp:2891 msgid "Shortcut width (max)" msgstr "단축키 너비(최대)" -#: src/options.cpp:2815 +#: src/options.cpp:2892 msgid "The maximum width of each on-screen keyboard shortcut in pixels." msgstr "화면 표시 키보드 단축키 픽셀의 최대 넓이." -#: src/options.cpp:2819 +#: src/options.cpp:2896 msgid "Shortcut height" msgstr "단축키 높이" -#: src/options.cpp:2820 +#: src/options.cpp:2897 msgid "The height of each on-screen keyboard shortcut in pixels." msgstr "화면 표시 키보드 단축키 픽셀 높이." -#: src/options.cpp:2862 +#: src/options.cpp:2939 #, c-format msgid "Loading the far tileset failed: %s" msgstr "" -#: src/options.cpp:3132 +#: src/options.cpp:3209 msgid "Current world" msgstr "현재 월드맵" -#: src/options.cpp:3162 +#: src/options.cpp:3239 #, c-format msgid "%s #%s - The window will be %d pixel wide with the selected value." msgid_plural "" "%s #%s - The window will be %d pixels wide with the selected value." msgstr[0] "" -#: src/options.cpp:3177 +#: src/options.cpp:3254 #, c-format msgid "%s #%s -- The window will be %d pixel tall with the selected value." msgid_plural "" "%s #%s -- The window will be %d pixels tall with the selected value." msgstr[0] "%s #%s -- 선택한 값에 의하면 창의 세로 길이는 %d 픽셀이 됩니다." -#: src/options.cpp:3192 +#: src/options.cpp:3269 msgid "Note: " msgstr "노트: " -#: src/options.cpp:3194 +#: src/options.cpp:3271 msgid "Some of these options may produce unexpected results if changed." msgstr "아래 설정 중 일부는 변경 시 예기치 않은 결과를 발생시킬 수 있습니다." -#: src/options.cpp:3273 +#: src/options.cpp:3350 #, c-format msgid "" "Prerequisite for this option not met!\n" @@ -432422,11 +433197,11 @@ msgstr "" "이 설정의 전제조건이 충족되지 않았습니다!\n" "(%s)" -#: src/options.cpp:3369 +#: src/options.cpp:3446 msgid "Invalid input: not a number" msgstr "잘못된 입력: 숫자가 아님" -#: src/options.cpp:3428 +#: src/options.cpp:3505 msgid "" "Please wait…\n" "Applying option changes…" @@ -432434,45 +433209,45 @@ msgstr "" "잠시 기다려 주세요…\n" "설정 변경 적용 중…" -#: src/options.cpp:3578 +#: src/options.cpp:3653 msgid "options" msgstr "설정" -#: src/output.cpp:841 +#: src/output.cpp:845 #, c-format msgctxt "query_yn" msgid "%s (Case Sensitive)" msgstr "%s(대소문자 식별)" -#: src/output.cpp:842 +#: src/output.cpp:846 #, c-format msgctxt "query_yn" msgid "%s" msgstr "%s" -#: src/output.cpp:991 +#: src/output.cpp:995 msgid "Type part of an item's name to filter it." msgstr "필터링할 물품의 이름 일부를 입력하세요." -#: src/output.cpp:992 +#: src/output.cpp:996 msgid "Type part of an item's name to move nearby items to the bottom." msgstr "우선도를 낮출 물품의 이름 일부를 입력하세요." -#: src/output.cpp:993 +#: src/output.cpp:997 msgid "Type part of an item's name to move nearby items to the top." msgstr "우선도를 높일 물품의 이름 일부를 입력하세요." -#: src/output.cpp:1002 +#: src/output.cpp:1006 msgid "Separate multiple items with [,]." msgstr "[,] 키로 중첩된 물품을 나눔." #. ~ An example of how to separate multiple items with a comma when filtering #. items. -#: src/output.cpp:1004 +#: src/output.cpp:1008 msgid "Example: back,flash,aid, ,band" msgstr "예: 가방,손전등,구급,붕대" -#: src/output.cpp:1005 +#: src/output.cpp:1009 msgid "" "Search [c]ategory, [m]aterial, " "[q]uality, [n]otes, " @@ -432486,12 +433261,12 @@ msgstr "" "[b] 두 조건을 모두 만족하는 물품." #. ~ An example of how to filter items based on category or material. -#: src/output.cpp:1011 +#: src/output.cpp:1015 msgid "" "Example: c:food,m:iron,q:hammering,n:toolshelf,d:pipe,s:devices,b:mre;sealed" msgstr "예: c:식품, m:철, q:망치, n:toolshelf, d:파이프, s:장치, b:mre;밀봉" -#: src/output.cpp:1012 +#: src/output.cpp:1016 msgid "" "To exclude items, place [-] in front. Place " "[--] in front to include only matching items." @@ -432500,77 +433275,77 @@ msgstr "" "입력하여 일치하는 물품만 포함할 수 있습니다." #. ~ An example of how to exclude items with - when filtering items. -#: src/output.cpp:1015 +#: src/output.cpp:1019 msgid "Example: steel,-chunk,--c:spare parts" msgstr "예: 강철,-조각,--c:예비 부품" -#: src/output.cpp:2314 +#: src/output.cpp:2360 msgid "unknown" msgstr "알 수 없음" -#: src/output.cpp:2315 +#: src/output.cpp:2361 msgid "bright" msgstr "밝음" -#: src/output.cpp:2316 +#: src/output.cpp:2362 msgid "cloudy" msgstr "흐림" -#: src/output.cpp:2317 +#: src/output.cpp:2363 msgid "shady" msgstr "그늘짐" -#: src/output.cpp:2318 +#: src/output.cpp:2364 msgid "dark" msgstr "어두움" -#: src/output.cpp:2319 +#: src/output.cpp:2365 msgid "very dark" msgstr "캄캄함" -#: src/output.cpp:2336 +#: src/output.cpp:2382 msgid "yellow" msgstr "노란색" -#: src/output.cpp:2339 +#: src/output.cpp:2385 msgid "black" msgstr "검은색" -#: src/output.h:686 src/output.h:695 src/output.h:703 +#: src/output.h:688 src/output.h:697 src/output.h:705 msgid ", " msgstr ", " -#: src/output.h:688 +#: src/output.h:690 msgid ", and " msgstr ", " -#: src/output.h:692 src/output.h:701 +#: src/output.h:694 src/output.h:703 msgid " > " msgstr "" -#: src/output.h:1054 +#: src/output.h:1062 #, c-format msgid "$%.2f" msgstr "$%.2f" -#: src/overmap.cpp:5888 src/skill.cpp:159 +#: src/overmap.cpp:5882 src/skill.cpp:159 msgid "invalid" msgstr "잘못됨" -#: src/overmap.cpp:6321 +#: src/overmap.cpp:6315 msgid "" "Unable to place all configured specials, some missions may fail to " "initialize." msgstr "특별 요소를 배치할 수 없습니다, 몇몇 미션 시작이 불가능 할 수 있습니다." -#: src/overmap.cpp:6464 +#: src/overmap.cpp:6458 #, c-format msgid "" "This is automated emergency shelter beacon %d%d. Supplies, amenities and " "shelter are stocked." msgstr "여기는 자동화 긴급 피난처 발신기 %d%d입니다. 물자, 편의시설과 피난처가 있습니다." -#: src/overmap.cpp:6468 +#: src/overmap.cpp:6462 #, c-format msgid "" "This is FEMA camp %d%d. Supplies are limited, please bring supplemental " @@ -432580,27 +433355,27 @@ msgstr "" "이곳은 FEMA 캠프 %d%d입니다. 물자는 한정되어 있으니 추가적인 식품, 음료, 잠자리를 가져오시기 바랍니다. 이곳은 FEMA 캠프 " "%d%d입니다. 국가지정 지정 장기 피난처입니다." -#: src/overmap_ui.cpp:197 +#: src/overmap_ui.cpp:198 msgid "Note preview" msgstr "메모 미리보기" -#: src/overmap_ui.cpp:401 src/overmap_ui.cpp:1311 src/overmap_ui.cpp:1829 +#: src/overmap_ui.cpp:402 src/overmap_ui.cpp:1312 src/overmap_ui.cpp:1830 msgid "Really delete note?" msgstr "정말로 삭제하시겠습니까?" -#: src/overmap_ui.cpp:414 +#: src/overmap_ui.cpp:415 msgid "Mark area as dangerous ( to avoid on auto move paths? )" msgstr "해당 지역을 위험한 곳으로 표시 (자동이동 경로에서 제외)" -#: src/overmap_ui.cpp:417 +#: src/overmap_ui.cpp:418 msgid "Danger radius in overmap squares? ( 0-20 )" msgstr "위험한 곳으로 표시할 오버맵 범위 ( 0-20 )" -#: src/overmap_ui.cpp:430 +#: src/overmap_ui.cpp:431 msgid "Remove dangerous mark?" msgstr "위험한 곳 표시를 제거할까요?" -#: src/overmap_ui.cpp:460 +#: src/overmap_ui.cpp:461 #, c-format msgid "" "<%s> - center on note, <%s> - edit note, <%s> - mark as dangerous, <%s> - " @@ -432608,17 +433383,17 @@ msgid "" msgstr "" "<%s> - 메모 위치로 이동, <%s> - 메모 편집, <%s> - 위험한 곳으로 표시, <%s> - 메모 삭제, <%s> - 창 닫기" -#: src/overmap_ui.cpp:469 +#: src/overmap_ui.cpp:470 #, c-format msgid "Map notes (%d)" msgstr "지도 메모 (%d)" -#: src/overmap_ui.cpp:490 +#: src/overmap_ui.cpp:491 #, c-format msgid "[%s] %s" msgstr "[%s] %s" -#: src/overmap_ui.cpp:492 +#: src/overmap_ui.cpp:493 #, c-format msgid "" "LEVEL %i, %d'%d, %d'%d: %s (Distance: " @@ -432627,118 +433402,118 @@ msgstr "" "%i 층, %d'%d, %d'%d: %s (거리: %d) " "%s" -#: src/overmap_ui.cpp:497 +#: src/overmap_ui.cpp:498 #, c-format msgid "Distance: %d" msgstr "거리: %d" -#: src/overmap_ui.cpp:929 src/sdltiles.cpp:1113 +#: src/overmap_ui.cpp:930 src/sdltiles.cpp:1114 msgid "DANGEROUS AREA!" msgstr "위험한 구역!" -#: src/overmap_ui.cpp:976 +#: src/overmap_ui.cpp:977 msgid "Zone:" msgstr "영역:" -#: src/overmap_ui.cpp:1088 +#: src/overmap_ui.cpp:1089 msgid "# Weather unknown" msgstr "# 날씨 알 수 없음" -#: src/overmap_ui.cpp:1138 +#: src/overmap_ui.cpp:1139 msgid "Distance to active mission:" msgstr "진행 중인 임무까지 거리:" -#: src/overmap_ui.cpp:1139 +#: src/overmap_ui.cpp:1140 #, c-format msgid "%d tiles" msgstr "%d 타일" -#: src/overmap_ui.cpp:1144 +#: src/overmap_ui.cpp:1145 msgid "Above us" msgstr "위쪽" -#: src/overmap_ui.cpp:1146 +#: src/overmap_ui.cpp:1147 msgid "Below us" msgstr "아래쪽" -#: src/overmap_ui.cpp:1149 src/wish.cpp:1072 +#: src/overmap_ui.cpp:1150 src/wish.cpp:1181 #, c-format msgid "%s" msgstr "%s" -#: src/overmap_ui.cpp:1160 +#: src/overmap_ui.cpp:1161 msgid "Use movement keys to pan." msgstr "이동키로 맵 이동." -#: src/overmap_ui.cpp:1161 +#: src/overmap_ui.cpp:1162 msgid "Press W to preview route." msgstr "W로 경로 미리 보기." -#: src/overmap_ui.cpp:1162 +#: src/overmap_ui.cpp:1163 msgid "Press again to confirm." msgstr "결정하려면 다시 누르기." -#: src/overmap_ui.cpp:1236 +#: src/overmap_ui.cpp:1237 msgid "" "Add a note to the map. For a custom GLYPH or COLOR follow the examples " "below. Default GLYPH and COLOR looks like this: N" msgstr "" -#: src/overmap_ui.cpp:1241 +#: src/overmap_ui.cpp:1242 msgid "Color codes: " msgstr "색 코드: " -#: src/overmap_ui.cpp:1250 +#: src/overmap_ui.cpp:1251 msgid "Type GLYPH:TEXT to set a custom glyph." msgstr "상형 문자:설명을 입력하여 사용자 정의 상형문자를 설정." -#: src/overmap_ui.cpp:1251 +#: src/overmap_ui.cpp:1252 msgid "Type COLOR;TEXT to set a custom color." msgstr "색상;설명을 입력하여 사용자 정의 색상을 설정." -#: src/overmap_ui.cpp:1253 +#: src/overmap_ui.cpp:1254 msgid "Examples: B:Base | g;Loot | !:R;Minefield" msgstr "Examples: B:거점 | g;Loot | !:R;지뢰밭" -#: src/overmap_ui.cpp:1256 +#: src/overmap_ui.cpp:1257 msgid "Note:" msgstr "메모:" -#: src/overmap_ui.cpp:1323 +#: src/overmap_ui.cpp:1324 msgid "Search term:" msgstr "단어 검색:" -#: src/overmap_ui.cpp:1324 +#: src/overmap_ui.cpp:1325 msgid "" "Multiple entries separated with comma (,). Excludes starting with hyphen " "(-)." msgstr "여러 항목은 쉼표 (,)로 구분합니다. 예외는 하이픈 (-)으로 시작합니다." -#: src/overmap_ui.cpp:1357 +#: src/overmap_ui.cpp:1358 msgid "No results found." msgstr "검색 결과 없음." -#: src/overmap_ui.cpp:1383 +#: src/overmap_ui.cpp:1384 msgid "Next result" msgstr "다음 결과" -#: src/overmap_ui.cpp:1384 +#: src/overmap_ui.cpp:1385 msgid "Previous result" msgstr "이전 결과" -#: src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1411 msgid "Result:" msgstr "결과:" -#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1411 msgid "Results:" msgstr "결과:" -#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1414 +#: src/overmap_ui.cpp:1397 src/overmap_ui.cpp:1415 msgid "Direction:" msgstr "방향:" -#: src/overmap_ui.cpp:1421 +#: src/overmap_ui.cpp:1422 #, c-format msgid "" "Press [%s] or [%s] to cycle " @@ -432746,138 +433521,138 @@ msgid "" msgstr "" "검색 결과를 전환하려면 [%s] 또는 [%s]을 누르세요." -#: src/overmap_ui.cpp:1426 +#: src/overmap_ui.cpp:1427 #, c-format msgid "Press [%s] to confirm." msgstr "확인하려면 [%s] 을 누르세요." -#: src/overmap_ui.cpp:1428 +#: src/overmap_ui.cpp:1429 #, c-format msgid "Press [%s] to quit." msgstr "취소하려면 [%s] 을 누르세요." -#: src/overmap_ui.cpp:1464 +#: src/overmap_ui.cpp:1465 msgid "Select terrain to place:" msgstr "배치할 지형:" -#: src/overmap_ui.cpp:1467 +#: src/overmap_ui.cpp:1468 #, c-format msgid "sym: [ %s %s ], color: [ %s %s], name: [ %s ], id: [ %s ]" msgstr "" -#: src/overmap_ui.cpp:1477 +#: src/overmap_ui.cpp:1478 msgid "Select special to place:" msgstr "배치할 특수:" -#: src/overmap_ui.cpp:1529 +#: src/overmap_ui.cpp:1530 msgid "Place overmap terrain:" msgstr "개별 지형 설치:" -#: src/overmap_ui.cpp:1533 +#: src/overmap_ui.cpp:1534 msgid "Place overmap special:" msgstr "특수 지역 설치:" -#: src/overmap_ui.cpp:1540 +#: src/overmap_ui.cpp:1541 #, c-format msgid "Rotation: %s %s" msgstr "방향: %s %s" -#: src/overmap_ui.cpp:1541 +#: src/overmap_ui.cpp:1542 msgid "(fixed)" msgstr "(고정됨)" -#: src/overmap_ui.cpp:1542 +#: src/overmap_ui.cpp:1543 msgid "Areas highlighted in red" msgstr "붉게 표시된 부분은" -#: src/overmap_ui.cpp:1543 +#: src/overmap_ui.cpp:1544 msgid "already have map content" msgstr "이미 고정된 맵입니다." -#: src/overmap_ui.cpp:1545 +#: src/overmap_ui.cpp:1546 msgid "generated. Their overmap" msgstr "새 지역을 적용하면" -#: src/overmap_ui.cpp:1546 +#: src/overmap_ui.cpp:1547 msgid "id will change, but not" msgstr "내용물은 바뀌지 않고" -#: src/overmap_ui.cpp:1547 +#: src/overmap_ui.cpp:1548 msgid "their contents." msgstr "id만 변할 것입니다." -#: src/overmap_ui.cpp:1550 +#: src/overmap_ui.cpp:1551 #, c-format msgid "[%s] Rotate" msgstr "[%s] 회전" -#: src/overmap_ui.cpp:1553 +#: src/overmap_ui.cpp:1554 #, c-format msgid "[%s] Apply" msgstr "[%s] 적용" -#: src/overmap_ui.cpp:1555 +#: src/overmap_ui.cpp:1556 msgid "[ESCAPE/Q] Cancel" msgstr "[ESCAPE/Q] 취소" -#: src/overmap_ui.cpp:1602 +#: src/overmap_ui.cpp:1603 msgid "No overmap special args at this location." msgstr "" -#: src/overmap_ui.cpp:1606 +#: src/overmap_ui.cpp:1607 msgid "Overmap special args at this location have already been set." msgstr "" -#: src/overmap_ui.cpp:1611 +#: src/overmap_ui.cpp:1612 msgid "No overmap special at this location from which to fetch parameters." msgstr "" -#: src/overmap_ui.cpp:1622 +#: src/overmap_ui.cpp:1623 #, c-format msgid "Select value for mapgen argument %s: " msgstr "" -#: src/overmap_ui.cpp:1851 +#: src/overmap_ui.cpp:1852 msgid "" "You are overburdened, are you sure you want to travel (it may be painful)?" msgstr "짐이 너무 무겁습니다. 정말로 이동합니까? 도중에 고통을 겪을지도 모릅니다." -#: src/overmap_ui.cpp:1853 +#: src/overmap_ui.cpp:1854 msgid "You are in a vehicle but not driving. Are you sure you want to walk?" msgstr "차량 안에 있지만 운전 중이 아닙니다. 정말로 걸어갑니까?" -#: src/overmap_ui.cpp:1855 +#: src/overmap_ui.cpp:1856 msgid "Drive to this point?" msgstr "이 지점으로 이동합니까?" -#: src/overmap_ui.cpp:1857 +#: src/overmap_ui.cpp:1858 msgid "Travel to this point?" msgstr "이 지점으로 여행합니까?" -#: src/overmap_ui.cpp:2013 +#: src/overmap_ui.cpp:2014 msgid "* Random city *" msgstr "* 무작위 도시 *" -#: src/overmap_ui.cpp:2014 +#: src/overmap_ui.cpp:2015 msgid "Location: (?,?):(?,?)" msgstr "위치: (?,?):(?,?)" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2016 +#: src/overmap_ui.cpp:2017 msgid "(pop ?)" msgstr "(인구?)" -#: src/overmap_ui.cpp:2020 +#: src/overmap_ui.cpp:2021 msgid "Select a starting city" msgstr "시작 도시를 설정하세요" -#: src/overmap_ui.cpp:2024 +#: src/overmap_ui.cpp:2025 #, c-format msgid "Location: %s:%s" msgstr "위치: %s:%s" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2027 +#: src/overmap_ui.cpp:2028 #, c-format msgid "(pop %s)" msgstr "(인구 %s)" @@ -432944,19 +433719,19 @@ msgstr "지도" msgid "panel options" msgstr "패널 설정" -#: src/panels.cpp:665 +#: src/panels.cpp:666 msgid "Toggle panels on/off" msgstr "패널 활성화/비활성화" -#: src/panels.cpp:668 +#: src/panels.cpp:669 msgid "Change display order" msgstr "표시 순서 변경" -#: src/panels.cpp:671 +#: src/panels.cpp:672 msgid "Exit" msgstr "나감" -#: src/past_games_info.cpp:90 +#: src/past_games_info.cpp:91 msgid "Please wait while past game data loads…" msgstr "" @@ -433004,61 +433779,61 @@ msgid "You're overburdened!" msgstr "너무 많은 짐을 들었습니다!" #. ~ skill_name current_skill_level -> next_skill_level (% to next level) -#: src/player_activity.cpp:190 +#: src/player_activity.cpp:188 #, c-format msgctxt "reading progress" msgid "%s %d -> %d (%d%%)" msgstr "" -#: src/player_activity.cpp:229 +#: src/player_activity.cpp:227 #, c-format msgid "%s…" msgstr "" -#: src/player_activity.cpp:230 +#: src/player_activity.cpp:228 #, c-format msgid "%s: %s" msgstr "%s: %s" -#: src/player_activity.cpp:336 +#: src/player_activity.cpp:334 msgid "You pause for a moment to catch your breath." msgstr "숨을 고르기 위해 잠시 휴식을 취합니다." -#: src/player_activity.cpp:344 +#: src/player_activity.cpp:342 msgid "You struggle to continue. Keep trying?" msgstr "계속하기 위해 애를 쓰고 있습니다. 다시 시도합니까?" -#: src/player_activity.cpp:345 +#: src/player_activity.cpp:343 msgid "Continue after a break." msgstr "잠시 휴식을 취하고 이어가기." -#: src/player_activity.cpp:347 +#: src/player_activity.cpp:345 msgid "Finish it." msgstr "그만두기." -#: src/player_activity.cpp:497 +#: src/player_activity.cpp:495 #, c-format msgid "The %s is dangerously close!" msgstr "%s(이)가 위험할 정도로 가깝습니다!" -#: src/player_activity.cpp:505 +#: src/player_activity.cpp:503 #, c-format msgid "You stand in %s!" msgstr "%s 속에 서있습니다!" -#: src/player_activity.cpp:518 +#: src/player_activity.cpp:516 msgid "You are at risk of starving!" msgstr "굶어죽을 것 같습니다!" -#: src/player_activity.cpp:524 +#: src/player_activity.cpp:522 msgid "You are dangerously dehydrated!" msgstr "죽을 정도로 목이 마릅니다!" -#: src/player_activity.cpp:531 +#: src/player_activity.cpp:529 msgid "You are overheating!" msgstr "" -#: src/player_activity.cpp:534 +#: src/player_activity.cpp:532 msgid "You are freezing!" msgstr "" @@ -434283,586 +435058,586 @@ msgstr "(이)가 %s %s에 맞았습니다, %s" msgid "%s is hit by %s %s, %s." msgstr "%s(이)가 %s %s에 맞았습니다, %s" -#: src/ranged.cpp:597 src/ranged.cpp:635 +#: src/ranged.cpp:598 src/ranged.cpp:636 #, c-format msgid "Your %s misfires with a muffled click!" msgstr "%s(이)가 찰칵거리는 소리와 함께 불발했습니다!" -#: src/ranged.cpp:598 src/ranged.cpp:636 +#: src/ranged.cpp:599 src/ranged.cpp:637 #, c-format msgid "'s %s misfires with a muffled click!" msgstr "의 %s(이)가 찰칵거리는 소리와 함께 불발했습니다!" -#: src/ranged.cpp:604 +#: src/ranged.cpp:605 #, c-format msgid "Perhaps taking the ammo out of your %s and reloading will help." msgstr "%s에서 총알을 빼내고 다시 장전하면 해결될지도 모릅니다." -#: src/ranged.cpp:605 +#: src/ranged.cpp:606 #, c-format msgid "Perhaps taking the ammo out of 's %s and reloading will help." msgstr "의 %s에서 총알을 빼내고 다시 장전하면 해결될지도 모릅니다." -#: src/ranged.cpp:617 +#: src/ranged.cpp:618 #, c-format msgid "Your %s misfires with a wet click!" msgstr "%s(이)가 습기탓에 불발했습니다!" -#: src/ranged.cpp:618 +#: src/ranged.cpp:619 #, c-format msgid "'s %s misfires with a wet click!" msgstr "의 %s(이)가 습기탓에 불발했습니다!" -#: src/ranged.cpp:627 +#: src/ranged.cpp:628 #, c-format msgid "Your %s malfunctions!" msgstr "%s(이)가 오작동을 일으킵니다!" -#: src/ranged.cpp:628 +#: src/ranged.cpp:629 #, c-format msgid "'s %s malfunctions!" msgstr "의 %s(이)가 오작동을 일으킵니다!" -#: src/ranged.cpp:664 +#: src/ranged.cpp:665 #, c-format msgid "Your attached %s is destroyed by your shot!" msgstr "부착된 %s(이)가 격발과 함께 파괴되었습니다!" -#: src/ranged.cpp:665 +#: src/ranged.cpp:666 #, c-format msgid "'s attached %s is destroyed by their shot!" msgstr "의 부착된 %s(이)가 격발과 함께 파괴되었습니다!" -#: src/ranged.cpp:669 +#: src/ranged.cpp:670 #, c-format msgid "Your attached %s is damaged by your shot!" msgstr "부착된 %s(이)가 격발과 함께 손상을 입었습니다!" -#: src/ranged.cpp:670 +#: src/ranged.cpp:671 #, c-format msgid "'s %s is damaged by their shot!" msgstr "의 부착된 %s(이)가 격발과 함께 손상을 입었습니다!" -#: src/ranged.cpp:679 +#: src/ranged.cpp:680 #, c-format msgid "Your %s emits a grimace-inducing screech!" msgstr "" -#: src/ranged.cpp:680 +#: src/ranged.cpp:681 #, c-format msgid "'s %s emits a grimace-inducing screech!" msgstr "" -#: src/ranged.cpp:688 +#: src/ranged.cpp:689 #, c-format msgid "Your %s fails to cycle!" msgstr "" -#: src/ranged.cpp:689 +#: src/ranged.cpp:690 #, c-format msgid "'s %s fails to cycle!" msgstr "" -#: src/ranged.cpp:725 +#: src/ranged.cpp:726 #, c-format msgid "Your %s is damaged by the high pressure!" msgstr "%s(이)가 높은 압력에 의해 손상을 입었습니다!" -#: src/ranged.cpp:726 +#: src/ranged.cpp:727 #, c-format msgid "'s %s is damaged by the high pressure!" msgstr "의 %s(이)가 높은 압력에 의해 손상을 입었습니다!" -#: src/ranged.cpp:738 +#: src/ranged.cpp:739 #, c-format msgid "%s shoots something." msgstr "" -#: src/ranged.cpp:750 +#: src/ranged.cpp:751 #, c-format msgid "You hear %s." msgstr "%s 소리를 들었습니다." -#: src/ranged.cpp:773 +#: src/ranged.cpp:774 msgid "A shotgun equipped with choke cannot fire slugs." msgstr "" -#: src/ranged.cpp:824 +#: src/ranged.cpp:825 #, c-format msgid "You cycle your %s manually." msgstr "" -#: src/ranged.cpp:880 +#: src/ranged.cpp:881 msgid "projectile" msgid_plural "projectiles" msgstr[0] "발사체" -#: src/ranged.cpp:907 +#: src/ranged.cpp:908 #, c-format msgid "You feel a surge of euphoria as flames roar out of the %s!" msgstr "%s(이)가 불길이 치솟으면서 행복감이 솟구치는 것을 느낀다!" -#: src/ranged.cpp:1412 src/ranged.cpp:1417 +#: src/ranged.cpp:1413 src/ranged.cpp:1418 msgid "Steadiness" msgstr "안정도" -#: src/ranged.cpp:1442 src/ranged.cpp:3261 +#: src/ranged.cpp:1443 src/ranged.cpp:3262 msgid "Immediate" msgstr "즉시 발사" -#: src/ranged.cpp:1591 +#: src/ranged.cpp:1592 msgid "Current" msgstr "현재" -#: src/ranged.cpp:1690 src/ranged.cpp:1773 +#: src/ranged.cpp:1691 src/ranged.cpp:1774 msgid "" " Great Normal " "Graze Miss " "Moves" msgstr "" -#: src/ranged.cpp:1707 src/ranged.cpp:1790 +#: src/ranged.cpp:1708 src/ranged.cpp:1791 #, c-format msgid "%s %s:" msgstr "" -#: src/ranged.cpp:1709 src/ranged.cpp:1792 +#: src/ranged.cpp:1710 src/ranged.cpp:1793 msgid "Moves" msgstr "사용 행동 포인트 (" -#: src/ranged.cpp:1846 +#: src/ranged.cpp:1847 msgid "Symbols:" msgstr "범례:" -#: src/ranged.cpp:1869 +#: src/ranged.cpp:1870 msgid "Moves to fire" msgstr "사격 소모 행동력" -#: src/ranged.cpp:1921 src/ranged.cpp:1949 +#: src/ranged.cpp:1922 src/ranged.cpp:1950 msgctxt "aim_confidence" msgid "Great" msgstr "뛰어남" -#: src/ranged.cpp:1922 src/ranged.cpp:1950 +#: src/ranged.cpp:1923 src/ranged.cpp:1951 msgctxt "aim_confidence" msgid "Normal" msgstr "보통" -#: src/ranged.cpp:1923 src/ranged.cpp:1951 +#: src/ranged.cpp:1924 src/ranged.cpp:1952 msgctxt "aim_confidence" msgid "Graze" msgstr "스침" -#: src/ranged.cpp:1955 +#: src/ranged.cpp:1956 msgctxt "aim_confidence" msgid "Hit" msgstr "명중" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 msgid "Regular" msgstr "통상 조준" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 #, c-format msgid "[%c] to aim and fire." msgstr "[%c] 조준 / 발사" -#: src/ranged.cpp:1999 +#: src/ranged.cpp:2000 msgid "Careful" msgstr "신중한 조준" -#: src/ranged.cpp:2000 +#: src/ranged.cpp:2001 #, c-format msgid "[%c] to take careful aim and fire." msgstr "[%c] 조준 / 발사" -#: src/ranged.cpp:2005 +#: src/ranged.cpp:2006 msgid "Precise" msgstr "정밀 조준" -#: src/ranged.cpp:2006 +#: src/ranged.cpp:2007 #, c-format msgid "[%c] to take precise aim and fire." msgstr "[%c] 정밀 조준 / 발사" -#: src/ranged.cpp:2159 +#: src/ranged.cpp:2160 msgid "Thunk!" msgstr "꽝!" -#: src/ranged.cpp:2163 +#: src/ranged.cpp:2164 msgid "tz-CRACKck!" msgstr "치익-와지작!" -#: src/ranged.cpp:2169 +#: src/ranged.cpp:2170 msgid "Fwoosh!" msgstr "푸슈우!" -#: src/ranged.cpp:2171 +#: src/ranged.cpp:2172 msgid "whizz!" msgstr "쌩!" -#: src/ranged.cpp:2173 +#: src/ranged.cpp:2174 msgid "thonk!" msgstr "쿵!" -#: src/ranged.cpp:2180 +#: src/ranged.cpp:2181 msgid "Fzzt!" msgstr "푹!" -#: src/ranged.cpp:2182 +#: src/ranged.cpp:2183 msgid "Pew!" msgstr "퓻!" -#: src/ranged.cpp:2184 +#: src/ranged.cpp:2185 msgid "Tsewww!" msgstr "쯔스우우!" -#: src/ranged.cpp:2186 +#: src/ranged.cpp:2187 msgid "Kra-kow!" msgstr "콰-콰웅!" -#: src/ranged.cpp:2191 +#: src/ranged.cpp:2192 msgid "Bzzt!" msgstr "브쯔쯧!" -#: src/ranged.cpp:2193 +#: src/ranged.cpp:2194 msgid "Bzap!" msgstr "브즙!" -#: src/ranged.cpp:2195 +#: src/ranged.cpp:2196 msgid "Bzaapp!" msgstr "브쯔즙!" -#: src/ranged.cpp:2197 +#: src/ranged.cpp:2198 msgid "Kra-koom!" msgstr "콰-쾅!" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "Brrrip!" msgstr "픕!" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "plink!" msgstr "핑!" -#: src/ranged.cpp:2207 +#: src/ranged.cpp:2208 msgid "Brrrap!" msgstr "투다다닷!" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "P-p-p-pow!" msgstr "프-프-프-퓹!" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "blam!" msgstr "파앙!" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "Kaboom!" msgstr "콰아앙!" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "kerblam!" msgstr "쿠와앙!" -#: src/ranged.cpp:2418 +#: src/ranged.cpp:2419 #, c-format msgid "You don't have enough %s to cast this spell" msgstr "이 주문을 시전할 충분한 %s(이)가 없습니다" -#: src/ranged.cpp:3071 +#: src/ranged.cpp:3072 #, c-format msgid "Really attack %s?" msgstr "정말로 %s(을)를 공격합니까?" -#: src/ranged.cpp:3104 +#: src/ranged.cpp:3105 msgid "There are friendly creatures in line of fire:\n" msgstr "사선에 우호적인 생명체가 있습니다:\n" -#: src/ranged.cpp:3108 +#: src/ranged.cpp:3109 msgid "Proceed with the attack?" msgstr "공격을 진행합니까?" -#: src/ranged.cpp:3250 +#: src/ranged.cpp:3251 msgid "Select preferences" msgstr "선호 방식 결정" -#: src/ranged.cpp:3255 +#: src/ranged.cpp:3256 msgid "Default aiming mode" msgstr "기본 조준 방식" -#: src/ranged.cpp:3273 +#: src/ranged.cpp:3274 msgid "Firing mode" msgstr "사격 방식" -#: src/ranged.cpp:3561 +#: src/ranged.cpp:3562 #, c-format msgid "Firing %s" msgstr "%s 사격" -#: src/ranged.cpp:3563 +#: src/ranged.cpp:3564 #, c-format msgid "Throwing %s" msgstr "%s 던지기" -#: src/ranged.cpp:3565 +#: src/ranged.cpp:3566 #, c-format msgid "Blind throwing %s" msgstr "눈이 먼 던지기%s" -#: src/ranged.cpp:3567 +#: src/ranged.cpp:3568 msgid "Set target" msgstr "목표 지정" -#: src/ranged.cpp:3574 +#: src/ranged.cpp:3575 msgctxt "[Hotkey] to throw" msgid "to throw" msgstr "투척 )" -#: src/ranged.cpp:3576 +#: src/ranged.cpp:3577 msgctxt "[Hotkey] to attack" msgid "to attack" msgstr "공격 )" -#: src/ranged.cpp:3578 +#: src/ranged.cpp:3579 msgctxt "[Hotkey] to cast the spell" msgid "to cast" msgstr "시전 )" -#: src/ranged.cpp:3580 +#: src/ranged.cpp:3581 msgctxt "[Hotkey] to fire" msgid "to fire" msgstr "사격 )" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show all controls" msgstr "[%s] 모든 조작" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show help" msgstr "[%s] 도움말" -#: src/ranged.cpp:3636 +#: src/ranged.cpp:3637 msgid "Shift view with directional keys" msgstr "방향키로 시야 이동" -#: src/ranged.cpp:3638 +#: src/ranged.cpp:3639 msgid "Move cursor with directional keys" msgstr "방향키로 커서 이동" -#: src/ranged.cpp:3641 +#: src/ranged.cpp:3642 msgid "Mouse: LMB: Target, Wheel: Cycle," msgstr "마우스 - 좌클릭: 지정, 휠: 전환," -#: src/ranged.cpp:3642 +#: src/ranged.cpp:3643 msgid "RMB: Fire" msgstr "우클릭 : 사격" -#: src/ranged.cpp:3646 +#: src/ranged.cpp:3647 #, c-format msgid "[%s] Cycle targets;" msgstr "[%s] 목표 변경;" -#: src/ranged.cpp:3647 +#: src/ranged.cpp:3648 #, c-format msgid "[%s] %s." msgstr "[%s] %s." -#: src/ranged.cpp:3652 +#: src/ranged.cpp:3653 #, c-format msgid "[%s] target self; [%s] toggle snap-to-target" msgstr "[%s] 자신을 목표로; [%s] 대상에 맞추기 기능 토글" -#: src/ranged.cpp:3664 +#: src/ranged.cpp:3665 msgid "to aim and fire." msgstr "키로 조준 후 발사." -#: src/ranged.cpp:3666 +#: src/ranged.cpp:3667 #, c-format msgid "[%s] to steady your aim. (10 moves)" msgstr "[%s] 조준선 정렬 (10 포인트 소모)" -#: src/ranged.cpp:3669 +#: src/ranged.cpp:3670 #, c-format msgid "[%s] to stop aiming." msgstr "" -#: src/ranged.cpp:3678 +#: src/ranged.cpp:3679 #, c-format msgid "[%s] to switch firing modes." msgstr "[%s] 사격 방식 변경" -#: src/ranged.cpp:3682 +#: src/ranged.cpp:3683 #, c-format msgid "[%s] to reload/switch ammo." msgstr "[%s] 탄약 재장전 / 탄약 변경" -#: src/ranged.cpp:3689 +#: src/ranged.cpp:3690 #, c-format msgid "[%s] Hide lines of fire" msgstr "[%s] 사격 경로 숨기기" -#: src/ranged.cpp:3690 +#: src/ranged.cpp:3691 #, c-format msgid "[%s] Show lines of fire" msgstr "[%s] 사격 경로 보이기" -#: src/ranged.cpp:3717 +#: src/ranged.cpp:3718 #, c-format msgid "Range: %d" msgstr "" -#: src/ranged.cpp:3719 +#: src/ranged.cpp:3720 #, c-format msgid "Range: %d/%d" msgstr "" -#: src/ranged.cpp:3730 +#: src/ranged.cpp:3731 #, c-format msgid "Elevation: %d" msgstr "" -#: src/ranged.cpp:3732 +#: src/ranged.cpp:3733 #, c-format msgid "Targets: %d" msgstr "사거리 내 목표: %d" -#: src/ranged.cpp:3759 +#: src/ranged.cpp:3760 #, c-format msgid "Firing mode: %s%s (%d)" msgstr "사격 방식: %s%s (%d)" -#: src/ranged.cpp:3766 +#: src/ranged.cpp:3767 msgid "OUT OF AMMO" msgstr "탄약 없음" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s" msgstr "탄약: %s%s" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s (%d/%d)" msgstr "탄약: %s%s (%d/%d)" -#: src/ranged.cpp:3787 +#: src/ranged.cpp:3788 msgctxt "amount of backward momentum" msgid "High" msgstr "큼" -#: src/ranged.cpp:3789 +#: src/ranged.cpp:3790 msgctxt "amount of backward momentum" msgid "Medium" msgstr "중간" -#: src/ranged.cpp:3791 +#: src/ranged.cpp:3792 msgctxt "amount of backward momentum" msgid "Low" msgstr "적음" -#: src/ranged.cpp:3793 +#: src/ranged.cpp:3794 msgctxt "amount of backward momentum" msgid "None" msgstr "없음" -#: src/ranged.cpp:3795 +#: src/ranged.cpp:3796 #, c-format msgid "Recoil: %s" msgstr "반동: %s" -#: src/ranged.cpp:3804 +#: src/ranged.cpp:3805 #, c-format msgid "Casting: %s (Level %u)" msgstr "시전: %s (레벨 %u)" -#: src/ranged.cpp:3811 +#: src/ranged.cpp:3812 #, c-format msgid "Cost: %s %s" msgstr "비용: %s %s" -#: src/ranged.cpp:3815 +#: src/ranged.cpp:3816 #, c-format msgid "Cost: %s %s (Current: %s)" msgstr "비용: %s %s (현재: %s)" -#: src/ranged.cpp:3822 +#: src/ranged.cpp:3823 #, c-format msgid "0.0 % Failure Chance" msgstr "0.0 % 실패율" -#: src/ranged.cpp:3836 +#: src/ranged.cpp:3837 #, c-format msgid "Cone Arc: %s degrees" msgstr "원뿔 각도: %s °" -#: src/ranged.cpp:3839 +#: src/ranged.cpp:3840 #, c-format msgid "Line width: %s" msgstr "" -#: src/ranged.cpp:3842 +#: src/ranged.cpp:3843 #, c-format msgid "Effective Spell Radius: %s%s" msgstr "" -#: src/ranged.cpp:3843 +#: src/ranged.cpp:3844 msgid " WARNING! IN RANGE" msgstr "" -#: src/ranged.cpp:3848 +#: src/ranged.cpp:3849 #, c-format msgid "Damage: %s" msgstr "피해량: %s" -#: src/ranged.cpp:3891 +#: src/ranged.cpp:3892 #, c-format msgid "Turrets in range: %d/%d" msgstr "사거리 내 터렛: %d/%d" -#: src/ranged.cpp:3922 +#: src/ranged.cpp:3923 #, c-format msgid "Pfft. You are a brawler; using %s is beneath you." msgstr "" -#: src/ranged.cpp:3929 +#: src/ranged.cpp:3930 #, c-format msgid "You can't currently fire your %s." msgstr "지금은 %s(을)를 발사할 수 없습니다." -#: src/ranged.cpp:3937 +#: src/ranged.cpp:3938 #, c-format msgid "You can't fire your %s while driving." msgstr "운전 중에는 %s(을)를 발사할 수 없습니다." -#: src/ranged.cpp:3944 +#: src/ranged.cpp:3945 #, c-format msgid "You need two free hands to fire your %s." msgstr "%s(을)를 쏘려면 양손이 비어있어야 합니다." -#: src/ranged.cpp:3959 src/ranged.cpp:3996 +#: src/ranged.cpp:3960 src/ranged.cpp:3997 #, c-format msgid "Your %s is empty!" msgstr "%s(이)가 비어있습니다!" -#: src/ranged.cpp:3961 +#: src/ranged.cpp:3962 #, c-format msgid "Your %s needs %i charges to fire!" msgstr "%s(을)를 발사하려면 충전량이 %i만큼 필요합니다!" -#: src/ranged.cpp:3979 +#: src/ranged.cpp:3980 #, c-format msgid "You need a UPS with at least %2$d charges to fire the %1$s!" msgstr "" -#: src/ranged.cpp:3985 +#: src/ranged.cpp:3986 #, c-format msgid "Your mech has an empty battery, its %s will not fire." msgstr "메크의 배터리가 비었습니다. 메크에 장착된 %s를 발사할 수 없습니다." -#: src/ranged.cpp:4006 +#: src/ranged.cpp:4007 #, c-format msgid "" "You must stand near acceptable terrain or furniture to fire the %s. A " @@ -434990,56 +435765,56 @@ msgstr "필요한 도구:" msgid "NONE" msgstr "없음" -#: src/safemode_ui.cpp:171 +#: src/safemode_ui.cpp:172 msgid "Attitude" msgstr "태도" -#: src/safemode_ui.cpp:172 +#: src/safemode_ui.cpp:173 msgid "Dist" msgstr "범위" -#: src/safemode_ui.cpp:173 +#: src/safemode_ui.cpp:174 msgid "B/W" msgstr "B/W" -#: src/safemode_ui.cpp:175 +#: src/safemode_ui.cpp:176 msgctxt "category" msgid "Cat" msgstr "" -#: src/safemode_ui.cpp:185 +#: src/safemode_ui.cpp:186 msgid "Safe mode enabled:" msgstr "" -#: src/safemode_ui.cpp:210 +#: src/safemode_ui.cpp:211 msgid "Please load a character first to use this page!" msgstr "먼저 캐릭터를 만들고 로드를 사용해주세요!" -#: src/safemode_ui.cpp:212 +#: src/safemode_ui.cpp:213 msgid "Safe mode manager is currently inactive." msgstr "" -#: src/safemode_ui.cpp:213 +#: src/safemode_ui.cpp:214 msgid "Default rules are used. Add a rule to activate." msgstr "" -#: src/safemode_ui.cpp:214 +#: src/safemode_ui.cpp:215 msgid "Press ~ to add a default ruleset to get started." msgstr "~를 눌러 기본 규칙세트를 추가해 시작합니다." -#: src/safemode_ui.cpp:246 +#: src/safemode_ui.cpp:247 msgid "Whitelist" msgstr "허용" -#: src/safemode_ui.cpp:250 +#: src/safemode_ui.cpp:251 msgid "Walking" msgstr "걷기" -#: src/safemode_ui.cpp:251 +#: src/safemode_ui.cpp:252 msgid "Driving" msgstr "" -#: src/safemode_ui.cpp:372 +#: src/safemode_ui.cpp:373 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -435051,7 +435826,7 @@ msgid "" "AcI*zO*iE case insensitive search" msgstr "" -#: src/safemode_ui.cpp:386 +#: src/safemode_ui.cpp:387 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -435062,37 +435837,37 @@ msgid "" "*LoU*bA* case insensitive search" msgstr "" -#: src/safemode_ui.cpp:403 +#: src/safemode_ui.cpp:404 msgid "Safe Mode Rule:" msgstr "안전모드 규칙:" -#: src/safemode_ui.cpp:433 +#: src/safemode_ui.cpp:434 msgid "Proximity Distance (0=max view distance)" msgstr "작동 범위 (0=최대 시야범위)" -#: src/safemode_ui.cpp:436 +#: src/safemode_ui.cpp:437 msgid "Option: " msgstr "설정: " -#: src/safemode_ui.cpp:533 +#: src/safemode_ui.cpp:534 msgid "No monsters loaded. Please start a game first." msgstr "" -#: src/safemode_ui.cpp:572 +#: src/safemode_ui.cpp:573 #, c-format msgid "%1$d monster matches: %2$s" msgid_plural "%1$d monsters match: %2$s" msgstr[0] "%1$d 괴물이 일치: %2$s" -#: src/safemode_ui.cpp:588 +#: src/safemode_ui.cpp:589 msgid "Lists monsters regardless of their attitude." msgstr "괴물의 태도를 고려하지 않은 목록임에 유의." -#: src/safemode_ui.cpp:667 +#: src/safemode_ui.cpp:668 msgid "Safe mode is not enabled in the options. Enable it now?" msgstr "" -#: src/safemode_ui.cpp:857 +#: src/safemode_ui.cpp:858 msgid "safe mode configuration" msgstr "" @@ -435171,7 +435946,7 @@ msgstr "통계" msgid "KILLS" msgstr "죽인 목록" -#: src/sdltiles.cpp:1151 +#: src/sdltiles.cpp:1152 msgid "-- Notes: --" msgstr "-- 메모: --" @@ -435244,7 +436019,7 @@ msgstr "현재 위치에서 %1$s" msgid "You hear %1$s" msgstr "%1$s" -#: src/sounds.cpp:660 src/suffer.cpp:2017 +#: src/sounds.cpp:660 src/suffer.cpp:2019 #, c-format msgid "From the %1$s you hear %2$s" msgstr "%1$s에서 %2$s" @@ -435283,7 +436058,7 @@ msgid "" "report this failure." msgstr "" -#: src/string_input_popup.cpp:138 +#: src/string_input_popup.cpp:139 msgid "d: delete history" msgstr "d: 내역 삭제" @@ -435354,7 +436129,7 @@ msgstr "갑자기 감각이 사라지는게 느껴집니다." msgid "You suddenly ache." msgstr "갑자기 아픕니다." -#: src/suffer.cpp:455 src/suffer.cpp:1442 +#: src/suffer.cpp:455 src/suffer.cpp:1444 msgid "You feel dizzy for a moment." msgstr "잠시 어지러워집니다." @@ -435520,232 +436295,232 @@ msgstr "" msgid "You feel an anomalous sensation coming from your radiation sensors." msgstr "당신의 방사능 센서로부터 오는 비정상적인 신호가 느껴집니다." -#: src/suffer.cpp:1347 +#: src/suffer.cpp:1349 msgid "You suffer a painful electrical discharge!" msgstr "전력 누출로 인해 고통이 느껴집니다!" -#: src/suffer.cpp:1350 +#: src/suffer.cpp:1352 msgid "You experience an electrical discharge!" msgstr "" -#: src/suffer.cpp:1362 +#: src/suffer.cpp:1364 #, c-format msgid "The %s seems to be affected by the discharge." msgstr "%s(이)가 전력누출에 영향을 받은 것 같습니다." -#: src/suffer.cpp:1369 +#: src/suffer.cpp:1371 msgid "You suffer a burning acidic discharge!" msgstr "산성액 누출로 화상을 입습니다!" -#: src/suffer.cpp:1371 +#: src/suffer.cpp:1373 msgid "You experience an acidic discharge!" msgstr "" -#: src/suffer.cpp:1382 +#: src/suffer.cpp:1384 msgid "You CBM leaks radiation." msgstr "" -#: src/suffer.cpp:1396 +#: src/suffer.cpp:1398 msgid "Your muscles spasm!" msgstr "근육에 경련이 일어납니다!" -#: src/suffer.cpp:1398 +#: src/suffer.cpp:1400 msgid "You fall to the ground!" msgstr "지면에 쓰러집니다!" -#: src/suffer.cpp:1405 +#: src/suffer.cpp:1407 msgid "You feel short of breath." msgstr "호흡이 가빠집니다." -#: src/suffer.cpp:1411 +#: src/suffer.cpp:1413 msgid "You shake uncontrollably." msgstr "떨림이 멈추지 않습니다." -#: src/suffer.cpp:1417 +#: src/suffer.cpp:1419 msgid "You feel nauseous…" msgstr "구역질이 납니다..." -#: src/suffer.cpp:1425 +#: src/suffer.cpp:1427 msgid "You black out!" msgstr "의식을 잃었습니다!" -#: src/suffer.cpp:1436 +#: src/suffer.cpp:1438 msgid "Your breathing slows down." msgstr "호흡이 느려집니다." -#: src/suffer.cpp:1445 +#: src/suffer.cpp:1447 msgid "You stumble and fall over!" msgstr "비틀거리다 쓰러집니다!" -#: src/suffer.cpp:1452 +#: src/suffer.cpp:1454 msgid "You feel tired…" msgstr "피곤합니다..." -#: src/suffer.cpp:1464 +#: src/suffer.cpp:1466 msgid "You're beginning to feel like you've exerted yourself a bit." msgstr "너무 활동적이었던 것 같습니다." -#: src/suffer.cpp:1467 +#: src/suffer.cpp:1469 msgid "You're tiring out mildly, and slowing down as a result." msgstr "조금 지친 듯한 기분이 들어 느려집니다." -#: src/suffer.cpp:1470 +#: src/suffer.cpp:1472 msgid "The day's labors are taking their toll, and slowing you down." msgstr "오늘 하루 노동에 지쳐 몸이 느려집니다." -#: src/suffer.cpp:1473 +#: src/suffer.cpp:1475 msgid "You're getting very tired from all this hard work." msgstr "힘든 일을 하고 나니 매우 피곤합니다." -#: src/suffer.cpp:1477 +#: src/suffer.cpp:1479 msgid "You're exhausted." msgstr "완전히 진이 빠졌습니다." -#: src/suffer.cpp:1482 +#: src/suffer.cpp:1484 msgid "You're feeling a bit better rested from your exertions." msgstr "피로가 조금 풀린 것 같습니다." -#: src/suffer.cpp:1541 +#: src/suffer.cpp:1543 msgid "You're tiring out; continuing to work at this rate will be slower." msgstr "지친 상태입니다. 이런 강도로 계속 일을 하면 더 느려질 것입니다." -#: src/suffer.cpp:1556 +#: src/suffer.cpp:1558 msgid "You tiredly rub your eyes." msgstr "피곤한 듯 눈을 비빕니다." -#: src/suffer.cpp:1557 +#: src/suffer.cpp:1559 msgid " tiredly rubs their eyes." msgstr "(이)가 피곤한 듯 눈을 비빕니다." -#: src/suffer.cpp:1560 +#: src/suffer.cpp:1562 msgid "You let out a small yawn." msgstr "작게 하품합니다." -#: src/suffer.cpp:1561 +#: src/suffer.cpp:1563 msgid " lets out a small yawn." msgstr "(이)가 작게 하품합니다." -#: src/suffer.cpp:1564 +#: src/suffer.cpp:1566 msgid "You stretch your back." msgstr "등을 쭉 폅니다." -#: src/suffer.cpp:1565 +#: src/suffer.cpp:1567 msgid " stretches their back." msgstr "(이)가 등을 쭉 폅니다." -#: src/suffer.cpp:1568 +#: src/suffer.cpp:1570 msgid "You feel mentally tired." msgstr "정신적인 피로감이 느껴집니다." -#: src/suffer.cpp:1569 +#: src/suffer.cpp:1571 msgid " lets out a huge yawn." msgstr "(이)가 크게 하품합니다." -#: src/suffer.cpp:1577 +#: src/suffer.cpp:1579 msgid "You feel lightheaded for a moment." msgstr "잠깐 어지러움을 느낍니다." -#: src/suffer.cpp:1581 +#: src/suffer.cpp:1583 msgid "Your muscles spasm uncomfortably." msgstr "불편할 정도로 근육이 경련합니다." -#: src/suffer.cpp:1585 +#: src/suffer.cpp:1587 msgid "Your vision blurs a little." msgstr "시야가 약간 흐려집니다." -#: src/suffer.cpp:1592 +#: src/suffer.cpp:1594 msgid "Your mind lapses into unawareness briefly." msgstr "마음이 잠시동안 무의식 속으로 빠져듭니다." -#: src/suffer.cpp:1596 +#: src/suffer.cpp:1598 msgid "Your muscles ache in stressfully unpredictable ways." msgstr "근육이 짜증날 정도로 예측불가능하게 쑤십니다." -#: src/suffer.cpp:1600 +#: src/suffer.cpp:1602 msgid "You have a distractingly painful headache." msgstr "정신을 쏙 빼놓을 정도로 머리가 아픕니다." -#: src/suffer.cpp:1607 +#: src/suffer.cpp:1609 msgid "You feel heartburn and an acid taste in your mouth." msgstr "가슴이 타는 것 같고, 입에서 신 맛이 느껴집니다." -#: src/suffer.cpp:1612 +#: src/suffer.cpp:1614 msgid "Your mind is so tired that you feel you can't trust your eyes anymore." msgstr "정신이 너무 피곤해져서 더이상 스스로의 눈을 믿을 수가 없습니다." -#: src/suffer.cpp:1617 +#: src/suffer.cpp:1619 msgid "" "Your muscles spasm uncontrollably, and you have trouble keeping your " "balance." msgstr "근육이 억제할 수 없을 정도로 경련하고, 균형을 잡는데 문제가 생깁니다." -#: src/suffer.cpp:1622 +#: src/suffer.cpp:1624 msgid "Your shaking legs make you stumble." msgstr "다리가 후들후들 떨려 넘어집니다." -#: src/suffer.cpp:1623 +#: src/suffer.cpp:1625 msgid " stumbles." msgstr "(이)가 넘어집니다." -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid " falls over!" msgstr "(이)가 떨어집니다!" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid "You fall over!" msgstr "떨어집니다!" -#: src/suffer.cpp:1642 +#: src/suffer.cpp:1644 msgid "Your tourniquet hurts you." msgstr "지혈대가 아파옵니다." -#: src/suffer.cpp:1643 +#: src/suffer.cpp:1645 msgid " is hurting from the tourniquet." msgstr "의 지혈대가 아파옵니다." -#: src/suffer.cpp:1682 +#: src/suffer.cpp:1684 msgid "You feel a twinge of panic as darkness engulfs you." msgstr "" -#: src/suffer.cpp:1691 +#: src/suffer.cpp:1693 msgid "" "Your fear of the dark is so intense that your trembling legs fail you, and " "you fall to the ground." msgstr "" -#: src/suffer.cpp:1697 +#: src/suffer.cpp:1699 msgid "" "Your fear of the dark is so intense that your hands start shaking " "uncontrollably." msgstr "" -#: src/suffer.cpp:1703 +#: src/suffer.cpp:1705 msgid "" "Your fear of the dark is so intense that you start breathing rapidly, and " "you feel like your heart is ready to jump out of the chest." msgstr "" -#: src/suffer.cpp:1709 +#: src/suffer.cpp:1711 msgid "Your fear of the dark is so intense that you stand paralyzed." msgstr "" #. ~ %1$s = previous badge color, %2%s = current badge color -#: src/suffer.cpp:1849 +#: src/suffer.cpp:1851 #, c-format msgid "Your radiation badge changes from %1$s to %2$s!" msgstr "방사능 배지가 %1$s에서 %2$s로 바뀌었습니다!" #. ~ %s is bodypart -#: src/suffer.cpp:1962 +#: src/suffer.cpp:1964 #, c-format msgid "Your %s has started to mend!" msgstr "%s(이)가 나아지기 시작합니다!" -#: src/suffer.cpp:2060 +#: src/suffer.cpp:2062 msgid "The water washes away the scent." msgstr "물로 냄새를 지웁니다." -#: src/suffer.cpp:2065 +#: src/suffer.cpp:2067 msgid "You feel the water burning your skin." msgstr "물이 피부를 불태우는 것 같습니다." @@ -436718,11 +437493,11 @@ msgstr[0] "" msgid "%s points in your direction." msgstr "" -#: src/ui.cpp:310 src/ui.cpp:355 +#: src/ui.cpp:311 src/ui.cpp:357 msgid "Go to first entry" msgstr "" -#: src/ui.cpp:311 src/ui.cpp:356 +#: src/ui.cpp:312 src/ui.cpp:358 msgid "Go to last entry" msgstr "" @@ -436911,7 +437686,7 @@ msgstr "%1$s(으)로 작동하는 동력장치 하나만 설치할 수 있습니 msgid "Unracking is required before installing any parts here." msgstr "" -#: src/veh_interact.cpp:780 src/veh_interact.cpp:1828 +#: src/veh_interact.cpp:780 src/veh_interact.cpp:1826 msgid "This vehicle cannot be modified in this way.\n" msgstr "이 차량은 이 방식으로 개조할 수 없습니다.\n" @@ -436928,7 +437703,7 @@ msgid "Can't install turret on another turret." msgstr "터렛은 다른 터렛과 중복된 위치에 설치할 수 없습니다." #: src/veh_interact.cpp:842 src/veh_interact.cpp:1255 -#: src/veh_interact.cpp:1857 +#: src/veh_interact.cpp:1855 msgid "Additional requirements:\n" msgstr "그외 필요 조건:\n" @@ -436963,12 +437738,12 @@ msgstr "이곳에 설치할 새 부품을 고르세요:" msgid "Search for part" msgstr "부품 검색" -#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1930 +#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1928 msgid "Your morale is too low to construct…" msgstr "건설하기에는 의욕이 너무 낮습니다…" #: src/veh_interact.cpp:1011 src/veh_interact.cpp:1213 -#: src/veh_interact.cpp:1341 src/veh_interact.cpp:1933 +#: src/veh_interact.cpp:1339 src/veh_interact.cpp:1931 msgid "It's too dark to see what you are doing…" msgstr "너무 어두워서 작업할 수 없습니다…" @@ -436997,7 +437772,7 @@ msgid "No variant (use default)" msgstr "번형 없음 (기본 설정)" #. ~ Choose a variant shape for a vehicle part -#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2077 +#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2075 msgid "Choose shape:" msgstr "모양 선택:" @@ -437017,15 +437792,15 @@ msgstr "이 차량에는 손상된 부품이 없습니다." msgid "Choose a part here to repair:" msgstr "이 칸의 부품 중 수리할 것을 고르세요:" -#: src/veh_interact.cpp:1267 +#: src/veh_interact.cpp:1266 msgid "This part cannot be repaired.\n" msgstr "이 부품은 수리할 수 없습니다.\n" -#: src/veh_interact.cpp:1270 +#: src/veh_interact.cpp:1269 msgid "This vehicle cannot be repaired.\n" msgstr "이 차량은 수리할 수 없습니다.\n" -#: src/veh_interact.cpp:1283 +#: src/veh_interact.cpp:1281 #, c-format msgid "" "\n" @@ -437036,124 +437811,124 @@ msgstr "" "이 부품을 안전하게 수리하려면 \"%s\" 기술역량이 필요합니다!\n" "\n" -#: src/veh_interact.cpp:1303 +#: src/veh_interact.cpp:1301 msgid "" "Repairing this part will mean that this vehicle is no longer flightworthy. " "Continue?" msgstr "" -#: src/veh_interact.cpp:1306 +#: src/veh_interact.cpp:1304 msgid "You chose not to install this part to keep the vehicle flyable.\n" msgstr "" -#: src/veh_interact.cpp:1338 +#: src/veh_interact.cpp:1336 msgid "Your morale is too low to mend…" msgstr "의욕이 너무 낮아 수리할 수 없습니다…" -#: src/veh_interact.cpp:1344 +#: src/veh_interact.cpp:1342 msgid "No faulty parts require mending." msgstr "수리가 필요한 부품이 없습니다." -#: src/veh_interact.cpp:1347 +#: src/veh_interact.cpp:1345 msgid "You can't mend stuff while driving." msgstr "운전 중에는 고장난 부품을 고칠 수 없습니다." -#: src/veh_interact.cpp:1354 +#: src/veh_interact.cpp:1352 msgid "Choose a part here to mend:" msgstr "이 칸의 부품 중 고장을 고칠 것을 고르세요:" -#: src/veh_interact.cpp:1378 +#: src/veh_interact.cpp:1376 msgid "You can't refill a moving vehicle." msgstr "운행 중인 차량에 연료를 주입할 수 없습니다." -#: src/veh_interact.cpp:1382 +#: src/veh_interact.cpp:1380 msgid "No parts can currently be refilled." msgstr "연료를 주입할 수 있는 부품이 없습니다." -#: src/veh_interact.cpp:1390 +#: src/veh_interact.cpp:1388 msgid "Select part to refill:" msgstr "충전할 부품:" -#: src/veh_interact.cpp:1440 +#: src/veh_interact.cpp:1438 #, c-format msgid "Engines: %sSafe %4d kW %sMax %4d kW" msgstr "엔진: %s안전 %4d kW %sMax %4d kW" -#: src/veh_interact.cpp:1443 +#: src/veh_interact.cpp:1441 msgid "Fuel Use" msgstr "연료 사용중" -#: src/veh_interact.cpp:1446 +#: src/veh_interact.cpp:1444 msgid "Tanks" msgstr "연료 탱크" -#: src/veh_interact.cpp:1447 src/veh_interact.cpp:1474 +#: src/veh_interact.cpp:1445 src/veh_interact.cpp:1472 msgid "Contents Qty" msgstr "내용물 수량" -#: src/veh_interact.cpp:1452 +#: src/veh_interact.cpp:1450 #, c-format msgid "Batteries: %s%+4d W" msgstr "배터리: %s%+4d W" -#: src/veh_interact.cpp:1455 +#: src/veh_interact.cpp:1453 #, c-format msgid "Batteries: %s%+4.1f kW" msgstr "배터리: %s%+4.1f kW" -#: src/veh_interact.cpp:1459 +#: src/veh_interact.cpp:1457 msgid "Capacity Status" msgstr "충전량 상태" -#: src/veh_interact.cpp:1465 +#: src/veh_interact.cpp:1463 msgid "Reactors" msgstr "반응로" -#: src/veh_interact.cpp:1467 +#: src/veh_interact.cpp:1465 #, c-format msgid "Reactors: Up to %s%+4d W" msgstr "원자로: Up to %s%+4d W" -#: src/veh_interact.cpp:1470 +#: src/veh_interact.cpp:1468 #, c-format msgid "Reactors: Up to %s%+4.1f kW" msgstr "원자로: Up to %s%+4.1f kW" -#: src/veh_interact.cpp:1477 +#: src/veh_interact.cpp:1475 msgid "Turrets" msgstr "터렛" -#: src/veh_interact.cpp:1478 +#: src/veh_interact.cpp:1476 msgid "Ammo Qty" msgstr "탄약 수량" -#: src/veh_interact.cpp:1481 +#: src/veh_interact.cpp:1479 msgid "Seats" msgstr "좌석" -#: src/veh_interact.cpp:1482 +#: src/veh_interact.cpp:1480 msgid "Who" msgstr "승무원" -#: src/veh_interact.cpp:1658 +#: src/veh_interact.cpp:1656 msgid "'{' to scroll up" msgstr "'{'로 위로 스크롤" -#: src/veh_interact.cpp:1695 +#: src/veh_interact.cpp:1693 msgid "'}' to scroll down" msgstr "'}'로 아래로 스크롤" -#: src/veh_interact.cpp:1831 +#: src/veh_interact.cpp:1829 msgid "This part cannot be uninstalled.\n" msgstr "이 부품은 제거할 수 없습니다.\n" -#: src/veh_interact.cpp:1837 +#: src/veh_interact.cpp:1835 #, c-format msgid "" "Removing the broken %1$s may yield some fragments.\n" msgstr "부숴진 것을 제거하면 %1$s 파편이 생길 수도 있습니다.\n" -#: src/veh_interact.cpp:1844 +#: src/veh_interact.cpp:1842 #, c-format msgid "" "Removing the %1$s may yield:\n" @@ -437162,7 +437937,7 @@ msgstr "" "%1$s(을)를 제거하면 이하 물품이 나올 것입니다:\n" "> %2$s\n" -#: src/veh_interact.cpp:1849 +#: src/veh_interact.cpp:1847 #, c-format msgid "" "Removing the %1$s will yield:\n" @@ -437173,172 +437948,172 @@ msgstr "" #. ~ %1$s represents the internal color name which shouldn't be translated, #. %2$s is pre-translated reason -#: src/veh_interact.cpp:1868 +#: src/veh_interact.cpp:1866 #, c-format msgid "> %1$s%2$s" msgstr "> %1$s%2$s" -#: src/veh_interact.cpp:1883 +#: src/veh_interact.cpp:1881 msgid "No parts here." msgstr "부품이 없습니다." -#: src/veh_interact.cpp:1888 +#: src/veh_interact.cpp:1886 msgid "Choose a part here to remove:" msgstr "제거할 부품을 선택:" -#: src/veh_interact.cpp:1936 +#: src/veh_interact.cpp:1934 msgid "You cannot remove that part while something is attached to it." msgstr "다른 것이 붙어 있는 부품은 제거할 수 없습니다." -#: src/veh_interact.cpp:1939 +#: src/veh_interact.cpp:1937 msgid "Better not remove something while driving." msgstr "운전 중엔 뭔가 빼내지 않는것이 좋습니다." -#: src/veh_interact.cpp:1949 +#: src/veh_interact.cpp:1947 msgid "" "Removing this part will mean that this vehicle is no longer flightworthy. " "Continue?" msgstr "이 부품을 제거하면 이 차량은 더 이상 비행할 수 없습니다. 계속합니까?" -#: src/veh_interact.cpp:1973 src/veh_interact.cpp:3137 +#: src/veh_interact.cpp:1971 src/veh_interact.cpp:3131 msgid "The vehicle has no liquid fuel left to siphon." msgstr "이 차량에는 빼낼 액체 연료가 없습니다." -#: src/veh_interact.cpp:1977 +#: src/veh_interact.cpp:1975 msgid "You need a hose to siphon liquid fuel." msgstr "호스가 있어야 연료를 빼낼 수 있습니다." -#: src/veh_interact.cpp:1981 +#: src/veh_interact.cpp:1979 msgid "You can't siphon from a moving vehicle." msgstr "주행 중인 차량에서 흡인할 수 없습니다." -#: src/veh_interact.cpp:1989 +#: src/veh_interact.cpp:1987 msgid "Select part to siphon:" msgstr "흡인할 부품 선택:" -#: src/veh_interact.cpp:2017 src/veh_interact.cpp:3171 +#: src/veh_interact.cpp:2015 src/veh_interact.cpp:3165 msgid "The vehicle has no solid fuel left to remove." msgstr "차량에 제거할 고체 연료가 남아 있지 않습니다." -#: src/veh_interact.cpp:2021 +#: src/veh_interact.cpp:2019 msgid "You can't unload from a moving vehicle." msgstr "주행 중인 차량에서 연료를 빼낼 수 없습니다." -#: src/veh_interact.cpp:2035 +#: src/veh_interact.cpp:2033 msgid "No valid vehicle parts here." msgstr "이곳에 설치 가능한 부품이 없습니다." -#: src/veh_interact.cpp:2040 +#: src/veh_interact.cpp:2038 msgid "Choose part to change shape:" msgstr "모양을 변경할 부품 선택:" -#: src/veh_interact.cpp:2147 +#: src/veh_interact.cpp:2145 msgid "Need at least one seat and an ally to assign crew members." msgstr "승무원을 배치하려면 적어도 좌석 하나와 동료 한 명이 필요합니다." -#: src/veh_interact.cpp:2152 +#: src/veh_interact.cpp:2150 msgid "Assign crew positions:" msgstr "승무원 위치 지정:" -#: src/veh_interact.cpp:2160 +#: src/veh_interact.cpp:2158 msgid "Select crew member" msgstr "승무원 선택" -#: src/veh_interact.cpp:2163 +#: src/veh_interact.cpp:2161 msgid "Clear assignment" msgstr "배치 초기화" -#: src/veh_interact.cpp:2201 +#: src/veh_interact.cpp:2199 msgid "There are no parts here to label." msgstr "이곳에는 라벨을 붙일 부품이 없습니다." -#: src/veh_interact.cpp:2208 +#: src/veh_interact.cpp:2206 msgid "New label:" msgstr "새 라벨:" -#: src/veh_interact.cpp:2257 +#: src/veh_interact.cpp:2255 #, c-format msgid "(Strong Back helped, giving +%d strength)" msgstr "(강인한 등 효과, 체력 +%d)" -#: src/veh_interact.cpp:2261 +#: src/veh_interact.cpp:2259 #, c-format msgid "(Bad Back reduced usable strength by %d)" msgstr "(허리가 좋지 않음 효과 체력 -%d)" #. ~ %1$s is quality name, %2$d is quality level -#: src/veh_interact.cpp:2269 +#: src/veh_interact.cpp:2267 #, c-format msgid "1 tool with %1$s %2$d" msgstr "1개 도구와 %1$s %2$d" -#: src/veh_interact.cpp:2274 +#: src/veh_interact.cpp:2272 #, c-format msgid "strength ( assisted ) %d %s" msgstr "체력 ( 보조받음 ) %d %s" -#: src/veh_interact.cpp:2276 +#: src/veh_interact.cpp:2274 #, c-format msgid "strength %d %s" msgstr "체력 %d %s" -#: src/veh_interact.cpp:2279 +#: src/veh_interact.cpp:2277 #, c-format msgid "> %1$s OR %2$s" msgstr "> %1$s 또는 %2$s" -#: src/veh_interact.cpp:2552 +#: src/veh_interact.cpp:2546 msgid "disabled" msgstr "고장" -#: src/veh_interact.cpp:2554 +#: src/veh_interact.cpp:2548 msgid "lack" msgstr "부족" -#: src/veh_interact.cpp:2556 +#: src/veh_interact.cpp:2550 msgid "unbalanced" msgstr "불안정" -#: src/veh_interact.cpp:2558 +#: src/veh_interact.cpp:2552 msgid "no steering" msgstr "조향륜 없음" -#: src/veh_interact.cpp:2560 +#: src/veh_interact.cpp:2554 msgid "broken steering" msgstr "조향륜 파손" -#: src/veh_interact.cpp:2562 +#: src/veh_interact.cpp:2556 msgid "poor steering" msgstr "조향륜 부족" -#: src/veh_interact.cpp:2564 +#: src/veh_interact.cpp:2558 msgid "enough" msgstr "충분" -#: src/veh_interact.cpp:2569 +#: src/veh_interact.cpp:2563 msgid "sinks" msgstr "가라앉음" -#: src/veh_interact.cpp:2571 +#: src/veh_interact.cpp:2565 msgid "floats" msgstr "물에 뜸" -#: src/veh_interact.cpp:2575 +#: src/veh_interact.cpp:2569 #, c-format msgid "Wheels/boat: %s/%s" msgstr "바퀴/부력: %s/%s" -#: src/veh_interact.cpp:2579 +#: src/veh_interact.cpp:2573 #, c-format msgid "Boat: %s" msgstr "부력: %s" -#: src/veh_interact.cpp:2582 +#: src/veh_interact.cpp:2576 #, c-format msgid "Wheels: %s" msgstr "바퀴: %s" -#: src/veh_interact.cpp:2640 +#: src/veh_interact.cpp:2634 #, c-format msgid "" "Air Safe/Top speed: " @@ -437346,12 +438121,12 @@ msgid "" msgstr "" "공중 안전/최고 속도: %3d/%3d %s" -#: src/veh_interact.cpp:2646 +#: src/veh_interact.cpp:2640 #, c-format msgid "Air acceleration: %3d %s/s" msgstr "공중 가속: %3d %s/s" -#: src/veh_interact.cpp:2653 +#: src/veh_interact.cpp:2647 #, c-format msgid "" "Safe/Top speed: %3d/%3d " @@ -437360,12 +438135,12 @@ msgstr "" "안전/최고 속도: %3d/%3d %s" #. ~ /t means per turn -#: src/veh_interact.cpp:2661 +#: src/veh_interact.cpp:2655 #, c-format msgid "Acceleration: %3d %s/s" msgstr "가속: %3d %s/s" -#: src/veh_interact.cpp:2670 +#: src/veh_interact.cpp:2664 #, c-format msgid "" "Water Safe/Top speed: " @@ -437374,361 +438149,361 @@ msgstr "" "수중 안전/최고 속도: %3d/%3d %s" #. ~ /t means per turn -#: src/veh_interact.cpp:2678 +#: src/veh_interact.cpp:2672 #, c-format msgid "Water acceleration: %3d %s/s" msgstr "수상 가속: %3d %s/s" -#: src/veh_interact.cpp:2687 +#: src/veh_interact.cpp:2681 #, c-format msgid "Mass: %5.0f %s" msgstr "질량: %5.0f %s" -#: src/veh_interact.cpp:2691 +#: src/veh_interact.cpp:2685 #, c-format msgid "" "Cargo volume: %s / %s %s" msgstr "적재량: %s / %s %s" -#: src/veh_interact.cpp:2696 src/veh_interact.cpp:2697 +#: src/veh_interact.cpp:2690 src/veh_interact.cpp:2691 msgid "Status:" msgstr "상태:" -#: src/veh_interact.cpp:2719 +#: src/veh_interact.cpp:2713 msgid "Most damaged:" msgstr "최고손상:" -#: src/veh_interact.cpp:2720 +#: src/veh_interact.cpp:2714 msgid "Most damaged (can't repair):" msgstr "최고손상 (수리 불가):" -#: src/veh_interact.cpp:2728 +#: src/veh_interact.cpp:2722 msgid "Needs repair:" msgstr "수리 필요:" -#: src/veh_interact.cpp:2735 +#: src/veh_interact.cpp:2729 #, c-format msgid "Air drag: %5.2f" msgstr "공기 저항: %5.2f" -#: src/veh_interact.cpp:2741 +#: src/veh_interact.cpp:2735 #, c-format msgid "Water drag: %5.2f" msgstr "물 저항: %5.2f" -#: src/veh_interact.cpp:2748 +#: src/veh_interact.cpp:2742 #, c-format msgid "Rolling drag: %5.2f" msgstr "타이어 저항: %5.2f" -#: src/veh_interact.cpp:2754 +#: src/veh_interact.cpp:2748 #, c-format msgid "Static drag: %5d" msgstr "정지 저항: %5d" -#: src/veh_interact.cpp:2759 +#: src/veh_interact.cpp:2753 #, c-format msgid "Offroad: %4d%%" msgstr "험로주행: %4d%%" -#: src/veh_interact.cpp:2768 +#: src/veh_interact.cpp:2762 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" "흘수선/여유 간격:%4.2fm/%4.2fm" -#: src/veh_interact.cpp:2769 +#: src/veh_interact.cpp:2763 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" "흘수선/여유 간격:%4.2fm/%4.2fm" -#: src/veh_interact.cpp:2802 src/veh_interact.cpp:2804 +#: src/veh_interact.cpp:2796 src/veh_interact.cpp:2798 msgid "Name: " msgstr "이름: " -#: src/veh_interact.cpp:2814 +#: src/veh_interact.cpp:2808 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "" -#: src/veh_interact.cpp:2816 +#: src/veh_interact.cpp:2810 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "" -#: src/veh_interact.cpp:2818 +#: src/veh_interact.cpp:2812 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "" -#: src/veh_interact.cpp:2820 +#: src/veh_interact.cpp:2814 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "" -#: src/veh_interact.cpp:2845 +#: src/veh_interact.cpp:2839 msgctxt "veh_interact" msgid "install" msgstr "설치" -#: src/veh_interact.cpp:2848 +#: src/veh_interact.cpp:2842 msgctxt "veh_interact" msgid "repair" msgstr "수리" -#: src/veh_interact.cpp:2851 +#: src/veh_interact.cpp:2845 msgctxt "veh_interact" msgid "mend" msgstr "보완" -#: src/veh_interact.cpp:2854 +#: src/veh_interact.cpp:2848 msgctxt "veh_interact" msgid "refill" msgstr "채우기" -#: src/veh_interact.cpp:2857 +#: src/veh_interact.cpp:2851 msgctxt "veh_interact" msgid "remove" msgstr "제거" -#: src/veh_interact.cpp:2860 +#: src/veh_interact.cpp:2854 msgctxt "veh_interact" msgid "siphon" msgstr "흡인" -#: src/veh_interact.cpp:2863 +#: src/veh_interact.cpp:2857 msgctxt "veh_interact" msgid "unload" msgstr "빼내기" -#: src/veh_interact.cpp:2866 +#: src/veh_interact.cpp:2860 msgctxt "veh_interact" msgid "crew" msgstr "승무원" -#: src/veh_interact.cpp:2869 +#: src/veh_interact.cpp:2863 msgctxt "veh_interact" msgid "shape" msgstr "형태" -#: src/veh_interact.cpp:2872 +#: src/veh_interact.cpp:2866 msgctxt "veh_interact" msgid "rename" msgstr "이름 변경" -#: src/veh_interact.cpp:2875 +#: src/veh_interact.cpp:2869 msgctxt "veh_interact" msgid "label" msgstr "라벨" -#: src/veh_interact.cpp:2878 +#: src/veh_interact.cpp:2872 msgctxt "veh_interact" msgid "back" msgstr "되돌아가기" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Dur" msgstr "내구도" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Durability" msgstr "내구도" -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Dmg" msgstr "피해량" -#: src/veh_interact.cpp:2977 +#: src/veh_interact.cpp:2971 msgid "Wgt" msgstr "무게" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "FoldVol" msgstr "접은 부피" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "Folded Volume" msgstr "접은 부피" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Cap" msgstr "적재용량" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Capacity" msgstr "적재용량" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "NoisRed" msgstr "소음감소" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "Noise Reduction" msgstr "소음감소" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Dia" msgstr "직경" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Wheel Diameter" msgstr "바퀴 직경" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wdt" msgstr "폭" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wheel Width" msgstr "바퀴 폭" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Electric Power" msgstr "전력" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Epwr" msgstr "전력" -#: src/veh_interact.cpp:3046 +#: src/veh_interact.cpp:3040 #, c-format msgid "Charge: %s" msgstr "전력: %s" -#: src/veh_interact.cpp:3052 +#: src/veh_interact.cpp:3046 #, c-format msgid "Drain: %+8d" msgstr "연료 소모도: %+8d" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "boardable" msgstr "적재가능" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "opaque" msgstr "시야차단" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "openable" msgstr "개폐가능" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "BatCap" msgstr "배트캡" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "Battery Capacity" msgstr "전력량" -#: src/veh_interact.cpp:3081 +#: src/veh_interact.cpp:3075 #, c-format msgid "Power: %+8d" msgstr "전력량: %+8d" -#: src/veh_interact.cpp:3104 +#: src/veh_interact.cpp:3098 msgid "like new" msgstr "새 것 같음" -#: src/veh_interact.cpp:3112 +#: src/veh_interact.cpp:3106 msgid "battered" msgstr "너덜너덜" -#: src/veh_interact.cpp:3116 +#: src/veh_interact.cpp:3110 msgid "wrecked" msgstr "심하게 망가진" -#: src/veh_interact.cpp:3141 +#: src/veh_interact.cpp:3135 msgid "Select tank to siphon:" msgstr "흡인할 탱크 선택:" -#: src/veh_interact.cpp:3177 +#: src/veh_interact.cpp:3171 msgid "Remove what?" msgstr "무엇을 제거합니까?" -#: src/veh_interact.cpp:3198 +#: src/veh_interact.cpp:3192 msgid "The vehicle has no charged plutonium cells." msgstr "차량에 완전히 충전된 플루토늄 전지가 없습니다." -#: src/veh_interact.cpp:3257 +#: src/veh_interact.cpp:3251 #, c-format msgid "You don't meet the requirements to install the %s." msgstr "%s(을)를 설치하는데 필요한 조건이 부족합니다." -#: src/veh_interact.cpp:3275 +#: src/veh_interact.cpp:3269 #, c-format msgid "Could not find base part in requirements for %s." msgstr "%s(을)를 설치하는데 필요한 기초 부품이 없습니다." -#: src/veh_interact.cpp:3313 +#: src/veh_interact.cpp:3307 #, c-format msgid "" "Press space, choose a facing direction for the new %s and confirm with " "enter." msgstr "스페이스바를 누르고, %s (이)가 향할 방향을 정한 후 엔터를 눌러 결정합니다." -#: src/veh_interact.cpp:3339 +#: src/veh_interact.cpp:3333 #, c-format msgid "You install a %1$s into the %2$s." msgstr "%1$s(을)를 %2$s에 설치했습니다." #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3376 +#: src/veh_interact.cpp:3370 #, c-format msgid "You refill the %1$s's %2$s." msgstr "%1$s의 %2$s(을)를 채웠습니다." #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3380 +#: src/veh_interact.cpp:3374 #, c-format msgid "You completely refill the %1$s's %2$s." msgstr "%1$s의 %2$s(을)를 완전히 채웠습니다." #. ~ 1$s vehicle name, 2$s reactor name -#: src/veh_interact.cpp:3399 +#: src/veh_interact.cpp:3393 #, c-format msgid "You refuel the %1$s's %2$s." msgstr "%1$s의 %2$s(을)를 재충전했습니다." #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3423 +#: src/veh_interact.cpp:3417 #, c-format msgid "The %1$s has already been removed by someone else." msgstr "누군가 이미 %1$s(을)를 제거했습니다." #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3431 +#: src/veh_interact.cpp:3425 #, c-format msgid "You don't meet the requirements to remove the %1$s." msgstr "%1$s(을)를 제거하는데 필요한 조건이 부족합니다." -#: src/veh_interact.cpp:3472 +#: src/veh_interact.cpp:3466 #, c-format msgid "You remove the broken %1$s from the %2$s." msgstr "%2$s에서 손상된 %1$s(을)를 떼어냈습니다." -#: src/veh_interact.cpp:3475 +#: src/veh_interact.cpp:3469 #, c-format msgid "You smash the %1$s to bits, removing it from the %2$s." msgstr "%1$s(을)를 부수고 %2$s에서 제거했습니다." -#: src/veh_interact.cpp:3478 +#: src/veh_interact.cpp:3472 #, c-format msgid "You remove the %1$s from the %2$s." msgstr "%1$s(을)를 %2$s에서 떼어냈습니다." -#: src/veh_interact.cpp:3509 +#: src/veh_interact.cpp:3503 #, c-format msgid "You completely dismantle the %s." msgstr "%s(을)를 완전히 분해했습니다." -#: src/veh_interact.cpp:3540 +#: src/veh_interact.cpp:3534 #, c-format msgid "You disconnect the %s's power connection." msgstr "" @@ -437970,67 +438745,67 @@ msgstr "%1$s의 %2$s(을)를 수리했습니다. (이전 %3$s)" msgid "Vehicle is locked." msgstr "" -#: src/vehicle.cpp:143 +#: src/vehicle.cpp:144 msgid "The vehicle part you were working on has gone!" msgstr "작업 중이던 차량 부품이 사라집니다!" -#: src/vehicle.cpp:151 +#: src/vehicle.cpp:152 msgid "The vehicle part you were holding has been destroyed!" msgstr "들고 있던 차량 부품이 파괴되었습니다!" -#: src/vehicle.cpp:245 +#: src/vehicle.cpp:246 msgid "Lost connection with the vehicle due to distance!" msgstr "거리가 너무 멀어져서 차량과의 연결이 끊겼다!" -#: src/vehicle.cpp:763 +#: src/vehicle.cpp:764 #, c-format msgid "the %s emitting a beep and saying \"Obstacle detected!\"" msgstr "" #. ~ backfire sound -#: src/vehicle.cpp:1027 +#: src/vehicle.cpp:1028 #, c-format msgid "a loud BANG! from the %s" msgstr "%s에서 쾅!" -#: src/vehicle.cpp:1299 +#: src/vehicle.cpp:1300 #, c-format msgid "Remove the attached %s first." msgstr "장착된 %s(을)를 먼저 제거해주세요." -#: src/vehicle.cpp:1306 +#: src/vehicle.cpp:1307 msgid "Remove carried animal first." msgstr "운송 중인 동물을 먼저 빼내주세요." -#: src/vehicle.cpp:1312 +#: src/vehicle.cpp:1313 msgid "Unracking is required before removing this part." msgstr "" -#: src/vehicle.cpp:1323 +#: src/vehicle.cpp:1324 msgid "Remove all other attached parts first." msgstr "장착된 다른 부품들을 먼저 제거해야 합니다." -#: src/vehicle.cpp:1351 +#: src/vehicle.cpp:1352 msgid "Remove other parts before removing last structure part." msgstr "" -#: src/vehicle.cpp:1364 +#: src/vehicle.cpp:1365 msgid "Removing this part would split the vehicle." msgstr "이 부분을 제거하면 차량을 분리할 것입니다." #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1807 +#: src/vehicle.cpp:1808 #, c-format msgid "You load the %1$s on the rack." msgstr "바이크 랙에 %1$s(을)를 올렸습니다." #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1817 +#: src/vehicle.cpp:1818 #, c-format msgid "You can't get the %1$s on the rack." msgstr "바이크 랙에 %1$s(을)를 올릴 수 없습니다." -#: src/vehicle.cpp:2083 +#: src/vehicle.cpp:2084 #, c-format msgid "" "A part of the vehicle ('%s') has no containing vehicle's name. It will be " @@ -438038,58 +438813,58 @@ msgid "" msgstr "차량의 일부가 ('%s') 차량의 이름을 포함하지 않습니다. %s에서 분리될 것입니다." #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2099 +#: src/vehicle.cpp:2100 #, c-format msgid "You unload the %s from the bike rack." msgstr "바이크 랙에서 %s(을)를 내렸습니다." #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2138 +#: src/vehicle.cpp:2139 #, c-format msgid "You can't unload the %s from the bike rack." msgstr "바이크 랙에서 %s(을)를 내릴 수 없습니다." -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hmm" msgstr "부릉" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hummm!" msgstr "부아아앙!" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "vroom!" msgstr "부르릉!" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "whirrr!" msgstr "위잉!" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "ROARRR!" msgstr "부르르르르!" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "roarrr!" msgstr "부르르르르!" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRRROARRR!" msgstr "브르르릉!!" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRUMBRUMBRUMBRUM!" msgstr "부릉!!!브르렁!!!브르렁!!!" -#: src/vehicle.cpp:3842 +#: src/vehicle.cpp:3843 msgid "WUMPWUMPWUMP!" msgstr "쿵쿵쿵!" -#: src/vehicle.cpp:4443 +#: src/vehicle.cpp:4444 msgid "no owner" msgstr "소유주 없음" -#: src/vehicle.cpp:4493 +#: src/vehicle.cpp:4494 #, c-format msgid "" "This vehicle belongs to: %s, there may be consequences if you are observed " @@ -438097,70 +438872,70 @@ msgid "" msgstr "" "이 차량은 %s에 속해 있습니다. 이 차량을 조작하는 것을 다른 사람이 볼 경우 좋지 않은 결과가 생길 수 있습니다. 진행합니까?" -#: src/vehicle.cpp:5060 +#: src/vehicle.cpp:5061 #, c-format msgid "The %s's reactor dies!" msgstr "%s의 반응로가 꺼집니다!" -#: src/vehicle.cpp:5095 +#: src/vehicle.cpp:5096 #, c-format msgid "The %s's battery dies!" msgstr "%s의 배터리가 나갑니다!" -#: src/vehicle.cpp:5101 src/vehicle.cpp:5332 +#: src/vehicle.cpp:5102 src/vehicle.cpp:5333 #, c-format msgid "The %s's engine dies!" msgstr "%s의 엔진이 꺼집니다!" -#: src/vehicle.cpp:5303 +#: src/vehicle.cpp:5304 msgid "Your engine emits a high pitched whine." msgstr "엔진이 끼기긱거리는 고음을 냅니다." -#: src/vehicle.cpp:5305 +#: src/vehicle.cpp:5306 msgid "Your engine emits a loud grinding sound." msgstr "엔진이 시끄러운 마찰음을 냅니다." -#: src/vehicle.cpp:5341 +#: src/vehicle.cpp:5342 #, c-format msgid "The %s's planter turns off due to low temperature." msgstr "%s의 파종기가 낮은 기온 때문에 꺼졌습니다." -#: src/vehicle.cpp:5745 +#: src/vehicle.cpp:5746 #, c-format msgid "Your %s winks out of existence." msgstr "%s(이)가 온데간데 없이 사라집니다." -#: src/vehicle.cpp:6618 +#: src/vehicle.cpp:6619 #, c-format msgid "The %s's power connection was detached!" msgstr "" -#: src/vehicle.cpp:6936 +#: src/vehicle.cpp:6937 #, c-format msgid "The %s's %s breaks into pieces!" msgstr "%s의 %s(이)가 산산조각납니다!" -#: src/vehicle.cpp:6941 +#: src/vehicle.cpp:6942 #, c-format msgid "The %1$s's %2$s is torn off!" msgstr "%1$s의 %2$s(이)가 뜯겨져나갔습니다!" -#: src/vehicle.cpp:6951 src/vehicle.cpp:6957 +#: src/vehicle.cpp:6952 src/vehicle.cpp:6958 #, c-format msgid "The %1$s's %2$s is destroyed!" msgstr "%1$s의 %2$s(이)가 부서집니다!" -#: src/vehicle.cpp:7205 +#: src/vehicle.cpp:7206 #, c-format msgid "folded %s" msgstr "접힌 %s" -#: src/vehicle.cpp:7211 +#: src/vehicle.cpp:7212 #, c-format msgid "A folded %s." msgstr "접힌 %s" -#: src/vehicle.cpp:7213 +#: src/vehicle.cpp:7214 #, c-format msgid "It will take %s to unfold." msgstr "" @@ -438493,7 +439268,7 @@ msgstr "홀딩 %s" msgid " (draining)" msgstr " (고갈 중)" -#: src/vehicle_part.cpp:680 +#: src/vehicle_part.cpp:694 #, c-format msgid "Insufficient power to enable %s" msgstr "%s(을)를 켜기에 전력이 부족합니다." @@ -439150,69 +439925,69 @@ msgstr "크루즈 모드 켜짐" msgid "Unload %s" msgstr "%s 내리기" -#: src/vehicle_use.cpp:1923 +#: src/vehicle_use.cpp:1924 msgid "Honk horn" msgstr "경적 울리기" -#: src/vehicle_use.cpp:1937 +#: src/vehicle_use.cpp:1938 msgid "Use " msgstr "사용" -#: src/vehicle_use.cpp:1948 +#: src/vehicle_use.cpp:1949 msgid "Deactivate the autoclave" msgstr "오토클레이브 작동중지" -#: src/vehicle_use.cpp:1949 +#: src/vehicle_use.cpp:1950 msgid "Activate the autoclave (1.5 hours)" msgstr "오토클레이브 작동 (1.5시간)" -#: src/vehicle_use.cpp:1959 +#: src/vehicle_use.cpp:1960 msgid "Deactivate the washing machine" msgstr "세탁기 작동중지" -#: src/vehicle_use.cpp:1960 +#: src/vehicle_use.cpp:1961 msgid "Activate the washing machine (1.5 hours)" msgstr "세탁기 가동 (1.5시간)" -#: src/vehicle_use.cpp:1969 +#: src/vehicle_use.cpp:1970 msgid "Deactivate the dishwasher" msgstr "식기세척기 작동중지" -#: src/vehicle_use.cpp:1970 +#: src/vehicle_use.cpp:1971 msgid "Activate the dishwasher (1.5 hours)" msgstr "식기세척기 가동 (1.5시간)" -#: src/vehicle_use.cpp:1989 +#: src/vehicle_use.cpp:1990 msgid "Peek through the closed curtains" msgstr "닫힌 커튼 틈새로 보기" -#: src/vehicle_use.cpp:1999 +#: src/vehicle_use.cpp:2000 msgid "Fill a container with water" msgstr "물 채우기" -#: src/vehicle_use.cpp:2027 +#: src/vehicle_use.cpp:2028 #, c-format msgid "Purify water in tank" msgstr "탱크의 물 정수" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2038 +#: src/vehicle_use.cpp:2039 #, c-format msgid "Insufficient power to purify the contents of the %1$s's %2$s" msgstr "%1$s의 %2$s 내용물을 정수하기엔 전력이 부족하다." #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2043 +#: src/vehicle_use.cpp:2044 #, c-format msgid "You purify the contents of the %1$s's %2$s" msgstr "%1$s의 %2$s 내용물을 정수했습니다." -#: src/vehicle_use.cpp:2081 +#: src/vehicle_use.cpp:2082 #, c-format msgid "Craft at the %s" msgstr "%s에서 제작" -#: src/vehicle_use.cpp:2091 +#: src/vehicle_use.cpp:2092 #, c-format msgid "Fold %s" msgstr "%s 접기" @@ -439395,370 +440170,376 @@ msgstr "허리케인" msgid "The weather changed to %s!" msgstr "날씨가 %s(으)로 바뀌었습니다!" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Nonvalid" msgstr "해당 없음" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Valid" msgstr "유효함" -#: src/wish.cpp:127 +#: src/wish.cpp:128 msgid "Id:" msgstr "" -#: src/wish.cpp:137 +#: src/wish.cpp:138 msgid "Prereqs:" msgstr "조건:" -#: src/wish.cpp:147 +#: src/wish.cpp:148 msgid "Prereqs, 2d:" msgstr "선행조건 2:" -#: src/wish.cpp:157 +#: src/wish.cpp:158 msgid "Thresholds required:" msgstr "필요 임계점:" -#: src/wish.cpp:167 +#: src/wish.cpp:168 msgid "Cancels:" msgstr "상쇄:" -#: src/wish.cpp:177 +#: src/wish.cpp:178 msgid "Becomes:" msgstr "발전:" -#: src/wish.cpp:187 +#: src/wish.cpp:188 msgid "Add-ons:" msgstr "부착물:" -#: src/wish.cpp:206 +#: src/wish.cpp:207 msgid "Category:" msgstr "분류: " #. ~ pts: points, vis: visibility, ugly: ugliness -#: src/wish.cpp:215 +#: src/wish.cpp:216 #, c-format msgid "pts: %d vis: %d ugly: %d" msgstr "포인트: %d 변이: %d 못생김: %d" -#: src/wish.cpp:236 +#: src/wish.cpp:237 #, c-format msgid "[%s] find, [%s] quit, [t] toggle base trait" msgstr "[%s] 찾기, [%s] 나가기, [t] toggle base trait" -#: src/wish.cpp:241 +#: src/wish.cpp:242 msgid "[a] show active traits (active)" msgstr "" -#: src/wish.cpp:244 +#: src/wish.cpp:245 msgid "[a] show active traits" msgstr "" -#: src/wish.cpp:264 src/wish.cpp:324 +#: src/wish.cpp:265 src/wish.cpp:325 #, c-format msgid "%s (active)" msgstr "" -#: src/wish.cpp:317 +#: src/wish.cpp:318 #, c-format msgid "%s Mutation changes: %d" msgstr "%s 변이 변경됨: %d" -#: src/wish.cpp:365 +#: src/wish.cpp:366 msgid "Intensity threshold: " msgstr "" -#: src/wish.cpp:370 +#: src/wish.cpp:371 msgid "Max: " msgstr "" -#: src/wish.cpp:387 +#: src/wish.cpp:388 #, c-format msgid "Debug Effects Menu: %s" msgstr "" -#: src/wish.cpp:388 +#: src/wish.cpp:389 msgid "Show only active" msgstr "" -#: src/wish.cpp:389 +#: src/wish.cpp:390 msgid "Change body part" msgstr "" -#: src/wish.cpp:446 +#: src/wish.cpp:447 msgid "Choose bodypart" msgstr "" -#: src/wish.cpp:467 +#: src/wish.cpp:468 #, c-format msgid "Set duration (current %1$d): " msgstr "" -#: src/wish.cpp:474 +#: src/wish.cpp:475 msgid "Permanent?" msgstr "" -#: src/wish.cpp:500 +#: src/wish.cpp:501 msgid "INVALID ON THIS LIMB" msgstr "" -#: src/wish.cpp:501 +#: src/wish.cpp:502 msgid "This effect can not be applied on this limb" msgstr "" -#: src/wish.cpp:508 +#: src/wish.cpp:509 msgid " PERMANENT" msgstr "" -#: src/wish.cpp:587 +#: src/wish.cpp:588 msgid " (hallucination)" msgstr " (환각)" -#: src/wish.cpp:595 +#: src/wish.cpp:596 #, c-format msgid "" "[%s] find, [f]riendly, [h]allucination, [i]ncrease group, [d]ecrease group, " "[%s] quit" msgstr "[%s] 찾기, [f] 적대성, [h] 환각, [i] 규모 증가, [d] 규모 감소, [%s] 나가기" -#: src/wish.cpp:651 +#: src/wish.cpp:652 #, c-format msgid "Spawned %d monsters, choose another or [%s] to quit." msgstr "%d 몬스터를 스폰했습니다. 다른 것을 선택하거나 [%s]를 눌러 마치세요." -#: src/wish.cpp:654 +#: src/wish.cpp:655 msgid "" "\n" "Target location is not suitable for placing this kind of monster. Choose a different target or [i]ncrease the groups size." msgstr "" -#: src/wish.cpp:734 +#: src/wish.cpp:747 msgid "UPPERCASE, no quotes, separate with spaces" msgstr "" -#: src/wish.cpp:764 +#: src/wish.cpp:774 +msgid "Choose snippet type." +msgstr "" + +#: src/wish.cpp:840 msgid " (contained)" msgstr " (포함됨)" -#: src/wish.cpp:765 +#: src/wish.cpp:841 msgid " (flagged)" msgstr "(표시됨)" -#: src/wish.cpp:777 +#: src/wish.cpp:853 #, c-format -msgid "[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] quit" +msgid "" +"[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] snippet, [%s] " +"quit" msgstr "" -#: src/wish.cpp:852 +#: src/wish.cpp:961 msgid "How many?" msgstr "얼마나?" -#: src/wish.cpp:886 +#: src/wish.cpp:995 #, c-format msgid "Wish granted. Wish for more or hit [%s] to quit." msgstr "소원 이루어짐. 소원을 더 빌거나 [%s]를 눌러 마치세요." -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify" msgstr "수정할 기술 선택" -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify its theory level" msgstr "" -#: src/wish.cpp:915 +#: src/wish.cpp:1024 msgid "Decrease skill" msgstr "" -#: src/wish.cpp:916 +#: src/wish.cpp:1025 msgid "Increase skill" msgstr "" -#: src/wish.cpp:918 +#: src/wish.cpp:1027 msgid "Modify all skills…" msgstr "" -#: src/wish.cpp:934 src/wish.cpp:985 src/wish.cpp:1016 +#: src/wish.cpp:1043 src/wish.cpp:1094 src/wish.cpp:1125 #, c-format msgid "@ %d: %s " msgstr "@ %d: %s " -#: src/wish.cpp:965 +#: src/wish.cpp:1074 #, c-format msgid "Set '%s' to…" msgstr "" -#: src/wish.cpp:969 +#: src/wish.cpp:1078 msgid " (current)" msgstr " (현상태)" -#: src/wish.cpp:982 +#: src/wish.cpp:1091 #, c-format msgid "%s set to %d " msgstr "%s(을)를 %d로 설정합니다. " -#: src/wish.cpp:992 +#: src/wish.cpp:1101 msgid "Alter all skill values" msgstr "모든 기술 수치 변경" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 1" msgstr "1 더하기" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 3" msgstr "3 더하기" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Set to 0" msgstr "0으로" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 1" msgstr "1 빼기" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 3" msgstr "3 빼기" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "(Reset changes)" msgstr "(변경사항 초기화)" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 10" msgstr "10으로" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 5" msgstr "5로" -#: src/wish.cpp:1037 +#: src/wish.cpp:1146 msgid "Select proficiency to toggle" msgstr "" -#: src/wish.cpp:1039 +#: src/wish.cpp:1148 msgid "Toggle all proficiencies" msgstr "" -#: src/wish.cpp:1068 src/wish.cpp:1098 src/wish.cpp:1115 +#: src/wish.cpp:1177 src/wish.cpp:1207 src/wish.cpp:1224 #, c-format msgid "(known) %s" msgstr "" -#: src/wish.cpp:1125 +#: src/wish.cpp:1234 #, c-format msgid "You are no longer proficient in %s." msgstr "" -#: src/worldfactory.cpp:184 +#: src/worldfactory.cpp:190 #, c-format msgid "Press [%s] to randomize the world name." msgstr "[%s]를 눌러 무작위 세계 이름." -#: src/worldfactory.cpp:226 +#: src/worldfactory.cpp:232 msgid "Choose a new name for this world." msgstr "" -#: src/worldfactory.cpp:233 +#: src/worldfactory.cpp:239 msgid "World name is empty. Randomize the name?" msgstr "" -#: src/worldfactory.cpp:320 +#: src/worldfactory.cpp:326 msgid "world data" msgstr "세계 정보" -#: src/worldfactory.cpp:523 +#: src/worldfactory.cpp:529 msgid "World selection" msgstr " 월드맵 선택 " -#: src/worldfactory.cpp:596 +#: src/worldfactory.cpp:602 #, c-format msgid "Page %lu" msgstr "%lu 페이지" -#: src/worldfactory.cpp:604 +#: src/worldfactory.cpp:610 msgid "Pick a world to enter game" msgstr "월드맵을 선택하세요." -#: src/worldfactory.cpp:748 +#: src/worldfactory.cpp:753 msgid "last world info" msgstr "마지막 월드 정보" -#: src/worldfactory.cpp:800 +#: src/worldfactory.cpp:805 msgid "MISSING MODS" msgstr "없는 모드" -#: src/worldfactory.cpp:802 +#: src/worldfactory.cpp:807 msgid "OBSOLETE MODS" msgstr "구식 모드" -#: src/worldfactory.cpp:869 +#: src/worldfactory.cpp:874 #, c-format msgid " [%s]" msgstr " [%s]" -#: src/worldfactory.cpp:966 src/worldfactory.cpp:1317 +#: src/worldfactory.cpp:971 src/worldfactory.cpp:1322 msgid "--NO ACTIVE MODS--" msgstr "--활성화된 모드 없음--" -#: src/worldfactory.cpp:1046 src/worldfactory.cpp:1047 +#: src/worldfactory.cpp:1051 src/worldfactory.cpp:1052 msgid "Switch to other list" msgstr "다른 목록으로 전환" -#: src/worldfactory.cpp:1056 +#: src/worldfactory.cpp:1061 msgid "Activate / deactivate mod" msgstr "모드 활성화 / 비활성화" -#: src/worldfactory.cpp:1120 +#: src/worldfactory.cpp:1125 msgid "Mod List" msgstr "모드 목록" -#: src/worldfactory.cpp:1121 +#: src/worldfactory.cpp:1126 msgid "Mod Load Order" msgstr "모드 불러오기 순서" -#: src/worldfactory.cpp:1267 +#: src/worldfactory.cpp:1272 #, c-format msgid "…%s = View full description " msgstr "…%s = 전체 설명 보기" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO AVAILABLE MODS--" msgstr "--사용 가능한 모드 없음--" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO RESULTS FOUND--" msgstr "--결과 없음--" -#: src/worldfactory.cpp:1524 +#: src/worldfactory.cpp:1529 msgid "Saved list of active mods as default" msgstr "활성화된 모드 목록을 기본설정으로 저장함" -#: src/worldfactory.cpp:1603 src/worldfactory.cpp:1680 -#: src/worldfactory.cpp:1864 +#: src/worldfactory.cpp:1608 src/worldfactory.cpp:1685 +#: src/worldfactory.cpp:1869 msgid "World name:" msgstr "" #. ~ Title text for the world creation menu. The < and > characters decorate #. the border. -#: src/worldfactory.cpp:1676 +#: src/worldfactory.cpp:1681 msgid "< Create World >" msgstr "" -#: src/worldfactory.cpp:1683 +#: src/worldfactory.cpp:1688 msgid "________NO NAME ENTERED!________" msgstr "________이름 없음!________" -#: src/worldfactory.cpp:1735 +#: src/worldfactory.cpp:1740 msgid "Finish" msgstr "마치기" -#: src/worldfactory.cpp:1757 +#: src/worldfactory.cpp:1762 msgid "Randomize" msgstr "" -#: src/worldfactory.cpp:1783 +#: src/worldfactory.cpp:1788 #, c-format msgid "" "Press [%s] to pick a random name for your world.\n" @@ -439766,39 +440547,39 @@ msgid "" "Press [%s] to see additional control information." msgstr "" -#: src/worldfactory.cpp:1797 +#: src/worldfactory.cpp:1802 #, c-format msgid "[%s] - Advanced options" msgstr "" -#: src/worldfactory.cpp:1799 +#: src/worldfactory.cpp:1804 msgid "Advanced settings:" msgstr "" -#: src/worldfactory.cpp:1805 +#: src/worldfactory.cpp:1810 #, c-format msgid "[%s] - Open mod manager" msgstr "[%s] - 모드 관리 열기" -#: src/worldfactory.cpp:1873 +#: src/worldfactory.cpp:1878 msgid "Are you SURE you're finished? World name will be randomly generated." msgstr "정말 이대로 끝내겠습니까? 월드맵 이름이 무작위로 생성될 것입니다." -#: src/worldfactory.cpp:1889 +#: src/worldfactory.cpp:1894 msgid "Are you sure you want to reset this world?" msgstr "" -#: src/worldfactory.cpp:1918 +#: src/worldfactory.cpp:1923 msgid "" "Currently using customized advanced options. Reset world options to " "defaults?" msgstr "" -#: src/worldfactory.cpp:1951 +#: src/worldfactory.cpp:1956 msgid "Do you want to abort World Generation?" msgstr "월드맵 생성을 종료합니까?" -#: src/worldfactory.cpp:2005 +#: src/worldfactory.cpp:2010 #, c-format msgid "" "[%s] = save Mod Load Order as " @@ -439818,34 +440599,34 @@ msgstr "" "[%s/%s] = 모드 " "목록 탭 바꾸기 | [%s] = 단축키 설정" -#: src/worldfactory.cpp:2029 +#: src/worldfactory.cpp:2034 msgid "World Mods" msgstr "월드 모드" -#: src/worldfactory.cpp:2030 +#: src/worldfactory.cpp:2035 msgid "World Options" msgstr "월드 설정" -#: src/worldfactory.cpp:2048 +#: src/worldfactory.cpp:2053 msgid "World name cannot be empty!" msgstr "월드 이름은 공백이 될 수 없습니다!" -#: src/worldfactory.cpp:2050 +#: src/worldfactory.cpp:2055 #, c-format msgid "%s is a reserved name!" msgstr "%s(은)는 이미 있는 이름입니다!" -#: src/worldfactory.cpp:2052 +#: src/worldfactory.cpp:2057 #, c-format msgid "A world named %s already exists!" msgstr "%s(으)로 명명된 세계가 이미 존재합니다!" -#: src/worldfactory.cpp:2062 +#: src/worldfactory.cpp:2067 #, c-format msgid "World name contains invalid character: '%c'" msgstr "월드 이름이 사용 불가능한 문자를 포함하고 있습니다: '%c'" -#: src/worldfactory.cpp:2064 +#: src/worldfactory.cpp:2069 #, c-format msgid "World name contains invalid character: 0x%x" msgstr "월드 이름이 사용 불가능한 문자를 포함하고 있습니다: 0x%x" diff --git a/lang/po/nb.po b/lang/po/nb.po index 7ff97c2af6004..4e035843ef3fb 100644 --- a/lang/po/nb.po +++ b/lang/po/nb.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: cataclysm-dda 0.F\n" -"POT-Creation-Date: 2022-09-16 10:57+0000\n" +"POT-Creation-Date: 2022-09-23 06:46+0000\n" "PO-Revision-Date: 2018-04-26 14:47+0000\n" "Last-Translator: Arne Fjotland Holmen , 2022\n" "Language-Team: Norwegian Bokmål (https://www.transifex.com/cataclysm-dda-translators/teams/2217/nb/)\n" @@ -5805,7 +5805,7 @@ msgstr "Forbedrede Minnebanker" msgid "" "Your memory has been enhanced with small quantum storage drives. While " "active, you learn - both through reading and practice - more quickly. " -"Additionally, you can't forget skills you've already learned." +"Additionally, you forget skills you've learned slower." msgstr "" #. ~ Name of a bionic @@ -7070,6 +7070,21 @@ msgstr "" msgid "back torso (hang)" msgstr "" +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "left leg (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "legs (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "right leg (draped)" +msgstr "" + #. ~ Name of sub body part #: data/json/body_parts.json msgid "waist" @@ -15594,6 +15609,29 @@ msgid "" "Space around you is damaged and everything near you seems to weigh more." msgstr "" +#. ~ Name of effect type id "slowed_time" +#: data/json/effects.json +msgid "Slowed Time" +msgstr "" + +#. ~ Description of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Something is wrong with local spacetime and everything around seems to move " +"faster than you." +msgstr "" + +#. ~ Apply message of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Time around you is damaged and everything near you seems to move faster." +msgstr "" + +#. ~ Remove message of effect type "Slowed Time" +#: data/json/effects.json +msgid "Reality reasserts itself and your time returns to normal." +msgstr "" + #. ~ Field intensity level #: data/json/field_type.json msgid "blood splatter" @@ -17397,6 +17435,11 @@ msgstr "" msgid "This item will be activated when it is placed in mapgen." msgstr "" +#. ~ Description of restriction of JSON flag "GRENADE" +#: data/json/flags.json +msgid "Item must be a grenade" +msgstr "" + #. ~ Please leave anything in unchanged. #. ~ Description of JSON flag "MAG_COMPACT" #: data/json/flags.json @@ -17605,6 +17648,12 @@ msgstr "" msgid "This item is removed after use." msgstr "" +#. ~ Please leave anything in unchanged. +#. ~ Description of JSON flag "BIONIC_FUEL_SOURCE" +#: data/json/flags.json +msgid "Contents of this item are used for fueling bionics." +msgstr "" + #. ~ Message of pull action on a gate #: data/json/gates.json msgid "You turn the handle…" @@ -20638,7 +20687,11 @@ msgid "Unfold" msgstr "Brett ut" #. ~ Item action name of "SOLARPACK_OFF" -#: data/json/item_actions.json +#. ~ "menu_text" action message of item "small cardboard box" +#. ~ "menu_text" action message of item "cardboard box" +#. ~ "menu_text" action message of item "large cardboard box" +#. ~ "menu_text" action message of item "oversize cardboard box" +#: data/json/item_actions.json data/json/items/containers.json msgid "Fold" msgstr "Brett" @@ -28740,11 +28793,6 @@ msgstr "drikker" msgid "using drugs" msgstr "bruker legemilddeler " -#. ~ Verb in activity "ACT_CONSUME_FUEL_MENU" -#: data/json/player_activities.json -msgid "consuming fuel" -msgstr "konsumerer drivstoff" - #. ~ Verb in activity "ACT_HACKING" #: data/json/player_activities.json msgid "hacking" @@ -53459,6 +53507,36 @@ msgid "" "insulation layer beneath." msgstr "" +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base rock carpet!" +msgstr "" + +#. ~ Terrain name +#. ~ Item name +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +#: data/json/items/resources/home_improvement.json +#: data/mods/No_Hope/terrain.json +msgid "red carpet" +msgid_plural "red carpets" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base primitive floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base gray linoleum floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base white linoleum floor carpet!" +msgstr "" + #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-floors-indoor.json #: data/json/furniture_and_terrain/terrain-floors-outdoors.json @@ -66072,7 +66150,32 @@ msgstr[1] "" #. ~ ~7x20x15 or ~4x22x22 #. ~ Description of "small cardboard box" #: data/json/items/containers.json -msgid "A small cardboard box. No bigger than a foot in dimension." +msgid "" +"A small cardboard box. No bigger than a foot in dimension. Can be folded." +msgstr "" + +#. ~ "msg" action message of item "small cardboard box" +#. ~ "msg" action message of item "cardboard box" +#. ~ "msg" action message of item "large cardboard box" +#. ~ "msg" action message of item "oversize cardboard box" +#: data/json/items/containers.json +msgid "You fold the box." +msgstr "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Item name +#: data/json/items/containers.json +msgid "small folded cardboard box" +msgid_plural "small folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Description of "small folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A small folded cardboard box. No bigger than a foot in dimension. Can be " +"assembled." msgstr "" #. ~ (25x40x50) @@ -66088,6 +66191,21 @@ msgstr[1] "" #: data/json/items/containers.json msgid "" "A sturdy cardboard box, about the size of a banana box. Great for packing." +" Can be folded." +msgstr "" + +#. ~ (1x80x75) +#. ~ Item name +#: data/json/items/containers.json +msgid "folded cardboard box" +msgid_plural "folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" + +#. ~ (1x80x75) +#. ~ Description of "folded cardboard box" +#: data/json/items/containers.json +msgid "A sturdy folded cardboard box. Great for packing. Can be assembled." msgstr "" #. ~ A box that children could hide in should be big enough to cram a (un)dead @@ -66096,7 +66214,23 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, the sort children would have loved to hide in, " -"when there were still children." +"when there were still children. Can be folded." +msgstr "" + +#. ~ (1x150x120) +#. ~ Item name +#: data/json/items/containers.json +msgid "large folded cardboard box" +msgid_plural "large folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" + +#. ~ (1x150x120) +#. ~ Description of "large folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A very large folded cardboard box, the sort children would have loved to " +"hide in, when there were still children. Can be assembled." msgstr "" #. ~ A box that children could hide in should be big enough to cram a (un)dead @@ -66105,7 +66239,7 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, doubled up with a second layer of cardboard and " -"lots of duct tape." +"lots of duct tape. It can't be folded anymore." msgstr "" #. ~ (200x50x20) @@ -66121,7 +66255,23 @@ msgstr[1] "" #: data/json/items/containers.json msgid "" "An oversize cardboard box, big enough to fit some longer items. Great for " -"storage." +"storage. Can be folded." +msgstr "" + +#. ~ (220x100x1) +#. ~ Item name +#: data/json/items/containers.json +msgid "oversize folded cardboard box" +msgid_plural "oversize folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" + +#. ~ (220x100x1) +#. ~ Description of "oversize folded cardboard box" +#: data/json/items/containers.json +msgid "" +"An oversize cardboard box, big enough to fit some longer items. Great for " +"storage. Can be assembled." msgstr "" #. ~ Item name @@ -68842,6 +68992,24 @@ msgid "" "to untie them." msgstr "" +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Item name +#: data/json/items/generic.json +msgid "bundle of javelins" +msgid_plural "bundles of javelins" +msgstr[0] "" +msgstr[1] "" + +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Description of "bundle of javelins" +#: data/json/items/generic.json +msgid "" +"Five wooden javelins securely tied together for easier transport. " +"Disassemble to untie them." +msgstr "" + #. ~ Item name #: data/json/items/generic.json msgid "t-substrate sample" @@ -120875,6 +121043,7 @@ msgstr "munning" #. ~ Valid mod location of gun "Makarov PM" #. ~ Valid mod location of gun "makeshift chemical thrower" #. ~ Valid mod location of gun "RM451 flamethrower" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "XM34 EMP projector" #. ~ Valid mod location of gun "A7 laser rifle" #. ~ Valid mod location of gun "V29 laser pistol" @@ -120919,8 +121088,9 @@ msgstr "munning" #: data/json/items/gun/762R.json data/json/items/gun/8x40mm.json #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json data/json/items/gun/flammable.json -#: data/json/items/gun/ups.json data/json/items/gunmod/rail.json -#: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json +#: data/json/items/gun/robofac_gun.json data/json/items/gun/ups.json +#: data/json/items/gunmod/rail.json data/json/items/ranged/crossbows.json +#: data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/7.50mm.json #: data/mods/Aftershock/items/gun/laser.json #: data/mods/Aftershock/items/gun/plasma.json @@ -121150,6 +121320,7 @@ msgstr "skjefte" #. ~ Valid mod location of gun "combination gun" #. ~ Valid mod location of gun "RM451 flamethrower" #. ~ Valid mod location of gun "flintlock musket" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "12 gauge bullpup shotgun" #. ~ Valid mod location of gun "high-capacity pump-action shotgun" #. ~ Valid mod location of gun "gas-operated bullpup shotgun" @@ -121225,8 +121396,9 @@ msgstr "skjefte" #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json #: data/json/items/gun/combination.json data/json/items/gun/flammable.json -#: data/json/items/gun/flintlock.json data/json/items/gun/shot.json -#: data/json/items/gun/ups.json data/json/items/gunmod/bionicmods.json +#: data/json/items/gun/flintlock.json data/json/items/gun/robofac_gun.json +#: data/json/items/gun/shot.json data/json/items/gun/ups.json +#: data/json/items/gunmod/bionicmods.json #: data/json/items/gunmod/underbarrel.json data/json/items/ranged/archery.json #: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/laser.json @@ -130907,9 +131079,7 @@ msgstr[1] "" #. ~ Description of "fast-food French fries" #: data/json/items/comestibles/junkfood.json -msgid "" -"Salty, deep-fried potatoes from a fast food restaurant. Somehow, they're " -"still edible." +msgid "Salty, deep-fried potatoes from a fast food restaurant." msgstr "" #. ~ Item name @@ -167536,15 +167706,6 @@ msgstr[1] "gulmaling" msgid "A can of yellow paint." msgstr "En boks med gulmaling." -#. ~ Item name -#. ~ Terrain name -#: data/json/items/resources/home_improvement.json -#: data/mods/No_Hope/terrain.json -msgid "red carpet" -msgid_plural "red carpets" -msgstr[0] "" -msgstr[1] "" - #. ~ Description of "red carpet" #: data/json/items/resources/home_improvement.json msgid "A roll of red carpet." @@ -173188,6 +173349,56 @@ msgstr[1] "" msgid "This is a tool used for properly disassembling firearm ammunition." msgstr "" +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal gasoline tank" +msgid_plural "internal gasoline tanks" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "internal gasoline tank" +#: data/json/items/tool/integrated.json +msgid "Internal tank for gasoline fuel cell bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal ethanol tank" +msgid_plural "internal ethanol tanks" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "internal ethanol tank" +#: data/json/items/tool/integrated.json +msgid "Internal ethanol tank for ethanol burner bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal oil tank" +msgid_plural "internal oil tanks" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "internal oil tank" +#: data/json/items/tool/integrated.json +msgid "Internal oil tank for oil generator bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal battery compartment" +msgid_plural "internal battery compartments" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "internal battery compartment" +#: data/json/items/tool/integrated.json +msgid "" +"Internal compartment for holding medium sized batteries for battery system " +"bionic." +msgstr "" + #. ~ Item name #: data/json/items/tool/knives.json msgid "copper knife" @@ -181353,18 +181564,6 @@ msgstr[1] "" msgid "A thin sheet of metal." msgstr "" -#. ~ Item name -#: data/json/items/vehicle/plating.json -msgid "wired sheet metal" -msgid_plural "wired sheet metal" -msgstr[0] "" -msgstr[1] "" - -#. ~ Description of "wired sheet metal" -#: data/json/items/vehicle/plating.json -msgid "Sheet metal that has had housing for lights wired into it." -msgstr "" - #. ~ Item name #: data/json/items/vehicle/plating.json msgid "wooden armor kit" @@ -181485,6 +181684,19 @@ msgstr[1] "" msgid "Durable silica-coated chitin plating made for a vehicle." msgstr "" +#. ~ Item name +#. ~ Vehicle part name +#: data/json/items/vehicle/plating.json data/json/vehicleparts/boards.json +msgid "counterweight" +msgid_plural "counterweights" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "counterweight" +#: data/json/items/vehicle/plating.json +msgid "A heavy block of steel used in balancing other heavy things." +msgstr "" + #. ~ Item name #. ~ Vehicle part name #: data/json/items/vehicle/rams.json data/json/vehicleparts/rams.json @@ -184989,6 +185201,20 @@ msgstr "" msgid "%1$s impales !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale your %2$s, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #: data/mods/Xedra_Evolved/monsters/monsterattacks.json @@ -185015,6 +185241,18 @@ msgstr "" msgid "%1$s buries its beak in !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -185039,6 +185277,18 @@ msgstr "" msgid "%1$s snaps its tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -185063,6 +185313,18 @@ msgstr "" msgid "%1$s snaps its barbed tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -185088,6 +185350,18 @@ msgstr "" msgid "%1$s snaps its long barbed tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -185115,6 +185389,19 @@ msgstr "" msgid "%1$s's head shoots out, and its teeth sink into !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's head extends to bite you, but you dodge and the head sails past!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "" +"%s's head extends to bite , but they dodge and the head sails past!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -185139,6 +185426,18 @@ msgstr "" msgid "%1$s thrusts its arms at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts its arms at you, but you evade the stretched arm!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's thrusts its arms at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -185164,6 +185463,18 @@ msgid "" "%1$s stares intently at and a hurricane force wind hits them!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s stares at you, but you the wind bursts past you!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's stares at , but the wind blows past them!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -185188,6 +185499,18 @@ msgstr "" msgid "%1$s thrusts a claw at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at you, but you evade it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at , but they evade it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -185212,6 +185535,18 @@ msgstr "" msgid "%1$s slashes at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at your neck! You duck!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at , but they duck!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -185236,6 +185571,18 @@ msgstr "" msgid "%1$s takes a powerful swing at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -185260,6 +185607,18 @@ msgstr "" msgid "%1$s brutally rams !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -185284,6 +185643,18 @@ msgstr "" msgid "%1$s claws at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s claws at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to claw at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -185308,6 +185679,18 @@ msgstr "" msgid "%1$s slams into !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to slam into you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries slam into , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -185332,6 +185715,18 @@ msgstr "" msgid "%1$s stings !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -185374,6 +185769,18 @@ msgstr "" msgid "%1$s gores with its antlers!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -185398,6 +185805,18 @@ msgstr "" msgid "%1$s kicks !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -185424,6 +185843,20 @@ msgstr "" msgid "%s grabs and covers them in sticky webs!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab , but they dodge!" +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/monster_deaths.json msgid "Necro Boomer Revive" @@ -186342,22 +186775,22 @@ msgstr "" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Action" +msgid "Reflection Action" msgstr "" -#. ~ Description of spell "Endless Hunger Action" +#. ~ Description of spell "Reflection Action" #: data/json/monster_special_attacks/spells.json msgid "Teleports and harms monsters." msgstr "" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Revive" +msgid "Reflection Revive" msgstr "" -#. ~ Description of spell "Endless Hunger Revive" +#. ~ Description of spell "Reflection Revive" #: data/json/monster_special_attacks/spells.json -msgid "Revives the endless hunger." +msgid "Revives the reflection." msgstr "" #. ~ Spell name @@ -186387,6 +186820,26 @@ msgid "" "hallucination attacks. You can see it only in debug menu." msgstr "" +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Sloth Attack" +msgstr "" + +#. ~ Description of spell "Sloth Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Slows you." +msgstr "" + +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Guilt Attack" +msgstr "" + +#. ~ Description of spell "Guilt Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Makes things heavier." +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/weapon_spells.json msgid "Mi-go Slaver Beam" @@ -188962,7 +189415,7 @@ msgid "" msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish" msgid_plural "giant crayfish" msgstr[0] "" @@ -188976,7 +189429,7 @@ msgid "" msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "colossal crayfish" msgid_plural "colossal crayfish" msgstr[0] "" @@ -188988,7 +189441,7 @@ msgid "An enormous mutated gray crayfish with pincer claws and long antennae." msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish larva" msgid_plural "giant crayfish larvae" msgstr[0] "" @@ -189572,6 +190025,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "skittering plague" msgid_plural "skittering plagues" msgstr[0] "" @@ -189588,6 +190042,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague nymph" msgid_plural "plague nymphs" msgstr[0] "" @@ -189603,6 +190058,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague vector" msgid_plural "plague vectors" msgstr[0] "" @@ -189619,6 +190075,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach" msgid_plural "giant cockroaches" msgstr[0] "" @@ -189633,6 +190090,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach nymph" msgid_plural "giant cockroach nymphs" msgstr[0] "" @@ -189645,6 +190103,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "pregnant giant cockroach" msgid_plural "pregnant giant cockroaches" msgstr[0] "" @@ -189768,6 +190227,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly naiad" msgid_plural "giant dragonfly naiads" msgstr[0] "" @@ -189784,6 +190244,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly" msgid_plural "giant dragonflies" msgstr[0] "" @@ -189800,6 +190261,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "fused dragonflies" msgid_plural "fused dragonflies" msgstr[0] "" @@ -190259,6 +190721,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "wasp larva" msgid_plural "wasp larvae" msgstr[0] "" @@ -190382,6 +190845,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "dermatik larva" msgid_plural "dermatik larvae" msgstr[0] "" @@ -190491,6 +190955,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant ant" msgid_plural "giant ants" msgstr[0] "" @@ -190519,6 +190984,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant acidic ant" msgid_plural "giant acidic ants" msgstr[0] "" @@ -190556,6 +191022,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic ant larva" msgid_plural "acidic ant larvae" msgstr[0] "" @@ -190585,6 +191052,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic soldier ant" msgid_plural "acidic soldier ants" msgstr[0] "" @@ -190600,6 +191068,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "ant larva" msgid_plural "ant larvae" msgstr[0] "" @@ -190628,6 +191097,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "soldier ant" msgid_plural "soldier ants" msgstr[0] "" @@ -190642,6 +191112,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "super soldier ant" msgid_plural "super soldier ants" msgstr[0] "" @@ -190671,6 +191142,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant locust" msgid_plural "giant locusts" msgstr[0] "" @@ -190686,6 +191158,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "famine" msgid_plural "famines" msgstr[0] "" @@ -190700,6 +191173,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "locust nymph" msgid_plural "locust nymphs" msgstr[0] "" @@ -190714,6 +191188,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "aphid" msgid_plural "aphids" @@ -190730,6 +191205,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "giant aphid" msgid_plural "giant aphids" @@ -190760,6 +191236,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant praying mantis" msgid_plural "giant praying mantises" msgstr[0] "" @@ -190775,6 +191252,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "praying mantis nymph" msgid_plural "praying mantis nymphs" msgstr[0] "" @@ -190790,6 +191268,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "great mantis" msgid_plural "great mantises" msgstr[0] "" @@ -190860,6 +191339,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant grasshopper" msgid_plural "giant grasshoppers" msgstr[0] "" @@ -190874,6 +191354,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "grasshopper nymph" msgid_plural "grasshopper nymphs" msgstr[0] "" @@ -190886,6 +191367,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant stag beetle larva" msgid_plural "giant stag beetle larvae" msgstr[0] "" @@ -190963,6 +191445,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant antlion larva" msgid_plural "giant antlion larvae" msgstr[0] "" @@ -190977,6 +191460,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant adult antlion" msgid_plural "giant adult antlions" msgstr[0] "" @@ -191006,6 +191490,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water strider" msgid_plural "giant water striders" msgstr[0] "" @@ -191020,6 +191505,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water strider nymph" msgid_plural "water strider nymphs" msgstr[0] "" @@ -191144,6 +191630,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "cicada nymph" msgid_plural "cicada nymphs" msgstr[0] "" @@ -191158,6 +191645,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cicada" msgid_plural "giant cicadas" msgstr[0] "" @@ -191172,6 +191660,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant woodlouse" msgid_plural "giant woodlice" msgstr[0] "" @@ -191186,6 +191675,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "baby woodlouse" msgid_plural "baby woodlice" msgstr[0] "" @@ -191200,6 +191690,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water tiger" msgid_plural "giant water tigers" msgstr[0] "" @@ -191214,6 +191705,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant diving beetle" msgid_plural "giant diving beetles" msgstr[0] "" @@ -191229,6 +191721,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water scorpion" msgid_plural "giant water scorpions" msgstr[0] "" @@ -191243,6 +191736,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water scorpion nymph" msgid_plural "water scorpion nymphs" msgstr[0] "" @@ -194346,6 +194840,8 @@ msgstr "" #. ~ Death message of monster "shifting mass" #. ~ Death message of monster "impossible shape" +#. ~ Death message of monster "guilt" +#. ~ Death message of monster "sloth" #. ~ Death message of monster "Impossible shape" #: data/json/monsters/nether.json data/mods/innawood/monsters/nether.json #, c-format @@ -194565,28 +195061,70 @@ msgstr "" #. ~ Monster name #: data/json/monsters/nether.json -msgid "endless hunger" -msgid_plural "endless hungers" +msgid "pale reflection" +msgid_plural "pale reflections" msgstr[0] "" msgstr[1] "" -#. ~ Description of monster "endless hunger" +#. ~ Description of monster "pale reflection" #: data/json/monsters/nether.json msgid "" -"Your mind fills in large shifting images of predators to save you from its " -"actual appearance. You can feel it despite the distance as if it were " -"connected to you." +"This looks nothing like you. It's barely real. So why does your mind keep " +"mistaking it for you?" +msgstr "" + +#. ~ Death message of monster "pale reflection" +#: data/json/monsters/nether.json +#, c-format +msgid "The %s vanishes but you can still feel it." msgstr "" -#. ~ Death message of monster "endless hunger" +#. ~ Monster message of special attack of monster "pale reflection" #: data/json/monsters/nether.json #, c-format -msgid "The %s vanishes but you can still feel it through your connection." +msgid "You can feel the %s." +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "twisted reflection" +msgid_plural "twisted reflections" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "twisted reflection" +#: data/json/monsters/nether.json +msgid "" +"This looks almost nothing like you. It's form isn't even stable. So why " +"does your mind keep mistaking it for you?" +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "dark reflection" +msgid_plural "dark reflections" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "dark reflection" +#: data/json/monsters/nether.json +msgid "" +"This only looks a little like you. It's obviously not you. So why does " +"your mind keep mistaking it for you?" msgstr "" -#. ~ Monster message of special attack of monster "endless hunger" +#. ~ Monster name #: data/json/monsters/nether.json -msgid "You can feel the endless hunger." +msgid "better half" +msgid_plural "better halves" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "better half" +#: data/json/monsters/nether.json +msgid "" +"This doesn't look like you. It looks like what you've dreamed you could be." +" Why does your mind keep mistaking you for a bad copy of it?" msgstr "" #. ~ Monster name @@ -194631,6 +195169,48 @@ msgstr "" msgid "You feel something was destroyed inside you." msgstr "" +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "guilt" +msgid_plural "guilts" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"memories of your wrongdoings rise to the surface." +msgstr "" + +#. ~ Monster message of special attack of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"The guilt makes no physical movement and yet you feel the force of its " +"assault. Everything feels heavier." +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "sloth" +msgid_plural "sloths" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"a desire to stop moving rises." +msgstr "" + +#. ~ Monster message of special attack of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"The sloth does nothing, and you feel time itself aiding your desire to do " +"nothing." +msgstr "" + #. ~ Monster name #: data/json/monsters/power_leech.json msgid "leech blossom" @@ -235462,42 +236042,42 @@ msgstr "" #. ~ Mission name #: data/json/npcs/exodii/exodii_merchant_missions.json -msgid "Bring 1L of anesthetic to Rubik" +msgid "Bring 1000 units of anesthetic to Rubik" msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "" -"If'n us'll to add the metal an' plastic for ye, us'll need one liter o' them" -" anus-feticks, half for your thinkin'-meat an' half for our stock." +"If'n us'll to add the metal an' plastic for ye, us'll need a thousand unit " +"o' them anus-feticks, half for your thinkin'-meat an' half for our stock." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "King's own luck!" msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "That be a choice an' you can tass. Come back to this'n if you like." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Check round the chirurgery an' such, I'd razz." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Us'n waits patient-like for that anus-fetick." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. We can pass it in when you like." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. Come back to this'n if you like to try again." msgstr "" @@ -236694,26 +237274,29 @@ msgstr "" #. is to bring us a bit of good tea. Not literally 'tea' of course. That's #. my Anglic street slang. I mean the stuff that puts you to sleep for #. surgery. The Great Grey says your word for it is 'anesthetic'. You bring -#. us one liter of anesthetic, we'll fix you up with a wire and everything. +#. us a thousand units of anesthetic, we'll fix you up with a wire and +#. everything. #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" "Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle " "mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. " "I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep " "f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. " -"You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a" -" tiff." +"You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire" +" an' a tiff." msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" -"One liter of, uh, anesthetic, coming up. Can we talk about something else?" +"One thousand units of, uh, anesthetic, coming up. Can we talk about " +"something else?" msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json -msgid "One liter of, uh, anesthetic, coming up. I'd better start looking." +msgid "" +"One thousand units of, uh, anesthetic, coming up. I'd better start looking." msgstr "" #. ~ Response to NPC dialogue @@ -273361,6 +273944,16 @@ msgstr "" msgid "Recipes related to constructing cardboard boxes." msgstr "" +#. ~ name of the nested group +#: data/json/recipes/nested.json +msgid "assembled cardboard boxes" +msgstr "" + +#. ~ Description of the category "assembled cardboard boxes" +#: data/json/recipes/nested.json +msgid "Recipes related to assembling cardboard boxes." +msgstr "" + #. ~ name of the nested group #: data/json/recipes/nested.json msgid "wooden boxes" @@ -314246,6 +314839,13 @@ msgid "" " people to see over it." msgstr "" +#. ~ Description of vehicle part "counterweight" +#: data/json/vehicleparts/boards.json +msgid "" +"A half-height heavy metal wall. Commonly used in forklifts to balance them " +"when lifting heavy things." +msgstr "" + #. ~ Vehicle part name #: data/json/vehicleparts/cargo.json msgid "storage bag" @@ -315018,11 +315618,6 @@ msgstr "" msgid "red light" msgstr "" -#. ~ Vehicle part name -#: data/json/vehicleparts/lights.json -msgid "aisle with lights" -msgstr "" - #. ~ Vehicle part name #: data/json/vehicleparts/manual.json msgid "foot pedals" @@ -344095,6 +344690,18 @@ msgstr "" msgid "%1$s stomps on !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries to stomp on you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries stomp on , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -344119,6 +344726,18 @@ msgstr "" msgid "%1$s swings its massive tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -344143,6 +344762,18 @@ msgstr "" msgid "%1$s swings its spiked tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -344167,6 +344798,18 @@ msgstr "" msgid "%1$s thrusts its long horns at !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s thrusts its long horns at you, but you evade!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s's thrusts its long horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -345879,6 +346522,13 @@ msgid_plural "sarahsaurus eggs" msgstr[0] "" msgstr[1] "" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "anchisaurus egg" +msgid_plural "anchisaurus eggs" +msgstr[0] "" +msgstr[1] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "issi egg" @@ -345921,6 +346571,13 @@ msgid_plural "diplodocus eggs" msgstr[0] "" msgstr[1] "" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "barosaurus egg" +msgid_plural "barosaurus eggs" +msgstr[0] "" +msgstr[1] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "camarasaurus egg" @@ -347257,6 +347914,20 @@ msgid "" "hands and leathery skin." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "anchisaurus" +msgid_plural "anchisaurus" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "anchisaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"A four legged plant eating dinosaur with a long neck, dexterous hands and " +"leathery skin." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "issi" @@ -347339,6 +348010,20 @@ msgstr[1] "" msgid "Huge, long-necked, four-legged dinosaur with a long, whip-like tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "barosaurus" +msgid_plural "barosaurus" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "barosaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur with a long, whip-like tail and one " +"large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "camarasaurus" @@ -348491,6 +349176,21 @@ msgid "" "holding together a shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal anchisaurus zombie" +msgid_plural "fungal anchisaurus zombies" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "fungal anchisaurus zombie" +#: data/mods/DinoMod/monsters/fungus.json +msgid "" +"This was once a four legged plant eating dinosaur with a long neck and " +"leathery skin. Now fungal tendrils sprout from the mouth, eyes, and other " +"orifices, holding together a large shambling mass of mold-covered flesh." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal issi zombie" @@ -348586,11 +349286,12 @@ msgstr "" #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json -msgid "fungal camarasaurus zombie" -msgid_plural "fungal camarasaurus zombies" +msgid "fungal barosaurus zombie" +msgid_plural "fungal barosaurus zombies" msgstr[0] "" msgstr[1] "" +#. ~ Description of monster "fungal barosaurus zombie" #. ~ Description of monster "fungal camarasaurus zombie" #: data/mods/DinoMod/monsters/fungus.json msgid "" @@ -348599,6 +349300,13 @@ msgid "" "orifices, holding together an enormous shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal camarasaurus zombie" +msgid_plural "fungal camarasaurus zombies" +msgstr[0] "" +msgstr[1] "" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal brachiosaurus zombie" @@ -349144,34 +349852,6 @@ msgid_plural "dark gray and white hatchlings" msgstr[0] "" msgstr[1] "" -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "sarahsaurus hatchling" -msgid_plural "sarahsaurus hatchlings" -msgstr[0] "" -msgstr[1] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "issi hatchling" -msgid_plural "issi hatchlings" -msgstr[0] "" -msgstr[1] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "haplocanthosaurus hatchling" -msgid_plural "haplocanthosaurus hatchlings" -msgstr[0] "" -msgstr[1] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "amargasaurus hatchling" -msgid_plural "amargasaurus hatchlings" -msgstr[0] "" -msgstr[1] "" - #. ~ Monster name #: data/mods/DinoMod/monsters/hatchling.json msgid "brown and magenta hatchling" @@ -349476,6 +350156,11 @@ msgid "" "tail." msgstr "" +#. ~ Description of monster "mon_anchisaurus_juvenile" +#: data/mods/DinoMod/monsters/juvenile.json +msgid "A four-legged, plant-eating juvenile sauropod with a long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/juvenile.json msgid "brown and magenta sauropod juvenile" @@ -349952,6 +350637,20 @@ msgstr[1] "" msgid "Long-necked, two-legged dinosaur corpse with a long tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "anchisaurus zombie" +msgid_plural "anchisaurus zombie" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "anchisaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Long-necked, four-legged dinosaur corpse. The neck is bent at a disturbing " +"angle and leaking black ichor." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "issi zombie" @@ -350033,6 +350732,20 @@ msgid "" "tiny head with vacant white eyes. Sways and staggers." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "barosaurus zombie" +msgid_plural "barosaurus zombies" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "barosaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "camarasaurus zombie" @@ -350890,6 +351603,20 @@ msgid "" "charred meat. Its flesh has mended into a leathery shell." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched anchisaurus zombie" +msgid_plural "scorched anchisaurus zombies" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "scorched anchisaurus zombie" +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "" +"Heavily-burned four-legged zombie dinosaur sauropod that still reeks of " +"charred meat. Its flesh has mended into a leathery shell." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched issi zombie" @@ -350948,6 +351675,13 @@ msgid_plural "scorched diplodocus zombies" msgstr[0] "" msgstr[1] "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched barosaurus zombie" +msgid_plural "scorched barosaurus zombies" +msgstr[0] "" +msgstr[1] "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched camarasaurus zombie" @@ -351626,6 +352360,20 @@ msgid "" "bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "American Ammo" +msgid_plural "American Ammos" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "American Ammo" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Long-necked, four-legged dinosaur corpse. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Frozen Fury" @@ -351707,6 +352455,21 @@ msgid "" "body bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "Barosaurus Brute" +msgid_plural "Barosaurus Brutes" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "Barosaurus Brute" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Zombie Freight Train" @@ -353023,6 +353786,20 @@ msgid "" "large, two-legged body and long neck." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "armored anchisaurus" +msgid_plural "armored anchisaurus" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "armored anchisaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"large, four-legged body and long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "armored issi" @@ -353098,7 +353875,21 @@ msgstr[1] "" #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "" "This zombified diplodocus has grown dense bone armor, completely covering " -"the massive, four-legged body and tiny head." +"the massive, four-legged body and small head." +msgstr "" + +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "boneplate barosaurus" +msgid_plural "boneplate barosaurus" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "boneplate barosaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"massive, four-legged body and small head." msgstr "" #. ~ Monster name @@ -354214,6 +355005,16 @@ msgstr "" msgid "An allosaurus nest." msgstr "" +#. ~ Name of map extra +#: data/mods/DinoMod/overmap/map_extras.json +msgid "anchisaurus nest" +msgstr "" + +#. ~ Description of map extra "anchisaurus nest" +#: data/mods/DinoMod/overmap/map_extras.json +msgid "An anchisaurus nest." +msgstr "" + #. ~ Name of map extra #: data/mods/DinoMod/overmap/map_extras.json msgid "ankylosaurus nest" @@ -360633,6 +361434,18 @@ msgid "" "bionic power. It can store up to 100 mL of blood." msgstr "" +#. ~ Item name +#: data/mods/Magiclysm/bionics.json +msgid "internal blood bank" +msgid_plural "internal blood banks" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "internal blood bank" +#: data/mods/Magiclysm/bionics.json +msgid "Internal tank for blood power generator bionic." +msgstr "" + #. ~ Construction group name #: data/mods/Magiclysm/construction_group.json msgid "Build Translocator Gate" @@ -361006,6 +361819,18 @@ msgstr "" msgid "%1$s lashes with its flaming whip!" msgstr "" +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes you with its flaming whip, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes with its flaming whip, but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/Magiclysm/monster_attacks.json #, c-format @@ -381192,6 +382017,115 @@ msgstr "" msgid "Makes a lot of docile, but generally untamable wildlife, tamable." msgstr "" +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame dragonfly egg" +msgid_plural "tame dragonfly eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame dragonfly egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The still-wet egg of a mutated dragonfly. This one has been carefully " +"tended for. The dragonfly inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame mantis egg" +msgid_plural "tame mantis eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame mantis egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"Praying mantis eggs glued to each other inside a strange-looking case. " +"These ones have been carefully tended for. The mantis inside seems more " +"timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame antlion egg" +msgid_plural "tame antlion eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame antlion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"A large, white antlion egg. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame cicada egg" +msgid_plural "tame cicada eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame cicada egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a cicada. This one has been carefully tended for. The cicada " +"inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water beetle egg" +msgid_plural "tame water beetle eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame water beetle egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water beetle. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water scorpion egg" +msgid_plural "tame water scorpion eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame water scorpion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water scorpion. This one has been carefully tended for. The " +"water scorpion inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "sweet goop" +msgid_plural "sweet goop" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "sweet goop" +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "" +"A bunch of sweet stuff with a wet, goopy consistency. Normal bugs would die" +" for this, just hope the mutants will like it as well." +msgstr "" + +#. ~ name of the nested group +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "tame eggs" +msgstr "" + +#. ~ Description of the category "tame eggs" +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "Recipes related to taming the eggs of aggressive invertebrates." +msgstr "" + #. ~ Name of effect type id "toxic_glue" #: data/mods/TropiCataclysm/effects.json msgid "Termite Glue" @@ -386398,11 +387332,6 @@ msgid "" "damage to kill something." msgstr "" -#. ~ "message" action message of item "Vancian bill" -#: data/mods/Xedra_Evolved/items/inventor/artifacts.json -msgid "You tear the ticket apart." -msgstr "" - #. ~ Item name #: data/mods/Xedra_Evolved/items/inventor/artifacts.json msgid "helmet of creative juices" @@ -394685,9 +395614,9 @@ msgstr "" #. ~ NPC dialogue line #: data/mods/translate-dialogue/rubik.json msgid "" -"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" +"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" "\n" -"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us one liter of anesthetic, we'll fix you up with a wire and everything." +"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us a thousand units of anesthetic, we'll fix you up with a wire and everything." msgstr "" #. ~ NPC dialogue line @@ -396905,6 +397834,11 @@ msgstr "" msgid "Toggle spawning everything" msgstr "" +#. ~ Key binding name +#: data/raw/keybindings.json +msgid "Choose snippet" +msgstr "" + #. ~ Key binding name #: data/raw/keybindings.json msgid "Look at" @@ -397405,11 +398339,11 @@ msgid "" "Internal error: achievement lacks watcher." msgstr "" -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Press " msgstr "" -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Try" msgstr "" @@ -397421,8 +398355,8 @@ msgstr "" msgid "Interact" msgstr "" -#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:121 -#: src/game_inventory.cpp:206 +#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:122 +#: src/game_inventory.cpp:204 msgid "Inventory" msgstr "Inventar" @@ -397468,8 +398402,8 @@ msgstr "" msgid "Auto drive canceled." msgstr "" -#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2547 -#: src/activity_handlers.cpp:2583 +#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2543 +#: src/activity_handlers.cpp:2579 msgid "You have reached your destination." msgstr "" @@ -397488,7 +398422,7 @@ msgid "You cannot hack this." msgstr "" #: src/activity_actor.cpp:779 src/activity_actor.cpp:2326 -#: src/activity_actor.cpp:5042 src/computer_session.cpp:494 +#: src/activity_actor.cpp:5031 src/computer_session.cpp:494 #: src/computer_session.cpp:511 src/computer_session.cpp:1220 #: src/computer_session.cpp:1496 msgid "an alarm sound!" @@ -397518,7 +398452,7 @@ msgstr "" msgid "The nearby doors unlock." msgstr "" -#: src/activity_actor.cpp:846 src/iuse.cpp:10013 +#: src/activity_actor.cpp:846 src/iuse.cpp:10031 msgid "It's too dark to write!" msgstr "" @@ -397549,13 +398483,13 @@ msgid "grnd grnd grnd" msgstr "" #: src/activity_actor.cpp:1053 src/activity_actor.cpp:2049 -#: src/activity_actor.cpp:4566 src/activity_actor.cpp:4914 +#: src/activity_actor.cpp:4555 src/activity_actor.cpp:4903 #, c-format msgid "Your %1$s ran out of charges." msgstr "" #: src/activity_actor.cpp:1055 src/activity_actor.cpp:2051 -#: src/activity_actor.cpp:4568 src/activity_actor.cpp:4916 +#: src/activity_actor.cpp:4557 src/activity_actor.cpp:4905 #, c-format msgid "%1$s %2$s ran out of charges." msgstr "" @@ -397568,7 +398502,7 @@ msgstr "" msgid " no longer has the book!" msgstr "" -#: src/activity_actor.cpp:1357 src/character.cpp:10622 src/npc.cpp:1334 +#: src/activity_actor.cpp:1357 src/character.cpp:10623 src/npc.cpp:1334 msgid "It's too dark to read!" msgstr "" @@ -397691,10 +398625,10 @@ msgstr "" msgid "The lock stumps your efforts to pick it." msgstr "" -#: src/activity_actor.cpp:2347 src/game.cpp:5609 src/game.cpp:5617 -#: src/game.cpp:5648 src/game.cpp:5654 src/iexamine.cpp:4078 src/iuse.cpp:9920 -#: src/iuse_actor.cpp:1036 src/iuse_actor.cpp:1852 src/iuse_actor.cpp:4399 -#: src/iuse_actor.cpp:4524 +#: src/activity_actor.cpp:2347 src/game.cpp:5607 src/game.cpp:5615 +#: src/game.cpp:5646 src/game.cpp:5652 src/iexamine.cpp:4078 src/iuse.cpp:9938 +#: src/iuse_actor.cpp:1043 src/iuse_actor.cpp:1859 src/iuse_actor.cpp:4406 +#: src/iuse_actor.cpp:4531 msgid "You cannot do that while mounted." msgstr "" @@ -397734,1250 +398668,1250 @@ msgstr "" msgid "%s scans the book into their device." msgstr "" -#: src/activity_actor.cpp:2673 +#: src/activity_actor.cpp:2662 msgid "You lie down preparing to fall asleep." msgstr "" -#: src/activity_actor.cpp:2686 +#: src/activity_actor.cpp:2675 msgid "" "You feel you should've fallen asleep by now, but somehow you're still awake." msgstr "" -#: src/activity_actor.cpp:2691 +#: src/activity_actor.cpp:2680 msgid "You toss and turn…" msgstr "" -#: src/activity_actor.cpp:2702 +#: src/activity_actor.cpp:2691 msgid "You try to sleep, but can't." msgstr "" -#: src/activity_actor.cpp:2722 +#: src/activity_actor.cpp:2711 msgid "You have trouble sleeping, keep trying?" msgstr "" -#: src/activity_actor.cpp:2723 +#: src/activity_actor.cpp:2712 msgid "Stop trying to fall asleep and get up." msgstr "" -#: src/activity_actor.cpp:2724 +#: src/activity_actor.cpp:2713 msgid "Continue trying to fall asleep." msgstr "" -#: src/activity_actor.cpp:2726 +#: src/activity_actor.cpp:2715 msgid "Continue trying to fall asleep and don't ask again." msgstr "" -#: src/activity_actor.cpp:2786 +#: src/activity_actor.cpp:2775 msgid "You start cracking the safe." msgstr "" -#: src/activity_actor.cpp:2789 +#: src/activity_actor.cpp:2778 #, c-format msgid "%1$s starts cracking the safe." msgstr "" -#: src/activity_actor.cpp:2844 +#: src/activity_actor.cpp:2833 msgid "With a satisfying click, the lock on the safe opens!" msgstr "" -#: src/activity_actor.cpp:2943 +#: src/activity_actor.cpp:2932 #, c-format msgid "You disassemble your %s." msgstr "" -#: src/activity_actor.cpp:2946 src/character.cpp:10354 +#: src/activity_actor.cpp:2935 src/character.cpp:10355 #, c-format msgid "You unload your %s." msgstr "" -#: src/activity_actor.cpp:2994 +#: src/activity_actor.cpp:2983 msgid "" "You no longer have the in progress craft in your possession. You stop " "crafting. Reactivate the in progress craft to continue crafting." msgstr "" -#: src/activity_actor.cpp:2997 +#: src/activity_actor.cpp:2986 msgid "" " no longer has the in progress craft in their possession. " " stops crafting." msgstr "" -#: src/activity_actor.cpp:3117 +#: src/activity_actor.cpp:3106 msgid "Keep practicing until proficiency increase?" msgstr "" -#: src/activity_actor.cpp:3135 +#: src/activity_actor.cpp:3124 msgid "Your proficiency has increased. Stop practicing?" msgstr "" -#: src/activity_actor.cpp:3141 +#: src/activity_actor.cpp:3130 #, c-format msgid "There is nothing left of the %s to craft from." msgstr "" -#: src/activity_actor.cpp:3142 +#: src/activity_actor.cpp:3131 #, c-format msgid "There is nothing left of the %s was crafting." msgstr "" -#: src/activity_actor.cpp:3210 +#: src/activity_actor.cpp:3199 msgid "You are too tired to exercise." msgstr "" -#: src/activity_actor.cpp:3216 +#: src/activity_actor.cpp:3205 msgid "You are too dehydrated to exercise." msgstr "" -#: src/activity_actor.cpp:3222 +#: src/activity_actor.cpp:3211 msgid "Empty your hands first." msgstr "" -#: src/activity_actor.cpp:3236 +#: src/activity_actor.cpp:3225 msgid "You cannot train here with a broken arm." msgstr "" -#: src/activity_actor.cpp:3243 +#: src/activity_actor.cpp:3232 msgid "You cannot train here with a broken leg." msgstr "" -#: src/activity_actor.cpp:3253 +#: src/activity_actor.cpp:3242 msgid "You cannot train freely with a broken limb." msgstr "" -#: src/activity_actor.cpp:3261 +#: src/activity_actor.cpp:3250 msgid "" "Physical effort determines workout efficiency, but also rate of exhaustion." msgstr "" -#: src/activity_actor.cpp:3262 +#: src/activity_actor.cpp:3251 msgid "Choose training intensity:" msgstr "" -#: src/activity_actor.cpp:3263 +#: src/activity_actor.cpp:3252 msgctxt "training intensity" msgid "Light" msgstr "" -#: src/activity_actor.cpp:3264 +#: src/activity_actor.cpp:3253 msgid "" "Light exercise comparable in intensity to walking, but more focused and " "methodical." msgstr "" -#: src/activity_actor.cpp:3265 +#: src/activity_actor.cpp:3254 msgctxt "training intensity" msgid "Moderate" msgstr "" -#: src/activity_actor.cpp:3266 +#: src/activity_actor.cpp:3255 msgid "" "Moderate exercise without excessive exertion, but with enough effort to " "break a sweat." msgstr "" -#: src/activity_actor.cpp:3267 +#: src/activity_actor.cpp:3256 msgctxt "training intensity" msgid "Active" msgstr "" -#: src/activity_actor.cpp:3268 +#: src/activity_actor.cpp:3257 msgid "" "Active exercise with full involvement. Strenuous, but in a controlled " "manner." msgstr "" -#: src/activity_actor.cpp:3269 +#: src/activity_actor.cpp:3258 msgctxt "training intensity" msgid "High" msgstr "Høy" -#: src/activity_actor.cpp:3270 +#: src/activity_actor.cpp:3259 msgid "" "High intensity exercise with maximum effort and full power. Exhausting in " "the long run." msgstr "" -#: src/activity_actor.cpp:3296 src/activity_actor.cpp:3398 +#: src/activity_actor.cpp:3285 src/activity_actor.cpp:3387 msgid "Train for how long (minutes): " msgstr "" -#: src/activity_actor.cpp:3311 +#: src/activity_actor.cpp:3300 msgid "You start your workout session." msgstr "" -#: src/activity_actor.cpp:3317 +#: src/activity_actor.cpp:3306 msgid "You are exhausted so you finish your workout early." msgstr "" -#: src/activity_actor.cpp:3322 +#: src/activity_actor.cpp:3311 msgid "You are dehydrated so you finish your workout early." msgstr "" #. ~ heavy breathing when exercising -#: src/activity_actor.cpp:3334 +#: src/activity_actor.cpp:3323 msgid "yourself huffing and puffing!" msgstr "" -#: src/activity_actor.cpp:3349 +#: src/activity_actor.cpp:3338 msgid "You catch your breath for few moments." msgstr "" -#: src/activity_actor.cpp:3352 +#: src/activity_actor.cpp:3341 msgid "You get back to your training." msgstr "" -#: src/activity_actor.cpp:3360 +#: src/activity_actor.cpp:3349 msgid "You finish your workout session." msgstr "" -#: src/activity_actor.cpp:3379 +#: src/activity_actor.cpp:3368 msgid "You have finished your training cycle, keep training?" msgstr "" -#: src/activity_actor.cpp:3380 +#: src/activity_actor.cpp:3369 msgid "Stop training." msgstr "" -#: src/activity_actor.cpp:3381 +#: src/activity_actor.cpp:3370 msgid "Continue training." msgstr "" -#: src/activity_actor.cpp:3382 +#: src/activity_actor.cpp:3371 msgid "Continue training and don't ask again." msgstr "" -#: src/activity_actor.cpp:3596 src/iexamine.cpp:2298 +#: src/activity_actor.cpp:3585 src/iexamine.cpp:2298 msgid "Nothing can be harvested from this plant in current season." msgstr "" -#: src/activity_actor.cpp:3638 +#: src/activity_actor.cpp:3627 msgid "You couldn't harvest anything." msgstr "" -#: src/activity_actor.cpp:3680 +#: src/activity_actor.cpp:3669 #, c-format msgid "%1$s did not fit and fell to the %2$s." msgstr "" -#: src/activity_actor.cpp:3684 +#: src/activity_actor.cpp:3673 #, c-format msgid "%1$s is too heavy and fell to the %2$s." msgstr "" -#: src/activity_actor.cpp:3709 +#: src/activity_actor.cpp:3698 msgid "The pet has moved somewhere else." msgstr "" -#: src/activity_actor.cpp:3752 +#: src/activity_actor.cpp:3741 msgid "The robot has moved somewhere else." msgstr "" -#: src/activity_actor.cpp:3760 +#: src/activity_actor.cpp:3749 #, c-format msgid "The %s recovers before you can finish." msgstr "" -#: src/activity_actor.cpp:3777 +#: src/activity_actor.cpp:3766 #, c-format msgid "The %s hovers momentarily as it surveys the area." msgstr "" -#: src/activity_actor.cpp:3783 +#: src/activity_actor.cpp:3772 #, c-format msgid "The %s lets out a whirring noise and starts to follow you." msgstr "" -#: src/activity_actor.cpp:3862 src/character.cpp:1444 src/character.cpp:1621 -#: src/character.cpp:1658 +#: src/activity_actor.cpp:3851 src/character.cpp:1445 src/character.cpp:1622 +#: src/character.cpp:1659 msgid "You let go of the grabbed object." msgstr "" #. ~ %1$s: item to put in the container, %2$s: container to put item in -#: src/activity_actor.cpp:3923 src/activity_actor.cpp:3946 +#: src/activity_actor.cpp:3912 src/activity_actor.cpp:3935 #, c-format msgid "You put your %1$s into the %2$s." msgstr "" -#: src/activity_actor.cpp:3961 +#: src/activity_actor.cpp:3950 #, c-format msgid "Could not put %1$s into %2$s, aborting." msgstr "" -#: src/activity_actor.cpp:4065 +#: src/activity_actor.cpp:4054 #, c-format msgid "Can't reload the %s." msgstr "" -#: src/activity_actor.cpp:4074 +#: src/activity_actor.cpp:4063 #, c-format msgid "" "You manage to loosen some debris and make your %s somewhat operational." msgstr "" -#: src/activity_actor.cpp:4081 +#: src/activity_actor.cpp:4070 #, c-format msgid "You insert %dx %s into the %s." msgstr "" -#: src/activity_actor.cpp:4085 +#: src/activity_actor.cpp:4074 #, c-format msgid "You refill the %s." msgstr "" -#: src/activity_actor.cpp:4087 +#: src/activity_actor.cpp:4076 #, c-format msgid "You reload the %1$s with %2$s." msgstr "" -#: src/activity_actor.cpp:4109 +#: src/activity_actor.cpp:4098 #, c-format msgid "The %s no longer fits in your inventory" msgstr "" -#: src/activity_actor.cpp:4113 +#: src/activity_actor.cpp:4102 #, c-format msgid "Dispose of %s and wield %s" msgstr "" -#: src/activity_actor.cpp:4116 src/pickup.cpp:103 +#: src/activity_actor.cpp:4105 src/pickup.cpp:103 #, c-format msgid "Wield %s" msgstr "" -#: src/activity_actor.cpp:4118 +#: src/activity_actor.cpp:4107 #, c-format msgid "Drop %s" msgstr "" -#: src/activity_actor.cpp:4125 +#: src/activity_actor.cpp:4114 #, c-format msgid "The %s no longer fits in your inventory so you wield it instead." msgstr "" -#: src/activity_actor.cpp:4132 +#: src/activity_actor.cpp:4121 #, c-format msgid "The %s no longer fits in your inventory so you drop it instead." msgstr "" -#: src/activity_actor.cpp:4205 +#: src/activity_actor.cpp:4194 #, c-format msgid "The %s's udders run dry." msgstr "" -#: src/activity_actor.cpp:4253 +#: src/activity_actor.cpp:4242 #, c-format msgid "%1$s has nothing %2$s could shear." msgstr "" -#: src/activity_actor.cpp:4264 +#: src/activity_actor.cpp:4253 #, c-format msgid "%1$s don't have a shearing tool." msgstr "" -#: src/activity_actor.cpp:4267 +#: src/activity_actor.cpp:4256 #, c-format msgid "%1$s doesn't have a shearing tool." msgstr "" -#: src/activity_actor.cpp:4283 +#: src/activity_actor.cpp:4272 #, c-format msgid "%1$s start shearing %2$s." msgstr "" -#: src/activity_actor.cpp:4286 +#: src/activity_actor.cpp:4275 #, c-format msgid "%1$s starts shearing %2$s." msgstr "" -#: src/activity_actor.cpp:4300 +#: src/activity_actor.cpp:4289 #, c-format msgid "%1$s don't have a shearing tool anymore." msgstr "" -#: src/activity_actor.cpp:4305 +#: src/activity_actor.cpp:4294 #, c-format msgid "%1$s doesn't have a shearing tool anymore." msgstr "" -#: src/activity_actor.cpp:4335 +#: src/activity_actor.cpp:4324 #, c-format msgid "%1$s finished shearing %2$s and got:" msgstr "" #. ~ %1$s - item, %2$d - amount -#: src/activity_actor.cpp:4352 +#: src/activity_actor.cpp:4341 #, c-format msgid "%1$s x%2$d" msgstr "" -#: src/activity_actor.cpp:4403 +#: src/activity_actor.cpp:4392 msgid "" "You no longer have the in progress disassembly in your possession. You stop" " disassembling. Reactivate the in progress disassembly to continue " "disassembling." msgstr "" -#: src/activity_actor.cpp:4406 +#: src/activity_actor.cpp:4395 msgid "" " no longer has the in progress disassembly in their possession. " " stops disassembling." msgstr "" -#: src/activity_actor.cpp:4562 +#: src/activity_actor.cpp:4551 msgid "hissssssssss!" msgstr "" -#: src/activity_actor.cpp:4697 +#: src/activity_actor.cpp:4686 #, c-format msgid "You set up the %s on the ground." msgstr "" -#: src/activity_actor.cpp:4698 +#: src/activity_actor.cpp:4687 msgid "Examine the center square to pack it up again." msgstr "" -#: src/activity_actor.cpp:4784 +#: src/activity_actor.cpp:4773 msgid "You pause to engage in spiritual contemplation." msgstr "" -#: src/activity_actor.cpp:4813 +#: src/activity_actor.cpp:4802 #, c-format msgid "Playing with your %s has lifted your spirits a bit." msgstr "" -#: src/activity_actor.cpp:4889 +#: src/activity_actor.cpp:4878 #, c-format msgid "You can't use your %1$s to pry up the nails." msgstr "" -#: src/activity_actor.cpp:5163 +#: src/activity_actor.cpp:5152 msgid "You open up your kit and shave." msgstr "" -#: src/activity_actor.cpp:5186 +#: src/activity_actor.cpp:5175 msgid "You give your hair a trim." msgstr "" -#: src/activity_actor.cpp:5190 src/iexamine.cpp:339 +#: src/activity_actor.cpp:5179 src/iexamine.cpp:339 msgid "Change what?" msgstr "" -#: src/activity_actor.cpp:5191 +#: src/activity_actor.cpp:5180 msgid "Change hairstyle" msgstr "" -#: src/activity_actor.cpp:5192 +#: src/activity_actor.cpp:5181 msgid "Change facial hairstyle" msgstr "" #. ~ Sound of a wood chopping tool at work! -#: src/activity_actor.cpp:5399 +#: src/activity_actor.cpp:5388 msgid "CHK!" msgstr "" -#: src/activity_actor.cpp:5450 +#: src/activity_actor.cpp:5439 msgid "You finish chopping wood." msgstr "" -#: src/activity_actor.cpp:5501 +#: src/activity_actor.cpp:5490 #, c-format msgid "You produce %d plank." msgid_plural "You produce %d planks." msgstr[0] "" msgstr[1] "" -#: src/activity_actor.cpp:5506 +#: src/activity_actor.cpp:5495 #, c-format msgid "You produce %d splinter." msgid_plural "You produce %d splinters." msgstr[0] "" msgstr[1] "" -#: src/activity_actor.cpp:5510 +#: src/activity_actor.cpp:5499 msgid "You waste a lot of the wood." msgstr "" -#: src/activity_actor.cpp:5557 +#: src/activity_actor.cpp:5546 msgid "Select a direction for the tree to fall in." msgstr "" -#: src/activity_actor.cpp:5611 +#: src/activity_actor.cpp:5600 msgid "You finish chopping down a tree." msgstr "" -#: src/activity_actor.cpp:5651 +#: src/activity_actor.cpp:5640 msgid "You finish churning up the earth here." msgstr "" -#: src/activity_actor.cpp:5691 +#: src/activity_actor.cpp:5680 #, c-format msgid "You clear up the %s." msgstr "" -#: src/activity_actor.cpp:5887 src/activity_actor.cpp:5901 +#: src/activity_actor.cpp:5876 src/activity_actor.cpp:5890 #, c-format msgid "You found: %s!" msgstr "" -#: src/activity_actor.cpp:5907 +#: src/activity_actor.cpp:5896 msgid "You didn't find anything." msgstr "" -#: src/activity_actor.cpp:5975 src/activity_handlers.cpp:2462 +#: src/activity_actor.cpp:5964 src/activity_handlers.cpp:2464 #, c-format msgid "You successfully attached the %1$s to your %2$s." msgstr "" -#: src/activity_actor.cpp:5987 +#: src/activity_actor.cpp:5976 #, c-format msgid "You failed at installing the %s and destroyed your %s!" msgstr "" -#: src/activity_actor.cpp:5991 +#: src/activity_actor.cpp:5980 #, c-format msgid "You failed at installing the %s and damaged your %s!" msgstr "" -#: src/activity_actor.cpp:5996 +#: src/activity_actor.cpp:5985 #, c-format msgid "You failed at installing the %s." msgstr "" -#: src/activity_actor.cpp:6062 +#: src/activity_actor.cpp:6051 msgid "You finish salvaging." msgstr "" -#: src/activity_actor.cpp:6315 +#: src/activity_actor.cpp:6304 #, c-format msgid "%s can't reach the source tile." msgstr "" -#: src/activity_actor.cpp:6489 src/activity_item_handling.cpp:2372 +#: src/activity_actor.cpp:6478 src/activity_item_handling.cpp:2370 #, c-format msgid "%s sorted out every item possible." msgstr "" -#: src/activity_actor.cpp:6508 +#: src/activity_actor.cpp:6497 #, c-format msgid "%s cannot be folded." msgstr "" -#: src/activity_actor.cpp:6515 src/activity_actor.cpp:6643 +#: src/activity_actor.cpp:6504 src/activity_actor.cpp:6632 #, c-format msgid "You need %s to do it!" msgstr "" -#: src/activity_actor.cpp:6522 +#: src/activity_actor.cpp:6511 #, c-format msgid "You can't fold the %s while it's in motion." msgstr "" -#: src/activity_actor.cpp:6541 +#: src/activity_actor.cpp:6530 #, c-format msgid "You fold the %s." msgstr "" -#: src/activity_actor.cpp:6562 +#: src/activity_actor.cpp:6551 #, c-format msgid "You let go of %s." msgstr "" -#: src/activity_actor.cpp:6609 src/consumption.cpp:731 -#: src/consumption.cpp:1826 src/iuse.cpp:674 src/iuse.cpp:693 src/iuse.cpp:751 -#: src/iuse.cpp:770 src/iuse.cpp:1799 src/iuse.cpp:2361 src/iuse.cpp:2407 -#: src/iuse.cpp:3263 src/iuse.cpp:3379 src/iuse.cpp:3849 src/iuse.cpp:3890 -#: src/iuse.cpp:4379 src/iuse.cpp:4670 src/iuse.cpp:5481 src/iuse.cpp:5529 -#: src/iuse.cpp:6113 src/iuse.cpp:8162 src/iuse_actor.cpp:1227 -#: src/iuse_actor.cpp:1911 src/iuse_actor.cpp:1970 src/iuse_actor.cpp:2221 -#: src/iuse_actor.cpp:2639 src/iuse_actor.cpp:3302 src/iuse_actor.cpp:3833 -#: src/iuse_actor.cpp:4528 +#: src/activity_actor.cpp:6598 src/consumption.cpp:731 +#: src/consumption.cpp:1732 src/iuse.cpp:675 src/iuse.cpp:694 src/iuse.cpp:752 +#: src/iuse.cpp:771 src/iuse.cpp:1800 src/iuse.cpp:2362 src/iuse.cpp:2408 +#: src/iuse.cpp:3264 src/iuse.cpp:3380 src/iuse.cpp:3850 src/iuse.cpp:3891 +#: src/iuse.cpp:4380 src/iuse.cpp:4671 src/iuse.cpp:5482 src/iuse.cpp:5530 +#: src/iuse.cpp:6114 src/iuse.cpp:8166 src/iuse_actor.cpp:1234 +#: src/iuse_actor.cpp:1918 src/iuse_actor.cpp:1977 src/iuse_actor.cpp:2228 +#: src/iuse_actor.cpp:2646 src/iuse_actor.cpp:3309 src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:4535 msgid "You can't do that while underwater." msgstr "" -#: src/activity_actor.cpp:6613 src/iuse.cpp:963 src/iuse.cpp:1762 -#: src/iuse.cpp:1795 src/iuse.cpp:2454 src/iuse.cpp:2803 src/iuse.cpp:2885 -#: src/iuse.cpp:2919 src/iuse.cpp:2948 src/iuse.cpp:2967 src/iuse.cpp:2990 -#: src/iuse.cpp:3023 src/iuse.cpp:3259 src/iuse.cpp:3375 src/iuse.cpp:3530 -#: src/iuse.cpp:3944 src/iuse.cpp:4215 src/iuse.cpp:4375 src/iuse.cpp:4743 -#: src/iuse.cpp:4821 src/iuse.cpp:4837 src/iuse.cpp:4889 src/iuse.cpp:4931 -#: src/iuse.cpp:4975 src/iuse.cpp:5023 src/iuse.cpp:5065 src/iuse.cpp:5105 -#: src/iuse.cpp:5261 src/iuse.cpp:5292 src/iuse.cpp:5533 src/iuse.cpp:6104 -#: src/iuse.cpp:8953 src/iuse.cpp:8967 src/iuse.cpp:9137 src/iuse.cpp:9281 -#: src/iuse.cpp:9324 src/iuse.cpp:9345 src/iuse.cpp:9380 src/iuse.cpp:9556 -#: src/iuse.cpp:9595 src/iuse_actor.cpp:2224 src/iuse_actor.cpp:2645 -#: src/iuse_actor.cpp:3306 src/iuse_actor.cpp:3837 +#: src/activity_actor.cpp:6602 src/iuse.cpp:964 src/iuse.cpp:1763 +#: src/iuse.cpp:1796 src/iuse.cpp:2455 src/iuse.cpp:2804 src/iuse.cpp:2886 +#: src/iuse.cpp:2920 src/iuse.cpp:2949 src/iuse.cpp:2968 src/iuse.cpp:2991 +#: src/iuse.cpp:3024 src/iuse.cpp:3260 src/iuse.cpp:3376 src/iuse.cpp:3531 +#: src/iuse.cpp:3945 src/iuse.cpp:4216 src/iuse.cpp:4376 src/iuse.cpp:4744 +#: src/iuse.cpp:4822 src/iuse.cpp:4838 src/iuse.cpp:4890 src/iuse.cpp:4932 +#: src/iuse.cpp:4976 src/iuse.cpp:5024 src/iuse.cpp:5066 src/iuse.cpp:5106 +#: src/iuse.cpp:5262 src/iuse.cpp:5293 src/iuse.cpp:5534 src/iuse.cpp:6105 +#: src/iuse.cpp:8971 src/iuse.cpp:8985 src/iuse.cpp:9155 src/iuse.cpp:9299 +#: src/iuse.cpp:9342 src/iuse.cpp:9363 src/iuse.cpp:9398 src/iuse.cpp:9574 +#: src/iuse.cpp:9613 src/iuse_actor.cpp:2231 src/iuse_actor.cpp:2652 +#: src/iuse_actor.cpp:3313 src/iuse_actor.cpp:3844 msgid "You can't do that while mounted." msgstr "" -#: src/activity_actor.cpp:6619 src/activity_actor.cpp:6637 +#: src/activity_actor.cpp:6608 src/activity_actor.cpp:6626 #, c-format msgid "There's no room to unfold the %s." msgstr "" -#: src/activity_actor.cpp:6665 +#: src/activity_actor.cpp:6654 #, c-format msgid "You unfold the %s." msgstr "" -#: src/activity_handlers.cpp:380 src/activity_handlers.cpp:383 +#: src/activity_handlers.cpp:377 src/activity_handlers.cpp:380 #, c-format msgid "You discover a %s!" msgstr "" -#: src/activity_handlers.cpp:400 +#: src/activity_handlers.cpp:397 msgid "None of your cutting tools are suitable for butchering." msgstr "" -#: src/activity_handlers.cpp:405 +#: src/activity_handlers.cpp:402 msgid "You don't trust the quality of your tools, but carry on anyway." msgstr "" -#: src/activity_handlers.cpp:412 +#: src/activity_handlers.cpp:409 msgid "None of your tools are sharp and precise enough to do that." msgstr "" -#: src/activity_handlers.cpp:416 +#: src/activity_handlers.cpp:413 msgid "You could use a better tool, but this will do." msgstr "" -#: src/activity_handlers.cpp:419 +#: src/activity_handlers.cpp:416 msgid "This tool is great, but you still would like a scalpel." msgstr "" -#: src/activity_handlers.cpp:422 +#: src/activity_handlers.cpp:419 msgid "You dissect the corpse with a trusty scalpel." msgstr "" -#: src/activity_handlers.cpp:426 +#: src/activity_handlers.cpp:423 msgid "" "You dissect the corpse with a sophisticated system of surgical grade " "scalpels." msgstr "" -#: src/activity_handlers.cpp:440 +#: src/activity_handlers.cpp:437 msgid "You can't butcher this; you are missing some tools.\n" msgstr "" -#: src/activity_handlers.cpp:459 +#: src/activity_handlers.cpp:456 msgid "This corpse has already been bled." msgstr "" -#: src/activity_handlers.cpp:467 +#: src/activity_handlers.cpp:464 msgid "It would be futile to dissect this badly damaged corpse." msgstr "" -#: src/activity_handlers.cpp:474 +#: src/activity_handlers.cpp:471 msgid "This corpse is already field dressed." msgstr "" -#: src/activity_handlers.cpp:480 +#: src/activity_handlers.cpp:477 msgid "This corpse is already skinned." msgstr "" -#: src/activity_handlers.cpp:487 +#: src/activity_handlers.cpp:484 msgid "This corpse is too small to quarter without damaging." msgstr "" -#: src/activity_handlers.cpp:493 +#: src/activity_handlers.cpp:490 msgid "This is already quartered." msgstr "" -#: src/activity_handlers.cpp:500 +#: src/activity_handlers.cpp:497 msgid "You need to perform field dressing before quartering." msgstr "" -#: src/activity_handlers.cpp:515 +#: src/activity_handlers.cpp:512 msgid "Would you dare desecrate the mortal remains of a fellow human being?" msgstr "" -#: src/activity_handlers.cpp:518 +#: src/activity_handlers.cpp:515 msgid "You clench your teeth at the prospect of this gruesome job." msgstr "" -#: src/activity_handlers.cpp:521 +#: src/activity_handlers.cpp:518 msgid "This will haunt you in your dreams." msgstr "" -#: src/activity_handlers.cpp:525 +#: src/activity_handlers.cpp:522 msgid "" "You try to look away, but this gruesome image will stay on your mind for " "some time." msgstr "" -#: src/activity_handlers.cpp:530 +#: src/activity_handlers.cpp:527 msgid "It needs a coffin, not a knife." msgstr "" -#: src/activity_handlers.cpp:749 +#: src/activity_handlers.cpp:746 msgid "You salvage what you can from the corpse, but it is badly damaged." msgstr "" -#: src/activity_handlers.cpp:928 +#: src/activity_handlers.cpp:925 #, c-format msgid "You fail to harvest: %s" msgstr "" -#: src/activity_handlers.cpp:993 +#: src/activity_handlers.cpp:990 #, c-format msgid "You harvest: %s" msgstr "" #. ~ %1$s - item name, %2$s - monster name -#: src/activity_handlers.cpp:1052 +#: src/activity_handlers.cpp:1049 #, c-format msgid "You discover a %1$s in the %2$s!" msgstr "" -#: src/activity_handlers.cpp:1067 +#: src/activity_handlers.cpp:1064 #, c-format msgid "You roughly slice the corpse of %s into four parts and set them aside." msgstr "" -#: src/activity_handlers.cpp:1091 +#: src/activity_handlers.cpp:1088 msgid "There's no corpse to butcher!" msgstr "" -#: src/activity_handlers.cpp:1348 +#: src/activity_handlers.cpp:1345 #, c-format msgid "You pour %1$s onto the ground." msgstr "" -#: src/activity_handlers.cpp:1395 +#: src/activity_handlers.cpp:1397 #, c-format msgid "With a clang and a shudder, the %s pump goes silent." msgstr "" -#: src/activity_handlers.cpp:1398 src/iexamine.cpp:3556 +#: src/activity_handlers.cpp:1400 src/iexamine.cpp:3556 #, c-format msgid "You squeeze the last drops of %s from the vat." msgstr "" -#: src/activity_handlers.cpp:1444 src/activity_handlers.cpp:1946 +#: src/activity_handlers.cpp:1446 src/activity_handlers.cpp:1948 #, c-format msgid "The %s runs out of batteries." msgstr "" -#: src/activity_handlers.cpp:1476 +#: src/activity_handlers.cpp:1478 msgid "You won!" msgstr "" -#: src/activity_handlers.cpp:1477 +#: src/activity_handlers.cpp:1479 msgid " won!" msgstr "" #. ~ Sound of a Pickaxe at work! -#: src/activity_handlers.cpp:1501 +#: src/activity_handlers.cpp:1503 msgid "CHNK! CHNK! CHNK!" msgstr "" -#: src/activity_handlers.cpp:1525 +#: src/activity_handlers.cpp:1527 msgid "You finish digging." msgstr "" -#: src/activity_handlers.cpp:1526 +#: src/activity_handlers.cpp:1528 msgid " finishes digging." msgstr "" -#: src/activity_handlers.cpp:1629 +#: src/activity_handlers.cpp:1631 msgid "The corpse moved before you could finish smashing it!" msgstr "" -#: src/activity_handlers.cpp:1635 +#: src/activity_handlers.cpp:1637 msgid " finished pulping the corpse." msgid_plural " finished pulping the corpses." msgstr[0] "" msgstr[1] "" -#: src/activity_handlers.cpp:1686 src/bionics.cpp:938 +#: src/activity_handlers.cpp:1688 src/bionics.cpp:928 msgid "There's nothing to light there." msgstr "" -#: src/activity_handlers.cpp:1699 src/activity_handlers.cpp:1715 +#: src/activity_handlers.cpp:1701 src/activity_handlers.cpp:1717 msgid "You have lost the item you were using to start the fire." msgstr "" -#: src/activity_handlers.cpp:1707 +#: src/activity_handlers.cpp:1709 msgid "This item requires tinder to light." msgstr "" -#: src/activity_handlers.cpp:1725 +#: src/activity_handlers.cpp:1727 msgid "There is not enough sunlight to start a fire now. You stop trying." msgstr "" -#: src/activity_handlers.cpp:1743 +#: src/activity_handlers.cpp:1745 #, c-format msgid "You learn a little about the spell: %s" msgstr "" -#: src/activity_handlers.cpp:1749 src/character_martial_arts.cpp:78 +#: src/activity_handlers.cpp:1751 src/character_martial_arts.cpp:78 #, c-format msgid "You learn %s." msgstr "" -#: src/activity_handlers.cpp:1780 +#: src/activity_handlers.cpp:1782 #, c-format msgid "You finish teaching %s." msgstr "" -#: src/activity_handlers.cpp:1782 +#: src/activity_handlers.cpp:1784 #, c-format msgid "%s finishes teaching %s." msgstr "" -#: src/activity_handlers.cpp:1822 +#: src/activity_handlers.cpp:1824 #, c-format msgid "You finish training %s to level %d." msgstr "" -#: src/activity_handlers.cpp:1827 src/activity_handlers.cpp:1837 +#: src/activity_handlers.cpp:1829 src/activity_handlers.cpp:1839 #, c-format msgid "You get some training in %s." msgstr "" -#: src/activity_handlers.cpp:1919 +#: src/activity_handlers.cpp:1921 msgid "You've charged the battery completely." msgstr "" -#: src/activity_handlers.cpp:1924 src/iuse.cpp:4573 +#: src/activity_handlers.cpp:1926 src/iuse.cpp:4574 msgid "You're too exhausted to keep cranking." msgstr "" -#: src/activity_handlers.cpp:1938 +#: src/activity_handlers.cpp:1940 msgid "You have trouble breathing, and stop." msgstr "" -#: src/activity_handlers.cpp:1956 +#: src/activity_handlers.cpp:1958 msgid "You're too tired to continue." msgstr "" -#: src/activity_handlers.cpp:2010 src/vehicle_move.cpp:499 +#: src/activity_handlers.cpp:2012 src/vehicle_move.cpp:499 #: src/vehicle_use.cpp:792 #, c-format msgid "The %s doesn't have an engine!" msgstr "" -#: src/activity_handlers.cpp:2015 +#: src/activity_handlers.cpp:2017 #, c-format msgid "The %s's engine starts up." msgid_plural "The %s's engines start up." msgstr[0] "" msgstr[1] "" -#: src/activity_handlers.cpp:2019 +#: src/activity_handlers.cpp:2021 #, c-format msgid "One of the %s's engines start up." msgid_plural "Some of the %s's engines start up." msgstr[0] "" msgstr[1] "" -#: src/activity_handlers.cpp:2023 +#: src/activity_handlers.cpp:2025 #, c-format msgid "The %s is ready for movement." msgstr "" -#: src/activity_handlers.cpp:2026 +#: src/activity_handlers.cpp:2028 #, c-format msgid "The %s's engine fails to start." msgid_plural "The %s's engines fail to start." msgstr[0] "" msgstr[1] "" -#: src/activity_handlers.cpp:2033 src/vehicle_use.cpp:1783 +#: src/activity_handlers.cpp:2035 src/vehicle_use.cpp:1783 #: src/vehicle_use.cpp:1813 msgid "You let go of the controls." msgstr "" -#: src/activity_handlers.cpp:2071 +#: src/activity_handlers.cpp:2073 msgid "Repeat once" msgstr "" -#: src/activity_handlers.cpp:2073 +#: src/activity_handlers.cpp:2075 msgid "Repeat until reinforced" msgstr "" -#: src/activity_handlers.cpp:2075 +#: src/activity_handlers.cpp:2077 msgid "Repeat until fully repaired, but don't reinforce" msgstr "" -#: src/activity_handlers.cpp:2077 +#: src/activity_handlers.cpp:2079 msgid "Repeat until success/failure/level up" msgstr "" -#: src/activity_handlers.cpp:2079 +#: src/activity_handlers.cpp:2081 msgid "Attempt to refit once" msgstr "" -#: src/activity_handlers.cpp:2081 +#: src/activity_handlers.cpp:2083 msgid "Repeat until refitted" msgstr "" -#: src/activity_handlers.cpp:2082 +#: src/activity_handlers.cpp:2084 msgid "Back to item selection" msgstr "" -#: src/activity_handlers.cpp:2202 +#: src/activity_handlers.cpp:2204 #, c-format msgid "Your %s ran out of charges." msgstr "" -#: src/activity_handlers.cpp:2267 src/iuse_actor.cpp:3099 +#: src/activity_handlers.cpp:2269 src/iuse_actor.cpp:3106 msgid "You won't learn anything more by doing that." msgstr "" -#: src/activity_handlers.cpp:2275 +#: src/activity_handlers.cpp:2277 #, c-format msgid "%s %s\n" msgstr "" -#: src/activity_handlers.cpp:2281 +#: src/activity_handlers.cpp:2283 msgid "bionic power" msgstr "" -#: src/activity_handlers.cpp:2309 src/activity_handlers.cpp:2313 +#: src/activity_handlers.cpp:2311 src/activity_handlers.cpp:2315 #, c-format msgid "%s (%d)" msgstr "" -#: src/activity_handlers.cpp:2318 +#: src/activity_handlers.cpp:2320 #, c-format msgid "Charges: %s/%s %s (%s per use)\n" msgstr "" -#: src/activity_handlers.cpp:2322 +#: src/activity_handlers.cpp:2324 #, c-format msgid "Materials available: %s\n" msgstr "" -#: src/activity_handlers.cpp:2323 +#: src/activity_handlers.cpp:2325 #, c-format msgid "Skill used: %s (%s)\n" msgstr "" -#: src/activity_handlers.cpp:2325 +#: src/activity_handlers.cpp:2327 #, c-format msgid "Success chance: %.1f%%\n" msgstr "" -#: src/activity_handlers.cpp:2327 +#: src/activity_handlers.cpp:2329 #, c-format msgid "Damage chance: %.1f%%" msgstr "" -#: src/activity_handlers.cpp:2349 +#: src/activity_handlers.cpp:2351 #, c-format msgid "Your %s is repaired as much as possible, considering the degradation." msgstr "" -#: src/activity_handlers.cpp:2350 +#: src/activity_handlers.cpp:2352 #, c-format msgid "Your %s is already fully repaired." msgstr "" -#: src/activity_handlers.cpp:2382 +#: src/activity_handlers.cpp:2384 msgid "You defrost the food, but don't heat it up, since you enjoy it cold." msgstr "" -#: src/activity_handlers.cpp:2385 +#: src/activity_handlers.cpp:2387 msgid "You defrost and heat up the food." msgstr "" -#: src/activity_handlers.cpp:2389 +#: src/activity_handlers.cpp:2391 msgid "You heat up the food." msgstr "" -#: src/activity_handlers.cpp:2423 +#: src/activity_handlers.cpp:2425 #, c-format msgid "You are currently unable to mend the %s." msgstr "" -#: src/activity_handlers.cpp:2517 +#: src/activity_handlers.cpp:2513 #, c-format msgid "You wonder if it's even possible to craft the %s…" msgstr "" -#: src/activity_handlers.cpp:2524 +#: src/activity_handlers.cpp:2520 #, c-format msgid "You don't know how to craft the %s!" msgstr "" -#: src/activity_handlers.cpp:2580 +#: src/activity_handlers.cpp:2576 msgid "You cannot reach that destination" msgstr "" -#: src/activity_handlers.cpp:2610 src/activity_handlers.cpp:2620 -#: src/game.cpp:1340 +#: src/activity_handlers.cpp:2606 src/activity_handlers.cpp:2616 +#: src/game.cpp:1341 #, c-format msgid "You caught a %s." msgstr "" -#: src/activity_handlers.cpp:2656 +#: src/activity_handlers.cpp:2652 msgid "You feel a tug on your line!" msgstr "" -#: src/activity_handlers.cpp:2668 +#: src/activity_handlers.cpp:2664 msgid "You finish fishing" msgstr "" -#: src/activity_handlers.cpp:2696 src/activity_handlers.cpp:2702 +#: src/activity_handlers.cpp:2692 src/activity_handlers.cpp:2698 msgid "You finish waiting." msgstr "" -#: src/activity_handlers.cpp:2753 +#: src/activity_handlers.cpp:2749 #, c-format msgid "%s finishes with you…" msgstr "" -#: src/activity_handlers.cpp:2782 +#: src/activity_handlers.cpp:2778 msgid "You are bored of waiting, so you stop." msgstr "" -#: src/activity_handlers.cpp:2784 +#: src/activity_handlers.cpp:2780 msgid "You finish waiting and feel refreshed." msgstr "" -#: src/activity_handlers.cpp:2791 +#: src/activity_handlers.cpp:2787 #, c-format msgid "%s finishes chatting with you." msgstr "" -#: src/activity_handlers.cpp:2838 +#: src/activity_handlers.cpp:2834 msgid "The Autodoc suffers a catastrophic failure." msgstr "" -#: src/activity_handlers.cpp:2841 +#: src/activity_handlers.cpp:2837 msgid "The Autodoc's failure damages you greatly." msgstr "" -#: src/activity_handlers.cpp:2842 +#: src/activity_handlers.cpp:2838 msgid "The Autodoc's failure damages greatly." msgstr "" -#: src/activity_handlers.cpp:2850 +#: src/activity_handlers.cpp:2846 #, c-format msgid "Your %s is ripped open." msgstr "" -#: src/activity_handlers.cpp:2851 +#: src/activity_handlers.cpp:2847 #, c-format msgid "'s %s is ripped open." msgstr "" -#: src/activity_handlers.cpp:2870 +#: src/activity_handlers.cpp:2866 #, c-format msgid "The Autodoc is meticulously cutting your %s open." msgstr "" -#: src/activity_handlers.cpp:2871 +#: src/activity_handlers.cpp:2867 #, c-format msgid "The Autodoc is meticulously cutting 's %s open." msgstr "" -#: src/activity_handlers.cpp:2878 +#: src/activity_handlers.cpp:2874 msgid "The Autodoc is meticulously cutting you open." msgstr "" -#: src/activity_handlers.cpp:2879 +#: src/activity_handlers.cpp:2875 msgid "The Autodoc is meticulously cutting open." msgstr "" -#: src/activity_handlers.cpp:2885 +#: src/activity_handlers.cpp:2881 msgid "The Autodoc attempts to carefully extract the bionic." msgstr "" -#: src/activity_handlers.cpp:2891 +#: src/activity_handlers.cpp:2887 #, c-format msgid "" "Tried to uninstall bionic with UID %s, but you don't have this bionic " "installed." msgstr "" -#: src/activity_handlers.cpp:2898 +#: src/activity_handlers.cpp:2894 msgid "The Autodoc attempts to carefully insert the bionic." msgstr "" -#: src/activity_handlers.cpp:2912 +#: src/activity_handlers.cpp:2908 #, c-format msgid "%s is no a valid bionic_id" msgstr "" -#: src/activity_handlers.cpp:2922 +#: src/activity_handlers.cpp:2918 #, c-format msgid "The Autodoc is stitching your %s back up." msgstr "" -#: src/activity_handlers.cpp:2923 +#: src/activity_handlers.cpp:2919 #, c-format msgid "The Autodoc is stitching 's %s back up." msgstr "" -#: src/activity_handlers.cpp:2930 +#: src/activity_handlers.cpp:2926 msgid "The Autodoc is stitching you back up." msgstr "" -#: src/activity_handlers.cpp:2931 +#: src/activity_handlers.cpp:2927 msgid "The Autodoc is stitching back up." msgstr "" -#: src/activity_handlers.cpp:2937 +#: src/activity_handlers.cpp:2933 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching your wounds." msgstr "" -#: src/activity_handlers.cpp:2938 +#: src/activity_handlers.cpp:2934 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching 's wounds." msgstr "" -#: src/activity_handlers.cpp:2962 +#: src/activity_handlers.cpp:2958 msgid "" "The Autodoc returns to its resting position after successfully performing " "the operation." msgstr "" -#: src/activity_handlers.cpp:2966 +#: src/activity_handlers.cpp:2962 msgid "a short upbeat jingle: \"Operation successful\"" msgstr "" -#: src/activity_handlers.cpp:2971 +#: src/activity_handlers.cpp:2967 msgid "" "The Autodoc jerks back to its resting position after failing the operation." msgstr "" -#: src/activity_handlers.cpp:2975 +#: src/activity_handlers.cpp:2971 msgid "a sad beeping noise: \"Operation failed\"" msgstr "" -#: src/activity_handlers.cpp:2982 +#: src/activity_handlers.cpp:2978 msgid "The operation is a success." msgstr "" -#: src/activity_handlers.cpp:2985 src/bionics.cpp:2039 +#: src/activity_handlers.cpp:2981 src/bionics.cpp:1854 msgid "The operation is a failure." msgstr "" -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid " plants some %s." msgstr "" -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid "You plant some %s." msgstr "" -#: src/activity_handlers.cpp:3037 +#: src/activity_handlers.cpp:3033 #, c-format msgid "%s did not find an unfinished construction at the activity spot." msgstr "" -#: src/activity_handlers.cpp:3045 +#: src/activity_handlers.cpp:3041 #, c-format msgid "%s can't work on this construction anymore." msgstr "" -#: src/activity_handlers.cpp:3148 +#: src/activity_handlers.cpp:3144 msgid "You feel much better." msgstr "" #. ~ Sound of a jackhammer at work! -#: src/activity_handlers.cpp:3179 +#: src/activity_handlers.cpp:3175 msgid "TATATATATATATAT!" msgstr "" -#: src/activity_handlers.cpp:3191 +#: src/activity_handlers.cpp:3187 msgid "You finish drilling." msgstr "" -#: src/activity_handlers.cpp:3192 +#: src/activity_handlers.cpp:3188 msgid " finishes drilling." msgstr "" -#: src/activity_handlers.cpp:3301 +#: src/activity_handlers.cpp:3297 #, c-format msgid "You have run out of %s." msgstr "" -#: src/activity_handlers.cpp:3316 +#: src/activity_handlers.cpp:3312 msgid "You fertilized every plot you could." msgstr "" -#: src/activity_handlers.cpp:3329 src/activity_handlers.cpp:3350 +#: src/activity_handlers.cpp:3325 src/activity_handlers.cpp:3346 msgid "Target lost. IFF override failed." msgstr "" -#: src/activity_handlers.cpp:3354 +#: src/activity_handlers.cpp:3350 #, c-format msgid "You unleash your override attack on the %s." msgstr "" -#: src/activity_handlers.cpp:3366 +#: src/activity_handlers.cpp:3362 #, c-format msgid "You successfully override the %s's IFF protocols!" msgstr "" -#: src/activity_handlers.cpp:3374 +#: src/activity_handlers.cpp:3370 #, c-format msgid "The %s short circuits as you attempt to reprogram it!" msgstr "" -#: src/activity_handlers.cpp:3383 +#: src/activity_handlers.cpp:3379 msgid "…and turns friendly!" msgstr "" -#: src/activity_handlers.cpp:3394 +#: src/activity_handlers.cpp:3390 msgid "…but the robot refuses to acknowledge you as an ally!" msgstr "" -#: src/activity_handlers.cpp:3417 +#: src/activity_handlers.cpp:3413 msgid "The ancient tree spirits answer your call." msgstr "" -#: src/activity_handlers.cpp:3419 +#: src/activity_handlers.cpp:3415 msgid "Your communion with the trees has begun." msgstr "" -#: src/activity_handlers.cpp:3463 +#: src/activity_handlers.cpp:3459 msgid "The trees have shown you what they will." msgstr "" -#: src/activity_handlers.cpp:3484 +#: src/activity_handlers.cpp:3480 msgid "" "Choose part\n" "to draw blood from." msgstr "" -#: src/activity_handlers.cpp:3517 +#: src/activity_handlers.cpp:3513 msgid "You lose your concentration!" msgstr "" -#: src/activity_handlers.cpp:3521 src/activity_handlers.cpp:3573 +#: src/activity_handlers.cpp:3517 src/activity_handlers.cpp:3569 #, c-format msgid "You gain %i experience. New total %i." msgstr "" -#: src/activity_handlers.cpp:3529 +#: src/activity_handlers.cpp:3525 msgid "cast a spell" msgstr "" -#: src/activity_handlers.cpp:3570 +#: src/activity_handlers.cpp:3566 msgid "" "Something about how this spell works just clicked! You gained a level!" msgstr "" -#: src/activity_handlers.cpp:3579 src/activity_handlers.cpp:3619 +#: src/activity_handlers.cpp:3575 src/activity_handlers.cpp:3615 #, c-format msgid "You gained a level in %s!" msgstr "" -#: src/activity_handlers.cpp:3630 +#: src/activity_handlers.cpp:3626 #, c-format msgid "You gained %i experience from your study session." msgstr "" -#: src/activity_handlers.cpp:3636 src/iuse_actor.cpp:1126 -#: src/iuse_actor.cpp:2279 +#: src/activity_handlers.cpp:3632 src/iuse_actor.cpp:1133 +#: src/iuse_actor.cpp:2286 msgid "It's too dark to read." msgstr "" @@ -399134,12 +400068,12 @@ msgstr "" msgid "Some items tumble to the %s." msgstr "" -#: src/activity_item_handling.cpp:472 src/iuse.cpp:9451 +#: src/activity_item_handling.cpp:472 src/iuse.cpp:9469 #, c-format msgid "You need %1$i charges of water or clean water to wash these items." msgstr "" -#: src/activity_item_handling.cpp:480 src/iuse.cpp:9457 +#: src/activity_item_handling.cpp:480 src/iuse.cpp:9475 #, c-format msgid "You need %1$i charges of cleansing agent to wash these items." msgstr "" @@ -399148,52 +400082,52 @@ msgstr "" msgid "You washed your items." msgstr "" -#: src/activity_item_handling.cpp:1935 +#: src/activity_item_handling.cpp:1933 #, c-format msgid "%1s failed to fetch tools." msgstr "" -#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3098 +#: src/activity_item_handling.cpp:1951 src/npcmove.cpp:3059 #, c-format msgid "%1$s picks up a %2$s." msgstr "" -#: src/activity_item_handling.cpp:1955 src/npcmove.cpp:3103 +#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3064 #, c-format msgid "%s picks up several items." msgstr "" -#: src/activity_item_handling.cpp:2013 src/iuse.cpp:4825 +#: src/activity_item_handling.cpp:2011 src/iuse.cpp:4826 msgid "You cut the log into planks." msgstr "" -#: src/activity_item_handling.cpp:2138 +#: src/activity_item_handling.cpp:2136 #, c-format msgid "%s can't reach the source tile. Try to sort out loot without a cart." msgstr "" -#: src/activity_item_handling.cpp:2684 +#: src/activity_item_handling.cpp:2682 msgid "It is too dark to do this activity." msgstr "" -#: src/activity_item_handling.cpp:2734 +#: src/activity_item_handling.cpp:2732 msgid "You don't have the skill for this task." msgstr "" -#: src/activity_item_handling.cpp:2736 +#: src/activity_item_handling.cpp:2734 msgid "There is something blocking the location for this task." msgstr "" -#: src/activity_item_handling.cpp:2753 +#: src/activity_item_handling.cpp:2751 #, c-format msgid "%s is trying to find necessary items to do the job" msgstr "" -#: src/activity_item_handling.cpp:2853 src/activity_item_handling.cpp:2854 +#: src/activity_item_handling.cpp:2851 src/activity_item_handling.cpp:2852 msgid "The required items are not available to complete this task." msgstr "" -#: src/activity_item_handling.cpp:3154 +#: src/activity_item_handling.cpp:3152 msgid "It is too dark to work here." msgstr "" @@ -399206,271 +400140,271 @@ msgstr "" msgid "THIS IS A BUG" msgstr "" -#: src/advanced_inv.cpp:121 +#: src/advanced_inv.cpp:122 msgid "IN" msgstr "" -#: src/advanced_inv.cpp:122 +#: src/advanced_inv.cpp:123 msgid "South West" msgstr "" -#: src/advanced_inv.cpp:123 src/weather.cpp:779 +#: src/advanced_inv.cpp:124 src/weather.cpp:779 msgid "South" msgstr "" -#: src/advanced_inv.cpp:124 +#: src/advanced_inv.cpp:125 msgid "South East" msgstr "" -#: src/advanced_inv.cpp:125 src/weather.cpp:783 +#: src/advanced_inv.cpp:126 src/weather.cpp:783 msgid "West" msgstr "" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "DN" msgstr "" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "Directly below you" msgstr "" -#: src/advanced_inv.cpp:127 src/weather.cpp:775 +#: src/advanced_inv.cpp:128 src/weather.cpp:775 msgid "East" msgstr "" -#: src/advanced_inv.cpp:128 +#: src/advanced_inv.cpp:129 msgid "North West" msgstr "" -#: src/advanced_inv.cpp:129 src/weather.cpp:771 +#: src/advanced_inv.cpp:130 src/weather.cpp:771 msgid "North" msgstr "" -#: src/advanced_inv.cpp:130 +#: src/advanced_inv.cpp:131 msgid "North East" msgstr "" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "GR" msgstr "" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "Grabbed Vehicle" msgstr "" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "AL" msgstr "" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "Surrounding area" msgstr "" -#: src/advanced_inv.cpp:133 +#: src/advanced_inv.cpp:134 msgid "CN" msgstr "" -#: src/advanced_inv.cpp:133 src/crafting_gui.cpp:654 +#: src/advanced_inv.cpp:134 src/crafting_gui.cpp:654 msgid "Container" msgstr "" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "WR" msgstr "" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "Worn Items" msgstr "" -#: src/advanced_inv.cpp:187 src/newcharacter.cpp:920 +#: src/advanced_inv.cpp:188 src/newcharacter.cpp:920 msgid "name" msgstr "" -#: src/advanced_inv.cpp:189 +#: src/advanced_inv.cpp:190 msgid "weight" msgstr "" -#: src/advanced_inv.cpp:191 +#: src/advanced_inv.cpp:192 msgid "volume" msgstr "" -#: src/advanced_inv.cpp:193 +#: src/advanced_inv.cpp:194 msgid "charges" msgstr "" -#: src/advanced_inv.cpp:195 +#: src/advanced_inv.cpp:196 msgid "category" msgstr "" -#: src/advanced_inv.cpp:197 src/bonuses.cpp:71 src/effect.cpp:705 +#: src/advanced_inv.cpp:198 src/bonuses.cpp:71 src/effect.cpp:705 #: src/effect.cpp:706 msgid "damage" msgstr "" -#: src/advanced_inv.cpp:199 +#: src/advanced_inv.cpp:200 msgid "ammo/charge type" msgstr "" -#: src/advanced_inv.cpp:201 +#: src/advanced_inv.cpp:202 msgid "spoilage" msgstr "" -#: src/advanced_inv.cpp:203 +#: src/advanced_inv.cpp:204 msgid "barter value" msgstr "" #. ~ Items list header (length type 1). Table fields length without spaces: #. amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:327 src/advanced_inv.cpp:338 +#: src/advanced_inv.cpp:328 src/advanced_inv.cpp:339 msgid "amt weight vol" msgstr "" #. ~ Items list header (length type 2). Table fields length without spaces: #. src - 2, amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:329 src/advanced_inv.cpp:334 +#: src/advanced_inv.cpp:330 src/advanced_inv.cpp:335 msgid "src amt weight vol" msgstr "" -#: src/advanced_inv.cpp:331 +#: src/advanced_inv.cpp:332 msgid "Name (charges)" msgstr "" -#: src/advanced_inv.cpp:748 +#: src/advanced_inv.cpp:751 #, c-format msgid "[<] page %1$d of %2$d [>]" msgstr "" -#: src/advanced_inv.cpp:757 +#: src/advanced_inv.cpp:760 #, c-format msgid "< [%s] Sort: %s >" msgstr "" -#: src/advanced_inv.cpp:767 src/inventory_ui.cpp:2364 -#: src/worldfactory.cpp:1299 +#: src/advanced_inv.cpp:770 src/inventory_ui.cpp:2364 +#: src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter" msgstr "" -#: src/advanced_inv.cpp:779 +#: src/advanced_inv.cpp:782 #, c-format msgid "[%s] Reset" msgstr "" -#: src/advanced_inv.cpp:837 src/advanced_inv.cpp:1003 +#: src/advanced_inv.cpp:840 src/advanced_inv.cpp:1006 msgid "You look at the items, then your clothes, and scratch your head…" msgstr "" -#: src/advanced_inv.cpp:842 +#: src/advanced_inv.cpp:845 msgid "There are no items to be moved!" msgstr "" -#: src/advanced_inv.cpp:851 src/advanced_inv.cpp:970 src/advanced_inv.cpp:1075 +#: src/advanced_inv.cpp:854 src/advanced_inv.cpp:973 src/advanced_inv.cpp:1078 msgid "There isn't enough room, do you really want to move all?" msgstr "" -#: src/advanced_inv.cpp:935 src/advanced_inv.cpp:1299 -#: src/advanced_inv.cpp:1812 +#: src/advanced_inv.cpp:938 src/advanced_inv.cpp:1302 +#: src/advanced_inv.cpp:1815 msgid "You can't put items there!" msgstr "" -#: src/advanced_inv.cpp:955 +#: src/advanced_inv.cpp:958 msgid "You try to put your bags into themselves, but physics won't let you." msgstr "" -#: src/advanced_inv.cpp:959 +#: src/advanced_inv.cpp:962 msgid "Putting on everything from your inventory would be tricky." msgstr "" -#: src/advanced_inv.cpp:963 +#: src/advanced_inv.cpp:966 msgid "Putting everything into the container would be tricky." msgstr "" -#: src/advanced_inv.cpp:981 +#: src/advanced_inv.cpp:984 msgid "Really drop all your favorite items?" msgstr "" -#: src/advanced_inv.cpp:1053 src/advanced_inv.cpp:1131 +#: src/advanced_inv.cpp:1056 src/advanced_inv.cpp:1134 msgid "Skipping filled buckets to avoid spilling their contents." msgstr "" -#: src/advanced_inv.cpp:1156 +#: src/advanced_inv.cpp:1159 msgid "Sort by…" msgstr "" -#: src/advanced_inv.cpp:1157 +#: src/advanced_inv.cpp:1160 msgid "Unsorted (recently added first)" msgstr "" -#: src/advanced_inv.cpp:1240 +#: src/advanced_inv.cpp:1243 #, c-format msgid "< [%s] keybindings >" msgstr "" -#: src/advanced_inv.cpp:1378 +#: src/advanced_inv.cpp:1381 #, c-format msgid "Source area is the same as destination (%s)." msgstr "" -#: src/advanced_inv.cpp:1455 +#: src/advanced_inv.cpp:1458 #, c-format msgid "You have no space for %s" msgstr "" -#: src/advanced_inv.cpp:1640 +#: src/advanced_inv.cpp:1643 msgid "Default layout was saved." msgstr "" -#: src/advanced_inv.cpp:1760 +#: src/advanced_inv.cpp:1763 msgid "No vehicle storage space there!" msgstr "" -#: src/advanced_inv.cpp:1817 +#: src/advanced_inv.cpp:1820 msgid "Select destination" msgstr "" -#: src/advanced_inv.cpp:1835 +#: src/advanced_inv.cpp:1838 msgid " (FULL)" msgstr "" -#: src/advanced_inv.cpp:1861 +#: src/advanced_inv.cpp:1864 msgid "Source must be container." msgstr "" -#: src/advanced_inv.cpp:1865 +#: src/advanced_inv.cpp:1868 msgid "Source container is empty." msgstr "" -#: src/advanced_inv.cpp:1872 +#: src/advanced_inv.cpp:1875 msgid "You can unload only liquids into target container." msgstr "" -#: src/advanced_inv.cpp:1916 src/pickup.cpp:347 +#: src/advanced_inv.cpp:1919 src/pickup.cpp:347 msgid "Spilt liquid cannot be picked back up. Try mopping it instead." msgstr "" -#: src/advanced_inv.cpp:1924 +#: src/advanced_inv.cpp:1927 msgid "Destination area is full. Remove some items first." msgstr "" -#: src/advanced_inv.cpp:1940 +#: src/advanced_inv.cpp:1943 msgid "Destination area has too many items. Remove some first." msgstr "" -#: src/advanced_inv.cpp:1958 +#: src/advanced_inv.cpp:1961 msgid "This is too heavy!" msgstr "" -#: src/advanced_inv.cpp:1978 +#: src/advanced_inv.cpp:1981 #, c-format msgid "How many do you want to move? [Have %d] (0 to cancel)" msgstr "" -#: src/advanced_inv.cpp:1981 +#: src/advanced_inv.cpp:1984 #, c-format msgid "Destination can only hold %d! Move how many? [Have %d] (0 to cancel)" msgstr "" -#: src/advanced_inv.cpp:1987 +#: src/advanced_inv.cpp:1990 msgid "The destination is already full!" msgstr "" @@ -399603,7 +400537,7 @@ msgstr "" msgid "Properties" msgstr "" -#: src/armor_layers.cpp:239 src/item_pocket.cpp:1145 +#: src/armor_layers.cpp:239 src/item_pocket.cpp:1161 msgid "Coverage:" msgstr "" @@ -399766,7 +400700,7 @@ msgstr "" msgid "Encumbrance and Warmth" msgstr "Last og Varme" -#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4651 +#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4658 msgid "Encumbrance" msgstr "Last" @@ -399910,174 +400844,174 @@ msgstr "" msgid "auto notes configuration" msgstr "" -#: src/auto_note.cpp:348 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 -#: src/color.cpp:797 src/construction.cpp:399 src/crafting_gui.cpp:489 -#: src/game.cpp:6370 src/game.cpp:7799 src/game.cpp:8248 -#: src/newcharacter.cpp:1400 src/newcharacter.cpp:1944 -#: src/newcharacter.cpp:2298 src/newcharacter.cpp:2623 -#: src/newcharacter.cpp:3037 src/options.cpp:2955 src/safemode_ui.cpp:104 -#: src/safemode_ui.cpp:580 src/ui.cpp:308 src/ui.cpp:353 -#: src/worldfactory.cpp:612 src/worldfactory.cpp:948 src/worldfactory.cpp:1044 +#: src/auto_note.cpp:341 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 +#: src/color.cpp:800 src/construction.cpp:399 src/crafting_gui.cpp:489 +#: src/game.cpp:6368 src/game.cpp:7797 src/game.cpp:8246 +#: src/newcharacter.cpp:1404 src/newcharacter.cpp:1964 +#: src/newcharacter.cpp:2326 src/newcharacter.cpp:2659 +#: src/newcharacter.cpp:3085 src/options.cpp:3032 src/safemode_ui.cpp:105 +#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:355 +#: src/worldfactory.cpp:618 src/worldfactory.cpp:953 src/worldfactory.cpp:1049 msgid "Fast scroll up" msgstr "" -#: src/auto_note.cpp:349 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 -#: src/color.cpp:798 src/construction.cpp:400 src/crafting_gui.cpp:490 -#: src/game.cpp:6371 src/game.cpp:7800 src/game.cpp:8249 -#: src/newcharacter.cpp:1401 src/newcharacter.cpp:1945 -#: src/newcharacter.cpp:2299 src/newcharacter.cpp:2624 -#: src/newcharacter.cpp:3038 src/options.cpp:2956 src/safemode_ui.cpp:105 -#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:354 -#: src/worldfactory.cpp:613 src/worldfactory.cpp:949 src/worldfactory.cpp:1045 +#: src/auto_note.cpp:342 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 +#: src/color.cpp:801 src/construction.cpp:400 src/crafting_gui.cpp:490 +#: src/game.cpp:6369 src/game.cpp:7798 src/game.cpp:8247 +#: src/newcharacter.cpp:1405 src/newcharacter.cpp:1965 +#: src/newcharacter.cpp:2327 src/newcharacter.cpp:2660 +#: src/newcharacter.cpp:3086 src/options.cpp:3033 src/safemode_ui.cpp:106 +#: src/safemode_ui.cpp:582 src/ui.cpp:310 src/ui.cpp:356 +#: src/worldfactory.cpp:619 src/worldfactory.cpp:954 src/worldfactory.cpp:1050 msgid "Fast scroll down" msgstr "" -#: src/auto_note.cpp:368 src/auto_pickup.cpp:338 src/game.cpp:6251 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:361 src/auto_pickup.cpp:338 src/game.cpp:6249 +#: src/safemode_ui.cpp:144 msgid "nable" msgstr "" -#: src/auto_note.cpp:369 src/auto_pickup.cpp:339 src/game.cpp:6252 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:362 src/auto_pickup.cpp:339 src/game.cpp:6250 +#: src/safemode_ui.cpp:144 msgid "isable" msgstr "" -#: src/auto_note.cpp:370 +#: src/auto_note.cpp:363 msgid " - Toggle" msgstr "" -#: src/auto_note.cpp:383 +#: src/auto_note.cpp:376 msgid "Character" msgstr "" -#: src/auto_note.cpp:385 +#: src/auto_note.cpp:378 msgid "Global" msgstr "" -#: src/auto_note.cpp:387 +#: src/auto_note.cpp:380 msgid "Map Extra" msgstr "" -#: src/auto_note.cpp:388 src/options.cpp:1609 src/options.cpp:1667 +#: src/auto_note.cpp:381 src/options.cpp:1686 src/options.cpp:1744 msgid "Symbol" msgstr "" -#: src/auto_note.cpp:389 src/distraction_manager.cpp:130 src/options.cpp:1855 +#: src/auto_note.cpp:382 src/distraction_manager.cpp:130 src/options.cpp:1932 #: src/smart_controller_ui.cpp:66 msgid "Enabled" msgstr "" -#: src/auto_note.cpp:394 +#: src/auto_note.cpp:387 #, c-format msgid "%1$s %2$s" msgstr "" -#: src/auto_note.cpp:400 +#: src/auto_note.cpp:393 msgid "Auto notes enabled:" msgstr "" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/options.cpp:1847 src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/options.cpp:1924 src/safemode_ui.cpp:189 msgid "False" msgstr "Nei" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/safemode_ui.cpp:189 msgid "True" msgstr "Ja" -#: src/auto_note.cpp:412 +#: src/auto_note.cpp:405 msgid "witch " msgstr "" -#: src/auto_note.cpp:417 +#: src/auto_note.cpp:410 msgid " to change pages." msgstr "" -#: src/auto_note.cpp:436 +#: src/auto_note.cpp:429 msgid "Discover more special encounters to populate this list" msgstr "" -#: src/auto_note.cpp:450 src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/editmap.cpp:751 msgid "no" msgstr "nei" -#: src/auto_note.cpp:450 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 -#: src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 +#: src/editmap.cpp:751 msgid "yes" msgstr "" -#: src/auto_note.cpp:551 +#: src/auto_note.cpp:544 msgid "Enter a map extra custom symbol (empty to unset):" msgstr "" -#: src/auto_note.cpp:562 +#: src/auto_note.cpp:555 msgid "Pick a color:" msgstr "" #. ~ %1$s: note color abbreviation, %2$s: note color name -#: src/auto_note.cpp:566 src/help.cpp:136 src/overmap_ui.cpp:1245 +#: src/auto_note.cpp:559 src/help.cpp:133 src/overmap_ui.cpp:1246 #, c-format msgctxt "note color" msgid "%1$s:%2$s, " msgstr "" -#: src/auto_note.cpp:577 +#: src/auto_note.cpp:570 msgctxt "color" msgid "yellow" msgstr "" -#: src/auto_note.cpp:578 src/options.cpp:806 src/options.cpp:820 +#: src/auto_note.cpp:571 src/options.cpp:806 src/options.cpp:820 #, c-format msgid "Default: %s" msgstr "" -#: src/auto_note.cpp:606 +#: src/auto_note.cpp:599 msgid "" "Auto notes are disabled globally.\n" "Do you want to enable?" msgstr "" -#: src/auto_note.cpp:615 src/auto_pickup.cpp:639 src/color.cpp:1062 -#: src/game.cpp:6916 src/input.cpp:1667 src/options.cpp:3426 -#: src/safemode_ui.cpp:506 +#: src/auto_note.cpp:608 src/auto_pickup.cpp:639 src/color.cpp:1065 +#: src/game.cpp:6914 src/input.cpp:1666 src/options.cpp:3503 +#: src/safemode_ui.cpp:507 msgid "Save changes?" msgstr "" -#: src/auto_pickup.cpp:334 src/game.cpp:6248 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:334 src/game.cpp:6246 src/safemode_ui.cpp:142 msgid "dd" msgstr "" -#: src/auto_pickup.cpp:335 src/game.cpp:6250 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:335 src/game.cpp:6248 src/safemode_ui.cpp:142 msgid "emove" msgstr "" -#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:143 msgid "opy" msgstr "" -#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:143 msgid "ove" msgstr "" -#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:144 +#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:145 msgid "est" msgstr "" -#: src/auto_pickup.cpp:345 src/game.cpp:6262 src/safemode_ui.cpp:155 +#: src/auto_pickup.cpp:345 src/game.cpp:6260 src/safemode_ui.cpp:156 msgid "<+-> Move up/down" msgstr "" -#: src/auto_pickup.cpp:347 src/color.cpp:731 src/game.cpp:6263 -#: src/safemode_ui.cpp:157 +#: src/auto_pickup.cpp:347 src/color.cpp:734 src/game.cpp:6261 +#: src/safemode_ui.cpp:158 msgid "-Edit" msgstr "" -#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:158 +#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:159 msgid "-Switch Page" msgstr "" -#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:170 +#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:171 msgid "Rules" msgstr "" @@ -400089,11 +401023,11 @@ msgstr "" msgid "Auto pickup enabled:" msgstr "" -#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:190 +#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:191 msgid "witch" msgstr "" -#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:241 +#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:242 msgid "" msgstr "" @@ -400125,11 +401059,11 @@ msgstr "" msgid "Pickup Rule:" msgstr "" -#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:180 +#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:181 msgid "[]" msgstr "" -#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:182 +#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:183 msgid "[]" msgstr "" @@ -400152,7 +401086,7 @@ msgstr "" msgid "auto pickup configuration" msgstr "" -#: src/auto_pickup.cpp:1082 +#: src/auto_pickup.cpp:1081 #, c-format msgid "Pickup rules for %s" msgstr "" @@ -400433,22 +401367,22 @@ msgstr "" msgid "Needs %d more experience to gain next level." msgstr "" -#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3098 +#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3099 #: src/item.cpp:2175 msgid "strength" msgstr "" -#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3099 +#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3100 #: src/item.cpp:2178 msgid "dexterity" msgstr "" -#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3100 +#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3101 #: src/item.cpp:2181 msgid "intelligence" msgstr "Intelligens" -#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3101 +#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3102 #: src/item.cpp:2184 msgid "perception" msgstr "" @@ -400462,7 +401396,7 @@ msgstr "" msgid "Are you sure you want to raise %s? %d points available." msgstr "" -#: src/avatar.cpp:1374 src/game.cpp:9332 +#: src/avatar.cpp:1374 src/game.cpp:9330 msgid "You need to put the bag away before trying to wield something from it." msgstr "" @@ -400765,7 +401699,7 @@ msgstr "" msgid "You can't climb here - there's a ceiling above." msgstr "" -#: src/avatar_action.cpp:595 src/game.cpp:10094 +#: src/avatar_action.cpp:595 src/game.cpp:10092 msgid "The water puts out the flames!" msgstr "" @@ -400868,19 +401802,19 @@ msgstr "" msgid "You can't effectively throw while you're in your shell." msgstr "" -#: src/avatar_action.cpp:966 src/handle_action.cpp:2050 -#: src/handle_action.cpp:2060 src/handle_action.cpp:2079 -#: src/handle_action.cpp:2103 src/handle_action.cpp:2116 -#: src/handle_action.cpp:2134 src/handle_action.cpp:2146 -#: src/handle_action.cpp:2158 src/handle_action.cpp:2346 -#: src/handle_action.cpp:2358 src/handle_action.cpp:2372 -#: src/handle_action.cpp:2386 src/handle_action.cpp:2400 -#: src/handle_action.cpp:2424 src/iexamine.cpp:6562 src/iexamine.cpp:6572 +#: src/avatar_action.cpp:966 src/handle_action.cpp:2046 +#: src/handle_action.cpp:2056 src/handle_action.cpp:2075 +#: src/handle_action.cpp:2099 src/handle_action.cpp:2112 +#: src/handle_action.cpp:2130 src/handle_action.cpp:2142 +#: src/handle_action.cpp:2154 src/handle_action.cpp:2342 +#: src/handle_action.cpp:2354 src/handle_action.cpp:2368 +#: src/handle_action.cpp:2382 src/handle_action.cpp:2396 +#: src/handle_action.cpp:2420 src/iexamine.cpp:6562 src/iexamine.cpp:6572 #: src/iexamine.cpp:6582 src/melee.cpp:544 msgid "You lack the substance to affect anything." msgstr "" -#: src/avatar_action.cpp:973 src/game.cpp:9753 src/game.cpp:11089 +#: src/avatar_action.cpp:973 src/game.cpp:9751 src/game.cpp:11087 #: src/handle_action.cpp:705 #, c-format msgid "Your %s refuses to move as its batteries have been drained." @@ -400890,7 +401824,7 @@ msgstr "" msgid "You don't have any items to throw." msgstr "" -#: src/avatar_action.cpp:1003 src/character_attire.cpp:223 +#: src/avatar_action.cpp:1003 src/character_attire.cpp:219 msgid "You don't have that item." msgstr "" @@ -401060,564 +401994,485 @@ msgid "" "Time: %s\n" msgstr "" -#: src/basecamp.cpp:603 +#: src/basecamp.cpp:605 msgid "Name this camp" msgstr "" -#: src/basecamp.cpp:742 src/faction_camp.cpp:736 +#: src/basecamp.cpp:611 +msgid "You need to input the base camp name." +msgstr "" + +#: src/basecamp.cpp:753 src/faction_camp.cpp:736 msgid "Base Missions" msgstr "" -#: src/basecamp.cpp:751 +#: src/basecamp.cpp:762 msgid "Expansion" msgstr "" -#: src/basecamp.cpp:754 +#: src/basecamp.cpp:765 msgid "Empty Expansion" msgstr "" -#: src/bionics.cpp:677 +#: src/bionics.cpp:667 #, c-format msgid "%s activates their %s." msgstr "" -#: src/bionics.cpp:696 +#: src/bionics.cpp:686 #, c-format msgid "Your %s is shorting out and can't be activated." msgstr "" -#: src/bionics.cpp:708 +#: src/bionics.cpp:698 #, c-format msgid "You don't have the power to activate your %s." msgstr "" -#: src/bionics.cpp:803 +#: src/bionics.cpp:793 #, c-format msgid "Deactivate your %s first!" msgstr "" -#: src/bionics.cpp:810 src/character.cpp:7218 +#: src/bionics.cpp:800 src/character.cpp:7219 #, c-format msgid "Stop wielding %s?" msgstr "" -#: src/bionics.cpp:832 src/bionics.cpp:1907 +#: src/bionics.cpp:822 src/bionics.cpp:1722 #, c-format msgid "There is not enough humidity in the air for your %s to function." msgstr "" -#: src/bionics.cpp:837 +#: src/bionics.cpp:827 #, c-format msgid "Your %s issues a low humidity warning. Efficiency will be reduced." msgstr "" -#: src/bionics.cpp:845 +#: src/bionics.cpp:835 msgid "You change your mind and turn it off." msgstr "" #. ~Sound of a bionic sonic-resonator shaking the area -#: src/bionics.cpp:851 +#: src/bionics.cpp:841 msgid "VRRRRMP!" msgstr "" -#: src/bionics.cpp:864 src/bionics.cpp:886 +#: src/bionics.cpp:854 src/bionics.cpp:876 #, c-format msgid "You cannot activate %s while mounted." msgstr "" -#: src/bionics.cpp:871 +#: src/bionics.cpp:861 msgid "Your speed suddenly increases!" msgstr "" -#: src/bionics.cpp:873 +#: src/bionics.cpp:863 msgid "Your muscles tear with the strain." msgstr "" -#: src/bionics.cpp:921 +#: src/bionics.cpp:911 msgid "Your torsion ratchet locks onto your joints." msgstr "" -#: src/bionics.cpp:924 +#: src/bionics.cpp:914 msgid "You can now run faster, assisted by joint servomotors." msgstr "" -#: src/bionics.cpp:926 +#: src/bionics.cpp:916 msgid "Start a fire where?" msgstr "" -#: src/bionics.cpp:933 src/iuse_actor.cpp:285 src/iuse_actor.cpp:1215 +#: src/bionics.cpp:923 src/iuse_actor.cpp:292 src/iuse_actor.cpp:1222 msgid "You happily light a fire." msgstr "" -#: src/bionics.cpp:943 +#: src/bionics.cpp:933 #, c-format msgid "Your radiation level: %d" msgstr "" -#: src/bionics.cpp:954 +#: src/bionics.cpp:944 msgid "Safeguards kick in, and the bionic refuses to activate!" msgstr "" -#: src/bionics.cpp:962 +#: src/bionics.cpp:952 msgid "Create an EMP where?" msgstr "" -#: src/bionics.cpp:972 +#: src/bionics.cpp:962 msgid "Your muscles hiss as hydraulic strength fills them!" msgstr "" #. ~ Sound of hissing hydraulic muscle! (not quite as loud as a car horn) -#: src/bionics.cpp:974 src/bionics.cpp:1833 +#: src/bionics.cpp:964 src/bionics.cpp:1648 msgid "HISISSS!" msgstr "" -#: src/bionics.cpp:985 +#: src/bionics.cpp:975 #, c-format msgid "Extract water from the %s" msgstr "" -#: src/bionics.cpp:1000 +#: src/bionics.cpp:990 msgid "There is no suitable corpse on this tile." msgstr "" -#: src/bionics.cpp:1067 +#: src/bionics.cpp:1057 msgid "You unleash a powerful shockwave!" msgstr "" -#: src/bionics.cpp:1083 +#: src/bionics.cpp:1073 #, c-format msgid "Temperature: %s." msgstr "" -#: src/bionics.cpp:1085 src/iuse.cpp:9005 +#: src/bionics.cpp:1075 src/iuse.cpp:9023 #, c-format msgid "Relative Humidity: %s." msgstr "" -#: src/bionics.cpp:1089 src/iuse.cpp:9016 +#: src/bionics.cpp:1079 src/iuse.cpp:9034 #, c-format msgid "Pressure: %s." msgstr "" -#: src/bionics.cpp:1091 src/iuse.cpp:9030 +#: src/bionics.cpp:1081 src/iuse.cpp:9048 #, c-format msgid "Wind Speed: %.1f %s." msgstr "" -#: src/bionics.cpp:1094 src/iuse.cpp:9034 +#: src/bionics.cpp:1084 src/iuse.cpp:9052 #, c-format msgid "Feels Like: %s." msgstr "" -#: src/bionics.cpp:1098 src/iuse.cpp:9038 +#: src/bionics.cpp:1088 src/iuse.cpp:9056 #, c-format msgid "Wind Direction: From the %s." msgstr "" -#: src/bionics.cpp:1101 +#: src/bionics.cpp:1091 msgid "Perform which function:" msgstr "" -#: src/bionics.cpp:1102 +#: src/bionics.cpp:1092 msgid "RC radio" msgstr "" -#: src/bionics.cpp:1127 +#: src/bionics.cpp:1117 msgid "" "You need a jumper cable connected to a power source to drain power from it." msgstr "" -#: src/bionics.cpp:1133 +#: src/bionics.cpp:1123 msgid "" "Cable is plugged-in to the CBM but it has to be also connected to the power " "source." msgstr "" -#: src/bionics.cpp:1139 +#: src/bionics.cpp:1129 msgid "" "You are plugged to the vehicle. It will charge you if it has some juice in " "it." msgstr "" -#: src/bionics.cpp:1145 +#: src/bionics.cpp:1135 msgid "" "You are plugged to a solar pack. It will charge you if it's unfolded and in" " sunlight." msgstr "" -#: src/bionics.cpp:1151 +#: src/bionics.cpp:1141 msgid "" "You are plugged to a UPS. It will charge you if it has some juice in it." msgstr "" -#: src/bionics.cpp:1155 +#: src/bionics.cpp:1145 msgid "" "You have a cable plugged to a portable power source, but you need to plug it" " in to the CBM." msgstr "" -#: src/bionics.cpp:1159 +#: src/bionics.cpp:1149 msgid "" "You have a cable plugged to a vehicle, but you need to plug it in to the " "CBM." msgstr "" -#: src/bionics.cpp:1168 +#: src/bionics.cpp:1158 msgid "" "You have at least one free cable in your inventory that you could use to " "plug yourself in." msgstr "" -#: src/bionics.cpp:1186 +#: src/bionics.cpp:1176 #, c-format msgid "Your %s automatically turn off." msgstr "" -#: src/bionics.cpp:1212 +#: src/bionics.cpp:1202 #, c-format msgid "Your %s is shorting out and can't be deactivated." msgstr "" -#: src/bionics.cpp:1224 +#: src/bionics.cpp:1214 #, c-format msgid "You can't deactivate your %s manually!" msgstr "" -#: src/bionics.cpp:1228 +#: src/bionics.cpp:1218 #, c-format msgid "You don't have the power to deactivate your %s." msgstr "" -#: src/bionics.cpp:1273 +#: src/bionics.cpp:1259 #, c-format msgid "You withdraw your %s." msgstr "" -#: src/bionics.cpp:1276 +#: src/bionics.cpp:1262 #, c-format msgid " withdraws his %s." msgstr "" -#: src/bionics.cpp:1278 +#: src/bionics.cpp:1264 #, c-format msgid " withdraws her %s." msgstr "" -#: src/bionics.cpp:1336 -#, c-format -msgid "Your %s does not have enough fuel to start." -msgstr "" - -#: src/bionics.cpp:1337 -#, c-format -msgid "'s %s does not have enough fuel to start." -msgstr "" - -#: src/bionics.cpp:1344 src/bionics.cpp:1429 -#, c-format -msgid "Your %s runs out of fuel and turns off." -msgstr "" - -#: src/bionics.cpp:1345 src/bionics.cpp:1430 -#, c-format -msgid "'s %s runs out of fuel and turns off." -msgstr "" - -#: src/bionics.cpp:1401 +#: src/bionics.cpp:1334 #, c-format -msgid "Your %s turns off to not waste calories." -msgstr "" - -#: src/bionics.cpp:1402 -#, c-format -msgid "'s %s turns off to not waste calories." -msgstr "" - -#: src/bionics.cpp:1404 -#, c-format -msgid "Your %s turns off after filling your power banks." -msgstr "" - -#: src/bionics.cpp:1405 -#, c-format -msgid "'s %s turns off after filling their power banks." -msgstr "" - -#: src/bionics.cpp:1407 -#, c-format -msgid "Your %s turns off to not waste fuel." -msgstr "" - -#: src/bionics.cpp:1408 -#, c-format -msgid "'s %s turns off to not waste fuel." -msgstr "" - -#: src/bionics.cpp:1411 -#, c-format -msgid "" -"Your %s cannot be started because you don't have any bionic power storage." +msgid "Your %s cannot be started because your calories are below safe levels." msgstr "" -#: src/bionics.cpp:1412 +#: src/bionics.cpp:1335 #, c-format msgid "" -"'s %s cannot be started because they don't have any bionic power " -"storage." -msgstr "" - -#: src/bionics.cpp:1414 -#, c-format -msgid "Your %s cannot be started due to fuel saving." -msgstr "" - -#: src/bionics.cpp:1415 -#, c-format -msgid "'s %s cannot be started due to fuel saving." -msgstr "" - -#: src/bionics.cpp:1417 -#, c-format -msgid "Your %s cannot be started because your power banks are full." -msgstr "" - -#: src/bionics.cpp:1418 -#, c-format -msgid "'s %s cannot be started because their power banks are full." +"'s %s cannot be started because their calories are below safe " +"levels." msgstr "" -#: src/bionics.cpp:1426 +#: src/bionics.cpp:1340 #, c-format msgid "" "Stored calories are below the safe threshold, your %s shuts down to preserve" " your health." msgstr "" -#: src/bionics.cpp:1427 +#: src/bionics.cpp:1341 #, c-format msgid "" "Stored calories are below the safe threshold, 's %s shuts down to " "preserve their health." msgstr "" -#: src/bionics.cpp:1434 -#, c-format -msgid "Your %s cannot be started because your calories are below safe levels." -msgstr "" - -#: src/bionics.cpp:1435 -#, c-format -msgid "" -"'s %s cannot be started because their calories are below safe " -"levels." -msgstr "" - -#: src/bionics.cpp:1437 +#: src/bionics.cpp:1348 #, c-format -msgid "Your %s doesn't have enough fuel to start." +msgid "Your %s does not have enough fuel to start." msgstr "" -#: src/bionics.cpp:1438 +#: src/bionics.cpp:1349 #, c-format -msgid "'s %s doesn't have enough fuel to start." +msgid "'s %s does not have enough fuel to start." msgstr "" -#: src/bionics.cpp:1479 +#: src/bionics.cpp:1353 #, c-format -msgid "Your %s does not have enough fuel to use Auto Start." +msgid "Your %s runs out of fuel and turns off." msgstr "" -#: src/bionics.cpp:1480 +#: src/bionics.cpp:1354 #, c-format -msgid "'s %s does not have enough fuel to use Auto Start." +msgid "'s %s runs out of fuel and turns off." msgstr "" -#: src/bionics.cpp:1803 +#: src/bionics.cpp:1618 #, c-format msgid "Your %s powers down." msgstr "" -#: src/bionics.cpp:1828 +#: src/bionics.cpp:1643 #, c-format msgid "Your %s has lost connection and is turning off." msgstr "" -#: src/bionics.cpp:1891 +#: src/bionics.cpp:1706 msgid "You feel your throat open up and air filling your lungs!" msgstr "" -#: src/bionics.cpp:1912 +#: src/bionics.cpp:1727 #, c-format msgid "Your %s issues a low humidity warning. Efficiency is reduced." msgstr "" -#: src/bionics.cpp:1921 +#: src/bionics.cpp:1736 #, c-format msgid "You are properly hydrated. Your %s chirps happily." msgstr "" -#: src/bionics.cpp:1954 src/bionics.cpp:2025 +#: src/bionics.cpp:1769 src/bionics.cpp:1840 msgid "The removal fails without incident." msgstr "" -#: src/bionics.cpp:1958 +#: src/bionics.cpp:1773 msgid "The removal is a failure." msgstr "" -#: src/bionics.cpp:1963 src/bionics.cpp:2050 src/bionics.cpp:2729 +#: src/bionics.cpp:1778 src/bionics.cpp:1865 src/bionics.cpp:2544 msgid "It really hurts!" msgstr "" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "'s %s is damaged." msgstr "" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "Your %s is damaged." msgstr "" -#: src/bionics.cpp:1995 src/bionics.cpp:2085 +#: src/bionics.cpp:1810 src/bionics.cpp:1900 #, c-format msgid "Your %s is severely damaged." msgstr "" -#: src/bionics.cpp:1996 src/bionics.cpp:2086 +#: src/bionics.cpp:1811 src/bionics.cpp:1901 #, c-format msgid "'s %s is severely damaged." msgstr "" -#: src/bionics.cpp:2030 +#: src/bionics.cpp:1845 #, c-format msgid "The %s flub the operation." msgstr "" -#: src/bionics.cpp:2033 +#: src/bionics.cpp:1848 #, c-format msgid "The %s messes up the operation." msgstr "" -#: src/bionics.cpp:2036 +#: src/bionics.cpp:1851 msgid "The operation fails." msgstr "" -#: src/bionics.cpp:2042 +#: src/bionics.cpp:1857 #, c-format msgid "The %s screws up the operation." msgstr "" -#: src/bionics.cpp:2125 +#: src/bionics.cpp:1940 msgid "You don't have enough anesthetic to perform the installation." msgstr "" -#: src/bionics.cpp:2156 +#: src/bionics.cpp:1971 msgid "You don't have the required components to perform the installation." msgstr "" -#: src/bionics.cpp:2272 +#: src/bionics.cpp:2087 #, c-format msgid "%s must remove the parent bionic to remove the %s." msgstr "" -#: src/bionics.cpp:2288 +#: src/bionics.cpp:2103 msgid "Are you sure you wish to uninstall the selected bionic?" msgstr "" -#: src/bionics.cpp:2294 src/game.cpp:4999 +#: src/bionics.cpp:2109 src/game.cpp:4997 #, c-format msgid "" "WARNING: %i percent chance of SEVERE damage to all body parts! Continue " "anyway?" msgstr "" -#: src/bionics.cpp:2366 src/bionics.cpp:2440 +#: src/bionics.cpp:2181 src/bionics.cpp:2255 msgid "Your parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2367 +#: src/bionics.cpp:2182 msgid "'s parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2368 src/bionics.cpp:2441 src/bionics.cpp:2445 +#: src/bionics.cpp:2183 src/bionics.cpp:2256 src/bionics.cpp:2260 #, c-format msgid "Successfully removed %s." msgstr "" -#: src/bionics.cpp:2400 +#: src/bionics.cpp:2215 #, c-format msgid "The %s's anesthesia kit looks empty." msgstr "" -#: src/bionics.cpp:2418 src/bionics.cpp:3420 +#: src/bionics.cpp:2233 src/bionics.cpp:3181 msgid "" "You feel a tiny pricking sensation in your right arm, and lose all sensation" " before abruptly blacking out." msgstr "" -#: src/bionics.cpp:2421 +#: src/bionics.cpp:2236 #, c-format msgid "" "The %1$s gently inserts a syringe into %2$s's arm and starts injecting " "something while holding them down." msgstr "" -#: src/bionics.cpp:2431 +#: src/bionics.cpp:2246 #, c-format msgid "You fall asleep and %1$s starts operating." msgstr "" -#: src/bionics.cpp:2433 +#: src/bionics.cpp:2248 #, c-format msgid "%1$s falls asleep and %2$s starts operating." msgstr "" -#: src/bionics.cpp:2443 +#: src/bionics.cpp:2258 #, c-format msgid "%s's parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2477 +#: src/bionics.cpp:2292 msgid "/!\\ CBM is highly contaminated. /!\\" msgstr "" -#: src/bionics.cpp:2478 +#: src/bionics.cpp:2293 msgid "CBM is filthy." msgstr "" -#: src/bionics.cpp:2483 +#: src/bionics.cpp:2298 msgid "/!\\ CBM is not sterile. /!\\ Please use autoclave to sterilize." msgstr "" -#: src/bionics.cpp:2484 +#: src/bionics.cpp:2299 msgid "CBM is not sterile." msgstr "" -#: src/bionics.cpp:2487 +#: src/bionics.cpp:2302 msgid "CBM already deployed. Please reset to factory state." msgstr "" -#: src/bionics.cpp:2489 +#: src/bionics.cpp:2304 msgid "CBM is already installed." msgstr "" -#: src/bionics.cpp:2491 src/bionics.cpp:2494 +#: src/bionics.cpp:2306 src/bionics.cpp:2309 msgid "CBM not compatible with patient's body." msgstr "" -#: src/bionics.cpp:2498 +#: src/bionics.cpp:2313 msgid "No base version installed." msgstr "" -#: src/bionics.cpp:2504 +#: src/bionics.cpp:2319 msgid "Superior version installed." msgstr "" -#: src/bionics.cpp:2506 +#: src/bionics.cpp:2321 msgid "CBM not compatible with patient." msgstr "" -#: src/bionics.cpp:2546 +#: src/bionics.cpp:2361 #, c-format msgid "" "Installing this bionic will remove the conflicting traits: %s. Continue " @@ -401625,23 +402480,23 @@ msgid "" msgstr "" #. ~ : more slot(s) needed. -#: src/bionics.cpp:2557 +#: src/bionics.cpp:2372 #, c-format msgid "" "\n" "%s: %i more slot(s) needed." msgstr "" -#: src/bionics.cpp:2561 +#: src/bionics.cpp:2376 #, c-format msgid "Not enough space for bionic installation!%s" msgstr "" -#: src/bionics.cpp:2568 +#: src/bionics.cpp:2383 msgid "Are you sure you wish to install the selected bionic?" msgstr "" -#: src/bionics.cpp:2574 +#: src/bionics.cpp:2389 #, c-format msgid "" "WARNING: %i percent chance of failure that may result in damage, pain, or a " @@ -401650,327 +402505,312 @@ msgstr "" #. ~ %1$s - name of the bionic to be upgraded (inferior), %2$s - name of the #. upgraded bionic (superior). -#: src/bionics.cpp:2664 +#: src/bionics.cpp:2479 #, c-format msgid "Successfully upgraded %1$s to %2$s." msgstr "" #. ~ %s - name of the bionic. -#: src/bionics.cpp:2670 +#: src/bionics.cpp:2485 #, c-format msgid "Successfully installed %s." msgstr "" -#: src/bionics.cpp:2708 +#: src/bionics.cpp:2523 msgid "The installation is a failure." msgstr "" #. ~"Complications" is USian medical-speak for "unintended damage from a #. medical procedure". -#: src/bionics.cpp:2712 +#: src/bionics.cpp:2527 #, c-format msgid "%s training helps to minimize the complications." msgstr "" -#: src/bionics.cpp:2721 +#: src/bionics.cpp:2536 msgid "The installation fails without incident." msgstr "" -#: src/bionics.cpp:2737 +#: src/bionics.cpp:2552 msgid "The installation is faulty!" msgstr "" #. ~ ( slots); -#: src/bionics.cpp:2803 +#: src/bionics.cpp:2618 #, c-format msgid "%s (%i slots);" msgstr "" -#: src/bionics.cpp:2896 +#: src/bionics.cpp:2716 #, c-format msgid "Increased storage capacity by %i." msgstr "" -#: src/bionics.cpp:3193 -msgid "Chose Safe Fuel Level Threshold" -msgstr "" - -#: src/bionics.cpp:3194 -msgid "Full Power" +#: src/bionics.cpp:3013 +msgid "Stop power generation at" msgstr "" -#: src/bionics.cpp:3196 +#: src/bionics.cpp:3014 #, c-format -msgid "Above 80 %%" +msgid "100 %%" msgstr "" -#: src/bionics.cpp:3199 +#: src/bionics.cpp:3015 #, c-format -msgid "Above 55 %%" +msgid "90 %%" msgstr "" -#: src/bionics.cpp:3202 +#: src/bionics.cpp:3016 #, c-format -msgid "Above 30 %%" -msgstr "" - -#: src/bionics.cpp:3204 src/distraction_manager.cpp:130 src/options.cpp:1495 -#: src/options.cpp:1669 -msgid "Disabled" -msgstr "Handikapet" - -#: src/bionics.cpp:3235 -msgid "Chose Start Power Level Threshold" +msgid "70 %%" msgstr "" -#: src/bionics.cpp:3236 -msgid "No Power Left" -msgstr "" - -#: src/bionics.cpp:3238 +#: src/bionics.cpp:3017 #, c-format -msgid "Below 25 %%" +msgid "50 %%" msgstr "" -#: src/bionics.cpp:3241 +#: src/bionics.cpp:3018 #, c-format -msgid "Below 50 %%" +msgid "30 %%" msgstr "" -#: src/bionics.cpp:3244 +#: src/bionics.cpp:3019 #, c-format -msgid "Below 75 %%" +msgid "10 %%" msgstr "" -#: src/bionics.cpp:3402 +#: src/bionics.cpp:3020 src/distraction_manager.cpp:130 src/options.cpp:1572 +#: src/options.cpp:1746 +msgid "Disabled" +msgstr "Handikapet" + +#: src/bionics.cpp:3163 msgid "You tell the pain to bug off and proceed with the operation." msgstr "" -#: src/bionics.cpp:3406 +#: src/bionics.cpp:3167 msgid "" "You set up the operation step-by-step, configuring the Autodoc to manipulate" " a CBM." msgstr "" -#: src/bionics.cpp:3407 +#: src/bionics.cpp:3168 msgid "" " sets up the operation, configuring the Autodoc to manipulate a " "CBM." msgstr "" -#: src/bionics.cpp:3410 +#: src/bionics.cpp:3171 msgid "" "You settle into position, sliding your right wrist into the couch's strap." msgstr "" -#: src/bionics.cpp:3411 +#: src/bionics.cpp:3172 msgid "" " settles into position, sliding their wrist into the couch's strap." msgstr "" -#: src/bionics.cpp:3416 +#: src/bionics.cpp:3177 msgid "You feel excited as the operation starts." msgstr "" -#: src/bionics.cpp:3427 +#: src/bionics.cpp:3188 msgid "" "You feel excited as the Autodoc slices painlessly into you. You enjoy the " "sight of scalpels slicing you apart." msgstr "" -#: src/bionics.cpp:3430 +#: src/bionics.cpp:3191 msgid "" "You stay very, very still, focusing intently on an interesting stain on the " "ceiling, as the Autodoc slices painlessly into you." msgstr "" -#: src/bionics.cpp:3438 +#: src/bionics.cpp:3199 msgid "" "As your consciousness slips away, you feel regret that you won't be able to " "enjoy the operation." msgstr "" -#: src/bionics_ui.cpp:58 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 -#: src/options.cpp:1598 src/options.cpp:1728 +#: src/bionics_ui.cpp:59 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 +#: src/options.cpp:1675 src/options.cpp:1805 msgid "None" msgstr "" -#: src/bionics_ui.cpp:60 +#: src/bionics_ui.cpp:61 msgid "Power usage" msgstr "" -#: src/bionics_ui.cpp:62 +#: src/bionics_ui.cpp:63 msgid "Name" msgstr "" -#: src/bionics_ui.cpp:64 +#: src/bionics_ui.cpp:65 msgid "Manual (shortcut)" msgstr "" -#: src/bionics_ui.cpp:124 +#: src/bionics_ui.cpp:125 msgid "Sort bionics by:" msgstr "" -#: src/bionics_ui.cpp:205 +#: src/bionics_ui.cpp:206 msgid "Available Fuel: " msgstr "" -#: src/bionics_ui.cpp:243 src/bionics_ui.cpp:249 +#: src/bionics_ui.cpp:244 src/bionics_ui.cpp:250 msgctxt "decimal separator" msgid "." msgstr "" -#: src/bionics_ui.cpp:245 src/display.cpp:556 src/display.cpp:599 +#: src/bionics_ui.cpp:246 src/display.cpp:556 src/display.cpp:599 #: src/player_display.cpp:684 src/units.cpp:105 msgctxt "energy unit: kilojoule" msgid "kJ" msgstr "" -#: src/bionics_ui.cpp:251 src/display.cpp:553 src/display.cpp:596 +#: src/bionics_ui.cpp:252 src/display.cpp:553 src/display.cpp:596 #: src/player_display.cpp:681 src/units.cpp:110 msgctxt "energy unit: joule" msgid "J" msgstr "" -#: src/bionics_ui.cpp:253 src/display.cpp:550 src/display.cpp:593 +#: src/bionics_ui.cpp:254 src/display.cpp:550 src/display.cpp:593 #: src/player_display.cpp:678 src/units.cpp:112 msgctxt "energy unit: millijoule" msgid "mJ" msgstr "" -#: src/bionics_ui.cpp:257 +#: src/bionics_ui.cpp:258 #, c-format msgid "" "Bionic Power: %s/%ikJ" msgstr "" -#: src/bionics_ui.cpp:269 src/diary.cpp:197 src/init.cpp:824 +#: src/bionics_ui.cpp:270 src/diary.cpp:197 src/init.cpp:809 msgid "Bionics" msgstr "" -#: src/bionics_ui.cpp:272 +#: src/bionics_ui.cpp:273 #, c-format msgid "" "[%s] Reassign, [%s] Switch tabs," " [%s] Toggle fuel saving mode, " -"[%s] Toggle auto start mode, " -"[%s] Open refueling menu." msgstr "" -#: src/bionics_ui.cpp:278 +#: src/bionics_ui.cpp:276 #, c-format msgid " [%s] Sort: %s" msgstr "" -#: src/bionics_ui.cpp:282 +#: src/bionics_ui.cpp:280 msgid "" "Reassigning. Select a bionic to reassign or press " "[SPACE] to cancel." msgstr "" -#: src/bionics_ui.cpp:285 +#: src/bionics_ui.cpp:283 #, c-format msgid "" "Activating [%s] Examine, %s" msgstr "" -#: src/bionics_ui.cpp:289 +#: src/bionics_ui.cpp:287 #, c-format msgid "" "Examining [%s] Activate, %s" msgstr "" -#: src/bionics_ui.cpp:307 +#: src/bionics_ui.cpp:305 #, c-format msgid "%s act" msgstr "" -#: src/bionics_ui.cpp:311 +#: src/bionics_ui.cpp:309 #, c-format msgid "%s deact" msgstr "" -#: src/bionics_ui.cpp:315 +#: src/bionics_ui.cpp:313 #, c-format msgid "%s trigger" msgstr "" -#: src/bionics_ui.cpp:320 +#: src/bionics_ui.cpp:318 #, c-format msgid "%s/turn" msgstr "" -#: src/bionics_ui.cpp:321 +#: src/bionics_ui.cpp:319 #, c-format msgid "%s/%d turns" msgstr "" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "OFF" msgstr "" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "ON" msgstr "" -#: src/bionics_ui.cpp:328 +#: src/bionics_ui.cpp:326 msgid "(incapacitated)" msgstr "" -#: src/bionics_ui.cpp:333 +#: src/bionics_ui.cpp:330 #, c-format msgid "(fuel saving ON > %d %%)" msgstr "" -#: src/bionics_ui.cpp:338 -#, c-format -msgid "(auto start < %d %%)" +#: src/bionics_ui.cpp:336 +msgid "(inactive)" msgstr "" -#: src/bionics_ui.cpp:364 +#: src/bionics_ui.cpp:361 #, c-format msgid "ACTIVE (%i)" msgstr "" -#: src/bionics_ui.cpp:365 +#: src/bionics_ui.cpp:362 #, c-format msgid "PASSIVE (%i)" msgstr "" -#: src/bionics_ui.cpp:395 +#: src/bionics_ui.cpp:392 #, c-format msgid "Power usage: %s" msgstr "" -#: src/bionics_ui.cpp:403 +#: src/bionics_ui.cpp:400 msgid "This bionic occupies the following body parts:" msgstr "" -#: src/bionics_ui.cpp:408 +#: src/bionics_ui.cpp:405 #, c-format msgid "Installed weapon: %s" msgstr "" -#: src/bionics_ui.cpp:660 +#: src/bionics_ui.cpp:655 msgid " BIONICS " msgstr "" -#: src/bionics_ui.cpp:686 +#: src/bionics_ui.cpp:681 msgid "No activatable bionics installed." msgstr "" -#: src/bionics_ui.cpp:689 +#: src/bionics_ui.cpp:684 msgid "No passive bionics installed." msgstr "" -#: src/bionics_ui.cpp:795 +#: src/bionics_ui.cpp:791 #, c-format msgid "%s; enter new letter. Space to clear. Esc to cancel." msgstr "" -#: src/bionics_ui.cpp:805 +#: src/bionics_ui.cpp:801 #, c-format msgid "" "Invalid bionic letter. Only those characters are valid:\n" @@ -401978,40 +402818,36 @@ msgid "" "%s" msgstr "" -#: src/bionics_ui.cpp:845 +#: src/bionics_ui.cpp:841 msgid "You can't toggle fuel saving mode on a non-fueled CBM." msgstr "" -#: src/bionics_ui.cpp:859 -msgid "You can't toggle auto start mode on a non-fueled CBM." -msgstr "" - -#: src/bionics_ui.cpp:921 +#: src/bionics_ui.cpp:903 msgid "Select action" msgstr "" -#: src/bionics_ui.cpp:923 +#: src/bionics_ui.cpp:905 msgid "Uninstall weapon" msgstr "" -#: src/bionics_ui.cpp:924 +#: src/bionics_ui.cpp:906 msgid "Install weapon" msgstr "" -#: src/bionics_ui.cpp:941 +#: src/bionics_ui.cpp:923 msgid "Select weapon to install" msgstr "" -#: src/bionics_ui.cpp:950 +#: src/bionics_ui.cpp:932 msgid "You don't have any items you can install in this bionic" msgstr "" -#: src/bionics_ui.cpp:960 +#: src/bionics_ui.cpp:942 #, c-format msgid "Unable to install %s" msgstr "" -#: src/bionics_ui.cpp:994 +#: src/bionics_ui.cpp:976 #, c-format msgid "" "You can not activate %s!\n" @@ -402038,7 +402874,7 @@ msgstr "" msgid "Effects" msgstr "" -#: src/bodygraph.cpp:506 src/options.cpp:1597 +#: src/bodygraph.cpp:506 src/options.cpp:1674 msgid "Worn" msgstr "" @@ -402066,11 +402902,11 @@ msgstr "" msgid "median" msgstr "" -#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4638 +#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4645 msgid "Bash" msgstr "" -#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4640 +#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4647 msgid "Cut" msgstr "" @@ -402078,15 +402914,15 @@ msgstr "" msgid "Pierce" msgstr "" -#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4642 +#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4649 msgid "Ballistic" msgstr "" -#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4645 +#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4652 msgid "Acid" msgstr "" -#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4647 +#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4654 msgid "Fire" msgstr "" @@ -402508,922 +403344,922 @@ msgstr "" msgid "Year %1$d, %2$s" msgstr "" -#: src/cata_tiles.cpp:4761 +#: src/cata_tiles.cpp:4763 msgid "direct3d" msgstr "" -#: src/cata_tiles.cpp:4764 +#: src/cata_tiles.cpp:4766 msgid "opengl" msgstr "" -#: src/cata_tiles.cpp:4765 +#: src/cata_tiles.cpp:4767 msgid "opengles2" msgstr "" -#: src/cata_tiles.cpp:4790 +#: src/cata_tiles.cpp:4792 msgid "Display 0" msgstr "" -#: src/cata_utility.cpp:188 src/options.cpp:1553 +#: src/cata_utility.cpp:190 src/options.cpp:1630 msgid "mph" msgstr "" #. ~ vehicle speed tiles per turn -#: src/cata_utility.cpp:191 +#: src/cata_utility.cpp:193 msgid "t/t" msgstr "" -#: src/cata_utility.cpp:195 src/options.cpp:1553 +#: src/cata_utility.cpp:197 src/options.cpp:1630 msgid "km/h" msgstr "" -#: src/cata_utility.cpp:197 +#: src/cata_utility.cpp:199 msgid "m/s" msgstr "" -#: src/cata_utility.cpp:280 +#: src/cata_utility.cpp:282 src/cata_utility.cpp:305 #, c-format msgid "Failed to write %1$s to \"%2$s\": %3$s" msgstr "" -#: src/cata_utility.cpp:401 +#: src/cata_utility.cpp:433 src/cata_utility.cpp:511 src/cata_utility.cpp:524 #, c-format msgid "Failed to read from \"%1$s\": %2$s" msgstr "" #. ~ translators: place some random 1-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:453 +#: src/cata_utility.cpp:563 msgid "abcdefghijklmnopqrstuvwxyz" msgstr "" #. ~ translators: place some random 2-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:456 +#: src/cata_utility.cpp:566 msgid "に坂索トし荷測のンおク妙免イロコヤ梅棋厚れ表幌" msgstr "" -#: src/character.cpp:781 src/debug_menu.cpp:1610 src/game.cpp:11911 -#: src/iuse.cpp:7201 src/npctalk.cpp:1898 src/trade_ui.cpp:296 +#: src/character.cpp:782 src/debug_menu.cpp:1612 src/game.cpp:11909 +#: src/iuse.cpp:7205 src/npctalk.cpp:1898 src/trade_ui.cpp:296 msgid "You" msgstr "" -#: src/character.cpp:781 +#: src/character.cpp:782 msgid "you" msgstr "du" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "Your" msgstr "" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "your" msgstr "" -#: src/character.cpp:788 +#: src/character.cpp:789 #, c-format msgid "%s's" msgstr "" -#: src/character.cpp:800 src/monster.cpp:607 +#: src/character.cpp:801 src/monster.cpp:607 msgid "armor" msgstr "" -#: src/character.cpp:1229 +#: src/character.cpp:1230 msgid "Ouch, something hurts!" msgstr "" -#: src/character.cpp:1434 +#: src/character.cpp:1435 #, c-format msgid "You remove the %s's harness." msgstr "" -#: src/character.cpp:1453 +#: src/character.cpp:1454 #, c-format msgid "You climb on the %s." msgstr "" -#: src/character.cpp:1459 +#: src/character.cpp:1460 #, c-format msgid "You hear your %s whir to life." msgstr "" -#: src/character.cpp:1480 src/monexamine.cpp:130 +#: src/character.cpp:1481 src/monexamine.cpp:130 #, c-format msgid "You fail to budge your %s!" msgstr "" -#: src/character.cpp:1560 +#: src/character.cpp:1561 msgid "You are ejected from your mech!" msgstr "" -#: src/character.cpp:1561 +#: src/character.cpp:1562 msgid " is ejected from their mech!" msgstr "" -#: src/character.cpp:1563 +#: src/character.cpp:1564 msgid "You fall off your mount!" msgstr "" -#: src/character.cpp:1564 +#: src/character.cpp:1565 msgid " falls off their mount!" msgstr "" -#: src/character.cpp:1604 src/trapfunc.cpp:832 +#: src/character.cpp:1605 src/trapfunc.cpp:832 msgid "You hurt yourself!" msgstr "" -#: src/character.cpp:1608 +#: src/character.cpp:1609 msgctxt "memorial_male" msgid "Fell off a mount." msgstr "" -#: src/character.cpp:1609 +#: src/character.cpp:1610 msgctxt "memorial_female" msgid "Fell off a mount." msgstr "" -#: src/character.cpp:1643 +#: src/character.cpp:1644 msgid "Dismount where?" msgstr "" -#: src/character.cpp:1645 +#: src/character.cpp:1646 msgid "You cannot dismount there!" msgstr "" -#: src/character.cpp:1695 +#: src/character.cpp:1696 msgid "WARNING! Player has no vital part and is invincible." msgstr "" -#: src/character.cpp:1724 +#: src/character.cpp:1725 msgid "You try to counterattack, but you are too exhausted!" msgstr "" -#: src/character.cpp:1784 +#: src/character.cpp:1785 msgid "Time seems to slow down, and you instinctively dodge!" msgstr "" -#: src/character.cpp:1786 +#: src/character.cpp:1787 #, c-format msgid "%s dodges… so fast!" msgstr "" -#: src/character.cpp:1792 +#: src/character.cpp:1793 msgid "You try to dodge, but there's no room!" msgstr "" -#: src/character.cpp:1794 +#: src/character.cpp:1795 #, c-format msgid "%s tries to dodge, but there's no room!" msgstr "" -#: src/character.cpp:1809 +#: src/character.cpp:1810 #, c-format msgid "This task is too simple to train your %s beyond %d." msgstr "" -#: src/character.cpp:1977 +#: src/character.cpp:1978 msgid "footsteps" msgstr "" -#: src/character.cpp:1990 +#: src/character.cpp:1991 msgid "clattering equipment" msgstr "" -#: src/character.cpp:2046 +#: src/character.cpp:2047 #, c-format msgid "Your %s bionic comes back online." msgstr "" -#: src/character.cpp:2145 +#: src/character.cpp:2146 #, c-format msgid "You have learned a new style: %s!" msgstr "" -#: src/character.cpp:2471 src/suffer.cpp:637 +#: src/character.cpp:2472 src/suffer.cpp:637 #, c-format msgid "Your practical skill in %s has increased to %d!" msgstr "" -#: src/character.cpp:2476 src/suffer.cpp:640 +#: src/character.cpp:2477 src/suffer.cpp:640 #, c-format msgid "Your theoretical understanding of %s has increased to %d!" msgstr "" -#: src/character.cpp:2481 +#: src/character.cpp:2482 #, c-format msgid "You feel that %s tasks of this level are becoming trivial." msgstr "" -#: src/character.cpp:2622 +#: src/character.cpp:2623 msgid "Blood Test Results" msgstr "" -#: src/character.cpp:2624 +#: src/character.cpp:2625 msgid "No effects." msgstr "" -#: src/character.cpp:2929 +#: src/character.cpp:2930 msgid "You can't use anything while incorporeal." msgstr "" -#: src/character.cpp:2930 +#: src/character.cpp:2931 msgid " can't use anything while incorporeal." msgstr "" #. ~ %1$s - list of unmet requirements, %2$s - item name. -#: src/character.cpp:2940 +#: src/character.cpp:2941 #, c-format msgid "You need at least %1$s to use this %2$s." msgstr "" -#: src/character.cpp:2941 +#: src/character.cpp:2942 #, c-format msgid " needs at least %1$s to use this %2$s." msgstr "" #. ~ %1$s - list of unmet requirements, %2$s - item name, %3$s - indirect item #. name. -#: src/character.cpp:2945 +#: src/character.cpp:2946 #, c-format msgid "You need at least %1$s to use this %2$s with your %3$s." msgstr "" -#: src/character.cpp:2946 +#: src/character.cpp:2947 #, c-format msgid " needs at least %1$s to use this %2$s with their %3$s." msgstr "" -#: src/character.cpp:2964 +#: src/character.cpp:2965 #, c-format msgid "You cannot unwield your %s." msgstr "" -#: src/character.cpp:3258 +#: src/character.cpp:3259 msgid "Your heart races as you recall your most recent hunt." msgstr "" -#: src/character.cpp:3268 +#: src/character.cpp:3269 #, c-format msgid "Your knowledge of %s begins to fade, but your memory banks retain it!" msgstr "" -#: src/character.cpp:3274 +#: src/character.cpp:3275 #, c-format msgid "" "Your practical skill in %s may need some refreshing. It has dropped to %d." msgstr "" -#: src/character.cpp:4251 +#: src/character.cpp:4252 #, c-format msgid "Your %s bionic shorts out!" msgstr "" -#: src/character.cpp:4308 src/character.cpp:4324 +#: src/character.cpp:4309 src/character.cpp:4325 #, c-format msgid "Bandaged wounds on your %s healed." msgstr "" -#: src/character.cpp:4316 src/character.cpp:4329 +#: src/character.cpp:4317 src/character.cpp:4330 #, c-format msgid "Disinfected wounds on your %s healed." msgstr "Desinfiserte sår på %s helbredet." -#: src/character.cpp:4611 +#: src/character.cpp:4612 #, c-format msgid "You're feeling tired. %s to lie down for sleep." msgstr "" -#: src/character.cpp:4614 +#: src/character.cpp:4615 msgid "You're feeling tired." msgstr "" -#: src/character.cpp:4635 +#: src/character.cpp:4636 msgid "You're cramping up from stuffing yourself in this vehicle." msgstr "" -#: src/character.cpp:4753 +#: src/character.cpp:4754 msgid "You have a sudden heart attack!" msgstr "" -#: src/character.cpp:4754 src/player_hardcoded_effects.cpp:757 +#: src/character.cpp:4755 src/player_hardcoded_effects.cpp:757 msgid " has a sudden heart attack!" msgstr "" -#: src/character.cpp:4759 +#: src/character.cpp:4760 msgid "Your breathing stops completely." msgstr "" -#: src/character.cpp:4760 +#: src/character.cpp:4761 msgid "'s breathing stops completely." msgstr "" -#: src/character.cpp:4766 +#: src/character.cpp:4767 msgid "Your heart spasms painfully and stops." msgstr "" -#: src/character.cpp:4767 +#: src/character.cpp:4768 msgid "'s heart spasms painfully and stops." msgstr "" -#: src/character.cpp:4769 src/character.cpp:4776 +#: src/character.cpp:4770 src/character.cpp:4777 msgid "Your heart spasms and stops." msgstr "" -#: src/character.cpp:4770 src/character.cpp:4777 +#: src/character.cpp:4771 src/character.cpp:4778 msgid "'s heart spasms and stops." msgstr "" -#: src/character.cpp:4782 +#: src/character.cpp:4783 msgid "Your breathing slows down to a stop." msgstr "" -#: src/character.cpp:4783 +#: src/character.cpp:4784 msgid "'s breathing slows down to a stop." msgstr "" -#: src/character.cpp:4791 +#: src/character.cpp:4792 msgid "You have starved to death." msgstr "" -#: src/character.cpp:4831 +#: src/character.cpp:4832 msgid "You have died of dehydration." msgstr "" -#: src/character.cpp:4835 +#: src/character.cpp:4836 msgid "Even your eyes feel dry…" msgstr "" -#: src/character.cpp:4837 +#: src/character.cpp:4838 msgid "You are THIRSTY!" msgstr "" -#: src/character.cpp:4839 +#: src/character.cpp:4840 msgid "Your mouth feels so dry…" msgstr "" -#: src/character.cpp:4846 +#: src/character.cpp:4847 msgid "Survivor sleep now." msgstr "" -#: src/character.cpp:4851 +#: src/character.cpp:4852 msgid "Anywhere would be a good place to sleep…" msgstr "" -#: src/character.cpp:4853 +#: src/character.cpp:4854 msgid "You feel like you haven't slept in days." msgstr "" -#: src/character.cpp:4862 +#: src/character.cpp:4863 msgid "You're too physically tired to stop yawning." msgstr "" -#: src/character.cpp:4872 +#: src/character.cpp:4873 msgid "How much longer until bedtime?" msgstr "" -#: src/character.cpp:4880 +#: src/character.cpp:4881 msgid "*yawn* You should really get some sleep." msgstr "" -#: src/character.cpp:4893 +#: src/character.cpp:4894 msgid "Your mind feels tired. It's been a while since you've slept well." msgstr "" -#: src/character.cpp:4897 +#: src/character.cpp:4898 msgid "" "Your mind feels foggy from a lack of good sleep, and your eyes keep trying " "to close against your will." msgstr "" -#: src/character.cpp:4905 +#: src/character.cpp:4906 msgid "" "Your mind feels weary, and you dread every wakeful minute that passes. You " "crave sleep, and feel like you're about to collapse." msgstr "" -#: src/character.cpp:4913 +#: src/character.cpp:4914 msgid "" "You haven't slept decently for so long that your whole body is screaming for" " mercy. It's a miracle that you're still awake, but it feels more like a " "curse now." msgstr "" -#: src/character.cpp:4936 +#: src/character.cpp:4937 msgid "" "Your body collapses due to sleep deprivation, your neglected fatigue rushing" " back all at once, and you pass out on the spot." msgstr "" -#: src/character.cpp:4937 +#: src/character.cpp:4938 msgid " collapses to the ground from exhaustion." msgstr "" -#: src/character.cpp:5020 src/character_guns.cpp:186 +#: src/character.cpp:5021 src/character_guns.cpp:186 #, c-format msgid "Permanently install your %1$s in your %2$s?" msgstr "" #. ~ you filled to the brim with -#: src/character.cpp:5571 +#: src/character.cpp:5572 #, c-format msgid "You filled %1$s to the brim with %2$s." msgstr "" -#: src/character.cpp:5582 src/iexamine.cpp:3791 +#: src/character.cpp:5583 src/iexamine.cpp:3791 #, c-format msgid "You pour %1$s into the %2$s." msgstr "" -#: src/character.cpp:5588 src/character.cpp:5605 src/veh_interact.cpp:3387 +#: src/character.cpp:5589 src/character.cpp:5606 src/veh_interact.cpp:3381 msgid "There's some left over!" msgstr "" #. ~ $1 - vehicle name, $2 - part name, $3 - liquid type -#: src/character.cpp:5601 +#: src/character.cpp:5602 #, c-format msgid "You refill the %1$s's %2$s with %3$s." msgstr "" -#: src/character.cpp:5622 +#: src/character.cpp:5623 #, c-format msgid "This is you - %s." msgstr "" -#: src/character.cpp:5624 +#: src/character.cpp:5625 #, c-format msgid "This is %s." msgstr "" -#: src/character.cpp:5656 +#: src/character.cpp:5657 msgid "Wielding:" msgstr "" -#: src/character.cpp:5664 +#: src/character.cpp:5665 msgid "Wearing:" msgstr "" #. ~ how old the character is in years. try to limit number of characters to #. fit on the screen -#: src/character.cpp:5919 +#: src/character.cpp:5920 #, c-format msgid "%d years" msgstr "" -#: src/character.cpp:5974 +#: src/character.cpp:5975 #, c-format msgid "%d cm" msgstr "" -#: src/character.cpp:6036 +#: src/character.cpp:6037 msgid "Toggle which fault?" msgstr "" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Mend: %s" msgstr "" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Set: %s" msgstr "" -#: src/character.cpp:6045 +#: src/character.cpp:6046 #, c-format msgid "The %s doesn't have any faults to toggle." msgstr "" -#: src/character.cpp:6085 +#: src/character.cpp:6086 #, c-format msgid "The %s doesn't have any faults to mend." msgstr "" -#: src/character.cpp:6089 +#: src/character.cpp:6090 msgid "It is damaged, but cannot be repaired." msgstr "" -#: src/character.cpp:6096 +#: src/character.cpp:6097 #, c-format msgid "" "It is damaged, and could be repaired with %s. %s to use one of those items." msgstr "" -#: src/character.cpp:6108 +#: src/character.cpp:6109 msgid "Mend which fault?" msgstr "" -#: src/character.cpp:6124 +#: src/character.cpp:6125 #, c-format msgid "Turns into: %s\n" msgstr "" -#: src/character.cpp:6128 +#: src/character.cpp:6129 #, c-format msgid "Also mends: %s\n" msgstr "" -#: src/character.cpp:6131 +#: src/character.cpp:6132 #, c-format msgid "Time required: %s\n" msgstr "" -#: src/character.cpp:6134 +#: src/character.cpp:6135 msgid "Skills: none\n" msgstr "" -#: src/character.cpp:6136 +#: src/character.cpp:6137 #, c-format msgid "Skills: %s\n" msgstr "" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6143 +#: src/character.cpp:6144 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6149 +#: src/character.cpp:6150 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "" -#: src/character.cpp:6177 +#: src/character.cpp:6178 #, c-format msgid "You are currently unable to mend the %s this way." msgstr "" -#: src/character.cpp:6341 +#: src/character.cpp:6342 msgid "Your body strains under the weight!" msgstr "" -#: src/character.cpp:6483 src/game_inventory.cpp:1271 +#: src/character.cpp:6484 src/game_inventory.cpp:1077 #, c-format msgid "Your %s was broken and won't turn on." msgstr "" -#: src/character.cpp:6491 +#: src/character.cpp:6492 #, c-format msgid "Your %s needs %d charge from some UPS." msgid_plural "Your %s needs %d charges from some UPS." msgstr[0] "" msgstr[1] "" -#: src/character.cpp:6497 +#: src/character.cpp:6498 #, c-format msgid "Your %s needs %d bionic power." msgid_plural "Your %s needs %d bionic power." msgstr[0] "" msgstr[1] "" -#: src/character.cpp:6504 +#: src/character.cpp:6505 #, c-format msgid "Your %s has %d charge, but needs %d." msgid_plural "Your %s has %d charges, but needs %d." msgstr[0] "" msgstr[1] "" -#: src/character.cpp:6676 +#: src/character.cpp:6677 msgid "You cough heavily." msgstr "" -#: src/character.cpp:6678 +#: src/character.cpp:6679 msgid "a hacking cough." msgstr "" -#: src/character.cpp:6775 +#: src/character.cpp:6776 msgid "You try to shout, but you have no face!" msgstr "" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "a piercing howl!" msgstr "" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "yourself let out a piercing howl!" msgstr "" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "a loud scream!" msgstr "" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "yourself scream loudly!" msgstr "" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "a loud shout!" msgstr "" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "yourself shout loudly!" msgstr "" -#: src/character.cpp:6820 +#: src/character.cpp:6821 msgid "The sound of your voice is almost completely muffled!" msgstr "" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "an indistinct voice" msgstr "" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "your muffled shout" msgstr "" -#: src/character.cpp:6824 +#: src/character.cpp:6825 msgid "The sound of your voice is significantly muffled!" msgstr "" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid " throws up heavily!" msgstr "" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid "You throw up heavily!" msgstr "" -#: src/character.cpp:6926 +#: src/character.cpp:6927 msgctxt "strength stat" msgid "STR" msgstr "" -#: src/character.cpp:6927 +#: src/character.cpp:6928 msgctxt "dexterity stat" msgid "DEX" msgstr "" -#: src/character.cpp:6928 +#: src/character.cpp:6929 msgctxt "intelligence stat" msgid "INT" msgstr "" -#: src/character.cpp:6929 +#: src/character.cpp:6930 msgctxt "perception stat" msgid "PER" msgstr "" -#: src/character.cpp:6934 +#: src/character.cpp:6935 msgctxt "fake stat there's an error" msgid "ERR" msgstr "" -#: src/character.cpp:7145 +#: src/character.cpp:7146 msgid "You can't wield anything while incorporeal." msgstr "" -#: src/character.cpp:7149 +#: src/character.cpp:7150 msgid "" "You need at least one arm available to even consider wielding something." msgstr "" -#: src/character.cpp:7152 +#: src/character.cpp:7153 msgid "Can't wield spilt liquids." msgstr "" -#: src/character.cpp:7155 +#: src/character.cpp:7156 msgid "Can't wield unbroken frozen liquids." msgstr "" -#: src/character.cpp:7159 +#: src/character.cpp:7160 msgid "You can't unwield this." msgstr "" -#: src/character.cpp:7162 +#: src/character.cpp:7163 msgid "" "You can't wield this. Wielding it would make it impossible to unwield it." msgstr "" -#: src/character.cpp:7166 +#: src/character.cpp:7167 msgid "" "You can't wield this. It looks like it has to be attached to a bionic." msgstr "" -#: src/character.cpp:7170 +#: src/character.cpp:7171 #, c-format msgid "The %s is preventing you from wielding the %s." msgstr "" -#: src/character.cpp:7180 +#: src/character.cpp:7181 msgid "Something you are wearing hinders the use of both hands." msgstr "" -#: src/character.cpp:7182 +#: src/character.cpp:7183 #, c-format msgid "The %s can't be wielded with only one arm." msgstr "" -#: src/character.cpp:7185 +#: src/character.cpp:7186 #, c-format msgid "You are too weak to wield %s with only one arm." msgstr "" -#: src/character.cpp:7191 +#: src/character.cpp:7192 msgid "You cannot wield anything while piloting a mech." msgstr "" -#: src/character.cpp:7254 src/npctalk.cpp:1561 +#: src/character.cpp:7255 src/npctalk.cpp:1561 msgid "fists" msgstr "" -#: src/character.cpp:7285 src/item_pocket.cpp:2341 src/item_pocket.cpp:2346 -#: src/item_pocket.cpp:2351 src/item_pocket.cpp:2353 +#: src/character.cpp:7286 src/item_pocket.cpp:2359 src/item_pocket.cpp:2364 +#: src/item_pocket.cpp:2369 src/item_pocket.cpp:2371 msgid "(empty)" msgstr "" -#: src/character.cpp:7336 +#: src/character.cpp:7337 #, c-format msgid "Your offensive defense system shocks %s in mid-attack!" msgstr "" -#: src/character.cpp:7339 +#: src/character.cpp:7340 #, c-format msgid "%1$s's offensive defense system shocks %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7355 +#: src/character.cpp:7356 #, c-format msgid "%1$s's %2$s puncture %3$s in mid-attack!" msgstr "" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "quills" msgstr "" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "spines" msgstr "" -#: src/character.cpp:7360 +#: src/character.cpp:7361 #, c-format msgid "Your %1$s puncture %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7372 +#: src/character.cpp:7373 #, c-format msgid "%1$s's %2$s scrape %3$s in mid-attack!" msgstr "" -#: src/character.cpp:7373 +#: src/character.cpp:7374 msgid "thorns" msgstr "" -#: src/character.cpp:7376 +#: src/character.cpp:7377 #, c-format msgid "Your thorns scrape %s in mid-attack!" msgstr "" -#: src/character.cpp:7388 +#: src/character.cpp:7389 #, c-format msgid "%1$s gets a load of %2$s's %3$s stuck in!" msgstr "" -#: src/character.cpp:7389 +#: src/character.cpp:7390 msgid "hair" msgstr "" -#: src/character.cpp:7392 +#: src/character.cpp:7393 #, c-format msgid "Your hairs detach into %s!" msgstr "" -#: src/character.cpp:7417 +#: src/character.cpp:7418 #, c-format msgid "%1$s loses their balance while being hit!" msgstr "" -#: src/character.cpp:7420 +#: src/character.cpp:7421 msgid "You lose your balance while being hit!" msgstr "" -#: src/character.cpp:7460 +#: src/character.cpp:7461 #, c-format msgid "You are no longer able to wield your %s and drop it!" msgstr "" -#: src/character.cpp:7516 +#: src/character.cpp:7517 msgid "A mass of slime is torn from you, and moves on its own!" msgstr "" -#: src/character.cpp:7527 +#: src/character.cpp:7528 #, c-format msgid "Your acidic blood splashes %s in mid-attack!" msgstr "" -#: src/character.cpp:7530 +#: src/character.cpp:7531 #, c-format msgid "%1$s's acidic blood splashes on %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7573 src/monattack.cpp:2956 +#: src/character.cpp:7574 src/monattack.cpp:2956 #, c-format msgid "The %s tries to grab you as well, but you bat it away!" msgstr "" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid " is grabbed by %s!" msgstr "" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid "You are grabbed by %s!" msgstr "" -#: src/character.cpp:7621 +#: src/character.cpp:7622 msgid "Filth from your clothing has been embedded deep in the wound." msgstr "" -#: src/character.cpp:7636 +#: src/character.cpp:7637 #, c-format msgid "Bandages on your %s were damaged!" msgstr "" -#: src/character.cpp:7638 +#: src/character.cpp:7639 #, c-format msgid "You got some filth on your disinfected %s!" msgstr "Du har noe skitt på det desinfiserte %s!" -#: src/character.cpp:7643 +#: src/character.cpp:7644 #, c-format msgid "Bandages on your %s were destroyed!" msgstr "" -#: src/character.cpp:7646 +#: src/character.cpp:7647 #, c-format msgid "Your %s is no longer disinfected!" msgstr "%s er ikke lenger desinfisert!" -#: src/character.cpp:7734 +#: src/character.cpp:7735 #, c-format msgid "You were attacked by %s!" msgstr "" -#: src/character.cpp:7737 +#: src/character.cpp:7738 msgid "You were attacked by something you can't see!" msgstr "" -#: src/character.cpp:7740 +#: src/character.cpp:7741 msgid "You were hurt!" msgstr "" -#: src/character.cpp:7806 +#: src/character.cpp:7807 msgid "You smell like yourself again." msgstr "" -#: src/character.cpp:7872 +#: src/character.cpp:7873 msgid "You sink your roots into the soil." msgstr "" -#: src/character.cpp:8057 +#: src/character.cpp:8058 msgid "You start hauling items along the ground." msgstr "" -#: src/character.cpp:8059 +#: src/character.cpp:8060 msgid "Your hands are not free, which makes hauling slower." msgstr "" -#: src/character.cpp:8067 +#: src/character.cpp:8068 msgid "You stop hauling items." msgstr "" -#: src/character.cpp:8116 +#: src/character.cpp:8117 msgid "You resume your task." msgstr "" -#: src/character.cpp:8194 +#: src/character.cpp:8195 msgid "You nestle into your pile of clothes for warmth." msgstr "" -#: src/character.cpp:8196 +#: src/character.cpp:8197 msgid "You use your pile of clothes for warmth." msgstr "" -#: src/character.cpp:8200 +#: src/character.cpp:8201 #, c-format msgid "You snuggle your %s to keep warm." msgstr "" -#: src/character.cpp:8202 +#: src/character.cpp:8203 #, c-format msgid "You use your %s to keep warm." msgstr "" -#: src/character.cpp:8206 +#: src/character.cpp:8207 msgid "Sleep Mode activated. Disabling sensory response." msgstr "" -#: src/character.cpp:8211 +#: src/character.cpp:8212 msgctxt "memorial_male" msgid "Entered hibernation." msgstr "" -#: src/character.cpp:8212 +#: src/character.cpp:8213 msgctxt "memorial_female" msgid "Entered hibernation." msgstr "" @@ -403432,326 +404268,326 @@ msgstr "" #. left to consume. #. ~ Select components from the map to consume. %d = number of components left #. to consume. -#: src/character.cpp:8536 src/map.cpp:5574 +#: src/character.cpp:8537 src/map.cpp:5574 #, c-format msgid "Select which component to use (%d left)" msgstr "" -#: src/character.cpp:8642 +#: src/character.cpp:8643 msgid "This UPS use needs updating. Create issue on github." msgstr "" -#: src/character.cpp:9026 +#: src/character.cpp:9027 msgid "You don't have the tools to crush frozen liquids." msgstr "" #. ~ %1$s: item to be crushed, %2$s: hammer name -#: src/character.cpp:9039 +#: src/character.cpp:9040 #, c-format msgid "" "Do you want to crush up %1$s with your %2$s?\n" "Be wary of fragile items nearby!" msgstr "" -#: src/character.cpp:9045 +#: src/character.cpp:9046 #, c-format msgid "You swing your %s wildly!" msgstr "" -#: src/character.cpp:9055 +#: src/character.cpp:9056 msgid "somethings" msgstr "" -#: src/character.cpp:9059 +#: src/character.cpp:9060 msgid "a hammering tool" msgstr "" -#: src/character.cpp:9062 +#: src/character.cpp:9063 msgid "a drill or both hammering tool and screwdriver" msgstr "" -#: src/character.cpp:9067 +#: src/character.cpp:9068 #, c-format msgid "You need %s to crush up frozen liquids in rigid container!" msgstr "" -#: src/character.cpp:9071 +#: src/character.cpp:9072 #, c-format msgid "You crush up %s." msgstr "" -#: src/character.cpp:9464 src/faction.cpp:708 src/npc.cpp:2772 +#: src/character.cpp:9465 src/faction.cpp:708 src/npc.cpp:2772 msgid "Wielding: " msgstr "" -#: src/character.cpp:9473 src/npc.cpp:2783 +#: src/character.cpp:9474 src/npc.cpp:2783 msgid "Wearing: " msgstr "" -#: src/character.cpp:9478 src/newcharacter.cpp:3520 src/npc.cpp:2814 +#: src/character.cpp:9479 src/newcharacter.cpp:3575 src/npc.cpp:2814 msgid "Traits: " msgstr "" -#: src/character.cpp:9660 src/character.cpp:9667 +#: src/character.cpp:9661 src/character.cpp:9668 #, c-format msgid "Your %s HURTS!" msgstr "" -#: src/character.cpp:9662 src/character.cpp:9669 +#: src/character.cpp:9663 src/character.cpp:9670 #, c-format msgid "Your %s hurts!" msgstr "" -#: src/character.cpp:9682 +#: src/character.cpp:9683 msgid "You pass out!" msgstr "" -#: src/character.cpp:9733 +#: src/character.cpp:9734 msgid "We have mistakenly colonized a local guide! Purging now." msgstr "" -#: src/character.cpp:9746 +#: src/character.cpp:9747 msgid "Something writhes inside of you as it dies." msgstr "" -#: src/character.cpp:9759 +#: src/character.cpp:9760 msgid "Your bowels gurgle as something inside them dies." msgstr "" -#: src/character.cpp:9837 +#: src/character.cpp:9838 #, c-format msgid "You use your %s for comfort." msgstr "" -#: src/character.cpp:9902 +#: src/character.cpp:9903 msgid "Your soporific inducer runs out of power!" msgstr "" -#: src/character.cpp:9904 +#: src/character.cpp:9905 msgid "Your soporific inducer starts back up." msgstr "" -#: src/character.cpp:10192 +#: src/character.cpp:10193 #, c-format msgid "You put the %s in your inventory." msgstr "" -#: src/character.cpp:10205 +#: src/character.cpp:10206 #, c-format msgid "The %s is already empty!" msgstr "" -#: src/character.cpp:10209 +#: src/character.cpp:10210 msgid "The liquid can't be unloaded in its current state!" msgstr "" -#: src/character.cpp:10247 +#: src/character.cpp:10248 msgid "Unload what?" msgstr "" -#: src/character.cpp:10264 src/character.cpp:10272 +#: src/character.cpp:10265 src/character.cpp:10273 #, c-format msgid "You can't unload a %s!" msgstr "" -#: src/character.cpp:10270 +#: src/character.cpp:10271 #, c-format msgid "You can't unload a rechargeable %s!" msgstr "" -#: src/character.cpp:10279 +#: src/character.cpp:10280 #, c-format msgid "Your %s isn't charged." msgstr "" -#: src/character.cpp:10281 +#: src/character.cpp:10282 #, c-format msgid "Your %s isn't loaded." msgstr "" -#: src/character.cpp:10577 +#: src/character.cpp:10578 #, c-format msgid "Your %s is not good reading material." msgstr "" -#: src/character.cpp:10579 +#: src/character.cpp:10580 #, c-format msgid "The %s is not good reading material." msgstr "" -#: src/character.cpp:10592 +#: src/character.cpp:10593 msgid "It's a bad idea to read while driving!" msgstr "" -#: src/character.cpp:10598 +#: src/character.cpp:10599 msgid "What's the point of studying? (Your morale is too low!)" msgstr "" -#: src/character.cpp:10599 +#: src/character.cpp:10600 #, c-format msgid "What's the point of studying? (%s)'s morale is too low!)" msgstr "" -#: src/character.cpp:10603 +#: src/character.cpp:10604 #, c-format msgid "%s %d needed to understand. You have %d" msgstr "" -#: src/character.cpp:10605 src/character.cpp:10649 +#: src/character.cpp:10606 src/character.cpp:10650 #, c-format msgid "%s %d needed to understand. %s has %d" msgstr "" -#: src/character.cpp:10612 src/iuse.cpp:4383 +#: src/character.cpp:10613 src/iuse.cpp:4384 msgid "You're illiterate!" msgstr "" -#: src/character.cpp:10613 src/character.cpp:10646 +#: src/character.cpp:10614 src/character.cpp:10647 #, c-format msgid "%s is illiterate!" msgstr "" -#: src/character.cpp:10618 +#: src/character.cpp:10619 msgid "Your eyes won't focus without reading glasses." msgstr "" -#: src/character.cpp:10619 +#: src/character.cpp:10620 #, c-format msgid "%s's eyes won't focus without reading glasses." msgstr "" -#: src/character.cpp:10636 +#: src/character.cpp:10637 msgid "Maybe someone could read that to you, but you're deaf!" msgstr "" -#: src/character.cpp:10655 +#: src/character.cpp:10656 #, c-format msgid "%s needs reading glasses!" msgstr "" -#: src/character.cpp:10659 +#: src/character.cpp:10660 #, c-format msgid "It's too dark for %s to read!" msgstr "" -#: src/character.cpp:10662 +#: src/character.cpp:10663 #, c-format msgid "%s could read that to you, but they can't see you." msgstr "" -#: src/character.cpp:10667 +#: src/character.cpp:10668 #, c-format msgid "%s morale is too low!" msgstr "" -#: src/character.cpp:10669 +#: src/character.cpp:10670 #, c-format msgid "%s is blind." msgstr "" -#: src/character.cpp:11069 src/character.cpp:11114 +#: src/character.cpp:11070 src/character.cpp:11115 #, c-format msgid "You land on %s." msgstr "" -#: src/character.cpp:11098 +#: src/character.cpp:11099 #, c-format msgid "You are slammed against %1$s for %2$d damage." msgstr "" -#: src/character.cpp:11101 +#: src/character.cpp:11102 #, c-format msgid "You are slammed against %s!" msgstr "" -#: src/character.cpp:11103 +#: src/character.cpp:11104 msgid "…but your shock absorbers negate the damage!" msgstr "" -#: src/character.cpp:11109 +#: src/character.cpp:11110 #, c-format msgid "You are slammed against %s." msgstr "" -#: src/character.cpp:11110 +#: src/character.cpp:11111 #, c-format msgid " is slammed against %s." msgstr "" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid " bounces off a %s!" msgstr "" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid "You bounce off a %s!" msgstr "" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid " bounces off %s!" msgstr "" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid "You bounce off %s!" msgstr "" -#: src/character.cpp:11206 +#: src/character.cpp:11207 #, c-format msgid "There is not enough %s left to siphon it." msgstr "" -#: src/character.cpp:11236 +#: src/character.cpp:11237 #, c-format msgid "%s spilled from your hand." msgstr "" -#: src/character.cpp:11328 +#: src/character.cpp:11329 #, c-format msgid "Your ground sonar detected a %1$s to the %2$s!" msgstr "" -#: src/character.cpp:11349 src/vehicle_move.cpp:1232 +#: src/character.cpp:11350 src/vehicle_move.cpp:1232 #, c-format msgid "You've spotted a %1$s to the %2$s!" msgstr "" -#: src/character.cpp:11466 src/consumption.cpp:1822 +#: src/character.cpp:11467 src/consumption.cpp:1728 msgid "You do not have that item." msgstr "" -#: src/character.cpp:11476 src/character.cpp:11527 src/iuse.cpp:10167 +#: src/character.cpp:11477 src/character.cpp:11528 src/iuse.cpp:10185 #, c-format msgid "You can't do anything interesting with your %s." msgstr "" -#: src/character.cpp:11489 +#: src/character.cpp:11490 msgid "Your biology is not compatible with that healing item." msgstr "" -#: src/character.cpp:11525 +#: src/character.cpp:11526 msgid "You are not wielding anything you could use." msgstr "" -#: src/character.cpp:11614 +#: src/character.cpp:11615 msgid "You roll on the ground, trying to smother the fire!" msgstr "" -#: src/character.cpp:11615 +#: src/character.cpp:11616 msgid " rolls on the ground!" msgstr "" -#: src/character.cpp:11618 +#: src/character.cpp:11619 msgid "You attempt to put out the fire on you!" msgstr "" -#: src/character.cpp:11619 +#: src/character.cpp:11620 msgid " attempts to put out the fire on them!" msgstr "" -#: src/character.cpp:11659 +#: src/character.cpp:11660 msgid "" "Your broken limb significantly hampers your efforts to put pressure on the " "bleeding wound!" @@ -403759,7 +404595,7 @@ msgstr "" "Det ødelagte lemmet ditt hemmer din innsats for å legge press på det " "blødende såret betydelig!" -#: src/character.cpp:11660 +#: src/character.cpp:11661 msgid "" "'s broken limb significantly hampers their effort to put pressure " "on the bleeding wound!" @@ -403767,7 +404603,7 @@ msgstr "" "ødelagte lem hindrer deres anstrengelser for å legge press på det " "blødende såret betydelig!" -#: src/character.cpp:11664 +#: src/character.cpp:11665 msgid "" "Your hands are too encumbered to effectively put pressure on the bleeding " "wound!" @@ -403775,7 +404611,7 @@ msgstr "" "Hendene dine er for belastede til effektivt å legge press på det blødende " "såret!" -#: src/character.cpp:11665 +#: src/character.cpp:11666 msgid "" "'s hands are too encumbered to effectively put pressure on the " "bleeding wound!" @@ -403783,16 +404619,16 @@ msgstr "" " hender er for belastet til effektivt å sette press på det blødende" " såret!" -#: src/character.cpp:11670 +#: src/character.cpp:11671 msgid "You put pressure on the bleeding wound…" msgstr "" -#: src/character.cpp:11671 +#: src/character.cpp:11672 msgid " puts pressure on the bleeding wound…" msgstr "" #: src/character_ammo.cpp:124 src/veh_appliance.cpp:358 -#: src/veh_interact.cpp:1410 +#: src/veh_interact.cpp:1408 #, c-format msgid "Refill %s" msgstr "" @@ -403862,7 +404698,7 @@ msgstr "" msgid "You can't reload anything with the ammo you have on hand." msgstr "" -#: src/character_ammo.cpp:385 src/game.cpp:9174 +#: src/character_ammo.cpp:385 src/game.cpp:9172 #, c-format msgid "The %s is already full!" msgstr "" @@ -403906,270 +404742,270 @@ msgstr "" msgid "Your %1$s is %2$s further!" msgstr "" -#: src/character_attire.cpp:73 +#: src/character_attire.cpp:70 msgid "Can't be worn directly." msgstr "" -#: src/character_attire.cpp:76 +#: src/character_attire.cpp:73 msgid "You can't wear anything while incorporeal." msgstr "" -#: src/character_attire.cpp:79 +#: src/character_attire.cpp:76 #, c-format msgid "Putting on a %s would be tricky." msgstr "" -#: src/character_attire.cpp:84 +#: src/character_attire.cpp:81 msgid "Can't wear that, it's made of wool!" msgstr "" -#: src/character_attire.cpp:88 +#: src/character_attire.cpp:85 msgid "Can't wear that, it's filthy!" msgstr "" -#: src/character_attire.cpp:96 +#: src/character_attire.cpp:93 #, c-format msgid "Your %s mutation prevents you from wearing your %s." msgstr "" -#: src/character_attire.cpp:97 +#: src/character_attire.cpp:94 #, c-format msgid "My %s mutation prevents me from wearing this %s." msgstr "" -#: src/character_attire.cpp:106 +#: src/character_attire.cpp:102 #, c-format msgid "Cannot wear a helmet over %s." msgstr "" -#: src/character_attire.cpp:107 +#: src/character_attire.cpp:103 msgid "horns" msgstr "" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antennae" msgstr "" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antlers" msgstr "" -#: src/character_attire.cpp:125 +#: src/character_attire.cpp:121 msgid "You don't have any broken limbs this could help." msgstr "" -#: src/character_attire.cpp:126 +#: src/character_attire.cpp:122 #, c-format msgid "%s doesn't have any broken limbs this could help." msgstr "" -#: src/character_attire.cpp:146 +#: src/character_attire.cpp:142 msgid "You don't need a tourniquet to stop the bleeding." msgstr "" -#: src/character_attire.cpp:148 +#: src/character_attire.cpp:144 #, c-format msgid "%s doesn't need a tourniquet to stop the bleeding." msgstr "" -#: src/character_attire.cpp:155 +#: src/character_attire.cpp:151 msgid "You don't have enough arms to wear that." msgstr "" -#: src/character_attire.cpp:156 +#: src/character_attire.cpp:152 #, c-format msgid "%s doesn't have enough arms to wear that." msgstr "" -#: src/character_attire.cpp:174 +#: src/character_attire.cpp:170 msgid "You don't have a hand free to wear that." msgstr "" -#: src/character_attire.cpp:175 +#: src/character_attire.cpp:171 #, c-format msgid "%s doesn't have a hand free to wear that." msgstr "" -#: src/character_attire.cpp:194 +#: src/character_attire.cpp:190 #, c-format msgid "Can't wear %1$i or more %2$s at once." msgstr "" -#: src/character_attire.cpp:214 +#: src/character_attire.cpp:210 msgid "You are already wearing that." msgstr "" -#: src/character_attire.cpp:215 +#: src/character_attire.cpp:211 msgid " is already wearing that." msgstr "" -#: src/character_attire.cpp:224 +#: src/character_attire.cpp:220 msgid " doesn't have that item." msgstr "" -#: src/character_attire.cpp:288 +#: src/character_attire.cpp:284 #, c-format msgid "You put on your %s." msgstr "" -#: src/character_attire.cpp:289 src/character_attire.cpp:315 +#: src/character_attire.cpp:285 src/character_attire.cpp:311 #, c-format msgid " puts on their %s." msgstr "" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s are very encumbered! %s" msgstr "" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s is very encumbered! %s" msgstr "" -#: src/character_attire.cpp:303 +#: src/character_attire.cpp:299 msgid "You're deafened!" msgstr "" -#: src/character_attire.cpp:307 +#: src/character_attire.cpp:303 #, c-format msgid "This %s is too big to wear comfortably! Maybe it could be refitted." msgstr "" -#: src/character_attire.cpp:311 +#: src/character_attire.cpp:307 #, c-format msgid "This %s is too small to wear comfortably! Maybe it could be refitted." msgstr "" -#: src/character_attire.cpp:393 src/character_attire.cpp:709 +#: src/character_attire.cpp:389 src/character_attire.cpp:705 msgid "You are not wearing that item." msgstr "" -#: src/character_attire.cpp:394 +#: src/character_attire.cpp:390 msgid " is not wearing that item." msgstr "" -#: src/character_attire.cpp:399 +#: src/character_attire.cpp:395 msgid "You can't remove a part of your body." msgstr "" -#: src/character_attire.cpp:400 +#: src/character_attire.cpp:396 msgid " can't remove a part of their body." msgstr "" -#: src/character_attire.cpp:404 +#: src/character_attire.cpp:400 msgid "" "You can't take off power armor while wearing other power armor components." msgstr "" -#: src/character_attire.cpp:405 +#: src/character_attire.cpp:401 msgid "" " can't take off power armor while wearing other power armor " "components." msgstr "" -#: src/character_attire.cpp:409 +#: src/character_attire.cpp:405 msgid "You can't take that item off." msgstr "" -#: src/character_attire.cpp:410 +#: src/character_attire.cpp:406 msgid " can't take that item off." msgstr "" -#: src/character_attire.cpp:421 +#: src/character_attire.cpp:417 #, c-format msgid "You take off your %s." msgstr "" -#: src/character_attire.cpp:422 +#: src/character_attire.cpp:418 #, c-format msgid " takes off their %s." msgstr "" -#: src/character_attire.cpp:639 +#: src/character_attire.cpp:635 #, c-format msgid "Your %s conflicts with %s, so you cannot swap its side." msgstr "" -#: src/character_attire.cpp:642 +#: src/character_attire.cpp:638 #, c-format msgid "'s %s conflicts with %s so they cannot swap its side." msgstr "" -#: src/character_attire.cpp:657 +#: src/character_attire.cpp:653 #, c-format msgid "" "Your %s conflicts with hard armor on your other side so you can't swap it." msgstr "" -#: src/character_attire.cpp:660 +#: src/character_attire.cpp:656 #, c-format msgid "" "'s %s conflicts with hard armor on your other side so they can't " "swap it." msgstr "" -#: src/character_attire.cpp:673 +#: src/character_attire.cpp:669 #, c-format msgid "You cannot swap the side on which your %s is worn." msgstr "" -#: src/character_attire.cpp:674 +#: src/character_attire.cpp:670 #, c-format msgid " cannot swap the side on which their %s is worn." msgstr "" -#: src/character_attire.cpp:692 +#: src/character_attire.cpp:688 #, c-format msgid "You swap the side on which your %s is worn." msgstr "" -#: src/character_attire.cpp:693 +#: src/character_attire.cpp:689 #, c-format msgid " swaps the side on which their %s is worn." msgstr "" -#: src/character_attire.cpp:710 +#: src/character_attire.cpp:706 msgid " isn't wearing that item." msgstr "" -#: src/character_attire.cpp:1086 +#: src/character_attire.cpp:1082 msgid "Can't wear power armor over other gear!" msgstr "" -#: src/character_attire.cpp:1099 +#: src/character_attire.cpp:1095 msgid "You can only wear power armor components with power armor!" msgstr "" -#: src/character_attire.cpp:1105 src/character_attire.cpp:1186 +#: src/character_attire.cpp:1101 src/character_attire.cpp:1182 #, c-format msgid "Can't wear more than one %s!" msgstr "" -#: src/character_attire.cpp:1117 +#: src/character_attire.cpp:1113 #, c-format msgid "Can't wear %s with power armor!" msgstr "" -#: src/character_attire.cpp:1192 +#: src/character_attire.cpp:1188 #, c-format msgid "%1$s conflicts with %2$s!" msgstr "" -#: src/character_attire.cpp:1247 +#: src/character_attire.cpp:1243 #, c-format msgid "Can't wear more than one rigid item on %s!" msgstr "" #. ~ draw (first) gun contained in holster #. ~ %1$s: weapon name, %2$s: container name, %3$d: remaining ammo count -#: src/character_attire.cpp:1917 +#: src/character_attire.cpp:1911 #, c-format msgctxt "holster" msgid "%1$s from %2$s (%3$d)" msgstr "" -#: src/character_attire.cpp:2454 +#: src/character_attire.cpp:2448 msgid "Inventory Organization" msgstr "" @@ -404591,9 +405427,9 @@ msgstr "" msgid "%s to select martial arts style." msgstr "" -#: src/character_martial_arts.cpp:137 src/color.cpp:744 src/color.cpp:1007 -#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1898 -#: src/options.cpp:2437 src/options.cpp:2546 +#: src/character_martial_arts.cpp:137 src/color.cpp:747 src/color.cpp:1010 +#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1975 +#: src/options.cpp:2514 src/options.cpp:2623 msgid "Normal" msgstr "" @@ -404601,7 +405437,7 @@ msgstr "" msgid "No Style" msgstr "" -#: src/character_proficiency.cpp:61 src/wish.cpp:1117 +#: src/character_proficiency.cpp:61 src/wish.cpp:1226 #, c-format msgid "You are now proficient in %s!" msgstr "" @@ -404729,7 +405565,7 @@ msgid "" "you get thirsty." msgstr "" -#: src/clzones.cpp:283 src/debug_menu.cpp:983 src/game.cpp:7950 +#: src/clzones.cpp:283 src/debug_menu.cpp:985 src/game.cpp:7948 msgid "Filter:" msgstr "" @@ -404835,108 +405671,108 @@ msgstr "" msgid "You cannot change the order of vehicle loot zones." msgstr "" -#: src/clzones.cpp:1458 src/clzones.cpp:1493 +#: src/clzones.cpp:1459 src/clzones.cpp:1493 msgid "zones date" msgstr "" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "brown" msgstr "" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "light gray" msgstr "" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "dark gray" msgstr "" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "light red" msgstr "" -#: src/color.cpp:484 +#: src/color.cpp:487 msgid "light green" msgstr "" -#: src/color.cpp:484 src/output.cpp:2338 +#: src/color.cpp:487 src/output.cpp:2384 msgid "red" msgstr "" -#: src/color.cpp:485 src/output.cpp:2334 +#: src/color.cpp:488 src/output.cpp:2380 msgid "green" msgstr "" -#: src/color.cpp:485 +#: src/color.cpp:488 msgid "light blue" msgstr "" -#: src/color.cpp:486 src/output.cpp:2335 +#: src/color.cpp:489 src/output.cpp:2381 msgid "blue" msgstr "" -#: src/color.cpp:486 +#: src/color.cpp:489 msgid "white" msgstr "" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "cyan" msgstr "" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "light cyan" msgstr "" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "magenta" msgstr "" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "pink" msgstr "" -#: src/color.cpp:728 +#: src/color.cpp:731 msgid "emove custom color" msgstr "" -#: src/color.cpp:730 +#: src/color.cpp:733 msgid " To navigate" msgstr "" -#: src/color.cpp:734 +#: src/color.cpp:737 msgid "Load a olor theme" msgstr "" -#: src/color.cpp:735 +#: src/color.cpp:738 msgid "Load emplate" msgstr "" -#: src/color.cpp:738 +#: src/color.cpp:741 msgid "Some color changes may require a restart." msgstr "" -#: src/color.cpp:743 +#: src/color.cpp:746 msgid "Colorname" msgstr "" -#: src/color.cpp:745 src/color.cpp:1011 +#: src/color.cpp:748 src/color.cpp:1014 msgid "Invert" msgstr "" -#: src/color.cpp:950 +#: src/color.cpp:953 msgid "Color templates:" msgstr "" -#: src/color.cpp:985 +#: src/color.cpp:988 msgid "Color themes:" msgstr "" -#: src/color.cpp:1016 +#: src/color.cpp:1019 #, c-format msgid "Custom %s color:" msgstr "" -#: src/color.cpp:1085 +#: src/color.cpp:1089 msgid "custom colors" msgstr "" @@ -405603,7 +406439,7 @@ msgstr "" msgid "Result: " msgstr "" -#: src/construction.cpp:508 src/worldfactory.cpp:866 +#: src/construction.cpp:508 src/worldfactory.cpp:871 msgid "N/A" msgstr "" @@ -405726,7 +406562,7 @@ msgid "" "grave." msgstr "" -#: src/construction.cpp:1427 src/veh_interact.cpp:2185 +#: src/construction.cpp:1427 src/veh_interact.cpp:2183 msgid "Enter new vehicle name:" msgstr "" @@ -405862,8 +406698,8 @@ msgstr "" msgid "You can't drink it while it's frozen." msgstr "" -#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1783 -#: src/game_inventory.cpp:1234 src/game_inventory.cpp:1246 +#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1689 +#: src/game_inventory.cpp:1040 src/game_inventory.cpp:1052 #, c-format msgid "You need a %s to consume that!" msgstr "" @@ -405884,33 +406720,24 @@ msgstr "" msgid "You can't eat this." msgstr "" -#: src/consumption.cpp:822 -msgid "That doesn't look useable as fuel." -msgstr "" - -#: src/consumption.cpp:832 -#, c-format -msgid "No space to store more %s" -msgstr "" - -#: src/consumption.cpp:865 +#: src/consumption.cpp:845 msgid "This is rotten and smells awful!" msgstr "" -#: src/consumption.cpp:874 +#: src/consumption.cpp:854 msgid "The thought of eating human flesh makes you feel sick." msgstr "" -#: src/consumption.cpp:879 +#: src/consumption.cpp:859 #, c-format msgid "Consuming this %s probably isn't very healthy." msgstr "" -#: src/consumption.cpp:887 +#: src/consumption.cpp:867 msgid "You still feel nauseous and will probably puke it all up again." msgstr "" -#: src/consumption.cpp:892 +#: src/consumption.cpp:872 msgid "Your stomach won't be happy (allergy)." msgstr "" @@ -405918,241 +406745,220 @@ msgstr "" #. person. #. ~ Semantic difference, but greatly facilitates people being proud of their #. character. -#: src/consumption.cpp:900 +#: src/consumption.cpp:880 msgid "Your stomach won't be happy (not rotten enough)." msgstr "" -#: src/consumption.cpp:907 +#: src/consumption.cpp:887 msgid "You're full already and will be forcing yourself to eat." msgstr "" -#: src/consumption.cpp:909 +#: src/consumption.cpp:889 msgid "You're full already and will be forcing yourself to drink." msgstr "" -#: src/consumption.cpp:926 +#: src/consumption.cpp:906 #, c-format msgid "Eat your %s anyway?" msgstr "" -#: src/consumption.cpp:928 +#: src/consumption.cpp:908 #, c-format msgid "Drink your %s anyway?" msgstr "" -#: src/consumption.cpp:930 +#: src/consumption.cpp:910 #, c-format msgid "Consume your %s anyway?" msgstr "" -#: src/consumption.cpp:988 +#: src/consumption.cpp:968 msgid "" "You've begun stockpiling calories and liquid for hibernation. You get the " "feeling that you should prepare for bed, just in case, but… you're hungry " "again, and you could eat a whole week's worth of food RIGHT NOW." msgstr "" -#: src/consumption.cpp:997 +#: src/consumption.cpp:977 #, c-format msgid "Ick, this %s doesn't taste so good…" msgstr "" -#: src/consumption.cpp:1002 +#: src/consumption.cpp:982 #, c-format msgid "Mmm, this %s tastes delicious…" msgstr "" -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid " assimilates a %s." msgstr "" -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid "You assimilate your %s." msgstr "" -#: src/consumption.cpp:1041 src/consumption.cpp:1052 +#: src/consumption.cpp:1021 src/consumption.cpp:1032 #, c-format msgid "Ick, this %s (rotten) doesn't taste so good…" msgstr "" -#: src/consumption.cpp:1042 +#: src/consumption.cpp:1022 #, c-format msgid "You drink your %s (rotten)." msgstr "" -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid " drinks a %s." msgstr "" -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid "You drink your %s." msgstr "" -#: src/consumption.cpp:1053 +#: src/consumption.cpp:1033 #, c-format msgid "You eat your %s (rotten)." msgstr "" -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid " eats a %s." msgstr "" -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid "You eat your %s." msgstr "" -#: src/consumption.cpp:1076 +#: src/consumption.cpp:1056 msgid "" "You try to ignore its mushy texture, but it leaves you with an awful " "aftertaste." msgstr "" -#: src/consumption.cpp:1080 +#: src/consumption.cpp:1060 msgid "You can't taste much of anything with this cold." msgstr "" -#: src/consumption.cpp:1083 +#: src/consumption.cpp:1063 msgid "You can't taste much of anything with this flu." msgstr "" -#: src/consumption.cpp:1248 +#: src/consumption.cpp:1228 msgid "You feast upon the human flesh, and in doing so, devour their spirit." msgstr "" -#: src/consumption.cpp:1252 +#: src/consumption.cpp:1232 msgid "You feast upon the human flesh." msgstr "" -#: src/consumption.cpp:1255 +#: src/consumption.cpp:1235 msgid "You consume the sacred human flesh." msgstr "" -#: src/consumption.cpp:1259 +#: src/consumption.cpp:1239 msgid "You eat the human flesh, and in doing so, devour their spirit." msgstr "" -#: src/consumption.cpp:1262 +#: src/consumption.cpp:1242 msgid "You indulge your shameful hunger." msgstr "" -#: src/consumption.cpp:1265 +#: src/consumption.cpp:1245 msgid "You greedily devour the taboo meat." msgstr "" -#: src/consumption.cpp:1269 +#: src/consumption.cpp:1249 msgid "Meh. You've eaten worse." msgstr "" -#: src/consumption.cpp:1271 +#: src/consumption.cpp:1251 msgid "Mmh. Tastes like venison." msgstr "" -#: src/consumption.cpp:1274 +#: src/consumption.cpp:1254 msgid "" "This is probably going to count against you if there's still an afterlife." msgstr "" -#: src/consumption.cpp:1277 +#: src/consumption.cpp:1257 msgid "You find this meal distasteful, but necessary." msgstr "" -#: src/consumption.cpp:1280 +#: src/consumption.cpp:1260 msgid "You feel horrible for eating a person." msgstr "" -#: src/consumption.cpp:1300 +#: src/consumption.cpp:1280 msgid "As you tear into the raw flesh, you feel satisfied with your meal." msgstr "" -#: src/consumption.cpp:1305 +#: src/consumption.cpp:1285 msgid "Raw flesh doesn't taste all that bad, actually." msgstr "" -#: src/consumption.cpp:1310 +#: src/consumption.cpp:1290 msgid "This doesn't taste very good, but meat is meat." msgstr "" -#: src/consumption.cpp:1318 src/consumption.cpp:1337 src/consumption.cpp:1346 +#: src/consumption.cpp:1298 src/consumption.cpp:1317 src/consumption.cpp:1326 msgid "Your stomach begins gurgling and you feel bloated and ill." msgstr "" -#: src/consumption.cpp:1323 +#: src/consumption.cpp:1303 msgid "Mmm, junk food." msgstr "" -#: src/consumption.cpp:1328 +#: src/consumption.cpp:1308 msgid "When life's got you down, there's always sugar." msgstr "" -#: src/consumption.cpp:1330 +#: src/consumption.cpp:1310 msgid "They may do what they must… you've already won." msgstr "" -#: src/consumption.cpp:1354 +#: src/consumption.cpp:1334 msgid "You find the sweet taste of honey surprisingly palatable." msgstr "" -#: src/consumption.cpp:1356 +#: src/consumption.cpp:1336 msgid "You feast upon the sweet honey." msgstr "" -#: src/consumption.cpp:1483 +#: src/consumption.cpp:1463 msgid "You gorge yourself, preparing to hibernate." msgstr "" -#: src/consumption.cpp:1491 +#: src/consumption.cpp:1471 msgid "" "You feel stocked for a day or two. Got your bed all ready and secured?" msgstr "" -#: src/consumption.cpp:1500 +#: src/consumption.cpp:1480 msgid "" "Mmm. You can still fit some more in… but maybe you should get comfortable " "and sleep." msgstr "" -#: src/consumption.cpp:1507 +#: src/consumption.cpp:1487 msgid "That filled a hole! Time for bed…" msgstr "" -#: src/consumption.cpp:1518 +#: src/consumption.cpp:1498 msgid "You feel as though you're going to split open! In a good way?" msgstr "" #. ~ slimespawns have *small voices* which may be the Nice equivalent #. ~ of the Rat King's ALL CAPS invective. Probably shared-brain telepathy. -#: src/consumption.cpp:1530 +#: src/consumption.cpp:1510 msgid "hey, you look like me! let's work together!" msgstr "" -#: src/consumption.cpp:1580 -#, c-format -msgid "Are you sure you want to eat your favorited %s?" -msgstr "" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1617 -#, c-format -msgid "You load %1$i charge of %2$s in your %3$s." -msgid_plural "You load %1$i charges of %2$s in your %3$s." -msgstr[0] "" -msgstr[1] "" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1620 -#, c-format -msgid " load %1$i charge of %2$s in their %3$s." -msgid_plural " load %1$i charges of %2$s in their %3$s." -msgstr[0] "" -msgstr[1] "" - -#: src/consumption.cpp:1831 +#: src/consumption.cpp:1737 #, c-format msgid "You can't eat your %s." msgstr "" @@ -406342,13 +407148,13 @@ msgstr "" msgid "Wield and activate the %s to start working." msgstr "" -#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9584 +#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9602 #, c-format msgctxt "in progress craft" msgid "You start working on the %s." msgstr "" -#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9585 +#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9603 #, c-format msgctxt "in progress craft" msgid " starts working on the %s." @@ -407047,9 +407853,9 @@ msgid "" "Use up/down arrow to go through your search history." msgstr "" -#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1723 -#: src/newcharacter.cpp:2162 src/newcharacter.cpp:2519 -#: src/newcharacter.cpp:3242 src/overmap_ui.cpp:1393 src/overmap_ui.cpp:1406 +#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1741 +#: src/newcharacter.cpp:2188 src/newcharacter.cpp:2553 +#: src/newcharacter.cpp:3297 src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1407 #: src/proficiency_ui.cpp:377 msgid "Search:" msgstr "" @@ -407132,7 +407938,7 @@ msgstr "" msgid "Critical!!" msgstr "" -#: src/creature.cpp:946 src/iuse.cpp:4230 src/melee.cpp:2794 +#: src/creature.cpp:946 src/iuse.cpp:4231 src/melee.cpp:2794 msgid "Critical!" msgstr "" @@ -407256,7 +408062,7 @@ msgstr "" msgid "%1s tries to pull you in, but you resist!" msgstr "" -#: src/creature.cpp:2799 src/safemode_ui.cpp:248 +#: src/creature.cpp:2799 src/safemode_ui.cpp:249 msgid "Hostile" msgstr "" @@ -407360,356 +408166,360 @@ msgctxt "damage type" msgid "electric" msgstr "elektrisk" -#: src/debug.cpp:319 +#: src/debug.cpp:320 #, c-format msgid "See %s for a full stack backtrace" msgstr "" -#: src/debug.cpp:347 +#: src/debug.cpp:348 msgid "An error has occurred! Written below is the error report:" msgstr "" -#: src/debug.cpp:352 +#: src/debug.cpp:353 msgid "Press space bar to continue the game." msgstr "" -#: src/debug.cpp:353 +#: src/debug.cpp:354 msgid "" "Press I (or i) to also ignore this" " particular message in the future." msgstr "" -#: src/debug.cpp:355 +#: src/debug.cpp:356 msgid "" "Press C (or c) to copy this " "message to the clipboard." msgstr "" -#: src/debug_menu.cpp:273 src/debug_menu.cpp:1695 src/debug_menu.cpp:1809 +#: src/debug_menu.cpp:274 src/debug_menu.cpp:1697 src/debug_menu.cpp:1811 msgid "Mutate" msgstr "" -#: src/debug_menu.cpp:274 +#: src/debug_menu.cpp:275 msgid "Change all skills" msgstr "" -#: src/debug_menu.cpp:275 +#: src/debug_menu.cpp:276 msgid "Change all skills theoretical knowledge" msgstr "" -#: src/debug_menu.cpp:276 +#: src/debug_menu.cpp:277 msgid "Learn all melee styles" msgstr "" -#: src/debug_menu.cpp:277 +#: src/debug_menu.cpp:278 msgid "Unlock all recipes" msgstr "" -#: src/debug_menu.cpp:278 +#: src/debug_menu.cpp:279 msgid "Edit player/NPC" msgstr "" -#: src/debug_menu.cpp:279 +#: src/debug_menu.cpp:280 msgid "Damage self" msgstr "" -#: src/debug_menu.cpp:280 +#: src/debug_menu.cpp:281 msgid "Bleed self" msgstr "" -#: src/debug_menu.cpp:281 +#: src/debug_menu.cpp:282 msgid "Set auto move route" msgstr "" -#: src/debug_menu.cpp:282 +#: src/debug_menu.cpp:283 msgid "Control NPC follower" msgstr "" -#: src/debug_menu.cpp:286 +#: src/debug_menu.cpp:287 msgid "Change spells" msgstr "" -#: src/debug_menu.cpp:289 src/debug_menu.cpp:432 +#: src/debug_menu.cpp:290 src/debug_menu.cpp:434 msgid "Player…" msgstr "" -#: src/debug_menu.cpp:296 +#: src/debug_menu.cpp:297 msgid "Take screenshot" msgstr "" -#: src/debug_menu.cpp:297 +#: src/debug_menu.cpp:298 msgid "Generate game report" msgstr "" -#: src/debug_menu.cpp:302 +#: src/debug_menu.cpp:303 msgid "Check game state" msgstr "" -#: src/debug_menu.cpp:303 +#: src/debug_menu.cpp:304 msgid "Display hordes" msgstr "" -#: src/debug_menu.cpp:304 +#: src/debug_menu.cpp:305 msgid "Test item group" msgstr "" -#: src/debug_menu.cpp:305 +#: src/debug_menu.cpp:306 msgid "Show sound clustering" msgstr "" -#: src/debug_menu.cpp:306 +#: src/debug_menu.cpp:307 msgid "Display weather" msgstr "" -#: src/debug_menu.cpp:307 +#: src/debug_menu.cpp:308 msgid "Display overmap scents" msgstr "" -#: src/debug_menu.cpp:308 +#: src/debug_menu.cpp:309 msgid "Toggle display local scents" msgstr "" -#: src/debug_menu.cpp:309 +#: src/debug_menu.cpp:310 msgid "Toggle display local scents type" msgstr "" -#: src/debug_menu.cpp:310 +#: src/debug_menu.cpp:311 msgid "Toggle display temperature" msgstr "" -#: src/debug_menu.cpp:311 +#: src/debug_menu.cpp:312 msgid "Toggle display vehicle autopilot overlay" msgstr "" -#: src/debug_menu.cpp:312 +#: src/debug_menu.cpp:313 msgid "Toggle display visibility" msgstr "" -#: src/debug_menu.cpp:313 +#: src/debug_menu.cpp:314 msgid "Toggle display lighting" msgstr "" -#: src/debug_menu.cpp:314 +#: src/debug_menu.cpp:315 msgid "Toggle display transparency" msgstr "" -#: src/debug_menu.cpp:315 +#: src/debug_menu.cpp:316 msgid "Toggle display reachability zones" msgstr "" -#: src/debug_menu.cpp:316 +#: src/debug_menu.cpp:317 msgid "Toggle display radiation" msgstr "" -#: src/debug_menu.cpp:317 +#: src/debug_menu.cpp:318 msgid "Show mutation category levels" msgstr "" -#: src/debug_menu.cpp:318 +#: src/debug_menu.cpp:319 msgid "Draw benchmark (X seconds)" msgstr "" -#: src/debug_menu.cpp:320 +#: src/debug_menu.cpp:321 msgid "Test trait group" msgstr "" -#: src/debug_menu.cpp:321 +#: src/debug_menu.cpp:322 msgid "Toggle NPC pathfinding on map" msgstr "" -#: src/debug_menu.cpp:322 +#: src/debug_menu.cpp:323 msgid "Toggle NPC attack potential values on map" msgstr "" -#: src/debug_menu.cpp:323 +#: src/debug_menu.cpp:324 msgid "Print faction info to console" msgstr "" -#: src/debug_menu.cpp:324 +#: src/debug_menu.cpp:325 msgid "Print NPC magic info to console" msgstr "" -#: src/debug_menu.cpp:325 +#: src/debug_menu.cpp:326 msgid "Test weather" msgstr "" -#: src/debug_menu.cpp:326 +#: src/debug_menu.cpp:327 msgid "Write global effect_on_condition(s) to eocs.output" msgstr "" -#: src/debug_menu.cpp:327 +#: src/debug_menu.cpp:328 msgid "Write global var(s) to var_list.output" msgstr "" -#: src/debug_menu.cpp:328 +#: src/debug_menu.cpp:329 msgid "Write Timed (E)vents to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:329 +#: src/debug_menu.cpp:330 msgid "Edit global var(s)" msgstr "" -#: src/debug_menu.cpp:330 +#: src/debug_menu.cpp:331 msgid "Test map extra list" msgstr "" -#: src/debug_menu.cpp:331 +#: src/debug_menu.cpp:332 msgid "Generate effect list" msgstr "" -#: src/debug_menu.cpp:337 src/debug_menu.cpp:425 +#: src/debug_menu.cpp:338 src/debug_menu.cpp:427 msgid "Info…" msgstr "" -#: src/debug_menu.cpp:343 +#: src/debug_menu.cpp:344 msgid "Enable achievements" msgstr "" -#: src/debug_menu.cpp:344 +#: src/debug_menu.cpp:345 msgid "Unlock all progression" msgstr "" -#: src/debug_menu.cpp:345 +#: src/debug_menu.cpp:346 msgid "Show debug message" msgstr "" -#: src/debug_menu.cpp:346 +#: src/debug_menu.cpp:347 msgid "Crash game (test crash handling)" msgstr "" -#: src/debug_menu.cpp:347 +#: src/debug_menu.cpp:348 msgid "Activate EOC" msgstr "" -#: src/debug_menu.cpp:348 +#: src/debug_menu.cpp:349 msgid "Quit to main menu" msgstr "Avslutt til hovedmenyen" -#: src/debug_menu.cpp:352 src/debug_menu.cpp:430 +#: src/debug_menu.cpp:353 src/debug_menu.cpp:432 msgid "Game…" msgstr "" -#: src/debug_menu.cpp:358 +#: src/debug_menu.cpp:359 msgid "Change battery charge" msgstr "" -#: src/debug_menu.cpp:361 src/debug_menu.cpp:433 +#: src/debug_menu.cpp:362 src/debug_menu.cpp:435 msgid "Vehicle…" msgstr "" -#: src/debug_menu.cpp:367 +#: src/debug_menu.cpp:368 msgid "Teleport - short range" msgstr "" -#: src/debug_menu.cpp:368 +#: src/debug_menu.cpp:369 msgid "Teleport - long range" msgstr "" -#: src/debug_menu.cpp:369 +#: src/debug_menu.cpp:370 msgid "Teleport - adjacent overmap" msgstr "" -#: src/debug_menu.cpp:370 +#: src/debug_menu.cpp:371 msgid "Teleport - specific overmap coordinates" msgstr "" -#: src/debug_menu.cpp:375 +#: src/debug_menu.cpp:376 msgid "Teleport - specific city" msgstr "" -#: src/debug_menu.cpp:377 src/debug_menu.cpp:434 +#: src/debug_menu.cpp:378 src/debug_menu.cpp:436 msgid "Teleport…" msgstr "" -#: src/debug_menu.cpp:383 +#: src/debug_menu.cpp:384 msgid "Spawn an item" msgstr "" -#: src/debug_menu.cpp:384 +#: src/debug_menu.cpp:385 msgid "Spawn NPC" msgstr "" -#: src/debug_menu.cpp:385 +#: src/debug_menu.cpp:386 msgid "Spawn monster" msgstr "" -#: src/debug_menu.cpp:386 +#: src/debug_menu.cpp:387 msgid "Spawn a vehicle" msgstr "" -#: src/debug_menu.cpp:387 +#: src/debug_menu.cpp:388 msgid "Spawn artifact" msgstr "" -#: src/debug_menu.cpp:388 +#: src/debug_menu.cpp:389 msgid "Spawn clairvoyance artifact" msgstr "" -#: src/debug_menu.cpp:391 src/debug_menu.cpp:431 +#: src/debug_menu.cpp:392 src/debug_menu.cpp:433 msgid "Spawning…" msgstr "" -#: src/debug_menu.cpp:397 +#: src/debug_menu.cpp:398 msgid "Reveal map" msgstr "" -#: src/debug_menu.cpp:398 +#: src/debug_menu.cpp:399 msgid "Kill in Area" msgstr "" -#: src/debug_menu.cpp:399 +#: src/debug_menu.cpp:400 msgid "Kill NPCs" msgstr "" -#: src/debug_menu.cpp:400 +#: src/debug_menu.cpp:401 msgid "Map editor" msgstr "" -#: src/debug_menu.cpp:401 +#: src/debug_menu.cpp:402 msgid "Change weather" msgstr "" -#: src/debug_menu.cpp:402 +#: src/debug_menu.cpp:403 msgid "Change wind direction" msgstr "" -#: src/debug_menu.cpp:403 +#: src/debug_menu.cpp:404 msgid "Change wind speed" msgstr "" -#: src/debug_menu.cpp:404 +#: src/debug_menu.cpp:405 msgid "Generate sound" msgstr "" -#: src/debug_menu.cpp:405 +#: src/debug_menu.cpp:406 msgid "Kill all monsters" msgstr "" -#: src/debug_menu.cpp:406 +#: src/debug_menu.cpp:407 msgid "Change time" msgstr "" -#: src/debug_menu.cpp:407 +#: src/debug_menu.cpp:408 +msgid "Force temperature" +msgstr "" + +#: src/debug_menu.cpp:409 msgid "Overmap editor" msgstr "" -#: src/debug_menu.cpp:408 +#: src/debug_menu.cpp:410 msgid "Spawn map extra" msgstr "" -#: src/debug_menu.cpp:409 +#: src/debug_menu.cpp:411 msgid "Spawn nested mapgen" msgstr "" -#: src/debug_menu.cpp:410 +#: src/debug_menu.cpp:412 msgid "Edit the faction camp larder" msgstr "" -#: src/debug_menu.cpp:413 src/debug_menu.cpp:435 +#: src/debug_menu.cpp:415 src/debug_menu.cpp:437 msgid "Map…" msgstr "" -#: src/debug_menu.cpp:444 +#: src/debug_menu.cpp:446 msgid "" "Debug Functions - Using these will cheat not only the game, but yourself.\n" "You won't grow. You won't improve.\n" @@ -407717,1205 +408527,1214 @@ msgid "" "Nothing will be risked and nothing will be gained." msgstr "" -#: src/debug_menu.cpp:446 +#: src/debug_menu.cpp:448 msgid "Debug Functions" msgstr "" -#: src/debug_menu.cpp:505 +#: src/debug_menu.cpp:507 #, c-format msgid "Name: %1$s" msgstr "" -#: src/debug_menu.cpp:509 +#: src/debug_menu.cpp:511 #, c-format msgid "Class: %1$s" msgstr "" -#: src/debug_menu.cpp:510 src/magic.cpp:2022 src/magic.cpp:2357 +#: src/debug_menu.cpp:512 src/magic.cpp:2022 src/magic.cpp:2357 msgid "Classless" msgstr "" #. ~ %1$s - spell current level, %2$s - spell max level, %3$s - is max level -#: src/debug_menu.cpp:522 +#: src/debug_menu.cpp:524 #, c-format msgid "Spell Level: %1$s / %2$d %3$s" msgstr "" -#: src/debug_menu.cpp:523 +#: src/debug_menu.cpp:525 msgid "Unlearned" msgstr "" -#: src/debug_menu.cpp:525 src/magic.cpp:2036 +#: src/debug_menu.cpp:527 src/magic.cpp:2036 msgid "(MAX)" msgstr "" #. ~ %1$d - difficulty, %2$s - failure chance -#: src/debug_menu.cpp:530 +#: src/debug_menu.cpp:532 #, c-format msgid "Difficulty: %1$d (%2$s)" msgstr "" -#: src/debug_menu.cpp:534 +#: src/debug_menu.cpp:536 msgid "(impeded)" msgstr "" #. ~ %1$s - energy cost, %2$s - is casting impeded, %3$s - current character #. energy -#: src/debug_menu.cpp:539 +#: src/debug_menu.cpp:541 #, c-format msgid "Casting Cost: %1$s %2$s (%3$s current) " msgstr "" #. ~ %1$s - cast time, %2$s - is casting impeded, %3$s - casting base time -#: src/debug_menu.cpp:547 +#: src/debug_menu.cpp:549 #, c-format msgid "Casting Time: %1$s %2$s (%3$s base time) " msgstr "" -#: src/debug_menu.cpp:554 src/debug_menu.cpp:652 src/magic.cpp:2078 +#: src/debug_menu.cpp:556 src/debug_menu.cpp:654 src/magic.cpp:2078 #: src/magic.cpp:2174 msgid "self" msgstr "" -#: src/debug_menu.cpp:558 +#: src/debug_menu.cpp:560 #, c-format msgid "Valid Targets: %1$s" msgstr "" -#: src/debug_menu.cpp:562 +#: src/debug_menu.cpp:564 #, c-format msgid "Only affects the monsters: %1$s" msgstr "" #. ~ amount of damage per second, abbreviated -#: src/debug_menu.cpp:576 +#: src/debug_menu.cpp:578 #, c-format msgid ", %1$d/sec" msgstr "" -#: src/debug_menu.cpp:578 +#: src/debug_menu.cpp:580 #, c-format msgid "Damage: %1$s %2$s%3$s" msgstr "" -#: src/debug_menu.cpp:582 +#: src/debug_menu.cpp:584 #, c-format msgid "Healing: %1$s" msgstr "" -#: src/debug_menu.cpp:587 src/magic.cpp:2116 src/magic.cpp:2146 +#: src/debug_menu.cpp:589 src/magic.cpp:2116 src/magic.cpp:2146 #: src/magic.cpp:2164 msgid "Spell Radius" msgstr "" -#: src/debug_menu.cpp:590 src/magic.cpp:2119 +#: src/debug_menu.cpp:592 src/magic.cpp:2119 msgid "Cone Arc" msgstr "" -#: src/debug_menu.cpp:591 src/magic.cpp:2120 +#: src/debug_menu.cpp:593 src/magic.cpp:2120 msgid "degrees" msgstr "" -#: src/debug_menu.cpp:593 src/magic.cpp:2122 +#: src/debug_menu.cpp:595 src/magic.cpp:2122 msgid "Line Width" msgstr "" -#: src/debug_menu.cpp:595 +#: src/debug_menu.cpp:597 #, c-format msgid "%1$s: %2$d %3$s" msgstr "" -#: src/debug_menu.cpp:600 +#: src/debug_menu.cpp:602 #, c-format msgid "Variance: %1$d" msgstr "" -#: src/debug_menu.cpp:604 +#: src/debug_menu.cpp:606 #, c-format msgid "Spawn %1$d %2$s" msgstr "" -#: src/debug_menu.cpp:612 +#: src/debug_menu.cpp:614 #, c-format msgid "from %1$s" msgstr "" -#: src/debug_menu.cpp:619 +#: src/debug_menu.cpp:621 #, c-format msgid "Summon: %1$d %2$s" msgstr "" -#: src/debug_menu.cpp:620 src/debug_menu.cpp:646 +#: src/debug_menu.cpp:622 src/debug_menu.cpp:648 #, c-format msgid "Spell Radius: %1$d" msgstr "" -#: src/debug_menu.cpp:627 src/debug_menu.cpp:632 src/magic.cpp:2152 +#: src/debug_menu.cpp:629 src/debug_menu.cpp:634 src/magic.cpp:2152 #: src/magic.cpp:2157 msgid "random creature" msgstr "" -#: src/debug_menu.cpp:636 +#: src/debug_menu.cpp:638 #, c-format msgid "Targets under: %1$dhp become a %2$s" msgstr "" -#: src/debug_menu.cpp:643 +#: src/debug_menu.cpp:645 #, c-format msgid "Damage: %1$s %2$s" msgstr "" -#: src/debug_menu.cpp:651 +#: src/debug_menu.cpp:653 #, c-format msgid "Range: %1$s" msgstr "" -#: src/debug_menu.cpp:664 +#: src/debug_menu.cpp:666 #, c-format msgid "Duration: %1$s" msgstr "" -#: src/debug_menu.cpp:691 +#: src/debug_menu.cpp:693 msgid "There are no spells to change." msgstr "" -#: src/debug_menu.cpp:830 +#: src/debug_menu.cpp:832 msgid "<Spell Name>" msgstr "" -#: src/debug_menu.cpp:831 +#: src/debug_menu.cpp:833 msgid "<Level>" msgstr "" -#: src/debug_menu.cpp:832 +#: src/debug_menu.cpp:834 msgid "<Description>" msgstr "" -#: src/debug_menu.cpp:836 +#: src/debug_menu.cpp:838 #, c-format msgid "<[%1$s] Keybindings>" msgstr "" -#: src/debug_menu.cpp:844 +#: src/debug_menu.cpp:846 #, c-format msgid "<[%1$s] Filter>" msgstr "" -#: src/debug_menu.cpp:875 +#: src/debug_menu.cpp:877 #, c-format msgid "%1$-3d/%2$3d" msgstr "" -#: src/debug_menu.cpp:942 src/debug_menu.cpp:1060 src/newcharacter.cpp:1564 -#: src/newcharacter.cpp:2055 src/newcharacter.cpp:2399 -#: src/newcharacter.cpp:3151 +#: src/debug_menu.cpp:944 src/debug_menu.cpp:1062 src/newcharacter.cpp:1567 +#: src/newcharacter.cpp:2074 src/newcharacter.cpp:2426 +#: src/newcharacter.cpp:3199 msgid "Nothing found." msgstr "" -#: src/debug_menu.cpp:985 +#: src/debug_menu.cpp:987 msgid "Filter by spell name or id" msgstr "" -#: src/debug_menu.cpp:1024 +#: src/debug_menu.cpp:1026 #, c-format msgid "Set spell level to? Currently: %1$d" msgstr "" -#: src/debug_menu.cpp:1082 +#: src/debug_menu.cpp:1084 msgid "Choose artifact data:" msgstr "" -#: src/debug_menu.cpp:1094 +#: src/debug_menu.cpp:1096 msgid "Enter max attributes:" msgstr "" -#: src/debug_menu.cpp:1095 +#: src/debug_menu.cpp:1097 msgid "Enter power level:" msgstr "" -#: src/debug_menu.cpp:1096 +#: src/debug_menu.cpp:1098 msgid "Enter negative power limit:" msgstr "" -#: src/debug_menu.cpp:1114 +#: src/debug_menu.cpp:1116 #, c-format msgid "You teleport to point %s." msgstr "" -#: src/debug_menu.cpp:1124 +#: src/debug_menu.cpp:1126 #, c-format msgid "You teleport to submap %s." msgstr "" -#: src/debug_menu.cpp:1133 +#: src/debug_menu.cpp:1135 msgid "Teleport where?" msgstr "" -#: src/debug_menu.cpp:1141 +#: src/debug_menu.cpp:1143 #, c-format msgid "" "Error interpreting teleport target: expected two or three comma-separated " "values; got %zu" msgstr "" -#: src/debug_menu.cpp:1150 +#: src/debug_menu.cpp:1152 #, c-format msgid "Error interpreting teleport target: %s" msgstr "" -#: src/debug_menu.cpp:1162 +#: src/debug_menu.cpp:1164 msgid "Where is the desired overmap?" msgstr "" -#: src/debug_menu.cpp:1173 +#: src/debug_menu.cpp:1175 #, c-format msgid "You teleport to overmap %s." msgstr "" -#: src/debug_menu.cpp:1237 +#: src/debug_menu.cpp:1239 msgid "Maximum strength" msgstr "" -#: src/debug_menu.cpp:1238 +#: src/debug_menu.cpp:1240 msgid "Maximum dexterity" msgstr "" -#: src/debug_menu.cpp:1239 +#: src/debug_menu.cpp:1241 msgid "Maximum intelligence" msgstr "" -#: src/debug_menu.cpp:1240 +#: src/debug_menu.cpp:1242 msgid "Maximum perception" msgstr "" -#: src/debug_menu.cpp:1262 +#: src/debug_menu.cpp:1264 #, c-format msgid "Set the stat to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1277 +#: src/debug_menu.cpp:1279 #, c-format msgid "Hunger: %d %s" msgstr "" -#: src/debug_menu.cpp:1279 +#: src/debug_menu.cpp:1281 #, c-format msgid "Thirst: %d %s" msgstr "" -#: src/debug_menu.cpp:1281 +#: src/debug_menu.cpp:1283 #, c-format msgid "Fatigue: %d %s" msgstr "" -#: src/debug_menu.cpp:1283 +#: src/debug_menu.cpp:1285 #, c-format msgid "Weariness: %d %s" msgstr "" -#: src/debug_menu.cpp:1286 +#: src/debug_menu.cpp:1288 msgid "Stored kCal: " msgstr "" -#: src/debug_menu.cpp:1287 +#: src/debug_menu.cpp:1289 msgid "Total kCal: " msgstr "" -#: src/debug_menu.cpp:1290 +#: src/debug_menu.cpp:1292 msgid "Stomach contents" msgstr "" -#: src/debug_menu.cpp:1291 src/debug_menu.cpp:1296 +#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 msgid " Total volume: " msgstr "" -#: src/debug_menu.cpp:1292 src/debug_menu.cpp:1297 +#: src/debug_menu.cpp:1294 src/debug_menu.cpp:1299 msgid " Water volume: " msgstr "" -#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 +#: src/debug_menu.cpp:1295 src/debug_menu.cpp:1300 #, c-format msgid " kCal: %d" msgstr "" -#: src/debug_menu.cpp:1295 +#: src/debug_menu.cpp:1297 msgid "Gut contents" msgstr "" -#: src/debug_menu.cpp:1303 +#: src/debug_menu.cpp:1305 msgid "Stored kCal" msgstr "" -#: src/debug_menu.cpp:1304 +#: src/debug_menu.cpp:1306 msgid "Stomach kCal" msgstr "" -#: src/debug_menu.cpp:1305 +#: src/debug_menu.cpp:1307 msgid "Gut kCal" msgstr "" -#: src/debug_menu.cpp:1308 +#: src/debug_menu.cpp:1310 msgid "Sleep Deprivation" msgstr "" -#: src/debug_menu.cpp:1310 +#: src/debug_menu.cpp:1312 msgid "Reset all basic needs" msgstr "" -#: src/debug_menu.cpp:1311 +#: src/debug_menu.cpp:1313 msgid "Empty stomach and guts" msgstr "" -#: src/debug_menu.cpp:1315 +#: src/debug_menu.cpp:1317 #, c-format msgid "%s: daily %d, overall %d" msgstr "" -#: src/debug_menu.cpp:1323 +#: src/debug_menu.cpp:1325 #, c-format msgid "Set hunger to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1329 +#: src/debug_menu.cpp:1331 #, c-format msgid "Set stored kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1335 +#: src/debug_menu.cpp:1337 #, c-format msgid "Set stomach kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1341 +#: src/debug_menu.cpp:1343 #, c-format msgid "Set gut kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1347 +#: src/debug_menu.cpp:1349 #, c-format msgid "Set thirst to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1353 +#: src/debug_menu.cpp:1355 #, c-format msgid "Set fatigue to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1359 +#: src/debug_menu.cpp:1361 #, c-format msgid "Set sleep deprivation to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1366 +#: src/debug_menu.cpp:1368 #, c-format msgid "Reset weariness? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1387 +#: src/debug_menu.cpp:1389 #, c-format msgid "Set %s to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1406 src/debug_menu.cpp:2759 +#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2815 msgid "Left arm" msgstr "" -#: src/debug_menu.cpp:1407 src/debug_menu.cpp:2760 +#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2816 msgid "Right arm" msgstr "" -#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2761 +#: src/debug_menu.cpp:1410 src/debug_menu.cpp:2817 msgid "Left leg" msgstr "" -#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2762 +#: src/debug_menu.cpp:1411 src/debug_menu.cpp:2818 msgid "Right leg" msgstr "" -#: src/debug_menu.cpp:1450 src/debug_menu.cpp:1456 +#: src/debug_menu.cpp:1452 src/debug_menu.cpp:1458 #, c-format msgid "Set the hitpoints to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1469 +#: src/debug_menu.cpp:1471 msgid "trust" msgstr "" -#: src/debug_menu.cpp:1470 +#: src/debug_menu.cpp:1472 msgid "fear" msgstr "" -#: src/debug_menu.cpp:1471 +#: src/debug_menu.cpp:1473 msgid "value" msgstr "" -#: src/debug_menu.cpp:1472 +#: src/debug_menu.cpp:1474 msgid "anger" msgstr "" -#: src/debug_menu.cpp:1473 +#: src/debug_menu.cpp:1475 msgid "owed" msgstr "" -#: src/debug_menu.cpp:1474 +#: src/debug_menu.cpp:1476 msgid "sold" msgstr "" -#: src/debug_menu.cpp:1480 +#: src/debug_menu.cpp:1482 #, c-format msgid "Set trust to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1486 +#: src/debug_menu.cpp:1488 #, c-format msgid "Set fear to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1491 +#: src/debug_menu.cpp:1493 #, c-format msgid "Set value to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1497 +#: src/debug_menu.cpp:1499 #, c-format msgid "Set anger to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1503 +#: src/debug_menu.cpp:1505 #, c-format msgid "Set owed to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1508 +#: src/debug_menu.cpp:1510 #, c-format msgid "Set sold to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1520 +#: src/debug_menu.cpp:1522 msgid "Select a value and press enter to change it." msgstr "" -#: src/debug_menu.cpp:1522 +#: src/debug_menu.cpp:1524 msgid "Current save file name" msgstr "" -#: src/debug_menu.cpp:1524 +#: src/debug_menu.cpp:1526 msgid "Current pre-Cataclysm name" msgstr "" -#: src/debug_menu.cpp:1525 +#: src/debug_menu.cpp:1527 msgid "Current age" msgstr "" -#: src/debug_menu.cpp:1526 +#: src/debug_menu.cpp:1528 msgid "Current height in cm" msgstr "" -#: src/debug_menu.cpp:1527 +#: src/debug_menu.cpp:1529 msgid "Current blood type" msgstr "" -#: src/debug_menu.cpp:1534 +#: src/debug_menu.cpp:1536 msgid "Rename save file (WARNING: this will duplicate the save):" msgstr "" -#: src/debug_menu.cpp:1546 +#: src/debug_menu.cpp:1548 msgid "Rename character:" msgstr "" -#: src/debug_menu.cpp:1556 src/newcharacter.cpp:4055 +#: src/debug_menu.cpp:1558 src/newcharacter.cpp:4110 msgid "Enter age in years. Minimum 16, maximum 55" msgstr "" -#: src/debug_menu.cpp:1567 src/newcharacter.cpp:4065 +#: src/debug_menu.cpp:1569 src/newcharacter.cpp:4120 #, c-format msgid "Enter height in centimeters. Minimum %d, maximum %d" msgstr "" -#: src/debug_menu.cpp:1580 src/newcharacter.cpp:4078 +#: src/debug_menu.cpp:1582 src/newcharacter.cpp:4133 msgid "Select blood type" msgstr "" -#: src/debug_menu.cpp:1590 src/newcharacter.cpp:4089 +#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4144 msgid "Select Rh factor" msgstr "" -#: src/debug_menu.cpp:1591 src/newcharacter.cpp:4090 +#: src/debug_menu.cpp:1593 src/newcharacter.cpp:4145 msgid "negative" msgstr "" -#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4091 +#: src/debug_menu.cpp:1594 src/newcharacter.cpp:4146 msgid "positive" msgstr "" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3284 src/newcharacter.cpp:4103 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3339 src/newcharacter.cpp:4158 #: src/player_display.cpp:1062 src/player_display.cpp:1067 #: src/player_display.cpp:1070 src/player_display.cpp:1075 #: src/player_display.cpp:1259 msgid "Female" msgstr "" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3277 src/newcharacter.cpp:3282 -#: src/newcharacter.cpp:4104 src/player_display.cpp:1062 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3332 src/newcharacter.cpp:3337 +#: src/newcharacter.cpp:4159 src/player_display.cpp:1062 #: src/player_display.cpp:1067 src/player_display.cpp:1070 #: src/player_display.cpp:1075 src/player_display.cpp:1259 msgid "Male" msgstr "" -#: src/debug_menu.cpp:1635 +#: src/debug_menu.cpp:1637 #, c-format msgid "Unique Id: %s" msgstr "" -#: src/debug_menu.cpp:1637 +#: src/debug_menu.cpp:1639 #, c-format msgid "Faction: %s (api v%d)" msgstr "" -#: src/debug_menu.cpp:1639 +#: src/debug_menu.cpp:1641 #, c-format msgid "Attitude: %s" msgstr "" -#: src/debug_menu.cpp:1642 +#: src/debug_menu.cpp:1644 #, c-format msgid "Destination: %s %s" msgstr "" -#: src/debug_menu.cpp:1645 +#: src/debug_menu.cpp:1647 #, c-format msgid "Trust: %d" msgstr "" -#: src/debug_menu.cpp:1646 +#: src/debug_menu.cpp:1648 #, c-format msgid "Fear: %d" msgstr "" -#: src/debug_menu.cpp:1647 +#: src/debug_menu.cpp:1649 #, c-format msgid "Value: %d" msgstr "" -#: src/debug_menu.cpp:1648 +#: src/debug_menu.cpp:1650 #, c-format msgid "Anger: %d" msgstr "" -#: src/debug_menu.cpp:1649 +#: src/debug_menu.cpp:1651 #, c-format msgid "Owed: %d" msgstr "" -#: src/debug_menu.cpp:1650 +#: src/debug_menu.cpp:1652 #, c-format msgid "Sold: %d" msgstr "" -#: src/debug_menu.cpp:1652 +#: src/debug_menu.cpp:1654 #, c-format msgid "Aggression: %d" msgstr "" -#: src/debug_menu.cpp:1654 +#: src/debug_menu.cpp:1656 #, c-format msgid "Bravery: %d" msgstr "" -#: src/debug_menu.cpp:1655 +#: src/debug_menu.cpp:1657 #, c-format msgid "Collector: %d" msgstr "" -#: src/debug_menu.cpp:1656 +#: src/debug_menu.cpp:1658 #, c-format msgid "Altruism: %d" msgstr "" -#: src/debug_menu.cpp:1658 src/gamemode_defense.cpp:768 +#: src/debug_menu.cpp:1660 src/gamemode_defense.cpp:768 msgid "Needs:" msgstr "" -#: src/debug_menu.cpp:1663 +#: src/debug_menu.cpp:1665 #, c-format msgid "Total morale: %d" msgstr "" -#: src/debug_menu.cpp:1667 +#: src/debug_menu.cpp:1669 msgid "Player" msgstr "" -#: src/debug_menu.cpp:1677 +#: src/debug_menu.cpp:1679 msgid "Edit description - name, age, height or blood type" msgstr "" -#: src/debug_menu.cpp:1678 +#: src/debug_menu.cpp:1680 msgid "Edit skills" msgstr "" -#: src/debug_menu.cpp:1679 +#: src/debug_menu.cpp:1681 msgid "Edit theoretical skill knowledge" msgstr "" -#: src/debug_menu.cpp:1680 +#: src/debug_menu.cpp:1682 msgid "Edit proficiencies" msgstr "" -#: src/debug_menu.cpp:1681 +#: src/debug_menu.cpp:1683 msgid "Edit stats" msgstr "" -#: src/debug_menu.cpp:1682 +#: src/debug_menu.cpp:1684 msgid "Edit spells" msgstr "" -#: src/debug_menu.cpp:1683 +#: src/debug_menu.cpp:1685 msgid "Grant items" msgstr "" -#: src/debug_menu.cpp:1684 +#: src/debug_menu.cpp:1686 msgid "Delete (all) items" msgstr "" -#: src/debug_menu.cpp:1685 +#: src/debug_menu.cpp:1687 msgid "Wear/wield an item from player's inventory" msgstr "" -#: src/debug_menu.cpp:1686 +#: src/debug_menu.cpp:1688 msgid "Set hit points" msgstr "" -#: src/debug_menu.cpp:1687 +#: src/debug_menu.cpp:1689 msgid "Set stamina" msgstr "" -#: src/debug_menu.cpp:1688 +#: src/debug_menu.cpp:1690 msgid "Set morale" msgstr "" -#: src/debug_menu.cpp:1689 +#: src/debug_menu.cpp:1691 msgid "Cause pain" msgstr "" -#: src/debug_menu.cpp:1690 +#: src/debug_menu.cpp:1692 msgid "Set health" msgstr "" -#: src/debug_menu.cpp:1691 +#: src/debug_menu.cpp:1693 msgid "Set needs" msgstr "" -#: src/debug_menu.cpp:1693 +#: src/debug_menu.cpp:1695 msgid "Set kill XP" msgstr "" -#: src/debug_menu.cpp:1698 +#: src/debug_menu.cpp:1700 msgid "Status window" msgstr "" -#: src/debug_menu.cpp:1699 +#: src/debug_menu.cpp:1701 msgid "Teleport" msgstr "" -#: src/debug_menu.cpp:1700 +#: src/debug_menu.cpp:1702 msgid "Add an effect" msgstr "" -#: src/debug_menu.cpp:1701 +#: src/debug_menu.cpp:1703 msgid "Print temperature" msgstr "" -#: src/debug_menu.cpp:1702 +#: src/debug_menu.cpp:1704 msgid "Cause asthma attack" msgstr "" -#: src/debug_menu.cpp:1703 +#: src/debug_menu.cpp:1705 msgid "Edit missions (WARNING: Unstable!)" msgstr "" -#: src/debug_menu.cpp:1704 +#: src/debug_menu.cpp:1706 msgid "Print vars to file" msgstr "" -#: src/debug_menu.cpp:1706 +#: src/debug_menu.cpp:1708 msgid "Write effect_on_condition(s) to eocs.output" msgstr "" -#: src/debug_menu.cpp:1707 +#: src/debug_menu.cpp:1709 msgid "Edit vars" msgstr "" -#: src/debug_menu.cpp:1710 +#: src/debug_menu.cpp:1712 msgid "Add mission" msgstr "" -#: src/debug_menu.cpp:1711 +#: src/debug_menu.cpp:1713 msgid "Randomize with class" msgstr "" -#: src/debug_menu.cpp:1712 +#: src/debug_menu.cpp:1714 msgid "Set attitude" msgstr "" -#: src/debug_menu.cpp:1713 +#: src/debug_menu.cpp:1715 msgid "Set opinion" msgstr "" -#: src/debug_menu.cpp:1736 +#: src/debug_menu.cpp:1738 msgid "Delete all items from the target?" msgstr "" -#: src/debug_menu.cpp:1745 +#: src/debug_menu.cpp:1747 msgid "Make target equip" msgstr "" -#: src/debug_menu.cpp:1765 +#: src/debug_menu.cpp:1767 #, c-format msgid "Set stamina to? Current: %d. Max: %d." msgstr "" -#: src/debug_menu.cpp:1770 +#: src/debug_menu.cpp:1772 msgid "Target stamina value out of bounds!" msgstr "" -#: src/debug_menu.cpp:1776 +#: src/debug_menu.cpp:1778 #, c-format msgid "Set the morale to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1786 +#: src/debug_menu.cpp:1788 #, c-format msgid "Set kill XP to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1799 +#: src/debug_menu.cpp:1801 #, c-format msgid "Cause how much pain? pain: %d" msgstr "" -#: src/debug_menu.cpp:1810 +#: src/debug_menu.cpp:1812 msgid "Mutate category" msgstr "" -#: src/debug_menu.cpp:1811 +#: src/debug_menu.cpp:1813 msgid "Reset mutations" msgstr "" -#: src/debug_menu.cpp:1824 +#: src/debug_menu.cpp:1826 msgid "Choose mutation category:" msgstr "" -#: src/debug_menu.cpp:1834 +#: src/debug_menu.cpp:1836 msgid "Include post-threshold traits?" msgstr "" -#: src/debug_menu.cpp:1839 +#: src/debug_menu.cpp:1841 msgid "Remove all mutations?" msgstr "" -#: src/debug_menu.cpp:1851 +#: src/debug_menu.cpp:1853 msgid "Health modifier" msgstr "" -#: src/debug_menu.cpp:1857 src/debug_menu.cpp:1862 src/debug_menu.cpp:1867 +#: src/debug_menu.cpp:1859 src/debug_menu.cpp:1864 src/debug_menu.cpp:1869 #, c-format msgid "Set the value to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1881 +#: src/debug_menu.cpp:1883 msgid "Choose mission type" msgstr "" -#: src/debug_menu.cpp:1912 +#: src/debug_menu.cpp:1914 msgid "Choose new class" msgstr "" -#: src/debug_menu.cpp:1929 +#: src/debug_menu.cpp:1931 msgid "Choose new attitude" msgstr "" -#: src/debug_menu.cpp:1935 src/npc.cpp:3125 +#: src/debug_menu.cpp:1937 src/npc.cpp:3125 msgid "Unknown attitude" msgstr "" -#: src/debug_menu.cpp:1975 src/debug_menu.cpp:3041 +#: src/debug_menu.cpp:1977 src/debug_menu.cpp:3100 msgid "Var list written to var_list.output" msgstr "" -#: src/debug_menu.cpp:1980 src/debug_menu.cpp:3026 +#: src/debug_menu.cpp:1982 src/debug_menu.cpp:3085 msgid "effect_on_condition list written to eocs.output" msgstr "" -#: src/debug_menu.cpp:1989 src/debug_menu.cpp:3064 +#: src/debug_menu.cpp:1991 src/debug_menu.cpp:3123 msgid "Key" msgstr "" -#: src/debug_menu.cpp:1993 src/debug_menu.cpp:3068 src/morale.cpp:643 +#: src/debug_menu.cpp:1995 src/debug_menu.cpp:3127 src/morale.cpp:643 msgid "Value" msgstr "" -#: src/debug_menu.cpp:2005 +#: src/debug_menu.cpp:2007 msgid "Yet to start" msgstr "" -#: src/debug_menu.cpp:2006 +#: src/debug_menu.cpp:2008 msgid "In progress" msgstr "" -#: src/debug_menu.cpp:2007 +#: src/debug_menu.cpp:2009 msgid "Success" msgstr "" -#: src/debug_menu.cpp:2017 +#: src/debug_menu.cpp:2019 msgid "Bugged" msgstr "" -#: src/debug_menu.cpp:2023 src/wish.cpp:197 +#: src/debug_menu.cpp:2025 src/wish.cpp:198 msgid "Type:" msgstr "" -#: src/debug_menu.cpp:2024 +#: src/debug_menu.cpp:2026 msgid " Status:" msgstr "" -#: src/debug_menu.cpp:2025 +#: src/debug_menu.cpp:2027 msgid " ID:" msgstr "" -#: src/debug_menu.cpp:2026 +#: src/debug_menu.cpp:2028 msgid " NPC ID:" msgstr "" -#: src/debug_menu.cpp:2027 +#: src/debug_menu.cpp:2029 msgid " Target:" msgstr "" -#: src/debug_menu.cpp:2028 +#: src/debug_menu.cpp:2030 msgid "Player ID:" msgstr "" -#: src/debug_menu.cpp:2058 src/debug_menu.cpp:2085 +#: src/debug_menu.cpp:2060 src/debug_menu.cpp:2087 msgid "Select mission to edit" msgstr "" -#: src/debug_menu.cpp:2060 +#: src/debug_menu.cpp:2062 msgid "Currently assigned missions:" msgstr "" -#: src/debug_menu.cpp:2066 +#: src/debug_menu.cpp:2068 msgid "Not assigned missions:" msgstr "" -#: src/debug_menu.cpp:2088 src/diary.cpp:155 +#: src/debug_menu.cpp:2090 src/diary.cpp:155 msgid "Active missions:" msgstr "" -#: src/debug_menu.cpp:2094 src/diary.cpp:156 +#: src/debug_menu.cpp:2096 src/diary.cpp:156 msgid "Completed missions:" msgstr "" -#: src/debug_menu.cpp:2100 src/diary.cpp:157 +#: src/debug_menu.cpp:2102 src/diary.cpp:157 msgid "Failed missions:" msgstr "" -#: src/debug_menu.cpp:2126 +#: src/debug_menu.cpp:2128 msgid "Removing from active_missions" msgstr "" -#: src/debug_menu.cpp:2129 +#: src/debug_menu.cpp:2131 msgid "Removing from completed_missions" msgstr "" -#: src/debug_menu.cpp:2132 +#: src/debug_menu.cpp:2134 msgid "Removing from failed_missions" msgstr "" -#: src/debug_menu.cpp:2137 +#: src/debug_menu.cpp:2139 msgid "Unsetting active mission" msgstr "" -#: src/debug_menu.cpp:2143 +#: src/debug_menu.cpp:2145 #, c-format msgid "Removing from %s missions_assigned" msgstr "" -#: src/debug_menu.cpp:2146 +#: src/debug_menu.cpp:2148 #, c-format msgid "Removing from %s missions" msgstr "" -#: src/debug_menu.cpp:2160 +#: src/debug_menu.cpp:2162 msgid "Fail mission" msgstr "" -#: src/debug_menu.cpp:2161 +#: src/debug_menu.cpp:2163 msgid "Mark as complete" msgstr "" -#: src/debug_menu.cpp:2162 +#: src/debug_menu.cpp:2164 msgid "Remove mission without proper cleanup" msgstr "" -#: src/debug_menu.cpp:2187 +#: src/debug_menu.cpp:2189 msgid "Benchmark in progress…" msgstr "" -#: src/debug_menu.cpp:2215 +#: src/debug_menu.cpp:2217 #, c-format msgid "Drew %d times in %.3f seconds. (%.3f fps average)" msgstr "" -#: src/debug_menu.cpp:2244 +#: src/debug_menu.cpp:2246 #, c-format msgid "Location %d:%d in %d:%d, %s\n" msgstr "" -#: src/debug_menu.cpp:2245 +#: src/debug_menu.cpp:2247 #, c-format msgid "Current turn: %d.\n" msgstr "" -#: src/debug_menu.cpp:2246 +#: src/debug_menu.cpp:2248 #, c-format msgid "%d creature exists.\n" msgid_plural "%d creatures exist.\n" msgstr[0] "" msgstr[1] "" -#: src/debug_menu.cpp:2265 +#: src/debug_menu.cpp:2267 msgid "" "\n" "Specific creature type list:\n" msgstr "" -#: src/debug_menu.cpp:2279 +#: src/debug_menu.cpp:2281 #, c-format msgid "%s: map ( %d:%d ) pos ( %d:%d )" msgstr "" -#: src/debug_menu.cpp:2283 +#: src/debug_menu.cpp:2285 #, c-format msgid "(you: %d:%d)" msgstr "" -#: src/debug_menu.cpp:2285 +#: src/debug_menu.cpp:2287 #, c-format msgid "Stomach Contents: %d ml / %d ml kCal: %d, Water: %d ml" msgstr "" -#: src/debug_menu.cpp:2290 +#: src/debug_menu.cpp:2292 #, c-format msgid "" "Guts Contents: %d ml / %d ml kCal: %d, Water: %d ml\n" "Hunger: %d, Thirst: %d, kCal: %d / %d" msgstr "" -#: src/debug_menu.cpp:2296 +#: src/debug_menu.cpp:2298 #, c-format msgid "" "Body Mass Index: %.0f\n" "Basal Metabolic Rate: %i" msgstr "" -#: src/debug_menu.cpp:2298 +#: src/debug_menu.cpp:2300 #, c-format msgid "Player activity level: %s" msgstr "" -#: src/debug_menu.cpp:2321 +#: src/debug_menu.cpp:2323 msgid "Choose vehicle to spawn" msgstr "" #. ~ Menu entry in vehicle wish menu: 1st string: displayed name, 2nd string: #. internal name of vehicle #. ~ %1$s - npc name, %2$s - npc current activity name. -#: src/debug_menu.cpp:2325 src/npc.cpp:3875 +#: src/debug_menu.cpp:2327 src/npc.cpp:3875 #, c-format msgid "%1$s (%2$s)" msgstr "" -#: src/debug_menu.cpp:2335 +#: src/debug_menu.cpp:2337 msgid "Vehicle condition" msgstr "" -#: src/debug_menu.cpp:2336 +#: src/debug_menu.cpp:2338 msgid "Light damage" msgstr "" -#: src/debug_menu.cpp:2337 +#: src/debug_menu.cpp:2339 msgid "Undamaged" msgstr "" -#: src/debug_menu.cpp:2338 +#: src/debug_menu.cpp:2340 msgid "Disabled (tires or engine)" msgstr "" -#: src/debug_menu.cpp:2380 +#: src/debug_menu.cpp:2382 msgid "year" msgstr "" -#: src/debug_menu.cpp:2382 +#: src/debug_menu.cpp:2384 msgid "season" msgstr "" -#: src/debug_menu.cpp:2383 +#: src/debug_menu.cpp:2385 msgid "day" msgstr "" -#: src/debug_menu.cpp:2384 +#: src/debug_menu.cpp:2386 msgid "hour" msgstr "" -#: src/debug_menu.cpp:2385 +#: src/debug_menu.cpp:2387 msgid "minute" msgstr "" -#: src/debug_menu.cpp:2386 src/martialarts.cpp:986 src/martialarts.cpp:1917 +#: src/debug_menu.cpp:2388 src/martialarts.cpp:986 src/martialarts.cpp:1917 #: src/martialarts.cpp:1922 msgid "turn" msgid_plural "turns" msgstr[0] "" msgstr[1] "" -#: src/debug_menu.cpp:2393 +#: src/debug_menu.cpp:2395 msgid "Set year to?" msgstr "" -#: src/debug_menu.cpp:2397 +#: src/debug_menu.cpp:2399 msgid "Set season to? (0 = spring)" msgstr "" -#: src/debug_menu.cpp:2400 +#: src/debug_menu.cpp:2402 msgid "Set days to?" msgstr "" -#: src/debug_menu.cpp:2403 +#: src/debug_menu.cpp:2405 msgid "Set hour to?" msgstr "" -#: src/debug_menu.cpp:2406 +#: src/debug_menu.cpp:2408 msgid "Set minute to?" msgstr "" -#: src/debug_menu.cpp:2410 +#: src/debug_menu.cpp:2412 #, c-format msgid "Set turn to? (One day is %i turns)" msgstr "" -#: src/debug_menu.cpp:2439 +#: src/debug_menu.cpp:2425 src/options.cpp:2423 src/worldfactory.cpp:1751 +msgid "Reset" +msgstr "" + +#: src/debug_menu.cpp:2434 +#, c-format +msgid "Set temperature to? [%s]" +msgstr "" + +#: src/debug_menu.cpp:2495 msgid "" "Using this will disable achievements. Proceed?\n" "They can be reenabled in the 'game' section of the menu." msgstr "" -#: src/debug_menu.cpp:2478 +#: src/debug_menu.cpp:2534 msgid "Current overmap revealed." msgstr "" -#: src/debug_menu.cpp:2513 src/game.cpp:6481 +#: src/debug_menu.cpp:2569 src/game.cpp:6479 msgid "Select first point." msgstr "" -#: src/debug_menu.cpp:2523 src/game.cpp:6489 +#: src/debug_menu.cpp:2579 src/game.cpp:6487 msgid "Select second point." msgstr "" -#: src/debug_menu.cpp:2549 +#: src/debug_menu.cpp:2605 #, c-format msgid "%s's head implodes!" msgstr "Hodet til %s imploderer!" -#: src/debug_menu.cpp:2573 +#: src/debug_menu.cpp:2629 msgid "Martial arts debug." msgstr "" -#: src/debug_menu.cpp:2574 src/debug_menu.cpp:2585 +#: src/debug_menu.cpp:2630 src/debug_menu.cpp:2641 msgid "Your eyes blink rapidly as knowledge floods your brain." msgstr "" -#: src/debug_menu.cpp:2580 +#: src/debug_menu.cpp:2636 msgid "You now know a lot more than just 10 styles of kung fu." msgstr "" -#: src/debug_menu.cpp:2584 +#: src/debug_menu.cpp:2640 msgid "Recipe debug." msgstr "" -#: src/debug_menu.cpp:2589 +#: src/debug_menu.cpp:2645 msgid "You know how to craft that now." msgstr "" -#: src/debug_menu.cpp:2616 +#: src/debug_menu.cpp:2672 msgid "Select new weather pattern:" msgstr "" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Disable weather forcing" msgstr "" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Keep normal weather patterns" msgstr "" -#: src/debug_menu.cpp:2646 +#: src/debug_menu.cpp:2702 msgid "Select new wind direction:" msgstr "" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Disable direction forcing" msgstr "" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Keep normal wind direction" msgstr "" -#: src/debug_menu.cpp:2668 +#: src/debug_menu.cpp:2724 msgid "Select new wind speed:" msgstr "" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Disable speed forcing" msgstr "" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Keep normal wind speed" msgstr "" -#: src/debug_menu.cpp:2696 +#: src/debug_menu.cpp:2752 msgid "Volume of sound: " msgstr "" -#: src/debug_menu.cpp:2704 +#: src/debug_menu.cpp:2760 #, c-format msgid "DEBUG SOUND ( %d )" msgstr "" -#: src/debug_menu.cpp:2745 +#: src/debug_menu.cpp:2801 #, c-format msgid "Damage self for how much? hp: %s" msgstr "" -#: src/debug_menu.cpp:2788 +#: src/debug_menu.cpp:2844 msgid "Add bleeding duration in minutes, equal to intensity:" msgstr "" -#: src/debug_menu.cpp:2814 src/game.cpp:7580 +#: src/debug_menu.cpp:2870 src/game.cpp:7578 msgid "This binary was not compiled with tiles support." msgstr "" -#: src/debug_menu.cpp:2890 +#: src/debug_menu.cpp:2949 msgid "Enter benchmark length (in milliseconds):" msgstr "" -#: src/debug_menu.cpp:2912 +#: src/debug_menu.cpp:2971 msgid "Achievements are already enabled" msgstr "" -#: src/debug_menu.cpp:2915 +#: src/debug_menu.cpp:2974 msgid "Achievements enabled" msgstr "" -#: src/debug_menu.cpp:2920 +#: src/debug_menu.cpp:2979 msgid "" "Activating this will add the Arcade Mode achievement unlocking all starting " "scenarios and professions for all worlds. The character who performs this " @@ -408928,44 +409747,44 @@ msgid "" "reasonable pace." msgstr "" -#: src/debug_menu.cpp:3009 +#: src/debug_menu.cpp:3068 msgid "" "Quit without saving? This may cause issues such as duplicated or missing " "items and vehicles!" msgstr "" -#: src/debug_menu.cpp:3016 +#: src/debug_menu.cpp:3075 msgid "" "Quickload without saving? This may cause issues such as duplicated or " "missing items and vehicles!" msgstr "" -#: src/debug_menu.cpp:3055 +#: src/debug_menu.cpp:3114 msgid "Var list written to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:3085 +#: src/debug_menu.cpp:3144 msgid "Report written to debug.log" msgstr "" -#: src/debug_menu.cpp:3091 +#: src/debug_menu.cpp:3150 msgid " and to the clipboard." msgstr "" -#: src/debug_menu.cpp:3117 +#: src/debug_menu.cpp:3176 msgid "Effect list written to effect_list.output" msgstr "" -#: src/debug_menu.cpp:3124 src/iuse.cpp:3064 src/iuse.cpp:8463 -#: src/iuse.cpp:8531 src/iuse.cpp:8652 src/iuse.cpp:8766 +#: src/debug_menu.cpp:3183 src/iuse.cpp:3065 src/iuse.cpp:8467 +#: src/iuse.cpp:8535 src/iuse.cpp:8665 src/iuse.cpp:8790 msgid "There's no vehicle there." msgstr "" -#: src/debug_menu.cpp:3131 +#: src/debug_menu.cpp:3190 msgid "By how much? (in kJ, negative to discharge)" msgstr "" -#: src/debug_menu.cpp:3148 +#: src/debug_menu.cpp:3207 #, c-format msgid "Set camp larder kCals to? Currently: %d" msgstr "" @@ -409229,8 +410048,8 @@ msgstr "" msgid "NPC Killed: " msgstr "" -#: src/diary.cpp:348 src/memorial_logger.cpp:309 src/newcharacter.cpp:3536 -#: src/newcharacter.cpp:3598 +#: src/diary.cpp:348 src/memorial_logger.cpp:317 src/newcharacter.cpp:3591 +#: src/newcharacter.cpp:3653 msgid "Skills:" msgstr "" @@ -409255,7 +410074,7 @@ msgstr "" msgid "Lost Mutation: " msgstr "" -#: src/diary.cpp:454 src/newcharacter.cpp:3502 +#: src/diary.cpp:454 src/newcharacter.cpp:3557 msgid "Stats:" msgstr "Verdier:" @@ -409303,7 +410122,7 @@ msgstr "" msgid "Perception: %d -> %d" msgstr "" -#: src/diary.cpp:512 src/newcharacter.cpp:3647 +#: src/diary.cpp:512 src/newcharacter.cpp:3702 msgid "Proficiencies:" msgstr "" @@ -409516,7 +410335,7 @@ msgstr "" msgid "SAFE" msgstr "" -#: src/display.cpp:633 src/options.cpp:2526 +#: src/display.cpp:633 src/options.cpp:2603 msgid "Off" msgstr "" @@ -409873,7 +410692,7 @@ msgstr "" msgid "Underground" msgstr "" -#: src/distraction_manager.cpp:19 src/veh_interact.cpp:3001 +#: src/distraction_manager.cpp:19 src/veh_interact.cpp:2995 msgid "Noise" msgstr "" @@ -409885,7 +410704,7 @@ msgstr "" msgid "This distraction will interrupt your activity when you feel pain." msgstr "" -#: src/distraction_manager.cpp:21 src/game.cpp:5362 src/martialarts.cpp:2018 +#: src/distraction_manager.cpp:21 src/game.cpp:5360 src/martialarts.cpp:2018 #: src/monexamine.cpp:595 src/monexamine.cpp:902 msgid "Attack" msgstr "" @@ -409970,7 +410789,7 @@ msgstr "" msgid "Survived:" msgstr "" -#: src/do_turn.cpp:245 src/memorial_logger.cpp:279 +#: src/do_turn.cpp:245 src/memorial_logger.cpp:287 msgid "Kills:" msgstr "" @@ -410034,152 +410853,152 @@ msgstr "" msgid "Loading content packs" msgstr "" -#: src/editmap.cpp:164 +#: src/editmap.cpp:165 msgctxt "item manipulation debug menu entry" msgid "rehash" msgstr "" -#: src/editmap.cpp:165 +#: src/editmap.cpp:166 msgctxt "item manipulation debug menu entry" msgid "edit" msgstr "" -#: src/editmap.cpp:167 +#: src/editmap.cpp:168 msgctxt "item manipulation debug menu entry" msgid "dump to save/jtest-*.txt" msgstr "" -#: src/editmap.cpp:395 +#: src/editmap.cpp:396 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s,%s,%s] fast scroll, %s, %s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:406 +#: src/editmap.cpp:407 msgctxt "map editor state" msgid "Looking around" msgstr "" -#: src/editmap.cpp:716 +#: src/editmap.cpp:717 msgctxt "vehicle" msgid "no" msgstr "nei" -#: src/editmap.cpp:718 +#: src/editmap.cpp:719 msgctxt "vehicle" msgid "in" msgstr "" -#: src/editmap.cpp:720 +#: src/editmap.cpp:721 msgctxt "vehicle" msgid "out" msgstr "" -#: src/editmap.cpp:732 +#: src/editmap.cpp:733 #, c-format msgid "%d: %s; move cost %d" msgstr "" -#: src/editmap.cpp:739 +#: src/editmap.cpp:740 #, c-format msgid "%d: %s; move cost %d movestr %d" msgstr "" -#: src/editmap.cpp:751 +#: src/editmap.cpp:752 #, c-format msgid "dist: %d u_see: %s veh: %s scent: %d" msgstr "" -#: src/editmap.cpp:753 +#: src/editmap.cpp:754 #, c-format msgid "sight_range: %d, noon_sight_range: %d," msgstr "" -#: src/editmap.cpp:756 +#: src/editmap.cpp:757 #, c-format msgid "cache{transp:%.4f seen:%.4f cam:%.4f}" msgstr "" -#: src/editmap.cpp:764 +#: src/editmap.cpp:765 #, c-format msgid "outside: %d obstructed: %d floor: %d" msgstr "" -#: src/editmap.cpp:769 +#: src/editmap.cpp:770 #, c-format msgid "light_at: %s" msgstr "" -#: src/editmap.cpp:771 +#: src/editmap.cpp:772 #, c-format msgid "apparent light: %.5f (%d)" msgstr "" -#: src/editmap.cpp:775 +#: src/editmap.cpp:776 msgid " [vehicle]" msgstr "" -#: src/editmap.cpp:778 +#: src/editmap.cpp:779 msgid " [indoors]" msgstr "" -#: src/editmap.cpp:781 +#: src/editmap.cpp:782 msgid " [roof]" msgstr "" -#: src/editmap.cpp:790 +#: src/editmap.cpp:791 #, c-format msgid "field: %s L:%d[%s] A:%d" msgstr "" -#: src/editmap.cpp:801 +#: src/editmap.cpp:802 #, c-format msgid "trap: %s (%d)" msgstr "" -#: src/editmap.cpp:810 +#: src/editmap.cpp:811 #, c-format msgid "There is a %s there. Parts:" msgstr "" -#: src/editmap.cpp:819 +#: src/editmap.cpp:820 #, c-format msgid "There is a %s there." msgstr "" -#: src/editmap.cpp:823 +#: src/editmap.cpp:824 #, c-format msgid "There is %d other item there as well." msgid_plural "There are %d other items there as well." msgstr[0] "" msgstr[1] "" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Graffiti: %s" msgstr "" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Inscription: %s" msgstr "" -#: src/editmap.cpp:882 +#: src/editmap.cpp:883 msgctxt "map editor state" msgid "Terrain" msgstr "" -#: src/editmap.cpp:888 +#: src/editmap.cpp:889 msgctxt "map editor state" msgid "Furniture" msgstr "Møbler" -#: src/editmap.cpp:894 +#: src/editmap.cpp:895 msgctxt "map editor: traps editing" msgid "Traps" msgstr "" -#: src/editmap.cpp:966 src/editmap.cpp:974 +#: src/editmap.cpp:967 src/editmap.cpp:975 #, c-format msgid "" "Move cost: %d\n" @@ -410187,209 +411006,209 @@ msgid "" "Roof: %s" msgstr "" -#: src/editmap.cpp:1106 +#: src/editmap.cpp:1107 #, c-format msgctxt "map feature id" msgid "(%s)" msgstr "" -#: src/editmap.cpp:1108 +#: src/editmap.cpp:1109 #, c-format msgctxt "map feature name and id" msgid "%s (%s)" msgstr "" -#: src/editmap.cpp:1145 src/editmap.cpp:1724 +#: src/editmap.cpp:1146 src/editmap.cpp:1725 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1265 +#: src/editmap.cpp:1266 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s] intensity, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1272 +#: src/editmap.cpp:1273 msgctxt "Map editor: Editing field effects" msgid "Field effects" msgstr "" -#: src/editmap.cpp:1300 +#: src/editmap.cpp:1301 msgctxt "map editor: used to describe a clean field (e.g. without blood)" msgid "-clear-" msgstr "" -#: src/editmap.cpp:1305 src/options.cpp:780 +#: src/editmap.cpp:1306 src/options.cpp:780 #, c-format msgid "%d: %s" msgstr "" -#: src/editmap.cpp:1412 +#: src/editmap.cpp:1413 msgid "Add item" msgstr "" -#: src/editmap.cpp:1446 +#: src/editmap.cpp:1447 #, c-format msgctxt "item manipulation debug menu entry" msgid "bday: %d" msgstr "" -#: src/editmap.cpp:1449 +#: src/editmap.cpp:1450 #, c-format msgctxt "item manipulation debug menu entry" msgid "damage: %d" msgstr "" -#: src/editmap.cpp:1451 +#: src/editmap.cpp:1452 #, c-format msgctxt "item manipulation debug menu entry" msgid "degradation: %d" msgstr "" -#: src/editmap.cpp:1453 +#: src/editmap.cpp:1454 #, c-format msgctxt "item manipulation debug menu entry" msgid "burnt: %d" msgstr "" -#: src/editmap.cpp:1455 +#: src/editmap.cpp:1456 #, c-format msgctxt "item manipulation debug menu entry" msgid "tags: %s" msgstr "" -#: src/editmap.cpp:1460 +#: src/editmap.cpp:1461 msgctxt "item manipulation debug menu entry" msgid "-[ light emission ]-" msgstr "" -#: src/editmap.cpp:1462 +#: src/editmap.cpp:1463 msgctxt "item manipulation debug menu entry" msgid "savetest" msgstr "" -#: src/editmap.cpp:1506 src/wish.cpp:733 +#: src/editmap.cpp:1507 src/wish.cpp:746 msgid "Flags:" msgstr "" -#: src/editmap.cpp:1563 +#: src/editmap.cpp:1564 msgctxt "item manipulation debug menu entry for adding an item on a tile" msgid "Add item" msgstr "" -#: src/editmap.cpp:1730 +#: src/editmap.cpp:1731 msgid "Moving selection" msgstr "" -#: src/editmap.cpp:1733 +#: src/editmap.cpp:1734 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1741 +#: src/editmap.cpp:1742 msgid "Resizing selection" msgstr "" -#: src/editmap.cpp:1750 +#: src/editmap.cpp:1751 msgid "Selection type" msgstr "" -#: src/editmap.cpp:1752 +#: src/editmap.cpp:1753 msgctxt "shape" msgid "Rectangle" msgstr "" -#: src/editmap.cpp:1753 +#: src/editmap.cpp:1754 msgctxt "shape" msgid "Filled Rectangle" msgstr "" -#: src/editmap.cpp:1754 +#: src/editmap.cpp:1755 msgctxt "shape" msgid "Line" msgstr "" -#: src/editmap.cpp:1755 +#: src/editmap.cpp:1756 msgctxt "shape" msgid "Filled Circle" msgstr "" -#: src/editmap.cpp:1756 +#: src/editmap.cpp:1757 msgctxt "shape" msgid "Point" msgstr "" -#: src/editmap.cpp:1771 +#: src/editmap.cpp:1772 msgctxt "map editor state" msgid "Select a shape" msgstr "" -#: src/editmap.cpp:1868 +#: src/editmap.cpp:1869 msgctxt "map generator" msgid "Regenerate" msgstr "" -#: src/editmap.cpp:1869 +#: src/editmap.cpp:1870 msgctxt "map generator" msgid "Rotate" msgstr "" -#: src/editmap.cpp:1870 +#: src/editmap.cpp:1871 msgctxt "map generator" msgid "Apply" msgstr "" -#: src/editmap.cpp:1871 +#: src/editmap.cpp:1872 msgctxt "map generator" msgid "Change Overmap (Doesn't Apply)" msgstr "" -#: src/editmap.cpp:1912 +#: src/editmap.cpp:1913 #, c-format msgctxt "keybinding descriptions" msgid "[%s,%s] prev/next oter type, [%s,%s] select, %s, %s" msgstr "" -#: src/editmap.cpp:1917 +#: src/editmap.cpp:1918 #, c-format msgctxt "map editor state" msgid "Mapgen: %s" msgstr "" -#: src/editmap.cpp:1985 +#: src/editmap.cpp:1986 #, c-format msgid "Changed oter_id from '%s' (%s) to '%s' (%s)" msgstr "" -#: src/editmap.cpp:2030 +#: src/editmap.cpp:2031 msgid "Your mechanic could not find a vehicle at the garage." msgstr "" -#: src/editmap.cpp:2042 +#: src/editmap.cpp:2043 msgid "Select the Vehicle" msgstr "" -#: src/editmap.cpp:2101 +#: src/editmap.cpp:2102 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s" msgstr "" -#: src/editmap.cpp:2104 +#: src/editmap.cpp:2105 msgctxt "map generator" msgid "Mapgen: Moving target" msgstr "" -#: src/editmap.cpp:2195 +#: src/editmap.cpp:2196 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s" msgstr "" -#: src/editmap.cpp:2199 +#: src/editmap.cpp:2200 msgctxt "map generator" msgid "Mapgen stamp" msgstr "" @@ -410551,7 +411370,7 @@ msgid "average" msgstr "" #: src/effect.cpp:1654 src/effect.cpp:1675 src/effect.cpp:1699 -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "good" msgstr "" @@ -410632,7 +411451,7 @@ msgstr "" msgid "a huge boom!" msgstr "" -#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2201 +#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2202 msgid "Crack!" msgstr "" @@ -412349,7 +413168,7 @@ msgstr "" msgid "Do you want to bounce off this location to extend range?" msgstr "" -#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9412 +#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9430 msgctxt "short for infinity" msgid "inf" msgstr "" @@ -412586,7 +413405,7 @@ msgstr "" msgid "(You wonder if your companions are fit to work on their own…)" msgstr "" -#: src/fungal_effects.cpp:48 src/iuse.cpp:732 +#: src/fungal_effects.cpp:48 src/iuse.cpp:733 #, c-format msgid "The %s is covered in tiny spores!" msgstr "" @@ -412607,1069 +413426,1070 @@ msgstr "" msgid "The tree blooms forth into a fungal blossom!" msgstr "" -#: src/game.cpp:366 +#: src/game.cpp:367 #, c-format msgid "You completed the achievement \"%s\"." msgstr "" -#: src/game.cpp:383 +#: src/game.cpp:384 msgid "Achievement completed!" msgstr "" -#: src/game.cpp:387 +#: src/game.cpp:388 msgid "" "Achievement completion popups can be\n" "configured via the Interface options" msgstr "" -#: src/game.cpp:401 +#: src/game.cpp:402 #, c-format msgid "You lost the conduct \"%s\"." msgstr "" -#: src/game.cpp:667 src/options.cpp:2845 +#: src/game.cpp:668 src/options.cpp:2922 #, c-format msgid "Loading the tileset failed: %s" msgstr "" -#: src/game.cpp:679 +#: src/game.cpp:680 #, c-format msgid "Loading the zoomed out tileset failed: %s" msgstr "" -#: src/game.cpp:689 src/options.cpp:2877 +#: src/game.cpp:690 src/options.cpp:2954 #, c-format msgid "Loading the overmap tileset failed: %s" msgstr "" -#: src/game.cpp:726 +#: src/game.cpp:727 msgid "" "Please wait while the world data loads…\n" "Loading core data" msgstr "" -#: src/game.cpp:822 +#: src/game.cpp:823 msgid "Please wait as we build your world" msgstr "" -#: src/game.cpp:850 +#: src/game.cpp:851 msgid "" "Try again?\n" "\n" "It may require several attempts until the game finds a valid starting location." msgstr "" -#: src/game.cpp:1353 +#: src/game.cpp:1354 #, c-format msgid "%s Cancel auto move?" msgstr "" -#: src/game.cpp:1354 +#: src/game.cpp:1355 #, c-format msgid "%s Auto move canceled." msgstr "" -#: src/game.cpp:1386 +#: src/game.cpp:1387 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s (Case Sensitive)" msgstr "" -#: src/game.cpp:1388 +#: src/game.cpp:1389 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s" msgstr "" -#: src/game.cpp:1716 +#: src/game.cpp:1717 msgid "Faction Camp" msgstr "" -#: src/game.cpp:1963 +#: src/game.cpp:1964 msgctxt "action" msgid "activate" msgstr "" -#: src/game.cpp:1964 +#: src/game.cpp:1965 msgctxt "action" msgid "read" msgstr "" -#: src/game.cpp:1965 +#: src/game.cpp:1966 msgctxt "action" msgid "eat" msgstr "" -#: src/game.cpp:1966 +#: src/game.cpp:1967 msgctxt "action" msgid "wear" msgstr "" -#: src/game.cpp:1967 +#: src/game.cpp:1968 msgctxt "action" msgid "wield" msgstr "" -#: src/game.cpp:1968 +#: src/game.cpp:1969 msgctxt "action" msgid "throw" msgstr "" -#: src/game.cpp:1969 +#: src/game.cpp:1970 msgctxt "action" msgid "change side" msgstr "" -#: src/game.cpp:1970 +#: src/game.cpp:1971 msgctxt "action" msgid "take off" msgstr "" -#: src/game.cpp:1971 +#: src/game.cpp:1972 msgctxt "action" msgid "drop" msgstr "" -#: src/game.cpp:1972 +#: src/game.cpp:1973 msgctxt "action" msgid "unload" msgstr "" -#: src/game.cpp:1973 +#: src/game.cpp:1974 msgctxt "action" msgid "reload" msgstr "" -#: src/game.cpp:1974 +#: src/game.cpp:1975 msgctxt "action" msgid "part reload" msgstr "" -#: src/game.cpp:1975 +#: src/game.cpp:1976 msgctxt "action" msgid "mend" msgstr "" -#: src/game.cpp:1976 +#: src/game.cpp:1977 msgctxt "action" msgid "disassemble" msgstr "" -#: src/game.cpp:1978 +#: src/game.cpp:1979 msgctxt "action" msgid "insert" msgstr "" -#: src/game.cpp:1980 +#: src/game.cpp:1981 msgctxt "action" msgid "open" msgstr "" -#: src/game.cpp:1982 +#: src/game.cpp:1983 msgctxt "action" msgid "pocket settings" msgstr "" -#: src/game.cpp:1986 +#: src/game.cpp:1987 msgctxt "action" msgid "unfavorite" msgstr "" -#: src/game.cpp:1988 +#: src/game.cpp:1989 msgctxt "action" msgid "favorite" msgstr "" -#: src/game.cpp:1991 +#: src/game.cpp:1992 msgctxt "action" msgid "view recipe" msgstr "" -#: src/game.cpp:1992 +#: src/game.cpp:1993 msgctxt "action" msgid "hide contents" msgstr "" -#: src/game.cpp:1993 +#: src/game.cpp:1994 msgctxt "action" msgid "show contents" msgstr "" -#: src/game.cpp:1994 +#: src/game.cpp:1995 msgctxt "action" msgid "reassign" msgstr "" -#: src/game.cpp:1997 src/game.cpp:1999 +#: src/game.cpp:1998 src/game.cpp:2000 msgid "Auto pickup" msgstr "" -#: src/game.cpp:2086 src/iuse.cpp:9241 +#: src/game.cpp:2087 src/iuse.cpp:9259 #, c-format msgid "You can't use a %s there." msgstr "" -#: src/game.cpp:2206 +#: src/game.cpp:2207 #, c-format msgid "'%s' added to character pickup rules." msgstr "" -#: src/game.cpp:2213 +#: src/game.cpp:2214 #, c-format msgid "'%s' removed from character pickup rules." msgstr "" -#: src/game.cpp:2338 +#: src/game.cpp:2339 msgid "Move north" msgstr "" -#: src/game.cpp:2339 +#: src/game.cpp:2340 msgid "Move northeast" msgstr "" -#: src/game.cpp:2340 +#: src/game.cpp:2341 msgid "Move east" msgstr "" -#: src/game.cpp:2341 +#: src/game.cpp:2342 msgid "Move southeast" msgstr "" -#: src/game.cpp:2342 +#: src/game.cpp:2343 msgid "Move south" msgstr "" -#: src/game.cpp:2343 +#: src/game.cpp:2344 msgid "Move southwest" msgstr "" -#: src/game.cpp:2344 +#: src/game.cpp:2345 msgid "Move west" msgstr "" -#: src/game.cpp:2345 +#: src/game.cpp:2346 msgid "Move northwest" msgstr "" -#: src/game.cpp:2347 +#: src/game.cpp:2348 msgid "Descend stairs" msgstr "" -#: src/game.cpp:2348 +#: src/game.cpp:2349 msgid "Ascend stairs" msgstr "" -#: src/game.cpp:2573 src/game.cpp:2594 +#: src/game.cpp:2574 src/game.cpp:2595 msgid "Nothing relevant here." msgstr "" -#: src/game.cpp:2578 +#: src/game.cpp:2579 msgid "You are not wielding a ranged weapon." msgstr "" -#: src/game.cpp:2638 +#: src/game.cpp:2639 msgid "Watch the last moments of your life…?" msgstr "" -#: src/game.cpp:2744 +#: src/game.cpp:2745 msgid "" "Please wait…\n" "Loading the save…" msgstr "" -#: src/game.cpp:2880 +#: src/game.cpp:2878 msgid "Loading files" msgstr "Laster filer" -#: src/game.cpp:2949 +#: src/game.cpp:2947 msgid "factions data" msgstr "" -#: src/game.cpp:2960 +#: src/game.cpp:2958 #, c-format msgid "Failed to save the maps: %s" msgstr "" -#: src/game.cpp:2971 +#: src/game.cpp:2969 msgid "player data" msgstr "" -#: src/game.cpp:2976 src/game.cpp:3157 src/game.cpp:3161 +#: src/game.cpp:2974 src/game.cpp:3155 src/game.cpp:3159 msgid "player memorial" msgstr "" -#: src/game.cpp:2981 +#: src/game.cpp:2979 msgid "quick shortcuts" msgstr "" -#: src/game.cpp:3059 +#: src/game.cpp:3057 msgid "uistate data" msgstr "" -#: src/game.cpp:3067 +#: src/game.cpp:3065 msgid "Failed to save game data" msgstr "" -#: src/game.cpp:3234 +#: src/game.cpp:3232 #, c-format msgid "Your overmap position: %s" msgstr "" -#: src/game.cpp:3236 +#: src/game.cpp:3234 #, c-format msgid "Your local position: %s" msgstr "" -#: src/game.cpp:3245 +#: src/game.cpp:3243 #, c-format msgid "Total NPCs within %d OMTs: %d. %d are static NPCs." msgstr "" -#: src/game.cpp:4252 +#: src/game.cpp:4250 #, c-format msgid "%s spotted!" msgstr "" -#: src/game.cpp:4254 +#: src/game.cpp:4252 #, c-format msgid "We have detected a %s - an enemy of the Mycus!" msgstr "" -#: src/game.cpp:4261 +#: src/game.cpp:4259 msgid "Our fibers strain with renewed wrath!" msgstr "" -#: src/game.cpp:4267 +#: src/game.cpp:4265 msgid "Hostile survivor spotted!" msgstr "" -#: src/game.cpp:4270 +#: src/game.cpp:4268 msgid "Monsters spotted!" msgstr "" -#: src/game.cpp:4283 src/handle_action.cpp:2439 +#: src/game.cpp:4281 src/handle_action.cpp:2435 msgid "Safe mode ON!" msgstr "" -#: src/game.cpp:4358 +#: src/game.cpp:4356 #, c-format msgid "Nothing at (%d,%d,%d) to knockback!" msgstr "" -#: src/game.cpp:4365 src/game.cpp:4373 src/game.cpp:4385 src/game.cpp:4424 -#: src/game.cpp:4433 src/game.cpp:4457 +#: src/game.cpp:4363 src/game.cpp:4371 src/game.cpp:4383 src/game.cpp:4422 +#: src/game.cpp:4431 src/game.cpp:4455 #, c-format msgid "%s was stunned!" msgstr "" -#: src/game.cpp:4374 +#: src/game.cpp:4372 #, c-format msgid "%s slammed into an obstacle!" msgstr "" -#: src/game.cpp:4389 src/game.cpp:4463 +#: src/game.cpp:4387 src/game.cpp:4461 #, c-format msgid "%s collided with something else and sent it flying!" msgstr "" -#: src/game.cpp:4393 src/game.cpp:4467 +#: src/game.cpp:4391 src/game.cpp:4465 #, c-format msgid "%s collided with someone else and sent him flying!" msgstr "" -#: src/game.cpp:4396 src/game.cpp:4470 +#: src/game.cpp:4394 src/game.cpp:4468 #, c-format msgid "%s collided with someone else and sent her flying!" msgstr "" -#: src/game.cpp:4400 src/game.cpp:4478 +#: src/game.cpp:4398 src/game.cpp:4476 #, c-format msgid "%s collided with you and sent you flying!" msgstr "" -#: src/game.cpp:4410 src/monmove.cpp:727 +#: src/game.cpp:4408 src/monmove.cpp:727 #, c-format msgid "The %s drowns!" msgstr "" -#: src/game.cpp:4417 src/monmove.cpp:2080 +#: src/game.cpp:4415 src/monmove.cpp:2080 #, c-format msgid "The %s flops around and dies!" msgstr "" -#: src/game.cpp:4476 +#: src/game.cpp:4474 #, c-format msgid "%s collided with you, and barely dislodges your tentacles!" msgstr "" -#: src/game.cpp:4488 src/game.cpp:4504 src/game.cpp:4537 +#: src/game.cpp:4486 src/game.cpp:4502 src/game.cpp:4535 #, c-format msgid "You were stunned for %d turn!" msgid_plural "You were stunned for %d turns!" msgstr[0] "" msgstr[1] "" -#: src/game.cpp:4499 src/game.cpp:4532 +#: src/game.cpp:4497 src/game.cpp:4530 #, c-format msgid "You were stunned AGAIN for %d turn!" msgid_plural "You were stunned AGAIN for %d turns!" msgstr[0] "" msgstr[1] "" -#: src/game.cpp:4546 +#: src/game.cpp:4544 msgid "You collided with something and sent it flying!" msgstr "" -#: src/game.cpp:4549 +#: src/game.cpp:4547 msgid "You collided with someone and sent him flying!" msgstr "" -#: src/game.cpp:4551 +#: src/game.cpp:4549 msgid "You collided with someone and sent her flying!" msgstr "" -#: src/game.cpp:4569 +#: src/game.cpp:4567 msgid "You can not read a computer screen!" msgstr "" -#: src/game.cpp:4574 +#: src/game.cpp:4572 msgid "You can not see a computer screen!" msgstr "" -#: src/game.cpp:4580 src/iuse.cpp:5745 src/iuse.cpp:6123 src/iuse.cpp:8181 -#: src/iuse.cpp:9717 src/iuse.cpp:9840 src/iuse.cpp:9893 +#: src/game.cpp:4578 src/iuse.cpp:5746 src/iuse.cpp:6124 src/iuse.cpp:8185 +#: src/iuse.cpp:9735 src/iuse.cpp:9858 src/iuse.cpp:9911 msgid "You'll need to put on reading glasses before you can see the screen." msgstr "" -#: src/game.cpp:4588 +#: src/game.cpp:4586 msgid "The console doesn't display anything coherent." msgstr "" -#: src/game.cpp:4988 +#: src/game.cpp:4986 #, c-format msgid "" "WARNING: Patient's body is damaged. Difficulty of the procedure is " "increased by %s." msgstr "" -#: src/game.cpp:5005 +#: src/game.cpp:5003 msgid "Successfully removed Personality override." msgstr "" -#: src/game.cpp:5006 +#: src/game.cpp:5004 msgid "Autodoc immediately destroys the CBM upon removal." msgstr "" -#: src/game.cpp:5026 +#: src/game.cpp:5024 msgid "The removal fails." msgstr "" -#: src/game.cpp:5027 +#: src/game.cpp:5025 msgid "The body is damaged." msgstr "" -#: src/game.cpp:5032 +#: src/game.cpp:5030 msgid "The removal fails badly." msgstr "" -#: src/game.cpp:5033 +#: src/game.cpp:5031 msgid "The body is badly damaged!" msgstr "" -#: src/game.cpp:5037 +#: src/game.cpp:5035 msgid "The removal is a catastrophe." msgstr "" -#: src/game.cpp:5038 +#: src/game.cpp:5036 msgid "The body is destroyed!" msgstr "" -#: src/game.cpp:5061 +#: src/game.cpp:5059 #, c-format msgid "This is your %s" msgstr "" -#: src/game.cpp:5099 src/game.cpp:5118 +#: src/game.cpp:5097 src/game.cpp:5116 #, c-format msgid "The %1$s hits the %2$s." msgstr "" -#: src/game.cpp:5101 +#: src/game.cpp:5099 #, c-format msgid "The %s hits you." msgstr "" -#: src/game.cpp:5182 +#: src/game.cpp:5180 #, c-format msgid "A %s shatters!" msgstr "" -#: src/game.cpp:5184 +#: src/game.cpp:5182 msgid "Something shatters!" msgstr "" -#: src/game.cpp:5216 +#: src/game.cpp:5214 #, c-format msgid "You dive from the %s." msgstr "" -#: src/game.cpp:5254 +#: src/game.cpp:5252 msgid "You let go of the reins." msgstr "" -#: src/game.cpp:5268 src/vehicle_use.cpp:800 +#: src/game.cpp:5266 src/vehicle_use.cpp:800 #, c-format msgid "You take control of the %s." msgstr "" -#: src/game.cpp:5290 +#: src/game.cpp:5288 msgid "No vehicle controls found." msgstr "" -#: src/game.cpp:5293 +#: src/game.cpp:5291 msgid "Control vehicle where?" msgstr "" -#: src/game.cpp:5301 +#: src/game.cpp:5299 msgid "The vehicle doesn't have controls there." msgstr "" -#: src/game.cpp:5305 +#: src/game.cpp:5303 msgid "No vehicle there." msgstr "" -#: src/game.cpp:5353 +#: src/game.cpp:5351 #, c-format msgid "What to do with %s?" msgstr "" -#: src/game.cpp:5354 +#: src/game.cpp:5352 msgid "Talk" msgstr "" -#: src/game.cpp:5356 src/monexamine.cpp:585 src/monexamine.cpp:899 +#: src/game.cpp:5354 src/monexamine.cpp:585 src/monexamine.cpp:899 msgid "Swap positions" msgstr "" -#: src/game.cpp:5357 +#: src/game.cpp:5355 msgid "Push away" msgstr "" -#: src/game.cpp:5358 +#: src/game.cpp:5356 msgid "Examine wounds" msgstr "" -#: src/game.cpp:5359 +#: src/game.cpp:5357 msgid "Examine status" msgstr "" -#: src/game.cpp:5360 +#: src/game.cpp:5358 msgid "Use item on" msgstr "" -#: src/game.cpp:5365 +#: src/game.cpp:5363 msgid "Steal" msgstr "" -#: src/game.cpp:5367 src/game.cpp:5475 src/npctalk_funcs.cpp:235 +#: src/game.cpp:5365 src/game.cpp:5473 src/npctalk_funcs.cpp:235 #: src/trade_ui.h:84 msgid "Trade" msgstr "" -#: src/game.cpp:5381 +#: src/game.cpp:5379 #, c-format msgid "You swap places with %s." msgstr "" -#: src/game.cpp:5386 +#: src/game.cpp:5384 msgid "You cannot swap places while grabbing something." msgstr "" -#: src/game.cpp:5394 +#: src/game.cpp:5392 #, c-format msgid "%s moves out of the way." msgstr "" -#: src/game.cpp:5396 +#: src/game.cpp:5394 #, c-format msgid "%s has nowhere to go!" msgstr "" -#: src/game.cpp:5405 +#: src/game.cpp:5403 msgid "Limbs of: " msgstr "" -#: src/game.cpp:5433 src/iexamine_actors.cpp:87 +#: src/game.cpp:5431 src/iexamine_actors.cpp:87 msgid "Use which item?" msgstr "" -#: src/game.cpp:5436 src/iuse.cpp:5785 src/iuse.cpp:8632 src/iuse.cpp:8741 +#: src/game.cpp:5434 src/iuse.cpp:5786 src/iuse.cpp:8632 src/iuse.cpp:8645 +#: src/iuse.cpp:8753 src/iuse.cpp:8765 msgid "Never mind" msgstr "" -#: src/game.cpp:5460 src/game.cpp:5465 src/game.cpp:5468 +#: src/game.cpp:5458 src/game.cpp:5463 src/game.cpp:5466 #: src/monexamine.cpp:797 src/monexamine.cpp:918 src/npctalk.cpp:1891 msgid "You may be attacked! Proceed?" msgstr "" -#: src/game.cpp:5495 +#: src/game.cpp:5493 msgid "Examine terrain, furniture, or items where?" msgstr "" -#: src/game.cpp:5496 src/game.cpp:5501 +#: src/game.cpp:5494 src/game.cpp:5499 msgid "There is nothing that can be examined nearby." msgstr "" -#: src/game.cpp:5500 +#: src/game.cpp:5498 msgid "Examine terrain or furniture where?" msgstr "" -#: src/game.cpp:5520 +#: src/game.cpp:5518 msgid "There is a fire here." msgstr "" -#: src/game.cpp:5523 +#: src/game.cpp:5521 msgid "It's too big and unpredictable to evaluate how long it will last." msgstr "" -#: src/game.cpp:5532 +#: src/game.cpp:5530 msgid "It's going to go out soon without extra fuel." msgstr "" -#: src/game.cpp:5539 +#: src/game.cpp:5537 #, c-format msgid "" "Without extra fuel it might burn yet for maybe %s, but might also go out " "sooner." msgstr "" -#: src/game.cpp:5543 +#: src/game.cpp:5541 #, c-format msgid "" "Without extra fuel it might burn yet for between %s to %s, but might also go" " out sooner." msgstr "" -#: src/game.cpp:5553 +#: src/game.cpp:5551 msgid "" "It's quite decent and looks like it'll burn for a bit without extra fuel." msgstr "" -#: src/game.cpp:5556 +#: src/game.cpp:5554 msgid "It looks solid, and will burn for a few hours without extra fuel." msgstr "" -#: src/game.cpp:5559 +#: src/game.cpp:5557 msgid "" "It's very well supplied and even without extra fuel might burn for at least " "a part of a day." msgstr "" -#: src/game.cpp:5565 +#: src/game.cpp:5563 #, c-format msgid "Without extra fuel it will burn for %s." msgstr "" -#: src/game.cpp:5568 +#: src/game.cpp:5566 #, c-format msgid "Without extra fuel it will burn for between %s to %s." msgstr "" -#: src/game.cpp:5590 +#: src/game.cpp:5588 #, c-format msgid "There is a %s." msgstr "" -#: src/game.cpp:5631 +#: src/game.cpp:5629 msgid "You cannot interact with a vehicle while mounted." msgstr "" -#: src/game.cpp:5639 +#: src/game.cpp:5637 msgid "You cannot use a console while mounted." msgstr "" -#: src/game.cpp:5688 +#: src/game.cpp:5686 #, c-format msgid "The %s is too unstable to remove anything." msgstr "" -#: src/game.cpp:5690 +#: src/game.cpp:5688 #, c-format msgid "The %s is firmly sealed." msgstr "" -#: src/game.cpp:5697 src/iexamine.cpp:3615 +#: src/game.cpp:5695 src/iexamine.cpp:3615 msgid "It is empty." msgstr "" -#: src/game.cpp:5716 +#: src/game.cpp:5714 msgid "Pick up items where?" msgstr "" -#: src/game.cpp:5717 +#: src/game.cpp:5715 msgid "There is nothing to pick up nearby." msgstr "" -#: src/game.cpp:5748 +#: src/game.cpp:5746 msgid "Peek where?" msgstr "" -#: src/game.cpp:5916 +#: src/game.cpp:5914 #, c-format msgid "From here you heard %s" msgstr "" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From above you heard %s" msgstr "" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From below you heard %s" msgstr "" -#: src/game.cpp:5944 +#: src/game.cpp:5942 msgid "Clearly visible." msgstr "" -#: src/game.cpp:5947 +#: src/game.cpp:5945 msgid "A bright pink blur." msgstr "" -#: src/game.cpp:5950 +#: src/game.cpp:5948 msgid "A pink blur." msgstr "" -#: src/game.cpp:5953 +#: src/game.cpp:5951 msgid "Darkness." msgstr "" -#: src/game.cpp:5956 +#: src/game.cpp:5954 msgid "Bright light." msgstr "Skarpt lys." -#: src/game.cpp:5959 +#: src/game.cpp:5957 msgid "Unseen." msgstr "" -#: src/game.cpp:5992 +#: src/game.cpp:5990 #, c-format msgid "Cover: %d%%" msgstr "" -#: src/game.cpp:5997 +#: src/game.cpp:5995 msgid "Can be cut down with the right tools." msgstr "" -#: src/game.cpp:6012 +#: src/game.cpp:6010 msgid "Impassable" msgstr "" -#: src/game.cpp:6014 +#: src/game.cpp:6012 #, c-format msgid "Move cost: %d" msgstr "" -#: src/game.cpp:6023 +#: src/game.cpp:6021 #, c-format msgid "Sign: %s" msgstr "" -#: src/game.cpp:6030 src/game.cpp:6031 +#: src/game.cpp:6028 src/game.cpp:6029 msgid "Lighting: " msgstr "Belysning:" -#: src/game.cpp:6043 +#: src/game.cpp:6041 #, c-format msgid "Below: %s; No support" msgstr "" -#: src/game.cpp:6045 +#: src/game.cpp:6043 #, c-format msgid "Below: %s; Walkable" msgstr "" -#: src/game.cpp:6129 +#: src/game.cpp:6127 #, c-format msgid "Unfinished task: %s, %d%% complete" msgstr "" -#: src/game.cpp:6155 src/game.cpp:6156 +#: src/game.cpp:6153 src/game.cpp:6154 msgid "Vehicle: " msgstr "" -#: src/game.cpp:6181 +#: src/game.cpp:6179 msgid "You cannot see what is inside of it." msgstr "" -#: src/game.cpp:6184 +#: src/game.cpp:6182 msgid "There's something there, but you can't see what it is." msgstr "" -#: src/game.cpp:6196 +#: src/game.cpp:6194 msgid "More items here…" msgstr "" -#: src/game.cpp:6202 +#: src/game.cpp:6200 #, c-format msgctxt "%s is the name of the item. %d is the quantity of that item." msgid "%s [%d]" msgstr "" -#: src/game.cpp:6249 +#: src/game.cpp:6247 msgid "

ersonal" msgstr "" -#: src/game.cpp:6256 +#: src/game.cpp:6254 msgid "-Enable personal" msgstr "" -#: src/game.cpp:6258 +#: src/game.cpp:6256 msgid "-Disable personal" msgstr "" -#: src/game.cpp:6267 +#: src/game.cpp:6265 msgid "how all / hide distant" msgstr "" -#: src/game.cpp:6268 +#: src/game.cpp:6266 msgid "ap" msgstr "" -#: src/game.cpp:6272 +#: src/game.cpp:6270 #, c-format msgid "Shown action: %s" msgstr "" -#: src/game.cpp:6534 +#: src/game.cpp:6532 msgid "No Zones defined." msgstr "" #. ~ "P: " represents a personal zone -#: src/game.cpp:6564 +#: src/game.cpp:6562 msgid "P: " msgstr "" -#: src/game.cpp:6684 +#: src/game.cpp:6682 msgid "Show zones for faction:" msgstr "" -#: src/game.cpp:6738 +#: src/game.cpp:6736 msgid "What do you want to change:" msgstr "" -#: src/game.cpp:6739 +#: src/game.cpp:6737 msgid "Edit name" msgstr "" -#: src/game.cpp:6740 +#: src/game.cpp:6738 msgid "Edit type" msgstr "" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit filter" msgstr "" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit options" msgstr "" -#: src/game.cpp:6743 +#: src/game.cpp:6741 msgid "Edit position" msgstr "" -#: src/game.cpp:6744 +#: src/game.cpp:6742 msgid "Move position" msgstr "" -#: src/game.cpp:6788 +#: src/game.cpp:6786 msgid "Moving zone." msgstr "" -#: src/game.cpp:7055 +#: src/game.cpp:7053 msgid "< Look around >" msgstr "" -#: src/game.cpp:7061 src/game.cpp:7067 src/game.cpp:7074 -#: src/overmap_ui.cpp:1167 +#: src/game.cpp:7059 src/game.cpp:7065 src/game.cpp:7072 +#: src/overmap_ui.cpp:1168 #, c-format msgid "%s - %s" msgstr "" -#: src/game.cpp:7190 src/game.cpp:8027 +#: src/game.cpp:7188 src/game.cpp:8025 msgid "You can't see that destination." msgstr "" -#: src/game.cpp:7199 src/game.cpp:8036 +#: src/game.cpp:7197 src/game.cpp:8034 msgid "You can't travel there." msgstr "" -#: src/game.cpp:7237 +#: src/game.cpp:7235 msgid "Nickname:" msgstr "" -#: src/game.cpp:7565 +#: src/game.cpp:7563 #, c-format msgid "Successfully saved your screenshot to: %s" msgstr "" -#: src/game.cpp:7568 +#: src/game.cpp:7566 msgid "An error occurred while trying to save the screenshot." msgstr "" -#: src/game.cpp:7611 src/init.cpp:694 src/init.cpp:787 src/options.cpp:1495 +#: src/game.cpp:7609 src/init.cpp:679 src/init.cpp:772 src/options.cpp:1572 msgid "Items" msgstr "" #. ~ Sort type: distance. -#: src/game.cpp:7616 +#: src/game.cpp:7614 msgid "ort: dist" msgstr "" #. ~ Sort type: category. -#: src/game.cpp:7619 +#: src/game.cpp:7617 msgid "ort: cat" msgstr "" -#: src/game.cpp:7628 +#: src/game.cpp:7626 msgid "eset" msgstr "" -#: src/game.cpp:7631 +#: src/game.cpp:7629 msgid "xamine" msgstr "" -#: src/game.cpp:7632 +#: src/game.cpp:7630 msgid "ompare" msgstr "" -#: src/game.cpp:7633 +#: src/game.cpp:7631 msgid "ilter" msgstr "" -#: src/game.cpp:7634 +#: src/game.cpp:7632 msgid "<+/->Priority" msgstr "" -#: src/game.cpp:7662 +#: src/game.cpp:7660 msgid "You don't see any items or monsters around you!" msgstr "" -#: src/game.cpp:7707 +#: src/game.cpp:7705 msgid "UP: history, CTRL-U: clear line, ESC: abort, ENTER: save" msgstr "" -#: src/game.cpp:7824 +#: src/game.cpp:7822 msgid "You don't see any items around you!" msgstr "" -#: src/game.cpp:7983 +#: src/game.cpp:7981 msgid "High Priority:" msgstr "" -#: src/game.cpp:7998 +#: src/game.cpp:7996 msgid "Low Priority:" msgstr "" -#: src/game.cpp:8060 +#: src/game.cpp:8058 msgid "HIGH PRIORITY" msgstr "" -#: src/game.cpp:8074 +#: src/game.cpp:8072 msgid "LOW PRIORITY" msgstr "" -#: src/game.cpp:8282 src/options.cpp:1495 +#: src/game.cpp:8280 src/options.cpp:1572 msgid "Monsters" msgstr "" -#: src/game.cpp:8287 +#: src/game.cpp:8285 msgid "You don't see any monsters around you!" msgstr "" -#: src/game.cpp:8363 +#: src/game.cpp:8361 msgid "emove from safe mode blacklist" msgstr "" -#: src/game.cpp:8365 +#: src/game.cpp:8363 msgid "dd to safe mode blacklist" msgstr "" -#: src/game.cpp:8428 +#: src/game.cpp:8426 msgid "to look around" msgstr "" -#: src/game.cpp:8431 src/overmap_ui.cpp:1074 +#: src/game.cpp:8429 src/overmap_ui.cpp:1075 #, c-format msgid "%s %s" msgstr "" -#: src/game.cpp:8433 +#: src/game.cpp:8431 msgid "to shoot" msgstr "" -#: src/game.cpp:8559 +#: src/game.cpp:8557 msgid "Unload where?" msgstr "" #. ~ Name and number of items listed for cutting up -#: src/game.cpp:8639 +#: src/game.cpp:8637 #, c-format msgctxt "butchery menu" msgid "Cut up %s (%d)" msgstr "" #. ~ Name, number of items and time to complete disassembling -#: src/game.cpp:8659 +#: src/game.cpp:8657 #, c-format msgctxt "butchery menu" msgid "Disassemble %s (%d)" msgstr "" -#: src/game.cpp:8702 +#: src/game.cpp:8700 #, c-format msgid "Your best tool has %d butchering." msgstr "" -#: src/game.cpp:8703 +#: src/game.cpp:8701 msgid "You have no butchering tool." msgstr "" -#: src/game.cpp:8707 +#: src/game.cpp:8705 #, c-format msgid "Your best tool has %d fine cutting." msgstr "" -#: src/game.cpp:8708 +#: src/game.cpp:8706 msgid "You have no fine cutting tool." msgstr "" -#: src/game.cpp:8735 +#: src/game.cpp:8733 msgid "Dissecting may yield knowledge of:" msgstr "" -#: src/game.cpp:8740 +#: src/game.cpp:8738 msgid "missing proficiencies" msgstr "" -#: src/game.cpp:8742 +#: src/game.cpp:8740 msgid "already known" msgstr "" -#: src/game.cpp:8754 +#: src/game.cpp:8752 msgid "Choose type of butchery:" msgstr "" -#: src/game.cpp:8756 +#: src/game.cpp:8754 msgid "can't see!" msgstr "" -#: src/game.cpp:8759 +#: src/game.cpp:8757 msgid "Quick butchery" msgstr "" -#: src/game.cpp:8762 +#: src/game.cpp:8760 msgid "" "This technique is used when you are in a hurry, but still want to harvest " "something from the corpse. Yields are lower as you don't try to be precise," @@ -413677,11 +414497,11 @@ msgid "" "from raising." msgstr "" -#: src/game.cpp:8769 +#: src/game.cpp:8767 msgid "Full butchery" msgstr "" -#: src/game.cpp:8772 +#: src/game.cpp:8770 msgid "" "This technique is used to properly butcher a corpse, and requires a rope & a" " tree or a butchering rack, a flat surface (for ex. a table, a leather tarp," @@ -413689,15 +414509,15 @@ msgid "" "consuming." msgstr "" -#: src/game.cpp:8779 +#: src/game.cpp:8777 msgid "Field dress corpse" msgstr "" -#: src/game.cpp:8781 +#: src/game.cpp:8779 msgid "has no organs" msgstr "" -#: src/game.cpp:8783 +#: src/game.cpp:8781 msgid "" "Technique that involves removing internal organs and viscera to protect the " "corpse from rotting from inside. Yields internal organs. Carcass will be " @@ -413705,15 +414525,15 @@ msgid "" "better effects." msgstr "" -#: src/game.cpp:8790 +#: src/game.cpp:8788 msgid "Skin corpse" msgstr "" -#: src/game.cpp:8791 +#: src/game.cpp:8789 msgid "has no skin" msgstr "" -#: src/game.cpp:8794 +#: src/game.cpp:8792 msgid "" "Skinning a corpse is an involved and careful process that usually takes some" " time. You need skill and an appropriately sharp and precise knife to do a " @@ -413721,15 +414541,15 @@ msgid "" "instead produce scraps that can be used in other ways." msgstr "" -#: src/game.cpp:8801 +#: src/game.cpp:8799 msgid "Bleed corpse" msgstr "" -#: src/game.cpp:8802 +#: src/game.cpp:8800 msgid "has no blood" msgstr "" -#: src/game.cpp:8805 +#: src/game.cpp:8803 msgid "" "Bleeding involves severing the carotid arteries and jugular veins, or the " "blood vessels from which they arise. You need skill and an appropriately " @@ -413739,11 +414559,11 @@ msgstr "" "kommer fra. Du trenger dyktighet og en passende skarp og presis kniv for å " "gjøre en god jobb." -#: src/game.cpp:8811 +#: src/game.cpp:8809 msgid "Quarter corpse" msgstr "" -#: src/game.cpp:8814 +#: src/game.cpp:8812 msgid "" "By quartering a previously field dressed corpse you will acquire four parts " "with reduced weight and volume. It may help in transporting large game. " @@ -413751,22 +414571,22 @@ msgid "" "harvest them later." msgstr "" -#: src/game.cpp:8821 +#: src/game.cpp:8819 msgid "Dismember corpse" msgstr "" -#: src/game.cpp:8824 +#: src/game.cpp:8822 msgid "" "If you're aiming to just destroy a body outright and don't care about " "harvesting it, dismembering it will hack it apart in a very short amount of " "time but yields little to no usable flesh." msgstr "" -#: src/game.cpp:8829 +#: src/game.cpp:8827 msgid "Dissect corpse" msgstr "" -#: src/game.cpp:8832 +#: src/game.cpp:8830 msgid "" "By careful dissection of the corpse, you will examine it for possible bionic" " implants, or discrete organs and harvest them if possible. Requires " @@ -413774,155 +414594,155 @@ msgid "" " medical knowledge is most useful here." msgstr "" -#: src/game.cpp:8873 +#: src/game.cpp:8871 msgid "You can't butcher while driving!" msgstr "" -#: src/game.cpp:8879 +#: src/game.cpp:8877 msgid "You don't have a butchering tool." msgstr "" -#: src/game.cpp:8880 +#: src/game.cpp:8878 msgid "There are no corpses here to butcher." msgstr "" -#: src/game.cpp:8885 +#: src/game.cpp:8883 msgid "You can't access the items here." msgstr "" -#: src/game.cpp:8958 +#: src/game.cpp:8956 msgid "You don't have the necessary tools to disassemble any items here." msgstr "" -#: src/game.cpp:8970 +#: src/game.cpp:8968 #, c-format msgid "You see %s nearby! Start butchering anyway?" msgstr "" -#: src/game.cpp:9001 +#: src/game.cpp:8999 msgid "Choose corpse to butcher / item to disassemble" msgstr "" -#: src/game.cpp:9012 +#: src/game.cpp:9010 msgid "Butcher everything" msgstr "" -#: src/game.cpp:9041 +#: src/game.cpp:9039 msgid "Disassemble everything once" msgstr "" -#: src/game.cpp:9043 +#: src/game.cpp:9041 msgid "Disassemble everything recursively" msgstr "" -#: src/game.cpp:9052 +#: src/game.cpp:9050 msgid "Cut up everything" msgstr "" -#: src/game.cpp:9084 +#: src/game.cpp:9082 msgid "" "You are not in the mood and the prospect of guts and blood on your hands " "convinces you to turn away." msgstr "" -#: src/game.cpp:9087 +#: src/game.cpp:9085 msgid "" "You are not in the mood and the prospect of work stops you before you begin." msgstr "" -#: src/game.cpp:9093 src/iuse.cpp:3013 src/iuse.cpp:3303 src/iuse.cpp:3420 -#: src/iuse.cpp:4917 src/iuse.cpp:4960 src/iuse.cpp:9465 -#: src/veh_interact.cpp:1321 src/veh_interact.cpp:1957 +#: src/game.cpp:9091 src/iuse.cpp:3014 src/iuse.cpp:3304 src/iuse.cpp:3421 +#: src/iuse.cpp:4918 src/iuse.cpp:4961 src/iuse.cpp:9483 +#: src/veh_interact.cpp:1319 src/veh_interact.cpp:1955 #, c-format msgid "%s helps with this task…" msgstr "" -#: src/game.cpp:9162 +#: src/game.cpp:9160 #, c-format msgid "The %s is already fully loaded!" msgstr "" -#: src/game.cpp:9168 +#: src/game.cpp:9166 #, c-format msgid "You need at least one %s to reload the %s!" msgstr "" -#: src/game.cpp:9181 +#: src/game.cpp:9179 #, c-format msgid "You can't reload a %s!" msgstr "" -#: src/game.cpp:9214 +#: src/game.cpp:9212 #, c-format msgid "You struggle to reload the fouled %s." msgstr "" -#: src/game.cpp:9231 +#: src/game.cpp:9229 msgid "You have nothing to reload." msgstr "" -#: src/game.cpp:9245 +#: src/game.cpp:9243 msgid "You aren't holding something you can reload." msgstr "" #. ~ %1$s: holster name -#: src/game.cpp:9362 +#: src/game.cpp:9360 #, c-format msgctxt "holster" msgid "Draw from %1$s?" msgstr "" -#: src/game.cpp:9450 +#: src/game.cpp:9448 #, c-format msgid "There's an angry red dot on your body, %s to brush it off." msgstr "" -#: src/game.cpp:9453 +#: src/game.cpp:9451 #, c-format msgid "You are being laser-targeted, %s to ignore." msgstr "" -#: src/game.cpp:9474 +#: src/game.cpp:9472 msgid "a survivor" msgstr "" #. ~ %s: Cardinal/ordinal direction ("east") -#: src/game.cpp:9479 src/game.cpp:9513 +#: src/game.cpp:9477 src/game.cpp:9511 #, c-format msgid "to the %s" msgstr "" #. ~ %1$s: Monster name ("headless zombie"), %2$s: direction text ("to the #. east") -#: src/game.cpp:9482 +#: src/game.cpp:9480 #, c-format msgctxt "monster description" msgid "%1$s %2$s" msgstr "" #. ~ %s, %s: Cardinal/ordinal directions ("east"; "southwest") -#: src/game.cpp:9517 +#: src/game.cpp:9515 #, c-format msgid "to the %s and %s" msgstr "" -#: src/game.cpp:9521 +#: src/game.cpp:9519 msgid "in various directions" msgstr "" #. ~ %s: Description of other monster count ("4 others"), %d: How many other #. monsters there are -#: src/game.cpp:9529 +#: src/game.cpp:9527 #, c-format msgid " and %s" msgstr "" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d other" msgstr "" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d others" msgstr "" @@ -413931,391 +414751,391 @@ msgstr "" #. ~ %2$s: Description of where the primary monster is ("to the east and #. south") #. ~ %3$s: Description of any other monsters spotted (" and 4 others") -#: src/game.cpp:9537 +#: src/game.cpp:9535 #, c-format msgid "%1$s %2$s%3$s" msgstr "" -#: src/game.cpp:9545 +#: src/game.cpp:9543 #, c-format msgid ", or %s to whitelist the monster" msgstr "" -#: src/game.cpp:9551 +#: src/game.cpp:9549 #, c-format msgid "" "Spotted %1$s -- safe mode is on! (%2$s to turn it off, %3$s to ignore " "monster%4$s)" msgstr "" -#: src/game.cpp:9577 +#: src/game.cpp:9575 #, c-format msgid "Deactivate the %s?" msgstr "" -#: src/game.cpp:9587 +#: src/game.cpp:9585 msgid "Engage targets." msgstr "" -#: src/game.cpp:9587 src/game.cpp:9589 +#: src/game.cpp:9585 src/game.cpp:9587 msgid "Reprogram the manhack?" msgstr "" -#: src/game.cpp:9589 +#: src/game.cpp:9587 msgid "Follow me." msgstr "" -#: src/game.cpp:9614 +#: src/game.cpp:9612 #, c-format msgid "Really step into %s?" msgstr "" -#: src/game.cpp:9618 +#: src/game.cpp:9616 #, c-format msgid "Your %s refuses to move over that ledge!" msgstr "" -#: src/game.cpp:9724 +#: src/game.cpp:9722 msgid "You can't fit there." msgstr "" -#: src/game.cpp:9730 +#: src/game.cpp:9728 msgid "Your mount can't fit there." msgstr "" -#: src/game.cpp:9745 +#: src/game.cpp:9743 msgid "" "It's so dark and scary in there! You can't force yourself to walk into this" " tile. Switch to running movement mode to move there." msgstr "" -#: src/game.cpp:9759 +#: src/game.cpp:9757 #, c-format msgid "You cannot move as your %s isn't able to move." msgstr "" -#: src/game.cpp:9802 +#: src/game.cpp:9800 msgid "Can't find grabbed object." msgstr "" -#: src/game.cpp:9829 +#: src/game.cpp:9827 msgid "You cannot board a vehicle whilst riding." msgstr "" -#: src/game.cpp:9842 src/game.cpp:9854 +#: src/game.cpp:9840 src/game.cpp:9852 #, c-format msgid "" "Stepping into that %1$s looks risky. Run into it if you wish to enter " "anyway." msgstr "" -#: src/game.cpp:9848 +#: src/game.cpp:9846 #, c-format msgid "" "Stepping into that %1$s looks risky. Crouch and move into it if you wish to" " enter anyway." msgstr "" -#: src/game.cpp:9885 +#: src/game.cpp:9883 msgid "You cannot pass obstacles whilst mounted." msgstr "" -#: src/game.cpp:9925 src/game.cpp:9929 +#: src/game.cpp:9923 src/game.cpp:9927 #, c-format msgid "Moving onto this %s is slow!" msgstr "" -#: src/game.cpp:9934 src/game.cpp:9938 +#: src/game.cpp:9932 src/game.cpp:9936 #, c-format msgid "Moving off of this %s is slow!" msgstr "" -#: src/game.cpp:9955 +#: src/game.cpp:9953 msgid "Your tentacles stick to the ground, but you pull them free." msgstr "" -#: src/game.cpp:9970 +#: src/game.cpp:9968 #, c-format msgid "You are hiding in the %s." msgstr "" -#: src/game.cpp:10019 +#: src/game.cpp:10017 #, c-format msgid "Label here: %s" msgstr "" -#: src/game.cpp:10024 +#: src/game.cpp:10022 #, c-format msgid "The sign says: %s" msgstr "" -#: src/game.cpp:10026 +#: src/game.cpp:10024 msgid "There is a sign here, but you are unable to read it." msgstr "" -#: src/game.cpp:10031 +#: src/game.cpp:10029 #, c-format msgid "Written here: %s" msgstr "" -#: src/game.cpp:10033 +#: src/game.cpp:10031 msgid "Something is written here, but you are unable to read it." msgstr "" -#: src/game.cpp:10040 +#: src/game.cpp:10038 #, c-format msgid "You hurt your left foot on the %s!" msgstr "" -#: src/game.cpp:10046 +#: src/game.cpp:10044 #, c-format msgid "You hurt your right foot on the %s!" msgstr "" -#: src/game.cpp:10060 +#: src/game.cpp:10058 #, c-format msgid "Your %s gets cut!" msgstr "" #. ~ 1$s - bodypart name in accusative, 2$s is terrain name. -#: src/game.cpp:10068 +#: src/game.cpp:10066 #, c-format msgid "You cut your %1$s on the %2$s!" msgstr "" -#: src/game.cpp:10120 src/gates.cpp:330 +#: src/game.cpp:10118 src/gates.cpp:330 #, c-format msgid "You push the %s out of the way." msgstr "" -#: src/game.cpp:10125 +#: src/game.cpp:10123 #, c-format msgid "There is no room to push the %s out of the way." msgstr "" -#: src/game.cpp:10132 +#: src/game.cpp:10130 #, c-format msgid "You displace the %s." msgstr "" -#: src/game.cpp:10134 src/game.cpp:10139 +#: src/game.cpp:10132 src/game.cpp:10137 #, c-format msgid "You cannot move the %s out of the way." msgstr "" -#: src/game.cpp:10300 +#: src/game.cpp:10298 msgid "There's something here, but you can't see what it is." msgstr "" #. ~ number of items: " " -#: src/game.cpp:10346 +#: src/game.cpp:10344 #, c-format msgid "%1$d %2$s" msgid_plural "%1$d %2$s" msgstr[0] "" msgstr[1] "" -#: src/game.cpp:10354 +#: src/game.cpp:10352 #, c-format msgid "You see here %s." msgstr "" -#: src/game.cpp:10356 +#: src/game.cpp:10354 #, c-format msgid "You see here %s and %s." msgstr "" -#: src/game.cpp:10358 +#: src/game.cpp:10356 #, c-format msgid "You see here %s, %s, and %s." msgstr "" -#: src/game.cpp:10360 +#: src/game.cpp:10358 #, c-format msgid "You see here %s, %s and %d more item." msgid_plural "You see here %s, %s and %d more items." msgstr[0] "" msgstr[1] "" -#: src/game.cpp:10365 +#: src/game.cpp:10363 #, c-format msgid "You see here %s and many more items." msgstr "" -#: src/game.cpp:10374 +#: src/game.cpp:10372 msgid "There are vehicle controls here." msgstr "" -#: src/game.cpp:10376 +#: src/game.cpp:10374 #, c-format msgid "%s to drive." msgstr "" -#: src/game.cpp:10380 +#: src/game.cpp:10378 msgid "" "There are vehicle controls here but you cannot reach them whilst mounted." msgstr "" -#: src/game.cpp:10449 +#: src/game.cpp:10447 msgid "You are repelled by the barrier!" msgstr "" -#: src/game.cpp:10455 +#: src/game.cpp:10453 msgid "" "You try to quantum tunnel through the barrier but are reflected! Try again " "with more energy!" msgstr "" -#: src/game.cpp:10460 +#: src/game.cpp:10458 msgid "It's too dangerous to tunnel that far!" msgstr "" -#: src/game.cpp:10474 +#: src/game.cpp:10472 #, c-format msgid "You quantum tunnel through the %d-tile wide barrier!" msgstr "" -#: src/game.cpp:10586 +#: src/game.cpp:10584 msgid "No furniture at grabbed point." msgstr "" -#: src/game.cpp:10645 +#: src/game.cpp:10643 #, c-format msgid "The %s collides with something." msgstr "" -#: src/game.cpp:10650 +#: src/game.cpp:10648 #, c-format msgid "You are in too much pain to try moving the heavy %s!" msgstr "" -#: src/game.cpp:10657 +#: src/game.cpp:10655 #, c-format msgid "" "Even with your appetite for pain, you are in too much pain to try moving the" " heavy %s!" msgstr "" -#: src/game.cpp:10664 +#: src/game.cpp:10662 #, c-format msgid "You strain yourself trying to move the heavy %s!" msgstr "" -#: src/game.cpp:10669 +#: src/game.cpp:10667 msgid "There's stuff in the way." msgstr "" -#: src/game.cpp:10678 +#: src/game.cpp:10676 #, c-format msgid "The %s is really heavy!" msgstr "" -#: src/game.cpp:10680 +#: src/game.cpp:10678 #, c-format msgid "You fail to move the %s." msgstr "" -#: src/game.cpp:10684 +#: src/game.cpp:10682 #, c-format msgid "The %s is too heavy for you to budge." msgstr "" -#: src/game.cpp:10689 +#: src/game.cpp:10687 #, c-format msgid "Moving the heavy %s is taking a lot of time!" msgstr "" -#: src/game.cpp:10693 +#: src/game.cpp:10691 #, c-format msgid "It takes some time to move the heavy %s." msgstr "" -#: src/game.cpp:10732 +#: src/game.cpp:10730 #, c-format msgid "Stuff spills from the %s!" msgstr "" -#: src/game.cpp:10738 +#: src/game.cpp:10736 #, c-format msgid "You let go of the %1$s as it falls down the %2$s." msgstr "" -#: src/game.cpp:10752 +#: src/game.cpp:10750 #, c-format msgid "You let go of the %s." msgstr "" -#: src/game.cpp:10760 +#: src/game.cpp:10758 #, c-format msgid "You let go of the %1$s as it slides past %2$s." msgstr "" -#: src/game.cpp:10785 +#: src/game.cpp:10783 #, c-format msgid "Nothing at grabbed point %d,%d,%d or bad grabbed object type." msgstr "" -#: src/game.cpp:10860 +#: src/game.cpp:10858 #, c-format msgid "%1$s %2$s dissolved in the water!" msgstr "" -#: src/game.cpp:10866 +#: src/game.cpp:10864 #, c-format msgid "The water destroyed %1$s %2$s!" msgstr "" -#: src/game.cpp:11023 src/trapfunc.cpp:1284 +#: src/game.cpp:11021 src/trapfunc.cpp:1284 msgid "You dive into water." msgstr "" -#: src/game.cpp:11025 +#: src/game.cpp:11023 msgid "You fall into water." msgstr "" -#: src/game.cpp:11044 +#: src/game.cpp:11042 msgid "Climb where?" msgstr "" -#: src/game.cpp:11052 +#: src/game.cpp:11050 #, c-format msgid "Climb %s (%s)" msgstr "" -#: src/game.cpp:11102 +#: src/game.cpp:11100 msgid "You are already underwater!" msgstr "" -#: src/game.cpp:11106 +#: src/game.cpp:11104 msgid "You can't dive while wearing a flotation device." msgstr "" -#: src/game.cpp:11110 +#: src/game.cpp:11108 msgid "You dive underwater!" msgstr "" -#: src/game.cpp:11114 +#: src/game.cpp:11112 msgid "You surface." msgstr "" -#: src/game.cpp:11116 +#: src/game.cpp:11114 msgid "You try to surface but can't!" msgstr "" -#: src/game.cpp:11131 +#: src/game.cpp:11129 msgid "You can't climb here - there's a ceiling above your head." msgstr "" -#: src/game.cpp:11136 src/iexamine.cpp:1461 +#: src/game.cpp:11134 src/iexamine.cpp:1461 msgid "You can't climb because your arms are too damaged or encumbered." msgstr "" -#: src/game.cpp:11145 +#: src/game.cpp:11143 msgid "" "You can't climb here - you need walls and/or furniture to brace against." msgstr "" -#: src/game.cpp:11153 src/iexamine.cpp:1468 +#: src/game.cpp:11151 src/iexamine.cpp:1468 #, c-format msgid "" "You can't climb because you have to wield a %s with both hands.\n" @@ -414323,194 +415143,194 @@ msgid "" "Put it away?" msgstr "" -#: src/game.cpp:11177 +#: src/game.cpp:11175 msgid "" "You can't climb here - there is no terrain above you that would support your" " weight." msgstr "" -#: src/game.cpp:11200 +#: src/game.cpp:11198 msgid "You can't go down here!" msgstr "" -#: src/game.cpp:11205 +#: src/game.cpp:11203 msgid "You can't go up here!" msgstr "" -#: src/game.cpp:11213 +#: src/game.cpp:11211 msgid "You can't drag things up and down stairs." msgstr "" -#: src/game.cpp:11298 +#: src/game.cpp:11296 #, c-format msgid "%s moves out of the way for you." msgstr "" -#: src/game.cpp:11313 +#: src/game.cpp:11311 #, c-format msgid "Your %s moves out of the way for you." msgstr "" -#: src/game.cpp:11321 +#: src/game.cpp:11319 #, c-format msgid "You push past %s blocking the way." msgstr "" #. ~ %s is the name of hostile NPC -#: src/game.cpp:11442 src/gates.cpp:269 src/vehicle_use.cpp:1224 +#: src/game.cpp:11440 src/gates.cpp:269 src/vehicle_use.cpp:1224 #, c-format msgid "%s is in the way!" msgstr "" #. ~ %s is some monster -#: src/game.cpp:11445 +#: src/game.cpp:11443 #, c-format msgid "There's a %s in the way!" msgstr "" #. ~ %s is a warning about monster/hostile NPC in the way, e.g. "There's a #. zombie in the way!" -#: src/game.cpp:11451 +#: src/game.cpp:11449 #, c-format msgid "%s Attempt to push past? You may have to fight your way back up." msgstr "" -#: src/game.cpp:11470 +#: src/game.cpp:11468 msgid "" "There is a LOT of heat coming out of there, even the stairs have melted " "away. Jump down? You won't be able to get back up." msgstr "" -#: src/game.cpp:11475 +#: src/game.cpp:11473 msgid "" "There is a LOT of heat coming out of there. Push through the half-molten " "rocks and ascend? You will not be able to get back down." msgstr "" -#: src/game.cpp:11484 +#: src/game.cpp:11482 msgid "You may be unable to return back down these stairs. Continue up?" msgstr "" -#: src/game.cpp:11494 +#: src/game.cpp:11492 msgid "Halfway down, the way down becomes blocked off." msgstr "" -#: src/game.cpp:11499 +#: src/game.cpp:11497 msgid "There is a sheer drop halfway down. Web-descend?" msgstr "" -#: src/game.cpp:11502 +#: src/game.cpp:11500 msgid "" "You attach a web and dive down headfirst, flipping upright and landing on " "your feet." msgstr "" -#: src/game.cpp:11504 +#: src/game.cpp:11502 msgid "You securely web up and work your way down, lowering yourself safely." msgstr "" -#: src/game.cpp:11510 +#: src/game.cpp:11508 msgid "There is a sheer drop halfway down. Use your vines to descend?" msgstr "" -#: src/game.cpp:11512 +#: src/game.cpp:11510 msgid "Detach a vine? It'll hurt, but you'll be able to climb back up…" msgstr "" -#: src/game.cpp:11514 +#: src/game.cpp:11512 msgid "You descend on your vines, though leaving a part of you behind stings." msgstr "" -#: src/game.cpp:11520 +#: src/game.cpp:11518 msgid "You gingerly descend using your vines." msgstr "" -#: src/game.cpp:11523 +#: src/game.cpp:11521 msgid "" "You effortlessly lower yourself and leave a vine rooted for future use." msgstr "" -#: src/game.cpp:11532 +#: src/game.cpp:11530 msgid "There is a sheer drop halfway down. Climb your grappling hook down?" msgstr "" -#: src/game.cpp:11539 +#: src/game.cpp:11537 msgid "There is a sheer drop halfway down. Climb your rope down?" msgstr "" -#: src/game.cpp:11545 +#: src/game.cpp:11543 msgid "There is a sheer drop halfway down. Jump?" msgstr "" -#: src/game.cpp:11604 +#: src/game.cpp:11602 msgid "AUTO: goes down" msgstr "" -#: src/game.cpp:11608 +#: src/game.cpp:11606 msgid "AUTO: goes up" msgstr "" -#: src/game.cpp:11874 +#: src/game.cpp:11872 msgid "Set the Scent Map sensitivity to (0 to cancel)?" msgstr "" -#: src/game.cpp:12060 src/game.cpp:12063 +#: src/game.cpp:12058 src/game.cpp:12061 msgid "Saving game, this may take a while." msgstr "" -#: src/game.cpp:12099 +#: src/game.cpp:12097 msgid "No saves for current character yet." msgstr "" -#: src/game.cpp:12295 +#: src/game.cpp:12306 msgid "Your skill in parkour makes it easier to climb." msgstr "" -#: src/game.cpp:12299 +#: src/game.cpp:12310 msgid "Your bad knees make it difficult to climb." msgstr "" -#: src/game.cpp:12330 +#: src/game.cpp:12341 msgid "Your wet hands and feet make it harder to climb." msgstr "" -#: src/game.cpp:12332 +#: src/game.cpp:12343 msgid "Your wet feet make it harder to climb." msgstr "" -#: src/game.cpp:12334 +#: src/game.cpp:12345 msgid "Your wet hands make it harder to climb." msgstr "" -#: src/game.cpp:12362 +#: src/game.cpp:12373 msgid "Your carried weight tries to drag you down." msgstr "" -#: src/game.cpp:12364 +#: src/game.cpp:12375 msgid "You strain to climb with the weight of your possessions." msgstr "" -#: src/game.cpp:12366 +#: src/game.cpp:12377 msgid "You feel the weight of your luggage makes it more difficult to climb." msgstr "" -#: src/game.cpp:12368 +#: src/game.cpp:12379 msgid "Your carried weight makes it a little harder to climb." msgstr "" -#: src/game.cpp:12373 +#: src/game.cpp:12384 msgid "You slip while climbing and fall down." msgstr "" -#: src/game.cpp:12375 +#: src/game.cpp:12386 msgid "Climbing is impossible in your current state." msgstr "" -#: src/game_inventory.cpp:178 +#: src/game_inventory.cpp:176 msgid "You don't have the necessary item at hand." msgstr "Du har ikke den nødvendige tingen tiljengelig." -#: src/game_inventory.cpp:208 src/game_inventory.cpp:244 +#: src/game_inventory.cpp:206 src/game_inventory.cpp:242 #, c-format msgid "" "Item hotkeys assigned: " @@ -414519,744 +415339,715 @@ msgstr "" "Gjenstandshurtigtaster tildelt: " "%d/%d" -#: src/game_inventory.cpp:242 +#: src/game_inventory.cpp:240 #, c-format msgid "Inventory of %s" msgstr "" -#: src/game_inventory.cpp:287 src/game_inventory.cpp:2290 +#: src/game_inventory.cpp:285 src/game_inventory.cpp:2096 #: src/inventory_ui.cpp:2332 msgid "Your inventory is empty." msgstr "Ditt inventar er tomt." -#: src/game_inventory.cpp:298 +#: src/game_inventory.cpp:296 msgid "AVG ENCUMBRANCE" msgstr "" -#: src/game_inventory.cpp:302 +#: src/game_inventory.cpp:300 msgid "AVG COVERAGE" msgstr "" -#: src/game_inventory.cpp:306 +#: src/game_inventory.cpp:304 msgid "WARMTH" msgstr "VARME" -#: src/game_inventory.cpp:310 src/game_inventory.cpp:1655 +#: src/game_inventory.cpp:308 src/game_inventory.cpp:1461 msgid "BASH" msgstr "SLÅ" -#: src/game_inventory.cpp:314 src/game_inventory.cpp:1659 +#: src/game_inventory.cpp:312 src/game_inventory.cpp:1465 msgid "CUT" msgstr "KUTT" -#: src/game_inventory.cpp:318 +#: src/game_inventory.cpp:316 msgid "BULLET" msgstr "" -#: src/game_inventory.cpp:322 +#: src/game_inventory.cpp:320 msgid "ACID" msgstr "SYRE" -#: src/game_inventory.cpp:326 +#: src/game_inventory.cpp:324 msgid "FIRE" msgstr "ILD" -#: src/game_inventory.cpp:330 +#: src/game_inventory.cpp:328 msgid "ENV" msgstr "" -#: src/game_inventory.cpp:336 +#: src/game_inventory.cpp:334 #, c-format msgid "STORAGE (%s)" msgstr "" -#: src/game_inventory.cpp:384 +#: src/game_inventory.cpp:382 msgid "You have nothing to wear." msgstr "Du har ingenting å ha på." -#: src/game_inventory.cpp:411 +#: src/game_inventory.cpp:409 msgid "Take off item" msgstr "Ta av ting" -#: src/game_inventory.cpp:412 +#: src/game_inventory.cpp:410 msgid "You're not wearing anything." msgstr "" -#: src/game_inventory.cpp:441 +#: src/game_inventory.cpp:439 msgid "Storage (L)" msgstr "" -#: src/game_inventory.cpp:469 +#: src/game_inventory.cpp:467 #, c-format msgid "Container for %s | %s %s" msgstr "" -#: src/game_inventory.cpp:471 +#: src/game_inventory.cpp:469 #, c-format msgid "You don't have a suitable container for carrying %s." msgstr "Du har ingen passende beholder for å bære %s." -#: src/game_inventory.cpp:488 +#: src/game_inventory.cpp:486 msgid "Can't pick up liquids." msgstr "" -#: src/game_inventory.cpp:490 +#: src/game_inventory.cpp:488 msgid "Can't pick up spilt liquids." msgstr "" -#: src/game_inventory.cpp:511 +#: src/game_inventory.cpp:509 msgid "Does not have any pocket for frozen liquids!" msgstr "" -#: src/game_inventory.cpp:518 +#: src/game_inventory.cpp:516 msgid "Does not fit in any pocket!" msgstr "" -#: src/game_inventory.cpp:520 +#: src/game_inventory.cpp:518 msgid "Too heavy to pick up!" msgstr "" -#: src/game_inventory.cpp:561 +#: src/game_inventory.cpp:559 msgid "YIELD" msgstr "UTBYTTE" -#: src/game_inventory.cpp:566 src/game_inventory.cpp:1923 +#: src/game_inventory.cpp:564 src/game_inventory.cpp:1729 msgid "TIME" msgstr "TID" -#: src/game_inventory.cpp:594 +#: src/game_inventory.cpp:592 msgid "Disassemble item" msgstr "Demontere ting" -#: src/game_inventory.cpp:595 +#: src/game_inventory.cpp:593 msgid "You don't have any items you could disassemble." msgstr "Du har ingen tiljengelige ting som du kan demontere." -#: src/game_inventory.cpp:608 +#: src/game_inventory.cpp:606 msgid "CALORIES" msgstr "KALORIER" -#: src/game_inventory.cpp:612 +#: src/game_inventory.cpp:610 msgid "QUENCH" msgstr "VANNMETNING" -#: src/game_inventory.cpp:634 +#: src/game_inventory.cpp:632 msgid "JOY/MAX" msgstr "" #. ~ Used for permafood shelf life in the Eat menu -#: src/game_inventory.cpp:648 src/game_inventory.cpp:852 +#: src/game_inventory.cpp:646 msgid "indefinite" msgstr "ubestemt" -#: src/game_inventory.cpp:649 src/game_inventory.cpp:853 +#: src/game_inventory.cpp:647 msgid "SHELF LIFE" msgstr "HOLDBARHET" #. ~ Eat menu Volume: -#: src/game_inventory.cpp:660 src/game_inventory.cpp:864 +#: src/game_inventory.cpp:658 #, c-format msgid "%.2f%s" msgstr "" -#: src/game_inventory.cpp:661 src/game_inventory.cpp:865 +#: src/game_inventory.cpp:659 msgid "VOLUME" msgstr "" -#: src/game_inventory.cpp:681 +#: src/game_inventory.cpp:679 msgid "SATIETY" msgstr "" -#: src/game_inventory.cpp:687 src/game_inventory.cpp:871 +#: src/game_inventory.cpp:685 msgid "CONSUME TIME" msgstr "" -#: src/game_inventory.cpp:693 src/game_inventory.cpp:877 -#: src/item_pocket.cpp:848 +#: src/game_inventory.cpp:691 src/item_pocket.cpp:849 msgid "sealed" msgstr "" -#: src/game_inventory.cpp:702 src/game_inventory.cpp:886 +#: src/game_inventory.cpp:700 msgid "FRESHNESS" msgstr "FERSKHET" -#: src/game_inventory.cpp:714 src/game_inventory.cpp:898 +#: src/game_inventory.cpp:712 msgid "SPOILS IN" msgstr "RÅTNER OM" -#: src/game_inventory.cpp:729 +#: src/game_inventory.cpp:727 msgid "Can't drink spilt liquids." msgstr "" -#: src/game_inventory.cpp:733 src/game_inventory.cpp:1267 -#: src/iuse_actor.cpp:3607 +#: src/game_inventory.cpp:731 src/game_inventory.cpp:1073 +#: src/iuse_actor.cpp:3614 msgid "Your biology is not compatible with that item." msgstr "" -#: src/game_inventory.cpp:807 src/game_inventory.cpp:987 +#: src/game_inventory.cpp:805 msgid "soon!" msgstr "snart!" -#: src/game_inventory.cpp:818 src/game_inventory.cpp:998 +#: src/game_inventory.cpp:816 msgid "fresh" msgstr "fersk" -#: src/game_inventory.cpp:820 src/game_inventory.cpp:1000 +#: src/game_inventory.cpp:818 msgid "quite fresh" msgstr "ganske fersk" -#: src/game_inventory.cpp:822 src/game_inventory.cpp:1002 +#: src/game_inventory.cpp:820 msgid "near midlife" msgstr "nær halveis" -#: src/game_inventory.cpp:824 src/game_inventory.cpp:1004 +#: src/game_inventory.cpp:822 msgid "past midlife" msgstr "forbi halveis" -#: src/game_inventory.cpp:826 src/game_inventory.cpp:1006 +#: src/game_inventory.cpp:824 msgid "getting older" msgstr "blir eldre" -#: src/game_inventory.cpp:828 src/game_inventory.cpp:1008 +#: src/game_inventory.cpp:826 msgid "old" msgstr "gammel" -#: src/game_inventory.cpp:830 src/game_inventory.cpp:1010 +#: src/game_inventory.cpp:828 msgid "rotten" msgstr "råtten" -#: src/game_inventory.cpp:913 -msgid "CBM" -msgstr "CBM" - -#: src/game_inventory.cpp:917 -msgid "ENERGY (kJ)" -msgstr "" - -#: src/game_inventory.cpp:927 -msgid "Can't use spilt liquids." -msgstr "" - -#: src/game_inventory.cpp:938 -msgid "No space to store more" -msgstr "" - -#: src/game_inventory.cpp:1022 +#: src/game_inventory.cpp:840 msgid "Food:" msgstr "" -#: src/game_inventory.cpp:1025 +#: src/game_inventory.cpp:843 msgctxt "inventory" msgid "Drink:" msgstr "" -#: src/game_inventory.cpp:1029 +#: src/game_inventory.cpp:847 msgid "Pain:" msgstr "" -#: src/game_inventory.cpp:1032 +#: src/game_inventory.cpp:850 msgid "Rest:" msgstr "" -#: src/game_inventory.cpp:1034 src/player_display.cpp:452 +#: src/game_inventory.cpp:852 src/player_display.cpp:452 msgid "Weight:" msgstr "Vekt:" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1047 +#: src/game_inventory.cpp:865 msgid "none " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1050 +#: src/game_inventory.cpp:868 msgid "minimal " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1053 +#: src/game_inventory.cpp:871 msgid "low " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1056 +#: src/game_inventory.cpp:874 msgid "moderate " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1059 +#: src/game_inventory.cpp:877 msgid "high " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1062 +#: src/game_inventory.cpp:880 msgid "very high " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1065 +#: src/game_inventory.cpp:883 msgid "huge " msgstr "" -#: src/game_inventory.cpp:1070 +#: src/game_inventory.cpp:888 msgid "Consumed: " msgstr "" -#: src/game_inventory.cpp:1071 src/game_inventory.cpp:1073 -#: src/game_inventory.cpp:1082 src/game_inventory.cpp:1084 +#: src/game_inventory.cpp:889 src/game_inventory.cpp:891 +#: src/game_inventory.cpp:900 src/game_inventory.cpp:902 #, c-format msgid "%d kcal " msgstr "" -#: src/game_inventory.cpp:1072 src/game_inventory.cpp:1083 +#: src/game_inventory.cpp:890 src/game_inventory.cpp:901 msgid "Today:" msgstr "" -#: src/game_inventory.cpp:1074 src/game_inventory.cpp:1085 +#: src/game_inventory.cpp:892 src/game_inventory.cpp:903 msgid "Yesterday:" msgstr "" -#: src/game_inventory.cpp:1076 +#: src/game_inventory.cpp:894 msgid "Consumed today (kcal): " msgstr "" -#: src/game_inventory.cpp:1081 +#: src/game_inventory.cpp:899 msgid "Spent: " msgstr "" -#: src/game_inventory.cpp:1089 +#: src/game_inventory.cpp:907 msgid "Vitamin Intake: " msgstr "" -#: src/game_inventory.cpp:1101 +#: src/game_inventory.cpp:919 #, c-format msgid "%s: %d%%. " msgstr "" -#: src/game_inventory.cpp:1104 src/game_inventory.cpp:1106 -#: src/game_inventory.cpp:1108 src/game_inventory.cpp:1110 +#: src/game_inventory.cpp:922 src/game_inventory.cpp:924 +#: src/game_inventory.cpp:926 src/game_inventory.cpp:928 #, c-format msgid "%s: %s. " msgstr "" -#: src/game_inventory.cpp:1104 +#: src/game_inventory.cpp:922 msgid "plenty" msgstr "" #. ~ Adjective in "You block of the damage with your . -#: src/game_inventory.cpp:1106 src/melee.cpp:2351 +#: src/game_inventory.cpp:924 src/melee.cpp:2351 msgid "some" msgstr "" -#: src/game_inventory.cpp:1108 +#: src/game_inventory.cpp:926 msgid "little" msgstr "" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing else to consume." msgstr "" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing to consume." msgstr "Du har ingenting å forbruke." -#: src/game_inventory.cpp:1128 +#: src/game_inventory.cpp:946 msgid "Consume item" msgstr "forbruke ting" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing else to eat." msgstr "" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing to eat." msgstr "" -#: src/game_inventory.cpp:1160 +#: src/game_inventory.cpp:978 msgid "Consume food" msgstr "" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing else to drink." msgstr "" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing to drink." msgstr "" -#: src/game_inventory.cpp:1176 +#: src/game_inventory.cpp:994 msgid "Consume drink" msgstr "" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no medication to consume." msgstr "" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no more medication to consume." msgstr "" -#: src/game_inventory.cpp:1191 +#: src/game_inventory.cpp:1009 msgid "Consume medication" msgstr "" -#: src/game_inventory.cpp:1202 -msgid "You have no fuel to consume." -msgstr "" - -#: src/game_inventory.cpp:1202 -msgid "You have no more fuel to consume." -msgstr "" - -#: src/game_inventory.cpp:1204 -msgid "Consume fuel" -msgstr "" - -#: src/game_inventory.cpp:1216 +#: src/game_inventory.cpp:1022 msgid "ACTION" msgstr "AKSJON" -#: src/game_inventory.cpp:1278 +#: src/game_inventory.cpp:1084 #, c-format msgid "Needs at least %d charge" msgid_plural "Needs at least %d charges" msgstr[0] "" msgstr[1] "" -#: src/game_inventory.cpp:1284 +#: src/game_inventory.cpp:1090 msgid "You can't consume frozen liquids!" msgstr "" -#: src/game_inventory.cpp:1315 +#: src/game_inventory.cpp:1121 msgid "You don't have any items you can use." msgstr "Du har ingen ting du kan bruke." -#: src/game_inventory.cpp:1326 +#: src/game_inventory.cpp:1132 msgid "always" msgstr "alltid" -#: src/game_inventory.cpp:1330 +#: src/game_inventory.cpp:1136 msgid "SUCCESS CHANCE" msgstr "SUKSESS-SJANSE" -#: src/game_inventory.cpp:1334 +#: src/game_inventory.cpp:1140 msgid "DAMAGE RISK" msgstr "SKADE RISK" -#: src/game_inventory.cpp:1349 +#: src/game_inventory.cpp:1155 #, c-format msgid "requires at least %s" msgstr "trenger minst %s" -#: src/game_inventory.cpp:1354 +#: src/game_inventory.cpp:1160 msgid "is too difficult for you to modify" msgstr "Det er for vanskelig for deg å modifisere" -#: src/game_inventory.cpp:1385 +#: src/game_inventory.cpp:1191 msgid "Select gun to modify" msgstr "Velg hvilke våpen å modifisere" -#: src/game_inventory.cpp:1386 +#: src/game_inventory.cpp:1192 msgid "You don't have any guns to modify." msgstr "Du har ingen våpen å modifisere." -#: src/game_inventory.cpp:1394 +#: src/game_inventory.cpp:1200 msgid "?" msgstr "? " -#: src/game_inventory.cpp:1398 +#: src/game_inventory.cpp:1204 msgid "martial arts" msgstr "kampsporter" #. ~ %1$s: book skill name, %2$d: book skill level, %3$d: player skill level -#: src/game_inventory.cpp:1408 +#: src/game_inventory.cpp:1214 #, c-format msgctxt "skill" msgid "%1$s to %2$d (%3$d)" msgstr "" -#: src/game_inventory.cpp:1413 +#: src/game_inventory.cpp:1219 msgid "TRAINS (CURRENT)" msgstr "" -#: src/game_inventory.cpp:1423 +#: src/game_inventory.cpp:1229 msgid "RECIPES" msgstr "OPPSKRIFTER" -#: src/game_inventory.cpp:1429 +#: src/game_inventory.cpp:1235 msgid "FUN" msgstr "GØY" -#: src/game_inventory.cpp:1452 +#: src/game_inventory.cpp:1258 msgid "CHAPTER IN" msgstr "KAPITTEL OM" -#: src/game_inventory.cpp:1565 +#: src/game_inventory.cpp:1371 msgid "You have nothing to read." msgstr "Du har ingenting å lese." -#: src/game_inventory.cpp:1566 +#: src/game_inventory.cpp:1372 #, c-format msgid "%s has nothing to read." msgstr "" -#: src/game_inventory.cpp:1574 +#: src/game_inventory.cpp:1380 #, c-format msgid "%1$s have nothing to read." msgstr "" -#: src/game_inventory.cpp:1575 +#: src/game_inventory.cpp:1381 #, c-format msgid "%1$s has nothing to read." msgstr "" -#: src/game_inventory.cpp:1613 +#: src/game_inventory.cpp:1419 #, c-format msgid "Steal from %s" msgstr "Stjeler fra %s" -#: src/game_inventory.cpp:1614 +#: src/game_inventory.cpp:1420 #, c-format msgid "%s's inventory is empty." msgstr "'%s' av inventaret er tomt" -#: src/game_inventory.cpp:1651 +#: src/game_inventory.cpp:1457 msgctxt "Shot as damage" msgid "SHOT" msgstr "SKYT" -#: src/game_inventory.cpp:1663 +#: src/game_inventory.cpp:1469 msgid "STAB" msgstr "STIKKE" -#: src/game_inventory.cpp:1670 +#: src/game_inventory.cpp:1476 msgid "MELEE" msgstr "" -#: src/game_inventory.cpp:1677 +#: src/game_inventory.cpp:1483 msgid "MOVES" msgstr "" -#: src/game_inventory.cpp:1683 +#: src/game_inventory.cpp:1489 msgid "WIELD COST" msgstr "" -#: src/game_inventory.cpp:1716 +#: src/game_inventory.cpp:1522 msgid "Wield item" msgstr "Hold ting" -#: src/game_inventory.cpp:1717 +#: src/game_inventory.cpp:1523 msgid "You have nothing to wield." msgstr "Du har ingenting å holde." -#: src/game_inventory.cpp:1744 +#: src/game_inventory.cpp:1550 #, c-format msgid "Put item into %s" msgstr "" -#: src/game_inventory.cpp:1746 +#: src/game_inventory.cpp:1552 #, c-format msgid "Choose an item to put into your %s" msgstr "" -#: src/game_inventory.cpp:1751 +#: src/game_inventory.cpp:1557 msgid "ITEMS TO INSERT" msgstr "" -#: src/game_inventory.cpp:1769 +#: src/game_inventory.cpp:1575 #, c-format msgid "The %s would spill unless it's on the ground or wielded." msgstr "" -#: src/game_inventory.cpp:1806 +#: src/game_inventory.cpp:1612 msgid "CONTAINERS TO UNLOAD" msgstr "" -#: src/game_inventory.cpp:1812 +#: src/game_inventory.cpp:1618 msgid "Select containers to unload" msgstr "" -#: src/game_inventory.cpp:1937 src/iuse.cpp:4857 +#: src/game_inventory.cpp:1743 src/iuse.cpp:4858 msgid "Cut up what?" msgstr "Kutte opp hva?" -#: src/game_inventory.cpp:1938 +#: src/game_inventory.cpp:1744 msgid "You have nothing to cut up." msgstr "Du har ingenting å kutte opp." -#: src/game_inventory.cpp:1962 +#: src/game_inventory.cpp:1768 msgid "Repair what?" msgstr "" -#: src/game_inventory.cpp:1963 +#: src/game_inventory.cpp:1769 #, c-format msgid "You have no items that could be repaired with a %s." msgstr "" -#: src/game_inventory.cpp:1978 +#: src/game_inventory.cpp:1784 msgid "Saw barrel" msgstr "Sage løp" -#: src/game_inventory.cpp:1979 src/game_inventory.cpp:1998 +#: src/game_inventory.cpp:1785 src/game_inventory.cpp:1804 msgid "You don't have any guns." msgstr "Du har ingen skytevåpen." -#: src/game_inventory.cpp:1980 src/game_inventory.cpp:1999 +#: src/game_inventory.cpp:1786 src/game_inventory.cpp:1805 #, c-format msgid "Choose a weapon to use your %s on" msgstr "Velg ett våpen å bruke ditt %s på" -#: src/game_inventory.cpp:1997 +#: src/game_inventory.cpp:1803 msgid "Saw stock" msgstr "" -#: src/game_inventory.cpp:2018 +#: src/game_inventory.cpp:1824 msgid "Attach an item to the vest" msgstr "" -#: src/game_inventory.cpp:2019 +#: src/game_inventory.cpp:1825 msgid "You don't have any MOLLE compatible items." msgstr "" -#: src/game_inventory.cpp:2021 +#: src/game_inventory.cpp:1827 #, c-format msgid "Choose an accessory to attach to your %s" msgstr "" -#: src/game_inventory.cpp:2023 +#: src/game_inventory.cpp:1829 #, c-format msgid "There is space for %d small item" msgid_plural "There is space for %d small items" msgstr[0] "" msgstr[1] "" -#: src/game_inventory.cpp:2043 +#: src/game_inventory.cpp:1849 msgid "Multidrop" msgstr "Multidrop" -#: src/game_inventory.cpp:2044 +#: src/game_inventory.cpp:1850 msgid "To drop x items, type a number before selecting." msgstr "For å droppe x ting, tast inn ett nummer før du velger ting." -#: src/game_inventory.cpp:2047 +#: src/game_inventory.cpp:1853 msgid "You have nothing to drop." msgstr "Du har ingenting å droppe." -#: src/game_inventory.cpp:2059 src/inventory_ui.h:941 +#: src/game_inventory.cpp:1865 src/inventory_ui.h:941 msgid "ITEMS TO PICK UP" msgstr "" -#: src/game_inventory.cpp:2068 +#: src/game_inventory.cpp:1874 msgid "Pickup" msgstr "" -#: src/game_inventory.cpp:2071 +#: src/game_inventory.cpp:1877 msgid "There is nothing to pick up." msgstr "" -#: src/game_inventory.cpp:2101 +#: src/game_inventory.cpp:1907 #, c-format msgid "Volume (%s):" msgstr "" -#: src/game_inventory.cpp:2114 +#: src/game_inventory.cpp:1920 msgid "FOOD TO SMOKE" msgstr "" -#: src/game_inventory.cpp:2119 +#: src/game_inventory.cpp:1925 msgid "Insert food into smoking rack" msgstr "" -#: src/game_inventory.cpp:2120 +#: src/game_inventory.cpp:1926 msgid "To select x items, type a number before selecting." msgstr "" -#: src/game_inventory.cpp:2124 +#: src/game_inventory.cpp:1930 msgid "You don't have any food that can be smoked." msgstr "" -#: src/game_inventory.cpp:2230 +#: src/game_inventory.cpp:2036 msgid "Select two items to compare them." msgstr "Velg to ting for å sammenligne dem" -#: src/game_inventory.cpp:2240 +#: src/game_inventory.cpp:2046 msgid "There are no items to compare." msgstr "Det er ingen ting å sammenligne." -#: src/game_inventory.cpp:2259 +#: src/game_inventory.cpp:2065 msgid "" "Enter new letter. Press SPACE to clear a manually-assigned letter, ESCAPE " "to cancel." msgstr "" -#: src/game_inventory.cpp:2268 +#: src/game_inventory.cpp:2074 msgid "" "Note: The Auto Inventory Letters setting might still reassign a letter to this item.\n" "If this is undesired, you may wish to change the setting in Options." msgstr "" -#: src/game_inventory.cpp:2286 +#: src/game_inventory.cpp:2092 msgid "Swap Inventory Letters" msgstr "Bytt inventar Bokstaver" -#: src/game_inventory.cpp:2327 +#: src/game_inventory.cpp:2133 msgid "" "Patient has deadened nerves. Anesthesia unneeded." msgstr "" -#: src/game_inventory.cpp:2329 +#: src/game_inventory.cpp:2135 msgid "" "Patient has Sensory Dulling CBM installed. Anesthesia " "unneeded." msgstr "" -#: src/game_inventory.cpp:2340 +#: src/game_inventory.cpp:2146 #, c-format msgid "Available anesthetic: %i mL" msgstr "" -#: src/game_inventory.cpp:2349 +#: src/game_inventory.cpp:2155 msgid "" "\n" "Found bionic installation data. Affected CBMs are marked with an asterisk." msgstr "" -#: src/game_inventory.cpp:2352 +#: src/game_inventory.cpp:2158 #, c-format msgid "Bionic installation patient: %s" msgstr "" -#: src/game_inventory.cpp:2368 +#: src/game_inventory.cpp:2174 msgid "You don't have any bionics to install." msgstr "" -#: src/game_inventory.cpp:2387 src/game_inventory.cpp:2475 +#: src/game_inventory.cpp:2193 src/game_inventory.cpp:2281 msgid "FAILURE CHANCE" msgstr "" -#: src/game_inventory.cpp:2391 src/game_inventory.cpp:2479 +#: src/game_inventory.cpp:2197 src/game_inventory.cpp:2285 msgid "OPERATION DURATION" msgstr "" -#: src/game_inventory.cpp:2395 +#: src/game_inventory.cpp:2201 msgid "ANESTHETIC REQUIRED" msgstr "" -#: src/game_inventory.cpp:2410 src/game_inventory.cpp:2463 +#: src/game_inventory.cpp:2216 src/game_inventory.cpp:2269 #, c-format msgid "%i mL" msgstr "" -#: src/game_inventory.cpp:2449 src/game_inventory.cpp:2528 +#: src/game_inventory.cpp:2255 src/game_inventory.cpp:2334 #, c-format msgid "%i%%" msgstr "" -#: src/game_inventory.cpp:2449 +#: src/game_inventory.cpp:2255 #, c-format msgid "* %i%%" msgstr "" -#: src/game_inventory.cpp:2483 +#: src/game_inventory.cpp:2289 msgid "PRICE" msgstr "" @@ -415424,7 +416215,7 @@ msgid "Allow save" msgstr "" #: src/gamemode_defense.cpp:782 src/iuse_software_minesweeper.cpp:55 -#: src/options.cpp:2119 src/worldfactory.cpp:1716 +#: src/options.cpp:2196 src/worldfactory.cpp:1721 msgid "Custom" msgstr "" @@ -415860,7 +416651,7 @@ msgctxt "no door, gate, etc." msgid "There is nothing that can be closed nearby." msgstr "" -#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9215 +#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9233 #, c-format msgid "You release the %s." msgstr "Du slipper %s." @@ -416276,247 +417067,247 @@ msgstr "" msgid "Medication" msgstr "" -#: src/handle_action.cpp:1713 +#: src/handle_action.cpp:1709 #, c-format msgid "Debug Mode (%1$s)" msgstr "" -#: src/handle_action.cpp:1721 +#: src/handle_action.cpp:1717 msgid "A" msgstr "" -#: src/handle_action.cpp:1746 +#: src/handle_action.cpp:1742 msgid "Debug Mode Filters" msgstr "" -#: src/handle_action.cpp:1747 +#: src/handle_action.cpp:1743 #, c-format msgid "Press [%1$s] to quickly toggle debug mode." msgstr "" -#: src/handle_action.cpp:1755 +#: src/handle_action.cpp:1751 msgid "Toggle all filters" msgstr "" -#: src/handle_action.cpp:1781 +#: src/handle_action.cpp:1777 msgid "Debug mode ON!" msgstr "" -#: src/handle_action.cpp:1783 +#: src/handle_action.cpp:1779 msgid "Debug mode OFF!" msgstr "" -#: src/handle_action.cpp:2012 +#: src/handle_action.cpp:2008 msgid "You can't go down stairs while you're riding." msgstr "" -#: src/handle_action.cpp:2030 +#: src/handle_action.cpp:2026 msgid "You can't go up stairs while you're riding." msgstr "" -#: src/handle_action.cpp:2046 +#: src/handle_action.cpp:2042 msgid "You can't open things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2048 +#: src/handle_action.cpp:2044 msgid "You can't open things while you're riding." msgstr "" -#: src/handle_action.cpp:2058 +#: src/handle_action.cpp:2054 msgid "You can't close things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2064 +#: src/handle_action.cpp:2060 msgid "You can't close things while you're riding." msgstr "" -#: src/handle_action.cpp:2077 +#: src/handle_action.cpp:2073 msgid "You can't smash things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2088 +#: src/handle_action.cpp:2084 msgid "You can't examine your surroundings while you're in your shell." msgstr "" -#: src/handle_action.cpp:2099 +#: src/handle_action.cpp:2095 msgid "You can't move mass quantities while you're in your shell." msgstr "" -#: src/handle_action.cpp:2101 +#: src/handle_action.cpp:2097 msgid "You can't move mass quantities while you're riding." msgstr "" -#: src/handle_action.cpp:2112 +#: src/handle_action.cpp:2108 msgid "You can't pick anything up while you're in your shell." msgstr "" -#: src/handle_action.cpp:2114 +#: src/handle_action.cpp:2110 msgid "You can't pick anything up while you're riding." msgstr "" -#: src/handle_action.cpp:2130 +#: src/handle_action.cpp:2126 msgid "You can't grab things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2132 +#: src/handle_action.cpp:2128 msgid "You can't grab things while you're riding." msgstr "" -#: src/handle_action.cpp:2142 +#: src/handle_action.cpp:2138 msgid "You can't haul things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2144 +#: src/handle_action.cpp:2140 msgid "You can't haul things while you're riding." msgstr "" -#: src/handle_action.cpp:2154 +#: src/handle_action.cpp:2150 msgid "You can't butcher while you're in your shell." msgstr "" -#: src/handle_action.cpp:2156 +#: src/handle_action.cpp:2152 msgid "You can't butcher while you're riding." msgstr "" -#: src/handle_action.cpp:2170 +#: src/handle_action.cpp:2166 msgid "You can't peek around corners while you're in your shell." msgstr "" -#: src/handle_action.cpp:2172 +#: src/handle_action.cpp:2168 msgid "You can't peek around corners while you're riding." msgstr "" -#: src/handle_action.cpp:2318 +#: src/handle_action.cpp:2314 msgid "Drop where?" msgstr "" -#: src/handle_action.cpp:2321 +#: src/handle_action.cpp:2317 msgid "You can't drop things to another tile while you're in your shell." msgstr "" -#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 -#: src/handle_action.cpp:2368 src/iexamine.cpp:6560 src/iexamine.cpp:6570 +#: src/handle_action.cpp:2340 src/handle_action.cpp:2352 +#: src/handle_action.cpp:2364 src/iexamine.cpp:6560 src/iexamine.cpp:6570 #: src/iexamine.cpp:6580 msgid "You can't craft while you're in your shell." msgstr "" -#: src/handle_action.cpp:2348 src/handle_action.cpp:2360 -#: src/handle_action.cpp:2370 +#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 +#: src/handle_action.cpp:2366 msgid "You can't craft while you're riding." msgstr "" -#: src/handle_action.cpp:2380 +#: src/handle_action.cpp:2376 msgid "You can't disassemble while you're in your shell." msgstr "" -#: src/handle_action.cpp:2382 +#: src/handle_action.cpp:2378 msgid "You can't disassemble items while driving." msgstr "" -#: src/handle_action.cpp:2384 +#: src/handle_action.cpp:2380 msgid "You can't disassemble items while you're riding." msgstr "" -#: src/handle_action.cpp:2394 +#: src/handle_action.cpp:2390 msgid "You can't construct while in a vehicle." msgstr "" -#: src/handle_action.cpp:2396 +#: src/handle_action.cpp:2392 msgid "You can't construct while you're in your shell." msgstr "" -#: src/handle_action.cpp:2398 +#: src/handle_action.cpp:2394 msgid "You can't construct while you're riding." msgstr "" -#: src/handle_action.cpp:2408 +#: src/handle_action.cpp:2404 #, c-format msgid "Vehicle control has moved, %s" msgstr "" -#: src/handle_action.cpp:2409 +#: src/handle_action.cpp:2405 msgid "new binding is " msgstr "" -#: src/handle_action.cpp:2410 +#: src/handle_action.cpp:2406 msgid "new default binding is '^'." msgstr "" -#: src/handle_action.cpp:2418 +#: src/handle_action.cpp:2414 msgid "You can't operate a vehicle while you're in your shell." msgstr "" -#: src/handle_action.cpp:2422 +#: src/handle_action.cpp:2418 msgid "You refuse to take control of this vehicle." msgstr "" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode OFF!" msgstr "" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode ON!" msgstr "" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF!" msgstr "" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF! (Auto safe mode still enabled!)" msgstr "" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode OFF!" msgstr "" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode ON!" msgstr "" -#: src/handle_action.cpp:2462 +#: src/handle_action.cpp:2458 msgid "Ignoring enemy!" msgstr "" -#: src/handle_action.cpp:2470 +#: src/handle_action.cpp:2466 msgid "You make the sign of the cross." msgstr "" -#: src/handle_action.cpp:2472 +#: src/handle_action.cpp:2468 msgid "Ignoring laser targeting!" msgstr "" -#: src/handle_action.cpp:2483 +#: src/handle_action.cpp:2479 #, c-format msgid "Creature whitelisted: %s" msgstr "" -#: src/handle_action.cpp:2492 +#: src/handle_action.cpp:2488 msgid "Start workout?" msgstr "" -#: src/handle_action.cpp:2499 +#: src/handle_action.cpp:2495 msgid "Abandon this character?" msgstr "" -#: src/handle_action.cpp:2500 +#: src/handle_action.cpp:2496 msgid "This will kill your character. Continue?" msgstr "" -#: src/handle_action.cpp:2509 +#: src/handle_action.cpp:2505 msgid "Save and quit?" msgstr "" -#: src/handle_action.cpp:2536 +#: src/handle_action.cpp:2532 msgid "You have no idea where you are." msgstr "" -#: src/handle_action.cpp:2544 +#: src/handle_action.cpp:2540 msgid "You can't see the sky from here." msgstr "" #. ~ Auto Features are now ON/OFF -#: src/handle_action.cpp:2639 +#: src/handle_action.cpp:2635 #, c-format msgid "%s are now %s." msgstr "" @@ -416524,48 +417315,48 @@ msgstr "" #. ~ Auto Pulp/Pulp Adjacent/Butcher is now set to x #. ~ Auto Foraging is now set to x #. ~ Auto pickup is now set to x -#: src/handle_action.cpp:2648 src/handle_action.cpp:2689 -#: src/handle_action.cpp:2698 +#: src/handle_action.cpp:2644 src/handle_action.cpp:2685 +#: src/handle_action.cpp:2694 #, c-format msgid "%s is now set to %s." msgstr "" #. ~ Auto Mining is now ON/OFF -#: src/handle_action.cpp:2657 +#: src/handle_action.cpp:2653 #, c-format msgid "%s is now %s." msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2667 +#: src/handle_action.cpp:2663 msgid "You will not pick up other peoples belongings." msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2672 +#: src/handle_action.cpp:2668 msgid "You will pick up also those things that belong to others!" msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2677 +#: src/handle_action.cpp:2673 msgid "You will be reminded not to steal." msgstr "" -#: src/handle_action.cpp:2680 +#: src/handle_action.cpp:2676 #, c-format msgid "THIEF_MODE CONTAINED BAD VALUE [ %s ]!" msgstr "" -#: src/handle_action.cpp:2810 +#: src/handle_action.cpp:2806 msgid "Auto-move canceled" msgstr "" -#: src/handle_action.cpp:2945 +#: src/handle_action.cpp:2941 #, c-format msgid "Unknown command: \"%s\" (%ld)" msgstr "" -#: src/handle_action.cpp:2949 +#: src/handle_action.cpp:2945 #, c-format msgid "" "%s at any time to see and edit keybindings relevant to the current context." @@ -416651,17 +417442,17 @@ msgstr "" msgid "The %s froze solid before you could finish." msgstr "" -#: src/help.cpp:103 +#: src/help.cpp:100 msgid "" "Please press one of the following for help on that topic:\n" "Press ESC to return to the game." msgstr "" -#: src/help.cpp:132 +#: src/help.cpp:129 msgid "Note colors: " msgstr "" -#: src/help.cpp:177 src/help.cpp:257 +#: src/help.cpp:174 src/help.cpp:254 msgid "Help" msgstr "" @@ -417328,7 +418119,7 @@ msgid "Use which seed?" msgstr "" #: src/iexamine.cpp:2534 src/mission_companion.cpp:1441 -#: src/vehicle_part.cpp:671 +#: src/vehicle_part.cpp:685 msgid "It is too cold to plant anything now." msgstr "" @@ -417577,7 +418368,7 @@ msgid "" msgstr "" #: src/iexamine.cpp:3282 src/iexamine.cpp:3429 src/iexamine.cpp:3706 -#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2108 +#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2109 msgid "Select an action" msgstr "" @@ -417751,7 +418542,7 @@ msgstr "" msgid "Dispense or dump %s" msgstr "" -#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2004 +#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2005 msgid "Have a drink" msgstr "" @@ -417970,7 +418761,7 @@ msgstr "" msgid "Tear down the curtains." msgstr "" -#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1993 +#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1994 msgid "You carefully peek through the curtains." msgstr "" @@ -418442,11 +419233,11 @@ msgid "" "antibiotics to treat it." msgstr "" -#: src/iexamine.cpp:5512 src/iuse.cpp:657 +#: src/iexamine.cpp:5512 src/iuse.cpp:658 msgid "The muscle spasms start to go away." msgstr "Muskelkrampen begynner å forsvinne." -#: src/iexamine.cpp:5514 src/iuse.cpp:659 +#: src/iexamine.cpp:5514 src/iuse.cpp:660 msgid "The medication does nothing to help the spasms." msgstr "Medisinen gjør ingenting for å hjelpe krampene." @@ -418916,12 +419707,12 @@ msgstr "" msgid "Which craft or disassembly to work on?" msgstr "" -#: src/iexamine.cpp:6617 src/iuse.cpp:9578 +#: src/iexamine.cpp:6617 src/iuse.cpp:9596 #, c-format msgid "You don't know the recipe for the %s and can't continue crafting." msgstr "" -#: src/iexamine.cpp:6618 src/iuse.cpp:9579 +#: src/iexamine.cpp:6618 src/iuse.cpp:9597 #, c-format msgid "" " doesn't know the recipe for the %s and can't continue crafting." @@ -418937,862 +419728,862 @@ msgstr "" msgid "Connect %s to grid?" msgstr "" -#: src/init.cpp:679 +#: src/init.cpp:664 msgid "Finalizing" msgstr "Fullfører" -#: src/init.cpp:683 src/init.cpp:769 +#: src/init.cpp:668 src/init.cpp:754 msgid "Flags" msgstr "" -#: src/init.cpp:684 src/init.cpp:770 +#: src/init.cpp:669 src/init.cpp:755 msgid "Option sliders" msgstr "" -#: src/init.cpp:685 src/init.cpp:837 +#: src/init.cpp:670 src/init.cpp:822 msgid "Body parts" msgstr "" -#: src/init.cpp:686 +#: src/init.cpp:671 msgid "Sub body parts" msgstr "" -#: src/init.cpp:687 src/init.cpp:838 +#: src/init.cpp:672 src/init.cpp:823 msgid "Body graphs" msgstr "" -#: src/init.cpp:688 src/init.cpp:778 +#: src/init.cpp:673 src/init.cpp:763 msgid "Weather types" msgstr "" -#: src/init.cpp:689 src/init.cpp:779 +#: src/init.cpp:674 src/init.cpp:764 msgid "Effect on conditions" msgstr "" -#: src/init.cpp:690 src/init.cpp:780 +#: src/init.cpp:675 src/init.cpp:765 msgid "Field types" msgstr "" -#: src/init.cpp:691 src/init.cpp:781 +#: src/init.cpp:676 src/init.cpp:766 msgid "Ammo effects" msgstr "" -#: src/init.cpp:692 src/init.cpp:782 +#: src/init.cpp:677 src/init.cpp:767 msgid "Emissions" msgstr "" -#: src/init.cpp:700 src/init.cpp:772 +#: src/init.cpp:685 src/init.cpp:757 msgid "Crafting requirements" msgstr "" -#: src/init.cpp:705 +#: src/init.cpp:690 msgid "Vehicle part categories" msgstr "" -#: src/init.cpp:706 src/init.cpp:794 +#: src/init.cpp:691 src/init.cpp:779 msgid "Vehicle parts" msgstr "" -#: src/init.cpp:707 src/init.cpp:823 +#: src/init.cpp:692 src/init.cpp:808 msgid "Traps" msgstr "" -#: src/init.cpp:708 +#: src/init.cpp:693 msgid "Terrain" msgstr "" -#: src/init.cpp:710 src/init.cpp:813 +#: src/init.cpp:695 src/init.cpp:798 msgid "Overmap land use codes" msgstr "" -#: src/init.cpp:711 src/init.cpp:815 +#: src/init.cpp:696 src/init.cpp:800 msgid "Overmap terrain" msgstr "" -#: src/init.cpp:712 src/init.cpp:814 +#: src/init.cpp:697 src/init.cpp:799 msgid "Overmap connections" msgstr "" -#: src/init.cpp:713 src/init.cpp:818 +#: src/init.cpp:698 src/init.cpp:803 msgid "Overmap specials" msgstr "" -#: src/init.cpp:714 src/init.cpp:816 +#: src/init.cpp:699 src/init.cpp:801 msgid "Overmap locations" msgstr "" -#: src/init.cpp:716 src/init.cpp:821 +#: src/init.cpp:701 src/init.cpp:806 msgid "Start locations" msgstr "" -#: src/init.cpp:717 +#: src/init.cpp:702 msgid "Vehicle part migrations" msgstr "" -#: src/init.cpp:718 +#: src/init.cpp:703 msgid "Vehicle prototypes" msgstr "" -#: src/init.cpp:719 +#: src/init.cpp:704 msgid "Mapgen weights" msgstr "" -#: src/init.cpp:720 +#: src/init.cpp:705 msgid "Mapgen parameters" msgstr "" -#: src/init.cpp:721 src/init.cpp:827 +#: src/init.cpp:706 src/init.cpp:812 msgid "Behaviors" msgstr "" -#: src/init.cpp:723 src/init.cpp:798 +#: src/init.cpp:708 src/init.cpp:783 msgid "Monster types" msgstr "" -#: src/init.cpp:728 src/init.cpp:803 +#: src/init.cpp:713 src/init.cpp:788 msgid "Monster groups" msgstr "" -#: src/init.cpp:729 +#: src/init.cpp:714 msgid "Monster factions" msgstr "" -#: src/init.cpp:730 src/init.cpp:847 +#: src/init.cpp:715 src/init.cpp:832 msgid "Factions" msgstr "" -#: src/init.cpp:731 +#: src/init.cpp:716 msgid "Move modes" msgstr "" -#: src/init.cpp:733 src/init.cpp:806 +#: src/init.cpp:718 src/init.cpp:791 msgid "Crafting recipes" msgstr "" -#: src/init.cpp:734 +#: src/init.cpp:719 msgid "Recipe groups" msgstr "" -#: src/init.cpp:735 src/init.cpp:809 +#: src/init.cpp:720 src/init.cpp:794 msgid "Martial arts" msgstr "" -#: src/init.cpp:736 src/init.cpp:826 +#: src/init.cpp:721 src/init.cpp:811 msgid "NPC classes" msgstr "" -#: src/init.cpp:737 +#: src/init.cpp:722 msgid "Missions" msgstr "" -#: src/init.cpp:738 src/init.cpp:835 +#: src/init.cpp:723 src/init.cpp:820 msgid "Harvest lists" msgstr "" -#: src/init.cpp:739 src/init.cpp:839 +#: src/init.cpp:724 src/init.cpp:824 msgid "Anatomies" msgstr "" -#: src/init.cpp:740 src/init.cpp:810 src/mutation_ui.cpp:233 +#: src/init.cpp:725 src/init.cpp:795 src/mutation_ui.cpp:233 msgid "Mutations" msgstr "" -#: src/init.cpp:741 src/init.cpp:845 src/scores_ui.cpp:32 +#: src/init.cpp:726 src/init.cpp:830 src/scores_ui.cpp:32 msgid "Achievements" msgstr "" -#: src/init.cpp:742 +#: src/init.cpp:727 msgid "Widgets" msgstr "" -#: src/init.cpp:744 +#: src/init.cpp:729 msgid "Tileset" msgstr "" -#: src/init.cpp:765 +#: src/init.cpp:750 msgid "Verifying" msgstr "Verifiserer" -#: src/init.cpp:777 +#: src/init.cpp:762 msgid "Vitamins" msgstr "" -#: src/init.cpp:783 +#: src/init.cpp:768 msgid "Effect types" msgstr "" -#: src/init.cpp:784 +#: src/init.cpp:769 msgid "Activities" msgstr "" -#: src/init.cpp:785 +#: src/init.cpp:770 msgid "Addiction types" msgstr "" -#: src/init.cpp:792 +#: src/init.cpp:777 msgid "Materials" msgstr "" -#: src/init.cpp:793 +#: src/init.cpp:778 msgid "Engine faults" msgstr "" -#: src/init.cpp:795 +#: src/init.cpp:780 msgid "Mapgen definitions" msgstr "" -#: src/init.cpp:796 +#: src/init.cpp:781 msgid "Mapgen palettes" msgstr "" -#: src/init.cpp:804 +#: src/init.cpp:789 msgid "Furniture and terrain" msgstr "" -#: src/init.cpp:807 +#: src/init.cpp:792 msgid "Professions" msgstr "" -#: src/init.cpp:808 +#: src/init.cpp:793 msgid "Scenarios" msgstr "Scenarioer" -#: src/init.cpp:811 +#: src/init.cpp:796 msgid "Mutation categories" msgstr "" -#: src/init.cpp:812 +#: src/init.cpp:797 msgid "Region settings" msgstr "" -#: src/init.cpp:819 +#: src/init.cpp:804 msgid "Map extras" msgstr "" -#: src/init.cpp:820 +#: src/init.cpp:805 msgid "Shop rates" msgstr "" -#: src/init.cpp:822 +#: src/init.cpp:807 msgid "Ammunition types" msgstr "" -#: src/init.cpp:825 +#: src/init.cpp:810 msgid "Gates" msgstr "" -#: src/init.cpp:828 +#: src/init.cpp:813 msgid "Mission types" msgstr "" -#: src/init.cpp:830 +#: src/init.cpp:815 msgid "Item actions" msgstr "" -#: src/init.cpp:836 +#: src/init.cpp:821 msgid "NPC templates" msgstr "" -#: src/init.cpp:840 +#: src/init.cpp:825 msgid "Spells" msgstr "" -#: src/init.cpp:841 +#: src/init.cpp:826 msgid "Transformations" msgstr "" -#: src/init.cpp:842 +#: src/init.cpp:827 msgid "Statistics" msgstr "" -#: src/init.cpp:843 +#: src/init.cpp:828 msgid "Scent types" msgstr "" -#: src/init.cpp:844 +#: src/init.cpp:829 msgid "Scores" msgstr "" -#: src/init.cpp:846 +#: src/init.cpp:831 msgid "Disease types" msgstr "" -#: src/input.cpp:138 +#: src/input.cpp:139 msgctxt "key modifier" msgid "CTRL-" msgstr "" -#: src/input.cpp:139 +#: src/input.cpp:140 msgctxt "key modifier" msgid "ALT-" msgstr "" -#: src/input.cpp:140 +#: src/input.cpp:141 msgctxt "key modifier" msgid "SHIFT-" msgstr "" -#: src/input.cpp:480 +#: src/input.cpp:479 msgid "key bindings configuration" msgstr "" -#: src/input.cpp:520 src/input.cpp:558 +#: src/input.cpp:519 src/input.cpp:557 msgctxt "key name" msgid "TAB" msgstr "" -#: src/input.cpp:521 +#: src/input.cpp:520 msgctxt "key name" msgid "BACKTAB" msgstr "" -#: src/input.cpp:522 src/input.cpp:561 +#: src/input.cpp:521 src/input.cpp:560 msgctxt "key name" msgid "SPACE" msgstr "" -#: src/input.cpp:523 src/input.cpp:581 +#: src/input.cpp:522 src/input.cpp:580 msgctxt "key name" msgid "UP" msgstr "" -#: src/input.cpp:524 src/input.cpp:580 +#: src/input.cpp:523 src/input.cpp:579 msgctxt "key name" msgid "DOWN" msgstr "" -#: src/input.cpp:525 src/input.cpp:579 +#: src/input.cpp:524 src/input.cpp:578 msgctxt "key name" msgid "LEFT" msgstr "" -#: src/input.cpp:526 src/input.cpp:578 +#: src/input.cpp:525 src/input.cpp:577 msgctxt "key name" msgid "RIGHT" msgstr "" -#: src/input.cpp:527 src/input.cpp:577 +#: src/input.cpp:526 src/input.cpp:576 msgctxt "key name" msgid "NPAGE" msgstr "" -#: src/input.cpp:528 src/input.cpp:574 +#: src/input.cpp:527 src/input.cpp:573 msgctxt "key name" msgid "PPAGE" msgstr "" -#: src/input.cpp:529 src/input.cpp:560 +#: src/input.cpp:528 src/input.cpp:559 msgctxt "key name" msgid "ESC" msgstr "" -#: src/input.cpp:531 src/input.cpp:557 +#: src/input.cpp:530 src/input.cpp:556 msgctxt "key name" msgid "BACKSPACE" msgstr "" -#: src/input.cpp:532 +#: src/input.cpp:531 msgctxt "key name" msgid "DELETE" msgstr "" -#: src/input.cpp:533 src/input.cpp:575 +#: src/input.cpp:532 src/input.cpp:574 msgctxt "key name" msgid "HOME" msgstr "" -#: src/input.cpp:534 +#: src/input.cpp:533 msgctxt "key name" msgid "BREAK" msgstr "" -#: src/input.cpp:535 src/input.cpp:576 +#: src/input.cpp:534 src/input.cpp:575 msgctxt "key name" msgid "END" msgstr "" -#: src/input.cpp:536 src/input.cpp:559 +#: src/input.cpp:535 src/input.cpp:558 msgctxt "key name" msgid "RETURN" msgstr "" -#: src/input.cpp:538 src/input.cpp:586 +#: src/input.cpp:537 src/input.cpp:585 msgctxt "key name" msgid "KEYPAD_ENTER" msgstr "" -#: src/input.cpp:562 +#: src/input.cpp:561 msgctxt "key name" msgid "F1" msgstr "" -#: src/input.cpp:563 +#: src/input.cpp:562 msgctxt "key name" msgid "F2" msgstr "" -#: src/input.cpp:564 +#: src/input.cpp:563 msgctxt "key name" msgid "F3" msgstr "" -#: src/input.cpp:565 +#: src/input.cpp:564 msgctxt "key name" msgid "F4" msgstr "" -#: src/input.cpp:566 +#: src/input.cpp:565 msgctxt "key name" msgid "F5" msgstr "" -#: src/input.cpp:567 +#: src/input.cpp:566 msgctxt "key name" msgid "F6" msgstr "" -#: src/input.cpp:568 +#: src/input.cpp:567 msgctxt "key name" msgid "F7" msgstr "" -#: src/input.cpp:569 +#: src/input.cpp:568 msgctxt "key name" msgid "F8" msgstr "" -#: src/input.cpp:570 +#: src/input.cpp:569 msgctxt "key name" msgid "F9" msgstr "" -#: src/input.cpp:571 +#: src/input.cpp:570 msgctxt "key name" msgid "F10" msgstr "" -#: src/input.cpp:572 +#: src/input.cpp:571 msgctxt "key name" msgid "F11" msgstr "" -#: src/input.cpp:573 +#: src/input.cpp:572 msgctxt "key name" msgid "F12" msgstr "" -#: src/input.cpp:582 +#: src/input.cpp:581 msgctxt "key name" msgid "KEYPAD_DIVIDE" msgstr "" -#: src/input.cpp:583 +#: src/input.cpp:582 msgctxt "key name" msgid "KEYPAD_MULTIPLY" msgstr "" -#: src/input.cpp:584 +#: src/input.cpp:583 msgctxt "key name" msgid "KEYPAD_MINUS" msgstr "" -#: src/input.cpp:585 +#: src/input.cpp:584 msgctxt "key name" msgid "KEYPAD_PLUS" msgstr "" -#: src/input.cpp:587 +#: src/input.cpp:586 msgctxt "key name" msgid "KEYPAD_1" msgstr "" -#: src/input.cpp:588 +#: src/input.cpp:587 msgctxt "key name" msgid "KEYPAD_2" msgstr "" -#: src/input.cpp:589 +#: src/input.cpp:588 msgctxt "key name" msgid "KEYPAD_3" msgstr "" -#: src/input.cpp:590 +#: src/input.cpp:589 msgctxt "key name" msgid "KEYPAD_4" msgstr "" -#: src/input.cpp:591 +#: src/input.cpp:590 msgctxt "key name" msgid "KEYPAD_5" msgstr "" -#: src/input.cpp:592 +#: src/input.cpp:591 msgctxt "key name" msgid "KEYPAD_6" msgstr "" -#: src/input.cpp:593 +#: src/input.cpp:592 msgctxt "key name" msgid "KEYPAD_7" msgstr "" -#: src/input.cpp:594 +#: src/input.cpp:593 msgctxt "key name" msgid "KEYPAD_8" msgstr "" -#: src/input.cpp:595 +#: src/input.cpp:594 msgctxt "key name" msgid "KEYPAD_9" msgstr "" -#: src/input.cpp:596 +#: src/input.cpp:595 msgctxt "key name" msgid "KEYPAD_0" msgstr "" -#: src/input.cpp:597 +#: src/input.cpp:596 msgctxt "key name" msgid "KEYPAD_PERIOD" msgstr "" -#: src/input.cpp:598 +#: src/input.cpp:597 msgctxt "key name" msgid "F13" msgstr "" -#: src/input.cpp:599 +#: src/input.cpp:598 msgctxt "key name" msgid "F14" msgstr "" -#: src/input.cpp:600 +#: src/input.cpp:599 msgctxt "key name" msgid "F15" msgstr "" -#: src/input.cpp:601 +#: src/input.cpp:600 msgctxt "key name" msgid "F16" msgstr "" -#: src/input.cpp:602 +#: src/input.cpp:601 msgctxt "key name" msgid "F17" msgstr "" -#: src/input.cpp:603 +#: src/input.cpp:602 msgctxt "key name" msgid "F18" msgstr "" -#: src/input.cpp:604 +#: src/input.cpp:603 msgctxt "key name" msgid "F19" msgstr "" -#: src/input.cpp:605 +#: src/input.cpp:604 msgctxt "key name" msgid "F20" msgstr "" -#: src/input.cpp:606 +#: src/input.cpp:605 msgctxt "key name" msgid "F21" msgstr "" -#: src/input.cpp:607 +#: src/input.cpp:606 msgctxt "key name" msgid "F22" msgstr "" -#: src/input.cpp:608 +#: src/input.cpp:607 msgctxt "key name" msgid "F23" msgstr "" -#: src/input.cpp:609 +#: src/input.cpp:608 msgctxt "key name" msgid "F24" msgstr "" -#: src/input.cpp:615 +#: src/input.cpp:614 msgctxt "key name" msgid "JOY_LEFT" msgstr "" -#: src/input.cpp:616 +#: src/input.cpp:615 msgctxt "key name" msgid "JOY_RIGHT" msgstr "" -#: src/input.cpp:617 +#: src/input.cpp:616 msgctxt "key name" msgid "JOY_UP" msgstr "" -#: src/input.cpp:618 +#: src/input.cpp:617 msgctxt "key name" msgid "JOY_DOWN" msgstr "" -#: src/input.cpp:619 +#: src/input.cpp:618 msgctxt "key name" msgid "JOY_LEFTUP" msgstr "" -#: src/input.cpp:620 +#: src/input.cpp:619 msgctxt "key name" msgid "JOY_LEFTDOWN" msgstr "" -#: src/input.cpp:621 +#: src/input.cpp:620 msgctxt "key name" msgid "JOY_RIGHTUP" msgstr "" -#: src/input.cpp:622 +#: src/input.cpp:621 msgctxt "key name" msgid "JOY_RIGHTDOWN" msgstr "" -#: src/input.cpp:624 +#: src/input.cpp:623 msgctxt "key name" msgid "JOY_0" msgstr "" -#: src/input.cpp:625 +#: src/input.cpp:624 msgctxt "key name" msgid "JOY_1" msgstr "" -#: src/input.cpp:626 +#: src/input.cpp:625 msgctxt "key name" msgid "JOY_2" msgstr "" -#: src/input.cpp:627 +#: src/input.cpp:626 msgctxt "key name" msgid "JOY_3" msgstr "" -#: src/input.cpp:628 +#: src/input.cpp:627 msgctxt "key name" msgid "JOY_4" msgstr "" -#: src/input.cpp:629 +#: src/input.cpp:628 msgctxt "key name" msgid "JOY_5" msgstr "" -#: src/input.cpp:630 +#: src/input.cpp:629 msgctxt "key name" msgid "JOY_6" msgstr "" -#: src/input.cpp:631 +#: src/input.cpp:630 msgctxt "key name" msgid "JOY_7" msgstr "" -#: src/input.cpp:632 +#: src/input.cpp:631 msgctxt "key name" msgid "JOY_8" msgstr "" -#: src/input.cpp:633 +#: src/input.cpp:632 msgctxt "key name" msgid "JOY_9" msgstr "" -#: src/input.cpp:634 +#: src/input.cpp:633 msgctxt "key name" msgid "JOY_10" msgstr "" -#: src/input.cpp:635 +#: src/input.cpp:634 msgctxt "key name" msgid "JOY_11" msgstr "" -#: src/input.cpp:636 +#: src/input.cpp:635 msgctxt "key name" msgid "JOY_12" msgstr "" -#: src/input.cpp:637 +#: src/input.cpp:636 msgctxt "key name" msgid "JOY_13" msgstr "" -#: src/input.cpp:638 +#: src/input.cpp:637 msgctxt "key name" msgid "JOY_14" msgstr "" -#: src/input.cpp:639 +#: src/input.cpp:638 msgctxt "key name" msgid "JOY_15" msgstr "" -#: src/input.cpp:640 +#: src/input.cpp:639 msgctxt "key name" msgid "JOY_16" msgstr "" -#: src/input.cpp:641 +#: src/input.cpp:640 msgctxt "key name" msgid "JOY_17" msgstr "" -#: src/input.cpp:642 +#: src/input.cpp:641 msgctxt "key name" msgid "JOY_18" msgstr "" -#: src/input.cpp:643 +#: src/input.cpp:642 msgctxt "key name" msgid "JOY_19" msgstr "" -#: src/input.cpp:644 +#: src/input.cpp:643 msgctxt "key name" msgid "JOY_20" msgstr "" -#: src/input.cpp:645 +#: src/input.cpp:644 msgctxt "key name" msgid "JOY_21" msgstr "" -#: src/input.cpp:646 +#: src/input.cpp:645 msgctxt "key name" msgid "JOY_22" msgstr "" -#: src/input.cpp:647 +#: src/input.cpp:646 msgctxt "key name" msgid "JOY_23" msgstr "" -#: src/input.cpp:648 +#: src/input.cpp:647 msgctxt "key name" msgid "JOY_24" msgstr "" -#: src/input.cpp:649 +#: src/input.cpp:648 msgctxt "key name" msgid "JOY_25" msgstr "" -#: src/input.cpp:650 +#: src/input.cpp:649 msgctxt "key name" msgid "JOY_26" msgstr "" -#: src/input.cpp:651 +#: src/input.cpp:650 msgctxt "key name" msgid "JOY_27" msgstr "" -#: src/input.cpp:652 +#: src/input.cpp:651 msgctxt "key name" msgid "JOY_28" msgstr "" -#: src/input.cpp:653 +#: src/input.cpp:652 msgctxt "key name" msgid "JOY_29" msgstr "" -#: src/input.cpp:654 +#: src/input.cpp:653 msgctxt "key name" msgid "JOY_30" msgstr "" -#: src/input.cpp:657 +#: src/input.cpp:656 msgctxt "key name" msgid "MOUSE_LEFT_PRESSED" msgstr "" -#: src/input.cpp:659 +#: src/input.cpp:658 msgctxt "key name" msgid "MOUSE_LEFT" msgstr "" -#: src/input.cpp:661 +#: src/input.cpp:660 msgctxt "key name" msgid "MOUSE_RIGHT_PRESSED" msgstr "" -#: src/input.cpp:663 +#: src/input.cpp:662 msgctxt "key name" msgid "MOUSE_RIGHT" msgstr "" -#: src/input.cpp:665 +#: src/input.cpp:664 msgctxt "key name" msgid "SCROLL_UP" msgstr "" -#: src/input.cpp:667 +#: src/input.cpp:666 msgctxt "key name" msgid "SCROLL_DOWN" msgstr "" -#: src/input.cpp:669 +#: src/input.cpp:668 msgctxt "key name" msgid "MOUSE_MOVE" msgstr "" -#: src/input.cpp:735 +#: src/input.cpp:734 #, c-format msgctxt "function key name" msgid "F%d" msgstr "" -#: src/input.cpp:741 +#: src/input.cpp:740 #, c-format msgctxt "control key name" msgid "CTRL+%c" msgstr "" -#: src/input.cpp:763 +#: src/input.cpp:762 #, c-format msgid "unknown key %ld" msgstr "" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound globally!" msgstr "" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound locally!" msgstr "" -#: src/input.cpp:1098 +#: src/input.cpp:1097 msgctxt "keybinding" msgid "None applicable" msgstr "" -#: src/input.cpp:1101 src/input.cpp:1842 src/output.h:690 +#: src/input.cpp:1100 src/input.cpp:1841 src/output.h:692 #: src/requirements.cpp:534 src/requirements.cpp:556 msgid " or " msgstr "" -#: src/input.cpp:1101 src/output.h:690 +#: src/input.cpp:1100 src/output.h:692 msgid ", or " msgstr "" #. ~ keybinding description for anykey -#: src/input.cpp:1125 +#: src/input.cpp:1124 msgctxt "keybinding" msgid "any" msgstr "" #. ~ keybinding description for unbound or non-applicable keys -#: src/input.cpp:1151 +#: src/input.cpp:1150 msgctxt "keybinding" msgid "n/a" msgstr "" @@ -419800,7 +420591,7 @@ msgstr "" #. ~ %1$s: action description text before key, #. ~ %2$s: key description, #. ~ %3$s: action description text after key. -#: src/input.cpp:1167 +#: src/input.cpp:1166 #, c-format msgctxt "keybinding" msgid "%1$s(%2$s)%3$s" @@ -419808,25 +420599,25 @@ msgstr "" #. ~ %1$s: key description, #. ~ %2$s: action description. -#: src/input.cpp:1172 +#: src/input.cpp:1171 #, c-format msgctxt "keybinding" msgid "[%1$s] %2$s" msgstr "" -#: src/input.cpp:1427 +#: src/input.cpp:1426 msgid "Unbound keys" msgstr "" -#: src/input.cpp:1428 +#: src/input.cpp:1427 msgid "Keybinding active only on this screen" msgstr "" -#: src/input.cpp:1429 +#: src/input.cpp:1428 msgid "Keybinding active globally" msgstr "" -#: src/input.cpp:1431 +#: src/input.cpp:1430 #, c-format msgid "" "Press %c to remove keybinding\n" @@ -419834,58 +420625,58 @@ msgid "" "Press %c to add global keybinding\n" msgstr "" -#: src/input.cpp:1437 +#: src/input.cpp:1436 #, c-format msgid "Press %c to execute action\n" msgstr "" -#: src/input.cpp:1448 +#: src/input.cpp:1447 msgid "Keybindings" msgstr "" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Clear keys for %s?" msgstr "" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Reset to global bindings for %s?" msgstr "" -#: src/input.cpp:1618 +#: src/input.cpp:1617 msgid "" "There are already local keybindings defined for this action, please remove " "them first." msgstr "" -#: src/input.cpp:1622 +#: src/input.cpp:1621 #, c-format msgid "New key for %s" msgstr "" -#: src/input.cpp:1630 +#: src/input.cpp:1629 #, c-format msgid "This key is already used for %s." msgstr "" -#: src/input.cpp:1641 +#: src/input.cpp:1640 #, c-format msgid "" "This key conflicts with %s. Remove this key from the conflicting command(s)," " and continue?" msgstr "" -#: src/input.cpp:1672 +#: src/input.cpp:1671 #, c-format msgid "saving keybindings failed: %s" msgstr "" -#: src/input.cpp:1830 +#: src/input.cpp:1829 msgid "any key" msgstr "" -#: src/input.cpp:1833 +#: src/input.cpp:1832 msgid "mouse movement" msgstr "" @@ -419935,7 +420726,7 @@ msgstr "" msgid "There are no available choices" msgstr "" -#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1299 +#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter: " msgstr "" @@ -420101,12 +420892,12 @@ msgstr "" msgid "Material: %s" msgstr "" -#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:964 -#: src/item_pocket.cpp:1172 src/item_pocket.cpp:1183 +#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:965 +#: src/item_pocket.cpp:1188 src/item_pocket.cpp:1199 msgid "Volume: " msgstr "" -#: src/item.cpp:2097 src/item_pocket.cpp:1177 src/item_pocket.cpp:1186 +#: src/item.cpp:2097 src/item_pocket.cpp:1193 src/item_pocket.cpp:1202 msgid "Weight: " msgstr "" @@ -420381,7 +421172,7 @@ msgstr "" msgid "Compatible guns: " msgstr "" -#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:973 +#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:974 #, c-format msgid " round of %s" msgid_plural " rounds of %s" @@ -420792,12 +421583,12 @@ msgid "Bash: " msgstr "" #: src/item.cpp:3467 src/item.cpp:3472 src/item.cpp:3476 src/item.cpp:3650 -#: src/item.cpp:5036 src/item_pocket.cpp:1165 +#: src/item.cpp:5036 src/item_pocket.cpp:1181 msgid "Cut: " msgstr "" #: src/item.cpp:3485 src/item.cpp:3490 src/item.cpp:3494 src/item.cpp:3652 -#: src/item_pocket.cpp:1167 +#: src/item_pocket.cpp:1183 msgid "Ballistic: " msgstr "" @@ -421825,7 +422616,7 @@ msgstr "" msgid " (dirty)" msgstr "(skitten)" -#: src/item.cpp:6430 src/veh_interact.cpp:1535 +#: src/item.cpp:6430 src/veh_interact.cpp:1533 msgid " (rotten)" msgstr "(råtten)" @@ -421849,7 +422640,7 @@ msgstr "(varm)" msgid " (cold)" msgstr "(kald)" -#: src/item.cpp:6447 src/veh_interact.cpp:1533 +#: src/item.cpp:6447 src/veh_interact.cpp:1531 msgid " (frozen)" msgstr "(frossen)" @@ -421943,7 +422734,7 @@ msgstr "(tent)" msgid " (plugged in)" msgstr "" -#: src/item.cpp:6527 src/ranged.cpp:3262 src/ranged.cpp:3285 +#: src/item.cpp:6527 src/ranged.cpp:3263 src/ranged.cpp:3286 msgid " (active)" msgstr "(aktiv)" @@ -422020,251 +422811,251 @@ msgstr "venstre " msgid "right" msgstr "høyre" -#: src/item.cpp:9184 +#: src/item.cpp:9185 msgid "++" msgstr "++" -#: src/item.cpp:9186 +#: src/item.cpp:9187 msgid "||" msgstr "||" -#: src/item.cpp:9188 +#: src/item.cpp:9189 msgid "|\\" msgstr "|\\" -#: src/item.cpp:9190 +#: src/item.cpp:9191 msgid "|." msgstr "|." -#: src/item.cpp:9192 +#: src/item.cpp:9193 msgid "\\." msgstr "\\." -#: src/item.cpp:9195 +#: src/item.cpp:9196 msgid "XX" msgstr "" -#: src/item.cpp:9197 +#: src/item.cpp:9198 msgid ".." msgstr ".." -#: src/item.cpp:9211 +#: src/item.cpp:9212 msgctxt "damage adjective" msgid "accurized " msgstr "" -#: src/item.cpp:9213 +#: src/item.cpp:9214 msgctxt "damage adjective" msgid "reinforced " msgstr "herdet" -#: src/item.cpp:9219 +#: src/item.cpp:9220 msgctxt "damage adjective" msgid "bruised " msgstr "forslått" -#: src/item.cpp:9222 +#: src/item.cpp:9223 msgctxt "damage adjective" msgid "damaged " msgstr "skadet" -#: src/item.cpp:9225 +#: src/item.cpp:9226 msgctxt "damage adjective" msgid "mangled " msgstr "lemlestet" -#: src/item.cpp:9228 +#: src/item.cpp:9229 msgctxt "damage adjective" msgid "pulped " msgstr "most" -#: src/item.cpp:9237 +#: src/item.cpp:9238 msgid "fully intact " msgstr "" -#: src/item.cpp:11165 +#: src/item.cpp:11170 msgid "isn't a weapon" msgstr "er ikke et våpen" -#: src/item.cpp:11168 +#: src/item.cpp:11173 msgid "is a gunmod and cannot be modded" msgstr "er en våpenmod og kan ikke modifiseres" -#: src/item.cpp:11171 +#: src/item.cpp:11176 #, c-format msgid "already has a %s" msgstr "har allerede en %s" -#: src/item.cpp:11174 +#: src/item.cpp:11179 msgid "doesn't have a slot for this mod" msgstr "har ikke en plass for denne modifikasjonen" -#: src/item.cpp:11177 +#: src/item.cpp:11182 #, c-format msgid "doesn't have enough room for another %s mod" msgstr "" -#: src/item.cpp:11182 +#: src/item.cpp:11187 #, c-format msgid "cannot have a %s" msgstr "" -#: src/item.cpp:11186 +#: src/item.cpp:11191 msgid "isn't big enough to use that mod" msgstr "er ikke stor nok for å bruke den modifikasjonen" -#: src/item.cpp:11190 +#: src/item.cpp:11195 msgid "can only accept small mods on that slot" msgstr "kan bare godta små modifikasjoner på den plassen" -#: src/item.cpp:11201 +#: src/item.cpp:11206 #, c-format msgid "%1$s cannot be used on item with no compatible ammo types" msgstr "" -#: src/item.cpp:11204 +#: src/item.cpp:11209 msgid "is already waterproof" msgstr "er allerede vanntett" -#: src/item.cpp:11207 +#: src/item.cpp:11212 msgid "is already eminently reliable" msgstr "" -#: src/item.cpp:11210 +#: src/item.cpp:11215 msgid "cannot have a brass catcher" msgstr "" -#: src/item.cpp:11215 +#: src/item.cpp:11220 msgid "must be unloaded before installing this mod" msgstr "må være avladet før installeringen av denne modifikasjonen" -#: src/item.cpp:11219 +#: src/item.cpp:11224 msgid "doesn't have a stock to attach this mod" msgstr "" -#: src/item.cpp:11224 +#: src/item.cpp:11229 #, c-format msgid "cannot be installed on a weapon with \"%s\"" msgstr "" -#: src/item.cpp:11829 +#: src/item.cpp:11834 #, c-format msgid "That %s must be on the ground or held to hold contents!" msgstr "" -#: src/item.cpp:11834 +#: src/item.cpp:11839 #, c-format msgid "That %1$s won't hold %2$s." msgstr "" -#: src/item.cpp:11839 +#: src/item.cpp:11844 #, c-format msgid "Your %1$s can't hold any more %2$s." msgstr "" -#: src/item.cpp:11857 +#: src/item.cpp:11862 #, c-format msgid "That %s doesn't have room to expand." msgstr "" -#: src/item.cpp:12411 +#: src/item.cpp:12416 #, c-format msgctxt "components count" msgid "%d x %s" msgstr "" -#: src/item.cpp:12934 +#: src/item.cpp:12926 msgid "A nearby robot has repaired itself and stands up!" msgstr "" -#: src/item.cpp:12936 +#: src/item.cpp:12928 msgid "A nearby corpse rises and moves towards you!" msgstr "" -#: src/item.cpp:12941 +#: src/item.cpp:12933 msgid "Oh dear god, a robot you're carrying has started moving!" msgstr "Åh gud, en robot du bærer, har begynt å bevege seg!" -#: src/item.cpp:12944 +#: src/item.cpp:12936 msgid "Oh dear god, a corpse you're carrying has started moving!" msgstr "Å, kjære gud, et lik du bærer, har begynt å røre på seg!" -#: src/item.cpp:13004 +#: src/item.cpp:12996 #, c-format msgid "You take a puff of your %s." msgstr "" -#: src/item.cpp:13014 +#: src/item.cpp:13006 #, c-format msgid "Your shaking hand causes you to drop your %s." msgstr "" -#: src/item.cpp:13021 +#: src/item.cpp:13013 #, c-format msgid "You fall asleep and drop your %s." msgstr "" -#: src/item.cpp:13041 +#: src/item.cpp:13033 #, c-format msgid "You finish your %s." msgstr "" -#: src/item.cpp:13105 +#: src/item.cpp:13097 #, c-format msgid "Your %s is quenched by water." msgstr "" -#: src/item.cpp:13107 +#: src/item.cpp:13099 #, c-format msgid "Your %s is quenched by precipitation." msgstr "" -#: src/item.cpp:13110 +#: src/item.cpp:13102 #, c-format msgid "Your %s is blown out by the wind." msgstr "" -#: src/item.cpp:13167 src/item.cpp:13179 src/item.cpp:13194 src/iuse.cpp:8495 -#: src/iuse.cpp:8672 src/iuse.cpp:8865 +#: src/item.cpp:13159 src/item.cpp:13171 src/item.cpp:13186 src/iuse.cpp:8499 +#: src/iuse.cpp:8685 src/iuse.cpp:8884 msgid "You notice the cable has come loose!" msgstr "" -#: src/item.cpp:13206 +#: src/item.cpp:13198 msgid "The over-extended cable breaks loose!" msgstr "" -#: src/item.cpp:13226 +#: src/item.cpp:13218 msgid "You reel in the cable." msgstr "Du ruller inn kabelen." -#: src/item.cpp:13274 +#: src/item.cpp:13266 #, c-format msgid "You need an UPS to run the %s!" msgstr "" -#: src/item.cpp:13281 +#: src/item.cpp:13273 #, c-format msgid "The %s ran out of energy!" msgstr "" -#: src/item.cpp:13316 +#: src/item.cpp:13308 #, c-format msgid "Your %s rusts due to blackpowder fouling." msgstr "" -#: src/item.cpp:13364 +#: src/item.cpp:13356 #, c-format msgid "Your %s disappears!" msgstr "" -#: src/item.cpp:13719 +#: src/item.cpp:13711 msgctxt "item name" msgid "human blood" msgid_plural "human blood" msgstr[0] "" msgstr[1] "" -#: src/item.cpp:13721 +#: src/item.cpp:13713 #, c-format msgctxt "item name" msgid "%s blood" @@ -422273,7 +423064,7 @@ msgstr[0] "" msgstr[1] "" #. ~ %1$s: name of corpse with modifiers; %2$s: species name -#: src/item.cpp:13792 +#: src/item.cpp:13784 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of a %2$s" @@ -422281,7 +423072,7 @@ msgstr "" #. ~ %1$s: name of corpse with modifiers; %2$s: proper name; %3$s: species #. name -#: src/item.cpp:13796 +#: src/item.cpp:13788 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of %2$s, %3$s" @@ -422394,7 +423185,7 @@ msgstr "" msgid "Total capacity:" msgstr "" -#: src/item_contents.cpp:2278 src/item_pocket.cpp:966 +#: src/item_contents.cpp:2278 src/item_pocket.cpp:967 msgid " Weight: " msgstr "" @@ -422413,27 +423204,27 @@ msgid "" "[RETURN] Context menu\n" msgstr "" -#: src/item_factory.cpp:1622 +#: src/item_factory.cpp:1623 msgid "" "Can be activated to increase environmental protection. Will " "consume charges when active, but only when environmental hazards are " "present." msgstr "" -#: src/item_factory.cpp:3559 +#: src/item_factory.cpp:3561 #, c-format msgid "%s needs pocket definitions" msgstr "" -#: src/item_factory.cpp:4889 src/trait_group.cpp:89 +#: src/item_factory.cpp:4891 src/trait_group.cpp:89 msgid "Test which group?" msgstr "" -#: src/item_factory.cpp:4913 src/trait_group.cpp:113 +#: src/item_factory.cpp:4915 src/trait_group.cpp:113 msgid "Result of 100 spawns:" msgstr "" -#: src/item_factory.cpp:4916 src/trait_group.cpp:116 +#: src/item_factory.cpp:4918 src/trait_group.cpp:116 #, c-format msgid "%d x %s" msgstr "" @@ -422452,312 +423243,317 @@ msgstr "inventar" msgid "inside %s" msgstr "" -#: src/item_pocket.cpp:850 +#: src/item_pocket.cpp:851 msgid "open" msgstr "" -#: src/item_pocket.cpp:940 +#: src/item_pocket.cpp:941 #, c-format msgid "Pocket %d:" msgstr "" -#: src/item_pocket.cpp:962 +#: src/item_pocket.cpp:963 msgid "Holds a single armored plate." msgstr "" -#: src/item_pocket.cpp:981 +#: src/item_pocket.cpp:982 msgid "Holds: " msgstr "" -#: src/item_pocket.cpp:991 src/item_pocket.cpp:996 +#: src/item_pocket.cpp:992 src/item_pocket.cpp:997 msgid "Item length: " msgstr "" -#: src/item_pocket.cpp:1001 +#: src/item_pocket.cpp:1002 msgid " to " msgstr "" -#: src/item_pocket.cpp:1007 +#: src/item_pocket.cpp:1008 msgid "Minimum item length: " msgstr "" -#: src/item_pocket.cpp:1015 +#: src/item_pocket.cpp:1016 msgid "Minimum item volume: " msgstr "" -#: src/item_pocket.cpp:1022 +#: src/item_pocket.cpp:1023 msgid "Maximum item volume: " msgstr "" -#: src/item_pocket.cpp:1027 +#: src/item_pocket.cpp:1028 msgid "Base moves to remove item: " msgstr "" -#: src/item_pocket.cpp:1030 +#: src/item_pocket.cpp:1042 +#, c-format +msgid "Allowed materials: %s" +msgstr "" + +#: src/item_pocket.cpp:1046 msgid "This pocket is rigid." msgstr "" -#: src/item_pocket.cpp:1035 +#: src/item_pocket.cpp:1051 msgid "" "This is a holster, it only holds one item at a " "time." msgstr "" -#: src/item_pocket.cpp:1040 +#: src/item_pocket.cpp:1056 #, c-format msgid "Causes %d additional encumbrance while in use." msgstr "" -#: src/item_pocket.cpp:1046 +#: src/item_pocket.cpp:1062 msgid "Items may fall out if grabbed." msgstr "" -#: src/item_pocket.cpp:1051 +#: src/item_pocket.cpp:1067 msgid "Items will make noise when you move." msgstr "" -#: src/item_pocket.cpp:1056 +#: src/item_pocket.cpp:1072 msgid "This pocket can contain a liquid." msgstr "" -#: src/item_pocket.cpp:1060 +#: src/item_pocket.cpp:1076 msgid "This pocket can contain a gas." msgstr "" -#: src/item_pocket.cpp:1064 +#: src/item_pocket.cpp:1080 msgid "This pocket will spill if placed into another item or worn." msgstr "" -#: src/item_pocket.cpp:1068 +#: src/item_pocket.cpp:1084 msgid "This pocket protects its contents from fire." msgstr "" -#: src/item_pocket.cpp:1073 +#: src/item_pocket.cpp:1089 #, c-format msgid "" "Contained items spoil at %.0f%% their original rate." msgstr "" -#: src/item_pocket.cpp:1076 +#: src/item_pocket.cpp:1092 msgid "Contained items won't spoil." msgstr "" -#: src/item_pocket.cpp:1081 +#: src/item_pocket.cpp:1097 #, c-format msgid "" "Items in this pocket weigh %.0f%% their original weight." msgstr "" -#: src/item_pocket.cpp:1087 +#: src/item_pocket.cpp:1103 #, c-format msgid "" "This pocket expands at %.0f%% of the rate of volume of " "items inside." msgstr "" -#: src/item_pocket.cpp:1093 +#: src/item_pocket.cpp:1109 msgid "Restrictions:" msgstr "" -#: src/item_pocket.cpp:1102 +#: src/item_pocket.cpp:1118 #, c-format msgid "* or %s" msgstr "" -#: src/item_pocket.cpp:1117 +#: src/item_pocket.cpp:1133 #, c-format msgid "%s pocket %d" msgstr "" -#: src/item_pocket.cpp:1121 +#: src/item_pocket.cpp:1137 #, c-format msgid "Pocket %d: %s" msgstr "" -#: src/item_pocket.cpp:1124 +#: src/item_pocket.cpp:1140 #, c-format msgid "Pocket %d" msgstr "" -#: src/item_pocket.cpp:1129 +#: src/item_pocket.cpp:1145 msgid "This pocket is empty." msgstr "" -#: src/item_pocket.cpp:1133 +#: src/item_pocket.cpp:1149 msgid "This pocket is sealed." msgstr "" #. ~ (M)elee coverage -#: src/item_pocket.cpp:1149 +#: src/item_pocket.cpp:1165 msgid "(M):" msgstr "" #. ~ (R)anged coverage -#: src/item_pocket.cpp:1153 +#: src/item_pocket.cpp:1169 msgid "(R):" msgstr "" #. ~ (V)itals coverage -#: src/item_pocket.cpp:1157 +#: src/item_pocket.cpp:1173 msgid "(V):" msgstr "" -#: src/item_pocket.cpp:1163 +#: src/item_pocket.cpp:1179 msgid "Protection: Bash: " msgstr "" -#: src/item_pocket.cpp:1174 src/item_pocket.cpp:1179 +#: src/item_pocket.cpp:1190 src/item_pocket.cpp:1195 msgid " of " msgstr "" -#: src/item_pocket.cpp:1195 +#: src/item_pocket.cpp:1211 msgid "Contents of this pocket:" msgstr "" -#: src/item_pocket.cpp:1222 +#: src/item_pocket.cpp:1238 msgid "cannot unwield item" msgstr "" -#: src/item_pocket.cpp:1236 +#: src/item_pocket.cpp:1252 msgid "only books can go into ebook pocket" msgstr "" -#: src/item_pocket.cpp:1245 +#: src/item_pocket.cpp:1261 msgid "only mods can go into mod pocket" msgstr "" -#: src/item_pocket.cpp:1253 +#: src/item_pocket.cpp:1271 msgid "holster does not accept this item type or form factor" msgstr "" -#: src/item_pocket.cpp:1261 +#: src/item_pocket.cpp:1279 msgid "item is not an ammo" msgstr "" -#: src/item_pocket.cpp:1268 +#: src/item_pocket.cpp:1286 msgid "item is not the correct ammo type" msgstr "" -#: src/item_pocket.cpp:1277 +#: src/item_pocket.cpp:1295 msgid "can't contain liquid" msgstr "" -#: src/item_pocket.cpp:1283 +#: src/item_pocket.cpp:1301 msgid "can't contain gas" msgstr "" -#: src/item_pocket.cpp:1295 src/item_pocket.cpp:1417 +#: src/item_pocket.cpp:1313 src/item_pocket.cpp:1435 msgid "item too big" msgstr "" -#: src/item_pocket.cpp:1299 +#: src/item_pocket.cpp:1317 msgid "item is too long" msgstr "" -#: src/item_pocket.cpp:1304 +#: src/item_pocket.cpp:1322 msgid "item is too short" msgstr "" -#: src/item_pocket.cpp:1309 +#: src/item_pocket.cpp:1327 msgid "item is too small" msgstr "" -#: src/item_pocket.cpp:1338 +#: src/item_pocket.cpp:1356 msgid "can't mix different ammo" msgstr "" -#: src/item_pocket.cpp:1348 +#: src/item_pocket.cpp:1366 msgid "ablative pocket already contains a plate" msgstr "" -#: src/item_pocket.cpp:1357 +#: src/item_pocket.cpp:1375 msgid "holster already contains an item" msgstr "" -#: src/item_pocket.cpp:1364 +#: src/item_pocket.cpp:1382 msgid "can't mix liquid with contained item" msgstr "" -#: src/item_pocket.cpp:1369 +#: src/item_pocket.cpp:1387 msgid "can't put non liquid into pocket with liquid" msgstr "" -#: src/item_pocket.cpp:1376 +#: src/item_pocket.cpp:1394 msgid "" "can't mix frozen liquid with contained item in the watertight container" msgstr "" -#: src/item_pocket.cpp:1382 +#: src/item_pocket.cpp:1400 msgid "" "can't mix item with contained frozen liquid in the watertight container" msgstr "" -#: src/item_pocket.cpp:1389 +#: src/item_pocket.cpp:1407 msgid "can't mix gas with contained item" msgstr "" -#: src/item_pocket.cpp:1393 +#: src/item_pocket.cpp:1411 msgid "can't put non gas into pocket with gas" msgstr "" -#: src/item_pocket.cpp:1401 +#: src/item_pocket.cpp:1419 msgid "tried to put too many charges of ammo in item" msgstr "" -#: src/item_pocket.cpp:1409 +#: src/item_pocket.cpp:1427 msgid "item is too heavy" msgstr "" -#: src/item_pocket.cpp:1413 +#: src/item_pocket.cpp:1431 msgid "pocket is holding too much weight" msgstr "" -#: src/item_pocket.cpp:1421 +#: src/item_pocket.cpp:1439 msgid "not enough space" msgstr "" -#: src/item_pocket.cpp:1590 +#: src/item_pocket.cpp:1608 #, c-format msgid "Your %s falls to the ground." msgstr "" -#: src/item_pocket.cpp:1752 +#: src/item_pocket.cpp:1770 #, c-format msgid "Liquid leaked out from the %s and dripped onto the ground!" msgstr "" -#: src/item_pocket.cpp:2333 +#: src/item_pocket.cpp:2351 msgid "" "Items won't be inserted into this pocket unless you manually " "insert them." msgstr "" -#: src/item_pocket.cpp:2337 +#: src/item_pocket.cpp:2355 msgid "" "Items in this pocket won't be unloaded unless you manually drop " "them." msgstr "" -#: src/item_pocket.cpp:2339 +#: src/item_pocket.cpp:2357 msgid "Priority:" msgstr "" -#: src/item_pocket.cpp:2340 +#: src/item_pocket.cpp:2358 #, c-format msgid "Item Whitelist: %s" msgstr "" -#: src/item_pocket.cpp:2345 +#: src/item_pocket.cpp:2363 #, c-format msgid "Item Blacklist: %s" msgstr "" -#: src/item_pocket.cpp:2350 +#: src/item_pocket.cpp:2368 #, c-format msgid "Category Whitelist: %s" msgstr "" -#: src/item_pocket.cpp:2352 +#: src/item_pocket.cpp:2370 #, c-format msgid "Category Blacklist: %s" msgstr "" @@ -422766,390 +423562,390 @@ msgstr "" msgid "click." msgstr "" -#: src/iuse.cpp:463 +#: src/iuse.cpp:464 #, c-format msgid "You remove the radio modification from your %s." msgstr "" -#: src/iuse.cpp:482 +#: src/iuse.cpp:483 #, c-format msgid "You're already smoking a %s!" msgstr "" -#: src/iuse.cpp:486 +#: src/iuse.cpp:487 msgid "You don't have anything to light it with!" msgstr "Du har ikke noe å tenne det med!" -#: src/iuse.cpp:493 +#: src/iuse.cpp:494 msgid "Are you sure you want to drink… this?" msgstr "" -#: src/iuse.cpp:510 src/iuse.cpp:1032 src/iuse.cpp:1040 src/iuse.cpp:9514 -#: src/iuse.cpp:9525 +#: src/iuse.cpp:511 src/iuse.cpp:1033 src/iuse.cpp:1041 src/iuse.cpp:9532 +#: src/iuse.cpp:9543 #, c-format msgid "You take some %s." msgstr "" -#: src/iuse.cpp:597 +#: src/iuse.cpp:598 #, c-format msgid "" "Please let the devs know you should be able to smoke a %s, but the smoking " "code does not know how." msgstr "" -#: src/iuse.cpp:605 +#: src/iuse.cpp:606 #, c-format msgid "You light a %s." msgstr "" -#: src/iuse.cpp:616 +#: src/iuse.cpp:617 msgid "Ugh, too much smoke… you feel nasty." msgstr "" -#: src/iuse.cpp:625 +#: src/iuse.cpp:626 msgid "You take a puff from your electronic cigarette." msgstr "Du tar ett drag fra din esigarett." -#: src/iuse.cpp:629 +#: src/iuse.cpp:630 msgid "You inhale some vapor from your advanced electronic cigarette." msgstr "Du inhalerer litt damp fra din avanserte esigarett." -#: src/iuse.cpp:634 +#: src/iuse.cpp:635 msgid "You don't have any nicotine liquid!" msgstr "Du har ingen nikotinvæske." -#: src/iuse.cpp:644 +#: src/iuse.cpp:645 msgid "Ugh, too much nicotine… you feel nasty." msgstr "" -#: src/iuse.cpp:652 +#: src/iuse.cpp:653 msgid "You take some antibiotics." msgstr "Du tar noe antibiotika." -#: src/iuse.cpp:653 +#: src/iuse.cpp:654 msgid " takes some antibiotics." msgstr "" -#: src/iuse.cpp:664 +#: src/iuse.cpp:665 msgid "" "Maybe this is just the placebo effect, but you feel a little better as the " "dose settles in." msgstr "" -#: src/iuse.cpp:678 +#: src/iuse.cpp:679 #, c-format msgid "You're out of %s." msgstr "" -#: src/iuse.cpp:681 +#: src/iuse.cpp:682 #, c-format msgid "You use your %s." msgstr "" -#: src/iuse.cpp:685 +#: src/iuse.cpp:686 msgid "You wash the slime from your eyes." msgstr "Duvasker slimet fra dine øyne." -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid " uses some fungicide." msgstr "" -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid "You use your fungicide." msgstr "Du bruker din soppdreper." -#: src/iuse.cpp:710 src/iuse.cpp:757 +#: src/iuse.cpp:711 src/iuse.cpp:758 msgid "You feel a burning sensation slowly radiating throughout your skin." msgstr "" -#: src/iuse.cpp:716 src/iuse.cpp:761 +#: src/iuse.cpp:717 src/iuse.cpp:762 msgid "Your skin grows warm for a moment." msgstr "Din hud blir varm et øyeblikk." -#: src/iuse.cpp:773 +#: src/iuse.cpp:774 msgid "You take some antiparasitic medication." msgstr "Du tar noen antiparasitt medisiner." -#: src/iuse.cpp:776 +#: src/iuse.cpp:777 msgid "The itching sensation under your skin fades away." msgstr "Den kløende følelsen under huden din forsvinner." -#: src/iuse.cpp:782 +#: src/iuse.cpp:783 msgid "Your bowels clench as something inside them dies." msgstr "Dine tarmmer knytter som noe inni dem dør." -#: src/iuse.cpp:784 +#: src/iuse.cpp:785 msgid "Your bowels spasm painfully as something inside them dies." msgstr "Din tarmer kramper smertefullt som noe inni dem dør." -#: src/iuse.cpp:790 +#: src/iuse.cpp:791 msgid "Your skin prickles and your veins itch for a few moments." msgstr "Din hud prikker og blodårene dine kløer i noen øyeblikk." -#: src/iuse.cpp:794 +#: src/iuse.cpp:795 msgid "Your veins relax in a soothing wave through your body." msgstr "" -#: src/iuse.cpp:799 +#: src/iuse.cpp:800 msgid "The pressure inside your head feels better already." msgstr "Trykket inni hodet ditt føles bedre allerede." -#: src/iuse.cpp:802 +#: src/iuse.cpp:803 msgid "Your head pounds like a sore tooth as something inside of it dies." msgstr "Hodet ditt slår som en sår tann som noe i det dør." -#: src/iuse.cpp:809 +#: src/iuse.cpp:810 msgid "The stiffness in your joints goes away." msgstr "Stivheten i leddene dine går vekk." -#: src/iuse.cpp:811 +#: src/iuse.cpp:812 msgid "The pain in your joints goes away." msgstr "Smerten i leddene dine går bort." -#: src/iuse.cpp:819 +#: src/iuse.cpp:820 msgid "You take some anticonvulsant medication." msgstr "" -#: src/iuse.cpp:833 +#: src/iuse.cpp:834 msgid "You stop shaking." msgstr "Du slutter å riste" -#: src/iuse.cpp:841 +#: src/iuse.cpp:842 msgid "" "You start scarfing down the delicious cake. It tastes a little funny, " "though…" msgstr "" -#: src/iuse.cpp:864 +#: src/iuse.cpp:865 msgid "You snort a bump of coke." msgstr "Du snorter en bunke kokain." -#: src/iuse.cpp:883 +#: src/iuse.cpp:884 msgid "You smoke your meth." msgstr "Du røyker metamfetaminen din." -#: src/iuse.cpp:884 +#: src/iuse.cpp:885 msgid "The world seems to sharpen." msgstr "Verden ser ut til å spisse seg." -#: src/iuse.cpp:898 +#: src/iuse.cpp:899 msgid "You snort some crystal meth." msgstr "Du snorter noe krystall-metamfetamin." -#: src/iuse.cpp:918 +#: src/iuse.cpp:919 msgid "You inject the vaccine." msgstr "Du injiserer vaksinen." -#: src/iuse.cpp:923 +#: src/iuse.cpp:924 msgid "You no longer need to fear the flu, at least for some time." msgstr "" -#: src/iuse.cpp:927 +#: src/iuse.cpp:928 msgid "" "You notice the date on the packaging is pretty old. It may no longer be " "effective." msgstr "" -#: src/iuse.cpp:945 +#: src/iuse.cpp:946 msgid "Are you sure you want to eat this? It looks poisonous…" msgstr "" -#: src/iuse.cpp:969 +#: src/iuse.cpp:970 #, c-format msgid "This %s probably meant a lot to someone at one time." msgstr "" -#: src/iuse.cpp:990 +#: src/iuse.cpp:991 msgid "You feel completely exhausted." msgstr "Du føler deg helt utslitt" -#: src/iuse.cpp:994 +#: src/iuse.cpp:995 msgid "You feel a bit wobbly." msgstr "Du føler deg noe ustødig." -#: src/iuse.cpp:1008 +#: src/iuse.cpp:1009 msgid "You suddenly feel hollow inside." msgstr "Du føler deg plutselig hul på innsiden." -#: src/iuse.cpp:1022 +#: src/iuse.cpp:1023 msgid "You eat the datura seed." msgstr "" -#: src/iuse.cpp:1047 +#: src/iuse.cpp:1048 msgid "You take a puff from your inhaler." msgstr "" -#: src/iuse.cpp:1048 +#: src/iuse.cpp:1049 msgid " takes a puff from their inhaler." msgstr "" -#: src/iuse.cpp:1063 +#: src/iuse.cpp:1064 #, c-format msgid "You breathe deeply from the %s." msgstr "" -#: src/iuse.cpp:1065 +#: src/iuse.cpp:1066 #, c-format msgid " breathes from the %s." msgstr "" -#: src/iuse.cpp:1085 +#: src/iuse.cpp:1086 msgid "This looks unhealthy, sure you want to drink it?" msgstr "" -#: src/iuse.cpp:1089 +#: src/iuse.cpp:1090 msgid "This looks unhealthy, sure you want to eat it?" msgstr "" -#: src/iuse.cpp:1096 +#: src/iuse.cpp:1097 msgid "Blech, that tastes gross!" msgstr "" -#: src/iuse.cpp:1107 +#: src/iuse.cpp:1108 msgid "Blech, that burns your throat!" msgstr "" -#: src/iuse.cpp:1113 +#: src/iuse.cpp:1114 msgid "Blech, you don't feel you can stomach much of that." msgstr "" -#: src/iuse.cpp:1123 +#: src/iuse.cpp:1124 msgid "This looks unclean; are you sure you want to drink it?" msgstr "" -#: src/iuse.cpp:1127 +#: src/iuse.cpp:1128 msgid "This looks unclean; are you sure you want to eat it?" msgstr "" -#: src/iuse.cpp:1141 +#: src/iuse.cpp:1142 msgid "The meal is revitalizing." msgstr "" -#: src/iuse.cpp:1143 +#: src/iuse.cpp:1144 msgid "Oddly enough, this doesn't taste so bad." msgstr "" -#: src/iuse.cpp:1161 +#: src/iuse.cpp:1162 #, c-format msgid "You chew your %s." msgstr "" -#: src/iuse.cpp:1176 +#: src/iuse.cpp:1177 msgid "You feel cleansed." msgstr "" -#: src/iuse.cpp:1186 +#: src/iuse.cpp:1187 msgid "You feel a slight itching inside, but it passes." msgstr "" -#: src/iuse.cpp:1205 +#: src/iuse.cpp:1206 msgid "You don't have any mutations to purify." msgstr "" -#: src/iuse.cpp:1209 +#: src/iuse.cpp:1210 msgid "Choose a mutation to purify: " msgstr "" -#: src/iuse.cpp:1217 +#: src/iuse.cpp:1218 msgid "" "You inject the purifier. The liquid thrashes inside the tube and goes down " "reluctantly." msgstr "" -#: src/iuse.cpp:1275 +#: src/iuse.cpp:1276 #, c-format msgid "" "As you eat the %s, you have a near-religious experience, feeling at one with" " your surroundings…" msgstr "" -#: src/iuse.cpp:1307 +#: src/iuse.cpp:1308 msgid "It tastes extremely strange!" msgstr "" -#: src/iuse.cpp:1315 src/iuse.cpp:1466 +#: src/iuse.cpp:1316 src/iuse.cpp:1467 msgid "You feel better all over." msgstr "" -#: src/iuse.cpp:1327 +#: src/iuse.cpp:1328 msgid "It is delicious, and very filling!" msgstr "" -#: src/iuse.cpp:1332 +#: src/iuse.cpp:1333 msgid "It is delicious, but you can't eat any more." msgstr "" -#: src/iuse.cpp:1335 +#: src/iuse.cpp:1336 msgid "You take one bite, and immediately vomit!" msgstr "" -#: src/iuse.cpp:1340 +#: src/iuse.cpp:1341 msgid "" "You feel a familiar warmth, but suddenly it surges into an excruciating burn" " as you convulse, vomiting, and black out…" msgstr "" -#: src/iuse.cpp:1343 +#: src/iuse.cpp:1344 msgctxt "memorial_male" msgid "Suffered Marloss Rejection." msgstr "" -#: src/iuse.cpp:1344 +#: src/iuse.cpp:1345 msgctxt "memorial_female" msgid "Suffered Marloss Rejection." msgstr "" -#: src/iuse.cpp:1360 +#: src/iuse.cpp:1361 msgid "" "You feel a familiar warmth, but suddenly it surges into painful burning as " "you convulse and collapse to the ground…" msgstr "" -#: src/iuse.cpp:1372 src/monattack.cpp:2116 +#: src/iuse.cpp:1373 src/monattack.cpp:2116 msgid "" "You wake up in a Marloss bush. Almost *cradled* in it, actually, as though " "it grew there for you." msgstr "" #. ~ Beginning to hear the Mycus while conscious: that's it speaking -#: src/iuse.cpp:1375 +#: src/iuse.cpp:1376 msgid "" "unity. together we have reached the door. we provide the final key. now " "to pass through…" msgstr "" -#: src/iuse.cpp:1377 +#: src/iuse.cpp:1378 msgid "You feel a strange warmth spreading throughout your body…" msgstr "" #. ~ "Nuh-uh" is a sound used for "nope", "no", etc. -#: src/iuse.cpp:1398 +#: src/iuse.cpp:1399 msgid "" "After what happened that last time? Nuh-uh. You're not eating that alien " "poison." msgstr "" -#: src/iuse.cpp:1403 +#: src/iuse.cpp:1404 msgid "we no longer require this scaffolding. we reserve it for other uses." msgstr "" -#: src/iuse.cpp:1424 src/iuse.cpp:5711 +#: src/iuse.cpp:1425 src/iuse.cpp:5712 #, c-format msgid "" "Are you sure you want to eat the %s? You could plant it in a mound of dirt." msgstr "" -#: src/iuse.cpp:1465 +#: src/iuse.cpp:1466 msgid "It tastes amazing, and you finish it quickly." msgstr "" -#: src/iuse.cpp:1471 +#: src/iuse.cpp:1472 msgid "" "As it settles in, you feel ecstasy radiating through every part of your " "body…" msgstr "" -#: src/iuse.cpp:1474 +#: src/iuse.cpp:1475 msgid "" "Your eyes roll back in your head. Everything dissolves into a blissful " "haze…" @@ -423160,2824 +423956,2832 @@ msgstr "" #. ~ It still understands the concept, but uninitelligent fungaloids and mind- #. bent symbiotes should not need it. #. ~ We are the Mycus. -#: src/iuse.cpp:1483 +#: src/iuse.cpp:1484 msgid "we welcome into us. we have endured long in this forbidding world." msgstr "" -#: src/iuse.cpp:1486 +#: src/iuse.cpp:1487 msgid "" "A sea of white caps, waving gently. A haze of spores wafting silently over " "a forest." msgstr "" -#: src/iuse.cpp:1488 +#: src/iuse.cpp:1489 msgid "the natives have a saying: \"e pluribus unum.\" out of many, one." msgstr "" -#: src/iuse.cpp:1491 +#: src/iuse.cpp:1492 msgid "" "The blazing pink redness of the berry. The juices spreading across our " "tongue, the warmth draping over us like a lover's embrace." msgstr "" -#: src/iuse.cpp:1493 +#: src/iuse.cpp:1494 msgid "" "we welcome the union of our lines in our local guide. we will prosper, and " "unite this world. even now, our fruits adapt to better serve local " "physiology." msgstr "" -#: src/iuse.cpp:1496 +#: src/iuse.cpp:1497 msgid "" "The sky-blue of the seed. The nutty, creamy flavors intermingling with the " "berry, a memory that will never leave us." msgstr "" -#: src/iuse.cpp:1498 +#: src/iuse.cpp:1499 msgid "" "as, in time, shall we adapt to better welcome those who have not received " "us." msgstr "" -#: src/iuse.cpp:1501 +#: src/iuse.cpp:1502 msgid "" "The amber-yellow of the sap. Feel it flowing through our veins, taking the " "place of the strange, thin red gruel called \"blood.\"" msgstr "" -#: src/iuse.cpp:1503 +#: src/iuse.cpp:1504 msgid "we are the Mycus." msgstr "" -#: src/iuse.cpp:1540 +#: src/iuse.cpp:1541 msgid "This tastes really weird! You're not sure it's good for you…" msgstr "" -#: src/iuse.cpp:1555 +#: src/iuse.cpp:1556 #, c-format msgid "You doubt someone would want to eat %1$s." msgstr "" -#: src/iuse.cpp:1559 +#: src/iuse.cpp:1560 #, c-format msgid "Put the %s where?" msgstr "" -#: src/iuse.cpp:1568 +#: src/iuse.cpp:1569 #, c-format msgid "Are you sure you want to feed a person %1$s?" msgstr "" -#: src/iuse.cpp:1570 +#: src/iuse.cpp:1571 #, c-format msgid "You put your %1$s into %2$s mouth!" msgstr "" -#: src/iuse.cpp:1574 +#: src/iuse.cpp:1575 msgid "" "Okay, but please, don't give me this again. I don't want to eat pet food in" " the Cataclysm all day." msgstr "" -#: src/iuse.cpp:1576 +#: src/iuse.cpp:1577 #, c-format msgid "%s knocks it from your hand!" msgstr "" -#: src/iuse.cpp:1590 +#: src/iuse.cpp:1591 #, c-format msgid "You try to feed the %1$s some %2$s, but it vanishes!" msgstr "" -#: src/iuse.cpp:1608 +#: src/iuse.cpp:1609 #, c-format msgid "The %s doesn't want that kind of food." msgstr "" -#: src/iuse.cpp:1614 +#: src/iuse.cpp:1615 msgid "You want to feed it the dog food, but it bites your fingers!" msgstr "" -#: src/iuse.cpp:1617 +#: src/iuse.cpp:1618 msgid "" "Apparently, it's more interested in your flesh than the dog food in your " "hand!" msgstr "" -#: src/iuse.cpp:1623 +#: src/iuse.cpp:1624 #, c-format msgid "You feed your %1$s to the %2$s." msgstr "" -#: src/iuse.cpp:1626 +#: src/iuse.cpp:1627 #, c-format msgid "The %1$s is your pet now!" msgstr "" -#: src/iuse.cpp:1636 +#: src/iuse.cpp:1637 msgid "There is nothing to be fed here." msgstr "" -#: src/iuse.cpp:1653 +#: src/iuse.cpp:1654 msgid "Modify what?" msgstr "" -#: src/iuse.cpp:1656 src/iuse.cpp:2464 src/iuse.cpp:4861 src/iuse.cpp:5545 -#: src/iuse.cpp:6323 src/iuse.cpp:6355 src/iuse.cpp:7475 src/iuse.cpp:7681 +#: src/iuse.cpp:1657 src/iuse.cpp:2465 src/iuse.cpp:4862 src/iuse.cpp:5546 +#: src/iuse.cpp:6324 src/iuse.cpp:6356 src/iuse.cpp:7479 src/iuse.cpp:7685 msgid "You don't have that item!" msgstr "" -#: src/iuse.cpp:1661 +#: src/iuse.cpp:1662 msgid "Which signal should activate the item?" msgstr "" -#: src/iuse.cpp:1662 src/iuse.cpp:1674 +#: src/iuse.cpp:1663 src/iuse.cpp:1675 msgid "\"Blue\"" msgstr "" -#: src/iuse.cpp:1662 src/iuse.cpp:1678 +#: src/iuse.cpp:1663 src/iuse.cpp:1679 msgid "\"Green\"" msgstr "" -#: src/iuse.cpp:1662 src/iuse.cpp:1670 +#: src/iuse.cpp:1663 src/iuse.cpp:1671 msgid "\"Red\"" msgstr "" -#: src/iuse.cpp:1685 +#: src/iuse.cpp:1686 msgid "This item has been modified this way already." msgstr "" -#: src/iuse.cpp:1692 +#: src/iuse.cpp:1693 #, c-format msgid "" "You modify your %1$s to listen for the %2$s activation signal on the radio." msgstr "" -#: src/iuse.cpp:1715 +#: src/iuse.cpp:1716 msgid "Remove mods from tool?" msgstr "" -#: src/iuse.cpp:1716 +#: src/iuse.cpp:1717 msgid "You don't have any modified tools." msgstr "" -#: src/iuse.cpp:1728 +#: src/iuse.cpp:1729 #, c-format msgid "You remove the %s from the tool." msgstr "" -#: src/iuse.cpp:1749 +#: src/iuse.cpp:1750 msgid "You doubt you will have much luck catching fish here." msgstr "" -#: src/iuse.cpp:1774 src/iuse.cpp:1815 +#: src/iuse.cpp:1775 src/iuse.cpp:1816 msgid "You can't fish there!" msgstr "" -#: src/iuse.cpp:1777 +#: src/iuse.cpp:1778 msgid "You cast your line and wait to hook something…" msgstr "" -#: src/iuse.cpp:1804 +#: src/iuse.cpp:1805 msgid "Fish aren't foolish enough to go in here without bait." msgstr "" -#: src/iuse.cpp:1808 +#: src/iuse.cpp:1809 msgid "Put fish trap where?" msgstr "" -#: src/iuse.cpp:1826 +#: src/iuse.cpp:1827 msgid "" "You place the fish trap; in three hours or so, you may catch some fish." msgstr "" -#: src/iuse.cpp:1923 src/iuse.cpp:5148 +#: src/iuse.cpp:1924 src/iuse.cpp:5149 msgid "Spray where?" msgstr "" -#: src/iuse.cpp:1946 +#: src/iuse.cpp:1947 #, c-format msgid "The %s is sprayed!" msgstr "" -#: src/iuse.cpp:1948 +#: src/iuse.cpp:1949 #, c-format msgid "The %s looks blinded." msgstr "" -#: src/iuse.cpp:1953 +#: src/iuse.cpp:1954 #, c-format msgid "The %s is frozen!" msgstr "" #. ~ Modular exoskeletons require pocket restrictions to insert modules. %s = #. pocket name. -#: src/iuse.cpp:2185 +#: src/iuse.cpp:2186 #, c-format msgid "%s doesn't define any restrictions for modules!" msgstr "" #. ~ Prompt the player to handle the module inside the modular exoskeleton -#: src/iuse.cpp:2196 +#: src/iuse.cpp:2197 msgid "What to do with the existing module?" msgstr "" -#: src/iuse.cpp:2197 +#: src/iuse.cpp:2198 #, c-format msgid "Unload everything from this %s" msgstr "" -#: src/iuse.cpp:2199 +#: src/iuse.cpp:2200 #, c-format msgid "Replace the %s" msgstr "" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Activate the %s" msgstr "" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Deactivate the %s" msgstr "" -#: src/iuse.cpp:2203 +#: src/iuse.cpp:2204 #, c-format msgid "Reload the %s" msgstr "" -#: src/iuse.cpp:2204 +#: src/iuse.cpp:2205 #, c-format msgid "Unload the %s" msgstr "" #. ~ The player has nothing that fits in the modular exoskeleton's pocket -#: src/iuse.cpp:2265 +#: src/iuse.cpp:2266 msgid "You don't have anything compatible with this module!" msgstr "" #. ~ Prompt the player to select an item to attach to the modular #. exoskeleton's pocket (%s) -#: src/iuse.cpp:2270 +#: src/iuse.cpp:2271 #, c-format msgid "Which module to attach to the %s?" msgstr "" -#: src/iuse.cpp:2309 +#: src/iuse.cpp:2310 #, c-format msgid "Your %s does not have any pockets to contain modules." msgstr "" -#: src/iuse.cpp:2320 +#: src/iuse.cpp:2321 msgid "The RM13 combat armor's fuel cells are dead." msgstr "" -#: src/iuse.cpp:2324 +#: src/iuse.cpp:2325 msgid "You activate your RM13 combat armor." msgstr "" -#: src/iuse.cpp:2325 +#: src/iuse.cpp:2326 msgid "Rivtech Model 13 RivOS v2.19: ONLINE." msgstr "" -#: src/iuse.cpp:2326 +#: src/iuse.cpp:2327 msgid "CBRN defense system: ONLINE." msgstr "" -#: src/iuse.cpp:2327 +#: src/iuse.cpp:2328 msgid "Acoustic dampening system: ONLINE." msgstr "" -#: src/iuse.cpp:2328 +#: src/iuse.cpp:2329 msgid "Thermal regulation system: ONLINE." msgstr "" -#: src/iuse.cpp:2329 +#: src/iuse.cpp:2330 msgid "Vision enhancement system: ONLINE." msgstr "" -#: src/iuse.cpp:2330 +#: src/iuse.cpp:2331 msgid "Electro-reactive armor system: ONLINE." msgstr "" -#: src/iuse.cpp:2331 +#: src/iuse.cpp:2332 msgid "All systems nominal." msgstr "" -#: src/iuse.cpp:2349 +#: src/iuse.cpp:2350 msgid "RivOS v2.19 shutdown sequence initiated." msgstr "" -#: src/iuse.cpp:2350 +#: src/iuse.cpp:2351 msgid "Shutting down." msgstr "" -#: src/iuse.cpp:2351 +#: src/iuse.cpp:2352 msgid "Your RM13 combat armor turns off." msgstr "" -#: src/iuse.cpp:2366 +#: src/iuse.cpp:2367 #, c-format msgid "You unpack your %s for use." msgstr "" -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "Choose CBM to pack" msgstr "" -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "You don't have any CBMs." msgstr "" -#: src/iuse.cpp:2383 +#: src/iuse.cpp:2384 msgid "This CBM is faulty. You should mend it first. Do you want to try?" msgstr "" -#: src/iuse.cpp:2391 +#: src/iuse.cpp:2392 msgid "You carefully prepare the CBM for sterilization." msgstr "" -#: src/iuse.cpp:2394 +#: src/iuse.cpp:2395 msgid "You fail to properly prepare the CBM." msgstr "" -#: src/iuse.cpp:2412 +#: src/iuse.cpp:2413 #, c-format msgid "You can't pack your %s until you take it off." msgstr "" -#: src/iuse.cpp:2424 +#: src/iuse.cpp:2425 #, c-format msgid "You pack your %s for storage." msgstr "" -#: src/iuse.cpp:2433 +#: src/iuse.cpp:2434 msgid "You need batteries to cauterize wounds." msgstr "" -#: src/iuse.cpp:2438 src/iuse_actor.cpp:1864 +#: src/iuse.cpp:2439 src/iuse_actor.cpp:1871 msgid "Cauterize yourself for fun?" msgstr "" -#: src/iuse.cpp:2442 +#: src/iuse.cpp:2443 msgid "You aren't bleeding or bitten; there is no need to cauterize yourself." msgstr "" "Du er verken bitt eller er blødende; det er ikke nødvendig å kauterisere deg" " selv." -#: src/iuse.cpp:2445 +#: src/iuse.cpp:2446 msgid "Cauterize any open wounds?" msgstr "" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "Purify what?" msgstr "" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "You don't have water to purify." msgstr "" -#: src/iuse.cpp:2476 +#: src/iuse.cpp:2477 msgid "That volume of water is too large to purify." msgstr "" -#: src/iuse.cpp:2491 src/iuse.cpp:2680 src/iuse.cpp:2705 +#: src/iuse.cpp:2492 src/iuse.cpp:2681 src/iuse.cpp:2706 msgid "It's dead." msgstr "" -#: src/iuse.cpp:2493 +#: src/iuse.cpp:2494 msgid "You turn the radio on." msgstr "" -#: src/iuse.cpp:2515 +#: src/iuse.cpp:2516 msgid "You must have an active radio to check for signal direction." msgstr "" -#: src/iuse.cpp:2522 +#: src/iuse.cpp:2523 msgid "You can't find the direction if your radio isn't tuned." msgstr "" -#: src/iuse.cpp:2528 +#: src/iuse.cpp:2529 #, c-format msgid "The signal seems strongest to the %s." msgstr "" -#: src/iuse.cpp:2560 +#: src/iuse.cpp:2561 msgid "Radio: Kssssssssssssh." msgstr "" #. ~ radio noise -#: src/iuse.cpp:2576 +#: src/iuse.cpp:2577 msgid "ksssh" msgstr "" -#: src/iuse.cpp:2598 +#: src/iuse.cpp:2599 #, c-format msgid "radio: %s" msgstr "" -#: src/iuse.cpp:2612 +#: src/iuse.cpp:2613 msgid "Radio:" msgstr "" -#: src/iuse.cpp:2613 +#: src/iuse.cpp:2614 msgid "Scan" msgstr "" -#: src/iuse.cpp:2639 +#: src/iuse.cpp:2640 msgid "Select a station" msgstr "" -#: src/iuse.cpp:2646 +#: src/iuse.cpp:2647 msgctxt "radio station" msgid " (selected)" msgstr "" #. ~ Selected radio station, %d is a number in sequence (1,2,3...), #. ~ %s is ' (selected)' if this is the radio station playing, else nothing -#: src/iuse.cpp:2650 +#: src/iuse.cpp:2651 #, c-format msgid "Station %d%s" msgstr "" -#: src/iuse.cpp:2666 +#: src/iuse.cpp:2667 msgid "The radio dies." msgstr "" -#: src/iuse.cpp:2683 +#: src/iuse.cpp:2684 msgid "You turn the noise emitter on." msgstr "" #. ~ the sound of a noise emitter when turned on -#: src/iuse.cpp:2693 +#: src/iuse.cpp:2694 msgid "KXSHHHHRRCRKLKKK!" msgstr "" -#: src/iuse.cpp:2696 +#: src/iuse.cpp:2697 msgid "The infernal racket dies as the noise emitter turns off." msgstr "" -#: src/iuse.cpp:2708 +#: src/iuse.cpp:2709 msgid "You turn the EMF detector on." msgstr "" -#: src/iuse.cpp:2727 +#: src/iuse.cpp:2728 msgid "BEEEEE-CHHHHHHH-eeEEEEEEE-CHHHHHHHHHHHH" msgstr "" -#: src/iuse.cpp:2753 +#: src/iuse.cpp:2754 msgid "BEEEEEEP BEEEEEEP" msgstr "" -#: src/iuse.cpp:2756 +#: src/iuse.cpp:2757 msgid "BEEP BEEP" msgstr "" -#: src/iuse.cpp:2759 +#: src/iuse.cpp:2760 msgid "beep… beep" msgstr "" -#: src/iuse.cpp:2767 +#: src/iuse.cpp:2768 msgid "The noise of your EMF detector slows to a halt." msgstr "" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "Pry where?" msgstr "" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "There is nothing to pry nearby." msgstr "" -#: src/iuse.cpp:2838 +#: src/iuse.cpp:2839 msgid "You try to hit yourself with the hammer." msgstr "" -#: src/iuse.cpp:2839 +#: src/iuse.cpp:2840 msgid "But you can't touch this." msgstr "" -#: src/iuse.cpp:2841 +#: src/iuse.cpp:2842 msgid "" "You attempt to pry open your wallet, but alas. You are just too miserly." msgstr "" -#: src/iuse.cpp:2845 +#: src/iuse.cpp:2846 msgid "You can't pry that." msgstr "" -#: src/iuse.cpp:2867 +#: src/iuse.cpp:2868 #, c-format msgid "You can't get sufficient leverage to open that with your %1$s." msgstr "" -#: src/iuse.cpp:2888 +#: src/iuse.cpp:2889 msgid "Till soil where?" msgstr "" -#: src/iuse.cpp:2896 +#: src/iuse.cpp:2897 msgid "You think about jumping on a shovel, but then change your mind." msgstr "" -#: src/iuse.cpp:2903 +#: src/iuse.cpp:2904 msgid "You start churning up the earth here." msgstr "" -#: src/iuse.cpp:2908 +#: src/iuse.cpp:2909 msgid "You can't churn up this ground." msgstr "" -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "Clear rubble where?" msgstr "" -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "There is no rubble to clear nearby." msgstr "" -#: src/iuse.cpp:3004 +#: src/iuse.cpp:3005 msgid "There's no rubble to clear." msgstr "" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "Siphon from where?" msgstr "" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "There is nothing to siphon from nearby." msgstr "" -#: src/iuse.cpp:3105 +#: src/iuse.cpp:3106 msgid "With a snarl, the combat chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3106 src/iuse.cpp:3124 src/iuse.cpp:3151 +#: src/iuse.cpp:3107 src/iuse.cpp:3125 src/iuse.cpp:3152 msgid "You yank the cord, but nothing happens." msgstr "" -#: src/iuse.cpp:3114 +#: src/iuse.cpp:3115 msgid "With a snarl, the electric combat chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3115 src/iuse.cpp:3133 +#: src/iuse.cpp:3116 src/iuse.cpp:3134 msgid "You flip the switch, but nothing happens." msgstr "" -#: src/iuse.cpp:3123 +#: src/iuse.cpp:3124 msgid "With a roar, the chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3132 +#: src/iuse.cpp:3133 msgid "With a roar, the electric chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3141 +#: src/iuse.cpp:3142 msgid "The electric carver's serrated blades start buzzing!" msgstr "" -#: src/iuse.cpp:3142 +#: src/iuse.cpp:3143 msgid "You pull the trigger, but nothing happens." msgstr "" -#: src/iuse.cpp:3150 +#: src/iuse.cpp:3151 msgid "With a roar, the hedge trimmer leaps to life!" msgstr "" -#: src/iuse.cpp:3168 +#: src/iuse.cpp:3169 #, c-format msgid "Your %s gurgles in the water and stops." msgstr "" -#: src/iuse.cpp:3179 +#: src/iuse.cpp:3180 #, c-format msgid "Your %s goes quiet." msgstr "" -#: src/iuse.cpp:3188 +#: src/iuse.cpp:3189 msgid "combat chainsaw" msgstr "" -#: src/iuse.cpp:3190 +#: src/iuse.cpp:3191 msgid "Your combat chainsaw growls." msgstr "" -#: src/iuse.cpp:3195 +#: src/iuse.cpp:3196 msgid "electric combat chainsaw" msgstr "" -#: src/iuse.cpp:3197 +#: src/iuse.cpp:3198 msgid "Your electric combat chainsaw growls." msgstr "" -#: src/iuse.cpp:3202 +#: src/iuse.cpp:3203 msgid "chainsaw" msgstr "" -#: src/iuse.cpp:3204 +#: src/iuse.cpp:3205 msgid "Your chainsaw rumbles." msgstr "" -#: src/iuse.cpp:3209 +#: src/iuse.cpp:3210 msgid "electric chainsaw" msgstr "" -#: src/iuse.cpp:3211 +#: src/iuse.cpp:3212 msgid "Your electric chainsaw rumbles." msgstr "" -#: src/iuse.cpp:3216 +#: src/iuse.cpp:3217 msgid "electric carver" msgstr "" -#: src/iuse.cpp:3218 +#: src/iuse.cpp:3219 msgid "Your electric carver buzzes." msgstr "" -#: src/iuse.cpp:3223 +#: src/iuse.cpp:3224 msgid "hedge trimmer" msgstr "" -#: src/iuse.cpp:3225 +#: src/iuse.cpp:3226 msgid "Your hedge trimmer rumbles." msgstr "" -#: src/iuse.cpp:3230 +#: src/iuse.cpp:3231 msgid "circular saw" msgstr "" -#: src/iuse.cpp:3232 +#: src/iuse.cpp:3233 msgid "Your circular saw buzzes." msgstr "" -#: src/iuse.cpp:3269 +#: src/iuse.cpp:3270 msgid "Drill where?" msgstr "" -#: src/iuse.cpp:3281 +#: src/iuse.cpp:3282 msgid "You can't drill there." msgstr "" -#: src/iuse.cpp:3284 src/iuse.cpp:3400 +#: src/iuse.cpp:3285 src/iuse.cpp:3401 msgid "The material is too hard for you to even make a dent." msgstr "" -#: src/iuse.cpp:3289 src/iuse.cpp:3405 +#: src/iuse.cpp:3290 src/iuse.cpp:3406 msgid "There's a vehicle in the way!" msgstr "" -#: src/iuse.cpp:3313 +#: src/iuse.cpp:3314 #, c-format msgid "You start drilling into the %1$s with your %2$s." msgstr "" -#: src/iuse.cpp:3385 +#: src/iuse.cpp:3386 msgid "Mine where?" msgstr "" -#: src/iuse.cpp:3397 +#: src/iuse.cpp:3398 msgid "You can't mine there." msgstr "" -#: src/iuse.cpp:3430 +#: src/iuse.cpp:3431 #, c-format msgid "You strike the %1$s with your %2$s." msgstr "" -#: src/iuse.cpp:3444 +#: src/iuse.cpp:3445 msgid "buzzing" msgstr "" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "clicking" msgstr "" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "rapid clicking" msgstr "" -#: src/iuse.cpp:3446 +#: src/iuse.cpp:3447 msgid "geiger_high" msgstr "" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_low" msgstr "" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_medium" msgstr "" -#: src/iuse.cpp:3455 +#: src/iuse.cpp:3456 msgid "The geiger counter buzzes intensely." msgstr "" -#: src/iuse.cpp:3457 +#: src/iuse.cpp:3458 msgid "The geiger counter clicks wildly." msgstr "" -#: src/iuse.cpp:3459 +#: src/iuse.cpp:3460 msgid "The geiger counter clicks rapidly." msgstr "" -#: src/iuse.cpp:3461 +#: src/iuse.cpp:3462 msgid "The geiger counter clicks steadily." msgstr "" -#: src/iuse.cpp:3463 +#: src/iuse.cpp:3464 msgid "The geiger counter clicks slowly." msgstr "" -#: src/iuse.cpp:3465 +#: src/iuse.cpp:3466 msgid "The geiger counter clicks intermittently." msgstr "" -#: src/iuse.cpp:3467 +#: src/iuse.cpp:3468 msgid "The geiger counter clicks once." msgstr "" -#: src/iuse.cpp:3473 +#: src/iuse.cpp:3474 msgid "The geiger counter's SCANNING LED turns off." msgstr "" -#: src/iuse.cpp:3478 +#: src/iuse.cpp:3479 msgid "Geiger counter:" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan the ground" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan yourself or other person" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Turn continuous scan on" msgstr "" -#: src/iuse.cpp:3488 +#: src/iuse.cpp:3489 msgid "Scan whom?" msgstr "" -#: src/iuse.cpp:3489 +#: src/iuse.cpp:3490 msgid "There is no one to scan nearby." msgstr "" -#: src/iuse.cpp:3495 +#: src/iuse.cpp:3496 #, c-format msgid "Your radiation level: %d mSv (%d mSv from items)" msgstr "" -#: src/iuse.cpp:3501 +#: src/iuse.cpp:3502 #, c-format msgid "%s's radiation level: %d mSv (%d mSv from items)" msgstr "" -#: src/iuse.cpp:3508 +#: src/iuse.cpp:3509 #, c-format msgid "The ground's radiation level: %d mSv/h" msgstr "" -#: src/iuse.cpp:3512 +#: src/iuse.cpp:3513 msgid "The geiger counter's scan LED turns on." msgstr "" -#: src/iuse.cpp:3559 +#: src/iuse.cpp:3560 #, c-format msgid "Black goo emerges from the canister and envelopes the %s!" msgstr "" -#: src/iuse.cpp:3566 +#: src/iuse.cpp:3567 msgid "Living black goo emerges from the canister!" msgstr "" -#: src/iuse.cpp:3581 +#: src/iuse.cpp:3582 msgid "A nearby splatter of goo forms into a goo pit." msgstr "" -#: src/iuse.cpp:3592 +#: src/iuse.cpp:3593 msgid "You pull the pin on the Granade." msgstr "" -#: src/iuse.cpp:3608 +#: src/iuse.cpp:3609 msgid "Merged!" msgstr "" -#: src/iuse.cpp:3624 +#: src/iuse.cpp:3625 msgid "BUGFIXES!" msgstr "" -#: src/iuse.cpp:3636 +#: src/iuse.cpp:3637 msgid "BUFFS!" msgstr "" -#: src/iuse.cpp:3678 +#: src/iuse.cpp:3679 msgid "NERFS!" msgstr "" -#: src/iuse.cpp:3718 +#: src/iuse.cpp:3719 msgid "REVERTS!" msgstr "" -#: src/iuse.cpp:3736 +#: src/iuse.cpp:3737 msgid "BEES!" msgstr "" -#: src/iuse.cpp:3753 +#: src/iuse.cpp:3754 msgid "Set the timer to how many seconds (0 to cancel)?" msgstr "" -#: src/iuse.cpp:3758 +#: src/iuse.cpp:3759 #, c-format msgid "You set the timer to %d second." msgid_plural "You set the timer to %d seconds." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:3787 +#: src/iuse.cpp:3788 msgid "Tick!" msgstr "" -#: src/iuse.cpp:3789 +#: src/iuse.cpp:3790 msgid "You've already released the handle, try throwing it instead." msgstr "" -#: src/iuse.cpp:3809 src/iuse.cpp:3828 +#: src/iuse.cpp:3810 src/iuse.cpp:3829 msgid "Fire… Good…" msgstr "" -#: src/iuse.cpp:3838 +#: src/iuse.cpp:3839 msgid "Your lit Molotov goes out." msgstr "" -#: src/iuse.cpp:3853 src/iuse.cpp:3894 src/iuse_actor.cpp:203 +#: src/iuse.cpp:3854 src/iuse.cpp:3895 src/iuse_actor.cpp:204 msgid "You need a source of fire!" msgstr "" -#: src/iuse.cpp:3856 +#: src/iuse.cpp:3857 msgid "You light the pack of firecrackers." msgstr "" -#: src/iuse.cpp:3897 +#: src/iuse.cpp:3898 msgid "You light the firecracker." msgstr "" -#: src/iuse.cpp:3924 +#: src/iuse.cpp:3925 msgid "Set the timer to ___ turns (0 to cancel)?" msgstr "" -#: src/iuse.cpp:3929 +#: src/iuse.cpp:3930 #, c-format msgid "You set the timer to %s." msgstr "" -#: src/iuse.cpp:3960 +#: src/iuse.cpp:3961 msgid "Shock where?" msgstr "" -#: src/iuse.cpp:3968 +#: src/iuse.cpp:3969 msgid "Umm. No." msgstr "" -#: src/iuse.cpp:3974 +#: src/iuse.cpp:3975 msgid "There's nothing to zap there!" msgstr "" -#: src/iuse.cpp:3981 +#: src/iuse.cpp:3982 #, c-format msgid "Do you really want to shock %s?" msgstr "" -#: src/iuse.cpp:3995 +#: src/iuse.cpp:3996 #, c-format msgid "You attempt to shock %s, but miss." msgstr "" -#: src/iuse.cpp:3996 +#: src/iuse.cpp:3997 #, c-format msgid " attempts to shock %s, but misses." msgstr "" -#: src/iuse.cpp:3999 +#: src/iuse.cpp:4000 #, c-format msgid "You attempt to shock %s, but are blocked by armor." msgstr "" -#: src/iuse.cpp:4000 +#: src/iuse.cpp:4001 #, c-format msgid " attempts to shock %s, but is blocked by armor." msgstr "" -#: src/iuse.cpp:4016 +#: src/iuse.cpp:4017 #, c-format msgid "You shock %s!" msgstr "" -#: src/iuse.cpp:4017 +#: src/iuse.cpp:4018 #, c-format msgid " shocks %s!" msgstr "" -#: src/iuse.cpp:4037 +#: src/iuse.cpp:4038 msgid "Insufficient power" msgstr "" -#: src/iuse.cpp:4045 src/iuse.cpp:4076 +#: src/iuse.cpp:4046 src/iuse.cpp:4077 msgid "tactical tonfa" msgstr "" -#: src/iuse.cpp:4046 +#: src/iuse.cpp:4047 msgid "Turn on light" msgstr "" -#: src/iuse.cpp:4046 src/iuse.cpp:4077 +#: src/iuse.cpp:4047 src/iuse.cpp:4078 msgid "Zap something" msgstr "" -#: src/iuse.cpp:4055 +#: src/iuse.cpp:4056 msgid "The batteries are dead." msgstr "" -#: src/iuse.cpp:4058 +#: src/iuse.cpp:4059 msgid "You turn the light on." msgstr "" -#: src/iuse.cpp:4073 +#: src/iuse.cpp:4074 msgid "Your tactical tonfa is out of power." msgstr "" -#: src/iuse.cpp:4077 +#: src/iuse.cpp:4078 msgid "Turn off light" msgstr "" -#: src/iuse.cpp:4085 +#: src/iuse.cpp:4086 msgid "You turn off the light." msgstr "" -#: src/iuse.cpp:4098 +#: src/iuse.cpp:4099 msgid "The device's batteries are dead." msgstr "" -#: src/iuse.cpp:4102 +#: src/iuse.cpp:4103 msgid "You are already listening to music!" msgstr "" -#: src/iuse.cpp:4104 +#: src/iuse.cpp:4105 msgid "You put in the earbuds and start listening to music." msgstr "" -#: src/iuse.cpp:4122 src/iuse.cpp:4146 +#: src/iuse.cpp:4123 src/iuse.cpp:4147 msgid "a sweet guitar solo!" msgstr "" -#: src/iuse.cpp:4123 +#: src/iuse.cpp:4124 msgid "a funky bassline." msgstr "" -#: src/iuse.cpp:4124 +#: src/iuse.cpp:4125 msgid "some amazing vocals." msgstr "" -#: src/iuse.cpp:4125 +#: src/iuse.cpp:4126 msgid "some pumping bass." msgstr "" -#: src/iuse.cpp:4126 +#: src/iuse.cpp:4127 msgid "dramatic classical music." msgstr "" -#: src/iuse.cpp:4131 +#: src/iuse.cpp:4132 msgid "some bass-heavy post-glam speed polka." msgstr "" -#: src/iuse.cpp:4164 +#: src/iuse.cpp:4165 #, c-format msgid "You listen to %s" msgstr "" -#: src/iuse.cpp:4192 +#: src/iuse.cpp:4193 msgid "The mp3 player turns off." msgstr "" -#: src/iuse.cpp:4195 src/iuse.cpp:4198 src/iuse.cpp:4201 +#: src/iuse.cpp:4196 src/iuse.cpp:4199 src/iuse.cpp:4202 msgid "The phone turns off." msgstr "" #. ~ %1$d: roll number, %2$d: side number of a die, %3$s: die item name -#: src/iuse.cpp:4227 +#: src/iuse.cpp:4228 #, c-format msgctxt "dice" msgid "You roll a %1$d on your %2$d sided %3$s" msgstr "" -#: src/iuse.cpp:4243 +#: src/iuse.cpp:4244 #, c-format msgid "You take a deep breath from your %s." msgstr "" -#: src/iuse.cpp:4246 +#: src/iuse.cpp:4247 #, c-format msgid "Air in your %s runs out." msgstr "" -#: src/iuse.cpp:4259 +#: src/iuse.cpp:4260 #, c-format msgid "Your %s is empty." msgstr "" -#: src/iuse.cpp:4261 +#: src/iuse.cpp:4262 msgid "You turn off the regulator and close the air valve." msgstr "" -#: src/iuse.cpp:4267 +#: src/iuse.cpp:4268 msgid "You should wear it first." msgstr "" -#: src/iuse.cpp:4269 +#: src/iuse.cpp:4270 msgid "You turn on the regulator and open the air valve." msgstr "" -#: src/iuse.cpp:4283 +#: src/iuse.cpp:4284 msgid "" "You have no cable charging system to plug it into, so you leave it alone." msgstr "" -#: src/iuse.cpp:4286 +#: src/iuse.cpp:4287 msgid "Activate your cable charging system to take advantage of it." msgstr "" -#: src/iuse.cpp:4290 +#: src/iuse.cpp:4291 #, c-format msgid "You need to wear the %1$s before you can unfold it." msgstr "" -#: src/iuse.cpp:4296 +#: src/iuse.cpp:4297 #, c-format msgid "You can't use the %1$s with another of its kind." msgstr "" -#: src/iuse.cpp:4301 +#: src/iuse.cpp:4302 msgid "" "You unfold the solar array from the pack. You still need to connect it with" " a cable." msgstr "" -#: src/iuse.cpp:4310 +#: src/iuse.cpp:4311 msgid "You fold your portable solar array into the pack." msgstr "" -#: src/iuse.cpp:4312 +#: src/iuse.cpp:4313 msgid "You unplug your portable solar array, and fold it into the pack." msgstr "" -#: src/iuse.cpp:4341 +#: src/iuse.cpp:4342 #, c-format msgid "Your %s requires new filters!" msgstr "" -#: src/iuse.cpp:4342 +#: src/iuse.cpp:4343 msgid " needs new gas mask filters!" msgstr "" -#: src/iuse.cpp:4348 +#: src/iuse.cpp:4349 #, c-format msgid "Your %s doesn't have a filter." msgstr "" -#: src/iuse.cpp:4350 +#: src/iuse.cpp:4351 #, c-format msgid "You prepare your %s." msgstr "" -#: src/iuse.cpp:4400 +#: src/iuse.cpp:4401 msgid "What do you want to play?" msgstr "" -#: src/iuse.cpp:4401 +#: src/iuse.cpp:4402 msgid "robotfindskitten" msgstr "" -#: src/iuse.cpp:4402 src/iuse_software_snake.cpp:31 +#: src/iuse.cpp:4403 src/iuse_software_snake.cpp:31 msgid "S N A K E" msgstr "" -#: src/iuse.cpp:4403 src/iuse_software_sokoban.cpp:249 +#: src/iuse.cpp:4404 src/iuse_software_sokoban.cpp:249 msgid "Sokoban" msgstr "" -#: src/iuse.cpp:4405 src/iuse_software_lightson.cpp:177 +#: src/iuse.cpp:4406 src/iuse_software_lightson.cpp:177 msgid "Lights on!" msgstr "" -#: src/iuse.cpp:4407 +#: src/iuse.cpp:4408 msgid "Play anything for a while" msgstr "" -#: src/iuse.cpp:4409 +#: src/iuse.cpp:4410 msgid "Play something with friends" msgstr "" -#: src/iuse.cpp:4410 +#: src/iuse.cpp:4411 msgid "Play something alone" msgstr "" -#: src/iuse.cpp:4463 +#: src/iuse.cpp:4464 #, c-format msgid "You and your %1$u friends play on your %2$s for a while." msgstr "" -#: src/iuse.cpp:4466 +#: src/iuse.cpp:4467 #, c-format msgid "You and your friend play on your %s for a while." msgstr "" -#: src/iuse.cpp:4477 +#: src/iuse.cpp:4478 #, c-format msgid "You play on your %s for a while." msgstr "" -#: src/iuse.cpp:4514 src/iuse.cpp:9088 +#: src/iuse.cpp:4515 src/iuse.cpp:9106 msgid "You don't know what you're looking at." msgstr "" -#: src/iuse.cpp:4520 +#: src/iuse.cpp:4521 #, c-format msgid "You check your health metrics on your %s." msgstr "" -#: src/iuse.cpp:4525 +#: src/iuse.cpp:4526 #, c-format msgid "Your heart rate is %i bpm." msgstr "" -#: src/iuse.cpp:4529 +#: src/iuse.cpp:4530 msgid "WARNING! Slow down! Your pulse is getting too high, champion!" msgstr "" -#: src/iuse.cpp:4535 +#: src/iuse.cpp:4536 msgid "You haven't really been active today. Try going for a walk!" msgstr "" -#: src/iuse.cpp:4537 +#: src/iuse.cpp:4538 msgid "Good start! Keep it up and move more." msgstr "" -#: src/iuse.cpp:4539 +#: src/iuse.cpp:4540 msgid "Doing good! Don't stop, push the limit!" msgstr "" -#: src/iuse.cpp:4541 +#: src/iuse.cpp:4542 msgid "Great job! Take a break and don't forget about hydration!" msgstr "" -#: src/iuse.cpp:4543 +#: src/iuse.cpp:4544 msgid "You are too active! Avoid overexertion for your safety and health." msgstr "" -#: src/iuse.cpp:4547 src/iuse.cpp:9097 +#: src/iuse.cpp:4548 src/iuse.cpp:9115 #, c-format msgid "You consumed %d kcal today and %d kcal yesterday." msgstr "" -#: src/iuse.cpp:4552 +#: src/iuse.cpp:4553 #, c-format msgid "You burned %d kcal today and %d kcal yesterday." msgstr "" -#: src/iuse.cpp:4569 +#: src/iuse.cpp:4570 msgid "It's not waterproof enough to work underwater." msgstr "" -#: src/iuse.cpp:4582 +#: src/iuse.cpp:4583 #, c-format msgid "You start cranking the %s to charge its %s." msgstr "" -#: src/iuse.cpp:4587 +#: src/iuse.cpp:4588 #, c-format msgid "You could use the %s to charge its %s, but it's already charged." msgstr "" -#: src/iuse.cpp:4591 +#: src/iuse.cpp:4592 msgid "You need a rechargeable battery cell to charge." msgstr "" -#: src/iuse.cpp:4604 +#: src/iuse.cpp:4605 msgid "You can't do… that while mounted." msgstr "" -#: src/iuse.cpp:4611 +#: src/iuse.cpp:4612 msgid "It might be waterproof, but your lungs aren't." msgstr "" -#: src/iuse.cpp:4619 +#: src/iuse.cpp:4620 msgid "*Your* batteries are dead." msgstr "" -#: src/iuse.cpp:4624 +#: src/iuse.cpp:4625 #, c-format msgid "You fire up your %s and start getting the tension out." msgstr "" -#: src/iuse.cpp:4627 +#: src/iuse.cpp:4628 #, c-format msgid "You whip out your %s and start getting the tension out." msgstr "" -#: src/iuse.cpp:4652 +#: src/iuse.cpp:4653 msgid "Air swirls all over…" msgstr "" -#: src/iuse.cpp:4660 +#: src/iuse.cpp:4661 msgid "Air swirls around you for a moment." msgstr "" -#: src/iuse.cpp:4673 +#: src/iuse.cpp:4674 msgid "You blow your dog whistle." msgstr "" -#: src/iuse.cpp:4711 +#: src/iuse.cpp:4712 #, c-format msgid "Your %s looks ready to attack." msgstr "" -#: src/iuse.cpp:4716 +#: src/iuse.cpp:4717 #, c-format msgid "Your %s goes docile." msgstr "" -#: src/iuse.cpp:4731 +#: src/iuse.cpp:4732 msgid "You hear a low-pitched echoing howl." msgstr "" -#: src/iuse.cpp:4747 +#: src/iuse.cpp:4748 #, c-format msgid "That %s is full!" msgstr "" -#: src/iuse.cpp:4757 +#: src/iuse.cpp:4758 #, c-format msgid "Draw blood from %s?" msgstr "" -#: src/iuse.cpp:4759 +#: src/iuse.cpp:4760 #, c-format msgid "You drew blood from the %s…" msgstr "" -#: src/iuse.cpp:4776 +#: src/iuse.cpp:4777 msgid "Draw your own blood?" msgstr "" -#: src/iuse.cpp:4777 +#: src/iuse.cpp:4778 msgid "You drew your own blood…" msgstr "" -#: src/iuse.cpp:4798 +#: src/iuse.cpp:4799 #, c-format msgid "…but acidic blood melts the %s, destroying it!" msgstr "" -#: src/iuse.cpp:4803 +#: src/iuse.cpp:4804 #, c-format msgid "…but acidic blood damages the %s!" msgstr "" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "Chop down which tree?" msgstr "" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "There is no tree to chop down nearby." msgstr "" -#: src/iuse.cpp:4908 +#: src/iuse.cpp:4909 msgid "You're not stern enough to shave yourself with THIS." msgstr "" -#: src/iuse.cpp:4910 +#: src/iuse.cpp:4911 msgid "You can't chop down that." msgstr "" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "Chop which tree trunk?" msgstr "" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "There is no tree trunk to chop nearby." msgstr "" -#: src/iuse.cpp:4953 +#: src/iuse.cpp:4954 msgid "You can't chop that." msgstr "" -#: src/iuse.cpp:4979 +#: src/iuse.cpp:4980 msgid "You need welding goggles to do that." msgstr "" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "Cut up metal where?" msgstr "" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "There is no metal to cut up nearby." msgstr "" -#: src/iuse.cpp:5004 +#: src/iuse.cpp:5005 msgid "Yuck. Acetylene gas smells weird." msgstr "" -#: src/iuse.cpp:5006 src/iuse.cpp:5051 src/iuse.cpp:5093 +#: src/iuse.cpp:5007 src/iuse.cpp:5052 src/iuse.cpp:5094 msgid "You can't cut that." msgstr "" -#: src/iuse.cpp:5049 +#: src/iuse.cpp:5050 msgid "You're not even chained to a boiler." msgstr "" -#: src/iuse.cpp:5091 +#: src/iuse.cpp:5092 msgid "" "You neatly sever all of the veins and arteries in your body. Oh, wait; " "never mind." msgstr "" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "Mop where?" msgstr "" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "There is nothing to mop nearby." msgstr "" -#: src/iuse.cpp:5124 +#: src/iuse.cpp:5125 msgid "You mop yourself up." msgstr "" -#: src/iuse.cpp:5125 +#: src/iuse.cpp:5126 msgid "The universe implodes and reforms around you." msgstr "" -#: src/iuse.cpp:5127 +#: src/iuse.cpp:5128 msgid "There's nothing to mop there." msgstr "" -#: src/iuse.cpp:5132 +#: src/iuse.cpp:5133 msgid "You move the mop around, unsure whether it's doing any good." msgstr "" -#: src/iuse.cpp:5138 +#: src/iuse.cpp:5139 msgid "You mop up the spill." msgstr "" -#: src/iuse.cpp:5152 +#: src/iuse.cpp:5153 msgid "Spray what?" msgstr "" -#: src/iuse.cpp:5161 +#: src/iuse.cpp:5162 msgid "(To delete, clear the text and confirm)" msgstr "" -#: src/iuse.cpp:5176 +#: src/iuse.cpp:5177 msgid "You blur the inscription on the grave." msgstr "" -#: src/iuse.cpp:5178 +#: src/iuse.cpp:5179 msgid "You manage to get rid of the message on the surface." msgstr "" -#: src/iuse.cpp:5186 +#: src/iuse.cpp:5187 msgid "You carve an inscription on the grave." msgstr "" -#: src/iuse.cpp:5188 +#: src/iuse.cpp:5189 msgid "You write a message on the surface." msgstr "" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "Heat up what?" msgstr "" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "You don't have any appropriate food to heat up." msgstr "" -#: src/iuse.cpp:5225 +#: src/iuse.cpp:5226 msgid "You start heating up the food." msgstr "" -#: src/iuse.cpp:5245 +#: src/iuse.cpp:5246 msgid "There is no fire around; use your integrated toolset instead?" msgstr "" -#: src/iuse.cpp:5252 +#: src/iuse.cpp:5253 #, c-format msgid "You need to be next to a fire to heat something up with the %s." msgstr "" -#: src/iuse.cpp:5274 +#: src/iuse.cpp:5275 msgid "Using hotplate:" msgstr "" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Cauterize wound" msgstr "" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Heat food" msgstr "" -#: src/iuse.cpp:5323 +#: src/iuse.cpp:5324 #, c-format msgid "That %s is too filthy to clean anything!" msgstr "" -#: src/iuse.cpp:5326 +#: src/iuse.cpp:5327 #, c-format msgid "That %s is too wet to soak up any more liquid!" msgstr "" -#: src/iuse.cpp:5333 +#: src/iuse.cpp:5334 #, c-format msgid "You use the %s to clean yourself off, saturating it with slime!" msgstr "" -#: src/iuse.cpp:5345 +#: src/iuse.cpp:5346 #, c-format msgid "You use the %s to dry off, saturating it with water!" msgstr "" -#: src/iuse.cpp:5357 +#: src/iuse.cpp:5358 #, c-format msgid "You are already dry; the %s does nothing." msgstr "" -#: src/iuse.cpp:5389 +#: src/iuse.cpp:5390 msgid "You inject yourself with adrenaline." msgstr "" -#: src/iuse.cpp:5390 +#: src/iuse.cpp:5391 msgid " injects themselves with adrenaline." msgstr "" -#: src/iuse.cpp:5395 +#: src/iuse.cpp:5396 msgid "Your heart spasms!" msgstr "" -#: src/iuse.cpp:5408 +#: src/iuse.cpp:5409 msgid "The jet injector is empty." msgstr "" -#: src/iuse.cpp:5411 +#: src/iuse.cpp:5412 msgid "You inject yourself with the jet injector." msgstr "" -#: src/iuse.cpp:5421 +#: src/iuse.cpp:5422 msgid "Your heart is beating alarmingly fast!" msgstr "" -#: src/iuse.cpp:5431 +#: src/iuse.cpp:5432 msgid "" "You must wear the stimulant delivery system before you can activate it." msgstr "" -#: src/iuse.cpp:5436 +#: src/iuse.cpp:5437 msgid "The stimulant delivery system is empty." msgstr "" -#: src/iuse.cpp:5439 +#: src/iuse.cpp:5440 msgid "You inject yourself with the stimulants." msgstr "" -#: src/iuse.cpp:5454 +#: src/iuse.cpp:5455 msgid "You must wear the radiation biomonitor before you can activate it." msgstr "" -#: src/iuse.cpp:5457 +#: src/iuse.cpp:5458 msgid "The radiation biomonitor needs batteries to function." msgstr "" -#: src/iuse.cpp:5460 +#: src/iuse.cpp:5461 msgid "You activate your radiation biomonitor." msgstr "" -#: src/iuse.cpp:5462 +#: src/iuse.cpp:5463 msgid "You are currently irradiated." msgstr "" -#: src/iuse.cpp:5464 +#: src/iuse.cpp:5465 #, c-format msgid "Your radiation level: %d mSv." msgstr "" -#: src/iuse.cpp:5465 +#: src/iuse.cpp:5466 #, c-format msgid "It says here that my radiation level is %d mSv." msgstr "" -#: src/iuse.cpp:5469 +#: src/iuse.cpp:5470 msgid "You aren't currently irradiated." msgstr "" -#: src/iuse.cpp:5470 +#: src/iuse.cpp:5471 msgid "It says I'm not irradiated." msgstr "" -#: src/iuse.cpp:5472 +#: src/iuse.cpp:5473 msgid "Have a nice day!" msgstr "" -#: src/iuse.cpp:5486 +#: src/iuse.cpp:5487 msgid "Replace your current lenses?" msgstr "" -#: src/iuse.cpp:5488 +#: src/iuse.cpp:5489 #, c-format msgid "You replace your current %s." msgstr "" -#: src/iuse.cpp:5493 +#: src/iuse.cpp:5494 #, c-format msgid "You don't do anything with your %s." msgstr "" -#: src/iuse.cpp:5499 +#: src/iuse.cpp:5500 #, c-format msgid "You put the %s in your eyes." msgstr "" -#: src/iuse.cpp:5503 +#: src/iuse.cpp:5504 msgid "Your vision is fine already." msgstr "" -#: src/iuse.cpp:5514 +#: src/iuse.cpp:5515 msgid "You press a button on the doll to make it talk." msgstr "" -#: src/iuse.cpp:5538 +#: src/iuse.cpp:5539 msgid "You need a mechanics skill of 2 to use this repair kit." msgstr "" -#: src/iuse.cpp:5543 +#: src/iuse.cpp:5544 msgid "Select the firearm to repair:" msgstr "" -#: src/iuse.cpp:5555 src/iuse.cpp:9320 src/iuse.cpp:9341 src/iuse.cpp:9362 -#: src/iuse_actor.cpp:2652 +#: src/iuse.cpp:5556 src/iuse.cpp:9338 src/iuse.cpp:9359 src/iuse.cpp:9380 +#: src/iuse_actor.cpp:2659 msgid "You can't see to do that!" msgstr "" -#: src/iuse.cpp:5560 +#: src/iuse.cpp:5561 #, c-format msgid "You can't improve your %s any more, considering the degradation." msgstr "" -#: src/iuse.cpp:5561 +#: src/iuse.cpp:5562 #, c-format msgid "You can't improve your %s any more this way." msgstr "" -#: src/iuse.cpp:5568 +#: src/iuse.cpp:5569 #, c-format msgid "Your %s is in its best condition, considering the degradation." msgstr "" -#: src/iuse.cpp:5569 +#: src/iuse.cpp:5570 #, c-format msgid "Your %s is already in peak condition." msgstr "" -#: src/iuse.cpp:5572 +#: src/iuse.cpp:5573 msgid "With a higher mechanics skill, you might be able to improve it." msgstr "" -#: src/iuse.cpp:5583 +#: src/iuse.cpp:5584 #, c-format msgid "You accurize your %s." msgstr "" -#: src/iuse.cpp:5594 src/iuse_actor.cpp:3139 +#: src/iuse.cpp:5595 src/iuse_actor.cpp:3146 #, c-format msgid "You repair your %s completely! ( %s-> %s)" msgstr "" -#: src/iuse.cpp:5595 src/iuse_actor.cpp:3136 +#: src/iuse.cpp:5596 src/iuse_actor.cpp:3143 #, c-format msgid "You repair your %s! ( %s-> %s)" msgstr "" -#: src/iuse.cpp:5629 +#: src/iuse.cpp:5630 msgid "Attach modification?" msgstr "" -#: src/iuse.cpp:5669 +#: src/iuse.cpp:5670 msgid "Select tool to modify:" msgstr "" -#: src/iuse.cpp:5670 +#: src/iuse.cpp:5671 msgid "You don't have compatible tools." msgstr "" -#: src/iuse.cpp:5679 +#: src/iuse.cpp:5680 msgid "You cancel unloading the tool." msgstr "" -#: src/iuse.cpp:5691 +#: src/iuse.cpp:5692 msgid "Clank! Clank!" msgstr "" -#: src/iuse.cpp:5703 +#: src/iuse.cpp:5704 msgid "Ring! Ring!" msgstr "" -#: src/iuse.cpp:5738 src/iuse.cpp:6117 +#: src/iuse.cpp:5739 src/iuse.cpp:6118 msgid "You can't read a computer screen." msgstr "" -#: src/iuse.cpp:5749 +#: src/iuse.cpp:5750 msgid "Welcome to hackPRO!" msgstr "" -#: src/iuse.cpp:5750 +#: src/iuse.cpp:5751 msgid "Prepare IFF protocol override" msgstr "" -#: src/iuse.cpp:5751 +#: src/iuse.cpp:5752 msgid "Set friendly robots to passive mode" msgstr "" -#: src/iuse.cpp:5752 +#: src/iuse.cpp:5753 msgid "Set friendly robots to combat mode" msgstr "" -#: src/iuse.cpp:5757 +#: src/iuse.cpp:5758 msgid "Choose an endpoint to hack." msgstr "" -#: src/iuse.cpp:5778 +#: src/iuse.cpp:5779 msgid "No enemy robots in range." msgstr "" -#: src/iuse.cpp:5790 +#: src/iuse.cpp:5791 #, c-format msgid "You start reprogramming the %s into an ally." msgstr "" -#: src/iuse.cpp:5807 +#: src/iuse.cpp:5808 #, c-format msgid "A following %s goes into passive mode." msgstr "" -#: src/iuse.cpp:5814 src/iuse.cpp:5831 +#: src/iuse.cpp:5815 src/iuse.cpp:5832 msgid "You aren't commanding any robots." msgstr "" -#: src/iuse.cpp:5824 +#: src/iuse.cpp:5825 #, c-format msgid "A following %s goes into combat mode." msgstr "" -#: src/iuse.cpp:5918 +#: src/iuse.cpp:5919 #, c-format msgid "You download %d new photo into the internal memory." msgid_plural "You download %d new photos into the internal memory." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:5931 +#: src/iuse.cpp:5932 #, c-format msgid "You download %d new song into the internal memory." msgid_plural "You download %d new songs into the internal memory." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:5988 src/iuse.cpp:5995 +#: src/iuse.cpp:5989 src/iuse.cpp:5996 #, c-format msgid "You download a recipe for %s into the tablet's memory." msgstr "" -#: src/iuse.cpp:5998 +#: src/iuse.cpp:5999 #, c-format msgid "The recipe for %s is already stored in the tablet's memory." msgstr "" -#: src/iuse.cpp:6013 +#: src/iuse.cpp:6014 msgid "You have downloaded your photos." msgstr "" -#: src/iuse.cpp:6023 +#: src/iuse.cpp:6024 msgid "You have updated your monster collection." msgstr "" -#: src/iuse.cpp:6070 src/iuse.cpp:6340 +#: src/iuse.cpp:6071 src/iuse.cpp:6341 msgid "This memory card does not contain any new data." msgstr "" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "bad" msgstr "" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "exceptional" msgstr "" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "fine" msgstr "fint" -#: src/iuse.cpp:6132 src/iuse.cpp:9930 +#: src/iuse.cpp:6133 src/iuse.cpp:9948 msgid "Choose menu option:" msgstr "" -#: src/iuse.cpp:6136 +#: src/iuse.cpp:6137 #, c-format msgid "Unsorted photos [%d]" msgstr "" -#: src/iuse.cpp:6138 +#: src/iuse.cpp:6139 msgid "No photos on device" msgstr "" -#: src/iuse.cpp:6144 +#: src/iuse.cpp:6145 msgid "Turn music off" msgstr "" -#: src/iuse.cpp:6146 +#: src/iuse.cpp:6147 #, c-format msgid "Turn music on [%d]" msgstr "" -#: src/iuse.cpp:6149 +#: src/iuse.cpp:6150 msgid "No music on device" msgstr "" -#: src/iuse.cpp:6153 +#: src/iuse.cpp:6154 msgid "List stored recipes" msgstr "" -#: src/iuse.cpp:6157 +#: src/iuse.cpp:6158 msgid "Your photos" msgstr "" -#: src/iuse.cpp:6161 src/iuse.cpp:7243 +#: src/iuse.cpp:6162 src/iuse.cpp:7247 msgid "Your collection of monsters" msgstr "" -#: src/iuse.cpp:6163 +#: src/iuse.cpp:6164 msgid "Collection of monsters is empty" msgstr "" -#: src/iuse.cpp:6166 +#: src/iuse.cpp:6167 msgid "Download data from memory card" msgstr "" -#: src/iuse.cpp:6170 +#: src/iuse.cpp:6171 msgid "Decrypt memory card" msgstr "" -#: src/iuse.cpp:6172 +#: src/iuse.cpp:6173 msgid "Decrypt memory card (low skill)" msgstr "" -#: src/iuse.cpp:6193 +#: src/iuse.cpp:6194 msgid "Wasted time. These pictures do not provoke your senses." msgstr "" -#: src/iuse.cpp:6224 +#: src/iuse.cpp:6225 #, c-format msgid "You turned off the music on your %s." msgstr "" -#: src/iuse.cpp:6227 +#: src/iuse.cpp:6228 #, c-format msgid "You turned on the music on your %s." msgstr "" -#: src/iuse.cpp:6238 src/iuse.cpp:9942 +#: src/iuse.cpp:6239 src/iuse.cpp:9960 msgid "List recipes:" msgstr "" -#: src/iuse.cpp:6272 src/iuse.cpp:7412 +#: src/iuse.cpp:6273 src/iuse.cpp:7416 msgid "Your collection of monsters:" msgstr "" -#: src/iuse.cpp:6313 +#: src/iuse.cpp:6314 msgid "Insert memory card:" msgstr "" -#: src/iuse.cpp:6329 src/iuse.cpp:6361 src/iuse.cpp:7481 +#: src/iuse.cpp:6330 src/iuse.cpp:6362 src/iuse.cpp:7485 msgid "This is not a compatible memory card." msgstr "" -#: src/iuse.cpp:6336 +#: src/iuse.cpp:6337 msgid "This memory card is encrypted." msgstr "" -#: src/iuse.cpp:6368 +#: src/iuse.cpp:6369 msgid "This memory card is not encrypted." msgstr "" -#: src/iuse.cpp:6382 +#: src/iuse.cpp:6383 #, c-format msgid "You successfully decrypted content on %s!" msgstr "" -#: src/iuse.cpp:6387 +#: src/iuse.cpp:6388 #, c-format msgid "You failed to decrypt the %s." msgstr "" -#: src/iuse.cpp:6390 +#: src/iuse.cpp:6391 msgid "You tripped the firmware protection, and the card deleted its data!" msgstr "" -#: src/iuse.cpp:6429 +#: src/iuse.cpp:6430 msgid " on " msgstr "" -#: src/iuse.cpp:6435 src/iuse.cpp:6439 +#: src/iuse.cpp:6436 src/iuse.cpp:6440 #, c-format msgid " in %s" msgstr "" -#: src/iuse.cpp:6436 +#: src/iuse.cpp:6437 #, c-format msgid " covered in %s" msgstr "" -#: src/iuse.cpp:6437 +#: src/iuse.cpp:6438 #, c-format msgid " on %s" msgstr "" -#: src/iuse.cpp:6438 +#: src/iuse.cpp:6439 #, c-format msgid " under %s" msgstr "" -#: src/iuse.cpp:6496 +#: src/iuse.cpp:6497 #, c-format msgid " with graffiti \"%s\"" msgstr "" -#: src/iuse.cpp:6532 +#: src/iuse.cpp:6533 #, c-format msgid " with message \"%s\"" msgstr "" -#: src/iuse.cpp:6538 +#: src/iuse.cpp:6539 #, c-format msgid " with %s on it" msgstr "" -#: src/iuse.cpp:6560 +#: src/iuse.cpp:6561 msgctxt "" "Article 'a', replace it with empty string if it is not used in language" msgid "a " msgstr "" -#: src/iuse.cpp:6584 +#: src/iuse.cpp:6585 msgid " is on fire. " msgstr "" -#: src/iuse.cpp:6585 +#: src/iuse.cpp:6586 msgid " is bleeding. " msgstr "blør." -#: src/iuse.cpp:6586 +#: src/iuse.cpp:6587 msgid " looks happy. " msgstr "" -#: src/iuse.cpp:6587 +#: src/iuse.cpp:6588 msgid "downed" msgstr "" -#: src/iuse.cpp:6588 +#: src/iuse.cpp:6589 msgid "stuck" msgstr "" -#: src/iuse.cpp:6589 +#: src/iuse.cpp:6590 msgid " is stunned. " msgstr "" -#: src/iuse.cpp:6590 +#: src/iuse.cpp:6591 msgid " is dazed. " msgstr "" -#: src/iuse.cpp:6592 +#: src/iuse.cpp:6593 msgid " is stuck in beartrap. " msgstr "" -#: src/iuse.cpp:6594 +#: src/iuse.cpp:6595 msgid " have tiny red dot on body. " msgstr "" -#: src/iuse.cpp:6595 +#: src/iuse.cpp:6596 msgid " is covered in bile. " msgstr "" -#: src/iuse.cpp:6596 +#: src/iuse.cpp:6597 msgid " is covered in glowing goo. " msgstr "" -#: src/iuse.cpp:6597 +#: src/iuse.cpp:6598 msgid " is covered in thick goo. " msgstr "" -#: src/iuse.cpp:6598 +#: src/iuse.cpp:6599 msgid " is covered in acid. " msgstr "" -#: src/iuse.cpp:6599 +#: src/iuse.cpp:6600 msgid " is coated in sap. " msgstr "" -#: src/iuse.cpp:6600 +#: src/iuse.cpp:6601 msgid " is covered in webs. " msgstr "" -#: src/iuse.cpp:6601 +#: src/iuse.cpp:6602 msgid " is covered in spores. " msgstr "" -#: src/iuse.cpp:6602 +#: src/iuse.cpp:6603 msgid " lies under collapsed debris. " msgstr "" -#: src/iuse.cpp:6602 src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6603 src/iuse.cpp:6605 src/iuse.cpp:6606 msgid "lies" msgstr "" -#: src/iuse.cpp:6603 +#: src/iuse.cpp:6604 msgid " looks very tired. " msgstr "" -#: src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6605 src/iuse.cpp:6606 msgid " is sleeping. " msgstr "" -#: src/iuse.cpp:6606 +#: src/iuse.cpp:6607 msgid " is lit. " msgstr "" -#: src/iuse.cpp:6607 +#: src/iuse.cpp:6608 msgid " is saddled. " msgstr "" -#: src/iuse.cpp:6609 +#: src/iuse.cpp:6610 msgid " is being harnessed by a vehicle. " msgstr "" -#: src/iuse.cpp:6610 +#: src/iuse.cpp:6611 msgid " is wearing armor. " msgstr "" -#: src/iuse.cpp:6612 +#: src/iuse.cpp:6613 msgid " have bag attached. " msgstr "" -#: src/iuse.cpp:6613 +#: src/iuse.cpp:6614 msgid " is tied. " msgstr "" -#: src/iuse.cpp:6614 +#: src/iuse.cpp:6615 msgid "balancing" msgstr "" -#: src/iuse.cpp:6632 +#: src/iuse.cpp:6633 msgctxt "Someone" msgid " looks sad. " msgstr "" -#: src/iuse.cpp:6634 +#: src/iuse.cpp:6635 msgctxt "Someone" msgid " looks depressed. " msgstr "" -#: src/iuse.cpp:6640 +#: src/iuse.cpp:6641 msgctxt "Someone" msgid " is writhing in pain. " msgstr "" -#: src/iuse.cpp:6643 +#: src/iuse.cpp:6644 msgid "rides" msgstr "" -#: src/iuse.cpp:6645 +#: src/iuse.cpp:6646 #, c-format msgid " is riding %s. " msgstr "" -#: src/iuse.cpp:6649 +#: src/iuse.cpp:6650 msgid "A bionic LED is glowing softly. " msgstr "" #. ~ %1$s: vehicle part name, %2$s: vehicle name -#: src/iuse.cpp:6737 +#: src/iuse.cpp:6738 #, c-format msgctxt "vehicle part" msgid "%1$s from %2$s" msgstr "" #. ~ %1$s: terrain description, %2$s: item name -#: src/iuse.cpp:6755 +#: src/iuse.cpp:6756 #, c-format msgctxt "terrain and item" msgid "%1$s with a %2$s" msgstr "" -#: src/iuse.cpp:6798 +#: src/iuse.cpp:6799 #, c-format msgctxt "someone stands/sits *on* something" msgid " on a %s." msgstr "" -#: src/iuse.cpp:6811 +#: src/iuse.cpp:6812 #, c-format msgid "Nearby is %s." msgid_plural "Nearby are %s." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:6883 +#: src/iuse.cpp:6884 msgid "sits" msgstr "" -#: src/iuse.cpp:6885 src/iuse.cpp:6897 +#: src/iuse.cpp:6886 src/iuse.cpp:6898 msgid "stands" msgstr "" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "He" msgstr "" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "She" msgstr "" -#: src/iuse.cpp:6900 +#: src/iuse.cpp:6901 msgctxt "Pronoun" msgid "It" msgstr "" -#: src/iuse.cpp:6933 +#: src/iuse.cpp:6934 msgid "This is a photo of " msgstr "" -#: src/iuse.cpp:6983 +#: src/iuse.cpp:6984 #, c-format msgid "It lies on the %s." msgstr "" -#: src/iuse.cpp:7017 +#: src/iuse.cpp:7018 #, c-format msgid "There is something lying on the ground: %s." msgid_plural "There are some things lying on the ground: %s." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:7024 +#: src/iuse.cpp:7025 #, c-format msgid "Something is visible in the background: %s." msgid_plural "Some objects are visible in the background: %s." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:7031 +#: src/iuse.cpp:7032 #, c-format msgid "There is %s parked in the background." msgid_plural "There are %s parked in the background." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:7038 +#: src/iuse.cpp:7039 #, c-format msgid "There is %s in the background." msgid_plural "There are %s in the background." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:7046 +#: src/iuse.cpp:7047 #, c-format msgid "In the background you can see a %s." msgstr "" -#: src/iuse.cpp:7049 +#: src/iuse.cpp:7050 msgid "" "\n" "\n" "This photo was taken outside." msgstr "" -#: src/iuse.cpp:7051 +#: src/iuse.cpp:7052 msgid "" "\n" "\n" "This photo was taken inside." msgstr "" -#: src/iuse.cpp:7052 src/iuse.cpp:7056 +#: src/iuse.cpp:7053 src/iuse.cpp:7057 msgid " interior" msgstr "" -#: src/iuse.cpp:7054 +#: src/iuse.cpp:7055 msgid "" "\n" "\n" "This photo was taken mostly inside, but outside can be seen." msgstr "" -#: src/iuse.cpp:7058 +#: src/iuse.cpp:7059 msgid "" "\n" "\n" "This photo was taken mostly outside, but inside can be seen." msgstr "" -#: src/iuse.cpp:7066 +#: src/iuse.cpp:7067 msgid "It is sunrise. " msgstr "" -#: src/iuse.cpp:7068 +#: src/iuse.cpp:7069 msgid "It is sunset. " msgstr "" -#: src/iuse.cpp:7070 +#: src/iuse.cpp:7071 msgid "It is night. " msgstr "" -#: src/iuse.cpp:7072 +#: src/iuse.cpp:7073 msgid "It is day. " msgstr "" -#: src/iuse.cpp:7074 +#: src/iuse.cpp:7075 #, c-format msgid "The weather is %s." msgstr "" -#: src/iuse.cpp:7079 +#: src/iuse.cpp:7080 #, c-format msgid "%s appearance:" msgstr "" -#: src/iuse.cpp:7083 +#: src/iuse.cpp:7084 #, c-format msgctxt "Date" msgid "The photo was taken on %s." msgstr "" -#: src/iuse.cpp:7124 +#: src/iuse.cpp:7125 #, c-format msgid "The quality of %s image is better than the previous one." msgstr "" -#: src/iuse.cpp:7127 +#: src/iuse.cpp:7128 #, c-format msgid "The quality of the stored %s image is already maximally detailed." msgstr "" -#: src/iuse.cpp:7130 +#: src/iuse.cpp:7131 #, c-format msgid "But the quality of %s image is worse than the previous one." msgstr "" -#: src/iuse.cpp:7171 src/iuse.cpp:7407 src/iuse.cpp:7461 +#: src/iuse.cpp:7175 src/iuse.cpp:7411 src/iuse.cpp:7465 msgid "You can't see the camera screen, you're blind." msgstr "" -#: src/iuse.cpp:7176 +#: src/iuse.cpp:7180 msgid "Photos saved on camera:" msgstr "" -#: src/iuse.cpp:7234 +#: src/iuse.cpp:7238 msgid "What to do with camera?" msgstr "" -#: src/iuse.cpp:7235 +#: src/iuse.cpp:7239 msgid "Take a photo" msgstr "" -#: src/iuse.cpp:7237 +#: src/iuse.cpp:7241 msgid "No photos in memory" msgstr "" -#: src/iuse.cpp:7240 +#: src/iuse.cpp:7244 msgid "List photos" msgstr "" -#: src/iuse.cpp:7245 +#: src/iuse.cpp:7249 msgid "Upload photos to memory card" msgstr "" -#: src/iuse.cpp:7272 src/iuse.cpp:7859 src/mattack_actors.cpp:749 +#: src/iuse.cpp:7276 src/iuse.cpp:7863 src/mattack_actors.cpp:749 msgid "Click." msgstr "" -#: src/iuse.cpp:7282 +#: src/iuse.cpp:7286 msgid "You have the wrong camera focus." msgstr "" -#: src/iuse.cpp:7318 +#: src/iuse.cpp:7322 #, c-format msgid "A %s got in the way of your photo." msgstr "" -#: src/iuse.cpp:7326 +#: src/iuse.cpp:7330 msgid "Strange… there's nothing in the center of this picture?" msgstr "" -#: src/iuse.cpp:7330 +#: src/iuse.cpp:7334 #, c-format msgid "Strange… %s isn't visible on the picture?" msgstr "" -#: src/iuse.cpp:7333 +#: src/iuse.cpp:7337 #, c-format msgid "%s got in the way of your photo." msgstr "" -#: src/iuse.cpp:7363 +#: src/iuse.cpp:7367 msgid "You took a selfie." msgstr "" -#: src/iuse.cpp:7366 +#: src/iuse.cpp:7370 #, c-format msgid "You took a photo of %s." msgstr "" -#: src/iuse.cpp:7368 +#: src/iuse.cpp:7372 #, c-format msgid "You took a photo of %1$s. It is %2$s." msgstr "" -#: src/iuse.cpp:7385 +#: src/iuse.cpp:7389 #, c-format msgid "%s looks blinded." msgstr "" -#: src/iuse.cpp:7472 +#: src/iuse.cpp:7476 msgid "Insert memory card" msgstr "" -#: src/iuse.cpp:7488 +#: src/iuse.cpp:7492 msgid "This memory card is encrypted. Format and clear data?" msgstr "" -#: src/iuse.cpp:7493 +#: src/iuse.cpp:7497 msgid "Are you sure you want to clear the old data on the card?" msgstr "" -#: src/iuse.cpp:7506 +#: src/iuse.cpp:7510 msgid "You upload your photos and monster collection to the memory card." msgstr "" -#: src/iuse.cpp:7523 +#: src/iuse.cpp:7527 #, c-format msgid "%s automatically turned off!" msgstr "" -#: src/iuse.cpp:7535 +#: src/iuse.cpp:7539 #, c-format msgid "%s on your wrists opened!" msgstr "" -#: src/iuse.cpp:7549 +#: src/iuse.cpp:7553 #, c-format msgid "" "The %s crackle with electricity from your bionic, then come off your hands!" msgstr "" -#: src/iuse.cpp:7557 +#: src/iuse.cpp:7561 msgid "a police siren, whoop WHOOP." msgstr "" -#: src/iuse.cpp:7571 +#: src/iuse.cpp:7575 msgid "The cuffs try to shock you, but you're protected from electricity." msgstr "" -#: src/iuse.cpp:7574 +#: src/iuse.cpp:7578 msgid "Ouch, the cuffs shock you!" msgstr "" -#: src/iuse.cpp:7583 +#: src/iuse.cpp:7587 #, c-format msgid "The %s spark with electricity!" msgstr "" -#: src/iuse.cpp:7603 +#: src/iuse.cpp:7607 #, c-format msgid "The %s are clamped tightly on your wrists. You can't take them off." msgstr "" -#: src/iuse.cpp:7606 +#: src/iuse.cpp:7610 #, c-format msgid "The %s have discharged and can be taken off." msgstr "" -#: src/iuse.cpp:7631 +#: src/iuse.cpp:7635 #, c-format msgid "Your HUD lights-up: \"Your shift ends in %s\"." msgstr "" -#: src/iuse.cpp:7643 src/iuse.cpp:7647 +#: src/iuse.cpp:7647 src/iuse.cpp:7651 msgid "Using RC car:" msgstr "" -#: src/iuse.cpp:7644 +#: src/iuse.cpp:7648 msgid "Put a bomb to car" msgstr "" -#: src/iuse.cpp:7657 +#: src/iuse.cpp:7661 msgid "The RC car's batteries seem to be dead." msgstr "" -#: src/iuse.cpp:7664 +#: src/iuse.cpp:7668 msgid "" "You turned on your RC car; now place it on the ground, and use your radio " "control to play." msgstr "" -#: src/iuse.cpp:7678 +#: src/iuse.cpp:7682 msgid "Arm what?" msgstr "" -#: src/iuse.cpp:7689 +#: src/iuse.cpp:7693 #, c-format msgid "You armed your RC car with %s." msgstr "" -#: src/iuse.cpp:7693 +#: src/iuse.cpp:7697 #, c-format msgid "You want to arm your RC car with %s? But how?" msgstr "" -#: src/iuse.cpp:7696 +#: src/iuse.cpp:7700 #, c-format msgid "Your %s is too heavy or bulky for this RC car." msgstr "" -#: src/iuse.cpp:7706 +#: src/iuse.cpp:7710 msgid "You disarmed your RC car." msgstr "" #. ~Sound of a radio controlled car moving around -#: src/iuse.cpp:7717 +#: src/iuse.cpp:7721 msgid "buzzz…" msgstr "" -#: src/iuse.cpp:7726 +#: src/iuse.cpp:7730 msgid "What to do with your activated RC car?" msgstr "" -#: src/iuse.cpp:7737 +#: src/iuse.cpp:7741 msgid "You turned off your RC car." msgstr "" -#: src/iuse.cpp:7750 src/iuse.cpp:7761 +#: src/iuse.cpp:7754 src/iuse.cpp:7765 msgid "beep" msgstr "" -#: src/iuse.cpp:7788 +#: src/iuse.cpp:7792 msgid "Take control of RC car" msgstr "" -#: src/iuse.cpp:7790 +#: src/iuse.cpp:7794 msgid "Stop controlling RC car" msgstr "" -#: src/iuse.cpp:7793 +#: src/iuse.cpp:7797 msgid "What to do with the radio control?" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press blue button" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press green button" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press red button" msgstr "" -#: src/iuse.cpp:7816 +#: src/iuse.cpp:7820 msgid "No active RC cars on ground and in range." msgstr "" -#: src/iuse.cpp:7823 +#: src/iuse.cpp:7827 msgid "You take control of the RC car." msgstr "" -#: src/iuse.cpp:7836 +#: src/iuse.cpp:7840 #, c-format msgid "" "The %s in your inventory would explode on this signal. Place it down before" " sending the signal." msgstr "" -#: src/iuse.cpp:7853 +#: src/iuse.cpp:7857 #, c-format msgid "" "The %1$s in your %2$s would explode on this signal. Place it down before " "sending the signal." msgstr "" -#: src/iuse.cpp:7874 +#: src/iuse.cpp:7878 msgid "This vehicle's security system has locked you out!" msgstr "" -#: src/iuse.cpp:7886 +#: src/iuse.cpp:7890 msgid "You trigger the alarm!" msgstr "" -#: src/iuse.cpp:7890 +#: src/iuse.cpp:7894 msgid "You quickly bypass the security system!" msgstr "" -#: src/iuse.cpp:7894 +#: src/iuse.cpp:7898 msgid "Try to hack this car's security system?" msgstr "" -#: src/iuse.cpp:7904 +#: src/iuse.cpp:7908 msgid "You waste some time, but fail to affect the security system." msgstr "" -#: src/iuse.cpp:7907 +#: src/iuse.cpp:7911 msgid "You fail to affect the security system." msgstr "" -#: src/iuse.cpp:7911 +#: src/iuse.cpp:7915 msgid "You take some time, but manage to bypass the security system!" msgstr "" -#: src/iuse.cpp:7928 +#: src/iuse.cpp:7932 msgid "Select vehicle to access" msgstr "" -#: src/iuse.cpp:7948 +#: src/iuse.cpp:7952 msgid "No vehicle available." msgstr "" -#: src/iuse.cpp:7970 +#: src/iuse.cpp:7974 msgid "The remote control's battery goes dead." msgstr "" -#: src/iuse.cpp:7973 +#: src/iuse.cpp:7977 msgid "Lost contact with the vehicle." msgstr "" -#: src/iuse.cpp:7976 +#: src/iuse.cpp:7980 msgid "The vehicle's battery died." msgstr "" -#: src/iuse.cpp:7988 +#: src/iuse.cpp:7992 msgid "What to do with the remote vehicle control:" msgstr "" -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Stop controlling the vehicle." msgstr "" -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Take control of a vehicle." msgstr "" -#: src/iuse.cpp:7990 +#: src/iuse.cpp:7994 msgid "Execute one vehicle action" msgstr "" -#: src/iuse.cpp:8019 +#: src/iuse.cpp:8023 msgid "" "Despite using a controller, you still refuse to take control of this " "vehicle." msgstr "" -#: src/iuse.cpp:8023 +#: src/iuse.cpp:8027 msgid "You take control of the vehicle." msgstr "" -#: src/iuse.cpp:8050 +#: src/iuse.cpp:8054 msgid "And when you gaze long into a screen, the screen also gazes into you." msgstr "" -#: src/iuse.cpp:8054 +#: src/iuse.cpp:8058 msgid "The multi-cooker boiled your head!" msgstr "" -#: src/iuse.cpp:8058 +#: src/iuse.cpp:8062 msgid "The characters on the screen display an obscene joke. Strange humor." msgstr "" #. ~ Single-spaced & lowercase are intentional, conveying hurried speech-KA101 -#: src/iuse.cpp:8063 +#: src/iuse.cpp:8067 msgid "Are you sure?! the multi-cooker wants to poison your food!" msgstr "" -#: src/iuse.cpp:8068 +#: src/iuse.cpp:8072 msgid "" "The multi-cooker argues with you about the taste preferences. You don't " "want to deal with it." msgstr "" -#: src/iuse.cpp:8073 +#: src/iuse.cpp:8077 msgid "The multi-cooker runs away!" msgstr "" -#: src/iuse.cpp:8079 +#: src/iuse.cpp:8083 msgid "You're surrounded by aggressive multi-cookers!" msgstr "" -#: src/iuse.cpp:8110 +#: src/iuse.cpp:8114 msgid "" "Batteries low, entering standby mode. With a low buzzing sound the multi-" "cooker shuts down." msgstr "" -#: src/iuse.cpp:8123 +#: src/iuse.cpp:8127 msgid "The multi-cooker should be finishing shortly…" msgstr "" -#: src/iuse.cpp:8143 src/iuse.cpp:8224 +#: src/iuse.cpp:8147 src/iuse.cpp:8228 msgid "" "Obstruction detected. Please remove any items lodged in the multi-cooker." msgstr "" #. ~ sound of a multi-cooker finishing its cycle! -#: src/iuse.cpp:8148 +#: src/iuse.cpp:8152 msgid "ding!" msgstr "" -#: src/iuse.cpp:8168 +#: src/iuse.cpp:8172 msgid "You can't read, and don't understand the screen or the buttons!" msgstr "" -#: src/iuse.cpp:8186 +#: src/iuse.cpp:8190 msgid "Welcome to the RobotChef3000. Choose option:" msgstr "" -#: src/iuse.cpp:8194 +#: src/iuse.cpp:8198 msgid "Stop cooking" msgstr "" -#: src/iuse.cpp:8198 +#: src/iuse.cpp:8202 msgid "Batteries are low." msgstr "" -#: src/iuse.cpp:8201 +#: src/iuse.cpp:8205 msgid "Start cooking" msgstr "" -#: src/iuse.cpp:8209 +#: src/iuse.cpp:8213 msgid "Upgrade multi-cooker" msgstr "" -#: src/iuse.cpp:8212 +#: src/iuse.cpp:8216 msgid "Multi-cooker already upgraded" msgstr "" -#: src/iuse.cpp:8214 +#: src/iuse.cpp:8218 msgid "Multi-cooker unable to upgrade" msgstr "" -#: src/iuse.cpp:8221 +#: src/iuse.cpp:8225 msgid "Take out dish" msgstr "" -#: src/iuse.cpp:8237 +#: src/iuse.cpp:8241 msgid "Really stop cooking?" msgstr "" -#: src/iuse.cpp:8256 +#: src/iuse.cpp:8260 #, c-format msgid "You don't have a suitable container to store your %s." msgstr "" -#: src/iuse.cpp:8270 +#: src/iuse.cpp:8274 #, c-format msgid "You got the dish from the multi-cooker. The %s smells delicious." msgstr "" -#: src/iuse.cpp:8273 +#: src/iuse.cpp:8277 #, c-format msgid "You got the %s from the multi-cooker." msgstr "" -#: src/iuse.cpp:8287 +#: src/iuse.cpp:8291 msgid "Choose desired meal:" msgstr "" -#: src/iuse.cpp:8336 +#: src/iuse.cpp:8340 #, c-format msgid "The multi-cooker needs %d charges to cook this dish." msgstr "" -#: src/iuse.cpp:8358 +#: src/iuse.cpp:8362 msgid "" "The screen flashes blue symbols and scales as the multi-cooker begins to " "shake." msgstr "" -#: src/iuse.cpp:8372 +#: src/iuse.cpp:8376 msgid "Your morale is too low to craft…" msgstr "" -#: src/iuse.cpp:8381 +#: src/iuse.cpp:8385 #, c-format msgid "You need a %s." msgstr "" -#: src/iuse.cpp:8387 +#: src/iuse.cpp:8391 #, c-format msgid "You need an item with %s of 1 or more to disassemble this." msgstr "" -#: src/iuse.cpp:8413 +#: src/iuse.cpp:8417 msgid "" "You've successfully upgraded the multi-cooker, master tinkerer! Now it " "cooks faster!" msgstr "" -#: src/iuse.cpp:8423 +#: src/iuse.cpp:8427 msgid "" "You sagely examine and analyze the multi-cooker, but don't manage to " "accomplish anything." msgstr "" -#: src/iuse.cpp:8426 +#: src/iuse.cpp:8430 msgid "" "Your tinkering nearly breaks the multi-cooker! Fortunately, it still works," " but best to stop messing with it." msgstr "" -#: src/iuse.cpp:8456 +#: src/iuse.cpp:8460 msgid "Attach cable to the vehicle that will do the towing." msgstr "" -#: src/iuse.cpp:8470 src/iuse.cpp:8537 +#: src/iuse.cpp:8474 src/iuse.cpp:8541 msgid "That vehicle already has a tow-line attached." msgstr "" -#: src/iuse.cpp:8474 src/iuse.cpp:8547 +#: src/iuse.cpp:8478 src/iuse.cpp:8551 msgid "You can't attach the tow-line to an internal part." msgstr "" -#: src/iuse.cpp:8504 src/iuse.cpp:8605 src/iuse.cpp:8686 src/iuse.cpp:8875 +#: src/iuse.cpp:8508 src/iuse.cpp:8606 src/iuse.cpp:8699 src/iuse.cpp:8894 msgid "Using cable:" msgstr "" -#: src/iuse.cpp:8505 src/iuse.cpp:8688 src/iuse.cpp:8877 +#: src/iuse.cpp:8509 src/iuse.cpp:8701 src/iuse.cpp:8896 msgid "Detach and re-spool the cable" msgstr "" -#: src/iuse.cpp:8506 src/iuse.cpp:8691 +#: src/iuse.cpp:8510 src/iuse.cpp:8704 msgid "Attach loose end to vehicle" msgstr "" -#: src/iuse.cpp:8523 +#: src/iuse.cpp:8527 msgid "Attach cable to vehicle that will be towed." msgstr "" -#: src/iuse.cpp:8542 +#: src/iuse.cpp:8546 msgid "You can't set a vehicle to tow itself!" msgstr "" -#: src/iuse.cpp:8559 +#: src/iuse.cpp:8563 #, c-format msgid "You link up the %1$s and the %2$s." msgstr "" -#: src/iuse.cpp:8586 +#: src/iuse.cpp:8590 msgid "Choose UPS:" msgstr "" -#: src/iuse.cpp:8587 +#: src/iuse.cpp:8591 msgid "You don't have any UPS." msgstr "" -#: src/iuse.cpp:8606 -msgid "Attach cable to vehicle" +#: src/iuse.cpp:8592 +msgid "Choose solar panel:" +msgstr "" + +#: src/iuse.cpp:8593 +msgid "You don't have any solar panels." msgstr "" #: src/iuse.cpp:8607 +msgid "Attach cable to vehicle" +msgstr "" + +#: src/iuse.cpp:8608 msgid "Attach cable to self" msgstr "" -#: src/iuse.cpp:8609 +#: src/iuse.cpp:8610 msgid "Attach cable to solar pack" msgstr "" -#: src/iuse.cpp:8612 +#: src/iuse.cpp:8613 msgid "Attach cable to UPS" msgstr "" -#: src/iuse.cpp:8621 +#: src/iuse.cpp:8622 msgid "You attach the cable to your Cable Charger System." msgstr "" -#: src/iuse.cpp:8625 +#: src/iuse.cpp:8638 msgid "You attach the cable to the solar pack." msgstr "" -#: src/iuse.cpp:8639 +#: src/iuse.cpp:8652 msgid "You attach the cable to the UPS." msgstr "" -#: src/iuse.cpp:8644 src/iuse.cpp:8758 +#: src/iuse.cpp:8657 src/iuse.cpp:8782 msgid "Attach cable to vehicle where?" msgstr "" -#: src/iuse.cpp:8694 +#: src/iuse.cpp:8707 msgid "Attach loose end to self" msgstr "" -#: src/iuse.cpp:8696 +#: src/iuse.cpp:8709 msgid "Attach loose end to solar pack" msgstr "" -#: src/iuse.cpp:8699 +#: src/iuse.cpp:8712 msgid "Attach loose end to UPS" msgstr "" -#: src/iuse.cpp:8712 +#: src/iuse.cpp:8724 msgid "You attach the cable to the Cable Charger System." msgstr "" -#: src/iuse.cpp:8716 src/iuse.cpp:8735 +#: src/iuse.cpp:8728 src/iuse.cpp:8759 msgid "You are now plugged to the solar backpack." msgstr "" -#: src/iuse.cpp:8722 src/iuse.cpp:8748 +#: src/iuse.cpp:8734 src/iuse.cpp:8772 msgid "You are now plugged to the UPS." msgstr "" -#: src/iuse.cpp:8729 +#: src/iuse.cpp:8741 msgid "You are now plugged to the vehicle." msgstr "" -#: src/iuse.cpp:8774 +#: src/iuse.cpp:8798 msgid "You are now plugged into the vehicle." msgstr "" -#: src/iuse.cpp:8780 src/iuse.cpp:8912 +#: src/iuse.cpp:8804 src/iuse.cpp:8930 #, c-format msgid "There is no need to connect the %s to itself." msgstr "" -#: src/iuse.cpp:8807 src/iuse.cpp:8939 +#: src/iuse.cpp:8831 src/iuse.cpp:8957 #, c-format msgid "You link up the electric systems of the %1$s and the %2$s." msgstr "" -#: src/iuse.cpp:8838 src/iuse.cpp:8898 +#: src/iuse.cpp:8857 src/iuse.cpp:8916 msgid "Attach cable to appliance where?" msgstr "" -#: src/iuse.cpp:8845 +#: src/iuse.cpp:8864 msgid "There's no appliance here." msgstr "" -#: src/iuse.cpp:8879 +#: src/iuse.cpp:8898 msgid "Attach loose end to appliance" msgstr "" -#: src/iuse.cpp:8906 +#: src/iuse.cpp:8924 msgid "There's no appliance there." msgstr "" -#: src/iuse.cpp:8957 +#: src/iuse.cpp:8975 msgid "You need soap to use this." msgstr "" -#: src/iuse.cpp:8983 +#: src/iuse.cpp:9001 #, c-format msgid "The %s's monitor slowly outputs the data…" msgstr "" -#: src/iuse.cpp:8994 src/iuse.cpp:9000 src/iuse.cpp:9013 +#: src/iuse.cpp:9012 src/iuse.cpp:9018 src/iuse.cpp:9031 #, c-format msgid "The %1$s reads %2$s." msgstr "" -#: src/iuse.cpp:9053 +#: src/iuse.cpp:9071 msgid "You can't see the Sun from here." msgstr "" -#: src/iuse.cpp:9055 +#: src/iuse.cpp:9073 #, c-format msgid "The Sun is at an altitude of %.1f°." msgstr "" -#: src/iuse.cpp:9057 +#: src/iuse.cpp:9075 msgid "The Sun is below the horizon." msgstr "" -#: src/iuse.cpp:9065 +#: src/iuse.cpp:9083 #, c-format msgid "The illumination is %.1f." msgstr "" -#: src/iuse.cpp:9079 +#: src/iuse.cpp:9097 #, c-format msgid "" "Incident light: %.1f\n" @@ -425987,462 +426791,467 @@ msgid "" "Incident irradiance %.1f" msgstr "" -#: src/iuse.cpp:9093 +#: src/iuse.cpp:9111 #, c-format msgid "You check your registered calories intake on your %s." msgstr "" -#: src/iuse.cpp:9109 src/iuse_actor.cpp:231 src/iuse_actor.cpp:2410 +#: src/iuse.cpp:9127 src/iuse_actor.cpp:234 src/iuse_actor.cpp:2417 #, c-format msgid "You need to wear the %1$s before activating it." msgstr "" -#: src/iuse.cpp:9113 +#: src/iuse.cpp:9131 msgid "Choose hologram direction." msgstr "" -#: src/iuse.cpp:9121 +#: src/iuse.cpp:9139 msgid "Can't create a hologram there." msgstr "" -#: src/iuse.cpp:9141 +#: src/iuse.cpp:9159 #, c-format msgid "The %s must be installed in a vehicle before being loaded." msgstr "" -#: src/iuse.cpp:9155 +#: src/iuse.cpp:9173 #, c-format msgid "Error restoring monster: %s" msgstr "" -#: src/iuse.cpp:9180 +#: src/iuse.cpp:9198 #, c-format msgid "%s holding %s" msgstr "" -#: src/iuse.cpp:9191 +#: src/iuse.cpp:9209 msgid "You can't capture a creature mounted." msgstr "" -#: src/iuse.cpp:9206 +#: src/iuse.cpp:9224 #, c-format msgid "There is no place to put the %s." msgstr "" -#: src/iuse.cpp:9209 src/iuse_actor.cpp:880 +#: src/iuse.cpp:9227 src/iuse_actor.cpp:887 #, c-format msgid "Place the %s where?" msgstr "" -#: src/iuse.cpp:9218 +#: src/iuse.cpp:9236 #, c-format msgid "You can't place the %s there!" msgstr "" -#: src/iuse.cpp:9236 +#: src/iuse.cpp:9254 #, c-format msgid "Grab which creature to place in the %s?" msgstr "" -#: src/iuse.cpp:9239 +#: src/iuse.cpp:9257 msgid "There is no creature nearby you can capture." msgstr "" -#: src/iuse.cpp:9251 +#: src/iuse.cpp:9269 #, c-format msgid "The %1$s is too big to put in your %2$s." msgstr "" -#: src/iuse.cpp:9261 +#: src/iuse.cpp:9279 #, c-format msgid "You capture the %1$s in your %2$s." msgstr "" -#: src/iuse.cpp:9265 +#: src/iuse.cpp:9283 #, c-format msgid "The %1$s avoids your attempts to put it in the %2$s." msgstr "" -#: src/iuse.cpp:9270 +#: src/iuse.cpp:9288 #, c-format msgid "The %s can't capture nothing" msgstr "" -#: src/iuse.cpp:9284 +#: src/iuse.cpp:9302 msgid "Put the ladder where?" msgstr "" -#: src/iuse.cpp:9291 +#: src/iuse.cpp:9309 msgid "Can't place it there." msgstr "" -#: src/iuse.cpp:9295 +#: src/iuse.cpp:9313 msgid "You set down the ladder." msgstr "" -#: src/iuse.cpp:9330 src/iuse.cpp:9351 src/iuse.cpp:9369 +#: src/iuse.cpp:9348 src/iuse.cpp:9369 src/iuse.cpp:9387 msgid "You're carrying too much to clean anything." msgstr "" -#: src/iuse.cpp:9419 +#: src/iuse.cpp:9437 msgid "Cleanser" msgstr "" -#: src/iuse.cpp:9422 +#: src/iuse.cpp:9440 msgid "ITEMS TO CLEAN" msgstr "" -#: src/iuse.cpp:9427 +#: src/iuse.cpp:9445 msgid "Multiclean" msgstr "" -#: src/iuse.cpp:9428 +#: src/iuse.cpp:9446 msgid "To clean x items, type a number before selecting." msgstr "" -#: src/iuse.cpp:9430 +#: src/iuse.cpp:9448 msgid "You have nothing to clean." msgstr "" -#: src/iuse.cpp:9483 +#: src/iuse.cpp:9501 msgid "You are too weak to even try." msgstr "" -#: src/iuse.cpp:9487 +#: src/iuse.cpp:9505 msgid "" "You use all your strength, but the stick won't break. Perhaps try again?" msgstr "" -#: src/iuse.cpp:9496 +#: src/iuse.cpp:9514 msgid "You try to break the stick in two, but it shatters into splinters." msgstr "" -#: src/iuse.cpp:9500 +#: src/iuse.cpp:9518 msgid "The stick breaks clean into two parts." msgstr "" -#: src/iuse.cpp:9504 +#: src/iuse.cpp:9522 msgid "You break the stick, but one half shatters into splinters." msgstr "" -#: src/iuse.cpp:9516 +#: src/iuse.cpp:9534 msgid "The throbbing of the infection diminishes. Slightly." msgstr "" -#: src/iuse.cpp:9527 +#: src/iuse.cpp:9545 msgid "You feel much better - almost entirely." msgstr "" -#: src/iuse.cpp:9559 src/iuse.cpp:9598 +#: src/iuse.cpp:9577 src/iuse.cpp:9616 #, c-format msgid "Wield the %s and start working?" msgstr "" -#: src/iuse.cpp:9613 +#: src/iuse.cpp:9631 #, c-format msgid "You pop a %s." msgstr "" -#: src/iuse.cpp:9616 +#: src/iuse.cpp:9634 msgid "" "Simply taking more melatonin won't help. You have to go to sleep for it to " "work." msgstr "" -#: src/iuse.cpp:9624 +#: src/iuse.cpp:9642 #, c-format msgid "You flip a %s." msgstr "" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Heads!" msgstr "" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Tails!" msgstr "" -#: src/iuse.cpp:9637 +#: src/iuse.cpp:9655 #, c-format msgid "Play the %s with your friends?" msgstr "" -#: src/iuse.cpp:9638 +#: src/iuse.cpp:9656 #, c-format msgid "Play the %s with your friend?" msgstr "" -#: src/iuse.cpp:9646 +#: src/iuse.cpp:9664 #, c-format msgid "You and your %d friend start playing." msgid_plural "You and your %d friends start playing." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:9649 +#: src/iuse.cpp:9667 msgid "You and your friend start playing." msgstr "" -#: src/iuse.cpp:9658 src/iuse.cpp:9668 +#: src/iuse.cpp:9676 src/iuse.cpp:9686 msgid "You start playing." msgstr "" -#: src/iuse.cpp:9667 +#: src/iuse.cpp:9685 #, c-format msgid "Play a game with the %s?" msgstr "" -#: src/iuse.cpp:9679 +#: src/iuse.cpp:9697 #, c-format msgid "You ask the %s, then flip it." msgstr "" -#: src/iuse.cpp:9693 +#: src/iuse.cpp:9711 #, c-format msgid "The %s says: %s" msgstr "" -#: src/iuse.cpp:9705 src/iuse.cpp:9833 src/iuse.cpp:9886 +#: src/iuse.cpp:9723 src/iuse.cpp:9851 src/iuse.cpp:9904 msgid "Unfortunately your device is not waterproof." msgstr "" -#: src/iuse.cpp:9728 +#: src/iuse.cpp:9746 msgid "Use what storage device?" msgstr "" -#: src/iuse.cpp:9729 +#: src/iuse.cpp:9747 msgid "You don't have any empty book storage devices." msgstr "" -#: src/iuse.cpp:9769 +#: src/iuse.cpp:9787 msgid "What to do with your storage devices:" msgstr "" -#: src/iuse.cpp:9771 +#: src/iuse.cpp:9789 msgid "Copy to device from the card" msgstr "" -#: src/iuse.cpp:9772 +#: src/iuse.cpp:9790 msgid "Copy from device to the card" msgstr "" -#: src/iuse.cpp:9773 +#: src/iuse.cpp:9791 msgid "View books in the card" msgstr "" -#: src/iuse.cpp:9804 +#: src/iuse.cpp:9822 #, c-format msgid "Copied one book to the device." msgid_plural "Copied %1$s books to the device." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:9809 +#: src/iuse.cpp:9827 msgid "Copied one book to the %2$s." msgid_plural "Copied %1$s books to the %2$s." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:9858 +#: src/iuse.cpp:9876 msgid "Scan which book?" msgstr "" -#: src/iuse.cpp:9925 +#: src/iuse.cpp:9943 msgid "You rethink trying to write underwater." msgstr "" -#: src/iuse.cpp:9933 +#: src/iuse.cpp:9951 msgid "View recipes" msgstr "" -#: src/iuse.cpp:9935 +#: src/iuse.cpp:9953 msgid "Copy a recipe from a book" msgstr "" -#: src/iuse.cpp:9960 src/iuse.cpp:10004 src/iuse.cpp:10107 +#: src/iuse.cpp:9978 src/iuse.cpp:10022 src/iuse.cpp:10125 #, c-format msgid "%1$d page" msgid_plural "%1$d pages" msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:9975 +#: src/iuse.cpp:9993 msgid "You do not have anything to write with." msgstr "" -#: src/iuse.cpp:9981 +#: src/iuse.cpp:9999 msgid "You do not have any recipes you can copy." msgstr "" -#: src/iuse.cpp:9989 +#: src/iuse.cpp:10007 msgid "Choose recipe to copy" msgstr "" -#: src/iuse.cpp:10019 +#: src/iuse.cpp:10037 msgid "You do not have enough paper to copy this recipe." msgstr "" -#: src/iuse.cpp:10024 +#: src/iuse.cpp:10042 msgid "Your recipe book can not fit this recipe." msgstr "" -#: src/iuse.cpp:10030 +#: src/iuse.cpp:10048 #, c-format msgid "Your recipe book already has a recipe for %s." msgstr "" -#: src/iuse.cpp:10053 +#: src/iuse.cpp:10071 msgid "Your writing tool does not have enough charges." msgstr "" -#: src/iuse.cpp:10069 +#: src/iuse.cpp:10087 #, c-format msgid "Doing that would ruin the %1$s." msgstr "" -#: src/iuse.cpp:10074 +#: src/iuse.cpp:10092 msgid "You have no recipes to manage." msgstr "" -#: src/iuse.cpp:10079 +#: src/iuse.cpp:10097 msgid "Manage recipes" msgstr "" -#: src/iuse.cpp:10101 +#: src/iuse.cpp:10119 msgid " (KNOWN)" msgstr "" -#: src/iuse.cpp:10116 +#: src/iuse.cpp:10134 #, c-format msgid "Remove the recipe for %1$s?" msgstr "" -#: src/iuse.cpp:10136 +#: src/iuse.cpp:10154 msgid "Check voltage where?" msgstr "" -#: src/iuse.cpp:10145 +#: src/iuse.cpp:10163 msgid "There's nothing to measure there." msgstr "" -#: src/iuse.cpp:10149 +#: src/iuse.cpp:10167 #, c-format msgid "The %1$s has voltage." msgstr "" -#: src/iuse.cpp:10151 +#: src/iuse.cpp:10169 #, c-format msgid "The %1$s has no voltage." msgstr "" -#: src/iuse.cpp:10170 +#: src/iuse.cpp:10188 #, c-format msgid "Your %s is broken and won't activate." msgstr "" -#: src/iuse_actor.cpp:197 +#: src/iuse_actor.cpp:198 #, c-format msgid "The %s is empty!" msgstr "" -#: src/iuse_actor.cpp:235 src/iuse_actor.cpp:2414 +#: src/iuse_actor.cpp:238 src/iuse_actor.cpp:2421 #, c-format msgid "You need to wield the %1$s before activating it." msgstr "" -#: src/iuse_actor.cpp:245 +#: src/iuse_actor.cpp:242 +#, c-format +msgid "You need to empty the %1$s before activating it." +msgstr "" + +#: src/iuse_actor.cpp:252 #, c-format msgid "Your %1$s mutation prevents you from doing that." msgstr "" -#: src/iuse_actor.cpp:267 +#: src/iuse_actor.cpp:274 msgid "You can't do that while underwater" msgstr "" -#: src/iuse_actor.cpp:283 src/iuse_actor.cpp:1213 +#: src/iuse_actor.cpp:290 src/iuse_actor.cpp:1220 msgid "You light a fire, but it isn't enough. You need to light more." msgstr "" -#: src/iuse_actor.cpp:370 +#: src/iuse_actor.cpp:377 #, c-format msgid "You need a tool with %s." msgid_plural "You need tools with %s." msgstr[0] "" msgstr[1] "" -#: src/iuse_actor.cpp:408 +#: src/iuse_actor.cpp:415 #, c-format msgid "Turns into: %s" msgstr "" -#: src/iuse_actor.cpp:411 src/iuse_actor.cpp:525 +#: src/iuse_actor.cpp:418 src/iuse_actor.cpp:532 msgid "Countdown: " msgstr "" -#: src/iuse_actor.cpp:437 +#: src/iuse_actor.cpp:444 #, c-format msgid "You unpack the %s." msgstr "" -#: src/iuse_actor.cpp:470 +#: src/iuse_actor.cpp:477 msgid "This item could be unpacked to receive something." msgstr "" -#: src/iuse_actor.cpp:509 +#: src/iuse_actor.cpp:516 msgid "It's already been triggered." msgstr "" -#: src/iuse_actor.cpp:605 +#: src/iuse_actor.cpp:612 #, c-format msgid "You've already set the %s's timer you might want to get away from it." msgstr "" -#: src/iuse_actor.cpp:651 +#: src/iuse_actor.cpp:658 msgid "Power at epicenter: " msgstr "" -#: src/iuse_actor.cpp:654 +#: src/iuse_actor.cpp:661 msgid "Casing mass: " msgstr "" -#: src/iuse_actor.cpp:655 +#: src/iuse_actor.cpp:662 msgid "Fragment mass: " msgstr "" -#: src/iuse_actor.cpp:722 +#: src/iuse_actor.cpp:729 msgid "Vitamins (RDA) and Compounds (U): " msgstr "" -#: src/iuse_actor.cpp:726 +#: src/iuse_actor.cpp:733 msgid "You need a syringe to inject this drug." msgstr "" -#: src/iuse_actor.cpp:737 src/iuse_actor.cpp:748 +#: src/iuse_actor.cpp:744 src/iuse_actor.cpp:755 #, c-format msgid "You need %1$s to consume %2$s!" msgstr "" -#: src/iuse_actor.cpp:738 src/iuse_actor.cpp:749 +#: src/iuse_actor.cpp:745 src/iuse_actor.cpp:756 #, c-format msgid "I need a %1$s to consume %2$s!" msgstr "" -#: src/iuse_actor.cpp:865 +#: src/iuse_actor.cpp:872 #, c-format msgid "This requires %d charges to activate." msgstr "" -#: src/iuse_actor.cpp:875 +#: src/iuse_actor.cpp:882 #, c-format msgid "There is no adjacent square to release the %s in!" msgstr "" -#: src/iuse_actor.cpp:887 +#: src/iuse_actor.cpp:894 #, c-format msgid "You cannot place a %s there." msgstr "" -#: src/iuse_actor.cpp:901 +#: src/iuse_actor.cpp:908 #, c-format msgid "" "If you had standard factory-built %1$s bullets, you could load the %2$s." @@ -426450,143 +427259,143 @@ msgstr "" #. ~ First %s is the ammo item (with plural form and count included), second #. is the monster name -#: src/iuse_actor.cpp:909 +#: src/iuse_actor.cpp:916 #, c-format msgid "You load %1$d x %2$s round into the %3$s." msgid_plural "You load %1$d x %2$s rounds into the %3$s." msgstr[0] "" msgstr[1] "" -#: src/iuse_actor.cpp:924 +#: src/iuse_actor.cpp:931 #, c-format msgid "You deploy the %s wrong. It is hostile!" msgstr "" -#: src/iuse_actor.cpp:930 +#: src/iuse_actor.cpp:937 #, c-format msgid "You deploy the %s." msgstr "" -#: src/iuse_actor.cpp:960 +#: src/iuse_actor.cpp:967 msgid "Place npc where?" msgstr "" -#: src/iuse_actor.cpp:969 +#: src/iuse_actor.cpp:976 msgid "There is no square to spawn npc in!" msgstr "" -#: src/iuse_actor.cpp:991 +#: src/iuse_actor.cpp:998 msgid "a crafting station" msgstr "" -#: src/iuse_actor.cpp:995 +#: src/iuse_actor.cpp:1002 msgid "a place to hang corpses for butchering" msgstr "" -#: src/iuse_actor.cpp:999 +#: src/iuse_actor.cpp:1006 msgid "" "a flat surface to butcher onto or eat meals from" msgstr "" -#: src/iuse_actor.cpp:1002 +#: src/iuse_actor.cpp:1009 msgid "a place to sit" msgstr "" -#: src/iuse_actor.cpp:1005 +#: src/iuse_actor.cpp:1012 msgid "a place to hide" msgstr "" -#: src/iuse_actor.cpp:1008 +#: src/iuse_actor.cpp:1015 msgid "a safe place to contain a fire" msgstr "" -#: src/iuse_actor.cpp:1011 +#: src/iuse_actor.cpp:1018 msgid "a place to smoke or dry food for preservation" msgstr "" -#: src/iuse_actor.cpp:1016 +#: src/iuse_actor.cpp:1023 #, c-format msgid "" "Can be activated to deploy as furniture (%s)." msgstr "" -#: src/iuse_actor.cpp:1022 +#: src/iuse_actor.cpp:1029 #, c-format msgid "" "Can be activated to deploy as furniture (%s), " "which can then be used as %s." msgstr "" -#: src/iuse_actor.cpp:1041 +#: src/iuse_actor.cpp:1048 msgid "Deploy where?" msgstr "" -#: src/iuse_actor.cpp:1050 +#: src/iuse_actor.cpp:1057 msgid "You attempt to become one with the furniture. It doesn't work." msgstr "" -#: src/iuse_actor.cpp:1059 +#: src/iuse_actor.cpp:1066 #, c-format msgid "The space under %s is too cramped to deploy a %s in." msgstr "" -#: src/iuse_actor.cpp:1066 +#: src/iuse_actor.cpp:1073 #, c-format msgid "You can't deploy a %s there." msgstr "" -#: src/iuse_actor.cpp:1071 +#: src/iuse_actor.cpp:1078 msgid "There is already furniture at that location." msgstr "" -#: src/iuse_actor.cpp:1075 +#: src/iuse_actor.cpp:1082 msgid "Before deploying furniture, you need to clear the tile." msgstr "" -#: src/iuse_actor.cpp:1123 +#: src/iuse_actor.cpp:1130 #, c-format msgid "There isn't anything new on the %s." msgstr "" -#: src/iuse_actor.cpp:1159 +#: src/iuse_actor.cpp:1166 msgid "Light where?" msgstr "" -#: src/iuse_actor.cpp:1167 +#: src/iuse_actor.cpp:1174 msgid "You would set yourself on fire." msgstr "" -#: src/iuse_actor.cpp:1168 +#: src/iuse_actor.cpp:1175 msgid "But you're already smokin' hot." msgstr "" -#: src/iuse_actor.cpp:1174 +#: src/iuse_actor.cpp:1181 msgid "There is already a fire." msgstr "" -#: src/iuse_actor.cpp:1189 +#: src/iuse_actor.cpp:1196 msgid "Do you really want to burn your firewood source?" msgstr "" -#: src/iuse_actor.cpp:1202 +#: src/iuse_actor.cpp:1209 msgid "" "There's a brazier there but you haven't set it up to contain the fire. " "Continue?" msgstr "" -#: src/iuse_actor.cpp:1209 +#: src/iuse_actor.cpp:1216 msgid "You successfully light a fire." msgstr "" -#: src/iuse_actor.cpp:1231 src/iuse_actor.cpp:1966 src/iuse_actor.cpp:2065 +#: src/iuse_actor.cpp:1238 src/iuse_actor.cpp:1973 src/iuse_actor.cpp:2072 msgid "This tool doesn't have enough charges." msgstr "" -#: src/iuse_actor.cpp:1235 +#: src/iuse_actor.cpp:1242 msgid "You need direct sunlight to light a fire with this." msgstr "" -#: src/iuse_actor.cpp:1297 +#: src/iuse_actor.cpp:1304 #, c-format msgid "" "If the current weather holds, it will take around %d minute to light a fire." @@ -426596,7 +427405,7 @@ msgid_plural "" msgstr[0] "" msgstr[1] "" -#: src/iuse_actor.cpp:1299 +#: src/iuse_actor.cpp:1306 #, c-format msgid "At your skill level, it will take around %d minute to light a fire." msgid_plural "" @@ -426604,957 +427413,957 @@ msgid_plural "" msgstr[0] "" msgstr[1] "" -#: src/iuse_actor.cpp:1361 +#: src/iuse_actor.cpp:1368 #, c-format msgid "You can not cut the %s with itself." msgstr "" -#: src/iuse_actor.cpp:1415 +#: src/iuse_actor.cpp:1422 #, c-format msgid "Can't salvage anything from %s." msgstr "" -#: src/iuse_actor.cpp:1419 +#: src/iuse_actor.cpp:1426 #, c-format msgid "Try disassembling the %s instead." msgstr "" -#: src/iuse_actor.cpp:1427 +#: src/iuse_actor.cpp:1434 #, c-format msgid "The %s is made of material that cannot be cut up." msgstr "" -#: src/iuse_actor.cpp:1433 +#: src/iuse_actor.cpp:1440 #, c-format msgid "Please empty the %s before cutting it up." msgstr "" -#: src/iuse_actor.cpp:1439 +#: src/iuse_actor.cpp:1446 #, c-format msgid "The %s is too small to salvage material from." msgstr "" -#: src/iuse_actor.cpp:1446 +#: src/iuse_actor.cpp:1453 msgid "You are wielding that, are you sure?" msgstr "" -#: src/iuse_actor.cpp:1448 +#: src/iuse_actor.cpp:1455 msgid "You're wearing that, are you sure?" msgstr "" -#: src/iuse_actor.cpp:1605 +#: src/iuse_actor.cpp:1612 #, c-format msgid "You try to salvage materials from the %s." msgstr "" -#: src/iuse_actor.cpp:1630 +#: src/iuse_actor.cpp:1637 #, c-format msgid "Salvaged %1$i %2$s." msgid_plural "Salvaged %1$i %2$s." msgstr[0] "" msgstr[1] "" -#: src/iuse_actor.cpp:1643 +#: src/iuse_actor.cpp:1650 #, c-format msgid "Could not salvage a %s." msgstr "" -#: src/iuse_actor.cpp:1677 +#: src/iuse_actor.cpp:1684 msgid "You can't inscribe an item that isn't solid!" msgstr "" -#: src/iuse_actor.cpp:1684 +#: src/iuse_actor.cpp:1691 #, c-format msgid "You can't %1$s %2$s because of the material it is made of." msgstr "" -#: src/iuse_actor.cpp:1695 +#: src/iuse_actor.cpp:1702 #, c-format msgid "%s meaning?" msgstr "" -#: src/iuse_actor.cpp:1696 +#: src/iuse_actor.cpp:1703 msgid "It's a label" msgstr "" -#: src/iuse_actor.cpp:1697 +#: src/iuse_actor.cpp:1704 msgid "It's a note" msgstr "" -#: src/iuse_actor.cpp:1716 +#: src/iuse_actor.cpp:1723 msgid "(To delete, clear the text and confirm)\n" msgstr "" #. ~ %1$s: gerund (e.g. carved), %2$s: item name -#: src/iuse_actor.cpp:1718 +#: src/iuse_actor.cpp:1725 #, c-format msgctxt "carving" msgid "%1$s on the %2$s is: " msgstr "" -#: src/iuse_actor.cpp:1722 src/iuse_actor.cpp:1773 +#: src/iuse_actor.cpp:1729 src/iuse_actor.cpp:1780 #, c-format msgid "%s what?" msgstr "" -#: src/iuse_actor.cpp:1753 +#: src/iuse_actor.cpp:1760 #, c-format msgid "%s on what?" msgstr "" -#: src/iuse_actor.cpp:1754 +#: src/iuse_actor.cpp:1761 msgid "The terrain" msgstr "" -#: src/iuse_actor.cpp:1755 +#: src/iuse_actor.cpp:1762 msgid "An item" msgstr "" -#: src/iuse_actor.cpp:1769 +#: src/iuse_actor.cpp:1776 msgid "Write where?" msgstr "" -#: src/iuse_actor.cpp:1777 +#: src/iuse_actor.cpp:1784 msgid "Inscribe which item?" msgstr "" -#: src/iuse_actor.cpp:1784 +#: src/iuse_actor.cpp:1791 #, c-format msgid "You try to bend your %s, but fail." msgstr "" -#: src/iuse_actor.cpp:1825 +#: src/iuse_actor.cpp:1832 msgid "You cauterize yourself." msgstr "" -#: src/iuse_actor.cpp:1828 +#: src/iuse_actor.cpp:1835 msgid "It hurts like hell!" msgstr "" -#: src/iuse_actor.cpp:1830 +#: src/iuse_actor.cpp:1837 msgid "It itches a little." msgstr "" -#: src/iuse_actor.cpp:1833 +#: src/iuse_actor.cpp:1840 msgid "Bleeding has not stopped completely!" msgstr "Blødningen har ikke stoppet helt!" -#: src/iuse_actor.cpp:1892 +#: src/iuse_actor.cpp:1899 msgid "" "You are not bleeding or bitten, there is no need to cauterize yourself." msgstr "" "Du er ikke blødende eller bitt, det er ikke nødvendig å kauterisere deg " "selv." -#: src/iuse_actor.cpp:1895 +#: src/iuse_actor.cpp:1902 msgid "You cannot cauterize while mounted." msgstr "" -#: src/iuse_actor.cpp:1901 +#: src/iuse_actor.cpp:1908 msgid "" "You need a source of flame (4 charges worth) before you can cauterize " "yourself." msgstr "" -#: src/iuse_actor.cpp:1905 +#: src/iuse_actor.cpp:1912 #, c-format msgid "You need at least %d charges to cauterize wounds." msgstr "" -#: src/iuse_actor.cpp:2054 +#: src/iuse_actor.cpp:2061 msgid "Hsss" msgstr "" -#: src/iuse_actor.cpp:2102 +#: src/iuse_actor.cpp:2109 msgid "You can't play music while mounted." msgstr "" -#: src/iuse_actor.cpp:2103 +#: src/iuse_actor.cpp:2110 msgid " can't play music while mounted." msgstr "" -#: src/iuse_actor.cpp:2109 +#: src/iuse_actor.cpp:2116 msgid "You can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2110 +#: src/iuse_actor.cpp:2117 msgid " can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2120 src/iuse_actor.cpp:2128 +#: src/iuse_actor.cpp:2127 src/iuse_actor.cpp:2135 #, c-format msgid "You stop playing your %s." msgstr "" -#: src/iuse_actor.cpp:2121 src/iuse_actor.cpp:2129 +#: src/iuse_actor.cpp:2128 src/iuse_actor.cpp:2136 #, c-format msgid " stops playing their %s." msgstr "" -#: src/iuse_actor.cpp:2140 +#: src/iuse_actor.cpp:2147 #, c-format msgid "You need to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2141 +#: src/iuse_actor.cpp:2148 #, c-format msgid " needs to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2150 +#: src/iuse_actor.cpp:2157 #, c-format msgid "You feel too weak to play your %s." msgstr "" -#: src/iuse_actor.cpp:2151 +#: src/iuse_actor.cpp:2158 #, c-format msgid " feels too weak to play their %s." msgstr "" -#: src/iuse_actor.cpp:2164 +#: src/iuse_actor.cpp:2171 #, c-format msgid "You start playing your %s." msgstr "" -#: src/iuse_actor.cpp:2165 +#: src/iuse_actor.cpp:2172 #, c-format msgid " starts playing their %s." msgstr "" #. ~ %1$s: npc name, %2$s: npc action description -#: src/iuse_actor.cpp:2183 +#: src/iuse_actor.cpp:2190 #, c-format msgctxt "play music" msgid "%1$s %2$s" msgstr "" -#: src/iuse_actor.cpp:2189 +#: src/iuse_actor.cpp:2196 msgid "You produce an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2191 +#: src/iuse_actor.cpp:2198 #, c-format msgid "%s produces an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2244 +#: src/iuse_actor.cpp:2251 msgid "This can teach you a spell." msgstr "" -#: src/iuse_actor.cpp:2246 +#: src/iuse_actor.cpp:2253 msgid "This can teach you a number of spells." msgstr "" -#: src/iuse_actor.cpp:2249 +#: src/iuse_actor.cpp:2256 msgid "Spells Contained:" msgstr "" -#: src/iuse_actor.cpp:2260 src/iuse_actor.cpp:2296 +#: src/iuse_actor.cpp:2267 src/iuse_actor.cpp:2303 #, c-format msgid "Level %u" msgstr "" -#: src/iuse_actor.cpp:2262 +#: src/iuse_actor.cpp:2269 #, c-format msgid "%1$s (Max)" msgstr "" -#: src/iuse_actor.cpp:2283 +#: src/iuse_actor.cpp:2290 msgid "You can't read." msgstr "" -#: src/iuse_actor.cpp:2298 +#: src/iuse_actor.cpp:2305 msgid " (Max)" msgstr "" -#: src/iuse_actor.cpp:2305 +#: src/iuse_actor.cpp:2312 msgid "Study to Learn" msgstr "" -#: src/iuse_actor.cpp:2308 +#: src/iuse_actor.cpp:2315 msgid "Can't learn!" msgstr "" -#: src/iuse_actor.cpp:2316 +#: src/iuse_actor.cpp:2323 msgid "You already know everything this could teach you." msgstr "" -#: src/iuse_actor.cpp:2324 +#: src/iuse_actor.cpp:2331 msgid "Study a spell:" msgstr "" -#: src/iuse_actor.cpp:2341 +#: src/iuse_actor.cpp:2348 msgid "Spend how long studying?" msgstr "" -#: src/iuse_actor.cpp:2342 +#: src/iuse_actor.cpp:2349 msgid "30 minutes" msgstr "" -#: src/iuse_actor.cpp:2343 +#: src/iuse_actor.cpp:2350 msgid "1 hour" msgstr "" -#: src/iuse_actor.cpp:2344 +#: src/iuse_actor.cpp:2351 msgid "2 hours" msgstr "" -#: src/iuse_actor.cpp:2345 +#: src/iuse_actor.cpp:2352 msgid "4 hours" msgstr "" -#: src/iuse_actor.cpp:2346 +#: src/iuse_actor.cpp:2353 msgid "8 hours" msgstr "" -#: src/iuse_actor.cpp:2347 +#: src/iuse_actor.cpp:2354 msgid "Until you gain a spell level" msgstr "" -#: src/iuse_actor.cpp:2388 +#: src/iuse_actor.cpp:2395 #, c-format msgid "This item when activated: %1$s" msgstr "" #. ~ %1$s: spell name, %2$i: spell level -#: src/iuse_actor.cpp:2393 +#: src/iuse_actor.cpp:2400 #, c-format msgid "This item casts %1$s at level %2$i." msgstr "" -#: src/iuse_actor.cpp:2397 +#: src/iuse_actor.cpp:2404 msgid "This item never fails." msgstr "" -#: src/iuse_actor.cpp:2478 +#: src/iuse_actor.cpp:2485 #, c-format msgid "You don't think putting your %1$s in your %2$s is a good idea" msgstr "" -#: src/iuse_actor.cpp:2482 +#: src/iuse_actor.cpp:2489 #, c-format msgid "You holster your %s" msgstr "" -#: src/iuse_actor.cpp:2494 +#: src/iuse_actor.cpp:2501 #, c-format msgid "You need to unwield your %s before using it." msgstr "" -#: src/iuse_actor.cpp:2501 +#: src/iuse_actor.cpp:2508 msgid "Holster item" msgstr "Hylster ting." -#: src/iuse_actor.cpp:2508 +#: src/iuse_actor.cpp:2515 #, c-format msgid "Draw %s" msgstr "" -#: src/iuse_actor.cpp:2513 src/monexamine.cpp:365 src/monexamine.cpp:516 +#: src/iuse_actor.cpp:2520 src/monexamine.cpp:365 src/monexamine.cpp:516 #, c-format msgid "Use %s" msgstr "" -#: src/iuse_actor.cpp:2536 +#: src/iuse_actor.cpp:2543 #, c-format msgid "You can't unwield your %s." msgstr "" -#: src/iuse_actor.cpp:2561 +#: src/iuse_actor.cpp:2568 msgid "Can be activated to store suitable items." msgstr "" -#: src/iuse_actor.cpp:2577 +#: src/iuse_actor.cpp:2584 #, c-format msgid "Can be used to assemble: %s" msgstr "" -#: src/iuse_actor.cpp:2587 +#: src/iuse_actor.cpp:2594 #, c-format msgid "Insufficient ammunition to assemble %s" msgstr "" -#: src/iuse_actor.cpp:2632 +#: src/iuse_actor.cpp:2639 msgid "You can't do that while incorporeal." msgstr "" -#: src/iuse_actor.cpp:2633 +#: src/iuse_actor.cpp:2640 msgid " can't do that while incorporeal." msgstr "" -#: src/iuse_actor.cpp:2646 +#: src/iuse_actor.cpp:2653 msgid " can't do that while mounted." msgstr "" -#: src/iuse_actor.cpp:2658 +#: src/iuse_actor.cpp:2665 msgid "Your tool does not have enough charges to do that." msgstr "" -#: src/iuse_actor.cpp:2739 +#: src/iuse_actor.cpp:2746 #, c-format msgid "Your %s is not made of any of:" msgstr "" -#: src/iuse_actor.cpp:2743 +#: src/iuse_actor.cpp:2750 #, c-format msgid "%s (repaired using %s)" msgstr "" -#: src/iuse_actor.cpp:2786 +#: src/iuse_actor.cpp:2793 #, c-format msgid "You don't have enough %s to do that. Have: %d, need: %d" msgstr "" -#: src/iuse_actor.cpp:2872 src/iuse_actor.cpp:4545 +#: src/iuse_actor.cpp:2879 src/iuse_actor.cpp:4552 msgid "You do not have that item!" msgstr "" -#: src/iuse_actor.cpp:2878 +#: src/iuse_actor.cpp:2885 msgid "That requires gunsmithing tools." msgstr "" -#: src/iuse_actor.cpp:2884 +#: src/iuse_actor.cpp:2891 msgid "You cannot repair this type of item." msgstr "" -#: src/iuse_actor.cpp:2894 +#: src/iuse_actor.cpp:2901 msgid "This can be used to repair other items, not itself." msgstr "" -#: src/iuse_actor.cpp:2921 +#: src/iuse_actor.cpp:2928 #, c-format msgid "Your %s is already enhanced to its maximum potential." msgstr "" -#: src/iuse_actor.cpp:2929 src/iuse_actor.cpp:3192 +#: src/iuse_actor.cpp:2936 src/iuse_actor.cpp:3199 #, c-format msgid "You cannot improve your %s any more this way." msgstr "" -#: src/iuse_actor.cpp:3031 +#: src/iuse_actor.cpp:3038 #, c-format msgid "You damage your %s! ( %s-> %s)" msgstr "" -#: src/iuse_actor.cpp:3034 src/iuse_actor.cpp:4701 +#: src/iuse_actor.cpp:3041 src/iuse_actor.cpp:4708 msgid "You destroy it!" msgstr "" -#: src/iuse_actor.cpp:3070 +#: src/iuse_actor.cpp:3077 #, c-format msgid "The %s already fits!" msgstr "" -#: src/iuse_actor.cpp:3073 +#: src/iuse_actor.cpp:3080 #, c-format msgid "This %s cannot be refitted!" msgstr "" -#: src/iuse_actor.cpp:3112 +#: src/iuse_actor.cpp:3119 #, c-format msgid "" "It seems working on your %s is just beyond your current level of expertise." msgstr "" -#: src/iuse_actor.cpp:3151 +#: src/iuse_actor.cpp:3158 #, c-format msgid "You take your %s in, improving the fit." msgstr "" -#: src/iuse_actor.cpp:3167 +#: src/iuse_actor.cpp:3174 #, c-format msgid "You resize the %s to accommodate your tiny build." msgstr "" -#: src/iuse_actor.cpp:3180 +#: src/iuse_actor.cpp:3187 #, c-format msgid "You adjust the %s back to its normal size." msgstr "" -#: src/iuse_actor.cpp:3198 +#: src/iuse_actor.cpp:3205 #, c-format msgid "You make your %s extra sturdy." msgstr "" -#: src/iuse_actor.cpp:3207 +#: src/iuse_actor.cpp:3214 #, c-format msgid "Your %s is already enhanced." msgstr "" -#: src/iuse_actor.cpp:3216 +#: src/iuse_actor.cpp:3223 msgid "Refitting" msgstr "" -#: src/iuse_actor.cpp:3217 +#: src/iuse_actor.cpp:3224 msgid "Downsizing" msgstr "" -#: src/iuse_actor.cpp:3218 +#: src/iuse_actor.cpp:3225 msgid "Upsizing" msgstr "" -#: src/iuse_actor.cpp:3220 +#: src/iuse_actor.cpp:3227 msgid "Practicing" msgstr "" -#: src/iuse_actor.cpp:3229 +#: src/iuse_actor.cpp:3236 msgid "Repair" msgstr "" -#: src/iuse_actor.cpp:3238 +#: src/iuse_actor.cpp:3245 #, c-format msgid "Repair %s" msgstr "" -#: src/iuse_actor.cpp:3310 +#: src/iuse_actor.cpp:3317 msgid "You can't use filthy items for healing." msgstr "" -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "The bleeding is stopped." msgstr "Blødningen stoppet." -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "You stop the bleeding." msgstr "Du stopper blødningen." -#: src/iuse_actor.cpp:3457 +#: src/iuse_actor.cpp:3464 msgid "You reduce the bleeding, but it's not stopped yet." msgstr "Du reduserer blødningen, men den har ikke stoppet enda." -#: src/iuse_actor.cpp:3458 +#: src/iuse_actor.cpp:3465 msgid "The bleeding is reduced, but not stopped." msgstr "Blødningen er redusert, men ikke stoppet." -#: src/iuse_actor.cpp:3462 +#: src/iuse_actor.cpp:3469 msgid "" "Your dressing is too ineffective for a bleeding of this extent, and you fail" " to stop it." msgstr "" -#: src/iuse_actor.cpp:3463 +#: src/iuse_actor.cpp:3470 msgid "The wound still bleeds." msgstr "Sårene blør fortsatt." -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "The wound is cleaned." msgstr "" -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "You clean the wound." msgstr "" -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "The wound still looks bad." msgstr "" -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "Your wound still aches." msgstr "" -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "The wound is disinfected." msgstr "Såret er infisert." -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "You disinfect the wound." msgstr "" -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "The wound still looks nasty." msgstr "" -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "Your wound still hurts." msgstr "" -#: src/iuse_actor.cpp:3490 +#: src/iuse_actor.cpp:3497 #, c-format msgid "You finish using the %s." msgstr "" #. ~ Healing complete message. %1$s is healer name, %2$s is item name. -#: src/iuse_actor.cpp:3494 +#: src/iuse_actor.cpp:3501 #, c-format msgid "%1$s finishes using the %2$s." msgstr "" -#: src/iuse_actor.cpp:3581 +#: src/iuse_actor.cpp:3588 msgid "That arm is broken. It needs surgical attention or a splint." msgstr "" -#: src/iuse_actor.cpp:3583 +#: src/iuse_actor.cpp:3590 msgid "That leg is broken. It needs surgical attention or a splint." msgstr "" -#: src/iuse_actor.cpp:3608 +#: src/iuse_actor.cpp:3615 msgid "'s biology is not compatible with that item." msgstr "" -#: src/iuse_actor.cpp:3637 +#: src/iuse_actor.cpp:3644 msgid "Select a body part for: " msgstr "" #. ~ %1$s: patient name, %2$s: healing item name -#: src/iuse_actor.cpp:3655 +#: src/iuse_actor.cpp:3662 #, c-format msgctxt "healing" msgid "Select a body part of %1$s for %2$s:" msgstr "" -#: src/iuse_actor.cpp:3669 +#: src/iuse_actor.cpp:3676 msgid "Healing effects " msgstr "" -#: src/iuse_actor.cpp:3674 +#: src/iuse_actor.cpp:3681 msgid "Base healing: " msgstr "" -#: src/iuse_actor.cpp:3675 src/iuse_actor.cpp:3680 +#: src/iuse_actor.cpp:3682 src/iuse_actor.cpp:3687 msgid "Head: " msgstr "Hode:" -#: src/iuse_actor.cpp:3676 src/iuse_actor.cpp:3682 +#: src/iuse_actor.cpp:3683 src/iuse_actor.cpp:3689 msgid " Torso: " msgstr "" -#: src/iuse_actor.cpp:3677 src/iuse_actor.cpp:3684 +#: src/iuse_actor.cpp:3684 src/iuse_actor.cpp:3691 msgid " Limbs: " msgstr "" -#: src/iuse_actor.cpp:3679 +#: src/iuse_actor.cpp:3686 msgid "Actual healing: " msgstr "" -#: src/iuse_actor.cpp:3690 +#: src/iuse_actor.cpp:3697 msgid "Base bandaging quality: " msgstr "" -#: src/iuse_actor.cpp:3693 +#: src/iuse_actor.cpp:3700 msgid "Actual bandaging quality: " msgstr "" -#: src/iuse_actor.cpp:3699 +#: src/iuse_actor.cpp:3706 msgid "Base disinfecting quality: " msgstr "" -#: src/iuse_actor.cpp:3702 +#: src/iuse_actor.cpp:3709 msgid "Actual disinfecting quality: " msgstr "" -#: src/iuse_actor.cpp:3707 +#: src/iuse_actor.cpp:3714 msgid "Effect on bleeding: " msgstr "Effekt på blødning:" -#: src/iuse_actor.cpp:3709 +#: src/iuse_actor.cpp:3716 msgid "Actual effect on bleeding: " msgstr "Faktisk effekt på blødning:" -#: src/iuse_actor.cpp:3714 +#: src/iuse_actor.cpp:3721 msgid "Chance to heal (percent): " msgstr "" -#: src/iuse_actor.cpp:3716 +#: src/iuse_actor.cpp:3723 msgid "* Bite: " msgstr "" -#: src/iuse_actor.cpp:3720 +#: src/iuse_actor.cpp:3727 msgid "* Infection: " msgstr "" -#: src/iuse_actor.cpp:3724 +#: src/iuse_actor.cpp:3731 msgid "Moves to use: " msgstr "" -#: src/iuse_actor.cpp:3784 +#: src/iuse_actor.cpp:3791 #, c-format msgid "Yeah. Place the %s at your feet. Real damn smart move." msgstr "" -#: src/iuse_actor.cpp:3790 +#: src/iuse_actor.cpp:3797 #, c-format msgid "You can't place a %s there." msgstr "" -#: src/iuse_actor.cpp:3796 +#: src/iuse_actor.cpp:3803 #, c-format msgid "You must place the %s between two solid tiles." msgstr "" -#: src/iuse_actor.cpp:3801 +#: src/iuse_actor.cpp:3808 #, c-format msgid "The %s needs a %s adjacent to it." msgstr "" -#: src/iuse_actor.cpp:3808 +#: src/iuse_actor.cpp:3815 #, c-format msgid "You can't place a %s there. It contains a trap already." msgstr "" -#: src/iuse_actor.cpp:3811 +#: src/iuse_actor.cpp:3818 #, c-format msgid "You trigger a %s!" msgstr "" -#: src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:3847 #, c-format msgid "Place %s where?" msgstr "" -#: src/iuse_actor.cpp:3862 +#: src/iuse_actor.cpp:3869 #, c-format msgid "" "That trap needs a space in %d tiles radius to be clear, centered %d tiles " "from you." msgstr "" -#: src/iuse_actor.cpp:3966 +#: src/iuse_actor.cpp:3973 #, c-format msgid "You saw down the barrel of your %s." msgstr "" -#: src/iuse_actor.cpp:3976 src/iuse_actor.cpp:4035 +#: src/iuse_actor.cpp:3983 src/iuse_actor.cpp:4042 msgid "It's not a gun." msgstr "" -#: src/iuse_actor.cpp:3980 +#: src/iuse_actor.cpp:3987 msgid "The barrel is too small." msgstr "" -#: src/iuse_actor.cpp:3984 +#: src/iuse_actor.cpp:3991 msgid "The barrel is already sawn-off." msgstr "" -#: src/iuse_actor.cpp:3994 +#: src/iuse_actor.cpp:4001 msgid "Can't saw off modified barrels." msgstr "" -#: src/iuse_actor.cpp:4025 +#: src/iuse_actor.cpp:4032 #, c-format msgid "You saw down the stock of your %s." msgstr "" -#: src/iuse_actor.cpp:4039 +#: src/iuse_actor.cpp:4046 msgid "The stock is already sawn-off." msgstr "" -#: src/iuse_actor.cpp:4043 +#: src/iuse_actor.cpp:4050 msgid "This gun doesn't have a stock." msgstr "" -#: src/iuse_actor.cpp:4059 +#: src/iuse_actor.cpp:4066 msgid "" "Can't cut off modern composite stocks (must have an empty stock mount)." msgstr "" -#: src/iuse_actor.cpp:4063 +#: src/iuse_actor.cpp:4070 msgid "Can't cut off modified stocks." msgstr "" -#: src/iuse_actor.cpp:4067 +#: src/iuse_actor.cpp:4074 msgid "Can't cut off accessorized stocks." msgstr "" -#: src/iuse_actor.cpp:4099 +#: src/iuse_actor.cpp:4106 #, c-format msgid "You attach %s to your MOLLE webbing." msgstr "" -#: src/iuse_actor.cpp:4120 +#: src/iuse_actor.cpp:4127 msgid "Remove which accessory?" msgstr "" -#: src/iuse_actor.cpp:4131 +#: src/iuse_actor.cpp:4138 #, c-format msgid "You remove the item from your %s." msgstr "" -#: src/iuse_actor.cpp:4173 +#: src/iuse_actor.cpp:4180 msgid "You can't install bionics while mounted." msgstr "" -#: src/iuse_actor.cpp:4177 +#: src/iuse_actor.cpp:4184 msgid "You can't self-install this CBM." msgstr "" -#: src/iuse_actor.cpp:4179 +#: src/iuse_actor.cpp:4186 msgid "You can't install a filthy CBM!" msgstr "" -#: src/iuse_actor.cpp:4181 +#: src/iuse_actor.cpp:4188 msgid "This CBM is not sterile, you can't install it." msgstr "" -#: src/iuse_actor.cpp:4184 +#: src/iuse_actor.cpp:4191 msgid "This CBM is already deployed. You need to reset it to factory state." msgstr "" -#: src/iuse_actor.cpp:4187 +#: src/iuse_actor.cpp:4194 msgid "Max power capacity already reached" msgstr "" -#: src/iuse_actor.cpp:4192 +#: src/iuse_actor.cpp:4199 msgid "You have already installed this bionic." msgstr "" -#: src/iuse_actor.cpp:4194 +#: src/iuse_actor.cpp:4201 msgid "There is nothing to upgrade." msgstr "" -#: src/iuse_actor.cpp:4203 +#: src/iuse_actor.cpp:4210 msgid "You have a superior version installed." msgstr "" -#: src/iuse_actor.cpp:4242 +#: src/iuse_actor.cpp:4249 msgid "Remove which modification?" msgstr "" -#: src/iuse_actor.cpp:4254 +#: src/iuse_actor.cpp:4261 msgid "" "Are you sure? You may be lacking the skills needed to reattach this " "modification." msgstr "" -#: src/iuse_actor.cpp:4256 +#: src/iuse_actor.cpp:4263 msgid "Remove modification?" msgstr "" -#: src/iuse_actor.cpp:4273 src/iuse_actor.cpp:4347 +#: src/iuse_actor.cpp:4280 src/iuse_actor.cpp:4354 msgid "Doesn't appear to be modded." msgstr "" -#: src/iuse_actor.cpp:4283 +#: src/iuse_actor.cpp:4290 msgid "None of the mods can be removed." msgstr "" -#: src/iuse_actor.cpp:4288 src/iuse_actor.cpp:4361 +#: src/iuse_actor.cpp:4295 src/iuse_actor.cpp:4368 msgid "Has to be taken off first." msgstr "" -#: src/iuse_actor.cpp:4318 +#: src/iuse_actor.cpp:4325 msgid "Modify which part" msgstr "" -#: src/iuse_actor.cpp:4342 +#: src/iuse_actor.cpp:4349 msgid "Need to be wielding." msgstr "" -#: src/iuse_actor.cpp:4356 +#: src/iuse_actor.cpp:4363 msgid "None of the mods can be modified." msgstr "" -#: src/iuse_actor.cpp:4403 +#: src/iuse_actor.cpp:4410 #, c-format msgid "Put up the %s where (%dx%d clear area)?" msgstr "" -#: src/iuse_actor.cpp:4418 src/iuse_actor.cpp:4422 +#: src/iuse_actor.cpp:4425 src/iuse_actor.cpp:4429 #, c-format msgid "The %s is in the way." msgstr "" -#: src/iuse_actor.cpp:4426 +#: src/iuse_actor.cpp:4433 #, c-format msgid "The %s in that direction isn't suitable for placing the %s." msgstr "" -#: src/iuse_actor.cpp:4431 +#: src/iuse_actor.cpp:4438 #, c-format msgid "There is already furniture (%s) there." msgstr "" -#: src/iuse_actor.cpp:4471 +#: src/iuse_actor.cpp:4478 msgid "Use this item to weigh yourself. Includes everything you are wearing." msgstr "" -#: src/iuse_actor.cpp:4477 +#: src/iuse_actor.cpp:4484 msgid "You cannot weigh yourself while mounted." msgstr "" -#: src/iuse_actor.cpp:4483 +#: src/iuse_actor.cpp:4490 #, c-format msgid "ERROR: Max weight of %.0f %s exceeded" msgstr "" -#: src/iuse_actor.cpp:4533 +#: src/iuse_actor.cpp:4540 msgid "You can't see to sew!" msgstr "" -#: src/iuse_actor.cpp:4543 +#: src/iuse_actor.cpp:4550 msgid "Enhance which clothing?" msgstr "" -#: src/iuse_actor.cpp:4551 +#: src/iuse_actor.cpp:4558 msgid "This can be used to repair or modify other items, not itself." msgstr "" -#: src/iuse_actor.cpp:4596 +#: src/iuse_actor.cpp:4603 msgid "How do you want to modify it?" msgstr "" #. ~ %1$s: modification desc, %2$s: mod name -#: src/iuse_actor.cpp:4611 +#: src/iuse_actor.cpp:4618 #, c-format msgid "Can't %1$s (incompatible with %2$s)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of thread needed -#: src/iuse_actor.cpp:4616 +#: src/iuse_actor.cpp:4623 #, c-format msgid "Can't %1$s (need %2$d thread loaded)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items needed -#: src/iuse_actor.cpp:4620 +#: src/iuse_actor.cpp:4627 #, c-format msgid "Can't %1$s (need %2$d %3$s)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items #. needed, %4$s: number of thread needed -#: src/iuse_actor.cpp:4627 +#: src/iuse_actor.cpp:4634 #, c-format msgid "%1$s (%2$d %3$s and %4$d thread)" msgstr "" -#: src/iuse_actor.cpp:4671 +#: src/iuse_actor.cpp:4678 msgid "Are you sure? You will not gain any materials back." msgstr "" -#: src/iuse_actor.cpp:4698 +#: src/iuse_actor.cpp:4705 #, c-format msgid "You damage your %s trying to modify it! ( %s-> %s)" msgstr "" -#: src/iuse_actor.cpp:4709 +#: src/iuse_actor.cpp:4716 msgid "You fail to modify the clothing, and you waste thread and materials." msgstr "" -#: src/iuse_actor.cpp:4713 +#: src/iuse_actor.cpp:4720 #, c-format msgid "You modify your %s, but waste a lot of thread." msgstr "" -#: src/iuse_actor.cpp:4723 +#: src/iuse_actor.cpp:4730 #, c-format msgid "You modify your %s!" msgstr "" -#: src/iuse_actor.cpp:4764 +#: src/iuse_actor.cpp:4771 #, c-format msgid "You use the %s to mask your scent" msgstr "" -#: src/iuse_actor.h:535 +#: src/iuse_actor.h:538 msgid "Carve" msgstr "" -#: src/iuse_actor.h:536 +#: src/iuse_actor.h:539 msgid "Carved" msgstr "" -#: src/iuse_actor.h:576 src/iuse_actor.h:578 src/iuse_actor.h:599 -#: src/iuse_actor.h:624 +#: src/iuse_actor.h:579 src/iuse_actor.h:581 src/iuse_actor.h:602 +#: src/iuse_actor.h:627 msgid "hsss" msgstr "" @@ -427728,7 +428537,7 @@ msgstr "" msgid "ndo move" msgstr "" -#: src/json.cpp:807 +#: src/json.cpp:809 msgid "" "This JSON file looks like it starts with a Byte Order Mark (BOM) or is " "otherwise corrupted. This can happen if you edit files in Windows Notepad." @@ -427756,7 +428565,7 @@ msgstr "" msgid "N " msgstr "" -#: src/line.cpp:571 src/overmap.cpp:5888 +#: src/line.cpp:571 src/overmap.cpp:5882 msgid "north" msgstr "" @@ -427772,7 +428581,7 @@ msgstr "" msgid "E " msgstr "" -#: src/line.cpp:573 src/overmap.cpp:5889 +#: src/line.cpp:573 src/overmap.cpp:5883 msgid "east" msgstr "" @@ -427788,7 +428597,7 @@ msgstr "" msgid "S " msgstr "" -#: src/line.cpp:575 src/overmap.cpp:5889 +#: src/line.cpp:575 src/overmap.cpp:5883 msgid "south" msgstr "" @@ -427804,7 +428613,7 @@ msgstr "" msgid "W " msgstr "" -#: src/line.cpp:577 src/overmap.cpp:5890 +#: src/line.cpp:577 src/overmap.cpp:5884 msgid "west" msgstr "" @@ -428218,7 +429027,7 @@ msgid ", %d/sec" msgstr "" #: src/magic.cpp:2108 src/magic.cpp:2166 src/magic.cpp:2377 -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Damage" msgstr "" @@ -428248,7 +429057,7 @@ msgstr "" msgid "Spell Radius: %d" msgstr "" -#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:3005 +#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:2999 msgid "Range" msgstr "" @@ -428319,7 +429128,7 @@ msgstr "" msgid "Your injuries even out." msgstr "" -#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:914 +#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:915 msgid "You feel a surge of euphoria as flames burst out!" msgstr "" @@ -428437,125 +429246,125 @@ msgstr "" msgid "Choose Translocator Gate" msgstr "" -#: src/main.cpp:129 +#: src/main.cpp:130 msgid "Really Quit? All unsaved changes will be lost." msgstr "" -#: src/main.cpp:571 +#: src/main.cpp:580 #, c-format msgid "Unable to make directory \"%s\". Check permissions." msgstr "" -#: src/main_menu.cpp:168 +#: src/main_menu.cpp:169 msgid "Credits" msgstr "" #. ~ Message Of The Day -#: src/main_menu.cpp:172 +#: src/main_menu.cpp:173 msgid "MOTD" msgstr "" -#: src/main_menu.cpp:209 +#: src/main_menu.cpp:210 msgid "Create World" msgstr "" -#: src/main_menu.cpp:275 +#: src/main_menu.cpp:276 msgid "Bugs? Suggestions? Use links in MOTD to report them." msgstr "Feil? Forslag? Bruk lenker i MOTD for å rapportere dem." -#: src/main_menu.cpp:278 +#: src/main_menu.cpp:279 #, c-format msgid "Tip of the day: %s" msgstr "Dagens tips: %s" -#: src/main_menu.cpp:314 +#: src/main_menu.cpp:315 #, c-format msgid "Version: %s" msgstr "Versjon: %s" -#: src/main_menu.cpp:394 src/path_info.cpp:365 +#: src/main_menu.cpp:395 src/path_info.cpp:465 msgid "Cataclysm: Dark Days Ahead" msgstr "" -#: src/main_menu.cpp:396 +#: src/main_menu.cpp:397 msgid "No message today." msgstr "" -#: src/main_menu.cpp:417 +#: src/main_menu.cpp:418 msgid "No credits information found." msgstr "" -#: src/main_menu.cpp:423 +#: src/main_menu.cpp:424 msgctxt "Main Menu" msgid "OTD" msgstr "" -#: src/main_menu.cpp:424 +#: src/main_menu.cpp:425 msgctxt "Main Menu" msgid "ew Game" msgstr "" -#: src/main_menu.cpp:425 +#: src/main_menu.cpp:426 msgctxt "Main Menu" msgid "Lod" msgstr "" -#: src/main_menu.cpp:426 +#: src/main_menu.cpp:427 msgctxt "Main Menu" msgid "orld" msgstr "" -#: src/main_menu.cpp:427 +#: src/main_menu.cpp:428 msgctxt "Main Menu" msgid "pecial" msgstr "" -#: src/main_menu.cpp:428 +#: src/main_menu.cpp:429 msgctxt "Main Menu" msgid "Setings" msgstr "" -#: src/main_menu.cpp:429 +#: src/main_menu.cpp:430 msgctxt "Main Menu" msgid "Hlp" msgstr "" -#: src/main_menu.cpp:430 +#: src/main_menu.cpp:431 msgctxt "Main Menu" msgid "redits" msgstr "" -#: src/main_menu.cpp:431 +#: src/main_menu.cpp:432 msgctxt "Main Menu" msgid "uit" msgstr "" -#: src/main_menu.cpp:435 +#: src/main_menu.cpp:436 msgctxt "Main Menu|New Game" msgid "Cstom Character" msgstr "" -#: src/main_menu.cpp:436 +#: src/main_menu.cpp:437 msgctxt "Main Menu|New Game" msgid "reset Character" msgstr "" -#: src/main_menu.cpp:437 +#: src/main_menu.cpp:438 msgctxt "Main Menu|New Game" msgid "andom Character" msgstr "" -#: src/main_menu.cpp:440 +#: src/main_menu.cpp:441 msgctxt "Main Menu|New Game" msgid "Play Now! (efault Scenario)" msgstr "" -#: src/main_menu.cpp:441 +#: src/main_menu.cpp:442 msgctxt "Main Menu|New Game" msgid "Play Nw!" msgstr "" -#: src/main_menu.cpp:445 +#: src/main_menu.cpp:446 msgid "" "Allows you to fully customize points pool, scenario, and character's " "profession, stats, traits, skills and other parameters." @@ -428563,137 +429372,137 @@ msgstr "" "Lar deg tilpasse poengsamling, scenariet og karakterens yrke, statistikk, " "egenskaper, ferdigheter og andre parametere." -#: src/main_menu.cpp:446 +#: src/main_menu.cpp:447 msgid "Select from one of previously created character templates." msgstr "" -#: src/main_menu.cpp:448 +#: src/main_menu.cpp:449 msgid "" "Creates random character, but lets you preview the generated character and " "the scenario and change character and/or scenario if needed." msgstr "" -#: src/main_menu.cpp:450 +#: src/main_menu.cpp:451 msgid "" "Puts you right in the game, randomly choosing character's traits, " "profession, skills and other parameters. Scenario is fixed to Evacuee." msgstr "" -#: src/main_menu.cpp:452 +#: src/main_menu.cpp:453 msgid "" "Puts you right in the game, randomly choosing scenario and character's " "traits, profession, skills and other parameters." msgstr "" -#: src/main_menu.cpp:466 +#: src/main_menu.cpp:467 msgctxt "Main Menu|World" msgid "elete World" msgstr "" -#: src/main_menu.cpp:467 +#: src/main_menu.cpp:468 msgctxt "Main Menu|World" msgid "eset World" msgstr "" -#: src/main_menu.cpp:468 +#: src/main_menu.cpp:469 msgctxt "Main Menu|World" msgid "Shw World Mods" msgstr "" -#: src/main_menu.cpp:469 +#: src/main_menu.cpp:470 msgctxt "Main Menu|World" msgid "Copy World Settngs" msgstr "" -#: src/main_menu.cpp:470 +#: src/main_menu.cpp:471 msgctxt "Main Menu|World" msgid "Character to Temlate" msgstr "" -#: src/main_menu.cpp:478 +#: src/main_menu.cpp:479 msgctxt "Main Menu|Settings" msgid "ptions" msgstr "" -#: src/main_menu.cpp:479 +#: src/main_menu.cpp:480 msgctxt "Main Menu|Settings" msgid "Kebindings" msgstr "" -#: src/main_menu.cpp:480 +#: src/main_menu.cpp:481 msgctxt "Main Menu|Settings" msgid "Atopickup" msgstr "" -#: src/main_menu.cpp:481 +#: src/main_menu.cpp:482 msgctxt "Main Menu|Settings" msgid "Saemode" msgstr "" -#: src/main_menu.cpp:482 +#: src/main_menu.cpp:483 msgctxt "Main Menu|Settings" msgid "Colos" msgstr "" -#: src/main_menu.cpp:696 +#: src/main_menu.cpp:697 msgid "Really quit?" msgstr "" -#: src/main_menu.cpp:783 +#: src/main_menu.cpp:784 msgid "Special games don't work with shared maps." msgstr "" -#: src/main_menu.cpp:839 +#: src/main_menu.cpp:840 msgid "No world to load." msgstr "" -#: src/main_menu.cpp:865 +#: src/main_menu.cpp:866 msgid "No templates found!" msgstr "" -#: src/main_menu.cpp:869 +#: src/main_menu.cpp:870 msgid "Choose a preset character template" msgstr "" -#: src/main_menu.cpp:875 src/main_menu.cpp:1033 src/main_menu.cpp:1060 +#: src/main_menu.cpp:876 src/main_menu.cpp:1034 src/main_menu.cpp:1061 msgid "<- Back to Main Menu" msgstr "" -#: src/main_menu.cpp:884 +#: src/main_menu.cpp:885 #, c-format msgid "What to do with template \"%s\"?" msgstr "" -#: src/main_menu.cpp:888 +#: src/main_menu.cpp:889 #, c-format msgid "Are you sure you want to delete %s?" msgstr "" -#: src/main_menu.cpp:891 +#: src/main_menu.cpp:892 msgid "Sorry, something went wrong." msgstr "" #. ~ %s = world name -#: src/main_menu.cpp:1023 +#: src/main_menu.cpp:1024 #, c-format msgid "%s has no characters to load!" msgstr "" -#: src/main_menu.cpp:1027 +#: src/main_menu.cpp:1028 #, c-format msgid "Load character from \"%s\"" msgstr "" -#: src/main_menu.cpp:1051 +#: src/main_menu.cpp:1052 #, c-format msgid "Manage world \"%s\"" msgstr "" -#: src/main_menu.cpp:1079 +#: src/main_menu.cpp:1080 msgid "Delete the world and all saves within?" msgstr "" -#: src/main_menu.cpp:1084 +#: src/main_menu.cpp:1085 msgid "Remove all saves and regenerate world?" msgstr "" @@ -428703,7 +429512,7 @@ msgstr "" msgid "weight of %1$s" msgstr "" -#: src/map.cpp:864 src/vehicle.cpp:6304 +#: src/map.cpp:864 src/vehicle.cpp:6305 #, c-format msgid "A towing cable snaps off of %s." msgstr "" @@ -429061,38 +429870,38 @@ msgstr "" msgid "memory map region for (%d,%d,%d)" msgstr "" -#: src/mapbuffer.cpp:142 +#: src/mapbuffer.cpp:143 #, c-format msgid "Please wait as the map saves [%d/%d]" msgstr "" -#: src/mapgen.cpp:5842 +#: src/mapgen.cpp:5833 msgid "Sub-prime contact console" msgstr "" -#: src/mapgen.cpp:5844 +#: src/mapgen.cpp:5835 msgid "Terminate Specimens" msgstr "" -#: src/mapgen.cpp:5845 +#: src/mapgen.cpp:5836 msgid "Release Specimens" msgstr "" -#: src/mapgen.cpp:5847 +#: src/mapgen.cpp:5838 msgid "Toggle Portal" msgstr "" -#: src/mapgen.cpp:5848 +#: src/mapgen.cpp:5839 msgid "Activate Resonance Cascade" msgstr "" -#: src/mapgen.cpp:5888 src/mapgen.cpp:7095 src/mapgen.cpp:7114 -#: src/mapgen.cpp:7134 src/mapgen.cpp:7153 +#: src/mapgen.cpp:5879 src/mapgen.cpp:7086 src/mapgen.cpp:7105 +#: src/mapgen.cpp:7125 src/mapgen.cpp:7144 msgid "Bionic access" msgstr "" -#: src/mapgen.cpp:5890 src/mapgen.cpp:7097 src/mapgen.cpp:7116 -#: src/mapgen.cpp:7136 src/mapgen.cpp:7155 +#: src/mapgen.cpp:5881 src/mapgen.cpp:7088 src/mapgen.cpp:7107 +#: src/mapgen.cpp:7127 src/mapgen.cpp:7146 msgid "Open Chambers" msgstr "" @@ -429464,7 +430273,7 @@ msgstr "" msgid "Hit" msgstr "" -#: src/martialarts.cpp:2017 src/ranged.cpp:1641 +#: src/martialarts.cpp:2017 src/ranged.cpp:1642 msgid "Miss" msgstr "" @@ -429493,7 +430302,7 @@ msgstr "" msgid "Weapons" msgstr "" -#: src/martialarts.cpp:2139 +#: src/martialarts.cpp:2142 #, c-format msgid " Style: %s " msgstr "" @@ -429597,7 +430406,7 @@ msgstr "" msgid "%2d" msgstr "" -#: src/medical_ui.cpp:216 src/veh_interact.cpp:2806 +#: src/medical_ui.cpp:216 src/veh_interact.cpp:2800 #, c-format msgid "%s (%s)" msgstr "" @@ -429699,7 +430508,7 @@ msgid "" msgstr "" #: src/medical_ui.cpp:536 src/player_display.cpp:1365 -#: src/veh_interact.cpp:2999 +#: src/veh_interact.cpp:2993 msgid "Strength" msgstr "" @@ -430428,15 +431237,15 @@ msgstr "" msgid "You failed to steal %1$s from %2$s." msgstr "" -#: src/memorial_logger.cpp:202 +#: src/memorial_logger.cpp:210 msgid "an unemployed male" msgstr "" -#: src/memorial_logger.cpp:204 +#: src/memorial_logger.cpp:212 msgid "an unemployed female" msgstr "" -#: src/memorial_logger.cpp:207 +#: src/memorial_logger.cpp:215 #, c-format msgid "a %s" msgstr "" @@ -430444,24 +431253,24 @@ msgstr "" #. ~ First parameter is a pronoun ("He"/"She"), second parameter is a #. description #. ~ that designates the location relative to its surroundings. -#: src/memorial_logger.cpp:214 +#: src/memorial_logger.cpp:222 #, c-format msgid "%1$s was killed in a %2$s." msgstr "" -#: src/memorial_logger.cpp:218 +#: src/memorial_logger.cpp:226 #, c-format msgid "Cataclysm - Dark Days Ahead version %s memorial file" msgstr "" -#: src/memorial_logger.cpp:221 +#: src/memorial_logger.cpp:229 #, c-format msgid "In memory of: %s" msgstr "" #. ~ The "%s" will be replaced by an epitaph as displayed in the memorial #. files. Replace the quotation marks as appropriate for your language. -#: src/memorial_logger.cpp:224 +#: src/memorial_logger.cpp:232 #, c-format msgctxt "epitaph" msgid "\"%s\"" @@ -430469,999 +431278,999 @@ msgstr "" #. ~ First parameter: Pronoun, second parameter: a profession name (with #. article) -#: src/memorial_logger.cpp:227 +#: src/memorial_logger.cpp:235 #, c-format msgid "%1$s was %2$s when the apocalypse began." msgstr "" -#: src/memorial_logger.cpp:229 +#: src/memorial_logger.cpp:237 #, c-format msgid "%1$s died on %2$s." msgstr "" -#: src/memorial_logger.cpp:235 +#: src/memorial_logger.cpp:243 #, c-format msgid "Cash on hand: %s" msgstr "" -#: src/memorial_logger.cpp:246 +#: src/memorial_logger.cpp:254 msgid "Final HP:" msgstr "" -#: src/memorial_logger.cpp:247 +#: src/memorial_logger.cpp:255 #, c-format msgid " Head: %d/%d" msgstr "" -#: src/memorial_logger.cpp:248 +#: src/memorial_logger.cpp:256 #, c-format msgid "Torso: %d/%d" msgstr "" -#: src/memorial_logger.cpp:249 +#: src/memorial_logger.cpp:257 #, c-format msgid "L Arm: %d/%d" msgstr "" -#: src/memorial_logger.cpp:250 +#: src/memorial_logger.cpp:258 #, c-format msgid "R Arm: %d/%d" msgstr "" -#: src/memorial_logger.cpp:251 +#: src/memorial_logger.cpp:259 #, c-format msgid "L Leg: %d/%d" msgstr "" -#: src/memorial_logger.cpp:252 +#: src/memorial_logger.cpp:260 #, c-format msgid "R Leg: %d/%d" msgstr "" -#: src/memorial_logger.cpp:256 +#: src/memorial_logger.cpp:264 msgid "Final Stats:" msgstr "" -#: src/memorial_logger.cpp:257 src/memorial_logger.cpp:262 +#: src/memorial_logger.cpp:265 src/memorial_logger.cpp:270 #, c-format msgid "Str %d" msgstr "" -#: src/memorial_logger.cpp:258 src/memorial_logger.cpp:263 +#: src/memorial_logger.cpp:266 src/memorial_logger.cpp:271 #, c-format msgid "Dex %d" msgstr "" -#: src/memorial_logger.cpp:259 src/memorial_logger.cpp:264 +#: src/memorial_logger.cpp:267 src/memorial_logger.cpp:272 #, c-format msgid "Int %d" msgstr "" -#: src/memorial_logger.cpp:260 src/memorial_logger.cpp:265 +#: src/memorial_logger.cpp:268 src/memorial_logger.cpp:273 #, c-format msgid "Per %d" msgstr "" -#: src/memorial_logger.cpp:261 +#: src/memorial_logger.cpp:269 msgid "Base Stats:" msgstr "" -#: src/memorial_logger.cpp:269 +#: src/memorial_logger.cpp:277 msgid "Final Messages:" msgstr "" -#: src/memorial_logger.cpp:302 +#: src/memorial_logger.cpp:310 msgid "No monsters were killed." msgstr "" -#: src/memorial_logger.cpp:304 +#: src/memorial_logger.cpp:312 #, c-format msgid "Total kills: %d" msgstr "" #. ~ 1. skill name, 2. skill level, 3. exercise percentage to next level -#: src/memorial_logger.cpp:313 +#: src/memorial_logger.cpp:321 #, c-format msgid "%s: %d (%d %%)" msgstr "" -#: src/memorial_logger.cpp:319 +#: src/memorial_logger.cpp:327 msgid "Traits:" msgstr "" -#: src/memorial_logger.cpp:324 src/memorial_logger.cpp:336 +#: src/memorial_logger.cpp:332 src/memorial_logger.cpp:344 msgid "(None)" msgstr "" -#: src/memorial_logger.cpp:329 +#: src/memorial_logger.cpp:337 msgid "Ongoing Effects:" msgstr "" -#: src/memorial_logger.cpp:341 src/newcharacter.cpp:3610 -#: src/newcharacter.cpp:3612 +#: src/memorial_logger.cpp:349 src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3667 msgid "Bionics:" msgstr "" -#: src/memorial_logger.cpp:346 +#: src/memorial_logger.cpp:354 msgid "No bionics were installed." msgstr "" -#: src/memorial_logger.cpp:349 +#: src/memorial_logger.cpp:357 #, c-format msgid "" "Bionic Power: %d/%d" msgstr "" -#: src/memorial_logger.cpp:355 +#: src/memorial_logger.cpp:363 msgid "Weapon:" msgstr "" -#: src/memorial_logger.cpp:359 +#: src/memorial_logger.cpp:367 msgid "Equipment:" msgstr "" -#: src/memorial_logger.cpp:364 src/newcharacter.cpp:1851 +#: src/memorial_logger.cpp:372 src/newcharacter.cpp:1869 msgid "Inventory:" msgstr "Inventar:" -#: src/memorial_logger.cpp:382 +#: src/memorial_logger.cpp:390 msgid "Lifetime Stats and Scores" msgstr "" -#: src/memorial_logger.cpp:390 +#: src/memorial_logger.cpp:398 msgid "Game History" msgstr "" #. ~ %s is artifact name -#: src/memorial_logger.cpp:427 +#: src/memorial_logger.cpp:435 #, c-format msgctxt "memorial_male" msgid "Activated the %s." msgstr "" -#: src/memorial_logger.cpp:428 +#: src/memorial_logger.cpp:436 #, c-format msgctxt "memorial_female" msgid "Activated the %s." msgstr "" -#: src/memorial_logger.cpp:436 +#: src/memorial_logger.cpp:444 msgctxt "memorial_male" msgid "Activated a mininuke." msgstr "" -#: src/memorial_logger.cpp:437 +#: src/memorial_logger.cpp:445 msgctxt "memorial_female" msgid "Activated a mininuke." msgstr "" -#: src/memorial_logger.cpp:447 +#: src/memorial_logger.cpp:455 msgctxt "memorial_male" msgid "Consumed mutagen." msgstr "" -#: src/memorial_logger.cpp:448 +#: src/memorial_logger.cpp:456 msgctxt "memorial_female" msgid "Consumed mutagen." msgstr "" -#: src/memorial_logger.cpp:451 +#: src/memorial_logger.cpp:459 msgctxt "memorial_male" msgid "Injected mutagen." msgstr "" -#: src/memorial_logger.cpp:452 +#: src/memorial_logger.cpp:460 msgctxt "memorial_female" msgid "Injected mutagen." msgstr "" -#: src/memorial_logger.cpp:455 +#: src/memorial_logger.cpp:463 msgctxt "memorial_male" msgid "Consumed purifier." msgstr "" -#: src/memorial_logger.cpp:456 +#: src/memorial_logger.cpp:464 msgctxt "memorial_female" msgid "Consumed purifier." msgstr "" -#: src/memorial_logger.cpp:459 +#: src/memorial_logger.cpp:467 msgctxt "memorial_male" msgid "Injected purifier." msgstr "" -#: src/memorial_logger.cpp:460 +#: src/memorial_logger.cpp:468 msgctxt "memorial_female" msgid "Injected purifier." msgstr "" -#: src/memorial_logger.cpp:463 +#: src/memorial_logger.cpp:471 msgctxt "memorial_male" msgid "Injected smart purifier." msgstr "" -#: src/memorial_logger.cpp:464 +#: src/memorial_logger.cpp:472 msgctxt "memorial_female" msgid "Injected smart purifier." msgstr "" -#: src/memorial_logger.cpp:473 +#: src/memorial_logger.cpp:481 msgctxt "memorial_male" msgid "Angered a group of amigara horrors!" msgstr "" -#: src/memorial_logger.cpp:474 +#: src/memorial_logger.cpp:482 msgctxt "memorial_female" msgid "Angered a group of amigara horrors!" msgstr "" -#: src/memorial_logger.cpp:478 +#: src/memorial_logger.cpp:486 msgctxt "memorial_male" msgid "Awoke a group of dark wyrms!" msgstr "" -#: src/memorial_logger.cpp:479 +#: src/memorial_logger.cpp:487 msgctxt "memorial_female" msgid "Awoke a group of dark wyrms!" msgstr "" -#: src/memorial_logger.cpp:485 +#: src/memorial_logger.cpp:493 msgctxt "memorial_male" msgid "Became wanted by the police!" msgstr "" -#: src/memorial_logger.cpp:486 +#: src/memorial_logger.cpp:494 msgctxt "memorial_female" msgid "Became wanted by the police!" msgstr "" #. ~ %s is bodypart -#: src/memorial_logger.cpp:495 +#: src/memorial_logger.cpp:503 #, c-format msgctxt "memorial_male" msgid "Broke his %s." msgstr "" -#: src/memorial_logger.cpp:496 +#: src/memorial_logger.cpp:504 #, c-format msgctxt "memorial_female" msgid "Broke her %s." msgstr "" #. ~ %s is bodypart -#: src/memorial_logger.cpp:506 +#: src/memorial_logger.cpp:514 #, c-format msgctxt "memorial_male" msgid "Broken %s began to mend." msgstr "" -#: src/memorial_logger.cpp:507 +#: src/memorial_logger.cpp:515 #, c-format msgctxt "memorial_female" msgid "Broken %s began to mend." msgstr "" -#: src/memorial_logger.cpp:520 +#: src/memorial_logger.cpp:528 msgctxt "memorial_male" msgid "You buried an unknown victim of the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:522 +#: src/memorial_logger.cpp:530 msgctxt "memorial_female" msgid "You buried an unknown victim of The Cataclysm." msgstr "" -#: src/memorial_logger.cpp:525 +#: src/memorial_logger.cpp:533 #, c-format msgctxt "memorial_male" msgid "You buried %s." msgstr "" -#: src/memorial_logger.cpp:526 +#: src/memorial_logger.cpp:534 #, c-format msgctxt "memorial_female" msgid "You buried %s." msgstr "" -#: src/memorial_logger.cpp:533 +#: src/memorial_logger.cpp:541 msgctxt "memorial_male" msgid "Caused a resonance cascade." msgstr "" -#: src/memorial_logger.cpp:534 +#: src/memorial_logger.cpp:542 msgctxt "memorial_female" msgid "Caused a resonance cascade." msgstr "" -#: src/memorial_logger.cpp:559 +#: src/memorial_logger.cpp:567 msgctxt "memorial_male" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "" -#: src/memorial_logger.cpp:561 +#: src/memorial_logger.cpp:569 msgctxt "memorial_female" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "" -#: src/memorial_logger.cpp:564 +#: src/memorial_logger.cpp:572 #, c-format msgctxt "memorial_male" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "" -#: src/memorial_logger.cpp:566 +#: src/memorial_logger.cpp:574 #, c-format msgctxt "memorial_female" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "" -#: src/memorial_logger.cpp:570 +#: src/memorial_logger.cpp:578 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "" -#: src/memorial_logger.cpp:572 +#: src/memorial_logger.cpp:580 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "" -#: src/memorial_logger.cpp:575 +#: src/memorial_logger.cpp:583 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s." msgstr "" -#: src/memorial_logger.cpp:576 +#: src/memorial_logger.cpp:584 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s." msgstr "" -#: src/memorial_logger.cpp:580 +#: src/memorial_logger.cpp:588 #, c-format msgctxt "memorial_male" msgid "" "Killed an innocent person, %s, in cold blood and felt terrible afterwards." msgstr "" -#: src/memorial_logger.cpp:583 +#: src/memorial_logger.cpp:591 #, c-format msgctxt "memorial_female" msgid "" "Killed an innocent person, %s, in cold blood and felt terrible afterwards." msgstr "" -#: src/memorial_logger.cpp:595 +#: src/memorial_logger.cpp:603 #, c-format msgctxt "memorial_male" msgid "Killed a %s." msgstr "" -#: src/memorial_logger.cpp:596 +#: src/memorial_logger.cpp:604 #, c-format msgctxt "memorial_female" msgid "Killed a %s." msgstr "" -#: src/memorial_logger.cpp:632 +#: src/memorial_logger.cpp:640 #, c-format msgctxt "memorial_male" msgid "Consumed a %s." msgstr "" -#: src/memorial_logger.cpp:633 +#: src/memorial_logger.cpp:641 #, c-format msgctxt "memorial_female" msgid "Consumed a %s." msgstr "" -#: src/memorial_logger.cpp:640 +#: src/memorial_logger.cpp:648 msgctxt "memorial_male" msgid "Opened the Marloss Gateway." msgstr "" -#: src/memorial_logger.cpp:641 +#: src/memorial_logger.cpp:649 msgctxt "memorial_female" msgid "Opened the Marloss Gateway." msgstr "" -#: src/memorial_logger.cpp:660 +#: src/memorial_logger.cpp:668 msgctxt "memorial_male" msgid "Became one with the Mycus." msgstr "" -#: src/memorial_logger.cpp:661 +#: src/memorial_logger.cpp:669 msgctxt "memorial_female" msgid "Became one with the Mycus." msgstr "" -#: src/memorial_logger.cpp:668 +#: src/memorial_logger.cpp:676 msgctxt "memorial_male" msgid "Dermatik eggs hatched." msgstr "" -#: src/memorial_logger.cpp:669 +#: src/memorial_logger.cpp:677 msgctxt "memorial_female" msgid "Dermatik eggs hatched." msgstr "" -#: src/memorial_logger.cpp:676 +#: src/memorial_logger.cpp:684 msgctxt "memorial_male" msgid "Injected with dermatik eggs." msgstr "" -#: src/memorial_logger.cpp:677 +#: src/memorial_logger.cpp:685 msgctxt "memorial_female" msgid "Injected with dermatik eggs." msgstr "" -#: src/memorial_logger.cpp:682 +#: src/memorial_logger.cpp:690 msgctxt "memorial_male" msgid "Destroyed a triffid grove." msgstr "" -#: src/memorial_logger.cpp:683 +#: src/memorial_logger.cpp:691 msgctxt "memorial_female" msgid "Destroyed a triffid grove." msgstr "" -#: src/memorial_logger.cpp:689 +#: src/memorial_logger.cpp:697 msgctxt "memorial_male" msgid "Succumbed to an asthma attack." msgstr "" -#: src/memorial_logger.cpp:690 +#: src/memorial_logger.cpp:698 msgctxt "memorial_female" msgid "Succumbed to an asthma attack." msgstr "" -#: src/memorial_logger.cpp:699 +#: src/memorial_logger.cpp:707 msgctxt "memorial_male" msgid "Died of datura overdose." msgstr "" -#: src/memorial_logger.cpp:700 +#: src/memorial_logger.cpp:708 msgctxt "memorial_female" msgid "Died of datura overdose." msgstr "" -#: src/memorial_logger.cpp:702 +#: src/memorial_logger.cpp:710 msgctxt "memorial_male" msgid "Died of a healing stimulant overdose." msgstr "" -#: src/memorial_logger.cpp:703 +#: src/memorial_logger.cpp:711 msgctxt "memorial_female" msgid "Died of a healing stimulant overdose." msgstr "" -#: src/memorial_logger.cpp:705 +#: src/memorial_logger.cpp:713 msgctxt "memorial_male" msgid "Died of adrenaline overdose." msgstr "" -#: src/memorial_logger.cpp:706 +#: src/memorial_logger.cpp:714 msgctxt "memorial_female" msgid "Died of adrenaline overdose." msgstr "" -#: src/memorial_logger.cpp:708 +#: src/memorial_logger.cpp:716 msgctxt "memorial_male" msgid "Died of an alcohol overdose." msgstr "" -#: src/memorial_logger.cpp:709 +#: src/memorial_logger.cpp:717 msgctxt "memorial_female" msgid "Died of an alcohol overdose." msgstr "" -#: src/memorial_logger.cpp:711 +#: src/memorial_logger.cpp:719 msgctxt "memorial_male" msgid "Died of a drug overdose." msgstr "" -#: src/memorial_logger.cpp:712 +#: src/memorial_logger.cpp:720 msgctxt "memorial_female" msgid "Died of a drug overdose." msgstr "" -#: src/memorial_logger.cpp:720 +#: src/memorial_logger.cpp:728 msgctxt "memorial_male" msgid "Bled to death." msgstr "" -#: src/memorial_logger.cpp:721 +#: src/memorial_logger.cpp:729 msgctxt "memorial_female" msgid "Bled to death." msgstr "" -#: src/memorial_logger.cpp:728 +#: src/memorial_logger.cpp:736 msgctxt "memorial_male" msgid "Died of hypovolemic shock." msgstr "" -#: src/memorial_logger.cpp:729 +#: src/memorial_logger.cpp:737 msgctxt "memorial_female" msgid "Died of hypovolemic shock." msgstr "" -#: src/memorial_logger.cpp:736 +#: src/memorial_logger.cpp:744 msgctxt "memorial_male" msgid "Died from loss of red blood cells." msgstr "" -#: src/memorial_logger.cpp:737 +#: src/memorial_logger.cpp:745 msgctxt "memorial_female" msgid "Died from loss of red blood cells." msgstr "" -#: src/memorial_logger.cpp:744 +#: src/memorial_logger.cpp:752 msgctxt "memorial_male" msgid "Succumbed to the infection." msgstr "" -#: src/memorial_logger.cpp:745 +#: src/memorial_logger.cpp:753 msgctxt "memorial_female" msgid "Succumbed to the infection." msgstr "" -#: src/memorial_logger.cpp:752 +#: src/memorial_logger.cpp:760 msgctxt "memorial_male" msgid "Died of starvation." msgstr "" -#: src/memorial_logger.cpp:753 +#: src/memorial_logger.cpp:761 msgctxt "memorial_female" msgid "Died of starvation." msgstr "" -#: src/memorial_logger.cpp:760 +#: src/memorial_logger.cpp:768 msgctxt "memorial_male" msgid "Died of thirst." msgstr "" -#: src/memorial_logger.cpp:761 +#: src/memorial_logger.cpp:769 msgctxt "memorial_female" msgid "Died of thirst." msgstr "" -#: src/memorial_logger.cpp:766 +#: src/memorial_logger.cpp:774 msgctxt "memorial_male" msgid "Dug a shaft into lava." msgstr "" -#: src/memorial_logger.cpp:767 +#: src/memorial_logger.cpp:775 msgctxt "memorial_female" msgid "Dug a shaft into lava." msgstr "" -#: src/memorial_logger.cpp:771 +#: src/memorial_logger.cpp:779 msgctxt "memorial_male" msgid "Disarmed a nuclear missile." msgstr "Avvæpnet en atommissil." -#: src/memorial_logger.cpp:772 +#: src/memorial_logger.cpp:780 msgctxt "memorial_female" msgid "Disarmed a nuclear missile." msgstr "Avvæpnet en atommissil." -#: src/memorial_logger.cpp:776 +#: src/memorial_logger.cpp:784 msgctxt "memorial_male" msgid "Ate a sewage sample." msgstr "Spiste en kloakkprøve" -#: src/memorial_logger.cpp:777 +#: src/memorial_logger.cpp:785 msgctxt "memorial_female" msgid "Ate a sewage sample." msgstr "Spiste en kloakkprøve" -#: src/memorial_logger.cpp:785 +#: src/memorial_logger.cpp:793 #, c-format msgctxt "memorial_male" msgid "'%s' mutation turned into '%s'" msgstr "" -#: src/memorial_logger.cpp:786 +#: src/memorial_logger.cpp:794 #, c-format msgctxt "memorial_female" msgid "'%s' mutation turned into '%s'" msgstr "" -#: src/memorial_logger.cpp:794 +#: src/memorial_logger.cpp:802 msgctxt "memorial_male" msgid "Exhumed a grave." msgstr "" -#: src/memorial_logger.cpp:795 +#: src/memorial_logger.cpp:803 msgctxt "memorial_female" msgid "Exhumed a grave." msgstr "" -#: src/memorial_logger.cpp:803 +#: src/memorial_logger.cpp:811 #, c-format msgctxt "memorial_male" msgid "Failed install of bionic: %s." msgstr "" -#: src/memorial_logger.cpp:804 +#: src/memorial_logger.cpp:812 #, c-format msgctxt "memorial_female" msgid "Failed install of bionic: %s." msgstr "" -#: src/memorial_logger.cpp:813 +#: src/memorial_logger.cpp:821 #, c-format msgctxt "memorial_male" msgid "Failed to remove bionic: %s." msgstr "" -#: src/memorial_logger.cpp:814 +#: src/memorial_logger.cpp:822 #, c-format msgctxt "memorial_female" msgid "Failed to remove bionic: %s." msgstr "" -#: src/memorial_logger.cpp:822 +#: src/memorial_logger.cpp:830 msgctxt "memorial_male" msgid "Succumbed to lack of sleep." msgstr "" -#: src/memorial_logger.cpp:823 +#: src/memorial_logger.cpp:831 msgctxt "memorial_female" msgid "Succumbed to lack of sleep." msgstr "" -#: src/memorial_logger.cpp:829 +#: src/memorial_logger.cpp:837 #, c-format msgctxt "memorial_male" msgid "The fuel tank of the %s exploded!" msgstr "" -#: src/memorial_logger.cpp:830 +#: src/memorial_logger.cpp:838 #, c-format msgctxt "memorial_female" msgid "The fuel tank of the %s exploded!" msgstr "" #. ~ %s is addiction name -#: src/memorial_logger.cpp:839 +#: src/memorial_logger.cpp:847 #, c-format msgctxt "memorial_male" msgid "Became addicted to %s." msgstr "" -#: src/memorial_logger.cpp:840 +#: src/memorial_logger.cpp:848 #, c-format msgctxt "memorial_female" msgid "Became addicted to %s." msgstr "" -#: src/memorial_logger.cpp:849 +#: src/memorial_logger.cpp:857 #, c-format msgctxt "memorial_male" msgid "Gained the mutation '%s'." msgstr "" -#: src/memorial_logger.cpp:850 +#: src/memorial_logger.cpp:858 #, c-format msgctxt "memorial_female" msgid "Gained the mutation '%s'." msgstr "" #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:863 +#: src/memorial_logger.cpp:871 #, c-format msgctxt "memorial_male" msgid "Reached skill level %1$d in %2$s." msgstr "" #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:866 +#: src/memorial_logger.cpp:874 #, c-format msgctxt "memorial_female" msgid "Reached skill level %1$d in %2$s." msgstr "" -#: src/memorial_logger.cpp:876 +#: src/memorial_logger.cpp:884 #, c-format msgctxt "memorial_male" msgid "%s committed suicide." msgstr "" -#: src/memorial_logger.cpp:877 +#: src/memorial_logger.cpp:885 #, c-format msgctxt "memorial_female" msgid "%s committed suicide." msgstr "" -#: src/memorial_logger.cpp:880 +#: src/memorial_logger.cpp:888 #, c-format msgctxt "memorial_male" msgid "%s was killed." msgstr "" -#: src/memorial_logger.cpp:881 +#: src/memorial_logger.cpp:889 #, c-format msgctxt "memorial_female" msgid "%s was killed." msgstr "" -#: src/memorial_logger.cpp:885 +#: src/memorial_logger.cpp:893 #, c-format msgctxt "memorial_male" msgid "Last words: %s" msgstr "" -#: src/memorial_logger.cpp:886 +#: src/memorial_logger.cpp:894 #, c-format msgctxt "memorial_female" msgid "Last words: %s" msgstr "" #. ~ %s is player name -#: src/memorial_logger.cpp:893 +#: src/memorial_logger.cpp:901 #, c-format msgctxt "memorial_male" msgid "%s began their journey into the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:894 +#: src/memorial_logger.cpp:902 #, c-format msgctxt "memorial_female" msgid "%s began their journey into the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:902 +#: src/memorial_logger.cpp:910 #, c-format msgctxt "memorial_male" msgid "Installed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:903 +#: src/memorial_logger.cpp:911 #, c-format msgctxt "memorial_female" msgid "Installed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:912 +#: src/memorial_logger.cpp:920 #, c-format msgctxt "memorial_male" msgid "Installed bad bionic: %s." msgstr "" -#: src/memorial_logger.cpp:913 +#: src/memorial_logger.cpp:921 #, c-format msgctxt "memorial_female" msgid "Installed bad bionic: %s." msgstr "" #. ~ %s is martial art -#: src/memorial_logger.cpp:923 +#: src/memorial_logger.cpp:931 #, c-format msgctxt "memorial_male" msgid "Learned %s." msgstr "" -#: src/memorial_logger.cpp:924 +#: src/memorial_logger.cpp:932 #, c-format msgctxt "memorial_female" msgid "Learned %s." msgstr "" #. ~ %s is addiction name -#: src/memorial_logger.cpp:934 +#: src/memorial_logger.cpp:942 #, c-format msgctxt "memorial_male" msgid "Overcame addiction to %s." msgstr "" -#: src/memorial_logger.cpp:935 +#: src/memorial_logger.cpp:943 #, c-format msgctxt "memorial_female" msgid "Overcame addiction to %s." msgstr "" -#: src/memorial_logger.cpp:942 +#: src/memorial_logger.cpp:950 #, c-format msgctxt "memorial_male" msgid "%s became hostile." msgstr "" -#: src/memorial_logger.cpp:943 +#: src/memorial_logger.cpp:951 #, c-format msgctxt "memorial_female" msgid "%s became hostile." msgstr "" -#: src/memorial_logger.cpp:948 +#: src/memorial_logger.cpp:956 msgctxt "memorial_male" msgid "Opened a portal." msgstr "" -#: src/memorial_logger.cpp:949 +#: src/memorial_logger.cpp:957 msgctxt "memorial_female" msgid "Opened a portal." msgstr "" -#: src/memorial_logger.cpp:953 +#: src/memorial_logger.cpp:961 msgctxt "memorial_male" msgid "Opened a strange temple." msgstr "" -#: src/memorial_logger.cpp:954 +#: src/memorial_logger.cpp:962 msgctxt "memorial_female" msgid "Opened a strange temple." msgstr "" -#: src/memorial_logger.cpp:958 +#: src/memorial_logger.cpp:966 #, c-format msgctxt "memorial_male" msgid "Lost the conduct %s%s." msgstr "" -#: src/memorial_logger.cpp:959 +#: src/memorial_logger.cpp:967 #, c-format msgctxt "memorial_female" msgid "Lost the conduct %s%s." msgstr "" -#: src/memorial_logger.cpp:961 src/memorial_logger.cpp:968 +#: src/memorial_logger.cpp:969 src/memorial_logger.cpp:976 msgid " (disabled)" msgstr "" -#: src/memorial_logger.cpp:965 +#: src/memorial_logger.cpp:973 #, c-format msgctxt "memorial_male" msgid "Gained the achievement %s%s." msgstr "" -#: src/memorial_logger.cpp:966 +#: src/memorial_logger.cpp:974 #, c-format msgctxt "memorial_female" msgid "Gained the achievement %s%s." msgstr "" -#: src/memorial_logger.cpp:975 +#: src/memorial_logger.cpp:983 #, c-format msgctxt "memorial_male" msgid "Forgot the spell %s." msgstr "" -#: src/memorial_logger.cpp:976 +#: src/memorial_logger.cpp:984 #, c-format msgctxt "memorial_female" msgid "Forgot the spell %s." msgstr "" -#: src/memorial_logger.cpp:985 +#: src/memorial_logger.cpp:993 #, c-format msgctxt "memorial_male" msgid "Learned the spell %s." msgstr "" -#: src/memorial_logger.cpp:986 +#: src/memorial_logger.cpp:994 #, c-format msgctxt "memorial_female" msgid "Learned the spell %s." msgstr "" -#: src/memorial_logger.cpp:995 +#: src/memorial_logger.cpp:1003 #, c-format msgctxt "memorial_male" msgid "Gained a spell level on %s." msgstr "" -#: src/memorial_logger.cpp:996 +#: src/memorial_logger.cpp:1004 #, c-format msgctxt "memorial_female" msgid "Gained a spell level on %s." msgstr "" -#: src/memorial_logger.cpp:1002 +#: src/memorial_logger.cpp:1010 msgctxt "memorial_male" msgid "Released subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1003 +#: src/memorial_logger.cpp:1011 msgctxt "memorial_female" msgid "Released subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1010 +#: src/memorial_logger.cpp:1018 #, c-format msgctxt "memorial_male" msgid "Removed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:1011 +#: src/memorial_logger.cpp:1019 #, c-format msgctxt "memorial_female" msgid "Removed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:1017 +#: src/memorial_logger.cpp:1025 msgctxt "memorial_male" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "" -#: src/memorial_logger.cpp:1018 +#: src/memorial_logger.cpp:1026 msgctxt "memorial_female" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "" -#: src/memorial_logger.cpp:1025 +#: src/memorial_logger.cpp:1033 #, c-format msgctxt "memorial_male" msgid "Telefragged a %s." msgstr "" -#: src/memorial_logger.cpp:1026 +#: src/memorial_logger.cpp:1034 #, c-format msgctxt "memorial_female" msgid "Telefragged a %s." msgstr "" -#: src/memorial_logger.cpp:1034 +#: src/memorial_logger.cpp:1042 msgctxt "memorial_male" msgid "Spontaneous teleport." msgstr "" -#: src/memorial_logger.cpp:1035 +#: src/memorial_logger.cpp:1043 msgctxt "memorial_female" msgid "Spontaneous teleport." msgstr "" -#: src/memorial_logger.cpp:1043 +#: src/memorial_logger.cpp:1051 #, c-format msgctxt "memorial_male" msgid "Teleported into a %s." msgstr "" -#: src/memorial_logger.cpp:1044 +#: src/memorial_logger.cpp:1052 #, c-format msgctxt "memorial_female" msgid "Teleported into a %s." msgstr "" -#: src/memorial_logger.cpp:1050 +#: src/memorial_logger.cpp:1058 msgctxt "memorial_male" msgid "Terminated subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1051 +#: src/memorial_logger.cpp:1059 msgctxt "memorial_female" msgid "Terminated subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1057 +#: src/memorial_logger.cpp:1065 msgctxt "memorial_male" msgid "Threw up." msgstr "" -#: src/memorial_logger.cpp:1058 +#: src/memorial_logger.cpp:1066 msgctxt "memorial_female" msgid "Threw up." msgstr "" -#: src/memorial_logger.cpp:1063 +#: src/memorial_logger.cpp:1071 msgctxt "memorial_male" msgid "Set off an alarm." msgstr "" -#: src/memorial_logger.cpp:1064 +#: src/memorial_logger.cpp:1072 msgctxt "memorial_female" msgid "Set off an alarm." msgstr "" -#: src/memorial_logger.cpp:1068 +#: src/memorial_logger.cpp:1076 #, c-format msgctxt "memorial_male" msgid "Used the debug menu (%s)." msgstr "" -#: src/memorial_logger.cpp:1069 +#: src/memorial_logger.cpp:1077 #, c-format msgctxt "memorial_female" msgid "Used the debug menu (%s)." @@ -431542,7 +432351,7 @@ msgctxt "message log" msgid "%s." msgstr "" -#: src/mission.h:205 +#: src/mission.h:204 msgid "Bugged mission type" msgstr "" @@ -432381,11 +433190,11 @@ msgstr "" msgid "Deadline: %s" msgstr "" -#: src/mission_ui.cpp:151 src/newcharacter.cpp:3524 src/newcharacter.cpp:3598 -#: src/newcharacter.cpp:3612 src/newcharacter.cpp:3649 -#: src/newcharacter.cpp:3760 src/newcharacter.cpp:3771 -#: src/newcharacter.cpp:3782 src/newcharacter.cpp:3794 -#: src/newcharacter.cpp:3820 +#: src/mission_ui.cpp:151 src/newcharacter.cpp:3579 src/newcharacter.cpp:3653 +#: src/newcharacter.cpp:3667 src/newcharacter.cpp:3704 +#: src/newcharacter.cpp:3815 src/newcharacter.cpp:3826 +#: src/newcharacter.cpp:3837 src/newcharacter.cpp:3849 +#: src/newcharacter.cpp:3875 msgid "None!" msgstr "" @@ -432479,19 +433288,19 @@ msgstr "" msgid "NO CATEGORY" msgstr "" -#: src/mod_manager.cpp:82 src/newcharacter.cpp:2974 +#: src/mod_manager.cpp:82 src/newcharacter.cpp:3020 msgid "Default" msgstr "" -#: src/mod_manager.cpp:83 src/safemode_ui.cpp:246 +#: src/mod_manager.cpp:83 src/safemode_ui.cpp:247 msgid "Blacklist" msgstr "" -#: src/mod_manager.cpp:287 +#: src/mod_manager.cpp:286 msgid "list of default mods" msgstr "" -#: src/mod_manager.cpp:400 +#: src/mod_manager.cpp:395 msgid "list of mods" msgstr "" @@ -435724,13 +436533,13 @@ msgid "" "'%2$c'." msgstr "" -#: src/name.cpp:136 +#: src/name.cpp:134 msgid "Tom" msgstr "" #. ~ Used for constructing full name: %1$s is `given name`, %2$s is `family #. name` -#: src/name.cpp:147 +#: src/name.cpp:145 #, c-format msgctxt "Full Name" msgid "%1$s %2$s" @@ -435738,7 +436547,7 @@ msgstr "" #. ~ Used for constructing full name with nickname: %1$s is `given name`, %2$s #. is `family name`, %3$s is `nickname` -#: src/name.cpp:151 +#: src/name.cpp:149 #, c-format msgctxt "Full Name" msgid "%1$s '%3$s' %2$s" @@ -435907,8 +436716,8 @@ msgstr "" "Trykk %s eller %s for å velge poengsamlingsmodus og %s for å bekrefte valg\n" "Trykk %s for å gå til den neste siden eller %s for å gå tilbake til hovedmenyen." -#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3661 -#: src/newcharacter.cpp:3722 +#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3777 #, c-format msgid "Press %s to view and alter keybindings." msgstr "" @@ -435928,22 +436737,22 @@ msgstr "" "Trykk %s for å gå til den neste siden eller %s for å gå til den forrige siden." #: src/newcharacter.cpp:1106 src/newcharacter.cpp:1119 -#: src/newcharacter.cpp:3503 src/player_display.cpp:446 +#: src/newcharacter.cpp:3558 src/player_display.cpp:446 msgid "Strength:" msgstr "Styrke:" #: src/newcharacter.cpp:1108 src/newcharacter.cpp:1138 -#: src/newcharacter.cpp:3504 src/player_display.cpp:447 +#: src/newcharacter.cpp:3559 src/player_display.cpp:447 msgid "Dexterity:" msgstr "Smidighet:" #: src/newcharacter.cpp:1110 src/newcharacter.cpp:1159 -#: src/newcharacter.cpp:3505 src/player_display.cpp:448 +#: src/newcharacter.cpp:3560 src/player_display.cpp:448 msgid "Intelligence:" msgstr "Intelligens:" #: src/newcharacter.cpp:1112 src/newcharacter.cpp:1178 -#: src/newcharacter.cpp:3506 src/player_display.cpp:449 +#: src/newcharacter.cpp:3561 src/player_display.cpp:449 msgid "Perception:" msgstr "Persepsjon:" @@ -436031,193 +436840,193 @@ msgid "" "Perception is also used for detecting traps and other things of interest." msgstr "" -#: src/newcharacter.cpp:1477 +#: src/newcharacter.cpp:1481 #, c-format msgid "%s %s %d point" msgid_plural "%s %s %d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "costs" msgstr "" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "earns" msgstr "" -#: src/newcharacter.cpp:1651 +#: src/newcharacter.cpp:1669 #, c-format msgid "Your scenario of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1655 +#: src/newcharacter.cpp:1673 #, c-format msgid "Your profession of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1661 +#: src/newcharacter.cpp:1679 #, c-format msgid "Your background of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1676 +#: src/newcharacter.cpp:1694 #, c-format msgid "You already picked some conflicting traits: %s." msgstr "" -#: src/newcharacter.cpp:1679 +#: src/newcharacter.cpp:1697 msgid "The scenario you picked prevents you from taking this trait!" msgstr "" -#: src/newcharacter.cpp:1681 +#: src/newcharacter.cpp:1699 #, c-format msgid "Your profession of %s prevents you from taking this trait." msgstr "" -#: src/newcharacter.cpp:1691 +#: src/newcharacter.cpp:1709 #, c-format msgid "The following bionics prevent you from taking this trait: %s." msgstr "" -#: src/newcharacter.cpp:1695 +#: src/newcharacter.cpp:1713 #, c-format msgid "Sorry, but you can only take %d point of advantages." msgid_plural "Sorry, but you can only take %d points of advantages." msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:1701 +#: src/newcharacter.cpp:1719 #, c-format msgid "Sorry, but you can only take %d point of disadvantages." msgid_plural "Sorry, but you can only take %d points of disadvantages." msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:1725 +#: src/newcharacter.cpp:1743 msgid "Search by trait name." msgstr "" -#: src/newcharacter.cpp:1776 +#: src/newcharacter.cpp:1794 msgid "Profession requirements:" msgstr "" -#: src/newcharacter.cpp:1777 +#: src/newcharacter.cpp:1795 #, c-format msgid "Complete \"%s\"\n" msgstr "" -#: src/newcharacter.cpp:1781 +#: src/newcharacter.cpp:1799 msgid "Profession story:" msgstr "" -#: src/newcharacter.cpp:1790 +#: src/newcharacter.cpp:1808 msgid "Profession addictions:" msgstr "" -#: src/newcharacter.cpp:1792 src/newcharacter.cpp:2198 +#: src/newcharacter.cpp:1810 src/newcharacter.cpp:2224 #, c-format msgctxt "set_profession_addictions" msgid "%1$s (%2$d)" msgstr "" -#: src/newcharacter.cpp:1799 +#: src/newcharacter.cpp:1817 msgid "Profession traits:" msgstr "" -#: src/newcharacter.cpp:1801 src/newcharacter.cpp:2207 +#: src/newcharacter.cpp:1819 src/newcharacter.cpp:2233 msgctxt "set_profession_trait" msgid "None" msgstr "" -#: src/newcharacter.cpp:1810 +#: src/newcharacter.cpp:1828 msgid "Profession skills:" msgstr "" -#: src/newcharacter.cpp:1812 src/newcharacter.cpp:2218 +#: src/newcharacter.cpp:1830 src/newcharacter.cpp:2244 msgctxt "set_profession_skill" msgid "None" msgstr "" -#: src/newcharacter.cpp:1815 +#: src/newcharacter.cpp:1833 #, c-format msgctxt "set_profession_skill" msgid "%1$s (%2$d)" msgstr "" -#: src/newcharacter.cpp:1822 +#: src/newcharacter.cpp:1840 msgid "Profession items:" msgstr "" -#: src/newcharacter.cpp:1824 +#: src/newcharacter.cpp:1842 msgctxt "set_profession_item" msgid "None" msgstr "" -#: src/newcharacter.cpp:1844 +#: src/newcharacter.cpp:1862 msgid "Wielded:" msgstr "" -#: src/newcharacter.cpp:1847 +#: src/newcharacter.cpp:1865 msgctxt "set_profession_item_wielded" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1848 +#: src/newcharacter.cpp:1866 msgid "Worn:" msgstr "" -#: src/newcharacter.cpp:1850 +#: src/newcharacter.cpp:1868 msgctxt "set_profession_item_worn" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1854 +#: src/newcharacter.cpp:1872 msgctxt "set_profession_item_inventory" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1861 +#: src/newcharacter.cpp:1879 msgid "Profession bionics:" msgstr "" -#: src/newcharacter.cpp:1869 +#: src/newcharacter.cpp:1887 #, c-format msgid "%s (toggled)" msgstr "" -#: src/newcharacter.cpp:1871 +#: src/newcharacter.cpp:1889 #, c-format msgid "%s (activated)" msgstr "" -#: src/newcharacter.cpp:1880 +#: src/newcharacter.cpp:1898 msgid "Profession proficiencies:" msgstr "" -#: src/newcharacter.cpp:1887 +#: src/newcharacter.cpp:1905 msgid "Profession pets:" msgstr "" -#: src/newcharacter.cpp:1895 +#: src/newcharacter.cpp:1913 msgid "Profession vehicle:" msgstr "" -#: src/newcharacter.cpp:1901 +#: src/newcharacter.cpp:1919 msgid "Profession spells:" msgstr "" -#: src/newcharacter.cpp:1903 src/newcharacter.cpp:2254 +#: src/newcharacter.cpp:1921 src/newcharacter.cpp:2280 #, c-format msgid "%s level %d" msgstr "" -#: src/newcharacter.cpp:1908 +#: src/newcharacter.cpp:1926 msgid "Profession missions:" msgstr "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1990 +#: src/newcharacter.cpp:2010 #, c-format msgid "Profession %1$s earns %2$d point" msgid_plural "Profession %1$s earns %2$d points" @@ -436225,74 +437034,74 @@ msgstr[0] "" msgstr[1] "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1995 +#: src/newcharacter.cpp:2015 #, c-format msgid "Profession %1$s costs %2$d point" msgid_plural "Profession %1$s costs %2$d points" msgstr[0] "Yrke %1$s koster %2$d poeng" msgstr[1] "Yrke %1$s koster %2$d poeng" -#: src/newcharacter.cpp:2141 +#: src/newcharacter.cpp:2167 #, c-format msgid "" "Your trait %1$s has been removed since it conflicts with the %2$s's %3$s " "trait." msgstr "" -#: src/newcharacter.cpp:2164 +#: src/newcharacter.cpp:2190 msgid "Search by profession name." msgstr "" -#: src/newcharacter.cpp:2190 +#: src/newcharacter.cpp:2216 msgid "Background story:" msgstr "" -#: src/newcharacter.cpp:2196 +#: src/newcharacter.cpp:2222 msgid "Background addictions:" msgstr "" -#: src/newcharacter.cpp:2205 +#: src/newcharacter.cpp:2231 msgid "Background traits:" msgstr "" -#: src/newcharacter.cpp:2216 +#: src/newcharacter.cpp:2242 msgid "Background skill experience:" msgstr "" -#: src/newcharacter.cpp:2229 +#: src/newcharacter.cpp:2255 msgctxt "set_profession_skill" msgid "beginner" msgstr "" -#: src/newcharacter.cpp:2231 +#: src/newcharacter.cpp:2257 msgctxt "set_profession_skill" msgid "intermediate" msgstr "" -#: src/newcharacter.cpp:2233 +#: src/newcharacter.cpp:2259 msgctxt "set_profession_skill" msgid "competent" msgstr "" -#: src/newcharacter.cpp:2235 +#: src/newcharacter.cpp:2261 msgctxt "set_profession_skill" msgid "advanced" msgstr "" -#: src/newcharacter.cpp:2244 +#: src/newcharacter.cpp:2270 msgid "Background proficiencies:" msgstr "" -#: src/newcharacter.cpp:2252 +#: src/newcharacter.cpp:2278 msgid "Background spells:" msgstr "" -#: src/newcharacter.cpp:2260 +#: src/newcharacter.cpp:2286 msgid "Background missions:" msgstr "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2341 +#: src/newcharacter.cpp:2369 #, c-format msgid "Background %1$s earns %2$d point" msgid_plural "Background %1$s earns %2$d points" @@ -436300,23 +437109,23 @@ msgstr[0] "" msgstr[1] "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2346 +#: src/newcharacter.cpp:2374 #, c-format msgid "Background %1$s costs %2$d point" msgid_plural "Background %1$s costs %2$d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:2464 +#: src/newcharacter.cpp:2498 #, c-format msgid "The trait [%1$s] conflicts with background [%2$s]'s trait [%3$s]." msgstr "" -#: src/newcharacter.cpp:2521 +#: src/newcharacter.cpp:2555 msgid "Search by background name." msgstr "" -#: src/newcharacter.cpp:2634 +#: src/newcharacter.cpp:2670 #, c-format msgid "" "Press %s to view and alter keybindings.\n" @@ -436330,7 +437139,7 @@ msgstr "" "Trykk %s for å gå til den neste siden eller %s for å gå til den forrige siden. " #. ~ levels here are skill levels at character creation time -#: src/newcharacter.cpp:2759 +#: src/newcharacter.cpp:2795 #, c-format msgid "%d level" msgid_plural "%d levels" @@ -436338,159 +437147,159 @@ msgstr[0] "" msgstr[1] "" #. ~ Second string is e.g. "1 level" or "2 levels" -#: src/newcharacter.cpp:2763 +#: src/newcharacter.cpp:2799 #, c-format msgid "Upgrading %s by %s costs %d point" msgid_plural "Upgrading %s by %s costs %d points" msgstr[0] "Oppgradere %s med %s koster %d poeng" msgstr[1] "Oppgradere %s med %s koster %d poeng" -#: src/newcharacter.cpp:2911 +#: src/newcharacter.cpp:2957 msgid "Scenario Story:" msgstr "" -#: src/newcharacter.cpp:2917 +#: src/newcharacter.cpp:2963 msgid "Scenario Requirements:" msgstr "" -#: src/newcharacter.cpp:2920 +#: src/newcharacter.cpp:2966 msgid "" "This scenario is not available in this world due to city size settings." msgstr "" -#: src/newcharacter.cpp:2928 +#: src/newcharacter.cpp:2974 #, c-format msgid "Complete \"%s\"" msgstr "" -#: src/newcharacter.cpp:2933 +#: src/newcharacter.cpp:2979 msgid "Scenario Professions:" msgstr "" -#: src/newcharacter.cpp:2934 +#: src/newcharacter.cpp:2980 #, c-format msgid "" "\n" "%s" msgstr "" -#: src/newcharacter.cpp:2935 +#: src/newcharacter.cpp:2981 msgid ", default:\n" msgstr "" -#: src/newcharacter.cpp:2951 +#: src/newcharacter.cpp:2997 msgid "Scenario Location:" msgstr "" -#: src/newcharacter.cpp:2952 +#: src/newcharacter.cpp:2998 #, c-format msgid "%s (%d locations, %d variants)" msgstr "" -#: src/newcharacter.cpp:2958 +#: src/newcharacter.cpp:3004 msgid "Scenario Vehicle:" msgstr "" -#: src/newcharacter.cpp:2962 +#: src/newcharacter.cpp:3008 msgid "Scenario calendar:" msgstr "" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 #, c-format msgid "Year: %s" msgstr "" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 msgid "Year: Random" msgstr "" -#: src/newcharacter.cpp:2967 +#: src/newcharacter.cpp:3013 #, c-format msgid "Season: %s" msgstr "" -#: src/newcharacter.cpp:2969 +#: src/newcharacter.cpp:3015 msgid "Day: Random" msgstr "" -#: src/newcharacter.cpp:2970 +#: src/newcharacter.cpp:3016 #, c-format msgid "Day: %d" msgstr "" -#: src/newcharacter.cpp:2971 +#: src/newcharacter.cpp:3017 msgid "Hour: Random" msgstr "" -#: src/newcharacter.cpp:2972 +#: src/newcharacter.cpp:3018 #, c-format msgid "Hour: %d" msgstr "" -#: src/newcharacter.cpp:2979 +#: src/newcharacter.cpp:3025 msgid "Scenario missions:" msgstr "" -#: src/newcharacter.cpp:2987 +#: src/newcharacter.cpp:3033 msgid "Fire nearby" msgstr "" -#: src/newcharacter.cpp:2988 +#: src/newcharacter.cpp:3034 msgid "Zombies nearby" msgstr "" -#: src/newcharacter.cpp:2989 +#: src/newcharacter.cpp:3035 msgid "Various limb wounds" msgstr "" -#: src/newcharacter.cpp:2990 +#: src/newcharacter.cpp:3036 msgid "No starting NPC" msgstr "" -#: src/newcharacter.cpp:2991 +#: src/newcharacter.cpp:3037 msgid "Starting location is bordered by an immense wall" msgstr "" -#: src/newcharacter.cpp:2998 +#: src/newcharacter.cpp:3044 msgid "Scenario Flags:" msgstr "" -#: src/newcharacter.cpp:3085 +#: src/newcharacter.cpp:3133 msgid "Scenario earns %2$d point" msgid_plural "Scenario earns %2$d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:3088 +#: src/newcharacter.cpp:3136 msgid "Scenario costs %2$d point" msgid_plural "Scenario costs %2$d points" msgstr[0] "Scenario koster %2$d poeng" msgstr[1] "Scenario koster %2$d poeng" -#: src/newcharacter.cpp:3244 +#: src/newcharacter.cpp:3299 msgid "Search by scenario name." msgstr "" -#: src/newcharacter.cpp:3276 src/newcharacter.cpp:3280 +#: src/newcharacter.cpp:3331 src/newcharacter.cpp:3335 msgid "Gender:" msgstr "" -#: src/newcharacter.cpp:3292 src/newcharacter.cpp:3293 +#: src/newcharacter.cpp:3347 src/newcharacter.cpp:3348 #: src/player_display.cpp:460 msgid "Height:" msgstr "Høyde:" -#: src/newcharacter.cpp:3302 src/newcharacter.cpp:3303 +#: src/newcharacter.cpp:3357 src/newcharacter.cpp:3358 #: src/player_display.cpp:465 msgid "Age:" msgstr "" -#: src/newcharacter.cpp:3311 src/newcharacter.cpp:3312 +#: src/newcharacter.cpp:3366 src/newcharacter.cpp:3367 #: src/player_display.cpp:470 msgid "Blood type:" msgstr "" -#: src/newcharacter.cpp:3322 src/newcharacter.cpp:3441 +#: src/newcharacter.cpp:3377 src/newcharacter.cpp:3496 #, c-format msgid "" "* Random location * (%d variant)" @@ -436499,52 +437308,52 @@ msgid_plural "" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:3328 src/newcharacter.cpp:3330 +#: src/newcharacter.cpp:3383 src/newcharacter.cpp:3385 msgid "Starting location:" msgstr "" -#: src/newcharacter.cpp:3333 +#: src/newcharacter.cpp:3388 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:3417 src/newcharacter.cpp:3730 +#: src/newcharacter.cpp:3472 src/newcharacter.cpp:3785 msgid "Name:" msgstr "" -#: src/newcharacter.cpp:3438 +#: src/newcharacter.cpp:3493 msgid "Select a starting location." msgstr "" -#: src/newcharacter.cpp:3451 +#: src/newcharacter.cpp:3506 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:3618 +#: src/newcharacter.cpp:3673 #, c-format msgid "" "\n" "%s (toggled)" msgstr "" -#: src/newcharacter.cpp:3620 +#: src/newcharacter.cpp:3675 #, c-format msgid "" "\n" "%s (activated)" msgstr "" -#: src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3720 #, c-format msgid "Press %s to save character template." msgstr "" -#: src/newcharacter.cpp:3670 +#: src/newcharacter.cpp:3725 #, c-format msgid "" "Press %s to pick a random name, " @@ -436553,137 +437362,137 @@ msgid "" "%s to randomize everything." msgstr "" -#: src/newcharacter.cpp:3680 +#: src/newcharacter.cpp:3735 #, c-format msgid "" "Press %s to pick a random name, " "%s to randomize all description values." msgstr "" -#: src/newcharacter.cpp:3687 +#: src/newcharacter.cpp:3742 #, c-format msgid "Press %s to switch gender." msgstr "" -#: src/newcharacter.cpp:3692 +#: src/newcharacter.cpp:3747 #, c-format msgid "" "Press %s to select a specific starting location." msgstr "" -#: src/newcharacter.cpp:3696 +#: src/newcharacter.cpp:3751 #, c-format msgid "" "Press %s to select a specific starting city and " "%s to select a specific starting location." msgstr "" -#: src/newcharacter.cpp:3701 +#: src/newcharacter.cpp:3756 #, c-format msgid "" "Press %s or %s to " "cycle through editable values." msgstr "" -#: src/newcharacter.cpp:3707 +#: src/newcharacter.cpp:3762 #, c-format msgid "" "Press %s and %s to " "change gender, height, age, and blood type." msgstr "" -#: src/newcharacter.cpp:3712 +#: src/newcharacter.cpp:3767 #, c-format msgid "Press %s to edit value via popup input." msgstr "" -#: src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3771 #, c-format msgid "" "Press %s to finish character creation or " "%s to return to the previous TAB." msgstr "" -#: src/newcharacter.cpp:3732 +#: src/newcharacter.cpp:3787 msgid "--- NO NAME ENTERED ---" msgstr "" -#: src/newcharacter.cpp:3734 +#: src/newcharacter.cpp:3789 msgid "--- RANDOM NAME ---" msgstr "" -#: src/newcharacter.cpp:3753 src/newcharacter.cpp:3764 +#: src/newcharacter.cpp:3808 src/newcharacter.cpp:3819 msgid "Starting vehicle (scenario): " msgstr "" -#: src/newcharacter.cpp:3756 src/newcharacter.cpp:3767 +#: src/newcharacter.cpp:3811 src/newcharacter.cpp:3822 msgid "Starting vehicle (profession): " msgstr "" -#: src/newcharacter.cpp:3759 src/newcharacter.cpp:3770 +#: src/newcharacter.cpp:3814 src/newcharacter.cpp:3825 msgid "Starting vehicle: " msgstr "" -#: src/newcharacter.cpp:3781 src/newcharacter.cpp:3784 -#: src/newcharacter.cpp:3793 src/newcharacter.cpp:3796 +#: src/newcharacter.cpp:3836 src/newcharacter.cpp:3839 +#: src/newcharacter.cpp:3848 src/newcharacter.cpp:3851 msgid "Starting addictions: " msgstr "" -#: src/newcharacter.cpp:3808 +#: src/newcharacter.cpp:3863 msgid "Scenario: " msgstr "" -#: src/newcharacter.cpp:3813 +#: src/newcharacter.cpp:3868 msgid "Profession: " msgstr "" -#: src/newcharacter.cpp:3818 +#: src/newcharacter.cpp:3873 msgid "Background: " msgstr "" -#: src/newcharacter.cpp:3841 src/newcharacter.cpp:3847 +#: src/newcharacter.cpp:3896 src/newcharacter.cpp:3902 msgid "Too many points allocated, change some features and try again." msgstr "" -#: src/newcharacter.cpp:3851 +#: src/newcharacter.cpp:3906 msgid "" "Too many trait points allocated, change some traits or lower some stats and " "try again." msgstr "" -#: src/newcharacter.cpp:3855 +#: src/newcharacter.cpp:3910 msgid "Too many stat points allocated, lower some stats and try again." msgstr "" -#: src/newcharacter.cpp:3860 +#: src/newcharacter.cpp:3915 msgid "Remaining points will be discarded, are you sure you want to proceed?" msgstr "" -#: src/newcharacter.cpp:3866 +#: src/newcharacter.cpp:3921 msgid "Are you SURE you're finished? Your name will be randomly generated." msgstr "" -#: src/newcharacter.cpp:3874 src/worldfactory.cpp:1884 +#: src/newcharacter.cpp:3929 src/worldfactory.cpp:1889 msgid "Are you SURE you're finished?" msgstr "" -#: src/newcharacter.cpp:4047 +#: src/newcharacter.cpp:4102 msgid "Enter name. Cancel to delete all." msgstr "" -#: src/newcharacter.cpp:4102 +#: src/newcharacter.cpp:4157 msgid "Select gender" msgstr "" -#: src/newcharacter.cpp:4284 +#: src/newcharacter.cpp:4339 msgid "Name of template:" msgstr "" -#: src/newcharacter.cpp:4285 +#: src/newcharacter.cpp:4340 msgid "Keep in mind you may not use special characters like / in filenames" msgstr "" -#: src/newcharacter.cpp:4328 +#: src/newcharacter.cpp:4383 msgid "player template" msgstr "" @@ -437077,137 +437886,137 @@ msgstr "" msgid " does not trust you enough" msgstr "" -#: src/npcmove.cpp:642 +#: src/npcmove.cpp:639 msgid "bandit" msgstr "" -#: src/npcmove.cpp:661 +#: src/npcmove.cpp:658 msgid "maniac" msgstr "" -#: src/npcmove.cpp:1125 +#: src/npcmove.cpp:1122 #, c-format msgid "%s lies down to sleep." msgstr "" -#: src/npcmove.cpp:1767 +#: src/npcmove.cpp:1728 #, c-format msgid " activates their %s." msgstr "" -#: src/npcmove.cpp:1787 +#: src/npcmove.cpp:1748 #, c-format msgid " deactivates their %s." msgstr "" -#: src/npcmove.cpp:2451 +#: src/npcmove.cpp:2412 #, c-format msgid "%1$s tries to climb the %2$s but slips." msgstr "" -#: src/npcmove.cpp:2455 +#: src/npcmove.cpp:2416 #, c-format msgid "%1$s climbs over the %2$s." msgstr "" -#: src/npcmove.cpp:3021 +#: src/npcmove.cpp:2982 #, c-format msgid "Hold on, I want to pick up that %s." msgstr "" -#: src/npcmove.cpp:3100 +#: src/npcmove.cpp:3061 #, c-format msgid "%1$s picks up a %2$s and a %3$s." msgstr "" -#: src/npcmove.cpp:3105 +#: src/npcmove.cpp:3066 #, c-format msgid "%s looks around nervously, as if searching for something." msgstr "" -#: src/npcmove.cpp:3257 src/output.h:688 +#: src/npcmove.cpp:3218 src/output.h:690 msgid " and " msgstr "" -#: src/npcmove.cpp:3265 +#: src/npcmove.cpp:3226 #, c-format msgid "%s drops %d item." msgid_plural "%s drops %d items." msgstr[0] "" msgstr[1] "" -#: src/npcmove.cpp:3269 +#: src/npcmove.cpp:3230 #, c-format msgid "%1$s drops a %2$s." msgstr "" -#: src/npcmove.cpp:3414 +#: src/npcmove.cpp:3375 #, c-format msgid "%s completed the assigned task." msgstr "" -#: src/npcmove.cpp:3516 +#: src/npcmove.cpp:3477 #, c-format msgid "%1$s throws a %2$s." msgstr "" -#: src/npcmove.cpp:3706 +#: src/npcmove.cpp:3667 #, c-format msgid "%1$s starts healing %2$s." msgstr "" -#: src/npcmove.cpp:3726 +#: src/npcmove.cpp:3687 #, c-format msgid "%1$s heals %2$s." msgstr "" -#: src/npcmove.cpp:3774 +#: src/npcmove.cpp:3735 #, c-format msgid "%1$s starts applying a %2$s." msgstr "" -#: src/npcmove.cpp:3792 +#: src/npcmove.cpp:3753 #, c-format msgid "%1$s takes some %2$s." msgstr "" -#: src/npcmove.cpp:4041 +#: src/npcmove.cpp:4002 #, c-format msgid "%1$s takes %2$s's money!" msgstr "" -#: src/npcmove.cpp:4044 +#: src/npcmove.cpp:4005 #, c-format msgid "%s takes your money!" msgstr "" -#: src/npcmove.cpp:4088 +#: src/npcmove.cpp:4051 #, c-format msgid "%1$s takes %2$s's %3$s." msgstr "" -#: src/npcmove.cpp:4091 +#: src/npcmove.cpp:4054 #, c-format msgid "%1$s takes your %2$s." msgstr "" -#: src/npcmove.cpp:4166 +#: src/npcmove.cpp:4129 #, c-format msgid "" "From your two-way radio you hear %s reporting in, 'I've arrived, boss!'" msgstr "" -#: src/npcmove.cpp:4547 +#: src/npcmove.cpp:4510 #, c-format msgid " %s, %s" msgstr "" -#: src/npcmove.cpp:4550 +#: src/npcmove.cpp:4513 #, c-format msgid "%s %s%s" msgstr "" -#: src/npcmove.cpp:4727 +#: src/npcmove.cpp:4690 #, c-format msgid "%1$s reloads their %2$s." msgstr "" @@ -437900,27 +438709,27 @@ msgstr "" msgid "Default: %.2f - Min: %.2f, Max: %.2f" msgstr "" -#: src/options.cpp:1141 +#: src/options.cpp:1218 msgid "Hoder's" msgstr "" -#: src/options.cpp:1142 +#: src/options.cpp:1219 msgid "Deon's" msgstr "" -#: src/options.cpp:1156 +#: src/options.cpp:1233 msgid "Basic" msgstr "Basis" -#: src/options.cpp:1181 +#: src/options.cpp:1258 msgid "System language" msgstr "" -#: src/options.cpp:1287 +#: src/options.cpp:1364 msgid "Default character name" msgstr "Standard karakternavn" -#: src/options.cpp:1288 +#: src/options.cpp:1365 msgid "" "Set a default character name that will be used instead of a random name on " "character creation." @@ -437928,142 +438737,142 @@ msgstr "" "Sett ett hovedkarakternavn som vill bli brukt istedenfor av ett tilfeldig " "navn under karakterkreasjon." -#: src/options.cpp:1294 +#: src/options.cpp:1371 msgid "Auto pickup enabled" msgstr "Autoplukking aktivert" -#: src/options.cpp:1295 +#: src/options.cpp:1372 msgid "" "If true, enable item auto pickup. Change pickup rules with the Auto pickup " "manager." msgstr "" -#: src/options.cpp:1299 +#: src/options.cpp:1376 msgid "Auto pickup adjacent" msgstr "" -#: src/options.cpp:1300 +#: src/options.cpp:1377 msgid "" "If true, enable auto pickup items one tile around to the player. You can " "assign No Auto Pickup zones with the Zones manager for e.g. your homebase." msgstr "" -#: src/options.cpp:1306 +#: src/options.cpp:1383 msgid "Auto pickup owned items" msgstr "" -#: src/options.cpp:1307 +#: src/options.cpp:1384 msgid "" "If true, items that belong to your faction will be included in auto pickup." msgstr "" -#: src/options.cpp:1313 +#: src/options.cpp:1390 msgid "Auto pickup weight limit" msgstr "" -#: src/options.cpp:1314 +#: src/options.cpp:1391 msgid "" "Auto pickup items with weight less than or equal to [option] * 50 grams. " "You must also set the small items option. 0 = disabled." msgstr "" -#: src/options.cpp:1320 +#: src/options.cpp:1397 msgid "Auto pickup volume limit" msgstr "" -#: src/options.cpp:1321 +#: src/options.cpp:1398 msgid "" "Auto pickup items with volume less than or equal to [option] * 50 " "milliliters. You must also set the light items option. 0 = disabled." msgstr "" -#: src/options.cpp:1327 +#: src/options.cpp:1404 msgid "Auto pickup safe mode" msgstr "" -#: src/options.cpp:1328 +#: src/options.cpp:1405 msgid "" "If true, auto pickup is disabled as long as you can see monsters nearby. " "This is affected by 'Safe mode proximity distance'." msgstr "" -#: src/options.cpp:1335 +#: src/options.cpp:1412 msgid "List items within no auto pickup zones" msgstr "" -#: src/options.cpp:1336 +#: src/options.cpp:1413 msgid "" "If true, you will see messages about items you step on, within no auto " "pickup zones." msgstr "" -#: src/options.cpp:1344 +#: src/options.cpp:1421 msgid "Additional auto features" msgstr "" -#: src/options.cpp:1345 +#: src/options.cpp:1422 msgid "" "If true, enables configured auto features below. Disabled as long as any " "enemy monster is seen." msgstr "" -#: src/options.cpp:1349 +#: src/options.cpp:1426 msgid "Auto pulp or butcher" msgstr "" -#: src/options.cpp:1350 +#: src/options.cpp:1427 msgid "" "Action to perform when 'Auto pulp or butcher' is enabled. Pulp: Pulp " "corpses you stand on. - Pulp Adjacent: Also pulp corpses adjacent from you." " - Butcher: Butcher corpses you stand on." msgstr "" -#: src/options.cpp:1351 src/options.cpp:1373 src/options.cpp:1854 -#: src/options.cpp:1896 +#: src/options.cpp:1428 src/options.cpp:1450 src/options.cpp:1931 +#: src/options.cpp:1973 msgctxt "options" msgid "Disabled" msgstr "Handikapet" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent Zombie Only" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Zombies Only" msgstr "" -#: src/options.cpp:1357 +#: src/options.cpp:1434 msgid "Auto mining" msgstr "" -#: src/options.cpp:1358 +#: src/options.cpp:1435 msgid "" "If true, enables automatic use of wielded pickaxes and jackhammers whenever " "trying to move into mineable terrain." msgstr "" -#: src/options.cpp:1364 +#: src/options.cpp:1441 msgid "Auto mopping" msgstr "" -#: src/options.cpp:1365 +#: src/options.cpp:1442 msgid "" "If true, enables automatic use of wielded mops to clean surrounding terrain." msgstr "" -#: src/options.cpp:1371 +#: src/options.cpp:1448 msgid "Auto foraging" msgstr "" -#: src/options.cpp:1372 +#: src/options.cpp:1449 msgid "" "Action to perform when 'Auto foraging' is enabled. Bushes: Only forage " "bushes. - Trees: Only forage trees. - Crops: Only forage crops. - " @@ -438071,37 +438880,37 @@ msgid "" "flowers, cattails etc." msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Bushes" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Crops" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Everything" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Trees" msgstr "" -#: src/options.cpp:1381 +#: src/options.cpp:1458 msgid "Dangerous pickups" msgstr "" -#: src/options.cpp:1382 +#: src/options.cpp:1459 msgid "" "If true, will allow player to pick new items, even if it causes them to " "exceed the weight limit." msgstr "" -#: src/options.cpp:1387 +#: src/options.cpp:1464 msgid "Dangerous terrain warning prompt" msgstr "" -#: src/options.cpp:1388 +#: src/options.cpp:1465 msgid "" "Always: You will be prompted to move onto dangerous tiles. Running: You " "will only be able to move onto dangerous tiles while running and will be " @@ -438110,29 +438919,29 @@ msgid "" "onto a dangerous tile unless running and will not be warned or prompted." msgstr "" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Crouching" msgstr "" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Running" msgstr "" -#: src/options.cpp:1395 +#: src/options.cpp:1472 msgid "Safe mode" msgstr "" -#: src/options.cpp:1396 +#: src/options.cpp:1473 msgid "" "If true, will hold the game and display a warning if a hostile monster/NPC " "is approaching." msgstr "" -#: src/options.cpp:1400 +#: src/options.cpp:1477 msgid "Safe mode proximity distance" msgstr "" -#: src/options.cpp:1401 +#: src/options.cpp:1478 msgid "" "If safe mode is enabled, distance to hostiles at which safe mode should show" " a warning. 0 = Max player view distance. This option only has effect when" @@ -438140,115 +438949,115 @@ msgid "" "mode manager instead of this value." msgstr "" -#: src/options.cpp:1405 +#: src/options.cpp:1482 msgid "Safe mode when driving" msgstr "" -#: src/options.cpp:1406 +#: src/options.cpp:1483 msgid "" "If true, safe mode will alert you of hostiles while you are driving a " "vehicle." msgstr "" -#: src/options.cpp:1410 +#: src/options.cpp:1487 msgid "Auto reactivate safe mode" msgstr "" -#: src/options.cpp:1411 +#: src/options.cpp:1488 msgid "" "If true, safe mode will automatically reactivate after a certain number of " "turns. See option 'Turns to auto reactivate safe mode.'" msgstr "" -#: src/options.cpp:1415 +#: src/options.cpp:1492 msgid "Turns to auto reactivate safe mode" msgstr "" -#: src/options.cpp:1416 +#: src/options.cpp:1493 msgid "" "Number of turns after which safe mode is reactivated. Will only reactivate " "if no hostiles are in 'Safe mode proximity distance.'" msgstr "" -#: src/options.cpp:1420 +#: src/options.cpp:1497 msgid "Turns to remember ignored monsters" msgstr "" -#: src/options.cpp:1421 +#: src/options.cpp:1498 msgid "" "Number of turns an ignored monster stays ignored after it is no longer seen." " 0 disables this option and monsters are permanently ignored." msgstr "" -#: src/options.cpp:1427 +#: src/options.cpp:1504 msgid "Realtime turn progression" msgstr "" -#: src/options.cpp:1428 +#: src/options.cpp:1505 msgid "" "If higher than 0, monsters will take periodic gameplay turns. This value is" " the delay between each turn, in seconds. Works best with Safe Mode " "disabled. 0 = disabled." msgstr "" -#: src/options.cpp:1434 +#: src/options.cpp:1511 msgid "Autosave" msgstr "" -#: src/options.cpp:1435 +#: src/options.cpp:1512 msgid "" "If true, game will periodically save the map. Autosaves occur based on in-" "game turns or realtime minutes, whichever is larger." msgstr "" -#: src/options.cpp:1439 +#: src/options.cpp:1516 msgid "Game turns between autosaves" msgstr "" -#: src/options.cpp:1440 +#: src/options.cpp:1517 msgid "Number of game turns between autosaves." msgstr "" -#: src/options.cpp:1446 +#: src/options.cpp:1523 msgid "Real minutes between autosaves" msgstr "" -#: src/options.cpp:1447 +#: src/options.cpp:1524 msgid "Number of realtime minutes between autosaves." msgstr "" -#: src/options.cpp:1455 +#: src/options.cpp:1532 msgid "Auto notes" msgstr "" -#: src/options.cpp:1456 +#: src/options.cpp:1533 msgid "If true, automatically sets notes." msgstr "" -#: src/options.cpp:1460 +#: src/options.cpp:1537 msgid "Auto notes (stairs)" msgstr "" -#: src/options.cpp:1461 +#: src/options.cpp:1538 msgid "" "If true, automatically sets notes on places that have stairs that go up or " "down." msgstr "" -#: src/options.cpp:1467 +#: src/options.cpp:1544 msgid "Auto notes (map extras)" msgstr "" -#: src/options.cpp:1468 +#: src/options.cpp:1545 msgid "" "If true, automatically sets notes on places that contain various map extras." msgstr "" -#: src/options.cpp:1476 +#: src/options.cpp:1553 msgid "Circular distances" msgstr "" -#: src/options.cpp:1477 +#: src/options.cpp:1554 msgid "" "If true, the game will calculate range in a realistic way: light sources " "will be circles, diagonal movement will cover more ground and take longer. " @@ -438256,238 +439065,238 @@ msgid "" " takes as long as moving to the north wall." msgstr "" -#: src/options.cpp:1481 +#: src/options.cpp:1558 msgid "Drop empty containers" msgstr "" -#: src/options.cpp:1482 +#: src/options.cpp:1559 msgid "" "Set to drop empty containers after use. No: Don't drop any. - Watertight: " "All except watertight containers. - All: Drop all containers." msgstr "" -#: src/options.cpp:1483 +#: src/options.cpp:1560 msgid "Watertight" msgstr "" -#: src/options.cpp:1487 +#: src/options.cpp:1564 msgid "DeathCam" msgstr "" -#: src/options.cpp:1488 +#: src/options.cpp:1565 msgid "" "Always: Always start deathcam. Ask: Query upon death. Never: Never show " "deathcam." msgstr "" -#: src/options.cpp:1493 +#: src/options.cpp:1570 msgid "Special event spawns" msgstr "" -#: src/options.cpp:1494 +#: src/options.cpp:1571 msgid "" "If not disabled, unique items and/or monsters can spawn during special " "events (Christmas, Halloween, etc.)" msgstr "" -#: src/options.cpp:1495 src/safemode_ui.cpp:251 +#: src/options.cpp:1572 src/safemode_ui.cpp:252 msgid "Both" msgstr "" -#: src/options.cpp:1500 +#: src/options.cpp:1577 msgid "Sound enabled" msgstr "" -#: src/options.cpp:1501 +#: src/options.cpp:1578 msgid "If true, music and sound are enabled." msgstr "" -#: src/options.cpp:1505 +#: src/options.cpp:1582 msgid "Choose soundpack" msgstr "" -#: src/options.cpp:1506 +#: src/options.cpp:1583 msgid "Choose the soundpack you want to use. Requires restart." msgstr "" -#: src/options.cpp:1512 +#: src/options.cpp:1589 msgid "Music volume" msgstr "" -#: src/options.cpp:1513 +#: src/options.cpp:1590 msgid "Adjust the volume of the music being played in the background." msgstr "" -#: src/options.cpp:1519 +#: src/options.cpp:1596 msgid "Sound effect volume" msgstr "" -#: src/options.cpp:1520 +#: src/options.cpp:1597 msgid "Adjust the volume of sound effects being played by the game." msgstr "" -#: src/options.cpp:1526 +#: src/options.cpp:1603 msgid "Ambient sound volume" msgstr "" -#: src/options.cpp:1527 +#: src/options.cpp:1604 msgid "Adjust the volume of ambient sounds being played by the game." msgstr "" -#: src/options.cpp:1540 +#: src/options.cpp:1617 msgid "Language" msgstr "" -#: src/options.cpp:1541 +#: src/options.cpp:1618 msgid "Switch language." msgstr "" -#: src/options.cpp:1545 +#: src/options.cpp:1622 msgid "Temperature units" msgstr "Temperaturenheter" -#: src/options.cpp:1546 +#: src/options.cpp:1623 msgid "Switch between Fahrenheit, Celsius, and Kelvin." msgstr "" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Celsius" msgstr "" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Fahrenheit" msgstr "" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Kelvin" msgstr "" -#: src/options.cpp:1551 +#: src/options.cpp:1628 msgid "Speed units" msgstr "" -#: src/options.cpp:1552 +#: src/options.cpp:1629 msgid "Switch between mph, km/h, and tiles/turn." msgstr "" -#: src/options.cpp:1553 +#: src/options.cpp:1630 msgid "tiles/turn" msgstr "" -#: src/options.cpp:1557 +#: src/options.cpp:1634 msgid "Mass units" msgstr "" -#: src/options.cpp:1558 +#: src/options.cpp:1635 msgid "Switch between lbs and kg." msgstr "" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "kg" msgstr "" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "lbs" msgstr "" -#: src/options.cpp:1563 +#: src/options.cpp:1640 msgid "Volume units" msgstr "" -#: src/options.cpp:1564 +#: src/options.cpp:1641 msgid "Switch between the cups (c), liters (L), and quarts (qt)." msgstr "" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Cup" msgstr "" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Liter" msgstr "" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Quart" msgstr "" -#: src/options.cpp:1568 +#: src/options.cpp:1645 msgid "Distance units" msgstr "" -#: src/options.cpp:1569 +#: src/options.cpp:1646 msgid "Switch between metric and imperial distance units." msgstr "" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Imperial" msgstr "" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Metric" msgstr "" -#: src/options.cpp:1573 +#: src/options.cpp:1650 msgid "Time format" msgstr "" -#: src/options.cpp:1574 +#: src/options.cpp:1651 msgid "" "12h: AM/PM, e.g. 7:31 AM - Military: 24h Military, e.g. 0731 - 24h: Normal " "24h, e.g. 7:31" msgstr "" #. ~ 12h time, e.g. 11:59pm -#: src/options.cpp:1576 +#: src/options.cpp:1653 msgid "12h" msgstr "" #. ~ Military time, e.g. 2359 -#: src/options.cpp:1578 +#: src/options.cpp:1655 msgid "Military" msgstr "" #. ~ 24h time, e.g. 23:59 -#: src/options.cpp:1580 +#: src/options.cpp:1657 msgid "24h" msgstr "" -#: src/options.cpp:1586 +#: src/options.cpp:1663 msgid "Show gun brand names" msgstr "" -#: src/options.cpp:1587 +#: src/options.cpp:1664 msgid "" "If true, show brand names for guns, instead of generic functional names - " "'m4a1' or 'h&k416a5' instead of 'NATO assault rifle'." msgstr "" -#: src/options.cpp:1589 +#: src/options.cpp:1666 msgid "Add ammo to weapon/magazine names" msgstr "" -#: src/options.cpp:1590 +#: src/options.cpp:1667 msgid "" "If true, the default ammo is added to weapon and magazine names. For " "example \"Mosin-Nagant M44 (4/5)\" becomes \"Mosin-Nagant M44 (4/5 " "7.62x54mm)\"." msgstr "" -#: src/options.cpp:1593 +#: src/options.cpp:1670 msgid "Detailed containers" msgstr "" -#: src/options.cpp:1594 +#: src/options.cpp:1671 msgid "" "All: every container has detailed remaining volume info. - Worn: only worn " "containers have detailed remaining volume info. - None: no additional info " "is provided." msgstr "" -#: src/options.cpp:1604 +#: src/options.cpp:1681 msgid "Use key code input mode" msgstr "" -#: src/options.cpp:1605 +#: src/options.cpp:1682 msgid "" "Use key code or symbol input on SDL. Symbol is recommended for non-qwerty " "layouts since currently the default keybindings for key code mode only " @@ -438495,999 +439304,999 @@ msgid "" "and num lock." msgstr "" -#: src/options.cpp:1609 +#: src/options.cpp:1686 msgid "Key code" msgstr "" -#: src/options.cpp:1613 +#: src/options.cpp:1690 msgid "Force capital/modified letters in prompts" msgstr "" -#: src/options.cpp:1614 +#: src/options.cpp:1691 msgid "" "If true, prompts such as Y/N queries only accepts capital or modified " "letters, while lower case and unmodified letters only snap the cursor to the" " corresponding option." msgstr "" -#: src/options.cpp:1619 +#: src/options.cpp:1696 msgid "Snap to target" msgstr "" -#: src/options.cpp:1620 +#: src/options.cpp:1697 msgid "If true, automatically follow the crosshair when firing/throwing." msgstr "" -#: src/options.cpp:1624 +#: src/options.cpp:1701 msgid "Reaim after firing" msgstr "" -#: src/options.cpp:1625 +#: src/options.cpp:1702 msgid "" "If true, after firing automatically aim again if targets are available." msgstr "" -#: src/options.cpp:1629 +#: src/options.cpp:1706 msgid "Query on disassembly while butchering" msgstr "" -#: src/options.cpp:1630 +#: src/options.cpp:1707 msgid "If true, will query before disassembling items while butchering." msgstr "" -#: src/options.cpp:1634 +#: src/options.cpp:1711 msgid "Query on keybinding removal" msgstr "" -#: src/options.cpp:1635 +#: src/options.cpp:1712 msgid "If true, will query before removing a keybinding from a hotkey." msgstr "" -#: src/options.cpp:1639 +#: src/options.cpp:1716 msgid "Close advanced inventory on move all" msgstr "" -#: src/options.cpp:1640 +#: src/options.cpp:1717 msgid "" "If true, will close the advanced inventory when the move all items command " "is used." msgstr "" -#: src/options.cpp:1645 +#: src/options.cpp:1722 msgid "Open default advanced inventory layout" msgstr "" -#: src/options.cpp:1646 +#: src/options.cpp:1723 msgid "" "If true, open default advanced inventory layout instead of last opened " "layout" msgstr "" -#: src/options.cpp:1650 +#: src/options.cpp:1727 msgid "Display actions in \"Use item\" menu" msgstr "" -#: src/options.cpp:1652 +#: src/options.cpp:1729 msgid "" "If true, actions (like \"Read\", \"Smoke\", \"Wrap tighter\") will be " "displayed next to the corresponding items." msgstr "" -#: src/options.cpp:1657 +#: src/options.cpp:1734 msgid "Autoselect if exactly one valid target" msgstr "" -#: src/options.cpp:1658 +#: src/options.cpp:1735 msgid "" "If true, directional actions ( like \"Examine\", \"Open\", \"Pickup\" ) will" " autoselect an adjacent tile if there is exactly one valid target." msgstr "" -#: src/options.cpp:1664 +#: src/options.cpp:1741 msgid "Inventory highlight mode" msgstr "" -#: src/options.cpp:1665 +#: src/options.cpp:1742 msgid "" "Highlight selected item's contents and parent container in inventory screen." " \"Symbol\" shows a highlighted caret and \"Highlight\" uses font " "highlighting." msgstr "" -#: src/options.cpp:1668 +#: src/options.cpp:1745 msgid "Highlight" msgstr "" -#: src/options.cpp:1675 +#: src/options.cpp:1752 msgid "Highlight unread recipes" msgstr "" -#: src/options.cpp:1676 +#: src/options.cpp:1753 msgid "" "If true, highlight unread recipes to allow tracking of newly learned " "recipes." msgstr "" -#: src/options.cpp:1683 +#: src/options.cpp:1760 msgid "Diagonal movement with cursor keys and modifiers" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "" "Allows diagonal movement with cursor keys using CTRL and SHIFT modifiers. " "Diagonal movement action keys are taken from keybindings, so you need these " "to be configured." msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 1: Numpad Emulation" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 2: CW/CCW" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 3: L/R Tilt" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 4: Diagonal Lock" msgstr "" -#: src/options.cpp:1733 +#: src/options.cpp:1810 msgid "Vehicle plating changes part color" msgstr "" -#: src/options.cpp:1734 +#: src/options.cpp:1811 msgid "If true, vehicle parts will change color if they are armor plated." msgstr "" -#: src/options.cpp:1738 +#: src/options.cpp:1815 msgid "Auto-shift the view while driving" msgstr "" -#: src/options.cpp:1739 +#: src/options.cpp:1816 msgid "If true, view will automatically shift towards the driving direction." msgstr "" -#: src/options.cpp:1743 +#: src/options.cpp:1820 msgid "Draw vehicle facing indicator" msgstr "" -#: src/options.cpp:1744 +#: src/options.cpp:1821 msgid "" "If true, when controlling a vehicle, a white 'X' (in curses version) or a " "crosshair (in tiles version) at distance 10 from the center will display its" " current facing." msgstr "" -#: src/options.cpp:1748 +#: src/options.cpp:1825 msgid "Reverse steering direction in reverse" msgstr "" -#: src/options.cpp:1749 +#: src/options.cpp:1826 msgid "" "If true, when driving a vehicle in reverse, steering should also reverse " "like real life." msgstr "" -#: src/options.cpp:1755 +#: src/options.cpp:1832 msgid "Sidebar position" msgstr "" -#: src/options.cpp:1756 +#: src/options.cpp:1833 msgid "" "Switch between sidebar on the left or on the right side. Requires restart." msgstr "" #. ~ sidebar position -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Left" msgstr "" -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Right" msgstr "" -#: src/options.cpp:1761 +#: src/options.cpp:1838 msgid "Draw sidebar spacers" msgstr "" -#: src/options.cpp:1762 +#: src/options.cpp:1839 msgid "If true, adds an extra space between sidebar panels." msgstr "" -#: src/options.cpp:1766 +#: src/options.cpp:1843 msgid "Message log flow" msgstr "" -#: src/options.cpp:1767 +#: src/options.cpp:1844 msgid "Where new log messages should show." msgstr "" -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Bottom" msgstr "" #. ~ sidebar/message log flow direction -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Top" msgstr "" -#: src/options.cpp:1773 +#: src/options.cpp:1850 msgid "Sidebar log message display duration" msgstr "" -#: src/options.cpp:1774 +#: src/options.cpp:1851 msgid "" "Number of turns after which a message will be removed from the sidebar log." " 0 = disabled." msgstr "" -#: src/options.cpp:1778 +#: src/options.cpp:1855 msgid "Message cooldown" msgstr "" -#: src/options.cpp:1779 +#: src/options.cpp:1856 msgid "" "Number of turns during which similar messages are hidden. 0 = disabled." msgstr "" -#: src/options.cpp:1783 +#: src/options.cpp:1860 msgid "Limit message history" msgstr "" -#: src/options.cpp:1784 +#: src/options.cpp:1861 msgid "Number of messages to preserve in the history, and when saving." msgstr "" -#: src/options.cpp:1789 +#: src/options.cpp:1866 msgid "Suppress \"Unknown command\" messages" msgstr "" -#: src/options.cpp:1790 +#: src/options.cpp:1867 msgid "" "If true, pressing a key with no set function will not display a notice in " "the chat log." msgstr "" -#: src/options.cpp:1795 +#: src/options.cpp:1872 msgid "Popup window when achievement completed" msgstr "" -#: src/options.cpp:1796 +#: src/options.cpp:1873 msgid "" "Whether to trigger a popup window when completing an achievement. First: " "when completing an achievement that has not been completed in a previous " "game." msgstr "" -#: src/options.cpp:1801 +#: src/options.cpp:1878 msgid "First" msgstr "" -#: src/options.cpp:1805 +#: src/options.cpp:1882 msgid "Look around position" msgstr "" -#: src/options.cpp:1806 +#: src/options.cpp:1883 msgid "Switch between look around panel being left or right." msgstr "" -#: src/options.cpp:1811 +#: src/options.cpp:1888 msgid "Aim window display style" msgstr "" -#: src/options.cpp:1812 +#: src/options.cpp:1889 msgid "How should confidence and steadiness be communicated to the player." msgstr "" -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Bars" msgstr "" #. ~ aim bar style - bars or numbers -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Numbers" msgstr "" -#: src/options.cpp:1817 +#: src/options.cpp:1894 msgid "Morale style" msgstr "" -#: src/options.cpp:1818 +#: src/options.cpp:1895 msgid "Morale display style in sidebar." msgstr "" -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Horizontal" msgstr "" -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Vertical" msgstr "" -#: src/options.cpp:1823 +#: src/options.cpp:1900 msgid "Full screen Advanced Inventory Manager" msgstr "" -#: src/options.cpp:1824 +#: src/options.cpp:1901 msgid "" "If true, Advanced Inventory Manager menu will fit full screen, otherwise it " "will leave sidebar visible." msgstr "" -#: src/options.cpp:1830 +#: src/options.cpp:1907 msgid "Move view offset" msgstr "" -#: src/options.cpp:1831 +#: src/options.cpp:1908 msgid "Move view by how many squares per keypress." msgstr "" -#: src/options.cpp:1835 +#: src/options.cpp:1912 msgid "Overmap fast scroll offset" msgstr "" -#: src/options.cpp:1836 +#: src/options.cpp:1913 msgid "" "With Fast Scroll option enabled, shift view on the overmap and while looking" " around by this many squares per keypress." msgstr "" -#: src/options.cpp:1840 +#: src/options.cpp:1917 msgid "Centered menu scrolling" msgstr "" -#: src/options.cpp:1841 +#: src/options.cpp:1918 msgid "" "If true, menus will start scrolling in the center of the list, and keep the " "list centered." msgstr "" -#: src/options.cpp:1845 +#: src/options.cpp:1922 msgid "Shift list item view" msgstr "" -#: src/options.cpp:1846 +#: src/options.cpp:1923 msgid "" "Centered or to edge, shift the view toward the selected item if it is " "outside of your current viewport." msgstr "" -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "Centered" msgstr "" -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "To edge" msgstr "" -#: src/options.cpp:1851 +#: src/options.cpp:1928 msgid "Auto inventory letters" msgstr "" -#: src/options.cpp:1852 +#: src/options.cpp:1929 msgid "" "Enabled: automatically assign letters to any carried items that lack them. " "Disabled: do not auto-assign letters. Favorites: only auto-assign letters " "to favorited items." msgstr "" -#: src/options.cpp:1856 +#: src/options.cpp:1933 msgid "Favorites" msgstr "" -#: src/options.cpp:1860 +#: src/options.cpp:1937 msgid "Show item health bars" msgstr "" -#: src/options.cpp:1862 +#: src/options.cpp:1939 msgid "" "If true, show item health bars instead of reinforced, scratched etc. text." msgstr "" -#: src/options.cpp:1866 +#: src/options.cpp:1943 msgid "Show item symbols" msgstr "" -#: src/options.cpp:1867 +#: src/options.cpp:1944 msgid "If true, show item symbols in inventory and pick up menu." msgstr "" -#: src/options.cpp:1871 +#: src/options.cpp:1948 msgid "Show armor coverage map" msgstr "" -#: src/options.cpp:1872 +#: src/options.cpp:1949 msgid "" "If true, show a visual representation of armor coverage in the item info " "window." msgstr "" -#: src/options.cpp:1878 +#: src/options.cpp:1955 msgid "Enable joystick" msgstr "" -#: src/options.cpp:1879 +#: src/options.cpp:1956 msgid "If true, enable input from joystick." msgstr "" -#: src/options.cpp:1883 +#: src/options.cpp:1960 msgid "Hide mouse cursor" msgstr "" -#: src/options.cpp:1884 +#: src/options.cpp:1961 msgid "" "Show: cursor is always shown. Hide: cursor is hidden. HideKB: cursor is " "hidden on keyboard input and unhidden on mouse movement." msgstr "" #. ~ show mouse cursor -#: src/options.cpp:1886 +#: src/options.cpp:1963 msgid "Show" msgstr "" #. ~ hide mouse cursor -#: src/options.cpp:1888 +#: src/options.cpp:1965 msgid "Hide" msgstr "" #. ~ hide mouse cursor when keyboard is used -#: src/options.cpp:1890 +#: src/options.cpp:1967 msgid "HideKB" msgstr "" -#: src/options.cpp:1894 +#: src/options.cpp:1971 msgid "Edge scrolling" msgstr "" -#: src/options.cpp:1895 +#: src/options.cpp:1972 msgid "Edge scrolling with the mouse." msgstr "" -#: src/options.cpp:1897 +#: src/options.cpp:1974 msgid "Slow" msgstr "" -#: src/options.cpp:1899 +#: src/options.cpp:1976 msgid "Fast" msgstr "" -#: src/options.cpp:1911 +#: src/options.cpp:1988 msgid "Animations" msgstr "" -#: src/options.cpp:1912 +#: src/options.cpp:1989 msgid "If true, will display enabled animations." msgstr "" -#: src/options.cpp:1916 +#: src/options.cpp:1993 msgid "Rain animation" msgstr "" -#: src/options.cpp:1917 +#: src/options.cpp:1994 msgid "If true, will display weather animations." msgstr "" -#: src/options.cpp:1923 +#: src/options.cpp:2000 msgid "Projectile animation" msgstr "" -#: src/options.cpp:1924 +#: src/options.cpp:2001 msgid "" "If true, will display animations for projectiles like bullets, arrows, and " "thrown items." msgstr "" -#: src/options.cpp:1930 +#: src/options.cpp:2007 msgid "SCT animation" msgstr "" -#: src/options.cpp:1931 +#: src/options.cpp:2008 msgid "If true, will display scrolling combat text animations." msgstr "" -#: src/options.cpp:1937 +#: src/options.cpp:2014 msgid "SCT with Unicode font" msgstr "" -#: src/options.cpp:1938 +#: src/options.cpp:2015 msgid "If true, will display scrolling combat text with Unicode font." msgstr "" -#: src/options.cpp:1944 +#: src/options.cpp:2021 msgid "Animation delay" msgstr "" -#: src/options.cpp:1945 +#: src/options.cpp:2022 msgid "The amount of time to pause between animation frames in ms." msgstr "" -#: src/options.cpp:1951 +#: src/options.cpp:2028 msgid "Force redraw" msgstr "" -#: src/options.cpp:1952 +#: src/options.cpp:2029 msgid "If true, forces the game to redraw at least once per turn." msgstr "" -#: src/options.cpp:1959 +#: src/options.cpp:2036 msgid "Enable ASCII art on the title screen" msgstr "" -#: src/options.cpp:1960 +#: src/options.cpp:2037 msgid "" "If true, shows an ASCII graphic on the title screen. If false, shows a " "text-only title screen." msgstr "" -#: src/options.cpp:1964 +#: src/options.cpp:2041 msgid "Use seasonal title screen" msgstr "" -#: src/options.cpp:1965 +#: src/options.cpp:2042 msgid "If true, the title screen will use the art appropriate for the season." msgstr "" -#: src/options.cpp:1971 +#: src/options.cpp:2048 msgid "Alternative title screen frequency" msgstr "" -#: src/options.cpp:1972 +#: src/options.cpp:2049 msgid "Set the probability of the alternate title screen appearing." msgstr "" -#: src/options.cpp:1979 +#: src/options.cpp:2056 msgid "Terminal width" msgstr "" -#: src/options.cpp:1980 +#: src/options.cpp:2057 msgid "Set the size of the terminal along the X axis." msgstr "" -#: src/options.cpp:1984 +#: src/options.cpp:2061 msgid "Terminal height" msgstr "" -#: src/options.cpp:1985 +#: src/options.cpp:2062 msgid "Set the size of the terminal along the Y axis." msgstr "" -#: src/options.cpp:1991 +#: src/options.cpp:2068 msgid "Font blending" msgstr "" -#: src/options.cpp:1992 +#: src/options.cpp:2069 msgid "If true, fonts will look better." msgstr "" -#: src/options.cpp:1996 +#: src/options.cpp:2073 msgid "Font width" msgstr "" -#: src/options.cpp:1997 +#: src/options.cpp:2074 msgid "Set the font width. Requires restart." msgstr "" -#: src/options.cpp:2001 +#: src/options.cpp:2078 msgid "Font height" msgstr "" -#: src/options.cpp:2002 +#: src/options.cpp:2079 msgid "Set the font height. Requires restart." msgstr "" -#: src/options.cpp:2006 +#: src/options.cpp:2083 msgid "Font size" msgstr "" -#: src/options.cpp:2007 +#: src/options.cpp:2084 msgid "Set the font size. Requires restart." msgstr "" -#: src/options.cpp:2011 +#: src/options.cpp:2088 msgid "Map font width" msgstr "" -#: src/options.cpp:2012 +#: src/options.cpp:2089 msgid "Set the map font width. Requires restart." msgstr "" -#: src/options.cpp:2016 +#: src/options.cpp:2093 msgid "Map font height" msgstr "" -#: src/options.cpp:2017 +#: src/options.cpp:2094 msgid "Set the map font height. Requires restart." msgstr "" -#: src/options.cpp:2021 +#: src/options.cpp:2098 msgid "Map font size" msgstr "" -#: src/options.cpp:2022 +#: src/options.cpp:2099 msgid "Set the map font size. Requires restart." msgstr "" -#: src/options.cpp:2026 +#: src/options.cpp:2103 msgid "Overmap font width" msgstr "" -#: src/options.cpp:2027 +#: src/options.cpp:2104 msgid "Set the overmap font width. Requires restart." msgstr "" -#: src/options.cpp:2031 +#: src/options.cpp:2108 msgid "Overmap font height" msgstr "" -#: src/options.cpp:2032 +#: src/options.cpp:2109 msgid "Set the overmap font height. Requires restart." msgstr "" -#: src/options.cpp:2036 +#: src/options.cpp:2113 msgid "Overmap font size" msgstr "" -#: src/options.cpp:2037 +#: src/options.cpp:2114 msgid "Set the overmap font size. Requires restart." msgstr "" -#: src/options.cpp:2041 +#: src/options.cpp:2118 msgid "SDL ASCII lines" msgstr "" -#: src/options.cpp:2042 +#: src/options.cpp:2119 msgid "" "If true, use SDL ASCII line drawing routine instead of Unicode Line Drawing " "characters. Use this option when your selected font doesn't contain " "necessary glyphs." msgstr "" -#: src/options.cpp:2049 +#: src/options.cpp:2126 msgid "Enable ASCII art in item and monster descriptions" msgstr "" -#: src/options.cpp:2050 +#: src/options.cpp:2127 msgid "" "If true, item and monster description will show a picture of the object in " "ASCII art when available." msgstr "" -#: src/options.cpp:2056 +#: src/options.cpp:2133 msgid "Use tiles" msgstr "" -#: src/options.cpp:2057 +#: src/options.cpp:2134 msgid "If true, replaces some TTF rendered text with tiles." msgstr "" -#: src/options.cpp:2061 +#: src/options.cpp:2138 msgid "Choose tileset" msgstr "" -#: src/options.cpp:2062 +#: src/options.cpp:2139 msgid "Choose the tileset you want to use." msgstr "" -#: src/options.cpp:2066 +#: src/options.cpp:2143 msgid "Use separate tileset for far" msgstr "" -#: src/options.cpp:2067 +#: src/options.cpp:2144 msgid "If true, when very zoomed out you will use a separate tileset." msgstr "" -#: src/options.cpp:2071 +#: src/options.cpp:2148 msgid "Choose distant tileset" msgstr "" -#: src/options.cpp:2072 +#: src/options.cpp:2149 msgid "Choose the tileset you want to use for far zoom." msgstr "" -#: src/options.cpp:2076 +#: src/options.cpp:2153 msgid "Zoom Threshold" msgstr "" -#: src/options.cpp:2077 +#: src/options.cpp:2154 msgid "Choose when you should swap tileset (lower is more zoomed out)." msgstr "" -#: src/options.cpp:2086 +#: src/options.cpp:2163 msgid "Use tiles to display overmap" msgstr "" -#: src/options.cpp:2087 +#: src/options.cpp:2164 msgid "" "If true, replaces some TTF-rendered text with tiles for overmap display." msgstr "" -#: src/options.cpp:2099 +#: src/options.cpp:2176 msgid "Choose overmap tileset" msgstr "" -#: src/options.cpp:2100 +#: src/options.cpp:2177 msgid "Choose the overmap tileset you want to use." msgstr "" -#: src/options.cpp:2108 +#: src/options.cpp:2185 msgid "Night vision color overlay" msgstr "" -#: src/options.cpp:2109 +#: src/options.cpp:2186 msgid "" "If true, toggle the color overlay from night vision goggles and other " "similar tools." msgstr "" -#: src/options.cpp:2113 +#: src/options.cpp:2190 msgid "Memory map overlay preset" msgstr "" -#: src/options.cpp:2114 +#: src/options.cpp:2191 msgid "" "Specify the overlay in which the memory map is drawn. Requires restart. " "For custom overlay, define RGB values for dark and bright colors as well as " "gamma." msgstr "" -#: src/options.cpp:2115 +#: src/options.cpp:2192 msgid "Darkened" msgstr "" -#: src/options.cpp:2116 +#: src/options.cpp:2193 msgid "Sepia" msgstr "" -#: src/options.cpp:2117 +#: src/options.cpp:2194 msgid "Sepia Dark" msgstr "" -#: src/options.cpp:2118 +#: src/options.cpp:2195 msgid "Blue Dark" msgstr "" -#: src/options.cpp:2123 +#: src/options.cpp:2200 msgid "Custom dark color RGB overlay - RED" msgstr "" -#: src/options.cpp:2124 +#: src/options.cpp:2201 msgid "Specify RGB value for color RED for dark color overlay." msgstr "" -#: src/options.cpp:2130 +#: src/options.cpp:2207 msgid "Custom dark color RGB overlay - GREEN" msgstr "" -#: src/options.cpp:2131 +#: src/options.cpp:2208 msgid "Specify RGB value for color GREEN for dark color overlay." msgstr "" -#: src/options.cpp:2136 +#: src/options.cpp:2213 msgid "Custom dark color RGB overlay - BLUE" msgstr "" -#: src/options.cpp:2137 +#: src/options.cpp:2214 msgid "Specify RGB value for color BLUE for dark color overlay." msgstr "" -#: src/options.cpp:2143 +#: src/options.cpp:2220 msgid "Custom bright color RGB overlay - RED" msgstr "" -#: src/options.cpp:2144 +#: src/options.cpp:2221 msgid "Specify RGB value for color RED for bright color overlay." msgstr "" -#: src/options.cpp:2150 +#: src/options.cpp:2227 msgid "Custom bright color RGB overlay - GREEN" msgstr "" -#: src/options.cpp:2151 +#: src/options.cpp:2228 msgid "Specify RGB value for color GREEN for bright color overlay." msgstr "" -#: src/options.cpp:2157 +#: src/options.cpp:2234 msgid "Custom bright color RGB overlay - BLUE" msgstr "" -#: src/options.cpp:2158 +#: src/options.cpp:2235 msgid "Specify RGB value for color BLUE for bright color overlay." msgstr "" -#: src/options.cpp:2163 +#: src/options.cpp:2240 msgid "Custom gamma for overlay" msgstr "" -#: src/options.cpp:2164 +#: src/options.cpp:2241 msgid "Specify gamma value for overlay." msgstr "" -#: src/options.cpp:2171 +#: src/options.cpp:2248 msgid "Pixel minimap" msgstr "" -#: src/options.cpp:2172 +#: src/options.cpp:2249 msgid "" "If true, shows the pixel-detail minimap in game after the save is loaded. " "Use the 'Toggle Pixel Minimap' action key to change its visibility during " "gameplay." msgstr "" -#: src/options.cpp:2176 +#: src/options.cpp:2253 msgid "Pixel minimap drawing mode" msgstr "" -#: src/options.cpp:2177 +#: src/options.cpp:2254 msgid "Specified the mode in which the minimap drawn." msgstr "" -#: src/options.cpp:2178 +#: src/options.cpp:2255 msgid "Solid" msgstr "" -#: src/options.cpp:2179 +#: src/options.cpp:2256 msgid "Squares" msgstr "" -#: src/options.cpp:2180 +#: src/options.cpp:2257 msgid "Dots" msgstr "" -#: src/options.cpp:2186 +#: src/options.cpp:2263 msgid "Pixel minimap brightness" msgstr "" -#: src/options.cpp:2187 +#: src/options.cpp:2264 msgid "Overall brightness of pixel-detail minimap." msgstr "" -#: src/options.cpp:2193 +#: src/options.cpp:2270 msgid "Pixel minimap height" msgstr "" -#: src/options.cpp:2194 +#: src/options.cpp:2271 msgid "" "Height of pixel-detail minimap, measured in terminal rows. Set to 0 for " "default spacing." msgstr "" -#: src/options.cpp:2200 +#: src/options.cpp:2277 msgid "Scale pixel minimap" msgstr "" -#: src/options.cpp:2201 +#: src/options.cpp:2278 msgid "" "If true, scale pixel minimap to fit its surroundings. May produce crappy " "results, especially in modes other than \"Solid\"." msgstr "" -#: src/options.cpp:2207 +#: src/options.cpp:2284 msgid "Maintain pixel minimap aspect ratio" msgstr "" -#: src/options.cpp:2208 +#: src/options.cpp:2285 msgid "" "If true, preserves the square shape of tiles shown on the pixel minimap." msgstr "" -#: src/options.cpp:2215 +#: src/options.cpp:2292 msgid "Creature beacon size" msgstr "" -#: src/options.cpp:2216 +#: src/options.cpp:2293 msgid "Controls how big the creature beacons are. Value is in minimap tiles." msgstr "" -#: src/options.cpp:2222 +#: src/options.cpp:2299 msgid "Hostile creature beacon blink speed" msgstr "" -#: src/options.cpp:2223 +#: src/options.cpp:2300 msgid "" "Controls how fast the hostile creature beacons blink on the pixel minimap. " "Value is multiplied by 200ms. 0 = disabled." msgstr "" -#: src/options.cpp:2229 +#: src/options.cpp:2306 msgid "Background color" msgstr "" -#: src/options.cpp:2230 +#: src/options.cpp:2307 msgid "" "What color the minimap background should be. Either based on color theme or" " (0,0,0) black." msgstr "" -#: src/options.cpp:2232 +#: src/options.cpp:2309 msgid "Theme" msgstr "" -#: src/options.cpp:2233 +#: src/options.cpp:2310 msgid "Black" msgstr "" -#: src/options.cpp:2243 +#: src/options.cpp:2320 msgid "Display" msgstr "" -#: src/options.cpp:2244 +#: src/options.cpp:2321 msgid "" "Sets which video display will be used to show the game. Requires restart." msgstr "" -#: src/options.cpp:2250 src/options.cpp:2252 +#: src/options.cpp:2327 src/options.cpp:2329 msgid "Fullscreen" msgstr "" -#: src/options.cpp:2251 +#: src/options.cpp:2328 msgid "Starts Cataclysm in one of the fullscreen modes. Requires restart." msgstr "" -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Maximized" msgstr "" -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Windowed borderless" msgstr "" -#: src/options.cpp:2265 src/options.cpp:2279 +#: src/options.cpp:2342 src/options.cpp:2356 msgid "Renderer" msgstr "" -#: src/options.cpp:2266 src/options.cpp:2280 +#: src/options.cpp:2343 src/options.cpp:2357 msgid "Set which renderer to use. Requires restart." msgstr "" -#: src/options.cpp:2285 +#: src/options.cpp:2362 msgid "Software rendering" msgstr "" -#: src/options.cpp:2286 +#: src/options.cpp:2363 msgid "" "Use software renderer instead of graphics card acceleration. Requires " "restart." msgstr "" -#: src/options.cpp:2294 +#: src/options.cpp:2371 msgid "Allow render batching" msgstr "" -#: src/options.cpp:2295 +#: src/options.cpp:2372 msgid "" "If true, use render batching for 2D render API to make it more efficient. " "Requires restart." msgstr "" -#: src/options.cpp:2299 +#: src/options.cpp:2376 msgid "Software framebuffer acceleration" msgstr "" -#: src/options.cpp:2300 +#: src/options.cpp:2377 msgid "" "If true, use hardware acceleration for the framebuffer when using software " "rendering. Requires restart." msgstr "" -#: src/options.cpp:2310 +#: src/options.cpp:2387 msgid "Use color modulated textures" msgstr "" -#: src/options.cpp:2311 +#: src/options.cpp:2388 msgid "" "If true, tries to use color modulated textures to speed-up ASCII drawing. " "Requires restart." msgstr "" -#: src/options.cpp:2315 +#: src/options.cpp:2392 msgid "Scaling mode" msgstr "" -#: src/options.cpp:2316 +#: src/options.cpp:2393 msgid "" "Sets the scaling mode, 'none' (default) displays at the game's native " "resolution, 'nearest' uses low-quality but fast scaling, and 'linear' " @@ -439495,233 +440304,229 @@ msgid "" msgstr "" #. ~ Do not scale the game image to the window size. -#: src/options.cpp:2318 +#: src/options.cpp:2395 msgid "No scaling" msgstr "" #. ~ An algorithm for image scaling. -#: src/options.cpp:2320 +#: src/options.cpp:2397 msgid "Nearest neighbor" msgstr "" #. ~ An algorithm for image scaling. -#: src/options.cpp:2322 +#: src/options.cpp:2399 msgid "Linear filtering" msgstr "" -#: src/options.cpp:2327 +#: src/options.cpp:2404 msgid "Scaling factor" msgstr "" -#: src/options.cpp:2328 +#: src/options.cpp:2405 msgid "Factor by which to scale the display. Requires restart." msgstr "" -#: src/options.cpp:2329 +#: src/options.cpp:2406 msgid "1x" msgstr "" -#: src/options.cpp:2330 +#: src/options.cpp:2407 msgid "2x" msgstr "" -#: src/options.cpp:2331 +#: src/options.cpp:2408 msgid "4x" msgstr "" -#: src/options.cpp:2344 +#: src/options.cpp:2421 msgid "World end handling" msgstr "" -#: src/options.cpp:2345 +#: src/options.cpp:2422 msgid "Handling of game world when last character dies." msgstr "" -#: src/options.cpp:2346 src/worldfactory.cpp:1746 -msgid "Reset" -msgstr "" - -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Keep" msgstr "" -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Query" msgstr "" -#: src/options.cpp:2353 +#: src/options.cpp:2430 msgid "Size of cities" msgstr "" -#: src/options.cpp:2354 +#: src/options.cpp:2431 msgid "" "A number determining how large cities are. A higher number means larger " "cities. 0 disables cities, roads and any scenario requiring a city start." msgstr "" -#: src/options.cpp:2358 +#: src/options.cpp:2435 msgid "City spacing" msgstr "" -#: src/options.cpp:2359 +#: src/options.cpp:2436 msgid "" "A number determining how far apart cities are. A higher number means cities" " are further apart. Warning, small numbers lead to very slow mapgen." msgstr "" -#: src/options.cpp:2363 +#: src/options.cpp:2440 msgid "Spawn rate scaling factor" msgstr "" -#: src/options.cpp:2364 +#: src/options.cpp:2441 msgid "" "A scaling factor that determines density of monster spawns. A higher number" " means more monsters." msgstr "" -#: src/options.cpp:2368 +#: src/options.cpp:2445 msgid "Item spawn scaling factor" msgstr "" -#: src/options.cpp:2369 +#: src/options.cpp:2446 msgid "" "A scaling factor that determines density of item spawns. A higher number " "means more items." msgstr "" -#: src/options.cpp:2373 +#: src/options.cpp:2450 msgid "Random NPC spawn time" msgstr "" -#: src/options.cpp:2374 +#: src/options.cpp:2451 msgid "" "Baseline average number of days between random NPC spawns. Average duration" " goes up with the number of NPCs already spawned. A higher number means " "fewer NPCs. Set to 0 days to disable random NPCs." msgstr "" -#: src/options.cpp:2379 +#: src/options.cpp:2456 msgid "Monster evolution scaling factor" msgstr "" -#: src/options.cpp:2380 +#: src/options.cpp:2457 msgid "" "A scaling factor that determines the time between monster upgrades. A " "higher number means slower evolution. Set to 0.00 to turn off monster " "upgrades." msgstr "" -#: src/options.cpp:2386 +#: src/options.cpp:2463 msgid "Monster speed" msgstr "" -#: src/options.cpp:2387 +#: src/options.cpp:2464 msgid "" "Determines the movement rate of monsters. A higher value increases monster " "speed and a lower reduces it. Requires world reset." msgstr "" -#: src/options.cpp:2391 +#: src/options.cpp:2468 msgid "Monster resilience" msgstr "" -#: src/options.cpp:2392 +#: src/options.cpp:2469 msgid "" "Determines how much damage monsters can take. A higher value makes monsters" " more resilient and a lower makes them more flimsy. Requires world reset." msgstr "" -#: src/options.cpp:2398 +#: src/options.cpp:2475 msgid "Default region type" msgstr "" -#: src/options.cpp:2399 +#: src/options.cpp:2476 msgid "(WIP feature) Determines terrain, shops, plants, and more." msgstr "" -#: src/options.cpp:2405 +#: src/options.cpp:2482 msgid "Initial time" msgstr "" -#: src/options.cpp:2406 +#: src/options.cpp:2483 msgid "Initial starting time of day on character generation." msgstr "" -#: src/options.cpp:2410 +#: src/options.cpp:2487 msgid "Initial day" msgstr "" -#: src/options.cpp:2411 +#: src/options.cpp:2488 msgid "" "How many days into the year the Cataclysm ended. Day 0 is Spring 1. Day -1" " randomizes the start date. Can be overridden by scenarios. This does not " "advance food rot or monster evolution." msgstr "" -#: src/options.cpp:2415 +#: src/options.cpp:2492 msgid "Spawn delay" msgstr "" -#: src/options.cpp:2416 +#: src/options.cpp:2493 msgid "" "How many days after the end of the Cataclysm the player spawns. Day 0 is " "immediately after the end of the Cataclysm. Can be overridden by scenarios." " Increasing this will cause food rot and monster evolution to advance." msgstr "" -#: src/options.cpp:2420 +#: src/options.cpp:2497 msgid "Season length" msgstr "" -#: src/options.cpp:2421 +#: src/options.cpp:2498 msgid "" "Season length, in days. Warning: Very little other than the duration of " "seasons scales with this value, so adjusting it may cause nonsensical " "results." msgstr "" -#: src/options.cpp:2425 +#: src/options.cpp:2502 msgid "Construction scaling" msgstr "" -#: src/options.cpp:2426 +#: src/options.cpp:2503 msgid "" "Sets the time of construction in percents. '50' is two times faster than " "default, '200' is two times longer. '0' automatically scales construction " "time to match the world's season length." msgstr "" -#: src/options.cpp:2430 +#: src/options.cpp:2507 msgid "Eternal season" msgstr "" -#: src/options.cpp:2431 +#: src/options.cpp:2508 msgid "If true, keep the initial season for ever." msgstr "" -#: src/options.cpp:2435 +#: src/options.cpp:2512 msgid "Day/night cycle" msgstr "" -#: src/options.cpp:2436 +#: src/options.cpp:2513 msgid "" "Day/night cycle settings. 'Normal' sets a normal cycle. 'Eternal Day' sets" " eternal day. 'Eternal Night' sets eternal night." msgstr "" -#: src/options.cpp:2438 +#: src/options.cpp:2515 msgid "Eternal Day" msgstr "" -#: src/options.cpp:2439 +#: src/options.cpp:2516 msgid "Eternal Night" msgstr "" -#: src/options.cpp:2445 +#: src/options.cpp:2522 msgid "Wandering hordes" msgstr "" -#: src/options.cpp:2446 +#: src/options.cpp:2523 msgid "" "If true, emulates zombie hordes. Zombies can group together into hordes, " "which can wander around cities and will sometimes move towards noise. Note:" @@ -439730,44 +440535,44 @@ msgid "" " directory after changing for it to take effect." msgstr "" -#: src/options.cpp:2450 +#: src/options.cpp:2527 msgid "Surrounded start" msgstr "" -#: src/options.cpp:2451 +#: src/options.cpp:2528 msgid "" "If true, spawn zombies at shelters. Makes the starting game a lot harder." msgstr "" -#: src/options.cpp:2457 +#: src/options.cpp:2534 msgid "Mutations by radiation" msgstr "" -#: src/options.cpp:2458 +#: src/options.cpp:2535 msgid "If true, radiation causes the player to mutate." msgstr "" -#: src/options.cpp:2464 +#: src/options.cpp:2541 msgid "Character point pools" msgstr "" -#: src/options.cpp:2465 +#: src/options.cpp:2542 msgid "Allowed point pools for character generation." msgstr "" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "Multi-pool only" msgstr "" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "No freeform" msgstr "" -#: src/options.cpp:2472 +#: src/options.cpp:2549 msgid "Meta Progression" msgstr "" -#: src/options.cpp:2473 +#: src/options.cpp:2550 msgid "" "Will you need to complete certain achievements to enable certain scenarios " "and professions? Achievements are tracked from your memorial file so " @@ -439778,407 +440583,407 @@ msgid "" "help you be introduced to mechanics at a reasonable pace." msgstr "" -#: src/options.cpp:2484 +#: src/options.cpp:2561 msgid "Distance initial visibility" msgstr "" -#: src/options.cpp:2485 +#: src/options.cpp:2562 msgid "Determines the scope, which is known in the beginning of the game." msgstr "" -#: src/options.cpp:2491 +#: src/options.cpp:2568 msgid "Initial stat points" msgstr "" -#: src/options.cpp:2492 +#: src/options.cpp:2569 msgid "Initial points available to spend on stats on character generation." msgstr "" -#: src/options.cpp:2496 +#: src/options.cpp:2573 msgid "Initial trait points" msgstr "" -#: src/options.cpp:2497 +#: src/options.cpp:2574 msgid "Initial points available to spend on traits on character generation." msgstr "" -#: src/options.cpp:2501 +#: src/options.cpp:2578 msgid "Initial skill points" msgstr "" -#: src/options.cpp:2502 +#: src/options.cpp:2579 msgid "Initial points available to spend on skills on character generation." msgstr "" -#: src/options.cpp:2506 +#: src/options.cpp:2583 msgid "Maximum trait points" msgstr "" -#: src/options.cpp:2507 +#: src/options.cpp:2584 msgid "Maximum trait points available for character generation." msgstr "" -#: src/options.cpp:2513 +#: src/options.cpp:2590 msgid "Skill training speed" msgstr "" -#: src/options.cpp:2514 +#: src/options.cpp:2591 msgid "" "Scales experience gained from practicing skills and reading books. 0.5 is " "half as fast as default, 2.0 is twice as fast, 0.0 disables skill training " "except for NPC training." msgstr "" -#: src/options.cpp:2520 +#: src/options.cpp:2597 msgid "Skill rust" msgstr "" -#: src/options.cpp:2521 +#: src/options.cpp:2598 msgid "" "Set the type of skill rust. Vanilla: Skill rust can decrease levels. - " "Capped: Skill rust cannot decrease levels. - Off: None at all." msgstr "" #. ~ plain, default, normal -#: src/options.cpp:2523 +#: src/options.cpp:2600 msgid "Vanilla" msgstr "" #. ~ capped at a value -#: src/options.cpp:2525 +#: src/options.cpp:2602 msgid "Capped" msgstr "" -#: src/options.cpp:2532 +#: src/options.cpp:2609 msgid "Experimental 3D field of vision" msgstr "" -#: src/options.cpp:2533 +#: src/options.cpp:2610 msgid "" "If true and the world is in Z-level mode, the vision will extend beyond " "current Z-level. If false, vision is limited to current Z-level. Currently" " very bugged!" msgstr "" -#: src/options.cpp:2537 +#: src/options.cpp:2614 msgid "Vertical range of 3D field of vision" msgstr "" -#: src/options.cpp:2538 +#: src/options.cpp:2615 msgid "" "How many levels up and down the experimental 3D field of vision reaches. " "(This many levels up, this many levels down.) 3D vision of the full height " "of the world can slow the game down a lot. Seeing fewer Z-levels is faster." msgstr "" -#: src/options.cpp:2544 +#: src/options.cpp:2621 msgid "Draw walls retracted in ISO tile-sets" msgstr "" -#: src/options.cpp:2545 +#: src/options.cpp:2622 msgid "Draw walls normal, retracted, or automatically retracting near player." msgstr "" -#: src/options.cpp:2546 +#: src/options.cpp:2623 msgid "Retracted" msgstr "" -#: src/options.cpp:2547 +#: src/options.cpp:2624 msgid "Auto" msgstr "" -#: src/options.cpp:2551 +#: src/options.cpp:2628 msgid "Minimum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2552 +#: src/options.cpp:2629 msgid "" "Minimum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2556 +#: src/options.cpp:2633 msgid "Maximum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2557 +#: src/options.cpp:2634 msgid "" "Maximum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2572 +#: src/options.cpp:2649 msgid "Quicksave on app lose focus" msgstr "" -#: src/options.cpp:2573 +#: src/options.cpp:2650 msgid "" "If true, quicksave whenever the app loses focus (screen locked, app moved " "into background etc.) WARNING: Experimental. This may result in corrupt " "save games." msgstr "" -#: src/options.cpp:2579 +#: src/options.cpp:2656 msgid "Trap Back button" msgstr "" -#: src/options.cpp:2580 +#: src/options.cpp:2657 msgid "" "If true, the back button will NOT back out of the app and will be passed to " "the application as SDL_SCANCODE_AC_BACK. Requires restart." msgstr "" -#: src/options.cpp:2586 +#: src/options.cpp:2663 msgid "Use native Android UI menus" msgstr "" -#: src/options.cpp:2587 +#: src/options.cpp:2664 msgid "" "If true, native Android dialogs are used for some in-game menus, such as " "popup messages and yes/no dialogs." msgstr "" -#: src/options.cpp:2592 +#: src/options.cpp:2669 msgid "Auto-manage virtual keyboard" msgstr "" -#: src/options.cpp:2593 +#: src/options.cpp:2670 msgid "" "If true, automatically show/hide the virtual keyboard when necessary based " "on context. If false, virtual keyboard must be toggled manually." msgstr "" -#: src/options.cpp:2598 +#: src/options.cpp:2675 msgid "Virtual keyboard screen scale" msgstr "" -#: src/options.cpp:2599 +#: src/options.cpp:2676 msgid "" "If true, when the virtual keyboard is visible, scale the screen to prevent " "overlapping. Useful for text entry so you can see what you're typing." msgstr "" -#: src/options.cpp:2605 +#: src/options.cpp:2682 msgid "Vibration duration" msgstr "" -#: src/options.cpp:2606 +#: src/options.cpp:2683 msgid "" "If non-zero, vibrate the device for this long on input, in milliseconds. " "Ignored if hardware keyboard connected." msgstr "" -#: src/options.cpp:2612 +#: src/options.cpp:2689 msgid "Show virtual joystick" msgstr "" -#: src/options.cpp:2613 +#: src/options.cpp:2690 msgid "" "If true, show the virtual joystick when touching and holding the screen. " "Gives a visual indicator of deadzone and stick deflection." msgstr "" -#: src/options.cpp:2617 +#: src/options.cpp:2694 msgid "Virtual joystick opacity" msgstr "" -#: src/options.cpp:2618 +#: src/options.cpp:2695 msgid "The opacity of the on-screen virtual joystick, as a percentage." msgstr "" -#: src/options.cpp:2622 +#: src/options.cpp:2699 msgid "Virtual joystick deadzone size" msgstr "" -#: src/options.cpp:2623 +#: src/options.cpp:2700 msgid "" "While using the virtual joystick, deflecting the stick beyond this distance " "will trigger directional input. Specified as a percentage of longest screen" " edge." msgstr "" -#: src/options.cpp:2627 +#: src/options.cpp:2704 msgid "Virtual joystick size" msgstr "" -#: src/options.cpp:2628 +#: src/options.cpp:2705 msgid "" "While using the virtual joystick, deflecting the stick by this much will " "repeat input at the deflected rate (see below). Specified as a percentage " "of longest screen edge." msgstr "" -#: src/options.cpp:2633 +#: src/options.cpp:2710 msgid "Virtual joystick follows finger" msgstr "" -#: src/options.cpp:2634 +#: src/options.cpp:2711 msgid "" "If true, the virtual joystick will follow when sliding beyond its range." msgstr "" -#: src/options.cpp:2639 +#: src/options.cpp:2716 msgid "Virtual joystick repeat rate (centered)" msgstr "" -#: src/options.cpp:2640 +#: src/options.cpp:2717 msgid "" "When the virtual joystick is centered, how fast should input events repeat, " "in milliseconds." msgstr "" -#: src/options.cpp:2645 +#: src/options.cpp:2722 msgid "Virtual joystick repeat rate (deflected)" msgstr "" -#: src/options.cpp:2646 +#: src/options.cpp:2723 msgid "" "When the virtual joystick is fully deflected, how fast should input events " "repeat, in milliseconds." msgstr "" -#: src/options.cpp:2651 +#: src/options.cpp:2728 msgid "Virtual joystick repeat rate sensitivity" msgstr "" -#: src/options.cpp:2652 +#: src/options.cpp:2729 msgid "" "As the virtual joystick moves from centered to fully deflected, this value " "is an exponent that controls the blend between the two repeat rates defined " "above. 1.0 = linear." msgstr "" -#: src/options.cpp:2656 +#: src/options.cpp:2733 msgid "Input repeat delay" msgstr "" -#: src/options.cpp:2657 +#: src/options.cpp:2734 msgid "" "While touching the screen, wait this long before showing the virtual " "joystick and repeating input, in milliseconds. Also used to determine " "tap/double-tap detection, flick detection and toggling quick shortcuts." msgstr "" -#: src/options.cpp:2661 +#: src/options.cpp:2738 msgid "Virtual joystick hides shortcuts" msgstr "" -#: src/options.cpp:2662 +#: src/options.cpp:2739 msgid "" "If true, hides on-screen keyboard shortcuts while using the virtual " "joystick. Helps keep the view uncluttered while traveling long distances " "and navigating menus." msgstr "" -#: src/options.cpp:2668 +#: src/options.cpp:2745 msgid "Default gameplay shortcuts" msgstr "" -#: src/options.cpp:2669 +#: src/options.cpp:2746 msgid "" "The default set of gameplay shortcuts to show. Used on starting a new game " "and whenever all gameplay shortcuts are removed." msgstr "" -#: src/options.cpp:2674 +#: src/options.cpp:2751 msgid "Add shortcuts for action menu selections" msgstr "" -#: src/options.cpp:2675 +#: src/options.cpp:2752 msgid "" "If true, automatically add a shortcut for actions selected via the in-game " "action menu." msgstr "" -#: src/options.cpp:2680 +#: src/options.cpp:2757 msgid "Add shortcuts for inventory selections" msgstr "" -#: src/options.cpp:2681 +#: src/options.cpp:2758 msgid "" "If true, automatically add a shortcut for items selected via the inventory." msgstr "" -#: src/options.cpp:2687 +#: src/options.cpp:2764 msgid "Tap key (in-game)" msgstr "" -#: src/options.cpp:2688 +#: src/options.cpp:2765 msgid "The key to press when tapping during gameplay." msgstr "" -#: src/options.cpp:2692 +#: src/options.cpp:2769 msgid "Two-finger tap key (in-game)" msgstr "" -#: src/options.cpp:2693 +#: src/options.cpp:2770 msgid "The key to press when tapping with two fingers during gameplay." msgstr "" -#: src/options.cpp:2697 +#: src/options.cpp:2774 msgid "Two-finger swipe up key (in-game)" msgstr "" -#: src/options.cpp:2698 +#: src/options.cpp:2775 msgid "The key to press when swiping up with two fingers during gameplay." msgstr "" -#: src/options.cpp:2703 +#: src/options.cpp:2780 msgid "Two-finger swipe down key (in-game)" msgstr "" -#: src/options.cpp:2704 +#: src/options.cpp:2781 msgid "The key to press when swiping down with two fingers during gameplay." msgstr "" -#: src/options.cpp:2709 +#: src/options.cpp:2786 msgid "Two-finger swipe left key (in-game)" msgstr "" -#: src/options.cpp:2710 +#: src/options.cpp:2787 msgid "The key to press when swiping left with two fingers during gameplay." msgstr "" -#: src/options.cpp:2715 +#: src/options.cpp:2792 msgid "Two-finger swipe right key (in-game)" msgstr "" -#: src/options.cpp:2716 +#: src/options.cpp:2793 msgid "The key to press when swiping right with two fingers during gameplay." msgstr "" -#: src/options.cpp:2720 +#: src/options.cpp:2797 msgid "Pinch in key (in-game)" msgstr "" -#: src/options.cpp:2721 +#: src/options.cpp:2798 msgid "The key to press when pinching in during gameplay." msgstr "" -#: src/options.cpp:2725 +#: src/options.cpp:2802 msgid "Pinch out key (in-game)" msgstr "" -#: src/options.cpp:2726 +#: src/options.cpp:2803 msgid "The key to press when pinching out during gameplay." msgstr "" -#: src/options.cpp:2733 +#: src/options.cpp:2810 msgid "Auto-manage contextual gameplay shortcuts" msgstr "" -#: src/options.cpp:2734 +#: src/options.cpp:2811 msgid "" "If true, contextual in-game shortcuts are added and removed automatically as" " needed: examine, close, butcher, move up/down, control vehicle, pickup, " "toggle enemy + safe mode, sleep." msgstr "" -#: src/options.cpp:2739 +#: src/options.cpp:2816 msgid "Move contextual gameplay shortcuts to front" msgstr "" -#: src/options.cpp:2740 +#: src/options.cpp:2817 msgid "" "If the option above is enabled, specifies whether contextual in-game " "shortcuts will be added to the front or back of the shortcuts list. If " @@ -440186,155 +440991,155 @@ msgid "" "positions." msgstr "" -#: src/options.cpp:2744 +#: src/options.cpp:2821 msgid "Move used shortcuts to front" msgstr "" -#: src/options.cpp:2745 +#: src/options.cpp:2822 msgid "" "If true, using an existing shortcut will always move it to the front of the " "shortcuts list. If false, only shortcuts typed via keyboard will move to " "the front." msgstr "" -#: src/options.cpp:2750 +#: src/options.cpp:2827 msgid "Separate shortcuts for No Auto Pickup zones" msgstr "" -#: src/options.cpp:2751 +#: src/options.cpp:2828 msgid "" "If true, separate gameplay shortcuts will be used within No Auto Pickup " "zones. Useful for keeping home base actions separate from exploring " "actions." msgstr "" -#: src/options.cpp:2756 +#: src/options.cpp:2833 msgid "Turns to remove unused gameplay shortcuts" msgstr "" -#: src/options.cpp:2757 +#: src/options.cpp:2834 msgid "" "If non-zero, unused gameplay shortcuts will be removed after this many turns" " (as in discrete player actions, not world calendar turns)." msgstr "" -#: src/options.cpp:2761 +#: src/options.cpp:2838 msgid "Shortcuts persistence" msgstr "" -#: src/options.cpp:2762 +#: src/options.cpp:2839 msgid "" "If true, shortcuts are saved/restored with each save game. If false, " "shortcuts reset between sessions." msgstr "" -#: src/options.cpp:2768 +#: src/options.cpp:2845 msgid "Shortcuts position" msgstr "" -#: src/options.cpp:2769 +#: src/options.cpp:2846 msgid "" "Switch between shortcuts on the left or on the right side of the screen." msgstr "" -#: src/options.cpp:2774 +#: src/options.cpp:2851 msgid "Shortcuts screen percentage" msgstr "" -#: src/options.cpp:2775 +#: src/options.cpp:2852 msgid "" "How much of the screen can shortcuts occupy, as a percentage of total screen" " width." msgstr "" -#: src/options.cpp:2779 +#: src/options.cpp:2856 msgid "Shortcuts overlap screen" msgstr "" -#: src/options.cpp:2780 +#: src/options.cpp:2857 msgid "" "If true, shortcuts will be drawn transparently overlapping the game screen." " If false, the game screen size will be reduced to fit the shortcuts below." msgstr "" -#: src/options.cpp:2784 +#: src/options.cpp:2861 msgid "Shortcut opacity (background)" msgstr "" -#: src/options.cpp:2785 +#: src/options.cpp:2862 msgid "" "The background opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2789 +#: src/options.cpp:2866 msgid "Shortcut opacity (shadow)" msgstr "" -#: src/options.cpp:2790 +#: src/options.cpp:2867 msgid "The shadow opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2794 +#: src/options.cpp:2871 msgid "Shortcut opacity (text)" msgstr "" -#: src/options.cpp:2795 +#: src/options.cpp:2872 msgid "" "The foreground opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2799 +#: src/options.cpp:2876 msgid "Shortcut color" msgstr "" -#: src/options.cpp:2800 +#: src/options.cpp:2877 msgid "The color of on-screen keyboard shortcuts." msgstr "" -#: src/options.cpp:2804 +#: src/options.cpp:2881 msgid "Shortcut border" msgstr "" -#: src/options.cpp:2805 +#: src/options.cpp:2882 msgid "The border of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2809 +#: src/options.cpp:2886 msgid "Shortcut width (min)" msgstr "" -#: src/options.cpp:2810 +#: src/options.cpp:2887 msgid "" "The minimum width of each on-screen keyboard shortcut in pixels. Only " "relevant when lots of shortcuts are visible at once." msgstr "" -#: src/options.cpp:2814 +#: src/options.cpp:2891 msgid "Shortcut width (max)" msgstr "" -#: src/options.cpp:2815 +#: src/options.cpp:2892 msgid "The maximum width of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2819 +#: src/options.cpp:2896 msgid "Shortcut height" msgstr "" -#: src/options.cpp:2820 +#: src/options.cpp:2897 msgid "The height of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2862 +#: src/options.cpp:2939 #, c-format msgid "Loading the far tileset failed: %s" msgstr "" -#: src/options.cpp:3132 +#: src/options.cpp:3209 msgid "Current world" msgstr "Nåværende verden" -#: src/options.cpp:3162 +#: src/options.cpp:3239 #, c-format msgid "%s #%s - The window will be %d pixel wide with the selected value." msgid_plural "" @@ -440342,7 +441147,7 @@ msgid_plural "" msgstr[0] "" msgstr[1] "" -#: src/options.cpp:3177 +#: src/options.cpp:3254 #, c-format msgid "%s #%s -- The window will be %d pixel tall with the selected value." msgid_plural "" @@ -440350,70 +441155,70 @@ msgid_plural "" msgstr[0] "" msgstr[1] "" -#: src/options.cpp:3192 +#: src/options.cpp:3269 msgid "Note: " msgstr "" -#: src/options.cpp:3194 +#: src/options.cpp:3271 msgid "Some of these options may produce unexpected results if changed." msgstr "" -#: src/options.cpp:3273 +#: src/options.cpp:3350 #, c-format msgid "" "Prerequisite for this option not met!\n" "(%s)" msgstr "" -#: src/options.cpp:3369 +#: src/options.cpp:3446 msgid "Invalid input: not a number" msgstr "" -#: src/options.cpp:3428 +#: src/options.cpp:3505 msgid "" "Please wait…\n" "Applying option changes…" msgstr "" -#: src/options.cpp:3578 +#: src/options.cpp:3653 msgid "options" msgstr "" -#: src/output.cpp:841 +#: src/output.cpp:845 #, c-format msgctxt "query_yn" msgid "%s (Case Sensitive)" msgstr "" -#: src/output.cpp:842 +#: src/output.cpp:846 #, c-format msgctxt "query_yn" msgid "%s" msgstr "" -#: src/output.cpp:991 +#: src/output.cpp:995 msgid "Type part of an item's name to filter it." msgstr "" -#: src/output.cpp:992 +#: src/output.cpp:996 msgid "Type part of an item's name to move nearby items to the bottom." msgstr "" -#: src/output.cpp:993 +#: src/output.cpp:997 msgid "Type part of an item's name to move nearby items to the top." msgstr "" -#: src/output.cpp:1002 +#: src/output.cpp:1006 msgid "Separate multiple items with [,]." msgstr "" #. ~ An example of how to separate multiple items with a comma when filtering #. items. -#: src/output.cpp:1004 +#: src/output.cpp:1008 msgid "Example: back,flash,aid, ,band" msgstr "" -#: src/output.cpp:1005 +#: src/output.cpp:1009 msgid "" "Search [c]ategory, [m]aterial, " "[q]uality, [n]otes, " @@ -440423,89 +441228,89 @@ msgid "" msgstr "" #. ~ An example of how to filter items based on category or material. -#: src/output.cpp:1011 +#: src/output.cpp:1015 msgid "" "Example: c:food,m:iron,q:hammering,n:toolshelf,d:pipe,s:devices,b:mre;sealed" msgstr "" -#: src/output.cpp:1012 +#: src/output.cpp:1016 msgid "" "To exclude items, place [-] in front. Place " "[--] in front to include only matching items." msgstr "" #. ~ An example of how to exclude items with - when filtering items. -#: src/output.cpp:1015 +#: src/output.cpp:1019 msgid "Example: steel,-chunk,--c:spare parts" msgstr "" -#: src/output.cpp:2314 +#: src/output.cpp:2360 msgid "unknown" msgstr "" -#: src/output.cpp:2315 +#: src/output.cpp:2361 msgid "bright" msgstr "lyst" -#: src/output.cpp:2316 +#: src/output.cpp:2362 msgid "cloudy" msgstr "" -#: src/output.cpp:2317 +#: src/output.cpp:2363 msgid "shady" msgstr "" -#: src/output.cpp:2318 +#: src/output.cpp:2364 msgid "dark" msgstr "" -#: src/output.cpp:2319 +#: src/output.cpp:2365 msgid "very dark" msgstr "" -#: src/output.cpp:2336 +#: src/output.cpp:2382 msgid "yellow" msgstr "" -#: src/output.cpp:2339 +#: src/output.cpp:2385 msgid "black" msgstr "" -#: src/output.h:686 src/output.h:695 src/output.h:703 +#: src/output.h:688 src/output.h:697 src/output.h:705 msgid ", " msgstr "" -#: src/output.h:688 +#: src/output.h:690 msgid ", and " msgstr "" -#: src/output.h:692 src/output.h:701 +#: src/output.h:694 src/output.h:703 msgid " > " msgstr "" -#: src/output.h:1054 +#: src/output.h:1062 #, c-format msgid "$%.2f" msgstr "" -#: src/overmap.cpp:5888 src/skill.cpp:159 +#: src/overmap.cpp:5882 src/skill.cpp:159 msgid "invalid" msgstr "" -#: src/overmap.cpp:6321 +#: src/overmap.cpp:6315 msgid "" "Unable to place all configured specials, some missions may fail to " "initialize." msgstr "" -#: src/overmap.cpp:6464 +#: src/overmap.cpp:6458 #, c-format msgid "" "This is automated emergency shelter beacon %d%d. Supplies, amenities and " "shelter are stocked." msgstr "" -#: src/overmap.cpp:6468 +#: src/overmap.cpp:6462 #, c-format msgid "" "This is FEMA camp %d%d. Supplies are limited, please bring supplemental " @@ -440513,300 +441318,300 @@ msgid "" "emergency shelter." msgstr "" -#: src/overmap_ui.cpp:197 +#: src/overmap_ui.cpp:198 msgid "Note preview" msgstr "" -#: src/overmap_ui.cpp:401 src/overmap_ui.cpp:1311 src/overmap_ui.cpp:1829 +#: src/overmap_ui.cpp:402 src/overmap_ui.cpp:1312 src/overmap_ui.cpp:1830 msgid "Really delete note?" msgstr "" -#: src/overmap_ui.cpp:414 +#: src/overmap_ui.cpp:415 msgid "Mark area as dangerous ( to avoid on auto move paths? )" msgstr "" -#: src/overmap_ui.cpp:417 +#: src/overmap_ui.cpp:418 msgid "Danger radius in overmap squares? ( 0-20 )" msgstr "" -#: src/overmap_ui.cpp:430 +#: src/overmap_ui.cpp:431 msgid "Remove dangerous mark?" msgstr "" -#: src/overmap_ui.cpp:460 +#: src/overmap_ui.cpp:461 #, c-format msgid "" "<%s> - center on note, <%s> - edit note, <%s> - mark as dangerous, <%s> - " "delete note, <%s> - close window" msgstr "" -#: src/overmap_ui.cpp:469 +#: src/overmap_ui.cpp:470 #, c-format msgid "Map notes (%d)" msgstr "" -#: src/overmap_ui.cpp:490 +#: src/overmap_ui.cpp:491 #, c-format msgid "[%s] %s" msgstr "" -#: src/overmap_ui.cpp:492 +#: src/overmap_ui.cpp:493 #, c-format msgid "" "LEVEL %i, %d'%d, %d'%d: %s (Distance: " "%d) %s" msgstr "" -#: src/overmap_ui.cpp:497 +#: src/overmap_ui.cpp:498 #, c-format msgid "Distance: %d" msgstr "" -#: src/overmap_ui.cpp:929 src/sdltiles.cpp:1113 +#: src/overmap_ui.cpp:930 src/sdltiles.cpp:1114 msgid "DANGEROUS AREA!" msgstr "" -#: src/overmap_ui.cpp:976 +#: src/overmap_ui.cpp:977 msgid "Zone:" msgstr "" -#: src/overmap_ui.cpp:1088 +#: src/overmap_ui.cpp:1089 msgid "# Weather unknown" msgstr "" -#: src/overmap_ui.cpp:1138 +#: src/overmap_ui.cpp:1139 msgid "Distance to active mission:" msgstr "" -#: src/overmap_ui.cpp:1139 +#: src/overmap_ui.cpp:1140 #, c-format msgid "%d tiles" msgstr "" -#: src/overmap_ui.cpp:1144 +#: src/overmap_ui.cpp:1145 msgid "Above us" msgstr "" -#: src/overmap_ui.cpp:1146 +#: src/overmap_ui.cpp:1147 msgid "Below us" msgstr "" -#: src/overmap_ui.cpp:1149 src/wish.cpp:1072 +#: src/overmap_ui.cpp:1150 src/wish.cpp:1181 #, c-format msgid "%s" msgstr "" -#: src/overmap_ui.cpp:1160 +#: src/overmap_ui.cpp:1161 msgid "Use movement keys to pan." msgstr "" -#: src/overmap_ui.cpp:1161 +#: src/overmap_ui.cpp:1162 msgid "Press W to preview route." msgstr "" -#: src/overmap_ui.cpp:1162 +#: src/overmap_ui.cpp:1163 msgid "Press again to confirm." msgstr "" -#: src/overmap_ui.cpp:1236 +#: src/overmap_ui.cpp:1237 msgid "" "Add a note to the map. For a custom GLYPH or COLOR follow the examples " "below. Default GLYPH and COLOR looks like this: N" msgstr "" -#: src/overmap_ui.cpp:1241 +#: src/overmap_ui.cpp:1242 msgid "Color codes: " msgstr "" -#: src/overmap_ui.cpp:1250 +#: src/overmap_ui.cpp:1251 msgid "Type GLYPH:TEXT to set a custom glyph." msgstr "" -#: src/overmap_ui.cpp:1251 +#: src/overmap_ui.cpp:1252 msgid "Type COLOR;TEXT to set a custom color." msgstr "" -#: src/overmap_ui.cpp:1253 +#: src/overmap_ui.cpp:1254 msgid "Examples: B:Base | g;Loot | !:R;Minefield" msgstr "" -#: src/overmap_ui.cpp:1256 +#: src/overmap_ui.cpp:1257 msgid "Note:" msgstr "" -#: src/overmap_ui.cpp:1323 +#: src/overmap_ui.cpp:1324 msgid "Search term:" msgstr "" -#: src/overmap_ui.cpp:1324 +#: src/overmap_ui.cpp:1325 msgid "" "Multiple entries separated with comma (,). Excludes starting with hyphen " "(-)." msgstr "" -#: src/overmap_ui.cpp:1357 +#: src/overmap_ui.cpp:1358 msgid "No results found." msgstr "" -#: src/overmap_ui.cpp:1383 +#: src/overmap_ui.cpp:1384 msgid "Next result" msgstr "" -#: src/overmap_ui.cpp:1384 +#: src/overmap_ui.cpp:1385 msgid "Previous result" msgstr "" -#: src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1411 msgid "Result:" msgstr "" -#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1411 msgid "Results:" msgstr "" -#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1414 +#: src/overmap_ui.cpp:1397 src/overmap_ui.cpp:1415 msgid "Direction:" msgstr "" -#: src/overmap_ui.cpp:1421 +#: src/overmap_ui.cpp:1422 #, c-format msgid "" "Press [%s] or [%s] to cycle " "through search results." msgstr "" -#: src/overmap_ui.cpp:1426 +#: src/overmap_ui.cpp:1427 #, c-format msgid "Press [%s] to confirm." msgstr "" -#: src/overmap_ui.cpp:1428 +#: src/overmap_ui.cpp:1429 #, c-format msgid "Press [%s] to quit." msgstr "" -#: src/overmap_ui.cpp:1464 +#: src/overmap_ui.cpp:1465 msgid "Select terrain to place:" msgstr "" -#: src/overmap_ui.cpp:1467 +#: src/overmap_ui.cpp:1468 #, c-format msgid "sym: [ %s %s ], color: [ %s %s], name: [ %s ], id: [ %s ]" msgstr "" -#: src/overmap_ui.cpp:1477 +#: src/overmap_ui.cpp:1478 msgid "Select special to place:" msgstr "" -#: src/overmap_ui.cpp:1529 +#: src/overmap_ui.cpp:1530 msgid "Place overmap terrain:" msgstr "" -#: src/overmap_ui.cpp:1533 +#: src/overmap_ui.cpp:1534 msgid "Place overmap special:" msgstr "" -#: src/overmap_ui.cpp:1540 +#: src/overmap_ui.cpp:1541 #, c-format msgid "Rotation: %s %s" msgstr "" -#: src/overmap_ui.cpp:1541 +#: src/overmap_ui.cpp:1542 msgid "(fixed)" msgstr "" -#: src/overmap_ui.cpp:1542 +#: src/overmap_ui.cpp:1543 msgid "Areas highlighted in red" msgstr "" -#: src/overmap_ui.cpp:1543 +#: src/overmap_ui.cpp:1544 msgid "already have map content" msgstr "" -#: src/overmap_ui.cpp:1545 +#: src/overmap_ui.cpp:1546 msgid "generated. Their overmap" msgstr "" -#: src/overmap_ui.cpp:1546 +#: src/overmap_ui.cpp:1547 msgid "id will change, but not" msgstr "" -#: src/overmap_ui.cpp:1547 +#: src/overmap_ui.cpp:1548 msgid "their contents." msgstr "" -#: src/overmap_ui.cpp:1550 +#: src/overmap_ui.cpp:1551 #, c-format msgid "[%s] Rotate" msgstr "" -#: src/overmap_ui.cpp:1553 +#: src/overmap_ui.cpp:1554 #, c-format msgid "[%s] Apply" msgstr "" -#: src/overmap_ui.cpp:1555 +#: src/overmap_ui.cpp:1556 msgid "[ESCAPE/Q] Cancel" msgstr "" -#: src/overmap_ui.cpp:1602 +#: src/overmap_ui.cpp:1603 msgid "No overmap special args at this location." msgstr "" -#: src/overmap_ui.cpp:1606 +#: src/overmap_ui.cpp:1607 msgid "Overmap special args at this location have already been set." msgstr "" -#: src/overmap_ui.cpp:1611 +#: src/overmap_ui.cpp:1612 msgid "No overmap special at this location from which to fetch parameters." msgstr "" -#: src/overmap_ui.cpp:1622 +#: src/overmap_ui.cpp:1623 #, c-format msgid "Select value for mapgen argument %s: " msgstr "" -#: src/overmap_ui.cpp:1851 +#: src/overmap_ui.cpp:1852 msgid "" "You are overburdened, are you sure you want to travel (it may be painful)?" msgstr "" -#: src/overmap_ui.cpp:1853 +#: src/overmap_ui.cpp:1854 msgid "You are in a vehicle but not driving. Are you sure you want to walk?" msgstr "" -#: src/overmap_ui.cpp:1855 +#: src/overmap_ui.cpp:1856 msgid "Drive to this point?" msgstr "" -#: src/overmap_ui.cpp:1857 +#: src/overmap_ui.cpp:1858 msgid "Travel to this point?" msgstr "" -#: src/overmap_ui.cpp:2013 +#: src/overmap_ui.cpp:2014 msgid "* Random city *" msgstr "" -#: src/overmap_ui.cpp:2014 +#: src/overmap_ui.cpp:2015 msgid "Location: (?,?):(?,?)" msgstr "" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2016 +#: src/overmap_ui.cpp:2017 msgid "(pop ?)" msgstr "" -#: src/overmap_ui.cpp:2020 +#: src/overmap_ui.cpp:2021 msgid "Select a starting city" msgstr "" -#: src/overmap_ui.cpp:2024 +#: src/overmap_ui.cpp:2025 #, c-format msgid "Location: %s:%s" msgstr "" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2027 +#: src/overmap_ui.cpp:2028 #, c-format msgid "(pop %s)" msgstr "" @@ -440873,19 +441678,19 @@ msgstr "" msgid "panel options" msgstr "" -#: src/panels.cpp:665 +#: src/panels.cpp:666 msgid "Toggle panels on/off" msgstr "" -#: src/panels.cpp:668 +#: src/panels.cpp:669 msgid "Change display order" msgstr "" -#: src/panels.cpp:671 +#: src/panels.cpp:672 msgid "Exit" msgstr "" -#: src/past_games_info.cpp:90 +#: src/past_games_info.cpp:91 msgid "Please wait while past game data loads…" msgstr "" @@ -440933,61 +441738,61 @@ msgid "You're overburdened!" msgstr "" #. ~ skill_name current_skill_level -> next_skill_level (% to next level) -#: src/player_activity.cpp:190 +#: src/player_activity.cpp:188 #, c-format msgctxt "reading progress" msgid "%s %d -> %d (%d%%)" msgstr "" -#: src/player_activity.cpp:229 +#: src/player_activity.cpp:227 #, c-format msgid "%s…" msgstr "" -#: src/player_activity.cpp:230 +#: src/player_activity.cpp:228 #, c-format msgid "%s: %s" msgstr "" -#: src/player_activity.cpp:336 +#: src/player_activity.cpp:334 msgid "You pause for a moment to catch your breath." msgstr "" -#: src/player_activity.cpp:344 +#: src/player_activity.cpp:342 msgid "You struggle to continue. Keep trying?" msgstr "" -#: src/player_activity.cpp:345 +#: src/player_activity.cpp:343 msgid "Continue after a break." msgstr "" -#: src/player_activity.cpp:347 +#: src/player_activity.cpp:345 msgid "Finish it." msgstr "" -#: src/player_activity.cpp:497 +#: src/player_activity.cpp:495 #, c-format msgid "The %s is dangerously close!" msgstr "" -#: src/player_activity.cpp:505 +#: src/player_activity.cpp:503 #, c-format msgid "You stand in %s!" msgstr "" -#: src/player_activity.cpp:518 +#: src/player_activity.cpp:516 msgid "You are at risk of starving!" msgstr "" -#: src/player_activity.cpp:524 +#: src/player_activity.cpp:522 msgid "You are dangerously dehydrated!" msgstr "" -#: src/player_activity.cpp:531 +#: src/player_activity.cpp:529 msgid "You are overheating!" msgstr "" -#: src/player_activity.cpp:534 +#: src/player_activity.cpp:532 msgid "You are freezing!" msgstr "" @@ -442194,587 +442999,587 @@ msgstr "" msgid "%s is hit by %s %s, %s." msgstr "" -#: src/ranged.cpp:597 src/ranged.cpp:635 +#: src/ranged.cpp:598 src/ranged.cpp:636 #, c-format msgid "Your %s misfires with a muffled click!" msgstr "" -#: src/ranged.cpp:598 src/ranged.cpp:636 +#: src/ranged.cpp:599 src/ranged.cpp:637 #, c-format msgid "'s %s misfires with a muffled click!" msgstr "" -#: src/ranged.cpp:604 +#: src/ranged.cpp:605 #, c-format msgid "Perhaps taking the ammo out of your %s and reloading will help." msgstr "" -#: src/ranged.cpp:605 +#: src/ranged.cpp:606 #, c-format msgid "Perhaps taking the ammo out of 's %s and reloading will help." msgstr "" -#: src/ranged.cpp:617 +#: src/ranged.cpp:618 #, c-format msgid "Your %s misfires with a wet click!" msgstr "" -#: src/ranged.cpp:618 +#: src/ranged.cpp:619 #, c-format msgid "'s %s misfires with a wet click!" msgstr "" -#: src/ranged.cpp:627 +#: src/ranged.cpp:628 #, c-format msgid "Your %s malfunctions!" msgstr "" -#: src/ranged.cpp:628 +#: src/ranged.cpp:629 #, c-format msgid "'s %s malfunctions!" msgstr "" -#: src/ranged.cpp:664 +#: src/ranged.cpp:665 #, c-format msgid "Your attached %s is destroyed by your shot!" msgstr "" -#: src/ranged.cpp:665 +#: src/ranged.cpp:666 #, c-format msgid "'s attached %s is destroyed by their shot!" msgstr "" -#: src/ranged.cpp:669 +#: src/ranged.cpp:670 #, c-format msgid "Your attached %s is damaged by your shot!" msgstr "" -#: src/ranged.cpp:670 +#: src/ranged.cpp:671 #, c-format msgid "'s %s is damaged by their shot!" msgstr "" -#: src/ranged.cpp:679 +#: src/ranged.cpp:680 #, c-format msgid "Your %s emits a grimace-inducing screech!" msgstr "" -#: src/ranged.cpp:680 +#: src/ranged.cpp:681 #, c-format msgid "'s %s emits a grimace-inducing screech!" msgstr "" -#: src/ranged.cpp:688 +#: src/ranged.cpp:689 #, c-format msgid "Your %s fails to cycle!" msgstr "" -#: src/ranged.cpp:689 +#: src/ranged.cpp:690 #, c-format msgid "'s %s fails to cycle!" msgstr "" -#: src/ranged.cpp:725 +#: src/ranged.cpp:726 #, c-format msgid "Your %s is damaged by the high pressure!" msgstr "" -#: src/ranged.cpp:726 +#: src/ranged.cpp:727 #, c-format msgid "'s %s is damaged by the high pressure!" msgstr "" -#: src/ranged.cpp:738 +#: src/ranged.cpp:739 #, c-format msgid "%s shoots something." msgstr "" -#: src/ranged.cpp:750 +#: src/ranged.cpp:751 #, c-format msgid "You hear %s." msgstr "" -#: src/ranged.cpp:773 +#: src/ranged.cpp:774 msgid "A shotgun equipped with choke cannot fire slugs." msgstr "" -#: src/ranged.cpp:824 +#: src/ranged.cpp:825 #, c-format msgid "You cycle your %s manually." msgstr "" -#: src/ranged.cpp:880 +#: src/ranged.cpp:881 msgid "projectile" msgid_plural "projectiles" msgstr[0] "" msgstr[1] "" -#: src/ranged.cpp:907 +#: src/ranged.cpp:908 #, c-format msgid "You feel a surge of euphoria as flames roar out of the %s!" msgstr "" -#: src/ranged.cpp:1412 src/ranged.cpp:1417 +#: src/ranged.cpp:1413 src/ranged.cpp:1418 msgid "Steadiness" msgstr "" -#: src/ranged.cpp:1442 src/ranged.cpp:3261 +#: src/ranged.cpp:1443 src/ranged.cpp:3262 msgid "Immediate" msgstr "" -#: src/ranged.cpp:1591 +#: src/ranged.cpp:1592 msgid "Current" msgstr "" -#: src/ranged.cpp:1690 src/ranged.cpp:1773 +#: src/ranged.cpp:1691 src/ranged.cpp:1774 msgid "" " Great Normal " "Graze Miss " "Moves" msgstr "" -#: src/ranged.cpp:1707 src/ranged.cpp:1790 +#: src/ranged.cpp:1708 src/ranged.cpp:1791 #, c-format msgid "%s %s:" msgstr "" -#: src/ranged.cpp:1709 src/ranged.cpp:1792 +#: src/ranged.cpp:1710 src/ranged.cpp:1793 msgid "Moves" msgstr "" -#: src/ranged.cpp:1846 +#: src/ranged.cpp:1847 msgid "Symbols:" msgstr "" -#: src/ranged.cpp:1869 +#: src/ranged.cpp:1870 msgid "Moves to fire" msgstr "" -#: src/ranged.cpp:1921 src/ranged.cpp:1949 +#: src/ranged.cpp:1922 src/ranged.cpp:1950 msgctxt "aim_confidence" msgid "Great" msgstr "" -#: src/ranged.cpp:1922 src/ranged.cpp:1950 +#: src/ranged.cpp:1923 src/ranged.cpp:1951 msgctxt "aim_confidence" msgid "Normal" msgstr "" -#: src/ranged.cpp:1923 src/ranged.cpp:1951 +#: src/ranged.cpp:1924 src/ranged.cpp:1952 msgctxt "aim_confidence" msgid "Graze" msgstr "" -#: src/ranged.cpp:1955 +#: src/ranged.cpp:1956 msgctxt "aim_confidence" msgid "Hit" msgstr "" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 msgid "Regular" msgstr "" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 #, c-format msgid "[%c] to aim and fire." msgstr "" -#: src/ranged.cpp:1999 +#: src/ranged.cpp:2000 msgid "Careful" msgstr "" -#: src/ranged.cpp:2000 +#: src/ranged.cpp:2001 #, c-format msgid "[%c] to take careful aim and fire." msgstr "" -#: src/ranged.cpp:2005 +#: src/ranged.cpp:2006 msgid "Precise" msgstr "" -#: src/ranged.cpp:2006 +#: src/ranged.cpp:2007 #, c-format msgid "[%c] to take precise aim and fire." msgstr "" -#: src/ranged.cpp:2159 +#: src/ranged.cpp:2160 msgid "Thunk!" msgstr "" -#: src/ranged.cpp:2163 +#: src/ranged.cpp:2164 msgid "tz-CRACKck!" msgstr "" -#: src/ranged.cpp:2169 +#: src/ranged.cpp:2170 msgid "Fwoosh!" msgstr "" -#: src/ranged.cpp:2171 +#: src/ranged.cpp:2172 msgid "whizz!" msgstr "" -#: src/ranged.cpp:2173 +#: src/ranged.cpp:2174 msgid "thonk!" msgstr "" -#: src/ranged.cpp:2180 +#: src/ranged.cpp:2181 msgid "Fzzt!" msgstr "" -#: src/ranged.cpp:2182 +#: src/ranged.cpp:2183 msgid "Pew!" msgstr "" -#: src/ranged.cpp:2184 +#: src/ranged.cpp:2185 msgid "Tsewww!" msgstr "" -#: src/ranged.cpp:2186 +#: src/ranged.cpp:2187 msgid "Kra-kow!" msgstr "" -#: src/ranged.cpp:2191 +#: src/ranged.cpp:2192 msgid "Bzzt!" msgstr "" -#: src/ranged.cpp:2193 +#: src/ranged.cpp:2194 msgid "Bzap!" msgstr "" -#: src/ranged.cpp:2195 +#: src/ranged.cpp:2196 msgid "Bzaapp!" msgstr "" -#: src/ranged.cpp:2197 +#: src/ranged.cpp:2198 msgid "Kra-koom!" msgstr "" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "Brrrip!" msgstr "" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "plink!" msgstr "" -#: src/ranged.cpp:2207 +#: src/ranged.cpp:2208 msgid "Brrrap!" msgstr "" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "P-p-p-pow!" msgstr "" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "blam!" msgstr "" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "Kaboom!" msgstr "" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "kerblam!" msgstr "" -#: src/ranged.cpp:2418 +#: src/ranged.cpp:2419 #, c-format msgid "You don't have enough %s to cast this spell" msgstr "" -#: src/ranged.cpp:3071 +#: src/ranged.cpp:3072 #, c-format msgid "Really attack %s?" msgstr "" -#: src/ranged.cpp:3104 +#: src/ranged.cpp:3105 msgid "There are friendly creatures in line of fire:\n" msgstr "" -#: src/ranged.cpp:3108 +#: src/ranged.cpp:3109 msgid "Proceed with the attack?" msgstr "" -#: src/ranged.cpp:3250 +#: src/ranged.cpp:3251 msgid "Select preferences" msgstr "" -#: src/ranged.cpp:3255 +#: src/ranged.cpp:3256 msgid "Default aiming mode" msgstr "" -#: src/ranged.cpp:3273 +#: src/ranged.cpp:3274 msgid "Firing mode" msgstr "" -#: src/ranged.cpp:3561 +#: src/ranged.cpp:3562 #, c-format msgid "Firing %s" msgstr "" -#: src/ranged.cpp:3563 +#: src/ranged.cpp:3564 #, c-format msgid "Throwing %s" msgstr "" -#: src/ranged.cpp:3565 +#: src/ranged.cpp:3566 #, c-format msgid "Blind throwing %s" msgstr "" -#: src/ranged.cpp:3567 +#: src/ranged.cpp:3568 msgid "Set target" msgstr "" -#: src/ranged.cpp:3574 +#: src/ranged.cpp:3575 msgctxt "[Hotkey] to throw" msgid "to throw" msgstr "" -#: src/ranged.cpp:3576 +#: src/ranged.cpp:3577 msgctxt "[Hotkey] to attack" msgid "to attack" msgstr "" -#: src/ranged.cpp:3578 +#: src/ranged.cpp:3579 msgctxt "[Hotkey] to cast the spell" msgid "to cast" msgstr "" -#: src/ranged.cpp:3580 +#: src/ranged.cpp:3581 msgctxt "[Hotkey] to fire" msgid "to fire" msgstr "" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show all controls" msgstr "" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show help" msgstr "" -#: src/ranged.cpp:3636 +#: src/ranged.cpp:3637 msgid "Shift view with directional keys" msgstr "" -#: src/ranged.cpp:3638 +#: src/ranged.cpp:3639 msgid "Move cursor with directional keys" msgstr "" -#: src/ranged.cpp:3641 +#: src/ranged.cpp:3642 msgid "Mouse: LMB: Target, Wheel: Cycle," msgstr "" -#: src/ranged.cpp:3642 +#: src/ranged.cpp:3643 msgid "RMB: Fire" msgstr "" -#: src/ranged.cpp:3646 +#: src/ranged.cpp:3647 #, c-format msgid "[%s] Cycle targets;" msgstr "" -#: src/ranged.cpp:3647 +#: src/ranged.cpp:3648 #, c-format msgid "[%s] %s." msgstr "" -#: src/ranged.cpp:3652 +#: src/ranged.cpp:3653 #, c-format msgid "[%s] target self; [%s] toggle snap-to-target" msgstr "" -#: src/ranged.cpp:3664 +#: src/ranged.cpp:3665 msgid "to aim and fire." msgstr "" -#: src/ranged.cpp:3666 +#: src/ranged.cpp:3667 #, c-format msgid "[%s] to steady your aim. (10 moves)" msgstr "" -#: src/ranged.cpp:3669 +#: src/ranged.cpp:3670 #, c-format msgid "[%s] to stop aiming." msgstr "" -#: src/ranged.cpp:3678 +#: src/ranged.cpp:3679 #, c-format msgid "[%s] to switch firing modes." msgstr "" -#: src/ranged.cpp:3682 +#: src/ranged.cpp:3683 #, c-format msgid "[%s] to reload/switch ammo." msgstr "" -#: src/ranged.cpp:3689 +#: src/ranged.cpp:3690 #, c-format msgid "[%s] Hide lines of fire" msgstr "" -#: src/ranged.cpp:3690 +#: src/ranged.cpp:3691 #, c-format msgid "[%s] Show lines of fire" msgstr "" -#: src/ranged.cpp:3717 +#: src/ranged.cpp:3718 #, c-format msgid "Range: %d" msgstr "" -#: src/ranged.cpp:3719 +#: src/ranged.cpp:3720 #, c-format msgid "Range: %d/%d" msgstr "" -#: src/ranged.cpp:3730 +#: src/ranged.cpp:3731 #, c-format msgid "Elevation: %d" msgstr "" -#: src/ranged.cpp:3732 +#: src/ranged.cpp:3733 #, c-format msgid "Targets: %d" msgstr "" -#: src/ranged.cpp:3759 +#: src/ranged.cpp:3760 #, c-format msgid "Firing mode: %s%s (%d)" msgstr "" -#: src/ranged.cpp:3766 +#: src/ranged.cpp:3767 msgid "OUT OF AMMO" msgstr "" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s" msgstr "" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s (%d/%d)" msgstr "" -#: src/ranged.cpp:3787 +#: src/ranged.cpp:3788 msgctxt "amount of backward momentum" msgid "High" msgstr "" -#: src/ranged.cpp:3789 +#: src/ranged.cpp:3790 msgctxt "amount of backward momentum" msgid "Medium" msgstr "" -#: src/ranged.cpp:3791 +#: src/ranged.cpp:3792 msgctxt "amount of backward momentum" msgid "Low" msgstr "" -#: src/ranged.cpp:3793 +#: src/ranged.cpp:3794 msgctxt "amount of backward momentum" msgid "None" msgstr "" -#: src/ranged.cpp:3795 +#: src/ranged.cpp:3796 #, c-format msgid "Recoil: %s" msgstr "" -#: src/ranged.cpp:3804 +#: src/ranged.cpp:3805 #, c-format msgid "Casting: %s (Level %u)" msgstr "" -#: src/ranged.cpp:3811 +#: src/ranged.cpp:3812 #, c-format msgid "Cost: %s %s" msgstr "" -#: src/ranged.cpp:3815 +#: src/ranged.cpp:3816 #, c-format msgid "Cost: %s %s (Current: %s)" msgstr "" -#: src/ranged.cpp:3822 +#: src/ranged.cpp:3823 #, c-format msgid "0.0 % Failure Chance" msgstr "" -#: src/ranged.cpp:3836 +#: src/ranged.cpp:3837 #, c-format msgid "Cone Arc: %s degrees" msgstr "" -#: src/ranged.cpp:3839 +#: src/ranged.cpp:3840 #, c-format msgid "Line width: %s" msgstr "" -#: src/ranged.cpp:3842 +#: src/ranged.cpp:3843 #, c-format msgid "Effective Spell Radius: %s%s" msgstr "" -#: src/ranged.cpp:3843 +#: src/ranged.cpp:3844 msgid " WARNING! IN RANGE" msgstr "" -#: src/ranged.cpp:3848 +#: src/ranged.cpp:3849 #, c-format msgid "Damage: %s" msgstr "" -#: src/ranged.cpp:3891 +#: src/ranged.cpp:3892 #, c-format msgid "Turrets in range: %d/%d" msgstr "" -#: src/ranged.cpp:3922 +#: src/ranged.cpp:3923 #, c-format msgid "Pfft. You are a brawler; using %s is beneath you." msgstr "" -#: src/ranged.cpp:3929 +#: src/ranged.cpp:3930 #, c-format msgid "You can't currently fire your %s." msgstr "" -#: src/ranged.cpp:3937 +#: src/ranged.cpp:3938 #, c-format msgid "You can't fire your %s while driving." msgstr "" -#: src/ranged.cpp:3944 +#: src/ranged.cpp:3945 #, c-format msgid "You need two free hands to fire your %s." msgstr "" -#: src/ranged.cpp:3959 src/ranged.cpp:3996 +#: src/ranged.cpp:3960 src/ranged.cpp:3997 #, c-format msgid "Your %s is empty!" msgstr "" -#: src/ranged.cpp:3961 +#: src/ranged.cpp:3962 #, c-format msgid "Your %s needs %i charges to fire!" msgstr "" -#: src/ranged.cpp:3979 +#: src/ranged.cpp:3980 #, c-format msgid "You need a UPS with at least %2$d charges to fire the %1$s!" msgstr "" -#: src/ranged.cpp:3985 +#: src/ranged.cpp:3986 #, c-format msgid "Your mech has an empty battery, its %s will not fire." msgstr "" -#: src/ranged.cpp:4006 +#: src/ranged.cpp:4007 #, c-format msgid "" "You must stand near acceptable terrain or furniture to fire the %s. A " @@ -442908,56 +443713,56 @@ msgstr "" msgid "NONE" msgstr "" -#: src/safemode_ui.cpp:171 +#: src/safemode_ui.cpp:172 msgid "Attitude" msgstr "" -#: src/safemode_ui.cpp:172 +#: src/safemode_ui.cpp:173 msgid "Dist" msgstr "" -#: src/safemode_ui.cpp:173 +#: src/safemode_ui.cpp:174 msgid "B/W" msgstr "" -#: src/safemode_ui.cpp:175 +#: src/safemode_ui.cpp:176 msgctxt "category" msgid "Cat" msgstr "" -#: src/safemode_ui.cpp:185 +#: src/safemode_ui.cpp:186 msgid "Safe mode enabled:" msgstr "" -#: src/safemode_ui.cpp:210 +#: src/safemode_ui.cpp:211 msgid "Please load a character first to use this page!" msgstr "" -#: src/safemode_ui.cpp:212 +#: src/safemode_ui.cpp:213 msgid "Safe mode manager is currently inactive." msgstr "" -#: src/safemode_ui.cpp:213 +#: src/safemode_ui.cpp:214 msgid "Default rules are used. Add a rule to activate." msgstr "" -#: src/safemode_ui.cpp:214 +#: src/safemode_ui.cpp:215 msgid "Press ~ to add a default ruleset to get started." msgstr "" -#: src/safemode_ui.cpp:246 +#: src/safemode_ui.cpp:247 msgid "Whitelist" msgstr "" -#: src/safemode_ui.cpp:250 +#: src/safemode_ui.cpp:251 msgid "Walking" msgstr "" -#: src/safemode_ui.cpp:251 +#: src/safemode_ui.cpp:252 msgid "Driving" msgstr "" -#: src/safemode_ui.cpp:372 +#: src/safemode_ui.cpp:373 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -442969,7 +443774,7 @@ msgid "" "AcI*zO*iE case insensitive search" msgstr "" -#: src/safemode_ui.cpp:386 +#: src/safemode_ui.cpp:387 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -442980,38 +443785,38 @@ msgid "" "*LoU*bA* case insensitive search" msgstr "" -#: src/safemode_ui.cpp:403 +#: src/safemode_ui.cpp:404 msgid "Safe Mode Rule:" msgstr "" -#: src/safemode_ui.cpp:433 +#: src/safemode_ui.cpp:434 msgid "Proximity Distance (0=max view distance)" msgstr "" -#: src/safemode_ui.cpp:436 +#: src/safemode_ui.cpp:437 msgid "Option: " msgstr "" -#: src/safemode_ui.cpp:533 +#: src/safemode_ui.cpp:534 msgid "No monsters loaded. Please start a game first." msgstr "" -#: src/safemode_ui.cpp:572 +#: src/safemode_ui.cpp:573 #, c-format msgid "%1$d monster matches: %2$s" msgid_plural "%1$d monsters match: %2$s" msgstr[0] "" msgstr[1] "" -#: src/safemode_ui.cpp:588 +#: src/safemode_ui.cpp:589 msgid "Lists monsters regardless of their attitude." msgstr "" -#: src/safemode_ui.cpp:667 +#: src/safemode_ui.cpp:668 msgid "Safe mode is not enabled in the options. Enable it now?" msgstr "" -#: src/safemode_ui.cpp:857 +#: src/safemode_ui.cpp:858 msgid "safe mode configuration" msgstr "" @@ -443086,7 +443891,7 @@ msgstr "" msgid "KILLS" msgstr "" -#: src/sdltiles.cpp:1151 +#: src/sdltiles.cpp:1152 msgid "-- Notes: --" msgstr "" @@ -443159,7 +443964,7 @@ msgstr "" msgid "You hear %1$s" msgstr "" -#: src/sounds.cpp:660 src/suffer.cpp:2017 +#: src/sounds.cpp:660 src/suffer.cpp:2019 #, c-format msgid "From the %1$s you hear %2$s" msgstr "" @@ -443198,7 +444003,7 @@ msgid "" "report this failure." msgstr "" -#: src/string_input_popup.cpp:138 +#: src/string_input_popup.cpp:139 msgid "d: delete history" msgstr "" @@ -443269,7 +444074,7 @@ msgstr "" msgid "You suddenly ache." msgstr "" -#: src/suffer.cpp:455 src/suffer.cpp:1442 +#: src/suffer.cpp:455 src/suffer.cpp:1444 msgid "You feel dizzy for a moment." msgstr "" @@ -443440,232 +444245,232 @@ msgstr "" msgid "You feel an anomalous sensation coming from your radiation sensors." msgstr "" -#: src/suffer.cpp:1347 +#: src/suffer.cpp:1349 msgid "You suffer a painful electrical discharge!" msgstr "" -#: src/suffer.cpp:1350 +#: src/suffer.cpp:1352 msgid "You experience an electrical discharge!" msgstr "" -#: src/suffer.cpp:1362 +#: src/suffer.cpp:1364 #, c-format msgid "The %s seems to be affected by the discharge." msgstr "" -#: src/suffer.cpp:1369 +#: src/suffer.cpp:1371 msgid "You suffer a burning acidic discharge!" msgstr "" -#: src/suffer.cpp:1371 +#: src/suffer.cpp:1373 msgid "You experience an acidic discharge!" msgstr "" -#: src/suffer.cpp:1382 +#: src/suffer.cpp:1384 msgid "You CBM leaks radiation." msgstr "" -#: src/suffer.cpp:1396 +#: src/suffer.cpp:1398 msgid "Your muscles spasm!" msgstr "" -#: src/suffer.cpp:1398 +#: src/suffer.cpp:1400 msgid "You fall to the ground!" msgstr "" -#: src/suffer.cpp:1405 +#: src/suffer.cpp:1407 msgid "You feel short of breath." msgstr "" -#: src/suffer.cpp:1411 +#: src/suffer.cpp:1413 msgid "You shake uncontrollably." msgstr "" -#: src/suffer.cpp:1417 +#: src/suffer.cpp:1419 msgid "You feel nauseous…" msgstr "" -#: src/suffer.cpp:1425 +#: src/suffer.cpp:1427 msgid "You black out!" msgstr "" -#: src/suffer.cpp:1436 +#: src/suffer.cpp:1438 msgid "Your breathing slows down." msgstr "" -#: src/suffer.cpp:1445 +#: src/suffer.cpp:1447 msgid "You stumble and fall over!" msgstr "" -#: src/suffer.cpp:1452 +#: src/suffer.cpp:1454 msgid "You feel tired…" msgstr "" -#: src/suffer.cpp:1464 +#: src/suffer.cpp:1466 msgid "You're beginning to feel like you've exerted yourself a bit." msgstr "" -#: src/suffer.cpp:1467 +#: src/suffer.cpp:1469 msgid "You're tiring out mildly, and slowing down as a result." msgstr "" -#: src/suffer.cpp:1470 +#: src/suffer.cpp:1472 msgid "The day's labors are taking their toll, and slowing you down." msgstr "" -#: src/suffer.cpp:1473 +#: src/suffer.cpp:1475 msgid "You're getting very tired from all this hard work." msgstr "" -#: src/suffer.cpp:1477 +#: src/suffer.cpp:1479 msgid "You're exhausted." msgstr "" -#: src/suffer.cpp:1482 +#: src/suffer.cpp:1484 msgid "You're feeling a bit better rested from your exertions." msgstr "" -#: src/suffer.cpp:1541 +#: src/suffer.cpp:1543 msgid "You're tiring out; continuing to work at this rate will be slower." msgstr "" -#: src/suffer.cpp:1556 +#: src/suffer.cpp:1558 msgid "You tiredly rub your eyes." msgstr "" -#: src/suffer.cpp:1557 +#: src/suffer.cpp:1559 msgid " tiredly rubs their eyes." msgstr "" -#: src/suffer.cpp:1560 +#: src/suffer.cpp:1562 msgid "You let out a small yawn." msgstr "" -#: src/suffer.cpp:1561 +#: src/suffer.cpp:1563 msgid " lets out a small yawn." msgstr "" -#: src/suffer.cpp:1564 +#: src/suffer.cpp:1566 msgid "You stretch your back." msgstr "" -#: src/suffer.cpp:1565 +#: src/suffer.cpp:1567 msgid " stretches their back." msgstr "" -#: src/suffer.cpp:1568 +#: src/suffer.cpp:1570 msgid "You feel mentally tired." msgstr "" -#: src/suffer.cpp:1569 +#: src/suffer.cpp:1571 msgid " lets out a huge yawn." msgstr "" -#: src/suffer.cpp:1577 +#: src/suffer.cpp:1579 msgid "You feel lightheaded for a moment." msgstr "" -#: src/suffer.cpp:1581 +#: src/suffer.cpp:1583 msgid "Your muscles spasm uncomfortably." msgstr "" -#: src/suffer.cpp:1585 +#: src/suffer.cpp:1587 msgid "Your vision blurs a little." msgstr "" -#: src/suffer.cpp:1592 +#: src/suffer.cpp:1594 msgid "Your mind lapses into unawareness briefly." msgstr "" -#: src/suffer.cpp:1596 +#: src/suffer.cpp:1598 msgid "Your muscles ache in stressfully unpredictable ways." msgstr "" -#: src/suffer.cpp:1600 +#: src/suffer.cpp:1602 msgid "You have a distractingly painful headache." msgstr "" -#: src/suffer.cpp:1607 +#: src/suffer.cpp:1609 msgid "You feel heartburn and an acid taste in your mouth." msgstr "" -#: src/suffer.cpp:1612 +#: src/suffer.cpp:1614 msgid "Your mind is so tired that you feel you can't trust your eyes anymore." msgstr "" -#: src/suffer.cpp:1617 +#: src/suffer.cpp:1619 msgid "" "Your muscles spasm uncontrollably, and you have trouble keeping your " "balance." msgstr "" -#: src/suffer.cpp:1622 +#: src/suffer.cpp:1624 msgid "Your shaking legs make you stumble." msgstr "" -#: src/suffer.cpp:1623 +#: src/suffer.cpp:1625 msgid " stumbles." msgstr "" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid " falls over!" msgstr "" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid "You fall over!" msgstr "" -#: src/suffer.cpp:1642 +#: src/suffer.cpp:1644 msgid "Your tourniquet hurts you." msgstr "" -#: src/suffer.cpp:1643 +#: src/suffer.cpp:1645 msgid " is hurting from the tourniquet." msgstr "" -#: src/suffer.cpp:1682 +#: src/suffer.cpp:1684 msgid "You feel a twinge of panic as darkness engulfs you." msgstr "" -#: src/suffer.cpp:1691 +#: src/suffer.cpp:1693 msgid "" "Your fear of the dark is so intense that your trembling legs fail you, and " "you fall to the ground." msgstr "" -#: src/suffer.cpp:1697 +#: src/suffer.cpp:1699 msgid "" "Your fear of the dark is so intense that your hands start shaking " "uncontrollably." msgstr "" -#: src/suffer.cpp:1703 +#: src/suffer.cpp:1705 msgid "" "Your fear of the dark is so intense that you start breathing rapidly, and " "you feel like your heart is ready to jump out of the chest." msgstr "" -#: src/suffer.cpp:1709 +#: src/suffer.cpp:1711 msgid "Your fear of the dark is so intense that you stand paralyzed." msgstr "" #. ~ %1$s = previous badge color, %2%s = current badge color -#: src/suffer.cpp:1849 +#: src/suffer.cpp:1851 #, c-format msgid "Your radiation badge changes from %1$s to %2$s!" msgstr "" #. ~ %s is bodypart -#: src/suffer.cpp:1962 +#: src/suffer.cpp:1964 #, c-format msgid "Your %s has started to mend!" msgstr "" -#: src/suffer.cpp:2060 +#: src/suffer.cpp:2062 msgid "The water washes away the scent." msgstr "" -#: src/suffer.cpp:2065 +#: src/suffer.cpp:2067 msgid "You feel the water burning your skin." msgstr "" @@ -444631,11 +445436,11 @@ msgstr[1] "" msgid "%s points in your direction." msgstr "" -#: src/ui.cpp:310 src/ui.cpp:355 +#: src/ui.cpp:311 src/ui.cpp:357 msgid "Go to first entry" msgstr "" -#: src/ui.cpp:311 src/ui.cpp:356 +#: src/ui.cpp:312 src/ui.cpp:358 msgid "Go to last entry" msgstr "" @@ -444824,7 +445629,7 @@ msgstr "" msgid "Unracking is required before installing any parts here." msgstr "" -#: src/veh_interact.cpp:780 src/veh_interact.cpp:1828 +#: src/veh_interact.cpp:780 src/veh_interact.cpp:1826 msgid "This vehicle cannot be modified in this way.\n" msgstr "" @@ -444841,7 +445646,7 @@ msgid "Can't install turret on another turret." msgstr "" #: src/veh_interact.cpp:842 src/veh_interact.cpp:1255 -#: src/veh_interact.cpp:1857 +#: src/veh_interact.cpp:1855 msgid "Additional requirements:\n" msgstr "" @@ -444876,12 +445681,12 @@ msgstr "" msgid "Search for part" msgstr "" -#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1930 +#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1928 msgid "Your morale is too low to construct…" msgstr "" #: src/veh_interact.cpp:1011 src/veh_interact.cpp:1213 -#: src/veh_interact.cpp:1341 src/veh_interact.cpp:1933 +#: src/veh_interact.cpp:1339 src/veh_interact.cpp:1931 msgid "It's too dark to see what you are doing…" msgstr "" @@ -444910,7 +445715,7 @@ msgid "No variant (use default)" msgstr "" #. ~ Choose a variant shape for a vehicle part -#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2077 +#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2075 msgid "Choose shape:" msgstr "" @@ -444930,15 +445735,15 @@ msgstr "" msgid "Choose a part here to repair:" msgstr "" -#: src/veh_interact.cpp:1267 +#: src/veh_interact.cpp:1266 msgid "This part cannot be repaired.\n" msgstr "" -#: src/veh_interact.cpp:1270 +#: src/veh_interact.cpp:1269 msgid "This vehicle cannot be repaired.\n" msgstr "" -#: src/veh_interact.cpp:1283 +#: src/veh_interact.cpp:1281 #, c-format msgid "" "\n" @@ -444946,131 +445751,131 @@ msgid "" "\n" msgstr "" -#: src/veh_interact.cpp:1303 +#: src/veh_interact.cpp:1301 msgid "" "Repairing this part will mean that this vehicle is no longer flightworthy. " "Continue?" msgstr "" -#: src/veh_interact.cpp:1306 +#: src/veh_interact.cpp:1304 msgid "You chose not to install this part to keep the vehicle flyable.\n" msgstr "" -#: src/veh_interact.cpp:1338 +#: src/veh_interact.cpp:1336 msgid "Your morale is too low to mend…" msgstr "" -#: src/veh_interact.cpp:1344 +#: src/veh_interact.cpp:1342 msgid "No faulty parts require mending." msgstr "" -#: src/veh_interact.cpp:1347 +#: src/veh_interact.cpp:1345 msgid "You can't mend stuff while driving." msgstr "" -#: src/veh_interact.cpp:1354 +#: src/veh_interact.cpp:1352 msgid "Choose a part here to mend:" msgstr "" -#: src/veh_interact.cpp:1378 +#: src/veh_interact.cpp:1376 msgid "You can't refill a moving vehicle." msgstr "" -#: src/veh_interact.cpp:1382 +#: src/veh_interact.cpp:1380 msgid "No parts can currently be refilled." msgstr "" -#: src/veh_interact.cpp:1390 +#: src/veh_interact.cpp:1388 msgid "Select part to refill:" msgstr "" -#: src/veh_interact.cpp:1440 +#: src/veh_interact.cpp:1438 #, c-format msgid "Engines: %sSafe %4d kW %sMax %4d kW" msgstr "" -#: src/veh_interact.cpp:1443 +#: src/veh_interact.cpp:1441 msgid "Fuel Use" msgstr "" -#: src/veh_interact.cpp:1446 +#: src/veh_interact.cpp:1444 msgid "Tanks" msgstr "" -#: src/veh_interact.cpp:1447 src/veh_interact.cpp:1474 +#: src/veh_interact.cpp:1445 src/veh_interact.cpp:1472 msgid "Contents Qty" msgstr "" -#: src/veh_interact.cpp:1452 +#: src/veh_interact.cpp:1450 #, c-format msgid "Batteries: %s%+4d W" msgstr "" -#: src/veh_interact.cpp:1455 +#: src/veh_interact.cpp:1453 #, c-format msgid "Batteries: %s%+4.1f kW" msgstr "" -#: src/veh_interact.cpp:1459 +#: src/veh_interact.cpp:1457 msgid "Capacity Status" msgstr "" -#: src/veh_interact.cpp:1465 +#: src/veh_interact.cpp:1463 msgid "Reactors" msgstr "Reaktorer" -#: src/veh_interact.cpp:1467 +#: src/veh_interact.cpp:1465 #, c-format msgid "Reactors: Up to %s%+4d W" msgstr "Reaktorer: Opp til %s%+4d W" -#: src/veh_interact.cpp:1470 +#: src/veh_interact.cpp:1468 #, c-format msgid "Reactors: Up to %s%+4.1f kW" msgstr "Reaktorer: Opp til %s%+4.1f kW " -#: src/veh_interact.cpp:1477 +#: src/veh_interact.cpp:1475 msgid "Turrets" msgstr "" -#: src/veh_interact.cpp:1478 +#: src/veh_interact.cpp:1476 msgid "Ammo Qty" msgstr "" -#: src/veh_interact.cpp:1481 +#: src/veh_interact.cpp:1479 msgid "Seats" msgstr "" -#: src/veh_interact.cpp:1482 +#: src/veh_interact.cpp:1480 msgid "Who" msgstr "" -#: src/veh_interact.cpp:1658 +#: src/veh_interact.cpp:1656 msgid "'{' to scroll up" msgstr "" -#: src/veh_interact.cpp:1695 +#: src/veh_interact.cpp:1693 msgid "'}' to scroll down" msgstr "" -#: src/veh_interact.cpp:1831 +#: src/veh_interact.cpp:1829 msgid "This part cannot be uninstalled.\n" msgstr "" -#: src/veh_interact.cpp:1837 +#: src/veh_interact.cpp:1835 #, c-format msgid "" "Removing the broken %1$s may yield some fragments.\n" msgstr "" -#: src/veh_interact.cpp:1844 +#: src/veh_interact.cpp:1842 #, c-format msgid "" "Removing the %1$s may yield:\n" "> %2$s\n" msgstr "" -#: src/veh_interact.cpp:1849 +#: src/veh_interact.cpp:1847 #, c-format msgid "" "Removing the %1$s will yield:\n" @@ -445079,184 +445884,184 @@ msgstr "" #. ~ %1$s represents the internal color name which shouldn't be translated, #. %2$s is pre-translated reason -#: src/veh_interact.cpp:1868 +#: src/veh_interact.cpp:1866 #, c-format msgid "> %1$s%2$s" msgstr "" -#: src/veh_interact.cpp:1883 +#: src/veh_interact.cpp:1881 msgid "No parts here." msgstr "" -#: src/veh_interact.cpp:1888 +#: src/veh_interact.cpp:1886 msgid "Choose a part here to remove:" msgstr "" -#: src/veh_interact.cpp:1936 +#: src/veh_interact.cpp:1934 msgid "You cannot remove that part while something is attached to it." msgstr "" -#: src/veh_interact.cpp:1939 +#: src/veh_interact.cpp:1937 msgid "Better not remove something while driving." msgstr "" -#: src/veh_interact.cpp:1949 +#: src/veh_interact.cpp:1947 msgid "" "Removing this part will mean that this vehicle is no longer flightworthy. " "Continue?" msgstr "" -#: src/veh_interact.cpp:1973 src/veh_interact.cpp:3137 +#: src/veh_interact.cpp:1971 src/veh_interact.cpp:3131 msgid "The vehicle has no liquid fuel left to siphon." msgstr "" -#: src/veh_interact.cpp:1977 +#: src/veh_interact.cpp:1975 msgid "You need a hose to siphon liquid fuel." msgstr "" -#: src/veh_interact.cpp:1981 +#: src/veh_interact.cpp:1979 msgid "You can't siphon from a moving vehicle." msgstr "" -#: src/veh_interact.cpp:1989 +#: src/veh_interact.cpp:1987 msgid "Select part to siphon:" msgstr "" -#: src/veh_interact.cpp:2017 src/veh_interact.cpp:3171 +#: src/veh_interact.cpp:2015 src/veh_interact.cpp:3165 msgid "The vehicle has no solid fuel left to remove." msgstr "" -#: src/veh_interact.cpp:2021 +#: src/veh_interact.cpp:2019 msgid "You can't unload from a moving vehicle." msgstr "" -#: src/veh_interact.cpp:2035 +#: src/veh_interact.cpp:2033 msgid "No valid vehicle parts here." msgstr "" -#: src/veh_interact.cpp:2040 +#: src/veh_interact.cpp:2038 msgid "Choose part to change shape:" msgstr "" -#: src/veh_interact.cpp:2147 +#: src/veh_interact.cpp:2145 msgid "Need at least one seat and an ally to assign crew members." msgstr "" -#: src/veh_interact.cpp:2152 +#: src/veh_interact.cpp:2150 msgid "Assign crew positions:" msgstr "" -#: src/veh_interact.cpp:2160 +#: src/veh_interact.cpp:2158 msgid "Select crew member" msgstr "" -#: src/veh_interact.cpp:2163 +#: src/veh_interact.cpp:2161 msgid "Clear assignment" msgstr "" -#: src/veh_interact.cpp:2201 +#: src/veh_interact.cpp:2199 msgid "There are no parts here to label." msgstr "" -#: src/veh_interact.cpp:2208 +#: src/veh_interact.cpp:2206 msgid "New label:" msgstr "" -#: src/veh_interact.cpp:2257 +#: src/veh_interact.cpp:2255 #, c-format msgid "(Strong Back helped, giving +%d strength)" msgstr "" -#: src/veh_interact.cpp:2261 +#: src/veh_interact.cpp:2259 #, c-format msgid "(Bad Back reduced usable strength by %d)" msgstr "" #. ~ %1$s is quality name, %2$d is quality level -#: src/veh_interact.cpp:2269 +#: src/veh_interact.cpp:2267 #, c-format msgid "1 tool with %1$s %2$d" msgstr "" -#: src/veh_interact.cpp:2274 +#: src/veh_interact.cpp:2272 #, c-format msgid "strength ( assisted ) %d %s" msgstr "" -#: src/veh_interact.cpp:2276 +#: src/veh_interact.cpp:2274 #, c-format msgid "strength %d %s" msgstr "" -#: src/veh_interact.cpp:2279 +#: src/veh_interact.cpp:2277 #, c-format msgid "> %1$s OR %2$s" msgstr "" -#: src/veh_interact.cpp:2552 +#: src/veh_interact.cpp:2546 msgid "disabled" msgstr "" -#: src/veh_interact.cpp:2554 +#: src/veh_interact.cpp:2548 msgid "lack" msgstr "" -#: src/veh_interact.cpp:2556 +#: src/veh_interact.cpp:2550 msgid "unbalanced" msgstr "" -#: src/veh_interact.cpp:2558 +#: src/veh_interact.cpp:2552 msgid "no steering" msgstr "" -#: src/veh_interact.cpp:2560 +#: src/veh_interact.cpp:2554 msgid "broken steering" msgstr "" -#: src/veh_interact.cpp:2562 +#: src/veh_interact.cpp:2556 msgid "poor steering" msgstr "" -#: src/veh_interact.cpp:2564 +#: src/veh_interact.cpp:2558 msgid "enough" msgstr "" -#: src/veh_interact.cpp:2569 +#: src/veh_interact.cpp:2563 msgid "sinks" msgstr "" -#: src/veh_interact.cpp:2571 +#: src/veh_interact.cpp:2565 msgid "floats" msgstr "" -#: src/veh_interact.cpp:2575 +#: src/veh_interact.cpp:2569 #, c-format msgid "Wheels/boat: %s/%s" msgstr "" -#: src/veh_interact.cpp:2579 +#: src/veh_interact.cpp:2573 #, c-format msgid "Boat: %s" msgstr "" -#: src/veh_interact.cpp:2582 +#: src/veh_interact.cpp:2576 #, c-format msgid "Wheels: %s" msgstr "" -#: src/veh_interact.cpp:2640 +#: src/veh_interact.cpp:2634 #, c-format msgid "" "Air Safe/Top speed: " "%3d/%3d %s" msgstr "" -#: src/veh_interact.cpp:2646 +#: src/veh_interact.cpp:2640 #, c-format msgid "Air acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2653 +#: src/veh_interact.cpp:2647 #, c-format msgid "" "Safe/Top speed: %3d/%3d " @@ -445264,12 +446069,12 @@ msgid "" msgstr "" #. ~ /t means per turn -#: src/veh_interact.cpp:2661 +#: src/veh_interact.cpp:2655 #, c-format msgid "Acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2670 +#: src/veh_interact.cpp:2664 #, c-format msgid "" "Water Safe/Top speed: " @@ -445277,359 +446082,359 @@ msgid "" msgstr "" #. ~ /t means per turn -#: src/veh_interact.cpp:2678 +#: src/veh_interact.cpp:2672 #, c-format msgid "Water acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2687 +#: src/veh_interact.cpp:2681 #, c-format msgid "Mass: %5.0f %s" msgstr "" -#: src/veh_interact.cpp:2691 +#: src/veh_interact.cpp:2685 #, c-format msgid "" "Cargo volume: %s / %s %s" msgstr "" -#: src/veh_interact.cpp:2696 src/veh_interact.cpp:2697 +#: src/veh_interact.cpp:2690 src/veh_interact.cpp:2691 msgid "Status:" msgstr "" -#: src/veh_interact.cpp:2719 +#: src/veh_interact.cpp:2713 msgid "Most damaged:" msgstr "" -#: src/veh_interact.cpp:2720 +#: src/veh_interact.cpp:2714 msgid "Most damaged (can't repair):" msgstr "" -#: src/veh_interact.cpp:2728 +#: src/veh_interact.cpp:2722 msgid "Needs repair:" msgstr "" -#: src/veh_interact.cpp:2735 +#: src/veh_interact.cpp:2729 #, c-format msgid "Air drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2741 +#: src/veh_interact.cpp:2735 #, c-format msgid "Water drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2748 +#: src/veh_interact.cpp:2742 #, c-format msgid "Rolling drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2754 +#: src/veh_interact.cpp:2748 #, c-format msgid "Static drag: %5d" msgstr "" -#: src/veh_interact.cpp:2759 +#: src/veh_interact.cpp:2753 #, c-format msgid "Offroad: %4d%%" msgstr "" -#: src/veh_interact.cpp:2768 +#: src/veh_interact.cpp:2762 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" -#: src/veh_interact.cpp:2769 +#: src/veh_interact.cpp:2763 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" -#: src/veh_interact.cpp:2802 src/veh_interact.cpp:2804 +#: src/veh_interact.cpp:2796 src/veh_interact.cpp:2798 msgid "Name: " msgstr "" -#: src/veh_interact.cpp:2814 +#: src/veh_interact.cpp:2808 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "" -#: src/veh_interact.cpp:2816 +#: src/veh_interact.cpp:2810 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "" -#: src/veh_interact.cpp:2818 +#: src/veh_interact.cpp:2812 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "" -#: src/veh_interact.cpp:2820 +#: src/veh_interact.cpp:2814 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "" -#: src/veh_interact.cpp:2845 +#: src/veh_interact.cpp:2839 msgctxt "veh_interact" msgid "install" msgstr "" -#: src/veh_interact.cpp:2848 +#: src/veh_interact.cpp:2842 msgctxt "veh_interact" msgid "repair" msgstr "" -#: src/veh_interact.cpp:2851 +#: src/veh_interact.cpp:2845 msgctxt "veh_interact" msgid "mend" msgstr "" -#: src/veh_interact.cpp:2854 +#: src/veh_interact.cpp:2848 msgctxt "veh_interact" msgid "refill" msgstr "" -#: src/veh_interact.cpp:2857 +#: src/veh_interact.cpp:2851 msgctxt "veh_interact" msgid "remove" msgstr "" -#: src/veh_interact.cpp:2860 +#: src/veh_interact.cpp:2854 msgctxt "veh_interact" msgid "siphon" msgstr "" -#: src/veh_interact.cpp:2863 +#: src/veh_interact.cpp:2857 msgctxt "veh_interact" msgid "unload" msgstr "" -#: src/veh_interact.cpp:2866 +#: src/veh_interact.cpp:2860 msgctxt "veh_interact" msgid "crew" msgstr "" -#: src/veh_interact.cpp:2869 +#: src/veh_interact.cpp:2863 msgctxt "veh_interact" msgid "shape" msgstr "" -#: src/veh_interact.cpp:2872 +#: src/veh_interact.cpp:2866 msgctxt "veh_interact" msgid "rename" msgstr "" -#: src/veh_interact.cpp:2875 +#: src/veh_interact.cpp:2869 msgctxt "veh_interact" msgid "label" msgstr "" -#: src/veh_interact.cpp:2878 +#: src/veh_interact.cpp:2872 msgctxt "veh_interact" msgid "back" msgstr "" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Dur" msgstr "" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Durability" msgstr "" -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Dmg" msgstr "" -#: src/veh_interact.cpp:2977 +#: src/veh_interact.cpp:2971 msgid "Wgt" msgstr "" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "FoldVol" msgstr "" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "Folded Volume" msgstr "" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Cap" msgstr "" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Capacity" msgstr "" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "NoisRed" msgstr "" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "Noise Reduction" msgstr "" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Dia" msgstr "" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Wheel Diameter" msgstr "" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wdt" msgstr "" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wheel Width" msgstr "" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Electric Power" msgstr "" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Epwr" msgstr "" -#: src/veh_interact.cpp:3046 +#: src/veh_interact.cpp:3040 #, c-format msgid "Charge: %s" msgstr "" -#: src/veh_interact.cpp:3052 +#: src/veh_interact.cpp:3046 #, c-format msgid "Drain: %+8d" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "boardable" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "opaque" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "openable" msgstr "" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "BatCap" msgstr "" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "Battery Capacity" msgstr "" -#: src/veh_interact.cpp:3081 +#: src/veh_interact.cpp:3075 #, c-format msgid "Power: %+8d" msgstr "" -#: src/veh_interact.cpp:3104 +#: src/veh_interact.cpp:3098 msgid "like new" msgstr "" -#: src/veh_interact.cpp:3112 +#: src/veh_interact.cpp:3106 msgid "battered" msgstr "" -#: src/veh_interact.cpp:3116 +#: src/veh_interact.cpp:3110 msgid "wrecked" msgstr "" -#: src/veh_interact.cpp:3141 +#: src/veh_interact.cpp:3135 msgid "Select tank to siphon:" msgstr "" -#: src/veh_interact.cpp:3177 +#: src/veh_interact.cpp:3171 msgid "Remove what?" msgstr "" -#: src/veh_interact.cpp:3198 +#: src/veh_interact.cpp:3192 msgid "The vehicle has no charged plutonium cells." msgstr "" -#: src/veh_interact.cpp:3257 +#: src/veh_interact.cpp:3251 #, c-format msgid "You don't meet the requirements to install the %s." msgstr "" -#: src/veh_interact.cpp:3275 +#: src/veh_interact.cpp:3269 #, c-format msgid "Could not find base part in requirements for %s." msgstr "" -#: src/veh_interact.cpp:3313 +#: src/veh_interact.cpp:3307 #, c-format msgid "" "Press space, choose a facing direction for the new %s and confirm with " "enter." msgstr "" -#: src/veh_interact.cpp:3339 +#: src/veh_interact.cpp:3333 #, c-format msgid "You install a %1$s into the %2$s." msgstr "" #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3376 +#: src/veh_interact.cpp:3370 #, c-format msgid "You refill the %1$s's %2$s." msgstr "" #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3380 +#: src/veh_interact.cpp:3374 #, c-format msgid "You completely refill the %1$s's %2$s." msgstr "" #. ~ 1$s vehicle name, 2$s reactor name -#: src/veh_interact.cpp:3399 +#: src/veh_interact.cpp:3393 #, c-format msgid "You refuel the %1$s's %2$s." msgstr "" #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3423 +#: src/veh_interact.cpp:3417 #, c-format msgid "The %1$s has already been removed by someone else." msgstr "" #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3431 +#: src/veh_interact.cpp:3425 #, c-format msgid "You don't meet the requirements to remove the %1$s." msgstr "" -#: src/veh_interact.cpp:3472 +#: src/veh_interact.cpp:3466 #, c-format msgid "You remove the broken %1$s from the %2$s." msgstr "" -#: src/veh_interact.cpp:3475 +#: src/veh_interact.cpp:3469 #, c-format msgid "You smash the %1$s to bits, removing it from the %2$s." msgstr "" -#: src/veh_interact.cpp:3478 +#: src/veh_interact.cpp:3472 #, c-format msgid "You remove the %1$s from the %2$s." msgstr "" -#: src/veh_interact.cpp:3509 +#: src/veh_interact.cpp:3503 #, c-format msgid "You completely dismantle the %s." msgstr "" -#: src/veh_interact.cpp:3540 +#: src/veh_interact.cpp:3534 #, c-format msgid "You disconnect the %s's power connection." msgstr "" @@ -445869,67 +446674,67 @@ msgstr "" msgid "Vehicle is locked." msgstr "" -#: src/vehicle.cpp:143 +#: src/vehicle.cpp:144 msgid "The vehicle part you were working on has gone!" msgstr "" -#: src/vehicle.cpp:151 +#: src/vehicle.cpp:152 msgid "The vehicle part you were holding has been destroyed!" msgstr "" -#: src/vehicle.cpp:245 +#: src/vehicle.cpp:246 msgid "Lost connection with the vehicle due to distance!" msgstr "" -#: src/vehicle.cpp:763 +#: src/vehicle.cpp:764 #, c-format msgid "the %s emitting a beep and saying \"Obstacle detected!\"" msgstr "" #. ~ backfire sound -#: src/vehicle.cpp:1027 +#: src/vehicle.cpp:1028 #, c-format msgid "a loud BANG! from the %s" msgstr "" -#: src/vehicle.cpp:1299 +#: src/vehicle.cpp:1300 #, c-format msgid "Remove the attached %s first." msgstr "" -#: src/vehicle.cpp:1306 +#: src/vehicle.cpp:1307 msgid "Remove carried animal first." msgstr "" -#: src/vehicle.cpp:1312 +#: src/vehicle.cpp:1313 msgid "Unracking is required before removing this part." msgstr "" -#: src/vehicle.cpp:1323 +#: src/vehicle.cpp:1324 msgid "Remove all other attached parts first." msgstr "" -#: src/vehicle.cpp:1351 +#: src/vehicle.cpp:1352 msgid "Remove other parts before removing last structure part." msgstr "" -#: src/vehicle.cpp:1364 +#: src/vehicle.cpp:1365 msgid "Removing this part would split the vehicle." msgstr "" #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1807 +#: src/vehicle.cpp:1808 #, c-format msgid "You load the %1$s on the rack." msgstr "" #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1817 +#: src/vehicle.cpp:1818 #, c-format msgid "You can't get the %1$s on the rack." msgstr "" -#: src/vehicle.cpp:2083 +#: src/vehicle.cpp:2084 #, c-format msgid "" "A part of the vehicle ('%s') has no containing vehicle's name. It will be " @@ -445937,128 +446742,128 @@ msgid "" msgstr "" #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2099 +#: src/vehicle.cpp:2100 #, c-format msgid "You unload the %s from the bike rack." msgstr "" #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2138 +#: src/vehicle.cpp:2139 #, c-format msgid "You can't unload the %s from the bike rack." msgstr "" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hmm" msgstr "" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hummm!" msgstr "" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "vroom!" msgstr "" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "whirrr!" msgstr "" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "ROARRR!" msgstr "" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "roarrr!" msgstr "" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRRROARRR!" msgstr "" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRUMBRUMBRUMBRUM!" msgstr "" -#: src/vehicle.cpp:3842 +#: src/vehicle.cpp:3843 msgid "WUMPWUMPWUMP!" msgstr "" -#: src/vehicle.cpp:4443 +#: src/vehicle.cpp:4444 msgid "no owner" msgstr "" -#: src/vehicle.cpp:4493 +#: src/vehicle.cpp:4494 #, c-format msgid "" "This vehicle belongs to: %s, there may be consequences if you are observed " "interacting with it, continue?" msgstr "" -#: src/vehicle.cpp:5060 +#: src/vehicle.cpp:5061 #, c-format msgid "The %s's reactor dies!" msgstr "" -#: src/vehicle.cpp:5095 +#: src/vehicle.cpp:5096 #, c-format msgid "The %s's battery dies!" msgstr "" -#: src/vehicle.cpp:5101 src/vehicle.cpp:5332 +#: src/vehicle.cpp:5102 src/vehicle.cpp:5333 #, c-format msgid "The %s's engine dies!" msgstr "" -#: src/vehicle.cpp:5303 +#: src/vehicle.cpp:5304 msgid "Your engine emits a high pitched whine." msgstr "" -#: src/vehicle.cpp:5305 +#: src/vehicle.cpp:5306 msgid "Your engine emits a loud grinding sound." msgstr "" -#: src/vehicle.cpp:5341 +#: src/vehicle.cpp:5342 #, c-format msgid "The %s's planter turns off due to low temperature." msgstr "" -#: src/vehicle.cpp:5745 +#: src/vehicle.cpp:5746 #, c-format msgid "Your %s winks out of existence." msgstr "" -#: src/vehicle.cpp:6618 +#: src/vehicle.cpp:6619 #, c-format msgid "The %s's power connection was detached!" msgstr "" -#: src/vehicle.cpp:6936 +#: src/vehicle.cpp:6937 #, c-format msgid "The %s's %s breaks into pieces!" msgstr "" -#: src/vehicle.cpp:6941 +#: src/vehicle.cpp:6942 #, c-format msgid "The %1$s's %2$s is torn off!" msgstr "" -#: src/vehicle.cpp:6951 src/vehicle.cpp:6957 +#: src/vehicle.cpp:6952 src/vehicle.cpp:6958 #, c-format msgid "The %1$s's %2$s is destroyed!" msgstr "" -#: src/vehicle.cpp:7205 +#: src/vehicle.cpp:7206 #, c-format msgid "folded %s" msgstr "" -#: src/vehicle.cpp:7211 +#: src/vehicle.cpp:7212 #, c-format msgid "A folded %s." msgstr "" -#: src/vehicle.cpp:7213 +#: src/vehicle.cpp:7214 #, c-format msgid "It will take %s to unfold." msgstr "" @@ -446392,7 +447197,7 @@ msgstr "" msgid " (draining)" msgstr "" -#: src/vehicle_part.cpp:680 +#: src/vehicle_part.cpp:694 #, c-format msgid "Insufficient power to enable %s" msgstr "" @@ -447049,69 +447854,69 @@ msgstr "" msgid "Unload %s" msgstr "" -#: src/vehicle_use.cpp:1923 +#: src/vehicle_use.cpp:1924 msgid "Honk horn" msgstr "" -#: src/vehicle_use.cpp:1937 +#: src/vehicle_use.cpp:1938 msgid "Use " msgstr "" -#: src/vehicle_use.cpp:1948 +#: src/vehicle_use.cpp:1949 msgid "Deactivate the autoclave" msgstr "" -#: src/vehicle_use.cpp:1949 +#: src/vehicle_use.cpp:1950 msgid "Activate the autoclave (1.5 hours)" msgstr "" -#: src/vehicle_use.cpp:1959 +#: src/vehicle_use.cpp:1960 msgid "Deactivate the washing machine" msgstr "" -#: src/vehicle_use.cpp:1960 +#: src/vehicle_use.cpp:1961 msgid "Activate the washing machine (1.5 hours)" msgstr "" -#: src/vehicle_use.cpp:1969 +#: src/vehicle_use.cpp:1970 msgid "Deactivate the dishwasher" msgstr "" -#: src/vehicle_use.cpp:1970 +#: src/vehicle_use.cpp:1971 msgid "Activate the dishwasher (1.5 hours)" msgstr "" -#: src/vehicle_use.cpp:1989 +#: src/vehicle_use.cpp:1990 msgid "Peek through the closed curtains" msgstr "" -#: src/vehicle_use.cpp:1999 +#: src/vehicle_use.cpp:2000 msgid "Fill a container with water" msgstr "" -#: src/vehicle_use.cpp:2027 +#: src/vehicle_use.cpp:2028 #, c-format msgid "Purify water in tank" msgstr "" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2038 +#: src/vehicle_use.cpp:2039 #, c-format msgid "Insufficient power to purify the contents of the %1$s's %2$s" msgstr "" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2043 +#: src/vehicle_use.cpp:2044 #, c-format msgid "You purify the contents of the %1$s's %2$s" msgstr "" -#: src/vehicle_use.cpp:2081 +#: src/vehicle_use.cpp:2082 #, c-format msgid "Craft at the %s" msgstr "" -#: src/vehicle_use.cpp:2091 +#: src/vehicle_use.cpp:2092 #, c-format msgid "Fold %s" msgstr "" @@ -447293,370 +448098,376 @@ msgstr "" msgid "The weather changed to %s!" msgstr "" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Nonvalid" msgstr "" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Valid" msgstr "" -#: src/wish.cpp:127 +#: src/wish.cpp:128 msgid "Id:" msgstr "" -#: src/wish.cpp:137 +#: src/wish.cpp:138 msgid "Prereqs:" msgstr "" -#: src/wish.cpp:147 +#: src/wish.cpp:148 msgid "Prereqs, 2d:" msgstr "" -#: src/wish.cpp:157 +#: src/wish.cpp:158 msgid "Thresholds required:" msgstr "" -#: src/wish.cpp:167 +#: src/wish.cpp:168 msgid "Cancels:" msgstr "" -#: src/wish.cpp:177 +#: src/wish.cpp:178 msgid "Becomes:" msgstr "" -#: src/wish.cpp:187 +#: src/wish.cpp:188 msgid "Add-ons:" msgstr "" -#: src/wish.cpp:206 +#: src/wish.cpp:207 msgid "Category:" msgstr "" #. ~ pts: points, vis: visibility, ugly: ugliness -#: src/wish.cpp:215 +#: src/wish.cpp:216 #, c-format msgid "pts: %d vis: %d ugly: %d" msgstr "" -#: src/wish.cpp:236 +#: src/wish.cpp:237 #, c-format msgid "[%s] find, [%s] quit, [t] toggle base trait" msgstr "" -#: src/wish.cpp:241 +#: src/wish.cpp:242 msgid "[a] show active traits (active)" msgstr "" -#: src/wish.cpp:244 +#: src/wish.cpp:245 msgid "[a] show active traits" msgstr "" -#: src/wish.cpp:264 src/wish.cpp:324 +#: src/wish.cpp:265 src/wish.cpp:325 #, c-format msgid "%s (active)" msgstr "" -#: src/wish.cpp:317 +#: src/wish.cpp:318 #, c-format msgid "%s Mutation changes: %d" msgstr "" -#: src/wish.cpp:365 +#: src/wish.cpp:366 msgid "Intensity threshold: " msgstr "" -#: src/wish.cpp:370 +#: src/wish.cpp:371 msgid "Max: " msgstr "" -#: src/wish.cpp:387 +#: src/wish.cpp:388 #, c-format msgid "Debug Effects Menu: %s" msgstr "" -#: src/wish.cpp:388 +#: src/wish.cpp:389 msgid "Show only active" msgstr "" -#: src/wish.cpp:389 +#: src/wish.cpp:390 msgid "Change body part" msgstr "" -#: src/wish.cpp:446 +#: src/wish.cpp:447 msgid "Choose bodypart" msgstr "" -#: src/wish.cpp:467 +#: src/wish.cpp:468 #, c-format msgid "Set duration (current %1$d): " msgstr "" -#: src/wish.cpp:474 +#: src/wish.cpp:475 msgid "Permanent?" msgstr "" -#: src/wish.cpp:500 +#: src/wish.cpp:501 msgid "INVALID ON THIS LIMB" msgstr "" -#: src/wish.cpp:501 +#: src/wish.cpp:502 msgid "This effect can not be applied on this limb" msgstr "" -#: src/wish.cpp:508 +#: src/wish.cpp:509 msgid " PERMANENT" msgstr "" -#: src/wish.cpp:587 +#: src/wish.cpp:588 msgid " (hallucination)" msgstr "" -#: src/wish.cpp:595 +#: src/wish.cpp:596 #, c-format msgid "" "[%s] find, [f]riendly, [h]allucination, [i]ncrease group, [d]ecrease group, " "[%s] quit" msgstr "" -#: src/wish.cpp:651 +#: src/wish.cpp:652 #, c-format msgid "Spawned %d monsters, choose another or [%s] to quit." msgstr "" -#: src/wish.cpp:654 +#: src/wish.cpp:655 msgid "" "\n" "Target location is not suitable for placing this kind of monster. Choose a different target or [i]ncrease the groups size." msgstr "" -#: src/wish.cpp:734 +#: src/wish.cpp:747 msgid "UPPERCASE, no quotes, separate with spaces" msgstr "" -#: src/wish.cpp:764 +#: src/wish.cpp:774 +msgid "Choose snippet type." +msgstr "" + +#: src/wish.cpp:840 msgid " (contained)" msgstr "" -#: src/wish.cpp:765 +#: src/wish.cpp:841 msgid " (flagged)" msgstr "" -#: src/wish.cpp:777 +#: src/wish.cpp:853 #, c-format -msgid "[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] quit" +msgid "" +"[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] snippet, [%s] " +"quit" msgstr "" -#: src/wish.cpp:852 +#: src/wish.cpp:961 msgid "How many?" msgstr "" -#: src/wish.cpp:886 +#: src/wish.cpp:995 #, c-format msgid "Wish granted. Wish for more or hit [%s] to quit." msgstr "" -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify" msgstr "" -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify its theory level" msgstr "" -#: src/wish.cpp:915 +#: src/wish.cpp:1024 msgid "Decrease skill" msgstr "" -#: src/wish.cpp:916 +#: src/wish.cpp:1025 msgid "Increase skill" msgstr "" -#: src/wish.cpp:918 +#: src/wish.cpp:1027 msgid "Modify all skills…" msgstr "" -#: src/wish.cpp:934 src/wish.cpp:985 src/wish.cpp:1016 +#: src/wish.cpp:1043 src/wish.cpp:1094 src/wish.cpp:1125 #, c-format msgid "@ %d: %s " msgstr "" -#: src/wish.cpp:965 +#: src/wish.cpp:1074 #, c-format msgid "Set '%s' to…" msgstr "" -#: src/wish.cpp:969 +#: src/wish.cpp:1078 msgid " (current)" msgstr "" -#: src/wish.cpp:982 +#: src/wish.cpp:1091 #, c-format msgid "%s set to %d " msgstr "" -#: src/wish.cpp:992 +#: src/wish.cpp:1101 msgid "Alter all skill values" msgstr "" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 1" msgstr "" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 3" msgstr "" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Set to 0" msgstr "" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 1" msgstr "" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 3" msgstr "" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "(Reset changes)" msgstr "" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 10" msgstr "" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 5" msgstr "" -#: src/wish.cpp:1037 +#: src/wish.cpp:1146 msgid "Select proficiency to toggle" msgstr "" -#: src/wish.cpp:1039 +#: src/wish.cpp:1148 msgid "Toggle all proficiencies" msgstr "" -#: src/wish.cpp:1068 src/wish.cpp:1098 src/wish.cpp:1115 +#: src/wish.cpp:1177 src/wish.cpp:1207 src/wish.cpp:1224 #, c-format msgid "(known) %s" msgstr "" -#: src/wish.cpp:1125 +#: src/wish.cpp:1234 #, c-format msgid "You are no longer proficient in %s." msgstr "" -#: src/worldfactory.cpp:184 +#: src/worldfactory.cpp:190 #, c-format msgid "Press [%s] to randomize the world name." msgstr "" -#: src/worldfactory.cpp:226 +#: src/worldfactory.cpp:232 msgid "Choose a new name for this world." msgstr "" -#: src/worldfactory.cpp:233 +#: src/worldfactory.cpp:239 msgid "World name is empty. Randomize the name?" msgstr "" -#: src/worldfactory.cpp:320 +#: src/worldfactory.cpp:326 msgid "world data" msgstr "verdensdata" -#: src/worldfactory.cpp:523 +#: src/worldfactory.cpp:529 msgid "World selection" msgstr "" -#: src/worldfactory.cpp:596 +#: src/worldfactory.cpp:602 #, c-format msgid "Page %lu" msgstr "" -#: src/worldfactory.cpp:604 +#: src/worldfactory.cpp:610 msgid "Pick a world to enter game" msgstr "Velg en verden for å delta i spillet" -#: src/worldfactory.cpp:748 +#: src/worldfactory.cpp:753 msgid "last world info" msgstr "siste verdens info" -#: src/worldfactory.cpp:800 +#: src/worldfactory.cpp:805 msgid "MISSING MODS" msgstr "" -#: src/worldfactory.cpp:802 +#: src/worldfactory.cpp:807 msgid "OBSOLETE MODS" msgstr "" -#: src/worldfactory.cpp:869 +#: src/worldfactory.cpp:874 #, c-format msgid " [%s]" msgstr "" -#: src/worldfactory.cpp:966 src/worldfactory.cpp:1317 +#: src/worldfactory.cpp:971 src/worldfactory.cpp:1322 msgid "--NO ACTIVE MODS--" msgstr "" -#: src/worldfactory.cpp:1046 src/worldfactory.cpp:1047 +#: src/worldfactory.cpp:1051 src/worldfactory.cpp:1052 msgid "Switch to other list" msgstr "" -#: src/worldfactory.cpp:1056 +#: src/worldfactory.cpp:1061 msgid "Activate / deactivate mod" msgstr "" -#: src/worldfactory.cpp:1120 +#: src/worldfactory.cpp:1125 msgid "Mod List" msgstr "" -#: src/worldfactory.cpp:1121 +#: src/worldfactory.cpp:1126 msgid "Mod Load Order" msgstr "" -#: src/worldfactory.cpp:1267 +#: src/worldfactory.cpp:1272 #, c-format msgid "…%s = View full description " msgstr "" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO AVAILABLE MODS--" msgstr "" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO RESULTS FOUND--" msgstr "" -#: src/worldfactory.cpp:1524 +#: src/worldfactory.cpp:1529 msgid "Saved list of active mods as default" msgstr "" -#: src/worldfactory.cpp:1603 src/worldfactory.cpp:1680 -#: src/worldfactory.cpp:1864 +#: src/worldfactory.cpp:1608 src/worldfactory.cpp:1685 +#: src/worldfactory.cpp:1869 msgid "World name:" msgstr "" #. ~ Title text for the world creation menu. The < and > characters decorate #. the border. -#: src/worldfactory.cpp:1676 +#: src/worldfactory.cpp:1681 msgid "< Create World >" msgstr "" -#: src/worldfactory.cpp:1683 +#: src/worldfactory.cpp:1688 msgid "________NO NAME ENTERED!________" msgstr "" -#: src/worldfactory.cpp:1735 +#: src/worldfactory.cpp:1740 msgid "Finish" msgstr "" -#: src/worldfactory.cpp:1757 +#: src/worldfactory.cpp:1762 msgid "Randomize" msgstr "" -#: src/worldfactory.cpp:1783 +#: src/worldfactory.cpp:1788 #, c-format msgid "" "Press [%s] to pick a random name for your world.\n" @@ -447664,40 +448475,40 @@ msgid "" "Press [%s] to see additional control information." msgstr "" -#: src/worldfactory.cpp:1797 +#: src/worldfactory.cpp:1802 #, c-format msgid "[%s] - Advanced options" msgstr "" -#: src/worldfactory.cpp:1799 +#: src/worldfactory.cpp:1804 msgid "Advanced settings:" msgstr "" -#: src/worldfactory.cpp:1805 +#: src/worldfactory.cpp:1810 #, c-format msgid "[%s] - Open mod manager" msgstr "" -#: src/worldfactory.cpp:1873 +#: src/worldfactory.cpp:1878 msgid "Are you SURE you're finished? World name will be randomly generated." msgstr "" "Er du SIKKER på at du er ferdig? Verdensnavnet vil bli tilfeldig generert." -#: src/worldfactory.cpp:1889 +#: src/worldfactory.cpp:1894 msgid "Are you sure you want to reset this world?" msgstr "" -#: src/worldfactory.cpp:1918 +#: src/worldfactory.cpp:1923 msgid "" "Currently using customized advanced options. Reset world options to " "defaults?" msgstr "" -#: src/worldfactory.cpp:1951 +#: src/worldfactory.cpp:1956 msgid "Do you want to abort World Generation?" msgstr "Vil du avslutte verdensgenerering?" -#: src/worldfactory.cpp:2005 +#: src/worldfactory.cpp:2010 #, c-format msgid "" "[%s] = save Mod Load Order as " @@ -447710,34 +448521,34 @@ msgid "" "[%s] = keybindings" msgstr "" -#: src/worldfactory.cpp:2029 +#: src/worldfactory.cpp:2034 msgid "World Mods" msgstr "Verden-Mods" -#: src/worldfactory.cpp:2030 +#: src/worldfactory.cpp:2035 msgid "World Options" msgstr "Verden-Innstillinger " -#: src/worldfactory.cpp:2048 +#: src/worldfactory.cpp:2053 msgid "World name cannot be empty!" msgstr "" -#: src/worldfactory.cpp:2050 +#: src/worldfactory.cpp:2055 #, c-format msgid "%s is a reserved name!" msgstr "" -#: src/worldfactory.cpp:2052 +#: src/worldfactory.cpp:2057 #, c-format msgid "A world named %s already exists!" msgstr "En verden med navnet %s eksisterer allerede!" -#: src/worldfactory.cpp:2062 +#: src/worldfactory.cpp:2067 #, c-format msgid "World name contains invalid character: '%c'" msgstr "" -#: src/worldfactory.cpp:2064 +#: src/worldfactory.cpp:2069 #, c-format msgid "World name contains invalid character: 0x%x" msgstr "" diff --git a/lang/po/nl.po b/lang/po/nl.po index 4b5bf100cb019..bee61f7cefd9c 100644 --- a/lang/po/nl.po +++ b/lang/po/nl.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: cataclysm-dda 0.F\n" -"POT-Creation-Date: 2022-09-16 10:57+0000\n" +"POT-Creation-Date: 2022-09-23 06:46+0000\n" "PO-Revision-Date: 2018-04-26 14:47+0000\n" "Last-Translator: RemberBL , 2022\n" "Language-Team: Dutch (https://www.transifex.com/cataclysm-dda-translators/teams/2217/nl/)\n" @@ -5428,7 +5428,7 @@ msgstr "" msgid "" "Your memory has been enhanced with small quantum storage drives. While " "active, you learn - both through reading and practice - more quickly. " -"Additionally, you can't forget skills you've already learned." +"Additionally, you forget skills you've learned slower." msgstr "" #. ~ Name of a bionic @@ -6680,6 +6680,21 @@ msgstr "" msgid "back torso (hang)" msgstr "" +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "left leg (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "legs (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "right leg (draped)" +msgstr "" + #. ~ Name of sub body part #: data/json/body_parts.json msgid "waist" @@ -15148,6 +15163,29 @@ msgid "" "Space around you is damaged and everything near you seems to weigh more." msgstr "" +#. ~ Name of effect type id "slowed_time" +#: data/json/effects.json +msgid "Slowed Time" +msgstr "" + +#. ~ Description of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Something is wrong with local spacetime and everything around seems to move " +"faster than you." +msgstr "" + +#. ~ Apply message of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Time around you is damaged and everything near you seems to move faster." +msgstr "" + +#. ~ Remove message of effect type "Slowed Time" +#: data/json/effects.json +msgid "Reality reasserts itself and your time returns to normal." +msgstr "" + #. ~ Field intensity level #: data/json/field_type.json msgid "blood splatter" @@ -16951,6 +16989,11 @@ msgstr "" msgid "This item will be activated when it is placed in mapgen." msgstr "" +#. ~ Description of restriction of JSON flag "GRENADE" +#: data/json/flags.json +msgid "Item must be a grenade" +msgstr "" + #. ~ Please leave anything in unchanged. #. ~ Description of JSON flag "MAG_COMPACT" #: data/json/flags.json @@ -17159,6 +17202,12 @@ msgstr "" msgid "This item is removed after use." msgstr "" +#. ~ Please leave anything in unchanged. +#. ~ Description of JSON flag "BIONIC_FUEL_SOURCE" +#: data/json/flags.json +msgid "Contents of this item are used for fueling bionics." +msgstr "" + #. ~ Message of pull action on a gate #: data/json/gates.json msgid "You turn the handle…" @@ -20184,7 +20233,11 @@ msgid "Unfold" msgstr "" #. ~ Item action name of "SOLARPACK_OFF" -#: data/json/item_actions.json +#. ~ "menu_text" action message of item "small cardboard box" +#. ~ "menu_text" action message of item "cardboard box" +#. ~ "menu_text" action message of item "large cardboard box" +#. ~ "menu_text" action message of item "oversize cardboard box" +#: data/json/item_actions.json data/json/items/containers.json msgid "Fold" msgstr "" @@ -28271,11 +28324,6 @@ msgstr "" msgid "using drugs" msgstr "" -#. ~ Verb in activity "ACT_CONSUME_FUEL_MENU" -#: data/json/player_activities.json -msgid "consuming fuel" -msgstr "" - #. ~ Verb in activity "ACT_HACKING" #: data/json/player_activities.json msgid "hacking" @@ -52966,6 +53014,36 @@ msgid "" "insulation layer beneath." msgstr "" +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base rock carpet!" +msgstr "" + +#. ~ Terrain name +#. ~ Item name +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +#: data/json/items/resources/home_improvement.json +#: data/mods/No_Hope/terrain.json +msgid "red carpet" +msgid_plural "red carpets" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base primitive floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base gray linoleum floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base white linoleum floor carpet!" +msgstr "" + #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-floors-indoor.json #: data/json/furniture_and_terrain/terrain-floors-outdoors.json @@ -65353,7 +65431,32 @@ msgstr[1] "" #. ~ ~7x20x15 or ~4x22x22 #. ~ Description of "small cardboard box" #: data/json/items/containers.json -msgid "A small cardboard box. No bigger than a foot in dimension." +msgid "" +"A small cardboard box. No bigger than a foot in dimension. Can be folded." +msgstr "" + +#. ~ "msg" action message of item "small cardboard box" +#. ~ "msg" action message of item "cardboard box" +#. ~ "msg" action message of item "large cardboard box" +#. ~ "msg" action message of item "oversize cardboard box" +#: data/json/items/containers.json +msgid "You fold the box." +msgstr "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Item name +#: data/json/items/containers.json +msgid "small folded cardboard box" +msgid_plural "small folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Description of "small folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A small folded cardboard box. No bigger than a foot in dimension. Can be " +"assembled." msgstr "" #. ~ (25x40x50) @@ -65369,6 +65472,21 @@ msgstr[1] "" #: data/json/items/containers.json msgid "" "A sturdy cardboard box, about the size of a banana box. Great for packing." +" Can be folded." +msgstr "" + +#. ~ (1x80x75) +#. ~ Item name +#: data/json/items/containers.json +msgid "folded cardboard box" +msgid_plural "folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" + +#. ~ (1x80x75) +#. ~ Description of "folded cardboard box" +#: data/json/items/containers.json +msgid "A sturdy folded cardboard box. Great for packing. Can be assembled." msgstr "" #. ~ A box that children could hide in should be big enough to cram a (un)dead @@ -65377,7 +65495,23 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, the sort children would have loved to hide in, " -"when there were still children." +"when there were still children. Can be folded." +msgstr "" + +#. ~ (1x150x120) +#. ~ Item name +#: data/json/items/containers.json +msgid "large folded cardboard box" +msgid_plural "large folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" + +#. ~ (1x150x120) +#. ~ Description of "large folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A very large folded cardboard box, the sort children would have loved to " +"hide in, when there were still children. Can be assembled." msgstr "" #. ~ A box that children could hide in should be big enough to cram a (un)dead @@ -65386,7 +65520,7 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, doubled up with a second layer of cardboard and " -"lots of duct tape." +"lots of duct tape. It can't be folded anymore." msgstr "" #. ~ (200x50x20) @@ -65402,7 +65536,23 @@ msgstr[1] "" #: data/json/items/containers.json msgid "" "An oversize cardboard box, big enough to fit some longer items. Great for " -"storage." +"storage. Can be folded." +msgstr "" + +#. ~ (220x100x1) +#. ~ Item name +#: data/json/items/containers.json +msgid "oversize folded cardboard box" +msgid_plural "oversize folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" + +#. ~ (220x100x1) +#. ~ Description of "oversize folded cardboard box" +#: data/json/items/containers.json +msgid "" +"An oversize cardboard box, big enough to fit some longer items. Great for " +"storage. Can be assembled." msgstr "" #. ~ Item name @@ -68099,6 +68249,24 @@ msgid "" "to untie them." msgstr "" +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Item name +#: data/json/items/generic.json +msgid "bundle of javelins" +msgid_plural "bundles of javelins" +msgstr[0] "" +msgstr[1] "" + +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Description of "bundle of javelins" +#: data/json/items/generic.json +msgid "" +"Five wooden javelins securely tied together for easier transport. " +"Disassemble to untie them." +msgstr "" + #. ~ Item name #: data/json/items/generic.json msgid "t-substrate sample" @@ -120100,6 +120268,7 @@ msgstr "" #. ~ Valid mod location of gun "Makarov PM" #. ~ Valid mod location of gun "makeshift chemical thrower" #. ~ Valid mod location of gun "RM451 flamethrower" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "XM34 EMP projector" #. ~ Valid mod location of gun "A7 laser rifle" #. ~ Valid mod location of gun "V29 laser pistol" @@ -120144,8 +120313,9 @@ msgstr "" #: data/json/items/gun/762R.json data/json/items/gun/8x40mm.json #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json data/json/items/gun/flammable.json -#: data/json/items/gun/ups.json data/json/items/gunmod/rail.json -#: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json +#: data/json/items/gun/robofac_gun.json data/json/items/gun/ups.json +#: data/json/items/gunmod/rail.json data/json/items/ranged/crossbows.json +#: data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/7.50mm.json #: data/mods/Aftershock/items/gun/laser.json #: data/mods/Aftershock/items/gun/plasma.json @@ -120375,6 +120545,7 @@ msgstr "" #. ~ Valid mod location of gun "combination gun" #. ~ Valid mod location of gun "RM451 flamethrower" #. ~ Valid mod location of gun "flintlock musket" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "12 gauge bullpup shotgun" #. ~ Valid mod location of gun "high-capacity pump-action shotgun" #. ~ Valid mod location of gun "gas-operated bullpup shotgun" @@ -120450,8 +120621,9 @@ msgstr "" #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json #: data/json/items/gun/combination.json data/json/items/gun/flammable.json -#: data/json/items/gun/flintlock.json data/json/items/gun/shot.json -#: data/json/items/gun/ups.json data/json/items/gunmod/bionicmods.json +#: data/json/items/gun/flintlock.json data/json/items/gun/robofac_gun.json +#: data/json/items/gun/shot.json data/json/items/gun/ups.json +#: data/json/items/gunmod/bionicmods.json #: data/json/items/gunmod/underbarrel.json data/json/items/ranged/archery.json #: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/laser.json @@ -130117,9 +130289,7 @@ msgstr[1] "" #. ~ Description of "fast-food French fries" #: data/json/items/comestibles/junkfood.json -msgid "" -"Salty, deep-fried potatoes from a fast food restaurant. Somehow, they're " -"still edible." +msgid "Salty, deep-fried potatoes from a fast food restaurant." msgstr "" #. ~ Item name @@ -166705,15 +166875,6 @@ msgstr[1] "" msgid "A can of yellow paint." msgstr "Een blik met gele verf." -#. ~ Item name -#. ~ Terrain name -#: data/json/items/resources/home_improvement.json -#: data/mods/No_Hope/terrain.json -msgid "red carpet" -msgid_plural "red carpets" -msgstr[0] "" -msgstr[1] "" - #. ~ Description of "red carpet" #: data/json/items/resources/home_improvement.json msgid "A roll of red carpet." @@ -172328,6 +172489,56 @@ msgstr[1] "" msgid "This is a tool used for properly disassembling firearm ammunition." msgstr "" +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal gasoline tank" +msgid_plural "internal gasoline tanks" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "internal gasoline tank" +#: data/json/items/tool/integrated.json +msgid "Internal tank for gasoline fuel cell bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal ethanol tank" +msgid_plural "internal ethanol tanks" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "internal ethanol tank" +#: data/json/items/tool/integrated.json +msgid "Internal ethanol tank for ethanol burner bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal oil tank" +msgid_plural "internal oil tanks" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "internal oil tank" +#: data/json/items/tool/integrated.json +msgid "Internal oil tank for oil generator bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal battery compartment" +msgid_plural "internal battery compartments" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "internal battery compartment" +#: data/json/items/tool/integrated.json +msgid "" +"Internal compartment for holding medium sized batteries for battery system " +"bionic." +msgstr "" + #. ~ Item name #: data/json/items/tool/knives.json msgid "copper knife" @@ -180478,18 +180689,6 @@ msgstr[1] "" msgid "A thin sheet of metal." msgstr "" -#. ~ Item name -#: data/json/items/vehicle/plating.json -msgid "wired sheet metal" -msgid_plural "wired sheet metal" -msgstr[0] "" -msgstr[1] "" - -#. ~ Description of "wired sheet metal" -#: data/json/items/vehicle/plating.json -msgid "Sheet metal that has had housing for lights wired into it." -msgstr "" - #. ~ Item name #: data/json/items/vehicle/plating.json msgid "wooden armor kit" @@ -180610,6 +180809,19 @@ msgstr[1] "" msgid "Durable silica-coated chitin plating made for a vehicle." msgstr "" +#. ~ Item name +#. ~ Vehicle part name +#: data/json/items/vehicle/plating.json data/json/vehicleparts/boards.json +msgid "counterweight" +msgid_plural "counterweights" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "counterweight" +#: data/json/items/vehicle/plating.json +msgid "A heavy block of steel used in balancing other heavy things." +msgstr "" + #. ~ Item name #. ~ Vehicle part name #: data/json/items/vehicle/rams.json data/json/vehicleparts/rams.json @@ -184111,6 +184323,20 @@ msgstr "" msgid "%1$s impales !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale your %2$s, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #: data/mods/Xedra_Evolved/monsters/monsterattacks.json @@ -184137,6 +184363,18 @@ msgstr "" msgid "%1$s buries its beak in !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184161,6 +184399,18 @@ msgstr "" msgid "%1$s snaps its tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184185,6 +184435,18 @@ msgstr "" msgid "%1$s snaps its barbed tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184210,6 +184472,18 @@ msgstr "" msgid "%1$s snaps its long barbed tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184237,6 +184511,19 @@ msgstr "" msgid "%1$s's head shoots out, and its teeth sink into !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's head extends to bite you, but you dodge and the head sails past!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "" +"%s's head extends to bite , but they dodge and the head sails past!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184261,6 +184548,18 @@ msgstr "" msgid "%1$s thrusts its arms at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts its arms at you, but you evade the stretched arm!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's thrusts its arms at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184286,6 +184585,18 @@ msgid "" "%1$s stares intently at and a hurricane force wind hits them!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s stares at you, but you the wind bursts past you!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's stares at , but the wind blows past them!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184310,6 +184621,18 @@ msgstr "" msgid "%1$s thrusts a claw at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at you, but you evade it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at , but they evade it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184334,6 +184657,18 @@ msgstr "" msgid "%1$s slashes at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at your neck! You duck!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at , but they duck!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184358,6 +184693,18 @@ msgstr "" msgid "%1$s takes a powerful swing at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184382,6 +184729,18 @@ msgstr "" msgid "%1$s brutally rams !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184406,6 +184765,18 @@ msgstr "" msgid "%1$s claws at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s claws at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to claw at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184430,6 +184801,18 @@ msgstr "" msgid "%1$s slams into !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to slam into you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries slam into , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184454,6 +184837,18 @@ msgstr "" msgid "%1$s stings !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184496,6 +184891,18 @@ msgstr "" msgid "%1$s gores with its antlers!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184520,6 +184927,18 @@ msgstr "" msgid "%1$s kicks !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184546,6 +184965,20 @@ msgstr "" msgid "%s grabs and covers them in sticky webs!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab , but they dodge!" +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/monster_deaths.json msgid "Necro Boomer Revive" @@ -185464,22 +185897,22 @@ msgstr "" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Action" +msgid "Reflection Action" msgstr "" -#. ~ Description of spell "Endless Hunger Action" +#. ~ Description of spell "Reflection Action" #: data/json/monster_special_attacks/spells.json msgid "Teleports and harms monsters." msgstr "" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Revive" +msgid "Reflection Revive" msgstr "" -#. ~ Description of spell "Endless Hunger Revive" +#. ~ Description of spell "Reflection Revive" #: data/json/monster_special_attacks/spells.json -msgid "Revives the endless hunger." +msgid "Revives the reflection." msgstr "" #. ~ Spell name @@ -185509,6 +185942,26 @@ msgid "" "hallucination attacks. You can see it only in debug menu." msgstr "" +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Sloth Attack" +msgstr "" + +#. ~ Description of spell "Sloth Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Slows you." +msgstr "" + +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Guilt Attack" +msgstr "" + +#. ~ Description of spell "Guilt Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Makes things heavier." +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/weapon_spells.json msgid "Mi-go Slaver Beam" @@ -188082,7 +188535,7 @@ msgid "" msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish" msgid_plural "giant crayfish" msgstr[0] "" @@ -188096,7 +188549,7 @@ msgid "" msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "colossal crayfish" msgid_plural "colossal crayfish" msgstr[0] "" @@ -188108,7 +188561,7 @@ msgid "An enormous mutated gray crayfish with pincer claws and long antennae." msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish larva" msgid_plural "giant crayfish larvae" msgstr[0] "" @@ -188692,6 +189145,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "skittering plague" msgid_plural "skittering plagues" msgstr[0] "" @@ -188708,6 +189162,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague nymph" msgid_plural "plague nymphs" msgstr[0] "" @@ -188723,6 +189178,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague vector" msgid_plural "plague vectors" msgstr[0] "" @@ -188739,6 +189195,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach" msgid_plural "giant cockroaches" msgstr[0] "" @@ -188753,6 +189210,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach nymph" msgid_plural "giant cockroach nymphs" msgstr[0] "" @@ -188765,6 +189223,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "pregnant giant cockroach" msgid_plural "pregnant giant cockroaches" msgstr[0] "" @@ -188888,6 +189347,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly naiad" msgid_plural "giant dragonfly naiads" msgstr[0] "" @@ -188904,6 +189364,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly" msgid_plural "giant dragonflies" msgstr[0] "" @@ -188920,6 +189381,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "fused dragonflies" msgid_plural "fused dragonflies" msgstr[0] "" @@ -189379,6 +189841,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "wasp larva" msgid_plural "wasp larvae" msgstr[0] "" @@ -189502,6 +189965,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "dermatik larva" msgid_plural "dermatik larvae" msgstr[0] "" @@ -189611,6 +190075,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant ant" msgid_plural "giant ants" msgstr[0] "" @@ -189639,6 +190104,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant acidic ant" msgid_plural "giant acidic ants" msgstr[0] "" @@ -189676,6 +190142,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic ant larva" msgid_plural "acidic ant larvae" msgstr[0] "" @@ -189705,6 +190172,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic soldier ant" msgid_plural "acidic soldier ants" msgstr[0] "" @@ -189720,6 +190188,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "ant larva" msgid_plural "ant larvae" msgstr[0] "" @@ -189748,6 +190217,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "soldier ant" msgid_plural "soldier ants" msgstr[0] "" @@ -189762,6 +190232,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "super soldier ant" msgid_plural "super soldier ants" msgstr[0] "" @@ -189791,6 +190262,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant locust" msgid_plural "giant locusts" msgstr[0] "" @@ -189806,6 +190278,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "famine" msgid_plural "famines" msgstr[0] "" @@ -189820,6 +190293,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "locust nymph" msgid_plural "locust nymphs" msgstr[0] "" @@ -189834,6 +190308,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "aphid" msgid_plural "aphids" @@ -189850,6 +190325,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "giant aphid" msgid_plural "giant aphids" @@ -189880,6 +190356,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant praying mantis" msgid_plural "giant praying mantises" msgstr[0] "" @@ -189895,6 +190372,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "praying mantis nymph" msgid_plural "praying mantis nymphs" msgstr[0] "" @@ -189910,6 +190388,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "great mantis" msgid_plural "great mantises" msgstr[0] "" @@ -189980,6 +190459,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant grasshopper" msgid_plural "giant grasshoppers" msgstr[0] "" @@ -189994,6 +190474,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "grasshopper nymph" msgid_plural "grasshopper nymphs" msgstr[0] "" @@ -190006,6 +190487,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant stag beetle larva" msgid_plural "giant stag beetle larvae" msgstr[0] "" @@ -190083,6 +190565,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant antlion larva" msgid_plural "giant antlion larvae" msgstr[0] "" @@ -190097,6 +190580,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant adult antlion" msgid_plural "giant adult antlions" msgstr[0] "" @@ -190126,6 +190610,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water strider" msgid_plural "giant water striders" msgstr[0] "" @@ -190140,6 +190625,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water strider nymph" msgid_plural "water strider nymphs" msgstr[0] "" @@ -190264,6 +190750,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "cicada nymph" msgid_plural "cicada nymphs" msgstr[0] "" @@ -190278,6 +190765,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cicada" msgid_plural "giant cicadas" msgstr[0] "" @@ -190292,6 +190780,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant woodlouse" msgid_plural "giant woodlice" msgstr[0] "" @@ -190306,6 +190795,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "baby woodlouse" msgid_plural "baby woodlice" msgstr[0] "" @@ -190320,6 +190810,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water tiger" msgid_plural "giant water tigers" msgstr[0] "" @@ -190334,6 +190825,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant diving beetle" msgid_plural "giant diving beetles" msgstr[0] "" @@ -190349,6 +190841,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water scorpion" msgid_plural "giant water scorpions" msgstr[0] "" @@ -190363,6 +190856,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water scorpion nymph" msgid_plural "water scorpion nymphs" msgstr[0] "" @@ -193463,6 +193957,8 @@ msgstr "" #. ~ Death message of monster "shifting mass" #. ~ Death message of monster "impossible shape" +#. ~ Death message of monster "guilt" +#. ~ Death message of monster "sloth" #. ~ Death message of monster "Impossible shape" #: data/json/monsters/nether.json data/mods/innawood/monsters/nether.json #, c-format @@ -193682,28 +194178,70 @@ msgstr "" #. ~ Monster name #: data/json/monsters/nether.json -msgid "endless hunger" -msgid_plural "endless hungers" +msgid "pale reflection" +msgid_plural "pale reflections" msgstr[0] "" msgstr[1] "" -#. ~ Description of monster "endless hunger" +#. ~ Description of monster "pale reflection" #: data/json/monsters/nether.json msgid "" -"Your mind fills in large shifting images of predators to save you from its " -"actual appearance. You can feel it despite the distance as if it were " -"connected to you." +"This looks nothing like you. It's barely real. So why does your mind keep " +"mistaking it for you?" +msgstr "" + +#. ~ Death message of monster "pale reflection" +#: data/json/monsters/nether.json +#, c-format +msgid "The %s vanishes but you can still feel it." msgstr "" -#. ~ Death message of monster "endless hunger" +#. ~ Monster message of special attack of monster "pale reflection" #: data/json/monsters/nether.json #, c-format -msgid "The %s vanishes but you can still feel it through your connection." +msgid "You can feel the %s." +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "twisted reflection" +msgid_plural "twisted reflections" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "twisted reflection" +#: data/json/monsters/nether.json +msgid "" +"This looks almost nothing like you. It's form isn't even stable. So why " +"does your mind keep mistaking it for you?" +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "dark reflection" +msgid_plural "dark reflections" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "dark reflection" +#: data/json/monsters/nether.json +msgid "" +"This only looks a little like you. It's obviously not you. So why does " +"your mind keep mistaking it for you?" msgstr "" -#. ~ Monster message of special attack of monster "endless hunger" +#. ~ Monster name #: data/json/monsters/nether.json -msgid "You can feel the endless hunger." +msgid "better half" +msgid_plural "better halves" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "better half" +#: data/json/monsters/nether.json +msgid "" +"This doesn't look like you. It looks like what you've dreamed you could be." +" Why does your mind keep mistaking you for a bad copy of it?" msgstr "" #. ~ Monster name @@ -193748,6 +194286,48 @@ msgstr "" msgid "You feel something was destroyed inside you." msgstr "" +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "guilt" +msgid_plural "guilts" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"memories of your wrongdoings rise to the surface." +msgstr "" + +#. ~ Monster message of special attack of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"The guilt makes no physical movement and yet you feel the force of its " +"assault. Everything feels heavier." +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "sloth" +msgid_plural "sloths" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"a desire to stop moving rises." +msgstr "" + +#. ~ Monster message of special attack of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"The sloth does nothing, and you feel time itself aiding your desire to do " +"nothing." +msgstr "" + #. ~ Monster name #: data/json/monsters/power_leech.json msgid "leech blossom" @@ -234275,42 +234855,42 @@ msgstr "" #. ~ Mission name #: data/json/npcs/exodii/exodii_merchant_missions.json -msgid "Bring 1L of anesthetic to Rubik" +msgid "Bring 1000 units of anesthetic to Rubik" msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "" -"If'n us'll to add the metal an' plastic for ye, us'll need one liter o' them" -" anus-feticks, half for your thinkin'-meat an' half for our stock." +"If'n us'll to add the metal an' plastic for ye, us'll need a thousand unit " +"o' them anus-feticks, half for your thinkin'-meat an' half for our stock." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "King's own luck!" msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "That be a choice an' you can tass. Come back to this'n if you like." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Check round the chirurgery an' such, I'd razz." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Us'n waits patient-like for that anus-fetick." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. We can pass it in when you like." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. Come back to this'n if you like to try again." msgstr "" @@ -235507,26 +236087,29 @@ msgstr "" #. is to bring us a bit of good tea. Not literally 'tea' of course. That's #. my Anglic street slang. I mean the stuff that puts you to sleep for #. surgery. The Great Grey says your word for it is 'anesthetic'. You bring -#. us one liter of anesthetic, we'll fix you up with a wire and everything. +#. us a thousand units of anesthetic, we'll fix you up with a wire and +#. everything. #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" "Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle " "mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. " "I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep " "f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. " -"You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a" -" tiff." +"You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire" +" an' a tiff." msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" -"One liter of, uh, anesthetic, coming up. Can we talk about something else?" +"One thousand units of, uh, anesthetic, coming up. Can we talk about " +"something else?" msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json -msgid "One liter of, uh, anesthetic, coming up. I'd better start looking." +msgid "" +"One thousand units of, uh, anesthetic, coming up. I'd better start looking." msgstr "" #. ~ Response to NPC dialogue @@ -272136,6 +272719,16 @@ msgstr "kartonnen dozen" msgid "Recipes related to constructing cardboard boxes." msgstr "" +#. ~ name of the nested group +#: data/json/recipes/nested.json +msgid "assembled cardboard boxes" +msgstr "" + +#. ~ Description of the category "assembled cardboard boxes" +#: data/json/recipes/nested.json +msgid "Recipes related to assembling cardboard boxes." +msgstr "" + #. ~ name of the nested group #: data/json/recipes/nested.json msgid "wooden boxes" @@ -312986,6 +313579,13 @@ msgid "" " people to see over it." msgstr "" +#. ~ Description of vehicle part "counterweight" +#: data/json/vehicleparts/boards.json +msgid "" +"A half-height heavy metal wall. Commonly used in forklifts to balance them " +"when lifting heavy things." +msgstr "" + #. ~ Vehicle part name #: data/json/vehicleparts/cargo.json msgid "storage bag" @@ -313758,11 +314358,6 @@ msgstr "blauw licht" msgid "red light" msgstr "rood licht" -#. ~ Vehicle part name -#: data/json/vehicleparts/lights.json -msgid "aisle with lights" -msgstr "" - #. ~ Vehicle part name #: data/json/vehicleparts/manual.json msgid "foot pedals" @@ -342805,6 +343400,18 @@ msgstr "" msgid "%1$s stomps on !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries to stomp on you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries stomp on , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -342829,6 +343436,18 @@ msgstr "" msgid "%1$s swings its massive tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -342853,6 +343472,18 @@ msgstr "" msgid "%1$s swings its spiked tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -342877,6 +343508,18 @@ msgstr "" msgid "%1$s thrusts its long horns at !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s thrusts its long horns at you, but you evade!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s's thrusts its long horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -344589,6 +345232,13 @@ msgid_plural "sarahsaurus eggs" msgstr[0] "" msgstr[1] "" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "anchisaurus egg" +msgid_plural "anchisaurus eggs" +msgstr[0] "" +msgstr[1] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "issi egg" @@ -344631,6 +345281,13 @@ msgid_plural "diplodocus eggs" msgstr[0] "" msgstr[1] "" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "barosaurus egg" +msgid_plural "barosaurus eggs" +msgstr[0] "" +msgstr[1] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "camarasaurus egg" @@ -345967,6 +346624,20 @@ msgid "" "hands and leathery skin." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "anchisaurus" +msgid_plural "anchisaurus" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "anchisaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"A four legged plant eating dinosaur with a long neck, dexterous hands and " +"leathery skin." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "issi" @@ -346049,6 +346720,20 @@ msgstr[1] "" msgid "Huge, long-necked, four-legged dinosaur with a long, whip-like tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "barosaurus" +msgid_plural "barosaurus" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "barosaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur with a long, whip-like tail and one " +"large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "camarasaurus" @@ -347201,6 +347886,21 @@ msgid "" "holding together a shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal anchisaurus zombie" +msgid_plural "fungal anchisaurus zombies" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "fungal anchisaurus zombie" +#: data/mods/DinoMod/monsters/fungus.json +msgid "" +"This was once a four legged plant eating dinosaur with a long neck and " +"leathery skin. Now fungal tendrils sprout from the mouth, eyes, and other " +"orifices, holding together a large shambling mass of mold-covered flesh." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal issi zombie" @@ -347296,11 +347996,12 @@ msgstr "" #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json -msgid "fungal camarasaurus zombie" -msgid_plural "fungal camarasaurus zombies" +msgid "fungal barosaurus zombie" +msgid_plural "fungal barosaurus zombies" msgstr[0] "" msgstr[1] "" +#. ~ Description of monster "fungal barosaurus zombie" #. ~ Description of monster "fungal camarasaurus zombie" #: data/mods/DinoMod/monsters/fungus.json msgid "" @@ -347309,6 +348010,13 @@ msgid "" "orifices, holding together an enormous shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal camarasaurus zombie" +msgid_plural "fungal camarasaurus zombies" +msgstr[0] "" +msgstr[1] "" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal brachiosaurus zombie" @@ -347854,34 +348562,6 @@ msgid_plural "dark gray and white hatchlings" msgstr[0] "" msgstr[1] "" -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "sarahsaurus hatchling" -msgid_plural "sarahsaurus hatchlings" -msgstr[0] "" -msgstr[1] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "issi hatchling" -msgid_plural "issi hatchlings" -msgstr[0] "" -msgstr[1] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "haplocanthosaurus hatchling" -msgid_plural "haplocanthosaurus hatchlings" -msgstr[0] "" -msgstr[1] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "amargasaurus hatchling" -msgid_plural "amargasaurus hatchlings" -msgstr[0] "" -msgstr[1] "" - #. ~ Monster name #: data/mods/DinoMod/monsters/hatchling.json msgid "brown and magenta hatchling" @@ -348186,6 +348866,11 @@ msgid "" "tail." msgstr "" +#. ~ Description of monster "mon_anchisaurus_juvenile" +#: data/mods/DinoMod/monsters/juvenile.json +msgid "A four-legged, plant-eating juvenile sauropod with a long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/juvenile.json msgid "brown and magenta sauropod juvenile" @@ -348662,6 +349347,20 @@ msgstr[1] "" msgid "Long-necked, two-legged dinosaur corpse with a long tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "anchisaurus zombie" +msgid_plural "anchisaurus zombie" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "anchisaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Long-necked, four-legged dinosaur corpse. The neck is bent at a disturbing " +"angle and leaking black ichor." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "issi zombie" @@ -348743,6 +349442,20 @@ msgid "" "tiny head with vacant white eyes. Sways and staggers." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "barosaurus zombie" +msgid_plural "barosaurus zombies" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "barosaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "camarasaurus zombie" @@ -349600,6 +350313,20 @@ msgid "" "charred meat. Its flesh has mended into a leathery shell." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched anchisaurus zombie" +msgid_plural "scorched anchisaurus zombies" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "scorched anchisaurus zombie" +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "" +"Heavily-burned four-legged zombie dinosaur sauropod that still reeks of " +"charred meat. Its flesh has mended into a leathery shell." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched issi zombie" @@ -349658,6 +350385,13 @@ msgid_plural "scorched diplodocus zombies" msgstr[0] "" msgstr[1] "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched barosaurus zombie" +msgid_plural "scorched barosaurus zombies" +msgstr[0] "" +msgstr[1] "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched camarasaurus zombie" @@ -350336,6 +351070,20 @@ msgid "" "bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "American Ammo" +msgid_plural "American Ammos" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "American Ammo" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Long-necked, four-legged dinosaur corpse. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Frozen Fury" @@ -350417,6 +351165,21 @@ msgid "" "body bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "Barosaurus Brute" +msgid_plural "Barosaurus Brutes" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "Barosaurus Brute" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Zombie Freight Train" @@ -351733,6 +352496,20 @@ msgid "" "large, two-legged body and long neck." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "armored anchisaurus" +msgid_plural "armored anchisaurus" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "armored anchisaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"large, four-legged body and long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "armored issi" @@ -351808,7 +352585,21 @@ msgstr[1] "" #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "" "This zombified diplodocus has grown dense bone armor, completely covering " -"the massive, four-legged body and tiny head." +"the massive, four-legged body and small head." +msgstr "" + +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "boneplate barosaurus" +msgid_plural "boneplate barosaurus" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "boneplate barosaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"massive, four-legged body and small head." msgstr "" #. ~ Monster name @@ -352924,6 +353715,16 @@ msgstr "" msgid "An allosaurus nest." msgstr "" +#. ~ Name of map extra +#: data/mods/DinoMod/overmap/map_extras.json +msgid "anchisaurus nest" +msgstr "" + +#. ~ Description of map extra "anchisaurus nest" +#: data/mods/DinoMod/overmap/map_extras.json +msgid "An anchisaurus nest." +msgstr "" + #. ~ Name of map extra #: data/mods/DinoMod/overmap/map_extras.json msgid "ankylosaurus nest" @@ -359345,6 +360146,18 @@ msgid "" "bionic power. It can store up to 100 mL of blood." msgstr "" +#. ~ Item name +#: data/mods/Magiclysm/bionics.json +msgid "internal blood bank" +msgid_plural "internal blood banks" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "internal blood bank" +#: data/mods/Magiclysm/bionics.json +msgid "Internal tank for blood power generator bionic." +msgstr "" + #. ~ Construction group name #: data/mods/Magiclysm/construction_group.json msgid "Build Translocator Gate" @@ -359718,6 +360531,18 @@ msgstr "" msgid "%1$s lashes with its flaming whip!" msgstr "" +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes you with its flaming whip, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes with its flaming whip, but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/Magiclysm/monster_attacks.json #, c-format @@ -379900,6 +380725,115 @@ msgstr "" msgid "Makes a lot of docile, but generally untamable wildlife, tamable." msgstr "" +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame dragonfly egg" +msgid_plural "tame dragonfly eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame dragonfly egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The still-wet egg of a mutated dragonfly. This one has been carefully " +"tended for. The dragonfly inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame mantis egg" +msgid_plural "tame mantis eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame mantis egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"Praying mantis eggs glued to each other inside a strange-looking case. " +"These ones have been carefully tended for. The mantis inside seems more " +"timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame antlion egg" +msgid_plural "tame antlion eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame antlion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"A large, white antlion egg. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame cicada egg" +msgid_plural "tame cicada eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame cicada egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a cicada. This one has been carefully tended for. The cicada " +"inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water beetle egg" +msgid_plural "tame water beetle eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame water beetle egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water beetle. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water scorpion egg" +msgid_plural "tame water scorpion eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame water scorpion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water scorpion. This one has been carefully tended for. The " +"water scorpion inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "sweet goop" +msgid_plural "sweet goop" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "sweet goop" +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "" +"A bunch of sweet stuff with a wet, goopy consistency. Normal bugs would die" +" for this, just hope the mutants will like it as well." +msgstr "" + +#. ~ name of the nested group +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "tame eggs" +msgstr "" + +#. ~ Description of the category "tame eggs" +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "Recipes related to taming the eggs of aggressive invertebrates." +msgstr "" + #. ~ Name of effect type id "toxic_glue" #: data/mods/TropiCataclysm/effects.json msgid "Termite Glue" @@ -385106,11 +386040,6 @@ msgid "" "damage to kill something." msgstr "" -#. ~ "message" action message of item "Vancian bill" -#: data/mods/Xedra_Evolved/items/inventor/artifacts.json -msgid "You tear the ticket apart." -msgstr "" - #. ~ Item name #: data/mods/Xedra_Evolved/items/inventor/artifacts.json msgid "helmet of creative juices" @@ -393395,9 +394324,9 @@ msgstr "" #. ~ NPC dialogue line #: data/mods/translate-dialogue/rubik.json msgid "" -"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" +"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" "\n" -"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us one liter of anesthetic, we'll fix you up with a wire and everything." +"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us a thousand units of anesthetic, we'll fix you up with a wire and everything." msgstr "" #. ~ NPC dialogue line @@ -395615,6 +396544,11 @@ msgstr "" msgid "Toggle spawning everything" msgstr "" +#. ~ Key binding name +#: data/raw/keybindings.json +msgid "Choose snippet" +msgstr "" + #. ~ Key binding name #: data/raw/keybindings.json msgid "Look at" @@ -396115,11 +397049,11 @@ msgid "" "Internal error: achievement lacks watcher." msgstr "" -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Press " msgstr "Druk" -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Try" msgstr "Probeer" @@ -396131,8 +397065,8 @@ msgstr "Kijk" msgid "Interact" msgstr "" -#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:121 -#: src/game_inventory.cpp:206 +#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:122 +#: src/game_inventory.cpp:204 msgid "Inventory" msgstr "Inventaris" @@ -396178,8 +397112,8 @@ msgstr "" msgid "Auto drive canceled." msgstr "" -#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2547 -#: src/activity_handlers.cpp:2583 +#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2543 +#: src/activity_handlers.cpp:2579 msgid "You have reached your destination." msgstr "" @@ -396198,7 +397132,7 @@ msgid "You cannot hack this." msgstr "" #: src/activity_actor.cpp:779 src/activity_actor.cpp:2326 -#: src/activity_actor.cpp:5042 src/computer_session.cpp:494 +#: src/activity_actor.cpp:5031 src/computer_session.cpp:494 #: src/computer_session.cpp:511 src/computer_session.cpp:1220 #: src/computer_session.cpp:1496 msgid "an alarm sound!" @@ -396228,7 +397162,7 @@ msgstr "" msgid "The nearby doors unlock." msgstr "" -#: src/activity_actor.cpp:846 src/iuse.cpp:10013 +#: src/activity_actor.cpp:846 src/iuse.cpp:10031 msgid "It's too dark to write!" msgstr "" @@ -396259,13 +397193,13 @@ msgid "grnd grnd grnd" msgstr "" #: src/activity_actor.cpp:1053 src/activity_actor.cpp:2049 -#: src/activity_actor.cpp:4566 src/activity_actor.cpp:4914 +#: src/activity_actor.cpp:4555 src/activity_actor.cpp:4903 #, c-format msgid "Your %1$s ran out of charges." msgstr "" #: src/activity_actor.cpp:1055 src/activity_actor.cpp:2051 -#: src/activity_actor.cpp:4568 src/activity_actor.cpp:4916 +#: src/activity_actor.cpp:4557 src/activity_actor.cpp:4905 #, c-format msgid "%1$s %2$s ran out of charges." msgstr "" @@ -396278,7 +397212,7 @@ msgstr "" msgid " no longer has the book!" msgstr "" -#: src/activity_actor.cpp:1357 src/character.cpp:10622 src/npc.cpp:1334 +#: src/activity_actor.cpp:1357 src/character.cpp:10623 src/npc.cpp:1334 msgid "It's too dark to read!" msgstr "Het is te donker om te lezen!" @@ -396401,10 +397335,10 @@ msgstr "" msgid "The lock stumps your efforts to pick it." msgstr "" -#: src/activity_actor.cpp:2347 src/game.cpp:5609 src/game.cpp:5617 -#: src/game.cpp:5648 src/game.cpp:5654 src/iexamine.cpp:4078 src/iuse.cpp:9920 -#: src/iuse_actor.cpp:1036 src/iuse_actor.cpp:1852 src/iuse_actor.cpp:4399 -#: src/iuse_actor.cpp:4524 +#: src/activity_actor.cpp:2347 src/game.cpp:5607 src/game.cpp:5615 +#: src/game.cpp:5646 src/game.cpp:5652 src/iexamine.cpp:4078 src/iuse.cpp:9938 +#: src/iuse_actor.cpp:1043 src/iuse_actor.cpp:1859 src/iuse_actor.cpp:4406 +#: src/iuse_actor.cpp:4531 msgid "You cannot do that while mounted." msgstr "" @@ -396444,1250 +397378,1250 @@ msgstr "" msgid "%s scans the book into their device." msgstr "" -#: src/activity_actor.cpp:2673 +#: src/activity_actor.cpp:2662 msgid "You lie down preparing to fall asleep." msgstr "" -#: src/activity_actor.cpp:2686 +#: src/activity_actor.cpp:2675 msgid "" "You feel you should've fallen asleep by now, but somehow you're still awake." msgstr "" -#: src/activity_actor.cpp:2691 +#: src/activity_actor.cpp:2680 msgid "You toss and turn…" msgstr "" -#: src/activity_actor.cpp:2702 +#: src/activity_actor.cpp:2691 msgid "You try to sleep, but can't." msgstr "" -#: src/activity_actor.cpp:2722 +#: src/activity_actor.cpp:2711 msgid "You have trouble sleeping, keep trying?" msgstr "" -#: src/activity_actor.cpp:2723 +#: src/activity_actor.cpp:2712 msgid "Stop trying to fall asleep and get up." msgstr "" -#: src/activity_actor.cpp:2724 +#: src/activity_actor.cpp:2713 msgid "Continue trying to fall asleep." msgstr "" -#: src/activity_actor.cpp:2726 +#: src/activity_actor.cpp:2715 msgid "Continue trying to fall asleep and don't ask again." msgstr "" -#: src/activity_actor.cpp:2786 +#: src/activity_actor.cpp:2775 msgid "You start cracking the safe." msgstr "" -#: src/activity_actor.cpp:2789 +#: src/activity_actor.cpp:2778 #, c-format msgid "%1$s starts cracking the safe." msgstr "" -#: src/activity_actor.cpp:2844 +#: src/activity_actor.cpp:2833 msgid "With a satisfying click, the lock on the safe opens!" msgstr "" -#: src/activity_actor.cpp:2943 +#: src/activity_actor.cpp:2932 #, c-format msgid "You disassemble your %s." msgstr "" -#: src/activity_actor.cpp:2946 src/character.cpp:10354 +#: src/activity_actor.cpp:2935 src/character.cpp:10355 #, c-format msgid "You unload your %s." msgstr "" -#: src/activity_actor.cpp:2994 +#: src/activity_actor.cpp:2983 msgid "" "You no longer have the in progress craft in your possession. You stop " "crafting. Reactivate the in progress craft to continue crafting." msgstr "" -#: src/activity_actor.cpp:2997 +#: src/activity_actor.cpp:2986 msgid "" " no longer has the in progress craft in their possession. " " stops crafting." msgstr "" -#: src/activity_actor.cpp:3117 +#: src/activity_actor.cpp:3106 msgid "Keep practicing until proficiency increase?" msgstr "" -#: src/activity_actor.cpp:3135 +#: src/activity_actor.cpp:3124 msgid "Your proficiency has increased. Stop practicing?" msgstr "" -#: src/activity_actor.cpp:3141 +#: src/activity_actor.cpp:3130 #, c-format msgid "There is nothing left of the %s to craft from." msgstr "" -#: src/activity_actor.cpp:3142 +#: src/activity_actor.cpp:3131 #, c-format msgid "There is nothing left of the %s was crafting." msgstr "" -#: src/activity_actor.cpp:3210 +#: src/activity_actor.cpp:3199 msgid "You are too tired to exercise." msgstr "" -#: src/activity_actor.cpp:3216 +#: src/activity_actor.cpp:3205 msgid "You are too dehydrated to exercise." msgstr "" -#: src/activity_actor.cpp:3222 +#: src/activity_actor.cpp:3211 msgid "Empty your hands first." msgstr "" -#: src/activity_actor.cpp:3236 +#: src/activity_actor.cpp:3225 msgid "You cannot train here with a broken arm." msgstr "" -#: src/activity_actor.cpp:3243 +#: src/activity_actor.cpp:3232 msgid "You cannot train here with a broken leg." msgstr "" -#: src/activity_actor.cpp:3253 +#: src/activity_actor.cpp:3242 msgid "You cannot train freely with a broken limb." msgstr "" -#: src/activity_actor.cpp:3261 +#: src/activity_actor.cpp:3250 msgid "" "Physical effort determines workout efficiency, but also rate of exhaustion." msgstr "" -#: src/activity_actor.cpp:3262 +#: src/activity_actor.cpp:3251 msgid "Choose training intensity:" msgstr "" -#: src/activity_actor.cpp:3263 +#: src/activity_actor.cpp:3252 msgctxt "training intensity" msgid "Light" msgstr "Licht" -#: src/activity_actor.cpp:3264 +#: src/activity_actor.cpp:3253 msgid "" "Light exercise comparable in intensity to walking, but more focused and " "methodical." msgstr "" -#: src/activity_actor.cpp:3265 +#: src/activity_actor.cpp:3254 msgctxt "training intensity" msgid "Moderate" msgstr "" -#: src/activity_actor.cpp:3266 +#: src/activity_actor.cpp:3255 msgid "" "Moderate exercise without excessive exertion, but with enough effort to " "break a sweat." msgstr "" -#: src/activity_actor.cpp:3267 +#: src/activity_actor.cpp:3256 msgctxt "training intensity" msgid "Active" msgstr "" -#: src/activity_actor.cpp:3268 +#: src/activity_actor.cpp:3257 msgid "" "Active exercise with full involvement. Strenuous, but in a controlled " "manner." msgstr "" -#: src/activity_actor.cpp:3269 +#: src/activity_actor.cpp:3258 msgctxt "training intensity" msgid "High" msgstr "" -#: src/activity_actor.cpp:3270 +#: src/activity_actor.cpp:3259 msgid "" "High intensity exercise with maximum effort and full power. Exhausting in " "the long run." msgstr "" -#: src/activity_actor.cpp:3296 src/activity_actor.cpp:3398 +#: src/activity_actor.cpp:3285 src/activity_actor.cpp:3387 msgid "Train for how long (minutes): " msgstr "" -#: src/activity_actor.cpp:3311 +#: src/activity_actor.cpp:3300 msgid "You start your workout session." msgstr "" -#: src/activity_actor.cpp:3317 +#: src/activity_actor.cpp:3306 msgid "You are exhausted so you finish your workout early." msgstr "" -#: src/activity_actor.cpp:3322 +#: src/activity_actor.cpp:3311 msgid "You are dehydrated so you finish your workout early." msgstr "" #. ~ heavy breathing when exercising -#: src/activity_actor.cpp:3334 +#: src/activity_actor.cpp:3323 msgid "yourself huffing and puffing!" msgstr "" -#: src/activity_actor.cpp:3349 +#: src/activity_actor.cpp:3338 msgid "You catch your breath for few moments." msgstr "" -#: src/activity_actor.cpp:3352 +#: src/activity_actor.cpp:3341 msgid "You get back to your training." msgstr "" -#: src/activity_actor.cpp:3360 +#: src/activity_actor.cpp:3349 msgid "You finish your workout session." msgstr "" -#: src/activity_actor.cpp:3379 +#: src/activity_actor.cpp:3368 msgid "You have finished your training cycle, keep training?" msgstr "" -#: src/activity_actor.cpp:3380 +#: src/activity_actor.cpp:3369 msgid "Stop training." msgstr "" -#: src/activity_actor.cpp:3381 +#: src/activity_actor.cpp:3370 msgid "Continue training." msgstr "" -#: src/activity_actor.cpp:3382 +#: src/activity_actor.cpp:3371 msgid "Continue training and don't ask again." msgstr "" -#: src/activity_actor.cpp:3596 src/iexamine.cpp:2298 +#: src/activity_actor.cpp:3585 src/iexamine.cpp:2298 msgid "Nothing can be harvested from this plant in current season." msgstr "" -#: src/activity_actor.cpp:3638 +#: src/activity_actor.cpp:3627 msgid "You couldn't harvest anything." msgstr "" -#: src/activity_actor.cpp:3680 +#: src/activity_actor.cpp:3669 #, c-format msgid "%1$s did not fit and fell to the %2$s." msgstr "" -#: src/activity_actor.cpp:3684 +#: src/activity_actor.cpp:3673 #, c-format msgid "%1$s is too heavy and fell to the %2$s." msgstr "" -#: src/activity_actor.cpp:3709 +#: src/activity_actor.cpp:3698 msgid "The pet has moved somewhere else." msgstr "" -#: src/activity_actor.cpp:3752 +#: src/activity_actor.cpp:3741 msgid "The robot has moved somewhere else." msgstr "" -#: src/activity_actor.cpp:3760 +#: src/activity_actor.cpp:3749 #, c-format msgid "The %s recovers before you can finish." msgstr "" -#: src/activity_actor.cpp:3777 +#: src/activity_actor.cpp:3766 #, c-format msgid "The %s hovers momentarily as it surveys the area." msgstr "" -#: src/activity_actor.cpp:3783 +#: src/activity_actor.cpp:3772 #, c-format msgid "The %s lets out a whirring noise and starts to follow you." msgstr "" -#: src/activity_actor.cpp:3862 src/character.cpp:1444 src/character.cpp:1621 -#: src/character.cpp:1658 +#: src/activity_actor.cpp:3851 src/character.cpp:1445 src/character.cpp:1622 +#: src/character.cpp:1659 msgid "You let go of the grabbed object." msgstr "" #. ~ %1$s: item to put in the container, %2$s: container to put item in -#: src/activity_actor.cpp:3923 src/activity_actor.cpp:3946 +#: src/activity_actor.cpp:3912 src/activity_actor.cpp:3935 #, c-format msgid "You put your %1$s into the %2$s." msgstr "" -#: src/activity_actor.cpp:3961 +#: src/activity_actor.cpp:3950 #, c-format msgid "Could not put %1$s into %2$s, aborting." msgstr "" -#: src/activity_actor.cpp:4065 +#: src/activity_actor.cpp:4054 #, c-format msgid "Can't reload the %s." msgstr "" -#: src/activity_actor.cpp:4074 +#: src/activity_actor.cpp:4063 #, c-format msgid "" "You manage to loosen some debris and make your %s somewhat operational." msgstr "" -#: src/activity_actor.cpp:4081 +#: src/activity_actor.cpp:4070 #, c-format msgid "You insert %dx %s into the %s." msgstr "" -#: src/activity_actor.cpp:4085 +#: src/activity_actor.cpp:4074 #, c-format msgid "You refill the %s." msgstr "" -#: src/activity_actor.cpp:4087 +#: src/activity_actor.cpp:4076 #, c-format msgid "You reload the %1$s with %2$s." msgstr "" -#: src/activity_actor.cpp:4109 +#: src/activity_actor.cpp:4098 #, c-format msgid "The %s no longer fits in your inventory" msgstr "" -#: src/activity_actor.cpp:4113 +#: src/activity_actor.cpp:4102 #, c-format msgid "Dispose of %s and wield %s" msgstr "" -#: src/activity_actor.cpp:4116 src/pickup.cpp:103 +#: src/activity_actor.cpp:4105 src/pickup.cpp:103 #, c-format msgid "Wield %s" msgstr "" -#: src/activity_actor.cpp:4118 +#: src/activity_actor.cpp:4107 #, c-format msgid "Drop %s" msgstr "" -#: src/activity_actor.cpp:4125 +#: src/activity_actor.cpp:4114 #, c-format msgid "The %s no longer fits in your inventory so you wield it instead." msgstr "" -#: src/activity_actor.cpp:4132 +#: src/activity_actor.cpp:4121 #, c-format msgid "The %s no longer fits in your inventory so you drop it instead." msgstr "" -#: src/activity_actor.cpp:4205 +#: src/activity_actor.cpp:4194 #, c-format msgid "The %s's udders run dry." msgstr "" -#: src/activity_actor.cpp:4253 +#: src/activity_actor.cpp:4242 #, c-format msgid "%1$s has nothing %2$s could shear." msgstr "" -#: src/activity_actor.cpp:4264 +#: src/activity_actor.cpp:4253 #, c-format msgid "%1$s don't have a shearing tool." msgstr "" -#: src/activity_actor.cpp:4267 +#: src/activity_actor.cpp:4256 #, c-format msgid "%1$s doesn't have a shearing tool." msgstr "" -#: src/activity_actor.cpp:4283 +#: src/activity_actor.cpp:4272 #, c-format msgid "%1$s start shearing %2$s." msgstr "" -#: src/activity_actor.cpp:4286 +#: src/activity_actor.cpp:4275 #, c-format msgid "%1$s starts shearing %2$s." msgstr "" -#: src/activity_actor.cpp:4300 +#: src/activity_actor.cpp:4289 #, c-format msgid "%1$s don't have a shearing tool anymore." msgstr "" -#: src/activity_actor.cpp:4305 +#: src/activity_actor.cpp:4294 #, c-format msgid "%1$s doesn't have a shearing tool anymore." msgstr "" -#: src/activity_actor.cpp:4335 +#: src/activity_actor.cpp:4324 #, c-format msgid "%1$s finished shearing %2$s and got:" msgstr "" #. ~ %1$s - item, %2$d - amount -#: src/activity_actor.cpp:4352 +#: src/activity_actor.cpp:4341 #, c-format msgid "%1$s x%2$d" msgstr "" -#: src/activity_actor.cpp:4403 +#: src/activity_actor.cpp:4392 msgid "" "You no longer have the in progress disassembly in your possession. You stop" " disassembling. Reactivate the in progress disassembly to continue " "disassembling." msgstr "" -#: src/activity_actor.cpp:4406 +#: src/activity_actor.cpp:4395 msgid "" " no longer has the in progress disassembly in their possession. " " stops disassembling." msgstr "" -#: src/activity_actor.cpp:4562 +#: src/activity_actor.cpp:4551 msgid "hissssssssss!" msgstr "" -#: src/activity_actor.cpp:4697 +#: src/activity_actor.cpp:4686 #, c-format msgid "You set up the %s on the ground." msgstr "" -#: src/activity_actor.cpp:4698 +#: src/activity_actor.cpp:4687 msgid "Examine the center square to pack it up again." msgstr "" -#: src/activity_actor.cpp:4784 +#: src/activity_actor.cpp:4773 msgid "You pause to engage in spiritual contemplation." msgstr "" -#: src/activity_actor.cpp:4813 +#: src/activity_actor.cpp:4802 #, c-format msgid "Playing with your %s has lifted your spirits a bit." msgstr "" -#: src/activity_actor.cpp:4889 +#: src/activity_actor.cpp:4878 #, c-format msgid "You can't use your %1$s to pry up the nails." msgstr "" -#: src/activity_actor.cpp:5163 +#: src/activity_actor.cpp:5152 msgid "You open up your kit and shave." msgstr "" -#: src/activity_actor.cpp:5186 +#: src/activity_actor.cpp:5175 msgid "You give your hair a trim." msgstr "" -#: src/activity_actor.cpp:5190 src/iexamine.cpp:339 +#: src/activity_actor.cpp:5179 src/iexamine.cpp:339 msgid "Change what?" msgstr "" -#: src/activity_actor.cpp:5191 +#: src/activity_actor.cpp:5180 msgid "Change hairstyle" msgstr "" -#: src/activity_actor.cpp:5192 +#: src/activity_actor.cpp:5181 msgid "Change facial hairstyle" msgstr "" #. ~ Sound of a wood chopping tool at work! -#: src/activity_actor.cpp:5399 +#: src/activity_actor.cpp:5388 msgid "CHK!" msgstr "" -#: src/activity_actor.cpp:5450 +#: src/activity_actor.cpp:5439 msgid "You finish chopping wood." msgstr "" -#: src/activity_actor.cpp:5501 +#: src/activity_actor.cpp:5490 #, c-format msgid "You produce %d plank." msgid_plural "You produce %d planks." msgstr[0] "" msgstr[1] "" -#: src/activity_actor.cpp:5506 +#: src/activity_actor.cpp:5495 #, c-format msgid "You produce %d splinter." msgid_plural "You produce %d splinters." msgstr[0] "" msgstr[1] "" -#: src/activity_actor.cpp:5510 +#: src/activity_actor.cpp:5499 msgid "You waste a lot of the wood." msgstr "" -#: src/activity_actor.cpp:5557 +#: src/activity_actor.cpp:5546 msgid "Select a direction for the tree to fall in." msgstr "" -#: src/activity_actor.cpp:5611 +#: src/activity_actor.cpp:5600 msgid "You finish chopping down a tree." msgstr "" -#: src/activity_actor.cpp:5651 +#: src/activity_actor.cpp:5640 msgid "You finish churning up the earth here." msgstr "" -#: src/activity_actor.cpp:5691 +#: src/activity_actor.cpp:5680 #, c-format msgid "You clear up the %s." msgstr "" -#: src/activity_actor.cpp:5887 src/activity_actor.cpp:5901 +#: src/activity_actor.cpp:5876 src/activity_actor.cpp:5890 #, c-format msgid "You found: %s!" msgstr "" -#: src/activity_actor.cpp:5907 +#: src/activity_actor.cpp:5896 msgid "You didn't find anything." msgstr "" -#: src/activity_actor.cpp:5975 src/activity_handlers.cpp:2462 +#: src/activity_actor.cpp:5964 src/activity_handlers.cpp:2464 #, c-format msgid "You successfully attached the %1$s to your %2$s." msgstr "" -#: src/activity_actor.cpp:5987 +#: src/activity_actor.cpp:5976 #, c-format msgid "You failed at installing the %s and destroyed your %s!" msgstr "" -#: src/activity_actor.cpp:5991 +#: src/activity_actor.cpp:5980 #, c-format msgid "You failed at installing the %s and damaged your %s!" msgstr "" -#: src/activity_actor.cpp:5996 +#: src/activity_actor.cpp:5985 #, c-format msgid "You failed at installing the %s." msgstr "" -#: src/activity_actor.cpp:6062 +#: src/activity_actor.cpp:6051 msgid "You finish salvaging." msgstr "" -#: src/activity_actor.cpp:6315 +#: src/activity_actor.cpp:6304 #, c-format msgid "%s can't reach the source tile." msgstr "" -#: src/activity_actor.cpp:6489 src/activity_item_handling.cpp:2372 +#: src/activity_actor.cpp:6478 src/activity_item_handling.cpp:2370 #, c-format msgid "%s sorted out every item possible." msgstr "" -#: src/activity_actor.cpp:6508 +#: src/activity_actor.cpp:6497 #, c-format msgid "%s cannot be folded." msgstr "" -#: src/activity_actor.cpp:6515 src/activity_actor.cpp:6643 +#: src/activity_actor.cpp:6504 src/activity_actor.cpp:6632 #, c-format msgid "You need %s to do it!" msgstr "" -#: src/activity_actor.cpp:6522 +#: src/activity_actor.cpp:6511 #, c-format msgid "You can't fold the %s while it's in motion." msgstr "" -#: src/activity_actor.cpp:6541 +#: src/activity_actor.cpp:6530 #, c-format msgid "You fold the %s." msgstr "" -#: src/activity_actor.cpp:6562 +#: src/activity_actor.cpp:6551 #, c-format msgid "You let go of %s." msgstr "" -#: src/activity_actor.cpp:6609 src/consumption.cpp:731 -#: src/consumption.cpp:1826 src/iuse.cpp:674 src/iuse.cpp:693 src/iuse.cpp:751 -#: src/iuse.cpp:770 src/iuse.cpp:1799 src/iuse.cpp:2361 src/iuse.cpp:2407 -#: src/iuse.cpp:3263 src/iuse.cpp:3379 src/iuse.cpp:3849 src/iuse.cpp:3890 -#: src/iuse.cpp:4379 src/iuse.cpp:4670 src/iuse.cpp:5481 src/iuse.cpp:5529 -#: src/iuse.cpp:6113 src/iuse.cpp:8162 src/iuse_actor.cpp:1227 -#: src/iuse_actor.cpp:1911 src/iuse_actor.cpp:1970 src/iuse_actor.cpp:2221 -#: src/iuse_actor.cpp:2639 src/iuse_actor.cpp:3302 src/iuse_actor.cpp:3833 -#: src/iuse_actor.cpp:4528 +#: src/activity_actor.cpp:6598 src/consumption.cpp:731 +#: src/consumption.cpp:1732 src/iuse.cpp:675 src/iuse.cpp:694 src/iuse.cpp:752 +#: src/iuse.cpp:771 src/iuse.cpp:1800 src/iuse.cpp:2362 src/iuse.cpp:2408 +#: src/iuse.cpp:3264 src/iuse.cpp:3380 src/iuse.cpp:3850 src/iuse.cpp:3891 +#: src/iuse.cpp:4380 src/iuse.cpp:4671 src/iuse.cpp:5482 src/iuse.cpp:5530 +#: src/iuse.cpp:6114 src/iuse.cpp:8166 src/iuse_actor.cpp:1234 +#: src/iuse_actor.cpp:1918 src/iuse_actor.cpp:1977 src/iuse_actor.cpp:2228 +#: src/iuse_actor.cpp:2646 src/iuse_actor.cpp:3309 src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:4535 msgid "You can't do that while underwater." msgstr "Dat kan jij niet doen als jij onder water bent." -#: src/activity_actor.cpp:6613 src/iuse.cpp:963 src/iuse.cpp:1762 -#: src/iuse.cpp:1795 src/iuse.cpp:2454 src/iuse.cpp:2803 src/iuse.cpp:2885 -#: src/iuse.cpp:2919 src/iuse.cpp:2948 src/iuse.cpp:2967 src/iuse.cpp:2990 -#: src/iuse.cpp:3023 src/iuse.cpp:3259 src/iuse.cpp:3375 src/iuse.cpp:3530 -#: src/iuse.cpp:3944 src/iuse.cpp:4215 src/iuse.cpp:4375 src/iuse.cpp:4743 -#: src/iuse.cpp:4821 src/iuse.cpp:4837 src/iuse.cpp:4889 src/iuse.cpp:4931 -#: src/iuse.cpp:4975 src/iuse.cpp:5023 src/iuse.cpp:5065 src/iuse.cpp:5105 -#: src/iuse.cpp:5261 src/iuse.cpp:5292 src/iuse.cpp:5533 src/iuse.cpp:6104 -#: src/iuse.cpp:8953 src/iuse.cpp:8967 src/iuse.cpp:9137 src/iuse.cpp:9281 -#: src/iuse.cpp:9324 src/iuse.cpp:9345 src/iuse.cpp:9380 src/iuse.cpp:9556 -#: src/iuse.cpp:9595 src/iuse_actor.cpp:2224 src/iuse_actor.cpp:2645 -#: src/iuse_actor.cpp:3306 src/iuse_actor.cpp:3837 +#: src/activity_actor.cpp:6602 src/iuse.cpp:964 src/iuse.cpp:1763 +#: src/iuse.cpp:1796 src/iuse.cpp:2455 src/iuse.cpp:2804 src/iuse.cpp:2886 +#: src/iuse.cpp:2920 src/iuse.cpp:2949 src/iuse.cpp:2968 src/iuse.cpp:2991 +#: src/iuse.cpp:3024 src/iuse.cpp:3260 src/iuse.cpp:3376 src/iuse.cpp:3531 +#: src/iuse.cpp:3945 src/iuse.cpp:4216 src/iuse.cpp:4376 src/iuse.cpp:4744 +#: src/iuse.cpp:4822 src/iuse.cpp:4838 src/iuse.cpp:4890 src/iuse.cpp:4932 +#: src/iuse.cpp:4976 src/iuse.cpp:5024 src/iuse.cpp:5066 src/iuse.cpp:5106 +#: src/iuse.cpp:5262 src/iuse.cpp:5293 src/iuse.cpp:5534 src/iuse.cpp:6105 +#: src/iuse.cpp:8971 src/iuse.cpp:8985 src/iuse.cpp:9155 src/iuse.cpp:9299 +#: src/iuse.cpp:9342 src/iuse.cpp:9363 src/iuse.cpp:9398 src/iuse.cpp:9574 +#: src/iuse.cpp:9613 src/iuse_actor.cpp:2231 src/iuse_actor.cpp:2652 +#: src/iuse_actor.cpp:3313 src/iuse_actor.cpp:3844 msgid "You can't do that while mounted." msgstr "" -#: src/activity_actor.cpp:6619 src/activity_actor.cpp:6637 +#: src/activity_actor.cpp:6608 src/activity_actor.cpp:6626 #, c-format msgid "There's no room to unfold the %s." msgstr "" -#: src/activity_actor.cpp:6665 +#: src/activity_actor.cpp:6654 #, c-format msgid "You unfold the %s." msgstr "" -#: src/activity_handlers.cpp:380 src/activity_handlers.cpp:383 +#: src/activity_handlers.cpp:377 src/activity_handlers.cpp:380 #, c-format msgid "You discover a %s!" msgstr "" -#: src/activity_handlers.cpp:400 +#: src/activity_handlers.cpp:397 msgid "None of your cutting tools are suitable for butchering." msgstr "" -#: src/activity_handlers.cpp:405 +#: src/activity_handlers.cpp:402 msgid "You don't trust the quality of your tools, but carry on anyway." msgstr "" -#: src/activity_handlers.cpp:412 +#: src/activity_handlers.cpp:409 msgid "None of your tools are sharp and precise enough to do that." msgstr "" -#: src/activity_handlers.cpp:416 +#: src/activity_handlers.cpp:413 msgid "You could use a better tool, but this will do." msgstr "" -#: src/activity_handlers.cpp:419 +#: src/activity_handlers.cpp:416 msgid "This tool is great, but you still would like a scalpel." msgstr "" -#: src/activity_handlers.cpp:422 +#: src/activity_handlers.cpp:419 msgid "You dissect the corpse with a trusty scalpel." msgstr "" -#: src/activity_handlers.cpp:426 +#: src/activity_handlers.cpp:423 msgid "" "You dissect the corpse with a sophisticated system of surgical grade " "scalpels." msgstr "" -#: src/activity_handlers.cpp:440 +#: src/activity_handlers.cpp:437 msgid "You can't butcher this; you are missing some tools.\n" msgstr "" -#: src/activity_handlers.cpp:459 +#: src/activity_handlers.cpp:456 msgid "This corpse has already been bled." msgstr "" -#: src/activity_handlers.cpp:467 +#: src/activity_handlers.cpp:464 msgid "It would be futile to dissect this badly damaged corpse." msgstr "" -#: src/activity_handlers.cpp:474 +#: src/activity_handlers.cpp:471 msgid "This corpse is already field dressed." msgstr "" -#: src/activity_handlers.cpp:480 +#: src/activity_handlers.cpp:477 msgid "This corpse is already skinned." msgstr "" -#: src/activity_handlers.cpp:487 +#: src/activity_handlers.cpp:484 msgid "This corpse is too small to quarter without damaging." msgstr "" -#: src/activity_handlers.cpp:493 +#: src/activity_handlers.cpp:490 msgid "This is already quartered." msgstr "" -#: src/activity_handlers.cpp:500 +#: src/activity_handlers.cpp:497 msgid "You need to perform field dressing before quartering." msgstr "" -#: src/activity_handlers.cpp:515 +#: src/activity_handlers.cpp:512 msgid "Would you dare desecrate the mortal remains of a fellow human being?" msgstr "" -#: src/activity_handlers.cpp:518 +#: src/activity_handlers.cpp:515 msgid "You clench your teeth at the prospect of this gruesome job." msgstr "" -#: src/activity_handlers.cpp:521 +#: src/activity_handlers.cpp:518 msgid "This will haunt you in your dreams." msgstr "" -#: src/activity_handlers.cpp:525 +#: src/activity_handlers.cpp:522 msgid "" "You try to look away, but this gruesome image will stay on your mind for " "some time." msgstr "" -#: src/activity_handlers.cpp:530 +#: src/activity_handlers.cpp:527 msgid "It needs a coffin, not a knife." msgstr "" -#: src/activity_handlers.cpp:749 +#: src/activity_handlers.cpp:746 msgid "You salvage what you can from the corpse, but it is badly damaged." msgstr "" -#: src/activity_handlers.cpp:928 +#: src/activity_handlers.cpp:925 #, c-format msgid "You fail to harvest: %s" msgstr "" -#: src/activity_handlers.cpp:993 +#: src/activity_handlers.cpp:990 #, c-format msgid "You harvest: %s" msgstr "" #. ~ %1$s - item name, %2$s - monster name -#: src/activity_handlers.cpp:1052 +#: src/activity_handlers.cpp:1049 #, c-format msgid "You discover a %1$s in the %2$s!" msgstr "" -#: src/activity_handlers.cpp:1067 +#: src/activity_handlers.cpp:1064 #, c-format msgid "You roughly slice the corpse of %s into four parts and set them aside." msgstr "" -#: src/activity_handlers.cpp:1091 +#: src/activity_handlers.cpp:1088 msgid "There's no corpse to butcher!" msgstr "" -#: src/activity_handlers.cpp:1348 +#: src/activity_handlers.cpp:1345 #, c-format msgid "You pour %1$s onto the ground." msgstr "" -#: src/activity_handlers.cpp:1395 +#: src/activity_handlers.cpp:1397 #, c-format msgid "With a clang and a shudder, the %s pump goes silent." msgstr "" -#: src/activity_handlers.cpp:1398 src/iexamine.cpp:3556 +#: src/activity_handlers.cpp:1400 src/iexamine.cpp:3556 #, c-format msgid "You squeeze the last drops of %s from the vat." msgstr "" -#: src/activity_handlers.cpp:1444 src/activity_handlers.cpp:1946 +#: src/activity_handlers.cpp:1446 src/activity_handlers.cpp:1948 #, c-format msgid "The %s runs out of batteries." msgstr "" -#: src/activity_handlers.cpp:1476 +#: src/activity_handlers.cpp:1478 msgid "You won!" msgstr "" -#: src/activity_handlers.cpp:1477 +#: src/activity_handlers.cpp:1479 msgid " won!" msgstr "" #. ~ Sound of a Pickaxe at work! -#: src/activity_handlers.cpp:1501 +#: src/activity_handlers.cpp:1503 msgid "CHNK! CHNK! CHNK!" msgstr "" -#: src/activity_handlers.cpp:1525 +#: src/activity_handlers.cpp:1527 msgid "You finish digging." msgstr "" -#: src/activity_handlers.cpp:1526 +#: src/activity_handlers.cpp:1528 msgid " finishes digging." msgstr "" -#: src/activity_handlers.cpp:1629 +#: src/activity_handlers.cpp:1631 msgid "The corpse moved before you could finish smashing it!" msgstr "" -#: src/activity_handlers.cpp:1635 +#: src/activity_handlers.cpp:1637 msgid " finished pulping the corpse." msgid_plural " finished pulping the corpses." msgstr[0] "" msgstr[1] "" -#: src/activity_handlers.cpp:1686 src/bionics.cpp:938 +#: src/activity_handlers.cpp:1688 src/bionics.cpp:928 msgid "There's nothing to light there." msgstr "" -#: src/activity_handlers.cpp:1699 src/activity_handlers.cpp:1715 +#: src/activity_handlers.cpp:1701 src/activity_handlers.cpp:1717 msgid "You have lost the item you were using to start the fire." msgstr "" -#: src/activity_handlers.cpp:1707 +#: src/activity_handlers.cpp:1709 msgid "This item requires tinder to light." msgstr "" -#: src/activity_handlers.cpp:1725 +#: src/activity_handlers.cpp:1727 msgid "There is not enough sunlight to start a fire now. You stop trying." msgstr "" -#: src/activity_handlers.cpp:1743 +#: src/activity_handlers.cpp:1745 #, c-format msgid "You learn a little about the spell: %s" msgstr "" -#: src/activity_handlers.cpp:1749 src/character_martial_arts.cpp:78 +#: src/activity_handlers.cpp:1751 src/character_martial_arts.cpp:78 #, c-format msgid "You learn %s." msgstr "" -#: src/activity_handlers.cpp:1780 +#: src/activity_handlers.cpp:1782 #, c-format msgid "You finish teaching %s." msgstr "" -#: src/activity_handlers.cpp:1782 +#: src/activity_handlers.cpp:1784 #, c-format msgid "%s finishes teaching %s." msgstr "" -#: src/activity_handlers.cpp:1822 +#: src/activity_handlers.cpp:1824 #, c-format msgid "You finish training %s to level %d." msgstr "" -#: src/activity_handlers.cpp:1827 src/activity_handlers.cpp:1837 +#: src/activity_handlers.cpp:1829 src/activity_handlers.cpp:1839 #, c-format msgid "You get some training in %s." msgstr "" -#: src/activity_handlers.cpp:1919 +#: src/activity_handlers.cpp:1921 msgid "You've charged the battery completely." msgstr "" -#: src/activity_handlers.cpp:1924 src/iuse.cpp:4573 +#: src/activity_handlers.cpp:1926 src/iuse.cpp:4574 msgid "You're too exhausted to keep cranking." msgstr "" -#: src/activity_handlers.cpp:1938 +#: src/activity_handlers.cpp:1940 msgid "You have trouble breathing, and stop." msgstr "" -#: src/activity_handlers.cpp:1956 +#: src/activity_handlers.cpp:1958 msgid "You're too tired to continue." msgstr "" -#: src/activity_handlers.cpp:2010 src/vehicle_move.cpp:499 +#: src/activity_handlers.cpp:2012 src/vehicle_move.cpp:499 #: src/vehicle_use.cpp:792 #, c-format msgid "The %s doesn't have an engine!" msgstr "" -#: src/activity_handlers.cpp:2015 +#: src/activity_handlers.cpp:2017 #, c-format msgid "The %s's engine starts up." msgid_plural "The %s's engines start up." msgstr[0] "" msgstr[1] "" -#: src/activity_handlers.cpp:2019 +#: src/activity_handlers.cpp:2021 #, c-format msgid "One of the %s's engines start up." msgid_plural "Some of the %s's engines start up." msgstr[0] "" msgstr[1] "" -#: src/activity_handlers.cpp:2023 +#: src/activity_handlers.cpp:2025 #, c-format msgid "The %s is ready for movement." msgstr "" -#: src/activity_handlers.cpp:2026 +#: src/activity_handlers.cpp:2028 #, c-format msgid "The %s's engine fails to start." msgid_plural "The %s's engines fail to start." msgstr[0] "" msgstr[1] "" -#: src/activity_handlers.cpp:2033 src/vehicle_use.cpp:1783 +#: src/activity_handlers.cpp:2035 src/vehicle_use.cpp:1783 #: src/vehicle_use.cpp:1813 msgid "You let go of the controls." msgstr "" -#: src/activity_handlers.cpp:2071 +#: src/activity_handlers.cpp:2073 msgid "Repeat once" msgstr "" -#: src/activity_handlers.cpp:2073 +#: src/activity_handlers.cpp:2075 msgid "Repeat until reinforced" msgstr "" -#: src/activity_handlers.cpp:2075 +#: src/activity_handlers.cpp:2077 msgid "Repeat until fully repaired, but don't reinforce" msgstr "" -#: src/activity_handlers.cpp:2077 +#: src/activity_handlers.cpp:2079 msgid "Repeat until success/failure/level up" msgstr "" -#: src/activity_handlers.cpp:2079 +#: src/activity_handlers.cpp:2081 msgid "Attempt to refit once" msgstr "" -#: src/activity_handlers.cpp:2081 +#: src/activity_handlers.cpp:2083 msgid "Repeat until refitted" msgstr "" -#: src/activity_handlers.cpp:2082 +#: src/activity_handlers.cpp:2084 msgid "Back to item selection" msgstr "" -#: src/activity_handlers.cpp:2202 +#: src/activity_handlers.cpp:2204 #, c-format msgid "Your %s ran out of charges." msgstr "" -#: src/activity_handlers.cpp:2267 src/iuse_actor.cpp:3099 +#: src/activity_handlers.cpp:2269 src/iuse_actor.cpp:3106 msgid "You won't learn anything more by doing that." msgstr "" -#: src/activity_handlers.cpp:2275 +#: src/activity_handlers.cpp:2277 #, c-format msgid "%s %s\n" msgstr "" -#: src/activity_handlers.cpp:2281 +#: src/activity_handlers.cpp:2283 msgid "bionic power" msgstr "" -#: src/activity_handlers.cpp:2309 src/activity_handlers.cpp:2313 +#: src/activity_handlers.cpp:2311 src/activity_handlers.cpp:2315 #, c-format msgid "%s (%d)" msgstr "" -#: src/activity_handlers.cpp:2318 +#: src/activity_handlers.cpp:2320 #, c-format msgid "Charges: %s/%s %s (%s per use)\n" msgstr "" -#: src/activity_handlers.cpp:2322 +#: src/activity_handlers.cpp:2324 #, c-format msgid "Materials available: %s\n" msgstr "" -#: src/activity_handlers.cpp:2323 +#: src/activity_handlers.cpp:2325 #, c-format msgid "Skill used: %s (%s)\n" msgstr "" -#: src/activity_handlers.cpp:2325 +#: src/activity_handlers.cpp:2327 #, c-format msgid "Success chance: %.1f%%\n" msgstr "" -#: src/activity_handlers.cpp:2327 +#: src/activity_handlers.cpp:2329 #, c-format msgid "Damage chance: %.1f%%" msgstr "" -#: src/activity_handlers.cpp:2349 +#: src/activity_handlers.cpp:2351 #, c-format msgid "Your %s is repaired as much as possible, considering the degradation." msgstr "" -#: src/activity_handlers.cpp:2350 +#: src/activity_handlers.cpp:2352 #, c-format msgid "Your %s is already fully repaired." msgstr "" -#: src/activity_handlers.cpp:2382 +#: src/activity_handlers.cpp:2384 msgid "You defrost the food, but don't heat it up, since you enjoy it cold." msgstr "" -#: src/activity_handlers.cpp:2385 +#: src/activity_handlers.cpp:2387 msgid "You defrost and heat up the food." msgstr "" -#: src/activity_handlers.cpp:2389 +#: src/activity_handlers.cpp:2391 msgid "You heat up the food." msgstr "" -#: src/activity_handlers.cpp:2423 +#: src/activity_handlers.cpp:2425 #, c-format msgid "You are currently unable to mend the %s." msgstr "" -#: src/activity_handlers.cpp:2517 +#: src/activity_handlers.cpp:2513 #, c-format msgid "You wonder if it's even possible to craft the %s…" msgstr "" -#: src/activity_handlers.cpp:2524 +#: src/activity_handlers.cpp:2520 #, c-format msgid "You don't know how to craft the %s!" msgstr "" -#: src/activity_handlers.cpp:2580 +#: src/activity_handlers.cpp:2576 msgid "You cannot reach that destination" msgstr "" -#: src/activity_handlers.cpp:2610 src/activity_handlers.cpp:2620 -#: src/game.cpp:1340 +#: src/activity_handlers.cpp:2606 src/activity_handlers.cpp:2616 +#: src/game.cpp:1341 #, c-format msgid "You caught a %s." msgstr "" -#: src/activity_handlers.cpp:2656 +#: src/activity_handlers.cpp:2652 msgid "You feel a tug on your line!" msgstr "" -#: src/activity_handlers.cpp:2668 +#: src/activity_handlers.cpp:2664 msgid "You finish fishing" msgstr "" -#: src/activity_handlers.cpp:2696 src/activity_handlers.cpp:2702 +#: src/activity_handlers.cpp:2692 src/activity_handlers.cpp:2698 msgid "You finish waiting." msgstr "" -#: src/activity_handlers.cpp:2753 +#: src/activity_handlers.cpp:2749 #, c-format msgid "%s finishes with you…" msgstr "" -#: src/activity_handlers.cpp:2782 +#: src/activity_handlers.cpp:2778 msgid "You are bored of waiting, so you stop." msgstr "" -#: src/activity_handlers.cpp:2784 +#: src/activity_handlers.cpp:2780 msgid "You finish waiting and feel refreshed." msgstr "" -#: src/activity_handlers.cpp:2791 +#: src/activity_handlers.cpp:2787 #, c-format msgid "%s finishes chatting with you." msgstr "" -#: src/activity_handlers.cpp:2838 +#: src/activity_handlers.cpp:2834 msgid "The Autodoc suffers a catastrophic failure." msgstr "" -#: src/activity_handlers.cpp:2841 +#: src/activity_handlers.cpp:2837 msgid "The Autodoc's failure damages you greatly." msgstr "" -#: src/activity_handlers.cpp:2842 +#: src/activity_handlers.cpp:2838 msgid "The Autodoc's failure damages greatly." msgstr "" -#: src/activity_handlers.cpp:2850 +#: src/activity_handlers.cpp:2846 #, c-format msgid "Your %s is ripped open." msgstr "" -#: src/activity_handlers.cpp:2851 +#: src/activity_handlers.cpp:2847 #, c-format msgid "'s %s is ripped open." msgstr "" -#: src/activity_handlers.cpp:2870 +#: src/activity_handlers.cpp:2866 #, c-format msgid "The Autodoc is meticulously cutting your %s open." msgstr "" -#: src/activity_handlers.cpp:2871 +#: src/activity_handlers.cpp:2867 #, c-format msgid "The Autodoc is meticulously cutting 's %s open." msgstr "" -#: src/activity_handlers.cpp:2878 +#: src/activity_handlers.cpp:2874 msgid "The Autodoc is meticulously cutting you open." msgstr "" -#: src/activity_handlers.cpp:2879 +#: src/activity_handlers.cpp:2875 msgid "The Autodoc is meticulously cutting open." msgstr "" -#: src/activity_handlers.cpp:2885 +#: src/activity_handlers.cpp:2881 msgid "The Autodoc attempts to carefully extract the bionic." msgstr "" -#: src/activity_handlers.cpp:2891 +#: src/activity_handlers.cpp:2887 #, c-format msgid "" "Tried to uninstall bionic with UID %s, but you don't have this bionic " "installed." msgstr "" -#: src/activity_handlers.cpp:2898 +#: src/activity_handlers.cpp:2894 msgid "The Autodoc attempts to carefully insert the bionic." msgstr "" -#: src/activity_handlers.cpp:2912 +#: src/activity_handlers.cpp:2908 #, c-format msgid "%s is no a valid bionic_id" msgstr "" -#: src/activity_handlers.cpp:2922 +#: src/activity_handlers.cpp:2918 #, c-format msgid "The Autodoc is stitching your %s back up." msgstr "" -#: src/activity_handlers.cpp:2923 +#: src/activity_handlers.cpp:2919 #, c-format msgid "The Autodoc is stitching 's %s back up." msgstr "" -#: src/activity_handlers.cpp:2930 +#: src/activity_handlers.cpp:2926 msgid "The Autodoc is stitching you back up." msgstr "" -#: src/activity_handlers.cpp:2931 +#: src/activity_handlers.cpp:2927 msgid "The Autodoc is stitching back up." msgstr "" -#: src/activity_handlers.cpp:2937 +#: src/activity_handlers.cpp:2933 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching your wounds." msgstr "" -#: src/activity_handlers.cpp:2938 +#: src/activity_handlers.cpp:2934 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching 's wounds." msgstr "" -#: src/activity_handlers.cpp:2962 +#: src/activity_handlers.cpp:2958 msgid "" "The Autodoc returns to its resting position after successfully performing " "the operation." msgstr "" -#: src/activity_handlers.cpp:2966 +#: src/activity_handlers.cpp:2962 msgid "a short upbeat jingle: \"Operation successful\"" msgstr "" -#: src/activity_handlers.cpp:2971 +#: src/activity_handlers.cpp:2967 msgid "" "The Autodoc jerks back to its resting position after failing the operation." msgstr "" -#: src/activity_handlers.cpp:2975 +#: src/activity_handlers.cpp:2971 msgid "a sad beeping noise: \"Operation failed\"" msgstr "" -#: src/activity_handlers.cpp:2982 +#: src/activity_handlers.cpp:2978 msgid "The operation is a success." msgstr "" -#: src/activity_handlers.cpp:2985 src/bionics.cpp:2039 +#: src/activity_handlers.cpp:2981 src/bionics.cpp:1854 msgid "The operation is a failure." msgstr "" -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid " plants some %s." msgstr "" -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid "You plant some %s." msgstr "" -#: src/activity_handlers.cpp:3037 +#: src/activity_handlers.cpp:3033 #, c-format msgid "%s did not find an unfinished construction at the activity spot." msgstr "" -#: src/activity_handlers.cpp:3045 +#: src/activity_handlers.cpp:3041 #, c-format msgid "%s can't work on this construction anymore." msgstr "" -#: src/activity_handlers.cpp:3148 +#: src/activity_handlers.cpp:3144 msgid "You feel much better." msgstr "" #. ~ Sound of a jackhammer at work! -#: src/activity_handlers.cpp:3179 +#: src/activity_handlers.cpp:3175 msgid "TATATATATATATAT!" msgstr "" -#: src/activity_handlers.cpp:3191 +#: src/activity_handlers.cpp:3187 msgid "You finish drilling." msgstr "" -#: src/activity_handlers.cpp:3192 +#: src/activity_handlers.cpp:3188 msgid " finishes drilling." msgstr "" -#: src/activity_handlers.cpp:3301 +#: src/activity_handlers.cpp:3297 #, c-format msgid "You have run out of %s." msgstr "" -#: src/activity_handlers.cpp:3316 +#: src/activity_handlers.cpp:3312 msgid "You fertilized every plot you could." msgstr "" -#: src/activity_handlers.cpp:3329 src/activity_handlers.cpp:3350 +#: src/activity_handlers.cpp:3325 src/activity_handlers.cpp:3346 msgid "Target lost. IFF override failed." msgstr "" -#: src/activity_handlers.cpp:3354 +#: src/activity_handlers.cpp:3350 #, c-format msgid "You unleash your override attack on the %s." msgstr "" -#: src/activity_handlers.cpp:3366 +#: src/activity_handlers.cpp:3362 #, c-format msgid "You successfully override the %s's IFF protocols!" msgstr "" -#: src/activity_handlers.cpp:3374 +#: src/activity_handlers.cpp:3370 #, c-format msgid "The %s short circuits as you attempt to reprogram it!" msgstr "" -#: src/activity_handlers.cpp:3383 +#: src/activity_handlers.cpp:3379 msgid "…and turns friendly!" msgstr "" -#: src/activity_handlers.cpp:3394 +#: src/activity_handlers.cpp:3390 msgid "…but the robot refuses to acknowledge you as an ally!" msgstr "" -#: src/activity_handlers.cpp:3417 +#: src/activity_handlers.cpp:3413 msgid "The ancient tree spirits answer your call." msgstr "" -#: src/activity_handlers.cpp:3419 +#: src/activity_handlers.cpp:3415 msgid "Your communion with the trees has begun." msgstr "" -#: src/activity_handlers.cpp:3463 +#: src/activity_handlers.cpp:3459 msgid "The trees have shown you what they will." msgstr "" -#: src/activity_handlers.cpp:3484 +#: src/activity_handlers.cpp:3480 msgid "" "Choose part\n" "to draw blood from." msgstr "" -#: src/activity_handlers.cpp:3517 +#: src/activity_handlers.cpp:3513 msgid "You lose your concentration!" msgstr "" -#: src/activity_handlers.cpp:3521 src/activity_handlers.cpp:3573 +#: src/activity_handlers.cpp:3517 src/activity_handlers.cpp:3569 #, c-format msgid "You gain %i experience. New total %i." msgstr "" -#: src/activity_handlers.cpp:3529 +#: src/activity_handlers.cpp:3525 msgid "cast a spell" msgstr "" -#: src/activity_handlers.cpp:3570 +#: src/activity_handlers.cpp:3566 msgid "" "Something about how this spell works just clicked! You gained a level!" msgstr "" -#: src/activity_handlers.cpp:3579 src/activity_handlers.cpp:3619 +#: src/activity_handlers.cpp:3575 src/activity_handlers.cpp:3615 #, c-format msgid "You gained a level in %s!" msgstr "" -#: src/activity_handlers.cpp:3630 +#: src/activity_handlers.cpp:3626 #, c-format msgid "You gained %i experience from your study session." msgstr "" -#: src/activity_handlers.cpp:3636 src/iuse_actor.cpp:1126 -#: src/iuse_actor.cpp:2279 +#: src/activity_handlers.cpp:3632 src/iuse_actor.cpp:1133 +#: src/iuse_actor.cpp:2286 msgid "It's too dark to read." msgstr "" @@ -397844,12 +398778,12 @@ msgstr "" msgid "Some items tumble to the %s." msgstr "" -#: src/activity_item_handling.cpp:472 src/iuse.cpp:9451 +#: src/activity_item_handling.cpp:472 src/iuse.cpp:9469 #, c-format msgid "You need %1$i charges of water or clean water to wash these items." msgstr "" -#: src/activity_item_handling.cpp:480 src/iuse.cpp:9457 +#: src/activity_item_handling.cpp:480 src/iuse.cpp:9475 #, c-format msgid "You need %1$i charges of cleansing agent to wash these items." msgstr "" @@ -397858,52 +398792,52 @@ msgstr "" msgid "You washed your items." msgstr "" -#: src/activity_item_handling.cpp:1935 +#: src/activity_item_handling.cpp:1933 #, c-format msgid "%1s failed to fetch tools." msgstr "" -#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3098 +#: src/activity_item_handling.cpp:1951 src/npcmove.cpp:3059 #, c-format msgid "%1$s picks up a %2$s." msgstr "" -#: src/activity_item_handling.cpp:1955 src/npcmove.cpp:3103 +#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3064 #, c-format msgid "%s picks up several items." msgstr "" -#: src/activity_item_handling.cpp:2013 src/iuse.cpp:4825 +#: src/activity_item_handling.cpp:2011 src/iuse.cpp:4826 msgid "You cut the log into planks." msgstr "" -#: src/activity_item_handling.cpp:2138 +#: src/activity_item_handling.cpp:2136 #, c-format msgid "%s can't reach the source tile. Try to sort out loot without a cart." msgstr "" -#: src/activity_item_handling.cpp:2684 +#: src/activity_item_handling.cpp:2682 msgid "It is too dark to do this activity." msgstr "" -#: src/activity_item_handling.cpp:2734 +#: src/activity_item_handling.cpp:2732 msgid "You don't have the skill for this task." msgstr "" -#: src/activity_item_handling.cpp:2736 +#: src/activity_item_handling.cpp:2734 msgid "There is something blocking the location for this task." msgstr "" -#: src/activity_item_handling.cpp:2753 +#: src/activity_item_handling.cpp:2751 #, c-format msgid "%s is trying to find necessary items to do the job" msgstr "" -#: src/activity_item_handling.cpp:2853 src/activity_item_handling.cpp:2854 +#: src/activity_item_handling.cpp:2851 src/activity_item_handling.cpp:2852 msgid "The required items are not available to complete this task." msgstr "" -#: src/activity_item_handling.cpp:3154 +#: src/activity_item_handling.cpp:3152 msgid "It is too dark to work here." msgstr "" @@ -397916,271 +398850,271 @@ msgstr "" msgid "THIS IS A BUG" msgstr "" -#: src/advanced_inv.cpp:121 +#: src/advanced_inv.cpp:122 msgid "IN" msgstr "" -#: src/advanced_inv.cpp:122 +#: src/advanced_inv.cpp:123 msgid "South West" msgstr "Zuidwest" -#: src/advanced_inv.cpp:123 src/weather.cpp:779 +#: src/advanced_inv.cpp:124 src/weather.cpp:779 msgid "South" msgstr "Zuid" -#: src/advanced_inv.cpp:124 +#: src/advanced_inv.cpp:125 msgid "South East" msgstr "Zuidoost" -#: src/advanced_inv.cpp:125 src/weather.cpp:783 +#: src/advanced_inv.cpp:126 src/weather.cpp:783 msgid "West" msgstr "West" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "DN" msgstr "" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "Directly below you" msgstr "Recht onder jou" -#: src/advanced_inv.cpp:127 src/weather.cpp:775 +#: src/advanced_inv.cpp:128 src/weather.cpp:775 msgid "East" msgstr "Oost" -#: src/advanced_inv.cpp:128 +#: src/advanced_inv.cpp:129 msgid "North West" msgstr "Noordwest" -#: src/advanced_inv.cpp:129 src/weather.cpp:771 +#: src/advanced_inv.cpp:130 src/weather.cpp:771 msgid "North" msgstr "Noord" -#: src/advanced_inv.cpp:130 +#: src/advanced_inv.cpp:131 msgid "North East" msgstr "Noordoost" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "GR" msgstr "" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "Grabbed Vehicle" msgstr "" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "AL" msgstr "" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "Surrounding area" msgstr "" -#: src/advanced_inv.cpp:133 +#: src/advanced_inv.cpp:134 msgid "CN" msgstr "" -#: src/advanced_inv.cpp:133 src/crafting_gui.cpp:654 +#: src/advanced_inv.cpp:134 src/crafting_gui.cpp:654 msgid "Container" msgstr "" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "WR" msgstr "" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "Worn Items" msgstr "" -#: src/advanced_inv.cpp:187 src/newcharacter.cpp:920 +#: src/advanced_inv.cpp:188 src/newcharacter.cpp:920 msgid "name" msgstr "naam" -#: src/advanced_inv.cpp:189 +#: src/advanced_inv.cpp:190 msgid "weight" msgstr "gewicht" -#: src/advanced_inv.cpp:191 +#: src/advanced_inv.cpp:192 msgid "volume" msgstr "" -#: src/advanced_inv.cpp:193 +#: src/advanced_inv.cpp:194 msgid "charges" msgstr "" -#: src/advanced_inv.cpp:195 +#: src/advanced_inv.cpp:196 msgid "category" msgstr "categorie" -#: src/advanced_inv.cpp:197 src/bonuses.cpp:71 src/effect.cpp:705 +#: src/advanced_inv.cpp:198 src/bonuses.cpp:71 src/effect.cpp:705 #: src/effect.cpp:706 msgid "damage" msgstr "schade" -#: src/advanced_inv.cpp:199 +#: src/advanced_inv.cpp:200 msgid "ammo/charge type" msgstr "" -#: src/advanced_inv.cpp:201 +#: src/advanced_inv.cpp:202 msgid "spoilage" msgstr "" -#: src/advanced_inv.cpp:203 +#: src/advanced_inv.cpp:204 msgid "barter value" msgstr "" #. ~ Items list header (length type 1). Table fields length without spaces: #. amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:327 src/advanced_inv.cpp:338 +#: src/advanced_inv.cpp:328 src/advanced_inv.cpp:339 msgid "amt weight vol" msgstr "" #. ~ Items list header (length type 2). Table fields length without spaces: #. src - 2, amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:329 src/advanced_inv.cpp:334 +#: src/advanced_inv.cpp:330 src/advanced_inv.cpp:335 msgid "src amt weight vol" msgstr "" -#: src/advanced_inv.cpp:331 +#: src/advanced_inv.cpp:332 msgid "Name (charges)" msgstr "" -#: src/advanced_inv.cpp:748 +#: src/advanced_inv.cpp:751 #, c-format msgid "[<] page %1$d of %2$d [>]" msgstr "" -#: src/advanced_inv.cpp:757 +#: src/advanced_inv.cpp:760 #, c-format msgid "< [%s] Sort: %s >" msgstr "" -#: src/advanced_inv.cpp:767 src/inventory_ui.cpp:2364 -#: src/worldfactory.cpp:1299 +#: src/advanced_inv.cpp:770 src/inventory_ui.cpp:2364 +#: src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter" msgstr "" -#: src/advanced_inv.cpp:779 +#: src/advanced_inv.cpp:782 #, c-format msgid "[%s] Reset" msgstr "" -#: src/advanced_inv.cpp:837 src/advanced_inv.cpp:1003 +#: src/advanced_inv.cpp:840 src/advanced_inv.cpp:1006 msgid "You look at the items, then your clothes, and scratch your head…" msgstr "" -#: src/advanced_inv.cpp:842 +#: src/advanced_inv.cpp:845 msgid "There are no items to be moved!" msgstr "" -#: src/advanced_inv.cpp:851 src/advanced_inv.cpp:970 src/advanced_inv.cpp:1075 +#: src/advanced_inv.cpp:854 src/advanced_inv.cpp:973 src/advanced_inv.cpp:1078 msgid "There isn't enough room, do you really want to move all?" msgstr "" -#: src/advanced_inv.cpp:935 src/advanced_inv.cpp:1299 -#: src/advanced_inv.cpp:1812 +#: src/advanced_inv.cpp:938 src/advanced_inv.cpp:1302 +#: src/advanced_inv.cpp:1815 msgid "You can't put items there!" msgstr "Je kan daar geen voorwerpen leggen!" -#: src/advanced_inv.cpp:955 +#: src/advanced_inv.cpp:958 msgid "You try to put your bags into themselves, but physics won't let you." msgstr "" -#: src/advanced_inv.cpp:959 +#: src/advanced_inv.cpp:962 msgid "Putting on everything from your inventory would be tricky." msgstr "" -#: src/advanced_inv.cpp:963 +#: src/advanced_inv.cpp:966 msgid "Putting everything into the container would be tricky." msgstr "" -#: src/advanced_inv.cpp:981 +#: src/advanced_inv.cpp:984 msgid "Really drop all your favorite items?" msgstr "" -#: src/advanced_inv.cpp:1053 src/advanced_inv.cpp:1131 +#: src/advanced_inv.cpp:1056 src/advanced_inv.cpp:1134 msgid "Skipping filled buckets to avoid spilling their contents." msgstr "" -#: src/advanced_inv.cpp:1156 +#: src/advanced_inv.cpp:1159 msgid "Sort by…" msgstr "" -#: src/advanced_inv.cpp:1157 +#: src/advanced_inv.cpp:1160 msgid "Unsorted (recently added first)" msgstr "" -#: src/advanced_inv.cpp:1240 +#: src/advanced_inv.cpp:1243 #, c-format msgid "< [%s] keybindings >" msgstr "" -#: src/advanced_inv.cpp:1378 +#: src/advanced_inv.cpp:1381 #, c-format msgid "Source area is the same as destination (%s)." msgstr "" -#: src/advanced_inv.cpp:1455 +#: src/advanced_inv.cpp:1458 #, c-format msgid "You have no space for %s" msgstr "" -#: src/advanced_inv.cpp:1640 +#: src/advanced_inv.cpp:1643 msgid "Default layout was saved." msgstr "" -#: src/advanced_inv.cpp:1760 +#: src/advanced_inv.cpp:1763 msgid "No vehicle storage space there!" msgstr "" -#: src/advanced_inv.cpp:1817 +#: src/advanced_inv.cpp:1820 msgid "Select destination" msgstr "" -#: src/advanced_inv.cpp:1835 +#: src/advanced_inv.cpp:1838 msgid " (FULL)" msgstr "(VOL)" -#: src/advanced_inv.cpp:1861 +#: src/advanced_inv.cpp:1864 msgid "Source must be container." msgstr "" -#: src/advanced_inv.cpp:1865 +#: src/advanced_inv.cpp:1868 msgid "Source container is empty." msgstr "" -#: src/advanced_inv.cpp:1872 +#: src/advanced_inv.cpp:1875 msgid "You can unload only liquids into target container." msgstr "" -#: src/advanced_inv.cpp:1916 src/pickup.cpp:347 +#: src/advanced_inv.cpp:1919 src/pickup.cpp:347 msgid "Spilt liquid cannot be picked back up. Try mopping it instead." msgstr "" -#: src/advanced_inv.cpp:1924 +#: src/advanced_inv.cpp:1927 msgid "Destination area is full. Remove some items first." msgstr "" -#: src/advanced_inv.cpp:1940 +#: src/advanced_inv.cpp:1943 msgid "Destination area has too many items. Remove some first." msgstr "" -#: src/advanced_inv.cpp:1958 +#: src/advanced_inv.cpp:1961 msgid "This is too heavy!" msgstr "Dit is te zwaar!" -#: src/advanced_inv.cpp:1978 +#: src/advanced_inv.cpp:1981 #, c-format msgid "How many do you want to move? [Have %d] (0 to cancel)" msgstr "" -#: src/advanced_inv.cpp:1981 +#: src/advanced_inv.cpp:1984 #, c-format msgid "Destination can only hold %d! Move how many? [Have %d] (0 to cancel)" msgstr "" -#: src/advanced_inv.cpp:1987 +#: src/advanced_inv.cpp:1990 msgid "The destination is already full!" msgstr "" @@ -398313,7 +399247,7 @@ msgstr "" msgid "Properties" msgstr "Eigenschappen" -#: src/armor_layers.cpp:239 src/item_pocket.cpp:1145 +#: src/armor_layers.cpp:239 src/item_pocket.cpp:1161 msgid "Coverage:" msgstr "Dekking:" @@ -398476,7 +399410,7 @@ msgstr "Niets hier om te zien!" msgid "Encumbrance and Warmth" msgstr "" -#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4651 +#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4658 msgid "Encumbrance" msgstr "" @@ -398620,174 +399554,174 @@ msgstr "" msgid "auto notes configuration" msgstr "" -#: src/auto_note.cpp:348 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 -#: src/color.cpp:797 src/construction.cpp:399 src/crafting_gui.cpp:489 -#: src/game.cpp:6370 src/game.cpp:7799 src/game.cpp:8248 -#: src/newcharacter.cpp:1400 src/newcharacter.cpp:1944 -#: src/newcharacter.cpp:2298 src/newcharacter.cpp:2623 -#: src/newcharacter.cpp:3037 src/options.cpp:2955 src/safemode_ui.cpp:104 -#: src/safemode_ui.cpp:580 src/ui.cpp:308 src/ui.cpp:353 -#: src/worldfactory.cpp:612 src/worldfactory.cpp:948 src/worldfactory.cpp:1044 +#: src/auto_note.cpp:341 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 +#: src/color.cpp:800 src/construction.cpp:399 src/crafting_gui.cpp:489 +#: src/game.cpp:6368 src/game.cpp:7797 src/game.cpp:8246 +#: src/newcharacter.cpp:1404 src/newcharacter.cpp:1964 +#: src/newcharacter.cpp:2326 src/newcharacter.cpp:2659 +#: src/newcharacter.cpp:3085 src/options.cpp:3032 src/safemode_ui.cpp:105 +#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:355 +#: src/worldfactory.cpp:618 src/worldfactory.cpp:953 src/worldfactory.cpp:1049 msgid "Fast scroll up" msgstr "" -#: src/auto_note.cpp:349 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 -#: src/color.cpp:798 src/construction.cpp:400 src/crafting_gui.cpp:490 -#: src/game.cpp:6371 src/game.cpp:7800 src/game.cpp:8249 -#: src/newcharacter.cpp:1401 src/newcharacter.cpp:1945 -#: src/newcharacter.cpp:2299 src/newcharacter.cpp:2624 -#: src/newcharacter.cpp:3038 src/options.cpp:2956 src/safemode_ui.cpp:105 -#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:354 -#: src/worldfactory.cpp:613 src/worldfactory.cpp:949 src/worldfactory.cpp:1045 +#: src/auto_note.cpp:342 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 +#: src/color.cpp:801 src/construction.cpp:400 src/crafting_gui.cpp:490 +#: src/game.cpp:6369 src/game.cpp:7798 src/game.cpp:8247 +#: src/newcharacter.cpp:1405 src/newcharacter.cpp:1965 +#: src/newcharacter.cpp:2327 src/newcharacter.cpp:2660 +#: src/newcharacter.cpp:3086 src/options.cpp:3033 src/safemode_ui.cpp:106 +#: src/safemode_ui.cpp:582 src/ui.cpp:310 src/ui.cpp:356 +#: src/worldfactory.cpp:619 src/worldfactory.cpp:954 src/worldfactory.cpp:1050 msgid "Fast scroll down" msgstr "" -#: src/auto_note.cpp:368 src/auto_pickup.cpp:338 src/game.cpp:6251 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:361 src/auto_pickup.cpp:338 src/game.cpp:6249 +#: src/safemode_ui.cpp:144 msgid "nable" msgstr "" -#: src/auto_note.cpp:369 src/auto_pickup.cpp:339 src/game.cpp:6252 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:362 src/auto_pickup.cpp:339 src/game.cpp:6250 +#: src/safemode_ui.cpp:144 msgid "isable" msgstr "" -#: src/auto_note.cpp:370 +#: src/auto_note.cpp:363 msgid " - Toggle" msgstr "" -#: src/auto_note.cpp:383 +#: src/auto_note.cpp:376 msgid "Character" msgstr "" -#: src/auto_note.cpp:385 +#: src/auto_note.cpp:378 msgid "Global" msgstr "" -#: src/auto_note.cpp:387 +#: src/auto_note.cpp:380 msgid "Map Extra" msgstr "" -#: src/auto_note.cpp:388 src/options.cpp:1609 src/options.cpp:1667 +#: src/auto_note.cpp:381 src/options.cpp:1686 src/options.cpp:1744 msgid "Symbol" msgstr "" -#: src/auto_note.cpp:389 src/distraction_manager.cpp:130 src/options.cpp:1855 +#: src/auto_note.cpp:382 src/distraction_manager.cpp:130 src/options.cpp:1932 #: src/smart_controller_ui.cpp:66 msgid "Enabled" msgstr "" -#: src/auto_note.cpp:394 +#: src/auto_note.cpp:387 #, c-format msgid "%1$s %2$s" msgstr "" -#: src/auto_note.cpp:400 +#: src/auto_note.cpp:393 msgid "Auto notes enabled:" msgstr "" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/options.cpp:1847 src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/options.cpp:1924 src/safemode_ui.cpp:189 msgid "False" msgstr "" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/safemode_ui.cpp:189 msgid "True" msgstr "" -#: src/auto_note.cpp:412 +#: src/auto_note.cpp:405 msgid "witch " msgstr "" -#: src/auto_note.cpp:417 +#: src/auto_note.cpp:410 msgid " to change pages." msgstr "" -#: src/auto_note.cpp:436 +#: src/auto_note.cpp:429 msgid "Discover more special encounters to populate this list" msgstr "" -#: src/auto_note.cpp:450 src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/editmap.cpp:751 msgid "no" msgstr "" -#: src/auto_note.cpp:450 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 -#: src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 +#: src/editmap.cpp:751 msgid "yes" msgstr "ja" -#: src/auto_note.cpp:551 +#: src/auto_note.cpp:544 msgid "Enter a map extra custom symbol (empty to unset):" msgstr "" -#: src/auto_note.cpp:562 +#: src/auto_note.cpp:555 msgid "Pick a color:" msgstr "" #. ~ %1$s: note color abbreviation, %2$s: note color name -#: src/auto_note.cpp:566 src/help.cpp:136 src/overmap_ui.cpp:1245 +#: src/auto_note.cpp:559 src/help.cpp:133 src/overmap_ui.cpp:1246 #, c-format msgctxt "note color" msgid "%1$s:%2$s, " msgstr "" -#: src/auto_note.cpp:577 +#: src/auto_note.cpp:570 msgctxt "color" msgid "yellow" msgstr "geel" -#: src/auto_note.cpp:578 src/options.cpp:806 src/options.cpp:820 +#: src/auto_note.cpp:571 src/options.cpp:806 src/options.cpp:820 #, c-format msgid "Default: %s" msgstr "Standaard: %s" -#: src/auto_note.cpp:606 +#: src/auto_note.cpp:599 msgid "" "Auto notes are disabled globally.\n" "Do you want to enable?" msgstr "" -#: src/auto_note.cpp:615 src/auto_pickup.cpp:639 src/color.cpp:1062 -#: src/game.cpp:6916 src/input.cpp:1667 src/options.cpp:3426 -#: src/safemode_ui.cpp:506 +#: src/auto_note.cpp:608 src/auto_pickup.cpp:639 src/color.cpp:1065 +#: src/game.cpp:6914 src/input.cpp:1666 src/options.cpp:3503 +#: src/safemode_ui.cpp:507 msgid "Save changes?" msgstr "" -#: src/auto_pickup.cpp:334 src/game.cpp:6248 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:334 src/game.cpp:6246 src/safemode_ui.cpp:142 msgid "dd" msgstr "" -#: src/auto_pickup.cpp:335 src/game.cpp:6250 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:335 src/game.cpp:6248 src/safemode_ui.cpp:142 msgid "emove" msgstr "" -#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:143 msgid "opy" msgstr "" -#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:143 msgid "ove" msgstr "" -#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:144 +#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:145 msgid "est" msgstr "" -#: src/auto_pickup.cpp:345 src/game.cpp:6262 src/safemode_ui.cpp:155 +#: src/auto_pickup.cpp:345 src/game.cpp:6260 src/safemode_ui.cpp:156 msgid "<+-> Move up/down" msgstr "" -#: src/auto_pickup.cpp:347 src/color.cpp:731 src/game.cpp:6263 -#: src/safemode_ui.cpp:157 +#: src/auto_pickup.cpp:347 src/color.cpp:734 src/game.cpp:6261 +#: src/safemode_ui.cpp:158 msgid "-Edit" msgstr "" -#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:158 +#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:159 msgid "-Switch Page" msgstr "" -#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:170 +#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:171 msgid "Rules" msgstr "" @@ -398799,11 +399733,11 @@ msgstr "" msgid "Auto pickup enabled:" msgstr "" -#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:190 +#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:191 msgid "witch" msgstr "" -#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:241 +#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:242 msgid "" msgstr "" @@ -398835,11 +399769,11 @@ msgstr "" msgid "Pickup Rule:" msgstr "" -#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:180 +#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:181 msgid "[]" msgstr "" -#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:182 +#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:183 msgid "[]" msgstr "" @@ -398862,7 +399796,7 @@ msgstr "" msgid "auto pickup configuration" msgstr "" -#: src/auto_pickup.cpp:1082 +#: src/auto_pickup.cpp:1081 #, c-format msgid "Pickup rules for %s" msgstr "" @@ -399143,22 +400077,22 @@ msgstr "" msgid "Needs %d more experience to gain next level." msgstr "" -#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3098 +#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3099 #: src/item.cpp:2175 msgid "strength" msgstr "" -#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3099 +#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3100 #: src/item.cpp:2178 msgid "dexterity" msgstr "" -#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3100 +#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3101 #: src/item.cpp:2181 msgid "intelligence" msgstr "" -#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3101 +#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3102 #: src/item.cpp:2184 msgid "perception" msgstr "" @@ -399172,7 +400106,7 @@ msgstr "" msgid "Are you sure you want to raise %s? %d points available." msgstr "" -#: src/avatar.cpp:1374 src/game.cpp:9332 +#: src/avatar.cpp:1374 src/game.cpp:9330 msgid "You need to put the bag away before trying to wield something from it." msgstr "" @@ -399475,7 +400409,7 @@ msgstr "" msgid "You can't climb here - there's a ceiling above." msgstr "" -#: src/avatar_action.cpp:595 src/game.cpp:10094 +#: src/avatar_action.cpp:595 src/game.cpp:10092 msgid "The water puts out the flames!" msgstr "" @@ -399578,19 +400512,19 @@ msgstr "" msgid "You can't effectively throw while you're in your shell." msgstr "" -#: src/avatar_action.cpp:966 src/handle_action.cpp:2050 -#: src/handle_action.cpp:2060 src/handle_action.cpp:2079 -#: src/handle_action.cpp:2103 src/handle_action.cpp:2116 -#: src/handle_action.cpp:2134 src/handle_action.cpp:2146 -#: src/handle_action.cpp:2158 src/handle_action.cpp:2346 -#: src/handle_action.cpp:2358 src/handle_action.cpp:2372 -#: src/handle_action.cpp:2386 src/handle_action.cpp:2400 -#: src/handle_action.cpp:2424 src/iexamine.cpp:6562 src/iexamine.cpp:6572 +#: src/avatar_action.cpp:966 src/handle_action.cpp:2046 +#: src/handle_action.cpp:2056 src/handle_action.cpp:2075 +#: src/handle_action.cpp:2099 src/handle_action.cpp:2112 +#: src/handle_action.cpp:2130 src/handle_action.cpp:2142 +#: src/handle_action.cpp:2154 src/handle_action.cpp:2342 +#: src/handle_action.cpp:2354 src/handle_action.cpp:2368 +#: src/handle_action.cpp:2382 src/handle_action.cpp:2396 +#: src/handle_action.cpp:2420 src/iexamine.cpp:6562 src/iexamine.cpp:6572 #: src/iexamine.cpp:6582 src/melee.cpp:544 msgid "You lack the substance to affect anything." msgstr "" -#: src/avatar_action.cpp:973 src/game.cpp:9753 src/game.cpp:11089 +#: src/avatar_action.cpp:973 src/game.cpp:9751 src/game.cpp:11087 #: src/handle_action.cpp:705 #, c-format msgid "Your %s refuses to move as its batteries have been drained." @@ -399600,7 +400534,7 @@ msgstr "" msgid "You don't have any items to throw." msgstr "" -#: src/avatar_action.cpp:1003 src/character_attire.cpp:223 +#: src/avatar_action.cpp:1003 src/character_attire.cpp:219 msgid "You don't have that item." msgstr "" @@ -399770,564 +400704,485 @@ msgid "" "Time: %s\n" msgstr "" -#: src/basecamp.cpp:603 +#: src/basecamp.cpp:605 msgid "Name this camp" msgstr "" -#: src/basecamp.cpp:742 src/faction_camp.cpp:736 +#: src/basecamp.cpp:611 +msgid "You need to input the base camp name." +msgstr "" + +#: src/basecamp.cpp:753 src/faction_camp.cpp:736 msgid "Base Missions" msgstr "" -#: src/basecamp.cpp:751 +#: src/basecamp.cpp:762 msgid "Expansion" msgstr "" -#: src/basecamp.cpp:754 +#: src/basecamp.cpp:765 msgid "Empty Expansion" msgstr "" -#: src/bionics.cpp:677 +#: src/bionics.cpp:667 #, c-format msgid "%s activates their %s." msgstr "" -#: src/bionics.cpp:696 +#: src/bionics.cpp:686 #, c-format msgid "Your %s is shorting out and can't be activated." msgstr "" -#: src/bionics.cpp:708 +#: src/bionics.cpp:698 #, c-format msgid "You don't have the power to activate your %s." msgstr "" -#: src/bionics.cpp:803 +#: src/bionics.cpp:793 #, c-format msgid "Deactivate your %s first!" msgstr "" -#: src/bionics.cpp:810 src/character.cpp:7218 +#: src/bionics.cpp:800 src/character.cpp:7219 #, c-format msgid "Stop wielding %s?" msgstr "" -#: src/bionics.cpp:832 src/bionics.cpp:1907 +#: src/bionics.cpp:822 src/bionics.cpp:1722 #, c-format msgid "There is not enough humidity in the air for your %s to function." msgstr "" -#: src/bionics.cpp:837 +#: src/bionics.cpp:827 #, c-format msgid "Your %s issues a low humidity warning. Efficiency will be reduced." msgstr "" -#: src/bionics.cpp:845 +#: src/bionics.cpp:835 msgid "You change your mind and turn it off." msgstr "" #. ~Sound of a bionic sonic-resonator shaking the area -#: src/bionics.cpp:851 +#: src/bionics.cpp:841 msgid "VRRRRMP!" msgstr "" -#: src/bionics.cpp:864 src/bionics.cpp:886 +#: src/bionics.cpp:854 src/bionics.cpp:876 #, c-format msgid "You cannot activate %s while mounted." msgstr "" -#: src/bionics.cpp:871 +#: src/bionics.cpp:861 msgid "Your speed suddenly increases!" msgstr "" -#: src/bionics.cpp:873 +#: src/bionics.cpp:863 msgid "Your muscles tear with the strain." msgstr "" -#: src/bionics.cpp:921 +#: src/bionics.cpp:911 msgid "Your torsion ratchet locks onto your joints." msgstr "" -#: src/bionics.cpp:924 +#: src/bionics.cpp:914 msgid "You can now run faster, assisted by joint servomotors." msgstr "" -#: src/bionics.cpp:926 +#: src/bionics.cpp:916 msgid "Start a fire where?" msgstr "" -#: src/bionics.cpp:933 src/iuse_actor.cpp:285 src/iuse_actor.cpp:1215 +#: src/bionics.cpp:923 src/iuse_actor.cpp:292 src/iuse_actor.cpp:1222 msgid "You happily light a fire." msgstr "" -#: src/bionics.cpp:943 +#: src/bionics.cpp:933 #, c-format msgid "Your radiation level: %d" msgstr "" -#: src/bionics.cpp:954 +#: src/bionics.cpp:944 msgid "Safeguards kick in, and the bionic refuses to activate!" msgstr "" -#: src/bionics.cpp:962 +#: src/bionics.cpp:952 msgid "Create an EMP where?" msgstr "" -#: src/bionics.cpp:972 +#: src/bionics.cpp:962 msgid "Your muscles hiss as hydraulic strength fills them!" msgstr "" #. ~ Sound of hissing hydraulic muscle! (not quite as loud as a car horn) -#: src/bionics.cpp:974 src/bionics.cpp:1833 +#: src/bionics.cpp:964 src/bionics.cpp:1648 msgid "HISISSS!" msgstr "" -#: src/bionics.cpp:985 +#: src/bionics.cpp:975 #, c-format msgid "Extract water from the %s" msgstr "" -#: src/bionics.cpp:1000 +#: src/bionics.cpp:990 msgid "There is no suitable corpse on this tile." msgstr "" -#: src/bionics.cpp:1067 +#: src/bionics.cpp:1057 msgid "You unleash a powerful shockwave!" msgstr "" -#: src/bionics.cpp:1083 +#: src/bionics.cpp:1073 #, c-format msgid "Temperature: %s." msgstr "" -#: src/bionics.cpp:1085 src/iuse.cpp:9005 +#: src/bionics.cpp:1075 src/iuse.cpp:9023 #, c-format msgid "Relative Humidity: %s." msgstr "" -#: src/bionics.cpp:1089 src/iuse.cpp:9016 +#: src/bionics.cpp:1079 src/iuse.cpp:9034 #, c-format msgid "Pressure: %s." msgstr "" -#: src/bionics.cpp:1091 src/iuse.cpp:9030 +#: src/bionics.cpp:1081 src/iuse.cpp:9048 #, c-format msgid "Wind Speed: %.1f %s." msgstr "" -#: src/bionics.cpp:1094 src/iuse.cpp:9034 +#: src/bionics.cpp:1084 src/iuse.cpp:9052 #, c-format msgid "Feels Like: %s." msgstr "" -#: src/bionics.cpp:1098 src/iuse.cpp:9038 +#: src/bionics.cpp:1088 src/iuse.cpp:9056 #, c-format msgid "Wind Direction: From the %s." msgstr "" -#: src/bionics.cpp:1101 +#: src/bionics.cpp:1091 msgid "Perform which function:" msgstr "" -#: src/bionics.cpp:1102 +#: src/bionics.cpp:1092 msgid "RC radio" msgstr "" -#: src/bionics.cpp:1127 +#: src/bionics.cpp:1117 msgid "" "You need a jumper cable connected to a power source to drain power from it." msgstr "" -#: src/bionics.cpp:1133 +#: src/bionics.cpp:1123 msgid "" "Cable is plugged-in to the CBM but it has to be also connected to the power " "source." msgstr "" -#: src/bionics.cpp:1139 +#: src/bionics.cpp:1129 msgid "" "You are plugged to the vehicle. It will charge you if it has some juice in " "it." msgstr "" -#: src/bionics.cpp:1145 +#: src/bionics.cpp:1135 msgid "" "You are plugged to a solar pack. It will charge you if it's unfolded and in" " sunlight." msgstr "" -#: src/bionics.cpp:1151 +#: src/bionics.cpp:1141 msgid "" "You are plugged to a UPS. It will charge you if it has some juice in it." msgstr "" -#: src/bionics.cpp:1155 +#: src/bionics.cpp:1145 msgid "" "You have a cable plugged to a portable power source, but you need to plug it" " in to the CBM." msgstr "" -#: src/bionics.cpp:1159 +#: src/bionics.cpp:1149 msgid "" "You have a cable plugged to a vehicle, but you need to plug it in to the " "CBM." msgstr "" -#: src/bionics.cpp:1168 +#: src/bionics.cpp:1158 msgid "" "You have at least one free cable in your inventory that you could use to " "plug yourself in." msgstr "" -#: src/bionics.cpp:1186 +#: src/bionics.cpp:1176 #, c-format msgid "Your %s automatically turn off." msgstr "" -#: src/bionics.cpp:1212 +#: src/bionics.cpp:1202 #, c-format msgid "Your %s is shorting out and can't be deactivated." msgstr "" -#: src/bionics.cpp:1224 +#: src/bionics.cpp:1214 #, c-format msgid "You can't deactivate your %s manually!" msgstr "" -#: src/bionics.cpp:1228 +#: src/bionics.cpp:1218 #, c-format msgid "You don't have the power to deactivate your %s." msgstr "" -#: src/bionics.cpp:1273 +#: src/bionics.cpp:1259 #, c-format msgid "You withdraw your %s." msgstr "" -#: src/bionics.cpp:1276 +#: src/bionics.cpp:1262 #, c-format msgid " withdraws his %s." msgstr "" -#: src/bionics.cpp:1278 +#: src/bionics.cpp:1264 #, c-format msgid " withdraws her %s." msgstr "" -#: src/bionics.cpp:1336 -#, c-format -msgid "Your %s does not have enough fuel to start." -msgstr "" - -#: src/bionics.cpp:1337 -#, c-format -msgid "'s %s does not have enough fuel to start." -msgstr "" - -#: src/bionics.cpp:1344 src/bionics.cpp:1429 -#, c-format -msgid "Your %s runs out of fuel and turns off." -msgstr "" - -#: src/bionics.cpp:1345 src/bionics.cpp:1430 -#, c-format -msgid "'s %s runs out of fuel and turns off." -msgstr "" - -#: src/bionics.cpp:1401 +#: src/bionics.cpp:1334 #, c-format -msgid "Your %s turns off to not waste calories." -msgstr "" - -#: src/bionics.cpp:1402 -#, c-format -msgid "'s %s turns off to not waste calories." -msgstr "" - -#: src/bionics.cpp:1404 -#, c-format -msgid "Your %s turns off after filling your power banks." -msgstr "" - -#: src/bionics.cpp:1405 -#, c-format -msgid "'s %s turns off after filling their power banks." -msgstr "" - -#: src/bionics.cpp:1407 -#, c-format -msgid "Your %s turns off to not waste fuel." -msgstr "" - -#: src/bionics.cpp:1408 -#, c-format -msgid "'s %s turns off to not waste fuel." -msgstr "" - -#: src/bionics.cpp:1411 -#, c-format -msgid "" -"Your %s cannot be started because you don't have any bionic power storage." +msgid "Your %s cannot be started because your calories are below safe levels." msgstr "" -#: src/bionics.cpp:1412 +#: src/bionics.cpp:1335 #, c-format msgid "" -"'s %s cannot be started because they don't have any bionic power " -"storage." -msgstr "" - -#: src/bionics.cpp:1414 -#, c-format -msgid "Your %s cannot be started due to fuel saving." -msgstr "" - -#: src/bionics.cpp:1415 -#, c-format -msgid "'s %s cannot be started due to fuel saving." -msgstr "" - -#: src/bionics.cpp:1417 -#, c-format -msgid "Your %s cannot be started because your power banks are full." -msgstr "" - -#: src/bionics.cpp:1418 -#, c-format -msgid "'s %s cannot be started because their power banks are full." +"'s %s cannot be started because their calories are below safe " +"levels." msgstr "" -#: src/bionics.cpp:1426 +#: src/bionics.cpp:1340 #, c-format msgid "" "Stored calories are below the safe threshold, your %s shuts down to preserve" " your health." msgstr "" -#: src/bionics.cpp:1427 +#: src/bionics.cpp:1341 #, c-format msgid "" "Stored calories are below the safe threshold, 's %s shuts down to " "preserve their health." msgstr "" -#: src/bionics.cpp:1434 -#, c-format -msgid "Your %s cannot be started because your calories are below safe levels." -msgstr "" - -#: src/bionics.cpp:1435 -#, c-format -msgid "" -"'s %s cannot be started because their calories are below safe " -"levels." -msgstr "" - -#: src/bionics.cpp:1437 +#: src/bionics.cpp:1348 #, c-format -msgid "Your %s doesn't have enough fuel to start." +msgid "Your %s does not have enough fuel to start." msgstr "" -#: src/bionics.cpp:1438 +#: src/bionics.cpp:1349 #, c-format -msgid "'s %s doesn't have enough fuel to start." +msgid "'s %s does not have enough fuel to start." msgstr "" -#: src/bionics.cpp:1479 +#: src/bionics.cpp:1353 #, c-format -msgid "Your %s does not have enough fuel to use Auto Start." +msgid "Your %s runs out of fuel and turns off." msgstr "" -#: src/bionics.cpp:1480 +#: src/bionics.cpp:1354 #, c-format -msgid "'s %s does not have enough fuel to use Auto Start." +msgid "'s %s runs out of fuel and turns off." msgstr "" -#: src/bionics.cpp:1803 +#: src/bionics.cpp:1618 #, c-format msgid "Your %s powers down." msgstr "" -#: src/bionics.cpp:1828 +#: src/bionics.cpp:1643 #, c-format msgid "Your %s has lost connection and is turning off." msgstr "" -#: src/bionics.cpp:1891 +#: src/bionics.cpp:1706 msgid "You feel your throat open up and air filling your lungs!" msgstr "" -#: src/bionics.cpp:1912 +#: src/bionics.cpp:1727 #, c-format msgid "Your %s issues a low humidity warning. Efficiency is reduced." msgstr "" -#: src/bionics.cpp:1921 +#: src/bionics.cpp:1736 #, c-format msgid "You are properly hydrated. Your %s chirps happily." msgstr "" -#: src/bionics.cpp:1954 src/bionics.cpp:2025 +#: src/bionics.cpp:1769 src/bionics.cpp:1840 msgid "The removal fails without incident." msgstr "" -#: src/bionics.cpp:1958 +#: src/bionics.cpp:1773 msgid "The removal is a failure." msgstr "" -#: src/bionics.cpp:1963 src/bionics.cpp:2050 src/bionics.cpp:2729 +#: src/bionics.cpp:1778 src/bionics.cpp:1865 src/bionics.cpp:2544 msgid "It really hurts!" msgstr "" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "'s %s is damaged." msgstr "" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "Your %s is damaged." msgstr "" -#: src/bionics.cpp:1995 src/bionics.cpp:2085 +#: src/bionics.cpp:1810 src/bionics.cpp:1900 #, c-format msgid "Your %s is severely damaged." msgstr "" -#: src/bionics.cpp:1996 src/bionics.cpp:2086 +#: src/bionics.cpp:1811 src/bionics.cpp:1901 #, c-format msgid "'s %s is severely damaged." msgstr "" -#: src/bionics.cpp:2030 +#: src/bionics.cpp:1845 #, c-format msgid "The %s flub the operation." msgstr "" -#: src/bionics.cpp:2033 +#: src/bionics.cpp:1848 #, c-format msgid "The %s messes up the operation." msgstr "" -#: src/bionics.cpp:2036 +#: src/bionics.cpp:1851 msgid "The operation fails." msgstr "" -#: src/bionics.cpp:2042 +#: src/bionics.cpp:1857 #, c-format msgid "The %s screws up the operation." msgstr "" -#: src/bionics.cpp:2125 +#: src/bionics.cpp:1940 msgid "You don't have enough anesthetic to perform the installation." msgstr "" -#: src/bionics.cpp:2156 +#: src/bionics.cpp:1971 msgid "You don't have the required components to perform the installation." msgstr "" -#: src/bionics.cpp:2272 +#: src/bionics.cpp:2087 #, c-format msgid "%s must remove the parent bionic to remove the %s." msgstr "" -#: src/bionics.cpp:2288 +#: src/bionics.cpp:2103 msgid "Are you sure you wish to uninstall the selected bionic?" msgstr "" -#: src/bionics.cpp:2294 src/game.cpp:4999 +#: src/bionics.cpp:2109 src/game.cpp:4997 #, c-format msgid "" "WARNING: %i percent chance of SEVERE damage to all body parts! Continue " "anyway?" msgstr "" -#: src/bionics.cpp:2366 src/bionics.cpp:2440 +#: src/bionics.cpp:2181 src/bionics.cpp:2255 msgid "Your parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2367 +#: src/bionics.cpp:2182 msgid "'s parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2368 src/bionics.cpp:2441 src/bionics.cpp:2445 +#: src/bionics.cpp:2183 src/bionics.cpp:2256 src/bionics.cpp:2260 #, c-format msgid "Successfully removed %s." msgstr "" -#: src/bionics.cpp:2400 +#: src/bionics.cpp:2215 #, c-format msgid "The %s's anesthesia kit looks empty." msgstr "" -#: src/bionics.cpp:2418 src/bionics.cpp:3420 +#: src/bionics.cpp:2233 src/bionics.cpp:3181 msgid "" "You feel a tiny pricking sensation in your right arm, and lose all sensation" " before abruptly blacking out." msgstr "" -#: src/bionics.cpp:2421 +#: src/bionics.cpp:2236 #, c-format msgid "" "The %1$s gently inserts a syringe into %2$s's arm and starts injecting " "something while holding them down." msgstr "" -#: src/bionics.cpp:2431 +#: src/bionics.cpp:2246 #, c-format msgid "You fall asleep and %1$s starts operating." msgstr "" -#: src/bionics.cpp:2433 +#: src/bionics.cpp:2248 #, c-format msgid "%1$s falls asleep and %2$s starts operating." msgstr "" -#: src/bionics.cpp:2443 +#: src/bionics.cpp:2258 #, c-format msgid "%s's parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2477 +#: src/bionics.cpp:2292 msgid "/!\\ CBM is highly contaminated. /!\\" msgstr "" -#: src/bionics.cpp:2478 +#: src/bionics.cpp:2293 msgid "CBM is filthy." msgstr "" -#: src/bionics.cpp:2483 +#: src/bionics.cpp:2298 msgid "/!\\ CBM is not sterile. /!\\ Please use autoclave to sterilize." msgstr "" -#: src/bionics.cpp:2484 +#: src/bionics.cpp:2299 msgid "CBM is not sterile." msgstr "" -#: src/bionics.cpp:2487 +#: src/bionics.cpp:2302 msgid "CBM already deployed. Please reset to factory state." msgstr "" -#: src/bionics.cpp:2489 +#: src/bionics.cpp:2304 msgid "CBM is already installed." msgstr "" -#: src/bionics.cpp:2491 src/bionics.cpp:2494 +#: src/bionics.cpp:2306 src/bionics.cpp:2309 msgid "CBM not compatible with patient's body." msgstr "" -#: src/bionics.cpp:2498 +#: src/bionics.cpp:2313 msgid "No base version installed." msgstr "" -#: src/bionics.cpp:2504 +#: src/bionics.cpp:2319 msgid "Superior version installed." msgstr "" -#: src/bionics.cpp:2506 +#: src/bionics.cpp:2321 msgid "CBM not compatible with patient." msgstr "" -#: src/bionics.cpp:2546 +#: src/bionics.cpp:2361 #, c-format msgid "" "Installing this bionic will remove the conflicting traits: %s. Continue " @@ -400335,23 +401190,23 @@ msgid "" msgstr "" #. ~ : more slot(s) needed. -#: src/bionics.cpp:2557 +#: src/bionics.cpp:2372 #, c-format msgid "" "\n" "%s: %i more slot(s) needed." msgstr "" -#: src/bionics.cpp:2561 +#: src/bionics.cpp:2376 #, c-format msgid "Not enough space for bionic installation!%s" msgstr "" -#: src/bionics.cpp:2568 +#: src/bionics.cpp:2383 msgid "Are you sure you wish to install the selected bionic?" msgstr "" -#: src/bionics.cpp:2574 +#: src/bionics.cpp:2389 #, c-format msgid "" "WARNING: %i percent chance of failure that may result in damage, pain, or a " @@ -400360,327 +401215,312 @@ msgstr "" #. ~ %1$s - name of the bionic to be upgraded (inferior), %2$s - name of the #. upgraded bionic (superior). -#: src/bionics.cpp:2664 +#: src/bionics.cpp:2479 #, c-format msgid "Successfully upgraded %1$s to %2$s." msgstr "" #. ~ %s - name of the bionic. -#: src/bionics.cpp:2670 +#: src/bionics.cpp:2485 #, c-format msgid "Successfully installed %s." msgstr "" -#: src/bionics.cpp:2708 +#: src/bionics.cpp:2523 msgid "The installation is a failure." msgstr "" #. ~"Complications" is USian medical-speak for "unintended damage from a #. medical procedure". -#: src/bionics.cpp:2712 +#: src/bionics.cpp:2527 #, c-format msgid "%s training helps to minimize the complications." msgstr "" -#: src/bionics.cpp:2721 +#: src/bionics.cpp:2536 msgid "The installation fails without incident." msgstr "" -#: src/bionics.cpp:2737 +#: src/bionics.cpp:2552 msgid "The installation is faulty!" msgstr "" #. ~ ( slots); -#: src/bionics.cpp:2803 +#: src/bionics.cpp:2618 #, c-format msgid "%s (%i slots);" msgstr "" -#: src/bionics.cpp:2896 +#: src/bionics.cpp:2716 #, c-format msgid "Increased storage capacity by %i." msgstr "" -#: src/bionics.cpp:3193 -msgid "Chose Safe Fuel Level Threshold" -msgstr "" - -#: src/bionics.cpp:3194 -msgid "Full Power" +#: src/bionics.cpp:3013 +msgid "Stop power generation at" msgstr "" -#: src/bionics.cpp:3196 +#: src/bionics.cpp:3014 #, c-format -msgid "Above 80 %%" +msgid "100 %%" msgstr "" -#: src/bionics.cpp:3199 +#: src/bionics.cpp:3015 #, c-format -msgid "Above 55 %%" +msgid "90 %%" msgstr "" -#: src/bionics.cpp:3202 +#: src/bionics.cpp:3016 #, c-format -msgid "Above 30 %%" -msgstr "" - -#: src/bionics.cpp:3204 src/distraction_manager.cpp:130 src/options.cpp:1495 -#: src/options.cpp:1669 -msgid "Disabled" +msgid "70 %%" msgstr "" -#: src/bionics.cpp:3235 -msgid "Chose Start Power Level Threshold" -msgstr "" - -#: src/bionics.cpp:3236 -msgid "No Power Left" +#: src/bionics.cpp:3017 +#, c-format +msgid "50 %%" msgstr "" -#: src/bionics.cpp:3238 +#: src/bionics.cpp:3018 #, c-format -msgid "Below 25 %%" +msgid "30 %%" msgstr "" -#: src/bionics.cpp:3241 +#: src/bionics.cpp:3019 #, c-format -msgid "Below 50 %%" +msgid "10 %%" msgstr "" -#: src/bionics.cpp:3244 -#, c-format -msgid "Below 75 %%" +#: src/bionics.cpp:3020 src/distraction_manager.cpp:130 src/options.cpp:1572 +#: src/options.cpp:1746 +msgid "Disabled" msgstr "" -#: src/bionics.cpp:3402 +#: src/bionics.cpp:3163 msgid "You tell the pain to bug off and proceed with the operation." msgstr "" -#: src/bionics.cpp:3406 +#: src/bionics.cpp:3167 msgid "" "You set up the operation step-by-step, configuring the Autodoc to manipulate" " a CBM." msgstr "" -#: src/bionics.cpp:3407 +#: src/bionics.cpp:3168 msgid "" " sets up the operation, configuring the Autodoc to manipulate a " "CBM." msgstr "" -#: src/bionics.cpp:3410 +#: src/bionics.cpp:3171 msgid "" "You settle into position, sliding your right wrist into the couch's strap." msgstr "" -#: src/bionics.cpp:3411 +#: src/bionics.cpp:3172 msgid "" " settles into position, sliding their wrist into the couch's strap." msgstr "" -#: src/bionics.cpp:3416 +#: src/bionics.cpp:3177 msgid "You feel excited as the operation starts." msgstr "" -#: src/bionics.cpp:3427 +#: src/bionics.cpp:3188 msgid "" "You feel excited as the Autodoc slices painlessly into you. You enjoy the " "sight of scalpels slicing you apart." msgstr "" -#: src/bionics.cpp:3430 +#: src/bionics.cpp:3191 msgid "" "You stay very, very still, focusing intently on an interesting stain on the " "ceiling, as the Autodoc slices painlessly into you." msgstr "" -#: src/bionics.cpp:3438 +#: src/bionics.cpp:3199 msgid "" "As your consciousness slips away, you feel regret that you won't be able to " "enjoy the operation." msgstr "" -#: src/bionics_ui.cpp:58 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 -#: src/options.cpp:1598 src/options.cpp:1728 +#: src/bionics_ui.cpp:59 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 +#: src/options.cpp:1675 src/options.cpp:1805 msgid "None" msgstr "Geen" -#: src/bionics_ui.cpp:60 +#: src/bionics_ui.cpp:61 msgid "Power usage" msgstr "" -#: src/bionics_ui.cpp:62 +#: src/bionics_ui.cpp:63 msgid "Name" msgstr "" -#: src/bionics_ui.cpp:64 +#: src/bionics_ui.cpp:65 msgid "Manual (shortcut)" msgstr "" -#: src/bionics_ui.cpp:124 +#: src/bionics_ui.cpp:125 msgid "Sort bionics by:" msgstr "" -#: src/bionics_ui.cpp:205 +#: src/bionics_ui.cpp:206 msgid "Available Fuel: " msgstr "" -#: src/bionics_ui.cpp:243 src/bionics_ui.cpp:249 +#: src/bionics_ui.cpp:244 src/bionics_ui.cpp:250 msgctxt "decimal separator" msgid "." msgstr "" -#: src/bionics_ui.cpp:245 src/display.cpp:556 src/display.cpp:599 +#: src/bionics_ui.cpp:246 src/display.cpp:556 src/display.cpp:599 #: src/player_display.cpp:684 src/units.cpp:105 msgctxt "energy unit: kilojoule" msgid "kJ" msgstr "" -#: src/bionics_ui.cpp:251 src/display.cpp:553 src/display.cpp:596 +#: src/bionics_ui.cpp:252 src/display.cpp:553 src/display.cpp:596 #: src/player_display.cpp:681 src/units.cpp:110 msgctxt "energy unit: joule" msgid "J" msgstr "" -#: src/bionics_ui.cpp:253 src/display.cpp:550 src/display.cpp:593 +#: src/bionics_ui.cpp:254 src/display.cpp:550 src/display.cpp:593 #: src/player_display.cpp:678 src/units.cpp:112 msgctxt "energy unit: millijoule" msgid "mJ" msgstr "" -#: src/bionics_ui.cpp:257 +#: src/bionics_ui.cpp:258 #, c-format msgid "" "Bionic Power: %s/%ikJ" msgstr "" -#: src/bionics_ui.cpp:269 src/diary.cpp:197 src/init.cpp:824 +#: src/bionics_ui.cpp:270 src/diary.cpp:197 src/init.cpp:809 msgid "Bionics" msgstr "" -#: src/bionics_ui.cpp:272 +#: src/bionics_ui.cpp:273 #, c-format msgid "" "[%s] Reassign, [%s] Switch tabs," " [%s] Toggle fuel saving mode, " -"[%s] Toggle auto start mode, " -"[%s] Open refueling menu." msgstr "" -#: src/bionics_ui.cpp:278 +#: src/bionics_ui.cpp:276 #, c-format msgid " [%s] Sort: %s" msgstr "" -#: src/bionics_ui.cpp:282 +#: src/bionics_ui.cpp:280 msgid "" "Reassigning. Select a bionic to reassign or press " "[SPACE] to cancel." msgstr "" -#: src/bionics_ui.cpp:285 +#: src/bionics_ui.cpp:283 #, c-format msgid "" "Activating [%s] Examine, %s" msgstr "" -#: src/bionics_ui.cpp:289 +#: src/bionics_ui.cpp:287 #, c-format msgid "" "Examining [%s] Activate, %s" msgstr "" -#: src/bionics_ui.cpp:307 +#: src/bionics_ui.cpp:305 #, c-format msgid "%s act" msgstr "" -#: src/bionics_ui.cpp:311 +#: src/bionics_ui.cpp:309 #, c-format msgid "%s deact" msgstr "" -#: src/bionics_ui.cpp:315 +#: src/bionics_ui.cpp:313 #, c-format msgid "%s trigger" msgstr "" -#: src/bionics_ui.cpp:320 +#: src/bionics_ui.cpp:318 #, c-format msgid "%s/turn" msgstr "" -#: src/bionics_ui.cpp:321 +#: src/bionics_ui.cpp:319 #, c-format msgid "%s/%d turns" msgstr "" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "OFF" msgstr "UIT" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "ON" msgstr "AAN" -#: src/bionics_ui.cpp:328 +#: src/bionics_ui.cpp:326 msgid "(incapacitated)" msgstr "" -#: src/bionics_ui.cpp:333 +#: src/bionics_ui.cpp:330 #, c-format msgid "(fuel saving ON > %d %%)" msgstr "" -#: src/bionics_ui.cpp:338 -#, c-format -msgid "(auto start < %d %%)" +#: src/bionics_ui.cpp:336 +msgid "(inactive)" msgstr "" -#: src/bionics_ui.cpp:364 +#: src/bionics_ui.cpp:361 #, c-format msgid "ACTIVE (%i)" msgstr "ACTIEF (%i)" -#: src/bionics_ui.cpp:365 +#: src/bionics_ui.cpp:362 #, c-format msgid "PASSIVE (%i)" msgstr "PASSIEF (%i)" -#: src/bionics_ui.cpp:395 +#: src/bionics_ui.cpp:392 #, c-format msgid "Power usage: %s" msgstr "" -#: src/bionics_ui.cpp:403 +#: src/bionics_ui.cpp:400 msgid "This bionic occupies the following body parts:" msgstr "" -#: src/bionics_ui.cpp:408 +#: src/bionics_ui.cpp:405 #, c-format msgid "Installed weapon: %s" msgstr "" -#: src/bionics_ui.cpp:660 +#: src/bionics_ui.cpp:655 msgid " BIONICS " msgstr "" -#: src/bionics_ui.cpp:686 +#: src/bionics_ui.cpp:681 msgid "No activatable bionics installed." msgstr "" -#: src/bionics_ui.cpp:689 +#: src/bionics_ui.cpp:684 msgid "No passive bionics installed." msgstr "" -#: src/bionics_ui.cpp:795 +#: src/bionics_ui.cpp:791 #, c-format msgid "%s; enter new letter. Space to clear. Esc to cancel." msgstr "" -#: src/bionics_ui.cpp:805 +#: src/bionics_ui.cpp:801 #, c-format msgid "" "Invalid bionic letter. Only those characters are valid:\n" @@ -400688,40 +401528,36 @@ msgid "" "%s" msgstr "" -#: src/bionics_ui.cpp:845 +#: src/bionics_ui.cpp:841 msgid "You can't toggle fuel saving mode on a non-fueled CBM." msgstr "" -#: src/bionics_ui.cpp:859 -msgid "You can't toggle auto start mode on a non-fueled CBM." -msgstr "" - -#: src/bionics_ui.cpp:921 +#: src/bionics_ui.cpp:903 msgid "Select action" msgstr "" -#: src/bionics_ui.cpp:923 +#: src/bionics_ui.cpp:905 msgid "Uninstall weapon" msgstr "" -#: src/bionics_ui.cpp:924 +#: src/bionics_ui.cpp:906 msgid "Install weapon" msgstr "" -#: src/bionics_ui.cpp:941 +#: src/bionics_ui.cpp:923 msgid "Select weapon to install" msgstr "" -#: src/bionics_ui.cpp:950 +#: src/bionics_ui.cpp:932 msgid "You don't have any items you can install in this bionic" msgstr "" -#: src/bionics_ui.cpp:960 +#: src/bionics_ui.cpp:942 #, c-format msgid "Unable to install %s" msgstr "" -#: src/bionics_ui.cpp:994 +#: src/bionics_ui.cpp:976 #, c-format msgid "" "You can not activate %s!\n" @@ -400748,7 +401584,7 @@ msgstr "" msgid "Effects" msgstr "" -#: src/bodygraph.cpp:506 src/options.cpp:1597 +#: src/bodygraph.cpp:506 src/options.cpp:1674 msgid "Worn" msgstr "" @@ -400776,11 +401612,11 @@ msgstr "" msgid "median" msgstr "" -#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4638 +#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4645 msgid "Bash" msgstr "" -#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4640 +#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4647 msgid "Cut" msgstr "" @@ -400788,15 +401624,15 @@ msgstr "" msgid "Pierce" msgstr "" -#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4642 +#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4649 msgid "Ballistic" msgstr "" -#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4645 +#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4652 msgid "Acid" msgstr "" -#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4647 +#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4654 msgid "Fire" msgstr "" @@ -401218,922 +402054,922 @@ msgstr "" msgid "Year %1$d, %2$s" msgstr "" -#: src/cata_tiles.cpp:4761 +#: src/cata_tiles.cpp:4763 msgid "direct3d" msgstr "" -#: src/cata_tiles.cpp:4764 +#: src/cata_tiles.cpp:4766 msgid "opengl" msgstr "" -#: src/cata_tiles.cpp:4765 +#: src/cata_tiles.cpp:4767 msgid "opengles2" msgstr "" -#: src/cata_tiles.cpp:4790 +#: src/cata_tiles.cpp:4792 msgid "Display 0" msgstr "" -#: src/cata_utility.cpp:188 src/options.cpp:1553 +#: src/cata_utility.cpp:190 src/options.cpp:1630 msgid "mph" msgstr "" #. ~ vehicle speed tiles per turn -#: src/cata_utility.cpp:191 +#: src/cata_utility.cpp:193 msgid "t/t" msgstr "" -#: src/cata_utility.cpp:195 src/options.cpp:1553 +#: src/cata_utility.cpp:197 src/options.cpp:1630 msgid "km/h" msgstr "" -#: src/cata_utility.cpp:197 +#: src/cata_utility.cpp:199 msgid "m/s" msgstr "" -#: src/cata_utility.cpp:280 +#: src/cata_utility.cpp:282 src/cata_utility.cpp:305 #, c-format msgid "Failed to write %1$s to \"%2$s\": %3$s" msgstr "" -#: src/cata_utility.cpp:401 +#: src/cata_utility.cpp:433 src/cata_utility.cpp:511 src/cata_utility.cpp:524 #, c-format msgid "Failed to read from \"%1$s\": %2$s" msgstr "" #. ~ translators: place some random 1-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:453 +#: src/cata_utility.cpp:563 msgid "abcdefghijklmnopqrstuvwxyz" msgstr "" #. ~ translators: place some random 2-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:456 +#: src/cata_utility.cpp:566 msgid "に坂索トし荷測のンおク妙免イロコヤ梅棋厚れ表幌" msgstr "" -#: src/character.cpp:781 src/debug_menu.cpp:1610 src/game.cpp:11911 -#: src/iuse.cpp:7201 src/npctalk.cpp:1898 src/trade_ui.cpp:296 +#: src/character.cpp:782 src/debug_menu.cpp:1612 src/game.cpp:11909 +#: src/iuse.cpp:7205 src/npctalk.cpp:1898 src/trade_ui.cpp:296 msgid "You" msgstr "Jij" -#: src/character.cpp:781 +#: src/character.cpp:782 msgid "you" msgstr "" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "Your" msgstr "" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "your" msgstr "" -#: src/character.cpp:788 +#: src/character.cpp:789 #, c-format msgid "%s's" msgstr "" -#: src/character.cpp:800 src/monster.cpp:607 +#: src/character.cpp:801 src/monster.cpp:607 msgid "armor" msgstr "" -#: src/character.cpp:1229 +#: src/character.cpp:1230 msgid "Ouch, something hurts!" msgstr "Auw, iets doet zeer!" -#: src/character.cpp:1434 +#: src/character.cpp:1435 #, c-format msgid "You remove the %s's harness." msgstr "" -#: src/character.cpp:1453 +#: src/character.cpp:1454 #, c-format msgid "You climb on the %s." msgstr "" -#: src/character.cpp:1459 +#: src/character.cpp:1460 #, c-format msgid "You hear your %s whir to life." msgstr "" -#: src/character.cpp:1480 src/monexamine.cpp:130 +#: src/character.cpp:1481 src/monexamine.cpp:130 #, c-format msgid "You fail to budge your %s!" msgstr "" -#: src/character.cpp:1560 +#: src/character.cpp:1561 msgid "You are ejected from your mech!" msgstr "" -#: src/character.cpp:1561 +#: src/character.cpp:1562 msgid " is ejected from their mech!" msgstr "" -#: src/character.cpp:1563 +#: src/character.cpp:1564 msgid "You fall off your mount!" msgstr "" -#: src/character.cpp:1564 +#: src/character.cpp:1565 msgid " falls off their mount!" msgstr "" -#: src/character.cpp:1604 src/trapfunc.cpp:832 +#: src/character.cpp:1605 src/trapfunc.cpp:832 msgid "You hurt yourself!" msgstr "" -#: src/character.cpp:1608 +#: src/character.cpp:1609 msgctxt "memorial_male" msgid "Fell off a mount." msgstr "" -#: src/character.cpp:1609 +#: src/character.cpp:1610 msgctxt "memorial_female" msgid "Fell off a mount." msgstr "" -#: src/character.cpp:1643 +#: src/character.cpp:1644 msgid "Dismount where?" msgstr "" -#: src/character.cpp:1645 +#: src/character.cpp:1646 msgid "You cannot dismount there!" msgstr "" -#: src/character.cpp:1695 +#: src/character.cpp:1696 msgid "WARNING! Player has no vital part and is invincible." msgstr "" -#: src/character.cpp:1724 +#: src/character.cpp:1725 msgid "You try to counterattack, but you are too exhausted!" msgstr "" -#: src/character.cpp:1784 +#: src/character.cpp:1785 msgid "Time seems to slow down, and you instinctively dodge!" msgstr "" -#: src/character.cpp:1786 +#: src/character.cpp:1787 #, c-format msgid "%s dodges… so fast!" msgstr "" -#: src/character.cpp:1792 +#: src/character.cpp:1793 msgid "You try to dodge, but there's no room!" msgstr "" -#: src/character.cpp:1794 +#: src/character.cpp:1795 #, c-format msgid "%s tries to dodge, but there's no room!" msgstr "" -#: src/character.cpp:1809 +#: src/character.cpp:1810 #, c-format msgid "This task is too simple to train your %s beyond %d." msgstr "" -#: src/character.cpp:1977 +#: src/character.cpp:1978 msgid "footsteps" msgstr "" -#: src/character.cpp:1990 +#: src/character.cpp:1991 msgid "clattering equipment" msgstr "" -#: src/character.cpp:2046 +#: src/character.cpp:2047 #, c-format msgid "Your %s bionic comes back online." msgstr "" -#: src/character.cpp:2145 +#: src/character.cpp:2146 #, c-format msgid "You have learned a new style: %s!" msgstr "" -#: src/character.cpp:2471 src/suffer.cpp:637 +#: src/character.cpp:2472 src/suffer.cpp:637 #, c-format msgid "Your practical skill in %s has increased to %d!" msgstr "" -#: src/character.cpp:2476 src/suffer.cpp:640 +#: src/character.cpp:2477 src/suffer.cpp:640 #, c-format msgid "Your theoretical understanding of %s has increased to %d!" msgstr "" -#: src/character.cpp:2481 +#: src/character.cpp:2482 #, c-format msgid "You feel that %s tasks of this level are becoming trivial." msgstr "" -#: src/character.cpp:2622 +#: src/character.cpp:2623 msgid "Blood Test Results" msgstr "" -#: src/character.cpp:2624 +#: src/character.cpp:2625 msgid "No effects." msgstr "" -#: src/character.cpp:2929 +#: src/character.cpp:2930 msgid "You can't use anything while incorporeal." msgstr "" -#: src/character.cpp:2930 +#: src/character.cpp:2931 msgid " can't use anything while incorporeal." msgstr "" #. ~ %1$s - list of unmet requirements, %2$s - item name. -#: src/character.cpp:2940 +#: src/character.cpp:2941 #, c-format msgid "You need at least %1$s to use this %2$s." msgstr "" -#: src/character.cpp:2941 +#: src/character.cpp:2942 #, c-format msgid " needs at least %1$s to use this %2$s." msgstr "" #. ~ %1$s - list of unmet requirements, %2$s - item name, %3$s - indirect item #. name. -#: src/character.cpp:2945 +#: src/character.cpp:2946 #, c-format msgid "You need at least %1$s to use this %2$s with your %3$s." msgstr "" -#: src/character.cpp:2946 +#: src/character.cpp:2947 #, c-format msgid " needs at least %1$s to use this %2$s with their %3$s." msgstr "" -#: src/character.cpp:2964 +#: src/character.cpp:2965 #, c-format msgid "You cannot unwield your %s." msgstr "" -#: src/character.cpp:3258 +#: src/character.cpp:3259 msgid "Your heart races as you recall your most recent hunt." msgstr "" -#: src/character.cpp:3268 +#: src/character.cpp:3269 #, c-format msgid "Your knowledge of %s begins to fade, but your memory banks retain it!" msgstr "" -#: src/character.cpp:3274 +#: src/character.cpp:3275 #, c-format msgid "" "Your practical skill in %s may need some refreshing. It has dropped to %d." msgstr "" -#: src/character.cpp:4251 +#: src/character.cpp:4252 #, c-format msgid "Your %s bionic shorts out!" msgstr "" -#: src/character.cpp:4308 src/character.cpp:4324 +#: src/character.cpp:4309 src/character.cpp:4325 #, c-format msgid "Bandaged wounds on your %s healed." msgstr "" -#: src/character.cpp:4316 src/character.cpp:4329 +#: src/character.cpp:4317 src/character.cpp:4330 #, c-format msgid "Disinfected wounds on your %s healed." msgstr "" -#: src/character.cpp:4611 +#: src/character.cpp:4612 #, c-format msgid "You're feeling tired. %s to lie down for sleep." msgstr "" -#: src/character.cpp:4614 +#: src/character.cpp:4615 msgid "You're feeling tired." msgstr "" -#: src/character.cpp:4635 +#: src/character.cpp:4636 msgid "You're cramping up from stuffing yourself in this vehicle." msgstr "" -#: src/character.cpp:4753 +#: src/character.cpp:4754 msgid "You have a sudden heart attack!" msgstr "" -#: src/character.cpp:4754 src/player_hardcoded_effects.cpp:757 +#: src/character.cpp:4755 src/player_hardcoded_effects.cpp:757 msgid " has a sudden heart attack!" msgstr "" -#: src/character.cpp:4759 +#: src/character.cpp:4760 msgid "Your breathing stops completely." msgstr "" -#: src/character.cpp:4760 +#: src/character.cpp:4761 msgid "'s breathing stops completely." msgstr "" -#: src/character.cpp:4766 +#: src/character.cpp:4767 msgid "Your heart spasms painfully and stops." msgstr "" -#: src/character.cpp:4767 +#: src/character.cpp:4768 msgid "'s heart spasms painfully and stops." msgstr "" -#: src/character.cpp:4769 src/character.cpp:4776 +#: src/character.cpp:4770 src/character.cpp:4777 msgid "Your heart spasms and stops." msgstr "" -#: src/character.cpp:4770 src/character.cpp:4777 +#: src/character.cpp:4771 src/character.cpp:4778 msgid "'s heart spasms and stops." msgstr "" -#: src/character.cpp:4782 +#: src/character.cpp:4783 msgid "Your breathing slows down to a stop." msgstr "" -#: src/character.cpp:4783 +#: src/character.cpp:4784 msgid "'s breathing slows down to a stop." msgstr "" -#: src/character.cpp:4791 +#: src/character.cpp:4792 msgid "You have starved to death." msgstr "" -#: src/character.cpp:4831 +#: src/character.cpp:4832 msgid "You have died of dehydration." msgstr "" -#: src/character.cpp:4835 +#: src/character.cpp:4836 msgid "Even your eyes feel dry…" msgstr "" -#: src/character.cpp:4837 +#: src/character.cpp:4838 msgid "You are THIRSTY!" msgstr "" -#: src/character.cpp:4839 +#: src/character.cpp:4840 msgid "Your mouth feels so dry…" msgstr "" -#: src/character.cpp:4846 +#: src/character.cpp:4847 msgid "Survivor sleep now." msgstr "" -#: src/character.cpp:4851 +#: src/character.cpp:4852 msgid "Anywhere would be a good place to sleep…" msgstr "" -#: src/character.cpp:4853 +#: src/character.cpp:4854 msgid "You feel like you haven't slept in days." msgstr "" -#: src/character.cpp:4862 +#: src/character.cpp:4863 msgid "You're too physically tired to stop yawning." msgstr "" -#: src/character.cpp:4872 +#: src/character.cpp:4873 msgid "How much longer until bedtime?" msgstr "" -#: src/character.cpp:4880 +#: src/character.cpp:4881 msgid "*yawn* You should really get some sleep." msgstr "" -#: src/character.cpp:4893 +#: src/character.cpp:4894 msgid "Your mind feels tired. It's been a while since you've slept well." msgstr "" -#: src/character.cpp:4897 +#: src/character.cpp:4898 msgid "" "Your mind feels foggy from a lack of good sleep, and your eyes keep trying " "to close against your will." msgstr "" -#: src/character.cpp:4905 +#: src/character.cpp:4906 msgid "" "Your mind feels weary, and you dread every wakeful minute that passes. You " "crave sleep, and feel like you're about to collapse." msgstr "" -#: src/character.cpp:4913 +#: src/character.cpp:4914 msgid "" "You haven't slept decently for so long that your whole body is screaming for" " mercy. It's a miracle that you're still awake, but it feels more like a " "curse now." msgstr "" -#: src/character.cpp:4936 +#: src/character.cpp:4937 msgid "" "Your body collapses due to sleep deprivation, your neglected fatigue rushing" " back all at once, and you pass out on the spot." msgstr "" -#: src/character.cpp:4937 +#: src/character.cpp:4938 msgid " collapses to the ground from exhaustion." msgstr "" -#: src/character.cpp:5020 src/character_guns.cpp:186 +#: src/character.cpp:5021 src/character_guns.cpp:186 #, c-format msgid "Permanently install your %1$s in your %2$s?" msgstr "" #. ~ you filled to the brim with -#: src/character.cpp:5571 +#: src/character.cpp:5572 #, c-format msgid "You filled %1$s to the brim with %2$s." msgstr "" -#: src/character.cpp:5582 src/iexamine.cpp:3791 +#: src/character.cpp:5583 src/iexamine.cpp:3791 #, c-format msgid "You pour %1$s into the %2$s." msgstr "" -#: src/character.cpp:5588 src/character.cpp:5605 src/veh_interact.cpp:3387 +#: src/character.cpp:5589 src/character.cpp:5606 src/veh_interact.cpp:3381 msgid "There's some left over!" msgstr "" #. ~ $1 - vehicle name, $2 - part name, $3 - liquid type -#: src/character.cpp:5601 +#: src/character.cpp:5602 #, c-format msgid "You refill the %1$s's %2$s with %3$s." msgstr "" -#: src/character.cpp:5622 +#: src/character.cpp:5623 #, c-format msgid "This is you - %s." msgstr "" -#: src/character.cpp:5624 +#: src/character.cpp:5625 #, c-format msgid "This is %s." msgstr "" -#: src/character.cpp:5656 +#: src/character.cpp:5657 msgid "Wielding:" msgstr "" -#: src/character.cpp:5664 +#: src/character.cpp:5665 msgid "Wearing:" msgstr "" #. ~ how old the character is in years. try to limit number of characters to #. fit on the screen -#: src/character.cpp:5919 +#: src/character.cpp:5920 #, c-format msgid "%d years" msgstr "%d jaren" -#: src/character.cpp:5974 +#: src/character.cpp:5975 #, c-format msgid "%d cm" msgstr "" -#: src/character.cpp:6036 +#: src/character.cpp:6037 msgid "Toggle which fault?" msgstr "" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Mend: %s" msgstr "" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Set: %s" msgstr "" -#: src/character.cpp:6045 +#: src/character.cpp:6046 #, c-format msgid "The %s doesn't have any faults to toggle." msgstr "" -#: src/character.cpp:6085 +#: src/character.cpp:6086 #, c-format msgid "The %s doesn't have any faults to mend." msgstr "" -#: src/character.cpp:6089 +#: src/character.cpp:6090 msgid "It is damaged, but cannot be repaired." msgstr "" -#: src/character.cpp:6096 +#: src/character.cpp:6097 #, c-format msgid "" "It is damaged, and could be repaired with %s. %s to use one of those items." msgstr "" -#: src/character.cpp:6108 +#: src/character.cpp:6109 msgid "Mend which fault?" msgstr "" -#: src/character.cpp:6124 +#: src/character.cpp:6125 #, c-format msgid "Turns into: %s\n" msgstr "" -#: src/character.cpp:6128 +#: src/character.cpp:6129 #, c-format msgid "Also mends: %s\n" msgstr "" -#: src/character.cpp:6131 +#: src/character.cpp:6132 #, c-format msgid "Time required: %s\n" msgstr "" -#: src/character.cpp:6134 +#: src/character.cpp:6135 msgid "Skills: none\n" msgstr "" -#: src/character.cpp:6136 +#: src/character.cpp:6137 #, c-format msgid "Skills: %s\n" msgstr "" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6143 +#: src/character.cpp:6144 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6149 +#: src/character.cpp:6150 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "" -#: src/character.cpp:6177 +#: src/character.cpp:6178 #, c-format msgid "You are currently unable to mend the %s this way." msgstr "" -#: src/character.cpp:6341 +#: src/character.cpp:6342 msgid "Your body strains under the weight!" msgstr "" -#: src/character.cpp:6483 src/game_inventory.cpp:1271 +#: src/character.cpp:6484 src/game_inventory.cpp:1077 #, c-format msgid "Your %s was broken and won't turn on." msgstr "" -#: src/character.cpp:6491 +#: src/character.cpp:6492 #, c-format msgid "Your %s needs %d charge from some UPS." msgid_plural "Your %s needs %d charges from some UPS." msgstr[0] "" msgstr[1] "" -#: src/character.cpp:6497 +#: src/character.cpp:6498 #, c-format msgid "Your %s needs %d bionic power." msgid_plural "Your %s needs %d bionic power." msgstr[0] "" msgstr[1] "" -#: src/character.cpp:6504 +#: src/character.cpp:6505 #, c-format msgid "Your %s has %d charge, but needs %d." msgid_plural "Your %s has %d charges, but needs %d." msgstr[0] "" msgstr[1] "" -#: src/character.cpp:6676 +#: src/character.cpp:6677 msgid "You cough heavily." msgstr "" -#: src/character.cpp:6678 +#: src/character.cpp:6679 msgid "a hacking cough." msgstr "" -#: src/character.cpp:6775 +#: src/character.cpp:6776 msgid "You try to shout, but you have no face!" msgstr "" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "a piercing howl!" msgstr "" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "yourself let out a piercing howl!" msgstr "" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "a loud scream!" msgstr "" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "yourself scream loudly!" msgstr "jezelf luid gillen!" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "a loud shout!" msgstr "" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "yourself shout loudly!" msgstr "jezelf luid schreeuwen!" -#: src/character.cpp:6820 +#: src/character.cpp:6821 msgid "The sound of your voice is almost completely muffled!" msgstr "" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "an indistinct voice" msgstr "" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "your muffled shout" msgstr "" -#: src/character.cpp:6824 +#: src/character.cpp:6825 msgid "The sound of your voice is significantly muffled!" msgstr "" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid " throws up heavily!" msgstr "" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid "You throw up heavily!" msgstr "" -#: src/character.cpp:6926 +#: src/character.cpp:6927 msgctxt "strength stat" msgid "STR" msgstr "" -#: src/character.cpp:6927 +#: src/character.cpp:6928 msgctxt "dexterity stat" msgid "DEX" msgstr "" -#: src/character.cpp:6928 +#: src/character.cpp:6929 msgctxt "intelligence stat" msgid "INT" msgstr "" -#: src/character.cpp:6929 +#: src/character.cpp:6930 msgctxt "perception stat" msgid "PER" msgstr "" -#: src/character.cpp:6934 +#: src/character.cpp:6935 msgctxt "fake stat there's an error" msgid "ERR" msgstr "" -#: src/character.cpp:7145 +#: src/character.cpp:7146 msgid "You can't wield anything while incorporeal." msgstr "" -#: src/character.cpp:7149 +#: src/character.cpp:7150 msgid "" "You need at least one arm available to even consider wielding something." msgstr "" -#: src/character.cpp:7152 +#: src/character.cpp:7153 msgid "Can't wield spilt liquids." msgstr "" -#: src/character.cpp:7155 +#: src/character.cpp:7156 msgid "Can't wield unbroken frozen liquids." msgstr "" -#: src/character.cpp:7159 +#: src/character.cpp:7160 msgid "You can't unwield this." msgstr "" -#: src/character.cpp:7162 +#: src/character.cpp:7163 msgid "" "You can't wield this. Wielding it would make it impossible to unwield it." msgstr "" -#: src/character.cpp:7166 +#: src/character.cpp:7167 msgid "" "You can't wield this. It looks like it has to be attached to a bionic." msgstr "" -#: src/character.cpp:7170 +#: src/character.cpp:7171 #, c-format msgid "The %s is preventing you from wielding the %s." msgstr "" -#: src/character.cpp:7180 +#: src/character.cpp:7181 msgid "Something you are wearing hinders the use of both hands." msgstr "" -#: src/character.cpp:7182 +#: src/character.cpp:7183 #, c-format msgid "The %s can't be wielded with only one arm." msgstr "" -#: src/character.cpp:7185 +#: src/character.cpp:7186 #, c-format msgid "You are too weak to wield %s with only one arm." msgstr "" -#: src/character.cpp:7191 +#: src/character.cpp:7192 msgid "You cannot wield anything while piloting a mech." msgstr "" -#: src/character.cpp:7254 src/npctalk.cpp:1561 +#: src/character.cpp:7255 src/npctalk.cpp:1561 msgid "fists" msgstr "" -#: src/character.cpp:7285 src/item_pocket.cpp:2341 src/item_pocket.cpp:2346 -#: src/item_pocket.cpp:2351 src/item_pocket.cpp:2353 +#: src/character.cpp:7286 src/item_pocket.cpp:2359 src/item_pocket.cpp:2364 +#: src/item_pocket.cpp:2369 src/item_pocket.cpp:2371 msgid "(empty)" msgstr "" -#: src/character.cpp:7336 +#: src/character.cpp:7337 #, c-format msgid "Your offensive defense system shocks %s in mid-attack!" msgstr "" -#: src/character.cpp:7339 +#: src/character.cpp:7340 #, c-format msgid "%1$s's offensive defense system shocks %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7355 +#: src/character.cpp:7356 #, c-format msgid "%1$s's %2$s puncture %3$s in mid-attack!" msgstr "" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "quills" msgstr "" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "spines" msgstr "" -#: src/character.cpp:7360 +#: src/character.cpp:7361 #, c-format msgid "Your %1$s puncture %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7372 +#: src/character.cpp:7373 #, c-format msgid "%1$s's %2$s scrape %3$s in mid-attack!" msgstr "" -#: src/character.cpp:7373 +#: src/character.cpp:7374 msgid "thorns" msgstr "" -#: src/character.cpp:7376 +#: src/character.cpp:7377 #, c-format msgid "Your thorns scrape %s in mid-attack!" msgstr "" -#: src/character.cpp:7388 +#: src/character.cpp:7389 #, c-format msgid "%1$s gets a load of %2$s's %3$s stuck in!" msgstr "" -#: src/character.cpp:7389 +#: src/character.cpp:7390 msgid "hair" msgstr "haar" -#: src/character.cpp:7392 +#: src/character.cpp:7393 #, c-format msgid "Your hairs detach into %s!" msgstr "" -#: src/character.cpp:7417 +#: src/character.cpp:7418 #, c-format msgid "%1$s loses their balance while being hit!" msgstr "" -#: src/character.cpp:7420 +#: src/character.cpp:7421 msgid "You lose your balance while being hit!" msgstr "" -#: src/character.cpp:7460 +#: src/character.cpp:7461 #, c-format msgid "You are no longer able to wield your %s and drop it!" msgstr "" -#: src/character.cpp:7516 +#: src/character.cpp:7517 msgid "A mass of slime is torn from you, and moves on its own!" msgstr "" -#: src/character.cpp:7527 +#: src/character.cpp:7528 #, c-format msgid "Your acidic blood splashes %s in mid-attack!" msgstr "" -#: src/character.cpp:7530 +#: src/character.cpp:7531 #, c-format msgid "%1$s's acidic blood splashes on %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7573 src/monattack.cpp:2956 +#: src/character.cpp:7574 src/monattack.cpp:2956 #, c-format msgid "The %s tries to grab you as well, but you bat it away!" msgstr "" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid " is grabbed by %s!" msgstr "" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid "You are grabbed by %s!" msgstr "" -#: src/character.cpp:7621 +#: src/character.cpp:7622 msgid "Filth from your clothing has been embedded deep in the wound." msgstr "" -#: src/character.cpp:7636 +#: src/character.cpp:7637 #, c-format msgid "Bandages on your %s were damaged!" msgstr "" -#: src/character.cpp:7638 +#: src/character.cpp:7639 #, c-format msgid "You got some filth on your disinfected %s!" msgstr "" -#: src/character.cpp:7643 +#: src/character.cpp:7644 #, c-format msgid "Bandages on your %s were destroyed!" msgstr "" -#: src/character.cpp:7646 +#: src/character.cpp:7647 #, c-format msgid "Your %s is no longer disinfected!" msgstr "" -#: src/character.cpp:7734 +#: src/character.cpp:7735 #, c-format msgid "You were attacked by %s!" msgstr "" -#: src/character.cpp:7737 +#: src/character.cpp:7738 msgid "You were attacked by something you can't see!" msgstr "" -#: src/character.cpp:7740 +#: src/character.cpp:7741 msgid "You were hurt!" msgstr "" -#: src/character.cpp:7806 +#: src/character.cpp:7807 msgid "You smell like yourself again." msgstr "" -#: src/character.cpp:7872 +#: src/character.cpp:7873 msgid "You sink your roots into the soil." msgstr "" -#: src/character.cpp:8057 +#: src/character.cpp:8058 msgid "You start hauling items along the ground." msgstr "" -#: src/character.cpp:8059 +#: src/character.cpp:8060 msgid "Your hands are not free, which makes hauling slower." msgstr "" -#: src/character.cpp:8067 +#: src/character.cpp:8068 msgid "You stop hauling items." msgstr "" -#: src/character.cpp:8116 +#: src/character.cpp:8117 msgid "You resume your task." msgstr "" -#: src/character.cpp:8194 +#: src/character.cpp:8195 msgid "You nestle into your pile of clothes for warmth." msgstr "" -#: src/character.cpp:8196 +#: src/character.cpp:8197 msgid "You use your pile of clothes for warmth." msgstr "" -#: src/character.cpp:8200 +#: src/character.cpp:8201 #, c-format msgid "You snuggle your %s to keep warm." msgstr "" -#: src/character.cpp:8202 +#: src/character.cpp:8203 #, c-format msgid "You use your %s to keep warm." msgstr "" -#: src/character.cpp:8206 +#: src/character.cpp:8207 msgid "Sleep Mode activated. Disabling sensory response." msgstr "" -#: src/character.cpp:8211 +#: src/character.cpp:8212 msgctxt "memorial_male" msgid "Entered hibernation." msgstr "" -#: src/character.cpp:8212 +#: src/character.cpp:8213 msgctxt "memorial_female" msgid "Entered hibernation." msgstr "" @@ -402142,359 +402978,359 @@ msgstr "" #. left to consume. #. ~ Select components from the map to consume. %d = number of components left #. to consume. -#: src/character.cpp:8536 src/map.cpp:5574 +#: src/character.cpp:8537 src/map.cpp:5574 #, c-format msgid "Select which component to use (%d left)" msgstr "" -#: src/character.cpp:8642 +#: src/character.cpp:8643 msgid "This UPS use needs updating. Create issue on github." msgstr "" -#: src/character.cpp:9026 +#: src/character.cpp:9027 msgid "You don't have the tools to crush frozen liquids." msgstr "" #. ~ %1$s: item to be crushed, %2$s: hammer name -#: src/character.cpp:9039 +#: src/character.cpp:9040 #, c-format msgid "" "Do you want to crush up %1$s with your %2$s?\n" "Be wary of fragile items nearby!" msgstr "" -#: src/character.cpp:9045 +#: src/character.cpp:9046 #, c-format msgid "You swing your %s wildly!" msgstr "" -#: src/character.cpp:9055 +#: src/character.cpp:9056 msgid "somethings" msgstr "" -#: src/character.cpp:9059 +#: src/character.cpp:9060 msgid "a hammering tool" msgstr "" -#: src/character.cpp:9062 +#: src/character.cpp:9063 msgid "a drill or both hammering tool and screwdriver" msgstr "" -#: src/character.cpp:9067 +#: src/character.cpp:9068 #, c-format msgid "You need %s to crush up frozen liquids in rigid container!" msgstr "" -#: src/character.cpp:9071 +#: src/character.cpp:9072 #, c-format msgid "You crush up %s." msgstr "" -#: src/character.cpp:9464 src/faction.cpp:708 src/npc.cpp:2772 +#: src/character.cpp:9465 src/faction.cpp:708 src/npc.cpp:2772 msgid "Wielding: " msgstr "" -#: src/character.cpp:9473 src/npc.cpp:2783 +#: src/character.cpp:9474 src/npc.cpp:2783 msgid "Wearing: " msgstr "" -#: src/character.cpp:9478 src/newcharacter.cpp:3520 src/npc.cpp:2814 +#: src/character.cpp:9479 src/newcharacter.cpp:3575 src/npc.cpp:2814 msgid "Traits: " msgstr "" -#: src/character.cpp:9660 src/character.cpp:9667 +#: src/character.cpp:9661 src/character.cpp:9668 #, c-format msgid "Your %s HURTS!" msgstr "" -#: src/character.cpp:9662 src/character.cpp:9669 +#: src/character.cpp:9663 src/character.cpp:9670 #, c-format msgid "Your %s hurts!" msgstr "" -#: src/character.cpp:9682 +#: src/character.cpp:9683 msgid "You pass out!" msgstr "" -#: src/character.cpp:9733 +#: src/character.cpp:9734 msgid "We have mistakenly colonized a local guide! Purging now." msgstr "" -#: src/character.cpp:9746 +#: src/character.cpp:9747 msgid "Something writhes inside of you as it dies." msgstr "" -#: src/character.cpp:9759 +#: src/character.cpp:9760 msgid "Your bowels gurgle as something inside them dies." msgstr "" -#: src/character.cpp:9837 +#: src/character.cpp:9838 #, c-format msgid "You use your %s for comfort." msgstr "" -#: src/character.cpp:9902 +#: src/character.cpp:9903 msgid "Your soporific inducer runs out of power!" msgstr "" -#: src/character.cpp:9904 +#: src/character.cpp:9905 msgid "Your soporific inducer starts back up." msgstr "" -#: src/character.cpp:10192 +#: src/character.cpp:10193 #, c-format msgid "You put the %s in your inventory." msgstr "" -#: src/character.cpp:10205 +#: src/character.cpp:10206 #, c-format msgid "The %s is already empty!" msgstr "" -#: src/character.cpp:10209 +#: src/character.cpp:10210 msgid "The liquid can't be unloaded in its current state!" msgstr "" -#: src/character.cpp:10247 +#: src/character.cpp:10248 msgid "Unload what?" msgstr "" -#: src/character.cpp:10264 src/character.cpp:10272 +#: src/character.cpp:10265 src/character.cpp:10273 #, c-format msgid "You can't unload a %s!" msgstr "" -#: src/character.cpp:10270 +#: src/character.cpp:10271 #, c-format msgid "You can't unload a rechargeable %s!" msgstr "" -#: src/character.cpp:10279 +#: src/character.cpp:10280 #, c-format msgid "Your %s isn't charged." msgstr "" -#: src/character.cpp:10281 +#: src/character.cpp:10282 #, c-format msgid "Your %s isn't loaded." msgstr "" -#: src/character.cpp:10577 +#: src/character.cpp:10578 #, c-format msgid "Your %s is not good reading material." msgstr "" -#: src/character.cpp:10579 +#: src/character.cpp:10580 #, c-format msgid "The %s is not good reading material." msgstr "" -#: src/character.cpp:10592 +#: src/character.cpp:10593 msgid "It's a bad idea to read while driving!" msgstr "" -#: src/character.cpp:10598 +#: src/character.cpp:10599 msgid "What's the point of studying? (Your morale is too low!)" msgstr "" -#: src/character.cpp:10599 +#: src/character.cpp:10600 #, c-format msgid "What's the point of studying? (%s)'s morale is too low!)" msgstr "" -#: src/character.cpp:10603 +#: src/character.cpp:10604 #, c-format msgid "%s %d needed to understand. You have %d" msgstr "" -#: src/character.cpp:10605 src/character.cpp:10649 +#: src/character.cpp:10606 src/character.cpp:10650 #, c-format msgid "%s %d needed to understand. %s has %d" msgstr "" -#: src/character.cpp:10612 src/iuse.cpp:4383 +#: src/character.cpp:10613 src/iuse.cpp:4384 msgid "You're illiterate!" msgstr "" -#: src/character.cpp:10613 src/character.cpp:10646 +#: src/character.cpp:10614 src/character.cpp:10647 #, c-format msgid "%s is illiterate!" msgstr "" -#: src/character.cpp:10618 +#: src/character.cpp:10619 msgid "Your eyes won't focus without reading glasses." msgstr "" -#: src/character.cpp:10619 +#: src/character.cpp:10620 #, c-format msgid "%s's eyes won't focus without reading glasses." msgstr "" -#: src/character.cpp:10636 +#: src/character.cpp:10637 msgid "Maybe someone could read that to you, but you're deaf!" msgstr "" -#: src/character.cpp:10655 +#: src/character.cpp:10656 #, c-format msgid "%s needs reading glasses!" msgstr "" -#: src/character.cpp:10659 +#: src/character.cpp:10660 #, c-format msgid "It's too dark for %s to read!" msgstr "Het is te donker voor %s om te lezen!" -#: src/character.cpp:10662 +#: src/character.cpp:10663 #, c-format msgid "%s could read that to you, but they can't see you." msgstr "" -#: src/character.cpp:10667 +#: src/character.cpp:10668 #, c-format msgid "%s morale is too low!" msgstr "" -#: src/character.cpp:10669 +#: src/character.cpp:10670 #, c-format msgid "%s is blind." msgstr "" -#: src/character.cpp:11069 src/character.cpp:11114 +#: src/character.cpp:11070 src/character.cpp:11115 #, c-format msgid "You land on %s." msgstr "" -#: src/character.cpp:11098 +#: src/character.cpp:11099 #, c-format msgid "You are slammed against %1$s for %2$d damage." msgstr "" -#: src/character.cpp:11101 +#: src/character.cpp:11102 #, c-format msgid "You are slammed against %s!" msgstr "" -#: src/character.cpp:11103 +#: src/character.cpp:11104 msgid "…but your shock absorbers negate the damage!" msgstr "" -#: src/character.cpp:11109 +#: src/character.cpp:11110 #, c-format msgid "You are slammed against %s." msgstr "" -#: src/character.cpp:11110 +#: src/character.cpp:11111 #, c-format msgid " is slammed against %s." msgstr "" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid " bounces off a %s!" msgstr "" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid "You bounce off a %s!" msgstr "" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid " bounces off %s!" msgstr "" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid "You bounce off %s!" msgstr "" -#: src/character.cpp:11206 +#: src/character.cpp:11207 #, c-format msgid "There is not enough %s left to siphon it." msgstr "" -#: src/character.cpp:11236 +#: src/character.cpp:11237 #, c-format msgid "%s spilled from your hand." msgstr "" -#: src/character.cpp:11328 +#: src/character.cpp:11329 #, c-format msgid "Your ground sonar detected a %1$s to the %2$s!" msgstr "" -#: src/character.cpp:11349 src/vehicle_move.cpp:1232 +#: src/character.cpp:11350 src/vehicle_move.cpp:1232 #, c-format msgid "You've spotted a %1$s to the %2$s!" msgstr "" -#: src/character.cpp:11466 src/consumption.cpp:1822 +#: src/character.cpp:11467 src/consumption.cpp:1728 msgid "You do not have that item." msgstr "" -#: src/character.cpp:11476 src/character.cpp:11527 src/iuse.cpp:10167 +#: src/character.cpp:11477 src/character.cpp:11528 src/iuse.cpp:10185 #, c-format msgid "You can't do anything interesting with your %s." msgstr "" -#: src/character.cpp:11489 +#: src/character.cpp:11490 msgid "Your biology is not compatible with that healing item." msgstr "" -#: src/character.cpp:11525 +#: src/character.cpp:11526 msgid "You are not wielding anything you could use." msgstr "" -#: src/character.cpp:11614 +#: src/character.cpp:11615 msgid "You roll on the ground, trying to smother the fire!" msgstr "" -#: src/character.cpp:11615 +#: src/character.cpp:11616 msgid " rolls on the ground!" msgstr "" -#: src/character.cpp:11618 +#: src/character.cpp:11619 msgid "You attempt to put out the fire on you!" msgstr "" -#: src/character.cpp:11619 +#: src/character.cpp:11620 msgid " attempts to put out the fire on them!" msgstr "" -#: src/character.cpp:11659 +#: src/character.cpp:11660 msgid "" "Your broken limb significantly hampers your efforts to put pressure on the " "bleeding wound!" msgstr "" -#: src/character.cpp:11660 +#: src/character.cpp:11661 msgid "" "'s broken limb significantly hampers their effort to put pressure " "on the bleeding wound!" msgstr "" -#: src/character.cpp:11664 +#: src/character.cpp:11665 msgid "" "Your hands are too encumbered to effectively put pressure on the bleeding " "wound!" msgstr "" -#: src/character.cpp:11665 +#: src/character.cpp:11666 msgid "" "'s hands are too encumbered to effectively put pressure on the " "bleeding wound!" msgstr "" -#: src/character.cpp:11670 +#: src/character.cpp:11671 msgid "You put pressure on the bleeding wound…" msgstr "" -#: src/character.cpp:11671 +#: src/character.cpp:11672 msgid " puts pressure on the bleeding wound…" msgstr "" #: src/character_ammo.cpp:124 src/veh_appliance.cpp:358 -#: src/veh_interact.cpp:1410 +#: src/veh_interact.cpp:1408 #, c-format msgid "Refill %s" msgstr "" @@ -402564,7 +403400,7 @@ msgstr "" msgid "You can't reload anything with the ammo you have on hand." msgstr "" -#: src/character_ammo.cpp:385 src/game.cpp:9174 +#: src/character_ammo.cpp:385 src/game.cpp:9172 #, c-format msgid "The %s is already full!" msgstr "" @@ -402608,270 +403444,270 @@ msgstr "" msgid "Your %1$s is %2$s further!" msgstr "" -#: src/character_attire.cpp:73 +#: src/character_attire.cpp:70 msgid "Can't be worn directly." msgstr "" -#: src/character_attire.cpp:76 +#: src/character_attire.cpp:73 msgid "You can't wear anything while incorporeal." msgstr "" -#: src/character_attire.cpp:79 +#: src/character_attire.cpp:76 #, c-format msgid "Putting on a %s would be tricky." msgstr "" -#: src/character_attire.cpp:84 +#: src/character_attire.cpp:81 msgid "Can't wear that, it's made of wool!" msgstr "" -#: src/character_attire.cpp:88 +#: src/character_attire.cpp:85 msgid "Can't wear that, it's filthy!" msgstr "" -#: src/character_attire.cpp:96 +#: src/character_attire.cpp:93 #, c-format msgid "Your %s mutation prevents you from wearing your %s." msgstr "" -#: src/character_attire.cpp:97 +#: src/character_attire.cpp:94 #, c-format msgid "My %s mutation prevents me from wearing this %s." msgstr "" -#: src/character_attire.cpp:106 +#: src/character_attire.cpp:102 #, c-format msgid "Cannot wear a helmet over %s." msgstr "" -#: src/character_attire.cpp:107 +#: src/character_attire.cpp:103 msgid "horns" msgstr "" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antennae" msgstr "" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antlers" msgstr "" -#: src/character_attire.cpp:125 +#: src/character_attire.cpp:121 msgid "You don't have any broken limbs this could help." msgstr "" -#: src/character_attire.cpp:126 +#: src/character_attire.cpp:122 #, c-format msgid "%s doesn't have any broken limbs this could help." msgstr "" -#: src/character_attire.cpp:146 +#: src/character_attire.cpp:142 msgid "You don't need a tourniquet to stop the bleeding." msgstr "" -#: src/character_attire.cpp:148 +#: src/character_attire.cpp:144 #, c-format msgid "%s doesn't need a tourniquet to stop the bleeding." msgstr "" -#: src/character_attire.cpp:155 +#: src/character_attire.cpp:151 msgid "You don't have enough arms to wear that." msgstr "" -#: src/character_attire.cpp:156 +#: src/character_attire.cpp:152 #, c-format msgid "%s doesn't have enough arms to wear that." msgstr "" -#: src/character_attire.cpp:174 +#: src/character_attire.cpp:170 msgid "You don't have a hand free to wear that." msgstr "" -#: src/character_attire.cpp:175 +#: src/character_attire.cpp:171 #, c-format msgid "%s doesn't have a hand free to wear that." msgstr "" -#: src/character_attire.cpp:194 +#: src/character_attire.cpp:190 #, c-format msgid "Can't wear %1$i or more %2$s at once." msgstr "" -#: src/character_attire.cpp:214 +#: src/character_attire.cpp:210 msgid "You are already wearing that." msgstr "" -#: src/character_attire.cpp:215 +#: src/character_attire.cpp:211 msgid " is already wearing that." msgstr "" -#: src/character_attire.cpp:224 +#: src/character_attire.cpp:220 msgid " doesn't have that item." msgstr "" -#: src/character_attire.cpp:288 +#: src/character_attire.cpp:284 #, c-format msgid "You put on your %s." msgstr "" -#: src/character_attire.cpp:289 src/character_attire.cpp:315 +#: src/character_attire.cpp:285 src/character_attire.cpp:311 #, c-format msgid " puts on their %s." msgstr "" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s are very encumbered! %s" msgstr "" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s is very encumbered! %s" msgstr "" -#: src/character_attire.cpp:303 +#: src/character_attire.cpp:299 msgid "You're deafened!" msgstr "" -#: src/character_attire.cpp:307 +#: src/character_attire.cpp:303 #, c-format msgid "This %s is too big to wear comfortably! Maybe it could be refitted." msgstr "" -#: src/character_attire.cpp:311 +#: src/character_attire.cpp:307 #, c-format msgid "This %s is too small to wear comfortably! Maybe it could be refitted." msgstr "" -#: src/character_attire.cpp:393 src/character_attire.cpp:709 +#: src/character_attire.cpp:389 src/character_attire.cpp:705 msgid "You are not wearing that item." msgstr "" -#: src/character_attire.cpp:394 +#: src/character_attire.cpp:390 msgid " is not wearing that item." msgstr "" -#: src/character_attire.cpp:399 +#: src/character_attire.cpp:395 msgid "You can't remove a part of your body." msgstr "" -#: src/character_attire.cpp:400 +#: src/character_attire.cpp:396 msgid " can't remove a part of their body." msgstr "" -#: src/character_attire.cpp:404 +#: src/character_attire.cpp:400 msgid "" "You can't take off power armor while wearing other power armor components." msgstr "" -#: src/character_attire.cpp:405 +#: src/character_attire.cpp:401 msgid "" " can't take off power armor while wearing other power armor " "components." msgstr "" -#: src/character_attire.cpp:409 +#: src/character_attire.cpp:405 msgid "You can't take that item off." msgstr "" -#: src/character_attire.cpp:410 +#: src/character_attire.cpp:406 msgid " can't take that item off." msgstr "" -#: src/character_attire.cpp:421 +#: src/character_attire.cpp:417 #, c-format msgid "You take off your %s." msgstr "" -#: src/character_attire.cpp:422 +#: src/character_attire.cpp:418 #, c-format msgid " takes off their %s." msgstr "" -#: src/character_attire.cpp:639 +#: src/character_attire.cpp:635 #, c-format msgid "Your %s conflicts with %s, so you cannot swap its side." msgstr "" -#: src/character_attire.cpp:642 +#: src/character_attire.cpp:638 #, c-format msgid "'s %s conflicts with %s so they cannot swap its side." msgstr "" -#: src/character_attire.cpp:657 +#: src/character_attire.cpp:653 #, c-format msgid "" "Your %s conflicts with hard armor on your other side so you can't swap it." msgstr "" -#: src/character_attire.cpp:660 +#: src/character_attire.cpp:656 #, c-format msgid "" "'s %s conflicts with hard armor on your other side so they can't " "swap it." msgstr "" -#: src/character_attire.cpp:673 +#: src/character_attire.cpp:669 #, c-format msgid "You cannot swap the side on which your %s is worn." msgstr "" -#: src/character_attire.cpp:674 +#: src/character_attire.cpp:670 #, c-format msgid " cannot swap the side on which their %s is worn." msgstr "" -#: src/character_attire.cpp:692 +#: src/character_attire.cpp:688 #, c-format msgid "You swap the side on which your %s is worn." msgstr "" -#: src/character_attire.cpp:693 +#: src/character_attire.cpp:689 #, c-format msgid " swaps the side on which their %s is worn." msgstr "" -#: src/character_attire.cpp:710 +#: src/character_attire.cpp:706 msgid " isn't wearing that item." msgstr "" -#: src/character_attire.cpp:1086 +#: src/character_attire.cpp:1082 msgid "Can't wear power armor over other gear!" msgstr "" -#: src/character_attire.cpp:1099 +#: src/character_attire.cpp:1095 msgid "You can only wear power armor components with power armor!" msgstr "" -#: src/character_attire.cpp:1105 src/character_attire.cpp:1186 +#: src/character_attire.cpp:1101 src/character_attire.cpp:1182 #, c-format msgid "Can't wear more than one %s!" msgstr "" -#: src/character_attire.cpp:1117 +#: src/character_attire.cpp:1113 #, c-format msgid "Can't wear %s with power armor!" msgstr "" -#: src/character_attire.cpp:1192 +#: src/character_attire.cpp:1188 #, c-format msgid "%1$s conflicts with %2$s!" msgstr "" -#: src/character_attire.cpp:1247 +#: src/character_attire.cpp:1243 #, c-format msgid "Can't wear more than one rigid item on %s!" msgstr "" #. ~ draw (first) gun contained in holster #. ~ %1$s: weapon name, %2$s: container name, %3$d: remaining ammo count -#: src/character_attire.cpp:1917 +#: src/character_attire.cpp:1911 #, c-format msgctxt "holster" msgid "%1$s from %2$s (%3$d)" msgstr "" -#: src/character_attire.cpp:2454 +#: src/character_attire.cpp:2448 msgid "Inventory Organization" msgstr "" @@ -403292,9 +404128,9 @@ msgstr "" msgid "%s to select martial arts style." msgstr "" -#: src/character_martial_arts.cpp:137 src/color.cpp:744 src/color.cpp:1007 -#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1898 -#: src/options.cpp:2437 src/options.cpp:2546 +#: src/character_martial_arts.cpp:137 src/color.cpp:747 src/color.cpp:1010 +#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1975 +#: src/options.cpp:2514 src/options.cpp:2623 msgid "Normal" msgstr "" @@ -403302,7 +404138,7 @@ msgstr "" msgid "No Style" msgstr "Geen Stijl" -#: src/character_proficiency.cpp:61 src/wish.cpp:1117 +#: src/character_proficiency.cpp:61 src/wish.cpp:1226 #, c-format msgid "You are now proficient in %s!" msgstr "" @@ -403430,7 +404266,7 @@ msgid "" "you get thirsty." msgstr "" -#: src/clzones.cpp:283 src/debug_menu.cpp:983 src/game.cpp:7950 +#: src/clzones.cpp:283 src/debug_menu.cpp:985 src/game.cpp:7948 msgid "Filter:" msgstr "" @@ -403536,108 +404372,108 @@ msgstr "" msgid "You cannot change the order of vehicle loot zones." msgstr "" -#: src/clzones.cpp:1458 src/clzones.cpp:1493 +#: src/clzones.cpp:1459 src/clzones.cpp:1493 msgid "zones date" msgstr "" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "brown" msgstr "bruin" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "light gray" msgstr "" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "dark gray" msgstr "donkergrijs" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "light red" msgstr "" -#: src/color.cpp:484 +#: src/color.cpp:487 msgid "light green" msgstr "" -#: src/color.cpp:484 src/output.cpp:2338 +#: src/color.cpp:487 src/output.cpp:2384 msgid "red" msgstr "rood" -#: src/color.cpp:485 src/output.cpp:2334 +#: src/color.cpp:488 src/output.cpp:2380 msgid "green" msgstr "groen" -#: src/color.cpp:485 +#: src/color.cpp:488 msgid "light blue" msgstr "" -#: src/color.cpp:486 src/output.cpp:2335 +#: src/color.cpp:489 src/output.cpp:2381 msgid "blue" msgstr "blauw" -#: src/color.cpp:486 +#: src/color.cpp:489 msgid "white" msgstr "wit" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "cyan" msgstr "cyaan" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "light cyan" msgstr "" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "magenta" msgstr "" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "pink" msgstr "roze" -#: src/color.cpp:728 +#: src/color.cpp:731 msgid "emove custom color" msgstr "" -#: src/color.cpp:730 +#: src/color.cpp:733 msgid " To navigate" msgstr "" -#: src/color.cpp:734 +#: src/color.cpp:737 msgid "Load a olor theme" msgstr "" -#: src/color.cpp:735 +#: src/color.cpp:738 msgid "Load emplate" msgstr "" -#: src/color.cpp:738 +#: src/color.cpp:741 msgid "Some color changes may require a restart." msgstr "" -#: src/color.cpp:743 +#: src/color.cpp:746 msgid "Colorname" msgstr "" -#: src/color.cpp:745 src/color.cpp:1011 +#: src/color.cpp:748 src/color.cpp:1014 msgid "Invert" msgstr "" -#: src/color.cpp:950 +#: src/color.cpp:953 msgid "Color templates:" msgstr "" -#: src/color.cpp:985 +#: src/color.cpp:988 msgid "Color themes:" msgstr "" -#: src/color.cpp:1016 +#: src/color.cpp:1019 #, c-format msgid "Custom %s color:" msgstr "" -#: src/color.cpp:1085 +#: src/color.cpp:1089 msgid "custom colors" msgstr "" @@ -404304,7 +405140,7 @@ msgstr "" msgid "Result: " msgstr "" -#: src/construction.cpp:508 src/worldfactory.cpp:866 +#: src/construction.cpp:508 src/worldfactory.cpp:871 msgid "N/A" msgstr "N/A" @@ -404427,7 +405263,7 @@ msgid "" "grave." msgstr "" -#: src/construction.cpp:1427 src/veh_interact.cpp:2185 +#: src/construction.cpp:1427 src/veh_interact.cpp:2183 msgid "Enter new vehicle name:" msgstr "Voer een nieuwe naam in voor deze voertuig:" @@ -404563,8 +405399,8 @@ msgstr "" msgid "You can't drink it while it's frozen." msgstr "" -#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1783 -#: src/game_inventory.cpp:1234 src/game_inventory.cpp:1246 +#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1689 +#: src/game_inventory.cpp:1040 src/game_inventory.cpp:1052 #, c-format msgid "You need a %s to consume that!" msgstr "" @@ -404585,33 +405421,24 @@ msgstr "" msgid "You can't eat this." msgstr "" -#: src/consumption.cpp:822 -msgid "That doesn't look useable as fuel." -msgstr "" - -#: src/consumption.cpp:832 -#, c-format -msgid "No space to store more %s" -msgstr "" - -#: src/consumption.cpp:865 +#: src/consumption.cpp:845 msgid "This is rotten and smells awful!" msgstr "" -#: src/consumption.cpp:874 +#: src/consumption.cpp:854 msgid "The thought of eating human flesh makes you feel sick." msgstr "" -#: src/consumption.cpp:879 +#: src/consumption.cpp:859 #, c-format msgid "Consuming this %s probably isn't very healthy." msgstr "" -#: src/consumption.cpp:887 +#: src/consumption.cpp:867 msgid "You still feel nauseous and will probably puke it all up again." msgstr "" -#: src/consumption.cpp:892 +#: src/consumption.cpp:872 msgid "Your stomach won't be happy (allergy)." msgstr "Jouw maag zal er niet blij mee zijn (allergie)." @@ -404619,241 +405446,220 @@ msgstr "Jouw maag zal er niet blij mee zijn (allergie)." #. person. #. ~ Semantic difference, but greatly facilitates people being proud of their #. character. -#: src/consumption.cpp:900 +#: src/consumption.cpp:880 msgid "Your stomach won't be happy (not rotten enough)." msgstr "" -#: src/consumption.cpp:907 +#: src/consumption.cpp:887 msgid "You're full already and will be forcing yourself to eat." msgstr "" -#: src/consumption.cpp:909 +#: src/consumption.cpp:889 msgid "You're full already and will be forcing yourself to drink." msgstr "" -#: src/consumption.cpp:926 +#: src/consumption.cpp:906 #, c-format msgid "Eat your %s anyway?" msgstr "Wil je toch jouw %s opeten?" -#: src/consumption.cpp:928 +#: src/consumption.cpp:908 #, c-format msgid "Drink your %s anyway?" msgstr "Wil je toch jouw %s opdrinken?" -#: src/consumption.cpp:930 +#: src/consumption.cpp:910 #, c-format msgid "Consume your %s anyway?" msgstr "Wil je toch jouw %s consumeren?" -#: src/consumption.cpp:988 +#: src/consumption.cpp:968 msgid "" "You've begun stockpiling calories and liquid for hibernation. You get the " "feeling that you should prepare for bed, just in case, but… you're hungry " "again, and you could eat a whole week's worth of food RIGHT NOW." msgstr "" -#: src/consumption.cpp:997 +#: src/consumption.cpp:977 #, c-format msgid "Ick, this %s doesn't taste so good…" msgstr "" -#: src/consumption.cpp:1002 +#: src/consumption.cpp:982 #, c-format msgid "Mmm, this %s tastes delicious…" msgstr "" -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid " assimilates a %s." msgstr "" -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid "You assimilate your %s." msgstr "" -#: src/consumption.cpp:1041 src/consumption.cpp:1052 +#: src/consumption.cpp:1021 src/consumption.cpp:1032 #, c-format msgid "Ick, this %s (rotten) doesn't taste so good…" msgstr "" -#: src/consumption.cpp:1042 +#: src/consumption.cpp:1022 #, c-format msgid "You drink your %s (rotten)." msgstr "" -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid " drinks a %s." msgstr "" -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid "You drink your %s." msgstr "Je drinkt jouw %s." -#: src/consumption.cpp:1053 +#: src/consumption.cpp:1033 #, c-format msgid "You eat your %s (rotten)." msgstr "" -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid " eats a %s." msgstr "" -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid "You eat your %s." msgstr "Je eet jouw %s." -#: src/consumption.cpp:1076 +#: src/consumption.cpp:1056 msgid "" "You try to ignore its mushy texture, but it leaves you with an awful " "aftertaste." msgstr "" -#: src/consumption.cpp:1080 +#: src/consumption.cpp:1060 msgid "You can't taste much of anything with this cold." msgstr "" -#: src/consumption.cpp:1083 +#: src/consumption.cpp:1063 msgid "You can't taste much of anything with this flu." msgstr "" -#: src/consumption.cpp:1248 +#: src/consumption.cpp:1228 msgid "You feast upon the human flesh, and in doing so, devour their spirit." msgstr "" -#: src/consumption.cpp:1252 +#: src/consumption.cpp:1232 msgid "You feast upon the human flesh." msgstr "" -#: src/consumption.cpp:1255 +#: src/consumption.cpp:1235 msgid "You consume the sacred human flesh." msgstr "" -#: src/consumption.cpp:1259 +#: src/consumption.cpp:1239 msgid "You eat the human flesh, and in doing so, devour their spirit." msgstr "" -#: src/consumption.cpp:1262 +#: src/consumption.cpp:1242 msgid "You indulge your shameful hunger." msgstr "" -#: src/consumption.cpp:1265 +#: src/consumption.cpp:1245 msgid "You greedily devour the taboo meat." msgstr "" -#: src/consumption.cpp:1269 +#: src/consumption.cpp:1249 msgid "Meh. You've eaten worse." msgstr "" -#: src/consumption.cpp:1271 +#: src/consumption.cpp:1251 msgid "Mmh. Tastes like venison." msgstr "" -#: src/consumption.cpp:1274 +#: src/consumption.cpp:1254 msgid "" "This is probably going to count against you if there's still an afterlife." msgstr "" -#: src/consumption.cpp:1277 +#: src/consumption.cpp:1257 msgid "You find this meal distasteful, but necessary." msgstr "" -#: src/consumption.cpp:1280 +#: src/consumption.cpp:1260 msgid "You feel horrible for eating a person." msgstr "" -#: src/consumption.cpp:1300 +#: src/consumption.cpp:1280 msgid "As you tear into the raw flesh, you feel satisfied with your meal." msgstr "" -#: src/consumption.cpp:1305 +#: src/consumption.cpp:1285 msgid "Raw flesh doesn't taste all that bad, actually." msgstr "" -#: src/consumption.cpp:1310 +#: src/consumption.cpp:1290 msgid "This doesn't taste very good, but meat is meat." msgstr "" -#: src/consumption.cpp:1318 src/consumption.cpp:1337 src/consumption.cpp:1346 +#: src/consumption.cpp:1298 src/consumption.cpp:1317 src/consumption.cpp:1326 msgid "Your stomach begins gurgling and you feel bloated and ill." msgstr "" -#: src/consumption.cpp:1323 +#: src/consumption.cpp:1303 msgid "Mmm, junk food." msgstr "" -#: src/consumption.cpp:1328 +#: src/consumption.cpp:1308 msgid "When life's got you down, there's always sugar." msgstr "" -#: src/consumption.cpp:1330 +#: src/consumption.cpp:1310 msgid "They may do what they must… you've already won." msgstr "" -#: src/consumption.cpp:1354 +#: src/consumption.cpp:1334 msgid "You find the sweet taste of honey surprisingly palatable." msgstr "" -#: src/consumption.cpp:1356 +#: src/consumption.cpp:1336 msgid "You feast upon the sweet honey." msgstr "" -#: src/consumption.cpp:1483 +#: src/consumption.cpp:1463 msgid "You gorge yourself, preparing to hibernate." msgstr "" -#: src/consumption.cpp:1491 +#: src/consumption.cpp:1471 msgid "" "You feel stocked for a day or two. Got your bed all ready and secured?" msgstr "" -#: src/consumption.cpp:1500 +#: src/consumption.cpp:1480 msgid "" "Mmm. You can still fit some more in… but maybe you should get comfortable " "and sleep." msgstr "" -#: src/consumption.cpp:1507 +#: src/consumption.cpp:1487 msgid "That filled a hole! Time for bed…" msgstr "" -#: src/consumption.cpp:1518 +#: src/consumption.cpp:1498 msgid "You feel as though you're going to split open! In a good way?" msgstr "" #. ~ slimespawns have *small voices* which may be the Nice equivalent #. ~ of the Rat King's ALL CAPS invective. Probably shared-brain telepathy. -#: src/consumption.cpp:1530 +#: src/consumption.cpp:1510 msgid "hey, you look like me! let's work together!" msgstr "" -#: src/consumption.cpp:1580 -#, c-format -msgid "Are you sure you want to eat your favorited %s?" -msgstr "" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1617 -#, c-format -msgid "You load %1$i charge of %2$s in your %3$s." -msgid_plural "You load %1$i charges of %2$s in your %3$s." -msgstr[0] "" -msgstr[1] "" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1620 -#, c-format -msgid " load %1$i charge of %2$s in their %3$s." -msgid_plural " load %1$i charges of %2$s in their %3$s." -msgstr[0] "" -msgstr[1] "" - -#: src/consumption.cpp:1831 +#: src/consumption.cpp:1737 #, c-format msgid "You can't eat your %s." msgstr "" @@ -405043,13 +405849,13 @@ msgstr "" msgid "Wield and activate the %s to start working." msgstr "" -#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9584 +#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9602 #, c-format msgctxt "in progress craft" msgid "You start working on the %s." msgstr "" -#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9585 +#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9603 #, c-format msgctxt "in progress craft" msgid " starts working on the %s." @@ -405748,9 +406554,9 @@ msgid "" "Use up/down arrow to go through your search history." msgstr "" -#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1723 -#: src/newcharacter.cpp:2162 src/newcharacter.cpp:2519 -#: src/newcharacter.cpp:3242 src/overmap_ui.cpp:1393 src/overmap_ui.cpp:1406 +#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1741 +#: src/newcharacter.cpp:2188 src/newcharacter.cpp:2553 +#: src/newcharacter.cpp:3297 src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1407 #: src/proficiency_ui.cpp:377 msgid "Search:" msgstr "Zoek:" @@ -405833,7 +406639,7 @@ msgstr "" msgid "Critical!!" msgstr "" -#: src/creature.cpp:946 src/iuse.cpp:4230 src/melee.cpp:2794 +#: src/creature.cpp:946 src/iuse.cpp:4231 src/melee.cpp:2794 msgid "Critical!" msgstr "" @@ -405957,7 +406763,7 @@ msgstr "" msgid "%1s tries to pull you in, but you resist!" msgstr "" -#: src/creature.cpp:2799 src/safemode_ui.cpp:248 +#: src/creature.cpp:2799 src/safemode_ui.cpp:249 msgid "Hostile" msgstr "" @@ -406061,356 +406867,360 @@ msgctxt "damage type" msgid "electric" msgstr "" -#: src/debug.cpp:319 +#: src/debug.cpp:320 #, c-format msgid "See %s for a full stack backtrace" msgstr "" -#: src/debug.cpp:347 +#: src/debug.cpp:348 msgid "An error has occurred! Written below is the error report:" msgstr "" -#: src/debug.cpp:352 +#: src/debug.cpp:353 msgid "Press space bar to continue the game." msgstr "" -#: src/debug.cpp:353 +#: src/debug.cpp:354 msgid "" "Press I (or i) to also ignore this" " particular message in the future." msgstr "" -#: src/debug.cpp:355 +#: src/debug.cpp:356 msgid "" "Press C (or c) to copy this " "message to the clipboard." msgstr "" -#: src/debug_menu.cpp:273 src/debug_menu.cpp:1695 src/debug_menu.cpp:1809 +#: src/debug_menu.cpp:274 src/debug_menu.cpp:1697 src/debug_menu.cpp:1811 msgid "Mutate" msgstr "" -#: src/debug_menu.cpp:274 +#: src/debug_menu.cpp:275 msgid "Change all skills" msgstr "" -#: src/debug_menu.cpp:275 +#: src/debug_menu.cpp:276 msgid "Change all skills theoretical knowledge" msgstr "" -#: src/debug_menu.cpp:276 +#: src/debug_menu.cpp:277 msgid "Learn all melee styles" msgstr "" -#: src/debug_menu.cpp:277 +#: src/debug_menu.cpp:278 msgid "Unlock all recipes" msgstr "" -#: src/debug_menu.cpp:278 +#: src/debug_menu.cpp:279 msgid "Edit player/NPC" msgstr "" -#: src/debug_menu.cpp:279 +#: src/debug_menu.cpp:280 msgid "Damage self" msgstr "" -#: src/debug_menu.cpp:280 +#: src/debug_menu.cpp:281 msgid "Bleed self" msgstr "" -#: src/debug_menu.cpp:281 +#: src/debug_menu.cpp:282 msgid "Set auto move route" msgstr "" -#: src/debug_menu.cpp:282 +#: src/debug_menu.cpp:283 msgid "Control NPC follower" msgstr "" -#: src/debug_menu.cpp:286 +#: src/debug_menu.cpp:287 msgid "Change spells" msgstr "" -#: src/debug_menu.cpp:289 src/debug_menu.cpp:432 +#: src/debug_menu.cpp:290 src/debug_menu.cpp:434 msgid "Player…" msgstr "" -#: src/debug_menu.cpp:296 +#: src/debug_menu.cpp:297 msgid "Take screenshot" msgstr "" -#: src/debug_menu.cpp:297 +#: src/debug_menu.cpp:298 msgid "Generate game report" msgstr "" -#: src/debug_menu.cpp:302 +#: src/debug_menu.cpp:303 msgid "Check game state" msgstr "" -#: src/debug_menu.cpp:303 +#: src/debug_menu.cpp:304 msgid "Display hordes" msgstr "" -#: src/debug_menu.cpp:304 +#: src/debug_menu.cpp:305 msgid "Test item group" msgstr "" -#: src/debug_menu.cpp:305 +#: src/debug_menu.cpp:306 msgid "Show sound clustering" msgstr "" -#: src/debug_menu.cpp:306 +#: src/debug_menu.cpp:307 msgid "Display weather" msgstr "" -#: src/debug_menu.cpp:307 +#: src/debug_menu.cpp:308 msgid "Display overmap scents" msgstr "" -#: src/debug_menu.cpp:308 +#: src/debug_menu.cpp:309 msgid "Toggle display local scents" msgstr "" -#: src/debug_menu.cpp:309 +#: src/debug_menu.cpp:310 msgid "Toggle display local scents type" msgstr "" -#: src/debug_menu.cpp:310 +#: src/debug_menu.cpp:311 msgid "Toggle display temperature" msgstr "" -#: src/debug_menu.cpp:311 +#: src/debug_menu.cpp:312 msgid "Toggle display vehicle autopilot overlay" msgstr "" -#: src/debug_menu.cpp:312 +#: src/debug_menu.cpp:313 msgid "Toggle display visibility" msgstr "" -#: src/debug_menu.cpp:313 +#: src/debug_menu.cpp:314 msgid "Toggle display lighting" msgstr "" -#: src/debug_menu.cpp:314 +#: src/debug_menu.cpp:315 msgid "Toggle display transparency" msgstr "" -#: src/debug_menu.cpp:315 +#: src/debug_menu.cpp:316 msgid "Toggle display reachability zones" msgstr "" -#: src/debug_menu.cpp:316 +#: src/debug_menu.cpp:317 msgid "Toggle display radiation" msgstr "" -#: src/debug_menu.cpp:317 +#: src/debug_menu.cpp:318 msgid "Show mutation category levels" msgstr "" -#: src/debug_menu.cpp:318 +#: src/debug_menu.cpp:319 msgid "Draw benchmark (X seconds)" msgstr "" -#: src/debug_menu.cpp:320 +#: src/debug_menu.cpp:321 msgid "Test trait group" msgstr "" -#: src/debug_menu.cpp:321 +#: src/debug_menu.cpp:322 msgid "Toggle NPC pathfinding on map" msgstr "" -#: src/debug_menu.cpp:322 +#: src/debug_menu.cpp:323 msgid "Toggle NPC attack potential values on map" msgstr "" -#: src/debug_menu.cpp:323 +#: src/debug_menu.cpp:324 msgid "Print faction info to console" msgstr "" -#: src/debug_menu.cpp:324 +#: src/debug_menu.cpp:325 msgid "Print NPC magic info to console" msgstr "" -#: src/debug_menu.cpp:325 +#: src/debug_menu.cpp:326 msgid "Test weather" msgstr "" -#: src/debug_menu.cpp:326 +#: src/debug_menu.cpp:327 msgid "Write global effect_on_condition(s) to eocs.output" msgstr "" -#: src/debug_menu.cpp:327 +#: src/debug_menu.cpp:328 msgid "Write global var(s) to var_list.output" msgstr "" -#: src/debug_menu.cpp:328 +#: src/debug_menu.cpp:329 msgid "Write Timed (E)vents to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:329 +#: src/debug_menu.cpp:330 msgid "Edit global var(s)" msgstr "" -#: src/debug_menu.cpp:330 +#: src/debug_menu.cpp:331 msgid "Test map extra list" msgstr "" -#: src/debug_menu.cpp:331 +#: src/debug_menu.cpp:332 msgid "Generate effect list" msgstr "" -#: src/debug_menu.cpp:337 src/debug_menu.cpp:425 +#: src/debug_menu.cpp:338 src/debug_menu.cpp:427 msgid "Info…" msgstr "" -#: src/debug_menu.cpp:343 +#: src/debug_menu.cpp:344 msgid "Enable achievements" msgstr "" -#: src/debug_menu.cpp:344 +#: src/debug_menu.cpp:345 msgid "Unlock all progression" msgstr "" -#: src/debug_menu.cpp:345 +#: src/debug_menu.cpp:346 msgid "Show debug message" msgstr "" -#: src/debug_menu.cpp:346 +#: src/debug_menu.cpp:347 msgid "Crash game (test crash handling)" msgstr "" -#: src/debug_menu.cpp:347 +#: src/debug_menu.cpp:348 msgid "Activate EOC" msgstr "" -#: src/debug_menu.cpp:348 +#: src/debug_menu.cpp:349 msgid "Quit to main menu" msgstr "" -#: src/debug_menu.cpp:352 src/debug_menu.cpp:430 +#: src/debug_menu.cpp:353 src/debug_menu.cpp:432 msgid "Game…" msgstr "" -#: src/debug_menu.cpp:358 +#: src/debug_menu.cpp:359 msgid "Change battery charge" msgstr "" -#: src/debug_menu.cpp:361 src/debug_menu.cpp:433 +#: src/debug_menu.cpp:362 src/debug_menu.cpp:435 msgid "Vehicle…" msgstr "" -#: src/debug_menu.cpp:367 +#: src/debug_menu.cpp:368 msgid "Teleport - short range" msgstr "" -#: src/debug_menu.cpp:368 +#: src/debug_menu.cpp:369 msgid "Teleport - long range" msgstr "" -#: src/debug_menu.cpp:369 +#: src/debug_menu.cpp:370 msgid "Teleport - adjacent overmap" msgstr "" -#: src/debug_menu.cpp:370 +#: src/debug_menu.cpp:371 msgid "Teleport - specific overmap coordinates" msgstr "" -#: src/debug_menu.cpp:375 +#: src/debug_menu.cpp:376 msgid "Teleport - specific city" msgstr "" -#: src/debug_menu.cpp:377 src/debug_menu.cpp:434 +#: src/debug_menu.cpp:378 src/debug_menu.cpp:436 msgid "Teleport…" msgstr "" -#: src/debug_menu.cpp:383 +#: src/debug_menu.cpp:384 msgid "Spawn an item" msgstr "" -#: src/debug_menu.cpp:384 +#: src/debug_menu.cpp:385 msgid "Spawn NPC" msgstr "" -#: src/debug_menu.cpp:385 +#: src/debug_menu.cpp:386 msgid "Spawn monster" msgstr "" -#: src/debug_menu.cpp:386 +#: src/debug_menu.cpp:387 msgid "Spawn a vehicle" msgstr "" -#: src/debug_menu.cpp:387 +#: src/debug_menu.cpp:388 msgid "Spawn artifact" msgstr "" -#: src/debug_menu.cpp:388 +#: src/debug_menu.cpp:389 msgid "Spawn clairvoyance artifact" msgstr "" -#: src/debug_menu.cpp:391 src/debug_menu.cpp:431 +#: src/debug_menu.cpp:392 src/debug_menu.cpp:433 msgid "Spawning…" msgstr "" -#: src/debug_menu.cpp:397 +#: src/debug_menu.cpp:398 msgid "Reveal map" msgstr "" -#: src/debug_menu.cpp:398 +#: src/debug_menu.cpp:399 msgid "Kill in Area" msgstr "" -#: src/debug_menu.cpp:399 +#: src/debug_menu.cpp:400 msgid "Kill NPCs" msgstr "" -#: src/debug_menu.cpp:400 +#: src/debug_menu.cpp:401 msgid "Map editor" msgstr "" -#: src/debug_menu.cpp:401 +#: src/debug_menu.cpp:402 msgid "Change weather" msgstr "" -#: src/debug_menu.cpp:402 +#: src/debug_menu.cpp:403 msgid "Change wind direction" msgstr "" -#: src/debug_menu.cpp:403 +#: src/debug_menu.cpp:404 msgid "Change wind speed" msgstr "" -#: src/debug_menu.cpp:404 +#: src/debug_menu.cpp:405 msgid "Generate sound" msgstr "" -#: src/debug_menu.cpp:405 +#: src/debug_menu.cpp:406 msgid "Kill all monsters" msgstr "" -#: src/debug_menu.cpp:406 +#: src/debug_menu.cpp:407 msgid "Change time" msgstr "" -#: src/debug_menu.cpp:407 +#: src/debug_menu.cpp:408 +msgid "Force temperature" +msgstr "" + +#: src/debug_menu.cpp:409 msgid "Overmap editor" msgstr "" -#: src/debug_menu.cpp:408 +#: src/debug_menu.cpp:410 msgid "Spawn map extra" msgstr "" -#: src/debug_menu.cpp:409 +#: src/debug_menu.cpp:411 msgid "Spawn nested mapgen" msgstr "" -#: src/debug_menu.cpp:410 +#: src/debug_menu.cpp:412 msgid "Edit the faction camp larder" msgstr "" -#: src/debug_menu.cpp:413 src/debug_menu.cpp:435 +#: src/debug_menu.cpp:415 src/debug_menu.cpp:437 msgid "Map…" msgstr "" -#: src/debug_menu.cpp:444 +#: src/debug_menu.cpp:446 msgid "" "Debug Functions - Using these will cheat not only the game, but yourself.\n" "You won't grow. You won't improve.\n" @@ -406418,1205 +407228,1214 @@ msgid "" "Nothing will be risked and nothing will be gained." msgstr "" -#: src/debug_menu.cpp:446 +#: src/debug_menu.cpp:448 msgid "Debug Functions" msgstr "" -#: src/debug_menu.cpp:505 +#: src/debug_menu.cpp:507 #, c-format msgid "Name: %1$s" msgstr "" -#: src/debug_menu.cpp:509 +#: src/debug_menu.cpp:511 #, c-format msgid "Class: %1$s" msgstr "" -#: src/debug_menu.cpp:510 src/magic.cpp:2022 src/magic.cpp:2357 +#: src/debug_menu.cpp:512 src/magic.cpp:2022 src/magic.cpp:2357 msgid "Classless" msgstr "" #. ~ %1$s - spell current level, %2$s - spell max level, %3$s - is max level -#: src/debug_menu.cpp:522 +#: src/debug_menu.cpp:524 #, c-format msgid "Spell Level: %1$s / %2$d %3$s" msgstr "" -#: src/debug_menu.cpp:523 +#: src/debug_menu.cpp:525 msgid "Unlearned" msgstr "" -#: src/debug_menu.cpp:525 src/magic.cpp:2036 +#: src/debug_menu.cpp:527 src/magic.cpp:2036 msgid "(MAX)" msgstr "" #. ~ %1$d - difficulty, %2$s - failure chance -#: src/debug_menu.cpp:530 +#: src/debug_menu.cpp:532 #, c-format msgid "Difficulty: %1$d (%2$s)" msgstr "" -#: src/debug_menu.cpp:534 +#: src/debug_menu.cpp:536 msgid "(impeded)" msgstr "" #. ~ %1$s - energy cost, %2$s - is casting impeded, %3$s - current character #. energy -#: src/debug_menu.cpp:539 +#: src/debug_menu.cpp:541 #, c-format msgid "Casting Cost: %1$s %2$s (%3$s current) " msgstr "" #. ~ %1$s - cast time, %2$s - is casting impeded, %3$s - casting base time -#: src/debug_menu.cpp:547 +#: src/debug_menu.cpp:549 #, c-format msgid "Casting Time: %1$s %2$s (%3$s base time) " msgstr "" -#: src/debug_menu.cpp:554 src/debug_menu.cpp:652 src/magic.cpp:2078 +#: src/debug_menu.cpp:556 src/debug_menu.cpp:654 src/magic.cpp:2078 #: src/magic.cpp:2174 msgid "self" msgstr "" -#: src/debug_menu.cpp:558 +#: src/debug_menu.cpp:560 #, c-format msgid "Valid Targets: %1$s" msgstr "" -#: src/debug_menu.cpp:562 +#: src/debug_menu.cpp:564 #, c-format msgid "Only affects the monsters: %1$s" msgstr "" #. ~ amount of damage per second, abbreviated -#: src/debug_menu.cpp:576 +#: src/debug_menu.cpp:578 #, c-format msgid ", %1$d/sec" msgstr "" -#: src/debug_menu.cpp:578 +#: src/debug_menu.cpp:580 #, c-format msgid "Damage: %1$s %2$s%3$s" msgstr "" -#: src/debug_menu.cpp:582 +#: src/debug_menu.cpp:584 #, c-format msgid "Healing: %1$s" msgstr "" -#: src/debug_menu.cpp:587 src/magic.cpp:2116 src/magic.cpp:2146 +#: src/debug_menu.cpp:589 src/magic.cpp:2116 src/magic.cpp:2146 #: src/magic.cpp:2164 msgid "Spell Radius" msgstr "" -#: src/debug_menu.cpp:590 src/magic.cpp:2119 +#: src/debug_menu.cpp:592 src/magic.cpp:2119 msgid "Cone Arc" msgstr "" -#: src/debug_menu.cpp:591 src/magic.cpp:2120 +#: src/debug_menu.cpp:593 src/magic.cpp:2120 msgid "degrees" msgstr "" -#: src/debug_menu.cpp:593 src/magic.cpp:2122 +#: src/debug_menu.cpp:595 src/magic.cpp:2122 msgid "Line Width" msgstr "" -#: src/debug_menu.cpp:595 +#: src/debug_menu.cpp:597 #, c-format msgid "%1$s: %2$d %3$s" msgstr "" -#: src/debug_menu.cpp:600 +#: src/debug_menu.cpp:602 #, c-format msgid "Variance: %1$d" msgstr "" -#: src/debug_menu.cpp:604 +#: src/debug_menu.cpp:606 #, c-format msgid "Spawn %1$d %2$s" msgstr "" -#: src/debug_menu.cpp:612 +#: src/debug_menu.cpp:614 #, c-format msgid "from %1$s" msgstr "" -#: src/debug_menu.cpp:619 +#: src/debug_menu.cpp:621 #, c-format msgid "Summon: %1$d %2$s" msgstr "" -#: src/debug_menu.cpp:620 src/debug_menu.cpp:646 +#: src/debug_menu.cpp:622 src/debug_menu.cpp:648 #, c-format msgid "Spell Radius: %1$d" msgstr "" -#: src/debug_menu.cpp:627 src/debug_menu.cpp:632 src/magic.cpp:2152 +#: src/debug_menu.cpp:629 src/debug_menu.cpp:634 src/magic.cpp:2152 #: src/magic.cpp:2157 msgid "random creature" msgstr "" -#: src/debug_menu.cpp:636 +#: src/debug_menu.cpp:638 #, c-format msgid "Targets under: %1$dhp become a %2$s" msgstr "" -#: src/debug_menu.cpp:643 +#: src/debug_menu.cpp:645 #, c-format msgid "Damage: %1$s %2$s" msgstr "" -#: src/debug_menu.cpp:651 +#: src/debug_menu.cpp:653 #, c-format msgid "Range: %1$s" msgstr "" -#: src/debug_menu.cpp:664 +#: src/debug_menu.cpp:666 #, c-format msgid "Duration: %1$s" msgstr "" -#: src/debug_menu.cpp:691 +#: src/debug_menu.cpp:693 msgid "There are no spells to change." msgstr "" -#: src/debug_menu.cpp:830 +#: src/debug_menu.cpp:832 msgid "<Spell Name>" msgstr "" -#: src/debug_menu.cpp:831 +#: src/debug_menu.cpp:833 msgid "<Level>" msgstr "" -#: src/debug_menu.cpp:832 +#: src/debug_menu.cpp:834 msgid "<Description>" msgstr "" -#: src/debug_menu.cpp:836 +#: src/debug_menu.cpp:838 #, c-format msgid "<[%1$s] Keybindings>" msgstr "" -#: src/debug_menu.cpp:844 +#: src/debug_menu.cpp:846 #, c-format msgid "<[%1$s] Filter>" msgstr "" -#: src/debug_menu.cpp:875 +#: src/debug_menu.cpp:877 #, c-format msgid "%1$-3d/%2$3d" msgstr "" -#: src/debug_menu.cpp:942 src/debug_menu.cpp:1060 src/newcharacter.cpp:1564 -#: src/newcharacter.cpp:2055 src/newcharacter.cpp:2399 -#: src/newcharacter.cpp:3151 +#: src/debug_menu.cpp:944 src/debug_menu.cpp:1062 src/newcharacter.cpp:1567 +#: src/newcharacter.cpp:2074 src/newcharacter.cpp:2426 +#: src/newcharacter.cpp:3199 msgid "Nothing found." msgstr "Niets gevonden." -#: src/debug_menu.cpp:985 +#: src/debug_menu.cpp:987 msgid "Filter by spell name or id" msgstr "" -#: src/debug_menu.cpp:1024 +#: src/debug_menu.cpp:1026 #, c-format msgid "Set spell level to? Currently: %1$d" msgstr "" -#: src/debug_menu.cpp:1082 +#: src/debug_menu.cpp:1084 msgid "Choose artifact data:" msgstr "" -#: src/debug_menu.cpp:1094 +#: src/debug_menu.cpp:1096 msgid "Enter max attributes:" msgstr "" -#: src/debug_menu.cpp:1095 +#: src/debug_menu.cpp:1097 msgid "Enter power level:" msgstr "" -#: src/debug_menu.cpp:1096 +#: src/debug_menu.cpp:1098 msgid "Enter negative power limit:" msgstr "" -#: src/debug_menu.cpp:1114 +#: src/debug_menu.cpp:1116 #, c-format msgid "You teleport to point %s." msgstr "" -#: src/debug_menu.cpp:1124 +#: src/debug_menu.cpp:1126 #, c-format msgid "You teleport to submap %s." msgstr "" -#: src/debug_menu.cpp:1133 +#: src/debug_menu.cpp:1135 msgid "Teleport where?" msgstr "" -#: src/debug_menu.cpp:1141 +#: src/debug_menu.cpp:1143 #, c-format msgid "" "Error interpreting teleport target: expected two or three comma-separated " "values; got %zu" msgstr "" -#: src/debug_menu.cpp:1150 +#: src/debug_menu.cpp:1152 #, c-format msgid "Error interpreting teleport target: %s" msgstr "" -#: src/debug_menu.cpp:1162 +#: src/debug_menu.cpp:1164 msgid "Where is the desired overmap?" msgstr "" -#: src/debug_menu.cpp:1173 +#: src/debug_menu.cpp:1175 #, c-format msgid "You teleport to overmap %s." msgstr "" -#: src/debug_menu.cpp:1237 +#: src/debug_menu.cpp:1239 msgid "Maximum strength" msgstr "" -#: src/debug_menu.cpp:1238 +#: src/debug_menu.cpp:1240 msgid "Maximum dexterity" msgstr "" -#: src/debug_menu.cpp:1239 +#: src/debug_menu.cpp:1241 msgid "Maximum intelligence" msgstr "" -#: src/debug_menu.cpp:1240 +#: src/debug_menu.cpp:1242 msgid "Maximum perception" msgstr "" -#: src/debug_menu.cpp:1262 +#: src/debug_menu.cpp:1264 #, c-format msgid "Set the stat to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1277 +#: src/debug_menu.cpp:1279 #, c-format msgid "Hunger: %d %s" msgstr "" -#: src/debug_menu.cpp:1279 +#: src/debug_menu.cpp:1281 #, c-format msgid "Thirst: %d %s" msgstr "" -#: src/debug_menu.cpp:1281 +#: src/debug_menu.cpp:1283 #, c-format msgid "Fatigue: %d %s" msgstr "" -#: src/debug_menu.cpp:1283 +#: src/debug_menu.cpp:1285 #, c-format msgid "Weariness: %d %s" msgstr "" -#: src/debug_menu.cpp:1286 +#: src/debug_menu.cpp:1288 msgid "Stored kCal: " msgstr "" -#: src/debug_menu.cpp:1287 +#: src/debug_menu.cpp:1289 msgid "Total kCal: " msgstr "" -#: src/debug_menu.cpp:1290 +#: src/debug_menu.cpp:1292 msgid "Stomach contents" msgstr "" -#: src/debug_menu.cpp:1291 src/debug_menu.cpp:1296 +#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 msgid " Total volume: " msgstr "" -#: src/debug_menu.cpp:1292 src/debug_menu.cpp:1297 +#: src/debug_menu.cpp:1294 src/debug_menu.cpp:1299 msgid " Water volume: " msgstr "" -#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 +#: src/debug_menu.cpp:1295 src/debug_menu.cpp:1300 #, c-format msgid " kCal: %d" msgstr "" -#: src/debug_menu.cpp:1295 +#: src/debug_menu.cpp:1297 msgid "Gut contents" msgstr "" -#: src/debug_menu.cpp:1303 +#: src/debug_menu.cpp:1305 msgid "Stored kCal" msgstr "" -#: src/debug_menu.cpp:1304 +#: src/debug_menu.cpp:1306 msgid "Stomach kCal" msgstr "" -#: src/debug_menu.cpp:1305 +#: src/debug_menu.cpp:1307 msgid "Gut kCal" msgstr "" -#: src/debug_menu.cpp:1308 +#: src/debug_menu.cpp:1310 msgid "Sleep Deprivation" msgstr "" -#: src/debug_menu.cpp:1310 +#: src/debug_menu.cpp:1312 msgid "Reset all basic needs" msgstr "" -#: src/debug_menu.cpp:1311 +#: src/debug_menu.cpp:1313 msgid "Empty stomach and guts" msgstr "" -#: src/debug_menu.cpp:1315 +#: src/debug_menu.cpp:1317 #, c-format msgid "%s: daily %d, overall %d" msgstr "" -#: src/debug_menu.cpp:1323 +#: src/debug_menu.cpp:1325 #, c-format msgid "Set hunger to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1329 +#: src/debug_menu.cpp:1331 #, c-format msgid "Set stored kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1335 +#: src/debug_menu.cpp:1337 #, c-format msgid "Set stomach kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1341 +#: src/debug_menu.cpp:1343 #, c-format msgid "Set gut kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1347 +#: src/debug_menu.cpp:1349 #, c-format msgid "Set thirst to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1353 +#: src/debug_menu.cpp:1355 #, c-format msgid "Set fatigue to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1359 +#: src/debug_menu.cpp:1361 #, c-format msgid "Set sleep deprivation to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1366 +#: src/debug_menu.cpp:1368 #, c-format msgid "Reset weariness? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1387 +#: src/debug_menu.cpp:1389 #, c-format msgid "Set %s to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1406 src/debug_menu.cpp:2759 +#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2815 msgid "Left arm" msgstr "Linkerarm" -#: src/debug_menu.cpp:1407 src/debug_menu.cpp:2760 +#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2816 msgid "Right arm" msgstr "Rechterarm" -#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2761 +#: src/debug_menu.cpp:1410 src/debug_menu.cpp:2817 msgid "Left leg" msgstr "Linkerbeen" -#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2762 +#: src/debug_menu.cpp:1411 src/debug_menu.cpp:2818 msgid "Right leg" msgstr "Rechterbeen" -#: src/debug_menu.cpp:1450 src/debug_menu.cpp:1456 +#: src/debug_menu.cpp:1452 src/debug_menu.cpp:1458 #, c-format msgid "Set the hitpoints to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1469 +#: src/debug_menu.cpp:1471 msgid "trust" msgstr "" -#: src/debug_menu.cpp:1470 +#: src/debug_menu.cpp:1472 msgid "fear" msgstr "" -#: src/debug_menu.cpp:1471 +#: src/debug_menu.cpp:1473 msgid "value" msgstr "" -#: src/debug_menu.cpp:1472 +#: src/debug_menu.cpp:1474 msgid "anger" msgstr "" -#: src/debug_menu.cpp:1473 +#: src/debug_menu.cpp:1475 msgid "owed" msgstr "" -#: src/debug_menu.cpp:1474 +#: src/debug_menu.cpp:1476 msgid "sold" msgstr "" -#: src/debug_menu.cpp:1480 +#: src/debug_menu.cpp:1482 #, c-format msgid "Set trust to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1486 +#: src/debug_menu.cpp:1488 #, c-format msgid "Set fear to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1491 +#: src/debug_menu.cpp:1493 #, c-format msgid "Set value to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1497 +#: src/debug_menu.cpp:1499 #, c-format msgid "Set anger to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1503 +#: src/debug_menu.cpp:1505 #, c-format msgid "Set owed to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1508 +#: src/debug_menu.cpp:1510 #, c-format msgid "Set sold to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1520 +#: src/debug_menu.cpp:1522 msgid "Select a value and press enter to change it." msgstr "" -#: src/debug_menu.cpp:1522 +#: src/debug_menu.cpp:1524 msgid "Current save file name" msgstr "" -#: src/debug_menu.cpp:1524 +#: src/debug_menu.cpp:1526 msgid "Current pre-Cataclysm name" msgstr "" -#: src/debug_menu.cpp:1525 +#: src/debug_menu.cpp:1527 msgid "Current age" msgstr "" -#: src/debug_menu.cpp:1526 +#: src/debug_menu.cpp:1528 msgid "Current height in cm" msgstr "" -#: src/debug_menu.cpp:1527 +#: src/debug_menu.cpp:1529 msgid "Current blood type" msgstr "" -#: src/debug_menu.cpp:1534 +#: src/debug_menu.cpp:1536 msgid "Rename save file (WARNING: this will duplicate the save):" msgstr "" -#: src/debug_menu.cpp:1546 +#: src/debug_menu.cpp:1548 msgid "Rename character:" msgstr "" -#: src/debug_menu.cpp:1556 src/newcharacter.cpp:4055 +#: src/debug_menu.cpp:1558 src/newcharacter.cpp:4110 msgid "Enter age in years. Minimum 16, maximum 55" msgstr "" -#: src/debug_menu.cpp:1567 src/newcharacter.cpp:4065 +#: src/debug_menu.cpp:1569 src/newcharacter.cpp:4120 #, c-format msgid "Enter height in centimeters. Minimum %d, maximum %d" msgstr "" -#: src/debug_menu.cpp:1580 src/newcharacter.cpp:4078 +#: src/debug_menu.cpp:1582 src/newcharacter.cpp:4133 msgid "Select blood type" msgstr "" -#: src/debug_menu.cpp:1590 src/newcharacter.cpp:4089 +#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4144 msgid "Select Rh factor" msgstr "" -#: src/debug_menu.cpp:1591 src/newcharacter.cpp:4090 +#: src/debug_menu.cpp:1593 src/newcharacter.cpp:4145 msgid "negative" msgstr "" -#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4091 +#: src/debug_menu.cpp:1594 src/newcharacter.cpp:4146 msgid "positive" msgstr "" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3284 src/newcharacter.cpp:4103 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3339 src/newcharacter.cpp:4158 #: src/player_display.cpp:1062 src/player_display.cpp:1067 #: src/player_display.cpp:1070 src/player_display.cpp:1075 #: src/player_display.cpp:1259 msgid "Female" msgstr "Vrouw" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3277 src/newcharacter.cpp:3282 -#: src/newcharacter.cpp:4104 src/player_display.cpp:1062 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3332 src/newcharacter.cpp:3337 +#: src/newcharacter.cpp:4159 src/player_display.cpp:1062 #: src/player_display.cpp:1067 src/player_display.cpp:1070 #: src/player_display.cpp:1075 src/player_display.cpp:1259 msgid "Male" msgstr "Man" -#: src/debug_menu.cpp:1635 +#: src/debug_menu.cpp:1637 #, c-format msgid "Unique Id: %s" msgstr "" -#: src/debug_menu.cpp:1637 +#: src/debug_menu.cpp:1639 #, c-format msgid "Faction: %s (api v%d)" msgstr "" -#: src/debug_menu.cpp:1639 +#: src/debug_menu.cpp:1641 #, c-format msgid "Attitude: %s" msgstr "" -#: src/debug_menu.cpp:1642 +#: src/debug_menu.cpp:1644 #, c-format msgid "Destination: %s %s" msgstr "" -#: src/debug_menu.cpp:1645 +#: src/debug_menu.cpp:1647 #, c-format msgid "Trust: %d" msgstr "Vertrouwen: %d" -#: src/debug_menu.cpp:1646 +#: src/debug_menu.cpp:1648 #, c-format msgid "Fear: %d" msgstr "Angst: %d" -#: src/debug_menu.cpp:1647 +#: src/debug_menu.cpp:1649 #, c-format msgid "Value: %d" msgstr "Waarde: %d" -#: src/debug_menu.cpp:1648 +#: src/debug_menu.cpp:1650 #, c-format msgid "Anger: %d" msgstr "Woede: %d" -#: src/debug_menu.cpp:1649 +#: src/debug_menu.cpp:1651 #, c-format msgid "Owed: %d" msgstr "" -#: src/debug_menu.cpp:1650 +#: src/debug_menu.cpp:1652 #, c-format msgid "Sold: %d" msgstr "" -#: src/debug_menu.cpp:1652 +#: src/debug_menu.cpp:1654 #, c-format msgid "Aggression: %d" msgstr "Agressie: %d" -#: src/debug_menu.cpp:1654 +#: src/debug_menu.cpp:1656 #, c-format msgid "Bravery: %d" msgstr "Dapperheid: %d" -#: src/debug_menu.cpp:1655 +#: src/debug_menu.cpp:1657 #, c-format msgid "Collector: %d" msgstr "" -#: src/debug_menu.cpp:1656 +#: src/debug_menu.cpp:1658 #, c-format msgid "Altruism: %d" msgstr "" -#: src/debug_menu.cpp:1658 src/gamemode_defense.cpp:768 +#: src/debug_menu.cpp:1660 src/gamemode_defense.cpp:768 msgid "Needs:" msgstr "" -#: src/debug_menu.cpp:1663 +#: src/debug_menu.cpp:1665 #, c-format msgid "Total morale: %d" msgstr "" -#: src/debug_menu.cpp:1667 +#: src/debug_menu.cpp:1669 msgid "Player" msgstr "Speler" -#: src/debug_menu.cpp:1677 +#: src/debug_menu.cpp:1679 msgid "Edit description - name, age, height or blood type" msgstr "" -#: src/debug_menu.cpp:1678 +#: src/debug_menu.cpp:1680 msgid "Edit skills" msgstr "" -#: src/debug_menu.cpp:1679 +#: src/debug_menu.cpp:1681 msgid "Edit theoretical skill knowledge" msgstr "" -#: src/debug_menu.cpp:1680 +#: src/debug_menu.cpp:1682 msgid "Edit proficiencies" msgstr "" -#: src/debug_menu.cpp:1681 +#: src/debug_menu.cpp:1683 msgid "Edit stats" msgstr "" -#: src/debug_menu.cpp:1682 +#: src/debug_menu.cpp:1684 msgid "Edit spells" msgstr "" -#: src/debug_menu.cpp:1683 +#: src/debug_menu.cpp:1685 msgid "Grant items" msgstr "" -#: src/debug_menu.cpp:1684 +#: src/debug_menu.cpp:1686 msgid "Delete (all) items" msgstr "" -#: src/debug_menu.cpp:1685 +#: src/debug_menu.cpp:1687 msgid "Wear/wield an item from player's inventory" msgstr "" -#: src/debug_menu.cpp:1686 +#: src/debug_menu.cpp:1688 msgid "Set hit points" msgstr "" -#: src/debug_menu.cpp:1687 +#: src/debug_menu.cpp:1689 msgid "Set stamina" msgstr "" -#: src/debug_menu.cpp:1688 +#: src/debug_menu.cpp:1690 msgid "Set morale" msgstr "" -#: src/debug_menu.cpp:1689 +#: src/debug_menu.cpp:1691 msgid "Cause pain" msgstr "" -#: src/debug_menu.cpp:1690 +#: src/debug_menu.cpp:1692 msgid "Set health" msgstr "" -#: src/debug_menu.cpp:1691 +#: src/debug_menu.cpp:1693 msgid "Set needs" msgstr "" -#: src/debug_menu.cpp:1693 +#: src/debug_menu.cpp:1695 msgid "Set kill XP" msgstr "" -#: src/debug_menu.cpp:1698 +#: src/debug_menu.cpp:1700 msgid "Status window" msgstr "" -#: src/debug_menu.cpp:1699 +#: src/debug_menu.cpp:1701 msgid "Teleport" msgstr "" -#: src/debug_menu.cpp:1700 +#: src/debug_menu.cpp:1702 msgid "Add an effect" msgstr "" -#: src/debug_menu.cpp:1701 +#: src/debug_menu.cpp:1703 msgid "Print temperature" msgstr "" -#: src/debug_menu.cpp:1702 +#: src/debug_menu.cpp:1704 msgid "Cause asthma attack" msgstr "" -#: src/debug_menu.cpp:1703 +#: src/debug_menu.cpp:1705 msgid "Edit missions (WARNING: Unstable!)" msgstr "" -#: src/debug_menu.cpp:1704 +#: src/debug_menu.cpp:1706 msgid "Print vars to file" msgstr "" -#: src/debug_menu.cpp:1706 +#: src/debug_menu.cpp:1708 msgid "Write effect_on_condition(s) to eocs.output" msgstr "" -#: src/debug_menu.cpp:1707 +#: src/debug_menu.cpp:1709 msgid "Edit vars" msgstr "" -#: src/debug_menu.cpp:1710 +#: src/debug_menu.cpp:1712 msgid "Add mission" msgstr "" -#: src/debug_menu.cpp:1711 +#: src/debug_menu.cpp:1713 msgid "Randomize with class" msgstr "" -#: src/debug_menu.cpp:1712 +#: src/debug_menu.cpp:1714 msgid "Set attitude" msgstr "" -#: src/debug_menu.cpp:1713 +#: src/debug_menu.cpp:1715 msgid "Set opinion" msgstr "" -#: src/debug_menu.cpp:1736 +#: src/debug_menu.cpp:1738 msgid "Delete all items from the target?" msgstr "" -#: src/debug_menu.cpp:1745 +#: src/debug_menu.cpp:1747 msgid "Make target equip" msgstr "" -#: src/debug_menu.cpp:1765 +#: src/debug_menu.cpp:1767 #, c-format msgid "Set stamina to? Current: %d. Max: %d." msgstr "" -#: src/debug_menu.cpp:1770 +#: src/debug_menu.cpp:1772 msgid "Target stamina value out of bounds!" msgstr "" -#: src/debug_menu.cpp:1776 +#: src/debug_menu.cpp:1778 #, c-format msgid "Set the morale to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1786 +#: src/debug_menu.cpp:1788 #, c-format msgid "Set kill XP to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1799 +#: src/debug_menu.cpp:1801 #, c-format msgid "Cause how much pain? pain: %d" msgstr "" -#: src/debug_menu.cpp:1810 +#: src/debug_menu.cpp:1812 msgid "Mutate category" msgstr "" -#: src/debug_menu.cpp:1811 +#: src/debug_menu.cpp:1813 msgid "Reset mutations" msgstr "" -#: src/debug_menu.cpp:1824 +#: src/debug_menu.cpp:1826 msgid "Choose mutation category:" msgstr "" -#: src/debug_menu.cpp:1834 +#: src/debug_menu.cpp:1836 msgid "Include post-threshold traits?" msgstr "" -#: src/debug_menu.cpp:1839 +#: src/debug_menu.cpp:1841 msgid "Remove all mutations?" msgstr "" -#: src/debug_menu.cpp:1851 +#: src/debug_menu.cpp:1853 msgid "Health modifier" msgstr "" -#: src/debug_menu.cpp:1857 src/debug_menu.cpp:1862 src/debug_menu.cpp:1867 +#: src/debug_menu.cpp:1859 src/debug_menu.cpp:1864 src/debug_menu.cpp:1869 #, c-format msgid "Set the value to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1881 +#: src/debug_menu.cpp:1883 msgid "Choose mission type" msgstr "" -#: src/debug_menu.cpp:1912 +#: src/debug_menu.cpp:1914 msgid "Choose new class" msgstr "" -#: src/debug_menu.cpp:1929 +#: src/debug_menu.cpp:1931 msgid "Choose new attitude" msgstr "" -#: src/debug_menu.cpp:1935 src/npc.cpp:3125 +#: src/debug_menu.cpp:1937 src/npc.cpp:3125 msgid "Unknown attitude" msgstr "" -#: src/debug_menu.cpp:1975 src/debug_menu.cpp:3041 +#: src/debug_menu.cpp:1977 src/debug_menu.cpp:3100 msgid "Var list written to var_list.output" msgstr "" -#: src/debug_menu.cpp:1980 src/debug_menu.cpp:3026 +#: src/debug_menu.cpp:1982 src/debug_menu.cpp:3085 msgid "effect_on_condition list written to eocs.output" msgstr "" -#: src/debug_menu.cpp:1989 src/debug_menu.cpp:3064 +#: src/debug_menu.cpp:1991 src/debug_menu.cpp:3123 msgid "Key" msgstr "" -#: src/debug_menu.cpp:1993 src/debug_menu.cpp:3068 src/morale.cpp:643 +#: src/debug_menu.cpp:1995 src/debug_menu.cpp:3127 src/morale.cpp:643 msgid "Value" msgstr "" -#: src/debug_menu.cpp:2005 +#: src/debug_menu.cpp:2007 msgid "Yet to start" msgstr "" -#: src/debug_menu.cpp:2006 +#: src/debug_menu.cpp:2008 msgid "In progress" msgstr "" -#: src/debug_menu.cpp:2007 +#: src/debug_menu.cpp:2009 msgid "Success" msgstr "" -#: src/debug_menu.cpp:2017 +#: src/debug_menu.cpp:2019 msgid "Bugged" msgstr "" -#: src/debug_menu.cpp:2023 src/wish.cpp:197 +#: src/debug_menu.cpp:2025 src/wish.cpp:198 msgid "Type:" msgstr "" -#: src/debug_menu.cpp:2024 +#: src/debug_menu.cpp:2026 msgid " Status:" msgstr "" -#: src/debug_menu.cpp:2025 +#: src/debug_menu.cpp:2027 msgid " ID:" msgstr "" -#: src/debug_menu.cpp:2026 +#: src/debug_menu.cpp:2028 msgid " NPC ID:" msgstr "" -#: src/debug_menu.cpp:2027 +#: src/debug_menu.cpp:2029 msgid " Target:" msgstr "" -#: src/debug_menu.cpp:2028 +#: src/debug_menu.cpp:2030 msgid "Player ID:" msgstr "" -#: src/debug_menu.cpp:2058 src/debug_menu.cpp:2085 +#: src/debug_menu.cpp:2060 src/debug_menu.cpp:2087 msgid "Select mission to edit" msgstr "" -#: src/debug_menu.cpp:2060 +#: src/debug_menu.cpp:2062 msgid "Currently assigned missions:" msgstr "" -#: src/debug_menu.cpp:2066 +#: src/debug_menu.cpp:2068 msgid "Not assigned missions:" msgstr "" -#: src/debug_menu.cpp:2088 src/diary.cpp:155 +#: src/debug_menu.cpp:2090 src/diary.cpp:155 msgid "Active missions:" msgstr "" -#: src/debug_menu.cpp:2094 src/diary.cpp:156 +#: src/debug_menu.cpp:2096 src/diary.cpp:156 msgid "Completed missions:" msgstr "" -#: src/debug_menu.cpp:2100 src/diary.cpp:157 +#: src/debug_menu.cpp:2102 src/diary.cpp:157 msgid "Failed missions:" msgstr "" -#: src/debug_menu.cpp:2126 +#: src/debug_menu.cpp:2128 msgid "Removing from active_missions" msgstr "" -#: src/debug_menu.cpp:2129 +#: src/debug_menu.cpp:2131 msgid "Removing from completed_missions" msgstr "" -#: src/debug_menu.cpp:2132 +#: src/debug_menu.cpp:2134 msgid "Removing from failed_missions" msgstr "" -#: src/debug_menu.cpp:2137 +#: src/debug_menu.cpp:2139 msgid "Unsetting active mission" msgstr "" -#: src/debug_menu.cpp:2143 +#: src/debug_menu.cpp:2145 #, c-format msgid "Removing from %s missions_assigned" msgstr "" -#: src/debug_menu.cpp:2146 +#: src/debug_menu.cpp:2148 #, c-format msgid "Removing from %s missions" msgstr "" -#: src/debug_menu.cpp:2160 +#: src/debug_menu.cpp:2162 msgid "Fail mission" msgstr "" -#: src/debug_menu.cpp:2161 +#: src/debug_menu.cpp:2163 msgid "Mark as complete" msgstr "" -#: src/debug_menu.cpp:2162 +#: src/debug_menu.cpp:2164 msgid "Remove mission without proper cleanup" msgstr "" -#: src/debug_menu.cpp:2187 +#: src/debug_menu.cpp:2189 msgid "Benchmark in progress…" msgstr "" -#: src/debug_menu.cpp:2215 +#: src/debug_menu.cpp:2217 #, c-format msgid "Drew %d times in %.3f seconds. (%.3f fps average)" msgstr "" -#: src/debug_menu.cpp:2244 +#: src/debug_menu.cpp:2246 #, c-format msgid "Location %d:%d in %d:%d, %s\n" msgstr "" -#: src/debug_menu.cpp:2245 +#: src/debug_menu.cpp:2247 #, c-format msgid "Current turn: %d.\n" msgstr "" -#: src/debug_menu.cpp:2246 +#: src/debug_menu.cpp:2248 #, c-format msgid "%d creature exists.\n" msgid_plural "%d creatures exist.\n" msgstr[0] "" msgstr[1] "" -#: src/debug_menu.cpp:2265 +#: src/debug_menu.cpp:2267 msgid "" "\n" "Specific creature type list:\n" msgstr "" -#: src/debug_menu.cpp:2279 +#: src/debug_menu.cpp:2281 #, c-format msgid "%s: map ( %d:%d ) pos ( %d:%d )" msgstr "" -#: src/debug_menu.cpp:2283 +#: src/debug_menu.cpp:2285 #, c-format msgid "(you: %d:%d)" msgstr "" -#: src/debug_menu.cpp:2285 +#: src/debug_menu.cpp:2287 #, c-format msgid "Stomach Contents: %d ml / %d ml kCal: %d, Water: %d ml" msgstr "" -#: src/debug_menu.cpp:2290 +#: src/debug_menu.cpp:2292 #, c-format msgid "" "Guts Contents: %d ml / %d ml kCal: %d, Water: %d ml\n" "Hunger: %d, Thirst: %d, kCal: %d / %d" msgstr "" -#: src/debug_menu.cpp:2296 +#: src/debug_menu.cpp:2298 #, c-format msgid "" "Body Mass Index: %.0f\n" "Basal Metabolic Rate: %i" msgstr "" -#: src/debug_menu.cpp:2298 +#: src/debug_menu.cpp:2300 #, c-format msgid "Player activity level: %s" msgstr "" -#: src/debug_menu.cpp:2321 +#: src/debug_menu.cpp:2323 msgid "Choose vehicle to spawn" msgstr "" #. ~ Menu entry in vehicle wish menu: 1st string: displayed name, 2nd string: #. internal name of vehicle #. ~ %1$s - npc name, %2$s - npc current activity name. -#: src/debug_menu.cpp:2325 src/npc.cpp:3875 +#: src/debug_menu.cpp:2327 src/npc.cpp:3875 #, c-format msgid "%1$s (%2$s)" msgstr "" -#: src/debug_menu.cpp:2335 +#: src/debug_menu.cpp:2337 msgid "Vehicle condition" msgstr "" -#: src/debug_menu.cpp:2336 +#: src/debug_menu.cpp:2338 msgid "Light damage" msgstr "" -#: src/debug_menu.cpp:2337 +#: src/debug_menu.cpp:2339 msgid "Undamaged" msgstr "" -#: src/debug_menu.cpp:2338 +#: src/debug_menu.cpp:2340 msgid "Disabled (tires or engine)" msgstr "" -#: src/debug_menu.cpp:2380 +#: src/debug_menu.cpp:2382 msgid "year" msgstr "" -#: src/debug_menu.cpp:2382 +#: src/debug_menu.cpp:2384 msgid "season" msgstr "" -#: src/debug_menu.cpp:2383 +#: src/debug_menu.cpp:2385 msgid "day" msgstr "" -#: src/debug_menu.cpp:2384 +#: src/debug_menu.cpp:2386 msgid "hour" msgstr "" -#: src/debug_menu.cpp:2385 +#: src/debug_menu.cpp:2387 msgid "minute" msgstr "" -#: src/debug_menu.cpp:2386 src/martialarts.cpp:986 src/martialarts.cpp:1917 +#: src/debug_menu.cpp:2388 src/martialarts.cpp:986 src/martialarts.cpp:1917 #: src/martialarts.cpp:1922 msgid "turn" msgid_plural "turns" msgstr[0] "" msgstr[1] "" -#: src/debug_menu.cpp:2393 +#: src/debug_menu.cpp:2395 msgid "Set year to?" msgstr "" -#: src/debug_menu.cpp:2397 +#: src/debug_menu.cpp:2399 msgid "Set season to? (0 = spring)" msgstr "" -#: src/debug_menu.cpp:2400 +#: src/debug_menu.cpp:2402 msgid "Set days to?" msgstr "" -#: src/debug_menu.cpp:2403 +#: src/debug_menu.cpp:2405 msgid "Set hour to?" msgstr "" -#: src/debug_menu.cpp:2406 +#: src/debug_menu.cpp:2408 msgid "Set minute to?" msgstr "" -#: src/debug_menu.cpp:2410 +#: src/debug_menu.cpp:2412 #, c-format msgid "Set turn to? (One day is %i turns)" msgstr "" -#: src/debug_menu.cpp:2439 +#: src/debug_menu.cpp:2425 src/options.cpp:2423 src/worldfactory.cpp:1751 +msgid "Reset" +msgstr "" + +#: src/debug_menu.cpp:2434 +#, c-format +msgid "Set temperature to? [%s]" +msgstr "" + +#: src/debug_menu.cpp:2495 msgid "" "Using this will disable achievements. Proceed?\n" "They can be reenabled in the 'game' section of the menu." msgstr "" -#: src/debug_menu.cpp:2478 +#: src/debug_menu.cpp:2534 msgid "Current overmap revealed." msgstr "" -#: src/debug_menu.cpp:2513 src/game.cpp:6481 +#: src/debug_menu.cpp:2569 src/game.cpp:6479 msgid "Select first point." msgstr "" -#: src/debug_menu.cpp:2523 src/game.cpp:6489 +#: src/debug_menu.cpp:2579 src/game.cpp:6487 msgid "Select second point." msgstr "" -#: src/debug_menu.cpp:2549 +#: src/debug_menu.cpp:2605 #, c-format msgid "%s's head implodes!" msgstr "" -#: src/debug_menu.cpp:2573 +#: src/debug_menu.cpp:2629 msgid "Martial arts debug." msgstr "" -#: src/debug_menu.cpp:2574 src/debug_menu.cpp:2585 +#: src/debug_menu.cpp:2630 src/debug_menu.cpp:2641 msgid "Your eyes blink rapidly as knowledge floods your brain." msgstr "" -#: src/debug_menu.cpp:2580 +#: src/debug_menu.cpp:2636 msgid "You now know a lot more than just 10 styles of kung fu." msgstr "" -#: src/debug_menu.cpp:2584 +#: src/debug_menu.cpp:2640 msgid "Recipe debug." msgstr "" -#: src/debug_menu.cpp:2589 +#: src/debug_menu.cpp:2645 msgid "You know how to craft that now." msgstr "" -#: src/debug_menu.cpp:2616 +#: src/debug_menu.cpp:2672 msgid "Select new weather pattern:" msgstr "" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Disable weather forcing" msgstr "" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Keep normal weather patterns" msgstr "" -#: src/debug_menu.cpp:2646 +#: src/debug_menu.cpp:2702 msgid "Select new wind direction:" msgstr "" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Disable direction forcing" msgstr "" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Keep normal wind direction" msgstr "" -#: src/debug_menu.cpp:2668 +#: src/debug_menu.cpp:2724 msgid "Select new wind speed:" msgstr "" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Disable speed forcing" msgstr "" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Keep normal wind speed" msgstr "" -#: src/debug_menu.cpp:2696 +#: src/debug_menu.cpp:2752 msgid "Volume of sound: " msgstr "" -#: src/debug_menu.cpp:2704 +#: src/debug_menu.cpp:2760 #, c-format msgid "DEBUG SOUND ( %d )" msgstr "" -#: src/debug_menu.cpp:2745 +#: src/debug_menu.cpp:2801 #, c-format msgid "Damage self for how much? hp: %s" msgstr "" -#: src/debug_menu.cpp:2788 +#: src/debug_menu.cpp:2844 msgid "Add bleeding duration in minutes, equal to intensity:" msgstr "" -#: src/debug_menu.cpp:2814 src/game.cpp:7580 +#: src/debug_menu.cpp:2870 src/game.cpp:7578 msgid "This binary was not compiled with tiles support." msgstr "" -#: src/debug_menu.cpp:2890 +#: src/debug_menu.cpp:2949 msgid "Enter benchmark length (in milliseconds):" msgstr "" -#: src/debug_menu.cpp:2912 +#: src/debug_menu.cpp:2971 msgid "Achievements are already enabled" msgstr "" -#: src/debug_menu.cpp:2915 +#: src/debug_menu.cpp:2974 msgid "Achievements enabled" msgstr "" -#: src/debug_menu.cpp:2920 +#: src/debug_menu.cpp:2979 msgid "" "Activating this will add the Arcade Mode achievement unlocking all starting " "scenarios and professions for all worlds. The character who performs this " @@ -407629,44 +408448,44 @@ msgid "" "reasonable pace." msgstr "" -#: src/debug_menu.cpp:3009 +#: src/debug_menu.cpp:3068 msgid "" "Quit without saving? This may cause issues such as duplicated or missing " "items and vehicles!" msgstr "" -#: src/debug_menu.cpp:3016 +#: src/debug_menu.cpp:3075 msgid "" "Quickload without saving? This may cause issues such as duplicated or " "missing items and vehicles!" msgstr "" -#: src/debug_menu.cpp:3055 +#: src/debug_menu.cpp:3114 msgid "Var list written to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:3085 +#: src/debug_menu.cpp:3144 msgid "Report written to debug.log" msgstr "" -#: src/debug_menu.cpp:3091 +#: src/debug_menu.cpp:3150 msgid " and to the clipboard." msgstr "" -#: src/debug_menu.cpp:3117 +#: src/debug_menu.cpp:3176 msgid "Effect list written to effect_list.output" msgstr "" -#: src/debug_menu.cpp:3124 src/iuse.cpp:3064 src/iuse.cpp:8463 -#: src/iuse.cpp:8531 src/iuse.cpp:8652 src/iuse.cpp:8766 +#: src/debug_menu.cpp:3183 src/iuse.cpp:3065 src/iuse.cpp:8467 +#: src/iuse.cpp:8535 src/iuse.cpp:8665 src/iuse.cpp:8790 msgid "There's no vehicle there." msgstr "" -#: src/debug_menu.cpp:3131 +#: src/debug_menu.cpp:3190 msgid "By how much? (in kJ, negative to discharge)" msgstr "" -#: src/debug_menu.cpp:3148 +#: src/debug_menu.cpp:3207 #, c-format msgid "Set camp larder kCals to? Currently: %d" msgstr "" @@ -407934,8 +408753,8 @@ msgstr "" msgid "NPC Killed: " msgstr "" -#: src/diary.cpp:348 src/memorial_logger.cpp:309 src/newcharacter.cpp:3536 -#: src/newcharacter.cpp:3598 +#: src/diary.cpp:348 src/memorial_logger.cpp:317 src/newcharacter.cpp:3591 +#: src/newcharacter.cpp:3653 msgid "Skills:" msgstr "" @@ -407960,7 +408779,7 @@ msgstr "" msgid "Lost Mutation: " msgstr "" -#: src/diary.cpp:454 src/newcharacter.cpp:3502 +#: src/diary.cpp:454 src/newcharacter.cpp:3557 msgid "Stats:" msgstr "" @@ -408008,7 +408827,7 @@ msgstr "" msgid "Perception: %d -> %d" msgstr "" -#: src/diary.cpp:512 src/newcharacter.cpp:3647 +#: src/diary.cpp:512 src/newcharacter.cpp:3702 msgid "Proficiencies:" msgstr "" @@ -408221,7 +409040,7 @@ msgstr "" msgid "SAFE" msgstr "" -#: src/display.cpp:633 src/options.cpp:2526 +#: src/display.cpp:633 src/options.cpp:2603 msgid "Off" msgstr "" @@ -408576,7 +409395,7 @@ msgstr "" msgid "Underground" msgstr "" -#: src/distraction_manager.cpp:19 src/veh_interact.cpp:3001 +#: src/distraction_manager.cpp:19 src/veh_interact.cpp:2995 msgid "Noise" msgstr "" @@ -408588,7 +409407,7 @@ msgstr "" msgid "This distraction will interrupt your activity when you feel pain." msgstr "" -#: src/distraction_manager.cpp:21 src/game.cpp:5362 src/martialarts.cpp:2018 +#: src/distraction_manager.cpp:21 src/game.cpp:5360 src/martialarts.cpp:2018 #: src/monexamine.cpp:595 src/monexamine.cpp:902 msgid "Attack" msgstr "" @@ -408673,7 +409492,7 @@ msgstr "" msgid "Survived:" msgstr "" -#: src/do_turn.cpp:245 src/memorial_logger.cpp:279 +#: src/do_turn.cpp:245 src/memorial_logger.cpp:287 msgid "Kills:" msgstr "" @@ -408737,152 +409556,152 @@ msgstr "" msgid "Loading content packs" msgstr "" -#: src/editmap.cpp:164 +#: src/editmap.cpp:165 msgctxt "item manipulation debug menu entry" msgid "rehash" msgstr "" -#: src/editmap.cpp:165 +#: src/editmap.cpp:166 msgctxt "item manipulation debug menu entry" msgid "edit" msgstr "" -#: src/editmap.cpp:167 +#: src/editmap.cpp:168 msgctxt "item manipulation debug menu entry" msgid "dump to save/jtest-*.txt" msgstr "" -#: src/editmap.cpp:395 +#: src/editmap.cpp:396 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s,%s,%s] fast scroll, %s, %s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:406 +#: src/editmap.cpp:407 msgctxt "map editor state" msgid "Looking around" msgstr "" -#: src/editmap.cpp:716 +#: src/editmap.cpp:717 msgctxt "vehicle" msgid "no" msgstr "" -#: src/editmap.cpp:718 +#: src/editmap.cpp:719 msgctxt "vehicle" msgid "in" msgstr "" -#: src/editmap.cpp:720 +#: src/editmap.cpp:721 msgctxt "vehicle" msgid "out" msgstr "" -#: src/editmap.cpp:732 +#: src/editmap.cpp:733 #, c-format msgid "%d: %s; move cost %d" msgstr "" -#: src/editmap.cpp:739 +#: src/editmap.cpp:740 #, c-format msgid "%d: %s; move cost %d movestr %d" msgstr "" -#: src/editmap.cpp:751 +#: src/editmap.cpp:752 #, c-format msgid "dist: %d u_see: %s veh: %s scent: %d" msgstr "" -#: src/editmap.cpp:753 +#: src/editmap.cpp:754 #, c-format msgid "sight_range: %d, noon_sight_range: %d," msgstr "" -#: src/editmap.cpp:756 +#: src/editmap.cpp:757 #, c-format msgid "cache{transp:%.4f seen:%.4f cam:%.4f}" msgstr "" -#: src/editmap.cpp:764 +#: src/editmap.cpp:765 #, c-format msgid "outside: %d obstructed: %d floor: %d" msgstr "" -#: src/editmap.cpp:769 +#: src/editmap.cpp:770 #, c-format msgid "light_at: %s" msgstr "" -#: src/editmap.cpp:771 +#: src/editmap.cpp:772 #, c-format msgid "apparent light: %.5f (%d)" msgstr "" -#: src/editmap.cpp:775 +#: src/editmap.cpp:776 msgid " [vehicle]" msgstr "[voertuig]" -#: src/editmap.cpp:778 +#: src/editmap.cpp:779 msgid " [indoors]" msgstr "[binnen]" -#: src/editmap.cpp:781 +#: src/editmap.cpp:782 msgid " [roof]" msgstr "[plafond]" -#: src/editmap.cpp:790 +#: src/editmap.cpp:791 #, c-format msgid "field: %s L:%d[%s] A:%d" msgstr "" -#: src/editmap.cpp:801 +#: src/editmap.cpp:802 #, c-format msgid "trap: %s (%d)" msgstr "" -#: src/editmap.cpp:810 +#: src/editmap.cpp:811 #, c-format msgid "There is a %s there. Parts:" msgstr "" -#: src/editmap.cpp:819 +#: src/editmap.cpp:820 #, c-format msgid "There is a %s there." msgstr "" -#: src/editmap.cpp:823 +#: src/editmap.cpp:824 #, c-format msgid "There is %d other item there as well." msgid_plural "There are %d other items there as well." msgstr[0] "" msgstr[1] "" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Graffiti: %s" msgstr "" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Inscription: %s" msgstr "" -#: src/editmap.cpp:882 +#: src/editmap.cpp:883 msgctxt "map editor state" msgid "Terrain" msgstr "Terrein" -#: src/editmap.cpp:888 +#: src/editmap.cpp:889 msgctxt "map editor state" msgid "Furniture" msgstr "Meubilair" -#: src/editmap.cpp:894 +#: src/editmap.cpp:895 msgctxt "map editor: traps editing" msgid "Traps" msgstr "" -#: src/editmap.cpp:966 src/editmap.cpp:974 +#: src/editmap.cpp:967 src/editmap.cpp:975 #, c-format msgid "" "Move cost: %d\n" @@ -408890,209 +409709,209 @@ msgid "" "Roof: %s" msgstr "" -#: src/editmap.cpp:1106 +#: src/editmap.cpp:1107 #, c-format msgctxt "map feature id" msgid "(%s)" msgstr "" -#: src/editmap.cpp:1108 +#: src/editmap.cpp:1109 #, c-format msgctxt "map feature name and id" msgid "%s (%s)" msgstr "" -#: src/editmap.cpp:1145 src/editmap.cpp:1724 +#: src/editmap.cpp:1146 src/editmap.cpp:1725 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1265 +#: src/editmap.cpp:1266 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s] intensity, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1272 +#: src/editmap.cpp:1273 msgctxt "Map editor: Editing field effects" msgid "Field effects" msgstr "" -#: src/editmap.cpp:1300 +#: src/editmap.cpp:1301 msgctxt "map editor: used to describe a clean field (e.g. without blood)" msgid "-clear-" msgstr "" -#: src/editmap.cpp:1305 src/options.cpp:780 +#: src/editmap.cpp:1306 src/options.cpp:780 #, c-format msgid "%d: %s" msgstr "%d: %s" -#: src/editmap.cpp:1412 +#: src/editmap.cpp:1413 msgid "Add item" msgstr "Voeg voorwerp toe" -#: src/editmap.cpp:1446 +#: src/editmap.cpp:1447 #, c-format msgctxt "item manipulation debug menu entry" msgid "bday: %d" msgstr "" -#: src/editmap.cpp:1449 +#: src/editmap.cpp:1450 #, c-format msgctxt "item manipulation debug menu entry" msgid "damage: %d" msgstr "schade: %d" -#: src/editmap.cpp:1451 +#: src/editmap.cpp:1452 #, c-format msgctxt "item manipulation debug menu entry" msgid "degradation: %d" msgstr "" -#: src/editmap.cpp:1453 +#: src/editmap.cpp:1454 #, c-format msgctxt "item manipulation debug menu entry" msgid "burnt: %d" msgstr "" -#: src/editmap.cpp:1455 +#: src/editmap.cpp:1456 #, c-format msgctxt "item manipulation debug menu entry" msgid "tags: %s" msgstr "" -#: src/editmap.cpp:1460 +#: src/editmap.cpp:1461 msgctxt "item manipulation debug menu entry" msgid "-[ light emission ]-" msgstr "" -#: src/editmap.cpp:1462 +#: src/editmap.cpp:1463 msgctxt "item manipulation debug menu entry" msgid "savetest" msgstr "" -#: src/editmap.cpp:1506 src/wish.cpp:733 +#: src/editmap.cpp:1507 src/wish.cpp:746 msgid "Flags:" msgstr "" -#: src/editmap.cpp:1563 +#: src/editmap.cpp:1564 msgctxt "item manipulation debug menu entry for adding an item on a tile" msgid "Add item" msgstr "Voeg voorwerp toe" -#: src/editmap.cpp:1730 +#: src/editmap.cpp:1731 msgid "Moving selection" msgstr "" -#: src/editmap.cpp:1733 +#: src/editmap.cpp:1734 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1741 +#: src/editmap.cpp:1742 msgid "Resizing selection" msgstr "" -#: src/editmap.cpp:1750 +#: src/editmap.cpp:1751 msgid "Selection type" msgstr "" -#: src/editmap.cpp:1752 +#: src/editmap.cpp:1753 msgctxt "shape" msgid "Rectangle" msgstr "" -#: src/editmap.cpp:1753 +#: src/editmap.cpp:1754 msgctxt "shape" msgid "Filled Rectangle" msgstr "" -#: src/editmap.cpp:1754 +#: src/editmap.cpp:1755 msgctxt "shape" msgid "Line" msgstr "" -#: src/editmap.cpp:1755 +#: src/editmap.cpp:1756 msgctxt "shape" msgid "Filled Circle" msgstr "" -#: src/editmap.cpp:1756 +#: src/editmap.cpp:1757 msgctxt "shape" msgid "Point" msgstr "" -#: src/editmap.cpp:1771 +#: src/editmap.cpp:1772 msgctxt "map editor state" msgid "Select a shape" msgstr "" -#: src/editmap.cpp:1868 +#: src/editmap.cpp:1869 msgctxt "map generator" msgid "Regenerate" msgstr "" -#: src/editmap.cpp:1869 +#: src/editmap.cpp:1870 msgctxt "map generator" msgid "Rotate" msgstr "" -#: src/editmap.cpp:1870 +#: src/editmap.cpp:1871 msgctxt "map generator" msgid "Apply" msgstr "" -#: src/editmap.cpp:1871 +#: src/editmap.cpp:1872 msgctxt "map generator" msgid "Change Overmap (Doesn't Apply)" msgstr "" -#: src/editmap.cpp:1912 +#: src/editmap.cpp:1913 #, c-format msgctxt "keybinding descriptions" msgid "[%s,%s] prev/next oter type, [%s,%s] select, %s, %s" msgstr "" -#: src/editmap.cpp:1917 +#: src/editmap.cpp:1918 #, c-format msgctxt "map editor state" msgid "Mapgen: %s" msgstr "" -#: src/editmap.cpp:1985 +#: src/editmap.cpp:1986 #, c-format msgid "Changed oter_id from '%s' (%s) to '%s' (%s)" msgstr "" -#: src/editmap.cpp:2030 +#: src/editmap.cpp:2031 msgid "Your mechanic could not find a vehicle at the garage." msgstr "" -#: src/editmap.cpp:2042 +#: src/editmap.cpp:2043 msgid "Select the Vehicle" msgstr "" -#: src/editmap.cpp:2101 +#: src/editmap.cpp:2102 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s" msgstr "" -#: src/editmap.cpp:2104 +#: src/editmap.cpp:2105 msgctxt "map generator" msgid "Mapgen: Moving target" msgstr "" -#: src/editmap.cpp:2195 +#: src/editmap.cpp:2196 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s" msgstr "" -#: src/editmap.cpp:2199 +#: src/editmap.cpp:2200 msgctxt "map generator" msgid "Mapgen stamp" msgstr "" @@ -409254,7 +410073,7 @@ msgid "average" msgstr "" #: src/effect.cpp:1654 src/effect.cpp:1675 src/effect.cpp:1699 -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "good" msgstr "goed" @@ -409335,7 +410154,7 @@ msgstr "een luide knal!" msgid "a huge boom!" msgstr "" -#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2201 +#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2202 msgid "Crack!" msgstr "" @@ -411052,7 +411871,7 @@ msgstr "" msgid "Do you want to bounce off this location to extend range?" msgstr "" -#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9412 +#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9430 msgctxt "short for infinity" msgid "inf" msgstr "" @@ -411289,7 +412108,7 @@ msgstr "" msgid "(You wonder if your companions are fit to work on their own…)" msgstr "" -#: src/fungal_effects.cpp:48 src/iuse.cpp:732 +#: src/fungal_effects.cpp:48 src/iuse.cpp:733 #, c-format msgid "The %s is covered in tiny spores!" msgstr "" @@ -411310,1069 +412129,1070 @@ msgstr "" msgid "The tree blooms forth into a fungal blossom!" msgstr "" -#: src/game.cpp:366 +#: src/game.cpp:367 #, c-format msgid "You completed the achievement \"%s\"." msgstr "" -#: src/game.cpp:383 +#: src/game.cpp:384 msgid "Achievement completed!" msgstr "" -#: src/game.cpp:387 +#: src/game.cpp:388 msgid "" "Achievement completion popups can be\n" "configured via the Interface options" msgstr "" -#: src/game.cpp:401 +#: src/game.cpp:402 #, c-format msgid "You lost the conduct \"%s\"." msgstr "" -#: src/game.cpp:667 src/options.cpp:2845 +#: src/game.cpp:668 src/options.cpp:2922 #, c-format msgid "Loading the tileset failed: %s" msgstr "" -#: src/game.cpp:679 +#: src/game.cpp:680 #, c-format msgid "Loading the zoomed out tileset failed: %s" msgstr "" -#: src/game.cpp:689 src/options.cpp:2877 +#: src/game.cpp:690 src/options.cpp:2954 #, c-format msgid "Loading the overmap tileset failed: %s" msgstr "" -#: src/game.cpp:726 +#: src/game.cpp:727 msgid "" "Please wait while the world data loads…\n" "Loading core data" msgstr "" -#: src/game.cpp:822 +#: src/game.cpp:823 msgid "Please wait as we build your world" msgstr "" -#: src/game.cpp:850 +#: src/game.cpp:851 msgid "" "Try again?\n" "\n" "It may require several attempts until the game finds a valid starting location." msgstr "" -#: src/game.cpp:1353 +#: src/game.cpp:1354 #, c-format msgid "%s Cancel auto move?" msgstr "" -#: src/game.cpp:1354 +#: src/game.cpp:1355 #, c-format msgid "%s Auto move canceled." msgstr "" -#: src/game.cpp:1386 +#: src/game.cpp:1387 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s (Case Sensitive)" msgstr "" -#: src/game.cpp:1388 +#: src/game.cpp:1389 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s" msgstr "" -#: src/game.cpp:1716 +#: src/game.cpp:1717 msgid "Faction Camp" msgstr "" -#: src/game.cpp:1963 +#: src/game.cpp:1964 msgctxt "action" msgid "activate" msgstr "" -#: src/game.cpp:1964 +#: src/game.cpp:1965 msgctxt "action" msgid "read" msgstr "" -#: src/game.cpp:1965 +#: src/game.cpp:1966 msgctxt "action" msgid "eat" msgstr "" -#: src/game.cpp:1966 +#: src/game.cpp:1967 msgctxt "action" msgid "wear" msgstr "" -#: src/game.cpp:1967 +#: src/game.cpp:1968 msgctxt "action" msgid "wield" msgstr "" -#: src/game.cpp:1968 +#: src/game.cpp:1969 msgctxt "action" msgid "throw" msgstr "werp" -#: src/game.cpp:1969 +#: src/game.cpp:1970 msgctxt "action" msgid "change side" msgstr "" -#: src/game.cpp:1970 +#: src/game.cpp:1971 msgctxt "action" msgid "take off" msgstr "" -#: src/game.cpp:1971 +#: src/game.cpp:1972 msgctxt "action" msgid "drop" msgstr "" -#: src/game.cpp:1972 +#: src/game.cpp:1973 msgctxt "action" msgid "unload" msgstr "" -#: src/game.cpp:1973 +#: src/game.cpp:1974 msgctxt "action" msgid "reload" msgstr "" -#: src/game.cpp:1974 +#: src/game.cpp:1975 msgctxt "action" msgid "part reload" msgstr "" -#: src/game.cpp:1975 +#: src/game.cpp:1976 msgctxt "action" msgid "mend" msgstr "" -#: src/game.cpp:1976 +#: src/game.cpp:1977 msgctxt "action" msgid "disassemble" msgstr "" -#: src/game.cpp:1978 +#: src/game.cpp:1979 msgctxt "action" msgid "insert" msgstr "" -#: src/game.cpp:1980 +#: src/game.cpp:1981 msgctxt "action" msgid "open" msgstr "" -#: src/game.cpp:1982 +#: src/game.cpp:1983 msgctxt "action" msgid "pocket settings" msgstr "" -#: src/game.cpp:1986 +#: src/game.cpp:1987 msgctxt "action" msgid "unfavorite" msgstr "" -#: src/game.cpp:1988 +#: src/game.cpp:1989 msgctxt "action" msgid "favorite" msgstr "" -#: src/game.cpp:1991 +#: src/game.cpp:1992 msgctxt "action" msgid "view recipe" msgstr "" -#: src/game.cpp:1992 +#: src/game.cpp:1993 msgctxt "action" msgid "hide contents" msgstr "" -#: src/game.cpp:1993 +#: src/game.cpp:1994 msgctxt "action" msgid "show contents" msgstr "" -#: src/game.cpp:1994 +#: src/game.cpp:1995 msgctxt "action" msgid "reassign" msgstr "" -#: src/game.cpp:1997 src/game.cpp:1999 +#: src/game.cpp:1998 src/game.cpp:2000 msgid "Auto pickup" msgstr "" -#: src/game.cpp:2086 src/iuse.cpp:9241 +#: src/game.cpp:2087 src/iuse.cpp:9259 #, c-format msgid "You can't use a %s there." msgstr "" -#: src/game.cpp:2206 +#: src/game.cpp:2207 #, c-format msgid "'%s' added to character pickup rules." msgstr "" -#: src/game.cpp:2213 +#: src/game.cpp:2214 #, c-format msgid "'%s' removed from character pickup rules." msgstr "" -#: src/game.cpp:2338 +#: src/game.cpp:2339 msgid "Move north" msgstr "" -#: src/game.cpp:2339 +#: src/game.cpp:2340 msgid "Move northeast" msgstr "" -#: src/game.cpp:2340 +#: src/game.cpp:2341 msgid "Move east" msgstr "" -#: src/game.cpp:2341 +#: src/game.cpp:2342 msgid "Move southeast" msgstr "" -#: src/game.cpp:2342 +#: src/game.cpp:2343 msgid "Move south" msgstr "" -#: src/game.cpp:2343 +#: src/game.cpp:2344 msgid "Move southwest" msgstr "" -#: src/game.cpp:2344 +#: src/game.cpp:2345 msgid "Move west" msgstr "" -#: src/game.cpp:2345 +#: src/game.cpp:2346 msgid "Move northwest" msgstr "" -#: src/game.cpp:2347 +#: src/game.cpp:2348 msgid "Descend stairs" msgstr "" -#: src/game.cpp:2348 +#: src/game.cpp:2349 msgid "Ascend stairs" msgstr "" -#: src/game.cpp:2573 src/game.cpp:2594 +#: src/game.cpp:2574 src/game.cpp:2595 msgid "Nothing relevant here." msgstr "" -#: src/game.cpp:2578 +#: src/game.cpp:2579 msgid "You are not wielding a ranged weapon." msgstr "" -#: src/game.cpp:2638 +#: src/game.cpp:2639 msgid "Watch the last moments of your life…?" msgstr "" -#: src/game.cpp:2744 +#: src/game.cpp:2745 msgid "" "Please wait…\n" "Loading the save…" msgstr "" -#: src/game.cpp:2880 +#: src/game.cpp:2878 msgid "Loading files" msgstr "Bestanden aan het laden" -#: src/game.cpp:2949 +#: src/game.cpp:2947 msgid "factions data" msgstr "" -#: src/game.cpp:2960 +#: src/game.cpp:2958 #, c-format msgid "Failed to save the maps: %s" msgstr "" -#: src/game.cpp:2971 +#: src/game.cpp:2969 msgid "player data" msgstr "spelerdata" -#: src/game.cpp:2976 src/game.cpp:3157 src/game.cpp:3161 +#: src/game.cpp:2974 src/game.cpp:3155 src/game.cpp:3159 msgid "player memorial" msgstr "" -#: src/game.cpp:2981 +#: src/game.cpp:2979 msgid "quick shortcuts" msgstr "" -#: src/game.cpp:3059 +#: src/game.cpp:3057 msgid "uistate data" msgstr "" -#: src/game.cpp:3067 +#: src/game.cpp:3065 msgid "Failed to save game data" msgstr "" -#: src/game.cpp:3234 +#: src/game.cpp:3232 #, c-format msgid "Your overmap position: %s" msgstr "" -#: src/game.cpp:3236 +#: src/game.cpp:3234 #, c-format msgid "Your local position: %s" msgstr "" -#: src/game.cpp:3245 +#: src/game.cpp:3243 #, c-format msgid "Total NPCs within %d OMTs: %d. %d are static NPCs." msgstr "" -#: src/game.cpp:4252 +#: src/game.cpp:4250 #, c-format msgid "%s spotted!" msgstr "" -#: src/game.cpp:4254 +#: src/game.cpp:4252 #, c-format msgid "We have detected a %s - an enemy of the Mycus!" msgstr "" -#: src/game.cpp:4261 +#: src/game.cpp:4259 msgid "Our fibers strain with renewed wrath!" msgstr "" -#: src/game.cpp:4267 +#: src/game.cpp:4265 msgid "Hostile survivor spotted!" msgstr "" -#: src/game.cpp:4270 +#: src/game.cpp:4268 msgid "Monsters spotted!" msgstr "" -#: src/game.cpp:4283 src/handle_action.cpp:2439 +#: src/game.cpp:4281 src/handle_action.cpp:2435 msgid "Safe mode ON!" msgstr "Safe mode AAN!" -#: src/game.cpp:4358 +#: src/game.cpp:4356 #, c-format msgid "Nothing at (%d,%d,%d) to knockback!" msgstr "" -#: src/game.cpp:4365 src/game.cpp:4373 src/game.cpp:4385 src/game.cpp:4424 -#: src/game.cpp:4433 src/game.cpp:4457 +#: src/game.cpp:4363 src/game.cpp:4371 src/game.cpp:4383 src/game.cpp:4422 +#: src/game.cpp:4431 src/game.cpp:4455 #, c-format msgid "%s was stunned!" msgstr "" -#: src/game.cpp:4374 +#: src/game.cpp:4372 #, c-format msgid "%s slammed into an obstacle!" msgstr "" -#: src/game.cpp:4389 src/game.cpp:4463 +#: src/game.cpp:4387 src/game.cpp:4461 #, c-format msgid "%s collided with something else and sent it flying!" msgstr "" -#: src/game.cpp:4393 src/game.cpp:4467 +#: src/game.cpp:4391 src/game.cpp:4465 #, c-format msgid "%s collided with someone else and sent him flying!" msgstr "" -#: src/game.cpp:4396 src/game.cpp:4470 +#: src/game.cpp:4394 src/game.cpp:4468 #, c-format msgid "%s collided with someone else and sent her flying!" msgstr "" -#: src/game.cpp:4400 src/game.cpp:4478 +#: src/game.cpp:4398 src/game.cpp:4476 #, c-format msgid "%s collided with you and sent you flying!" msgstr "" -#: src/game.cpp:4410 src/monmove.cpp:727 +#: src/game.cpp:4408 src/monmove.cpp:727 #, c-format msgid "The %s drowns!" msgstr "" -#: src/game.cpp:4417 src/monmove.cpp:2080 +#: src/game.cpp:4415 src/monmove.cpp:2080 #, c-format msgid "The %s flops around and dies!" msgstr "" -#: src/game.cpp:4476 +#: src/game.cpp:4474 #, c-format msgid "%s collided with you, and barely dislodges your tentacles!" msgstr "" -#: src/game.cpp:4488 src/game.cpp:4504 src/game.cpp:4537 +#: src/game.cpp:4486 src/game.cpp:4502 src/game.cpp:4535 #, c-format msgid "You were stunned for %d turn!" msgid_plural "You were stunned for %d turns!" msgstr[0] "" msgstr[1] "" -#: src/game.cpp:4499 src/game.cpp:4532 +#: src/game.cpp:4497 src/game.cpp:4530 #, c-format msgid "You were stunned AGAIN for %d turn!" msgid_plural "You were stunned AGAIN for %d turns!" msgstr[0] "" msgstr[1] "" -#: src/game.cpp:4546 +#: src/game.cpp:4544 msgid "You collided with something and sent it flying!" msgstr "" -#: src/game.cpp:4549 +#: src/game.cpp:4547 msgid "You collided with someone and sent him flying!" msgstr "" -#: src/game.cpp:4551 +#: src/game.cpp:4549 msgid "You collided with someone and sent her flying!" msgstr "" -#: src/game.cpp:4569 +#: src/game.cpp:4567 msgid "You can not read a computer screen!" msgstr "" -#: src/game.cpp:4574 +#: src/game.cpp:4572 msgid "You can not see a computer screen!" msgstr "" -#: src/game.cpp:4580 src/iuse.cpp:5745 src/iuse.cpp:6123 src/iuse.cpp:8181 -#: src/iuse.cpp:9717 src/iuse.cpp:9840 src/iuse.cpp:9893 +#: src/game.cpp:4578 src/iuse.cpp:5746 src/iuse.cpp:6124 src/iuse.cpp:8185 +#: src/iuse.cpp:9735 src/iuse.cpp:9858 src/iuse.cpp:9911 msgid "You'll need to put on reading glasses before you can see the screen." msgstr "" -#: src/game.cpp:4588 +#: src/game.cpp:4586 msgid "The console doesn't display anything coherent." msgstr "" -#: src/game.cpp:4988 +#: src/game.cpp:4986 #, c-format msgid "" "WARNING: Patient's body is damaged. Difficulty of the procedure is " "increased by %s." msgstr "" -#: src/game.cpp:5005 +#: src/game.cpp:5003 msgid "Successfully removed Personality override." msgstr "" -#: src/game.cpp:5006 +#: src/game.cpp:5004 msgid "Autodoc immediately destroys the CBM upon removal." msgstr "" -#: src/game.cpp:5026 +#: src/game.cpp:5024 msgid "The removal fails." msgstr "" -#: src/game.cpp:5027 +#: src/game.cpp:5025 msgid "The body is damaged." msgstr "" -#: src/game.cpp:5032 +#: src/game.cpp:5030 msgid "The removal fails badly." msgstr "" -#: src/game.cpp:5033 +#: src/game.cpp:5031 msgid "The body is badly damaged!" msgstr "" -#: src/game.cpp:5037 +#: src/game.cpp:5035 msgid "The removal is a catastrophe." msgstr "" -#: src/game.cpp:5038 +#: src/game.cpp:5036 msgid "The body is destroyed!" msgstr "" -#: src/game.cpp:5061 +#: src/game.cpp:5059 #, c-format msgid "This is your %s" msgstr "" -#: src/game.cpp:5099 src/game.cpp:5118 +#: src/game.cpp:5097 src/game.cpp:5116 #, c-format msgid "The %1$s hits the %2$s." msgstr "" -#: src/game.cpp:5101 +#: src/game.cpp:5099 #, c-format msgid "The %s hits you." msgstr "" -#: src/game.cpp:5182 +#: src/game.cpp:5180 #, c-format msgid "A %s shatters!" msgstr "" -#: src/game.cpp:5184 +#: src/game.cpp:5182 msgid "Something shatters!" msgstr "" -#: src/game.cpp:5216 +#: src/game.cpp:5214 #, c-format msgid "You dive from the %s." msgstr "" -#: src/game.cpp:5254 +#: src/game.cpp:5252 msgid "You let go of the reins." msgstr "" -#: src/game.cpp:5268 src/vehicle_use.cpp:800 +#: src/game.cpp:5266 src/vehicle_use.cpp:800 #, c-format msgid "You take control of the %s." msgstr "" -#: src/game.cpp:5290 +#: src/game.cpp:5288 msgid "No vehicle controls found." msgstr "" -#: src/game.cpp:5293 +#: src/game.cpp:5291 msgid "Control vehicle where?" msgstr "" -#: src/game.cpp:5301 +#: src/game.cpp:5299 msgid "The vehicle doesn't have controls there." msgstr "" -#: src/game.cpp:5305 +#: src/game.cpp:5303 msgid "No vehicle there." msgstr "" -#: src/game.cpp:5353 +#: src/game.cpp:5351 #, c-format msgid "What to do with %s?" msgstr "" -#: src/game.cpp:5354 +#: src/game.cpp:5352 msgid "Talk" msgstr "" -#: src/game.cpp:5356 src/monexamine.cpp:585 src/monexamine.cpp:899 +#: src/game.cpp:5354 src/monexamine.cpp:585 src/monexamine.cpp:899 msgid "Swap positions" msgstr "" -#: src/game.cpp:5357 +#: src/game.cpp:5355 msgid "Push away" msgstr "" -#: src/game.cpp:5358 +#: src/game.cpp:5356 msgid "Examine wounds" msgstr "" -#: src/game.cpp:5359 +#: src/game.cpp:5357 msgid "Examine status" msgstr "" -#: src/game.cpp:5360 +#: src/game.cpp:5358 msgid "Use item on" msgstr "" -#: src/game.cpp:5365 +#: src/game.cpp:5363 msgid "Steal" msgstr "" -#: src/game.cpp:5367 src/game.cpp:5475 src/npctalk_funcs.cpp:235 +#: src/game.cpp:5365 src/game.cpp:5473 src/npctalk_funcs.cpp:235 #: src/trade_ui.h:84 msgid "Trade" msgstr "" -#: src/game.cpp:5381 +#: src/game.cpp:5379 #, c-format msgid "You swap places with %s." msgstr "" -#: src/game.cpp:5386 +#: src/game.cpp:5384 msgid "You cannot swap places while grabbing something." msgstr "" -#: src/game.cpp:5394 +#: src/game.cpp:5392 #, c-format msgid "%s moves out of the way." msgstr "" -#: src/game.cpp:5396 +#: src/game.cpp:5394 #, c-format msgid "%s has nowhere to go!" msgstr "" -#: src/game.cpp:5405 +#: src/game.cpp:5403 msgid "Limbs of: " msgstr "" -#: src/game.cpp:5433 src/iexamine_actors.cpp:87 +#: src/game.cpp:5431 src/iexamine_actors.cpp:87 msgid "Use which item?" msgstr "" -#: src/game.cpp:5436 src/iuse.cpp:5785 src/iuse.cpp:8632 src/iuse.cpp:8741 +#: src/game.cpp:5434 src/iuse.cpp:5786 src/iuse.cpp:8632 src/iuse.cpp:8645 +#: src/iuse.cpp:8753 src/iuse.cpp:8765 msgid "Never mind" msgstr "" -#: src/game.cpp:5460 src/game.cpp:5465 src/game.cpp:5468 +#: src/game.cpp:5458 src/game.cpp:5463 src/game.cpp:5466 #: src/monexamine.cpp:797 src/monexamine.cpp:918 src/npctalk.cpp:1891 msgid "You may be attacked! Proceed?" msgstr "" -#: src/game.cpp:5495 +#: src/game.cpp:5493 msgid "Examine terrain, furniture, or items where?" msgstr "" -#: src/game.cpp:5496 src/game.cpp:5501 +#: src/game.cpp:5494 src/game.cpp:5499 msgid "There is nothing that can be examined nearby." msgstr "" -#: src/game.cpp:5500 +#: src/game.cpp:5498 msgid "Examine terrain or furniture where?" msgstr "" -#: src/game.cpp:5520 +#: src/game.cpp:5518 msgid "There is a fire here." msgstr "" -#: src/game.cpp:5523 +#: src/game.cpp:5521 msgid "It's too big and unpredictable to evaluate how long it will last." msgstr "" -#: src/game.cpp:5532 +#: src/game.cpp:5530 msgid "It's going to go out soon without extra fuel." msgstr "" -#: src/game.cpp:5539 +#: src/game.cpp:5537 #, c-format msgid "" "Without extra fuel it might burn yet for maybe %s, but might also go out " "sooner." msgstr "" -#: src/game.cpp:5543 +#: src/game.cpp:5541 #, c-format msgid "" "Without extra fuel it might burn yet for between %s to %s, but might also go" " out sooner." msgstr "" -#: src/game.cpp:5553 +#: src/game.cpp:5551 msgid "" "It's quite decent and looks like it'll burn for a bit without extra fuel." msgstr "" -#: src/game.cpp:5556 +#: src/game.cpp:5554 msgid "It looks solid, and will burn for a few hours without extra fuel." msgstr "" -#: src/game.cpp:5559 +#: src/game.cpp:5557 msgid "" "It's very well supplied and even without extra fuel might burn for at least " "a part of a day." msgstr "" -#: src/game.cpp:5565 +#: src/game.cpp:5563 #, c-format msgid "Without extra fuel it will burn for %s." msgstr "" -#: src/game.cpp:5568 +#: src/game.cpp:5566 #, c-format msgid "Without extra fuel it will burn for between %s to %s." msgstr "" -#: src/game.cpp:5590 +#: src/game.cpp:5588 #, c-format msgid "There is a %s." msgstr "" -#: src/game.cpp:5631 +#: src/game.cpp:5629 msgid "You cannot interact with a vehicle while mounted." msgstr "" -#: src/game.cpp:5639 +#: src/game.cpp:5637 msgid "You cannot use a console while mounted." msgstr "" -#: src/game.cpp:5688 +#: src/game.cpp:5686 #, c-format msgid "The %s is too unstable to remove anything." msgstr "" -#: src/game.cpp:5690 +#: src/game.cpp:5688 #, c-format msgid "The %s is firmly sealed." msgstr "" -#: src/game.cpp:5697 src/iexamine.cpp:3615 +#: src/game.cpp:5695 src/iexamine.cpp:3615 msgid "It is empty." msgstr "" -#: src/game.cpp:5716 +#: src/game.cpp:5714 msgid "Pick up items where?" msgstr "" -#: src/game.cpp:5717 +#: src/game.cpp:5715 msgid "There is nothing to pick up nearby." msgstr "" -#: src/game.cpp:5748 +#: src/game.cpp:5746 msgid "Peek where?" msgstr "" -#: src/game.cpp:5916 +#: src/game.cpp:5914 #, c-format msgid "From here you heard %s" msgstr "" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From above you heard %s" msgstr "" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From below you heard %s" msgstr "" -#: src/game.cpp:5944 +#: src/game.cpp:5942 msgid "Clearly visible." msgstr "" -#: src/game.cpp:5947 +#: src/game.cpp:5945 msgid "A bright pink blur." msgstr "" -#: src/game.cpp:5950 +#: src/game.cpp:5948 msgid "A pink blur." msgstr "" -#: src/game.cpp:5953 +#: src/game.cpp:5951 msgid "Darkness." msgstr "" -#: src/game.cpp:5956 +#: src/game.cpp:5954 msgid "Bright light." msgstr "" -#: src/game.cpp:5959 +#: src/game.cpp:5957 msgid "Unseen." msgstr "" -#: src/game.cpp:5992 +#: src/game.cpp:5990 #, c-format msgid "Cover: %d%%" msgstr "" -#: src/game.cpp:5997 +#: src/game.cpp:5995 msgid "Can be cut down with the right tools." msgstr "" -#: src/game.cpp:6012 +#: src/game.cpp:6010 msgid "Impassable" msgstr "" -#: src/game.cpp:6014 +#: src/game.cpp:6012 #, c-format msgid "Move cost: %d" msgstr "" -#: src/game.cpp:6023 +#: src/game.cpp:6021 #, c-format msgid "Sign: %s" msgstr "" -#: src/game.cpp:6030 src/game.cpp:6031 +#: src/game.cpp:6028 src/game.cpp:6029 msgid "Lighting: " msgstr "" -#: src/game.cpp:6043 +#: src/game.cpp:6041 #, c-format msgid "Below: %s; No support" msgstr "" -#: src/game.cpp:6045 +#: src/game.cpp:6043 #, c-format msgid "Below: %s; Walkable" msgstr "" -#: src/game.cpp:6129 +#: src/game.cpp:6127 #, c-format msgid "Unfinished task: %s, %d%% complete" msgstr "" -#: src/game.cpp:6155 src/game.cpp:6156 +#: src/game.cpp:6153 src/game.cpp:6154 msgid "Vehicle: " msgstr "" -#: src/game.cpp:6181 +#: src/game.cpp:6179 msgid "You cannot see what is inside of it." msgstr "" -#: src/game.cpp:6184 +#: src/game.cpp:6182 msgid "There's something there, but you can't see what it is." msgstr "" -#: src/game.cpp:6196 +#: src/game.cpp:6194 msgid "More items here…" msgstr "" -#: src/game.cpp:6202 +#: src/game.cpp:6200 #, c-format msgctxt "%s is the name of the item. %d is the quantity of that item." msgid "%s [%d]" msgstr "" -#: src/game.cpp:6249 +#: src/game.cpp:6247 msgid "

ersonal" msgstr "" -#: src/game.cpp:6256 +#: src/game.cpp:6254 msgid "-Enable personal" msgstr "" -#: src/game.cpp:6258 +#: src/game.cpp:6256 msgid "-Disable personal" msgstr "" -#: src/game.cpp:6267 +#: src/game.cpp:6265 msgid "how all / hide distant" msgstr "" -#: src/game.cpp:6268 +#: src/game.cpp:6266 msgid "ap" msgstr "" -#: src/game.cpp:6272 +#: src/game.cpp:6270 #, c-format msgid "Shown action: %s" msgstr "" -#: src/game.cpp:6534 +#: src/game.cpp:6532 msgid "No Zones defined." msgstr "" #. ~ "P: " represents a personal zone -#: src/game.cpp:6564 +#: src/game.cpp:6562 msgid "P: " msgstr "" -#: src/game.cpp:6684 +#: src/game.cpp:6682 msgid "Show zones for faction:" msgstr "" -#: src/game.cpp:6738 +#: src/game.cpp:6736 msgid "What do you want to change:" msgstr "" -#: src/game.cpp:6739 +#: src/game.cpp:6737 msgid "Edit name" msgstr "" -#: src/game.cpp:6740 +#: src/game.cpp:6738 msgid "Edit type" msgstr "" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit filter" msgstr "" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit options" msgstr "" -#: src/game.cpp:6743 +#: src/game.cpp:6741 msgid "Edit position" msgstr "" -#: src/game.cpp:6744 +#: src/game.cpp:6742 msgid "Move position" msgstr "" -#: src/game.cpp:6788 +#: src/game.cpp:6786 msgid "Moving zone." msgstr "" -#: src/game.cpp:7055 +#: src/game.cpp:7053 msgid "< Look around >" msgstr "" -#: src/game.cpp:7061 src/game.cpp:7067 src/game.cpp:7074 -#: src/overmap_ui.cpp:1167 +#: src/game.cpp:7059 src/game.cpp:7065 src/game.cpp:7072 +#: src/overmap_ui.cpp:1168 #, c-format msgid "%s - %s" msgstr "" -#: src/game.cpp:7190 src/game.cpp:8027 +#: src/game.cpp:7188 src/game.cpp:8025 msgid "You can't see that destination." msgstr "" -#: src/game.cpp:7199 src/game.cpp:8036 +#: src/game.cpp:7197 src/game.cpp:8034 msgid "You can't travel there." msgstr "" -#: src/game.cpp:7237 +#: src/game.cpp:7235 msgid "Nickname:" msgstr "" -#: src/game.cpp:7565 +#: src/game.cpp:7563 #, c-format msgid "Successfully saved your screenshot to: %s" msgstr "" -#: src/game.cpp:7568 +#: src/game.cpp:7566 msgid "An error occurred while trying to save the screenshot." msgstr "" -#: src/game.cpp:7611 src/init.cpp:694 src/init.cpp:787 src/options.cpp:1495 +#: src/game.cpp:7609 src/init.cpp:679 src/init.cpp:772 src/options.cpp:1572 msgid "Items" msgstr "" #. ~ Sort type: distance. -#: src/game.cpp:7616 +#: src/game.cpp:7614 msgid "ort: dist" msgstr "" #. ~ Sort type: category. -#: src/game.cpp:7619 +#: src/game.cpp:7617 msgid "ort: cat" msgstr "" -#: src/game.cpp:7628 +#: src/game.cpp:7626 msgid "eset" msgstr "" -#: src/game.cpp:7631 +#: src/game.cpp:7629 msgid "xamine" msgstr "" -#: src/game.cpp:7632 +#: src/game.cpp:7630 msgid "ompare" msgstr "" -#: src/game.cpp:7633 +#: src/game.cpp:7631 msgid "ilter" msgstr "" -#: src/game.cpp:7634 +#: src/game.cpp:7632 msgid "<+/->Priority" msgstr "" -#: src/game.cpp:7662 +#: src/game.cpp:7660 msgid "You don't see any items or monsters around you!" msgstr "" -#: src/game.cpp:7707 +#: src/game.cpp:7705 msgid "UP: history, CTRL-U: clear line, ESC: abort, ENTER: save" msgstr "" -#: src/game.cpp:7824 +#: src/game.cpp:7822 msgid "You don't see any items around you!" msgstr "" -#: src/game.cpp:7983 +#: src/game.cpp:7981 msgid "High Priority:" msgstr "" -#: src/game.cpp:7998 +#: src/game.cpp:7996 msgid "Low Priority:" msgstr "" -#: src/game.cpp:8060 +#: src/game.cpp:8058 msgid "HIGH PRIORITY" msgstr "" -#: src/game.cpp:8074 +#: src/game.cpp:8072 msgid "LOW PRIORITY" msgstr "" -#: src/game.cpp:8282 src/options.cpp:1495 +#: src/game.cpp:8280 src/options.cpp:1572 msgid "Monsters" msgstr "" -#: src/game.cpp:8287 +#: src/game.cpp:8285 msgid "You don't see any monsters around you!" msgstr "" -#: src/game.cpp:8363 +#: src/game.cpp:8361 msgid "emove from safe mode blacklist" msgstr "" -#: src/game.cpp:8365 +#: src/game.cpp:8363 msgid "dd to safe mode blacklist" msgstr "" -#: src/game.cpp:8428 +#: src/game.cpp:8426 msgid "to look around" msgstr "" -#: src/game.cpp:8431 src/overmap_ui.cpp:1074 +#: src/game.cpp:8429 src/overmap_ui.cpp:1075 #, c-format msgid "%s %s" msgstr "" -#: src/game.cpp:8433 +#: src/game.cpp:8431 msgid "to shoot" msgstr "" -#: src/game.cpp:8559 +#: src/game.cpp:8557 msgid "Unload where?" msgstr "" #. ~ Name and number of items listed for cutting up -#: src/game.cpp:8639 +#: src/game.cpp:8637 #, c-format msgctxt "butchery menu" msgid "Cut up %s (%d)" msgstr "" #. ~ Name, number of items and time to complete disassembling -#: src/game.cpp:8659 +#: src/game.cpp:8657 #, c-format msgctxt "butchery menu" msgid "Disassemble %s (%d)" msgstr "" -#: src/game.cpp:8702 +#: src/game.cpp:8700 #, c-format msgid "Your best tool has %d butchering." msgstr "" -#: src/game.cpp:8703 +#: src/game.cpp:8701 msgid "You have no butchering tool." msgstr "" -#: src/game.cpp:8707 +#: src/game.cpp:8705 #, c-format msgid "Your best tool has %d fine cutting." msgstr "" -#: src/game.cpp:8708 +#: src/game.cpp:8706 msgid "You have no fine cutting tool." msgstr "" -#: src/game.cpp:8735 +#: src/game.cpp:8733 msgid "Dissecting may yield knowledge of:" msgstr "" -#: src/game.cpp:8740 +#: src/game.cpp:8738 msgid "missing proficiencies" msgstr "" -#: src/game.cpp:8742 +#: src/game.cpp:8740 msgid "already known" msgstr "" -#: src/game.cpp:8754 +#: src/game.cpp:8752 msgid "Choose type of butchery:" msgstr "" -#: src/game.cpp:8756 +#: src/game.cpp:8754 msgid "can't see!" msgstr "" -#: src/game.cpp:8759 +#: src/game.cpp:8757 msgid "Quick butchery" msgstr "" -#: src/game.cpp:8762 +#: src/game.cpp:8760 msgid "" "This technique is used when you are in a hurry, but still want to harvest " "something from the corpse. Yields are lower as you don't try to be precise," @@ -412380,11 +413200,11 @@ msgid "" "from raising." msgstr "" -#: src/game.cpp:8769 +#: src/game.cpp:8767 msgid "Full butchery" msgstr "" -#: src/game.cpp:8772 +#: src/game.cpp:8770 msgid "" "This technique is used to properly butcher a corpse, and requires a rope & a" " tree or a butchering rack, a flat surface (for ex. a table, a leather tarp," @@ -412392,15 +413212,15 @@ msgid "" "consuming." msgstr "" -#: src/game.cpp:8779 +#: src/game.cpp:8777 msgid "Field dress corpse" msgstr "" -#: src/game.cpp:8781 +#: src/game.cpp:8779 msgid "has no organs" msgstr "" -#: src/game.cpp:8783 +#: src/game.cpp:8781 msgid "" "Technique that involves removing internal organs and viscera to protect the " "corpse from rotting from inside. Yields internal organs. Carcass will be " @@ -412408,15 +413228,15 @@ msgid "" "better effects." msgstr "" -#: src/game.cpp:8790 +#: src/game.cpp:8788 msgid "Skin corpse" msgstr "" -#: src/game.cpp:8791 +#: src/game.cpp:8789 msgid "has no skin" msgstr "" -#: src/game.cpp:8794 +#: src/game.cpp:8792 msgid "" "Skinning a corpse is an involved and careful process that usually takes some" " time. You need skill and an appropriately sharp and precise knife to do a " @@ -412424,26 +413244,26 @@ msgid "" "instead produce scraps that can be used in other ways." msgstr "" -#: src/game.cpp:8801 +#: src/game.cpp:8799 msgid "Bleed corpse" msgstr "" -#: src/game.cpp:8802 +#: src/game.cpp:8800 msgid "has no blood" msgstr "" -#: src/game.cpp:8805 +#: src/game.cpp:8803 msgid "" "Bleeding involves severing the carotid arteries and jugular veins, or the " "blood vessels from which they arise. You need skill and an appropriately " "sharp and precise knife to do a good job." msgstr "" -#: src/game.cpp:8811 +#: src/game.cpp:8809 msgid "Quarter corpse" msgstr "" -#: src/game.cpp:8814 +#: src/game.cpp:8812 msgid "" "By quartering a previously field dressed corpse you will acquire four parts " "with reduced weight and volume. It may help in transporting large game. " @@ -412451,22 +413271,22 @@ msgid "" "harvest them later." msgstr "" -#: src/game.cpp:8821 +#: src/game.cpp:8819 msgid "Dismember corpse" msgstr "" -#: src/game.cpp:8824 +#: src/game.cpp:8822 msgid "" "If you're aiming to just destroy a body outright and don't care about " "harvesting it, dismembering it will hack it apart in a very short amount of " "time but yields little to no usable flesh." msgstr "" -#: src/game.cpp:8829 +#: src/game.cpp:8827 msgid "Dissect corpse" msgstr "" -#: src/game.cpp:8832 +#: src/game.cpp:8830 msgid "" "By careful dissection of the corpse, you will examine it for possible bionic" " implants, or discrete organs and harvest them if possible. Requires " @@ -412474,155 +413294,155 @@ msgid "" " medical knowledge is most useful here." msgstr "" -#: src/game.cpp:8873 +#: src/game.cpp:8871 msgid "You can't butcher while driving!" msgstr "" -#: src/game.cpp:8879 +#: src/game.cpp:8877 msgid "You don't have a butchering tool." msgstr "" -#: src/game.cpp:8880 +#: src/game.cpp:8878 msgid "There are no corpses here to butcher." msgstr "" -#: src/game.cpp:8885 +#: src/game.cpp:8883 msgid "You can't access the items here." msgstr "" -#: src/game.cpp:8958 +#: src/game.cpp:8956 msgid "You don't have the necessary tools to disassemble any items here." msgstr "" -#: src/game.cpp:8970 +#: src/game.cpp:8968 #, c-format msgid "You see %s nearby! Start butchering anyway?" msgstr "" -#: src/game.cpp:9001 +#: src/game.cpp:8999 msgid "Choose corpse to butcher / item to disassemble" msgstr "" -#: src/game.cpp:9012 +#: src/game.cpp:9010 msgid "Butcher everything" msgstr "" -#: src/game.cpp:9041 +#: src/game.cpp:9039 msgid "Disassemble everything once" msgstr "" -#: src/game.cpp:9043 +#: src/game.cpp:9041 msgid "Disassemble everything recursively" msgstr "" -#: src/game.cpp:9052 +#: src/game.cpp:9050 msgid "Cut up everything" msgstr "" -#: src/game.cpp:9084 +#: src/game.cpp:9082 msgid "" "You are not in the mood and the prospect of guts and blood on your hands " "convinces you to turn away." msgstr "" -#: src/game.cpp:9087 +#: src/game.cpp:9085 msgid "" "You are not in the mood and the prospect of work stops you before you begin." msgstr "" -#: src/game.cpp:9093 src/iuse.cpp:3013 src/iuse.cpp:3303 src/iuse.cpp:3420 -#: src/iuse.cpp:4917 src/iuse.cpp:4960 src/iuse.cpp:9465 -#: src/veh_interact.cpp:1321 src/veh_interact.cpp:1957 +#: src/game.cpp:9091 src/iuse.cpp:3014 src/iuse.cpp:3304 src/iuse.cpp:3421 +#: src/iuse.cpp:4918 src/iuse.cpp:4961 src/iuse.cpp:9483 +#: src/veh_interact.cpp:1319 src/veh_interact.cpp:1955 #, c-format msgid "%s helps with this task…" msgstr "" -#: src/game.cpp:9162 +#: src/game.cpp:9160 #, c-format msgid "The %s is already fully loaded!" msgstr "" -#: src/game.cpp:9168 +#: src/game.cpp:9166 #, c-format msgid "You need at least one %s to reload the %s!" msgstr "" -#: src/game.cpp:9181 +#: src/game.cpp:9179 #, c-format msgid "You can't reload a %s!" msgstr "" -#: src/game.cpp:9214 +#: src/game.cpp:9212 #, c-format msgid "You struggle to reload the fouled %s." msgstr "" -#: src/game.cpp:9231 +#: src/game.cpp:9229 msgid "You have nothing to reload." msgstr "" -#: src/game.cpp:9245 +#: src/game.cpp:9243 msgid "You aren't holding something you can reload." msgstr "" #. ~ %1$s: holster name -#: src/game.cpp:9362 +#: src/game.cpp:9360 #, c-format msgctxt "holster" msgid "Draw from %1$s?" msgstr "" -#: src/game.cpp:9450 +#: src/game.cpp:9448 #, c-format msgid "There's an angry red dot on your body, %s to brush it off." msgstr "" -#: src/game.cpp:9453 +#: src/game.cpp:9451 #, c-format msgid "You are being laser-targeted, %s to ignore." msgstr "" -#: src/game.cpp:9474 +#: src/game.cpp:9472 msgid "a survivor" msgstr "" #. ~ %s: Cardinal/ordinal direction ("east") -#: src/game.cpp:9479 src/game.cpp:9513 +#: src/game.cpp:9477 src/game.cpp:9511 #, c-format msgid "to the %s" msgstr "" #. ~ %1$s: Monster name ("headless zombie"), %2$s: direction text ("to the #. east") -#: src/game.cpp:9482 +#: src/game.cpp:9480 #, c-format msgctxt "monster description" msgid "%1$s %2$s" msgstr "" #. ~ %s, %s: Cardinal/ordinal directions ("east"; "southwest") -#: src/game.cpp:9517 +#: src/game.cpp:9515 #, c-format msgid "to the %s and %s" msgstr "" -#: src/game.cpp:9521 +#: src/game.cpp:9519 msgid "in various directions" msgstr "" #. ~ %s: Description of other monster count ("4 others"), %d: How many other #. monsters there are -#: src/game.cpp:9529 +#: src/game.cpp:9527 #, c-format msgid " and %s" msgstr "" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d other" msgstr "" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d others" msgstr "" @@ -412631,391 +413451,391 @@ msgstr "" #. ~ %2$s: Description of where the primary monster is ("to the east and #. south") #. ~ %3$s: Description of any other monsters spotted (" and 4 others") -#: src/game.cpp:9537 +#: src/game.cpp:9535 #, c-format msgid "%1$s %2$s%3$s" msgstr "" -#: src/game.cpp:9545 +#: src/game.cpp:9543 #, c-format msgid ", or %s to whitelist the monster" msgstr "" -#: src/game.cpp:9551 +#: src/game.cpp:9549 #, c-format msgid "" "Spotted %1$s -- safe mode is on! (%2$s to turn it off, %3$s to ignore " "monster%4$s)" msgstr "" -#: src/game.cpp:9577 +#: src/game.cpp:9575 #, c-format msgid "Deactivate the %s?" msgstr "" -#: src/game.cpp:9587 +#: src/game.cpp:9585 msgid "Engage targets." msgstr "" -#: src/game.cpp:9587 src/game.cpp:9589 +#: src/game.cpp:9585 src/game.cpp:9587 msgid "Reprogram the manhack?" msgstr "" -#: src/game.cpp:9589 +#: src/game.cpp:9587 msgid "Follow me." msgstr "" -#: src/game.cpp:9614 +#: src/game.cpp:9612 #, c-format msgid "Really step into %s?" msgstr "" -#: src/game.cpp:9618 +#: src/game.cpp:9616 #, c-format msgid "Your %s refuses to move over that ledge!" msgstr "" -#: src/game.cpp:9724 +#: src/game.cpp:9722 msgid "You can't fit there." msgstr "" -#: src/game.cpp:9730 +#: src/game.cpp:9728 msgid "Your mount can't fit there." msgstr "" -#: src/game.cpp:9745 +#: src/game.cpp:9743 msgid "" "It's so dark and scary in there! You can't force yourself to walk into this" " tile. Switch to running movement mode to move there." msgstr "" -#: src/game.cpp:9759 +#: src/game.cpp:9757 #, c-format msgid "You cannot move as your %s isn't able to move." msgstr "" -#: src/game.cpp:9802 +#: src/game.cpp:9800 msgid "Can't find grabbed object." msgstr "" -#: src/game.cpp:9829 +#: src/game.cpp:9827 msgid "You cannot board a vehicle whilst riding." msgstr "" -#: src/game.cpp:9842 src/game.cpp:9854 +#: src/game.cpp:9840 src/game.cpp:9852 #, c-format msgid "" "Stepping into that %1$s looks risky. Run into it if you wish to enter " "anyway." msgstr "" -#: src/game.cpp:9848 +#: src/game.cpp:9846 #, c-format msgid "" "Stepping into that %1$s looks risky. Crouch and move into it if you wish to" " enter anyway." msgstr "" -#: src/game.cpp:9885 +#: src/game.cpp:9883 msgid "You cannot pass obstacles whilst mounted." msgstr "" -#: src/game.cpp:9925 src/game.cpp:9929 +#: src/game.cpp:9923 src/game.cpp:9927 #, c-format msgid "Moving onto this %s is slow!" msgstr "" -#: src/game.cpp:9934 src/game.cpp:9938 +#: src/game.cpp:9932 src/game.cpp:9936 #, c-format msgid "Moving off of this %s is slow!" msgstr "" -#: src/game.cpp:9955 +#: src/game.cpp:9953 msgid "Your tentacles stick to the ground, but you pull them free." msgstr "" -#: src/game.cpp:9970 +#: src/game.cpp:9968 #, c-format msgid "You are hiding in the %s." msgstr "" -#: src/game.cpp:10019 +#: src/game.cpp:10017 #, c-format msgid "Label here: %s" msgstr "" -#: src/game.cpp:10024 +#: src/game.cpp:10022 #, c-format msgid "The sign says: %s" msgstr "Het bord zegt: %s" -#: src/game.cpp:10026 +#: src/game.cpp:10024 msgid "There is a sign here, but you are unable to read it." msgstr "" -#: src/game.cpp:10031 +#: src/game.cpp:10029 #, c-format msgid "Written here: %s" msgstr "Hier staat geschreven: %s" -#: src/game.cpp:10033 +#: src/game.cpp:10031 msgid "Something is written here, but you are unable to read it." msgstr "" -#: src/game.cpp:10040 +#: src/game.cpp:10038 #, c-format msgid "You hurt your left foot on the %s!" msgstr "" -#: src/game.cpp:10046 +#: src/game.cpp:10044 #, c-format msgid "You hurt your right foot on the %s!" msgstr "" -#: src/game.cpp:10060 +#: src/game.cpp:10058 #, c-format msgid "Your %s gets cut!" msgstr "" #. ~ 1$s - bodypart name in accusative, 2$s is terrain name. -#: src/game.cpp:10068 +#: src/game.cpp:10066 #, c-format msgid "You cut your %1$s on the %2$s!" msgstr "" -#: src/game.cpp:10120 src/gates.cpp:330 +#: src/game.cpp:10118 src/gates.cpp:330 #, c-format msgid "You push the %s out of the way." msgstr "" -#: src/game.cpp:10125 +#: src/game.cpp:10123 #, c-format msgid "There is no room to push the %s out of the way." msgstr "" -#: src/game.cpp:10132 +#: src/game.cpp:10130 #, c-format msgid "You displace the %s." msgstr "" -#: src/game.cpp:10134 src/game.cpp:10139 +#: src/game.cpp:10132 src/game.cpp:10137 #, c-format msgid "You cannot move the %s out of the way." msgstr "" -#: src/game.cpp:10300 +#: src/game.cpp:10298 msgid "There's something here, but you can't see what it is." msgstr "" #. ~ number of items: " " -#: src/game.cpp:10346 +#: src/game.cpp:10344 #, c-format msgid "%1$d %2$s" msgid_plural "%1$d %2$s" msgstr[0] "" msgstr[1] "" -#: src/game.cpp:10354 +#: src/game.cpp:10352 #, c-format msgid "You see here %s." msgstr "Je ziet hier %s." -#: src/game.cpp:10356 +#: src/game.cpp:10354 #, c-format msgid "You see here %s and %s." msgstr "Je ziet hier %s en %s." -#: src/game.cpp:10358 +#: src/game.cpp:10356 #, c-format msgid "You see here %s, %s, and %s." msgstr "Je ziet hier %s, %s en %s." -#: src/game.cpp:10360 +#: src/game.cpp:10358 #, c-format msgid "You see here %s, %s and %d more item." msgid_plural "You see here %s, %s and %d more items." msgstr[0] "" msgstr[1] "" -#: src/game.cpp:10365 +#: src/game.cpp:10363 #, c-format msgid "You see here %s and many more items." msgstr "Je ziet hier %s en vele andere voorwerpen." -#: src/game.cpp:10374 +#: src/game.cpp:10372 msgid "There are vehicle controls here." msgstr "" -#: src/game.cpp:10376 +#: src/game.cpp:10374 #, c-format msgid "%s to drive." msgstr "Druk op %s om te rijden." -#: src/game.cpp:10380 +#: src/game.cpp:10378 msgid "" "There are vehicle controls here but you cannot reach them whilst mounted." msgstr "" -#: src/game.cpp:10449 +#: src/game.cpp:10447 msgid "You are repelled by the barrier!" msgstr "" -#: src/game.cpp:10455 +#: src/game.cpp:10453 msgid "" "You try to quantum tunnel through the barrier but are reflected! Try again " "with more energy!" msgstr "" -#: src/game.cpp:10460 +#: src/game.cpp:10458 msgid "It's too dangerous to tunnel that far!" msgstr "" -#: src/game.cpp:10474 +#: src/game.cpp:10472 #, c-format msgid "You quantum tunnel through the %d-tile wide barrier!" msgstr "" -#: src/game.cpp:10586 +#: src/game.cpp:10584 msgid "No furniture at grabbed point." msgstr "" -#: src/game.cpp:10645 +#: src/game.cpp:10643 #, c-format msgid "The %s collides with something." msgstr "" -#: src/game.cpp:10650 +#: src/game.cpp:10648 #, c-format msgid "You are in too much pain to try moving the heavy %s!" msgstr "" -#: src/game.cpp:10657 +#: src/game.cpp:10655 #, c-format msgid "" "Even with your appetite for pain, you are in too much pain to try moving the" " heavy %s!" msgstr "" -#: src/game.cpp:10664 +#: src/game.cpp:10662 #, c-format msgid "You strain yourself trying to move the heavy %s!" msgstr "" -#: src/game.cpp:10669 +#: src/game.cpp:10667 msgid "There's stuff in the way." msgstr "Er zit iets in de weg." -#: src/game.cpp:10678 +#: src/game.cpp:10676 #, c-format msgid "The %s is really heavy!" msgstr "" -#: src/game.cpp:10680 +#: src/game.cpp:10678 #, c-format msgid "You fail to move the %s." msgstr "" -#: src/game.cpp:10684 +#: src/game.cpp:10682 #, c-format msgid "The %s is too heavy for you to budge." msgstr "" -#: src/game.cpp:10689 +#: src/game.cpp:10687 #, c-format msgid "Moving the heavy %s is taking a lot of time!" msgstr "" -#: src/game.cpp:10693 +#: src/game.cpp:10691 #, c-format msgid "It takes some time to move the heavy %s." msgstr "" -#: src/game.cpp:10732 +#: src/game.cpp:10730 #, c-format msgid "Stuff spills from the %s!" msgstr "" -#: src/game.cpp:10738 +#: src/game.cpp:10736 #, c-format msgid "You let go of the %1$s as it falls down the %2$s." msgstr "" -#: src/game.cpp:10752 +#: src/game.cpp:10750 #, c-format msgid "You let go of the %s." msgstr "" -#: src/game.cpp:10760 +#: src/game.cpp:10758 #, c-format msgid "You let go of the %1$s as it slides past %2$s." msgstr "" -#: src/game.cpp:10785 +#: src/game.cpp:10783 #, c-format msgid "Nothing at grabbed point %d,%d,%d or bad grabbed object type." msgstr "" -#: src/game.cpp:10860 +#: src/game.cpp:10858 #, c-format msgid "%1$s %2$s dissolved in the water!" msgstr "" -#: src/game.cpp:10866 +#: src/game.cpp:10864 #, c-format msgid "The water destroyed %1$s %2$s!" msgstr "" -#: src/game.cpp:11023 src/trapfunc.cpp:1284 +#: src/game.cpp:11021 src/trapfunc.cpp:1284 msgid "You dive into water." msgstr "Je duikt het water in." -#: src/game.cpp:11025 +#: src/game.cpp:11023 msgid "You fall into water." msgstr "Je valt in het water." -#: src/game.cpp:11044 +#: src/game.cpp:11042 msgid "Climb where?" msgstr "Klim waar?" -#: src/game.cpp:11052 +#: src/game.cpp:11050 #, c-format msgid "Climb %s (%s)" msgstr "" -#: src/game.cpp:11102 +#: src/game.cpp:11100 msgid "You are already underwater!" msgstr "" -#: src/game.cpp:11106 +#: src/game.cpp:11104 msgid "You can't dive while wearing a flotation device." msgstr "" -#: src/game.cpp:11110 +#: src/game.cpp:11108 msgid "You dive underwater!" msgstr "" -#: src/game.cpp:11114 +#: src/game.cpp:11112 msgid "You surface." msgstr "" -#: src/game.cpp:11116 +#: src/game.cpp:11114 msgid "You try to surface but can't!" msgstr "" -#: src/game.cpp:11131 +#: src/game.cpp:11129 msgid "You can't climb here - there's a ceiling above your head." msgstr "" -#: src/game.cpp:11136 src/iexamine.cpp:1461 +#: src/game.cpp:11134 src/iexamine.cpp:1461 msgid "You can't climb because your arms are too damaged or encumbered." msgstr "" -#: src/game.cpp:11145 +#: src/game.cpp:11143 msgid "" "You can't climb here - you need walls and/or furniture to brace against." msgstr "" -#: src/game.cpp:11153 src/iexamine.cpp:1468 +#: src/game.cpp:11151 src/iexamine.cpp:1468 #, c-format msgid "" "You can't climb because you have to wield a %s with both hands.\n" @@ -413023,59 +413843,59 @@ msgid "" "Put it away?" msgstr "" -#: src/game.cpp:11177 +#: src/game.cpp:11175 msgid "" "You can't climb here - there is no terrain above you that would support your" " weight." msgstr "" -#: src/game.cpp:11200 +#: src/game.cpp:11198 msgid "You can't go down here!" msgstr "" -#: src/game.cpp:11205 +#: src/game.cpp:11203 msgid "You can't go up here!" msgstr "" -#: src/game.cpp:11213 +#: src/game.cpp:11211 msgid "You can't drag things up and down stairs." msgstr "" -#: src/game.cpp:11298 +#: src/game.cpp:11296 #, c-format msgid "%s moves out of the way for you." msgstr "" -#: src/game.cpp:11313 +#: src/game.cpp:11311 #, c-format msgid "Your %s moves out of the way for you." msgstr "" -#: src/game.cpp:11321 +#: src/game.cpp:11319 #, c-format msgid "You push past %s blocking the way." msgstr "" #. ~ %s is the name of hostile NPC -#: src/game.cpp:11442 src/gates.cpp:269 src/vehicle_use.cpp:1224 +#: src/game.cpp:11440 src/gates.cpp:269 src/vehicle_use.cpp:1224 #, c-format msgid "%s is in the way!" msgstr "" #. ~ %s is some monster -#: src/game.cpp:11445 +#: src/game.cpp:11443 #, c-format msgid "There's a %s in the way!" msgstr "" #. ~ %s is a warning about monster/hostile NPC in the way, e.g. "There's a #. zombie in the way!" -#: src/game.cpp:11451 +#: src/game.cpp:11449 #, c-format msgid "%s Attempt to push past? You may have to fight your way back up." msgstr "" -#: src/game.cpp:11470 +#: src/game.cpp:11468 msgid "" "There is a LOT of heat coming out of there, even the stairs have melted " "away. Jump down? You won't be able to get back up." @@ -413084,880 +413904,851 @@ msgstr "" " je echt naar beneden springen? Als je dat doet, kun je niet meer terug naar" " boven komen." -#: src/game.cpp:11475 +#: src/game.cpp:11473 msgid "" "There is a LOT of heat coming out of there. Push through the half-molten " "rocks and ascend? You will not be able to get back down." msgstr "" -#: src/game.cpp:11484 +#: src/game.cpp:11482 msgid "You may be unable to return back down these stairs. Continue up?" msgstr "" -#: src/game.cpp:11494 +#: src/game.cpp:11492 msgid "Halfway down, the way down becomes blocked off." msgstr "" -#: src/game.cpp:11499 +#: src/game.cpp:11497 msgid "There is a sheer drop halfway down. Web-descend?" msgstr "" -#: src/game.cpp:11502 +#: src/game.cpp:11500 msgid "" "You attach a web and dive down headfirst, flipping upright and landing on " "your feet." msgstr "" -#: src/game.cpp:11504 +#: src/game.cpp:11502 msgid "You securely web up and work your way down, lowering yourself safely." msgstr "" -#: src/game.cpp:11510 +#: src/game.cpp:11508 msgid "There is a sheer drop halfway down. Use your vines to descend?" msgstr "" -#: src/game.cpp:11512 +#: src/game.cpp:11510 msgid "Detach a vine? It'll hurt, but you'll be able to climb back up…" msgstr "" -#: src/game.cpp:11514 +#: src/game.cpp:11512 msgid "You descend on your vines, though leaving a part of you behind stings." msgstr "" -#: src/game.cpp:11520 +#: src/game.cpp:11518 msgid "You gingerly descend using your vines." msgstr "" -#: src/game.cpp:11523 +#: src/game.cpp:11521 msgid "" "You effortlessly lower yourself and leave a vine rooted for future use." msgstr "" -#: src/game.cpp:11532 +#: src/game.cpp:11530 msgid "There is a sheer drop halfway down. Climb your grappling hook down?" msgstr "" -#: src/game.cpp:11539 +#: src/game.cpp:11537 msgid "There is a sheer drop halfway down. Climb your rope down?" msgstr "" -#: src/game.cpp:11545 +#: src/game.cpp:11543 msgid "There is a sheer drop halfway down. Jump?" msgstr "" -#: src/game.cpp:11604 +#: src/game.cpp:11602 msgid "AUTO: goes down" msgstr "AUTO: Trap omlaag" -#: src/game.cpp:11608 +#: src/game.cpp:11606 msgid "AUTO: goes up" msgstr "AUTO: Trap omhoog" -#: src/game.cpp:11874 +#: src/game.cpp:11872 msgid "Set the Scent Map sensitivity to (0 to cancel)?" msgstr "" -#: src/game.cpp:12060 src/game.cpp:12063 +#: src/game.cpp:12058 src/game.cpp:12061 msgid "Saving game, this may take a while." msgstr "" -#: src/game.cpp:12099 +#: src/game.cpp:12097 msgid "No saves for current character yet." msgstr "" -#: src/game.cpp:12295 +#: src/game.cpp:12306 msgid "Your skill in parkour makes it easier to climb." msgstr "" -#: src/game.cpp:12299 +#: src/game.cpp:12310 msgid "Your bad knees make it difficult to climb." msgstr "" -#: src/game.cpp:12330 +#: src/game.cpp:12341 msgid "Your wet hands and feet make it harder to climb." msgstr "" -#: src/game.cpp:12332 +#: src/game.cpp:12343 msgid "Your wet feet make it harder to climb." msgstr "" -#: src/game.cpp:12334 +#: src/game.cpp:12345 msgid "Your wet hands make it harder to climb." msgstr "" -#: src/game.cpp:12362 +#: src/game.cpp:12373 msgid "Your carried weight tries to drag you down." msgstr "" -#: src/game.cpp:12364 +#: src/game.cpp:12375 msgid "You strain to climb with the weight of your possessions." msgstr "" -#: src/game.cpp:12366 +#: src/game.cpp:12377 msgid "You feel the weight of your luggage makes it more difficult to climb." msgstr "" -#: src/game.cpp:12368 +#: src/game.cpp:12379 msgid "Your carried weight makes it a little harder to climb." msgstr "" -#: src/game.cpp:12373 +#: src/game.cpp:12384 msgid "You slip while climbing and fall down." msgstr "" -#: src/game.cpp:12375 +#: src/game.cpp:12386 msgid "Climbing is impossible in your current state." msgstr "" -#: src/game_inventory.cpp:178 +#: src/game_inventory.cpp:176 msgid "You don't have the necessary item at hand." msgstr "" -#: src/game_inventory.cpp:208 src/game_inventory.cpp:244 +#: src/game_inventory.cpp:206 src/game_inventory.cpp:242 #, c-format msgid "" "Item hotkeys assigned: " "%d/%d" msgstr "" -#: src/game_inventory.cpp:242 +#: src/game_inventory.cpp:240 #, c-format msgid "Inventory of %s" msgstr "" -#: src/game_inventory.cpp:287 src/game_inventory.cpp:2290 +#: src/game_inventory.cpp:285 src/game_inventory.cpp:2096 #: src/inventory_ui.cpp:2332 msgid "Your inventory is empty." msgstr "" -#: src/game_inventory.cpp:298 +#: src/game_inventory.cpp:296 msgid "AVG ENCUMBRANCE" msgstr "" -#: src/game_inventory.cpp:302 +#: src/game_inventory.cpp:300 msgid "AVG COVERAGE" msgstr "" -#: src/game_inventory.cpp:306 +#: src/game_inventory.cpp:304 msgid "WARMTH" msgstr "WARMTE" -#: src/game_inventory.cpp:310 src/game_inventory.cpp:1655 +#: src/game_inventory.cpp:308 src/game_inventory.cpp:1461 msgid "BASH" msgstr "SLAG" -#: src/game_inventory.cpp:314 src/game_inventory.cpp:1659 +#: src/game_inventory.cpp:312 src/game_inventory.cpp:1465 msgid "CUT" msgstr "SNIJ" -#: src/game_inventory.cpp:318 +#: src/game_inventory.cpp:316 msgid "BULLET" msgstr "" -#: src/game_inventory.cpp:322 +#: src/game_inventory.cpp:320 msgid "ACID" msgstr "ZUUR" -#: src/game_inventory.cpp:326 +#: src/game_inventory.cpp:324 msgid "FIRE" msgstr "VUUR" -#: src/game_inventory.cpp:330 +#: src/game_inventory.cpp:328 msgid "ENV" msgstr "OMGEV." -#: src/game_inventory.cpp:336 +#: src/game_inventory.cpp:334 #, c-format msgid "STORAGE (%s)" msgstr "" -#: src/game_inventory.cpp:384 +#: src/game_inventory.cpp:382 msgid "You have nothing to wear." msgstr "Je hebt niets om te dragen." -#: src/game_inventory.cpp:411 +#: src/game_inventory.cpp:409 msgid "Take off item" msgstr "Haal voorwerp af." -#: src/game_inventory.cpp:412 +#: src/game_inventory.cpp:410 msgid "You're not wearing anything." msgstr "" -#: src/game_inventory.cpp:441 +#: src/game_inventory.cpp:439 msgid "Storage (L)" msgstr "" -#: src/game_inventory.cpp:469 +#: src/game_inventory.cpp:467 #, c-format msgid "Container for %s | %s %s" msgstr "" -#: src/game_inventory.cpp:471 +#: src/game_inventory.cpp:469 #, c-format msgid "You don't have a suitable container for carrying %s." msgstr "" -#: src/game_inventory.cpp:488 +#: src/game_inventory.cpp:486 msgid "Can't pick up liquids." msgstr "" -#: src/game_inventory.cpp:490 +#: src/game_inventory.cpp:488 msgid "Can't pick up spilt liquids." msgstr "" -#: src/game_inventory.cpp:511 +#: src/game_inventory.cpp:509 msgid "Does not have any pocket for frozen liquids!" msgstr "" -#: src/game_inventory.cpp:518 +#: src/game_inventory.cpp:516 msgid "Does not fit in any pocket!" msgstr "" -#: src/game_inventory.cpp:520 +#: src/game_inventory.cpp:518 msgid "Too heavy to pick up!" msgstr "" -#: src/game_inventory.cpp:561 +#: src/game_inventory.cpp:559 msgid "YIELD" msgstr "" -#: src/game_inventory.cpp:566 src/game_inventory.cpp:1923 +#: src/game_inventory.cpp:564 src/game_inventory.cpp:1729 msgid "TIME" msgstr "TIJD" -#: src/game_inventory.cpp:594 +#: src/game_inventory.cpp:592 msgid "Disassemble item" msgstr "Ontmantel voorwerp" -#: src/game_inventory.cpp:595 +#: src/game_inventory.cpp:593 msgid "You don't have any items you could disassemble." msgstr "" -#: src/game_inventory.cpp:608 +#: src/game_inventory.cpp:606 msgid "CALORIES" msgstr "" -#: src/game_inventory.cpp:612 +#: src/game_inventory.cpp:610 msgid "QUENCH" msgstr "" -#: src/game_inventory.cpp:634 +#: src/game_inventory.cpp:632 msgid "JOY/MAX" msgstr "" #. ~ Used for permafood shelf life in the Eat menu -#: src/game_inventory.cpp:648 src/game_inventory.cpp:852 +#: src/game_inventory.cpp:646 msgid "indefinite" msgstr "" -#: src/game_inventory.cpp:649 src/game_inventory.cpp:853 +#: src/game_inventory.cpp:647 msgid "SHELF LIFE" msgstr "" #. ~ Eat menu Volume: -#: src/game_inventory.cpp:660 src/game_inventory.cpp:864 +#: src/game_inventory.cpp:658 #, c-format msgid "%.2f%s" msgstr "" -#: src/game_inventory.cpp:661 src/game_inventory.cpp:865 +#: src/game_inventory.cpp:659 msgid "VOLUME" msgstr "" -#: src/game_inventory.cpp:681 +#: src/game_inventory.cpp:679 msgid "SATIETY" msgstr "" -#: src/game_inventory.cpp:687 src/game_inventory.cpp:871 +#: src/game_inventory.cpp:685 msgid "CONSUME TIME" msgstr "" -#: src/game_inventory.cpp:693 src/game_inventory.cpp:877 -#: src/item_pocket.cpp:848 +#: src/game_inventory.cpp:691 src/item_pocket.cpp:849 msgid "sealed" msgstr "" -#: src/game_inventory.cpp:702 src/game_inventory.cpp:886 +#: src/game_inventory.cpp:700 msgid "FRESHNESS" msgstr "" -#: src/game_inventory.cpp:714 src/game_inventory.cpp:898 +#: src/game_inventory.cpp:712 msgid "SPOILS IN" msgstr "" -#: src/game_inventory.cpp:729 +#: src/game_inventory.cpp:727 msgid "Can't drink spilt liquids." msgstr "" -#: src/game_inventory.cpp:733 src/game_inventory.cpp:1267 -#: src/iuse_actor.cpp:3607 +#: src/game_inventory.cpp:731 src/game_inventory.cpp:1073 +#: src/iuse_actor.cpp:3614 msgid "Your biology is not compatible with that item." msgstr "" -#: src/game_inventory.cpp:807 src/game_inventory.cpp:987 +#: src/game_inventory.cpp:805 msgid "soon!" msgstr "" -#: src/game_inventory.cpp:818 src/game_inventory.cpp:998 +#: src/game_inventory.cpp:816 msgid "fresh" msgstr "" -#: src/game_inventory.cpp:820 src/game_inventory.cpp:1000 +#: src/game_inventory.cpp:818 msgid "quite fresh" msgstr "" -#: src/game_inventory.cpp:822 src/game_inventory.cpp:1002 +#: src/game_inventory.cpp:820 msgid "near midlife" msgstr "" -#: src/game_inventory.cpp:824 src/game_inventory.cpp:1004 +#: src/game_inventory.cpp:822 msgid "past midlife" msgstr "" -#: src/game_inventory.cpp:826 src/game_inventory.cpp:1006 +#: src/game_inventory.cpp:824 msgid "getting older" msgstr "" -#: src/game_inventory.cpp:828 src/game_inventory.cpp:1008 +#: src/game_inventory.cpp:826 msgid "old" msgstr "" -#: src/game_inventory.cpp:830 src/game_inventory.cpp:1010 +#: src/game_inventory.cpp:828 msgid "rotten" msgstr "" -#: src/game_inventory.cpp:913 -msgid "CBM" -msgstr "CBM" - -#: src/game_inventory.cpp:917 -msgid "ENERGY (kJ)" -msgstr "" - -#: src/game_inventory.cpp:927 -msgid "Can't use spilt liquids." -msgstr "" - -#: src/game_inventory.cpp:938 -msgid "No space to store more" -msgstr "" - -#: src/game_inventory.cpp:1022 +#: src/game_inventory.cpp:840 msgid "Food:" msgstr "" -#: src/game_inventory.cpp:1025 +#: src/game_inventory.cpp:843 msgctxt "inventory" msgid "Drink:" msgstr "" -#: src/game_inventory.cpp:1029 +#: src/game_inventory.cpp:847 msgid "Pain:" msgstr "" -#: src/game_inventory.cpp:1032 +#: src/game_inventory.cpp:850 msgid "Rest:" msgstr "" -#: src/game_inventory.cpp:1034 src/player_display.cpp:452 +#: src/game_inventory.cpp:852 src/player_display.cpp:452 msgid "Weight:" msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1047 +#: src/game_inventory.cpp:865 msgid "none " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1050 +#: src/game_inventory.cpp:868 msgid "minimal " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1053 +#: src/game_inventory.cpp:871 msgid "low " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1056 +#: src/game_inventory.cpp:874 msgid "moderate " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1059 +#: src/game_inventory.cpp:877 msgid "high " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1062 +#: src/game_inventory.cpp:880 msgid "very high " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1065 +#: src/game_inventory.cpp:883 msgid "huge " msgstr "" -#: src/game_inventory.cpp:1070 +#: src/game_inventory.cpp:888 msgid "Consumed: " msgstr "" -#: src/game_inventory.cpp:1071 src/game_inventory.cpp:1073 -#: src/game_inventory.cpp:1082 src/game_inventory.cpp:1084 +#: src/game_inventory.cpp:889 src/game_inventory.cpp:891 +#: src/game_inventory.cpp:900 src/game_inventory.cpp:902 #, c-format msgid "%d kcal " msgstr "" -#: src/game_inventory.cpp:1072 src/game_inventory.cpp:1083 +#: src/game_inventory.cpp:890 src/game_inventory.cpp:901 msgid "Today:" msgstr "" -#: src/game_inventory.cpp:1074 src/game_inventory.cpp:1085 +#: src/game_inventory.cpp:892 src/game_inventory.cpp:903 msgid "Yesterday:" msgstr "" -#: src/game_inventory.cpp:1076 +#: src/game_inventory.cpp:894 msgid "Consumed today (kcal): " msgstr "" -#: src/game_inventory.cpp:1081 +#: src/game_inventory.cpp:899 msgid "Spent: " msgstr "" -#: src/game_inventory.cpp:1089 +#: src/game_inventory.cpp:907 msgid "Vitamin Intake: " msgstr "" -#: src/game_inventory.cpp:1101 +#: src/game_inventory.cpp:919 #, c-format msgid "%s: %d%%. " msgstr "" -#: src/game_inventory.cpp:1104 src/game_inventory.cpp:1106 -#: src/game_inventory.cpp:1108 src/game_inventory.cpp:1110 +#: src/game_inventory.cpp:922 src/game_inventory.cpp:924 +#: src/game_inventory.cpp:926 src/game_inventory.cpp:928 #, c-format msgid "%s: %s. " msgstr "" -#: src/game_inventory.cpp:1104 +#: src/game_inventory.cpp:922 msgid "plenty" msgstr "" #. ~ Adjective in "You block of the damage with your . -#: src/game_inventory.cpp:1106 src/melee.cpp:2351 +#: src/game_inventory.cpp:924 src/melee.cpp:2351 msgid "some" msgstr "wat" -#: src/game_inventory.cpp:1108 +#: src/game_inventory.cpp:926 msgid "little" msgstr "" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing else to consume." msgstr "" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing to consume." msgstr "" -#: src/game_inventory.cpp:1128 +#: src/game_inventory.cpp:946 msgid "Consume item" msgstr "Consumeer voorwerp" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing else to eat." msgstr "" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing to eat." msgstr "" -#: src/game_inventory.cpp:1160 +#: src/game_inventory.cpp:978 msgid "Consume food" msgstr "" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing else to drink." msgstr "" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing to drink." msgstr "" -#: src/game_inventory.cpp:1176 +#: src/game_inventory.cpp:994 msgid "Consume drink" msgstr "" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no medication to consume." msgstr "" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no more medication to consume." msgstr "" -#: src/game_inventory.cpp:1191 +#: src/game_inventory.cpp:1009 msgid "Consume medication" msgstr "" -#: src/game_inventory.cpp:1202 -msgid "You have no fuel to consume." -msgstr "" - -#: src/game_inventory.cpp:1202 -msgid "You have no more fuel to consume." -msgstr "" - -#: src/game_inventory.cpp:1204 -msgid "Consume fuel" -msgstr "" - -#: src/game_inventory.cpp:1216 +#: src/game_inventory.cpp:1022 msgid "ACTION" msgstr "ACTIE" -#: src/game_inventory.cpp:1278 +#: src/game_inventory.cpp:1084 #, c-format msgid "Needs at least %d charge" msgid_plural "Needs at least %d charges" msgstr[0] "" msgstr[1] "" -#: src/game_inventory.cpp:1284 +#: src/game_inventory.cpp:1090 msgid "You can't consume frozen liquids!" msgstr "" -#: src/game_inventory.cpp:1315 +#: src/game_inventory.cpp:1121 msgid "You don't have any items you can use." msgstr "" -#: src/game_inventory.cpp:1326 +#: src/game_inventory.cpp:1132 msgid "always" msgstr "altijd" -#: src/game_inventory.cpp:1330 +#: src/game_inventory.cpp:1136 msgid "SUCCESS CHANCE" msgstr "KANS OP SUCCES" -#: src/game_inventory.cpp:1334 +#: src/game_inventory.cpp:1140 msgid "DAMAGE RISK" msgstr "RISK OP SCHADE" -#: src/game_inventory.cpp:1349 +#: src/game_inventory.cpp:1155 #, c-format msgid "requires at least %s" msgstr "vereist minstens %s" -#: src/game_inventory.cpp:1354 +#: src/game_inventory.cpp:1160 msgid "is too difficult for you to modify" msgstr "" -#: src/game_inventory.cpp:1385 +#: src/game_inventory.cpp:1191 msgid "Select gun to modify" msgstr "" -#: src/game_inventory.cpp:1386 +#: src/game_inventory.cpp:1192 msgid "You don't have any guns to modify." msgstr "" -#: src/game_inventory.cpp:1394 +#: src/game_inventory.cpp:1200 msgid "?" msgstr "" -#: src/game_inventory.cpp:1398 +#: src/game_inventory.cpp:1204 msgid "martial arts" msgstr "" #. ~ %1$s: book skill name, %2$d: book skill level, %3$d: player skill level -#: src/game_inventory.cpp:1408 +#: src/game_inventory.cpp:1214 #, c-format msgctxt "skill" msgid "%1$s to %2$d (%3$d)" msgstr "" -#: src/game_inventory.cpp:1413 +#: src/game_inventory.cpp:1219 msgid "TRAINS (CURRENT)" msgstr "" -#: src/game_inventory.cpp:1423 +#: src/game_inventory.cpp:1229 msgid "RECIPES" msgstr "RECEPTEN" -#: src/game_inventory.cpp:1429 +#: src/game_inventory.cpp:1235 msgid "FUN" msgstr "PLEZIER" -#: src/game_inventory.cpp:1452 +#: src/game_inventory.cpp:1258 msgid "CHAPTER IN" msgstr "" -#: src/game_inventory.cpp:1565 +#: src/game_inventory.cpp:1371 msgid "You have nothing to read." msgstr "" -#: src/game_inventory.cpp:1566 +#: src/game_inventory.cpp:1372 #, c-format msgid "%s has nothing to read." msgstr "" -#: src/game_inventory.cpp:1574 +#: src/game_inventory.cpp:1380 #, c-format msgid "%1$s have nothing to read." msgstr "" -#: src/game_inventory.cpp:1575 +#: src/game_inventory.cpp:1381 #, c-format msgid "%1$s has nothing to read." msgstr "" -#: src/game_inventory.cpp:1613 +#: src/game_inventory.cpp:1419 #, c-format msgid "Steal from %s" msgstr "" -#: src/game_inventory.cpp:1614 +#: src/game_inventory.cpp:1420 #, c-format msgid "%s's inventory is empty." msgstr "" -#: src/game_inventory.cpp:1651 +#: src/game_inventory.cpp:1457 msgctxt "Shot as damage" msgid "SHOT" msgstr "SHOTGUN" -#: src/game_inventory.cpp:1663 +#: src/game_inventory.cpp:1469 msgid "STAB" msgstr "STEEK" -#: src/game_inventory.cpp:1670 +#: src/game_inventory.cpp:1476 msgid "MELEE" msgstr "" -#: src/game_inventory.cpp:1677 +#: src/game_inventory.cpp:1483 msgid "MOVES" msgstr "" -#: src/game_inventory.cpp:1683 +#: src/game_inventory.cpp:1489 msgid "WIELD COST" msgstr "" -#: src/game_inventory.cpp:1716 +#: src/game_inventory.cpp:1522 msgid "Wield item" msgstr "Hanteer voorwerp" -#: src/game_inventory.cpp:1717 +#: src/game_inventory.cpp:1523 msgid "You have nothing to wield." msgstr "" -#: src/game_inventory.cpp:1744 +#: src/game_inventory.cpp:1550 #, c-format msgid "Put item into %s" msgstr "" -#: src/game_inventory.cpp:1746 +#: src/game_inventory.cpp:1552 #, c-format msgid "Choose an item to put into your %s" msgstr "" -#: src/game_inventory.cpp:1751 +#: src/game_inventory.cpp:1557 msgid "ITEMS TO INSERT" msgstr "" -#: src/game_inventory.cpp:1769 +#: src/game_inventory.cpp:1575 #, c-format msgid "The %s would spill unless it's on the ground or wielded." msgstr "" -#: src/game_inventory.cpp:1806 +#: src/game_inventory.cpp:1612 msgid "CONTAINERS TO UNLOAD" msgstr "" -#: src/game_inventory.cpp:1812 +#: src/game_inventory.cpp:1618 msgid "Select containers to unload" msgstr "" -#: src/game_inventory.cpp:1937 src/iuse.cpp:4857 +#: src/game_inventory.cpp:1743 src/iuse.cpp:4858 msgid "Cut up what?" msgstr "" -#: src/game_inventory.cpp:1938 +#: src/game_inventory.cpp:1744 msgid "You have nothing to cut up." msgstr "" -#: src/game_inventory.cpp:1962 +#: src/game_inventory.cpp:1768 msgid "Repair what?" msgstr "" -#: src/game_inventory.cpp:1963 +#: src/game_inventory.cpp:1769 #, c-format msgid "You have no items that could be repaired with a %s." msgstr "" -#: src/game_inventory.cpp:1978 +#: src/game_inventory.cpp:1784 msgid "Saw barrel" msgstr "" -#: src/game_inventory.cpp:1979 src/game_inventory.cpp:1998 +#: src/game_inventory.cpp:1785 src/game_inventory.cpp:1804 msgid "You don't have any guns." msgstr "" -#: src/game_inventory.cpp:1980 src/game_inventory.cpp:1999 +#: src/game_inventory.cpp:1786 src/game_inventory.cpp:1805 #, c-format msgid "Choose a weapon to use your %s on" msgstr "" -#: src/game_inventory.cpp:1997 +#: src/game_inventory.cpp:1803 msgid "Saw stock" msgstr "" -#: src/game_inventory.cpp:2018 +#: src/game_inventory.cpp:1824 msgid "Attach an item to the vest" msgstr "" -#: src/game_inventory.cpp:2019 +#: src/game_inventory.cpp:1825 msgid "You don't have any MOLLE compatible items." msgstr "" -#: src/game_inventory.cpp:2021 +#: src/game_inventory.cpp:1827 #, c-format msgid "Choose an accessory to attach to your %s" msgstr "" -#: src/game_inventory.cpp:2023 +#: src/game_inventory.cpp:1829 #, c-format msgid "There is space for %d small item" msgid_plural "There is space for %d small items" msgstr[0] "" msgstr[1] "" -#: src/game_inventory.cpp:2043 +#: src/game_inventory.cpp:1849 msgid "Multidrop" msgstr "" -#: src/game_inventory.cpp:2044 +#: src/game_inventory.cpp:1850 msgid "To drop x items, type a number before selecting." msgstr "" -#: src/game_inventory.cpp:2047 +#: src/game_inventory.cpp:1853 msgid "You have nothing to drop." msgstr "" -#: src/game_inventory.cpp:2059 src/inventory_ui.h:941 +#: src/game_inventory.cpp:1865 src/inventory_ui.h:941 msgid "ITEMS TO PICK UP" msgstr "" -#: src/game_inventory.cpp:2068 +#: src/game_inventory.cpp:1874 msgid "Pickup" msgstr "" -#: src/game_inventory.cpp:2071 +#: src/game_inventory.cpp:1877 msgid "There is nothing to pick up." msgstr "" -#: src/game_inventory.cpp:2101 +#: src/game_inventory.cpp:1907 #, c-format msgid "Volume (%s):" msgstr "Volume (%s):" -#: src/game_inventory.cpp:2114 +#: src/game_inventory.cpp:1920 msgid "FOOD TO SMOKE" msgstr "" -#: src/game_inventory.cpp:2119 +#: src/game_inventory.cpp:1925 msgid "Insert food into smoking rack" msgstr "" -#: src/game_inventory.cpp:2120 +#: src/game_inventory.cpp:1926 msgid "To select x items, type a number before selecting." msgstr "" -#: src/game_inventory.cpp:2124 +#: src/game_inventory.cpp:1930 msgid "You don't have any food that can be smoked." msgstr "" -#: src/game_inventory.cpp:2230 +#: src/game_inventory.cpp:2036 msgid "Select two items to compare them." msgstr "" -#: src/game_inventory.cpp:2240 +#: src/game_inventory.cpp:2046 msgid "There are no items to compare." msgstr "" -#: src/game_inventory.cpp:2259 +#: src/game_inventory.cpp:2065 msgid "" "Enter new letter. Press SPACE to clear a manually-assigned letter, ESCAPE " "to cancel." msgstr "" -#: src/game_inventory.cpp:2268 +#: src/game_inventory.cpp:2074 msgid "" "Note: The Auto Inventory Letters setting might still reassign a letter to this item.\n" "If this is undesired, you may wish to change the setting in Options." msgstr "" -#: src/game_inventory.cpp:2286 +#: src/game_inventory.cpp:2092 msgid "Swap Inventory Letters" msgstr "" -#: src/game_inventory.cpp:2327 +#: src/game_inventory.cpp:2133 msgid "" "Patient has deadened nerves. Anesthesia unneeded." msgstr "" -#: src/game_inventory.cpp:2329 +#: src/game_inventory.cpp:2135 msgid "" "Patient has Sensory Dulling CBM installed. Anesthesia " "unneeded." msgstr "" -#: src/game_inventory.cpp:2340 +#: src/game_inventory.cpp:2146 #, c-format msgid "Available anesthetic: %i mL" msgstr "" -#: src/game_inventory.cpp:2349 +#: src/game_inventory.cpp:2155 msgid "" "\n" "Found bionic installation data. Affected CBMs are marked with an asterisk." msgstr "" -#: src/game_inventory.cpp:2352 +#: src/game_inventory.cpp:2158 #, c-format msgid "Bionic installation patient: %s" msgstr "" -#: src/game_inventory.cpp:2368 +#: src/game_inventory.cpp:2174 msgid "You don't have any bionics to install." msgstr "" -#: src/game_inventory.cpp:2387 src/game_inventory.cpp:2475 +#: src/game_inventory.cpp:2193 src/game_inventory.cpp:2281 msgid "FAILURE CHANCE" msgstr "" -#: src/game_inventory.cpp:2391 src/game_inventory.cpp:2479 +#: src/game_inventory.cpp:2197 src/game_inventory.cpp:2285 msgid "OPERATION DURATION" msgstr "" -#: src/game_inventory.cpp:2395 +#: src/game_inventory.cpp:2201 msgid "ANESTHETIC REQUIRED" msgstr "" -#: src/game_inventory.cpp:2410 src/game_inventory.cpp:2463 +#: src/game_inventory.cpp:2216 src/game_inventory.cpp:2269 #, c-format msgid "%i mL" msgstr "" -#: src/game_inventory.cpp:2449 src/game_inventory.cpp:2528 +#: src/game_inventory.cpp:2255 src/game_inventory.cpp:2334 #, c-format msgid "%i%%" msgstr "" -#: src/game_inventory.cpp:2449 +#: src/game_inventory.cpp:2255 #, c-format msgid "* %i%%" msgstr "" -#: src/game_inventory.cpp:2483 +#: src/game_inventory.cpp:2289 msgid "PRICE" msgstr "" @@ -414125,7 +414916,7 @@ msgid "Allow save" msgstr "" #: src/gamemode_defense.cpp:782 src/iuse_software_minesweeper.cpp:55 -#: src/options.cpp:2119 src/worldfactory.cpp:1716 +#: src/options.cpp:2196 src/worldfactory.cpp:1721 msgid "Custom" msgstr "" @@ -414561,7 +415352,7 @@ msgctxt "no door, gate, etc." msgid "There is nothing that can be closed nearby." msgstr "" -#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9215 +#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9233 #, c-format msgid "You release the %s." msgstr "" @@ -414977,247 +415768,247 @@ msgstr "" msgid "Medication" msgstr "" -#: src/handle_action.cpp:1713 +#: src/handle_action.cpp:1709 #, c-format msgid "Debug Mode (%1$s)" msgstr "" -#: src/handle_action.cpp:1721 +#: src/handle_action.cpp:1717 msgid "A" msgstr "" -#: src/handle_action.cpp:1746 +#: src/handle_action.cpp:1742 msgid "Debug Mode Filters" msgstr "" -#: src/handle_action.cpp:1747 +#: src/handle_action.cpp:1743 #, c-format msgid "Press [%1$s] to quickly toggle debug mode." msgstr "" -#: src/handle_action.cpp:1755 +#: src/handle_action.cpp:1751 msgid "Toggle all filters" msgstr "" -#: src/handle_action.cpp:1781 +#: src/handle_action.cpp:1777 msgid "Debug mode ON!" msgstr "" -#: src/handle_action.cpp:1783 +#: src/handle_action.cpp:1779 msgid "Debug mode OFF!" msgstr "" -#: src/handle_action.cpp:2012 +#: src/handle_action.cpp:2008 msgid "You can't go down stairs while you're riding." msgstr "" -#: src/handle_action.cpp:2030 +#: src/handle_action.cpp:2026 msgid "You can't go up stairs while you're riding." msgstr "" -#: src/handle_action.cpp:2046 +#: src/handle_action.cpp:2042 msgid "You can't open things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2048 +#: src/handle_action.cpp:2044 msgid "You can't open things while you're riding." msgstr "" -#: src/handle_action.cpp:2058 +#: src/handle_action.cpp:2054 msgid "You can't close things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2064 +#: src/handle_action.cpp:2060 msgid "You can't close things while you're riding." msgstr "" -#: src/handle_action.cpp:2077 +#: src/handle_action.cpp:2073 msgid "You can't smash things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2088 +#: src/handle_action.cpp:2084 msgid "You can't examine your surroundings while you're in your shell." msgstr "" -#: src/handle_action.cpp:2099 +#: src/handle_action.cpp:2095 msgid "You can't move mass quantities while you're in your shell." msgstr "" -#: src/handle_action.cpp:2101 +#: src/handle_action.cpp:2097 msgid "You can't move mass quantities while you're riding." msgstr "" -#: src/handle_action.cpp:2112 +#: src/handle_action.cpp:2108 msgid "You can't pick anything up while you're in your shell." msgstr "" -#: src/handle_action.cpp:2114 +#: src/handle_action.cpp:2110 msgid "You can't pick anything up while you're riding." msgstr "" -#: src/handle_action.cpp:2130 +#: src/handle_action.cpp:2126 msgid "You can't grab things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2132 +#: src/handle_action.cpp:2128 msgid "You can't grab things while you're riding." msgstr "" -#: src/handle_action.cpp:2142 +#: src/handle_action.cpp:2138 msgid "You can't haul things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2144 +#: src/handle_action.cpp:2140 msgid "You can't haul things while you're riding." msgstr "" -#: src/handle_action.cpp:2154 +#: src/handle_action.cpp:2150 msgid "You can't butcher while you're in your shell." msgstr "" -#: src/handle_action.cpp:2156 +#: src/handle_action.cpp:2152 msgid "You can't butcher while you're riding." msgstr "" -#: src/handle_action.cpp:2170 +#: src/handle_action.cpp:2166 msgid "You can't peek around corners while you're in your shell." msgstr "" -#: src/handle_action.cpp:2172 +#: src/handle_action.cpp:2168 msgid "You can't peek around corners while you're riding." msgstr "" -#: src/handle_action.cpp:2318 +#: src/handle_action.cpp:2314 msgid "Drop where?" msgstr "" -#: src/handle_action.cpp:2321 +#: src/handle_action.cpp:2317 msgid "You can't drop things to another tile while you're in your shell." msgstr "" -#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 -#: src/handle_action.cpp:2368 src/iexamine.cpp:6560 src/iexamine.cpp:6570 +#: src/handle_action.cpp:2340 src/handle_action.cpp:2352 +#: src/handle_action.cpp:2364 src/iexamine.cpp:6560 src/iexamine.cpp:6570 #: src/iexamine.cpp:6580 msgid "You can't craft while you're in your shell." msgstr "" -#: src/handle_action.cpp:2348 src/handle_action.cpp:2360 -#: src/handle_action.cpp:2370 +#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 +#: src/handle_action.cpp:2366 msgid "You can't craft while you're riding." msgstr "" -#: src/handle_action.cpp:2380 +#: src/handle_action.cpp:2376 msgid "You can't disassemble while you're in your shell." msgstr "" -#: src/handle_action.cpp:2382 +#: src/handle_action.cpp:2378 msgid "You can't disassemble items while driving." msgstr "" -#: src/handle_action.cpp:2384 +#: src/handle_action.cpp:2380 msgid "You can't disassemble items while you're riding." msgstr "" -#: src/handle_action.cpp:2394 +#: src/handle_action.cpp:2390 msgid "You can't construct while in a vehicle." msgstr "" -#: src/handle_action.cpp:2396 +#: src/handle_action.cpp:2392 msgid "You can't construct while you're in your shell." msgstr "" -#: src/handle_action.cpp:2398 +#: src/handle_action.cpp:2394 msgid "You can't construct while you're riding." msgstr "" -#: src/handle_action.cpp:2408 +#: src/handle_action.cpp:2404 #, c-format msgid "Vehicle control has moved, %s" msgstr "" -#: src/handle_action.cpp:2409 +#: src/handle_action.cpp:2405 msgid "new binding is " msgstr "" -#: src/handle_action.cpp:2410 +#: src/handle_action.cpp:2406 msgid "new default binding is '^'." msgstr "" -#: src/handle_action.cpp:2418 +#: src/handle_action.cpp:2414 msgid "You can't operate a vehicle while you're in your shell." msgstr "" -#: src/handle_action.cpp:2422 +#: src/handle_action.cpp:2418 msgid "You refuse to take control of this vehicle." msgstr "" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode OFF!" msgstr "" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode ON!" msgstr "" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF!" msgstr "Safe mode UIT!" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF! (Auto safe mode still enabled!)" msgstr "" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode OFF!" msgstr "" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode ON!" msgstr "" -#: src/handle_action.cpp:2462 +#: src/handle_action.cpp:2458 msgid "Ignoring enemy!" msgstr "" -#: src/handle_action.cpp:2470 +#: src/handle_action.cpp:2466 msgid "You make the sign of the cross." msgstr "" -#: src/handle_action.cpp:2472 +#: src/handle_action.cpp:2468 msgid "Ignoring laser targeting!" msgstr "" -#: src/handle_action.cpp:2483 +#: src/handle_action.cpp:2479 #, c-format msgid "Creature whitelisted: %s" msgstr "" -#: src/handle_action.cpp:2492 +#: src/handle_action.cpp:2488 msgid "Start workout?" msgstr "" -#: src/handle_action.cpp:2499 +#: src/handle_action.cpp:2495 msgid "Abandon this character?" msgstr "" -#: src/handle_action.cpp:2500 +#: src/handle_action.cpp:2496 msgid "This will kill your character. Continue?" msgstr "" -#: src/handle_action.cpp:2509 +#: src/handle_action.cpp:2505 msgid "Save and quit?" msgstr "Het spel opslaan en afsluiten?" -#: src/handle_action.cpp:2536 +#: src/handle_action.cpp:2532 msgid "You have no idea where you are." msgstr "" -#: src/handle_action.cpp:2544 +#: src/handle_action.cpp:2540 msgid "You can't see the sky from here." msgstr "" #. ~ Auto Features are now ON/OFF -#: src/handle_action.cpp:2639 +#: src/handle_action.cpp:2635 #, c-format msgid "%s are now %s." msgstr "" @@ -415225,48 +416016,48 @@ msgstr "" #. ~ Auto Pulp/Pulp Adjacent/Butcher is now set to x #. ~ Auto Foraging is now set to x #. ~ Auto pickup is now set to x -#: src/handle_action.cpp:2648 src/handle_action.cpp:2689 -#: src/handle_action.cpp:2698 +#: src/handle_action.cpp:2644 src/handle_action.cpp:2685 +#: src/handle_action.cpp:2694 #, c-format msgid "%s is now set to %s." msgstr "" #. ~ Auto Mining is now ON/OFF -#: src/handle_action.cpp:2657 +#: src/handle_action.cpp:2653 #, c-format msgid "%s is now %s." msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2667 +#: src/handle_action.cpp:2663 msgid "You will not pick up other peoples belongings." msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2672 +#: src/handle_action.cpp:2668 msgid "You will pick up also those things that belong to others!" msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2677 +#: src/handle_action.cpp:2673 msgid "You will be reminded not to steal." msgstr "" -#: src/handle_action.cpp:2680 +#: src/handle_action.cpp:2676 #, c-format msgid "THIEF_MODE CONTAINED BAD VALUE [ %s ]!" msgstr "" -#: src/handle_action.cpp:2810 +#: src/handle_action.cpp:2806 msgid "Auto-move canceled" msgstr "" -#: src/handle_action.cpp:2945 +#: src/handle_action.cpp:2941 #, c-format msgid "Unknown command: \"%s\" (%ld)" msgstr "" -#: src/handle_action.cpp:2949 +#: src/handle_action.cpp:2945 #, c-format msgid "" "%s at any time to see and edit keybindings relevant to the current context." @@ -415352,17 +416143,17 @@ msgstr "" msgid "The %s froze solid before you could finish." msgstr "" -#: src/help.cpp:103 +#: src/help.cpp:100 msgid "" "Please press one of the following for help on that topic:\n" "Press ESC to return to the game." msgstr "" -#: src/help.cpp:132 +#: src/help.cpp:129 msgid "Note colors: " msgstr "" -#: src/help.cpp:177 src/help.cpp:257 +#: src/help.cpp:174 src/help.cpp:254 msgid "Help" msgstr "" @@ -416029,7 +416820,7 @@ msgid "Use which seed?" msgstr "" #: src/iexamine.cpp:2534 src/mission_companion.cpp:1441 -#: src/vehicle_part.cpp:671 +#: src/vehicle_part.cpp:685 msgid "It is too cold to plant anything now." msgstr "" @@ -416278,7 +417069,7 @@ msgid "" msgstr "" #: src/iexamine.cpp:3282 src/iexamine.cpp:3429 src/iexamine.cpp:3706 -#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2108 +#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2109 msgid "Select an action" msgstr "" @@ -416452,7 +417243,7 @@ msgstr "" msgid "Dispense or dump %s" msgstr "" -#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2004 +#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2005 msgid "Have a drink" msgstr "" @@ -416671,7 +417462,7 @@ msgstr "" msgid "Tear down the curtains." msgstr "" -#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1993 +#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1994 msgid "You carefully peek through the curtains." msgstr "" @@ -417143,11 +417934,11 @@ msgid "" "antibiotics to treat it." msgstr "" -#: src/iexamine.cpp:5512 src/iuse.cpp:657 +#: src/iexamine.cpp:5512 src/iuse.cpp:658 msgid "The muscle spasms start to go away." msgstr "" -#: src/iexamine.cpp:5514 src/iuse.cpp:659 +#: src/iexamine.cpp:5514 src/iuse.cpp:660 msgid "The medication does nothing to help the spasms." msgstr "" @@ -417617,12 +418408,12 @@ msgstr "" msgid "Which craft or disassembly to work on?" msgstr "" -#: src/iexamine.cpp:6617 src/iuse.cpp:9578 +#: src/iexamine.cpp:6617 src/iuse.cpp:9596 #, c-format msgid "You don't know the recipe for the %s and can't continue crafting." msgstr "" -#: src/iexamine.cpp:6618 src/iuse.cpp:9579 +#: src/iexamine.cpp:6618 src/iuse.cpp:9597 #, c-format msgid "" " doesn't know the recipe for the %s and can't continue crafting." @@ -417638,862 +418429,862 @@ msgstr "" msgid "Connect %s to grid?" msgstr "" -#: src/init.cpp:679 +#: src/init.cpp:664 msgid "Finalizing" msgstr "" -#: src/init.cpp:683 src/init.cpp:769 +#: src/init.cpp:668 src/init.cpp:754 msgid "Flags" msgstr "" -#: src/init.cpp:684 src/init.cpp:770 +#: src/init.cpp:669 src/init.cpp:755 msgid "Option sliders" msgstr "" -#: src/init.cpp:685 src/init.cpp:837 +#: src/init.cpp:670 src/init.cpp:822 msgid "Body parts" msgstr "Lichaamsdelen" -#: src/init.cpp:686 +#: src/init.cpp:671 msgid "Sub body parts" msgstr "" -#: src/init.cpp:687 src/init.cpp:838 +#: src/init.cpp:672 src/init.cpp:823 msgid "Body graphs" msgstr "" -#: src/init.cpp:688 src/init.cpp:778 +#: src/init.cpp:673 src/init.cpp:763 msgid "Weather types" msgstr "" -#: src/init.cpp:689 src/init.cpp:779 +#: src/init.cpp:674 src/init.cpp:764 msgid "Effect on conditions" msgstr "" -#: src/init.cpp:690 src/init.cpp:780 +#: src/init.cpp:675 src/init.cpp:765 msgid "Field types" msgstr "" -#: src/init.cpp:691 src/init.cpp:781 +#: src/init.cpp:676 src/init.cpp:766 msgid "Ammo effects" msgstr "" -#: src/init.cpp:692 src/init.cpp:782 +#: src/init.cpp:677 src/init.cpp:767 msgid "Emissions" msgstr "" -#: src/init.cpp:700 src/init.cpp:772 +#: src/init.cpp:685 src/init.cpp:757 msgid "Crafting requirements" msgstr "" -#: src/init.cpp:705 +#: src/init.cpp:690 msgid "Vehicle part categories" msgstr "" -#: src/init.cpp:706 src/init.cpp:794 +#: src/init.cpp:691 src/init.cpp:779 msgid "Vehicle parts" msgstr "" -#: src/init.cpp:707 src/init.cpp:823 +#: src/init.cpp:692 src/init.cpp:808 msgid "Traps" msgstr "" -#: src/init.cpp:708 +#: src/init.cpp:693 msgid "Terrain" msgstr "Terrein" -#: src/init.cpp:710 src/init.cpp:813 +#: src/init.cpp:695 src/init.cpp:798 msgid "Overmap land use codes" msgstr "" -#: src/init.cpp:711 src/init.cpp:815 +#: src/init.cpp:696 src/init.cpp:800 msgid "Overmap terrain" msgstr "" -#: src/init.cpp:712 src/init.cpp:814 +#: src/init.cpp:697 src/init.cpp:799 msgid "Overmap connections" msgstr "" -#: src/init.cpp:713 src/init.cpp:818 +#: src/init.cpp:698 src/init.cpp:803 msgid "Overmap specials" msgstr "" -#: src/init.cpp:714 src/init.cpp:816 +#: src/init.cpp:699 src/init.cpp:801 msgid "Overmap locations" msgstr "" -#: src/init.cpp:716 src/init.cpp:821 +#: src/init.cpp:701 src/init.cpp:806 msgid "Start locations" msgstr "" -#: src/init.cpp:717 +#: src/init.cpp:702 msgid "Vehicle part migrations" msgstr "" -#: src/init.cpp:718 +#: src/init.cpp:703 msgid "Vehicle prototypes" msgstr "" -#: src/init.cpp:719 +#: src/init.cpp:704 msgid "Mapgen weights" msgstr "" -#: src/init.cpp:720 +#: src/init.cpp:705 msgid "Mapgen parameters" msgstr "" -#: src/init.cpp:721 src/init.cpp:827 +#: src/init.cpp:706 src/init.cpp:812 msgid "Behaviors" msgstr "" -#: src/init.cpp:723 src/init.cpp:798 +#: src/init.cpp:708 src/init.cpp:783 msgid "Monster types" msgstr "" -#: src/init.cpp:728 src/init.cpp:803 +#: src/init.cpp:713 src/init.cpp:788 msgid "Monster groups" msgstr "" -#: src/init.cpp:729 +#: src/init.cpp:714 msgid "Monster factions" msgstr "" -#: src/init.cpp:730 src/init.cpp:847 +#: src/init.cpp:715 src/init.cpp:832 msgid "Factions" msgstr "" -#: src/init.cpp:731 +#: src/init.cpp:716 msgid "Move modes" msgstr "" -#: src/init.cpp:733 src/init.cpp:806 +#: src/init.cpp:718 src/init.cpp:791 msgid "Crafting recipes" msgstr "" -#: src/init.cpp:734 +#: src/init.cpp:719 msgid "Recipe groups" msgstr "" -#: src/init.cpp:735 src/init.cpp:809 +#: src/init.cpp:720 src/init.cpp:794 msgid "Martial arts" msgstr "" -#: src/init.cpp:736 src/init.cpp:826 +#: src/init.cpp:721 src/init.cpp:811 msgid "NPC classes" msgstr "" -#: src/init.cpp:737 +#: src/init.cpp:722 msgid "Missions" msgstr "" -#: src/init.cpp:738 src/init.cpp:835 +#: src/init.cpp:723 src/init.cpp:820 msgid "Harvest lists" msgstr "" -#: src/init.cpp:739 src/init.cpp:839 +#: src/init.cpp:724 src/init.cpp:824 msgid "Anatomies" msgstr "" -#: src/init.cpp:740 src/init.cpp:810 src/mutation_ui.cpp:233 +#: src/init.cpp:725 src/init.cpp:795 src/mutation_ui.cpp:233 msgid "Mutations" msgstr "Mutaties" -#: src/init.cpp:741 src/init.cpp:845 src/scores_ui.cpp:32 +#: src/init.cpp:726 src/init.cpp:830 src/scores_ui.cpp:32 msgid "Achievements" msgstr "" -#: src/init.cpp:742 +#: src/init.cpp:727 msgid "Widgets" msgstr "" -#: src/init.cpp:744 +#: src/init.cpp:729 msgid "Tileset" msgstr "" -#: src/init.cpp:765 +#: src/init.cpp:750 msgid "Verifying" msgstr "" -#: src/init.cpp:777 +#: src/init.cpp:762 msgid "Vitamins" msgstr "Vitamines" -#: src/init.cpp:783 +#: src/init.cpp:768 msgid "Effect types" msgstr "" -#: src/init.cpp:784 +#: src/init.cpp:769 msgid "Activities" msgstr "" -#: src/init.cpp:785 +#: src/init.cpp:770 msgid "Addiction types" msgstr "" -#: src/init.cpp:792 +#: src/init.cpp:777 msgid "Materials" msgstr "Materialen" -#: src/init.cpp:793 +#: src/init.cpp:778 msgid "Engine faults" msgstr "" -#: src/init.cpp:795 +#: src/init.cpp:780 msgid "Mapgen definitions" msgstr "" -#: src/init.cpp:796 +#: src/init.cpp:781 msgid "Mapgen palettes" msgstr "" -#: src/init.cpp:804 +#: src/init.cpp:789 msgid "Furniture and terrain" msgstr "" -#: src/init.cpp:807 +#: src/init.cpp:792 msgid "Professions" msgstr "" -#: src/init.cpp:808 +#: src/init.cpp:793 msgid "Scenarios" msgstr "Scenario's" -#: src/init.cpp:811 +#: src/init.cpp:796 msgid "Mutation categories" msgstr "" -#: src/init.cpp:812 +#: src/init.cpp:797 msgid "Region settings" msgstr "" -#: src/init.cpp:819 +#: src/init.cpp:804 msgid "Map extras" msgstr "" -#: src/init.cpp:820 +#: src/init.cpp:805 msgid "Shop rates" msgstr "" -#: src/init.cpp:822 +#: src/init.cpp:807 msgid "Ammunition types" msgstr "" -#: src/init.cpp:825 +#: src/init.cpp:810 msgid "Gates" msgstr "" -#: src/init.cpp:828 +#: src/init.cpp:813 msgid "Mission types" msgstr "" -#: src/init.cpp:830 +#: src/init.cpp:815 msgid "Item actions" msgstr "" -#: src/init.cpp:836 +#: src/init.cpp:821 msgid "NPC templates" msgstr "" -#: src/init.cpp:840 +#: src/init.cpp:825 msgid "Spells" msgstr "" -#: src/init.cpp:841 +#: src/init.cpp:826 msgid "Transformations" msgstr "" -#: src/init.cpp:842 +#: src/init.cpp:827 msgid "Statistics" msgstr "" -#: src/init.cpp:843 +#: src/init.cpp:828 msgid "Scent types" msgstr "" -#: src/init.cpp:844 +#: src/init.cpp:829 msgid "Scores" msgstr "" -#: src/init.cpp:846 +#: src/init.cpp:831 msgid "Disease types" msgstr "" -#: src/input.cpp:138 +#: src/input.cpp:139 msgctxt "key modifier" msgid "CTRL-" msgstr "" -#: src/input.cpp:139 +#: src/input.cpp:140 msgctxt "key modifier" msgid "ALT-" msgstr "" -#: src/input.cpp:140 +#: src/input.cpp:141 msgctxt "key modifier" msgid "SHIFT-" msgstr "" -#: src/input.cpp:480 +#: src/input.cpp:479 msgid "key bindings configuration" msgstr "" -#: src/input.cpp:520 src/input.cpp:558 +#: src/input.cpp:519 src/input.cpp:557 msgctxt "key name" msgid "TAB" msgstr "" -#: src/input.cpp:521 +#: src/input.cpp:520 msgctxt "key name" msgid "BACKTAB" msgstr "" -#: src/input.cpp:522 src/input.cpp:561 +#: src/input.cpp:521 src/input.cpp:560 msgctxt "key name" msgid "SPACE" msgstr "" -#: src/input.cpp:523 src/input.cpp:581 +#: src/input.cpp:522 src/input.cpp:580 msgctxt "key name" msgid "UP" msgstr "" -#: src/input.cpp:524 src/input.cpp:580 +#: src/input.cpp:523 src/input.cpp:579 msgctxt "key name" msgid "DOWN" msgstr "" -#: src/input.cpp:525 src/input.cpp:579 +#: src/input.cpp:524 src/input.cpp:578 msgctxt "key name" msgid "LEFT" msgstr "" -#: src/input.cpp:526 src/input.cpp:578 +#: src/input.cpp:525 src/input.cpp:577 msgctxt "key name" msgid "RIGHT" msgstr "" -#: src/input.cpp:527 src/input.cpp:577 +#: src/input.cpp:526 src/input.cpp:576 msgctxt "key name" msgid "NPAGE" msgstr "" -#: src/input.cpp:528 src/input.cpp:574 +#: src/input.cpp:527 src/input.cpp:573 msgctxt "key name" msgid "PPAGE" msgstr "" -#: src/input.cpp:529 src/input.cpp:560 +#: src/input.cpp:528 src/input.cpp:559 msgctxt "key name" msgid "ESC" msgstr "" -#: src/input.cpp:531 src/input.cpp:557 +#: src/input.cpp:530 src/input.cpp:556 msgctxt "key name" msgid "BACKSPACE" msgstr "" -#: src/input.cpp:532 +#: src/input.cpp:531 msgctxt "key name" msgid "DELETE" msgstr "" -#: src/input.cpp:533 src/input.cpp:575 +#: src/input.cpp:532 src/input.cpp:574 msgctxt "key name" msgid "HOME" msgstr "" -#: src/input.cpp:534 +#: src/input.cpp:533 msgctxt "key name" msgid "BREAK" msgstr "" -#: src/input.cpp:535 src/input.cpp:576 +#: src/input.cpp:534 src/input.cpp:575 msgctxt "key name" msgid "END" msgstr "" -#: src/input.cpp:536 src/input.cpp:559 +#: src/input.cpp:535 src/input.cpp:558 msgctxt "key name" msgid "RETURN" msgstr "" -#: src/input.cpp:538 src/input.cpp:586 +#: src/input.cpp:537 src/input.cpp:585 msgctxt "key name" msgid "KEYPAD_ENTER" msgstr "" -#: src/input.cpp:562 +#: src/input.cpp:561 msgctxt "key name" msgid "F1" msgstr "" -#: src/input.cpp:563 +#: src/input.cpp:562 msgctxt "key name" msgid "F2" msgstr "" -#: src/input.cpp:564 +#: src/input.cpp:563 msgctxt "key name" msgid "F3" msgstr "" -#: src/input.cpp:565 +#: src/input.cpp:564 msgctxt "key name" msgid "F4" msgstr "" -#: src/input.cpp:566 +#: src/input.cpp:565 msgctxt "key name" msgid "F5" msgstr "" -#: src/input.cpp:567 +#: src/input.cpp:566 msgctxt "key name" msgid "F6" msgstr "" -#: src/input.cpp:568 +#: src/input.cpp:567 msgctxt "key name" msgid "F7" msgstr "" -#: src/input.cpp:569 +#: src/input.cpp:568 msgctxt "key name" msgid "F8" msgstr "" -#: src/input.cpp:570 +#: src/input.cpp:569 msgctxt "key name" msgid "F9" msgstr "" -#: src/input.cpp:571 +#: src/input.cpp:570 msgctxt "key name" msgid "F10" msgstr "" -#: src/input.cpp:572 +#: src/input.cpp:571 msgctxt "key name" msgid "F11" msgstr "" -#: src/input.cpp:573 +#: src/input.cpp:572 msgctxt "key name" msgid "F12" msgstr "" -#: src/input.cpp:582 +#: src/input.cpp:581 msgctxt "key name" msgid "KEYPAD_DIVIDE" msgstr "" -#: src/input.cpp:583 +#: src/input.cpp:582 msgctxt "key name" msgid "KEYPAD_MULTIPLY" msgstr "" -#: src/input.cpp:584 +#: src/input.cpp:583 msgctxt "key name" msgid "KEYPAD_MINUS" msgstr "" -#: src/input.cpp:585 +#: src/input.cpp:584 msgctxt "key name" msgid "KEYPAD_PLUS" msgstr "" -#: src/input.cpp:587 +#: src/input.cpp:586 msgctxt "key name" msgid "KEYPAD_1" msgstr "" -#: src/input.cpp:588 +#: src/input.cpp:587 msgctxt "key name" msgid "KEYPAD_2" msgstr "" -#: src/input.cpp:589 +#: src/input.cpp:588 msgctxt "key name" msgid "KEYPAD_3" msgstr "" -#: src/input.cpp:590 +#: src/input.cpp:589 msgctxt "key name" msgid "KEYPAD_4" msgstr "" -#: src/input.cpp:591 +#: src/input.cpp:590 msgctxt "key name" msgid "KEYPAD_5" msgstr "" -#: src/input.cpp:592 +#: src/input.cpp:591 msgctxt "key name" msgid "KEYPAD_6" msgstr "" -#: src/input.cpp:593 +#: src/input.cpp:592 msgctxt "key name" msgid "KEYPAD_7" msgstr "" -#: src/input.cpp:594 +#: src/input.cpp:593 msgctxt "key name" msgid "KEYPAD_8" msgstr "" -#: src/input.cpp:595 +#: src/input.cpp:594 msgctxt "key name" msgid "KEYPAD_9" msgstr "" -#: src/input.cpp:596 +#: src/input.cpp:595 msgctxt "key name" msgid "KEYPAD_0" msgstr "" -#: src/input.cpp:597 +#: src/input.cpp:596 msgctxt "key name" msgid "KEYPAD_PERIOD" msgstr "" -#: src/input.cpp:598 +#: src/input.cpp:597 msgctxt "key name" msgid "F13" msgstr "" -#: src/input.cpp:599 +#: src/input.cpp:598 msgctxt "key name" msgid "F14" msgstr "" -#: src/input.cpp:600 +#: src/input.cpp:599 msgctxt "key name" msgid "F15" msgstr "" -#: src/input.cpp:601 +#: src/input.cpp:600 msgctxt "key name" msgid "F16" msgstr "" -#: src/input.cpp:602 +#: src/input.cpp:601 msgctxt "key name" msgid "F17" msgstr "" -#: src/input.cpp:603 +#: src/input.cpp:602 msgctxt "key name" msgid "F18" msgstr "" -#: src/input.cpp:604 +#: src/input.cpp:603 msgctxt "key name" msgid "F19" msgstr "" -#: src/input.cpp:605 +#: src/input.cpp:604 msgctxt "key name" msgid "F20" msgstr "" -#: src/input.cpp:606 +#: src/input.cpp:605 msgctxt "key name" msgid "F21" msgstr "" -#: src/input.cpp:607 +#: src/input.cpp:606 msgctxt "key name" msgid "F22" msgstr "" -#: src/input.cpp:608 +#: src/input.cpp:607 msgctxt "key name" msgid "F23" msgstr "" -#: src/input.cpp:609 +#: src/input.cpp:608 msgctxt "key name" msgid "F24" msgstr "" -#: src/input.cpp:615 +#: src/input.cpp:614 msgctxt "key name" msgid "JOY_LEFT" msgstr "" -#: src/input.cpp:616 +#: src/input.cpp:615 msgctxt "key name" msgid "JOY_RIGHT" msgstr "" -#: src/input.cpp:617 +#: src/input.cpp:616 msgctxt "key name" msgid "JOY_UP" msgstr "" -#: src/input.cpp:618 +#: src/input.cpp:617 msgctxt "key name" msgid "JOY_DOWN" msgstr "" -#: src/input.cpp:619 +#: src/input.cpp:618 msgctxt "key name" msgid "JOY_LEFTUP" msgstr "" -#: src/input.cpp:620 +#: src/input.cpp:619 msgctxt "key name" msgid "JOY_LEFTDOWN" msgstr "" -#: src/input.cpp:621 +#: src/input.cpp:620 msgctxt "key name" msgid "JOY_RIGHTUP" msgstr "" -#: src/input.cpp:622 +#: src/input.cpp:621 msgctxt "key name" msgid "JOY_RIGHTDOWN" msgstr "" -#: src/input.cpp:624 +#: src/input.cpp:623 msgctxt "key name" msgid "JOY_0" msgstr "" -#: src/input.cpp:625 +#: src/input.cpp:624 msgctxt "key name" msgid "JOY_1" msgstr "" -#: src/input.cpp:626 +#: src/input.cpp:625 msgctxt "key name" msgid "JOY_2" msgstr "" -#: src/input.cpp:627 +#: src/input.cpp:626 msgctxt "key name" msgid "JOY_3" msgstr "" -#: src/input.cpp:628 +#: src/input.cpp:627 msgctxt "key name" msgid "JOY_4" msgstr "" -#: src/input.cpp:629 +#: src/input.cpp:628 msgctxt "key name" msgid "JOY_5" msgstr "" -#: src/input.cpp:630 +#: src/input.cpp:629 msgctxt "key name" msgid "JOY_6" msgstr "" -#: src/input.cpp:631 +#: src/input.cpp:630 msgctxt "key name" msgid "JOY_7" msgstr "" -#: src/input.cpp:632 +#: src/input.cpp:631 msgctxt "key name" msgid "JOY_8" msgstr "" -#: src/input.cpp:633 +#: src/input.cpp:632 msgctxt "key name" msgid "JOY_9" msgstr "" -#: src/input.cpp:634 +#: src/input.cpp:633 msgctxt "key name" msgid "JOY_10" msgstr "" -#: src/input.cpp:635 +#: src/input.cpp:634 msgctxt "key name" msgid "JOY_11" msgstr "" -#: src/input.cpp:636 +#: src/input.cpp:635 msgctxt "key name" msgid "JOY_12" msgstr "" -#: src/input.cpp:637 +#: src/input.cpp:636 msgctxt "key name" msgid "JOY_13" msgstr "" -#: src/input.cpp:638 +#: src/input.cpp:637 msgctxt "key name" msgid "JOY_14" msgstr "" -#: src/input.cpp:639 +#: src/input.cpp:638 msgctxt "key name" msgid "JOY_15" msgstr "" -#: src/input.cpp:640 +#: src/input.cpp:639 msgctxt "key name" msgid "JOY_16" msgstr "" -#: src/input.cpp:641 +#: src/input.cpp:640 msgctxt "key name" msgid "JOY_17" msgstr "" -#: src/input.cpp:642 +#: src/input.cpp:641 msgctxt "key name" msgid "JOY_18" msgstr "" -#: src/input.cpp:643 +#: src/input.cpp:642 msgctxt "key name" msgid "JOY_19" msgstr "" -#: src/input.cpp:644 +#: src/input.cpp:643 msgctxt "key name" msgid "JOY_20" msgstr "" -#: src/input.cpp:645 +#: src/input.cpp:644 msgctxt "key name" msgid "JOY_21" msgstr "" -#: src/input.cpp:646 +#: src/input.cpp:645 msgctxt "key name" msgid "JOY_22" msgstr "" -#: src/input.cpp:647 +#: src/input.cpp:646 msgctxt "key name" msgid "JOY_23" msgstr "" -#: src/input.cpp:648 +#: src/input.cpp:647 msgctxt "key name" msgid "JOY_24" msgstr "" -#: src/input.cpp:649 +#: src/input.cpp:648 msgctxt "key name" msgid "JOY_25" msgstr "" -#: src/input.cpp:650 +#: src/input.cpp:649 msgctxt "key name" msgid "JOY_26" msgstr "" -#: src/input.cpp:651 +#: src/input.cpp:650 msgctxt "key name" msgid "JOY_27" msgstr "" -#: src/input.cpp:652 +#: src/input.cpp:651 msgctxt "key name" msgid "JOY_28" msgstr "" -#: src/input.cpp:653 +#: src/input.cpp:652 msgctxt "key name" msgid "JOY_29" msgstr "" -#: src/input.cpp:654 +#: src/input.cpp:653 msgctxt "key name" msgid "JOY_30" msgstr "" -#: src/input.cpp:657 +#: src/input.cpp:656 msgctxt "key name" msgid "MOUSE_LEFT_PRESSED" msgstr "" -#: src/input.cpp:659 +#: src/input.cpp:658 msgctxt "key name" msgid "MOUSE_LEFT" msgstr "" -#: src/input.cpp:661 +#: src/input.cpp:660 msgctxt "key name" msgid "MOUSE_RIGHT_PRESSED" msgstr "" -#: src/input.cpp:663 +#: src/input.cpp:662 msgctxt "key name" msgid "MOUSE_RIGHT" msgstr "" -#: src/input.cpp:665 +#: src/input.cpp:664 msgctxt "key name" msgid "SCROLL_UP" msgstr "" -#: src/input.cpp:667 +#: src/input.cpp:666 msgctxt "key name" msgid "SCROLL_DOWN" msgstr "" -#: src/input.cpp:669 +#: src/input.cpp:668 msgctxt "key name" msgid "MOUSE_MOVE" msgstr "" -#: src/input.cpp:735 +#: src/input.cpp:734 #, c-format msgctxt "function key name" msgid "F%d" msgstr "" -#: src/input.cpp:741 +#: src/input.cpp:740 #, c-format msgctxt "control key name" msgid "CTRL+%c" msgstr "" -#: src/input.cpp:763 +#: src/input.cpp:762 #, c-format msgid "unknown key %ld" msgstr "" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound globally!" msgstr "" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound locally!" msgstr "" -#: src/input.cpp:1098 +#: src/input.cpp:1097 msgctxt "keybinding" msgid "None applicable" msgstr "" -#: src/input.cpp:1101 src/input.cpp:1842 src/output.h:690 +#: src/input.cpp:1100 src/input.cpp:1841 src/output.h:692 #: src/requirements.cpp:534 src/requirements.cpp:556 msgid " or " msgstr "of" -#: src/input.cpp:1101 src/output.h:690 +#: src/input.cpp:1100 src/output.h:692 msgid ", or " msgstr "" #. ~ keybinding description for anykey -#: src/input.cpp:1125 +#: src/input.cpp:1124 msgctxt "keybinding" msgid "any" msgstr "" #. ~ keybinding description for unbound or non-applicable keys -#: src/input.cpp:1151 +#: src/input.cpp:1150 msgctxt "keybinding" msgid "n/a" msgstr "" @@ -418501,7 +419292,7 @@ msgstr "" #. ~ %1$s: action description text before key, #. ~ %2$s: key description, #. ~ %3$s: action description text after key. -#: src/input.cpp:1167 +#: src/input.cpp:1166 #, c-format msgctxt "keybinding" msgid "%1$s(%2$s)%3$s" @@ -418509,25 +419300,25 @@ msgstr "" #. ~ %1$s: key description, #. ~ %2$s: action description. -#: src/input.cpp:1172 +#: src/input.cpp:1171 #, c-format msgctxt "keybinding" msgid "[%1$s] %2$s" msgstr "" -#: src/input.cpp:1427 +#: src/input.cpp:1426 msgid "Unbound keys" msgstr "" -#: src/input.cpp:1428 +#: src/input.cpp:1427 msgid "Keybinding active only on this screen" msgstr "" -#: src/input.cpp:1429 +#: src/input.cpp:1428 msgid "Keybinding active globally" msgstr "" -#: src/input.cpp:1431 +#: src/input.cpp:1430 #, c-format msgid "" "Press %c to remove keybinding\n" @@ -418535,58 +419326,58 @@ msgid "" "Press %c to add global keybinding\n" msgstr "" -#: src/input.cpp:1437 +#: src/input.cpp:1436 #, c-format msgid "Press %c to execute action\n" msgstr "" -#: src/input.cpp:1448 +#: src/input.cpp:1447 msgid "Keybindings" msgstr "" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Clear keys for %s?" msgstr "" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Reset to global bindings for %s?" msgstr "" -#: src/input.cpp:1618 +#: src/input.cpp:1617 msgid "" "There are already local keybindings defined for this action, please remove " "them first." msgstr "" -#: src/input.cpp:1622 +#: src/input.cpp:1621 #, c-format msgid "New key for %s" msgstr "" -#: src/input.cpp:1630 +#: src/input.cpp:1629 #, c-format msgid "This key is already used for %s." msgstr "" -#: src/input.cpp:1641 +#: src/input.cpp:1640 #, c-format msgid "" "This key conflicts with %s. Remove this key from the conflicting command(s)," " and continue?" msgstr "" -#: src/input.cpp:1672 +#: src/input.cpp:1671 #, c-format msgid "saving keybindings failed: %s" msgstr "" -#: src/input.cpp:1830 +#: src/input.cpp:1829 msgid "any key" msgstr "een toets" -#: src/input.cpp:1833 +#: src/input.cpp:1832 msgid "mouse movement" msgstr "muisbeweging" @@ -418636,7 +419427,7 @@ msgstr "" msgid "There are no available choices" msgstr "" -#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1299 +#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter: " msgstr "" @@ -418802,12 +419593,12 @@ msgstr "" msgid "Material: %s" msgstr "Materiaal: %s" -#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:964 -#: src/item_pocket.cpp:1172 src/item_pocket.cpp:1183 +#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:965 +#: src/item_pocket.cpp:1188 src/item_pocket.cpp:1199 msgid "Volume: " msgstr "" -#: src/item.cpp:2097 src/item_pocket.cpp:1177 src/item_pocket.cpp:1186 +#: src/item.cpp:2097 src/item_pocket.cpp:1193 src/item_pocket.cpp:1202 msgid "Weight: " msgstr "Gewicht:" @@ -419082,7 +419873,7 @@ msgstr "" msgid "Compatible guns: " msgstr "" -#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:973 +#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:974 #, c-format msgid " round of %s" msgid_plural " rounds of %s" @@ -419493,12 +420284,12 @@ msgid "Bash: " msgstr "Slag:" #: src/item.cpp:3467 src/item.cpp:3472 src/item.cpp:3476 src/item.cpp:3650 -#: src/item.cpp:5036 src/item_pocket.cpp:1165 +#: src/item.cpp:5036 src/item_pocket.cpp:1181 msgid "Cut: " msgstr "Snij:" #: src/item.cpp:3485 src/item.cpp:3490 src/item.cpp:3494 src/item.cpp:3652 -#: src/item_pocket.cpp:1167 +#: src/item_pocket.cpp:1183 msgid "Ballistic: " msgstr "" @@ -420512,7 +421303,7 @@ msgstr "" msgid " (dirty)" msgstr "" -#: src/item.cpp:6430 src/veh_interact.cpp:1535 +#: src/item.cpp:6430 src/veh_interact.cpp:1533 msgid " (rotten)" msgstr "(verrot)" @@ -420536,7 +421327,7 @@ msgstr "(heet)" msgid " (cold)" msgstr "(koel)" -#: src/item.cpp:6447 src/veh_interact.cpp:1533 +#: src/item.cpp:6447 src/veh_interact.cpp:1531 msgid " (frozen)" msgstr "" @@ -420630,7 +421421,7 @@ msgstr "(aangestoken)" msgid " (plugged in)" msgstr "" -#: src/item.cpp:6527 src/ranged.cpp:3262 src/ranged.cpp:3285 +#: src/item.cpp:6527 src/ranged.cpp:3263 src/ranged.cpp:3286 msgid " (active)" msgstr "(actief)" @@ -420707,251 +421498,251 @@ msgstr "links" msgid "right" msgstr "rechts" -#: src/item.cpp:9184 +#: src/item.cpp:9185 msgid "++" msgstr "" -#: src/item.cpp:9186 +#: src/item.cpp:9187 msgid "||" msgstr "" -#: src/item.cpp:9188 +#: src/item.cpp:9189 msgid "|\\" msgstr "" -#: src/item.cpp:9190 +#: src/item.cpp:9191 msgid "|." msgstr "" -#: src/item.cpp:9192 +#: src/item.cpp:9193 msgid "\\." msgstr "" -#: src/item.cpp:9195 +#: src/item.cpp:9196 msgid "XX" msgstr "" -#: src/item.cpp:9197 +#: src/item.cpp:9198 msgid ".." msgstr "" -#: src/item.cpp:9211 +#: src/item.cpp:9212 msgctxt "damage adjective" msgid "accurized " msgstr "" -#: src/item.cpp:9213 +#: src/item.cpp:9214 msgctxt "damage adjective" msgid "reinforced " msgstr "" -#: src/item.cpp:9219 +#: src/item.cpp:9220 msgctxt "damage adjective" msgid "bruised " msgstr "" -#: src/item.cpp:9222 +#: src/item.cpp:9223 msgctxt "damage adjective" msgid "damaged " msgstr "" -#: src/item.cpp:9225 +#: src/item.cpp:9226 msgctxt "damage adjective" msgid "mangled " msgstr "" -#: src/item.cpp:9228 +#: src/item.cpp:9229 msgctxt "damage adjective" msgid "pulped " msgstr "" -#: src/item.cpp:9237 +#: src/item.cpp:9238 msgid "fully intact " msgstr "" -#: src/item.cpp:11165 +#: src/item.cpp:11170 msgid "isn't a weapon" msgstr "is geen wapen" -#: src/item.cpp:11168 +#: src/item.cpp:11173 msgid "is a gunmod and cannot be modded" msgstr "" -#: src/item.cpp:11171 +#: src/item.cpp:11176 #, c-format msgid "already has a %s" msgstr "" -#: src/item.cpp:11174 +#: src/item.cpp:11179 msgid "doesn't have a slot for this mod" msgstr "" -#: src/item.cpp:11177 +#: src/item.cpp:11182 #, c-format msgid "doesn't have enough room for another %s mod" msgstr "" -#: src/item.cpp:11182 +#: src/item.cpp:11187 #, c-format msgid "cannot have a %s" msgstr "" -#: src/item.cpp:11186 +#: src/item.cpp:11191 msgid "isn't big enough to use that mod" msgstr "" -#: src/item.cpp:11190 +#: src/item.cpp:11195 msgid "can only accept small mods on that slot" msgstr "" -#: src/item.cpp:11201 +#: src/item.cpp:11206 #, c-format msgid "%1$s cannot be used on item with no compatible ammo types" msgstr "" -#: src/item.cpp:11204 +#: src/item.cpp:11209 msgid "is already waterproof" msgstr "is al waterbestendig" -#: src/item.cpp:11207 +#: src/item.cpp:11212 msgid "is already eminently reliable" msgstr "" -#: src/item.cpp:11210 +#: src/item.cpp:11215 msgid "cannot have a brass catcher" msgstr "" -#: src/item.cpp:11215 +#: src/item.cpp:11220 msgid "must be unloaded before installing this mod" msgstr "" -#: src/item.cpp:11219 +#: src/item.cpp:11224 msgid "doesn't have a stock to attach this mod" msgstr "" -#: src/item.cpp:11224 +#: src/item.cpp:11229 #, c-format msgid "cannot be installed on a weapon with \"%s\"" msgstr "" -#: src/item.cpp:11829 +#: src/item.cpp:11834 #, c-format msgid "That %s must be on the ground or held to hold contents!" msgstr "" -#: src/item.cpp:11834 +#: src/item.cpp:11839 #, c-format msgid "That %1$s won't hold %2$s." msgstr "" -#: src/item.cpp:11839 +#: src/item.cpp:11844 #, c-format msgid "Your %1$s can't hold any more %2$s." msgstr "" -#: src/item.cpp:11857 +#: src/item.cpp:11862 #, c-format msgid "That %s doesn't have room to expand." msgstr "" -#: src/item.cpp:12411 +#: src/item.cpp:12416 #, c-format msgctxt "components count" msgid "%d x %s" msgstr "" -#: src/item.cpp:12934 +#: src/item.cpp:12926 msgid "A nearby robot has repaired itself and stands up!" msgstr "" -#: src/item.cpp:12936 +#: src/item.cpp:12928 msgid "A nearby corpse rises and moves towards you!" msgstr "" -#: src/item.cpp:12941 +#: src/item.cpp:12933 msgid "Oh dear god, a robot you're carrying has started moving!" msgstr "" -#: src/item.cpp:12944 +#: src/item.cpp:12936 msgid "Oh dear god, a corpse you're carrying has started moving!" msgstr "" -#: src/item.cpp:13004 +#: src/item.cpp:12996 #, c-format msgid "You take a puff of your %s." msgstr "" -#: src/item.cpp:13014 +#: src/item.cpp:13006 #, c-format msgid "Your shaking hand causes you to drop your %s." msgstr "" -#: src/item.cpp:13021 +#: src/item.cpp:13013 #, c-format msgid "You fall asleep and drop your %s." msgstr "" -#: src/item.cpp:13041 +#: src/item.cpp:13033 #, c-format msgid "You finish your %s." msgstr "" -#: src/item.cpp:13105 +#: src/item.cpp:13097 #, c-format msgid "Your %s is quenched by water." msgstr "" -#: src/item.cpp:13107 +#: src/item.cpp:13099 #, c-format msgid "Your %s is quenched by precipitation." msgstr "" -#: src/item.cpp:13110 +#: src/item.cpp:13102 #, c-format msgid "Your %s is blown out by the wind." msgstr "" -#: src/item.cpp:13167 src/item.cpp:13179 src/item.cpp:13194 src/iuse.cpp:8495 -#: src/iuse.cpp:8672 src/iuse.cpp:8865 +#: src/item.cpp:13159 src/item.cpp:13171 src/item.cpp:13186 src/iuse.cpp:8499 +#: src/iuse.cpp:8685 src/iuse.cpp:8884 msgid "You notice the cable has come loose!" msgstr "" -#: src/item.cpp:13206 +#: src/item.cpp:13198 msgid "The over-extended cable breaks loose!" msgstr "" -#: src/item.cpp:13226 +#: src/item.cpp:13218 msgid "You reel in the cable." msgstr "" -#: src/item.cpp:13274 +#: src/item.cpp:13266 #, c-format msgid "You need an UPS to run the %s!" msgstr "" -#: src/item.cpp:13281 +#: src/item.cpp:13273 #, c-format msgid "The %s ran out of energy!" msgstr "" -#: src/item.cpp:13316 +#: src/item.cpp:13308 #, c-format msgid "Your %s rusts due to blackpowder fouling." msgstr "" -#: src/item.cpp:13364 +#: src/item.cpp:13356 #, c-format msgid "Your %s disappears!" msgstr "" -#: src/item.cpp:13719 +#: src/item.cpp:13711 msgctxt "item name" msgid "human blood" msgid_plural "human blood" msgstr[0] "" msgstr[1] "" -#: src/item.cpp:13721 +#: src/item.cpp:13713 #, c-format msgctxt "item name" msgid "%s blood" @@ -420960,7 +421751,7 @@ msgstr[0] "" msgstr[1] "" #. ~ %1$s: name of corpse with modifiers; %2$s: species name -#: src/item.cpp:13792 +#: src/item.cpp:13784 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of a %2$s" @@ -420968,7 +421759,7 @@ msgstr "" #. ~ %1$s: name of corpse with modifiers; %2$s: proper name; %3$s: species #. name -#: src/item.cpp:13796 +#: src/item.cpp:13788 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of %2$s, %3$s" @@ -421081,7 +421872,7 @@ msgstr "" msgid "Total capacity:" msgstr "" -#: src/item_contents.cpp:2278 src/item_pocket.cpp:966 +#: src/item_contents.cpp:2278 src/item_pocket.cpp:967 msgid " Weight: " msgstr "" @@ -421100,27 +421891,27 @@ msgid "" "[RETURN] Context menu\n" msgstr "" -#: src/item_factory.cpp:1622 +#: src/item_factory.cpp:1623 msgid "" "Can be activated to increase environmental protection. Will " "consume charges when active, but only when environmental hazards are " "present." msgstr "" -#: src/item_factory.cpp:3559 +#: src/item_factory.cpp:3561 #, c-format msgid "%s needs pocket definitions" msgstr "" -#: src/item_factory.cpp:4889 src/trait_group.cpp:89 +#: src/item_factory.cpp:4891 src/trait_group.cpp:89 msgid "Test which group?" msgstr "" -#: src/item_factory.cpp:4913 src/trait_group.cpp:113 +#: src/item_factory.cpp:4915 src/trait_group.cpp:113 msgid "Result of 100 spawns:" msgstr "" -#: src/item_factory.cpp:4916 src/trait_group.cpp:116 +#: src/item_factory.cpp:4918 src/trait_group.cpp:116 #, c-format msgid "%d x %s" msgstr "" @@ -421139,312 +421930,317 @@ msgstr "inventaris" msgid "inside %s" msgstr "" -#: src/item_pocket.cpp:850 +#: src/item_pocket.cpp:851 msgid "open" msgstr "" -#: src/item_pocket.cpp:940 +#: src/item_pocket.cpp:941 #, c-format msgid "Pocket %d:" msgstr "" -#: src/item_pocket.cpp:962 +#: src/item_pocket.cpp:963 msgid "Holds a single armored plate." msgstr "" -#: src/item_pocket.cpp:981 +#: src/item_pocket.cpp:982 msgid "Holds: " msgstr "" -#: src/item_pocket.cpp:991 src/item_pocket.cpp:996 +#: src/item_pocket.cpp:992 src/item_pocket.cpp:997 msgid "Item length: " msgstr "" -#: src/item_pocket.cpp:1001 +#: src/item_pocket.cpp:1002 msgid " to " msgstr "" -#: src/item_pocket.cpp:1007 +#: src/item_pocket.cpp:1008 msgid "Minimum item length: " msgstr "" -#: src/item_pocket.cpp:1015 +#: src/item_pocket.cpp:1016 msgid "Minimum item volume: " msgstr "" -#: src/item_pocket.cpp:1022 +#: src/item_pocket.cpp:1023 msgid "Maximum item volume: " msgstr "" -#: src/item_pocket.cpp:1027 +#: src/item_pocket.cpp:1028 msgid "Base moves to remove item: " msgstr "" -#: src/item_pocket.cpp:1030 +#: src/item_pocket.cpp:1042 +#, c-format +msgid "Allowed materials: %s" +msgstr "" + +#: src/item_pocket.cpp:1046 msgid "This pocket is rigid." msgstr "" -#: src/item_pocket.cpp:1035 +#: src/item_pocket.cpp:1051 msgid "" "This is a holster, it only holds one item at a " "time." msgstr "" -#: src/item_pocket.cpp:1040 +#: src/item_pocket.cpp:1056 #, c-format msgid "Causes %d additional encumbrance while in use." msgstr "" -#: src/item_pocket.cpp:1046 +#: src/item_pocket.cpp:1062 msgid "Items may fall out if grabbed." msgstr "" -#: src/item_pocket.cpp:1051 +#: src/item_pocket.cpp:1067 msgid "Items will make noise when you move." msgstr "" -#: src/item_pocket.cpp:1056 +#: src/item_pocket.cpp:1072 msgid "This pocket can contain a liquid." msgstr "" -#: src/item_pocket.cpp:1060 +#: src/item_pocket.cpp:1076 msgid "This pocket can contain a gas." msgstr "" -#: src/item_pocket.cpp:1064 +#: src/item_pocket.cpp:1080 msgid "This pocket will spill if placed into another item or worn." msgstr "" -#: src/item_pocket.cpp:1068 +#: src/item_pocket.cpp:1084 msgid "This pocket protects its contents from fire." msgstr "" -#: src/item_pocket.cpp:1073 +#: src/item_pocket.cpp:1089 #, c-format msgid "" "Contained items spoil at %.0f%% their original rate." msgstr "" -#: src/item_pocket.cpp:1076 +#: src/item_pocket.cpp:1092 msgid "Contained items won't spoil." msgstr "" -#: src/item_pocket.cpp:1081 +#: src/item_pocket.cpp:1097 #, c-format msgid "" "Items in this pocket weigh %.0f%% their original weight." msgstr "" -#: src/item_pocket.cpp:1087 +#: src/item_pocket.cpp:1103 #, c-format msgid "" "This pocket expands at %.0f%% of the rate of volume of " "items inside." msgstr "" -#: src/item_pocket.cpp:1093 +#: src/item_pocket.cpp:1109 msgid "Restrictions:" msgstr "" -#: src/item_pocket.cpp:1102 +#: src/item_pocket.cpp:1118 #, c-format msgid "* or %s" msgstr "" -#: src/item_pocket.cpp:1117 +#: src/item_pocket.cpp:1133 #, c-format msgid "%s pocket %d" msgstr "" -#: src/item_pocket.cpp:1121 +#: src/item_pocket.cpp:1137 #, c-format msgid "Pocket %d: %s" msgstr "" -#: src/item_pocket.cpp:1124 +#: src/item_pocket.cpp:1140 #, c-format msgid "Pocket %d" msgstr "" -#: src/item_pocket.cpp:1129 +#: src/item_pocket.cpp:1145 msgid "This pocket is empty." msgstr "" -#: src/item_pocket.cpp:1133 +#: src/item_pocket.cpp:1149 msgid "This pocket is sealed." msgstr "" #. ~ (M)elee coverage -#: src/item_pocket.cpp:1149 +#: src/item_pocket.cpp:1165 msgid "(M):" msgstr "" #. ~ (R)anged coverage -#: src/item_pocket.cpp:1153 +#: src/item_pocket.cpp:1169 msgid "(R):" msgstr "" #. ~ (V)itals coverage -#: src/item_pocket.cpp:1157 +#: src/item_pocket.cpp:1173 msgid "(V):" msgstr "" -#: src/item_pocket.cpp:1163 +#: src/item_pocket.cpp:1179 msgid "Protection: Bash: " msgstr "" -#: src/item_pocket.cpp:1174 src/item_pocket.cpp:1179 +#: src/item_pocket.cpp:1190 src/item_pocket.cpp:1195 msgid " of " msgstr "" -#: src/item_pocket.cpp:1195 +#: src/item_pocket.cpp:1211 msgid "Contents of this pocket:" msgstr "" -#: src/item_pocket.cpp:1222 +#: src/item_pocket.cpp:1238 msgid "cannot unwield item" msgstr "" -#: src/item_pocket.cpp:1236 +#: src/item_pocket.cpp:1252 msgid "only books can go into ebook pocket" msgstr "" -#: src/item_pocket.cpp:1245 +#: src/item_pocket.cpp:1261 msgid "only mods can go into mod pocket" msgstr "" -#: src/item_pocket.cpp:1253 +#: src/item_pocket.cpp:1271 msgid "holster does not accept this item type or form factor" msgstr "" -#: src/item_pocket.cpp:1261 +#: src/item_pocket.cpp:1279 msgid "item is not an ammo" msgstr "" -#: src/item_pocket.cpp:1268 +#: src/item_pocket.cpp:1286 msgid "item is not the correct ammo type" msgstr "" -#: src/item_pocket.cpp:1277 +#: src/item_pocket.cpp:1295 msgid "can't contain liquid" msgstr "" -#: src/item_pocket.cpp:1283 +#: src/item_pocket.cpp:1301 msgid "can't contain gas" msgstr "" -#: src/item_pocket.cpp:1295 src/item_pocket.cpp:1417 +#: src/item_pocket.cpp:1313 src/item_pocket.cpp:1435 msgid "item too big" msgstr "" -#: src/item_pocket.cpp:1299 +#: src/item_pocket.cpp:1317 msgid "item is too long" msgstr "" -#: src/item_pocket.cpp:1304 +#: src/item_pocket.cpp:1322 msgid "item is too short" msgstr "" -#: src/item_pocket.cpp:1309 +#: src/item_pocket.cpp:1327 msgid "item is too small" msgstr "" -#: src/item_pocket.cpp:1338 +#: src/item_pocket.cpp:1356 msgid "can't mix different ammo" msgstr "" -#: src/item_pocket.cpp:1348 +#: src/item_pocket.cpp:1366 msgid "ablative pocket already contains a plate" msgstr "" -#: src/item_pocket.cpp:1357 +#: src/item_pocket.cpp:1375 msgid "holster already contains an item" msgstr "" -#: src/item_pocket.cpp:1364 +#: src/item_pocket.cpp:1382 msgid "can't mix liquid with contained item" msgstr "" -#: src/item_pocket.cpp:1369 +#: src/item_pocket.cpp:1387 msgid "can't put non liquid into pocket with liquid" msgstr "" -#: src/item_pocket.cpp:1376 +#: src/item_pocket.cpp:1394 msgid "" "can't mix frozen liquid with contained item in the watertight container" msgstr "" -#: src/item_pocket.cpp:1382 +#: src/item_pocket.cpp:1400 msgid "" "can't mix item with contained frozen liquid in the watertight container" msgstr "" -#: src/item_pocket.cpp:1389 +#: src/item_pocket.cpp:1407 msgid "can't mix gas with contained item" msgstr "" -#: src/item_pocket.cpp:1393 +#: src/item_pocket.cpp:1411 msgid "can't put non gas into pocket with gas" msgstr "" -#: src/item_pocket.cpp:1401 +#: src/item_pocket.cpp:1419 msgid "tried to put too many charges of ammo in item" msgstr "" -#: src/item_pocket.cpp:1409 +#: src/item_pocket.cpp:1427 msgid "item is too heavy" msgstr "" -#: src/item_pocket.cpp:1413 +#: src/item_pocket.cpp:1431 msgid "pocket is holding too much weight" msgstr "" -#: src/item_pocket.cpp:1421 +#: src/item_pocket.cpp:1439 msgid "not enough space" msgstr "" -#: src/item_pocket.cpp:1590 +#: src/item_pocket.cpp:1608 #, c-format msgid "Your %s falls to the ground." msgstr "" -#: src/item_pocket.cpp:1752 +#: src/item_pocket.cpp:1770 #, c-format msgid "Liquid leaked out from the %s and dripped onto the ground!" msgstr "" -#: src/item_pocket.cpp:2333 +#: src/item_pocket.cpp:2351 msgid "" "Items won't be inserted into this pocket unless you manually " "insert them." msgstr "" -#: src/item_pocket.cpp:2337 +#: src/item_pocket.cpp:2355 msgid "" "Items in this pocket won't be unloaded unless you manually drop " "them." msgstr "" -#: src/item_pocket.cpp:2339 +#: src/item_pocket.cpp:2357 msgid "Priority:" msgstr "" -#: src/item_pocket.cpp:2340 +#: src/item_pocket.cpp:2358 #, c-format msgid "Item Whitelist: %s" msgstr "" -#: src/item_pocket.cpp:2345 +#: src/item_pocket.cpp:2363 #, c-format msgid "Item Blacklist: %s" msgstr "" -#: src/item_pocket.cpp:2350 +#: src/item_pocket.cpp:2368 #, c-format msgid "Category Whitelist: %s" msgstr "" -#: src/item_pocket.cpp:2352 +#: src/item_pocket.cpp:2370 #, c-format msgid "Category Blacklist: %s" msgstr "" @@ -421453,390 +422249,390 @@ msgstr "" msgid "click." msgstr "" -#: src/iuse.cpp:463 +#: src/iuse.cpp:464 #, c-format msgid "You remove the radio modification from your %s." msgstr "" -#: src/iuse.cpp:482 +#: src/iuse.cpp:483 #, c-format msgid "You're already smoking a %s!" msgstr "" -#: src/iuse.cpp:486 +#: src/iuse.cpp:487 msgid "You don't have anything to light it with!" msgstr "" -#: src/iuse.cpp:493 +#: src/iuse.cpp:494 msgid "Are you sure you want to drink… this?" msgstr "" -#: src/iuse.cpp:510 src/iuse.cpp:1032 src/iuse.cpp:1040 src/iuse.cpp:9514 -#: src/iuse.cpp:9525 +#: src/iuse.cpp:511 src/iuse.cpp:1033 src/iuse.cpp:1041 src/iuse.cpp:9532 +#: src/iuse.cpp:9543 #, c-format msgid "You take some %s." msgstr "" -#: src/iuse.cpp:597 +#: src/iuse.cpp:598 #, c-format msgid "" "Please let the devs know you should be able to smoke a %s, but the smoking " "code does not know how." msgstr "" -#: src/iuse.cpp:605 +#: src/iuse.cpp:606 #, c-format msgid "You light a %s." msgstr "" -#: src/iuse.cpp:616 +#: src/iuse.cpp:617 msgid "Ugh, too much smoke… you feel nasty." msgstr "" -#: src/iuse.cpp:625 +#: src/iuse.cpp:626 msgid "You take a puff from your electronic cigarette." msgstr "" -#: src/iuse.cpp:629 +#: src/iuse.cpp:630 msgid "You inhale some vapor from your advanced electronic cigarette." msgstr "" -#: src/iuse.cpp:634 +#: src/iuse.cpp:635 msgid "You don't have any nicotine liquid!" msgstr "" -#: src/iuse.cpp:644 +#: src/iuse.cpp:645 msgid "Ugh, too much nicotine… you feel nasty." msgstr "" -#: src/iuse.cpp:652 +#: src/iuse.cpp:653 msgid "You take some antibiotics." msgstr "" -#: src/iuse.cpp:653 +#: src/iuse.cpp:654 msgid " takes some antibiotics." msgstr "" -#: src/iuse.cpp:664 +#: src/iuse.cpp:665 msgid "" "Maybe this is just the placebo effect, but you feel a little better as the " "dose settles in." msgstr "" -#: src/iuse.cpp:678 +#: src/iuse.cpp:679 #, c-format msgid "You're out of %s." msgstr "" -#: src/iuse.cpp:681 +#: src/iuse.cpp:682 #, c-format msgid "You use your %s." msgstr "" -#: src/iuse.cpp:685 +#: src/iuse.cpp:686 msgid "You wash the slime from your eyes." msgstr "" -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid " uses some fungicide." msgstr "" -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid "You use your fungicide." msgstr "" -#: src/iuse.cpp:710 src/iuse.cpp:757 +#: src/iuse.cpp:711 src/iuse.cpp:758 msgid "You feel a burning sensation slowly radiating throughout your skin." msgstr "" -#: src/iuse.cpp:716 src/iuse.cpp:761 +#: src/iuse.cpp:717 src/iuse.cpp:762 msgid "Your skin grows warm for a moment." msgstr "" -#: src/iuse.cpp:773 +#: src/iuse.cpp:774 msgid "You take some antiparasitic medication." msgstr "" -#: src/iuse.cpp:776 +#: src/iuse.cpp:777 msgid "The itching sensation under your skin fades away." msgstr "" -#: src/iuse.cpp:782 +#: src/iuse.cpp:783 msgid "Your bowels clench as something inside them dies." msgstr "" -#: src/iuse.cpp:784 +#: src/iuse.cpp:785 msgid "Your bowels spasm painfully as something inside them dies." msgstr "" -#: src/iuse.cpp:790 +#: src/iuse.cpp:791 msgid "Your skin prickles and your veins itch for a few moments." msgstr "" -#: src/iuse.cpp:794 +#: src/iuse.cpp:795 msgid "Your veins relax in a soothing wave through your body." msgstr "" -#: src/iuse.cpp:799 +#: src/iuse.cpp:800 msgid "The pressure inside your head feels better already." msgstr "" -#: src/iuse.cpp:802 +#: src/iuse.cpp:803 msgid "Your head pounds like a sore tooth as something inside of it dies." msgstr "" -#: src/iuse.cpp:809 +#: src/iuse.cpp:810 msgid "The stiffness in your joints goes away." msgstr "" -#: src/iuse.cpp:811 +#: src/iuse.cpp:812 msgid "The pain in your joints goes away." msgstr "" -#: src/iuse.cpp:819 +#: src/iuse.cpp:820 msgid "You take some anticonvulsant medication." msgstr "" -#: src/iuse.cpp:833 +#: src/iuse.cpp:834 msgid "You stop shaking." msgstr "" -#: src/iuse.cpp:841 +#: src/iuse.cpp:842 msgid "" "You start scarfing down the delicious cake. It tastes a little funny, " "though…" msgstr "" -#: src/iuse.cpp:864 +#: src/iuse.cpp:865 msgid "You snort a bump of coke." msgstr "" -#: src/iuse.cpp:883 +#: src/iuse.cpp:884 msgid "You smoke your meth." msgstr "" -#: src/iuse.cpp:884 +#: src/iuse.cpp:885 msgid "The world seems to sharpen." msgstr "" -#: src/iuse.cpp:898 +#: src/iuse.cpp:899 msgid "You snort some crystal meth." msgstr "" -#: src/iuse.cpp:918 +#: src/iuse.cpp:919 msgid "You inject the vaccine." msgstr "" -#: src/iuse.cpp:923 +#: src/iuse.cpp:924 msgid "You no longer need to fear the flu, at least for some time." msgstr "" -#: src/iuse.cpp:927 +#: src/iuse.cpp:928 msgid "" "You notice the date on the packaging is pretty old. It may no longer be " "effective." msgstr "" -#: src/iuse.cpp:945 +#: src/iuse.cpp:946 msgid "Are you sure you want to eat this? It looks poisonous…" msgstr "" -#: src/iuse.cpp:969 +#: src/iuse.cpp:970 #, c-format msgid "This %s probably meant a lot to someone at one time." msgstr "" -#: src/iuse.cpp:990 +#: src/iuse.cpp:991 msgid "You feel completely exhausted." msgstr "" -#: src/iuse.cpp:994 +#: src/iuse.cpp:995 msgid "You feel a bit wobbly." msgstr "" -#: src/iuse.cpp:1008 +#: src/iuse.cpp:1009 msgid "You suddenly feel hollow inside." msgstr "" -#: src/iuse.cpp:1022 +#: src/iuse.cpp:1023 msgid "You eat the datura seed." msgstr "" -#: src/iuse.cpp:1047 +#: src/iuse.cpp:1048 msgid "You take a puff from your inhaler." msgstr "" -#: src/iuse.cpp:1048 +#: src/iuse.cpp:1049 msgid " takes a puff from their inhaler." msgstr "" -#: src/iuse.cpp:1063 +#: src/iuse.cpp:1064 #, c-format msgid "You breathe deeply from the %s." msgstr "" -#: src/iuse.cpp:1065 +#: src/iuse.cpp:1066 #, c-format msgid " breathes from the %s." msgstr "" -#: src/iuse.cpp:1085 +#: src/iuse.cpp:1086 msgid "This looks unhealthy, sure you want to drink it?" msgstr "" -#: src/iuse.cpp:1089 +#: src/iuse.cpp:1090 msgid "This looks unhealthy, sure you want to eat it?" msgstr "" -#: src/iuse.cpp:1096 +#: src/iuse.cpp:1097 msgid "Blech, that tastes gross!" msgstr "" -#: src/iuse.cpp:1107 +#: src/iuse.cpp:1108 msgid "Blech, that burns your throat!" msgstr "" -#: src/iuse.cpp:1113 +#: src/iuse.cpp:1114 msgid "Blech, you don't feel you can stomach much of that." msgstr "" -#: src/iuse.cpp:1123 +#: src/iuse.cpp:1124 msgid "This looks unclean; are you sure you want to drink it?" msgstr "" -#: src/iuse.cpp:1127 +#: src/iuse.cpp:1128 msgid "This looks unclean; are you sure you want to eat it?" msgstr "" -#: src/iuse.cpp:1141 +#: src/iuse.cpp:1142 msgid "The meal is revitalizing." msgstr "" -#: src/iuse.cpp:1143 +#: src/iuse.cpp:1144 msgid "Oddly enough, this doesn't taste so bad." msgstr "" -#: src/iuse.cpp:1161 +#: src/iuse.cpp:1162 #, c-format msgid "You chew your %s." msgstr "" -#: src/iuse.cpp:1176 +#: src/iuse.cpp:1177 msgid "You feel cleansed." msgstr "" -#: src/iuse.cpp:1186 +#: src/iuse.cpp:1187 msgid "You feel a slight itching inside, but it passes." msgstr "" -#: src/iuse.cpp:1205 +#: src/iuse.cpp:1206 msgid "You don't have any mutations to purify." msgstr "" -#: src/iuse.cpp:1209 +#: src/iuse.cpp:1210 msgid "Choose a mutation to purify: " msgstr "" -#: src/iuse.cpp:1217 +#: src/iuse.cpp:1218 msgid "" "You inject the purifier. The liquid thrashes inside the tube and goes down " "reluctantly." msgstr "" -#: src/iuse.cpp:1275 +#: src/iuse.cpp:1276 #, c-format msgid "" "As you eat the %s, you have a near-religious experience, feeling at one with" " your surroundings…" msgstr "" -#: src/iuse.cpp:1307 +#: src/iuse.cpp:1308 msgid "It tastes extremely strange!" msgstr "" -#: src/iuse.cpp:1315 src/iuse.cpp:1466 +#: src/iuse.cpp:1316 src/iuse.cpp:1467 msgid "You feel better all over." msgstr "" -#: src/iuse.cpp:1327 +#: src/iuse.cpp:1328 msgid "It is delicious, and very filling!" msgstr "" -#: src/iuse.cpp:1332 +#: src/iuse.cpp:1333 msgid "It is delicious, but you can't eat any more." msgstr "" -#: src/iuse.cpp:1335 +#: src/iuse.cpp:1336 msgid "You take one bite, and immediately vomit!" msgstr "" -#: src/iuse.cpp:1340 +#: src/iuse.cpp:1341 msgid "" "You feel a familiar warmth, but suddenly it surges into an excruciating burn" " as you convulse, vomiting, and black out…" msgstr "" -#: src/iuse.cpp:1343 +#: src/iuse.cpp:1344 msgctxt "memorial_male" msgid "Suffered Marloss Rejection." msgstr "" -#: src/iuse.cpp:1344 +#: src/iuse.cpp:1345 msgctxt "memorial_female" msgid "Suffered Marloss Rejection." msgstr "" -#: src/iuse.cpp:1360 +#: src/iuse.cpp:1361 msgid "" "You feel a familiar warmth, but suddenly it surges into painful burning as " "you convulse and collapse to the ground…" msgstr "" -#: src/iuse.cpp:1372 src/monattack.cpp:2116 +#: src/iuse.cpp:1373 src/monattack.cpp:2116 msgid "" "You wake up in a Marloss bush. Almost *cradled* in it, actually, as though " "it grew there for you." msgstr "" #. ~ Beginning to hear the Mycus while conscious: that's it speaking -#: src/iuse.cpp:1375 +#: src/iuse.cpp:1376 msgid "" "unity. together we have reached the door. we provide the final key. now " "to pass through…" msgstr "" -#: src/iuse.cpp:1377 +#: src/iuse.cpp:1378 msgid "You feel a strange warmth spreading throughout your body…" msgstr "" #. ~ "Nuh-uh" is a sound used for "nope", "no", etc. -#: src/iuse.cpp:1398 +#: src/iuse.cpp:1399 msgid "" "After what happened that last time? Nuh-uh. You're not eating that alien " "poison." msgstr "" -#: src/iuse.cpp:1403 +#: src/iuse.cpp:1404 msgid "we no longer require this scaffolding. we reserve it for other uses." msgstr "" -#: src/iuse.cpp:1424 src/iuse.cpp:5711 +#: src/iuse.cpp:1425 src/iuse.cpp:5712 #, c-format msgid "" "Are you sure you want to eat the %s? You could plant it in a mound of dirt." msgstr "" -#: src/iuse.cpp:1465 +#: src/iuse.cpp:1466 msgid "It tastes amazing, and you finish it quickly." msgstr "" -#: src/iuse.cpp:1471 +#: src/iuse.cpp:1472 msgid "" "As it settles in, you feel ecstasy radiating through every part of your " "body…" msgstr "" -#: src/iuse.cpp:1474 +#: src/iuse.cpp:1475 msgid "" "Your eyes roll back in your head. Everything dissolves into a blissful " "haze…" @@ -421847,2822 +422643,2830 @@ msgstr "" #. ~ It still understands the concept, but uninitelligent fungaloids and mind- #. bent symbiotes should not need it. #. ~ We are the Mycus. -#: src/iuse.cpp:1483 +#: src/iuse.cpp:1484 msgid "we welcome into us. we have endured long in this forbidding world." msgstr "" -#: src/iuse.cpp:1486 +#: src/iuse.cpp:1487 msgid "" "A sea of white caps, waving gently. A haze of spores wafting silently over " "a forest." msgstr "" -#: src/iuse.cpp:1488 +#: src/iuse.cpp:1489 msgid "the natives have a saying: \"e pluribus unum.\" out of many, one." msgstr "" -#: src/iuse.cpp:1491 +#: src/iuse.cpp:1492 msgid "" "The blazing pink redness of the berry. The juices spreading across our " "tongue, the warmth draping over us like a lover's embrace." msgstr "" -#: src/iuse.cpp:1493 +#: src/iuse.cpp:1494 msgid "" "we welcome the union of our lines in our local guide. we will prosper, and " "unite this world. even now, our fruits adapt to better serve local " "physiology." msgstr "" -#: src/iuse.cpp:1496 +#: src/iuse.cpp:1497 msgid "" "The sky-blue of the seed. The nutty, creamy flavors intermingling with the " "berry, a memory that will never leave us." msgstr "" -#: src/iuse.cpp:1498 +#: src/iuse.cpp:1499 msgid "" "as, in time, shall we adapt to better welcome those who have not received " "us." msgstr "" -#: src/iuse.cpp:1501 +#: src/iuse.cpp:1502 msgid "" "The amber-yellow of the sap. Feel it flowing through our veins, taking the " "place of the strange, thin red gruel called \"blood.\"" msgstr "" -#: src/iuse.cpp:1503 +#: src/iuse.cpp:1504 msgid "we are the Mycus." msgstr "" -#: src/iuse.cpp:1540 +#: src/iuse.cpp:1541 msgid "This tastes really weird! You're not sure it's good for you…" msgstr "" -#: src/iuse.cpp:1555 +#: src/iuse.cpp:1556 #, c-format msgid "You doubt someone would want to eat %1$s." msgstr "" -#: src/iuse.cpp:1559 +#: src/iuse.cpp:1560 #, c-format msgid "Put the %s where?" msgstr "" -#: src/iuse.cpp:1568 +#: src/iuse.cpp:1569 #, c-format msgid "Are you sure you want to feed a person %1$s?" msgstr "" -#: src/iuse.cpp:1570 +#: src/iuse.cpp:1571 #, c-format msgid "You put your %1$s into %2$s mouth!" msgstr "" -#: src/iuse.cpp:1574 +#: src/iuse.cpp:1575 msgid "" "Okay, but please, don't give me this again. I don't want to eat pet food in" " the Cataclysm all day." msgstr "" -#: src/iuse.cpp:1576 +#: src/iuse.cpp:1577 #, c-format msgid "%s knocks it from your hand!" msgstr "" -#: src/iuse.cpp:1590 +#: src/iuse.cpp:1591 #, c-format msgid "You try to feed the %1$s some %2$s, but it vanishes!" msgstr "" -#: src/iuse.cpp:1608 +#: src/iuse.cpp:1609 #, c-format msgid "The %s doesn't want that kind of food." msgstr "" -#: src/iuse.cpp:1614 +#: src/iuse.cpp:1615 msgid "You want to feed it the dog food, but it bites your fingers!" msgstr "" -#: src/iuse.cpp:1617 +#: src/iuse.cpp:1618 msgid "" "Apparently, it's more interested in your flesh than the dog food in your " "hand!" msgstr "" -#: src/iuse.cpp:1623 +#: src/iuse.cpp:1624 #, c-format msgid "You feed your %1$s to the %2$s." msgstr "" -#: src/iuse.cpp:1626 +#: src/iuse.cpp:1627 #, c-format msgid "The %1$s is your pet now!" msgstr "" -#: src/iuse.cpp:1636 +#: src/iuse.cpp:1637 msgid "There is nothing to be fed here." msgstr "" -#: src/iuse.cpp:1653 +#: src/iuse.cpp:1654 msgid "Modify what?" msgstr "" -#: src/iuse.cpp:1656 src/iuse.cpp:2464 src/iuse.cpp:4861 src/iuse.cpp:5545 -#: src/iuse.cpp:6323 src/iuse.cpp:6355 src/iuse.cpp:7475 src/iuse.cpp:7681 +#: src/iuse.cpp:1657 src/iuse.cpp:2465 src/iuse.cpp:4862 src/iuse.cpp:5546 +#: src/iuse.cpp:6324 src/iuse.cpp:6356 src/iuse.cpp:7479 src/iuse.cpp:7685 msgid "You don't have that item!" msgstr "" -#: src/iuse.cpp:1661 +#: src/iuse.cpp:1662 msgid "Which signal should activate the item?" msgstr "" -#: src/iuse.cpp:1662 src/iuse.cpp:1674 +#: src/iuse.cpp:1663 src/iuse.cpp:1675 msgid "\"Blue\"" msgstr "\"Blauw\"" -#: src/iuse.cpp:1662 src/iuse.cpp:1678 +#: src/iuse.cpp:1663 src/iuse.cpp:1679 msgid "\"Green\"" msgstr "\"Groen\"" -#: src/iuse.cpp:1662 src/iuse.cpp:1670 +#: src/iuse.cpp:1663 src/iuse.cpp:1671 msgid "\"Red\"" msgstr "\"Rood\"" -#: src/iuse.cpp:1685 +#: src/iuse.cpp:1686 msgid "This item has been modified this way already." msgstr "" -#: src/iuse.cpp:1692 +#: src/iuse.cpp:1693 #, c-format msgid "" "You modify your %1$s to listen for the %2$s activation signal on the radio." msgstr "" -#: src/iuse.cpp:1715 +#: src/iuse.cpp:1716 msgid "Remove mods from tool?" msgstr "" -#: src/iuse.cpp:1716 +#: src/iuse.cpp:1717 msgid "You don't have any modified tools." msgstr "" -#: src/iuse.cpp:1728 +#: src/iuse.cpp:1729 #, c-format msgid "You remove the %s from the tool." msgstr "" -#: src/iuse.cpp:1749 +#: src/iuse.cpp:1750 msgid "You doubt you will have much luck catching fish here." msgstr "" -#: src/iuse.cpp:1774 src/iuse.cpp:1815 +#: src/iuse.cpp:1775 src/iuse.cpp:1816 msgid "You can't fish there!" msgstr "" -#: src/iuse.cpp:1777 +#: src/iuse.cpp:1778 msgid "You cast your line and wait to hook something…" msgstr "" -#: src/iuse.cpp:1804 +#: src/iuse.cpp:1805 msgid "Fish aren't foolish enough to go in here without bait." msgstr "" -#: src/iuse.cpp:1808 +#: src/iuse.cpp:1809 msgid "Put fish trap where?" msgstr "" -#: src/iuse.cpp:1826 +#: src/iuse.cpp:1827 msgid "" "You place the fish trap; in three hours or so, you may catch some fish." msgstr "" -#: src/iuse.cpp:1923 src/iuse.cpp:5148 +#: src/iuse.cpp:1924 src/iuse.cpp:5149 msgid "Spray where?" msgstr "" -#: src/iuse.cpp:1946 +#: src/iuse.cpp:1947 #, c-format msgid "The %s is sprayed!" msgstr "" -#: src/iuse.cpp:1948 +#: src/iuse.cpp:1949 #, c-format msgid "The %s looks blinded." msgstr "" -#: src/iuse.cpp:1953 +#: src/iuse.cpp:1954 #, c-format msgid "The %s is frozen!" msgstr "" #. ~ Modular exoskeletons require pocket restrictions to insert modules. %s = #. pocket name. -#: src/iuse.cpp:2185 +#: src/iuse.cpp:2186 #, c-format msgid "%s doesn't define any restrictions for modules!" msgstr "" #. ~ Prompt the player to handle the module inside the modular exoskeleton -#: src/iuse.cpp:2196 +#: src/iuse.cpp:2197 msgid "What to do with the existing module?" msgstr "" -#: src/iuse.cpp:2197 +#: src/iuse.cpp:2198 #, c-format msgid "Unload everything from this %s" msgstr "" -#: src/iuse.cpp:2199 +#: src/iuse.cpp:2200 #, c-format msgid "Replace the %s" msgstr "" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Activate the %s" msgstr "" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Deactivate the %s" msgstr "" -#: src/iuse.cpp:2203 +#: src/iuse.cpp:2204 #, c-format msgid "Reload the %s" msgstr "" -#: src/iuse.cpp:2204 +#: src/iuse.cpp:2205 #, c-format msgid "Unload the %s" msgstr "" #. ~ The player has nothing that fits in the modular exoskeleton's pocket -#: src/iuse.cpp:2265 +#: src/iuse.cpp:2266 msgid "You don't have anything compatible with this module!" msgstr "" #. ~ Prompt the player to select an item to attach to the modular #. exoskeleton's pocket (%s) -#: src/iuse.cpp:2270 +#: src/iuse.cpp:2271 #, c-format msgid "Which module to attach to the %s?" msgstr "" -#: src/iuse.cpp:2309 +#: src/iuse.cpp:2310 #, c-format msgid "Your %s does not have any pockets to contain modules." msgstr "" -#: src/iuse.cpp:2320 +#: src/iuse.cpp:2321 msgid "The RM13 combat armor's fuel cells are dead." msgstr "" -#: src/iuse.cpp:2324 +#: src/iuse.cpp:2325 msgid "You activate your RM13 combat armor." msgstr "" -#: src/iuse.cpp:2325 +#: src/iuse.cpp:2326 msgid "Rivtech Model 13 RivOS v2.19: ONLINE." msgstr "" -#: src/iuse.cpp:2326 +#: src/iuse.cpp:2327 msgid "CBRN defense system: ONLINE." msgstr "" -#: src/iuse.cpp:2327 +#: src/iuse.cpp:2328 msgid "Acoustic dampening system: ONLINE." msgstr "" -#: src/iuse.cpp:2328 +#: src/iuse.cpp:2329 msgid "Thermal regulation system: ONLINE." msgstr "" -#: src/iuse.cpp:2329 +#: src/iuse.cpp:2330 msgid "Vision enhancement system: ONLINE." msgstr "" -#: src/iuse.cpp:2330 +#: src/iuse.cpp:2331 msgid "Electro-reactive armor system: ONLINE." msgstr "" -#: src/iuse.cpp:2331 +#: src/iuse.cpp:2332 msgid "All systems nominal." msgstr "" -#: src/iuse.cpp:2349 +#: src/iuse.cpp:2350 msgid "RivOS v2.19 shutdown sequence initiated." msgstr "" -#: src/iuse.cpp:2350 +#: src/iuse.cpp:2351 msgid "Shutting down." msgstr "" -#: src/iuse.cpp:2351 +#: src/iuse.cpp:2352 msgid "Your RM13 combat armor turns off." msgstr "" -#: src/iuse.cpp:2366 +#: src/iuse.cpp:2367 #, c-format msgid "You unpack your %s for use." msgstr "" -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "Choose CBM to pack" msgstr "" -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "You don't have any CBMs." msgstr "" -#: src/iuse.cpp:2383 +#: src/iuse.cpp:2384 msgid "This CBM is faulty. You should mend it first. Do you want to try?" msgstr "" -#: src/iuse.cpp:2391 +#: src/iuse.cpp:2392 msgid "You carefully prepare the CBM for sterilization." msgstr "" -#: src/iuse.cpp:2394 +#: src/iuse.cpp:2395 msgid "You fail to properly prepare the CBM." msgstr "" -#: src/iuse.cpp:2412 +#: src/iuse.cpp:2413 #, c-format msgid "You can't pack your %s until you take it off." msgstr "" -#: src/iuse.cpp:2424 +#: src/iuse.cpp:2425 #, c-format msgid "You pack your %s for storage." msgstr "" -#: src/iuse.cpp:2433 +#: src/iuse.cpp:2434 msgid "You need batteries to cauterize wounds." msgstr "" -#: src/iuse.cpp:2438 src/iuse_actor.cpp:1864 +#: src/iuse.cpp:2439 src/iuse_actor.cpp:1871 msgid "Cauterize yourself for fun?" msgstr "" -#: src/iuse.cpp:2442 +#: src/iuse.cpp:2443 msgid "You aren't bleeding or bitten; there is no need to cauterize yourself." msgstr "" -#: src/iuse.cpp:2445 +#: src/iuse.cpp:2446 msgid "Cauterize any open wounds?" msgstr "" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "Purify what?" msgstr "" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "You don't have water to purify." msgstr "" -#: src/iuse.cpp:2476 +#: src/iuse.cpp:2477 msgid "That volume of water is too large to purify." msgstr "" -#: src/iuse.cpp:2491 src/iuse.cpp:2680 src/iuse.cpp:2705 +#: src/iuse.cpp:2492 src/iuse.cpp:2681 src/iuse.cpp:2706 msgid "It's dead." msgstr "Het is dood." -#: src/iuse.cpp:2493 +#: src/iuse.cpp:2494 msgid "You turn the radio on." msgstr "" -#: src/iuse.cpp:2515 +#: src/iuse.cpp:2516 msgid "You must have an active radio to check for signal direction." msgstr "" -#: src/iuse.cpp:2522 +#: src/iuse.cpp:2523 msgid "You can't find the direction if your radio isn't tuned." msgstr "" -#: src/iuse.cpp:2528 +#: src/iuse.cpp:2529 #, c-format msgid "The signal seems strongest to the %s." msgstr "" -#: src/iuse.cpp:2560 +#: src/iuse.cpp:2561 msgid "Radio: Kssssssssssssh." msgstr "" #. ~ radio noise -#: src/iuse.cpp:2576 +#: src/iuse.cpp:2577 msgid "ksssh" msgstr "" -#: src/iuse.cpp:2598 +#: src/iuse.cpp:2599 #, c-format msgid "radio: %s" msgstr "radio: %s" -#: src/iuse.cpp:2612 +#: src/iuse.cpp:2613 msgid "Radio:" msgstr "" -#: src/iuse.cpp:2613 +#: src/iuse.cpp:2614 msgid "Scan" msgstr "" -#: src/iuse.cpp:2639 +#: src/iuse.cpp:2640 msgid "Select a station" msgstr "" -#: src/iuse.cpp:2646 +#: src/iuse.cpp:2647 msgctxt "radio station" msgid " (selected)" msgstr "" #. ~ Selected radio station, %d is a number in sequence (1,2,3...), #. ~ %s is ' (selected)' if this is the radio station playing, else nothing -#: src/iuse.cpp:2650 +#: src/iuse.cpp:2651 #, c-format msgid "Station %d%s" msgstr "" -#: src/iuse.cpp:2666 +#: src/iuse.cpp:2667 msgid "The radio dies." msgstr "" -#: src/iuse.cpp:2683 +#: src/iuse.cpp:2684 msgid "You turn the noise emitter on." msgstr "" #. ~ the sound of a noise emitter when turned on -#: src/iuse.cpp:2693 +#: src/iuse.cpp:2694 msgid "KXSHHHHRRCRKLKKK!" msgstr "" -#: src/iuse.cpp:2696 +#: src/iuse.cpp:2697 msgid "The infernal racket dies as the noise emitter turns off." msgstr "" -#: src/iuse.cpp:2708 +#: src/iuse.cpp:2709 msgid "You turn the EMF detector on." msgstr "" -#: src/iuse.cpp:2727 +#: src/iuse.cpp:2728 msgid "BEEEEE-CHHHHHHH-eeEEEEEEE-CHHHHHHHHHHHH" msgstr "" -#: src/iuse.cpp:2753 +#: src/iuse.cpp:2754 msgid "BEEEEEEP BEEEEEEP" msgstr "" -#: src/iuse.cpp:2756 +#: src/iuse.cpp:2757 msgid "BEEP BEEP" msgstr "" -#: src/iuse.cpp:2759 +#: src/iuse.cpp:2760 msgid "beep… beep" msgstr "" -#: src/iuse.cpp:2767 +#: src/iuse.cpp:2768 msgid "The noise of your EMF detector slows to a halt." msgstr "" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "Pry where?" msgstr "" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "There is nothing to pry nearby." msgstr "" -#: src/iuse.cpp:2838 +#: src/iuse.cpp:2839 msgid "You try to hit yourself with the hammer." msgstr "" -#: src/iuse.cpp:2839 +#: src/iuse.cpp:2840 msgid "But you can't touch this." msgstr "" -#: src/iuse.cpp:2841 +#: src/iuse.cpp:2842 msgid "" "You attempt to pry open your wallet, but alas. You are just too miserly." msgstr "" -#: src/iuse.cpp:2845 +#: src/iuse.cpp:2846 msgid "You can't pry that." msgstr "" -#: src/iuse.cpp:2867 +#: src/iuse.cpp:2868 #, c-format msgid "You can't get sufficient leverage to open that with your %1$s." msgstr "" -#: src/iuse.cpp:2888 +#: src/iuse.cpp:2889 msgid "Till soil where?" msgstr "" -#: src/iuse.cpp:2896 +#: src/iuse.cpp:2897 msgid "You think about jumping on a shovel, but then change your mind." msgstr "" -#: src/iuse.cpp:2903 +#: src/iuse.cpp:2904 msgid "You start churning up the earth here." msgstr "" -#: src/iuse.cpp:2908 +#: src/iuse.cpp:2909 msgid "You can't churn up this ground." msgstr "" -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "Clear rubble where?" msgstr "" -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "There is no rubble to clear nearby." msgstr "" -#: src/iuse.cpp:3004 +#: src/iuse.cpp:3005 msgid "There's no rubble to clear." msgstr "" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "Siphon from where?" msgstr "" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "There is nothing to siphon from nearby." msgstr "" -#: src/iuse.cpp:3105 +#: src/iuse.cpp:3106 msgid "With a snarl, the combat chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3106 src/iuse.cpp:3124 src/iuse.cpp:3151 +#: src/iuse.cpp:3107 src/iuse.cpp:3125 src/iuse.cpp:3152 msgid "You yank the cord, but nothing happens." msgstr "" -#: src/iuse.cpp:3114 +#: src/iuse.cpp:3115 msgid "With a snarl, the electric combat chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3115 src/iuse.cpp:3133 +#: src/iuse.cpp:3116 src/iuse.cpp:3134 msgid "You flip the switch, but nothing happens." msgstr "" -#: src/iuse.cpp:3123 +#: src/iuse.cpp:3124 msgid "With a roar, the chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3132 +#: src/iuse.cpp:3133 msgid "With a roar, the electric chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3141 +#: src/iuse.cpp:3142 msgid "The electric carver's serrated blades start buzzing!" msgstr "" -#: src/iuse.cpp:3142 +#: src/iuse.cpp:3143 msgid "You pull the trigger, but nothing happens." msgstr "" -#: src/iuse.cpp:3150 +#: src/iuse.cpp:3151 msgid "With a roar, the hedge trimmer leaps to life!" msgstr "" -#: src/iuse.cpp:3168 +#: src/iuse.cpp:3169 #, c-format msgid "Your %s gurgles in the water and stops." msgstr "" -#: src/iuse.cpp:3179 +#: src/iuse.cpp:3180 #, c-format msgid "Your %s goes quiet." msgstr "" -#: src/iuse.cpp:3188 +#: src/iuse.cpp:3189 msgid "combat chainsaw" msgstr "" -#: src/iuse.cpp:3190 +#: src/iuse.cpp:3191 msgid "Your combat chainsaw growls." msgstr "" -#: src/iuse.cpp:3195 +#: src/iuse.cpp:3196 msgid "electric combat chainsaw" msgstr "" -#: src/iuse.cpp:3197 +#: src/iuse.cpp:3198 msgid "Your electric combat chainsaw growls." msgstr "" -#: src/iuse.cpp:3202 +#: src/iuse.cpp:3203 msgid "chainsaw" msgstr "kettingzaag" -#: src/iuse.cpp:3204 +#: src/iuse.cpp:3205 msgid "Your chainsaw rumbles." msgstr "" -#: src/iuse.cpp:3209 +#: src/iuse.cpp:3210 msgid "electric chainsaw" msgstr "elektrische kettingzaag" -#: src/iuse.cpp:3211 +#: src/iuse.cpp:3212 msgid "Your electric chainsaw rumbles." msgstr "" -#: src/iuse.cpp:3216 +#: src/iuse.cpp:3217 msgid "electric carver" msgstr "" -#: src/iuse.cpp:3218 +#: src/iuse.cpp:3219 msgid "Your electric carver buzzes." msgstr "" -#: src/iuse.cpp:3223 +#: src/iuse.cpp:3224 msgid "hedge trimmer" msgstr "" -#: src/iuse.cpp:3225 +#: src/iuse.cpp:3226 msgid "Your hedge trimmer rumbles." msgstr "" -#: src/iuse.cpp:3230 +#: src/iuse.cpp:3231 msgid "circular saw" msgstr "" -#: src/iuse.cpp:3232 +#: src/iuse.cpp:3233 msgid "Your circular saw buzzes." msgstr "" -#: src/iuse.cpp:3269 +#: src/iuse.cpp:3270 msgid "Drill where?" msgstr "" -#: src/iuse.cpp:3281 +#: src/iuse.cpp:3282 msgid "You can't drill there." msgstr "" -#: src/iuse.cpp:3284 src/iuse.cpp:3400 +#: src/iuse.cpp:3285 src/iuse.cpp:3401 msgid "The material is too hard for you to even make a dent." msgstr "" -#: src/iuse.cpp:3289 src/iuse.cpp:3405 +#: src/iuse.cpp:3290 src/iuse.cpp:3406 msgid "There's a vehicle in the way!" msgstr "" -#: src/iuse.cpp:3313 +#: src/iuse.cpp:3314 #, c-format msgid "You start drilling into the %1$s with your %2$s." msgstr "" -#: src/iuse.cpp:3385 +#: src/iuse.cpp:3386 msgid "Mine where?" msgstr "" -#: src/iuse.cpp:3397 +#: src/iuse.cpp:3398 msgid "You can't mine there." msgstr "" -#: src/iuse.cpp:3430 +#: src/iuse.cpp:3431 #, c-format msgid "You strike the %1$s with your %2$s." msgstr "" -#: src/iuse.cpp:3444 +#: src/iuse.cpp:3445 msgid "buzzing" msgstr "" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "clicking" msgstr "" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "rapid clicking" msgstr "" -#: src/iuse.cpp:3446 +#: src/iuse.cpp:3447 msgid "geiger_high" msgstr "" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_low" msgstr "" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_medium" msgstr "" -#: src/iuse.cpp:3455 +#: src/iuse.cpp:3456 msgid "The geiger counter buzzes intensely." msgstr "" -#: src/iuse.cpp:3457 +#: src/iuse.cpp:3458 msgid "The geiger counter clicks wildly." msgstr "" -#: src/iuse.cpp:3459 +#: src/iuse.cpp:3460 msgid "The geiger counter clicks rapidly." msgstr "" -#: src/iuse.cpp:3461 +#: src/iuse.cpp:3462 msgid "The geiger counter clicks steadily." msgstr "" -#: src/iuse.cpp:3463 +#: src/iuse.cpp:3464 msgid "The geiger counter clicks slowly." msgstr "" -#: src/iuse.cpp:3465 +#: src/iuse.cpp:3466 msgid "The geiger counter clicks intermittently." msgstr "" -#: src/iuse.cpp:3467 +#: src/iuse.cpp:3468 msgid "The geiger counter clicks once." msgstr "" -#: src/iuse.cpp:3473 +#: src/iuse.cpp:3474 msgid "The geiger counter's SCANNING LED turns off." msgstr "" -#: src/iuse.cpp:3478 +#: src/iuse.cpp:3479 msgid "Geiger counter:" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan the ground" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan yourself or other person" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Turn continuous scan on" msgstr "" -#: src/iuse.cpp:3488 +#: src/iuse.cpp:3489 msgid "Scan whom?" msgstr "" -#: src/iuse.cpp:3489 +#: src/iuse.cpp:3490 msgid "There is no one to scan nearby." msgstr "" -#: src/iuse.cpp:3495 +#: src/iuse.cpp:3496 #, c-format msgid "Your radiation level: %d mSv (%d mSv from items)" msgstr "" -#: src/iuse.cpp:3501 +#: src/iuse.cpp:3502 #, c-format msgid "%s's radiation level: %d mSv (%d mSv from items)" msgstr "" -#: src/iuse.cpp:3508 +#: src/iuse.cpp:3509 #, c-format msgid "The ground's radiation level: %d mSv/h" msgstr "" -#: src/iuse.cpp:3512 +#: src/iuse.cpp:3513 msgid "The geiger counter's scan LED turns on." msgstr "" -#: src/iuse.cpp:3559 +#: src/iuse.cpp:3560 #, c-format msgid "Black goo emerges from the canister and envelopes the %s!" msgstr "" -#: src/iuse.cpp:3566 +#: src/iuse.cpp:3567 msgid "Living black goo emerges from the canister!" msgstr "" -#: src/iuse.cpp:3581 +#: src/iuse.cpp:3582 msgid "A nearby splatter of goo forms into a goo pit." msgstr "" -#: src/iuse.cpp:3592 +#: src/iuse.cpp:3593 msgid "You pull the pin on the Granade." msgstr "" -#: src/iuse.cpp:3608 +#: src/iuse.cpp:3609 msgid "Merged!" msgstr "" -#: src/iuse.cpp:3624 +#: src/iuse.cpp:3625 msgid "BUGFIXES!" msgstr "" -#: src/iuse.cpp:3636 +#: src/iuse.cpp:3637 msgid "BUFFS!" msgstr "" -#: src/iuse.cpp:3678 +#: src/iuse.cpp:3679 msgid "NERFS!" msgstr "" -#: src/iuse.cpp:3718 +#: src/iuse.cpp:3719 msgid "REVERTS!" msgstr "" -#: src/iuse.cpp:3736 +#: src/iuse.cpp:3737 msgid "BEES!" msgstr "" -#: src/iuse.cpp:3753 +#: src/iuse.cpp:3754 msgid "Set the timer to how many seconds (0 to cancel)?" msgstr "" -#: src/iuse.cpp:3758 +#: src/iuse.cpp:3759 #, c-format msgid "You set the timer to %d second." msgid_plural "You set the timer to %d seconds." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:3787 +#: src/iuse.cpp:3788 msgid "Tick!" msgstr "" -#: src/iuse.cpp:3789 +#: src/iuse.cpp:3790 msgid "You've already released the handle, try throwing it instead." msgstr "" -#: src/iuse.cpp:3809 src/iuse.cpp:3828 +#: src/iuse.cpp:3810 src/iuse.cpp:3829 msgid "Fire… Good…" msgstr "" -#: src/iuse.cpp:3838 +#: src/iuse.cpp:3839 msgid "Your lit Molotov goes out." msgstr "" -#: src/iuse.cpp:3853 src/iuse.cpp:3894 src/iuse_actor.cpp:203 +#: src/iuse.cpp:3854 src/iuse.cpp:3895 src/iuse_actor.cpp:204 msgid "You need a source of fire!" msgstr "" -#: src/iuse.cpp:3856 +#: src/iuse.cpp:3857 msgid "You light the pack of firecrackers." msgstr "" -#: src/iuse.cpp:3897 +#: src/iuse.cpp:3898 msgid "You light the firecracker." msgstr "" -#: src/iuse.cpp:3924 +#: src/iuse.cpp:3925 msgid "Set the timer to ___ turns (0 to cancel)?" msgstr "" -#: src/iuse.cpp:3929 +#: src/iuse.cpp:3930 #, c-format msgid "You set the timer to %s." msgstr "" -#: src/iuse.cpp:3960 +#: src/iuse.cpp:3961 msgid "Shock where?" msgstr "" -#: src/iuse.cpp:3968 +#: src/iuse.cpp:3969 msgid "Umm. No." msgstr "Uhh... nee." -#: src/iuse.cpp:3974 +#: src/iuse.cpp:3975 msgid "There's nothing to zap there!" msgstr "" -#: src/iuse.cpp:3981 +#: src/iuse.cpp:3982 #, c-format msgid "Do you really want to shock %s?" msgstr "" -#: src/iuse.cpp:3995 +#: src/iuse.cpp:3996 #, c-format msgid "You attempt to shock %s, but miss." msgstr "" -#: src/iuse.cpp:3996 +#: src/iuse.cpp:3997 #, c-format msgid " attempts to shock %s, but misses." msgstr "" -#: src/iuse.cpp:3999 +#: src/iuse.cpp:4000 #, c-format msgid "You attempt to shock %s, but are blocked by armor." msgstr "" -#: src/iuse.cpp:4000 +#: src/iuse.cpp:4001 #, c-format msgid " attempts to shock %s, but is blocked by armor." msgstr "" -#: src/iuse.cpp:4016 +#: src/iuse.cpp:4017 #, c-format msgid "You shock %s!" msgstr "" -#: src/iuse.cpp:4017 +#: src/iuse.cpp:4018 #, c-format msgid " shocks %s!" msgstr "" -#: src/iuse.cpp:4037 +#: src/iuse.cpp:4038 msgid "Insufficient power" msgstr "" -#: src/iuse.cpp:4045 src/iuse.cpp:4076 +#: src/iuse.cpp:4046 src/iuse.cpp:4077 msgid "tactical tonfa" msgstr "" -#: src/iuse.cpp:4046 +#: src/iuse.cpp:4047 msgid "Turn on light" msgstr "" -#: src/iuse.cpp:4046 src/iuse.cpp:4077 +#: src/iuse.cpp:4047 src/iuse.cpp:4078 msgid "Zap something" msgstr "" -#: src/iuse.cpp:4055 +#: src/iuse.cpp:4056 msgid "The batteries are dead." msgstr "" -#: src/iuse.cpp:4058 +#: src/iuse.cpp:4059 msgid "You turn the light on." msgstr "" -#: src/iuse.cpp:4073 +#: src/iuse.cpp:4074 msgid "Your tactical tonfa is out of power." msgstr "" -#: src/iuse.cpp:4077 +#: src/iuse.cpp:4078 msgid "Turn off light" msgstr "" -#: src/iuse.cpp:4085 +#: src/iuse.cpp:4086 msgid "You turn off the light." msgstr "" -#: src/iuse.cpp:4098 +#: src/iuse.cpp:4099 msgid "The device's batteries are dead." msgstr "" -#: src/iuse.cpp:4102 +#: src/iuse.cpp:4103 msgid "You are already listening to music!" msgstr "" -#: src/iuse.cpp:4104 +#: src/iuse.cpp:4105 msgid "You put in the earbuds and start listening to music." msgstr "" -#: src/iuse.cpp:4122 src/iuse.cpp:4146 +#: src/iuse.cpp:4123 src/iuse.cpp:4147 msgid "a sweet guitar solo!" msgstr "" -#: src/iuse.cpp:4123 +#: src/iuse.cpp:4124 msgid "a funky bassline." msgstr "" -#: src/iuse.cpp:4124 +#: src/iuse.cpp:4125 msgid "some amazing vocals." msgstr "" -#: src/iuse.cpp:4125 +#: src/iuse.cpp:4126 msgid "some pumping bass." msgstr "" -#: src/iuse.cpp:4126 +#: src/iuse.cpp:4127 msgid "dramatic classical music." msgstr "" -#: src/iuse.cpp:4131 +#: src/iuse.cpp:4132 msgid "some bass-heavy post-glam speed polka." msgstr "" -#: src/iuse.cpp:4164 +#: src/iuse.cpp:4165 #, c-format msgid "You listen to %s" msgstr "" -#: src/iuse.cpp:4192 +#: src/iuse.cpp:4193 msgid "The mp3 player turns off." msgstr "" -#: src/iuse.cpp:4195 src/iuse.cpp:4198 src/iuse.cpp:4201 +#: src/iuse.cpp:4196 src/iuse.cpp:4199 src/iuse.cpp:4202 msgid "The phone turns off." msgstr "" #. ~ %1$d: roll number, %2$d: side number of a die, %3$s: die item name -#: src/iuse.cpp:4227 +#: src/iuse.cpp:4228 #, c-format msgctxt "dice" msgid "You roll a %1$d on your %2$d sided %3$s" msgstr "" -#: src/iuse.cpp:4243 +#: src/iuse.cpp:4244 #, c-format msgid "You take a deep breath from your %s." msgstr "" -#: src/iuse.cpp:4246 +#: src/iuse.cpp:4247 #, c-format msgid "Air in your %s runs out." msgstr "" -#: src/iuse.cpp:4259 +#: src/iuse.cpp:4260 #, c-format msgid "Your %s is empty." msgstr "" -#: src/iuse.cpp:4261 +#: src/iuse.cpp:4262 msgid "You turn off the regulator and close the air valve." msgstr "" -#: src/iuse.cpp:4267 +#: src/iuse.cpp:4268 msgid "You should wear it first." msgstr "" -#: src/iuse.cpp:4269 +#: src/iuse.cpp:4270 msgid "You turn on the regulator and open the air valve." msgstr "" -#: src/iuse.cpp:4283 +#: src/iuse.cpp:4284 msgid "" "You have no cable charging system to plug it into, so you leave it alone." msgstr "" -#: src/iuse.cpp:4286 +#: src/iuse.cpp:4287 msgid "Activate your cable charging system to take advantage of it." msgstr "" -#: src/iuse.cpp:4290 +#: src/iuse.cpp:4291 #, c-format msgid "You need to wear the %1$s before you can unfold it." msgstr "" -#: src/iuse.cpp:4296 +#: src/iuse.cpp:4297 #, c-format msgid "You can't use the %1$s with another of its kind." msgstr "" -#: src/iuse.cpp:4301 +#: src/iuse.cpp:4302 msgid "" "You unfold the solar array from the pack. You still need to connect it with" " a cable." msgstr "" -#: src/iuse.cpp:4310 +#: src/iuse.cpp:4311 msgid "You fold your portable solar array into the pack." msgstr "" -#: src/iuse.cpp:4312 +#: src/iuse.cpp:4313 msgid "You unplug your portable solar array, and fold it into the pack." msgstr "" -#: src/iuse.cpp:4341 +#: src/iuse.cpp:4342 #, c-format msgid "Your %s requires new filters!" msgstr "" -#: src/iuse.cpp:4342 +#: src/iuse.cpp:4343 msgid " needs new gas mask filters!" msgstr "" -#: src/iuse.cpp:4348 +#: src/iuse.cpp:4349 #, c-format msgid "Your %s doesn't have a filter." msgstr "" -#: src/iuse.cpp:4350 +#: src/iuse.cpp:4351 #, c-format msgid "You prepare your %s." msgstr "" -#: src/iuse.cpp:4400 +#: src/iuse.cpp:4401 msgid "What do you want to play?" msgstr "Wat wil je spelen?" -#: src/iuse.cpp:4401 +#: src/iuse.cpp:4402 msgid "robotfindskitten" msgstr "" -#: src/iuse.cpp:4402 src/iuse_software_snake.cpp:31 +#: src/iuse.cpp:4403 src/iuse_software_snake.cpp:31 msgid "S N A K E" msgstr "S N A K E" -#: src/iuse.cpp:4403 src/iuse_software_sokoban.cpp:249 +#: src/iuse.cpp:4404 src/iuse_software_sokoban.cpp:249 msgid "Sokoban" msgstr "Sokoban" -#: src/iuse.cpp:4405 src/iuse_software_lightson.cpp:177 +#: src/iuse.cpp:4406 src/iuse_software_lightson.cpp:177 msgid "Lights on!" msgstr "" -#: src/iuse.cpp:4407 +#: src/iuse.cpp:4408 msgid "Play anything for a while" msgstr "" -#: src/iuse.cpp:4409 +#: src/iuse.cpp:4410 msgid "Play something with friends" msgstr "" -#: src/iuse.cpp:4410 +#: src/iuse.cpp:4411 msgid "Play something alone" msgstr "" -#: src/iuse.cpp:4463 +#: src/iuse.cpp:4464 #, c-format msgid "You and your %1$u friends play on your %2$s for a while." msgstr "" -#: src/iuse.cpp:4466 +#: src/iuse.cpp:4467 #, c-format msgid "You and your friend play on your %s for a while." msgstr "" -#: src/iuse.cpp:4477 +#: src/iuse.cpp:4478 #, c-format msgid "You play on your %s for a while." msgstr "Je speelt wat op jouw %s." -#: src/iuse.cpp:4514 src/iuse.cpp:9088 +#: src/iuse.cpp:4515 src/iuse.cpp:9106 msgid "You don't know what you're looking at." msgstr "" -#: src/iuse.cpp:4520 +#: src/iuse.cpp:4521 #, c-format msgid "You check your health metrics on your %s." msgstr "" -#: src/iuse.cpp:4525 +#: src/iuse.cpp:4526 #, c-format msgid "Your heart rate is %i bpm." msgstr "" -#: src/iuse.cpp:4529 +#: src/iuse.cpp:4530 msgid "WARNING! Slow down! Your pulse is getting too high, champion!" msgstr "" -#: src/iuse.cpp:4535 +#: src/iuse.cpp:4536 msgid "You haven't really been active today. Try going for a walk!" msgstr "" -#: src/iuse.cpp:4537 +#: src/iuse.cpp:4538 msgid "Good start! Keep it up and move more." msgstr "" -#: src/iuse.cpp:4539 +#: src/iuse.cpp:4540 msgid "Doing good! Don't stop, push the limit!" msgstr "" -#: src/iuse.cpp:4541 +#: src/iuse.cpp:4542 msgid "Great job! Take a break and don't forget about hydration!" msgstr "" -#: src/iuse.cpp:4543 +#: src/iuse.cpp:4544 msgid "You are too active! Avoid overexertion for your safety and health." msgstr "" -#: src/iuse.cpp:4547 src/iuse.cpp:9097 +#: src/iuse.cpp:4548 src/iuse.cpp:9115 #, c-format msgid "You consumed %d kcal today and %d kcal yesterday." msgstr "" -#: src/iuse.cpp:4552 +#: src/iuse.cpp:4553 #, c-format msgid "You burned %d kcal today and %d kcal yesterday." msgstr "" -#: src/iuse.cpp:4569 +#: src/iuse.cpp:4570 msgid "It's not waterproof enough to work underwater." msgstr "" -#: src/iuse.cpp:4582 +#: src/iuse.cpp:4583 #, c-format msgid "You start cranking the %s to charge its %s." msgstr "" -#: src/iuse.cpp:4587 +#: src/iuse.cpp:4588 #, c-format msgid "You could use the %s to charge its %s, but it's already charged." msgstr "" -#: src/iuse.cpp:4591 +#: src/iuse.cpp:4592 msgid "You need a rechargeable battery cell to charge." msgstr "" -#: src/iuse.cpp:4604 +#: src/iuse.cpp:4605 msgid "You can't do… that while mounted." msgstr "" -#: src/iuse.cpp:4611 +#: src/iuse.cpp:4612 msgid "It might be waterproof, but your lungs aren't." msgstr "" -#: src/iuse.cpp:4619 +#: src/iuse.cpp:4620 msgid "*Your* batteries are dead." msgstr "" -#: src/iuse.cpp:4624 +#: src/iuse.cpp:4625 #, c-format msgid "You fire up your %s and start getting the tension out." msgstr "" -#: src/iuse.cpp:4627 +#: src/iuse.cpp:4628 #, c-format msgid "You whip out your %s and start getting the tension out." msgstr "" -#: src/iuse.cpp:4652 +#: src/iuse.cpp:4653 msgid "Air swirls all over…" msgstr "" -#: src/iuse.cpp:4660 +#: src/iuse.cpp:4661 msgid "Air swirls around you for a moment." msgstr "" -#: src/iuse.cpp:4673 +#: src/iuse.cpp:4674 msgid "You blow your dog whistle." msgstr "" -#: src/iuse.cpp:4711 +#: src/iuse.cpp:4712 #, c-format msgid "Your %s looks ready to attack." msgstr "" -#: src/iuse.cpp:4716 +#: src/iuse.cpp:4717 #, c-format msgid "Your %s goes docile." msgstr "" -#: src/iuse.cpp:4731 +#: src/iuse.cpp:4732 msgid "You hear a low-pitched echoing howl." msgstr "" -#: src/iuse.cpp:4747 +#: src/iuse.cpp:4748 #, c-format msgid "That %s is full!" msgstr "" -#: src/iuse.cpp:4757 +#: src/iuse.cpp:4758 #, c-format msgid "Draw blood from %s?" msgstr "" -#: src/iuse.cpp:4759 +#: src/iuse.cpp:4760 #, c-format msgid "You drew blood from the %s…" msgstr "" -#: src/iuse.cpp:4776 +#: src/iuse.cpp:4777 msgid "Draw your own blood?" msgstr "" -#: src/iuse.cpp:4777 +#: src/iuse.cpp:4778 msgid "You drew your own blood…" msgstr "" -#: src/iuse.cpp:4798 +#: src/iuse.cpp:4799 #, c-format msgid "…but acidic blood melts the %s, destroying it!" msgstr "" -#: src/iuse.cpp:4803 +#: src/iuse.cpp:4804 #, c-format msgid "…but acidic blood damages the %s!" msgstr "" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "Chop down which tree?" msgstr "" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "There is no tree to chop down nearby." msgstr "" -#: src/iuse.cpp:4908 +#: src/iuse.cpp:4909 msgid "You're not stern enough to shave yourself with THIS." msgstr "" -#: src/iuse.cpp:4910 +#: src/iuse.cpp:4911 msgid "You can't chop down that." msgstr "" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "Chop which tree trunk?" msgstr "" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "There is no tree trunk to chop nearby." msgstr "" -#: src/iuse.cpp:4953 +#: src/iuse.cpp:4954 msgid "You can't chop that." msgstr "" -#: src/iuse.cpp:4979 +#: src/iuse.cpp:4980 msgid "You need welding goggles to do that." msgstr "" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "Cut up metal where?" msgstr "" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "There is no metal to cut up nearby." msgstr "" -#: src/iuse.cpp:5004 +#: src/iuse.cpp:5005 msgid "Yuck. Acetylene gas smells weird." msgstr "" -#: src/iuse.cpp:5006 src/iuse.cpp:5051 src/iuse.cpp:5093 +#: src/iuse.cpp:5007 src/iuse.cpp:5052 src/iuse.cpp:5094 msgid "You can't cut that." msgstr "" -#: src/iuse.cpp:5049 +#: src/iuse.cpp:5050 msgid "You're not even chained to a boiler." msgstr "" -#: src/iuse.cpp:5091 +#: src/iuse.cpp:5092 msgid "" "You neatly sever all of the veins and arteries in your body. Oh, wait; " "never mind." msgstr "" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "Mop where?" msgstr "" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "There is nothing to mop nearby." msgstr "" -#: src/iuse.cpp:5124 +#: src/iuse.cpp:5125 msgid "You mop yourself up." msgstr "" -#: src/iuse.cpp:5125 +#: src/iuse.cpp:5126 msgid "The universe implodes and reforms around you." msgstr "" -#: src/iuse.cpp:5127 +#: src/iuse.cpp:5128 msgid "There's nothing to mop there." msgstr "" -#: src/iuse.cpp:5132 +#: src/iuse.cpp:5133 msgid "You move the mop around, unsure whether it's doing any good." msgstr "" -#: src/iuse.cpp:5138 +#: src/iuse.cpp:5139 msgid "You mop up the spill." msgstr "" -#: src/iuse.cpp:5152 +#: src/iuse.cpp:5153 msgid "Spray what?" msgstr "" -#: src/iuse.cpp:5161 +#: src/iuse.cpp:5162 msgid "(To delete, clear the text and confirm)" msgstr "" -#: src/iuse.cpp:5176 +#: src/iuse.cpp:5177 msgid "You blur the inscription on the grave." msgstr "" -#: src/iuse.cpp:5178 +#: src/iuse.cpp:5179 msgid "You manage to get rid of the message on the surface." msgstr "" -#: src/iuse.cpp:5186 +#: src/iuse.cpp:5187 msgid "You carve an inscription on the grave." msgstr "" -#: src/iuse.cpp:5188 +#: src/iuse.cpp:5189 msgid "You write a message on the surface." msgstr "" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "Heat up what?" msgstr "" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "You don't have any appropriate food to heat up." msgstr "" -#: src/iuse.cpp:5225 +#: src/iuse.cpp:5226 msgid "You start heating up the food." msgstr "" -#: src/iuse.cpp:5245 +#: src/iuse.cpp:5246 msgid "There is no fire around; use your integrated toolset instead?" msgstr "" -#: src/iuse.cpp:5252 +#: src/iuse.cpp:5253 #, c-format msgid "You need to be next to a fire to heat something up with the %s." msgstr "" -#: src/iuse.cpp:5274 +#: src/iuse.cpp:5275 msgid "Using hotplate:" msgstr "" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Cauterize wound" msgstr "" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Heat food" msgstr "" -#: src/iuse.cpp:5323 +#: src/iuse.cpp:5324 #, c-format msgid "That %s is too filthy to clean anything!" msgstr "" -#: src/iuse.cpp:5326 +#: src/iuse.cpp:5327 #, c-format msgid "That %s is too wet to soak up any more liquid!" msgstr "" -#: src/iuse.cpp:5333 +#: src/iuse.cpp:5334 #, c-format msgid "You use the %s to clean yourself off, saturating it with slime!" msgstr "" -#: src/iuse.cpp:5345 +#: src/iuse.cpp:5346 #, c-format msgid "You use the %s to dry off, saturating it with water!" msgstr "" -#: src/iuse.cpp:5357 +#: src/iuse.cpp:5358 #, c-format msgid "You are already dry; the %s does nothing." msgstr "" -#: src/iuse.cpp:5389 +#: src/iuse.cpp:5390 msgid "You inject yourself with adrenaline." msgstr "" -#: src/iuse.cpp:5390 +#: src/iuse.cpp:5391 msgid " injects themselves with adrenaline." msgstr "" -#: src/iuse.cpp:5395 +#: src/iuse.cpp:5396 msgid "Your heart spasms!" msgstr "" -#: src/iuse.cpp:5408 +#: src/iuse.cpp:5409 msgid "The jet injector is empty." msgstr "" -#: src/iuse.cpp:5411 +#: src/iuse.cpp:5412 msgid "You inject yourself with the jet injector." msgstr "" -#: src/iuse.cpp:5421 +#: src/iuse.cpp:5422 msgid "Your heart is beating alarmingly fast!" msgstr "" -#: src/iuse.cpp:5431 +#: src/iuse.cpp:5432 msgid "" "You must wear the stimulant delivery system before you can activate it." msgstr "" -#: src/iuse.cpp:5436 +#: src/iuse.cpp:5437 msgid "The stimulant delivery system is empty." msgstr "" -#: src/iuse.cpp:5439 +#: src/iuse.cpp:5440 msgid "You inject yourself with the stimulants." msgstr "" -#: src/iuse.cpp:5454 +#: src/iuse.cpp:5455 msgid "You must wear the radiation biomonitor before you can activate it." msgstr "" -#: src/iuse.cpp:5457 +#: src/iuse.cpp:5458 msgid "The radiation biomonitor needs batteries to function." msgstr "" -#: src/iuse.cpp:5460 +#: src/iuse.cpp:5461 msgid "You activate your radiation biomonitor." msgstr "" -#: src/iuse.cpp:5462 +#: src/iuse.cpp:5463 msgid "You are currently irradiated." msgstr "" -#: src/iuse.cpp:5464 +#: src/iuse.cpp:5465 #, c-format msgid "Your radiation level: %d mSv." msgstr "" -#: src/iuse.cpp:5465 +#: src/iuse.cpp:5466 #, c-format msgid "It says here that my radiation level is %d mSv." msgstr "" -#: src/iuse.cpp:5469 +#: src/iuse.cpp:5470 msgid "You aren't currently irradiated." msgstr "" -#: src/iuse.cpp:5470 +#: src/iuse.cpp:5471 msgid "It says I'm not irradiated." msgstr "" -#: src/iuse.cpp:5472 +#: src/iuse.cpp:5473 msgid "Have a nice day!" msgstr "" -#: src/iuse.cpp:5486 +#: src/iuse.cpp:5487 msgid "Replace your current lenses?" msgstr "" -#: src/iuse.cpp:5488 +#: src/iuse.cpp:5489 #, c-format msgid "You replace your current %s." msgstr "" -#: src/iuse.cpp:5493 +#: src/iuse.cpp:5494 #, c-format msgid "You don't do anything with your %s." msgstr "" -#: src/iuse.cpp:5499 +#: src/iuse.cpp:5500 #, c-format msgid "You put the %s in your eyes." msgstr "" -#: src/iuse.cpp:5503 +#: src/iuse.cpp:5504 msgid "Your vision is fine already." msgstr "" -#: src/iuse.cpp:5514 +#: src/iuse.cpp:5515 msgid "You press a button on the doll to make it talk." msgstr "" -#: src/iuse.cpp:5538 +#: src/iuse.cpp:5539 msgid "You need a mechanics skill of 2 to use this repair kit." msgstr "" -#: src/iuse.cpp:5543 +#: src/iuse.cpp:5544 msgid "Select the firearm to repair:" msgstr "" -#: src/iuse.cpp:5555 src/iuse.cpp:9320 src/iuse.cpp:9341 src/iuse.cpp:9362 -#: src/iuse_actor.cpp:2652 +#: src/iuse.cpp:5556 src/iuse.cpp:9338 src/iuse.cpp:9359 src/iuse.cpp:9380 +#: src/iuse_actor.cpp:2659 msgid "You can't see to do that!" msgstr "" -#: src/iuse.cpp:5560 +#: src/iuse.cpp:5561 #, c-format msgid "You can't improve your %s any more, considering the degradation." msgstr "" -#: src/iuse.cpp:5561 +#: src/iuse.cpp:5562 #, c-format msgid "You can't improve your %s any more this way." msgstr "" -#: src/iuse.cpp:5568 +#: src/iuse.cpp:5569 #, c-format msgid "Your %s is in its best condition, considering the degradation." msgstr "" -#: src/iuse.cpp:5569 +#: src/iuse.cpp:5570 #, c-format msgid "Your %s is already in peak condition." msgstr "" -#: src/iuse.cpp:5572 +#: src/iuse.cpp:5573 msgid "With a higher mechanics skill, you might be able to improve it." msgstr "" -#: src/iuse.cpp:5583 +#: src/iuse.cpp:5584 #, c-format msgid "You accurize your %s." msgstr "" -#: src/iuse.cpp:5594 src/iuse_actor.cpp:3139 +#: src/iuse.cpp:5595 src/iuse_actor.cpp:3146 #, c-format msgid "You repair your %s completely! ( %s-> %s)" msgstr "" -#: src/iuse.cpp:5595 src/iuse_actor.cpp:3136 +#: src/iuse.cpp:5596 src/iuse_actor.cpp:3143 #, c-format msgid "You repair your %s! ( %s-> %s)" msgstr "" -#: src/iuse.cpp:5629 +#: src/iuse.cpp:5630 msgid "Attach modification?" msgstr "" -#: src/iuse.cpp:5669 +#: src/iuse.cpp:5670 msgid "Select tool to modify:" msgstr "" -#: src/iuse.cpp:5670 +#: src/iuse.cpp:5671 msgid "You don't have compatible tools." msgstr "" -#: src/iuse.cpp:5679 +#: src/iuse.cpp:5680 msgid "You cancel unloading the tool." msgstr "" -#: src/iuse.cpp:5691 +#: src/iuse.cpp:5692 msgid "Clank! Clank!" msgstr "" -#: src/iuse.cpp:5703 +#: src/iuse.cpp:5704 msgid "Ring! Ring!" msgstr "" -#: src/iuse.cpp:5738 src/iuse.cpp:6117 +#: src/iuse.cpp:5739 src/iuse.cpp:6118 msgid "You can't read a computer screen." msgstr "" -#: src/iuse.cpp:5749 +#: src/iuse.cpp:5750 msgid "Welcome to hackPRO!" msgstr "" -#: src/iuse.cpp:5750 +#: src/iuse.cpp:5751 msgid "Prepare IFF protocol override" msgstr "" -#: src/iuse.cpp:5751 +#: src/iuse.cpp:5752 msgid "Set friendly robots to passive mode" msgstr "" -#: src/iuse.cpp:5752 +#: src/iuse.cpp:5753 msgid "Set friendly robots to combat mode" msgstr "" -#: src/iuse.cpp:5757 +#: src/iuse.cpp:5758 msgid "Choose an endpoint to hack." msgstr "" -#: src/iuse.cpp:5778 +#: src/iuse.cpp:5779 msgid "No enemy robots in range." msgstr "" -#: src/iuse.cpp:5790 +#: src/iuse.cpp:5791 #, c-format msgid "You start reprogramming the %s into an ally." msgstr "" -#: src/iuse.cpp:5807 +#: src/iuse.cpp:5808 #, c-format msgid "A following %s goes into passive mode." msgstr "" -#: src/iuse.cpp:5814 src/iuse.cpp:5831 +#: src/iuse.cpp:5815 src/iuse.cpp:5832 msgid "You aren't commanding any robots." msgstr "" -#: src/iuse.cpp:5824 +#: src/iuse.cpp:5825 #, c-format msgid "A following %s goes into combat mode." msgstr "" -#: src/iuse.cpp:5918 +#: src/iuse.cpp:5919 #, c-format msgid "You download %d new photo into the internal memory." msgid_plural "You download %d new photos into the internal memory." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:5931 +#: src/iuse.cpp:5932 #, c-format msgid "You download %d new song into the internal memory." msgid_plural "You download %d new songs into the internal memory." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:5988 src/iuse.cpp:5995 +#: src/iuse.cpp:5989 src/iuse.cpp:5996 #, c-format msgid "You download a recipe for %s into the tablet's memory." msgstr "" -#: src/iuse.cpp:5998 +#: src/iuse.cpp:5999 #, c-format msgid "The recipe for %s is already stored in the tablet's memory." msgstr "" -#: src/iuse.cpp:6013 +#: src/iuse.cpp:6014 msgid "You have downloaded your photos." msgstr "" -#: src/iuse.cpp:6023 +#: src/iuse.cpp:6024 msgid "You have updated your monster collection." msgstr "" -#: src/iuse.cpp:6070 src/iuse.cpp:6340 +#: src/iuse.cpp:6071 src/iuse.cpp:6341 msgid "This memory card does not contain any new data." msgstr "" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "bad" msgstr "slecht" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "exceptional" msgstr "exceptioneel" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "fine" msgstr "redelijk" -#: src/iuse.cpp:6132 src/iuse.cpp:9930 +#: src/iuse.cpp:6133 src/iuse.cpp:9948 msgid "Choose menu option:" msgstr "" -#: src/iuse.cpp:6136 +#: src/iuse.cpp:6137 #, c-format msgid "Unsorted photos [%d]" msgstr "" -#: src/iuse.cpp:6138 +#: src/iuse.cpp:6139 msgid "No photos on device" msgstr "Er staan geen foto's op dit apparaat" -#: src/iuse.cpp:6144 +#: src/iuse.cpp:6145 msgid "Turn music off" msgstr "Zet muziek uit" -#: src/iuse.cpp:6146 +#: src/iuse.cpp:6147 #, c-format msgid "Turn music on [%d]" msgstr "Zet muziek aan [%d]" -#: src/iuse.cpp:6149 +#: src/iuse.cpp:6150 msgid "No music on device" msgstr "Er staat geen muziek op dit apparaat" -#: src/iuse.cpp:6153 +#: src/iuse.cpp:6154 msgid "List stored recipes" msgstr "" -#: src/iuse.cpp:6157 +#: src/iuse.cpp:6158 msgid "Your photos" msgstr "" -#: src/iuse.cpp:6161 src/iuse.cpp:7243 +#: src/iuse.cpp:6162 src/iuse.cpp:7247 msgid "Your collection of monsters" msgstr "" -#: src/iuse.cpp:6163 +#: src/iuse.cpp:6164 msgid "Collection of monsters is empty" msgstr "" -#: src/iuse.cpp:6166 +#: src/iuse.cpp:6167 msgid "Download data from memory card" msgstr "" -#: src/iuse.cpp:6170 +#: src/iuse.cpp:6171 msgid "Decrypt memory card" msgstr "" -#: src/iuse.cpp:6172 +#: src/iuse.cpp:6173 msgid "Decrypt memory card (low skill)" msgstr "" -#: src/iuse.cpp:6193 +#: src/iuse.cpp:6194 msgid "Wasted time. These pictures do not provoke your senses." msgstr "" -#: src/iuse.cpp:6224 +#: src/iuse.cpp:6225 #, c-format msgid "You turned off the music on your %s." msgstr "" -#: src/iuse.cpp:6227 +#: src/iuse.cpp:6228 #, c-format msgid "You turned on the music on your %s." msgstr "" -#: src/iuse.cpp:6238 src/iuse.cpp:9942 +#: src/iuse.cpp:6239 src/iuse.cpp:9960 msgid "List recipes:" msgstr "" -#: src/iuse.cpp:6272 src/iuse.cpp:7412 +#: src/iuse.cpp:6273 src/iuse.cpp:7416 msgid "Your collection of monsters:" msgstr "" -#: src/iuse.cpp:6313 +#: src/iuse.cpp:6314 msgid "Insert memory card:" msgstr "" -#: src/iuse.cpp:6329 src/iuse.cpp:6361 src/iuse.cpp:7481 +#: src/iuse.cpp:6330 src/iuse.cpp:6362 src/iuse.cpp:7485 msgid "This is not a compatible memory card." msgstr "" -#: src/iuse.cpp:6336 +#: src/iuse.cpp:6337 msgid "This memory card is encrypted." msgstr "" -#: src/iuse.cpp:6368 +#: src/iuse.cpp:6369 msgid "This memory card is not encrypted." msgstr "" -#: src/iuse.cpp:6382 +#: src/iuse.cpp:6383 #, c-format msgid "You successfully decrypted content on %s!" msgstr "" -#: src/iuse.cpp:6387 +#: src/iuse.cpp:6388 #, c-format msgid "You failed to decrypt the %s." msgstr "" -#: src/iuse.cpp:6390 +#: src/iuse.cpp:6391 msgid "You tripped the firmware protection, and the card deleted its data!" msgstr "" -#: src/iuse.cpp:6429 +#: src/iuse.cpp:6430 msgid " on " msgstr "" -#: src/iuse.cpp:6435 src/iuse.cpp:6439 +#: src/iuse.cpp:6436 src/iuse.cpp:6440 #, c-format msgid " in %s" msgstr "" -#: src/iuse.cpp:6436 +#: src/iuse.cpp:6437 #, c-format msgid " covered in %s" msgstr "" -#: src/iuse.cpp:6437 +#: src/iuse.cpp:6438 #, c-format msgid " on %s" msgstr "" -#: src/iuse.cpp:6438 +#: src/iuse.cpp:6439 #, c-format msgid " under %s" msgstr "" -#: src/iuse.cpp:6496 +#: src/iuse.cpp:6497 #, c-format msgid " with graffiti \"%s\"" msgstr "" -#: src/iuse.cpp:6532 +#: src/iuse.cpp:6533 #, c-format msgid " with message \"%s\"" msgstr "" -#: src/iuse.cpp:6538 +#: src/iuse.cpp:6539 #, c-format msgid " with %s on it" msgstr "" -#: src/iuse.cpp:6560 +#: src/iuse.cpp:6561 msgctxt "" "Article 'a', replace it with empty string if it is not used in language" msgid "a " msgstr "" -#: src/iuse.cpp:6584 +#: src/iuse.cpp:6585 msgid " is on fire. " msgstr "" -#: src/iuse.cpp:6585 +#: src/iuse.cpp:6586 msgid " is bleeding. " msgstr "" -#: src/iuse.cpp:6586 +#: src/iuse.cpp:6587 msgid " looks happy. " msgstr "" -#: src/iuse.cpp:6587 +#: src/iuse.cpp:6588 msgid "downed" msgstr "" -#: src/iuse.cpp:6588 +#: src/iuse.cpp:6589 msgid "stuck" msgstr "" -#: src/iuse.cpp:6589 +#: src/iuse.cpp:6590 msgid " is stunned. " msgstr "" -#: src/iuse.cpp:6590 +#: src/iuse.cpp:6591 msgid " is dazed. " msgstr "" -#: src/iuse.cpp:6592 +#: src/iuse.cpp:6593 msgid " is stuck in beartrap. " msgstr "" -#: src/iuse.cpp:6594 +#: src/iuse.cpp:6595 msgid " have tiny red dot on body. " msgstr "" -#: src/iuse.cpp:6595 +#: src/iuse.cpp:6596 msgid " is covered in bile. " msgstr "" -#: src/iuse.cpp:6596 +#: src/iuse.cpp:6597 msgid " is covered in glowing goo. " msgstr "" -#: src/iuse.cpp:6597 +#: src/iuse.cpp:6598 msgid " is covered in thick goo. " msgstr "" -#: src/iuse.cpp:6598 +#: src/iuse.cpp:6599 msgid " is covered in acid. " msgstr "" -#: src/iuse.cpp:6599 +#: src/iuse.cpp:6600 msgid " is coated in sap. " msgstr "" -#: src/iuse.cpp:6600 +#: src/iuse.cpp:6601 msgid " is covered in webs. " msgstr "" -#: src/iuse.cpp:6601 +#: src/iuse.cpp:6602 msgid " is covered in spores. " msgstr "" -#: src/iuse.cpp:6602 +#: src/iuse.cpp:6603 msgid " lies under collapsed debris. " msgstr "" -#: src/iuse.cpp:6602 src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6603 src/iuse.cpp:6605 src/iuse.cpp:6606 msgid "lies" msgstr "" -#: src/iuse.cpp:6603 +#: src/iuse.cpp:6604 msgid " looks very tired. " msgstr "" -#: src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6605 src/iuse.cpp:6606 msgid " is sleeping. " msgstr "" -#: src/iuse.cpp:6606 +#: src/iuse.cpp:6607 msgid " is lit. " msgstr "" -#: src/iuse.cpp:6607 +#: src/iuse.cpp:6608 msgid " is saddled. " msgstr "" -#: src/iuse.cpp:6609 +#: src/iuse.cpp:6610 msgid " is being harnessed by a vehicle. " msgstr "" -#: src/iuse.cpp:6610 +#: src/iuse.cpp:6611 msgid " is wearing armor. " msgstr "" -#: src/iuse.cpp:6612 +#: src/iuse.cpp:6613 msgid " have bag attached. " msgstr "" -#: src/iuse.cpp:6613 +#: src/iuse.cpp:6614 msgid " is tied. " msgstr "" -#: src/iuse.cpp:6614 +#: src/iuse.cpp:6615 msgid "balancing" msgstr "" -#: src/iuse.cpp:6632 +#: src/iuse.cpp:6633 msgctxt "Someone" msgid " looks sad. " msgstr "" -#: src/iuse.cpp:6634 +#: src/iuse.cpp:6635 msgctxt "Someone" msgid " looks depressed. " msgstr "" -#: src/iuse.cpp:6640 +#: src/iuse.cpp:6641 msgctxt "Someone" msgid " is writhing in pain. " msgstr "" -#: src/iuse.cpp:6643 +#: src/iuse.cpp:6644 msgid "rides" msgstr "" -#: src/iuse.cpp:6645 +#: src/iuse.cpp:6646 #, c-format msgid " is riding %s. " msgstr "" -#: src/iuse.cpp:6649 +#: src/iuse.cpp:6650 msgid "A bionic LED is glowing softly. " msgstr "" #. ~ %1$s: vehicle part name, %2$s: vehicle name -#: src/iuse.cpp:6737 +#: src/iuse.cpp:6738 #, c-format msgctxt "vehicle part" msgid "%1$s from %2$s" msgstr "" #. ~ %1$s: terrain description, %2$s: item name -#: src/iuse.cpp:6755 +#: src/iuse.cpp:6756 #, c-format msgctxt "terrain and item" msgid "%1$s with a %2$s" msgstr "" -#: src/iuse.cpp:6798 +#: src/iuse.cpp:6799 #, c-format msgctxt "someone stands/sits *on* something" msgid " on a %s." msgstr "" -#: src/iuse.cpp:6811 +#: src/iuse.cpp:6812 #, c-format msgid "Nearby is %s." msgid_plural "Nearby are %s." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:6883 +#: src/iuse.cpp:6884 msgid "sits" msgstr "" -#: src/iuse.cpp:6885 src/iuse.cpp:6897 +#: src/iuse.cpp:6886 src/iuse.cpp:6898 msgid "stands" msgstr "" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "He" msgstr "" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "She" msgstr "" -#: src/iuse.cpp:6900 +#: src/iuse.cpp:6901 msgctxt "Pronoun" msgid "It" msgstr "" -#: src/iuse.cpp:6933 +#: src/iuse.cpp:6934 msgid "This is a photo of " msgstr "" -#: src/iuse.cpp:6983 +#: src/iuse.cpp:6984 #, c-format msgid "It lies on the %s." msgstr "" -#: src/iuse.cpp:7017 +#: src/iuse.cpp:7018 #, c-format msgid "There is something lying on the ground: %s." msgid_plural "There are some things lying on the ground: %s." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:7024 +#: src/iuse.cpp:7025 #, c-format msgid "Something is visible in the background: %s." msgid_plural "Some objects are visible in the background: %s." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:7031 +#: src/iuse.cpp:7032 #, c-format msgid "There is %s parked in the background." msgid_plural "There are %s parked in the background." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:7038 +#: src/iuse.cpp:7039 #, c-format msgid "There is %s in the background." msgid_plural "There are %s in the background." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:7046 +#: src/iuse.cpp:7047 #, c-format msgid "In the background you can see a %s." msgstr "" -#: src/iuse.cpp:7049 +#: src/iuse.cpp:7050 msgid "" "\n" "\n" "This photo was taken outside." msgstr "" -#: src/iuse.cpp:7051 +#: src/iuse.cpp:7052 msgid "" "\n" "\n" "This photo was taken inside." msgstr "" -#: src/iuse.cpp:7052 src/iuse.cpp:7056 +#: src/iuse.cpp:7053 src/iuse.cpp:7057 msgid " interior" msgstr "" -#: src/iuse.cpp:7054 +#: src/iuse.cpp:7055 msgid "" "\n" "\n" "This photo was taken mostly inside, but outside can be seen." msgstr "" -#: src/iuse.cpp:7058 +#: src/iuse.cpp:7059 msgid "" "\n" "\n" "This photo was taken mostly outside, but inside can be seen." msgstr "" -#: src/iuse.cpp:7066 +#: src/iuse.cpp:7067 msgid "It is sunrise. " msgstr "" -#: src/iuse.cpp:7068 +#: src/iuse.cpp:7069 msgid "It is sunset. " msgstr "" -#: src/iuse.cpp:7070 +#: src/iuse.cpp:7071 msgid "It is night. " msgstr "" -#: src/iuse.cpp:7072 +#: src/iuse.cpp:7073 msgid "It is day. " msgstr "" -#: src/iuse.cpp:7074 +#: src/iuse.cpp:7075 #, c-format msgid "The weather is %s." msgstr "" -#: src/iuse.cpp:7079 +#: src/iuse.cpp:7080 #, c-format msgid "%s appearance:" msgstr "" -#: src/iuse.cpp:7083 +#: src/iuse.cpp:7084 #, c-format msgctxt "Date" msgid "The photo was taken on %s." msgstr "" -#: src/iuse.cpp:7124 +#: src/iuse.cpp:7125 #, c-format msgid "The quality of %s image is better than the previous one." msgstr "" -#: src/iuse.cpp:7127 +#: src/iuse.cpp:7128 #, c-format msgid "The quality of the stored %s image is already maximally detailed." msgstr "" -#: src/iuse.cpp:7130 +#: src/iuse.cpp:7131 #, c-format msgid "But the quality of %s image is worse than the previous one." msgstr "" -#: src/iuse.cpp:7171 src/iuse.cpp:7407 src/iuse.cpp:7461 +#: src/iuse.cpp:7175 src/iuse.cpp:7411 src/iuse.cpp:7465 msgid "You can't see the camera screen, you're blind." msgstr "" -#: src/iuse.cpp:7176 +#: src/iuse.cpp:7180 msgid "Photos saved on camera:" msgstr "" -#: src/iuse.cpp:7234 +#: src/iuse.cpp:7238 msgid "What to do with camera?" msgstr "" -#: src/iuse.cpp:7235 +#: src/iuse.cpp:7239 msgid "Take a photo" msgstr "" -#: src/iuse.cpp:7237 +#: src/iuse.cpp:7241 msgid "No photos in memory" msgstr "" -#: src/iuse.cpp:7240 +#: src/iuse.cpp:7244 msgid "List photos" msgstr "" -#: src/iuse.cpp:7245 +#: src/iuse.cpp:7249 msgid "Upload photos to memory card" msgstr "" -#: src/iuse.cpp:7272 src/iuse.cpp:7859 src/mattack_actors.cpp:749 +#: src/iuse.cpp:7276 src/iuse.cpp:7863 src/mattack_actors.cpp:749 msgid "Click." msgstr "" -#: src/iuse.cpp:7282 +#: src/iuse.cpp:7286 msgid "You have the wrong camera focus." msgstr "" -#: src/iuse.cpp:7318 +#: src/iuse.cpp:7322 #, c-format msgid "A %s got in the way of your photo." msgstr "" -#: src/iuse.cpp:7326 +#: src/iuse.cpp:7330 msgid "Strange… there's nothing in the center of this picture?" msgstr "" -#: src/iuse.cpp:7330 +#: src/iuse.cpp:7334 #, c-format msgid "Strange… %s isn't visible on the picture?" msgstr "" -#: src/iuse.cpp:7333 +#: src/iuse.cpp:7337 #, c-format msgid "%s got in the way of your photo." msgstr "" -#: src/iuse.cpp:7363 +#: src/iuse.cpp:7367 msgid "You took a selfie." msgstr "" -#: src/iuse.cpp:7366 +#: src/iuse.cpp:7370 #, c-format msgid "You took a photo of %s." msgstr "" -#: src/iuse.cpp:7368 +#: src/iuse.cpp:7372 #, c-format msgid "You took a photo of %1$s. It is %2$s." msgstr "" -#: src/iuse.cpp:7385 +#: src/iuse.cpp:7389 #, c-format msgid "%s looks blinded." msgstr "" -#: src/iuse.cpp:7472 +#: src/iuse.cpp:7476 msgid "Insert memory card" msgstr "" -#: src/iuse.cpp:7488 +#: src/iuse.cpp:7492 msgid "This memory card is encrypted. Format and clear data?" msgstr "" -#: src/iuse.cpp:7493 +#: src/iuse.cpp:7497 msgid "Are you sure you want to clear the old data on the card?" msgstr "" -#: src/iuse.cpp:7506 +#: src/iuse.cpp:7510 msgid "You upload your photos and monster collection to the memory card." msgstr "" -#: src/iuse.cpp:7523 +#: src/iuse.cpp:7527 #, c-format msgid "%s automatically turned off!" msgstr "" -#: src/iuse.cpp:7535 +#: src/iuse.cpp:7539 #, c-format msgid "%s on your wrists opened!" msgstr "" -#: src/iuse.cpp:7549 +#: src/iuse.cpp:7553 #, c-format msgid "" "The %s crackle with electricity from your bionic, then come off your hands!" msgstr "" -#: src/iuse.cpp:7557 +#: src/iuse.cpp:7561 msgid "a police siren, whoop WHOOP." msgstr "" -#: src/iuse.cpp:7571 +#: src/iuse.cpp:7575 msgid "The cuffs try to shock you, but you're protected from electricity." msgstr "" -#: src/iuse.cpp:7574 +#: src/iuse.cpp:7578 msgid "Ouch, the cuffs shock you!" msgstr "" -#: src/iuse.cpp:7583 +#: src/iuse.cpp:7587 #, c-format msgid "The %s spark with electricity!" msgstr "" -#: src/iuse.cpp:7603 +#: src/iuse.cpp:7607 #, c-format msgid "The %s are clamped tightly on your wrists. You can't take them off." msgstr "" -#: src/iuse.cpp:7606 +#: src/iuse.cpp:7610 #, c-format msgid "The %s have discharged and can be taken off." msgstr "" -#: src/iuse.cpp:7631 +#: src/iuse.cpp:7635 #, c-format msgid "Your HUD lights-up: \"Your shift ends in %s\"." msgstr "" -#: src/iuse.cpp:7643 src/iuse.cpp:7647 +#: src/iuse.cpp:7647 src/iuse.cpp:7651 msgid "Using RC car:" msgstr "" -#: src/iuse.cpp:7644 +#: src/iuse.cpp:7648 msgid "Put a bomb to car" msgstr "" -#: src/iuse.cpp:7657 +#: src/iuse.cpp:7661 msgid "The RC car's batteries seem to be dead." msgstr "" -#: src/iuse.cpp:7664 +#: src/iuse.cpp:7668 msgid "" "You turned on your RC car; now place it on the ground, and use your radio " "control to play." msgstr "" -#: src/iuse.cpp:7678 +#: src/iuse.cpp:7682 msgid "Arm what?" msgstr "" -#: src/iuse.cpp:7689 +#: src/iuse.cpp:7693 #, c-format msgid "You armed your RC car with %s." msgstr "" -#: src/iuse.cpp:7693 +#: src/iuse.cpp:7697 #, c-format msgid "You want to arm your RC car with %s? But how?" msgstr "" -#: src/iuse.cpp:7696 +#: src/iuse.cpp:7700 #, c-format msgid "Your %s is too heavy or bulky for this RC car." msgstr "" -#: src/iuse.cpp:7706 +#: src/iuse.cpp:7710 msgid "You disarmed your RC car." msgstr "" #. ~Sound of a radio controlled car moving around -#: src/iuse.cpp:7717 +#: src/iuse.cpp:7721 msgid "buzzz…" msgstr "" -#: src/iuse.cpp:7726 +#: src/iuse.cpp:7730 msgid "What to do with your activated RC car?" msgstr "" -#: src/iuse.cpp:7737 +#: src/iuse.cpp:7741 msgid "You turned off your RC car." msgstr "" -#: src/iuse.cpp:7750 src/iuse.cpp:7761 +#: src/iuse.cpp:7754 src/iuse.cpp:7765 msgid "beep" msgstr "" -#: src/iuse.cpp:7788 +#: src/iuse.cpp:7792 msgid "Take control of RC car" msgstr "" -#: src/iuse.cpp:7790 +#: src/iuse.cpp:7794 msgid "Stop controlling RC car" msgstr "" -#: src/iuse.cpp:7793 +#: src/iuse.cpp:7797 msgid "What to do with the radio control?" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press blue button" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press green button" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press red button" msgstr "" -#: src/iuse.cpp:7816 +#: src/iuse.cpp:7820 msgid "No active RC cars on ground and in range." msgstr "" -#: src/iuse.cpp:7823 +#: src/iuse.cpp:7827 msgid "You take control of the RC car." msgstr "" -#: src/iuse.cpp:7836 +#: src/iuse.cpp:7840 #, c-format msgid "" "The %s in your inventory would explode on this signal. Place it down before" " sending the signal." msgstr "" -#: src/iuse.cpp:7853 +#: src/iuse.cpp:7857 #, c-format msgid "" "The %1$s in your %2$s would explode on this signal. Place it down before " "sending the signal." msgstr "" -#: src/iuse.cpp:7874 +#: src/iuse.cpp:7878 msgid "This vehicle's security system has locked you out!" msgstr "" -#: src/iuse.cpp:7886 +#: src/iuse.cpp:7890 msgid "You trigger the alarm!" msgstr "" -#: src/iuse.cpp:7890 +#: src/iuse.cpp:7894 msgid "You quickly bypass the security system!" msgstr "" -#: src/iuse.cpp:7894 +#: src/iuse.cpp:7898 msgid "Try to hack this car's security system?" msgstr "" -#: src/iuse.cpp:7904 +#: src/iuse.cpp:7908 msgid "You waste some time, but fail to affect the security system." msgstr "" -#: src/iuse.cpp:7907 +#: src/iuse.cpp:7911 msgid "You fail to affect the security system." msgstr "" -#: src/iuse.cpp:7911 +#: src/iuse.cpp:7915 msgid "You take some time, but manage to bypass the security system!" msgstr "" -#: src/iuse.cpp:7928 +#: src/iuse.cpp:7932 msgid "Select vehicle to access" msgstr "" -#: src/iuse.cpp:7948 +#: src/iuse.cpp:7952 msgid "No vehicle available." msgstr "" -#: src/iuse.cpp:7970 +#: src/iuse.cpp:7974 msgid "The remote control's battery goes dead." msgstr "" -#: src/iuse.cpp:7973 +#: src/iuse.cpp:7977 msgid "Lost contact with the vehicle." msgstr "" -#: src/iuse.cpp:7976 +#: src/iuse.cpp:7980 msgid "The vehicle's battery died." msgstr "" -#: src/iuse.cpp:7988 +#: src/iuse.cpp:7992 msgid "What to do with the remote vehicle control:" msgstr "" -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Stop controlling the vehicle." msgstr "" -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Take control of a vehicle." msgstr "" -#: src/iuse.cpp:7990 +#: src/iuse.cpp:7994 msgid "Execute one vehicle action" msgstr "" -#: src/iuse.cpp:8019 +#: src/iuse.cpp:8023 msgid "" "Despite using a controller, you still refuse to take control of this " "vehicle." msgstr "" -#: src/iuse.cpp:8023 +#: src/iuse.cpp:8027 msgid "You take control of the vehicle." msgstr "" -#: src/iuse.cpp:8050 +#: src/iuse.cpp:8054 msgid "And when you gaze long into a screen, the screen also gazes into you." msgstr "" -#: src/iuse.cpp:8054 +#: src/iuse.cpp:8058 msgid "The multi-cooker boiled your head!" msgstr "" -#: src/iuse.cpp:8058 +#: src/iuse.cpp:8062 msgid "The characters on the screen display an obscene joke. Strange humor." msgstr "" #. ~ Single-spaced & lowercase are intentional, conveying hurried speech-KA101 -#: src/iuse.cpp:8063 +#: src/iuse.cpp:8067 msgid "Are you sure?! the multi-cooker wants to poison your food!" msgstr "" -#: src/iuse.cpp:8068 +#: src/iuse.cpp:8072 msgid "" "The multi-cooker argues with you about the taste preferences. You don't " "want to deal with it." msgstr "" -#: src/iuse.cpp:8073 +#: src/iuse.cpp:8077 msgid "The multi-cooker runs away!" msgstr "" -#: src/iuse.cpp:8079 +#: src/iuse.cpp:8083 msgid "You're surrounded by aggressive multi-cookers!" msgstr "" -#: src/iuse.cpp:8110 +#: src/iuse.cpp:8114 msgid "" "Batteries low, entering standby mode. With a low buzzing sound the multi-" "cooker shuts down." msgstr "" -#: src/iuse.cpp:8123 +#: src/iuse.cpp:8127 msgid "The multi-cooker should be finishing shortly…" msgstr "" -#: src/iuse.cpp:8143 src/iuse.cpp:8224 +#: src/iuse.cpp:8147 src/iuse.cpp:8228 msgid "" "Obstruction detected. Please remove any items lodged in the multi-cooker." msgstr "" #. ~ sound of a multi-cooker finishing its cycle! -#: src/iuse.cpp:8148 +#: src/iuse.cpp:8152 msgid "ding!" msgstr "" -#: src/iuse.cpp:8168 +#: src/iuse.cpp:8172 msgid "You can't read, and don't understand the screen or the buttons!" msgstr "" -#: src/iuse.cpp:8186 +#: src/iuse.cpp:8190 msgid "Welcome to the RobotChef3000. Choose option:" msgstr "" -#: src/iuse.cpp:8194 +#: src/iuse.cpp:8198 msgid "Stop cooking" msgstr "" -#: src/iuse.cpp:8198 +#: src/iuse.cpp:8202 msgid "Batteries are low." msgstr "" -#: src/iuse.cpp:8201 +#: src/iuse.cpp:8205 msgid "Start cooking" msgstr "" -#: src/iuse.cpp:8209 +#: src/iuse.cpp:8213 msgid "Upgrade multi-cooker" msgstr "" -#: src/iuse.cpp:8212 +#: src/iuse.cpp:8216 msgid "Multi-cooker already upgraded" msgstr "" -#: src/iuse.cpp:8214 +#: src/iuse.cpp:8218 msgid "Multi-cooker unable to upgrade" msgstr "" -#: src/iuse.cpp:8221 +#: src/iuse.cpp:8225 msgid "Take out dish" msgstr "" -#: src/iuse.cpp:8237 +#: src/iuse.cpp:8241 msgid "Really stop cooking?" msgstr "" -#: src/iuse.cpp:8256 +#: src/iuse.cpp:8260 #, c-format msgid "You don't have a suitable container to store your %s." msgstr "" -#: src/iuse.cpp:8270 +#: src/iuse.cpp:8274 #, c-format msgid "You got the dish from the multi-cooker. The %s smells delicious." msgstr "" -#: src/iuse.cpp:8273 +#: src/iuse.cpp:8277 #, c-format msgid "You got the %s from the multi-cooker." msgstr "" -#: src/iuse.cpp:8287 +#: src/iuse.cpp:8291 msgid "Choose desired meal:" msgstr "" -#: src/iuse.cpp:8336 +#: src/iuse.cpp:8340 #, c-format msgid "The multi-cooker needs %d charges to cook this dish." msgstr "" -#: src/iuse.cpp:8358 +#: src/iuse.cpp:8362 msgid "" "The screen flashes blue symbols and scales as the multi-cooker begins to " "shake." msgstr "" -#: src/iuse.cpp:8372 +#: src/iuse.cpp:8376 msgid "Your morale is too low to craft…" msgstr "" -#: src/iuse.cpp:8381 +#: src/iuse.cpp:8385 #, c-format msgid "You need a %s." msgstr "" -#: src/iuse.cpp:8387 +#: src/iuse.cpp:8391 #, c-format msgid "You need an item with %s of 1 or more to disassemble this." msgstr "" -#: src/iuse.cpp:8413 +#: src/iuse.cpp:8417 msgid "" "You've successfully upgraded the multi-cooker, master tinkerer! Now it " "cooks faster!" msgstr "" -#: src/iuse.cpp:8423 +#: src/iuse.cpp:8427 msgid "" "You sagely examine and analyze the multi-cooker, but don't manage to " "accomplish anything." msgstr "" -#: src/iuse.cpp:8426 +#: src/iuse.cpp:8430 msgid "" "Your tinkering nearly breaks the multi-cooker! Fortunately, it still works," " but best to stop messing with it." msgstr "" -#: src/iuse.cpp:8456 +#: src/iuse.cpp:8460 msgid "Attach cable to the vehicle that will do the towing." msgstr "" -#: src/iuse.cpp:8470 src/iuse.cpp:8537 +#: src/iuse.cpp:8474 src/iuse.cpp:8541 msgid "That vehicle already has a tow-line attached." msgstr "" -#: src/iuse.cpp:8474 src/iuse.cpp:8547 +#: src/iuse.cpp:8478 src/iuse.cpp:8551 msgid "You can't attach the tow-line to an internal part." msgstr "" -#: src/iuse.cpp:8504 src/iuse.cpp:8605 src/iuse.cpp:8686 src/iuse.cpp:8875 +#: src/iuse.cpp:8508 src/iuse.cpp:8606 src/iuse.cpp:8699 src/iuse.cpp:8894 msgid "Using cable:" msgstr "" -#: src/iuse.cpp:8505 src/iuse.cpp:8688 src/iuse.cpp:8877 +#: src/iuse.cpp:8509 src/iuse.cpp:8701 src/iuse.cpp:8896 msgid "Detach and re-spool the cable" msgstr "" -#: src/iuse.cpp:8506 src/iuse.cpp:8691 +#: src/iuse.cpp:8510 src/iuse.cpp:8704 msgid "Attach loose end to vehicle" msgstr "" -#: src/iuse.cpp:8523 +#: src/iuse.cpp:8527 msgid "Attach cable to vehicle that will be towed." msgstr "" -#: src/iuse.cpp:8542 +#: src/iuse.cpp:8546 msgid "You can't set a vehicle to tow itself!" msgstr "" -#: src/iuse.cpp:8559 +#: src/iuse.cpp:8563 #, c-format msgid "You link up the %1$s and the %2$s." msgstr "" -#: src/iuse.cpp:8586 +#: src/iuse.cpp:8590 msgid "Choose UPS:" msgstr "" -#: src/iuse.cpp:8587 +#: src/iuse.cpp:8591 msgid "You don't have any UPS." msgstr "" -#: src/iuse.cpp:8606 -msgid "Attach cable to vehicle" +#: src/iuse.cpp:8592 +msgid "Choose solar panel:" +msgstr "" + +#: src/iuse.cpp:8593 +msgid "You don't have any solar panels." msgstr "" #: src/iuse.cpp:8607 +msgid "Attach cable to vehicle" +msgstr "" + +#: src/iuse.cpp:8608 msgid "Attach cable to self" msgstr "" -#: src/iuse.cpp:8609 +#: src/iuse.cpp:8610 msgid "Attach cable to solar pack" msgstr "" -#: src/iuse.cpp:8612 +#: src/iuse.cpp:8613 msgid "Attach cable to UPS" msgstr "" -#: src/iuse.cpp:8621 +#: src/iuse.cpp:8622 msgid "You attach the cable to your Cable Charger System." msgstr "" -#: src/iuse.cpp:8625 +#: src/iuse.cpp:8638 msgid "You attach the cable to the solar pack." msgstr "" -#: src/iuse.cpp:8639 +#: src/iuse.cpp:8652 msgid "You attach the cable to the UPS." msgstr "" -#: src/iuse.cpp:8644 src/iuse.cpp:8758 +#: src/iuse.cpp:8657 src/iuse.cpp:8782 msgid "Attach cable to vehicle where?" msgstr "" -#: src/iuse.cpp:8694 +#: src/iuse.cpp:8707 msgid "Attach loose end to self" msgstr "" -#: src/iuse.cpp:8696 +#: src/iuse.cpp:8709 msgid "Attach loose end to solar pack" msgstr "" -#: src/iuse.cpp:8699 +#: src/iuse.cpp:8712 msgid "Attach loose end to UPS" msgstr "" -#: src/iuse.cpp:8712 +#: src/iuse.cpp:8724 msgid "You attach the cable to the Cable Charger System." msgstr "" -#: src/iuse.cpp:8716 src/iuse.cpp:8735 +#: src/iuse.cpp:8728 src/iuse.cpp:8759 msgid "You are now plugged to the solar backpack." msgstr "" -#: src/iuse.cpp:8722 src/iuse.cpp:8748 +#: src/iuse.cpp:8734 src/iuse.cpp:8772 msgid "You are now plugged to the UPS." msgstr "" -#: src/iuse.cpp:8729 +#: src/iuse.cpp:8741 msgid "You are now plugged to the vehicle." msgstr "" -#: src/iuse.cpp:8774 +#: src/iuse.cpp:8798 msgid "You are now plugged into the vehicle." msgstr "" -#: src/iuse.cpp:8780 src/iuse.cpp:8912 +#: src/iuse.cpp:8804 src/iuse.cpp:8930 #, c-format msgid "There is no need to connect the %s to itself." msgstr "" -#: src/iuse.cpp:8807 src/iuse.cpp:8939 +#: src/iuse.cpp:8831 src/iuse.cpp:8957 #, c-format msgid "You link up the electric systems of the %1$s and the %2$s." msgstr "" -#: src/iuse.cpp:8838 src/iuse.cpp:8898 +#: src/iuse.cpp:8857 src/iuse.cpp:8916 msgid "Attach cable to appliance where?" msgstr "" -#: src/iuse.cpp:8845 +#: src/iuse.cpp:8864 msgid "There's no appliance here." msgstr "" -#: src/iuse.cpp:8879 +#: src/iuse.cpp:8898 msgid "Attach loose end to appliance" msgstr "" -#: src/iuse.cpp:8906 +#: src/iuse.cpp:8924 msgid "There's no appliance there." msgstr "" -#: src/iuse.cpp:8957 +#: src/iuse.cpp:8975 msgid "You need soap to use this." msgstr "" -#: src/iuse.cpp:8983 +#: src/iuse.cpp:9001 #, c-format msgid "The %s's monitor slowly outputs the data…" msgstr "" -#: src/iuse.cpp:8994 src/iuse.cpp:9000 src/iuse.cpp:9013 +#: src/iuse.cpp:9012 src/iuse.cpp:9018 src/iuse.cpp:9031 #, c-format msgid "The %1$s reads %2$s." msgstr "" -#: src/iuse.cpp:9053 +#: src/iuse.cpp:9071 msgid "You can't see the Sun from here." msgstr "" -#: src/iuse.cpp:9055 +#: src/iuse.cpp:9073 #, c-format msgid "The Sun is at an altitude of %.1f°." msgstr "" -#: src/iuse.cpp:9057 +#: src/iuse.cpp:9075 msgid "The Sun is below the horizon." msgstr "" -#: src/iuse.cpp:9065 +#: src/iuse.cpp:9083 #, c-format msgid "The illumination is %.1f." msgstr "" -#: src/iuse.cpp:9079 +#: src/iuse.cpp:9097 #, c-format msgid "" "Incident light: %.1f\n" @@ -424672,462 +425476,467 @@ msgid "" "Incident irradiance %.1f" msgstr "" -#: src/iuse.cpp:9093 +#: src/iuse.cpp:9111 #, c-format msgid "You check your registered calories intake on your %s." msgstr "" -#: src/iuse.cpp:9109 src/iuse_actor.cpp:231 src/iuse_actor.cpp:2410 +#: src/iuse.cpp:9127 src/iuse_actor.cpp:234 src/iuse_actor.cpp:2417 #, c-format msgid "You need to wear the %1$s before activating it." msgstr "" -#: src/iuse.cpp:9113 +#: src/iuse.cpp:9131 msgid "Choose hologram direction." msgstr "" -#: src/iuse.cpp:9121 +#: src/iuse.cpp:9139 msgid "Can't create a hologram there." msgstr "" -#: src/iuse.cpp:9141 +#: src/iuse.cpp:9159 #, c-format msgid "The %s must be installed in a vehicle before being loaded." msgstr "" -#: src/iuse.cpp:9155 +#: src/iuse.cpp:9173 #, c-format msgid "Error restoring monster: %s" msgstr "" -#: src/iuse.cpp:9180 +#: src/iuse.cpp:9198 #, c-format msgid "%s holding %s" msgstr "" -#: src/iuse.cpp:9191 +#: src/iuse.cpp:9209 msgid "You can't capture a creature mounted." msgstr "" -#: src/iuse.cpp:9206 +#: src/iuse.cpp:9224 #, c-format msgid "There is no place to put the %s." msgstr "" -#: src/iuse.cpp:9209 src/iuse_actor.cpp:880 +#: src/iuse.cpp:9227 src/iuse_actor.cpp:887 #, c-format msgid "Place the %s where?" msgstr "" -#: src/iuse.cpp:9218 +#: src/iuse.cpp:9236 #, c-format msgid "You can't place the %s there!" msgstr "" -#: src/iuse.cpp:9236 +#: src/iuse.cpp:9254 #, c-format msgid "Grab which creature to place in the %s?" msgstr "" -#: src/iuse.cpp:9239 +#: src/iuse.cpp:9257 msgid "There is no creature nearby you can capture." msgstr "" -#: src/iuse.cpp:9251 +#: src/iuse.cpp:9269 #, c-format msgid "The %1$s is too big to put in your %2$s." msgstr "" -#: src/iuse.cpp:9261 +#: src/iuse.cpp:9279 #, c-format msgid "You capture the %1$s in your %2$s." msgstr "" -#: src/iuse.cpp:9265 +#: src/iuse.cpp:9283 #, c-format msgid "The %1$s avoids your attempts to put it in the %2$s." msgstr "" -#: src/iuse.cpp:9270 +#: src/iuse.cpp:9288 #, c-format msgid "The %s can't capture nothing" msgstr "" -#: src/iuse.cpp:9284 +#: src/iuse.cpp:9302 msgid "Put the ladder where?" msgstr "" -#: src/iuse.cpp:9291 +#: src/iuse.cpp:9309 msgid "Can't place it there." msgstr "" -#: src/iuse.cpp:9295 +#: src/iuse.cpp:9313 msgid "You set down the ladder." msgstr "" -#: src/iuse.cpp:9330 src/iuse.cpp:9351 src/iuse.cpp:9369 +#: src/iuse.cpp:9348 src/iuse.cpp:9369 src/iuse.cpp:9387 msgid "You're carrying too much to clean anything." msgstr "" -#: src/iuse.cpp:9419 +#: src/iuse.cpp:9437 msgid "Cleanser" msgstr "" -#: src/iuse.cpp:9422 +#: src/iuse.cpp:9440 msgid "ITEMS TO CLEAN" msgstr "" -#: src/iuse.cpp:9427 +#: src/iuse.cpp:9445 msgid "Multiclean" msgstr "" -#: src/iuse.cpp:9428 +#: src/iuse.cpp:9446 msgid "To clean x items, type a number before selecting." msgstr "" -#: src/iuse.cpp:9430 +#: src/iuse.cpp:9448 msgid "You have nothing to clean." msgstr "" -#: src/iuse.cpp:9483 +#: src/iuse.cpp:9501 msgid "You are too weak to even try." msgstr "" -#: src/iuse.cpp:9487 +#: src/iuse.cpp:9505 msgid "" "You use all your strength, but the stick won't break. Perhaps try again?" msgstr "" -#: src/iuse.cpp:9496 +#: src/iuse.cpp:9514 msgid "You try to break the stick in two, but it shatters into splinters." msgstr "" -#: src/iuse.cpp:9500 +#: src/iuse.cpp:9518 msgid "The stick breaks clean into two parts." msgstr "" -#: src/iuse.cpp:9504 +#: src/iuse.cpp:9522 msgid "You break the stick, but one half shatters into splinters." msgstr "" -#: src/iuse.cpp:9516 +#: src/iuse.cpp:9534 msgid "The throbbing of the infection diminishes. Slightly." msgstr "" -#: src/iuse.cpp:9527 +#: src/iuse.cpp:9545 msgid "You feel much better - almost entirely." msgstr "" -#: src/iuse.cpp:9559 src/iuse.cpp:9598 +#: src/iuse.cpp:9577 src/iuse.cpp:9616 #, c-format msgid "Wield the %s and start working?" msgstr "" -#: src/iuse.cpp:9613 +#: src/iuse.cpp:9631 #, c-format msgid "You pop a %s." msgstr "" -#: src/iuse.cpp:9616 +#: src/iuse.cpp:9634 msgid "" "Simply taking more melatonin won't help. You have to go to sleep for it to " "work." msgstr "" -#: src/iuse.cpp:9624 +#: src/iuse.cpp:9642 #, c-format msgid "You flip a %s." msgstr "" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Heads!" msgstr "" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Tails!" msgstr "" -#: src/iuse.cpp:9637 +#: src/iuse.cpp:9655 #, c-format msgid "Play the %s with your friends?" msgstr "" -#: src/iuse.cpp:9638 +#: src/iuse.cpp:9656 #, c-format msgid "Play the %s with your friend?" msgstr "" -#: src/iuse.cpp:9646 +#: src/iuse.cpp:9664 #, c-format msgid "You and your %d friend start playing." msgid_plural "You and your %d friends start playing." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:9649 +#: src/iuse.cpp:9667 msgid "You and your friend start playing." msgstr "" -#: src/iuse.cpp:9658 src/iuse.cpp:9668 +#: src/iuse.cpp:9676 src/iuse.cpp:9686 msgid "You start playing." msgstr "" -#: src/iuse.cpp:9667 +#: src/iuse.cpp:9685 #, c-format msgid "Play a game with the %s?" msgstr "" -#: src/iuse.cpp:9679 +#: src/iuse.cpp:9697 #, c-format msgid "You ask the %s, then flip it." msgstr "" -#: src/iuse.cpp:9693 +#: src/iuse.cpp:9711 #, c-format msgid "The %s says: %s" msgstr "" -#: src/iuse.cpp:9705 src/iuse.cpp:9833 src/iuse.cpp:9886 +#: src/iuse.cpp:9723 src/iuse.cpp:9851 src/iuse.cpp:9904 msgid "Unfortunately your device is not waterproof." msgstr "" -#: src/iuse.cpp:9728 +#: src/iuse.cpp:9746 msgid "Use what storage device?" msgstr "" -#: src/iuse.cpp:9729 +#: src/iuse.cpp:9747 msgid "You don't have any empty book storage devices." msgstr "" -#: src/iuse.cpp:9769 +#: src/iuse.cpp:9787 msgid "What to do with your storage devices:" msgstr "" -#: src/iuse.cpp:9771 +#: src/iuse.cpp:9789 msgid "Copy to device from the card" msgstr "" -#: src/iuse.cpp:9772 +#: src/iuse.cpp:9790 msgid "Copy from device to the card" msgstr "" -#: src/iuse.cpp:9773 +#: src/iuse.cpp:9791 msgid "View books in the card" msgstr "" -#: src/iuse.cpp:9804 +#: src/iuse.cpp:9822 #, c-format msgid "Copied one book to the device." msgid_plural "Copied %1$s books to the device." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:9809 +#: src/iuse.cpp:9827 msgid "Copied one book to the %2$s." msgid_plural "Copied %1$s books to the %2$s." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:9858 +#: src/iuse.cpp:9876 msgid "Scan which book?" msgstr "" -#: src/iuse.cpp:9925 +#: src/iuse.cpp:9943 msgid "You rethink trying to write underwater." msgstr "" -#: src/iuse.cpp:9933 +#: src/iuse.cpp:9951 msgid "View recipes" msgstr "" -#: src/iuse.cpp:9935 +#: src/iuse.cpp:9953 msgid "Copy a recipe from a book" msgstr "" -#: src/iuse.cpp:9960 src/iuse.cpp:10004 src/iuse.cpp:10107 +#: src/iuse.cpp:9978 src/iuse.cpp:10022 src/iuse.cpp:10125 #, c-format msgid "%1$d page" msgid_plural "%1$d pages" msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:9975 +#: src/iuse.cpp:9993 msgid "You do not have anything to write with." msgstr "" -#: src/iuse.cpp:9981 +#: src/iuse.cpp:9999 msgid "You do not have any recipes you can copy." msgstr "" -#: src/iuse.cpp:9989 +#: src/iuse.cpp:10007 msgid "Choose recipe to copy" msgstr "" -#: src/iuse.cpp:10019 +#: src/iuse.cpp:10037 msgid "You do not have enough paper to copy this recipe." msgstr "" -#: src/iuse.cpp:10024 +#: src/iuse.cpp:10042 msgid "Your recipe book can not fit this recipe." msgstr "" -#: src/iuse.cpp:10030 +#: src/iuse.cpp:10048 #, c-format msgid "Your recipe book already has a recipe for %s." msgstr "" -#: src/iuse.cpp:10053 +#: src/iuse.cpp:10071 msgid "Your writing tool does not have enough charges." msgstr "" -#: src/iuse.cpp:10069 +#: src/iuse.cpp:10087 #, c-format msgid "Doing that would ruin the %1$s." msgstr "" -#: src/iuse.cpp:10074 +#: src/iuse.cpp:10092 msgid "You have no recipes to manage." msgstr "" -#: src/iuse.cpp:10079 +#: src/iuse.cpp:10097 msgid "Manage recipes" msgstr "" -#: src/iuse.cpp:10101 +#: src/iuse.cpp:10119 msgid " (KNOWN)" msgstr "" -#: src/iuse.cpp:10116 +#: src/iuse.cpp:10134 #, c-format msgid "Remove the recipe for %1$s?" msgstr "" -#: src/iuse.cpp:10136 +#: src/iuse.cpp:10154 msgid "Check voltage where?" msgstr "" -#: src/iuse.cpp:10145 +#: src/iuse.cpp:10163 msgid "There's nothing to measure there." msgstr "" -#: src/iuse.cpp:10149 +#: src/iuse.cpp:10167 #, c-format msgid "The %1$s has voltage." msgstr "" -#: src/iuse.cpp:10151 +#: src/iuse.cpp:10169 #, c-format msgid "The %1$s has no voltage." msgstr "" -#: src/iuse.cpp:10170 +#: src/iuse.cpp:10188 #, c-format msgid "Your %s is broken and won't activate." msgstr "" -#: src/iuse_actor.cpp:197 +#: src/iuse_actor.cpp:198 #, c-format msgid "The %s is empty!" msgstr "" -#: src/iuse_actor.cpp:235 src/iuse_actor.cpp:2414 +#: src/iuse_actor.cpp:238 src/iuse_actor.cpp:2421 #, c-format msgid "You need to wield the %1$s before activating it." msgstr "" -#: src/iuse_actor.cpp:245 +#: src/iuse_actor.cpp:242 +#, c-format +msgid "You need to empty the %1$s before activating it." +msgstr "" + +#: src/iuse_actor.cpp:252 #, c-format msgid "Your %1$s mutation prevents you from doing that." msgstr "" -#: src/iuse_actor.cpp:267 +#: src/iuse_actor.cpp:274 msgid "You can't do that while underwater" msgstr "" -#: src/iuse_actor.cpp:283 src/iuse_actor.cpp:1213 +#: src/iuse_actor.cpp:290 src/iuse_actor.cpp:1220 msgid "You light a fire, but it isn't enough. You need to light more." msgstr "" -#: src/iuse_actor.cpp:370 +#: src/iuse_actor.cpp:377 #, c-format msgid "You need a tool with %s." msgid_plural "You need tools with %s." msgstr[0] "" msgstr[1] "" -#: src/iuse_actor.cpp:408 +#: src/iuse_actor.cpp:415 #, c-format msgid "Turns into: %s" msgstr "" -#: src/iuse_actor.cpp:411 src/iuse_actor.cpp:525 +#: src/iuse_actor.cpp:418 src/iuse_actor.cpp:532 msgid "Countdown: " msgstr "" -#: src/iuse_actor.cpp:437 +#: src/iuse_actor.cpp:444 #, c-format msgid "You unpack the %s." msgstr "" -#: src/iuse_actor.cpp:470 +#: src/iuse_actor.cpp:477 msgid "This item could be unpacked to receive something." msgstr "" -#: src/iuse_actor.cpp:509 +#: src/iuse_actor.cpp:516 msgid "It's already been triggered." msgstr "" -#: src/iuse_actor.cpp:605 +#: src/iuse_actor.cpp:612 #, c-format msgid "You've already set the %s's timer you might want to get away from it." msgstr "" -#: src/iuse_actor.cpp:651 +#: src/iuse_actor.cpp:658 msgid "Power at epicenter: " msgstr "" -#: src/iuse_actor.cpp:654 +#: src/iuse_actor.cpp:661 msgid "Casing mass: " msgstr "" -#: src/iuse_actor.cpp:655 +#: src/iuse_actor.cpp:662 msgid "Fragment mass: " msgstr "" -#: src/iuse_actor.cpp:722 +#: src/iuse_actor.cpp:729 msgid "Vitamins (RDA) and Compounds (U): " msgstr "" -#: src/iuse_actor.cpp:726 +#: src/iuse_actor.cpp:733 msgid "You need a syringe to inject this drug." msgstr "" -#: src/iuse_actor.cpp:737 src/iuse_actor.cpp:748 +#: src/iuse_actor.cpp:744 src/iuse_actor.cpp:755 #, c-format msgid "You need %1$s to consume %2$s!" msgstr "" -#: src/iuse_actor.cpp:738 src/iuse_actor.cpp:749 +#: src/iuse_actor.cpp:745 src/iuse_actor.cpp:756 #, c-format msgid "I need a %1$s to consume %2$s!" msgstr "" -#: src/iuse_actor.cpp:865 +#: src/iuse_actor.cpp:872 #, c-format msgid "This requires %d charges to activate." msgstr "" -#: src/iuse_actor.cpp:875 +#: src/iuse_actor.cpp:882 #, c-format msgid "There is no adjacent square to release the %s in!" msgstr "" -#: src/iuse_actor.cpp:887 +#: src/iuse_actor.cpp:894 #, c-format msgid "You cannot place a %s there." msgstr "" -#: src/iuse_actor.cpp:901 +#: src/iuse_actor.cpp:908 #, c-format msgid "" "If you had standard factory-built %1$s bullets, you could load the %2$s." @@ -425135,143 +425944,143 @@ msgstr "" #. ~ First %s is the ammo item (with plural form and count included), second #. is the monster name -#: src/iuse_actor.cpp:909 +#: src/iuse_actor.cpp:916 #, c-format msgid "You load %1$d x %2$s round into the %3$s." msgid_plural "You load %1$d x %2$s rounds into the %3$s." msgstr[0] "" msgstr[1] "" -#: src/iuse_actor.cpp:924 +#: src/iuse_actor.cpp:931 #, c-format msgid "You deploy the %s wrong. It is hostile!" msgstr "" -#: src/iuse_actor.cpp:930 +#: src/iuse_actor.cpp:937 #, c-format msgid "You deploy the %s." msgstr "" -#: src/iuse_actor.cpp:960 +#: src/iuse_actor.cpp:967 msgid "Place npc where?" msgstr "" -#: src/iuse_actor.cpp:969 +#: src/iuse_actor.cpp:976 msgid "There is no square to spawn npc in!" msgstr "" -#: src/iuse_actor.cpp:991 +#: src/iuse_actor.cpp:998 msgid "a crafting station" msgstr "" -#: src/iuse_actor.cpp:995 +#: src/iuse_actor.cpp:1002 msgid "a place to hang corpses for butchering" msgstr "" -#: src/iuse_actor.cpp:999 +#: src/iuse_actor.cpp:1006 msgid "" "a flat surface to butcher onto or eat meals from" msgstr "" -#: src/iuse_actor.cpp:1002 +#: src/iuse_actor.cpp:1009 msgid "a place to sit" msgstr "" -#: src/iuse_actor.cpp:1005 +#: src/iuse_actor.cpp:1012 msgid "a place to hide" msgstr "" -#: src/iuse_actor.cpp:1008 +#: src/iuse_actor.cpp:1015 msgid "a safe place to contain a fire" msgstr "" -#: src/iuse_actor.cpp:1011 +#: src/iuse_actor.cpp:1018 msgid "a place to smoke or dry food for preservation" msgstr "" -#: src/iuse_actor.cpp:1016 +#: src/iuse_actor.cpp:1023 #, c-format msgid "" "Can be activated to deploy as furniture (%s)." msgstr "" -#: src/iuse_actor.cpp:1022 +#: src/iuse_actor.cpp:1029 #, c-format msgid "" "Can be activated to deploy as furniture (%s), " "which can then be used as %s." msgstr "" -#: src/iuse_actor.cpp:1041 +#: src/iuse_actor.cpp:1048 msgid "Deploy where?" msgstr "" -#: src/iuse_actor.cpp:1050 +#: src/iuse_actor.cpp:1057 msgid "You attempt to become one with the furniture. It doesn't work." msgstr "" -#: src/iuse_actor.cpp:1059 +#: src/iuse_actor.cpp:1066 #, c-format msgid "The space under %s is too cramped to deploy a %s in." msgstr "" -#: src/iuse_actor.cpp:1066 +#: src/iuse_actor.cpp:1073 #, c-format msgid "You can't deploy a %s there." msgstr "" -#: src/iuse_actor.cpp:1071 +#: src/iuse_actor.cpp:1078 msgid "There is already furniture at that location." msgstr "" -#: src/iuse_actor.cpp:1075 +#: src/iuse_actor.cpp:1082 msgid "Before deploying furniture, you need to clear the tile." msgstr "" -#: src/iuse_actor.cpp:1123 +#: src/iuse_actor.cpp:1130 #, c-format msgid "There isn't anything new on the %s." msgstr "" -#: src/iuse_actor.cpp:1159 +#: src/iuse_actor.cpp:1166 msgid "Light where?" msgstr "" -#: src/iuse_actor.cpp:1167 +#: src/iuse_actor.cpp:1174 msgid "You would set yourself on fire." msgstr "" -#: src/iuse_actor.cpp:1168 +#: src/iuse_actor.cpp:1175 msgid "But you're already smokin' hot." msgstr "" -#: src/iuse_actor.cpp:1174 +#: src/iuse_actor.cpp:1181 msgid "There is already a fire." msgstr "" -#: src/iuse_actor.cpp:1189 +#: src/iuse_actor.cpp:1196 msgid "Do you really want to burn your firewood source?" msgstr "" -#: src/iuse_actor.cpp:1202 +#: src/iuse_actor.cpp:1209 msgid "" "There's a brazier there but you haven't set it up to contain the fire. " "Continue?" msgstr "" -#: src/iuse_actor.cpp:1209 +#: src/iuse_actor.cpp:1216 msgid "You successfully light a fire." msgstr "" -#: src/iuse_actor.cpp:1231 src/iuse_actor.cpp:1966 src/iuse_actor.cpp:2065 +#: src/iuse_actor.cpp:1238 src/iuse_actor.cpp:1973 src/iuse_actor.cpp:2072 msgid "This tool doesn't have enough charges." msgstr "" -#: src/iuse_actor.cpp:1235 +#: src/iuse_actor.cpp:1242 msgid "You need direct sunlight to light a fire with this." msgstr "" -#: src/iuse_actor.cpp:1297 +#: src/iuse_actor.cpp:1304 #, c-format msgid "" "If the current weather holds, it will take around %d minute to light a fire." @@ -425281,7 +426090,7 @@ msgid_plural "" msgstr[0] "" msgstr[1] "" -#: src/iuse_actor.cpp:1299 +#: src/iuse_actor.cpp:1306 #, c-format msgid "At your skill level, it will take around %d minute to light a fire." msgid_plural "" @@ -425289,955 +426098,955 @@ msgid_plural "" msgstr[0] "" msgstr[1] "" -#: src/iuse_actor.cpp:1361 +#: src/iuse_actor.cpp:1368 #, c-format msgid "You can not cut the %s with itself." msgstr "" -#: src/iuse_actor.cpp:1415 +#: src/iuse_actor.cpp:1422 #, c-format msgid "Can't salvage anything from %s." msgstr "" -#: src/iuse_actor.cpp:1419 +#: src/iuse_actor.cpp:1426 #, c-format msgid "Try disassembling the %s instead." msgstr "" -#: src/iuse_actor.cpp:1427 +#: src/iuse_actor.cpp:1434 #, c-format msgid "The %s is made of material that cannot be cut up." msgstr "" -#: src/iuse_actor.cpp:1433 +#: src/iuse_actor.cpp:1440 #, c-format msgid "Please empty the %s before cutting it up." msgstr "" -#: src/iuse_actor.cpp:1439 +#: src/iuse_actor.cpp:1446 #, c-format msgid "The %s is too small to salvage material from." msgstr "" -#: src/iuse_actor.cpp:1446 +#: src/iuse_actor.cpp:1453 msgid "You are wielding that, are you sure?" msgstr "" -#: src/iuse_actor.cpp:1448 +#: src/iuse_actor.cpp:1455 msgid "You're wearing that, are you sure?" msgstr "" -#: src/iuse_actor.cpp:1605 +#: src/iuse_actor.cpp:1612 #, c-format msgid "You try to salvage materials from the %s." msgstr "" -#: src/iuse_actor.cpp:1630 +#: src/iuse_actor.cpp:1637 #, c-format msgid "Salvaged %1$i %2$s." msgid_plural "Salvaged %1$i %2$s." msgstr[0] "" msgstr[1] "" -#: src/iuse_actor.cpp:1643 +#: src/iuse_actor.cpp:1650 #, c-format msgid "Could not salvage a %s." msgstr "" -#: src/iuse_actor.cpp:1677 +#: src/iuse_actor.cpp:1684 msgid "You can't inscribe an item that isn't solid!" msgstr "" -#: src/iuse_actor.cpp:1684 +#: src/iuse_actor.cpp:1691 #, c-format msgid "You can't %1$s %2$s because of the material it is made of." msgstr "" -#: src/iuse_actor.cpp:1695 +#: src/iuse_actor.cpp:1702 #, c-format msgid "%s meaning?" msgstr "" -#: src/iuse_actor.cpp:1696 +#: src/iuse_actor.cpp:1703 msgid "It's a label" msgstr "" -#: src/iuse_actor.cpp:1697 +#: src/iuse_actor.cpp:1704 msgid "It's a note" msgstr "" -#: src/iuse_actor.cpp:1716 +#: src/iuse_actor.cpp:1723 msgid "(To delete, clear the text and confirm)\n" msgstr "" #. ~ %1$s: gerund (e.g. carved), %2$s: item name -#: src/iuse_actor.cpp:1718 +#: src/iuse_actor.cpp:1725 #, c-format msgctxt "carving" msgid "%1$s on the %2$s is: " msgstr "" -#: src/iuse_actor.cpp:1722 src/iuse_actor.cpp:1773 +#: src/iuse_actor.cpp:1729 src/iuse_actor.cpp:1780 #, c-format msgid "%s what?" msgstr "" -#: src/iuse_actor.cpp:1753 +#: src/iuse_actor.cpp:1760 #, c-format msgid "%s on what?" msgstr "" -#: src/iuse_actor.cpp:1754 +#: src/iuse_actor.cpp:1761 msgid "The terrain" msgstr "" -#: src/iuse_actor.cpp:1755 +#: src/iuse_actor.cpp:1762 msgid "An item" msgstr "Een voorwerp" -#: src/iuse_actor.cpp:1769 +#: src/iuse_actor.cpp:1776 msgid "Write where?" msgstr "" -#: src/iuse_actor.cpp:1777 +#: src/iuse_actor.cpp:1784 msgid "Inscribe which item?" msgstr "" -#: src/iuse_actor.cpp:1784 +#: src/iuse_actor.cpp:1791 #, c-format msgid "You try to bend your %s, but fail." msgstr "" -#: src/iuse_actor.cpp:1825 +#: src/iuse_actor.cpp:1832 msgid "You cauterize yourself." msgstr "" -#: src/iuse_actor.cpp:1828 +#: src/iuse_actor.cpp:1835 msgid "It hurts like hell!" msgstr "" -#: src/iuse_actor.cpp:1830 +#: src/iuse_actor.cpp:1837 msgid "It itches a little." msgstr "" -#: src/iuse_actor.cpp:1833 +#: src/iuse_actor.cpp:1840 msgid "Bleeding has not stopped completely!" msgstr "" -#: src/iuse_actor.cpp:1892 +#: src/iuse_actor.cpp:1899 msgid "" "You are not bleeding or bitten, there is no need to cauterize yourself." msgstr "" -#: src/iuse_actor.cpp:1895 +#: src/iuse_actor.cpp:1902 msgid "You cannot cauterize while mounted." msgstr "" -#: src/iuse_actor.cpp:1901 +#: src/iuse_actor.cpp:1908 msgid "" "You need a source of flame (4 charges worth) before you can cauterize " "yourself." msgstr "" -#: src/iuse_actor.cpp:1905 +#: src/iuse_actor.cpp:1912 #, c-format msgid "You need at least %d charges to cauterize wounds." msgstr "" -#: src/iuse_actor.cpp:2054 +#: src/iuse_actor.cpp:2061 msgid "Hsss" msgstr "" -#: src/iuse_actor.cpp:2102 +#: src/iuse_actor.cpp:2109 msgid "You can't play music while mounted." msgstr "" -#: src/iuse_actor.cpp:2103 +#: src/iuse_actor.cpp:2110 msgid " can't play music while mounted." msgstr "" -#: src/iuse_actor.cpp:2109 +#: src/iuse_actor.cpp:2116 msgid "You can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2110 +#: src/iuse_actor.cpp:2117 msgid " can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2120 src/iuse_actor.cpp:2128 +#: src/iuse_actor.cpp:2127 src/iuse_actor.cpp:2135 #, c-format msgid "You stop playing your %s." msgstr "" -#: src/iuse_actor.cpp:2121 src/iuse_actor.cpp:2129 +#: src/iuse_actor.cpp:2128 src/iuse_actor.cpp:2136 #, c-format msgid " stops playing their %s." msgstr "" -#: src/iuse_actor.cpp:2140 +#: src/iuse_actor.cpp:2147 #, c-format msgid "You need to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2141 +#: src/iuse_actor.cpp:2148 #, c-format msgid " needs to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2150 +#: src/iuse_actor.cpp:2157 #, c-format msgid "You feel too weak to play your %s." msgstr "" -#: src/iuse_actor.cpp:2151 +#: src/iuse_actor.cpp:2158 #, c-format msgid " feels too weak to play their %s." msgstr "" -#: src/iuse_actor.cpp:2164 +#: src/iuse_actor.cpp:2171 #, c-format msgid "You start playing your %s." msgstr "" -#: src/iuse_actor.cpp:2165 +#: src/iuse_actor.cpp:2172 #, c-format msgid " starts playing their %s." msgstr "" #. ~ %1$s: npc name, %2$s: npc action description -#: src/iuse_actor.cpp:2183 +#: src/iuse_actor.cpp:2190 #, c-format msgctxt "play music" msgid "%1$s %2$s" msgstr "" -#: src/iuse_actor.cpp:2189 +#: src/iuse_actor.cpp:2196 msgid "You produce an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2191 +#: src/iuse_actor.cpp:2198 #, c-format msgid "%s produces an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2244 +#: src/iuse_actor.cpp:2251 msgid "This can teach you a spell." msgstr "" -#: src/iuse_actor.cpp:2246 +#: src/iuse_actor.cpp:2253 msgid "This can teach you a number of spells." msgstr "" -#: src/iuse_actor.cpp:2249 +#: src/iuse_actor.cpp:2256 msgid "Spells Contained:" msgstr "" -#: src/iuse_actor.cpp:2260 src/iuse_actor.cpp:2296 +#: src/iuse_actor.cpp:2267 src/iuse_actor.cpp:2303 #, c-format msgid "Level %u" msgstr "" -#: src/iuse_actor.cpp:2262 +#: src/iuse_actor.cpp:2269 #, c-format msgid "%1$s (Max)" msgstr "" -#: src/iuse_actor.cpp:2283 +#: src/iuse_actor.cpp:2290 msgid "You can't read." msgstr "" -#: src/iuse_actor.cpp:2298 +#: src/iuse_actor.cpp:2305 msgid " (Max)" msgstr "" -#: src/iuse_actor.cpp:2305 +#: src/iuse_actor.cpp:2312 msgid "Study to Learn" msgstr "" -#: src/iuse_actor.cpp:2308 +#: src/iuse_actor.cpp:2315 msgid "Can't learn!" msgstr "" -#: src/iuse_actor.cpp:2316 +#: src/iuse_actor.cpp:2323 msgid "You already know everything this could teach you." msgstr "" -#: src/iuse_actor.cpp:2324 +#: src/iuse_actor.cpp:2331 msgid "Study a spell:" msgstr "" -#: src/iuse_actor.cpp:2341 +#: src/iuse_actor.cpp:2348 msgid "Spend how long studying?" msgstr "" -#: src/iuse_actor.cpp:2342 +#: src/iuse_actor.cpp:2349 msgid "30 minutes" msgstr "" -#: src/iuse_actor.cpp:2343 +#: src/iuse_actor.cpp:2350 msgid "1 hour" msgstr "" -#: src/iuse_actor.cpp:2344 +#: src/iuse_actor.cpp:2351 msgid "2 hours" msgstr "" -#: src/iuse_actor.cpp:2345 +#: src/iuse_actor.cpp:2352 msgid "4 hours" msgstr "" -#: src/iuse_actor.cpp:2346 +#: src/iuse_actor.cpp:2353 msgid "8 hours" msgstr "" -#: src/iuse_actor.cpp:2347 +#: src/iuse_actor.cpp:2354 msgid "Until you gain a spell level" msgstr "" -#: src/iuse_actor.cpp:2388 +#: src/iuse_actor.cpp:2395 #, c-format msgid "This item when activated: %1$s" msgstr "" #. ~ %1$s: spell name, %2$i: spell level -#: src/iuse_actor.cpp:2393 +#: src/iuse_actor.cpp:2400 #, c-format msgid "This item casts %1$s at level %2$i." msgstr "" -#: src/iuse_actor.cpp:2397 +#: src/iuse_actor.cpp:2404 msgid "This item never fails." msgstr "" -#: src/iuse_actor.cpp:2478 +#: src/iuse_actor.cpp:2485 #, c-format msgid "You don't think putting your %1$s in your %2$s is a good idea" msgstr "" -#: src/iuse_actor.cpp:2482 +#: src/iuse_actor.cpp:2489 #, c-format msgid "You holster your %s" msgstr "" -#: src/iuse_actor.cpp:2494 +#: src/iuse_actor.cpp:2501 #, c-format msgid "You need to unwield your %s before using it." msgstr "" -#: src/iuse_actor.cpp:2501 +#: src/iuse_actor.cpp:2508 msgid "Holster item" msgstr "" -#: src/iuse_actor.cpp:2508 +#: src/iuse_actor.cpp:2515 #, c-format msgid "Draw %s" msgstr "" -#: src/iuse_actor.cpp:2513 src/monexamine.cpp:365 src/monexamine.cpp:516 +#: src/iuse_actor.cpp:2520 src/monexamine.cpp:365 src/monexamine.cpp:516 #, c-format msgid "Use %s" msgstr "" -#: src/iuse_actor.cpp:2536 +#: src/iuse_actor.cpp:2543 #, c-format msgid "You can't unwield your %s." msgstr "" -#: src/iuse_actor.cpp:2561 +#: src/iuse_actor.cpp:2568 msgid "Can be activated to store suitable items." msgstr "" -#: src/iuse_actor.cpp:2577 +#: src/iuse_actor.cpp:2584 #, c-format msgid "Can be used to assemble: %s" msgstr "" -#: src/iuse_actor.cpp:2587 +#: src/iuse_actor.cpp:2594 #, c-format msgid "Insufficient ammunition to assemble %s" msgstr "" -#: src/iuse_actor.cpp:2632 +#: src/iuse_actor.cpp:2639 msgid "You can't do that while incorporeal." msgstr "" -#: src/iuse_actor.cpp:2633 +#: src/iuse_actor.cpp:2640 msgid " can't do that while incorporeal." msgstr "" -#: src/iuse_actor.cpp:2646 +#: src/iuse_actor.cpp:2653 msgid " can't do that while mounted." msgstr "" -#: src/iuse_actor.cpp:2658 +#: src/iuse_actor.cpp:2665 msgid "Your tool does not have enough charges to do that." msgstr "" -#: src/iuse_actor.cpp:2739 +#: src/iuse_actor.cpp:2746 #, c-format msgid "Your %s is not made of any of:" msgstr "" -#: src/iuse_actor.cpp:2743 +#: src/iuse_actor.cpp:2750 #, c-format msgid "%s (repaired using %s)" msgstr "" -#: src/iuse_actor.cpp:2786 +#: src/iuse_actor.cpp:2793 #, c-format msgid "You don't have enough %s to do that. Have: %d, need: %d" msgstr "" -#: src/iuse_actor.cpp:2872 src/iuse_actor.cpp:4545 +#: src/iuse_actor.cpp:2879 src/iuse_actor.cpp:4552 msgid "You do not have that item!" msgstr "" -#: src/iuse_actor.cpp:2878 +#: src/iuse_actor.cpp:2885 msgid "That requires gunsmithing tools." msgstr "" -#: src/iuse_actor.cpp:2884 +#: src/iuse_actor.cpp:2891 msgid "You cannot repair this type of item." msgstr "" -#: src/iuse_actor.cpp:2894 +#: src/iuse_actor.cpp:2901 msgid "This can be used to repair other items, not itself." msgstr "" -#: src/iuse_actor.cpp:2921 +#: src/iuse_actor.cpp:2928 #, c-format msgid "Your %s is already enhanced to its maximum potential." msgstr "" -#: src/iuse_actor.cpp:2929 src/iuse_actor.cpp:3192 +#: src/iuse_actor.cpp:2936 src/iuse_actor.cpp:3199 #, c-format msgid "You cannot improve your %s any more this way." msgstr "" -#: src/iuse_actor.cpp:3031 +#: src/iuse_actor.cpp:3038 #, c-format msgid "You damage your %s! ( %s-> %s)" msgstr "" -#: src/iuse_actor.cpp:3034 src/iuse_actor.cpp:4701 +#: src/iuse_actor.cpp:3041 src/iuse_actor.cpp:4708 msgid "You destroy it!" msgstr "" -#: src/iuse_actor.cpp:3070 +#: src/iuse_actor.cpp:3077 #, c-format msgid "The %s already fits!" msgstr "" -#: src/iuse_actor.cpp:3073 +#: src/iuse_actor.cpp:3080 #, c-format msgid "This %s cannot be refitted!" msgstr "" -#: src/iuse_actor.cpp:3112 +#: src/iuse_actor.cpp:3119 #, c-format msgid "" "It seems working on your %s is just beyond your current level of expertise." msgstr "" -#: src/iuse_actor.cpp:3151 +#: src/iuse_actor.cpp:3158 #, c-format msgid "You take your %s in, improving the fit." msgstr "" -#: src/iuse_actor.cpp:3167 +#: src/iuse_actor.cpp:3174 #, c-format msgid "You resize the %s to accommodate your tiny build." msgstr "" -#: src/iuse_actor.cpp:3180 +#: src/iuse_actor.cpp:3187 #, c-format msgid "You adjust the %s back to its normal size." msgstr "" -#: src/iuse_actor.cpp:3198 +#: src/iuse_actor.cpp:3205 #, c-format msgid "You make your %s extra sturdy." msgstr "" -#: src/iuse_actor.cpp:3207 +#: src/iuse_actor.cpp:3214 #, c-format msgid "Your %s is already enhanced." msgstr "" -#: src/iuse_actor.cpp:3216 +#: src/iuse_actor.cpp:3223 msgid "Refitting" msgstr "" -#: src/iuse_actor.cpp:3217 +#: src/iuse_actor.cpp:3224 msgid "Downsizing" msgstr "" -#: src/iuse_actor.cpp:3218 +#: src/iuse_actor.cpp:3225 msgid "Upsizing" msgstr "" -#: src/iuse_actor.cpp:3220 +#: src/iuse_actor.cpp:3227 msgid "Practicing" msgstr "" -#: src/iuse_actor.cpp:3229 +#: src/iuse_actor.cpp:3236 msgid "Repair" msgstr "" -#: src/iuse_actor.cpp:3238 +#: src/iuse_actor.cpp:3245 #, c-format msgid "Repair %s" msgstr "" -#: src/iuse_actor.cpp:3310 +#: src/iuse_actor.cpp:3317 msgid "You can't use filthy items for healing." msgstr "" -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "The bleeding is stopped." msgstr "" -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "You stop the bleeding." msgstr "" -#: src/iuse_actor.cpp:3457 +#: src/iuse_actor.cpp:3464 msgid "You reduce the bleeding, but it's not stopped yet." msgstr "" -#: src/iuse_actor.cpp:3458 +#: src/iuse_actor.cpp:3465 msgid "The bleeding is reduced, but not stopped." msgstr "" -#: src/iuse_actor.cpp:3462 +#: src/iuse_actor.cpp:3469 msgid "" "Your dressing is too ineffective for a bleeding of this extent, and you fail" " to stop it." msgstr "" -#: src/iuse_actor.cpp:3463 +#: src/iuse_actor.cpp:3470 msgid "The wound still bleeds." msgstr "" -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "The wound is cleaned." msgstr "" -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "You clean the wound." msgstr "" -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "The wound still looks bad." msgstr "" -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "Your wound still aches." msgstr "" -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "The wound is disinfected." msgstr "" -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "You disinfect the wound." msgstr "" -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "The wound still looks nasty." msgstr "" -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "Your wound still hurts." msgstr "" -#: src/iuse_actor.cpp:3490 +#: src/iuse_actor.cpp:3497 #, c-format msgid "You finish using the %s." msgstr "" #. ~ Healing complete message. %1$s is healer name, %2$s is item name. -#: src/iuse_actor.cpp:3494 +#: src/iuse_actor.cpp:3501 #, c-format msgid "%1$s finishes using the %2$s." msgstr "" -#: src/iuse_actor.cpp:3581 +#: src/iuse_actor.cpp:3588 msgid "That arm is broken. It needs surgical attention or a splint." msgstr "" -#: src/iuse_actor.cpp:3583 +#: src/iuse_actor.cpp:3590 msgid "That leg is broken. It needs surgical attention or a splint." msgstr "" -#: src/iuse_actor.cpp:3608 +#: src/iuse_actor.cpp:3615 msgid "'s biology is not compatible with that item." msgstr "" -#: src/iuse_actor.cpp:3637 +#: src/iuse_actor.cpp:3644 msgid "Select a body part for: " msgstr "" #. ~ %1$s: patient name, %2$s: healing item name -#: src/iuse_actor.cpp:3655 +#: src/iuse_actor.cpp:3662 #, c-format msgctxt "healing" msgid "Select a body part of %1$s for %2$s:" msgstr "" -#: src/iuse_actor.cpp:3669 +#: src/iuse_actor.cpp:3676 msgid "Healing effects " msgstr "" -#: src/iuse_actor.cpp:3674 +#: src/iuse_actor.cpp:3681 msgid "Base healing: " msgstr "" -#: src/iuse_actor.cpp:3675 src/iuse_actor.cpp:3680 +#: src/iuse_actor.cpp:3682 src/iuse_actor.cpp:3687 msgid "Head: " msgstr "Hoofd:" -#: src/iuse_actor.cpp:3676 src/iuse_actor.cpp:3682 +#: src/iuse_actor.cpp:3683 src/iuse_actor.cpp:3689 msgid " Torso: " msgstr "Bovenlijf:" -#: src/iuse_actor.cpp:3677 src/iuse_actor.cpp:3684 +#: src/iuse_actor.cpp:3684 src/iuse_actor.cpp:3691 msgid " Limbs: " msgstr "Ledematen:" -#: src/iuse_actor.cpp:3679 +#: src/iuse_actor.cpp:3686 msgid "Actual healing: " msgstr "" -#: src/iuse_actor.cpp:3690 +#: src/iuse_actor.cpp:3697 msgid "Base bandaging quality: " msgstr "" -#: src/iuse_actor.cpp:3693 +#: src/iuse_actor.cpp:3700 msgid "Actual bandaging quality: " msgstr "" -#: src/iuse_actor.cpp:3699 +#: src/iuse_actor.cpp:3706 msgid "Base disinfecting quality: " msgstr "" -#: src/iuse_actor.cpp:3702 +#: src/iuse_actor.cpp:3709 msgid "Actual disinfecting quality: " msgstr "" -#: src/iuse_actor.cpp:3707 +#: src/iuse_actor.cpp:3714 msgid "Effect on bleeding: " msgstr "" -#: src/iuse_actor.cpp:3709 +#: src/iuse_actor.cpp:3716 msgid "Actual effect on bleeding: " msgstr "" -#: src/iuse_actor.cpp:3714 +#: src/iuse_actor.cpp:3721 msgid "Chance to heal (percent): " msgstr "" -#: src/iuse_actor.cpp:3716 +#: src/iuse_actor.cpp:3723 msgid "* Bite: " msgstr "" -#: src/iuse_actor.cpp:3720 +#: src/iuse_actor.cpp:3727 msgid "* Infection: " msgstr "" -#: src/iuse_actor.cpp:3724 +#: src/iuse_actor.cpp:3731 msgid "Moves to use: " msgstr "" -#: src/iuse_actor.cpp:3784 +#: src/iuse_actor.cpp:3791 #, c-format msgid "Yeah. Place the %s at your feet. Real damn smart move." msgstr "" -#: src/iuse_actor.cpp:3790 +#: src/iuse_actor.cpp:3797 #, c-format msgid "You can't place a %s there." msgstr "" -#: src/iuse_actor.cpp:3796 +#: src/iuse_actor.cpp:3803 #, c-format msgid "You must place the %s between two solid tiles." msgstr "" -#: src/iuse_actor.cpp:3801 +#: src/iuse_actor.cpp:3808 #, c-format msgid "The %s needs a %s adjacent to it." msgstr "" -#: src/iuse_actor.cpp:3808 +#: src/iuse_actor.cpp:3815 #, c-format msgid "You can't place a %s there. It contains a trap already." msgstr "" -#: src/iuse_actor.cpp:3811 +#: src/iuse_actor.cpp:3818 #, c-format msgid "You trigger a %s!" msgstr "" -#: src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:3847 #, c-format msgid "Place %s where?" msgstr "" -#: src/iuse_actor.cpp:3862 +#: src/iuse_actor.cpp:3869 #, c-format msgid "" "That trap needs a space in %d tiles radius to be clear, centered %d tiles " "from you." msgstr "" -#: src/iuse_actor.cpp:3966 +#: src/iuse_actor.cpp:3973 #, c-format msgid "You saw down the barrel of your %s." msgstr "" -#: src/iuse_actor.cpp:3976 src/iuse_actor.cpp:4035 +#: src/iuse_actor.cpp:3983 src/iuse_actor.cpp:4042 msgid "It's not a gun." msgstr "" -#: src/iuse_actor.cpp:3980 +#: src/iuse_actor.cpp:3987 msgid "The barrel is too small." msgstr "" -#: src/iuse_actor.cpp:3984 +#: src/iuse_actor.cpp:3991 msgid "The barrel is already sawn-off." msgstr "" -#: src/iuse_actor.cpp:3994 +#: src/iuse_actor.cpp:4001 msgid "Can't saw off modified barrels." msgstr "" -#: src/iuse_actor.cpp:4025 +#: src/iuse_actor.cpp:4032 #, c-format msgid "You saw down the stock of your %s." msgstr "" -#: src/iuse_actor.cpp:4039 +#: src/iuse_actor.cpp:4046 msgid "The stock is already sawn-off." msgstr "" -#: src/iuse_actor.cpp:4043 +#: src/iuse_actor.cpp:4050 msgid "This gun doesn't have a stock." msgstr "" -#: src/iuse_actor.cpp:4059 +#: src/iuse_actor.cpp:4066 msgid "" "Can't cut off modern composite stocks (must have an empty stock mount)." msgstr "" -#: src/iuse_actor.cpp:4063 +#: src/iuse_actor.cpp:4070 msgid "Can't cut off modified stocks." msgstr "" -#: src/iuse_actor.cpp:4067 +#: src/iuse_actor.cpp:4074 msgid "Can't cut off accessorized stocks." msgstr "" -#: src/iuse_actor.cpp:4099 +#: src/iuse_actor.cpp:4106 #, c-format msgid "You attach %s to your MOLLE webbing." msgstr "" -#: src/iuse_actor.cpp:4120 +#: src/iuse_actor.cpp:4127 msgid "Remove which accessory?" msgstr "" -#: src/iuse_actor.cpp:4131 +#: src/iuse_actor.cpp:4138 #, c-format msgid "You remove the item from your %s." msgstr "" -#: src/iuse_actor.cpp:4173 +#: src/iuse_actor.cpp:4180 msgid "You can't install bionics while mounted." msgstr "" -#: src/iuse_actor.cpp:4177 +#: src/iuse_actor.cpp:4184 msgid "You can't self-install this CBM." msgstr "" -#: src/iuse_actor.cpp:4179 +#: src/iuse_actor.cpp:4186 msgid "You can't install a filthy CBM!" msgstr "" -#: src/iuse_actor.cpp:4181 +#: src/iuse_actor.cpp:4188 msgid "This CBM is not sterile, you can't install it." msgstr "" -#: src/iuse_actor.cpp:4184 +#: src/iuse_actor.cpp:4191 msgid "This CBM is already deployed. You need to reset it to factory state." msgstr "" -#: src/iuse_actor.cpp:4187 +#: src/iuse_actor.cpp:4194 msgid "Max power capacity already reached" msgstr "" -#: src/iuse_actor.cpp:4192 +#: src/iuse_actor.cpp:4199 msgid "You have already installed this bionic." msgstr "" -#: src/iuse_actor.cpp:4194 +#: src/iuse_actor.cpp:4201 msgid "There is nothing to upgrade." msgstr "" -#: src/iuse_actor.cpp:4203 +#: src/iuse_actor.cpp:4210 msgid "You have a superior version installed." msgstr "" -#: src/iuse_actor.cpp:4242 +#: src/iuse_actor.cpp:4249 msgid "Remove which modification?" msgstr "" -#: src/iuse_actor.cpp:4254 +#: src/iuse_actor.cpp:4261 msgid "" "Are you sure? You may be lacking the skills needed to reattach this " "modification." msgstr "" -#: src/iuse_actor.cpp:4256 +#: src/iuse_actor.cpp:4263 msgid "Remove modification?" msgstr "" -#: src/iuse_actor.cpp:4273 src/iuse_actor.cpp:4347 +#: src/iuse_actor.cpp:4280 src/iuse_actor.cpp:4354 msgid "Doesn't appear to be modded." msgstr "" -#: src/iuse_actor.cpp:4283 +#: src/iuse_actor.cpp:4290 msgid "None of the mods can be removed." msgstr "" -#: src/iuse_actor.cpp:4288 src/iuse_actor.cpp:4361 +#: src/iuse_actor.cpp:4295 src/iuse_actor.cpp:4368 msgid "Has to be taken off first." msgstr "" -#: src/iuse_actor.cpp:4318 +#: src/iuse_actor.cpp:4325 msgid "Modify which part" msgstr "" -#: src/iuse_actor.cpp:4342 +#: src/iuse_actor.cpp:4349 msgid "Need to be wielding." msgstr "" -#: src/iuse_actor.cpp:4356 +#: src/iuse_actor.cpp:4363 msgid "None of the mods can be modified." msgstr "" -#: src/iuse_actor.cpp:4403 +#: src/iuse_actor.cpp:4410 #, c-format msgid "Put up the %s where (%dx%d clear area)?" msgstr "" -#: src/iuse_actor.cpp:4418 src/iuse_actor.cpp:4422 +#: src/iuse_actor.cpp:4425 src/iuse_actor.cpp:4429 #, c-format msgid "The %s is in the way." msgstr "" -#: src/iuse_actor.cpp:4426 +#: src/iuse_actor.cpp:4433 #, c-format msgid "The %s in that direction isn't suitable for placing the %s." msgstr "" -#: src/iuse_actor.cpp:4431 +#: src/iuse_actor.cpp:4438 #, c-format msgid "There is already furniture (%s) there." msgstr "" -#: src/iuse_actor.cpp:4471 +#: src/iuse_actor.cpp:4478 msgid "Use this item to weigh yourself. Includes everything you are wearing." msgstr "" -#: src/iuse_actor.cpp:4477 +#: src/iuse_actor.cpp:4484 msgid "You cannot weigh yourself while mounted." msgstr "" -#: src/iuse_actor.cpp:4483 +#: src/iuse_actor.cpp:4490 #, c-format msgid "ERROR: Max weight of %.0f %s exceeded" msgstr "" -#: src/iuse_actor.cpp:4533 +#: src/iuse_actor.cpp:4540 msgid "You can't see to sew!" msgstr "" -#: src/iuse_actor.cpp:4543 +#: src/iuse_actor.cpp:4550 msgid "Enhance which clothing?" msgstr "" -#: src/iuse_actor.cpp:4551 +#: src/iuse_actor.cpp:4558 msgid "This can be used to repair or modify other items, not itself." msgstr "" -#: src/iuse_actor.cpp:4596 +#: src/iuse_actor.cpp:4603 msgid "How do you want to modify it?" msgstr "" #. ~ %1$s: modification desc, %2$s: mod name -#: src/iuse_actor.cpp:4611 +#: src/iuse_actor.cpp:4618 #, c-format msgid "Can't %1$s (incompatible with %2$s)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of thread needed -#: src/iuse_actor.cpp:4616 +#: src/iuse_actor.cpp:4623 #, c-format msgid "Can't %1$s (need %2$d thread loaded)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items needed -#: src/iuse_actor.cpp:4620 +#: src/iuse_actor.cpp:4627 #, c-format msgid "Can't %1$s (need %2$d %3$s)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items #. needed, %4$s: number of thread needed -#: src/iuse_actor.cpp:4627 +#: src/iuse_actor.cpp:4634 #, c-format msgid "%1$s (%2$d %3$s and %4$d thread)" msgstr "" -#: src/iuse_actor.cpp:4671 +#: src/iuse_actor.cpp:4678 msgid "Are you sure? You will not gain any materials back." msgstr "" -#: src/iuse_actor.cpp:4698 +#: src/iuse_actor.cpp:4705 #, c-format msgid "You damage your %s trying to modify it! ( %s-> %s)" msgstr "" -#: src/iuse_actor.cpp:4709 +#: src/iuse_actor.cpp:4716 msgid "You fail to modify the clothing, and you waste thread and materials." msgstr "" -#: src/iuse_actor.cpp:4713 +#: src/iuse_actor.cpp:4720 #, c-format msgid "You modify your %s, but waste a lot of thread." msgstr "" -#: src/iuse_actor.cpp:4723 +#: src/iuse_actor.cpp:4730 #, c-format msgid "You modify your %s!" msgstr "" -#: src/iuse_actor.cpp:4764 +#: src/iuse_actor.cpp:4771 #, c-format msgid "You use the %s to mask your scent" msgstr "" -#: src/iuse_actor.h:535 +#: src/iuse_actor.h:538 msgid "Carve" msgstr "" -#: src/iuse_actor.h:536 +#: src/iuse_actor.h:539 msgid "Carved" msgstr "" -#: src/iuse_actor.h:576 src/iuse_actor.h:578 src/iuse_actor.h:599 -#: src/iuse_actor.h:624 +#: src/iuse_actor.h:579 src/iuse_actor.h:581 src/iuse_actor.h:602 +#: src/iuse_actor.h:627 msgid "hsss" msgstr "" @@ -426411,7 +427220,7 @@ msgstr "" msgid "ndo move" msgstr "" -#: src/json.cpp:807 +#: src/json.cpp:809 msgid "" "This JSON file looks like it starts with a Byte Order Mark (BOM) or is " "otherwise corrupted. This can happen if you edit files in Windows Notepad." @@ -426439,7 +427248,7 @@ msgstr "" msgid "N " msgstr "N" -#: src/line.cpp:571 src/overmap.cpp:5888 +#: src/line.cpp:571 src/overmap.cpp:5882 msgid "north" msgstr "noord" @@ -426455,7 +427264,7 @@ msgstr "noordoost" msgid "E " msgstr "O" -#: src/line.cpp:573 src/overmap.cpp:5889 +#: src/line.cpp:573 src/overmap.cpp:5883 msgid "east" msgstr "oost" @@ -426471,7 +427280,7 @@ msgstr "zuidoost" msgid "S " msgstr "Z" -#: src/line.cpp:575 src/overmap.cpp:5889 +#: src/line.cpp:575 src/overmap.cpp:5883 msgid "south" msgstr "zuid" @@ -426487,7 +427296,7 @@ msgstr "zuidwest" msgid "W " msgstr "W" -#: src/line.cpp:577 src/overmap.cpp:5890 +#: src/line.cpp:577 src/overmap.cpp:5884 msgid "west" msgstr "west" @@ -426901,7 +427710,7 @@ msgid ", %d/sec" msgstr "" #: src/magic.cpp:2108 src/magic.cpp:2166 src/magic.cpp:2377 -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Damage" msgstr "Schade" @@ -426931,7 +427740,7 @@ msgstr "" msgid "Spell Radius: %d" msgstr "" -#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:3005 +#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:2999 msgid "Range" msgstr "" @@ -427002,7 +427811,7 @@ msgstr "" msgid "Your injuries even out." msgstr "" -#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:914 +#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:915 msgid "You feel a surge of euphoria as flames burst out!" msgstr "" @@ -427120,261 +427929,261 @@ msgstr "" msgid "Choose Translocator Gate" msgstr "" -#: src/main.cpp:129 +#: src/main.cpp:130 msgid "Really Quit? All unsaved changes will be lost." msgstr "" -#: src/main.cpp:571 +#: src/main.cpp:580 #, c-format msgid "Unable to make directory \"%s\". Check permissions." msgstr "" -#: src/main_menu.cpp:168 +#: src/main_menu.cpp:169 msgid "Credits" msgstr "" #. ~ Message Of The Day -#: src/main_menu.cpp:172 +#: src/main_menu.cpp:173 msgid "MOTD" msgstr "" -#: src/main_menu.cpp:209 +#: src/main_menu.cpp:210 msgid "Create World" msgstr "" -#: src/main_menu.cpp:275 +#: src/main_menu.cpp:276 msgid "Bugs? Suggestions? Use links in MOTD to report them." msgstr "" -#: src/main_menu.cpp:278 +#: src/main_menu.cpp:279 #, c-format msgid "Tip of the day: %s" msgstr "" -#: src/main_menu.cpp:314 +#: src/main_menu.cpp:315 #, c-format msgid "Version: %s" msgstr "Versie: %s" -#: src/main_menu.cpp:394 src/path_info.cpp:365 +#: src/main_menu.cpp:395 src/path_info.cpp:465 msgid "Cataclysm: Dark Days Ahead" msgstr "Cataclysm: Dark Days Ahead" -#: src/main_menu.cpp:396 +#: src/main_menu.cpp:397 msgid "No message today." msgstr "Geen bericht vandaag." -#: src/main_menu.cpp:417 +#: src/main_menu.cpp:418 msgid "No credits information found." msgstr "" -#: src/main_menu.cpp:423 +#: src/main_menu.cpp:424 msgctxt "Main Menu" msgid "OTD" msgstr "OTD" -#: src/main_menu.cpp:424 +#: src/main_menu.cpp:425 msgctxt "Main Menu" msgid "ew Game" msgstr "ieuw Spel" -#: src/main_menu.cpp:425 +#: src/main_menu.cpp:426 msgctxt "Main Menu" msgid "Lod" msgstr "Lad" -#: src/main_menu.cpp:426 +#: src/main_menu.cpp:427 msgctxt "Main Menu" msgid "orld" msgstr "ereld" -#: src/main_menu.cpp:427 +#: src/main_menu.cpp:428 msgctxt "Main Menu" msgid "pecial" msgstr "peciaal" -#: src/main_menu.cpp:428 +#: src/main_menu.cpp:429 msgctxt "Main Menu" msgid "Setings" msgstr "Insellingen" -#: src/main_menu.cpp:429 +#: src/main_menu.cpp:430 msgctxt "Main Menu" msgid "Hlp" msgstr "Hlp" -#: src/main_menu.cpp:430 +#: src/main_menu.cpp:431 msgctxt "Main Menu" msgid "redits" msgstr "redits" -#: src/main_menu.cpp:431 +#: src/main_menu.cpp:432 msgctxt "Main Menu" msgid "uit" msgstr " - Sluit af" -#: src/main_menu.cpp:435 +#: src/main_menu.cpp:436 msgctxt "Main Menu|New Game" msgid "Cstom Character" msgstr "" -#: src/main_menu.cpp:436 +#: src/main_menu.cpp:437 msgctxt "Main Menu|New Game" msgid "reset Character" msgstr "" -#: src/main_menu.cpp:437 +#: src/main_menu.cpp:438 msgctxt "Main Menu|New Game" msgid "andom Character" msgstr "" -#: src/main_menu.cpp:440 +#: src/main_menu.cpp:441 msgctxt "Main Menu|New Game" msgid "Play Now! (efault Scenario)" msgstr "" -#: src/main_menu.cpp:441 +#: src/main_menu.cpp:442 msgctxt "Main Menu|New Game" msgid "Play Nw!" msgstr "" -#: src/main_menu.cpp:445 +#: src/main_menu.cpp:446 msgid "" "Allows you to fully customize points pool, scenario, and character's " "profession, stats, traits, skills and other parameters." msgstr "" -#: src/main_menu.cpp:446 +#: src/main_menu.cpp:447 msgid "Select from one of previously created character templates." msgstr "" -#: src/main_menu.cpp:448 +#: src/main_menu.cpp:449 msgid "" "Creates random character, but lets you preview the generated character and " "the scenario and change character and/or scenario if needed." msgstr "" -#: src/main_menu.cpp:450 +#: src/main_menu.cpp:451 msgid "" "Puts you right in the game, randomly choosing character's traits, " "profession, skills and other parameters. Scenario is fixed to Evacuee." msgstr "" -#: src/main_menu.cpp:452 +#: src/main_menu.cpp:453 msgid "" "Puts you right in the game, randomly choosing scenario and character's " "traits, profession, skills and other parameters." msgstr "" -#: src/main_menu.cpp:466 +#: src/main_menu.cpp:467 msgctxt "Main Menu|World" msgid "elete World" msgstr "Verwijer Wereld" -#: src/main_menu.cpp:467 +#: src/main_menu.cpp:468 msgctxt "Main Menu|World" msgid "eset World" msgstr "eset Wereld" -#: src/main_menu.cpp:468 +#: src/main_menu.cpp:469 msgctxt "Main Menu|World" msgid "Shw World Mods" msgstr "" -#: src/main_menu.cpp:469 +#: src/main_menu.cpp:470 msgctxt "Main Menu|World" msgid "Copy World Settngs" msgstr "" -#: src/main_menu.cpp:470 +#: src/main_menu.cpp:471 msgctxt "Main Menu|World" msgid "Character to Temlate" msgstr "" -#: src/main_menu.cpp:478 +#: src/main_menu.cpp:479 msgctxt "Main Menu|Settings" msgid "ptions" msgstr "pties" -#: src/main_menu.cpp:479 +#: src/main_menu.cpp:480 msgctxt "Main Menu|Settings" msgid "Kebindings" msgstr "" -#: src/main_menu.cpp:480 +#: src/main_menu.cpp:481 msgctxt "Main Menu|Settings" msgid "Atopickup" msgstr "" -#: src/main_menu.cpp:481 +#: src/main_menu.cpp:482 msgctxt "Main Menu|Settings" msgid "Saemode" msgstr "" -#: src/main_menu.cpp:482 +#: src/main_menu.cpp:483 msgctxt "Main Menu|Settings" msgid "Colos" msgstr "" -#: src/main_menu.cpp:696 +#: src/main_menu.cpp:697 msgid "Really quit?" msgstr "Wil je het spel echt afsluiten?" -#: src/main_menu.cpp:783 +#: src/main_menu.cpp:784 msgid "Special games don't work with shared maps." msgstr "" -#: src/main_menu.cpp:839 +#: src/main_menu.cpp:840 msgid "No world to load." msgstr "" -#: src/main_menu.cpp:865 +#: src/main_menu.cpp:866 msgid "No templates found!" msgstr "" -#: src/main_menu.cpp:869 +#: src/main_menu.cpp:870 msgid "Choose a preset character template" msgstr "" -#: src/main_menu.cpp:875 src/main_menu.cpp:1033 src/main_menu.cpp:1060 +#: src/main_menu.cpp:876 src/main_menu.cpp:1034 src/main_menu.cpp:1061 msgid "<- Back to Main Menu" msgstr "" -#: src/main_menu.cpp:884 +#: src/main_menu.cpp:885 #, c-format msgid "What to do with template \"%s\"?" msgstr "" -#: src/main_menu.cpp:888 +#: src/main_menu.cpp:889 #, c-format msgid "Are you sure you want to delete %s?" msgstr "" -#: src/main_menu.cpp:891 +#: src/main_menu.cpp:892 msgid "Sorry, something went wrong." msgstr "Het spijt ons, maar er is iet fout gegaan." #. ~ %s = world name -#: src/main_menu.cpp:1023 +#: src/main_menu.cpp:1024 #, c-format msgid "%s has no characters to load!" msgstr "" -#: src/main_menu.cpp:1027 +#: src/main_menu.cpp:1028 #, c-format msgid "Load character from \"%s\"" msgstr "" -#: src/main_menu.cpp:1051 +#: src/main_menu.cpp:1052 #, c-format msgid "Manage world \"%s\"" msgstr "" -#: src/main_menu.cpp:1079 +#: src/main_menu.cpp:1080 msgid "Delete the world and all saves within?" msgstr "" -#: src/main_menu.cpp:1084 +#: src/main_menu.cpp:1085 msgid "Remove all saves and regenerate world?" msgstr "" @@ -427384,7 +428193,7 @@ msgstr "" msgid "weight of %1$s" msgstr "" -#: src/map.cpp:864 src/vehicle.cpp:6304 +#: src/map.cpp:864 src/vehicle.cpp:6305 #, c-format msgid "A towing cable snaps off of %s." msgstr "" @@ -427742,38 +428551,38 @@ msgstr "" msgid "memory map region for (%d,%d,%d)" msgstr "" -#: src/mapbuffer.cpp:142 +#: src/mapbuffer.cpp:143 #, c-format msgid "Please wait as the map saves [%d/%d]" msgstr "" -#: src/mapgen.cpp:5842 +#: src/mapgen.cpp:5833 msgid "Sub-prime contact console" msgstr "" -#: src/mapgen.cpp:5844 +#: src/mapgen.cpp:5835 msgid "Terminate Specimens" msgstr "" -#: src/mapgen.cpp:5845 +#: src/mapgen.cpp:5836 msgid "Release Specimens" msgstr "" -#: src/mapgen.cpp:5847 +#: src/mapgen.cpp:5838 msgid "Toggle Portal" msgstr "" -#: src/mapgen.cpp:5848 +#: src/mapgen.cpp:5839 msgid "Activate Resonance Cascade" msgstr "" -#: src/mapgen.cpp:5888 src/mapgen.cpp:7095 src/mapgen.cpp:7114 -#: src/mapgen.cpp:7134 src/mapgen.cpp:7153 +#: src/mapgen.cpp:5879 src/mapgen.cpp:7086 src/mapgen.cpp:7105 +#: src/mapgen.cpp:7125 src/mapgen.cpp:7144 msgid "Bionic access" msgstr "" -#: src/mapgen.cpp:5890 src/mapgen.cpp:7097 src/mapgen.cpp:7116 -#: src/mapgen.cpp:7136 src/mapgen.cpp:7155 +#: src/mapgen.cpp:5881 src/mapgen.cpp:7088 src/mapgen.cpp:7107 +#: src/mapgen.cpp:7127 src/mapgen.cpp:7146 msgid "Open Chambers" msgstr "" @@ -428145,7 +428954,7 @@ msgstr "" msgid "Hit" msgstr "" -#: src/martialarts.cpp:2017 src/ranged.cpp:1641 +#: src/martialarts.cpp:2017 src/ranged.cpp:1642 msgid "Miss" msgstr "" @@ -428174,7 +428983,7 @@ msgstr "" msgid "Weapons" msgstr "" -#: src/martialarts.cpp:2139 +#: src/martialarts.cpp:2142 #, c-format msgid " Style: %s " msgstr "" @@ -428278,7 +429087,7 @@ msgstr "De" msgid "%2d" msgstr "" -#: src/medical_ui.cpp:216 src/veh_interact.cpp:2806 +#: src/medical_ui.cpp:216 src/veh_interact.cpp:2800 #, c-format msgid "%s (%s)" msgstr "" @@ -428380,7 +429189,7 @@ msgid "" msgstr "" #: src/medical_ui.cpp:536 src/player_display.cpp:1365 -#: src/veh_interact.cpp:2999 +#: src/veh_interact.cpp:2993 msgid "Strength" msgstr "" @@ -429098,15 +429907,15 @@ msgstr "" msgid "You failed to steal %1$s from %2$s." msgstr "" -#: src/memorial_logger.cpp:202 +#: src/memorial_logger.cpp:210 msgid "an unemployed male" msgstr "" -#: src/memorial_logger.cpp:204 +#: src/memorial_logger.cpp:212 msgid "an unemployed female" msgstr "" -#: src/memorial_logger.cpp:207 +#: src/memorial_logger.cpp:215 #, c-format msgid "a %s" msgstr "" @@ -429114,24 +429923,24 @@ msgstr "" #. ~ First parameter is a pronoun ("He"/"She"), second parameter is a #. description #. ~ that designates the location relative to its surroundings. -#: src/memorial_logger.cpp:214 +#: src/memorial_logger.cpp:222 #, c-format msgid "%1$s was killed in a %2$s." msgstr "" -#: src/memorial_logger.cpp:218 +#: src/memorial_logger.cpp:226 #, c-format msgid "Cataclysm - Dark Days Ahead version %s memorial file" msgstr "" -#: src/memorial_logger.cpp:221 +#: src/memorial_logger.cpp:229 #, c-format msgid "In memory of: %s" msgstr "" #. ~ The "%s" will be replaced by an epitaph as displayed in the memorial #. files. Replace the quotation marks as appropriate for your language. -#: src/memorial_logger.cpp:224 +#: src/memorial_logger.cpp:232 #, c-format msgctxt "epitaph" msgid "\"%s\"" @@ -429139,999 +429948,999 @@ msgstr "" #. ~ First parameter: Pronoun, second parameter: a profession name (with #. article) -#: src/memorial_logger.cpp:227 +#: src/memorial_logger.cpp:235 #, c-format msgid "%1$s was %2$s when the apocalypse began." msgstr "" -#: src/memorial_logger.cpp:229 +#: src/memorial_logger.cpp:237 #, c-format msgid "%1$s died on %2$s." msgstr "" -#: src/memorial_logger.cpp:235 +#: src/memorial_logger.cpp:243 #, c-format msgid "Cash on hand: %s" msgstr "" -#: src/memorial_logger.cpp:246 +#: src/memorial_logger.cpp:254 msgid "Final HP:" msgstr "" -#: src/memorial_logger.cpp:247 +#: src/memorial_logger.cpp:255 #, c-format msgid " Head: %d/%d" msgstr "Hoofd: %d/%d" -#: src/memorial_logger.cpp:248 +#: src/memorial_logger.cpp:256 #, c-format msgid "Torso: %d/%d" msgstr "Torso: %d/%d" -#: src/memorial_logger.cpp:249 +#: src/memorial_logger.cpp:257 #, c-format msgid "L Arm: %d/%d" msgstr "L Arm: %d/%d" -#: src/memorial_logger.cpp:250 +#: src/memorial_logger.cpp:258 #, c-format msgid "R Arm: %d/%d" msgstr "R Arm: %d/%d" -#: src/memorial_logger.cpp:251 +#: src/memorial_logger.cpp:259 #, c-format msgid "L Leg: %d/%d" msgstr "LBeen: %d/%d" -#: src/memorial_logger.cpp:252 +#: src/memorial_logger.cpp:260 #, c-format msgid "R Leg: %d/%d" msgstr "RBeen: %d/%d" -#: src/memorial_logger.cpp:256 +#: src/memorial_logger.cpp:264 msgid "Final Stats:" msgstr "" -#: src/memorial_logger.cpp:257 src/memorial_logger.cpp:262 +#: src/memorial_logger.cpp:265 src/memorial_logger.cpp:270 #, c-format msgid "Str %d" msgstr "" -#: src/memorial_logger.cpp:258 src/memorial_logger.cpp:263 +#: src/memorial_logger.cpp:266 src/memorial_logger.cpp:271 #, c-format msgid "Dex %d" msgstr "" -#: src/memorial_logger.cpp:259 src/memorial_logger.cpp:264 +#: src/memorial_logger.cpp:267 src/memorial_logger.cpp:272 #, c-format msgid "Int %d" msgstr "" -#: src/memorial_logger.cpp:260 src/memorial_logger.cpp:265 +#: src/memorial_logger.cpp:268 src/memorial_logger.cpp:273 #, c-format msgid "Per %d" msgstr "" -#: src/memorial_logger.cpp:261 +#: src/memorial_logger.cpp:269 msgid "Base Stats:" msgstr "" -#: src/memorial_logger.cpp:269 +#: src/memorial_logger.cpp:277 msgid "Final Messages:" msgstr "" -#: src/memorial_logger.cpp:302 +#: src/memorial_logger.cpp:310 msgid "No monsters were killed." msgstr "" -#: src/memorial_logger.cpp:304 +#: src/memorial_logger.cpp:312 #, c-format msgid "Total kills: %d" msgstr "" #. ~ 1. skill name, 2. skill level, 3. exercise percentage to next level -#: src/memorial_logger.cpp:313 +#: src/memorial_logger.cpp:321 #, c-format msgid "%s: %d (%d %%)" msgstr "" -#: src/memorial_logger.cpp:319 +#: src/memorial_logger.cpp:327 msgid "Traits:" msgstr "" -#: src/memorial_logger.cpp:324 src/memorial_logger.cpp:336 +#: src/memorial_logger.cpp:332 src/memorial_logger.cpp:344 msgid "(None)" msgstr "(Geen)" -#: src/memorial_logger.cpp:329 +#: src/memorial_logger.cpp:337 msgid "Ongoing Effects:" msgstr "" -#: src/memorial_logger.cpp:341 src/newcharacter.cpp:3610 -#: src/newcharacter.cpp:3612 +#: src/memorial_logger.cpp:349 src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3667 msgid "Bionics:" msgstr "" -#: src/memorial_logger.cpp:346 +#: src/memorial_logger.cpp:354 msgid "No bionics were installed." msgstr "" -#: src/memorial_logger.cpp:349 +#: src/memorial_logger.cpp:357 #, c-format msgid "" "Bionic Power: %d/%d" msgstr "" -#: src/memorial_logger.cpp:355 +#: src/memorial_logger.cpp:363 msgid "Weapon:" msgstr "" -#: src/memorial_logger.cpp:359 +#: src/memorial_logger.cpp:367 msgid "Equipment:" msgstr "Uitrusting:" -#: src/memorial_logger.cpp:364 src/newcharacter.cpp:1851 +#: src/memorial_logger.cpp:372 src/newcharacter.cpp:1869 msgid "Inventory:" msgstr "Inventaris:" -#: src/memorial_logger.cpp:382 +#: src/memorial_logger.cpp:390 msgid "Lifetime Stats and Scores" msgstr "" -#: src/memorial_logger.cpp:390 +#: src/memorial_logger.cpp:398 msgid "Game History" msgstr "" #. ~ %s is artifact name -#: src/memorial_logger.cpp:427 +#: src/memorial_logger.cpp:435 #, c-format msgctxt "memorial_male" msgid "Activated the %s." msgstr "" -#: src/memorial_logger.cpp:428 +#: src/memorial_logger.cpp:436 #, c-format msgctxt "memorial_female" msgid "Activated the %s." msgstr "" -#: src/memorial_logger.cpp:436 +#: src/memorial_logger.cpp:444 msgctxt "memorial_male" msgid "Activated a mininuke." msgstr "" -#: src/memorial_logger.cpp:437 +#: src/memorial_logger.cpp:445 msgctxt "memorial_female" msgid "Activated a mininuke." msgstr "" -#: src/memorial_logger.cpp:447 +#: src/memorial_logger.cpp:455 msgctxt "memorial_male" msgid "Consumed mutagen." msgstr "" -#: src/memorial_logger.cpp:448 +#: src/memorial_logger.cpp:456 msgctxt "memorial_female" msgid "Consumed mutagen." msgstr "" -#: src/memorial_logger.cpp:451 +#: src/memorial_logger.cpp:459 msgctxt "memorial_male" msgid "Injected mutagen." msgstr "" -#: src/memorial_logger.cpp:452 +#: src/memorial_logger.cpp:460 msgctxt "memorial_female" msgid "Injected mutagen." msgstr "" -#: src/memorial_logger.cpp:455 +#: src/memorial_logger.cpp:463 msgctxt "memorial_male" msgid "Consumed purifier." msgstr "" -#: src/memorial_logger.cpp:456 +#: src/memorial_logger.cpp:464 msgctxt "memorial_female" msgid "Consumed purifier." msgstr "" -#: src/memorial_logger.cpp:459 +#: src/memorial_logger.cpp:467 msgctxt "memorial_male" msgid "Injected purifier." msgstr "" -#: src/memorial_logger.cpp:460 +#: src/memorial_logger.cpp:468 msgctxt "memorial_female" msgid "Injected purifier." msgstr "" -#: src/memorial_logger.cpp:463 +#: src/memorial_logger.cpp:471 msgctxt "memorial_male" msgid "Injected smart purifier." msgstr "" -#: src/memorial_logger.cpp:464 +#: src/memorial_logger.cpp:472 msgctxt "memorial_female" msgid "Injected smart purifier." msgstr "" -#: src/memorial_logger.cpp:473 +#: src/memorial_logger.cpp:481 msgctxt "memorial_male" msgid "Angered a group of amigara horrors!" msgstr "" -#: src/memorial_logger.cpp:474 +#: src/memorial_logger.cpp:482 msgctxt "memorial_female" msgid "Angered a group of amigara horrors!" msgstr "" -#: src/memorial_logger.cpp:478 +#: src/memorial_logger.cpp:486 msgctxt "memorial_male" msgid "Awoke a group of dark wyrms!" msgstr "" -#: src/memorial_logger.cpp:479 +#: src/memorial_logger.cpp:487 msgctxt "memorial_female" msgid "Awoke a group of dark wyrms!" msgstr "" -#: src/memorial_logger.cpp:485 +#: src/memorial_logger.cpp:493 msgctxt "memorial_male" msgid "Became wanted by the police!" msgstr "" -#: src/memorial_logger.cpp:486 +#: src/memorial_logger.cpp:494 msgctxt "memorial_female" msgid "Became wanted by the police!" msgstr "" #. ~ %s is bodypart -#: src/memorial_logger.cpp:495 +#: src/memorial_logger.cpp:503 #, c-format msgctxt "memorial_male" msgid "Broke his %s." msgstr "" -#: src/memorial_logger.cpp:496 +#: src/memorial_logger.cpp:504 #, c-format msgctxt "memorial_female" msgid "Broke her %s." msgstr "" #. ~ %s is bodypart -#: src/memorial_logger.cpp:506 +#: src/memorial_logger.cpp:514 #, c-format msgctxt "memorial_male" msgid "Broken %s began to mend." msgstr "" -#: src/memorial_logger.cpp:507 +#: src/memorial_logger.cpp:515 #, c-format msgctxt "memorial_female" msgid "Broken %s began to mend." msgstr "" -#: src/memorial_logger.cpp:520 +#: src/memorial_logger.cpp:528 msgctxt "memorial_male" msgid "You buried an unknown victim of the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:522 +#: src/memorial_logger.cpp:530 msgctxt "memorial_female" msgid "You buried an unknown victim of The Cataclysm." msgstr "" -#: src/memorial_logger.cpp:525 +#: src/memorial_logger.cpp:533 #, c-format msgctxt "memorial_male" msgid "You buried %s." msgstr "" -#: src/memorial_logger.cpp:526 +#: src/memorial_logger.cpp:534 #, c-format msgctxt "memorial_female" msgid "You buried %s." msgstr "" -#: src/memorial_logger.cpp:533 +#: src/memorial_logger.cpp:541 msgctxt "memorial_male" msgid "Caused a resonance cascade." msgstr "" -#: src/memorial_logger.cpp:534 +#: src/memorial_logger.cpp:542 msgctxt "memorial_female" msgid "Caused a resonance cascade." msgstr "" -#: src/memorial_logger.cpp:559 +#: src/memorial_logger.cpp:567 msgctxt "memorial_male" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "" -#: src/memorial_logger.cpp:561 +#: src/memorial_logger.cpp:569 msgctxt "memorial_female" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "" -#: src/memorial_logger.cpp:564 +#: src/memorial_logger.cpp:572 #, c-format msgctxt "memorial_male" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "" -#: src/memorial_logger.cpp:566 +#: src/memorial_logger.cpp:574 #, c-format msgctxt "memorial_female" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "" -#: src/memorial_logger.cpp:570 +#: src/memorial_logger.cpp:578 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "" -#: src/memorial_logger.cpp:572 +#: src/memorial_logger.cpp:580 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "" -#: src/memorial_logger.cpp:575 +#: src/memorial_logger.cpp:583 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s." msgstr "" -#: src/memorial_logger.cpp:576 +#: src/memorial_logger.cpp:584 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s." msgstr "" -#: src/memorial_logger.cpp:580 +#: src/memorial_logger.cpp:588 #, c-format msgctxt "memorial_male" msgid "" "Killed an innocent person, %s, in cold blood and felt terrible afterwards." msgstr "" -#: src/memorial_logger.cpp:583 +#: src/memorial_logger.cpp:591 #, c-format msgctxt "memorial_female" msgid "" "Killed an innocent person, %s, in cold blood and felt terrible afterwards." msgstr "" -#: src/memorial_logger.cpp:595 +#: src/memorial_logger.cpp:603 #, c-format msgctxt "memorial_male" msgid "Killed a %s." msgstr "" -#: src/memorial_logger.cpp:596 +#: src/memorial_logger.cpp:604 #, c-format msgctxt "memorial_female" msgid "Killed a %s." msgstr "" -#: src/memorial_logger.cpp:632 +#: src/memorial_logger.cpp:640 #, c-format msgctxt "memorial_male" msgid "Consumed a %s." msgstr "" -#: src/memorial_logger.cpp:633 +#: src/memorial_logger.cpp:641 #, c-format msgctxt "memorial_female" msgid "Consumed a %s." msgstr "" -#: src/memorial_logger.cpp:640 +#: src/memorial_logger.cpp:648 msgctxt "memorial_male" msgid "Opened the Marloss Gateway." msgstr "" -#: src/memorial_logger.cpp:641 +#: src/memorial_logger.cpp:649 msgctxt "memorial_female" msgid "Opened the Marloss Gateway." msgstr "" -#: src/memorial_logger.cpp:660 +#: src/memorial_logger.cpp:668 msgctxt "memorial_male" msgid "Became one with the Mycus." msgstr "" -#: src/memorial_logger.cpp:661 +#: src/memorial_logger.cpp:669 msgctxt "memorial_female" msgid "Became one with the Mycus." msgstr "" -#: src/memorial_logger.cpp:668 +#: src/memorial_logger.cpp:676 msgctxt "memorial_male" msgid "Dermatik eggs hatched." msgstr "" -#: src/memorial_logger.cpp:669 +#: src/memorial_logger.cpp:677 msgctxt "memorial_female" msgid "Dermatik eggs hatched." msgstr "" -#: src/memorial_logger.cpp:676 +#: src/memorial_logger.cpp:684 msgctxt "memorial_male" msgid "Injected with dermatik eggs." msgstr "" -#: src/memorial_logger.cpp:677 +#: src/memorial_logger.cpp:685 msgctxt "memorial_female" msgid "Injected with dermatik eggs." msgstr "" -#: src/memorial_logger.cpp:682 +#: src/memorial_logger.cpp:690 msgctxt "memorial_male" msgid "Destroyed a triffid grove." msgstr "" -#: src/memorial_logger.cpp:683 +#: src/memorial_logger.cpp:691 msgctxt "memorial_female" msgid "Destroyed a triffid grove." msgstr "" -#: src/memorial_logger.cpp:689 +#: src/memorial_logger.cpp:697 msgctxt "memorial_male" msgid "Succumbed to an asthma attack." msgstr "" -#: src/memorial_logger.cpp:690 +#: src/memorial_logger.cpp:698 msgctxt "memorial_female" msgid "Succumbed to an asthma attack." msgstr "" -#: src/memorial_logger.cpp:699 +#: src/memorial_logger.cpp:707 msgctxt "memorial_male" msgid "Died of datura overdose." msgstr "" -#: src/memorial_logger.cpp:700 +#: src/memorial_logger.cpp:708 msgctxt "memorial_female" msgid "Died of datura overdose." msgstr "" -#: src/memorial_logger.cpp:702 +#: src/memorial_logger.cpp:710 msgctxt "memorial_male" msgid "Died of a healing stimulant overdose." msgstr "" -#: src/memorial_logger.cpp:703 +#: src/memorial_logger.cpp:711 msgctxt "memorial_female" msgid "Died of a healing stimulant overdose." msgstr "" -#: src/memorial_logger.cpp:705 +#: src/memorial_logger.cpp:713 msgctxt "memorial_male" msgid "Died of adrenaline overdose." msgstr "" -#: src/memorial_logger.cpp:706 +#: src/memorial_logger.cpp:714 msgctxt "memorial_female" msgid "Died of adrenaline overdose." msgstr "" -#: src/memorial_logger.cpp:708 +#: src/memorial_logger.cpp:716 msgctxt "memorial_male" msgid "Died of an alcohol overdose." msgstr "" -#: src/memorial_logger.cpp:709 +#: src/memorial_logger.cpp:717 msgctxt "memorial_female" msgid "Died of an alcohol overdose." msgstr "" -#: src/memorial_logger.cpp:711 +#: src/memorial_logger.cpp:719 msgctxt "memorial_male" msgid "Died of a drug overdose." msgstr "" -#: src/memorial_logger.cpp:712 +#: src/memorial_logger.cpp:720 msgctxt "memorial_female" msgid "Died of a drug overdose." msgstr "" -#: src/memorial_logger.cpp:720 +#: src/memorial_logger.cpp:728 msgctxt "memorial_male" msgid "Bled to death." msgstr "" -#: src/memorial_logger.cpp:721 +#: src/memorial_logger.cpp:729 msgctxt "memorial_female" msgid "Bled to death." msgstr "" -#: src/memorial_logger.cpp:728 +#: src/memorial_logger.cpp:736 msgctxt "memorial_male" msgid "Died of hypovolemic shock." msgstr "" -#: src/memorial_logger.cpp:729 +#: src/memorial_logger.cpp:737 msgctxt "memorial_female" msgid "Died of hypovolemic shock." msgstr "" -#: src/memorial_logger.cpp:736 +#: src/memorial_logger.cpp:744 msgctxt "memorial_male" msgid "Died from loss of red blood cells." msgstr "" -#: src/memorial_logger.cpp:737 +#: src/memorial_logger.cpp:745 msgctxt "memorial_female" msgid "Died from loss of red blood cells." msgstr "" -#: src/memorial_logger.cpp:744 +#: src/memorial_logger.cpp:752 msgctxt "memorial_male" msgid "Succumbed to the infection." msgstr "" -#: src/memorial_logger.cpp:745 +#: src/memorial_logger.cpp:753 msgctxt "memorial_female" msgid "Succumbed to the infection." msgstr "" -#: src/memorial_logger.cpp:752 +#: src/memorial_logger.cpp:760 msgctxt "memorial_male" msgid "Died of starvation." msgstr "" -#: src/memorial_logger.cpp:753 +#: src/memorial_logger.cpp:761 msgctxt "memorial_female" msgid "Died of starvation." msgstr "" -#: src/memorial_logger.cpp:760 +#: src/memorial_logger.cpp:768 msgctxt "memorial_male" msgid "Died of thirst." msgstr "" -#: src/memorial_logger.cpp:761 +#: src/memorial_logger.cpp:769 msgctxt "memorial_female" msgid "Died of thirst." msgstr "" -#: src/memorial_logger.cpp:766 +#: src/memorial_logger.cpp:774 msgctxt "memorial_male" msgid "Dug a shaft into lava." msgstr "" -#: src/memorial_logger.cpp:767 +#: src/memorial_logger.cpp:775 msgctxt "memorial_female" msgid "Dug a shaft into lava." msgstr "" -#: src/memorial_logger.cpp:771 +#: src/memorial_logger.cpp:779 msgctxt "memorial_male" msgid "Disarmed a nuclear missile." msgstr "" -#: src/memorial_logger.cpp:772 +#: src/memorial_logger.cpp:780 msgctxt "memorial_female" msgid "Disarmed a nuclear missile." msgstr "" -#: src/memorial_logger.cpp:776 +#: src/memorial_logger.cpp:784 msgctxt "memorial_male" msgid "Ate a sewage sample." msgstr "" -#: src/memorial_logger.cpp:777 +#: src/memorial_logger.cpp:785 msgctxt "memorial_female" msgid "Ate a sewage sample." msgstr "" -#: src/memorial_logger.cpp:785 +#: src/memorial_logger.cpp:793 #, c-format msgctxt "memorial_male" msgid "'%s' mutation turned into '%s'" msgstr "" -#: src/memorial_logger.cpp:786 +#: src/memorial_logger.cpp:794 #, c-format msgctxt "memorial_female" msgid "'%s' mutation turned into '%s'" msgstr "" -#: src/memorial_logger.cpp:794 +#: src/memorial_logger.cpp:802 msgctxt "memorial_male" msgid "Exhumed a grave." msgstr "" -#: src/memorial_logger.cpp:795 +#: src/memorial_logger.cpp:803 msgctxt "memorial_female" msgid "Exhumed a grave." msgstr "" -#: src/memorial_logger.cpp:803 +#: src/memorial_logger.cpp:811 #, c-format msgctxt "memorial_male" msgid "Failed install of bionic: %s." msgstr "" -#: src/memorial_logger.cpp:804 +#: src/memorial_logger.cpp:812 #, c-format msgctxt "memorial_female" msgid "Failed install of bionic: %s." msgstr "" -#: src/memorial_logger.cpp:813 +#: src/memorial_logger.cpp:821 #, c-format msgctxt "memorial_male" msgid "Failed to remove bionic: %s." msgstr "" -#: src/memorial_logger.cpp:814 +#: src/memorial_logger.cpp:822 #, c-format msgctxt "memorial_female" msgid "Failed to remove bionic: %s." msgstr "" -#: src/memorial_logger.cpp:822 +#: src/memorial_logger.cpp:830 msgctxt "memorial_male" msgid "Succumbed to lack of sleep." msgstr "" -#: src/memorial_logger.cpp:823 +#: src/memorial_logger.cpp:831 msgctxt "memorial_female" msgid "Succumbed to lack of sleep." msgstr "" -#: src/memorial_logger.cpp:829 +#: src/memorial_logger.cpp:837 #, c-format msgctxt "memorial_male" msgid "The fuel tank of the %s exploded!" msgstr "" -#: src/memorial_logger.cpp:830 +#: src/memorial_logger.cpp:838 #, c-format msgctxt "memorial_female" msgid "The fuel tank of the %s exploded!" msgstr "" #. ~ %s is addiction name -#: src/memorial_logger.cpp:839 +#: src/memorial_logger.cpp:847 #, c-format msgctxt "memorial_male" msgid "Became addicted to %s." msgstr "" -#: src/memorial_logger.cpp:840 +#: src/memorial_logger.cpp:848 #, c-format msgctxt "memorial_female" msgid "Became addicted to %s." msgstr "" -#: src/memorial_logger.cpp:849 +#: src/memorial_logger.cpp:857 #, c-format msgctxt "memorial_male" msgid "Gained the mutation '%s'." msgstr "" -#: src/memorial_logger.cpp:850 +#: src/memorial_logger.cpp:858 #, c-format msgctxt "memorial_female" msgid "Gained the mutation '%s'." msgstr "" #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:863 +#: src/memorial_logger.cpp:871 #, c-format msgctxt "memorial_male" msgid "Reached skill level %1$d in %2$s." msgstr "" #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:866 +#: src/memorial_logger.cpp:874 #, c-format msgctxt "memorial_female" msgid "Reached skill level %1$d in %2$s." msgstr "" -#: src/memorial_logger.cpp:876 +#: src/memorial_logger.cpp:884 #, c-format msgctxt "memorial_male" msgid "%s committed suicide." msgstr "" -#: src/memorial_logger.cpp:877 +#: src/memorial_logger.cpp:885 #, c-format msgctxt "memorial_female" msgid "%s committed suicide." msgstr "" -#: src/memorial_logger.cpp:880 +#: src/memorial_logger.cpp:888 #, c-format msgctxt "memorial_male" msgid "%s was killed." msgstr "" -#: src/memorial_logger.cpp:881 +#: src/memorial_logger.cpp:889 #, c-format msgctxt "memorial_female" msgid "%s was killed." msgstr "" -#: src/memorial_logger.cpp:885 +#: src/memorial_logger.cpp:893 #, c-format msgctxt "memorial_male" msgid "Last words: %s" msgstr "" -#: src/memorial_logger.cpp:886 +#: src/memorial_logger.cpp:894 #, c-format msgctxt "memorial_female" msgid "Last words: %s" msgstr "" #. ~ %s is player name -#: src/memorial_logger.cpp:893 +#: src/memorial_logger.cpp:901 #, c-format msgctxt "memorial_male" msgid "%s began their journey into the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:894 +#: src/memorial_logger.cpp:902 #, c-format msgctxt "memorial_female" msgid "%s began their journey into the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:902 +#: src/memorial_logger.cpp:910 #, c-format msgctxt "memorial_male" msgid "Installed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:903 +#: src/memorial_logger.cpp:911 #, c-format msgctxt "memorial_female" msgid "Installed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:912 +#: src/memorial_logger.cpp:920 #, c-format msgctxt "memorial_male" msgid "Installed bad bionic: %s." msgstr "" -#: src/memorial_logger.cpp:913 +#: src/memorial_logger.cpp:921 #, c-format msgctxt "memorial_female" msgid "Installed bad bionic: %s." msgstr "" #. ~ %s is martial art -#: src/memorial_logger.cpp:923 +#: src/memorial_logger.cpp:931 #, c-format msgctxt "memorial_male" msgid "Learned %s." msgstr "" -#: src/memorial_logger.cpp:924 +#: src/memorial_logger.cpp:932 #, c-format msgctxt "memorial_female" msgid "Learned %s." msgstr "" #. ~ %s is addiction name -#: src/memorial_logger.cpp:934 +#: src/memorial_logger.cpp:942 #, c-format msgctxt "memorial_male" msgid "Overcame addiction to %s." msgstr "" -#: src/memorial_logger.cpp:935 +#: src/memorial_logger.cpp:943 #, c-format msgctxt "memorial_female" msgid "Overcame addiction to %s." msgstr "" -#: src/memorial_logger.cpp:942 +#: src/memorial_logger.cpp:950 #, c-format msgctxt "memorial_male" msgid "%s became hostile." msgstr "" -#: src/memorial_logger.cpp:943 +#: src/memorial_logger.cpp:951 #, c-format msgctxt "memorial_female" msgid "%s became hostile." msgstr "" -#: src/memorial_logger.cpp:948 +#: src/memorial_logger.cpp:956 msgctxt "memorial_male" msgid "Opened a portal." msgstr "" -#: src/memorial_logger.cpp:949 +#: src/memorial_logger.cpp:957 msgctxt "memorial_female" msgid "Opened a portal." msgstr "" -#: src/memorial_logger.cpp:953 +#: src/memorial_logger.cpp:961 msgctxt "memorial_male" msgid "Opened a strange temple." msgstr "" -#: src/memorial_logger.cpp:954 +#: src/memorial_logger.cpp:962 msgctxt "memorial_female" msgid "Opened a strange temple." msgstr "" -#: src/memorial_logger.cpp:958 +#: src/memorial_logger.cpp:966 #, c-format msgctxt "memorial_male" msgid "Lost the conduct %s%s." msgstr "" -#: src/memorial_logger.cpp:959 +#: src/memorial_logger.cpp:967 #, c-format msgctxt "memorial_female" msgid "Lost the conduct %s%s." msgstr "" -#: src/memorial_logger.cpp:961 src/memorial_logger.cpp:968 +#: src/memorial_logger.cpp:969 src/memorial_logger.cpp:976 msgid " (disabled)" msgstr "" -#: src/memorial_logger.cpp:965 +#: src/memorial_logger.cpp:973 #, c-format msgctxt "memorial_male" msgid "Gained the achievement %s%s." msgstr "" -#: src/memorial_logger.cpp:966 +#: src/memorial_logger.cpp:974 #, c-format msgctxt "memorial_female" msgid "Gained the achievement %s%s." msgstr "" -#: src/memorial_logger.cpp:975 +#: src/memorial_logger.cpp:983 #, c-format msgctxt "memorial_male" msgid "Forgot the spell %s." msgstr "" -#: src/memorial_logger.cpp:976 +#: src/memorial_logger.cpp:984 #, c-format msgctxt "memorial_female" msgid "Forgot the spell %s." msgstr "" -#: src/memorial_logger.cpp:985 +#: src/memorial_logger.cpp:993 #, c-format msgctxt "memorial_male" msgid "Learned the spell %s." msgstr "" -#: src/memorial_logger.cpp:986 +#: src/memorial_logger.cpp:994 #, c-format msgctxt "memorial_female" msgid "Learned the spell %s." msgstr "" -#: src/memorial_logger.cpp:995 +#: src/memorial_logger.cpp:1003 #, c-format msgctxt "memorial_male" msgid "Gained a spell level on %s." msgstr "" -#: src/memorial_logger.cpp:996 +#: src/memorial_logger.cpp:1004 #, c-format msgctxt "memorial_female" msgid "Gained a spell level on %s." msgstr "" -#: src/memorial_logger.cpp:1002 +#: src/memorial_logger.cpp:1010 msgctxt "memorial_male" msgid "Released subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1003 +#: src/memorial_logger.cpp:1011 msgctxt "memorial_female" msgid "Released subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1010 +#: src/memorial_logger.cpp:1018 #, c-format msgctxt "memorial_male" msgid "Removed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:1011 +#: src/memorial_logger.cpp:1019 #, c-format msgctxt "memorial_female" msgid "Removed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:1017 +#: src/memorial_logger.cpp:1025 msgctxt "memorial_male" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "" -#: src/memorial_logger.cpp:1018 +#: src/memorial_logger.cpp:1026 msgctxt "memorial_female" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "" -#: src/memorial_logger.cpp:1025 +#: src/memorial_logger.cpp:1033 #, c-format msgctxt "memorial_male" msgid "Telefragged a %s." msgstr "" -#: src/memorial_logger.cpp:1026 +#: src/memorial_logger.cpp:1034 #, c-format msgctxt "memorial_female" msgid "Telefragged a %s." msgstr "" -#: src/memorial_logger.cpp:1034 +#: src/memorial_logger.cpp:1042 msgctxt "memorial_male" msgid "Spontaneous teleport." msgstr "" -#: src/memorial_logger.cpp:1035 +#: src/memorial_logger.cpp:1043 msgctxt "memorial_female" msgid "Spontaneous teleport." msgstr "" -#: src/memorial_logger.cpp:1043 +#: src/memorial_logger.cpp:1051 #, c-format msgctxt "memorial_male" msgid "Teleported into a %s." msgstr "" -#: src/memorial_logger.cpp:1044 +#: src/memorial_logger.cpp:1052 #, c-format msgctxt "memorial_female" msgid "Teleported into a %s." msgstr "" -#: src/memorial_logger.cpp:1050 +#: src/memorial_logger.cpp:1058 msgctxt "memorial_male" msgid "Terminated subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1051 +#: src/memorial_logger.cpp:1059 msgctxt "memorial_female" msgid "Terminated subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1057 +#: src/memorial_logger.cpp:1065 msgctxt "memorial_male" msgid "Threw up." msgstr "" -#: src/memorial_logger.cpp:1058 +#: src/memorial_logger.cpp:1066 msgctxt "memorial_female" msgid "Threw up." msgstr "" -#: src/memorial_logger.cpp:1063 +#: src/memorial_logger.cpp:1071 msgctxt "memorial_male" msgid "Set off an alarm." msgstr "" -#: src/memorial_logger.cpp:1064 +#: src/memorial_logger.cpp:1072 msgctxt "memorial_female" msgid "Set off an alarm." msgstr "" -#: src/memorial_logger.cpp:1068 +#: src/memorial_logger.cpp:1076 #, c-format msgctxt "memorial_male" msgid "Used the debug menu (%s)." msgstr "" -#: src/memorial_logger.cpp:1069 +#: src/memorial_logger.cpp:1077 #, c-format msgctxt "memorial_female" msgid "Used the debug menu (%s)." @@ -430212,7 +431021,7 @@ msgctxt "message log" msgid "%s." msgstr "" -#: src/mission.h:205 +#: src/mission.h:204 msgid "Bugged mission type" msgstr "" @@ -431051,11 +431860,11 @@ msgstr "" msgid "Deadline: %s" msgstr "" -#: src/mission_ui.cpp:151 src/newcharacter.cpp:3524 src/newcharacter.cpp:3598 -#: src/newcharacter.cpp:3612 src/newcharacter.cpp:3649 -#: src/newcharacter.cpp:3760 src/newcharacter.cpp:3771 -#: src/newcharacter.cpp:3782 src/newcharacter.cpp:3794 -#: src/newcharacter.cpp:3820 +#: src/mission_ui.cpp:151 src/newcharacter.cpp:3579 src/newcharacter.cpp:3653 +#: src/newcharacter.cpp:3667 src/newcharacter.cpp:3704 +#: src/newcharacter.cpp:3815 src/newcharacter.cpp:3826 +#: src/newcharacter.cpp:3837 src/newcharacter.cpp:3849 +#: src/newcharacter.cpp:3875 msgid "None!" msgstr "Geen!" @@ -431149,19 +431958,19 @@ msgstr "" msgid "NO CATEGORY" msgstr "GEEN CATEGORIE" -#: src/mod_manager.cpp:82 src/newcharacter.cpp:2974 +#: src/mod_manager.cpp:82 src/newcharacter.cpp:3020 msgid "Default" msgstr "Standaard" -#: src/mod_manager.cpp:83 src/safemode_ui.cpp:246 +#: src/mod_manager.cpp:83 src/safemode_ui.cpp:247 msgid "Blacklist" msgstr "Zwarte lijst" -#: src/mod_manager.cpp:287 +#: src/mod_manager.cpp:286 msgid "list of default mods" msgstr "" -#: src/mod_manager.cpp:400 +#: src/mod_manager.cpp:395 msgid "list of mods" msgstr "" @@ -434394,13 +435203,13 @@ msgid "" "'%2$c'." msgstr "" -#: src/name.cpp:136 +#: src/name.cpp:134 msgid "Tom" msgstr "" #. ~ Used for constructing full name: %1$s is `given name`, %2$s is `family #. name` -#: src/name.cpp:147 +#: src/name.cpp:145 #, c-format msgctxt "Full Name" msgid "%1$s %2$s" @@ -434408,7 +435217,7 @@ msgstr "" #. ~ Used for constructing full name with nickname: %1$s is `given name`, %2$s #. is `family name`, %3$s is `nickname` -#: src/name.cpp:151 +#: src/name.cpp:149 #, c-format msgctxt "Full Name" msgid "%1$s '%3$s' %2$s" @@ -434571,8 +435380,8 @@ msgid "" "Press %s to go to the next tab or %s to return to main menu." msgstr "" -#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3661 -#: src/newcharacter.cpp:3722 +#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3777 #, c-format msgid "Press %s to view and alter keybindings." msgstr "" @@ -434587,22 +435396,22 @@ msgid "" msgstr "" #: src/newcharacter.cpp:1106 src/newcharacter.cpp:1119 -#: src/newcharacter.cpp:3503 src/player_display.cpp:446 +#: src/newcharacter.cpp:3558 src/player_display.cpp:446 msgid "Strength:" msgstr "" #: src/newcharacter.cpp:1108 src/newcharacter.cpp:1138 -#: src/newcharacter.cpp:3504 src/player_display.cpp:447 +#: src/newcharacter.cpp:3559 src/player_display.cpp:447 msgid "Dexterity:" msgstr "" #: src/newcharacter.cpp:1110 src/newcharacter.cpp:1159 -#: src/newcharacter.cpp:3505 src/player_display.cpp:448 +#: src/newcharacter.cpp:3560 src/player_display.cpp:448 msgid "Intelligence:" msgstr "" #: src/newcharacter.cpp:1112 src/newcharacter.cpp:1178 -#: src/newcharacter.cpp:3506 src/player_display.cpp:449 +#: src/newcharacter.cpp:3561 src/player_display.cpp:449 msgid "Perception:" msgstr "" @@ -434688,193 +435497,193 @@ msgid "" "Perception is also used for detecting traps and other things of interest." msgstr "" -#: src/newcharacter.cpp:1477 +#: src/newcharacter.cpp:1481 #, c-format msgid "%s %s %d point" msgid_plural "%s %s %d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "costs" msgstr "kost" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "earns" msgstr "geeft" -#: src/newcharacter.cpp:1651 +#: src/newcharacter.cpp:1669 #, c-format msgid "Your scenario of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1655 +#: src/newcharacter.cpp:1673 #, c-format msgid "Your profession of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1661 +#: src/newcharacter.cpp:1679 #, c-format msgid "Your background of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1676 +#: src/newcharacter.cpp:1694 #, c-format msgid "You already picked some conflicting traits: %s." msgstr "" -#: src/newcharacter.cpp:1679 +#: src/newcharacter.cpp:1697 msgid "The scenario you picked prevents you from taking this trait!" msgstr "" -#: src/newcharacter.cpp:1681 +#: src/newcharacter.cpp:1699 #, c-format msgid "Your profession of %s prevents you from taking this trait." msgstr "" -#: src/newcharacter.cpp:1691 +#: src/newcharacter.cpp:1709 #, c-format msgid "The following bionics prevent you from taking this trait: %s." msgstr "" -#: src/newcharacter.cpp:1695 +#: src/newcharacter.cpp:1713 #, c-format msgid "Sorry, but you can only take %d point of advantages." msgid_plural "Sorry, but you can only take %d points of advantages." msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:1701 +#: src/newcharacter.cpp:1719 #, c-format msgid "Sorry, but you can only take %d point of disadvantages." msgid_plural "Sorry, but you can only take %d points of disadvantages." msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:1725 +#: src/newcharacter.cpp:1743 msgid "Search by trait name." msgstr "" -#: src/newcharacter.cpp:1776 +#: src/newcharacter.cpp:1794 msgid "Profession requirements:" msgstr "" -#: src/newcharacter.cpp:1777 +#: src/newcharacter.cpp:1795 #, c-format msgid "Complete \"%s\"\n" msgstr "" -#: src/newcharacter.cpp:1781 +#: src/newcharacter.cpp:1799 msgid "Profession story:" msgstr "" -#: src/newcharacter.cpp:1790 +#: src/newcharacter.cpp:1808 msgid "Profession addictions:" msgstr "" -#: src/newcharacter.cpp:1792 src/newcharacter.cpp:2198 +#: src/newcharacter.cpp:1810 src/newcharacter.cpp:2224 #, c-format msgctxt "set_profession_addictions" msgid "%1$s (%2$d)" msgstr "" -#: src/newcharacter.cpp:1799 +#: src/newcharacter.cpp:1817 msgid "Profession traits:" msgstr "" -#: src/newcharacter.cpp:1801 src/newcharacter.cpp:2207 +#: src/newcharacter.cpp:1819 src/newcharacter.cpp:2233 msgctxt "set_profession_trait" msgid "None" msgstr "Geen" -#: src/newcharacter.cpp:1810 +#: src/newcharacter.cpp:1828 msgid "Profession skills:" msgstr "" -#: src/newcharacter.cpp:1812 src/newcharacter.cpp:2218 +#: src/newcharacter.cpp:1830 src/newcharacter.cpp:2244 msgctxt "set_profession_skill" msgid "None" msgstr "Geen" -#: src/newcharacter.cpp:1815 +#: src/newcharacter.cpp:1833 #, c-format msgctxt "set_profession_skill" msgid "%1$s (%2$d)" msgstr "" -#: src/newcharacter.cpp:1822 +#: src/newcharacter.cpp:1840 msgid "Profession items:" msgstr "" -#: src/newcharacter.cpp:1824 +#: src/newcharacter.cpp:1842 msgctxt "set_profession_item" msgid "None" msgstr "Geen" -#: src/newcharacter.cpp:1844 +#: src/newcharacter.cpp:1862 msgid "Wielded:" msgstr "" -#: src/newcharacter.cpp:1847 +#: src/newcharacter.cpp:1865 msgctxt "set_profession_item_wielded" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1848 +#: src/newcharacter.cpp:1866 msgid "Worn:" msgstr "" -#: src/newcharacter.cpp:1850 +#: src/newcharacter.cpp:1868 msgctxt "set_profession_item_worn" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1854 +#: src/newcharacter.cpp:1872 msgctxt "set_profession_item_inventory" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1861 +#: src/newcharacter.cpp:1879 msgid "Profession bionics:" msgstr "" -#: src/newcharacter.cpp:1869 +#: src/newcharacter.cpp:1887 #, c-format msgid "%s (toggled)" msgstr "" -#: src/newcharacter.cpp:1871 +#: src/newcharacter.cpp:1889 #, c-format msgid "%s (activated)" msgstr "" -#: src/newcharacter.cpp:1880 +#: src/newcharacter.cpp:1898 msgid "Profession proficiencies:" msgstr "" -#: src/newcharacter.cpp:1887 +#: src/newcharacter.cpp:1905 msgid "Profession pets:" msgstr "" -#: src/newcharacter.cpp:1895 +#: src/newcharacter.cpp:1913 msgid "Profession vehicle:" msgstr "" -#: src/newcharacter.cpp:1901 +#: src/newcharacter.cpp:1919 msgid "Profession spells:" msgstr "" -#: src/newcharacter.cpp:1903 src/newcharacter.cpp:2254 +#: src/newcharacter.cpp:1921 src/newcharacter.cpp:2280 #, c-format msgid "%s level %d" msgstr "" -#: src/newcharacter.cpp:1908 +#: src/newcharacter.cpp:1926 msgid "Profession missions:" msgstr "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1990 +#: src/newcharacter.cpp:2010 #, c-format msgid "Profession %1$s earns %2$d point" msgid_plural "Profession %1$s earns %2$d points" @@ -434882,74 +435691,74 @@ msgstr[0] "" msgstr[1] "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1995 +#: src/newcharacter.cpp:2015 #, c-format msgid "Profession %1$s costs %2$d point" msgid_plural "Profession %1$s costs %2$d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:2141 +#: src/newcharacter.cpp:2167 #, c-format msgid "" "Your trait %1$s has been removed since it conflicts with the %2$s's %3$s " "trait." msgstr "" -#: src/newcharacter.cpp:2164 +#: src/newcharacter.cpp:2190 msgid "Search by profession name." msgstr "" -#: src/newcharacter.cpp:2190 +#: src/newcharacter.cpp:2216 msgid "Background story:" msgstr "" -#: src/newcharacter.cpp:2196 +#: src/newcharacter.cpp:2222 msgid "Background addictions:" msgstr "" -#: src/newcharacter.cpp:2205 +#: src/newcharacter.cpp:2231 msgid "Background traits:" msgstr "" -#: src/newcharacter.cpp:2216 +#: src/newcharacter.cpp:2242 msgid "Background skill experience:" msgstr "" -#: src/newcharacter.cpp:2229 +#: src/newcharacter.cpp:2255 msgctxt "set_profession_skill" msgid "beginner" msgstr "" -#: src/newcharacter.cpp:2231 +#: src/newcharacter.cpp:2257 msgctxt "set_profession_skill" msgid "intermediate" msgstr "" -#: src/newcharacter.cpp:2233 +#: src/newcharacter.cpp:2259 msgctxt "set_profession_skill" msgid "competent" msgstr "" -#: src/newcharacter.cpp:2235 +#: src/newcharacter.cpp:2261 msgctxt "set_profession_skill" msgid "advanced" msgstr "" -#: src/newcharacter.cpp:2244 +#: src/newcharacter.cpp:2270 msgid "Background proficiencies:" msgstr "" -#: src/newcharacter.cpp:2252 +#: src/newcharacter.cpp:2278 msgid "Background spells:" msgstr "" -#: src/newcharacter.cpp:2260 +#: src/newcharacter.cpp:2286 msgid "Background missions:" msgstr "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2341 +#: src/newcharacter.cpp:2369 #, c-format msgid "Background %1$s earns %2$d point" msgid_plural "Background %1$s earns %2$d points" @@ -434957,23 +435766,23 @@ msgstr[0] "" msgstr[1] "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2346 +#: src/newcharacter.cpp:2374 #, c-format msgid "Background %1$s costs %2$d point" msgid_plural "Background %1$s costs %2$d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:2464 +#: src/newcharacter.cpp:2498 #, c-format msgid "The trait [%1$s] conflicts with background [%2$s]'s trait [%3$s]." msgstr "" -#: src/newcharacter.cpp:2521 +#: src/newcharacter.cpp:2555 msgid "Search by background name." msgstr "" -#: src/newcharacter.cpp:2634 +#: src/newcharacter.cpp:2670 #, c-format msgid "" "Press %s to view and alter keybindings.\n" @@ -434983,7 +435792,7 @@ msgid "" msgstr "" #. ~ levels here are skill levels at character creation time -#: src/newcharacter.cpp:2759 +#: src/newcharacter.cpp:2795 #, c-format msgid "%d level" msgid_plural "%d levels" @@ -434991,36 +435800,36 @@ msgstr[0] "" msgstr[1] "" #. ~ Second string is e.g. "1 level" or "2 levels" -#: src/newcharacter.cpp:2763 +#: src/newcharacter.cpp:2799 #, c-format msgid "Upgrading %s by %s costs %d point" msgid_plural "Upgrading %s by %s costs %d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:2911 +#: src/newcharacter.cpp:2957 msgid "Scenario Story:" msgstr "" -#: src/newcharacter.cpp:2917 +#: src/newcharacter.cpp:2963 msgid "Scenario Requirements:" msgstr "" -#: src/newcharacter.cpp:2920 +#: src/newcharacter.cpp:2966 msgid "" "This scenario is not available in this world due to city size settings." msgstr "" -#: src/newcharacter.cpp:2928 +#: src/newcharacter.cpp:2974 #, c-format msgid "Complete \"%s\"" msgstr "" -#: src/newcharacter.cpp:2933 +#: src/newcharacter.cpp:2979 msgid "Scenario Professions:" msgstr "" -#: src/newcharacter.cpp:2934 +#: src/newcharacter.cpp:2980 #, c-format msgid "" "\n" @@ -435029,123 +435838,123 @@ msgstr "" "\n" "%s" -#: src/newcharacter.cpp:2935 +#: src/newcharacter.cpp:2981 msgid ", default:\n" msgstr ", standaard:\n" -#: src/newcharacter.cpp:2951 +#: src/newcharacter.cpp:2997 msgid "Scenario Location:" msgstr "" -#: src/newcharacter.cpp:2952 +#: src/newcharacter.cpp:2998 #, c-format msgid "%s (%d locations, %d variants)" msgstr "" -#: src/newcharacter.cpp:2958 +#: src/newcharacter.cpp:3004 msgid "Scenario Vehicle:" msgstr "" -#: src/newcharacter.cpp:2962 +#: src/newcharacter.cpp:3008 msgid "Scenario calendar:" msgstr "" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 #, c-format msgid "Year: %s" msgstr "" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 msgid "Year: Random" msgstr "" -#: src/newcharacter.cpp:2967 +#: src/newcharacter.cpp:3013 #, c-format msgid "Season: %s" msgstr "" -#: src/newcharacter.cpp:2969 +#: src/newcharacter.cpp:3015 msgid "Day: Random" msgstr "" -#: src/newcharacter.cpp:2970 +#: src/newcharacter.cpp:3016 #, c-format msgid "Day: %d" msgstr "" -#: src/newcharacter.cpp:2971 +#: src/newcharacter.cpp:3017 msgid "Hour: Random" msgstr "" -#: src/newcharacter.cpp:2972 +#: src/newcharacter.cpp:3018 #, c-format msgid "Hour: %d" msgstr "" -#: src/newcharacter.cpp:2979 +#: src/newcharacter.cpp:3025 msgid "Scenario missions:" msgstr "" -#: src/newcharacter.cpp:2987 +#: src/newcharacter.cpp:3033 msgid "Fire nearby" msgstr "" -#: src/newcharacter.cpp:2988 +#: src/newcharacter.cpp:3034 msgid "Zombies nearby" msgstr "" -#: src/newcharacter.cpp:2989 +#: src/newcharacter.cpp:3035 msgid "Various limb wounds" msgstr "" -#: src/newcharacter.cpp:2990 +#: src/newcharacter.cpp:3036 msgid "No starting NPC" msgstr "" -#: src/newcharacter.cpp:2991 +#: src/newcharacter.cpp:3037 msgid "Starting location is bordered by an immense wall" msgstr "" -#: src/newcharacter.cpp:2998 +#: src/newcharacter.cpp:3044 msgid "Scenario Flags:" msgstr "" -#: src/newcharacter.cpp:3085 +#: src/newcharacter.cpp:3133 msgid "Scenario earns %2$d point" msgid_plural "Scenario earns %2$d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:3088 +#: src/newcharacter.cpp:3136 msgid "Scenario costs %2$d point" msgid_plural "Scenario costs %2$d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:3244 +#: src/newcharacter.cpp:3299 msgid "Search by scenario name." msgstr "" -#: src/newcharacter.cpp:3276 src/newcharacter.cpp:3280 +#: src/newcharacter.cpp:3331 src/newcharacter.cpp:3335 msgid "Gender:" msgstr "Geslacht:" -#: src/newcharacter.cpp:3292 src/newcharacter.cpp:3293 +#: src/newcharacter.cpp:3347 src/newcharacter.cpp:3348 #: src/player_display.cpp:460 msgid "Height:" msgstr "" -#: src/newcharacter.cpp:3302 src/newcharacter.cpp:3303 +#: src/newcharacter.cpp:3357 src/newcharacter.cpp:3358 #: src/player_display.cpp:465 msgid "Age:" msgstr "" -#: src/newcharacter.cpp:3311 src/newcharacter.cpp:3312 +#: src/newcharacter.cpp:3366 src/newcharacter.cpp:3367 #: src/player_display.cpp:470 msgid "Blood type:" msgstr "" -#: src/newcharacter.cpp:3322 src/newcharacter.cpp:3441 +#: src/newcharacter.cpp:3377 src/newcharacter.cpp:3496 #, c-format msgid "" "* Random location * (%d variant)" @@ -435154,52 +435963,52 @@ msgid_plural "" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:3328 src/newcharacter.cpp:3330 +#: src/newcharacter.cpp:3383 src/newcharacter.cpp:3385 msgid "Starting location:" msgstr "" -#: src/newcharacter.cpp:3333 +#: src/newcharacter.cpp:3388 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:3417 src/newcharacter.cpp:3730 +#: src/newcharacter.cpp:3472 src/newcharacter.cpp:3785 msgid "Name:" msgstr "Naam:" -#: src/newcharacter.cpp:3438 +#: src/newcharacter.cpp:3493 msgid "Select a starting location." msgstr "" -#: src/newcharacter.cpp:3451 +#: src/newcharacter.cpp:3506 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:3618 +#: src/newcharacter.cpp:3673 #, c-format msgid "" "\n" "%s (toggled)" msgstr "" -#: src/newcharacter.cpp:3620 +#: src/newcharacter.cpp:3675 #, c-format msgid "" "\n" "%s (activated)" msgstr "" -#: src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3720 #, c-format msgid "Press %s to save character template." msgstr "" -#: src/newcharacter.cpp:3670 +#: src/newcharacter.cpp:3725 #, c-format msgid "" "Press %s to pick a random name, " @@ -435208,137 +436017,137 @@ msgid "" "%s to randomize everything." msgstr "" -#: src/newcharacter.cpp:3680 +#: src/newcharacter.cpp:3735 #, c-format msgid "" "Press %s to pick a random name, " "%s to randomize all description values." msgstr "" -#: src/newcharacter.cpp:3687 +#: src/newcharacter.cpp:3742 #, c-format msgid "Press %s to switch gender." msgstr "" -#: src/newcharacter.cpp:3692 +#: src/newcharacter.cpp:3747 #, c-format msgid "" "Press %s to select a specific starting location." msgstr "" -#: src/newcharacter.cpp:3696 +#: src/newcharacter.cpp:3751 #, c-format msgid "" "Press %s to select a specific starting city and " "%s to select a specific starting location." msgstr "" -#: src/newcharacter.cpp:3701 +#: src/newcharacter.cpp:3756 #, c-format msgid "" "Press %s or %s to " "cycle through editable values." msgstr "" -#: src/newcharacter.cpp:3707 +#: src/newcharacter.cpp:3762 #, c-format msgid "" "Press %s and %s to " "change gender, height, age, and blood type." msgstr "" -#: src/newcharacter.cpp:3712 +#: src/newcharacter.cpp:3767 #, c-format msgid "Press %s to edit value via popup input." msgstr "" -#: src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3771 #, c-format msgid "" "Press %s to finish character creation or " "%s to return to the previous TAB." msgstr "" -#: src/newcharacter.cpp:3732 +#: src/newcharacter.cpp:3787 msgid "--- NO NAME ENTERED ---" msgstr "" -#: src/newcharacter.cpp:3734 +#: src/newcharacter.cpp:3789 msgid "--- RANDOM NAME ---" msgstr "" -#: src/newcharacter.cpp:3753 src/newcharacter.cpp:3764 +#: src/newcharacter.cpp:3808 src/newcharacter.cpp:3819 msgid "Starting vehicle (scenario): " msgstr "" -#: src/newcharacter.cpp:3756 src/newcharacter.cpp:3767 +#: src/newcharacter.cpp:3811 src/newcharacter.cpp:3822 msgid "Starting vehicle (profession): " msgstr "" -#: src/newcharacter.cpp:3759 src/newcharacter.cpp:3770 +#: src/newcharacter.cpp:3814 src/newcharacter.cpp:3825 msgid "Starting vehicle: " msgstr "" -#: src/newcharacter.cpp:3781 src/newcharacter.cpp:3784 -#: src/newcharacter.cpp:3793 src/newcharacter.cpp:3796 +#: src/newcharacter.cpp:3836 src/newcharacter.cpp:3839 +#: src/newcharacter.cpp:3848 src/newcharacter.cpp:3851 msgid "Starting addictions: " msgstr "" -#: src/newcharacter.cpp:3808 +#: src/newcharacter.cpp:3863 msgid "Scenario: " msgstr "Scenario:" -#: src/newcharacter.cpp:3813 +#: src/newcharacter.cpp:3868 msgid "Profession: " msgstr "Professie:" -#: src/newcharacter.cpp:3818 +#: src/newcharacter.cpp:3873 msgid "Background: " msgstr "" -#: src/newcharacter.cpp:3841 src/newcharacter.cpp:3847 +#: src/newcharacter.cpp:3896 src/newcharacter.cpp:3902 msgid "Too many points allocated, change some features and try again." msgstr "" -#: src/newcharacter.cpp:3851 +#: src/newcharacter.cpp:3906 msgid "" "Too many trait points allocated, change some traits or lower some stats and " "try again." msgstr "" -#: src/newcharacter.cpp:3855 +#: src/newcharacter.cpp:3910 msgid "Too many stat points allocated, lower some stats and try again." msgstr "" -#: src/newcharacter.cpp:3860 +#: src/newcharacter.cpp:3915 msgid "Remaining points will be discarded, are you sure you want to proceed?" msgstr "" -#: src/newcharacter.cpp:3866 +#: src/newcharacter.cpp:3921 msgid "Are you SURE you're finished? Your name will be randomly generated." msgstr "" -#: src/newcharacter.cpp:3874 src/worldfactory.cpp:1884 +#: src/newcharacter.cpp:3929 src/worldfactory.cpp:1889 msgid "Are you SURE you're finished?" msgstr "Weet je ZEKER dat je klaar bent?" -#: src/newcharacter.cpp:4047 +#: src/newcharacter.cpp:4102 msgid "Enter name. Cancel to delete all." msgstr "" -#: src/newcharacter.cpp:4102 +#: src/newcharacter.cpp:4157 msgid "Select gender" msgstr "" -#: src/newcharacter.cpp:4284 +#: src/newcharacter.cpp:4339 msgid "Name of template:" msgstr "" -#: src/newcharacter.cpp:4285 +#: src/newcharacter.cpp:4340 msgid "Keep in mind you may not use special characters like / in filenames" msgstr "" -#: src/newcharacter.cpp:4328 +#: src/newcharacter.cpp:4383 msgid "player template" msgstr "" @@ -435732,137 +436541,137 @@ msgstr "" msgid " does not trust you enough" msgstr "" -#: src/npcmove.cpp:642 +#: src/npcmove.cpp:639 msgid "bandit" msgstr "" -#: src/npcmove.cpp:661 +#: src/npcmove.cpp:658 msgid "maniac" msgstr "" -#: src/npcmove.cpp:1125 +#: src/npcmove.cpp:1122 #, c-format msgid "%s lies down to sleep." msgstr "" -#: src/npcmove.cpp:1767 +#: src/npcmove.cpp:1728 #, c-format msgid " activates their %s." msgstr "" -#: src/npcmove.cpp:1787 +#: src/npcmove.cpp:1748 #, c-format msgid " deactivates their %s." msgstr "" -#: src/npcmove.cpp:2451 +#: src/npcmove.cpp:2412 #, c-format msgid "%1$s tries to climb the %2$s but slips." msgstr "" -#: src/npcmove.cpp:2455 +#: src/npcmove.cpp:2416 #, c-format msgid "%1$s climbs over the %2$s." msgstr "" -#: src/npcmove.cpp:3021 +#: src/npcmove.cpp:2982 #, c-format msgid "Hold on, I want to pick up that %s." msgstr "" -#: src/npcmove.cpp:3100 +#: src/npcmove.cpp:3061 #, c-format msgid "%1$s picks up a %2$s and a %3$s." msgstr "" -#: src/npcmove.cpp:3105 +#: src/npcmove.cpp:3066 #, c-format msgid "%s looks around nervously, as if searching for something." msgstr "" -#: src/npcmove.cpp:3257 src/output.h:688 +#: src/npcmove.cpp:3218 src/output.h:690 msgid " and " msgstr "en" -#: src/npcmove.cpp:3265 +#: src/npcmove.cpp:3226 #, c-format msgid "%s drops %d item." msgid_plural "%s drops %d items." msgstr[0] "" msgstr[1] "" -#: src/npcmove.cpp:3269 +#: src/npcmove.cpp:3230 #, c-format msgid "%1$s drops a %2$s." msgstr "" -#: src/npcmove.cpp:3414 +#: src/npcmove.cpp:3375 #, c-format msgid "%s completed the assigned task." msgstr "" -#: src/npcmove.cpp:3516 +#: src/npcmove.cpp:3477 #, c-format msgid "%1$s throws a %2$s." msgstr "" -#: src/npcmove.cpp:3706 +#: src/npcmove.cpp:3667 #, c-format msgid "%1$s starts healing %2$s." msgstr "" -#: src/npcmove.cpp:3726 +#: src/npcmove.cpp:3687 #, c-format msgid "%1$s heals %2$s." msgstr "" -#: src/npcmove.cpp:3774 +#: src/npcmove.cpp:3735 #, c-format msgid "%1$s starts applying a %2$s." msgstr "" -#: src/npcmove.cpp:3792 +#: src/npcmove.cpp:3753 #, c-format msgid "%1$s takes some %2$s." msgstr "" -#: src/npcmove.cpp:4041 +#: src/npcmove.cpp:4002 #, c-format msgid "%1$s takes %2$s's money!" msgstr "" -#: src/npcmove.cpp:4044 +#: src/npcmove.cpp:4005 #, c-format msgid "%s takes your money!" msgstr "" -#: src/npcmove.cpp:4088 +#: src/npcmove.cpp:4051 #, c-format msgid "%1$s takes %2$s's %3$s." msgstr "" -#: src/npcmove.cpp:4091 +#: src/npcmove.cpp:4054 #, c-format msgid "%1$s takes your %2$s." msgstr "" -#: src/npcmove.cpp:4166 +#: src/npcmove.cpp:4129 #, c-format msgid "" "From your two-way radio you hear %s reporting in, 'I've arrived, boss!'" msgstr "" -#: src/npcmove.cpp:4547 +#: src/npcmove.cpp:4510 #, c-format msgid " %s, %s" msgstr "" -#: src/npcmove.cpp:4550 +#: src/npcmove.cpp:4513 #, c-format msgid "%s %s%s" msgstr "" -#: src/npcmove.cpp:4727 +#: src/npcmove.cpp:4690 #, c-format msgid "%1$s reloads their %2$s." msgstr "%1$s herlaadt hun %2$s." @@ -436555,27 +437364,27 @@ msgstr "Standaard: %d: %s" msgid "Default: %.2f - Min: %.2f, Max: %.2f" msgstr "" -#: src/options.cpp:1141 +#: src/options.cpp:1218 msgid "Hoder's" msgstr "" -#: src/options.cpp:1142 +#: src/options.cpp:1219 msgid "Deon's" msgstr "" -#: src/options.cpp:1156 +#: src/options.cpp:1233 msgid "Basic" msgstr "Basis" -#: src/options.cpp:1181 +#: src/options.cpp:1258 msgid "System language" msgstr "Systeemtaal" -#: src/options.cpp:1287 +#: src/options.cpp:1364 msgid "Default character name" msgstr "Standaard karakter naam" -#: src/options.cpp:1288 +#: src/options.cpp:1365 msgid "" "Set a default character name that will be used instead of a random name on " "character creation." @@ -436583,142 +437392,142 @@ msgstr "" "Stel een standaard karakter naam in die gebruikt zal worden in plaats van " "een willekeurige naam tijdens karakter creatie." -#: src/options.cpp:1294 +#: src/options.cpp:1371 msgid "Auto pickup enabled" msgstr "Automatisch oppakken ingeschakeld" -#: src/options.cpp:1295 +#: src/options.cpp:1372 msgid "" "If true, enable item auto pickup. Change pickup rules with the Auto pickup " "manager." msgstr "" -#: src/options.cpp:1299 +#: src/options.cpp:1376 msgid "Auto pickup adjacent" msgstr "Automatisch oppakken aangrenzed" -#: src/options.cpp:1300 +#: src/options.cpp:1377 msgid "" "If true, enable auto pickup items one tile around to the player. You can " "assign No Auto Pickup zones with the Zones manager for e.g. your homebase." msgstr "" -#: src/options.cpp:1306 +#: src/options.cpp:1383 msgid "Auto pickup owned items" msgstr "" -#: src/options.cpp:1307 +#: src/options.cpp:1384 msgid "" "If true, items that belong to your faction will be included in auto pickup." msgstr "" -#: src/options.cpp:1313 +#: src/options.cpp:1390 msgid "Auto pickup weight limit" msgstr "" -#: src/options.cpp:1314 +#: src/options.cpp:1391 msgid "" "Auto pickup items with weight less than or equal to [option] * 50 grams. " "You must also set the small items option. 0 = disabled." msgstr "" -#: src/options.cpp:1320 +#: src/options.cpp:1397 msgid "Auto pickup volume limit" msgstr "" -#: src/options.cpp:1321 +#: src/options.cpp:1398 msgid "" "Auto pickup items with volume less than or equal to [option] * 50 " "milliliters. You must also set the light items option. 0 = disabled." msgstr "" -#: src/options.cpp:1327 +#: src/options.cpp:1404 msgid "Auto pickup safe mode" msgstr "Automatisch oppakken in veilige modus" -#: src/options.cpp:1328 +#: src/options.cpp:1405 msgid "" "If true, auto pickup is disabled as long as you can see monsters nearby. " "This is affected by 'Safe mode proximity distance'." msgstr "" -#: src/options.cpp:1335 +#: src/options.cpp:1412 msgid "List items within no auto pickup zones" msgstr "" -#: src/options.cpp:1336 +#: src/options.cpp:1413 msgid "" "If true, you will see messages about items you step on, within no auto " "pickup zones." msgstr "" -#: src/options.cpp:1344 +#: src/options.cpp:1421 msgid "Additional auto features" msgstr "" -#: src/options.cpp:1345 +#: src/options.cpp:1422 msgid "" "If true, enables configured auto features below. Disabled as long as any " "enemy monster is seen." msgstr "" -#: src/options.cpp:1349 +#: src/options.cpp:1426 msgid "Auto pulp or butcher" msgstr "" -#: src/options.cpp:1350 +#: src/options.cpp:1427 msgid "" "Action to perform when 'Auto pulp or butcher' is enabled. Pulp: Pulp " "corpses you stand on. - Pulp Adjacent: Also pulp corpses adjacent from you." " - Butcher: Butcher corpses you stand on." msgstr "" -#: src/options.cpp:1351 src/options.cpp:1373 src/options.cpp:1854 -#: src/options.cpp:1896 +#: src/options.cpp:1428 src/options.cpp:1450 src/options.cpp:1931 +#: src/options.cpp:1973 msgctxt "options" msgid "Disabled" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent Zombie Only" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Zombies Only" msgstr "" -#: src/options.cpp:1357 +#: src/options.cpp:1434 msgid "Auto mining" msgstr "" -#: src/options.cpp:1358 +#: src/options.cpp:1435 msgid "" "If true, enables automatic use of wielded pickaxes and jackhammers whenever " "trying to move into mineable terrain." msgstr "" -#: src/options.cpp:1364 +#: src/options.cpp:1441 msgid "Auto mopping" msgstr "" -#: src/options.cpp:1365 +#: src/options.cpp:1442 msgid "" "If true, enables automatic use of wielded mops to clean surrounding terrain." msgstr "" -#: src/options.cpp:1371 +#: src/options.cpp:1448 msgid "Auto foraging" msgstr "" -#: src/options.cpp:1372 +#: src/options.cpp:1449 msgid "" "Action to perform when 'Auto foraging' is enabled. Bushes: Only forage " "bushes. - Trees: Only forage trees. - Crops: Only forage crops. - " @@ -436726,37 +437535,37 @@ msgid "" "flowers, cattails etc." msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Bushes" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Crops" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Everything" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Trees" msgstr "" -#: src/options.cpp:1381 +#: src/options.cpp:1458 msgid "Dangerous pickups" msgstr "" -#: src/options.cpp:1382 +#: src/options.cpp:1459 msgid "" "If true, will allow player to pick new items, even if it causes them to " "exceed the weight limit." msgstr "" -#: src/options.cpp:1387 +#: src/options.cpp:1464 msgid "Dangerous terrain warning prompt" msgstr "" -#: src/options.cpp:1388 +#: src/options.cpp:1465 msgid "" "Always: You will be prompted to move onto dangerous tiles. Running: You " "will only be able to move onto dangerous tiles while running and will be " @@ -436765,29 +437574,29 @@ msgid "" "onto a dangerous tile unless running and will not be warned or prompted." msgstr "" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Crouching" msgstr "" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Running" msgstr "" -#: src/options.cpp:1395 +#: src/options.cpp:1472 msgid "Safe mode" msgstr "" -#: src/options.cpp:1396 +#: src/options.cpp:1473 msgid "" "If true, will hold the game and display a warning if a hostile monster/NPC " "is approaching." msgstr "" -#: src/options.cpp:1400 +#: src/options.cpp:1477 msgid "Safe mode proximity distance" msgstr "" -#: src/options.cpp:1401 +#: src/options.cpp:1478 msgid "" "If safe mode is enabled, distance to hostiles at which safe mode should show" " a warning. 0 = Max player view distance. This option only has effect when" @@ -436795,115 +437604,115 @@ msgid "" "mode manager instead of this value." msgstr "" -#: src/options.cpp:1405 +#: src/options.cpp:1482 msgid "Safe mode when driving" msgstr "" -#: src/options.cpp:1406 +#: src/options.cpp:1483 msgid "" "If true, safe mode will alert you of hostiles while you are driving a " "vehicle." msgstr "" -#: src/options.cpp:1410 +#: src/options.cpp:1487 msgid "Auto reactivate safe mode" msgstr "" -#: src/options.cpp:1411 +#: src/options.cpp:1488 msgid "" "If true, safe mode will automatically reactivate after a certain number of " "turns. See option 'Turns to auto reactivate safe mode.'" msgstr "" -#: src/options.cpp:1415 +#: src/options.cpp:1492 msgid "Turns to auto reactivate safe mode" msgstr "" -#: src/options.cpp:1416 +#: src/options.cpp:1493 msgid "" "Number of turns after which safe mode is reactivated. Will only reactivate " "if no hostiles are in 'Safe mode proximity distance.'" msgstr "" -#: src/options.cpp:1420 +#: src/options.cpp:1497 msgid "Turns to remember ignored monsters" msgstr "" -#: src/options.cpp:1421 +#: src/options.cpp:1498 msgid "" "Number of turns an ignored monster stays ignored after it is no longer seen." " 0 disables this option and monsters are permanently ignored." msgstr "" -#: src/options.cpp:1427 +#: src/options.cpp:1504 msgid "Realtime turn progression" msgstr "" -#: src/options.cpp:1428 +#: src/options.cpp:1505 msgid "" "If higher than 0, monsters will take periodic gameplay turns. This value is" " the delay between each turn, in seconds. Works best with Safe Mode " "disabled. 0 = disabled." msgstr "" -#: src/options.cpp:1434 +#: src/options.cpp:1511 msgid "Autosave" msgstr "" -#: src/options.cpp:1435 +#: src/options.cpp:1512 msgid "" "If true, game will periodically save the map. Autosaves occur based on in-" "game turns or realtime minutes, whichever is larger." msgstr "" -#: src/options.cpp:1439 +#: src/options.cpp:1516 msgid "Game turns between autosaves" msgstr "" -#: src/options.cpp:1440 +#: src/options.cpp:1517 msgid "Number of game turns between autosaves." msgstr "" -#: src/options.cpp:1446 +#: src/options.cpp:1523 msgid "Real minutes between autosaves" msgstr "" -#: src/options.cpp:1447 +#: src/options.cpp:1524 msgid "Number of realtime minutes between autosaves." msgstr "" -#: src/options.cpp:1455 +#: src/options.cpp:1532 msgid "Auto notes" msgstr "Automatische notities" -#: src/options.cpp:1456 +#: src/options.cpp:1533 msgid "If true, automatically sets notes." msgstr "" -#: src/options.cpp:1460 +#: src/options.cpp:1537 msgid "Auto notes (stairs)" msgstr "" -#: src/options.cpp:1461 +#: src/options.cpp:1538 msgid "" "If true, automatically sets notes on places that have stairs that go up or " "down." msgstr "" -#: src/options.cpp:1467 +#: src/options.cpp:1544 msgid "Auto notes (map extras)" msgstr "" -#: src/options.cpp:1468 +#: src/options.cpp:1545 msgid "" "If true, automatically sets notes on places that contain various map extras." msgstr "" -#: src/options.cpp:1476 +#: src/options.cpp:1553 msgid "Circular distances" msgstr "Ronde afstanden" -#: src/options.cpp:1477 +#: src/options.cpp:1554 msgid "" "If true, the game will calculate range in a realistic way: light sources " "will be circles, diagonal movement will cover more ground and take longer. " @@ -436911,238 +437720,238 @@ msgid "" " takes as long as moving to the north wall." msgstr "" -#: src/options.cpp:1481 +#: src/options.cpp:1558 msgid "Drop empty containers" msgstr "" -#: src/options.cpp:1482 +#: src/options.cpp:1559 msgid "" "Set to drop empty containers after use. No: Don't drop any. - Watertight: " "All except watertight containers. - All: Drop all containers." msgstr "" -#: src/options.cpp:1483 +#: src/options.cpp:1560 msgid "Watertight" msgstr "Waterdicht" -#: src/options.cpp:1487 +#: src/options.cpp:1564 msgid "DeathCam" msgstr "" -#: src/options.cpp:1488 +#: src/options.cpp:1565 msgid "" "Always: Always start deathcam. Ask: Query upon death. Never: Never show " "deathcam." msgstr "" -#: src/options.cpp:1493 +#: src/options.cpp:1570 msgid "Special event spawns" msgstr "" -#: src/options.cpp:1494 +#: src/options.cpp:1571 msgid "" "If not disabled, unique items and/or monsters can spawn during special " "events (Christmas, Halloween, etc.)" msgstr "" -#: src/options.cpp:1495 src/safemode_ui.cpp:251 +#: src/options.cpp:1572 src/safemode_ui.cpp:252 msgid "Both" msgstr "" -#: src/options.cpp:1500 +#: src/options.cpp:1577 msgid "Sound enabled" msgstr "" -#: src/options.cpp:1501 +#: src/options.cpp:1578 msgid "If true, music and sound are enabled." msgstr "" -#: src/options.cpp:1505 +#: src/options.cpp:1582 msgid "Choose soundpack" msgstr "" -#: src/options.cpp:1506 +#: src/options.cpp:1583 msgid "Choose the soundpack you want to use. Requires restart." msgstr "" -#: src/options.cpp:1512 +#: src/options.cpp:1589 msgid "Music volume" msgstr "" -#: src/options.cpp:1513 +#: src/options.cpp:1590 msgid "Adjust the volume of the music being played in the background." msgstr "" -#: src/options.cpp:1519 +#: src/options.cpp:1596 msgid "Sound effect volume" msgstr "" -#: src/options.cpp:1520 +#: src/options.cpp:1597 msgid "Adjust the volume of sound effects being played by the game." msgstr "" -#: src/options.cpp:1526 +#: src/options.cpp:1603 msgid "Ambient sound volume" msgstr "" -#: src/options.cpp:1527 +#: src/options.cpp:1604 msgid "Adjust the volume of ambient sounds being played by the game." msgstr "" -#: src/options.cpp:1540 +#: src/options.cpp:1617 msgid "Language" msgstr "Taal" -#: src/options.cpp:1541 +#: src/options.cpp:1618 msgid "Switch language." msgstr "" -#: src/options.cpp:1545 +#: src/options.cpp:1622 msgid "Temperature units" msgstr "" -#: src/options.cpp:1546 +#: src/options.cpp:1623 msgid "Switch between Fahrenheit, Celsius, and Kelvin." msgstr "" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Celsius" msgstr "Celcius" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Fahrenheit" msgstr "Fahrenheit" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Kelvin" msgstr "" -#: src/options.cpp:1551 +#: src/options.cpp:1628 msgid "Speed units" msgstr "Snelheidseenheden" -#: src/options.cpp:1552 +#: src/options.cpp:1629 msgid "Switch between mph, km/h, and tiles/turn." msgstr "" -#: src/options.cpp:1553 +#: src/options.cpp:1630 msgid "tiles/turn" msgstr "" -#: src/options.cpp:1557 +#: src/options.cpp:1634 msgid "Mass units" msgstr "Massa-eenheden" -#: src/options.cpp:1558 +#: src/options.cpp:1635 msgid "Switch between lbs and kg." msgstr "" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "kg" msgstr "kg" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "lbs" msgstr "" -#: src/options.cpp:1563 +#: src/options.cpp:1640 msgid "Volume units" msgstr "" -#: src/options.cpp:1564 +#: src/options.cpp:1641 msgid "Switch between the cups (c), liters (L), and quarts (qt)." msgstr "" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Cup" msgstr "" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Liter" msgstr "" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Quart" msgstr "" -#: src/options.cpp:1568 +#: src/options.cpp:1645 msgid "Distance units" msgstr "" -#: src/options.cpp:1569 +#: src/options.cpp:1646 msgid "Switch between metric and imperial distance units." msgstr "" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Imperial" msgstr "" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Metric" msgstr "" -#: src/options.cpp:1573 +#: src/options.cpp:1650 msgid "Time format" msgstr "" -#: src/options.cpp:1574 +#: src/options.cpp:1651 msgid "" "12h: AM/PM, e.g. 7:31 AM - Military: 24h Military, e.g. 0731 - 24h: Normal " "24h, e.g. 7:31" msgstr "" #. ~ 12h time, e.g. 11:59pm -#: src/options.cpp:1576 +#: src/options.cpp:1653 msgid "12h" msgstr "" #. ~ Military time, e.g. 2359 -#: src/options.cpp:1578 +#: src/options.cpp:1655 msgid "Military" msgstr "Militair" #. ~ 24h time, e.g. 23:59 -#: src/options.cpp:1580 +#: src/options.cpp:1657 msgid "24h" msgstr "" -#: src/options.cpp:1586 +#: src/options.cpp:1663 msgid "Show gun brand names" msgstr "" -#: src/options.cpp:1587 +#: src/options.cpp:1664 msgid "" "If true, show brand names for guns, instead of generic functional names - " "'m4a1' or 'h&k416a5' instead of 'NATO assault rifle'." msgstr "" -#: src/options.cpp:1589 +#: src/options.cpp:1666 msgid "Add ammo to weapon/magazine names" msgstr "" -#: src/options.cpp:1590 +#: src/options.cpp:1667 msgid "" "If true, the default ammo is added to weapon and magazine names. For " "example \"Mosin-Nagant M44 (4/5)\" becomes \"Mosin-Nagant M44 (4/5 " "7.62x54mm)\"." msgstr "" -#: src/options.cpp:1593 +#: src/options.cpp:1670 msgid "Detailed containers" msgstr "" -#: src/options.cpp:1594 +#: src/options.cpp:1671 msgid "" "All: every container has detailed remaining volume info. - Worn: only worn " "containers have detailed remaining volume info. - None: no additional info " "is provided." msgstr "" -#: src/options.cpp:1604 +#: src/options.cpp:1681 msgid "Use key code input mode" msgstr "" -#: src/options.cpp:1605 +#: src/options.cpp:1682 msgid "" "Use key code or symbol input on SDL. Symbol is recommended for non-qwerty " "layouts since currently the default keybindings for key code mode only " @@ -437150,999 +437959,999 @@ msgid "" "and num lock." msgstr "" -#: src/options.cpp:1609 +#: src/options.cpp:1686 msgid "Key code" msgstr "" -#: src/options.cpp:1613 +#: src/options.cpp:1690 msgid "Force capital/modified letters in prompts" msgstr "" -#: src/options.cpp:1614 +#: src/options.cpp:1691 msgid "" "If true, prompts such as Y/N queries only accepts capital or modified " "letters, while lower case and unmodified letters only snap the cursor to the" " corresponding option." msgstr "" -#: src/options.cpp:1619 +#: src/options.cpp:1696 msgid "Snap to target" msgstr "" -#: src/options.cpp:1620 +#: src/options.cpp:1697 msgid "If true, automatically follow the crosshair when firing/throwing." msgstr "" -#: src/options.cpp:1624 +#: src/options.cpp:1701 msgid "Reaim after firing" msgstr "" -#: src/options.cpp:1625 +#: src/options.cpp:1702 msgid "" "If true, after firing automatically aim again if targets are available." msgstr "" -#: src/options.cpp:1629 +#: src/options.cpp:1706 msgid "Query on disassembly while butchering" msgstr "" -#: src/options.cpp:1630 +#: src/options.cpp:1707 msgid "If true, will query before disassembling items while butchering." msgstr "" -#: src/options.cpp:1634 +#: src/options.cpp:1711 msgid "Query on keybinding removal" msgstr "" -#: src/options.cpp:1635 +#: src/options.cpp:1712 msgid "If true, will query before removing a keybinding from a hotkey." msgstr "" -#: src/options.cpp:1639 +#: src/options.cpp:1716 msgid "Close advanced inventory on move all" msgstr "" -#: src/options.cpp:1640 +#: src/options.cpp:1717 msgid "" "If true, will close the advanced inventory when the move all items command " "is used." msgstr "" -#: src/options.cpp:1645 +#: src/options.cpp:1722 msgid "Open default advanced inventory layout" msgstr "" -#: src/options.cpp:1646 +#: src/options.cpp:1723 msgid "" "If true, open default advanced inventory layout instead of last opened " "layout" msgstr "" -#: src/options.cpp:1650 +#: src/options.cpp:1727 msgid "Display actions in \"Use item\" menu" msgstr "" -#: src/options.cpp:1652 +#: src/options.cpp:1729 msgid "" "If true, actions (like \"Read\", \"Smoke\", \"Wrap tighter\") will be " "displayed next to the corresponding items." msgstr "" -#: src/options.cpp:1657 +#: src/options.cpp:1734 msgid "Autoselect if exactly one valid target" msgstr "" -#: src/options.cpp:1658 +#: src/options.cpp:1735 msgid "" "If true, directional actions ( like \"Examine\", \"Open\", \"Pickup\" ) will" " autoselect an adjacent tile if there is exactly one valid target." msgstr "" -#: src/options.cpp:1664 +#: src/options.cpp:1741 msgid "Inventory highlight mode" msgstr "" -#: src/options.cpp:1665 +#: src/options.cpp:1742 msgid "" "Highlight selected item's contents and parent container in inventory screen." " \"Symbol\" shows a highlighted caret and \"Highlight\" uses font " "highlighting." msgstr "" -#: src/options.cpp:1668 +#: src/options.cpp:1745 msgid "Highlight" msgstr "" -#: src/options.cpp:1675 +#: src/options.cpp:1752 msgid "Highlight unread recipes" msgstr "" -#: src/options.cpp:1676 +#: src/options.cpp:1753 msgid "" "If true, highlight unread recipes to allow tracking of newly learned " "recipes." msgstr "" -#: src/options.cpp:1683 +#: src/options.cpp:1760 msgid "Diagonal movement with cursor keys and modifiers" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "" "Allows diagonal movement with cursor keys using CTRL and SHIFT modifiers. " "Diagonal movement action keys are taken from keybindings, so you need these " "to be configured." msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 1: Numpad Emulation" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 2: CW/CCW" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 3: L/R Tilt" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 4: Diagonal Lock" msgstr "" -#: src/options.cpp:1733 +#: src/options.cpp:1810 msgid "Vehicle plating changes part color" msgstr "" -#: src/options.cpp:1734 +#: src/options.cpp:1811 msgid "If true, vehicle parts will change color if they are armor plated." msgstr "" -#: src/options.cpp:1738 +#: src/options.cpp:1815 msgid "Auto-shift the view while driving" msgstr "" -#: src/options.cpp:1739 +#: src/options.cpp:1816 msgid "If true, view will automatically shift towards the driving direction." msgstr "" -#: src/options.cpp:1743 +#: src/options.cpp:1820 msgid "Draw vehicle facing indicator" msgstr "" -#: src/options.cpp:1744 +#: src/options.cpp:1821 msgid "" "If true, when controlling a vehicle, a white 'X' (in curses version) or a " "crosshair (in tiles version) at distance 10 from the center will display its" " current facing." msgstr "" -#: src/options.cpp:1748 +#: src/options.cpp:1825 msgid "Reverse steering direction in reverse" msgstr "" -#: src/options.cpp:1749 +#: src/options.cpp:1826 msgid "" "If true, when driving a vehicle in reverse, steering should also reverse " "like real life." msgstr "" -#: src/options.cpp:1755 +#: src/options.cpp:1832 msgid "Sidebar position" msgstr "" -#: src/options.cpp:1756 +#: src/options.cpp:1833 msgid "" "Switch between sidebar on the left or on the right side. Requires restart." msgstr "" #. ~ sidebar position -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Left" msgstr "Links" -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Right" msgstr "Rechts" -#: src/options.cpp:1761 +#: src/options.cpp:1838 msgid "Draw sidebar spacers" msgstr "" -#: src/options.cpp:1762 +#: src/options.cpp:1839 msgid "If true, adds an extra space between sidebar panels." msgstr "" -#: src/options.cpp:1766 +#: src/options.cpp:1843 msgid "Message log flow" msgstr "" -#: src/options.cpp:1767 +#: src/options.cpp:1844 msgid "Where new log messages should show." msgstr "" -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Bottom" msgstr "Bodem" #. ~ sidebar/message log flow direction -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Top" msgstr "Top" -#: src/options.cpp:1773 +#: src/options.cpp:1850 msgid "Sidebar log message display duration" msgstr "" -#: src/options.cpp:1774 +#: src/options.cpp:1851 msgid "" "Number of turns after which a message will be removed from the sidebar log." " 0 = disabled." msgstr "" -#: src/options.cpp:1778 +#: src/options.cpp:1855 msgid "Message cooldown" msgstr "" -#: src/options.cpp:1779 +#: src/options.cpp:1856 msgid "" "Number of turns during which similar messages are hidden. 0 = disabled." msgstr "" -#: src/options.cpp:1783 +#: src/options.cpp:1860 msgid "Limit message history" msgstr "" -#: src/options.cpp:1784 +#: src/options.cpp:1861 msgid "Number of messages to preserve in the history, and when saving." msgstr "" -#: src/options.cpp:1789 +#: src/options.cpp:1866 msgid "Suppress \"Unknown command\" messages" msgstr "" -#: src/options.cpp:1790 +#: src/options.cpp:1867 msgid "" "If true, pressing a key with no set function will not display a notice in " "the chat log." msgstr "" -#: src/options.cpp:1795 +#: src/options.cpp:1872 msgid "Popup window when achievement completed" msgstr "" -#: src/options.cpp:1796 +#: src/options.cpp:1873 msgid "" "Whether to trigger a popup window when completing an achievement. First: " "when completing an achievement that has not been completed in a previous " "game." msgstr "" -#: src/options.cpp:1801 +#: src/options.cpp:1878 msgid "First" msgstr "" -#: src/options.cpp:1805 +#: src/options.cpp:1882 msgid "Look around position" msgstr "" -#: src/options.cpp:1806 +#: src/options.cpp:1883 msgid "Switch between look around panel being left or right." msgstr "" -#: src/options.cpp:1811 +#: src/options.cpp:1888 msgid "Aim window display style" msgstr "" -#: src/options.cpp:1812 +#: src/options.cpp:1889 msgid "How should confidence and steadiness be communicated to the player." msgstr "" -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Bars" msgstr "Balken" #. ~ aim bar style - bars or numbers -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Numbers" msgstr "Nummers" -#: src/options.cpp:1817 +#: src/options.cpp:1894 msgid "Morale style" msgstr "" -#: src/options.cpp:1818 +#: src/options.cpp:1895 msgid "Morale display style in sidebar." msgstr "" -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Horizontal" msgstr "" -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Vertical" msgstr "" -#: src/options.cpp:1823 +#: src/options.cpp:1900 msgid "Full screen Advanced Inventory Manager" msgstr "" -#: src/options.cpp:1824 +#: src/options.cpp:1901 msgid "" "If true, Advanced Inventory Manager menu will fit full screen, otherwise it " "will leave sidebar visible." msgstr "" -#: src/options.cpp:1830 +#: src/options.cpp:1907 msgid "Move view offset" msgstr "" -#: src/options.cpp:1831 +#: src/options.cpp:1908 msgid "Move view by how many squares per keypress." msgstr "" -#: src/options.cpp:1835 +#: src/options.cpp:1912 msgid "Overmap fast scroll offset" msgstr "" -#: src/options.cpp:1836 +#: src/options.cpp:1913 msgid "" "With Fast Scroll option enabled, shift view on the overmap and while looking" " around by this many squares per keypress." msgstr "" -#: src/options.cpp:1840 +#: src/options.cpp:1917 msgid "Centered menu scrolling" msgstr "" -#: src/options.cpp:1841 +#: src/options.cpp:1918 msgid "" "If true, menus will start scrolling in the center of the list, and keep the " "list centered." msgstr "" -#: src/options.cpp:1845 +#: src/options.cpp:1922 msgid "Shift list item view" msgstr "" -#: src/options.cpp:1846 +#: src/options.cpp:1923 msgid "" "Centered or to edge, shift the view toward the selected item if it is " "outside of your current viewport." msgstr "" -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "Centered" msgstr "Gecentreerd" -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "To edge" msgstr "Naar rand" -#: src/options.cpp:1851 +#: src/options.cpp:1928 msgid "Auto inventory letters" msgstr "" -#: src/options.cpp:1852 +#: src/options.cpp:1929 msgid "" "Enabled: automatically assign letters to any carried items that lack them. " "Disabled: do not auto-assign letters. Favorites: only auto-assign letters " "to favorited items." msgstr "" -#: src/options.cpp:1856 +#: src/options.cpp:1933 msgid "Favorites" msgstr "" -#: src/options.cpp:1860 +#: src/options.cpp:1937 msgid "Show item health bars" msgstr "" -#: src/options.cpp:1862 +#: src/options.cpp:1939 msgid "" "If true, show item health bars instead of reinforced, scratched etc. text." msgstr "" -#: src/options.cpp:1866 +#: src/options.cpp:1943 msgid "Show item symbols" msgstr "" -#: src/options.cpp:1867 +#: src/options.cpp:1944 msgid "If true, show item symbols in inventory and pick up menu." msgstr "" -#: src/options.cpp:1871 +#: src/options.cpp:1948 msgid "Show armor coverage map" msgstr "" -#: src/options.cpp:1872 +#: src/options.cpp:1949 msgid "" "If true, show a visual representation of armor coverage in the item info " "window." msgstr "" -#: src/options.cpp:1878 +#: src/options.cpp:1955 msgid "Enable joystick" msgstr "" -#: src/options.cpp:1879 +#: src/options.cpp:1956 msgid "If true, enable input from joystick." msgstr "" -#: src/options.cpp:1883 +#: src/options.cpp:1960 msgid "Hide mouse cursor" msgstr "" -#: src/options.cpp:1884 +#: src/options.cpp:1961 msgid "" "Show: cursor is always shown. Hide: cursor is hidden. HideKB: cursor is " "hidden on keyboard input and unhidden on mouse movement." msgstr "" #. ~ show mouse cursor -#: src/options.cpp:1886 +#: src/options.cpp:1963 msgid "Show" msgstr "Toon" #. ~ hide mouse cursor -#: src/options.cpp:1888 +#: src/options.cpp:1965 msgid "Hide" msgstr "Verberg" #. ~ hide mouse cursor when keyboard is used -#: src/options.cpp:1890 +#: src/options.cpp:1967 msgid "HideKB" msgstr "" -#: src/options.cpp:1894 +#: src/options.cpp:1971 msgid "Edge scrolling" msgstr "" -#: src/options.cpp:1895 +#: src/options.cpp:1972 msgid "Edge scrolling with the mouse." msgstr "" -#: src/options.cpp:1897 +#: src/options.cpp:1974 msgid "Slow" msgstr "" -#: src/options.cpp:1899 +#: src/options.cpp:1976 msgid "Fast" msgstr "" -#: src/options.cpp:1911 +#: src/options.cpp:1988 msgid "Animations" msgstr "Animaties" -#: src/options.cpp:1912 +#: src/options.cpp:1989 msgid "If true, will display enabled animations." msgstr "" -#: src/options.cpp:1916 +#: src/options.cpp:1993 msgid "Rain animation" msgstr "Regenanimatie" -#: src/options.cpp:1917 +#: src/options.cpp:1994 msgid "If true, will display weather animations." msgstr "" -#: src/options.cpp:1923 +#: src/options.cpp:2000 msgid "Projectile animation" msgstr "" -#: src/options.cpp:1924 +#: src/options.cpp:2001 msgid "" "If true, will display animations for projectiles like bullets, arrows, and " "thrown items." msgstr "" -#: src/options.cpp:1930 +#: src/options.cpp:2007 msgid "SCT animation" msgstr "" -#: src/options.cpp:1931 +#: src/options.cpp:2008 msgid "If true, will display scrolling combat text animations." msgstr "" -#: src/options.cpp:1937 +#: src/options.cpp:2014 msgid "SCT with Unicode font" msgstr "" -#: src/options.cpp:1938 +#: src/options.cpp:2015 msgid "If true, will display scrolling combat text with Unicode font." msgstr "" -#: src/options.cpp:1944 +#: src/options.cpp:2021 msgid "Animation delay" msgstr "" -#: src/options.cpp:1945 +#: src/options.cpp:2022 msgid "The amount of time to pause between animation frames in ms." msgstr "" -#: src/options.cpp:1951 +#: src/options.cpp:2028 msgid "Force redraw" msgstr "" -#: src/options.cpp:1952 +#: src/options.cpp:2029 msgid "If true, forces the game to redraw at least once per turn." msgstr "" -#: src/options.cpp:1959 +#: src/options.cpp:2036 msgid "Enable ASCII art on the title screen" msgstr "" -#: src/options.cpp:1960 +#: src/options.cpp:2037 msgid "" "If true, shows an ASCII graphic on the title screen. If false, shows a " "text-only title screen." msgstr "" -#: src/options.cpp:1964 +#: src/options.cpp:2041 msgid "Use seasonal title screen" msgstr "" -#: src/options.cpp:1965 +#: src/options.cpp:2042 msgid "If true, the title screen will use the art appropriate for the season." msgstr "" -#: src/options.cpp:1971 +#: src/options.cpp:2048 msgid "Alternative title screen frequency" msgstr "" -#: src/options.cpp:1972 +#: src/options.cpp:2049 msgid "Set the probability of the alternate title screen appearing." msgstr "" -#: src/options.cpp:1979 +#: src/options.cpp:2056 msgid "Terminal width" msgstr "" -#: src/options.cpp:1980 +#: src/options.cpp:2057 msgid "Set the size of the terminal along the X axis." msgstr "" -#: src/options.cpp:1984 +#: src/options.cpp:2061 msgid "Terminal height" msgstr "" -#: src/options.cpp:1985 +#: src/options.cpp:2062 msgid "Set the size of the terminal along the Y axis." msgstr "" -#: src/options.cpp:1991 +#: src/options.cpp:2068 msgid "Font blending" msgstr "" -#: src/options.cpp:1992 +#: src/options.cpp:2069 msgid "If true, fonts will look better." msgstr "" -#: src/options.cpp:1996 +#: src/options.cpp:2073 msgid "Font width" msgstr "" -#: src/options.cpp:1997 +#: src/options.cpp:2074 msgid "Set the font width. Requires restart." msgstr "" -#: src/options.cpp:2001 +#: src/options.cpp:2078 msgid "Font height" msgstr "" -#: src/options.cpp:2002 +#: src/options.cpp:2079 msgid "Set the font height. Requires restart." msgstr "" -#: src/options.cpp:2006 +#: src/options.cpp:2083 msgid "Font size" msgstr "" -#: src/options.cpp:2007 +#: src/options.cpp:2084 msgid "Set the font size. Requires restart." msgstr "" -#: src/options.cpp:2011 +#: src/options.cpp:2088 msgid "Map font width" msgstr "" -#: src/options.cpp:2012 +#: src/options.cpp:2089 msgid "Set the map font width. Requires restart." msgstr "" -#: src/options.cpp:2016 +#: src/options.cpp:2093 msgid "Map font height" msgstr "" -#: src/options.cpp:2017 +#: src/options.cpp:2094 msgid "Set the map font height. Requires restart." msgstr "" -#: src/options.cpp:2021 +#: src/options.cpp:2098 msgid "Map font size" msgstr "" -#: src/options.cpp:2022 +#: src/options.cpp:2099 msgid "Set the map font size. Requires restart." msgstr "" -#: src/options.cpp:2026 +#: src/options.cpp:2103 msgid "Overmap font width" msgstr "" -#: src/options.cpp:2027 +#: src/options.cpp:2104 msgid "Set the overmap font width. Requires restart." msgstr "" -#: src/options.cpp:2031 +#: src/options.cpp:2108 msgid "Overmap font height" msgstr "" -#: src/options.cpp:2032 +#: src/options.cpp:2109 msgid "Set the overmap font height. Requires restart." msgstr "" -#: src/options.cpp:2036 +#: src/options.cpp:2113 msgid "Overmap font size" msgstr "" -#: src/options.cpp:2037 +#: src/options.cpp:2114 msgid "Set the overmap font size. Requires restart." msgstr "" -#: src/options.cpp:2041 +#: src/options.cpp:2118 msgid "SDL ASCII lines" msgstr "" -#: src/options.cpp:2042 +#: src/options.cpp:2119 msgid "" "If true, use SDL ASCII line drawing routine instead of Unicode Line Drawing " "characters. Use this option when your selected font doesn't contain " "necessary glyphs." msgstr "" -#: src/options.cpp:2049 +#: src/options.cpp:2126 msgid "Enable ASCII art in item and monster descriptions" msgstr "" -#: src/options.cpp:2050 +#: src/options.cpp:2127 msgid "" "If true, item and monster description will show a picture of the object in " "ASCII art when available." msgstr "" -#: src/options.cpp:2056 +#: src/options.cpp:2133 msgid "Use tiles" msgstr "" -#: src/options.cpp:2057 +#: src/options.cpp:2134 msgid "If true, replaces some TTF rendered text with tiles." msgstr "" -#: src/options.cpp:2061 +#: src/options.cpp:2138 msgid "Choose tileset" msgstr "Kies tileset" -#: src/options.cpp:2062 +#: src/options.cpp:2139 msgid "Choose the tileset you want to use." msgstr "" -#: src/options.cpp:2066 +#: src/options.cpp:2143 msgid "Use separate tileset for far" msgstr "" -#: src/options.cpp:2067 +#: src/options.cpp:2144 msgid "If true, when very zoomed out you will use a separate tileset." msgstr "" -#: src/options.cpp:2071 +#: src/options.cpp:2148 msgid "Choose distant tileset" msgstr "" -#: src/options.cpp:2072 +#: src/options.cpp:2149 msgid "Choose the tileset you want to use for far zoom." msgstr "" -#: src/options.cpp:2076 +#: src/options.cpp:2153 msgid "Zoom Threshold" msgstr "" -#: src/options.cpp:2077 +#: src/options.cpp:2154 msgid "Choose when you should swap tileset (lower is more zoomed out)." msgstr "" -#: src/options.cpp:2086 +#: src/options.cpp:2163 msgid "Use tiles to display overmap" msgstr "" -#: src/options.cpp:2087 +#: src/options.cpp:2164 msgid "" "If true, replaces some TTF-rendered text with tiles for overmap display." msgstr "" -#: src/options.cpp:2099 +#: src/options.cpp:2176 msgid "Choose overmap tileset" msgstr "" -#: src/options.cpp:2100 +#: src/options.cpp:2177 msgid "Choose the overmap tileset you want to use." msgstr "" -#: src/options.cpp:2108 +#: src/options.cpp:2185 msgid "Night vision color overlay" msgstr "" -#: src/options.cpp:2109 +#: src/options.cpp:2186 msgid "" "If true, toggle the color overlay from night vision goggles and other " "similar tools." msgstr "" -#: src/options.cpp:2113 +#: src/options.cpp:2190 msgid "Memory map overlay preset" msgstr "" -#: src/options.cpp:2114 +#: src/options.cpp:2191 msgid "" "Specify the overlay in which the memory map is drawn. Requires restart. " "For custom overlay, define RGB values for dark and bright colors as well as " "gamma." msgstr "" -#: src/options.cpp:2115 +#: src/options.cpp:2192 msgid "Darkened" msgstr "" -#: src/options.cpp:2116 +#: src/options.cpp:2193 msgid "Sepia" msgstr "" -#: src/options.cpp:2117 +#: src/options.cpp:2194 msgid "Sepia Dark" msgstr "" -#: src/options.cpp:2118 +#: src/options.cpp:2195 msgid "Blue Dark" msgstr "" -#: src/options.cpp:2123 +#: src/options.cpp:2200 msgid "Custom dark color RGB overlay - RED" msgstr "" -#: src/options.cpp:2124 +#: src/options.cpp:2201 msgid "Specify RGB value for color RED for dark color overlay." msgstr "" -#: src/options.cpp:2130 +#: src/options.cpp:2207 msgid "Custom dark color RGB overlay - GREEN" msgstr "" -#: src/options.cpp:2131 +#: src/options.cpp:2208 msgid "Specify RGB value for color GREEN for dark color overlay." msgstr "" -#: src/options.cpp:2136 +#: src/options.cpp:2213 msgid "Custom dark color RGB overlay - BLUE" msgstr "" -#: src/options.cpp:2137 +#: src/options.cpp:2214 msgid "Specify RGB value for color BLUE for dark color overlay." msgstr "" -#: src/options.cpp:2143 +#: src/options.cpp:2220 msgid "Custom bright color RGB overlay - RED" msgstr "" -#: src/options.cpp:2144 +#: src/options.cpp:2221 msgid "Specify RGB value for color RED for bright color overlay." msgstr "" -#: src/options.cpp:2150 +#: src/options.cpp:2227 msgid "Custom bright color RGB overlay - GREEN" msgstr "" -#: src/options.cpp:2151 +#: src/options.cpp:2228 msgid "Specify RGB value for color GREEN for bright color overlay." msgstr "" -#: src/options.cpp:2157 +#: src/options.cpp:2234 msgid "Custom bright color RGB overlay - BLUE" msgstr "" -#: src/options.cpp:2158 +#: src/options.cpp:2235 msgid "Specify RGB value for color BLUE for bright color overlay." msgstr "" -#: src/options.cpp:2163 +#: src/options.cpp:2240 msgid "Custom gamma for overlay" msgstr "" -#: src/options.cpp:2164 +#: src/options.cpp:2241 msgid "Specify gamma value for overlay." msgstr "" -#: src/options.cpp:2171 +#: src/options.cpp:2248 msgid "Pixel minimap" msgstr "" -#: src/options.cpp:2172 +#: src/options.cpp:2249 msgid "" "If true, shows the pixel-detail minimap in game after the save is loaded. " "Use the 'Toggle Pixel Minimap' action key to change its visibility during " "gameplay." msgstr "" -#: src/options.cpp:2176 +#: src/options.cpp:2253 msgid "Pixel minimap drawing mode" msgstr "" -#: src/options.cpp:2177 +#: src/options.cpp:2254 msgid "Specified the mode in which the minimap drawn." msgstr "" -#: src/options.cpp:2178 +#: src/options.cpp:2255 msgid "Solid" msgstr "" -#: src/options.cpp:2179 +#: src/options.cpp:2256 msgid "Squares" msgstr "" -#: src/options.cpp:2180 +#: src/options.cpp:2257 msgid "Dots" msgstr "" -#: src/options.cpp:2186 +#: src/options.cpp:2263 msgid "Pixel minimap brightness" msgstr "" -#: src/options.cpp:2187 +#: src/options.cpp:2264 msgid "Overall brightness of pixel-detail minimap." msgstr "" -#: src/options.cpp:2193 +#: src/options.cpp:2270 msgid "Pixel minimap height" msgstr "" -#: src/options.cpp:2194 +#: src/options.cpp:2271 msgid "" "Height of pixel-detail minimap, measured in terminal rows. Set to 0 for " "default spacing." msgstr "" -#: src/options.cpp:2200 +#: src/options.cpp:2277 msgid "Scale pixel minimap" msgstr "" -#: src/options.cpp:2201 +#: src/options.cpp:2278 msgid "" "If true, scale pixel minimap to fit its surroundings. May produce crappy " "results, especially in modes other than \"Solid\"." msgstr "" -#: src/options.cpp:2207 +#: src/options.cpp:2284 msgid "Maintain pixel minimap aspect ratio" msgstr "" -#: src/options.cpp:2208 +#: src/options.cpp:2285 msgid "" "If true, preserves the square shape of tiles shown on the pixel minimap." msgstr "" -#: src/options.cpp:2215 +#: src/options.cpp:2292 msgid "Creature beacon size" msgstr "" -#: src/options.cpp:2216 +#: src/options.cpp:2293 msgid "Controls how big the creature beacons are. Value is in minimap tiles." msgstr "" -#: src/options.cpp:2222 +#: src/options.cpp:2299 msgid "Hostile creature beacon blink speed" msgstr "" -#: src/options.cpp:2223 +#: src/options.cpp:2300 msgid "" "Controls how fast the hostile creature beacons blink on the pixel minimap. " "Value is multiplied by 200ms. 0 = disabled." msgstr "" -#: src/options.cpp:2229 +#: src/options.cpp:2306 msgid "Background color" msgstr "" -#: src/options.cpp:2230 +#: src/options.cpp:2307 msgid "" "What color the minimap background should be. Either based on color theme or" " (0,0,0) black." msgstr "" -#: src/options.cpp:2232 +#: src/options.cpp:2309 msgid "Theme" msgstr "" -#: src/options.cpp:2233 +#: src/options.cpp:2310 msgid "Black" msgstr "" -#: src/options.cpp:2243 +#: src/options.cpp:2320 msgid "Display" msgstr "" -#: src/options.cpp:2244 +#: src/options.cpp:2321 msgid "" "Sets which video display will be used to show the game. Requires restart." msgstr "" -#: src/options.cpp:2250 src/options.cpp:2252 +#: src/options.cpp:2327 src/options.cpp:2329 msgid "Fullscreen" msgstr "" -#: src/options.cpp:2251 +#: src/options.cpp:2328 msgid "Starts Cataclysm in one of the fullscreen modes. Requires restart." msgstr "" -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Maximized" msgstr "" -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Windowed borderless" msgstr "" -#: src/options.cpp:2265 src/options.cpp:2279 +#: src/options.cpp:2342 src/options.cpp:2356 msgid "Renderer" msgstr "" -#: src/options.cpp:2266 src/options.cpp:2280 +#: src/options.cpp:2343 src/options.cpp:2357 msgid "Set which renderer to use. Requires restart." msgstr "" -#: src/options.cpp:2285 +#: src/options.cpp:2362 msgid "Software rendering" msgstr "" -#: src/options.cpp:2286 +#: src/options.cpp:2363 msgid "" "Use software renderer instead of graphics card acceleration. Requires " "restart." msgstr "" -#: src/options.cpp:2294 +#: src/options.cpp:2371 msgid "Allow render batching" msgstr "" -#: src/options.cpp:2295 +#: src/options.cpp:2372 msgid "" "If true, use render batching for 2D render API to make it more efficient. " "Requires restart." msgstr "" -#: src/options.cpp:2299 +#: src/options.cpp:2376 msgid "Software framebuffer acceleration" msgstr "" -#: src/options.cpp:2300 +#: src/options.cpp:2377 msgid "" "If true, use hardware acceleration for the framebuffer when using software " "rendering. Requires restart." msgstr "" -#: src/options.cpp:2310 +#: src/options.cpp:2387 msgid "Use color modulated textures" msgstr "" -#: src/options.cpp:2311 +#: src/options.cpp:2388 msgid "" "If true, tries to use color modulated textures to speed-up ASCII drawing. " "Requires restart." msgstr "" -#: src/options.cpp:2315 +#: src/options.cpp:2392 msgid "Scaling mode" msgstr "" -#: src/options.cpp:2316 +#: src/options.cpp:2393 msgid "" "Sets the scaling mode, 'none' (default) displays at the game's native " "resolution, 'nearest' uses low-quality but fast scaling, and 'linear' " @@ -438150,233 +438959,229 @@ msgid "" msgstr "" #. ~ Do not scale the game image to the window size. -#: src/options.cpp:2318 +#: src/options.cpp:2395 msgid "No scaling" msgstr "" #. ~ An algorithm for image scaling. -#: src/options.cpp:2320 +#: src/options.cpp:2397 msgid "Nearest neighbor" msgstr "" #. ~ An algorithm for image scaling. -#: src/options.cpp:2322 +#: src/options.cpp:2399 msgid "Linear filtering" msgstr "" -#: src/options.cpp:2327 +#: src/options.cpp:2404 msgid "Scaling factor" msgstr "" -#: src/options.cpp:2328 +#: src/options.cpp:2405 msgid "Factor by which to scale the display. Requires restart." msgstr "" -#: src/options.cpp:2329 +#: src/options.cpp:2406 msgid "1x" msgstr "" -#: src/options.cpp:2330 +#: src/options.cpp:2407 msgid "2x" msgstr "" -#: src/options.cpp:2331 +#: src/options.cpp:2408 msgid "4x" msgstr "" -#: src/options.cpp:2344 +#: src/options.cpp:2421 msgid "World end handling" msgstr "" -#: src/options.cpp:2345 +#: src/options.cpp:2422 msgid "Handling of game world when last character dies." msgstr "" -#: src/options.cpp:2346 src/worldfactory.cpp:1746 -msgid "Reset" -msgstr "" - -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Keep" msgstr "" -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Query" msgstr "Vraag" -#: src/options.cpp:2353 +#: src/options.cpp:2430 msgid "Size of cities" msgstr "Grootte van steden" -#: src/options.cpp:2354 +#: src/options.cpp:2431 msgid "" "A number determining how large cities are. A higher number means larger " "cities. 0 disables cities, roads and any scenario requiring a city start." msgstr "" -#: src/options.cpp:2358 +#: src/options.cpp:2435 msgid "City spacing" msgstr "" -#: src/options.cpp:2359 +#: src/options.cpp:2436 msgid "" "A number determining how far apart cities are. A higher number means cities" " are further apart. Warning, small numbers lead to very slow mapgen." msgstr "" -#: src/options.cpp:2363 +#: src/options.cpp:2440 msgid "Spawn rate scaling factor" msgstr "" -#: src/options.cpp:2364 +#: src/options.cpp:2441 msgid "" "A scaling factor that determines density of monster spawns. A higher number" " means more monsters." msgstr "" -#: src/options.cpp:2368 +#: src/options.cpp:2445 msgid "Item spawn scaling factor" msgstr "" -#: src/options.cpp:2369 +#: src/options.cpp:2446 msgid "" "A scaling factor that determines density of item spawns. A higher number " "means more items." msgstr "" -#: src/options.cpp:2373 +#: src/options.cpp:2450 msgid "Random NPC spawn time" msgstr "" -#: src/options.cpp:2374 +#: src/options.cpp:2451 msgid "" "Baseline average number of days between random NPC spawns. Average duration" " goes up with the number of NPCs already spawned. A higher number means " "fewer NPCs. Set to 0 days to disable random NPCs." msgstr "" -#: src/options.cpp:2379 +#: src/options.cpp:2456 msgid "Monster evolution scaling factor" msgstr "" -#: src/options.cpp:2380 +#: src/options.cpp:2457 msgid "" "A scaling factor that determines the time between monster upgrades. A " "higher number means slower evolution. Set to 0.00 to turn off monster " "upgrades." msgstr "" -#: src/options.cpp:2386 +#: src/options.cpp:2463 msgid "Monster speed" msgstr "" -#: src/options.cpp:2387 +#: src/options.cpp:2464 msgid "" "Determines the movement rate of monsters. A higher value increases monster " "speed and a lower reduces it. Requires world reset." msgstr "" -#: src/options.cpp:2391 +#: src/options.cpp:2468 msgid "Monster resilience" msgstr "" -#: src/options.cpp:2392 +#: src/options.cpp:2469 msgid "" "Determines how much damage monsters can take. A higher value makes monsters" " more resilient and a lower makes them more flimsy. Requires world reset." msgstr "" -#: src/options.cpp:2398 +#: src/options.cpp:2475 msgid "Default region type" msgstr "" -#: src/options.cpp:2399 +#: src/options.cpp:2476 msgid "(WIP feature) Determines terrain, shops, plants, and more." msgstr "" -#: src/options.cpp:2405 +#: src/options.cpp:2482 msgid "Initial time" msgstr "" -#: src/options.cpp:2406 +#: src/options.cpp:2483 msgid "Initial starting time of day on character generation." msgstr "" -#: src/options.cpp:2410 +#: src/options.cpp:2487 msgid "Initial day" msgstr "" -#: src/options.cpp:2411 +#: src/options.cpp:2488 msgid "" "How many days into the year the Cataclysm ended. Day 0 is Spring 1. Day -1" " randomizes the start date. Can be overridden by scenarios. This does not " "advance food rot or monster evolution." msgstr "" -#: src/options.cpp:2415 +#: src/options.cpp:2492 msgid "Spawn delay" msgstr "" -#: src/options.cpp:2416 +#: src/options.cpp:2493 msgid "" "How many days after the end of the Cataclysm the player spawns. Day 0 is " "immediately after the end of the Cataclysm. Can be overridden by scenarios." " Increasing this will cause food rot and monster evolution to advance." msgstr "" -#: src/options.cpp:2420 +#: src/options.cpp:2497 msgid "Season length" msgstr "" -#: src/options.cpp:2421 +#: src/options.cpp:2498 msgid "" "Season length, in days. Warning: Very little other than the duration of " "seasons scales with this value, so adjusting it may cause nonsensical " "results." msgstr "" -#: src/options.cpp:2425 +#: src/options.cpp:2502 msgid "Construction scaling" msgstr "" -#: src/options.cpp:2426 +#: src/options.cpp:2503 msgid "" "Sets the time of construction in percents. '50' is two times faster than " "default, '200' is two times longer. '0' automatically scales construction " "time to match the world's season length." msgstr "" -#: src/options.cpp:2430 +#: src/options.cpp:2507 msgid "Eternal season" msgstr "" -#: src/options.cpp:2431 +#: src/options.cpp:2508 msgid "If true, keep the initial season for ever." msgstr "" -#: src/options.cpp:2435 +#: src/options.cpp:2512 msgid "Day/night cycle" msgstr "" -#: src/options.cpp:2436 +#: src/options.cpp:2513 msgid "" "Day/night cycle settings. 'Normal' sets a normal cycle. 'Eternal Day' sets" " eternal day. 'Eternal Night' sets eternal night." msgstr "" -#: src/options.cpp:2438 +#: src/options.cpp:2515 msgid "Eternal Day" msgstr "" -#: src/options.cpp:2439 +#: src/options.cpp:2516 msgid "Eternal Night" msgstr "" -#: src/options.cpp:2445 +#: src/options.cpp:2522 msgid "Wandering hordes" msgstr "" -#: src/options.cpp:2446 +#: src/options.cpp:2523 msgid "" "If true, emulates zombie hordes. Zombies can group together into hordes, " "which can wander around cities and will sometimes move towards noise. Note:" @@ -438385,44 +439190,44 @@ msgid "" " directory after changing for it to take effect." msgstr "" -#: src/options.cpp:2450 +#: src/options.cpp:2527 msgid "Surrounded start" msgstr "" -#: src/options.cpp:2451 +#: src/options.cpp:2528 msgid "" "If true, spawn zombies at shelters. Makes the starting game a lot harder." msgstr "" -#: src/options.cpp:2457 +#: src/options.cpp:2534 msgid "Mutations by radiation" msgstr "" -#: src/options.cpp:2458 +#: src/options.cpp:2535 msgid "If true, radiation causes the player to mutate." msgstr "" -#: src/options.cpp:2464 +#: src/options.cpp:2541 msgid "Character point pools" msgstr "" -#: src/options.cpp:2465 +#: src/options.cpp:2542 msgid "Allowed point pools for character generation." msgstr "" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "Multi-pool only" msgstr "" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "No freeform" msgstr "" -#: src/options.cpp:2472 +#: src/options.cpp:2549 msgid "Meta Progression" msgstr "" -#: src/options.cpp:2473 +#: src/options.cpp:2550 msgid "" "Will you need to complete certain achievements to enable certain scenarios " "and professions? Achievements are tracked from your memorial file so " @@ -438433,407 +439238,407 @@ msgid "" "help you be introduced to mechanics at a reasonable pace." msgstr "" -#: src/options.cpp:2484 +#: src/options.cpp:2561 msgid "Distance initial visibility" msgstr "" -#: src/options.cpp:2485 +#: src/options.cpp:2562 msgid "Determines the scope, which is known in the beginning of the game." msgstr "" -#: src/options.cpp:2491 +#: src/options.cpp:2568 msgid "Initial stat points" msgstr "" -#: src/options.cpp:2492 +#: src/options.cpp:2569 msgid "Initial points available to spend on stats on character generation." msgstr "" -#: src/options.cpp:2496 +#: src/options.cpp:2573 msgid "Initial trait points" msgstr "" -#: src/options.cpp:2497 +#: src/options.cpp:2574 msgid "Initial points available to spend on traits on character generation." msgstr "" -#: src/options.cpp:2501 +#: src/options.cpp:2578 msgid "Initial skill points" msgstr "" -#: src/options.cpp:2502 +#: src/options.cpp:2579 msgid "Initial points available to spend on skills on character generation." msgstr "" -#: src/options.cpp:2506 +#: src/options.cpp:2583 msgid "Maximum trait points" msgstr "" -#: src/options.cpp:2507 +#: src/options.cpp:2584 msgid "Maximum trait points available for character generation." msgstr "" -#: src/options.cpp:2513 +#: src/options.cpp:2590 msgid "Skill training speed" msgstr "" -#: src/options.cpp:2514 +#: src/options.cpp:2591 msgid "" "Scales experience gained from practicing skills and reading books. 0.5 is " "half as fast as default, 2.0 is twice as fast, 0.0 disables skill training " "except for NPC training." msgstr "" -#: src/options.cpp:2520 +#: src/options.cpp:2597 msgid "Skill rust" msgstr "" -#: src/options.cpp:2521 +#: src/options.cpp:2598 msgid "" "Set the type of skill rust. Vanilla: Skill rust can decrease levels. - " "Capped: Skill rust cannot decrease levels. - Off: None at all." msgstr "" #. ~ plain, default, normal -#: src/options.cpp:2523 +#: src/options.cpp:2600 msgid "Vanilla" msgstr "" #. ~ capped at a value -#: src/options.cpp:2525 +#: src/options.cpp:2602 msgid "Capped" msgstr "" -#: src/options.cpp:2532 +#: src/options.cpp:2609 msgid "Experimental 3D field of vision" msgstr "" -#: src/options.cpp:2533 +#: src/options.cpp:2610 msgid "" "If true and the world is in Z-level mode, the vision will extend beyond " "current Z-level. If false, vision is limited to current Z-level. Currently" " very bugged!" msgstr "" -#: src/options.cpp:2537 +#: src/options.cpp:2614 msgid "Vertical range of 3D field of vision" msgstr "" -#: src/options.cpp:2538 +#: src/options.cpp:2615 msgid "" "How many levels up and down the experimental 3D field of vision reaches. " "(This many levels up, this many levels down.) 3D vision of the full height " "of the world can slow the game down a lot. Seeing fewer Z-levels is faster." msgstr "" -#: src/options.cpp:2544 +#: src/options.cpp:2621 msgid "Draw walls retracted in ISO tile-sets" msgstr "" -#: src/options.cpp:2545 +#: src/options.cpp:2622 msgid "Draw walls normal, retracted, or automatically retracting near player." msgstr "" -#: src/options.cpp:2546 +#: src/options.cpp:2623 msgid "Retracted" msgstr "" -#: src/options.cpp:2547 +#: src/options.cpp:2624 msgid "Auto" msgstr "" -#: src/options.cpp:2551 +#: src/options.cpp:2628 msgid "Minimum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2552 +#: src/options.cpp:2629 msgid "" "Minimum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2556 +#: src/options.cpp:2633 msgid "Maximum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2557 +#: src/options.cpp:2634 msgid "" "Maximum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2572 +#: src/options.cpp:2649 msgid "Quicksave on app lose focus" msgstr "" -#: src/options.cpp:2573 +#: src/options.cpp:2650 msgid "" "If true, quicksave whenever the app loses focus (screen locked, app moved " "into background etc.) WARNING: Experimental. This may result in corrupt " "save games." msgstr "" -#: src/options.cpp:2579 +#: src/options.cpp:2656 msgid "Trap Back button" msgstr "" -#: src/options.cpp:2580 +#: src/options.cpp:2657 msgid "" "If true, the back button will NOT back out of the app and will be passed to " "the application as SDL_SCANCODE_AC_BACK. Requires restart." msgstr "" -#: src/options.cpp:2586 +#: src/options.cpp:2663 msgid "Use native Android UI menus" msgstr "" -#: src/options.cpp:2587 +#: src/options.cpp:2664 msgid "" "If true, native Android dialogs are used for some in-game menus, such as " "popup messages and yes/no dialogs." msgstr "" -#: src/options.cpp:2592 +#: src/options.cpp:2669 msgid "Auto-manage virtual keyboard" msgstr "" -#: src/options.cpp:2593 +#: src/options.cpp:2670 msgid "" "If true, automatically show/hide the virtual keyboard when necessary based " "on context. If false, virtual keyboard must be toggled manually." msgstr "" -#: src/options.cpp:2598 +#: src/options.cpp:2675 msgid "Virtual keyboard screen scale" msgstr "" -#: src/options.cpp:2599 +#: src/options.cpp:2676 msgid "" "If true, when the virtual keyboard is visible, scale the screen to prevent " "overlapping. Useful for text entry so you can see what you're typing." msgstr "" -#: src/options.cpp:2605 +#: src/options.cpp:2682 msgid "Vibration duration" msgstr "" -#: src/options.cpp:2606 +#: src/options.cpp:2683 msgid "" "If non-zero, vibrate the device for this long on input, in milliseconds. " "Ignored if hardware keyboard connected." msgstr "" -#: src/options.cpp:2612 +#: src/options.cpp:2689 msgid "Show virtual joystick" msgstr "" -#: src/options.cpp:2613 +#: src/options.cpp:2690 msgid "" "If true, show the virtual joystick when touching and holding the screen. " "Gives a visual indicator of deadzone and stick deflection." msgstr "" -#: src/options.cpp:2617 +#: src/options.cpp:2694 msgid "Virtual joystick opacity" msgstr "" -#: src/options.cpp:2618 +#: src/options.cpp:2695 msgid "The opacity of the on-screen virtual joystick, as a percentage." msgstr "" -#: src/options.cpp:2622 +#: src/options.cpp:2699 msgid "Virtual joystick deadzone size" msgstr "" -#: src/options.cpp:2623 +#: src/options.cpp:2700 msgid "" "While using the virtual joystick, deflecting the stick beyond this distance " "will trigger directional input. Specified as a percentage of longest screen" " edge." msgstr "" -#: src/options.cpp:2627 +#: src/options.cpp:2704 msgid "Virtual joystick size" msgstr "" -#: src/options.cpp:2628 +#: src/options.cpp:2705 msgid "" "While using the virtual joystick, deflecting the stick by this much will " "repeat input at the deflected rate (see below). Specified as a percentage " "of longest screen edge." msgstr "" -#: src/options.cpp:2633 +#: src/options.cpp:2710 msgid "Virtual joystick follows finger" msgstr "" -#: src/options.cpp:2634 +#: src/options.cpp:2711 msgid "" "If true, the virtual joystick will follow when sliding beyond its range." msgstr "" -#: src/options.cpp:2639 +#: src/options.cpp:2716 msgid "Virtual joystick repeat rate (centered)" msgstr "" -#: src/options.cpp:2640 +#: src/options.cpp:2717 msgid "" "When the virtual joystick is centered, how fast should input events repeat, " "in milliseconds." msgstr "" -#: src/options.cpp:2645 +#: src/options.cpp:2722 msgid "Virtual joystick repeat rate (deflected)" msgstr "" -#: src/options.cpp:2646 +#: src/options.cpp:2723 msgid "" "When the virtual joystick is fully deflected, how fast should input events " "repeat, in milliseconds." msgstr "" -#: src/options.cpp:2651 +#: src/options.cpp:2728 msgid "Virtual joystick repeat rate sensitivity" msgstr "" -#: src/options.cpp:2652 +#: src/options.cpp:2729 msgid "" "As the virtual joystick moves from centered to fully deflected, this value " "is an exponent that controls the blend between the two repeat rates defined " "above. 1.0 = linear." msgstr "" -#: src/options.cpp:2656 +#: src/options.cpp:2733 msgid "Input repeat delay" msgstr "" -#: src/options.cpp:2657 +#: src/options.cpp:2734 msgid "" "While touching the screen, wait this long before showing the virtual " "joystick and repeating input, in milliseconds. Also used to determine " "tap/double-tap detection, flick detection and toggling quick shortcuts." msgstr "" -#: src/options.cpp:2661 +#: src/options.cpp:2738 msgid "Virtual joystick hides shortcuts" msgstr "" -#: src/options.cpp:2662 +#: src/options.cpp:2739 msgid "" "If true, hides on-screen keyboard shortcuts while using the virtual " "joystick. Helps keep the view uncluttered while traveling long distances " "and navigating menus." msgstr "" -#: src/options.cpp:2668 +#: src/options.cpp:2745 msgid "Default gameplay shortcuts" msgstr "" -#: src/options.cpp:2669 +#: src/options.cpp:2746 msgid "" "The default set of gameplay shortcuts to show. Used on starting a new game " "and whenever all gameplay shortcuts are removed." msgstr "" -#: src/options.cpp:2674 +#: src/options.cpp:2751 msgid "Add shortcuts for action menu selections" msgstr "" -#: src/options.cpp:2675 +#: src/options.cpp:2752 msgid "" "If true, automatically add a shortcut for actions selected via the in-game " "action menu." msgstr "" -#: src/options.cpp:2680 +#: src/options.cpp:2757 msgid "Add shortcuts for inventory selections" msgstr "" -#: src/options.cpp:2681 +#: src/options.cpp:2758 msgid "" "If true, automatically add a shortcut for items selected via the inventory." msgstr "" -#: src/options.cpp:2687 +#: src/options.cpp:2764 msgid "Tap key (in-game)" msgstr "" -#: src/options.cpp:2688 +#: src/options.cpp:2765 msgid "The key to press when tapping during gameplay." msgstr "" -#: src/options.cpp:2692 +#: src/options.cpp:2769 msgid "Two-finger tap key (in-game)" msgstr "" -#: src/options.cpp:2693 +#: src/options.cpp:2770 msgid "The key to press when tapping with two fingers during gameplay." msgstr "" -#: src/options.cpp:2697 +#: src/options.cpp:2774 msgid "Two-finger swipe up key (in-game)" msgstr "" -#: src/options.cpp:2698 +#: src/options.cpp:2775 msgid "The key to press when swiping up with two fingers during gameplay." msgstr "" -#: src/options.cpp:2703 +#: src/options.cpp:2780 msgid "Two-finger swipe down key (in-game)" msgstr "" -#: src/options.cpp:2704 +#: src/options.cpp:2781 msgid "The key to press when swiping down with two fingers during gameplay." msgstr "" -#: src/options.cpp:2709 +#: src/options.cpp:2786 msgid "Two-finger swipe left key (in-game)" msgstr "" -#: src/options.cpp:2710 +#: src/options.cpp:2787 msgid "The key to press when swiping left with two fingers during gameplay." msgstr "" -#: src/options.cpp:2715 +#: src/options.cpp:2792 msgid "Two-finger swipe right key (in-game)" msgstr "" -#: src/options.cpp:2716 +#: src/options.cpp:2793 msgid "The key to press when swiping right with two fingers during gameplay." msgstr "" -#: src/options.cpp:2720 +#: src/options.cpp:2797 msgid "Pinch in key (in-game)" msgstr "" -#: src/options.cpp:2721 +#: src/options.cpp:2798 msgid "The key to press when pinching in during gameplay." msgstr "" -#: src/options.cpp:2725 +#: src/options.cpp:2802 msgid "Pinch out key (in-game)" msgstr "" -#: src/options.cpp:2726 +#: src/options.cpp:2803 msgid "The key to press when pinching out during gameplay." msgstr "" -#: src/options.cpp:2733 +#: src/options.cpp:2810 msgid "Auto-manage contextual gameplay shortcuts" msgstr "" -#: src/options.cpp:2734 +#: src/options.cpp:2811 msgid "" "If true, contextual in-game shortcuts are added and removed automatically as" " needed: examine, close, butcher, move up/down, control vehicle, pickup, " "toggle enemy + safe mode, sleep." msgstr "" -#: src/options.cpp:2739 +#: src/options.cpp:2816 msgid "Move contextual gameplay shortcuts to front" msgstr "" -#: src/options.cpp:2740 +#: src/options.cpp:2817 msgid "" "If the option above is enabled, specifies whether contextual in-game " "shortcuts will be added to the front or back of the shortcuts list. If " @@ -438841,155 +439646,155 @@ msgid "" "positions." msgstr "" -#: src/options.cpp:2744 +#: src/options.cpp:2821 msgid "Move used shortcuts to front" msgstr "" -#: src/options.cpp:2745 +#: src/options.cpp:2822 msgid "" "If true, using an existing shortcut will always move it to the front of the " "shortcuts list. If false, only shortcuts typed via keyboard will move to " "the front." msgstr "" -#: src/options.cpp:2750 +#: src/options.cpp:2827 msgid "Separate shortcuts for No Auto Pickup zones" msgstr "" -#: src/options.cpp:2751 +#: src/options.cpp:2828 msgid "" "If true, separate gameplay shortcuts will be used within No Auto Pickup " "zones. Useful for keeping home base actions separate from exploring " "actions." msgstr "" -#: src/options.cpp:2756 +#: src/options.cpp:2833 msgid "Turns to remove unused gameplay shortcuts" msgstr "" -#: src/options.cpp:2757 +#: src/options.cpp:2834 msgid "" "If non-zero, unused gameplay shortcuts will be removed after this many turns" " (as in discrete player actions, not world calendar turns)." msgstr "" -#: src/options.cpp:2761 +#: src/options.cpp:2838 msgid "Shortcuts persistence" msgstr "" -#: src/options.cpp:2762 +#: src/options.cpp:2839 msgid "" "If true, shortcuts are saved/restored with each save game. If false, " "shortcuts reset between sessions." msgstr "" -#: src/options.cpp:2768 +#: src/options.cpp:2845 msgid "Shortcuts position" msgstr "" -#: src/options.cpp:2769 +#: src/options.cpp:2846 msgid "" "Switch between shortcuts on the left or on the right side of the screen." msgstr "" -#: src/options.cpp:2774 +#: src/options.cpp:2851 msgid "Shortcuts screen percentage" msgstr "" -#: src/options.cpp:2775 +#: src/options.cpp:2852 msgid "" "How much of the screen can shortcuts occupy, as a percentage of total screen" " width." msgstr "" -#: src/options.cpp:2779 +#: src/options.cpp:2856 msgid "Shortcuts overlap screen" msgstr "" -#: src/options.cpp:2780 +#: src/options.cpp:2857 msgid "" "If true, shortcuts will be drawn transparently overlapping the game screen." " If false, the game screen size will be reduced to fit the shortcuts below." msgstr "" -#: src/options.cpp:2784 +#: src/options.cpp:2861 msgid "Shortcut opacity (background)" msgstr "" -#: src/options.cpp:2785 +#: src/options.cpp:2862 msgid "" "The background opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2789 +#: src/options.cpp:2866 msgid "Shortcut opacity (shadow)" msgstr "" -#: src/options.cpp:2790 +#: src/options.cpp:2867 msgid "The shadow opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2794 +#: src/options.cpp:2871 msgid "Shortcut opacity (text)" msgstr "" -#: src/options.cpp:2795 +#: src/options.cpp:2872 msgid "" "The foreground opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2799 +#: src/options.cpp:2876 msgid "Shortcut color" msgstr "" -#: src/options.cpp:2800 +#: src/options.cpp:2877 msgid "The color of on-screen keyboard shortcuts." msgstr "" -#: src/options.cpp:2804 +#: src/options.cpp:2881 msgid "Shortcut border" msgstr "" -#: src/options.cpp:2805 +#: src/options.cpp:2882 msgid "The border of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2809 +#: src/options.cpp:2886 msgid "Shortcut width (min)" msgstr "" -#: src/options.cpp:2810 +#: src/options.cpp:2887 msgid "" "The minimum width of each on-screen keyboard shortcut in pixels. Only " "relevant when lots of shortcuts are visible at once." msgstr "" -#: src/options.cpp:2814 +#: src/options.cpp:2891 msgid "Shortcut width (max)" msgstr "" -#: src/options.cpp:2815 +#: src/options.cpp:2892 msgid "The maximum width of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2819 +#: src/options.cpp:2896 msgid "Shortcut height" msgstr "" -#: src/options.cpp:2820 +#: src/options.cpp:2897 msgid "The height of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2862 +#: src/options.cpp:2939 #, c-format msgid "Loading the far tileset failed: %s" msgstr "" -#: src/options.cpp:3132 +#: src/options.cpp:3209 msgid "Current world" msgstr "Huidige wereld" -#: src/options.cpp:3162 +#: src/options.cpp:3239 #, c-format msgid "%s #%s - The window will be %d pixel wide with the selected value." msgid_plural "" @@ -438997,7 +439802,7 @@ msgid_plural "" msgstr[0] "" msgstr[1] "" -#: src/options.cpp:3177 +#: src/options.cpp:3254 #, c-format msgid "%s #%s -- The window will be %d pixel tall with the selected value." msgid_plural "" @@ -439005,70 +439810,70 @@ msgid_plural "" msgstr[0] "" msgstr[1] "" -#: src/options.cpp:3192 +#: src/options.cpp:3269 msgid "Note: " msgstr "Notitie:" -#: src/options.cpp:3194 +#: src/options.cpp:3271 msgid "Some of these options may produce unexpected results if changed." msgstr "" -#: src/options.cpp:3273 +#: src/options.cpp:3350 #, c-format msgid "" "Prerequisite for this option not met!\n" "(%s)" msgstr "" -#: src/options.cpp:3369 +#: src/options.cpp:3446 msgid "Invalid input: not a number" msgstr "" -#: src/options.cpp:3428 +#: src/options.cpp:3505 msgid "" "Please wait…\n" "Applying option changes…" msgstr "" -#: src/options.cpp:3578 +#: src/options.cpp:3653 msgid "options" msgstr "opties" -#: src/output.cpp:841 +#: src/output.cpp:845 #, c-format msgctxt "query_yn" msgid "%s (Case Sensitive)" msgstr "" -#: src/output.cpp:842 +#: src/output.cpp:846 #, c-format msgctxt "query_yn" msgid "%s" msgstr "" -#: src/output.cpp:991 +#: src/output.cpp:995 msgid "Type part of an item's name to filter it." msgstr "" -#: src/output.cpp:992 +#: src/output.cpp:996 msgid "Type part of an item's name to move nearby items to the bottom." msgstr "" -#: src/output.cpp:993 +#: src/output.cpp:997 msgid "Type part of an item's name to move nearby items to the top." msgstr "" -#: src/output.cpp:1002 +#: src/output.cpp:1006 msgid "Separate multiple items with [,]." msgstr "" #. ~ An example of how to separate multiple items with a comma when filtering #. items. -#: src/output.cpp:1004 +#: src/output.cpp:1008 msgid "Example: back,flash,aid, ,band" msgstr "" -#: src/output.cpp:1005 +#: src/output.cpp:1009 msgid "" "Search [c]ategory, [m]aterial, " "[q]uality, [n]otes, " @@ -439078,89 +439883,89 @@ msgid "" msgstr "" #. ~ An example of how to filter items based on category or material. -#: src/output.cpp:1011 +#: src/output.cpp:1015 msgid "" "Example: c:food,m:iron,q:hammering,n:toolshelf,d:pipe,s:devices,b:mre;sealed" msgstr "" -#: src/output.cpp:1012 +#: src/output.cpp:1016 msgid "" "To exclude items, place [-] in front. Place " "[--] in front to include only matching items." msgstr "" #. ~ An example of how to exclude items with - when filtering items. -#: src/output.cpp:1015 +#: src/output.cpp:1019 msgid "Example: steel,-chunk,--c:spare parts" msgstr "" -#: src/output.cpp:2314 +#: src/output.cpp:2360 msgid "unknown" msgstr "" -#: src/output.cpp:2315 +#: src/output.cpp:2361 msgid "bright" msgstr "" -#: src/output.cpp:2316 +#: src/output.cpp:2362 msgid "cloudy" msgstr "" -#: src/output.cpp:2317 +#: src/output.cpp:2363 msgid "shady" msgstr "" -#: src/output.cpp:2318 +#: src/output.cpp:2364 msgid "dark" msgstr "" -#: src/output.cpp:2319 +#: src/output.cpp:2365 msgid "very dark" msgstr "" -#: src/output.cpp:2336 +#: src/output.cpp:2382 msgid "yellow" msgstr "geel" -#: src/output.cpp:2339 +#: src/output.cpp:2385 msgid "black" msgstr "zwart" -#: src/output.h:686 src/output.h:695 src/output.h:703 +#: src/output.h:688 src/output.h:697 src/output.h:705 msgid ", " msgstr "" -#: src/output.h:688 +#: src/output.h:690 msgid ", and " msgstr "" -#: src/output.h:692 src/output.h:701 +#: src/output.h:694 src/output.h:703 msgid " > " msgstr "" -#: src/output.h:1054 +#: src/output.h:1062 #, c-format msgid "$%.2f" msgstr "" -#: src/overmap.cpp:5888 src/skill.cpp:159 +#: src/overmap.cpp:5882 src/skill.cpp:159 msgid "invalid" msgstr "" -#: src/overmap.cpp:6321 +#: src/overmap.cpp:6315 msgid "" "Unable to place all configured specials, some missions may fail to " "initialize." msgstr "" -#: src/overmap.cpp:6464 +#: src/overmap.cpp:6458 #, c-format msgid "" "This is automated emergency shelter beacon %d%d. Supplies, amenities and " "shelter are stocked." msgstr "" -#: src/overmap.cpp:6468 +#: src/overmap.cpp:6462 #, c-format msgid "" "This is FEMA camp %d%d. Supplies are limited, please bring supplemental " @@ -439168,300 +439973,300 @@ msgid "" "emergency shelter." msgstr "" -#: src/overmap_ui.cpp:197 +#: src/overmap_ui.cpp:198 msgid "Note preview" msgstr "" -#: src/overmap_ui.cpp:401 src/overmap_ui.cpp:1311 src/overmap_ui.cpp:1829 +#: src/overmap_ui.cpp:402 src/overmap_ui.cpp:1312 src/overmap_ui.cpp:1830 msgid "Really delete note?" msgstr "" -#: src/overmap_ui.cpp:414 +#: src/overmap_ui.cpp:415 msgid "Mark area as dangerous ( to avoid on auto move paths? )" msgstr "" -#: src/overmap_ui.cpp:417 +#: src/overmap_ui.cpp:418 msgid "Danger radius in overmap squares? ( 0-20 )" msgstr "" -#: src/overmap_ui.cpp:430 +#: src/overmap_ui.cpp:431 msgid "Remove dangerous mark?" msgstr "" -#: src/overmap_ui.cpp:460 +#: src/overmap_ui.cpp:461 #, c-format msgid "" "<%s> - center on note, <%s> - edit note, <%s> - mark as dangerous, <%s> - " "delete note, <%s> - close window" msgstr "" -#: src/overmap_ui.cpp:469 +#: src/overmap_ui.cpp:470 #, c-format msgid "Map notes (%d)" msgstr "" -#: src/overmap_ui.cpp:490 +#: src/overmap_ui.cpp:491 #, c-format msgid "[%s] %s" msgstr "" -#: src/overmap_ui.cpp:492 +#: src/overmap_ui.cpp:493 #, c-format msgid "" "LEVEL %i, %d'%d, %d'%d: %s (Distance: " "%d) %s" msgstr "" -#: src/overmap_ui.cpp:497 +#: src/overmap_ui.cpp:498 #, c-format msgid "Distance: %d" msgstr "" -#: src/overmap_ui.cpp:929 src/sdltiles.cpp:1113 +#: src/overmap_ui.cpp:930 src/sdltiles.cpp:1114 msgid "DANGEROUS AREA!" msgstr "" -#: src/overmap_ui.cpp:976 +#: src/overmap_ui.cpp:977 msgid "Zone:" msgstr "" -#: src/overmap_ui.cpp:1088 +#: src/overmap_ui.cpp:1089 msgid "# Weather unknown" msgstr "" -#: src/overmap_ui.cpp:1138 +#: src/overmap_ui.cpp:1139 msgid "Distance to active mission:" msgstr "" -#: src/overmap_ui.cpp:1139 +#: src/overmap_ui.cpp:1140 #, c-format msgid "%d tiles" msgstr "" -#: src/overmap_ui.cpp:1144 +#: src/overmap_ui.cpp:1145 msgid "Above us" msgstr "" -#: src/overmap_ui.cpp:1146 +#: src/overmap_ui.cpp:1147 msgid "Below us" msgstr "" -#: src/overmap_ui.cpp:1149 src/wish.cpp:1072 +#: src/overmap_ui.cpp:1150 src/wish.cpp:1181 #, c-format msgid "%s" msgstr "" -#: src/overmap_ui.cpp:1160 +#: src/overmap_ui.cpp:1161 msgid "Use movement keys to pan." msgstr "" -#: src/overmap_ui.cpp:1161 +#: src/overmap_ui.cpp:1162 msgid "Press W to preview route." msgstr "" -#: src/overmap_ui.cpp:1162 +#: src/overmap_ui.cpp:1163 msgid "Press again to confirm." msgstr "" -#: src/overmap_ui.cpp:1236 +#: src/overmap_ui.cpp:1237 msgid "" "Add a note to the map. For a custom GLYPH or COLOR follow the examples " "below. Default GLYPH and COLOR looks like this: N" msgstr "" -#: src/overmap_ui.cpp:1241 +#: src/overmap_ui.cpp:1242 msgid "Color codes: " msgstr "" -#: src/overmap_ui.cpp:1250 +#: src/overmap_ui.cpp:1251 msgid "Type GLYPH:TEXT to set a custom glyph." msgstr "" -#: src/overmap_ui.cpp:1251 +#: src/overmap_ui.cpp:1252 msgid "Type COLOR;TEXT to set a custom color." msgstr "" -#: src/overmap_ui.cpp:1253 +#: src/overmap_ui.cpp:1254 msgid "Examples: B:Base | g;Loot | !:R;Minefield" msgstr "" -#: src/overmap_ui.cpp:1256 +#: src/overmap_ui.cpp:1257 msgid "Note:" msgstr "" -#: src/overmap_ui.cpp:1323 +#: src/overmap_ui.cpp:1324 msgid "Search term:" msgstr "" -#: src/overmap_ui.cpp:1324 +#: src/overmap_ui.cpp:1325 msgid "" "Multiple entries separated with comma (,). Excludes starting with hyphen " "(-)." msgstr "" -#: src/overmap_ui.cpp:1357 +#: src/overmap_ui.cpp:1358 msgid "No results found." msgstr "" -#: src/overmap_ui.cpp:1383 +#: src/overmap_ui.cpp:1384 msgid "Next result" msgstr "" -#: src/overmap_ui.cpp:1384 +#: src/overmap_ui.cpp:1385 msgid "Previous result" msgstr "" -#: src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1411 msgid "Result:" msgstr "" -#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1411 msgid "Results:" msgstr "" -#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1414 +#: src/overmap_ui.cpp:1397 src/overmap_ui.cpp:1415 msgid "Direction:" msgstr "" -#: src/overmap_ui.cpp:1421 +#: src/overmap_ui.cpp:1422 #, c-format msgid "" "Press [%s] or [%s] to cycle " "through search results." msgstr "" -#: src/overmap_ui.cpp:1426 +#: src/overmap_ui.cpp:1427 #, c-format msgid "Press [%s] to confirm." msgstr "" -#: src/overmap_ui.cpp:1428 +#: src/overmap_ui.cpp:1429 #, c-format msgid "Press [%s] to quit." msgstr "" -#: src/overmap_ui.cpp:1464 +#: src/overmap_ui.cpp:1465 msgid "Select terrain to place:" msgstr "" -#: src/overmap_ui.cpp:1467 +#: src/overmap_ui.cpp:1468 #, c-format msgid "sym: [ %s %s ], color: [ %s %s], name: [ %s ], id: [ %s ]" msgstr "" -#: src/overmap_ui.cpp:1477 +#: src/overmap_ui.cpp:1478 msgid "Select special to place:" msgstr "" -#: src/overmap_ui.cpp:1529 +#: src/overmap_ui.cpp:1530 msgid "Place overmap terrain:" msgstr "" -#: src/overmap_ui.cpp:1533 +#: src/overmap_ui.cpp:1534 msgid "Place overmap special:" msgstr "" -#: src/overmap_ui.cpp:1540 +#: src/overmap_ui.cpp:1541 #, c-format msgid "Rotation: %s %s" msgstr "" -#: src/overmap_ui.cpp:1541 +#: src/overmap_ui.cpp:1542 msgid "(fixed)" msgstr "" -#: src/overmap_ui.cpp:1542 +#: src/overmap_ui.cpp:1543 msgid "Areas highlighted in red" msgstr "" -#: src/overmap_ui.cpp:1543 +#: src/overmap_ui.cpp:1544 msgid "already have map content" msgstr "" -#: src/overmap_ui.cpp:1545 +#: src/overmap_ui.cpp:1546 msgid "generated. Their overmap" msgstr "" -#: src/overmap_ui.cpp:1546 +#: src/overmap_ui.cpp:1547 msgid "id will change, but not" msgstr "" -#: src/overmap_ui.cpp:1547 +#: src/overmap_ui.cpp:1548 msgid "their contents." msgstr "" -#: src/overmap_ui.cpp:1550 +#: src/overmap_ui.cpp:1551 #, c-format msgid "[%s] Rotate" msgstr "" -#: src/overmap_ui.cpp:1553 +#: src/overmap_ui.cpp:1554 #, c-format msgid "[%s] Apply" msgstr "" -#: src/overmap_ui.cpp:1555 +#: src/overmap_ui.cpp:1556 msgid "[ESCAPE/Q] Cancel" msgstr "" -#: src/overmap_ui.cpp:1602 +#: src/overmap_ui.cpp:1603 msgid "No overmap special args at this location." msgstr "" -#: src/overmap_ui.cpp:1606 +#: src/overmap_ui.cpp:1607 msgid "Overmap special args at this location have already been set." msgstr "" -#: src/overmap_ui.cpp:1611 +#: src/overmap_ui.cpp:1612 msgid "No overmap special at this location from which to fetch parameters." msgstr "" -#: src/overmap_ui.cpp:1622 +#: src/overmap_ui.cpp:1623 #, c-format msgid "Select value for mapgen argument %s: " msgstr "" -#: src/overmap_ui.cpp:1851 +#: src/overmap_ui.cpp:1852 msgid "" "You are overburdened, are you sure you want to travel (it may be painful)?" msgstr "" -#: src/overmap_ui.cpp:1853 +#: src/overmap_ui.cpp:1854 msgid "You are in a vehicle but not driving. Are you sure you want to walk?" msgstr "" -#: src/overmap_ui.cpp:1855 +#: src/overmap_ui.cpp:1856 msgid "Drive to this point?" msgstr "" -#: src/overmap_ui.cpp:1857 +#: src/overmap_ui.cpp:1858 msgid "Travel to this point?" msgstr "" -#: src/overmap_ui.cpp:2013 +#: src/overmap_ui.cpp:2014 msgid "* Random city *" msgstr "" -#: src/overmap_ui.cpp:2014 +#: src/overmap_ui.cpp:2015 msgid "Location: (?,?):(?,?)" msgstr "" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2016 +#: src/overmap_ui.cpp:2017 msgid "(pop ?)" msgstr "" -#: src/overmap_ui.cpp:2020 +#: src/overmap_ui.cpp:2021 msgid "Select a starting city" msgstr "" -#: src/overmap_ui.cpp:2024 +#: src/overmap_ui.cpp:2025 #, c-format msgid "Location: %s:%s" msgstr "" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2027 +#: src/overmap_ui.cpp:2028 #, c-format msgid "(pop %s)" msgstr "" @@ -439528,19 +440333,19 @@ msgstr "" msgid "panel options" msgstr "" -#: src/panels.cpp:665 +#: src/panels.cpp:666 msgid "Toggle panels on/off" msgstr "" -#: src/panels.cpp:668 +#: src/panels.cpp:669 msgid "Change display order" msgstr "" -#: src/panels.cpp:671 +#: src/panels.cpp:672 msgid "Exit" msgstr "" -#: src/past_games_info.cpp:90 +#: src/past_games_info.cpp:91 msgid "Please wait while past game data loads…" msgstr "" @@ -439588,61 +440393,61 @@ msgid "You're overburdened!" msgstr "" #. ~ skill_name current_skill_level -> next_skill_level (% to next level) -#: src/player_activity.cpp:190 +#: src/player_activity.cpp:188 #, c-format msgctxt "reading progress" msgid "%s %d -> %d (%d%%)" msgstr "" -#: src/player_activity.cpp:229 +#: src/player_activity.cpp:227 #, c-format msgid "%s…" msgstr "" -#: src/player_activity.cpp:230 +#: src/player_activity.cpp:228 #, c-format msgid "%s: %s" msgstr "" -#: src/player_activity.cpp:336 +#: src/player_activity.cpp:334 msgid "You pause for a moment to catch your breath." msgstr "" -#: src/player_activity.cpp:344 +#: src/player_activity.cpp:342 msgid "You struggle to continue. Keep trying?" msgstr "" -#: src/player_activity.cpp:345 +#: src/player_activity.cpp:343 msgid "Continue after a break." msgstr "" -#: src/player_activity.cpp:347 +#: src/player_activity.cpp:345 msgid "Finish it." msgstr "" -#: src/player_activity.cpp:497 +#: src/player_activity.cpp:495 #, c-format msgid "The %s is dangerously close!" msgstr "" -#: src/player_activity.cpp:505 +#: src/player_activity.cpp:503 #, c-format msgid "You stand in %s!" msgstr "" -#: src/player_activity.cpp:518 +#: src/player_activity.cpp:516 msgid "You are at risk of starving!" msgstr "" -#: src/player_activity.cpp:524 +#: src/player_activity.cpp:522 msgid "You are dangerously dehydrated!" msgstr "" -#: src/player_activity.cpp:531 +#: src/player_activity.cpp:529 msgid "You are overheating!" msgstr "" -#: src/player_activity.cpp:534 +#: src/player_activity.cpp:532 msgid "You are freezing!" msgstr "" @@ -440849,587 +441654,587 @@ msgstr "" msgid "%s is hit by %s %s, %s." msgstr "" -#: src/ranged.cpp:597 src/ranged.cpp:635 +#: src/ranged.cpp:598 src/ranged.cpp:636 #, c-format msgid "Your %s misfires with a muffled click!" msgstr "" -#: src/ranged.cpp:598 src/ranged.cpp:636 +#: src/ranged.cpp:599 src/ranged.cpp:637 #, c-format msgid "'s %s misfires with a muffled click!" msgstr "" -#: src/ranged.cpp:604 +#: src/ranged.cpp:605 #, c-format msgid "Perhaps taking the ammo out of your %s and reloading will help." msgstr "" -#: src/ranged.cpp:605 +#: src/ranged.cpp:606 #, c-format msgid "Perhaps taking the ammo out of 's %s and reloading will help." msgstr "" -#: src/ranged.cpp:617 +#: src/ranged.cpp:618 #, c-format msgid "Your %s misfires with a wet click!" msgstr "" -#: src/ranged.cpp:618 +#: src/ranged.cpp:619 #, c-format msgid "'s %s misfires with a wet click!" msgstr "" -#: src/ranged.cpp:627 +#: src/ranged.cpp:628 #, c-format msgid "Your %s malfunctions!" msgstr "" -#: src/ranged.cpp:628 +#: src/ranged.cpp:629 #, c-format msgid "'s %s malfunctions!" msgstr "" -#: src/ranged.cpp:664 +#: src/ranged.cpp:665 #, c-format msgid "Your attached %s is destroyed by your shot!" msgstr "" -#: src/ranged.cpp:665 +#: src/ranged.cpp:666 #, c-format msgid "'s attached %s is destroyed by their shot!" msgstr "" -#: src/ranged.cpp:669 +#: src/ranged.cpp:670 #, c-format msgid "Your attached %s is damaged by your shot!" msgstr "" -#: src/ranged.cpp:670 +#: src/ranged.cpp:671 #, c-format msgid "'s %s is damaged by their shot!" msgstr "" -#: src/ranged.cpp:679 +#: src/ranged.cpp:680 #, c-format msgid "Your %s emits a grimace-inducing screech!" msgstr "" -#: src/ranged.cpp:680 +#: src/ranged.cpp:681 #, c-format msgid "'s %s emits a grimace-inducing screech!" msgstr "" -#: src/ranged.cpp:688 +#: src/ranged.cpp:689 #, c-format msgid "Your %s fails to cycle!" msgstr "" -#: src/ranged.cpp:689 +#: src/ranged.cpp:690 #, c-format msgid "'s %s fails to cycle!" msgstr "" -#: src/ranged.cpp:725 +#: src/ranged.cpp:726 #, c-format msgid "Your %s is damaged by the high pressure!" msgstr "" -#: src/ranged.cpp:726 +#: src/ranged.cpp:727 #, c-format msgid "'s %s is damaged by the high pressure!" msgstr "" -#: src/ranged.cpp:738 +#: src/ranged.cpp:739 #, c-format msgid "%s shoots something." msgstr "" -#: src/ranged.cpp:750 +#: src/ranged.cpp:751 #, c-format msgid "You hear %s." msgstr "" -#: src/ranged.cpp:773 +#: src/ranged.cpp:774 msgid "A shotgun equipped with choke cannot fire slugs." msgstr "" -#: src/ranged.cpp:824 +#: src/ranged.cpp:825 #, c-format msgid "You cycle your %s manually." msgstr "" -#: src/ranged.cpp:880 +#: src/ranged.cpp:881 msgid "projectile" msgid_plural "projectiles" msgstr[0] "" msgstr[1] "" -#: src/ranged.cpp:907 +#: src/ranged.cpp:908 #, c-format msgid "You feel a surge of euphoria as flames roar out of the %s!" msgstr "" -#: src/ranged.cpp:1412 src/ranged.cpp:1417 +#: src/ranged.cpp:1413 src/ranged.cpp:1418 msgid "Steadiness" msgstr "" -#: src/ranged.cpp:1442 src/ranged.cpp:3261 +#: src/ranged.cpp:1443 src/ranged.cpp:3262 msgid "Immediate" msgstr "" -#: src/ranged.cpp:1591 +#: src/ranged.cpp:1592 msgid "Current" msgstr "" -#: src/ranged.cpp:1690 src/ranged.cpp:1773 +#: src/ranged.cpp:1691 src/ranged.cpp:1774 msgid "" " Great Normal " "Graze Miss " "Moves" msgstr "" -#: src/ranged.cpp:1707 src/ranged.cpp:1790 +#: src/ranged.cpp:1708 src/ranged.cpp:1791 #, c-format msgid "%s %s:" msgstr "" -#: src/ranged.cpp:1709 src/ranged.cpp:1792 +#: src/ranged.cpp:1710 src/ranged.cpp:1793 msgid "Moves" msgstr "" -#: src/ranged.cpp:1846 +#: src/ranged.cpp:1847 msgid "Symbols:" msgstr "" -#: src/ranged.cpp:1869 +#: src/ranged.cpp:1870 msgid "Moves to fire" msgstr "" -#: src/ranged.cpp:1921 src/ranged.cpp:1949 +#: src/ranged.cpp:1922 src/ranged.cpp:1950 msgctxt "aim_confidence" msgid "Great" msgstr "" -#: src/ranged.cpp:1922 src/ranged.cpp:1950 +#: src/ranged.cpp:1923 src/ranged.cpp:1951 msgctxt "aim_confidence" msgid "Normal" msgstr "" -#: src/ranged.cpp:1923 src/ranged.cpp:1951 +#: src/ranged.cpp:1924 src/ranged.cpp:1952 msgctxt "aim_confidence" msgid "Graze" msgstr "" -#: src/ranged.cpp:1955 +#: src/ranged.cpp:1956 msgctxt "aim_confidence" msgid "Hit" msgstr "" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 msgid "Regular" msgstr "" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 #, c-format msgid "[%c] to aim and fire." msgstr "" -#: src/ranged.cpp:1999 +#: src/ranged.cpp:2000 msgid "Careful" msgstr "" -#: src/ranged.cpp:2000 +#: src/ranged.cpp:2001 #, c-format msgid "[%c] to take careful aim and fire." msgstr "" -#: src/ranged.cpp:2005 +#: src/ranged.cpp:2006 msgid "Precise" msgstr "" -#: src/ranged.cpp:2006 +#: src/ranged.cpp:2007 #, c-format msgid "[%c] to take precise aim and fire." msgstr "" -#: src/ranged.cpp:2159 +#: src/ranged.cpp:2160 msgid "Thunk!" msgstr "" -#: src/ranged.cpp:2163 +#: src/ranged.cpp:2164 msgid "tz-CRACKck!" msgstr "" -#: src/ranged.cpp:2169 +#: src/ranged.cpp:2170 msgid "Fwoosh!" msgstr "" -#: src/ranged.cpp:2171 +#: src/ranged.cpp:2172 msgid "whizz!" msgstr "" -#: src/ranged.cpp:2173 +#: src/ranged.cpp:2174 msgid "thonk!" msgstr "" -#: src/ranged.cpp:2180 +#: src/ranged.cpp:2181 msgid "Fzzt!" msgstr "" -#: src/ranged.cpp:2182 +#: src/ranged.cpp:2183 msgid "Pew!" msgstr "" -#: src/ranged.cpp:2184 +#: src/ranged.cpp:2185 msgid "Tsewww!" msgstr "" -#: src/ranged.cpp:2186 +#: src/ranged.cpp:2187 msgid "Kra-kow!" msgstr "" -#: src/ranged.cpp:2191 +#: src/ranged.cpp:2192 msgid "Bzzt!" msgstr "" -#: src/ranged.cpp:2193 +#: src/ranged.cpp:2194 msgid "Bzap!" msgstr "" -#: src/ranged.cpp:2195 +#: src/ranged.cpp:2196 msgid "Bzaapp!" msgstr "" -#: src/ranged.cpp:2197 +#: src/ranged.cpp:2198 msgid "Kra-koom!" msgstr "" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "Brrrip!" msgstr "" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "plink!" msgstr "" -#: src/ranged.cpp:2207 +#: src/ranged.cpp:2208 msgid "Brrrap!" msgstr "" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "P-p-p-pow!" msgstr "" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "blam!" msgstr "" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "Kaboom!" msgstr "" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "kerblam!" msgstr "" -#: src/ranged.cpp:2418 +#: src/ranged.cpp:2419 #, c-format msgid "You don't have enough %s to cast this spell" msgstr "" -#: src/ranged.cpp:3071 +#: src/ranged.cpp:3072 #, c-format msgid "Really attack %s?" msgstr "" -#: src/ranged.cpp:3104 +#: src/ranged.cpp:3105 msgid "There are friendly creatures in line of fire:\n" msgstr "" -#: src/ranged.cpp:3108 +#: src/ranged.cpp:3109 msgid "Proceed with the attack?" msgstr "" -#: src/ranged.cpp:3250 +#: src/ranged.cpp:3251 msgid "Select preferences" msgstr "" -#: src/ranged.cpp:3255 +#: src/ranged.cpp:3256 msgid "Default aiming mode" msgstr "" -#: src/ranged.cpp:3273 +#: src/ranged.cpp:3274 msgid "Firing mode" msgstr "" -#: src/ranged.cpp:3561 +#: src/ranged.cpp:3562 #, c-format msgid "Firing %s" msgstr "" -#: src/ranged.cpp:3563 +#: src/ranged.cpp:3564 #, c-format msgid "Throwing %s" msgstr "" -#: src/ranged.cpp:3565 +#: src/ranged.cpp:3566 #, c-format msgid "Blind throwing %s" msgstr "" -#: src/ranged.cpp:3567 +#: src/ranged.cpp:3568 msgid "Set target" msgstr "" -#: src/ranged.cpp:3574 +#: src/ranged.cpp:3575 msgctxt "[Hotkey] to throw" msgid "to throw" msgstr "" -#: src/ranged.cpp:3576 +#: src/ranged.cpp:3577 msgctxt "[Hotkey] to attack" msgid "to attack" msgstr "" -#: src/ranged.cpp:3578 +#: src/ranged.cpp:3579 msgctxt "[Hotkey] to cast the spell" msgid "to cast" msgstr "" -#: src/ranged.cpp:3580 +#: src/ranged.cpp:3581 msgctxt "[Hotkey] to fire" msgid "to fire" msgstr "" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show all controls" msgstr "" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show help" msgstr "" -#: src/ranged.cpp:3636 +#: src/ranged.cpp:3637 msgid "Shift view with directional keys" msgstr "" -#: src/ranged.cpp:3638 +#: src/ranged.cpp:3639 msgid "Move cursor with directional keys" msgstr "" -#: src/ranged.cpp:3641 +#: src/ranged.cpp:3642 msgid "Mouse: LMB: Target, Wheel: Cycle," msgstr "" -#: src/ranged.cpp:3642 +#: src/ranged.cpp:3643 msgid "RMB: Fire" msgstr "" -#: src/ranged.cpp:3646 +#: src/ranged.cpp:3647 #, c-format msgid "[%s] Cycle targets;" msgstr "" -#: src/ranged.cpp:3647 +#: src/ranged.cpp:3648 #, c-format msgid "[%s] %s." msgstr "" -#: src/ranged.cpp:3652 +#: src/ranged.cpp:3653 #, c-format msgid "[%s] target self; [%s] toggle snap-to-target" msgstr "" -#: src/ranged.cpp:3664 +#: src/ranged.cpp:3665 msgid "to aim and fire." msgstr "" -#: src/ranged.cpp:3666 +#: src/ranged.cpp:3667 #, c-format msgid "[%s] to steady your aim. (10 moves)" msgstr "" -#: src/ranged.cpp:3669 +#: src/ranged.cpp:3670 #, c-format msgid "[%s] to stop aiming." msgstr "" -#: src/ranged.cpp:3678 +#: src/ranged.cpp:3679 #, c-format msgid "[%s] to switch firing modes." msgstr "" -#: src/ranged.cpp:3682 +#: src/ranged.cpp:3683 #, c-format msgid "[%s] to reload/switch ammo." msgstr "" -#: src/ranged.cpp:3689 +#: src/ranged.cpp:3690 #, c-format msgid "[%s] Hide lines of fire" msgstr "" -#: src/ranged.cpp:3690 +#: src/ranged.cpp:3691 #, c-format msgid "[%s] Show lines of fire" msgstr "" -#: src/ranged.cpp:3717 +#: src/ranged.cpp:3718 #, c-format msgid "Range: %d" msgstr "" -#: src/ranged.cpp:3719 +#: src/ranged.cpp:3720 #, c-format msgid "Range: %d/%d" msgstr "" -#: src/ranged.cpp:3730 +#: src/ranged.cpp:3731 #, c-format msgid "Elevation: %d" msgstr "" -#: src/ranged.cpp:3732 +#: src/ranged.cpp:3733 #, c-format msgid "Targets: %d" msgstr "" -#: src/ranged.cpp:3759 +#: src/ranged.cpp:3760 #, c-format msgid "Firing mode: %s%s (%d)" msgstr "" -#: src/ranged.cpp:3766 +#: src/ranged.cpp:3767 msgid "OUT OF AMMO" msgstr "" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s" msgstr "" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s (%d/%d)" msgstr "" -#: src/ranged.cpp:3787 +#: src/ranged.cpp:3788 msgctxt "amount of backward momentum" msgid "High" msgstr "" -#: src/ranged.cpp:3789 +#: src/ranged.cpp:3790 msgctxt "amount of backward momentum" msgid "Medium" msgstr "" -#: src/ranged.cpp:3791 +#: src/ranged.cpp:3792 msgctxt "amount of backward momentum" msgid "Low" msgstr "" -#: src/ranged.cpp:3793 +#: src/ranged.cpp:3794 msgctxt "amount of backward momentum" msgid "None" msgstr "" -#: src/ranged.cpp:3795 +#: src/ranged.cpp:3796 #, c-format msgid "Recoil: %s" msgstr "" -#: src/ranged.cpp:3804 +#: src/ranged.cpp:3805 #, c-format msgid "Casting: %s (Level %u)" msgstr "" -#: src/ranged.cpp:3811 +#: src/ranged.cpp:3812 #, c-format msgid "Cost: %s %s" msgstr "" -#: src/ranged.cpp:3815 +#: src/ranged.cpp:3816 #, c-format msgid "Cost: %s %s (Current: %s)" msgstr "" -#: src/ranged.cpp:3822 +#: src/ranged.cpp:3823 #, c-format msgid "0.0 % Failure Chance" msgstr "" -#: src/ranged.cpp:3836 +#: src/ranged.cpp:3837 #, c-format msgid "Cone Arc: %s degrees" msgstr "" -#: src/ranged.cpp:3839 +#: src/ranged.cpp:3840 #, c-format msgid "Line width: %s" msgstr "" -#: src/ranged.cpp:3842 +#: src/ranged.cpp:3843 #, c-format msgid "Effective Spell Radius: %s%s" msgstr "" -#: src/ranged.cpp:3843 +#: src/ranged.cpp:3844 msgid " WARNING! IN RANGE" msgstr "" -#: src/ranged.cpp:3848 +#: src/ranged.cpp:3849 #, c-format msgid "Damage: %s" msgstr "" -#: src/ranged.cpp:3891 +#: src/ranged.cpp:3892 #, c-format msgid "Turrets in range: %d/%d" msgstr "" -#: src/ranged.cpp:3922 +#: src/ranged.cpp:3923 #, c-format msgid "Pfft. You are a brawler; using %s is beneath you." msgstr "" -#: src/ranged.cpp:3929 +#: src/ranged.cpp:3930 #, c-format msgid "You can't currently fire your %s." msgstr "" -#: src/ranged.cpp:3937 +#: src/ranged.cpp:3938 #, c-format msgid "You can't fire your %s while driving." msgstr "" -#: src/ranged.cpp:3944 +#: src/ranged.cpp:3945 #, c-format msgid "You need two free hands to fire your %s." msgstr "" -#: src/ranged.cpp:3959 src/ranged.cpp:3996 +#: src/ranged.cpp:3960 src/ranged.cpp:3997 #, c-format msgid "Your %s is empty!" msgstr "" -#: src/ranged.cpp:3961 +#: src/ranged.cpp:3962 #, c-format msgid "Your %s needs %i charges to fire!" msgstr "" -#: src/ranged.cpp:3979 +#: src/ranged.cpp:3980 #, c-format msgid "You need a UPS with at least %2$d charges to fire the %1$s!" msgstr "" -#: src/ranged.cpp:3985 +#: src/ranged.cpp:3986 #, c-format msgid "Your mech has an empty battery, its %s will not fire." msgstr "" -#: src/ranged.cpp:4006 +#: src/ranged.cpp:4007 #, c-format msgid "" "You must stand near acceptable terrain or furniture to fire the %s. A " @@ -441563,56 +442368,56 @@ msgstr "" msgid "NONE" msgstr "GEEN" -#: src/safemode_ui.cpp:171 +#: src/safemode_ui.cpp:172 msgid "Attitude" msgstr "" -#: src/safemode_ui.cpp:172 +#: src/safemode_ui.cpp:173 msgid "Dist" msgstr "Afst" -#: src/safemode_ui.cpp:173 +#: src/safemode_ui.cpp:174 msgid "B/W" msgstr "" -#: src/safemode_ui.cpp:175 +#: src/safemode_ui.cpp:176 msgctxt "category" msgid "Cat" msgstr "" -#: src/safemode_ui.cpp:185 +#: src/safemode_ui.cpp:186 msgid "Safe mode enabled:" msgstr "" -#: src/safemode_ui.cpp:210 +#: src/safemode_ui.cpp:211 msgid "Please load a character first to use this page!" msgstr "" -#: src/safemode_ui.cpp:212 +#: src/safemode_ui.cpp:213 msgid "Safe mode manager is currently inactive." msgstr "" -#: src/safemode_ui.cpp:213 +#: src/safemode_ui.cpp:214 msgid "Default rules are used. Add a rule to activate." msgstr "" -#: src/safemode_ui.cpp:214 +#: src/safemode_ui.cpp:215 msgid "Press ~ to add a default ruleset to get started." msgstr "" -#: src/safemode_ui.cpp:246 +#: src/safemode_ui.cpp:247 msgid "Whitelist" msgstr "Witte lijst" -#: src/safemode_ui.cpp:250 +#: src/safemode_ui.cpp:251 msgid "Walking" msgstr "" -#: src/safemode_ui.cpp:251 +#: src/safemode_ui.cpp:252 msgid "Driving" msgstr "" -#: src/safemode_ui.cpp:372 +#: src/safemode_ui.cpp:373 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -441624,7 +442429,7 @@ msgid "" "AcI*zO*iE case insensitive search" msgstr "" -#: src/safemode_ui.cpp:386 +#: src/safemode_ui.cpp:387 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -441635,38 +442440,38 @@ msgid "" "*LoU*bA* case insensitive search" msgstr "" -#: src/safemode_ui.cpp:403 +#: src/safemode_ui.cpp:404 msgid "Safe Mode Rule:" msgstr "" -#: src/safemode_ui.cpp:433 +#: src/safemode_ui.cpp:434 msgid "Proximity Distance (0=max view distance)" msgstr "" -#: src/safemode_ui.cpp:436 +#: src/safemode_ui.cpp:437 msgid "Option: " msgstr "Optie:" -#: src/safemode_ui.cpp:533 +#: src/safemode_ui.cpp:534 msgid "No monsters loaded. Please start a game first." msgstr "" -#: src/safemode_ui.cpp:572 +#: src/safemode_ui.cpp:573 #, c-format msgid "%1$d monster matches: %2$s" msgid_plural "%1$d monsters match: %2$s" msgstr[0] "" msgstr[1] "" -#: src/safemode_ui.cpp:588 +#: src/safemode_ui.cpp:589 msgid "Lists monsters regardless of their attitude." msgstr "" -#: src/safemode_ui.cpp:667 +#: src/safemode_ui.cpp:668 msgid "Safe mode is not enabled in the options. Enable it now?" msgstr "" -#: src/safemode_ui.cpp:857 +#: src/safemode_ui.cpp:858 msgid "safe mode configuration" msgstr "" @@ -441741,7 +442546,7 @@ msgstr "" msgid "KILLS" msgstr "" -#: src/sdltiles.cpp:1151 +#: src/sdltiles.cpp:1152 msgid "-- Notes: --" msgstr "" @@ -441814,7 +442619,7 @@ msgstr "" msgid "You hear %1$s" msgstr "" -#: src/sounds.cpp:660 src/suffer.cpp:2017 +#: src/sounds.cpp:660 src/suffer.cpp:2019 #, c-format msgid "From the %1$s you hear %2$s" msgstr "Uit het %1$s hoor je %2$s" @@ -441853,7 +442658,7 @@ msgid "" "report this failure." msgstr "" -#: src/string_input_popup.cpp:138 +#: src/string_input_popup.cpp:139 msgid "d: delete history" msgstr "d: verwijder geschiedenis" @@ -441924,7 +442729,7 @@ msgstr "" msgid "You suddenly ache." msgstr "" -#: src/suffer.cpp:455 src/suffer.cpp:1442 +#: src/suffer.cpp:455 src/suffer.cpp:1444 msgid "You feel dizzy for a moment." msgstr "" @@ -442095,232 +442900,232 @@ msgstr "" msgid "You feel an anomalous sensation coming from your radiation sensors." msgstr "" -#: src/suffer.cpp:1347 +#: src/suffer.cpp:1349 msgid "You suffer a painful electrical discharge!" msgstr "" -#: src/suffer.cpp:1350 +#: src/suffer.cpp:1352 msgid "You experience an electrical discharge!" msgstr "" -#: src/suffer.cpp:1362 +#: src/suffer.cpp:1364 #, c-format msgid "The %s seems to be affected by the discharge." msgstr "" -#: src/suffer.cpp:1369 +#: src/suffer.cpp:1371 msgid "You suffer a burning acidic discharge!" msgstr "" -#: src/suffer.cpp:1371 +#: src/suffer.cpp:1373 msgid "You experience an acidic discharge!" msgstr "" -#: src/suffer.cpp:1382 +#: src/suffer.cpp:1384 msgid "You CBM leaks radiation." msgstr "" -#: src/suffer.cpp:1396 +#: src/suffer.cpp:1398 msgid "Your muscles spasm!" msgstr "" -#: src/suffer.cpp:1398 +#: src/suffer.cpp:1400 msgid "You fall to the ground!" msgstr "" -#: src/suffer.cpp:1405 +#: src/suffer.cpp:1407 msgid "You feel short of breath." msgstr "" -#: src/suffer.cpp:1411 +#: src/suffer.cpp:1413 msgid "You shake uncontrollably." msgstr "" -#: src/suffer.cpp:1417 +#: src/suffer.cpp:1419 msgid "You feel nauseous…" msgstr "" -#: src/suffer.cpp:1425 +#: src/suffer.cpp:1427 msgid "You black out!" msgstr "" -#: src/suffer.cpp:1436 +#: src/suffer.cpp:1438 msgid "Your breathing slows down." msgstr "" -#: src/suffer.cpp:1445 +#: src/suffer.cpp:1447 msgid "You stumble and fall over!" msgstr "" -#: src/suffer.cpp:1452 +#: src/suffer.cpp:1454 msgid "You feel tired…" msgstr "" -#: src/suffer.cpp:1464 +#: src/suffer.cpp:1466 msgid "You're beginning to feel like you've exerted yourself a bit." msgstr "" -#: src/suffer.cpp:1467 +#: src/suffer.cpp:1469 msgid "You're tiring out mildly, and slowing down as a result." msgstr "" -#: src/suffer.cpp:1470 +#: src/suffer.cpp:1472 msgid "The day's labors are taking their toll, and slowing you down." msgstr "" -#: src/suffer.cpp:1473 +#: src/suffer.cpp:1475 msgid "You're getting very tired from all this hard work." msgstr "" -#: src/suffer.cpp:1477 +#: src/suffer.cpp:1479 msgid "You're exhausted." msgstr "" -#: src/suffer.cpp:1482 +#: src/suffer.cpp:1484 msgid "You're feeling a bit better rested from your exertions." msgstr "" -#: src/suffer.cpp:1541 +#: src/suffer.cpp:1543 msgid "You're tiring out; continuing to work at this rate will be slower." msgstr "" -#: src/suffer.cpp:1556 +#: src/suffer.cpp:1558 msgid "You tiredly rub your eyes." msgstr "" -#: src/suffer.cpp:1557 +#: src/suffer.cpp:1559 msgid " tiredly rubs their eyes." msgstr "" -#: src/suffer.cpp:1560 +#: src/suffer.cpp:1562 msgid "You let out a small yawn." msgstr "" -#: src/suffer.cpp:1561 +#: src/suffer.cpp:1563 msgid " lets out a small yawn." msgstr "" -#: src/suffer.cpp:1564 +#: src/suffer.cpp:1566 msgid "You stretch your back." msgstr "" -#: src/suffer.cpp:1565 +#: src/suffer.cpp:1567 msgid " stretches their back." msgstr "" -#: src/suffer.cpp:1568 +#: src/suffer.cpp:1570 msgid "You feel mentally tired." msgstr "" -#: src/suffer.cpp:1569 +#: src/suffer.cpp:1571 msgid " lets out a huge yawn." msgstr "" -#: src/suffer.cpp:1577 +#: src/suffer.cpp:1579 msgid "You feel lightheaded for a moment." msgstr "" -#: src/suffer.cpp:1581 +#: src/suffer.cpp:1583 msgid "Your muscles spasm uncomfortably." msgstr "" -#: src/suffer.cpp:1585 +#: src/suffer.cpp:1587 msgid "Your vision blurs a little." msgstr "" -#: src/suffer.cpp:1592 +#: src/suffer.cpp:1594 msgid "Your mind lapses into unawareness briefly." msgstr "" -#: src/suffer.cpp:1596 +#: src/suffer.cpp:1598 msgid "Your muscles ache in stressfully unpredictable ways." msgstr "" -#: src/suffer.cpp:1600 +#: src/suffer.cpp:1602 msgid "You have a distractingly painful headache." msgstr "" -#: src/suffer.cpp:1607 +#: src/suffer.cpp:1609 msgid "You feel heartburn and an acid taste in your mouth." msgstr "" -#: src/suffer.cpp:1612 +#: src/suffer.cpp:1614 msgid "Your mind is so tired that you feel you can't trust your eyes anymore." msgstr "" -#: src/suffer.cpp:1617 +#: src/suffer.cpp:1619 msgid "" "Your muscles spasm uncontrollably, and you have trouble keeping your " "balance." msgstr "" -#: src/suffer.cpp:1622 +#: src/suffer.cpp:1624 msgid "Your shaking legs make you stumble." msgstr "" -#: src/suffer.cpp:1623 +#: src/suffer.cpp:1625 msgid " stumbles." msgstr "" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid " falls over!" msgstr "" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid "You fall over!" msgstr "" -#: src/suffer.cpp:1642 +#: src/suffer.cpp:1644 msgid "Your tourniquet hurts you." msgstr "" -#: src/suffer.cpp:1643 +#: src/suffer.cpp:1645 msgid " is hurting from the tourniquet." msgstr "" -#: src/suffer.cpp:1682 +#: src/suffer.cpp:1684 msgid "You feel a twinge of panic as darkness engulfs you." msgstr "" -#: src/suffer.cpp:1691 +#: src/suffer.cpp:1693 msgid "" "Your fear of the dark is so intense that your trembling legs fail you, and " "you fall to the ground." msgstr "" -#: src/suffer.cpp:1697 +#: src/suffer.cpp:1699 msgid "" "Your fear of the dark is so intense that your hands start shaking " "uncontrollably." msgstr "" -#: src/suffer.cpp:1703 +#: src/suffer.cpp:1705 msgid "" "Your fear of the dark is so intense that you start breathing rapidly, and " "you feel like your heart is ready to jump out of the chest." msgstr "" -#: src/suffer.cpp:1709 +#: src/suffer.cpp:1711 msgid "Your fear of the dark is so intense that you stand paralyzed." msgstr "" #. ~ %1$s = previous badge color, %2%s = current badge color -#: src/suffer.cpp:1849 +#: src/suffer.cpp:1851 #, c-format msgid "Your radiation badge changes from %1$s to %2$s!" msgstr "" #. ~ %s is bodypart -#: src/suffer.cpp:1962 +#: src/suffer.cpp:1964 #, c-format msgid "Your %s has started to mend!" msgstr "" -#: src/suffer.cpp:2060 +#: src/suffer.cpp:2062 msgid "The water washes away the scent." msgstr "" -#: src/suffer.cpp:2065 +#: src/suffer.cpp:2067 msgid "You feel the water burning your skin." msgstr "" @@ -443286,11 +444091,11 @@ msgstr[1] "" msgid "%s points in your direction." msgstr "" -#: src/ui.cpp:310 src/ui.cpp:355 +#: src/ui.cpp:311 src/ui.cpp:357 msgid "Go to first entry" msgstr "" -#: src/ui.cpp:311 src/ui.cpp:356 +#: src/ui.cpp:312 src/ui.cpp:358 msgid "Go to last entry" msgstr "" @@ -443479,7 +444284,7 @@ msgstr "" msgid "Unracking is required before installing any parts here." msgstr "" -#: src/veh_interact.cpp:780 src/veh_interact.cpp:1828 +#: src/veh_interact.cpp:780 src/veh_interact.cpp:1826 msgid "This vehicle cannot be modified in this way.\n" msgstr "" @@ -443496,7 +444301,7 @@ msgid "Can't install turret on another turret." msgstr "" #: src/veh_interact.cpp:842 src/veh_interact.cpp:1255 -#: src/veh_interact.cpp:1857 +#: src/veh_interact.cpp:1855 msgid "Additional requirements:\n" msgstr "" @@ -443531,12 +444336,12 @@ msgstr "" msgid "Search for part" msgstr "Zoek onderdeel" -#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1930 +#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1928 msgid "Your morale is too low to construct…" msgstr "" #: src/veh_interact.cpp:1011 src/veh_interact.cpp:1213 -#: src/veh_interact.cpp:1341 src/veh_interact.cpp:1933 +#: src/veh_interact.cpp:1339 src/veh_interact.cpp:1931 msgid "It's too dark to see what you are doing…" msgstr "" @@ -443565,7 +444370,7 @@ msgid "No variant (use default)" msgstr "" #. ~ Choose a variant shape for a vehicle part -#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2077 +#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2075 msgid "Choose shape:" msgstr "Kies een vorm:" @@ -443585,15 +444390,15 @@ msgstr "" msgid "Choose a part here to repair:" msgstr "" -#: src/veh_interact.cpp:1267 +#: src/veh_interact.cpp:1266 msgid "This part cannot be repaired.\n" msgstr "" -#: src/veh_interact.cpp:1270 +#: src/veh_interact.cpp:1269 msgid "This vehicle cannot be repaired.\n" msgstr "" -#: src/veh_interact.cpp:1283 +#: src/veh_interact.cpp:1281 #, c-format msgid "" "\n" @@ -443601,131 +444406,131 @@ msgid "" "\n" msgstr "" -#: src/veh_interact.cpp:1303 +#: src/veh_interact.cpp:1301 msgid "" "Repairing this part will mean that this vehicle is no longer flightworthy. " "Continue?" msgstr "" -#: src/veh_interact.cpp:1306 +#: src/veh_interact.cpp:1304 msgid "You chose not to install this part to keep the vehicle flyable.\n" msgstr "" -#: src/veh_interact.cpp:1338 +#: src/veh_interact.cpp:1336 msgid "Your morale is too low to mend…" msgstr "" -#: src/veh_interact.cpp:1344 +#: src/veh_interact.cpp:1342 msgid "No faulty parts require mending." msgstr "" -#: src/veh_interact.cpp:1347 +#: src/veh_interact.cpp:1345 msgid "You can't mend stuff while driving." msgstr "" -#: src/veh_interact.cpp:1354 +#: src/veh_interact.cpp:1352 msgid "Choose a part here to mend:" msgstr "" -#: src/veh_interact.cpp:1378 +#: src/veh_interact.cpp:1376 msgid "You can't refill a moving vehicle." msgstr "" -#: src/veh_interact.cpp:1382 +#: src/veh_interact.cpp:1380 msgid "No parts can currently be refilled." msgstr "" -#: src/veh_interact.cpp:1390 +#: src/veh_interact.cpp:1388 msgid "Select part to refill:" msgstr "" -#: src/veh_interact.cpp:1440 +#: src/veh_interact.cpp:1438 #, c-format msgid "Engines: %sSafe %4d kW %sMax %4d kW" msgstr "" -#: src/veh_interact.cpp:1443 +#: src/veh_interact.cpp:1441 msgid "Fuel Use" msgstr "" -#: src/veh_interact.cpp:1446 +#: src/veh_interact.cpp:1444 msgid "Tanks" msgstr "" -#: src/veh_interact.cpp:1447 src/veh_interact.cpp:1474 +#: src/veh_interact.cpp:1445 src/veh_interact.cpp:1472 msgid "Contents Qty" msgstr "" -#: src/veh_interact.cpp:1452 +#: src/veh_interact.cpp:1450 #, c-format msgid "Batteries: %s%+4d W" msgstr "" -#: src/veh_interact.cpp:1455 +#: src/veh_interact.cpp:1453 #, c-format msgid "Batteries: %s%+4.1f kW" msgstr "" -#: src/veh_interact.cpp:1459 +#: src/veh_interact.cpp:1457 msgid "Capacity Status" msgstr "" -#: src/veh_interact.cpp:1465 +#: src/veh_interact.cpp:1463 msgid "Reactors" msgstr "" -#: src/veh_interact.cpp:1467 +#: src/veh_interact.cpp:1465 #, c-format msgid "Reactors: Up to %s%+4d W" msgstr "" -#: src/veh_interact.cpp:1470 +#: src/veh_interact.cpp:1468 #, c-format msgid "Reactors: Up to %s%+4.1f kW" msgstr "" -#: src/veh_interact.cpp:1477 +#: src/veh_interact.cpp:1475 msgid "Turrets" msgstr "" -#: src/veh_interact.cpp:1478 +#: src/veh_interact.cpp:1476 msgid "Ammo Qty" msgstr "" -#: src/veh_interact.cpp:1481 +#: src/veh_interact.cpp:1479 msgid "Seats" msgstr "" -#: src/veh_interact.cpp:1482 +#: src/veh_interact.cpp:1480 msgid "Who" msgstr "" -#: src/veh_interact.cpp:1658 +#: src/veh_interact.cpp:1656 msgid "'{' to scroll up" msgstr "" -#: src/veh_interact.cpp:1695 +#: src/veh_interact.cpp:1693 msgid "'}' to scroll down" msgstr "" -#: src/veh_interact.cpp:1831 +#: src/veh_interact.cpp:1829 msgid "This part cannot be uninstalled.\n" msgstr "" -#: src/veh_interact.cpp:1837 +#: src/veh_interact.cpp:1835 #, c-format msgid "" "Removing the broken %1$s may yield some fragments.\n" msgstr "" -#: src/veh_interact.cpp:1844 +#: src/veh_interact.cpp:1842 #, c-format msgid "" "Removing the %1$s may yield:\n" "> %2$s\n" msgstr "" -#: src/veh_interact.cpp:1849 +#: src/veh_interact.cpp:1847 #, c-format msgid "" "Removing the %1$s will yield:\n" @@ -443734,184 +444539,184 @@ msgstr "" #. ~ %1$s represents the internal color name which shouldn't be translated, #. %2$s is pre-translated reason -#: src/veh_interact.cpp:1868 +#: src/veh_interact.cpp:1866 #, c-format msgid "> %1$s%2$s" msgstr "" -#: src/veh_interact.cpp:1883 +#: src/veh_interact.cpp:1881 msgid "No parts here." msgstr "" -#: src/veh_interact.cpp:1888 +#: src/veh_interact.cpp:1886 msgid "Choose a part here to remove:" msgstr "" -#: src/veh_interact.cpp:1936 +#: src/veh_interact.cpp:1934 msgid "You cannot remove that part while something is attached to it." msgstr "" -#: src/veh_interact.cpp:1939 +#: src/veh_interact.cpp:1937 msgid "Better not remove something while driving." msgstr "" -#: src/veh_interact.cpp:1949 +#: src/veh_interact.cpp:1947 msgid "" "Removing this part will mean that this vehicle is no longer flightworthy. " "Continue?" msgstr "" -#: src/veh_interact.cpp:1973 src/veh_interact.cpp:3137 +#: src/veh_interact.cpp:1971 src/veh_interact.cpp:3131 msgid "The vehicle has no liquid fuel left to siphon." msgstr "" -#: src/veh_interact.cpp:1977 +#: src/veh_interact.cpp:1975 msgid "You need a hose to siphon liquid fuel." msgstr "" -#: src/veh_interact.cpp:1981 +#: src/veh_interact.cpp:1979 msgid "You can't siphon from a moving vehicle." msgstr "" -#: src/veh_interact.cpp:1989 +#: src/veh_interact.cpp:1987 msgid "Select part to siphon:" msgstr "" -#: src/veh_interact.cpp:2017 src/veh_interact.cpp:3171 +#: src/veh_interact.cpp:2015 src/veh_interact.cpp:3165 msgid "The vehicle has no solid fuel left to remove." msgstr "" -#: src/veh_interact.cpp:2021 +#: src/veh_interact.cpp:2019 msgid "You can't unload from a moving vehicle." msgstr "" -#: src/veh_interact.cpp:2035 +#: src/veh_interact.cpp:2033 msgid "No valid vehicle parts here." msgstr "" -#: src/veh_interact.cpp:2040 +#: src/veh_interact.cpp:2038 msgid "Choose part to change shape:" msgstr "" -#: src/veh_interact.cpp:2147 +#: src/veh_interact.cpp:2145 msgid "Need at least one seat and an ally to assign crew members." msgstr "" -#: src/veh_interact.cpp:2152 +#: src/veh_interact.cpp:2150 msgid "Assign crew positions:" msgstr "" -#: src/veh_interact.cpp:2160 +#: src/veh_interact.cpp:2158 msgid "Select crew member" msgstr "" -#: src/veh_interact.cpp:2163 +#: src/veh_interact.cpp:2161 msgid "Clear assignment" msgstr "" -#: src/veh_interact.cpp:2201 +#: src/veh_interact.cpp:2199 msgid "There are no parts here to label." msgstr "" -#: src/veh_interact.cpp:2208 +#: src/veh_interact.cpp:2206 msgid "New label:" msgstr "" -#: src/veh_interact.cpp:2257 +#: src/veh_interact.cpp:2255 #, c-format msgid "(Strong Back helped, giving +%d strength)" msgstr "" -#: src/veh_interact.cpp:2261 +#: src/veh_interact.cpp:2259 #, c-format msgid "(Bad Back reduced usable strength by %d)" msgstr "" #. ~ %1$s is quality name, %2$d is quality level -#: src/veh_interact.cpp:2269 +#: src/veh_interact.cpp:2267 #, c-format msgid "1 tool with %1$s %2$d" msgstr "" -#: src/veh_interact.cpp:2274 +#: src/veh_interact.cpp:2272 #, c-format msgid "strength ( assisted ) %d %s" msgstr "" -#: src/veh_interact.cpp:2276 +#: src/veh_interact.cpp:2274 #, c-format msgid "strength %d %s" msgstr "" -#: src/veh_interact.cpp:2279 +#: src/veh_interact.cpp:2277 #, c-format msgid "> %1$s OR %2$s" msgstr "" -#: src/veh_interact.cpp:2552 +#: src/veh_interact.cpp:2546 msgid "disabled" msgstr "" -#: src/veh_interact.cpp:2554 +#: src/veh_interact.cpp:2548 msgid "lack" msgstr "" -#: src/veh_interact.cpp:2556 +#: src/veh_interact.cpp:2550 msgid "unbalanced" msgstr "" -#: src/veh_interact.cpp:2558 +#: src/veh_interact.cpp:2552 msgid "no steering" msgstr "" -#: src/veh_interact.cpp:2560 +#: src/veh_interact.cpp:2554 msgid "broken steering" msgstr "" -#: src/veh_interact.cpp:2562 +#: src/veh_interact.cpp:2556 msgid "poor steering" msgstr "" -#: src/veh_interact.cpp:2564 +#: src/veh_interact.cpp:2558 msgid "enough" msgstr "" -#: src/veh_interact.cpp:2569 +#: src/veh_interact.cpp:2563 msgid "sinks" msgstr "" -#: src/veh_interact.cpp:2571 +#: src/veh_interact.cpp:2565 msgid "floats" msgstr "" -#: src/veh_interact.cpp:2575 +#: src/veh_interact.cpp:2569 #, c-format msgid "Wheels/boat: %s/%s" msgstr "" -#: src/veh_interact.cpp:2579 +#: src/veh_interact.cpp:2573 #, c-format msgid "Boat: %s" msgstr "Boot: %s" -#: src/veh_interact.cpp:2582 +#: src/veh_interact.cpp:2576 #, c-format msgid "Wheels: %s" msgstr "Wielen: %s" -#: src/veh_interact.cpp:2640 +#: src/veh_interact.cpp:2634 #, c-format msgid "" "Air Safe/Top speed: " "%3d/%3d %s" msgstr "" -#: src/veh_interact.cpp:2646 +#: src/veh_interact.cpp:2640 #, c-format msgid "Air acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2653 +#: src/veh_interact.cpp:2647 #, c-format msgid "" "Safe/Top speed: %3d/%3d " @@ -443919,12 +444724,12 @@ msgid "" msgstr "" #. ~ /t means per turn -#: src/veh_interact.cpp:2661 +#: src/veh_interact.cpp:2655 #, c-format msgid "Acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2670 +#: src/veh_interact.cpp:2664 #, c-format msgid "" "Water Safe/Top speed: " @@ -443932,359 +444737,359 @@ msgid "" msgstr "" #. ~ /t means per turn -#: src/veh_interact.cpp:2678 +#: src/veh_interact.cpp:2672 #, c-format msgid "Water acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2687 +#: src/veh_interact.cpp:2681 #, c-format msgid "Mass: %5.0f %s" msgstr "" -#: src/veh_interact.cpp:2691 +#: src/veh_interact.cpp:2685 #, c-format msgid "" "Cargo volume: %s / %s %s" msgstr "" -#: src/veh_interact.cpp:2696 src/veh_interact.cpp:2697 +#: src/veh_interact.cpp:2690 src/veh_interact.cpp:2691 msgid "Status:" msgstr "Status:" -#: src/veh_interact.cpp:2719 +#: src/veh_interact.cpp:2713 msgid "Most damaged:" msgstr "" -#: src/veh_interact.cpp:2720 +#: src/veh_interact.cpp:2714 msgid "Most damaged (can't repair):" msgstr "" -#: src/veh_interact.cpp:2728 +#: src/veh_interact.cpp:2722 msgid "Needs repair:" msgstr "" -#: src/veh_interact.cpp:2735 +#: src/veh_interact.cpp:2729 #, c-format msgid "Air drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2741 +#: src/veh_interact.cpp:2735 #, c-format msgid "Water drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2748 +#: src/veh_interact.cpp:2742 #, c-format msgid "Rolling drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2754 +#: src/veh_interact.cpp:2748 #, c-format msgid "Static drag: %5d" msgstr "" -#: src/veh_interact.cpp:2759 +#: src/veh_interact.cpp:2753 #, c-format msgid "Offroad: %4d%%" msgstr "" -#: src/veh_interact.cpp:2768 +#: src/veh_interact.cpp:2762 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" -#: src/veh_interact.cpp:2769 +#: src/veh_interact.cpp:2763 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" -#: src/veh_interact.cpp:2802 src/veh_interact.cpp:2804 +#: src/veh_interact.cpp:2796 src/veh_interact.cpp:2798 msgid "Name: " msgstr "Naam:" -#: src/veh_interact.cpp:2814 +#: src/veh_interact.cpp:2808 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "" -#: src/veh_interact.cpp:2816 +#: src/veh_interact.cpp:2810 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "" -#: src/veh_interact.cpp:2818 +#: src/veh_interact.cpp:2812 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "" -#: src/veh_interact.cpp:2820 +#: src/veh_interact.cpp:2814 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "" -#: src/veh_interact.cpp:2845 +#: src/veh_interact.cpp:2839 msgctxt "veh_interact" msgid "install" msgstr "" -#: src/veh_interact.cpp:2848 +#: src/veh_interact.cpp:2842 msgctxt "veh_interact" msgid "repair" msgstr "" -#: src/veh_interact.cpp:2851 +#: src/veh_interact.cpp:2845 msgctxt "veh_interact" msgid "mend" msgstr "" -#: src/veh_interact.cpp:2854 +#: src/veh_interact.cpp:2848 msgctxt "veh_interact" msgid "refill" msgstr "" -#: src/veh_interact.cpp:2857 +#: src/veh_interact.cpp:2851 msgctxt "veh_interact" msgid "remove" msgstr "" -#: src/veh_interact.cpp:2860 +#: src/veh_interact.cpp:2854 msgctxt "veh_interact" msgid "siphon" msgstr "" -#: src/veh_interact.cpp:2863 +#: src/veh_interact.cpp:2857 msgctxt "veh_interact" msgid "unload" msgstr "" -#: src/veh_interact.cpp:2866 +#: src/veh_interact.cpp:2860 msgctxt "veh_interact" msgid "crew" msgstr "" -#: src/veh_interact.cpp:2869 +#: src/veh_interact.cpp:2863 msgctxt "veh_interact" msgid "shape" msgstr "" -#: src/veh_interact.cpp:2872 +#: src/veh_interact.cpp:2866 msgctxt "veh_interact" msgid "rename" msgstr "" -#: src/veh_interact.cpp:2875 +#: src/veh_interact.cpp:2869 msgctxt "veh_interact" msgid "label" msgstr "" -#: src/veh_interact.cpp:2878 +#: src/veh_interact.cpp:2872 msgctxt "veh_interact" msgid "back" msgstr "" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Dur" msgstr "" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Durability" msgstr "" -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Dmg" msgstr "" -#: src/veh_interact.cpp:2977 +#: src/veh_interact.cpp:2971 msgid "Wgt" msgstr "" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "FoldVol" msgstr "" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "Folded Volume" msgstr "" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Cap" msgstr "" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Capacity" msgstr "Capaciteit" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "NoisRed" msgstr "" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "Noise Reduction" msgstr "" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Dia" msgstr "" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Wheel Diameter" msgstr "" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wdt" msgstr "" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wheel Width" msgstr "" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Electric Power" msgstr "" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Epwr" msgstr "" -#: src/veh_interact.cpp:3046 +#: src/veh_interact.cpp:3040 #, c-format msgid "Charge: %s" msgstr "" -#: src/veh_interact.cpp:3052 +#: src/veh_interact.cpp:3046 #, c-format msgid "Drain: %+8d" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "boardable" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "opaque" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "openable" msgstr "" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "BatCap" msgstr "" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "Battery Capacity" msgstr "" -#: src/veh_interact.cpp:3081 +#: src/veh_interact.cpp:3075 #, c-format msgid "Power: %+8d" msgstr "" -#: src/veh_interact.cpp:3104 +#: src/veh_interact.cpp:3098 msgid "like new" msgstr "zoals nieuw" -#: src/veh_interact.cpp:3112 +#: src/veh_interact.cpp:3106 msgid "battered" msgstr "" -#: src/veh_interact.cpp:3116 +#: src/veh_interact.cpp:3110 msgid "wrecked" msgstr "" -#: src/veh_interact.cpp:3141 +#: src/veh_interact.cpp:3135 msgid "Select tank to siphon:" msgstr "" -#: src/veh_interact.cpp:3177 +#: src/veh_interact.cpp:3171 msgid "Remove what?" msgstr "" -#: src/veh_interact.cpp:3198 +#: src/veh_interact.cpp:3192 msgid "The vehicle has no charged plutonium cells." msgstr "" -#: src/veh_interact.cpp:3257 +#: src/veh_interact.cpp:3251 #, c-format msgid "You don't meet the requirements to install the %s." msgstr "" -#: src/veh_interact.cpp:3275 +#: src/veh_interact.cpp:3269 #, c-format msgid "Could not find base part in requirements for %s." msgstr "" -#: src/veh_interact.cpp:3313 +#: src/veh_interact.cpp:3307 #, c-format msgid "" "Press space, choose a facing direction for the new %s and confirm with " "enter." msgstr "" -#: src/veh_interact.cpp:3339 +#: src/veh_interact.cpp:3333 #, c-format msgid "You install a %1$s into the %2$s." msgstr "" #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3376 +#: src/veh_interact.cpp:3370 #, c-format msgid "You refill the %1$s's %2$s." msgstr "" #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3380 +#: src/veh_interact.cpp:3374 #, c-format msgid "You completely refill the %1$s's %2$s." msgstr "" #. ~ 1$s vehicle name, 2$s reactor name -#: src/veh_interact.cpp:3399 +#: src/veh_interact.cpp:3393 #, c-format msgid "You refuel the %1$s's %2$s." msgstr "" #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3423 +#: src/veh_interact.cpp:3417 #, c-format msgid "The %1$s has already been removed by someone else." msgstr "" #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3431 +#: src/veh_interact.cpp:3425 #, c-format msgid "You don't meet the requirements to remove the %1$s." msgstr "" -#: src/veh_interact.cpp:3472 +#: src/veh_interact.cpp:3466 #, c-format msgid "You remove the broken %1$s from the %2$s." msgstr "" -#: src/veh_interact.cpp:3475 +#: src/veh_interact.cpp:3469 #, c-format msgid "You smash the %1$s to bits, removing it from the %2$s." msgstr "" -#: src/veh_interact.cpp:3478 +#: src/veh_interact.cpp:3472 #, c-format msgid "You remove the %1$s from the %2$s." msgstr "" -#: src/veh_interact.cpp:3509 +#: src/veh_interact.cpp:3503 #, c-format msgid "You completely dismantle the %s." msgstr "" -#: src/veh_interact.cpp:3540 +#: src/veh_interact.cpp:3534 #, c-format msgid "You disconnect the %s's power connection." msgstr "" @@ -444524,67 +445329,67 @@ msgstr "" msgid "Vehicle is locked." msgstr "" -#: src/vehicle.cpp:143 +#: src/vehicle.cpp:144 msgid "The vehicle part you were working on has gone!" msgstr "" -#: src/vehicle.cpp:151 +#: src/vehicle.cpp:152 msgid "The vehicle part you were holding has been destroyed!" msgstr "" -#: src/vehicle.cpp:245 +#: src/vehicle.cpp:246 msgid "Lost connection with the vehicle due to distance!" msgstr "" -#: src/vehicle.cpp:763 +#: src/vehicle.cpp:764 #, c-format msgid "the %s emitting a beep and saying \"Obstacle detected!\"" msgstr "" #. ~ backfire sound -#: src/vehicle.cpp:1027 +#: src/vehicle.cpp:1028 #, c-format msgid "a loud BANG! from the %s" msgstr "" -#: src/vehicle.cpp:1299 +#: src/vehicle.cpp:1300 #, c-format msgid "Remove the attached %s first." msgstr "" -#: src/vehicle.cpp:1306 +#: src/vehicle.cpp:1307 msgid "Remove carried animal first." msgstr "" -#: src/vehicle.cpp:1312 +#: src/vehicle.cpp:1313 msgid "Unracking is required before removing this part." msgstr "" -#: src/vehicle.cpp:1323 +#: src/vehicle.cpp:1324 msgid "Remove all other attached parts first." msgstr "" -#: src/vehicle.cpp:1351 +#: src/vehicle.cpp:1352 msgid "Remove other parts before removing last structure part." msgstr "" -#: src/vehicle.cpp:1364 +#: src/vehicle.cpp:1365 msgid "Removing this part would split the vehicle." msgstr "" #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1807 +#: src/vehicle.cpp:1808 #, c-format msgid "You load the %1$s on the rack." msgstr "" #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1817 +#: src/vehicle.cpp:1818 #, c-format msgid "You can't get the %1$s on the rack." msgstr "" -#: src/vehicle.cpp:2083 +#: src/vehicle.cpp:2084 #, c-format msgid "" "A part of the vehicle ('%s') has no containing vehicle's name. It will be " @@ -444592,128 +445397,128 @@ msgid "" msgstr "" #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2099 +#: src/vehicle.cpp:2100 #, c-format msgid "You unload the %s from the bike rack." msgstr "" #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2138 +#: src/vehicle.cpp:2139 #, c-format msgid "You can't unload the %s from the bike rack." msgstr "" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hmm" msgstr "" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hummm!" msgstr "" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "vroom!" msgstr "" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "whirrr!" msgstr "" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "ROARRR!" msgstr "" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "roarrr!" msgstr "" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRRROARRR!" msgstr "" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRUMBRUMBRUMBRUM!" msgstr "" -#: src/vehicle.cpp:3842 +#: src/vehicle.cpp:3843 msgid "WUMPWUMPWUMP!" msgstr "" -#: src/vehicle.cpp:4443 +#: src/vehicle.cpp:4444 msgid "no owner" msgstr "" -#: src/vehicle.cpp:4493 +#: src/vehicle.cpp:4494 #, c-format msgid "" "This vehicle belongs to: %s, there may be consequences if you are observed " "interacting with it, continue?" msgstr "" -#: src/vehicle.cpp:5060 +#: src/vehicle.cpp:5061 #, c-format msgid "The %s's reactor dies!" msgstr "" -#: src/vehicle.cpp:5095 +#: src/vehicle.cpp:5096 #, c-format msgid "The %s's battery dies!" msgstr "" -#: src/vehicle.cpp:5101 src/vehicle.cpp:5332 +#: src/vehicle.cpp:5102 src/vehicle.cpp:5333 #, c-format msgid "The %s's engine dies!" msgstr "" -#: src/vehicle.cpp:5303 +#: src/vehicle.cpp:5304 msgid "Your engine emits a high pitched whine." msgstr "" -#: src/vehicle.cpp:5305 +#: src/vehicle.cpp:5306 msgid "Your engine emits a loud grinding sound." msgstr "" -#: src/vehicle.cpp:5341 +#: src/vehicle.cpp:5342 #, c-format msgid "The %s's planter turns off due to low temperature." msgstr "" -#: src/vehicle.cpp:5745 +#: src/vehicle.cpp:5746 #, c-format msgid "Your %s winks out of existence." msgstr "" -#: src/vehicle.cpp:6618 +#: src/vehicle.cpp:6619 #, c-format msgid "The %s's power connection was detached!" msgstr "" -#: src/vehicle.cpp:6936 +#: src/vehicle.cpp:6937 #, c-format msgid "The %s's %s breaks into pieces!" msgstr "" -#: src/vehicle.cpp:6941 +#: src/vehicle.cpp:6942 #, c-format msgid "The %1$s's %2$s is torn off!" msgstr "" -#: src/vehicle.cpp:6951 src/vehicle.cpp:6957 +#: src/vehicle.cpp:6952 src/vehicle.cpp:6958 #, c-format msgid "The %1$s's %2$s is destroyed!" msgstr "" -#: src/vehicle.cpp:7205 +#: src/vehicle.cpp:7206 #, c-format msgid "folded %s" msgstr "" -#: src/vehicle.cpp:7211 +#: src/vehicle.cpp:7212 #, c-format msgid "A folded %s." msgstr "" -#: src/vehicle.cpp:7213 +#: src/vehicle.cpp:7214 #, c-format msgid "It will take %s to unfold." msgstr "" @@ -445047,7 +445852,7 @@ msgstr "" msgid " (draining)" msgstr "" -#: src/vehicle_part.cpp:680 +#: src/vehicle_part.cpp:694 #, c-format msgid "Insufficient power to enable %s" msgstr "" @@ -445704,69 +446509,69 @@ msgstr "" msgid "Unload %s" msgstr "" -#: src/vehicle_use.cpp:1923 +#: src/vehicle_use.cpp:1924 msgid "Honk horn" msgstr "" -#: src/vehicle_use.cpp:1937 +#: src/vehicle_use.cpp:1938 msgid "Use " msgstr "" -#: src/vehicle_use.cpp:1948 +#: src/vehicle_use.cpp:1949 msgid "Deactivate the autoclave" msgstr "" -#: src/vehicle_use.cpp:1949 +#: src/vehicle_use.cpp:1950 msgid "Activate the autoclave (1.5 hours)" msgstr "" -#: src/vehicle_use.cpp:1959 +#: src/vehicle_use.cpp:1960 msgid "Deactivate the washing machine" msgstr "" -#: src/vehicle_use.cpp:1960 +#: src/vehicle_use.cpp:1961 msgid "Activate the washing machine (1.5 hours)" msgstr "" -#: src/vehicle_use.cpp:1969 +#: src/vehicle_use.cpp:1970 msgid "Deactivate the dishwasher" msgstr "" -#: src/vehicle_use.cpp:1970 +#: src/vehicle_use.cpp:1971 msgid "Activate the dishwasher (1.5 hours)" msgstr "" -#: src/vehicle_use.cpp:1989 +#: src/vehicle_use.cpp:1990 msgid "Peek through the closed curtains" msgstr "" -#: src/vehicle_use.cpp:1999 +#: src/vehicle_use.cpp:2000 msgid "Fill a container with water" msgstr "" -#: src/vehicle_use.cpp:2027 +#: src/vehicle_use.cpp:2028 #, c-format msgid "Purify water in tank" msgstr "" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2038 +#: src/vehicle_use.cpp:2039 #, c-format msgid "Insufficient power to purify the contents of the %1$s's %2$s" msgstr "" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2043 +#: src/vehicle_use.cpp:2044 #, c-format msgid "You purify the contents of the %1$s's %2$s" msgstr "" -#: src/vehicle_use.cpp:2081 +#: src/vehicle_use.cpp:2082 #, c-format msgid "Craft at the %s" msgstr "" -#: src/vehicle_use.cpp:2091 +#: src/vehicle_use.cpp:2092 #, c-format msgid "Fold %s" msgstr "" @@ -445948,370 +446753,376 @@ msgstr "" msgid "The weather changed to %s!" msgstr "" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Nonvalid" msgstr "Ongeldig" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Valid" msgstr "Geldig" -#: src/wish.cpp:127 +#: src/wish.cpp:128 msgid "Id:" msgstr "" -#: src/wish.cpp:137 +#: src/wish.cpp:138 msgid "Prereqs:" msgstr "" -#: src/wish.cpp:147 +#: src/wish.cpp:148 msgid "Prereqs, 2d:" msgstr "" -#: src/wish.cpp:157 +#: src/wish.cpp:158 msgid "Thresholds required:" msgstr "" -#: src/wish.cpp:167 +#: src/wish.cpp:168 msgid "Cancels:" msgstr "Annuleert:" -#: src/wish.cpp:177 +#: src/wish.cpp:178 msgid "Becomes:" msgstr "Wordt:" -#: src/wish.cpp:187 +#: src/wish.cpp:188 msgid "Add-ons:" msgstr "" -#: src/wish.cpp:206 +#: src/wish.cpp:207 msgid "Category:" msgstr "" #. ~ pts: points, vis: visibility, ugly: ugliness -#: src/wish.cpp:215 +#: src/wish.cpp:216 #, c-format msgid "pts: %d vis: %d ugly: %d" msgstr "" -#: src/wish.cpp:236 +#: src/wish.cpp:237 #, c-format msgid "[%s] find, [%s] quit, [t] toggle base trait" msgstr "" -#: src/wish.cpp:241 +#: src/wish.cpp:242 msgid "[a] show active traits (active)" msgstr "" -#: src/wish.cpp:244 +#: src/wish.cpp:245 msgid "[a] show active traits" msgstr "" -#: src/wish.cpp:264 src/wish.cpp:324 +#: src/wish.cpp:265 src/wish.cpp:325 #, c-format msgid "%s (active)" msgstr "" -#: src/wish.cpp:317 +#: src/wish.cpp:318 #, c-format msgid "%s Mutation changes: %d" msgstr "" -#: src/wish.cpp:365 +#: src/wish.cpp:366 msgid "Intensity threshold: " msgstr "" -#: src/wish.cpp:370 +#: src/wish.cpp:371 msgid "Max: " msgstr "" -#: src/wish.cpp:387 +#: src/wish.cpp:388 #, c-format msgid "Debug Effects Menu: %s" msgstr "" -#: src/wish.cpp:388 +#: src/wish.cpp:389 msgid "Show only active" msgstr "" -#: src/wish.cpp:389 +#: src/wish.cpp:390 msgid "Change body part" msgstr "" -#: src/wish.cpp:446 +#: src/wish.cpp:447 msgid "Choose bodypart" msgstr "" -#: src/wish.cpp:467 +#: src/wish.cpp:468 #, c-format msgid "Set duration (current %1$d): " msgstr "" -#: src/wish.cpp:474 +#: src/wish.cpp:475 msgid "Permanent?" msgstr "" -#: src/wish.cpp:500 +#: src/wish.cpp:501 msgid "INVALID ON THIS LIMB" msgstr "" -#: src/wish.cpp:501 +#: src/wish.cpp:502 msgid "This effect can not be applied on this limb" msgstr "" -#: src/wish.cpp:508 +#: src/wish.cpp:509 msgid " PERMANENT" msgstr "" -#: src/wish.cpp:587 +#: src/wish.cpp:588 msgid " (hallucination)" msgstr "" -#: src/wish.cpp:595 +#: src/wish.cpp:596 #, c-format msgid "" "[%s] find, [f]riendly, [h]allucination, [i]ncrease group, [d]ecrease group, " "[%s] quit" msgstr "" -#: src/wish.cpp:651 +#: src/wish.cpp:652 #, c-format msgid "Spawned %d monsters, choose another or [%s] to quit." msgstr "" -#: src/wish.cpp:654 +#: src/wish.cpp:655 msgid "" "\n" "Target location is not suitable for placing this kind of monster. Choose a different target or [i]ncrease the groups size." msgstr "" -#: src/wish.cpp:734 +#: src/wish.cpp:747 msgid "UPPERCASE, no quotes, separate with spaces" msgstr "" -#: src/wish.cpp:764 +#: src/wish.cpp:774 +msgid "Choose snippet type." +msgstr "" + +#: src/wish.cpp:840 msgid " (contained)" msgstr "" -#: src/wish.cpp:765 +#: src/wish.cpp:841 msgid " (flagged)" msgstr "" -#: src/wish.cpp:777 +#: src/wish.cpp:853 #, c-format -msgid "[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] quit" +msgid "" +"[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] snippet, [%s] " +"quit" msgstr "" -#: src/wish.cpp:852 +#: src/wish.cpp:961 msgid "How many?" msgstr "Hoe veel?" -#: src/wish.cpp:886 +#: src/wish.cpp:995 #, c-format msgid "Wish granted. Wish for more or hit [%s] to quit." msgstr "" -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify" msgstr "" -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify its theory level" msgstr "" -#: src/wish.cpp:915 +#: src/wish.cpp:1024 msgid "Decrease skill" msgstr "" -#: src/wish.cpp:916 +#: src/wish.cpp:1025 msgid "Increase skill" msgstr "" -#: src/wish.cpp:918 +#: src/wish.cpp:1027 msgid "Modify all skills…" msgstr "" -#: src/wish.cpp:934 src/wish.cpp:985 src/wish.cpp:1016 +#: src/wish.cpp:1043 src/wish.cpp:1094 src/wish.cpp:1125 #, c-format msgid "@ %d: %s " msgstr "" -#: src/wish.cpp:965 +#: src/wish.cpp:1074 #, c-format msgid "Set '%s' to…" msgstr "" -#: src/wish.cpp:969 +#: src/wish.cpp:1078 msgid " (current)" msgstr "" -#: src/wish.cpp:982 +#: src/wish.cpp:1091 #, c-format msgid "%s set to %d " msgstr "" -#: src/wish.cpp:992 +#: src/wish.cpp:1101 msgid "Alter all skill values" msgstr "" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 1" msgstr "Voeg 1 toe" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 3" msgstr "Voeg 3 toe" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Set to 0" msgstr "Zet naar 0" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 1" msgstr "Trek 1 af" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 3" msgstr "Trek 3 af" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "(Reset changes)" msgstr "" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 10" msgstr "Zet naar 10" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 5" msgstr "Zet naar 5" -#: src/wish.cpp:1037 +#: src/wish.cpp:1146 msgid "Select proficiency to toggle" msgstr "" -#: src/wish.cpp:1039 +#: src/wish.cpp:1148 msgid "Toggle all proficiencies" msgstr "" -#: src/wish.cpp:1068 src/wish.cpp:1098 src/wish.cpp:1115 +#: src/wish.cpp:1177 src/wish.cpp:1207 src/wish.cpp:1224 #, c-format msgid "(known) %s" msgstr "" -#: src/wish.cpp:1125 +#: src/wish.cpp:1234 #, c-format msgid "You are no longer proficient in %s." msgstr "" -#: src/worldfactory.cpp:184 +#: src/worldfactory.cpp:190 #, c-format msgid "Press [%s] to randomize the world name." msgstr "" -#: src/worldfactory.cpp:226 +#: src/worldfactory.cpp:232 msgid "Choose a new name for this world." msgstr "" -#: src/worldfactory.cpp:233 +#: src/worldfactory.cpp:239 msgid "World name is empty. Randomize the name?" msgstr "" -#: src/worldfactory.cpp:320 +#: src/worldfactory.cpp:326 msgid "world data" msgstr "werelddata" -#: src/worldfactory.cpp:523 +#: src/worldfactory.cpp:529 msgid "World selection" msgstr "" -#: src/worldfactory.cpp:596 +#: src/worldfactory.cpp:602 #, c-format msgid "Page %lu" msgstr "" -#: src/worldfactory.cpp:604 +#: src/worldfactory.cpp:610 msgid "Pick a world to enter game" msgstr "" -#: src/worldfactory.cpp:748 +#: src/worldfactory.cpp:753 msgid "last world info" msgstr "" -#: src/worldfactory.cpp:800 +#: src/worldfactory.cpp:805 msgid "MISSING MODS" msgstr "" -#: src/worldfactory.cpp:802 +#: src/worldfactory.cpp:807 msgid "OBSOLETE MODS" msgstr "" -#: src/worldfactory.cpp:869 +#: src/worldfactory.cpp:874 #, c-format msgid " [%s]" msgstr "" -#: src/worldfactory.cpp:966 src/worldfactory.cpp:1317 +#: src/worldfactory.cpp:971 src/worldfactory.cpp:1322 msgid "--NO ACTIVE MODS--" msgstr "" -#: src/worldfactory.cpp:1046 src/worldfactory.cpp:1047 +#: src/worldfactory.cpp:1051 src/worldfactory.cpp:1052 msgid "Switch to other list" msgstr "" -#: src/worldfactory.cpp:1056 +#: src/worldfactory.cpp:1061 msgid "Activate / deactivate mod" msgstr "" -#: src/worldfactory.cpp:1120 +#: src/worldfactory.cpp:1125 msgid "Mod List" msgstr "" -#: src/worldfactory.cpp:1121 +#: src/worldfactory.cpp:1126 msgid "Mod Load Order" msgstr "" -#: src/worldfactory.cpp:1267 +#: src/worldfactory.cpp:1272 #, c-format msgid "…%s = View full description " msgstr "" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO AVAILABLE MODS--" msgstr "" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO RESULTS FOUND--" msgstr "" -#: src/worldfactory.cpp:1524 +#: src/worldfactory.cpp:1529 msgid "Saved list of active mods as default" msgstr "" -#: src/worldfactory.cpp:1603 src/worldfactory.cpp:1680 -#: src/worldfactory.cpp:1864 +#: src/worldfactory.cpp:1608 src/worldfactory.cpp:1685 +#: src/worldfactory.cpp:1869 msgid "World name:" msgstr "" #. ~ Title text for the world creation menu. The < and > characters decorate #. the border. -#: src/worldfactory.cpp:1676 +#: src/worldfactory.cpp:1681 msgid "< Create World >" msgstr "" -#: src/worldfactory.cpp:1683 +#: src/worldfactory.cpp:1688 msgid "________NO NAME ENTERED!________" msgstr "" -#: src/worldfactory.cpp:1735 +#: src/worldfactory.cpp:1740 msgid "Finish" msgstr "" -#: src/worldfactory.cpp:1757 +#: src/worldfactory.cpp:1762 msgid "Randomize" msgstr "" -#: src/worldfactory.cpp:1783 +#: src/worldfactory.cpp:1788 #, c-format msgid "" "Press [%s] to pick a random name for your world.\n" @@ -446319,39 +447130,39 @@ msgid "" "Press [%s] to see additional control information." msgstr "" -#: src/worldfactory.cpp:1797 +#: src/worldfactory.cpp:1802 #, c-format msgid "[%s] - Advanced options" msgstr "" -#: src/worldfactory.cpp:1799 +#: src/worldfactory.cpp:1804 msgid "Advanced settings:" msgstr "" -#: src/worldfactory.cpp:1805 +#: src/worldfactory.cpp:1810 #, c-format msgid "[%s] - Open mod manager" msgstr "" -#: src/worldfactory.cpp:1873 +#: src/worldfactory.cpp:1878 msgid "Are you SURE you're finished? World name will be randomly generated." msgstr "" -#: src/worldfactory.cpp:1889 +#: src/worldfactory.cpp:1894 msgid "Are you sure you want to reset this world?" msgstr "" -#: src/worldfactory.cpp:1918 +#: src/worldfactory.cpp:1923 msgid "" "Currently using customized advanced options. Reset world options to " "defaults?" msgstr "" -#: src/worldfactory.cpp:1951 +#: src/worldfactory.cpp:1956 msgid "Do you want to abort World Generation?" msgstr "" -#: src/worldfactory.cpp:2005 +#: src/worldfactory.cpp:2010 #, c-format msgid "" "[%s] = save Mod Load Order as " @@ -446364,34 +447175,34 @@ msgid "" "[%s] = keybindings" msgstr "" -#: src/worldfactory.cpp:2029 +#: src/worldfactory.cpp:2034 msgid "World Mods" msgstr "" -#: src/worldfactory.cpp:2030 +#: src/worldfactory.cpp:2035 msgid "World Options" msgstr "" -#: src/worldfactory.cpp:2048 +#: src/worldfactory.cpp:2053 msgid "World name cannot be empty!" msgstr "" -#: src/worldfactory.cpp:2050 +#: src/worldfactory.cpp:2055 #, c-format msgid "%s is a reserved name!" msgstr "" -#: src/worldfactory.cpp:2052 +#: src/worldfactory.cpp:2057 #, c-format msgid "A world named %s already exists!" msgstr "" -#: src/worldfactory.cpp:2062 +#: src/worldfactory.cpp:2067 #, c-format msgid "World name contains invalid character: '%c'" msgstr "" -#: src/worldfactory.cpp:2064 +#: src/worldfactory.cpp:2069 #, c-format msgid "World name contains invalid character: 0x%x" msgstr "" diff --git a/lang/po/pl.po b/lang/po/pl.po index 71c1af1d9f221..5ddc8c3a66a9f 100644 --- a/lang/po/pl.po +++ b/lang/po/pl.po @@ -17,15 +17,15 @@ # Chris Bittner , 2022 # Brett Dong , 2022 # Faalagorn, 2022 -# Szymon Latawiczanin, 2022 # Aleksander Sienkiewicz , 2022 +# Szymon Latawiczanin, 2022 # msgid "" msgstr "" "Project-Id-Version: cataclysm-dda 0.F\n" -"POT-Creation-Date: 2022-09-16 10:57+0000\n" +"POT-Creation-Date: 2022-09-23 06:46+0000\n" "PO-Revision-Date: 2018-04-26 14:47+0000\n" -"Last-Translator: Aleksander Sienkiewicz , 2022\n" +"Last-Translator: Szymon Latawiczanin, 2022\n" "Language-Team: Polish (https://www.transifex.com/cataclysm-dda-translators/teams/2217/pl/)\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" @@ -6648,7 +6648,7 @@ msgstr "Zwiększone banki pamięci" msgid "" "Your memory has been enhanced with small quantum storage drives. While " "active, you learn - both through reading and practice - more quickly. " -"Additionally, you can't forget skills you've already learned." +"Additionally, you forget skills you've learned slower." msgstr "" #. ~ Name of a bionic @@ -8074,6 +8074,21 @@ msgstr "przedmiot zwisający z ciebie" msgid "back torso (hang)" msgstr "tylni tułów (wisi)" +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "left leg (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "legs (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "right leg (draped)" +msgstr "" + #. ~ Name of sub body part #: data/json/body_parts.json msgid "waist" @@ -16930,6 +16945,29 @@ msgid "" "Space around you is damaged and everything near you seems to weigh more." msgstr "" +#. ~ Name of effect type id "slowed_time" +#: data/json/effects.json +msgid "Slowed Time" +msgstr "" + +#. ~ Description of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Something is wrong with local spacetime and everything around seems to move " +"faster than you." +msgstr "" + +#. ~ Apply message of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Time around you is damaged and everything near you seems to move faster." +msgstr "" + +#. ~ Remove message of effect type "Slowed Time" +#: data/json/effects.json +msgid "Reality reasserts itself and your time returns to normal." +msgstr "" + #. ~ Field intensity level #: data/json/field_type.json msgid "blood splatter" @@ -18910,6 +18948,11 @@ msgid "This item will be activated when it is placed in mapgen." msgstr "" "Ten przedmiot będzie aktywowany, gdy umieści się podczas generacji mapy." +#. ~ Description of restriction of JSON flag "GRENADE" +#: data/json/flags.json +msgid "Item must be a grenade" +msgstr "" + #. ~ Please leave anything in unchanged. #. ~ Description of JSON flag "MAG_COMPACT" #: data/json/flags.json @@ -19142,6 +19185,12 @@ msgstr "" msgid "This item is removed after use." msgstr "" +#. ~ Please leave anything in unchanged. +#. ~ Description of JSON flag "BIONIC_FUEL_SOURCE" +#: data/json/flags.json +msgid "Contents of this item are used for fueling bionics." +msgstr "" + #. ~ Message of pull action on a gate #: data/json/gates.json msgid "You turn the handle…" @@ -22547,7 +22596,11 @@ msgid "Unfold" msgstr "Rozłóż" #. ~ Item action name of "SOLARPACK_OFF" -#: data/json/item_actions.json +#. ~ "menu_text" action message of item "small cardboard box" +#. ~ "menu_text" action message of item "cardboard box" +#. ~ "menu_text" action message of item "large cardboard box" +#. ~ "menu_text" action message of item "oversize cardboard box" +#: data/json/item_actions.json data/json/items/containers.json msgid "Fold" msgstr "Złóż" @@ -31292,11 +31345,6 @@ msgstr "picie" msgid "using drugs" msgstr "używanie dragów" -#. ~ Verb in activity "ACT_CONSUME_FUEL_MENU" -#: data/json/player_activities.json -msgid "consuming fuel" -msgstr "konsumowanie paliwa" - #. ~ Verb in activity "ACT_HACKING" #: data/json/player_activities.json msgid "hacking" @@ -59150,6 +59198,38 @@ msgstr "" "Mocna wykładzina o niskim profilu, całkowicie niepalna, w kolorze " "fioletowym, z warstwą izolacyjną pod spodem." +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base rock carpet!" +msgstr "" + +#. ~ Terrain name +#. ~ Item name +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +#: data/json/items/resources/home_improvement.json +#: data/mods/No_Hope/terrain.json +msgid "red carpet" +msgid_plural "red carpets" +msgstr[0] "czerwony dywan" +msgstr[1] "czerwone dywany" +msgstr[2] "czerwonych dywanów" +msgstr[3] "czerwonego dywanu" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base primitive floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base gray linoleum floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base white linoleum floor carpet!" +msgstr "" + #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-floors-indoor.json #: data/json/furniture_and_terrain/terrain-floors-outdoors.json @@ -73951,8 +74031,35 @@ msgstr[3] "małego pudła kartonowego" #. ~ ~7x20x15 or ~4x22x22 #. ~ Description of "small cardboard box" #: data/json/items/containers.json -msgid "A small cardboard box. No bigger than a foot in dimension." -msgstr "Małe pudło kartonowe. Nie większe niż 30 cm w każdym wymiarze." +msgid "" +"A small cardboard box. No bigger than a foot in dimension. Can be folded." +msgstr "" + +#. ~ "msg" action message of item "small cardboard box" +#. ~ "msg" action message of item "cardboard box" +#. ~ "msg" action message of item "large cardboard box" +#. ~ "msg" action message of item "oversize cardboard box" +#: data/json/items/containers.json +msgid "You fold the box." +msgstr "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Item name +#: data/json/items/containers.json +msgid "small folded cardboard box" +msgid_plural "small folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Description of "small folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A small folded cardboard box. No bigger than a foot in dimension. Can be " +"assembled." +msgstr "" #. ~ (25x40x50) #. ~ Item name @@ -73969,9 +74076,24 @@ msgstr[3] "pudła kartonowego" #: data/json/items/containers.json msgid "" "A sturdy cardboard box, about the size of a banana box. Great for packing." +" Can be folded." +msgstr "" + +#. ~ (1x80x75) +#. ~ Item name +#: data/json/items/containers.json +msgid "folded cardboard box" +msgid_plural "folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ (1x80x75) +#. ~ Description of "folded cardboard box" +#: data/json/items/containers.json +msgid "A sturdy folded cardboard box. Great for packing. Can be assembled." msgstr "" -"Zwarte kartonowe pudło, rozmiaru typowego do transportu bananów. Świetne do " -"pakowania." #. ~ A box that children could hide in should be big enough to cram a (un)dead #. child or uncomfortable adult in (90x60x60) @@ -73979,10 +74101,26 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, the sort children would have loved to hide in, " -"when there were still children." +"when there were still children. Can be folded." +msgstr "" + +#. ~ (1x150x120) +#. ~ Item name +#: data/json/items/containers.json +msgid "large folded cardboard box" +msgid_plural "large folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ (1x150x120) +#. ~ Description of "large folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A very large folded cardboard box, the sort children would have loved to " +"hide in, when there were still children. Can be assembled." msgstr "" -"Bardzo duże kartonowe pudełko, w którym dzieci chętnie się chowały, gdy były" -" jeszcze dzieci." #. ~ A box that children could hide in should be big enough to cram a (un)dead #. child or uncomfortable adult in (90x60x60) @@ -73990,10 +74128,8 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, doubled up with a second layer of cardboard and " -"lots of duct tape." +"lots of duct tape. It can't be folded anymore." msgstr "" -"Bardzo duże kartonowe pudło, podwojone drugą warstwą kartonu i dużą ilością " -"taśmy klejącej." #. ~ (200x50x20) #. ~ Item name @@ -74010,10 +74146,26 @@ msgstr[3] "ponadwymiarowego kartonowego pudła" #: data/json/items/containers.json msgid "" "An oversize cardboard box, big enough to fit some longer items. Great for " -"storage." +"storage. Can be folded." +msgstr "" + +#. ~ (220x100x1) +#. ~ Item name +#: data/json/items/containers.json +msgid "oversize folded cardboard box" +msgid_plural "oversize folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ (220x100x1) +#. ~ Description of "oversize folded cardboard box" +#: data/json/items/containers.json +msgid "" +"An oversize cardboard box, big enough to fit some longer items. Great for " +"storage. Can be assembled." msgstr "" -"Ponadwymiarowe kartonowe pudło, dostatecznie duże by pomieścić dłuższe " -"przedmioty. Wspaniałe do przechowywania." #. ~ Item name #: data/json/items/containers.json @@ -77372,6 +77524,26 @@ msgstr "" "Pięć długich patyków związanych razem dla łatwiejszego transportu. Demontuj," " by rozwiązać." +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Item name +#: data/json/items/generic.json +msgid "bundle of javelins" +msgid_plural "bundles of javelins" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Description of "bundle of javelins" +#: data/json/items/generic.json +msgid "" +"Five wooden javelins securely tied together for easier transport. " +"Disassemble to untie them." +msgstr "" + #. ~ Item name #: data/json/items/generic.json msgid "t-substrate sample" @@ -140926,6 +141098,7 @@ msgstr "wylot lufy" #. ~ Valid mod location of gun "Makarov PM" #. ~ Valid mod location of gun "makeshift chemical thrower" #. ~ Valid mod location of gun "RM451 flamethrower" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "XM34 EMP projector" #. ~ Valid mod location of gun "A7 laser rifle" #. ~ Valid mod location of gun "V29 laser pistol" @@ -140970,8 +141143,9 @@ msgstr "wylot lufy" #: data/json/items/gun/762R.json data/json/items/gun/8x40mm.json #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json data/json/items/gun/flammable.json -#: data/json/items/gun/ups.json data/json/items/gunmod/rail.json -#: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json +#: data/json/items/gun/robofac_gun.json data/json/items/gun/ups.json +#: data/json/items/gunmod/rail.json data/json/items/ranged/crossbows.json +#: data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/7.50mm.json #: data/mods/Aftershock/items/gun/laser.json #: data/mods/Aftershock/items/gun/plasma.json @@ -141201,6 +141375,7 @@ msgstr "kolba" #. ~ Valid mod location of gun "combination gun" #. ~ Valid mod location of gun "RM451 flamethrower" #. ~ Valid mod location of gun "flintlock musket" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "12 gauge bullpup shotgun" #. ~ Valid mod location of gun "high-capacity pump-action shotgun" #. ~ Valid mod location of gun "gas-operated bullpup shotgun" @@ -141276,8 +141451,9 @@ msgstr "kolba" #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json #: data/json/items/gun/combination.json data/json/items/gun/flammable.json -#: data/json/items/gun/flintlock.json data/json/items/gun/shot.json -#: data/json/items/gun/ups.json data/json/items/gunmod/bionicmods.json +#: data/json/items/gun/flintlock.json data/json/items/gun/robofac_gun.json +#: data/json/items/gun/shot.json data/json/items/gun/ups.json +#: data/json/items/gunmod/bionicmods.json #: data/json/items/gunmod/underbarrel.json data/json/items/ranged/archery.json #: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/laser.json @@ -152630,9 +152806,7 @@ msgstr[3] "frytek z fast foodu" #. ~ Description of "fast-food French fries" #: data/json/items/comestibles/junkfood.json -msgid "" -"Salty, deep-fried potatoes from a fast food restaurant. Somehow, they're " -"still edible." +msgid "Salty, deep-fried potatoes from a fast food restaurant." msgstr "" #. ~ Item name @@ -156245,10 +156419,10 @@ msgstr "" #: data/json/items/comestibles/med.json msgid "alcohol wipe" msgid_plural "alcohol wipe" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "chusteczka alkoholowa" +msgstr[1] "chusteczki alkoholowe" +msgstr[2] "chusteczek alkoholowych" +msgstr[3] "chusteczki alkoholowej" #. ~ Description of "alcohol wipe" #: data/json/items/comestibles/med.json @@ -156256,6 +156430,8 @@ msgid "" "A wet wipe saturated with alcohol and stored in a sterile package. Used for" " personal hygiene or disinfecting small wounds." msgstr "" +"Mokra chusteczka nasycona alkoholem i trzymana w sterylnym opakowaniu. " +"Stosowana do higieny osobistej albo dezynfekcji lekkich obrażeń." #. ~ Item name #: data/json/items/comestibles/med.json @@ -172262,10 +172438,10 @@ msgstr "" #: data/json/items/generic/mail.json msgid "postcard" msgid_plural "postcards" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "pocztówka" +msgstr[1] "pocztówki" +msgstr[2] "pocztówek" +msgstr[3] "pocztówki" #. ~ Description of "postcard" #: data/json/items/generic/mail.json @@ -197229,17 +197405,6 @@ msgstr[3] "żółtej farby" msgid "A can of yellow paint." msgstr "Puszka żółtej farby." -#. ~ Item name -#. ~ Terrain name -#: data/json/items/resources/home_improvement.json -#: data/mods/No_Hope/terrain.json -msgid "red carpet" -msgid_plural "red carpets" -msgstr[0] "czerwony dywan" -msgstr[1] "czerwone dywany" -msgstr[2] "czerwonych dywanów" -msgstr[3] "czerwonego dywanu" - #. ~ Description of "red carpet" #: data/json/items/resources/home_improvement.json msgid "A roll of red carpet." @@ -204315,6 +204480,64 @@ msgstr[3] "młotka balistycznego" msgid "This is a tool used for properly disassembling firearm ammunition." msgstr "Narzędzie do rozcalania amunicji do broni palnej." +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal gasoline tank" +msgid_plural "internal gasoline tanks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "internal gasoline tank" +#: data/json/items/tool/integrated.json +msgid "Internal tank for gasoline fuel cell bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal ethanol tank" +msgid_plural "internal ethanol tanks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "internal ethanol tank" +#: data/json/items/tool/integrated.json +msgid "Internal ethanol tank for ethanol burner bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal oil tank" +msgid_plural "internal oil tanks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "internal oil tank" +#: data/json/items/tool/integrated.json +msgid "Internal oil tank for oil generator bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal battery compartment" +msgid_plural "internal battery compartments" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "internal battery compartment" +#: data/json/items/tool/integrated.json +msgid "" +"Internal compartment for holding medium sized batteries for battery system " +"bionic." +msgstr "" + #. ~ Item name #: data/json/items/tool/knives.json msgid "copper knife" @@ -214575,20 +214798,6 @@ msgstr[3] "blachy" msgid "A thin sheet of metal." msgstr "Cienka blacha." -#. ~ Item name -#: data/json/items/vehicle/plating.json -msgid "wired sheet metal" -msgid_plural "wired sheet metal" -msgstr[0] "blacha z okablowaniem" -msgstr[1] "blachy z okablowaniem" -msgstr[2] "blach z okablowaniem" -msgstr[3] "blachy z okablowaniem" - -#. ~ Description of "wired sheet metal" -#: data/json/items/vehicle/plating.json -msgid "Sheet metal that has had housing for lights wired into it." -msgstr "Blacha z wmontowaną oprawą świetlną i jej okablowaniem." - #. ~ Item name #: data/json/items/vehicle/plating.json msgid "wooden armor kit" @@ -214732,6 +214941,21 @@ msgid "Durable silica-coated chitin plating made for a vehicle." msgstr "" "Zestaw pokrytego krzemem lekkiego chitynowego opancerzenia do pojazdów." +#. ~ Item name +#. ~ Vehicle part name +#: data/json/items/vehicle/plating.json data/json/vehicleparts/boards.json +msgid "counterweight" +msgid_plural "counterweights" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "counterweight" +#: data/json/items/vehicle/plating.json +msgid "A heavy block of steel used in balancing other heavy things." +msgstr "" + #. ~ Item name #. ~ Vehicle part name #: data/json/items/vehicle/rams.json data/json/vehicleparts/rams.json @@ -218674,6 +218898,20 @@ msgstr "" msgid "%1$s impales !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale your %2$s, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #: data/mods/Xedra_Evolved/monsters/monsterattacks.json @@ -218700,6 +218938,18 @@ msgstr "" msgid "%1$s buries its beak in !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -218724,6 +218974,18 @@ msgstr "" msgid "%1$s snaps its tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -218748,6 +219010,18 @@ msgstr "" msgid "%1$s snaps its barbed tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -218773,6 +219047,18 @@ msgstr "" msgid "%1$s snaps its long barbed tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -218800,6 +219086,19 @@ msgstr "" msgid "%1$s's head shoots out, and its teeth sink into !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's head extends to bite you, but you dodge and the head sails past!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "" +"%s's head extends to bite , but they dodge and the head sails past!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -218824,6 +219123,18 @@ msgstr "" msgid "%1$s thrusts its arms at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts its arms at you, but you evade the stretched arm!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's thrusts its arms at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -218849,6 +219160,18 @@ msgid "" "%1$s stares intently at and a hurricane force wind hits them!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s stares at you, but you the wind bursts past you!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's stares at , but the wind blows past them!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -218873,6 +219196,18 @@ msgstr "" msgid "%1$s thrusts a claw at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at you, but you evade it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at , but they evade it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -218897,6 +219232,18 @@ msgstr "" msgid "%1$s slashes at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at your neck! You duck!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at , but they duck!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -218921,6 +219268,18 @@ msgstr "" msgid "%1$s takes a powerful swing at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -218945,6 +219304,18 @@ msgstr "" msgid "%1$s brutally rams !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -218969,6 +219340,18 @@ msgstr "" msgid "%1$s claws at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s claws at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to claw at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -218993,6 +219376,18 @@ msgstr "" msgid "%1$s slams into !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to slam into you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries slam into , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -219017,6 +219412,18 @@ msgstr "" msgid "%1$s stings !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -219059,6 +219466,18 @@ msgstr "" msgid "%1$s gores with its antlers!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -219083,6 +219502,18 @@ msgstr "" msgid "%1$s kicks !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -219109,6 +219540,20 @@ msgstr "" msgid "%s grabs and covers them in sticky webs!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab , but they dodge!" +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/monster_deaths.json msgid "Necro Boomer Revive" @@ -220066,22 +220511,22 @@ msgstr "Teleportuje i przyzywa potwory." #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Action" +msgid "Reflection Action" msgstr "" -#. ~ Description of spell "Endless Hunger Action" +#. ~ Description of spell "Reflection Action" #: data/json/monster_special_attacks/spells.json msgid "Teleports and harms monsters." msgstr "" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Revive" +msgid "Reflection Revive" msgstr "" -#. ~ Description of spell "Endless Hunger Revive" +#. ~ Description of spell "Reflection Revive" #: data/json/monster_special_attacks/spells.json -msgid "Revives the endless hunger." +msgid "Revives the reflection." msgstr "" #. ~ Spell name @@ -220111,6 +220556,26 @@ msgid "" "hallucination attacks. You can see it only in debug menu." msgstr "" +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Sloth Attack" +msgstr "" + +#. ~ Description of spell "Sloth Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Slows you." +msgstr "" + +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Guilt Attack" +msgstr "" + +#. ~ Description of spell "Guilt Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Makes things heavier." +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/weapon_spells.json msgid "Mi-go Slaver Beam" @@ -223215,7 +223680,7 @@ msgstr "" "czułkami." #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish" msgid_plural "giant crayfish" msgstr[0] "gigantyczny rak" @@ -223231,7 +223696,7 @@ msgid "" msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "colossal crayfish" msgid_plural "colossal crayfish" msgstr[0] "kolosalny rak" @@ -223245,7 +223710,7 @@ msgid "An enormous mutated gray crayfish with pincer claws and long antennae." msgstr "Olbrzymi przerośnięty zmutowany rak ze szczypcami i długimi czułkami." #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish larva" msgid_plural "giant crayfish larvae" msgstr[0] "" @@ -223990,6 +224455,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "skittering plague" msgid_plural "skittering plagues" msgstr[0] "smyrgająca plaga" @@ -224012,6 +224478,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague nymph" msgid_plural "plague nymphs" msgstr[0] "nimfa plagi" @@ -224032,6 +224499,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague vector" msgid_plural "plague vectors" msgstr[0] "nosiciel plagi" @@ -224054,6 +224522,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach" msgid_plural "giant cockroaches" msgstr[0] "gigantyczny karaluch" @@ -224072,6 +224541,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach nymph" msgid_plural "giant cockroach nymphs" msgstr[0] "nimfa gigantycznego karalucha" @@ -224086,6 +224556,7 @@ msgstr "Dziecko zmutowanego karalucha wielkości szczura." #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "pregnant giant cockroach" msgid_plural "pregnant giant cockroaches" msgstr[0] "gigantyczny karaluch w ciąży" @@ -224245,6 +224716,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly naiad" msgid_plural "giant dragonfly naiads" msgstr[0] "nimfa gigantycznej ważki" @@ -224266,6 +224738,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly" msgid_plural "giant dragonflies" msgstr[0] "gigantyczna ważka" @@ -224288,6 +224761,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "fused dragonflies" msgid_plural "fused dragonflies" msgstr[0] "połączone ważki" @@ -224867,6 +225341,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "wasp larva" msgid_plural "wasp larvae" msgstr[0] "larwa osy" @@ -225033,6 +225508,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "dermatik larva" msgid_plural "dermatik larvae" msgstr[0] "larwa dermatika" @@ -225176,6 +225652,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant ant" msgid_plural "giant ants" msgstr[0] "gigantyczna mrówka" @@ -225212,6 +225689,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant acidic ant" msgid_plural "giant acidic ants" msgstr[0] "gigantyczna kwasowa mrówka" @@ -225253,6 +225731,7 @@ msgstr "Z ciała %s wycieka kwas." #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic ant larva" msgid_plural "acidic ant larvae" msgstr[0] "larwa kwasowej mrówki" @@ -225291,6 +225770,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic soldier ant" msgid_plural "acidic soldier ants" msgstr[0] "żołnierz kwasowej mrówki" @@ -225311,6 +225791,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "ant larva" msgid_plural "ant larvae" msgstr[0] "larwa mrówki" @@ -225347,6 +225828,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "soldier ant" msgid_plural "soldier ants" msgstr[0] "żołnierz mrówki" @@ -225365,6 +225847,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "super soldier ant" msgid_plural "super soldier ants" msgstr[0] "super żołnierz mrówki" @@ -225404,6 +225887,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant locust" msgid_plural "giant locusts" msgstr[0] "gigantyczna szarańcza" @@ -225424,6 +225908,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "famine" msgid_plural "famines" msgstr[0] "głód" @@ -225443,6 +225928,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "locust nymph" msgid_plural "locust nymphs" msgstr[0] "nimfa szarańczy" @@ -225461,6 +225947,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "aphid" msgid_plural "aphids" @@ -225481,6 +225968,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "giant aphid" msgid_plural "giant aphids" @@ -225519,6 +226007,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant praying mantis" msgid_plural "giant praying mantises" msgstr[0] "gigantyczna modliszka" @@ -225538,6 +226027,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "praying mantis nymph" msgid_plural "praying mantis nymphs" msgstr[0] "" @@ -225555,6 +226045,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "great mantis" msgid_plural "great mantises" msgstr[0] "wielka modliszka" @@ -225645,6 +226136,7 @@ msgstr "Duży konik polny, kilka razy większy od zwykłego." #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant grasshopper" msgid_plural "giant grasshoppers" msgstr[0] "gigantyczny konik polny" @@ -225663,6 +226155,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "grasshopper nymph" msgid_plural "grasshopper nymphs" msgstr[0] "" @@ -225677,6 +226170,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant stag beetle larva" msgid_plural "giant stag beetle larvae" msgstr[0] "larwa olbrzymiego żuka jelonka" @@ -225775,6 +226269,7 @@ msgstr "paskudną szramę w chitynie" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant antlion larva" msgid_plural "giant antlion larvae" msgstr[0] "" @@ -225793,6 +226288,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant adult antlion" msgid_plural "giant adult antlions" msgstr[0] "gigantyczny dorosły mrówkolew" @@ -225831,6 +226327,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water strider" msgid_plural "giant water striders" msgstr[0] "gigantyczny nartnik" @@ -225850,6 +226347,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water strider nymph" msgid_plural "water strider nymphs" msgstr[0] "" @@ -226011,6 +226509,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "cicada nymph" msgid_plural "cicada nymphs" msgstr[0] "nimfa cykady" @@ -226029,6 +226528,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cicada" msgid_plural "giant cicadas" msgstr[0] "gigantyczna cykada" @@ -226047,6 +226547,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant woodlouse" msgid_plural "giant woodlice" msgstr[0] "olbrzymia stonoga" @@ -226065,6 +226566,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "baby woodlouse" msgid_plural "baby woodlice" msgstr[0] "mała stonoga" @@ -226084,6 +226586,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water tiger" msgid_plural "giant water tigers" msgstr[0] "gigantyczny chrząszcz wodny" @@ -226102,6 +226605,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant diving beetle" msgid_plural "giant diving beetles" msgstr[0] "gigantyczny pływak żółtobrzeżek" @@ -226122,6 +226626,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water scorpion" msgid_plural "giant water scorpions" msgstr[0] "gigantyczne płoszczycowate" @@ -226141,6 +226646,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water scorpion nymph" msgid_plural "water scorpion nymphs" msgstr[0] "nimfa płoszczycowatych" @@ -230154,6 +230660,8 @@ msgstr "" #. ~ Death message of monster "shifting mass" #. ~ Death message of monster "impossible shape" +#. ~ Death message of monster "guilt" +#. ~ Death message of monster "sloth" #. ~ Death message of monster "Impossible shape" #: data/json/monsters/nether.json data/mods/innawood/monsters/nether.json #, c-format @@ -230415,30 +230923,78 @@ msgstr "" #. ~ Monster name #: data/json/monsters/nether.json -msgid "endless hunger" -msgid_plural "endless hungers" +msgid "pale reflection" +msgid_plural "pale reflections" msgstr[0] "" msgstr[1] "" msgstr[2] "" msgstr[3] "" -#. ~ Description of monster "endless hunger" +#. ~ Description of monster "pale reflection" #: data/json/monsters/nether.json msgid "" -"Your mind fills in large shifting images of predators to save you from its " -"actual appearance. You can feel it despite the distance as if it were " -"connected to you." +"This looks nothing like you. It's barely real. So why does your mind keep " +"mistaking it for you?" msgstr "" -#. ~ Death message of monster "endless hunger" +#. ~ Death message of monster "pale reflection" #: data/json/monsters/nether.json #, c-format -msgid "The %s vanishes but you can still feel it through your connection." +msgid "The %s vanishes but you can still feel it." msgstr "" -#. ~ Monster message of special attack of monster "endless hunger" +#. ~ Monster message of special attack of monster "pale reflection" #: data/json/monsters/nether.json -msgid "You can feel the endless hunger." +#, c-format +msgid "You can feel the %s." +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "twisted reflection" +msgid_plural "twisted reflections" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "twisted reflection" +#: data/json/monsters/nether.json +msgid "" +"This looks almost nothing like you. It's form isn't even stable. So why " +"does your mind keep mistaking it for you?" +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "dark reflection" +msgid_plural "dark reflections" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "dark reflection" +#: data/json/monsters/nether.json +msgid "" +"This only looks a little like you. It's obviously not you. So why does " +"your mind keep mistaking it for you?" +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "better half" +msgid_plural "better halves" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "better half" +#: data/json/monsters/nether.json +msgid "" +"This doesn't look like you. It looks like what you've dreamed you could be." +" Why does your mind keep mistaking you for a bad copy of it?" msgstr "" #. ~ Monster name @@ -230487,6 +231043,52 @@ msgstr "" msgid "You feel something was destroyed inside you." msgstr "" +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "guilt" +msgid_plural "guilts" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"memories of your wrongdoings rise to the surface." +msgstr "" + +#. ~ Monster message of special attack of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"The guilt makes no physical movement and yet you feel the force of its " +"assault. Everything feels heavier." +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "sloth" +msgid_plural "sloths" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"a desire to stop moving rises." +msgstr "" + +#. ~ Monster message of special attack of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"The sloth does nothing, and you feel time itself aiding your desire to do " +"nothing." +msgstr "" + #. ~ Monster name #: data/json/monsters/power_leech.json msgid "leech blossom" @@ -276286,45 +276888,42 @@ msgstr "" #. ~ Mission name #: data/json/npcs/exodii/exodii_merchant_missions.json -msgid "Bring 1L of anesthetic to Rubik" -msgstr "Przynieś 1 l anestetyku do Rubika" +msgid "Bring 1000 units of anesthetic to Rubik" +msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "" -"If'n us'll to add the metal an' plastic for ye, us'll need one liter o' them" -" anus-feticks, half for your thinkin'-meat an' half for our stock." +"If'n us'll to add the metal an' plastic for ye, us'll need a thousand unit " +"o' them anus-feticks, half for your thinkin'-meat an' half for our stock." msgstr "" -"Jeźli przidōmy dlŏ wŏs metal i plastik, bydymy potrzebowali jedyn liter z " -"tymi nie-czulyniami, pōł na wasze miynso do myślyniŏ, a pōł na nasze " -"foranty." -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "King's own luck!" msgstr "Szczęście króla!" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "That be a choice an' you can tass. Come back to this'n if you like." msgstr "To je ôbiōr i możesz go dokōnać. Wrōć do tego, jeźli chcesz." -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Check round the chirurgery an' such, I'd razz." msgstr "Wybadejcie zale ôperacyjne i take tam, jŏ bych to zrobiōł." -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Us'n waits patient-like for that anus-fetick." msgstr "Czekōmy zetrwale na te nie-czulynia." -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. We can pass it in when you like." msgstr "Szumnie i szumle. Mogymy jy przekŏzać, kedy zechcesz." -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. Come back to this'n if you like to try again." msgstr "Świetnie i pięknie. Wróć do tego, jeśli chcesz spróbować jeszcze raz." @@ -277758,34 +278357,30 @@ msgstr "OK, OK. Co powiedziałeś? Rozproszyła mnie zmiana głosu." #. is to bring us a bit of good tea. Not literally 'tea' of course. That's #. my Anglic street slang. I mean the stuff that puts you to sleep for #. surgery. The Great Grey says your word for it is 'anesthetic'. You bring -#. us one liter of anesthetic, we'll fix you up with a wire and everything. +#. us a thousand units of anesthetic, we'll fix you up with a wire and +#. everything. #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" "Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle " "mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. " "I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep " "f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. " -"You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a" -" tiff." +"You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire" +" an' a tiff." msgstr "" -"Szumle, szumle, szumle! Ha! Sztartnymy starõ maszinã do miynsa. Twojim " -"auftragym je prziniyść nōm trochã dobrego tyju. Niy dosłownie „tyju”, toć. " -"To mōj angelskŏ mŏwa ulicznŏ. Chodzi mi ô to, co uspŏwŏ na czas ôperacyje. " -"Wielgi Siwy gŏdŏ, iże twoje słowo na to to „nie czulynie”. Prziniyś nōm " -"jedyn liter do „nie-czulyniŏ”, a my wstawiymy ci drōty i w cołkości." #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" -"One liter of, uh, anesthetic, coming up. Can we talk about something else?" +"One thousand units of, uh, anesthetic, coming up. Can we talk about " +"something else?" msgstr "" -"Jeden litr, ee, anestetyków, już nadchodzi. Możemy porozmawiać o czymś " -"innym?" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json -msgid "One liter of, uh, anesthetic, coming up. I'd better start looking." -msgstr "Jeden litr, ee, anestetyków, już nadchodzi. Lepiej zacznę szukać." +msgid "" +"One thousand units of, uh, anesthetic, coming up. I'd better start looking." +msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json @@ -319427,6 +320022,16 @@ msgstr "pudła kartonowego" msgid "Recipes related to constructing cardboard boxes." msgstr "" +#. ~ name of the nested group +#: data/json/recipes/nested.json +msgid "assembled cardboard boxes" +msgstr "" + +#. ~ Description of the category "assembled cardboard boxes" +#: data/json/recipes/nested.json +msgid "Recipes related to assembling cardboard boxes." +msgstr "" + #. ~ name of the nested group #: data/json/recipes/nested.json msgid "wooden boxes" @@ -345392,7 +345997,7 @@ msgstr "" "To ulotka sieci fast food. Jest w niej facet w samochodzie składający " "zamówienie z atrakcyjną kobietą noszącą jaskrawo zieloną koszulę w oknie z " "dwoma szczęśliwymi dzieciakami na tylnych siedzeniach. Ulotka głosi " -"„Burgery, frytki i Uśmiech”. W roku jest logo sieci." +"„Burgery, frytki i Uśmiech”. W rogu jest logo sieci." #. ~ Snippet in category "flier" #. ~ Snippet in category "dks_flier" @@ -345504,7 +346109,7 @@ msgstr "" "To ulotka sieci fast food. Jest w niej facet w samochodzie składający " "zamówienie z atrakcyjną kobietą noszącą jaskrawo zieloną koszulę w oknie z " "dwoma szczęśliwymi dzieciakami na tylnych siedzeniach. Ulotka głosi " -"„Burgery, frytki i Uśmiech”. W roku jest logo sieci. Ktoś ostro sobie na " +"„Burgery, frytki i Uśmiech”. W rogu jest logo sieci. Ktoś ostro sobie na " "niej użył niezmywalnym markerem. Jest pokryta obraźliwymi obrazkami i " "rasistowskimi hasłami." @@ -366924,6 +367529,13 @@ msgstr "" "Połowiczna cienka metalowa ściana. Zatrzymuje zombie na zewnątrz pojazdu, " "ale pozwala zajrzeć ponad nią." +#. ~ Description of vehicle part "counterweight" +#: data/json/vehicleparts/boards.json +msgid "" +"A half-height heavy metal wall. Commonly used in forklifts to balance them " +"when lifting heavy things." +msgstr "" + #. ~ Vehicle part name #: data/json/vehicleparts/cargo.json msgid "storage bag" @@ -367820,11 +368432,6 @@ msgstr "niebieskie światło" msgid "red light" msgstr "czerwone światło" -#. ~ Vehicle part name -#: data/json/vehicleparts/lights.json -msgid "aisle with lights" -msgstr "przejście ze światłami" - #. ~ Vehicle part name #: data/json/vehicleparts/manual.json msgid "foot pedals" @@ -403313,6 +403920,18 @@ msgstr "" msgid "%1$s stomps on !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries to stomp on you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries stomp on , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -403337,6 +403956,18 @@ msgstr "" msgid "%1$s swings its massive tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -403361,6 +403992,18 @@ msgstr "" msgid "%1$s swings its spiked tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -403385,6 +404028,18 @@ msgstr "" msgid "%1$s thrusts its long horns at !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s thrusts its long horns at you, but you evade!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s's thrusts its long horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -405403,6 +406058,15 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "anchisaurus egg" +msgid_plural "anchisaurus eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "issi egg" @@ -405457,6 +406121,15 @@ msgstr[1] "jaja diplodoka" msgstr[2] "jaj diplodoka" msgstr[3] "jaja diplodoka" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "barosaurus egg" +msgid_plural "barosaurus eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "camarasaurus egg" @@ -407176,6 +407849,22 @@ msgid "" "hands and leathery skin." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "anchisaurus" +msgid_plural "anchisaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "anchisaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"A four legged plant eating dinosaur with a long neck, dexterous hands and " +"leathery skin." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "issi" @@ -407281,6 +407970,22 @@ msgstr "" "Ogromny, długoszyi, czworonożny dinozaur z długim, przypominającym bicz " "ogonem." +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "barosaurus" +msgid_plural "barosaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "barosaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur with a long, whip-like tail and one " +"large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "camarasaurus" @@ -408730,6 +409435,23 @@ msgid "" "holding together a shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal anchisaurus zombie" +msgid_plural "fungal anchisaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "fungal anchisaurus zombie" +#: data/mods/DinoMod/monsters/fungus.json +msgid "" +"This was once a four legged plant eating dinosaur with a long neck and " +"leathery skin. Now fungal tendrils sprout from the mouth, eyes, and other " +"orifices, holding together a large shambling mass of mold-covered flesh." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal issi zombie" @@ -408853,13 +409575,14 @@ msgstr "" #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json -msgid "fungal camarasaurus zombie" -msgid_plural "fungal camarasaurus zombies" -msgstr[0] "kamarazaur grzybiczy zombie" -msgstr[1] "kamarazaury grzybicze zombie" -msgstr[2] "kamarazaurów grzybiczych zombie" -msgstr[3] "kamarazaura grzybiczego zombie" +msgid "fungal barosaurus zombie" +msgid_plural "fungal barosaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +#. ~ Description of monster "fungal barosaurus zombie" #. ~ Description of monster "fungal camarasaurus zombie" #: data/mods/DinoMod/monsters/fungus.json msgid "" @@ -408872,6 +409595,15 @@ msgstr "" "innych otworów wyrastają grzybicze wici, które trzymają razem ogromną, " "szamoczącą się masę pokrytego pleśnią ciała." +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal camarasaurus zombie" +msgid_plural "fungal camarasaurus zombies" +msgstr[0] "kamarazaur grzybiczy zombie" +msgstr[1] "kamarazaury grzybicze zombie" +msgstr[2] "kamarazaurów grzybiczych zombie" +msgstr[3] "kamarazaura grzybiczego zombie" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal brachiosaurus zombie" @@ -409573,42 +410305,6 @@ msgstr[1] "ciemnoszarobiałe pisklęta" msgstr[2] "ciemnoszarobiałych piskląt" msgstr[3] "ciemnoszarobiałego pisklęcia" -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "sarahsaurus hatchling" -msgid_plural "sarahsaurus hatchlings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "issi hatchling" -msgid_plural "issi hatchlings" -msgstr[0] "pisklę issi" -msgstr[1] "pisklęta issi" -msgstr[2] "piskląt issi" -msgstr[3] "pisklęcia issi" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "haplocanthosaurus hatchling" -msgid_plural "haplocanthosaurus hatchlings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "amargasaurus hatchling" -msgid_plural "amargasaurus hatchlings" -msgstr[0] "pisklę amargazaura" -msgstr[1] "pisklęta amargazaura" -msgstr[2] "piskląt amargazaura" -msgstr[3] "pisklęcia amargazaura" - #. ~ Monster name #: data/mods/DinoMod/monsters/hatchling.json msgid "brown and magenta hatchling" @@ -409988,6 +410684,11 @@ msgid "" "tail." msgstr "" +#. ~ Description of monster "mon_anchisaurus_juvenile" +#: data/mods/DinoMod/monsters/juvenile.json +msgid "A four-legged, plant-eating juvenile sauropod with a long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/juvenile.json msgid "brown and magenta sauropod juvenile" @@ -410592,6 +411293,22 @@ msgstr[3] "" msgid "Long-necked, two-legged dinosaur corpse with a long tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "anchisaurus zombie" +msgid_plural "anchisaurus zombie" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "anchisaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Long-necked, four-legged dinosaur corpse. The neck is bent at a disturbing " +"angle and leaking black ichor." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "issi zombie" @@ -410694,6 +411411,22 @@ msgstr "" "Ogromny, długoszyi, czworonożny dinozaur z długim, przypominającym bicz " "ogonem i malutką głową z pustymi, białymi oczami. Kołysze się i zatacza." +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "barosaurus zombie" +msgid_plural "barosaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "barosaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "camarasaurus zombie" @@ -411774,6 +412507,22 @@ msgstr "" "Mocno poparzony dwunożny dinozaur zombie zauropod, który wciąż cuchnie " "zwęglonym mięsem. Jego ciało przekształciło się w skorupę ze skóry." +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched anchisaurus zombie" +msgid_plural "scorched anchisaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "scorched anchisaurus zombie" +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "" +"Heavily-burned four-legged zombie dinosaur sauropod that still reeks of " +"charred meat. Its flesh has mended into a leathery shell." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched issi zombie" @@ -411844,6 +412593,15 @@ msgstr[1] "spalone diplodoki zombie" msgstr[2] "spalonych diplodoków zombie" msgstr[3] "spalonego diplodoka zombie" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched barosaurus zombie" +msgid_plural "scorched barosaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched camarasaurus zombie" @@ -412711,6 +413469,22 @@ msgid "" "bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "American Ammo" +msgid_plural "American Ammos" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "American Ammo" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Long-necked, four-legged dinosaur corpse. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Frozen Fury" @@ -412816,6 +413590,23 @@ msgstr "" "zatacza. Całe ciało wybrzusza się od napiętych mięśni i spuchniętych, " "ropiejących ran." +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "Barosaurus Brute" +msgid_plural "Barosaurus Brutes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "Barosaurus Brute" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Zombie Freight Train" @@ -414467,6 +415258,22 @@ msgid "" "large, two-legged body and long neck." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "armored anchisaurus" +msgid_plural "armored anchisaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "armored anchisaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"large, four-legged body and long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "armored issi" @@ -414554,7 +415361,23 @@ msgstr[3] "pancernego diplodoka" #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "" "This zombified diplodocus has grown dense bone armor, completely covering " -"the massive, four-legged body and tiny head." +"the massive, four-legged body and small head." +msgstr "" + +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "boneplate barosaurus" +msgid_plural "boneplate barosaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "boneplate barosaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"massive, four-legged body and small head." msgstr "" #. ~ Monster name @@ -415918,6 +416741,16 @@ msgstr "gniazdo allozaura" msgid "An allosaurus nest." msgstr "Gniazdo allozaura." +#. ~ Name of map extra +#: data/mods/DinoMod/overmap/map_extras.json +msgid "anchisaurus nest" +msgstr "" + +#. ~ Description of map extra "anchisaurus nest" +#: data/mods/DinoMod/overmap/map_extras.json +msgid "An anchisaurus nest." +msgstr "" + #. ~ Name of map extra #: data/mods/DinoMod/overmap/map_extras.json msgid "ankylosaurus nest" @@ -423384,6 +424217,20 @@ msgstr "" "stworzeń w celu wytworzenia bionicznej mocy. Może przechowywać do 100 ml " "krwi." +#. ~ Item name +#: data/mods/Magiclysm/bionics.json +msgid "internal blood bank" +msgid_plural "internal blood banks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "internal blood bank" +#: data/mods/Magiclysm/bionics.json +msgid "Internal tank for blood power generator bionic." +msgstr "" + #. ~ Construction group name #: data/mods/Magiclysm/construction_group.json msgid "Build Translocator Gate" @@ -423795,6 +424642,18 @@ msgstr "" msgid "%1$s lashes with its flaming whip!" msgstr "" +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes you with its flaming whip, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes with its flaming whip, but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/Magiclysm/monster_attacks.json #, c-format @@ -448057,6 +448916,129 @@ msgstr "" "Sprawia, że wiele nieagresywnych, ale na ogół nie dających się oswoić " "dzikich zwierząt da się oswoić." +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame dragonfly egg" +msgid_plural "tame dragonfly eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "tame dragonfly egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The still-wet egg of a mutated dragonfly. This one has been carefully " +"tended for. The dragonfly inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame mantis egg" +msgid_plural "tame mantis eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "tame mantis egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"Praying mantis eggs glued to each other inside a strange-looking case. " +"These ones have been carefully tended for. The mantis inside seems more " +"timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame antlion egg" +msgid_plural "tame antlion eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "tame antlion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"A large, white antlion egg. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame cicada egg" +msgid_plural "tame cicada eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "tame cicada egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a cicada. This one has been carefully tended for. The cicada " +"inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water beetle egg" +msgid_plural "tame water beetle eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "tame water beetle egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water beetle. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water scorpion egg" +msgid_plural "tame water scorpion eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "tame water scorpion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water scorpion. This one has been carefully tended for. The " +"water scorpion inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "sweet goop" +msgid_plural "sweet goop" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "sweet goop" +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "" +"A bunch of sweet stuff with a wet, goopy consistency. Normal bugs would die" +" for this, just hope the mutants will like it as well." +msgstr "" + +#. ~ name of the nested group +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "tame eggs" +msgstr "" + +#. ~ Description of the category "tame eggs" +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "Recipes related to taming the eggs of aggressive invertebrates." +msgstr "" + #. ~ Name of effect type id "toxic_glue" #: data/mods/TropiCataclysm/effects.json msgid "Termite Glue" @@ -454447,11 +455429,6 @@ msgid "" "damage to kill something." msgstr "" -#. ~ "message" action message of item "Vancian bill" -#: data/mods/Xedra_Evolved/items/inventor/artifacts.json -msgid "You tear the ticket apart." -msgstr "" - #. ~ Item name #: data/mods/Xedra_Evolved/items/inventor/artifacts.json msgid "helmet of creative juices" @@ -463517,13 +464494,10 @@ msgstr "" #. ~ NPC dialogue line #: data/mods/translate-dialogue/rubik.json msgid "" -"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" +"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" "\n" -"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us one liter of anesthetic, we'll fix you up with a wire and everything." +"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us a thousand units of anesthetic, we'll fix you up with a wire and everything." msgstr "" -"Szumle, szumle, szumle! Ha! Sztartnymy starõ maszinã do miynsa. Twojim auftragym je prziniyść nōm trochã dobrego tyju. Niy dosłownie „tyju”, toć. To mōj angelskŏ mŏwa ulicznŏ. Chodzi mi ô to, co uspŏwŏ na czas ôperacyje. Wielgi Siwy gŏdŏ, iże twoje słowo na to to „nie czulynie”. Prziniyś nōm jedyn liter do „nie-czulyniŏ”, a my wstawiymy ci drōty i w cołkości.\n" -"\n" -"[TŁUMACZENIE]: „Super, super, super! Ha! Odpalimy starą maszynkę do mięsa. Twoim zadaniem jest przynieść nam trochę dobrej herbaty. Oczywiście nie dosłownie »herbaty«. To mój anglojęzyczny slang uliczny. Chodzi mi o to, co usypia na czas operacji. Great Grey mówi, że waszym słowem na to jest »anestetyk«. Przynieś nam litr środka znieczulającego, a my cię uśpimy drutem i wszystkim innym." #. ~ NPC dialogue line #: data/mods/translate-dialogue/rubik.json @@ -465749,6 +466723,11 @@ msgstr "Dodaj flagi do zespawnowanych przedmiotów" msgid "Toggle spawning everything" msgstr "Przełącz spawnowanie wszystkiego" +#. ~ Key binding name +#: data/raw/keybindings.json +msgid "Choose snippet" +msgstr "" + #. ~ Key binding name #: data/raw/keybindings.json msgid "Look at" @@ -466253,11 +467232,11 @@ msgstr "" "\n" "Wewnętrzny błąd: osiągnięciom brakuje obserwatora." -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Press " msgstr "Wciśnij " -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Try" msgstr "Spróbuj" @@ -466269,8 +467248,8 @@ msgstr "Patrz" msgid "Interact" msgstr "Interakcja" -#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:121 -#: src/game_inventory.cpp:206 +#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:122 +#: src/game_inventory.cpp:204 msgid "Inventory" msgstr "Ekwipunek" @@ -466316,8 +467295,8 @@ msgstr "%s (Klawisz kierunku)" msgid "Auto drive canceled." msgstr "Automatyczne jeżdżenie anulowane." -#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2547 -#: src/activity_handlers.cpp:2583 +#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2543 +#: src/activity_handlers.cpp:2579 msgid "You have reached your destination." msgstr "Dotarto do celu." @@ -466336,7 +467315,7 @@ msgid "You cannot hack this." msgstr "Nie możesz tego zhakować." #: src/activity_actor.cpp:779 src/activity_actor.cpp:2326 -#: src/activity_actor.cpp:5042 src/computer_session.cpp:494 +#: src/activity_actor.cpp:5031 src/computer_session.cpp:494 #: src/computer_session.cpp:511 src/computer_session.cpp:1220 #: src/computer_session.cpp:1496 msgid "an alarm sound!" @@ -466367,7 +467346,7 @@ msgstr "Aktywujesz panel!" msgid "The nearby doors unlock." msgstr "Pobliskie drzwi odblokowują się." -#: src/activity_actor.cpp:846 src/iuse.cpp:10013 +#: src/activity_actor.cpp:846 src/iuse.cpp:10031 msgid "It's too dark to write!" msgstr "Jest zbyt ciemno, by pisać!" @@ -466398,13 +467377,13 @@ msgid "grnd grnd grnd" msgstr "drrr drrr drrr" #: src/activity_actor.cpp:1053 src/activity_actor.cpp:2049 -#: src/activity_actor.cpp:4566 src/activity_actor.cpp:4914 +#: src/activity_actor.cpp:4555 src/activity_actor.cpp:4903 #, c-format msgid "Your %1$s ran out of charges." msgstr "W twoim przedmiocie: %1$s skończyły się ładunki." #: src/activity_actor.cpp:1055 src/activity_actor.cpp:2051 -#: src/activity_actor.cpp:4568 src/activity_actor.cpp:4916 +#: src/activity_actor.cpp:4557 src/activity_actor.cpp:4905 #, c-format msgid "%1$s %2$s ran out of charges." msgstr "W %1$s %2$s skończyły się ładunki." @@ -466417,7 +467396,7 @@ msgstr "Nie masz już książki!" msgid " no longer has the book!" msgstr " nie ma już książki!" -#: src/activity_actor.cpp:1357 src/character.cpp:10622 src/npc.cpp:1334 +#: src/activity_actor.cpp:1357 src/character.cpp:10623 src/npc.cpp:1334 msgid "It's too dark to read!" msgstr "Jest zbyt ciemno, by czytać!" @@ -466546,10 +467525,10 @@ msgstr "Zamek opiera się próbom włamania i uszkadzasz swoje narzędzie." msgid "The lock stumps your efforts to pick it." msgstr "Zamek opiera się próbom włamania." -#: src/activity_actor.cpp:2347 src/game.cpp:5609 src/game.cpp:5617 -#: src/game.cpp:5648 src/game.cpp:5654 src/iexamine.cpp:4078 src/iuse.cpp:9920 -#: src/iuse_actor.cpp:1036 src/iuse_actor.cpp:1852 src/iuse_actor.cpp:4399 -#: src/iuse_actor.cpp:4524 +#: src/activity_actor.cpp:2347 src/game.cpp:5607 src/game.cpp:5615 +#: src/game.cpp:5646 src/game.cpp:5652 src/iexamine.cpp:4078 src/iuse.cpp:9938 +#: src/iuse_actor.cpp:1043 src/iuse_actor.cpp:1859 src/iuse_actor.cpp:4406 +#: src/iuse_actor.cpp:4531 msgid "You cannot do that while mounted." msgstr "Nie możesz robić tego w czasie jazdy wierzchowcem." @@ -466592,63 +467571,63 @@ msgstr "Skanujesz książkę do swojego urządzenia." msgid "%s scans the book into their device." msgstr "%s skanuje książkę do swojego urządzenia." -#: src/activity_actor.cpp:2673 +#: src/activity_actor.cpp:2662 msgid "You lie down preparing to fall asleep." msgstr "Kładziesz się, przygotowując się do snu," -#: src/activity_actor.cpp:2686 +#: src/activity_actor.cpp:2675 msgid "" "You feel you should've fallen asleep by now, but somehow you're still awake." msgstr "Czujesz, że powinieneś już zasnąć, ale jakoś nadal nie śpisz." -#: src/activity_actor.cpp:2691 +#: src/activity_actor.cpp:2680 msgid "You toss and turn…" msgstr "Przewracasz się na lewo i prawo…" -#: src/activity_actor.cpp:2702 +#: src/activity_actor.cpp:2691 msgid "You try to sleep, but can't." msgstr "Próbujesz zasnąć, lecz nie potrafisz." -#: src/activity_actor.cpp:2722 +#: src/activity_actor.cpp:2711 msgid "You have trouble sleeping, keep trying?" msgstr "Masz problem z zaśnięciem, próbować dalej?" -#: src/activity_actor.cpp:2723 +#: src/activity_actor.cpp:2712 msgid "Stop trying to fall asleep and get up." msgstr "Przestań próbować zasnąć i wstań." -#: src/activity_actor.cpp:2724 +#: src/activity_actor.cpp:2713 msgid "Continue trying to fall asleep." msgstr "Kontynuuj próbować zasnąć." -#: src/activity_actor.cpp:2726 +#: src/activity_actor.cpp:2715 msgid "Continue trying to fall asleep and don't ask again." msgstr "Kontynuuj próbować zasnąć i nie pytaj ponownie." -#: src/activity_actor.cpp:2786 +#: src/activity_actor.cpp:2775 msgid "You start cracking the safe." msgstr "Rozpoczynasz włam do sejfu." -#: src/activity_actor.cpp:2789 +#: src/activity_actor.cpp:2778 #, c-format msgid "%1$s starts cracking the safe." msgstr "%1$s zaczyna włam do sejfu." -#: src/activity_actor.cpp:2844 +#: src/activity_actor.cpp:2833 msgid "With a satisfying click, the lock on the safe opens!" msgstr "Z satysfakcjonującym kliknięciem, zamek na sejfie otwiera się!" -#: src/activity_actor.cpp:2943 +#: src/activity_actor.cpp:2932 #, c-format msgid "You disassemble your %s." msgstr "Demontujesz: %s." -#: src/activity_actor.cpp:2946 src/character.cpp:10354 +#: src/activity_actor.cpp:2935 src/character.cpp:10355 #, c-format msgid "You unload your %s." msgstr "Rozładowujesz: %s." -#: src/activity_actor.cpp:2994 +#: src/activity_actor.cpp:2983 msgid "" "You no longer have the in progress craft in your possession. You stop " "crafting. Reactivate the in progress craft to continue crafting." @@ -466656,7 +467635,7 @@ msgstr "" "Nie masz już w posiadaniu wytwarzania w trakcie. Przestajesz wytwarzać. " "Aktywuj wytwarzanie w trakcie, by kontynuować wytwarzanie." -#: src/activity_actor.cpp:2997 +#: src/activity_actor.cpp:2986 msgid "" " no longer has the in progress craft in their possession. " " stops crafting." @@ -466664,65 +467643,65 @@ msgstr "" " nie ma już w posiadaniu wytwarzania w trakcie. przestaje" " wytwarzać." -#: src/activity_actor.cpp:3117 +#: src/activity_actor.cpp:3106 msgid "Keep practicing until proficiency increase?" msgstr "Ćwicz, aż wzrośnie poziom biegłości?" -#: src/activity_actor.cpp:3135 +#: src/activity_actor.cpp:3124 msgid "Your proficiency has increased. Stop practicing?" msgstr "Twój poziom biegłości wzrósł. Czy chcesz przestać ćwiczyć?" -#: src/activity_actor.cpp:3141 +#: src/activity_actor.cpp:3130 #, c-format msgid "There is nothing left of the %s to craft from." msgstr "Nie pozostało nic z %s do wytwarzania." -#: src/activity_actor.cpp:3142 +#: src/activity_actor.cpp:3131 #, c-format msgid "There is nothing left of the %s was crafting." msgstr "Nie pozostało nic z %s, które wytwarza ." -#: src/activity_actor.cpp:3210 +#: src/activity_actor.cpp:3199 msgid "You are too tired to exercise." msgstr "Odczuwasz zbyt duże zmęczenie, by ćwiczyć." -#: src/activity_actor.cpp:3216 +#: src/activity_actor.cpp:3205 msgid "You are too dehydrated to exercise." msgstr "Jesteś zbyt odwodniony, by ćwiczyć." -#: src/activity_actor.cpp:3222 +#: src/activity_actor.cpp:3211 msgid "Empty your hands first." msgstr "Opróżnij najpierw swoje dłonie." -#: src/activity_actor.cpp:3236 +#: src/activity_actor.cpp:3225 msgid "You cannot train here with a broken arm." msgstr "Nie możesz trenować tu ze złamaną ręką." -#: src/activity_actor.cpp:3243 +#: src/activity_actor.cpp:3232 msgid "You cannot train here with a broken leg." msgstr "Nie możesz trenować tu ze złamaną nogą." -#: src/activity_actor.cpp:3253 +#: src/activity_actor.cpp:3242 msgid "You cannot train freely with a broken limb." msgstr "Nie możesz trenować dowolnie ze złamaną kończyną." -#: src/activity_actor.cpp:3261 +#: src/activity_actor.cpp:3250 msgid "" "Physical effort determines workout efficiency, but also rate of exhaustion." msgstr "" "Wysiłek fizyczny determinuje efektywność treningu, ale także stopień " "zmęczenia." -#: src/activity_actor.cpp:3262 +#: src/activity_actor.cpp:3251 msgid "Choose training intensity:" msgstr "Wybierz intensywność treningu:" -#: src/activity_actor.cpp:3263 +#: src/activity_actor.cpp:3252 msgctxt "training intensity" msgid "Light" msgstr "Lekki" -#: src/activity_actor.cpp:3264 +#: src/activity_actor.cpp:3253 msgid "" "Light exercise comparable in intensity to walking, but more focused and " "methodical." @@ -466730,12 +467709,12 @@ msgstr "" "Lekkie ćwiczenia porównywalne pod względem intensywności do chodzenia, ale " "bardziej skoncentrowane i metodyczne." -#: src/activity_actor.cpp:3265 +#: src/activity_actor.cpp:3254 msgctxt "training intensity" msgid "Moderate" msgstr "Umiarkowany" -#: src/activity_actor.cpp:3266 +#: src/activity_actor.cpp:3255 msgid "" "Moderate exercise without excessive exertion, but with enough effort to " "break a sweat." @@ -466743,12 +467722,12 @@ msgstr "" "Umiarkowane ćwiczenia bez nadmiernego zmęczenia, ale z wystarczającym " "wysiłkiem, by się spocić." -#: src/activity_actor.cpp:3267 +#: src/activity_actor.cpp:3256 msgctxt "training intensity" msgid "Active" msgstr "Aktywny" -#: src/activity_actor.cpp:3268 +#: src/activity_actor.cpp:3257 msgid "" "Active exercise with full involvement. Strenuous, but in a controlled " "manner." @@ -466756,12 +467735,12 @@ msgstr "" "Aktywne ćwiczenia z pełnym zaangażowaniem. Forsowne, ale w kontrolowany " "sposób." -#: src/activity_actor.cpp:3269 +#: src/activity_actor.cpp:3258 msgctxt "training intensity" msgid "High" msgstr "Wysoki" -#: src/activity_actor.cpp:3270 +#: src/activity_actor.cpp:3259 msgid "" "High intensity exercise with maximum effort and full power. Exhausting in " "the long run." @@ -466769,118 +467748,118 @@ msgstr "" "Ćwiczenia o wysokiej intensywności z maksymalnym wysiłkiem i pełną mocą. " "Wyczerpują na dłuższą metę." -#: src/activity_actor.cpp:3296 src/activity_actor.cpp:3398 +#: src/activity_actor.cpp:3285 src/activity_actor.cpp:3387 msgid "Train for how long (minutes): " msgstr "Trenuj jak długo (minuty): " -#: src/activity_actor.cpp:3311 +#: src/activity_actor.cpp:3300 msgid "You start your workout session." msgstr "Zaczynasz swoją sesję ćwiczeń." -#: src/activity_actor.cpp:3317 +#: src/activity_actor.cpp:3306 msgid "You are exhausted so you finish your workout early." msgstr "Jesteś wyczerpany, więc kończysz trening wcześniej." -#: src/activity_actor.cpp:3322 +#: src/activity_actor.cpp:3311 msgid "You are dehydrated so you finish your workout early." msgstr "Jesteś odwodniony, więc kończysz trening wcześniej." #. ~ heavy breathing when exercising -#: src/activity_actor.cpp:3334 +#: src/activity_actor.cpp:3323 msgid "yourself huffing and puffing!" msgstr "swoje dyszenie i sapanie!" -#: src/activity_actor.cpp:3349 +#: src/activity_actor.cpp:3338 msgid "You catch your breath for few moments." msgstr "Na kilka chwil łapiesz oddech." -#: src/activity_actor.cpp:3352 +#: src/activity_actor.cpp:3341 msgid "You get back to your training." msgstr "Wracasz do swojego treningu." -#: src/activity_actor.cpp:3360 +#: src/activity_actor.cpp:3349 msgid "You finish your workout session." msgstr "Kończysz sesję treningową." -#: src/activity_actor.cpp:3379 +#: src/activity_actor.cpp:3368 msgid "You have finished your training cycle, keep training?" msgstr "Ukończono cykl treningowy, trenować dalej?" -#: src/activity_actor.cpp:3380 +#: src/activity_actor.cpp:3369 msgid "Stop training." msgstr "Zakończ trening." -#: src/activity_actor.cpp:3381 +#: src/activity_actor.cpp:3370 msgid "Continue training." msgstr "Kontynuuj trening." -#: src/activity_actor.cpp:3382 +#: src/activity_actor.cpp:3371 msgid "Continue training and don't ask again." msgstr "Kontynuuj trening i nie pytaj ponownie." -#: src/activity_actor.cpp:3596 src/iexamine.cpp:2298 +#: src/activity_actor.cpp:3585 src/iexamine.cpp:2298 msgid "Nothing can be harvested from this plant in current season." msgstr "Nic nie może być zebrane z tej rośliny o tej porze roku." -#: src/activity_actor.cpp:3638 +#: src/activity_actor.cpp:3627 msgid "You couldn't harvest anything." msgstr "Nie mogłeś nic zebrać." -#: src/activity_actor.cpp:3680 +#: src/activity_actor.cpp:3669 #, c-format msgid "%1$s did not fit and fell to the %2$s." msgstr "%1$s nie mieści się i upada na %2$s." -#: src/activity_actor.cpp:3684 +#: src/activity_actor.cpp:3673 #, c-format msgid "%1$s is too heavy and fell to the %2$s." msgstr "%1$s jest zbyt ciężki i upada na %2$s." -#: src/activity_actor.cpp:3709 +#: src/activity_actor.cpp:3698 msgid "The pet has moved somewhere else." msgstr "Twój zwierzak przemieścił się gdzieś indziej." -#: src/activity_actor.cpp:3752 +#: src/activity_actor.cpp:3741 msgid "The robot has moved somewhere else." msgstr "Robot przesunął się gdzieś indziej." -#: src/activity_actor.cpp:3760 +#: src/activity_actor.cpp:3749 #, c-format msgid "The %s recovers before you can finish." msgstr "%s odnawia się zanim możesz skończyć." -#: src/activity_actor.cpp:3777 +#: src/activity_actor.cpp:3766 #, c-format msgid "The %s hovers momentarily as it surveys the area." msgstr "%s unosi się przez chwilę gdy skanuje otoczenie." -#: src/activity_actor.cpp:3783 +#: src/activity_actor.cpp:3772 #, c-format msgid "The %s lets out a whirring noise and starts to follow you." msgstr "%s wydaje brzęczący dźwięk i podąża za tobą." -#: src/activity_actor.cpp:3862 src/character.cpp:1444 src/character.cpp:1621 -#: src/character.cpp:1658 +#: src/activity_actor.cpp:3851 src/character.cpp:1445 src/character.cpp:1622 +#: src/character.cpp:1659 msgid "You let go of the grabbed object." msgstr "Puszczasz trzymany obiekt." #. ~ %1$s: item to put in the container, %2$s: container to put item in -#: src/activity_actor.cpp:3923 src/activity_actor.cpp:3946 +#: src/activity_actor.cpp:3912 src/activity_actor.cpp:3935 #, c-format msgid "You put your %1$s into the %2$s." msgstr "Wkładasz: %1$s do %2$s." -#: src/activity_actor.cpp:3961 +#: src/activity_actor.cpp:3950 #, c-format msgid "Could not put %1$s into %2$s, aborting." msgstr "Nie można włożyć %1$s do %2$s, przerywam." -#: src/activity_actor.cpp:4065 +#: src/activity_actor.cpp:4054 #, c-format msgid "Can't reload the %s." msgstr "Nie można przeładować %s." -#: src/activity_actor.cpp:4074 +#: src/activity_actor.cpp:4063 #, c-format msgid "" "You manage to loosen some debris and make your %s somewhat operational." @@ -466888,105 +467867,105 @@ msgstr "" "Udaje ci się poluzować trochę gruzu i sprawić, by twój %s trochę bardziej " "działał." -#: src/activity_actor.cpp:4081 +#: src/activity_actor.cpp:4070 #, c-format msgid "You insert %dx %s into the %s." msgstr "Wkładasz: %dx %s do %s." -#: src/activity_actor.cpp:4085 +#: src/activity_actor.cpp:4074 #, c-format msgid "You refill the %s." msgstr "Uzupełniasz %s." -#: src/activity_actor.cpp:4087 +#: src/activity_actor.cpp:4076 #, c-format msgid "You reload the %1$s with %2$s." msgstr "Przeładowujesz %1$s za pomocą %2$s." -#: src/activity_actor.cpp:4109 +#: src/activity_actor.cpp:4098 #, c-format msgid "The %s no longer fits in your inventory" msgstr "W twoim ekwipunku %s już się nie mieści." -#: src/activity_actor.cpp:4113 +#: src/activity_actor.cpp:4102 #, c-format msgid "Dispose of %s and wield %s" msgstr "Pozbądź się %s i weź %s" -#: src/activity_actor.cpp:4116 src/pickup.cpp:103 +#: src/activity_actor.cpp:4105 src/pickup.cpp:103 #, c-format msgid "Wield %s" msgstr "Weź %s" -#: src/activity_actor.cpp:4118 +#: src/activity_actor.cpp:4107 #, c-format msgid "Drop %s" msgstr "Upuść %s" -#: src/activity_actor.cpp:4125 +#: src/activity_actor.cpp:4114 #, c-format msgid "The %s no longer fits in your inventory so you wield it instead." msgstr "" "%s nie mieści się już w twoim ekwipunku, więc zamiast tego trzymasz to." -#: src/activity_actor.cpp:4132 +#: src/activity_actor.cpp:4121 #, c-format msgid "The %s no longer fits in your inventory so you drop it instead." msgstr "" "%s nie mieści się już w twoim ekwipunku, więc zamiast tego upuszczasz to." -#: src/activity_actor.cpp:4205 +#: src/activity_actor.cpp:4194 #, c-format msgid "The %s's udders run dry." msgstr "Wymiona %s są puste." -#: src/activity_actor.cpp:4253 +#: src/activity_actor.cpp:4242 #, c-format msgid "%1$s has nothing %2$s could shear." msgstr "%1$s nie ma nic %2$s mogłoby ostrzyc." -#: src/activity_actor.cpp:4264 +#: src/activity_actor.cpp:4253 #, c-format msgid "%1$s don't have a shearing tool." msgstr "%1$s nie ma narzędzia do strzyżenia." -#: src/activity_actor.cpp:4267 +#: src/activity_actor.cpp:4256 #, c-format msgid "%1$s doesn't have a shearing tool." msgstr "%1$s nie ma narzędzia do strzyżenia." -#: src/activity_actor.cpp:4283 +#: src/activity_actor.cpp:4272 #, c-format msgid "%1$s start shearing %2$s." msgstr "%1$s zaczyna strzyc %2$s." -#: src/activity_actor.cpp:4286 +#: src/activity_actor.cpp:4275 #, c-format msgid "%1$s starts shearing %2$s." msgstr "%1$s zaczyna strzyc %2$s." -#: src/activity_actor.cpp:4300 +#: src/activity_actor.cpp:4289 #, c-format msgid "%1$s don't have a shearing tool anymore." msgstr "%1$s nie ma już narzędzia do strzyżenia." -#: src/activity_actor.cpp:4305 +#: src/activity_actor.cpp:4294 #, c-format msgid "%1$s doesn't have a shearing tool anymore." msgstr "%1$s nie ma już narzędzia do strzyżenia." -#: src/activity_actor.cpp:4335 +#: src/activity_actor.cpp:4324 #, c-format msgid "%1$s finished shearing %2$s and got:" msgstr "%1$s skończył strzyc %2$s i dostał:" #. ~ %1$s - item, %2$d - amount -#: src/activity_actor.cpp:4352 +#: src/activity_actor.cpp:4341 #, c-format msgid "%1$s x%2$d" msgstr "%1$s x%2$d" -#: src/activity_actor.cpp:4403 +#: src/activity_actor.cpp:4392 msgid "" "You no longer have the in progress disassembly in your possession. You stop" " disassembling. Reactivate the in progress disassembly to continue " @@ -466995,7 +467974,7 @@ msgstr "" "Nie masz już w posiadaniu demontażu w trakcie. Przestajesz demontować. " "Aktywuj demontaż w trakcie, by kontynuować rozmontowywanie." -#: src/activity_actor.cpp:4406 +#: src/activity_actor.cpp:4395 msgid "" " no longer has the in progress disassembly in their possession. " " stops disassembling." @@ -467003,231 +467982,231 @@ msgstr "" " nie ma już w posiadaniu demontażu w trakcie. przestaje " "demontować." -#: src/activity_actor.cpp:4562 +#: src/activity_actor.cpp:4551 msgid "hissssssssss!" msgstr "ssssssssssss!" -#: src/activity_actor.cpp:4697 +#: src/activity_actor.cpp:4686 #, c-format msgid "You set up the %s on the ground." msgstr "Rozkładasz %s na ziemi." -#: src/activity_actor.cpp:4698 +#: src/activity_actor.cpp:4687 msgid "Examine the center square to pack it up again." msgstr "Zbadaj środkowy kwadrat, aby złożyć go ponownie." -#: src/activity_actor.cpp:4784 +#: src/activity_actor.cpp:4773 msgid "You pause to engage in spiritual contemplation." msgstr "Zatrzymujesz się by pogrążyć się w duchowej kontemplacji." -#: src/activity_actor.cpp:4813 +#: src/activity_actor.cpp:4802 #, c-format msgid "Playing with your %s has lifted your spirits a bit." msgstr "Zabawa z twoim %s nieco podniosła cię na duchu." -#: src/activity_actor.cpp:4889 +#: src/activity_actor.cpp:4878 #, c-format msgid "You can't use your %1$s to pry up the nails." msgstr "Nie możesz użyć swojego %1$s do podważania gwoździ." -#: src/activity_actor.cpp:5163 +#: src/activity_actor.cpp:5152 msgid "You open up your kit and shave." msgstr "Otwierasz swój zestaw i się golisz." -#: src/activity_actor.cpp:5186 +#: src/activity_actor.cpp:5175 msgid "You give your hair a trim." msgstr "Przycinasz sobie włosy." -#: src/activity_actor.cpp:5190 src/iexamine.cpp:339 +#: src/activity_actor.cpp:5179 src/iexamine.cpp:339 msgid "Change what?" msgstr "Zmienić co?" -#: src/activity_actor.cpp:5191 +#: src/activity_actor.cpp:5180 msgid "Change hairstyle" msgstr "Zmień fryzurę" -#: src/activity_actor.cpp:5192 +#: src/activity_actor.cpp:5181 msgid "Change facial hairstyle" msgstr "Zmień zarost" #. ~ Sound of a wood chopping tool at work! -#: src/activity_actor.cpp:5399 +#: src/activity_actor.cpp:5388 msgid "CHK!" msgstr "SIEK!" -#: src/activity_actor.cpp:5450 +#: src/activity_actor.cpp:5439 msgid "You finish chopping wood." msgstr "Kończysz rąbać drewno." -#: src/activity_actor.cpp:5501 +#: src/activity_actor.cpp:5490 #, c-format msgid "You produce %d plank." msgid_plural "You produce %d planks." msgstr[0] "Wyprodukowałeś %d desek." -#: src/activity_actor.cpp:5506 +#: src/activity_actor.cpp:5495 #, c-format msgid "You produce %d splinter." msgid_plural "You produce %d splinters." msgstr[0] "Wyprodukowałeś %d drzazg." -#: src/activity_actor.cpp:5510 +#: src/activity_actor.cpp:5499 msgid "You waste a lot of the wood." msgstr "Marnujesz masę drewna." -#: src/activity_actor.cpp:5557 +#: src/activity_actor.cpp:5546 msgid "Select a direction for the tree to fall in." msgstr "Wybierz kierunek, w którym ma upaść drzewo." -#: src/activity_actor.cpp:5611 +#: src/activity_actor.cpp:5600 msgid "You finish chopping down a tree." msgstr "Kończysz ścinanie drzewa." -#: src/activity_actor.cpp:5651 +#: src/activity_actor.cpp:5640 msgid "You finish churning up the earth here." msgstr "Kończysz ubijać tu ziemię." -#: src/activity_actor.cpp:5691 +#: src/activity_actor.cpp:5680 #, c-format msgid "You clear up the %s." msgstr "Czyścisz %s." -#: src/activity_actor.cpp:5887 src/activity_actor.cpp:5901 +#: src/activity_actor.cpp:5876 src/activity_actor.cpp:5890 #, c-format msgid "You found: %s!" msgstr "Znajdujesz: %s!" -#: src/activity_actor.cpp:5907 +#: src/activity_actor.cpp:5896 msgid "You didn't find anything." msgstr "Nic nie znalazłeś." -#: src/activity_actor.cpp:5975 src/activity_handlers.cpp:2462 +#: src/activity_actor.cpp:5964 src/activity_handlers.cpp:2464 #, c-format msgid "You successfully attached the %1$s to your %2$s." msgstr "Pomyślnie przyłączasz %1$s do swojego %2$s." -#: src/activity_actor.cpp:5987 +#: src/activity_actor.cpp:5976 #, c-format msgid "You failed at installing the %s and destroyed your %s!" msgstr "Zawodzisz przy instalacji %s i niszczysz swój %s!" -#: src/activity_actor.cpp:5991 +#: src/activity_actor.cpp:5980 #, c-format msgid "You failed at installing the %s and damaged your %s!" msgstr "Zawodzisz przy instalacji %s i niszczysz swój %s!" -#: src/activity_actor.cpp:5996 +#: src/activity_actor.cpp:5985 #, c-format msgid "You failed at installing the %s." msgstr "Zawodzisz przy instalacji %s." -#: src/activity_actor.cpp:6062 +#: src/activity_actor.cpp:6051 msgid "You finish salvaging." msgstr "Kończysz odzyskiwanie." -#: src/activity_actor.cpp:6315 +#: src/activity_actor.cpp:6304 #, c-format msgid "%s can't reach the source tile." msgstr "" -#: src/activity_actor.cpp:6489 src/activity_item_handling.cpp:2372 +#: src/activity_actor.cpp:6478 src/activity_item_handling.cpp:2370 #, c-format msgid "%s sorted out every item possible." msgstr "%s posortował każdy przedmiot, jaki mógł." -#: src/activity_actor.cpp:6508 +#: src/activity_actor.cpp:6497 #, c-format msgid "%s cannot be folded." msgstr "" -#: src/activity_actor.cpp:6515 src/activity_actor.cpp:6643 +#: src/activity_actor.cpp:6504 src/activity_actor.cpp:6632 #, c-format msgid "You need %s to do it!" msgstr "Potrzebujesz %s aby to zrobić!" -#: src/activity_actor.cpp:6522 +#: src/activity_actor.cpp:6511 #, c-format msgid "You can't fold the %s while it's in motion." msgstr "Nie możesz złożyć %s, gdy jest w ruchu." -#: src/activity_actor.cpp:6541 +#: src/activity_actor.cpp:6530 #, c-format msgid "You fold the %s." msgstr "" -#: src/activity_actor.cpp:6562 +#: src/activity_actor.cpp:6551 #, c-format msgid "You let go of %s." msgstr "" -#: src/activity_actor.cpp:6609 src/consumption.cpp:731 -#: src/consumption.cpp:1826 src/iuse.cpp:674 src/iuse.cpp:693 src/iuse.cpp:751 -#: src/iuse.cpp:770 src/iuse.cpp:1799 src/iuse.cpp:2361 src/iuse.cpp:2407 -#: src/iuse.cpp:3263 src/iuse.cpp:3379 src/iuse.cpp:3849 src/iuse.cpp:3890 -#: src/iuse.cpp:4379 src/iuse.cpp:4670 src/iuse.cpp:5481 src/iuse.cpp:5529 -#: src/iuse.cpp:6113 src/iuse.cpp:8162 src/iuse_actor.cpp:1227 -#: src/iuse_actor.cpp:1911 src/iuse_actor.cpp:1970 src/iuse_actor.cpp:2221 -#: src/iuse_actor.cpp:2639 src/iuse_actor.cpp:3302 src/iuse_actor.cpp:3833 -#: src/iuse_actor.cpp:4528 +#: src/activity_actor.cpp:6598 src/consumption.cpp:731 +#: src/consumption.cpp:1732 src/iuse.cpp:675 src/iuse.cpp:694 src/iuse.cpp:752 +#: src/iuse.cpp:771 src/iuse.cpp:1800 src/iuse.cpp:2362 src/iuse.cpp:2408 +#: src/iuse.cpp:3264 src/iuse.cpp:3380 src/iuse.cpp:3850 src/iuse.cpp:3891 +#: src/iuse.cpp:4380 src/iuse.cpp:4671 src/iuse.cpp:5482 src/iuse.cpp:5530 +#: src/iuse.cpp:6114 src/iuse.cpp:8166 src/iuse_actor.cpp:1234 +#: src/iuse_actor.cpp:1918 src/iuse_actor.cpp:1977 src/iuse_actor.cpp:2228 +#: src/iuse_actor.cpp:2646 src/iuse_actor.cpp:3309 src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:4535 msgid "You can't do that while underwater." msgstr "Nie możesz tego robić pod wodą." -#: src/activity_actor.cpp:6613 src/iuse.cpp:963 src/iuse.cpp:1762 -#: src/iuse.cpp:1795 src/iuse.cpp:2454 src/iuse.cpp:2803 src/iuse.cpp:2885 -#: src/iuse.cpp:2919 src/iuse.cpp:2948 src/iuse.cpp:2967 src/iuse.cpp:2990 -#: src/iuse.cpp:3023 src/iuse.cpp:3259 src/iuse.cpp:3375 src/iuse.cpp:3530 -#: src/iuse.cpp:3944 src/iuse.cpp:4215 src/iuse.cpp:4375 src/iuse.cpp:4743 -#: src/iuse.cpp:4821 src/iuse.cpp:4837 src/iuse.cpp:4889 src/iuse.cpp:4931 -#: src/iuse.cpp:4975 src/iuse.cpp:5023 src/iuse.cpp:5065 src/iuse.cpp:5105 -#: src/iuse.cpp:5261 src/iuse.cpp:5292 src/iuse.cpp:5533 src/iuse.cpp:6104 -#: src/iuse.cpp:8953 src/iuse.cpp:8967 src/iuse.cpp:9137 src/iuse.cpp:9281 -#: src/iuse.cpp:9324 src/iuse.cpp:9345 src/iuse.cpp:9380 src/iuse.cpp:9556 -#: src/iuse.cpp:9595 src/iuse_actor.cpp:2224 src/iuse_actor.cpp:2645 -#: src/iuse_actor.cpp:3306 src/iuse_actor.cpp:3837 +#: src/activity_actor.cpp:6602 src/iuse.cpp:964 src/iuse.cpp:1763 +#: src/iuse.cpp:1796 src/iuse.cpp:2455 src/iuse.cpp:2804 src/iuse.cpp:2886 +#: src/iuse.cpp:2920 src/iuse.cpp:2949 src/iuse.cpp:2968 src/iuse.cpp:2991 +#: src/iuse.cpp:3024 src/iuse.cpp:3260 src/iuse.cpp:3376 src/iuse.cpp:3531 +#: src/iuse.cpp:3945 src/iuse.cpp:4216 src/iuse.cpp:4376 src/iuse.cpp:4744 +#: src/iuse.cpp:4822 src/iuse.cpp:4838 src/iuse.cpp:4890 src/iuse.cpp:4932 +#: src/iuse.cpp:4976 src/iuse.cpp:5024 src/iuse.cpp:5066 src/iuse.cpp:5106 +#: src/iuse.cpp:5262 src/iuse.cpp:5293 src/iuse.cpp:5534 src/iuse.cpp:6105 +#: src/iuse.cpp:8971 src/iuse.cpp:8985 src/iuse.cpp:9155 src/iuse.cpp:9299 +#: src/iuse.cpp:9342 src/iuse.cpp:9363 src/iuse.cpp:9398 src/iuse.cpp:9574 +#: src/iuse.cpp:9613 src/iuse_actor.cpp:2231 src/iuse_actor.cpp:2652 +#: src/iuse_actor.cpp:3313 src/iuse_actor.cpp:3844 msgid "You can't do that while mounted." msgstr "Nie możesz robić tego w czasie jazdy wierzchowcem." -#: src/activity_actor.cpp:6619 src/activity_actor.cpp:6637 +#: src/activity_actor.cpp:6608 src/activity_actor.cpp:6626 #, c-format msgid "There's no room to unfold the %s." msgstr "Nie ma miejsca, żeby rozłożyć %s." -#: src/activity_actor.cpp:6665 +#: src/activity_actor.cpp:6654 #, c-format msgid "You unfold the %s." msgstr "" -#: src/activity_handlers.cpp:380 src/activity_handlers.cpp:383 +#: src/activity_handlers.cpp:377 src/activity_handlers.cpp:380 #, c-format msgid "You discover a %s!" msgstr "Odkrywasz %s!" -#: src/activity_handlers.cpp:400 +#: src/activity_handlers.cpp:397 msgid "None of your cutting tools are suitable for butchering." msgstr "Żadne z twoich narzędzi do cięcia nie nadaje się do prac rzeźniczych." -#: src/activity_handlers.cpp:405 +#: src/activity_handlers.cpp:402 msgid "You don't trust the quality of your tools, but carry on anyway." msgstr "Nie ufasz jakości swoich narzędzi, ale i tak kontynuujesz." -#: src/activity_handlers.cpp:412 +#: src/activity_handlers.cpp:409 msgid "None of your tools are sharp and precise enough to do that." msgstr "" "Żadne z twoich narzędzi nie jest na tyle ostre ani precyzyjne by to zrobić." -#: src/activity_handlers.cpp:416 +#: src/activity_handlers.cpp:413 msgid "You could use a better tool, but this will do." msgstr "Przydało by się lepsze narzędzie, ale i to się nada." -#: src/activity_handlers.cpp:419 +#: src/activity_handlers.cpp:416 msgid "This tool is great, but you still would like a scalpel." msgstr "To świetne narzędzie, ale nadal lepszy byłby skalpel." -#: src/activity_handlers.cpp:422 +#: src/activity_handlers.cpp:419 msgid "You dissect the corpse with a trusty scalpel." msgstr "Przeprowadzasz sekcję zwłok swoim zaufanym skalpelem." -#: src/activity_handlers.cpp:426 +#: src/activity_handlers.cpp:423 msgid "" "You dissect the corpse with a sophisticated system of surgical grade " "scalpels." @@ -467235,52 +468214,52 @@ msgstr "" "Przeprowadzasz sekcję zwłok swoim zaawansowanym systemem chirurgicznych " "skalpeli." -#: src/activity_handlers.cpp:440 +#: src/activity_handlers.cpp:437 msgid "You can't butcher this; you are missing some tools.\n" msgstr "Nie możesz tego ciąć; brakuje ci jakiś narzędzi.\n" -#: src/activity_handlers.cpp:459 +#: src/activity_handlers.cpp:456 msgid "This corpse has already been bled." msgstr "Z tych zwłok spuszczono już krew." -#: src/activity_handlers.cpp:467 +#: src/activity_handlers.cpp:464 msgid "It would be futile to dissect this badly damaged corpse." msgstr "" "Bezcelowym byłoby próbować zrobić sekcję na tym poważnie uszkodzonym ciele." -#: src/activity_handlers.cpp:474 +#: src/activity_handlers.cpp:471 msgid "This corpse is already field dressed." msgstr "To ciało jest już wypatroszone." -#: src/activity_handlers.cpp:480 +#: src/activity_handlers.cpp:477 msgid "This corpse is already skinned." msgstr "To ciało jest już oskórowane." -#: src/activity_handlers.cpp:487 +#: src/activity_handlers.cpp:484 msgid "This corpse is too small to quarter without damaging." msgstr "To ciało jest zbyt małe, by je poćwiartować nie uszkadzając go." -#: src/activity_handlers.cpp:493 +#: src/activity_handlers.cpp:490 msgid "This is already quartered." msgstr "To już jest poćwiartowane." -#: src/activity_handlers.cpp:500 +#: src/activity_handlers.cpp:497 msgid "You need to perform field dressing before quartering." msgstr "Musisz najpierw wypatroszyć ciało przed ćwiartowaniem." -#: src/activity_handlers.cpp:515 +#: src/activity_handlers.cpp:512 msgid "Would you dare desecrate the mortal remains of a fellow human being?" msgstr "Czy byłbyś zdolny zbezcześcić śmiertelne szczątki swojego bliźniego?" -#: src/activity_handlers.cpp:518 +#: src/activity_handlers.cpp:515 msgid "You clench your teeth at the prospect of this gruesome job." msgstr "Zaciskasz zęby w perspektywie tej makabrycznej roboty." -#: src/activity_handlers.cpp:521 +#: src/activity_handlers.cpp:518 msgid "This will haunt you in your dreams." msgstr "To będzie cię prześladować w snach." -#: src/activity_handlers.cpp:525 +#: src/activity_handlers.cpp:522 msgid "" "You try to look away, but this gruesome image will stay on your mind for " "some time." @@ -467288,85 +468267,85 @@ msgstr "" "Starasz się nie spoglądać zbytnio, ale ten makabryczny widok zostanie ci w " "pamięci przez jakiś czas." -#: src/activity_handlers.cpp:530 +#: src/activity_handlers.cpp:527 msgid "It needs a coffin, not a knife." msgstr "To ciało potrzebuje trumny, a nie noża." -#: src/activity_handlers.cpp:749 +#: src/activity_handlers.cpp:746 msgid "You salvage what you can from the corpse, but it is badly damaged." msgstr "Odzyskujesz co się da z ciała, ale jest mocno zniszczone." -#: src/activity_handlers.cpp:928 +#: src/activity_handlers.cpp:925 #, c-format msgid "You fail to harvest: %s" msgstr "Nie udało ci się pozyskać: %s" -#: src/activity_handlers.cpp:993 +#: src/activity_handlers.cpp:990 #, c-format msgid "You harvest: %s" msgstr "Pozyskujesz: %s" #. ~ %1$s - item name, %2$s - monster name -#: src/activity_handlers.cpp:1052 +#: src/activity_handlers.cpp:1049 #, c-format msgid "You discover a %1$s in the %2$s!" msgstr "Odkrywasz %1$s w %2$s!" -#: src/activity_handlers.cpp:1067 +#: src/activity_handlers.cpp:1064 #, c-format msgid "You roughly slice the corpse of %s into four parts and set them aside." msgstr "Przecinasz ciało %s z grubsza na cztery części i odkładasz je na bok." -#: src/activity_handlers.cpp:1091 +#: src/activity_handlers.cpp:1088 msgid "There's no corpse to butcher!" msgstr "Brak tu ciała do pocięcia!" -#: src/activity_handlers.cpp:1348 +#: src/activity_handlers.cpp:1345 #, c-format msgid "You pour %1$s onto the ground." msgstr "Wylewasz %1$s na ziemię." -#: src/activity_handlers.cpp:1395 +#: src/activity_handlers.cpp:1397 #, c-format msgid "With a clang and a shudder, the %s pump goes silent." msgstr "Ze stukotem i wstrząsem, pompa %s milknie." -#: src/activity_handlers.cpp:1398 src/iexamine.cpp:3556 +#: src/activity_handlers.cpp:1400 src/iexamine.cpp:3556 #, c-format msgid "You squeeze the last drops of %s from the vat." msgstr "Wyciskasz ostanie krople %s z kadzi." -#: src/activity_handlers.cpp:1444 src/activity_handlers.cpp:1946 +#: src/activity_handlers.cpp:1446 src/activity_handlers.cpp:1948 #, c-format msgid "The %s runs out of batteries." msgstr "W %s wyczerpują się baterie." -#: src/activity_handlers.cpp:1476 +#: src/activity_handlers.cpp:1478 msgid "You won!" msgstr "Wygrałeś!" -#: src/activity_handlers.cpp:1477 +#: src/activity_handlers.cpp:1479 msgid " won!" msgstr " wygrywa!" #. ~ Sound of a Pickaxe at work! -#: src/activity_handlers.cpp:1501 +#: src/activity_handlers.cpp:1503 msgid "CHNK! CHNK! CHNK!" msgstr "KLING! KLING! KLING!" -#: src/activity_handlers.cpp:1525 +#: src/activity_handlers.cpp:1527 msgid "You finish digging." msgstr "Kończysz kopanie." -#: src/activity_handlers.cpp:1526 +#: src/activity_handlers.cpp:1528 msgid " finishes digging." msgstr " kończy kopanie." -#: src/activity_handlers.cpp:1629 +#: src/activity_handlers.cpp:1631 msgid "The corpse moved before you could finish smashing it!" msgstr "Ciało poruszyło się zanim udało ci się je skończyć rozbijać!" -#: src/activity_handlers.cpp:1635 +#: src/activity_handlers.cpp:1637 msgid " finished pulping the corpse." msgid_plural " finished pulping the corpses." msgstr[0] " kończy rozbijanie ciała na miazgę." @@ -467374,77 +468353,77 @@ msgstr[1] " kończy rozbijanie ciał na miazgę." msgstr[2] " kończy rozbijanie ciał na miazgę." msgstr[3] " kończy rozbijanie ciał na miazgę." -#: src/activity_handlers.cpp:1686 src/bionics.cpp:938 +#: src/activity_handlers.cpp:1688 src/bionics.cpp:928 msgid "There's nothing to light there." msgstr "Nie ma tam czego podpalić." -#: src/activity_handlers.cpp:1699 src/activity_handlers.cpp:1715 +#: src/activity_handlers.cpp:1701 src/activity_handlers.cpp:1717 msgid "You have lost the item you were using to start the fire." msgstr "Straciłeś przedmiot którego używałeś do rozpalania ognia." -#: src/activity_handlers.cpp:1707 +#: src/activity_handlers.cpp:1709 msgid "This item requires tinder to light." msgstr "Ten przedmiot wymaga krzesiwa do zapalenia." -#: src/activity_handlers.cpp:1725 +#: src/activity_handlers.cpp:1727 msgid "There is not enough sunlight to start a fire now. You stop trying." msgstr "" "Nie ma tyle światła słonecznego, by rozpalić teraz ogień. Zaprzestajesz " "prób." -#: src/activity_handlers.cpp:1743 +#: src/activity_handlers.cpp:1745 #, c-format msgid "You learn a little about the spell: %s" msgstr "Uczysz się nieco o zaklęciu: %s" -#: src/activity_handlers.cpp:1749 src/character_martial_arts.cpp:78 +#: src/activity_handlers.cpp:1751 src/character_martial_arts.cpp:78 #, c-format msgid "You learn %s." msgstr "Uczysz się %s." -#: src/activity_handlers.cpp:1780 +#: src/activity_handlers.cpp:1782 #, c-format msgid "You finish teaching %s." msgstr "Kończysz nauczać %s." -#: src/activity_handlers.cpp:1782 +#: src/activity_handlers.cpp:1784 #, c-format msgid "%s finishes teaching %s." msgstr "%s kończy nauczać %s." -#: src/activity_handlers.cpp:1822 +#: src/activity_handlers.cpp:1824 #, c-format msgid "You finish training %s to level %d." msgstr "Kończysz trening %s do poziomu %d." -#: src/activity_handlers.cpp:1827 src/activity_handlers.cpp:1837 +#: src/activity_handlers.cpp:1829 src/activity_handlers.cpp:1839 #, c-format msgid "You get some training in %s." msgstr "Dostajesz trochę szkolenia do %s." -#: src/activity_handlers.cpp:1919 +#: src/activity_handlers.cpp:1921 msgid "You've charged the battery completely." msgstr "Naładowałeś akumulator kompletnie." -#: src/activity_handlers.cpp:1924 src/iuse.cpp:4573 +#: src/activity_handlers.cpp:1926 src/iuse.cpp:4574 msgid "You're too exhausted to keep cranking." msgstr "Odczuwasz za dużo zmęczenie, by wciąż kręcić." -#: src/activity_handlers.cpp:1938 +#: src/activity_handlers.cpp:1940 msgid "You have trouble breathing, and stop." msgstr "Masz problem ze złapaniem oddechu i przestajesz." -#: src/activity_handlers.cpp:1956 +#: src/activity_handlers.cpp:1958 msgid "You're too tired to continue." msgstr "Odczuwasz zbyt duże zmęczenie, by kontynuować." -#: src/activity_handlers.cpp:2010 src/vehicle_move.cpp:499 +#: src/activity_handlers.cpp:2012 src/vehicle_move.cpp:499 #: src/vehicle_use.cpp:792 #, c-format msgid "The %s doesn't have an engine!" msgstr "%s nie ma silnika!" -#: src/activity_handlers.cpp:2015 +#: src/activity_handlers.cpp:2017 #, c-format msgid "The %s's engine starts up." msgid_plural "The %s's engines start up." @@ -467453,7 +468432,7 @@ msgstr[1] "Silniki pojazdu %s uruchomiają się." msgstr[2] "Silniki pojazdu %s uruchomiają się." msgstr[3] "Silniki pojazdu %s uruchomiają się." -#: src/activity_handlers.cpp:2019 +#: src/activity_handlers.cpp:2021 #, c-format msgid "One of the %s's engines start up." msgid_plural "Some of the %s's engines start up." @@ -467462,12 +468441,12 @@ msgstr[1] "Niektóre z silników pojazdu %s odpalają." msgstr[2] "Niektóre z silników pojazdu %s odpalają." msgstr[3] "Niektóre z silników pojazdu %s odpalają." -#: src/activity_handlers.cpp:2023 +#: src/activity_handlers.cpp:2025 #, c-format msgid "The %s is ready for movement." msgstr "%s jest gotowe do przesunięcia." -#: src/activity_handlers.cpp:2026 +#: src/activity_handlers.cpp:2028 #, c-format msgid "The %s's engine fails to start." msgid_plural "The %s's engines fail to start." @@ -467476,212 +468455,212 @@ msgstr[1] "Silniki pojazdu %s nie uruchomiają się." msgstr[2] "Silniki pojazdu %s nie uruchomiają się." msgstr[3] "Silniki pojazdu %s nie uruchomiają się." -#: src/activity_handlers.cpp:2033 src/vehicle_use.cpp:1783 +#: src/activity_handlers.cpp:2035 src/vehicle_use.cpp:1783 #: src/vehicle_use.cpp:1813 msgid "You let go of the controls." msgstr "Wypuszczasz sterowanie." -#: src/activity_handlers.cpp:2071 +#: src/activity_handlers.cpp:2073 msgid "Repeat once" msgstr "Powtórz raz" -#: src/activity_handlers.cpp:2073 +#: src/activity_handlers.cpp:2075 msgid "Repeat until reinforced" msgstr "Powtarzaj aż do wzmocnienia" -#: src/activity_handlers.cpp:2075 +#: src/activity_handlers.cpp:2077 msgid "Repeat until fully repaired, but don't reinforce" msgstr "Powtarzaj aż do pełnej naprawy, ale nie wzmacniaj" -#: src/activity_handlers.cpp:2077 +#: src/activity_handlers.cpp:2079 msgid "Repeat until success/failure/level up" msgstr "Powtarzaj aż do sukcesu/porażki/poziomu w górę" -#: src/activity_handlers.cpp:2079 +#: src/activity_handlers.cpp:2081 msgid "Attempt to refit once" msgstr "Spróbuj dopasować raz" -#: src/activity_handlers.cpp:2081 +#: src/activity_handlers.cpp:2083 msgid "Repeat until refitted" msgstr "Powtarzaj aż dopasujesz" -#: src/activity_handlers.cpp:2082 +#: src/activity_handlers.cpp:2084 msgid "Back to item selection" msgstr "Powrót do wyboru przedmiotu" -#: src/activity_handlers.cpp:2202 +#: src/activity_handlers.cpp:2204 #, c-format msgid "Your %s ran out of charges." msgstr "W twoim przedmiocie: %s skończyły się ładunki." -#: src/activity_handlers.cpp:2267 src/iuse_actor.cpp:3099 +#: src/activity_handlers.cpp:2269 src/iuse_actor.cpp:3106 msgid "You won't learn anything more by doing that." msgstr "Robiąc to niczego się już nie nauczysz." -#: src/activity_handlers.cpp:2275 +#: src/activity_handlers.cpp:2277 #, c-format msgid "%s %s\n" msgstr "%s %s\n" -#: src/activity_handlers.cpp:2281 +#: src/activity_handlers.cpp:2283 msgid "bionic power" msgstr "moc bioniczna" -#: src/activity_handlers.cpp:2309 src/activity_handlers.cpp:2313 +#: src/activity_handlers.cpp:2311 src/activity_handlers.cpp:2315 #, c-format msgid "%s (%d)" msgstr "%s (%d)" -#: src/activity_handlers.cpp:2318 +#: src/activity_handlers.cpp:2320 #, c-format msgid "Charges: %s/%s %s (%s per use)\n" msgstr "Ładunków: %s/%s %s (%s na użycie)\n" -#: src/activity_handlers.cpp:2322 +#: src/activity_handlers.cpp:2324 #, c-format msgid "Materials available: %s\n" msgstr "Dostępne materiały: %s\n" -#: src/activity_handlers.cpp:2323 +#: src/activity_handlers.cpp:2325 #, c-format msgid "Skill used: %s (%s)\n" msgstr "Użyta umiejętność: %s (%s)\n" -#: src/activity_handlers.cpp:2325 +#: src/activity_handlers.cpp:2327 #, c-format msgid "Success chance: %.1f%%\n" msgstr "Szansa powodzenia: %.1f%%\n" -#: src/activity_handlers.cpp:2327 +#: src/activity_handlers.cpp:2329 #, c-format msgid "Damage chance: %.1f%%" msgstr "Szansa uszkodzenia: %.1f%%" -#: src/activity_handlers.cpp:2349 +#: src/activity_handlers.cpp:2351 #, c-format msgid "Your %s is repaired as much as possible, considering the degradation." msgstr "" "Twoje %s jest naprawione tak bardzo, jak to możliwe, biorąc pod uwagę " "degradację." -#: src/activity_handlers.cpp:2350 +#: src/activity_handlers.cpp:2352 #, c-format msgid "Your %s is already fully repaired." msgstr "Przedmiot %s jest już całkowicie naprawiony." -#: src/activity_handlers.cpp:2382 +#: src/activity_handlers.cpp:2384 msgid "You defrost the food, but don't heat it up, since you enjoy it cold." msgstr "" "Rozmrażasz jedzenie, ale nie podgrzewasz go, ponieważ lubisz je na zimno." -#: src/activity_handlers.cpp:2385 +#: src/activity_handlers.cpp:2387 msgid "You defrost and heat up the food." msgstr "Rozmrażasz i podgrzewasz jedzenie." -#: src/activity_handlers.cpp:2389 +#: src/activity_handlers.cpp:2391 msgid "You heat up the food." msgstr "Podgrzewasz jedzenie." -#: src/activity_handlers.cpp:2423 +#: src/activity_handlers.cpp:2425 #, c-format msgid "You are currently unable to mend the %s." msgstr "Nie jesteś obecnie w stanie załatać %s." -#: src/activity_handlers.cpp:2517 +#: src/activity_handlers.cpp:2513 #, c-format msgid "You wonder if it's even possible to craft the %s…" msgstr "Ciekawe, czy w ogóle jest możliwe wytworzenie %s…" -#: src/activity_handlers.cpp:2524 +#: src/activity_handlers.cpp:2520 #, c-format msgid "You don't know how to craft the %s!" msgstr "Nie wiesz jak wytworzyć %s!" -#: src/activity_handlers.cpp:2580 +#: src/activity_handlers.cpp:2576 msgid "You cannot reach that destination" msgstr "Nie możesz sięgnąć celu." -#: src/activity_handlers.cpp:2610 src/activity_handlers.cpp:2620 -#: src/game.cpp:1340 +#: src/activity_handlers.cpp:2606 src/activity_handlers.cpp:2616 +#: src/game.cpp:1341 #, c-format msgid "You caught a %s." msgstr "Łapiesz %s." -#: src/activity_handlers.cpp:2656 +#: src/activity_handlers.cpp:2652 msgid "You feel a tug on your line!" msgstr "Czujesz szarpnięcie na swojej lince!" -#: src/activity_handlers.cpp:2668 +#: src/activity_handlers.cpp:2664 msgid "You finish fishing" msgstr "Kończysz łowić" -#: src/activity_handlers.cpp:2696 src/activity_handlers.cpp:2702 +#: src/activity_handlers.cpp:2692 src/activity_handlers.cpp:2698 msgid "You finish waiting." msgstr "Kończysz czekać." -#: src/activity_handlers.cpp:2753 +#: src/activity_handlers.cpp:2749 #, c-format msgid "%s finishes with you…" msgstr "%s kończy z tobą…" -#: src/activity_handlers.cpp:2782 +#: src/activity_handlers.cpp:2778 msgid "You are bored of waiting, so you stop." msgstr "Nudzisz się czekając, więc przestajesz" -#: src/activity_handlers.cpp:2784 +#: src/activity_handlers.cpp:2780 msgid "You finish waiting and feel refreshed." msgstr "Kończysz czekać i czujesz się odświeżony." -#: src/activity_handlers.cpp:2791 +#: src/activity_handlers.cpp:2787 #, c-format msgid "%s finishes chatting with you." msgstr "%s kończy rozmawiać z tobą." -#: src/activity_handlers.cpp:2838 +#: src/activity_handlers.cpp:2834 msgid "The Autodoc suffers a catastrophic failure." msgstr "Autodok cierpi z powodu katastrofalnej porażki." -#: src/activity_handlers.cpp:2841 +#: src/activity_handlers.cpp:2837 msgid "The Autodoc's failure damages you greatly." msgstr "Porażka Autodoka uszkadza cię znacznie." -#: src/activity_handlers.cpp:2842 +#: src/activity_handlers.cpp:2838 msgid "The Autodoc's failure damages greatly." msgstr "Porażka Autodoka uszkadza znacznie." -#: src/activity_handlers.cpp:2850 +#: src/activity_handlers.cpp:2846 #, c-format msgid "Your %s is ripped open." msgstr "Twoje %s jest rozprute." -#: src/activity_handlers.cpp:2851 +#: src/activity_handlers.cpp:2847 #, c-format msgid "'s %s is ripped open." msgstr "%s jest rozprute." -#: src/activity_handlers.cpp:2870 +#: src/activity_handlers.cpp:2866 #, c-format msgid "The Autodoc is meticulously cutting your %s open." msgstr "Autodok skrupulatnie rozcina twoje %s." -#: src/activity_handlers.cpp:2871 +#: src/activity_handlers.cpp:2867 #, c-format msgid "The Autodoc is meticulously cutting 's %s open." msgstr "Autodok skrupulatnie rozcina %s ." -#: src/activity_handlers.cpp:2878 +#: src/activity_handlers.cpp:2874 msgid "The Autodoc is meticulously cutting you open." msgstr "Autodok cię skrupulatnie rozcina." -#: src/activity_handlers.cpp:2879 +#: src/activity_handlers.cpp:2875 msgid "The Autodoc is meticulously cutting open." msgstr "Autodok skrupulatnie rozcina ." -#: src/activity_handlers.cpp:2885 +#: src/activity_handlers.cpp:2881 msgid "The Autodoc attempts to carefully extract the bionic." msgstr "Autodok próbuje ostrożnie wydobyć bionikę." -#: src/activity_handlers.cpp:2891 +#: src/activity_handlers.cpp:2887 #, c-format msgid "" "Tried to uninstall bionic with UID %s, but you don't have this bionic " @@ -467690,34 +468669,34 @@ msgstr "" "Próbujesz odinstalować bionikę z UID %s, ale ne masz zainstalowanej tej " "bioniki." -#: src/activity_handlers.cpp:2898 +#: src/activity_handlers.cpp:2894 msgid "The Autodoc attempts to carefully insert the bionic." msgstr "Autodok próbuje ostrożnie wstawić bionikę." -#: src/activity_handlers.cpp:2912 +#: src/activity_handlers.cpp:2908 #, c-format msgid "%s is no a valid bionic_id" msgstr "%s nie jest poprawnym bionic_id" -#: src/activity_handlers.cpp:2922 +#: src/activity_handlers.cpp:2918 #, c-format msgid "The Autodoc is stitching your %s back up." msgstr "Autodok zaszywa twoje %s." -#: src/activity_handlers.cpp:2923 +#: src/activity_handlers.cpp:2919 #, c-format msgid "The Autodoc is stitching 's %s back up." msgstr "Autodok zaszywa %s ." -#: src/activity_handlers.cpp:2930 +#: src/activity_handlers.cpp:2926 msgid "The Autodoc is stitching you back up." msgstr "Autodok cię zaszywa." -#: src/activity_handlers.cpp:2931 +#: src/activity_handlers.cpp:2927 msgid "The Autodoc is stitching back up." msgstr "Autodok zaszywa ." -#: src/activity_handlers.cpp:2937 +#: src/activity_handlers.cpp:2933 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching your wounds." @@ -467725,7 +468704,7 @@ msgstr "" "Autodok porusza się chaotycznie przez resztę swojego programu, nie zszywając" " twoich ran." -#: src/activity_handlers.cpp:2938 +#: src/activity_handlers.cpp:2934 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching 's wounds." @@ -467733,7 +468712,7 @@ msgstr "" "Autodok porusza się chaotycznie przez resztę swojego programu, nie zszywając" " ran ." -#: src/activity_handlers.cpp:2962 +#: src/activity_handlers.cpp:2958 msgid "" "The Autodoc returns to its resting position after successfully performing " "the operation." @@ -467741,113 +468720,113 @@ msgstr "" "Autodok powraca do swojej pozycji spoczynkowej po pomyślnym wykonaniu " "operacji." -#: src/activity_handlers.cpp:2966 +#: src/activity_handlers.cpp:2962 msgid "a short upbeat jingle: \"Operation successful\"" msgstr "krótki optymistyczny dżingiel: „Operacja udana”" -#: src/activity_handlers.cpp:2971 +#: src/activity_handlers.cpp:2967 msgid "" "The Autodoc jerks back to its resting position after failing the operation." msgstr "Autodok wraca do pozycji spoczynkowej po nieudanej operacji." -#: src/activity_handlers.cpp:2975 +#: src/activity_handlers.cpp:2971 msgid "a sad beeping noise: \"Operation failed\"" msgstr "smutny dźwięk pikania: „Zadanie nieudane”" -#: src/activity_handlers.cpp:2982 +#: src/activity_handlers.cpp:2978 msgid "The operation is a success." msgstr "Operacja zakończyła się sukcesem." -#: src/activity_handlers.cpp:2985 src/bionics.cpp:2039 +#: src/activity_handlers.cpp:2981 src/bionics.cpp:1854 msgid "The operation is a failure." msgstr "Operacja zakończyła się porażką." -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid " plants some %s." msgstr " sadzi trochę %s." -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid "You plant some %s." msgstr "Sadzisz trochę %s." -#: src/activity_handlers.cpp:3037 +#: src/activity_handlers.cpp:3033 #, c-format msgid "%s did not find an unfinished construction at the activity spot." msgstr "%s nie znajduje niedokończonej konstrukcji na miejscu aktywności." -#: src/activity_handlers.cpp:3045 +#: src/activity_handlers.cpp:3041 #, c-format msgid "%s can't work on this construction anymore." msgstr "%s nie może już pracować nad tą konstukcją." -#: src/activity_handlers.cpp:3148 +#: src/activity_handlers.cpp:3144 msgid "You feel much better." msgstr "Czujesz się znacznie lepiej." #. ~ Sound of a jackhammer at work! -#: src/activity_handlers.cpp:3179 +#: src/activity_handlers.cpp:3175 msgid "TATATATATATATAT!" msgstr "TATATATATATATAT!" -#: src/activity_handlers.cpp:3191 +#: src/activity_handlers.cpp:3187 msgid "You finish drilling." msgstr "Kończysz wiercenie." -#: src/activity_handlers.cpp:3192 +#: src/activity_handlers.cpp:3188 msgid " finishes drilling." msgstr " kończy wiercenie." -#: src/activity_handlers.cpp:3301 +#: src/activity_handlers.cpp:3297 #, c-format msgid "You have run out of %s." msgstr "Skończyło ci się %s" -#: src/activity_handlers.cpp:3316 +#: src/activity_handlers.cpp:3312 msgid "You fertilized every plot you could." msgstr "Nawiozłeś każde możliwe pole." -#: src/activity_handlers.cpp:3329 src/activity_handlers.cpp:3350 +#: src/activity_handlers.cpp:3325 src/activity_handlers.cpp:3346 msgid "Target lost. IFF override failed." msgstr "Stracono cel. Nadpisanie swój-obcy nie udało się." -#: src/activity_handlers.cpp:3354 +#: src/activity_handlers.cpp:3350 #, c-format msgid "You unleash your override attack on the %s." msgstr "Wyzwalasz swój atak z obejściem na %s." -#: src/activity_handlers.cpp:3366 +#: src/activity_handlers.cpp:3362 #, c-format msgid "You successfully override the %s's IFF protocols!" msgstr "Pomyślnie obchodzisz protokoły swój-obcy w %s!" -#: src/activity_handlers.cpp:3374 +#: src/activity_handlers.cpp:3370 #, c-format msgid "The %s short circuits as you attempt to reprogram it!" msgstr "%s doznaje krótkiego spięcia gdy próbujesz go przeprogramować!" -#: src/activity_handlers.cpp:3383 +#: src/activity_handlers.cpp:3379 msgid "…and turns friendly!" msgstr "…i staje się przyjazne!" -#: src/activity_handlers.cpp:3394 +#: src/activity_handlers.cpp:3390 msgid "…but the robot refuses to acknowledge you as an ally!" msgstr "…ale robot odmawia uznania cię za sojusznika!" -#: src/activity_handlers.cpp:3417 +#: src/activity_handlers.cpp:3413 msgid "The ancient tree spirits answer your call." msgstr "Starożytne duchy drzewa odpowiadają na twoje wezwanie." -#: src/activity_handlers.cpp:3419 +#: src/activity_handlers.cpp:3415 msgid "Your communion with the trees has begun." msgstr "Rozpoczęło się twoje zjednoczenie z drzewami." -#: src/activity_handlers.cpp:3463 +#: src/activity_handlers.cpp:3459 msgid "The trees have shown you what they will." msgstr "Drzewa pokazały ci, czego chcą." -#: src/activity_handlers.cpp:3484 +#: src/activity_handlers.cpp:3480 msgid "" "Choose part\n" "to draw blood from." @@ -467855,37 +468834,37 @@ msgstr "" "Wybierz część\n" "z której spuścić krew." -#: src/activity_handlers.cpp:3517 +#: src/activity_handlers.cpp:3513 msgid "You lose your concentration!" msgstr "Tracisz koncentrację!" -#: src/activity_handlers.cpp:3521 src/activity_handlers.cpp:3573 +#: src/activity_handlers.cpp:3517 src/activity_handlers.cpp:3569 #, c-format msgid "You gain %i experience. New total %i." msgstr "Zdobywasz %i doświadczenia. Nowa ilość %i." -#: src/activity_handlers.cpp:3529 +#: src/activity_handlers.cpp:3525 msgid "cast a spell" msgstr "rzuca zaklęcie!" -#: src/activity_handlers.cpp:3570 +#: src/activity_handlers.cpp:3566 msgid "" "Something about how this spell works just clicked! You gained a level!" msgstr "" "Coś o tym, jak to zaklęcie działa właśnie zaskoczyło! Zdobywasz poziom!" -#: src/activity_handlers.cpp:3579 src/activity_handlers.cpp:3619 +#: src/activity_handlers.cpp:3575 src/activity_handlers.cpp:3615 #, c-format msgid "You gained a level in %s!" msgstr "Zdobywasz poziom w %s!" -#: src/activity_handlers.cpp:3630 +#: src/activity_handlers.cpp:3626 #, c-format msgid "You gained %i experience from your study session." msgstr "Zdobywasz %i doświadczenia z twojej sesji nauki." -#: src/activity_handlers.cpp:3636 src/iuse_actor.cpp:1126 -#: src/iuse_actor.cpp:2279 +#: src/activity_handlers.cpp:3632 src/iuse_actor.cpp:1133 +#: src/iuse_actor.cpp:2286 msgid "It's too dark to read." msgstr "Jest zbyt ciemno, żeby czytać." @@ -468072,13 +469051,13 @@ msgstr " wkłada kilka przedmiotów w %s." msgid "Some items tumble to the %s." msgstr "Niektóre przedmioty wypadają do %s." -#: src/activity_item_handling.cpp:472 src/iuse.cpp:9451 +#: src/activity_item_handling.cpp:472 src/iuse.cpp:9469 #, c-format msgid "You need %1$i charges of water or clean water to wash these items." msgstr "" "Potrzebujesz %1$i jednostek wody lub czystej wody, by uprać te przedmioty." -#: src/activity_item_handling.cpp:480 src/iuse.cpp:9457 +#: src/activity_item_handling.cpp:480 src/iuse.cpp:9475 #, c-format msgid "You need %1$i charges of cleansing agent to wash these items." msgstr "" @@ -468088,53 +469067,53 @@ msgstr "" msgid "You washed your items." msgstr "Wyprano przedmioty." -#: src/activity_item_handling.cpp:1935 +#: src/activity_item_handling.cpp:1933 #, c-format msgid "%1s failed to fetch tools." msgstr "Nieudane pobranie narzędzi przez %1s." -#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3098 +#: src/activity_item_handling.cpp:1951 src/npcmove.cpp:3059 #, c-format msgid "%1$s picks up a %2$s." msgstr "%1$s podnosi %2$s." -#: src/activity_item_handling.cpp:1955 src/npcmove.cpp:3103 +#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3064 #, c-format msgid "%s picks up several items." msgstr "%s podnosi kilka przedmiotów." -#: src/activity_item_handling.cpp:2013 src/iuse.cpp:4825 +#: src/activity_item_handling.cpp:2011 src/iuse.cpp:4826 msgid "You cut the log into planks." msgstr "Tniesz kłodę na deski." -#: src/activity_item_handling.cpp:2138 +#: src/activity_item_handling.cpp:2136 #, c-format msgid "%s can't reach the source tile. Try to sort out loot without a cart." msgstr "" "%s nie może dosięgnąć źródłowego pola. Spróbuj posortować łupy bez wózka." -#: src/activity_item_handling.cpp:2684 +#: src/activity_item_handling.cpp:2682 msgid "It is too dark to do this activity." msgstr "Jest zbyt ciemno, by móc robić tę czynność." -#: src/activity_item_handling.cpp:2734 +#: src/activity_item_handling.cpp:2732 msgid "You don't have the skill for this task." msgstr "Nie masz umiejętności dla tego zadania." -#: src/activity_item_handling.cpp:2736 +#: src/activity_item_handling.cpp:2734 msgid "There is something blocking the location for this task." msgstr "Jest coś, co blokuje miejsce do tego zadania." -#: src/activity_item_handling.cpp:2753 +#: src/activity_item_handling.cpp:2751 #, c-format msgid "%s is trying to find necessary items to do the job" msgstr "%s stara się znaleźć niezbędne przedmioty do wykonania pracy" -#: src/activity_item_handling.cpp:2853 src/activity_item_handling.cpp:2854 +#: src/activity_item_handling.cpp:2851 src/activity_item_handling.cpp:2852 msgid "The required items are not available to complete this task." msgstr "Wymagane przedmioty nie są dostępne, by skończyć to zadanie." -#: src/activity_item_handling.cpp:3154 +#: src/activity_item_handling.cpp:3152 msgid "It is too dark to work here." msgstr "Jest zbyt ciemno, by tu pracować." @@ -468147,275 +469126,275 @@ msgstr "Zatrzymać %s?" msgid "THIS IS A BUG" msgstr "TO JEST BŁĄD" -#: src/advanced_inv.cpp:121 +#: src/advanced_inv.cpp:122 msgid "IN" msgstr "Ekw" -#: src/advanced_inv.cpp:122 +#: src/advanced_inv.cpp:123 msgid "South West" msgstr "Południowy zachód" -#: src/advanced_inv.cpp:123 src/weather.cpp:779 +#: src/advanced_inv.cpp:124 src/weather.cpp:779 msgid "South" msgstr "Południe" -#: src/advanced_inv.cpp:124 +#: src/advanced_inv.cpp:125 msgid "South East" msgstr "Południowy wschód" -#: src/advanced_inv.cpp:125 src/weather.cpp:783 +#: src/advanced_inv.cpp:126 src/weather.cpp:783 msgid "West" msgstr "Zachód" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "DN" msgstr "Pod" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "Directly below you" msgstr "Bezpośrednio pod tobą" -#: src/advanced_inv.cpp:127 src/weather.cpp:775 +#: src/advanced_inv.cpp:128 src/weather.cpp:775 msgid "East" msgstr "Wschód" -#: src/advanced_inv.cpp:128 +#: src/advanced_inv.cpp:129 msgid "North West" msgstr "Północny zachód" -#: src/advanced_inv.cpp:129 src/weather.cpp:771 +#: src/advanced_inv.cpp:130 src/weather.cpp:771 msgid "North" msgstr "Północ" -#: src/advanced_inv.cpp:130 +#: src/advanced_inv.cpp:131 msgid "North East" msgstr "Północny wschód" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "GR" msgstr "Chw" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "Grabbed Vehicle" msgstr "Chwycony pojazd" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "AL" msgstr "Wsz" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "Surrounding area" msgstr "Otoczenie" -#: src/advanced_inv.cpp:133 +#: src/advanced_inv.cpp:134 msgid "CN" msgstr "Poj" -#: src/advanced_inv.cpp:133 src/crafting_gui.cpp:654 +#: src/advanced_inv.cpp:134 src/crafting_gui.cpp:654 msgid "Container" msgstr "Pojemnik" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "WR" msgstr "Ubr" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "Worn Items" msgstr "Noszone przedmioty" -#: src/advanced_inv.cpp:187 src/newcharacter.cpp:920 +#: src/advanced_inv.cpp:188 src/newcharacter.cpp:920 msgid "name" msgstr "nazwa" -#: src/advanced_inv.cpp:189 +#: src/advanced_inv.cpp:190 msgid "weight" msgstr "waga" -#: src/advanced_inv.cpp:191 +#: src/advanced_inv.cpp:192 msgid "volume" msgstr "pojemość" -#: src/advanced_inv.cpp:193 +#: src/advanced_inv.cpp:194 msgid "charges" msgstr "ładunki" -#: src/advanced_inv.cpp:195 +#: src/advanced_inv.cpp:196 msgid "category" msgstr "kategoria" -#: src/advanced_inv.cpp:197 src/bonuses.cpp:71 src/effect.cpp:705 +#: src/advanced_inv.cpp:198 src/bonuses.cpp:71 src/effect.cpp:705 #: src/effect.cpp:706 msgid "damage" msgstr "obrażenia" -#: src/advanced_inv.cpp:199 +#: src/advanced_inv.cpp:200 msgid "ammo/charge type" msgstr "rodzaj amunicji/ładunku" -#: src/advanced_inv.cpp:201 +#: src/advanced_inv.cpp:202 msgid "spoilage" msgstr "zepsucie" -#: src/advanced_inv.cpp:203 +#: src/advanced_inv.cpp:204 msgid "barter value" msgstr "wartość wymienna" #. ~ Items list header (length type 1). Table fields length without spaces: #. amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:327 src/advanced_inv.cpp:338 +#: src/advanced_inv.cpp:328 src/advanced_inv.cpp:339 msgid "amt weight vol" msgstr "ile waga obj" #. ~ Items list header (length type 2). Table fields length without spaces: #. src - 2, amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:329 src/advanced_inv.cpp:334 +#: src/advanced_inv.cpp:330 src/advanced_inv.cpp:335 msgid "src amt weight vol" msgstr "źró ile waga obj" -#: src/advanced_inv.cpp:331 +#: src/advanced_inv.cpp:332 msgid "Name (charges)" msgstr "Nazwa (ładunki)" -#: src/advanced_inv.cpp:748 +#: src/advanced_inv.cpp:751 #, c-format msgid "[<] page %1$d of %2$d [>]" msgstr "[<] strona %1$d z %2$d [>]" -#: src/advanced_inv.cpp:757 +#: src/advanced_inv.cpp:760 #, c-format msgid "< [%s] Sort: %s >" msgstr "< [%s] Sortuj: %s >" -#: src/advanced_inv.cpp:767 src/inventory_ui.cpp:2364 -#: src/worldfactory.cpp:1299 +#: src/advanced_inv.cpp:770 src/inventory_ui.cpp:2364 +#: src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter" msgstr "[%s] Filtr" -#: src/advanced_inv.cpp:779 +#: src/advanced_inv.cpp:782 #, c-format msgid "[%s] Reset" msgstr "[%s] Reset" -#: src/advanced_inv.cpp:837 src/advanced_inv.cpp:1003 +#: src/advanced_inv.cpp:840 src/advanced_inv.cpp:1006 msgid "You look at the items, then your clothes, and scratch your head…" msgstr "" "Patrzysz na przedmioty, później swoje ubrania i drapiesz się po głowie…" -#: src/advanced_inv.cpp:842 +#: src/advanced_inv.cpp:845 msgid "There are no items to be moved!" msgstr "Nie ma przedmiotów do przemieszczenia!" -#: src/advanced_inv.cpp:851 src/advanced_inv.cpp:970 src/advanced_inv.cpp:1075 +#: src/advanced_inv.cpp:854 src/advanced_inv.cpp:973 src/advanced_inv.cpp:1078 msgid "There isn't enough room, do you really want to move all?" msgstr "Nie ma wystarczająco miejsca, czy na pewno chcesz przenieść wszystko?" -#: src/advanced_inv.cpp:935 src/advanced_inv.cpp:1299 -#: src/advanced_inv.cpp:1812 +#: src/advanced_inv.cpp:938 src/advanced_inv.cpp:1302 +#: src/advanced_inv.cpp:1815 msgid "You can't put items there!" msgstr "Nie możesz dać tam przedmiotów!" -#: src/advanced_inv.cpp:955 +#: src/advanced_inv.cpp:958 msgid "You try to put your bags into themselves, but physics won't let you." msgstr "Próbujesz spakować torby do samych siebie, ale fizyka ci nie pozwala." -#: src/advanced_inv.cpp:959 +#: src/advanced_inv.cpp:962 msgid "Putting on everything from your inventory would be tricky." msgstr "Nałożenie wszystkiego z twojego ekwipunku byłoby trudne." -#: src/advanced_inv.cpp:963 +#: src/advanced_inv.cpp:966 msgid "Putting everything into the container would be tricky." msgstr "Włożenie wszystkiego do pojemnika byłoby trudne." -#: src/advanced_inv.cpp:981 +#: src/advanced_inv.cpp:984 msgid "Really drop all your favorite items?" msgstr "Naprawdę upuścić wszystkie twoje ulubione przedmioty?" -#: src/advanced_inv.cpp:1053 src/advanced_inv.cpp:1131 +#: src/advanced_inv.cpp:1056 src/advanced_inv.cpp:1134 msgid "Skipping filled buckets to avoid spilling their contents." msgstr "Omijam napełnione wiadra, by nie rozlać ich zawartości." -#: src/advanced_inv.cpp:1156 +#: src/advanced_inv.cpp:1159 msgid "Sort by…" msgstr "Sortuj po…" -#: src/advanced_inv.cpp:1157 +#: src/advanced_inv.cpp:1160 msgid "Unsorted (recently added first)" msgstr "Nieposortowane (ostatnio dodane najpierw)" -#: src/advanced_inv.cpp:1240 +#: src/advanced_inv.cpp:1243 #, c-format msgid "< [%s] keybindings >" msgstr "< [%s] przypisania klawiszy >" -#: src/advanced_inv.cpp:1378 +#: src/advanced_inv.cpp:1381 #, c-format msgid "Source area is the same as destination (%s)." msgstr "Obszar źródłowy jest ten sam co docelowy (%s)." -#: src/advanced_inv.cpp:1455 +#: src/advanced_inv.cpp:1458 #, c-format msgid "You have no space for %s" msgstr "Nie masz miejsca na %s" -#: src/advanced_inv.cpp:1640 +#: src/advanced_inv.cpp:1643 msgid "Default layout was saved." msgstr "Domyślne rozmieszczenie zostało zapisane." -#: src/advanced_inv.cpp:1760 +#: src/advanced_inv.cpp:1763 msgid "No vehicle storage space there!" msgstr "Nie ma tu ładunku pojazdu!" -#: src/advanced_inv.cpp:1817 +#: src/advanced_inv.cpp:1820 msgid "Select destination" msgstr "Wybierz cel" -#: src/advanced_inv.cpp:1835 +#: src/advanced_inv.cpp:1838 msgid " (FULL)" msgstr " (PEŁNY)" -#: src/advanced_inv.cpp:1861 +#: src/advanced_inv.cpp:1864 msgid "Source must be container." msgstr "Cel musi być pojemnikiem." -#: src/advanced_inv.cpp:1865 +#: src/advanced_inv.cpp:1868 msgid "Source container is empty." msgstr "Źródłowy pojemnik jest pusty." -#: src/advanced_inv.cpp:1872 +#: src/advanced_inv.cpp:1875 msgid "You can unload only liquids into target container." msgstr "Możesz tylko wlewać płyny do docelowego pojemnika." -#: src/advanced_inv.cpp:1916 src/pickup.cpp:347 +#: src/advanced_inv.cpp:1919 src/pickup.cpp:347 msgid "Spilt liquid cannot be picked back up. Try mopping it instead." msgstr "" "Wylane płyny nie mogą być podniesione z powrotem. Spróbuj zamiast tego użyć " "mopa." -#: src/advanced_inv.cpp:1924 +#: src/advanced_inv.cpp:1927 msgid "Destination area is full. Remove some items first." msgstr "Obszar docelowy jest pełny. Najpierw coś zabierz stamtąd." -#: src/advanced_inv.cpp:1940 +#: src/advanced_inv.cpp:1943 msgid "Destination area has too many items. Remove some first." msgstr "Obszar docelowy ma zbyt wiele przedmiot. Najpierw coś zabierz." -#: src/advanced_inv.cpp:1958 +#: src/advanced_inv.cpp:1961 msgid "This is too heavy!" msgstr "To jest zbyt ciężkie!" -#: src/advanced_inv.cpp:1978 +#: src/advanced_inv.cpp:1981 #, c-format msgid "How many do you want to move? [Have %d] (0 to cancel)" msgstr "Ile chcesz przenieść? [Masz %d] (0, by anulować)" -#: src/advanced_inv.cpp:1981 +#: src/advanced_inv.cpp:1984 #, c-format msgid "Destination can only hold %d! Move how many? [Have %d] (0 to cancel)" msgstr "" "Cel może pomieścić tylko %d! Ile przesunąć? [Masz %d] (0, by anulować)" -#: src/advanced_inv.cpp:1987 +#: src/advanced_inv.cpp:1990 msgid "The destination is already full!" msgstr "Cel jest już pełny!" @@ -468578,7 +469557,7 @@ msgstr "To jest aura wokół ciebie." msgid "Properties" msgstr "Właściwości" -#: src/armor_layers.cpp:239 src/item_pocket.cpp:1145 +#: src/armor_layers.cpp:239 src/item_pocket.cpp:1161 msgid "Coverage:" msgstr "Pokrycie:" @@ -468744,7 +469723,7 @@ msgstr "Nie ma tu nic do zobaczenia!" msgid "Encumbrance and Warmth" msgstr "Skrępowanie i ciepło" -#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4651 +#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4658 msgid "Encumbrance" msgstr "Skrępowanie" @@ -468888,129 +469867,129 @@ msgstr "" msgid "auto notes configuration" msgstr "konfiguracja automatycznych notatek" -#: src/auto_note.cpp:348 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 -#: src/color.cpp:797 src/construction.cpp:399 src/crafting_gui.cpp:489 -#: src/game.cpp:6370 src/game.cpp:7799 src/game.cpp:8248 -#: src/newcharacter.cpp:1400 src/newcharacter.cpp:1944 -#: src/newcharacter.cpp:2298 src/newcharacter.cpp:2623 -#: src/newcharacter.cpp:3037 src/options.cpp:2955 src/safemode_ui.cpp:104 -#: src/safemode_ui.cpp:580 src/ui.cpp:308 src/ui.cpp:353 -#: src/worldfactory.cpp:612 src/worldfactory.cpp:948 src/worldfactory.cpp:1044 +#: src/auto_note.cpp:341 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 +#: src/color.cpp:800 src/construction.cpp:399 src/crafting_gui.cpp:489 +#: src/game.cpp:6368 src/game.cpp:7797 src/game.cpp:8246 +#: src/newcharacter.cpp:1404 src/newcharacter.cpp:1964 +#: src/newcharacter.cpp:2326 src/newcharacter.cpp:2659 +#: src/newcharacter.cpp:3085 src/options.cpp:3032 src/safemode_ui.cpp:105 +#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:355 +#: src/worldfactory.cpp:618 src/worldfactory.cpp:953 src/worldfactory.cpp:1049 msgid "Fast scroll up" msgstr "Szybkie przewijanie w górę" -#: src/auto_note.cpp:349 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 -#: src/color.cpp:798 src/construction.cpp:400 src/crafting_gui.cpp:490 -#: src/game.cpp:6371 src/game.cpp:7800 src/game.cpp:8249 -#: src/newcharacter.cpp:1401 src/newcharacter.cpp:1945 -#: src/newcharacter.cpp:2299 src/newcharacter.cpp:2624 -#: src/newcharacter.cpp:3038 src/options.cpp:2956 src/safemode_ui.cpp:105 -#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:354 -#: src/worldfactory.cpp:613 src/worldfactory.cpp:949 src/worldfactory.cpp:1045 +#: src/auto_note.cpp:342 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 +#: src/color.cpp:801 src/construction.cpp:400 src/crafting_gui.cpp:490 +#: src/game.cpp:6369 src/game.cpp:7798 src/game.cpp:8247 +#: src/newcharacter.cpp:1405 src/newcharacter.cpp:1965 +#: src/newcharacter.cpp:2327 src/newcharacter.cpp:2660 +#: src/newcharacter.cpp:3086 src/options.cpp:3033 src/safemode_ui.cpp:106 +#: src/safemode_ui.cpp:582 src/ui.cpp:310 src/ui.cpp:356 +#: src/worldfactory.cpp:619 src/worldfactory.cpp:954 src/worldfactory.cpp:1050 msgid "Fast scroll down" msgstr "Szybkie przewijanie w dół" -#: src/auto_note.cpp:368 src/auto_pickup.cpp:338 src/game.cpp:6251 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:361 src/auto_pickup.cpp:338 src/game.cpp:6249 +#: src/safemode_ui.cpp:144 msgid "nable" msgstr " Wł." -#: src/auto_note.cpp:369 src/auto_pickup.cpp:339 src/game.cpp:6252 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:362 src/auto_pickup.cpp:339 src/game.cpp:6250 +#: src/safemode_ui.cpp:144 msgid "isable" msgstr " Wył." -#: src/auto_note.cpp:370 +#: src/auto_note.cpp:363 msgid " - Toggle" msgstr " Przełącz" -#: src/auto_note.cpp:383 +#: src/auto_note.cpp:376 msgid "Character" msgstr "Postać" -#: src/auto_note.cpp:385 +#: src/auto_note.cpp:378 msgid "Global" msgstr "Globalne" -#: src/auto_note.cpp:387 +#: src/auto_note.cpp:380 msgid "Map Extra" msgstr "Dodatki mapy" -#: src/auto_note.cpp:388 src/options.cpp:1609 src/options.cpp:1667 +#: src/auto_note.cpp:381 src/options.cpp:1686 src/options.cpp:1744 msgid "Symbol" msgstr "Symbol" -#: src/auto_note.cpp:389 src/distraction_manager.cpp:130 src/options.cpp:1855 +#: src/auto_note.cpp:382 src/distraction_manager.cpp:130 src/options.cpp:1932 #: src/smart_controller_ui.cpp:66 msgid "Enabled" msgstr "Włączone" -#: src/auto_note.cpp:394 +#: src/auto_note.cpp:387 #, c-format msgid "%1$s %2$s" msgstr "%1$s %2$s" -#: src/auto_note.cpp:400 +#: src/auto_note.cpp:393 msgid "Auto notes enabled:" msgstr "Automatyczne notatki włączone:" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/options.cpp:1847 src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/options.cpp:1924 src/safemode_ui.cpp:189 msgid "False" msgstr "Fałsz" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/safemode_ui.cpp:189 msgid "True" msgstr "Prawda" -#: src/auto_note.cpp:412 +#: src/auto_note.cpp:405 msgid "witch " msgstr " Zmień " -#: src/auto_note.cpp:417 +#: src/auto_note.cpp:410 msgid " to change pages." msgstr ", by zmienić strony." -#: src/auto_note.cpp:436 +#: src/auto_note.cpp:429 msgid "Discover more special encounters to populate this list" msgstr "Odkryj więcej rzeczy, by wypełnić tę listę" -#: src/auto_note.cpp:450 src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/editmap.cpp:751 msgid "no" msgstr "nie" -#: src/auto_note.cpp:450 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 -#: src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 +#: src/editmap.cpp:751 msgid "yes" msgstr "tak" -#: src/auto_note.cpp:551 +#: src/auto_note.cpp:544 msgid "Enter a map extra custom symbol (empty to unset):" msgstr "Wprowadź własny symbol dodatków mapy (puste, by usunąć):" -#: src/auto_note.cpp:562 +#: src/auto_note.cpp:555 msgid "Pick a color:" msgstr "Wybierz kolor:" #. ~ %1$s: note color abbreviation, %2$s: note color name -#: src/auto_note.cpp:566 src/help.cpp:136 src/overmap_ui.cpp:1245 +#: src/auto_note.cpp:559 src/help.cpp:133 src/overmap_ui.cpp:1246 #, c-format msgctxt "note color" msgid "%1$s:%2$s, " msgstr "%1$s:%2$s, " -#: src/auto_note.cpp:577 +#: src/auto_note.cpp:570 msgctxt "color" msgid "yellow" msgstr "żółte" -#: src/auto_note.cpp:578 src/options.cpp:806 src/options.cpp:820 +#: src/auto_note.cpp:571 src/options.cpp:806 src/options.cpp:820 #, c-format msgid "Default: %s" msgstr "Domyślne: %s" -#: src/auto_note.cpp:606 +#: src/auto_note.cpp:599 msgid "" "Auto notes are disabled globally.\n" "Do you want to enable?" @@ -469018,46 +469997,46 @@ msgstr "" "Automatyczne notatki są globalnie wyłączone.\n" "Chcesz je włączyć?" -#: src/auto_note.cpp:615 src/auto_pickup.cpp:639 src/color.cpp:1062 -#: src/game.cpp:6916 src/input.cpp:1667 src/options.cpp:3426 -#: src/safemode_ui.cpp:506 +#: src/auto_note.cpp:608 src/auto_pickup.cpp:639 src/color.cpp:1065 +#: src/game.cpp:6914 src/input.cpp:1666 src/options.cpp:3503 +#: src/safemode_ui.cpp:507 msgid "Save changes?" msgstr "Zapisać zmiany?" -#: src/auto_pickup.cpp:334 src/game.cpp:6248 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:334 src/game.cpp:6246 src/safemode_ui.cpp:142 msgid "dd" msgstr " Dodaj" -#: src/auto_pickup.cpp:335 src/game.cpp:6250 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:335 src/game.cpp:6248 src/safemode_ui.cpp:142 msgid "emove" msgstr " Usuń" -#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:143 msgid "opy" msgstr " Kopiuj" -#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:143 msgid "ove" msgstr " Prze" -#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:144 +#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:145 msgid "est" msgstr "est" -#: src/auto_pickup.cpp:345 src/game.cpp:6262 src/safemode_ui.cpp:155 +#: src/auto_pickup.cpp:345 src/game.cpp:6260 src/safemode_ui.cpp:156 msgid "<+-> Move up/down" msgstr "<+-> Przesuń góra/dół" -#: src/auto_pickup.cpp:347 src/color.cpp:731 src/game.cpp:6263 -#: src/safemode_ui.cpp:157 +#: src/auto_pickup.cpp:347 src/color.cpp:734 src/game.cpp:6261 +#: src/safemode_ui.cpp:158 msgid "-Edit" msgstr " Edytuj" -#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:158 +#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:159 msgid "-Switch Page" msgstr " Zmień stronę" -#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:170 +#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:171 msgid "Rules" msgstr "Reguły" @@ -469069,11 +470048,11 @@ msgstr "Z/W" msgid "Auto pickup enabled:" msgstr "Autom. podnoszenie wł.:" -#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:190 +#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:191 msgid "witch" msgstr " Zmień" -#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:241 +#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:242 msgid "" msgstr "" @@ -469117,11 +470096,11 @@ msgstr "" msgid "Pickup Rule:" msgstr "Reguła podnoszenia:" -#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:180 +#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:181 msgid "[]" msgstr "[]" -#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:182 +#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:183 msgid "[]" msgstr "[]" @@ -469146,7 +470125,7 @@ msgstr "Automatyczne podnoszenie nie jest włączone w opcjach. Włączyć teraz msgid "auto pickup configuration" msgstr "konfiguracja automatycznego podnoszenia" -#: src/auto_pickup.cpp:1082 +#: src/auto_pickup.cpp:1081 #, c-format msgid "Pickup rules for %s" msgstr "Reguły podnoszenia rzeczy dla %s" @@ -469431,22 +470410,22 @@ msgstr "Osiągnięto już maksymalny poziom." msgid "Needs %d more experience to gain next level." msgstr "Potrzebujesz %d więcej ekspertyzy, by osiągnąć kolejny poziom." -#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3098 +#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3099 #: src/item.cpp:2175 msgid "strength" msgstr "siła" -#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3099 +#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3100 #: src/item.cpp:2178 msgid "dexterity" msgstr "zręczność" -#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3100 +#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3101 #: src/item.cpp:2181 msgid "intelligence" msgstr "inteligencja" -#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3101 +#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3102 #: src/item.cpp:2184 msgid "perception" msgstr "percepcja" @@ -469460,7 +470439,7 @@ msgstr "nieprawidłowa statystyka" msgid "Are you sure you want to raise %s? %d points available." msgstr "Na pewno chcesz zwiększyć %s? %d dostępnych punktów." -#: src/avatar.cpp:1374 src/game.cpp:9332 +#: src/avatar.cpp:1374 src/game.cpp:9330 msgid "You need to put the bag away before trying to wield something from it." msgstr "Musisz odłożyć torbę przed próbą trzymania czegoś z niej." @@ -469775,7 +470754,7 @@ msgstr "Potrząsasz prętami, ale drzwi są zamknięte!" msgid "You can't climb here - there's a ceiling above." msgstr "Nie możesz się tu wspinać - masz sufit nad sobą." -#: src/avatar_action.cpp:595 src/game.cpp:10094 +#: src/avatar_action.cpp:595 src/game.cpp:10092 msgid "The water puts out the flames!" msgstr "Woda gasi płomienie!" @@ -469880,19 +470859,19 @@ msgstr "Ta trawa jest skażona farbą, a zatem niejadalna." msgid "You can't effectively throw while you're in your shell." msgstr "Nie możesz efektywnie rzucać, gdy jesteś w swojej skorupie." -#: src/avatar_action.cpp:966 src/handle_action.cpp:2050 -#: src/handle_action.cpp:2060 src/handle_action.cpp:2079 -#: src/handle_action.cpp:2103 src/handle_action.cpp:2116 -#: src/handle_action.cpp:2134 src/handle_action.cpp:2146 -#: src/handle_action.cpp:2158 src/handle_action.cpp:2346 -#: src/handle_action.cpp:2358 src/handle_action.cpp:2372 -#: src/handle_action.cpp:2386 src/handle_action.cpp:2400 -#: src/handle_action.cpp:2424 src/iexamine.cpp:6562 src/iexamine.cpp:6572 +#: src/avatar_action.cpp:966 src/handle_action.cpp:2046 +#: src/handle_action.cpp:2056 src/handle_action.cpp:2075 +#: src/handle_action.cpp:2099 src/handle_action.cpp:2112 +#: src/handle_action.cpp:2130 src/handle_action.cpp:2142 +#: src/handle_action.cpp:2154 src/handle_action.cpp:2342 +#: src/handle_action.cpp:2354 src/handle_action.cpp:2368 +#: src/handle_action.cpp:2382 src/handle_action.cpp:2396 +#: src/handle_action.cpp:2420 src/iexamine.cpp:6562 src/iexamine.cpp:6572 #: src/iexamine.cpp:6582 src/melee.cpp:544 msgid "You lack the substance to affect anything." msgstr "Brakuje ci substancji, żeby mieć wpływ na cokolwiek." -#: src/avatar_action.cpp:973 src/game.cpp:9753 src/game.cpp:11089 +#: src/avatar_action.cpp:973 src/game.cpp:9751 src/game.cpp:11087 #: src/handle_action.cpp:705 #, c-format msgid "Your %s refuses to move as its batteries have been drained." @@ -469902,7 +470881,7 @@ msgstr "Twój %s odmawia posłuszeństwa, bo jego baterie są rozładowane." msgid "You don't have any items to throw." msgstr "Nie masz żadnych przedmiotów do rzucania." -#: src/avatar_action.cpp:1003 src/character_attire.cpp:223 +#: src/avatar_action.cpp:1003 src/character_attire.cpp:219 msgid "You don't have that item." msgstr "Nie masz tego przedmiotu." @@ -470081,192 +471060,196 @@ msgstr "" "Ryzyko: brak\n" "Czas: %s\n" -#: src/basecamp.cpp:603 +#: src/basecamp.cpp:605 msgid "Name this camp" msgstr "Nazwij ten obóz" -#: src/basecamp.cpp:742 src/faction_camp.cpp:736 +#: src/basecamp.cpp:611 +msgid "You need to input the base camp name." +msgstr "" + +#: src/basecamp.cpp:753 src/faction_camp.cpp:736 msgid "Base Missions" msgstr "Misje obozu" -#: src/basecamp.cpp:751 +#: src/basecamp.cpp:762 msgid "Expansion" msgstr "Rozszerzenie" -#: src/basecamp.cpp:754 +#: src/basecamp.cpp:765 msgid "Empty Expansion" msgstr "Puste rozszerzenie" -#: src/bionics.cpp:677 +#: src/bionics.cpp:667 #, c-format msgid "%s activates their %s." msgstr "%s aktywuje swoje %s." -#: src/bionics.cpp:696 +#: src/bionics.cpp:686 #, c-format msgid "Your %s is shorting out and can't be activated." msgstr "Twoje %s ma krótkie spięcie i nie może być aktywowane." -#: src/bionics.cpp:708 +#: src/bionics.cpp:698 #, c-format msgid "You don't have the power to activate your %s." msgstr "Nie masz mocy, by aktywować %s." -#: src/bionics.cpp:803 +#: src/bionics.cpp:793 #, c-format msgid "Deactivate your %s first!" msgstr "Zdezaktywuj swój %s najpierw!" -#: src/bionics.cpp:810 src/character.cpp:7218 +#: src/bionics.cpp:800 src/character.cpp:7219 #, c-format msgid "Stop wielding %s?" msgstr "Przestać trzymać %s?" -#: src/bionics.cpp:832 src/bionics.cpp:1907 +#: src/bionics.cpp:822 src/bionics.cpp:1722 #, c-format msgid "There is not enough humidity in the air for your %s to function." msgstr "Nie ma wystarczająco wilgoci w powietrzu by twoje %s funkcjonowało." -#: src/bionics.cpp:837 +#: src/bionics.cpp:827 #, c-format msgid "Your %s issues a low humidity warning. Efficiency will be reduced." msgstr "" "Twój %s pokazuje ostrzeżenie o niskiej wilgotności. Efektywność będzie " "ograniczona." -#: src/bionics.cpp:845 +#: src/bionics.cpp:835 msgid "You change your mind and turn it off." msgstr "Zmieniasz zdanie i wyłączasz to." #. ~Sound of a bionic sonic-resonator shaking the area -#: src/bionics.cpp:851 +#: src/bionics.cpp:841 msgid "VRRRRMP!" msgstr "WRRRRMP!" -#: src/bionics.cpp:864 src/bionics.cpp:886 +#: src/bionics.cpp:854 src/bionics.cpp:876 #, c-format msgid "You cannot activate %s while mounted." msgstr "Nie możesz aktywować %s podczas jazdy wierzchowcem." -#: src/bionics.cpp:871 +#: src/bionics.cpp:861 msgid "Your speed suddenly increases!" msgstr "Twoja prędkość nagle wzrasta!" -#: src/bionics.cpp:873 +#: src/bionics.cpp:863 msgid "Your muscles tear with the strain." msgstr "Twoje mięśnie rozdziera napięcie!" -#: src/bionics.cpp:921 +#: src/bionics.cpp:911 msgid "Your torsion ratchet locks onto your joints." msgstr "Przekładnie zębate zaciska się na twoich stawach." -#: src/bionics.cpp:924 +#: src/bionics.cpp:914 msgid "You can now run faster, assisted by joint servomotors." msgstr "Możesz teraz biegać szybciej, wspomagany przez serwomotory stawów." -#: src/bionics.cpp:926 +#: src/bionics.cpp:916 msgid "Start a fire where?" msgstr "Gdzie rozpalić ogień?" -#: src/bionics.cpp:933 src/iuse_actor.cpp:285 src/iuse_actor.cpp:1215 +#: src/bionics.cpp:923 src/iuse_actor.cpp:292 src/iuse_actor.cpp:1222 msgid "You happily light a fire." msgstr "Radośnie rozpalasz ogień." -#: src/bionics.cpp:943 +#: src/bionics.cpp:933 #, c-format msgid "Your radiation level: %d" msgstr "Twój poziom napromieniowania: %d" -#: src/bionics.cpp:954 +#: src/bionics.cpp:944 msgid "Safeguards kick in, and the bionic refuses to activate!" msgstr "Zabezpieczenia zaczęły działać i bionika nie włącza się!" -#: src/bionics.cpp:962 +#: src/bionics.cpp:952 msgid "Create an EMP where?" msgstr "Stworzyć EMP gdzie?" -#: src/bionics.cpp:972 +#: src/bionics.cpp:962 msgid "Your muscles hiss as hydraulic strength fills them!" msgstr "Twoje mięśnie syczą gdy wypełnia je hydrauliczna siła!" #. ~ Sound of hissing hydraulic muscle! (not quite as loud as a car horn) -#: src/bionics.cpp:974 src/bionics.cpp:1833 +#: src/bionics.cpp:964 src/bionics.cpp:1648 msgid "HISISSS!" msgstr "SSSSSYK!" -#: src/bionics.cpp:985 +#: src/bionics.cpp:975 #, c-format msgid "Extract water from the %s" msgstr "Pobierz wodę z %s" -#: src/bionics.cpp:1000 +#: src/bionics.cpp:990 msgid "There is no suitable corpse on this tile." msgstr "Brak odpowiedniego ciała na tym polu." -#: src/bionics.cpp:1067 +#: src/bionics.cpp:1057 msgid "You unleash a powerful shockwave!" msgstr "Wyzwalasz potężną falę uderzeniową!" -#: src/bionics.cpp:1083 +#: src/bionics.cpp:1073 #, c-format msgid "Temperature: %s." msgstr "Temperatura: %s." -#: src/bionics.cpp:1085 src/iuse.cpp:9005 +#: src/bionics.cpp:1075 src/iuse.cpp:9023 #, c-format msgid "Relative Humidity: %s." msgstr "Względna wilgotność: %s." -#: src/bionics.cpp:1089 src/iuse.cpp:9016 +#: src/bionics.cpp:1079 src/iuse.cpp:9034 #, c-format msgid "Pressure: %s." msgstr "Ciśnienie: %s." -#: src/bionics.cpp:1091 src/iuse.cpp:9030 +#: src/bionics.cpp:1081 src/iuse.cpp:9048 #, c-format msgid "Wind Speed: %.1f %s." msgstr "Prędkość wiatru: %.1f %s." -#: src/bionics.cpp:1094 src/iuse.cpp:9034 +#: src/bionics.cpp:1084 src/iuse.cpp:9052 #, c-format msgid "Feels Like: %s." msgstr "Odczuwalna temperatura: %s." -#: src/bionics.cpp:1098 src/iuse.cpp:9038 +#: src/bionics.cpp:1088 src/iuse.cpp:9056 #, c-format msgid "Wind Direction: From the %s." msgstr "Kierunek wiatru: z %s." -#: src/bionics.cpp:1101 +#: src/bionics.cpp:1091 msgid "Perform which function:" msgstr "Wykonaj którą funkcję:" -#: src/bionics.cpp:1102 +#: src/bionics.cpp:1092 msgid "RC radio" msgstr "Zdalnie sterowany nadajnik" -#: src/bionics.cpp:1127 +#: src/bionics.cpp:1117 msgid "" "You need a jumper cable connected to a power source to drain power from it." msgstr "" "Potrzebujesz kabla zapłonowego podłączonego do źródła mocy by pobierać z " "niego moc." -#: src/bionics.cpp:1133 +#: src/bionics.cpp:1123 msgid "" "Cable is plugged-in to the CBM but it has to be also connected to the power " "source." msgstr "" "Kabel jest podłączony do KMB ale musi być też podłączony do źródła mocy." -#: src/bionics.cpp:1139 +#: src/bionics.cpp:1129 msgid "" "You are plugged to the vehicle. It will charge you if it has some juice in " "it." msgstr "" "Jesteś podłączony do pojazdu. Będzie cię ładować jeśli ma trochę energii." -#: src/bionics.cpp:1145 +#: src/bionics.cpp:1135 msgid "" "You are plugged to a solar pack. It will charge you if it's unfolded and in" " sunlight." @@ -470274,13 +471257,13 @@ msgstr "" "Jesteś podłączony do plecaka solarnego. Będzie cię ładować jeśli nie jest " "złożony i jest na słońcu." -#: src/bionics.cpp:1151 +#: src/bionics.cpp:1141 msgid "" "You are plugged to a UPS. It will charge you if it has some juice in it." msgstr "" "Jesteś podłączony do UPS-a. Będzie cię ładować, jeśli ma trochę energii." -#: src/bionics.cpp:1155 +#: src/bionics.cpp:1145 msgid "" "You have a cable plugged to a portable power source, but you need to plug it" " in to the CBM." @@ -470288,13 +471271,13 @@ msgstr "" "Masz kabel podłączony do przenośnego źródła energii, ale musisz go podłączeń" " do KMB." -#: src/bionics.cpp:1159 +#: src/bionics.cpp:1149 msgid "" "You have a cable plugged to a vehicle, but you need to plug it in to the " "CBM." msgstr "Masz kabel podłączony do pojazdu, ale musisz go podłączeń do KMB." -#: src/bionics.cpp:1168 +#: src/bionics.cpp:1158 msgid "" "You have at least one free cable in your inventory that you could use to " "plug yourself in." @@ -470302,132 +471285,58 @@ msgstr "" "Masz przynajmniej jeden wolny kabel w twoim ekwipunku, którego możesz użyć " "do podłączenia się." -#: src/bionics.cpp:1186 +#: src/bionics.cpp:1176 #, c-format msgid "Your %s automatically turn off." msgstr "%s automatycznie wyłącza się." -#: src/bionics.cpp:1212 +#: src/bionics.cpp:1202 #, c-format msgid "Your %s is shorting out and can't be deactivated." msgstr "%s ma krótkie spięcie i nie może być aktywowane." -#: src/bionics.cpp:1224 +#: src/bionics.cpp:1214 #, c-format msgid "You can't deactivate your %s manually!" msgstr "Nie możesz zdezaktywować %s ręcznie!" -#: src/bionics.cpp:1228 +#: src/bionics.cpp:1218 #, c-format msgid "You don't have the power to deactivate your %s." msgstr "Nie masz wystarczającej mocy, by zdezaktywować %s." -#: src/bionics.cpp:1273 +#: src/bionics.cpp:1259 #, c-format msgid "You withdraw your %s." msgstr "Wycofujesz %s." -#: src/bionics.cpp:1276 +#: src/bionics.cpp:1262 #, c-format msgid " withdraws his %s." msgstr " wycofuje jego %s." -#: src/bionics.cpp:1278 +#: src/bionics.cpp:1264 #, c-format msgid " withdraws her %s." msgstr " wycofuje jej %s." -#: src/bionics.cpp:1336 -#, c-format -msgid "Your %s does not have enough fuel to start." -msgstr "%s nie ma wystarczająco paliwa, by się uruchomić." - -#: src/bionics.cpp:1337 -#, c-format -msgid "'s %s does not have enough fuel to start." -msgstr "%s nie ma wystarczająco paliwa, by się uruchomić." - -#: src/bionics.cpp:1344 src/bionics.cpp:1429 -#, c-format -msgid "Your %s runs out of fuel and turns off." -msgstr "%s nie ma już paliwa i wyłącza się." - -#: src/bionics.cpp:1345 src/bionics.cpp:1430 -#, c-format -msgid "'s %s runs out of fuel and turns off." -msgstr "%s nie ma już paliwa i wyłącza się." - -#: src/bionics.cpp:1401 -#, c-format -msgid "Your %s turns off to not waste calories." -msgstr "%s wyłącza się, by nie marnować kalorii." - -#: src/bionics.cpp:1402 -#, c-format -msgid "'s %s turns off to not waste calories." -msgstr "%s wyłącza się, by nie marnować kalorii." - -#: src/bionics.cpp:1404 -#, c-format -msgid "Your %s turns off after filling your power banks." -msgstr "%s wyłącza się po napełnieniu twoich banków energii." - -#: src/bionics.cpp:1405 -#, c-format -msgid "'s %s turns off after filling their power banks." -msgstr "%s wyłącza się po napełnieniu jego banków energii." - -#: src/bionics.cpp:1407 -#, c-format -msgid "Your %s turns off to not waste fuel." -msgstr "%s wyłącza się, by nie marnować paliwa." - -#: src/bionics.cpp:1408 -#, c-format -msgid "'s %s turns off to not waste fuel." -msgstr "%s wyłącza się, by nie marnować paliwa." - -#: src/bionics.cpp:1411 +#: src/bionics.cpp:1334 #, c-format -msgid "" -"Your %s cannot be started because you don't have any bionic power storage." +msgid "Your %s cannot be started because your calories are below safe levels." msgstr "" -"%s nie może się uruchomić, ponieważ nie masz żadnego magazynu energii " -"bionicznej." +"%s nie może się uruchomić, ponieważ twoje kalorie są poniżej bezpiecznych " +"poziomów." -#: src/bionics.cpp:1412 +#: src/bionics.cpp:1335 #, c-format msgid "" -"'s %s cannot be started because they don't have any bionic power " -"storage." -msgstr "" -"%s nie może się uruchomić, ponieważ nie ma żadnego magazynu " -"energii bionicznej." - -#: src/bionics.cpp:1414 -#, c-format -msgid "Your %s cannot be started due to fuel saving." -msgstr "%s nie może się uruchomić ze względu na oszczędzanie paliwa." - -#: src/bionics.cpp:1415 -#, c-format -msgid "'s %s cannot be started due to fuel saving." -msgstr "" -"%s nie może się uruchomić ze względu na oszczędzanie paliwa." - -#: src/bionics.cpp:1417 -#, c-format -msgid "Your %s cannot be started because your power banks are full." -msgstr "%s nie może się uruchomić, ponieważ twoje magazyny energii są pełne." - -#: src/bionics.cpp:1418 -#, c-format -msgid "'s %s cannot be started because their power banks are full." +"'s %s cannot be started because their calories are below safe " +"levels." msgstr "" -"%s nie może się uruchomić, ponieważ twoje magazyny energii są " -"pełne." +"%s nie może się uruchomić, ponieważ jego kalorie są poniżej " +"bezpiecznych poziomów." -#: src/bionics.cpp:1426 +#: src/bionics.cpp:1340 #, c-format msgid "" "Stored calories are below the safe threshold, your %s shuts down to preserve" @@ -470436,7 +471345,7 @@ msgstr "" "Przechowywane kalorie są poniżej bezpiecznego progu, twój %s zamyka się, by " "zachować twoje zdrowie." -#: src/bionics.cpp:1427 +#: src/bionics.cpp:1341 #, c-format msgid "" "Stored calories are below the safe threshold, 's %s shuts down to " @@ -470445,138 +471354,122 @@ msgstr "" "Przechowywane kalorie są poniżej bezpiecznego progu, %s zamyka " "się, by zachować jego zdrowie." -#: src/bionics.cpp:1434 +#: src/bionics.cpp:1348 #, c-format -msgid "Your %s cannot be started because your calories are below safe levels." -msgstr "" -"%s nie może się uruchomić, ponieważ twoje kalorie są poniżej bezpiecznych " -"poziomów." - -#: src/bionics.cpp:1435 -#, c-format -msgid "" -"'s %s cannot be started because their calories are below safe " -"levels." -msgstr "" -"%s nie może się uruchomić, ponieważ jego kalorie są poniżej " -"bezpiecznych poziomów." - -#: src/bionics.cpp:1437 -#, c-format -msgid "Your %s doesn't have enough fuel to start." +msgid "Your %s does not have enough fuel to start." msgstr "%s nie ma wystarczająco paliwa, by się uruchomić." -#: src/bionics.cpp:1438 +#: src/bionics.cpp:1349 #, c-format -msgid "'s %s doesn't have enough fuel to start." +msgid "'s %s does not have enough fuel to start." msgstr "%s nie ma wystarczająco paliwa, by się uruchomić." -#: src/bionics.cpp:1479 +#: src/bionics.cpp:1353 #, c-format -msgid "Your %s does not have enough fuel to use Auto Start." -msgstr "%s nie ma wystarczająco paliwa, by użyć autostartu." +msgid "Your %s runs out of fuel and turns off." +msgstr "%s nie ma już paliwa i wyłącza się." -#: src/bionics.cpp:1480 +#: src/bionics.cpp:1354 #, c-format -msgid "'s %s does not have enough fuel to use Auto Start." -msgstr "%s nie ma wystarczająco paliwa, by użyć autostartu." +msgid "'s %s runs out of fuel and turns off." +msgstr "%s nie ma już paliwa i wyłącza się." -#: src/bionics.cpp:1803 +#: src/bionics.cpp:1618 #, c-format msgid "Your %s powers down." msgstr "%s wyłącza się." -#: src/bionics.cpp:1828 +#: src/bionics.cpp:1643 #, c-format msgid "Your %s has lost connection and is turning off." msgstr "%s utracił łączność i wyłącza się." -#: src/bionics.cpp:1891 +#: src/bionics.cpp:1706 msgid "You feel your throat open up and air filling your lungs!" msgstr "Czujesz jak twoje gardło otwiera się a powietrze wypełnia ci płuca!" -#: src/bionics.cpp:1912 +#: src/bionics.cpp:1727 #, c-format msgid "Your %s issues a low humidity warning. Efficiency is reduced." msgstr "" "%s pokazuje ostrzeżenie o niskiej wilgotności. Efektywność będzie " "ograniczona." -#: src/bionics.cpp:1921 +#: src/bionics.cpp:1736 #, c-format msgid "You are properly hydrated. Your %s chirps happily." msgstr "Jesteś poprawnie nawodniony. %s ćwierka szczęśliwie." -#: src/bionics.cpp:1954 src/bionics.cpp:2025 +#: src/bionics.cpp:1769 src/bionics.cpp:1840 msgid "The removal fails without incident." msgstr "Usunięcie nie udało się bez wypadku." -#: src/bionics.cpp:1958 +#: src/bionics.cpp:1773 msgid "The removal is a failure." msgstr "Usunięcie zakończyło się porażką." -#: src/bionics.cpp:1963 src/bionics.cpp:2050 src/bionics.cpp:2729 +#: src/bionics.cpp:1778 src/bionics.cpp:1865 src/bionics.cpp:2544 msgid "It really hurts!" msgstr "Naprawdę boli!" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "'s %s is damaged." msgstr "%s jest uszkodzone." -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "Your %s is damaged." msgstr "%s jest uszkodzone." -#: src/bionics.cpp:1995 src/bionics.cpp:2085 +#: src/bionics.cpp:1810 src/bionics.cpp:1900 #, c-format msgid "Your %s is severely damaged." msgstr "%s jest poważnie uszkodzone." -#: src/bionics.cpp:1996 src/bionics.cpp:2086 +#: src/bionics.cpp:1811 src/bionics.cpp:1901 #, c-format msgid "'s %s is severely damaged." msgstr "%s jest poważnie uszkodzone." -#: src/bionics.cpp:2030 +#: src/bionics.cpp:1845 #, c-format msgid "The %s flub the operation." msgstr "%s zlekceważył operację." -#: src/bionics.cpp:2033 +#: src/bionics.cpp:1848 #, c-format msgid "The %s messes up the operation." msgstr "%s zepsuł operację." -#: src/bionics.cpp:2036 +#: src/bionics.cpp:1851 msgid "The operation fails." msgstr "Operacja nie powiodła się." -#: src/bionics.cpp:2042 +#: src/bionics.cpp:1857 #, c-format msgid "The %s screws up the operation." msgstr "%s spieprzył operację." -#: src/bionics.cpp:2125 +#: src/bionics.cpp:1940 msgid "You don't have enough anesthetic to perform the installation." msgstr "" "Nie masz wystarczająco środków znieczulających, by dokonać instalacji." -#: src/bionics.cpp:2156 +#: src/bionics.cpp:1971 msgid "You don't have the required components to perform the installation." msgstr "Nie masz wymaganych komponentów, by dokonać instalacji." -#: src/bionics.cpp:2272 +#: src/bionics.cpp:2087 #, c-format msgid "%s must remove the parent bionic to remove the %s." msgstr "%s musi usunąć główną bionikę, żeby usunąć %s." -#: src/bionics.cpp:2288 +#: src/bionics.cpp:2103 msgid "Are you sure you wish to uninstall the selected bionic?" msgstr "Na pewno chcesz odinstalować wybraną bionikę?" -#: src/bionics.cpp:2294 src/game.cpp:4999 +#: src/bionics.cpp:2109 src/game.cpp:4997 #, c-format msgid "" "WARNING: %i percent chance of SEVERE damage to all body parts! Continue " @@ -470585,25 +471478,25 @@ msgstr "" "UWAGA: %i procent szans na POWAŻNE uszkodzenie wszystkich części ciała! " "Kontynuować mimo tego?" -#: src/bionics.cpp:2366 src/bionics.cpp:2440 +#: src/bionics.cpp:2181 src/bionics.cpp:2255 msgid "Your parts are jiggled back into their familiar places." msgstr "Twoje części zostają wepchnięte na swoje zwyczajowe miejsca." -#: src/bionics.cpp:2367 +#: src/bionics.cpp:2182 msgid "'s parts are jiggled back into their familiar places." msgstr "Części zostają wepchnięte na swoje zwyczajowe miejsca." -#: src/bionics.cpp:2368 src/bionics.cpp:2441 src/bionics.cpp:2445 +#: src/bionics.cpp:2183 src/bionics.cpp:2256 src/bionics.cpp:2260 #, c-format msgid "Successfully removed %s." msgstr "Z powodzeniem usuwasz %s." -#: src/bionics.cpp:2400 +#: src/bionics.cpp:2215 #, c-format msgid "The %s's anesthesia kit looks empty." msgstr "Zestaw znieczulający %s wygląda na pusty." -#: src/bionics.cpp:2418 src/bionics.cpp:3420 +#: src/bionics.cpp:2233 src/bionics.cpp:3181 msgid "" "You feel a tiny pricking sensation in your right arm, and lose all sensation" " before abruptly blacking out." @@ -470611,7 +471504,7 @@ msgstr "" "Czujesz niewielkie ukłucie w prawej ręce i tracisz czucie tuż przed nagłą " "utratą przytomności." -#: src/bionics.cpp:2421 +#: src/bionics.cpp:2236 #, c-format msgid "" "The %1$s gently inserts a syringe into %2$s's arm and starts injecting " @@ -470620,62 +471513,62 @@ msgstr "" "%1$s delikatnie wciska strzykawkę w rękę %2$s i zaczyna coś wstrzykiwać " "trzymając ich." -#: src/bionics.cpp:2431 +#: src/bionics.cpp:2246 #, c-format msgid "You fall asleep and %1$s starts operating." msgstr "Zasypiasz i %1$s zaczyna operować." -#: src/bionics.cpp:2433 +#: src/bionics.cpp:2248 #, c-format msgid "%1$s falls asleep and %2$s starts operating." msgstr "%1$s zasypia i %2$s zaczyna operować." -#: src/bionics.cpp:2443 +#: src/bionics.cpp:2258 #, c-format msgid "%s's parts are jiggled back into their familiar places." msgstr "Części %s zostają wepchnięte na swoje zwyczajowe miejsca." -#: src/bionics.cpp:2477 +#: src/bionics.cpp:2292 msgid "/!\\ CBM is highly contaminated. /!\\" msgstr "/!\\ KMB jest mocno zanieczyszczony. /!\\" -#: src/bionics.cpp:2478 +#: src/bionics.cpp:2293 msgid "CBM is filthy." msgstr "KMB jest brudny." -#: src/bionics.cpp:2483 +#: src/bionics.cpp:2298 msgid "/!\\ CBM is not sterile. /!\\ Please use autoclave to sterilize." msgstr "/!\\ KMB nie jest sterylny /!\\ Użyj autoklawu, by wysterylizować." -#: src/bionics.cpp:2484 +#: src/bionics.cpp:2299 msgid "CBM is not sterile." msgstr "KMB nie jest sterylny." -#: src/bionics.cpp:2487 +#: src/bionics.cpp:2302 msgid "CBM already deployed. Please reset to factory state." msgstr "KMB był już uruchomiony. Przywróć go do ustawień fabrycznych." -#: src/bionics.cpp:2489 +#: src/bionics.cpp:2304 msgid "CBM is already installed." msgstr "KMB jest już zainstalowany." -#: src/bionics.cpp:2491 src/bionics.cpp:2494 +#: src/bionics.cpp:2306 src/bionics.cpp:2309 msgid "CBM not compatible with patient's body." msgstr "KMB niekompatybilny z ciałem pacjenta." -#: src/bionics.cpp:2498 +#: src/bionics.cpp:2313 msgid "No base version installed." msgstr "Brak zainstalowanej wersji podstawowej." -#: src/bionics.cpp:2504 +#: src/bionics.cpp:2319 msgid "Superior version installed." msgstr "Lepsza wersja zainstalowana." -#: src/bionics.cpp:2506 +#: src/bionics.cpp:2321 msgid "CBM not compatible with patient." msgstr "KMB niekompatybilny z pacjentem." -#: src/bionics.cpp:2546 +#: src/bionics.cpp:2361 #, c-format msgid "" "Installing this bionic will remove the conflicting traits: %s. Continue " @@ -470685,7 +471578,7 @@ msgstr "" " to?" #. ~ : more slot(s) needed. -#: src/bionics.cpp:2557 +#: src/bionics.cpp:2372 #, c-format msgid "" "\n" @@ -470694,16 +471587,16 @@ msgstr "" "\n" "%s: %i więcej slotów potrzebne." -#: src/bionics.cpp:2561 +#: src/bionics.cpp:2376 #, c-format msgid "Not enough space for bionic installation!%s" msgstr "Za mało miejsca na instalację bioniki!%s" -#: src/bionics.cpp:2568 +#: src/bionics.cpp:2383 msgid "Are you sure you wish to install the selected bionic?" msgstr "Na pewno chcesz zainstalować wybraną bionikę?" -#: src/bionics.cpp:2574 +#: src/bionics.cpp:2389 #, c-format msgid "" "WARNING: %i percent chance of failure that may result in damage, pain, or a " @@ -470714,103 +471607,91 @@ msgstr "" #. ~ %1$s - name of the bionic to be upgraded (inferior), %2$s - name of the #. upgraded bionic (superior). -#: src/bionics.cpp:2664 +#: src/bionics.cpp:2479 #, c-format msgid "Successfully upgraded %1$s to %2$s." msgstr "Pomyślnie ulepszasz %1$s do %2$s." #. ~ %s - name of the bionic. -#: src/bionics.cpp:2670 +#: src/bionics.cpp:2485 #, c-format msgid "Successfully installed %s." msgstr "Z powodzeniem instalujesz %s." -#: src/bionics.cpp:2708 +#: src/bionics.cpp:2523 msgid "The installation is a failure." msgstr "Instalacja zakończyła się porażką." #. ~"Complications" is USian medical-speak for "unintended damage from a #. medical procedure". -#: src/bionics.cpp:2712 +#: src/bionics.cpp:2527 #, c-format msgid "%s training helps to minimize the complications." msgstr "Wyszkolenie %s pozwala zminimalizować powikłania." -#: src/bionics.cpp:2721 +#: src/bionics.cpp:2536 msgid "The installation fails without incident." msgstr "Instalacja zawodzi bez dodatkowych incydentów." -#: src/bionics.cpp:2737 +#: src/bionics.cpp:2552 msgid "The installation is faulty!" msgstr "Instalacja okazuje się wadliwa!" #. ~ ( slots); -#: src/bionics.cpp:2803 +#: src/bionics.cpp:2618 #, c-format msgid "%s (%i slots);" msgstr "%s (%i slotów);" -#: src/bionics.cpp:2896 +#: src/bionics.cpp:2716 #, c-format msgid "Increased storage capacity by %i." msgstr "Zwiększona pojemność o %i." -#: src/bionics.cpp:3193 -msgid "Chose Safe Fuel Level Threshold" -msgstr "Wybierz próg bezpiecznego poziomu paliwa" - -#: src/bionics.cpp:3194 -msgid "Full Power" -msgstr "Pełna moc" +#: src/bionics.cpp:3013 +msgid "Stop power generation at" +msgstr "" -#: src/bionics.cpp:3196 +#: src/bionics.cpp:3014 #, c-format -msgid "Above 80 %%" -msgstr "Powyżej 80%%" +msgid "100 %%" +msgstr "" -#: src/bionics.cpp:3199 +#: src/bionics.cpp:3015 #, c-format -msgid "Above 55 %%" -msgstr "Powyżej 55%%" +msgid "90 %%" +msgstr "" -#: src/bionics.cpp:3202 +#: src/bionics.cpp:3016 #, c-format -msgid "Above 30 %%" -msgstr "Powyżej 30%%" - -#: src/bionics.cpp:3204 src/distraction_manager.cpp:130 src/options.cpp:1495 -#: src/options.cpp:1669 -msgid "Disabled" -msgstr "Wyłączone" - -#: src/bionics.cpp:3235 -msgid "Chose Start Power Level Threshold" -msgstr "Wybierz startowy próg mocy" - -#: src/bionics.cpp:3236 -msgid "No Power Left" -msgstr "Brak pozostałej mocy" +msgid "70 %%" +msgstr "" -#: src/bionics.cpp:3238 +#: src/bionics.cpp:3017 #, c-format -msgid "Below 25 %%" -msgstr "Poniżej 25%%" +msgid "50 %%" +msgstr "" -#: src/bionics.cpp:3241 +#: src/bionics.cpp:3018 #, c-format -msgid "Below 50 %%" -msgstr "Poniżej 50%%" +msgid "30 %%" +msgstr "" -#: src/bionics.cpp:3244 +#: src/bionics.cpp:3019 #, c-format -msgid "Below 75 %%" -msgstr "Poniżej 75%%" +msgid "10 %%" +msgstr "" + +#: src/bionics.cpp:3020 src/distraction_manager.cpp:130 src/options.cpp:1572 +#: src/options.cpp:1746 +msgid "Disabled" +msgstr "Wyłączone" -#: src/bionics.cpp:3402 +#: src/bionics.cpp:3163 msgid "You tell the pain to bug off and proceed with the operation." msgstr "Mówisz bólowi, żeby się odczepił i kontynuujesz operację." -#: src/bionics.cpp:3406 +#: src/bionics.cpp:3167 msgid "" "You set up the operation step-by-step, configuring the Autodoc to manipulate" " a CBM." @@ -470818,7 +471699,7 @@ msgstr "" "Ustawiasz operację krok po kroku, konfigurując Autodoka do manipulowania " "KMB." -#: src/bionics.cpp:3407 +#: src/bionics.cpp:3168 msgid "" " sets up the operation, configuring the Autodoc to manipulate a " "CBM." @@ -470826,24 +471707,24 @@ msgstr "" " ustawia operację krok po kroku, konfigurując Autodoka do " "manipulowania KMB." -#: src/bionics.cpp:3410 +#: src/bionics.cpp:3171 msgid "" "You settle into position, sliding your right wrist into the couch's strap." msgstr "" "Układasz się we właściwej pozycji wsuwając nadgarstek w paski w kozetce." -#: src/bionics.cpp:3411 +#: src/bionics.cpp:3172 msgid "" " settles into position, sliding their wrist into the couch's strap." msgstr "" " układa się we właściwej pozycji wsuwając nadgarstek w paski w " "kozetce." -#: src/bionics.cpp:3416 +#: src/bionics.cpp:3177 msgid "You feel excited as the operation starts." msgstr "Czujesz podekscytowanie, gdy operacja się rozpoczyna." -#: src/bionics.cpp:3427 +#: src/bionics.cpp:3188 msgid "" "You feel excited as the Autodoc slices painlessly into you. You enjoy the " "sight of scalpels slicing you apart." @@ -470851,7 +471732,7 @@ msgstr "" "Czujesz podekscytowanie podczas gdy Autodok bezboleśnie tnie twoje ciało. " "Cieszysz się z widoku skalpeli rozcinających cię." -#: src/bionics.cpp:3430 +#: src/bionics.cpp:3191 msgid "" "You stay very, very still, focusing intently on an interesting stain on the " "ceiling, as the Autodoc slices painlessly into you." @@ -470859,7 +471740,7 @@ msgstr "" "Pozostajesz bardzo, bardzo nieruchomo, skupiając się na interesującej plamie" " na suficie, podczas gdy Autodok kroi cię bezboleśnie." -#: src/bionics.cpp:3438 +#: src/bionics.cpp:3199 msgid "" "As your consciousness slips away, you feel regret that you won't be able to " "enjoy the operation." @@ -470867,84 +471748,78 @@ msgstr "" "Gdy twoja świadomość odpływa, czujesz żal, że nie będziesz już móc dłużej " "cieszyć się zabiegiem." -#: src/bionics_ui.cpp:58 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 -#: src/options.cpp:1598 src/options.cpp:1728 +#: src/bionics_ui.cpp:59 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 +#: src/options.cpp:1675 src/options.cpp:1805 msgid "None" msgstr "Brak" -#: src/bionics_ui.cpp:60 +#: src/bionics_ui.cpp:61 msgid "Power usage" msgstr "Użycie mocy" -#: src/bionics_ui.cpp:62 +#: src/bionics_ui.cpp:63 msgid "Name" msgstr "Nazwa" -#: src/bionics_ui.cpp:64 +#: src/bionics_ui.cpp:65 msgid "Manual (shortcut)" msgstr "Ręczne (skrót)" -#: src/bionics_ui.cpp:124 +#: src/bionics_ui.cpp:125 msgid "Sort bionics by:" msgstr "Sortuj bionikę po:" -#: src/bionics_ui.cpp:205 +#: src/bionics_ui.cpp:206 msgid "Available Fuel: " msgstr "Dostępne paliwo: " -#: src/bionics_ui.cpp:243 src/bionics_ui.cpp:249 +#: src/bionics_ui.cpp:244 src/bionics_ui.cpp:250 msgctxt "decimal separator" msgid "." msgstr "." -#: src/bionics_ui.cpp:245 src/display.cpp:556 src/display.cpp:599 +#: src/bionics_ui.cpp:246 src/display.cpp:556 src/display.cpp:599 #: src/player_display.cpp:684 src/units.cpp:105 msgctxt "energy unit: kilojoule" msgid "kJ" msgstr "kJ" -#: src/bionics_ui.cpp:251 src/display.cpp:553 src/display.cpp:596 +#: src/bionics_ui.cpp:252 src/display.cpp:553 src/display.cpp:596 #: src/player_display.cpp:681 src/units.cpp:110 msgctxt "energy unit: joule" msgid "J" msgstr "J" -#: src/bionics_ui.cpp:253 src/display.cpp:550 src/display.cpp:593 +#: src/bionics_ui.cpp:254 src/display.cpp:550 src/display.cpp:593 #: src/player_display.cpp:678 src/units.cpp:112 msgctxt "energy unit: millijoule" msgid "mJ" msgstr "mJ" -#: src/bionics_ui.cpp:257 +#: src/bionics_ui.cpp:258 #, c-format msgid "" "Bionic Power: %s/%ikJ" msgstr "" "Moc bioniczna %s/%ikJ" -#: src/bionics_ui.cpp:269 src/diary.cpp:197 src/init.cpp:824 +#: src/bionics_ui.cpp:270 src/diary.cpp:197 src/init.cpp:809 msgid "Bionics" msgstr "Bionika" -#: src/bionics_ui.cpp:272 +#: src/bionics_ui.cpp:273 #, c-format msgid "" "[%s] Reassign, [%s] Switch tabs," " [%s] Toggle fuel saving mode, " -"[%s] Toggle auto start mode, " -"[%s] Open refueling menu." msgstr "" -"[%s] Zmień przypisanie, [%s] " -"Zmień zakładki, [%s] Przełącz tryb oszczędzania " -"paliwa, [%s] Przełącz tryb autostartu, " -"[%s] Otwórz menu tankowania." -#: src/bionics_ui.cpp:278 +#: src/bionics_ui.cpp:276 #, c-format msgid " [%s] Sort: %s" msgstr " [%s] Sortuj: %s" -#: src/bionics_ui.cpp:282 +#: src/bionics_ui.cpp:280 msgid "" "Reassigning. Select a bionic to reassign or press " "[SPACE] to cancel." @@ -470952,111 +471827,110 @@ msgstr "" "Zmiana przypisania. Wybierz bionikę do przypisania lub wciśnij " "[SPACJĘ], by anulować." -#: src/bionics_ui.cpp:285 +#: src/bionics_ui.cpp:283 #, c-format msgid "" "Activating [%s] Examine, %s" msgstr "" "Aktywowanie [%s] Zbadaj, %s" -#: src/bionics_ui.cpp:289 +#: src/bionics_ui.cpp:287 #, c-format msgid "" "Examining [%s] Activate, %s" msgstr "" "Oglądanie [%s] Aktywuj, %s" -#: src/bionics_ui.cpp:307 +#: src/bionics_ui.cpp:305 #, c-format msgid "%s act" msgstr "%s akt" -#: src/bionics_ui.cpp:311 +#: src/bionics_ui.cpp:309 #, c-format msgid "%s deact" msgstr "%s deakt" -#: src/bionics_ui.cpp:315 +#: src/bionics_ui.cpp:313 #, c-format msgid "%s trigger" msgstr "%s wyzwala" -#: src/bionics_ui.cpp:320 +#: src/bionics_ui.cpp:318 #, c-format msgid "%s/turn" msgstr "%s/turę" -#: src/bionics_ui.cpp:321 +#: src/bionics_ui.cpp:319 #, c-format msgid "%s/%d turns" msgstr "%s/%d tur" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "OFF" msgstr "WYŁĄCZONE" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "ON" msgstr "WŁĄCZONE" -#: src/bionics_ui.cpp:328 +#: src/bionics_ui.cpp:326 msgid "(incapacitated)" msgstr "(unieruchomiony)" -#: src/bionics_ui.cpp:333 +#: src/bionics_ui.cpp:330 #, c-format msgid "(fuel saving ON > %d %%)" msgstr "(oszczędzanie paliwa WŁ > %d %%)" -#: src/bionics_ui.cpp:338 -#, c-format -msgid "(auto start < %d %%)" -msgstr "(autostart < %d %%)" +#: src/bionics_ui.cpp:336 +msgid "(inactive)" +msgstr "" -#: src/bionics_ui.cpp:364 +#: src/bionics_ui.cpp:361 #, c-format msgid "ACTIVE (%i)" msgstr "AKTYWNE (%i)" -#: src/bionics_ui.cpp:365 +#: src/bionics_ui.cpp:362 #, c-format msgid "PASSIVE (%i)" msgstr "PASYWNE (%i)" -#: src/bionics_ui.cpp:395 +#: src/bionics_ui.cpp:392 #, c-format msgid "Power usage: %s" msgstr "Zużycie mocy: %s" -#: src/bionics_ui.cpp:403 +#: src/bionics_ui.cpp:400 msgid "This bionic occupies the following body parts:" msgstr "Ta bionika zajmuje następujące części ciała:" -#: src/bionics_ui.cpp:408 +#: src/bionics_ui.cpp:405 #, c-format msgid "Installed weapon: %s" msgstr "Zainstalowana broń: %s" -#: src/bionics_ui.cpp:660 +#: src/bionics_ui.cpp:655 msgid " BIONICS " msgstr "BIONIKA" -#: src/bionics_ui.cpp:686 +#: src/bionics_ui.cpp:681 msgid "No activatable bionics installed." msgstr "Brak zainstalowanych aktywowalnych bionik." -#: src/bionics_ui.cpp:689 +#: src/bionics_ui.cpp:684 msgid "No passive bionics installed." msgstr "Brak zainstalowanych pasywnych bionik." -#: src/bionics_ui.cpp:795 +#: src/bionics_ui.cpp:791 #, c-format msgid "%s; enter new letter. Space to clear. Esc to cancel." msgstr "%s; wprowadź nową literę SPACJA, by wyczyścić. ESCAPE, by anulować." -#: src/bionics_ui.cpp:805 +#: src/bionics_ui.cpp:801 #, c-format msgid "" "Invalid bionic letter. Only those characters are valid:\n" @@ -471067,40 +471941,36 @@ msgstr "" "\n" "%s" -#: src/bionics_ui.cpp:845 +#: src/bionics_ui.cpp:841 msgid "You can't toggle fuel saving mode on a non-fueled CBM." msgstr "Nie możesz przełączyć trybu oszczędzania paliwa na niezasilanym KMB." -#: src/bionics_ui.cpp:859 -msgid "You can't toggle auto start mode on a non-fueled CBM." -msgstr "Nie możesz przełączyć trybu autostartu na niezasilanym KMB." - -#: src/bionics_ui.cpp:921 +#: src/bionics_ui.cpp:903 msgid "Select action" msgstr "Wybierz akcję" -#: src/bionics_ui.cpp:923 +#: src/bionics_ui.cpp:905 msgid "Uninstall weapon" msgstr "Odinstaluj broń" -#: src/bionics_ui.cpp:924 +#: src/bionics_ui.cpp:906 msgid "Install weapon" msgstr "Zainstaluj broń" -#: src/bionics_ui.cpp:941 +#: src/bionics_ui.cpp:923 msgid "Select weapon to install" msgstr "Wybierz broń do zainstalowania" -#: src/bionics_ui.cpp:950 +#: src/bionics_ui.cpp:932 msgid "You don't have any items you can install in this bionic" msgstr "Nie masz żadnych przedmiotów do zainstalowania na tej bionice" -#: src/bionics_ui.cpp:960 +#: src/bionics_ui.cpp:942 #, c-format msgid "Unable to install %s" msgstr "Nie można zainstalować %s" -#: src/bionics_ui.cpp:994 +#: src/bionics_ui.cpp:976 #, c-format msgid "" "You can not activate %s!\n" @@ -471129,7 +471999,7 @@ msgstr "Ciepło Ciała" msgid "Effects" msgstr "Efekt" -#: src/bodygraph.cpp:506 src/options.cpp:1597 +#: src/bodygraph.cpp:506 src/options.cpp:1674 msgid "Worn" msgstr "Noszone" @@ -471157,11 +472027,11 @@ msgstr "najlepsza" msgid "median" msgstr "mediana" -#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4638 +#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4645 msgid "Bash" msgstr "Miażdżone" -#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4640 +#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4647 msgid "Cut" msgstr "Cięte" @@ -471169,15 +472039,15 @@ msgstr "Cięte" msgid "Pierce" msgstr "Kłute" -#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4642 +#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4649 msgid "Ballistic" msgstr "Balistyczne" -#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4645 +#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4652 msgid "Acid" msgstr "Kwasowe" -#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4647 +#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4654 msgid "Fire" msgstr "Ogniowe" @@ -471637,269 +472507,269 @@ msgstr "%1$s %2$s" msgid "Year %1$d, %2$s" msgstr "Rok %1$d, %2$s" -#: src/cata_tiles.cpp:4761 +#: src/cata_tiles.cpp:4763 msgid "direct3d" msgstr "Direct3D" -#: src/cata_tiles.cpp:4764 +#: src/cata_tiles.cpp:4766 msgid "opengl" msgstr "OpenGL" -#: src/cata_tiles.cpp:4765 +#: src/cata_tiles.cpp:4767 msgid "opengles2" msgstr "OpenGL ES 2" -#: src/cata_tiles.cpp:4790 +#: src/cata_tiles.cpp:4792 msgid "Display 0" msgstr "Wyświetlacz 0" -#: src/cata_utility.cpp:188 src/options.cpp:1553 +#: src/cata_utility.cpp:190 src/options.cpp:1630 msgid "mph" msgstr "mile/h" #. ~ vehicle speed tiles per turn -#: src/cata_utility.cpp:191 +#: src/cata_utility.cpp:193 msgid "t/t" msgstr "p/t" -#: src/cata_utility.cpp:195 src/options.cpp:1553 +#: src/cata_utility.cpp:197 src/options.cpp:1630 msgid "km/h" msgstr "km/h" -#: src/cata_utility.cpp:197 +#: src/cata_utility.cpp:199 msgid "m/s" msgstr "m/s" -#: src/cata_utility.cpp:280 +#: src/cata_utility.cpp:282 src/cata_utility.cpp:305 #, c-format msgid "Failed to write %1$s to \"%2$s\": %3$s" msgstr "Nieudany zapis %1$s do „%2$s”: %3$s" -#: src/cata_utility.cpp:401 +#: src/cata_utility.cpp:433 src/cata_utility.cpp:511 src/cata_utility.cpp:524 #, c-format msgid "Failed to read from \"%1$s\": %2$s" msgstr "Nieudany odczyt z „%1$s”: %2$s" #. ~ translators: place some random 1-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:453 +#: src/cata_utility.cpp:563 msgid "abcdefghijklmnopqrstuvwxyz" msgstr "abcdefghijklmnopqrstuvwxyz" #. ~ translators: place some random 2-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:456 +#: src/cata_utility.cpp:566 msgid "に坂索トし荷測のンおク妙免イロコヤ梅棋厚れ表幌" msgstr "に坂索トし荷測のンおク妙免イロコヤ梅棋厚れ表幌" -#: src/character.cpp:781 src/debug_menu.cpp:1610 src/game.cpp:11911 -#: src/iuse.cpp:7201 src/npctalk.cpp:1898 src/trade_ui.cpp:296 +#: src/character.cpp:782 src/debug_menu.cpp:1612 src/game.cpp:11909 +#: src/iuse.cpp:7205 src/npctalk.cpp:1898 src/trade_ui.cpp:296 msgid "You" msgstr "Ty" -#: src/character.cpp:781 +#: src/character.cpp:782 msgid "you" msgstr "ty" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "Your" msgstr "Twój" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "your" msgstr "twój" -#: src/character.cpp:788 +#: src/character.cpp:789 #, c-format msgid "%s's" msgstr "należący do %s" -#: src/character.cpp:800 src/monster.cpp:607 +#: src/character.cpp:801 src/monster.cpp:607 msgid "armor" msgstr "pancerz" -#: src/character.cpp:1229 +#: src/character.cpp:1230 msgid "Ouch, something hurts!" msgstr "Ałć, coś boli!" -#: src/character.cpp:1434 +#: src/character.cpp:1435 #, c-format msgid "You remove the %s's harness." msgstr "Zdejmujesz uprząż %s." -#: src/character.cpp:1453 +#: src/character.cpp:1454 #, c-format msgid "You climb on the %s." msgstr "Wspinasz się na %s." -#: src/character.cpp:1459 +#: src/character.cpp:1460 #, c-format msgid "You hear your %s whir to life." msgstr "Słyszysz swój %s budzące się do życia." -#: src/character.cpp:1480 src/monexamine.cpp:130 +#: src/character.cpp:1481 src/monexamine.cpp:130 #, c-format msgid "You fail to budge your %s!" msgstr "Nie udaje ci się poruszyć twojego %s!" -#: src/character.cpp:1560 +#: src/character.cpp:1561 msgid "You are ejected from your mech!" msgstr "Wyrzuca cię z twojego mecha!" -#: src/character.cpp:1561 +#: src/character.cpp:1562 msgid " is ejected from their mech!" msgstr " wyrzuca się z mecha!" -#: src/character.cpp:1563 +#: src/character.cpp:1564 msgid "You fall off your mount!" msgstr "Spadasz z wierzchowca!" -#: src/character.cpp:1564 +#: src/character.cpp:1565 msgid " falls off their mount!" msgstr " spada z wierzchowca!" -#: src/character.cpp:1604 src/trapfunc.cpp:832 +#: src/character.cpp:1605 src/trapfunc.cpp:832 msgid "You hurt yourself!" msgstr "Ranisz się!" -#: src/character.cpp:1608 +#: src/character.cpp:1609 msgctxt "memorial_male" msgid "Fell off a mount." msgstr "Spadłeś z wierzchowca." -#: src/character.cpp:1609 +#: src/character.cpp:1610 msgctxt "memorial_female" msgid "Fell off a mount." msgstr "Spadłaś z wierzchowca." -#: src/character.cpp:1643 +#: src/character.cpp:1644 msgid "Dismount where?" msgstr "Zejdź gdzie?" -#: src/character.cpp:1645 +#: src/character.cpp:1646 msgid "You cannot dismount there!" msgstr "Nie możesz tam zejść!" -#: src/character.cpp:1695 +#: src/character.cpp:1696 msgid "WARNING! Player has no vital part and is invincible." msgstr "UWAGA! Gracz nie posiada niezbędnej części i jest nieśmiertelny." -#: src/character.cpp:1724 +#: src/character.cpp:1725 msgid "You try to counterattack, but you are too exhausted!" msgstr "Próbujesz kontratakować, ale jesteś zbyt wycieńczony!" -#: src/character.cpp:1784 +#: src/character.cpp:1785 msgid "Time seems to slow down, and you instinctively dodge!" msgstr "Czas jakby zwalnia a ty instynktownie uchylasz się!" -#: src/character.cpp:1786 +#: src/character.cpp:1787 #, c-format msgid "%s dodges… so fast!" msgstr "%s uchyla się… tak szybko!" -#: src/character.cpp:1792 +#: src/character.cpp:1793 msgid "You try to dodge, but there's no room!" msgstr "Chcesz uskoczyć, ale nie ma gdzie!" -#: src/character.cpp:1794 +#: src/character.cpp:1795 #, c-format msgid "%s tries to dodge, but there's no room!" msgstr "%s chce uskoczyć, ale nie ma gdzie!" -#: src/character.cpp:1809 +#: src/character.cpp:1810 #, c-format msgid "This task is too simple to train your %s beyond %d." msgstr "Ta czynności jest zbyt prosta by trenować %s powyżej %d." -#: src/character.cpp:1977 +#: src/character.cpp:1978 msgid "footsteps" msgstr "kroki" -#: src/character.cpp:1990 +#: src/character.cpp:1991 msgid "clattering equipment" msgstr "klekotający sprzęt" -#: src/character.cpp:2046 +#: src/character.cpp:2047 #, c-format msgid "Your %s bionic comes back online." msgstr "Twoja bionika %s z powrotem działa." -#: src/character.cpp:2145 +#: src/character.cpp:2146 #, c-format msgid "You have learned a new style: %s!" msgstr "Nauczono się nowego stylu: %s!" -#: src/character.cpp:2471 src/suffer.cpp:637 +#: src/character.cpp:2472 src/suffer.cpp:637 #, c-format msgid "Your practical skill in %s has increased to %d!" msgstr "Twoja praktyczna umiejętność „%s” wzrosła do %d!" -#: src/character.cpp:2476 src/suffer.cpp:640 +#: src/character.cpp:2477 src/suffer.cpp:640 #, c-format msgid "Your theoretical understanding of %s has increased to %d!" msgstr "Twoje teoretyczne zrozumienie umiejętności „%s” wzrosło do %d!" -#: src/character.cpp:2481 +#: src/character.cpp:2482 #, c-format msgid "You feel that %s tasks of this level are becoming trivial." msgstr "Czujesz że zadania w %s tego poziomu stają się trywialne." -#: src/character.cpp:2622 +#: src/character.cpp:2623 msgid "Blood Test Results" msgstr "Rezultaty badania krwi" -#: src/character.cpp:2624 +#: src/character.cpp:2625 msgid "No effects." msgstr "Brak efektów." -#: src/character.cpp:2929 +#: src/character.cpp:2930 msgid "You can't use anything while incorporeal." msgstr "Nie możesz niczego używać podczas bycia bezcielesnym." -#: src/character.cpp:2930 +#: src/character.cpp:2931 msgid " can't use anything while incorporeal." msgstr " nie może niczego używać podczas bycia bezcielesnym." #. ~ %1$s - list of unmet requirements, %2$s - item name. -#: src/character.cpp:2940 +#: src/character.cpp:2941 #, c-format msgid "You need at least %1$s to use this %2$s." msgstr "Potrzebujesz co najmniej %1$s by użyć tego %2$s." -#: src/character.cpp:2941 +#: src/character.cpp:2942 #, c-format msgid " needs at least %1$s to use this %2$s." msgstr " potrzebujesz co najmniej %1$s by użyć tego %2$s." #. ~ %1$s - list of unmet requirements, %2$s - item name, %3$s - indirect item #. name. -#: src/character.cpp:2945 +#: src/character.cpp:2946 #, c-format msgid "You need at least %1$s to use this %2$s with your %3$s." msgstr "Potrzebujesz co najmniej %1$s by użyć tego %2$s z twoim %3$s." -#: src/character.cpp:2946 +#: src/character.cpp:2947 #, c-format msgid " needs at least %1$s to use this %2$s with their %3$s." msgstr "" " potrzebujesz co najmniej %1$s by użyć tego %2$s ze swoim%3$s." -#: src/character.cpp:2964 +#: src/character.cpp:2965 #, c-format msgid "You cannot unwield your %s." msgstr "Nie możesz odłożyć twojego %s." -#: src/character.cpp:3258 +#: src/character.cpp:3259 msgid "Your heart races as you recall your most recent hunt." msgstr "Twoje serce przyspiesza gdy przypominasz sobie ostatnie łowy." -#: src/character.cpp:3268 +#: src/character.cpp:3269 #, c-format msgid "Your knowledge of %s begins to fade, but your memory banks retain it!" msgstr "" "Wiedza o %s zaczyna się zacierać, ale twoje banki pamięci ją podtrzymują!" -#: src/character.cpp:3274 +#: src/character.cpp:3275 #, c-format msgid "" "Your practical skill in %s may need some refreshing. It has dropped to %d." @@ -471907,124 +472777,124 @@ msgstr "" "Twoja praktyczna umiejętność w %s może wymagać trochę odświeżenia. Spadła do" " %d." -#: src/character.cpp:4251 +#: src/character.cpp:4252 #, c-format msgid "Your %s bionic shorts out!" msgstr "Twoja bionika %s ma zwarcie!" -#: src/character.cpp:4308 src/character.cpp:4324 +#: src/character.cpp:4309 src/character.cpp:4325 #, c-format msgid "Bandaged wounds on your %s healed." msgstr "Zabandażowane rany na: %s zagoiły się." -#: src/character.cpp:4316 src/character.cpp:4329 +#: src/character.cpp:4317 src/character.cpp:4330 #, c-format msgid "Disinfected wounds on your %s healed." msgstr "Zdezynfekowane rany na: %s zagoiły się." -#: src/character.cpp:4611 +#: src/character.cpp:4612 #, c-format msgid "You're feeling tired. %s to lie down for sleep." msgstr "Czujesz zmęczenie. %s by kłaść się do snu." -#: src/character.cpp:4614 +#: src/character.cpp:4615 msgid "You're feeling tired." msgstr "Czujesz zmęczenie." -#: src/character.cpp:4635 +#: src/character.cpp:4636 msgid "You're cramping up from stuffing yourself in this vehicle." msgstr "Masz skurcze z tego upychania się w pojeździe." -#: src/character.cpp:4753 +#: src/character.cpp:4754 msgid "You have a sudden heart attack!" msgstr "Masz nagły atak serca!" -#: src/character.cpp:4754 src/player_hardcoded_effects.cpp:757 +#: src/character.cpp:4755 src/player_hardcoded_effects.cpp:757 msgid " has a sudden heart attack!" msgstr " ma nagły atak serca!" -#: src/character.cpp:4759 +#: src/character.cpp:4760 msgid "Your breathing stops completely." msgstr "Twój oddech całkowicie ustał." -#: src/character.cpp:4760 +#: src/character.cpp:4761 msgid "'s breathing stops completely." msgstr "Oddech całkowicie ustał." -#: src/character.cpp:4766 +#: src/character.cpp:4767 msgid "Your heart spasms painfully and stops." msgstr "Serce ci skacze boleśnie i przestaje bić." -#: src/character.cpp:4767 +#: src/character.cpp:4768 msgid "'s heart spasms painfully and stops." msgstr "Serce skacze boleśnie i przestaje bić." -#: src/character.cpp:4769 src/character.cpp:4776 +#: src/character.cpp:4770 src/character.cpp:4777 msgid "Your heart spasms and stops." msgstr "Serce ci skacze i przestaje bić." -#: src/character.cpp:4770 src/character.cpp:4777 +#: src/character.cpp:4771 src/character.cpp:4778 msgid "'s heart spasms and stops." msgstr "Serce skacze i przestaje bić." -#: src/character.cpp:4782 +#: src/character.cpp:4783 msgid "Your breathing slows down to a stop." msgstr "Twój oddech zwalnia aż do całkowitego ustania." -#: src/character.cpp:4783 +#: src/character.cpp:4784 msgid "'s breathing slows down to a stop." msgstr "Oddech zwalnia aż do całkowitego ustania." -#: src/character.cpp:4791 +#: src/character.cpp:4792 msgid "You have starved to death." msgstr "Umierasz z powodu głodu." -#: src/character.cpp:4831 +#: src/character.cpp:4832 msgid "You have died of dehydration." msgstr "Umierasz z odwodnienia." -#: src/character.cpp:4835 +#: src/character.cpp:4836 msgid "Even your eyes feel dry…" msgstr "Nawet twoje oczy wyschły…" -#: src/character.cpp:4837 +#: src/character.cpp:4838 msgid "You are THIRSTY!" msgstr "Męczy cię PRAGNIENIE!" -#: src/character.cpp:4839 +#: src/character.cpp:4840 msgid "Your mouth feels so dry…" msgstr "Twoje usta są takie suche…" -#: src/character.cpp:4846 +#: src/character.cpp:4847 msgid "Survivor sleep now." msgstr "Wieczne odpoczywanie." -#: src/character.cpp:4851 +#: src/character.cpp:4852 msgid "Anywhere would be a good place to sleep…" msgstr "Dowolne miejsce do spania się nada…" -#: src/character.cpp:4853 +#: src/character.cpp:4854 msgid "You feel like you haven't slept in days." msgstr "Czujesz, jakbyś nie spał wiele dni." -#: src/character.cpp:4862 +#: src/character.cpp:4863 msgid "You're too physically tired to stop yawning." msgstr "Jesteś zbyt zmęczony fizycznie i nie możesz przestajesz ziewać." -#: src/character.cpp:4872 +#: src/character.cpp:4873 msgid "How much longer until bedtime?" msgstr "Ile jeszcze zanim będzie czas na sen?" -#: src/character.cpp:4880 +#: src/character.cpp:4881 msgid "*yawn* You should really get some sleep." msgstr "*ziew* Przydało by się trochę pospać." -#: src/character.cpp:4893 +#: src/character.cpp:4894 msgid "Your mind feels tired. It's been a while since you've slept well." msgstr "" "Twój umysł jest zmęczony. Trochę czasu minęło od ostatniego dobrego snu." -#: src/character.cpp:4897 +#: src/character.cpp:4898 msgid "" "Your mind feels foggy from a lack of good sleep, and your eyes keep trying " "to close against your will." @@ -472032,7 +472902,7 @@ msgstr "" "Twój umysł jest zamglony z braku dobrego snu, a twoje oczy ciągle zamykają " "się mimowolnie." -#: src/character.cpp:4905 +#: src/character.cpp:4906 msgid "" "Your mind feels weary, and you dread every wakeful minute that passes. You " "crave sleep, and feel like you're about to collapse." @@ -472040,7 +472910,7 @@ msgstr "" "Twój umysł jest otępiały ze zmęczenia i przeraża cię każda minuta spędzona " "na jawie. Pragniesz snu i czujesz jakbyś się miał zaraz przewrócić." -#: src/character.cpp:4913 +#: src/character.cpp:4914 msgid "" "You haven't slept decently for so long that your whole body is screaming for" " mercy. It's a miracle that you're still awake, but it feels more like a " @@ -472050,7 +472920,7 @@ msgstr "" "litość. To cud że jeszcze trzymasz się na nogach, ale wydaje ci się to " "przekleństwem." -#: src/character.cpp:4936 +#: src/character.cpp:4937 msgid "" "Your body collapses due to sleep deprivation, your neglected fatigue rushing" " back all at once, and you pass out on the spot." @@ -472058,97 +472928,97 @@ msgstr "" "Twoje ciało załamuje się z braku snu, zaniedbywane zmęczenie uderza z siłą " "kafara, i tracisz przytomność na miejscu." -#: src/character.cpp:4937 +#: src/character.cpp:4938 msgid " collapses to the ground from exhaustion." msgstr " upada na ziemię z wyczerpania." -#: src/character.cpp:5020 src/character_guns.cpp:186 +#: src/character.cpp:5021 src/character_guns.cpp:186 #, c-format msgid "Permanently install your %1$s in your %2$s?" msgstr "Zamontować na stałe %1$s w twojej %2$s?" #. ~ you filled to the brim with -#: src/character.cpp:5571 +#: src/character.cpp:5572 #, c-format msgid "You filled %1$s to the brim with %2$s." msgstr "Napełniono %1$s po brzegi %2$s." -#: src/character.cpp:5582 src/iexamine.cpp:3791 +#: src/character.cpp:5583 src/iexamine.cpp:3791 #, c-format msgid "You pour %1$s into the %2$s." msgstr "Wlewasz %1$s do %2$s." -#: src/character.cpp:5588 src/character.cpp:5605 src/veh_interact.cpp:3387 +#: src/character.cpp:5589 src/character.cpp:5606 src/veh_interact.cpp:3381 msgid "There's some left over!" msgstr "Jeszcze trochę zostało!" #. ~ $1 - vehicle name, $2 - part name, $3 - liquid type -#: src/character.cpp:5601 +#: src/character.cpp:5602 #, c-format msgid "You refill the %1$s's %2$s with %3$s." msgstr "Uzupełniasz %2$s %1$s używając %3$s." -#: src/character.cpp:5622 +#: src/character.cpp:5623 #, c-format msgid "This is you - %s." msgstr "To jesteś ty - %s." -#: src/character.cpp:5624 +#: src/character.cpp:5625 #, c-format msgid "This is %s." msgstr "To jest %s." -#: src/character.cpp:5656 +#: src/character.cpp:5657 msgid "Wielding:" msgstr "Trzymasz:" -#: src/character.cpp:5664 +#: src/character.cpp:5665 msgid "Wearing:" msgstr "Nosisz:" #. ~ how old the character is in years. try to limit number of characters to #. fit on the screen -#: src/character.cpp:5919 +#: src/character.cpp:5920 #, c-format msgid "%d years" msgstr "%d lat" -#: src/character.cpp:5974 +#: src/character.cpp:5975 #, c-format msgid "%d cm" msgstr "%d cm" -#: src/character.cpp:6036 +#: src/character.cpp:6037 msgid "Toggle which fault?" msgstr "Przełącz który defekt?" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Mend: %s" msgstr "Łataj: %s" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Set: %s" msgstr "Ustaw: %s" -#: src/character.cpp:6045 +#: src/character.cpp:6046 #, c-format msgid "The %s doesn't have any faults to toggle." msgstr "Ten %s nie ma uszkodzeń do przełączenia." -#: src/character.cpp:6085 +#: src/character.cpp:6086 #, c-format msgid "The %s doesn't have any faults to mend." msgstr "Ten %s nie ma uszkodzeń do łatania." -#: src/character.cpp:6089 +#: src/character.cpp:6090 msgid "It is damaged, but cannot be repaired." msgstr "Jest uszkodzone, ale nie może być naprawione." -#: src/character.cpp:6096 +#: src/character.cpp:6097 #, c-format msgid "" "It is damaged, and could be repaired with %s. %s to use one of those items." @@ -472156,63 +473026,63 @@ msgstr "" "Jest uszkodzone i nie może być naprawione %s. %s, by użyć jeden z tych " "przedmiotów." -#: src/character.cpp:6108 +#: src/character.cpp:6109 msgid "Mend which fault?" msgstr "Łataj który defekt?" -#: src/character.cpp:6124 +#: src/character.cpp:6125 #, c-format msgid "Turns into: %s\n" msgstr "Zmienia się w: %s\n" -#: src/character.cpp:6128 +#: src/character.cpp:6129 #, c-format msgid "Also mends: %s\n" msgstr "Łata również: %s\n" -#: src/character.cpp:6131 +#: src/character.cpp:6132 #, c-format msgid "Time required: %s\n" msgstr "Wymagany czas: %s\n" -#: src/character.cpp:6134 +#: src/character.cpp:6135 msgid "Skills: none\n" msgstr "Umiejętności: brak\n" -#: src/character.cpp:6136 +#: src/character.cpp:6137 #, c-format msgid "Skills: %s\n" msgstr "Umiejętności: %s\n" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6143 +#: src/character.cpp:6144 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "%1$s (%2$d/%3$d)" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6149 +#: src/character.cpp:6150 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "%1$s (%2$d/%3$d)" -#: src/character.cpp:6177 +#: src/character.cpp:6178 #, c-format msgid "You are currently unable to mend the %s this way." msgstr "Nie jesteś obecnie w stanie załatać %s w ten sposób." -#: src/character.cpp:6341 +#: src/character.cpp:6342 msgid "Your body strains under the weight!" msgstr "Twoje ciało ugina się pod ciężarem!" -#: src/character.cpp:6483 src/game_inventory.cpp:1271 +#: src/character.cpp:6484 src/game_inventory.cpp:1077 #, c-format msgid "Your %s was broken and won't turn on." msgstr "Twoje %s jest zniszczone i się nie włączy." -#: src/character.cpp:6491 +#: src/character.cpp:6492 #, c-format msgid "Your %s needs %d charge from some UPS." msgid_plural "Your %s needs %d charges from some UPS." @@ -472221,7 +473091,7 @@ msgstr[1] "%s potrzebuje %d ładunki elektryczne z jakiegoś UPS-a." msgstr[2] "%s potrzebuje %d ładunków elektrycznych z jakiegoś UPS-a." msgstr[3] "%s potrzebuje %d ładunku elektrycznego z jakiegoś UPS-a." -#: src/character.cpp:6497 +#: src/character.cpp:6498 #, c-format msgid "Your %s needs %d bionic power." msgid_plural "Your %s needs %d bionic power." @@ -472230,7 +473100,7 @@ msgstr[1] "Twoje %s potrzebuje %d mocy bionicznej." msgstr[2] "Twoje %s potrzebuje %d mocy bionicznej." msgstr[3] "Twoje %s potrzebuje %d mocy bionicznej." -#: src/character.cpp:6504 +#: src/character.cpp:6505 #, c-format msgid "Your %s has %d charge, but needs %d." msgid_plural "Your %s has %d charges, but needs %d." @@ -472239,346 +473109,346 @@ msgstr[1] "%s ma %d ładunki a potrzebuje %d." msgstr[2] "%s ma %d ładunków a potrzebuje %d." msgstr[3] "%s ma %d ładunku a potrzebuje %d." -#: src/character.cpp:6676 +#: src/character.cpp:6677 msgid "You cough heavily." msgstr "Intensywnie kaszlesz." -#: src/character.cpp:6678 +#: src/character.cpp:6679 msgid "a hacking cough." msgstr "suchy kaszel." -#: src/character.cpp:6775 +#: src/character.cpp:6776 msgid "You try to shout, but you have no face!" msgstr "Próbujesz krzyczeć ale nie masz twarzy!" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "a piercing howl!" msgstr "przenikliwe wycie!" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "yourself let out a piercing howl!" msgstr "swoje przenikliwe wycie!" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "a loud scream!" msgstr "głośny krzyk!" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "yourself scream loudly!" msgstr "swój głośny krzyk!" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "a loud shout!" msgstr "głośny okrzyk!" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "yourself shout loudly!" msgstr "swój głośny okrzyk!" -#: src/character.cpp:6820 +#: src/character.cpp:6821 msgid "The sound of your voice is almost completely muffled!" msgstr "Dźwięk twojego głosu jest niemal całkowicie wygłuszony!" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "an indistinct voice" msgstr "niewyraźny głos" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "your muffled shout" msgstr "swój przytłumiony krzyk" -#: src/character.cpp:6824 +#: src/character.cpp:6825 msgid "The sound of your voice is significantly muffled!" msgstr "Dźwięk twojego głosu jest mocno wygłuszony!" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid " throws up heavily!" msgstr " rzyga jak kot!" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid "You throw up heavily!" msgstr "Rzygasz jak kot." -#: src/character.cpp:6926 +#: src/character.cpp:6927 msgctxt "strength stat" msgid "STR" msgstr "SIŁ" -#: src/character.cpp:6927 +#: src/character.cpp:6928 msgctxt "dexterity stat" msgid "DEX" msgstr "ZRĘ" -#: src/character.cpp:6928 +#: src/character.cpp:6929 msgctxt "intelligence stat" msgid "INT" msgstr "INT" -#: src/character.cpp:6929 +#: src/character.cpp:6930 msgctxt "perception stat" msgid "PER" msgstr "PER" -#: src/character.cpp:6934 +#: src/character.cpp:6935 msgctxt "fake stat there's an error" msgid "ERR" msgstr "ERR" -#: src/character.cpp:7145 +#: src/character.cpp:7146 msgid "You can't wield anything while incorporeal." msgstr "Nie możesz nic trzymać podczas bycia bezcielesnym." -#: src/character.cpp:7149 +#: src/character.cpp:7150 msgid "" "You need at least one arm available to even consider wielding something." msgstr "" "Musisz mieć co najmniej jedną rękę dostępną by w ogóle myśleć o trzymaniu " "czegokolwiek." -#: src/character.cpp:7152 +#: src/character.cpp:7153 msgid "Can't wield spilt liquids." msgstr "Nie możesz trzymać rozlanych płynów." -#: src/character.cpp:7155 +#: src/character.cpp:7156 msgid "Can't wield unbroken frozen liquids." msgstr "" -#: src/character.cpp:7159 +#: src/character.cpp:7160 msgid "You can't unwield this." msgstr "" -#: src/character.cpp:7162 +#: src/character.cpp:7163 msgid "" "You can't wield this. Wielding it would make it impossible to unwield it." msgstr "" "Nie możesz tego trzymać. Trzymanie tego sprawiło by przestanie trzymania " "niemożliwym." -#: src/character.cpp:7166 +#: src/character.cpp:7167 msgid "" "You can't wield this. It looks like it has to be attached to a bionic." msgstr "Nie możesz tego trzymać. Wygląda, że musi być dołączone do bioniki." -#: src/character.cpp:7170 +#: src/character.cpp:7171 #, c-format msgid "The %s is preventing you from wielding the %s." msgstr "%s uniemożliwia ci trzymanie %s." -#: src/character.cpp:7180 +#: src/character.cpp:7181 msgid "Something you are wearing hinders the use of both hands." msgstr "Coś co nosisz utrudnia używanie obu rąk." -#: src/character.cpp:7182 +#: src/character.cpp:7183 #, c-format msgid "The %s can't be wielded with only one arm." msgstr "Ten %s nie może być trzymany tylko jedną ręką." -#: src/character.cpp:7185 +#: src/character.cpp:7186 #, c-format msgid "You are too weak to wield %s with only one arm." msgstr "Jesteś zbyt slaby by trzymać %s tylko jedną ręką." -#: src/character.cpp:7191 +#: src/character.cpp:7192 msgid "You cannot wield anything while piloting a mech." msgstr "Nie możesz nic trzymać podczas pilotowania mecha." -#: src/character.cpp:7254 src/npctalk.cpp:1561 +#: src/character.cpp:7255 src/npctalk.cpp:1561 msgid "fists" msgstr "pięści" -#: src/character.cpp:7285 src/item_pocket.cpp:2341 src/item_pocket.cpp:2346 -#: src/item_pocket.cpp:2351 src/item_pocket.cpp:2353 +#: src/character.cpp:7286 src/item_pocket.cpp:2359 src/item_pocket.cpp:2364 +#: src/item_pocket.cpp:2369 src/item_pocket.cpp:2371 msgid "(empty)" msgstr "(puste)" -#: src/character.cpp:7336 +#: src/character.cpp:7337 #, c-format msgid "Your offensive defense system shocks %s in mid-attack!" msgstr "Twój ofensywny system obrony poraża %s w trakcie ataku!" -#: src/character.cpp:7339 +#: src/character.cpp:7340 #, c-format msgid "%1$s's offensive defense system shocks %2$s in mid-attack!" msgstr "Ofensywny system obrony %1$s poraża %2$s w trakcie ataku!" -#: src/character.cpp:7355 +#: src/character.cpp:7356 #, c-format msgid "%1$s's %2$s puncture %3$s in mid-attack!" msgstr "%2$s %1$s kłują %3$s w trakcie ataku!" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "quills" msgstr "kolce" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "spines" msgstr "kostne kolce" -#: src/character.cpp:7360 +#: src/character.cpp:7361 #, c-format msgid "Your %1$s puncture %2$s in mid-attack!" msgstr "%1$s twego ciała kłują %2$s w trakcie ataku!" -#: src/character.cpp:7372 +#: src/character.cpp:7373 #, c-format msgid "%1$s's %2$s scrape %3$s in mid-attack!" msgstr "%2$s %1$s drapią %3$s w trakcie ataku!" -#: src/character.cpp:7373 +#: src/character.cpp:7374 msgid "thorns" msgstr "ciernie" -#: src/character.cpp:7376 +#: src/character.cpp:7377 #, c-format msgid "Your thorns scrape %s in mid-attack!" msgstr "Ciernie twego ciała drapią %s w trakcie ataku!" -#: src/character.cpp:7388 +#: src/character.cpp:7389 #, c-format msgid "%1$s gets a load of %2$s's %3$s stuck in!" msgstr "%1$s nadziewa się na %3$s %2$s, które utykają w ciele!" -#: src/character.cpp:7389 +#: src/character.cpp:7390 msgid "hair" msgstr "włoski" -#: src/character.cpp:7392 +#: src/character.cpp:7393 #, c-format msgid "Your hairs detach into %s!" msgstr "Twoje włoski odrywają się zostając w ciele %s!" -#: src/character.cpp:7417 +#: src/character.cpp:7418 #, c-format msgid "%1$s loses their balance while being hit!" msgstr "%1$s traci balans po trafieniu!" -#: src/character.cpp:7420 +#: src/character.cpp:7421 msgid "You lose your balance while being hit!" msgstr "Tracisz balans po trafieniu!" -#: src/character.cpp:7460 +#: src/character.cpp:7461 #, c-format msgid "You are no longer able to wield your %s and drop it!" msgstr "Już nie możesz trzymać swojego %s i je upuszczasz!" -#: src/character.cpp:7516 +#: src/character.cpp:7517 msgid "A mass of slime is torn from you, and moves on its own!" msgstr "Masa śluzu odrywa się z ciebie i zaczyna sama się poruszać!" -#: src/character.cpp:7527 +#: src/character.cpp:7528 #, c-format msgid "Your acidic blood splashes %s in mid-attack!" msgstr "Twoja kwasowa krew spryskuje %s w trakcie ataku!" -#: src/character.cpp:7530 +#: src/character.cpp:7531 #, c-format msgid "%1$s's acidic blood splashes on %2$s in mid-attack!" msgstr "Kwasowa krew %1$s spryskuje %2$s w trakcie ataku!" -#: src/character.cpp:7573 src/monattack.cpp:2956 +#: src/character.cpp:7574 src/monattack.cpp:2956 #, c-format msgid "The %s tries to grab you as well, but you bat it away!" msgstr "%s chce się też pochwycić, ale oganiasz się kijem!" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid " is grabbed by %s!" msgstr " został schwytany przez %s!" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid "You are grabbed by %s!" msgstr "Schwytał cię %s!" -#: src/character.cpp:7621 +#: src/character.cpp:7622 msgid "Filth from your clothing has been embedded deep in the wound." msgstr "Brud z twojego ubrania wbił się głęboko w ranę." -#: src/character.cpp:7636 +#: src/character.cpp:7637 #, c-format msgid "Bandages on your %s were damaged!" msgstr "Bandaże na: %s uległy uszkodzeniu!" -#: src/character.cpp:7638 +#: src/character.cpp:7639 #, c-format msgid "You got some filth on your disinfected %s!" msgstr "Brud dostał się do twojej odkażonej części ciała: %s!" -#: src/character.cpp:7643 +#: src/character.cpp:7644 #, c-format msgid "Bandages on your %s were destroyed!" msgstr "Bandaże na: %s uległy zniszczeniu!" -#: src/character.cpp:7646 +#: src/character.cpp:7647 #, c-format msgid "Your %s is no longer disinfected!" msgstr "Twoja %s nie jest już zdezynfekowana." -#: src/character.cpp:7734 +#: src/character.cpp:7735 #, c-format msgid "You were attacked by %s!" msgstr "Zaatakował cię %s!" -#: src/character.cpp:7737 +#: src/character.cpp:7738 msgid "You were attacked by something you can't see!" msgstr "Zaatakowało cię coś, czego nie widzisz!" -#: src/character.cpp:7740 +#: src/character.cpp:7741 msgid "You were hurt!" msgstr "Zadano ci ból!" -#: src/character.cpp:7806 +#: src/character.cpp:7807 msgid "You smell like yourself again." msgstr "Z powrotem pachniesz jak ty." -#: src/character.cpp:7872 +#: src/character.cpp:7873 msgid "You sink your roots into the soil." msgstr "Zapuszczasz korzenie w ziemię." -#: src/character.cpp:8057 +#: src/character.cpp:8058 msgid "You start hauling items along the ground." msgstr "Zaczynasz ciągnąć rzeczy po ziemi." -#: src/character.cpp:8059 +#: src/character.cpp:8060 msgid "Your hands are not free, which makes hauling slower." msgstr "Twoje ręce są zajęte, co czyni ciągnięcie wolniejszym." -#: src/character.cpp:8067 +#: src/character.cpp:8068 msgid "You stop hauling items." msgstr "Przestajesz ciągnąć rzeczy." -#: src/character.cpp:8116 +#: src/character.cpp:8117 msgid "You resume your task." msgstr "Wracasz do pracy." -#: src/character.cpp:8194 +#: src/character.cpp:8195 msgid "You nestle into your pile of clothes for warmth." msgstr "Wtulasz się w swój stos ubrań, by się ogrzać." -#: src/character.cpp:8196 +#: src/character.cpp:8197 msgid "You use your pile of clothes for warmth." msgstr "Używasz stosu ubrań, by się ogrzać." -#: src/character.cpp:8200 +#: src/character.cpp:8201 #, c-format msgid "You snuggle your %s to keep warm." msgstr "Przytulasz %s dla utrzymania ciepła." -#: src/character.cpp:8202 +#: src/character.cpp:8203 #, c-format msgid "You use your %s to keep warm." msgstr "Używasz %s dla utrzymania ciepła." -#: src/character.cpp:8206 +#: src/character.cpp:8207 msgid "Sleep Mode activated. Disabling sensory response." msgstr "Włączony tryb uśpienia. Wyłączenie reakcji sensorycznych." -#: src/character.cpp:8211 +#: src/character.cpp:8212 msgctxt "memorial_male" msgid "Entered hibernation." msgstr "Rozpoczynasz hibernację." -#: src/character.cpp:8212 +#: src/character.cpp:8213 msgctxt "memorial_female" msgid "Entered hibernation." msgstr "Rozpoczynasz hibernację." @@ -472587,21 +473457,21 @@ msgstr "Rozpoczynasz hibernację." #. left to consume. #. ~ Select components from the map to consume. %d = number of components left #. to consume. -#: src/character.cpp:8536 src/map.cpp:5574 +#: src/character.cpp:8537 src/map.cpp:5574 #, c-format msgid "Select which component to use (%d left)" msgstr "Wybierz, którego komponentu użyć (pozostało %d)" -#: src/character.cpp:8642 +#: src/character.cpp:8643 msgid "This UPS use needs updating. Create issue on github." msgstr "Ten UPS wymaga aktualizacji. Zgłoś problem na GitHubie." -#: src/character.cpp:9026 +#: src/character.cpp:9027 msgid "You don't have the tools to crush frozen liquids." msgstr "" #. ~ %1$s: item to be crushed, %2$s: hammer name -#: src/character.cpp:9039 +#: src/character.cpp:9040 #, c-format msgid "" "Do you want to crush up %1$s with your %2$s?\n" @@ -472610,307 +473480,307 @@ msgstr "" "Czy chcesz rozgnieść %1$s twoim %2$s?\n" "Uważaj na delikatne przedmioty w pobliżu!" -#: src/character.cpp:9045 +#: src/character.cpp:9046 #, c-format msgid "You swing your %s wildly!" msgstr "Dziwko machasz swoim %s!" -#: src/character.cpp:9055 +#: src/character.cpp:9056 msgid "somethings" msgstr "" -#: src/character.cpp:9059 +#: src/character.cpp:9060 msgid "a hammering tool" msgstr "" -#: src/character.cpp:9062 +#: src/character.cpp:9063 msgid "a drill or both hammering tool and screwdriver" msgstr "" -#: src/character.cpp:9067 +#: src/character.cpp:9068 #, c-format msgid "You need %s to crush up frozen liquids in rigid container!" msgstr "" -#: src/character.cpp:9071 +#: src/character.cpp:9072 #, c-format msgid "You crush up %s." msgstr "" -#: src/character.cpp:9464 src/faction.cpp:708 src/npc.cpp:2772 +#: src/character.cpp:9465 src/faction.cpp:708 src/npc.cpp:2772 msgid "Wielding: " msgstr "Trzyma: " -#: src/character.cpp:9473 src/npc.cpp:2783 +#: src/character.cpp:9474 src/npc.cpp:2783 msgid "Wearing: " msgstr "Nosi: " -#: src/character.cpp:9478 src/newcharacter.cpp:3520 src/npc.cpp:2814 +#: src/character.cpp:9479 src/newcharacter.cpp:3575 src/npc.cpp:2814 msgid "Traits: " msgstr "Cechy: " -#: src/character.cpp:9660 src/character.cpp:9667 +#: src/character.cpp:9661 src/character.cpp:9668 #, c-format msgid "Your %s HURTS!" msgstr "Bardzo BOLI cię %s!" -#: src/character.cpp:9662 src/character.cpp:9669 +#: src/character.cpp:9663 src/character.cpp:9670 #, c-format msgid "Your %s hurts!" msgstr "Boli cię %s!" -#: src/character.cpp:9682 +#: src/character.cpp:9683 msgid "You pass out!" msgstr "Tracisz przytomność!" -#: src/character.cpp:9733 +#: src/character.cpp:9734 msgid "We have mistakenly colonized a local guide! Purging now." msgstr "" "Przypadkowo skolonizowaliśmy tutejszego przewodnika! Rozpoczynamy " "oczyszczanie." -#: src/character.cpp:9746 +#: src/character.cpp:9747 msgid "Something writhes inside of you as it dies." msgstr "Coś się wije w twoim ciele gdy umiera." -#: src/character.cpp:9759 +#: src/character.cpp:9760 msgid "Your bowels gurgle as something inside them dies." msgstr "Twoje kiszki bulgoczą gdy coś w nich umiera." -#: src/character.cpp:9837 +#: src/character.cpp:9838 #, c-format msgid "You use your %s for comfort." msgstr "Używasz: %s dla komfortu." -#: src/character.cpp:9902 +#: src/character.cpp:9903 msgid "Your soporific inducer runs out of power!" msgstr "Twojemu induktorowi nasennemu kończy się moc!" -#: src/character.cpp:9904 +#: src/character.cpp:9905 msgid "Your soporific inducer starts back up." msgstr "Twój induktor nasenny zaczyna ponownie działać." -#: src/character.cpp:10192 +#: src/character.cpp:10193 #, c-format msgid "You put the %s in your inventory." msgstr "Wkładasz %s do swojego ekwipunku." -#: src/character.cpp:10205 +#: src/character.cpp:10206 #, c-format msgid "The %s is already empty!" msgstr "Ten %s już teraz jest pusty!" -#: src/character.cpp:10209 +#: src/character.cpp:10210 msgid "The liquid can't be unloaded in its current state!" msgstr "Płyn nie może być wylany w obecnym stanie!" -#: src/character.cpp:10247 +#: src/character.cpp:10248 msgid "Unload what?" msgstr "Rozładować co?" -#: src/character.cpp:10264 src/character.cpp:10272 +#: src/character.cpp:10265 src/character.cpp:10273 #, c-format msgid "You can't unload a %s!" msgstr "Nie możesz rozładować %s!" -#: src/character.cpp:10270 +#: src/character.cpp:10271 #, c-format msgid "You can't unload a rechargeable %s!" msgstr "Nie możesz rozładować ładowalnego %s!" -#: src/character.cpp:10279 +#: src/character.cpp:10280 #, c-format msgid "Your %s isn't charged." msgstr "%s nie jest naładowany." -#: src/character.cpp:10281 +#: src/character.cpp:10282 #, c-format msgid "Your %s isn't loaded." msgstr "%s nie jest nabity." -#: src/character.cpp:10577 +#: src/character.cpp:10578 #, c-format msgid "Your %s is not good reading material." msgstr "%s to nie najlepszy materiał do czytania." -#: src/character.cpp:10579 +#: src/character.cpp:10580 #, c-format msgid "The %s is not good reading material." msgstr "%s to nie najlepszy materiał do czytania." -#: src/character.cpp:10592 +#: src/character.cpp:10593 msgid "It's a bad idea to read while driving!" msgstr "Czytanie podczas jazdy to nie najlepszy pomysł!" -#: src/character.cpp:10598 +#: src/character.cpp:10599 msgid "What's the point of studying? (Your morale is too low!)" msgstr "Po co ta cała nauka? (Twoje morale jest za niskie!)" -#: src/character.cpp:10599 +#: src/character.cpp:10600 #, c-format msgid "What's the point of studying? (%s)'s morale is too low!)" msgstr "Po co ta cała nauka? (Morale %s jest za niskie!)" -#: src/character.cpp:10603 +#: src/character.cpp:10604 #, c-format msgid "%s %d needed to understand. You have %d" msgstr "%s %d potrzebne, by zrozumieć. Masz %d" -#: src/character.cpp:10605 src/character.cpp:10649 +#: src/character.cpp:10606 src/character.cpp:10650 #, c-format msgid "%s %d needed to understand. %s has %d" msgstr "%s %d potrzebne, by zrozumieć. %s ma %d" -#: src/character.cpp:10612 src/iuse.cpp:4383 +#: src/character.cpp:10613 src/iuse.cpp:4384 msgid "You're illiterate!" msgstr "Jesteś analfabetą!" -#: src/character.cpp:10613 src/character.cpp:10646 +#: src/character.cpp:10614 src/character.cpp:10647 #, c-format msgid "%s is illiterate!" msgstr "%s jest analfabetą!" -#: src/character.cpp:10618 +#: src/character.cpp:10619 msgid "Your eyes won't focus without reading glasses." msgstr "Litery rozmywają się tobie przed oczami bez okularów do czytania." -#: src/character.cpp:10619 +#: src/character.cpp:10620 #, c-format msgid "%s's eyes won't focus without reading glasses." msgstr "Litery rozmywają się %s przed oczami bez okularów do czytania." -#: src/character.cpp:10636 +#: src/character.cpp:10637 msgid "Maybe someone could read that to you, but you're deaf!" msgstr "Może ktoś mógłby ci to przeczytać, ale jesteś głuchy!" -#: src/character.cpp:10655 +#: src/character.cpp:10656 #, c-format msgid "%s needs reading glasses!" msgstr "%s potrzebuje okularów do czytania!" -#: src/character.cpp:10659 +#: src/character.cpp:10660 #, c-format msgid "It's too dark for %s to read!" msgstr "Dla %s jest za ciemno żeby czytać!" -#: src/character.cpp:10662 +#: src/character.cpp:10663 #, c-format msgid "%s could read that to you, but they can't see you." msgstr "%s mógłby ci to przeczytać, ale cię nie widzi." -#: src/character.cpp:10667 +#: src/character.cpp:10668 #, c-format msgid "%s morale is too low!" msgstr "Morale %s jest zbyt niskie!" -#: src/character.cpp:10669 +#: src/character.cpp:10670 #, c-format msgid "%s is blind." msgstr "%s nie widzi." -#: src/character.cpp:11069 src/character.cpp:11114 +#: src/character.cpp:11070 src/character.cpp:11115 #, c-format msgid "You land on %s." msgstr "Lądujesz na %s." -#: src/character.cpp:11098 +#: src/character.cpp:11099 #, c-format msgid "You are slammed against %1$s for %2$d damage." msgstr "Roztrzaskujesz się o %1$s otrzymując %2$d obrażeń." -#: src/character.cpp:11101 +#: src/character.cpp:11102 #, c-format msgid "You are slammed against %s!" msgstr "Roztrzaskujesz się o %s!" -#: src/character.cpp:11103 +#: src/character.cpp:11104 msgid "…but your shock absorbers negate the damage!" msgstr "…ale twoje amortyzatory negują obrażenia!" -#: src/character.cpp:11109 +#: src/character.cpp:11110 #, c-format msgid "You are slammed against %s." msgstr "Roztrzaskujesz się o %s." -#: src/character.cpp:11110 +#: src/character.cpp:11111 #, c-format msgid " is slammed against %s." msgstr " roztrzaskuje się o %s!" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid " bounces off a %s!" msgstr " odbija się od %s!" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid "You bounce off a %s!" msgstr "Odbijasz się od %s!" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid " bounces off %s!" msgstr " odbija się od %s!" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid "You bounce off %s!" msgstr "Odbijasz się od %s!" -#: src/character.cpp:11206 +#: src/character.cpp:11207 #, c-format msgid "There is not enough %s left to siphon it." msgstr "Nie ma już wystarczająco dużo %s do spuszczenia ze zbiornika." -#: src/character.cpp:11236 +#: src/character.cpp:11237 #, c-format msgid "%s spilled from your hand." msgstr "" -#: src/character.cpp:11328 +#: src/character.cpp:11329 #, c-format msgid "Your ground sonar detected a %1$s to the %2$s!" msgstr "Twój sonar ziemny wykrył %1$s w kierunku %2$s!" -#: src/character.cpp:11349 src/vehicle_move.cpp:1232 +#: src/character.cpp:11350 src/vehicle_move.cpp:1232 #, c-format msgid "You've spotted a %1$s to the %2$s!" msgstr "Zauważasz %1$s w kierunku %2$s!" -#: src/character.cpp:11466 src/consumption.cpp:1822 +#: src/character.cpp:11467 src/consumption.cpp:1728 msgid "You do not have that item." msgstr "Nie masz tego przedmiotu." -#: src/character.cpp:11476 src/character.cpp:11527 src/iuse.cpp:10167 +#: src/character.cpp:11477 src/character.cpp:11528 src/iuse.cpp:10185 #, c-format msgid "You can't do anything interesting with your %s." msgstr "Nie możesz zrobić niczego interesującego z twoim %s." -#: src/character.cpp:11489 +#: src/character.cpp:11490 msgid "Your biology is not compatible with that healing item." msgstr "Twoja biologia nie jest kompatybilna z tym przedmiotem leczącym." -#: src/character.cpp:11525 +#: src/character.cpp:11526 msgid "You are not wielding anything you could use." msgstr "" -#: src/character.cpp:11614 +#: src/character.cpp:11615 msgid "You roll on the ground, trying to smother the fire!" msgstr "Tarzasz się na ziemi, chcąc zdusić ogień!" -#: src/character.cpp:11615 +#: src/character.cpp:11616 msgid " rolls on the ground!" msgstr " tarza się na ziemi!" -#: src/character.cpp:11618 +#: src/character.cpp:11619 msgid "You attempt to put out the fire on you!" msgstr "Próbujesz ugasić ogień na sobie!" -#: src/character.cpp:11619 +#: src/character.cpp:11620 msgid " attempts to put out the fire on them!" msgstr " próbuje ugasić ogień na sobie!" -#: src/character.cpp:11659 +#: src/character.cpp:11660 msgid "" "Your broken limb significantly hampers your efforts to put pressure on the " "bleeding wound!" @@ -472918,7 +473788,7 @@ msgstr "" "Twoja złamana kończyna znacznie ogranicza twoje próby uciskania krwawiącej " "rany!" -#: src/character.cpp:11660 +#: src/character.cpp:11661 msgid "" "'s broken limb significantly hampers their effort to put pressure " "on the bleeding wound!" @@ -472926,29 +473796,29 @@ msgstr "" "Złamana kończyna znacznie ogranicza próby uciskania krwawiącej " "rany!" -#: src/character.cpp:11664 +#: src/character.cpp:11665 msgid "" "Your hands are too encumbered to effectively put pressure on the bleeding " "wound!" msgstr "Twoje dłonie są zbyt skrępowane by skutecznie uciskać krwawiącą ranę!" -#: src/character.cpp:11665 +#: src/character.cpp:11666 msgid "" "'s hands are too encumbered to effectively put pressure on the " "bleeding wound!" msgstr "" "Dłonie są zbyt skrępowane by skutecznie uciskać krwawiącą ranę!" -#: src/character.cpp:11670 +#: src/character.cpp:11671 msgid "You put pressure on the bleeding wound…" msgstr "Uciskasz krwawiącą ranę…" -#: src/character.cpp:11671 +#: src/character.cpp:11672 msgid " puts pressure on the bleeding wound…" msgstr " uciska krwawiącą ranę…" #: src/character_ammo.cpp:124 src/veh_appliance.cpp:358 -#: src/veh_interact.cpp:1410 +#: src/veh_interact.cpp:1408 #, c-format msgid "Refill %s" msgstr "Zatankuj %s" @@ -473018,7 +473888,7 @@ msgstr "Potrzebujesz pasującego magazynka, by przeładować %s!" msgid "You can't reload anything with the ammo you have on hand." msgstr "Nie możesz przeładować niczego z amunicją, którą masz pod ręką." -#: src/character_ammo.cpp:385 src/game.cpp:9174 +#: src/character_ammo.cpp:385 src/game.cpp:9172 #, c-format msgid "The %s is already full!" msgstr "%s jest już pełny!" @@ -473062,198 +473932,198 @@ msgstr "%1$s jest %2$s!" msgid "Your %1$s is %2$s further!" msgstr "%1$s jest %2$s dalej!" -#: src/character_attire.cpp:73 +#: src/character_attire.cpp:70 msgid "Can't be worn directly." msgstr "Nie może być bezpośrednio ubrane." -#: src/character_attire.cpp:76 +#: src/character_attire.cpp:73 msgid "You can't wear anything while incorporeal." msgstr "Nie możesz nic ubrać podczas bycia bezcielesnym." -#: src/character_attire.cpp:79 +#: src/character_attire.cpp:76 #, c-format msgid "Putting on a %s would be tricky." msgstr "Nałożenie %s byłoby trudne." -#: src/character_attire.cpp:84 +#: src/character_attire.cpp:81 msgid "Can't wear that, it's made of wool!" msgstr "Nie możesz tego założyć, to jest wełniane." -#: src/character_attire.cpp:88 +#: src/character_attire.cpp:85 msgid "Can't wear that, it's filthy!" msgstr "Nie możesz tego założyć, jest brudne i obrzydliwe!" -#: src/character_attire.cpp:96 +#: src/character_attire.cpp:93 #, c-format msgid "Your %s mutation prevents you from wearing your %s." msgstr "Twoja mutacja %s uniemożliwia ci założenie twojego %s." -#: src/character_attire.cpp:97 +#: src/character_attire.cpp:94 #, c-format msgid "My %s mutation prevents me from wearing this %s." msgstr "Moja mutacja %s uniemożliwia mi założenie tego %s." -#: src/character_attire.cpp:106 +#: src/character_attire.cpp:102 #, c-format msgid "Cannot wear a helmet over %s." msgstr "Nie założysz hełmu na %s." -#: src/character_attire.cpp:107 +#: src/character_attire.cpp:103 msgid "horns" msgstr "rogi" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antennae" msgstr "czułki" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antlers" msgstr "poroże" -#: src/character_attire.cpp:125 +#: src/character_attire.cpp:121 msgid "You don't have any broken limbs this could help." msgstr "Nie masz żadnych złamanych kończyn, którym mogło by to pomóc." -#: src/character_attire.cpp:126 +#: src/character_attire.cpp:122 #, c-format msgid "%s doesn't have any broken limbs this could help." msgstr "%s nie ma żadnych złamanych kończyn, którym mogło by to pomóc." -#: src/character_attire.cpp:146 +#: src/character_attire.cpp:142 msgid "You don't need a tourniquet to stop the bleeding." msgstr "Nie potrzebujesz opaski uciskowej, aby zatrzymać krwawienie." -#: src/character_attire.cpp:148 +#: src/character_attire.cpp:144 #, c-format msgid "%s doesn't need a tourniquet to stop the bleeding." msgstr "%s nie potrzebuje opaski uciskowej, aby zatrzymać krwawienie." -#: src/character_attire.cpp:155 +#: src/character_attire.cpp:151 msgid "You don't have enough arms to wear that." msgstr "Nie masz wystarczająco rąk by to ubrać." -#: src/character_attire.cpp:156 +#: src/character_attire.cpp:152 #, c-format msgid "%s doesn't have enough arms to wear that." msgstr "%s nie ma wystarczająco rąk by to ubrać." -#: src/character_attire.cpp:174 +#: src/character_attire.cpp:170 msgid "You don't have a hand free to wear that." msgstr "Nie masz wolnej ręki, żeby to ubrać." -#: src/character_attire.cpp:175 +#: src/character_attire.cpp:171 #, c-format msgid "%s doesn't have a hand free to wear that." msgstr "%s nie ma wolnej ręki, żeby to ubrać." -#: src/character_attire.cpp:194 +#: src/character_attire.cpp:190 #, c-format msgid "Can't wear %1$i or more %2$s at once." msgstr "Nie możesz nosić %1$i ani więcej %2$s naraz." -#: src/character_attire.cpp:214 +#: src/character_attire.cpp:210 msgid "You are already wearing that." msgstr "Już teraz to nosisz." -#: src/character_attire.cpp:215 +#: src/character_attire.cpp:211 msgid " is already wearing that." msgstr " już to nosi na sobie." -#: src/character_attire.cpp:224 +#: src/character_attire.cpp:220 msgid " doesn't have that item." msgstr " nie ma tego przedmiotu." -#: src/character_attire.cpp:288 +#: src/character_attire.cpp:284 #, c-format msgid "You put on your %s." msgstr "Zakładasz %s." -#: src/character_attire.cpp:289 src/character_attire.cpp:315 +#: src/character_attire.cpp:285 src/character_attire.cpp:311 #, c-format msgid " puts on their %s." msgstr " zakłada %s." -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s are very encumbered! %s" msgstr "Twoje %s są mocno skrępowane! %s" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s is very encumbered! %s" msgstr "Część ciała: %s jest mocno skrępowana! %s" -#: src/character_attire.cpp:303 +#: src/character_attire.cpp:299 msgid "You're deafened!" msgstr "Głuchniesz!" -#: src/character_attire.cpp:307 +#: src/character_attire.cpp:303 #, c-format msgid "This %s is too big to wear comfortably! Maybe it could be refitted." msgstr "To %s jest zbyt duże, by wygodnie je nosić! Może można to dopasować." -#: src/character_attire.cpp:311 +#: src/character_attire.cpp:307 #, c-format msgid "This %s is too small to wear comfortably! Maybe it could be refitted." msgstr "To %s jest zbyt małe by wygodnie je nosić! Może można to dopasować." -#: src/character_attire.cpp:393 src/character_attire.cpp:709 +#: src/character_attire.cpp:389 src/character_attire.cpp:705 msgid "You are not wearing that item." msgstr "Nie masz na sobie tego przedmiotu." -#: src/character_attire.cpp:394 +#: src/character_attire.cpp:390 msgid " is not wearing that item." msgstr " nie nosi tego przedmiotu." -#: src/character_attire.cpp:399 +#: src/character_attire.cpp:395 msgid "You can't remove a part of your body." msgstr "Nie możesz usunąć części swojego ciała." -#: src/character_attire.cpp:400 +#: src/character_attire.cpp:396 msgid " can't remove a part of their body." msgstr " nie może usunąć części swojego ciała." -#: src/character_attire.cpp:404 +#: src/character_attire.cpp:400 msgid "" "You can't take off power armor while wearing other power armor components." msgstr "Nie możesz zdjąć zbroi wspomaganej, gdy nosisz inne jej komponenty." -#: src/character_attire.cpp:405 +#: src/character_attire.cpp:401 msgid "" " can't take off power armor while wearing other power armor " "components." msgstr "" " nie może zdjąć zbroi wspomaganej, gdy nosi inne jej komponenty." -#: src/character_attire.cpp:409 +#: src/character_attire.cpp:405 msgid "You can't take that item off." msgstr "Nie możesz zdjąć tego przedmiotu." -#: src/character_attire.cpp:410 +#: src/character_attire.cpp:406 msgid " can't take that item off." msgstr " nie może zdjąć tego przedmiotu." -#: src/character_attire.cpp:421 +#: src/character_attire.cpp:417 #, c-format msgid "You take off your %s." msgstr "Zdejmujesz %s." -#: src/character_attire.cpp:422 +#: src/character_attire.cpp:418 #, c-format msgid " takes off their %s." msgstr " zdejmuje %s." -#: src/character_attire.cpp:639 +#: src/character_attire.cpp:635 #, c-format msgid "Your %s conflicts with %s, so you cannot swap its side." msgstr "Twoje %s konfliktuje z %s, więc nie możesz zmienić jego strony." -#: src/character_attire.cpp:642 +#: src/character_attire.cpp:638 #, c-format msgid "'s %s conflicts with %s so they cannot swap its side." msgstr "%s konfliktuje z %s, więc nie może zmienić jego strony." -#: src/character_attire.cpp:657 +#: src/character_attire.cpp:653 #, c-format msgid "" "Your %s conflicts with hard armor on your other side so you can't swap it." @@ -473261,7 +474131,7 @@ msgstr "" "Twój przedmiot %s koliduje z twardym pancerzem po drugiej stronie, więc nie " "możesz go zamienić." -#: src/character_attire.cpp:660 +#: src/character_attire.cpp:656 #, c-format msgid "" "'s %s conflicts with hard armor on your other side so they can't " @@ -473270,67 +474140,67 @@ msgstr "" "Przedmiot: %s należący do koliduje z twardym pancerzem po drugiej " "stronie, więc nie może go zamienić." -#: src/character_attire.cpp:673 +#: src/character_attire.cpp:669 #, c-format msgid "You cannot swap the side on which your %s is worn." msgstr "Nie możesz zmienić strony po której nosisz %s." -#: src/character_attire.cpp:674 +#: src/character_attire.cpp:670 #, c-format msgid " cannot swap the side on which their %s is worn." msgstr " nie może zmienić strony po której nosi %s." -#: src/character_attire.cpp:692 +#: src/character_attire.cpp:688 #, c-format msgid "You swap the side on which your %s is worn." msgstr "Zmieniasz stronę po której nosisz przedmiot %s." -#: src/character_attire.cpp:693 +#: src/character_attire.cpp:689 #, c-format msgid " swaps the side on which their %s is worn." msgstr " zmienia stronę po której nosi %s." -#: src/character_attire.cpp:710 +#: src/character_attire.cpp:706 msgid " isn't wearing that item." msgstr " nie ma na sobie tego przedmiotu." -#: src/character_attire.cpp:1086 +#: src/character_attire.cpp:1082 msgid "Can't wear power armor over other gear!" msgstr "Nie możesz nosić zbroi wspomaganej na innym wyposażeniu." -#: src/character_attire.cpp:1099 +#: src/character_attire.cpp:1095 msgid "You can only wear power armor components with power armor!" msgstr "Elementy zbroi wspomaganej możesz nosić tylko ze zbroją." -#: src/character_attire.cpp:1105 src/character_attire.cpp:1186 +#: src/character_attire.cpp:1101 src/character_attire.cpp:1182 #, c-format msgid "Can't wear more than one %s!" msgstr "Nie możesz nosić więcej niż jeden %s!" -#: src/character_attire.cpp:1117 +#: src/character_attire.cpp:1113 #, c-format msgid "Can't wear %s with power armor!" msgstr "Nie możesz nosić %s wraz z zbroją wspomaganą." -#: src/character_attire.cpp:1192 +#: src/character_attire.cpp:1188 #, c-format msgid "%1$s conflicts with %2$s!" msgstr "%1$s konfliktuje z %2$s!" -#: src/character_attire.cpp:1247 +#: src/character_attire.cpp:1243 #, c-format msgid "Can't wear more than one rigid item on %s!" msgstr "Nie możesz nosić więcej niż jednego sztywnego przedmiot na: %s!" #. ~ draw (first) gun contained in holster #. ~ %1$s: weapon name, %2$s: container name, %3$d: remaining ammo count -#: src/character_attire.cpp:1917 +#: src/character_attire.cpp:1911 #, c-format msgctxt "holster" msgid "%1$s from %2$s (%3$d)" msgstr "%1$s z %2$s (%3$d)" -#: src/character_attire.cpp:2454 +#: src/character_attire.cpp:2448 msgid "Inventory Organization" msgstr "Organizacja ekwipunku" @@ -473762,9 +474632,9 @@ msgstr "" msgid "%s to select martial arts style." msgstr "%s, by wybrać styl walki wręcz." -#: src/character_martial_arts.cpp:137 src/color.cpp:744 src/color.cpp:1007 -#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1898 -#: src/options.cpp:2437 src/options.cpp:2546 +#: src/character_martial_arts.cpp:137 src/color.cpp:747 src/color.cpp:1010 +#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1975 +#: src/options.cpp:2514 src/options.cpp:2623 msgid "Normal" msgstr "Normalne" @@ -473772,7 +474642,7 @@ msgstr "Normalne" msgid "No Style" msgstr "Brak Stylu" -#: src/character_proficiency.cpp:61 src/wish.cpp:1117 +#: src/character_proficiency.cpp:61 src/wish.cpp:1226 #, c-format msgid "You are now proficient in %s!" msgstr "Masz biegłość w %s!" @@ -473912,7 +474782,7 @@ msgstr "" "Przedmioty w tej strefie będą automatycznie konsumowane podczas długiej " "aktywności, jeśli zechce ci się pić." -#: src/clzones.cpp:283 src/debug_menu.cpp:983 src/game.cpp:7950 +#: src/clzones.cpp:283 src/debug_menu.cpp:985 src/game.cpp:7948 msgid "Filter:" msgstr "Filtr:" @@ -474018,108 +474888,108 @@ msgstr "Nie możesz dodać tego typu obszaru do pojazdu." msgid "You cannot change the order of vehicle loot zones." msgstr "Nie możesz zmienić kolejności stref łupu w pojeździe." -#: src/clzones.cpp:1458 src/clzones.cpp:1493 +#: src/clzones.cpp:1459 src/clzones.cpp:1493 msgid "zones date" msgstr "data stref" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "brown" msgstr "brązowy" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "light gray" msgstr "jasnoszary" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "dark gray" msgstr "ciemno szary" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "light red" msgstr "jasnoczerwony" -#: src/color.cpp:484 +#: src/color.cpp:487 msgid "light green" msgstr "jasnozielony" -#: src/color.cpp:484 src/output.cpp:2338 +#: src/color.cpp:487 src/output.cpp:2384 msgid "red" msgstr "czerwone" -#: src/color.cpp:485 src/output.cpp:2334 +#: src/color.cpp:488 src/output.cpp:2380 msgid "green" msgstr "zielone" -#: src/color.cpp:485 +#: src/color.cpp:488 msgid "light blue" msgstr "jasnoniebieski" -#: src/color.cpp:486 src/output.cpp:2335 +#: src/color.cpp:489 src/output.cpp:2381 msgid "blue" msgstr "niebieskie" -#: src/color.cpp:486 +#: src/color.cpp:489 msgid "white" msgstr "biały" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "cyan" msgstr "cyjan" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "light cyan" msgstr "jasny cyjan" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "magenta" msgstr "magenta" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "pink" msgstr "róż" -#: src/color.cpp:728 +#: src/color.cpp:731 msgid "emove custom color" msgstr " Usuń własny kolor" -#: src/color.cpp:730 +#: src/color.cpp:733 msgid " To navigate" msgstr " Do nawigacji" -#: src/color.cpp:734 +#: src/color.cpp:737 msgid "Load a olor theme" msgstr "" -#: src/color.cpp:735 +#: src/color.cpp:738 msgid "Load emplate" msgstr " Wczytaj szablon" -#: src/color.cpp:738 +#: src/color.cpp:741 msgid "Some color changes may require a restart." msgstr "Niektóre zmiany kolorów mogą wymagać restartu." -#: src/color.cpp:743 +#: src/color.cpp:746 msgid "Colorname" msgstr "Nazwa koloru" -#: src/color.cpp:745 src/color.cpp:1011 +#: src/color.cpp:748 src/color.cpp:1014 msgid "Invert" msgstr "Odwrócone" -#: src/color.cpp:950 +#: src/color.cpp:953 msgid "Color templates:" msgstr "Szablony kolorów:" -#: src/color.cpp:985 +#: src/color.cpp:988 msgid "Color themes:" msgstr "" -#: src/color.cpp:1016 +#: src/color.cpp:1019 #, c-format msgid "Custom %s color:" msgstr "Własny kolor (%s):" -#: src/color.cpp:1085 +#: src/color.cpp:1089 msgid "custom colors" msgstr "własne kolory" @@ -474851,7 +475721,7 @@ msgstr "Faza/wariant #%d: " msgid "Result: " msgstr "Rezultat: " -#: src/construction.cpp:508 src/worldfactory.cpp:866 +#: src/construction.cpp:508 src/worldfactory.cpp:871 msgid "N/A" msgstr "nd." @@ -474984,7 +475854,7 @@ msgid "" "grave." msgstr "Niestety nie masz nic ostrego, by wyryć napis na nagrobku." -#: src/construction.cpp:1427 src/veh_interact.cpp:2185 +#: src/construction.cpp:1427 src/veh_interact.cpp:2183 msgid "Enter new vehicle name:" msgstr "Wprowadź nową nazwę pojazdu:" @@ -475125,8 +475995,8 @@ msgstr "" msgid "You can't drink it while it's frozen." msgstr "Nie możesz tego pić dopóki jest zamarznięte." -#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1783 -#: src/game_inventory.cpp:1234 src/game_inventory.cpp:1246 +#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1689 +#: src/game_inventory.cpp:1040 src/game_inventory.cpp:1052 #, c-format msgid "You need a %s to consume that!" msgstr "Potrzebujesz: %s, by to skonsumować!" @@ -475147,33 +476017,24 @@ msgstr "Myśl o zjedzeniu tego przyprawia cię o mdłości." msgid "You can't eat this." msgstr "Nie możesz tego zjeść." -#: src/consumption.cpp:822 -msgid "That doesn't look useable as fuel." -msgstr "Nie wygląda na używalne jako paliwo." - -#: src/consumption.cpp:832 -#, c-format -msgid "No space to store more %s" -msgstr "Nie ma miejsca na więcej %s." - -#: src/consumption.cpp:865 +#: src/consumption.cpp:845 msgid "This is rotten and smells awful!" msgstr "To jest zgniłe i śmierdzi paskudnie." -#: src/consumption.cpp:874 +#: src/consumption.cpp:854 msgid "The thought of eating human flesh makes you feel sick." msgstr "Myśl o zjedzeniu ludzkiego mięsa przyprawia cię o mdłości." -#: src/consumption.cpp:879 +#: src/consumption.cpp:859 #, c-format msgid "Consuming this %s probably isn't very healthy." msgstr "Skonsumowanie tego %s prawdopodobnie nie jest bardzo zdrowe." -#: src/consumption.cpp:887 +#: src/consumption.cpp:867 msgid "You still feel nauseous and will probably puke it all up again." msgstr "Nadal cię mdli i chyba znów wszystko to wyrzygasz." -#: src/consumption.cpp:892 +#: src/consumption.cpp:872 msgid "Your stomach won't be happy (allergy)." msgstr "Twój żołądek nie będzie szczęśliwy (alergia)." @@ -475181,34 +476042,34 @@ msgstr "Twój żołądek nie będzie szczęśliwy (alergia)." #. person. #. ~ Semantic difference, but greatly facilitates people being proud of their #. character. -#: src/consumption.cpp:900 +#: src/consumption.cpp:880 msgid "Your stomach won't be happy (not rotten enough)." msgstr "Twój żołądek nie będzie szczęśliwy (niedostatecznie zgniłe)." -#: src/consumption.cpp:907 +#: src/consumption.cpp:887 msgid "You're full already and will be forcing yourself to eat." msgstr "Jesteś pełen i będziesz zmuszać się do jedzenia." -#: src/consumption.cpp:909 +#: src/consumption.cpp:889 msgid "You're full already and will be forcing yourself to drink." msgstr "Jesteś pełen i będziesz zmuszać się do picia." -#: src/consumption.cpp:926 +#: src/consumption.cpp:906 #, c-format msgid "Eat your %s anyway?" msgstr "Zjeść %s mimo tego?" -#: src/consumption.cpp:928 +#: src/consumption.cpp:908 #, c-format msgid "Drink your %s anyway?" msgstr "Wypić %s mimo tego?" -#: src/consumption.cpp:930 +#: src/consumption.cpp:910 #, c-format msgid "Consume your %s anyway?" msgstr "Skonsumować %s mimo tego?" -#: src/consumption.cpp:988 +#: src/consumption.cpp:968 msgid "" "You've begun stockpiling calories and liquid for hibernation. You get the " "feeling that you should prepare for bed, just in case, but… you're hungry " @@ -475218,62 +476079,62 @@ msgstr "" "przygotować się do spania na wszelki wypadek, ale… znów czujesz głód i " "możesz zjeść konia z kopytami JUŻ TERAZ." -#: src/consumption.cpp:997 +#: src/consumption.cpp:977 #, c-format msgid "Ick, this %s doesn't taste so good…" msgstr "Oj, ten %s nie smakuje zbyt dobrze…" -#: src/consumption.cpp:1002 +#: src/consumption.cpp:982 #, c-format msgid "Mmm, this %s tastes delicious…" msgstr "Mmm, %s smakuje wybornie…" -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid " assimilates a %s." msgstr " asymiluje %s." -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid "You assimilate your %s." msgstr "Asymilujesz %s." -#: src/consumption.cpp:1041 src/consumption.cpp:1052 +#: src/consumption.cpp:1021 src/consumption.cpp:1032 #, c-format msgid "Ick, this %s (rotten) doesn't taste so good…" msgstr "Oj, to %s (zgniłe) nie smakuje zbyt dobrze…" -#: src/consumption.cpp:1042 +#: src/consumption.cpp:1022 #, c-format msgid "You drink your %s (rotten)." msgstr "Wypijasz %s (zgniłe)." -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid " drinks a %s." msgstr " wypija %s." -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid "You drink your %s." msgstr "Wypijasz %s." -#: src/consumption.cpp:1053 +#: src/consumption.cpp:1033 #, c-format msgid "You eat your %s (rotten)." msgstr "Spożywasz %s (zgniłe)." -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid " eats a %s." msgstr " spożywa %s." -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid "You eat your %s." msgstr "Spożywasz %s." -#: src/consumption.cpp:1076 +#: src/consumption.cpp:1056 msgid "" "You try to ignore its mushy texture, but it leaves you with an awful " "aftertaste." @@ -475281,155 +476142,130 @@ msgstr "" "Próbujesz ignorować jego papkowatą fakturę, ale pozostawia ci ohydny posmak " "w ustach." -#: src/consumption.cpp:1080 +#: src/consumption.cpp:1060 msgid "You can't taste much of anything with this cold." msgstr "Przeziębienie powoduje, że nie czujesz smaku zbyt dobrze." -#: src/consumption.cpp:1083 +#: src/consumption.cpp:1063 msgid "You can't taste much of anything with this flu." msgstr "Grypa powoduje, że nie czujesz smaku zbyt dobrze." -#: src/consumption.cpp:1248 +#: src/consumption.cpp:1228 msgid "You feast upon the human flesh, and in doing so, devour their spirit." msgstr "Pożywiasz się ludzkim ciałem i w ten sposób pochłaniasz jego ducha." -#: src/consumption.cpp:1252 +#: src/consumption.cpp:1232 msgid "You feast upon the human flesh." msgstr "Pożywiasz się ludzkim ciałem." -#: src/consumption.cpp:1255 +#: src/consumption.cpp:1235 msgid "You consume the sacred human flesh." msgstr "Konsumujesz święte ludzkie ciało." -#: src/consumption.cpp:1259 +#: src/consumption.cpp:1239 msgid "You eat the human flesh, and in doing so, devour their spirit." msgstr "" -#: src/consumption.cpp:1262 +#: src/consumption.cpp:1242 msgid "You indulge your shameful hunger." msgstr "Zaspokajasz swój haniebny głód." -#: src/consumption.cpp:1265 +#: src/consumption.cpp:1245 msgid "You greedily devour the taboo meat." msgstr "Chciwie pożerasz zakazane mięso." -#: src/consumption.cpp:1269 +#: src/consumption.cpp:1249 msgid "Meh. You've eaten worse." msgstr "Meh. Jadałeś gorsze." -#: src/consumption.cpp:1271 +#: src/consumption.cpp:1251 msgid "Mmh. Tastes like venison." msgstr "" -#: src/consumption.cpp:1274 +#: src/consumption.cpp:1254 msgid "" "This is probably going to count against you if there's still an afterlife." msgstr "" "To będzie pewnie policzone przeciw tobie, jeśli nadal jest jakieś życie po " "śmierci." -#: src/consumption.cpp:1277 +#: src/consumption.cpp:1257 msgid "You find this meal distasteful, but necessary." msgstr "Uważasz ten posiłek za niesmaczny, ale konieczny." -#: src/consumption.cpp:1280 +#: src/consumption.cpp:1260 msgid "You feel horrible for eating a person." msgstr "Czujesz się paskudnie przez zjedzenie osoby." -#: src/consumption.cpp:1300 +#: src/consumption.cpp:1280 msgid "As you tear into the raw flesh, you feel satisfied with your meal." msgstr "Kiedy wdzierasz się w surowe ciało, czujesz satysfakcję z posiłku." -#: src/consumption.cpp:1305 +#: src/consumption.cpp:1285 msgid "Raw flesh doesn't taste all that bad, actually." msgstr "Surowe ciało jednak nie smakuje tak źle." -#: src/consumption.cpp:1310 +#: src/consumption.cpp:1290 msgid "This doesn't taste very good, but meat is meat." msgstr "To nie smakuje bardzo dobrze, ale mięso to mięso." -#: src/consumption.cpp:1318 src/consumption.cpp:1337 src/consumption.cpp:1346 +#: src/consumption.cpp:1298 src/consumption.cpp:1317 src/consumption.cpp:1326 msgid "Your stomach begins gurgling and you feel bloated and ill." msgstr "Twój żołądek bulgocze i czujesz się wzdęty i chory." -#: src/consumption.cpp:1323 +#: src/consumption.cpp:1303 msgid "Mmm, junk food." msgstr "Mmm, śmieciowe żarcie." -#: src/consumption.cpp:1328 +#: src/consumption.cpp:1308 msgid "When life's got you down, there's always sugar." msgstr "Gdy życie daje ci kopa, zawsze jest jeszcze cukier." -#: src/consumption.cpp:1330 +#: src/consumption.cpp:1310 msgid "They may do what they must… you've already won." msgstr "Mogą robić to co muszą… ty już zwyciężyłeś." -#: src/consumption.cpp:1354 +#: src/consumption.cpp:1334 msgid "You find the sweet taste of honey surprisingly palatable." msgstr "Znajdujesz słodki smak miodu jako niezwykle smakowity." -#: src/consumption.cpp:1356 +#: src/consumption.cpp:1336 msgid "You feast upon the sweet honey." msgstr "Ucztujesz na słodkim miodzie." -#: src/consumption.cpp:1483 +#: src/consumption.cpp:1463 msgid "You gorge yourself, preparing to hibernate." msgstr "Obżerasz się, przygotowując się do hibernacji." -#: src/consumption.cpp:1491 +#: src/consumption.cpp:1471 msgid "" "You feel stocked for a day or two. Got your bed all ready and secured?" msgstr "" "Czujesz się napełniony na dzień czy dwa. Przygotowałeś i zabezpieczyłeś " "łóżko?" -#: src/consumption.cpp:1500 +#: src/consumption.cpp:1480 msgid "" "Mmm. You can still fit some more in… but maybe you should get comfortable " "and sleep." msgstr "" "Mmm. Jeszcze możesz trochę zmieścić… ale może trzeba się umościć do snu." -#: src/consumption.cpp:1507 +#: src/consumption.cpp:1487 msgid "That filled a hole! Time for bed…" msgstr "To wypełniło dziurę! Czas do snu…" -#: src/consumption.cpp:1518 +#: src/consumption.cpp:1498 msgid "You feel as though you're going to split open! In a good way?" msgstr "Czujesz jakby miało cię rozerwać na kawałki! W dobrym znaczeniu?" #. ~ slimespawns have *small voices* which may be the Nice equivalent #. ~ of the Rat King's ALL CAPS invective. Probably shared-brain telepathy. -#: src/consumption.cpp:1530 +#: src/consumption.cpp:1510 msgid "hey, you look like me! let's work together!" msgstr "hej, wyglądasz jak ja! pracujemy razem!" -#: src/consumption.cpp:1580 -#, c-format -msgid "Are you sure you want to eat your favorited %s?" -msgstr "Na pewno chcesz zjeść twój ulubiony %s?" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1617 -#, c-format -msgid "You load %1$i charge of %2$s in your %3$s." -msgid_plural "You load %1$i charges of %2$s in your %3$s." -msgstr[0] "Ładujesz %1$i ładunek do %2$s w twoim %3$s." -msgstr[1] "Ładujesz %1$i ładunki do %2$s w twoim %3$s." -msgstr[2] "Ładujesz %1$i ładunków do %2$s w twoim %3$s." -msgstr[3] "Ładujesz %1$i ładunku do %2$s w twoim %3$s." - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1620 -#, c-format -msgid " load %1$i charge of %2$s in their %3$s." -msgid_plural " load %1$i charges of %2$s in their %3$s." -msgstr[0] " ładuje %1$i ładunek do %2$s w jego %3$s." -msgstr[1] " ładuje %1$i ładunki do %2$s w jego %3$s." -msgstr[2] " ładuje %1$i ładunków do %2$s w jego %3$s." -msgstr[3] " ładuje %1$i ładunku do %2$s w jego %3$s." - -#: src/consumption.cpp:1831 +#: src/consumption.cpp:1737 #, c-format msgid "You can't eat your %s." msgstr "Nie możesz zjeść swojego %s." @@ -475630,13 +476466,13 @@ msgstr "Upuść to na ziemię." msgid "Wield and activate the %s to start working." msgstr "Trzymaj i aktywuj %s, by zacząć pracę." -#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9584 +#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9602 #, c-format msgctxt "in progress craft" msgid "You start working on the %s." msgstr "Zaczynasz pracę nad %s." -#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9585 +#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9603 #, c-format msgctxt "in progress craft" msgid " starts working on the %s." @@ -476381,9 +477217,9 @@ msgstr "" "\n" "Użyj strzałek góra/dół, by przewertować historię wyszukań." -#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1723 -#: src/newcharacter.cpp:2162 src/newcharacter.cpp:2519 -#: src/newcharacter.cpp:3242 src/overmap_ui.cpp:1393 src/overmap_ui.cpp:1406 +#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1741 +#: src/newcharacter.cpp:2188 src/newcharacter.cpp:2553 +#: src/newcharacter.cpp:3297 src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1407 #: src/proficiency_ui.cpp:377 msgid "Search:" msgstr "Szukaj:" @@ -476473,7 +477309,7 @@ msgstr "Pianobeton sztywnieje wokół ciebie!" msgid "Critical!!" msgstr "Trafienie krytyczne!!" -#: src/creature.cpp:946 src/iuse.cpp:4230 src/melee.cpp:2794 +#: src/creature.cpp:946 src/iuse.cpp:4231 src/melee.cpp:2794 msgid "Critical!" msgstr "Trafienie krytyczne!" @@ -476597,7 +477433,7 @@ msgstr "Ciężar %s utrudnia przyciągnięcie go do ciebie." msgid "%1s tries to pull you in, but you resist!" msgstr "%1s próbuje cię przyciągnąć, ale ty stawiasz opór!" -#: src/creature.cpp:2799 src/safemode_ui.cpp:248 +#: src/creature.cpp:2799 src/safemode_ui.cpp:249 msgid "Hostile" msgstr "Wrogi" @@ -476701,20 +477537,20 @@ msgctxt "damage type" msgid "electric" msgstr "elektryczne" -#: src/debug.cpp:319 +#: src/debug.cpp:320 #, c-format msgid "See %s for a full stack backtrace" msgstr "Zobacz %s dla pełnego logu stosu" -#: src/debug.cpp:347 +#: src/debug.cpp:348 msgid "An error has occurred! Written below is the error report:" msgstr "Wystąpił błąd! Poniżej raport z błędu:" -#: src/debug.cpp:352 +#: src/debug.cpp:353 msgid "Press space bar to continue the game." msgstr "Wciśnij spację, by kontynuować grę." -#: src/debug.cpp:353 +#: src/debug.cpp:354 msgid "" "Press I (or i) to also ignore this" " particular message in the future." @@ -476722,7 +477558,7 @@ msgstr "" "Wciśnij I (lub i), by ponadto " "zignorować tę konkretną wiadomość w przyszłości." -#: src/debug.cpp:355 +#: src/debug.cpp:356 msgid "" "Press C (or c) to copy this " "message to the clipboard." @@ -476730,331 +477566,335 @@ msgstr "" "Wciśnij C (lub c), by skopiować tę" " wiadomość do schowka." -#: src/debug_menu.cpp:273 src/debug_menu.cpp:1695 src/debug_menu.cpp:1809 +#: src/debug_menu.cpp:274 src/debug_menu.cpp:1697 src/debug_menu.cpp:1811 msgid "Mutate" msgstr "Mutuj" -#: src/debug_menu.cpp:274 +#: src/debug_menu.cpp:275 msgid "Change all skills" msgstr "Zmień wszystkie umiejętności" -#: src/debug_menu.cpp:275 +#: src/debug_menu.cpp:276 msgid "Change all skills theoretical knowledge" msgstr "Zmień teoretyczną wiedzę wszystkich umiejętności" -#: src/debug_menu.cpp:276 +#: src/debug_menu.cpp:277 msgid "Learn all melee styles" msgstr "Naucz się wszystkich stylów walki" -#: src/debug_menu.cpp:277 +#: src/debug_menu.cpp:278 msgid "Unlock all recipes" msgstr "Odblokuj wszystkie przepisy" -#: src/debug_menu.cpp:278 +#: src/debug_menu.cpp:279 msgid "Edit player/NPC" msgstr "Edytuj gracza/NPC" -#: src/debug_menu.cpp:279 +#: src/debug_menu.cpp:280 msgid "Damage self" msgstr "Zadaj sobie obrażenia" -#: src/debug_menu.cpp:280 +#: src/debug_menu.cpp:281 msgid "Bleed self" msgstr "Zacznij krwawić" -#: src/debug_menu.cpp:281 +#: src/debug_menu.cpp:282 msgid "Set auto move route" msgstr "Ustaw trasę automatycznego ruchu" -#: src/debug_menu.cpp:282 +#: src/debug_menu.cpp:283 msgid "Control NPC follower" msgstr "Kontroluj towarzysza NPC" -#: src/debug_menu.cpp:286 +#: src/debug_menu.cpp:287 msgid "Change spells" msgstr "Zmień zaklęcia" -#: src/debug_menu.cpp:289 src/debug_menu.cpp:432 +#: src/debug_menu.cpp:290 src/debug_menu.cpp:434 msgid "Player…" msgstr "Gracz…" -#: src/debug_menu.cpp:296 +#: src/debug_menu.cpp:297 msgid "Take screenshot" msgstr "Zrób zrzut ekranu" -#: src/debug_menu.cpp:297 +#: src/debug_menu.cpp:298 msgid "Generate game report" msgstr "Wygeneruj raport z gry" -#: src/debug_menu.cpp:302 +#: src/debug_menu.cpp:303 msgid "Check game state" msgstr "Sprawdź stan gry" -#: src/debug_menu.cpp:303 +#: src/debug_menu.cpp:304 msgid "Display hordes" msgstr "Wyświetl hordy" -#: src/debug_menu.cpp:304 +#: src/debug_menu.cpp:305 msgid "Test item group" msgstr "Testuj grupę przedmiotów" -#: src/debug_menu.cpp:305 +#: src/debug_menu.cpp:306 msgid "Show sound clustering" msgstr "Pokaż gromadzenie dźwięków" -#: src/debug_menu.cpp:306 +#: src/debug_menu.cpp:307 msgid "Display weather" msgstr "Wyświetl pogodę" -#: src/debug_menu.cpp:307 +#: src/debug_menu.cpp:308 msgid "Display overmap scents" msgstr "Wyświetl zapachy mapy głównej" -#: src/debug_menu.cpp:308 +#: src/debug_menu.cpp:309 msgid "Toggle display local scents" msgstr "Przełącz wyświetlanie lokalnych zapachów" -#: src/debug_menu.cpp:309 +#: src/debug_menu.cpp:310 msgid "Toggle display local scents type" msgstr "Przełącz wyświetlanie lokalnych typów zapachów" -#: src/debug_menu.cpp:310 +#: src/debug_menu.cpp:311 msgid "Toggle display temperature" msgstr "Przełącz wyświetlanie temperatury" -#: src/debug_menu.cpp:311 +#: src/debug_menu.cpp:312 msgid "Toggle display vehicle autopilot overlay" msgstr "Przełącz wyświetlanie nakładki autopilota pojazdu" -#: src/debug_menu.cpp:312 +#: src/debug_menu.cpp:313 msgid "Toggle display visibility" msgstr "Przełącz wyświetlanie widoczności" -#: src/debug_menu.cpp:313 +#: src/debug_menu.cpp:314 msgid "Toggle display lighting" msgstr "Przełącz wyświetlanie oświetlenia" -#: src/debug_menu.cpp:314 +#: src/debug_menu.cpp:315 msgid "Toggle display transparency" msgstr "Przełącz wyświetlanie przezroczystości" -#: src/debug_menu.cpp:315 +#: src/debug_menu.cpp:316 msgid "Toggle display reachability zones" msgstr "Przełącz wyświetlanie stref osiągalności" -#: src/debug_menu.cpp:316 +#: src/debug_menu.cpp:317 msgid "Toggle display radiation" msgstr "Przełącz wyświetlanie promieniowania" -#: src/debug_menu.cpp:317 +#: src/debug_menu.cpp:318 msgid "Show mutation category levels" msgstr "Pokaż poziomy kategorii mutacji" -#: src/debug_menu.cpp:318 +#: src/debug_menu.cpp:319 msgid "Draw benchmark (X seconds)" msgstr "Benchmark rysowania (X sekund)" -#: src/debug_menu.cpp:320 +#: src/debug_menu.cpp:321 msgid "Test trait group" msgstr "Testuj grupę cech" -#: src/debug_menu.cpp:321 +#: src/debug_menu.cpp:322 msgid "Toggle NPC pathfinding on map" msgstr "Przełącz znajdywanie drogi na mapie NPC" -#: src/debug_menu.cpp:322 +#: src/debug_menu.cpp:323 msgid "Toggle NPC attack potential values on map" msgstr "Przełącz wartości potencjału ataku NPC na mapie" -#: src/debug_menu.cpp:323 +#: src/debug_menu.cpp:324 msgid "Print faction info to console" msgstr "Wypisz informacje o frakcji do konsoli" -#: src/debug_menu.cpp:324 +#: src/debug_menu.cpp:325 msgid "Print NPC magic info to console" msgstr "Wypisz informację o magii NPC do konsoli" -#: src/debug_menu.cpp:325 +#: src/debug_menu.cpp:326 msgid "Test weather" msgstr "Testuj pogodę" -#: src/debug_menu.cpp:326 +#: src/debug_menu.cpp:327 msgid "Write global effect_on_condition(s) to eocs.output" msgstr "Zapisz globalne effect_on_condition do eocs.output" -#: src/debug_menu.cpp:327 +#: src/debug_menu.cpp:328 msgid "Write global var(s) to var_list.output" msgstr "Zapisz globalne zmienne do var_list.output" -#: src/debug_menu.cpp:328 +#: src/debug_menu.cpp:329 msgid "Write Timed (E)vents to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:329 +#: src/debug_menu.cpp:330 msgid "Edit global var(s)" msgstr "Edytuj globalne zmienne" -#: src/debug_menu.cpp:330 +#: src/debug_menu.cpp:331 msgid "Test map extra list" msgstr "Testuj listę dodatków mapy" -#: src/debug_menu.cpp:331 +#: src/debug_menu.cpp:332 msgid "Generate effect list" msgstr "Generuj listę efektów" -#: src/debug_menu.cpp:337 src/debug_menu.cpp:425 +#: src/debug_menu.cpp:338 src/debug_menu.cpp:427 msgid "Info…" msgstr "Info…" -#: src/debug_menu.cpp:343 +#: src/debug_menu.cpp:344 msgid "Enable achievements" msgstr "Włącz osiągnięcia" -#: src/debug_menu.cpp:344 +#: src/debug_menu.cpp:345 msgid "Unlock all progression" msgstr "" -#: src/debug_menu.cpp:345 +#: src/debug_menu.cpp:346 msgid "Show debug message" msgstr "Pokaż wiadomość błędu" -#: src/debug_menu.cpp:346 +#: src/debug_menu.cpp:347 msgid "Crash game (test crash handling)" msgstr "Zawieś grę (test postępowania z zawieszeniem gry)" -#: src/debug_menu.cpp:347 +#: src/debug_menu.cpp:348 msgid "Activate EOC" msgstr "Aktywuj EOC" -#: src/debug_menu.cpp:348 +#: src/debug_menu.cpp:349 msgid "Quit to main menu" msgstr "Wyjdź do menu głównego" -#: src/debug_menu.cpp:352 src/debug_menu.cpp:430 +#: src/debug_menu.cpp:353 src/debug_menu.cpp:432 msgid "Game…" msgstr "Gra…" -#: src/debug_menu.cpp:358 +#: src/debug_menu.cpp:359 msgid "Change battery charge" msgstr "Zmień ładunek baterii" -#: src/debug_menu.cpp:361 src/debug_menu.cpp:433 +#: src/debug_menu.cpp:362 src/debug_menu.cpp:435 msgid "Vehicle…" msgstr "Pojazd…" -#: src/debug_menu.cpp:367 +#: src/debug_menu.cpp:368 msgid "Teleport - short range" msgstr "Teleportacja - krótki zasięg" -#: src/debug_menu.cpp:368 +#: src/debug_menu.cpp:369 msgid "Teleport - long range" msgstr "Teleportacja - daleki zasięg" -#: src/debug_menu.cpp:369 +#: src/debug_menu.cpp:370 msgid "Teleport - adjacent overmap" msgstr "Teleportacja - pobliska mapa główna" -#: src/debug_menu.cpp:370 +#: src/debug_menu.cpp:371 msgid "Teleport - specific overmap coordinates" msgstr "Teleportacja - specyficzne współrzędne mapy głównej" -#: src/debug_menu.cpp:375 +#: src/debug_menu.cpp:376 msgid "Teleport - specific city" msgstr "Teleportacja - konkretne miasto" -#: src/debug_menu.cpp:377 src/debug_menu.cpp:434 +#: src/debug_menu.cpp:378 src/debug_menu.cpp:436 msgid "Teleport…" msgstr "Teleportacja…" -#: src/debug_menu.cpp:383 +#: src/debug_menu.cpp:384 msgid "Spawn an item" msgstr "Spawnuj przedmiot" -#: src/debug_menu.cpp:384 +#: src/debug_menu.cpp:385 msgid "Spawn NPC" msgstr "Spawnuj NPC" -#: src/debug_menu.cpp:385 +#: src/debug_menu.cpp:386 msgid "Spawn monster" msgstr "Spawnuj potwora" -#: src/debug_menu.cpp:386 +#: src/debug_menu.cpp:387 msgid "Spawn a vehicle" msgstr "Spawnuj pojazd" -#: src/debug_menu.cpp:387 +#: src/debug_menu.cpp:388 msgid "Spawn artifact" msgstr "Spawnuj artefakt" -#: src/debug_menu.cpp:388 +#: src/debug_menu.cpp:389 msgid "Spawn clairvoyance artifact" msgstr "Spawnuj artefakt jasnowidzenia" -#: src/debug_menu.cpp:391 src/debug_menu.cpp:431 +#: src/debug_menu.cpp:392 src/debug_menu.cpp:433 msgid "Spawning…" msgstr "Spawnowanie…" -#: src/debug_menu.cpp:397 +#: src/debug_menu.cpp:398 msgid "Reveal map" msgstr "Odkryj mapę" -#: src/debug_menu.cpp:398 +#: src/debug_menu.cpp:399 msgid "Kill in Area" msgstr "Zabij w obszarze" -#: src/debug_menu.cpp:399 +#: src/debug_menu.cpp:400 msgid "Kill NPCs" msgstr "Zabij NPC" -#: src/debug_menu.cpp:400 +#: src/debug_menu.cpp:401 msgid "Map editor" msgstr "Edytor mapy" -#: src/debug_menu.cpp:401 +#: src/debug_menu.cpp:402 msgid "Change weather" msgstr "Zmień pogodę" -#: src/debug_menu.cpp:402 +#: src/debug_menu.cpp:403 msgid "Change wind direction" msgstr "Zmień kierunek wiatru" -#: src/debug_menu.cpp:403 +#: src/debug_menu.cpp:404 msgid "Change wind speed" msgstr "Zmień siłę wiatru" -#: src/debug_menu.cpp:404 +#: src/debug_menu.cpp:405 msgid "Generate sound" msgstr "Wygeneruj dźwięk" -#: src/debug_menu.cpp:405 +#: src/debug_menu.cpp:406 msgid "Kill all monsters" msgstr "Zabij wszystkie potwory" -#: src/debug_menu.cpp:406 +#: src/debug_menu.cpp:407 msgid "Change time" msgstr "Zmień czas" -#: src/debug_menu.cpp:407 +#: src/debug_menu.cpp:408 +msgid "Force temperature" +msgstr "" + +#: src/debug_menu.cpp:409 msgid "Overmap editor" msgstr "Edytor mapy głównej" -#: src/debug_menu.cpp:408 +#: src/debug_menu.cpp:410 msgid "Spawn map extra" msgstr "Spawnuj dodatek mapy" -#: src/debug_menu.cpp:409 +#: src/debug_menu.cpp:411 msgid "Spawn nested mapgen" msgstr "Spawnuj zagnieżdżoną generację mapy" -#: src/debug_menu.cpp:410 +#: src/debug_menu.cpp:412 msgid "Edit the faction camp larder" msgstr "Edytuj spiżarnię obozu frakcji" -#: src/debug_menu.cpp:413 src/debug_menu.cpp:435 +#: src/debug_menu.cpp:415 src/debug_menu.cpp:437 msgid "Map…" msgstr "Mapa…" -#: src/debug_menu.cpp:444 +#: src/debug_menu.cpp:446 msgid "" "Debug Functions - Using these will cheat not only the game, but yourself.\n" "You won't grow. You won't improve.\n" @@ -477066,242 +477906,242 @@ msgstr "" "Idąc na skróty nic nie osiągniesz. Twoje zwycięstwo będzie bezsensowne.\n" "Niczego nie zaryzykujesz i niczego nie zyskasz." -#: src/debug_menu.cpp:446 +#: src/debug_menu.cpp:448 msgid "Debug Functions" msgstr "Funkcje debugujące" -#: src/debug_menu.cpp:505 +#: src/debug_menu.cpp:507 #, c-format msgid "Name: %1$s" msgstr "Nazwa: %1$s" -#: src/debug_menu.cpp:509 +#: src/debug_menu.cpp:511 #, c-format msgid "Class: %1$s" msgstr "Klasa: %1$s" -#: src/debug_menu.cpp:510 src/magic.cpp:2022 src/magic.cpp:2357 +#: src/debug_menu.cpp:512 src/magic.cpp:2022 src/magic.cpp:2357 msgid "Classless" msgstr "Bez klasy" #. ~ %1$s - spell current level, %2$s - spell max level, %3$s - is max level -#: src/debug_menu.cpp:522 +#: src/debug_menu.cpp:524 #, c-format msgid "Spell Level: %1$s / %2$d %3$s" msgstr "Poziom zaklęcia: %1$s / %2$d %3$s" -#: src/debug_menu.cpp:523 +#: src/debug_menu.cpp:525 msgid "Unlearned" msgstr "Nienauczone" -#: src/debug_menu.cpp:525 src/magic.cpp:2036 +#: src/debug_menu.cpp:527 src/magic.cpp:2036 msgid "(MAX)" msgstr "(MAKS)" #. ~ %1$d - difficulty, %2$s - failure chance -#: src/debug_menu.cpp:530 +#: src/debug_menu.cpp:532 #, c-format msgid "Difficulty: %1$d (%2$s)" msgstr "Trudność: %1$d (%2$s)" -#: src/debug_menu.cpp:534 +#: src/debug_menu.cpp:536 msgid "(impeded)" msgstr "(utrudnione)" #. ~ %1$s - energy cost, %2$s - is casting impeded, %3$s - current character #. energy -#: src/debug_menu.cpp:539 +#: src/debug_menu.cpp:541 #, c-format msgid "Casting Cost: %1$s %2$s (%3$s current) " msgstr "Koszt rzucenia: %1$s %2$s (%3$s obecnie) " #. ~ %1$s - cast time, %2$s - is casting impeded, %3$s - casting base time -#: src/debug_menu.cpp:547 +#: src/debug_menu.cpp:549 #, c-format msgid "Casting Time: %1$s %2$s (%3$s base time) " msgstr "Czas rzucenia: %1$s %2$s (%3$s bazowego czasu) " -#: src/debug_menu.cpp:554 src/debug_menu.cpp:652 src/magic.cpp:2078 +#: src/debug_menu.cpp:556 src/debug_menu.cpp:654 src/magic.cpp:2078 #: src/magic.cpp:2174 msgid "self" msgstr "siebie" -#: src/debug_menu.cpp:558 +#: src/debug_menu.cpp:560 #, c-format msgid "Valid Targets: %1$s" msgstr "Poprawne cele: %1$s" -#: src/debug_menu.cpp:562 +#: src/debug_menu.cpp:564 #, c-format msgid "Only affects the monsters: %1$s" msgstr "Ma wpływ tylko na potwory: %1$s" #. ~ amount of damage per second, abbreviated -#: src/debug_menu.cpp:576 +#: src/debug_menu.cpp:578 #, c-format msgid ", %1$d/sec" msgstr ", %1$d/sek" -#: src/debug_menu.cpp:578 +#: src/debug_menu.cpp:580 #, c-format msgid "Damage: %1$s %2$s%3$s" msgstr "Obrażenia: %1$s %2$s%3$s" -#: src/debug_menu.cpp:582 +#: src/debug_menu.cpp:584 #, c-format msgid "Healing: %1$s" msgstr "Leczenie: %1$s" -#: src/debug_menu.cpp:587 src/magic.cpp:2116 src/magic.cpp:2146 +#: src/debug_menu.cpp:589 src/magic.cpp:2116 src/magic.cpp:2146 #: src/magic.cpp:2164 msgid "Spell Radius" msgstr "Promień zaklęcia" -#: src/debug_menu.cpp:590 src/magic.cpp:2119 +#: src/debug_menu.cpp:592 src/magic.cpp:2119 msgid "Cone Arc" msgstr "Stożek łuku" -#: src/debug_menu.cpp:591 src/magic.cpp:2120 +#: src/debug_menu.cpp:593 src/magic.cpp:2120 msgid "degrees" msgstr "stopni" -#: src/debug_menu.cpp:593 src/magic.cpp:2122 +#: src/debug_menu.cpp:595 src/magic.cpp:2122 msgid "Line Width" msgstr "Szerokość linii" -#: src/debug_menu.cpp:595 +#: src/debug_menu.cpp:597 #, c-format msgid "%1$s: %2$d %3$s" msgstr "%1$s: %2$d %3$s" -#: src/debug_menu.cpp:600 +#: src/debug_menu.cpp:602 #, c-format msgid "Variance: %1$d" msgstr "Zmienność: %1$d" -#: src/debug_menu.cpp:604 +#: src/debug_menu.cpp:606 #, c-format msgid "Spawn %1$d %2$s" msgstr "Spawnuj %1$d %2$s" -#: src/debug_menu.cpp:612 +#: src/debug_menu.cpp:614 #, c-format msgid "from %1$s" msgstr "od %1$s" -#: src/debug_menu.cpp:619 +#: src/debug_menu.cpp:621 #, c-format msgid "Summon: %1$d %2$s" msgstr "Przywołuje: %1$d %2$s" -#: src/debug_menu.cpp:620 src/debug_menu.cpp:646 +#: src/debug_menu.cpp:622 src/debug_menu.cpp:648 #, c-format msgid "Spell Radius: %1$d" msgstr "Zasięg zaklęcia: %1$d" -#: src/debug_menu.cpp:627 src/debug_menu.cpp:632 src/magic.cpp:2152 +#: src/debug_menu.cpp:629 src/debug_menu.cpp:634 src/magic.cpp:2152 #: src/magic.cpp:2157 msgid "random creature" msgstr "losowy stwór" -#: src/debug_menu.cpp:636 +#: src/debug_menu.cpp:638 #, c-format msgid "Targets under: %1$dhp become a %2$s" msgstr "Cele poniżej: %1$dhp stają się %2$s" -#: src/debug_menu.cpp:643 +#: src/debug_menu.cpp:645 #, c-format msgid "Damage: %1$s %2$s" msgstr "Obrażenia: %1$s %2$s" -#: src/debug_menu.cpp:651 +#: src/debug_menu.cpp:653 #, c-format msgid "Range: %1$s" msgstr "Zasięg: %1$s" -#: src/debug_menu.cpp:664 +#: src/debug_menu.cpp:666 #, c-format msgid "Duration: %1$s" msgstr "Czas trwania: %1$s" -#: src/debug_menu.cpp:691 +#: src/debug_menu.cpp:693 msgid "There are no spells to change." msgstr "Nie ma zaklęć do zmiany." -#: src/debug_menu.cpp:830 +#: src/debug_menu.cpp:832 msgid "<Spell Name>" msgstr "<Nazwa zaklęcia>" -#: src/debug_menu.cpp:831 +#: src/debug_menu.cpp:833 msgid "<Level>" msgstr "<Poziom>" -#: src/debug_menu.cpp:832 +#: src/debug_menu.cpp:834 msgid "<Description>" msgstr "<Opis>" -#: src/debug_menu.cpp:836 +#: src/debug_menu.cpp:838 #, c-format msgid "<[%1$s] Keybindings>" msgstr "" "<[%1$s] Przypisania klawiszy>" -#: src/debug_menu.cpp:844 +#: src/debug_menu.cpp:846 #, c-format msgid "<[%1$s] Filter>" msgstr "<[%1$s] Filtr>" -#: src/debug_menu.cpp:875 +#: src/debug_menu.cpp:877 #, c-format msgid "%1$-3d/%2$3d" msgstr "%1$-3d/%2$3d" -#: src/debug_menu.cpp:942 src/debug_menu.cpp:1060 src/newcharacter.cpp:1564 -#: src/newcharacter.cpp:2055 src/newcharacter.cpp:2399 -#: src/newcharacter.cpp:3151 +#: src/debug_menu.cpp:944 src/debug_menu.cpp:1062 src/newcharacter.cpp:1567 +#: src/newcharacter.cpp:2074 src/newcharacter.cpp:2426 +#: src/newcharacter.cpp:3199 msgid "Nothing found." msgstr "Nic nie znaleziono." -#: src/debug_menu.cpp:985 +#: src/debug_menu.cpp:987 msgid "Filter by spell name or id" msgstr "Filtruj po nazwie zaklęcia lub id" -#: src/debug_menu.cpp:1024 +#: src/debug_menu.cpp:1026 #, c-format msgid "Set spell level to? Currently: %1$d" msgstr "Ustawić poziom zaklęcia na? Obecnie: %1$d" -#: src/debug_menu.cpp:1082 +#: src/debug_menu.cpp:1084 msgid "Choose artifact data:" msgstr "Wybierz datę artefaktu:" -#: src/debug_menu.cpp:1094 +#: src/debug_menu.cpp:1096 msgid "Enter max attributes:" msgstr "Wprowadź maksymalne atrybuty:" -#: src/debug_menu.cpp:1095 +#: src/debug_menu.cpp:1097 msgid "Enter power level:" msgstr "Wprowadź poziom mocy:" -#: src/debug_menu.cpp:1096 +#: src/debug_menu.cpp:1098 msgid "Enter negative power limit:" msgstr "Wprowadź negatywny limit mocy:" -#: src/debug_menu.cpp:1114 +#: src/debug_menu.cpp:1116 #, c-format msgid "You teleport to point %s." msgstr "Teleportujesz się do punktu %s." -#: src/debug_menu.cpp:1124 +#: src/debug_menu.cpp:1126 #, c-format msgid "You teleport to submap %s." msgstr "Teleportujesz się do submapy %s." -#: src/debug_menu.cpp:1133 +#: src/debug_menu.cpp:1135 msgid "Teleport where?" msgstr "Teleportuj gdzie?" -#: src/debug_menu.cpp:1141 +#: src/debug_menu.cpp:1143 #, c-format msgid "" "Error interpreting teleport target: expected two or three comma-separated " @@ -477310,724 +478150,724 @@ msgstr "" "Błąd w interpretacji celu teleportacji: oczekiwano dwóch lub trzech " "oddzielonych przecinkami wartości; posiada %zu" -#: src/debug_menu.cpp:1150 +#: src/debug_menu.cpp:1152 #, c-format msgid "Error interpreting teleport target: %s" msgstr "Błąd w interpretacji celu teleportu: %s" -#: src/debug_menu.cpp:1162 +#: src/debug_menu.cpp:1164 msgid "Where is the desired overmap?" msgstr "Gdzie jest żądana mapa główna?" -#: src/debug_menu.cpp:1173 +#: src/debug_menu.cpp:1175 #, c-format msgid "You teleport to overmap %s." msgstr "Teleportujesz się do mapy głównej %s." -#: src/debug_menu.cpp:1237 +#: src/debug_menu.cpp:1239 msgid "Maximum strength" msgstr "Maksymalna siła" -#: src/debug_menu.cpp:1238 +#: src/debug_menu.cpp:1240 msgid "Maximum dexterity" msgstr "Maksymalna zręczność" -#: src/debug_menu.cpp:1239 +#: src/debug_menu.cpp:1241 msgid "Maximum intelligence" msgstr "Maksymalna inteligencja" -#: src/debug_menu.cpp:1240 +#: src/debug_menu.cpp:1242 msgid "Maximum perception" msgstr "Maksymalna percepcja" -#: src/debug_menu.cpp:1262 +#: src/debug_menu.cpp:1264 #, c-format msgid "Set the stat to? Currently: %d" msgstr "Ustaw statystykę na? Obecnie: %d" -#: src/debug_menu.cpp:1277 +#: src/debug_menu.cpp:1279 #, c-format msgid "Hunger: %d %s" msgstr "Głód: %d %s" -#: src/debug_menu.cpp:1279 +#: src/debug_menu.cpp:1281 #, c-format msgid "Thirst: %d %s" msgstr "Pragnienie: %d %s" -#: src/debug_menu.cpp:1281 +#: src/debug_menu.cpp:1283 #, c-format msgid "Fatigue: %d %s" msgstr "Zmęczenie: %d %s" -#: src/debug_menu.cpp:1283 +#: src/debug_menu.cpp:1285 #, c-format msgid "Weariness: %d %s" msgstr "Strudzenie: %d %s" -#: src/debug_menu.cpp:1286 +#: src/debug_menu.cpp:1288 msgid "Stored kCal: " msgstr "Przechowywanych kcal: " -#: src/debug_menu.cpp:1287 +#: src/debug_menu.cpp:1289 msgid "Total kCal: " msgstr "Łącznie kcal: " -#: src/debug_menu.cpp:1290 +#: src/debug_menu.cpp:1292 msgid "Stomach contents" msgstr "Zawartość żołądka" -#: src/debug_menu.cpp:1291 src/debug_menu.cpp:1296 +#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 msgid " Total volume: " msgstr " Łączna objętość: " -#: src/debug_menu.cpp:1292 src/debug_menu.cpp:1297 +#: src/debug_menu.cpp:1294 src/debug_menu.cpp:1299 msgid " Water volume: " msgstr " Objętość wody: " -#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 +#: src/debug_menu.cpp:1295 src/debug_menu.cpp:1300 #, c-format msgid " kCal: %d" msgstr " kcal: %d" -#: src/debug_menu.cpp:1295 +#: src/debug_menu.cpp:1297 msgid "Gut contents" msgstr "Zawartość jelita" -#: src/debug_menu.cpp:1303 +#: src/debug_menu.cpp:1305 msgid "Stored kCal" msgstr "Przechowywanych kcal" -#: src/debug_menu.cpp:1304 +#: src/debug_menu.cpp:1306 msgid "Stomach kCal" msgstr "kcal żołądka" -#: src/debug_menu.cpp:1305 +#: src/debug_menu.cpp:1307 msgid "Gut kCal" msgstr "kcal jelita" -#: src/debug_menu.cpp:1308 +#: src/debug_menu.cpp:1310 msgid "Sleep Deprivation" msgstr "Niedobór Snu" -#: src/debug_menu.cpp:1310 +#: src/debug_menu.cpp:1312 msgid "Reset all basic needs" msgstr "Zresetuj wszystkie podstawowe potrzeby" -#: src/debug_menu.cpp:1311 +#: src/debug_menu.cpp:1313 msgid "Empty stomach and guts" msgstr "Opróżnij żołądek i jelita" -#: src/debug_menu.cpp:1315 +#: src/debug_menu.cpp:1317 #, c-format msgid "%s: daily %d, overall %d" msgstr "" -#: src/debug_menu.cpp:1323 +#: src/debug_menu.cpp:1325 #, c-format msgid "Set hunger to? Currently: %d" msgstr "Ustaw głód na? Obecnie: %d" -#: src/debug_menu.cpp:1329 +#: src/debug_menu.cpp:1331 #, c-format msgid "Set stored kCal to? Currently: %d" msgstr "Ustaw przechowywane kcal na? Obecnie: %d" -#: src/debug_menu.cpp:1335 +#: src/debug_menu.cpp:1337 #, c-format msgid "Set stomach kCal to? Currently: %d" msgstr "Ustaw kcal żołądna na? Obecnie: %d" -#: src/debug_menu.cpp:1341 +#: src/debug_menu.cpp:1343 #, c-format msgid "Set gut kCal to? Currently: %d" msgstr "Ustaw kcal jelit na? Obecnie: %d" -#: src/debug_menu.cpp:1347 +#: src/debug_menu.cpp:1349 #, c-format msgid "Set thirst to? Currently: %d" msgstr "Ustaw pragnienie na? Obecnie: %d" -#: src/debug_menu.cpp:1353 +#: src/debug_menu.cpp:1355 #, c-format msgid "Set fatigue to? Currently: %d" msgstr "Ustaw zmęczenie na? Obecnie: %d" -#: src/debug_menu.cpp:1359 +#: src/debug_menu.cpp:1361 #, c-format msgid "Set sleep deprivation to? Currently: %d" msgstr "Ustaw deprywację snu na? Obecnie: %d" -#: src/debug_menu.cpp:1366 +#: src/debug_menu.cpp:1368 #, c-format msgid "Reset weariness? Currently: %d" msgstr "Zresetować strudzenie? Obecnie: %d" -#: src/debug_menu.cpp:1387 +#: src/debug_menu.cpp:1389 #, c-format msgid "Set %s to? Currently: %d" msgstr "Ustaw %s na? Obecnie: %d" -#: src/debug_menu.cpp:1406 src/debug_menu.cpp:2759 +#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2815 msgid "Left arm" msgstr "Lewa ręka" -#: src/debug_menu.cpp:1407 src/debug_menu.cpp:2760 +#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2816 msgid "Right arm" msgstr "Prawa ręka" -#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2761 +#: src/debug_menu.cpp:1410 src/debug_menu.cpp:2817 msgid "Left leg" msgstr "Lewa noga" -#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2762 +#: src/debug_menu.cpp:1411 src/debug_menu.cpp:2818 msgid "Right leg" msgstr "Prawa noga" -#: src/debug_menu.cpp:1450 src/debug_menu.cpp:1456 +#: src/debug_menu.cpp:1452 src/debug_menu.cpp:1458 #, c-format msgid "Set the hitpoints to? Currently: %d" msgstr "Ustaw punkty życia na? Obecnie: %d" -#: src/debug_menu.cpp:1469 +#: src/debug_menu.cpp:1471 msgid "trust" msgstr "zaufanie" -#: src/debug_menu.cpp:1470 +#: src/debug_menu.cpp:1472 msgid "fear" msgstr "strach" -#: src/debug_menu.cpp:1471 +#: src/debug_menu.cpp:1473 msgid "value" msgstr "wartość" -#: src/debug_menu.cpp:1472 +#: src/debug_menu.cpp:1474 msgid "anger" msgstr "złość" -#: src/debug_menu.cpp:1473 +#: src/debug_menu.cpp:1475 msgid "owed" msgstr "posiadane" -#: src/debug_menu.cpp:1474 +#: src/debug_menu.cpp:1476 msgid "sold" msgstr "sprzedano" -#: src/debug_menu.cpp:1480 +#: src/debug_menu.cpp:1482 #, c-format msgid "Set trust to? Currently: %d" msgstr "Ustaw zaufanie na? Obecnie: %d" -#: src/debug_menu.cpp:1486 +#: src/debug_menu.cpp:1488 #, c-format msgid "Set fear to? Currently: %d" msgstr "Ustaw strach na? Obecnie: %d" -#: src/debug_menu.cpp:1491 +#: src/debug_menu.cpp:1493 #, c-format msgid "Set value to? Currently: %d" msgstr "Ustaw wartość na? Obecnie: %d" -#: src/debug_menu.cpp:1497 +#: src/debug_menu.cpp:1499 #, c-format msgid "Set anger to? Currently: %d" msgstr "Ustaw złość na? Obecnie: %d" -#: src/debug_menu.cpp:1503 +#: src/debug_menu.cpp:1505 #, c-format msgid "Set owed to? Currently: %d" msgstr "Ustaw winny na? Obecnie: %d" -#: src/debug_menu.cpp:1508 +#: src/debug_menu.cpp:1510 #, c-format msgid "Set sold to? Currently: %d" msgstr "Ustaw sprzedano na? Obecnie: %d" -#: src/debug_menu.cpp:1520 +#: src/debug_menu.cpp:1522 msgid "Select a value and press enter to change it." msgstr "Wybierz wartość i wciśnij enter, by ją zmienić." -#: src/debug_menu.cpp:1522 +#: src/debug_menu.cpp:1524 msgid "Current save file name" msgstr "Obecna nazwa pliku zapisu" -#: src/debug_menu.cpp:1524 +#: src/debug_menu.cpp:1526 msgid "Current pre-Cataclysm name" msgstr "Obecna nazwa przed Kataklizmem" -#: src/debug_menu.cpp:1525 +#: src/debug_menu.cpp:1527 msgid "Current age" msgstr "Obecny wiek" -#: src/debug_menu.cpp:1526 +#: src/debug_menu.cpp:1528 msgid "Current height in cm" msgstr "Obecna wysokośc w cm" -#: src/debug_menu.cpp:1527 +#: src/debug_menu.cpp:1529 msgid "Current blood type" msgstr "Obecna grupa krwi" -#: src/debug_menu.cpp:1534 +#: src/debug_menu.cpp:1536 msgid "Rename save file (WARNING: this will duplicate the save):" msgstr "Zmień nazwę pliku zapisu (UWAGA: zduplikuje to zapis):" -#: src/debug_menu.cpp:1546 +#: src/debug_menu.cpp:1548 msgid "Rename character:" msgstr "Zmień nazwę postaci:" -#: src/debug_menu.cpp:1556 src/newcharacter.cpp:4055 +#: src/debug_menu.cpp:1558 src/newcharacter.cpp:4110 msgid "Enter age in years. Minimum 16, maximum 55" msgstr "Wprowadź wiek w latach. Minimum 16, maksimum 55" -#: src/debug_menu.cpp:1567 src/newcharacter.cpp:4065 +#: src/debug_menu.cpp:1569 src/newcharacter.cpp:4120 #, c-format msgid "Enter height in centimeters. Minimum %d, maximum %d" msgstr "Wprowadź wzrost w centymetrach. Minimum %d, maksimum %d" -#: src/debug_menu.cpp:1580 src/newcharacter.cpp:4078 +#: src/debug_menu.cpp:1582 src/newcharacter.cpp:4133 msgid "Select blood type" msgstr "Wybierz grupę krwi" -#: src/debug_menu.cpp:1590 src/newcharacter.cpp:4089 +#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4144 msgid "Select Rh factor" msgstr "Wybierz czynnik Rh" -#: src/debug_menu.cpp:1591 src/newcharacter.cpp:4090 +#: src/debug_menu.cpp:1593 src/newcharacter.cpp:4145 msgid "negative" msgstr "negatywny" -#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4091 +#: src/debug_menu.cpp:1594 src/newcharacter.cpp:4146 msgid "positive" msgstr "pozytywny" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3284 src/newcharacter.cpp:4103 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3339 src/newcharacter.cpp:4158 #: src/player_display.cpp:1062 src/player_display.cpp:1067 #: src/player_display.cpp:1070 src/player_display.cpp:1075 #: src/player_display.cpp:1259 msgid "Female" msgstr "Kobieta" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3277 src/newcharacter.cpp:3282 -#: src/newcharacter.cpp:4104 src/player_display.cpp:1062 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3332 src/newcharacter.cpp:3337 +#: src/newcharacter.cpp:4159 src/player_display.cpp:1062 #: src/player_display.cpp:1067 src/player_display.cpp:1070 #: src/player_display.cpp:1075 src/player_display.cpp:1259 msgid "Male" msgstr "Mężczyzna" -#: src/debug_menu.cpp:1635 +#: src/debug_menu.cpp:1637 #, c-format msgid "Unique Id: %s" msgstr "Unikalne Id: %s" -#: src/debug_menu.cpp:1637 +#: src/debug_menu.cpp:1639 #, c-format msgid "Faction: %s (api v%d)" msgstr "Frakcja: %s (api v%d)" -#: src/debug_menu.cpp:1639 +#: src/debug_menu.cpp:1641 #, c-format msgid "Attitude: %s" msgstr "Nastawienie: %s" -#: src/debug_menu.cpp:1642 +#: src/debug_menu.cpp:1644 #, c-format msgid "Destination: %s %s" msgstr "Opis: %s %s" -#: src/debug_menu.cpp:1645 +#: src/debug_menu.cpp:1647 #, c-format msgid "Trust: %d" msgstr "Zaufanie: %d" -#: src/debug_menu.cpp:1646 +#: src/debug_menu.cpp:1648 #, c-format msgid "Fear: %d" msgstr "Strach: %d" -#: src/debug_menu.cpp:1647 +#: src/debug_menu.cpp:1649 #, c-format msgid "Value: %d" msgstr "Ceni: %d" -#: src/debug_menu.cpp:1648 +#: src/debug_menu.cpp:1650 #, c-format msgid "Anger: %d" msgstr "Złość: %d" -#: src/debug_menu.cpp:1649 +#: src/debug_menu.cpp:1651 #, c-format msgid "Owed: %d" msgstr "Dłużnik: %d" -#: src/debug_menu.cpp:1650 +#: src/debug_menu.cpp:1652 #, c-format msgid "Sold: %d" msgstr "Sprzedane: %d" -#: src/debug_menu.cpp:1652 +#: src/debug_menu.cpp:1654 #, c-format msgid "Aggression: %d" msgstr "Agresja: %d" -#: src/debug_menu.cpp:1654 +#: src/debug_menu.cpp:1656 #, c-format msgid "Bravery: %d" msgstr "Odwaga: %d" -#: src/debug_menu.cpp:1655 +#: src/debug_menu.cpp:1657 #, c-format msgid "Collector: %d" msgstr "Zbieracz: %d" -#: src/debug_menu.cpp:1656 +#: src/debug_menu.cpp:1658 #, c-format msgid "Altruism: %d" msgstr "Altruizm: %d" -#: src/debug_menu.cpp:1658 src/gamemode_defense.cpp:768 +#: src/debug_menu.cpp:1660 src/gamemode_defense.cpp:768 msgid "Needs:" msgstr "Potrzeby:" -#: src/debug_menu.cpp:1663 +#: src/debug_menu.cpp:1665 #, c-format msgid "Total morale: %d" msgstr "Łączne morale: %d" -#: src/debug_menu.cpp:1667 +#: src/debug_menu.cpp:1669 msgid "Player" msgstr "Gracz" -#: src/debug_menu.cpp:1677 +#: src/debug_menu.cpp:1679 msgid "Edit description - name, age, height or blood type" msgstr "Edytuj opis - imię, wiek, wysokość lub grupę krwi" -#: src/debug_menu.cpp:1678 +#: src/debug_menu.cpp:1680 msgid "Edit skills" msgstr "Edytuj umiejętności" -#: src/debug_menu.cpp:1679 +#: src/debug_menu.cpp:1681 msgid "Edit theoretical skill knowledge" msgstr "Edytuj teoretyczną wiedzę umiejętności" -#: src/debug_menu.cpp:1680 +#: src/debug_menu.cpp:1682 msgid "Edit proficiencies" msgstr "Edytuj biegłości" -#: src/debug_menu.cpp:1681 +#: src/debug_menu.cpp:1683 msgid "Edit stats" msgstr "Edytuj statystyki" -#: src/debug_menu.cpp:1682 +#: src/debug_menu.cpp:1684 msgid "Edit spells" msgstr "Edytuj zaklęcia" -#: src/debug_menu.cpp:1683 +#: src/debug_menu.cpp:1685 msgid "Grant items" msgstr "Przyznaj przedmioty" -#: src/debug_menu.cpp:1684 +#: src/debug_menu.cpp:1686 msgid "Delete (all) items" msgstr "Usuń (wszystkie) przedmioty" -#: src/debug_menu.cpp:1685 +#: src/debug_menu.cpp:1687 msgid "Wear/wield an item from player's inventory" msgstr "Załóż/trzymaj przedmiot z ekwipunku gracza" -#: src/debug_menu.cpp:1686 +#: src/debug_menu.cpp:1688 msgid "Set hit points" msgstr "Ustaw punkty życia" -#: src/debug_menu.cpp:1687 +#: src/debug_menu.cpp:1689 msgid "Set stamina" msgstr "Ustaw staminę" -#: src/debug_menu.cpp:1688 +#: src/debug_menu.cpp:1690 msgid "Set morale" msgstr "Ustaw morale" -#: src/debug_menu.cpp:1689 +#: src/debug_menu.cpp:1691 msgid "Cause pain" msgstr "Spowoduj ból" -#: src/debug_menu.cpp:1690 +#: src/debug_menu.cpp:1692 msgid "Set health" msgstr "Ustaw zdrowie" -#: src/debug_menu.cpp:1691 +#: src/debug_menu.cpp:1693 msgid "Set needs" msgstr "Ustaw potrzeby" -#: src/debug_menu.cpp:1693 +#: src/debug_menu.cpp:1695 msgid "Set kill XP" msgstr "Ustaw XP zabójstwa" -#: src/debug_menu.cpp:1698 +#: src/debug_menu.cpp:1700 msgid "Status window" msgstr "Okno statusu" -#: src/debug_menu.cpp:1699 +#: src/debug_menu.cpp:1701 msgid "Teleport" msgstr "Teleportuj" -#: src/debug_menu.cpp:1700 +#: src/debug_menu.cpp:1702 msgid "Add an effect" msgstr "Dodaj efekt" -#: src/debug_menu.cpp:1701 +#: src/debug_menu.cpp:1703 msgid "Print temperature" msgstr "Wyświetl temperaturę" -#: src/debug_menu.cpp:1702 +#: src/debug_menu.cpp:1704 msgid "Cause asthma attack" msgstr "Spowoduj atak astmy" -#: src/debug_menu.cpp:1703 +#: src/debug_menu.cpp:1705 msgid "Edit missions (WARNING: Unstable!)" msgstr "Edytuj misje (UWAGA: niestabilne!)" -#: src/debug_menu.cpp:1704 +#: src/debug_menu.cpp:1706 msgid "Print vars to file" msgstr "Wypisz wartości do pliku" -#: src/debug_menu.cpp:1706 +#: src/debug_menu.cpp:1708 msgid "Write effect_on_condition(s) to eocs.output" msgstr "Wypisz effect_on_condition do eocs.output" -#: src/debug_menu.cpp:1707 +#: src/debug_menu.cpp:1709 msgid "Edit vars" msgstr "Edytuj zmienne" -#: src/debug_menu.cpp:1710 +#: src/debug_menu.cpp:1712 msgid "Add mission" msgstr "Dodaj misję" -#: src/debug_menu.cpp:1711 +#: src/debug_menu.cpp:1713 msgid "Randomize with class" msgstr "Wylosuj z klasą" -#: src/debug_menu.cpp:1712 +#: src/debug_menu.cpp:1714 msgid "Set attitude" msgstr "Ustaw nastawienie" -#: src/debug_menu.cpp:1713 +#: src/debug_menu.cpp:1715 msgid "Set opinion" msgstr "Ustaw opinię" -#: src/debug_menu.cpp:1736 +#: src/debug_menu.cpp:1738 msgid "Delete all items from the target?" msgstr "Usuń wszystkie przedmioty z celu?" -#: src/debug_menu.cpp:1745 +#: src/debug_menu.cpp:1747 msgid "Make target equip" msgstr "Spraw, by cel nosił" -#: src/debug_menu.cpp:1765 +#: src/debug_menu.cpp:1767 #, c-format msgid "Set stamina to? Current: %d. Max: %d." msgstr "Ustaw staminę na? Obecnie: %d. Maks.: %d." -#: src/debug_menu.cpp:1770 +#: src/debug_menu.cpp:1772 msgid "Target stamina value out of bounds!" msgstr "Zadeklarowana wartość staminy wykracza poza zasięg!" -#: src/debug_menu.cpp:1776 +#: src/debug_menu.cpp:1778 #, c-format msgid "Set the morale to? Currently: %d" msgstr "Ustaw morale na? Obecnie: %d" -#: src/debug_menu.cpp:1786 +#: src/debug_menu.cpp:1788 #, c-format msgid "Set kill XP to? Currently: %d" msgstr "Ustaw XP zabójstwa na? Obecnie: %d" -#: src/debug_menu.cpp:1799 +#: src/debug_menu.cpp:1801 #, c-format msgid "Cause how much pain? pain: %d" msgstr "Zadać ile bólu? Ból: %d" -#: src/debug_menu.cpp:1810 +#: src/debug_menu.cpp:1812 msgid "Mutate category" msgstr "Mutuj kategorię" -#: src/debug_menu.cpp:1811 +#: src/debug_menu.cpp:1813 msgid "Reset mutations" msgstr "Resetuj mutacje" -#: src/debug_menu.cpp:1824 +#: src/debug_menu.cpp:1826 msgid "Choose mutation category:" msgstr "Wybierz kategorię mutacji:" -#: src/debug_menu.cpp:1834 +#: src/debug_menu.cpp:1836 msgid "Include post-threshold traits?" msgstr "Uwzględniaj cechy po progu?" -#: src/debug_menu.cpp:1839 +#: src/debug_menu.cpp:1841 msgid "Remove all mutations?" msgstr "Usunąć wszystkie mutacje?" -#: src/debug_menu.cpp:1851 +#: src/debug_menu.cpp:1853 msgid "Health modifier" msgstr "Modyfikator zdrowia" -#: src/debug_menu.cpp:1857 src/debug_menu.cpp:1862 src/debug_menu.cpp:1867 +#: src/debug_menu.cpp:1859 src/debug_menu.cpp:1864 src/debug_menu.cpp:1869 #, c-format msgid "Set the value to? Currently: %d" msgstr "Ustaw wartość na? Obecnie: %d" -#: src/debug_menu.cpp:1881 +#: src/debug_menu.cpp:1883 msgid "Choose mission type" msgstr "Wybierz typ misji" -#: src/debug_menu.cpp:1912 +#: src/debug_menu.cpp:1914 msgid "Choose new class" msgstr "Wybierz nową klasę" -#: src/debug_menu.cpp:1929 +#: src/debug_menu.cpp:1931 msgid "Choose new attitude" msgstr "Wybierz nowe nastawienie" -#: src/debug_menu.cpp:1935 src/npc.cpp:3125 +#: src/debug_menu.cpp:1937 src/npc.cpp:3125 msgid "Unknown attitude" msgstr "Nieznane nastawienie" -#: src/debug_menu.cpp:1975 src/debug_menu.cpp:3041 +#: src/debug_menu.cpp:1977 src/debug_menu.cpp:3100 msgid "Var list written to var_list.output" msgstr "Lista zmiennych zapisana do var_list.output" -#: src/debug_menu.cpp:1980 src/debug_menu.cpp:3026 +#: src/debug_menu.cpp:1982 src/debug_menu.cpp:3085 msgid "effect_on_condition list written to eocs.output" msgstr "Lista effect_on_condition zapisana do eocs.output" -#: src/debug_menu.cpp:1989 src/debug_menu.cpp:3064 +#: src/debug_menu.cpp:1991 src/debug_menu.cpp:3123 msgid "Key" msgstr "Klucz" -#: src/debug_menu.cpp:1993 src/debug_menu.cpp:3068 src/morale.cpp:643 +#: src/debug_menu.cpp:1995 src/debug_menu.cpp:3127 src/morale.cpp:643 msgid "Value" msgstr "Wartość" -#: src/debug_menu.cpp:2005 +#: src/debug_menu.cpp:2007 msgid "Yet to start" msgstr "Jeszcze nie rozpoczęta" -#: src/debug_menu.cpp:2006 +#: src/debug_menu.cpp:2008 msgid "In progress" msgstr "W trakcie" -#: src/debug_menu.cpp:2007 +#: src/debug_menu.cpp:2009 msgid "Success" msgstr "Sukces" -#: src/debug_menu.cpp:2017 +#: src/debug_menu.cpp:2019 msgid "Bugged" msgstr "Zbugowana" -#: src/debug_menu.cpp:2023 src/wish.cpp:197 +#: src/debug_menu.cpp:2025 src/wish.cpp:198 msgid "Type:" msgstr "Typ:" -#: src/debug_menu.cpp:2024 +#: src/debug_menu.cpp:2026 msgid " Status:" msgstr " Status:" -#: src/debug_menu.cpp:2025 +#: src/debug_menu.cpp:2027 msgid " ID:" msgstr " ID:" -#: src/debug_menu.cpp:2026 +#: src/debug_menu.cpp:2028 msgid " NPC ID:" msgstr " ID NPC:" -#: src/debug_menu.cpp:2027 +#: src/debug_menu.cpp:2029 msgid " Target:" msgstr " Cel:" -#: src/debug_menu.cpp:2028 +#: src/debug_menu.cpp:2030 msgid "Player ID:" msgstr "ID gracza:" -#: src/debug_menu.cpp:2058 src/debug_menu.cpp:2085 +#: src/debug_menu.cpp:2060 src/debug_menu.cpp:2087 msgid "Select mission to edit" msgstr "Wybierz misję do edycji" -#: src/debug_menu.cpp:2060 +#: src/debug_menu.cpp:2062 msgid "Currently assigned missions:" msgstr "Obecnie przypisane misje:" -#: src/debug_menu.cpp:2066 +#: src/debug_menu.cpp:2068 msgid "Not assigned missions:" msgstr "Nieprzypisane misje:" -#: src/debug_menu.cpp:2088 src/diary.cpp:155 +#: src/debug_menu.cpp:2090 src/diary.cpp:155 msgid "Active missions:" msgstr "Aktywne misje:" -#: src/debug_menu.cpp:2094 src/diary.cpp:156 +#: src/debug_menu.cpp:2096 src/diary.cpp:156 msgid "Completed missions:" msgstr "Ukończone misje:" -#: src/debug_menu.cpp:2100 src/diary.cpp:157 +#: src/debug_menu.cpp:2102 src/diary.cpp:157 msgid "Failed missions:" msgstr "Nieudane misje:" -#: src/debug_menu.cpp:2126 +#: src/debug_menu.cpp:2128 msgid "Removing from active_missions" msgstr "Usuwam z active_missions" -#: src/debug_menu.cpp:2129 +#: src/debug_menu.cpp:2131 msgid "Removing from completed_missions" msgstr "Usuwam z completed_missions" -#: src/debug_menu.cpp:2132 +#: src/debug_menu.cpp:2134 msgid "Removing from failed_missions" msgstr "Usuwam z failed_missions" -#: src/debug_menu.cpp:2137 +#: src/debug_menu.cpp:2139 msgid "Unsetting active mission" msgstr "Odznaczam aktywną misję" -#: src/debug_menu.cpp:2143 +#: src/debug_menu.cpp:2145 #, c-format msgid "Removing from %s missions_assigned" msgstr "Usuwam z %s missions_assigned" -#: src/debug_menu.cpp:2146 +#: src/debug_menu.cpp:2148 #, c-format msgid "Removing from %s missions" msgstr "Usuwam z %s misji" -#: src/debug_menu.cpp:2160 +#: src/debug_menu.cpp:2162 msgid "Fail mission" msgstr "Oblewam misję" -#: src/debug_menu.cpp:2161 +#: src/debug_menu.cpp:2163 msgid "Mark as complete" msgstr "Znakuję jako zakończoną" -#: src/debug_menu.cpp:2162 +#: src/debug_menu.cpp:2164 msgid "Remove mission without proper cleanup" msgstr "Usuń misję bez właściwego posporzątania" -#: src/debug_menu.cpp:2187 +#: src/debug_menu.cpp:2189 msgid "Benchmark in progress…" msgstr "Benchmark w trakcie…" -#: src/debug_menu.cpp:2215 +#: src/debug_menu.cpp:2217 #, c-format msgid "Drew %d times in %.3f seconds. (%.3f fps average)" msgstr "Narysowano %d razy w %.3f sekund. (Średnio %.3f FPS)" -#: src/debug_menu.cpp:2244 +#: src/debug_menu.cpp:2246 #, c-format msgid "Location %d:%d in %d:%d, %s\n" msgstr "Lokalizacja %d:%d w %d:%d, %s\n" -#: src/debug_menu.cpp:2245 +#: src/debug_menu.cpp:2247 #, c-format msgid "Current turn: %d.\n" msgstr "Obecna tura: %d.\n" -#: src/debug_menu.cpp:2246 +#: src/debug_menu.cpp:2248 #, c-format msgid "%d creature exists.\n" msgid_plural "%d creatures exist.\n" @@ -478036,7 +478876,7 @@ msgstr[1] "%d stworzenia istnieją.\n" msgstr[2] "%d stworzeń istnieje.\n" msgstr[3] "%d stworzenia istnieje.\n" -#: src/debug_menu.cpp:2265 +#: src/debug_menu.cpp:2267 msgid "" "\n" "Specific creature type list:\n" @@ -478044,22 +478884,22 @@ msgstr "" "\n" "Lista typu specyficznego stworzenia:\n" -#: src/debug_menu.cpp:2279 +#: src/debug_menu.cpp:2281 #, c-format msgid "%s: map ( %d:%d ) pos ( %d:%d )" msgstr "%s: mapa (%d:%d) poz (%d:%d)" -#: src/debug_menu.cpp:2283 +#: src/debug_menu.cpp:2285 #, c-format msgid "(you: %d:%d)" msgstr "(ty: %d:%d)" -#: src/debug_menu.cpp:2285 +#: src/debug_menu.cpp:2287 #, c-format msgid "Stomach Contents: %d ml / %d ml kCal: %d, Water: %d ml" msgstr "Zawartość żołądka: %d ml / %d ml kcal: %d, woda: %d ml" -#: src/debug_menu.cpp:2290 +#: src/debug_menu.cpp:2292 #, c-format msgid "" "Guts Contents: %d ml / %d ml kCal: %d, Water: %d ml\n" @@ -478068,7 +478908,7 @@ msgstr "" "Zawartość wnętrzności: %d ml / %d ml kcal: %d, woda: %d ml\n" "Głód: %d, Pragnienie: %d, kcal: %d / %d" -#: src/debug_menu.cpp:2296 +#: src/debug_menu.cpp:2298 #, c-format msgid "" "Body Mass Index: %.0f\n" @@ -478077,60 +478917,60 @@ msgstr "" "Wskaźnik masy ciała: %.0f\n" "Podstawowa przemiana materii: %i" -#: src/debug_menu.cpp:2298 +#: src/debug_menu.cpp:2300 #, c-format msgid "Player activity level: %s" msgstr "Poziom aktywności gracza: %s" -#: src/debug_menu.cpp:2321 +#: src/debug_menu.cpp:2323 msgid "Choose vehicle to spawn" msgstr "Wybierz pojazd do spawnowania" #. ~ Menu entry in vehicle wish menu: 1st string: displayed name, 2nd string: #. internal name of vehicle #. ~ %1$s - npc name, %2$s - npc current activity name. -#: src/debug_menu.cpp:2325 src/npc.cpp:3875 +#: src/debug_menu.cpp:2327 src/npc.cpp:3875 #, c-format msgid "%1$s (%2$s)" msgstr "%1$s (%2$s)" -#: src/debug_menu.cpp:2335 +#: src/debug_menu.cpp:2337 msgid "Vehicle condition" msgstr "Stan pojazdu" -#: src/debug_menu.cpp:2336 +#: src/debug_menu.cpp:2338 msgid "Light damage" msgstr "Lekkie uszkodzenie" -#: src/debug_menu.cpp:2337 +#: src/debug_menu.cpp:2339 msgid "Undamaged" msgstr "Nieuszkodzony" -#: src/debug_menu.cpp:2338 +#: src/debug_menu.cpp:2340 msgid "Disabled (tires or engine)" msgstr "Unieruchomiony (opony lub silnik)" -#: src/debug_menu.cpp:2380 +#: src/debug_menu.cpp:2382 msgid "year" msgstr "rok" -#: src/debug_menu.cpp:2382 +#: src/debug_menu.cpp:2384 msgid "season" msgstr "pora roku" -#: src/debug_menu.cpp:2383 +#: src/debug_menu.cpp:2385 msgid "day" msgstr "dzień" -#: src/debug_menu.cpp:2384 +#: src/debug_menu.cpp:2386 msgid "hour" msgstr "godzina" -#: src/debug_menu.cpp:2385 +#: src/debug_menu.cpp:2387 msgid "minute" msgstr "minuta" -#: src/debug_menu.cpp:2386 src/martialarts.cpp:986 src/martialarts.cpp:1917 +#: src/debug_menu.cpp:2388 src/martialarts.cpp:986 src/martialarts.cpp:1917 #: src/martialarts.cpp:1922 msgid "turn" msgid_plural "turns" @@ -478139,32 +478979,41 @@ msgstr[1] "tury" msgstr[2] "tur" msgstr[3] "tury" -#: src/debug_menu.cpp:2393 +#: src/debug_menu.cpp:2395 msgid "Set year to?" msgstr "Ustaw rok na?" -#: src/debug_menu.cpp:2397 +#: src/debug_menu.cpp:2399 msgid "Set season to? (0 = spring)" msgstr "Ustaw porę roku na? (0 = wiosna)" -#: src/debug_menu.cpp:2400 +#: src/debug_menu.cpp:2402 msgid "Set days to?" msgstr "Ustaw dni na?" -#: src/debug_menu.cpp:2403 +#: src/debug_menu.cpp:2405 msgid "Set hour to?" msgstr "Ustaw godzinę na?" -#: src/debug_menu.cpp:2406 +#: src/debug_menu.cpp:2408 msgid "Set minute to?" msgstr "Ustaw minuty na?" -#: src/debug_menu.cpp:2410 +#: src/debug_menu.cpp:2412 #, c-format msgid "Set turn to? (One day is %i turns)" msgstr "Ustaw turę na? (Jeden dzień to %i tur)" -#: src/debug_menu.cpp:2439 +#: src/debug_menu.cpp:2425 src/options.cpp:2423 src/worldfactory.cpp:1751 +msgid "Reset" +msgstr "Resetuj" + +#: src/debug_menu.cpp:2434 +#, c-format +msgid "Set temperature to? [%s]" +msgstr "" + +#: src/debug_menu.cpp:2495 msgid "" "Using this will disable achievements. Proceed?\n" "They can be reenabled in the 'game' section of the menu." @@ -478172,114 +479021,114 @@ msgstr "" "Użycie tego wyłączy osiągnięcia. Kontynuować?\n" "Mogą być ponownie włączone w sekcji menu „Gra…”." -#: src/debug_menu.cpp:2478 +#: src/debug_menu.cpp:2534 msgid "Current overmap revealed." msgstr "Obecna mapa główna ujawniona." -#: src/debug_menu.cpp:2513 src/game.cpp:6481 +#: src/debug_menu.cpp:2569 src/game.cpp:6479 msgid "Select first point." msgstr "Wybierz pierwszy punkt." -#: src/debug_menu.cpp:2523 src/game.cpp:6489 +#: src/debug_menu.cpp:2579 src/game.cpp:6487 msgid "Select second point." msgstr "Wybierz drugi punkt." -#: src/debug_menu.cpp:2549 +#: src/debug_menu.cpp:2605 #, c-format msgid "%s's head implodes!" msgstr "Głowa %s imploduje!" -#: src/debug_menu.cpp:2573 +#: src/debug_menu.cpp:2629 msgid "Martial arts debug." msgstr "Dubugowanie sztuk walki." -#: src/debug_menu.cpp:2574 src/debug_menu.cpp:2585 +#: src/debug_menu.cpp:2630 src/debug_menu.cpp:2641 msgid "Your eyes blink rapidly as knowledge floods your brain." msgstr "Twoje powieki gwałtownie mrugają gdy wiedza zalewa ci umysł." -#: src/debug_menu.cpp:2580 +#: src/debug_menu.cpp:2636 msgid "You now know a lot more than just 10 styles of kung fu." msgstr "Teraz znasz o wiele więcej niż tylko 10 stylów kung-fu." -#: src/debug_menu.cpp:2584 +#: src/debug_menu.cpp:2640 msgid "Recipe debug." msgstr "Debug przepisu." -#: src/debug_menu.cpp:2589 +#: src/debug_menu.cpp:2645 msgid "You know how to craft that now." msgstr "Teraz wiesz, jak to wytworzyć." -#: src/debug_menu.cpp:2616 +#: src/debug_menu.cpp:2672 msgid "Select new weather pattern:" msgstr "Wybierz nowy rodzaj pogody:" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Disable weather forcing" msgstr "Wyłącz wymuszanie pogody" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Keep normal weather patterns" msgstr "Zachowaj normalne zjawiska pogodowe" -#: src/debug_menu.cpp:2646 +#: src/debug_menu.cpp:2702 msgid "Select new wind direction:" msgstr "Wybierz nowy kierunek wiatru:" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Disable direction forcing" msgstr "Wyłącz wymuszenie kierunku" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Keep normal wind direction" msgstr "Zachowaj normalny kierunek wiatru" -#: src/debug_menu.cpp:2668 +#: src/debug_menu.cpp:2724 msgid "Select new wind speed:" msgstr "Wybierz nową prędkość wiatru:" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Disable speed forcing" msgstr "Wyłącz wymuszenie prędkości" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Keep normal wind speed" msgstr "Zachowaj normalną prędkość wiatru" -#: src/debug_menu.cpp:2696 +#: src/debug_menu.cpp:2752 msgid "Volume of sound: " msgstr "Głośność dźwięku: " -#: src/debug_menu.cpp:2704 +#: src/debug_menu.cpp:2760 #, c-format msgid "DEBUG SOUND ( %d )" msgstr "DŹWIĘK DEBUG (%d)" -#: src/debug_menu.cpp:2745 +#: src/debug_menu.cpp:2801 #, c-format msgid "Damage self for how much? hp: %s" msgstr "Jak bardzo chcesz się uszkodzić? hp: %s" -#: src/debug_menu.cpp:2788 +#: src/debug_menu.cpp:2844 msgid "Add bleeding duration in minutes, equal to intensity:" msgstr "Dodaj czas krwawienia w minutach, równy intensywności:" -#: src/debug_menu.cpp:2814 src/game.cpp:7580 +#: src/debug_menu.cpp:2870 src/game.cpp:7578 msgid "This binary was not compiled with tiles support." msgstr "Ten plik nie został skompilowany ze wsparciem kafelków." -#: src/debug_menu.cpp:2890 +#: src/debug_menu.cpp:2949 msgid "Enter benchmark length (in milliseconds):" msgstr "Wprowadź czas benchmarku (w milisekundach):" -#: src/debug_menu.cpp:2912 +#: src/debug_menu.cpp:2971 msgid "Achievements are already enabled" msgstr "Osiągnięcia są już włączone" -#: src/debug_menu.cpp:2915 +#: src/debug_menu.cpp:2974 msgid "Achievements enabled" msgstr "Osiągnięcia włączone" -#: src/debug_menu.cpp:2920 +#: src/debug_menu.cpp:2979 msgid "" "Activating this will add the Arcade Mode achievement unlocking all starting " "scenarios and professions for all worlds. The character who performs this " @@ -478292,7 +479141,7 @@ msgid "" "reasonable pace." msgstr "" -#: src/debug_menu.cpp:3009 +#: src/debug_menu.cpp:3068 msgid "" "Quit without saving? This may cause issues such as duplicated or missing " "items and vehicles!" @@ -478300,38 +479149,38 @@ msgstr "" "Wyjść bez zapisu? Może to spowodować błędy takie jak zduplikowane lub " "brakujące przedmiotu i pojazdy!" -#: src/debug_menu.cpp:3016 +#: src/debug_menu.cpp:3075 msgid "" "Quickload without saving? This may cause issues such as duplicated or " "missing items and vehicles!" msgstr "" -#: src/debug_menu.cpp:3055 +#: src/debug_menu.cpp:3114 msgid "Var list written to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:3085 +#: src/debug_menu.cpp:3144 msgid "Report written to debug.log" msgstr "Raport zapisany do debug.log" -#: src/debug_menu.cpp:3091 +#: src/debug_menu.cpp:3150 msgid " and to the clipboard." msgstr " i do schowka." -#: src/debug_menu.cpp:3117 +#: src/debug_menu.cpp:3176 msgid "Effect list written to effect_list.output" msgstr "Lista efektów zapisana do effect_list.output" -#: src/debug_menu.cpp:3124 src/iuse.cpp:3064 src/iuse.cpp:8463 -#: src/iuse.cpp:8531 src/iuse.cpp:8652 src/iuse.cpp:8766 +#: src/debug_menu.cpp:3183 src/iuse.cpp:3065 src/iuse.cpp:8467 +#: src/iuse.cpp:8535 src/iuse.cpp:8665 src/iuse.cpp:8790 msgid "There's no vehicle there." msgstr "Nie ma tam pojazdu." -#: src/debug_menu.cpp:3131 +#: src/debug_menu.cpp:3190 msgid "By how much? (in kJ, negative to discharge)" msgstr "O ile? (w kJ, ujemne, by rozładować)" -#: src/debug_menu.cpp:3148 +#: src/debug_menu.cpp:3207 #, c-format msgid "Set camp larder kCals to? Currently: %d" msgstr "Ustaw kcal spiżarni obozu na? Obecnie %d" @@ -478602,8 +479451,8 @@ msgstr "Zabitych NPC" msgid "NPC Killed: " msgstr "Zabite NPC:" -#: src/diary.cpp:348 src/memorial_logger.cpp:309 src/newcharacter.cpp:3536 -#: src/newcharacter.cpp:3598 +#: src/diary.cpp:348 src/memorial_logger.cpp:317 src/newcharacter.cpp:3591 +#: src/newcharacter.cpp:3653 msgid "Skills:" msgstr "Umiejętności:" @@ -478628,7 +479477,7 @@ msgstr "Zdobyta mutacja: " msgid "Lost Mutation: " msgstr "" -#: src/diary.cpp:454 src/newcharacter.cpp:3502 +#: src/diary.cpp:454 src/newcharacter.cpp:3557 msgid "Stats:" msgstr "Statystyki:" @@ -478676,7 +479525,7 @@ msgstr "Inteligencja: %d -> %d" msgid "Perception: %d -> %d" msgstr "Percepcja: %d -> %d" -#: src/diary.cpp:512 src/newcharacter.cpp:3647 +#: src/diary.cpp:512 src/newcharacter.cpp:3702 msgid "Proficiencies:" msgstr "Biegłości:" @@ -478889,7 +479738,7 @@ msgstr "Mróz!" msgid "SAFE" msgstr "BEZP" -#: src/display.cpp:633 src/options.cpp:2526 +#: src/display.cpp:633 src/options.cpp:2603 msgid "Off" msgstr "Wył." @@ -479255,7 +480104,7 @@ msgstr "%1$d %2$s" msgid "Underground" msgstr "Pod ziemią" -#: src/distraction_manager.cpp:19 src/veh_interact.cpp:3001 +#: src/distraction_manager.cpp:19 src/veh_interact.cpp:2995 msgid "Noise" msgstr "Hałas" @@ -479267,7 +480116,7 @@ msgstr "" msgid "This distraction will interrupt your activity when you feel pain." msgstr "" -#: src/distraction_manager.cpp:21 src/game.cpp:5362 src/martialarts.cpp:2018 +#: src/distraction_manager.cpp:21 src/game.cpp:5360 src/martialarts.cpp:2018 #: src/monexamine.cpp:595 src/monexamine.cpp:902 msgid "Attack" msgstr "Atakuj" @@ -479352,7 +480201,7 @@ msgstr "" msgid "Survived:" msgstr "Przeżyte:" -#: src/do_turn.cpp:245 src/memorial_logger.cpp:279 +#: src/do_turn.cpp:245 src/memorial_logger.cpp:287 msgid "Kills:" msgstr "Zabitych:" @@ -479421,120 +480270,120 @@ msgstr "" msgid "Loading content packs" msgstr "Ładowanie paczek z zawartością" -#: src/editmap.cpp:164 +#: src/editmap.cpp:165 msgctxt "item manipulation debug menu entry" msgid "rehash" msgstr "rehash" -#: src/editmap.cpp:165 +#: src/editmap.cpp:166 msgctxt "item manipulation debug menu entry" msgid "edit" msgstr "edycja" -#: src/editmap.cpp:167 +#: src/editmap.cpp:168 msgctxt "item manipulation debug menu entry" msgid "dump to save/jtest-*.txt" msgstr "zrzut do save/jtest-*.txt" -#: src/editmap.cpp:395 +#: src/editmap.cpp:396 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s,%s,%s] fast scroll, %s, %s, %s, %s, %s, %s" msgstr "%s, %s, [%s,%s,%s,%s] szybkie przewijanie, %s, %s, %s, %s, %s, %s" -#: src/editmap.cpp:406 +#: src/editmap.cpp:407 msgctxt "map editor state" msgid "Looking around" msgstr "Rozglądasz się" -#: src/editmap.cpp:716 +#: src/editmap.cpp:717 msgctxt "vehicle" msgid "no" msgstr "nie" -#: src/editmap.cpp:718 +#: src/editmap.cpp:719 msgctxt "vehicle" msgid "in" msgstr "wewnątrz" -#: src/editmap.cpp:720 +#: src/editmap.cpp:721 msgctxt "vehicle" msgid "out" msgstr "na zewnątrz" -#: src/editmap.cpp:732 +#: src/editmap.cpp:733 #, c-format msgid "%d: %s; move cost %d" msgstr "%d: %s; koszt ruchu %d" -#: src/editmap.cpp:739 +#: src/editmap.cpp:740 #, c-format msgid "%d: %s; move cost %d movestr %d" msgstr "%d: %s; koszt ruchu %d siła ruchu %d" -#: src/editmap.cpp:751 +#: src/editmap.cpp:752 #, c-format msgid "dist: %d u_see: %s veh: %s scent: %d" msgstr "dyst: %d widzisz: %s poj: %s zapach: %d" -#: src/editmap.cpp:753 +#: src/editmap.cpp:754 #, c-format msgid "sight_range: %d, noon_sight_range: %d," msgstr "sight_range: %d, noon_sight_range: %d," -#: src/editmap.cpp:756 +#: src/editmap.cpp:757 #, c-format msgid "cache{transp:%.4f seen:%.4f cam:%.4f}" msgstr "cache{przezr:%.4f widzi:%.4f kam:%.4f}" -#: src/editmap.cpp:764 +#: src/editmap.cpp:765 #, c-format msgid "outside: %d obstructed: %d floor: %d" msgstr "zewnątrz: %d przesłonięte: %d piętro: %d" -#: src/editmap.cpp:769 +#: src/editmap.cpp:770 #, c-format msgid "light_at: %s" msgstr "światło_w: %s" -#: src/editmap.cpp:771 +#: src/editmap.cpp:772 #, c-format msgid "apparent light: %.5f (%d)" msgstr "widoczne światło: %.5f (%d)" -#: src/editmap.cpp:775 +#: src/editmap.cpp:776 msgid " [vehicle]" msgstr " [pojazd]" -#: src/editmap.cpp:778 +#: src/editmap.cpp:779 msgid " [indoors]" msgstr " [wnętrze]" -#: src/editmap.cpp:781 +#: src/editmap.cpp:782 msgid " [roof]" msgstr " [dach]" -#: src/editmap.cpp:790 +#: src/editmap.cpp:791 #, c-format msgid "field: %s L:%d[%s] A:%d" msgstr "pole: %s L:%d[%s] A:%d" -#: src/editmap.cpp:801 +#: src/editmap.cpp:802 #, c-format msgid "trap: %s (%d)" msgstr "pułapka: %s (%d)" -#: src/editmap.cpp:810 +#: src/editmap.cpp:811 #, c-format msgid "There is a %s there. Parts:" msgstr "Jest tam %s. Części:" -#: src/editmap.cpp:819 +#: src/editmap.cpp:820 #, c-format msgid "There is a %s there." msgstr "Jest tam %s." -#: src/editmap.cpp:823 +#: src/editmap.cpp:824 #, c-format msgid "There is %d other item there as well." msgid_plural "There are %d other items there as well." @@ -479543,32 +480392,32 @@ msgstr[1] "Są tam też %d inne przedmioty." msgstr[2] "Jest tam też %d innych przedmiotów." msgstr[3] "Jest tam też %d innego przedmiotu." -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Graffiti: %s" msgstr "Graffiti: %s" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Inscription: %s" msgstr "Napis: %s" -#: src/editmap.cpp:882 +#: src/editmap.cpp:883 msgctxt "map editor state" msgid "Terrain" msgstr "Teren" -#: src/editmap.cpp:888 +#: src/editmap.cpp:889 msgctxt "map editor state" msgid "Furniture" msgstr "Meble" -#: src/editmap.cpp:894 +#: src/editmap.cpp:895 msgctxt "map editor: traps editing" msgid "Traps" msgstr "Pułapki" -#: src/editmap.cpp:966 src/editmap.cpp:974 +#: src/editmap.cpp:967 src/editmap.cpp:975 #, c-format msgid "" "Move cost: %d\n" @@ -479579,209 +480428,209 @@ msgstr "" "Wnętrze: %s\n" "Dach: %s" -#: src/editmap.cpp:1106 +#: src/editmap.cpp:1107 #, c-format msgctxt "map feature id" msgid "(%s)" msgstr "(%s)" -#: src/editmap.cpp:1108 +#: src/editmap.cpp:1109 #, c-format msgctxt "map feature name and id" msgid "%s (%s)" msgstr "%s (%s)" -#: src/editmap.cpp:1145 src/editmap.cpp:1724 +#: src/editmap.cpp:1146 src/editmap.cpp:1725 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s" msgstr "%s, %s, %s, %s, %s" -#: src/editmap.cpp:1265 +#: src/editmap.cpp:1266 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s] intensity, %s, %s, %s" msgstr "%s, %s, [%s,%s] intensywność, %s, %s, %s" -#: src/editmap.cpp:1272 +#: src/editmap.cpp:1273 msgctxt "Map editor: Editing field effects" msgid "Field effects" msgstr "Efekty pola" -#: src/editmap.cpp:1300 +#: src/editmap.cpp:1301 msgctxt "map editor: used to describe a clean field (e.g. without blood)" msgid "-clear-" msgstr "-czysto-" -#: src/editmap.cpp:1305 src/options.cpp:780 +#: src/editmap.cpp:1306 src/options.cpp:780 #, c-format msgid "%d: %s" msgstr "%d: %s" -#: src/editmap.cpp:1412 +#: src/editmap.cpp:1413 msgid "Add item" msgstr "Dodaj przedmiot" -#: src/editmap.cpp:1446 +#: src/editmap.cpp:1447 #, c-format msgctxt "item manipulation debug menu entry" msgid "bday: %d" msgstr "bday: %d" -#: src/editmap.cpp:1449 +#: src/editmap.cpp:1450 #, c-format msgctxt "item manipulation debug menu entry" msgid "damage: %d" msgstr "obrażenia: %d" -#: src/editmap.cpp:1451 +#: src/editmap.cpp:1452 #, c-format msgctxt "item manipulation debug menu entry" msgid "degradation: %d" msgstr "degradacja: %d" -#: src/editmap.cpp:1453 +#: src/editmap.cpp:1454 #, c-format msgctxt "item manipulation debug menu entry" msgid "burnt: %d" msgstr "spalone: %d" -#: src/editmap.cpp:1455 +#: src/editmap.cpp:1456 #, c-format msgctxt "item manipulation debug menu entry" msgid "tags: %s" msgstr "tagi: %s" -#: src/editmap.cpp:1460 +#: src/editmap.cpp:1461 msgctxt "item manipulation debug menu entry" msgid "-[ light emission ]-" msgstr "-[ emisja światła ]-" -#: src/editmap.cpp:1462 +#: src/editmap.cpp:1463 msgctxt "item manipulation debug menu entry" msgid "savetest" msgstr "testzapisu" -#: src/editmap.cpp:1506 src/wish.cpp:733 +#: src/editmap.cpp:1507 src/wish.cpp:746 msgid "Flags:" msgstr "Flagi:" -#: src/editmap.cpp:1563 +#: src/editmap.cpp:1564 msgctxt "item manipulation debug menu entry for adding an item on a tile" msgid "Add item" msgstr "Dodaj przedmiot" -#: src/editmap.cpp:1730 +#: src/editmap.cpp:1731 msgid "Moving selection" msgstr "Selekcja ruchu" -#: src/editmap.cpp:1733 +#: src/editmap.cpp:1734 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s, %s, %s" msgstr "%s, %s, %s, %s, %s, %s, %s" -#: src/editmap.cpp:1741 +#: src/editmap.cpp:1742 msgid "Resizing selection" msgstr "Selekcja zmiany rozmiaru" -#: src/editmap.cpp:1750 +#: src/editmap.cpp:1751 msgid "Selection type" msgstr "Selekcja typu" -#: src/editmap.cpp:1752 +#: src/editmap.cpp:1753 msgctxt "shape" msgid "Rectangle" msgstr "Prostokąt" -#: src/editmap.cpp:1753 +#: src/editmap.cpp:1754 msgctxt "shape" msgid "Filled Rectangle" msgstr "Wypełniony prostokąt" -#: src/editmap.cpp:1754 +#: src/editmap.cpp:1755 msgctxt "shape" msgid "Line" msgstr "Linia" -#: src/editmap.cpp:1755 +#: src/editmap.cpp:1756 msgctxt "shape" msgid "Filled Circle" msgstr "Wypełniony okrąg" -#: src/editmap.cpp:1756 +#: src/editmap.cpp:1757 msgctxt "shape" msgid "Point" msgstr "Punkt" -#: src/editmap.cpp:1771 +#: src/editmap.cpp:1772 msgctxt "map editor state" msgid "Select a shape" msgstr "Wybierz kształt" -#: src/editmap.cpp:1868 +#: src/editmap.cpp:1869 msgctxt "map generator" msgid "Regenerate" msgstr "Regeneruj" -#: src/editmap.cpp:1869 +#: src/editmap.cpp:1870 msgctxt "map generator" msgid "Rotate" msgstr "Obróć" -#: src/editmap.cpp:1870 +#: src/editmap.cpp:1871 msgctxt "map generator" msgid "Apply" msgstr "Zastosuj" -#: src/editmap.cpp:1871 +#: src/editmap.cpp:1872 msgctxt "map generator" msgid "Change Overmap (Doesn't Apply)" msgstr "Zmień mapę główną (nie stosuje się)" -#: src/editmap.cpp:1912 +#: src/editmap.cpp:1913 #, c-format msgctxt "keybinding descriptions" msgid "[%s,%s] prev/next oter type, [%s,%s] select, %s, %s" msgstr "[%s,%s] poprz./nast. typ oter, [%s,%s] wybierz, %s, %s" -#: src/editmap.cpp:1917 +#: src/editmap.cpp:1918 #, c-format msgctxt "map editor state" msgid "Mapgen: %s" msgstr "Generator map: %s" -#: src/editmap.cpp:1985 +#: src/editmap.cpp:1986 #, c-format msgid "Changed oter_id from '%s' (%s) to '%s' (%s)" msgstr "Zmieniono oter_id z „%s” (%s) na „%s” (%s)" -#: src/editmap.cpp:2030 +#: src/editmap.cpp:2031 msgid "Your mechanic could not find a vehicle at the garage." msgstr "Twój mechanik nie znalazł pojazdu w garażu." -#: src/editmap.cpp:2042 +#: src/editmap.cpp:2043 msgid "Select the Vehicle" msgstr "Wybierz pojazd" -#: src/editmap.cpp:2101 +#: src/editmap.cpp:2102 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s" msgstr "%s, %s" -#: src/editmap.cpp:2104 +#: src/editmap.cpp:2105 msgctxt "map generator" msgid "Mapgen: Moving target" msgstr "Generator map: ruchomy cel" -#: src/editmap.cpp:2195 +#: src/editmap.cpp:2196 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s" msgstr "%s, %s, %s" -#: src/editmap.cpp:2199 +#: src/editmap.cpp:2200 msgctxt "map generator" msgid "Mapgen stamp" msgstr "Pieczęć generatora map" @@ -479945,7 +480794,7 @@ msgid "average" msgstr "przeciętne" #: src/effect.cpp:1654 src/effect.cpp:1675 src/effect.cpp:1699 -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "good" msgstr "dobre" @@ -480028,7 +480877,7 @@ msgstr "głośne pop!" msgid "a huge boom!" msgstr "wielkie bum!" -#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2201 +#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2202 msgid "Crack!" msgstr "Krach!" @@ -482037,7 +482886,7 @@ msgstr "Musicz być zdolny widzieć wybrany cel." msgid "Do you want to bounce off this location to extend range?" msgstr "Czy chcesz odbić od tej lokalizacji, by zwiększyć zasięg?" -#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9412 +#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9430 msgctxt "short for infinity" msgid "inf" msgstr "niesk." @@ -482307,7 +483156,7 @@ msgstr "" "(Zastanawiasz się czy twoi towarzysze są wystarczająco gotowi, by pracować " "sami)…" -#: src/fungal_effects.cpp:48 src/iuse.cpp:732 +#: src/fungal_effects.cpp:48 src/iuse.cpp:733 #, c-format msgid "The %s is covered in tiny spores!" msgstr "Malutkie zarodniki pokrywają %s!" @@ -482328,16 +483177,16 @@ msgstr "Młode drzewo rozkwita w grzybiczny wykwit!" msgid "The tree blooms forth into a fungal blossom!" msgstr "Drzewo rozkwita w grzybiczym wykwicie!" -#: src/game.cpp:366 +#: src/game.cpp:367 #, c-format msgid "You completed the achievement \"%s\"." msgstr "Ukończono osiągnięcie „%s”." -#: src/game.cpp:383 +#: src/game.cpp:384 msgid "Achievement completed!" msgstr "Osiągnięcie ukończone!" -#: src/game.cpp:387 +#: src/game.cpp:388 msgid "" "Achievement completion popups can be\n" "configured via the Interface options" @@ -482345,27 +483194,27 @@ msgstr "" "Wyskakujące okienka ukończenia osiągnięć mogą\n" "zostać skonfigurowane w ustawieniach interfejsu" -#: src/game.cpp:401 +#: src/game.cpp:402 #, c-format msgid "You lost the conduct \"%s\"." msgstr "Stracono postępek „%s”." -#: src/game.cpp:667 src/options.cpp:2845 +#: src/game.cpp:668 src/options.cpp:2922 #, c-format msgid "Loading the tileset failed: %s" msgstr "Nieudane wczytanie nakładki graficznej %s" -#: src/game.cpp:679 +#: src/game.cpp:680 #, c-format msgid "Loading the zoomed out tileset failed: %s" msgstr "" -#: src/game.cpp:689 src/options.cpp:2877 +#: src/game.cpp:690 src/options.cpp:2954 #, c-format msgid "Loading the overmap tileset failed: %s" msgstr "Nieudane wczytanie nakładki graficznej mapy głównej: %s" -#: src/game.cpp:726 +#: src/game.cpp:727 msgid "" "Please wait while the world data loads…\n" "Loading core data" @@ -482373,11 +483222,11 @@ msgstr "" "Proszę czekać, ładowanie danych świata…\n" "Ładowanie głównych danych" -#: src/game.cpp:822 +#: src/game.cpp:823 msgid "Please wait as we build your world" msgstr "Proszę czekać, budujemy twój świat…" -#: src/game.cpp:850 +#: src/game.cpp:851 msgid "" "Try again?\n" "\n" @@ -482387,219 +483236,219 @@ msgstr "" "\n" "Może wymagać kilku prób, aż gra znajdzie właściwą lokalizację startową." -#: src/game.cpp:1353 +#: src/game.cpp:1354 #, c-format msgid "%s Cancel auto move?" msgstr "%s Anulować automatyczny ruch?" -#: src/game.cpp:1354 +#: src/game.cpp:1355 #, c-format msgid "%s Auto move canceled." msgstr "%s Automatyczny ruch anulowany." -#: src/game.cpp:1386 +#: src/game.cpp:1387 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s (Case Sensitive)" msgstr "%s %s (Wielkość liter ma znaczenie)" -#: src/game.cpp:1388 +#: src/game.cpp:1389 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s" msgstr "%s %s" -#: src/game.cpp:1716 +#: src/game.cpp:1717 msgid "Faction Camp" msgstr "Obóz frakcji" -#: src/game.cpp:1963 +#: src/game.cpp:1964 msgctxt "action" msgid "activate" msgstr "aktywuj" -#: src/game.cpp:1964 +#: src/game.cpp:1965 msgctxt "action" msgid "read" msgstr "czytaj" -#: src/game.cpp:1965 +#: src/game.cpp:1966 msgctxt "action" msgid "eat" msgstr "jedz" -#: src/game.cpp:1966 +#: src/game.cpp:1967 msgctxt "action" msgid "wear" msgstr "ubierz" -#: src/game.cpp:1967 +#: src/game.cpp:1968 msgctxt "action" msgid "wield" msgstr "trzymaj" -#: src/game.cpp:1968 +#: src/game.cpp:1969 msgctxt "action" msgid "throw" msgstr "rzuć" -#: src/game.cpp:1969 +#: src/game.cpp:1970 msgctxt "action" msgid "change side" msgstr "zmień stronę" -#: src/game.cpp:1970 +#: src/game.cpp:1971 msgctxt "action" msgid "take off" msgstr "zdejmij" -#: src/game.cpp:1971 +#: src/game.cpp:1972 msgctxt "action" msgid "drop" msgstr "upuść" -#: src/game.cpp:1972 +#: src/game.cpp:1973 msgctxt "action" msgid "unload" msgstr "rozładuj" -#: src/game.cpp:1973 +#: src/game.cpp:1974 msgctxt "action" msgid "reload" msgstr "przeładuj" -#: src/game.cpp:1974 +#: src/game.cpp:1975 msgctxt "action" msgid "part reload" msgstr "częściowo przeładuj" -#: src/game.cpp:1975 +#: src/game.cpp:1976 msgctxt "action" msgid "mend" msgstr "załataj" -#: src/game.cpp:1976 +#: src/game.cpp:1977 msgctxt "action" msgid "disassemble" msgstr "demontuj" -#: src/game.cpp:1978 +#: src/game.cpp:1979 msgctxt "action" msgid "insert" msgstr "włóż" -#: src/game.cpp:1980 +#: src/game.cpp:1981 msgctxt "action" msgid "open" msgstr "otwórz" -#: src/game.cpp:1982 +#: src/game.cpp:1983 msgctxt "action" msgid "pocket settings" msgstr "" -#: src/game.cpp:1986 +#: src/game.cpp:1987 msgctxt "action" msgid "unfavorite" msgstr "nieulubiony" -#: src/game.cpp:1988 +#: src/game.cpp:1989 msgctxt "action" msgid "favorite" msgstr "ulubiony" -#: src/game.cpp:1991 +#: src/game.cpp:1992 msgctxt "action" msgid "view recipe" msgstr "pokaż przepis" -#: src/game.cpp:1992 +#: src/game.cpp:1993 msgctxt "action" msgid "hide contents" msgstr "ukryj zawartość" -#: src/game.cpp:1993 +#: src/game.cpp:1994 msgctxt "action" msgid "show contents" msgstr "pokaż zawartość" -#: src/game.cpp:1994 +#: src/game.cpp:1995 msgctxt "action" msgid "reassign" msgstr "przypisz ponownie" -#: src/game.cpp:1997 src/game.cpp:1999 +#: src/game.cpp:1998 src/game.cpp:2000 msgid "Auto pickup" msgstr "Bez automatycznego podnoszenia" -#: src/game.cpp:2086 src/iuse.cpp:9241 +#: src/game.cpp:2087 src/iuse.cpp:9259 #, c-format msgid "You can't use a %s there." msgstr "Nie możesz tam użyć przedmiotu: %s." -#: src/game.cpp:2206 +#: src/game.cpp:2207 #, c-format msgid "'%s' added to character pickup rules." msgstr "„%s” dodane do zasad podnoszenia u tej postaci." -#: src/game.cpp:2213 +#: src/game.cpp:2214 #, c-format msgid "'%s' removed from character pickup rules." msgstr "„%s” usunięte z zasad podnoszenia u tej postaci." -#: src/game.cpp:2338 +#: src/game.cpp:2339 msgid "Move north" msgstr "Idź na północ" -#: src/game.cpp:2339 +#: src/game.cpp:2340 msgid "Move northeast" msgstr "Idź na północny wschód" -#: src/game.cpp:2340 +#: src/game.cpp:2341 msgid "Move east" msgstr "Idź na wschód" -#: src/game.cpp:2341 +#: src/game.cpp:2342 msgid "Move southeast" msgstr "Idź na południowy wschód" -#: src/game.cpp:2342 +#: src/game.cpp:2343 msgid "Move south" msgstr "Idź na południe" -#: src/game.cpp:2343 +#: src/game.cpp:2344 msgid "Move southwest" msgstr "Idź na południowy zachód" -#: src/game.cpp:2344 +#: src/game.cpp:2345 msgid "Move west" msgstr "Idź na zachód" -#: src/game.cpp:2345 +#: src/game.cpp:2346 msgid "Move northwest" msgstr "Idź na północny zachód" -#: src/game.cpp:2347 +#: src/game.cpp:2348 msgid "Descend stairs" msgstr "Zejdź po schodach" -#: src/game.cpp:2348 +#: src/game.cpp:2349 msgid "Ascend stairs" msgstr "Wejdź po schodach" -#: src/game.cpp:2573 src/game.cpp:2594 +#: src/game.cpp:2574 src/game.cpp:2595 msgid "Nothing relevant here." msgstr "Nie ma tu nic istotnego." -#: src/game.cpp:2578 +#: src/game.cpp:2579 msgid "You are not wielding a ranged weapon." msgstr "Nie trzymasz broni dystansowej." -#: src/game.cpp:2638 +#: src/game.cpp:2639 msgid "Watch the last moments of your life…?" msgstr "Obejrzeć ostatnie chwile twojego życia?" -#: src/game.cpp:2744 +#: src/game.cpp:2745 msgid "" "Please wait…\n" "Loading the save…" @@ -482607,132 +483456,132 @@ msgstr "" "Proszę czekać…\n" "Wczytywanie zapisu gry…" -#: src/game.cpp:2880 +#: src/game.cpp:2878 msgid "Loading files" msgstr "Wczytywanie plików" -#: src/game.cpp:2949 +#: src/game.cpp:2947 msgid "factions data" msgstr "dane frakcji" -#: src/game.cpp:2960 +#: src/game.cpp:2958 #, c-format msgid "Failed to save the maps: %s" msgstr "Nie udało się zapisać map: %s" -#: src/game.cpp:2971 +#: src/game.cpp:2969 msgid "player data" msgstr "dane gracza" -#: src/game.cpp:2976 src/game.cpp:3157 src/game.cpp:3161 +#: src/game.cpp:2974 src/game.cpp:3155 src/game.cpp:3159 msgid "player memorial" msgstr "kroniki gracza" -#: src/game.cpp:2981 +#: src/game.cpp:2979 msgid "quick shortcuts" msgstr "szybkie skróty" -#: src/game.cpp:3059 +#: src/game.cpp:3057 msgid "uistate data" msgstr "dane stanu UI" -#: src/game.cpp:3067 +#: src/game.cpp:3065 msgid "Failed to save game data" msgstr "Nie udało się zapisać danych gry" -#: src/game.cpp:3234 +#: src/game.cpp:3232 #, c-format msgid "Your overmap position: %s" msgstr "Twoja pozycja na mapie głównej: %s" -#: src/game.cpp:3236 +#: src/game.cpp:3234 #, c-format msgid "Your local position: %s" msgstr "Twoja lokalna pozycja: %s" -#: src/game.cpp:3245 +#: src/game.cpp:3243 #, c-format msgid "Total NPCs within %d OMTs: %d. %d are static NPCs." msgstr "Łącznie NPC w zasięgu %d pól mapy gł.: %d. %d to statyczne NPC." -#: src/game.cpp:4252 +#: src/game.cpp:4250 #, c-format msgid "%s spotted!" msgstr "Spostrzegasz %s!" -#: src/game.cpp:4254 +#: src/game.cpp:4252 #, c-format msgid "We have detected a %s - an enemy of the Mycus!" msgstr "Wykryliśmy %s - wroga Grzybni!" -#: src/game.cpp:4261 +#: src/game.cpp:4259 msgid "Our fibers strain with renewed wrath!" msgstr "Nasze włókna napinają się ze świeżym gniewem!" -#: src/game.cpp:4267 +#: src/game.cpp:4265 msgid "Hostile survivor spotted!" msgstr "Spostrzegasz wrogiego ocalałego!" -#: src/game.cpp:4270 +#: src/game.cpp:4268 msgid "Monsters spotted!" msgstr "Spostrzegasz potwora!" -#: src/game.cpp:4283 src/handle_action.cpp:2439 +#: src/game.cpp:4281 src/handle_action.cpp:2435 msgid "Safe mode ON!" msgstr "Tryb bezpieczny WŁĄCZONY!" -#: src/game.cpp:4358 +#: src/game.cpp:4356 #, c-format msgid "Nothing at (%d,%d,%d) to knockback!" msgstr "Nic w (%d,%d,%d) do odrzucenia!" -#: src/game.cpp:4365 src/game.cpp:4373 src/game.cpp:4385 src/game.cpp:4424 -#: src/game.cpp:4433 src/game.cpp:4457 +#: src/game.cpp:4363 src/game.cpp:4371 src/game.cpp:4383 src/game.cpp:4422 +#: src/game.cpp:4431 src/game.cpp:4455 #, c-format msgid "%s was stunned!" msgstr "%s został ogłuszony!" -#: src/game.cpp:4374 +#: src/game.cpp:4372 #, c-format msgid "%s slammed into an obstacle!" msgstr "%s uderzył w przeszkodę!" -#: src/game.cpp:4389 src/game.cpp:4463 +#: src/game.cpp:4387 src/game.cpp:4461 #, c-format msgid "%s collided with something else and sent it flying!" msgstr "%s uderza w coś i posyła to w powietrze!" -#: src/game.cpp:4393 src/game.cpp:4467 +#: src/game.cpp:4391 src/game.cpp:4465 #, c-format msgid "%s collided with someone else and sent him flying!" msgstr "%s uderza w kogoś i posyła go w powietrze!" -#: src/game.cpp:4396 src/game.cpp:4470 +#: src/game.cpp:4394 src/game.cpp:4468 #, c-format msgid "%s collided with someone else and sent her flying!" msgstr "%s uderza w kogoś i posyła ją w powietrze!" -#: src/game.cpp:4400 src/game.cpp:4478 +#: src/game.cpp:4398 src/game.cpp:4476 #, c-format msgid "%s collided with you and sent you flying!" msgstr "%s uderza w ciebie i posyła cię w powietrze!" -#: src/game.cpp:4410 src/monmove.cpp:727 +#: src/game.cpp:4408 src/monmove.cpp:727 #, c-format msgid "The %s drowns!" msgstr "%s tonie!" -#: src/game.cpp:4417 src/monmove.cpp:2080 +#: src/game.cpp:4415 src/monmove.cpp:2080 #, c-format msgid "The %s flops around and dies!" msgstr "%s pada i umiera!" -#: src/game.cpp:4476 +#: src/game.cpp:4474 #, c-format msgid "%s collided with you, and barely dislodges your tentacles!" msgstr "%s wpada na ciebie i ledwo przemieszcza twoje macki!" -#: src/game.cpp:4488 src/game.cpp:4504 src/game.cpp:4537 +#: src/game.cpp:4486 src/game.cpp:4502 src/game.cpp:4535 #, c-format msgid "You were stunned for %d turn!" msgid_plural "You were stunned for %d turns!" @@ -482741,7 +483590,7 @@ msgstr[1] "Zostałeś ogłuszony na %d tury!" msgstr[2] "Zostałeś ogłuszony na %d tur!" msgstr[3] "Zostałeś ogłuszony na %d tury!" -#: src/game.cpp:4499 src/game.cpp:4532 +#: src/game.cpp:4497 src/game.cpp:4530 #, c-format msgid "You were stunned AGAIN for %d turn!" msgid_plural "You were stunned AGAIN for %d turns!" @@ -482750,36 +483599,36 @@ msgstr[1] "Jesteś ZNÓW ogłuszony na %d tury!" msgstr[2] "Jesteś ZNÓW ogłuszony na %d tur!" msgstr[3] "Jesteś ZNÓW ogłuszony na %d tury!" -#: src/game.cpp:4546 +#: src/game.cpp:4544 msgid "You collided with something and sent it flying!" msgstr "Uderzasz w coś i posyłasz to w powietrze!" -#: src/game.cpp:4549 +#: src/game.cpp:4547 msgid "You collided with someone and sent him flying!" msgstr "Uderzasz w kogoś i posyłasz go w powietrze!" -#: src/game.cpp:4551 +#: src/game.cpp:4549 msgid "You collided with someone and sent her flying!" msgstr "Uderzasz w kogoś i posyłasz ją w powietrze!" -#: src/game.cpp:4569 +#: src/game.cpp:4567 msgid "You can not read a computer screen!" msgstr "Nie potrafisz przeczytać ekranu komputera!" -#: src/game.cpp:4574 +#: src/game.cpp:4572 msgid "You can not see a computer screen!" msgstr "Nie widzisz ekranu komputera!" -#: src/game.cpp:4580 src/iuse.cpp:5745 src/iuse.cpp:6123 src/iuse.cpp:8181 -#: src/iuse.cpp:9717 src/iuse.cpp:9840 src/iuse.cpp:9893 +#: src/game.cpp:4578 src/iuse.cpp:5746 src/iuse.cpp:6124 src/iuse.cpp:8185 +#: src/iuse.cpp:9735 src/iuse.cpp:9858 src/iuse.cpp:9911 msgid "You'll need to put on reading glasses before you can see the screen." msgstr "Musisz założyć okulary do czytania żeby zobaczyć ekran." -#: src/game.cpp:4588 +#: src/game.cpp:4586 msgid "The console doesn't display anything coherent." msgstr "Konsola nie wyświetla niczego zrozumiałego." -#: src/game.cpp:4988 +#: src/game.cpp:4986 #, c-format msgid "" "WARNING: Patient's body is damaged. Difficulty of the procedure is " @@ -482787,191 +483636,192 @@ msgid "" msgstr "" "UWAGA: Ciało pacjenta jest uszkodzone. Trudność procedury zwiększona o%s." -#: src/game.cpp:5005 +#: src/game.cpp:5003 msgid "Successfully removed Personality override." msgstr "Z powodzeniem usunięto nadpisanie Osobowości." -#: src/game.cpp:5006 +#: src/game.cpp:5004 msgid "Autodoc immediately destroys the CBM upon removal." msgstr "Autodok natychmiast niszczy KMB w chwili usunięcia." -#: src/game.cpp:5026 +#: src/game.cpp:5024 msgid "The removal fails." msgstr "Usunięcie nie powiodło się." -#: src/game.cpp:5027 +#: src/game.cpp:5025 msgid "The body is damaged." msgstr "Ciało jest uszkodzone." -#: src/game.cpp:5032 +#: src/game.cpp:5030 msgid "The removal fails badly." msgstr "Usunięcie bardzo się nie powiodło." -#: src/game.cpp:5033 +#: src/game.cpp:5031 msgid "The body is badly damaged!" msgstr "To ciało jest poważnie uszkodzone!" -#: src/game.cpp:5037 +#: src/game.cpp:5035 msgid "The removal is a catastrophe." msgstr "Usunięcie zakończyło się katastrofą." -#: src/game.cpp:5038 +#: src/game.cpp:5036 msgid "The body is destroyed!" msgstr "Ciało jest zniszczone!" -#: src/game.cpp:5061 +#: src/game.cpp:5059 #, c-format msgid "This is your %s" msgstr "To jest twój %s" -#: src/game.cpp:5099 src/game.cpp:5118 +#: src/game.cpp:5097 src/game.cpp:5116 #, c-format msgid "The %1$s hits the %2$s." msgstr "%1$s uderza %2$s." -#: src/game.cpp:5101 +#: src/game.cpp:5099 #, c-format msgid "The %s hits you." msgstr "%s uderza cię." -#: src/game.cpp:5182 +#: src/game.cpp:5180 #, c-format msgid "A %s shatters!" msgstr "%s roztrzaskuje się!" -#: src/game.cpp:5184 +#: src/game.cpp:5182 msgid "Something shatters!" msgstr "Coś się roztrzaskuje!" -#: src/game.cpp:5216 +#: src/game.cpp:5214 #, c-format msgid "You dive from the %s." msgstr "Jedziesz z %s." -#: src/game.cpp:5254 +#: src/game.cpp:5252 msgid "You let go of the reins." msgstr "Puszczasz wodze." -#: src/game.cpp:5268 src/vehicle_use.cpp:800 +#: src/game.cpp:5266 src/vehicle_use.cpp:800 #, c-format msgid "You take control of the %s." msgstr "Przejmujesz kontrolę nad %s." -#: src/game.cpp:5290 +#: src/game.cpp:5288 msgid "No vehicle controls found." msgstr "Nie znaleziono sterowania pojazdu." -#: src/game.cpp:5293 +#: src/game.cpp:5291 msgid "Control vehicle where?" msgstr "Obejmij kontrolę pojazdu gdzie?" -#: src/game.cpp:5301 +#: src/game.cpp:5299 msgid "The vehicle doesn't have controls there." msgstr "Pojazd nie ma w tym miejscu elementów sterowania." -#: src/game.cpp:5305 +#: src/game.cpp:5303 msgid "No vehicle there." msgstr "Nie ma tam pojazdu." -#: src/game.cpp:5353 +#: src/game.cpp:5351 #, c-format msgid "What to do with %s?" msgstr "Co zrobić z %s?" -#: src/game.cpp:5354 +#: src/game.cpp:5352 msgid "Talk" msgstr "Rozmawiaj" -#: src/game.cpp:5356 src/monexamine.cpp:585 src/monexamine.cpp:899 +#: src/game.cpp:5354 src/monexamine.cpp:585 src/monexamine.cpp:899 msgid "Swap positions" msgstr "Zamień się miejscami" -#: src/game.cpp:5357 +#: src/game.cpp:5355 msgid "Push away" msgstr "Odepchnij" -#: src/game.cpp:5358 +#: src/game.cpp:5356 msgid "Examine wounds" msgstr "Zbadaj rany" -#: src/game.cpp:5359 +#: src/game.cpp:5357 msgid "Examine status" msgstr "Sprawdź status" -#: src/game.cpp:5360 +#: src/game.cpp:5358 msgid "Use item on" msgstr "Użyj przedmiotu na" -#: src/game.cpp:5365 +#: src/game.cpp:5363 msgid "Steal" msgstr "Kradnij" -#: src/game.cpp:5367 src/game.cpp:5475 src/npctalk_funcs.cpp:235 +#: src/game.cpp:5365 src/game.cpp:5473 src/npctalk_funcs.cpp:235 #: src/trade_ui.h:84 msgid "Trade" msgstr "Handel" -#: src/game.cpp:5381 +#: src/game.cpp:5379 #, c-format msgid "You swap places with %s." msgstr "Zamieniasz się miejscami z %s." -#: src/game.cpp:5386 +#: src/game.cpp:5384 msgid "You cannot swap places while grabbing something." msgstr "Nie możesz zamienić się miejscami podczas chwytania czegoś." -#: src/game.cpp:5394 +#: src/game.cpp:5392 #, c-format msgid "%s moves out of the way." msgstr "%s usuwa się z drogi." -#: src/game.cpp:5396 +#: src/game.cpp:5394 #, c-format msgid "%s has nowhere to go!" msgstr "%s nie ma gdzie przejść!" -#: src/game.cpp:5405 +#: src/game.cpp:5403 msgid "Limbs of: " msgstr "Kończyny należące do: " -#: src/game.cpp:5433 src/iexamine_actors.cpp:87 +#: src/game.cpp:5431 src/iexamine_actors.cpp:87 msgid "Use which item?" msgstr "Użyj którego przedmiotu?" -#: src/game.cpp:5436 src/iuse.cpp:5785 src/iuse.cpp:8632 src/iuse.cpp:8741 +#: src/game.cpp:5434 src/iuse.cpp:5786 src/iuse.cpp:8632 src/iuse.cpp:8645 +#: src/iuse.cpp:8753 src/iuse.cpp:8765 msgid "Never mind" msgstr "Nieważne" -#: src/game.cpp:5460 src/game.cpp:5465 src/game.cpp:5468 +#: src/game.cpp:5458 src/game.cpp:5463 src/game.cpp:5466 #: src/monexamine.cpp:797 src/monexamine.cpp:918 src/npctalk.cpp:1891 msgid "You may be attacked! Proceed?" msgstr "Możesz zostać zaatakowany! Kontynuować?" -#: src/game.cpp:5495 +#: src/game.cpp:5493 msgid "Examine terrain, furniture, or items where?" msgstr "Zbadaj pobliski teren, meble i przedmioty gdzie?" -#: src/game.cpp:5496 src/game.cpp:5501 +#: src/game.cpp:5494 src/game.cpp:5499 msgid "There is nothing that can be examined nearby." msgstr "Nie ma tu niczego do zbadania." -#: src/game.cpp:5500 +#: src/game.cpp:5498 msgid "Examine terrain or furniture where?" msgstr "Zbadaj pobliski teren lub meble gdzie?" -#: src/game.cpp:5520 +#: src/game.cpp:5518 msgid "There is a fire here." msgstr "Pali się tu ogień." -#: src/game.cpp:5523 +#: src/game.cpp:5521 msgid "It's too big and unpredictable to evaluate how long it will last." msgstr "Jest zbyt duży i nieprzewidywalny by ocenić jak długo się utrzyma." -#: src/game.cpp:5532 +#: src/game.cpp:5530 msgid "It's going to go out soon without extra fuel." msgstr "Bez dodatkowego paliwa wkrótce zgaśnie." -#: src/game.cpp:5539 +#: src/game.cpp:5537 #, c-format msgid "" "Without extra fuel it might burn yet for maybe %s, but might also go out " @@ -482980,7 +483830,7 @@ msgstr "" "Bez dodatkowego paliwa może palić się jeszcze przez %s, choć może też " "zgasnąć szybciej." -#: src/game.cpp:5543 +#: src/game.cpp:5541 #, c-format msgid "" "Without extra fuel it might burn yet for between %s to %s, but might also go" @@ -482989,20 +483839,20 @@ msgstr "" "Bez dodatkowego paliwa może palić się jeszcze między %s a %s, choć może też " "zgasnąć szybciej." -#: src/game.cpp:5553 +#: src/game.cpp:5551 msgid "" "It's quite decent and looks like it'll burn for a bit without extra fuel." msgstr "" "Jest całkiem solidny i wygląda na to, że będzie się palił jeszcze przez " "jakiś czas." -#: src/game.cpp:5556 +#: src/game.cpp:5554 msgid "It looks solid, and will burn for a few hours without extra fuel." msgstr "" "Wygląda solidnie i będzie się palić przez kilka godzin bez dokładania " "paliwa." -#: src/game.cpp:5559 +#: src/game.cpp:5557 msgid "" "It's very well supplied and even without extra fuel might burn for at least " "a part of a day." @@ -483010,413 +483860,413 @@ msgstr "" "Jest świetnie zasilony i nawet bez podsycania będzie się palić przynajmniej " "znaczną część dnia." -#: src/game.cpp:5565 +#: src/game.cpp:5563 #, c-format msgid "Without extra fuel it will burn for %s." msgstr "Bez podsycania będzie się palić przez %s." -#: src/game.cpp:5568 +#: src/game.cpp:5566 #, c-format msgid "Without extra fuel it will burn for between %s to %s." msgstr "Bez dodatkowego paliwa będzie się palić przez około %s do %s." -#: src/game.cpp:5590 +#: src/game.cpp:5588 #, c-format msgid "There is a %s." msgstr "Jest tu %s." -#: src/game.cpp:5631 +#: src/game.cpp:5629 msgid "You cannot interact with a vehicle while mounted." msgstr "" "Nie możesz wchodzić w interakcje z pojazdem w trakcie jazdy wierzchem." -#: src/game.cpp:5639 +#: src/game.cpp:5637 msgid "You cannot use a console while mounted." msgstr "Nie możesz użyć konsoli w czasie jazdy wierzchowcem." -#: src/game.cpp:5688 +#: src/game.cpp:5686 #, c-format msgid "The %s is too unstable to remove anything." msgstr "Ten %s jest zbyt niestabilny, by móc cokolwiek usunąć." -#: src/game.cpp:5690 +#: src/game.cpp:5688 #, c-format msgid "The %s is firmly sealed." msgstr "Ten przedmiot: %s jest porządnie zamknięty." -#: src/game.cpp:5697 src/iexamine.cpp:3615 +#: src/game.cpp:5695 src/iexamine.cpp:3615 msgid "It is empty." msgstr "To jest puste." -#: src/game.cpp:5716 +#: src/game.cpp:5714 msgid "Pick up items where?" msgstr "Podnieść przedmioty gdzie?" -#: src/game.cpp:5717 +#: src/game.cpp:5715 msgid "There is nothing to pick up nearby." msgstr "Nie ma w pobliżu nic, co można podnieść." -#: src/game.cpp:5748 +#: src/game.cpp:5746 msgid "Peek where?" msgstr "Zerknąć gdzie?" -#: src/game.cpp:5916 +#: src/game.cpp:5914 #, c-format msgid "From here you heard %s" msgstr "Stąd słyszysz %s" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From above you heard %s" msgstr "Z góry słyszysz %s" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From below you heard %s" msgstr "Z dołu słyszysz %s" -#: src/game.cpp:5944 +#: src/game.cpp:5942 msgid "Clearly visible." msgstr "Przejrzysta widoczność." -#: src/game.cpp:5947 +#: src/game.cpp:5945 msgid "A bright pink blur." msgstr "Jasnoróżowe rozmycie." -#: src/game.cpp:5950 +#: src/game.cpp:5948 msgid "A pink blur." msgstr "Różowe rozmycie." -#: src/game.cpp:5953 +#: src/game.cpp:5951 msgid "Darkness." msgstr "Ciemność." -#: src/game.cpp:5956 +#: src/game.cpp:5954 msgid "Bright light." msgstr "Jasne światło." -#: src/game.cpp:5959 +#: src/game.cpp:5957 msgid "Unseen." msgstr "Niewidoczne." -#: src/game.cpp:5992 +#: src/game.cpp:5990 #, c-format msgid "Cover: %d%%" msgstr "Osłona: %d%%" -#: src/game.cpp:5997 +#: src/game.cpp:5995 msgid "Can be cut down with the right tools." msgstr "Może być ścięte z pomocą odpowiednich narzędzi." -#: src/game.cpp:6012 +#: src/game.cpp:6010 msgid "Impassable" msgstr "Nieprzekraczalne" -#: src/game.cpp:6014 +#: src/game.cpp:6012 #, c-format msgid "Move cost: %d" msgstr "Koszt ruchu: %d" -#: src/game.cpp:6023 +#: src/game.cpp:6021 #, c-format msgid "Sign: %s" msgstr "Znak: %s" -#: src/game.cpp:6030 src/game.cpp:6031 +#: src/game.cpp:6028 src/game.cpp:6029 msgid "Lighting: " msgstr "Światło: " -#: src/game.cpp:6043 +#: src/game.cpp:6041 #, c-format msgid "Below: %s; No support" msgstr "Poniżej: %s; brak wsparcia" -#: src/game.cpp:6045 +#: src/game.cpp:6043 #, c-format msgid "Below: %s; Walkable" msgstr "Poniżej: %s; przechodnie" -#: src/game.cpp:6129 +#: src/game.cpp:6127 #, c-format msgid "Unfinished task: %s, %d%% complete" msgstr "Niedokończone zadanie: %s, %d%% ukończenia" -#: src/game.cpp:6155 src/game.cpp:6156 +#: src/game.cpp:6153 src/game.cpp:6154 msgid "Vehicle: " msgstr "Pojazd: " -#: src/game.cpp:6181 +#: src/game.cpp:6179 msgid "You cannot see what is inside of it." msgstr "Nie możesz zobaczyć co jest wewnątrz tego." -#: src/game.cpp:6184 +#: src/game.cpp:6182 msgid "There's something there, but you can't see what it is." msgstr "Coś tam jest, ale nie możesz dostrzec, co to jest." -#: src/game.cpp:6196 +#: src/game.cpp:6194 msgid "More items here…" msgstr "Więcej przedmiotów tutaj…" -#: src/game.cpp:6202 +#: src/game.cpp:6200 #, c-format msgctxt "%s is the name of the item. %d is the quantity of that item." msgid "%s [%d]" msgstr "%s [%d]" -#: src/game.cpp:6249 +#: src/game.cpp:6247 msgid "

ersonal" msgstr "

osobisty" -#: src/game.cpp:6256 +#: src/game.cpp:6254 msgid "-Enable personal" msgstr "-Włącz osobiste" -#: src/game.cpp:6258 +#: src/game.cpp:6256 msgid "-Disable personal" msgstr "-Wyłącz osobiste" -#: src/game.cpp:6267 +#: src/game.cpp:6265 msgid "how all / hide distant" msgstr " pokaż wszystkie/ukryj odległe" -#: src/game.cpp:6268 +#: src/game.cpp:6266 msgid "ap" msgstr "apa" -#: src/game.cpp:6272 +#: src/game.cpp:6270 #, c-format msgid "Shown action: %s" msgstr "Pokaż rakcję: %s" -#: src/game.cpp:6534 +#: src/game.cpp:6532 msgid "No Zones defined." msgstr "Nie zdefiniowano sfer." #. ~ "P: " represents a personal zone -#: src/game.cpp:6564 +#: src/game.cpp:6562 msgid "P: " msgstr "O: " -#: src/game.cpp:6684 +#: src/game.cpp:6682 msgid "Show zones for faction:" msgstr "Pokaż strefy dla frakcji:" -#: src/game.cpp:6738 +#: src/game.cpp:6736 msgid "What do you want to change:" msgstr "Co chcesz zmienić:" -#: src/game.cpp:6739 +#: src/game.cpp:6737 msgid "Edit name" msgstr "Edytuj nazwę" -#: src/game.cpp:6740 +#: src/game.cpp:6738 msgid "Edit type" msgstr "Edytuj typ" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit filter" msgstr "Edytuj filtr" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit options" msgstr "Edytuj opcje" -#: src/game.cpp:6743 +#: src/game.cpp:6741 msgid "Edit position" msgstr "Edytuj pozycję" -#: src/game.cpp:6744 +#: src/game.cpp:6742 msgid "Move position" msgstr "Przesuń pozycję" -#: src/game.cpp:6788 +#: src/game.cpp:6786 msgid "Moving zone." msgstr "Przesuwanie strefy." -#: src/game.cpp:7055 +#: src/game.cpp:7053 msgid "< Look around >" msgstr "< Rozejrzyj się >" -#: src/game.cpp:7061 src/game.cpp:7067 src/game.cpp:7074 -#: src/overmap_ui.cpp:1167 +#: src/game.cpp:7059 src/game.cpp:7065 src/game.cpp:7072 +#: src/overmap_ui.cpp:1168 #, c-format msgid "%s - %s" msgstr "%s - %s" -#: src/game.cpp:7190 src/game.cpp:8027 +#: src/game.cpp:7188 src/game.cpp:8025 msgid "You can't see that destination." msgstr "Nie widzisz tej odległości." -#: src/game.cpp:7199 src/game.cpp:8036 +#: src/game.cpp:7197 src/game.cpp:8034 msgid "You can't travel there." msgstr "Nie możesz tam podróżować." -#: src/game.cpp:7237 +#: src/game.cpp:7235 msgid "Nickname:" msgstr "Pseudonim:" -#: src/game.cpp:7565 +#: src/game.cpp:7563 #, c-format msgid "Successfully saved your screenshot to: %s" msgstr "Poprawnie zapisano twój zrzut ekranu do: %s" -#: src/game.cpp:7568 +#: src/game.cpp:7566 msgid "An error occurred while trying to save the screenshot." msgstr "Pojawił się błąd poczas próby zapisania zrzutu ekranu." -#: src/game.cpp:7611 src/init.cpp:694 src/init.cpp:787 src/options.cpp:1495 +#: src/game.cpp:7609 src/init.cpp:679 src/init.cpp:772 src/options.cpp:1572 msgid "Items" msgstr "Przedmioty" #. ~ Sort type: distance. -#: src/game.cpp:7616 +#: src/game.cpp:7614 msgid "ort: dist" msgstr "ortuj: odległość" #. ~ Sort type: category. -#: src/game.cpp:7619 +#: src/game.cpp:7617 msgid "ort: cat" msgstr "ortuj: kategoria" -#: src/game.cpp:7628 +#: src/game.cpp:7626 msgid "eset" msgstr "esetuj" -#: src/game.cpp:7631 +#: src/game.cpp:7629 msgid "xamine" msgstr " zbadaj" -#: src/game.cpp:7632 +#: src/game.cpp:7630 msgid "ompare" msgstr " porównaj" -#: src/game.cpp:7633 +#: src/game.cpp:7631 msgid "ilter" msgstr "iltruj" -#: src/game.cpp:7634 +#: src/game.cpp:7632 msgid "<+/->Priority" msgstr "<+/->Priorytet" -#: src/game.cpp:7662 +#: src/game.cpp:7660 msgid "You don't see any items or monsters around you!" msgstr "Nie widzisz wokół żadnych przedmiotów ani potworów!" -#: src/game.cpp:7707 +#: src/game.cpp:7705 msgid "UP: history, CTRL-U: clear line, ESC: abort, ENTER: save" msgstr "GÓRA: historia, CTRL-U: wyczyść linię, ESC: przerwij, ENTER: zapisz" -#: src/game.cpp:7824 +#: src/game.cpp:7822 msgid "You don't see any items around you!" msgstr "Nie widzisz wokół żadnych przedmiotów!" -#: src/game.cpp:7983 +#: src/game.cpp:7981 msgid "High Priority:" msgstr "Wysoki priorytet:" -#: src/game.cpp:7998 +#: src/game.cpp:7996 msgid "Low Priority:" msgstr "Niski priorytet:" -#: src/game.cpp:8060 +#: src/game.cpp:8058 msgid "HIGH PRIORITY" msgstr "WYSOKI PRIORYTET" -#: src/game.cpp:8074 +#: src/game.cpp:8072 msgid "LOW PRIORITY" msgstr "NISKI PRIORYTET" -#: src/game.cpp:8282 src/options.cpp:1495 +#: src/game.cpp:8280 src/options.cpp:1572 msgid "Monsters" msgstr "Potwory" -#: src/game.cpp:8287 +#: src/game.cpp:8285 msgid "You don't see any monsters around you!" msgstr "Nie widzisz wokół żadnych potworów!" -#: src/game.cpp:8363 +#: src/game.cpp:8361 msgid "emove from safe mode blacklist" msgstr " Usuń z czarnej listy trybu bezpiecznego" -#: src/game.cpp:8365 +#: src/game.cpp:8363 msgid "dd to safe mode blacklist" msgstr " Dodaj do czarnej listy trybu bezpiecznego" -#: src/game.cpp:8428 +#: src/game.cpp:8426 msgid "to look around" msgstr ", by się rozejrzeć" -#: src/game.cpp:8431 src/overmap_ui.cpp:1074 +#: src/game.cpp:8429 src/overmap_ui.cpp:1075 #, c-format msgid "%s %s" msgstr "%s %s" -#: src/game.cpp:8433 +#: src/game.cpp:8431 msgid "to shoot" msgstr "do strzału" -#: src/game.cpp:8559 +#: src/game.cpp:8557 msgid "Unload where?" msgstr "Wyładować gdzie?" #. ~ Name and number of items listed for cutting up -#: src/game.cpp:8639 +#: src/game.cpp:8637 #, c-format msgctxt "butchery menu" msgid "Cut up %s (%d)" msgstr "Potnij %s (%d)" #. ~ Name, number of items and time to complete disassembling -#: src/game.cpp:8659 +#: src/game.cpp:8657 #, c-format msgctxt "butchery menu" msgid "Disassemble %s (%d)" msgstr "Demontuj %s (%d)" -#: src/game.cpp:8702 +#: src/game.cpp:8700 #, c-format msgid "Your best tool has %d butchering." msgstr "Twoje najlepsze narzędzie ma %d rzeźnictwa." -#: src/game.cpp:8703 +#: src/game.cpp:8701 msgid "You have no butchering tool." msgstr "Nie masz narzędzia do rzeźnictwa." -#: src/game.cpp:8707 +#: src/game.cpp:8705 #, c-format msgid "Your best tool has %d fine cutting." msgstr "" "Twoje najlepsze narzędzie ma %d precyzyjnego cięcia." -#: src/game.cpp:8708 +#: src/game.cpp:8706 msgid "You have no fine cutting tool." msgstr "Nie masz narzędzia precyzyjnego cięcia." -#: src/game.cpp:8735 +#: src/game.cpp:8733 msgid "Dissecting may yield knowledge of:" msgstr "" -#: src/game.cpp:8740 +#: src/game.cpp:8738 msgid "missing proficiencies" msgstr "" -#: src/game.cpp:8742 +#: src/game.cpp:8740 msgid "already known" msgstr "" -#: src/game.cpp:8754 +#: src/game.cpp:8752 msgid "Choose type of butchery:" msgstr "Wybierz tryb rzeźniczy:" -#: src/game.cpp:8756 +#: src/game.cpp:8754 msgid "can't see!" msgstr "nie widzę!" -#: src/game.cpp:8759 +#: src/game.cpp:8757 msgid "Quick butchery" msgstr "Szybkie cięcie" -#: src/game.cpp:8762 +#: src/game.cpp:8760 msgid "" "This technique is used when you are in a hurry, but still want to harvest " "something from the corpse. Yields are lower as you don't try to be precise," @@ -483428,11 +484278,11 @@ msgstr "" "precyzję, ale metoda jest użyteczna jeśli nie chcesz rozkładać warsztatu. " "Zapobiega wskrzeszeniu zombie." -#: src/game.cpp:8769 +#: src/game.cpp:8767 msgid "Full butchery" msgstr "Pełny rozbiór" -#: src/game.cpp:8772 +#: src/game.cpp:8770 msgid "" "This technique is used to properly butcher a corpse, and requires a rope & a" " tree or a butchering rack, a flat surface (for ex. a table, a leather tarp," @@ -483444,15 +484294,15 @@ msgstr "" "itp.) i dobrych narzędzi. Produktów jest dużo i są zróżnicowane, ale metoda " "jest czasochłonna." -#: src/game.cpp:8779 +#: src/game.cpp:8777 msgid "Field dress corpse" msgstr "Wypatrosz" -#: src/game.cpp:8781 +#: src/game.cpp:8779 msgid "has no organs" msgstr "nie ma ogarnów" -#: src/game.cpp:8783 +#: src/game.cpp:8781 msgid "" "Technique that involves removing internal organs and viscera to protect the " "corpse from rotting from inside. Yields internal organs. Carcass will be " @@ -483464,15 +484314,15 @@ msgstr "" "wewnętrzne. Tusza będzie lżejsza i dłużej zachowa świeżość. Metoda może być " "łączona z inną dla lepszych efektów." -#: src/game.cpp:8790 +#: src/game.cpp:8788 msgid "Skin corpse" msgstr "Oskóruj zwłoki" -#: src/game.cpp:8791 +#: src/game.cpp:8789 msgid "has no skin" msgstr "nie ma skóry" -#: src/game.cpp:8794 +#: src/game.cpp:8792 msgid "" "Skinning a corpse is an involved and careful process that usually takes some" " time. You need skill and an appropriately sharp and precise knife to do a " @@ -483484,15 +484334,15 @@ msgstr "" "wykonać. Niektóre ciała są zbyt małe by dać pełnowymiarową skórę i w zamian " "dają skrawki, które można użyć na inne sposoby." -#: src/game.cpp:8801 +#: src/game.cpp:8799 msgid "Bleed corpse" msgstr "Spuść krew z ciała" -#: src/game.cpp:8802 +#: src/game.cpp:8800 msgid "has no blood" msgstr "nie ma krwi" -#: src/game.cpp:8805 +#: src/game.cpp:8803 msgid "" "Bleeding involves severing the carotid arteries and jugular veins, or the " "blood vessels from which they arise. You need skill and an appropriately " @@ -483502,11 +484352,11 @@ msgstr "" "lub naczyń krwionośnych z których wypływa. Będziesz potrzebować umiejętności" " i odpowiednio ostrego i precyzyjnego noża, by dobrze zrobić tę pracę." -#: src/game.cpp:8811 +#: src/game.cpp:8809 msgid "Quarter corpse" msgstr "Poćwiartuj ciało" -#: src/game.cpp:8814 +#: src/game.cpp:8812 msgid "" "By quartering a previously field dressed corpse you will acquire four parts " "with reduced weight and volume. It may help in transporting large game. " @@ -483518,11 +484368,11 @@ msgstr "" "większej zdobyczy. Ta metoda niszczy skórę, futro, itp., więc nie używaj jej" " jeśli chcesz pozyskać je później." -#: src/game.cpp:8821 +#: src/game.cpp:8819 msgid "Dismember corpse" msgstr "Rozczłonkuj ciało" -#: src/game.cpp:8824 +#: src/game.cpp:8822 msgid "" "If you're aiming to just destroy a body outright and don't care about " "harvesting it, dismembering it will hack it apart in a very short amount of " @@ -483532,11 +484382,11 @@ msgstr "" "pozyskaniu z niego czegokolwiek, rozczłonkowanie rozdzieli je w bardzo " "krótkim czasie, dając mało albo wcale użytecznej tkanki." -#: src/game.cpp:8829 +#: src/game.cpp:8827 msgid "Dissect corpse" msgstr "Sekcja zwłok" -#: src/game.cpp:8832 +#: src/game.cpp:8830 msgid "" "By careful dissection of the corpse, you will examine it for possible bionic" " implants, or discrete organs and harvest them if possible. Requires " @@ -483548,53 +484398,53 @@ msgstr "" "jakości skalpela, niszczy ciało i wymaga wiele czasu. Twoja wiedza medyczna " "bardzo się w tym przydaje." -#: src/game.cpp:8873 +#: src/game.cpp:8871 msgid "You can't butcher while driving!" msgstr "Nie możesz ciąć mięsa w trakcie jazdy!" -#: src/game.cpp:8879 +#: src/game.cpp:8877 msgid "You don't have a butchering tool." msgstr "Nie masz narzędzia rzeźnickiego." -#: src/game.cpp:8880 +#: src/game.cpp:8878 msgid "There are no corpses here to butcher." msgstr "Nie ma tu ciał do cięcia." -#: src/game.cpp:8885 +#: src/game.cpp:8883 msgid "You can't access the items here." msgstr "Nie możesz się dostać do przedmiotów w tym miejscu." -#: src/game.cpp:8958 +#: src/game.cpp:8956 msgid "You don't have the necessary tools to disassemble any items here." msgstr "" "Nie masz właściwych narzędzi, by zdemontować jakiekolwiek przedmioty tutaj." -#: src/game.cpp:8970 +#: src/game.cpp:8968 #, c-format msgid "You see %s nearby! Start butchering anyway?" msgstr "Widzisz w pobliżu %s! Rozpocząć cięcie mimo to?" -#: src/game.cpp:9001 +#: src/game.cpp:8999 msgid "Choose corpse to butcher / item to disassemble" msgstr "Wybierz ciało do cięcia/przedmiot do demontażu" -#: src/game.cpp:9012 +#: src/game.cpp:9010 msgid "Butcher everything" msgstr "Tnij wszystko" -#: src/game.cpp:9041 +#: src/game.cpp:9039 msgid "Disassemble everything once" msgstr "Demontuj wszytko raz" -#: src/game.cpp:9043 +#: src/game.cpp:9041 msgid "Disassemble everything recursively" msgstr "Demontuj wszytko rekursywnie" -#: src/game.cpp:9052 +#: src/game.cpp:9050 msgid "Cut up everything" msgstr "Potnij wszystko" -#: src/game.cpp:9084 +#: src/game.cpp:9082 msgid "" "You are not in the mood and the prospect of guts and blood on your hands " "convinces you to turn away." @@ -483602,106 +484452,106 @@ msgstr "" "Nie jesteś w nastroju i perspektywa krwi i flaków na twoich rękach skłania " "cię do odwrotu." -#: src/game.cpp:9087 +#: src/game.cpp:9085 msgid "" "You are not in the mood and the prospect of work stops you before you begin." msgstr "" "Nie jesteś w nastroju i perspektywa pracy skłania cię do wstrzymania się " "przed rozpoczęciem." -#: src/game.cpp:9093 src/iuse.cpp:3013 src/iuse.cpp:3303 src/iuse.cpp:3420 -#: src/iuse.cpp:4917 src/iuse.cpp:4960 src/iuse.cpp:9465 -#: src/veh_interact.cpp:1321 src/veh_interact.cpp:1957 +#: src/game.cpp:9091 src/iuse.cpp:3014 src/iuse.cpp:3304 src/iuse.cpp:3421 +#: src/iuse.cpp:4918 src/iuse.cpp:4961 src/iuse.cpp:9483 +#: src/veh_interact.cpp:1319 src/veh_interact.cpp:1955 #, c-format msgid "%s helps with this task…" msgstr "%s pomaga ci w tym zadaniu…" -#: src/game.cpp:9162 +#: src/game.cpp:9160 #, c-format msgid "The %s is already fully loaded!" msgstr "%s jest w pełni naładowany!" -#: src/game.cpp:9168 +#: src/game.cpp:9166 #, c-format msgid "You need at least one %s to reload the %s!" msgstr "Potrzebujesz co najmniej jeden %s by przeładować %s!" -#: src/game.cpp:9181 +#: src/game.cpp:9179 #, c-format msgid "You can't reload a %s!" msgstr "Nie możesz przeładować %s!" -#: src/game.cpp:9214 +#: src/game.cpp:9212 #, c-format msgid "You struggle to reload the fouled %s." msgstr "Masz kłopoty z przeładowaniem zanieczyszczonego %s." -#: src/game.cpp:9231 +#: src/game.cpp:9229 msgid "You have nothing to reload." msgstr "Nie masz niczego do przeładowania." -#: src/game.cpp:9245 +#: src/game.cpp:9243 msgid "You aren't holding something you can reload." msgstr "Nie trzymasz czegoś, co można przeładować." #. ~ %1$s: holster name -#: src/game.cpp:9362 +#: src/game.cpp:9360 #, c-format msgctxt "holster" msgid "Draw from %1$s?" msgstr "Wyciągnąć z: %1$s?" -#: src/game.cpp:9450 +#: src/game.cpp:9448 #, c-format msgid "There's an angry red dot on your body, %s to brush it off." msgstr "Jest na tobie niebezpieczny czerwony punkt, %s by go odgonić." -#: src/game.cpp:9453 +#: src/game.cpp:9451 #, c-format msgid "You are being laser-targeted, %s to ignore." msgstr "Celują do ciebie z naprowadzaniem laserowym, %s by zignorować." -#: src/game.cpp:9474 +#: src/game.cpp:9472 msgid "a survivor" msgstr "ocalony" #. ~ %s: Cardinal/ordinal direction ("east") -#: src/game.cpp:9479 src/game.cpp:9513 +#: src/game.cpp:9477 src/game.cpp:9511 #, c-format msgid "to the %s" msgstr "na %s" #. ~ %1$s: Monster name ("headless zombie"), %2$s: direction text ("to the #. east") -#: src/game.cpp:9482 +#: src/game.cpp:9480 #, c-format msgctxt "monster description" msgid "%1$s %2$s" msgstr "%1$s %2$s" #. ~ %s, %s: Cardinal/ordinal directions ("east"; "southwest") -#: src/game.cpp:9517 +#: src/game.cpp:9515 #, c-format msgid "to the %s and %s" msgstr "na %s i %s" -#: src/game.cpp:9521 +#: src/game.cpp:9519 msgid "in various directions" msgstr "w różnych kierunkach" #. ~ %s: Description of other monster count ("4 others"), %d: How many other #. monsters there are -#: src/game.cpp:9529 +#: src/game.cpp:9527 #, c-format msgid " and %s" msgstr " i %s" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d other" msgstr "%d inne" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d others" msgstr "%d innych" @@ -483710,17 +484560,17 @@ msgstr "%d innych" #. ~ %2$s: Description of where the primary monster is ("to the east and #. south") #. ~ %3$s: Description of any other monsters spotted (" and 4 others") -#: src/game.cpp:9537 +#: src/game.cpp:9535 #, c-format msgid "%1$s %2$s%3$s" msgstr "%1$s %2$s%3$s" -#: src/game.cpp:9545 +#: src/game.cpp:9543 #, c-format msgid ", or %s to whitelist the monster" msgstr " lub %s, by wpisać potwora na białą listę" -#: src/game.cpp:9551 +#: src/game.cpp:9549 #, c-format msgid "" "Spotted %1$s -- safe mode is on! (%2$s to turn it off, %3$s to ignore " @@ -483729,61 +484579,61 @@ msgstr "" "Spostrzegasz: %1$s - tryb bezpieczny włączony! (%2$s, by wyłączyć, %3$s, by " "zignorować potwora%4$s)" -#: src/game.cpp:9577 +#: src/game.cpp:9575 #, c-format msgid "Deactivate the %s?" msgstr "Zdezaktywować %s?" -#: src/game.cpp:9587 +#: src/game.cpp:9585 msgid "Engage targets." msgstr "Nawiąż walkę z celami." -#: src/game.cpp:9587 src/game.cpp:9589 +#: src/game.cpp:9585 src/game.cpp:9587 msgid "Reprogram the manhack?" msgstr "Przeprogramować młynek?" -#: src/game.cpp:9589 +#: src/game.cpp:9587 msgid "Follow me." msgstr "Podążaj za mną." -#: src/game.cpp:9614 +#: src/game.cpp:9612 #, c-format msgid "Really step into %s?" msgstr "Naprawdę wejść w %s?" -#: src/game.cpp:9618 +#: src/game.cpp:9616 #, c-format msgid "Your %s refuses to move over that ledge!" msgstr "%s odmawia przejścia za tę krawędź!" -#: src/game.cpp:9724 +#: src/game.cpp:9722 msgid "You can't fit there." msgstr "Nie zmieścisz się tam." -#: src/game.cpp:9730 +#: src/game.cpp:9728 msgid "Your mount can't fit there." msgstr "Twój wierzchowiec nie zmieści się tam." -#: src/game.cpp:9745 +#: src/game.cpp:9743 msgid "" "It's so dark and scary in there! You can't force yourself to walk into this" " tile. Switch to running movement mode to move there." msgstr "" -#: src/game.cpp:9759 +#: src/game.cpp:9757 #, c-format msgid "You cannot move as your %s isn't able to move." msgstr "Nie możesz się ruszyć, bo twój %s nie może się ruszać." -#: src/game.cpp:9802 +#: src/game.cpp:9800 msgid "Can't find grabbed object." msgstr "Nie możesz znaleźć uchwyconego obiektu." -#: src/game.cpp:9829 +#: src/game.cpp:9827 msgid "You cannot board a vehicle whilst riding." msgstr "Nie możesz wejść do pojazdu jak jeździsz na wierzchowcu." -#: src/game.cpp:9842 src/game.cpp:9854 +#: src/game.cpp:9840 src/game.cpp:9852 #, c-format msgid "" "Stepping into that %1$s looks risky. Run into it if you wish to enter " @@ -483792,7 +484642,7 @@ msgstr "" "Wejście na: %1$s wygląda ryzykownie Wbiegnij na nie, jeśli i tak chcesz " "wejść." -#: src/game.cpp:9848 +#: src/game.cpp:9846 #, c-format msgid "" "Stepping into that %1$s looks risky. Crouch and move into it if you wish to" @@ -483801,99 +484651,99 @@ msgstr "" "Wejście na: %1$s wygląda ryzykownie. Kucnij i wejdź na nie, jeśli i tak " "chcesz wejść." -#: src/game.cpp:9885 +#: src/game.cpp:9883 msgid "You cannot pass obstacles whilst mounted." msgstr "Nie możesz omijać przeszkód w czasie jazdy wierzchowcem." -#: src/game.cpp:9925 src/game.cpp:9929 +#: src/game.cpp:9923 src/game.cpp:9927 #, c-format msgid "Moving onto this %s is slow!" msgstr "Wejście na: %s jest powolne!" -#: src/game.cpp:9934 src/game.cpp:9938 +#: src/game.cpp:9932 src/game.cpp:9936 #, c-format msgid "Moving off of this %s is slow!" msgstr "Zejście z: %s jest powolne!" -#: src/game.cpp:9955 +#: src/game.cpp:9953 msgid "Your tentacles stick to the ground, but you pull them free." msgstr "Twoje macki przywierają do ziemi ale odrywasz je." -#: src/game.cpp:9970 +#: src/game.cpp:9968 #, c-format msgid "You are hiding in the %s." msgstr "Ukrywasz się w %s." -#: src/game.cpp:10019 +#: src/game.cpp:10017 #, c-format msgid "Label here: %s" msgstr "Etykieta tutaj wskazuje: %s" -#: src/game.cpp:10024 +#: src/game.cpp:10022 #, c-format msgid "The sign says: %s" msgstr "Znak mówi: %s" -#: src/game.cpp:10026 +#: src/game.cpp:10024 msgid "There is a sign here, but you are unable to read it." msgstr "Jest tu znak, ale nie potrafisz go przeczytać." -#: src/game.cpp:10031 +#: src/game.cpp:10029 #, c-format msgid "Written here: %s" msgstr "Tu napisano: %s" -#: src/game.cpp:10033 +#: src/game.cpp:10031 msgid "Something is written here, but you are unable to read it." msgstr "Coś tu jest napisane, ale nie potrafisz tego przeczytać." -#: src/game.cpp:10040 +#: src/game.cpp:10038 #, c-format msgid "You hurt your left foot on the %s!" msgstr "Ranisz swoją lewą stopę na %s!" -#: src/game.cpp:10046 +#: src/game.cpp:10044 #, c-format msgid "You hurt your right foot on the %s!" msgstr "Ranisz swoją prawą stopę na %s!" -#: src/game.cpp:10060 +#: src/game.cpp:10058 #, c-format msgid "Your %s gets cut!" msgstr "%s się rozcina!" #. ~ 1$s - bodypart name in accusative, 2$s is terrain name. -#: src/game.cpp:10068 +#: src/game.cpp:10066 #, c-format msgid "You cut your %1$s on the %2$s!" msgstr "Przecinasz %1$s na %2$s!" -#: src/game.cpp:10120 src/gates.cpp:330 +#: src/game.cpp:10118 src/gates.cpp:330 #, c-format msgid "You push the %s out of the way." msgstr "Popychasz %s z drogi" -#: src/game.cpp:10125 +#: src/game.cpp:10123 #, c-format msgid "There is no room to push the %s out of the way." msgstr "Nie ma miejsca, by pchać %s z drogi." -#: src/game.cpp:10132 +#: src/game.cpp:10130 #, c-format msgid "You displace the %s." msgstr "Przemieszczasz %s." -#: src/game.cpp:10134 src/game.cpp:10139 +#: src/game.cpp:10132 src/game.cpp:10137 #, c-format msgid "You cannot move the %s out of the way." msgstr "Nie możesz przesunąć %s z drogi." -#: src/game.cpp:10300 +#: src/game.cpp:10298 msgid "There's something here, but you can't see what it is." msgstr "Coś tu jest, ale nie widzisz co." #. ~ number of items: " " -#: src/game.cpp:10346 +#: src/game.cpp:10344 #, c-format msgid "%1$d %2$s" msgid_plural "%1$d %2$s" @@ -483902,22 +484752,22 @@ msgstr[1] "%1$d %2$s" msgstr[2] "%1$d %2$s" msgstr[3] "%1$d %2$s" -#: src/game.cpp:10354 +#: src/game.cpp:10352 #, c-format msgid "You see here %s." msgstr "Widzisz tu %s." -#: src/game.cpp:10356 +#: src/game.cpp:10354 #, c-format msgid "You see here %s and %s." msgstr "Widzisz tu %s i %s." -#: src/game.cpp:10358 +#: src/game.cpp:10356 #, c-format msgid "You see here %s, %s, and %s." msgstr "Widzisz tu %s, %s i %s." -#: src/game.cpp:10360 +#: src/game.cpp:10358 #, c-format msgid "You see here %s, %s and %d more item." msgid_plural "You see here %s, %s and %d more items." @@ -483926,32 +484776,32 @@ msgstr[1] "Widzisz tu %s, %s i %d kolejne przedmioty." msgstr[2] "Widzisz tu %s, %s i %d kolejnych przedmiotów." msgstr[3] "Widzisz tu %s, %s i %d kolejnego przedmiotu." -#: src/game.cpp:10365 +#: src/game.cpp:10363 #, c-format msgid "You see here %s and many more items." msgstr "Widzisz tu %s i wiele innych przedmiotów" -#: src/game.cpp:10374 +#: src/game.cpp:10372 msgid "There are vehicle controls here." msgstr "Są tu elementy sterowania pojazdem." -#: src/game.cpp:10376 +#: src/game.cpp:10374 #, c-format msgid "%s to drive." msgstr "%s, by jechać." -#: src/game.cpp:10380 +#: src/game.cpp:10378 msgid "" "There are vehicle controls here but you cannot reach them whilst mounted." msgstr "" "Są tu elementy sterowania pojazdem, ale nie możesz ich dosięgnąć w czasie " "jazdy wierzchowcem." -#: src/game.cpp:10449 +#: src/game.cpp:10447 msgid "You are repelled by the barrier!" msgstr "Bariera cię odpycha!" -#: src/game.cpp:10455 +#: src/game.cpp:10453 msgid "" "You try to quantum tunnel through the barrier but are reflected! Try again " "with more energy!" @@ -483959,31 +484809,31 @@ msgstr "" "Próbujesz tunelowania kwantowego przez barierę ale odbijasz się! Spróbuj " "ponownie z większą energią!" -#: src/game.cpp:10460 +#: src/game.cpp:10458 msgid "It's too dangerous to tunnel that far!" msgstr "Tunelowanie tak daleko jest zbyt niebezpieczne!" -#: src/game.cpp:10474 +#: src/game.cpp:10472 #, c-format msgid "You quantum tunnel through the %d-tile wide barrier!" msgstr "" "Przemieszczasz się tunelowaniem kwantowym przez barierę szerokości %d pól!" -#: src/game.cpp:10586 +#: src/game.cpp:10584 msgid "No furniture at grabbed point." msgstr "Brak mebli w chwytanym punkcie." -#: src/game.cpp:10645 +#: src/game.cpp:10643 #, c-format msgid "The %s collides with something." msgstr "%s zderza się z czymś." -#: src/game.cpp:10650 +#: src/game.cpp:10648 #, c-format msgid "You are in too much pain to try moving the heavy %s!" msgstr "Zbyt bardzo cię boli, by próbować przesunąć ciężkie %s!" -#: src/game.cpp:10657 +#: src/game.cpp:10655 #, c-format msgid "" "Even with your appetite for pain, you are in too much pain to try moving the" @@ -483992,131 +484842,131 @@ msgstr "" "Nawet z twoją chętką na ból, zbyt bardzo cię boli, by próbować przesunąć " "ciężkie %s!" -#: src/game.cpp:10664 +#: src/game.cpp:10662 #, c-format msgid "You strain yourself trying to move the heavy %s!" msgstr "Przeciążasz się próbując przemieścić ciężki %s! " -#: src/game.cpp:10669 +#: src/game.cpp:10667 msgid "There's stuff in the way." msgstr "Jakiś sprzęt stoi na przeszkodzie." -#: src/game.cpp:10678 +#: src/game.cpp:10676 #, c-format msgid "The %s is really heavy!" msgstr "Przedmiot %s jest naprawdę ciężki!" -#: src/game.cpp:10680 +#: src/game.cpp:10678 #, c-format msgid "You fail to move the %s." msgstr "Nie udaje ci się przesunąć przedmiotu %s." -#: src/game.cpp:10684 +#: src/game.cpp:10682 #, c-format msgid "The %s is too heavy for you to budge." msgstr "%s - zbyt ciężkie, żeby przesunąć." -#: src/game.cpp:10689 +#: src/game.cpp:10687 #, c-format msgid "Moving the heavy %s is taking a lot of time!" msgstr "Przemieszczenie ciężkiego %s zajmuje dużo czasu!" -#: src/game.cpp:10693 +#: src/game.cpp:10691 #, c-format msgid "It takes some time to move the heavy %s." msgstr "Przemieszczenie ciężkiego %s zajmuje trochę czasu!" -#: src/game.cpp:10732 +#: src/game.cpp:10730 #, c-format msgid "Stuff spills from the %s!" msgstr "Sprzęt się sypie z %s!" -#: src/game.cpp:10738 +#: src/game.cpp:10736 #, c-format msgid "You let go of the %1$s as it falls down the %2$s." msgstr "Wypuszczasz %1$s w czasie gdy spada do %2$s." -#: src/game.cpp:10752 +#: src/game.cpp:10750 #, c-format msgid "You let go of the %s." msgstr "Wypuszczasz %s." -#: src/game.cpp:10760 +#: src/game.cpp:10758 #, c-format msgid "You let go of the %1$s as it slides past %2$s." msgstr "Wypuszczasz %1$s gdy się ślizga obok %2$s." -#: src/game.cpp:10785 +#: src/game.cpp:10783 #, c-format msgid "Nothing at grabbed point %d,%d,%d or bad grabbed object type." msgstr "" "Nie ma nic w chwytanym punkcie %d,%d,%d lub zły typ chwytanego obiektu." -#: src/game.cpp:10860 +#: src/game.cpp:10858 #, c-format msgid "%1$s %2$s dissolved in the water!" msgstr "%1$s %2$s rozpuściło się w wodzie!" -#: src/game.cpp:10866 +#: src/game.cpp:10864 #, c-format msgid "The water destroyed %1$s %2$s!" msgstr "Woda niszczy %1$s %2$s!" -#: src/game.cpp:11023 src/trapfunc.cpp:1284 +#: src/game.cpp:11021 src/trapfunc.cpp:1284 msgid "You dive into water." msgstr "Nurkujesz w wodę." -#: src/game.cpp:11025 +#: src/game.cpp:11023 msgid "You fall into water." msgstr "Wpadasz do wody." -#: src/game.cpp:11044 +#: src/game.cpp:11042 msgid "Climb where?" msgstr "Wspiąć się gdzie?" -#: src/game.cpp:11052 +#: src/game.cpp:11050 #, c-format msgid "Climb %s (%s)" msgstr "Wspiąć się na %s (%s)" -#: src/game.cpp:11102 +#: src/game.cpp:11100 msgid "You are already underwater!" msgstr "Już jesteś pod wodą!" -#: src/game.cpp:11106 +#: src/game.cpp:11104 msgid "You can't dive while wearing a flotation device." msgstr "Nie możesz nurkować mając założoną kamizelkę ratunkową." -#: src/game.cpp:11110 +#: src/game.cpp:11108 msgid "You dive underwater!" msgstr "Nurkujesz pod wodę!" -#: src/game.cpp:11114 +#: src/game.cpp:11112 msgid "You surface." msgstr "Wynurzasz się na powierzchnię." -#: src/game.cpp:11116 +#: src/game.cpp:11114 msgid "You try to surface but can't!" msgstr "Próbujesz się wynurzyć ale nie zdołałeś!" -#: src/game.cpp:11131 +#: src/game.cpp:11129 msgid "You can't climb here - there's a ceiling above your head." msgstr "Nie możesz się tu wspinać - masz sufit nad głową." -#: src/game.cpp:11136 src/iexamine.cpp:1461 +#: src/game.cpp:11134 src/iexamine.cpp:1461 msgid "You can't climb because your arms are too damaged or encumbered." msgstr "" "Nie możesz się wspinać, ponieważ twoje ręce są zbyt uszkodzone lub " "obciążone." -#: src/game.cpp:11145 +#: src/game.cpp:11143 msgid "" "You can't climb here - you need walls and/or furniture to brace against." msgstr "" "Nie możesz się tu wspinać - potrzebujesz ścian i/lub mebli, by się na nich " "oprzeć." -#: src/game.cpp:11153 src/iexamine.cpp:1468 +#: src/game.cpp:11151 src/iexamine.cpp:1468 #, c-format msgid "" "You can't climb because you have to wield a %s with both hands.\n" @@ -484124,7 +484974,7 @@ msgid "" "Put it away?" msgstr "" -#: src/game.cpp:11177 +#: src/game.cpp:11175 msgid "" "You can't climb here - there is no terrain above you that would support your" " weight." @@ -484132,53 +484982,53 @@ msgstr "" "Nie możesz się tu wspinać - nie ma nad tobą terenu który utrzymałby twój " "ciężar." -#: src/game.cpp:11200 +#: src/game.cpp:11198 msgid "You can't go down here!" msgstr "Nie możesz zejść w dół!" -#: src/game.cpp:11205 +#: src/game.cpp:11203 msgid "You can't go up here!" msgstr "Nie możesz pójść w górę!" -#: src/game.cpp:11213 +#: src/game.cpp:11211 msgid "You can't drag things up and down stairs." msgstr "Nie możesz ciągnąć przedmiotów po schodach." -#: src/game.cpp:11298 +#: src/game.cpp:11296 #, c-format msgid "%s moves out of the way for you." msgstr "%s usuwa się z drogi dla ciebie." -#: src/game.cpp:11313 +#: src/game.cpp:11311 #, c-format msgid "Your %s moves out of the way for you." msgstr "%s usuwa się z drogi dla ciebie." -#: src/game.cpp:11321 +#: src/game.cpp:11319 #, c-format msgid "You push past %s blocking the way." msgstr "Przepychasz się między %s blokującym drogę." #. ~ %s is the name of hostile NPC -#: src/game.cpp:11442 src/gates.cpp:269 src/vehicle_use.cpp:1224 +#: src/game.cpp:11440 src/gates.cpp:269 src/vehicle_use.cpp:1224 #, c-format msgid "%s is in the way!" msgstr "%s stoi w przejściu!" #. ~ %s is some monster -#: src/game.cpp:11445 +#: src/game.cpp:11443 #, c-format msgid "There's a %s in the way!" msgstr "Na przeszkodzie stoi %s!" #. ~ %s is a warning about monster/hostile NPC in the way, e.g. "There's a #. zombie in the way!" -#: src/game.cpp:11451 +#: src/game.cpp:11449 #, c-format msgid "%s Attempt to push past? You may have to fight your way back up." msgstr "%s Próbować się przepchać? Możesz musieć walczyć o drogę z powrotem." -#: src/game.cpp:11470 +#: src/game.cpp:11468 msgid "" "There is a LOT of heat coming out of there, even the stairs have melted " "away. Jump down? You won't be able to get back up." @@ -484186,7 +485036,7 @@ msgstr "" "Bucha stamtąd wielki ŻAR, że nawet schody się stopiły. Zeskoczyć? Nie " "będziesz mógł wrócić na górę." -#: src/game.cpp:11475 +#: src/game.cpp:11473 msgid "" "There is a LOT of heat coming out of there. Push through the half-molten " "rocks and ascend? You will not be able to get back down." @@ -484194,146 +485044,146 @@ msgstr "" "Bucha stamtąd wielki ŻAR. Zeskoczyć? Przepchnąć się przez wpół stopione " "skały i wspiąć się? Nie zdołasz wrócić w dół." -#: src/game.cpp:11484 +#: src/game.cpp:11482 msgid "You may be unable to return back down these stairs. Continue up?" msgstr "" "Możesz nie być w stanie wrócić w dół schodami. Kontynuować drogę w górę?" -#: src/game.cpp:11494 +#: src/game.cpp:11492 msgid "Halfway down, the way down becomes blocked off." msgstr "W połowie długości droga w dół staje się zablokowana." -#: src/game.cpp:11499 +#: src/game.cpp:11497 msgid "There is a sheer drop halfway down. Web-descend?" msgstr "" "Jest tu krawędź i pusta przestrzeń w połowie drogi. Opuścić się na nici " "pajęczej?" -#: src/game.cpp:11502 +#: src/game.cpp:11500 msgid "" "You attach a web and dive down headfirst, flipping upright and landing on " "your feet." msgstr "" "Przyklejasz sieć i nurkujesz głową w dół, robiąc salto i lądując na nogach." -#: src/game.cpp:11504 +#: src/game.cpp:11502 msgid "You securely web up and work your way down, lowering yourself safely." msgstr "" "Pewnie splatasz sieć i przecierasz szlak w dół, opuszczając się bezpiecznie." -#: src/game.cpp:11510 +#: src/game.cpp:11508 msgid "There is a sheer drop halfway down. Use your vines to descend?" msgstr "" "Jest tu krawędź i pusta przestrzeń w połowie drogi. Użyć pnączy by zejść w " "dół?" -#: src/game.cpp:11512 +#: src/game.cpp:11510 msgid "Detach a vine? It'll hurt, but you'll be able to climb back up…" msgstr "" "Odłączyć pnącze? Będzie bolało, ale będziesz w stanie wspiąć się z powrotem " "w górę…" -#: src/game.cpp:11514 +#: src/game.cpp:11512 msgid "You descend on your vines, though leaving a part of you behind stings." msgstr "" "Opuszczasz się na swoich pnączach, le pozostawienie cząstki siebie boli." -#: src/game.cpp:11520 +#: src/game.cpp:11518 msgid "You gingerly descend using your vines." msgstr "Delikatnie opuszczasz się na swoich pnączach." -#: src/game.cpp:11523 +#: src/game.cpp:11521 msgid "" "You effortlessly lower yourself and leave a vine rooted for future use." msgstr "" "Bez wysiłku opuszczasz się pozostawiając zakorzenione pnącze na przyszłe " "okazje." -#: src/game.cpp:11532 +#: src/game.cpp:11530 msgid "There is a sheer drop halfway down. Climb your grappling hook down?" msgstr "" "Jest tu krawędź i pusta przestrzeń w połowie drogi. Użyć haka z liną do " "opuszczenia się w dół?" -#: src/game.cpp:11539 +#: src/game.cpp:11537 msgid "There is a sheer drop halfway down. Climb your rope down?" msgstr "" "Jest tu krawędź i pusta przestrzeń w połowie drogi. Użyć liny by zejść w " "dół?" -#: src/game.cpp:11545 +#: src/game.cpp:11543 msgid "There is a sheer drop halfway down. Jump?" msgstr "Jest tu krawędź i pusta przestrzeń w połowie drogi. Zeskoczyć?" -#: src/game.cpp:11604 +#: src/game.cpp:11602 msgid "AUTO: goes down" msgstr "AUTO: idzie w górę" -#: src/game.cpp:11608 +#: src/game.cpp:11606 msgid "AUTO: goes up" msgstr "AUTO: idzie w dół" -#: src/game.cpp:11874 +#: src/game.cpp:11872 msgid "Set the Scent Map sensitivity to (0 to cancel)?" msgstr "Ustaw czułość Mapy Zapachów na (0, by anulować)?" -#: src/game.cpp:12060 src/game.cpp:12063 +#: src/game.cpp:12058 src/game.cpp:12061 msgid "Saving game, this may take a while." msgstr "Trwa zapis gry, może to chwilę potrwać." -#: src/game.cpp:12099 +#: src/game.cpp:12097 msgid "No saves for current character yet." msgstr "Na razie brak zapisów dla obecnej postaci." -#: src/game.cpp:12295 +#: src/game.cpp:12306 msgid "Your skill in parkour makes it easier to climb." msgstr "Twoja umiejętność parkouru sprawia, że łatwiej się wspiąć." -#: src/game.cpp:12299 +#: src/game.cpp:12310 msgid "Your bad knees make it difficult to climb." msgstr "Twoje słabe kolana sprawiają, że ciężko się wspiąć." -#: src/game.cpp:12330 +#: src/game.cpp:12341 msgid "Your wet hands and feet make it harder to climb." msgstr "Twoje mokre dłonie i stopy sprawiają, że ciężej jest ci się wspinać." -#: src/game.cpp:12332 +#: src/game.cpp:12343 msgid "Your wet feet make it harder to climb." msgstr "Twoje mokre stopy sprawiają, że ciężko się wspiąć." -#: src/game.cpp:12334 +#: src/game.cpp:12345 msgid "Your wet hands make it harder to climb." msgstr "Twoje mokre ręce sprawiają, że ciężko się wspiąć." -#: src/game.cpp:12362 +#: src/game.cpp:12373 msgid "Your carried weight tries to drag you down." msgstr "Twoja noszona waga próbuje cię zepchnąć w dół." -#: src/game.cpp:12364 +#: src/game.cpp:12375 msgid "You strain to climb with the weight of your possessions." msgstr "Wysilasz się, by wspiąć się z ciężarem swoich rzeczy." -#: src/game.cpp:12366 +#: src/game.cpp:12377 msgid "You feel the weight of your luggage makes it more difficult to climb." msgstr "Czujesz, że waga twojego ładunku sprawia, że ciężko się wspinać." -#: src/game.cpp:12368 +#: src/game.cpp:12379 msgid "Your carried weight makes it a little harder to climb." msgstr "Twoja noszona waga sprawia, że trudniej się wspinać." -#: src/game.cpp:12373 +#: src/game.cpp:12384 msgid "You slip while climbing and fall down." msgstr "Ślizgasz się w czasie wspinaczki i spadasz." -#: src/game.cpp:12375 +#: src/game.cpp:12386 msgid "Climbing is impossible in your current state." msgstr "Nie możesz się wspiąć w twoim obecnym stanie." -#: src/game_inventory.cpp:178 +#: src/game_inventory.cpp:176 msgid "You don't have the necessary item at hand." msgstr "Nie masz pod ręką potrzebnego przedmiotu." -#: src/game_inventory.cpp:208 src/game_inventory.cpp:244 +#: src/game_inventory.cpp:206 src/game_inventory.cpp:242 #, c-format msgid "" "Item hotkeys assigned: " @@ -484342,403 +485192,374 @@ msgstr "" "Przypisane klawisze przedmiotów: " "%d/%d" -#: src/game_inventory.cpp:242 +#: src/game_inventory.cpp:240 #, c-format msgid "Inventory of %s" msgstr "Ekwipunek %s" -#: src/game_inventory.cpp:287 src/game_inventory.cpp:2290 +#: src/game_inventory.cpp:285 src/game_inventory.cpp:2096 #: src/inventory_ui.cpp:2332 msgid "Your inventory is empty." msgstr "Twój ekwipunek jest pusty." -#: src/game_inventory.cpp:298 +#: src/game_inventory.cpp:296 msgid "AVG ENCUMBRANCE" msgstr "ŚREDNIE SKRĘPOWANIE" -#: src/game_inventory.cpp:302 +#: src/game_inventory.cpp:300 msgid "AVG COVERAGE" msgstr "ŚREDNIE POKRYCIE" -#: src/game_inventory.cpp:306 +#: src/game_inventory.cpp:304 msgid "WARMTH" msgstr "CIEPŁO" -#: src/game_inventory.cpp:310 src/game_inventory.cpp:1655 +#: src/game_inventory.cpp:308 src/game_inventory.cpp:1461 msgid "BASH" msgstr "MIAŻDŻĄCE" -#: src/game_inventory.cpp:314 src/game_inventory.cpp:1659 +#: src/game_inventory.cpp:312 src/game_inventory.cpp:1465 msgid "CUT" msgstr "CIĘTE" -#: src/game_inventory.cpp:318 +#: src/game_inventory.cpp:316 msgid "BULLET" msgstr "POCISKI" -#: src/game_inventory.cpp:322 +#: src/game_inventory.cpp:320 msgid "ACID" msgstr "KWAS" -#: src/game_inventory.cpp:326 +#: src/game_inventory.cpp:324 msgid "FIRE" msgstr "OGIEŃ" -#: src/game_inventory.cpp:330 +#: src/game_inventory.cpp:328 msgid "ENV" msgstr "ŚROD" -#: src/game_inventory.cpp:336 +#: src/game_inventory.cpp:334 #, c-format msgid "STORAGE (%s)" msgstr "POJEMNOŚĆ (%s)" -#: src/game_inventory.cpp:384 +#: src/game_inventory.cpp:382 msgid "You have nothing to wear." msgstr "Nie masz niczego do założenia." -#: src/game_inventory.cpp:411 +#: src/game_inventory.cpp:409 msgid "Take off item" msgstr "Zdejmij przedmiot" -#: src/game_inventory.cpp:412 +#: src/game_inventory.cpp:410 msgid "You're not wearing anything." msgstr "Nic nie nosisz." -#: src/game_inventory.cpp:441 +#: src/game_inventory.cpp:439 msgid "Storage (L)" msgstr "Pojemność (l)" -#: src/game_inventory.cpp:469 +#: src/game_inventory.cpp:467 #, c-format msgid "Container for %s | %s %s" msgstr "Pojemnik na %s | %s %s" -#: src/game_inventory.cpp:471 +#: src/game_inventory.cpp:469 #, c-format msgid "You don't have a suitable container for carrying %s." msgstr "Nie masz odpowiedniego pojemnika do przenoszenia %s." -#: src/game_inventory.cpp:488 +#: src/game_inventory.cpp:486 msgid "Can't pick up liquids." msgstr "Nie możesz podnosić płynów." -#: src/game_inventory.cpp:490 +#: src/game_inventory.cpp:488 msgid "Can't pick up spilt liquids." msgstr "Nie możesz podnosić rozlanych płynów." -#: src/game_inventory.cpp:511 +#: src/game_inventory.cpp:509 msgid "Does not have any pocket for frozen liquids!" msgstr "" -#: src/game_inventory.cpp:518 +#: src/game_inventory.cpp:516 msgid "Does not fit in any pocket!" msgstr "Nie mieści się w żadnej kieszeni!" -#: src/game_inventory.cpp:520 +#: src/game_inventory.cpp:518 msgid "Too heavy to pick up!" msgstr "Zbyt ciężkie by podnieść!" -#: src/game_inventory.cpp:561 +#: src/game_inventory.cpp:559 msgid "YIELD" msgstr "EFEKT" -#: src/game_inventory.cpp:566 src/game_inventory.cpp:1923 +#: src/game_inventory.cpp:564 src/game_inventory.cpp:1729 msgid "TIME" msgstr "CZAS" -#: src/game_inventory.cpp:594 +#: src/game_inventory.cpp:592 msgid "Disassemble item" msgstr "Demontuj przedmiot" -#: src/game_inventory.cpp:595 +#: src/game_inventory.cpp:593 msgid "You don't have any items you could disassemble." msgstr "Nie masz przedmiotów, które można demontować." -#: src/game_inventory.cpp:608 +#: src/game_inventory.cpp:606 msgid "CALORIES" msgstr "KALORIE" -#: src/game_inventory.cpp:612 +#: src/game_inventory.cpp:610 msgid "QUENCH" msgstr "NAPOJENIE" -#: src/game_inventory.cpp:634 +#: src/game_inventory.cpp:632 msgid "JOY/MAX" msgstr "RADOŚĆ/MAX" #. ~ Used for permafood shelf life in the Eat menu -#: src/game_inventory.cpp:648 src/game_inventory.cpp:852 +#: src/game_inventory.cpp:646 msgid "indefinite" msgstr "bezterminowa" -#: src/game_inventory.cpp:649 src/game_inventory.cpp:853 +#: src/game_inventory.cpp:647 msgid "SHELF LIFE" msgstr "TRWAŁOŚĆ" #. ~ Eat menu Volume: -#: src/game_inventory.cpp:660 src/game_inventory.cpp:864 +#: src/game_inventory.cpp:658 #, c-format msgid "%.2f%s" msgstr "%.2f%s" -#: src/game_inventory.cpp:661 src/game_inventory.cpp:865 +#: src/game_inventory.cpp:659 msgid "VOLUME" msgstr "OBJĘTOŚĆ" -#: src/game_inventory.cpp:681 +#: src/game_inventory.cpp:679 msgid "SATIETY" msgstr "SYTOŚĆ" -#: src/game_inventory.cpp:687 src/game_inventory.cpp:871 +#: src/game_inventory.cpp:685 msgid "CONSUME TIME" msgstr "CZAS SPOŻYCIA" -#: src/game_inventory.cpp:693 src/game_inventory.cpp:877 -#: src/item_pocket.cpp:848 +#: src/game_inventory.cpp:691 src/item_pocket.cpp:849 msgid "sealed" msgstr "zalakowane" -#: src/game_inventory.cpp:702 src/game_inventory.cpp:886 +#: src/game_inventory.cpp:700 msgid "FRESHNESS" msgstr "ŚWIEŻOŚĆ" -#: src/game_inventory.cpp:714 src/game_inventory.cpp:898 +#: src/game_inventory.cpp:712 msgid "SPOILS IN" msgstr "PSUJE SIĘ W" -#: src/game_inventory.cpp:729 +#: src/game_inventory.cpp:727 msgid "Can't drink spilt liquids." msgstr "Nie możesz wypić rozlanych napojów." -#: src/game_inventory.cpp:733 src/game_inventory.cpp:1267 -#: src/iuse_actor.cpp:3607 +#: src/game_inventory.cpp:731 src/game_inventory.cpp:1073 +#: src/iuse_actor.cpp:3614 msgid "Your biology is not compatible with that item." msgstr "Twoja biologia nie jest kompatybilna z tym przedmiotem." -#: src/game_inventory.cpp:807 src/game_inventory.cpp:987 +#: src/game_inventory.cpp:805 msgid "soon!" msgstr "wkrótce!" -#: src/game_inventory.cpp:818 src/game_inventory.cpp:998 +#: src/game_inventory.cpp:816 msgid "fresh" msgstr "świeże" -#: src/game_inventory.cpp:820 src/game_inventory.cpp:1000 +#: src/game_inventory.cpp:818 msgid "quite fresh" msgstr "dość świeże" -#: src/game_inventory.cpp:822 src/game_inventory.cpp:1002 +#: src/game_inventory.cpp:820 msgid "near midlife" msgstr "niemal wiek średni" -#: src/game_inventory.cpp:824 src/game_inventory.cpp:1004 +#: src/game_inventory.cpp:822 msgid "past midlife" msgstr "dalej niż wiek średni" -#: src/game_inventory.cpp:826 src/game_inventory.cpp:1006 +#: src/game_inventory.cpp:824 msgid "getting older" msgstr "starzeje się" -#: src/game_inventory.cpp:828 src/game_inventory.cpp:1008 +#: src/game_inventory.cpp:826 msgid "old" msgstr "old" -#: src/game_inventory.cpp:830 src/game_inventory.cpp:1010 +#: src/game_inventory.cpp:828 msgid "rotten" msgstr "zepsute" -#: src/game_inventory.cpp:913 -msgid "CBM" -msgstr "KMB" - -#: src/game_inventory.cpp:917 -msgid "ENERGY (kJ)" -msgstr "ENERGIA (kJ)" - -#: src/game_inventory.cpp:927 -msgid "Can't use spilt liquids." -msgstr "Nie może używać płynów" - -#: src/game_inventory.cpp:938 -msgid "No space to store more" -msgstr "Brak miejsca na więcej" - -#: src/game_inventory.cpp:1022 +#: src/game_inventory.cpp:840 msgid "Food:" msgstr "Pożywienie:" -#: src/game_inventory.cpp:1025 +#: src/game_inventory.cpp:843 msgctxt "inventory" msgid "Drink:" msgstr "Napojenie:" -#: src/game_inventory.cpp:1029 +#: src/game_inventory.cpp:847 msgid "Pain:" msgstr "Ból:" -#: src/game_inventory.cpp:1032 +#: src/game_inventory.cpp:850 msgid "Rest:" msgstr "Odpoczynek:" -#: src/game_inventory.cpp:1034 src/player_display.cpp:452 +#: src/game_inventory.cpp:852 src/player_display.cpp:452 msgid "Weight:" msgstr "Waga:" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1047 +#: src/game_inventory.cpp:865 msgid "none " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1050 +#: src/game_inventory.cpp:868 msgid "minimal " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1053 +#: src/game_inventory.cpp:871 msgid "low " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1056 +#: src/game_inventory.cpp:874 msgid "moderate " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1059 +#: src/game_inventory.cpp:877 msgid "high " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1062 +#: src/game_inventory.cpp:880 msgid "very high " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1065 +#: src/game_inventory.cpp:883 msgid "huge " msgstr "" -#: src/game_inventory.cpp:1070 +#: src/game_inventory.cpp:888 msgid "Consumed: " msgstr "Spożyto: " -#: src/game_inventory.cpp:1071 src/game_inventory.cpp:1073 -#: src/game_inventory.cpp:1082 src/game_inventory.cpp:1084 +#: src/game_inventory.cpp:889 src/game_inventory.cpp:891 +#: src/game_inventory.cpp:900 src/game_inventory.cpp:902 #, c-format msgid "%d kcal " msgstr "%d kcal " -#: src/game_inventory.cpp:1072 src/game_inventory.cpp:1083 +#: src/game_inventory.cpp:890 src/game_inventory.cpp:901 msgid "Today:" msgstr "Dzisiaj:" -#: src/game_inventory.cpp:1074 src/game_inventory.cpp:1085 +#: src/game_inventory.cpp:892 src/game_inventory.cpp:903 msgid "Yesterday:" msgstr "Wczoraj:" -#: src/game_inventory.cpp:1076 +#: src/game_inventory.cpp:894 msgid "Consumed today (kcal): " msgstr "Spożyto dzisiaj (kcal): " -#: src/game_inventory.cpp:1081 +#: src/game_inventory.cpp:899 msgid "Spent: " msgstr "Zużyto: " -#: src/game_inventory.cpp:1089 +#: src/game_inventory.cpp:907 msgid "Vitamin Intake: " msgstr "" -#: src/game_inventory.cpp:1101 +#: src/game_inventory.cpp:919 #, c-format msgid "%s: %d%%. " msgstr "" -#: src/game_inventory.cpp:1104 src/game_inventory.cpp:1106 -#: src/game_inventory.cpp:1108 src/game_inventory.cpp:1110 +#: src/game_inventory.cpp:922 src/game_inventory.cpp:924 +#: src/game_inventory.cpp:926 src/game_inventory.cpp:928 #, c-format msgid "%s: %s. " msgstr "" -#: src/game_inventory.cpp:1104 +#: src/game_inventory.cpp:922 msgid "plenty" msgstr "dużo" #. ~ Adjective in "You block of the damage with your . -#: src/game_inventory.cpp:1106 src/melee.cpp:2351 +#: src/game_inventory.cpp:924 src/melee.cpp:2351 msgid "some" msgstr "nieco" -#: src/game_inventory.cpp:1108 +#: src/game_inventory.cpp:926 msgid "little" msgstr "mało" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing else to consume." msgstr "Nie masz nic więcej do skonsumowania." -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing to consume." msgstr "Nie masz nic do skonsumowania." -#: src/game_inventory.cpp:1128 +#: src/game_inventory.cpp:946 msgid "Consume item" msgstr "Skonsumuj przedmiot" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing else to eat." msgstr "Nie masz nic więcej do jedzenia." -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing to eat." msgstr "Nie masz nic do jedzenia." -#: src/game_inventory.cpp:1160 +#: src/game_inventory.cpp:978 msgid "Consume food" msgstr "Zjedz żywność" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing else to drink." msgstr "Nie masz nic więcej do picia." -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing to drink." msgstr "Nie masz nic do picia." -#: src/game_inventory.cpp:1176 +#: src/game_inventory.cpp:994 msgid "Consume drink" msgstr "Wypij napój" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no medication to consume." msgstr "Nie masz medykamentów do zażycia." -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no more medication to consume." msgstr "Nie masz więcej medykamentów do zażycia." -#: src/game_inventory.cpp:1191 +#: src/game_inventory.cpp:1009 msgid "Consume medication" msgstr "Zażyj medykamenty" -#: src/game_inventory.cpp:1202 -msgid "You have no fuel to consume." -msgstr "Nie masz żadnego paliiwa do zużycia." - -#: src/game_inventory.cpp:1202 -msgid "You have no more fuel to consume." -msgstr "Nie masz więcej paliwa do zużycia." - -#: src/game_inventory.cpp:1204 -msgid "Consume fuel" -msgstr "Zużyj paliwo" - -#: src/game_inventory.cpp:1216 +#: src/game_inventory.cpp:1022 msgid "ACTION" msgstr "AKCJA" -#: src/game_inventory.cpp:1278 +#: src/game_inventory.cpp:1084 #, c-format msgid "Needs at least %d charge" msgid_plural "Needs at least %d charges" @@ -484747,207 +485568,207 @@ msgstr[1] "Potrzebuje co najmniej %d ładunki" msgstr[2] "Potrzebuje co najmniej %d ładunków" msgstr[3] "Potrzebuje co najmniej %d ładunku" -#: src/game_inventory.cpp:1284 +#: src/game_inventory.cpp:1090 msgid "You can't consume frozen liquids!" msgstr "Nie możesz spożywać zamrożonych płynów!" -#: src/game_inventory.cpp:1315 +#: src/game_inventory.cpp:1121 msgid "You don't have any items you can use." msgstr "Nie masz przedmiotów, których można by użyć." -#: src/game_inventory.cpp:1326 +#: src/game_inventory.cpp:1132 msgid "always" msgstr "zawsze" -#: src/game_inventory.cpp:1330 +#: src/game_inventory.cpp:1136 msgid "SUCCESS CHANCE" msgstr "SZANSA POWODZENIA" -#: src/game_inventory.cpp:1334 +#: src/game_inventory.cpp:1140 msgid "DAMAGE RISK" msgstr "RYZYKO USZKODZENIA" -#: src/game_inventory.cpp:1349 +#: src/game_inventory.cpp:1155 #, c-format msgid "requires at least %s" msgstr "wymaga co najmniej %s" -#: src/game_inventory.cpp:1354 +#: src/game_inventory.cpp:1160 msgid "is too difficult for you to modify" msgstr "jest dla ciebie zbyt trudne do zmodyfikowania" -#: src/game_inventory.cpp:1385 +#: src/game_inventory.cpp:1191 msgid "Select gun to modify" msgstr "Wybierz broń palną do zmodyfikowania" -#: src/game_inventory.cpp:1386 +#: src/game_inventory.cpp:1192 msgid "You don't have any guns to modify." msgstr "Nie masz żadnych spluw do zmodyfikowania." -#: src/game_inventory.cpp:1394 +#: src/game_inventory.cpp:1200 msgid "?" msgstr "?" -#: src/game_inventory.cpp:1398 +#: src/game_inventory.cpp:1204 msgid "martial arts" msgstr "sztuki walki" #. ~ %1$s: book skill name, %2$d: book skill level, %3$d: player skill level -#: src/game_inventory.cpp:1408 +#: src/game_inventory.cpp:1214 #, c-format msgctxt "skill" msgid "%1$s to %2$d (%3$d)" msgstr "%1$s do %2$d (%3$d)" -#: src/game_inventory.cpp:1413 +#: src/game_inventory.cpp:1219 msgid "TRAINS (CURRENT)" msgstr "SZKOLI (OBECNE)" -#: src/game_inventory.cpp:1423 +#: src/game_inventory.cpp:1229 msgid "RECIPES" msgstr "PRZEPISY" -#: src/game_inventory.cpp:1429 +#: src/game_inventory.cpp:1235 msgid "FUN" msgstr "ZABAWA" -#: src/game_inventory.cpp:1452 +#: src/game_inventory.cpp:1258 msgid "CHAPTER IN" msgstr "ROZDZIAŁ W" -#: src/game_inventory.cpp:1565 +#: src/game_inventory.cpp:1371 msgid "You have nothing to read." msgstr "Nie masz co czytać." -#: src/game_inventory.cpp:1566 +#: src/game_inventory.cpp:1372 #, c-format msgid "%s has nothing to read." msgstr "%s nie ma nic do czytania." -#: src/game_inventory.cpp:1574 +#: src/game_inventory.cpp:1380 #, c-format msgid "%1$s have nothing to read." msgstr "%1$s: brak rzeczy do czytania." -#: src/game_inventory.cpp:1575 +#: src/game_inventory.cpp:1381 #, c-format msgid "%1$s has nothing to read." msgstr "%1$s nie ma nic do czytania." -#: src/game_inventory.cpp:1613 +#: src/game_inventory.cpp:1419 #, c-format msgid "Steal from %s" msgstr "Ukradnij od %s" -#: src/game_inventory.cpp:1614 +#: src/game_inventory.cpp:1420 #, c-format msgid "%s's inventory is empty." msgstr "Ekwipunek %s jest pusty." -#: src/game_inventory.cpp:1651 +#: src/game_inventory.cpp:1457 msgctxt "Shot as damage" msgid "SHOT" msgstr "STRZAŁ" -#: src/game_inventory.cpp:1663 +#: src/game_inventory.cpp:1469 msgid "STAB" msgstr "KŁUTE" -#: src/game_inventory.cpp:1670 +#: src/game_inventory.cpp:1476 msgid "MELEE" msgstr "WRĘCZ" -#: src/game_inventory.cpp:1677 +#: src/game_inventory.cpp:1483 msgid "MOVES" msgstr "RUCHY" -#: src/game_inventory.cpp:1683 +#: src/game_inventory.cpp:1489 msgid "WIELD COST" msgstr "KOSZT TRZYMANIA" -#: src/game_inventory.cpp:1716 +#: src/game_inventory.cpp:1522 msgid "Wield item" msgstr "Trzymaj przedmiot" -#: src/game_inventory.cpp:1717 +#: src/game_inventory.cpp:1523 msgid "You have nothing to wield." msgstr "Nie masz niczego do trzymania w dłoniach." -#: src/game_inventory.cpp:1744 +#: src/game_inventory.cpp:1550 #, c-format msgid "Put item into %s" msgstr "Umieść przedmiot w: %s" -#: src/game_inventory.cpp:1746 +#: src/game_inventory.cpp:1552 #, c-format msgid "Choose an item to put into your %s" msgstr "Wybierz przedmiot do umieszczenia w: %s" -#: src/game_inventory.cpp:1751 +#: src/game_inventory.cpp:1557 msgid "ITEMS TO INSERT" msgstr "PRZEDMIOTY DO WŁOŻENIA" -#: src/game_inventory.cpp:1769 +#: src/game_inventory.cpp:1575 #, c-format msgid "The %s would spill unless it's on the ground or wielded." msgstr "%s rozlał by się, chyba że jest na ziemi lub trzymany." -#: src/game_inventory.cpp:1806 +#: src/game_inventory.cpp:1612 msgid "CONTAINERS TO UNLOAD" msgstr "POJEMNIKI DO WYŁADOWANIA" -#: src/game_inventory.cpp:1812 +#: src/game_inventory.cpp:1618 msgid "Select containers to unload" msgstr "Wybierz pojemnik do wyładowania" -#: src/game_inventory.cpp:1937 src/iuse.cpp:4857 +#: src/game_inventory.cpp:1743 src/iuse.cpp:4858 msgid "Cut up what?" msgstr "Pociąć co?" -#: src/game_inventory.cpp:1938 +#: src/game_inventory.cpp:1744 msgid "You have nothing to cut up." msgstr "Nie masz nic do pocięcia." -#: src/game_inventory.cpp:1962 +#: src/game_inventory.cpp:1768 msgid "Repair what?" msgstr "Napraw co?" -#: src/game_inventory.cpp:1963 +#: src/game_inventory.cpp:1769 #, c-format msgid "You have no items that could be repaired with a %s." msgstr "Nie masz przedmiotów, które da się naprawić używając %s." -#: src/game_inventory.cpp:1978 +#: src/game_inventory.cpp:1784 msgid "Saw barrel" msgstr "Obetnij lufę" -#: src/game_inventory.cpp:1979 src/game_inventory.cpp:1998 +#: src/game_inventory.cpp:1785 src/game_inventory.cpp:1804 msgid "You don't have any guns." msgstr "Nie masz żadnej broni palnej." -#: src/game_inventory.cpp:1980 src/game_inventory.cpp:1999 +#: src/game_inventory.cpp:1786 src/game_inventory.cpp:1805 #, c-format msgid "Choose a weapon to use your %s on" msgstr "Wybierz broń na której zastosujesz %s" -#: src/game_inventory.cpp:1997 +#: src/game_inventory.cpp:1803 msgid "Saw stock" msgstr "" -#: src/game_inventory.cpp:2018 +#: src/game_inventory.cpp:1824 msgid "Attach an item to the vest" msgstr "Dołącz przedmiot do kamizelki" -#: src/game_inventory.cpp:2019 +#: src/game_inventory.cpp:1825 msgid "You don't have any MOLLE compatible items." msgstr "Nie masz żadnych kompatybilnych przedmiotów MOLLE." -#: src/game_inventory.cpp:2021 +#: src/game_inventory.cpp:1827 #, c-format msgid "Choose an accessory to attach to your %s" msgstr "Wybierz akcesorium do dołączenia do twojej %s" -#: src/game_inventory.cpp:2023 +#: src/game_inventory.cpp:1829 #, c-format msgid "There is space for %d small item" msgid_plural "There is space for %d small items" @@ -484956,60 +485777,60 @@ msgstr[1] "Nie ma miejsca na %d małe przedmioty" msgstr[2] "Nie ma miejsca na %d małych przedmiotów" msgstr[3] "Nie ma miejsca na %d małego przedmiotu" -#: src/game_inventory.cpp:2043 +#: src/game_inventory.cpp:1849 msgid "Multidrop" msgstr "Upuść wiele" -#: src/game_inventory.cpp:2044 +#: src/game_inventory.cpp:1850 msgid "To drop x items, type a number before selecting." msgstr "By upuścić x przedmiotów, wpisz numer przed wyborem." -#: src/game_inventory.cpp:2047 +#: src/game_inventory.cpp:1853 msgid "You have nothing to drop." msgstr "Nie masz nic do upuszczenia." -#: src/game_inventory.cpp:2059 src/inventory_ui.h:941 +#: src/game_inventory.cpp:1865 src/inventory_ui.h:941 msgid "ITEMS TO PICK UP" msgstr "PRZEDMIOTY DO PODNIESIENIA" -#: src/game_inventory.cpp:2068 +#: src/game_inventory.cpp:1874 msgid "Pickup" msgstr "Podnieś" -#: src/game_inventory.cpp:2071 +#: src/game_inventory.cpp:1877 msgid "There is nothing to pick up." msgstr "Nie ma nic do podniesienia" -#: src/game_inventory.cpp:2101 +#: src/game_inventory.cpp:1907 #, c-format msgid "Volume (%s):" msgstr "Objętość (%s):" -#: src/game_inventory.cpp:2114 +#: src/game_inventory.cpp:1920 msgid "FOOD TO SMOKE" msgstr "ŻYWNOŚĆ DO UWĘDZENIA" -#: src/game_inventory.cpp:2119 +#: src/game_inventory.cpp:1925 msgid "Insert food into smoking rack" msgstr "Dodaj żywność do wędzarni" -#: src/game_inventory.cpp:2120 +#: src/game_inventory.cpp:1926 msgid "To select x items, type a number before selecting." msgstr "By zaznaczyć x przedmiotów, wpisz numer przed wyborem." -#: src/game_inventory.cpp:2124 +#: src/game_inventory.cpp:1930 msgid "You don't have any food that can be smoked." msgstr "Nie masz żywności, którą można by uwędzić." -#: src/game_inventory.cpp:2230 +#: src/game_inventory.cpp:2036 msgid "Select two items to compare them." msgstr "Wybierz dwa przedmioty, by je porównać." -#: src/game_inventory.cpp:2240 +#: src/game_inventory.cpp:2046 msgid "There are no items to compare." msgstr "Nie ma przedmiotów do porównania." -#: src/game_inventory.cpp:2259 +#: src/game_inventory.cpp:2065 msgid "" "Enter new letter. Press SPACE to clear a manually-assigned letter, ESCAPE " "to cancel." @@ -485017,7 +485838,7 @@ msgstr "" "Wpisz nową literę. Wciśnij SPACJĘ, by wyczyścić ręcznie dodaną literę, " "ESCAPE, by anulować." -#: src/game_inventory.cpp:2268 +#: src/game_inventory.cpp:2074 msgid "" "Note: The Auto Inventory Letters setting might still reassign a letter to this item.\n" "If this is undesired, you may wish to change the setting in Options." @@ -485025,18 +485846,18 @@ msgstr "" "Notka: ustawienie „automatyczne litery ekwipunku” wciąż może zmienić literę temu przedmiotowi.\n" "Jeśli tego nie chcesz, możesz odznaczyć to ustawienie w opcjach." -#: src/game_inventory.cpp:2286 +#: src/game_inventory.cpp:2092 msgid "Swap Inventory Letters" msgstr "Zamień litery ekwipunku" -#: src/game_inventory.cpp:2327 +#: src/game_inventory.cpp:2133 msgid "" "Patient has deadened nerves. Anesthesia unneeded." msgstr "" "Pacjent ma nerwy nieczułe na ból. Znieczulenie nie jest " "potrzebne." -#: src/game_inventory.cpp:2329 +#: src/game_inventory.cpp:2135 msgid "" "Patient has Sensory Dulling CBM installed. Anesthesia " "unneeded." @@ -485044,12 +485865,12 @@ msgstr "" "Pacjent ma zainstalowane KMB Wygłuszanie zmysłów. Znieczulenie" " nie jest potrzebne." -#: src/game_inventory.cpp:2340 +#: src/game_inventory.cpp:2146 #, c-format msgid "Available anesthetic: %i mL" msgstr "Dostępne znieczulenie: %i mL" -#: src/game_inventory.cpp:2349 +#: src/game_inventory.cpp:2155 msgid "" "\n" "Found bionic installation data. Affected CBMs are marked with an asterisk." @@ -485057,43 +485878,43 @@ msgstr "" "\n" "Znaleziono dane instalacji bioniki. KMB których to dotyczy są zaznaczone gwiazdką." -#: src/game_inventory.cpp:2352 +#: src/game_inventory.cpp:2158 #, c-format msgid "Bionic installation patient: %s" msgstr "Pacjent bionicznej instalacji: %s" -#: src/game_inventory.cpp:2368 +#: src/game_inventory.cpp:2174 msgid "You don't have any bionics to install." msgstr "Nie masz żadnej bioniki do zainstalowania." -#: src/game_inventory.cpp:2387 src/game_inventory.cpp:2475 +#: src/game_inventory.cpp:2193 src/game_inventory.cpp:2281 msgid "FAILURE CHANCE" msgstr "SZANSA NIEPOWODZENIA" -#: src/game_inventory.cpp:2391 src/game_inventory.cpp:2479 +#: src/game_inventory.cpp:2197 src/game_inventory.cpp:2285 msgid "OPERATION DURATION" msgstr "CZAS OPERACJI" -#: src/game_inventory.cpp:2395 +#: src/game_inventory.cpp:2201 msgid "ANESTHETIC REQUIRED" msgstr "WYMAGANE ZNIECZULENIE" -#: src/game_inventory.cpp:2410 src/game_inventory.cpp:2463 +#: src/game_inventory.cpp:2216 src/game_inventory.cpp:2269 #, c-format msgid "%i mL" msgstr "%i mL" -#: src/game_inventory.cpp:2449 src/game_inventory.cpp:2528 +#: src/game_inventory.cpp:2255 src/game_inventory.cpp:2334 #, c-format msgid "%i%%" msgstr "%i%%" -#: src/game_inventory.cpp:2449 +#: src/game_inventory.cpp:2255 #, c-format msgid "* %i%%" msgstr "* %i%%" -#: src/game_inventory.cpp:2483 +#: src/game_inventory.cpp:2289 msgid "PRICE" msgstr "CENA" @@ -485262,7 +486083,7 @@ msgid "Allow save" msgstr "Pozwól na zapis" #: src/gamemode_defense.cpp:782 src/iuse_software_minesweeper.cpp:55 -#: src/options.cpp:2119 src/worldfactory.cpp:1716 +#: src/options.cpp:2196 src/worldfactory.cpp:1721 msgid "Custom" msgstr "Niestandardowy" @@ -485710,7 +486531,7 @@ msgctxt "no door, gate, etc." msgid "There is nothing that can be closed nearby." msgstr "W pobliżu nie ma nic, co można by zamknąć." -#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9215 +#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9233 #, c-format msgid "You release the %s." msgstr "Wypuszczasz %s." @@ -486152,247 +486973,247 @@ msgstr "Co chcesz skonsumować?" msgid "Medication" msgstr "Lek" -#: src/handle_action.cpp:1713 +#: src/handle_action.cpp:1709 #, c-format msgid "Debug Mode (%1$s)" msgstr "Tryb debugowania (%1$s)" -#: src/handle_action.cpp:1721 +#: src/handle_action.cpp:1717 msgid "A" msgstr "D" -#: src/handle_action.cpp:1746 +#: src/handle_action.cpp:1742 msgid "Debug Mode Filters" msgstr "Filtry trybu debugowania" -#: src/handle_action.cpp:1747 +#: src/handle_action.cpp:1743 #, c-format msgid "Press [%1$s] to quickly toggle debug mode." msgstr "Wciśnij [%1$s], by szybko przełączyć tryb debugowania." -#: src/handle_action.cpp:1755 +#: src/handle_action.cpp:1751 msgid "Toggle all filters" msgstr "Przełącz wszystkie filtry" -#: src/handle_action.cpp:1781 +#: src/handle_action.cpp:1777 msgid "Debug mode ON!" msgstr "Tryb debugowania WŁĄCZONY!" -#: src/handle_action.cpp:1783 +#: src/handle_action.cpp:1779 msgid "Debug mode OFF!" msgstr "Tryb debugowania WYŁĄCZONY!" -#: src/handle_action.cpp:2012 +#: src/handle_action.cpp:2008 msgid "You can't go down stairs while you're riding." msgstr "Nie możesz zejść po schodach podczas jazdy wierzchowcem." -#: src/handle_action.cpp:2030 +#: src/handle_action.cpp:2026 msgid "You can't go up stairs while you're riding." msgstr "Nie możesz wejść po schodach podczas jazdy wierzchowcem." -#: src/handle_action.cpp:2046 +#: src/handle_action.cpp:2042 msgid "You can't open things while you're in your shell." msgstr "Nie możesz otwierać rzeczy będąc w swojej skorupie." -#: src/handle_action.cpp:2048 +#: src/handle_action.cpp:2044 msgid "You can't open things while you're riding." msgstr "Nie możesz otwierać rzeczy podczas jazdy wierzchowcem." -#: src/handle_action.cpp:2058 +#: src/handle_action.cpp:2054 msgid "You can't close things while you're in your shell." msgstr "Nie możesz zamykać rzeczy będąc w swojej skorupie." -#: src/handle_action.cpp:2064 +#: src/handle_action.cpp:2060 msgid "You can't close things while you're riding." msgstr "Nie możesz zamykać rzeczy podczas jazdy wierzchowcem." -#: src/handle_action.cpp:2077 +#: src/handle_action.cpp:2073 msgid "You can't smash things while you're in your shell." msgstr "Nie możesz rozbijać rzeczy będąc w swojej skorupie." -#: src/handle_action.cpp:2088 +#: src/handle_action.cpp:2084 msgid "You can't examine your surroundings while you're in your shell." msgstr "Nie możesz zbadać otoczenia będąc w swojej skorupie." -#: src/handle_action.cpp:2099 +#: src/handle_action.cpp:2095 msgid "You can't move mass quantities while you're in your shell." msgstr "Nie możesz przenosić masowo rzeczy będąc w swojej skorupie." -#: src/handle_action.cpp:2101 +#: src/handle_action.cpp:2097 msgid "You can't move mass quantities while you're riding." msgstr "Nie możesz przenosić masowo rzeczy podczas jazdy wierzchowcem." -#: src/handle_action.cpp:2112 +#: src/handle_action.cpp:2108 msgid "You can't pick anything up while you're in your shell." msgstr "Nie możesz niczego podnosić będąc w swojej skorupie." -#: src/handle_action.cpp:2114 +#: src/handle_action.cpp:2110 msgid "You can't pick anything up while you're riding." msgstr "Nie możesz niczego podnosić podczas jazdy wierzchowcem." -#: src/handle_action.cpp:2130 +#: src/handle_action.cpp:2126 msgid "You can't grab things while you're in your shell." msgstr "Nie możesz chwytać rzeczy będąc w swojej skorupie." -#: src/handle_action.cpp:2132 +#: src/handle_action.cpp:2128 msgid "You can't grab things while you're riding." msgstr "Nie możesz chwytać rzeczy podczas jazdy wierzchowcem." -#: src/handle_action.cpp:2142 +#: src/handle_action.cpp:2138 msgid "You can't haul things while you're in your shell." msgstr "Nie możesz ciągać rzeczy będąc w swojej skorupie." -#: src/handle_action.cpp:2144 +#: src/handle_action.cpp:2140 msgid "You can't haul things while you're riding." msgstr "Nie możesz ciągać rzeczy podczas jazdy wierzchowcem." -#: src/handle_action.cpp:2154 +#: src/handle_action.cpp:2150 msgid "You can't butcher while you're in your shell." msgstr "Nie możesz ciąć mięsa będąc w swojej skorupie." -#: src/handle_action.cpp:2156 +#: src/handle_action.cpp:2152 msgid "You can't butcher while you're riding." msgstr "Nie możesz ciąć mięsa podczas jazdy wierzchowcem." -#: src/handle_action.cpp:2170 +#: src/handle_action.cpp:2166 msgid "You can't peek around corners while you're in your shell." msgstr "Nie możesz spoglądać zza rogu będąc w swojej skorupie." -#: src/handle_action.cpp:2172 +#: src/handle_action.cpp:2168 msgid "You can't peek around corners while you're riding." msgstr "Nie możesz spoglądać zza rogu podczas jazdy wierzchowcem." -#: src/handle_action.cpp:2318 +#: src/handle_action.cpp:2314 msgid "Drop where?" msgstr "Upuść gdzie?" -#: src/handle_action.cpp:2321 +#: src/handle_action.cpp:2317 msgid "You can't drop things to another tile while you're in your shell." msgstr "Nie możesz upuszczać rzeczy na inne pole będąc w swojej skorupie." -#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 -#: src/handle_action.cpp:2368 src/iexamine.cpp:6560 src/iexamine.cpp:6570 +#: src/handle_action.cpp:2340 src/handle_action.cpp:2352 +#: src/handle_action.cpp:2364 src/iexamine.cpp:6560 src/iexamine.cpp:6570 #: src/iexamine.cpp:6580 msgid "You can't craft while you're in your shell." msgstr "Nie możesz wytwarzać rzeczy będąc w swojej skorupie." -#: src/handle_action.cpp:2348 src/handle_action.cpp:2360 -#: src/handle_action.cpp:2370 +#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 +#: src/handle_action.cpp:2366 msgid "You can't craft while you're riding." msgstr "Nie możesz wytwarzać rzeczy podczas jazdy wierzchowcem." -#: src/handle_action.cpp:2380 +#: src/handle_action.cpp:2376 msgid "You can't disassemble while you're in your shell." msgstr "" -#: src/handle_action.cpp:2382 +#: src/handle_action.cpp:2378 msgid "You can't disassemble items while driving." msgstr "Nie możesz demontować przedmiotów podczas jazdy." -#: src/handle_action.cpp:2384 +#: src/handle_action.cpp:2380 msgid "You can't disassemble items while you're riding." msgstr "Nie możesz demontować przedmiotów podczas jazdy wierzchowcem." -#: src/handle_action.cpp:2394 +#: src/handle_action.cpp:2390 msgid "You can't construct while in a vehicle." msgstr "Nie możesz konstruować będąc w pojeździe." -#: src/handle_action.cpp:2396 +#: src/handle_action.cpp:2392 msgid "You can't construct while you're in your shell." msgstr "Nie możesz konstruować będąc w swojej skorupie." -#: src/handle_action.cpp:2398 +#: src/handle_action.cpp:2394 msgid "You can't construct while you're riding." msgstr "Nie możesz konstruować podczas jazdy wierzchowcem." -#: src/handle_action.cpp:2408 +#: src/handle_action.cpp:2404 #, c-format msgid "Vehicle control has moved, %s" msgstr "System sterowniczy pojazdu się przemieścił, %s" -#: src/handle_action.cpp:2409 +#: src/handle_action.cpp:2405 msgid "new binding is " msgstr "nowe przypisanie to " -#: src/handle_action.cpp:2410 +#: src/handle_action.cpp:2406 msgid "new default binding is '^'." msgstr "nowe domyślne przypisanie to „^”." -#: src/handle_action.cpp:2418 +#: src/handle_action.cpp:2414 msgid "You can't operate a vehicle while you're in your shell." msgstr "Nie możesz prowadzić pojazdu będąc w swojej skorupie." -#: src/handle_action.cpp:2422 +#: src/handle_action.cpp:2418 msgid "You refuse to take control of this vehicle." msgstr "Odmawiasz sterowania tym pojazdem." -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode OFF!" msgstr "Automatyczny tryb podróży WYŁĄCZONY!" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode ON!" msgstr "Automatyczny tryb podróży WŁĄCZONY!" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF!" msgstr "Tryb bezpieczny WYŁĄCZONY!" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF! (Auto safe mode still enabled!)" msgstr "Tryb bezpieczny WYŁĄCZONY! (Autom. tryb bezpieczny nadal włączony!)" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode OFF!" msgstr "Automatyczny tryb bezpieczny WYŁĄCZONY!" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode ON!" msgstr "Automatyczny tryb bezpieczny WŁĄCZONY!" -#: src/handle_action.cpp:2462 +#: src/handle_action.cpp:2458 msgid "Ignoring enemy!" msgstr "Ignorowanie wroga!" -#: src/handle_action.cpp:2470 +#: src/handle_action.cpp:2466 msgid "You make the sign of the cross." msgstr "Robisz znak krzyża." -#: src/handle_action.cpp:2472 +#: src/handle_action.cpp:2468 msgid "Ignoring laser targeting!" msgstr "Ignorowanie namierzania laserowego!" -#: src/handle_action.cpp:2483 +#: src/handle_action.cpp:2479 #, c-format msgid "Creature whitelisted: %s" msgstr "Stworzenie dodane do białej listy: %s" -#: src/handle_action.cpp:2492 +#: src/handle_action.cpp:2488 msgid "Start workout?" msgstr "Zacząć ćwiczyć?" -#: src/handle_action.cpp:2499 +#: src/handle_action.cpp:2495 msgid "Abandon this character?" msgstr "Porzucić tę postać?" -#: src/handle_action.cpp:2500 +#: src/handle_action.cpp:2496 msgid "This will kill your character. Continue?" msgstr "To zabije twoją postać. Kontynuować?" -#: src/handle_action.cpp:2509 +#: src/handle_action.cpp:2505 msgid "Save and quit?" msgstr "Zapisać i wyjść?" -#: src/handle_action.cpp:2536 +#: src/handle_action.cpp:2532 msgid "You have no idea where you are." msgstr "" -#: src/handle_action.cpp:2544 +#: src/handle_action.cpp:2540 msgid "You can't see the sky from here." msgstr "Nie widzisz stąd nieba." #. ~ Auto Features are now ON/OFF -#: src/handle_action.cpp:2639 +#: src/handle_action.cpp:2635 #, c-format msgid "%s are now %s." msgstr "%s są teraz %s." @@ -486400,48 +487221,48 @@ msgstr "%s są teraz %s." #. ~ Auto Pulp/Pulp Adjacent/Butcher is now set to x #. ~ Auto Foraging is now set to x #. ~ Auto pickup is now set to x -#: src/handle_action.cpp:2648 src/handle_action.cpp:2689 -#: src/handle_action.cpp:2698 +#: src/handle_action.cpp:2644 src/handle_action.cpp:2685 +#: src/handle_action.cpp:2694 #, c-format msgid "%s is now set to %s." msgstr "%s jest teraz ustawione na %s." #. ~ Auto Mining is now ON/OFF -#: src/handle_action.cpp:2657 +#: src/handle_action.cpp:2653 #, c-format msgid "%s is now %s." msgstr "%s jest teraz %s." #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2667 +#: src/handle_action.cpp:2663 msgid "You will not pick up other peoples belongings." msgstr "Nie będziesz podnosić rzeczy innych ludzi." #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2672 +#: src/handle_action.cpp:2668 msgid "You will pick up also those things that belong to others!" msgstr "Będziesz podnosić również rzeczy, które należą do innych!" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2677 +#: src/handle_action.cpp:2673 msgid "You will be reminded not to steal." msgstr "Otrzymasz przypomnienie, aby nie kraść." -#: src/handle_action.cpp:2680 +#: src/handle_action.cpp:2676 #, c-format msgid "THIEF_MODE CONTAINED BAD VALUE [ %s ]!" msgstr "THIEF_MODE ZAWIERAŁ ZŁĄ WARTOŚĆ [ %s ]!" -#: src/handle_action.cpp:2810 +#: src/handle_action.cpp:2806 msgid "Auto-move canceled" msgstr "Automatyczny ruch anulowany" -#: src/handle_action.cpp:2945 +#: src/handle_action.cpp:2941 #, c-format msgid "Unknown command: \"%s\" (%ld)" msgstr "Nieznane polecenie: „%s” (%ld)" -#: src/handle_action.cpp:2949 +#: src/handle_action.cpp:2945 #, c-format msgid "" "%s at any time to see and edit keybindings relevant to the current context." @@ -486529,7 +487350,7 @@ msgstr "Wybierz docelowy zbiornik dla %.1f l %s" msgid "The %s froze solid before you could finish." msgstr "%s zamarzł na kość zanim zdążyłeś skończyć." -#: src/help.cpp:103 +#: src/help.cpp:100 msgid "" "Please press one of the following for help on that topic:\n" "Press ESC to return to the game." @@ -486537,11 +487358,11 @@ msgstr "" "Wciśnij jeden z następujących przycisków, by uzyskać pomoc w danym temacie:\n" "Wciśnij ESC, by powrócić do gry." -#: src/help.cpp:132 +#: src/help.cpp:129 msgid "Note colors: " msgstr "Kolory notatek: " -#: src/help.cpp:177 src/help.cpp:257 +#: src/help.cpp:174 src/help.cpp:254 msgid "Help" msgstr "Pomoc" @@ -487238,7 +488059,7 @@ msgid "Use which seed?" msgstr "Których nasion użyć?" #: src/iexamine.cpp:2534 src/mission_companion.cpp:1441 -#: src/vehicle_part.cpp:671 +#: src/vehicle_part.cpp:685 msgid "It is too cold to plant anything now." msgstr "Jest zbyt zimno, by teraz cokolwiek sadzić." @@ -487502,7 +488323,7 @@ msgstr "" "skażeniu." #: src/iexamine.cpp:3282 src/iexamine.cpp:3429 src/iexamine.cpp:3706 -#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2108 +#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2109 msgid "Select an action" msgstr "Wybierz akcję" @@ -487678,7 +488499,7 @@ msgstr "Wlewasz %2$s do %1$s." msgid "Dispense or dump %s" msgstr "Wydaj lub wyrzuć %s" -#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2004 +#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2005 msgid "Have a drink" msgstr "Napij się" @@ -487904,7 +488725,7 @@ msgstr "Zerknij przez zasłonięte zasłony." msgid "Tear down the curtains." msgstr "Porwij zasłony." -#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1993 +#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1994 msgid "You carefully peek through the curtains." msgstr "Ostrożnie zerkasz przez zasłony." @@ -488420,11 +489241,11 @@ msgstr "" "Autodok wykrył infekcję bakteryjną w ciele i wstrzyknął " "antybiotyki, aby ją leczyć." -#: src/iexamine.cpp:5512 src/iuse.cpp:657 +#: src/iexamine.cpp:5512 src/iuse.cpp:658 msgid "The muscle spasms start to go away." msgstr "Spazmy mięśni zaczynają ustawać." -#: src/iexamine.cpp:5514 src/iuse.cpp:659 +#: src/iexamine.cpp:5514 src/iuse.cpp:660 msgid "The medication does nothing to help the spasms." msgstr "Lek nie pomaga by załagodzić spazmy." @@ -488934,12 +489755,12 @@ msgstr "Pracuj nad wytwarzaniem albo demontażem" msgid "Which craft or disassembly to work on?" msgstr "Pracować nad jakim wytwarzaniem lub demontażem?" -#: src/iexamine.cpp:6617 src/iuse.cpp:9578 +#: src/iexamine.cpp:6617 src/iuse.cpp:9596 #, c-format msgid "You don't know the recipe for the %s and can't continue crafting." msgstr "Nie znasz przepisu na %s i nie możesz dalej wytwarzać." -#: src/iexamine.cpp:6618 src/iuse.cpp:9579 +#: src/iexamine.cpp:6618 src/iuse.cpp:9597 #, c-format msgid "" " doesn't know the recipe for the %s and can't continue crafting." @@ -488955,862 +489776,862 @@ msgstr "Użyć %s do ćwiczeń?" msgid "Connect %s to grid?" msgstr "Podłączyć %s do sieci?" -#: src/init.cpp:679 +#: src/init.cpp:664 msgid "Finalizing" msgstr "Finalizowanie" -#: src/init.cpp:683 src/init.cpp:769 +#: src/init.cpp:668 src/init.cpp:754 msgid "Flags" msgstr "Flagi" -#: src/init.cpp:684 src/init.cpp:770 +#: src/init.cpp:669 src/init.cpp:755 msgid "Option sliders" msgstr "" -#: src/init.cpp:685 src/init.cpp:837 +#: src/init.cpp:670 src/init.cpp:822 msgid "Body parts" msgstr "Części ciała" -#: src/init.cpp:686 +#: src/init.cpp:671 msgid "Sub body parts" msgstr "Podrzędne części ciała" -#: src/init.cpp:687 src/init.cpp:838 +#: src/init.cpp:672 src/init.cpp:823 msgid "Body graphs" msgstr "Wykresy ciała" -#: src/init.cpp:688 src/init.cpp:778 +#: src/init.cpp:673 src/init.cpp:763 msgid "Weather types" msgstr "Rodzaje pogody" -#: src/init.cpp:689 src/init.cpp:779 +#: src/init.cpp:674 src/init.cpp:764 msgid "Effect on conditions" msgstr "Efekt na stanach" -#: src/init.cpp:690 src/init.cpp:780 +#: src/init.cpp:675 src/init.cpp:765 msgid "Field types" msgstr "Rodzaje pól" -#: src/init.cpp:691 src/init.cpp:781 +#: src/init.cpp:676 src/init.cpp:766 msgid "Ammo effects" msgstr "Efekty amunicji" -#: src/init.cpp:692 src/init.cpp:782 +#: src/init.cpp:677 src/init.cpp:767 msgid "Emissions" msgstr "Emisje" -#: src/init.cpp:700 src/init.cpp:772 +#: src/init.cpp:685 src/init.cpp:757 msgid "Crafting requirements" msgstr "Wymagania wytwarzania" -#: src/init.cpp:705 +#: src/init.cpp:690 msgid "Vehicle part categories" msgstr "Kategorie części pojazdu" -#: src/init.cpp:706 src/init.cpp:794 +#: src/init.cpp:691 src/init.cpp:779 msgid "Vehicle parts" msgstr "Części pojazdu" -#: src/init.cpp:707 src/init.cpp:823 +#: src/init.cpp:692 src/init.cpp:808 msgid "Traps" msgstr "Pułapki" -#: src/init.cpp:708 +#: src/init.cpp:693 msgid "Terrain" msgstr "Teren" -#: src/init.cpp:710 src/init.cpp:813 +#: src/init.cpp:695 src/init.cpp:798 msgid "Overmap land use codes" msgstr "Kody użycia gruntu mapy głównej" -#: src/init.cpp:711 src/init.cpp:815 +#: src/init.cpp:696 src/init.cpp:800 msgid "Overmap terrain" msgstr "Teren mapy głównej" -#: src/init.cpp:712 src/init.cpp:814 +#: src/init.cpp:697 src/init.cpp:799 msgid "Overmap connections" msgstr "Połączenia mapy głównej" -#: src/init.cpp:713 src/init.cpp:818 +#: src/init.cpp:698 src/init.cpp:803 msgid "Overmap specials" msgstr "Specjały mapy głównej" -#: src/init.cpp:714 src/init.cpp:816 +#: src/init.cpp:699 src/init.cpp:801 msgid "Overmap locations" msgstr "Lokalizacje mapy głównej" -#: src/init.cpp:716 src/init.cpp:821 +#: src/init.cpp:701 src/init.cpp:806 msgid "Start locations" msgstr "Startowe lokalizacje" -#: src/init.cpp:717 +#: src/init.cpp:702 msgid "Vehicle part migrations" msgstr "" -#: src/init.cpp:718 +#: src/init.cpp:703 msgid "Vehicle prototypes" msgstr "Prototypy pojazdów" -#: src/init.cpp:719 +#: src/init.cpp:704 msgid "Mapgen weights" msgstr "Wagi generatora map" -#: src/init.cpp:720 +#: src/init.cpp:705 msgid "Mapgen parameters" msgstr "Parametry generatora map" -#: src/init.cpp:721 src/init.cpp:827 +#: src/init.cpp:706 src/init.cpp:812 msgid "Behaviors" msgstr "Zachowania" -#: src/init.cpp:723 src/init.cpp:798 +#: src/init.cpp:708 src/init.cpp:783 msgid "Monster types" msgstr "Rodzaje potworów" -#: src/init.cpp:728 src/init.cpp:803 +#: src/init.cpp:713 src/init.cpp:788 msgid "Monster groups" msgstr "Grupy potworów" -#: src/init.cpp:729 +#: src/init.cpp:714 msgid "Monster factions" msgstr "Frakcje potworów" -#: src/init.cpp:730 src/init.cpp:847 +#: src/init.cpp:715 src/init.cpp:832 msgid "Factions" msgstr "Frakcje" -#: src/init.cpp:731 +#: src/init.cpp:716 msgid "Move modes" msgstr "Tryby przemieszczania" -#: src/init.cpp:733 src/init.cpp:806 +#: src/init.cpp:718 src/init.cpp:791 msgid "Crafting recipes" msgstr "Przepisy" -#: src/init.cpp:734 +#: src/init.cpp:719 msgid "Recipe groups" msgstr "Grupy przepisów" -#: src/init.cpp:735 src/init.cpp:809 +#: src/init.cpp:720 src/init.cpp:794 msgid "Martial arts" msgstr "Sztuki walki" -#: src/init.cpp:736 src/init.cpp:826 +#: src/init.cpp:721 src/init.cpp:811 msgid "NPC classes" msgstr "Klasy NPC" -#: src/init.cpp:737 +#: src/init.cpp:722 msgid "Missions" msgstr "Misje" -#: src/init.cpp:738 src/init.cpp:835 +#: src/init.cpp:723 src/init.cpp:820 msgid "Harvest lists" msgstr "Listy żniw" -#: src/init.cpp:739 src/init.cpp:839 +#: src/init.cpp:724 src/init.cpp:824 msgid "Anatomies" msgstr "Anatomie" -#: src/init.cpp:740 src/init.cpp:810 src/mutation_ui.cpp:233 +#: src/init.cpp:725 src/init.cpp:795 src/mutation_ui.cpp:233 msgid "Mutations" msgstr "Mutacje" -#: src/init.cpp:741 src/init.cpp:845 src/scores_ui.cpp:32 +#: src/init.cpp:726 src/init.cpp:830 src/scores_ui.cpp:32 msgid "Achievements" msgstr "Osiągnięcia" -#: src/init.cpp:742 +#: src/init.cpp:727 msgid "Widgets" msgstr "Widżety" -#: src/init.cpp:744 +#: src/init.cpp:729 msgid "Tileset" msgstr "Nakładka graficzna" -#: src/init.cpp:765 +#: src/init.cpp:750 msgid "Verifying" msgstr "Weryfikacja" -#: src/init.cpp:777 +#: src/init.cpp:762 msgid "Vitamins" msgstr "Witaminy" -#: src/init.cpp:783 +#: src/init.cpp:768 msgid "Effect types" msgstr "Typy efektów" -#: src/init.cpp:784 +#: src/init.cpp:769 msgid "Activities" msgstr "Aktywności" -#: src/init.cpp:785 +#: src/init.cpp:770 msgid "Addiction types" msgstr "Rodzaje uzależnień" -#: src/init.cpp:792 +#: src/init.cpp:777 msgid "Materials" msgstr "Materiały" -#: src/init.cpp:793 +#: src/init.cpp:778 msgid "Engine faults" msgstr "Uszkodzenia silnika" -#: src/init.cpp:795 +#: src/init.cpp:780 msgid "Mapgen definitions" msgstr "Definicje generatora map" -#: src/init.cpp:796 +#: src/init.cpp:781 msgid "Mapgen palettes" msgstr "Palety generatora map" -#: src/init.cpp:804 +#: src/init.cpp:789 msgid "Furniture and terrain" msgstr "Umeblowanie i teren" -#: src/init.cpp:807 +#: src/init.cpp:792 msgid "Professions" msgstr "Zawody" -#: src/init.cpp:808 +#: src/init.cpp:793 msgid "Scenarios" msgstr "Scenariusze" -#: src/init.cpp:811 +#: src/init.cpp:796 msgid "Mutation categories" msgstr "Kategorie mutacji" -#: src/init.cpp:812 +#: src/init.cpp:797 msgid "Region settings" msgstr "Ustawienia regionu" -#: src/init.cpp:819 +#: src/init.cpp:804 msgid "Map extras" msgstr "Dodatki mapy" -#: src/init.cpp:820 +#: src/init.cpp:805 msgid "Shop rates" msgstr "Stawki sklepowe" -#: src/init.cpp:822 +#: src/init.cpp:807 msgid "Ammunition types" msgstr "Rodzaje amunicji" -#: src/init.cpp:825 +#: src/init.cpp:810 msgid "Gates" msgstr "Bramy" -#: src/init.cpp:828 +#: src/init.cpp:813 msgid "Mission types" msgstr "Rodzaje misji" -#: src/init.cpp:830 +#: src/init.cpp:815 msgid "Item actions" msgstr "Akcje przedmiotów" -#: src/init.cpp:836 +#: src/init.cpp:821 msgid "NPC templates" msgstr "Szablony NPC" -#: src/init.cpp:840 +#: src/init.cpp:825 msgid "Spells" msgstr "Zaklęcia" -#: src/init.cpp:841 +#: src/init.cpp:826 msgid "Transformations" msgstr "Transformacje" -#: src/init.cpp:842 +#: src/init.cpp:827 msgid "Statistics" msgstr "Statystyki" -#: src/init.cpp:843 +#: src/init.cpp:828 msgid "Scent types" msgstr "Rodzaje zapachów" -#: src/init.cpp:844 +#: src/init.cpp:829 msgid "Scores" msgstr "Wyniki" -#: src/init.cpp:846 +#: src/init.cpp:831 msgid "Disease types" msgstr "Rodzaje chorób" -#: src/input.cpp:138 +#: src/input.cpp:139 msgctxt "key modifier" msgid "CTRL-" msgstr "CTRL+" -#: src/input.cpp:139 +#: src/input.cpp:140 msgctxt "key modifier" msgid "ALT-" msgstr "ALT+" -#: src/input.cpp:140 +#: src/input.cpp:141 msgctxt "key modifier" msgid "SHIFT-" msgstr "SHIFT+" -#: src/input.cpp:480 +#: src/input.cpp:479 msgid "key bindings configuration" msgstr "konfiguracja przypisań klawiszy" -#: src/input.cpp:520 src/input.cpp:558 +#: src/input.cpp:519 src/input.cpp:557 msgctxt "key name" msgid "TAB" msgstr "TAB" -#: src/input.cpp:521 +#: src/input.cpp:520 msgctxt "key name" msgid "BACKTAB" msgstr "BACKTAB" -#: src/input.cpp:522 src/input.cpp:561 +#: src/input.cpp:521 src/input.cpp:560 msgctxt "key name" msgid "SPACE" msgstr "SPACJA" -#: src/input.cpp:523 src/input.cpp:581 +#: src/input.cpp:522 src/input.cpp:580 msgctxt "key name" msgid "UP" msgstr "GÓRA" -#: src/input.cpp:524 src/input.cpp:580 +#: src/input.cpp:523 src/input.cpp:579 msgctxt "key name" msgid "DOWN" msgstr "DÓŁ" -#: src/input.cpp:525 src/input.cpp:579 +#: src/input.cpp:524 src/input.cpp:578 msgctxt "key name" msgid "LEFT" msgstr "LEWO" -#: src/input.cpp:526 src/input.cpp:578 +#: src/input.cpp:525 src/input.cpp:577 msgctxt "key name" msgid "RIGHT" msgstr "PRAWO" -#: src/input.cpp:527 src/input.cpp:577 +#: src/input.cpp:526 src/input.cpp:576 msgctxt "key name" msgid "NPAGE" msgstr "PAGE UP" -#: src/input.cpp:528 src/input.cpp:574 +#: src/input.cpp:527 src/input.cpp:573 msgctxt "key name" msgid "PPAGE" msgstr "PAGE DOWN" -#: src/input.cpp:529 src/input.cpp:560 +#: src/input.cpp:528 src/input.cpp:559 msgctxt "key name" msgid "ESC" msgstr "ESC" -#: src/input.cpp:531 src/input.cpp:557 +#: src/input.cpp:530 src/input.cpp:556 msgctxt "key name" msgid "BACKSPACE" msgstr "BACKSPACE" -#: src/input.cpp:532 +#: src/input.cpp:531 msgctxt "key name" msgid "DELETE" msgstr "USUŃ" -#: src/input.cpp:533 src/input.cpp:575 +#: src/input.cpp:532 src/input.cpp:574 msgctxt "key name" msgid "HOME" msgstr "HOME" -#: src/input.cpp:534 +#: src/input.cpp:533 msgctxt "key name" msgid "BREAK" msgstr "BREAK" -#: src/input.cpp:535 src/input.cpp:576 +#: src/input.cpp:534 src/input.cpp:575 msgctxt "key name" msgid "END" msgstr "END" -#: src/input.cpp:536 src/input.cpp:559 +#: src/input.cpp:535 src/input.cpp:558 msgctxt "key name" msgid "RETURN" msgstr "ENTER" -#: src/input.cpp:538 src/input.cpp:586 +#: src/input.cpp:537 src/input.cpp:585 msgctxt "key name" msgid "KEYPAD_ENTER" msgstr "NUM ENTER" -#: src/input.cpp:562 +#: src/input.cpp:561 msgctxt "key name" msgid "F1" msgstr "F1" -#: src/input.cpp:563 +#: src/input.cpp:562 msgctxt "key name" msgid "F2" msgstr "F2" -#: src/input.cpp:564 +#: src/input.cpp:563 msgctxt "key name" msgid "F3" msgstr "F3" -#: src/input.cpp:565 +#: src/input.cpp:564 msgctxt "key name" msgid "F4" msgstr "F4" -#: src/input.cpp:566 +#: src/input.cpp:565 msgctxt "key name" msgid "F5" msgstr "F5" -#: src/input.cpp:567 +#: src/input.cpp:566 msgctxt "key name" msgid "F6" msgstr "F6" -#: src/input.cpp:568 +#: src/input.cpp:567 msgctxt "key name" msgid "F7" msgstr "F7" -#: src/input.cpp:569 +#: src/input.cpp:568 msgctxt "key name" msgid "F8" msgstr "F8" -#: src/input.cpp:570 +#: src/input.cpp:569 msgctxt "key name" msgid "F9" msgstr "F9" -#: src/input.cpp:571 +#: src/input.cpp:570 msgctxt "key name" msgid "F10" msgstr "F10" -#: src/input.cpp:572 +#: src/input.cpp:571 msgctxt "key name" msgid "F11" msgstr "F11" -#: src/input.cpp:573 +#: src/input.cpp:572 msgctxt "key name" msgid "F12" msgstr "F12" -#: src/input.cpp:582 +#: src/input.cpp:581 msgctxt "key name" msgid "KEYPAD_DIVIDE" msgstr "NUM /" -#: src/input.cpp:583 +#: src/input.cpp:582 msgctxt "key name" msgid "KEYPAD_MULTIPLY" msgstr "NUM *" -#: src/input.cpp:584 +#: src/input.cpp:583 msgctxt "key name" msgid "KEYPAD_MINUS" msgstr "NUM -" -#: src/input.cpp:585 +#: src/input.cpp:584 msgctxt "key name" msgid "KEYPAD_PLUS" msgstr "NUM +" -#: src/input.cpp:587 +#: src/input.cpp:586 msgctxt "key name" msgid "KEYPAD_1" msgstr "NUM 1" -#: src/input.cpp:588 +#: src/input.cpp:587 msgctxt "key name" msgid "KEYPAD_2" msgstr "NUM 2" -#: src/input.cpp:589 +#: src/input.cpp:588 msgctxt "key name" msgid "KEYPAD_3" msgstr "NUM 3" -#: src/input.cpp:590 +#: src/input.cpp:589 msgctxt "key name" msgid "KEYPAD_4" msgstr "NUM 4" -#: src/input.cpp:591 +#: src/input.cpp:590 msgctxt "key name" msgid "KEYPAD_5" msgstr "NUM 5" -#: src/input.cpp:592 +#: src/input.cpp:591 msgctxt "key name" msgid "KEYPAD_6" msgstr "NUM 6" -#: src/input.cpp:593 +#: src/input.cpp:592 msgctxt "key name" msgid "KEYPAD_7" msgstr "NUM 7" -#: src/input.cpp:594 +#: src/input.cpp:593 msgctxt "key name" msgid "KEYPAD_8" msgstr "NUM 8" -#: src/input.cpp:595 +#: src/input.cpp:594 msgctxt "key name" msgid "KEYPAD_9" msgstr "NUM 9" -#: src/input.cpp:596 +#: src/input.cpp:595 msgctxt "key name" msgid "KEYPAD_0" msgstr "NUM 0" -#: src/input.cpp:597 +#: src/input.cpp:596 msgctxt "key name" msgid "KEYPAD_PERIOD" msgstr "NUM ." -#: src/input.cpp:598 +#: src/input.cpp:597 msgctxt "key name" msgid "F13" msgstr "F13" -#: src/input.cpp:599 +#: src/input.cpp:598 msgctxt "key name" msgid "F14" msgstr "F14" -#: src/input.cpp:600 +#: src/input.cpp:599 msgctxt "key name" msgid "F15" msgstr "F15" -#: src/input.cpp:601 +#: src/input.cpp:600 msgctxt "key name" msgid "F16" msgstr "F16" -#: src/input.cpp:602 +#: src/input.cpp:601 msgctxt "key name" msgid "F17" msgstr "F17" -#: src/input.cpp:603 +#: src/input.cpp:602 msgctxt "key name" msgid "F18" msgstr "F18" -#: src/input.cpp:604 +#: src/input.cpp:603 msgctxt "key name" msgid "F19" msgstr "F19" -#: src/input.cpp:605 +#: src/input.cpp:604 msgctxt "key name" msgid "F20" msgstr "F20" -#: src/input.cpp:606 +#: src/input.cpp:605 msgctxt "key name" msgid "F21" msgstr "F21" -#: src/input.cpp:607 +#: src/input.cpp:606 msgctxt "key name" msgid "F22" msgstr "F22" -#: src/input.cpp:608 +#: src/input.cpp:607 msgctxt "key name" msgid "F23" msgstr "F23" -#: src/input.cpp:609 +#: src/input.cpp:608 msgctxt "key name" msgid "F24" msgstr "F24" -#: src/input.cpp:615 +#: src/input.cpp:614 msgctxt "key name" msgid "JOY_LEFT" msgstr "JOY LEWO" -#: src/input.cpp:616 +#: src/input.cpp:615 msgctxt "key name" msgid "JOY_RIGHT" msgstr "JOY PRAWO" -#: src/input.cpp:617 +#: src/input.cpp:616 msgctxt "key name" msgid "JOY_UP" msgstr "JOY GÓRA" -#: src/input.cpp:618 +#: src/input.cpp:617 msgctxt "key name" msgid "JOY_DOWN" msgstr "JOY DÓŁ" -#: src/input.cpp:619 +#: src/input.cpp:618 msgctxt "key name" msgid "JOY_LEFTUP" msgstr "JOY LEWO-GÓRA" -#: src/input.cpp:620 +#: src/input.cpp:619 msgctxt "key name" msgid "JOY_LEFTDOWN" msgstr "JOY LEWO-DÓŁ" -#: src/input.cpp:621 +#: src/input.cpp:620 msgctxt "key name" msgid "JOY_RIGHTUP" msgstr "JOY PRAWO-GÓRA" -#: src/input.cpp:622 +#: src/input.cpp:621 msgctxt "key name" msgid "JOY_RIGHTDOWN" msgstr "JOY PRAWO-DÓŁ" -#: src/input.cpp:624 +#: src/input.cpp:623 msgctxt "key name" msgid "JOY_0" msgstr "JOY 0" -#: src/input.cpp:625 +#: src/input.cpp:624 msgctxt "key name" msgid "JOY_1" msgstr "JOY 1" -#: src/input.cpp:626 +#: src/input.cpp:625 msgctxt "key name" msgid "JOY_2" msgstr "JOY 2" -#: src/input.cpp:627 +#: src/input.cpp:626 msgctxt "key name" msgid "JOY_3" msgstr "JOY 3" -#: src/input.cpp:628 +#: src/input.cpp:627 msgctxt "key name" msgid "JOY_4" msgstr "JOY 4" -#: src/input.cpp:629 +#: src/input.cpp:628 msgctxt "key name" msgid "JOY_5" msgstr "JOY 5" -#: src/input.cpp:630 +#: src/input.cpp:629 msgctxt "key name" msgid "JOY_6" msgstr "JOY 6" -#: src/input.cpp:631 +#: src/input.cpp:630 msgctxt "key name" msgid "JOY_7" msgstr "JOY 7" -#: src/input.cpp:632 +#: src/input.cpp:631 msgctxt "key name" msgid "JOY_8" msgstr "JOY 8" -#: src/input.cpp:633 +#: src/input.cpp:632 msgctxt "key name" msgid "JOY_9" msgstr "JOY 9" -#: src/input.cpp:634 +#: src/input.cpp:633 msgctxt "key name" msgid "JOY_10" msgstr "JOY 10" -#: src/input.cpp:635 +#: src/input.cpp:634 msgctxt "key name" msgid "JOY_11" msgstr "JOY 11" -#: src/input.cpp:636 +#: src/input.cpp:635 msgctxt "key name" msgid "JOY_12" msgstr "JOY 12" -#: src/input.cpp:637 +#: src/input.cpp:636 msgctxt "key name" msgid "JOY_13" msgstr "JOY 13" -#: src/input.cpp:638 +#: src/input.cpp:637 msgctxt "key name" msgid "JOY_14" msgstr "JOY 14" -#: src/input.cpp:639 +#: src/input.cpp:638 msgctxt "key name" msgid "JOY_15" msgstr "JOY 15" -#: src/input.cpp:640 +#: src/input.cpp:639 msgctxt "key name" msgid "JOY_16" msgstr "JOY 16" -#: src/input.cpp:641 +#: src/input.cpp:640 msgctxt "key name" msgid "JOY_17" msgstr "JOY 17" -#: src/input.cpp:642 +#: src/input.cpp:641 msgctxt "key name" msgid "JOY_18" msgstr "JOY 18" -#: src/input.cpp:643 +#: src/input.cpp:642 msgctxt "key name" msgid "JOY_19" msgstr "JOY 19" -#: src/input.cpp:644 +#: src/input.cpp:643 msgctxt "key name" msgid "JOY_20" msgstr "JOY 20" -#: src/input.cpp:645 +#: src/input.cpp:644 msgctxt "key name" msgid "JOY_21" msgstr "JOY 21" -#: src/input.cpp:646 +#: src/input.cpp:645 msgctxt "key name" msgid "JOY_22" msgstr "JOY 22" -#: src/input.cpp:647 +#: src/input.cpp:646 msgctxt "key name" msgid "JOY_23" msgstr "JOY 23" -#: src/input.cpp:648 +#: src/input.cpp:647 msgctxt "key name" msgid "JOY_24" msgstr "JOY 24" -#: src/input.cpp:649 +#: src/input.cpp:648 msgctxt "key name" msgid "JOY_25" msgstr "JOY 25" -#: src/input.cpp:650 +#: src/input.cpp:649 msgctxt "key name" msgid "JOY_26" msgstr "JOY 26" -#: src/input.cpp:651 +#: src/input.cpp:650 msgctxt "key name" msgid "JOY_27" msgstr "JOY 27" -#: src/input.cpp:652 +#: src/input.cpp:651 msgctxt "key name" msgid "JOY_28" msgstr "JOY 28" -#: src/input.cpp:653 +#: src/input.cpp:652 msgctxt "key name" msgid "JOY_29" msgstr "JOY 29" -#: src/input.cpp:654 +#: src/input.cpp:653 msgctxt "key name" msgid "JOY_30" msgstr "JOY 30" -#: src/input.cpp:657 +#: src/input.cpp:656 msgctxt "key name" msgid "MOUSE_LEFT_PRESSED" msgstr "" -#: src/input.cpp:659 +#: src/input.cpp:658 msgctxt "key name" msgid "MOUSE_LEFT" msgstr "MYSZ LEWY" -#: src/input.cpp:661 +#: src/input.cpp:660 msgctxt "key name" msgid "MOUSE_RIGHT_PRESSED" msgstr "" -#: src/input.cpp:663 +#: src/input.cpp:662 msgctxt "key name" msgid "MOUSE_RIGHT" msgstr "MYSZ PRAWY" -#: src/input.cpp:665 +#: src/input.cpp:664 msgctxt "key name" msgid "SCROLL_UP" msgstr "SCROLL GÓRA" -#: src/input.cpp:667 +#: src/input.cpp:666 msgctxt "key name" msgid "SCROLL_DOWN" msgstr "SCROLL DÓŁ" -#: src/input.cpp:669 +#: src/input.cpp:668 msgctxt "key name" msgid "MOUSE_MOVE" msgstr "RUCH MYSZY" -#: src/input.cpp:735 +#: src/input.cpp:734 #, c-format msgctxt "function key name" msgid "F%d" msgstr "F%d" -#: src/input.cpp:741 +#: src/input.cpp:740 #, c-format msgctxt "control key name" msgid "CTRL+%c" msgstr "CTRL+%c" -#: src/input.cpp:763 +#: src/input.cpp:762 #, c-format msgid "unknown key %ld" msgstr "nieznany klawisz %ld" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound globally!" msgstr "Nieprzypisany globalnie!" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound locally!" msgstr "Nieprzypisany lokalnie!" -#: src/input.cpp:1098 +#: src/input.cpp:1097 msgctxt "keybinding" msgid "None applicable" msgstr "" -#: src/input.cpp:1101 src/input.cpp:1842 src/output.h:690 +#: src/input.cpp:1100 src/input.cpp:1841 src/output.h:692 #: src/requirements.cpp:534 src/requirements.cpp:556 msgid " or " msgstr " lub " -#: src/input.cpp:1101 src/output.h:690 +#: src/input.cpp:1100 src/output.h:692 msgid ", or " msgstr " lub " #. ~ keybinding description for anykey -#: src/input.cpp:1125 +#: src/input.cpp:1124 msgctxt "keybinding" msgid "any" msgstr "dowolny" #. ~ keybinding description for unbound or non-applicable keys -#: src/input.cpp:1151 +#: src/input.cpp:1150 msgctxt "keybinding" msgid "n/a" msgstr "nd." @@ -489818,7 +490639,7 @@ msgstr "nd." #. ~ %1$s: action description text before key, #. ~ %2$s: key description, #. ~ %3$s: action description text after key. -#: src/input.cpp:1167 +#: src/input.cpp:1166 #, c-format msgctxt "keybinding" msgid "%1$s(%2$s)%3$s" @@ -489826,25 +490647,25 @@ msgstr "%1$s(%2$s)%3$s" #. ~ %1$s: key description, #. ~ %2$s: action description. -#: src/input.cpp:1172 +#: src/input.cpp:1171 #, c-format msgctxt "keybinding" msgid "[%1$s] %2$s" msgstr "[%1$s] %2$s" -#: src/input.cpp:1427 +#: src/input.cpp:1426 msgid "Unbound keys" msgstr "Nieprzypisane klawisze" -#: src/input.cpp:1428 +#: src/input.cpp:1427 msgid "Keybinding active only on this screen" msgstr "Przypisania aktywne tylko na tym ekranie" -#: src/input.cpp:1429 +#: src/input.cpp:1428 msgid "Keybinding active globally" msgstr "Przypisania aktywne globalnie" -#: src/input.cpp:1431 +#: src/input.cpp:1430 #, c-format msgid "" "Press %c to remove keybinding\n" @@ -489855,42 +490676,42 @@ msgstr "" "Wciśnij %c, by dodać lokalne przypisanie\n" "Wciśnij %c, by dodać globalne przypisanie\n" -#: src/input.cpp:1437 +#: src/input.cpp:1436 #, c-format msgid "Press %c to execute action\n" msgstr "Wciśnij %c, by wykonać akcję\n" -#: src/input.cpp:1448 +#: src/input.cpp:1447 msgid "Keybindings" msgstr "Przypisania klawiszy" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Clear keys for %s?" msgstr "Wyczyść klawisze dla %s?" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Reset to global bindings for %s?" msgstr "Resetuj do globalnego przypisania dla %s?" -#: src/input.cpp:1618 +#: src/input.cpp:1617 msgid "" "There are already local keybindings defined for this action, please remove " "them first." msgstr "Już są przypisane lokalnie klawisze dla tej akcji, usuń je najpierw." -#: src/input.cpp:1622 +#: src/input.cpp:1621 #, c-format msgid "New key for %s" msgstr "Nowy klawisz dla %s" -#: src/input.cpp:1630 +#: src/input.cpp:1629 #, c-format msgid "This key is already used for %s." msgstr "Ten klawisz jest już w użyciu dla %s." -#: src/input.cpp:1641 +#: src/input.cpp:1640 #, c-format msgid "" "This key conflicts with %s. Remove this key from the conflicting command(s)," @@ -489899,16 +490720,16 @@ msgstr "" "Ten klawisz konfliktuje z %s. Usuń klawisz z konfliktowych komend i " "kontynuuj." -#: src/input.cpp:1672 +#: src/input.cpp:1671 #, c-format msgid "saving keybindings failed: %s" msgstr "zapis przypisanych klawiszy nie powiódł się: %s" -#: src/input.cpp:1830 +#: src/input.cpp:1829 msgid "any key" msgstr "dowolny klawisz" -#: src/input.cpp:1833 +#: src/input.cpp:1832 msgid "mouse movement" msgstr "ruch myszy" @@ -489958,7 +490779,7 @@ msgstr "Wolna objętość kabury (%s): %s Używane kabury:" msgid "There are no available choices" msgstr "Brak dostępnych wyborów" -#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1299 +#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter: " msgstr "[%s] Filtr: " @@ -490143,12 +490964,12 @@ msgstr "Pochodzenie: %s" msgid "Material: %s" msgstr "Materiał: %s" -#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:964 -#: src/item_pocket.cpp:1172 src/item_pocket.cpp:1183 +#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:965 +#: src/item_pocket.cpp:1188 src/item_pocket.cpp:1199 msgid "Volume: " msgstr "Objętość: " -#: src/item.cpp:2097 src/item_pocket.cpp:1177 src/item_pocket.cpp:1186 +#: src/item.cpp:2097 src/item_pocket.cpp:1193 src/item_pocket.cpp:1202 msgid "Weight: " msgstr "Waga: " @@ -490436,7 +491257,7 @@ msgstr "" msgid "Compatible guns: " msgstr "" -#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:973 +#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:974 #, c-format msgid " round of %s" msgid_plural " rounds of %s" @@ -490872,12 +491693,12 @@ msgid "Bash: " msgstr "Miażdżone: " #: src/item.cpp:3467 src/item.cpp:3472 src/item.cpp:3476 src/item.cpp:3650 -#: src/item.cpp:5036 src/item_pocket.cpp:1165 +#: src/item.cpp:5036 src/item_pocket.cpp:1181 msgid "Cut: " msgstr "Cięte: " #: src/item.cpp:3485 src/item.cpp:3490 src/item.cpp:3494 src/item.cpp:3652 -#: src/item_pocket.cpp:1167 +#: src/item_pocket.cpp:1183 msgid "Ballistic: " msgstr "Balistyczne: " @@ -492022,7 +492843,7 @@ msgstr " (%s tur)" msgid " (dirty)" msgstr " (zabrudzone)" -#: src/item.cpp:6430 src/veh_interact.cpp:1535 +#: src/item.cpp:6430 src/veh_interact.cpp:1533 msgid " (rotten)" msgstr " (zgniłe)" @@ -492046,7 +492867,7 @@ msgstr " (gorące)" msgid " (cold)" msgstr " (zimne)" -#: src/item.cpp:6447 src/veh_interact.cpp:1533 +#: src/item.cpp:6447 src/veh_interact.cpp:1531 msgid " (frozen)" msgstr " (zamrożone)" @@ -492140,7 +492961,7 @@ msgstr " (zapalone)" msgid " (plugged in)" msgstr " (wpięte)" -#: src/item.cpp:6527 src/ranged.cpp:3262 src/ranged.cpp:3285 +#: src/item.cpp:6527 src/ranged.cpp:3263 src/ranged.cpp:3286 msgid " (active)" msgstr " (aktywne)" @@ -492217,245 +493038,245 @@ msgstr "lewo" msgid "right" msgstr "prawo" -#: src/item.cpp:9184 +#: src/item.cpp:9185 msgid "++" msgstr "++" -#: src/item.cpp:9186 +#: src/item.cpp:9187 msgid "||" msgstr "||" -#: src/item.cpp:9188 +#: src/item.cpp:9189 msgid "|\\" msgstr "|\\" -#: src/item.cpp:9190 +#: src/item.cpp:9191 msgid "|." msgstr "|." -#: src/item.cpp:9192 +#: src/item.cpp:9193 msgid "\\." msgstr "\\." -#: src/item.cpp:9195 +#: src/item.cpp:9196 msgid "XX" msgstr "XX" -#: src/item.cpp:9197 +#: src/item.cpp:9198 msgid ".." msgstr ".." -#: src/item.cpp:9211 +#: src/item.cpp:9212 msgctxt "damage adjective" msgid "accurized " msgstr "wyregulowane " -#: src/item.cpp:9213 +#: src/item.cpp:9214 msgctxt "damage adjective" msgid "reinforced " msgstr "wzmocnione " -#: src/item.cpp:9219 +#: src/item.cpp:9220 msgctxt "damage adjective" msgid "bruised " msgstr "obite " -#: src/item.cpp:9222 +#: src/item.cpp:9223 msgctxt "damage adjective" msgid "damaged " msgstr "uszkodzone " -#: src/item.cpp:9225 +#: src/item.cpp:9226 msgctxt "damage adjective" msgid "mangled " msgstr "poszarpane " -#: src/item.cpp:9228 +#: src/item.cpp:9229 msgctxt "damage adjective" msgid "pulped " msgstr "rozbite " -#: src/item.cpp:9237 +#: src/item.cpp:9238 msgid "fully intact " msgstr "bez uszczerbku " -#: src/item.cpp:11165 +#: src/item.cpp:11170 msgid "isn't a weapon" msgstr "nie jest bronią" -#: src/item.cpp:11168 +#: src/item.cpp:11173 msgid "is a gunmod and cannot be modded" msgstr "jest modyfikacją broni palnej i nie może być zmodyfikowane" -#: src/item.cpp:11171 +#: src/item.cpp:11176 #, c-format msgid "already has a %s" msgstr "już posiada %s" -#: src/item.cpp:11174 +#: src/item.cpp:11179 msgid "doesn't have a slot for this mod" msgstr "nie ma miejsca montażowego na tę modyfikację" -#: src/item.cpp:11177 +#: src/item.cpp:11182 #, c-format msgid "doesn't have enough room for another %s mod" msgstr "nie ma wystarczająco miejsca na kolejną %s modyfikację" -#: src/item.cpp:11182 +#: src/item.cpp:11187 #, c-format msgid "cannot have a %s" msgstr "nie może mieć %s" -#: src/item.cpp:11186 +#: src/item.cpp:11191 msgid "isn't big enough to use that mod" msgstr "nie jest wystarczająco duże by używać tej modyfikacji" -#: src/item.cpp:11190 +#: src/item.cpp:11195 msgid "can only accept small mods on that slot" msgstr "akceptuje tylko małe modyfikacje na tym slocie" -#: src/item.cpp:11201 +#: src/item.cpp:11206 #, c-format msgid "%1$s cannot be used on item with no compatible ammo types" msgstr "" "%1$s nie może być użyte na przedmiocie bez kompatybilnych typów amunicji" -#: src/item.cpp:11204 +#: src/item.cpp:11209 msgid "is already waterproof" msgstr "już jest wodoodporne" -#: src/item.cpp:11207 +#: src/item.cpp:11212 msgid "is already eminently reliable" msgstr "jest już wyjątkowo niezawodne" -#: src/item.cpp:11210 +#: src/item.cpp:11215 msgid "cannot have a brass catcher" msgstr "nie może mieć łapacza łusek" -#: src/item.cpp:11215 +#: src/item.cpp:11220 msgid "must be unloaded before installing this mod" msgstr "musi być rozładowane przed zainstalowaniem tej modyfikacji" -#: src/item.cpp:11219 +#: src/item.cpp:11224 msgid "doesn't have a stock to attach this mod" msgstr "" -#: src/item.cpp:11224 +#: src/item.cpp:11229 #, c-format msgid "cannot be installed on a weapon with \"%s\"" msgstr "nie może być zainstalowane na broni z „%s”" -#: src/item.cpp:11829 +#: src/item.cpp:11834 #, c-format msgid "That %s must be on the ground or held to hold contents!" msgstr "To %s musi być na ziemi lub być trzymane, by utrzymać zawartość!" -#: src/item.cpp:11834 +#: src/item.cpp:11839 #, c-format msgid "That %1$s won't hold %2$s." msgstr "Ten %1$s nie utrzyma %2$s." -#: src/item.cpp:11839 +#: src/item.cpp:11844 #, c-format msgid "Your %1$s can't hold any more %2$s." msgstr "%1$s nie zmieści więcej %2$s." -#: src/item.cpp:11857 +#: src/item.cpp:11862 #, c-format msgid "That %s doesn't have room to expand." msgstr "Ten %s nie ma miejsca żeby się rozłożyć." -#: src/item.cpp:12411 +#: src/item.cpp:12416 #, c-format msgctxt "components count" msgid "%d x %s" msgstr "%d x %s" -#: src/item.cpp:12934 +#: src/item.cpp:12926 msgid "A nearby robot has repaired itself and stands up!" msgstr "Pobliski robot naprawił się i powstał!" -#: src/item.cpp:12936 +#: src/item.cpp:12928 msgid "A nearby corpse rises and moves towards you!" msgstr "Pobliskie ciało powstało i idzie w twoim kierunku!" -#: src/item.cpp:12941 +#: src/item.cpp:12933 msgid "Oh dear god, a robot you're carrying has started moving!" msgstr "Dobry boże, robot którego niesiesz zaczął się ruszać!" -#: src/item.cpp:12944 +#: src/item.cpp:12936 msgid "Oh dear god, a corpse you're carrying has started moving!" msgstr "Dobry boże, ciało które niesiesz zaczęło się ruszać!" -#: src/item.cpp:13004 +#: src/item.cpp:12996 #, c-format msgid "You take a puff of your %s." msgstr "Zaciągasz się %s." -#: src/item.cpp:13014 +#: src/item.cpp:13006 #, c-format msgid "Your shaking hand causes you to drop your %s." msgstr "Drżenie dłoni powoduje że upuszczasz %s." -#: src/item.cpp:13021 +#: src/item.cpp:13013 #, c-format msgid "You fall asleep and drop your %s." msgstr "Zasypiasz i upuszczasz %s." -#: src/item.cpp:13041 +#: src/item.cpp:13033 #, c-format msgid "You finish your %s." msgstr "Dokańczasz %s." -#: src/item.cpp:13105 +#: src/item.cpp:13097 #, c-format msgid "Your %s is quenched by water." msgstr "Twoją %s zagasza woda." -#: src/item.cpp:13107 +#: src/item.cpp:13099 #, c-format msgid "Your %s is quenched by precipitation." msgstr "Twoją %s zagasza opad atmosferyczny." -#: src/item.cpp:13110 +#: src/item.cpp:13102 #, c-format msgid "Your %s is blown out by the wind." msgstr "Twoją %s zdmuchuje wiatr." -#: src/item.cpp:13167 src/item.cpp:13179 src/item.cpp:13194 src/iuse.cpp:8495 -#: src/iuse.cpp:8672 src/iuse.cpp:8865 +#: src/item.cpp:13159 src/item.cpp:13171 src/item.cpp:13186 src/iuse.cpp:8499 +#: src/iuse.cpp:8685 src/iuse.cpp:8884 msgid "You notice the cable has come loose!" msgstr "Zauważasz, że kabel się obluzował!" -#: src/item.cpp:13206 +#: src/item.cpp:13198 msgid "The over-extended cable breaks loose!" msgstr "Zbyt rozciągnięty kabel obluzowuje się!" -#: src/item.cpp:13226 +#: src/item.cpp:13218 msgid "You reel in the cable." msgstr "Zwijasz kabel." -#: src/item.cpp:13274 +#: src/item.cpp:13266 #, c-format msgid "You need an UPS to run the %s!" msgstr "Potrzebujesz UPS-a by zasilić %s!" -#: src/item.cpp:13281 +#: src/item.cpp:13273 #, c-format msgid "The %s ran out of energy!" msgstr "Wyczerpała się energia w %s!" -#: src/item.cpp:13316 +#: src/item.cpp:13308 #, c-format msgid "Your %s rusts due to blackpowder fouling." msgstr "%s rdzewieje przez zanieczyszczenie czarnym prochem." -#: src/item.cpp:13364 +#: src/item.cpp:13356 #, c-format msgid "Your %s disappears!" msgstr "%s znika!" -#: src/item.cpp:13719 +#: src/item.cpp:13711 msgctxt "item name" msgid "human blood" msgid_plural "human blood" @@ -492464,7 +493285,7 @@ msgstr[1] "ludzkie krwi" msgstr[2] "ludzkich krwi" msgstr[3] "ludzkiej krwi" -#: src/item.cpp:13721 +#: src/item.cpp:13713 #, c-format msgctxt "item name" msgid "%s blood" @@ -492475,7 +493296,7 @@ msgstr[2] "krwi %s" msgstr[3] "krwi %s" #. ~ %1$s: name of corpse with modifiers; %2$s: species name -#: src/item.cpp:13792 +#: src/item.cpp:13784 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of a %2$s" @@ -492483,7 +493304,7 @@ msgstr "%1$s - %2$s" #. ~ %1$s: name of corpse with modifiers; %2$s: proper name; %3$s: species #. name -#: src/item.cpp:13796 +#: src/item.cpp:13788 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of %2$s, %3$s" @@ -492598,7 +493419,7 @@ msgstr "%s." msgid "Total capacity:" msgstr "Całkowita pojemność:" -#: src/item_contents.cpp:2278 src/item_pocket.cpp:966 +#: src/item_contents.cpp:2278 src/item_pocket.cpp:967 msgid " Weight: " msgstr " Waga: " @@ -492617,7 +493438,7 @@ msgid "" "[RETURN] Context menu\n" msgstr "" -#: src/item_factory.cpp:1622 +#: src/item_factory.cpp:1623 msgid "" "Can be activated to increase environmental protection. Will " "consume charges when active, but only when environmental hazards are " @@ -492627,20 +493448,20 @@ msgstr "" "ładunki gdy aktywny, ale tylko w obecności zagrożeń " "środowiskowych." -#: src/item_factory.cpp:3559 +#: src/item_factory.cpp:3561 #, c-format msgid "%s needs pocket definitions" msgstr "%s wymaga definicji kieszeni" -#: src/item_factory.cpp:4889 src/trait_group.cpp:89 +#: src/item_factory.cpp:4891 src/trait_group.cpp:89 msgid "Test which group?" msgstr "Testuj którą grupę?" -#: src/item_factory.cpp:4913 src/trait_group.cpp:113 +#: src/item_factory.cpp:4915 src/trait_group.cpp:113 msgid "Result of 100 spawns:" msgstr "Rezultat 100 spawnów:" -#: src/item_factory.cpp:4916 src/trait_group.cpp:116 +#: src/item_factory.cpp:4918 src/trait_group.cpp:116 #, c-format msgid "%d x %s" msgstr "%d x %s" @@ -492659,52 +493480,57 @@ msgstr "ekwipunek" msgid "inside %s" msgstr "w %s" -#: src/item_pocket.cpp:850 +#: src/item_pocket.cpp:851 msgid "open" msgstr "otwarta" -#: src/item_pocket.cpp:940 +#: src/item_pocket.cpp:941 #, c-format msgid "Pocket %d:" msgstr "Kieszeń %d:" -#: src/item_pocket.cpp:962 +#: src/item_pocket.cpp:963 msgid "Holds a single armored plate." msgstr "Trzyma pojedynczą płytę pancerną." -#: src/item_pocket.cpp:981 +#: src/item_pocket.cpp:982 msgid "Holds: " msgstr "Trzyma: " -#: src/item_pocket.cpp:991 src/item_pocket.cpp:996 +#: src/item_pocket.cpp:992 src/item_pocket.cpp:997 msgid "Item length: " msgstr "Długość przedmiotu: " -#: src/item_pocket.cpp:1001 +#: src/item_pocket.cpp:1002 msgid " to " msgstr " do " -#: src/item_pocket.cpp:1007 +#: src/item_pocket.cpp:1008 msgid "Minimum item length: " msgstr "Minimalna długość przedmiotu: " -#: src/item_pocket.cpp:1015 +#: src/item_pocket.cpp:1016 msgid "Minimum item volume: " msgstr "Minimalna objętość przedmiotu: " -#: src/item_pocket.cpp:1022 +#: src/item_pocket.cpp:1023 msgid "Maximum item volume: " msgstr "Maksymalna objętość przedmiotu: " -#: src/item_pocket.cpp:1027 +#: src/item_pocket.cpp:1028 msgid "Base moves to remove item: " msgstr "Podstawowe ruchy do ściągnięcia przedmiotu: " -#: src/item_pocket.cpp:1030 +#: src/item_pocket.cpp:1042 +#, c-format +msgid "Allowed materials: %s" +msgstr "" + +#: src/item_pocket.cpp:1046 msgid "This pocket is rigid." msgstr "Ta kieszeń jest sztywna." -#: src/item_pocket.cpp:1035 +#: src/item_pocket.cpp:1051 msgid "" "This is a holster, it only holds one item at a " "time." @@ -492712,38 +493538,38 @@ msgstr "" "To jest kabura, mieści tylko jeden przedmiot " "naraz." -#: src/item_pocket.cpp:1040 +#: src/item_pocket.cpp:1056 #, c-format msgid "Causes %d additional encumbrance while in use." msgstr "Dodaje %d dodatkowego skrępowania podczas użytku." -#: src/item_pocket.cpp:1046 +#: src/item_pocket.cpp:1062 msgid "Items may fall out if grabbed." msgstr "Przedmioty mogą wypaść podczas schwytania." -#: src/item_pocket.cpp:1051 +#: src/item_pocket.cpp:1067 msgid "Items will make noise when you move." msgstr "Przedmioty będą hałasować, gdy się ruszasz." -#: src/item_pocket.cpp:1056 +#: src/item_pocket.cpp:1072 msgid "This pocket can contain a liquid." msgstr "Ta kieszeń może przechowywać płyn." -#: src/item_pocket.cpp:1060 +#: src/item_pocket.cpp:1076 msgid "This pocket can contain a gas." msgstr "Ta kieszeń może przechowywać gaz." -#: src/item_pocket.cpp:1064 +#: src/item_pocket.cpp:1080 msgid "This pocket will spill if placed into another item or worn." msgstr "" "Ta kieszeń rozleje się jeśli umieści się ją do innego przedmiotu " "lub ubierze." -#: src/item_pocket.cpp:1068 +#: src/item_pocket.cpp:1084 msgid "This pocket protects its contents from fire." msgstr "Ta kieszeń ochrania swoją zawartość od ognia." -#: src/item_pocket.cpp:1073 +#: src/item_pocket.cpp:1089 #, c-format msgid "" "Contained items spoil at %.0f%% their original rate." @@ -492751,11 +493577,11 @@ msgstr "" "Zawarte przedmioty psują się %.0f%% ich oryginalnego " "tempa." -#: src/item_pocket.cpp:1076 +#: src/item_pocket.cpp:1092 msgid "Contained items won't spoil." msgstr "Zawarte przedmioty nie zepsują się." -#: src/item_pocket.cpp:1081 +#: src/item_pocket.cpp:1097 #, c-format msgid "" "Items in this pocket weigh %.0f%% their original weight." @@ -492763,7 +493589,7 @@ msgstr "" "Przedmioty w tej kieszeni ważą %.0f%% ich oryginalnej " "wagi." -#: src/item_pocket.cpp:1087 +#: src/item_pocket.cpp:1103 #, c-format msgid "" "This pocket expands at %.0f%% of the rate of volume of " @@ -492772,178 +493598,178 @@ msgstr "" "Ta kieszeń zmienia o %.0f%% objętość przedmiotów w " "środku." -#: src/item_pocket.cpp:1093 +#: src/item_pocket.cpp:1109 msgid "Restrictions:" msgstr "Ograniczenia:" -#: src/item_pocket.cpp:1102 +#: src/item_pocket.cpp:1118 #, c-format msgid "* or %s" msgstr "* lub %s" -#: src/item_pocket.cpp:1117 +#: src/item_pocket.cpp:1133 #, c-format msgid "%s pocket %d" msgstr "%s kieszeń %d" -#: src/item_pocket.cpp:1121 +#: src/item_pocket.cpp:1137 #, c-format msgid "Pocket %d: %s" msgstr "Kieszeń %d: %s" -#: src/item_pocket.cpp:1124 +#: src/item_pocket.cpp:1140 #, c-format msgid "Pocket %d" msgstr "Kieszeń %d" -#: src/item_pocket.cpp:1129 +#: src/item_pocket.cpp:1145 msgid "This pocket is empty." msgstr "Ta kieszeń jest pusta." -#: src/item_pocket.cpp:1133 +#: src/item_pocket.cpp:1149 msgid "This pocket is sealed." msgstr "Ta kieszeń jest zalakowana." #. ~ (M)elee coverage -#: src/item_pocket.cpp:1149 +#: src/item_pocket.cpp:1165 msgid "(M):" msgstr "(w):" #. ~ (R)anged coverage -#: src/item_pocket.cpp:1153 +#: src/item_pocket.cpp:1169 msgid "(R):" msgstr "(d):" #. ~ (V)itals coverage -#: src/item_pocket.cpp:1157 +#: src/item_pocket.cpp:1173 msgid "(V):" msgstr "(ż):" -#: src/item_pocket.cpp:1163 +#: src/item_pocket.cpp:1179 msgid "Protection: Bash: " msgstr "Ochrona: Miażdżone: " -#: src/item_pocket.cpp:1174 src/item_pocket.cpp:1179 +#: src/item_pocket.cpp:1190 src/item_pocket.cpp:1195 msgid " of " msgstr " z " -#: src/item_pocket.cpp:1195 +#: src/item_pocket.cpp:1211 msgid "Contents of this pocket:" msgstr "Zawartość tej kieszeni:" -#: src/item_pocket.cpp:1222 +#: src/item_pocket.cpp:1238 msgid "cannot unwield item" msgstr "nie można przestać trzymać przedmiotu" -#: src/item_pocket.cpp:1236 +#: src/item_pocket.cpp:1252 msgid "only books can go into ebook pocket" msgstr "tylko książki mogą być umieszczone w kieszeni e-booka" -#: src/item_pocket.cpp:1245 +#: src/item_pocket.cpp:1261 msgid "only mods can go into mod pocket" msgstr "tylko modyfikatory mogą iść do kieszeni na modyfikatory" -#: src/item_pocket.cpp:1253 +#: src/item_pocket.cpp:1271 msgid "holster does not accept this item type or form factor" msgstr "kabura nie akceptuje tego typu przedmiotu lub kształtu" -#: src/item_pocket.cpp:1261 +#: src/item_pocket.cpp:1279 msgid "item is not an ammo" msgstr "przedmiot nie jest amunicją" -#: src/item_pocket.cpp:1268 +#: src/item_pocket.cpp:1286 msgid "item is not the correct ammo type" msgstr "przedmiot nie jest poprawnym typem amunicji" -#: src/item_pocket.cpp:1277 +#: src/item_pocket.cpp:1295 msgid "can't contain liquid" msgstr "nie może zawierać płynu" -#: src/item_pocket.cpp:1283 +#: src/item_pocket.cpp:1301 msgid "can't contain gas" msgstr "nie może zawierać gazu" -#: src/item_pocket.cpp:1295 src/item_pocket.cpp:1417 +#: src/item_pocket.cpp:1313 src/item_pocket.cpp:1435 msgid "item too big" msgstr "przedmiot jest za duży" -#: src/item_pocket.cpp:1299 +#: src/item_pocket.cpp:1317 msgid "item is too long" msgstr "przedmiot jest za długi" -#: src/item_pocket.cpp:1304 +#: src/item_pocket.cpp:1322 msgid "item is too short" msgstr "przedmiot jest za krótki" -#: src/item_pocket.cpp:1309 +#: src/item_pocket.cpp:1327 msgid "item is too small" msgstr "przedmiot jest za mały" -#: src/item_pocket.cpp:1338 +#: src/item_pocket.cpp:1356 msgid "can't mix different ammo" msgstr "nie można mieszać różnych amunicji" -#: src/item_pocket.cpp:1348 +#: src/item_pocket.cpp:1366 msgid "ablative pocket already contains a plate" msgstr "kieszeń ablacyjna zawiera już płytę" -#: src/item_pocket.cpp:1357 +#: src/item_pocket.cpp:1375 msgid "holster already contains an item" msgstr "kabura zawiera już przedmiot" -#: src/item_pocket.cpp:1364 +#: src/item_pocket.cpp:1382 msgid "can't mix liquid with contained item" msgstr "nie można mieszać płynu z zawartym przedmiotem" -#: src/item_pocket.cpp:1369 +#: src/item_pocket.cpp:1387 msgid "can't put non liquid into pocket with liquid" msgstr "nie można umieścić innych rzeczy niż płyn w kieszeni z płynem" -#: src/item_pocket.cpp:1376 +#: src/item_pocket.cpp:1394 msgid "" "can't mix frozen liquid with contained item in the watertight container" msgstr "" -#: src/item_pocket.cpp:1382 +#: src/item_pocket.cpp:1400 msgid "" "can't mix item with contained frozen liquid in the watertight container" msgstr "" -#: src/item_pocket.cpp:1389 +#: src/item_pocket.cpp:1407 msgid "can't mix gas with contained item" msgstr "nie można mieszać gazu z zawartym przedmiotem" -#: src/item_pocket.cpp:1393 +#: src/item_pocket.cpp:1411 msgid "can't put non gas into pocket with gas" msgstr "nie można umieścić innych rzeczy niż gaz w kieszeni z gazem" -#: src/item_pocket.cpp:1401 +#: src/item_pocket.cpp:1419 msgid "tried to put too many charges of ammo in item" msgstr "próbujesz umieścić zbyt wiele ładunków amunicji w przedmiocie" -#: src/item_pocket.cpp:1409 +#: src/item_pocket.cpp:1427 msgid "item is too heavy" msgstr "przedmiot jest zbyt ciężki" -#: src/item_pocket.cpp:1413 +#: src/item_pocket.cpp:1431 msgid "pocket is holding too much weight" msgstr "kieszeń przechowuje za dużo wagi" -#: src/item_pocket.cpp:1421 +#: src/item_pocket.cpp:1439 msgid "not enough space" msgstr "nie wystarczająco miejsca" -#: src/item_pocket.cpp:1590 +#: src/item_pocket.cpp:1608 #, c-format msgid "Your %s falls to the ground." msgstr "%s spada na ziemię." -#: src/item_pocket.cpp:1752 +#: src/item_pocket.cpp:1770 #, c-format msgid "Liquid leaked out from the %s and dripped onto the ground!" msgstr "" -#: src/item_pocket.cpp:2333 +#: src/item_pocket.cpp:2351 msgid "" "Items won't be inserted into this pocket unless you manually " "insert them." @@ -492951,7 +493777,7 @@ msgstr "" "Przedmioty nie będą włożone do tej kieszeni, chyba że umieścisz " "je tam ręcznie." -#: src/item_pocket.cpp:2337 +#: src/item_pocket.cpp:2355 msgid "" "Items in this pocket won't be unloaded unless you manually drop " "them." @@ -492959,26 +493785,26 @@ msgstr "" "Przedmioty w tej kieszeni nie zostaną wyładowane, chyba że " "ręcznie je upuścisz." -#: src/item_pocket.cpp:2339 +#: src/item_pocket.cpp:2357 msgid "Priority:" msgstr "Priorytet:" -#: src/item_pocket.cpp:2340 +#: src/item_pocket.cpp:2358 #, c-format msgid "Item Whitelist: %s" msgstr "Biała lista przedmiotów: %s" -#: src/item_pocket.cpp:2345 +#: src/item_pocket.cpp:2363 #, c-format msgid "Item Blacklist: %s" msgstr "Czarna lista przedmiotów: %s" -#: src/item_pocket.cpp:2350 +#: src/item_pocket.cpp:2368 #, c-format msgid "Category Whitelist: %s" msgstr "Biała lista kategorii: %s" -#: src/item_pocket.cpp:2352 +#: src/item_pocket.cpp:2370 #, c-format msgid "Category Blacklist: %s" msgstr "Czarna lista kategorii: %s" @@ -492987,31 +493813,31 @@ msgstr "Czarna lista kategorii: %s" msgid "click." msgstr "klik." -#: src/iuse.cpp:463 +#: src/iuse.cpp:464 #, c-format msgid "You remove the radio modification from your %s." msgstr "Usuwasz modyfikację radia ze swojej %s." -#: src/iuse.cpp:482 +#: src/iuse.cpp:483 #, c-format msgid "You're already smoking a %s!" msgstr "Palisz już %s!" -#: src/iuse.cpp:486 +#: src/iuse.cpp:487 msgid "You don't have anything to light it with!" msgstr "Nie masz niczego, czym można to zapalić!" -#: src/iuse.cpp:493 +#: src/iuse.cpp:494 msgid "Are you sure you want to drink… this?" msgstr "Na pewno chcesz wypić… to?" -#: src/iuse.cpp:510 src/iuse.cpp:1032 src/iuse.cpp:1040 src/iuse.cpp:9514 -#: src/iuse.cpp:9525 +#: src/iuse.cpp:511 src/iuse.cpp:1033 src/iuse.cpp:1041 src/iuse.cpp:9532 +#: src/iuse.cpp:9543 #, c-format msgid "You take some %s." msgstr "Zażywasz trochę %s." -#: src/iuse.cpp:597 +#: src/iuse.cpp:598 #, c-format msgid "" "Please let the devs know you should be able to smoke a %s, but the smoking " @@ -493020,264 +493846,264 @@ msgstr "" "Powiadom deweloperów, że powinno być można palić %s ale kod palenia nie wie " "jak." -#: src/iuse.cpp:605 +#: src/iuse.cpp:606 #, c-format msgid "You light a %s." msgstr "Zapalasz %s." -#: src/iuse.cpp:616 +#: src/iuse.cpp:617 msgid "Ugh, too much smoke… you feel nasty." msgstr "Uch, za dużo dymu… czujesz się paskudnie." -#: src/iuse.cpp:625 +#: src/iuse.cpp:626 msgid "You take a puff from your electronic cigarette." msgstr "Zaciągasz się elektronicznym papierosem." -#: src/iuse.cpp:629 +#: src/iuse.cpp:630 msgid "You inhale some vapor from your advanced electronic cigarette." msgstr "" "Wciągasz nieco oparu z twojego zaawansowanego elektronicznego papierosa." -#: src/iuse.cpp:634 +#: src/iuse.cpp:635 msgid "You don't have any nicotine liquid!" msgstr "Nie masz płynu nikotynowego!" -#: src/iuse.cpp:644 +#: src/iuse.cpp:645 msgid "Ugh, too much nicotine… you feel nasty." msgstr "Uch, za dużo nikotyny… czujesz się paskudnie." -#: src/iuse.cpp:652 +#: src/iuse.cpp:653 msgid "You take some antibiotics." msgstr "Bierzesz nieco antybiotyków." -#: src/iuse.cpp:653 +#: src/iuse.cpp:654 msgid " takes some antibiotics." msgstr " bierze nieco antybiotyków." -#: src/iuse.cpp:664 +#: src/iuse.cpp:665 msgid "" "Maybe this is just the placebo effect, but you feel a little better as the " "dose settles in." msgstr "" "Może to efekt placebo, ale czujesz się nieco lepiej gdy dawka się wchłania." -#: src/iuse.cpp:678 +#: src/iuse.cpp:679 #, c-format msgid "You're out of %s." msgstr "Skończyły ci się %s." -#: src/iuse.cpp:681 +#: src/iuse.cpp:682 #, c-format msgid "You use your %s." msgstr "Używasz: %s." -#: src/iuse.cpp:685 +#: src/iuse.cpp:686 msgid "You wash the slime from your eyes." msgstr "Zmywasz śluz ze swoich oczu." -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid " uses some fungicide." msgstr " używa nieco preparatu grzybobójczego." -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid "You use your fungicide." msgstr "Używasz swojego preparatu grzybobójczego." -#: src/iuse.cpp:710 src/iuse.cpp:757 +#: src/iuse.cpp:711 src/iuse.cpp:758 msgid "You feel a burning sensation slowly radiating throughout your skin." msgstr "Masz uczucie rozpalenia powoli rozpraszające się po twojej skórze." -#: src/iuse.cpp:716 src/iuse.cpp:761 +#: src/iuse.cpp:717 src/iuse.cpp:762 msgid "Your skin grows warm for a moment." msgstr "Twoja skóra rozgrzewa się na chwilę." -#: src/iuse.cpp:773 +#: src/iuse.cpp:774 msgid "You take some antiparasitic medication." msgstr "Zażywasz nieco leków przeciwpasożytniczych." -#: src/iuse.cpp:776 +#: src/iuse.cpp:777 msgid "The itching sensation under your skin fades away." msgstr "Swędzenie pod twoją skórą zanika." -#: src/iuse.cpp:782 +#: src/iuse.cpp:783 msgid "Your bowels clench as something inside them dies." msgstr "Twoje jelita ściskają się gdy coś w nich umiera." -#: src/iuse.cpp:784 +#: src/iuse.cpp:785 msgid "Your bowels spasm painfully as something inside them dies." msgstr "Twoje jelita łapie skurcz gdy coś w nich umiera." -#: src/iuse.cpp:790 +#: src/iuse.cpp:791 msgid "Your skin prickles and your veins itch for a few moments." msgstr "Twoja skóra szczypie, a żyły swędzą przez kilka chwil." -#: src/iuse.cpp:794 +#: src/iuse.cpp:795 msgid "Your veins relax in a soothing wave through your body." msgstr "" "Twoje żyły relaksują się w kojącej fali przechodzącej przez twoje ciało." -#: src/iuse.cpp:799 +#: src/iuse.cpp:800 msgid "The pressure inside your head feels better already." msgstr "Ciśnienie wewnątrz twojej głowy od razu wydaje się lepsze." -#: src/iuse.cpp:802 +#: src/iuse.cpp:803 msgid "Your head pounds like a sore tooth as something inside of it dies." msgstr "Twoja głowa łupie jak bolący ząb, gdy coś wewnątrz niej umiera." -#: src/iuse.cpp:809 +#: src/iuse.cpp:810 msgid "The stiffness in your joints goes away." msgstr "Sztywność w twoich stawach znika." -#: src/iuse.cpp:811 +#: src/iuse.cpp:812 msgid "The pain in your joints goes away." msgstr "Ból stawów znika." -#: src/iuse.cpp:819 +#: src/iuse.cpp:820 msgid "You take some anticonvulsant medication." msgstr "Zażywasz nieco leków przeciw konwulsjom." -#: src/iuse.cpp:833 +#: src/iuse.cpp:834 msgid "You stop shaking." msgstr "Przestajesz drżeć." -#: src/iuse.cpp:841 +#: src/iuse.cpp:842 msgid "" "You start scarfing down the delicious cake. It tastes a little funny, " "though…" msgstr "Zaczynasz pałaszować pyszne ciasto. Tylko smakuje nieco dziwnie…" -#: src/iuse.cpp:864 +#: src/iuse.cpp:865 msgid "You snort a bump of coke." msgstr "Wciągasz grudkę koki." -#: src/iuse.cpp:883 +#: src/iuse.cpp:884 msgid "You smoke your meth." msgstr "Palisz swoją metę." -#: src/iuse.cpp:884 +#: src/iuse.cpp:885 msgid "The world seems to sharpen." msgstr "Świat się wyostrza." -#: src/iuse.cpp:898 +#: src/iuse.cpp:899 msgid "You snort some crystal meth." msgstr "Wciągasz nieco kryształowej mety." -#: src/iuse.cpp:918 +#: src/iuse.cpp:919 msgid "You inject the vaccine." msgstr "Wstrzykujesz szczepionkę." -#: src/iuse.cpp:923 +#: src/iuse.cpp:924 msgid "You no longer need to fear the flu, at least for some time." msgstr "Nie musisz się już bać grypy, przynajmniej na jakiś czas." -#: src/iuse.cpp:927 +#: src/iuse.cpp:928 msgid "" "You notice the date on the packaging is pretty old. It may no longer be " "effective." msgstr "" "Zauważasz, że data na opakowaniu jest całkiem stara. Może już nie działać." -#: src/iuse.cpp:945 +#: src/iuse.cpp:946 msgid "Are you sure you want to eat this? It looks poisonous…" msgstr "Na pewno chcesz to zjeść? Wygląda na trujące…" -#: src/iuse.cpp:969 +#: src/iuse.cpp:970 #, c-format msgid "This %s probably meant a lot to someone at one time." msgstr "Ten %s prawdopodobnie wiele dla kogoś znaczył swego czasu." -#: src/iuse.cpp:990 +#: src/iuse.cpp:991 msgid "You feel completely exhausted." msgstr "Czujesz kompletne wyczerpanie." -#: src/iuse.cpp:994 +#: src/iuse.cpp:995 msgid "You feel a bit wobbly." msgstr "Czujesz się nieco chwiejnie." -#: src/iuse.cpp:1008 +#: src/iuse.cpp:1009 msgid "You suddenly feel hollow inside." msgstr "Nagle czujesz pustość w środku." -#: src/iuse.cpp:1022 +#: src/iuse.cpp:1023 msgid "You eat the datura seed." msgstr "Zjadasz nasiono datury." -#: src/iuse.cpp:1047 +#: src/iuse.cpp:1048 msgid "You take a puff from your inhaler." msgstr "Wciągasz haust z inhalatora." -#: src/iuse.cpp:1048 +#: src/iuse.cpp:1049 msgid " takes a puff from their inhaler." msgstr " wciąga haust z inhalatora." -#: src/iuse.cpp:1063 +#: src/iuse.cpp:1064 #, c-format msgid "You breathe deeply from the %s." msgstr "Oddychasz głęboko z %s." -#: src/iuse.cpp:1065 +#: src/iuse.cpp:1066 #, c-format msgid " breathes from the %s." msgstr " oddycha głęboko z %s." -#: src/iuse.cpp:1085 +#: src/iuse.cpp:1086 msgid "This looks unhealthy, sure you want to drink it?" msgstr "To wygląda niezdrowo, na pewno chcesz to wypić?" -#: src/iuse.cpp:1089 +#: src/iuse.cpp:1090 msgid "This looks unhealthy, sure you want to eat it?" msgstr "To wygląda niezdrowo, na pewno chcesz to zjeść?" -#: src/iuse.cpp:1096 +#: src/iuse.cpp:1097 msgid "Blech, that tastes gross!" msgstr "Blee, smakuje ohydnie!" -#: src/iuse.cpp:1107 +#: src/iuse.cpp:1108 msgid "Blech, that burns your throat!" msgstr "Blee, wypala ci gardło!" -#: src/iuse.cpp:1113 +#: src/iuse.cpp:1114 msgid "Blech, you don't feel you can stomach much of that." msgstr "Ble, nie wydaje ci się, żebyś mógł tyle przełknąć." -#: src/iuse.cpp:1123 +#: src/iuse.cpp:1124 msgid "This looks unclean; are you sure you want to drink it?" msgstr "Nie wygląda na czyste, na pewno chcesz to wypić?" -#: src/iuse.cpp:1127 +#: src/iuse.cpp:1128 msgid "This looks unclean; are you sure you want to eat it?" msgstr "Nie wygląda na czyste, na pewno chcesz to zjeść?" -#: src/iuse.cpp:1141 +#: src/iuse.cpp:1142 msgid "The meal is revitalizing." msgstr "Posiłek jest ożywiający." -#: src/iuse.cpp:1143 +#: src/iuse.cpp:1144 msgid "Oddly enough, this doesn't taste so bad." msgstr "Co dziwne, to nie smakuje tak źle." -#: src/iuse.cpp:1161 +#: src/iuse.cpp:1162 #, c-format msgid "You chew your %s." msgstr "Żujesz %s." -#: src/iuse.cpp:1176 +#: src/iuse.cpp:1177 msgid "You feel cleansed." msgstr "Czujesz oczyszczenie." -#: src/iuse.cpp:1186 +#: src/iuse.cpp:1187 msgid "You feel a slight itching inside, but it passes." msgstr "Czujesz lekkie swędzenie wewnątrz, ale to mija." -#: src/iuse.cpp:1205 +#: src/iuse.cpp:1206 msgid "You don't have any mutations to purify." msgstr "Nie masz żadnych mutacji do wyczyszczenia." -#: src/iuse.cpp:1209 +#: src/iuse.cpp:1210 msgid "Choose a mutation to purify: " msgstr "Wybierz mutację do wyczyszczenia: " -#: src/iuse.cpp:1217 +#: src/iuse.cpp:1218 msgid "" "You inject the purifier. The liquid thrashes inside the tube and goes down " "reluctantly." @@ -493285,7 +494111,7 @@ msgstr "" "Wstrzykujesz czyszczący mutagen. Płyn przelewa się w strzykawce i przepływa " "niechętnie." -#: src/iuse.cpp:1275 +#: src/iuse.cpp:1276 #, c-format msgid "" "As you eat the %s, you have a near-religious experience, feeling at one with" @@ -493294,27 +494120,27 @@ msgstr "" "Gdy zjadasz %s, masz niemal religijne przeżycie, czując jedność ze swoim " "otoczeniem…" -#: src/iuse.cpp:1307 +#: src/iuse.cpp:1308 msgid "It tastes extremely strange!" msgstr "To smakuje niezwykle osobliwie!" -#: src/iuse.cpp:1315 src/iuse.cpp:1466 +#: src/iuse.cpp:1316 src/iuse.cpp:1467 msgid "You feel better all over." msgstr "Czujesz się ogólnie lepiej." -#: src/iuse.cpp:1327 +#: src/iuse.cpp:1328 msgid "It is delicious, and very filling!" msgstr "To jest przepyszne i bardzo pożywne!" -#: src/iuse.cpp:1332 +#: src/iuse.cpp:1333 msgid "It is delicious, but you can't eat any more." msgstr "To jest przepyszne, ale nie możesz już nic zjeść." -#: src/iuse.cpp:1335 +#: src/iuse.cpp:1336 msgid "You take one bite, and immediately vomit!" msgstr "Bierzesz jeden gryz i natychmiast wymiotujesz!" -#: src/iuse.cpp:1340 +#: src/iuse.cpp:1341 msgid "" "You feel a familiar warmth, but suddenly it surges into an excruciating burn" " as you convulse, vomiting, and black out…" @@ -493322,17 +494148,17 @@ msgstr "" "Czujesz znajome ciepło, ale nagle napływa nieznośne pieczenie, konwulsje, " "wymioty i utrata przytomności…" -#: src/iuse.cpp:1343 +#: src/iuse.cpp:1344 msgctxt "memorial_male" msgid "Suffered Marloss Rejection." msgstr "Odniósł skutki odrzucenia Marloss." -#: src/iuse.cpp:1344 +#: src/iuse.cpp:1345 msgctxt "memorial_female" msgid "Suffered Marloss Rejection." msgstr "Odniosła skutki odrzucenia Marloss." -#: src/iuse.cpp:1360 +#: src/iuse.cpp:1361 msgid "" "You feel a familiar warmth, but suddenly it surges into painful burning as " "you convulse and collapse to the ground…" @@ -493340,7 +494166,7 @@ msgstr "" "Czujesz znajome ciepło, które nagle zmienia się w bolesne pieczenie " "powodujące konwulsje i upadasz na ziemię…" -#: src/iuse.cpp:1372 src/monattack.cpp:2116 +#: src/iuse.cpp:1373 src/monattack.cpp:2116 msgid "" "You wake up in a Marloss bush. Almost *cradled* in it, actually, as though " "it grew there for you." @@ -493349,7 +494175,7 @@ msgstr "" "ciebie." #. ~ Beginning to hear the Mycus while conscious: that's it speaking -#: src/iuse.cpp:1375 +#: src/iuse.cpp:1376 msgid "" "unity. together we have reached the door. we provide the final key. now " "to pass through…" @@ -493357,34 +494183,34 @@ msgstr "" "zjednoczenie. razem dotarliśmy do drzwi. zapewniamy ostatni klucz. teraz " "tylko przejść przezeń…" -#: src/iuse.cpp:1377 +#: src/iuse.cpp:1378 msgid "You feel a strange warmth spreading throughout your body…" msgstr "Czujesz dziwne ciepło rozpraszające się po twoim ciele…" #. ~ "Nuh-uh" is a sound used for "nope", "no", etc. -#: src/iuse.cpp:1398 +#: src/iuse.cpp:1399 msgid "" "After what happened that last time? Nuh-uh. You're not eating that alien " "poison." msgstr "" "Po tym co się stało ostatnim razem? Nie-e. Nie zjesz tej obcej trucizny." -#: src/iuse.cpp:1403 +#: src/iuse.cpp:1404 msgid "we no longer require this scaffolding. we reserve it for other uses." msgstr "" "nie potrzebujemy więcej tego rusztowania. rezerwujemy je na inne potrzeby." -#: src/iuse.cpp:1424 src/iuse.cpp:5711 +#: src/iuse.cpp:1425 src/iuse.cpp:5712 #, c-format msgid "" "Are you sure you want to eat the %s? You could plant it in a mound of dirt." msgstr "Na pewno chcesz zjeść %s? Można to zasiać w kopcu ziemi." -#: src/iuse.cpp:1465 +#: src/iuse.cpp:1466 msgid "It tastes amazing, and you finish it quickly." msgstr "Smakuje cudownie i szybko to kończysz." -#: src/iuse.cpp:1471 +#: src/iuse.cpp:1472 msgid "" "As it settles in, you feel ecstasy radiating through every part of your " "body…" @@ -493392,7 +494218,7 @@ msgstr "" "Gdy sadowi się w żołądku, czujesz ekstazę promieniującą z każdej części " "ciała…" -#: src/iuse.cpp:1474 +#: src/iuse.cpp:1475 msgid "" "Your eyes roll back in your head. Everything dissolves into a blissful " "haze…" @@ -493403,11 +494229,11 @@ msgstr "Twoje oczy wywijają koziołka. Wszystko rozmywa się w błogiej mgle… #. ~ It still understands the concept, but uninitelligent fungaloids and mind- #. bent symbiotes should not need it. #. ~ We are the Mycus. -#: src/iuse.cpp:1483 +#: src/iuse.cpp:1484 msgid "we welcome into us. we have endured long in this forbidding world." msgstr "witamy w sobie. przetrwaliśmy długo w tym nieprzyjaznym świecie." -#: src/iuse.cpp:1486 +#: src/iuse.cpp:1487 msgid "" "A sea of white caps, waving gently. A haze of spores wafting silently over " "a forest." @@ -493415,11 +494241,11 @@ msgstr "" "Morze białych kapeluszy, kołyszących się z gracją. Chmura zarodników " "unosząca się cicho nad lasem." -#: src/iuse.cpp:1488 +#: src/iuse.cpp:1489 msgid "the natives have a saying: \"e pluribus unum.\" out of many, one." msgstr "miejscowi mają powiedzenie: „e pluribus unum” - z wielu, jeden." -#: src/iuse.cpp:1491 +#: src/iuse.cpp:1492 msgid "" "The blazing pink redness of the berry. The juices spreading across our " "tongue, the warmth draping over us like a lover's embrace." @@ -493427,7 +494253,7 @@ msgstr "" "Soczysta czerwień jagody. Sok rozlewa się po twoim języku, ciepło rozlewa " "się po nas jak uścisk kochanka." -#: src/iuse.cpp:1493 +#: src/iuse.cpp:1494 msgid "" "we welcome the union of our lines in our local guide. we will prosper, and " "unite this world. even now, our fruits adapt to better serve local " @@ -493437,7 +494263,7 @@ msgstr "" "rozwijać i zjednoczymy ten świat. nawet teraz nasze owoce adaptują się, by " "służyć lepiej lokalnej fizjologii." -#: src/iuse.cpp:1496 +#: src/iuse.cpp:1497 msgid "" "The sky-blue of the seed. The nutty, creamy flavors intermingling with the " "berry, a memory that will never leave us." @@ -493445,7 +494271,7 @@ msgstr "" "Niebiański błękit nasiona. Orzechowy, kremowy smak mieszający się z jagodą, " "wspomnienie, które nigdy nas nie opuści." -#: src/iuse.cpp:1498 +#: src/iuse.cpp:1499 msgid "" "as, in time, shall we adapt to better welcome those who have not received " "us." @@ -493453,7 +494279,7 @@ msgstr "" "a z upływem czasu zaadaptujemy się, by lepiej przywitać tych co nas dotąd " "nie otrzymali." -#: src/iuse.cpp:1501 +#: src/iuse.cpp:1502 msgid "" "The amber-yellow of the sap. Feel it flowing through our veins, taking the " "place of the strange, thin red gruel called \"blood.\"" @@ -493461,36 +494287,36 @@ msgstr "" "Bursztynowa żółć żywicy. Poczuj jak krąży przez nasze żyły, w miejsce tej " "dziwnej rozcieńczonej czerwonej papki zwanej „krwią”." -#: src/iuse.cpp:1503 +#: src/iuse.cpp:1504 msgid "we are the Mycus." msgstr "jesteśmy Grzybnią." -#: src/iuse.cpp:1540 +#: src/iuse.cpp:1541 msgid "This tastes really weird! You're not sure it's good for you…" msgstr "" "Smakuje naprawdę dziwnie! Nie masz pewności, czy jest dla ciebie dobre…" -#: src/iuse.cpp:1555 +#: src/iuse.cpp:1556 #, c-format msgid "You doubt someone would want to eat %1$s." msgstr "Nie wydaje ci się, żeby ktoś chciał zjeść %1$s." -#: src/iuse.cpp:1559 +#: src/iuse.cpp:1560 #, c-format msgid "Put the %s where?" msgstr "Położyć %s gdzie?" -#: src/iuse.cpp:1568 +#: src/iuse.cpp:1569 #, c-format msgid "Are you sure you want to feed a person %1$s?" msgstr "Czy na pewno chcesz nakarmić osobę %1$s?" -#: src/iuse.cpp:1570 +#: src/iuse.cpp:1571 #, c-format msgid "You put your %1$s into %2$s mouth!" msgstr "Wkładasz %1$s w usta %2$s!" -#: src/iuse.cpp:1574 +#: src/iuse.cpp:1575 msgid "" "Okay, but please, don't give me this again. I don't want to eat pet food in" " the Cataclysm all day." @@ -493498,26 +494324,26 @@ msgstr "" "Okej, ale proszę nie dawaj mi tego więcej. Nawet mimo Kataklizmu nie będę " "całymi dniami wcinać żarcia dla zwierząt." -#: src/iuse.cpp:1576 +#: src/iuse.cpp:1577 #, c-format msgid "%s knocks it from your hand!" msgstr "%s wytrąca ci to z ręki!" -#: src/iuse.cpp:1590 +#: src/iuse.cpp:1591 #, c-format msgid "You try to feed the %1$s some %2$s, but it vanishes!" msgstr "Próbujesz nakarmić %1$s używając %2$s, ale to znika!" -#: src/iuse.cpp:1608 +#: src/iuse.cpp:1609 #, c-format msgid "The %s doesn't want that kind of food." msgstr "%s nie chce tego rodzaju jedzenia." -#: src/iuse.cpp:1614 +#: src/iuse.cpp:1615 msgid "You want to feed it the dog food, but it bites your fingers!" msgstr "Chcesz nakarmić go psim żarciem, ale gryzie cię w palce!" -#: src/iuse.cpp:1617 +#: src/iuse.cpp:1618 msgid "" "Apparently, it's more interested in your flesh than the dog food in your " "hand!" @@ -493525,737 +494351,737 @@ msgstr "" "Najwyraźniej bardziej interesuje go toje ciało niż psie żarcie w twojej " "ręce!" -#: src/iuse.cpp:1623 +#: src/iuse.cpp:1624 #, c-format msgid "You feed your %1$s to the %2$s." msgstr "Karmisz swoje %1$s dla %2$s." -#: src/iuse.cpp:1626 +#: src/iuse.cpp:1627 #, c-format msgid "The %1$s is your pet now!" msgstr "%1$s jest teraz twoim zwierzakiem!" -#: src/iuse.cpp:1636 +#: src/iuse.cpp:1637 msgid "There is nothing to be fed here." msgstr "Nie m tu niczego do nakarmienia." -#: src/iuse.cpp:1653 +#: src/iuse.cpp:1654 msgid "Modify what?" msgstr "Zmodyfikować co?" -#: src/iuse.cpp:1656 src/iuse.cpp:2464 src/iuse.cpp:4861 src/iuse.cpp:5545 -#: src/iuse.cpp:6323 src/iuse.cpp:6355 src/iuse.cpp:7475 src/iuse.cpp:7681 +#: src/iuse.cpp:1657 src/iuse.cpp:2465 src/iuse.cpp:4862 src/iuse.cpp:5546 +#: src/iuse.cpp:6324 src/iuse.cpp:6356 src/iuse.cpp:7479 src/iuse.cpp:7685 msgid "You don't have that item!" msgstr "Nie masz tego przedmiotu!" -#: src/iuse.cpp:1661 +#: src/iuse.cpp:1662 msgid "Which signal should activate the item?" msgstr "Jaki sygnał powinien aktywować przedmiot?" -#: src/iuse.cpp:1662 src/iuse.cpp:1674 +#: src/iuse.cpp:1663 src/iuse.cpp:1675 msgid "\"Blue\"" msgstr "„Niebieski”" -#: src/iuse.cpp:1662 src/iuse.cpp:1678 +#: src/iuse.cpp:1663 src/iuse.cpp:1679 msgid "\"Green\"" msgstr "„Zielony”" -#: src/iuse.cpp:1662 src/iuse.cpp:1670 +#: src/iuse.cpp:1663 src/iuse.cpp:1671 msgid "\"Red\"" msgstr "„Czerwony”" -#: src/iuse.cpp:1685 +#: src/iuse.cpp:1686 msgid "This item has been modified this way already." msgstr "Ten przedmiot był już w ten sposób modyfikowany." -#: src/iuse.cpp:1692 +#: src/iuse.cpp:1693 #, c-format msgid "" "You modify your %1$s to listen for the %2$s activation signal on the radio." msgstr "" "Modyfikujesz swój %1$s by nasłuchiwał na %2$s sygnał aktywacyjny w radiu." -#: src/iuse.cpp:1715 +#: src/iuse.cpp:1716 msgid "Remove mods from tool?" msgstr "Usunąć modyfikacje z narzędzia?" -#: src/iuse.cpp:1716 +#: src/iuse.cpp:1717 msgid "You don't have any modified tools." msgstr "Nie posiadasz żadnych zmodyfikowanych narzędzi." -#: src/iuse.cpp:1728 +#: src/iuse.cpp:1729 #, c-format msgid "You remove the %s from the tool." msgstr "Usuwasz %s z narzędzia." -#: src/iuse.cpp:1749 +#: src/iuse.cpp:1750 msgid "You doubt you will have much luck catching fish here." msgstr "" "Nie wydaje ci się, że będziesz mieć dużo szczęścia w złapaniu tutaj ryby." -#: src/iuse.cpp:1774 src/iuse.cpp:1815 +#: src/iuse.cpp:1775 src/iuse.cpp:1816 msgid "You can't fish there!" msgstr "Nie możesz tu wędkować!" -#: src/iuse.cpp:1777 +#: src/iuse.cpp:1778 msgid "You cast your line and wait to hook something…" msgstr "Zarzucasz wędkę i czekasz aż coś się złapie na haczyk…" -#: src/iuse.cpp:1804 +#: src/iuse.cpp:1805 msgid "Fish aren't foolish enough to go in here without bait." msgstr "Ryby nie są na tyle głupie, żeby złapać się bez przynęty." -#: src/iuse.cpp:1808 +#: src/iuse.cpp:1809 msgid "Put fish trap where?" msgstr "Położyć pułapkę na ryby gdzie?" -#: src/iuse.cpp:1826 +#: src/iuse.cpp:1827 msgid "" "You place the fish trap; in three hours or so, you may catch some fish." msgstr "" "Zakładasz pułapkę na ryby, za jakieś trzy godziny warto sprawdzić, czy coś " "się złapało." -#: src/iuse.cpp:1923 src/iuse.cpp:5148 +#: src/iuse.cpp:1924 src/iuse.cpp:5149 msgid "Spray where?" msgstr "Rozpylić gdzie?" -#: src/iuse.cpp:1946 +#: src/iuse.cpp:1947 #, c-format msgid "The %s is sprayed!" msgstr "Przedmiot: %s jest spryskany!" -#: src/iuse.cpp:1948 +#: src/iuse.cpp:1949 #, c-format msgid "The %s looks blinded." msgstr "%s wygląda na oślepione." -#: src/iuse.cpp:1953 +#: src/iuse.cpp:1954 #, c-format msgid "The %s is frozen!" msgstr "Przedmiot: %s jest zamrożony!" #. ~ Modular exoskeletons require pocket restrictions to insert modules. %s = #. pocket name. -#: src/iuse.cpp:2185 +#: src/iuse.cpp:2186 #, c-format msgid "%s doesn't define any restrictions for modules!" msgstr "%s nie określa żadnych ograniczeń do modułów!" #. ~ Prompt the player to handle the module inside the modular exoskeleton -#: src/iuse.cpp:2196 +#: src/iuse.cpp:2197 msgid "What to do with the existing module?" msgstr "Co zrobić z obecnym modułem?" -#: src/iuse.cpp:2197 +#: src/iuse.cpp:2198 #, c-format msgid "Unload everything from this %s" msgstr "" -#: src/iuse.cpp:2199 +#: src/iuse.cpp:2200 #, c-format msgid "Replace the %s" msgstr "Wymień %s" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Activate the %s" msgstr "" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Deactivate the %s" msgstr "" -#: src/iuse.cpp:2203 +#: src/iuse.cpp:2204 #, c-format msgid "Reload the %s" msgstr "" -#: src/iuse.cpp:2204 +#: src/iuse.cpp:2205 #, c-format msgid "Unload the %s" msgstr "Rozładuj %s" #. ~ The player has nothing that fits in the modular exoskeleton's pocket -#: src/iuse.cpp:2265 +#: src/iuse.cpp:2266 msgid "You don't have anything compatible with this module!" msgstr "Nie masz nic kompatybilnego z tym modułem!" #. ~ Prompt the player to select an item to attach to the modular #. exoskeleton's pocket (%s) -#: src/iuse.cpp:2270 +#: src/iuse.cpp:2271 #, c-format msgid "Which module to attach to the %s?" msgstr "Jaki moduł dołączyć do %s?" -#: src/iuse.cpp:2309 +#: src/iuse.cpp:2310 #, c-format msgid "Your %s does not have any pockets to contain modules." msgstr "%s nie ma żadnych kieszeni do przechowywania modułów." -#: src/iuse.cpp:2320 +#: src/iuse.cpp:2321 msgid "The RM13 combat armor's fuel cells are dead." msgstr "Baterie paliwowe zbroi bojowej RM13 są martwe." -#: src/iuse.cpp:2324 +#: src/iuse.cpp:2325 msgid "You activate your RM13 combat armor." msgstr "Aktywujesz zbroję bojową RM13." -#: src/iuse.cpp:2325 +#: src/iuse.cpp:2326 msgid "Rivtech Model 13 RivOS v2.19: ONLINE." msgstr "Rivtech Model 13 RivOS v2.19: ONLINE." -#: src/iuse.cpp:2326 +#: src/iuse.cpp:2327 msgid "CBRN defense system: ONLINE." msgstr "CBRN system obrony: ONLINE." -#: src/iuse.cpp:2327 +#: src/iuse.cpp:2328 msgid "Acoustic dampening system: ONLINE." msgstr "System ochrony akustycznej: ONLINE." -#: src/iuse.cpp:2328 +#: src/iuse.cpp:2329 msgid "Thermal regulation system: ONLINE." msgstr "System regulacji termalnej: ONLINE." -#: src/iuse.cpp:2329 +#: src/iuse.cpp:2330 msgid "Vision enhancement system: ONLINE." msgstr "System wspomagania obrazu: ONLINE." -#: src/iuse.cpp:2330 +#: src/iuse.cpp:2331 msgid "Electro-reactive armor system: ONLINE." msgstr "Electro-reaktywny system pancerza: ONLINE." -#: src/iuse.cpp:2331 +#: src/iuse.cpp:2332 msgid "All systems nominal." msgstr "Wszystkie systemy w normie." -#: src/iuse.cpp:2349 +#: src/iuse.cpp:2350 msgid "RivOS v2.19 shutdown sequence initiated." msgstr "Sekwencja zamknięcia RivOS v2.19 zainicjowana." -#: src/iuse.cpp:2350 +#: src/iuse.cpp:2351 msgid "Shutting down." msgstr "Wyłączanie systemów." -#: src/iuse.cpp:2351 +#: src/iuse.cpp:2352 msgid "Your RM13 combat armor turns off." msgstr "Twoja zbroja bojowa RM13 wyłącza się." -#: src/iuse.cpp:2366 +#: src/iuse.cpp:2367 #, c-format msgid "You unpack your %s for use." msgstr "Wypakowujesz %s celem użycia." -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "Choose CBM to pack" msgstr "Wybierz KMB do spakowania" -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "You don't have any CBMs." msgstr "Nie masz żadnych KMB." -#: src/iuse.cpp:2383 +#: src/iuse.cpp:2384 msgid "This CBM is faulty. You should mend it first. Do you want to try?" msgstr "" "Ten KMB jest wadliwy. Musisz go najpierw naprawić. Chcesz spróbować teraz?" -#: src/iuse.cpp:2391 +#: src/iuse.cpp:2392 msgid "You carefully prepare the CBM for sterilization." msgstr "Ostrożnie przygotowujesz KMB do sterylizacji." -#: src/iuse.cpp:2394 +#: src/iuse.cpp:2395 msgid "You fail to properly prepare the CBM." msgstr "Nie udaje ci się poprawnie przygotować KMB." -#: src/iuse.cpp:2412 +#: src/iuse.cpp:2413 #, c-format msgid "You can't pack your %s until you take it off." msgstr "Nie możesz spakować %s dopóki go nie zdejmiesz." -#: src/iuse.cpp:2424 +#: src/iuse.cpp:2425 #, c-format msgid "You pack your %s for storage." msgstr "Pakujesz %s do przechowania." -#: src/iuse.cpp:2433 +#: src/iuse.cpp:2434 msgid "You need batteries to cauterize wounds." msgstr "Potrzebujesz baterii by kauteryzować rany." -#: src/iuse.cpp:2438 src/iuse_actor.cpp:1864 +#: src/iuse.cpp:2439 src/iuse_actor.cpp:1871 msgid "Cauterize yourself for fun?" msgstr "Kauteryzować się dla zabawy?" -#: src/iuse.cpp:2442 +#: src/iuse.cpp:2443 msgid "You aren't bleeding or bitten; there is no need to cauterize yourself." msgstr "Nie krwawisz i nie masz pogryzień; nie ma potrzeby się kauteryzować." -#: src/iuse.cpp:2445 +#: src/iuse.cpp:2446 msgid "Cauterize any open wounds?" msgstr "Kauteryzować otwarte rany?" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "Purify what?" msgstr "Oczyścić co?" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "You don't have water to purify." msgstr "Nie masz wody do oczyszczenia." -#: src/iuse.cpp:2476 +#: src/iuse.cpp:2477 msgid "That volume of water is too large to purify." msgstr "Ta ilość wody jest zbyt wielka żeby ją oczyścić." -#: src/iuse.cpp:2491 src/iuse.cpp:2680 src/iuse.cpp:2705 +#: src/iuse.cpp:2492 src/iuse.cpp:2681 src/iuse.cpp:2706 msgid "It's dead." msgstr "Jest martwe." -#: src/iuse.cpp:2493 +#: src/iuse.cpp:2494 msgid "You turn the radio on." msgstr "Włączasz radio." -#: src/iuse.cpp:2515 +#: src/iuse.cpp:2516 msgid "You must have an active radio to check for signal direction." msgstr "Musisz mieć aktywne radio, by sprawdzać wykrycie kierunku sygnału." -#: src/iuse.cpp:2522 +#: src/iuse.cpp:2523 msgid "You can't find the direction if your radio isn't tuned." msgstr "Nie znajdziesz kierunku jeśli twoje radio nie jest włączone." -#: src/iuse.cpp:2528 +#: src/iuse.cpp:2529 #, c-format msgid "The signal seems strongest to the %s." msgstr "Sygnał wydaje się być silniejszy w kierunku %s." -#: src/iuse.cpp:2560 +#: src/iuse.cpp:2561 msgid "Radio: Kssssssssssssh." msgstr "Radio: kssssssssssssz." #. ~ radio noise -#: src/iuse.cpp:2576 +#: src/iuse.cpp:2577 msgid "ksssh" msgstr "" -#: src/iuse.cpp:2598 +#: src/iuse.cpp:2599 #, c-format msgid "radio: %s" msgstr "radio: %s" -#: src/iuse.cpp:2612 +#: src/iuse.cpp:2613 msgid "Radio:" msgstr "Radio:" -#: src/iuse.cpp:2613 +#: src/iuse.cpp:2614 msgid "Scan" msgstr "Skan" -#: src/iuse.cpp:2639 +#: src/iuse.cpp:2640 msgid "Select a station" msgstr "" -#: src/iuse.cpp:2646 +#: src/iuse.cpp:2647 msgctxt "radio station" msgid " (selected)" msgstr "" #. ~ Selected radio station, %d is a number in sequence (1,2,3...), #. ~ %s is ' (selected)' if this is the radio station playing, else nothing -#: src/iuse.cpp:2650 +#: src/iuse.cpp:2651 #, c-format msgid "Station %d%s" msgstr "" -#: src/iuse.cpp:2666 +#: src/iuse.cpp:2667 msgid "The radio dies." msgstr "Radio padło." -#: src/iuse.cpp:2683 +#: src/iuse.cpp:2684 msgid "You turn the noise emitter on." msgstr "Włączasz emiter dźwięku." #. ~ the sound of a noise emitter when turned on -#: src/iuse.cpp:2693 +#: src/iuse.cpp:2694 msgid "KXSHHHHRRCRKLKKK!" msgstr "KRZYYYYRRSRKSZZZ!" -#: src/iuse.cpp:2696 +#: src/iuse.cpp:2697 msgid "The infernal racket dies as the noise emitter turns off." msgstr "Piekielne głosy milkną, gdy emiter dźwięku wyłącza się." -#: src/iuse.cpp:2708 +#: src/iuse.cpp:2709 msgid "You turn the EMF detector on." msgstr "Włączasz miernik pola elektromagnetycznego." -#: src/iuse.cpp:2727 +#: src/iuse.cpp:2728 msgid "BEEEEE-CHHHHHHH-eeEEEEEEE-CHHHHHHHHHHHH" msgstr "BIIIII-SZZZZZZZ-iiIIIIIII-SZZZZZZZZZZZZ" -#: src/iuse.cpp:2753 +#: src/iuse.cpp:2754 msgid "BEEEEEEP BEEEEEEP" msgstr "BIIIIIIP BIIIIIIP" -#: src/iuse.cpp:2756 +#: src/iuse.cpp:2757 msgid "BEEP BEEP" msgstr "BIP BIP" -#: src/iuse.cpp:2759 +#: src/iuse.cpp:2760 msgid "beep… beep" msgstr "bip… bip" -#: src/iuse.cpp:2767 +#: src/iuse.cpp:2768 msgid "The noise of your EMF detector slows to a halt." msgstr "Szum twojego miernika pola elektromagnetycznego zwalnia do zera." -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "Pry where?" msgstr "Podważyć gdzie?" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "There is nothing to pry nearby." msgstr "Nie ma nic do podważenia w pobliżu." -#: src/iuse.cpp:2838 +#: src/iuse.cpp:2839 msgid "You try to hit yourself with the hammer." msgstr "Próbujesz uderzyć się młotkiem. Se-puk-u?" -#: src/iuse.cpp:2839 +#: src/iuse.cpp:2840 msgid "But you can't touch this." msgstr "Ale nie możesz tego dotknąć." -#: src/iuse.cpp:2841 +#: src/iuse.cpp:2842 msgid "" "You attempt to pry open your wallet, but alas. You are just too miserly." msgstr "Próbujesz podważyć swój portfel, ale niestety. Za duża bieda." -#: src/iuse.cpp:2845 +#: src/iuse.cpp:2846 msgid "You can't pry that." msgstr "Nie możesz tego podważyć." -#: src/iuse.cpp:2867 +#: src/iuse.cpp:2868 #, c-format msgid "You can't get sufficient leverage to open that with your %1$s." msgstr "" "Nie można uzyskać wystarczającej dźwigni, aby otworzyć to z twoim %1$s." -#: src/iuse.cpp:2888 +#: src/iuse.cpp:2889 msgid "Till soil where?" msgstr "Spulchnij glebę gdzie?" -#: src/iuse.cpp:2896 +#: src/iuse.cpp:2897 msgid "You think about jumping on a shovel, but then change your mind." msgstr "Myślisz chwilę o skakaniu na łopacie, ale potem zmieniasz zdanie." -#: src/iuse.cpp:2903 +#: src/iuse.cpp:2904 msgid "You start churning up the earth here." msgstr "Zaczynasz ubijać tu ziemię." -#: src/iuse.cpp:2908 +#: src/iuse.cpp:2909 msgid "You can't churn up this ground." msgstr "Nie możesz ubijać tej ziemi." -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "Clear rubble where?" msgstr "Oczyścić gruz gdzie?" -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "There is no rubble to clear nearby." msgstr "Nie ma gruzu do oczyszczenia w pobliżu." -#: src/iuse.cpp:3004 +#: src/iuse.cpp:3005 msgid "There's no rubble to clear." msgstr "Nie ma gruzu do oczyszczenia." -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "Siphon from where?" msgstr "Spuść skąd?" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "There is nothing to siphon from nearby." msgstr "Nie ma w pobliżu niczego z czego można by spuszczać." -#: src/iuse.cpp:3105 +#: src/iuse.cpp:3106 msgid "With a snarl, the combat chainsaw screams to life!" msgstr "Z kaszlnięciem, łańcuchowa piła bojowa wskakuje na wysokie obroty!" -#: src/iuse.cpp:3106 src/iuse.cpp:3124 src/iuse.cpp:3151 +#: src/iuse.cpp:3107 src/iuse.cpp:3125 src/iuse.cpp:3152 msgid "You yank the cord, but nothing happens." msgstr "Szarpiesz sznur, ale nic się nie dzieje." -#: src/iuse.cpp:3114 +#: src/iuse.cpp:3115 msgid "With a snarl, the electric combat chainsaw screams to life!" msgstr "Z warkotem, elektryczna bojowa piła łańcuchowa ożywa!" -#: src/iuse.cpp:3115 src/iuse.cpp:3133 +#: src/iuse.cpp:3116 src/iuse.cpp:3134 msgid "You flip the switch, but nothing happens." msgstr "Przełączasz włącznik ale nic się nie dzieje." -#: src/iuse.cpp:3123 +#: src/iuse.cpp:3124 msgid "With a roar, the chainsaw screams to life!" msgstr "Z warkotem, piła łańcuchowa ożywa!" -#: src/iuse.cpp:3132 +#: src/iuse.cpp:3133 msgid "With a roar, the electric chainsaw screams to life!" msgstr "Z warkotem, elektryczna piła łańcuchowa ożywa!" -#: src/iuse.cpp:3141 +#: src/iuse.cpp:3142 msgid "The electric carver's serrated blades start buzzing!" msgstr "Zębate ostrza elektrycznej wyrzynarki zaczynają brzęczeć!" -#: src/iuse.cpp:3142 +#: src/iuse.cpp:3143 msgid "You pull the trigger, but nothing happens." msgstr "Naciskasz spust, ale nic się nie dzieje." -#: src/iuse.cpp:3150 +#: src/iuse.cpp:3151 msgid "With a roar, the hedge trimmer leaps to life!" msgstr "Z warkotem, przycinacz do żywopłotów ożywa!" -#: src/iuse.cpp:3168 +#: src/iuse.cpp:3169 #, c-format msgid "Your %s gurgles in the water and stops." msgstr "%s bulgocze w wodzi i zatrzymuje się." -#: src/iuse.cpp:3179 +#: src/iuse.cpp:3180 #, c-format msgid "Your %s goes quiet." msgstr "%s cichnie." -#: src/iuse.cpp:3188 +#: src/iuse.cpp:3189 msgid "combat chainsaw" msgstr "łańcuchowa piła bojowa" -#: src/iuse.cpp:3190 +#: src/iuse.cpp:3191 msgid "Your combat chainsaw growls." msgstr "Twoja łańcuchowa piła bojowa warczy." -#: src/iuse.cpp:3195 +#: src/iuse.cpp:3196 msgid "electric combat chainsaw" msgstr "elektryczna bojowa piła łańcuchowa" -#: src/iuse.cpp:3197 +#: src/iuse.cpp:3198 msgid "Your electric combat chainsaw growls." msgstr "Twoja elektryczna bojowa piła łańcuchowa warczy." -#: src/iuse.cpp:3202 +#: src/iuse.cpp:3203 msgid "chainsaw" msgstr "piła łańcuchowa" -#: src/iuse.cpp:3204 +#: src/iuse.cpp:3205 msgid "Your chainsaw rumbles." msgstr "Twoja piła łańcuchowa warczy." -#: src/iuse.cpp:3209 +#: src/iuse.cpp:3210 msgid "electric chainsaw" msgstr "elektryczna piła łańcuchowa" -#: src/iuse.cpp:3211 +#: src/iuse.cpp:3212 msgid "Your electric chainsaw rumbles." msgstr "Twoja elektryczna piła łańcuchowa warczy." -#: src/iuse.cpp:3216 +#: src/iuse.cpp:3217 msgid "electric carver" msgstr "elektryczna wyżynarka" -#: src/iuse.cpp:3218 +#: src/iuse.cpp:3219 msgid "Your electric carver buzzes." msgstr "Twoja elektryczna wyrzynarka brzęczy." -#: src/iuse.cpp:3223 +#: src/iuse.cpp:3224 msgid "hedge trimmer" msgstr "przycinacz żywopłotów" -#: src/iuse.cpp:3225 +#: src/iuse.cpp:3226 msgid "Your hedge trimmer rumbles." msgstr "Twój przycinacz żywopłotów warczy." -#: src/iuse.cpp:3230 +#: src/iuse.cpp:3231 msgid "circular saw" msgstr "piła tarczowa" -#: src/iuse.cpp:3232 +#: src/iuse.cpp:3233 msgid "Your circular saw buzzes." msgstr "Twoja piła tarczowa świszczy." -#: src/iuse.cpp:3269 +#: src/iuse.cpp:3270 msgid "Drill where?" msgstr "Przewierć gdzie?" -#: src/iuse.cpp:3281 +#: src/iuse.cpp:3282 msgid "You can't drill there." msgstr "Nie możesz tego przewiercić." -#: src/iuse.cpp:3284 src/iuse.cpp:3400 +#: src/iuse.cpp:3285 src/iuse.cpp:3401 msgid "The material is too hard for you to even make a dent." msgstr "" "Materiał jest zbyt twardy dla ciebie, by zrobić na nim nawet lekkie " "wgniecenie." -#: src/iuse.cpp:3289 src/iuse.cpp:3405 +#: src/iuse.cpp:3290 src/iuse.cpp:3406 msgid "There's a vehicle in the way!" msgstr "Na drodze stoi pojazd!" -#: src/iuse.cpp:3313 +#: src/iuse.cpp:3314 #, c-format msgid "You start drilling into the %1$s with your %2$s." msgstr "Zaczynasz wwiercać się w %1$s z twoim %2$s." -#: src/iuse.cpp:3385 +#: src/iuse.cpp:3386 msgid "Mine where?" msgstr "Kop gdzie?" -#: src/iuse.cpp:3397 +#: src/iuse.cpp:3398 msgid "You can't mine there." msgstr "Nie możesz tam kopać." -#: src/iuse.cpp:3430 +#: src/iuse.cpp:3431 #, c-format msgid "You strike the %1$s with your %2$s." msgstr "Atakujesz %1$s z twoim %2$s." -#: src/iuse.cpp:3444 +#: src/iuse.cpp:3445 msgid "buzzing" msgstr "brzęczący" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "clicking" msgstr "klikający" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "rapid clicking" msgstr "szybko klikający" -#: src/iuse.cpp:3446 +#: src/iuse.cpp:3447 msgid "geiger_high" msgstr "geiger_high" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_low" msgstr "geiger_low" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_medium" msgstr "geiger_medium" -#: src/iuse.cpp:3455 +#: src/iuse.cpp:3456 msgid "The geiger counter buzzes intensely." msgstr "Licznik Geigera intensywnie brzęczy." -#: src/iuse.cpp:3457 +#: src/iuse.cpp:3458 msgid "The geiger counter clicks wildly." msgstr "Licznik Geigera dziko klika." -#: src/iuse.cpp:3459 +#: src/iuse.cpp:3460 msgid "The geiger counter clicks rapidly." msgstr "Licznik Geigera klika w szybkim tempie." -#: src/iuse.cpp:3461 +#: src/iuse.cpp:3462 msgid "The geiger counter clicks steadily." msgstr "Licznik Geigera klika miarowo." -#: src/iuse.cpp:3463 +#: src/iuse.cpp:3464 msgid "The geiger counter clicks slowly." msgstr "Licznik Geigera klika wolnym tempem." -#: src/iuse.cpp:3465 +#: src/iuse.cpp:3466 msgid "The geiger counter clicks intermittently." msgstr "Licznik Geigera klika nieregularnie." -#: src/iuse.cpp:3467 +#: src/iuse.cpp:3468 msgid "The geiger counter clicks once." msgstr "Licznik Geigera klika raz." -#: src/iuse.cpp:3473 +#: src/iuse.cpp:3474 msgid "The geiger counter's SCANNING LED turns off." msgstr "Dioda SKANOWANIE na liczniku Geigera wyłącza się." -#: src/iuse.cpp:3478 +#: src/iuse.cpp:3479 msgid "Geiger counter:" msgstr "Licznik Geigera:" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan the ground" msgstr "Skanuj ziemię" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan yourself or other person" msgstr "Skanuj siebie lub inną osobę" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Turn continuous scan on" msgstr "Włącz stałe skanowanie" -#: src/iuse.cpp:3488 +#: src/iuse.cpp:3489 msgid "Scan whom?" msgstr "Skanuj kogo?" -#: src/iuse.cpp:3489 +#: src/iuse.cpp:3490 msgid "There is no one to scan nearby." msgstr "Nie ma w pobliżu nikogo do skanowania." -#: src/iuse.cpp:3495 +#: src/iuse.cpp:3496 #, c-format msgid "Your radiation level: %d mSv (%d mSv from items)" msgstr "Twój poziom promieniowania: %d mSv (%d mSv od przedmiotów)" -#: src/iuse.cpp:3501 +#: src/iuse.cpp:3502 #, c-format msgid "%s's radiation level: %d mSv (%d mSv from items)" msgstr "Poziom promieniowania %s: %d mSv (%d mSv od przedmiotów)" -#: src/iuse.cpp:3508 +#: src/iuse.cpp:3509 #, c-format msgid "The ground's radiation level: %d mSv/h" msgstr "Poziom promieniowania ziemi: %d mSv/h" -#: src/iuse.cpp:3512 +#: src/iuse.cpp:3513 msgid "The geiger counter's scan LED turns on." msgstr "Dioda skanowania na liczniku Geigera zapala się." -#: src/iuse.cpp:3559 +#: src/iuse.cpp:3560 #, c-format msgid "Black goo emerges from the canister and envelopes the %s!" msgstr "Czarny szlam wynurza się z pojemnika i spowija %s!" -#: src/iuse.cpp:3566 +#: src/iuse.cpp:3567 msgid "Living black goo emerges from the canister!" msgstr "Żyjący czarny szlam wynurza się ze zbiornika!" -#: src/iuse.cpp:3581 +#: src/iuse.cpp:3582 msgid "A nearby splatter of goo forms into a goo pit." msgstr "Pobliski rozprysk szlamu zmienia się w dół ze szlamem." -#: src/iuse.cpp:3592 +#: src/iuse.cpp:3593 msgid "You pull the pin on the Granade." msgstr "Wyciągasz zawleczkę z granatu." -#: src/iuse.cpp:3608 +#: src/iuse.cpp:3609 msgid "Merged!" msgstr "Połączone!" -#: src/iuse.cpp:3624 +#: src/iuse.cpp:3625 msgid "BUGFIXES!" msgstr "NAPRAWY BUGÓW!" -#: src/iuse.cpp:3636 +#: src/iuse.cpp:3637 msgid "BUFFS!" msgstr "PODRASOWANIA!" -#: src/iuse.cpp:3678 +#: src/iuse.cpp:3679 msgid "NERFS!" msgstr "DEGRADACJE!" -#: src/iuse.cpp:3718 +#: src/iuse.cpp:3719 msgid "REVERTS!" msgstr "COFKI!" -#: src/iuse.cpp:3736 +#: src/iuse.cpp:3737 msgid "BEES!" msgstr "PSZCZOŁY!" -#: src/iuse.cpp:3753 +#: src/iuse.cpp:3754 msgid "Set the timer to how many seconds (0 to cancel)?" msgstr "Ustaw licznik na ile sekund (0, by anulować)?" -#: src/iuse.cpp:3758 +#: src/iuse.cpp:3759 #, c-format msgid "You set the timer to %d second." msgid_plural "You set the timer to %d seconds." @@ -494264,231 +495090,231 @@ msgstr[1] "Ustawiasz licznik na %d sekundy." msgstr[2] "Ustawiasz licznik na %d sekund." msgstr[3] "Ustawiasz licznik na %d sekundy." -#: src/iuse.cpp:3787 +#: src/iuse.cpp:3788 msgid "Tick!" msgstr "Tik!" -#: src/iuse.cpp:3789 +#: src/iuse.cpp:3790 msgid "You've already released the handle, try throwing it instead." msgstr "Już uwolniłeś rączkę, spróbuj zamiast tego rzucić." -#: src/iuse.cpp:3809 src/iuse.cpp:3828 +#: src/iuse.cpp:3810 src/iuse.cpp:3829 msgid "Fire… Good…" msgstr "Ogień… Dobrze…" -#: src/iuse.cpp:3838 +#: src/iuse.cpp:3839 msgid "Your lit Molotov goes out." msgstr "Twój podpalony Mołotow gaśnie." -#: src/iuse.cpp:3853 src/iuse.cpp:3894 src/iuse_actor.cpp:203 +#: src/iuse.cpp:3854 src/iuse.cpp:3895 src/iuse_actor.cpp:204 msgid "You need a source of fire!" msgstr "Potrzebujesz źródła ognia!" -#: src/iuse.cpp:3856 +#: src/iuse.cpp:3857 msgid "You light the pack of firecrackers." msgstr "Podpalasz paczkę sztucznych ogni." -#: src/iuse.cpp:3897 +#: src/iuse.cpp:3898 msgid "You light the firecracker." msgstr "Podpalasz sztuczny ogień." -#: src/iuse.cpp:3924 +#: src/iuse.cpp:3925 msgid "Set the timer to ___ turns (0 to cancel)?" msgstr "Ustaw licznik na ___ tur (0, by anulować)?" -#: src/iuse.cpp:3929 +#: src/iuse.cpp:3930 #, c-format msgid "You set the timer to %s." msgstr "Ustawiasz licznik na %s." -#: src/iuse.cpp:3960 +#: src/iuse.cpp:3961 msgid "Shock where?" msgstr "Poraź gdzie?" -#: src/iuse.cpp:3968 +#: src/iuse.cpp:3969 msgid "Umm. No." msgstr "Umm. Nie." -#: src/iuse.cpp:3974 +#: src/iuse.cpp:3975 msgid "There's nothing to zap there!" msgstr "Nie ma tam nic do potraktowania prądem!" -#: src/iuse.cpp:3981 +#: src/iuse.cpp:3982 #, c-format msgid "Do you really want to shock %s?" msgstr "Na pewno chcesz porazić %s?" -#: src/iuse.cpp:3995 +#: src/iuse.cpp:3996 #, c-format msgid "You attempt to shock %s, but miss." msgstr "Próbujesz porazić %s, ale pudłujesz." -#: src/iuse.cpp:3996 +#: src/iuse.cpp:3997 #, c-format msgid " attempts to shock %s, but misses." msgstr " próbuje porazić %s, ale pudłuje." -#: src/iuse.cpp:3999 +#: src/iuse.cpp:4000 #, c-format msgid "You attempt to shock %s, but are blocked by armor." msgstr "Próbujesz porazić %s, ale blokuje to zbroja." -#: src/iuse.cpp:4000 +#: src/iuse.cpp:4001 #, c-format msgid " attempts to shock %s, but is blocked by armor." msgstr " próbuje porazić %s, ale blokuje to zbroja." -#: src/iuse.cpp:4016 +#: src/iuse.cpp:4017 #, c-format msgid "You shock %s!" msgstr "Razisz %s!" -#: src/iuse.cpp:4017 +#: src/iuse.cpp:4018 #, c-format msgid " shocks %s!" msgstr " razi %s!" -#: src/iuse.cpp:4037 +#: src/iuse.cpp:4038 msgid "Insufficient power" msgstr "Niedostateczna moc" -#: src/iuse.cpp:4045 src/iuse.cpp:4076 +#: src/iuse.cpp:4046 src/iuse.cpp:4077 msgid "tactical tonfa" msgstr "taktyczna tonfa" -#: src/iuse.cpp:4046 +#: src/iuse.cpp:4047 msgid "Turn on light" msgstr "Włącz światło" -#: src/iuse.cpp:4046 src/iuse.cpp:4077 +#: src/iuse.cpp:4047 src/iuse.cpp:4078 msgid "Zap something" msgstr "Poraź coś" -#: src/iuse.cpp:4055 +#: src/iuse.cpp:4056 msgid "The batteries are dead." msgstr "Baterie są wyczerpane." -#: src/iuse.cpp:4058 +#: src/iuse.cpp:4059 msgid "You turn the light on." msgstr "Włączasz światło." -#: src/iuse.cpp:4073 +#: src/iuse.cpp:4074 msgid "Your tactical tonfa is out of power." msgstr "Twoja taktyczna tonfa jest bez mocy." -#: src/iuse.cpp:4077 +#: src/iuse.cpp:4078 msgid "Turn off light" msgstr "Wyłącz światło" -#: src/iuse.cpp:4085 +#: src/iuse.cpp:4086 msgid "You turn off the light." msgstr "Wyłączasz światło." -#: src/iuse.cpp:4098 +#: src/iuse.cpp:4099 msgid "The device's batteries are dead." msgstr "Baterie urządzenia są wyczerpane." -#: src/iuse.cpp:4102 +#: src/iuse.cpp:4103 msgid "You are already listening to music!" msgstr "Słuchasz już muzyki!" -#: src/iuse.cpp:4104 +#: src/iuse.cpp:4105 msgid "You put in the earbuds and start listening to music." msgstr "Wkładasz słuchawki i zaczynasz słuchać muzyki." -#: src/iuse.cpp:4122 src/iuse.cpp:4146 +#: src/iuse.cpp:4123 src/iuse.cpp:4147 msgid "a sweet guitar solo!" msgstr "słodkiego gitarowego solo!" -#: src/iuse.cpp:4123 +#: src/iuse.cpp:4124 msgid "a funky bassline." msgstr "odjechanych basów." -#: src/iuse.cpp:4124 +#: src/iuse.cpp:4125 msgid "some amazing vocals." msgstr "nieziemskich wokali." -#: src/iuse.cpp:4125 +#: src/iuse.cpp:4126 msgid "some pumping bass." msgstr "nieco dudniących basów." -#: src/iuse.cpp:4126 +#: src/iuse.cpp:4127 msgid "dramatic classical music." msgstr "dramatycznej muzyki klasycznej." -#: src/iuse.cpp:4131 +#: src/iuse.cpp:4132 msgid "some bass-heavy post-glam speed polka." msgstr "ciężką od basów post-glamową szybką polkę." -#: src/iuse.cpp:4164 +#: src/iuse.cpp:4165 #, c-format msgid "You listen to %s" msgstr "Słuchasz %s" -#: src/iuse.cpp:4192 +#: src/iuse.cpp:4193 msgid "The mp3 player turns off." msgstr "Odtwarzacz mp3 się wyłącza." -#: src/iuse.cpp:4195 src/iuse.cpp:4198 src/iuse.cpp:4201 +#: src/iuse.cpp:4196 src/iuse.cpp:4199 src/iuse.cpp:4202 msgid "The phone turns off." msgstr "Telefon się wyłącza." #. ~ %1$d: roll number, %2$d: side number of a die, %3$s: die item name -#: src/iuse.cpp:4227 +#: src/iuse.cpp:4228 #, c-format msgctxt "dice" msgid "You roll a %1$d on your %2$d sided %3$s" msgstr "Wyrzucasz %1$d na twojej %2$d-stronnej %3$s" -#: src/iuse.cpp:4243 +#: src/iuse.cpp:4244 #, c-format msgid "You take a deep breath from your %s." msgstr "Bierzesz głęboki wdech ze swojej %s." -#: src/iuse.cpp:4246 +#: src/iuse.cpp:4247 #, c-format msgid "Air in your %s runs out." msgstr "Powietrze w twojej %s kończy się." -#: src/iuse.cpp:4259 +#: src/iuse.cpp:4260 #, c-format msgid "Your %s is empty." msgstr "Twój przedmiot: %s jest pusty!" -#: src/iuse.cpp:4261 +#: src/iuse.cpp:4262 msgid "You turn off the regulator and close the air valve." msgstr "Wyłączasz regulator i zamykasz zawór powietrza." -#: src/iuse.cpp:4267 +#: src/iuse.cpp:4268 msgid "You should wear it first." msgstr "Należało by to wpierw założyć." -#: src/iuse.cpp:4269 +#: src/iuse.cpp:4270 msgid "You turn on the regulator and open the air valve." msgstr "Włączasz regulator i otwierasz zawór powietrza." -#: src/iuse.cpp:4283 +#: src/iuse.cpp:4284 msgid "" "You have no cable charging system to plug it into, so you leave it alone." msgstr "" "Nie posiadasz systemy ładowania przewodowego do podpięcia się więc " "zostawiasz to w spokoju." -#: src/iuse.cpp:4286 +#: src/iuse.cpp:4287 msgid "Activate your cable charging system to take advantage of it." msgstr "Aktywuj swój system ładowania przewodowego by to wykorzystać." -#: src/iuse.cpp:4290 +#: src/iuse.cpp:4291 #, c-format msgid "You need to wear the %1$s before you can unfold it." msgstr "Musisz nosić na sobie %1$s zanim go rozłożysz." -#: src/iuse.cpp:4296 +#: src/iuse.cpp:4297 #, c-format msgid "You can't use the %1$s with another of its kind." msgstr "Nie możesz użyć %1$s z innym tego rodzaju." -#: src/iuse.cpp:4301 +#: src/iuse.cpp:4302 msgid "" "You unfold the solar array from the pack. You still need to connect it with" " a cable." @@ -494496,283 +495322,283 @@ msgstr "" "Rozkładasz przenośny zestaw paneli słonecznych z plecaka. Wciąż musisz " "podłączyć go kablem." -#: src/iuse.cpp:4310 +#: src/iuse.cpp:4311 msgid "You fold your portable solar array into the pack." msgstr "Składasz swój przenośny zestaw paneli słonecznych do plecaka." -#: src/iuse.cpp:4312 +#: src/iuse.cpp:4313 msgid "You unplug your portable solar array, and fold it into the pack." msgstr "" "Odłączasz swój przenośny zestaw paneli słonecznych i składasz go do plecaka." -#: src/iuse.cpp:4341 +#: src/iuse.cpp:4342 #, c-format msgid "Your %s requires new filters!" msgstr "Twoje %s wymaga nowych filtrów!" -#: src/iuse.cpp:4342 +#: src/iuse.cpp:4343 msgid " needs new gas mask filters!" msgstr " potrzebuje nowych filtrów do maski przeciwgazowej!" -#: src/iuse.cpp:4348 +#: src/iuse.cpp:4349 #, c-format msgid "Your %s doesn't have a filter." msgstr "Twoje %s nie ma filtra." -#: src/iuse.cpp:4350 +#: src/iuse.cpp:4351 #, c-format msgid "You prepare your %s." msgstr "Przygotowujesz swoje %s." -#: src/iuse.cpp:4400 +#: src/iuse.cpp:4401 msgid "What do you want to play?" msgstr "W co chcesz zagrać?" -#: src/iuse.cpp:4401 +#: src/iuse.cpp:4402 msgid "robotfindskitten" msgstr "robotznajdujekoteczka" -#: src/iuse.cpp:4402 src/iuse_software_snake.cpp:31 +#: src/iuse.cpp:4403 src/iuse_software_snake.cpp:31 msgid "S N A K E" msgstr "W Ą Ż" -#: src/iuse.cpp:4403 src/iuse_software_sokoban.cpp:249 +#: src/iuse.cpp:4404 src/iuse_software_sokoban.cpp:249 msgid "Sokoban" msgstr "Sokoban" -#: src/iuse.cpp:4405 src/iuse_software_lightson.cpp:177 +#: src/iuse.cpp:4406 src/iuse_software_lightson.cpp:177 msgid "Lights on!" msgstr "Światła zapal!" -#: src/iuse.cpp:4407 +#: src/iuse.cpp:4408 msgid "Play anything for a while" msgstr "Graj w cokolwiek przez chwilę" -#: src/iuse.cpp:4409 +#: src/iuse.cpp:4410 msgid "Play something with friends" msgstr "Zagraj w coś z przyjaciółmi" -#: src/iuse.cpp:4410 +#: src/iuse.cpp:4411 msgid "Play something alone" msgstr "Zagraj w coś solo" -#: src/iuse.cpp:4463 +#: src/iuse.cpp:4464 #, c-format msgid "You and your %1$u friends play on your %2$s for a while." msgstr "Ty i twoi %1$u przyjaciele gracie przez jakiś czas na %2$s." -#: src/iuse.cpp:4466 +#: src/iuse.cpp:4467 #, c-format msgid "You and your friend play on your %s for a while." msgstr "Ty i twój przyjaciel gracie przez chwilę na %s." -#: src/iuse.cpp:4477 +#: src/iuse.cpp:4478 #, c-format msgid "You play on your %s for a while." msgstr "Grasz na swoim przedmiocie: %s przez jakiś czas." -#: src/iuse.cpp:4514 src/iuse.cpp:9088 +#: src/iuse.cpp:4515 src/iuse.cpp:9106 msgid "You don't know what you're looking at." msgstr "Nie wiesz, na co patrzysz." -#: src/iuse.cpp:4520 +#: src/iuse.cpp:4521 #, c-format msgid "You check your health metrics on your %s." msgstr "Sprawdzasz wskazania zdrowia na: %s." -#: src/iuse.cpp:4525 +#: src/iuse.cpp:4526 #, c-format msgid "Your heart rate is %i bpm." msgstr "Twoje tętno to %i uderzeń na minutę." -#: src/iuse.cpp:4529 +#: src/iuse.cpp:4530 msgid "WARNING! Slow down! Your pulse is getting too high, champion!" msgstr "UWAGA! Zwolnij! Twój puls jest zbyt wysoki, mistrzu!" -#: src/iuse.cpp:4535 +#: src/iuse.cpp:4536 msgid "You haven't really been active today. Try going for a walk!" msgstr "Nie byłeś dzisiaj zbyt aktywny. Spróbuj się przespacerować!" -#: src/iuse.cpp:4537 +#: src/iuse.cpp:4538 msgid "Good start! Keep it up and move more." msgstr "Dobry początek! Trzymaj tak dalej i ruszaj się więcej." -#: src/iuse.cpp:4539 +#: src/iuse.cpp:4540 msgid "Doing good! Don't stop, push the limit!" msgstr "Dobrze! Nie przestawaj, przekraczaj granice!" -#: src/iuse.cpp:4541 +#: src/iuse.cpp:4542 msgid "Great job! Take a break and don't forget about hydration!" msgstr "Świetna robota! Zrób sobie przerwę i nie zapomnij o nawodnieniu!" -#: src/iuse.cpp:4543 +#: src/iuse.cpp:4544 msgid "You are too active! Avoid overexertion for your safety and health." msgstr "" "Za dużo ćwiczysz! Staraj się nie przemęczać dla twojego bezpieczeństwa i " "zdrowia." -#: src/iuse.cpp:4547 src/iuse.cpp:9097 +#: src/iuse.cpp:4548 src/iuse.cpp:9115 #, c-format msgid "You consumed %d kcal today and %d kcal yesterday." msgstr "Skonsumowano %d kcal dzisiaj i %d kcal wczoraj." -#: src/iuse.cpp:4552 +#: src/iuse.cpp:4553 #, c-format msgid "You burned %d kcal today and %d kcal yesterday." msgstr "Spalono %d kcal dzisiaj i %d kcal wczoraj." -#: src/iuse.cpp:4569 +#: src/iuse.cpp:4570 msgid "It's not waterproof enough to work underwater." msgstr "Nie jest wystarczająco wodoszczelne by działać pod wodą." -#: src/iuse.cpp:4582 +#: src/iuse.cpp:4583 #, c-format msgid "You start cranking the %s to charge its %s." msgstr "Zaczynasz kręcić korbką %s by naładować jej %s." -#: src/iuse.cpp:4587 +#: src/iuse.cpp:4588 #, c-format msgid "You could use the %s to charge its %s, but it's already charged." msgstr "Możesz użyć %s by naładować jej %s, ale są już naładowane." -#: src/iuse.cpp:4591 +#: src/iuse.cpp:4592 msgid "You need a rechargeable battery cell to charge." msgstr "Potrzebujesz ładowalnego akumulatora, by naładować." -#: src/iuse.cpp:4604 +#: src/iuse.cpp:4605 msgid "You can't do… that while mounted." msgstr "Nie możesz tego zrobić… w czasie jazdy wierzchowcem." -#: src/iuse.cpp:4611 +#: src/iuse.cpp:4612 msgid "It might be waterproof, but your lungs aren't." msgstr "Może i jest wodoszczelne, ale twoje płuca nie są." -#: src/iuse.cpp:4619 +#: src/iuse.cpp:4620 msgid "*Your* batteries are dead." msgstr "*Twoje* baterie są wyczerpane." -#: src/iuse.cpp:4624 +#: src/iuse.cpp:4625 #, c-format msgid "You fire up your %s and start getting the tension out." msgstr "Odpalasz swój %s i zaczynasz pozbywać się napięcia." -#: src/iuse.cpp:4627 +#: src/iuse.cpp:4628 #, c-format msgid "You whip out your %s and start getting the tension out." msgstr "Wymachujesz swoim %s i zaczynasz pozbywać się napięcia." -#: src/iuse.cpp:4652 +#: src/iuse.cpp:4653 msgid "Air swirls all over…" msgstr "Powietrze wiruje wokół…" -#: src/iuse.cpp:4660 +#: src/iuse.cpp:4661 msgid "Air swirls around you for a moment." msgstr "Powietrze wiruje wokół ciebie przez chwilę." -#: src/iuse.cpp:4673 +#: src/iuse.cpp:4674 msgid "You blow your dog whistle." msgstr "Dmuchasz w psi gwizdek." -#: src/iuse.cpp:4711 +#: src/iuse.cpp:4712 #, c-format msgid "Your %s looks ready to attack." msgstr "%s wygląda na gotowego do ataku." -#: src/iuse.cpp:4716 +#: src/iuse.cpp:4717 #, c-format msgid "Your %s goes docile." msgstr "%s staje się uległy." -#: src/iuse.cpp:4731 +#: src/iuse.cpp:4732 msgid "You hear a low-pitched echoing howl." msgstr "Słyszysz niskie echo wycia." -#: src/iuse.cpp:4747 +#: src/iuse.cpp:4748 #, c-format msgid "That %s is full!" msgstr "Ten przedmiot: %s jest pełny!" -#: src/iuse.cpp:4757 +#: src/iuse.cpp:4758 #, c-format msgid "Draw blood from %s?" msgstr "Pobierz krew od %s?" -#: src/iuse.cpp:4759 +#: src/iuse.cpp:4760 #, c-format msgid "You drew blood from the %s…" msgstr "Pobierasz krew z %s…" -#: src/iuse.cpp:4776 +#: src/iuse.cpp:4777 msgid "Draw your own blood?" msgstr "Pobrać własną krew?" -#: src/iuse.cpp:4777 +#: src/iuse.cpp:4778 msgid "You drew your own blood…" msgstr "Pobierasz własną krew…" -#: src/iuse.cpp:4798 +#: src/iuse.cpp:4799 #, c-format msgid "…but acidic blood melts the %s, destroying it!" msgstr "…ale twoja kwasowa krew roztapia %s, niszcząc go!" -#: src/iuse.cpp:4803 +#: src/iuse.cpp:4804 #, c-format msgid "…but acidic blood damages the %s!" msgstr "…ale kwasowa krew uszkadza %s!" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "Chop down which tree?" msgstr "Zetnij które drzewo?" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "There is no tree to chop down nearby." msgstr "W pobliżu nie ma drzewa do ścięcia." -#: src/iuse.cpp:4908 +#: src/iuse.cpp:4909 msgid "You're not stern enough to shave yourself with THIS." msgstr "Nie jesteś wystarczająco srogi by ogolić się TYM." -#: src/iuse.cpp:4910 +#: src/iuse.cpp:4911 msgid "You can't chop down that." msgstr "Nie możesz tego ściąć." -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "Chop which tree trunk?" msgstr "Potnij którą kłodę?" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "There is no tree trunk to chop nearby." msgstr "W pobliżu nie ma kłody do pocięcia." -#: src/iuse.cpp:4953 +#: src/iuse.cpp:4954 msgid "You can't chop that." msgstr "Nie możesz tego pociąć." -#: src/iuse.cpp:4979 +#: src/iuse.cpp:4980 msgid "You need welding goggles to do that." msgstr "Potrzebujesz okularów spawalniczych do tego." -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "Cut up metal where?" msgstr "Pociąć metal gdzie?" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "There is no metal to cut up nearby." msgstr "W pobliżu nie ma metalu do pocięcia." -#: src/iuse.cpp:5004 +#: src/iuse.cpp:5005 msgid "Yuck. Acetylene gas smells weird." msgstr "Fuj. Gaz acetylenowy dziwnie pachnie." -#: src/iuse.cpp:5006 src/iuse.cpp:5051 src/iuse.cpp:5093 +#: src/iuse.cpp:5007 src/iuse.cpp:5052 src/iuse.cpp:5094 msgid "You can't cut that." msgstr "Nie możesz tego pociąć." -#: src/iuse.cpp:5049 +#: src/iuse.cpp:5050 msgid "You're not even chained to a boiler." msgstr "Nie jesteś nawet przykuty łańcuchem do grzejnika." -#: src/iuse.cpp:5091 +#: src/iuse.cpp:5092 msgid "" "You neatly sever all of the veins and arteries in your body. Oh, wait; " "never mind." @@ -494780,351 +495606,351 @@ msgstr "" "Czysto ucinasz wszystkie żyły i tętnice w swoim ciele. Och chwila, nie " "ważne." -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "Mop where?" msgstr "Mopuj gdzie?" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "There is nothing to mop nearby." msgstr "Nie ma nic do mopowania w pobliżu." -#: src/iuse.cpp:5124 +#: src/iuse.cpp:5125 msgid "You mop yourself up." msgstr "Mopujesz samego siebie." -#: src/iuse.cpp:5125 +#: src/iuse.cpp:5126 msgid "The universe implodes and reforms around you." msgstr "Wszechświat imploduje i odtwarza wokół ciebie." -#: src/iuse.cpp:5127 +#: src/iuse.cpp:5128 msgid "There's nothing to mop there." msgstr "Nie ma tam nic do mopowania." -#: src/iuse.cpp:5132 +#: src/iuse.cpp:5133 msgid "You move the mop around, unsure whether it's doing any good." msgstr "Poruszasz mopem w ten i nazad, niepewny czy to cokolwiek pomaga." -#: src/iuse.cpp:5138 +#: src/iuse.cpp:5139 msgid "You mop up the spill." msgstr "Mopujesz to co się rozlało." -#: src/iuse.cpp:5152 +#: src/iuse.cpp:5153 msgid "Spray what?" msgstr "Spryskać farbą co?" -#: src/iuse.cpp:5161 +#: src/iuse.cpp:5162 msgid "(To delete, clear the text and confirm)" msgstr "(By usunąć, wyczyść tekst i potwierdź)" -#: src/iuse.cpp:5176 +#: src/iuse.cpp:5177 msgid "You blur the inscription on the grave." msgstr "Rozmazujesz inskrypcję na grobie." -#: src/iuse.cpp:5178 +#: src/iuse.cpp:5179 msgid "You manage to get rid of the message on the surface." msgstr "Udaje ci się usunąć wiadomość na powierzchni." -#: src/iuse.cpp:5186 +#: src/iuse.cpp:5187 msgid "You carve an inscription on the grave." msgstr "Wyrywasz inskrypcję na grobie." -#: src/iuse.cpp:5188 +#: src/iuse.cpp:5189 msgid "You write a message on the surface." msgstr "Piszesz wiadomość na powierzchni." -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "Heat up what?" msgstr "Podgrzać co?" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "You don't have any appropriate food to heat up." msgstr "Nie masz odpowiedniego jedzenia do podgrzania." -#: src/iuse.cpp:5225 +#: src/iuse.cpp:5226 msgid "You start heating up the food." msgstr "Zaczynasz podgrzewać jedzenie." -#: src/iuse.cpp:5245 +#: src/iuse.cpp:5246 msgid "There is no fire around; use your integrated toolset instead?" msgstr "" "Nie ma ognia w pobliżu, użyć zamiast tego swojego zintegrowanego zestawu " "narzędzi?" -#: src/iuse.cpp:5252 +#: src/iuse.cpp:5253 #, c-format msgid "You need to be next to a fire to heat something up with the %s." msgstr "Musisz być obok ognia, żeby podgrzać coś używając przedmiotu %s." -#: src/iuse.cpp:5274 +#: src/iuse.cpp:5275 msgid "Using hotplate:" msgstr "Używanie kuchenki turystycznej:" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Cauterize wound" msgstr "Kauteryzuj ranę" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Heat food" msgstr "Podgrzej jedzenie" -#: src/iuse.cpp:5323 +#: src/iuse.cpp:5324 #, c-format msgid "That %s is too filthy to clean anything!" msgstr "Ten przedmiot: %s jest zbyt brudny, by cokolwiek wyczyścić!" -#: src/iuse.cpp:5326 +#: src/iuse.cpp:5327 #, c-format msgid "That %s is too wet to soak up any more liquid!" msgstr "Ten przedmiot: %s jest zbyt mokry, by wchłonąć więcej płynu!" -#: src/iuse.cpp:5333 +#: src/iuse.cpp:5334 #, c-format msgid "You use the %s to clean yourself off, saturating it with slime!" msgstr "Używasz %s żeby się wytrzeć do czysta, nasycając go śluzem!" -#: src/iuse.cpp:5345 +#: src/iuse.cpp:5346 #, c-format msgid "You use the %s to dry off, saturating it with water!" msgstr "Używasz %s żeby się wytrzeć do sucha, nasycając go wodą!" -#: src/iuse.cpp:5357 +#: src/iuse.cpp:5358 #, c-format msgid "You are already dry; the %s does nothing." msgstr "Jesteś już suchy; %s nic nie robi." -#: src/iuse.cpp:5389 +#: src/iuse.cpp:5390 msgid "You inject yourself with adrenaline." msgstr "Wstrzykujesz sobie adrenalinę." -#: src/iuse.cpp:5390 +#: src/iuse.cpp:5391 msgid " injects themselves with adrenaline." msgstr " wstrzykuje sobie adrenalinę." -#: src/iuse.cpp:5395 +#: src/iuse.cpp:5396 msgid "Your heart spasms!" msgstr "Twoje serce kołacze!" -#: src/iuse.cpp:5408 +#: src/iuse.cpp:5409 msgid "The jet injector is empty." msgstr "Wstrzykiwacz jest pusty." -#: src/iuse.cpp:5411 +#: src/iuse.cpp:5412 msgid "You inject yourself with the jet injector." msgstr "Wstrzykujesz sobie zawartość wstrzykiwacza." -#: src/iuse.cpp:5421 +#: src/iuse.cpp:5422 msgid "Your heart is beating alarmingly fast!" msgstr "Twoje serce bije niepokojąco szybko!" -#: src/iuse.cpp:5431 +#: src/iuse.cpp:5432 msgid "" "You must wear the stimulant delivery system before you can activate it." msgstr "" "Musisz założyć system dostarczania stymulantów zanim będziesz go mógł " "aktywować." -#: src/iuse.cpp:5436 +#: src/iuse.cpp:5437 msgid "The stimulant delivery system is empty." msgstr "System dostarczania stymulantów jest pusty." -#: src/iuse.cpp:5439 +#: src/iuse.cpp:5440 msgid "You inject yourself with the stimulants." msgstr "Wstrzykujesz sobie stymulanty." -#: src/iuse.cpp:5454 +#: src/iuse.cpp:5455 msgid "You must wear the radiation biomonitor before you can activate it." msgstr "" "Musisz założyć biomonitor promioeniowania zanim będziesz go mógł aktywować." -#: src/iuse.cpp:5457 +#: src/iuse.cpp:5458 msgid "The radiation biomonitor needs batteries to function." msgstr "Biomonitor promieniowania wymaga baterii do działania." -#: src/iuse.cpp:5460 +#: src/iuse.cpp:5461 msgid "You activate your radiation biomonitor." msgstr "Aktywujesz swój biomonitor promieniowania" -#: src/iuse.cpp:5462 +#: src/iuse.cpp:5463 msgid "You are currently irradiated." msgstr "Jesteś obecnie napromieniowany." -#: src/iuse.cpp:5464 +#: src/iuse.cpp:5465 #, c-format msgid "Your radiation level: %d mSv." msgstr "Twój poziom napromieniowania: %d mSv." -#: src/iuse.cpp:5465 +#: src/iuse.cpp:5466 #, c-format msgid "It says here that my radiation level is %d mSv." msgstr "Wyświetla tu, że mój poziom promieniowania wynosi %d mSv." -#: src/iuse.cpp:5469 +#: src/iuse.cpp:5470 msgid "You aren't currently irradiated." msgstr "Nie jesteś obecnie napromieniowany." -#: src/iuse.cpp:5470 +#: src/iuse.cpp:5471 msgid "It says I'm not irradiated." msgstr "Mówi, że nie jestem napromieniowany." -#: src/iuse.cpp:5472 +#: src/iuse.cpp:5473 msgid "Have a nice day!" msgstr "Miłego dnia!" -#: src/iuse.cpp:5486 +#: src/iuse.cpp:5487 msgid "Replace your current lenses?" msgstr "Wymienić obecne soczewki?" -#: src/iuse.cpp:5488 +#: src/iuse.cpp:5489 #, c-format msgid "You replace your current %s." msgstr "Wymieniasz swoje obecne %s." -#: src/iuse.cpp:5493 +#: src/iuse.cpp:5494 #, c-format msgid "You don't do anything with your %s." msgstr "Nie robisz nic ze swoimi %s." -#: src/iuse.cpp:5499 +#: src/iuse.cpp:5500 #, c-format msgid "You put the %s in your eyes." msgstr "Wkładasz %s do swoich oczu." -#: src/iuse.cpp:5503 +#: src/iuse.cpp:5504 msgid "Your vision is fine already." msgstr "Twój wzrok jest w porządku i bez tego." -#: src/iuse.cpp:5514 +#: src/iuse.cpp:5515 msgid "You press a button on the doll to make it talk." msgstr "Naciskasz przycisk na lalce, aby zaczęła mówić." -#: src/iuse.cpp:5538 +#: src/iuse.cpp:5539 msgid "You need a mechanics skill of 2 to use this repair kit." msgstr "" "Potrzebujesz wiedzy o mechanice na poziomie 2 aby użyć tego zestawu " "naprawczego." -#: src/iuse.cpp:5543 +#: src/iuse.cpp:5544 msgid "Select the firearm to repair:" msgstr "" -#: src/iuse.cpp:5555 src/iuse.cpp:9320 src/iuse.cpp:9341 src/iuse.cpp:9362 -#: src/iuse_actor.cpp:2652 +#: src/iuse.cpp:5556 src/iuse.cpp:9338 src/iuse.cpp:9359 src/iuse.cpp:9380 +#: src/iuse_actor.cpp:2659 msgid "You can't see to do that!" msgstr "Nie widzisz na tyle wyraźnie, żeby to robić!" -#: src/iuse.cpp:5560 +#: src/iuse.cpp:5561 #, c-format msgid "You can't improve your %s any more, considering the degradation." msgstr "" "Nie możesz ulepszyć już więcej swojego %s, biorąc pod uwagę degradację." -#: src/iuse.cpp:5561 +#: src/iuse.cpp:5562 #, c-format msgid "You can't improve your %s any more this way." msgstr "Nie możesz bardziej ulepszyć swojego %s w ten sposób." -#: src/iuse.cpp:5568 +#: src/iuse.cpp:5569 #, c-format msgid "Your %s is in its best condition, considering the degradation." msgstr "" "Twoje %s jest w najlepszym możliwym stanie, biorąc pod uwagę degradację." -#: src/iuse.cpp:5569 +#: src/iuse.cpp:5570 #, c-format msgid "Your %s is already in peak condition." msgstr "Twoje %s już jest w szczytowym stanie." -#: src/iuse.cpp:5572 +#: src/iuse.cpp:5573 msgid "With a higher mechanics skill, you might be able to improve it." msgstr "Mając lepszą wiedzę o mechanice można by go ulepszyć." -#: src/iuse.cpp:5583 +#: src/iuse.cpp:5584 #, c-format msgid "You accurize your %s." msgstr "Ucelniasz %s." -#: src/iuse.cpp:5594 src/iuse_actor.cpp:3139 +#: src/iuse.cpp:5595 src/iuse_actor.cpp:3146 #, c-format msgid "You repair your %s completely! ( %s-> %s)" msgstr "Naprawiono %s całkowicie! (%s-> %s)" -#: src/iuse.cpp:5595 src/iuse_actor.cpp:3136 +#: src/iuse.cpp:5596 src/iuse_actor.cpp:3143 #, c-format msgid "You repair your %s! ( %s-> %s)" msgstr "Naprawiasz %s! (%s-> %s)" -#: src/iuse.cpp:5629 +#: src/iuse.cpp:5630 msgid "Attach modification?" msgstr "Dołączyć modyfikację?" -#: src/iuse.cpp:5669 +#: src/iuse.cpp:5670 msgid "Select tool to modify:" msgstr "Wybierz narzędzie do zmodyfikowania:" -#: src/iuse.cpp:5670 +#: src/iuse.cpp:5671 msgid "You don't have compatible tools." msgstr "Nie masz kompatybilnych narzędzi." -#: src/iuse.cpp:5679 +#: src/iuse.cpp:5680 msgid "You cancel unloading the tool." msgstr "Anulujesz rozładowywanie narzędzia." -#: src/iuse.cpp:5691 +#: src/iuse.cpp:5692 msgid "Clank! Clank!" msgstr "Stuk! Stuk!" -#: src/iuse.cpp:5703 +#: src/iuse.cpp:5704 msgid "Ring! Ring!" msgstr "Dzyń! Dzyń!" -#: src/iuse.cpp:5738 src/iuse.cpp:6117 +#: src/iuse.cpp:5739 src/iuse.cpp:6118 msgid "You can't read a computer screen." msgstr "Nie możesz przeczytać ekranu komputerowego." -#: src/iuse.cpp:5749 +#: src/iuse.cpp:5750 msgid "Welcome to hackPRO!" msgstr "Witaj w hackPRO!" -#: src/iuse.cpp:5750 +#: src/iuse.cpp:5751 msgid "Prepare IFF protocol override" msgstr "Przygotuj obejście protokołów swój-obcy" -#: src/iuse.cpp:5751 +#: src/iuse.cpp:5752 msgid "Set friendly robots to passive mode" msgstr "Ustaw przyjazne roboty w tryb pasywny" -#: src/iuse.cpp:5752 +#: src/iuse.cpp:5753 msgid "Set friendly robots to combat mode" msgstr "Ustaw przyjazne roboty w tryb bojowy" -#: src/iuse.cpp:5757 +#: src/iuse.cpp:5758 msgid "Choose an endpoint to hack." msgstr "Wybierz końcówkę do zhakowania." -#: src/iuse.cpp:5778 +#: src/iuse.cpp:5779 msgid "No enemy robots in range." msgstr "Brak wrogich robotów w zasięgu." -#: src/iuse.cpp:5790 +#: src/iuse.cpp:5791 #, c-format msgid "You start reprogramming the %s into an ally." msgstr "Zaczynasz przeprogramować %s w sojusznika. " -#: src/iuse.cpp:5807 +#: src/iuse.cpp:5808 #, c-format msgid "A following %s goes into passive mode." msgstr "Następujący %s przechodzi w tryb pasywny." -#: src/iuse.cpp:5814 src/iuse.cpp:5831 +#: src/iuse.cpp:5815 src/iuse.cpp:5832 msgid "You aren't commanding any robots." msgstr "Nie dowodzisz żadnymi robotami." -#: src/iuse.cpp:5824 +#: src/iuse.cpp:5825 #, c-format msgid "A following %s goes into combat mode." msgstr "Następujący %s przechodzi w tryb bojowy." -#: src/iuse.cpp:5918 +#: src/iuse.cpp:5919 #, c-format msgid "You download %d new photo into the internal memory." msgid_plural "You download %d new photos into the internal memory." @@ -495133,7 +495959,7 @@ msgstr[1] "Pobrano %d nowe fotografie do wewnętrznej pamięci." msgstr[2] "Pobrano %d nowych fotografii do wewnętrznej pamięci." msgstr[3] "Pobrano %d nowej fotografii do wewnętrznej pamięci." -#: src/iuse.cpp:5931 +#: src/iuse.cpp:5932 #, c-format msgid "You download %d new song into the internal memory." msgid_plural "You download %d new songs into the internal memory." @@ -495142,348 +495968,348 @@ msgstr[1] "Pobrano %d nowe piosenki do wewnętrznej pamięci." msgstr[2] "Pobrano %d nowych piosenek do wewnętrznej pamięci." msgstr[3] "Pobrano %d nowej piosenki do wewnętrznej pamięci." -#: src/iuse.cpp:5988 src/iuse.cpp:5995 +#: src/iuse.cpp:5989 src/iuse.cpp:5996 #, c-format msgid "You download a recipe for %s into the tablet's memory." msgstr "Ściągasz przepis na %s do pamięci tableta." -#: src/iuse.cpp:5998 +#: src/iuse.cpp:5999 #, c-format msgid "The recipe for %s is already stored in the tablet's memory." msgstr "Przepis na %s jest już przechowany w pamięci tabletu." -#: src/iuse.cpp:6013 +#: src/iuse.cpp:6014 msgid "You have downloaded your photos." msgstr "Pobrano wszystkie zdjęcia." -#: src/iuse.cpp:6023 +#: src/iuse.cpp:6024 msgid "You have updated your monster collection." msgstr "Zaktualizowałeś swoją kolekcję potworów." -#: src/iuse.cpp:6070 src/iuse.cpp:6340 +#: src/iuse.cpp:6071 src/iuse.cpp:6341 msgid "This memory card does not contain any new data." msgstr "Ta karta pamięci nie zawiera żadnych nowych danych." -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "bad" msgstr "złe" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "exceptional" msgstr "doskonałe" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "fine" msgstr "w porządku" -#: src/iuse.cpp:6132 src/iuse.cpp:9930 +#: src/iuse.cpp:6133 src/iuse.cpp:9948 msgid "Choose menu option:" msgstr "Wybierz opcję w menu:" -#: src/iuse.cpp:6136 +#: src/iuse.cpp:6137 #, c-format msgid "Unsorted photos [%d]" msgstr "Nieposortowane zdjęcia [%d]" -#: src/iuse.cpp:6138 +#: src/iuse.cpp:6139 msgid "No photos on device" msgstr "Brak zdjęć na urządzeniu" -#: src/iuse.cpp:6144 +#: src/iuse.cpp:6145 msgid "Turn music off" msgstr "Wyłącz muzykę" -#: src/iuse.cpp:6146 +#: src/iuse.cpp:6147 #, c-format msgid "Turn music on [%d]" msgstr "Włącz muzykę [%d]" -#: src/iuse.cpp:6149 +#: src/iuse.cpp:6150 msgid "No music on device" msgstr "Brak muzyki na urządzeniu" -#: src/iuse.cpp:6153 +#: src/iuse.cpp:6154 msgid "List stored recipes" msgstr "Wypisz przechowywane przepisy" -#: src/iuse.cpp:6157 +#: src/iuse.cpp:6158 msgid "Your photos" msgstr "Twoje zdjęcia" -#: src/iuse.cpp:6161 src/iuse.cpp:7243 +#: src/iuse.cpp:6162 src/iuse.cpp:7247 msgid "Your collection of monsters" msgstr "Twoja kolekcja potworów" -#: src/iuse.cpp:6163 +#: src/iuse.cpp:6164 msgid "Collection of monsters is empty" msgstr "Kolekcja potworów jest pusta" -#: src/iuse.cpp:6166 +#: src/iuse.cpp:6167 msgid "Download data from memory card" msgstr "Pobierz dane z karty pamięci" -#: src/iuse.cpp:6170 +#: src/iuse.cpp:6171 msgid "Decrypt memory card" msgstr "Odszyfruj kartę pamięci" -#: src/iuse.cpp:6172 +#: src/iuse.cpp:6173 msgid "Decrypt memory card (low skill)" msgstr "Odszyfruj kartę pamięci (słabe umiejętności)" -#: src/iuse.cpp:6193 +#: src/iuse.cpp:6194 msgid "Wasted time. These pictures do not provoke your senses." msgstr "Tracisz czas. Te zdjęcia nie pobudzają twoich zmysłów." -#: src/iuse.cpp:6224 +#: src/iuse.cpp:6225 #, c-format msgid "You turned off the music on your %s." msgstr "Wyłączyłeś muzykę na twoim %s." -#: src/iuse.cpp:6227 +#: src/iuse.cpp:6228 #, c-format msgid "You turned on the music on your %s." msgstr "Włączyłeś muzykę na twoim %s." -#: src/iuse.cpp:6238 src/iuse.cpp:9942 +#: src/iuse.cpp:6239 src/iuse.cpp:9960 msgid "List recipes:" msgstr "Lista receptur:" -#: src/iuse.cpp:6272 src/iuse.cpp:7412 +#: src/iuse.cpp:6273 src/iuse.cpp:7416 msgid "Your collection of monsters:" msgstr "Twoja kolekcja potworów:" -#: src/iuse.cpp:6313 +#: src/iuse.cpp:6314 msgid "Insert memory card:" msgstr "Włóż kartę pamięci:" -#: src/iuse.cpp:6329 src/iuse.cpp:6361 src/iuse.cpp:7481 +#: src/iuse.cpp:6330 src/iuse.cpp:6362 src/iuse.cpp:7485 msgid "This is not a compatible memory card." msgstr "To nie jest kompatybilna karta pamięci." -#: src/iuse.cpp:6336 +#: src/iuse.cpp:6337 msgid "This memory card is encrypted." msgstr "Ta karta pamięci jest zaszyfrowana." -#: src/iuse.cpp:6368 +#: src/iuse.cpp:6369 msgid "This memory card is not encrypted." msgstr "Ta karta pamięci nie jest zaszyfrowana." -#: src/iuse.cpp:6382 +#: src/iuse.cpp:6383 #, c-format msgid "You successfully decrypted content on %s!" msgstr "Pomyślnie odszyfrowujesz zawartość na %s! " -#: src/iuse.cpp:6387 +#: src/iuse.cpp:6388 #, c-format msgid "You failed to decrypt the %s." msgstr "Nie udaje ci się odszyfrować %s." -#: src/iuse.cpp:6390 +#: src/iuse.cpp:6391 msgid "You tripped the firmware protection, and the card deleted its data!" msgstr "Naruszyłeś ochronę firmware i karta skasowała zapisane na niej dane!" -#: src/iuse.cpp:6429 +#: src/iuse.cpp:6430 msgid " on " msgstr " na " -#: src/iuse.cpp:6435 src/iuse.cpp:6439 +#: src/iuse.cpp:6436 src/iuse.cpp:6440 #, c-format msgid " in %s" msgstr " w %s" -#: src/iuse.cpp:6436 +#: src/iuse.cpp:6437 #, c-format msgid " covered in %s" msgstr " pokryty w %s" -#: src/iuse.cpp:6437 +#: src/iuse.cpp:6438 #, c-format msgid " on %s" msgstr " na %s" -#: src/iuse.cpp:6438 +#: src/iuse.cpp:6439 #, c-format msgid " under %s" msgstr " pod %s" -#: src/iuse.cpp:6496 +#: src/iuse.cpp:6497 #, c-format msgid " with graffiti \"%s\"" msgstr " z graffiti „%s”" -#: src/iuse.cpp:6532 +#: src/iuse.cpp:6533 #, c-format msgid " with message \"%s\"" msgstr " z wiadomością „%s”" -#: src/iuse.cpp:6538 +#: src/iuse.cpp:6539 #, c-format msgid " with %s on it" msgstr " z %s na tym" -#: src/iuse.cpp:6560 +#: src/iuse.cpp:6561 msgctxt "" "Article 'a', replace it with empty string if it is not used in language" msgid "a " msgstr " " -#: src/iuse.cpp:6584 +#: src/iuse.cpp:6585 msgid " is on fire. " msgstr " pali się. " -#: src/iuse.cpp:6585 +#: src/iuse.cpp:6586 msgid " is bleeding. " msgstr " krwawi. " -#: src/iuse.cpp:6586 +#: src/iuse.cpp:6587 msgid " looks happy. " msgstr " wygląda szczęśliwie. " -#: src/iuse.cpp:6587 +#: src/iuse.cpp:6588 msgid "downed" msgstr "przewrócone" -#: src/iuse.cpp:6588 +#: src/iuse.cpp:6589 msgid "stuck" msgstr "utknięte" -#: src/iuse.cpp:6589 +#: src/iuse.cpp:6590 msgid " is stunned. " msgstr " jest ogłuszone. " -#: src/iuse.cpp:6590 +#: src/iuse.cpp:6591 msgid " is dazed. " msgstr " jest oszołomione. " -#: src/iuse.cpp:6592 +#: src/iuse.cpp:6593 msgid " is stuck in beartrap. " msgstr " utknęło w pułapce na niedźwiedzie. " -#: src/iuse.cpp:6594 +#: src/iuse.cpp:6595 msgid " have tiny red dot on body. " msgstr " ma małą czerwoną kropkę na ciele. " -#: src/iuse.cpp:6595 +#: src/iuse.cpp:6596 msgid " is covered in bile. " msgstr " jest pokryte żółcią. " -#: src/iuse.cpp:6596 +#: src/iuse.cpp:6597 msgid " is covered in glowing goo. " msgstr " jest pokryte świecącą mazią. " -#: src/iuse.cpp:6597 +#: src/iuse.cpp:6598 msgid " is covered in thick goo. " msgstr " jest pokryte gęstą mazią. " -#: src/iuse.cpp:6598 +#: src/iuse.cpp:6599 msgid " is covered in acid. " msgstr " jest pokryte kwasem. " -#: src/iuse.cpp:6599 +#: src/iuse.cpp:6600 msgid " is coated in sap. " msgstr " ma warstwę soku roślinnego. " -#: src/iuse.cpp:6600 +#: src/iuse.cpp:6601 msgid " is covered in webs. " msgstr " jest pokryte pajęczą siecią. " -#: src/iuse.cpp:6601 +#: src/iuse.cpp:6602 msgid " is covered in spores. " msgstr " jest pokryte zarodnikami. " -#: src/iuse.cpp:6602 +#: src/iuse.cpp:6603 msgid " lies under collapsed debris. " msgstr " leży podzawalonym gruzem. " -#: src/iuse.cpp:6602 src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6603 src/iuse.cpp:6605 src/iuse.cpp:6606 msgid "lies" msgstr "leży" -#: src/iuse.cpp:6603 +#: src/iuse.cpp:6604 msgid " looks very tired. " msgstr " wygląda na bardzo zmęczone. " -#: src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6605 src/iuse.cpp:6606 msgid " is sleeping. " msgstr " śpi. " -#: src/iuse.cpp:6606 +#: src/iuse.cpp:6607 msgid " is lit. " msgstr " pali się. " -#: src/iuse.cpp:6607 +#: src/iuse.cpp:6608 msgid " is saddled. " msgstr " jest osiodłane. " -#: src/iuse.cpp:6609 +#: src/iuse.cpp:6610 msgid " is being harnessed by a vehicle. " msgstr " jest zaprzężone do pojazdu. " -#: src/iuse.cpp:6610 +#: src/iuse.cpp:6611 msgid " is wearing armor. " msgstr " nosi pancerz. " -#: src/iuse.cpp:6612 +#: src/iuse.cpp:6613 msgid " have bag attached. " msgstr " ma dołączoną torbę. " -#: src/iuse.cpp:6613 +#: src/iuse.cpp:6614 msgid " is tied. " msgstr " jest związane. " -#: src/iuse.cpp:6614 +#: src/iuse.cpp:6615 msgid "balancing" msgstr "balansujące" -#: src/iuse.cpp:6632 +#: src/iuse.cpp:6633 msgctxt "Someone" msgid " looks sad. " msgstr " wygląda na sutne. " -#: src/iuse.cpp:6634 +#: src/iuse.cpp:6635 msgctxt "Someone" msgid " looks depressed. " msgstr " wygląda na przygnębione. " -#: src/iuse.cpp:6640 +#: src/iuse.cpp:6641 msgctxt "Someone" msgid " is writhing in pain. " msgstr " zwija się z bólu. " -#: src/iuse.cpp:6643 +#: src/iuse.cpp:6644 msgid "rides" msgstr "jeździ" -#: src/iuse.cpp:6645 +#: src/iuse.cpp:6646 #, c-format msgid " is riding %s. " msgstr " jeździ na %s. " -#: src/iuse.cpp:6649 +#: src/iuse.cpp:6650 msgid "A bionic LED is glowing softly. " msgstr "Bioniczny LED lekko świeci. " #. ~ %1$s: vehicle part name, %2$s: vehicle name -#: src/iuse.cpp:6737 +#: src/iuse.cpp:6738 #, c-format msgctxt "vehicle part" msgid "%1$s from %2$s" msgstr "%1$s od %2$s" #. ~ %1$s: terrain description, %2$s: item name -#: src/iuse.cpp:6755 +#: src/iuse.cpp:6756 #, c-format msgctxt "terrain and item" msgid "%1$s with a %2$s" msgstr "%1$s z %2$s" -#: src/iuse.cpp:6798 +#: src/iuse.cpp:6799 #, c-format msgctxt "someone stands/sits *on* something" msgid " on a %s." msgstr " na %s." -#: src/iuse.cpp:6811 +#: src/iuse.cpp:6812 #, c-format msgid "Nearby is %s." msgid_plural "Nearby are %s." @@ -495492,37 +496318,37 @@ msgstr[1] "Niedaleko są %s." msgstr[2] "Niedaleko jest %s." msgstr[3] "Niedaleko jest %s." -#: src/iuse.cpp:6883 +#: src/iuse.cpp:6884 msgid "sits" msgstr "siedzi" -#: src/iuse.cpp:6885 src/iuse.cpp:6897 +#: src/iuse.cpp:6886 src/iuse.cpp:6898 msgid "stands" msgstr "stoi" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "He" msgstr "On" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "She" msgstr "Ona" -#: src/iuse.cpp:6900 +#: src/iuse.cpp:6901 msgctxt "Pronoun" msgid "It" msgstr "To" -#: src/iuse.cpp:6933 +#: src/iuse.cpp:6934 msgid "This is a photo of " msgstr "To zdjęcie " -#: src/iuse.cpp:6983 +#: src/iuse.cpp:6984 #, c-format msgid "It lies on the %s." msgstr "To leży na %s." -#: src/iuse.cpp:7017 +#: src/iuse.cpp:7018 #, c-format msgid "There is something lying on the ground: %s." msgid_plural "There are some things lying on the ground: %s." @@ -495531,7 +496357,7 @@ msgstr[1] "Na ziemi leżą dwie rzeczy: %s." msgstr[2] "Na ziemi leży kilka rzeczy: %s." msgstr[3] "Na ziemi leży część rzeczy: %s." -#: src/iuse.cpp:7024 +#: src/iuse.cpp:7025 #, c-format msgid "Something is visible in the background: %s." msgid_plural "Some objects are visible in the background: %s." @@ -495540,7 +496366,7 @@ msgstr[1] "Widać dwie rzeczy w tle: %s." msgstr[2] "Widać kilka rzeczy w tle: %s." msgstr[3] "Widać część rzeczy w tle: %s." -#: src/iuse.cpp:7031 +#: src/iuse.cpp:7032 #, c-format msgid "There is %s parked in the background." msgid_plural "There are %s parked in the background." @@ -495549,7 +496375,7 @@ msgstr[1] "W tle są zaparkowane %s." msgstr[2] "W tle jest zaparkowanych kilka %s." msgstr[3] "W tle jest zaparkowana część %s." -#: src/iuse.cpp:7038 +#: src/iuse.cpp:7039 #, c-format msgid "There is %s in the background." msgid_plural "There are %s in the background." @@ -495558,12 +496384,12 @@ msgstr[1] "W tle są dwie %s." msgstr[2] "W tle jest kilka %s." msgstr[3] "W tle jest część %s." -#: src/iuse.cpp:7046 +#: src/iuse.cpp:7047 #, c-format msgid "In the background you can see a %s." msgstr "W tle widzisz %s." -#: src/iuse.cpp:7049 +#: src/iuse.cpp:7050 msgid "" "\n" "\n" @@ -495573,7 +496399,7 @@ msgstr "" "\n" "To zdjęcie zostało zrobione na zewnątrz." -#: src/iuse.cpp:7051 +#: src/iuse.cpp:7052 msgid "" "\n" "\n" @@ -495583,11 +496409,11 @@ msgstr "" "\n" "To zdjęcie zostało zrobione wewnątrz." -#: src/iuse.cpp:7052 src/iuse.cpp:7056 +#: src/iuse.cpp:7053 src/iuse.cpp:7057 msgid " interior" msgstr " wnętrze" -#: src/iuse.cpp:7054 +#: src/iuse.cpp:7055 msgid "" "\n" "\n" @@ -495597,7 +496423,7 @@ msgstr "" "\n" "To zdjęcie zostało zrobione głównie wewnątrz, ale widać też coś na zewnątrz." -#: src/iuse.cpp:7058 +#: src/iuse.cpp:7059 msgid "" "\n" "\n" @@ -495607,206 +496433,206 @@ msgstr "" "\n" "To zdjęcie zostało zrobione głównie na zewnątrz, ale widać też coś wnętrze." -#: src/iuse.cpp:7066 +#: src/iuse.cpp:7067 msgid "It is sunrise. " msgstr "Jest wschód słońca. " -#: src/iuse.cpp:7068 +#: src/iuse.cpp:7069 msgid "It is sunset. " msgstr "Jest zachód słońca. " -#: src/iuse.cpp:7070 +#: src/iuse.cpp:7071 msgid "It is night. " msgstr "Jest noc. " -#: src/iuse.cpp:7072 +#: src/iuse.cpp:7073 msgid "It is day. " msgstr "Jest dzień. " -#: src/iuse.cpp:7074 +#: src/iuse.cpp:7075 #, c-format msgid "The weather is %s." msgstr "Pogoda jest %s." -#: src/iuse.cpp:7079 +#: src/iuse.cpp:7080 #, c-format msgid "%s appearance:" msgstr "Wygląd %s:" -#: src/iuse.cpp:7083 +#: src/iuse.cpp:7084 #, c-format msgctxt "Date" msgid "The photo was taken on %s." msgstr "To zdjęcie zostało zrobione w %s." -#: src/iuse.cpp:7124 +#: src/iuse.cpp:7125 #, c-format msgid "The quality of %s image is better than the previous one." msgstr "Jakość obrazka %s jest lepsza niż poprzedniego." -#: src/iuse.cpp:7127 +#: src/iuse.cpp:7128 #, c-format msgid "The quality of the stored %s image is already maximally detailed." msgstr "Jakość trzymanego obrazka %s ma już maksymalne detale." -#: src/iuse.cpp:7130 +#: src/iuse.cpp:7131 #, c-format msgid "But the quality of %s image is worse than the previous one." msgstr "Ale jakość obrazka %s jest gorsza niż poprzedniego." -#: src/iuse.cpp:7171 src/iuse.cpp:7407 src/iuse.cpp:7461 +#: src/iuse.cpp:7175 src/iuse.cpp:7411 src/iuse.cpp:7465 msgid "You can't see the camera screen, you're blind." msgstr "Nie widzisz ekranu aparatu fotograficznego, jesteś ślepy." -#: src/iuse.cpp:7176 +#: src/iuse.cpp:7180 msgid "Photos saved on camera:" msgstr "Zdjęcia zapisane na aparacie:" -#: src/iuse.cpp:7234 +#: src/iuse.cpp:7238 msgid "What to do with camera?" msgstr "Co chcesz zrobić z aparatem?" -#: src/iuse.cpp:7235 +#: src/iuse.cpp:7239 msgid "Take a photo" msgstr "Zrób zdjęcie" -#: src/iuse.cpp:7237 +#: src/iuse.cpp:7241 msgid "No photos in memory" msgstr "Brak zdjęć w pamięci" -#: src/iuse.cpp:7240 +#: src/iuse.cpp:7244 msgid "List photos" msgstr "Lista zdjęć" -#: src/iuse.cpp:7245 +#: src/iuse.cpp:7249 msgid "Upload photos to memory card" msgstr "Wgraj zdjęcia na kartę pamięci" -#: src/iuse.cpp:7272 src/iuse.cpp:7859 src/mattack_actors.cpp:749 +#: src/iuse.cpp:7276 src/iuse.cpp:7863 src/mattack_actors.cpp:749 msgid "Click." msgstr "Klik." -#: src/iuse.cpp:7282 +#: src/iuse.cpp:7286 msgid "You have the wrong camera focus." msgstr "Masz nieprawidłowy fokus w aparacie." -#: src/iuse.cpp:7318 +#: src/iuse.cpp:7322 #, c-format msgid "A %s got in the way of your photo." msgstr "%s wszedł w kadr twojego zdjęcia." -#: src/iuse.cpp:7326 +#: src/iuse.cpp:7330 msgid "Strange… there's nothing in the center of this picture?" msgstr "Dziwne… nie ma nic na środku tego zdjęcia?" -#: src/iuse.cpp:7330 +#: src/iuse.cpp:7334 #, c-format msgid "Strange… %s isn't visible on the picture?" msgstr "Dziwne… %s nie widać na zdjęciu?" -#: src/iuse.cpp:7333 +#: src/iuse.cpp:7337 #, c-format msgid "%s got in the way of your photo." msgstr "%s wszedł w kadr twojego zdjęcia." -#: src/iuse.cpp:7363 +#: src/iuse.cpp:7367 msgid "You took a selfie." msgstr "Robisz sobie selfie." -#: src/iuse.cpp:7366 +#: src/iuse.cpp:7370 #, c-format msgid "You took a photo of %s." msgstr "Robisz zdjęcie %s." -#: src/iuse.cpp:7368 +#: src/iuse.cpp:7372 #, c-format msgid "You took a photo of %1$s. It is %2$s." msgstr "Robisz zdjęcie %1$s. Jest %2$s." -#: src/iuse.cpp:7385 +#: src/iuse.cpp:7389 #, c-format msgid "%s looks blinded." msgstr "%s wygląda na oślepione." -#: src/iuse.cpp:7472 +#: src/iuse.cpp:7476 msgid "Insert memory card" msgstr "Włóż kartę pamięci" -#: src/iuse.cpp:7488 +#: src/iuse.cpp:7492 msgid "This memory card is encrypted. Format and clear data?" msgstr "Ta karta pamięci jest zaszyfrowana. Sformatować i wyczyścić dane?" -#: src/iuse.cpp:7493 +#: src/iuse.cpp:7497 msgid "Are you sure you want to clear the old data on the card?" msgstr "Na pewno chcesz wyczyścić stare dane na karcie?" -#: src/iuse.cpp:7506 +#: src/iuse.cpp:7510 msgid "You upload your photos and monster collection to the memory card." msgstr "Wgrywasz zdjęcia i kolekcję potworów na kartę pamięci." -#: src/iuse.cpp:7523 +#: src/iuse.cpp:7527 #, c-format msgid "%s automatically turned off!" msgstr "%s wyłącza się automatycznie!" -#: src/iuse.cpp:7535 +#: src/iuse.cpp:7539 #, c-format msgid "%s on your wrists opened!" msgstr "%s na twoich nadgarstkach otwierają się!" -#: src/iuse.cpp:7549 +#: src/iuse.cpp:7553 #, c-format msgid "" "The %s crackle with electricity from your bionic, then come off your hands!" msgstr "" "%s iskrzą elektrycznością od twojej bioniki, po czym schodzą ci z rąk!" -#: src/iuse.cpp:7557 +#: src/iuse.cpp:7561 msgid "a police siren, whoop WHOOP." msgstr "syrenę policyjną, łuuuu ŁUUUU." -#: src/iuse.cpp:7571 +#: src/iuse.cpp:7575 msgid "The cuffs try to shock you, but you're protected from electricity." msgstr "" "Kajdanki próbują cię porazić, ale jesteś chroniony przed elektrycznością." -#: src/iuse.cpp:7574 +#: src/iuse.cpp:7578 msgid "Ouch, the cuffs shock you!" msgstr "Auć, kajdanki porażają cię prądem!" -#: src/iuse.cpp:7583 +#: src/iuse.cpp:7587 #, c-format msgid "The %s spark with electricity!" msgstr "%s iskrzą od elektryczności!" -#: src/iuse.cpp:7603 +#: src/iuse.cpp:7607 #, c-format msgid "The %s are clamped tightly on your wrists. You can't take them off." msgstr "%s są mocno zaciśnięte na twoich nadgarstkach. Nie możesz ich zdjąć." -#: src/iuse.cpp:7606 +#: src/iuse.cpp:7610 #, c-format msgid "The %s have discharged and can be taken off." msgstr "%s się wyładowały i mogą być zdjęte." -#: src/iuse.cpp:7631 +#: src/iuse.cpp:7635 #, c-format msgid "Your HUD lights-up: \"Your shift ends in %s\"." msgstr "Twój HUD zaświeca się: „Twoja zmiana kończy się za %s.”" -#: src/iuse.cpp:7643 src/iuse.cpp:7647 +#: src/iuse.cpp:7647 src/iuse.cpp:7651 msgid "Using RC car:" msgstr "Używa zdalnie sterowanego samochodu:" -#: src/iuse.cpp:7644 +#: src/iuse.cpp:7648 msgid "Put a bomb to car" msgstr "Podłóż bombę pod samochód" -#: src/iuse.cpp:7657 +#: src/iuse.cpp:7661 msgid "The RC car's batteries seem to be dead." msgstr "Baterie zdalnie sterowanego samochodu wyczerpały się." -#: src/iuse.cpp:7664 +#: src/iuse.cpp:7668 msgid "" "You turned on your RC car; now place it on the ground, and use your radio " "control to play." @@ -495814,80 +496640,80 @@ msgstr "" "Włączasz swój zdalnie sterowany samochód; teraz połóż go na ziemi i użyj " "kontrolera radiowego, by się bawić." -#: src/iuse.cpp:7678 +#: src/iuse.cpp:7682 msgid "Arm what?" msgstr "Uzbrój co?" -#: src/iuse.cpp:7689 +#: src/iuse.cpp:7693 #, c-format msgid "You armed your RC car with %s." msgstr "Twój zdalnie sterowany samochód został uzbrojony w %s." -#: src/iuse.cpp:7693 +#: src/iuse.cpp:7697 #, c-format msgid "You want to arm your RC car with %s? But how?" msgstr "Chcesz uzbroić swój zdalnie sterowany samochód w %s? Ale jak?" -#: src/iuse.cpp:7696 +#: src/iuse.cpp:7700 #, c-format msgid "Your %s is too heavy or bulky for this RC car." msgstr "" "%s jest zbyt ciężki lub nieporęczny dla tego zdalnie sterowanego samochodu." -#: src/iuse.cpp:7706 +#: src/iuse.cpp:7710 msgid "You disarmed your RC car." msgstr "Rozbrajasz swój zdalnie sterowany samochód." #. ~Sound of a radio controlled car moving around -#: src/iuse.cpp:7717 +#: src/iuse.cpp:7721 msgid "buzzz…" msgstr "bzzzz…" -#: src/iuse.cpp:7726 +#: src/iuse.cpp:7730 msgid "What to do with your activated RC car?" msgstr "Co chcesz zrobić z twoim aktywowanym, zdalnie sterowanym samochodem?" -#: src/iuse.cpp:7737 +#: src/iuse.cpp:7741 msgid "You turned off your RC car." msgstr "Wyłączasz swój zdalnie sterowany samochód." -#: src/iuse.cpp:7750 src/iuse.cpp:7761 +#: src/iuse.cpp:7754 src/iuse.cpp:7765 msgid "beep" msgstr "bip" -#: src/iuse.cpp:7788 +#: src/iuse.cpp:7792 msgid "Take control of RC car" msgstr "Przejmij kontrolę nad zdalnie sterowanym samochodem" -#: src/iuse.cpp:7790 +#: src/iuse.cpp:7794 msgid "Stop controlling RC car" msgstr "Przestań kontrolować zdalnie sterowany samochód" -#: src/iuse.cpp:7793 +#: src/iuse.cpp:7797 msgid "What to do with the radio control?" msgstr "Co chcesz zrobić z kontrolerem radiowym?" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press blue button" msgstr "Naciśnij niebieski przycisk" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press green button" msgstr "Naciśnij zielony przycisk" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press red button" msgstr "Naciśnij czerwony przycisk" -#: src/iuse.cpp:7816 +#: src/iuse.cpp:7820 msgid "No active RC cars on ground and in range." msgstr "Brak aktywnych zdalnie sterowanych samochodów na ziemi w zasięgu." -#: src/iuse.cpp:7823 +#: src/iuse.cpp:7827 msgid "You take control of the RC car." msgstr "Przejmujesz kontrolę nad zdalnie sterowanym samochodem." -#: src/iuse.cpp:7836 +#: src/iuse.cpp:7840 #, c-format msgid "" "The %s in your inventory would explode on this signal. Place it down before" @@ -495896,7 +496722,7 @@ msgstr "" "%s w twoim ekwipunku eksplodowałby na ten sygnał. Umieść go na ziemi zanim " "go wyślesz." -#: src/iuse.cpp:7853 +#: src/iuse.cpp:7857 #, c-format msgid "" "The %1$s in your %2$s would explode on this signal. Place it down before " @@ -495905,100 +496731,100 @@ msgstr "" "%1$s w twoim %2$s eksplodowałby na ten sygnał. Umieść go na ziemi zanim go " "wyślesz." -#: src/iuse.cpp:7874 +#: src/iuse.cpp:7878 msgid "This vehicle's security system has locked you out!" msgstr "System bezpieczeństwa pojazdu cię odciął!" -#: src/iuse.cpp:7886 +#: src/iuse.cpp:7890 msgid "You trigger the alarm!" msgstr "Uruchamiasz alarm!" -#: src/iuse.cpp:7890 +#: src/iuse.cpp:7894 msgid "You quickly bypass the security system!" msgstr "Szybko obchodzisz system bezpieczeństwa!" -#: src/iuse.cpp:7894 +#: src/iuse.cpp:7898 msgid "Try to hack this car's security system?" msgstr "Chcesz hakować system bezpieczeństwa tego pojazdu?" -#: src/iuse.cpp:7904 +#: src/iuse.cpp:7908 msgid "You waste some time, but fail to affect the security system." msgstr "" "Marnujesz trochę czasu, ale nie udaje ci się wpłynąć na system " "bezpieczeństwa." -#: src/iuse.cpp:7907 +#: src/iuse.cpp:7911 msgid "You fail to affect the security system." msgstr "Nie udaje ci się wpłynąć na system bezpieczeństwa." -#: src/iuse.cpp:7911 +#: src/iuse.cpp:7915 msgid "You take some time, but manage to bypass the security system!" msgstr "Trochę ci to zajmuje, ale udaje ci się obejść system bezpieczeństwa!" -#: src/iuse.cpp:7928 +#: src/iuse.cpp:7932 msgid "Select vehicle to access" msgstr "Wybierz pojazd do dostępu" -#: src/iuse.cpp:7948 +#: src/iuse.cpp:7952 msgid "No vehicle available." msgstr "Brak dostępnych pojazdów." -#: src/iuse.cpp:7970 +#: src/iuse.cpp:7974 msgid "The remote control's battery goes dead." msgstr "Bateria w sterowaniu radiowym się wyczerpuje." -#: src/iuse.cpp:7973 +#: src/iuse.cpp:7977 msgid "Lost contact with the vehicle." msgstr "Utracono kontakt z pojazdem." -#: src/iuse.cpp:7976 +#: src/iuse.cpp:7980 msgid "The vehicle's battery died." msgstr "Akumulator pojazdu wyczerpał się." -#: src/iuse.cpp:7988 +#: src/iuse.cpp:7992 msgid "What to do with the remote vehicle control:" msgstr "Co zrobić z kontrolerem zdalnego sterowania pojazdu:" -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Stop controlling the vehicle." msgstr "Przestań kontrolować pojazd." -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Take control of a vehicle." msgstr "Przejmij kontrolę nad pojazdem." -#: src/iuse.cpp:7990 +#: src/iuse.cpp:7994 msgid "Execute one vehicle action" msgstr "Wykonaj jedną akcję pojadu" -#: src/iuse.cpp:8019 +#: src/iuse.cpp:8023 msgid "" "Despite using a controller, you still refuse to take control of this " "vehicle." msgstr "Mimo używania kontrolera, wciąż nie udaje ci się kontrolować pojazdu." -#: src/iuse.cpp:8023 +#: src/iuse.cpp:8027 msgid "You take control of the vehicle." msgstr "Przejmujesz kontrolę nad pojazdem." -#: src/iuse.cpp:8050 +#: src/iuse.cpp:8054 msgid "And when you gaze long into a screen, the screen also gazes into you." msgstr "A gdy długo wpatrujesz się w ekran, ekran też wpatruje się w ciebie." -#: src/iuse.cpp:8054 +#: src/iuse.cpp:8058 msgid "The multi-cooker boiled your head!" msgstr "Multi-kucharz ugotował twoją głowę!" -#: src/iuse.cpp:8058 +#: src/iuse.cpp:8062 msgid "The characters on the screen display an obscene joke. Strange humor." msgstr "Znaki na ekranie wyświetlają obsceniczny kawał. Dziwny humor." #. ~ Single-spaced & lowercase are intentional, conveying hurried speech-KA101 -#: src/iuse.cpp:8063 +#: src/iuse.cpp:8067 msgid "Are you sure?! the multi-cooker wants to poison your food!" msgstr "Jesteś pewien?! Multi-kucharz chce zatruć twoją żywność!" -#: src/iuse.cpp:8068 +#: src/iuse.cpp:8072 msgid "" "The multi-cooker argues with you about the taste preferences. You don't " "want to deal with it." @@ -496006,15 +496832,15 @@ msgstr "" "Multi-kucharz sprzecza się z tobą o gusta żywieniowe. Nie chcesz z nim " "zadzierać." -#: src/iuse.cpp:8073 +#: src/iuse.cpp:8077 msgid "The multi-cooker runs away!" msgstr "Multi-kucharz ucieka!" -#: src/iuse.cpp:8079 +#: src/iuse.cpp:8083 msgid "You're surrounded by aggressive multi-cookers!" msgstr "Jesteś otoczony przez agresywne multi-kucharze." -#: src/iuse.cpp:8110 +#: src/iuse.cpp:8114 msgid "" "Batteries low, entering standby mode. With a low buzzing sound the multi-" "cooker shuts down." @@ -496022,11 +496848,11 @@ msgstr "" "Niski stan baterii, wchodzę w stan czuwania. Z niskim dźwiękiem multi-" "kucharz zamyka się." -#: src/iuse.cpp:8123 +#: src/iuse.cpp:8127 msgid "The multi-cooker should be finishing shortly…" msgstr "Multi-kucharz powinien niedługo skończyć…" -#: src/iuse.cpp:8143 src/iuse.cpp:8224 +#: src/iuse.cpp:8147 src/iuse.cpp:8228 msgid "" "Obstruction detected. Please remove any items lodged in the multi-cooker." msgstr "" @@ -496034,75 +496860,75 @@ msgstr "" "kucharzu." #. ~ sound of a multi-cooker finishing its cycle! -#: src/iuse.cpp:8148 +#: src/iuse.cpp:8152 msgid "ding!" msgstr "ding!" -#: src/iuse.cpp:8168 +#: src/iuse.cpp:8172 msgid "You can't read, and don't understand the screen or the buttons!" msgstr "Nie potrafisz czytać i nie rozumiesz ekranu ani przycisków!" -#: src/iuse.cpp:8186 +#: src/iuse.cpp:8190 msgid "Welcome to the RobotChef3000. Choose option:" msgstr "Witaj w RoboKucharzu3000. Wybierz opcję:" -#: src/iuse.cpp:8194 +#: src/iuse.cpp:8198 msgid "Stop cooking" msgstr "Przestań gotować" -#: src/iuse.cpp:8198 +#: src/iuse.cpp:8202 msgid "Batteries are low." msgstr "Niski poziom baterii." -#: src/iuse.cpp:8201 +#: src/iuse.cpp:8205 msgid "Start cooking" msgstr "Rozpocznij gotować" -#: src/iuse.cpp:8209 +#: src/iuse.cpp:8213 msgid "Upgrade multi-cooker" msgstr "Ulepsz multi-kucharza" -#: src/iuse.cpp:8212 +#: src/iuse.cpp:8216 msgid "Multi-cooker already upgraded" msgstr "Multi-kucharz już jest ulepszony" -#: src/iuse.cpp:8214 +#: src/iuse.cpp:8218 msgid "Multi-cooker unable to upgrade" msgstr "Multi-kucharz nie może się ulepszyć" -#: src/iuse.cpp:8221 +#: src/iuse.cpp:8225 msgid "Take out dish" msgstr "Wyjmij potrawę" -#: src/iuse.cpp:8237 +#: src/iuse.cpp:8241 msgid "Really stop cooking?" msgstr "Naprawdę przestać gotować?" -#: src/iuse.cpp:8256 +#: src/iuse.cpp:8260 #, c-format msgid "You don't have a suitable container to store your %s." msgstr "Nie masz odpowiedniego pojemnika do trzymania twojego %s." -#: src/iuse.cpp:8270 +#: src/iuse.cpp:8274 #, c-format msgid "You got the dish from the multi-cooker. The %s smells delicious." msgstr "Wziąłeś danie z multi-kucharza. %s pachnie wybornie." -#: src/iuse.cpp:8273 +#: src/iuse.cpp:8277 #, c-format msgid "You got the %s from the multi-cooker." msgstr "Bierzesz %s z multi-kucharza." -#: src/iuse.cpp:8287 +#: src/iuse.cpp:8291 msgid "Choose desired meal:" msgstr "Wybierz pożądane danie:" -#: src/iuse.cpp:8336 +#: src/iuse.cpp:8340 #, c-format msgid "The multi-cooker needs %d charges to cook this dish." msgstr "Multi-kucharz wymaga %d ładunków, by ugotować to danie." -#: src/iuse.cpp:8358 +#: src/iuse.cpp:8362 msgid "" "The screen flashes blue symbols and scales as the multi-cooker begins to " "shake." @@ -496110,23 +496936,23 @@ msgstr "" "Ekran błyska niebieskimi symbolami i wagami gdy multi-kucharz zaczyna się " "trząść." -#: src/iuse.cpp:8372 +#: src/iuse.cpp:8376 msgid "Your morale is too low to craft…" msgstr "Twoje morale jest zbyt niskie, by wytwarzać…" -#: src/iuse.cpp:8381 +#: src/iuse.cpp:8385 #, c-format msgid "You need a %s." msgstr "Potrzebujesz %s." -#: src/iuse.cpp:8387 +#: src/iuse.cpp:8391 #, c-format msgid "You need an item with %s of 1 or more to disassemble this." msgstr "" "Potrzebujesz przedmiotu z cechą %s na poziomie 1 lub lepszym do " "zdemontowania tego." -#: src/iuse.cpp:8413 +#: src/iuse.cpp:8417 msgid "" "You've successfully upgraded the multi-cooker, master tinkerer! Now it " "cooks faster!" @@ -496134,7 +496960,7 @@ msgstr "" "Pomyślnie ulepszyłeś swojego multi-kucharza, mistrzu złota rączko! Teraz " "gotuje szybciej!" -#: src/iuse.cpp:8423 +#: src/iuse.cpp:8427 msgid "" "You sagely examine and analyze the multi-cooker, but don't manage to " "accomplish anything." @@ -496142,7 +496968,7 @@ msgstr "" "Analizujesz i mędrkujesz nad multi-kucharzem ale nie zdołałeś nic " "konkretnego osiągnąć." -#: src/iuse.cpp:8426 +#: src/iuse.cpp:8430 msgid "" "Your tinkering nearly breaks the multi-cooker! Fortunately, it still works," " but best to stop messing with it." @@ -496150,174 +496976,182 @@ msgstr "" "Twoje grzebanie w bebechach niemal nie psuje multi-kucharza. Szczęśliwie " "nadal działa, ale lepiej będzie przestać z nim kombinować." -#: src/iuse.cpp:8456 +#: src/iuse.cpp:8460 msgid "Attach cable to the vehicle that will do the towing." msgstr "Podłącz kabel do pojazdu który będzie holować." -#: src/iuse.cpp:8470 src/iuse.cpp:8537 +#: src/iuse.cpp:8474 src/iuse.cpp:8541 msgid "That vehicle already has a tow-line attached." msgstr "Ten pojazd ma już podłączoną linę holowniczą." -#: src/iuse.cpp:8474 src/iuse.cpp:8547 +#: src/iuse.cpp:8478 src/iuse.cpp:8551 msgid "You can't attach the tow-line to an internal part." msgstr "Nie możesz podłączyć liny holowniczej do wewnętrznej części." -#: src/iuse.cpp:8504 src/iuse.cpp:8605 src/iuse.cpp:8686 src/iuse.cpp:8875 +#: src/iuse.cpp:8508 src/iuse.cpp:8606 src/iuse.cpp:8699 src/iuse.cpp:8894 msgid "Using cable:" msgstr "Używanie kabli:" -#: src/iuse.cpp:8505 src/iuse.cpp:8688 src/iuse.cpp:8877 +#: src/iuse.cpp:8509 src/iuse.cpp:8701 src/iuse.cpp:8896 msgid "Detach and re-spool the cable" msgstr "Odłącz i zwiń kabel" -#: src/iuse.cpp:8506 src/iuse.cpp:8691 +#: src/iuse.cpp:8510 src/iuse.cpp:8704 msgid "Attach loose end to vehicle" msgstr "Przyłącz wolny koniec do pojazdu" -#: src/iuse.cpp:8523 +#: src/iuse.cpp:8527 msgid "Attach cable to vehicle that will be towed." msgstr "Podłącz kabel do pojazdu który będzie holowany." -#: src/iuse.cpp:8542 +#: src/iuse.cpp:8546 msgid "You can't set a vehicle to tow itself!" msgstr "Nie możesz ustawić pojazdu do holowania samego siebie!" -#: src/iuse.cpp:8559 +#: src/iuse.cpp:8563 #, c-format msgid "You link up the %1$s and the %2$s." msgstr "Łączysz %1$s i %2$s." -#: src/iuse.cpp:8586 +#: src/iuse.cpp:8590 msgid "Choose UPS:" msgstr "Wybierz UPS:" -#: src/iuse.cpp:8587 +#: src/iuse.cpp:8591 msgid "You don't have any UPS." msgstr "Nie masz żadnego UPS." -#: src/iuse.cpp:8606 +#: src/iuse.cpp:8592 +msgid "Choose solar panel:" +msgstr "" + +#: src/iuse.cpp:8593 +msgid "You don't have any solar panels." +msgstr "" + +#: src/iuse.cpp:8607 msgid "Attach cable to vehicle" msgstr "Podłącz kabel do pojazdu" -#: src/iuse.cpp:8607 +#: src/iuse.cpp:8608 msgid "Attach cable to self" msgstr "Podłącz kabel do siebie" -#: src/iuse.cpp:8609 +#: src/iuse.cpp:8610 msgid "Attach cable to solar pack" msgstr "Podłącz kabel do plecaka solarnego" -#: src/iuse.cpp:8612 +#: src/iuse.cpp:8613 msgid "Attach cable to UPS" msgstr "Połącz kabel do UPS" -#: src/iuse.cpp:8621 +#: src/iuse.cpp:8622 msgid "You attach the cable to your Cable Charger System." msgstr "Podłączasz kabel do twojego Systemu Ładowania Przewodowego." -#: src/iuse.cpp:8625 +#: src/iuse.cpp:8638 msgid "You attach the cable to the solar pack." msgstr "Podłączasz kabel do plecaka solarnego." -#: src/iuse.cpp:8639 +#: src/iuse.cpp:8652 msgid "You attach the cable to the UPS." msgstr "Podłączasz kabel do UPS." -#: src/iuse.cpp:8644 src/iuse.cpp:8758 +#: src/iuse.cpp:8657 src/iuse.cpp:8782 msgid "Attach cable to vehicle where?" msgstr "Podłączyć kable do pojazdu gdzie?" -#: src/iuse.cpp:8694 +#: src/iuse.cpp:8707 msgid "Attach loose end to self" msgstr "Przyłącz wolny koniec do siebie" -#: src/iuse.cpp:8696 +#: src/iuse.cpp:8709 msgid "Attach loose end to solar pack" msgstr "Przyłącz wolny koniec do plecaka solarnego" -#: src/iuse.cpp:8699 +#: src/iuse.cpp:8712 msgid "Attach loose end to UPS" msgstr "Przyłącz wolny koniec do UPS" -#: src/iuse.cpp:8712 +#: src/iuse.cpp:8724 msgid "You attach the cable to the Cable Charger System." msgstr "Podłączasz kabel do Systemu Ładowania Przewodowego." -#: src/iuse.cpp:8716 src/iuse.cpp:8735 +#: src/iuse.cpp:8728 src/iuse.cpp:8759 msgid "You are now plugged to the solar backpack." msgstr "Jesteś teraz podłączony do plecaka solarnego." -#: src/iuse.cpp:8722 src/iuse.cpp:8748 +#: src/iuse.cpp:8734 src/iuse.cpp:8772 msgid "You are now plugged to the UPS." msgstr "Jesteś teraz podłączony do UPS." -#: src/iuse.cpp:8729 +#: src/iuse.cpp:8741 msgid "You are now plugged to the vehicle." msgstr "Jesteś teraz podłączony do pojazdu." -#: src/iuse.cpp:8774 +#: src/iuse.cpp:8798 msgid "You are now plugged into the vehicle." msgstr "Jesteś teraz podłączony do pojazdu." -#: src/iuse.cpp:8780 src/iuse.cpp:8912 +#: src/iuse.cpp:8804 src/iuse.cpp:8930 #, c-format msgid "There is no need to connect the %s to itself." msgstr "" -#: src/iuse.cpp:8807 src/iuse.cpp:8939 +#: src/iuse.cpp:8831 src/iuse.cpp:8957 #, c-format msgid "You link up the electric systems of the %1$s and the %2$s." msgstr "Łączysz systemy elektryczne %1$s i %2$s." -#: src/iuse.cpp:8838 src/iuse.cpp:8898 +#: src/iuse.cpp:8857 src/iuse.cpp:8916 msgid "Attach cable to appliance where?" msgstr "Dołącz kabel do urządzenia gdzie?" -#: src/iuse.cpp:8845 +#: src/iuse.cpp:8864 msgid "There's no appliance here." msgstr "Nie ma tu urządzenia." -#: src/iuse.cpp:8879 +#: src/iuse.cpp:8898 msgid "Attach loose end to appliance" msgstr "Przyłącz luźny koniec do urządzenia" -#: src/iuse.cpp:8906 +#: src/iuse.cpp:8924 msgid "There's no appliance there." msgstr "Nie ma tam urządzenia." -#: src/iuse.cpp:8957 +#: src/iuse.cpp:8975 msgid "You need soap to use this." msgstr "Potrzebujesz mydła, by tego używać." -#: src/iuse.cpp:8983 +#: src/iuse.cpp:9001 #, c-format msgid "The %s's monitor slowly outputs the data…" msgstr "Monitor %s wolno wyświetla dane…" -#: src/iuse.cpp:8994 src/iuse.cpp:9000 src/iuse.cpp:9013 +#: src/iuse.cpp:9012 src/iuse.cpp:9018 src/iuse.cpp:9031 #, c-format msgid "The %1$s reads %2$s." msgstr "%1$s czyta %2$s." -#: src/iuse.cpp:9053 +#: src/iuse.cpp:9071 msgid "You can't see the Sun from here." msgstr "Nie widzisz stąd Słońca." -#: src/iuse.cpp:9055 +#: src/iuse.cpp:9073 #, c-format msgid "The Sun is at an altitude of %.1f°." msgstr "Słońce znajduje się na wysokości %.1f°." -#: src/iuse.cpp:9057 +#: src/iuse.cpp:9075 msgid "The Sun is below the horizon." msgstr "Słońce jest poniżej horyzontu." -#: src/iuse.cpp:9065 +#: src/iuse.cpp:9083 #, c-format msgid "The illumination is %.1f." msgstr "Iluminacja jest %.1f." -#: src/iuse.cpp:9079 +#: src/iuse.cpp:9097 #, c-format msgid "" "Incident light: %.1f\n" @@ -496327,251 +497161,251 @@ msgid "" "Incident irradiance %.1f" msgstr "" -#: src/iuse.cpp:9093 +#: src/iuse.cpp:9111 #, c-format msgid "You check your registered calories intake on your %s." msgstr "Sprawdzasz ilość kalorii na: %s." -#: src/iuse.cpp:9109 src/iuse_actor.cpp:231 src/iuse_actor.cpp:2410 +#: src/iuse.cpp:9127 src/iuse_actor.cpp:234 src/iuse_actor.cpp:2417 #, c-format msgid "You need to wear the %1$s before activating it." msgstr "Powinieneś założyć %1$s zanim to aktywujesz." -#: src/iuse.cpp:9113 +#: src/iuse.cpp:9131 msgid "Choose hologram direction." msgstr "Wybierz kierunek hologramu." -#: src/iuse.cpp:9121 +#: src/iuse.cpp:9139 msgid "Can't create a hologram there." msgstr "Nie możesz stworzyć tam hologramu." -#: src/iuse.cpp:9141 +#: src/iuse.cpp:9159 #, c-format msgid "The %s must be installed in a vehicle before being loaded." msgstr "%s musi być zainstalowany w pojeździe przed załadowaniem." -#: src/iuse.cpp:9155 +#: src/iuse.cpp:9173 #, c-format msgid "Error restoring monster: %s" msgstr "Błąd przy przywracaniu potwora: %s" -#: src/iuse.cpp:9180 +#: src/iuse.cpp:9198 #, c-format msgid "%s holding %s" msgstr "%s trzyma %s" -#: src/iuse.cpp:9191 +#: src/iuse.cpp:9209 msgid "You can't capture a creature mounted." msgstr "Nie możesz schwytać stworzenia w czasie jazdy wierzchowcem." -#: src/iuse.cpp:9206 +#: src/iuse.cpp:9224 #, c-format msgid "There is no place to put the %s." msgstr "Nie ma miejsca żeby położyć %s." -#: src/iuse.cpp:9209 src/iuse_actor.cpp:880 +#: src/iuse.cpp:9227 src/iuse_actor.cpp:887 #, c-format msgid "Place the %s where?" msgstr "Położyć %s gdzie?" -#: src/iuse.cpp:9218 +#: src/iuse.cpp:9236 #, c-format msgid "You can't place the %s there!" msgstr "Nie możesz położyć tam %s!" -#: src/iuse.cpp:9236 +#: src/iuse.cpp:9254 #, c-format msgid "Grab which creature to place in the %s?" msgstr "Chwyć które stworzenie do umieszczenia w %s?" -#: src/iuse.cpp:9239 +#: src/iuse.cpp:9257 msgid "There is no creature nearby you can capture." msgstr "Nie ma w pobliżu stworzenia które możesz złapać." -#: src/iuse.cpp:9251 +#: src/iuse.cpp:9269 #, c-format msgid "The %1$s is too big to put in your %2$s." msgstr "%1$s jest zbyt duży żeby włożyć go do twojego %2$s." -#: src/iuse.cpp:9261 +#: src/iuse.cpp:9279 #, c-format msgid "You capture the %1$s in your %2$s." msgstr "Chwytasz %1$s do swojego %2$s." -#: src/iuse.cpp:9265 +#: src/iuse.cpp:9283 #, c-format msgid "The %1$s avoids your attempts to put it in the %2$s." msgstr "%1$s unika twoich prób włożenia go do %2$s." -#: src/iuse.cpp:9270 +#: src/iuse.cpp:9288 #, c-format msgid "The %s can't capture nothing" msgstr "%s nie może nic złapać" -#: src/iuse.cpp:9284 +#: src/iuse.cpp:9302 msgid "Put the ladder where?" msgstr "Położyć drabinę gdzie?" -#: src/iuse.cpp:9291 +#: src/iuse.cpp:9309 msgid "Can't place it there." msgstr "Nie możesz jej tam dać." -#: src/iuse.cpp:9295 +#: src/iuse.cpp:9313 msgid "You set down the ladder." msgstr "Rozkładasz drabinę." -#: src/iuse.cpp:9330 src/iuse.cpp:9351 src/iuse.cpp:9369 +#: src/iuse.cpp:9348 src/iuse.cpp:9369 src/iuse.cpp:9387 msgid "You're carrying too much to clean anything." msgstr "Zbyt wiele niesiesz by cokolwiek czyścić." -#: src/iuse.cpp:9419 +#: src/iuse.cpp:9437 msgid "Cleanser" msgstr "Środek czyszczący" -#: src/iuse.cpp:9422 +#: src/iuse.cpp:9440 msgid "ITEMS TO CLEAN" msgstr "PRZEDMIOTY DO WYCZYSZCZENIA" -#: src/iuse.cpp:9427 +#: src/iuse.cpp:9445 msgid "Multiclean" msgstr "Multiczyszczenie" -#: src/iuse.cpp:9428 +#: src/iuse.cpp:9446 msgid "To clean x items, type a number before selecting." msgstr "By wyczyścić x przedmiotów, wpisz numer przed wyborem." -#: src/iuse.cpp:9430 +#: src/iuse.cpp:9448 msgid "You have nothing to clean." msgstr "Nie masz nic do wyczyszczenia." -#: src/iuse.cpp:9483 +#: src/iuse.cpp:9501 msgid "You are too weak to even try." msgstr "Jesteś zbyt słaby by nawet próbować." -#: src/iuse.cpp:9487 +#: src/iuse.cpp:9505 msgid "" "You use all your strength, but the stick won't break. Perhaps try again?" msgstr "" "Używasz całej swojej siły, ale kij nie łamie się. Może spróbuj ponownie?" -#: src/iuse.cpp:9496 +#: src/iuse.cpp:9514 msgid "You try to break the stick in two, but it shatters into splinters." msgstr "Próbujesz przełamać kij na pół, ale rozlatuje się w drzazgi." -#: src/iuse.cpp:9500 +#: src/iuse.cpp:9518 msgid "The stick breaks clean into two parts." msgstr "Kij przełamuje się czysto na dwie części." -#: src/iuse.cpp:9504 +#: src/iuse.cpp:9522 msgid "You break the stick, but one half shatters into splinters." msgstr "Przełamujesz kij, ale jedna część rozpada się w drzazgi." -#: src/iuse.cpp:9516 +#: src/iuse.cpp:9534 msgid "The throbbing of the infection diminishes. Slightly." msgstr "Rwanie z powodu infekcji łagodnieje. Nieco." -#: src/iuse.cpp:9527 +#: src/iuse.cpp:9545 msgid "You feel much better - almost entirely." msgstr "Czujesz się o wiele lepiej - niemal całkowicie." -#: src/iuse.cpp:9559 src/iuse.cpp:9598 +#: src/iuse.cpp:9577 src/iuse.cpp:9616 #, c-format msgid "Wield the %s and start working?" msgstr "Trzymaj %s i zacznij pracę?" -#: src/iuse.cpp:9613 +#: src/iuse.cpp:9631 #, c-format msgid "You pop a %s." msgstr "Połykasz %s." -#: src/iuse.cpp:9616 +#: src/iuse.cpp:9634 msgid "" "Simply taking more melatonin won't help. You have to go to sleep for it to " "work." msgstr "" "Wzięcie więcej melatoniny nie pomoże. Musisz pójść spać by zadziałało." -#: src/iuse.cpp:9624 +#: src/iuse.cpp:9642 #, c-format msgid "You flip a %s." msgstr "Podrzucasz %s." -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Heads!" msgstr "Reszka!" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Tails!" msgstr "Orzeł!" -#: src/iuse.cpp:9637 +#: src/iuse.cpp:9655 #, c-format msgid "Play the %s with your friends?" msgstr "Zagrać w: %s z twoimi przyjaciółmi?" -#: src/iuse.cpp:9638 +#: src/iuse.cpp:9656 #, c-format msgid "Play the %s with your friend?" msgstr "Zagrać w: %s z twoim przyjacielem?" -#: src/iuse.cpp:9646 +#: src/iuse.cpp:9664 #, c-format msgid "You and your %d friend start playing." msgid_plural "You and your %d friends start playing." msgstr[0] "Ty i %d twoich przyjaciół zaczynacie grać." -#: src/iuse.cpp:9649 +#: src/iuse.cpp:9667 msgid "You and your friend start playing." msgstr "Ty i twój przyjaciel zaczynacie grać." -#: src/iuse.cpp:9658 src/iuse.cpp:9668 +#: src/iuse.cpp:9676 src/iuse.cpp:9686 msgid "You start playing." msgstr "Zaczynasz grać." -#: src/iuse.cpp:9667 +#: src/iuse.cpp:9685 #, c-format msgid "Play a game with the %s?" msgstr "Zagrać grę z %s?" -#: src/iuse.cpp:9679 +#: src/iuse.cpp:9697 #, c-format msgid "You ask the %s, then flip it." msgstr "Zadajesz pytanie %s, następnie nią podrzucasz." -#: src/iuse.cpp:9693 +#: src/iuse.cpp:9711 #, c-format msgid "The %s says: %s" msgstr "%s mówi: %s" -#: src/iuse.cpp:9705 src/iuse.cpp:9833 src/iuse.cpp:9886 +#: src/iuse.cpp:9723 src/iuse.cpp:9851 src/iuse.cpp:9904 msgid "Unfortunately your device is not waterproof." msgstr "Niestety twoje urządzenie nie jest wodoodporne." -#: src/iuse.cpp:9728 +#: src/iuse.cpp:9746 msgid "Use what storage device?" msgstr "Jakiego urządzenia pamięci masowej użyć?" -#: src/iuse.cpp:9729 +#: src/iuse.cpp:9747 msgid "You don't have any empty book storage devices." msgstr "Nie masz żadnych pustych urządzeń do przechowywania książek." -#: src/iuse.cpp:9769 +#: src/iuse.cpp:9787 msgid "What to do with your storage devices:" msgstr "Co zrobić z urządzeniami pamięci masowej:" -#: src/iuse.cpp:9771 +#: src/iuse.cpp:9789 msgid "Copy to device from the card" msgstr "Kopiuj z karty do urządzenia" -#: src/iuse.cpp:9772 +#: src/iuse.cpp:9790 msgid "Copy from device to the card" msgstr "Kopiuj z urządzenia na kartę" -#: src/iuse.cpp:9773 +#: src/iuse.cpp:9791 msgid "View books in the card" msgstr "Zobacz książki z karty" -#: src/iuse.cpp:9804 +#: src/iuse.cpp:9822 #, c-format msgid "Copied one book to the device." msgid_plural "Copied %1$s books to the device." @@ -496580,7 +497414,7 @@ msgstr[1] "Skopiowano %1$s książki do urządzenia." msgstr[2] "Skopiowano %1$s książek do urządzenia." msgstr[3] "Skopiowano %1$s książki do urządzenia." -#: src/iuse.cpp:9809 +#: src/iuse.cpp:9827 msgid "Copied one book to the %2$s." msgid_plural "Copied %1$s books to the %2$s." msgstr[0] "Skopiowano jedną książkę do %2$s." @@ -496588,23 +497422,23 @@ msgstr[1] "Skopiowano %1$s książki %2$s." msgstr[2] "Skopiowano %1$s książek %2$s." msgstr[3] "Skopiowano %1$s książki do %2$s." -#: src/iuse.cpp:9858 +#: src/iuse.cpp:9876 msgid "Scan which book?" msgstr "Którą książkę skanować?" -#: src/iuse.cpp:9925 +#: src/iuse.cpp:9943 msgid "You rethink trying to write underwater." msgstr "Zmieniasz zdanie by pisać pod wodą." -#: src/iuse.cpp:9933 +#: src/iuse.cpp:9951 msgid "View recipes" msgstr "Przeglądaj przepisy" -#: src/iuse.cpp:9935 +#: src/iuse.cpp:9953 msgid "Copy a recipe from a book" msgstr "Kopiuj przepis z książki" -#: src/iuse.cpp:9960 src/iuse.cpp:10004 src/iuse.cpp:10107 +#: src/iuse.cpp:9978 src/iuse.cpp:10022 src/iuse.cpp:10125 #, c-format msgid "%1$d page" msgid_plural "%1$d pages" @@ -496613,104 +497447,109 @@ msgstr[1] "%1$d strony" msgstr[2] "%1$d stron" msgstr[3] "%1$d strony" -#: src/iuse.cpp:9975 +#: src/iuse.cpp:9993 msgid "You do not have anything to write with." msgstr "Nie masz niczego, czym można pisać." -#: src/iuse.cpp:9981 +#: src/iuse.cpp:9999 msgid "You do not have any recipes you can copy." msgstr "Nie masz żadnych przepisów, które można skopiować." -#: src/iuse.cpp:9989 +#: src/iuse.cpp:10007 msgid "Choose recipe to copy" msgstr "Wybierz przepis do skopiowania" -#: src/iuse.cpp:10019 +#: src/iuse.cpp:10037 msgid "You do not have enough paper to copy this recipe." msgstr "Nie masz wystarczająco papieru, by skopiować ten przepis." -#: src/iuse.cpp:10024 +#: src/iuse.cpp:10042 msgid "Your recipe book can not fit this recipe." msgstr "Książka z przepisami nie pomieści tego przepisu." -#: src/iuse.cpp:10030 +#: src/iuse.cpp:10048 #, c-format msgid "Your recipe book already has a recipe for %s." msgstr "Twoja książka przepisów już posiada przepis na %s." -#: src/iuse.cpp:10053 +#: src/iuse.cpp:10071 msgid "Your writing tool does not have enough charges." msgstr "To narzędzie pisarskie nie ma wystarczająco ładunków." -#: src/iuse.cpp:10069 +#: src/iuse.cpp:10087 #, c-format msgid "Doing that would ruin the %1$s." msgstr "To zrujnowałoby %1$s." -#: src/iuse.cpp:10074 +#: src/iuse.cpp:10092 msgid "You have no recipes to manage." msgstr "Nie masz żadnych przepisów do zarządzania." -#: src/iuse.cpp:10079 +#: src/iuse.cpp:10097 msgid "Manage recipes" msgstr "Zarządzaj przepisami" -#: src/iuse.cpp:10101 +#: src/iuse.cpp:10119 msgid " (KNOWN)" msgstr " (ZNANE)" -#: src/iuse.cpp:10116 +#: src/iuse.cpp:10134 #, c-format msgid "Remove the recipe for %1$s?" msgstr "Usunąć przepis na %1$s?" -#: src/iuse.cpp:10136 +#: src/iuse.cpp:10154 msgid "Check voltage where?" msgstr "Sprawdź napięcie gdzie?" -#: src/iuse.cpp:10145 +#: src/iuse.cpp:10163 msgid "There's nothing to measure there." msgstr "Nie ma tu nic do zmierzenia." -#: src/iuse.cpp:10149 +#: src/iuse.cpp:10167 #, c-format msgid "The %1$s has voltage." msgstr "%1$s ma napięcie." -#: src/iuse.cpp:10151 +#: src/iuse.cpp:10169 #, c-format msgid "The %1$s has no voltage." msgstr "%1$s nie ma napęcia." -#: src/iuse.cpp:10170 +#: src/iuse.cpp:10188 #, c-format msgid "Your %s is broken and won't activate." msgstr "Twoje %s jest zniszczone i nie aktywuje się." -#: src/iuse_actor.cpp:197 +#: src/iuse_actor.cpp:198 #, c-format msgid "The %s is empty!" msgstr "%s jest pusty!" -#: src/iuse_actor.cpp:235 src/iuse_actor.cpp:2414 +#: src/iuse_actor.cpp:238 src/iuse_actor.cpp:2421 #, c-format msgid "You need to wield the %1$s before activating it." msgstr "Musisz trzymać %1$s zanim je aktywujesz." -#: src/iuse_actor.cpp:245 +#: src/iuse_actor.cpp:242 +#, c-format +msgid "You need to empty the %1$s before activating it." +msgstr "" + +#: src/iuse_actor.cpp:252 #, c-format msgid "Your %1$s mutation prevents you from doing that." msgstr "Twoja mutacja %1$s uniemożliwia ci zrobienie tego." -#: src/iuse_actor.cpp:267 +#: src/iuse_actor.cpp:274 msgid "You can't do that while underwater" msgstr "Nie możesz tego robić pod wodą." -#: src/iuse_actor.cpp:283 src/iuse_actor.cpp:1213 +#: src/iuse_actor.cpp:290 src/iuse_actor.cpp:1220 msgid "You light a fire, but it isn't enough. You need to light more." msgstr "Rozpalasz ogień, ale to za mało. Musisz rozpalić więcej." -#: src/iuse_actor.cpp:370 +#: src/iuse_actor.cpp:377 #, c-format msgid "You need a tool with %s." msgid_plural "You need tools with %s." @@ -496719,79 +497558,79 @@ msgstr[1] "Potrzebujesz narzędzia z %s." msgstr[2] "Potrzebujesz narzędzi z %s." msgstr[3] "Potrzebujesz narzędzia z %s." -#: src/iuse_actor.cpp:408 +#: src/iuse_actor.cpp:415 #, c-format msgid "Turns into: %s" msgstr "Zmienia się w: %s" -#: src/iuse_actor.cpp:411 src/iuse_actor.cpp:525 +#: src/iuse_actor.cpp:418 src/iuse_actor.cpp:532 msgid "Countdown: " msgstr "Odliczanie: " -#: src/iuse_actor.cpp:437 +#: src/iuse_actor.cpp:444 #, c-format msgid "You unpack the %s." msgstr "Odpakowujesz %s." -#: src/iuse_actor.cpp:470 +#: src/iuse_actor.cpp:477 msgid "This item could be unpacked to receive something." msgstr "Ten przedmiot nie może zostać odpakowany, żeby coś otrzymać." -#: src/iuse_actor.cpp:509 +#: src/iuse_actor.cpp:516 msgid "It's already been triggered." msgstr "Już zostało uruchomione." -#: src/iuse_actor.cpp:605 +#: src/iuse_actor.cpp:612 #, c-format msgid "You've already set the %s's timer you might want to get away from it." msgstr "Już nastawiłeś licznik %s i możesz chcieć się od tego oddalić." -#: src/iuse_actor.cpp:651 +#: src/iuse_actor.cpp:658 msgid "Power at epicenter: " msgstr "Siła w epicentrum: " -#: src/iuse_actor.cpp:654 +#: src/iuse_actor.cpp:661 msgid "Casing mass: " msgstr "Masa obudowy: " -#: src/iuse_actor.cpp:655 +#: src/iuse_actor.cpp:662 msgid "Fragment mass: " msgstr "Masa odłamków: " -#: src/iuse_actor.cpp:722 +#: src/iuse_actor.cpp:729 msgid "Vitamins (RDA) and Compounds (U): " msgstr "" -#: src/iuse_actor.cpp:726 +#: src/iuse_actor.cpp:733 msgid "You need a syringe to inject this drug." msgstr "Potrzebujesz strzykawki do wstrzyknięcia tego środka." -#: src/iuse_actor.cpp:737 src/iuse_actor.cpp:748 +#: src/iuse_actor.cpp:744 src/iuse_actor.cpp:755 #, c-format msgid "You need %1$s to consume %2$s!" msgstr "Potrzebujesz %1$s do skonsumowania %2$s!" -#: src/iuse_actor.cpp:738 src/iuse_actor.cpp:749 +#: src/iuse_actor.cpp:745 src/iuse_actor.cpp:756 #, c-format msgid "I need a %1$s to consume %2$s!" msgstr "Potrzebuję %1$s do skonsumowania %2$s!" -#: src/iuse_actor.cpp:865 +#: src/iuse_actor.cpp:872 #, c-format msgid "This requires %d charges to activate." msgstr "To wymaga %d ładunków do aktywacji." -#: src/iuse_actor.cpp:875 +#: src/iuse_actor.cpp:882 #, c-format msgid "There is no adjacent square to release the %s in!" msgstr "Nie ma pobliskiego pola do uwolnienia tam %s!" -#: src/iuse_actor.cpp:887 +#: src/iuse_actor.cpp:894 #, c-format msgid "You cannot place a %s there." msgstr "Nie możesz umieścić tam %s." -#: src/iuse_actor.cpp:901 +#: src/iuse_actor.cpp:908 #, c-format msgid "" "If you had standard factory-built %1$s bullets, you could load the %2$s." @@ -496800,7 +497639,7 @@ msgstr "" #. ~ First %s is the ammo item (with plural form and count included), second #. is the monster name -#: src/iuse_actor.cpp:909 +#: src/iuse_actor.cpp:916 #, c-format msgid "You load %1$d x %2$s round into the %3$s." msgid_plural "You load %1$d x %2$s rounds into the %3$s." @@ -496809,64 +497648,64 @@ msgstr[1] "Ładujesz %1$d x %2$s naboje do %3$s." msgstr[2] "Ładujesz %1$d x %2$s naboi do %3$s." msgstr[3] "Ładujesz %1$d x %2$s naboju do %3$s." -#: src/iuse_actor.cpp:924 +#: src/iuse_actor.cpp:931 #, c-format msgid "You deploy the %s wrong. It is hostile!" msgstr "Uruchamiasz %s źle. Jest wrogie!" -#: src/iuse_actor.cpp:930 +#: src/iuse_actor.cpp:937 #, c-format msgid "You deploy the %s." msgstr "Uruchamiasz %s." -#: src/iuse_actor.cpp:960 +#: src/iuse_actor.cpp:967 msgid "Place npc where?" msgstr "Postawić NPC gdzie?" -#: src/iuse_actor.cpp:969 +#: src/iuse_actor.cpp:976 msgid "There is no square to spawn npc in!" msgstr "Nie ma pola na którym można zespawnować NPC!" -#: src/iuse_actor.cpp:991 +#: src/iuse_actor.cpp:998 msgid "a crafting station" msgstr "stacja wytwarzania" -#: src/iuse_actor.cpp:995 +#: src/iuse_actor.cpp:1002 msgid "a place to hang corpses for butchering" msgstr "miejsce w którym można trzymać ciała do pocięcia" -#: src/iuse_actor.cpp:999 +#: src/iuse_actor.cpp:1006 msgid "" "a flat surface to butcher onto or eat meals from" msgstr "" "płaska powierzchnia na której można coś ciąć lub jeść " "posiłki" -#: src/iuse_actor.cpp:1002 +#: src/iuse_actor.cpp:1009 msgid "a place to sit" msgstr "miejsce do siedzenia" -#: src/iuse_actor.cpp:1005 +#: src/iuse_actor.cpp:1012 msgid "a place to hide" msgstr "miejsce do ukrycia się" -#: src/iuse_actor.cpp:1008 +#: src/iuse_actor.cpp:1015 msgid "a safe place to contain a fire" msgstr "bezpieczne miejsce do umieszczenia ognia" -#: src/iuse_actor.cpp:1011 +#: src/iuse_actor.cpp:1018 msgid "a place to smoke or dry food for preservation" msgstr "" "miejsce do wędzenia lub suszenia jedzenia w celu konserwacji" -#: src/iuse_actor.cpp:1016 +#: src/iuse_actor.cpp:1023 #, c-format msgid "" "Can be activated to deploy as furniture (%s)." msgstr "" "Można aktywować, by rozłożyć jako mebel (%s)." -#: src/iuse_actor.cpp:1022 +#: src/iuse_actor.cpp:1029 #, c-format msgid "" "Can be activated to deploy as furniture (%s), " @@ -496875,58 +497714,58 @@ msgstr "" "Może być aktywowane, by rozłożyć jako mebel (%s), " "który później można używać jako %s." -#: src/iuse_actor.cpp:1041 +#: src/iuse_actor.cpp:1048 msgid "Deploy where?" msgstr "Rozłożyć gdzie?" -#: src/iuse_actor.cpp:1050 +#: src/iuse_actor.cpp:1057 msgid "You attempt to become one with the furniture. It doesn't work." msgstr "Próbujesz stać się jednością z meblem. To nie działa." -#: src/iuse_actor.cpp:1059 +#: src/iuse_actor.cpp:1066 #, c-format msgid "The space under %s is too cramped to deploy a %s in." msgstr "Przestrzeń pod %s jest zbyt ciasna by umieścić w niej %s." -#: src/iuse_actor.cpp:1066 +#: src/iuse_actor.cpp:1073 #, c-format msgid "You can't deploy a %s there." msgstr "Nie możesz rozmieścić tam %s." -#: src/iuse_actor.cpp:1071 +#: src/iuse_actor.cpp:1078 msgid "There is already furniture at that location." msgstr "Już jest tam mebel." -#: src/iuse_actor.cpp:1075 +#: src/iuse_actor.cpp:1082 msgid "Before deploying furniture, you need to clear the tile." msgstr "Przed postawieniem mebla musisz oczyścić pole." -#: src/iuse_actor.cpp:1123 +#: src/iuse_actor.cpp:1130 #, c-format msgid "There isn't anything new on the %s." msgstr "Nie ma nic nowego na %s." -#: src/iuse_actor.cpp:1159 +#: src/iuse_actor.cpp:1166 msgid "Light where?" msgstr "Rozpal gdzie?" -#: src/iuse_actor.cpp:1167 +#: src/iuse_actor.cpp:1174 msgid "You would set yourself on fire." msgstr "Podpaliłbyś się w ten sposób." -#: src/iuse_actor.cpp:1168 +#: src/iuse_actor.cpp:1175 msgid "But you're already smokin' hot." msgstr "Jesteś już wystarczająco napalony." -#: src/iuse_actor.cpp:1174 +#: src/iuse_actor.cpp:1181 msgid "There is already a fire." msgstr "Już się tam pali." -#: src/iuse_actor.cpp:1189 +#: src/iuse_actor.cpp:1196 msgid "Do you really want to burn your firewood source?" msgstr "Na pewno chcesz spalić swoje źródło drewna na opał?" -#: src/iuse_actor.cpp:1202 +#: src/iuse_actor.cpp:1209 msgid "" "There's a brazier there but you haven't set it up to contain the fire. " "Continue?" @@ -496934,20 +497773,20 @@ msgstr "" "Jest tam koksownik, ale nie ustawiono go, żeby podtrzymał ogień. " "Kontynuować?" -#: src/iuse_actor.cpp:1209 +#: src/iuse_actor.cpp:1216 msgid "You successfully light a fire." msgstr "Udaje ci się rozpalić ogień." -#: src/iuse_actor.cpp:1231 src/iuse_actor.cpp:1966 src/iuse_actor.cpp:2065 +#: src/iuse_actor.cpp:1238 src/iuse_actor.cpp:1973 src/iuse_actor.cpp:2072 msgid "This tool doesn't have enough charges." msgstr "To narzędzie nie ma wystarczająco ładunków." -#: src/iuse_actor.cpp:1235 +#: src/iuse_actor.cpp:1242 msgid "You need direct sunlight to light a fire with this." msgstr "" "Potrzebujesz bezpośredniego światła słonecznego, by rozpalić tym ogień." -#: src/iuse_actor.cpp:1297 +#: src/iuse_actor.cpp:1304 #, c-format msgid "" "If the current weather holds, it will take around %d minute to light a fire." @@ -496963,7 +497802,7 @@ msgstr[2] "" msgstr[3] "" "Jeśli obecna pogoda się utrzyma, rozpalenie ognia zajmie około %d minuty." -#: src/iuse_actor.cpp:1299 +#: src/iuse_actor.cpp:1306 #, c-format msgid "At your skill level, it will take around %d minute to light a fire." msgid_plural "" @@ -496973,50 +497812,50 @@ msgstr[1] "Z twoimi umiejętnościami rozpalenie ognia zajmie około %d minuty." msgstr[2] "Z twoimi umiejętnościami rozpalenie ognia zajmie około %d minut." msgstr[3] "Z twoimi umiejętnościami rozpalenie ognia zajmie około %d minuty." -#: src/iuse_actor.cpp:1361 +#: src/iuse_actor.cpp:1368 #, c-format msgid "You can not cut the %s with itself." msgstr "%s sam siebie nie potnie." -#: src/iuse_actor.cpp:1415 +#: src/iuse_actor.cpp:1422 #, c-format msgid "Can't salvage anything from %s." msgstr "Nic nie odzyskasz z %s." -#: src/iuse_actor.cpp:1419 +#: src/iuse_actor.cpp:1426 #, c-format msgid "Try disassembling the %s instead." msgstr "Spróbuj zamiast tego rozmontować %s." -#: src/iuse_actor.cpp:1427 +#: src/iuse_actor.cpp:1434 #, c-format msgid "The %s is made of material that cannot be cut up." msgstr "%s jest z materiału którego nie da się pociąć." -#: src/iuse_actor.cpp:1433 +#: src/iuse_actor.cpp:1440 #, c-format msgid "Please empty the %s before cutting it up." msgstr "Opróżnij %s zanim to potniesz." -#: src/iuse_actor.cpp:1439 +#: src/iuse_actor.cpp:1446 #, c-format msgid "The %s is too small to salvage material from." msgstr "%s jest zbyt mały żeby odzyskać z niego materiały." -#: src/iuse_actor.cpp:1446 +#: src/iuse_actor.cpp:1453 msgid "You are wielding that, are you sure?" msgstr "Trzymasz to, na pewno?" -#: src/iuse_actor.cpp:1448 +#: src/iuse_actor.cpp:1455 msgid "You're wearing that, are you sure?" msgstr "Nosisz to, jesteś pewien?" -#: src/iuse_actor.cpp:1605 +#: src/iuse_actor.cpp:1612 #, c-format msgid "You try to salvage materials from the %s." msgstr "Próbujesz odzyskać materiały z %s." -#: src/iuse_actor.cpp:1630 +#: src/iuse_actor.cpp:1637 #, c-format msgid "Salvaged %1$i %2$s." msgid_plural "Salvaged %1$i %2$s." @@ -497025,103 +497864,103 @@ msgstr[1] "Odzyskujesz %1$i %2$s." msgstr[2] "Odzyskujesz %1$i %2$s." msgstr[3] "Odzyskujesz %1$i %2$s." -#: src/iuse_actor.cpp:1643 +#: src/iuse_actor.cpp:1650 #, c-format msgid "Could not salvage a %s." msgstr "Nie udaje się odzyskać: %s." -#: src/iuse_actor.cpp:1677 +#: src/iuse_actor.cpp:1684 msgid "You can't inscribe an item that isn't solid!" msgstr "" "Nie możesz wygrawerować napisu na przedmiocie który nie jest ciałem stałym." -#: src/iuse_actor.cpp:1684 +#: src/iuse_actor.cpp:1691 #, c-format msgid "You can't %1$s %2$s because of the material it is made of." msgstr "" "Nie możesz %1$s %2$s z uwagi na materiał z którego jest ta rzecz wykonana." -#: src/iuse_actor.cpp:1695 +#: src/iuse_actor.cpp:1702 #, c-format msgid "%s meaning?" msgstr "%s w znaczeniu?" -#: src/iuse_actor.cpp:1696 +#: src/iuse_actor.cpp:1703 msgid "It's a label" msgstr "To etykieta" -#: src/iuse_actor.cpp:1697 +#: src/iuse_actor.cpp:1704 msgid "It's a note" msgstr "To notatka" -#: src/iuse_actor.cpp:1716 +#: src/iuse_actor.cpp:1723 msgid "(To delete, clear the text and confirm)\n" msgstr "(By usunąć, wyczyść tekst i potwierdź)\n" #. ~ %1$s: gerund (e.g. carved), %2$s: item name -#: src/iuse_actor.cpp:1718 +#: src/iuse_actor.cpp:1725 #, c-format msgctxt "carving" msgid "%1$s on the %2$s is: " msgstr "%1$s na %2$s jest: " -#: src/iuse_actor.cpp:1722 src/iuse_actor.cpp:1773 +#: src/iuse_actor.cpp:1729 src/iuse_actor.cpp:1780 #, c-format msgid "%s what?" msgstr "%s co?" -#: src/iuse_actor.cpp:1753 +#: src/iuse_actor.cpp:1760 #, c-format msgid "%s on what?" msgstr "%s na czym?" -#: src/iuse_actor.cpp:1754 +#: src/iuse_actor.cpp:1761 msgid "The terrain" msgstr "Teren" -#: src/iuse_actor.cpp:1755 +#: src/iuse_actor.cpp:1762 msgid "An item" msgstr "Przedmiocie" -#: src/iuse_actor.cpp:1769 +#: src/iuse_actor.cpp:1776 msgid "Write where?" msgstr "Pisać gdzie?" -#: src/iuse_actor.cpp:1777 +#: src/iuse_actor.cpp:1784 msgid "Inscribe which item?" msgstr "Graweruj który przedmiot?" -#: src/iuse_actor.cpp:1784 +#: src/iuse_actor.cpp:1791 #, c-format msgid "You try to bend your %s, but fail." msgstr "Próbujesz wygiąć %s, ale nie udaje ci się." -#: src/iuse_actor.cpp:1825 +#: src/iuse_actor.cpp:1832 msgid "You cauterize yourself." msgstr "Kauteryzujesz siebie." -#: src/iuse_actor.cpp:1828 +#: src/iuse_actor.cpp:1835 msgid "It hurts like hell!" msgstr "Boli jak diabli!" -#: src/iuse_actor.cpp:1830 +#: src/iuse_actor.cpp:1837 msgid "It itches a little." msgstr "Trochę swędzi." -#: src/iuse_actor.cpp:1833 +#: src/iuse_actor.cpp:1840 msgid "Bleeding has not stopped completely!" msgstr "Krwawienie nie ustało całkiem!" -#: src/iuse_actor.cpp:1892 +#: src/iuse_actor.cpp:1899 msgid "" "You are not bleeding or bitten, there is no need to cauterize yourself." msgstr "Nie krwawisz i nie masz pogryzień, nie ma potrzeby się kauteryzować." -#: src/iuse_actor.cpp:1895 +#: src/iuse_actor.cpp:1902 msgid "You cannot cauterize while mounted." msgstr "Nie możesz kauteryzować w czasie jazdy wierzchowcem." -#: src/iuse_actor.cpp:1901 +#: src/iuse_actor.cpp:1908 msgid "" "You need a source of flame (4 charges worth) before you can cauterize " "yourself." @@ -497129,378 +497968,378 @@ msgstr "" "Potrzebujesz źródła płomieni (4 jednostek) zanim będziesz mógł kauteryzować " "siebie." -#: src/iuse_actor.cpp:1905 +#: src/iuse_actor.cpp:1912 #, c-format msgid "You need at least %d charges to cauterize wounds." msgstr "Potrzebujesz co najmniej %d ładunków żeby kauteryzować rany." -#: src/iuse_actor.cpp:2054 +#: src/iuse_actor.cpp:2061 msgid "Hsss" msgstr "Ssss" -#: src/iuse_actor.cpp:2102 +#: src/iuse_actor.cpp:2109 msgid "You can't play music while mounted." msgstr "Nie możesz grać muzyki podczas jazdy wierzchowcem." -#: src/iuse_actor.cpp:2103 +#: src/iuse_actor.cpp:2110 msgid " can't play music while mounted." msgstr " nie może grać muzyki podczas jazdy wierzchowcem." -#: src/iuse_actor.cpp:2109 +#: src/iuse_actor.cpp:2116 msgid "You can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2110 +#: src/iuse_actor.cpp:2117 msgid " can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2120 src/iuse_actor.cpp:2128 +#: src/iuse_actor.cpp:2127 src/iuse_actor.cpp:2135 #, c-format msgid "You stop playing your %s." msgstr "" -#: src/iuse_actor.cpp:2121 src/iuse_actor.cpp:2129 +#: src/iuse_actor.cpp:2128 src/iuse_actor.cpp:2136 #, c-format msgid " stops playing their %s." msgstr "" -#: src/iuse_actor.cpp:2140 +#: src/iuse_actor.cpp:2147 #, c-format msgid "You need to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2141 +#: src/iuse_actor.cpp:2148 #, c-format msgid " needs to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2150 +#: src/iuse_actor.cpp:2157 #, c-format msgid "You feel too weak to play your %s." msgstr "" -#: src/iuse_actor.cpp:2151 +#: src/iuse_actor.cpp:2158 #, c-format msgid " feels too weak to play their %s." msgstr "" -#: src/iuse_actor.cpp:2164 +#: src/iuse_actor.cpp:2171 #, c-format msgid "You start playing your %s." msgstr "" -#: src/iuse_actor.cpp:2165 +#: src/iuse_actor.cpp:2172 #, c-format msgid " starts playing their %s." msgstr "" #. ~ %1$s: npc name, %2$s: npc action description -#: src/iuse_actor.cpp:2183 +#: src/iuse_actor.cpp:2190 #, c-format msgctxt "play music" msgid "%1$s %2$s" msgstr "%1$s %2$s" -#: src/iuse_actor.cpp:2189 +#: src/iuse_actor.cpp:2196 msgid "You produce an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2191 +#: src/iuse_actor.cpp:2198 #, c-format msgid "%s produces an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2244 +#: src/iuse_actor.cpp:2251 msgid "This can teach you a spell." msgstr "To może nauczyć cię zaklęcia." -#: src/iuse_actor.cpp:2246 +#: src/iuse_actor.cpp:2253 msgid "This can teach you a number of spells." msgstr "To może nauczyć cię kilku zaklęć." -#: src/iuse_actor.cpp:2249 +#: src/iuse_actor.cpp:2256 msgid "Spells Contained:" msgstr "Zawiera zaklęcia:" -#: src/iuse_actor.cpp:2260 src/iuse_actor.cpp:2296 +#: src/iuse_actor.cpp:2267 src/iuse_actor.cpp:2303 #, c-format msgid "Level %u" msgstr "Poziom %u" -#: src/iuse_actor.cpp:2262 +#: src/iuse_actor.cpp:2269 #, c-format msgid "%1$s (Max)" msgstr "%1$s (maks)" -#: src/iuse_actor.cpp:2283 +#: src/iuse_actor.cpp:2290 msgid "You can't read." msgstr "Nie możesz czytać." -#: src/iuse_actor.cpp:2298 +#: src/iuse_actor.cpp:2305 msgid " (Max)" msgstr " (maks.)" -#: src/iuse_actor.cpp:2305 +#: src/iuse_actor.cpp:2312 msgid "Study to Learn" msgstr "Przestudiuj by się nauczyć" -#: src/iuse_actor.cpp:2308 +#: src/iuse_actor.cpp:2315 msgid "Can't learn!" msgstr "Nie można się nauczyć!" -#: src/iuse_actor.cpp:2316 +#: src/iuse_actor.cpp:2323 msgid "You already know everything this could teach you." msgstr "Wiesz już wszystko, czego mogło by cię to nauczyć." -#: src/iuse_actor.cpp:2324 +#: src/iuse_actor.cpp:2331 msgid "Study a spell:" msgstr "Studiuj zaklęcie:" -#: src/iuse_actor.cpp:2341 +#: src/iuse_actor.cpp:2348 msgid "Spend how long studying?" msgstr "Ile spędzić na nauce?" -#: src/iuse_actor.cpp:2342 +#: src/iuse_actor.cpp:2349 msgid "30 minutes" msgstr "30 minut" -#: src/iuse_actor.cpp:2343 +#: src/iuse_actor.cpp:2350 msgid "1 hour" msgstr "1 godzina" -#: src/iuse_actor.cpp:2344 +#: src/iuse_actor.cpp:2351 msgid "2 hours" msgstr "2 godziny" -#: src/iuse_actor.cpp:2345 +#: src/iuse_actor.cpp:2352 msgid "4 hours" msgstr "4 godzin" -#: src/iuse_actor.cpp:2346 +#: src/iuse_actor.cpp:2353 msgid "8 hours" msgstr "8 godzin" -#: src/iuse_actor.cpp:2347 +#: src/iuse_actor.cpp:2354 msgid "Until you gain a spell level" msgstr "Aż osiągniesz poziom zaklęcia" -#: src/iuse_actor.cpp:2388 +#: src/iuse_actor.cpp:2395 #, c-format msgid "This item when activated: %1$s" msgstr "Ten przedmiot podczas aktywacji: %1$s" #. ~ %1$s: spell name, %2$i: spell level -#: src/iuse_actor.cpp:2393 +#: src/iuse_actor.cpp:2400 #, c-format msgid "This item casts %1$s at level %2$i." msgstr "Ten przedmiot rzuca %1$s na poziomie %2$i." -#: src/iuse_actor.cpp:2397 +#: src/iuse_actor.cpp:2404 msgid "This item never fails." msgstr "Ten przedmiot nigdy nie zawodzi." -#: src/iuse_actor.cpp:2478 +#: src/iuse_actor.cpp:2485 #, c-format msgid "You don't think putting your %1$s in your %2$s is a good idea" msgstr "Nie sądzisz, że włożenie %1$s do twojego %2$s to dobry pomysł" -#: src/iuse_actor.cpp:2482 +#: src/iuse_actor.cpp:2489 #, c-format msgid "You holster your %s" msgstr "Wkładasz: %s do kabury" -#: src/iuse_actor.cpp:2494 +#: src/iuse_actor.cpp:2501 #, c-format msgid "You need to unwield your %s before using it." msgstr "Musisz odłożyć %s zanim go użyjesz." -#: src/iuse_actor.cpp:2501 +#: src/iuse_actor.cpp:2508 msgid "Holster item" msgstr "Włóż do kabury" -#: src/iuse_actor.cpp:2508 +#: src/iuse_actor.cpp:2515 #, c-format msgid "Draw %s" msgstr "Wyciągnij z kabury %s" -#: src/iuse_actor.cpp:2513 src/monexamine.cpp:365 src/monexamine.cpp:516 +#: src/iuse_actor.cpp:2520 src/monexamine.cpp:365 src/monexamine.cpp:516 #, c-format msgid "Use %s" msgstr "Użyj %s" -#: src/iuse_actor.cpp:2536 +#: src/iuse_actor.cpp:2543 #, c-format msgid "You can't unwield your %s." msgstr "" -#: src/iuse_actor.cpp:2561 +#: src/iuse_actor.cpp:2568 msgid "Can be activated to store suitable items." msgstr "Może być aktywowany, by przechować pasujące przedmioty." -#: src/iuse_actor.cpp:2577 +#: src/iuse_actor.cpp:2584 #, c-format msgid "Can be used to assemble: %s" msgstr "Może być użyte do złożenia: %s" -#: src/iuse_actor.cpp:2587 +#: src/iuse_actor.cpp:2594 #, c-format msgid "Insufficient ammunition to assemble %s" msgstr "Niewystarczająca ilość amunicji by złożyć %s" -#: src/iuse_actor.cpp:2632 +#: src/iuse_actor.cpp:2639 msgid "You can't do that while incorporeal." msgstr "Nie możesz tego zrobić podczas bycia bezcielesnym." -#: src/iuse_actor.cpp:2633 +#: src/iuse_actor.cpp:2640 msgid " can't do that while incorporeal." msgstr " nie może tego zrobić podczas bycia bezcielesnym." -#: src/iuse_actor.cpp:2646 +#: src/iuse_actor.cpp:2653 msgid " can't do that while mounted." msgstr " nie może tego zrobić podczas jazdy wierzchowcem." -#: src/iuse_actor.cpp:2658 +#: src/iuse_actor.cpp:2665 msgid "Your tool does not have enough charges to do that." msgstr "Twoje narzędzie nie posiada wystarczająco ładunków, żeby to zrobić." -#: src/iuse_actor.cpp:2739 +#: src/iuse_actor.cpp:2746 #, c-format msgid "Your %s is not made of any of:" msgstr "%s nie jest zrobiony z jednego z tych rzeczy:" -#: src/iuse_actor.cpp:2743 +#: src/iuse_actor.cpp:2750 #, c-format msgid "%s (repaired using %s)" msgstr "%s (naprawiony z użyciem %s)" -#: src/iuse_actor.cpp:2786 +#: src/iuse_actor.cpp:2793 #, c-format msgid "You don't have enough %s to do that. Have: %d, need: %d" msgstr "Nie masz wystarczająco: %s, żeby to zrobić. Masz: %d; potrzeba: %d" -#: src/iuse_actor.cpp:2872 src/iuse_actor.cpp:4545 +#: src/iuse_actor.cpp:2879 src/iuse_actor.cpp:4552 msgid "You do not have that item!" msgstr "Nie masz tego przedmiotu!" -#: src/iuse_actor.cpp:2878 +#: src/iuse_actor.cpp:2885 msgid "That requires gunsmithing tools." msgstr "To wymaga narzędzi rusznikarskich." -#: src/iuse_actor.cpp:2884 +#: src/iuse_actor.cpp:2891 msgid "You cannot repair this type of item." msgstr "Nie możesz naprawić tego rodzaju przedmiotu." -#: src/iuse_actor.cpp:2894 +#: src/iuse_actor.cpp:2901 msgid "This can be used to repair other items, not itself." msgstr "" "To może być użyte do naprawy innych przedmiotów lecz nie samego siebie." -#: src/iuse_actor.cpp:2921 +#: src/iuse_actor.cpp:2928 #, c-format msgid "Your %s is already enhanced to its maximum potential." msgstr "%s już jest ulepszony do swojego maksymalnego potencjału." -#: src/iuse_actor.cpp:2929 src/iuse_actor.cpp:3192 +#: src/iuse_actor.cpp:2936 src/iuse_actor.cpp:3199 #, c-format msgid "You cannot improve your %s any more this way." msgstr "Nie możesz bardziej ulepszyć swojego %s w ten sposób." -#: src/iuse_actor.cpp:3031 +#: src/iuse_actor.cpp:3038 #, c-format msgid "You damage your %s! ( %s-> %s)" msgstr "Uszkadzasz %s! (%s-> %s)" -#: src/iuse_actor.cpp:3034 src/iuse_actor.cpp:4701 +#: src/iuse_actor.cpp:3041 src/iuse_actor.cpp:4708 msgid "You destroy it!" msgstr "Niszczysz je!" -#: src/iuse_actor.cpp:3070 +#: src/iuse_actor.cpp:3077 #, c-format msgid "The %s already fits!" msgstr "%s już pasuje!" -#: src/iuse_actor.cpp:3073 +#: src/iuse_actor.cpp:3080 #, c-format msgid "This %s cannot be refitted!" msgstr "%s nie może być dopasowane!" -#: src/iuse_actor.cpp:3112 +#: src/iuse_actor.cpp:3119 #, c-format msgid "" "It seems working on your %s is just beyond your current level of expertise." msgstr "Wygląda na to, że praca nad twoim %s jest ponad twoją wiedzę" -#: src/iuse_actor.cpp:3151 +#: src/iuse_actor.cpp:3158 #, c-format msgid "You take your %s in, improving the fit." msgstr "Zmieniasz rozmiar swojego %s, polepszając dopasowanie." -#: src/iuse_actor.cpp:3167 +#: src/iuse_actor.cpp:3174 #, c-format msgid "You resize the %s to accommodate your tiny build." msgstr "Zmieniasz rozmiar %s, by dopasować go do twojej drobnej budowy ciała." -#: src/iuse_actor.cpp:3180 +#: src/iuse_actor.cpp:3187 #, c-format msgid "You adjust the %s back to its normal size." msgstr "Przywracasz %s z powrotem do normalnych rozmiarów." -#: src/iuse_actor.cpp:3198 +#: src/iuse_actor.cpp:3205 #, c-format msgid "You make your %s extra sturdy." msgstr "Sprawiasz że %s staje się ekstra wytrzymały." -#: src/iuse_actor.cpp:3207 +#: src/iuse_actor.cpp:3214 #, c-format msgid "Your %s is already enhanced." msgstr "%s jest już ulepszony." -#: src/iuse_actor.cpp:3216 +#: src/iuse_actor.cpp:3223 msgid "Refitting" msgstr "Dopasuj" -#: src/iuse_actor.cpp:3217 +#: src/iuse_actor.cpp:3224 msgid "Downsizing" msgstr "Pomniejszaj" -#: src/iuse_actor.cpp:3218 +#: src/iuse_actor.cpp:3225 msgid "Upsizing" msgstr "Powiększaj" -#: src/iuse_actor.cpp:3220 +#: src/iuse_actor.cpp:3227 msgid "Practicing" msgstr "Praktykuj" -#: src/iuse_actor.cpp:3229 +#: src/iuse_actor.cpp:3236 msgid "Repair" -msgstr "" +msgstr "Napraw" -#: src/iuse_actor.cpp:3238 +#: src/iuse_actor.cpp:3245 #, c-format msgid "Repair %s" msgstr "Napraw %s" -#: src/iuse_actor.cpp:3310 +#: src/iuse_actor.cpp:3317 msgid "You can't use filthy items for healing." msgstr "Nie możesz użyć brudnych rzeczy do leczenia." -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "The bleeding is stopped." msgstr "Krwawienie ustało." -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "You stop the bleeding." msgstr "Tamujesz krwawienie." -#: src/iuse_actor.cpp:3457 +#: src/iuse_actor.cpp:3464 msgid "You reduce the bleeding, but it's not stopped yet." msgstr "Ograniczasz krwawienie, ale jeszcze nie ustało." -#: src/iuse_actor.cpp:3458 +#: src/iuse_actor.cpp:3465 msgid "The bleeding is reduced, but not stopped." msgstr "Krwawienie jest ograniczone, ale jeszcze nie ustało." -#: src/iuse_actor.cpp:3462 +#: src/iuse_actor.cpp:3469 msgid "" "Your dressing is too ineffective for a bleeding of this extent, and you fail" " to stop it." @@ -497508,176 +498347,176 @@ msgstr "" "Twój opatrunek jest zbyt nieefektywny na krwawienie tych rozmiarów i nie " "udaje ci się go zatrzymać." -#: src/iuse_actor.cpp:3463 +#: src/iuse_actor.cpp:3470 msgid "The wound still bleeds." msgstr "Rana nadal krwawi." -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "The wound is cleaned." msgstr "Rana jest oczyszczona." -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "You clean the wound." msgstr "Oczyszczasz ranę." -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "The wound still looks bad." msgstr "Rana nadal wygląda źle." -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "Your wound still aches." msgstr "Twoja rana nadal boli." -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "The wound is disinfected." msgstr "Rana została zdezynfekowana." -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "You disinfect the wound." msgstr "Dezynfekujesz ranę." -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "The wound still looks nasty." msgstr "Rana nadal wygląda paskudnie." -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "Your wound still hurts." msgstr "Twoja rana nadal boli." -#: src/iuse_actor.cpp:3490 +#: src/iuse_actor.cpp:3497 #, c-format msgid "You finish using the %s." msgstr "Kończysz używać %s." #. ~ Healing complete message. %1$s is healer name, %2$s is item name. -#: src/iuse_actor.cpp:3494 +#: src/iuse_actor.cpp:3501 #, c-format msgid "%1$s finishes using the %2$s." msgstr "%1$s kończy używać %2$s." -#: src/iuse_actor.cpp:3581 +#: src/iuse_actor.cpp:3588 msgid "That arm is broken. It needs surgical attention or a splint." msgstr "Ta ręka jest złamana. Wymaga interwencji chirurgicznej lub szyn." -#: src/iuse_actor.cpp:3583 +#: src/iuse_actor.cpp:3590 msgid "That leg is broken. It needs surgical attention or a splint." msgstr "Ta noga jest złamana. Wymaga interwencji chirurgicznej lub szyn." -#: src/iuse_actor.cpp:3608 +#: src/iuse_actor.cpp:3615 msgid "'s biology is not compatible with that item." msgstr "Biologia nie jest kompatybilna z tym przedmiotem." -#: src/iuse_actor.cpp:3637 +#: src/iuse_actor.cpp:3644 msgid "Select a body part for: " msgstr "Wybierz część ciała dla: " #. ~ %1$s: patient name, %2$s: healing item name -#: src/iuse_actor.cpp:3655 +#: src/iuse_actor.cpp:3662 #, c-format msgctxt "healing" msgid "Select a body part of %1$s for %2$s:" msgstr "Wybierz część ciała %1$s dla %2$s:" -#: src/iuse_actor.cpp:3669 +#: src/iuse_actor.cpp:3676 msgid "Healing effects " msgstr "Efekty lecznicze" -#: src/iuse_actor.cpp:3674 +#: src/iuse_actor.cpp:3681 msgid "Base healing: " msgstr "Podstawowe leczenie: " -#: src/iuse_actor.cpp:3675 src/iuse_actor.cpp:3680 +#: src/iuse_actor.cpp:3682 src/iuse_actor.cpp:3687 msgid "Head: " msgstr "Głowa: " -#: src/iuse_actor.cpp:3676 src/iuse_actor.cpp:3682 +#: src/iuse_actor.cpp:3683 src/iuse_actor.cpp:3689 msgid " Torso: " msgstr " Tułów:" -#: src/iuse_actor.cpp:3677 src/iuse_actor.cpp:3684 +#: src/iuse_actor.cpp:3684 src/iuse_actor.cpp:3691 msgid " Limbs: " msgstr " Kończyny:" -#: src/iuse_actor.cpp:3679 +#: src/iuse_actor.cpp:3686 msgid "Actual healing: " msgstr "Faktyczne leczenie:" -#: src/iuse_actor.cpp:3690 +#: src/iuse_actor.cpp:3697 msgid "Base bandaging quality: " msgstr "Podstawowa zdolność bandażowania: " -#: src/iuse_actor.cpp:3693 +#: src/iuse_actor.cpp:3700 msgid "Actual bandaging quality: " msgstr "Faktyczna zdolność bandażowania: " -#: src/iuse_actor.cpp:3699 +#: src/iuse_actor.cpp:3706 msgid "Base disinfecting quality: " msgstr "Podstawowa zdolność odkażania: " -#: src/iuse_actor.cpp:3702 +#: src/iuse_actor.cpp:3709 msgid "Actual disinfecting quality: " msgstr "Faktyczna zdolność odkażania: " -#: src/iuse_actor.cpp:3707 +#: src/iuse_actor.cpp:3714 msgid "Effect on bleeding: " msgstr "Efekt na krwawienie: " -#: src/iuse_actor.cpp:3709 +#: src/iuse_actor.cpp:3716 msgid "Actual effect on bleeding: " msgstr "Rzeczywisty efekt na krwawienie: " -#: src/iuse_actor.cpp:3714 +#: src/iuse_actor.cpp:3721 msgid "Chance to heal (percent): " msgstr "Szansa na leczenie (procent): " -#: src/iuse_actor.cpp:3716 +#: src/iuse_actor.cpp:3723 msgid "* Bite: " msgstr "* Ugryzienie: " -#: src/iuse_actor.cpp:3720 +#: src/iuse_actor.cpp:3727 msgid "* Infection: " msgstr "* Infekcja: " -#: src/iuse_actor.cpp:3724 +#: src/iuse_actor.cpp:3731 msgid "Moves to use: " msgstr "Ruchów do użycia: " -#: src/iuse_actor.cpp:3784 +#: src/iuse_actor.cpp:3791 #, c-format msgid "Yeah. Place the %s at your feet. Real damn smart move." msgstr "Tak. Umieść %s pod nogami. Naprawdę mądry ruch." -#: src/iuse_actor.cpp:3790 +#: src/iuse_actor.cpp:3797 #, c-format msgid "You can't place a %s there." msgstr "Nie możesz umieścić tam %s." -#: src/iuse_actor.cpp:3796 +#: src/iuse_actor.cpp:3803 #, c-format msgid "You must place the %s between two solid tiles." msgstr "Musisz umieść %s pomiędzy dwoma stałymi polami." -#: src/iuse_actor.cpp:3801 +#: src/iuse_actor.cpp:3808 #, c-format msgid "The %s needs a %s adjacent to it." msgstr "%s potrzebuje %s w pobliżu siebie." -#: src/iuse_actor.cpp:3808 +#: src/iuse_actor.cpp:3815 #, c-format msgid "You can't place a %s there. It contains a trap already." msgstr "Nie możesz umieścić tam %s. Już tam jest pułapka." -#: src/iuse_actor.cpp:3811 +#: src/iuse_actor.cpp:3818 #, c-format msgid "You trigger a %s!" msgstr "Uruchamiasz %s!" -#: src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:3847 #, c-format msgid "Place %s where?" msgstr "Umieścić %s gdzie?" -#: src/iuse_actor.cpp:3862 +#: src/iuse_actor.cpp:3869 #, c-format msgid "" "That trap needs a space in %d tiles radius to be clear, centered %d tiles " @@ -497686,109 +498525,109 @@ msgstr "" "Ta pułapka potrzebuje, żeby miejsce w promieniu %d wolnych pól było wolne i " "wyśrodkowane %d kratek od ciebie." -#: src/iuse_actor.cpp:3966 +#: src/iuse_actor.cpp:3973 #, c-format msgid "You saw down the barrel of your %s." msgstr "Obrzynasz lufę w swojej %s." -#: src/iuse_actor.cpp:3976 src/iuse_actor.cpp:4035 +#: src/iuse_actor.cpp:3983 src/iuse_actor.cpp:4042 msgid "It's not a gun." msgstr "To nie jest spluwa." -#: src/iuse_actor.cpp:3980 +#: src/iuse_actor.cpp:3987 msgid "The barrel is too small." msgstr "Lufa jest za mała." -#: src/iuse_actor.cpp:3984 +#: src/iuse_actor.cpp:3991 msgid "The barrel is already sawn-off." msgstr "Lufa jest już obcięta." -#: src/iuse_actor.cpp:3994 +#: src/iuse_actor.cpp:4001 msgid "Can't saw off modified barrels." msgstr "Nie możesz obrzynać zmodyfikowanych luf." -#: src/iuse_actor.cpp:4025 +#: src/iuse_actor.cpp:4032 #, c-format msgid "You saw down the stock of your %s." msgstr "" -#: src/iuse_actor.cpp:4039 +#: src/iuse_actor.cpp:4046 msgid "The stock is already sawn-off." msgstr "" -#: src/iuse_actor.cpp:4043 +#: src/iuse_actor.cpp:4050 msgid "This gun doesn't have a stock." msgstr "" -#: src/iuse_actor.cpp:4059 +#: src/iuse_actor.cpp:4066 msgid "" "Can't cut off modern composite stocks (must have an empty stock mount)." msgstr "" -#: src/iuse_actor.cpp:4063 +#: src/iuse_actor.cpp:4070 msgid "Can't cut off modified stocks." msgstr "" -#: src/iuse_actor.cpp:4067 +#: src/iuse_actor.cpp:4074 msgid "Can't cut off accessorized stocks." msgstr "" -#: src/iuse_actor.cpp:4099 +#: src/iuse_actor.cpp:4106 #, c-format msgid "You attach %s to your MOLLE webbing." msgstr "Dołączasz %s do twojej taśmy MOLLE." -#: src/iuse_actor.cpp:4120 +#: src/iuse_actor.cpp:4127 msgid "Remove which accessory?" msgstr "Usunąć jakie akcesorium?" -#: src/iuse_actor.cpp:4131 +#: src/iuse_actor.cpp:4138 #, c-format msgid "You remove the item from your %s." msgstr "Usuwasz przedmiot z twojego %s." -#: src/iuse_actor.cpp:4173 +#: src/iuse_actor.cpp:4180 msgid "You can't install bionics while mounted." msgstr "Nie możesz instalować bioniki w trakcie jazdy wierzchowcem." -#: src/iuse_actor.cpp:4177 +#: src/iuse_actor.cpp:4184 msgid "You can't self-install this CBM." msgstr "Nie możesz zainstalować tego KMB na samym sobie." -#: src/iuse_actor.cpp:4179 +#: src/iuse_actor.cpp:4186 msgid "You can't install a filthy CBM!" msgstr "Nie możesz zainstalować brudnego KMB!" -#: src/iuse_actor.cpp:4181 +#: src/iuse_actor.cpp:4188 msgid "This CBM is not sterile, you can't install it." msgstr "Ten KMB nie jest sterylny. nie możesz go zainstalować." -#: src/iuse_actor.cpp:4184 +#: src/iuse_actor.cpp:4191 msgid "This CBM is already deployed. You need to reset it to factory state." msgstr "" "Ten KMB był już uruchomiony. Musisz go przywrócić do ustawień fabrycznych." -#: src/iuse_actor.cpp:4187 +#: src/iuse_actor.cpp:4194 msgid "Max power capacity already reached" msgstr "Osiągnięto maksymalną pojemność mocy" -#: src/iuse_actor.cpp:4192 +#: src/iuse_actor.cpp:4199 msgid "You have already installed this bionic." msgstr "Już zainstalowałeś tę bionikę." -#: src/iuse_actor.cpp:4194 +#: src/iuse_actor.cpp:4201 msgid "There is nothing to upgrade." msgstr "Nie ma nic do ulepszenia." -#: src/iuse_actor.cpp:4203 +#: src/iuse_actor.cpp:4210 msgid "You have a superior version installed." msgstr "Masz zainstalowaną lepszą wersję." -#: src/iuse_actor.cpp:4242 +#: src/iuse_actor.cpp:4249 msgid "Remove which modification?" msgstr "Usunąć którą modyfikację?" -#: src/iuse_actor.cpp:4254 +#: src/iuse_actor.cpp:4261 msgid "" "Are you sure? You may be lacking the skills needed to reattach this " "modification." @@ -497796,149 +498635,149 @@ msgstr "" "Na pewno? Może brakować ci umiejętności potrzebnych do ponownego dołączenia " "tej modyfikacji." -#: src/iuse_actor.cpp:4256 +#: src/iuse_actor.cpp:4263 msgid "Remove modification?" msgstr "Usunąć modyfikację?" -#: src/iuse_actor.cpp:4273 src/iuse_actor.cpp:4347 +#: src/iuse_actor.cpp:4280 src/iuse_actor.cpp:4354 msgid "Doesn't appear to be modded." msgstr "Nie wygląda na zmodyfikowany." -#: src/iuse_actor.cpp:4283 +#: src/iuse_actor.cpp:4290 msgid "None of the mods can be removed." msgstr "Żadnego z modów nie da się usunąć." -#: src/iuse_actor.cpp:4288 src/iuse_actor.cpp:4361 +#: src/iuse_actor.cpp:4295 src/iuse_actor.cpp:4368 msgid "Has to be taken off first." msgstr "Trzeba najpierw zdemontować." -#: src/iuse_actor.cpp:4318 +#: src/iuse_actor.cpp:4325 msgid "Modify which part" msgstr "Zmodyfikuj jaką część?" -#: src/iuse_actor.cpp:4342 +#: src/iuse_actor.cpp:4349 msgid "Need to be wielding." msgstr "Musi być trzymane." -#: src/iuse_actor.cpp:4356 +#: src/iuse_actor.cpp:4363 msgid "None of the mods can be modified." msgstr "Żadna z modyfikacji nie może zostać zmodyfikowana." -#: src/iuse_actor.cpp:4403 +#: src/iuse_actor.cpp:4410 #, c-format msgid "Put up the %s where (%dx%d clear area)?" msgstr "Demontuj %s gdzie (pusty teren %dx%d)?" -#: src/iuse_actor.cpp:4418 src/iuse_actor.cpp:4422 +#: src/iuse_actor.cpp:4425 src/iuse_actor.cpp:4429 #, c-format msgid "The %s is in the way." msgstr "%s stoi na drodze." -#: src/iuse_actor.cpp:4426 +#: src/iuse_actor.cpp:4433 #, c-format msgid "The %s in that direction isn't suitable for placing the %s." msgstr "Ten %s jest w kierunku który nie jest odpowiedni na położenie %s." -#: src/iuse_actor.cpp:4431 +#: src/iuse_actor.cpp:4438 #, c-format msgid "There is already furniture (%s) there." msgstr "Już tam jest mebel (%s)." -#: src/iuse_actor.cpp:4471 +#: src/iuse_actor.cpp:4478 msgid "Use this item to weigh yourself. Includes everything you are wearing." msgstr "" "Użyj tego przedmiotu, by się zważyć. Uwzględnia wszystko, co masz na sobie." -#: src/iuse_actor.cpp:4477 +#: src/iuse_actor.cpp:4484 msgid "You cannot weigh yourself while mounted." msgstr "Nie możesz się zważyć w trakcie jazdy wierzchowcem." -#: src/iuse_actor.cpp:4483 +#: src/iuse_actor.cpp:4490 #, c-format msgid "ERROR: Max weight of %.0f %s exceeded" msgstr "BŁĄD: maksymalna waga %.0f %s przekroczona" -#: src/iuse_actor.cpp:4533 +#: src/iuse_actor.cpp:4540 msgid "You can't see to sew!" msgstr "Nie widzisz by szyć!" -#: src/iuse_actor.cpp:4543 +#: src/iuse_actor.cpp:4550 msgid "Enhance which clothing?" msgstr "Ulepsz które ubranie?" -#: src/iuse_actor.cpp:4551 +#: src/iuse_actor.cpp:4558 msgid "This can be used to repair or modify other items, not itself." msgstr "" "To może być użyte do naprawy i modyfikacji innych przedmiotów lecz nie " "samego siebie." -#: src/iuse_actor.cpp:4596 +#: src/iuse_actor.cpp:4603 msgid "How do you want to modify it?" msgstr "Jak chcesz to zmodyfikować?" #. ~ %1$s: modification desc, %2$s: mod name -#: src/iuse_actor.cpp:4611 +#: src/iuse_actor.cpp:4618 #, c-format msgid "Can't %1$s (incompatible with %2$s)" msgstr "Nie można %1$s (niekompatybilne z %2$s)" #. ~ %1$s: modification desc, %2$d: number of thread needed -#: src/iuse_actor.cpp:4616 +#: src/iuse_actor.cpp:4623 #, c-format msgid "Can't %1$s (need %2$d thread loaded)" msgstr "Nie można %1$s (potrzeba %2$d załadowanej nici)" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items needed -#: src/iuse_actor.cpp:4620 +#: src/iuse_actor.cpp:4627 #, c-format msgid "Can't %1$s (need %2$d %3$s)" msgstr "Nie można %1$s (potrzeba %2$d %3$s)" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items #. needed, %4$s: number of thread needed -#: src/iuse_actor.cpp:4627 +#: src/iuse_actor.cpp:4634 #, c-format msgid "%1$s (%2$d %3$s and %4$d thread)" msgstr "%1$s (%2$d %3$s i %4$d nici)" -#: src/iuse_actor.cpp:4671 +#: src/iuse_actor.cpp:4678 msgid "Are you sure? You will not gain any materials back." msgstr "Jesteś pewny? Nie odzyskasz żadnych materiałów." -#: src/iuse_actor.cpp:4698 +#: src/iuse_actor.cpp:4705 #, c-format msgid "You damage your %s trying to modify it! ( %s-> %s)" msgstr "Uszkadzasz %s próbując je modyfikować! (%s-> %s)" -#: src/iuse_actor.cpp:4709 +#: src/iuse_actor.cpp:4716 msgid "You fail to modify the clothing, and you waste thread and materials." msgstr "Nie udaje ci się zmodyfikować ubrania, oraz tracisz nici i materiały." -#: src/iuse_actor.cpp:4713 +#: src/iuse_actor.cpp:4720 #, c-format msgid "You modify your %s, but waste a lot of thread." msgstr "Modyfikujesz %s, ale marnujesz dużo nici." -#: src/iuse_actor.cpp:4723 +#: src/iuse_actor.cpp:4730 #, c-format msgid "You modify your %s!" msgstr "Modyfikujesz %s!" -#: src/iuse_actor.cpp:4764 +#: src/iuse_actor.cpp:4771 #, c-format msgid "You use the %s to mask your scent" msgstr "Używasz %s, by zamaskować swój zapach" -#: src/iuse_actor.h:535 +#: src/iuse_actor.h:538 msgid "Carve" msgstr "Rzeźb" -#: src/iuse_actor.h:536 +#: src/iuse_actor.h:539 msgid "Carved" msgstr "Wyrzeźbione" -#: src/iuse_actor.h:576 src/iuse_actor.h:578 src/iuse_actor.h:599 -#: src/iuse_actor.h:624 +#: src/iuse_actor.h:579 src/iuse_actor.h:581 src/iuse_actor.h:602 +#: src/iuse_actor.h:627 msgid "hsss" msgstr "ssss" @@ -498120,7 +498959,7 @@ msgstr "<-> poprzedni" msgid "ndo move" msgstr " cofnij ruch" -#: src/json.cpp:807 +#: src/json.cpp:809 msgid "" "This JSON file looks like it starts with a Byte Order Mark (BOM) or is " "otherwise corrupted. This can happen if you edit files in Windows Notepad." @@ -498153,7 +498992,7 @@ msgstr "" msgid "N " msgstr "N " -#: src/line.cpp:571 src/overmap.cpp:5888 +#: src/line.cpp:571 src/overmap.cpp:5882 msgid "north" msgstr "północ" @@ -498169,7 +499008,7 @@ msgstr "północny wschód" msgid "E " msgstr "E " -#: src/line.cpp:573 src/overmap.cpp:5889 +#: src/line.cpp:573 src/overmap.cpp:5883 msgid "east" msgstr "wschód" @@ -498185,7 +499024,7 @@ msgstr "południowy wschód" msgid "S " msgstr "S " -#: src/line.cpp:575 src/overmap.cpp:5889 +#: src/line.cpp:575 src/overmap.cpp:5883 msgid "south" msgstr "południe" @@ -498201,7 +499040,7 @@ msgstr "południowy zachód" msgid "W " msgstr "W " -#: src/line.cpp:577 src/overmap.cpp:5890 +#: src/line.cpp:577 src/overmap.cpp:5884 msgid "west" msgstr "zachód" @@ -498625,7 +499464,7 @@ msgid ", %d/sec" msgstr ", %d/sek." #: src/magic.cpp:2108 src/magic.cpp:2166 src/magic.cpp:2377 -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Damage" msgstr "Obrażenia" @@ -498655,7 +499494,7 @@ msgstr "Cele poniżej: %dhp staną się %s" msgid "Spell Radius: %d" msgstr "Promień zaklęcia: %d" -#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:3005 +#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:2999 msgid "Range" msgstr "Zasięg" @@ -498729,7 +499568,7 @@ msgstr "" msgid "Your injuries even out." msgstr "Twoje obrażenia się wyrównują." -#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:914 +#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:915 msgid "You feel a surge of euphoria as flames burst out!" msgstr "Czujesz przypływ euforii, gdy płomienie wystrzeliwują." @@ -498847,125 +499686,125 @@ msgstr "Odległość: %d %s" msgid "Choose Translocator Gate" msgstr "Wybierz bramę translokatora" -#: src/main.cpp:129 +#: src/main.cpp:130 msgid "Really Quit? All unsaved changes will be lost." msgstr "Naprawdę Wyjść? Niezapisane zmiany zostaną utracone." -#: src/main.cpp:571 +#: src/main.cpp:580 #, c-format msgid "Unable to make directory \"%s\". Check permissions." msgstr "" -#: src/main_menu.cpp:168 +#: src/main_menu.cpp:169 msgid "Credits" msgstr "Twórcy" #. ~ Message Of The Day -#: src/main_menu.cpp:172 +#: src/main_menu.cpp:173 msgid "MOTD" msgstr "MOTD" -#: src/main_menu.cpp:209 +#: src/main_menu.cpp:210 msgid "Create World" msgstr "Stwórz świat" -#: src/main_menu.cpp:275 +#: src/main_menu.cpp:276 msgid "Bugs? Suggestions? Use links in MOTD to report them." msgstr "Błędy? Sugestie? Użyj linków w MOTD, by je zgłosić." -#: src/main_menu.cpp:278 +#: src/main_menu.cpp:279 #, c-format msgid "Tip of the day: %s" msgstr "Porada dnia: %s" -#: src/main_menu.cpp:314 +#: src/main_menu.cpp:315 #, c-format msgid "Version: %s" msgstr "Wersja: %s" -#: src/main_menu.cpp:394 src/path_info.cpp:365 +#: src/main_menu.cpp:395 src/path_info.cpp:465 msgid "Cataclysm: Dark Days Ahead" msgstr "Cataclysm: Dark Days Ahead" -#: src/main_menu.cpp:396 +#: src/main_menu.cpp:397 msgid "No message today." msgstr "Dziś brak wiadomości." -#: src/main_menu.cpp:417 +#: src/main_menu.cpp:418 msgid "No credits information found." msgstr "Nie znaleziono informacji o twórcach." -#: src/main_menu.cpp:423 +#: src/main_menu.cpp:424 msgctxt "Main Menu" msgid "OTD" msgstr "OTD" -#: src/main_menu.cpp:424 +#: src/main_menu.cpp:425 msgctxt "Main Menu" msgid "ew Game" msgstr "owa gra" -#: src/main_menu.cpp:425 +#: src/main_menu.cpp:426 msgctxt "Main Menu" msgid "Lod" msgstr "Wczytj" -#: src/main_menu.cpp:426 +#: src/main_menu.cpp:427 msgctxt "Main Menu" msgid "orld" msgstr "Śiat" -#: src/main_menu.cpp:427 +#: src/main_menu.cpp:428 msgctxt "Main Menu" msgid "pecial" msgstr "pecialne" -#: src/main_menu.cpp:428 +#: src/main_menu.cpp:429 msgctxt "Main Menu" msgid "Setings" msgstr "Usawienia" -#: src/main_menu.cpp:429 +#: src/main_menu.cpp:430 msgctxt "Main Menu" msgid "Hlp" msgstr "Pomoc" -#: src/main_menu.cpp:430 +#: src/main_menu.cpp:431 msgctxt "Main Menu" msgid "redits" msgstr "Twóry" -#: src/main_menu.cpp:431 +#: src/main_menu.cpp:432 msgctxt "Main Menu" msgid "uit" msgstr " Wyjdź" -#: src/main_menu.cpp:435 +#: src/main_menu.cpp:436 msgctxt "Main Menu|New Game" msgid "Cstom Character" msgstr " Własna postać" -#: src/main_menu.cpp:436 +#: src/main_menu.cpp:437 msgctxt "Main Menu|New Game" msgid "reset Character" msgstr "redefiniowana postać" -#: src/main_menu.cpp:437 +#: src/main_menu.cpp:438 msgctxt "Main Menu|New Game" msgid "andom Character" msgstr " Losowa postać" -#: src/main_menu.cpp:440 +#: src/main_menu.cpp:441 msgctxt "Main Menu|New Game" msgid "Play Now! (efault Scenario)" msgstr " Graj teraz! (Domyślny scenariusz)" -#: src/main_menu.cpp:441 +#: src/main_menu.cpp:442 msgctxt "Main Menu|New Game" msgid "Play Nw!" msgstr " Graj teraz!" -#: src/main_menu.cpp:445 +#: src/main_menu.cpp:446 msgid "" "Allows you to fully customize points pool, scenario, and character's " "profession, stats, traits, skills and other parameters." @@ -498973,11 +499812,11 @@ msgstr "" "Pozwala ci w pełni dostosować pulę punktów, scenariusz oraz zawód, " "statystyki, cechy, umiejętności i inne parametry postaci." -#: src/main_menu.cpp:446 +#: src/main_menu.cpp:447 msgid "Select from one of previously created character templates." msgstr "Wybierz jeden z wcześniej utworzonych szablonów postaci." -#: src/main_menu.cpp:448 +#: src/main_menu.cpp:449 msgid "" "Creates random character, but lets you preview the generated character and " "the scenario and change character and/or scenario if needed." @@ -498985,7 +499824,7 @@ msgstr "" "Tworzy losową postać, ale umożliwia podgląd wygenerowanej postaci i " "scenariusza oraz zmianę postaci i/lub scenariusza w razie potrzeby." -#: src/main_menu.cpp:450 +#: src/main_menu.cpp:451 msgid "" "Puts you right in the game, randomly choosing character's traits, " "profession, skills and other parameters. Scenario is fixed to Evacuee." @@ -498993,7 +499832,7 @@ msgstr "" "Umieszcza cię od razu w grze, losowo wybierając cechy, zawód, umiejętności i" " inne parametry postaci. Jedyny scenariusz to „Ewakuowany”/„Ewakuowana”." -#: src/main_menu.cpp:452 +#: src/main_menu.cpp:453 msgid "" "Puts you right in the game, randomly choosing scenario and character's " "traits, profession, skills and other parameters." @@ -499001,115 +499840,115 @@ msgstr "" "Umieszcza cię od razu w grze, losowo wybierając cechy, zawód, umiejętności i" " inne parametry postaci." -#: src/main_menu.cpp:466 +#: src/main_menu.cpp:467 msgctxt "Main Menu|World" msgid "elete World" msgstr " Usuń świat" -#: src/main_menu.cpp:467 +#: src/main_menu.cpp:468 msgctxt "Main Menu|World" msgid "eset World" msgstr "esetuj świat" -#: src/main_menu.cpp:468 +#: src/main_menu.cpp:469 msgctxt "Main Menu|World" msgid "Shw World Mods" msgstr "Pkaż mody świata" -#: src/main_menu.cpp:469 +#: src/main_menu.cpp:470 msgctxt "Main Menu|World" msgid "Copy World Settngs" msgstr " Skopiuj ustawienia świata" -#: src/main_menu.cpp:470 +#: src/main_menu.cpp:471 msgctxt "Main Menu|World" msgid "Character to Temlate" msgstr "ostać do szablonu" -#: src/main_menu.cpp:478 +#: src/main_menu.cpp:479 msgctxt "Main Menu|Settings" msgid "ptions" msgstr "pcje" -#: src/main_menu.cpp:479 +#: src/main_menu.cpp:480 msgctxt "Main Menu|Settings" msgid "Kebindings" msgstr " Klawisze" -#: src/main_menu.cpp:480 +#: src/main_menu.cpp:481 msgctxt "Main Menu|Settings" msgid "Atopickup" msgstr "Atomatyczne podnoszenie" -#: src/main_menu.cpp:481 +#: src/main_menu.cpp:482 msgctxt "Main Menu|Settings" msgid "Saemode" msgstr " Tryb bezpieczny" -#: src/main_menu.cpp:482 +#: src/main_menu.cpp:483 msgctxt "Main Menu|Settings" msgid "Colos" msgstr " Kolory" -#: src/main_menu.cpp:696 +#: src/main_menu.cpp:697 msgid "Really quit?" msgstr "Naprawdę wyjść?" -#: src/main_menu.cpp:783 +#: src/main_menu.cpp:784 msgid "Special games don't work with shared maps." msgstr "Specjalne gry nie działają na współdzielonych mapach." -#: src/main_menu.cpp:839 +#: src/main_menu.cpp:840 msgid "No world to load." msgstr "Brak światu do wczytania." -#: src/main_menu.cpp:865 +#: src/main_menu.cpp:866 msgid "No templates found!" msgstr "Nie znaleziono szablonów!" -#: src/main_menu.cpp:869 +#: src/main_menu.cpp:870 msgid "Choose a preset character template" msgstr "Wybierz szablon postaci" -#: src/main_menu.cpp:875 src/main_menu.cpp:1033 src/main_menu.cpp:1060 +#: src/main_menu.cpp:876 src/main_menu.cpp:1034 src/main_menu.cpp:1061 msgid "<- Back to Main Menu" msgstr "" -#: src/main_menu.cpp:884 +#: src/main_menu.cpp:885 #, c-format msgid "What to do with template \"%s\"?" msgstr "Co zrobić z szablonem „%s”?" -#: src/main_menu.cpp:888 +#: src/main_menu.cpp:889 #, c-format msgid "Are you sure you want to delete %s?" msgstr "Jesteś pewien że chcesz skasować %s?" -#: src/main_menu.cpp:891 +#: src/main_menu.cpp:892 msgid "Sorry, something went wrong." msgstr "Wybacz, coś poszło nie tak." #. ~ %s = world name -#: src/main_menu.cpp:1023 +#: src/main_menu.cpp:1024 #, c-format msgid "%s has no characters to load!" msgstr "%s nie ma postaci do wczytania!" -#: src/main_menu.cpp:1027 +#: src/main_menu.cpp:1028 #, c-format msgid "Load character from \"%s\"" msgstr "Wczytaj postać z „%s”" -#: src/main_menu.cpp:1051 +#: src/main_menu.cpp:1052 #, c-format msgid "Manage world \"%s\"" msgstr "Zarządzaj światem „%s”" -#: src/main_menu.cpp:1079 +#: src/main_menu.cpp:1080 msgid "Delete the world and all saves within?" msgstr "Usunąć świat i wszystkie znajdujące się w nim zapisy?" -#: src/main_menu.cpp:1084 +#: src/main_menu.cpp:1085 msgid "Remove all saves and regenerate world?" msgstr "Usunąć zapisy gry i generować od nowa świat?" @@ -499119,7 +499958,7 @@ msgstr "Usunąć zapisy gry i generować od nowa świat?" msgid "weight of %1$s" msgstr "Ciężar %1$s" -#: src/map.cpp:864 src/vehicle.cpp:6304 +#: src/map.cpp:864 src/vehicle.cpp:6305 #, c-format msgid "A towing cable snaps off of %s." msgstr "Lina do holowania odrywa się z %s." @@ -499483,38 +500322,38 @@ msgstr "Przez %s czujesz się chory." msgid "memory map region for (%d,%d,%d)" msgstr "region pamięci mapy dla (%d,%d,%d)" -#: src/mapbuffer.cpp:142 +#: src/mapbuffer.cpp:143 #, c-format msgid "Please wait as the map saves [%d/%d]" msgstr "Proszę czekać na zapisanie mapy [%d/%d]" -#: src/mapgen.cpp:5842 +#: src/mapgen.cpp:5833 msgid "Sub-prime contact console" msgstr "Konsola ryzykownych kontaktów" -#: src/mapgen.cpp:5844 +#: src/mapgen.cpp:5835 msgid "Terminate Specimens" msgstr "Uśmierć egzemplarz" -#: src/mapgen.cpp:5845 +#: src/mapgen.cpp:5836 msgid "Release Specimens" msgstr "Uwolnij egzemplarz" -#: src/mapgen.cpp:5847 +#: src/mapgen.cpp:5838 msgid "Toggle Portal" msgstr "Przełącz portal" -#: src/mapgen.cpp:5848 +#: src/mapgen.cpp:5839 msgid "Activate Resonance Cascade" msgstr "Aktywuj kaskadę rezonansową" -#: src/mapgen.cpp:5888 src/mapgen.cpp:7095 src/mapgen.cpp:7114 -#: src/mapgen.cpp:7134 src/mapgen.cpp:7153 +#: src/mapgen.cpp:5879 src/mapgen.cpp:7086 src/mapgen.cpp:7105 +#: src/mapgen.cpp:7125 src/mapgen.cpp:7144 msgid "Bionic access" msgstr "Dostęp bionik" -#: src/mapgen.cpp:5890 src/mapgen.cpp:7097 src/mapgen.cpp:7116 -#: src/mapgen.cpp:7136 src/mapgen.cpp:7155 +#: src/mapgen.cpp:5881 src/mapgen.cpp:7088 src/mapgen.cpp:7107 +#: src/mapgen.cpp:7127 src/mapgen.cpp:7146 msgid "Open Chambers" msgstr "Otwórz komory" @@ -499910,7 +500749,7 @@ msgstr "Pasywne" msgid "Hit" msgstr "Trafienie" -#: src/martialarts.cpp:2017 src/ranged.cpp:1641 +#: src/martialarts.cpp:2017 src/ranged.cpp:1642 msgid "Miss" msgstr "Pudło" @@ -499939,7 +500778,7 @@ msgstr " (trzymane)" msgid "Weapons" msgstr "Broni" -#: src/martialarts.cpp:2139 +#: src/martialarts.cpp:2142 #, c-format msgid " Style: %s " msgstr " Styl: %s " @@ -500046,7 +500885,7 @@ msgstr " " msgid "%2d" msgstr "%2d" -#: src/medical_ui.cpp:216 src/veh_interact.cpp:2806 +#: src/medical_ui.cpp:216 src/veh_interact.cpp:2800 #, c-format msgid "%s (%s)" msgstr "%s (%s)" @@ -500154,7 +500993,7 @@ msgstr "" "\n" #: src/medical_ui.cpp:536 src/player_display.cpp:1365 -#: src/veh_interact.cpp:2999 +#: src/veh_interact.cpp:2993 msgid "Strength" msgstr "Siła" @@ -500892,15 +501731,15 @@ msgstr "" msgid "You failed to steal %1$s from %2$s." msgstr "Nie udało ci się ukraść %1$s od %2$s." -#: src/memorial_logger.cpp:202 +#: src/memorial_logger.cpp:210 msgid "an unemployed male" msgstr "bezrobotny facet" -#: src/memorial_logger.cpp:204 +#: src/memorial_logger.cpp:212 msgid "an unemployed female" msgstr "bezrobotna kobieta" -#: src/memorial_logger.cpp:207 +#: src/memorial_logger.cpp:215 #, c-format msgid "a %s" msgstr "%s" @@ -500908,24 +501747,24 @@ msgstr "%s" #. ~ First parameter is a pronoun ("He"/"She"), second parameter is a #. description #. ~ that designates the location relative to its surroundings. -#: src/memorial_logger.cpp:214 +#: src/memorial_logger.cpp:222 #, c-format msgid "%1$s was killed in a %2$s." msgstr "%1$s został zabity w %2$s." -#: src/memorial_logger.cpp:218 +#: src/memorial_logger.cpp:226 #, c-format msgid "Cataclysm - Dark Days Ahead version %s memorial file" msgstr "Cataclysm - Dark Days Ahead wersja %s pliku pamięci" -#: src/memorial_logger.cpp:221 +#: src/memorial_logger.cpp:229 #, c-format msgid "In memory of: %s" msgstr "Na pamiątkę: %s" #. ~ The "%s" will be replaced by an epitaph as displayed in the memorial #. files. Replace the quotation marks as appropriate for your language. -#: src/memorial_logger.cpp:224 +#: src/memorial_logger.cpp:232 #, c-format msgctxt "epitaph" msgid "\"%s\"" @@ -500933,1000 +501772,1000 @@ msgstr "„%s”" #. ~ First parameter: Pronoun, second parameter: a profession name (with #. article) -#: src/memorial_logger.cpp:227 +#: src/memorial_logger.cpp:235 #, c-format msgid "%1$s was %2$s when the apocalypse began." msgstr "%1$s był %2$s gdy stała się apokalipsa." -#: src/memorial_logger.cpp:229 +#: src/memorial_logger.cpp:237 #, c-format msgid "%1$s died on %2$s." msgstr "%1$s umarł na %2$s." -#: src/memorial_logger.cpp:235 +#: src/memorial_logger.cpp:243 #, c-format msgid "Cash on hand: %s" msgstr "Posiadana gotówka: %s" -#: src/memorial_logger.cpp:246 +#: src/memorial_logger.cpp:254 msgid "Final HP:" msgstr "Ostatnie HP:" -#: src/memorial_logger.cpp:247 +#: src/memorial_logger.cpp:255 #, c-format msgid " Head: %d/%d" msgstr " Głowa: %d/%d" -#: src/memorial_logger.cpp:248 +#: src/memorial_logger.cpp:256 #, c-format msgid "Torso: %d/%d" msgstr "Tułów: %d/%d" -#: src/memorial_logger.cpp:249 +#: src/memorial_logger.cpp:257 #, c-format msgid "L Arm: %d/%d" msgstr "L ręka: %d/%d" -#: src/memorial_logger.cpp:250 +#: src/memorial_logger.cpp:258 #, c-format msgid "R Arm: %d/%d" msgstr "P ręka: %d/%d" -#: src/memorial_logger.cpp:251 +#: src/memorial_logger.cpp:259 #, c-format msgid "L Leg: %d/%d" msgstr "L noga: %d/%d" -#: src/memorial_logger.cpp:252 +#: src/memorial_logger.cpp:260 #, c-format msgid "R Leg: %d/%d" msgstr "P noga: %d/%d" -#: src/memorial_logger.cpp:256 +#: src/memorial_logger.cpp:264 msgid "Final Stats:" msgstr "Ostatnie statystyki:" -#: src/memorial_logger.cpp:257 src/memorial_logger.cpp:262 +#: src/memorial_logger.cpp:265 src/memorial_logger.cpp:270 #, c-format msgid "Str %d" msgstr "Sił %d" -#: src/memorial_logger.cpp:258 src/memorial_logger.cpp:263 +#: src/memorial_logger.cpp:266 src/memorial_logger.cpp:271 #, c-format msgid "Dex %d" msgstr "Zrę %d" -#: src/memorial_logger.cpp:259 src/memorial_logger.cpp:264 +#: src/memorial_logger.cpp:267 src/memorial_logger.cpp:272 #, c-format msgid "Int %d" msgstr "Int %d" -#: src/memorial_logger.cpp:260 src/memorial_logger.cpp:265 +#: src/memorial_logger.cpp:268 src/memorial_logger.cpp:273 #, c-format msgid "Per %d" msgstr "Per %d" -#: src/memorial_logger.cpp:261 +#: src/memorial_logger.cpp:269 msgid "Base Stats:" msgstr "Podstawowe statystyki:" -#: src/memorial_logger.cpp:269 +#: src/memorial_logger.cpp:277 msgid "Final Messages:" msgstr "Ostatnie wiadomości:" -#: src/memorial_logger.cpp:302 +#: src/memorial_logger.cpp:310 msgid "No monsters were killed." msgstr "Nie zabito żadnych stworzeń." -#: src/memorial_logger.cpp:304 +#: src/memorial_logger.cpp:312 #, c-format msgid "Total kills: %d" msgstr "Łączne zabito: %d" #. ~ 1. skill name, 2. skill level, 3. exercise percentage to next level -#: src/memorial_logger.cpp:313 +#: src/memorial_logger.cpp:321 #, c-format msgid "%s: %d (%d %%)" msgstr "%s: %d (%d %%)" -#: src/memorial_logger.cpp:319 +#: src/memorial_logger.cpp:327 msgid "Traits:" msgstr "Zdolności:" -#: src/memorial_logger.cpp:324 src/memorial_logger.cpp:336 +#: src/memorial_logger.cpp:332 src/memorial_logger.cpp:344 msgid "(None)" msgstr "(Brak)" -#: src/memorial_logger.cpp:329 +#: src/memorial_logger.cpp:337 msgid "Ongoing Effects:" msgstr "Trwające efekty:" -#: src/memorial_logger.cpp:341 src/newcharacter.cpp:3610 -#: src/newcharacter.cpp:3612 +#: src/memorial_logger.cpp:349 src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3667 msgid "Bionics:" msgstr "Bionika:" -#: src/memorial_logger.cpp:346 +#: src/memorial_logger.cpp:354 msgid "No bionics were installed." msgstr "Nie zainstalowano bioniki." -#: src/memorial_logger.cpp:349 +#: src/memorial_logger.cpp:357 #, c-format msgid "" "Bionic Power: %d/%d" msgstr "" "Bioniczna moc: %d/%d" -#: src/memorial_logger.cpp:355 +#: src/memorial_logger.cpp:363 msgid "Weapon:" msgstr "Broń:" -#: src/memorial_logger.cpp:359 +#: src/memorial_logger.cpp:367 msgid "Equipment:" msgstr "Wyposażenie:" -#: src/memorial_logger.cpp:364 src/newcharacter.cpp:1851 +#: src/memorial_logger.cpp:372 src/newcharacter.cpp:1869 msgid "Inventory:" msgstr "Ekwipunek:" -#: src/memorial_logger.cpp:382 +#: src/memorial_logger.cpp:390 msgid "Lifetime Stats and Scores" msgstr "Życiowe statystyki i wyniki" -#: src/memorial_logger.cpp:390 +#: src/memorial_logger.cpp:398 msgid "Game History" msgstr "Historia gry" #. ~ %s is artifact name -#: src/memorial_logger.cpp:427 +#: src/memorial_logger.cpp:435 #, c-format msgctxt "memorial_male" msgid "Activated the %s." msgstr "Aktywował %s." -#: src/memorial_logger.cpp:428 +#: src/memorial_logger.cpp:436 #, c-format msgctxt "memorial_female" msgid "Activated the %s." msgstr "Aktywowała %s." -#: src/memorial_logger.cpp:436 +#: src/memorial_logger.cpp:444 msgctxt "memorial_male" msgid "Activated a mininuke." msgstr "Aktywował miniatomówkę." -#: src/memorial_logger.cpp:437 +#: src/memorial_logger.cpp:445 msgctxt "memorial_female" msgid "Activated a mininuke." msgstr "Aktywowała miniatomówkę." -#: src/memorial_logger.cpp:447 +#: src/memorial_logger.cpp:455 msgctxt "memorial_male" msgid "Consumed mutagen." msgstr "Skonsumował mutagen." -#: src/memorial_logger.cpp:448 +#: src/memorial_logger.cpp:456 msgctxt "memorial_female" msgid "Consumed mutagen." msgstr "Skonsumowała mutagen." -#: src/memorial_logger.cpp:451 +#: src/memorial_logger.cpp:459 msgctxt "memorial_male" msgid "Injected mutagen." msgstr "Wstrzyknął sobie mutagen." -#: src/memorial_logger.cpp:452 +#: src/memorial_logger.cpp:460 msgctxt "memorial_female" msgid "Injected mutagen." msgstr "Wstrzyknęła sobie mutagen." -#: src/memorial_logger.cpp:455 +#: src/memorial_logger.cpp:463 msgctxt "memorial_male" msgid "Consumed purifier." msgstr "Skonsumował czyszczący mutagen." -#: src/memorial_logger.cpp:456 +#: src/memorial_logger.cpp:464 msgctxt "memorial_female" msgid "Consumed purifier." msgstr "Skonsumowała czyszczący mutagen." -#: src/memorial_logger.cpp:459 +#: src/memorial_logger.cpp:467 msgctxt "memorial_male" msgid "Injected purifier." msgstr "Wstrzyknął sobie czyszczący mutagen." -#: src/memorial_logger.cpp:460 +#: src/memorial_logger.cpp:468 msgctxt "memorial_female" msgid "Injected purifier." msgstr "Wstrzyknęła sobie czyszczący mutagen." -#: src/memorial_logger.cpp:463 +#: src/memorial_logger.cpp:471 msgctxt "memorial_male" msgid "Injected smart purifier." msgstr "Wstrzyknął sobie inteligentny czyszczący mutagen." -#: src/memorial_logger.cpp:464 +#: src/memorial_logger.cpp:472 msgctxt "memorial_female" msgid "Injected smart purifier." msgstr "Wstrzyknęła sobie inteligentny czyszczący mutagen." -#: src/memorial_logger.cpp:473 +#: src/memorial_logger.cpp:481 msgctxt "memorial_male" msgid "Angered a group of amigara horrors!" msgstr "Zdenerwował grupę horrorów amigara!" -#: src/memorial_logger.cpp:474 +#: src/memorial_logger.cpp:482 msgctxt "memorial_female" msgid "Angered a group of amigara horrors!" msgstr "Zdenerwowała grupę horrorów amigara!" -#: src/memorial_logger.cpp:478 +#: src/memorial_logger.cpp:486 msgctxt "memorial_male" msgid "Awoke a group of dark wyrms!" msgstr "Obudził grupę mrocznych żmijów!" -#: src/memorial_logger.cpp:479 +#: src/memorial_logger.cpp:487 msgctxt "memorial_female" msgid "Awoke a group of dark wyrms!" msgstr "Obudziła grupę mrocznych żmijów!" -#: src/memorial_logger.cpp:485 +#: src/memorial_logger.cpp:493 msgctxt "memorial_male" msgid "Became wanted by the police!" msgstr "Stał się poszukiwany przez policję!" -#: src/memorial_logger.cpp:486 +#: src/memorial_logger.cpp:494 msgctxt "memorial_female" msgid "Became wanted by the police!" msgstr "Stała się poszukiwana przez policję!" #. ~ %s is bodypart -#: src/memorial_logger.cpp:495 +#: src/memorial_logger.cpp:503 #, c-format msgctxt "memorial_male" msgid "Broke his %s." msgstr "Złamał swoją %s." -#: src/memorial_logger.cpp:496 +#: src/memorial_logger.cpp:504 #, c-format msgctxt "memorial_female" msgid "Broke her %s." msgstr "Złamała swoją %s." #. ~ %s is bodypart -#: src/memorial_logger.cpp:506 +#: src/memorial_logger.cpp:514 #, c-format msgctxt "memorial_male" msgid "Broken %s began to mend." msgstr "Złamana %s zaczynała się zrastać." -#: src/memorial_logger.cpp:507 +#: src/memorial_logger.cpp:515 #, c-format msgctxt "memorial_female" msgid "Broken %s began to mend." msgstr "Złamana %s zaczynała się zrastać." -#: src/memorial_logger.cpp:520 +#: src/memorial_logger.cpp:528 msgctxt "memorial_male" msgid "You buried an unknown victim of the Cataclysm." msgstr "Zagrzebałeś nieznaną ofiarę Kataklizmu." -#: src/memorial_logger.cpp:522 +#: src/memorial_logger.cpp:530 msgctxt "memorial_female" msgid "You buried an unknown victim of The Cataclysm." msgstr "Zagrzebałaś nieznaną ofiarę Kataklizmu." -#: src/memorial_logger.cpp:525 +#: src/memorial_logger.cpp:533 #, c-format msgctxt "memorial_male" msgid "You buried %s." msgstr "Pochowałeś %s." -#: src/memorial_logger.cpp:526 +#: src/memorial_logger.cpp:534 #, c-format msgctxt "memorial_female" msgid "You buried %s." msgstr "Pochowałaś %s." -#: src/memorial_logger.cpp:533 +#: src/memorial_logger.cpp:541 msgctxt "memorial_male" msgid "Caused a resonance cascade." msgstr "Spowodował kaskadę rezonansową." -#: src/memorial_logger.cpp:534 +#: src/memorial_logger.cpp:542 msgctxt "memorial_female" msgid "Caused a resonance cascade." msgstr "Spowodowała kaskadę rezonansową." -#: src/memorial_logger.cpp:559 +#: src/memorial_logger.cpp:567 msgctxt "memorial_male" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "Złapał i zabił małpę. Zwierzyna nie ma imion." -#: src/memorial_logger.cpp:561 +#: src/memorial_logger.cpp:569 msgctxt "memorial_female" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "Złapała i zabiła małpę. Zwierzyna nie ma imion." -#: src/memorial_logger.cpp:564 +#: src/memorial_logger.cpp:572 #, c-format msgctxt "memorial_male" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "Zabił smakowicie wyglądającego niewinnego, %s, z zimną krwią." -#: src/memorial_logger.cpp:566 +#: src/memorial_logger.cpp:574 #, c-format msgctxt "memorial_female" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "Zabiła smakowicie wyglądającego niewinnego, %s, z zimną krwią." -#: src/memorial_logger.cpp:570 +#: src/memorial_logger.cpp:578 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "Zabił niewinnego, %s, z zimną krwią. Był słaby." -#: src/memorial_logger.cpp:572 +#: src/memorial_logger.cpp:580 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "Zabiła niewinnego, %s, z zimną krwią. Był słaby." -#: src/memorial_logger.cpp:575 +#: src/memorial_logger.cpp:583 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s." msgstr "Zabił niewinnego, %s." -#: src/memorial_logger.cpp:576 +#: src/memorial_logger.cpp:584 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s." msgstr "Zabiła niewinnego, %s." -#: src/memorial_logger.cpp:580 +#: src/memorial_logger.cpp:588 #, c-format msgctxt "memorial_male" msgid "" "Killed an innocent person, %s, in cold blood and felt terrible afterwards." msgstr "Zabił niewinnego, %s, z zimną krwią i poczuł się po tym źle." -#: src/memorial_logger.cpp:583 +#: src/memorial_logger.cpp:591 #, c-format msgctxt "memorial_female" msgid "" "Killed an innocent person, %s, in cold blood and felt terrible afterwards." msgstr "Zabiła niewinnego, %s, z zimną krwią i poczuła się po tym źle." -#: src/memorial_logger.cpp:595 +#: src/memorial_logger.cpp:603 #, c-format msgctxt "memorial_male" msgid "Killed a %s." msgstr "Zabił %s." -#: src/memorial_logger.cpp:596 +#: src/memorial_logger.cpp:604 #, c-format msgctxt "memorial_female" msgid "Killed a %s." msgstr "Zabiła %s." -#: src/memorial_logger.cpp:632 +#: src/memorial_logger.cpp:640 #, c-format msgctxt "memorial_male" msgid "Consumed a %s." msgstr "Skonsumował %s." -#: src/memorial_logger.cpp:633 +#: src/memorial_logger.cpp:641 #, c-format msgctxt "memorial_female" msgid "Consumed a %s." msgstr "Skonsumowała %s." -#: src/memorial_logger.cpp:640 +#: src/memorial_logger.cpp:648 msgctxt "memorial_male" msgid "Opened the Marloss Gateway." msgstr "Otworzył Bramę Marloss." -#: src/memorial_logger.cpp:641 +#: src/memorial_logger.cpp:649 msgctxt "memorial_female" msgid "Opened the Marloss Gateway." msgstr "Otworzyła Bramę Marloss." -#: src/memorial_logger.cpp:660 +#: src/memorial_logger.cpp:668 msgctxt "memorial_male" msgid "Became one with the Mycus." msgstr "Stał się jednością z Grzybnią." -#: src/memorial_logger.cpp:661 +#: src/memorial_logger.cpp:669 msgctxt "memorial_female" msgid "Became one with the Mycus." msgstr "Stała się jednością z Grzybnią." -#: src/memorial_logger.cpp:668 +#: src/memorial_logger.cpp:676 msgctxt "memorial_male" msgid "Dermatik eggs hatched." msgstr "Jaja dermatika wylęgły się." -#: src/memorial_logger.cpp:669 +#: src/memorial_logger.cpp:677 msgctxt "memorial_female" msgid "Dermatik eggs hatched." msgstr "Jaja dermatika wylęgły się." -#: src/memorial_logger.cpp:676 +#: src/memorial_logger.cpp:684 msgctxt "memorial_male" msgid "Injected with dermatik eggs." msgstr "Został nastrzyknięty jajami dermatika." -#: src/memorial_logger.cpp:677 +#: src/memorial_logger.cpp:685 msgctxt "memorial_female" msgid "Injected with dermatik eggs." msgstr "Została nastrzyknięta jajami dermatika." -#: src/memorial_logger.cpp:682 +#: src/memorial_logger.cpp:690 msgctxt "memorial_male" msgid "Destroyed a triffid grove." msgstr "Zniszczył gaj tryfidów." -#: src/memorial_logger.cpp:683 +#: src/memorial_logger.cpp:691 msgctxt "memorial_female" msgid "Destroyed a triffid grove." msgstr "Zniszczyła gaj tryfidów." -#: src/memorial_logger.cpp:689 +#: src/memorial_logger.cpp:697 msgctxt "memorial_male" msgid "Succumbed to an asthma attack." msgstr "Powalony atakiem astmy." -#: src/memorial_logger.cpp:690 +#: src/memorial_logger.cpp:698 msgctxt "memorial_female" msgid "Succumbed to an asthma attack." msgstr "Powalona atakiem astmy." -#: src/memorial_logger.cpp:699 +#: src/memorial_logger.cpp:707 msgctxt "memorial_male" msgid "Died of datura overdose." msgstr "Umarł z przedawkowania datury." -#: src/memorial_logger.cpp:700 +#: src/memorial_logger.cpp:708 msgctxt "memorial_female" msgid "Died of datura overdose." msgstr "Umarła z przedawkowania datury." -#: src/memorial_logger.cpp:702 +#: src/memorial_logger.cpp:710 msgctxt "memorial_male" msgid "Died of a healing stimulant overdose." msgstr "Umarł z przedawkowania stymulantów leczących." -#: src/memorial_logger.cpp:703 +#: src/memorial_logger.cpp:711 msgctxt "memorial_female" msgid "Died of a healing stimulant overdose." msgstr "Umarła z przedawkowania stymulantów leczących." -#: src/memorial_logger.cpp:705 +#: src/memorial_logger.cpp:713 msgctxt "memorial_male" msgid "Died of adrenaline overdose." msgstr "Umarł z przedawkowania adrenaliny." -#: src/memorial_logger.cpp:706 +#: src/memorial_logger.cpp:714 msgctxt "memorial_female" msgid "Died of adrenaline overdose." msgstr "Umarła z przedawkowania adrenaliny." -#: src/memorial_logger.cpp:708 +#: src/memorial_logger.cpp:716 msgctxt "memorial_male" msgid "Died of an alcohol overdose." msgstr "Umarł z przedawkowania alkoholu." -#: src/memorial_logger.cpp:709 +#: src/memorial_logger.cpp:717 msgctxt "memorial_female" msgid "Died of an alcohol overdose." msgstr "Umarła z przedawkowania alkoholu." -#: src/memorial_logger.cpp:711 +#: src/memorial_logger.cpp:719 msgctxt "memorial_male" msgid "Died of a drug overdose." msgstr "Umarł z przedawkowania narkotyków." -#: src/memorial_logger.cpp:712 +#: src/memorial_logger.cpp:720 msgctxt "memorial_female" msgid "Died of a drug overdose." msgstr "Umarła z przedawkowania narkotyków." -#: src/memorial_logger.cpp:720 +#: src/memorial_logger.cpp:728 msgctxt "memorial_male" msgid "Bled to death." msgstr "Wykrwawił się na śmierć." -#: src/memorial_logger.cpp:721 +#: src/memorial_logger.cpp:729 msgctxt "memorial_female" msgid "Bled to death." msgstr "Wykrwawiła się na śmierć." -#: src/memorial_logger.cpp:728 +#: src/memorial_logger.cpp:736 msgctxt "memorial_male" msgid "Died of hypovolemic shock." msgstr "Umarł z powodu wstrząsu hipowolemicznego." -#: src/memorial_logger.cpp:729 +#: src/memorial_logger.cpp:737 msgctxt "memorial_female" msgid "Died of hypovolemic shock." msgstr "Umarła z powodu wstrząsu hipowolemicznego." -#: src/memorial_logger.cpp:736 +#: src/memorial_logger.cpp:744 msgctxt "memorial_male" msgid "Died from loss of red blood cells." msgstr "Umarł z powodu utraty czerwonych krwinek." -#: src/memorial_logger.cpp:737 +#: src/memorial_logger.cpp:745 msgctxt "memorial_female" msgid "Died from loss of red blood cells." msgstr "Umarła z powodu utraty czerwonych krwinek." -#: src/memorial_logger.cpp:744 +#: src/memorial_logger.cpp:752 msgctxt "memorial_male" msgid "Succumbed to the infection." msgstr "Powalony infekcją." -#: src/memorial_logger.cpp:745 +#: src/memorial_logger.cpp:753 msgctxt "memorial_female" msgid "Succumbed to the infection." msgstr "Powalona infekcją." -#: src/memorial_logger.cpp:752 +#: src/memorial_logger.cpp:760 msgctxt "memorial_male" msgid "Died of starvation." msgstr "Umarł z głodu." -#: src/memorial_logger.cpp:753 +#: src/memorial_logger.cpp:761 msgctxt "memorial_female" msgid "Died of starvation." msgstr "Umarła z głodu." -#: src/memorial_logger.cpp:760 +#: src/memorial_logger.cpp:768 msgctxt "memorial_male" msgid "Died of thirst." msgstr "Umarł z pragnienia." -#: src/memorial_logger.cpp:761 +#: src/memorial_logger.cpp:769 msgctxt "memorial_female" msgid "Died of thirst." msgstr "Umarła z pragnienia." -#: src/memorial_logger.cpp:766 +#: src/memorial_logger.cpp:774 msgctxt "memorial_male" msgid "Dug a shaft into lava." msgstr "Wykopał tunel do lawy." -#: src/memorial_logger.cpp:767 +#: src/memorial_logger.cpp:775 msgctxt "memorial_female" msgid "Dug a shaft into lava." msgstr "Wykopała tunel do lawy." -#: src/memorial_logger.cpp:771 +#: src/memorial_logger.cpp:779 msgctxt "memorial_male" msgid "Disarmed a nuclear missile." msgstr "Rozbroił pocisk atomowy." -#: src/memorial_logger.cpp:772 +#: src/memorial_logger.cpp:780 msgctxt "memorial_female" msgid "Disarmed a nuclear missile." msgstr "Rozbroiła pocisk atomowy." -#: src/memorial_logger.cpp:776 +#: src/memorial_logger.cpp:784 msgctxt "memorial_male" msgid "Ate a sewage sample." msgstr "Spożył próbkę ścieków." -#: src/memorial_logger.cpp:777 +#: src/memorial_logger.cpp:785 msgctxt "memorial_female" msgid "Ate a sewage sample." msgstr "Spożyła próbkę ścieków." -#: src/memorial_logger.cpp:785 +#: src/memorial_logger.cpp:793 #, c-format msgctxt "memorial_male" msgid "'%s' mutation turned into '%s'" msgstr "Mutacja „%s” zmieniła się w „%s”." -#: src/memorial_logger.cpp:786 +#: src/memorial_logger.cpp:794 #, c-format msgctxt "memorial_female" msgid "'%s' mutation turned into '%s'" msgstr "Mutacja „%s” zmieniła się w „%s”." -#: src/memorial_logger.cpp:794 +#: src/memorial_logger.cpp:802 msgctxt "memorial_male" msgid "Exhumed a grave." msgstr "Ekshumował grób." -#: src/memorial_logger.cpp:795 +#: src/memorial_logger.cpp:803 msgctxt "memorial_female" msgid "Exhumed a grave." msgstr "Ekshumowała grób." -#: src/memorial_logger.cpp:803 +#: src/memorial_logger.cpp:811 #, c-format msgctxt "memorial_male" msgid "Failed install of bionic: %s." msgstr "Nie udało się mu zainstalować bioniki: %s." -#: src/memorial_logger.cpp:804 +#: src/memorial_logger.cpp:812 #, c-format msgctxt "memorial_female" msgid "Failed install of bionic: %s." msgstr "Nie udało się jej zainstalować bioniki: %s." -#: src/memorial_logger.cpp:813 +#: src/memorial_logger.cpp:821 #, c-format msgctxt "memorial_male" msgid "Failed to remove bionic: %s." msgstr "Nie udało się mu usunąć bioniki: %s." -#: src/memorial_logger.cpp:814 +#: src/memorial_logger.cpp:822 #, c-format msgctxt "memorial_female" msgid "Failed to remove bionic: %s." msgstr "Nie udało się jej usunąć bioniki: %s." -#: src/memorial_logger.cpp:822 +#: src/memorial_logger.cpp:830 msgctxt "memorial_male" msgid "Succumbed to lack of sleep." msgstr "Powalony brakiem snu." -#: src/memorial_logger.cpp:823 +#: src/memorial_logger.cpp:831 msgctxt "memorial_female" msgid "Succumbed to lack of sleep." msgstr "Powalona brakiem snu." -#: src/memorial_logger.cpp:829 +#: src/memorial_logger.cpp:837 #, c-format msgctxt "memorial_male" msgid "The fuel tank of the %s exploded!" msgstr "Zbiornik paliwa w %s eksplodował!" -#: src/memorial_logger.cpp:830 +#: src/memorial_logger.cpp:838 #, c-format msgctxt "memorial_female" msgid "The fuel tank of the %s exploded!" msgstr "Zbiornik paliwa w %s eksplodował!" #. ~ %s is addiction name -#: src/memorial_logger.cpp:839 +#: src/memorial_logger.cpp:847 #, c-format msgctxt "memorial_male" msgid "Became addicted to %s." msgstr "Uzależnił się od %s." -#: src/memorial_logger.cpp:840 +#: src/memorial_logger.cpp:848 #, c-format msgctxt "memorial_female" msgid "Became addicted to %s." msgstr "Uzależniła się od %s." -#: src/memorial_logger.cpp:849 +#: src/memorial_logger.cpp:857 #, c-format msgctxt "memorial_male" msgid "Gained the mutation '%s'." msgstr "Zyskał mutację „%s”." -#: src/memorial_logger.cpp:850 +#: src/memorial_logger.cpp:858 #, c-format msgctxt "memorial_female" msgid "Gained the mutation '%s'." msgstr "Zyskała mutację „%s”." #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:863 +#: src/memorial_logger.cpp:871 #, c-format msgctxt "memorial_male" msgid "Reached skill level %1$d in %2$s." msgstr "Osiągnąłeś %1$d poziom umiejętności w %2$s." #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:866 +#: src/memorial_logger.cpp:874 #, c-format msgctxt "memorial_female" msgid "Reached skill level %1$d in %2$s." msgstr "Osiągnęłaś %1$d poziom umiejętności w %2$s." -#: src/memorial_logger.cpp:876 +#: src/memorial_logger.cpp:884 #, c-format msgctxt "memorial_male" msgid "%s committed suicide." msgstr "%s popełnił samobójstwo." -#: src/memorial_logger.cpp:877 +#: src/memorial_logger.cpp:885 #, c-format msgctxt "memorial_female" msgid "%s committed suicide." msgstr "%s popełniła samobójstwo." -#: src/memorial_logger.cpp:880 +#: src/memorial_logger.cpp:888 #, c-format msgctxt "memorial_male" msgid "%s was killed." msgstr "%s został zabity." -#: src/memorial_logger.cpp:881 +#: src/memorial_logger.cpp:889 #, c-format msgctxt "memorial_female" msgid "%s was killed." msgstr "%s została zabita." -#: src/memorial_logger.cpp:885 +#: src/memorial_logger.cpp:893 #, c-format msgctxt "memorial_male" msgid "Last words: %s" msgstr "Ostatnie słowa: %s" -#: src/memorial_logger.cpp:886 +#: src/memorial_logger.cpp:894 #, c-format msgctxt "memorial_female" msgid "Last words: %s" msgstr "Ostatnie słowa: %s" #. ~ %s is player name -#: src/memorial_logger.cpp:893 +#: src/memorial_logger.cpp:901 #, c-format msgctxt "memorial_male" msgid "%s began their journey into the Cataclysm." msgstr "%s rozpoczął swoją podróż w Kataklizm!" -#: src/memorial_logger.cpp:894 +#: src/memorial_logger.cpp:902 #, c-format msgctxt "memorial_female" msgid "%s began their journey into the Cataclysm." msgstr "%s rozpoczęła swoją podróż w Kataklizm!" -#: src/memorial_logger.cpp:902 +#: src/memorial_logger.cpp:910 #, c-format msgctxt "memorial_male" msgid "Installed bionic: %s." msgstr "Zainstalował bionikę: %s." -#: src/memorial_logger.cpp:903 +#: src/memorial_logger.cpp:911 #, c-format msgctxt "memorial_female" msgid "Installed bionic: %s." msgstr "Zainstalowała bionikę: %s." -#: src/memorial_logger.cpp:912 +#: src/memorial_logger.cpp:920 #, c-format msgctxt "memorial_male" msgid "Installed bad bionic: %s." msgstr "Zainstalował wadliwą bionikę: %s." -#: src/memorial_logger.cpp:913 +#: src/memorial_logger.cpp:921 #, c-format msgctxt "memorial_female" msgid "Installed bad bionic: %s." msgstr "Zainstalowała wadliwą bionikę: %s." #. ~ %s is martial art -#: src/memorial_logger.cpp:923 +#: src/memorial_logger.cpp:931 #, c-format msgctxt "memorial_male" msgid "Learned %s." msgstr "Nauczył się %s." -#: src/memorial_logger.cpp:924 +#: src/memorial_logger.cpp:932 #, c-format msgctxt "memorial_female" msgid "Learned %s." msgstr "Nauczyła się %s." #. ~ %s is addiction name -#: src/memorial_logger.cpp:934 +#: src/memorial_logger.cpp:942 #, c-format msgctxt "memorial_male" msgid "Overcame addiction to %s." msgstr "Pokonał nałóg do %s." -#: src/memorial_logger.cpp:935 +#: src/memorial_logger.cpp:943 #, c-format msgctxt "memorial_female" msgid "Overcame addiction to %s." msgstr "Pokonała nałóg do %s." -#: src/memorial_logger.cpp:942 +#: src/memorial_logger.cpp:950 #, c-format msgctxt "memorial_male" msgid "%s became hostile." msgstr "%s stał się wrogi." -#: src/memorial_logger.cpp:943 +#: src/memorial_logger.cpp:951 #, c-format msgctxt "memorial_female" msgid "%s became hostile." msgstr "%s stała się wroga." -#: src/memorial_logger.cpp:948 +#: src/memorial_logger.cpp:956 msgctxt "memorial_male" msgid "Opened a portal." msgstr "Otworzył portal." -#: src/memorial_logger.cpp:949 +#: src/memorial_logger.cpp:957 msgctxt "memorial_female" msgid "Opened a portal." msgstr "Otworzyła portal." -#: src/memorial_logger.cpp:953 +#: src/memorial_logger.cpp:961 msgctxt "memorial_male" msgid "Opened a strange temple." msgstr "Otworzył dziwną świątynię." -#: src/memorial_logger.cpp:954 +#: src/memorial_logger.cpp:962 msgctxt "memorial_female" msgid "Opened a strange temple." msgstr "Otworzyła dziwną świątynię." -#: src/memorial_logger.cpp:958 +#: src/memorial_logger.cpp:966 #, c-format msgctxt "memorial_male" msgid "Lost the conduct %s%s." msgstr "Stracił postępek %s%s." -#: src/memorial_logger.cpp:959 +#: src/memorial_logger.cpp:967 #, c-format msgctxt "memorial_female" msgid "Lost the conduct %s%s." msgstr "Straciła postępek %s%s." -#: src/memorial_logger.cpp:961 src/memorial_logger.cpp:968 +#: src/memorial_logger.cpp:969 src/memorial_logger.cpp:976 msgid " (disabled)" msgstr " (wyłączone)" -#: src/memorial_logger.cpp:965 +#: src/memorial_logger.cpp:973 #, c-format msgctxt "memorial_male" msgid "Gained the achievement %s%s." msgstr "Zdobył osiągnięcie %s%s." -#: src/memorial_logger.cpp:966 +#: src/memorial_logger.cpp:974 #, c-format msgctxt "memorial_female" msgid "Gained the achievement %s%s." msgstr "Zdobyła osiągnięcie %s%s." -#: src/memorial_logger.cpp:975 +#: src/memorial_logger.cpp:983 #, c-format msgctxt "memorial_male" msgid "Forgot the spell %s." msgstr "Zapomniał zaklęcia %s." -#: src/memorial_logger.cpp:976 +#: src/memorial_logger.cpp:984 #, c-format msgctxt "memorial_female" msgid "Forgot the spell %s." msgstr "Zapomniała zaklęcia %s." -#: src/memorial_logger.cpp:985 +#: src/memorial_logger.cpp:993 #, c-format msgctxt "memorial_male" msgid "Learned the spell %s." msgstr "Nauczył się zaklęcia %s." -#: src/memorial_logger.cpp:986 +#: src/memorial_logger.cpp:994 #, c-format msgctxt "memorial_female" msgid "Learned the spell %s." msgstr "Nauczyła się zaklęcia %s." -#: src/memorial_logger.cpp:995 +#: src/memorial_logger.cpp:1003 #, c-format msgctxt "memorial_male" msgid "Gained a spell level on %s." msgstr "Zdobył poziom zaklęcia w %s." -#: src/memorial_logger.cpp:996 +#: src/memorial_logger.cpp:1004 #, c-format msgctxt "memorial_female" msgid "Gained a spell level on %s." msgstr "Zdobyła poziom zaklęcia w %s." -#: src/memorial_logger.cpp:1002 +#: src/memorial_logger.cpp:1010 msgctxt "memorial_male" msgid "Released subspace specimens." msgstr "Uwolnił podprzestrzenne okazy." -#: src/memorial_logger.cpp:1003 +#: src/memorial_logger.cpp:1011 msgctxt "memorial_female" msgid "Released subspace specimens." msgstr "Uwolniła podprzestrzenne okazy." -#: src/memorial_logger.cpp:1010 +#: src/memorial_logger.cpp:1018 #, c-format msgctxt "memorial_male" msgid "Removed bionic: %s." msgstr "Usunął bionikę %s." -#: src/memorial_logger.cpp:1011 +#: src/memorial_logger.cpp:1019 #, c-format msgctxt "memorial_female" msgid "Removed bionic: %s." msgstr "Usunęła bionikę: %s." -#: src/memorial_logger.cpp:1017 +#: src/memorial_logger.cpp:1025 msgctxt "memorial_male" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "Zapieczętował Sarkofag Niebezpiecznych Materiałów" -#: src/memorial_logger.cpp:1018 +#: src/memorial_logger.cpp:1026 msgctxt "memorial_female" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "Zapieczętowała Sarkofag Niebezpiecznych Materiałów" -#: src/memorial_logger.cpp:1025 +#: src/memorial_logger.cpp:1033 #, c-format msgctxt "memorial_male" msgid "Telefragged a %s." msgstr "Telefragował %s." -#: src/memorial_logger.cpp:1026 +#: src/memorial_logger.cpp:1034 #, c-format msgctxt "memorial_female" msgid "Telefragged a %s." msgstr "Telefragowała %s." -#: src/memorial_logger.cpp:1034 +#: src/memorial_logger.cpp:1042 msgctxt "memorial_male" msgid "Spontaneous teleport." msgstr "Spontaniczna teleportacja." -#: src/memorial_logger.cpp:1035 +#: src/memorial_logger.cpp:1043 msgctxt "memorial_female" msgid "Spontaneous teleport." msgstr "Spontaniczna teleportacja." -#: src/memorial_logger.cpp:1043 +#: src/memorial_logger.cpp:1051 #, c-format msgctxt "memorial_male" msgid "Teleported into a %s." msgstr "Teleportował w %s." -#: src/memorial_logger.cpp:1044 +#: src/memorial_logger.cpp:1052 #, c-format msgctxt "memorial_female" msgid "Teleported into a %s." msgstr "Teleportowała w %s." -#: src/memorial_logger.cpp:1050 +#: src/memorial_logger.cpp:1058 msgctxt "memorial_male" msgid "Terminated subspace specimens." msgstr "Wykończył podprzestrzenne okazy." -#: src/memorial_logger.cpp:1051 +#: src/memorial_logger.cpp:1059 msgctxt "memorial_female" msgid "Terminated subspace specimens." msgstr "Wykończyła podprzestrzenne okazy." -#: src/memorial_logger.cpp:1057 +#: src/memorial_logger.cpp:1065 msgctxt "memorial_male" msgid "Threw up." msgstr "Wymiotował." -#: src/memorial_logger.cpp:1058 +#: src/memorial_logger.cpp:1066 msgctxt "memorial_female" msgid "Threw up." msgstr "Wymiotowała." -#: src/memorial_logger.cpp:1063 +#: src/memorial_logger.cpp:1071 msgctxt "memorial_male" msgid "Set off an alarm." msgstr "Uruchomił alarm." -#: src/memorial_logger.cpp:1064 +#: src/memorial_logger.cpp:1072 msgctxt "memorial_female" msgid "Set off an alarm." msgstr "Uruchomiła alarm." -#: src/memorial_logger.cpp:1068 +#: src/memorial_logger.cpp:1076 #, c-format msgctxt "memorial_male" msgid "Used the debug menu (%s)." msgstr "Użył menu debugowania (%s)." -#: src/memorial_logger.cpp:1069 +#: src/memorial_logger.cpp:1077 #, c-format msgctxt "memorial_female" msgid "Used the debug menu (%s)." @@ -502015,7 +502854,7 @@ msgctxt "message log" msgid "%s." msgstr "%s." -#: src/mission.h:205 +#: src/mission.h:204 msgid "Bugged mission type" msgstr "Zbugowany typ misji" @@ -502961,11 +503800,11 @@ msgstr " dla %s" msgid "Deadline: %s" msgstr "Termin: %s" -#: src/mission_ui.cpp:151 src/newcharacter.cpp:3524 src/newcharacter.cpp:3598 -#: src/newcharacter.cpp:3612 src/newcharacter.cpp:3649 -#: src/newcharacter.cpp:3760 src/newcharacter.cpp:3771 -#: src/newcharacter.cpp:3782 src/newcharacter.cpp:3794 -#: src/newcharacter.cpp:3820 +#: src/mission_ui.cpp:151 src/newcharacter.cpp:3579 src/newcharacter.cpp:3653 +#: src/newcharacter.cpp:3667 src/newcharacter.cpp:3704 +#: src/newcharacter.cpp:3815 src/newcharacter.cpp:3826 +#: src/newcharacter.cpp:3837 src/newcharacter.cpp:3849 +#: src/newcharacter.cpp:3875 msgid "None!" msgstr "Brak!" @@ -503059,19 +503898,19 @@ msgstr "MODY GRAFICZNE" msgid "NO CATEGORY" msgstr "BEZ KATEGORII" -#: src/mod_manager.cpp:82 src/newcharacter.cpp:2974 +#: src/mod_manager.cpp:82 src/newcharacter.cpp:3020 msgid "Default" msgstr "Domyślne" -#: src/mod_manager.cpp:83 src/safemode_ui.cpp:246 +#: src/mod_manager.cpp:83 src/safemode_ui.cpp:247 msgid "Blacklist" msgstr "Czarna l." -#: src/mod_manager.cpp:287 +#: src/mod_manager.cpp:286 msgid "list of default mods" msgstr "lista domyślnych modów" -#: src/mod_manager.cpp:400 +#: src/mod_manager.cpp:395 msgid "list of mods" msgstr "lista modów" @@ -506381,13 +507220,13 @@ msgid "" "'%2$c'." msgstr "" -#: src/name.cpp:136 +#: src/name.cpp:134 msgid "Tom" msgstr "Tom" #. ~ Used for constructing full name: %1$s is `given name`, %2$s is `family #. name` -#: src/name.cpp:147 +#: src/name.cpp:145 #, c-format msgctxt "Full Name" msgid "%1$s %2$s" @@ -506395,7 +507234,7 @@ msgstr "%1$s %2$s" #. ~ Used for constructing full name with nickname: %1$s is `given name`, %2$s #. is `family name`, %3$s is `nickname` -#: src/name.cpp:151 +#: src/name.cpp:149 #, c-format msgctxt "Full Name" msgid "%1$s '%3$s' %2$s" @@ -506585,8 +507424,8 @@ msgstr "" "Wciśnij %s lub %s, by zmienić pulę i %s, by potwierdzić wybór.\n" "Wciśnij %s, by iść do kolejnej zakładki lub %s, by wrócić do menu głównego." -#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3661 -#: src/newcharacter.cpp:3722 +#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3777 #, c-format msgid "Press %s to view and alter keybindings." msgstr "" @@ -506607,22 +507446,22 @@ msgstr "" "Wciśnij %s, by iść do kolejnej zakładki lub %s, by wrócić do poprzedniej." #: src/newcharacter.cpp:1106 src/newcharacter.cpp:1119 -#: src/newcharacter.cpp:3503 src/player_display.cpp:446 +#: src/newcharacter.cpp:3558 src/player_display.cpp:446 msgid "Strength:" msgstr "Siła:" #: src/newcharacter.cpp:1108 src/newcharacter.cpp:1138 -#: src/newcharacter.cpp:3504 src/player_display.cpp:447 +#: src/newcharacter.cpp:3559 src/player_display.cpp:447 msgid "Dexterity:" msgstr "Zręczność:" #: src/newcharacter.cpp:1110 src/newcharacter.cpp:1159 -#: src/newcharacter.cpp:3505 src/player_display.cpp:448 +#: src/newcharacter.cpp:3560 src/player_display.cpp:448 msgid "Intelligence:" msgstr "Inteligencja:" #: src/newcharacter.cpp:1112 src/newcharacter.cpp:1178 -#: src/newcharacter.cpp:3506 src/player_display.cpp:449 +#: src/newcharacter.cpp:3561 src/player_display.cpp:449 msgid "Perception:" msgstr "Percepcja:" @@ -506713,7 +507552,7 @@ msgid "" msgstr "" "Percepcja jest też przydatna w wykrywaniu pułapek i innych ciekawych rzeczy." -#: src/newcharacter.cpp:1477 +#: src/newcharacter.cpp:1481 #, c-format msgid "%s %s %d point" msgid_plural "%s %s %d points" @@ -506722,49 +507561,49 @@ msgstr[1] "%s %s %d punkty" msgstr[2] "%s %s %d punktów" msgstr[3] "%s %s %d punktu" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "costs" msgstr "kosztuje" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "earns" msgstr "daje" -#: src/newcharacter.cpp:1651 +#: src/newcharacter.cpp:1669 #, c-format msgid "Your scenario of %s prevents you from removing this trait." msgstr "Twój scenariusz %s uniemożliwia ci usunięcie tej cechy." -#: src/newcharacter.cpp:1655 +#: src/newcharacter.cpp:1673 #, c-format msgid "Your profession of %s prevents you from removing this trait." msgstr "Twój zawód %s uniemożliwia ci usunięcie tej cechy." -#: src/newcharacter.cpp:1661 +#: src/newcharacter.cpp:1679 #, c-format msgid "Your background of %s prevents you from removing this trait." msgstr "Twoje pochodzenie %s uniemożliwia ci usunięcie tej cechy." -#: src/newcharacter.cpp:1676 +#: src/newcharacter.cpp:1694 #, c-format msgid "You already picked some conflicting traits: %s." msgstr "Wybrano już konfliktujące cechy: %s." -#: src/newcharacter.cpp:1679 +#: src/newcharacter.cpp:1697 msgid "The scenario you picked prevents you from taking this trait!" msgstr "Twój scenariusz uniemożliwia ci wybranie tej cechy." -#: src/newcharacter.cpp:1681 +#: src/newcharacter.cpp:1699 #, c-format msgid "Your profession of %s prevents you from taking this trait." msgstr "Twój zawód %s uniemożliwia ci wybranie tej cechy." -#: src/newcharacter.cpp:1691 +#: src/newcharacter.cpp:1709 #, c-format msgid "The following bionics prevent you from taking this trait: %s." msgstr "Poniższa bionika uniemożliwia ci wybranie tej cechy: %s." -#: src/newcharacter.cpp:1695 +#: src/newcharacter.cpp:1713 #, c-format msgid "Sorry, but you can only take %d point of advantages." msgid_plural "Sorry, but you can only take %d points of advantages." @@ -506773,7 +507612,7 @@ msgstr[1] "Niestety możesz wybrać tylko %d punkty zalet." msgstr[2] "Niestety możesz wybrać tylko %d punktów zalet." msgstr[3] "Niestety możesz wybrać tylko %d punktu zalet." -#: src/newcharacter.cpp:1701 +#: src/newcharacter.cpp:1719 #, c-format msgid "Sorry, but you can only take %d point of disadvantages." msgid_plural "Sorry, but you can only take %d points of disadvantages." @@ -506782,130 +507621,130 @@ msgstr[1] "Niestety możesz wybrać tylko %d punkty wad." msgstr[2] "Niestety możesz wybrać tylko %d punktów wad." msgstr[3] "Niestety możesz wybrać tylko %d punktu wad." -#: src/newcharacter.cpp:1725 +#: src/newcharacter.cpp:1743 msgid "Search by trait name." msgstr "Szukaj po nazwie cechy." -#: src/newcharacter.cpp:1776 +#: src/newcharacter.cpp:1794 msgid "Profession requirements:" msgstr "" -#: src/newcharacter.cpp:1777 +#: src/newcharacter.cpp:1795 #, c-format msgid "Complete \"%s\"\n" msgstr "" -#: src/newcharacter.cpp:1781 +#: src/newcharacter.cpp:1799 msgid "Profession story:" msgstr "" -#: src/newcharacter.cpp:1790 +#: src/newcharacter.cpp:1808 msgid "Profession addictions:" msgstr "" -#: src/newcharacter.cpp:1792 src/newcharacter.cpp:2198 +#: src/newcharacter.cpp:1810 src/newcharacter.cpp:2224 #, c-format msgctxt "set_profession_addictions" msgid "%1$s (%2$d)" msgstr "%1$s (%2$d)" -#: src/newcharacter.cpp:1799 +#: src/newcharacter.cpp:1817 msgid "Profession traits:" msgstr "Cechy zawodu:" -#: src/newcharacter.cpp:1801 src/newcharacter.cpp:2207 +#: src/newcharacter.cpp:1819 src/newcharacter.cpp:2233 msgctxt "set_profession_trait" msgid "None" msgstr "Brak" -#: src/newcharacter.cpp:1810 +#: src/newcharacter.cpp:1828 msgid "Profession skills:" msgstr "Umiejętności zawodu:" -#: src/newcharacter.cpp:1812 src/newcharacter.cpp:2218 +#: src/newcharacter.cpp:1830 src/newcharacter.cpp:2244 msgctxt "set_profession_skill" msgid "None" msgstr "Brak" -#: src/newcharacter.cpp:1815 +#: src/newcharacter.cpp:1833 #, c-format msgctxt "set_profession_skill" msgid "%1$s (%2$d)" msgstr "%1$s (%2$d)" -#: src/newcharacter.cpp:1822 +#: src/newcharacter.cpp:1840 msgid "Profession items:" msgstr "Przedmioty zawodu:" -#: src/newcharacter.cpp:1824 +#: src/newcharacter.cpp:1842 msgctxt "set_profession_item" msgid "None" msgstr "Brak" -#: src/newcharacter.cpp:1844 +#: src/newcharacter.cpp:1862 msgid "Wielded:" msgstr "Trzymane:" -#: src/newcharacter.cpp:1847 +#: src/newcharacter.cpp:1865 msgctxt "set_profession_item_wielded" msgid "None\n" msgstr "Brak\n" -#: src/newcharacter.cpp:1848 +#: src/newcharacter.cpp:1866 msgid "Worn:" msgstr "Noszone:" -#: src/newcharacter.cpp:1850 +#: src/newcharacter.cpp:1868 msgctxt "set_profession_item_worn" msgid "None\n" msgstr "Brak\n" -#: src/newcharacter.cpp:1854 +#: src/newcharacter.cpp:1872 msgctxt "set_profession_item_inventory" msgid "None\n" msgstr "Brak\n" -#: src/newcharacter.cpp:1861 +#: src/newcharacter.cpp:1879 msgid "Profession bionics:" msgstr "Implanty bioniczne zawodu:" -#: src/newcharacter.cpp:1869 +#: src/newcharacter.cpp:1887 #, c-format msgid "%s (toggled)" msgstr "%s (przełączone)" -#: src/newcharacter.cpp:1871 +#: src/newcharacter.cpp:1889 #, c-format msgid "%s (activated)" msgstr "%s (aktywowane)" -#: src/newcharacter.cpp:1880 +#: src/newcharacter.cpp:1898 msgid "Profession proficiencies:" msgstr "Biegłości zawodu:" -#: src/newcharacter.cpp:1887 +#: src/newcharacter.cpp:1905 msgid "Profession pets:" msgstr "" -#: src/newcharacter.cpp:1895 +#: src/newcharacter.cpp:1913 msgid "Profession vehicle:" msgstr "" -#: src/newcharacter.cpp:1901 +#: src/newcharacter.cpp:1919 msgid "Profession spells:" msgstr "" -#: src/newcharacter.cpp:1903 src/newcharacter.cpp:2254 +#: src/newcharacter.cpp:1921 src/newcharacter.cpp:2280 #, c-format msgid "%s level %d" msgstr "%s poziom %d" -#: src/newcharacter.cpp:1908 +#: src/newcharacter.cpp:1926 msgid "Profession missions:" msgstr "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1990 +#: src/newcharacter.cpp:2010 #, c-format msgid "Profession %1$s earns %2$d point" msgid_plural "Profession %1$s earns %2$d points" @@ -506915,7 +507754,7 @@ msgstr[2] "Zawód %1$s daje %2$d punktów" msgstr[3] "Zawód %1$s daje %2$d punktu" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1995 +#: src/newcharacter.cpp:2015 #, c-format msgid "Profession %1$s costs %2$d point" msgid_plural "Profession %1$s costs %2$d points" @@ -506924,7 +507763,7 @@ msgstr[1] "Zawód %1$s kosztuje %2$d punkty" msgstr[2] "Zawód %1$s kosztuje %2$d punktów" msgstr[3] "Zawód %1$s kosztuje %2$d punktu" -#: src/newcharacter.cpp:2141 +#: src/newcharacter.cpp:2167 #, c-format msgid "" "Your trait %1$s has been removed since it conflicts with the %2$s's %3$s " @@ -506933,60 +507772,60 @@ msgstr "" "Twoja cecha %1$s została usunięta, ponieważ wchodzi w konflikt z cechą %3$s " "%2$s." -#: src/newcharacter.cpp:2164 +#: src/newcharacter.cpp:2190 msgid "Search by profession name." msgstr "Szukaj po nazwie zawodu." -#: src/newcharacter.cpp:2190 +#: src/newcharacter.cpp:2216 msgid "Background story:" msgstr "" -#: src/newcharacter.cpp:2196 +#: src/newcharacter.cpp:2222 msgid "Background addictions:" msgstr "" -#: src/newcharacter.cpp:2205 +#: src/newcharacter.cpp:2231 msgid "Background traits:" msgstr "Cechy pochodzenia:" -#: src/newcharacter.cpp:2216 +#: src/newcharacter.cpp:2242 msgid "Background skill experience:" msgstr "Doświadczenie w umiejętności z pochodzenia:" -#: src/newcharacter.cpp:2229 +#: src/newcharacter.cpp:2255 msgctxt "set_profession_skill" msgid "beginner" msgstr "początkujący" -#: src/newcharacter.cpp:2231 +#: src/newcharacter.cpp:2257 msgctxt "set_profession_skill" msgid "intermediate" msgstr "średniozaawansowany" -#: src/newcharacter.cpp:2233 +#: src/newcharacter.cpp:2259 msgctxt "set_profession_skill" msgid "competent" msgstr "kompetentny" -#: src/newcharacter.cpp:2235 +#: src/newcharacter.cpp:2261 msgctxt "set_profession_skill" msgid "advanced" msgstr "zaawansowany" -#: src/newcharacter.cpp:2244 +#: src/newcharacter.cpp:2270 msgid "Background proficiencies:" msgstr "Biegłości pochodzenia:" -#: src/newcharacter.cpp:2252 +#: src/newcharacter.cpp:2278 msgid "Background spells:" msgstr "" -#: src/newcharacter.cpp:2260 +#: src/newcharacter.cpp:2286 msgid "Background missions:" msgstr "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2341 +#: src/newcharacter.cpp:2369 #, c-format msgid "Background %1$s earns %2$d point" msgid_plural "Background %1$s earns %2$d points" @@ -506996,7 +507835,7 @@ msgstr[2] "Pochodzenie %1$s daje %2$d punktów" msgstr[3] "Pochodzenie %1$s daje %2$d punktu" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2346 +#: src/newcharacter.cpp:2374 #, c-format msgid "Background %1$s costs %2$d point" msgid_plural "Background %1$s costs %2$d points" @@ -507005,16 +507844,16 @@ msgstr[1] "Pochodzenie %1$s kosztuje %2$d punkty" msgstr[2] "Pochodzenie %1$s kosztuje %2$d punktów" msgstr[3] "Pochodzenie %1$s kosztuje %2$d punktu" -#: src/newcharacter.cpp:2464 +#: src/newcharacter.cpp:2498 #, c-format msgid "The trait [%1$s] conflicts with background [%2$s]'s trait [%3$s]." msgstr "Cecha [%1$s] wyklucza się z cechą pochodzenia [%2$s]: [%3$s]." -#: src/newcharacter.cpp:2521 +#: src/newcharacter.cpp:2555 msgid "Search by background name." msgstr "Szukaj po nazwie pochodzenia." -#: src/newcharacter.cpp:2634 +#: src/newcharacter.cpp:2670 #, c-format msgid "" "Press %s to view and alter keybindings.\n" @@ -507028,7 +507867,7 @@ msgstr "" "Wciśnij %s, by iść do kolejnej zakładki lub %s, by wrócić do poprzedniej." #. ~ levels here are skill levels at character creation time -#: src/newcharacter.cpp:2759 +#: src/newcharacter.cpp:2795 #, c-format msgid "%d level" msgid_plural "%d levels" @@ -507038,7 +507877,7 @@ msgstr[2] "%d poziomów" msgstr[3] "%d poziomu" #. ~ Second string is e.g. "1 level" or "2 levels" -#: src/newcharacter.cpp:2763 +#: src/newcharacter.cpp:2799 #, c-format msgid "Upgrading %s by %s costs %d point" msgid_plural "Upgrading %s by %s costs %d points" @@ -507047,31 +507886,31 @@ msgstr[1] "Ulepszenie: %s o %s kosztuje %d punkty" msgstr[2] "Ulepszenie: %s o %s kosztuje %d punktów" msgstr[3] "Ulepszenie: %s o %s kosztuje %d punktu" -#: src/newcharacter.cpp:2911 +#: src/newcharacter.cpp:2957 msgid "Scenario Story:" msgstr "" -#: src/newcharacter.cpp:2917 +#: src/newcharacter.cpp:2963 msgid "Scenario Requirements:" msgstr "" -#: src/newcharacter.cpp:2920 +#: src/newcharacter.cpp:2966 msgid "" "This scenario is not available in this world due to city size settings." msgstr "" "Ten scenariusz nie jest dostępny w tym świecie z uwagi na wybrane ustawienia" " rozmiaru miast." -#: src/newcharacter.cpp:2928 +#: src/newcharacter.cpp:2974 #, c-format msgid "Complete \"%s\"" msgstr "" -#: src/newcharacter.cpp:2933 +#: src/newcharacter.cpp:2979 msgid "Scenario Professions:" msgstr "" -#: src/newcharacter.cpp:2934 +#: src/newcharacter.cpp:2980 #, c-format msgid "" "\n" @@ -507080,88 +507919,88 @@ msgstr "" "\n" "%s" -#: src/newcharacter.cpp:2935 +#: src/newcharacter.cpp:2981 msgid ", default:\n" msgstr ", domyślny:\n" -#: src/newcharacter.cpp:2951 +#: src/newcharacter.cpp:2997 msgid "Scenario Location:" msgstr "Lokalizacja scenariusza:" -#: src/newcharacter.cpp:2952 +#: src/newcharacter.cpp:2998 #, c-format msgid "%s (%d locations, %d variants)" msgstr "%s (%d lokalizacji, %d wariacji)" -#: src/newcharacter.cpp:2958 +#: src/newcharacter.cpp:3004 msgid "Scenario Vehicle:" msgstr "Pojazd scenariusza:" -#: src/newcharacter.cpp:2962 +#: src/newcharacter.cpp:3008 msgid "Scenario calendar:" msgstr "Kalendarz scenariusza:" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 #, c-format msgid "Year: %s" msgstr "Rok: %s" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 msgid "Year: Random" msgstr "Rok: losowy" -#: src/newcharacter.cpp:2967 +#: src/newcharacter.cpp:3013 #, c-format msgid "Season: %s" msgstr "Pora roku: %s" -#: src/newcharacter.cpp:2969 +#: src/newcharacter.cpp:3015 msgid "Day: Random" msgstr "Dzień: losowy" -#: src/newcharacter.cpp:2970 +#: src/newcharacter.cpp:3016 #, c-format msgid "Day: %d" msgstr "Dzień: %d" -#: src/newcharacter.cpp:2971 +#: src/newcharacter.cpp:3017 msgid "Hour: Random" msgstr "Godzina: losowa" -#: src/newcharacter.cpp:2972 +#: src/newcharacter.cpp:3018 #, c-format msgid "Hour: %d" msgstr "Godzina: %d" -#: src/newcharacter.cpp:2979 +#: src/newcharacter.cpp:3025 msgid "Scenario missions:" msgstr "" -#: src/newcharacter.cpp:2987 +#: src/newcharacter.cpp:3033 msgid "Fire nearby" msgstr "Ogień w pobliżu" -#: src/newcharacter.cpp:2988 +#: src/newcharacter.cpp:3034 msgid "Zombies nearby" msgstr "Zombie w pobliżu" -#: src/newcharacter.cpp:2989 +#: src/newcharacter.cpp:3035 msgid "Various limb wounds" msgstr "Różne rany kończyn" -#: src/newcharacter.cpp:2990 +#: src/newcharacter.cpp:3036 msgid "No starting NPC" msgstr "Brak startowego NPC" -#: src/newcharacter.cpp:2991 +#: src/newcharacter.cpp:3037 msgid "Starting location is bordered by an immense wall" msgstr "Startowa lokazliacja jest odgrodzona ogromnym murem" -#: src/newcharacter.cpp:2998 +#: src/newcharacter.cpp:3044 msgid "Scenario Flags:" msgstr "Flagi scenariusza:" -#: src/newcharacter.cpp:3085 +#: src/newcharacter.cpp:3133 msgid "Scenario earns %2$d point" msgid_plural "Scenario earns %2$d points" msgstr[0] "Scenariusz daje %2$d punkt" @@ -507169,7 +508008,7 @@ msgstr[1] "Scenariusz daje %2$d punkty" msgstr[2] "Scenariusz daje %2$d punktów" msgstr[3] "Scenariusz daje %2$d punktu" -#: src/newcharacter.cpp:3088 +#: src/newcharacter.cpp:3136 msgid "Scenario costs %2$d point" msgid_plural "Scenario costs %2$d points" msgstr[0] "Scenariusz kosztuje %2$d punkt" @@ -507177,30 +508016,30 @@ msgstr[1] "Scenariusz kosztuje %2$d punkty" msgstr[2] "Scenariusz kosztuje %2$d punktów" msgstr[3] "Scenariusz kosztuje %2$d punktu" -#: src/newcharacter.cpp:3244 +#: src/newcharacter.cpp:3299 msgid "Search by scenario name." msgstr "Szukaj po nazwie scenariusza." -#: src/newcharacter.cpp:3276 src/newcharacter.cpp:3280 +#: src/newcharacter.cpp:3331 src/newcharacter.cpp:3335 msgid "Gender:" msgstr "Płeć:" -#: src/newcharacter.cpp:3292 src/newcharacter.cpp:3293 +#: src/newcharacter.cpp:3347 src/newcharacter.cpp:3348 #: src/player_display.cpp:460 msgid "Height:" msgstr "Wzrost:" -#: src/newcharacter.cpp:3302 src/newcharacter.cpp:3303 +#: src/newcharacter.cpp:3357 src/newcharacter.cpp:3358 #: src/player_display.cpp:465 msgid "Age:" msgstr "Wiek:" -#: src/newcharacter.cpp:3311 src/newcharacter.cpp:3312 +#: src/newcharacter.cpp:3366 src/newcharacter.cpp:3367 #: src/player_display.cpp:470 msgid "Blood type:" msgstr "Grupa krwi:" -#: src/newcharacter.cpp:3322 src/newcharacter.cpp:3441 +#: src/newcharacter.cpp:3377 src/newcharacter.cpp:3496 #, c-format msgid "" "* Random location * (%d variant)" @@ -507216,11 +508055,11 @@ msgstr[2] "" msgstr[3] "" "* Losowa lokalizacja * (%d wariantu)" -#: src/newcharacter.cpp:3328 src/newcharacter.cpp:3330 +#: src/newcharacter.cpp:3383 src/newcharacter.cpp:3385 msgid "Starting location:" msgstr "Startowa lokalizacja:" -#: src/newcharacter.cpp:3333 +#: src/newcharacter.cpp:3388 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" @@ -507229,15 +508068,15 @@ msgstr[1] "%s (%d warianty)" msgstr[2] "%s (%d wariantów)" msgstr[3] "%s (%d wariantu)" -#: src/newcharacter.cpp:3417 src/newcharacter.cpp:3730 +#: src/newcharacter.cpp:3472 src/newcharacter.cpp:3785 msgid "Name:" msgstr "Imię:" -#: src/newcharacter.cpp:3438 +#: src/newcharacter.cpp:3493 msgid "Select a starting location." msgstr "Wybierz startową lokalizację:" -#: src/newcharacter.cpp:3451 +#: src/newcharacter.cpp:3506 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" @@ -507246,7 +508085,7 @@ msgstr[1] "%s (%d warianty)" msgstr[2] "%s (%d wariantów)" msgstr[3] "%s (%d wariantu)" -#: src/newcharacter.cpp:3618 +#: src/newcharacter.cpp:3673 #, c-format msgid "" "\n" @@ -507255,7 +508094,7 @@ msgstr "" "\n" "%s (przełączone)" -#: src/newcharacter.cpp:3620 +#: src/newcharacter.cpp:3675 #, c-format msgid "" "\n" @@ -507264,12 +508103,12 @@ msgstr "" "\n" "%s (aktywowane)" -#: src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3720 #, c-format msgid "Press %s to save character template." msgstr "Wciśnij %s, by zapisać szablon postaci." -#: src/newcharacter.cpp:3670 +#: src/newcharacter.cpp:3725 #, c-format msgid "" "Press %s to pick a random name, " @@ -507282,7 +508121,7 @@ msgstr "" "%s, by wylosować wszystko oprócz scenariusza lub " "%s, by wylosować wszystko." -#: src/newcharacter.cpp:3680 +#: src/newcharacter.cpp:3735 #, c-format msgid "" "Press %s to pick a random name, " @@ -507291,12 +508130,12 @@ msgstr "" "Wciśnij %s, by wybrać losowe imię, " "%s, by wylosować wszystkie wartości opisowe." -#: src/newcharacter.cpp:3687 +#: src/newcharacter.cpp:3742 #, c-format msgid "Press %s to switch gender." msgstr "Wciśnij %s, by zmienić płeć." -#: src/newcharacter.cpp:3692 +#: src/newcharacter.cpp:3747 #, c-format msgid "" "Press %s to select a specific starting location." @@ -507304,7 +508143,7 @@ msgstr "" "Wciśnij %s, by wybrać konkretną startową " "lokalizację." -#: src/newcharacter.cpp:3696 +#: src/newcharacter.cpp:3751 #, c-format msgid "" "Press %s to select a specific starting city and " @@ -507313,7 +508152,7 @@ msgstr "" "Wciśnij %s, by wybrać konkretne startowe miasto i" " %s, by wybrać konkretną startową lokalizację." -#: src/newcharacter.cpp:3701 +#: src/newcharacter.cpp:3756 #, c-format msgid "" "Press %s or %s to " @@ -507322,7 +508161,7 @@ msgstr "" "Wciśnij %s lub %s, by " "przełączać się między edytowalnymi wartościami." -#: src/newcharacter.cpp:3707 +#: src/newcharacter.cpp:3762 #, c-format msgid "" "Press %s and %s to " @@ -507331,14 +508170,14 @@ msgstr "" "Wciśnij %s i %s, by " "zmienić płeć, wzrost, wiek i grupę krwi." -#: src/newcharacter.cpp:3712 +#: src/newcharacter.cpp:3767 #, c-format msgid "Press %s to edit value via popup input." msgstr "" "Wciśnij %s, by zmienić wartość w wyskakującym " "okienku." -#: src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3771 #, c-format msgid "" "Press %s to finish character creation or " @@ -507347,91 +508186,91 @@ msgstr "" "Wciśnij %s, by ukończyć tworzenie postaci lub " "%s, by wrócić do poprzedniej zakładki." -#: src/newcharacter.cpp:3732 +#: src/newcharacter.cpp:3787 msgid "--- NO NAME ENTERED ---" msgstr "--- NIE WPROWADZONO IMIENIA ---" -#: src/newcharacter.cpp:3734 +#: src/newcharacter.cpp:3789 msgid "--- RANDOM NAME ---" msgstr "--- LOSOWE IMIĘ ---" -#: src/newcharacter.cpp:3753 src/newcharacter.cpp:3764 +#: src/newcharacter.cpp:3808 src/newcharacter.cpp:3819 msgid "Starting vehicle (scenario): " msgstr "Startowy pojazd (scenariusz): " -#: src/newcharacter.cpp:3756 src/newcharacter.cpp:3767 +#: src/newcharacter.cpp:3811 src/newcharacter.cpp:3822 msgid "Starting vehicle (profession): " msgstr "Startowy pojazd (zawód): " -#: src/newcharacter.cpp:3759 src/newcharacter.cpp:3770 +#: src/newcharacter.cpp:3814 src/newcharacter.cpp:3825 msgid "Starting vehicle: " msgstr "Startowy pojazd: " -#: src/newcharacter.cpp:3781 src/newcharacter.cpp:3784 -#: src/newcharacter.cpp:3793 src/newcharacter.cpp:3796 +#: src/newcharacter.cpp:3836 src/newcharacter.cpp:3839 +#: src/newcharacter.cpp:3848 src/newcharacter.cpp:3851 msgid "Starting addictions: " msgstr "Startowe uzależnienia: " -#: src/newcharacter.cpp:3808 +#: src/newcharacter.cpp:3863 msgid "Scenario: " msgstr "Scenariusz: " -#: src/newcharacter.cpp:3813 +#: src/newcharacter.cpp:3868 msgid "Profession: " msgstr "Zawód: " -#: src/newcharacter.cpp:3818 +#: src/newcharacter.cpp:3873 msgid "Background: " msgstr "Pochodzenie: " -#: src/newcharacter.cpp:3841 src/newcharacter.cpp:3847 +#: src/newcharacter.cpp:3896 src/newcharacter.cpp:3902 msgid "Too many points allocated, change some features and try again." msgstr "" "Zbyt wiele przydzielonych punktów, zmień kilka rzeczy i spróbuj ponownie." -#: src/newcharacter.cpp:3851 +#: src/newcharacter.cpp:3906 msgid "" "Too many trait points allocated, change some traits or lower some stats and " "try again." msgstr "" "Zbyt wiele przydzielonych punktów cech, zmień cechy i spróbuj ponownie." -#: src/newcharacter.cpp:3855 +#: src/newcharacter.cpp:3910 msgid "Too many stat points allocated, lower some stats and try again." msgstr "" "Zbyt wiele przydzielonych punktów statystyk, obniż statystyki i spróbuj " "ponownie." -#: src/newcharacter.cpp:3860 +#: src/newcharacter.cpp:3915 msgid "Remaining points will be discarded, are you sure you want to proceed?" msgstr "Pozostałe punkty przepadną, czy chcesz kontynuować?" -#: src/newcharacter.cpp:3866 +#: src/newcharacter.cpp:3921 msgid "Are you SURE you're finished? Your name will be randomly generated." msgstr "Na PEWNO kończysz? Twoje imię zostanie wygenerowane losowo." -#: src/newcharacter.cpp:3874 src/worldfactory.cpp:1884 +#: src/newcharacter.cpp:3929 src/worldfactory.cpp:1889 msgid "Are you SURE you're finished?" msgstr "Na PEWNO kończysz?" -#: src/newcharacter.cpp:4047 +#: src/newcharacter.cpp:4102 msgid "Enter name. Cancel to delete all." msgstr "Wprowadź imię. Anuluj, by wszystko skasować." -#: src/newcharacter.cpp:4102 +#: src/newcharacter.cpp:4157 msgid "Select gender" msgstr "Wybierz płeć" -#: src/newcharacter.cpp:4284 +#: src/newcharacter.cpp:4339 msgid "Name of template:" msgstr "Nazwa szablonu:" -#: src/newcharacter.cpp:4285 +#: src/newcharacter.cpp:4340 msgid "Keep in mind you may not use special characters like / in filenames" msgstr "" "Pamiętaj, że nie możesz używać znaków specjalnych typu / w nazwach plików." -#: src/newcharacter.cpp:4328 +#: src/newcharacter.cpp:4383 msgid "player template" msgstr "szablon gracza" @@ -507825,59 +508664,59 @@ msgstr "Obecnie moje zadanie to . Ogólnie, %s" msgid " does not trust you enough" msgstr "" -#: src/npcmove.cpp:642 +#: src/npcmove.cpp:639 msgid "bandit" msgstr "bandyta" -#: src/npcmove.cpp:661 +#: src/npcmove.cpp:658 msgid "maniac" msgstr "szaleniec" -#: src/npcmove.cpp:1125 +#: src/npcmove.cpp:1122 #, c-format msgid "%s lies down to sleep." msgstr "%s kładzie się do snu." -#: src/npcmove.cpp:1767 +#: src/npcmove.cpp:1728 #, c-format msgid " activates their %s." msgstr " aktywuje %s." -#: src/npcmove.cpp:1787 +#: src/npcmove.cpp:1748 #, c-format msgid " deactivates their %s." msgstr " dezaktywuje %s." -#: src/npcmove.cpp:2451 +#: src/npcmove.cpp:2412 #, c-format msgid "%1$s tries to climb the %2$s but slips." msgstr "%1$s próbuje wspiąć się na %2$s ale ześlizguje się." -#: src/npcmove.cpp:2455 +#: src/npcmove.cpp:2416 #, c-format msgid "%1$s climbs over the %2$s." msgstr "%1$s wspina się przez %2$s." -#: src/npcmove.cpp:3021 +#: src/npcmove.cpp:2982 #, c-format msgid "Hold on, I want to pick up that %s." msgstr "Zaczekaj, chcę podnieść %s." -#: src/npcmove.cpp:3100 +#: src/npcmove.cpp:3061 #, c-format msgid "%1$s picks up a %2$s and a %3$s." msgstr "%1$s podnosi %2$s i %3$s." -#: src/npcmove.cpp:3105 +#: src/npcmove.cpp:3066 #, c-format msgid "%s looks around nervously, as if searching for something." msgstr "%s rozgląda się nerwowo, jakby szukając czegoś." -#: src/npcmove.cpp:3257 src/output.h:688 +#: src/npcmove.cpp:3218 src/output.h:690 msgid " and " msgstr " i " -#: src/npcmove.cpp:3265 +#: src/npcmove.cpp:3226 #, c-format msgid "%s drops %d item." msgid_plural "%s drops %d items." @@ -507886,79 +508725,79 @@ msgstr[1] "%s upuszcza %d przedmioty." msgstr[2] "%s upuszcza %d przedmiotów." msgstr[3] "%s upuszcza %d przedmiotu." -#: src/npcmove.cpp:3269 +#: src/npcmove.cpp:3230 #, c-format msgid "%1$s drops a %2$s." msgstr "%1$s upuszcza %2$s." -#: src/npcmove.cpp:3414 +#: src/npcmove.cpp:3375 #, c-format msgid "%s completed the assigned task." msgstr "%s kończy przydzielone zadanie." -#: src/npcmove.cpp:3516 +#: src/npcmove.cpp:3477 #, c-format msgid "%1$s throws a %2$s." msgstr "%1$s rzuca %2$s." -#: src/npcmove.cpp:3706 +#: src/npcmove.cpp:3667 #, c-format msgid "%1$s starts healing %2$s." msgstr "%1$s zaczyna leczyć %2$s." -#: src/npcmove.cpp:3726 +#: src/npcmove.cpp:3687 #, c-format msgid "%1$s heals %2$s." msgstr "%1$s leczy %2$s." -#: src/npcmove.cpp:3774 +#: src/npcmove.cpp:3735 #, c-format msgid "%1$s starts applying a %2$s." msgstr "%1$s zaczyna aplikować %2$s." -#: src/npcmove.cpp:3792 +#: src/npcmove.cpp:3753 #, c-format msgid "%1$s takes some %2$s." msgstr "%1$s bierze nieco %2$s." -#: src/npcmove.cpp:4041 +#: src/npcmove.cpp:4002 #, c-format msgid "%1$s takes %2$s's money!" msgstr "%1$s bierze pieniądze %2$s!" -#: src/npcmove.cpp:4044 +#: src/npcmove.cpp:4005 #, c-format msgid "%s takes your money!" msgstr "%s bierze twoje pieniądze!" -#: src/npcmove.cpp:4088 +#: src/npcmove.cpp:4051 #, c-format msgid "%1$s takes %2$s's %3$s." msgstr "%1$s bierze %3$s %2$s." -#: src/npcmove.cpp:4091 +#: src/npcmove.cpp:4054 #, c-format msgid "%1$s takes your %2$s." msgstr "%1$s bierze twoje %2$s." -#: src/npcmove.cpp:4166 +#: src/npcmove.cpp:4129 #, c-format msgid "" "From your two-way radio you hear %s reporting in, 'I've arrived, boss!'" msgstr "" "Z twojego dwukierunkowego radia słyszysz raport od %s, „Dotarłem, szefie!”." -#: src/npcmove.cpp:4547 +#: src/npcmove.cpp:4510 #, c-format msgid " %s, %s" msgstr " %s, %s" -#: src/npcmove.cpp:4550 +#: src/npcmove.cpp:4513 #, c-format msgid "%s %s%s" msgstr "%s %s%s" -#: src/npcmove.cpp:4727 +#: src/npcmove.cpp:4690 #, c-format msgid "%1$s reloads their %2$s." msgstr "%1$s przeładowuje %2$s." @@ -508668,27 +509507,27 @@ msgstr "Domyślne: %d: %s" msgid "Default: %.2f - Min: %.2f, Max: %.2f" msgstr "Domyślne: %.2f. Minimum: %.2f, maksimum: %.2f" -#: src/options.cpp:1141 +#: src/options.cpp:1218 msgid "Hoder's" msgstr "Hodera" -#: src/options.cpp:1142 +#: src/options.cpp:1219 msgid "Deon's" msgstr "Deona" -#: src/options.cpp:1156 +#: src/options.cpp:1233 msgid "Basic" msgstr "Podstawowe" -#: src/options.cpp:1181 +#: src/options.cpp:1258 msgid "System language" msgstr "Język systemowy" -#: src/options.cpp:1287 +#: src/options.cpp:1364 msgid "Default character name" msgstr "Domyślna nazwa postaci" -#: src/options.cpp:1288 +#: src/options.cpp:1365 msgid "" "Set a default character name that will be used instead of a random name on " "character creation." @@ -508696,11 +509535,11 @@ msgstr "" "Ustawia domyślną nazwę postaci, która będzie używana zamiast losowej podczas" " tworzenia postaci." -#: src/options.cpp:1294 +#: src/options.cpp:1371 msgid "Auto pickup enabled" msgstr "Automatyczne podnoszenie przedmiotów" -#: src/options.cpp:1295 +#: src/options.cpp:1372 msgid "" "If true, enable item auto pickup. Change pickup rules with the Auto pickup " "manager." @@ -508709,11 +509548,11 @@ msgstr "" "podnoszenia przedmiotów można zmienić w menedżerze automatycznego " "podnoszenia." -#: src/options.cpp:1299 +#: src/options.cpp:1376 msgid "Auto pickup adjacent" msgstr "Automatyczne podnoszenie sąsiadujących przedmiotów" -#: src/options.cpp:1300 +#: src/options.cpp:1377 msgid "" "If true, enable auto pickup items one tile around to the player. You can " "assign No Auto Pickup zones with the Zones manager for e.g. your homebase." @@ -508722,22 +509561,22 @@ msgstr "" "Możesz przydzielać strefy bez automatycznego podnoszenia za pomocą menedżera" " stref dla np. twojego obozu." -#: src/options.cpp:1306 +#: src/options.cpp:1383 msgid "Auto pickup owned items" msgstr "Automatyczne podnoszenie posiadanych przedmiotów" -#: src/options.cpp:1307 +#: src/options.cpp:1384 msgid "" "If true, items that belong to your faction will be included in auto pickup." msgstr "" "Jeśli prawda, przedmioty należące do twojej frakcji będą załączone do " "automatycznego podnoszenia." -#: src/options.cpp:1313 +#: src/options.cpp:1390 msgid "Auto pickup weight limit" msgstr "Limit wagi automatycznego podnoszenia" -#: src/options.cpp:1314 +#: src/options.cpp:1391 msgid "" "Auto pickup items with weight less than or equal to [option] * 50 grams. " "You must also set the small items option. 0 = disabled." @@ -508746,11 +509585,11 @@ msgstr "" " gramów. Musisz też ustawić opcję podnoszenia małych przedmiotów. 0 = " "wyłączone." -#: src/options.cpp:1320 +#: src/options.cpp:1397 msgid "Auto pickup volume limit" msgstr "Limit objętości automatycznego podnoszenia" -#: src/options.cpp:1321 +#: src/options.cpp:1398 msgid "" "Auto pickup items with volume less than or equal to [option] * 50 " "milliliters. You must also set the light items option. 0 = disabled." @@ -508759,11 +509598,11 @@ msgstr "" "* 50 mililitrów. Musisz też ustawić opcję podnoszenia lekkich przedmiotów. 0" " = wyłączone." -#: src/options.cpp:1327 +#: src/options.cpp:1404 msgid "Auto pickup safe mode" msgstr "Tryb bezpieczny dla automatycznego podnoszenia" -#: src/options.cpp:1328 +#: src/options.cpp:1405 msgid "" "If true, auto pickup is disabled as long as you can see monsters nearby. " "This is affected by 'Safe mode proximity distance'." @@ -508772,11 +509611,11 @@ msgstr "" "pobliżu są widoczne potwory. Ustawienie „Zasięg trybu bezpiecznego” ma na to" " wpływ." -#: src/options.cpp:1335 +#: src/options.cpp:1412 msgid "List items within no auto pickup zones" msgstr "Listuj przedmioty w strefie bez autom. podnoszenia" -#: src/options.cpp:1336 +#: src/options.cpp:1413 msgid "" "If true, you will see messages about items you step on, within no auto " "pickup zones." @@ -508784,11 +509623,11 @@ msgstr "" "Jeśli prawda, będziesz widzieć wiadomości o przedmiotach na które wejdziesz " "w strefie bez automatycznego podnoszenia." -#: src/options.cpp:1344 +#: src/options.cpp:1421 msgid "Additional auto features" msgstr "Dodatkowe automatyczne funkcje" -#: src/options.cpp:1345 +#: src/options.cpp:1422 msgid "" "If true, enables configured auto features below. Disabled as long as any " "enemy monster is seen." @@ -508796,11 +509635,11 @@ msgstr "" "Jeśli prawda, zezwala na skonfigurowane automatyczne funkcje poniżej. " "Wyłączone tak długo, jak wrogi potwór jest w zasięgu wzroku." -#: src/options.cpp:1349 +#: src/options.cpp:1426 msgid "Auto pulp or butcher" msgstr "Automatyczne miażdżenie lub cięcie zwłok" -#: src/options.cpp:1350 +#: src/options.cpp:1427 msgid "" "Action to perform when 'Auto pulp or butcher' is enabled. Pulp: Pulp " "corpses you stand on. - Pulp Adjacent: Also pulp corpses adjacent from you." @@ -508810,33 +509649,33 @@ msgstr "" " zwłok”. Miażdż: miażdży ciała na których staniesz. Miażdż bliskie: miażdży " "też zwłoki bliskie tobie. Tnij: tnie ciała na których staniesz." -#: src/options.cpp:1351 src/options.cpp:1373 src/options.cpp:1854 -#: src/options.cpp:1896 +#: src/options.cpp:1428 src/options.cpp:1450 src/options.cpp:1931 +#: src/options.cpp:1973 msgctxt "options" msgid "Disabled" msgstr "Wyłączone" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp" msgstr "Miażdż" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent" msgstr "Miażdż bliskie" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent Zombie Only" msgstr "Miażdż tylko bliskie zombie" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Zombies Only" msgstr "Miażdż tylko zombie" -#: src/options.cpp:1357 +#: src/options.cpp:1434 msgid "Auto mining" msgstr "Automatyczne górnictwo" -#: src/options.cpp:1358 +#: src/options.cpp:1435 msgid "" "If true, enables automatic use of wielded pickaxes and jackhammers whenever " "trying to move into mineable terrain." @@ -508845,22 +509684,22 @@ msgstr "" "pneumatycznych za każdym razem, gdy będziesz próbować wejść na teren w " "którym można kopać." -#: src/options.cpp:1364 +#: src/options.cpp:1441 msgid "Auto mopping" msgstr "Automatyczne mopowanie" -#: src/options.cpp:1365 +#: src/options.cpp:1442 msgid "" "If true, enables automatic use of wielded mops to clean surrounding terrain." msgstr "" "Jeśli prawda, umożliwia automatyczne użycie mopa do czyszczenia pobliskiej " "okolicy." -#: src/options.cpp:1371 +#: src/options.cpp:1448 msgid "Auto foraging" msgstr "Automatyczne zbieractwo" -#: src/options.cpp:1372 +#: src/options.cpp:1449 msgid "" "Action to perform when 'Auto foraging' is enabled. Bushes: Only forage " "bushes. - Trees: Only forage trees. - Crops: Only forage crops. - " @@ -508872,27 +509711,27 @@ msgstr "" "uprawy. Wszystko: zbiera z krzaków, drzew i wszystko inne łącznie z " "kwiatami, pałkami wodnymi itp." -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Bushes" msgstr "Krzaki" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Crops" msgstr "Uprawy" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Everything" msgstr "Wszystko" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Trees" msgstr "Drzewa" -#: src/options.cpp:1381 +#: src/options.cpp:1458 msgid "Dangerous pickups" msgstr "Podnoszenie zbyt ciężkich przedmiotów" -#: src/options.cpp:1382 +#: src/options.cpp:1459 msgid "" "If true, will allow player to pick new items, even if it causes them to " "exceed the weight limit." @@ -508900,11 +509739,11 @@ msgstr "" "Jeśli prawda, pozwoli graczowi podnosić nowe przedmioty, nawet jeśli " "spowoduje to przekroczenie limitu wagi." -#: src/options.cpp:1387 +#: src/options.cpp:1464 msgid "Dangerous terrain warning prompt" msgstr "Ostrzeżenie o niebezpiecznym terenie" -#: src/options.cpp:1388 +#: src/options.cpp:1465 msgid "" "Always: You will be prompted to move onto dangerous tiles. Running: You " "will only be able to move onto dangerous tiles while running and will be " @@ -508919,19 +509758,19 @@ msgstr "" "niebezpieczne pola, chyba że biegniesz i nie dostaniesz ostrzeżenia lub " "pytania." -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Crouching" msgstr "Kucając" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Running" msgstr "Biegnąc" -#: src/options.cpp:1395 +#: src/options.cpp:1472 msgid "Safe mode" msgstr "Tryb bezpieczny" -#: src/options.cpp:1396 +#: src/options.cpp:1473 msgid "" "If true, will hold the game and display a warning if a hostile monster/NPC " "is approaching." @@ -508939,11 +509778,11 @@ msgstr "" "Jeśli prawda, wstrzyma grę i wyświetli ostrzeżenie, gdy zbliża się wrogi " "potwór/NPC." -#: src/options.cpp:1400 +#: src/options.cpp:1477 msgid "Safe mode proximity distance" msgstr "Zasięg trybu bezpiecznego" -#: src/options.cpp:1401 +#: src/options.cpp:1478 msgid "" "If safe mode is enabled, distance to hostiles at which safe mode should show" " a warning. 0 = Max player view distance. This option only has effect when" @@ -508956,11 +509795,11 @@ msgstr "" "określone. W innym wypadku, zmień domyślną zasadę w menedżerze trybu " "bezpiecznego zamiast tej wartości." -#: src/options.cpp:1405 +#: src/options.cpp:1482 msgid "Safe mode when driving" msgstr "Tryb bezpieczny podczas jazdy" -#: src/options.cpp:1406 +#: src/options.cpp:1483 msgid "" "If true, safe mode will alert you of hostiles while you are driving a " "vehicle." @@ -508968,11 +509807,11 @@ msgstr "" "Jeśli prawda, tryb bezpieczny będzie informował cię o wrogach podczas " "prowadzenia pojazdów." -#: src/options.cpp:1410 +#: src/options.cpp:1487 msgid "Auto reactivate safe mode" msgstr "Automatyczna reaktywacja trybu bezpiecznego" -#: src/options.cpp:1411 +#: src/options.cpp:1488 msgid "" "If true, safe mode will automatically reactivate after a certain number of " "turns. See option 'Turns to auto reactivate safe mode.'" @@ -508980,11 +509819,11 @@ msgstr "" "Jeśli prawda, automatycznie włącza tryb bezpieczny po określonej liczbie " "tur. Zobacz opcję „Tur do automatycznej reaktywacji trybu bezpiecznego”." -#: src/options.cpp:1415 +#: src/options.cpp:1492 msgid "Turns to auto reactivate safe mode" msgstr "Tur do automatycznej reaktywacji trybu bezpiecznego" -#: src/options.cpp:1416 +#: src/options.cpp:1493 msgid "" "Number of turns after which safe mode is reactivated. Will only reactivate " "if no hostiles are in 'Safe mode proximity distance.'" @@ -508992,11 +509831,11 @@ msgstr "" "Liczba tur, po której tryb bezpieczny włącza się ponownie. Włączy się " "ponownie tylko, gdy wrogowie są w „Zasięgu trybu bezpiecznego”." -#: src/options.cpp:1420 +#: src/options.cpp:1497 msgid "Turns to remember ignored monsters" msgstr "Tur pamięci o ignorowanym potworze" -#: src/options.cpp:1421 +#: src/options.cpp:1498 msgid "" "Number of turns an ignored monster stays ignored after it is no longer seen." " 0 disables this option and monsters are permanently ignored." @@ -509004,11 +509843,11 @@ msgstr "" "Liczba tur w trakcie których potwór pozostaje ignorowany po tym jak nie jest" " już widoczny. „0” wyłącza tę opcję i potwory są permanentnie ignorowane." -#: src/options.cpp:1427 +#: src/options.cpp:1504 msgid "Realtime turn progression" msgstr "Postępowanie tur w czasie rzeczywistym" -#: src/options.cpp:1428 +#: src/options.cpp:1505 msgid "" "If higher than 0, monsters will take periodic gameplay turns. This value is" " the delay between each turn, in seconds. Works best with Safe Mode " @@ -509018,11 +509857,11 @@ msgstr "" "Wartość ta określa opóźnienie pomiędzy każdą turą w sekundach. Działa " "najlepiej, jeśli tryb bezpieczny jest wyłączony. 0 = wyłączone." -#: src/options.cpp:1434 +#: src/options.cpp:1511 msgid "Autosave" msgstr "Automatyczne zapisywanie" -#: src/options.cpp:1435 +#: src/options.cpp:1512 msgid "" "If true, game will periodically save the map. Autosaves occur based on in-" "game turns or realtime minutes, whichever is larger." @@ -509031,36 +509870,36 @@ msgstr "" "dzieją się co określoną liczbę tur w grze lub minut w czasie rzeczywistym, w" " zależności od tego, która wartość jest większa." -#: src/options.cpp:1439 +#: src/options.cpp:1516 msgid "Game turns between autosaves" msgstr "Tur w grze między automatycznym zapisywaniem" -#: src/options.cpp:1440 +#: src/options.cpp:1517 msgid "Number of game turns between autosaves." msgstr "Liczba tur w grze między automatycznym zapisywaniem." -#: src/options.cpp:1446 +#: src/options.cpp:1523 msgid "Real minutes between autosaves" msgstr "Prawdziwych minut między automatycznym zapisywaniem" -#: src/options.cpp:1447 +#: src/options.cpp:1524 msgid "Number of realtime minutes between autosaves." msgstr "" "Liczba minut w prawdziwym świecie pomiędzy automatycznym zapisywaniem." -#: src/options.cpp:1455 +#: src/options.cpp:1532 msgid "Auto notes" msgstr "Automatyczne notatki" -#: src/options.cpp:1456 +#: src/options.cpp:1533 msgid "If true, automatically sets notes." msgstr "Jeśli prawda, automatycznie ustawia notatki." -#: src/options.cpp:1460 +#: src/options.cpp:1537 msgid "Auto notes (stairs)" msgstr "Automatyczne notatki (schody)" -#: src/options.cpp:1461 +#: src/options.cpp:1538 msgid "" "If true, automatically sets notes on places that have stairs that go up or " "down." @@ -509068,22 +509907,22 @@ msgstr "" "Jeśli prawda, automatycznie dodaje notatki do miejsc, które mają schody " "prowadzące do góry lub na dół." -#: src/options.cpp:1467 +#: src/options.cpp:1544 msgid "Auto notes (map extras)" msgstr "Automatyczne notatki (dodatki mapy)" -#: src/options.cpp:1468 +#: src/options.cpp:1545 msgid "" "If true, automatically sets notes on places that contain various map extras." msgstr "" "Jeśli prawda, automatycznie ustawia notatki o miejscach, które zawierają " "różne dodatki mapy." -#: src/options.cpp:1476 +#: src/options.cpp:1553 msgid "Circular distances" msgstr "Okrągłe odległości" -#: src/options.cpp:1477 +#: src/options.cpp:1554 msgid "" "If true, the game will calculate range in a realistic way: light sources " "will be circles, diagonal movement will cover more ground and take longer. " @@ -509096,11 +509935,11 @@ msgstr "" "północno-wschodniego narożnika budynku zajmuje tyle samo czasu, co " "przemieszczanie się do północnej ściany." -#: src/options.cpp:1481 +#: src/options.cpp:1558 msgid "Drop empty containers" msgstr "Upuszczanie pustych pojemników" -#: src/options.cpp:1482 +#: src/options.cpp:1559 msgid "" "Set to drop empty containers after use. No: Don't drop any. - Watertight: " "All except watertight containers. - All: Drop all containers." @@ -509109,15 +509948,15 @@ msgstr "" "Wodoszczelne: wszystkie oprócz wodoszczelnych pojemników. Wszystkie: " "upuszcza wszystkie pojemniki." -#: src/options.cpp:1483 +#: src/options.cpp:1560 msgid "Watertight" msgstr "Wodoszczelne" -#: src/options.cpp:1487 +#: src/options.cpp:1564 msgid "DeathCam" msgstr "Wyświetlanie ostatnich momentów życia" -#: src/options.cpp:1488 +#: src/options.cpp:1565 msgid "" "Always: Always start deathcam. Ask: Query upon death. Never: Never show " "deathcam." @@ -509125,11 +509964,11 @@ msgstr "" "Zawsze: zawsze wyświetla ostatnie momenty życia. Pytaj: pyta po śmierci. " "Nigdy: nigdy nie wyświetla ostatnich momentów życia." -#: src/options.cpp:1493 +#: src/options.cpp:1570 msgid "Special event spawns" msgstr "Specjalne przedmioty świąteczne" -#: src/options.cpp:1494 +#: src/options.cpp:1571 msgid "" "If not disabled, unique items and/or monsters can spawn during special " "events (Christmas, Halloween, etc.)" @@ -509137,147 +509976,147 @@ msgstr "" "Jeśli nie jest wyłączone, unikatowe przedmioty i/lub potwory mogą się " "pojawiać podczas specjalnych wydarzeń (Boże Narodzenie, Halloween itp.)." -#: src/options.cpp:1495 src/safemode_ui.cpp:251 +#: src/options.cpp:1572 src/safemode_ui.cpp:252 msgid "Both" msgstr "Oba" -#: src/options.cpp:1500 +#: src/options.cpp:1577 msgid "Sound enabled" msgstr "Dźwięk włączony" -#: src/options.cpp:1501 +#: src/options.cpp:1578 msgid "If true, music and sound are enabled." msgstr "Jeśli prawda, muzyka i dźwięki są włączone." -#: src/options.cpp:1505 +#: src/options.cpp:1582 msgid "Choose soundpack" msgstr "Wybierz pakiet dźwięków" -#: src/options.cpp:1506 +#: src/options.cpp:1583 msgid "Choose the soundpack you want to use. Requires restart." msgstr "Wybiera pakiet dźwięków, którego chcesz używać. Wymagany restart." -#: src/options.cpp:1512 +#: src/options.cpp:1589 msgid "Music volume" msgstr "Głośność muzyki" -#: src/options.cpp:1513 +#: src/options.cpp:1590 msgid "Adjust the volume of the music being played in the background." msgstr "Ustawia głośność muzyki odtwarzanej w tle." -#: src/options.cpp:1519 +#: src/options.cpp:1596 msgid "Sound effect volume" msgstr "Głośność efektów dźwiękowych" -#: src/options.cpp:1520 +#: src/options.cpp:1597 msgid "Adjust the volume of sound effects being played by the game." msgstr "Ustawia głośność efektów dźwiękowych odtwarzanych przez grę." -#: src/options.cpp:1526 +#: src/options.cpp:1603 msgid "Ambient sound volume" msgstr "Głośność dźwięków tła" -#: src/options.cpp:1527 +#: src/options.cpp:1604 msgid "Adjust the volume of ambient sounds being played by the game." msgstr "Ustawia głośność efektów dźwiękowych tła odtwarzanych przez grę." -#: src/options.cpp:1540 +#: src/options.cpp:1617 msgid "Language" msgstr "Język" -#: src/options.cpp:1541 +#: src/options.cpp:1618 msgid "Switch language." msgstr "Przełącz język." -#: src/options.cpp:1545 +#: src/options.cpp:1622 msgid "Temperature units" msgstr "Jednostki temperatury" -#: src/options.cpp:1546 +#: src/options.cpp:1623 msgid "Switch between Fahrenheit, Celsius, and Kelvin." msgstr "Przełącza między stopniami Fahrenheita, Celsjusza i kelwinami." -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Celsius" msgstr "Stopnie Celsjusza" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Fahrenheit" msgstr "Stopnie Fahrenheita" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Kelvin" msgstr "Kelwiny" -#: src/options.cpp:1551 +#: src/options.cpp:1628 msgid "Speed units" msgstr "Jednostki prędkości" -#: src/options.cpp:1552 +#: src/options.cpp:1629 msgid "Switch between mph, km/h, and tiles/turn." msgstr "Przełącza między milami/h, km/h i polami/turę." -#: src/options.cpp:1553 +#: src/options.cpp:1630 msgid "tiles/turn" msgstr "pola/turę" -#: src/options.cpp:1557 +#: src/options.cpp:1634 msgid "Mass units" msgstr "Jednostki masy" -#: src/options.cpp:1558 +#: src/options.cpp:1635 msgid "Switch between lbs and kg." msgstr "Przełącza między funtami i kilogramami." -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "kg" msgstr "kg" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "lbs" msgstr "funty" -#: src/options.cpp:1563 +#: src/options.cpp:1640 msgid "Volume units" msgstr "Jednostki objętości" -#: src/options.cpp:1564 +#: src/options.cpp:1641 msgid "Switch between the cups (c), liters (L), and quarts (qt)." msgstr "Przełącza między szklankami (c), litrami (l) i kwartami (qt)." -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Cup" msgstr "Szklanka" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Liter" msgstr "Litr" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Quart" msgstr "Kwarta" -#: src/options.cpp:1568 +#: src/options.cpp:1645 msgid "Distance units" msgstr "Jednostki odległości" -#: src/options.cpp:1569 +#: src/options.cpp:1646 msgid "Switch between metric and imperial distance units." msgstr "Przełącza między jednostkami imperialnymi i metrycznymi." -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Imperial" msgstr "Imperialne" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Metric" msgstr "Metryczne" -#: src/options.cpp:1573 +#: src/options.cpp:1650 msgid "Time format" msgstr "Format czasu" -#: src/options.cpp:1574 +#: src/options.cpp:1651 msgid "" "12h: AM/PM, e.g. 7:31 AM - Military: 24h Military, e.g. 0731 - 24h: Normal " "24h, e.g. 7:31" @@ -509286,25 +510125,25 @@ msgstr "" "24h, np. 7:31." #. ~ 12h time, e.g. 11:59pm -#: src/options.cpp:1576 +#: src/options.cpp:1653 msgid "12h" msgstr "12h" #. ~ Military time, e.g. 2359 -#: src/options.cpp:1578 +#: src/options.cpp:1655 msgid "Military" msgstr "Wojskowy" #. ~ 24h time, e.g. 23:59 -#: src/options.cpp:1580 +#: src/options.cpp:1657 msgid "24h" msgstr "24h" -#: src/options.cpp:1586 +#: src/options.cpp:1663 msgid "Show gun brand names" msgstr "Pokazuj nazwy marek broni" -#: src/options.cpp:1587 +#: src/options.cpp:1664 msgid "" "If true, show brand names for guns, instead of generic functional names - " "'m4a1' or 'h&k416a5' instead of 'NATO assault rifle'." @@ -509312,11 +510151,11 @@ msgstr "" "Jeśli prawda, pokazuj nazwy marek broni zamiast ogólnikowych nazw " "funkcyjnych - „m4a1” lub „h&k416a5” zamiast „karabinek NATO”." -#: src/options.cpp:1589 +#: src/options.cpp:1666 msgid "Add ammo to weapon/magazine names" msgstr "Dodaj amunicję do nazw broni/magazynków" -#: src/options.cpp:1590 +#: src/options.cpp:1667 msgid "" "If true, the default ammo is added to weapon and magazine names. For " "example \"Mosin-Nagant M44 (4/5)\" becomes \"Mosin-Nagant M44 (4/5 " @@ -509326,11 +510165,11 @@ msgstr "" "przykład „karabin Mosina wz. 1944 (4/5)” będzie „karabin Mosina wz. 1944 " "(4/5 7,62 x 54 mm)”." -#: src/options.cpp:1593 +#: src/options.cpp:1670 msgid "Detailed containers" msgstr "Szczegółowe pojemniki" -#: src/options.cpp:1594 +#: src/options.cpp:1671 msgid "" "All: every container has detailed remaining volume info. - Worn: only worn " "containers have detailed remaining volume info. - None: no additional info " @@ -509340,11 +510179,11 @@ msgstr "" " Noszone: tylko noszone pojemniki mają szczegółowe informacje o pozostałej " "objętości - Brak: żadne dodatkowe informacje nie są udzielone." -#: src/options.cpp:1604 +#: src/options.cpp:1681 msgid "Use key code input mode" msgstr "Użyj trybu wprowadzania opartego na kod klawisza" -#: src/options.cpp:1605 +#: src/options.cpp:1682 msgid "" "Use key code or symbol input on SDL. Symbol is recommended for non-qwerty " "layouts since currently the default keybindings for key code mode only " @@ -509356,15 +510195,15 @@ msgstr "" "przypisania klawiszy dla trybu kodu klawisza wspierają tylko QWERTY. Kod " "klawisza jest obecnie w fazie testów i pomija IME, caps locka i num locka." -#: src/options.cpp:1609 +#: src/options.cpp:1686 msgid "Key code" msgstr "Kod klawisza" -#: src/options.cpp:1613 +#: src/options.cpp:1690 msgid "Force capital/modified letters in prompts" msgstr "Wymuś wielkie/zmodyfikowane litery w podpowiedziach" -#: src/options.cpp:1614 +#: src/options.cpp:1691 msgid "" "If true, prompts such as Y/N queries only accepts capital or modified " "letters, while lower case and unmodified letters only snap the cursor to the" @@ -509374,46 +510213,46 @@ msgstr "" "wielkie lub zmodyfikowane litery, gdy litery bez modyfikatorów będą tylko " "przesuwać kursor do odpowiedniej opcji." -#: src/options.cpp:1619 +#: src/options.cpp:1696 msgid "Snap to target" msgstr "Śledź cel" -#: src/options.cpp:1620 +#: src/options.cpp:1697 msgid "If true, automatically follow the crosshair when firing/throwing." msgstr "" "Jeśli prawda, automatycznie śledzi celownik podczas strzelania/rzucania." -#: src/options.cpp:1624 +#: src/options.cpp:1701 msgid "Reaim after firing" msgstr "" -#: src/options.cpp:1625 +#: src/options.cpp:1702 msgid "" "If true, after firing automatically aim again if targets are available." msgstr "" -#: src/options.cpp:1629 +#: src/options.cpp:1706 msgid "Query on disassembly while butchering" msgstr "Pytaj przy demontażu podczas cięcia" -#: src/options.cpp:1630 +#: src/options.cpp:1707 msgid "If true, will query before disassembling items while butchering." msgstr "" "Jeśli prawda, gra zapyta przed rozmontowaniem przedmiotów podczas cięcia." -#: src/options.cpp:1634 +#: src/options.cpp:1711 msgid "Query on keybinding removal" msgstr "Pytaj przed usunięciem przypisania klawiszy" -#: src/options.cpp:1635 +#: src/options.cpp:1712 msgid "If true, will query before removing a keybinding from a hotkey." msgstr "Jeśli prawda, gra zapyta przed usunięciem skrótu klawiszowego." -#: src/options.cpp:1639 +#: src/options.cpp:1716 msgid "Close advanced inventory on move all" msgstr "Zamknij zaaw. ekwipunek przy przenies. wszystkiego" -#: src/options.cpp:1640 +#: src/options.cpp:1717 msgid "" "If true, will close the advanced inventory when the move all items command " "is used." @@ -509421,11 +510260,11 @@ msgstr "" "Jeśli prawda, zamyka zaawansowany ekwipunek po komendzie przeniesienia " "wszystkich przedmiotów." -#: src/options.cpp:1645 +#: src/options.cpp:1722 msgid "Open default advanced inventory layout" msgstr "Otwórz domyślne rozmieszczenia zaaw. ekwipunku" -#: src/options.cpp:1646 +#: src/options.cpp:1723 msgid "" "If true, open default advanced inventory layout instead of last opened " "layout" @@ -509433,11 +510272,11 @@ msgstr "" "Jeśli prawda, otwiera domyślne rozmieszczenie zaawansowanego ekwipunku " "zamiast ostatnio otwieranego rozmieszczenia." -#: src/options.cpp:1650 +#: src/options.cpp:1727 msgid "Display actions in \"Use item\" menu" msgstr "Wyświetl akcje w menu „użyj przedmiotu”" -#: src/options.cpp:1652 +#: src/options.cpp:1729 msgid "" "If true, actions (like \"Read\", \"Smoke\", \"Wrap tighter\") will be " "displayed next to the corresponding items." @@ -509445,11 +510284,11 @@ msgstr "" "Jeśli prawda, akcje typu „Czytaj”, „Zapal”, „Owiń ciaśniej” będą wyświetlać " "się obok odpowiednich przedmiotów." -#: src/options.cpp:1657 +#: src/options.cpp:1734 msgid "Autoselect if exactly one valid target" msgstr "Automat. wybierz, jeśli dokładnie jeden poprawny cel" -#: src/options.cpp:1658 +#: src/options.cpp:1735 msgid "" "If true, directional actions ( like \"Examine\", \"Open\", \"Pickup\" ) will" " autoselect an adjacent tile if there is exactly one valid target." @@ -509458,11 +510297,11 @@ msgstr "" "automatycznie wybiorą przylegający kafelek jeśli jest dokładnie jeden " "poprawny cel." -#: src/options.cpp:1664 +#: src/options.cpp:1741 msgid "Inventory highlight mode" msgstr "Tryb podświetlania ekwipunku" -#: src/options.cpp:1665 +#: src/options.cpp:1742 msgid "" "Highlight selected item's contents and parent container in inventory screen." " \"Symbol\" shows a highlighted caret and \"Highlight\" uses font " @@ -509472,15 +510311,15 @@ msgstr "" " ekwipunku. „Symbol” pokazuje zaznaczoną karetkę, a „Podświetlenie” używa " "podświetlenia czcionką." -#: src/options.cpp:1668 +#: src/options.cpp:1745 msgid "Highlight" msgstr "Podświetlenie" -#: src/options.cpp:1675 +#: src/options.cpp:1752 msgid "Highlight unread recipes" msgstr "Podświetl nieprzeczytane przepisy" -#: src/options.cpp:1676 +#: src/options.cpp:1753 msgid "" "If true, highlight unread recipes to allow tracking of newly learned " "recipes." @@ -509488,11 +510327,11 @@ msgstr "" "Jeśli prawda, podświetla nieprzeczytane przepisy, by umożliwić śledzenie " "nowo nauczonych." -#: src/options.cpp:1683 +#: src/options.cpp:1760 msgid "Diagonal movement with cursor keys and modifiers" msgstr "Ruch poprzeczny klawiszami kierunku i modyfikatorami" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "" "Allows diagonal movement with cursor keys using CTRL and SHIFT modifiers. " "Diagonal movement action keys are taken from keybindings, so you need these " @@ -509502,43 +510341,43 @@ msgstr "" "modyfikatorów CTRL i SHIFT. Klawisze ruchów po przekątnej są pobierane z " "przypisań klawiszy, więc muszą być skonfigurowane." -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 1: Numpad Emulation" msgstr "Tryb 1: emulacja numpada" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 2: CW/CCW" msgstr "Tryb 2: zgodnie/przeciwnie z ruchem zegara" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 3: L/R Tilt" msgstr "Tryb 3: przechylenie lewo/prawo" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 4: Diagonal Lock" msgstr "Tryb 4: przekątna blokada" -#: src/options.cpp:1733 +#: src/options.cpp:1810 msgid "Vehicle plating changes part color" msgstr "Pancerz pojazdów zmienia kolor części" -#: src/options.cpp:1734 +#: src/options.cpp:1811 msgid "If true, vehicle parts will change color if they are armor plated." msgstr "Jeśli prawda, części pojazdów zmienią kolor jeżeli są opancerzone." -#: src/options.cpp:1738 +#: src/options.cpp:1815 msgid "Auto-shift the view while driving" msgstr "Automatycznie przesuń widok podczas jazdy" -#: src/options.cpp:1739 +#: src/options.cpp:1816 msgid "If true, view will automatically shift towards the driving direction." msgstr "Jeśli prawda, automatycznie przesuwa widok w kierunku jazdy pojazdu." -#: src/options.cpp:1743 +#: src/options.cpp:1820 msgid "Draw vehicle facing indicator" msgstr "Rysuj wskaźnik orientacji pojazdu" -#: src/options.cpp:1744 +#: src/options.cpp:1821 msgid "" "If true, when controlling a vehicle, a white 'X' (in curses version) or a " "crosshair (in tiles version) at distance 10 from the center will display its" @@ -509548,11 +510387,11 @@ msgstr "" "ASCII) lub celownik (w wersji z grafiką) w odległości 10 pól od środka i " "wskaże orientację pojazdu." -#: src/options.cpp:1748 +#: src/options.cpp:1825 msgid "Reverse steering direction in reverse" msgstr "Odwrócone sterowanie podczas jazdy do tyłu" -#: src/options.cpp:1749 +#: src/options.cpp:1826 msgid "" "If true, when driving a vehicle in reverse, steering should also reverse " "like real life." @@ -509560,11 +510399,11 @@ msgstr "" "Jeśli prawda, podczas kierowania pojazdem do tyłu, sterowanie także będzie " "odwrócone, jak w prawdziwym życiu." -#: src/options.cpp:1755 +#: src/options.cpp:1832 msgid "Sidebar position" msgstr "Strona panelu bocznego" -#: src/options.cpp:1756 +#: src/options.cpp:1833 msgid "" "Switch between sidebar on the left or on the right side. Requires restart." msgstr "" @@ -509572,45 +510411,45 @@ msgstr "" "Wymagany restart." #. ~ sidebar position -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Left" msgstr "Lewa" -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Right" msgstr "Prawa" -#: src/options.cpp:1761 +#: src/options.cpp:1838 msgid "Draw sidebar spacers" msgstr "Rysuj separatory panelu bocznego" -#: src/options.cpp:1762 +#: src/options.cpp:1839 msgid "If true, adds an extra space between sidebar panels." msgstr "" "Jeśli prawda, dodaje dodatkowy wiersz pomiędzy panelami panelu bocznego." -#: src/options.cpp:1766 +#: src/options.cpp:1843 msgid "Message log flow" msgstr "Kierunek wiadomości w logu" -#: src/options.cpp:1767 +#: src/options.cpp:1844 msgid "Where new log messages should show." msgstr "Gdzie będą się pojawiać nowe wiadomości w logu." -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Bottom" msgstr "Dół" #. ~ sidebar/message log flow direction -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Top" msgstr "Góra" -#: src/options.cpp:1773 +#: src/options.cpp:1850 msgid "Sidebar log message display duration" msgstr "Czas wyświetlania wiadomości na panelu bocznym" -#: src/options.cpp:1774 +#: src/options.cpp:1851 msgid "" "Number of turns after which a message will be removed from the sidebar log." " 0 = disabled." @@ -509618,28 +510457,28 @@ msgstr "" "Liczba tur, po której wiadomość zniknie z logu panelu bocznego. 0 = " "wyłączone." -#: src/options.cpp:1778 +#: src/options.cpp:1855 msgid "Message cooldown" msgstr "Czas wygaszenia wiadomości" -#: src/options.cpp:1779 +#: src/options.cpp:1856 msgid "" "Number of turns during which similar messages are hidden. 0 = disabled." msgstr "Liczba tur, po której podobne wiadomości są ukrywane. 0 = wyłączone." -#: src/options.cpp:1783 +#: src/options.cpp:1860 msgid "Limit message history" msgstr "Ogranicz historię wiadomości" -#: src/options.cpp:1784 +#: src/options.cpp:1861 msgid "Number of messages to preserve in the history, and when saving." msgstr "Liczba wiadomości do przechowania w historii i podczas zapisu." -#: src/options.cpp:1789 +#: src/options.cpp:1866 msgid "Suppress \"Unknown command\" messages" msgstr "Ucisz wiadomości „nieznane polecenie”" -#: src/options.cpp:1790 +#: src/options.cpp:1867 msgid "" "If true, pressing a key with no set function will not display a notice in " "the chat log." @@ -509647,11 +510486,11 @@ msgstr "" "Jeśli prawda, wciśnięcie klawisza bez funkcji nie wyświetli powiadomienia w " "logu rozmowy." -#: src/options.cpp:1795 +#: src/options.cpp:1872 msgid "Popup window when achievement completed" msgstr "Wyskakujące okienko po ukończeniu osiągnięcia" -#: src/options.cpp:1796 +#: src/options.cpp:1873 msgid "" "Whether to trigger a popup window when completing an achievement. First: " "when completing an achievement that has not been completed in a previous " @@ -509661,57 +510500,57 @@ msgstr "" "podczas ukończenia osiągnięcia które nie zostało ukończone w poprzedniej " "grze." -#: src/options.cpp:1801 +#: src/options.cpp:1878 msgid "First" msgstr "Pierwsze" -#: src/options.cpp:1805 +#: src/options.cpp:1882 msgid "Look around position" msgstr "Pozycja rozglądania się" -#: src/options.cpp:1806 +#: src/options.cpp:1883 msgid "Switch between look around panel being left or right." msgstr "Przełącza między panelem rozglądania się po lewej lub prawej stronie." -#: src/options.cpp:1811 +#: src/options.cpp:1888 msgid "Aim window display style" msgstr "Styl wyświetlania okna celowania" -#: src/options.cpp:1812 +#: src/options.cpp:1889 msgid "How should confidence and steadiness be communicated to the player." msgstr "" "W jaki sposób pewność i stabilność mierzenia będzie komunikowana graczowi." -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Bars" msgstr "Paski" #. ~ aim bar style - bars or numbers -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Numbers" msgstr "Liczby" -#: src/options.cpp:1817 +#: src/options.cpp:1894 msgid "Morale style" msgstr "Styl wyświetlania morale" -#: src/options.cpp:1818 +#: src/options.cpp:1895 msgid "Morale display style in sidebar." msgstr "Styl wyświetlania morale w panelu bocznym." -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Horizontal" msgstr "Poziomy" -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Vertical" msgstr "Pionowy" -#: src/options.cpp:1823 +#: src/options.cpp:1900 msgid "Full screen Advanced Inventory Manager" msgstr "Pełnoekranowe zaawansowane zarządzanie ekwipunkiem" -#: src/options.cpp:1824 +#: src/options.cpp:1901 msgid "" "If true, Advanced Inventory Manager menu will fit full screen, otherwise it " "will leave sidebar visible." @@ -509719,19 +510558,19 @@ msgstr "" "Jeśli prawda, menu zaawansowanego zarządzania ekwipunkiem będzie zajmować " "pełny ekran, w przeciwnym wypadku zostawi panel boczny widoczny." -#: src/options.cpp:1830 +#: src/options.cpp:1907 msgid "Move view offset" msgstr "Przesunięcie widoku w ruchu" -#: src/options.cpp:1831 +#: src/options.cpp:1908 msgid "Move view by how many squares per keypress." msgstr "Przesuń widok o ile kratek po naciśnięciu klawisza." -#: src/options.cpp:1835 +#: src/options.cpp:1912 msgid "Overmap fast scroll offset" msgstr "Przesunięcie szybkiego przewijania mapy głównej" -#: src/options.cpp:1836 +#: src/options.cpp:1913 msgid "" "With Fast Scroll option enabled, shift view on the overmap and while looking" " around by this many squares per keypress." @@ -509739,11 +510578,11 @@ msgstr "" "Gdy opcja szybkiego przewijania jest włączona, przesuwa widok na mapie " "głównej podczas rozglądania o tyle pól na wciśnięcie klawisza." -#: src/options.cpp:1840 +#: src/options.cpp:1917 msgid "Centered menu scrolling" msgstr "Wycentrowane przesuwanie menu" -#: src/options.cpp:1841 +#: src/options.cpp:1918 msgid "" "If true, menus will start scrolling in the center of the list, and keep the " "list centered." @@ -509751,11 +510590,11 @@ msgstr "" "Jeśli prawda, menu będzie się przesuwać w środku listy i utrzymywać listę " "wycentrowaną." -#: src/options.cpp:1845 +#: src/options.cpp:1922 msgid "Shift list item view" msgstr "Przesuń widok listy przedmiotów" -#: src/options.cpp:1846 +#: src/options.cpp:1923 msgid "" "Centered or to edge, shift the view toward the selected item if it is " "outside of your current viewport." @@ -509763,19 +510602,19 @@ msgstr "" "Wycentrowane lub na boku, przesuwa widok w stronę wybranego przedmiotu, " "jeśli znajduje się poza polem widzenia." -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "Centered" msgstr "Wyśrodkuj" -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "To edge" msgstr "Do krawędzi" -#: src/options.cpp:1851 +#: src/options.cpp:1928 msgid "Auto inventory letters" msgstr "Automatyczne litery ekwipunku" -#: src/options.cpp:1852 +#: src/options.cpp:1929 msgid "" "Enabled: automatically assign letters to any carried items that lack them. " "Disabled: do not auto-assign letters. Favorites: only auto-assign letters " @@ -509785,36 +510624,36 @@ msgstr "" "ich nie posiadają. Wyłączone: nie nadawaj liter automatycznie. Ulubione: " "nadaj litery automatycznie tylko ulubionym przedmiotom." -#: src/options.cpp:1856 +#: src/options.cpp:1933 msgid "Favorites" msgstr "Ulubione" -#: src/options.cpp:1860 +#: src/options.cpp:1937 msgid "Show item health bars" msgstr "Pokazuj paski zdrowia przedmiotów" -#: src/options.cpp:1862 +#: src/options.cpp:1939 msgid "" "If true, show item health bars instead of reinforced, scratched etc. text." msgstr "" "Jeśli prawda, pokazuje paski zdrowia przedmiotów w miejsce tekstowego opisu " "ich stanu (zadrapane, wzmocnione itp.)." -#: src/options.cpp:1866 +#: src/options.cpp:1943 msgid "Show item symbols" msgstr "Pokazuj symbole przedmiotów" -#: src/options.cpp:1867 +#: src/options.cpp:1944 msgid "If true, show item symbols in inventory and pick up menu." msgstr "" "Jeśli prawda, wyświetli symbole przedmiotów w ekwipunku i w menu " "podnoszenia." -#: src/options.cpp:1871 +#: src/options.cpp:1948 msgid "Show armor coverage map" msgstr "Pokaż mapę pokrycia zbroi" -#: src/options.cpp:1872 +#: src/options.cpp:1949 msgid "" "If true, show a visual representation of armor coverage in the item info " "window." @@ -509822,19 +510661,19 @@ msgstr "" "Jeśli prawda, pokazuje wizualną reprezentacje pokrycia pancerza w oknie " "informacji o przedmiocie." -#: src/options.cpp:1878 +#: src/options.cpp:1955 msgid "Enable joystick" msgstr "Włącz joystick" -#: src/options.cpp:1879 +#: src/options.cpp:1956 msgid "If true, enable input from joystick." msgstr "Jeśli prawda, włącza wprowadzanie danych z joysticka." -#: src/options.cpp:1883 +#: src/options.cpp:1960 msgid "Hide mouse cursor" msgstr "Ukryj kursor myszki" -#: src/options.cpp:1884 +#: src/options.cpp:1961 msgid "" "Show: cursor is always shown. Hide: cursor is hidden. HideKB: cursor is " "hidden on keyboard input and unhidden on mouse movement." @@ -509844,57 +510683,57 @@ msgstr "" "podczas ruchu myszki." #. ~ show mouse cursor -#: src/options.cpp:1886 +#: src/options.cpp:1963 msgid "Show" msgstr "Pokaż" #. ~ hide mouse cursor -#: src/options.cpp:1888 +#: src/options.cpp:1965 msgid "Hide" msgstr "Ukryj" #. ~ hide mouse cursor when keyboard is used -#: src/options.cpp:1890 +#: src/options.cpp:1967 msgid "HideKB" msgstr "Ukryj - klawiatura" -#: src/options.cpp:1894 +#: src/options.cpp:1971 msgid "Edge scrolling" msgstr "Przewijaj przy krawędzi" -#: src/options.cpp:1895 +#: src/options.cpp:1972 msgid "Edge scrolling with the mouse." msgstr "Przewijaj przy krawędzi za pomocą myszki." -#: src/options.cpp:1897 +#: src/options.cpp:1974 msgid "Slow" msgstr "Wolne" -#: src/options.cpp:1899 +#: src/options.cpp:1976 msgid "Fast" msgstr "Szybkie" -#: src/options.cpp:1911 +#: src/options.cpp:1988 msgid "Animations" msgstr "Animacje" -#: src/options.cpp:1912 +#: src/options.cpp:1989 msgid "If true, will display enabled animations." msgstr "Jeśli prawda, wyświetli włączone animacje." -#: src/options.cpp:1916 +#: src/options.cpp:1993 msgid "Rain animation" msgstr "Animacja deszczu" -#: src/options.cpp:1917 +#: src/options.cpp:1994 msgid "If true, will display weather animations." msgstr "Jeśli prawda, wyświetli animacje pogody." -#: src/options.cpp:1923 +#: src/options.cpp:2000 msgid "Projectile animation" msgstr "Animacja pocisków" -#: src/options.cpp:1924 +#: src/options.cpp:2001 msgid "" "If true, will display animations for projectiles like bullets, arrows, and " "thrown items." @@ -509902,43 +510741,43 @@ msgstr "" "Jeśli prawda, wyświetli animację pocisków, np. kul, strzał, rzucanych " "przedmiotów." -#: src/options.cpp:1930 +#: src/options.cpp:2007 msgid "SCT animation" msgstr "Animacja tekstu walki" -#: src/options.cpp:1931 +#: src/options.cpp:2008 msgid "If true, will display scrolling combat text animations." msgstr "Jeśli prawda, wyświetli animacje przewijanego tekstu walki." -#: src/options.cpp:1937 +#: src/options.cpp:2014 msgid "SCT with Unicode font" msgstr "Tekst walki z czcionką Unicode" -#: src/options.cpp:1938 +#: src/options.cpp:2015 msgid "If true, will display scrolling combat text with Unicode font." msgstr "Jeśli prawda, wyświetli przewijany tekst walki czcionką Unicode." -#: src/options.cpp:1944 +#: src/options.cpp:2021 msgid "Animation delay" msgstr "Opóźnienie animacji" -#: src/options.cpp:1945 +#: src/options.cpp:2022 msgid "The amount of time to pause between animation frames in ms." msgstr "Czas pauzy pomiędzy animowanymi klatkami w ms." -#: src/options.cpp:1951 +#: src/options.cpp:2028 msgid "Force redraw" msgstr "Wymuś przerysowanie" -#: src/options.cpp:1952 +#: src/options.cpp:2029 msgid "If true, forces the game to redraw at least once per turn." msgstr "Jeśli prawda, zmusza grę do przerysowania co najmniej raz na turę." -#: src/options.cpp:1959 +#: src/options.cpp:2036 msgid "Enable ASCII art on the title screen" msgstr "Włącz grafikę ASCII w menu głównym" -#: src/options.cpp:1960 +#: src/options.cpp:2037 msgid "" "If true, shows an ASCII graphic on the title screen. If false, shows a " "text-only title screen." @@ -509946,124 +510785,124 @@ msgstr "" "Jeśli prawda, pokazuje grafikę ASCII w menu głównym. Jeśli fałsz, pokazuje " "tylko tekstowe menu główne." -#: src/options.cpp:1964 +#: src/options.cpp:2041 msgid "Use seasonal title screen" msgstr "Używaj świątecznego ekranu głównego" -#: src/options.cpp:1965 +#: src/options.cpp:2042 msgid "If true, the title screen will use the art appropriate for the season." msgstr "Jeśli prawda, ekran główny będzie używać grafiki pasującej do święta." -#: src/options.cpp:1971 +#: src/options.cpp:2048 msgid "Alternative title screen frequency" msgstr "Częstotliwość alternatywnego ekranu głównego" -#: src/options.cpp:1972 +#: src/options.cpp:2049 msgid "Set the probability of the alternate title screen appearing." msgstr "" "Ustawia prawdopodobieństwo pojawienia się alternatywnego ekranu głównego." -#: src/options.cpp:1979 +#: src/options.cpp:2056 msgid "Terminal width" msgstr "Szerokość terminalu" -#: src/options.cpp:1980 +#: src/options.cpp:2057 msgid "Set the size of the terminal along the X axis." msgstr "Ustaw wysokość terminala wzdłuż osi X." -#: src/options.cpp:1984 +#: src/options.cpp:2061 msgid "Terminal height" msgstr "Wysokość terminalu" -#: src/options.cpp:1985 +#: src/options.cpp:2062 msgid "Set the size of the terminal along the Y axis." msgstr "Ustaw wysokość terminala wzdłuż osi Y." -#: src/options.cpp:1991 +#: src/options.cpp:2068 msgid "Font blending" msgstr "Blending czcionki" -#: src/options.cpp:1992 +#: src/options.cpp:2069 msgid "If true, fonts will look better." msgstr "Jeśli prawda, czcionki będą wyglądać lepiej." -#: src/options.cpp:1996 +#: src/options.cpp:2073 msgid "Font width" msgstr "Szerokość czcionki" -#: src/options.cpp:1997 +#: src/options.cpp:2074 msgid "Set the font width. Requires restart." msgstr "Ustawia szerokość czcionki. Wymagany restart." -#: src/options.cpp:2001 +#: src/options.cpp:2078 msgid "Font height" msgstr "Wysokość czcionki" -#: src/options.cpp:2002 +#: src/options.cpp:2079 msgid "Set the font height. Requires restart." msgstr "Ustawia wysokość czcionki. Wymagany restart." -#: src/options.cpp:2006 +#: src/options.cpp:2083 msgid "Font size" msgstr "Rozmiar czcionki" -#: src/options.cpp:2007 +#: src/options.cpp:2084 msgid "Set the font size. Requires restart." msgstr "Ustawia rozmiar czcionki. Wymagany restart." -#: src/options.cpp:2011 +#: src/options.cpp:2088 msgid "Map font width" msgstr "Szerokość czcionki mapy" -#: src/options.cpp:2012 +#: src/options.cpp:2089 msgid "Set the map font width. Requires restart." msgstr "Ustawia szerokość czcionki mapy. Wymagany restart." -#: src/options.cpp:2016 +#: src/options.cpp:2093 msgid "Map font height" msgstr "Wysokość czcionki mapy" -#: src/options.cpp:2017 +#: src/options.cpp:2094 msgid "Set the map font height. Requires restart." msgstr "Ustawia wysokość czcionki mapy. Wymagany restart." -#: src/options.cpp:2021 +#: src/options.cpp:2098 msgid "Map font size" msgstr "Rozmiar czcionki mapy" -#: src/options.cpp:2022 +#: src/options.cpp:2099 msgid "Set the map font size. Requires restart." msgstr "Ustawia rozmiar czcionki mapy. Wymagany restart." -#: src/options.cpp:2026 +#: src/options.cpp:2103 msgid "Overmap font width" msgstr "Szerokość czcionki mapy głównej" -#: src/options.cpp:2027 +#: src/options.cpp:2104 msgid "Set the overmap font width. Requires restart." msgstr "Ustawia szerokość czcionki mapy głównej. Wymagany restart." -#: src/options.cpp:2031 +#: src/options.cpp:2108 msgid "Overmap font height" msgstr "Wysokość czcionki mapy głównej" -#: src/options.cpp:2032 +#: src/options.cpp:2109 msgid "Set the overmap font height. Requires restart." msgstr "Ustawia wysokość czcionki mapy głównej. Wymagany restart." -#: src/options.cpp:2036 +#: src/options.cpp:2113 msgid "Overmap font size" msgstr "Rozmiar czcionki mapy głównej" -#: src/options.cpp:2037 +#: src/options.cpp:2114 msgid "Set the overmap font size. Requires restart." msgstr "Ustawia rozmiar czcionki mapy głównej. Wymagany restart." -#: src/options.cpp:2041 +#: src/options.cpp:2118 msgid "SDL ASCII lines" msgstr "Linie ASCII SDL" -#: src/options.cpp:2042 +#: src/options.cpp:2119 msgid "" "If true, use SDL ASCII line drawing routine instead of Unicode Line Drawing " "characters. Use this option when your selected font doesn't contain " @@ -510073,11 +510912,11 @@ msgstr "" "Unicode. Użyj tej opcji gdy twoja wybrana czcionka nie posiada niezbędnych " "glifów." -#: src/options.cpp:2049 +#: src/options.cpp:2126 msgid "Enable ASCII art in item and monster descriptions" msgstr "Włącz ASCII art w opisach przedmiotów i potworów" -#: src/options.cpp:2050 +#: src/options.cpp:2127 msgid "" "If true, item and monster description will show a picture of the object in " "ASCII art when available." @@ -510085,70 +510924,70 @@ msgstr "" "Jeśli prawda, opisy przedmiotów i potworów będą pokazywać obrazek obiektu w " "ASCII arcie jeśli dostępne." -#: src/options.cpp:2056 +#: src/options.cpp:2133 msgid "Use tiles" msgstr "Użyj nakładki graficznej" -#: src/options.cpp:2057 +#: src/options.cpp:2134 msgid "If true, replaces some TTF rendered text with tiles." msgstr "Jeśli prawda, zastępuje tekst renderowany TTF nakładką graficzną." -#: src/options.cpp:2061 +#: src/options.cpp:2138 msgid "Choose tileset" msgstr "Wybierz nakładkę graficzną" -#: src/options.cpp:2062 +#: src/options.cpp:2139 msgid "Choose the tileset you want to use." msgstr "Wybiera nakładkę graficzną, której chcesz użyć." -#: src/options.cpp:2066 +#: src/options.cpp:2143 msgid "Use separate tileset for far" msgstr "" -#: src/options.cpp:2067 +#: src/options.cpp:2144 msgid "If true, when very zoomed out you will use a separate tileset." msgstr "" -#: src/options.cpp:2071 +#: src/options.cpp:2148 msgid "Choose distant tileset" msgstr "" -#: src/options.cpp:2072 +#: src/options.cpp:2149 msgid "Choose the tileset you want to use for far zoom." msgstr "" -#: src/options.cpp:2076 +#: src/options.cpp:2153 msgid "Zoom Threshold" msgstr "" -#: src/options.cpp:2077 +#: src/options.cpp:2154 msgid "Choose when you should swap tileset (lower is more zoomed out)." msgstr "" -#: src/options.cpp:2086 +#: src/options.cpp:2163 msgid "Use tiles to display overmap" msgstr "Użyj nakładki graficznej do wyświetl. mapy głównej" -#: src/options.cpp:2087 +#: src/options.cpp:2164 msgid "" "If true, replaces some TTF-rendered text with tiles for overmap display." msgstr "" "Jeśli prawda, zastępuje tekst renderowany TTF nakładką graficzną dla mapy " "głównej." -#: src/options.cpp:2099 +#: src/options.cpp:2176 msgid "Choose overmap tileset" msgstr "Wybierz nakładkę graficzną dla mapy głównej" -#: src/options.cpp:2100 +#: src/options.cpp:2177 msgid "Choose the overmap tileset you want to use." msgstr "Wybiera nakładkę graficzną, której chcesz użyć dla mapy głównej." -#: src/options.cpp:2108 +#: src/options.cpp:2185 msgid "Night vision color overlay" msgstr "Kolorowa nakładka noktowizji" -#: src/options.cpp:2109 +#: src/options.cpp:2186 msgid "" "If true, toggle the color overlay from night vision goggles and other " "similar tools." @@ -510156,11 +510995,11 @@ msgstr "" "Jeśli prawda, przełącza kolor nakładki z gogli noktowizyjnych i innych " "podobnych narzędzi." -#: src/options.cpp:2113 +#: src/options.cpp:2190 msgid "Memory map overlay preset" msgstr "Preset nakładki pamięci mapy" -#: src/options.cpp:2114 +#: src/options.cpp:2191 msgid "" "Specify the overlay in which the memory map is drawn. Requires restart. " "For custom overlay, define RGB values for dark and bright colors as well as " @@ -510169,83 +511008,83 @@ msgstr "" "Określa nakładkę którą rysowana jest pamięć mapy. Wymagany restart. Dla " "własnej nakładki określ wartości RGB dla ciemnych i jasnych kolorów i gamma." -#: src/options.cpp:2115 +#: src/options.cpp:2192 msgid "Darkened" msgstr "Przyciemnione" -#: src/options.cpp:2116 +#: src/options.cpp:2193 msgid "Sepia" msgstr "Sepia" -#: src/options.cpp:2117 +#: src/options.cpp:2194 msgid "Sepia Dark" msgstr "Ciemna sepia" -#: src/options.cpp:2118 +#: src/options.cpp:2195 msgid "Blue Dark" msgstr "Ciemny niebieski" -#: src/options.cpp:2123 +#: src/options.cpp:2200 msgid "Custom dark color RGB overlay - RED" msgstr "Własny ciemny kolor nakładki - CZERWONY" -#: src/options.cpp:2124 +#: src/options.cpp:2201 msgid "Specify RGB value for color RED for dark color overlay." msgstr "Określ wartość RGB dla koloru CZERWONEGO na ciemną nakładkę." -#: src/options.cpp:2130 +#: src/options.cpp:2207 msgid "Custom dark color RGB overlay - GREEN" msgstr "Własny ciemny kolor nakładki - ZIELONY" -#: src/options.cpp:2131 +#: src/options.cpp:2208 msgid "Specify RGB value for color GREEN for dark color overlay." msgstr "Określ wartość RGB dla koloru ZIELONEGO na ciemną nakładkę." -#: src/options.cpp:2136 +#: src/options.cpp:2213 msgid "Custom dark color RGB overlay - BLUE" msgstr "Własny ciemny kolor nakładki - NIEBIESKI" -#: src/options.cpp:2137 +#: src/options.cpp:2214 msgid "Specify RGB value for color BLUE for dark color overlay." msgstr "Określ wartość RGB dla koloru NIEBIESKIEGO na ciemną nakładkę." -#: src/options.cpp:2143 +#: src/options.cpp:2220 msgid "Custom bright color RGB overlay - RED" msgstr "Własny jasny kolor nakładki - CZERWONY" -#: src/options.cpp:2144 +#: src/options.cpp:2221 msgid "Specify RGB value for color RED for bright color overlay." msgstr "Określ wartość RGB dla koloru CZERWONEGO na jasną nakładkę." -#: src/options.cpp:2150 +#: src/options.cpp:2227 msgid "Custom bright color RGB overlay - GREEN" msgstr "Własny jasny kolor nakładki - ZIELONY" -#: src/options.cpp:2151 +#: src/options.cpp:2228 msgid "Specify RGB value for color GREEN for bright color overlay." msgstr "Określ wartość RGB dla koloru ZIELONEGO na jasną nakładkę." -#: src/options.cpp:2157 +#: src/options.cpp:2234 msgid "Custom bright color RGB overlay - BLUE" msgstr "Własny jasny kolor nakładki - NIEBIESKI" -#: src/options.cpp:2158 +#: src/options.cpp:2235 msgid "Specify RGB value for color BLUE for bright color overlay." msgstr "Określ wartość RGB dla koloru NIEBIESKIEGO na jasną nakładkę." -#: src/options.cpp:2163 +#: src/options.cpp:2240 msgid "Custom gamma for overlay" msgstr "Własna gamma nakładki" -#: src/options.cpp:2164 +#: src/options.cpp:2241 msgid "Specify gamma value for overlay." msgstr "Określ wartość gamma na nakładkę." -#: src/options.cpp:2171 +#: src/options.cpp:2248 msgid "Pixel minimap" msgstr "Pikselowa minimapa" -#: src/options.cpp:2172 +#: src/options.cpp:2249 msgid "" "If true, shows the pixel-detail minimap in game after the save is loaded. " "Use the 'Toggle Pixel Minimap' action key to change its visibility during " @@ -510255,39 +511094,39 @@ msgstr "" "klawisza akcji „Przełącz pikselową minimapę”, aby przełączyć jej widoczność " "podczas gry." -#: src/options.cpp:2176 +#: src/options.cpp:2253 msgid "Pixel minimap drawing mode" msgstr "Tryb rysowania pikselowej minimapy" -#: src/options.cpp:2177 +#: src/options.cpp:2254 msgid "Specified the mode in which the minimap drawn." msgstr "Określa tryb w jakim wyświetlana jest minimapa." -#: src/options.cpp:2178 +#: src/options.cpp:2255 msgid "Solid" msgstr "Pełny" -#: src/options.cpp:2179 +#: src/options.cpp:2256 msgid "Squares" msgstr "Kwadraty" -#: src/options.cpp:2180 +#: src/options.cpp:2257 msgid "Dots" msgstr "Punkty" -#: src/options.cpp:2186 +#: src/options.cpp:2263 msgid "Pixel minimap brightness" msgstr "Jasność pikselowej minimapy" -#: src/options.cpp:2187 +#: src/options.cpp:2264 msgid "Overall brightness of pixel-detail minimap." msgstr "Ogólna jasność pikselowej minimapy." -#: src/options.cpp:2193 +#: src/options.cpp:2270 msgid "Pixel minimap height" msgstr "Wysokość pikselowej minimapy" -#: src/options.cpp:2194 +#: src/options.cpp:2271 msgid "" "Height of pixel-detail minimap, measured in terminal rows. Set to 0 for " "default spacing." @@ -510295,11 +511134,11 @@ msgstr "" "Wysokość pikselowej minimapy mierzona w liniach terminala. Ustaw na „0” dla " "domyślnych odstępów." -#: src/options.cpp:2200 +#: src/options.cpp:2277 msgid "Scale pixel minimap" msgstr "Skaluj pikselową minimapę" -#: src/options.cpp:2201 +#: src/options.cpp:2278 msgid "" "If true, scale pixel minimap to fit its surroundings. May produce crappy " "results, especially in modes other than \"Solid\"." @@ -510307,30 +511146,30 @@ msgstr "" "Jeśli prawda, skaluj pikselową minimapę, by dopasować ją do otoczenia. Może " "dawać kiepskie rezultaty, szczególnie w trybach innych niż „Pełny”." -#: src/options.cpp:2207 +#: src/options.cpp:2284 msgid "Maintain pixel minimap aspect ratio" msgstr "Zachowaj proporcje pikselowej minimapy" -#: src/options.cpp:2208 +#: src/options.cpp:2285 msgid "" "If true, preserves the square shape of tiles shown on the pixel minimap." msgstr "" "Jeśli prawda, zachowuje kwadratowy kształt kwadratów pokazywanych na " "pikselowej minimapie." -#: src/options.cpp:2215 +#: src/options.cpp:2292 msgid "Creature beacon size" msgstr "Rozmiar znacznika stworzenia" -#: src/options.cpp:2216 +#: src/options.cpp:2293 msgid "Controls how big the creature beacons are. Value is in minimap tiles." msgstr "Określa jak duże są znaczniki stworzenia. Wartość w polach minimapy." -#: src/options.cpp:2222 +#: src/options.cpp:2299 msgid "Hostile creature beacon blink speed" msgstr "Szybkość migania znacznika stworzenia" -#: src/options.cpp:2223 +#: src/options.cpp:2300 msgid "" "Controls how fast the hostile creature beacons blink on the pixel minimap. " "Value is multiplied by 200ms. 0 = disabled." @@ -510338,63 +511177,63 @@ msgstr "" "Kontroluje szybkość migania znaczników wrogich stworzeń na pikselowej " "minimapie. Wartość jest pomnożona przez 200 ms. 0 = wyłączone" -#: src/options.cpp:2229 +#: src/options.cpp:2306 msgid "Background color" msgstr "" -#: src/options.cpp:2230 +#: src/options.cpp:2307 msgid "" "What color the minimap background should be. Either based on color theme or" " (0,0,0) black." msgstr "" -#: src/options.cpp:2232 +#: src/options.cpp:2309 msgid "Theme" msgstr "" -#: src/options.cpp:2233 +#: src/options.cpp:2310 msgid "Black" msgstr "" -#: src/options.cpp:2243 +#: src/options.cpp:2320 msgid "Display" msgstr "Wyświetlacz" -#: src/options.cpp:2244 +#: src/options.cpp:2321 msgid "" "Sets which video display will be used to show the game. Requires restart." msgstr "" "Wybiera który wyświetlacz będzie używany do pokazania gry Wymagany restart." -#: src/options.cpp:2250 src/options.cpp:2252 +#: src/options.cpp:2327 src/options.cpp:2329 msgid "Fullscreen" msgstr "Pełny ekran" -#: src/options.cpp:2251 +#: src/options.cpp:2328 msgid "Starts Cataclysm in one of the fullscreen modes. Requires restart." msgstr "Uruchamia grę w jednym z trybów pełnoekranowych. Wymagany restart." -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Maximized" msgstr "Zmaksymalizowane" -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Windowed borderless" msgstr "Okno bez ramki" -#: src/options.cpp:2265 src/options.cpp:2279 +#: src/options.cpp:2342 src/options.cpp:2356 msgid "Renderer" msgstr "Renderowanie" -#: src/options.cpp:2266 src/options.cpp:2280 +#: src/options.cpp:2343 src/options.cpp:2357 msgid "Set which renderer to use. Requires restart." msgstr "Przełącz sposób renderowania. Wymagany restart." -#: src/options.cpp:2285 +#: src/options.cpp:2362 msgid "Software rendering" msgstr "Renderowanie programowe" -#: src/options.cpp:2286 +#: src/options.cpp:2363 msgid "" "Use software renderer instead of graphics card acceleration. Requires " "restart." @@ -510402,11 +511241,11 @@ msgstr "" "Używa renderowania programowego zamiast akceleracji sprzętowej karty " "graficznej. Wymagany restart." -#: src/options.cpp:2294 +#: src/options.cpp:2371 msgid "Allow render batching" msgstr "Pozwól na renderowanie wsadowe" -#: src/options.cpp:2295 +#: src/options.cpp:2372 msgid "" "If true, use render batching for 2D render API to make it more efficient. " "Requires restart." @@ -510414,11 +511253,11 @@ msgstr "" "Jeśli prawda, używaj renderowania wsadowego dla API rendera 2D, by było " "bardziej wydajne. Wymagany restart." -#: src/options.cpp:2299 +#: src/options.cpp:2376 msgid "Software framebuffer acceleration" msgstr "Programowa akceleracja bufora ramek" -#: src/options.cpp:2300 +#: src/options.cpp:2377 msgid "" "If true, use hardware acceleration for the framebuffer when using software " "rendering. Requires restart." @@ -510426,11 +511265,11 @@ msgstr "" "Jeśli prawda, używa sprzętowej akceleracji bufora ramek podczas renderowania" " programowego. Wymagany restart." -#: src/options.cpp:2310 +#: src/options.cpp:2387 msgid "Use color modulated textures" msgstr "Użyj tekstur z modulowanymi kolorami" -#: src/options.cpp:2311 +#: src/options.cpp:2388 msgid "" "If true, tries to use color modulated textures to speed-up ASCII drawing. " "Requires restart." @@ -510438,11 +511277,11 @@ msgstr "" "Jeśli prawda, próbuje używać tekstur z modulacją kolorów by przyspieszyć " "rysowanie ASCII. Wymagany restart." -#: src/options.cpp:2315 +#: src/options.cpp:2392 msgid "Scaling mode" msgstr "Tryb skalowania" -#: src/options.cpp:2316 +#: src/options.cpp:2393 msgid "" "Sets the scaling mode, 'none' (default) displays at the game's native " "resolution, 'nearest' uses low-quality but fast scaling, and 'linear' " @@ -510453,65 +511292,61 @@ msgstr "" "jakości. Filtrowanie liniowe: zapewnia skalowanie wysokiej jakości." #. ~ Do not scale the game image to the window size. -#: src/options.cpp:2318 +#: src/options.cpp:2395 msgid "No scaling" msgstr "Brak skalowania" #. ~ An algorithm for image scaling. -#: src/options.cpp:2320 +#: src/options.cpp:2397 msgid "Nearest neighbor" msgstr "Najbliższy sąsiad" #. ~ An algorithm for image scaling. -#: src/options.cpp:2322 +#: src/options.cpp:2399 msgid "Linear filtering" msgstr "Filtrowanie liniowe" -#: src/options.cpp:2327 +#: src/options.cpp:2404 msgid "Scaling factor" msgstr "Mnożnik skalowania" -#: src/options.cpp:2328 +#: src/options.cpp:2405 msgid "Factor by which to scale the display. Requires restart." msgstr "Mnożnik o jaki skalować ekran. Wymagany restart." -#: src/options.cpp:2329 +#: src/options.cpp:2406 msgid "1x" msgstr "1x" -#: src/options.cpp:2330 +#: src/options.cpp:2407 msgid "2x" msgstr "2x" -#: src/options.cpp:2331 +#: src/options.cpp:2408 msgid "4x" msgstr "4x" -#: src/options.cpp:2344 +#: src/options.cpp:2421 msgid "World end handling" msgstr "Efekt końca świata" -#: src/options.cpp:2345 +#: src/options.cpp:2422 msgid "Handling of game world when last character dies." msgstr "Postępowanie ze światem po śmierci ostatniej postaci." -#: src/options.cpp:2346 src/worldfactory.cpp:1746 -msgid "Reset" -msgstr "Resetuj" - -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Keep" msgstr "Zachowaj" -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Query" msgstr "Pytaj" -#: src/options.cpp:2353 +#: src/options.cpp:2430 msgid "Size of cities" msgstr "Wielkość miast" -#: src/options.cpp:2354 +#: src/options.cpp:2431 msgid "" "A number determining how large cities are. A higher number means larger " "cities. 0 disables cities, roads and any scenario requiring a city start." @@ -510520,11 +511355,11 @@ msgstr "" "miasta. „0” wyłącza miasta, drogi oraz scenariusze wymagające miasta jako " "miejsca startowego." -#: src/options.cpp:2358 +#: src/options.cpp:2435 msgid "City spacing" msgstr "Odstęp pomiędzy miastami" -#: src/options.cpp:2359 +#: src/options.cpp:2436 msgid "" "A number determining how far apart cities are. A higher number means cities" " are further apart. Warning, small numbers lead to very slow mapgen." @@ -510533,11 +511368,11 @@ msgstr "" "miasta są bardziej oddalone od siebie. Uwaga, niskie wartości prowadzą do " "bardzo wolnej generacji mapy." -#: src/options.cpp:2363 +#: src/options.cpp:2440 msgid "Spawn rate scaling factor" msgstr "Skalowanie generatora potworów" -#: src/options.cpp:2364 +#: src/options.cpp:2441 msgid "" "A scaling factor that determines density of monster spawns. A higher number" " means more monsters." @@ -510545,11 +511380,11 @@ msgstr "" "Mnożnik określający gęstość pojawiania się potworów. Wyższa wartość oznacza " "więcej potworów." -#: src/options.cpp:2368 +#: src/options.cpp:2445 msgid "Item spawn scaling factor" msgstr "Skalowanie generatora przedmiotów" -#: src/options.cpp:2369 +#: src/options.cpp:2446 msgid "" "A scaling factor that determines density of item spawns. A higher number " "means more items." @@ -510557,11 +511392,11 @@ msgstr "" "Mnożnik określający gęstość pojawiania się przedmiotów. Wyższa wartość " "oznacza więcej przedmiotów." -#: src/options.cpp:2373 +#: src/options.cpp:2450 msgid "Random NPC spawn time" msgstr "Czas pojawiania się losowych NPC" -#: src/options.cpp:2374 +#: src/options.cpp:2451 msgid "" "Baseline average number of days between random NPC spawns. Average duration" " goes up with the number of NPCs already spawned. A higher number means " @@ -510571,11 +511406,11 @@ msgstr "" " długość rośnie z liczbą utworzonych NPC. Wyższa liczba oznacza mniej NPC. " "Ustaw na „0”, by wyłączyć losowych NPC." -#: src/options.cpp:2379 +#: src/options.cpp:2456 msgid "Monster evolution scaling factor" msgstr "Skalowanie tempa ewolucji potworów" -#: src/options.cpp:2380 +#: src/options.cpp:2457 msgid "" "A scaling factor that determines the time between monster upgrades. A " "higher number means slower evolution. Set to 0.00 to turn off monster " @@ -510585,11 +511420,11 @@ msgstr "" "oznacza wolniejszą ewolucję. Ustaw na „0,00”, by wyłączyć ulepszanie " "potworów." -#: src/options.cpp:2386 +#: src/options.cpp:2463 msgid "Monster speed" msgstr "Prędkość potworów" -#: src/options.cpp:2387 +#: src/options.cpp:2464 msgid "" "Determines the movement rate of monsters. A higher value increases monster " "speed and a lower reduces it. Requires world reset." @@ -510597,11 +511432,11 @@ msgstr "" "Określa szybkość ruchu potworów. Wyższa wartość przyspiesza potwory, niższa " "zwalnia je. Wymaga resetu świata." -#: src/options.cpp:2391 +#: src/options.cpp:2468 msgid "Monster resilience" msgstr "Odporność potworów" -#: src/options.cpp:2392 +#: src/options.cpp:2469 msgid "" "Determines how much damage monsters can take. A higher value makes monsters" " more resilient and a lower makes them more flimsy. Requires world reset." @@ -510609,27 +511444,27 @@ msgstr "" "Określa liczbę obrażeń którą są zdolne wytrzymać potwory. Większa wartość " "uodparnia potwory, a niższa osłabia je. Wymaga resetu świata." -#: src/options.cpp:2398 +#: src/options.cpp:2475 msgid "Default region type" msgstr "Podstawowy typ regionu" -#: src/options.cpp:2399 +#: src/options.cpp:2476 msgid "(WIP feature) Determines terrain, shops, plants, and more." msgstr "(W przygotowaniu) Określa teren, sklepy, rośliny, itd." -#: src/options.cpp:2405 +#: src/options.cpp:2482 msgid "Initial time" msgstr "Początkowy czas" -#: src/options.cpp:2406 +#: src/options.cpp:2483 msgid "Initial starting time of day on character generation." msgstr "Startowa pora dnia po wygenerowaniu postaci." -#: src/options.cpp:2410 +#: src/options.cpp:2487 msgid "Initial day" msgstr "Początkowy dzień" -#: src/options.cpp:2411 +#: src/options.cpp:2488 msgid "" "How many days into the year the Cataclysm ended. Day 0 is Spring 1. Day -1" " randomizes the start date. Can be overridden by scenarios. This does not " @@ -510639,11 +511474,11 @@ msgstr "" " Dzień -1 losuje datę startu. Może być nadpisane przez scenariusze. Nie " "przyspiesza gnicia żywności ani ewolucji potworów." -#: src/options.cpp:2415 +#: src/options.cpp:2492 msgid "Spawn delay" msgstr "Opóźnienie odradzania się" -#: src/options.cpp:2416 +#: src/options.cpp:2493 msgid "" "How many days after the end of the Cataclysm the player spawns. Day 0 is " "immediately after the end of the Cataclysm. Can be overridden by scenarios." @@ -510653,11 +511488,11 @@ msgstr "" "Kataklizmu. Może być nadpisany przez scenariusze. Zwiększenie powoduje " "psucie żywności i postęp ewolucji potworów." -#: src/options.cpp:2420 +#: src/options.cpp:2497 msgid "Season length" msgstr "Długość pory roku" -#: src/options.cpp:2421 +#: src/options.cpp:2498 msgid "" "Season length, in days. Warning: Very little other than the duration of " "seasons scales with this value, so adjusting it may cause nonsensical " @@ -510667,11 +511502,11 @@ msgstr "" " zmianą tego parametru poza samą długością sezonu. Zmiana wartości może " "powodować absurdalne efekty." -#: src/options.cpp:2425 +#: src/options.cpp:2502 msgid "Construction scaling" msgstr "Czas konstrukcji" -#: src/options.cpp:2426 +#: src/options.cpp:2503 msgid "" "Sets the time of construction in percents. '50' is two times faster than " "default, '200' is two times longer. '0' automatically scales construction " @@ -510682,19 +511517,19 @@ msgstr "" "dwukrotnie dłuższy. „0” automatycznie dopasowuje czas konstrukcji do " "długości pory roku." -#: src/options.cpp:2430 +#: src/options.cpp:2507 msgid "Eternal season" msgstr "Wieczna pora roku" -#: src/options.cpp:2431 +#: src/options.cpp:2508 msgid "If true, keep the initial season for ever." msgstr "Jeśli prawda, utrzymuje początkową porę roku przez cały czas." -#: src/options.cpp:2435 +#: src/options.cpp:2512 msgid "Day/night cycle" msgstr "Cykl dnia/nocy" -#: src/options.cpp:2436 +#: src/options.cpp:2513 msgid "" "Day/night cycle settings. 'Normal' sets a normal cycle. 'Eternal Day' sets" " eternal day. 'Eternal Night' sets eternal night." @@ -510702,19 +511537,19 @@ msgstr "" "Ustawienia cyku dnia/nocy. „Zwykłe” ustawia normalny cykl. „Wieczny dzień” " "ustawia wieczny dzień. „Wieczna noc” ustawia wieczną noc." -#: src/options.cpp:2438 +#: src/options.cpp:2515 msgid "Eternal Day" msgstr "Wieczny dzień" -#: src/options.cpp:2439 +#: src/options.cpp:2516 msgid "Eternal Night" msgstr "Wieczna noc" -#: src/options.cpp:2445 +#: src/options.cpp:2522 msgid "Wandering hordes" msgstr "Podróżujące hordy" -#: src/options.cpp:2446 +#: src/options.cpp:2523 msgid "" "If true, emulates zombie hordes. Zombies can group together into hordes, " "which can wander around cities and will sometimes move towards noise. Note:" @@ -510728,46 +511563,46 @@ msgstr "" "przypadkach hordy mogą przechodzić przez ściany. Potrzebny jest reset " "katalogu ze światem, by odniosło skutek." -#: src/options.cpp:2450 +#: src/options.cpp:2527 msgid "Surrounded start" msgstr "Zaczynasz otoczony" -#: src/options.cpp:2451 +#: src/options.cpp:2528 msgid "" "If true, spawn zombies at shelters. Makes the starting game a lot harder." msgstr "" "Jeśli prawda, generuje zombie w schronach. Powoduje że początek gry jest o " "wiele trudniejszy." -#: src/options.cpp:2457 +#: src/options.cpp:2534 msgid "Mutations by radiation" msgstr "Mutacje popromienne" -#: src/options.cpp:2458 +#: src/options.cpp:2535 msgid "If true, radiation causes the player to mutate." msgstr "Jeśli prawda, promieniowanie powoduje mutacje u graczy." -#: src/options.cpp:2464 +#: src/options.cpp:2541 msgid "Character point pools" msgstr "Pule punktów postaci" -#: src/options.cpp:2465 +#: src/options.cpp:2542 msgid "Allowed point pools for character generation." msgstr "Zezwól na pule punktów dla generowania postaci." -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "Multi-pool only" msgstr "Wyłącznie wiele pul" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "No freeform" msgstr "Bez stylu wolnego" -#: src/options.cpp:2472 +#: src/options.cpp:2549 msgid "Meta Progression" msgstr "" -#: src/options.cpp:2473 +#: src/options.cpp:2550 msgid "" "Will you need to complete certain achievements to enable certain scenarios " "and professions? Achievements are tracked from your memorial file so " @@ -510778,53 +511613,53 @@ msgid "" "help you be introduced to mechanics at a reasonable pace." msgstr "" -#: src/options.cpp:2484 +#: src/options.cpp:2561 msgid "Distance initial visibility" msgstr "Dystans początkowej widoczności" -#: src/options.cpp:2485 +#: src/options.cpp:2562 msgid "Determines the scope, which is known in the beginning of the game." msgstr "Określa rozmiar obszaru znanego na początku gry." -#: src/options.cpp:2491 +#: src/options.cpp:2568 msgid "Initial stat points" msgstr "Początkowe punkty statystyk" -#: src/options.cpp:2492 +#: src/options.cpp:2569 msgid "Initial points available to spend on stats on character generation." msgstr "" "Liczba punków dostępna w generatorze do wydania na statystyki postaci." -#: src/options.cpp:2496 +#: src/options.cpp:2573 msgid "Initial trait points" msgstr "Początkowe punkty cech" -#: src/options.cpp:2497 +#: src/options.cpp:2574 msgid "Initial points available to spend on traits on character generation." msgstr "Liczba punków dostępna w generatorze do wydania na cechy postaci." -#: src/options.cpp:2501 +#: src/options.cpp:2578 msgid "Initial skill points" msgstr "Początkowe punkty umiejętności" -#: src/options.cpp:2502 +#: src/options.cpp:2579 msgid "Initial points available to spend on skills on character generation." msgstr "" "Liczba punków dostępna w generatorze do wydania na umiejętności postaci." -#: src/options.cpp:2506 +#: src/options.cpp:2583 msgid "Maximum trait points" msgstr "Maksymalne punkty cech" -#: src/options.cpp:2507 +#: src/options.cpp:2584 msgid "Maximum trait points available for character generation." msgstr "Maksymalna liczba punktów cech do wydania w generatorze postaci." -#: src/options.cpp:2513 +#: src/options.cpp:2590 msgid "Skill training speed" msgstr "Tempo nauki umiejętności" -#: src/options.cpp:2514 +#: src/options.cpp:2591 msgid "" "Scales experience gained from practicing skills and reading books. 0.5 is " "half as fast as default, 2.0 is twice as fast, 0.0 disables skill training " @@ -510834,11 +511669,11 @@ msgstr "" "książek. „0,5” to połowa normy, „2,0” to podwójna norma, „0,0” wyłącza naukę" " umiejętności z wyjątkiem treningów u NPC." -#: src/options.cpp:2520 +#: src/options.cpp:2597 msgid "Skill rust" msgstr "Zapominanie umiejętności" -#: src/options.cpp:2521 +#: src/options.cpp:2598 msgid "" "Set the type of skill rust. Vanilla: Skill rust can decrease levels. - " "Capped: Skill rust cannot decrease levels. - Off: None at all." @@ -510848,20 +511683,20 @@ msgstr "" "poziomów - Wył.: brak w ogóle." #. ~ plain, default, normal -#: src/options.cpp:2523 +#: src/options.cpp:2600 msgid "Vanilla" msgstr "Standard" #. ~ capped at a value -#: src/options.cpp:2525 +#: src/options.cpp:2602 msgid "Capped" msgstr "Ograniczone" -#: src/options.cpp:2532 +#: src/options.cpp:2609 msgid "Experimental 3D field of vision" msgstr "Eksperymentalne pole widzenia 3D" -#: src/options.cpp:2533 +#: src/options.cpp:2610 msgid "" "If true and the world is in Z-level mode, the vision will extend beyond " "current Z-level. If false, vision is limited to current Z-level. Currently" @@ -510871,11 +511706,11 @@ msgstr "" "obecny poziom z. Jeśli wyłączone, wzrok wzrok jest ograniczony do obecnego " "poziomu z. Obecnie pełne błędów!" -#: src/options.cpp:2537 +#: src/options.cpp:2614 msgid "Vertical range of 3D field of vision" msgstr "Pionowy zasięg pola widzenia 3D" -#: src/options.cpp:2538 +#: src/options.cpp:2615 msgid "" "How many levels up and down the experimental 3D field of vision reaches. " "(This many levels up, this many levels down.) 3D vision of the full height " @@ -510885,47 +511720,47 @@ msgstr "" "poziomów w górę, tyle poziomów w dół). Widzenie 3D całej wysokości mapy może" " poważnie spowolnić grę. Widzenie mniej z-poziomów jest szybsze." -#: src/options.cpp:2544 +#: src/options.cpp:2621 msgid "Draw walls retracted in ISO tile-sets" msgstr "" -#: src/options.cpp:2545 +#: src/options.cpp:2622 msgid "Draw walls normal, retracted, or automatically retracting near player." msgstr "" -#: src/options.cpp:2546 +#: src/options.cpp:2623 msgid "Retracted" msgstr "" -#: src/options.cpp:2547 +#: src/options.cpp:2624 msgid "Auto" msgstr "" -#: src/options.cpp:2551 +#: src/options.cpp:2628 msgid "Minimum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2552 +#: src/options.cpp:2629 msgid "" "Minimum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2556 +#: src/options.cpp:2633 msgid "Maximum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2557 +#: src/options.cpp:2634 msgid "" "Maximum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2572 +#: src/options.cpp:2649 msgid "Quicksave on app lose focus" msgstr "Szybki zapis gdy appka traci fokus." -#: src/options.cpp:2573 +#: src/options.cpp:2650 msgid "" "If true, quicksave whenever the app loses focus (screen locked, app moved " "into background etc.) WARNING: Experimental. This may result in corrupt " @@ -510935,11 +511770,11 @@ msgstr "" "urządzenia, przesunięcie w tło itp.) UWAGA: eksperymentalne. Może skutkować " "uszkodzonymi zapisami gry." -#: src/options.cpp:2579 +#: src/options.cpp:2656 msgid "Trap Back button" msgstr "Zablokuj przycisk wstecz" -#: src/options.cpp:2580 +#: src/options.cpp:2657 msgid "" "If true, the back button will NOT back out of the app and will be passed to " "the application as SDL_SCANCODE_AC_BACK. Requires restart." @@ -510947,11 +511782,11 @@ msgstr "" "Jeśli prawda, przycisk powrotu NIE będzie wracać z aplikacji i będzie " "przekazany do aplikacji jako SDL_SCANCODE_AC_BACK. Wymagany restart." -#: src/options.cpp:2586 +#: src/options.cpp:2663 msgid "Use native Android UI menus" msgstr "Użyj natywnego menu interfejsu Androida" -#: src/options.cpp:2587 +#: src/options.cpp:2664 msgid "" "If true, native Android dialogs are used for some in-game menus, such as " "popup messages and yes/no dialogs." @@ -510959,11 +511794,11 @@ msgstr "" "Jeśli prawda, natywne okna Androida są używane dla niektórych menu w grze, " "np. wyskakujące okienka i okienka tak/nie." -#: src/options.cpp:2592 +#: src/options.cpp:2669 msgid "Auto-manage virtual keyboard" msgstr "Automatycznie zarządzaj wirtualną klawiaturą" -#: src/options.cpp:2593 +#: src/options.cpp:2670 msgid "" "If true, automatically show/hide the virtual keyboard when necessary based " "on context. If false, virtual keyboard must be toggled manually." @@ -510971,11 +511806,11 @@ msgstr "" "Jeśli prawda, automatycznie pokaż/ukryj wirtualną klawiaturę w zależności od" " kontekstu. Jeśli fałsz, wirtualna klawiatura musi być przełączona ręcznie." -#: src/options.cpp:2598 +#: src/options.cpp:2675 msgid "Virtual keyboard screen scale" msgstr "Skalowanie ekranu wirtualnej klawiatury" -#: src/options.cpp:2599 +#: src/options.cpp:2676 msgid "" "If true, when the virtual keyboard is visible, scale the screen to prevent " "overlapping. Useful for text entry so you can see what you're typing." @@ -510984,11 +511819,11 @@ msgstr "" "uniknąć zasłaniania. Użyteczne do wpisywania tekstu aby widzieć co jest " "pisane." -#: src/options.cpp:2605 +#: src/options.cpp:2682 msgid "Vibration duration" msgstr "Długość wibracji" -#: src/options.cpp:2606 +#: src/options.cpp:2683 msgid "" "If non-zero, vibrate the device for this long on input, in milliseconds. " "Ignored if hardware keyboard connected." @@ -510996,11 +511831,11 @@ msgstr "" "Jeżeli różne od zera, urządzenie będzie wibrować wskazany tu czas w ms w " "reakcji na klawisze. Ignorowane przy podpiętej sprzętowej klawiaturze." -#: src/options.cpp:2612 +#: src/options.cpp:2689 msgid "Show virtual joystick" msgstr "Pokaż wirtualny joystick" -#: src/options.cpp:2613 +#: src/options.cpp:2690 msgid "" "If true, show the virtual joystick when touching and holding the screen. " "Gives a visual indicator of deadzone and stick deflection." @@ -511008,19 +511843,19 @@ msgstr "" "Jeśli prawda, pokazuje wirtualny joystick gdy dotykasz i przyciskasz ekran. " "Pokazuje wizualnie martwą strefę i odchylenie wajchy." -#: src/options.cpp:2617 +#: src/options.cpp:2694 msgid "Virtual joystick opacity" msgstr "Przezroczystość wirtualnego joysticka" -#: src/options.cpp:2618 +#: src/options.cpp:2695 msgid "The opacity of the on-screen virtual joystick, as a percentage." msgstr "Przezroczystość wirtualnego joysticka w procentach." -#: src/options.cpp:2622 +#: src/options.cpp:2699 msgid "Virtual joystick deadzone size" msgstr "Martwa strefa wirtualnego joysticka" -#: src/options.cpp:2623 +#: src/options.cpp:2700 msgid "" "While using the virtual joystick, deflecting the stick beyond this distance " "will trigger directional input. Specified as a percentage of longest screen" @@ -511030,11 +511865,11 @@ msgstr "" "traktowanie jako wybór kierunku. Procent długości najdłuższego brzegu " "ekranu." -#: src/options.cpp:2627 +#: src/options.cpp:2704 msgid "Virtual joystick size" msgstr "Rozmiar wirtualnego joysticka" -#: src/options.cpp:2628 +#: src/options.cpp:2705 msgid "" "While using the virtual joystick, deflecting the stick by this much will " "repeat input at the deflected rate (see below). Specified as a percentage " @@ -511044,22 +511879,22 @@ msgstr "" "kierunek wg stopnia wychyłu (patrz poniżej). Procent długości najdłuższego " "brzegu ekranu." -#: src/options.cpp:2633 +#: src/options.cpp:2710 msgid "Virtual joystick follows finger" msgstr "Wirtualny joystick podąża za palcem" -#: src/options.cpp:2634 +#: src/options.cpp:2711 msgid "" "If true, the virtual joystick will follow when sliding beyond its range." msgstr "" "Jeśli prawda, wirtualny joystick będzie podążał gdy przesuniesz się poza " "zasięg" -#: src/options.cpp:2639 +#: src/options.cpp:2716 msgid "Virtual joystick repeat rate (centered)" msgstr "Stopień powtarzalności wirtualnego joysticka (wycentrowany)" -#: src/options.cpp:2640 +#: src/options.cpp:2717 msgid "" "When the virtual joystick is centered, how fast should input events repeat, " "in milliseconds." @@ -511067,11 +511902,11 @@ msgstr "" "Gdy joystick jest wycentrowany, jak szybko powtarzać się będą impulsy w " "milisekundach." -#: src/options.cpp:2645 +#: src/options.cpp:2722 msgid "Virtual joystick repeat rate (deflected)" msgstr "Stopień powtarzalności wirtualnego joysticka (wychylony)" -#: src/options.cpp:2646 +#: src/options.cpp:2723 msgid "" "When the virtual joystick is fully deflected, how fast should input events " "repeat, in milliseconds." @@ -511079,11 +511914,11 @@ msgstr "" "Gdy joystick jest w pełni wychylony, jak szybko powtarzać się będą impulsy w" " milisekundach." -#: src/options.cpp:2651 +#: src/options.cpp:2728 msgid "Virtual joystick repeat rate sensitivity" msgstr "Czułość powtarzalności joysticka" -#: src/options.cpp:2652 +#: src/options.cpp:2729 msgid "" "As the virtual joystick moves from centered to fully deflected, this value " "is an exponent that controls the blend between the two repeat rates defined " @@ -511092,11 +511927,11 @@ msgstr "" "Gdy wirtualny dżojstik wychyla się z centrum do krawędzi, ta wartość jest " "mnożnikiem średniej z dwóch powyższych wartości. 1,0 = zależność liniowa." -#: src/options.cpp:2656 +#: src/options.cpp:2733 msgid "Input repeat delay" msgstr "Opóźnienie powtórzenia impulsów" -#: src/options.cpp:2657 +#: src/options.cpp:2734 msgid "" "While touching the screen, wait this long before showing the virtual " "joystick and repeating input, in milliseconds. Also used to determine " @@ -511106,11 +511941,11 @@ msgstr "" "powtórzy impuls, w milisekundach. Także określa detekcję kliknięcia, " "podwójnego kliknięcia, przeciągnięcia i przełączania skrótów." -#: src/options.cpp:2661 +#: src/options.cpp:2738 msgid "Virtual joystick hides shortcuts" msgstr "Wirtualny joystick ukrywa skróty." -#: src/options.cpp:2662 +#: src/options.cpp:2739 msgid "" "If true, hides on-screen keyboard shortcuts while using the virtual " "joystick. Helps keep the view uncluttered while traveling long distances " @@ -511120,11 +511955,11 @@ msgstr "" " joystick. Czyści ekran ze zbędnych elementów przy dalekich podróżach i " "nawigowaniu przez menu." -#: src/options.cpp:2668 +#: src/options.cpp:2745 msgid "Default gameplay shortcuts" msgstr "Domyślne skróty gry" -#: src/options.cpp:2669 +#: src/options.cpp:2746 msgid "" "The default set of gameplay shortcuts to show. Used on starting a new game " "and whenever all gameplay shortcuts are removed." @@ -511132,11 +511967,11 @@ msgstr "" "Pokazuje domyślny zestaw skrótów. Używany przy rozpoczęciu nowej gry i wtedy" " gdy wszystkie skróty gry zostaną usunięte." -#: src/options.cpp:2674 +#: src/options.cpp:2751 msgid "Add shortcuts for action menu selections" msgstr "Dodaj skróty wyborów z menu akcji" -#: src/options.cpp:2675 +#: src/options.cpp:2752 msgid "" "If true, automatically add a shortcut for actions selected via the in-game " "action menu." @@ -511144,86 +511979,86 @@ msgstr "" "Jeśli prawda, automatycznie dodaje skróty dla akcji wybranych z menu akcji w" " grze." -#: src/options.cpp:2680 +#: src/options.cpp:2757 msgid "Add shortcuts for inventory selections" msgstr "Dodaj skróty z wyborów ekwipunku" -#: src/options.cpp:2681 +#: src/options.cpp:2758 msgid "" "If true, automatically add a shortcut for items selected via the inventory." msgstr "" "Jeśli prawda, automatycznie dodaje skróty dla przedmiotów wybranych z " "ekwipunku." -#: src/options.cpp:2687 +#: src/options.cpp:2764 msgid "Tap key (in-game)" msgstr "Kliknięcie (w grze)" -#: src/options.cpp:2688 +#: src/options.cpp:2765 msgid "The key to press when tapping during gameplay." msgstr "Klawisz jaki naciskasz stukając w ekran w grze." -#: src/options.cpp:2692 +#: src/options.cpp:2769 msgid "Two-finger tap key (in-game)" msgstr "Kliknięcie dwoma palcami (w grze)." -#: src/options.cpp:2693 +#: src/options.cpp:2770 msgid "The key to press when tapping with two fingers during gameplay." msgstr "Klawisz jaki naciskasz stukając dwoma palcami w grze." -#: src/options.cpp:2697 +#: src/options.cpp:2774 msgid "Two-finger swipe up key (in-game)" msgstr "Przeciągnięcie w górę dwoma palcami (w grze)" -#: src/options.cpp:2698 +#: src/options.cpp:2775 msgid "The key to press when swiping up with two fingers during gameplay." msgstr "Klawisz jaki naciskasz przesuwając w górę dwoma palcami w grze." -#: src/options.cpp:2703 +#: src/options.cpp:2780 msgid "Two-finger swipe down key (in-game)" msgstr "Przeciągnięcie w dół dwoma palcami (w grze)" -#: src/options.cpp:2704 +#: src/options.cpp:2781 msgid "The key to press when swiping down with two fingers during gameplay." msgstr "Klawisz jaki naciskasz przesuwając w dół dwoma palcami w grze." -#: src/options.cpp:2709 +#: src/options.cpp:2786 msgid "Two-finger swipe left key (in-game)" msgstr "Przeciągnięcie w lewo dwoma palcami (w grze)" -#: src/options.cpp:2710 +#: src/options.cpp:2787 msgid "The key to press when swiping left with two fingers during gameplay." msgstr "Klawisz jaki naciskasz przesuwając w lewo dwoma palcami w grze." -#: src/options.cpp:2715 +#: src/options.cpp:2792 msgid "Two-finger swipe right key (in-game)" msgstr "Przeciągnięcie w prawo dwoma palcami (w grze)" -#: src/options.cpp:2716 +#: src/options.cpp:2793 msgid "The key to press when swiping right with two fingers during gameplay." msgstr "Klawisz jaki naciskasz przesuwając w prawo dwoma palcami w grze." -#: src/options.cpp:2720 +#: src/options.cpp:2797 msgid "Pinch in key (in-game)" msgstr "Szczypnięcie do wewnątrz (w grze)" -#: src/options.cpp:2721 +#: src/options.cpp:2798 msgid "The key to press when pinching in during gameplay." msgstr "Klawisz jaki naciskasz szczypiąc palcami do siebie w ekran w grze." -#: src/options.cpp:2725 +#: src/options.cpp:2802 msgid "Pinch out key (in-game)" msgstr "Szczypnięcie do zewnątrz (w grze)" -#: src/options.cpp:2726 +#: src/options.cpp:2803 msgid "The key to press when pinching out during gameplay." msgstr "Klawisz jaki naciskasz szczypiąc palcami od siebie w ekran w grze." -#: src/options.cpp:2733 +#: src/options.cpp:2810 msgid "Auto-manage contextual gameplay shortcuts" msgstr "Automatycznie zarządzaj skrótami kontekstowymi gry" -#: src/options.cpp:2734 +#: src/options.cpp:2811 msgid "" "If true, contextual in-game shortcuts are added and removed automatically as" " needed: examine, close, butcher, move up/down, control vehicle, pickup, " @@ -511233,11 +512068,11 @@ msgstr "" "potrzeb: zbadaj, zamknij, potnij, w górę, w dół, kontroluj pojazd, podnieś, " "przełącz przeciwnika + tryb bezpieczny, śpij." -#: src/options.cpp:2739 +#: src/options.cpp:2816 msgid "Move contextual gameplay shortcuts to front" msgstr "Przenieś kontekstowe skróty na front." -#: src/options.cpp:2740 +#: src/options.cpp:2817 msgid "" "If the option above is enabled, specifies whether contextual in-game " "shortcuts will be added to the front or back of the shortcuts list. If " @@ -511248,11 +512083,11 @@ msgstr "" "pojawiać na przedzie, czy na końcu listy skrótów. Jeśli prawda, pozwala na " "łatwiejszy dostęp. Jeśli fałsz, redukuje przetasowania pozycji skrótów." -#: src/options.cpp:2744 +#: src/options.cpp:2821 msgid "Move used shortcuts to front" msgstr "Przesuń używane skróty na front." -#: src/options.cpp:2745 +#: src/options.cpp:2822 msgid "" "If true, using an existing shortcut will always move it to the front of the " "shortcuts list. If false, only shortcuts typed via keyboard will move to " @@ -511261,11 +512096,11 @@ msgstr "" "Jeśli prawda, używanie istniejącego skrótu zawsze przesuwa je na front. " "Jeśli fałsz, tylko skrót z klawiatury przesunie się na front." -#: src/options.cpp:2750 +#: src/options.cpp:2827 msgid "Separate shortcuts for No Auto Pickup zones" msgstr "Oddziel skróty dla stref bez automatycznego podnoszenia" -#: src/options.cpp:2751 +#: src/options.cpp:2828 msgid "" "If true, separate gameplay shortcuts will be used within No Auto Pickup " "zones. Useful for keeping home base actions separate from exploring " @@ -511275,11 +512110,11 @@ msgstr "" "podnoszenia. Użyteczne do oddzielenia czynności w obozie od czynności " "eksploracyjnych." -#: src/options.cpp:2756 +#: src/options.cpp:2833 msgid "Turns to remove unused gameplay shortcuts" msgstr "Liczba tur do usunięcia nieużywanych skrótów" -#: src/options.cpp:2757 +#: src/options.cpp:2834 msgid "" "If non-zero, unused gameplay shortcuts will be removed after this many turns" " (as in discrete player actions, not world calendar turns)." @@ -511287,11 +512122,11 @@ msgstr "" "Jeżeli niezerowa nieużywane skróty zostaną usunięte po tylu turach (działań " "gracza, nie kalendarza gry)." -#: src/options.cpp:2761 +#: src/options.cpp:2838 msgid "Shortcuts persistence" msgstr "Zachowaj skróty" -#: src/options.cpp:2762 +#: src/options.cpp:2839 msgid "" "If true, shortcuts are saved/restored with each save game. If false, " "shortcuts reset between sessions." @@ -511299,30 +512134,30 @@ msgstr "" "Jeśli prawda, skróty są zapisywane i odtwarzane. Jeśli fałsz, skróty " "resetują się między sesjami. " -#: src/options.cpp:2768 +#: src/options.cpp:2845 msgid "Shortcuts position" msgstr "Pozycje skrótów" -#: src/options.cpp:2769 +#: src/options.cpp:2846 msgid "" "Switch between shortcuts on the left or on the right side of the screen." msgstr "Przełącza między prawym/lewym położeniem skrótów na ekranie." -#: src/options.cpp:2774 +#: src/options.cpp:2851 msgid "Shortcuts screen percentage" msgstr "Procentowy rozmiar skrótów." -#: src/options.cpp:2775 +#: src/options.cpp:2852 msgid "" "How much of the screen can shortcuts occupy, as a percentage of total screen" " width." msgstr "Ile ekranu zajmują skróty, jako procent szerokości ekranu." -#: src/options.cpp:2779 +#: src/options.cpp:2856 msgid "Shortcuts overlap screen" msgstr "Skróty zakrywają ekran" -#: src/options.cpp:2780 +#: src/options.cpp:2857 msgid "" "If true, shortcuts will be drawn transparently overlapping the game screen." " If false, the game screen size will be reduced to fit the shortcuts below." @@ -511330,53 +512165,53 @@ msgstr "" "Jeśli prawda, skróty będą przezroczyście nachodzić na ekran. Jeśli fałsz, " "ekran zostanie zredukowany, by zmieścić pod nim skróty." -#: src/options.cpp:2784 +#: src/options.cpp:2861 msgid "Shortcut opacity (background)" msgstr "Przezroczystość skrótów (tło)" -#: src/options.cpp:2785 +#: src/options.cpp:2862 msgid "" "The background opacity of on-screen keyboard shortcuts, as a percentage." msgstr "Przezroczystość tła skrótów ekranowych w procentach." -#: src/options.cpp:2789 +#: src/options.cpp:2866 msgid "Shortcut opacity (shadow)" msgstr "Przezroczystość skrótów (cień)" -#: src/options.cpp:2790 +#: src/options.cpp:2867 msgid "The shadow opacity of on-screen keyboard shortcuts, as a percentage." msgstr "Przezroczystość cienia skrótów ekranowych w procentach." -#: src/options.cpp:2794 +#: src/options.cpp:2871 msgid "Shortcut opacity (text)" msgstr "Przezroczystość skrótów (tekst)" -#: src/options.cpp:2795 +#: src/options.cpp:2872 msgid "" "The foreground opacity of on-screen keyboard shortcuts, as a percentage." msgstr "Przezroczystość tekstu skrótów ekranowych w procentach." -#: src/options.cpp:2799 +#: src/options.cpp:2876 msgid "Shortcut color" msgstr "Kolor skrótów" -#: src/options.cpp:2800 +#: src/options.cpp:2877 msgid "The color of on-screen keyboard shortcuts." msgstr "Kolor wyświetlanych skrótów ekranowych" -#: src/options.cpp:2804 +#: src/options.cpp:2881 msgid "Shortcut border" msgstr "Ramka skrótów" -#: src/options.cpp:2805 +#: src/options.cpp:2882 msgid "The border of each on-screen keyboard shortcut in pixels." msgstr "Grubość ramki skrótów ekranowych w pikselach." -#: src/options.cpp:2809 +#: src/options.cpp:2886 msgid "Shortcut width (min)" msgstr "Szerokość skrótów (min)" -#: src/options.cpp:2810 +#: src/options.cpp:2887 msgid "" "The minimum width of each on-screen keyboard shortcut in pixels. Only " "relevant when lots of shortcuts are visible at once." @@ -511384,32 +512219,32 @@ msgstr "" "Minimalna szerokość każdego skrótu ekranowego w pikselach. Ma znaczenie " "tylko gdy wiele skrótów jest jednocześnie wyświetlane na ekranie." -#: src/options.cpp:2814 +#: src/options.cpp:2891 msgid "Shortcut width (max)" msgstr "Szerokość skrótów (max)" -#: src/options.cpp:2815 +#: src/options.cpp:2892 msgid "The maximum width of each on-screen keyboard shortcut in pixels." msgstr "Maksymalna szerokość każdego skrótu ekranowego w pikselach." -#: src/options.cpp:2819 +#: src/options.cpp:2896 msgid "Shortcut height" msgstr "Wysokość skrótów" -#: src/options.cpp:2820 +#: src/options.cpp:2897 msgid "The height of each on-screen keyboard shortcut in pixels." msgstr "Wysokość każdego skrótu ekranowego w pikselach." -#: src/options.cpp:2862 +#: src/options.cpp:2939 #, c-format msgid "Loading the far tileset failed: %s" msgstr "" -#: src/options.cpp:3132 +#: src/options.cpp:3209 msgid "Current world" msgstr "Obecny świat" -#: src/options.cpp:3162 +#: src/options.cpp:3239 #, c-format msgid "%s #%s - The window will be %d pixel wide with the selected value." msgid_plural "" @@ -511419,7 +512254,7 @@ msgstr[1] "%s #%s - okno będzie szerokie na %d pikseli przy tej wartości." msgstr[2] "%s #%s - okno będzie szerokie na %d pikselów przy tej wartości." msgstr[3] "%s #%s - okno będzie szerokie na %d piksela przy tej wartości." -#: src/options.cpp:3177 +#: src/options.cpp:3254 #, c-format msgid "%s #%s -- The window will be %d pixel tall with the selected value." msgid_plural "" @@ -511429,17 +512264,17 @@ msgstr[1] "%s #%s - okno będzie wysokie na %d piksele przy tej wartości." msgstr[2] "%s #%s - okno będzie wysokie na %d pikseli przy tej wartości." msgstr[3] "%s #%s - okno będzie wysokie na %d piksela przy tej wartości." -#: src/options.cpp:3192 +#: src/options.cpp:3269 msgid "Note: " msgstr "Notka: " -#: src/options.cpp:3194 +#: src/options.cpp:3271 msgid "Some of these options may produce unexpected results if changed." msgstr "" "Niektóre z opcji mogą spowodować nieoczekiwane rezultaty gdy zostaną " "zmienione." -#: src/options.cpp:3273 +#: src/options.cpp:3350 #, c-format msgid "" "Prerequisite for this option not met!\n" @@ -511448,11 +512283,11 @@ msgstr "" "Nie spełniono warunku wstępnego dla tej opcji!\n" "(%s)" -#: src/options.cpp:3369 +#: src/options.cpp:3446 msgid "Invalid input: not a number" msgstr "Zła wartość: nie jest liczbą." -#: src/options.cpp:3428 +#: src/options.cpp:3505 msgid "" "Please wait…\n" "Applying option changes…" @@ -511460,47 +512295,47 @@ msgstr "" "Proszę czekać…\n" "Aplikowanie zmian opcji…" -#: src/options.cpp:3578 +#: src/options.cpp:3653 msgid "options" msgstr "opcje" -#: src/output.cpp:841 +#: src/output.cpp:845 #, c-format msgctxt "query_yn" msgid "%s (Case Sensitive)" msgstr "%s (Wielkość liter ma znaczenie)" -#: src/output.cpp:842 +#: src/output.cpp:846 #, c-format msgctxt "query_yn" msgid "%s" msgstr "%s" -#: src/output.cpp:991 +#: src/output.cpp:995 msgid "Type part of an item's name to filter it." msgstr "Wpisz część nazwy przedmiotu, by filtrować." -#: src/output.cpp:992 +#: src/output.cpp:996 msgid "Type part of an item's name to move nearby items to the bottom." msgstr "" "Wpisz część nazwy przedmiotu, by przenieść pobliskie przedmioty na spód." -#: src/output.cpp:993 +#: src/output.cpp:997 msgid "Type part of an item's name to move nearby items to the top." msgstr "" "Wpisz część nazwy przedmiotu, by przenieść pobliskie przedmioty na wierzch." -#: src/output.cpp:1002 +#: src/output.cpp:1006 msgid "Separate multiple items with [,]." msgstr "Rozdziel kilka przedmiotów używając [,]." #. ~ An example of how to separate multiple items with a comma when filtering #. items. -#: src/output.cpp:1004 +#: src/output.cpp:1008 msgid "Example: back,flash,aid, ,band" msgstr "Przykład: plec,lata,daż, ,band" -#: src/output.cpp:1005 +#: src/output.cpp:1009 msgid "" "Search [c]ategory, [m]aterial, " "[q]uality, [n]otes, " @@ -511510,76 +512345,76 @@ msgid "" msgstr "" #. ~ An example of how to filter items based on category or material. -#: src/output.cpp:1011 +#: src/output.cpp:1015 msgid "" "Example: c:food,m:iron,q:hammering,n:toolshelf,d:pipe,s:devices,b:mre;sealed" msgstr "" -#: src/output.cpp:1012 +#: src/output.cpp:1016 msgid "" "To exclude items, place [-] in front. Place " "[--] in front to include only matching items." msgstr "" #. ~ An example of how to exclude items with - when filtering items. -#: src/output.cpp:1015 +#: src/output.cpp:1019 msgid "Example: steel,-chunk,--c:spare parts" msgstr "" -#: src/output.cpp:2314 +#: src/output.cpp:2360 msgid "unknown" msgstr "nieznane" -#: src/output.cpp:2315 +#: src/output.cpp:2361 msgid "bright" msgstr "jasno" -#: src/output.cpp:2316 +#: src/output.cpp:2362 msgid "cloudy" msgstr "pochmurnie" -#: src/output.cpp:2317 +#: src/output.cpp:2363 msgid "shady" msgstr "cieniście" -#: src/output.cpp:2318 +#: src/output.cpp:2364 msgid "dark" msgstr "ciemno" -#: src/output.cpp:2319 +#: src/output.cpp:2365 msgid "very dark" msgstr "bardzo ciemno" -#: src/output.cpp:2336 +#: src/output.cpp:2382 msgid "yellow" msgstr "żółte" -#: src/output.cpp:2339 +#: src/output.cpp:2385 msgid "black" msgstr "czarne" -#: src/output.h:686 src/output.h:695 src/output.h:703 +#: src/output.h:688 src/output.h:697 src/output.h:705 msgid ", " msgstr ", " -#: src/output.h:688 +#: src/output.h:690 msgid ", and " msgstr " i " -#: src/output.h:692 src/output.h:701 +#: src/output.h:694 src/output.h:703 msgid " > " msgstr " > " -#: src/output.h:1054 +#: src/output.h:1062 #, c-format msgid "$%.2f" msgstr "$%.2f" -#: src/overmap.cpp:5888 src/skill.cpp:159 +#: src/overmap.cpp:5882 src/skill.cpp:159 msgid "invalid" msgstr "niepoprawne" -#: src/overmap.cpp:6321 +#: src/overmap.cpp:6315 msgid "" "Unable to place all configured specials, some missions may fail to " "initialize." @@ -511587,7 +512422,7 @@ msgstr "" "Nie udało się umieścić wszystkich skonfigurowanych specjalnych lokalizacji, " "niektóre misje mogą się nie znacjonalizować." -#: src/overmap.cpp:6464 +#: src/overmap.cpp:6458 #, c-format msgid "" "This is automated emergency shelter beacon %d%d. Supplies, amenities and " @@ -511596,7 +512431,7 @@ msgstr "" "Tu automatyczny nadajnik alarmowy schronu %d%d. Zapasy, wyposażenie i " "schronienie są zapewnione." -#: src/overmap.cpp:6468 +#: src/overmap.cpp:6462 #, c-format msgid "" "This is FEMA camp %d%d. Supplies are limited, please bring supplemental " @@ -511606,28 +512441,28 @@ msgstr "" "Tu obóz FEMA %d%d. Zasoby są ograniczone, zabierzcie wodę, żywność i " "śpiwory. Tu obóz FEMA %d%d. Wyznaczony schron alarmowy długiego okresu." -#: src/overmap_ui.cpp:197 +#: src/overmap_ui.cpp:198 msgid "Note preview" msgstr "Podgląd notatki" -#: src/overmap_ui.cpp:401 src/overmap_ui.cpp:1311 src/overmap_ui.cpp:1829 +#: src/overmap_ui.cpp:402 src/overmap_ui.cpp:1312 src/overmap_ui.cpp:1830 msgid "Really delete note?" msgstr "Na pewno usunąć notatkę?" -#: src/overmap_ui.cpp:414 +#: src/overmap_ui.cpp:415 msgid "Mark area as dangerous ( to avoid on auto move paths? )" msgstr "" "Oznacz obszar jako niebezpieczny (by uniknąć ścieżek automatycznego ruchu?)" -#: src/overmap_ui.cpp:417 +#: src/overmap_ui.cpp:418 msgid "Danger radius in overmap squares? ( 0-20 )" msgstr "Zasięg zagrożenia w kwadratach mapy głównej? (0-20)" -#: src/overmap_ui.cpp:430 +#: src/overmap_ui.cpp:431 msgid "Remove dangerous mark?" msgstr "Usunąć znacznik niebezpieczeństwa?" -#: src/overmap_ui.cpp:460 +#: src/overmap_ui.cpp:461 #, c-format msgid "" "<%s> - center on note, <%s> - edit note, <%s> - mark as dangerous, <%s> - " @@ -511636,17 +512471,17 @@ msgstr "" "<%s> - wycentruj na notatce, <%s> - edytuj notatkę, <%s> - oznacz jako " "niebezpieczne, <%s> - usuń notatkę, <%s> - zamknij okno" -#: src/overmap_ui.cpp:469 +#: src/overmap_ui.cpp:470 #, c-format msgid "Map notes (%d)" msgstr "Notatki mapy (%d)" -#: src/overmap_ui.cpp:490 +#: src/overmap_ui.cpp:491 #, c-format msgid "[%s] %s" msgstr "[%s] %s" -#: src/overmap_ui.cpp:492 +#: src/overmap_ui.cpp:493 #, c-format msgid "" "LEVEL %i, %d'%d, %d'%d: %s (Distance: " @@ -511655,58 +512490,58 @@ msgstr "" "POZIOM %i, %d′%d, %d′%d: %s (Odległość: " "%d) %s" -#: src/overmap_ui.cpp:497 +#: src/overmap_ui.cpp:498 #, c-format msgid "Distance: %d" msgstr "Odległość: %d" -#: src/overmap_ui.cpp:929 src/sdltiles.cpp:1113 +#: src/overmap_ui.cpp:930 src/sdltiles.cpp:1114 msgid "DANGEROUS AREA!" msgstr "OBSZAR NIEBEZPIECZEŃSTWA!" -#: src/overmap_ui.cpp:976 +#: src/overmap_ui.cpp:977 msgid "Zone:" msgstr "Strefa:" -#: src/overmap_ui.cpp:1088 +#: src/overmap_ui.cpp:1089 msgid "# Weather unknown" msgstr "# Pogoda nieznana" -#: src/overmap_ui.cpp:1138 +#: src/overmap_ui.cpp:1139 msgid "Distance to active mission:" msgstr "Odległość do aktywnej misji:" -#: src/overmap_ui.cpp:1139 +#: src/overmap_ui.cpp:1140 #, c-format msgid "%d tiles" msgstr "%d pól" -#: src/overmap_ui.cpp:1144 +#: src/overmap_ui.cpp:1145 msgid "Above us" msgstr "Nad nami" -#: src/overmap_ui.cpp:1146 +#: src/overmap_ui.cpp:1147 msgid "Below us" msgstr "Pod nami" -#: src/overmap_ui.cpp:1149 src/wish.cpp:1072 +#: src/overmap_ui.cpp:1150 src/wish.cpp:1181 #, c-format msgid "%s" msgstr "%s" -#: src/overmap_ui.cpp:1160 +#: src/overmap_ui.cpp:1161 msgid "Use movement keys to pan." msgstr "Użyj strzałek do przesuwania." -#: src/overmap_ui.cpp:1161 +#: src/overmap_ui.cpp:1162 msgid "Press W to preview route." msgstr "„W”, by wyświetlić podgląd trasy." -#: src/overmap_ui.cpp:1162 +#: src/overmap_ui.cpp:1163 msgid "Press again to confirm." msgstr "Wciśnij ponownie, by potwierdzić." -#: src/overmap_ui.cpp:1236 +#: src/overmap_ui.cpp:1237 msgid "" "Add a note to the map. For a custom GLYPH or COLOR follow the examples " "below. Default GLYPH and COLOR looks like this: N" @@ -511714,31 +512549,31 @@ msgstr "" "Dodaj notatkę do mapy. Dla własnego GLIFU lub KOLORU podążaj za przykładami " "poniżej. Domyślny GLIF i KOLOR wygląda tak: N" -#: src/overmap_ui.cpp:1241 +#: src/overmap_ui.cpp:1242 msgid "Color codes: " msgstr "Kody kolorów: " -#: src/overmap_ui.cpp:1250 +#: src/overmap_ui.cpp:1251 msgid "Type GLYPH:TEXT to set a custom glyph." msgstr "Wpisz GLIF:TEKST, by ustawić własny glif." -#: src/overmap_ui.cpp:1251 +#: src/overmap_ui.cpp:1252 msgid "Type COLOR;TEXT to set a custom color." msgstr "Wpisz KOLOR;TEKST, by ustawić własny kolor." -#: src/overmap_ui.cpp:1253 +#: src/overmap_ui.cpp:1254 msgid "Examples: B:Base | g;Loot | !:R;Minefield" msgstr "Przykłady: B:Baza | g;Skarby | !:R;Pole minowe" -#: src/overmap_ui.cpp:1256 +#: src/overmap_ui.cpp:1257 msgid "Note:" msgstr "Notatka:" -#: src/overmap_ui.cpp:1323 +#: src/overmap_ui.cpp:1324 msgid "Search term:" msgstr "Szukaj wyrażenia:" -#: src/overmap_ui.cpp:1324 +#: src/overmap_ui.cpp:1325 msgid "" "Multiple entries separated with comma (,). Excludes starting with hyphen " "(-)." @@ -511746,31 +512581,31 @@ msgstr "" "Wielokrotne wpisy oddzielone przecinkiem (,). Wyklucza zaczynające się " "łącznikiem (-)" -#: src/overmap_ui.cpp:1357 +#: src/overmap_ui.cpp:1358 msgid "No results found." msgstr "Nie znaleziono rezultatów." -#: src/overmap_ui.cpp:1383 +#: src/overmap_ui.cpp:1384 msgid "Next result" msgstr "Następny wynik" -#: src/overmap_ui.cpp:1384 +#: src/overmap_ui.cpp:1385 msgid "Previous result" msgstr "Poprzedni wynik" -#: src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1411 msgid "Result:" msgstr "Wynik:" -#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1411 msgid "Results:" msgstr "Wyniki:" -#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1414 +#: src/overmap_ui.cpp:1397 src/overmap_ui.cpp:1415 msgid "Direction:" msgstr "Kierunek:" -#: src/overmap_ui.cpp:1421 +#: src/overmap_ui.cpp:1422 #, c-format msgid "" "Press [%s] or [%s] to cycle " @@ -511779,139 +512614,139 @@ msgstr "" "Wciśnij [%s] lub [%s], by " "przełączać się między wynikami wyszukiwania." -#: src/overmap_ui.cpp:1426 +#: src/overmap_ui.cpp:1427 #, c-format msgid "Press [%s] to confirm." msgstr "Wciśnij [%s], by potwierdzić." -#: src/overmap_ui.cpp:1428 +#: src/overmap_ui.cpp:1429 #, c-format msgid "Press [%s] to quit." msgstr "Wciśnij [%s], by wyjść." -#: src/overmap_ui.cpp:1464 +#: src/overmap_ui.cpp:1465 msgid "Select terrain to place:" msgstr "Wybierz teren do umieszczenia:" -#: src/overmap_ui.cpp:1467 +#: src/overmap_ui.cpp:1468 #, c-format msgid "sym: [ %s %s ], color: [ %s %s], name: [ %s ], id: [ %s ]" msgstr "sym: [ %s %s ], kolor: [ %s %s], nazwa: [ %s ], id: [ %s ]" -#: src/overmap_ui.cpp:1477 +#: src/overmap_ui.cpp:1478 msgid "Select special to place:" msgstr "Wybierz specjał do umieszczenia:" -#: src/overmap_ui.cpp:1529 +#: src/overmap_ui.cpp:1530 msgid "Place overmap terrain:" msgstr "Umieść teren mapy głównej:" -#: src/overmap_ui.cpp:1533 +#: src/overmap_ui.cpp:1534 msgid "Place overmap special:" msgstr "Umieść specjał mapy głównej:" -#: src/overmap_ui.cpp:1540 +#: src/overmap_ui.cpp:1541 #, c-format msgid "Rotation: %s %s" msgstr "Rotacja: %s %s" -#: src/overmap_ui.cpp:1541 +#: src/overmap_ui.cpp:1542 msgid "(fixed)" msgstr "(stałe)" -#: src/overmap_ui.cpp:1542 +#: src/overmap_ui.cpp:1543 msgid "Areas highlighted in red" msgstr "Obszary na czerwono" -#: src/overmap_ui.cpp:1543 +#: src/overmap_ui.cpp:1544 msgid "already have map content" msgstr "mają już zawartość mapy" -#: src/overmap_ui.cpp:1545 +#: src/overmap_ui.cpp:1546 msgid "generated. Their overmap" msgstr "wygenerowaną. Ich mapa główna" -#: src/overmap_ui.cpp:1546 +#: src/overmap_ui.cpp:1547 msgid "id will change, but not" msgstr "id się zmieni, ale nie" -#: src/overmap_ui.cpp:1547 +#: src/overmap_ui.cpp:1548 msgid "their contents." msgstr "ich zawartość." -#: src/overmap_ui.cpp:1550 +#: src/overmap_ui.cpp:1551 #, c-format msgid "[%s] Rotate" msgstr "[%s] Obróć" -#: src/overmap_ui.cpp:1553 +#: src/overmap_ui.cpp:1554 #, c-format msgid "[%s] Apply" msgstr "[%s] Zastosuj" -#: src/overmap_ui.cpp:1555 +#: src/overmap_ui.cpp:1556 msgid "[ESCAPE/Q] Cancel" msgstr "[ESC/Q] Anuluj" -#: src/overmap_ui.cpp:1602 +#: src/overmap_ui.cpp:1603 msgid "No overmap special args at this location." msgstr "Brak argumentów specjałów mapy głównej w tej lokalizacji." -#: src/overmap_ui.cpp:1606 +#: src/overmap_ui.cpp:1607 msgid "Overmap special args at this location have already been set." msgstr "Argumenty specjała mapy głównej zostały już ustawione." -#: src/overmap_ui.cpp:1611 +#: src/overmap_ui.cpp:1612 msgid "No overmap special at this location from which to fetch parameters." msgstr "" "Nie ma w tej lokalizacji specjała mapy głównej do pobrania parametrów." -#: src/overmap_ui.cpp:1622 +#: src/overmap_ui.cpp:1623 #, c-format msgid "Select value for mapgen argument %s: " msgstr "Wybierz wartość dla argumentu generatora map - %s:" -#: src/overmap_ui.cpp:1851 +#: src/overmap_ui.cpp:1852 msgid "" "You are overburdened, are you sure you want to travel (it may be painful)?" msgstr "Jesteś przeciążony, na pewno chcesz podróżować (może być bolące)?" -#: src/overmap_ui.cpp:1853 +#: src/overmap_ui.cpp:1854 msgid "You are in a vehicle but not driving. Are you sure you want to walk?" msgstr "Jesteś w pojeździe, ale nie prowadzisz. Na pewno chcesz iść pieszo?" -#: src/overmap_ui.cpp:1855 +#: src/overmap_ui.cpp:1856 msgid "Drive to this point?" msgstr "Jechać do tego punktu?" -#: src/overmap_ui.cpp:1857 +#: src/overmap_ui.cpp:1858 msgid "Travel to this point?" msgstr "Podróżować do tego punktu?" -#: src/overmap_ui.cpp:2013 +#: src/overmap_ui.cpp:2014 msgid "* Random city *" msgstr "* Losowe miasto *" -#: src/overmap_ui.cpp:2014 +#: src/overmap_ui.cpp:2015 msgid "Location: (?,?):(?,?)" msgstr "Lokalizacja: (?,?):(?,?)" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2016 +#: src/overmap_ui.cpp:2017 msgid "(pop ?)" msgstr "(pop ?)" -#: src/overmap_ui.cpp:2020 +#: src/overmap_ui.cpp:2021 msgid "Select a starting city" msgstr "Wybierz startowe miasto" -#: src/overmap_ui.cpp:2024 +#: src/overmap_ui.cpp:2025 #, c-format msgid "Location: %s:%s" msgstr "Lokalizacja: %s:%s" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2027 +#: src/overmap_ui.cpp:2028 #, c-format msgid "(pop %s)" msgstr "(pop %s)" @@ -511978,19 +512813,19 @@ msgstr "Mapa" msgid "panel options" msgstr "opcje panelu" -#: src/panels.cpp:665 +#: src/panels.cpp:666 msgid "Toggle panels on/off" msgstr "Przełącz panele wł./wył." -#: src/panels.cpp:668 +#: src/panels.cpp:669 msgid "Change display order" msgstr "Zmień kolejność wyświetlania" -#: src/panels.cpp:671 +#: src/panels.cpp:672 msgid "Exit" msgstr "Wyjdź" -#: src/past_games_info.cpp:90 +#: src/past_games_info.cpp:91 msgid "Please wait while past game data loads…" msgstr "Proszę czekać na wczytanie danych dawnej gry…" @@ -512041,61 +512876,61 @@ msgid "You're overburdened!" msgstr "Jesteś przeciążony!" #. ~ skill_name current_skill_level -> next_skill_level (% to next level) -#: src/player_activity.cpp:190 +#: src/player_activity.cpp:188 #, c-format msgctxt "reading progress" msgid "%s %d -> %d (%d%%)" msgstr "%s %d -> %d (%d%%)" -#: src/player_activity.cpp:229 +#: src/player_activity.cpp:227 #, c-format msgid "%s…" msgstr "%s…" -#: src/player_activity.cpp:230 +#: src/player_activity.cpp:228 #, c-format msgid "%s: %s" msgstr "%s: %s" -#: src/player_activity.cpp:336 +#: src/player_activity.cpp:334 msgid "You pause for a moment to catch your breath." msgstr "Przerywasz na moment by złapać oddech." -#: src/player_activity.cpp:344 +#: src/player_activity.cpp:342 msgid "You struggle to continue. Keep trying?" msgstr "Trudno ci kontynuować. Próbować dalej?" -#: src/player_activity.cpp:345 +#: src/player_activity.cpp:343 msgid "Continue after a break." msgstr "Kontynuuj po przerwie." -#: src/player_activity.cpp:347 +#: src/player_activity.cpp:345 msgid "Finish it." msgstr "Skończ to." -#: src/player_activity.cpp:497 +#: src/player_activity.cpp:495 #, c-format msgid "The %s is dangerously close!" msgstr "%s jest niebezpiecznie blisko!" -#: src/player_activity.cpp:505 +#: src/player_activity.cpp:503 #, c-format msgid "You stand in %s!" msgstr "Lądujesz w %s!" -#: src/player_activity.cpp:518 +#: src/player_activity.cpp:516 msgid "You are at risk of starving!" msgstr "Ryzykujesz zagłodzenie!" -#: src/player_activity.cpp:524 +#: src/player_activity.cpp:522 msgid "You are dangerously dehydrated!" msgstr "Ryzykujesz odwodnienie!" -#: src/player_activity.cpp:531 +#: src/player_activity.cpp:529 msgid "You are overheating!" msgstr "" -#: src/player_activity.cpp:534 +#: src/player_activity.cpp:532 msgid "You are freezing!" msgstr "" @@ -513354,116 +514189,116 @@ msgstr " zostaje trafiony przez %s %s, %s." msgid "%s is hit by %s %s, %s." msgstr "%s został trafiony przez %s %s, %s." -#: src/ranged.cpp:597 src/ranged.cpp:635 +#: src/ranged.cpp:598 src/ranged.cpp:636 #, c-format msgid "Your %s misfires with a muffled click!" msgstr "%s zacina się z głuchym kliknięciem!" -#: src/ranged.cpp:598 src/ranged.cpp:636 +#: src/ranged.cpp:599 src/ranged.cpp:637 #, c-format msgid "'s %s misfires with a muffled click!" msgstr "Należący do %s zacina się z głuchym kliknięciem!" -#: src/ranged.cpp:604 +#: src/ranged.cpp:605 #, c-format msgid "Perhaps taking the ammo out of your %s and reloading will help." msgstr "Może wyciągnięcie amunicji z %s i przeładowanie pomoże." -#: src/ranged.cpp:605 +#: src/ranged.cpp:606 #, c-format msgid "Perhaps taking the ammo out of 's %s and reloading will help." msgstr "Może wyciągnięcie amunicji z %s i przeładowanie pomoże." -#: src/ranged.cpp:617 +#: src/ranged.cpp:618 #, c-format msgid "Your %s misfires with a wet click!" msgstr "%s zacina się z mokrym kliknięciem!" -#: src/ranged.cpp:618 +#: src/ranged.cpp:619 #, c-format msgid "'s %s misfires with a wet click!" msgstr "Należące do %s zacina się z mokrym kliknięciem!" -#: src/ranged.cpp:627 +#: src/ranged.cpp:628 #, c-format msgid "Your %s malfunctions!" msgstr "%s zacina się!" -#: src/ranged.cpp:628 +#: src/ranged.cpp:629 #, c-format msgid "'s %s malfunctions!" msgstr "Należące do %s zacina się." -#: src/ranged.cpp:664 +#: src/ranged.cpp:665 #, c-format msgid "Your attached %s is destroyed by your shot!" msgstr "Doczepione %s niszczy się przez niewypał!" -#: src/ranged.cpp:665 +#: src/ranged.cpp:666 #, c-format msgid "'s attached %s is destroyed by their shot!" msgstr "Należący do doczepione %s niszczy się przez niewypał!" -#: src/ranged.cpp:669 +#: src/ranged.cpp:670 #, c-format msgid "Your attached %s is damaged by your shot!" msgstr "Doczepione %s uszkadza się przez niewypał!" -#: src/ranged.cpp:670 +#: src/ranged.cpp:671 #, c-format msgid "'s %s is damaged by their shot!" msgstr "Należące do %s uszkadza się przez niewypał!" -#: src/ranged.cpp:679 +#: src/ranged.cpp:680 #, c-format msgid "Your %s emits a grimace-inducing screech!" msgstr "%s wydaje wzbudzający grymas pisk!" -#: src/ranged.cpp:680 +#: src/ranged.cpp:681 #, c-format msgid "'s %s emits a grimace-inducing screech!" msgstr "Należący do %s wydaje wzbudzający grymas pisk!" -#: src/ranged.cpp:688 +#: src/ranged.cpp:689 #, c-format msgid "Your %s fails to cycle!" msgstr "%s nie przeładowuje się!" -#: src/ranged.cpp:689 +#: src/ranged.cpp:690 #, c-format msgid "'s %s fails to cycle!" msgstr "Należący do %s nie przeładowuje się!" -#: src/ranged.cpp:725 +#: src/ranged.cpp:726 #, c-format msgid "Your %s is damaged by the high pressure!" msgstr "%s uszkadza się przez wysokie ciśnienie!" -#: src/ranged.cpp:726 +#: src/ranged.cpp:727 #, c-format msgid "'s %s is damaged by the high pressure!" msgstr "Należący do %s uszkadza się przez wysokie ciśnienie!" -#: src/ranged.cpp:738 +#: src/ranged.cpp:739 #, c-format msgid "%s shoots something." msgstr "%s w coś strzela." -#: src/ranged.cpp:750 +#: src/ranged.cpp:751 #, c-format msgid "You hear %s." msgstr "Słyszysz %s." -#: src/ranged.cpp:773 +#: src/ranged.cpp:774 msgid "A shotgun equipped with choke cannot fire slugs." msgstr "Strzelba wyposażona w czok nie może strzelać śrutem." -#: src/ranged.cpp:824 +#: src/ranged.cpp:825 #, c-format msgid "You cycle your %s manually." msgstr "Przeładowujesz %s ręcznie." -#: src/ranged.cpp:880 +#: src/ranged.cpp:881 msgid "projectile" msgid_plural "projectiles" msgstr[0] "pocisk" @@ -513471,24 +514306,24 @@ msgstr[1] "pociski" msgstr[2] "pocisków" msgstr[3] "pocisku" -#: src/ranged.cpp:907 +#: src/ranged.cpp:908 #, c-format msgid "You feel a surge of euphoria as flames roar out of the %s!" msgstr "Czujesz przypływ euforii, gdy płomienie spowijają %s!" -#: src/ranged.cpp:1412 src/ranged.cpp:1417 +#: src/ranged.cpp:1413 src/ranged.cpp:1418 msgid "Steadiness" msgstr "Stabilność" -#: src/ranged.cpp:1442 src/ranged.cpp:3261 +#: src/ranged.cpp:1443 src/ranged.cpp:3262 msgid "Immediate" msgstr "Natychmiast" -#: src/ranged.cpp:1591 +#: src/ranged.cpp:1592 msgid "Current" msgstr "Obecne" -#: src/ranged.cpp:1690 src/ranged.cpp:1773 +#: src/ranged.cpp:1691 src/ranged.cpp:1774 msgid "" " Great Normal " "Graze Miss " @@ -513498,448 +514333,448 @@ msgstr "" "Draśnięcie Pudło " "Ruchy" -#: src/ranged.cpp:1707 src/ranged.cpp:1790 +#: src/ranged.cpp:1708 src/ranged.cpp:1791 #, c-format msgid "%s %s:" msgstr "%s %s:" -#: src/ranged.cpp:1709 src/ranged.cpp:1792 +#: src/ranged.cpp:1710 src/ranged.cpp:1793 msgid "Moves" msgstr "Ruchy" -#: src/ranged.cpp:1846 +#: src/ranged.cpp:1847 msgid "Symbols:" msgstr "Symbole:" -#: src/ranged.cpp:1869 +#: src/ranged.cpp:1870 msgid "Moves to fire" msgstr "" -#: src/ranged.cpp:1921 src/ranged.cpp:1949 +#: src/ranged.cpp:1922 src/ranged.cpp:1950 msgctxt "aim_confidence" msgid "Great" msgstr "Świetne" -#: src/ranged.cpp:1922 src/ranged.cpp:1950 +#: src/ranged.cpp:1923 src/ranged.cpp:1951 msgctxt "aim_confidence" msgid "Normal" msgstr "Normalne" -#: src/ranged.cpp:1923 src/ranged.cpp:1951 +#: src/ranged.cpp:1924 src/ranged.cpp:1952 msgctxt "aim_confidence" msgid "Graze" msgstr "Draśnięcie" -#: src/ranged.cpp:1955 +#: src/ranged.cpp:1956 msgctxt "aim_confidence" msgid "Hit" msgstr "Trafienie" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 msgid "Regular" msgstr "Normalnie" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 #, c-format msgid "[%c] to aim and fire." msgstr "[%c], by wymierzyć i strzelić." -#: src/ranged.cpp:1999 +#: src/ranged.cpp:2000 msgid "Careful" msgstr "Dokładne" -#: src/ranged.cpp:2000 +#: src/ranged.cpp:2001 #, c-format msgid "[%c] to take careful aim and fire." msgstr "[%c], by dokładnie wymierzyć i strzelić." -#: src/ranged.cpp:2005 +#: src/ranged.cpp:2006 msgid "Precise" msgstr "Precyzyjne" -#: src/ranged.cpp:2006 +#: src/ranged.cpp:2007 #, c-format msgid "[%c] to take precise aim and fire." msgstr "[%c], by precyzyjnie wymierzyć i strzelić." -#: src/ranged.cpp:2159 +#: src/ranged.cpp:2160 msgid "Thunk!" msgstr "Brzdęk!" -#: src/ranged.cpp:2163 +#: src/ranged.cpp:2164 msgid "tz-CRACKck!" msgstr "ts-ZRYYYw!" -#: src/ranged.cpp:2169 +#: src/ranged.cpp:2170 msgid "Fwoosh!" msgstr "Fuszzzz!" -#: src/ranged.cpp:2171 +#: src/ranged.cpp:2172 msgid "whizz!" msgstr "fiuuu!" -#: src/ranged.cpp:2173 +#: src/ranged.cpp:2174 msgid "thonk!" msgstr "brzęk!" -#: src/ranged.cpp:2180 +#: src/ranged.cpp:2181 msgid "Fzzt!" msgstr "Fsst!" -#: src/ranged.cpp:2182 +#: src/ranged.cpp:2183 msgid "Pew!" msgstr "Pif paf!" -#: src/ranged.cpp:2184 +#: src/ranged.cpp:2185 msgid "Tsewww!" msgstr "Ziuuu!" -#: src/ranged.cpp:2186 +#: src/ranged.cpp:2187 msgid "Kra-kow!" msgstr "Da-dam!" -#: src/ranged.cpp:2191 +#: src/ranged.cpp:2192 msgid "Bzzt!" msgstr "Bzzyt!" -#: src/ranged.cpp:2193 +#: src/ranged.cpp:2194 msgid "Bzap!" msgstr "Bzap!" -#: src/ranged.cpp:2195 +#: src/ranged.cpp:2196 msgid "Bzaapp!" msgstr "Bzaapp!" -#: src/ranged.cpp:2197 +#: src/ranged.cpp:2198 msgid "Kra-koom!" msgstr "Da-duch!" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "Brrrip!" msgstr "Brrrip!" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "plink!" msgstr "pim!" -#: src/ranged.cpp:2207 +#: src/ranged.cpp:2208 msgid "Brrrap!" msgstr "Brrra!" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "P-p-p-pow!" msgstr "P-p-p-paf!" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "blam!" msgstr "bum!" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "Kaboom!" msgstr "Kabum!" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "kerblam!" msgstr "da-dum!" -#: src/ranged.cpp:2418 +#: src/ranged.cpp:2419 #, c-format msgid "You don't have enough %s to cast this spell" msgstr "Nie masz wystarczająco %s, by rzucić te zaklęcie." -#: src/ranged.cpp:3071 +#: src/ranged.cpp:3072 #, c-format msgid "Really attack %s?" msgstr "Na pewno zaatakować %s?" -#: src/ranged.cpp:3104 +#: src/ranged.cpp:3105 msgid "There are friendly creatures in line of fire:\n" msgstr "Na linii ognia są przyjazne stworzenia:\n" -#: src/ranged.cpp:3108 +#: src/ranged.cpp:3109 msgid "Proceed with the attack?" msgstr "Kontynuować atak?" -#: src/ranged.cpp:3250 +#: src/ranged.cpp:3251 msgid "Select preferences" msgstr "Wybierz preferencje" -#: src/ranged.cpp:3255 +#: src/ranged.cpp:3256 msgid "Default aiming mode" msgstr "Domyślny tryb celowania" -#: src/ranged.cpp:3273 +#: src/ranged.cpp:3274 msgid "Firing mode" msgstr "Tryb strzelania" -#: src/ranged.cpp:3561 +#: src/ranged.cpp:3562 #, c-format msgid "Firing %s" msgstr "Strzelasz z %s" -#: src/ranged.cpp:3563 +#: src/ranged.cpp:3564 #, c-format msgid "Throwing %s" msgstr "Rzucasz %s" -#: src/ranged.cpp:3565 +#: src/ranged.cpp:3566 #, c-format msgid "Blind throwing %s" msgstr "Ślepe rzucanie %s" -#: src/ranged.cpp:3567 +#: src/ranged.cpp:3568 msgid "Set target" msgstr "Ustaw cel" -#: src/ranged.cpp:3574 +#: src/ranged.cpp:3575 msgctxt "[Hotkey] to throw" msgid "to throw" msgstr "do rzutu" -#: src/ranged.cpp:3576 +#: src/ranged.cpp:3577 msgctxt "[Hotkey] to attack" msgid "to attack" msgstr "do ataku" -#: src/ranged.cpp:3578 +#: src/ranged.cpp:3579 msgctxt "[Hotkey] to cast the spell" msgid "to cast" msgstr "do rzucenia" -#: src/ranged.cpp:3580 +#: src/ranged.cpp:3581 msgctxt "[Hotkey] to fire" msgid "to fire" msgstr ", by strzelić" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show all controls" msgstr "[%s] pokaż całe sterowanie" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show help" msgstr "[%s] pokaż pomoc" -#: src/ranged.cpp:3636 +#: src/ranged.cpp:3637 msgid "Shift view with directional keys" msgstr "Przesuń widok klawiszami kierunkowymi" -#: src/ranged.cpp:3638 +#: src/ranged.cpp:3639 msgid "Move cursor with directional keys" msgstr "Przesuń kursor klawiszami kierunkowymi" -#: src/ranged.cpp:3641 +#: src/ranged.cpp:3642 msgid "Mouse: LMB: Target, Wheel: Cycle," msgstr "Mysz: LPM: celuj, kółko: przewijaj," -#: src/ranged.cpp:3642 +#: src/ranged.cpp:3643 msgid "RMB: Fire" msgstr "PPM: strzał" -#: src/ranged.cpp:3646 +#: src/ranged.cpp:3647 #, c-format msgid "[%s] Cycle targets;" msgstr "[%s] przewijaj cele;" -#: src/ranged.cpp:3647 +#: src/ranged.cpp:3648 #, c-format msgid "[%s] %s." msgstr "[%s] %s." -#: src/ranged.cpp:3652 +#: src/ranged.cpp:3653 #, c-format msgid "[%s] target self; [%s] toggle snap-to-target" msgstr "[%s] celuj w siebie; [%s] przełącz przyciąganie do celu" -#: src/ranged.cpp:3664 +#: src/ranged.cpp:3665 msgid "to aim and fire." msgstr ", by celować i strzelać." -#: src/ranged.cpp:3666 +#: src/ranged.cpp:3667 #, c-format msgid "[%s] to steady your aim. (10 moves)" msgstr "[%s], by stabilnie wycelować (10 ruchów)." -#: src/ranged.cpp:3669 +#: src/ranged.cpp:3670 #, c-format msgid "[%s] to stop aiming." msgstr "[%s] by przestać celować" -#: src/ranged.cpp:3678 +#: src/ranged.cpp:3679 #, c-format msgid "[%s] to switch firing modes." msgstr "[%s], by zmienić tryby strzelania." -#: src/ranged.cpp:3682 +#: src/ranged.cpp:3683 #, c-format msgid "[%s] to reload/switch ammo." msgstr "[%s], by przeładować/zmienić amunicję." -#: src/ranged.cpp:3689 +#: src/ranged.cpp:3690 #, c-format msgid "[%s] Hide lines of fire" msgstr "[%s] Ukryj linie strzału" -#: src/ranged.cpp:3690 +#: src/ranged.cpp:3691 #, c-format msgid "[%s] Show lines of fire" msgstr "[%s] Pokaż linie strzału" -#: src/ranged.cpp:3717 +#: src/ranged.cpp:3718 #, c-format msgid "Range: %d" msgstr "Zasięg: %d" -#: src/ranged.cpp:3719 +#: src/ranged.cpp:3720 #, c-format msgid "Range: %d/%d" msgstr "Zasięg: %d/%d" -#: src/ranged.cpp:3730 +#: src/ranged.cpp:3731 #, c-format msgid "Elevation: %d" msgstr "Poziom: %d" -#: src/ranged.cpp:3732 +#: src/ranged.cpp:3733 #, c-format msgid "Targets: %d" msgstr "Cele: %d" -#: src/ranged.cpp:3759 +#: src/ranged.cpp:3760 #, c-format msgid "Firing mode: %s%s (%d)" msgstr "Tryb strzelania: %s%s (%d)" -#: src/ranged.cpp:3766 +#: src/ranged.cpp:3767 msgid "OUT OF AMMO" msgstr "BRAK AMUNICJI" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s" msgstr "Amunicja: %s%s" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s (%d/%d)" msgstr "Amunicja: %s%s (%d/%d)" -#: src/ranged.cpp:3787 +#: src/ranged.cpp:3788 msgctxt "amount of backward momentum" msgid "High" msgstr "Wysoki" -#: src/ranged.cpp:3789 +#: src/ranged.cpp:3790 msgctxt "amount of backward momentum" msgid "Medium" msgstr "Średni" -#: src/ranged.cpp:3791 +#: src/ranged.cpp:3792 msgctxt "amount of backward momentum" msgid "Low" msgstr "Niski" -#: src/ranged.cpp:3793 +#: src/ranged.cpp:3794 msgctxt "amount of backward momentum" msgid "None" msgstr "Brak" -#: src/ranged.cpp:3795 +#: src/ranged.cpp:3796 #, c-format msgid "Recoil: %s" msgstr "Odrzut: %s" -#: src/ranged.cpp:3804 +#: src/ranged.cpp:3805 #, c-format msgid "Casting: %s (Level %u)" msgstr "Rzucanie: %s (poziom %u)" -#: src/ranged.cpp:3811 +#: src/ranged.cpp:3812 #, c-format msgid "Cost: %s %s" msgstr "Koszt: %s %s" -#: src/ranged.cpp:3815 +#: src/ranged.cpp:3816 #, c-format msgid "Cost: %s %s (Current: %s)" msgstr "Koszt: %s %s (obecnie: %s)" -#: src/ranged.cpp:3822 +#: src/ranged.cpp:3823 #, c-format msgid "0.0 % Failure Chance" msgstr "0,0 % szansy niepowodzenia" -#: src/ranged.cpp:3836 +#: src/ranged.cpp:3837 #, c-format msgid "Cone Arc: %s degrees" msgstr "Łuk stożka: %s stopni" -#: src/ranged.cpp:3839 +#: src/ranged.cpp:3840 #, c-format msgid "Line width: %s" msgstr "Szerokość linii: %s" -#: src/ranged.cpp:3842 +#: src/ranged.cpp:3843 #, c-format msgid "Effective Spell Radius: %s%s" msgstr "Efektywny promień zaklęcia: %s%s" -#: src/ranged.cpp:3843 +#: src/ranged.cpp:3844 msgid " WARNING! IN RANGE" msgstr " UWAGA! W ZASIĘGU" -#: src/ranged.cpp:3848 +#: src/ranged.cpp:3849 #, c-format msgid "Damage: %s" msgstr "Obrażenia: %s" -#: src/ranged.cpp:3891 +#: src/ranged.cpp:3892 #, c-format msgid "Turrets in range: %d/%d" msgstr "Wieżyczki w zasięgu: %d/%d" -#: src/ranged.cpp:3922 +#: src/ranged.cpp:3923 #, c-format msgid "Pfft. You are a brawler; using %s is beneath you." msgstr "" -#: src/ranged.cpp:3929 +#: src/ranged.cpp:3930 #, c-format msgid "You can't currently fire your %s." msgstr "Nie możesz obecnie strzelać swoim %s." -#: src/ranged.cpp:3937 +#: src/ranged.cpp:3938 #, c-format msgid "You can't fire your %s while driving." msgstr "Nie możesz wystrzelić swojego %s w trakcie jazdy." -#: src/ranged.cpp:3944 +#: src/ranged.cpp:3945 #, c-format msgid "You need two free hands to fire your %s." msgstr "Potrzebujesz obu wolnych rąk, by strzelać z %s." -#: src/ranged.cpp:3959 src/ranged.cpp:3996 +#: src/ranged.cpp:3960 src/ranged.cpp:3997 #, c-format msgid "Your %s is empty!" msgstr "%s jest pusty!" -#: src/ranged.cpp:3961 +#: src/ranged.cpp:3962 #, c-format msgid "Your %s needs %i charges to fire!" msgstr "%s potrzebuje %i ładunków, by strzelać!" -#: src/ranged.cpp:3979 +#: src/ranged.cpp:3980 #, c-format msgid "You need a UPS with at least %2$d charges to fire the %1$s!" msgstr "Potrzebujesz UPS z przynajmniej %2$d ładunkami, by wystrzelić %1$s!" -#: src/ranged.cpp:3985 +#: src/ranged.cpp:3986 #, c-format msgid "Your mech has an empty battery, its %s will not fire." msgstr "Twój mech ma pusty akumulator, jego %s nie będzie strzelać." -#: src/ranged.cpp:4006 +#: src/ranged.cpp:4007 #, c-format msgid "" "You must stand near acceptable terrain or furniture to fire the %s. A " @@ -514087,56 +514922,56 @@ msgstr "Potrzebne narzędzia:" msgid "NONE" msgstr "BRAK" -#: src/safemode_ui.cpp:171 +#: src/safemode_ui.cpp:172 msgid "Attitude" msgstr "Stosunek" -#: src/safemode_ui.cpp:172 +#: src/safemode_ui.cpp:173 msgid "Dist" msgstr "Odl." -#: src/safemode_ui.cpp:173 +#: src/safemode_ui.cpp:174 msgid "B/W" msgstr "Cza./Bia." -#: src/safemode_ui.cpp:175 +#: src/safemode_ui.cpp:176 msgctxt "category" msgid "Cat" msgstr "Kateg." -#: src/safemode_ui.cpp:185 +#: src/safemode_ui.cpp:186 msgid "Safe mode enabled:" msgstr "Tryb bezpieczny włącz.:" -#: src/safemode_ui.cpp:210 +#: src/safemode_ui.cpp:211 msgid "Please load a character first to use this page!" msgstr "Proszę wczytać postać by użyć tej strony!" -#: src/safemode_ui.cpp:212 +#: src/safemode_ui.cpp:213 msgid "Safe mode manager is currently inactive." msgstr "Menedżer trybu bezpiecznego obecnie wyłączony." -#: src/safemode_ui.cpp:213 +#: src/safemode_ui.cpp:214 msgid "Default rules are used. Add a rule to activate." msgstr "Domyślne reguły są używane. Dodaj regułę, by aktywować." -#: src/safemode_ui.cpp:214 +#: src/safemode_ui.cpp:215 msgid "Press ~ to add a default ruleset to get started." msgstr "Wciśnij ~, by dodać domyślny zestaw reguł na początek." -#: src/safemode_ui.cpp:246 +#: src/safemode_ui.cpp:247 msgid "Whitelist" msgstr "Biała l." -#: src/safemode_ui.cpp:250 +#: src/safemode_ui.cpp:251 msgid "Walking" msgstr "Idąc" -#: src/safemode_ui.cpp:251 +#: src/safemode_ui.cpp:252 msgid "Driving" msgstr "Kierując pojazd" -#: src/safemode_ui.cpp:372 +#: src/safemode_ui.cpp:373 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -514156,7 +514991,7 @@ msgstr "" "*owy z*m*e wiele * jest dozwolonych\n" "KwA*zO*iE wyszukiwanie bez względu na wielkość liter" -#: src/safemode_ui.cpp:386 +#: src/safemode_ui.cpp:387 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -514174,23 +515009,23 @@ msgstr "" "gł*ś* BA* wiele * jest dozwolonych\n" "*ŁoŚ*bA* wyszukiwanie bez względu na wielkość liter" -#: src/safemode_ui.cpp:403 +#: src/safemode_ui.cpp:404 msgid "Safe Mode Rule:" msgstr "Reguła trybu bezpiecznego:" -#: src/safemode_ui.cpp:433 +#: src/safemode_ui.cpp:434 msgid "Proximity Distance (0=max view distance)" msgstr "Odległość (0=maksymalny zasięg wzroku)" -#: src/safemode_ui.cpp:436 +#: src/safemode_ui.cpp:437 msgid "Option: " msgstr "Opcja: " -#: src/safemode_ui.cpp:533 +#: src/safemode_ui.cpp:534 msgid "No monsters loaded. Please start a game first." msgstr "Nie załadowano potworów. Zacznij najpierw grę." -#: src/safemode_ui.cpp:572 +#: src/safemode_ui.cpp:573 #, c-format msgid "%1$d monster matches: %2$s" msgid_plural "%1$d monsters match: %2$s" @@ -514199,15 +515034,15 @@ msgstr[1] "%1$d potwory pasują do: %2$s" msgstr[2] "%1$d potworów pasuje do: %2$s" msgstr[3] "%1$d potwora pasuje do: %2$s" -#: src/safemode_ui.cpp:588 +#: src/safemode_ui.cpp:589 msgid "Lists monsters regardless of their attitude." msgstr "Wyświetla potwory niezależnie od ich stosunku." -#: src/safemode_ui.cpp:667 +#: src/safemode_ui.cpp:668 msgid "Safe mode is not enabled in the options. Enable it now?" msgstr "Tryb bezpieczny nie jest włączony w opcjach. Włączyć teraz?" -#: src/safemode_ui.cpp:857 +#: src/safemode_ui.cpp:858 msgid "safe mode configuration" msgstr "konfiguracja trybu bezpiecznego" @@ -514289,7 +515124,7 @@ msgstr "WYNIKI" msgid "KILLS" msgstr "ZABÓJSTWA" -#: src/sdltiles.cpp:1151 +#: src/sdltiles.cpp:1152 msgid "-- Notes: --" msgstr "-- Notatki: --" @@ -514367,7 +515202,7 @@ msgstr "Z twojej pozycji słyszysz %1$s" msgid "You hear %1$s" msgstr "Słyszysz %1$s" -#: src/sounds.cpp:660 src/suffer.cpp:2017 +#: src/sounds.cpp:660 src/suffer.cpp:2019 #, c-format msgid "From the %1$s you hear %2$s" msgstr "Z kierunku %1$s słyszysz %2$s" @@ -514410,7 +515245,7 @@ msgstr "" "Nie można wygenerować poprawnej lokalizacji startowej %s [%s] w mieście " "[%s], zgłoś ten błąd." -#: src/string_input_popup.cpp:138 +#: src/string_input_popup.cpp:139 msgid "d: delete history" msgstr "d: skasować historię" @@ -514481,7 +515316,7 @@ msgstr "Nagle czujesz odrętwienie." msgid "You suddenly ache." msgstr "Nagle kaszlesz." -#: src/suffer.cpp:455 src/suffer.cpp:1442 +#: src/suffer.cpp:455 src/suffer.cpp:1444 msgid "You feel dizzy for a moment." msgstr "Czujesz chwilowe zawroty głowy." @@ -514673,162 +515508,162 @@ msgstr "Twoje ośrodki widzenia mają jakiś problem…" msgid "You feel an anomalous sensation coming from your radiation sensors." msgstr "Czujesz dziwne wrażenia sensoryczne w twoich detektorach radiacji." -#: src/suffer.cpp:1347 +#: src/suffer.cpp:1349 msgid "You suffer a painful electrical discharge!" msgstr "Odczuwasz bolesne wyładowanie elektryczne!" -#: src/suffer.cpp:1350 +#: src/suffer.cpp:1352 msgid "You experience an electrical discharge!" msgstr "Odczuwasz wyładowanie elektryczne!" -#: src/suffer.cpp:1362 +#: src/suffer.cpp:1364 #, c-format msgid "The %s seems to be affected by the discharge." msgstr "Wygląda na to, że %s odczuł porażenie prądem." -#: src/suffer.cpp:1369 +#: src/suffer.cpp:1371 msgid "You suffer a burning acidic discharge!" msgstr "Czujesz palący kwasowy wylew!" -#: src/suffer.cpp:1371 +#: src/suffer.cpp:1373 msgid "You experience an acidic discharge!" msgstr "Doświadczasz kwasowego wylewu!" -#: src/suffer.cpp:1382 +#: src/suffer.cpp:1384 msgid "You CBM leaks radiation." msgstr "Z twojego KMB wycieka promieniowanie." -#: src/suffer.cpp:1396 +#: src/suffer.cpp:1398 msgid "Your muscles spasm!" msgstr "Twoje mięśnie drżą spazmatycznie!" -#: src/suffer.cpp:1398 +#: src/suffer.cpp:1400 msgid "You fall to the ground!" msgstr "Upadasz na ziemię!" -#: src/suffer.cpp:1405 +#: src/suffer.cpp:1407 msgid "You feel short of breath." msgstr "Brakuje ci tchu." -#: src/suffer.cpp:1411 +#: src/suffer.cpp:1413 msgid "You shake uncontrollably." msgstr "Trzęsiesz się spazmatycznie." -#: src/suffer.cpp:1417 +#: src/suffer.cpp:1419 msgid "You feel nauseous…" msgstr "Czujesz mdłości…" -#: src/suffer.cpp:1425 +#: src/suffer.cpp:1427 msgid "You black out!" msgstr "Tracisz przytomność!" -#: src/suffer.cpp:1436 +#: src/suffer.cpp:1438 msgid "Your breathing slows down." msgstr "Twój oddech zwalnia." -#: src/suffer.cpp:1445 +#: src/suffer.cpp:1447 msgid "You stumble and fall over!" msgstr "Potykasz się i upadasz!" -#: src/suffer.cpp:1452 +#: src/suffer.cpp:1454 msgid "You feel tired…" msgstr "Czujesz zmęczenie…" -#: src/suffer.cpp:1464 +#: src/suffer.cpp:1466 msgid "You're beginning to feel like you've exerted yourself a bit." msgstr "Zaczynasz czuć lekkie przemęczenie." -#: src/suffer.cpp:1467 +#: src/suffer.cpp:1469 msgid "You're tiring out mildly, and slowing down as a result." msgstr "Męczysz się lekko i w rezultacie zwalniasz." -#: src/suffer.cpp:1470 +#: src/suffer.cpp:1472 msgid "The day's labors are taking their toll, and slowing you down." msgstr "Praca dnia zbiera swoje żniwo i spowalnia cię." -#: src/suffer.cpp:1473 +#: src/suffer.cpp:1475 msgid "You're getting very tired from all this hard work." msgstr "Odczuwasz duże zmęczenie od całodziennej ciężkiej pracy." -#: src/suffer.cpp:1477 +#: src/suffer.cpp:1479 msgid "You're exhausted." msgstr "Odczuwasz wycieńczenie." -#: src/suffer.cpp:1482 +#: src/suffer.cpp:1484 msgid "You're feeling a bit better rested from your exertions." msgstr "Czujesz się trochę lepiej po wypoczynku po zmęczeniu." -#: src/suffer.cpp:1541 +#: src/suffer.cpp:1543 msgid "You're tiring out; continuing to work at this rate will be slower." msgstr "Męczysz się; dalsza praca w tym tempie będzie wolniejsza." -#: src/suffer.cpp:1556 +#: src/suffer.cpp:1558 msgid "You tiredly rub your eyes." msgstr "Pocierasz swoje zmęczone oczy." -#: src/suffer.cpp:1557 +#: src/suffer.cpp:1559 msgid " tiredly rubs their eyes." msgstr " pociera zmęczone oczy." -#: src/suffer.cpp:1560 +#: src/suffer.cpp:1562 msgid "You let out a small yawn." msgstr "Wyrywa ci się małe ziewnięcie." -#: src/suffer.cpp:1561 +#: src/suffer.cpp:1563 msgid " lets out a small yawn." msgstr " ziewa cicho." -#: src/suffer.cpp:1564 +#: src/suffer.cpp:1566 msgid "You stretch your back." msgstr "Rozciągasz plecy." -#: src/suffer.cpp:1565 +#: src/suffer.cpp:1567 msgid " stretches their back." msgstr " rozciąga plecy." -#: src/suffer.cpp:1568 +#: src/suffer.cpp:1570 msgid "You feel mentally tired." msgstr "Odczuwasz psychiczne zmęczenie." -#: src/suffer.cpp:1569 +#: src/suffer.cpp:1571 msgid " lets out a huge yawn." msgstr " ziewa rozdzierająco." -#: src/suffer.cpp:1577 +#: src/suffer.cpp:1579 msgid "You feel lightheaded for a moment." msgstr "Masz lekkie zawroty głowy." -#: src/suffer.cpp:1581 +#: src/suffer.cpp:1583 msgid "Your muscles spasm uncomfortably." msgstr "Przez twojej mięśnie przebiega niekontrolowany dreszcz." -#: src/suffer.cpp:1585 +#: src/suffer.cpp:1587 msgid "Your vision blurs a little." msgstr "Twój wzrok jest przez chwilę zamglony." -#: src/suffer.cpp:1592 +#: src/suffer.cpp:1594 msgid "Your mind lapses into unawareness briefly." msgstr "Twój umysł przeskakuje chwilowo w stan nieświadomości." -#: src/suffer.cpp:1596 +#: src/suffer.cpp:1598 msgid "Your muscles ache in stressfully unpredictable ways." msgstr "Twoje mięśnie bolą w stresująco nieprzewidywany sposób." -#: src/suffer.cpp:1600 +#: src/suffer.cpp:1602 msgid "You have a distractingly painful headache." msgstr "Masz nieznośny ból głowy." -#: src/suffer.cpp:1607 +#: src/suffer.cpp:1609 msgid "You feel heartburn and an acid taste in your mouth." msgstr "Mas zgagę i posmak kwasu w ustach." -#: src/suffer.cpp:1612 +#: src/suffer.cpp:1614 msgid "Your mind is so tired that you feel you can't trust your eyes anymore." msgstr "" "Twój umysł jest tak zmęczony, że czujesz, że nie możesz ufać swoim własnym " "oczom." -#: src/suffer.cpp:1617 +#: src/suffer.cpp:1619 msgid "" "Your muscles spasm uncontrollably, and you have trouble keeping your " "balance." @@ -514836,73 +515671,73 @@ msgstr "" "Twoje mięśnie drżą poza twoją kontrolą i masz problemy z zachowaniem " "równowagi." -#: src/suffer.cpp:1622 +#: src/suffer.cpp:1624 msgid "Your shaking legs make you stumble." msgstr "Twoje drżące nogi plączą się i potykają." -#: src/suffer.cpp:1623 +#: src/suffer.cpp:1625 msgid " stumbles." msgstr " potyka się." -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid " falls over!" msgstr " przewraca się!" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid "You fall over!" msgstr "Przewracasz się!" -#: src/suffer.cpp:1642 +#: src/suffer.cpp:1644 msgid "Your tourniquet hurts you." msgstr "Twoja opaska zaciskowa sprawia ci ból." -#: src/suffer.cpp:1643 +#: src/suffer.cpp:1645 msgid " is hurting from the tourniquet." msgstr " odczuwa ból od opaski zaciskowej." -#: src/suffer.cpp:1682 +#: src/suffer.cpp:1684 msgid "You feel a twinge of panic as darkness engulfs you." msgstr "" -#: src/suffer.cpp:1691 +#: src/suffer.cpp:1693 msgid "" "Your fear of the dark is so intense that your trembling legs fail you, and " "you fall to the ground." msgstr "" -#: src/suffer.cpp:1697 +#: src/suffer.cpp:1699 msgid "" "Your fear of the dark is so intense that your hands start shaking " "uncontrollably." msgstr "" -#: src/suffer.cpp:1703 +#: src/suffer.cpp:1705 msgid "" "Your fear of the dark is so intense that you start breathing rapidly, and " "you feel like your heart is ready to jump out of the chest." msgstr "" -#: src/suffer.cpp:1709 +#: src/suffer.cpp:1711 msgid "Your fear of the dark is so intense that you stand paralyzed." msgstr "" #. ~ %1$s = previous badge color, %2%s = current badge color -#: src/suffer.cpp:1849 +#: src/suffer.cpp:1851 #, c-format msgid "Your radiation badge changes from %1$s to %2$s!" msgstr "Twoja opaska radiacyjna zmienia kolor z %1$s na %2$s!" #. ~ %s is bodypart -#: src/suffer.cpp:1962 +#: src/suffer.cpp:1964 #, c-format msgid "Your %s has started to mend!" msgstr "Twoja %s zaczyna się zrastać." -#: src/suffer.cpp:2060 +#: src/suffer.cpp:2062 msgid "The water washes away the scent." msgstr "Woda zmywa zapach." -#: src/suffer.cpp:2065 +#: src/suffer.cpp:2067 msgid "You feel the water burning your skin." msgstr "Czujesz, że woda parzy twoją skórę." @@ -515900,11 +516735,11 @@ msgstr[3] "Słyszysz %d irytującego pikania." msgid "%s points in your direction." msgstr "%s celuje w twoim kierunku." -#: src/ui.cpp:310 src/ui.cpp:355 +#: src/ui.cpp:311 src/ui.cpp:357 msgid "Go to first entry" msgstr "Przejdź do pierwszego wpisu" -#: src/ui.cpp:311 src/ui.cpp:356 +#: src/ui.cpp:312 src/ui.cpp:358 msgid "Go to last entry" msgstr "Przejdź do ostatniego wpisu" @@ -516095,7 +516930,7 @@ msgstr "Może zostać zamontowany tylko jeden silnik napędzany %1$s." msgid "Unracking is required before installing any parts here." msgstr "" -#: src/veh_interact.cpp:780 src/veh_interact.cpp:1828 +#: src/veh_interact.cpp:780 src/veh_interact.cpp:1826 msgid "This vehicle cannot be modified in this way.\n" msgstr "Ten pojazd nie może być zmodyfikowany w ten sposób.\n" @@ -516112,7 +516947,7 @@ msgid "Can't install turret on another turret." msgstr "Nie możesz zainstalować wieżyczki na innej wieżyczce." #: src/veh_interact.cpp:842 src/veh_interact.cpp:1255 -#: src/veh_interact.cpp:1857 +#: src/veh_interact.cpp:1855 msgid "Additional requirements:\n" msgstr "Dodatkowe wymagania:\n" @@ -516149,12 +516984,12 @@ msgstr "Wybierz nową część do zainstalowania w tym miejscu:" msgid "Search for part" msgstr "Szukaj części" -#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1930 +#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1928 msgid "Your morale is too low to construct…" msgstr "Twoje morale jest zbyt niskie, by majsterkować…" #: src/veh_interact.cpp:1011 src/veh_interact.cpp:1213 -#: src/veh_interact.cpp:1341 src/veh_interact.cpp:1933 +#: src/veh_interact.cpp:1339 src/veh_interact.cpp:1931 msgid "It's too dark to see what you are doing…" msgstr "Jest zbyt ciemno, by widzieć co robisz…" @@ -516187,7 +517022,7 @@ msgid "No variant (use default)" msgstr "Bez wariantu (użyj domyślne)" #. ~ Choose a variant shape for a vehicle part -#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2077 +#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2075 msgid "Choose shape:" msgstr "Wybierz kształt:" @@ -516207,15 +517042,15 @@ msgstr "Nie ma uszkodzonych części na tym pojeździe." msgid "Choose a part here to repair:" msgstr "Wybierz część do naprawienia w tym miejscu:" -#: src/veh_interact.cpp:1267 +#: src/veh_interact.cpp:1266 msgid "This part cannot be repaired.\n" msgstr "Ta część nie może być naprawiona.\n" -#: src/veh_interact.cpp:1270 +#: src/veh_interact.cpp:1269 msgid "This vehicle cannot be repaired.\n" msgstr "Ten pojazd nie może być naprawiony.\n" -#: src/veh_interact.cpp:1283 +#: src/veh_interact.cpp:1281 #, c-format msgid "" "\n" @@ -516226,7 +517061,7 @@ msgstr "" "Musisz mieć biegłość „%s”, by bezpiecznie naprawić tę część!\n" "\n" -#: src/veh_interact.cpp:1303 +#: src/veh_interact.cpp:1301 msgid "" "Repairing this part will mean that this vehicle is no longer flightworthy. " "Continue?" @@ -516234,113 +517069,113 @@ msgstr "" "Naprawienie tej części sprawi, że ten pojazd nie będzie już mógł latać. " "Kontynuować?" -#: src/veh_interact.cpp:1306 +#: src/veh_interact.cpp:1304 msgid "You chose not to install this part to keep the vehicle flyable.\n" msgstr "" "Decydujesz się nie instalować tej części, żeby pojazd nadawał się do lotu.\n" -#: src/veh_interact.cpp:1338 +#: src/veh_interact.cpp:1336 msgid "Your morale is too low to mend…" msgstr "Twoje morale jest zbyt niskie, by łatać…" -#: src/veh_interact.cpp:1344 +#: src/veh_interact.cpp:1342 msgid "No faulty parts require mending." msgstr "Nie ma wadliwych części do połatania." -#: src/veh_interact.cpp:1347 +#: src/veh_interact.cpp:1345 msgid "You can't mend stuff while driving." msgstr "Nie możesz łatać części w trakcie jazdy." -#: src/veh_interact.cpp:1354 +#: src/veh_interact.cpp:1352 msgid "Choose a part here to mend:" msgstr "Wybierz część do połatania w tym miejscu:" -#: src/veh_interact.cpp:1378 +#: src/veh_interact.cpp:1376 msgid "You can't refill a moving vehicle." msgstr "Nie możesz zatankować poruszającego się pojazdu." -#: src/veh_interact.cpp:1382 +#: src/veh_interact.cpp:1380 msgid "No parts can currently be refilled." msgstr "Żadne części nie mogą być obecnie zatankowane." -#: src/veh_interact.cpp:1390 +#: src/veh_interact.cpp:1388 msgid "Select part to refill:" msgstr "Wybierz część do zatankowania:" -#: src/veh_interact.cpp:1440 +#: src/veh_interact.cpp:1438 #, c-format msgid "Engines: %sSafe %4d kW %sMax %4d kW" msgstr "Silniki: %sBezp. %4d kW %sMaks. %4d kW" -#: src/veh_interact.cpp:1443 +#: src/veh_interact.cpp:1441 msgid "Fuel Use" msgstr "Paliwo Używ." -#: src/veh_interact.cpp:1446 +#: src/veh_interact.cpp:1444 msgid "Tanks" msgstr "Zbiorniki" -#: src/veh_interact.cpp:1447 src/veh_interact.cpp:1474 +#: src/veh_interact.cpp:1445 src/veh_interact.cpp:1472 msgid "Contents Qty" msgstr "Zawartość Il." -#: src/veh_interact.cpp:1452 +#: src/veh_interact.cpp:1450 #, c-format msgid "Batteries: %s%+4d W" msgstr "Baterie: %s%+4d W" -#: src/veh_interact.cpp:1455 +#: src/veh_interact.cpp:1453 #, c-format msgid "Batteries: %s%+4.1f kW" msgstr "Baterie: %s%+4.1f kW" -#: src/veh_interact.cpp:1459 +#: src/veh_interact.cpp:1457 msgid "Capacity Status" msgstr "Pojemność Status" -#: src/veh_interact.cpp:1465 +#: src/veh_interact.cpp:1463 msgid "Reactors" msgstr "Reaktory" -#: src/veh_interact.cpp:1467 +#: src/veh_interact.cpp:1465 #, c-format msgid "Reactors: Up to %s%+4d W" msgstr "Reaktory: Do %s%+4d W" -#: src/veh_interact.cpp:1470 +#: src/veh_interact.cpp:1468 #, c-format msgid "Reactors: Up to %s%+4.1f kW" msgstr "Reaktory: Do %s%+4.1f kW" -#: src/veh_interact.cpp:1477 +#: src/veh_interact.cpp:1475 msgid "Turrets" msgstr "Wieżyczki" -#: src/veh_interact.cpp:1478 +#: src/veh_interact.cpp:1476 msgid "Ammo Qty" msgstr "Amunicja Il." -#: src/veh_interact.cpp:1481 +#: src/veh_interact.cpp:1479 msgid "Seats" msgstr "Siedzenia" -#: src/veh_interact.cpp:1482 +#: src/veh_interact.cpp:1480 msgid "Who" msgstr "Kto" -#: src/veh_interact.cpp:1658 +#: src/veh_interact.cpp:1656 msgid "'{' to scroll up" msgstr "„{”, by przewinąć w górę" -#: src/veh_interact.cpp:1695 +#: src/veh_interact.cpp:1693 msgid "'}' to scroll down" msgstr "„}”, by przewinąć w dół" -#: src/veh_interact.cpp:1831 +#: src/veh_interact.cpp:1829 msgid "This part cannot be uninstalled.\n" msgstr "Ta część nie może być odinstalowana.\n" -#: src/veh_interact.cpp:1837 +#: src/veh_interact.cpp:1835 #, c-format msgid "" "Removing the broken %1$s may yield some fragments.\n" @@ -516348,7 +517183,7 @@ msgstr "" "Usunięcie zniszczonego %1$s może w rezultacie dać nieco " "kawałków.\n" -#: src/veh_interact.cpp:1844 +#: src/veh_interact.cpp:1842 #, c-format msgid "" "Removing the %1$s may yield:\n" @@ -516357,7 +517192,7 @@ msgstr "" "Usunięcie %1$s może dać w rezultacie:\n" "> %2$s\n" -#: src/veh_interact.cpp:1849 +#: src/veh_interact.cpp:1847 #, c-format msgid "" "Removing the %1$s will yield:\n" @@ -516368,28 +517203,28 @@ msgstr "" #. ~ %1$s represents the internal color name which shouldn't be translated, #. %2$s is pre-translated reason -#: src/veh_interact.cpp:1868 +#: src/veh_interact.cpp:1866 #, c-format msgid "> %1$s%2$s" msgstr "> %1$s%2$s" -#: src/veh_interact.cpp:1883 +#: src/veh_interact.cpp:1881 msgid "No parts here." msgstr "Nie ma tu części." -#: src/veh_interact.cpp:1888 +#: src/veh_interact.cpp:1886 msgid "Choose a part here to remove:" msgstr "Wybierz część do usunięcia w tym miejscu:" -#: src/veh_interact.cpp:1936 +#: src/veh_interact.cpp:1934 msgid "You cannot remove that part while something is attached to it." msgstr "Nie możesz usunąć części dopóki coś jest do niej zamontowane." -#: src/veh_interact.cpp:1939 +#: src/veh_interact.cpp:1937 msgid "Better not remove something while driving." msgstr "Lepiej niczego nie usuwać w czasie jazdy." -#: src/veh_interact.cpp:1949 +#: src/veh_interact.cpp:1947 msgid "" "Removing this part will mean that this vehicle is no longer flightworthy. " "Continue?" @@ -516397,148 +517232,148 @@ msgstr "" "Usunięcie tej części sprawi, że ten pojazd nie będzie już mógł latać. " "Kontynuować?" -#: src/veh_interact.cpp:1973 src/veh_interact.cpp:3137 +#: src/veh_interact.cpp:1971 src/veh_interact.cpp:3131 msgid "The vehicle has no liquid fuel left to siphon." msgstr "Ten pojazd nie ma już płynnego paliwa do spuszczenia." -#: src/veh_interact.cpp:1977 +#: src/veh_interact.cpp:1975 msgid "You need a hose to siphon liquid fuel." msgstr "Potrzebujesz węża do spuszczenia płynnego paliwa." -#: src/veh_interact.cpp:1981 +#: src/veh_interact.cpp:1979 msgid "You can't siphon from a moving vehicle." msgstr "" "Nie możesz spuszczać czegokolwiek ze zbiorników z poruszającego się pojazdu." -#: src/veh_interact.cpp:1989 +#: src/veh_interact.cpp:1987 msgid "Select part to siphon:" msgstr "Wybierz część z której chcesz spuścić:" -#: src/veh_interact.cpp:2017 src/veh_interact.cpp:3171 +#: src/veh_interact.cpp:2015 src/veh_interact.cpp:3165 msgid "The vehicle has no solid fuel left to remove." msgstr "Ten pojazd nie ma już stałego paliwa do usunięcia." -#: src/veh_interact.cpp:2021 +#: src/veh_interact.cpp:2019 msgid "You can't unload from a moving vehicle." msgstr "Nie możesz wyładować czegokolwiek z poruszającego się pojazdu." -#: src/veh_interact.cpp:2035 +#: src/veh_interact.cpp:2033 msgid "No valid vehicle parts here." msgstr "Nie ma tu pasujących części pojazdu." -#: src/veh_interact.cpp:2040 +#: src/veh_interact.cpp:2038 msgid "Choose part to change shape:" msgstr "Wybierz część do zmiany kształtu:" -#: src/veh_interact.cpp:2147 +#: src/veh_interact.cpp:2145 msgid "Need at least one seat and an ally to assign crew members." msgstr "" "Potrzebujesz przynajmniej jednego siedzenia i sojusznika żeby przypisać " "miejsca załodze." -#: src/veh_interact.cpp:2152 +#: src/veh_interact.cpp:2150 msgid "Assign crew positions:" msgstr "Przypisz pozycje załogi:" -#: src/veh_interact.cpp:2160 +#: src/veh_interact.cpp:2158 msgid "Select crew member" msgstr "Wybierz członka załogi" -#: src/veh_interact.cpp:2163 +#: src/veh_interact.cpp:2161 msgid "Clear assignment" msgstr "Wyczyść przypisanie" -#: src/veh_interact.cpp:2201 +#: src/veh_interact.cpp:2199 msgid "There are no parts here to label." msgstr "Nie ma tu części do oznaczenia." -#: src/veh_interact.cpp:2208 +#: src/veh_interact.cpp:2206 msgid "New label:" msgstr "Nowe oznaczenie:" -#: src/veh_interact.cpp:2257 +#: src/veh_interact.cpp:2255 #, c-format msgid "(Strong Back helped, giving +%d strength)" msgstr "(Silne plecy pomogły, dając +%d siły)" -#: src/veh_interact.cpp:2261 +#: src/veh_interact.cpp:2259 #, c-format msgid "(Bad Back reduced usable strength by %d)" msgstr "(Słabe plecy ograniczyły używalną siłę o %d)" #. ~ %1$s is quality name, %2$d is quality level -#: src/veh_interact.cpp:2269 +#: src/veh_interact.cpp:2267 #, c-format msgid "1 tool with %1$s %2$d" msgstr "1 narzędzie z %1$s %2$d" -#: src/veh_interact.cpp:2274 +#: src/veh_interact.cpp:2272 #, c-format msgid "strength ( assisted ) %d %s" msgstr "siła (wspomagana) %d %s" -#: src/veh_interact.cpp:2276 +#: src/veh_interact.cpp:2274 #, c-format msgid "strength %d %s" msgstr "siła %d %s" -#: src/veh_interact.cpp:2279 +#: src/veh_interact.cpp:2277 #, c-format msgid "> %1$s OR %2$s" msgstr "> %1$s LUB %2$s" -#: src/veh_interact.cpp:2552 +#: src/veh_interact.cpp:2546 msgid "disabled" msgstr "wyłączone" -#: src/veh_interact.cpp:2554 +#: src/veh_interact.cpp:2548 msgid "lack" msgstr "brakujące" -#: src/veh_interact.cpp:2556 +#: src/veh_interact.cpp:2550 msgid "unbalanced" msgstr "niewyważone" -#: src/veh_interact.cpp:2558 +#: src/veh_interact.cpp:2552 msgid "no steering" msgstr "bez sterowania" -#: src/veh_interact.cpp:2560 +#: src/veh_interact.cpp:2554 msgid "broken steering" msgstr "z popsutym sterowaniem" -#: src/veh_interact.cpp:2562 +#: src/veh_interact.cpp:2556 msgid "poor steering" msgstr "z kiepskim sterowaniem" -#: src/veh_interact.cpp:2564 +#: src/veh_interact.cpp:2558 msgid "enough" msgstr "wystarczające" -#: src/veh_interact.cpp:2569 +#: src/veh_interact.cpp:2563 msgid "sinks" msgstr "tonie" -#: src/veh_interact.cpp:2571 +#: src/veh_interact.cpp:2565 msgid "floats" msgstr "pływa" -#: src/veh_interact.cpp:2575 +#: src/veh_interact.cpp:2569 #, c-format msgid "Wheels/boat: %s/%s" msgstr "Koła/łódź: %s/%s" -#: src/veh_interact.cpp:2579 +#: src/veh_interact.cpp:2573 #, c-format msgid "Boat: %s" msgstr "Łódź: %s" -#: src/veh_interact.cpp:2582 +#: src/veh_interact.cpp:2576 #, c-format msgid "Wheels: %s" msgstr "Koła: %s" -#: src/veh_interact.cpp:2640 +#: src/veh_interact.cpp:2634 #, c-format msgid "" "Air Safe/Top speed: " @@ -516547,12 +517382,12 @@ msgstr "" "Bezp./maks. prędkość w powietrzu: " "%3d/%3d %s" -#: src/veh_interact.cpp:2646 +#: src/veh_interact.cpp:2640 #, c-format msgid "Air acceleration: %3d %s/s" msgstr "Przyspieszenie w powietrzu: %3d %s/s" -#: src/veh_interact.cpp:2653 +#: src/veh_interact.cpp:2647 #, c-format msgid "" "Safe/Top speed: %3d/%3d " @@ -516562,12 +517397,12 @@ msgstr "" "%3d/%3d %s" #. ~ /t means per turn -#: src/veh_interact.cpp:2661 +#: src/veh_interact.cpp:2655 #, c-format msgid "Acceleration: %3d %s/s" msgstr "Przyspieszenie: %3d %s/s" -#: src/veh_interact.cpp:2670 +#: src/veh_interact.cpp:2664 #, c-format msgid "" "Water Safe/Top speed: " @@ -516577,17 +517412,17 @@ msgstr "" "%3d/%3d %s" #. ~ /t means per turn -#: src/veh_interact.cpp:2678 +#: src/veh_interact.cpp:2672 #, c-format msgid "Water acceleration: %3d %s/s" msgstr "Przyspieszenie w wodzie: %3d %s/s" -#: src/veh_interact.cpp:2687 +#: src/veh_interact.cpp:2681 #, c-format msgid "Mass: %5.0f %s" msgstr "Masa: %5.0f %s" -#: src/veh_interact.cpp:2691 +#: src/veh_interact.cpp:2685 #, c-format msgid "" "Cargo volume: %s / %s %s" @@ -516595,48 +517430,48 @@ msgstr "" "Objętość ładunku: %s/%s " "%s" -#: src/veh_interact.cpp:2696 src/veh_interact.cpp:2697 +#: src/veh_interact.cpp:2690 src/veh_interact.cpp:2691 msgid "Status:" msgstr "Status:" -#: src/veh_interact.cpp:2719 +#: src/veh_interact.cpp:2713 msgid "Most damaged:" msgstr "Najgorsze:" -#: src/veh_interact.cpp:2720 +#: src/veh_interact.cpp:2714 msgid "Most damaged (can't repair):" msgstr "Najgorsze (nienaprawialne):" -#: src/veh_interact.cpp:2728 +#: src/veh_interact.cpp:2722 msgid "Needs repair:" msgstr "Wymaga napraw:" -#: src/veh_interact.cpp:2735 +#: src/veh_interact.cpp:2729 #, c-format msgid "Air drag: %5.2f" msgstr "Opór powietrza: %5.2f" -#: src/veh_interact.cpp:2741 +#: src/veh_interact.cpp:2735 #, c-format msgid "Water drag: %5.2f" msgstr "Opór wody: %5.2f" -#: src/veh_interact.cpp:2748 +#: src/veh_interact.cpp:2742 #, c-format msgid "Rolling drag: %5.2f" msgstr "Opór toczenia: %5.2f" -#: src/veh_interact.cpp:2754 +#: src/veh_interact.cpp:2748 #, c-format msgid "Static drag: %5d" msgstr "Opór statyczny: %5d" -#: src/veh_interact.cpp:2759 +#: src/veh_interact.cpp:2753 #, c-format msgid "Offroad: %4d%%" msgstr "Poza drogą: %4d%%" -#: src/veh_interact.cpp:2768 +#: src/veh_interact.cpp:2762 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" @@ -516644,7 +517479,7 @@ msgstr "" "Ciąg/prześwit: %4.2f " "m/%4.2f m" -#: src/veh_interact.cpp:2769 +#: src/veh_interact.cpp:2763 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" @@ -516652,290 +517487,290 @@ msgstr "" "Ciąg/prześwit: %4.2f " "m/%4.2f m" -#: src/veh_interact.cpp:2802 src/veh_interact.cpp:2804 +#: src/veh_interact.cpp:2796 src/veh_interact.cpp:2798 msgid "Name: " msgstr "Nazwa: " -#: src/veh_interact.cpp:2814 +#: src/veh_interact.cpp:2808 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "%1$s%2$s%3$s" -#: src/veh_interact.cpp:2816 +#: src/veh_interact.cpp:2810 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "%1$s%2$s%3$s" -#: src/veh_interact.cpp:2818 +#: src/veh_interact.cpp:2812 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "%1$s-%2$s" -#: src/veh_interact.cpp:2820 +#: src/veh_interact.cpp:2814 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "%1$s-%2$s" -#: src/veh_interact.cpp:2845 +#: src/veh_interact.cpp:2839 msgctxt "veh_interact" msgid "install" msgstr "zainstaluj" -#: src/veh_interact.cpp:2848 +#: src/veh_interact.cpp:2842 msgctxt "veh_interact" msgid "repair" msgstr "napraw" -#: src/veh_interact.cpp:2851 +#: src/veh_interact.cpp:2845 msgctxt "veh_interact" msgid "mend" msgstr "załataj" -#: src/veh_interact.cpp:2854 +#: src/veh_interact.cpp:2848 msgctxt "veh_interact" msgid "refill" msgstr "zatankuj" -#: src/veh_interact.cpp:2857 +#: src/veh_interact.cpp:2851 msgctxt "veh_interact" msgid "remove" msgstr "usuń" -#: src/veh_interact.cpp:2860 +#: src/veh_interact.cpp:2854 msgctxt "veh_interact" msgid "siphon" msgstr "spuść" -#: src/veh_interact.cpp:2863 +#: src/veh_interact.cpp:2857 msgctxt "veh_interact" msgid "unload" msgstr "rozładuj" -#: src/veh_interact.cpp:2866 +#: src/veh_interact.cpp:2860 msgctxt "veh_interact" msgid "crew" msgstr "załoga" -#: src/veh_interact.cpp:2869 +#: src/veh_interact.cpp:2863 msgctxt "veh_interact" msgid "shape" msgstr "kształt" -#: src/veh_interact.cpp:2872 +#: src/veh_interact.cpp:2866 msgctxt "veh_interact" msgid "rename" msgstr "zmień nazwę" -#: src/veh_interact.cpp:2875 +#: src/veh_interact.cpp:2869 msgctxt "veh_interact" msgid "label" msgstr "oznacz" -#: src/veh_interact.cpp:2878 +#: src/veh_interact.cpp:2872 msgctxt "veh_interact" msgid "back" msgstr "wróć" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Dur" msgstr "Wyt" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Durability" msgstr "Wytrzymałość" -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Dmg" msgstr "Usz" -#: src/veh_interact.cpp:2977 +#: src/veh_interact.cpp:2971 msgid "Wgt" msgstr "Wag" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "FoldVol" msgstr "ZłożObj" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "Folded Volume" msgstr "Objętość złożone" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Cap" msgstr "Poj" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Capacity" msgstr "Pojemność" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "NoisRed" msgstr "RedHał" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "Noise Reduction" msgstr "Redukcja hałasu" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Dia" msgstr "Pro" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Wheel Diameter" msgstr "Promień koła" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wdt" msgstr "Sze" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wheel Width" msgstr "Szerokość koła" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Electric Power" msgstr "Moc elektryczna" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Epwr" msgstr "MocE" -#: src/veh_interact.cpp:3046 +#: src/veh_interact.cpp:3040 #, c-format msgid "Charge: %s" msgstr "Ładunki: %s" -#: src/veh_interact.cpp:3052 +#: src/veh_interact.cpp:3046 #, c-format msgid "Drain: %+8d" msgstr "Pobór: %+8d" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "boardable" msgstr "wysiadywalne" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "opaque" msgstr "przezroczyste" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "openable" msgstr "otwieralne" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "BatCap" msgstr "PojBat" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "Battery Capacity" msgstr "Pojemność baterii" -#: src/veh_interact.cpp:3081 +#: src/veh_interact.cpp:3075 #, c-format msgid "Power: %+8d" msgstr "Moc: %+8d" -#: src/veh_interact.cpp:3104 +#: src/veh_interact.cpp:3098 msgid "like new" msgstr "jak nowe" -#: src/veh_interact.cpp:3112 +#: src/veh_interact.cpp:3106 msgid "battered" msgstr "obite" -#: src/veh_interact.cpp:3116 +#: src/veh_interact.cpp:3110 msgid "wrecked" msgstr "wrak" -#: src/veh_interact.cpp:3141 +#: src/veh_interact.cpp:3135 msgid "Select tank to siphon:" msgstr "Wybierz zbiornik z którego chcesz spuścić:" -#: src/veh_interact.cpp:3177 +#: src/veh_interact.cpp:3171 msgid "Remove what?" msgstr "Usuń co?" -#: src/veh_interact.cpp:3198 +#: src/veh_interact.cpp:3192 msgid "The vehicle has no charged plutonium cells." msgstr "Pojazd nie ma załadowanych ładunków plazmowych." -#: src/veh_interact.cpp:3257 +#: src/veh_interact.cpp:3251 #, c-format msgid "You don't meet the requirements to install the %s." msgstr "Nie spełniasz wymogów by zainstalować %s." -#: src/veh_interact.cpp:3275 +#: src/veh_interact.cpp:3269 #, c-format msgid "Could not find base part in requirements for %s." msgstr "Nie można znaleźć podstawowej części w wymogach dla %s." -#: src/veh_interact.cpp:3313 +#: src/veh_interact.cpp:3307 #, c-format msgid "" "Press space, choose a facing direction for the new %s and confirm with " "enter." msgstr "Wciśnij spację, wybierz kierunek dla nowego %s i potwierdź enterem." -#: src/veh_interact.cpp:3339 +#: src/veh_interact.cpp:3333 #, c-format msgid "You install a %1$s into the %2$s." msgstr "Instalujesz %1$s w %2$s." #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3376 +#: src/veh_interact.cpp:3370 #, c-format msgid "You refill the %1$s's %2$s." msgstr "Tankujesz %2$s w%1$s." #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3380 +#: src/veh_interact.cpp:3374 #, c-format msgid "You completely refill the %1$s's %2$s." msgstr "Tankujesz do pełna %2$s w %1$s." #. ~ 1$s vehicle name, 2$s reactor name -#: src/veh_interact.cpp:3399 +#: src/veh_interact.cpp:3393 #, c-format msgid "You refuel the %1$s's %2$s." msgstr "Tankujesz %2$s w%1$s." #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3423 +#: src/veh_interact.cpp:3417 #, c-format msgid "The %1$s has already been removed by someone else." msgstr "%1$s było już usunięte przez kogoś innego." #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3431 +#: src/veh_interact.cpp:3425 #, c-format msgid "You don't meet the requirements to remove the %1$s." msgstr "Nie spełniasz wymogów, by usunąć %1$s." -#: src/veh_interact.cpp:3472 +#: src/veh_interact.cpp:3466 #, c-format msgid "You remove the broken %1$s from the %2$s." msgstr "Wymontowujesz zepsute %1$s z %2$s." -#: src/veh_interact.cpp:3475 +#: src/veh_interact.cpp:3469 #, c-format msgid "You smash the %1$s to bits, removing it from the %2$s." msgstr "Rozwalasz %1$s na części, usuwając je z %2$s." -#: src/veh_interact.cpp:3478 +#: src/veh_interact.cpp:3472 #, c-format msgid "You remove the %1$s from the %2$s." msgstr "Wymontowujesz %1$s z %2$s." -#: src/veh_interact.cpp:3509 +#: src/veh_interact.cpp:3503 #, c-format msgid "You completely dismantle the %s." msgstr "Całkowicie demontujesz %s." -#: src/veh_interact.cpp:3540 +#: src/veh_interact.cpp:3534 #, c-format msgid "You disconnect the %s's power connection." msgstr "" @@ -517177,67 +518012,67 @@ msgstr "Naprawiasz %2$s w %1$s (było %3$s)." msgid "Vehicle is locked." msgstr "" -#: src/vehicle.cpp:143 +#: src/vehicle.cpp:144 msgid "The vehicle part you were working on has gone!" msgstr "Część pojazdu nad którą pracowałeś zniknęła!" -#: src/vehicle.cpp:151 +#: src/vehicle.cpp:152 msgid "The vehicle part you were holding has been destroyed!" msgstr "Część pojazdu którą trzymałeś uległa zniszczeniu!" -#: src/vehicle.cpp:245 +#: src/vehicle.cpp:246 msgid "Lost connection with the vehicle due to distance!" msgstr "Straciłeś kontakt z pojazdem z uwagi na odległość!" -#: src/vehicle.cpp:763 +#: src/vehicle.cpp:764 #, c-format msgid "the %s emitting a beep and saying \"Obstacle detected!\"" msgstr "%s pikającego i mówiącego „Wykryto przeszkodę!”." #. ~ backfire sound -#: src/vehicle.cpp:1027 +#: src/vehicle.cpp:1028 #, c-format msgid "a loud BANG! from the %s" msgstr "głośne BANG! z %s" -#: src/vehicle.cpp:1299 +#: src/vehicle.cpp:1300 #, c-format msgid "Remove the attached %s first." msgstr "Najpierw usuń przyłączone %s." -#: src/vehicle.cpp:1306 +#: src/vehicle.cpp:1307 msgid "Remove carried animal first." msgstr "Najpierw usuń przewożone zwierzę." -#: src/vehicle.cpp:1312 +#: src/vehicle.cpp:1313 msgid "Unracking is required before removing this part." msgstr "" -#: src/vehicle.cpp:1323 +#: src/vehicle.cpp:1324 msgid "Remove all other attached parts first." msgstr "Najpierw usuń inne przyłączone części." -#: src/vehicle.cpp:1351 +#: src/vehicle.cpp:1352 msgid "Remove other parts before removing last structure part." msgstr "" -#: src/vehicle.cpp:1364 +#: src/vehicle.cpp:1365 msgid "Removing this part would split the vehicle." msgstr "Usunięcie tej części rozdzieliłoby pojazd." #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1807 +#: src/vehicle.cpp:1808 #, c-format msgid "You load the %1$s on the rack." msgstr "Załadowujesz %1$s na stelaż." #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1817 +#: src/vehicle.cpp:1818 #, c-format msgid "You can't get the %1$s on the rack." msgstr "Nie możesz zamontować %1$s na stelaża." -#: src/vehicle.cpp:2083 +#: src/vehicle.cpp:2084 #, c-format msgid "" "A part of the vehicle ('%s') has no containing vehicle's name. It will be " @@ -517247,58 +518082,58 @@ msgstr "" " %s pojazdu." #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2099 +#: src/vehicle.cpp:2100 #, c-format msgid "You unload the %s from the bike rack." msgstr "Odpinasz %s ze stelaża rowerowego." #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2138 +#: src/vehicle.cpp:2139 #, c-format msgid "You can't unload the %s from the bike rack." msgstr "Nie możesz odpiąć %s ze stelaża rowerowego." -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hmm" msgstr "humm" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hummm!" msgstr "hummm!" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "vroom!" msgstr "brum!" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "whirrr!" msgstr "łiiii!" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "ROARRR!" msgstr "WRYYY!" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "roarrr!" msgstr "wryyy!" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRRROARRR!" msgstr "BRRRYYYY!" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRUMBRUMBRUMBRUM!" msgstr "BRUMBRUMBRUMBRUM!" -#: src/vehicle.cpp:3842 +#: src/vehicle.cpp:3843 msgid "WUMPWUMPWUMP!" msgstr "BUMBUMBUMBUM!" -#: src/vehicle.cpp:4443 +#: src/vehicle.cpp:4444 msgid "no owner" msgstr "bez właściciela" -#: src/vehicle.cpp:4493 +#: src/vehicle.cpp:4494 #, c-format msgid "" "This vehicle belongs to: %s, there may be consequences if you are observed " @@ -517307,70 +518142,70 @@ msgstr "" "Ten pojazd należy do: %s, mogą być konsekwencje jeśli ktoś zauważy cię jak " "przy nim majstrujesz, kontynuować?" -#: src/vehicle.cpp:5060 +#: src/vehicle.cpp:5061 #, c-format msgid "The %s's reactor dies!" msgstr "Reaktor w %s padł!" -#: src/vehicle.cpp:5095 +#: src/vehicle.cpp:5096 #, c-format msgid "The %s's battery dies!" msgstr "Akumulator w %s padł!" -#: src/vehicle.cpp:5101 src/vehicle.cpp:5332 +#: src/vehicle.cpp:5102 src/vehicle.cpp:5333 #, c-format msgid "The %s's engine dies!" msgstr "Silnik pojazdu %s padł!" -#: src/vehicle.cpp:5303 +#: src/vehicle.cpp:5304 msgid "Your engine emits a high pitched whine." msgstr "Twój silnik wyje w wysokich tonach." -#: src/vehicle.cpp:5305 +#: src/vehicle.cpp:5306 msgid "Your engine emits a loud grinding sound." msgstr "Z twojego silnika słychać głośny odgłos tarcia." -#: src/vehicle.cpp:5341 +#: src/vehicle.cpp:5342 #, c-format msgid "The %s's planter turns off due to low temperature." msgstr "%s sadzarki wyłącza się z uwagi na niską temperaturę." -#: src/vehicle.cpp:5745 +#: src/vehicle.cpp:5746 #, c-format msgid "Your %s winks out of existence." msgstr "%s przestaje istnieć." -#: src/vehicle.cpp:6618 +#: src/vehicle.cpp:6619 #, c-format msgid "The %s's power connection was detached!" msgstr "" -#: src/vehicle.cpp:6936 +#: src/vehicle.cpp:6937 #, c-format msgid "The %s's %s breaks into pieces!" msgstr "%s w %s rozpada się na części!" -#: src/vehicle.cpp:6941 +#: src/vehicle.cpp:6942 #, c-format msgid "The %1$s's %2$s is torn off!" msgstr "%2$s odrywa się od %1$s!" -#: src/vehicle.cpp:6951 src/vehicle.cpp:6957 +#: src/vehicle.cpp:6952 src/vehicle.cpp:6958 #, c-format msgid "The %1$s's %2$s is destroyed!" msgstr "%2$s pojazdu %1$s ulega zniszczeniu!" -#: src/vehicle.cpp:7205 +#: src/vehicle.cpp:7206 #, c-format msgid "folded %s" msgstr "złożony %s" -#: src/vehicle.cpp:7211 +#: src/vehicle.cpp:7212 #, c-format msgid "A folded %s." msgstr "To jest złożony %s." -#: src/vehicle.cpp:7213 +#: src/vehicle.cpp:7214 #, c-format msgid "It will take %s to unfold." msgstr "" @@ -517711,7 +518546,7 @@ msgstr "trzyma %s" msgid " (draining)" msgstr " (cieknie)" -#: src/vehicle_part.cpp:680 +#: src/vehicle_part.cpp:694 #, c-format msgid "Insufficient power to enable %s" msgstr "Niewystarczająca moc by pozwolić na %s" @@ -518389,69 +519224,69 @@ msgstr "Tempomat wyłączony" msgid "Unload %s" msgstr "Rozładuj %s" -#: src/vehicle_use.cpp:1923 +#: src/vehicle_use.cpp:1924 msgid "Honk horn" msgstr "Użyj klaksonu" -#: src/vehicle_use.cpp:1937 +#: src/vehicle_use.cpp:1938 msgid "Use " msgstr "Użyj " -#: src/vehicle_use.cpp:1948 +#: src/vehicle_use.cpp:1949 msgid "Deactivate the autoclave" msgstr "Zdezaktywuj autoklaw" -#: src/vehicle_use.cpp:1949 +#: src/vehicle_use.cpp:1950 msgid "Activate the autoclave (1.5 hours)" msgstr "Aktywuj autoklaw (1,5 godziny)" -#: src/vehicle_use.cpp:1959 +#: src/vehicle_use.cpp:1960 msgid "Deactivate the washing machine" msgstr "Wyłącz pralkę" -#: src/vehicle_use.cpp:1960 +#: src/vehicle_use.cpp:1961 msgid "Activate the washing machine (1.5 hours)" msgstr "Włącz pralkę (1,5 godziny)" -#: src/vehicle_use.cpp:1969 +#: src/vehicle_use.cpp:1970 msgid "Deactivate the dishwasher" msgstr "Wyłącz zmywarkę" -#: src/vehicle_use.cpp:1970 +#: src/vehicle_use.cpp:1971 msgid "Activate the dishwasher (1.5 hours)" msgstr "Włącz zmywarkę (1,5 godziny)" -#: src/vehicle_use.cpp:1989 +#: src/vehicle_use.cpp:1990 msgid "Peek through the closed curtains" msgstr "Zerknij przez zasłonięte zasłony" -#: src/vehicle_use.cpp:1999 +#: src/vehicle_use.cpp:2000 msgid "Fill a container with water" msgstr "Wypełnij pojemnik wodą" -#: src/vehicle_use.cpp:2027 +#: src/vehicle_use.cpp:2028 #, c-format msgid "Purify water in tank" msgstr "Oczyść wodę w zbiorniku" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2038 +#: src/vehicle_use.cpp:2039 #, c-format msgid "Insufficient power to purify the contents of the %1$s's %2$s" msgstr "Niewystarczająca moc do oczyszczenia zawartości %1$s %2$s" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2043 +#: src/vehicle_use.cpp:2044 #, c-format msgid "You purify the contents of the %1$s's %2$s" msgstr "Oczyszczasz zawartość %1$s %2$s" -#: src/vehicle_use.cpp:2081 +#: src/vehicle_use.cpp:2082 #, c-format msgid "Craft at the %s" msgstr "Majsterkuj przy %s" -#: src/vehicle_use.cpp:2091 +#: src/vehicle_use.cpp:2092 #, c-format msgid "Fold %s" msgstr "Złóż %s" @@ -518635,126 +519470,126 @@ msgstr "huragan" msgid "The weather changed to %s!" msgstr "Pogoda zmienia się w %s!" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Nonvalid" msgstr "Nieprawidłowe" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Valid" msgstr "Prawidłowe" -#: src/wish.cpp:127 +#: src/wish.cpp:128 msgid "Id:" msgstr "" -#: src/wish.cpp:137 +#: src/wish.cpp:138 msgid "Prereqs:" msgstr "Wymagania:" -#: src/wish.cpp:147 +#: src/wish.cpp:148 msgid "Prereqs, 2d:" msgstr "Wymagania, 2d:" -#: src/wish.cpp:157 +#: src/wish.cpp:158 msgid "Thresholds required:" msgstr "Wymagane progi:" -#: src/wish.cpp:167 +#: src/wish.cpp:168 msgid "Cancels:" msgstr "Anuluje:" -#: src/wish.cpp:177 +#: src/wish.cpp:178 msgid "Becomes:" msgstr "Staje się:" -#: src/wish.cpp:187 +#: src/wish.cpp:188 msgid "Add-ons:" msgstr "Dodatki:" -#: src/wish.cpp:206 +#: src/wish.cpp:207 msgid "Category:" msgstr "Kategoria:" #. ~ pts: points, vis: visibility, ugly: ugliness -#: src/wish.cpp:215 +#: src/wish.cpp:216 #, c-format msgid "pts: %d vis: %d ugly: %d" msgstr "pkt: %d wid: %d brzy: %d" -#: src/wish.cpp:236 +#: src/wish.cpp:237 #, c-format msgid "[%s] find, [%s] quit, [t] toggle base trait" msgstr "[%s] znajdź, [%s] wyjdź, [t] przełącz bazową cechę" -#: src/wish.cpp:241 +#: src/wish.cpp:242 msgid "[a] show active traits (active)" msgstr "[a] pokaż aktywne cechy (aktywne)" -#: src/wish.cpp:244 +#: src/wish.cpp:245 msgid "[a] show active traits" msgstr "[a] pokaż aktywne cechy" -#: src/wish.cpp:264 src/wish.cpp:324 +#: src/wish.cpp:265 src/wish.cpp:325 #, c-format msgid "%s (active)" msgstr "%s (aktywne)" -#: src/wish.cpp:317 +#: src/wish.cpp:318 #, c-format msgid "%s Mutation changes: %d" msgstr "Mutacja %s zmienia się: %d" -#: src/wish.cpp:365 +#: src/wish.cpp:366 msgid "Intensity threshold: " msgstr "Próg intensywności: " -#: src/wish.cpp:370 +#: src/wish.cpp:371 msgid "Max: " msgstr "Maks: " -#: src/wish.cpp:387 +#: src/wish.cpp:388 #, c-format msgid "Debug Effects Menu: %s" msgstr "Menu efektów debugowania: %s" -#: src/wish.cpp:388 +#: src/wish.cpp:389 msgid "Show only active" msgstr "Pokaż tylko aktywne" -#: src/wish.cpp:389 +#: src/wish.cpp:390 msgid "Change body part" msgstr "Zmień część ciała" -#: src/wish.cpp:446 +#: src/wish.cpp:447 msgid "Choose bodypart" msgstr "Wybierz część ciała" -#: src/wish.cpp:467 +#: src/wish.cpp:468 #, c-format msgid "Set duration (current %1$d): " msgstr "Ustaw czas (obecnie %1$d): " -#: src/wish.cpp:474 +#: src/wish.cpp:475 msgid "Permanent?" msgstr "Permanentne?" -#: src/wish.cpp:500 +#: src/wish.cpp:501 msgid "INVALID ON THIS LIMB" msgstr "NIEWŁAŚCIWY NA TEJ KOŃCZYNIE" -#: src/wish.cpp:501 +#: src/wish.cpp:502 msgid "This effect can not be applied on this limb" msgstr "Ten efekt nie może być zaaplikowany na tej kończynie" -#: src/wish.cpp:508 +#: src/wish.cpp:509 msgid " PERMANENT" msgstr " STAŁE" -#: src/wish.cpp:587 +#: src/wish.cpp:588 msgid " (hallucination)" msgstr " (halucynacja)" -#: src/wish.cpp:595 +#: src/wish.cpp:596 #, c-format msgid "" "[%s] find, [f]riendly, [h]allucination, [i]ncrease group, [d]ecrease group, " @@ -518763,12 +519598,12 @@ msgstr "" "[%s] znajdź, [f] przyjazny, [h]alucnacja, [i] zwiększ grupę, [d] zmniejsz " "grupę, [%s] wyjdź" -#: src/wish.cpp:651 +#: src/wish.cpp:652 #, c-format msgid "Spawned %d monsters, choose another or [%s] to quit." msgstr "Umieszczono %d potworów, wybierz innego lub [%s], by wyjść." -#: src/wish.cpp:654 +#: src/wish.cpp:655 msgid "" "\n" "Target location is not suitable for placing this kind of monster. Choose a different target or [i]ncrease the groups size." @@ -518776,234 +519611,240 @@ msgstr "" "\n" "Lokalizacja celu nie jest odpowiednia do umieszczenia tego typu potwora. Wybierz inny cel lub zwiększ [i] rozmiar grupy." -#: src/wish.cpp:734 +#: src/wish.cpp:747 msgid "UPPERCASE, no quotes, separate with spaces" msgstr "WIELKIE LITERY, bez cudzysłowów, oddzielone spacjami" -#: src/wish.cpp:764 +#: src/wish.cpp:774 +msgid "Choose snippet type." +msgstr "" + +#: src/wish.cpp:840 msgid " (contained)" msgstr " (zawarte)" -#: src/wish.cpp:765 +#: src/wish.cpp:841 msgid " (flagged)" msgstr " (oflagowane)" -#: src/wish.cpp:777 +#: src/wish.cpp:853 #, c-format -msgid "[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] quit" -msgstr "[%s] znajdź, [%s] pojemnik, [%s] flaga, [%s] wszystko, [%s] wyjdź" +msgid "" +"[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] snippet, [%s] " +"quit" +msgstr "" -#: src/wish.cpp:852 +#: src/wish.cpp:961 msgid "How many?" msgstr "Ile?" -#: src/wish.cpp:886 +#: src/wish.cpp:995 #, c-format msgid "Wish granted. Wish for more or hit [%s] to quit." msgstr "" "Życzenie spełnione. Zażycz sobie więcej lub wciśnij [%s], by skończyć." -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify" msgstr "Wybierz umiejętność do zmodyfikowania" -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify its theory level" msgstr "Wybierz umiejętność do zmodyfikowania jej poziomu teorii" -#: src/wish.cpp:915 +#: src/wish.cpp:1024 msgid "Decrease skill" msgstr "Zmniejsz umiejętność" -#: src/wish.cpp:916 +#: src/wish.cpp:1025 msgid "Increase skill" msgstr "Zwiększ umiejętność" -#: src/wish.cpp:918 +#: src/wish.cpp:1027 msgid "Modify all skills…" msgstr "Modyfikuj wszystkie umiejętności…" -#: src/wish.cpp:934 src/wish.cpp:985 src/wish.cpp:1016 +#: src/wish.cpp:1043 src/wish.cpp:1094 src/wish.cpp:1125 #, c-format msgid "@ %d: %s " msgstr "@ %d: %s " -#: src/wish.cpp:965 +#: src/wish.cpp:1074 #, c-format msgid "Set '%s' to…" msgstr "Ustaw „%s” na…" -#: src/wish.cpp:969 +#: src/wish.cpp:1078 msgid " (current)" msgstr " (obecne)" -#: src/wish.cpp:982 +#: src/wish.cpp:1091 #, c-format msgid "%s set to %d " msgstr "%s ustawiono na %d " -#: src/wish.cpp:992 +#: src/wish.cpp:1101 msgid "Alter all skill values" msgstr "Zmień wartości wszystkich umiejętności" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 1" msgstr "Dodaj 1" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 3" msgstr "Dodaj 3" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Set to 0" msgstr "Ustaw na 0" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 1" msgstr "Odejmij 1" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 3" msgstr "Odejmij 3" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "(Reset changes)" msgstr "(Resetuj zmiany)" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 10" msgstr "Ustaw na 10" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 5" msgstr "Ustaw na 5" -#: src/wish.cpp:1037 +#: src/wish.cpp:1146 msgid "Select proficiency to toggle" msgstr "Wybierz biegłość do przełączenia" -#: src/wish.cpp:1039 +#: src/wish.cpp:1148 msgid "Toggle all proficiencies" msgstr "Przełącz wszystkie biegłości" -#: src/wish.cpp:1068 src/wish.cpp:1098 src/wish.cpp:1115 +#: src/wish.cpp:1177 src/wish.cpp:1207 src/wish.cpp:1224 #, c-format msgid "(known) %s" msgstr "(znane) %s" -#: src/wish.cpp:1125 +#: src/wish.cpp:1234 #, c-format msgid "You are no longer proficient in %s." msgstr "Nie masz już biegłości w %s." -#: src/worldfactory.cpp:184 +#: src/worldfactory.cpp:190 #, c-format msgid "Press [%s] to randomize the world name." msgstr "" -#: src/worldfactory.cpp:226 +#: src/worldfactory.cpp:232 msgid "Choose a new name for this world." msgstr "" -#: src/worldfactory.cpp:233 +#: src/worldfactory.cpp:239 msgid "World name is empty. Randomize the name?" msgstr "Nazwa świata jest pusta. Wylosować nazwę?" -#: src/worldfactory.cpp:320 +#: src/worldfactory.cpp:326 msgid "world data" msgstr "dane świata" -#: src/worldfactory.cpp:523 +#: src/worldfactory.cpp:529 msgid "World selection" msgstr "Wybór świata" -#: src/worldfactory.cpp:596 +#: src/worldfactory.cpp:602 #, c-format msgid "Page %lu" msgstr "Strona %lu" -#: src/worldfactory.cpp:604 +#: src/worldfactory.cpp:610 msgid "Pick a world to enter game" msgstr "Wybierz świat, by wejść do gry" -#: src/worldfactory.cpp:748 +#: src/worldfactory.cpp:753 msgid "last world info" msgstr "info ostatniego świata" -#: src/worldfactory.cpp:800 +#: src/worldfactory.cpp:805 msgid "MISSING MODS" msgstr "BRAKUJĄCE MODY" -#: src/worldfactory.cpp:802 +#: src/worldfactory.cpp:807 msgid "OBSOLETE MODS" msgstr "PRZESTARZAŁE MODY" -#: src/worldfactory.cpp:869 +#: src/worldfactory.cpp:874 #, c-format msgid " [%s]" msgstr " [%s]" -#: src/worldfactory.cpp:966 src/worldfactory.cpp:1317 +#: src/worldfactory.cpp:971 src/worldfactory.cpp:1322 msgid "--NO ACTIVE MODS--" msgstr "--BRAK AKTYWNYCH MODÓW--" -#: src/worldfactory.cpp:1046 src/worldfactory.cpp:1047 +#: src/worldfactory.cpp:1051 src/worldfactory.cpp:1052 msgid "Switch to other list" msgstr "Przełącz na drugą listę" -#: src/worldfactory.cpp:1056 +#: src/worldfactory.cpp:1061 msgid "Activate / deactivate mod" msgstr "Aktywuj/dezaktywuj mod" -#: src/worldfactory.cpp:1120 +#: src/worldfactory.cpp:1125 msgid "Mod List" msgstr "Lista modów" -#: src/worldfactory.cpp:1121 +#: src/worldfactory.cpp:1126 msgid "Mod Load Order" msgstr "Kolejność wczytywania modów" -#: src/worldfactory.cpp:1267 +#: src/worldfactory.cpp:1272 #, c-format msgid "…%s = View full description " msgstr "…%s = Pokaż pełny opis" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO AVAILABLE MODS--" msgstr "--BRAK DOSTĘPNYCH MODÓW--" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO RESULTS FOUND--" msgstr "--NIE ZNALEZIONO WYNIKÓW--" -#: src/worldfactory.cpp:1524 +#: src/worldfactory.cpp:1529 msgid "Saved list of active mods as default" msgstr "Zapisano listę aktywnych modów jako domyślną" -#: src/worldfactory.cpp:1603 src/worldfactory.cpp:1680 -#: src/worldfactory.cpp:1864 +#: src/worldfactory.cpp:1608 src/worldfactory.cpp:1685 +#: src/worldfactory.cpp:1869 msgid "World name:" msgstr "Nazwa świata:" #. ~ Title text for the world creation menu. The < and > characters decorate #. the border. -#: src/worldfactory.cpp:1676 +#: src/worldfactory.cpp:1681 msgid "< Create World >" msgstr "< Utwórz świat >" -#: src/worldfactory.cpp:1683 +#: src/worldfactory.cpp:1688 msgid "________NO NAME ENTERED!________" msgstr "_______NIE WPISANO NAZWY!_______" -#: src/worldfactory.cpp:1735 +#: src/worldfactory.cpp:1740 msgid "Finish" msgstr "Koniec" -#: src/worldfactory.cpp:1757 +#: src/worldfactory.cpp:1762 msgid "Randomize" msgstr "Losuj" -#: src/worldfactory.cpp:1783 +#: src/worldfactory.cpp:1788 #, c-format msgid "" "Press [%s] to pick a random name for your world.\n" @@ -519011,39 +519852,39 @@ msgid "" "Press [%s] to see additional control information." msgstr "" -#: src/worldfactory.cpp:1797 +#: src/worldfactory.cpp:1802 #, c-format msgid "[%s] - Advanced options" msgstr "" -#: src/worldfactory.cpp:1799 +#: src/worldfactory.cpp:1804 msgid "Advanced settings:" msgstr "" -#: src/worldfactory.cpp:1805 +#: src/worldfactory.cpp:1810 #, c-format msgid "[%s] - Open mod manager" msgstr "[%s] - Otwórz menedżer modyfikacji" -#: src/worldfactory.cpp:1873 +#: src/worldfactory.cpp:1878 msgid "Are you SURE you're finished? World name will be randomly generated." msgstr "Na PEWNO kończysz? Nazwa świata zostanie wygenerowana losowo." -#: src/worldfactory.cpp:1889 +#: src/worldfactory.cpp:1894 msgid "Are you sure you want to reset this world?" msgstr "" -#: src/worldfactory.cpp:1918 +#: src/worldfactory.cpp:1923 msgid "" "Currently using customized advanced options. Reset world options to " "defaults?" msgstr "" -#: src/worldfactory.cpp:1951 +#: src/worldfactory.cpp:1956 msgid "Do you want to abort World Generation?" msgstr "Czy chcesz porzucić generowanie świata?" -#: src/worldfactory.cpp:2005 +#: src/worldfactory.cpp:2010 #, c-format msgid "" "[%s] = save Mod Load Order as " @@ -519065,34 +519906,34 @@ msgstr "" "listy modów | " "[%s] = przypisania klawiszy" -#: src/worldfactory.cpp:2029 +#: src/worldfactory.cpp:2034 msgid "World Mods" msgstr "Modyfikacje świata" -#: src/worldfactory.cpp:2030 +#: src/worldfactory.cpp:2035 msgid "World Options" msgstr "Opcje świata" -#: src/worldfactory.cpp:2048 +#: src/worldfactory.cpp:2053 msgid "World name cannot be empty!" msgstr "Nazwa świata nie może być pusta!" -#: src/worldfactory.cpp:2050 +#: src/worldfactory.cpp:2055 #, c-format msgid "%s is a reserved name!" msgstr "%s to zarezerwowana nazwa!" -#: src/worldfactory.cpp:2052 +#: src/worldfactory.cpp:2057 #, c-format msgid "A world named %s already exists!" msgstr "Świat o nazwie %s już istnieje!" -#: src/worldfactory.cpp:2062 +#: src/worldfactory.cpp:2067 #, c-format msgid "World name contains invalid character: '%c'" msgstr "Nazwa świata zawiera nieprawidłowy znak: „%c”" -#: src/worldfactory.cpp:2064 +#: src/worldfactory.cpp:2069 #, c-format msgid "World name contains invalid character: 0x%x" msgstr "Nazwa świata zawiera nieprawidłowy znak: 0x%x" diff --git a/lang/po/pt_BR.po b/lang/po/pt_BR.po index af57e829f02f4..663eb1f6996bb 100644 --- a/lang/po/pt_BR.po +++ b/lang/po/pt_BR.po @@ -43,7 +43,7 @@ msgid "" msgstr "" "Project-Id-Version: cataclysm-dda 0.F\n" -"POT-Creation-Date: 2022-09-16 10:57+0000\n" +"POT-Creation-Date: 2022-09-23 06:46+0000\n" "PO-Revision-Date: 2018-04-26 14:47+0000\n" "Last-Translator: Isaac Dennis, 2022\n" "Language-Team: Portuguese (Brazil) (https://www.transifex.com/cataclysm-dda-translators/teams/2217/pt_BR/)\n" @@ -6671,7 +6671,7 @@ msgstr "Bancos de Memória Aprimorados" msgid "" "Your memory has been enhanced with small quantum storage drives. While " "active, you learn - both through reading and practice - more quickly. " -"Additionally, you can't forget skills you've already learned." +"Additionally, you forget skills you've learned slower." msgstr "" #. ~ Name of a bionic @@ -8094,6 +8094,21 @@ msgstr "item cai de você" msgid "back torso (hang)" msgstr "" +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "left leg (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "legs (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "right leg (draped)" +msgstr "" + #. ~ Name of sub body part #: data/json/body_parts.json msgid "waist" @@ -14914,7 +14929,7 @@ msgstr "Você está sangrando!" #. Bleeding, Heavy Bleeding, Minor Bleeding" #: data/json/effects.json msgid "The bleeding stops!" -msgstr "" +msgstr "O sangramento para!" #. ~ Name of effect type id "slimed" #: data/json/effects.json @@ -16912,6 +16927,29 @@ msgid "" "Space around you is damaged and everything near you seems to weigh more." msgstr "" +#. ~ Name of effect type id "slowed_time" +#: data/json/effects.json +msgid "Slowed Time" +msgstr "" + +#. ~ Description of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Something is wrong with local spacetime and everything around seems to move " +"faster than you." +msgstr "" + +#. ~ Apply message of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Time around you is damaged and everything near you seems to move faster." +msgstr "" + +#. ~ Remove message of effect type "Slowed Time" +#: data/json/effects.json +msgid "Reality reasserts itself and your time returns to normal." +msgstr "" + #. ~ Field intensity level #: data/json/field_type.json msgid "blood splatter" @@ -18828,6 +18866,11 @@ msgstr "Este equipamento impede você de falar." msgid "This item will be activated when it is placed in mapgen." msgstr "" +#. ~ Description of restriction of JSON flag "GRENADE" +#: data/json/flags.json +msgid "Item must be a grenade" +msgstr "" + #. ~ Please leave anything in unchanged. #. ~ Description of JSON flag "MAG_COMPACT" #: data/json/flags.json @@ -19039,6 +19082,12 @@ msgstr "" msgid "This item is removed after use." msgstr "" +#. ~ Please leave anything in unchanged. +#. ~ Description of JSON flag "BIONIC_FUEL_SOURCE" +#: data/json/flags.json +msgid "Contents of this item are used for fueling bionics." +msgstr "" + #. ~ Message of pull action on a gate #: data/json/gates.json msgid "You turn the handle…" @@ -22176,7 +22225,11 @@ msgid "Unfold" msgstr "Desdobrar" #. ~ Item action name of "SOLARPACK_OFF" -#: data/json/item_actions.json +#. ~ "menu_text" action message of item "small cardboard box" +#. ~ "menu_text" action message of item "cardboard box" +#. ~ "menu_text" action message of item "large cardboard box" +#. ~ "menu_text" action message of item "oversize cardboard box" +#: data/json/item_actions.json data/json/items/containers.json msgid "Fold" msgstr "Dobrar" @@ -28555,7 +28608,7 @@ msgstr "Olá de novo. Tem algum ouro para mim?" #. ~ NPC dialogue line #: data/json/npcs/robofac/NPC_Cranberry_Foster.json data/json/obsolete.json msgid "I appreciate it. Here's the scrip; don't spend it all in one place." -msgstr "" +msgstr "Eu aprecio isso. Aqui está a bolsa; não gaste tudo em um lugar só." #. ~ Vitamin name #: data/json/obsolete.json @@ -30197,7 +30250,7 @@ msgstr "" #. ~ Verb in activity "ACT_HACKSAW" #: data/json/player_activities.json msgid "cutting the metal" -msgstr "" +msgstr "serrando o metal" #. ~ Verb in activity "ACT_BOLTCUTTING" #: data/json/player_activities.json @@ -30332,11 +30385,6 @@ msgstr "" msgid "using drugs" msgstr "" -#. ~ Verb in activity "ACT_CONSUME_FUEL_MENU" -#: data/json/player_activities.json -msgid "consuming fuel" -msgstr "" - #. ~ Verb in activity "ACT_HACKING" #: data/json/player_activities.json msgid "hacking" @@ -36406,7 +36454,7 @@ msgid "" msgstr "" "Desde o começo do Cataclismo, algo vem te caçando implacavelmente. Você pode" " despistá-lo, mas parece que sempre te encontra eventualmente. A única " -"escapatória é que um de vocês morram." +"escapatória é que um de vocês morra." #. ~ Description of scenario "Challenge - Hunted" for female #: data/json/scenarios.json data/mods/innawood/scenarios.json @@ -36418,7 +36466,7 @@ msgid "" msgstr "" "Desde o começo do Cataclismo, algo vem te caçando implacavelmente. Você pode" " despistá-lo, mas parece que sempre te encontra eventualmente. A única " -"escapatória é que um de vocês morram." +"escapatória é que um de vocês morra." #. ~ Scenario name for male #: data/json/scenarios.json data/mods/innawood/scenarios.json @@ -36520,7 +36568,7 @@ msgstr "" #: data/json/scenarios.json msgctxt "start_name" msgid "Bastion Fort" -msgstr "Bastiã" +msgstr "Bastião" #. ~ Scenario name for male #: data/json/scenarios.json data/mods/innawood/scenarios.json @@ -36703,6 +36751,10 @@ msgid "" " facility's evacuation. You better find your misplaced lanyard with your " "badge before the automated defenses notice that you don't have one." msgstr "" +"Você foi considerado um funcionário essencial e foi requerido a ficar para " +"trás durante a evacuação do edifício. É melhor você encontrar o seu cordão " +"com crachá extraviado antes que as defesas automatizadas percebam que você " +"não tem um." #. ~ Description of scenario "Challenge - Trans-Coast Logistics Concourse" for #. female @@ -36713,6 +36765,10 @@ msgid "" " facility's evacuation. You better find your misplaced lanyard with your " "badge before the automated defenses notice that you don't have one." msgstr "" +"Você foi considerado uma funcionária essencial e foi requerido a ficar para " +"trás durante a evacuação do edifício. É melhor você encontrar o seu cordão " +"com crachá extraviado antes que as defesas automatizadas percebam que você " +"não tem um." #. ~ Scenario name for male #: data/json/scenarios.json data/mods/innawood/scenarios.json @@ -41282,6 +41338,8 @@ msgid "" "The end of the world could have arrived, but you still crave for that one " "big hunt. Search and kill a black bear to remember the old days." msgstr "" +"O fim do mundo pode ter chegado, mas você ainda almeja por aquela grande " +"caça. Procure e mate um urso negro para se lembrar dos velhos tempos." #. ~ Mission name #: data/json/starting_missions.json @@ -41458,7 +41516,7 @@ msgid "" msgstr "" "Desde o começo do Cataclismo, algo vem te caçando implacavelmente. Você pode" " despistá-lo, mas nunca escapar de verdade. Isso não terá fim até que um de " -"vocês morram." +"vocês morra." #. ~ Description of event statistic "num_avatar_wake_ups" #: data/json/statistics.json @@ -53559,7 +53617,7 @@ msgstr "" #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-bridges-docks.json msgid "shallow bridge" -msgstr "" +msgstr "ponte rasa" #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-bridges-docks.json @@ -53576,7 +53634,7 @@ msgstr "" #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-bridges-docks.json msgid "river bridge" -msgstr "" +msgstr "ponte de rio" #. ~ Description of terrain "river bridge" #: data/json/furniture_and_terrain/terrain-bridges-docks.json @@ -53669,7 +53727,7 @@ msgstr "" #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-doors.json msgid "closed laminated glass door" -msgstr "" +msgstr "porta de vidro laminado fechada" #. ~ Description of terrain "closed laminated glass door" #: data/json/furniture_and_terrain/terrain-doors.json @@ -53681,7 +53739,7 @@ msgstr "" #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-doors.json msgid "open laminated glass door" -msgstr "" +msgstr "porta de vidro laminado aberta" #. ~ Description of terrain "open laminated glass door" #: data/json/furniture_and_terrain/terrain-doors.json @@ -53693,7 +53751,7 @@ msgstr "" #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-doors.json msgid "closed ballistic glass door" -msgstr "" +msgstr "porta de vidro balístico fechada" #. ~ Description of terrain "closed ballistic glass door" #. ~ Description of terrain "ballistic glass" @@ -53705,7 +53763,7 @@ msgstr "" #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-doors.json msgid "open ballistic glass door" -msgstr "" +msgstr "porta de vidro balístico aberta" #. ~ Description of terrain "open ballistic glass door" #: data/json/furniture_and_terrain/terrain-doors.json @@ -54034,7 +54092,7 @@ msgstr "" #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-doors.json msgid "closed grass curtain" -msgstr "" +msgstr "cortina de grama fechada" #. ~ Description of terrain "closed grass curtain" #: data/json/furniture_and_terrain/terrain-doors.json @@ -54046,7 +54104,7 @@ msgstr "" #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-doors.json msgid "open grass curtain" -msgstr "" +msgstr "cortina de grama aberta" #. ~ Description of terrain "open grass curtain" #: data/json/furniture_and_terrain/terrain-doors.json @@ -54760,7 +54818,7 @@ msgstr "" #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-fences-gates.json msgid "closed screen door" -msgstr "" +msgstr "portão de tela fechado" #. ~ Description of terrain "closed screen door" #. ~ Description of terrain "open screen door" @@ -54779,12 +54837,12 @@ msgstr "chacolhando!" #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-fences-gates.json msgid "open screen door" -msgstr "" +msgstr "portão de tela aberto" #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-fences-gates.json msgid "closed chickenwire gate" -msgstr "" +msgstr "portão de galinheiro fechado" #. ~ Description of terrain "closed chickenwire gate" #: data/json/furniture_and_terrain/terrain-fences-gates.json @@ -54795,7 +54853,7 @@ msgstr "" #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-fences-gates.json msgid "open chickenwire gate" -msgstr "" +msgstr "portão de galinheiro aberto" #. ~ Description of terrain "open chickenwire gate" #: data/json/furniture_and_terrain/terrain-fences-gates.json @@ -54876,7 +54934,7 @@ msgstr "Conjunto de postes de metal, que podem conter cercas mais sérias." #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-fences-gates.json msgid "chickenwire fence" -msgstr "" +msgstr "cerca de galinheiro" #. ~ Description of terrain "chickenwire fence" #: data/json/furniture_and_terrain/terrain-fences-gates.json @@ -55104,7 +55162,7 @@ msgstr "" #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-flesh.json msgid "overgrown floor" -msgstr "" +msgstr "chão crescido" #. ~ Description of terrain "overgrown floor" #: data/json/furniture_and_terrain/terrain-flesh.json @@ -55154,7 +55212,7 @@ msgstr "BATIDA!" #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-flesh.json msgid "overgrown wall" -msgstr "" +msgstr "parede crescida" #. ~ Description of terrain "overgrown wall" #: data/json/furniture_and_terrain/terrain-flesh.json @@ -55794,6 +55852,37 @@ msgid "" "insulation layer beneath." msgstr "" +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base rock carpet!" +msgstr "" + +#. ~ Terrain name +#. ~ Item name +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +#: data/json/items/resources/home_improvement.json +#: data/mods/No_Hope/terrain.json +msgid "red carpet" +msgid_plural "red carpets" +msgstr[0] "carpete vermelho" +msgstr[1] "carpetes vermelhos" +msgstr[2] "carpetes vermelhos" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base primitive floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base gray linoleum floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base white linoleum floor carpet!" +msgstr "" + #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-floors-indoor.json #: data/json/furniture_and_terrain/terrain-floors-outdoors.json @@ -57398,7 +57487,7 @@ msgstr "" #: data/json/furniture_and_terrain/terrain-fungal.json #: data/mods/No_Fungi/terrain.json msgid "Marloss bush" -msgstr "" +msgstr "arbusto de Marloss" #. ~ Description of terrain "Marloss bush" #: data/json/furniture_and_terrain/terrain-fungal.json @@ -57548,7 +57637,7 @@ msgstr "" #: data/json/furniture_and_terrain/terrain-fungal.json #: data/mods/No_Fungi/terrain.json msgid "Marloss tree" -msgstr "" +msgstr "árvore de Marloss" #. ~ Description of terrain "Marloss tree" #: data/json/furniture_and_terrain/terrain-fungal.json @@ -58641,7 +58730,7 @@ msgstr "" #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-mechanisms.json msgid "Maintenance: green zone card reader" -msgstr "" +msgstr "Manutenção: leitor de cartão da zona verde" #. ~ Description of terrain "Maintenance: green zone card reader" #: data/json/furniture_and_terrain/terrain-mechanisms.json @@ -58672,7 +58761,7 @@ msgstr "" #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-mechanisms.json msgid "Maintenance: ocher zone card reader" -msgstr "" +msgstr "Manutenção: leitor de cartão da zona ocre" #. ~ Description of terrain "Maintenance: ocher zone card reader" #: data/json/furniture_and_terrain/terrain-mechanisms.json @@ -58685,7 +58774,7 @@ msgstr "" #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-mechanisms.json msgid "Maintenance: blue zone card reader" -msgstr "" +msgstr "Manutenção: leitor de cartão da zona azul" #. ~ Description of terrain "Maintenance: blue zone card reader" #: data/json/furniture_and_terrain/terrain-mechanisms.json @@ -58710,7 +58799,7 @@ msgstr "" #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-mechanisms.json msgid "Security: yellow zone card reader" -msgstr "" +msgstr "Segurança: leitor de cartão da zona amarela" #. ~ Description of terrain "Security: yellow zone card reader" #: data/json/furniture_and_terrain/terrain-mechanisms.json @@ -58723,7 +58812,7 @@ msgstr "" #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-mechanisms.json msgid "Security: magenta zone card reader" -msgstr "" +msgstr "Segurança: leitor de cartão da zona magenta" #. ~ Description of terrain "Security: magenta zone card reader" #: data/json/furniture_and_terrain/terrain-mechanisms.json @@ -58736,7 +58825,7 @@ msgstr "" #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-mechanisms.json msgid "Security: black zone card reader" -msgstr "" +msgstr "Segurança: leitor de cartão da zona preta" #. ~ Description of terrain "Security: black zone card reader" #: data/json/furniture_and_terrain/terrain-mechanisms.json @@ -58749,7 +58838,7 @@ msgstr "" #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-mechanisms.json msgid "Researcher: light green zone card reader" -msgstr "" +msgstr "Pesquisador: leitor de cartão da zona verde claro" #. ~ Description of terrain "Researcher: light green zone card reader" #: data/json/furniture_and_terrain/terrain-mechanisms.json @@ -58762,7 +58851,7 @@ msgstr "" #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-mechanisms.json msgid "Researcher: pink zone card reader" -msgstr "" +msgstr "Pesquisador: leitor de cartão da zona rosa" #. ~ Description of terrain "Researcher: pink zone card reader" #: data/json/furniture_and_terrain/terrain-mechanisms.json @@ -58775,7 +58864,7 @@ msgstr "" #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-mechanisms.json msgid "Researcher: cyan zone card reader" -msgstr "" +msgstr "Pesquisador: leitor de cartão da zona ciana" #. ~ Description of terrain "Researcher: cyan zone card reader" #: data/json/furniture_and_terrain/terrain-mechanisms.json @@ -60428,7 +60517,7 @@ msgstr "" #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-walls.json msgid "wax wall" -msgstr "algo parede" +msgstr "parede de cera" #. ~ Description of terrain "wax wall" #: data/json/furniture_and_terrain/terrain-walls.json @@ -69122,8 +69211,34 @@ msgstr[2] "caixas de papelão pequenas" #. ~ ~7x20x15 or ~4x22x22 #. ~ Description of "small cardboard box" #: data/json/items/containers.json -msgid "A small cardboard box. No bigger than a foot in dimension." -msgstr "Uma pequena caixa de papelão. Não maior que um pé em dimensão." +msgid "" +"A small cardboard box. No bigger than a foot in dimension. Can be folded." +msgstr "" + +#. ~ "msg" action message of item "small cardboard box" +#. ~ "msg" action message of item "cardboard box" +#. ~ "msg" action message of item "large cardboard box" +#. ~ "msg" action message of item "oversize cardboard box" +#: data/json/items/containers.json +msgid "You fold the box." +msgstr "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Item name +#: data/json/items/containers.json +msgid "small folded cardboard box" +msgid_plural "small folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Description of "small folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A small folded cardboard box. No bigger than a foot in dimension. Can be " +"assembled." +msgstr "" #. ~ (25x40x50) #. ~ Item name @@ -69139,9 +69254,23 @@ msgstr[2] "caixas de papelão" #: data/json/items/containers.json msgid "" "A sturdy cardboard box, about the size of a banana box. Great for packing." +" Can be folded." +msgstr "" + +#. ~ (1x80x75) +#. ~ Item name +#: data/json/items/containers.json +msgid "folded cardboard box" +msgid_plural "folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ (1x80x75) +#. ~ Description of "folded cardboard box" +#: data/json/items/containers.json +msgid "A sturdy folded cardboard box. Great for packing. Can be assembled." msgstr "" -"Uma caixa de papelão resistente, mais ou menos do tamanho de um engradado de" -" bananas. Ótima para empacotar coisas." #. ~ A box that children could hide in should be big enough to cram a (un)dead #. child or uncomfortable adult in (90x60x60) @@ -69149,10 +69278,25 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, the sort children would have loved to hide in, " -"when there were still children." +"when there were still children. Can be folded." +msgstr "" + +#. ~ (1x150x120) +#. ~ Item name +#: data/json/items/containers.json +msgid "large folded cardboard box" +msgid_plural "large folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ (1x150x120) +#. ~ Description of "large folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A very large folded cardboard box, the sort children would have loved to " +"hide in, when there were still children. Can be assembled." msgstr "" -"Uma caixa de papelão bem grande, do tipo que crianças teriam adorado usar " -"como esconderijo, quando ainda existiam crianças." #. ~ A box that children could hide in should be big enough to cram a (un)dead #. child or uncomfortable adult in (90x60x60) @@ -69160,7 +69304,7 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, doubled up with a second layer of cardboard and " -"lots of duct tape." +"lots of duct tape. It can't be folded anymore." msgstr "" #. ~ (200x50x20) @@ -69177,7 +69321,24 @@ msgstr[2] "" #: data/json/items/containers.json msgid "" "An oversize cardboard box, big enough to fit some longer items. Great for " -"storage." +"storage. Can be folded." +msgstr "" + +#. ~ (220x100x1) +#. ~ Item name +#: data/json/items/containers.json +msgid "oversize folded cardboard box" +msgid_plural "oversize folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ (220x100x1) +#. ~ Description of "oversize folded cardboard box" +#: data/json/items/containers.json +msgid "" +"An oversize cardboard box, big enough to fit some longer items. Great for " +"storage. Can be assembled." msgstr "" #. ~ Item name @@ -72197,6 +72358,25 @@ msgid "" "to untie them." msgstr "" +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Item name +#: data/json/items/generic.json +msgid "bundle of javelins" +msgid_plural "bundles of javelins" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Description of "bundle of javelins" +#: data/json/items/generic.json +msgid "" +"Five wooden javelins securely tied together for easier transport. " +"Disassemble to untie them." +msgstr "" + #. ~ Item name #: data/json/items/generic.json msgid "t-substrate sample" @@ -72975,9 +73155,9 @@ msgstr "" #: data/json/items/generic.json msgid "broken prototype robot" msgid_plural "broken prototype robots" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "robô protótipo quebrado" +msgstr[1] "robôs protótipos quebrados" +msgstr[2] "robôs protótipos quebrados" #. ~ Description of "broken prototype robot" #: data/json/items/generic.json @@ -77715,9 +77895,9 @@ msgstr "" #: data/json/items/obsolete.json msgid "Kevlar chainmail hauberk" msgid_plural "Kevlar chainmail hauberks" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "cota de malha de Kevlar" +msgstr[1] "cotas de malha de Kevlar" +msgstr[2] "cotas de malha de Kevlar" #. ~ Description of "Kevlar chainmail hauberk" #: data/json/items/obsolete.json @@ -77732,17 +77912,17 @@ msgstr "" #: data/json/items/obsolete.json msgid "XL Kevlar chainmail hauberk" msgid_plural "XL Kevlar chainmail hauberks" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "cota de malha de Kevlar GG" +msgstr[1] "cotas de malha de Kevlar GG" +msgstr[2] "cotas de malha de Kevlar GG" #. ~ Item name #: data/json/items/obsolete.json msgid "XS kevlar chainmail hauberk" msgid_plural "XS kevlar chainmail hauberks" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "cota de malha de Kevlar PP" +msgstr[1] "cotas de malha de Kevlar PP" +msgstr[2] "cotas de malha de Kevlar PP" #. ~ Item name #: data/json/items/obsolete.json @@ -97252,9 +97432,9 @@ msgstr "" #: data/json/items/armor/helmets.json msgid "pot helmet" msgid_plural "pot helmets" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "capacete de panela" +msgstr[1] "capacetes de panela" +msgstr[2] "capacetes de panela" #. ~ Description of "pot helmet" #. ~ Description of "XS pot helmet" @@ -97909,9 +98089,9 @@ msgstr "" #: data/json/items/armor/helmets.json msgid "XL scrap helmet" msgid_plural "XL scrap helmets" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "capacete de sucata GG" +msgstr[1] "capacetes de sucata GG" +msgstr[2] "capacetes de sucata GG" #. ~ Description of "XL scrap helmet" #: data/json/items/armor/helmets.json @@ -97923,9 +98103,9 @@ msgstr "" #: data/json/items/armor/helmets.json msgid "XS scrap helmet" msgid_plural "XS scrap helmets" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "capacete de sucata PP" +msgstr[1] "capacetes de sucata PP" +msgstr[2] "capacetes de sucata PP" #. ~ The weight assumes one large sheet of about 75cm x 40cm x 1.5mm and one #. circular sheet with a diameter of 24cm as the crown, and one gambeson hood. @@ -98111,9 +98291,9 @@ msgstr[2] "elmos de bronze PP" #: data/json/items/armor/helmets.json msgid "XL pot helmet" msgid_plural "XL pot helmets" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "capacete de panela GG" +msgstr[1] "capacetes de panela GG" +msgstr[2] "capacetes de panela GG" #. ~ Description of "XL pot helmet" #: data/json/items/armor/helmets.json @@ -98128,9 +98308,9 @@ msgstr "" #: data/json/items/armor/helmets.json msgid "XS pot helmet" msgid_plural "XS pot helmets" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "capacete de panela PP" +msgstr[1] "capacetes de panela PP" +msgstr[2] "capacetes de panela PP" #. ~ Item name #: data/json/items/armor/helmets.json @@ -118838,8 +119018,8 @@ msgstr "" msgid "Archery for Kids" msgid_plural "issues of Archery for Kids" msgstr[0] "Tiro com Arco para Crianças" -msgstr[1] "cópias de Tiro com Arco para Crianças" -msgstr[2] "cópias de Tiro com Arco para Crianças" +msgstr[1] "edições de Tiro com Arco para Crianças" +msgstr[2] "edições de Tiro com Arco para Crianças" #. ~ Description of "Archery for Kids" #: data/json/items/book/archery.json @@ -119318,9 +119498,9 @@ msgstr "Informação de nível muito iniciante sobre computadores." #: data/json/items/book/computer.json msgid "Computer World" msgid_plural "issues of Computer World" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "Mundo dos Computadores" +msgstr[1] "edições de Mundo dos Computadores" +msgstr[2] "edições de Mundo dos Computadores" #. ~ Description of "Computer World" #: data/json/items/book/computer.json @@ -122347,9 +122527,9 @@ msgstr "" #: data/json/items/book/misc.json msgid "The Analyst" msgid_plural "issues of The Analyst" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "O Analista" +msgstr[1] "edições de O Analista" +msgstr[2] "edições de O Analista" #. ~ ie The Economist #. ~ Description of "The Analyst" @@ -122440,9 +122620,9 @@ msgstr "" #: data/json/items/book/misc.json msgid "crime novel" msgid_plural "crime novels" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "romance de crime" +msgstr[1] "romances de crime" +msgstr[2] "romances de crime" #. ~ Description of "crime novel" #: data/json/items/book/misc.json @@ -122499,9 +122679,9 @@ msgstr "" #: data/json/items/book/misc.json msgid "drama novel" msgid_plural "drama novels" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "romance de drama" +msgstr[1] "romances de drama" +msgstr[2] "romances de drama" #. ~ Description of "drama novel" #: data/json/items/book/misc.json @@ -125929,9 +126109,9 @@ msgstr "" #: data/json/items/book/speech.json msgid "Self-Esteem for Dummies" msgid_plural "copies of Self-Esteem for Dummies" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "Autoestima para Leigos" +msgstr[1] "cópias de Autoestima para Leigos" +msgstr[2] "cópias de Autoestima para Leigos" #. ~ Description of "Self-Esteem for Dummies" #: data/json/items/book/speech.json @@ -126053,9 +126233,9 @@ msgstr "" #: data/json/items/book/spiritual.json msgid "Gideon Bible" msgid_plural "copies of Gideon Bible" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "Bíblia de Gideão" +msgstr[1] "cópias de Bíblia de Gideão" +msgstr[2] "cópias de Bíblia de Gideão" #. ~ Description of "Gideon Bible" #: data/json/items/book/spiritual.json @@ -129486,6 +129666,7 @@ msgstr "bocal" #. ~ Valid mod location of gun "Makarov PM" #. ~ Valid mod location of gun "makeshift chemical thrower" #. ~ Valid mod location of gun "RM451 flamethrower" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "XM34 EMP projector" #. ~ Valid mod location of gun "A7 laser rifle" #. ~ Valid mod location of gun "V29 laser pistol" @@ -129530,8 +129711,9 @@ msgstr "bocal" #: data/json/items/gun/762R.json data/json/items/gun/8x40mm.json #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json data/json/items/gun/flammable.json -#: data/json/items/gun/ups.json data/json/items/gunmod/rail.json -#: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json +#: data/json/items/gun/robofac_gun.json data/json/items/gun/ups.json +#: data/json/items/gunmod/rail.json data/json/items/ranged/crossbows.json +#: data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/7.50mm.json #: data/mods/Aftershock/items/gun/laser.json #: data/mods/Aftershock/items/gun/plasma.json @@ -129761,6 +129943,7 @@ msgstr "coronha" #. ~ Valid mod location of gun "combination gun" #. ~ Valid mod location of gun "RM451 flamethrower" #. ~ Valid mod location of gun "flintlock musket" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "12 gauge bullpup shotgun" #. ~ Valid mod location of gun "high-capacity pump-action shotgun" #. ~ Valid mod location of gun "gas-operated bullpup shotgun" @@ -129836,8 +130019,9 @@ msgstr "coronha" #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json #: data/json/items/gun/combination.json data/json/items/gun/flammable.json -#: data/json/items/gun/flintlock.json data/json/items/gun/shot.json -#: data/json/items/gun/ups.json data/json/items/gunmod/bionicmods.json +#: data/json/items/gun/flintlock.json data/json/items/gun/robofac_gun.json +#: data/json/items/gun/shot.json data/json/items/gun/ups.json +#: data/json/items/gunmod/bionicmods.json #: data/json/items/gunmod/underbarrel.json data/json/items/ranged/archery.json #: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/laser.json @@ -138736,9 +138920,9 @@ msgstr "" #: data/json/items/comestibles/egg.json msgid "water scorpion egg" msgid_plural "water scorpion eggs" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "ovo de escorpião-de-água" +msgstr[1] "ovos de escorpião-de-água" +msgstr[2] "ovos de escorpião-de-água" #. ~ Description of "water scorpion egg" #: data/json/items/comestibles/egg.json @@ -140384,12 +140568,8 @@ msgstr[2] "batatas fritas de fast-food" #. ~ Description of "fast-food French fries" #: data/json/items/comestibles/junkfood.json -msgid "" -"Salty, deep-fried potatoes from a fast food restaurant. Somehow, they're " -"still edible." +msgid "Salty, deep-fried potatoes from a fast food restaurant." msgstr "" -"Batatas fritas e salgadas de um restaurante de fast food. De alguma forma, " -"eles ainda são comestíveis." #. ~ Item name #: data/json/items/comestibles/junkfood.json @@ -180744,16 +180924,6 @@ msgstr[2] "tinta amarela" msgid "A can of yellow paint." msgstr "Uma lata de tinta amarela." -#. ~ Item name -#. ~ Terrain name -#: data/json/items/resources/home_improvement.json -#: data/mods/No_Hope/terrain.json -msgid "red carpet" -msgid_plural "red carpets" -msgstr[0] "carpete vermelho" -msgstr[1] "carpetes vermelhos" -msgstr[2] "carpetes vermelhos" - #. ~ Description of "red carpet" #: data/json/items/resources/home_improvement.json msgid "A roll of red carpet." @@ -181300,9 +181470,9 @@ msgstr "" #: data/json/items/resources/metal.json msgid "chunk of low carbon steel" msgid_plural "chunks of low carbon steel" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "pedaço de aço baixo carbono" +msgstr[1] "pedaços de aço baixo carbono" +msgstr[2] "pedaços de aço baixo carbono" #. ~ Description of "chunk of low carbon steel" #: data/json/items/resources/metal.json @@ -181315,9 +181485,9 @@ msgstr "" #: data/json/items/resources/metal.json msgid "chunk of medium carbon steel" msgid_plural "chunks of medium carbon steel" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "pedaço de aço médio carbono" +msgstr[1] "pedaços de aço médio carbono" +msgstr[2] "pedaços de aço médio carbono" #. ~ Description of "chunk of medium carbon steel" #: data/json/items/resources/metal.json @@ -181330,9 +181500,9 @@ msgstr "" #: data/json/items/resources/metal.json msgid "chunk of high carbon steel" msgid_plural "chunks of high carbon steel" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "pedaço de aço alto carbono" +msgstr[1] "pedaços de aço alto carbono" +msgstr[2] "pedaços de aço alto carbono" #. ~ Description of "chunk of high carbon steel" #: data/json/items/resources/metal.json @@ -181345,9 +181515,9 @@ msgstr "" #: data/json/items/resources/metal.json msgid "chunk of hardened steel" msgid_plural "chunks of hardened steel" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "pedaço de aço endurecido" +msgstr[1] "pedaços de aço endurecido" +msgstr[2] "pedaços de aço endurecido" #. ~ Description of "chunk of hardened steel" #: data/json/items/resources/metal.json @@ -181360,9 +181530,9 @@ msgstr "" #: data/json/items/resources/metal.json msgid "chunk of tempered steel" msgid_plural "chunks of tempered steel" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "pedaço de aço temperado" +msgstr[1] "pedaços de aço temperado" +msgstr[2] "pedaços de aço temperado" #. ~ Description of "chunk of tempered steel" #: data/json/items/resources/metal.json @@ -187138,6 +187308,60 @@ msgstr "" "Esta é uma ferramenta usada para desmontar corretamente munição de arma de " "fogo." +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal gasoline tank" +msgid_plural "internal gasoline tanks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "internal gasoline tank" +#: data/json/items/tool/integrated.json +msgid "Internal tank for gasoline fuel cell bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal ethanol tank" +msgid_plural "internal ethanol tanks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "internal ethanol tank" +#: data/json/items/tool/integrated.json +msgid "Internal ethanol tank for ethanol burner bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal oil tank" +msgid_plural "internal oil tanks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "internal oil tank" +#: data/json/items/tool/integrated.json +msgid "Internal oil tank for oil generator bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal battery compartment" +msgid_plural "internal battery compartments" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "internal battery compartment" +#: data/json/items/tool/integrated.json +msgid "" +"Internal compartment for holding medium sized batteries for battery system " +"bionic." +msgstr "" + #. ~ Item name #: data/json/items/tool/knives.json msgid "copper knife" @@ -189137,9 +189361,9 @@ msgstr "" #: data/json/items/tool/misc.json msgid "entrenching tool" msgid_plural "entrenching tools" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "ferramenta de entrincheiramento" +msgstr[1] "ferramentas de entrincheiramento" +msgstr[2] "ferramentas de entrincheiramento" #. ~ Description of "entrenching tool" #: data/json/items/tool/misc.json @@ -193385,9 +193609,9 @@ msgstr "" #: data/json/items/tool/workshop.json msgid "hacksaw" msgid_plural "hacksaws" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "serrote" +msgstr[1] "serrotes" +msgstr[2] "serrotes" #. ~ Description of "hacksaw" #: data/json/items/tool/workshop.json @@ -196417,19 +196641,6 @@ msgstr[2] "" msgid "A thin sheet of metal." msgstr "folha de metalUma folha fina de metal." -#. ~ Item name -#: data/json/items/vehicle/plating.json -msgid "wired sheet metal" -msgid_plural "wired sheet metal" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" - -#. ~ Description of "wired sheet metal" -#: data/json/items/vehicle/plating.json -msgid "Sheet metal that has had housing for lights wired into it." -msgstr "" - #. ~ Item name #: data/json/items/vehicle/plating.json msgid "wooden armor kit" @@ -196564,6 +196775,20 @@ msgstr "" " Kit de armadura de quitina biosilicificadaCobreta de quitina " "revestidadesílica durável feita para um veículo." +#. ~ Item name +#. ~ Vehicle part name +#: data/json/items/vehicle/plating.json data/json/vehicleparts/boards.json +msgid "counterweight" +msgid_plural "counterweights" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "counterweight" +#: data/json/items/vehicle/plating.json +msgid "A heavy block of steel used in balancing other heavy things." +msgstr "" + #. ~ Item name #. ~ Vehicle part name #: data/json/items/vehicle/rams.json data/json/vehicleparts/rams.json @@ -200213,6 +200438,20 @@ msgstr "" msgid "%1$s impales !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale your %2$s, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #: data/mods/Xedra_Evolved/monsters/monsterattacks.json @@ -200239,6 +200478,18 @@ msgstr "" msgid "%1$s buries its beak in !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -200263,6 +200514,18 @@ msgstr "" msgid "%1$s snaps its tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -200287,6 +200550,18 @@ msgstr "" msgid "%1$s snaps its barbed tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -200312,6 +200587,18 @@ msgstr "" msgid "%1$s snaps its long barbed tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -200339,6 +200626,19 @@ msgstr "" msgid "%1$s's head shoots out, and its teeth sink into !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's head extends to bite you, but you dodge and the head sails past!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "" +"%s's head extends to bite , but they dodge and the head sails past!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -200363,6 +200663,18 @@ msgstr "" msgid "%1$s thrusts its arms at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts its arms at you, but you evade the stretched arm!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's thrusts its arms at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -200388,6 +200700,18 @@ msgid "" "%1$s stares intently at and a hurricane force wind hits them!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s stares at you, but you the wind bursts past you!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's stares at , but the wind blows past them!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -200412,6 +200736,18 @@ msgstr "" msgid "%1$s thrusts a claw at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at you, but you evade it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at , but they evade it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -200436,6 +200772,18 @@ msgstr "" msgid "%1$s slashes at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at your neck! You duck!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at , but they duck!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -200460,6 +200808,18 @@ msgstr "" msgid "%1$s takes a powerful swing at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -200484,6 +200844,18 @@ msgstr "" msgid "%1$s brutally rams !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -200508,6 +200880,18 @@ msgstr "" msgid "%1$s claws at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s claws at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to claw at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -200532,6 +200916,18 @@ msgstr "" msgid "%1$s slams into !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to slam into you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries slam into , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -200556,6 +200952,18 @@ msgstr "" msgid "%1$s stings !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -200598,6 +201006,18 @@ msgstr "" msgid "%1$s gores with its antlers!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -200622,6 +201042,18 @@ msgstr "" msgid "%1$s kicks !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -200648,6 +201080,20 @@ msgstr "" msgid "%s grabs and covers them in sticky webs!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab , but they dodge!" +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/monster_deaths.json msgid "Necro Boomer Revive" @@ -201580,22 +202026,22 @@ msgstr "Teleporta e invoca monstros." #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Action" +msgid "Reflection Action" msgstr "" -#. ~ Description of spell "Endless Hunger Action" +#. ~ Description of spell "Reflection Action" #: data/json/monster_special_attacks/spells.json msgid "Teleports and harms monsters." msgstr "" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Revive" +msgid "Reflection Revive" msgstr "" -#. ~ Description of spell "Endless Hunger Revive" +#. ~ Description of spell "Reflection Revive" #: data/json/monster_special_attacks/spells.json -msgid "Revives the endless hunger." +msgid "Revives the reflection." msgstr "" #. ~ Spell name @@ -201625,6 +202071,26 @@ msgid "" "hallucination attacks. You can see it only in debug menu." msgstr "" +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Sloth Attack" +msgstr "" + +#. ~ Description of spell "Sloth Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Slows you." +msgstr "" + +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Guilt Attack" +msgstr "" + +#. ~ Description of spell "Guilt Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Makes things heavier." +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/weapon_spells.json msgid "Mi-go Slaver Beam" @@ -201817,7 +202283,7 @@ msgstr "" #: data/mods/Xedra_Evolved/monsters/bloodsuckers.json #: data/mods/classic_zombies/monsters/weakpoints.json msgid "the head" -msgstr "" +msgstr "a cabeça" #. ~ Sentence fragment describing the "eye" weakpoint #. ~ Sentence fragment describing a weakpoint for monster "phase shrike" @@ -201852,7 +202318,7 @@ msgstr "" #: data/mods/Xedra_Evolved/monsters/bloodsuckers.json #: data/mods/classic_zombies/monsters/weakpoints.json msgid "the eye" -msgstr "" +msgstr "o olho" #. ~ Message describing the effect of hitting the "eye" weakpoint #. ~ Message describing the effect of hitting the "" weakpoint @@ -202218,9 +202684,9 @@ msgstr "" #: data/json/monsters/bird.json data/mods/Tamable_Wildlife/bird.json msgid "raven" msgid_plural "ravens" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "corvo" +msgstr[1] "corvos" +msgstr[2] "corvos" #. ~ Description of monster "raven" #: data/json/monsters/bird.json @@ -202228,6 +202694,8 @@ msgid "" "A small, elegant black bird, famous for its distinctive call. A clever " "bird, there is a glitter of mischief behind its eyes." msgstr "" +"Um pequeno, elegante pássaro preto, famoso pelo seu chamado distinto. Uma " +"pássaro sagaz, há um brilho de travessura em seus olhos." #. ~ Monster name #: data/json/monsters/bird.json data/mods/Tamable_Wildlife/bird.json @@ -202240,7 +202708,7 @@ msgstr[2] "" #. ~ Description of monster "blue jay" #: data/json/monsters/bird.json msgid "A small, noisy bird with distinctive blue feathers." -msgstr "" +msgstr "Um pequeno, barulhento pássaro com penas azuis características." #. ~ Monster name #: data/json/monsters/bird.json data/mods/Tamable_Wildlife/bird.json @@ -202665,6 +203133,11 @@ msgid "" "of weaponry, and while it doesn't seem to be in a rush to target you, you " "feel that you should keep your distance anyway." msgstr "" +"Este enorme robô quadrúpede parece ter sido feito de peças, a maioria delas " +"desconhecidas para você. Ele se move com um andar pesado e estranhamente " +"gracioso, seus passos deixando crateras rasas para trás. Ele está repleto de" +" um arsenal de armas e, embora não pareça estar com pressa para alvejar " +"você, você sente que deve manter distância de qualquer maneira." #. ~ Monster message of special attack of monster "Exodii quadruped" #: data/json/monsters/cyborgs.json @@ -202721,6 +203194,11 @@ msgid "" "around them, tugging and pulling them in awkward directions. Bits of " "metallic skeleton and armor plating jut from its decaying flesh." msgstr "" +"Uma mistura de humano morto e tecnologia ainda mais mortal, essa bagunça " +"retorcida de carne e aço se move como um fantoche nas mãos de uma criança " +"raivosa. Seus componentes robóticos parecem ter se desligado, e novas bandas" +" de carne envolveram eles, puxando-os em direções estranhas. Pedaços de " +"esqueleto metálico e placas de armadura se projetam de sua carne decaída." #. ~ Monster name #: data/json/monsters/defense_bot.json @@ -203133,6 +203611,9 @@ msgid "" "bloodshot. This pipe-wielding maniac still breathes, but the zombies treat " "them like one of their own." msgstr "" +"Suas pupilas estão dilatadas e o que pode ser visto da íris e da esclera " +"estão raiados de sangue. Esse maníaco que segura um cano ainda respira, mas " +"os zumbis os tratam como se fossem um deles." #. ~ Description of special attack of monster "feral human" #: data/json/monsters/feral_humans.json @@ -203194,14 +203675,17 @@ msgid "" "bloodshot. This crowbar-wielding maniac still breathes, but the zombies " "treat them like one of their own." msgstr "" +"Suas pupilas estão dilatadas e o que pode ser visto da íris e da esclera " +"estão raiados de sangue. Esse maníaco que segura um pé de cabra ainda " +"respira, mas os zumbis os tratam como se fossem um deles." #. ~ Monster name #: data/json/monsters/feral_humans.json msgid "deranged axeman" msgid_plural "deranged axemen" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "lenhador enlouquecido" +msgstr[1] "lenhadores enlouquecidos" +msgstr[2] "lenhadores enlouquecidos" #. ~ Description of monster "deranged axeman" #: data/json/monsters/feral_humans.json @@ -203218,9 +203702,9 @@ msgstr "" #: data/json/monsters/feral_humans.json msgid "feral mechanic" msgid_plural "feral mechanics" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "mecânico feroz" +msgstr[1] "mecânicos ferozes" +msgstr[2] "mecânicos ferozes" #. ~ Description of monster "feral mechanic" #: data/json/monsters/feral_humans.json @@ -203229,6 +203713,9 @@ msgid "" " You can see it by his worker uniform, or by his blood-covered hammer in " "hand, or by his all-hating view." msgstr "" +"Essa criatura selvagem como um humano provavelmente era um mecânico antes do" +" Cataclismo. Você pode ver isso pelo seu uniforme de trabalhador, ou pelo " +"seu martelo coberto de sangue na mão, ou pela sua vista toda odiosa." #. ~ Description of monster "mon_feral_human_pipe_fungal_corpse" #: data/json/monsters/feral_humans.json @@ -203236,6 +203723,8 @@ msgid "" "Delicate fungal stalks sprout in rows from sores covering this person's " "body, and their facial expression is pure agony." msgstr "" +"Delicados caules de fungos brotam em fileiras de feridas que cobrem o corpo " +"dessa pessoa, e sua expressão facial é de pura agonia." #. ~ Description of monster "mon_feral_human_crowbar_fungal_corpse" #: data/json/monsters/feral_humans.json @@ -203244,6 +203733,9 @@ msgid "" "their facial expression is pure agony. Their mouth opens and closes softly " "in a silent moan." msgstr "" +"Delicados caules de fungos brotam em fileiras de feridas nos braços dessa " +"pessoa, e sua expressão facial é de pura agonia. Sua boca abre e fecha " +"suavemente em um lamento silencioso." #. ~ Description of monster "mon_feral_human_axe_fungal_corpse" #: data/json/monsters/feral_humans.json @@ -203251,6 +203743,8 @@ msgid "" "Delicate fungal stalks sprout in rows from sores on this person's arms, and " "their facial expression is pure agony." msgstr "" +"Delicados caules de fungos brotam em fileiras de feridas nos braços dessa " +"pessoa, e sua expressão facial é de pura agonia." #. ~ Monster name #: data/json/monsters/feral_humans.json @@ -203268,14 +203762,18 @@ msgid "" "seem to mind that this person is obviously still alive. They're clutching a" " tiny but razor-sharp blade in one shaky hand." msgstr "" +"Um pesquisador que encarou por muito tempo o abismo, e que agora cambaleia " +"murmurando bobagens baixinho. Por alguma razão, os zumbis não parecem se " +"incomodar que está pessoa está obviamente viva. Ele está segurando uma " +"lâmina pequena, mas afiada em uma mão trêmula." #. ~ Monster name #: data/json/monsters/feral_humans.json msgid "feral security guard" msgid_plural "feral security guards" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "guarda de segurança feroz" +msgstr[1] "guardas de seguranças ferozes" +msgstr[2] "guardas de seguranças ferozes" #. ~ Description of monster "feral security guard" #: data/json/monsters/feral_humans.json @@ -203284,6 +203782,9 @@ msgid "" "madness. They move among the undead, handgun at the ready and saucer pupils" " scanning for threats in a mockery of their former duty." msgstr "" +"Este guarda de segurança ainda respira, mas se perdeu a alguma loucura " +"terrível. Eles se movem entre os mortos-vivos, revólver em punho e pupilos " +"em disco procurando por ameaças em uma zombaria de seu antigo dever." #. ~ Description of special attack of monster "feral security guard" #: data/json/monsters/feral_humans.json @@ -203304,9 +203805,9 @@ msgstr "" #: data/json/monsters/feral_humans.json msgid "feral servant" msgid_plural "feral servants" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "criado feroz" +msgstr[1] "criados ferozes" +msgstr[2] "criados ferozes" #. ~ Description of monster "feral servant" #: data/json/monsters/feral_humans.json @@ -203314,6 +203815,8 @@ msgid "" "Once a fancy servant of some rich family, this maniac walks around with a " "broom in hand, searching for a victim to sweep off this mortal coil." msgstr "" +"Outrora um criado chique de uma família rica, esse maníaco anda com uma " +"vassoura na mão, em busca de uma vítima para varrer essa bobina mortal." #. ~ Description of monster "feral servant" #: data/json/monsters/feral_humans.json @@ -203321,6 +203824,8 @@ msgid "" "Once a fancy servant of some rich family, this maniac walks around with a " "candlestick in hand, ready to snuff out your life." msgstr "" +"Outrora um criado chique de uma família rica, esse maníaco anda por aí com " +"um castiçal na mão, pronto para extinguir sua vida." #. ~ Description of monster "feral servant" #: data/json/monsters/feral_humans.json @@ -203328,14 +203833,16 @@ msgid "" "Once a fancy servant of some rich family, this maniac walks around with a " "knife in hand, searching for some victims to butcher." msgstr "" +"Outrora um criado chique de uma família rica, esse maníaco anda com uma faca" +" na mão, procurando algumas vítimas para massacrar." #. ~ Monster name #: data/json/monsters/feral_humans.json msgid "well dressed feral" msgid_plural "well dressed ferals" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "feroz bem-vestido" +msgstr[1] "ferozes bem-vestidos" +msgstr[2] "ferozes bem-vestidos" #. ~ Description of monster "well dressed feral" #: data/json/monsters/feral_humans.json @@ -203361,9 +203868,9 @@ msgstr "" #: data/json/monsters/feral_humans.json msgid "armored feral" msgid_plural "armored ferals" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "feroz blindado" +msgstr[1] "ferozes blindados" +msgstr[2] "ferozes blindados" #. ~ Description of monster "armored feral" #: data/json/monsters/feral_humans.json @@ -203408,9 +203915,9 @@ msgstr "" #: data/json/monsters/feral_humans.json msgid "crazed survivalist" msgid_plural "crazed survivalists" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "sobrevivente amalucado" +msgstr[1] "sobreviventes amalucados" +msgstr[2] "sobreviventes amalucados" #. ~ Description of monster "crazed survivalist" #: data/json/monsters/feral_humans.json @@ -203426,9 +203933,9 @@ msgstr "" #: data/json/monsters/feral_humans.json msgid "mad militia" msgid_plural "mad militias" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "milícia maluca" +msgstr[1] "milícias malucas" +msgstr[2] "milícias malucas" #. ~ Description of monster "mad militia" #: data/json/monsters/feral_humans.json @@ -203591,9 +204098,9 @@ msgstr "" #: data/json/monsters/feral_humans.json msgid "feral officer" msgid_plural "feral officers" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "oficial feroz" +msgstr[1] "oficiais ferozes" +msgstr[2] "oficiais ferozes" #. ~ Description of monster "feral officer" #: data/json/monsters/feral_humans.json @@ -203642,14 +204149,16 @@ msgid "" "A sweet old lady in a wheelchair. As you move closer, she offers you some " "cookies. Do you want a cookie?" msgstr "" +"Uma doce idosa em uma cadeira de rodas. Enquanto você se aproxima, ela " +"oferece a você alguns biscoitos. Você quer um biscoito?" #. ~ Monster name #: data/json/monsters/fish.json msgid "alpha razorclaw" msgid_plural "alpha razorclaws" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "garra-de-navalha alfa" +msgstr[1] "garras-de-navalha alfa" +msgstr[2] "garras-de-navalha alfa" #. ~ Description of monster "alpha razorclaw" #: data/json/monsters/fish.json @@ -203662,66 +204171,66 @@ msgstr "" #: data/json/monsters/fish.json msgid "tiny fish" msgid_plural "tiny fish" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "peixe minúsculo" +msgstr[1] "peixes minúsculos" +msgstr[2] "peixes minúsculos" #. ~ Description of monster "tiny fish" #: data/json/monsters/fish.json msgid "A tiny fish." -msgstr "" +msgstr "Um peixe minúsculo." #. ~ Monster name #: data/json/monsters/fish.json msgid "small fish" msgid_plural "small fish" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "peixe pequeno" +msgstr[1] "peixes pequenos" +msgstr[2] "peixes pequenos" #. ~ Description of monster "small fish" #: data/json/monsters/fish.json msgid "A small fish." -msgstr "" +msgstr "Um peixe pequeno." #. ~ Monster name #: data/json/monsters/fish.json msgid "medium fish" msgid_plural "medium fish" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "peixe médio" +msgstr[1] "peixes médios" +msgstr[2] "peixes médios" #. ~ Description of monster "medium fish" #: data/json/monsters/fish.json msgid "A medium fish." -msgstr "" +msgstr "Um peixe mediano." #. ~ Monster name #: data/json/monsters/fish.json msgid "large fish" msgid_plural "large fish" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "peixe grande" +msgstr[1] "peixes grandes" +msgstr[2] "peixes grandes" #. ~ Description of monster "large fish" #: data/json/monsters/fish.json msgid "A large fish." -msgstr "" +msgstr "Um peixe grande." #. ~ Monster name #: data/json/monsters/fish.json msgid "huge fish" msgid_plural "huge fish" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "peixe enorme " +msgstr[1] "peixes enormes" +msgstr[2] "peixes enormes" #. ~ Description of monster "huge fish" #: data/json/monsters/fish.json msgid "A huge fish." -msgstr "" +msgstr "Um peixe enorme." #. ~ Monster name #: data/json/monsters/fish.json @@ -203750,9 +204259,9 @@ msgstr "" #: data/json/monsters/fish.json msgid "trout" msgid_plural "trouts" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "truta" +msgstr[1] "trutas" +msgstr[2] "trutas" #. ~ Description of monster "trout" #: data/json/monsters/fish.json @@ -203774,9 +204283,9 @@ msgstr[2] "" #: data/json/monsters/fish.json msgid "brown trout" msgid_plural "brown trouts" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "truta-marrom" +msgstr[1] "trutas-marrons" +msgstr[2] "trutas-marrons" #. ~ Description of monster "brown trout" #: data/json/monsters/fish.json @@ -204384,7 +204893,7 @@ msgid "" msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish" msgid_plural "giant crayfish" msgstr[0] "lagostim gigante" @@ -204399,7 +204908,7 @@ msgid "" msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "colossal crayfish" msgid_plural "colossal crayfish" msgstr[0] "" @@ -204412,7 +204921,7 @@ msgid "An enormous mutated gray crayfish with pincer claws and long antennae." msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish larva" msgid_plural "giant crayfish larvae" msgstr[0] "" @@ -204429,9 +204938,9 @@ msgstr "" #: data/json/monsters/fish.json msgid "razorclaw" msgid_plural "razorclaws" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "garra-de-navalha" +msgstr[1] "garras-de-navalha" +msgstr[2] "garras-de-navalha" #. ~ Description of monster "razorclaw" #: data/json/monsters/fish.json @@ -204619,9 +205128,9 @@ msgstr "O fungaloide desajeitado atira uma pedra!" #: data/json/monsters/fungus.json msgid "fungal spire" msgid_plural "fungal spires" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "pináculo fúngico" +msgstr[1] "pináculos fúngicos" +msgstr[2] "pináculos fúngicos" #. ~ Description of monster "fungal spire" #: data/json/monsters/fungus.json @@ -204680,9 +205189,9 @@ msgstr "" #: data/json/monsters/fungus.json msgid "fungal sporeling" msgid_plural "fungal sporelings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "esporulação fúngica" +msgstr[1] "esporulações fúngicas" +msgstr[2] "esporulações fúngicas" #. ~ Description of monster "fungal sporeling" #: data/json/monsters/fungus.json @@ -204765,9 +205274,9 @@ msgstr "" #: data/json/monsters/fungus_zombie.json msgid "bloated fungal zombie" msgid_plural "bloated fungal zombies" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "zumbi fúngico inchado" +msgstr[1] "zumbis fúngicos inchados" +msgstr[2] "zumbis fúngicos inchados" #. ~ Description of monster "bloated fungal zombie" #: data/json/monsters/fungus_zombie.json @@ -204814,9 +205323,9 @@ msgstr "" #: data/json/monsters/fungus_zombie.json msgid "fungal skeletal brute" msgid_plural "fungal skeletal brutes" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "bruto esquelético fúngico" +msgstr[1] "brutos esqueléticos fúngicos" +msgstr[2] "brutos esqueléticos fúngicos" #. ~ Monster name #: data/json/monsters/fungus_zombie.json @@ -205056,6 +205565,9 @@ msgid "" "nightcrawler. It possesses a fanged mouth and a long slender body that " "comes up to your knees, with even more surely hiding underground." msgstr "" +"Uma perturbante criatura grande mutante similar a uma minhoca. Possui uma " +"boca com presas e um corpo longo e esbelto que chega até os seus joelhos, " +"com certamente ainda mais se escondendo no subsolo." #. ~ Monster name #: data/json/monsters/insect_spider.json @@ -205072,6 +205584,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "skittering plague" msgid_plural "skittering plagues" msgstr[0] "" @@ -205089,6 +205602,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague nymph" msgid_plural "plague nymphs" msgstr[0] "" @@ -205105,6 +205619,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague vector" msgid_plural "plague vectors" msgstr[0] "" @@ -205122,6 +205637,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach" msgid_plural "giant cockroaches" msgstr[0] "barata gigante" @@ -205134,9 +205650,13 @@ msgid "" "A mutant cockroach the size of a dog. This size advantage is apparently all" " it needs to start regarding humans as food!" msgstr "" +"Uma barata mutante do tamanho de um cachorro. Esta vantagem de tamanho é " +"aparentemente tudo o que ela precisa para começar a considerar humanos como " +"alimento!" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach nymph" msgid_plural "giant cockroach nymphs" msgstr[0] "ninfa de barata gigante" @@ -205150,6 +205670,7 @@ msgstr "Uma barata bebê mutante do tamanho de um rato." #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "pregnant giant cockroach" msgid_plural "pregnant giant cockroaches" msgstr[0] "barata gigante grávida" @@ -205162,6 +205683,8 @@ msgid "" "A mutant cockroach the size of a small dog. Its abdomen is heavily swollen " "with eggs." msgstr "" +"Uma barata mutante do tamanho de um pequeno cachorro. O seu abdome está " +"fortemente inchado com ovos." #. ~ Monster name #: data/json/monsters/insect_spider.json @@ -205174,7 +205697,7 @@ msgstr[2] "abelhas" #. ~ Description of monster "bee" #: data/json/monsters/insect_spider.json msgid "A mutant bee the size of a small dog." -msgstr "" +msgstr "Uma abelha mutante do tamanho de um pequeno cachorro." #. ~ Monster name #: data/json/monsters/insect_spider.json @@ -205284,6 +205807,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly naiad" msgid_plural "giant dragonfly naiads" msgstr[0] "" @@ -205301,6 +205825,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly" msgid_plural "giant dragonflies" msgstr[0] "libélula gigante" @@ -205318,6 +205843,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "fused dragonflies" msgid_plural "fused dragonflies" msgstr[0] "" @@ -205813,6 +206339,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "wasp larva" msgid_plural "wasp larvae" msgstr[0] "larva de vespa" @@ -205863,9 +206390,9 @@ msgstr "" #: data/json/monsters/insect_spider.json msgid "wasp guard" msgid_plural "wasp guards" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "vespa guarda" +msgstr[1] "vespas guardas" +msgstr[2] "vespas guardas" #. ~ Description of monster "wasp guard" #: data/json/monsters/insect_spider.json @@ -205879,9 +206406,9 @@ msgstr "" #: data/json/monsters/insect_spider.json msgid "wasp queen" msgid_plural "wasp queens" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "vespa rainha" +msgstr[1] "vespas rainhas" +msgstr[2] "vespas rainhas" #. ~ Description of monster "wasp queen" #: data/json/monsters/insect_spider.json @@ -205912,9 +206439,9 @@ msgstr "" #: data/json/monsters/insect_spider.json msgid "giant wasp guard" msgid_plural "giant wasp guards" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "vespa guarda gigante" +msgstr[1] "vespas guardas gigantes" +msgstr[2] "vespas guardas gigantes" #. ~ Description of monster "giant wasp guard" #: data/json/monsters/insect_spider.json @@ -205929,9 +206456,9 @@ msgstr "" #: data/json/monsters/insect_spider.json msgid "giant wasp queen" msgid_plural "giant wasp queens" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "vespa rainha gigante" +msgstr[1] "vespas rainhas gigantes" +msgstr[2] "vespas rainhas gigantes" #. ~ Description of monster "giant wasp queen" #: data/json/monsters/insect_spider.json @@ -205944,11 +206471,12 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "dermatik larva" msgid_plural "dermatik larvae" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "larva de dermatik" +msgstr[1] "larvas de dermatik" +msgstr[2] "larvas de dermatik" #. ~ Description of monster "dermatik larva" #: data/json/monsters/insect_spider.json @@ -206062,6 +206590,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant ant" msgid_plural "giant ants" msgstr[0] "formiga gigante" @@ -206092,6 +206621,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant acidic ant" msgid_plural "giant acidic ants" msgstr[0] "formiga gigante ácida" @@ -206130,6 +206660,7 @@ msgstr "O corpo de %s está vazando ácido!" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic ant larva" msgid_plural "acidic ant larvae" msgstr[0] "larva de formiga ácida" @@ -206164,6 +206695,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic soldier ant" msgid_plural "acidic soldier ants" msgstr[0] "formiga-soldado ácida" @@ -206180,6 +206712,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "ant larva" msgid_plural "ant larvae" msgstr[0] "larva de formiga" @@ -206212,6 +206745,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "soldier ant" msgid_plural "soldier ants" msgstr[0] "formiga soldado" @@ -206227,6 +206761,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "super soldier ant" msgid_plural "super soldier ants" msgstr[0] "super formiga-soldado" @@ -206262,6 +206797,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant locust" msgid_plural "giant locusts" msgstr[0] "" @@ -206278,6 +206814,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "famine" msgid_plural "famines" msgstr[0] "" @@ -206293,6 +206830,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "locust nymph" msgid_plural "locust nymphs" msgstr[0] "" @@ -206310,6 +206848,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "aphid" msgid_plural "aphids" @@ -206327,6 +206866,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "giant aphid" msgid_plural "giant aphids" @@ -206359,6 +206899,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant praying mantis" msgid_plural "giant praying mantises" msgstr[0] "" @@ -206375,6 +206916,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "praying mantis nymph" msgid_plural "praying mantis nymphs" msgstr[0] "" @@ -206391,6 +206933,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "great mantis" msgid_plural "great mantises" msgstr[0] "" @@ -206466,6 +207009,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant grasshopper" msgid_plural "giant grasshoppers" msgstr[0] "gafanhoto gigante" @@ -206481,6 +207025,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "grasshopper nymph" msgid_plural "grasshopper nymphs" msgstr[0] "" @@ -206494,6 +207039,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant stag beetle larva" msgid_plural "giant stag beetle larvae" msgstr[0] "" @@ -206575,6 +207121,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant antlion larva" msgid_plural "giant antlion larvae" msgstr[0] "" @@ -206590,6 +207137,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant adult antlion" msgid_plural "giant adult antlions" msgstr[0] "" @@ -206608,9 +207156,9 @@ msgstr "" #: data/json/monsters/insect_spider.json msgid "water strider" msgid_plural "water striders" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "inseto-jesus" +msgstr[1] "insetos-jesus" +msgstr[2] "insetos-jesus" #. ~ Description of monster "water strider" #: data/json/monsters/insect_spider.json @@ -206623,11 +207171,12 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water strider" msgid_plural "giant water striders" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "inseto-jesus gigante" +msgstr[1] "insetos-jesus gigantes" +msgstr[2] "insetos-jesus gigantes" #. ~ Description of monster "giant water strider" #: data/json/monsters/insect_spider.json @@ -206638,11 +207187,12 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water strider nymph" msgid_plural "water strider nymphs" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "ninfa de inseto-jesus" +msgstr[1] "ninfas de inseto-jesus" +msgstr[2] "ninfas de inseto-jesus" #. ~ Description of monster "water strider nymph" #: data/json/monsters/insect_spider.json @@ -206653,9 +207203,9 @@ msgstr "" #: data/json/monsters/insect_spider.json msgid "mutated butterfly" msgid_plural "mutated butterflies" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "borboleta mutante" +msgstr[1] "borboletas mutantes" +msgstr[2] "borboletas mutantes" #. ~ Description of monster "mutated butterfly" #: data/json/monsters/insect_spider.json @@ -206668,9 +207218,9 @@ msgstr "" #: data/json/monsters/insect_spider.json msgid "giant butterfly" msgid_plural "giant butterflies" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "borboleta gigante" +msgstr[1] "borboletas gigantes" +msgstr[2] "borboletas gigantes" #. ~ Description of monster "giant butterfly" #: data/json/monsters/insect_spider.json @@ -206771,6 +207321,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "cicada nymph" msgid_plural "cicada nymphs" msgstr[0] "" @@ -206786,6 +207337,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cicada" msgid_plural "giant cicadas" msgstr[0] "" @@ -206801,6 +207353,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant woodlouse" msgid_plural "giant woodlice" msgstr[0] "" @@ -206816,6 +207369,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "baby woodlouse" msgid_plural "baby woodlice" msgstr[0] "" @@ -206831,6 +207385,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water tiger" msgid_plural "giant water tigers" msgstr[0] "" @@ -206846,6 +207401,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant diving beetle" msgid_plural "giant diving beetles" msgstr[0] "" @@ -206862,11 +207418,12 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water scorpion" msgid_plural "giant water scorpions" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "escorpião-de-água gigante" +msgstr[1] "escorpiões-de-água gigantes" +msgstr[2] "escorpiões-de-água gigantes" #. ~ Description of monster "giant water scorpion" #: data/json/monsters/insect_spider.json @@ -206877,11 +207434,12 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water scorpion nymph" msgid_plural "water scorpion nymphs" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "ninfa de escorpião-de-água" +msgstr[1] "ninfas de escorpião-de-água" +msgstr[2] "ninfas de escorpião-de-água" #. ~ Description of monster "water scorpion nymph" #: data/json/monsters/insect_spider.json @@ -206893,9 +207451,9 @@ msgstr "" #: data/json/monsters/jabberwock.json msgid "fleshy shambler" msgid_plural "fleshy shamblers" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "cambaleador carnudo" +msgstr[1] "cambaleadores carnudos" +msgstr[2] "cambaleadores carnudos" #. ~ Description of monster "fleshy shambler" #: data/json/monsters/jabberwock.json @@ -206909,9 +207467,9 @@ msgstr "" #: data/json/monsters/jabberwock.json msgid "flesh golem" msgid_plural "flesh golems" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "golem de carne" +msgstr[1] "golens de carne" +msgstr[2] "golens de carne" #. ~ Description of monster "flesh golem" #: data/json/monsters/jabberwock.json @@ -207253,9 +207811,9 @@ msgstr "" #: data/json/monsters/mammal.json data/mods/Tamable_Wildlife/mammal.json msgid "wild boar" msgid_plural "wild boars" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "javali selvagem" +msgstr[1] "javalis selvagens" +msgstr[2] "javalis selvagens" #. ~ Description of monster "wild boar" #: data/json/monsters/mammal.json @@ -207291,9 +207849,9 @@ msgstr "" #: data/json/monsters/mammal.json msgid "shorthair kitten" msgid_plural "shorthair kittens" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "gatinho de pelo curto" +msgstr[1] "gatinhos de pelo curto" +msgstr[2] "gatinhos de pelo curto" #. ~ Description of monster "shorthair kitten" #: data/json/monsters/mammal.json @@ -207340,9 +207898,9 @@ msgstr "" #: data/json/monsters/mammal.json msgid "longhair kitten" msgid_plural "longhair kittens" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "gatinho de pelo longo" +msgstr[1] "gatinhos de pelo longo" +msgstr[2] "gatinhos de pelo longo" #. ~ Description of monster "longhair kitten" #: data/json/monsters/mammal.json @@ -207672,9 +208230,9 @@ msgstr "" #: data/json/monsters/mammal.json msgid "cougar" msgid_plural "cougars" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "puma" +msgstr[1] "pumas" +msgstr[2] "pumas" #. ~ Description of monster "cougar" #: data/json/monsters/mammal.json @@ -207712,9 +208270,9 @@ msgstr "" #: data/json/monsters/mammal.json msgid "calf" msgid_plural "calves" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "bezerro" +msgstr[1] "bezerros" +msgstr[2] "bezerros" #. ~ Description of monster "calf" #: data/json/monsters/mammal.json @@ -207794,9 +208352,9 @@ msgstr "" #: data/json/monsters/mammal.json data/mods/Tamable_Wildlife/mammal.json msgid "deer" msgid_plural "deer" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "veado" +msgstr[1] "veados" +msgstr[2] "veados" #. ~ Description of monster "deer" #: data/json/monsters/mammal.json @@ -208155,9 +208713,9 @@ msgstr "" #: data/json/monsters/mammal.json msgid "cattle dog" msgid_plural "cattle dogs" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "cão boiadeiro" +msgstr[1] "cães boiadeiros" +msgstr[2] "cães boiadeiros" #. ~ Description of monster "cattle dog" #: data/json/monsters/mammal.json @@ -208172,9 +208730,9 @@ msgstr "" #: data/json/monsters/mammal.json msgid "cattle dog puppy" msgid_plural "cattle dog puppies" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "filhote de cão boiadeiro" +msgstr[1] "filhotes de cão boiadeiro" +msgstr[2] "filhotes de cão boiadeiro" #. ~ Description of monster "cattle dog puppy" #: data/json/monsters/mammal.json @@ -209299,6 +209857,8 @@ msgstr[2] "" #: data/json/monsters/mollusk.json msgid "A snail grown to human size. Its mouth and underside dripping acid." msgstr "" +"Uma lesma crescida ao tamanho de um humano. A sua boca e parte inferior " +"escorrem ácido." #. ~ Monster name #: data/json/monsters/mollusk.json @@ -209610,6 +210170,9 @@ msgid "" "As it moves, this cat's colors shift unnaturally in the light. You can't " "make out the breed, but its fur pattern seems to change with every step." msgstr "" +"Enquanto se move, as cores deste gato mudam de maneira sobrenatural na luz. " +"Você não consegue definir a raça, mas os padrões do pelo parecem mudar a " +"cada passo." #. ~ Monster name #: data/json/monsters/mutant_mammal.json @@ -210332,6 +210895,8 @@ msgstr "" #. ~ Death message of monster "shifting mass" #. ~ Death message of monster "impossible shape" +#. ~ Death message of monster "guilt" +#. ~ Death message of monster "sloth" #. ~ Death message of monster "Impossible shape" #: data/json/monsters/nether.json data/mods/innawood/monsters/nether.json #, c-format @@ -210585,30 +211150,75 @@ msgstr "" #. ~ Monster name #: data/json/monsters/nether.json -msgid "endless hunger" -msgid_plural "endless hungers" -msgstr[0] "fome sem fim" -msgstr[1] "fomes sem fim" -msgstr[2] "fomes sem fim" +msgid "pale reflection" +msgid_plural "pale reflections" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" -#. ~ Description of monster "endless hunger" +#. ~ Description of monster "pale reflection" #: data/json/monsters/nether.json msgid "" -"Your mind fills in large shifting images of predators to save you from its " -"actual appearance. You can feel it despite the distance as if it were " -"connected to you." +"This looks nothing like you. It's barely real. So why does your mind keep " +"mistaking it for you?" +msgstr "" + +#. ~ Death message of monster "pale reflection" +#: data/json/monsters/nether.json +#, c-format +msgid "The %s vanishes but you can still feel it." msgstr "" -#. ~ Death message of monster "endless hunger" +#. ~ Monster message of special attack of monster "pale reflection" #: data/json/monsters/nether.json #, c-format -msgid "The %s vanishes but you can still feel it through your connection." +msgid "You can feel the %s." +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "twisted reflection" +msgid_plural "twisted reflections" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "twisted reflection" +#: data/json/monsters/nether.json +msgid "" +"This looks almost nothing like you. It's form isn't even stable. So why " +"does your mind keep mistaking it for you?" msgstr "" -#. ~ Monster message of special attack of monster "endless hunger" +#. ~ Monster name #: data/json/monsters/nether.json -msgid "You can feel the endless hunger." -msgstr "Você consegue sentir a fome sem fim." +msgid "dark reflection" +msgid_plural "dark reflections" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "dark reflection" +#: data/json/monsters/nether.json +msgid "" +"This only looks a little like you. It's obviously not you. So why does " +"your mind keep mistaking it for you?" +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "better half" +msgid_plural "better halves" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "better half" +#: data/json/monsters/nether.json +msgid "" +"This doesn't look like you. It looks like what you've dreamed you could be." +" Why does your mind keep mistaking you for a bad copy of it?" +msgstr "" #. ~ Monster name #: data/json/monsters/nether.json @@ -210654,6 +211264,50 @@ msgstr "simplesmente desapareceu." msgid "You feel something was destroyed inside you." msgstr "Você sente que algo está destruído dentro de você." +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "guilt" +msgid_plural "guilts" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"memories of your wrongdoings rise to the surface." +msgstr "" + +#. ~ Monster message of special attack of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"The guilt makes no physical movement and yet you feel the force of its " +"assault. Everything feels heavier." +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "sloth" +msgid_plural "sloths" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"a desire to stop moving rises." +msgstr "" + +#. ~ Monster message of special attack of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"The sloth does nothing, and you feel time itself aiding your desire to do " +"nothing." +msgstr "" + #. ~ Monster name #: data/json/monsters/power_leech.json msgid "leech blossom" @@ -212080,6 +212734,8 @@ msgid "" "The deformed, animated corpse of a canine; a sinewy beast which can easily " "outpace its two-legged friends." msgstr "" +"O deformado corpo animado de um cão; uma fera musculosa que pode facilmente " +"ultrapassar os seus amigos bípedes." #. ~ Monster name #: data/json/monsters/zed-animal.json @@ -212095,6 +212751,8 @@ msgid "" "A zombified version of one of the German Shepherd dogs used in law " "enforcement. Its deformed body is encased in a protective Kevlar harness." msgstr "" +"Uma versão zumbificada de um dos pastores-alemães utilizados na aplicação da" +" lei. O seu corpo deformado está envolto por um escudo protetivo de Kevlar." #. ~ Monster name #: data/json/monsters/zed-animal.json @@ -212317,9 +212975,9 @@ msgstr "" #: data/json/monsters/zed-animal.json msgid "mass of zombie spiders" msgid_plural "masses of zombie spiders" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "massa de aranhas zumbi" +msgstr[1] "massas de aranhas zumbi" +msgstr[2] "massas de aranhas zumbi" #. ~ Description of monster "mass of zombie spiders" #: data/json/monsters/zed-animal.json @@ -212388,6 +213046,8 @@ msgid "" "A human body, swaying as it moves, an unstoppable rage visible in its oily " "black eyes." msgstr "" +"Um corpo humano, balançando enquanto se move, uma raiva incontrolável e " +"visível em seus olhos negros oleosos." #. ~ Monster name #: data/json/monsters/zed-classic.json @@ -212403,6 +213063,8 @@ msgid "" "A human body covered by a weather-beaten and badly damaged set of police " "gear." msgstr "" +"Um corpo humano coberto por equipamento policial castigado pelo tempo e " +"muito danificado." #. ~ Monster name #: data/json/monsters/zed-classic.json @@ -212508,6 +213170,8 @@ msgid "" "A once-dead human corpse. Its discolored, swollen flesh is riddled with " "festering wounds and open sores." msgstr "" +"Um cadáver humano morto outrora. Sua carne inchada e descolorida é crivada " +"de feridas supuradas e úlceras abertas." #. ~ Monster name #: data/json/monsters/zed-classic.json @@ -212544,14 +213208,16 @@ msgid "" "This was once an athletic human, now a brutal monster. Its facial features " "are twisted into an expression of pure rage." msgstr "" +"Isso já foi um humano atlético, agora um monstro brutal. Suas " +"características faciais são retorcidas com uma expressão de ódio puro." #. ~ Monster name #: data/json/monsters/zed-classic.json msgid "sleek zombie" msgid_plural "sleek zombies" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "zumbi lustroso" +msgstr[1] "zumbis lustrosos" +msgstr[2] "zumbis lustrosos" #. ~ Description of monster "sleek zombie" #: data/json/monsters/zed-classic.json @@ -212562,9 +213228,9 @@ msgstr "" #: data/json/monsters/zed-classic.json msgid "bouncer zombie" msgid_plural "bouncer zombies" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "zumbi segurança" +msgstr[1] "zumbis segurança" +msgstr[2] "zumbis segurança" #. ~ Description of monster "bouncer zombie" #: data/json/monsters/zed-classic.json @@ -212587,6 +213253,8 @@ msgid "" "This shambling corpse is dressed like a medical professional. It was either" " a doctor, or only played one on TV." msgstr "" +"Este corpo cambaleante está vestido como um profissional médico. Ou foi um " +"médico, ou então atuou como um na televisão." #. ~ Monster name #: data/json/monsters/zed-medical.json @@ -212607,9 +213275,9 @@ msgstr "" #: data/json/monsters/zed-medical.json msgid "regenerating zombie medic" msgid_plural "regenerating zombie medics" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "médico zumbi regenerante" +msgstr[1] "médicos zumbis regenerantes" +msgstr[2] "médicos zumbis regenerantes" #. ~ Description of monster "regenerating zombie medic" #: data/json/monsters/zed-medical.json @@ -212656,9 +213324,9 @@ msgstr "" #: data/json/monsters/zed-pupating.json msgid "pupating zombie crawler" msgid_plural "pupating zombie crawlers" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "zumbi-pupa rastejante" +msgstr[1] "zumbis-pupa rastejantes" +msgstr[2] "zumbis-pupa rastejantes" #. ~ Description of monster "pupating zombie crawler" #: data/json/monsters/zed-pupating.json @@ -212702,9 +213370,9 @@ msgstr "" #: data/json/monsters/zed-pupating.json msgid "pupating brute" msgid_plural "pupating brutes" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "bruto-pupa" +msgstr[1] "brutos-pupa" +msgstr[2] "brutos-pupa" #. ~ Description of monster "pupating brute" #: data/json/monsters/zed-pupating.json @@ -212748,9 +213416,9 @@ msgstr "" #: data/json/monsters/zed-pupating.json msgid "shady pupating zombie" msgid_plural "shady pupating zombies" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "zumbi-pupa sombrio" +msgstr[1] "zumbis-pupa sombrios" +msgstr[2] "zumbis-pupa sombrios" #. ~ Description of monster "shady pupating zombie" #: data/json/monsters/zed-pupating.json @@ -212774,9 +213442,9 @@ msgstr "" #: data/json/monsters/zed-winged.json msgid "batwing zombie" msgid_plural "batwing zombies" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "zumbi asa-de-morcego" +msgstr[1] "zumbis asa-de-morcego" +msgstr[2] "zumbis asa-de-morcego" #. ~ Description of monster "batwing zombie" #: data/json/monsters/zed-winged.json @@ -212882,9 +213550,9 @@ msgstr "" #: data/json/monsters/zed_acid.json msgid "acidic zombie" msgid_plural "acidic zombies" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "zumbi ácido" +msgstr[1] "zumbis ácidos" +msgstr[2] "zumbis ácidos" #. ~ Description of monster "acidic zombie" #: data/json/monsters/zed_acid.json @@ -212919,9 +213587,9 @@ msgstr "O zumbi corrosivo cospe um jato de ácido!" #: data/json/monsters/zed_acid.json msgid "spitter zombie" msgid_plural "spitter zombies" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "zumbi cuspidor" +msgstr[1] "zumbis cuspidores" +msgstr[2] "zumbis cuspidores" #. ~ Description of monster "spitter zombie" #: data/json/monsters/zed_acid.json @@ -212953,9 +213621,9 @@ msgstr "" #: data/json/monsters/zed_acid.json msgid "acidic zombie dog" msgid_plural "acidic zombie dogs" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "cachorro zumbi ácido" +msgstr[1] "cachorros zumbis ácidos" +msgstr[2] "cachorros zumbis ácidos" #. ~ Description of monster "acidic zombie dog" #: data/json/monsters/zed_acid.json @@ -212983,9 +213651,9 @@ msgstr "" #: data/json/monsters/zed_burned.json msgid "zombie kinderling" msgid_plural "zombie kinderlings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "infante zumbi" +msgstr[1] "infantes zumbis" +msgstr[2] "infantes zumbis" #. ~ Description of monster "zombie kinderling" #: data/json/monsters/zed_burned.json @@ -213209,9 +213877,9 @@ msgstr "" #: data/json/monsters/zed_electric.json data/mods/Aftershock/mobs/zombies.json msgid "shocker brute" msgid_plural "shocker brutes" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "bruto eletrocutador" +msgstr[1] "brutos eletrocutadores" +msgstr[2] "brutos eletrocutadores" #. ~ Description of monster "shocker brute" #: data/json/monsters/zed_electric.json @@ -213314,9 +213982,9 @@ msgstr "" #: data/json/monsters/zed_explosive.json msgid "gasoline zombie" msgid_plural "gasoline zombies" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "zumbi gasolina" +msgstr[1] "zumbis gasolina" +msgstr[2] "zumbis gasolina" #. ~ Description of monster "gasoline zombie" #: data/json/monsters/zed_explosive.json @@ -213329,9 +213997,9 @@ msgstr "" #: data/json/monsters/zed_explosive.json msgid "bloated zombie" msgid_plural "bloated zombies" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "zumbi inchado" +msgstr[1] "zumbis inchados" +msgstr[2] "zumbis inchados" #. ~ Description of monster "bloated zombie" #: data/json/monsters/zed_explosive.json @@ -213402,9 +214070,9 @@ msgstr "" #: data/json/monsters/zed_ferrous.json msgid "rust zombie" msgid_plural "rust zombies" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "zumbi de ferrugem" +msgstr[1] "zumbis de ferrugem" +msgstr[2] "zumbis de ferrugem" #. ~ Description of monster "rust zombie" #: data/json/monsters/zed_ferrous.json @@ -213419,9 +214087,9 @@ msgstr "" #: data/json/monsters/zed_ferrous.json msgid "rust shell zombie" msgid_plural "rust shell zombies" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "zumbi casca-de-ferrugem" +msgstr[1] "zumbis casca-de-ferrugem" +msgstr[2] "zumbis casca-de-ferrugem" #. ~ Description of monster "rust shell zombie" #: data/json/monsters/zed_ferrous.json @@ -213464,9 +214132,9 @@ msgstr "" #: data/json/monsters/zed_ferrous.json msgid "rust fist brute" msgid_plural "rust fist brutes" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "bruto punho de ferrugem" +msgstr[1] "brutos punho de ferrugem" +msgstr[2] "brutos punho de ferrugem" #. ~ Description of monster "rust fist brute" #: data/json/monsters/zed_ferrous.json @@ -213474,6 +214142,8 @@ msgid "" "This brute of a zombie is covered in rusted metal detritus. Chunks of metal" " smashed through its arms have deformed them into hammers." msgstr "" +"Este bruto de zumbi está coberto de detrito metálico enferrujado. Pedaços de" +" metal esmagados através de seus braços os deformaram em martelos." #. ~ Monster name #: data/json/monsters/zed_fusion.json @@ -213671,9 +214341,9 @@ msgstr "" #: data/json/monsters/zed_fusion.json msgid "flesh wall" msgid_plural "flesh walls" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "parede de carne" +msgstr[1] "paredes de carne" +msgstr[2] "paredes de carne" #. ~ Description of monster "flesh wall" #: data/json/monsters/zed_fusion.json @@ -213705,9 +214375,9 @@ msgstr "" #: data/json/monsters/zed_lab.json msgid "zombie security guard" msgid_plural "zombie security guards" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "guarda de segurança zumbi" +msgstr[1] "guardas de seguranças zumbis" +msgstr[2] "guardas de seguranças zumbis" #. ~ Description of monster "zombie security guard" #: data/json/monsters/zed_lab.json @@ -213774,9 +214444,9 @@ msgstr "" #: data/json/monsters/zed_misc.json msgid "frog mother" msgid_plural "frog mothers" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "rã mãe" +msgstr[1] "rãs mães" +msgstr[2] "rãs mães" #. ~ Description of monster "frog mother" #: data/json/monsters/zed_misc.json @@ -213893,9 +214563,9 @@ msgstr "" #: data/json/monsters/zed_misc.json msgid "zombie brute" msgid_plural "zombie brutes" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "bruto zumbi" +msgstr[1] "brutos zumbis" +msgstr[2] "brutos zumbis" #. ~ Description of monster "zombie brute" #: data/json/monsters/zed_misc.json @@ -213925,9 +214595,9 @@ msgstr "" #: data/json/monsters/zed_misc.json msgid "zombie nightstalker" msgid_plural "zombie nightstalkers" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "zumbi espreitador noturno" +msgstr[1] "zumbis espreitadores noturnos" +msgstr[2] "zumbis espreitadores noturnos" #. ~ Description of monster "zombie nightstalker" #: data/json/monsters/zed_misc.json @@ -213940,9 +214610,9 @@ msgstr "" #: data/json/monsters/zed_misc.json msgid "listener zombie" msgid_plural "listener zombies" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "zumbi ouvinte" +msgstr[1] "zumbis ouvintes" +msgstr[2] "zumbis ouvintes" #. ~ Description of monster "listener zombie" #: data/json/monsters/zed_misc.json @@ -213972,9 +214642,9 @@ msgstr "" #: data/json/monsters/zed_misc.json msgid "grabber zombie" msgid_plural "grabber zombies" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "zumbi agarrador" +msgstr[1] "zumbis agarradores" +msgstr[2] "zumbis agarradores" #. ~ Description of monster "grabber zombie" #: data/json/monsters/zed_misc.json @@ -214036,9 +214706,9 @@ msgstr "" #: data/json/monsters/zed_misc.json msgid "zombie hunter" msgid_plural "zombie hunters" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "zumbi caçador" +msgstr[1] "zumbis caçadores" +msgstr[2] "zumbis caçadores" #. ~ Description of monster "zombie hunter" #: data/json/monsters/zed_misc.json @@ -214219,9 +214889,9 @@ msgstr "" #: data/json/monsters/zed_misc.json msgid "screecher zombie" msgid_plural "screecher zombies" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "zumbi gritador" +msgstr[1] "zumbis gritadores" +msgstr[2] "zumbis gritadores" #. ~ Description of monster "screecher zombie" #: data/json/monsters/zed_misc.json @@ -214234,9 +214904,9 @@ msgstr "" #: data/json/monsters/zed_misc.json msgid "shady zombie" msgid_plural "shady zombies" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "zumbi sombrio" +msgstr[1] "zumbis sombrios" +msgstr[2] "zumbis sombrios" #. ~ Description of monster "shady zombie" #: data/json/monsters/zed_misc.json @@ -214383,9 +215053,9 @@ msgstr "" #: data/json/monsters/zed_misc.json msgid "zombie miner" msgid_plural "zombie miners" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "minerador zumbi" +msgstr[1] "mineradores zumbis" +msgstr[2] "mineradores zumbis" #. ~ Description of monster "zombie miner" #: data/json/monsters/zed_misc.json @@ -214410,6 +215080,10 @@ msgid "" "the bramble utterly enveloping its upper half twitches and moves with a life" " of its own, tendrils tipped with a paralytic sting." msgstr "" +"Um humanoide morto-vivo cambaleante, cujo corpo está coberto com uma massa " +"enrolada de vegetação de outro mundo. Curvado e arrastando os pés enquanto " +"se move, o espinheiro que envolve totalmente sua metade superior se contorce" +" e se move com vida própria, com gavinhas com ponta de picada paralítica." #. ~ Monster name #: data/json/monsters/zed_misc.json @@ -214461,9 +215135,9 @@ msgstr "" #: data/json/monsters/zed_prisoner.json msgid "prisoner brute" msgid_plural "prisoner brutes" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "bruto prisioneiro" +msgstr[1] "brutos prisioneiros" +msgstr[2] "brutos prisioneiros" #. ~ Description of monster "prisoner brute" #: data/json/monsters/zed_prisoner.json @@ -214536,9 +215210,9 @@ msgstr "" #: data/json/monsters/zed_skeletal.json msgid "skeletal zombie" msgid_plural "skeletal zombies" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "zumbi esquelético" +msgstr[1] "zumbis esqueléticos" +msgstr[2] "zumbis esqueléticos" #. ~ Description of monster "skeletal zombie" #: data/json/monsters/zed_skeletal.json @@ -214553,9 +215227,9 @@ msgstr "" #: data/json/monsters/zed_skeletal.json msgid "skeletal brute" msgid_plural "skeletal brutes" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "bruto esquelético" +msgstr[1] "brutos esqueléticos" +msgstr[2] "brutos esqueléticos" #. ~ Description of monster "skeletal brute" #: data/json/monsters/zed_skeletal.json @@ -214786,9 +215460,9 @@ msgstr "" #: data/json/monsters/zed_soldiers.json msgid "zombie officer" msgid_plural "zombie officers" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "oficial zumbi" +msgstr[1] "oficiais zumbis" +msgstr[2] "oficiais zumbis" #. ~ Description of monster "zombie officer" #: data/json/monsters/zed_soldiers.json @@ -214868,9 +215542,9 @@ msgstr "" #: data/json/monsters/zed_soldiers.json msgid "armored zombie" msgid_plural "armored zombies" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "zumbi blindado" +msgstr[1] "zumbis blindados" +msgstr[2] "zumbis blindados" #. ~ Description of monster "armored zombie" #: data/json/monsters/zed_soldiers.json @@ -214883,9 +215557,9 @@ msgstr "" #: data/json/monsters/zed_soldiers.json msgid "zombie bio-operator" msgid_plural "zombie bio-operators" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "bio-operador zumbi" +msgstr[1] "bio-operadores zumbis" +msgstr[2] "bio-operadores zumbis" #. ~ Description of monster "zombie bio-operator" #: data/json/monsters/zed_soldiers.json @@ -214915,9 +215589,9 @@ msgstr "" #: data/json/monsters/zed_survivor.json msgid "survivor zombie" msgid_plural "survivor zombies" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "sobrevivente zumbi" +msgstr[1] "sobreviventes zumbis" +msgstr[2] "sobreviventes zumbis" #. ~ Description of monster "survivor zombie" #: data/json/monsters/zed_survivor.json @@ -224459,7 +225133,7 @@ msgid "" msgstr "" "Desde o começo do Cataclismo, algo vem te caçando implacavelmente. Você pode" " despistá-lo, mas parece que sempre te encontra eventualmente. A única " -"escapatória é que um de vocês morram." +"escapatória é que um de vocês morra." #. ~ Description of mutation "Numb" #: data/json/mutations/mutations.json @@ -224909,6 +225583,8 @@ msgid "" "Sometimes you need to give orders in a hurry. You can use the 'C'hat command to shout a single specific order. If I hear you, I'll do what you say, as will anyone else following you that hears it.\n" " Some orders will override other instructions you've given me. If you change my instructions when I've got an override command, I'll tell you which ones are overridden. You can shout an order to clear any overrides, or talk to me and tell me to clear them." msgstr "" +"Algumas vezes você precisa dar ordens em uma pressa. Você pode usar o comando 'C'hat para gritar uma ordem única específica. Se eu te escutar, eu vou fazer o que disser, assim como qualquer um te seguindo que escutar.\n" +" Algumas ordens irão sobrescrever outras instruções que você me deu. Se você mudar minhas instruções quando eu tiver um comando de sobrescrever, eu irei te dizer qual delas está sobrescrita. Você pode gritar uma ordem para limpar quaisquer sobrescritos, ou converse comigo e diga-me para limpá-los." #. ~ Response to NPC dialogue #: data/json/npcs/TALK_ALLY_TUTORIAL.json @@ -224969,6 +225645,8 @@ msgid "" "Hey, I'm a doctor! I know how to treat trauma. You give me some bandages " "or a bottle of antiseptic, I'm get you fixed when I see you hurting." msgstr "" +"Ei, eu sou um doutor! Eu sei como tratar traumas. Você me dá ataduras ou uma" +" garrafa de antisséptico, e eu irei te consertar quando eu te ver ferido" #. ~ NPC dialogue line #: data/json/npcs/TALK_ALLY_TUTORIAL.json @@ -224976,6 +225654,8 @@ msgid "" "Yeah, I can perform first aid. You give me some bandages or a bottle of " "antiseptic, I'll treat your wounds as best I can." msgstr "" +"Sim, eu posso realizar primeiros socorros. Você me dá ataduras ou uma " +"garrafa de antisséptico, e te tratarei suas feridas da melhor possível." #. ~ NPC dialogue line #: data/json/npcs/TALK_ALLY_TUTORIAL.json @@ -224983,6 +225663,9 @@ msgid "" " But remember, I like you, but I like me more - so I'm going to use those " "items on myself first, then you, then any of your other friends." msgstr "" +" Mas lembre-se, eu gosto de você, mas gosto mais de mim - então eu irei usar" +" esses itens primeiro em mim, então em você, e então em outros dos seus " +"amigos." #. ~ Response to NPC dialogue #: data/json/npcs/TALK_ALLY_TUTORIAL.json @@ -225369,6 +226052,9 @@ msgid "" "trading… and then sometimes a stranger wanders through thinking they'll find" " something better here than they left behind." msgstr "" +"É, há alguns como eu que se entocaram em volta da cidade. Fazemos algum " +"comércio... e então algumas vezes um estranho vaga por aqui pensando que " +"eles encontrarão algo melhor do que eles deixaram para trás." #. ~ NPC dialogue line #: data/json/npcs/TALK_COMMON_ALLY.json @@ -228430,7 +229116,7 @@ msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/TALK_SURVIVOR_CHEF.json msgid "Crazy, so you have been here ever since?" -msgstr "" +msgstr "Louco, então você está aqui desde então?" #. ~ NPC dialogue line #: data/json/npcs/TALK_SURVIVOR_CHEF.json @@ -228523,7 +229209,7 @@ msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/TALK_TRUE_FOODPERSON.json msgid "Wow! Such an honor to meet you in person!" -msgstr "" +msgstr "Uau! Uma grande honra te conhecer pessoalmente!" #. ~ Response to NPC dialogue #: data/json/npcs/TALK_TRUE_FOODPERSON.json @@ -228555,12 +229241,12 @@ msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/TALK_TRUE_FOODPERSON.json msgid "Forgive me, I didn't mean to disrespect you." -msgstr "" +msgstr "Perdoe-me, eu não queria te desrespeitar." #. ~ Response to NPC dialogue #: data/json/npcs/TALK_TRUE_FOODPERSON.json msgid "Oh yeah? Show me what you can do!" -msgstr "" +msgstr "Oh é? Me mostre o que você consegue fazer!" #. ~ NPC dialogue line #: data/json/npcs/TALK_TRUE_FOODPERSON.json @@ -228576,7 +229262,7 @@ msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/TALK_TRUE_FOODPERSON.json msgid "Ok… I believe you." -msgstr "" +msgstr "Ok... eu acredito em você." #. ~ NPC dialogue line #: data/json/npcs/TALK_TRUE_FOODPERSON.json @@ -228686,7 +229372,7 @@ msgstr "Desculpa, eu trabalho solo." #. ~ Response to NPC dialogue #: data/json/npcs/TALK_TRUE_FOODPERSON.json msgid "We could really use your help!" -msgstr "" +msgstr "Nós poderíamos realmente utilizar da sua ajuda!" #. ~ NPC dialogue line #: data/json/npcs/TALK_TRUE_FOODPERSON.json @@ -228696,7 +229382,7 @@ msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/TALK_TRUE_FOODPERSON.json msgid "That sounds great!" -msgstr "" +msgstr "Isso parece muito bom!" #. ~ Response to NPC dialogue #: data/json/npcs/TALK_TRUE_FOODPERSON.json @@ -228711,7 +229397,7 @@ msgstr "Preciso pensar sobre isso." #. ~ Response to NPC dialogue #: data/json/npcs/TALK_TRUE_FOODPERSON.json msgid "Huh… no thanks." -msgstr "" +msgstr "Huh... não obrigado." #. ~ Response to NPC dialogue #: data/json/npcs/TALK_TRUE_FOODPERSON.json @@ -237269,13 +237955,13 @@ msgstr "Mova isso, !" #. ~ Said when an NPC needs to move past another character #: data/json/npcs/talk_tags.json msgid "Excuse me, ." -msgstr "" +msgstr "Com licença, ." #. ~ Snippet in category "" #. ~ Said when an NPC needs to move past another character #: data/json/npcs/talk_tags.json msgid "Gotta get past you, " -msgstr "" +msgstr "Preciso passar por você, " #. ~ Snippet in category "" #. ~ Said when an NPC needs to move past another character @@ -239960,7 +240646,7 @@ msgstr "" #. ~ NPC complaint that they heard combat noises that they can't see. #: data/json/npcs/talk_tags.json msgid "What was that?" -msgstr "" +msgstr "O que foi isso?" #. ~ Snippet in category "" #. ~ NPC complaint that they heard an unknown voice. This goes off a lot and @@ -240411,37 +241097,37 @@ msgstr "O que é esse barulho?" #. ~ NPC complaint that they heard combat noises that they can't see. #: data/json/npcs/talk_tags.json msgid "It's going down over there!" -msgstr "" +msgstr "Está acontecendo por ali!" #. ~ Snippet in category "" #. ~ NPC complaint that they heard combat noises that they can't see. #: data/json/npcs/talk_tags.json msgid "Switch on, it's go time!" -msgstr "" +msgstr "Ligue, é hora de ir!" #. ~ Snippet in category "" #. ~ NPC complaint that they heard combat noises that they can't see. #: data/json/npcs/talk_tags.json msgid "Heads on swivel, something's up." -msgstr "" +msgstr "Cabeça atenta, algo está acontecendo." #. ~ Snippet in category "" #. ~ NPC complaint that they heard combat noises that they can't see. #: data/json/npcs/talk_tags.json msgid "Stay frosty, something is happening." -msgstr "" +msgstr "Fiquem calmos, algo está acontecendo." #. ~ Snippet in category "" #. ~ NPC complaint that they heard combat noises that they can't see. #: data/json/npcs/talk_tags.json msgid "Look alive, there's something happening." -msgstr "" +msgstr "Olhar atento, há alguma coisa acontecendo." #. ~ Snippet in category "" #. ~ NPC complaint that they heard combat noises that they can't see. #: data/json/npcs/talk_tags.json msgid "Wake up, something's up." -msgstr "" +msgstr "Acorde, algo está acontecendo." #. ~ Snippet in category "" #. ~ NPC complaint that they heard combat noises that they can't see. @@ -240453,79 +241139,79 @@ msgstr "Tem algo aí?" #. ~ NPC complaint that they heard combat noises that they can't see. #: data/json/npcs/talk_tags.json msgid "Sounds like something bad's going on." -msgstr "" +msgstr "Parece que algo de ruim está acontecendo." #. ~ Snippet in category "" #. ~ NPC complaint that they heard combat noises that they can't see. #: data/json/npcs/talk_tags.json msgid "! Hear that?" -msgstr "" +msgstr "! Ouviu isso?" #. ~ Snippet in category "" #. ~ NPC complaint that they heard combat noises that they can't see. #: data/json/npcs/talk_tags.json msgid "Oh . Hear it?" -msgstr "" +msgstr "Oh . Ouviu isso?" #. ~ Snippet in category "" #. ~ NPC complaint that they heard combat noises that they can't see. #: data/json/npcs/talk_tags.json msgid "Anyone hearing that noise?" -msgstr "" +msgstr "Alguém ouviu esse barulho?" #. ~ Snippet in category "" #. ~ NPC complaint that they heard combat noises that they can't see. #: data/json/npcs/talk_tags.json msgid "Gah, . What is that?" -msgstr "" +msgstr "Gah, . O que é isso?" #. ~ Snippet in category "" #. ~ NPC complaint that they heard combat noises that they can't see. #: data/json/npcs/talk_tags.json msgid " , what was that!?" -msgstr "" +msgstr " , o que foi isso?" #. ~ Snippet in category "" #. ~ NPC complaint that they heard combat noises that they can't see. #: data/json/npcs/talk_tags.json msgid "What's going on over there?" -msgstr "" +msgstr "O que está acontecendo ali?" #. ~ Snippet in category "" #. ~ NPC complaint that they heard combat noises that they can't see. #: data/json/npcs/talk_tags.json msgid "Sounds like a fight's going on." -msgstr "" +msgstr "Parece que uma briga está acontecendo." #. ~ Snippet in category "" #. ~ NPC complaint that they heard combat noises that they can't see. #: data/json/npcs/talk_tags.json msgid "Whats happening?" -msgstr "" +msgstr "O que está acontecendo?" #. ~ Snippet in category "" #. ~ NPC complaint that they heard combat noises that they can't see. #: data/json/npcs/talk_tags.json msgid "Something's happening." -msgstr "" +msgstr "Algo está acontecendo" #. ~ Snippet in category "" #. ~ NPC complaint that they heard combat noises that they can't see. #: data/json/npcs/talk_tags.json msgid "Sounds like another riot." -msgstr "" +msgstr "Soa como outro tumulto." #. ~ Snippet in category "" #. ~ NPC complaint that they heard combat noises that they can't see. #: data/json/npcs/talk_tags.json msgid "What was that? Oh god, oh god!" -msgstr "" +msgstr "O que foi isso? Oh deus, oh deus!" #. ~ Snippet in category "" #. ~ NPC complaint that they heard combat noises that they can't see. #: data/json/npcs/talk_tags.json msgid "What's that sound?" -msgstr "" +msgstr "O que foi esse som?" #. ~ Snippet in category "" #. ~ NPC complaint that they heard movement that they can't see. The code @@ -241867,7 +242553,7 @@ msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/talk_tags.json data/mods/Aftershock/npcs/cyrus_whately.json msgid "How did you survive the Cataclysm?" -msgstr "" +msgstr "Como você sobreviveu ao Cataclismo?" #. ~ Snippet in category "" #. ~ avatar response to an NPC that opens up their history. @@ -241907,7 +242593,7 @@ msgstr "" #: data/mods/Aftershock/npcs/Backgrounds/uplifted_animal_1.json #: data/mods/Aftershock/npcs/Backgrounds/uplifted_animal_2.json msgid "So, what happened?" -msgstr "" +msgstr "Então, o que aconteceu?" #. ~ Snippet in category "" #. ~ avatar response to an NPC that opens up their history. @@ -242114,7 +242800,7 @@ msgstr "Eu gostaria de perguntar sobre outra coisa." #. ~ Response to NPC dialogue #: data/json/npcs/godco/foodguard.json data/json/npcs/talk_tags.json msgid "I'd like to talk about something else." -msgstr "" +msgstr "Eu gostaria de conversar sobre outra coisa." #. ~ Snippet in category "" #. ~ Avatar response to an NPC that can be used for TALK_NONE responses. @@ -244447,6 +245133,11 @@ msgid "" " them anyway? I've heard that sort of thing happened. I don't know if I'll" " ever know." msgstr "" +"Eu ainda não os encontrei. Sempre que eu vejo um , uma pequena parte" +" de mim tem medo de que será um deles. Mas então, talvez não. Talvez eles " +"foram evacuados, talvez eles lutaram e tentaram esperar por mim mas o " +"exército os levaram de qualquer forma? Eu ouvi que esse tipo de coisa " +"ocorreu. Eu não sei se eu irei saber." #. ~ NPC dialogue line #: data/json/npcs/Backgrounds/codger.json @@ -245078,6 +245769,10 @@ msgid "" "she's dead now. I told her about my dreams a week before the world ended. " "Serious!" msgstr "" +"Ok, isso vai soar maluco, mas eu, tipo, sabia que isso iria acontecer. " +"Assim, antes de acontecer. Você pode até mesmo perguntar a minha psíquica, " +"mas, acho que ela está morta agora. Eu contei a ela meus sonhos uma semana " +"antes que o mundo acabou. Sério!" #. ~ Response to NPC dialogue #: data/json/npcs/Backgrounds/dreamer.json @@ -245234,6 +245929,14 @@ msgid "" "made the dead, like, come back to life and stuff. Plus, like, there were " "some monsters? I'm not really sure how they fit in." msgstr "" +"Então, tipo, havia alguns tumultos muito ruins, okay? Todo mundo ficou muito" +" violento e sórdido, e para ser honesto, eu estava um pouco em espírito de " +"aventura por muito disso e eu realmente não me lembro muito bem. Mas a parte" +" mais estranha é que, ninguém nem se *importava* um com o outro. É como se " +"toda nossa solidariedade foi sugada. Eu acho que era algum tipo de coisa " +"sobre energia negativa. E aquilo também fez com que os mortos, tipo, " +"voltassem de volta à vida e essas coisas. Ainda mais, tipo, havia alguns " +"monstros? Eu não tenho muita certeza sobre como eles se encaixam nisso." #. ~ Response to NPC dialogue #: data/json/npcs/Backgrounds/dreamer.json @@ -245597,6 +246300,10 @@ msgid "" "dogs. I took out a few with a plank, but pretty quick I realized it was " "either head for the hills or get stuck like a pig. The rest is history." msgstr "" +"Meu abrigo de evacuação foi invadido por um enxame de algumas daquelas " +"abelhas, as que têm o tamanho de cachorros. Eu matei alguns com uma tábua, " +"mas eu percebi bem rapidamente que ou era correr para as colinas ou ficar " +"preso como um porco. O resto é história." #. ~ Response to NPC dialogue #: data/json/npcs/Backgrounds/evacuee_5.json @@ -245657,6 +246364,10 @@ msgid "" "monsters they said were appearing in the last few days and had to be wiped " "out with nukes." msgstr "" +"Okay escute. Não acredite nas coisas do governo. Há um fio comum para tudo " +"isso: os tumultos, o exército falhando em contê-los, até mesmo os monstros " +"gigantes que eles disseram que estavam aparecendo nos últimos dias e tiveram" +" que ser aniquilados com bombas nucleares." #. ~ Response to NPC dialogue #: data/json/npcs/Backgrounds/evacuee_5.json @@ -245709,6 +246420,16 @@ msgid "" " to see how it works so they can fight it better next time. Somewhere out " "there, outside the zone, it's more or less business as usual." msgstr "" +"Eu tenho que ser honesto com você, eu ouvi muitas histórias no abrigo, e " +"apenas uma delas realmente pegou. Isso é algum tipo de experimento " +"científico que deu errado. Eu não sei o que causou os tumultos e os mortos-" +"vivos em primeiro lugar, mas não há como isso estar fora de controle em " +"todos os lugares. Sim, eu recebi o mesmo texto 'o governo caiu' como todos, " +"mas não faz *sentido* que possa ser tão difundido tão rápido. Acho que " +"estamos em algum tipo de zona de exclusão, onde eles estão deixando o que " +"está acontecendo seguir seu curso para ver como funciona para que possam " +"lutar melhor da próxima vez. Em algum lugar lá fora, fora da zona, é mais ou" +" menos negócios como de costume." #. ~ NPC dialogue line #: data/json/npcs/Backgrounds/fema_evacuee_1.json @@ -245864,6 +246585,11 @@ msgid "" "Maybe some of this is just a hallucination? That one blows my mind a bit, " "I'm not sure I believe it but I got nothin' else." msgstr "" +"Eu acho que é mutação em grande parte. Eu não sei o que eles usaram, mas é " +"alguma merda maluca realmente científica, eu nem pensava que muito disso era" +" possível. Eu também me pergunto se o que eles colocaram na água nos deixou " +"um pouco loucos. Talvez parte disso é só alucinação? Essa me impressiona um " +"pouco, não tenho certeza se acredito, mas não tenho mais nada." #. ~ NPC dialogue line #: data/json/npcs/Backgrounds/grad_student_1.json @@ -246095,16 +246821,19 @@ msgid "" "We-e-e-ell now, that's a fun one. I haven't got a single solid idea, you " "know? But whatever made it start, I think the goop is behind it all." msgstr "" +"Be-e-e-em agora, essa é uma engraçada. Eu não tenho uma única sólida ideia, " +"entende? Mas o que quer que tenha começado isso, eu acho que a gosma está " +"por trás disso tudo." #. ~ Response to NPC dialogue #: data/json/npcs/Backgrounds/gung_ho_2.json msgid "The goop? What do you mean?" -msgstr "" +msgstr "A gosma? O que você quer dizer?" #. ~ Response to NPC dialogue #: data/json/npcs/Backgrounds/gung_ho_2.json msgid "What are your other ideas?" -msgstr "" +msgstr "Quais são suas outras ideias?" #. ~ NPC dialogue line #: data/json/npcs/Backgrounds/gung_ho_2.json @@ -246117,6 +246846,13 @@ msgid "" "maybe they're something else caused by the same stuff. Dunno, but mark my " "words: it's the goop." msgstr "" +"Aqueles zumbis só estão cuspindo isso. Gosma, coisa preta alcatroada saindo " +"dos seus olhos e nariz e boca. O que quer que seja, é o que está fazendo " +"eles andarem de novo. De alguma forma não parece ser muito contagioso, eu " +"tinha montes em mim... ainda não sou um zumbi. E então há aqueles monstros " +"gosmentos por aí, o que quer que sejam, eu acho que eles estão conectados. " +"Talvez eles estejam por trás disso, ou talvez eles são causados pela mesma " +"coisa. Não sei, mas escreva minhas palavras: é a gosma." #. ~ Response to NPC dialogue #: data/json/npcs/Backgrounds/gung_ho_2.json @@ -246546,6 +247282,7 @@ msgstr "O que você viu lá em cima no telhado?" #: data/json/npcs/Backgrounds/hospital_2.json msgid "Any chance you could point the way to that cabin for me?" msgstr "" +"Alguma chance de você poder me apontar o caminho para a cabine por mim?" #. ~ Message about the player in an effect #: data/json/npcs/Backgrounds/hospital_2.json @@ -247544,6 +248281,15 @@ msgid "" "seemed abandoned. I lived there for a while, doing all sorts of nonsense, " "until I met you. I guess you know the rest." msgstr "" +"Antes , eu era só um meteorologista comum. Eu trabalhei para " +"a estação de clima local fazendo análise de dados e essas coisas. Em geral, " +"chatice ordinária. No meu tempo livre eu estava estudando eletrônica e " +"engenharia de rádio, um pouco de trabalho mas em grande parte só um hobby. " +"Quando os tumultos ficaram sérios, minha vizinhança estava ficando bem " +"rudimentar. Eu peguei todas as minhas coisas que eu conseguia carregar " +"comigo e me estabeleci em uma estação de rádio que parecia abandonada. Eu " +"vivi lá por um tempo, fazendo todos os tipos de tolice, até que te " +"encontrei. Eu acho que você sabe do resto." #. ~ NPC dialogue line #: data/json/npcs/Backgrounds/nerd_1.json @@ -247591,6 +248337,9 @@ msgid "" "I'm not stupid. I know they're gone. Who knows where… maybe in an evac " "shelter, maybe in a FEMA camp. Most of everyone is dead." msgstr "" +"Eu não sou estúpido. Eu sei que eles se foram. Quem sabe onde... talvez em " +"um abrigo de evacuação, talvez em um campo da FEMA. Grande parte de todo " +"mundo está morta." #. ~ Response to NPC dialogue #: data/json/npcs/Backgrounds/nerd_1.json @@ -247646,6 +248395,16 @@ msgid "" " Armageddon, and everyone died, and started coming back as monsters " "themselves. There's your story. If you want more, talk to someone else." msgstr "" +"Eu - certo. Drogas na água, algum tipo de arma biológica, eu acho. Você sabe" +" como as coisas eram com a China, eles culparam isso em grande parte neles. " +"Fizeram com que as pessoas ficassem violentas e feias. Houve tumultos. " +"Pessoas que eu me importava se juntaram a eles, e eu acho que eu nunca vou " +"saber o porquê. Tumultos fizeram os militares e a polícia entrarem em ação, " +"o que fez os tumultos piorarem. As pessoas agiam como animais, não só os " +"tumultuadores mas todo mundo. Então os monstros e pesadelos vieram vagando " +"pelo mundo como o Armagedom real, e todo mundo morreu, e começaram a voltar " +"como monstros eles mesmos. Aí está a sua história. Se você quiser mais, " +"converse com outra pessoa." #. ~ Response to NPC dialogue #: data/json/npcs/Backgrounds/no_past_1.json @@ -247663,6 +248422,11 @@ msgid "" "few things: snatches of violence, something about a woman killing her baby." " I feel like I'd rather not remember." msgstr "" +"Para ser honesto... eu realmente não me recordo. Eu me lembro de detalhes " +"vagos da minha vida antes que o mundo era assim, mas ? É tudo" +" um borrão. Eu acho que algo bem mal deve ter acontecido comigo. Eu me " +"lembro de algumas coisas: arrebatamentos de violência, algo sobre uma mulher" +" matando o próprio bebê. Eu sinto que prefiro não me lembrar." #. ~ NPC dialogue line #: data/json/npcs/Backgrounds/no_past_2.json @@ -247675,6 +248439,14 @@ msgid "" "remember is seeing an already-read text on my phone from the emergency " "government broadcast system, saying the United States had fallen." msgstr "" +"Para ser honesto... eu realmente não me recordo. Eu me lembro de detalhes " +"vagos da minha vida antes que o mundo era assim, mas ? É tudo" +" um borrão. Eu não sei como eu cheguei a onde estou agora, ou como algo " +"disso aconteceu. Eu acho que algo bem mal deve ter acontecido comigo. Ou " +"talvez eu fui acertado na cabeça muito forte. Ou ambos. Ambos parece mais " +"provável. A primeira coisa que me lembro é ver um texto já lido no meu " +"celular do sistema da transmissão de emergência do governo, dizendo que os " +"Estados Unidos tinham colapsado." #. ~ NPC dialogue line #: data/json/npcs/Backgrounds/no_past_3.json @@ -247686,6 +248458,13 @@ msgid "" "where any of it comes from. I had a driver's license in my pocket and " "that's the only way I even know my name." msgstr "" +"Isso vai soar maluco, mas eu acordei na floresta no meio do nada, frio " +"congelante, quase uma semana antes de eu te conhecer. Eu tinha minhas " +"roupas, uma dor de cabeça forte, e absolutamente nenhuma memória de nada. " +"Tipo, eu sei das coisas. Eu consigo conversar, eu tenho habilidades e " +"entendimento... mas eu não me lembro de onde isso veio. Eu tinha uma " +"carteira de motorista no meu bolso e essa é a única maneira que eu sei meu " +"nome." #. ~ Response to NPC dialogue #: data/json/npcs/Backgrounds/no_past_3.json @@ -247728,6 +248507,14 @@ msgid "" "psychotic break and my brain did this to itself. To be honest with you I " "think I'd rather focus on surviving, and not worry about it." msgstr "" +"Bem, não ter uma memória é estranho pra caralho, mas eu vou ser honesto: eu " +"acho que pode ser melhor? Com o que está acontecendo, eu aposto pra você que" +" minhas memórias não são felizes. Além da minha carteira de motorista, havia" +" fotos dos meus filhos na carteira... não que isso causou alguma reação em " +"mim. Eu não vi crianças em volta. Talvez perder o meu juízo é uma " +"misericórdia. Inferno, talvez é alguma forma de colapso psicótico e meu " +"cérebro fez isso por si mesmo. Para ser honesto com você eu acho que prefiro" +" focar em sobreviver, e não me preocupar com isso" #. ~ NPC dialogue line #: data/json/npcs/Backgrounds/no_past_3.json @@ -247821,6 +248608,15 @@ msgid "" "still makes me shudder to think of them. They obviously weren't built for " "combat though, and the military took 'em down fast." msgstr "" +"Bem, você sabe. Primeiro houve os tumultos das drogas de controle de mente " +"na água. Exceto que eu acho que nós podemos ver agora que na verdade é um " +"vírus de novo. O exército e os policiais fizeram o impossível para acabar " +"com ele mas saiu do controle. Então o vírus mudou e começou a trazer os " +"mortos de volta à vida que nem um tipo de filme B, e a merda realmente ficou" +" real. Eles soltaram as coisas grandes, ou as colocaram em nós, não sei. " +"Enormes monstros indescritíveis... ainda me faz estremecer só de pensar " +"neles. Eles obviamente não foram construídos para combate, e os militares os" +" derrubaram rapidamente." #. ~ NPC dialogue line #: data/json/npcs/Backgrounds/no_past_4.json @@ -253697,44 +254493,42 @@ msgstr "" #. ~ Mission name #: data/json/npcs/exodii/exodii_merchant_missions.json -msgid "Bring 1L of anesthetic to Rubik" -msgstr "Trazer 1L de anestésico para Rubik" +msgid "Bring 1000 units of anesthetic to Rubik" +msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "" -"If'n us'll to add the metal an' plastic for ye, us'll need one liter o' them" -" anus-feticks, half for your thinkin'-meat an' half for our stock." +"If'n us'll to add the metal an' plastic for ye, us'll need a thousand unit " +"o' them anus-feticks, half for your thinkin'-meat an' half for our stock." msgstr "" -"Se nóis for adicionar o metal e o plástico para você, precisamo de um litro " -"de anestésico, metade pros seus miolo e metade para nosso estoque." -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "King's own luck!" msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "That be a choice an' you can tass. Come back to this'n if you like." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Check round the chirurgery an' such, I'd razz." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Us'n waits patient-like for that anus-fetick." msgstr "Nóis espera pacientemente por esse analgésico." -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. We can pass it in when you like." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. Come back to this'n if you like to try again." msgstr "" @@ -254951,34 +255745,30 @@ msgstr "" #. is to bring us a bit of good tea. Not literally 'tea' of course. That's #. my Anglic street slang. I mean the stuff that puts you to sleep for #. surgery. The Great Grey says your word for it is 'anesthetic'. You bring -#. us one liter of anesthetic, we'll fix you up with a wire and everything. +#. us a thousand units of anesthetic, we'll fix you up with a wire and +#. everything. #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" "Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle " "mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. " "I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep " "f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. " -"You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a" -" tiff." +"You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire" +" an' a tiff." msgstr "" -"Bem e bem, e bem e bem! Ah! Nós vamos limpar o moedor de cartilagem. Você " -"está farto de nos trazer um gole de chá bom. Não 'chá', claro. Estou falando" -" da doca Anglicana aqui. Nós significa as coisas que te fazem dormir para " -"uma cirurgia. O Great Grey diz que você afirma ser analgésico. Você nos traz" -" um litro de analgésico, nós vamos consertar você com um fio e uma briga." #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" -"One liter of, uh, anesthetic, coming up. Can we talk about something else?" +"One thousand units of, uh, anesthetic, coming up. Can we talk about " +"something else?" msgstr "" -"Um litro de, hã, anestésico no capricho. Podemos falar sobre outra coisa?" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json -msgid "One liter of, uh, anesthetic, coming up. I'd better start looking." +msgid "" +"One thousand units of, uh, anesthetic, coming up. I'd better start looking." msgstr "" -"Um litro de, hã, anestésico no capricho. É melhor eu começar a procurar." #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json @@ -260772,16 +261562,18 @@ msgid "" "Welcome to the first American bank of munitions. We convert your goods and " "services to the new gold standard." msgstr "" +"Bem-vindo ao primeiro banco americano de munições. Nós convertemos seus bens" +" e serviços ao novo padrão ouro." #. ~ Response to NPC dialogue #: data/json/npcs/isolated_road/isolated_road_jay_dialogue.json msgid "What's your deal?" -msgstr "" +msgstr "Qual é o seu negócio?" #. ~ Response to NPC dialogue #: data/json/npcs/isolated_road/isolated_road_jay_dialogue.json msgid "Munitions?" -msgstr "" +msgstr "Munições?" #. ~ Response to NPC dialogue #: data/json/npcs/isolated_road/isolated_road_jay_dialogue.json @@ -260813,7 +261605,7 @@ msgstr "" #. ~ NPC dialogue line #: data/json/npcs/isolated_road/isolated_road_jay_dialogue.json msgid "Fuck yeah. New currency is death and I'm dealing it." -msgstr "" +msgstr "Foda-se, sim. A nova moeda é a morte e eu estou lidando com ela." #. ~ Response to NPC dialogue #: data/json/npcs/isolated_road/isolated_road_jay_dialogue.json @@ -262989,7 +263781,7 @@ msgstr "" #: data/json/npcs/valhalla_cult/TALK_valhallist_member.json #: data/json/npcs/valhalla_cult/TALK_valhallist_shopkeeper.json msgid "What's your deal here?" -msgstr "" +msgstr "Qual é o seu negócio aqui?" #. ~ Response to NPC dialogue #: data/json/npcs/random_encounters/free_merchant_caravans.json @@ -265151,6 +265943,8 @@ msgstr "" msgid "" "Oh, wow! You're a real gem, you know that? Thanks for even thinking of it." msgstr "" +"Oh, uau! Você é uma pérola de verdade, e você sabe? Obrigado por pelo menos " +"pensar nisso" #. ~ NPC dialogue line #: data/json/npcs/refugee_center/beggars/BEGGAR_4_Brandon_Garder.json @@ -273440,11 +274234,15 @@ msgid "" " shelters around here, and people keep showing up that we have to turn away." " It gets easier when you have something you can read off a script." msgstr "" +"Em muito do tempo, sim. Nosso endereço está nos computadores de grande parte" +" dos abrigos de evacuação da região, e as pessoas continuam aparecendo e " +"temos que negá-las. Fica mais fácil quando você tem algo para ler em um " +"script." #. ~ Response to NPC dialogue #: data/json/npcs/refugee_center/surface_staff/Smokes/free_merchant_shopkeep_talk_fluff.json msgid "That sounds a little cruel." -msgstr "" +msgstr "Isso soa um pouco cruel." #. ~ Response to NPC dialogue #: data/json/npcs/refugee_center/surface_staff/Smokes/free_merchant_shopkeep_talk_fluff.json @@ -275060,7 +275858,7 @@ msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/robofac/NPC_Cranberry_Foster.json msgid "What's the deal with your gun again?" -msgstr "" +msgstr "Qual é o negócio com a sua arma de novo?" #. ~ Response to NPC dialogue #: data/json/npcs/robofac/NPC_Cranberry_Foster.json @@ -275712,7 +276510,7 @@ msgstr "" #: data/json/npcs/robofac/NPC_Cranberry_Foster.json #: data/json/npcs/robofac/robofac_intercom/robofac_intercom.json msgid "[Leave.]" -msgstr "" +msgstr "[Sair.]" #. ~ NPC dialogue line #: data/json/npcs/robofac/NPC_Cranberry_Foster.json @@ -276832,7 +277630,7 @@ msgstr "" #: data/json/npcs/robofac/robofac_intercom/robofac_intercom.json #: data/json/npcs/robofac/robofac_intercom/robofac_intercom_missions.json msgid "&The intercom is silent." -msgstr "" +msgstr "&O interfone está em silêncio." #. ~ NPC dialogue line #: data/json/npcs/robofac/robofac_intercom/robofac_intercom.json @@ -276867,7 +277665,7 @@ msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/robofac/robofac_intercom/robofac_intercom.json msgid "[Press the button.]" -msgstr "" +msgstr "[Pressionar o botão.]" #. ~ Response to NPC dialogue #: data/json/npcs/robofac/robofac_intercom/robofac_intercom.json @@ -277078,6 +277876,8 @@ msgid "" "[Tap the camera lens.] Look, I know someone's listening. What is this " "place?" msgstr "" +"[Tocar na lente da câmera.] Olha, eu sei que tem alguém ouvindo. O que é " +"esse lugar?" #. ~ Response to NPC dialogue #: data/json/npcs/robofac/robofac_intercom/robofac_intercom.json @@ -277104,6 +277904,10 @@ msgid "" "to gain from one another. If you have a reason to be here, then please " "state your business. Otherwise, please leave the area.\"" msgstr "" +"&O interfone assobia. Uma voz de sexo indeterminado fala suavemente. \"Eu " +"não sei que você é ou como você chegou nesta localização, mas não temos nada" +" para ganhar um do outro. Se você tem um motivo para estar aqui, então por " +"favor informe o seu negócio. Caso contrário, por favor saia desta área.\"" #. ~ Response to NPC dialogue #: data/json/npcs/robofac/robofac_intercom/robofac_intercom.json @@ -277115,7 +277919,7 @@ msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/robofac/robofac_intercom/robofac_intercom.json msgid "Wait, what?" -msgstr "" +msgstr "Espere, o quê?" #. ~ Response to NPC dialogue #: data/json/npcs/robofac/robofac_intercom/robofac_intercom.json @@ -277125,7 +277929,7 @@ msgstr "Você percebe que a porta da frente está aberta?" #. ~ Response to NPC dialogue #: data/json/npcs/robofac/robofac_intercom/robofac_intercom.json msgid "It's the apocalypse out here! Please just let me in!" -msgstr "" +msgstr "É o apocalipse lá fora! Por favor me deixe entrar!" #. ~ Response to NPC dialogue #: data/json/npcs/robofac/robofac_intercom/robofac_intercom.json @@ -277135,7 +277939,7 @@ msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/robofac/robofac_intercom/robofac_intercom.json msgid "Look, there must be something we can work out." -msgstr "" +msgstr "Olhe, deve haver algo para que nós resolvamos isso." #. ~ NPC dialogue line #: data/json/npcs/robofac/robofac_intercom/robofac_intercom.json @@ -277146,12 +277950,19 @@ msgid "" " gain some mutual benefit. It's a dangerous task, but if you complete it " "then we would be willing to open up limited trading access." msgstr "" +"Eu juro a você, não há nada que você possa fazer por nós. Agora saia, antes " +"que eu seja forçado a-\" A voz para de repente. Você escuta uma curta, " +"abafada conversa do outro lado. Há uma pausa breve. \"Certo. Talvez possamos" +" ganhar algum benefício mútuo. É uma tarefa difícil, mas se você completá-la" +" então estaríamos dispostos a abrir acesso limitado ao comércio." #. ~ Response to NPC dialogue #: data/json/npcs/robofac/robofac_intercom/robofac_intercom.json msgid "" "Risk my neck for the privilege of trading with you? Maybe another time." msgstr "" +"Arriscar meu pescoço para o privilégio de comercializar com você? Talvez em " +"um outro momento." #. ~ NPC dialogue line #: data/json/npcs/robofac/robofac_intercom/robofac_intercom.json @@ -277546,11 +278357,16 @@ msgid "" "her and the prototype. Failing that, return with the data recorder that was" " attached to our prototype." msgstr "" +"Uma de nossas cientistas recentemente saiu do edifício para realizar um " +"teste de campo de um robô protótipo, mas falhou em retornar. Não conseguimos" +" contatá-los. Sua tarefa seria investigar o local de testes, a retornar com " +"ela e o protótipo. Falhando nisso, retorne com o gravador de dados que " +"estava atrelado ao nosso protótipo." #. ~ Response to NPC dialogue #: data/json/npcs/robofac/robofac_intercom/robofac_intercom_missions.json msgid "That seems trivial. Is there a catch?" -msgstr "" +msgstr "Isso parece trivial. Tem alguma pegadinha?" #. ~ NPC dialogue line #: data/json/npcs/robofac/robofac_intercom/robofac_intercom_missions.json @@ -277560,11 +278376,15 @@ msgid "" "Dr. Prado left the building with a handful of EMP grenades. If you can " "locate those grenades, use them to disable the prototype instead." msgstr "" +"Tem. Se o robô estiver operacional, é muito provável que seja hostil e " +"extremamente perigoso. Se você tentar lutar com ele, ele IRÁ te matar. Dr. " +"Prado deixou o edifício com um punhado de granadas PEM. Se você conseguir " +"localizar essas granadas, use-as para desabilitar o protótipo." #. ~ Response to NPC dialogue #: data/json/npcs/robofac/robofac_intercom/robofac_intercom_missions.json msgid "I'll do it. Where is the test site?" -msgstr "" +msgstr "Eu irei fazer isso. Onde fica o local de testes?" #. ~ Response to NPC dialogue #: data/json/npcs/robofac/robofac_intercom/robofac_intercom_missions.json @@ -277594,6 +278414,8 @@ msgid "" "Your scientist was dead, but I disabled the prototype. Is this what you " "were looking for? [Hand over the prototype I/O recorder.]" msgstr "" +"Sua cientista estava morta, mas eu desativei o protótipo. É isso que você " +"estava buscando? [Dar o gravador protótipo I/O.]" #. ~ Response to NPC dialogue #: data/json/npcs/robofac/robofac_intercom/robofac_intercom_missions.json @@ -277607,11 +278429,14 @@ msgid "" "\"Yes it is. It's unfortunate that only the data was salvageable, but you " "have our thanks for returning it nonetheless.\"" msgstr "" +"&O interfone fica em silêncio por alguns segundos enquanto a bandeja desliza" +" de volta. \"Sim, é. É lamentável que somente os dados foram recuperados, " +"mas você tem o nosso obrigado por retorná-los apesar disso.\"" #. ~ Response to NPC dialogue #: data/json/npcs/robofac/robofac_intercom/robofac_intercom_missions.json msgid "Alright, I've done my part. What now?" -msgstr "" +msgstr "Certo, eu fiz minha parte. E agora?" #. ~ Response to NPC dialogue #: data/json/npcs/robofac/robofac_intercom/robofac_intercom_missions.json @@ -277619,6 +278444,8 @@ msgid "" "Is \"unfortunate\" how you usually describe someone being eviscerated by a " "robot?" msgstr "" +"É \"lamentável\" o modo como você usualmente descreve alguém sendo " +"eviscerado por um robô?" #. ~ NPC dialogue line #: data/json/npcs/robofac/robofac_intercom/robofac_intercom_missions.json @@ -277627,6 +278454,9 @@ msgid "" "anyway. Her death is cause for sadness, and it will affect us, but you " "didn't even know her. At least now, something of her work will remain." msgstr "" +"Dra. Prado sabia dos riscos, e ela escolheu seguir com o teste de qualquer " +"forma. A morte dela é causa de tristeza, e isto irá nos afetar, mas você nem" +" mesmo conhecia ela. Pelo menos agora, algo de seu trabalho irá permanecer." #. ~ NPC dialogue line #: data/json/npcs/robofac/robofac_intercom/robofac_intercom_missions.json @@ -285071,7 +285901,7 @@ msgstr "" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain.json msgid "bastion fort" -msgstr "bastiã" +msgstr "bastião" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain.json @@ -292248,6 +293078,16 @@ msgstr "caixas de papelão" msgid "Recipes related to constructing cardboard boxes." msgstr "" +#. ~ name of the nested group +#: data/json/recipes/nested.json +msgid "assembled cardboard boxes" +msgstr "" + +#. ~ Description of the category "assembled cardboard boxes" +#: data/json/recipes/nested.json +msgid "Recipes related to assembling cardboard boxes." +msgstr "" + #. ~ name of the nested group #: data/json/recipes/nested.json msgid "wooden boxes" @@ -334399,6 +335239,13 @@ msgstr "" " Uma parede de metal fina de meia altura. Mantém os zumbis fora do veículo, " "mas permite que as pessoas vejam por cima." +#. ~ Description of vehicle part "counterweight" +#: data/json/vehicleparts/boards.json +msgid "" +"A half-height heavy metal wall. Commonly used in forklifts to balance them " +"when lifting heavy things." +msgstr "" + #. ~ Vehicle part name #: data/json/vehicleparts/cargo.json msgid "storage bag" @@ -335248,11 +336095,6 @@ msgstr "luz azul" msgid "red light" msgstr "luz vermelha" -#. ~ Vehicle part name -#: data/json/vehicleparts/lights.json -msgid "aisle with lights" -msgstr "corredor com luzes" - #. ~ Vehicle part name #: data/json/vehicleparts/manual.json msgid "foot pedals" @@ -345631,9 +346473,9 @@ msgstr "" #: data/mods/Aftershock/items/comestibles/alienfood.json msgid "chunk of frostbitten human meat" msgid_plural "chunks of frostbitten human meat" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "pedaço de carne humana congelada" +msgstr[1] "pedaços de carne humana congelada" +msgstr[2] "pedaços de carne humana congelada" #. ~ Description of "chunk of frostbitten human meat" #: data/mods/Aftershock/items/comestibles/alienfood.json @@ -345684,9 +346526,9 @@ msgstr "" #: data/mods/Aftershock/items/comestibles/alienfood.json msgid "chunk of frostbitten human fat" msgid_plural "chunks of frostbitten human fat" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "pedaço de gordura humana congelada" +msgstr[1] "pedaços de gordura humana congelada" +msgstr[2] "pedaços de gordura humana congelada" #. ~ Description of "chunk of frostbitten human fat" #: data/mods/Aftershock/items/comestibles/alienfood.json @@ -363760,9 +364602,9 @@ msgstr "" #: data/mods/Dark-Skies-Above/overrides/items/carnivore.json msgid "scrap of unusual meat" msgid_plural "scraps of unusual meat" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "migalha de carne incomum" +msgstr[1] "migalhas de carne incomum" +msgstr[2] "migalhas de carne incomum" #. ~ Description of "scrap of unusual meat" #: data/mods/Dark-Skies-Above/overrides/items/carnivore.json @@ -363817,9 +364659,9 @@ msgstr "" #: data/mods/Dark-Skies-Above/overrides/items/carnivore.json msgid "cooked scrap of unusual meat" msgid_plural "cooked scraps of unusual meat" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "migalha cozida de carne incomum" +msgstr[1] "migalhas cozidas de carne incomum" +msgstr[2] "migalhas cozidas de carne incomum" #. ~ Item name #: data/mods/Dark-Skies-Above/overrides/items/carnivore.json @@ -365870,6 +366712,18 @@ msgstr "" msgid "%1$s stomps on !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries to stomp on you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries stomp on , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -365894,6 +366748,18 @@ msgstr "" msgid "%1$s swings its massive tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -365918,6 +366784,18 @@ msgstr "" msgid "%1$s swings its spiked tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -365942,6 +366820,18 @@ msgstr "" msgid "%1$s thrusts its long horns at !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s thrusts its long horns at you, but you evade!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s's thrusts its long horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -366887,11 +367777,13 @@ msgid "" "You are dressed like a scientist. Are you a scientist? You look like a " "dinosaur. Are you a dinosaur? Are you a scientist dinosaur?" msgstr "" +"Você está vestido que nem um cientista. Você é um cientista? Você parece um " +"dinossauro. Você é um dinossauro? Você é um dinossauro cientista?" #. ~ Response to NPC dialogue #: data/mods/DinoMod/NPC/NC_Yoshimi.json msgid "Die demon mutant!" -msgstr "" +msgstr "Morra demônio mutante!" #. ~ Response to NPC dialogue #: data/mods/DinoMod/NPC/NC_Yoshimi.json @@ -367704,6 +368596,14 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "anchisaurus egg" +msgid_plural "anchisaurus eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "issi egg" @@ -367752,6 +368652,14 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "barosaurus egg" +msgid_plural "barosaurus eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "camarasaurus egg" @@ -369206,6 +370114,21 @@ msgid "" "hands and leathery skin." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "anchisaurus" +msgid_plural "anchisaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "anchisaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"A four legged plant eating dinosaur with a long neck, dexterous hands and " +"leathery skin." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "issi" @@ -369294,6 +370217,21 @@ msgstr[2] "" msgid "Huge, long-necked, four-legged dinosaur with a long, whip-like tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "barosaurus" +msgid_plural "barosaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "barosaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur with a long, whip-like tail and one " +"large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "camarasaurus" @@ -370530,6 +371468,22 @@ msgid "" "holding together a shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal anchisaurus zombie" +msgid_plural "fungal anchisaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "fungal anchisaurus zombie" +#: data/mods/DinoMod/monsters/fungus.json +msgid "" +"This was once a four legged plant eating dinosaur with a long neck and " +"leathery skin. Now fungal tendrils sprout from the mouth, eyes, and other " +"orifices, holding together a large shambling mass of mold-covered flesh." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal issi zombie" @@ -370631,12 +371585,13 @@ msgstr "" #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json -msgid "fungal camarasaurus zombie" -msgid_plural "fungal camarasaurus zombies" +msgid "fungal barosaurus zombie" +msgid_plural "fungal barosaurus zombies" msgstr[0] "" msgstr[1] "" msgstr[2] "" +#. ~ Description of monster "fungal barosaurus zombie" #. ~ Description of monster "fungal camarasaurus zombie" #: data/mods/DinoMod/monsters/fungus.json msgid "" @@ -370645,6 +371600,14 @@ msgid "" "orifices, holding together an enormous shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal camarasaurus zombie" +msgid_plural "fungal camarasaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal brachiosaurus zombie" @@ -371231,38 +372194,6 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "sarahsaurus hatchling" -msgid_plural "sarahsaurus hatchlings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "issi hatchling" -msgid_plural "issi hatchlings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "haplocanthosaurus hatchling" -msgid_plural "haplocanthosaurus hatchlings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "amargasaurus hatchling" -msgid_plural "amargasaurus hatchlings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" - #. ~ Monster name #: data/mods/DinoMod/monsters/hatchling.json msgid "brown and magenta hatchling" @@ -371592,6 +372523,11 @@ msgid "" "tail." msgstr "" +#. ~ Description of monster "mon_anchisaurus_juvenile" +#: data/mods/DinoMod/monsters/juvenile.json +msgid "A four-legged, plant-eating juvenile sauropod with a long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/juvenile.json msgid "brown and magenta sauropod juvenile" @@ -372104,6 +373040,21 @@ msgstr[2] "" msgid "Long-necked, two-legged dinosaur corpse with a long tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "anchisaurus zombie" +msgid_plural "anchisaurus zombie" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "anchisaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Long-necked, four-legged dinosaur corpse. The neck is bent at a disturbing " +"angle and leaking black ichor." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "issi zombie" @@ -372191,6 +373142,21 @@ msgid "" "tiny head with vacant white eyes. Sways and staggers." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "barosaurus zombie" +msgid_plural "barosaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "barosaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "camarasaurus zombie" @@ -373114,6 +374080,21 @@ msgid "" "charred meat. Its flesh has mended into a leathery shell." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched anchisaurus zombie" +msgid_plural "scorched anchisaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "scorched anchisaurus zombie" +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "" +"Heavily-burned four-legged zombie dinosaur sauropod that still reeks of " +"charred meat. Its flesh has mended into a leathery shell." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched issi zombie" @@ -373178,6 +374159,14 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched barosaurus zombie" +msgid_plural "scorched barosaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched camarasaurus zombie" @@ -373911,6 +374900,21 @@ msgid "" "bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "American Ammo" +msgid_plural "American Ammos" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "American Ammo" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Long-necked, four-legged dinosaur corpse. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Frozen Fury" @@ -373998,6 +375002,22 @@ msgid "" "body bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "Barosaurus Brute" +msgid_plural "Barosaurus Brutes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "Barosaurus Brute" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Zombie Freight Train" @@ -375415,6 +376435,21 @@ msgid "" "large, two-legged body and long neck." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "armored anchisaurus" +msgid_plural "armored anchisaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "armored anchisaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"large, four-legged body and long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "armored issi" @@ -375496,7 +376531,22 @@ msgstr[2] "" #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "" "This zombified diplodocus has grown dense bone armor, completely covering " -"the massive, four-legged body and tiny head." +"the massive, four-legged body and small head." +msgstr "" + +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "boneplate barosaurus" +msgid_plural "boneplate barosaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "boneplate barosaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"massive, four-legged body and small head." msgstr "" #. ~ Monster name @@ -376669,6 +377719,16 @@ msgstr "" msgid "An allosaurus nest." msgstr "" +#. ~ Name of map extra +#: data/mods/DinoMod/overmap/map_extras.json +msgid "anchisaurus nest" +msgstr "" + +#. ~ Description of map extra "anchisaurus nest" +#: data/mods/DinoMod/overmap/map_extras.json +msgid "An anchisaurus nest." +msgstr "" + #. ~ Name of map extra #: data/mods/DinoMod/overmap/map_extras.json msgid "ankylosaurus nest" @@ -383367,6 +384427,19 @@ msgid "" "bionic power. It can store up to 100 mL of blood." msgstr "" +#. ~ Item name +#: data/mods/Magiclysm/bionics.json +msgid "internal blood bank" +msgid_plural "internal blood banks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "internal blood bank" +#: data/mods/Magiclysm/bionics.json +msgid "Internal tank for blood power generator bionic." +msgstr "" + #. ~ Construction group name #: data/mods/Magiclysm/construction_group.json msgid "Build Translocator Gate" @@ -383741,6 +384814,18 @@ msgstr "" msgid "%1$s lashes with its flaming whip!" msgstr "" +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes you with its flaming whip, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes with its flaming whip, but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/Magiclysm/monster_attacks.json #, c-format @@ -404832,6 +405917,122 @@ msgstr "" msgid "Makes a lot of docile, but generally untamable wildlife, tamable." msgstr "" +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame dragonfly egg" +msgid_plural "tame dragonfly eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "tame dragonfly egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The still-wet egg of a mutated dragonfly. This one has been carefully " +"tended for. The dragonfly inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame mantis egg" +msgid_plural "tame mantis eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "tame mantis egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"Praying mantis eggs glued to each other inside a strange-looking case. " +"These ones have been carefully tended for. The mantis inside seems more " +"timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame antlion egg" +msgid_plural "tame antlion eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "tame antlion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"A large, white antlion egg. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame cicada egg" +msgid_plural "tame cicada eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "tame cicada egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a cicada. This one has been carefully tended for. The cicada " +"inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water beetle egg" +msgid_plural "tame water beetle eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "tame water beetle egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water beetle. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water scorpion egg" +msgid_plural "tame water scorpion eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "tame water scorpion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water scorpion. This one has been carefully tended for. The " +"water scorpion inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "sweet goop" +msgid_plural "sweet goop" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "sweet goop" +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "" +"A bunch of sweet stuff with a wet, goopy consistency. Normal bugs would die" +" for this, just hope the mutants will like it as well." +msgstr "" + +#. ~ name of the nested group +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "tame eggs" +msgstr "" + +#. ~ Description of the category "tame eggs" +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "Recipes related to taming the eggs of aggressive invertebrates." +msgstr "" + #. ~ Name of effect type id "toxic_glue" #: data/mods/TropiCataclysm/effects.json msgid "Termite Glue" @@ -410347,11 +411548,6 @@ msgid "" "damage to kill something." msgstr "" -#. ~ "message" action message of item "Vancian bill" -#: data/mods/Xedra_Evolved/items/inventor/artifacts.json -msgid "You tear the ticket apart." -msgstr "" - #. ~ Item name #: data/mods/Xedra_Evolved/items/inventor/artifacts.json msgid "helmet of creative juices" @@ -416827,7 +418023,7 @@ msgstr "" #. ~ Response to NPC dialogue #: data/mods/innawood/npcs/Backgrounds/nerd_1.json msgid "What brought you here?" -msgstr "" +msgstr "O que te trouxe até aqui?" #. ~ NPC dialogue line #: data/mods/innawood/npcs/Backgrounds/nerd_1.json @@ -417047,7 +418243,7 @@ msgstr "" #. ~ Response to NPC dialogue #: data/mods/innawood/npcs/Backgrounds/prepper_2.json msgid "Why did you leave your hideout?" -msgstr "" +msgstr "Por que você saiu do seu esconderijo?" #. ~ NPC dialogue line #: data/mods/innawood/npcs/Backgrounds/prepper_2.json @@ -417352,7 +418548,7 @@ msgstr "" #. ~ Response to NPC dialogue #: data/mods/innawood/npcs/Backgrounds/scientist_1.json msgid "Fantastic. What did you say before that?" -msgstr "" +msgstr "Fantástico. O que você disse antes disso?" #. ~ NPC dialogue line #: data/mods/innawood/npcs/Backgrounds/soldier_1.json @@ -417379,7 +418575,7 @@ msgstr "" #. ~ Response to NPC dialogue #: data/mods/innawood/npcs/Backgrounds/soldier_2.json msgid "What happened then?" -msgstr "" +msgstr "O que aconteceu então?" #. ~ NPC dialogue line #: data/mods/innawood/npcs/Backgrounds/soldier_2.json @@ -418800,9 +419996,9 @@ msgstr "" #. ~ NPC dialogue line #: data/mods/translate-dialogue/rubik.json msgid "" -"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" +"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" "\n" -"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us one liter of anesthetic, we'll fix you up with a wire and everything." +"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us a thousand units of anesthetic, we'll fix you up with a wire and everything." msgstr "" #. ~ NPC dialogue line @@ -421020,6 +422216,11 @@ msgstr "Adiciona sinais para itens criados" msgid "Toggle spawning everything" msgstr "" +#. ~ Key binding name +#: data/raw/keybindings.json +msgid "Choose snippet" +msgstr "" + #. ~ Key binding name #: data/raw/keybindings.json msgid "Look at" @@ -421521,11 +422722,11 @@ msgid "" "Internal error: achievement lacks watcher." msgstr "" -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Press " msgstr "Pressione" -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Try" msgstr "Provar" @@ -421537,8 +422738,8 @@ msgstr "Veja" msgid "Interact" msgstr "Interagir" -#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:121 -#: src/game_inventory.cpp:206 +#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:122 +#: src/game_inventory.cpp:204 msgid "Inventory" msgstr "Inventário" @@ -421584,8 +422785,8 @@ msgstr "%s (Botão de direção)" msgid "Auto drive canceled." msgstr "" -#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2547 -#: src/activity_handlers.cpp:2583 +#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2543 +#: src/activity_handlers.cpp:2579 msgid "You have reached your destination." msgstr "Você chegou ao seu destino." @@ -421604,7 +422805,7 @@ msgid "You cannot hack this." msgstr "" #: src/activity_actor.cpp:779 src/activity_actor.cpp:2326 -#: src/activity_actor.cpp:5042 src/computer_session.cpp:494 +#: src/activity_actor.cpp:5031 src/computer_session.cpp:494 #: src/computer_session.cpp:511 src/computer_session.cpp:1220 #: src/computer_session.cpp:1496 msgid "an alarm sound!" @@ -421636,7 +422837,7 @@ msgstr "Você ativa o painel!" msgid "The nearby doors unlock." msgstr "" -#: src/activity_actor.cpp:846 src/iuse.cpp:10013 +#: src/activity_actor.cpp:846 src/iuse.cpp:10031 msgid "It's too dark to write!" msgstr "" @@ -421667,13 +422868,13 @@ msgid "grnd grnd grnd" msgstr "grnd grnd grnd" #: src/activity_actor.cpp:1053 src/activity_actor.cpp:2049 -#: src/activity_actor.cpp:4566 src/activity_actor.cpp:4914 +#: src/activity_actor.cpp:4555 src/activity_actor.cpp:4903 #, c-format msgid "Your %1$s ran out of charges." msgstr "" #: src/activity_actor.cpp:1055 src/activity_actor.cpp:2051 -#: src/activity_actor.cpp:4568 src/activity_actor.cpp:4916 +#: src/activity_actor.cpp:4557 src/activity_actor.cpp:4905 #, c-format msgid "%1$s %2$s ran out of charges." msgstr "" @@ -421686,7 +422887,7 @@ msgstr "" msgid " no longer has the book!" msgstr "" -#: src/activity_actor.cpp:1357 src/character.cpp:10622 src/npc.cpp:1334 +#: src/activity_actor.cpp:1357 src/character.cpp:10623 src/npc.cpp:1334 msgid "It's too dark to read!" msgstr "Está escuro demais para ler!" @@ -421812,10 +423013,10 @@ msgstr "" msgid "The lock stumps your efforts to pick it." msgstr "O bloqueio tropeça em seus esforços para buscá-lo." -#: src/activity_actor.cpp:2347 src/game.cpp:5609 src/game.cpp:5617 -#: src/game.cpp:5648 src/game.cpp:5654 src/iexamine.cpp:4078 src/iuse.cpp:9920 -#: src/iuse_actor.cpp:1036 src/iuse_actor.cpp:1852 src/iuse_actor.cpp:4399 -#: src/iuse_actor.cpp:4524 +#: src/activity_actor.cpp:2347 src/game.cpp:5607 src/game.cpp:5615 +#: src/game.cpp:5646 src/game.cpp:5652 src/iexamine.cpp:4078 src/iuse.cpp:9938 +#: src/iuse_actor.cpp:1043 src/iuse_actor.cpp:1859 src/iuse_actor.cpp:4406 +#: src/iuse_actor.cpp:4531 msgid "You cannot do that while mounted." msgstr "Você não pode fazer isso enquanto estiver montado." @@ -421855,677 +423056,677 @@ msgstr "" msgid "%s scans the book into their device." msgstr "" -#: src/activity_actor.cpp:2673 +#: src/activity_actor.cpp:2662 msgid "You lie down preparing to fall asleep." msgstr "" -#: src/activity_actor.cpp:2686 +#: src/activity_actor.cpp:2675 msgid "" "You feel you should've fallen asleep by now, but somehow you're still awake." msgstr "" -#: src/activity_actor.cpp:2691 +#: src/activity_actor.cpp:2680 msgid "You toss and turn…" msgstr "" -#: src/activity_actor.cpp:2702 +#: src/activity_actor.cpp:2691 msgid "You try to sleep, but can't." msgstr "" -#: src/activity_actor.cpp:2722 +#: src/activity_actor.cpp:2711 msgid "You have trouble sleeping, keep trying?" msgstr "" -#: src/activity_actor.cpp:2723 +#: src/activity_actor.cpp:2712 msgid "Stop trying to fall asleep and get up." msgstr "" -#: src/activity_actor.cpp:2724 +#: src/activity_actor.cpp:2713 msgid "Continue trying to fall asleep." msgstr "" -#: src/activity_actor.cpp:2726 +#: src/activity_actor.cpp:2715 msgid "Continue trying to fall asleep and don't ask again." msgstr "" -#: src/activity_actor.cpp:2786 +#: src/activity_actor.cpp:2775 msgid "You start cracking the safe." msgstr "" -#: src/activity_actor.cpp:2789 +#: src/activity_actor.cpp:2778 #, c-format msgid "%1$s starts cracking the safe." msgstr "" -#: src/activity_actor.cpp:2844 +#: src/activity_actor.cpp:2833 msgid "With a satisfying click, the lock on the safe opens!" msgstr "Com um clique satisfatório, a fechadura do cofre se abre!" -#: src/activity_actor.cpp:2943 +#: src/activity_actor.cpp:2932 #, c-format msgid "You disassemble your %s." msgstr "" -#: src/activity_actor.cpp:2946 src/character.cpp:10354 +#: src/activity_actor.cpp:2935 src/character.cpp:10355 #, c-format msgid "You unload your %s." msgstr "" -#: src/activity_actor.cpp:2994 +#: src/activity_actor.cpp:2983 msgid "" "You no longer have the in progress craft in your possession. You stop " "crafting. Reactivate the in progress craft to continue crafting." msgstr "" -#: src/activity_actor.cpp:2997 +#: src/activity_actor.cpp:2986 msgid "" " no longer has the in progress craft in their possession. " " stops crafting." msgstr "" -#: src/activity_actor.cpp:3117 +#: src/activity_actor.cpp:3106 msgid "Keep practicing until proficiency increase?" msgstr "" -#: src/activity_actor.cpp:3135 +#: src/activity_actor.cpp:3124 msgid "Your proficiency has increased. Stop practicing?" msgstr "" -#: src/activity_actor.cpp:3141 +#: src/activity_actor.cpp:3130 #, c-format msgid "There is nothing left of the %s to craft from." msgstr "" -#: src/activity_actor.cpp:3142 +#: src/activity_actor.cpp:3131 #, c-format msgid "There is nothing left of the %s was crafting." msgstr "" -#: src/activity_actor.cpp:3210 +#: src/activity_actor.cpp:3199 msgid "You are too tired to exercise." msgstr "" -#: src/activity_actor.cpp:3216 +#: src/activity_actor.cpp:3205 msgid "You are too dehydrated to exercise." msgstr "" -#: src/activity_actor.cpp:3222 +#: src/activity_actor.cpp:3211 msgid "Empty your hands first." msgstr "" -#: src/activity_actor.cpp:3236 +#: src/activity_actor.cpp:3225 msgid "You cannot train here with a broken arm." msgstr "" -#: src/activity_actor.cpp:3243 +#: src/activity_actor.cpp:3232 msgid "You cannot train here with a broken leg." msgstr "" -#: src/activity_actor.cpp:3253 +#: src/activity_actor.cpp:3242 msgid "You cannot train freely with a broken limb." msgstr "" -#: src/activity_actor.cpp:3261 +#: src/activity_actor.cpp:3250 msgid "" "Physical effort determines workout efficiency, but also rate of exhaustion." msgstr "" -#: src/activity_actor.cpp:3262 +#: src/activity_actor.cpp:3251 msgid "Choose training intensity:" msgstr "" -#: src/activity_actor.cpp:3263 +#: src/activity_actor.cpp:3252 msgctxt "training intensity" msgid "Light" msgstr "Luz" -#: src/activity_actor.cpp:3264 +#: src/activity_actor.cpp:3253 msgid "" "Light exercise comparable in intensity to walking, but more focused and " "methodical." msgstr "" -#: src/activity_actor.cpp:3265 +#: src/activity_actor.cpp:3254 msgctxt "training intensity" msgid "Moderate" msgstr "Moderado" -#: src/activity_actor.cpp:3266 +#: src/activity_actor.cpp:3255 msgid "" "Moderate exercise without excessive exertion, but with enough effort to " "break a sweat." msgstr "" -#: src/activity_actor.cpp:3267 +#: src/activity_actor.cpp:3256 msgctxt "training intensity" msgid "Active" msgstr "Atividade" -#: src/activity_actor.cpp:3268 +#: src/activity_actor.cpp:3257 msgid "" "Active exercise with full involvement. Strenuous, but in a controlled " "manner." msgstr "" -#: src/activity_actor.cpp:3269 +#: src/activity_actor.cpp:3258 msgctxt "training intensity" msgid "High" msgstr "Alto" -#: src/activity_actor.cpp:3270 +#: src/activity_actor.cpp:3259 msgid "" "High intensity exercise with maximum effort and full power. Exhausting in " "the long run." msgstr "" -#: src/activity_actor.cpp:3296 src/activity_actor.cpp:3398 +#: src/activity_actor.cpp:3285 src/activity_actor.cpp:3387 msgid "Train for how long (minutes): " msgstr "" -#: src/activity_actor.cpp:3311 +#: src/activity_actor.cpp:3300 msgid "You start your workout session." msgstr "" -#: src/activity_actor.cpp:3317 +#: src/activity_actor.cpp:3306 msgid "You are exhausted so you finish your workout early." msgstr "" -#: src/activity_actor.cpp:3322 +#: src/activity_actor.cpp:3311 msgid "You are dehydrated so you finish your workout early." msgstr "" #. ~ heavy breathing when exercising -#: src/activity_actor.cpp:3334 +#: src/activity_actor.cpp:3323 msgid "yourself huffing and puffing!" msgstr "" -#: src/activity_actor.cpp:3349 +#: src/activity_actor.cpp:3338 msgid "You catch your breath for few moments." msgstr "" -#: src/activity_actor.cpp:3352 +#: src/activity_actor.cpp:3341 msgid "You get back to your training." msgstr "" -#: src/activity_actor.cpp:3360 +#: src/activity_actor.cpp:3349 msgid "You finish your workout session." msgstr "" -#: src/activity_actor.cpp:3379 +#: src/activity_actor.cpp:3368 msgid "You have finished your training cycle, keep training?" msgstr "" -#: src/activity_actor.cpp:3380 +#: src/activity_actor.cpp:3369 msgid "Stop training." msgstr "" -#: src/activity_actor.cpp:3381 +#: src/activity_actor.cpp:3370 msgid "Continue training." msgstr "" -#: src/activity_actor.cpp:3382 +#: src/activity_actor.cpp:3371 msgid "Continue training and don't ask again." msgstr "" -#: src/activity_actor.cpp:3596 src/iexamine.cpp:2298 +#: src/activity_actor.cpp:3585 src/iexamine.cpp:2298 msgid "Nothing can be harvested from this plant in current season." msgstr "Nada pode ser colhido desta planta na temporada atual." -#: src/activity_actor.cpp:3638 +#: src/activity_actor.cpp:3627 msgid "You couldn't harvest anything." msgstr "Você não pode colher nada." -#: src/activity_actor.cpp:3680 +#: src/activity_actor.cpp:3669 #, c-format msgid "%1$s did not fit and fell to the %2$s." msgstr "" -#: src/activity_actor.cpp:3684 +#: src/activity_actor.cpp:3673 #, c-format msgid "%1$s is too heavy and fell to the %2$s." msgstr "" -#: src/activity_actor.cpp:3709 +#: src/activity_actor.cpp:3698 msgid "The pet has moved somewhere else." msgstr "O animal de estimação se mudou para outro lugar." -#: src/activity_actor.cpp:3752 +#: src/activity_actor.cpp:3741 msgid "The robot has moved somewhere else." msgstr "" -#: src/activity_actor.cpp:3760 +#: src/activity_actor.cpp:3749 #, c-format msgid "The %s recovers before you can finish." msgstr "" -#: src/activity_actor.cpp:3777 +#: src/activity_actor.cpp:3766 #, c-format msgid "The %s hovers momentarily as it surveys the area." msgstr "" -#: src/activity_actor.cpp:3783 +#: src/activity_actor.cpp:3772 #, c-format msgid "The %s lets out a whirring noise and starts to follow you." msgstr "" -#: src/activity_actor.cpp:3862 src/character.cpp:1444 src/character.cpp:1621 -#: src/character.cpp:1658 +#: src/activity_actor.cpp:3851 src/character.cpp:1445 src/character.cpp:1622 +#: src/character.cpp:1659 msgid "You let go of the grabbed object." msgstr "" #. ~ %1$s: item to put in the container, %2$s: container to put item in -#: src/activity_actor.cpp:3923 src/activity_actor.cpp:3946 +#: src/activity_actor.cpp:3912 src/activity_actor.cpp:3935 #, c-format msgid "You put your %1$s into the %2$s." msgstr "" -#: src/activity_actor.cpp:3961 +#: src/activity_actor.cpp:3950 #, c-format msgid "Could not put %1$s into %2$s, aborting." msgstr "" -#: src/activity_actor.cpp:4065 +#: src/activity_actor.cpp:4054 #, c-format msgid "Can't reload the %s." msgstr "Não é possível recarregar %s." -#: src/activity_actor.cpp:4074 +#: src/activity_actor.cpp:4063 #, c-format msgid "" "You manage to loosen some debris and make your %s somewhat operational." msgstr "" -#: src/activity_actor.cpp:4081 +#: src/activity_actor.cpp:4070 #, c-format msgid "You insert %dx %s into the %s." msgstr "" -#: src/activity_actor.cpp:4085 +#: src/activity_actor.cpp:4074 #, c-format msgid "You refill the %s." msgstr "" -#: src/activity_actor.cpp:4087 +#: src/activity_actor.cpp:4076 #, c-format msgid "You reload the %1$s with %2$s." msgstr "" -#: src/activity_actor.cpp:4109 +#: src/activity_actor.cpp:4098 #, c-format msgid "The %s no longer fits in your inventory" msgstr "" -#: src/activity_actor.cpp:4113 +#: src/activity_actor.cpp:4102 #, c-format msgid "Dispose of %s and wield %s" msgstr "Descartar %s e empunhar %s" -#: src/activity_actor.cpp:4116 src/pickup.cpp:103 +#: src/activity_actor.cpp:4105 src/pickup.cpp:103 #, c-format msgid "Wield %s" msgstr "Empunhar %s" -#: src/activity_actor.cpp:4118 +#: src/activity_actor.cpp:4107 #, c-format msgid "Drop %s" msgstr "" -#: src/activity_actor.cpp:4125 +#: src/activity_actor.cpp:4114 #, c-format msgid "The %s no longer fits in your inventory so you wield it instead." msgstr "" -#: src/activity_actor.cpp:4132 +#: src/activity_actor.cpp:4121 #, c-format msgid "The %s no longer fits in your inventory so you drop it instead." msgstr "" -#: src/activity_actor.cpp:4205 +#: src/activity_actor.cpp:4194 #, c-format msgid "The %s's udders run dry." msgstr "" -#: src/activity_actor.cpp:4253 +#: src/activity_actor.cpp:4242 #, c-format msgid "%1$s has nothing %2$s could shear." msgstr "" -#: src/activity_actor.cpp:4264 +#: src/activity_actor.cpp:4253 #, c-format msgid "%1$s don't have a shearing tool." msgstr "" -#: src/activity_actor.cpp:4267 +#: src/activity_actor.cpp:4256 #, c-format msgid "%1$s doesn't have a shearing tool." msgstr "" -#: src/activity_actor.cpp:4283 +#: src/activity_actor.cpp:4272 #, c-format msgid "%1$s start shearing %2$s." msgstr "" -#: src/activity_actor.cpp:4286 +#: src/activity_actor.cpp:4275 #, c-format msgid "%1$s starts shearing %2$s." msgstr "" -#: src/activity_actor.cpp:4300 +#: src/activity_actor.cpp:4289 #, c-format msgid "%1$s don't have a shearing tool anymore." msgstr "" -#: src/activity_actor.cpp:4305 +#: src/activity_actor.cpp:4294 #, c-format msgid "%1$s doesn't have a shearing tool anymore." msgstr "" -#: src/activity_actor.cpp:4335 +#: src/activity_actor.cpp:4324 #, c-format msgid "%1$s finished shearing %2$s and got:" msgstr "" #. ~ %1$s - item, %2$d - amount -#: src/activity_actor.cpp:4352 +#: src/activity_actor.cpp:4341 #, c-format msgid "%1$s x%2$d" msgstr "%1$s x%2$d" -#: src/activity_actor.cpp:4403 +#: src/activity_actor.cpp:4392 msgid "" "You no longer have the in progress disassembly in your possession. You stop" " disassembling. Reactivate the in progress disassembly to continue " "disassembling." msgstr "" -#: src/activity_actor.cpp:4406 +#: src/activity_actor.cpp:4395 msgid "" " no longer has the in progress disassembly in their possession. " " stops disassembling." msgstr "" -#: src/activity_actor.cpp:4562 +#: src/activity_actor.cpp:4551 msgid "hissssssssss!" msgstr "hissssssssss!" -#: src/activity_actor.cpp:4697 +#: src/activity_actor.cpp:4686 #, c-format msgid "You set up the %s on the ground." msgstr "Você monta %s no chão." -#: src/activity_actor.cpp:4698 +#: src/activity_actor.cpp:4687 msgid "Examine the center square to pack it up again." msgstr "Examine o quadrado central para empacotá-lo novamente." -#: src/activity_actor.cpp:4784 +#: src/activity_actor.cpp:4773 msgid "You pause to engage in spiritual contemplation." msgstr "Você faz uma pausa para se envolver em contemplação espiritual." -#: src/activity_actor.cpp:4813 +#: src/activity_actor.cpp:4802 #, c-format msgid "Playing with your %s has lifted your spirits a bit." msgstr "" -#: src/activity_actor.cpp:4889 +#: src/activity_actor.cpp:4878 #, c-format msgid "You can't use your %1$s to pry up the nails." msgstr "Você não pode usar seu %1$s para retirar os pregos." -#: src/activity_actor.cpp:5163 +#: src/activity_actor.cpp:5152 msgid "You open up your kit and shave." msgstr "Você abre seu kit e faz a barba." -#: src/activity_actor.cpp:5186 +#: src/activity_actor.cpp:5175 msgid "You give your hair a trim." msgstr "Você apara o seu cabelo." -#: src/activity_actor.cpp:5190 src/iexamine.cpp:339 +#: src/activity_actor.cpp:5179 src/iexamine.cpp:339 msgid "Change what?" msgstr "Mudar o que?" -#: src/activity_actor.cpp:5191 +#: src/activity_actor.cpp:5180 msgid "Change hairstyle" msgstr "" -#: src/activity_actor.cpp:5192 +#: src/activity_actor.cpp:5181 msgid "Change facial hairstyle" msgstr "" #. ~ Sound of a wood chopping tool at work! -#: src/activity_actor.cpp:5399 +#: src/activity_actor.cpp:5388 msgid "CHK!" msgstr "CHK!" -#: src/activity_actor.cpp:5450 +#: src/activity_actor.cpp:5439 msgid "You finish chopping wood." msgstr "Você acaba de cortar madeira." -#: src/activity_actor.cpp:5501 +#: src/activity_actor.cpp:5490 #, c-format msgid "You produce %d plank." msgid_plural "You produce %d planks." msgstr[0] "Você produz %d tábuas." msgstr[1] "Você produz %d tábuas." -#: src/activity_actor.cpp:5506 +#: src/activity_actor.cpp:5495 #, c-format msgid "You produce %d splinter." msgid_plural "You produce %d splinters." msgstr[0] "Você produz %d lascas." msgstr[1] "Você produz %d lascas." -#: src/activity_actor.cpp:5510 +#: src/activity_actor.cpp:5499 msgid "You waste a lot of the wood." msgstr "Você desperdiça muito da madeira." -#: src/activity_actor.cpp:5557 +#: src/activity_actor.cpp:5546 msgid "Select a direction for the tree to fall in." msgstr "Selecione uma direção para a árvore cair." -#: src/activity_actor.cpp:5611 +#: src/activity_actor.cpp:5600 msgid "You finish chopping down a tree." msgstr "Você termina de derrubar uma árvore." -#: src/activity_actor.cpp:5651 +#: src/activity_actor.cpp:5640 msgid "You finish churning up the earth here." msgstr "Você termina de revirar a terra aqui." -#: src/activity_actor.cpp:5691 +#: src/activity_actor.cpp:5680 #, c-format msgid "You clear up the %s." msgstr "" -#: src/activity_actor.cpp:5887 src/activity_actor.cpp:5901 +#: src/activity_actor.cpp:5876 src/activity_actor.cpp:5890 #, c-format msgid "You found: %s!" msgstr "Você achou: %s!" -#: src/activity_actor.cpp:5907 +#: src/activity_actor.cpp:5896 msgid "You didn't find anything." msgstr "Você não encontrou nada." -#: src/activity_actor.cpp:5975 src/activity_handlers.cpp:2462 +#: src/activity_actor.cpp:5964 src/activity_handlers.cpp:2464 #, c-format msgid "You successfully attached the %1$s to your %2$s." msgstr "" -#: src/activity_actor.cpp:5987 +#: src/activity_actor.cpp:5976 #, c-format msgid "You failed at installing the %s and destroyed your %s!" msgstr "" -#: src/activity_actor.cpp:5991 +#: src/activity_actor.cpp:5980 #, c-format msgid "You failed at installing the %s and damaged your %s!" msgstr "" -#: src/activity_actor.cpp:5996 +#: src/activity_actor.cpp:5985 #, c-format msgid "You failed at installing the %s." msgstr "" -#: src/activity_actor.cpp:6062 +#: src/activity_actor.cpp:6051 msgid "You finish salvaging." msgstr "Você termina de procurar." -#: src/activity_actor.cpp:6315 +#: src/activity_actor.cpp:6304 #, c-format msgid "%s can't reach the source tile." msgstr "" -#: src/activity_actor.cpp:6489 src/activity_item_handling.cpp:2372 +#: src/activity_actor.cpp:6478 src/activity_item_handling.cpp:2370 #, c-format msgid "%s sorted out every item possible." msgstr "" -#: src/activity_actor.cpp:6508 +#: src/activity_actor.cpp:6497 #, c-format msgid "%s cannot be folded." msgstr "" -#: src/activity_actor.cpp:6515 src/activity_actor.cpp:6643 +#: src/activity_actor.cpp:6504 src/activity_actor.cpp:6632 #, c-format msgid "You need %s to do it!" msgstr "Você precisa %s para fazer isso!" -#: src/activity_actor.cpp:6522 +#: src/activity_actor.cpp:6511 #, c-format msgid "You can't fold the %s while it's in motion." msgstr "" -#: src/activity_actor.cpp:6541 +#: src/activity_actor.cpp:6530 #, c-format msgid "You fold the %s." msgstr "" -#: src/activity_actor.cpp:6562 +#: src/activity_actor.cpp:6551 #, c-format msgid "You let go of %s." msgstr "" -#: src/activity_actor.cpp:6609 src/consumption.cpp:731 -#: src/consumption.cpp:1826 src/iuse.cpp:674 src/iuse.cpp:693 src/iuse.cpp:751 -#: src/iuse.cpp:770 src/iuse.cpp:1799 src/iuse.cpp:2361 src/iuse.cpp:2407 -#: src/iuse.cpp:3263 src/iuse.cpp:3379 src/iuse.cpp:3849 src/iuse.cpp:3890 -#: src/iuse.cpp:4379 src/iuse.cpp:4670 src/iuse.cpp:5481 src/iuse.cpp:5529 -#: src/iuse.cpp:6113 src/iuse.cpp:8162 src/iuse_actor.cpp:1227 -#: src/iuse_actor.cpp:1911 src/iuse_actor.cpp:1970 src/iuse_actor.cpp:2221 -#: src/iuse_actor.cpp:2639 src/iuse_actor.cpp:3302 src/iuse_actor.cpp:3833 -#: src/iuse_actor.cpp:4528 +#: src/activity_actor.cpp:6598 src/consumption.cpp:731 +#: src/consumption.cpp:1732 src/iuse.cpp:675 src/iuse.cpp:694 src/iuse.cpp:752 +#: src/iuse.cpp:771 src/iuse.cpp:1800 src/iuse.cpp:2362 src/iuse.cpp:2408 +#: src/iuse.cpp:3264 src/iuse.cpp:3380 src/iuse.cpp:3850 src/iuse.cpp:3891 +#: src/iuse.cpp:4380 src/iuse.cpp:4671 src/iuse.cpp:5482 src/iuse.cpp:5530 +#: src/iuse.cpp:6114 src/iuse.cpp:8166 src/iuse_actor.cpp:1234 +#: src/iuse_actor.cpp:1918 src/iuse_actor.cpp:1977 src/iuse_actor.cpp:2228 +#: src/iuse_actor.cpp:2646 src/iuse_actor.cpp:3309 src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:4535 msgid "You can't do that while underwater." msgstr "Você não pode fazer isso enquanto estiver debaixo d'água" -#: src/activity_actor.cpp:6613 src/iuse.cpp:963 src/iuse.cpp:1762 -#: src/iuse.cpp:1795 src/iuse.cpp:2454 src/iuse.cpp:2803 src/iuse.cpp:2885 -#: src/iuse.cpp:2919 src/iuse.cpp:2948 src/iuse.cpp:2967 src/iuse.cpp:2990 -#: src/iuse.cpp:3023 src/iuse.cpp:3259 src/iuse.cpp:3375 src/iuse.cpp:3530 -#: src/iuse.cpp:3944 src/iuse.cpp:4215 src/iuse.cpp:4375 src/iuse.cpp:4743 -#: src/iuse.cpp:4821 src/iuse.cpp:4837 src/iuse.cpp:4889 src/iuse.cpp:4931 -#: src/iuse.cpp:4975 src/iuse.cpp:5023 src/iuse.cpp:5065 src/iuse.cpp:5105 -#: src/iuse.cpp:5261 src/iuse.cpp:5292 src/iuse.cpp:5533 src/iuse.cpp:6104 -#: src/iuse.cpp:8953 src/iuse.cpp:8967 src/iuse.cpp:9137 src/iuse.cpp:9281 -#: src/iuse.cpp:9324 src/iuse.cpp:9345 src/iuse.cpp:9380 src/iuse.cpp:9556 -#: src/iuse.cpp:9595 src/iuse_actor.cpp:2224 src/iuse_actor.cpp:2645 -#: src/iuse_actor.cpp:3306 src/iuse_actor.cpp:3837 +#: src/activity_actor.cpp:6602 src/iuse.cpp:964 src/iuse.cpp:1763 +#: src/iuse.cpp:1796 src/iuse.cpp:2455 src/iuse.cpp:2804 src/iuse.cpp:2886 +#: src/iuse.cpp:2920 src/iuse.cpp:2949 src/iuse.cpp:2968 src/iuse.cpp:2991 +#: src/iuse.cpp:3024 src/iuse.cpp:3260 src/iuse.cpp:3376 src/iuse.cpp:3531 +#: src/iuse.cpp:3945 src/iuse.cpp:4216 src/iuse.cpp:4376 src/iuse.cpp:4744 +#: src/iuse.cpp:4822 src/iuse.cpp:4838 src/iuse.cpp:4890 src/iuse.cpp:4932 +#: src/iuse.cpp:4976 src/iuse.cpp:5024 src/iuse.cpp:5066 src/iuse.cpp:5106 +#: src/iuse.cpp:5262 src/iuse.cpp:5293 src/iuse.cpp:5534 src/iuse.cpp:6105 +#: src/iuse.cpp:8971 src/iuse.cpp:8985 src/iuse.cpp:9155 src/iuse.cpp:9299 +#: src/iuse.cpp:9342 src/iuse.cpp:9363 src/iuse.cpp:9398 src/iuse.cpp:9574 +#: src/iuse.cpp:9613 src/iuse_actor.cpp:2231 src/iuse_actor.cpp:2652 +#: src/iuse_actor.cpp:3313 src/iuse_actor.cpp:3844 msgid "You can't do that while mounted." msgstr "Você não pode fazer isso enquanto estiver montado." -#: src/activity_actor.cpp:6619 src/activity_actor.cpp:6637 +#: src/activity_actor.cpp:6608 src/activity_actor.cpp:6626 #, c-format msgid "There's no room to unfold the %s." msgstr "Não há espaço para desdobrar o(a) %s." -#: src/activity_actor.cpp:6665 +#: src/activity_actor.cpp:6654 #, c-format msgid "You unfold the %s." msgstr "" -#: src/activity_handlers.cpp:380 src/activity_handlers.cpp:383 +#: src/activity_handlers.cpp:377 src/activity_handlers.cpp:380 #, c-format msgid "You discover a %s!" msgstr "" -#: src/activity_handlers.cpp:400 +#: src/activity_handlers.cpp:397 msgid "None of your cutting tools are suitable for butchering." msgstr "" " Nenhuma de suas ferramentas de corte é adequada para o trabalho de " "açougueiro." -#: src/activity_handlers.cpp:405 +#: src/activity_handlers.cpp:402 msgid "You don't trust the quality of your tools, but carry on anyway." msgstr "" " Você não confia na qualidade de suas ferramentas, mas continue assim mesmo." -#: src/activity_handlers.cpp:412 +#: src/activity_handlers.cpp:409 msgid "None of your tools are sharp and precise enough to do that." msgstr "" " Nenhuma de suas ferramentas é afiada e precisa o suficiente para fazer " "isso." -#: src/activity_handlers.cpp:416 +#: src/activity_handlers.cpp:413 msgid "You could use a better tool, but this will do." msgstr "Você poderia usar uma ferramenta melhor, mas isso funcionará." -#: src/activity_handlers.cpp:419 +#: src/activity_handlers.cpp:416 msgid "This tool is great, but you still would like a scalpel." msgstr "Esta ferramenta é ótima, mas você ainda gostaria de um bisturi." -#: src/activity_handlers.cpp:422 +#: src/activity_handlers.cpp:419 msgid "You dissect the corpse with a trusty scalpel." msgstr "Você disseca o cadáver com um bisturi de confiança." -#: src/activity_handlers.cpp:426 +#: src/activity_handlers.cpp:423 msgid "" "You dissect the corpse with a sophisticated system of surgical grade " "scalpels." msgstr "" " Você disseca o cadáver com um sofisticado sistema de bisturis cirúrgicos." -#: src/activity_handlers.cpp:440 +#: src/activity_handlers.cpp:437 msgid "You can't butcher this; you are missing some tools.\n" msgstr "" -#: src/activity_handlers.cpp:459 +#: src/activity_handlers.cpp:456 msgid "This corpse has already been bled." msgstr "" -#: src/activity_handlers.cpp:467 +#: src/activity_handlers.cpp:464 msgid "It would be futile to dissect this badly damaged corpse." msgstr "" -#: src/activity_handlers.cpp:474 +#: src/activity_handlers.cpp:471 msgid "This corpse is already field dressed." msgstr "Este cadáver já está vestido de campo." -#: src/activity_handlers.cpp:480 +#: src/activity_handlers.cpp:477 msgid "This corpse is already skinned." msgstr "Este cadáver já está esfolado." -#: src/activity_handlers.cpp:487 +#: src/activity_handlers.cpp:484 msgid "This corpse is too small to quarter without damaging." msgstr "Este cadáver é pequeno demais para se dividir sem causar danos." -#: src/activity_handlers.cpp:493 +#: src/activity_handlers.cpp:490 msgid "This is already quartered." msgstr "Isso já está esquartejado." -#: src/activity_handlers.cpp:500 +#: src/activity_handlers.cpp:497 msgid "You need to perform field dressing before quartering." msgstr "Você precisa realizar um tratamento em campo antes do aquartelamento." -#: src/activity_handlers.cpp:515 +#: src/activity_handlers.cpp:512 msgid "Would you dare desecrate the mortal remains of a fellow human being?" msgstr "Você ousaria profanar os restos mortais de um ser humano?" -#: src/activity_handlers.cpp:518 +#: src/activity_handlers.cpp:515 msgid "You clench your teeth at the prospect of this gruesome job." msgstr "Você aperta os dentes diante da perspectiva desse trabalho horrível." -#: src/activity_handlers.cpp:521 +#: src/activity_handlers.cpp:518 msgid "This will haunt you in your dreams." msgstr "Isso irá assombrá-lo em seus sonhos." -#: src/activity_handlers.cpp:525 +#: src/activity_handlers.cpp:522 msgid "" "You try to look away, but this gruesome image will stay on your mind for " "some time." @@ -422533,162 +423734,162 @@ msgstr "" " Você tenta desviar o olhar, mas essa imagem repulsiva ficará em sua mente " "por algum tempo." -#: src/activity_handlers.cpp:530 +#: src/activity_handlers.cpp:527 msgid "It needs a coffin, not a knife." msgstr "Precisa de um caixão, não de uma faca." -#: src/activity_handlers.cpp:749 +#: src/activity_handlers.cpp:746 msgid "You salvage what you can from the corpse, but it is badly damaged." msgstr "Você salva o que pode do cadáver, mas está muito danificado." -#: src/activity_handlers.cpp:928 +#: src/activity_handlers.cpp:925 #, c-format msgid "You fail to harvest: %s" msgstr "Você falha em colher: %s" -#: src/activity_handlers.cpp:993 +#: src/activity_handlers.cpp:990 #, c-format msgid "You harvest: %s" msgstr "Você colhe: %s" #. ~ %1$s - item name, %2$s - monster name -#: src/activity_handlers.cpp:1052 +#: src/activity_handlers.cpp:1049 #, c-format msgid "You discover a %1$s in the %2$s!" msgstr "Você descobre %1$s em %2$s!" -#: src/activity_handlers.cpp:1067 +#: src/activity_handlers.cpp:1064 #, c-format msgid "You roughly slice the corpse of %s into four parts and set them aside." msgstr "" -#: src/activity_handlers.cpp:1091 +#: src/activity_handlers.cpp:1088 msgid "There's no corpse to butcher!" msgstr "Não há cadáver para açougueiro!" -#: src/activity_handlers.cpp:1348 +#: src/activity_handlers.cpp:1345 #, c-format msgid "You pour %1$s onto the ground." msgstr "Você derrama %1$s no chão." -#: src/activity_handlers.cpp:1395 +#: src/activity_handlers.cpp:1397 #, c-format msgid "With a clang and a shudder, the %s pump goes silent." msgstr "" -#: src/activity_handlers.cpp:1398 src/iexamine.cpp:3556 +#: src/activity_handlers.cpp:1400 src/iexamine.cpp:3556 #, c-format msgid "You squeeze the last drops of %s from the vat." msgstr "Você espreme as últimas gotas de %s do tonel." -#: src/activity_handlers.cpp:1444 src/activity_handlers.cpp:1946 +#: src/activity_handlers.cpp:1446 src/activity_handlers.cpp:1948 #, c-format msgid "The %s runs out of batteries." msgstr "%s ficou sem bateria." -#: src/activity_handlers.cpp:1476 +#: src/activity_handlers.cpp:1478 msgid "You won!" msgstr "" -#: src/activity_handlers.cpp:1477 +#: src/activity_handlers.cpp:1479 msgid " won!" msgstr "" #. ~ Sound of a Pickaxe at work! -#: src/activity_handlers.cpp:1501 +#: src/activity_handlers.cpp:1503 msgid "CHNK! CHNK! CHNK!" msgstr "CHINK! CHINK! CHINK!" -#: src/activity_handlers.cpp:1525 +#: src/activity_handlers.cpp:1527 msgid "You finish digging." msgstr "Você termina de cavar." -#: src/activity_handlers.cpp:1526 +#: src/activity_handlers.cpp:1528 msgid " finishes digging." msgstr "" -#: src/activity_handlers.cpp:1629 +#: src/activity_handlers.cpp:1631 msgid "The corpse moved before you could finish smashing it!" msgstr "O corpo se moveu antes que você pudesse terminar de esmagá-lo!" -#: src/activity_handlers.cpp:1635 +#: src/activity_handlers.cpp:1637 msgid " finished pulping the corpse." msgid_plural " finished pulping the corpses." msgstr[0] " terminou de esmagar o corpo." msgstr[1] " terminou de esmagar os corpos." msgstr[2] " terminou de esmagar os corpos." -#: src/activity_handlers.cpp:1686 src/bionics.cpp:938 +#: src/activity_handlers.cpp:1688 src/bionics.cpp:928 msgid "There's nothing to light there." msgstr "Não há nada para acender lá." -#: src/activity_handlers.cpp:1699 src/activity_handlers.cpp:1715 +#: src/activity_handlers.cpp:1701 src/activity_handlers.cpp:1717 msgid "You have lost the item you were using to start the fire." msgstr "Você perdeu o item que estava usando para acender o fogo." -#: src/activity_handlers.cpp:1707 +#: src/activity_handlers.cpp:1709 msgid "This item requires tinder to light." msgstr "" -#: src/activity_handlers.cpp:1725 +#: src/activity_handlers.cpp:1727 msgid "There is not enough sunlight to start a fire now. You stop trying." msgstr "" " Não há luz solar suficiente para acender um fogo agora. Você para de " "tentar." -#: src/activity_handlers.cpp:1743 +#: src/activity_handlers.cpp:1745 #, c-format msgid "You learn a little about the spell: %s" msgstr "" -#: src/activity_handlers.cpp:1749 src/character_martial_arts.cpp:78 +#: src/activity_handlers.cpp:1751 src/character_martial_arts.cpp:78 #, c-format msgid "You learn %s." msgstr "Você aprende %s." -#: src/activity_handlers.cpp:1780 +#: src/activity_handlers.cpp:1782 #, c-format msgid "You finish teaching %s." msgstr "" -#: src/activity_handlers.cpp:1782 +#: src/activity_handlers.cpp:1784 #, c-format msgid "%s finishes teaching %s." msgstr "" -#: src/activity_handlers.cpp:1822 +#: src/activity_handlers.cpp:1824 #, c-format msgid "You finish training %s to level %d." msgstr "Você termina de treinar %s para o nível %d." -#: src/activity_handlers.cpp:1827 src/activity_handlers.cpp:1837 +#: src/activity_handlers.cpp:1829 src/activity_handlers.cpp:1839 #, c-format msgid "You get some training in %s." msgstr "" -#: src/activity_handlers.cpp:1919 +#: src/activity_handlers.cpp:1921 msgid "You've charged the battery completely." msgstr "" -#: src/activity_handlers.cpp:1924 src/iuse.cpp:4573 +#: src/activity_handlers.cpp:1926 src/iuse.cpp:4574 msgid "You're too exhausted to keep cranking." msgstr "" -#: src/activity_handlers.cpp:1938 +#: src/activity_handlers.cpp:1940 msgid "You have trouble breathing, and stop." msgstr "Você tem problemas para respirar, e para." -#: src/activity_handlers.cpp:1956 +#: src/activity_handlers.cpp:1958 msgid "You're too tired to continue." msgstr "Você está cansado demais para continuar." -#: src/activity_handlers.cpp:2010 src/vehicle_move.cpp:499 +#: src/activity_handlers.cpp:2012 src/vehicle_move.cpp:499 #: src/vehicle_use.cpp:792 #, c-format msgid "The %s doesn't have an engine!" msgstr "%s não tem um motor!" -#: src/activity_handlers.cpp:2015 +#: src/activity_handlers.cpp:2017 #, c-format msgid "The %s's engine starts up." msgid_plural "The %s's engines start up." @@ -422696,7 +423897,7 @@ msgstr[0] "O motor de %s liga." msgstr[1] "Os motores de %s ligam." msgstr[2] "Os motores de %s ligam." -#: src/activity_handlers.cpp:2019 +#: src/activity_handlers.cpp:2021 #, c-format msgid "One of the %s's engines start up." msgid_plural "Some of the %s's engines start up." @@ -422704,12 +423905,12 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/activity_handlers.cpp:2023 +#: src/activity_handlers.cpp:2025 #, c-format msgid "The %s is ready for movement." msgstr "" -#: src/activity_handlers.cpp:2026 +#: src/activity_handlers.cpp:2028 #, c-format msgid "The %s's engine fails to start." msgid_plural "The %s's engines fail to start." @@ -422717,402 +423918,402 @@ msgstr[0] "O motor de %s não ligou." msgstr[1] "Os motores de %s não ligaram." msgstr[2] "Os motores de %s não ligaram." -#: src/activity_handlers.cpp:2033 src/vehicle_use.cpp:1783 +#: src/activity_handlers.cpp:2035 src/vehicle_use.cpp:1783 #: src/vehicle_use.cpp:1813 msgid "You let go of the controls." msgstr "Você larga os controles." -#: src/activity_handlers.cpp:2071 +#: src/activity_handlers.cpp:2073 msgid "Repeat once" msgstr "Repetir uma vez" -#: src/activity_handlers.cpp:2073 +#: src/activity_handlers.cpp:2075 msgid "Repeat until reinforced" msgstr "Repetir até reforçar" -#: src/activity_handlers.cpp:2075 +#: src/activity_handlers.cpp:2077 msgid "Repeat until fully repaired, but don't reinforce" msgstr "Repetir até consertar totalmente, mas não reforçar" -#: src/activity_handlers.cpp:2077 +#: src/activity_handlers.cpp:2079 msgid "Repeat until success/failure/level up" msgstr "Repetir até sucesso / falha / subida de nível" -#: src/activity_handlers.cpp:2079 +#: src/activity_handlers.cpp:2081 msgid "Attempt to refit once" msgstr "" -#: src/activity_handlers.cpp:2081 +#: src/activity_handlers.cpp:2083 msgid "Repeat until refitted" msgstr "" -#: src/activity_handlers.cpp:2082 +#: src/activity_handlers.cpp:2084 msgid "Back to item selection" msgstr "Voltar para a seleção de itens" -#: src/activity_handlers.cpp:2202 +#: src/activity_handlers.cpp:2204 #, c-format msgid "Your %s ran out of charges." msgstr "" -#: src/activity_handlers.cpp:2267 src/iuse_actor.cpp:3099 +#: src/activity_handlers.cpp:2269 src/iuse_actor.cpp:3106 msgid "You won't learn anything more by doing that." msgstr "Você não aprenderá mais nada fazendo isso." -#: src/activity_handlers.cpp:2275 +#: src/activity_handlers.cpp:2277 #, c-format msgid "%s %s\n" msgstr "" -#: src/activity_handlers.cpp:2281 +#: src/activity_handlers.cpp:2283 msgid "bionic power" msgstr "" -#: src/activity_handlers.cpp:2309 src/activity_handlers.cpp:2313 +#: src/activity_handlers.cpp:2311 src/activity_handlers.cpp:2315 #, c-format msgid "%s (%d)" msgstr "%s (%d)" -#: src/activity_handlers.cpp:2318 +#: src/activity_handlers.cpp:2320 #, c-format msgid "Charges: %s/%s %s (%s per use)\n" msgstr "" -#: src/activity_handlers.cpp:2322 +#: src/activity_handlers.cpp:2324 #, c-format msgid "Materials available: %s\n" msgstr "" -#: src/activity_handlers.cpp:2323 +#: src/activity_handlers.cpp:2325 #, c-format msgid "Skill used: %s (%s)\n" msgstr "" -#: src/activity_handlers.cpp:2325 +#: src/activity_handlers.cpp:2327 #, c-format msgid "Success chance: %.1f%%\n" msgstr "" -#: src/activity_handlers.cpp:2327 +#: src/activity_handlers.cpp:2329 #, c-format msgid "Damage chance: %.1f%%" msgstr "" -#: src/activity_handlers.cpp:2349 +#: src/activity_handlers.cpp:2351 #, c-format msgid "Your %s is repaired as much as possible, considering the degradation." msgstr "" -#: src/activity_handlers.cpp:2350 +#: src/activity_handlers.cpp:2352 #, c-format msgid "Your %s is already fully repaired." msgstr "" -#: src/activity_handlers.cpp:2382 +#: src/activity_handlers.cpp:2384 msgid "You defrost the food, but don't heat it up, since you enjoy it cold." msgstr "" -#: src/activity_handlers.cpp:2385 +#: src/activity_handlers.cpp:2387 msgid "You defrost and heat up the food." msgstr "Você descongela e esquenta a comida." -#: src/activity_handlers.cpp:2389 +#: src/activity_handlers.cpp:2391 msgid "You heat up the food." msgstr "Você aquece a comida." -#: src/activity_handlers.cpp:2423 +#: src/activity_handlers.cpp:2425 #, c-format msgid "You are currently unable to mend the %s." msgstr "No momento, você não pode reparar %s." -#: src/activity_handlers.cpp:2517 +#: src/activity_handlers.cpp:2513 #, c-format msgid "You wonder if it's even possible to craft the %s…" msgstr "" -#: src/activity_handlers.cpp:2524 +#: src/activity_handlers.cpp:2520 #, c-format msgid "You don't know how to craft the %s!" msgstr "" -#: src/activity_handlers.cpp:2580 +#: src/activity_handlers.cpp:2576 msgid "You cannot reach that destination" msgstr "Você não consegue chegar a este destino." -#: src/activity_handlers.cpp:2610 src/activity_handlers.cpp:2620 -#: src/game.cpp:1340 +#: src/activity_handlers.cpp:2606 src/activity_handlers.cpp:2616 +#: src/game.cpp:1341 #, c-format msgid "You caught a %s." msgstr "Você capturou %s." -#: src/activity_handlers.cpp:2656 +#: src/activity_handlers.cpp:2652 msgid "You feel a tug on your line!" msgstr "Você sente um puxão na linha!" -#: src/activity_handlers.cpp:2668 +#: src/activity_handlers.cpp:2664 msgid "You finish fishing" msgstr "Você termina de pescar" -#: src/activity_handlers.cpp:2696 src/activity_handlers.cpp:2702 +#: src/activity_handlers.cpp:2692 src/activity_handlers.cpp:2698 msgid "You finish waiting." msgstr "Você acaba de esperar." -#: src/activity_handlers.cpp:2753 +#: src/activity_handlers.cpp:2749 #, c-format msgid "%s finishes with you…" msgstr "" -#: src/activity_handlers.cpp:2782 +#: src/activity_handlers.cpp:2778 msgid "You are bored of waiting, so you stop." msgstr "" -#: src/activity_handlers.cpp:2784 +#: src/activity_handlers.cpp:2780 msgid "You finish waiting and feel refreshed." msgstr "" -#: src/activity_handlers.cpp:2791 +#: src/activity_handlers.cpp:2787 #, c-format msgid "%s finishes chatting with you." msgstr "" -#: src/activity_handlers.cpp:2838 +#: src/activity_handlers.cpp:2834 msgid "The Autodoc suffers a catastrophic failure." msgstr "" -#: src/activity_handlers.cpp:2841 +#: src/activity_handlers.cpp:2837 msgid "The Autodoc's failure damages you greatly." msgstr "" -#: src/activity_handlers.cpp:2842 +#: src/activity_handlers.cpp:2838 msgid "The Autodoc's failure damages greatly." msgstr "" -#: src/activity_handlers.cpp:2850 +#: src/activity_handlers.cpp:2846 #, c-format msgid "Your %s is ripped open." msgstr "" -#: src/activity_handlers.cpp:2851 +#: src/activity_handlers.cpp:2847 #, c-format msgid "'s %s is ripped open." msgstr "" -#: src/activity_handlers.cpp:2870 +#: src/activity_handlers.cpp:2866 #, c-format msgid "The Autodoc is meticulously cutting your %s open." msgstr "" -#: src/activity_handlers.cpp:2871 +#: src/activity_handlers.cpp:2867 #, c-format msgid "The Autodoc is meticulously cutting 's %s open." msgstr "" -#: src/activity_handlers.cpp:2878 +#: src/activity_handlers.cpp:2874 msgid "The Autodoc is meticulously cutting you open." msgstr "" -#: src/activity_handlers.cpp:2879 +#: src/activity_handlers.cpp:2875 msgid "The Autodoc is meticulously cutting open." msgstr "" -#: src/activity_handlers.cpp:2885 +#: src/activity_handlers.cpp:2881 msgid "The Autodoc attempts to carefully extract the bionic." msgstr "" -#: src/activity_handlers.cpp:2891 +#: src/activity_handlers.cpp:2887 #, c-format msgid "" "Tried to uninstall bionic with UID %s, but you don't have this bionic " "installed." msgstr "" -#: src/activity_handlers.cpp:2898 +#: src/activity_handlers.cpp:2894 msgid "The Autodoc attempts to carefully insert the bionic." msgstr "" -#: src/activity_handlers.cpp:2912 +#: src/activity_handlers.cpp:2908 #, c-format msgid "%s is no a valid bionic_id" msgstr "" -#: src/activity_handlers.cpp:2922 +#: src/activity_handlers.cpp:2918 #, c-format msgid "The Autodoc is stitching your %s back up." msgstr "" -#: src/activity_handlers.cpp:2923 +#: src/activity_handlers.cpp:2919 #, c-format msgid "The Autodoc is stitching 's %s back up." msgstr "" -#: src/activity_handlers.cpp:2930 +#: src/activity_handlers.cpp:2926 msgid "The Autodoc is stitching you back up." msgstr "" -#: src/activity_handlers.cpp:2931 +#: src/activity_handlers.cpp:2927 msgid "The Autodoc is stitching back up." msgstr "" -#: src/activity_handlers.cpp:2937 +#: src/activity_handlers.cpp:2933 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching your wounds." msgstr "" -#: src/activity_handlers.cpp:2938 +#: src/activity_handlers.cpp:2934 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching 's wounds." msgstr "" -#: src/activity_handlers.cpp:2962 +#: src/activity_handlers.cpp:2958 msgid "" "The Autodoc returns to its resting position after successfully performing " "the operation." msgstr "" -#: src/activity_handlers.cpp:2966 +#: src/activity_handlers.cpp:2962 msgid "a short upbeat jingle: \"Operation successful\"" msgstr "" -#: src/activity_handlers.cpp:2971 +#: src/activity_handlers.cpp:2967 msgid "" "The Autodoc jerks back to its resting position after failing the operation." msgstr "" -#: src/activity_handlers.cpp:2975 +#: src/activity_handlers.cpp:2971 msgid "a sad beeping noise: \"Operation failed\"" msgstr "" -#: src/activity_handlers.cpp:2982 +#: src/activity_handlers.cpp:2978 msgid "The operation is a success." msgstr "A operação foi um sucesso." -#: src/activity_handlers.cpp:2985 src/bionics.cpp:2039 +#: src/activity_handlers.cpp:2981 src/bionics.cpp:1854 msgid "The operation is a failure." msgstr "A operação foi um fracasso." -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid " plants some %s." msgstr " planta %s." -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid "You plant some %s." msgstr "Você planta %s." -#: src/activity_handlers.cpp:3037 +#: src/activity_handlers.cpp:3033 #, c-format msgid "%s did not find an unfinished construction at the activity spot." msgstr "" -#: src/activity_handlers.cpp:3045 +#: src/activity_handlers.cpp:3041 #, c-format msgid "%s can't work on this construction anymore." msgstr "" -#: src/activity_handlers.cpp:3148 +#: src/activity_handlers.cpp:3144 msgid "You feel much better." msgstr "Você se sente muito melhor." #. ~ Sound of a jackhammer at work! -#: src/activity_handlers.cpp:3179 +#: src/activity_handlers.cpp:3175 msgid "TATATATATATATAT!" msgstr "RATATATATATATATAT!" -#: src/activity_handlers.cpp:3191 +#: src/activity_handlers.cpp:3187 msgid "You finish drilling." msgstr "Você termina de perfurar." -#: src/activity_handlers.cpp:3192 +#: src/activity_handlers.cpp:3188 msgid " finishes drilling." msgstr " termina de perfurar." -#: src/activity_handlers.cpp:3301 +#: src/activity_handlers.cpp:3297 #, c-format msgid "You have run out of %s." msgstr "Você ficou sem %s." -#: src/activity_handlers.cpp:3316 +#: src/activity_handlers.cpp:3312 msgid "You fertilized every plot you could." msgstr "Você fertilizou todos os lotes possíveis." -#: src/activity_handlers.cpp:3329 src/activity_handlers.cpp:3350 +#: src/activity_handlers.cpp:3325 src/activity_handlers.cpp:3346 msgid "Target lost. IFF override failed." msgstr "" -#: src/activity_handlers.cpp:3354 +#: src/activity_handlers.cpp:3350 #, c-format msgid "You unleash your override attack on the %s." msgstr "" -#: src/activity_handlers.cpp:3366 +#: src/activity_handlers.cpp:3362 #, c-format msgid "You successfully override the %s's IFF protocols!" msgstr "" -#: src/activity_handlers.cpp:3374 +#: src/activity_handlers.cpp:3370 #, c-format msgid "The %s short circuits as you attempt to reprogram it!" msgstr "" -#: src/activity_handlers.cpp:3383 +#: src/activity_handlers.cpp:3379 msgid "…and turns friendly!" msgstr "" -#: src/activity_handlers.cpp:3394 +#: src/activity_handlers.cpp:3390 msgid "…but the robot refuses to acknowledge you as an ally!" msgstr "" -#: src/activity_handlers.cpp:3417 +#: src/activity_handlers.cpp:3413 msgid "The ancient tree spirits answer your call." msgstr "" -#: src/activity_handlers.cpp:3419 +#: src/activity_handlers.cpp:3415 msgid "Your communion with the trees has begun." msgstr "" -#: src/activity_handlers.cpp:3463 +#: src/activity_handlers.cpp:3459 msgid "The trees have shown you what they will." msgstr "" -#: src/activity_handlers.cpp:3484 +#: src/activity_handlers.cpp:3480 msgid "" "Choose part\n" "to draw blood from." msgstr "" -#: src/activity_handlers.cpp:3517 +#: src/activity_handlers.cpp:3513 msgid "You lose your concentration!" msgstr "Você perde sua concentração!" -#: src/activity_handlers.cpp:3521 src/activity_handlers.cpp:3573 +#: src/activity_handlers.cpp:3517 src/activity_handlers.cpp:3569 #, c-format msgid "You gain %i experience. New total %i." msgstr "Você ganha %i pontos de experiência. Novo total %i." -#: src/activity_handlers.cpp:3529 +#: src/activity_handlers.cpp:3525 msgid "cast a spell" msgstr "conjurar um feitiço" -#: src/activity_handlers.cpp:3570 +#: src/activity_handlers.cpp:3566 msgid "" "Something about how this spell works just clicked! You gained a level!" msgstr "" -#: src/activity_handlers.cpp:3579 src/activity_handlers.cpp:3619 +#: src/activity_handlers.cpp:3575 src/activity_handlers.cpp:3615 #, c-format msgid "You gained a level in %s!" msgstr "" -#: src/activity_handlers.cpp:3630 +#: src/activity_handlers.cpp:3626 #, c-format msgid "You gained %i experience from your study session." msgstr "Você ganha %i pontos de experiência de sua seção de estudos." -#: src/activity_handlers.cpp:3636 src/iuse_actor.cpp:1126 -#: src/iuse_actor.cpp:2279 +#: src/activity_handlers.cpp:3632 src/iuse_actor.cpp:1133 +#: src/iuse_actor.cpp:2286 msgid "It's too dark to read." msgstr "Está escuro demais para ler." @@ -423283,12 +424484,12 @@ msgstr "" msgid "Some items tumble to the %s." msgstr "" -#: src/activity_item_handling.cpp:472 src/iuse.cpp:9451 +#: src/activity_item_handling.cpp:472 src/iuse.cpp:9469 #, c-format msgid "You need %1$i charges of water or clean water to wash these items." msgstr "" -#: src/activity_item_handling.cpp:480 src/iuse.cpp:9457 +#: src/activity_item_handling.cpp:480 src/iuse.cpp:9475 #, c-format msgid "You need %1$i charges of cleansing agent to wash these items." msgstr "" @@ -423297,55 +424498,55 @@ msgstr "" msgid "You washed your items." msgstr "" -#: src/activity_item_handling.cpp:1935 +#: src/activity_item_handling.cpp:1933 #, c-format msgid "%1s failed to fetch tools." msgstr "" -#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3098 +#: src/activity_item_handling.cpp:1951 src/npcmove.cpp:3059 #, c-format msgid "%1$s picks up a %2$s." msgstr "" -#: src/activity_item_handling.cpp:1955 src/npcmove.cpp:3103 +#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3064 #, c-format msgid "%s picks up several items." msgstr "%s pega diversos objetos." -#: src/activity_item_handling.cpp:2013 src/iuse.cpp:4825 +#: src/activity_item_handling.cpp:2011 src/iuse.cpp:4826 msgid "You cut the log into planks." msgstr "Você corta a tora em tábuas." -#: src/activity_item_handling.cpp:2138 +#: src/activity_item_handling.cpp:2136 #, c-format msgid "%s can't reach the source tile. Try to sort out loot without a cart." msgstr "" "%s não pode alcançar o bloco de origem. Tente separar a pilhagem sem um " "carrinho." -#: src/activity_item_handling.cpp:2684 +#: src/activity_item_handling.cpp:2682 msgid "It is too dark to do this activity." msgstr "Está escuro demais para fazer esta atividade." -#: src/activity_item_handling.cpp:2734 +#: src/activity_item_handling.cpp:2732 msgid "You don't have the skill for this task." msgstr "Você não tem a habilidade para esta tarefa." -#: src/activity_item_handling.cpp:2736 +#: src/activity_item_handling.cpp:2734 msgid "There is something blocking the location for this task." msgstr "Tem algo bloqueando o local desta tarefa." -#: src/activity_item_handling.cpp:2753 +#: src/activity_item_handling.cpp:2751 #, c-format msgid "%s is trying to find necessary items to do the job" msgstr "" -#: src/activity_item_handling.cpp:2853 src/activity_item_handling.cpp:2854 +#: src/activity_item_handling.cpp:2851 src/activity_item_handling.cpp:2852 msgid "The required items are not available to complete this task." msgstr "" "Os objetos necessários não estão disponíveis para completar esta tarefa." -#: src/activity_item_handling.cpp:3154 +#: src/activity_item_handling.cpp:3152 msgid "It is too dark to work here." msgstr "Está escuro demais para trabalhar aqui." @@ -423358,275 +424559,275 @@ msgstr "Parar %s?" msgid "THIS IS A BUG" msgstr "ISTO É UM ERRO" -#: src/advanced_inv.cpp:121 +#: src/advanced_inv.cpp:122 msgid "IN" msgstr "EM" -#: src/advanced_inv.cpp:122 +#: src/advanced_inv.cpp:123 msgid "South West" msgstr "Sudoeste" -#: src/advanced_inv.cpp:123 src/weather.cpp:779 +#: src/advanced_inv.cpp:124 src/weather.cpp:779 msgid "South" msgstr "Sul" -#: src/advanced_inv.cpp:124 +#: src/advanced_inv.cpp:125 msgid "South East" msgstr "Sudeste" -#: src/advanced_inv.cpp:125 src/weather.cpp:783 +#: src/advanced_inv.cpp:126 src/weather.cpp:783 msgid "West" msgstr "Oeste" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "DN" msgstr "DN" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "Directly below you" msgstr "Diretamente abaixo de você" -#: src/advanced_inv.cpp:127 src/weather.cpp:775 +#: src/advanced_inv.cpp:128 src/weather.cpp:775 msgid "East" msgstr "Leste" -#: src/advanced_inv.cpp:128 +#: src/advanced_inv.cpp:129 msgid "North West" msgstr "Noroeste" -#: src/advanced_inv.cpp:129 src/weather.cpp:771 +#: src/advanced_inv.cpp:130 src/weather.cpp:771 msgid "North" msgstr "Norte" -#: src/advanced_inv.cpp:130 +#: src/advanced_inv.cpp:131 msgid "North East" msgstr "Nordeste" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "GR" msgstr "GR" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "Grabbed Vehicle" msgstr "Veículo Agarrado" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "AL" msgstr "AL" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "Surrounding area" msgstr "Área ao redor" -#: src/advanced_inv.cpp:133 +#: src/advanced_inv.cpp:134 msgid "CN" msgstr "CN" -#: src/advanced_inv.cpp:133 src/crafting_gui.cpp:654 +#: src/advanced_inv.cpp:134 src/crafting_gui.cpp:654 msgid "Container" msgstr "Recipiente" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "WR" msgstr "WR" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "Worn Items" msgstr "Itens Equipados" -#: src/advanced_inv.cpp:187 src/newcharacter.cpp:920 +#: src/advanced_inv.cpp:188 src/newcharacter.cpp:920 msgid "name" msgstr "nome" -#: src/advanced_inv.cpp:189 +#: src/advanced_inv.cpp:190 msgid "weight" msgstr "peso" -#: src/advanced_inv.cpp:191 +#: src/advanced_inv.cpp:192 msgid "volume" msgstr "volume" -#: src/advanced_inv.cpp:193 +#: src/advanced_inv.cpp:194 msgid "charges" msgstr "cargas" -#: src/advanced_inv.cpp:195 +#: src/advanced_inv.cpp:196 msgid "category" msgstr "categoria" -#: src/advanced_inv.cpp:197 src/bonuses.cpp:71 src/effect.cpp:705 +#: src/advanced_inv.cpp:198 src/bonuses.cpp:71 src/effect.cpp:705 #: src/effect.cpp:706 msgid "damage" msgstr "dano" -#: src/advanced_inv.cpp:199 +#: src/advanced_inv.cpp:200 msgid "ammo/charge type" msgstr "tipo de munição/carga" -#: src/advanced_inv.cpp:201 +#: src/advanced_inv.cpp:202 msgid "spoilage" msgstr "deterioração" -#: src/advanced_inv.cpp:203 +#: src/advanced_inv.cpp:204 msgid "barter value" msgstr "valor de negociação" #. ~ Items list header (length type 1). Table fields length without spaces: #. amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:327 src/advanced_inv.cpp:338 +#: src/advanced_inv.cpp:328 src/advanced_inv.cpp:339 msgid "amt weight vol" msgstr "quant peso vol" #. ~ Items list header (length type 2). Table fields length without spaces: #. src - 2, amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:329 src/advanced_inv.cpp:334 +#: src/advanced_inv.cpp:330 src/advanced_inv.cpp:335 msgid "src amt weight vol" msgstr "fonte qnt peso vol" -#: src/advanced_inv.cpp:331 +#: src/advanced_inv.cpp:332 msgid "Name (charges)" msgstr "Nome (cargas)" -#: src/advanced_inv.cpp:748 +#: src/advanced_inv.cpp:751 #, c-format msgid "[<] page %1$d of %2$d [>]" msgstr "[<] página %1$d de %2$d [>]" -#: src/advanced_inv.cpp:757 +#: src/advanced_inv.cpp:760 #, c-format msgid "< [%s] Sort: %s >" msgstr "< [%s] Classificar: %s >" -#: src/advanced_inv.cpp:767 src/inventory_ui.cpp:2364 -#: src/worldfactory.cpp:1299 +#: src/advanced_inv.cpp:770 src/inventory_ui.cpp:2364 +#: src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter" msgstr "[%s] Filtro" -#: src/advanced_inv.cpp:779 +#: src/advanced_inv.cpp:782 #, c-format msgid "[%s] Reset" msgstr "" -#: src/advanced_inv.cpp:837 src/advanced_inv.cpp:1003 +#: src/advanced_inv.cpp:840 src/advanced_inv.cpp:1006 msgid "You look at the items, then your clothes, and scratch your head…" msgstr "" -#: src/advanced_inv.cpp:842 +#: src/advanced_inv.cpp:845 msgid "There are no items to be moved!" msgstr "Não há itens a serem movidos!" -#: src/advanced_inv.cpp:851 src/advanced_inv.cpp:970 src/advanced_inv.cpp:1075 +#: src/advanced_inv.cpp:854 src/advanced_inv.cpp:973 src/advanced_inv.cpp:1078 msgid "There isn't enough room, do you really want to move all?" msgstr "Não há espaço suficiente, você realmente quer mover tudo?" -#: src/advanced_inv.cpp:935 src/advanced_inv.cpp:1299 -#: src/advanced_inv.cpp:1812 +#: src/advanced_inv.cpp:938 src/advanced_inv.cpp:1302 +#: src/advanced_inv.cpp:1815 msgid "You can't put items there!" msgstr "Você não pode colocar objetos ali!" -#: src/advanced_inv.cpp:955 +#: src/advanced_inv.cpp:958 msgid "You try to put your bags into themselves, but physics won't let you." msgstr "" -#: src/advanced_inv.cpp:959 +#: src/advanced_inv.cpp:962 msgid "Putting on everything from your inventory would be tricky." msgstr "" -#: src/advanced_inv.cpp:963 +#: src/advanced_inv.cpp:966 msgid "Putting everything into the container would be tricky." msgstr "" -#: src/advanced_inv.cpp:981 +#: src/advanced_inv.cpp:984 msgid "Really drop all your favorite items?" msgstr "" -#: src/advanced_inv.cpp:1053 src/advanced_inv.cpp:1131 +#: src/advanced_inv.cpp:1056 src/advanced_inv.cpp:1134 msgid "Skipping filled buckets to avoid spilling their contents." msgstr "Pulando baldes cheios para evitar derramar seu conteúdo." -#: src/advanced_inv.cpp:1156 +#: src/advanced_inv.cpp:1159 msgid "Sort by…" msgstr "Ordenar por..." -#: src/advanced_inv.cpp:1157 +#: src/advanced_inv.cpp:1160 msgid "Unsorted (recently added first)" msgstr "Não-ordenado (primeiros os adicionados recentemente)" -#: src/advanced_inv.cpp:1240 +#: src/advanced_inv.cpp:1243 #, c-format msgid "< [%s] keybindings >" msgstr "" -#: src/advanced_inv.cpp:1378 +#: src/advanced_inv.cpp:1381 #, c-format msgid "Source area is the same as destination (%s)." msgstr "Área da origem é a mesma que o destino (%s)." -#: src/advanced_inv.cpp:1455 +#: src/advanced_inv.cpp:1458 #, c-format msgid "You have no space for %s" msgstr "Você não tem espaço para %s" -#: src/advanced_inv.cpp:1640 +#: src/advanced_inv.cpp:1643 msgid "Default layout was saved." msgstr "Layout padrão foi salvo." -#: src/advanced_inv.cpp:1760 +#: src/advanced_inv.cpp:1763 msgid "No vehicle storage space there!" msgstr "Não há espaço de armazenamento de veículo ali!" -#: src/advanced_inv.cpp:1817 +#: src/advanced_inv.cpp:1820 msgid "Select destination" msgstr "Selecionar destino" -#: src/advanced_inv.cpp:1835 +#: src/advanced_inv.cpp:1838 msgid " (FULL)" msgstr "(CHEIO)" -#: src/advanced_inv.cpp:1861 +#: src/advanced_inv.cpp:1864 msgid "Source must be container." msgstr "Fonte deve ser um recipiente." -#: src/advanced_inv.cpp:1865 +#: src/advanced_inv.cpp:1868 msgid "Source container is empty." msgstr "O contêiner de origem está vazio." -#: src/advanced_inv.cpp:1872 +#: src/advanced_inv.cpp:1875 msgid "You can unload only liquids into target container." msgstr "Você pode apenas descarregar líquidos no recipiente escolhido." -#: src/advanced_inv.cpp:1916 src/pickup.cpp:347 +#: src/advanced_inv.cpp:1919 src/pickup.cpp:347 msgid "Spilt liquid cannot be picked back up. Try mopping it instead." msgstr "" "Líquido derramado não pode ser pegado de novo. Tente limpá-lo ao invés " "disso." -#: src/advanced_inv.cpp:1924 +#: src/advanced_inv.cpp:1927 msgid "Destination area is full. Remove some items first." msgstr "Área de destino está cheia. Remova alguns objetos primeiro." -#: src/advanced_inv.cpp:1940 +#: src/advanced_inv.cpp:1943 msgid "Destination area has too many items. Remove some first." msgstr "Área de destino tem objetos demais. Remova alguns objetos primeiro." -#: src/advanced_inv.cpp:1958 +#: src/advanced_inv.cpp:1961 msgid "This is too heavy!" msgstr "Isso é muito pesado!" -#: src/advanced_inv.cpp:1978 +#: src/advanced_inv.cpp:1981 #, c-format msgid "How many do you want to move? [Have %d] (0 to cancel)" msgstr "Quantos você quer mover? [Tem %d] (0 para cancelar)" -#: src/advanced_inv.cpp:1981 +#: src/advanced_inv.cpp:1984 #, c-format msgid "Destination can only hold %d! Move how many? [Have %d] (0 to cancel)" msgstr "" "O destino só pode comportar até %d! Mover quantos? [Tem %d] (0 para " "cancelar)" -#: src/advanced_inv.cpp:1987 +#: src/advanced_inv.cpp:1990 msgid "The destination is already full!" msgstr "O destino já está cheio!" @@ -423780,7 +424981,7 @@ msgstr "Isto é uma aura ao seu redor." msgid "Properties" msgstr "Propriedades" -#: src/armor_layers.cpp:239 src/item_pocket.cpp:1145 +#: src/armor_layers.cpp:239 src/item_pocket.cpp:1161 msgid "Coverage:" msgstr "Cobertura:" @@ -423943,7 +425144,7 @@ msgstr "Nada para ver aqui!" msgid "Encumbrance and Warmth" msgstr "Sobrecarga e Aquecimento" -#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4651 +#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4658 msgid "Encumbrance" msgstr "Sobrecarga" @@ -424087,129 +425288,129 @@ msgstr "" msgid "auto notes configuration" msgstr "configuração de auto notas" -#: src/auto_note.cpp:348 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 -#: src/color.cpp:797 src/construction.cpp:399 src/crafting_gui.cpp:489 -#: src/game.cpp:6370 src/game.cpp:7799 src/game.cpp:8248 -#: src/newcharacter.cpp:1400 src/newcharacter.cpp:1944 -#: src/newcharacter.cpp:2298 src/newcharacter.cpp:2623 -#: src/newcharacter.cpp:3037 src/options.cpp:2955 src/safemode_ui.cpp:104 -#: src/safemode_ui.cpp:580 src/ui.cpp:308 src/ui.cpp:353 -#: src/worldfactory.cpp:612 src/worldfactory.cpp:948 src/worldfactory.cpp:1044 +#: src/auto_note.cpp:341 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 +#: src/color.cpp:800 src/construction.cpp:399 src/crafting_gui.cpp:489 +#: src/game.cpp:6368 src/game.cpp:7797 src/game.cpp:8246 +#: src/newcharacter.cpp:1404 src/newcharacter.cpp:1964 +#: src/newcharacter.cpp:2326 src/newcharacter.cpp:2659 +#: src/newcharacter.cpp:3085 src/options.cpp:3032 src/safemode_ui.cpp:105 +#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:355 +#: src/worldfactory.cpp:618 src/worldfactory.cpp:953 src/worldfactory.cpp:1049 msgid "Fast scroll up" msgstr "" -#: src/auto_note.cpp:349 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 -#: src/color.cpp:798 src/construction.cpp:400 src/crafting_gui.cpp:490 -#: src/game.cpp:6371 src/game.cpp:7800 src/game.cpp:8249 -#: src/newcharacter.cpp:1401 src/newcharacter.cpp:1945 -#: src/newcharacter.cpp:2299 src/newcharacter.cpp:2624 -#: src/newcharacter.cpp:3038 src/options.cpp:2956 src/safemode_ui.cpp:105 -#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:354 -#: src/worldfactory.cpp:613 src/worldfactory.cpp:949 src/worldfactory.cpp:1045 +#: src/auto_note.cpp:342 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 +#: src/color.cpp:801 src/construction.cpp:400 src/crafting_gui.cpp:490 +#: src/game.cpp:6369 src/game.cpp:7798 src/game.cpp:8247 +#: src/newcharacter.cpp:1405 src/newcharacter.cpp:1965 +#: src/newcharacter.cpp:2327 src/newcharacter.cpp:2660 +#: src/newcharacter.cpp:3086 src/options.cpp:3033 src/safemode_ui.cpp:106 +#: src/safemode_ui.cpp:582 src/ui.cpp:310 src/ui.cpp:356 +#: src/worldfactory.cpp:619 src/worldfactory.cpp:954 src/worldfactory.cpp:1050 msgid "Fast scroll down" msgstr "" -#: src/auto_note.cpp:368 src/auto_pickup.cpp:338 src/game.cpp:6251 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:361 src/auto_pickup.cpp:338 src/game.cpp:6249 +#: src/safemode_ui.cpp:144 msgid "nable" msgstr "[E] ativar" -#: src/auto_note.cpp:369 src/auto_pickup.cpp:339 src/game.cpp:6252 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:362 src/auto_pickup.cpp:339 src/game.cpp:6250 +#: src/safemode_ui.cpp:144 msgid "isable" msgstr "esativar" -#: src/auto_note.cpp:370 +#: src/auto_note.cpp:363 msgid " - Toggle" msgstr " - Ativar/Desativar" -#: src/auto_note.cpp:383 +#: src/auto_note.cpp:376 msgid "Character" msgstr "" -#: src/auto_note.cpp:385 +#: src/auto_note.cpp:378 msgid "Global" msgstr "" -#: src/auto_note.cpp:387 +#: src/auto_note.cpp:380 msgid "Map Extra" msgstr "" -#: src/auto_note.cpp:388 src/options.cpp:1609 src/options.cpp:1667 +#: src/auto_note.cpp:381 src/options.cpp:1686 src/options.cpp:1744 msgid "Symbol" msgstr "Símbolo" -#: src/auto_note.cpp:389 src/distraction_manager.cpp:130 src/options.cpp:1855 +#: src/auto_note.cpp:382 src/distraction_manager.cpp:130 src/options.cpp:1932 #: src/smart_controller_ui.cpp:66 msgid "Enabled" msgstr "Ativado" -#: src/auto_note.cpp:394 +#: src/auto_note.cpp:387 #, c-format msgid "%1$s %2$s" msgstr "%1$s %2$s" -#: src/auto_note.cpp:400 +#: src/auto_note.cpp:393 msgid "Auto notes enabled:" msgstr "Auto notas ativadas:" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/options.cpp:1847 src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/options.cpp:1924 src/safemode_ui.cpp:189 msgid "False" msgstr "Falso" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/safemode_ui.cpp:189 msgid "True" msgstr "Verdadeiro" -#: src/auto_note.cpp:412 +#: src/auto_note.cpp:405 msgid "witch " msgstr "" -#: src/auto_note.cpp:417 +#: src/auto_note.cpp:410 msgid " to change pages." msgstr " para mudar páginas." -#: src/auto_note.cpp:436 +#: src/auto_note.cpp:429 msgid "Discover more special encounters to populate this list" msgstr "Descubra mais encontros especiais para popular esta lista" -#: src/auto_note.cpp:450 src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/editmap.cpp:751 msgid "no" msgstr "não" -#: src/auto_note.cpp:450 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 -#: src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 +#: src/editmap.cpp:751 msgid "yes" msgstr "sim" -#: src/auto_note.cpp:551 +#: src/auto_note.cpp:544 msgid "Enter a map extra custom symbol (empty to unset):" msgstr "" -#: src/auto_note.cpp:562 +#: src/auto_note.cpp:555 msgid "Pick a color:" msgstr "" #. ~ %1$s: note color abbreviation, %2$s: note color name -#: src/auto_note.cpp:566 src/help.cpp:136 src/overmap_ui.cpp:1245 +#: src/auto_note.cpp:559 src/help.cpp:133 src/overmap_ui.cpp:1246 #, c-format msgctxt "note color" msgid "%1$s:%2$s, " msgstr "%1$s:%2$s, " -#: src/auto_note.cpp:577 +#: src/auto_note.cpp:570 msgctxt "color" msgid "yellow" msgstr "amarelo" -#: src/auto_note.cpp:578 src/options.cpp:806 src/options.cpp:820 +#: src/auto_note.cpp:571 src/options.cpp:806 src/options.cpp:820 #, c-format msgid "Default: %s" msgstr "Padrão: %s" -#: src/auto_note.cpp:606 +#: src/auto_note.cpp:599 msgid "" "Auto notes are disabled globally.\n" "Do you want to enable?" @@ -424217,46 +425418,46 @@ msgstr "" "As notas automáticas são desativadas globalmente.\n" "Deseja habilitar?" -#: src/auto_note.cpp:615 src/auto_pickup.cpp:639 src/color.cpp:1062 -#: src/game.cpp:6916 src/input.cpp:1667 src/options.cpp:3426 -#: src/safemode_ui.cpp:506 +#: src/auto_note.cpp:608 src/auto_pickup.cpp:639 src/color.cpp:1065 +#: src/game.cpp:6914 src/input.cpp:1666 src/options.cpp:3503 +#: src/safemode_ui.cpp:507 msgid "Save changes?" msgstr "Salvar alterações?" -#: src/auto_pickup.cpp:334 src/game.cpp:6248 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:334 src/game.cpp:6246 src/safemode_ui.cpp:142 msgid "dd" msgstr "dicionar" -#: src/auto_pickup.cpp:335 src/game.cpp:6250 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:335 src/game.cpp:6248 src/safemode_ui.cpp:142 msgid "emove" msgstr " emover" -#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:143 msgid "opy" msgstr " opiar" -#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:143 msgid "ove" msgstr " over" -#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:144 +#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:145 msgid "est" msgstr " estar" -#: src/auto_pickup.cpp:345 src/game.cpp:6262 src/safemode_ui.cpp:155 +#: src/auto_pickup.cpp:345 src/game.cpp:6260 src/safemode_ui.cpp:156 msgid "<+-> Move up/down" msgstr "<+-> Mover acima/abaixo" -#: src/auto_pickup.cpp:347 src/color.cpp:731 src/game.cpp:6263 -#: src/safemode_ui.cpp:157 +#: src/auto_pickup.cpp:347 src/color.cpp:734 src/game.cpp:6261 +#: src/safemode_ui.cpp:158 msgid "-Edit" msgstr " -Editar" -#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:158 +#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:159 msgid "-Switch Page" msgstr " -Trocar Página" -#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:170 +#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:171 msgid "Rules" msgstr "Regras" @@ -424268,11 +425469,11 @@ msgstr "I/E" msgid "Auto pickup enabled:" msgstr "Auto coleta habilitada:" -#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:190 +#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:191 msgid "witch" msgstr "" -#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:241 +#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:242 msgid "" msgstr "" @@ -424304,11 +425505,11 @@ msgstr "" msgid "Pickup Rule:" msgstr "Regra de coleta:" -#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:180 +#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:181 msgid "[]" msgstr "[]" -#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:182 +#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:183 msgid "[]" msgstr "[]" @@ -424332,7 +425533,7 @@ msgstr "" msgid "auto pickup configuration" msgstr "" -#: src/auto_pickup.cpp:1082 +#: src/auto_pickup.cpp:1081 #, c-format msgid "Pickup rules for %s" msgstr "Regras de coleta para %s" @@ -424613,22 +425814,22 @@ msgstr "Você já atingiu o nível máximo." msgid "Needs %d more experience to gain next level." msgstr "" -#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3098 +#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3099 #: src/item.cpp:2175 msgid "strength" msgstr "força" -#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3099 +#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3100 #: src/item.cpp:2178 msgid "dexterity" msgstr "destreza" -#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3100 +#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3101 #: src/item.cpp:2181 msgid "intelligence" msgstr "inteligência" -#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3101 +#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3102 #: src/item.cpp:2184 msgid "perception" msgstr "percepção" @@ -424642,7 +425843,7 @@ msgstr "estatística inválida" msgid "Are you sure you want to raise %s? %d points available." msgstr "" -#: src/avatar.cpp:1374 src/game.cpp:9332 +#: src/avatar.cpp:1374 src/game.cpp:9330 msgid "You need to put the bag away before trying to wield something from it." msgstr "" @@ -424954,7 +426155,7 @@ msgstr "Você sacode as barras, mas a porta está trancada!" msgid "You can't climb here - there's a ceiling above." msgstr "Você não pode subir aqui - há um teto acima." -#: src/avatar_action.cpp:595 src/game.cpp:10094 +#: src/avatar_action.cpp:595 src/game.cpp:10092 msgid "The water puts out the flames!" msgstr "A água apaga as chamas!" @@ -425058,19 +426259,19 @@ msgstr "Esta grama está suja de tinta e assim, não comestível." msgid "You can't effectively throw while you're in your shell." msgstr "Você não pode arremessar efetivamente enquanto estiver na sua concha." -#: src/avatar_action.cpp:966 src/handle_action.cpp:2050 -#: src/handle_action.cpp:2060 src/handle_action.cpp:2079 -#: src/handle_action.cpp:2103 src/handle_action.cpp:2116 -#: src/handle_action.cpp:2134 src/handle_action.cpp:2146 -#: src/handle_action.cpp:2158 src/handle_action.cpp:2346 -#: src/handle_action.cpp:2358 src/handle_action.cpp:2372 -#: src/handle_action.cpp:2386 src/handle_action.cpp:2400 -#: src/handle_action.cpp:2424 src/iexamine.cpp:6562 src/iexamine.cpp:6572 +#: src/avatar_action.cpp:966 src/handle_action.cpp:2046 +#: src/handle_action.cpp:2056 src/handle_action.cpp:2075 +#: src/handle_action.cpp:2099 src/handle_action.cpp:2112 +#: src/handle_action.cpp:2130 src/handle_action.cpp:2142 +#: src/handle_action.cpp:2154 src/handle_action.cpp:2342 +#: src/handle_action.cpp:2354 src/handle_action.cpp:2368 +#: src/handle_action.cpp:2382 src/handle_action.cpp:2396 +#: src/handle_action.cpp:2420 src/iexamine.cpp:6562 src/iexamine.cpp:6572 #: src/iexamine.cpp:6582 src/melee.cpp:544 msgid "You lack the substance to affect anything." msgstr "Falta-lhe substância para afetar qualquer coisa." -#: src/avatar_action.cpp:973 src/game.cpp:9753 src/game.cpp:11089 +#: src/avatar_action.cpp:973 src/game.cpp:9751 src/game.cpp:11087 #: src/handle_action.cpp:705 #, c-format msgid "Your %s refuses to move as its batteries have been drained." @@ -425080,7 +426281,7 @@ msgstr "" msgid "You don't have any items to throw." msgstr "Você não tem nenhum item para jogar." -#: src/avatar_action.cpp:1003 src/character_attire.cpp:223 +#: src/avatar_action.cpp:1003 src/character_attire.cpp:219 msgid "You don't have that item." msgstr "Você não tem esse item." @@ -425250,473 +426451,394 @@ msgid "" "Time: %s\n" msgstr "" -#: src/basecamp.cpp:603 +#: src/basecamp.cpp:605 msgid "Name this camp" msgstr "" -#: src/basecamp.cpp:742 src/faction_camp.cpp:736 +#: src/basecamp.cpp:611 +msgid "You need to input the base camp name." +msgstr "" + +#: src/basecamp.cpp:753 src/faction_camp.cpp:736 msgid "Base Missions" msgstr "Missões Base" -#: src/basecamp.cpp:751 +#: src/basecamp.cpp:762 msgid "Expansion" msgstr "Expansão" -#: src/basecamp.cpp:754 +#: src/basecamp.cpp:765 msgid "Empty Expansion" msgstr "Expansão Vazia" -#: src/bionics.cpp:677 +#: src/bionics.cpp:667 #, c-format msgid "%s activates their %s." msgstr "" -#: src/bionics.cpp:696 +#: src/bionics.cpp:686 #, c-format msgid "Your %s is shorting out and can't be activated." msgstr "" -#: src/bionics.cpp:708 +#: src/bionics.cpp:698 #, c-format msgid "You don't have the power to activate your %s." msgstr "Você não tem energia suficiente para ativar seu %s." -#: src/bionics.cpp:803 +#: src/bionics.cpp:793 #, c-format msgid "Deactivate your %s first!" msgstr "" -#: src/bionics.cpp:810 src/character.cpp:7218 +#: src/bionics.cpp:800 src/character.cpp:7219 #, c-format msgid "Stop wielding %s?" msgstr "Parar de empunhar %s?" -#: src/bionics.cpp:832 src/bionics.cpp:1907 +#: src/bionics.cpp:822 src/bionics.cpp:1722 #, c-format msgid "There is not enough humidity in the air for your %s to function." msgstr "" -#: src/bionics.cpp:837 +#: src/bionics.cpp:827 #, c-format msgid "Your %s issues a low humidity warning. Efficiency will be reduced." msgstr "" -#: src/bionics.cpp:845 +#: src/bionics.cpp:835 msgid "You change your mind and turn it off." msgstr "Você muda de idéia e desliga." #. ~Sound of a bionic sonic-resonator shaking the area -#: src/bionics.cpp:851 +#: src/bionics.cpp:841 msgid "VRRRRMP!" msgstr "VRRRRMP!" -#: src/bionics.cpp:864 src/bionics.cpp:886 +#: src/bionics.cpp:854 src/bionics.cpp:876 #, c-format msgid "You cannot activate %s while mounted." msgstr "" -#: src/bionics.cpp:871 +#: src/bionics.cpp:861 msgid "Your speed suddenly increases!" msgstr "Sua velocidade aumenta de repente!" -#: src/bionics.cpp:873 +#: src/bionics.cpp:863 msgid "Your muscles tear with the strain." msgstr "Seus músculos rasgam com a tensão." -#: src/bionics.cpp:921 +#: src/bionics.cpp:911 msgid "Your torsion ratchet locks onto your joints." msgstr "Sua catraca de torção trava nas juntas." -#: src/bionics.cpp:924 +#: src/bionics.cpp:914 msgid "You can now run faster, assisted by joint servomotors." msgstr "" -#: src/bionics.cpp:926 +#: src/bionics.cpp:916 msgid "Start a fire where?" msgstr "Comece uma fogueira onde?" -#: src/bionics.cpp:933 src/iuse_actor.cpp:285 src/iuse_actor.cpp:1215 +#: src/bionics.cpp:923 src/iuse_actor.cpp:292 src/iuse_actor.cpp:1222 msgid "You happily light a fire." msgstr "Você alegremente acende um fogo." -#: src/bionics.cpp:943 +#: src/bionics.cpp:933 #, c-format msgid "Your radiation level: %d" msgstr "" -#: src/bionics.cpp:954 +#: src/bionics.cpp:944 msgid "Safeguards kick in, and the bionic refuses to activate!" msgstr "" -#: src/bionics.cpp:962 +#: src/bionics.cpp:952 msgid "Create an EMP where?" msgstr "Crie um PEM onde?" -#: src/bionics.cpp:972 +#: src/bionics.cpp:962 msgid "Your muscles hiss as hydraulic strength fills them!" msgstr "Seus músculos silvam quando a força hidráulica os enche!" #. ~ Sound of hissing hydraulic muscle! (not quite as loud as a car horn) -#: src/bionics.cpp:974 src/bionics.cpp:1833 +#: src/bionics.cpp:964 src/bionics.cpp:1648 msgid "HISISSS!" msgstr "HISISSS!" -#: src/bionics.cpp:985 +#: src/bionics.cpp:975 #, c-format msgid "Extract water from the %s" msgstr "" -#: src/bionics.cpp:1000 +#: src/bionics.cpp:990 msgid "There is no suitable corpse on this tile." msgstr "" -#: src/bionics.cpp:1067 +#: src/bionics.cpp:1057 msgid "You unleash a powerful shockwave!" msgstr "Você desencadeia uma poderosa onda de choque!" -#: src/bionics.cpp:1083 +#: src/bionics.cpp:1073 #, c-format msgid "Temperature: %s." msgstr "" -#: src/bionics.cpp:1085 src/iuse.cpp:9005 +#: src/bionics.cpp:1075 src/iuse.cpp:9023 #, c-format msgid "Relative Humidity: %s." msgstr "" -#: src/bionics.cpp:1089 src/iuse.cpp:9016 +#: src/bionics.cpp:1079 src/iuse.cpp:9034 #, c-format msgid "Pressure: %s." msgstr "" -#: src/bionics.cpp:1091 src/iuse.cpp:9030 +#: src/bionics.cpp:1081 src/iuse.cpp:9048 #, c-format msgid "Wind Speed: %.1f %s." msgstr "" -#: src/bionics.cpp:1094 src/iuse.cpp:9034 +#: src/bionics.cpp:1084 src/iuse.cpp:9052 #, c-format msgid "Feels Like: %s." msgstr "" -#: src/bionics.cpp:1098 src/iuse.cpp:9038 +#: src/bionics.cpp:1088 src/iuse.cpp:9056 #, c-format msgid "Wind Direction: From the %s." msgstr "" -#: src/bionics.cpp:1101 +#: src/bionics.cpp:1091 msgid "Perform which function:" msgstr "Execute qual função:" -#: src/bionics.cpp:1102 +#: src/bionics.cpp:1092 msgid "RC radio" msgstr "Rádio RC" -#: src/bionics.cpp:1127 +#: src/bionics.cpp:1117 msgid "" "You need a jumper cable connected to a power source to drain power from it." msgstr "" -#: src/bionics.cpp:1133 +#: src/bionics.cpp:1123 msgid "" "Cable is plugged-in to the CBM but it has to be also connected to the power " "source." msgstr "" -#: src/bionics.cpp:1139 +#: src/bionics.cpp:1129 msgid "" "You are plugged to the vehicle. It will charge you if it has some juice in " "it." msgstr "" -#: src/bionics.cpp:1145 +#: src/bionics.cpp:1135 msgid "" "You are plugged to a solar pack. It will charge you if it's unfolded and in" " sunlight." msgstr "" -#: src/bionics.cpp:1151 +#: src/bionics.cpp:1141 msgid "" "You are plugged to a UPS. It will charge you if it has some juice in it." msgstr "" "Você está conectado a uma FEU. Ela irá carregar você se tiver alguma energia" " nela." -#: src/bionics.cpp:1155 +#: src/bionics.cpp:1145 msgid "" "You have a cable plugged to a portable power source, but you need to plug it" " in to the CBM." msgstr "" -#: src/bionics.cpp:1159 +#: src/bionics.cpp:1149 msgid "" "You have a cable plugged to a vehicle, but you need to plug it in to the " "CBM." msgstr "" -#: src/bionics.cpp:1168 +#: src/bionics.cpp:1158 msgid "" "You have at least one free cable in your inventory that you could use to " "plug yourself in." msgstr "" -#: src/bionics.cpp:1186 +#: src/bionics.cpp:1176 #, c-format msgid "Your %s automatically turn off." msgstr "" -#: src/bionics.cpp:1212 +#: src/bionics.cpp:1202 #, c-format msgid "Your %s is shorting out and can't be deactivated." msgstr "" -#: src/bionics.cpp:1224 +#: src/bionics.cpp:1214 #, c-format msgid "You can't deactivate your %s manually!" msgstr "" -#: src/bionics.cpp:1228 +#: src/bionics.cpp:1218 #, c-format msgid "You don't have the power to deactivate your %s." msgstr "" -#: src/bionics.cpp:1273 +#: src/bionics.cpp:1259 #, c-format msgid "You withdraw your %s." msgstr "" -#: src/bionics.cpp:1276 +#: src/bionics.cpp:1262 #, c-format msgid " withdraws his %s." msgstr "" -#: src/bionics.cpp:1278 +#: src/bionics.cpp:1264 #, c-format msgid " withdraws her %s." msgstr "" -#: src/bionics.cpp:1336 -#, c-format -msgid "Your %s does not have enough fuel to start." -msgstr "" - -#: src/bionics.cpp:1337 -#, c-format -msgid "'s %s does not have enough fuel to start." -msgstr "" - -#: src/bionics.cpp:1344 src/bionics.cpp:1429 -#, c-format -msgid "Your %s runs out of fuel and turns off." -msgstr "" - -#: src/bionics.cpp:1345 src/bionics.cpp:1430 -#, c-format -msgid "'s %s runs out of fuel and turns off." -msgstr "" - -#: src/bionics.cpp:1401 -#, c-format -msgid "Your %s turns off to not waste calories." -msgstr "" - -#: src/bionics.cpp:1402 -#, c-format -msgid "'s %s turns off to not waste calories." -msgstr "" - -#: src/bionics.cpp:1404 -#, c-format -msgid "Your %s turns off after filling your power banks." -msgstr "" - -#: src/bionics.cpp:1405 -#, c-format -msgid "'s %s turns off after filling their power banks." -msgstr "" - -#: src/bionics.cpp:1407 -#, c-format -msgid "Your %s turns off to not waste fuel." -msgstr "" - -#: src/bionics.cpp:1408 +#: src/bionics.cpp:1334 #, c-format -msgid "'s %s turns off to not waste fuel." -msgstr "" - -#: src/bionics.cpp:1411 -#, c-format -msgid "" -"Your %s cannot be started because you don't have any bionic power storage." +msgid "Your %s cannot be started because your calories are below safe levels." msgstr "" -#: src/bionics.cpp:1412 +#: src/bionics.cpp:1335 #, c-format msgid "" -"'s %s cannot be started because they don't have any bionic power " -"storage." -msgstr "" - -#: src/bionics.cpp:1414 -#, c-format -msgid "Your %s cannot be started due to fuel saving." -msgstr "" - -#: src/bionics.cpp:1415 -#, c-format -msgid "'s %s cannot be started due to fuel saving." -msgstr "" - -#: src/bionics.cpp:1417 -#, c-format -msgid "Your %s cannot be started because your power banks are full." -msgstr "" - -#: src/bionics.cpp:1418 -#, c-format -msgid "'s %s cannot be started because their power banks are full." +"'s %s cannot be started because their calories are below safe " +"levels." msgstr "" -#: src/bionics.cpp:1426 +#: src/bionics.cpp:1340 #, c-format msgid "" "Stored calories are below the safe threshold, your %s shuts down to preserve" " your health." msgstr "" -#: src/bionics.cpp:1427 +#: src/bionics.cpp:1341 #, c-format msgid "" "Stored calories are below the safe threshold, 's %s shuts down to " "preserve their health." msgstr "" -#: src/bionics.cpp:1434 +#: src/bionics.cpp:1348 #, c-format -msgid "Your %s cannot be started because your calories are below safe levels." -msgstr "" - -#: src/bionics.cpp:1435 -#, c-format -msgid "" -"'s %s cannot be started because their calories are below safe " -"levels." -msgstr "" - -#: src/bionics.cpp:1437 -#, c-format -msgid "Your %s doesn't have enough fuel to start." +msgid "Your %s does not have enough fuel to start." msgstr "" -#: src/bionics.cpp:1438 +#: src/bionics.cpp:1349 #, c-format -msgid "'s %s doesn't have enough fuel to start." +msgid "'s %s does not have enough fuel to start." msgstr "" -#: src/bionics.cpp:1479 +#: src/bionics.cpp:1353 #, c-format -msgid "Your %s does not have enough fuel to use Auto Start." +msgid "Your %s runs out of fuel and turns off." msgstr "" -#: src/bionics.cpp:1480 +#: src/bionics.cpp:1354 #, c-format -msgid "'s %s does not have enough fuel to use Auto Start." +msgid "'s %s runs out of fuel and turns off." msgstr "" -#: src/bionics.cpp:1803 +#: src/bionics.cpp:1618 #, c-format msgid "Your %s powers down." msgstr "" -#: src/bionics.cpp:1828 +#: src/bionics.cpp:1643 #, c-format msgid "Your %s has lost connection and is turning off." msgstr "" -#: src/bionics.cpp:1891 +#: src/bionics.cpp:1706 msgid "You feel your throat open up and air filling your lungs!" msgstr "Você sente sua garganta se abrir e ar enchendo seus pulmões!" -#: src/bionics.cpp:1912 +#: src/bionics.cpp:1727 #, c-format msgid "Your %s issues a low humidity warning. Efficiency is reduced." msgstr "" -#: src/bionics.cpp:1921 +#: src/bionics.cpp:1736 #, c-format msgid "You are properly hydrated. Your %s chirps happily." msgstr "" -#: src/bionics.cpp:1954 src/bionics.cpp:2025 +#: src/bionics.cpp:1769 src/bionics.cpp:1840 msgid "The removal fails without incident." msgstr "" -#: src/bionics.cpp:1958 +#: src/bionics.cpp:1773 msgid "The removal is a failure." msgstr "A remoção é uma falha." -#: src/bionics.cpp:1963 src/bionics.cpp:2050 src/bionics.cpp:2729 +#: src/bionics.cpp:1778 src/bionics.cpp:1865 src/bionics.cpp:2544 msgid "It really hurts!" msgstr "Isso realmente dói!" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "'s %s is damaged." msgstr "" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "Your %s is damaged." msgstr "Seu %s está danificado." -#: src/bionics.cpp:1995 src/bionics.cpp:2085 +#: src/bionics.cpp:1810 src/bionics.cpp:1900 #, c-format msgid "Your %s is severely damaged." msgstr "Seu %s está severamente danificado." -#: src/bionics.cpp:1996 src/bionics.cpp:2086 +#: src/bionics.cpp:1811 src/bionics.cpp:1901 #, c-format msgid "'s %s is severely damaged." msgstr "" -#: src/bionics.cpp:2030 +#: src/bionics.cpp:1845 #, c-format msgid "The %s flub the operation." msgstr "" -#: src/bionics.cpp:2033 +#: src/bionics.cpp:1848 #, c-format msgid "The %s messes up the operation." msgstr "" -#: src/bionics.cpp:2036 +#: src/bionics.cpp:1851 msgid "The operation fails." msgstr "A operação falha." -#: src/bionics.cpp:2042 +#: src/bionics.cpp:1857 #, c-format msgid "The %s screws up the operation." msgstr "" -#: src/bionics.cpp:2125 +#: src/bionics.cpp:1940 msgid "You don't have enough anesthetic to perform the installation." msgstr "" -#: src/bionics.cpp:2156 +#: src/bionics.cpp:1971 msgid "You don't have the required components to perform the installation." msgstr "" -#: src/bionics.cpp:2272 +#: src/bionics.cpp:2087 #, c-format msgid "%s must remove the parent bionic to remove the %s." msgstr "" -#: src/bionics.cpp:2288 +#: src/bionics.cpp:2103 msgid "Are you sure you wish to uninstall the selected bionic?" msgstr "Tem certeza de que deseja desinstalar o biônico selecionado?" -#: src/bionics.cpp:2294 src/game.cpp:4999 +#: src/bionics.cpp:2109 src/game.cpp:4997 #, c-format msgid "" "WARNING: %i percent chance of SEVERE damage to all body parts! Continue " @@ -425725,27 +426847,27 @@ msgstr "" "AVISO: %i porcentagem de chance de danificar GRAVEMENTE todas as partes do " "corpo! Deseja continuar?" -#: src/bionics.cpp:2366 src/bionics.cpp:2440 +#: src/bionics.cpp:2181 src/bionics.cpp:2255 msgid "Your parts are jiggled back into their familiar places." msgstr "Suas partes voltaram para seus lugares familiares." -#: src/bionics.cpp:2367 +#: src/bionics.cpp:2182 msgid "'s parts are jiggled back into their familiar places." msgstr "" " As partes de dentro são colocadas de volta em seus lugares " "familiares." -#: src/bionics.cpp:2368 src/bionics.cpp:2441 src/bionics.cpp:2445 +#: src/bionics.cpp:2183 src/bionics.cpp:2256 src/bionics.cpp:2260 #, c-format msgid "Successfully removed %s." msgstr "" -#: src/bionics.cpp:2400 +#: src/bionics.cpp:2215 #, c-format msgid "The %s's anesthesia kit looks empty." msgstr "" -#: src/bionics.cpp:2418 src/bionics.cpp:3420 +#: src/bionics.cpp:2233 src/bionics.cpp:3181 msgid "" "You feel a tiny pricking sensation in your right arm, and lose all sensation" " before abruptly blacking out." @@ -425753,69 +426875,69 @@ msgstr "" " Você sente uma pequena sensação de picada no braço direito e perde toda a " "sensação antes de se desvanecer abruptamente." -#: src/bionics.cpp:2421 +#: src/bionics.cpp:2236 #, c-format msgid "" "The %1$s gently inserts a syringe into %2$s's arm and starts injecting " "something while holding them down." msgstr "" -#: src/bionics.cpp:2431 +#: src/bionics.cpp:2246 #, c-format msgid "You fall asleep and %1$s starts operating." msgstr "" -#: src/bionics.cpp:2433 +#: src/bionics.cpp:2248 #, c-format msgid "%1$s falls asleep and %2$s starts operating." msgstr "" -#: src/bionics.cpp:2443 +#: src/bionics.cpp:2258 #, c-format msgid "%s's parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2477 +#: src/bionics.cpp:2292 msgid "/!\\ CBM is highly contaminated. /!\\" msgstr "" -#: src/bionics.cpp:2478 +#: src/bionics.cpp:2293 msgid "CBM is filthy." msgstr "MBC está sujo." -#: src/bionics.cpp:2483 +#: src/bionics.cpp:2298 msgid "/!\\ CBM is not sterile. /!\\ Please use autoclave to sterilize." msgstr "" -#: src/bionics.cpp:2484 +#: src/bionics.cpp:2299 msgid "CBM is not sterile." msgstr "" -#: src/bionics.cpp:2487 +#: src/bionics.cpp:2302 msgid "CBM already deployed. Please reset to factory state." msgstr "MBC já implantada. Por favor, reinicie para o estado de fábrica." -#: src/bionics.cpp:2489 +#: src/bionics.cpp:2304 msgid "CBM is already installed." msgstr "" -#: src/bionics.cpp:2491 src/bionics.cpp:2494 +#: src/bionics.cpp:2306 src/bionics.cpp:2309 msgid "CBM not compatible with patient's body." msgstr "" -#: src/bionics.cpp:2498 +#: src/bionics.cpp:2313 msgid "No base version installed." msgstr "" -#: src/bionics.cpp:2504 +#: src/bionics.cpp:2319 msgid "Superior version installed." msgstr "" -#: src/bionics.cpp:2506 +#: src/bionics.cpp:2321 msgid "CBM not compatible with patient." msgstr "" -#: src/bionics.cpp:2546 +#: src/bionics.cpp:2361 #, c-format msgid "" "Installing this bionic will remove the conflicting traits: %s. Continue " @@ -425825,23 +426947,23 @@ msgstr "" "Deseja continuar? " #. ~ : more slot(s) needed. -#: src/bionics.cpp:2557 +#: src/bionics.cpp:2372 #, c-format msgid "" "\n" "%s: %i more slot(s) needed." msgstr "" -#: src/bionics.cpp:2561 +#: src/bionics.cpp:2376 #, c-format msgid "Not enough space for bionic installation!%s" msgstr "" -#: src/bionics.cpp:2568 +#: src/bionics.cpp:2383 msgid "Are you sure you wish to install the selected bionic?" msgstr "Tem certeza de que deseja instalar o biônico selecionado?" -#: src/bionics.cpp:2574 +#: src/bionics.cpp:2389 #, c-format msgid "" "WARNING: %i percent chance of failure that may result in damage, pain, or a " @@ -425852,109 +426974,97 @@ msgstr "" #. ~ %1$s - name of the bionic to be upgraded (inferior), %2$s - name of the #. upgraded bionic (superior). -#: src/bionics.cpp:2664 +#: src/bionics.cpp:2479 #, c-format msgid "Successfully upgraded %1$s to %2$s." msgstr "Atualização bem-sucedida %1$s para %2$s." #. ~ %s - name of the bionic. -#: src/bionics.cpp:2670 +#: src/bionics.cpp:2485 #, c-format msgid "Successfully installed %s." msgstr "%s instalado com sucesso." -#: src/bionics.cpp:2708 +#: src/bionics.cpp:2523 msgid "The installation is a failure." msgstr "A instalação é uma falha." #. ~"Complications" is USian medical-speak for "unintended damage from a #. medical procedure". -#: src/bionics.cpp:2712 +#: src/bionics.cpp:2527 #, c-format msgid "%s training helps to minimize the complications." msgstr "" -#: src/bionics.cpp:2721 +#: src/bionics.cpp:2536 msgid "The installation fails without incident." msgstr "A instalação falha sem incidentes." -#: src/bionics.cpp:2737 +#: src/bionics.cpp:2552 msgid "The installation is faulty!" msgstr "A instalação está com defeito!" #. ~ ( slots); -#: src/bionics.cpp:2803 +#: src/bionics.cpp:2618 #, c-format msgid "%s (%i slots);" msgstr "" -#: src/bionics.cpp:2896 +#: src/bionics.cpp:2716 #, c-format msgid "Increased storage capacity by %i." msgstr "" -#: src/bionics.cpp:3193 -msgid "Chose Safe Fuel Level Threshold" +#: src/bionics.cpp:3013 +msgid "Stop power generation at" msgstr "" -#: src/bionics.cpp:3194 -msgid "Full Power" -msgstr "" - -#: src/bionics.cpp:3196 +#: src/bionics.cpp:3014 #, c-format -msgid "Above 80 %%" +msgid "100 %%" msgstr "" -#: src/bionics.cpp:3199 +#: src/bionics.cpp:3015 #, c-format -msgid "Above 55 %%" +msgid "90 %%" msgstr "" -#: src/bionics.cpp:3202 +#: src/bionics.cpp:3016 #, c-format -msgid "Above 30 %%" +msgid "70 %%" msgstr "" -#: src/bionics.cpp:3204 src/distraction_manager.cpp:130 src/options.cpp:1495 -#: src/options.cpp:1669 -msgid "Disabled" -msgstr "Desativado" - -#: src/bionics.cpp:3235 -msgid "Chose Start Power Level Threshold" -msgstr "" - -#: src/bionics.cpp:3236 -msgid "No Power Left" -msgstr "" - -#: src/bionics.cpp:3238 +#: src/bionics.cpp:3017 #, c-format -msgid "Below 25 %%" +msgid "50 %%" msgstr "" -#: src/bionics.cpp:3241 +#: src/bionics.cpp:3018 #, c-format -msgid "Below 50 %%" +msgid "30 %%" msgstr "" -#: src/bionics.cpp:3244 +#: src/bionics.cpp:3019 #, c-format -msgid "Below 75 %%" +msgid "10 %%" msgstr "" -#: src/bionics.cpp:3402 +#: src/bionics.cpp:3020 src/distraction_manager.cpp:130 src/options.cpp:1572 +#: src/options.cpp:1746 +msgid "Disabled" +msgstr "Desativado" + +#: src/bionics.cpp:3163 msgid "You tell the pain to bug off and proceed with the operation." msgstr "" -#: src/bionics.cpp:3406 +#: src/bionics.cpp:3167 msgid "" "You set up the operation step-by-step, configuring the Autodoc to manipulate" " a CBM." msgstr "" -#: src/bionics.cpp:3407 +#: src/bionics.cpp:3168 msgid "" " sets up the operation, configuring the Autodoc to manipulate a " "CBM." @@ -425962,220 +427072,217 @@ msgstr "" " configura a operação, configurando o Autodoc para manipular um " "CBM." -#: src/bionics.cpp:3410 +#: src/bionics.cpp:3171 msgid "" "You settle into position, sliding your right wrist into the couch's strap." msgstr "Você se acomoda, deslizando o pulso direito na alça do sofá." -#: src/bionics.cpp:3411 +#: src/bionics.cpp:3172 msgid "" " settles into position, sliding their wrist into the couch's strap." msgstr "" " posiciona-se em posição, deslizando o pulso na alça do sofá." -#: src/bionics.cpp:3416 +#: src/bionics.cpp:3177 msgid "You feel excited as the operation starts." msgstr "Você se sente animado quando a operação começa." -#: src/bionics.cpp:3427 +#: src/bionics.cpp:3188 msgid "" "You feel excited as the Autodoc slices painlessly into you. You enjoy the " "sight of scalpels slicing you apart." msgstr "" -#: src/bionics.cpp:3430 +#: src/bionics.cpp:3191 msgid "" "You stay very, very still, focusing intently on an interesting stain on the " "ceiling, as the Autodoc slices painlessly into you." msgstr "" -#: src/bionics.cpp:3438 +#: src/bionics.cpp:3199 msgid "" "As your consciousness slips away, you feel regret that you won't be able to " "enjoy the operation." msgstr "" -#: src/bionics_ui.cpp:58 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 -#: src/options.cpp:1598 src/options.cpp:1728 +#: src/bionics_ui.cpp:59 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 +#: src/options.cpp:1675 src/options.cpp:1805 msgid "None" msgstr "Nada" -#: src/bionics_ui.cpp:60 +#: src/bionics_ui.cpp:61 msgid "Power usage" msgstr "" -#: src/bionics_ui.cpp:62 +#: src/bionics_ui.cpp:63 msgid "Name" msgstr "Nome" -#: src/bionics_ui.cpp:64 +#: src/bionics_ui.cpp:65 msgid "Manual (shortcut)" msgstr "Manual (atalho)" -#: src/bionics_ui.cpp:124 +#: src/bionics_ui.cpp:125 msgid "Sort bionics by:" msgstr "Classificar biônicos por:" -#: src/bionics_ui.cpp:205 +#: src/bionics_ui.cpp:206 msgid "Available Fuel: " msgstr "Combustível disponível:" -#: src/bionics_ui.cpp:243 src/bionics_ui.cpp:249 +#: src/bionics_ui.cpp:244 src/bionics_ui.cpp:250 msgctxt "decimal separator" msgid "." msgstr "." -#: src/bionics_ui.cpp:245 src/display.cpp:556 src/display.cpp:599 +#: src/bionics_ui.cpp:246 src/display.cpp:556 src/display.cpp:599 #: src/player_display.cpp:684 src/units.cpp:105 msgctxt "energy unit: kilojoule" msgid "kJ" msgstr "kJ" -#: src/bionics_ui.cpp:251 src/display.cpp:553 src/display.cpp:596 +#: src/bionics_ui.cpp:252 src/display.cpp:553 src/display.cpp:596 #: src/player_display.cpp:681 src/units.cpp:110 msgctxt "energy unit: joule" msgid "J" msgstr "J" -#: src/bionics_ui.cpp:253 src/display.cpp:550 src/display.cpp:593 +#: src/bionics_ui.cpp:254 src/display.cpp:550 src/display.cpp:593 #: src/player_display.cpp:678 src/units.cpp:112 msgctxt "energy unit: millijoule" msgid "mJ" msgstr "mJ" -#: src/bionics_ui.cpp:257 +#: src/bionics_ui.cpp:258 #, c-format msgid "" "Bionic Power: %s/%ikJ" msgstr "" -#: src/bionics_ui.cpp:269 src/diary.cpp:197 src/init.cpp:824 +#: src/bionics_ui.cpp:270 src/diary.cpp:197 src/init.cpp:809 msgid "Bionics" msgstr "Biônica" -#: src/bionics_ui.cpp:272 +#: src/bionics_ui.cpp:273 #, c-format msgid "" "[%s] Reassign, [%s] Switch tabs," " [%s] Toggle fuel saving mode, " -"[%s] Toggle auto start mode, " -"[%s] Open refueling menu." msgstr "" -#: src/bionics_ui.cpp:278 +#: src/bionics_ui.cpp:276 #, c-format msgid " [%s] Sort: %s" msgstr "[%s] Classificar: %s" -#: src/bionics_ui.cpp:282 +#: src/bionics_ui.cpp:280 msgid "" "Reassigning. Select a bionic to reassign or press " "[SPACE] to cancel." msgstr "" -#: src/bionics_ui.cpp:285 +#: src/bionics_ui.cpp:283 #, c-format msgid "" "Activating [%s] Examine, %s" msgstr "" -#: src/bionics_ui.cpp:289 +#: src/bionics_ui.cpp:287 #, c-format msgid "" "Examining [%s] Activate, %s" msgstr "" -#: src/bionics_ui.cpp:307 +#: src/bionics_ui.cpp:305 #, c-format msgid "%s act" msgstr "" -#: src/bionics_ui.cpp:311 +#: src/bionics_ui.cpp:309 #, c-format msgid "%s deact" msgstr "" -#: src/bionics_ui.cpp:315 +#: src/bionics_ui.cpp:313 #, c-format msgid "%s trigger" msgstr "" -#: src/bionics_ui.cpp:320 +#: src/bionics_ui.cpp:318 #, c-format msgid "%s/turn" msgstr "" -#: src/bionics_ui.cpp:321 +#: src/bionics_ui.cpp:319 #, c-format msgid "%s/%d turns" msgstr "" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "OFF" msgstr "FORA" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "ON" msgstr "EM" -#: src/bionics_ui.cpp:328 +#: src/bionics_ui.cpp:326 msgid "(incapacitated)" msgstr "(Incapacitado)" -#: src/bionics_ui.cpp:333 +#: src/bionics_ui.cpp:330 #, c-format msgid "(fuel saving ON > %d %%)" msgstr "" -#: src/bionics_ui.cpp:338 -#, c-format -msgid "(auto start < %d %%)" +#: src/bionics_ui.cpp:336 +msgid "(inactive)" msgstr "" -#: src/bionics_ui.cpp:364 +#: src/bionics_ui.cpp:361 #, c-format msgid "ACTIVE (%i)" msgstr "ATIVO (%i)" -#: src/bionics_ui.cpp:365 +#: src/bionics_ui.cpp:362 #, c-format msgid "PASSIVE (%i)" msgstr "PASSIVO (%i)" -#: src/bionics_ui.cpp:395 +#: src/bionics_ui.cpp:392 #, c-format msgid "Power usage: %s" msgstr "" -#: src/bionics_ui.cpp:403 +#: src/bionics_ui.cpp:400 msgid "This bionic occupies the following body parts:" msgstr "Este biônico ocupa as seguintes partes do corpo:" -#: src/bionics_ui.cpp:408 +#: src/bionics_ui.cpp:405 #, c-format msgid "Installed weapon: %s" msgstr "Arma instalada: %s" -#: src/bionics_ui.cpp:660 +#: src/bionics_ui.cpp:655 msgid " BIONICS " msgstr "BIÔNICA" -#: src/bionics_ui.cpp:686 +#: src/bionics_ui.cpp:681 msgid "No activatable bionics installed." msgstr "Nenhuma biônica ativável instalada." -#: src/bionics_ui.cpp:689 +#: src/bionics_ui.cpp:684 msgid "No passive bionics installed." msgstr "Nenhuma biônica passiva instalada." -#: src/bionics_ui.cpp:795 +#: src/bionics_ui.cpp:791 #, c-format msgid "%s; enter new letter. Space to clear. Esc to cancel." msgstr "" -#: src/bionics_ui.cpp:805 +#: src/bionics_ui.cpp:801 #, c-format msgid "" "Invalid bionic letter. Only those characters are valid:\n" @@ -426183,40 +427290,36 @@ msgid "" "%s" msgstr "" -#: src/bionics_ui.cpp:845 +#: src/bionics_ui.cpp:841 msgid "You can't toggle fuel saving mode on a non-fueled CBM." msgstr "" -#: src/bionics_ui.cpp:859 -msgid "You can't toggle auto start mode on a non-fueled CBM." -msgstr "" - -#: src/bionics_ui.cpp:921 +#: src/bionics_ui.cpp:903 msgid "Select action" msgstr "Selecione ação" -#: src/bionics_ui.cpp:923 +#: src/bionics_ui.cpp:905 msgid "Uninstall weapon" msgstr "Desinstalar arma " -#: src/bionics_ui.cpp:924 +#: src/bionics_ui.cpp:906 msgid "Install weapon" msgstr "Instalar arma" -#: src/bionics_ui.cpp:941 +#: src/bionics_ui.cpp:923 msgid "Select weapon to install" msgstr "Selecione um arma para instalar" -#: src/bionics_ui.cpp:950 +#: src/bionics_ui.cpp:932 msgid "You don't have any items you can install in this bionic" msgstr "Você não tem nem um item que possa ser instalado nesse biônico" -#: src/bionics_ui.cpp:960 +#: src/bionics_ui.cpp:942 #, c-format msgid "Unable to install %s" msgstr "" -#: src/bionics_ui.cpp:994 +#: src/bionics_ui.cpp:976 #, c-format msgid "" "You can not activate %s!\n" @@ -426245,7 +427348,7 @@ msgstr "" msgid "Effects" msgstr "" -#: src/bodygraph.cpp:506 src/options.cpp:1597 +#: src/bodygraph.cpp:506 src/options.cpp:1674 msgid "Worn" msgstr "" @@ -426273,11 +427376,11 @@ msgstr "" msgid "median" msgstr "" -#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4638 +#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4645 msgid "Bash" msgstr "Contundente" -#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4640 +#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4647 msgid "Cut" msgstr "Corte" @@ -426285,15 +427388,15 @@ msgstr "Corte" msgid "Pierce" msgstr "" -#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4642 +#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4649 msgid "Ballistic" msgstr "Balístico" -#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4645 +#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4652 msgid "Acid" msgstr "Ácido" -#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4647 +#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4654 msgid "Fire" msgstr "Fogo" @@ -426737,397 +427840,397 @@ msgstr "%1$s %2$s" msgid "Year %1$d, %2$s" msgstr "Ano %1$d, %2$s" -#: src/cata_tiles.cpp:4761 +#: src/cata_tiles.cpp:4763 msgid "direct3d" msgstr "direct3d" -#: src/cata_tiles.cpp:4764 +#: src/cata_tiles.cpp:4766 msgid "opengl" msgstr "opengl" -#: src/cata_tiles.cpp:4765 +#: src/cata_tiles.cpp:4767 msgid "opengles2" msgstr "opengles2" -#: src/cata_tiles.cpp:4790 +#: src/cata_tiles.cpp:4792 msgid "Display 0" msgstr "" -#: src/cata_utility.cpp:188 src/options.cpp:1553 +#: src/cata_utility.cpp:190 src/options.cpp:1630 msgid "mph" msgstr "mph" #. ~ vehicle speed tiles per turn -#: src/cata_utility.cpp:191 +#: src/cata_utility.cpp:193 msgid "t/t" msgstr "t/t" -#: src/cata_utility.cpp:195 src/options.cpp:1553 +#: src/cata_utility.cpp:197 src/options.cpp:1630 msgid "km/h" msgstr "km/h" -#: src/cata_utility.cpp:197 +#: src/cata_utility.cpp:199 msgid "m/s" msgstr "Senhora" -#: src/cata_utility.cpp:280 +#: src/cata_utility.cpp:282 src/cata_utility.cpp:305 #, c-format msgid "Failed to write %1$s to \"%2$s\": %3$s" msgstr "Falho em escrever %1$s para \"%2$s\": %3$s " -#: src/cata_utility.cpp:401 +#: src/cata_utility.cpp:433 src/cata_utility.cpp:511 src/cata_utility.cpp:524 #, c-format msgid "Failed to read from \"%1$s\": %2$s" msgstr "Falhou em ler de \"%1$s\": %2$s" #. ~ translators: place some random 1-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:453 +#: src/cata_utility.cpp:563 msgid "abcdefghijklmnopqrstuvwxyz" msgstr "a B C D e F G H I J K L M N o p q R S T U V W x y Z" #. ~ translators: place some random 2-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:456 +#: src/cata_utility.cpp:566 msgid "に坂索トし荷測のンおク妙免イロコヤ梅棋厚れ表幌" msgstr "Pesquisa de inclinação e medição de carga" -#: src/character.cpp:781 src/debug_menu.cpp:1610 src/game.cpp:11911 -#: src/iuse.cpp:7201 src/npctalk.cpp:1898 src/trade_ui.cpp:296 +#: src/character.cpp:782 src/debug_menu.cpp:1612 src/game.cpp:11909 +#: src/iuse.cpp:7205 src/npctalk.cpp:1898 src/trade_ui.cpp:296 msgid "You" msgstr "Você" -#: src/character.cpp:781 +#: src/character.cpp:782 msgid "you" msgstr "você" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "Your" msgstr "" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "your" msgstr "seu/sua" -#: src/character.cpp:788 +#: src/character.cpp:789 #, c-format msgid "%s's" msgstr "%s's" -#: src/character.cpp:800 src/monster.cpp:607 +#: src/character.cpp:801 src/monster.cpp:607 msgid "armor" msgstr "armadura" -#: src/character.cpp:1229 +#: src/character.cpp:1230 msgid "Ouch, something hurts!" msgstr "Ai, algo dói!" -#: src/character.cpp:1434 +#: src/character.cpp:1435 #, c-format msgid "You remove the %s's harness." msgstr "" -#: src/character.cpp:1453 +#: src/character.cpp:1454 #, c-format msgid "You climb on the %s." msgstr "Você sobe sobre o %s." -#: src/character.cpp:1459 +#: src/character.cpp:1460 #, c-format msgid "You hear your %s whir to life." msgstr "" -#: src/character.cpp:1480 src/monexamine.cpp:130 +#: src/character.cpp:1481 src/monexamine.cpp:130 #, c-format msgid "You fail to budge your %s!" msgstr "Você não consegue mover sua(seu) %s!" -#: src/character.cpp:1560 +#: src/character.cpp:1561 msgid "You are ejected from your mech!" msgstr "" -#: src/character.cpp:1561 +#: src/character.cpp:1562 msgid " is ejected from their mech!" msgstr "" -#: src/character.cpp:1563 +#: src/character.cpp:1564 msgid "You fall off your mount!" msgstr "Você cai da sua montaria!" -#: src/character.cpp:1564 +#: src/character.cpp:1565 msgid " falls off their mount!" msgstr "" -#: src/character.cpp:1604 src/trapfunc.cpp:832 +#: src/character.cpp:1605 src/trapfunc.cpp:832 msgid "You hurt yourself!" msgstr "Machucou-se!" -#: src/character.cpp:1608 +#: src/character.cpp:1609 msgctxt "memorial_male" msgid "Fell off a mount." msgstr "" -#: src/character.cpp:1609 +#: src/character.cpp:1610 msgctxt "memorial_female" msgid "Fell off a mount." msgstr "" -#: src/character.cpp:1643 +#: src/character.cpp:1644 msgid "Dismount where?" msgstr "" -#: src/character.cpp:1645 +#: src/character.cpp:1646 msgid "You cannot dismount there!" msgstr "" -#: src/character.cpp:1695 +#: src/character.cpp:1696 msgid "WARNING! Player has no vital part and is invincible." msgstr "PERIGO! Jogador não tem mais parte vital e está invisível." -#: src/character.cpp:1724 +#: src/character.cpp:1725 msgid "You try to counterattack, but you are too exhausted!" msgstr "Você tenta contra-atacar, mais está muito exausto!" -#: src/character.cpp:1784 +#: src/character.cpp:1785 msgid "Time seems to slow down, and you instinctively dodge!" msgstr "O tempo parece devagar, e você institivamente se esquiva!" -#: src/character.cpp:1786 +#: src/character.cpp:1787 #, c-format msgid "%s dodges… so fast!" msgstr "%s esquivas... tão rápido!" -#: src/character.cpp:1792 +#: src/character.cpp:1793 msgid "You try to dodge, but there's no room!" msgstr "" -#: src/character.cpp:1794 +#: src/character.cpp:1795 #, c-format msgid "%s tries to dodge, but there's no room!" msgstr "" -#: src/character.cpp:1809 +#: src/character.cpp:1810 #, c-format msgid "This task is too simple to train your %s beyond %d." msgstr "" -#: src/character.cpp:1977 +#: src/character.cpp:1978 msgid "footsteps" msgstr "passos" -#: src/character.cpp:1990 +#: src/character.cpp:1991 msgid "clattering equipment" msgstr "" -#: src/character.cpp:2046 +#: src/character.cpp:2047 #, c-format msgid "Your %s bionic comes back online." msgstr "Sua %s biônica volta a ficar online. " -#: src/character.cpp:2145 +#: src/character.cpp:2146 #, c-format msgid "You have learned a new style: %s!" msgstr "Você aprendeu um novo estilo: %s!" -#: src/character.cpp:2471 src/suffer.cpp:637 +#: src/character.cpp:2472 src/suffer.cpp:637 #, c-format msgid "Your practical skill in %s has increased to %d!" msgstr "Sua habilidade pratica em %s aumentou para %d!" -#: src/character.cpp:2476 src/suffer.cpp:640 +#: src/character.cpp:2477 src/suffer.cpp:640 #, c-format msgid "Your theoretical understanding of %s has increased to %d!" msgstr "Seu conhecimento teórico de %s aumentou para %d! " -#: src/character.cpp:2481 +#: src/character.cpp:2482 #, c-format msgid "You feel that %s tasks of this level are becoming trivial." msgstr "Você sente que tarefas de %s deste nível estão se tornando triviais." -#: src/character.cpp:2622 +#: src/character.cpp:2623 msgid "Blood Test Results" msgstr "Resultados do teste de sangue" -#: src/character.cpp:2624 +#: src/character.cpp:2625 msgid "No effects." msgstr "Sem efeitos." -#: src/character.cpp:2929 +#: src/character.cpp:2930 msgid "You can't use anything while incorporeal." msgstr "" -#: src/character.cpp:2930 +#: src/character.cpp:2931 msgid " can't use anything while incorporeal." msgstr "" #. ~ %1$s - list of unmet requirements, %2$s - item name. -#: src/character.cpp:2940 +#: src/character.cpp:2941 #, c-format msgid "You need at least %1$s to use this %2$s." msgstr "Você precisa de pelo menos %1$s para usar isso %2$s." -#: src/character.cpp:2941 +#: src/character.cpp:2942 #, c-format msgid " needs at least %1$s to use this %2$s." msgstr " precisa de pelo menos %1$s para usar isso %2$s." #. ~ %1$s - list of unmet requirements, %2$s - item name, %3$s - indirect item #. name. -#: src/character.cpp:2945 +#: src/character.cpp:2946 #, c-format msgid "You need at least %1$s to use this %2$s with your %3$s." msgstr "Você precisa de pelo menos %1$s para usar esse %2$s com seu %3$s." -#: src/character.cpp:2946 +#: src/character.cpp:2947 #, c-format msgid " needs at least %1$s to use this %2$s with their %3$s." msgstr "" " precisa de pelo menos %1$s para usar esse %2$s com seus %3$s" -#: src/character.cpp:2964 +#: src/character.cpp:2965 #, c-format msgid "You cannot unwield your %s." msgstr "Você não pode desempunhar seu %s." -#: src/character.cpp:3258 +#: src/character.cpp:3259 msgid "Your heart races as you recall your most recent hunt." msgstr "Seu coração dispara quando você se lembra de sua mais recente caçada." -#: src/character.cpp:3268 +#: src/character.cpp:3269 #, c-format msgid "Your knowledge of %s begins to fade, but your memory banks retain it!" msgstr "" -#: src/character.cpp:3274 +#: src/character.cpp:3275 #, c-format msgid "" "Your practical skill in %s may need some refreshing. It has dropped to %d." msgstr "" "Sua habilidade prática em %s pode precisar de uma revisão. Ele caiu para %d." -#: src/character.cpp:4251 +#: src/character.cpp:4252 #, c-format msgid "Your %s bionic shorts out!" msgstr "" -#: src/character.cpp:4308 src/character.cpp:4324 +#: src/character.cpp:4309 src/character.cpp:4325 #, c-format msgid "Bandaged wounds on your %s healed." msgstr "" -#: src/character.cpp:4316 src/character.cpp:4329 +#: src/character.cpp:4317 src/character.cpp:4330 #, c-format msgid "Disinfected wounds on your %s healed." msgstr "" -#: src/character.cpp:4611 +#: src/character.cpp:4612 #, c-format msgid "You're feeling tired. %s to lie down for sleep." msgstr "" -#: src/character.cpp:4614 +#: src/character.cpp:4615 msgid "You're feeling tired." msgstr "Você está se sentindo cansado." -#: src/character.cpp:4635 +#: src/character.cpp:4636 msgid "You're cramping up from stuffing yourself in this vehicle." msgstr "Você está com cólica de se encher neste veículo." -#: src/character.cpp:4753 +#: src/character.cpp:4754 msgid "You have a sudden heart attack!" msgstr "Você tem um ataque cardíaco súbito!" -#: src/character.cpp:4754 src/player_hardcoded_effects.cpp:757 +#: src/character.cpp:4755 src/player_hardcoded_effects.cpp:757 msgid " has a sudden heart attack!" msgstr " você tem um ataque cardíaco repentino!" -#: src/character.cpp:4759 +#: src/character.cpp:4760 msgid "Your breathing stops completely." msgstr "Sua respiração pára completamente." -#: src/character.cpp:4760 +#: src/character.cpp:4761 msgid "'s breathing stops completely." msgstr "" -#: src/character.cpp:4766 +#: src/character.cpp:4767 msgid "Your heart spasms painfully and stops." msgstr "Seu coração se espasra dolorosamente e para." -#: src/character.cpp:4767 +#: src/character.cpp:4768 msgid "'s heart spasms painfully and stops." msgstr "" -#: src/character.cpp:4769 src/character.cpp:4776 +#: src/character.cpp:4770 src/character.cpp:4777 msgid "Your heart spasms and stops." msgstr "Seu coração se espasma e pára." -#: src/character.cpp:4770 src/character.cpp:4777 +#: src/character.cpp:4771 src/character.cpp:4778 msgid "'s heart spasms and stops." msgstr "" -#: src/character.cpp:4782 +#: src/character.cpp:4783 msgid "Your breathing slows down to a stop." msgstr "" -#: src/character.cpp:4783 +#: src/character.cpp:4784 msgid "'s breathing slows down to a stop." msgstr "" -#: src/character.cpp:4791 +#: src/character.cpp:4792 msgid "You have starved to death." msgstr "Você morreu de fome." -#: src/character.cpp:4831 +#: src/character.cpp:4832 msgid "You have died of dehydration." msgstr "Você morreu de desidratação." -#: src/character.cpp:4835 +#: src/character.cpp:4836 msgid "Even your eyes feel dry…" msgstr "" -#: src/character.cpp:4837 +#: src/character.cpp:4838 msgid "You are THIRSTY!" msgstr "Você está com sede!" -#: src/character.cpp:4839 +#: src/character.cpp:4840 msgid "Your mouth feels so dry…" msgstr "" -#: src/character.cpp:4846 +#: src/character.cpp:4847 msgid "Survivor sleep now." msgstr "Sobrevivente dorme agora." -#: src/character.cpp:4851 +#: src/character.cpp:4852 msgid "Anywhere would be a good place to sleep…" msgstr "" -#: src/character.cpp:4853 +#: src/character.cpp:4854 msgid "You feel like you haven't slept in days." msgstr "Você sente como se não tivesse dormido em dias." -#: src/character.cpp:4862 +#: src/character.cpp:4863 msgid "You're too physically tired to stop yawning." msgstr "Você está fisicamente cansado demais para parar de bocejar." -#: src/character.cpp:4872 +#: src/character.cpp:4873 msgid "How much longer until bedtime?" msgstr "Quanto tempo até dormir?" -#: src/character.cpp:4880 +#: src/character.cpp:4881 msgid "*yawn* You should really get some sleep." msgstr "*bocejo* Você realmente deveria dormir um pouco." -#: src/character.cpp:4893 +#: src/character.cpp:4894 msgid "Your mind feels tired. It's been a while since you've slept well." msgstr "" -#: src/character.cpp:4897 +#: src/character.cpp:4898 msgid "" "Your mind feels foggy from a lack of good sleep, and your eyes keep trying " "to close against your will." msgstr "" -#: src/character.cpp:4905 +#: src/character.cpp:4906 msgid "" "Your mind feels weary, and you dread every wakeful minute that passes. You " "crave sleep, and feel like you're about to collapse." @@ -427135,172 +428238,172 @@ msgstr "" "Sua mente está cansada e você teme cada minuto acordado que passa. Você " "anseia dormir e sente que está prestes a desmoronar." -#: src/character.cpp:4913 +#: src/character.cpp:4914 msgid "" "You haven't slept decently for so long that your whole body is screaming for" " mercy. It's a miracle that you're still awake, but it feels more like a " "curse now." msgstr "" -#: src/character.cpp:4936 +#: src/character.cpp:4937 msgid "" "Your body collapses due to sleep deprivation, your neglected fatigue rushing" " back all at once, and you pass out on the spot." msgstr "" -#: src/character.cpp:4937 +#: src/character.cpp:4938 msgid " collapses to the ground from exhaustion." msgstr " colapsa no chão por exaustão." -#: src/character.cpp:5020 src/character_guns.cpp:186 +#: src/character.cpp:5021 src/character_guns.cpp:186 #, c-format msgid "Permanently install your %1$s in your %2$s?" msgstr "Instalar permanentemente seu %1$s em sua %2$s?" #. ~ you filled to the brim with -#: src/character.cpp:5571 +#: src/character.cpp:5572 #, c-format msgid "You filled %1$s to the brim with %2$s." msgstr "" -#: src/character.cpp:5582 src/iexamine.cpp:3791 +#: src/character.cpp:5583 src/iexamine.cpp:3791 #, c-format msgid "You pour %1$s into the %2$s." msgstr "Você coloca %1$s em %2$s." -#: src/character.cpp:5588 src/character.cpp:5605 src/veh_interact.cpp:3387 +#: src/character.cpp:5589 src/character.cpp:5606 src/veh_interact.cpp:3381 msgid "There's some left over!" msgstr "Ainda sobra algum!" #. ~ $1 - vehicle name, $2 - part name, $3 - liquid type -#: src/character.cpp:5601 +#: src/character.cpp:5602 #, c-format msgid "You refill the %1$s's %2$s with %3$s." msgstr "" -#: src/character.cpp:5622 +#: src/character.cpp:5623 #, c-format msgid "This is you - %s." msgstr "Esse é você - %s." -#: src/character.cpp:5624 +#: src/character.cpp:5625 #, c-format msgid "This is %s." msgstr "Isso é %s." -#: src/character.cpp:5656 +#: src/character.cpp:5657 msgid "Wielding:" msgstr "Empunhando:" -#: src/character.cpp:5664 +#: src/character.cpp:5665 msgid "Wearing:" msgstr "Vestindo:" #. ~ how old the character is in years. try to limit number of characters to #. fit on the screen -#: src/character.cpp:5919 +#: src/character.cpp:5920 #, c-format msgid "%d years" msgstr "%d anos" -#: src/character.cpp:5974 +#: src/character.cpp:5975 #, c-format msgid "%d cm" msgstr "%d cm" -#: src/character.cpp:6036 +#: src/character.cpp:6037 msgid "Toggle which fault?" msgstr "Alternar qual falha?" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Mend: %s" msgstr "Reparar: %s" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Set: %s" msgstr "" -#: src/character.cpp:6045 +#: src/character.cpp:6046 #, c-format msgid "The %s doesn't have any faults to toggle." msgstr "" -#: src/character.cpp:6085 +#: src/character.cpp:6086 #, c-format msgid "The %s doesn't have any faults to mend." msgstr "%s não tem falhas para reparar." -#: src/character.cpp:6089 +#: src/character.cpp:6090 msgid "It is damaged, but cannot be repaired." msgstr "" -#: src/character.cpp:6096 +#: src/character.cpp:6097 #, c-format msgid "" "It is damaged, and could be repaired with %s. %s to use one of those items." msgstr "" -#: src/character.cpp:6108 +#: src/character.cpp:6109 msgid "Mend which fault?" msgstr "Reparar qual falha?" -#: src/character.cpp:6124 +#: src/character.cpp:6125 #, c-format msgid "Turns into: %s\n" msgstr "" -#: src/character.cpp:6128 +#: src/character.cpp:6129 #, c-format msgid "Also mends: %s\n" msgstr "Também repara:%s\n" -#: src/character.cpp:6131 +#: src/character.cpp:6132 #, c-format msgid "Time required: %s\n" msgstr "" -#: src/character.cpp:6134 +#: src/character.cpp:6135 msgid "Skills: none\n" msgstr "Habilidades: nada\n" -#: src/character.cpp:6136 +#: src/character.cpp:6137 #, c-format msgid "Skills: %s\n" msgstr "Habilidades: %s\n" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6143 +#: src/character.cpp:6144 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "%1$s (%2$d/%3$d)" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6149 +#: src/character.cpp:6150 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "%1$s (%2$d/%3$d)" -#: src/character.cpp:6177 +#: src/character.cpp:6178 #, c-format msgid "You are currently unable to mend the %s this way." msgstr "No momento, você não pode reparar %s dessa maneira." -#: src/character.cpp:6341 +#: src/character.cpp:6342 msgid "Your body strains under the weight!" msgstr "Seu corpo se esforça sob o peso!" -#: src/character.cpp:6483 src/game_inventory.cpp:1271 +#: src/character.cpp:6484 src/game_inventory.cpp:1077 #, c-format msgid "Your %s was broken and won't turn on." msgstr "" -#: src/character.cpp:6491 +#: src/character.cpp:6492 #, c-format msgid "Your %s needs %d charge from some UPS." msgid_plural "Your %s needs %d charges from some UPS." @@ -427308,7 +428411,7 @@ msgstr[0] "Sua(seu) %s precisa de %d cargas de alguma FEU." msgstr[1] "Suas(seus) %s precisam de %d cargas de alguma FEU." msgstr[2] "Suas(seus) %s precisam de %d cargas de alguma FEU." -#: src/character.cpp:6497 +#: src/character.cpp:6498 #, c-format msgid "Your %s needs %d bionic power." msgid_plural "Your %s needs %d bionic power." @@ -427316,7 +428419,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/character.cpp:6504 +#: src/character.cpp:6505 #, c-format msgid "Your %s has %d charge, but needs %d." msgid_plural "Your %s has %d charges, but needs %d." @@ -427324,343 +428427,343 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/character.cpp:6676 +#: src/character.cpp:6677 msgid "You cough heavily." msgstr "Você tosse fortemente." -#: src/character.cpp:6678 +#: src/character.cpp:6679 msgid "a hacking cough." msgstr "uma tosse seca." -#: src/character.cpp:6775 +#: src/character.cpp:6776 msgid "You try to shout, but you have no face!" msgstr "" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "a piercing howl!" msgstr "um uivo penetrante!" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "yourself let out a piercing howl!" msgstr "você mesmo soltou um uivo penetrante!" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "a loud scream!" msgstr "um grito alto!" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "yourself scream loudly!" msgstr "grite bem alto!" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "a loud shout!" msgstr "um grito alto!" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "yourself shout loudly!" msgstr "grite bem alto!" -#: src/character.cpp:6820 +#: src/character.cpp:6821 msgid "The sound of your voice is almost completely muffled!" msgstr "O som da sua voz é quase completamente abafado!" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "an indistinct voice" msgstr "uma voz indistinta" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "your muffled shout" msgstr "seu grito abafado" -#: src/character.cpp:6824 +#: src/character.cpp:6825 msgid "The sound of your voice is significantly muffled!" msgstr "O som da sua voz é significativamente abafado!" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid " throws up heavily!" msgstr " vomita pesadamente!" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid "You throw up heavily!" msgstr "Você vomita pesadamente!" -#: src/character.cpp:6926 +#: src/character.cpp:6927 msgctxt "strength stat" msgid "STR" msgstr "" -#: src/character.cpp:6927 +#: src/character.cpp:6928 msgctxt "dexterity stat" msgid "DEX" msgstr "" -#: src/character.cpp:6928 +#: src/character.cpp:6929 msgctxt "intelligence stat" msgid "INT" msgstr "" -#: src/character.cpp:6929 +#: src/character.cpp:6930 msgctxt "perception stat" msgid "PER" msgstr "" -#: src/character.cpp:6934 +#: src/character.cpp:6935 msgctxt "fake stat there's an error" msgid "ERR" msgstr "" -#: src/character.cpp:7145 +#: src/character.cpp:7146 msgid "You can't wield anything while incorporeal." msgstr "" -#: src/character.cpp:7149 +#: src/character.cpp:7150 msgid "" "You need at least one arm available to even consider wielding something." msgstr "" -#: src/character.cpp:7152 +#: src/character.cpp:7153 msgid "Can't wield spilt liquids." msgstr "Não pode manejar líquidos derramados." -#: src/character.cpp:7155 +#: src/character.cpp:7156 msgid "Can't wield unbroken frozen liquids." msgstr "" -#: src/character.cpp:7159 +#: src/character.cpp:7160 msgid "You can't unwield this." msgstr "" -#: src/character.cpp:7162 +#: src/character.cpp:7163 msgid "" "You can't wield this. Wielding it would make it impossible to unwield it." msgstr "" -#: src/character.cpp:7166 +#: src/character.cpp:7167 msgid "" "You can't wield this. It looks like it has to be attached to a bionic." msgstr "" "Você não pode empunhar isso. Parece que tem que ser anexado a um biônico." -#: src/character.cpp:7170 +#: src/character.cpp:7171 #, c-format msgid "The %s is preventing you from wielding the %s." msgstr "" -#: src/character.cpp:7180 +#: src/character.cpp:7181 msgid "Something you are wearing hinders the use of both hands." msgstr "Algo que você está vestindo dificulta o uso de ambas as mãos." -#: src/character.cpp:7182 +#: src/character.cpp:7183 #, c-format msgid "The %s can't be wielded with only one arm." msgstr "" -#: src/character.cpp:7185 +#: src/character.cpp:7186 #, c-format msgid "You are too weak to wield %s with only one arm." msgstr "" -#: src/character.cpp:7191 +#: src/character.cpp:7192 msgid "You cannot wield anything while piloting a mech." msgstr "" -#: src/character.cpp:7254 src/npctalk.cpp:1561 +#: src/character.cpp:7255 src/npctalk.cpp:1561 msgid "fists" msgstr "punhos" -#: src/character.cpp:7285 src/item_pocket.cpp:2341 src/item_pocket.cpp:2346 -#: src/item_pocket.cpp:2351 src/item_pocket.cpp:2353 +#: src/character.cpp:7286 src/item_pocket.cpp:2359 src/item_pocket.cpp:2364 +#: src/item_pocket.cpp:2369 src/item_pocket.cpp:2371 msgid "(empty)" msgstr "" -#: src/character.cpp:7336 +#: src/character.cpp:7337 #, c-format msgid "Your offensive defense system shocks %s in mid-attack!" msgstr "" -#: src/character.cpp:7339 +#: src/character.cpp:7340 #, c-format msgid "%1$s's offensive defense system shocks %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7355 +#: src/character.cpp:7356 #, c-format msgid "%1$s's %2$s puncture %3$s in mid-attack!" msgstr "" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "quills" msgstr "penas" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "spines" msgstr "espinhos" -#: src/character.cpp:7360 +#: src/character.cpp:7361 #, c-format msgid "Your %1$s puncture %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7372 +#: src/character.cpp:7373 #, c-format msgid "%1$s's %2$s scrape %3$s in mid-attack!" msgstr "" -#: src/character.cpp:7373 +#: src/character.cpp:7374 msgid "thorns" msgstr "espinhos" -#: src/character.cpp:7376 +#: src/character.cpp:7377 #, c-format msgid "Your thorns scrape %s in mid-attack!" msgstr "" -#: src/character.cpp:7388 +#: src/character.cpp:7389 #, c-format msgid "%1$s gets a load of %2$s's %3$s stuck in!" msgstr "" -#: src/character.cpp:7389 +#: src/character.cpp:7390 msgid "hair" msgstr "cabelo" -#: src/character.cpp:7392 +#: src/character.cpp:7393 #, c-format msgid "Your hairs detach into %s!" msgstr "" -#: src/character.cpp:7417 +#: src/character.cpp:7418 #, c-format msgid "%1$s loses their balance while being hit!" msgstr "" -#: src/character.cpp:7420 +#: src/character.cpp:7421 msgid "You lose your balance while being hit!" msgstr "" -#: src/character.cpp:7460 +#: src/character.cpp:7461 #, c-format msgid "You are no longer able to wield your %s and drop it!" msgstr "Você não é mais capaz de empunhar %s então você o larga!" -#: src/character.cpp:7516 +#: src/character.cpp:7517 msgid "A mass of slime is torn from you, and moves on its own!" msgstr "" -#: src/character.cpp:7527 +#: src/character.cpp:7528 #, c-format msgid "Your acidic blood splashes %s in mid-attack!" msgstr "" -#: src/character.cpp:7530 +#: src/character.cpp:7531 #, c-format msgid "%1$s's acidic blood splashes on %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7573 src/monattack.cpp:2956 +#: src/character.cpp:7574 src/monattack.cpp:2956 #, c-format msgid "The %s tries to grab you as well, but you bat it away!" msgstr "O %stenta agarrar você também, mas você rebate!" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid " is grabbed by %s!" msgstr "" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid "You are grabbed by %s!" msgstr "Você foi agarrado por %s!" -#: src/character.cpp:7621 +#: src/character.cpp:7622 msgid "Filth from your clothing has been embedded deep in the wound." msgstr "" -#: src/character.cpp:7636 +#: src/character.cpp:7637 #, c-format msgid "Bandages on your %s were damaged!" msgstr "" -#: src/character.cpp:7638 +#: src/character.cpp:7639 #, c-format msgid "You got some filth on your disinfected %s!" msgstr "" -#: src/character.cpp:7643 +#: src/character.cpp:7644 #, c-format msgid "Bandages on your %s were destroyed!" msgstr "" -#: src/character.cpp:7646 +#: src/character.cpp:7647 #, c-format msgid "Your %s is no longer disinfected!" msgstr "" -#: src/character.cpp:7734 +#: src/character.cpp:7735 #, c-format msgid "You were attacked by %s!" msgstr "" -#: src/character.cpp:7737 +#: src/character.cpp:7738 msgid "You were attacked by something you can't see!" msgstr "" -#: src/character.cpp:7740 +#: src/character.cpp:7741 msgid "You were hurt!" msgstr "Você ficou ferido!" -#: src/character.cpp:7806 +#: src/character.cpp:7807 msgid "You smell like yourself again." msgstr "" -#: src/character.cpp:7872 +#: src/character.cpp:7873 msgid "You sink your roots into the soil." msgstr "Você afunda suas raízes no solo." -#: src/character.cpp:8057 +#: src/character.cpp:8058 msgid "You start hauling items along the ground." msgstr "Você começa a transportar itens pelo chão." -#: src/character.cpp:8059 +#: src/character.cpp:8060 msgid "Your hands are not free, which makes hauling slower." msgstr "Suas mãos não estão livres, o que torna o transporte mais lento." -#: src/character.cpp:8067 +#: src/character.cpp:8068 msgid "You stop hauling items." msgstr "Você para de transportar itens." -#: src/character.cpp:8116 +#: src/character.cpp:8117 msgid "You resume your task." msgstr "Você retoma sua tarefa." -#: src/character.cpp:8194 +#: src/character.cpp:8195 msgid "You nestle into your pile of clothes for warmth." msgstr "" -#: src/character.cpp:8196 +#: src/character.cpp:8197 msgid "You use your pile of clothes for warmth." msgstr "Você usa sua pilha de roupas para se aquecer." -#: src/character.cpp:8200 +#: src/character.cpp:8201 #, c-format msgid "You snuggle your %s to keep warm." msgstr "" -#: src/character.cpp:8202 +#: src/character.cpp:8203 #, c-format msgid "You use your %s to keep warm." msgstr "" -#: src/character.cpp:8206 +#: src/character.cpp:8207 msgid "Sleep Mode activated. Disabling sensory response." msgstr "" -#: src/character.cpp:8211 +#: src/character.cpp:8212 msgctxt "memorial_male" msgid "Entered hibernation." msgstr "Hibernação introduzida." -#: src/character.cpp:8212 +#: src/character.cpp:8213 msgctxt "memorial_female" msgid "Entered hibernation." msgstr "Hibernação introduzida." @@ -427669,359 +428772,359 @@ msgstr "Hibernação introduzida." #. left to consume. #. ~ Select components from the map to consume. %d = number of components left #. to consume. -#: src/character.cpp:8536 src/map.cpp:5574 +#: src/character.cpp:8537 src/map.cpp:5574 #, c-format msgid "Select which component to use (%d left)" msgstr "" -#: src/character.cpp:8642 +#: src/character.cpp:8643 msgid "This UPS use needs updating. Create issue on github." msgstr "Este uso de FEU precisa ser atualizado. Crie um problema no github." -#: src/character.cpp:9026 +#: src/character.cpp:9027 msgid "You don't have the tools to crush frozen liquids." msgstr "" #. ~ %1$s: item to be crushed, %2$s: hammer name -#: src/character.cpp:9039 +#: src/character.cpp:9040 #, c-format msgid "" "Do you want to crush up %1$s with your %2$s?\n" "Be wary of fragile items nearby!" msgstr "" -#: src/character.cpp:9045 +#: src/character.cpp:9046 #, c-format msgid "You swing your %s wildly!" msgstr "Você golpeia seu(sua) %s loucamente!" -#: src/character.cpp:9055 +#: src/character.cpp:9056 msgid "somethings" msgstr "" -#: src/character.cpp:9059 +#: src/character.cpp:9060 msgid "a hammering tool" msgstr "" -#: src/character.cpp:9062 +#: src/character.cpp:9063 msgid "a drill or both hammering tool and screwdriver" msgstr "" -#: src/character.cpp:9067 +#: src/character.cpp:9068 #, c-format msgid "You need %s to crush up frozen liquids in rigid container!" msgstr "" -#: src/character.cpp:9071 +#: src/character.cpp:9072 #, c-format msgid "You crush up %s." msgstr "" -#: src/character.cpp:9464 src/faction.cpp:708 src/npc.cpp:2772 +#: src/character.cpp:9465 src/faction.cpp:708 src/npc.cpp:2772 msgid "Wielding: " msgstr "Segurando:" -#: src/character.cpp:9473 src/npc.cpp:2783 +#: src/character.cpp:9474 src/npc.cpp:2783 msgid "Wearing: " msgstr "Vestindo:" -#: src/character.cpp:9478 src/newcharacter.cpp:3520 src/npc.cpp:2814 +#: src/character.cpp:9479 src/newcharacter.cpp:3575 src/npc.cpp:2814 msgid "Traits: " msgstr "Características:" -#: src/character.cpp:9660 src/character.cpp:9667 +#: src/character.cpp:9661 src/character.cpp:9668 #, c-format msgid "Your %s HURTS!" msgstr "" -#: src/character.cpp:9662 src/character.cpp:9669 +#: src/character.cpp:9663 src/character.cpp:9670 #, c-format msgid "Your %s hurts!" msgstr "" -#: src/character.cpp:9682 +#: src/character.cpp:9683 msgid "You pass out!" msgstr "Você desmaia!" -#: src/character.cpp:9733 +#: src/character.cpp:9734 msgid "We have mistakenly colonized a local guide! Purging now." msgstr "Nós erroneamente colonizamos um guia local! Purgando agora." -#: src/character.cpp:9746 +#: src/character.cpp:9747 msgid "Something writhes inside of you as it dies." msgstr "" -#: src/character.cpp:9759 +#: src/character.cpp:9760 msgid "Your bowels gurgle as something inside them dies." msgstr "Suas entranhas gorgolejam quando algo dentro delas morre." -#: src/character.cpp:9837 +#: src/character.cpp:9838 #, c-format msgid "You use your %s for comfort." msgstr "" -#: src/character.cpp:9902 +#: src/character.cpp:9903 msgid "Your soporific inducer runs out of power!" msgstr "" -#: src/character.cpp:9904 +#: src/character.cpp:9905 msgid "Your soporific inducer starts back up." msgstr "" -#: src/character.cpp:10192 +#: src/character.cpp:10193 #, c-format msgid "You put the %s in your inventory." msgstr "" -#: src/character.cpp:10205 +#: src/character.cpp:10206 #, c-format msgid "The %s is already empty!" msgstr "" -#: src/character.cpp:10209 +#: src/character.cpp:10210 msgid "The liquid can't be unloaded in its current state!" msgstr "O líquido não pode ser descarregado em seu estado atual!" -#: src/character.cpp:10247 +#: src/character.cpp:10248 msgid "Unload what?" msgstr "Descarregar o quê?" -#: src/character.cpp:10264 src/character.cpp:10272 +#: src/character.cpp:10265 src/character.cpp:10273 #, c-format msgid "You can't unload a %s!" msgstr "" -#: src/character.cpp:10270 +#: src/character.cpp:10271 #, c-format msgid "You can't unload a rechargeable %s!" msgstr "" -#: src/character.cpp:10279 +#: src/character.cpp:10280 #, c-format msgid "Your %s isn't charged." msgstr "" -#: src/character.cpp:10281 +#: src/character.cpp:10282 #, c-format msgid "Your %s isn't loaded." msgstr "Seu %s não está carregado. " -#: src/character.cpp:10577 +#: src/character.cpp:10578 #, c-format msgid "Your %s is not good reading material." msgstr "" -#: src/character.cpp:10579 +#: src/character.cpp:10580 #, c-format msgid "The %s is not good reading material." msgstr "" -#: src/character.cpp:10592 +#: src/character.cpp:10593 msgid "It's a bad idea to read while driving!" msgstr "É uma má ideia ler durante a condução!" -#: src/character.cpp:10598 +#: src/character.cpp:10599 msgid "What's the point of studying? (Your morale is too low!)" msgstr "Qual o sentido de estudar? (Sua moral está muito baixa!)" -#: src/character.cpp:10599 +#: src/character.cpp:10600 #, c-format msgid "What's the point of studying? (%s)'s morale is too low!)" msgstr "" -#: src/character.cpp:10603 +#: src/character.cpp:10604 #, c-format msgid "%s %d needed to understand. You have %d" msgstr "" -#: src/character.cpp:10605 src/character.cpp:10649 +#: src/character.cpp:10606 src/character.cpp:10650 #, c-format msgid "%s %d needed to understand. %s has %d" msgstr "" -#: src/character.cpp:10612 src/iuse.cpp:4383 +#: src/character.cpp:10613 src/iuse.cpp:4384 msgid "You're illiterate!" msgstr "Você não sabe ler!" -#: src/character.cpp:10613 src/character.cpp:10646 +#: src/character.cpp:10614 src/character.cpp:10647 #, c-format msgid "%s is illiterate!" msgstr "%s não sabe ler!" -#: src/character.cpp:10618 +#: src/character.cpp:10619 msgid "Your eyes won't focus without reading glasses." msgstr "Seus olhos não vão se focar sem óculos de leitura." -#: src/character.cpp:10619 +#: src/character.cpp:10620 #, c-format msgid "%s's eyes won't focus without reading glasses." msgstr "" -#: src/character.cpp:10636 +#: src/character.cpp:10637 msgid "Maybe someone could read that to you, but you're deaf!" msgstr "Talvez alguém possa ler isso para você, mas você é surdo!" -#: src/character.cpp:10655 +#: src/character.cpp:10656 #, c-format msgid "%s needs reading glasses!" msgstr "%s precisa de óculos de leitura!" -#: src/character.cpp:10659 +#: src/character.cpp:10660 #, c-format msgid "It's too dark for %s to read!" msgstr "Está escuro demais para %s ler!" -#: src/character.cpp:10662 +#: src/character.cpp:10663 #, c-format msgid "%s could read that to you, but they can't see you." msgstr "" -#: src/character.cpp:10667 +#: src/character.cpp:10668 #, c-format msgid "%s morale is too low!" msgstr "" -#: src/character.cpp:10669 +#: src/character.cpp:10670 #, c-format msgid "%s is blind." msgstr "%s é cego." -#: src/character.cpp:11069 src/character.cpp:11114 +#: src/character.cpp:11070 src/character.cpp:11115 #, c-format msgid "You land on %s." msgstr "" -#: src/character.cpp:11098 +#: src/character.cpp:11099 #, c-format msgid "You are slammed against %1$s for %2$d damage." msgstr "" -#: src/character.cpp:11101 +#: src/character.cpp:11102 #, c-format msgid "You are slammed against %s!" msgstr "" -#: src/character.cpp:11103 +#: src/character.cpp:11104 msgid "…but your shock absorbers negate the damage!" msgstr "" -#: src/character.cpp:11109 +#: src/character.cpp:11110 #, c-format msgid "You are slammed against %s." msgstr "" -#: src/character.cpp:11110 +#: src/character.cpp:11111 #, c-format msgid " is slammed against %s." msgstr "" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid " bounces off a %s!" msgstr "" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid "You bounce off a %s!" msgstr "" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid " bounces off %s!" msgstr "" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid "You bounce off %s!" msgstr "" -#: src/character.cpp:11206 +#: src/character.cpp:11207 #, c-format msgid "There is not enough %s left to siphon it." msgstr "Não há %s suficiente para extrair." -#: src/character.cpp:11236 +#: src/character.cpp:11237 #, c-format msgid "%s spilled from your hand." msgstr "" -#: src/character.cpp:11328 +#: src/character.cpp:11329 #, c-format msgid "Your ground sonar detected a %1$s to the %2$s!" msgstr "" -#: src/character.cpp:11349 src/vehicle_move.cpp:1232 +#: src/character.cpp:11350 src/vehicle_move.cpp:1232 #, c-format msgid "You've spotted a %1$s to the %2$s!" msgstr "Você avistou %1$s para o %2$s!" -#: src/character.cpp:11466 src/consumption.cpp:1822 +#: src/character.cpp:11467 src/consumption.cpp:1728 msgid "You do not have that item." msgstr "Você não tem esse item." -#: src/character.cpp:11476 src/character.cpp:11527 src/iuse.cpp:10167 +#: src/character.cpp:11477 src/character.cpp:11528 src/iuse.cpp:10185 #, c-format msgid "You can't do anything interesting with your %s." msgstr "" -#: src/character.cpp:11489 +#: src/character.cpp:11490 msgid "Your biology is not compatible with that healing item." msgstr "" -#: src/character.cpp:11525 +#: src/character.cpp:11526 msgid "You are not wielding anything you could use." msgstr "" -#: src/character.cpp:11614 +#: src/character.cpp:11615 msgid "You roll on the ground, trying to smother the fire!" msgstr "Você rola no chão, tentando abafar o fogo!" -#: src/character.cpp:11615 +#: src/character.cpp:11616 msgid " rolls on the ground!" msgstr " rola no chão!" -#: src/character.cpp:11618 +#: src/character.cpp:11619 msgid "You attempt to put out the fire on you!" msgstr "Você tenta apagar o fogo em você!" -#: src/character.cpp:11619 +#: src/character.cpp:11620 msgid " attempts to put out the fire on them!" msgstr " tenta apagar o fogo neles!" -#: src/character.cpp:11659 +#: src/character.cpp:11660 msgid "" "Your broken limb significantly hampers your efforts to put pressure on the " "bleeding wound!" msgstr "" -#: src/character.cpp:11660 +#: src/character.cpp:11661 msgid "" "'s broken limb significantly hampers their effort to put pressure " "on the bleeding wound!" msgstr "" -#: src/character.cpp:11664 +#: src/character.cpp:11665 msgid "" "Your hands are too encumbered to effectively put pressure on the bleeding " "wound!" msgstr "" -#: src/character.cpp:11665 +#: src/character.cpp:11666 msgid "" "'s hands are too encumbered to effectively put pressure on the " "bleeding wound!" msgstr "" -#: src/character.cpp:11670 +#: src/character.cpp:11671 msgid "You put pressure on the bleeding wound…" msgstr "" -#: src/character.cpp:11671 +#: src/character.cpp:11672 msgid " puts pressure on the bleeding wound…" msgstr "" #: src/character_ammo.cpp:124 src/veh_appliance.cpp:358 -#: src/veh_interact.cpp:1410 +#: src/veh_interact.cpp:1408 #, c-format msgid "Refill %s" msgstr "" @@ -428091,7 +429194,7 @@ msgstr "" msgid "You can't reload anything with the ammo you have on hand." msgstr "" -#: src/character_ammo.cpp:385 src/game.cpp:9174 +#: src/character_ammo.cpp:385 src/game.cpp:9172 #, c-format msgid "The %s is already full!" msgstr "" @@ -428135,165 +429238,165 @@ msgstr "" msgid "Your %1$s is %2$s further!" msgstr "" -#: src/character_attire.cpp:73 +#: src/character_attire.cpp:70 msgid "Can't be worn directly." msgstr "" -#: src/character_attire.cpp:76 +#: src/character_attire.cpp:73 msgid "You can't wear anything while incorporeal." msgstr "" -#: src/character_attire.cpp:79 +#: src/character_attire.cpp:76 #, c-format msgid "Putting on a %s would be tricky." msgstr "" -#: src/character_attire.cpp:84 +#: src/character_attire.cpp:81 msgid "Can't wear that, it's made of wool!" msgstr "Não pode usar isso, é feito de lã!" -#: src/character_attire.cpp:88 +#: src/character_attire.cpp:85 msgid "Can't wear that, it's filthy!" msgstr "Não pode usar isso, é imundo!" -#: src/character_attire.cpp:96 +#: src/character_attire.cpp:93 #, c-format msgid "Your %s mutation prevents you from wearing your %s." msgstr "" -#: src/character_attire.cpp:97 +#: src/character_attire.cpp:94 #, c-format msgid "My %s mutation prevents me from wearing this %s." msgstr "" -#: src/character_attire.cpp:106 +#: src/character_attire.cpp:102 #, c-format msgid "Cannot wear a helmet over %s." msgstr "" -#: src/character_attire.cpp:107 +#: src/character_attire.cpp:103 msgid "horns" msgstr "buzinas" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antennae" msgstr "antena" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antlers" msgstr "chifres" -#: src/character_attire.cpp:125 +#: src/character_attire.cpp:121 msgid "You don't have any broken limbs this could help." msgstr "" -#: src/character_attire.cpp:126 +#: src/character_attire.cpp:122 #, c-format msgid "%s doesn't have any broken limbs this could help." msgstr "" -#: src/character_attire.cpp:146 +#: src/character_attire.cpp:142 msgid "You don't need a tourniquet to stop the bleeding." msgstr "" -#: src/character_attire.cpp:148 +#: src/character_attire.cpp:144 #, c-format msgid "%s doesn't need a tourniquet to stop the bleeding." msgstr "" -#: src/character_attire.cpp:155 +#: src/character_attire.cpp:151 msgid "You don't have enough arms to wear that." msgstr "" -#: src/character_attire.cpp:156 +#: src/character_attire.cpp:152 #, c-format msgid "%s doesn't have enough arms to wear that." msgstr "" -#: src/character_attire.cpp:174 +#: src/character_attire.cpp:170 msgid "You don't have a hand free to wear that." msgstr "Você não tem uma mão livre para usar isso." -#: src/character_attire.cpp:175 +#: src/character_attire.cpp:171 #, c-format msgid "%s doesn't have a hand free to wear that." msgstr "" -#: src/character_attire.cpp:194 +#: src/character_attire.cpp:190 #, c-format msgid "Can't wear %1$i or more %2$s at once." msgstr "" -#: src/character_attire.cpp:214 +#: src/character_attire.cpp:210 msgid "You are already wearing that." msgstr "Você já está usando isso." -#: src/character_attire.cpp:215 +#: src/character_attire.cpp:211 msgid " is already wearing that." msgstr " já está usando isso." -#: src/character_attire.cpp:224 +#: src/character_attire.cpp:220 msgid " doesn't have that item." msgstr " não tem esse item." -#: src/character_attire.cpp:288 +#: src/character_attire.cpp:284 #, c-format msgid "You put on your %s." msgstr "Você coloca em seu %s." -#: src/character_attire.cpp:289 src/character_attire.cpp:315 +#: src/character_attire.cpp:285 src/character_attire.cpp:311 #, c-format msgid " puts on their %s." msgstr "" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s are very encumbered! %s" msgstr "" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s is very encumbered! %s" msgstr "" -#: src/character_attire.cpp:303 +#: src/character_attire.cpp:299 msgid "You're deafened!" msgstr "Você está surdo!" -#: src/character_attire.cpp:307 +#: src/character_attire.cpp:303 #, c-format msgid "This %s is too big to wear comfortably! Maybe it could be refitted." msgstr "" -#: src/character_attire.cpp:311 +#: src/character_attire.cpp:307 #, c-format msgid "This %s is too small to wear comfortably! Maybe it could be refitted." msgstr "" -#: src/character_attire.cpp:393 src/character_attire.cpp:709 +#: src/character_attire.cpp:389 src/character_attire.cpp:705 msgid "You are not wearing that item." msgstr "Você não está usando esse item." -#: src/character_attire.cpp:394 +#: src/character_attire.cpp:390 msgid " is not wearing that item." msgstr " não está usando esse item." -#: src/character_attire.cpp:399 +#: src/character_attire.cpp:395 msgid "You can't remove a part of your body." msgstr "" -#: src/character_attire.cpp:400 +#: src/character_attire.cpp:396 msgid " can't remove a part of their body." msgstr "" -#: src/character_attire.cpp:404 +#: src/character_attire.cpp:400 msgid "" "You can't take off power armor while wearing other power armor components." msgstr "" " Você não pode tirar a armadura enquanto estiver usando outros componentes " "da armadura." -#: src/character_attire.cpp:405 +#: src/character_attire.cpp:401 msgid "" " can't take off power armor while wearing other power armor " "components." @@ -428301,110 +429404,110 @@ msgstr "" " não pode tirar a blindagem de poder enquanto estiver usando " "outros componentes da armadura de potência." -#: src/character_attire.cpp:409 +#: src/character_attire.cpp:405 msgid "You can't take that item off." msgstr "" -#: src/character_attire.cpp:410 +#: src/character_attire.cpp:406 msgid " can't take that item off." msgstr "" -#: src/character_attire.cpp:421 +#: src/character_attire.cpp:417 #, c-format msgid "You take off your %s." msgstr "Você tira seu %s." -#: src/character_attire.cpp:422 +#: src/character_attire.cpp:418 #, c-format msgid " takes off their %s." msgstr "" -#: src/character_attire.cpp:639 +#: src/character_attire.cpp:635 #, c-format msgid "Your %s conflicts with %s, so you cannot swap its side." msgstr "" -#: src/character_attire.cpp:642 +#: src/character_attire.cpp:638 #, c-format msgid "'s %s conflicts with %s so they cannot swap its side." msgstr "" -#: src/character_attire.cpp:657 +#: src/character_attire.cpp:653 #, c-format msgid "" "Your %s conflicts with hard armor on your other side so you can't swap it." msgstr "" -#: src/character_attire.cpp:660 +#: src/character_attire.cpp:656 #, c-format msgid "" "'s %s conflicts with hard armor on your other side so they can't " "swap it." msgstr "" -#: src/character_attire.cpp:673 +#: src/character_attire.cpp:669 #, c-format msgid "You cannot swap the side on which your %s is worn." msgstr "" -#: src/character_attire.cpp:674 +#: src/character_attire.cpp:670 #, c-format msgid " cannot swap the side on which their %s is worn." msgstr "" -#: src/character_attire.cpp:692 +#: src/character_attire.cpp:688 #, c-format msgid "You swap the side on which your %s is worn." msgstr "" -#: src/character_attire.cpp:693 +#: src/character_attire.cpp:689 #, c-format msgid " swaps the side on which their %s is worn." msgstr "" -#: src/character_attire.cpp:710 +#: src/character_attire.cpp:706 msgid " isn't wearing that item." msgstr " não está usando esse item." -#: src/character_attire.cpp:1086 +#: src/character_attire.cpp:1082 msgid "Can't wear power armor over other gear!" msgstr "Não pode usar armadura de poder sobre outras artes!" -#: src/character_attire.cpp:1099 +#: src/character_attire.cpp:1095 msgid "You can only wear power armor components with power armor!" msgstr "" " Você só pode usar componentes de armadura de potência com blindagem de " "energia!" -#: src/character_attire.cpp:1105 src/character_attire.cpp:1186 +#: src/character_attire.cpp:1101 src/character_attire.cpp:1182 #, c-format msgid "Can't wear more than one %s!" msgstr "" -#: src/character_attire.cpp:1117 +#: src/character_attire.cpp:1113 #, c-format msgid "Can't wear %s with power armor!" msgstr "" -#: src/character_attire.cpp:1192 +#: src/character_attire.cpp:1188 #, c-format msgid "%1$s conflicts with %2$s!" msgstr "" -#: src/character_attire.cpp:1247 +#: src/character_attire.cpp:1243 #, c-format msgid "Can't wear more than one rigid item on %s!" msgstr "" #. ~ draw (first) gun contained in holster #. ~ %1$s: weapon name, %2$s: container name, %3$d: remaining ammo count -#: src/character_attire.cpp:1917 +#: src/character_attire.cpp:1911 #, c-format msgctxt "holster" msgid "%1$s from %2$s (%3$d)" msgstr "" -#: src/character_attire.cpp:2454 +#: src/character_attire.cpp:2448 msgid "Inventory Organization" msgstr "" @@ -428829,9 +429932,9 @@ msgstr "" msgid "%s to select martial arts style." msgstr "" -#: src/character_martial_arts.cpp:137 src/color.cpp:744 src/color.cpp:1007 -#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1898 -#: src/options.cpp:2437 src/options.cpp:2546 +#: src/character_martial_arts.cpp:137 src/color.cpp:747 src/color.cpp:1010 +#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1975 +#: src/options.cpp:2514 src/options.cpp:2623 msgid "Normal" msgstr "Normal" @@ -428839,7 +429942,7 @@ msgstr "Normal" msgid "No Style" msgstr "Sem estilo" -#: src/character_proficiency.cpp:61 src/wish.cpp:1117 +#: src/character_proficiency.cpp:61 src/wish.cpp:1226 #, c-format msgid "You are now proficient in %s!" msgstr "" @@ -428967,7 +430070,7 @@ msgid "" "you get thirsty." msgstr "" -#: src/clzones.cpp:283 src/debug_menu.cpp:983 src/game.cpp:7950 +#: src/clzones.cpp:283 src/debug_menu.cpp:985 src/game.cpp:7948 msgid "Filter:" msgstr "Filtro:" @@ -429073,108 +430176,108 @@ msgstr "Você não pode adicionar esse tipo de zona a um veículo." msgid "You cannot change the order of vehicle loot zones." msgstr "Você não pode alterar a ordem das zonas de itens do veículo." -#: src/clzones.cpp:1458 src/clzones.cpp:1493 +#: src/clzones.cpp:1459 src/clzones.cpp:1493 msgid "zones date" msgstr "data das zonas" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "brown" msgstr "marrom" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "light gray" msgstr "cinza claro" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "dark gray" msgstr "cinza escuro" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "light red" msgstr "luz vermelha" -#: src/color.cpp:484 +#: src/color.cpp:487 msgid "light green" msgstr "luz verde" -#: src/color.cpp:484 src/output.cpp:2338 +#: src/color.cpp:487 src/output.cpp:2384 msgid "red" msgstr "vermelho" -#: src/color.cpp:485 src/output.cpp:2334 +#: src/color.cpp:488 src/output.cpp:2380 msgid "green" msgstr "gramado" -#: src/color.cpp:485 +#: src/color.cpp:488 msgid "light blue" msgstr "azul claro" -#: src/color.cpp:486 src/output.cpp:2335 +#: src/color.cpp:489 src/output.cpp:2381 msgid "blue" msgstr "azul" -#: src/color.cpp:486 +#: src/color.cpp:489 msgid "white" msgstr "branco" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "cyan" msgstr "ciano" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "light cyan" msgstr "Ciano claro" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "magenta" msgstr "magenta" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "pink" msgstr "rosa" -#: src/color.cpp:728 +#: src/color.cpp:731 msgid "emove custom color" msgstr " emove cor personalizada" -#: src/color.cpp:730 +#: src/color.cpp:733 msgid " To navigate" msgstr " Navegar" -#: src/color.cpp:734 +#: src/color.cpp:737 msgid "Load a olor theme" msgstr "" -#: src/color.cpp:735 +#: src/color.cpp:738 msgid "Load emplate" msgstr "Carregar modelo" -#: src/color.cpp:738 +#: src/color.cpp:741 msgid "Some color changes may require a restart." msgstr "Algumas mudanças de cor podem exigir uma reinicialização." -#: src/color.cpp:743 +#: src/color.cpp:746 msgid "Colorname" msgstr "colorname" -#: src/color.cpp:745 src/color.cpp:1011 +#: src/color.cpp:748 src/color.cpp:1014 msgid "Invert" msgstr "Invertido" -#: src/color.cpp:950 +#: src/color.cpp:953 msgid "Color templates:" msgstr "Modelos de cor:" -#: src/color.cpp:985 +#: src/color.cpp:988 msgid "Color themes:" msgstr "" -#: src/color.cpp:1016 +#: src/color.cpp:1019 #, c-format msgid "Custom %s color:" msgstr "" -#: src/color.cpp:1085 +#: src/color.cpp:1089 msgid "custom colors" msgstr "cores personalizadas" @@ -429879,7 +430982,7 @@ msgstr "" msgid "Result: " msgstr "Resultado:" -#: src/construction.cpp:508 src/worldfactory.cpp:866 +#: src/construction.cpp:508 src/worldfactory.cpp:871 msgid "N/A" msgstr "N/A" @@ -430002,7 +431105,7 @@ msgid "" "grave." msgstr "" -#: src/construction.cpp:1427 src/veh_interact.cpp:2185 +#: src/construction.cpp:1427 src/veh_interact.cpp:2183 msgid "Enter new vehicle name:" msgstr "Insira o novo nome do veículo:" @@ -430142,8 +431245,8 @@ msgstr "Está congelado. Você deve descongelar antes de poder comer." msgid "You can't drink it while it's frozen." msgstr "Você não pode beber enquanto está congelado." -#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1783 -#: src/game_inventory.cpp:1234 src/game_inventory.cpp:1246 +#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1689 +#: src/game_inventory.cpp:1040 src/game_inventory.cpp:1052 #, c-format msgid "You need a %s to consume that!" msgstr "" @@ -430164,33 +431267,24 @@ msgstr "O pensamento de comer faz você se sentir mal." msgid "You can't eat this." msgstr "" -#: src/consumption.cpp:822 -msgid "That doesn't look useable as fuel." -msgstr "" - -#: src/consumption.cpp:832 -#, c-format -msgid "No space to store more %s" -msgstr "Sem espaço para armazenar mais %s" - -#: src/consumption.cpp:865 +#: src/consumption.cpp:845 msgid "This is rotten and smells awful!" msgstr "Isso é podre e cheira horrível!" -#: src/consumption.cpp:874 +#: src/consumption.cpp:854 msgid "The thought of eating human flesh makes you feel sick." msgstr "O pensamento de comer carne humana faz você se sentir doente." -#: src/consumption.cpp:879 +#: src/consumption.cpp:859 #, c-format msgid "Consuming this %s probably isn't very healthy." msgstr "" -#: src/consumption.cpp:887 +#: src/consumption.cpp:867 msgid "You still feel nauseous and will probably puke it all up again." msgstr "Você ainda sente náuseas e provavelmente vomitará tudo de novo." -#: src/consumption.cpp:892 +#: src/consumption.cpp:872 msgid "Your stomach won't be happy (allergy)." msgstr "Seu estômago não será feliz (alergia)." @@ -430198,246 +431292,223 @@ msgstr "Seu estômago não será feliz (alergia)." #. person. #. ~ Semantic difference, but greatly facilitates people being proud of their #. character. -#: src/consumption.cpp:900 +#: src/consumption.cpp:880 msgid "Your stomach won't be happy (not rotten enough)." msgstr "Seu estômago não será feliz (não podre o suficiente)." -#: src/consumption.cpp:907 +#: src/consumption.cpp:887 msgid "You're full already and will be forcing yourself to eat." msgstr "Você já está cheio e estará se forçando a comer." -#: src/consumption.cpp:909 +#: src/consumption.cpp:889 msgid "You're full already and will be forcing yourself to drink." msgstr "" -#: src/consumption.cpp:926 +#: src/consumption.cpp:906 #, c-format msgid "Eat your %s anyway?" msgstr "" -#: src/consumption.cpp:928 +#: src/consumption.cpp:908 #, c-format msgid "Drink your %s anyway?" msgstr "" -#: src/consumption.cpp:930 +#: src/consumption.cpp:910 #, c-format msgid "Consume your %s anyway?" msgstr "" -#: src/consumption.cpp:988 +#: src/consumption.cpp:968 msgid "" "You've begun stockpiling calories and liquid for hibernation. You get the " "feeling that you should prepare for bed, just in case, but… you're hungry " "again, and you could eat a whole week's worth of food RIGHT NOW." msgstr "" -#: src/consumption.cpp:997 +#: src/consumption.cpp:977 #, c-format msgid "Ick, this %s doesn't taste so good…" msgstr "" -#: src/consumption.cpp:1002 +#: src/consumption.cpp:982 #, c-format msgid "Mmm, this %s tastes delicious…" msgstr "" -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid " assimilates a %s." msgstr "" -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid "You assimilate your %s." msgstr "" -#: src/consumption.cpp:1041 src/consumption.cpp:1052 +#: src/consumption.cpp:1021 src/consumption.cpp:1032 #, c-format msgid "Ick, this %s (rotten) doesn't taste so good…" msgstr "" -#: src/consumption.cpp:1042 +#: src/consumption.cpp:1022 #, c-format msgid "You drink your %s (rotten)." msgstr "" -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid " drinks a %s." msgstr "" -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid "You drink your %s." msgstr "" -#: src/consumption.cpp:1053 +#: src/consumption.cpp:1033 #, c-format msgid "You eat your %s (rotten)." msgstr "" -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid " eats a %s." msgstr "" -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid "You eat your %s." msgstr "" -#: src/consumption.cpp:1076 +#: src/consumption.cpp:1056 msgid "" "You try to ignore its mushy texture, but it leaves you with an awful " "aftertaste." msgstr "Você tenta ignorar sua textura mole, mas deixa um sabor horrível." -#: src/consumption.cpp:1080 +#: src/consumption.cpp:1060 msgid "You can't taste much of anything with this cold." msgstr "" -#: src/consumption.cpp:1083 +#: src/consumption.cpp:1063 msgid "You can't taste much of anything with this flu." msgstr "" -#: src/consumption.cpp:1248 +#: src/consumption.cpp:1228 msgid "You feast upon the human flesh, and in doing so, devour their spirit." msgstr "" " Você se banqueteia com a carne humana e, ao fazê-lo, devora seu espírito." -#: src/consumption.cpp:1252 +#: src/consumption.cpp:1232 msgid "You feast upon the human flesh." msgstr "Você se banqueteia com a carne humana." -#: src/consumption.cpp:1255 +#: src/consumption.cpp:1235 msgid "You consume the sacred human flesh." msgstr "Você consome a carne humana sagrada." -#: src/consumption.cpp:1259 +#: src/consumption.cpp:1239 msgid "You eat the human flesh, and in doing so, devour their spirit." msgstr "" -#: src/consumption.cpp:1262 +#: src/consumption.cpp:1242 msgid "You indulge your shameful hunger." msgstr "Você satisfaz sua fome vergonhosa." -#: src/consumption.cpp:1265 +#: src/consumption.cpp:1245 msgid "You greedily devour the taboo meat." msgstr "Você devora avidamente a carne tabu." -#: src/consumption.cpp:1269 +#: src/consumption.cpp:1249 msgid "Meh. You've eaten worse." msgstr "" -#: src/consumption.cpp:1271 +#: src/consumption.cpp:1251 msgid "Mmh. Tastes like venison." msgstr "" -#: src/consumption.cpp:1274 +#: src/consumption.cpp:1254 msgid "" "This is probably going to count against you if there's still an afterlife." msgstr "" " Isso provavelmente vai contar contra você se ainda houver vida após a " "morte." -#: src/consumption.cpp:1277 +#: src/consumption.cpp:1257 msgid "You find this meal distasteful, but necessary." msgstr "" -#: src/consumption.cpp:1280 +#: src/consumption.cpp:1260 msgid "You feel horrible for eating a person." msgstr "Você se sente horrível por comer uma pessoa." -#: src/consumption.cpp:1300 +#: src/consumption.cpp:1280 msgid "As you tear into the raw flesh, you feel satisfied with your meal." msgstr "" -#: src/consumption.cpp:1305 +#: src/consumption.cpp:1285 msgid "Raw flesh doesn't taste all that bad, actually." msgstr "" -#: src/consumption.cpp:1310 +#: src/consumption.cpp:1290 msgid "This doesn't taste very good, but meat is meat." msgstr "" -#: src/consumption.cpp:1318 src/consumption.cpp:1337 src/consumption.cpp:1346 +#: src/consumption.cpp:1298 src/consumption.cpp:1317 src/consumption.cpp:1326 msgid "Your stomach begins gurgling and you feel bloated and ill." msgstr "Seu estômago começa a gorgolejar e você se sente inchado e doente." -#: src/consumption.cpp:1323 +#: src/consumption.cpp:1303 msgid "Mmm, junk food." msgstr "Mmm, junk food." -#: src/consumption.cpp:1328 +#: src/consumption.cpp:1308 msgid "When life's got you down, there's always sugar." msgstr "Quando a vida te abaixa, sempre há açúcar." -#: src/consumption.cpp:1330 +#: src/consumption.cpp:1310 msgid "They may do what they must… you've already won." msgstr "" -#: src/consumption.cpp:1354 +#: src/consumption.cpp:1334 msgid "You find the sweet taste of honey surprisingly palatable." msgstr "Você encontra o doce sabor do mel surpreendentemente palatável." -#: src/consumption.cpp:1356 +#: src/consumption.cpp:1336 msgid "You feast upon the sweet honey." msgstr "Você se banqueteia com o doce mel." -#: src/consumption.cpp:1483 +#: src/consumption.cpp:1463 msgid "You gorge yourself, preparing to hibernate." msgstr "Você se empanturra, preparando-se para hibernar." -#: src/consumption.cpp:1491 +#: src/consumption.cpp:1471 msgid "" "You feel stocked for a day or two. Got your bed all ready and secured?" msgstr "" -#: src/consumption.cpp:1500 +#: src/consumption.cpp:1480 msgid "" "Mmm. You can still fit some more in… but maybe you should get comfortable " "and sleep." msgstr "" -#: src/consumption.cpp:1507 +#: src/consumption.cpp:1487 msgid "That filled a hole! Time for bed…" msgstr "" -#: src/consumption.cpp:1518 +#: src/consumption.cpp:1498 msgid "You feel as though you're going to split open! In a good way?" msgstr "Você se sente como se estivesse indo se abrir! De um jeito bom?" #. ~ slimespawns have *small voices* which may be the Nice equivalent #. ~ of the Rat King's ALL CAPS invective. Probably shared-brain telepathy. -#: src/consumption.cpp:1530 +#: src/consumption.cpp:1510 msgid "hey, you look like me! let's work together!" msgstr "" -#: src/consumption.cpp:1580 -#, c-format -msgid "Are you sure you want to eat your favorited %s?" -msgstr "" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1617 -#, c-format -msgid "You load %1$i charge of %2$s in your %3$s." -msgid_plural "You load %1$i charges of %2$s in your %3$s." -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1620 -#, c-format -msgid " load %1$i charge of %2$s in their %3$s." -msgid_plural " load %1$i charges of %2$s in their %3$s." -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" - -#: src/consumption.cpp:1831 +#: src/consumption.cpp:1737 #, c-format msgid "You can't eat your %s." msgstr "" @@ -430629,13 +431700,13 @@ msgstr "" msgid "Wield and activate the %s to start working." msgstr "" -#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9584 +#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9602 #, c-format msgctxt "in progress craft" msgid "You start working on the %s." msgstr "Você começa a trabalhar na(o) %s." -#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9585 +#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9603 #, c-format msgctxt "in progress craft" msgid " starts working on the %s." @@ -431349,9 +432420,9 @@ msgid "" "Use up/down arrow to go through your search history." msgstr "" -#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1723 -#: src/newcharacter.cpp:2162 src/newcharacter.cpp:2519 -#: src/newcharacter.cpp:3242 src/overmap_ui.cpp:1393 src/overmap_ui.cpp:1406 +#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1741 +#: src/newcharacter.cpp:2188 src/newcharacter.cpp:2553 +#: src/newcharacter.cpp:3297 src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1407 #: src/proficiency_ui.cpp:377 msgid "Search:" msgstr "Procurar:" @@ -431434,7 +432505,7 @@ msgstr "" msgid "Critical!!" msgstr "" -#: src/creature.cpp:946 src/iuse.cpp:4230 src/melee.cpp:2794 +#: src/creature.cpp:946 src/iuse.cpp:4231 src/melee.cpp:2794 msgid "Critical!" msgstr "Crítico!" @@ -431464,7 +432535,7 @@ msgstr "" #: src/creature.cpp:988 #, c-format msgid "You were hit in the %1$s for %2$d damage." -msgstr "" +msgstr "Você foi acertado no (a) %1$s por %2$d de dano." #. ~ "hit points", used in scrolling combat text #: src/creature.cpp:1004 src/melee.cpp:2821 @@ -431558,7 +432629,7 @@ msgstr "" msgid "%1s tries to pull you in, but you resist!" msgstr "" -#: src/creature.cpp:2799 src/safemode_ui.cpp:248 +#: src/creature.cpp:2799 src/safemode_ui.cpp:249 msgid "Hostile" msgstr "Hostil" @@ -431662,21 +432733,21 @@ msgctxt "damage type" msgid "electric" msgstr "elétrico" -#: src/debug.cpp:319 +#: src/debug.cpp:320 #, c-format msgid "See %s for a full stack backtrace" msgstr "" -#: src/debug.cpp:347 +#: src/debug.cpp:348 msgid "An error has occurred! Written below is the error report:" msgstr "" -#: src/debug.cpp:352 +#: src/debug.cpp:353 msgid "Press space bar to continue the game." msgstr "" " pressione barra de espaço para continuar o jogo." -#: src/debug.cpp:353 +#: src/debug.cpp:354 msgid "" "Press I (or i) to also ignore this" " particular message in the future." @@ -431684,7 +432755,7 @@ msgstr "" " pressione | (ou | ) também " "ignorar essa mensagem em particular no futuro." -#: src/debug.cpp:355 +#: src/debug.cpp:356 msgid "" "Press C (or c) to copy this " "message to the clipboard." @@ -431692,331 +432763,335 @@ msgstr "" " pressione C (ou c ) para copiar " "esta mensagem para a área de transferência." -#: src/debug_menu.cpp:273 src/debug_menu.cpp:1695 src/debug_menu.cpp:1809 +#: src/debug_menu.cpp:274 src/debug_menu.cpp:1697 src/debug_menu.cpp:1811 msgid "Mutate" msgstr "Mutacionar" -#: src/debug_menu.cpp:274 +#: src/debug_menu.cpp:275 msgid "Change all skills" msgstr "Mudar todas as habilidades" -#: src/debug_menu.cpp:275 +#: src/debug_menu.cpp:276 msgid "Change all skills theoretical knowledge" msgstr "" -#: src/debug_menu.cpp:276 +#: src/debug_menu.cpp:277 msgid "Learn all melee styles" msgstr "Aprender todos os estilos de corpo-a-corpo" -#: src/debug_menu.cpp:277 +#: src/debug_menu.cpp:278 msgid "Unlock all recipes" msgstr "Destravar todas as receitas" -#: src/debug_menu.cpp:278 +#: src/debug_menu.cpp:279 msgid "Edit player/NPC" msgstr "Editar jogador/NPC" -#: src/debug_menu.cpp:279 +#: src/debug_menu.cpp:280 msgid "Damage self" msgstr "Danificar a si mesmo" -#: src/debug_menu.cpp:280 +#: src/debug_menu.cpp:281 msgid "Bleed self" msgstr "" -#: src/debug_menu.cpp:281 +#: src/debug_menu.cpp:282 msgid "Set auto move route" msgstr "" -#: src/debug_menu.cpp:282 +#: src/debug_menu.cpp:283 msgid "Control NPC follower" msgstr "" -#: src/debug_menu.cpp:286 +#: src/debug_menu.cpp:287 msgid "Change spells" msgstr "" -#: src/debug_menu.cpp:289 src/debug_menu.cpp:432 +#: src/debug_menu.cpp:290 src/debug_menu.cpp:434 msgid "Player…" msgstr "Jogador..." -#: src/debug_menu.cpp:296 +#: src/debug_menu.cpp:297 msgid "Take screenshot" msgstr "Captura de tela" -#: src/debug_menu.cpp:297 +#: src/debug_menu.cpp:298 msgid "Generate game report" msgstr "Gerar relatório do jogo" -#: src/debug_menu.cpp:302 +#: src/debug_menu.cpp:303 msgid "Check game state" msgstr "Verificar estado do jogo" -#: src/debug_menu.cpp:303 +#: src/debug_menu.cpp:304 msgid "Display hordes" msgstr "Exibir hordas" -#: src/debug_menu.cpp:304 +#: src/debug_menu.cpp:305 msgid "Test item group" msgstr "Testar grupo de itens" -#: src/debug_menu.cpp:305 +#: src/debug_menu.cpp:306 msgid "Show sound clustering" msgstr "Mostrar agrupamento de som" -#: src/debug_menu.cpp:306 +#: src/debug_menu.cpp:307 msgid "Display weather" msgstr "Exibir clima" -#: src/debug_menu.cpp:307 +#: src/debug_menu.cpp:308 msgid "Display overmap scents" msgstr "Exibir cheiros do sobremapa" -#: src/debug_menu.cpp:308 +#: src/debug_menu.cpp:309 msgid "Toggle display local scents" msgstr "Alternar exibição de cheiros locais" -#: src/debug_menu.cpp:309 +#: src/debug_menu.cpp:310 msgid "Toggle display local scents type" msgstr "Alternar exibição de tipos de cheiros locais" -#: src/debug_menu.cpp:310 +#: src/debug_menu.cpp:311 msgid "Toggle display temperature" msgstr "Alternar exibição de temperatura" -#: src/debug_menu.cpp:311 +#: src/debug_menu.cpp:312 msgid "Toggle display vehicle autopilot overlay" msgstr "Ativar exibição da tela de piloto-automático de veículo" -#: src/debug_menu.cpp:312 +#: src/debug_menu.cpp:313 msgid "Toggle display visibility" msgstr "Alterar exibição de visibilidade" -#: src/debug_menu.cpp:313 +#: src/debug_menu.cpp:314 msgid "Toggle display lighting" msgstr "Alterar exibição de luz" -#: src/debug_menu.cpp:314 +#: src/debug_menu.cpp:315 msgid "Toggle display transparency" msgstr "" -#: src/debug_menu.cpp:315 +#: src/debug_menu.cpp:316 msgid "Toggle display reachability zones" msgstr "Alternar na tela as zonas de alcance" -#: src/debug_menu.cpp:316 +#: src/debug_menu.cpp:317 msgid "Toggle display radiation" msgstr "Alterar exibição de radiação" -#: src/debug_menu.cpp:317 +#: src/debug_menu.cpp:318 msgid "Show mutation category levels" msgstr "Mostrar níveis de categoria de mutação" -#: src/debug_menu.cpp:318 +#: src/debug_menu.cpp:319 msgid "Draw benchmark (X seconds)" msgstr "Desenhar benchmark (X segundos)" -#: src/debug_menu.cpp:320 +#: src/debug_menu.cpp:321 msgid "Test trait group" msgstr "Testar grupo de características" -#: src/debug_menu.cpp:321 +#: src/debug_menu.cpp:322 msgid "Toggle NPC pathfinding on map" msgstr "Ativar/desativ. pathfinding de NPCs no mapa" -#: src/debug_menu.cpp:322 +#: src/debug_menu.cpp:323 msgid "Toggle NPC attack potential values on map" msgstr "" -#: src/debug_menu.cpp:323 +#: src/debug_menu.cpp:324 msgid "Print faction info to console" msgstr "Exibir informação de facção no console" -#: src/debug_menu.cpp:324 +#: src/debug_menu.cpp:325 msgid "Print NPC magic info to console" msgstr "Exibir informação de magia do NPC no console" -#: src/debug_menu.cpp:325 +#: src/debug_menu.cpp:326 msgid "Test weather" msgstr "Testar clima" -#: src/debug_menu.cpp:326 +#: src/debug_menu.cpp:327 msgid "Write global effect_on_condition(s) to eocs.output" msgstr "" -#: src/debug_menu.cpp:327 +#: src/debug_menu.cpp:328 msgid "Write global var(s) to var_list.output" msgstr "" -#: src/debug_menu.cpp:328 +#: src/debug_menu.cpp:329 msgid "Write Timed (E)vents to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:329 +#: src/debug_menu.cpp:330 msgid "Edit global var(s)" msgstr "" -#: src/debug_menu.cpp:330 +#: src/debug_menu.cpp:331 msgid "Test map extra list" msgstr "Testar lista de extras do mapa" -#: src/debug_menu.cpp:331 +#: src/debug_menu.cpp:332 msgid "Generate effect list" msgstr "" -#: src/debug_menu.cpp:337 src/debug_menu.cpp:425 +#: src/debug_menu.cpp:338 src/debug_menu.cpp:427 msgid "Info…" msgstr "Info..." -#: src/debug_menu.cpp:343 +#: src/debug_menu.cpp:344 msgid "Enable achievements" msgstr "" -#: src/debug_menu.cpp:344 +#: src/debug_menu.cpp:345 msgid "Unlock all progression" msgstr "" -#: src/debug_menu.cpp:345 +#: src/debug_menu.cpp:346 msgid "Show debug message" msgstr "Mostrar mensagem de depuração" -#: src/debug_menu.cpp:346 +#: src/debug_menu.cpp:347 msgid "Crash game (test crash handling)" msgstr "Travar o jogo (teste de manipulação de falhas)" -#: src/debug_menu.cpp:347 +#: src/debug_menu.cpp:348 msgid "Activate EOC" msgstr "" -#: src/debug_menu.cpp:348 +#: src/debug_menu.cpp:349 msgid "Quit to main menu" msgstr "Sair para o menu principal" -#: src/debug_menu.cpp:352 src/debug_menu.cpp:430 +#: src/debug_menu.cpp:353 src/debug_menu.cpp:432 msgid "Game…" msgstr "" -#: src/debug_menu.cpp:358 +#: src/debug_menu.cpp:359 msgid "Change battery charge" msgstr "" -#: src/debug_menu.cpp:361 src/debug_menu.cpp:433 +#: src/debug_menu.cpp:362 src/debug_menu.cpp:435 msgid "Vehicle…" msgstr "" -#: src/debug_menu.cpp:367 +#: src/debug_menu.cpp:368 msgid "Teleport - short range" msgstr "Teleportar - curto alcance" -#: src/debug_menu.cpp:368 +#: src/debug_menu.cpp:369 msgid "Teleport - long range" msgstr "Teleportar - longo alcance" -#: src/debug_menu.cpp:369 +#: src/debug_menu.cpp:370 msgid "Teleport - adjacent overmap" msgstr "Teleportar - sobremapa adjacente" -#: src/debug_menu.cpp:370 +#: src/debug_menu.cpp:371 msgid "Teleport - specific overmap coordinates" msgstr "" -#: src/debug_menu.cpp:375 +#: src/debug_menu.cpp:376 msgid "Teleport - specific city" msgstr "" -#: src/debug_menu.cpp:377 src/debug_menu.cpp:434 +#: src/debug_menu.cpp:378 src/debug_menu.cpp:436 msgid "Teleport…" msgstr "Teleportar..." -#: src/debug_menu.cpp:383 +#: src/debug_menu.cpp:384 msgid "Spawn an item" msgstr "Gerar item" -#: src/debug_menu.cpp:384 +#: src/debug_menu.cpp:385 msgid "Spawn NPC" msgstr "Gerar NPC" -#: src/debug_menu.cpp:385 +#: src/debug_menu.cpp:386 msgid "Spawn monster" msgstr "Gerar monstro" -#: src/debug_menu.cpp:386 +#: src/debug_menu.cpp:387 msgid "Spawn a vehicle" msgstr "Gerar um veículo" -#: src/debug_menu.cpp:387 +#: src/debug_menu.cpp:388 msgid "Spawn artifact" msgstr "Gerar artefato" -#: src/debug_menu.cpp:388 +#: src/debug_menu.cpp:389 msgid "Spawn clairvoyance artifact" msgstr "Gerar artefato de clarividência" -#: src/debug_menu.cpp:391 src/debug_menu.cpp:431 +#: src/debug_menu.cpp:392 src/debug_menu.cpp:433 msgid "Spawning…" msgstr "Geração..." -#: src/debug_menu.cpp:397 +#: src/debug_menu.cpp:398 msgid "Reveal map" msgstr "Revele o mapa" -#: src/debug_menu.cpp:398 +#: src/debug_menu.cpp:399 msgid "Kill in Area" msgstr "" -#: src/debug_menu.cpp:399 +#: src/debug_menu.cpp:400 msgid "Kill NPCs" msgstr "Matar NPCs" -#: src/debug_menu.cpp:400 +#: src/debug_menu.cpp:401 msgid "Map editor" msgstr "Editor de mapas" -#: src/debug_menu.cpp:401 +#: src/debug_menu.cpp:402 msgid "Change weather" msgstr "Mudança de clima" -#: src/debug_menu.cpp:402 +#: src/debug_menu.cpp:403 msgid "Change wind direction" msgstr "Mudar a direção do vento" -#: src/debug_menu.cpp:403 +#: src/debug_menu.cpp:404 msgid "Change wind speed" msgstr "Mudar a velocidade do vento" -#: src/debug_menu.cpp:404 +#: src/debug_menu.cpp:405 msgid "Generate sound" msgstr "" -#: src/debug_menu.cpp:405 +#: src/debug_menu.cpp:406 msgid "Kill all monsters" msgstr "Mate todos os monstros" -#: src/debug_menu.cpp:406 +#: src/debug_menu.cpp:407 msgid "Change time" msgstr "Mudar o tempo" -#: src/debug_menu.cpp:407 +#: src/debug_menu.cpp:408 +msgid "Force temperature" +msgstr "" + +#: src/debug_menu.cpp:409 msgid "Overmap editor" msgstr "Editor de mapas" -#: src/debug_menu.cpp:408 +#: src/debug_menu.cpp:410 msgid "Spawn map extra" msgstr "Gerar extra no mapa" -#: src/debug_menu.cpp:409 +#: src/debug_menu.cpp:411 msgid "Spawn nested mapgen" msgstr "" -#: src/debug_menu.cpp:410 +#: src/debug_menu.cpp:412 msgid "Edit the faction camp larder" msgstr "" -#: src/debug_menu.cpp:413 src/debug_menu.cpp:435 +#: src/debug_menu.cpp:415 src/debug_menu.cpp:437 msgid "Map…" msgstr "Mapa..." -#: src/debug_menu.cpp:444 +#: src/debug_menu.cpp:446 msgid "" "Debug Functions - Using these will cheat not only the game, but yourself.\n" "You won't grow. You won't improve.\n" @@ -432024,966 +433099,966 @@ msgid "" "Nothing will be risked and nothing will be gained." msgstr "" -#: src/debug_menu.cpp:446 +#: src/debug_menu.cpp:448 msgid "Debug Functions" msgstr "" -#: src/debug_menu.cpp:505 +#: src/debug_menu.cpp:507 #, c-format msgid "Name: %1$s" msgstr "Nome: %1$s" -#: src/debug_menu.cpp:509 +#: src/debug_menu.cpp:511 #, c-format msgid "Class: %1$s" msgstr "Classe: %1$s" -#: src/debug_menu.cpp:510 src/magic.cpp:2022 src/magic.cpp:2357 +#: src/debug_menu.cpp:512 src/magic.cpp:2022 src/magic.cpp:2357 msgid "Classless" msgstr "" #. ~ %1$s - spell current level, %2$s - spell max level, %3$s - is max level -#: src/debug_menu.cpp:522 +#: src/debug_menu.cpp:524 #, c-format msgid "Spell Level: %1$s / %2$d %3$s" msgstr "" -#: src/debug_menu.cpp:523 +#: src/debug_menu.cpp:525 msgid "Unlearned" msgstr "" -#: src/debug_menu.cpp:525 src/magic.cpp:2036 +#: src/debug_menu.cpp:527 src/magic.cpp:2036 msgid "(MAX)" msgstr "(MAX)" #. ~ %1$d - difficulty, %2$s - failure chance -#: src/debug_menu.cpp:530 +#: src/debug_menu.cpp:532 #, c-format msgid "Difficulty: %1$d (%2$s)" msgstr "" -#: src/debug_menu.cpp:534 +#: src/debug_menu.cpp:536 msgid "(impeded)" msgstr "" #. ~ %1$s - energy cost, %2$s - is casting impeded, %3$s - current character #. energy -#: src/debug_menu.cpp:539 +#: src/debug_menu.cpp:541 #, c-format msgid "Casting Cost: %1$s %2$s (%3$s current) " msgstr "" #. ~ %1$s - cast time, %2$s - is casting impeded, %3$s - casting base time -#: src/debug_menu.cpp:547 +#: src/debug_menu.cpp:549 #, c-format msgid "Casting Time: %1$s %2$s (%3$s base time) " msgstr "" -#: src/debug_menu.cpp:554 src/debug_menu.cpp:652 src/magic.cpp:2078 +#: src/debug_menu.cpp:556 src/debug_menu.cpp:654 src/magic.cpp:2078 #: src/magic.cpp:2174 msgid "self" msgstr "" -#: src/debug_menu.cpp:558 +#: src/debug_menu.cpp:560 #, c-format msgid "Valid Targets: %1$s" msgstr "Alvos Validos: %1$s" -#: src/debug_menu.cpp:562 +#: src/debug_menu.cpp:564 #, c-format msgid "Only affects the monsters: %1$s" msgstr "Afeta apenas os monstros: %1$s" #. ~ amount of damage per second, abbreviated -#: src/debug_menu.cpp:576 +#: src/debug_menu.cpp:578 #, c-format msgid ", %1$d/sec" msgstr "" -#: src/debug_menu.cpp:578 +#: src/debug_menu.cpp:580 #, c-format msgid "Damage: %1$s %2$s%3$s" msgstr "Dano: %1$s %2$s%3$s" -#: src/debug_menu.cpp:582 +#: src/debug_menu.cpp:584 #, c-format msgid "Healing: %1$s" msgstr "Curando: %1$s" -#: src/debug_menu.cpp:587 src/magic.cpp:2116 src/magic.cpp:2146 +#: src/debug_menu.cpp:589 src/magic.cpp:2116 src/magic.cpp:2146 #: src/magic.cpp:2164 msgid "Spell Radius" msgstr "Raio do Feitiço" -#: src/debug_menu.cpp:590 src/magic.cpp:2119 +#: src/debug_menu.cpp:592 src/magic.cpp:2119 msgid "Cone Arc" msgstr "Arco do Cone" -#: src/debug_menu.cpp:591 src/magic.cpp:2120 +#: src/debug_menu.cpp:593 src/magic.cpp:2120 msgid "degrees" msgstr "graus" -#: src/debug_menu.cpp:593 src/magic.cpp:2122 +#: src/debug_menu.cpp:595 src/magic.cpp:2122 msgid "Line Width" msgstr "Largura da Linha" -#: src/debug_menu.cpp:595 +#: src/debug_menu.cpp:597 #, c-format msgid "%1$s: %2$d %3$s" msgstr "%1$s: %2$d %3$s" -#: src/debug_menu.cpp:600 +#: src/debug_menu.cpp:602 #, c-format msgid "Variance: %1$d" msgstr "" -#: src/debug_menu.cpp:604 +#: src/debug_menu.cpp:606 #, c-format msgid "Spawn %1$d %2$s" msgstr "Gera %1$d %2$s" -#: src/debug_menu.cpp:612 +#: src/debug_menu.cpp:614 #, c-format msgid "from %1$s" msgstr "de %1$s" -#: src/debug_menu.cpp:619 +#: src/debug_menu.cpp:621 #, c-format msgid "Summon: %1$d %2$s" msgstr "Invoca: %1$d %2$s" -#: src/debug_menu.cpp:620 src/debug_menu.cpp:646 +#: src/debug_menu.cpp:622 src/debug_menu.cpp:648 #, c-format msgid "Spell Radius: %1$d" msgstr "" -#: src/debug_menu.cpp:627 src/debug_menu.cpp:632 src/magic.cpp:2152 +#: src/debug_menu.cpp:629 src/debug_menu.cpp:634 src/magic.cpp:2152 #: src/magic.cpp:2157 msgid "random creature" msgstr "" -#: src/debug_menu.cpp:636 +#: src/debug_menu.cpp:638 #, c-format msgid "Targets under: %1$dhp become a %2$s" msgstr "" -#: src/debug_menu.cpp:643 +#: src/debug_menu.cpp:645 #, c-format msgid "Damage: %1$s %2$s" msgstr "Dano: %1$s %2$s" -#: src/debug_menu.cpp:651 +#: src/debug_menu.cpp:653 #, c-format msgid "Range: %1$s" msgstr "Alcance: %1$s" -#: src/debug_menu.cpp:664 +#: src/debug_menu.cpp:666 #, c-format msgid "Duration: %1$s" msgstr "Duração: %1$s" -#: src/debug_menu.cpp:691 +#: src/debug_menu.cpp:693 msgid "There are no spells to change." msgstr "" -#: src/debug_menu.cpp:830 +#: src/debug_menu.cpp:832 msgid "<Spell Name>" msgstr "" -#: src/debug_menu.cpp:831 +#: src/debug_menu.cpp:833 msgid "<Level>" msgstr "" -#: src/debug_menu.cpp:832 +#: src/debug_menu.cpp:834 msgid "<Description>" msgstr "" -#: src/debug_menu.cpp:836 +#: src/debug_menu.cpp:838 #, c-format msgid "<[%1$s] Keybindings>" msgstr "" "<[%1$s] Atalhos de teclado>" -#: src/debug_menu.cpp:844 +#: src/debug_menu.cpp:846 #, c-format msgid "<[%1$s] Filter>" msgstr "<[%1$s] Filtro>" -#: src/debug_menu.cpp:875 +#: src/debug_menu.cpp:877 #, c-format msgid "%1$-3d/%2$3d" msgstr "" -#: src/debug_menu.cpp:942 src/debug_menu.cpp:1060 src/newcharacter.cpp:1564 -#: src/newcharacter.cpp:2055 src/newcharacter.cpp:2399 -#: src/newcharacter.cpp:3151 +#: src/debug_menu.cpp:944 src/debug_menu.cpp:1062 src/newcharacter.cpp:1567 +#: src/newcharacter.cpp:2074 src/newcharacter.cpp:2426 +#: src/newcharacter.cpp:3199 msgid "Nothing found." msgstr "" -#: src/debug_menu.cpp:985 +#: src/debug_menu.cpp:987 msgid "Filter by spell name or id" msgstr "Filtrar por nome ou id do feitiço" -#: src/debug_menu.cpp:1024 +#: src/debug_menu.cpp:1026 #, c-format msgid "Set spell level to? Currently: %1$d" msgstr "" -#: src/debug_menu.cpp:1082 +#: src/debug_menu.cpp:1084 msgid "Choose artifact data:" msgstr "" -#: src/debug_menu.cpp:1094 +#: src/debug_menu.cpp:1096 msgid "Enter max attributes:" msgstr "" -#: src/debug_menu.cpp:1095 +#: src/debug_menu.cpp:1097 msgid "Enter power level:" msgstr "" -#: src/debug_menu.cpp:1096 +#: src/debug_menu.cpp:1098 msgid "Enter negative power limit:" msgstr "" -#: src/debug_menu.cpp:1114 +#: src/debug_menu.cpp:1116 #, c-format msgid "You teleport to point %s." msgstr "" -#: src/debug_menu.cpp:1124 +#: src/debug_menu.cpp:1126 #, c-format msgid "You teleport to submap %s." msgstr "" -#: src/debug_menu.cpp:1133 +#: src/debug_menu.cpp:1135 msgid "Teleport where?" msgstr "" -#: src/debug_menu.cpp:1141 +#: src/debug_menu.cpp:1143 #, c-format msgid "" "Error interpreting teleport target: expected two or three comma-separated " "values; got %zu" msgstr "" -#: src/debug_menu.cpp:1150 +#: src/debug_menu.cpp:1152 #, c-format msgid "Error interpreting teleport target: %s" msgstr "" -#: src/debug_menu.cpp:1162 +#: src/debug_menu.cpp:1164 msgid "Where is the desired overmap?" msgstr "Onde está o sobremapa desejado?" -#: src/debug_menu.cpp:1173 +#: src/debug_menu.cpp:1175 #, c-format msgid "You teleport to overmap %s." msgstr "" -#: src/debug_menu.cpp:1237 +#: src/debug_menu.cpp:1239 msgid "Maximum strength" msgstr "Força máxima" -#: src/debug_menu.cpp:1238 +#: src/debug_menu.cpp:1240 msgid "Maximum dexterity" msgstr "Destreza máxima" -#: src/debug_menu.cpp:1239 +#: src/debug_menu.cpp:1241 msgid "Maximum intelligence" msgstr "Inteligência máxima" -#: src/debug_menu.cpp:1240 +#: src/debug_menu.cpp:1242 msgid "Maximum perception" msgstr "Percepção máxima" -#: src/debug_menu.cpp:1262 +#: src/debug_menu.cpp:1264 #, c-format msgid "Set the stat to? Currently: %d" msgstr "Definir para quanto a estatística? Atual:%d" -#: src/debug_menu.cpp:1277 +#: src/debug_menu.cpp:1279 #, c-format msgid "Hunger: %d %s" msgstr "Fome : %d %s" -#: src/debug_menu.cpp:1279 +#: src/debug_menu.cpp:1281 #, c-format msgid "Thirst: %d %s" msgstr "Sede: %d %s" -#: src/debug_menu.cpp:1281 +#: src/debug_menu.cpp:1283 #, c-format msgid "Fatigue: %d %s" msgstr "" -#: src/debug_menu.cpp:1283 +#: src/debug_menu.cpp:1285 #, c-format msgid "Weariness: %d %s" msgstr "" -#: src/debug_menu.cpp:1286 +#: src/debug_menu.cpp:1288 msgid "Stored kCal: " msgstr "" -#: src/debug_menu.cpp:1287 +#: src/debug_menu.cpp:1289 msgid "Total kCal: " msgstr "" -#: src/debug_menu.cpp:1290 +#: src/debug_menu.cpp:1292 msgid "Stomach contents" msgstr "" -#: src/debug_menu.cpp:1291 src/debug_menu.cpp:1296 +#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 msgid " Total volume: " msgstr "" -#: src/debug_menu.cpp:1292 src/debug_menu.cpp:1297 +#: src/debug_menu.cpp:1294 src/debug_menu.cpp:1299 msgid " Water volume: " msgstr "" -#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 +#: src/debug_menu.cpp:1295 src/debug_menu.cpp:1300 #, c-format msgid " kCal: %d" msgstr "" -#: src/debug_menu.cpp:1295 +#: src/debug_menu.cpp:1297 msgid "Gut contents" msgstr "" -#: src/debug_menu.cpp:1303 +#: src/debug_menu.cpp:1305 msgid "Stored kCal" msgstr "kCal Armazenadas" -#: src/debug_menu.cpp:1304 +#: src/debug_menu.cpp:1306 msgid "Stomach kCal" msgstr "" -#: src/debug_menu.cpp:1305 +#: src/debug_menu.cpp:1307 msgid "Gut kCal" msgstr "" -#: src/debug_menu.cpp:1308 +#: src/debug_menu.cpp:1310 msgid "Sleep Deprivation" msgstr "Privação de Sono" -#: src/debug_menu.cpp:1310 +#: src/debug_menu.cpp:1312 msgid "Reset all basic needs" msgstr "Reiniciar todas as necessidades básicas" -#: src/debug_menu.cpp:1311 +#: src/debug_menu.cpp:1313 msgid "Empty stomach and guts" msgstr "" -#: src/debug_menu.cpp:1315 +#: src/debug_menu.cpp:1317 #, c-format msgid "%s: daily %d, overall %d" msgstr "" -#: src/debug_menu.cpp:1323 +#: src/debug_menu.cpp:1325 #, c-format msgid "Set hunger to? Currently: %d" msgstr "Definir fome para? Atual: %d" -#: src/debug_menu.cpp:1329 +#: src/debug_menu.cpp:1331 #, c-format msgid "Set stored kCal to? Currently: %d" msgstr "Definir kCal armazenadas para? Atual: %d" -#: src/debug_menu.cpp:1335 +#: src/debug_menu.cpp:1337 #, c-format msgid "Set stomach kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1341 +#: src/debug_menu.cpp:1343 #, c-format msgid "Set gut kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1347 +#: src/debug_menu.cpp:1349 #, c-format msgid "Set thirst to? Currently: %d" msgstr "Definir sede para? Atual: %d" -#: src/debug_menu.cpp:1353 +#: src/debug_menu.cpp:1355 #, c-format msgid "Set fatigue to? Currently: %d" msgstr "Definir fadiga para? Atual: %d" -#: src/debug_menu.cpp:1359 +#: src/debug_menu.cpp:1361 #, c-format msgid "Set sleep deprivation to? Currently: %d" msgstr "Definir privação de sono para? Atual: %d" -#: src/debug_menu.cpp:1366 +#: src/debug_menu.cpp:1368 #, c-format msgid "Reset weariness? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1387 +#: src/debug_menu.cpp:1389 #, c-format msgid "Set %s to? Currently: %d" msgstr "Definir %s para? Atual: %d" -#: src/debug_menu.cpp:1406 src/debug_menu.cpp:2759 +#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2815 msgid "Left arm" msgstr "Braço esquerdo" -#: src/debug_menu.cpp:1407 src/debug_menu.cpp:2760 +#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2816 msgid "Right arm" msgstr "Braço direito" -#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2761 +#: src/debug_menu.cpp:1410 src/debug_menu.cpp:2817 msgid "Left leg" msgstr "Perna esquerda" -#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2762 +#: src/debug_menu.cpp:1411 src/debug_menu.cpp:2818 msgid "Right leg" msgstr "Perna direita" -#: src/debug_menu.cpp:1450 src/debug_menu.cpp:1456 +#: src/debug_menu.cpp:1452 src/debug_menu.cpp:1458 #, c-format msgid "Set the hitpoints to? Currently: %d" msgstr "Definir para quanto os pontos de vida? Atual: %d" -#: src/debug_menu.cpp:1469 +#: src/debug_menu.cpp:1471 msgid "trust" msgstr "confiança" -#: src/debug_menu.cpp:1470 +#: src/debug_menu.cpp:1472 msgid "fear" msgstr "medo" -#: src/debug_menu.cpp:1471 +#: src/debug_menu.cpp:1473 msgid "value" msgstr "valor" -#: src/debug_menu.cpp:1472 +#: src/debug_menu.cpp:1474 msgid "anger" msgstr "raiva" -#: src/debug_menu.cpp:1473 +#: src/debug_menu.cpp:1475 msgid "owed" msgstr "devido" -#: src/debug_menu.cpp:1474 +#: src/debug_menu.cpp:1476 msgid "sold" msgstr "" -#: src/debug_menu.cpp:1480 +#: src/debug_menu.cpp:1482 #, c-format msgid "Set trust to? Currently: %d" msgstr "Definir para quanto a confiança? Atual: %d" -#: src/debug_menu.cpp:1486 +#: src/debug_menu.cpp:1488 #, c-format msgid "Set fear to? Currently: %d" msgstr "Definir para quanto o medo? Atual: %d" -#: src/debug_menu.cpp:1491 +#: src/debug_menu.cpp:1493 #, c-format msgid "Set value to? Currently: %d" msgstr "Definir valor para? Atual: %d" -#: src/debug_menu.cpp:1497 +#: src/debug_menu.cpp:1499 #, c-format msgid "Set anger to? Currently: %d" msgstr "Definir raiva para? Atual: %d" -#: src/debug_menu.cpp:1503 +#: src/debug_menu.cpp:1505 #, c-format msgid "Set owed to? Currently: %d" msgstr "Definir dívida para? Atual: %d" -#: src/debug_menu.cpp:1508 +#: src/debug_menu.cpp:1510 #, c-format msgid "Set sold to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1520 +#: src/debug_menu.cpp:1522 msgid "Select a value and press enter to change it." msgstr "" -#: src/debug_menu.cpp:1522 +#: src/debug_menu.cpp:1524 msgid "Current save file name" msgstr "" -#: src/debug_menu.cpp:1524 +#: src/debug_menu.cpp:1526 msgid "Current pre-Cataclysm name" msgstr "" -#: src/debug_menu.cpp:1525 +#: src/debug_menu.cpp:1527 msgid "Current age" msgstr "" -#: src/debug_menu.cpp:1526 +#: src/debug_menu.cpp:1528 msgid "Current height in cm" msgstr "" -#: src/debug_menu.cpp:1527 +#: src/debug_menu.cpp:1529 msgid "Current blood type" msgstr "" -#: src/debug_menu.cpp:1534 +#: src/debug_menu.cpp:1536 msgid "Rename save file (WARNING: this will duplicate the save):" msgstr "" -#: src/debug_menu.cpp:1546 +#: src/debug_menu.cpp:1548 msgid "Rename character:" msgstr "" -#: src/debug_menu.cpp:1556 src/newcharacter.cpp:4055 +#: src/debug_menu.cpp:1558 src/newcharacter.cpp:4110 msgid "Enter age in years. Minimum 16, maximum 55" msgstr "Insira idade em anos. Mínimo 16, máximo 55" -#: src/debug_menu.cpp:1567 src/newcharacter.cpp:4065 +#: src/debug_menu.cpp:1569 src/newcharacter.cpp:4120 #, c-format msgid "Enter height in centimeters. Minimum %d, maximum %d" msgstr "" -#: src/debug_menu.cpp:1580 src/newcharacter.cpp:4078 +#: src/debug_menu.cpp:1582 src/newcharacter.cpp:4133 msgid "Select blood type" msgstr "Selecione tipo sanguíneo" -#: src/debug_menu.cpp:1590 src/newcharacter.cpp:4089 +#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4144 msgid "Select Rh factor" msgstr "Selecione fator Rh" -#: src/debug_menu.cpp:1591 src/newcharacter.cpp:4090 +#: src/debug_menu.cpp:1593 src/newcharacter.cpp:4145 msgid "negative" msgstr "negativo" -#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4091 +#: src/debug_menu.cpp:1594 src/newcharacter.cpp:4146 msgid "positive" msgstr "positivo" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3284 src/newcharacter.cpp:4103 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3339 src/newcharacter.cpp:4158 #: src/player_display.cpp:1062 src/player_display.cpp:1067 #: src/player_display.cpp:1070 src/player_display.cpp:1075 #: src/player_display.cpp:1259 msgid "Female" msgstr "Feminino" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3277 src/newcharacter.cpp:3282 -#: src/newcharacter.cpp:4104 src/player_display.cpp:1062 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3332 src/newcharacter.cpp:3337 +#: src/newcharacter.cpp:4159 src/player_display.cpp:1062 #: src/player_display.cpp:1067 src/player_display.cpp:1070 #: src/player_display.cpp:1075 src/player_display.cpp:1259 msgid "Male" msgstr "Masculino" -#: src/debug_menu.cpp:1635 +#: src/debug_menu.cpp:1637 #, c-format msgid "Unique Id: %s" msgstr "" -#: src/debug_menu.cpp:1637 +#: src/debug_menu.cpp:1639 #, c-format msgid "Faction: %s (api v%d)" msgstr "" -#: src/debug_menu.cpp:1639 +#: src/debug_menu.cpp:1641 #, c-format msgid "Attitude: %s" msgstr "" -#: src/debug_menu.cpp:1642 +#: src/debug_menu.cpp:1644 #, c-format msgid "Destination: %s %s" msgstr "Destino: %s %s" -#: src/debug_menu.cpp:1645 +#: src/debug_menu.cpp:1647 #, c-format msgid "Trust: %d" msgstr "Confiança: %d" -#: src/debug_menu.cpp:1646 +#: src/debug_menu.cpp:1648 #, c-format msgid "Fear: %d" msgstr "Medo: %d" -#: src/debug_menu.cpp:1647 +#: src/debug_menu.cpp:1649 #, c-format msgid "Value: %d" msgstr "Valor: %d" -#: src/debug_menu.cpp:1648 +#: src/debug_menu.cpp:1650 #, c-format msgid "Anger: %d" msgstr "Raiva: %d" -#: src/debug_menu.cpp:1649 +#: src/debug_menu.cpp:1651 #, c-format msgid "Owed: %d" msgstr "Devido: %d" -#: src/debug_menu.cpp:1650 +#: src/debug_menu.cpp:1652 #, c-format msgid "Sold: %d" msgstr "" -#: src/debug_menu.cpp:1652 +#: src/debug_menu.cpp:1654 #, c-format msgid "Aggression: %d" msgstr "Agressão: %d" -#: src/debug_menu.cpp:1654 +#: src/debug_menu.cpp:1656 #, c-format msgid "Bravery: %d" msgstr "Coragem: %d" -#: src/debug_menu.cpp:1655 +#: src/debug_menu.cpp:1657 #, c-format msgid "Collector: %d" msgstr "Coletor: %d" -#: src/debug_menu.cpp:1656 +#: src/debug_menu.cpp:1658 #, c-format msgid "Altruism: %d" msgstr "Altruísmo: %d" -#: src/debug_menu.cpp:1658 src/gamemode_defense.cpp:768 +#: src/debug_menu.cpp:1660 src/gamemode_defense.cpp:768 msgid "Needs:" msgstr "Necessidades:" -#: src/debug_menu.cpp:1663 +#: src/debug_menu.cpp:1665 #, c-format msgid "Total morale: %d" msgstr "Moral total: %d" -#: src/debug_menu.cpp:1667 +#: src/debug_menu.cpp:1669 msgid "Player" msgstr "Jogador" -#: src/debug_menu.cpp:1677 +#: src/debug_menu.cpp:1679 msgid "Edit description - name, age, height or blood type" msgstr "" -#: src/debug_menu.cpp:1678 +#: src/debug_menu.cpp:1680 msgid "Edit skills" msgstr "" -#: src/debug_menu.cpp:1679 +#: src/debug_menu.cpp:1681 msgid "Edit theoretical skill knowledge" msgstr "" -#: src/debug_menu.cpp:1680 +#: src/debug_menu.cpp:1682 msgid "Edit proficiencies" msgstr "" -#: src/debug_menu.cpp:1681 +#: src/debug_menu.cpp:1683 msgid "Edit stats" msgstr "" -#: src/debug_menu.cpp:1682 +#: src/debug_menu.cpp:1684 msgid "Edit spells" msgstr "" -#: src/debug_menu.cpp:1683 +#: src/debug_menu.cpp:1685 msgid "Grant items" msgstr "" -#: src/debug_menu.cpp:1684 +#: src/debug_menu.cpp:1686 msgid "Delete (all) items" msgstr "" -#: src/debug_menu.cpp:1685 +#: src/debug_menu.cpp:1687 msgid "Wear/wield an item from player's inventory" msgstr "" -#: src/debug_menu.cpp:1686 +#: src/debug_menu.cpp:1688 msgid "Set hit points" msgstr "" -#: src/debug_menu.cpp:1687 +#: src/debug_menu.cpp:1689 msgid "Set stamina" msgstr "" -#: src/debug_menu.cpp:1688 +#: src/debug_menu.cpp:1690 msgid "Set morale" msgstr "" -#: src/debug_menu.cpp:1689 +#: src/debug_menu.cpp:1691 msgid "Cause pain" msgstr "" -#: src/debug_menu.cpp:1690 +#: src/debug_menu.cpp:1692 msgid "Set health" msgstr "" -#: src/debug_menu.cpp:1691 +#: src/debug_menu.cpp:1693 msgid "Set needs" msgstr "" -#: src/debug_menu.cpp:1693 +#: src/debug_menu.cpp:1695 msgid "Set kill XP" msgstr "" -#: src/debug_menu.cpp:1698 +#: src/debug_menu.cpp:1700 msgid "Status window" msgstr "" -#: src/debug_menu.cpp:1699 +#: src/debug_menu.cpp:1701 msgid "Teleport" msgstr "" -#: src/debug_menu.cpp:1700 +#: src/debug_menu.cpp:1702 msgid "Add an effect" msgstr "" -#: src/debug_menu.cpp:1701 +#: src/debug_menu.cpp:1703 msgid "Print temperature" msgstr "" -#: src/debug_menu.cpp:1702 +#: src/debug_menu.cpp:1704 msgid "Cause asthma attack" msgstr "" -#: src/debug_menu.cpp:1703 +#: src/debug_menu.cpp:1705 msgid "Edit missions (WARNING: Unstable!)" msgstr "" -#: src/debug_menu.cpp:1704 +#: src/debug_menu.cpp:1706 msgid "Print vars to file" msgstr "" -#: src/debug_menu.cpp:1706 +#: src/debug_menu.cpp:1708 msgid "Write effect_on_condition(s) to eocs.output" msgstr "" -#: src/debug_menu.cpp:1707 +#: src/debug_menu.cpp:1709 msgid "Edit vars" msgstr "" -#: src/debug_menu.cpp:1710 +#: src/debug_menu.cpp:1712 msgid "Add mission" msgstr "" -#: src/debug_menu.cpp:1711 +#: src/debug_menu.cpp:1713 msgid "Randomize with class" msgstr "" -#: src/debug_menu.cpp:1712 +#: src/debug_menu.cpp:1714 msgid "Set attitude" msgstr "" -#: src/debug_menu.cpp:1713 +#: src/debug_menu.cpp:1715 msgid "Set opinion" msgstr "" -#: src/debug_menu.cpp:1736 +#: src/debug_menu.cpp:1738 msgid "Delete all items from the target?" msgstr "Excluir todos os itens do alvo?" -#: src/debug_menu.cpp:1745 +#: src/debug_menu.cpp:1747 msgid "Make target equip" msgstr "Faça o alvo equipar" -#: src/debug_menu.cpp:1765 +#: src/debug_menu.cpp:1767 #, c-format msgid "Set stamina to? Current: %d. Max: %d." msgstr "Definir para quanto a resistência? Atual: %d. Máx: %d." -#: src/debug_menu.cpp:1770 +#: src/debug_menu.cpp:1772 msgid "Target stamina value out of bounds!" msgstr "Valor-alvo da resistência fora dos limites!" -#: src/debug_menu.cpp:1776 +#: src/debug_menu.cpp:1778 #, c-format msgid "Set the morale to? Currently: %d" msgstr "Definir para quanto a moral? Atual: %d" -#: src/debug_menu.cpp:1786 +#: src/debug_menu.cpp:1788 #, c-format msgid "Set kill XP to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1799 +#: src/debug_menu.cpp:1801 #, c-format msgid "Cause how much pain? pain: %d" msgstr "Causar quanta dor? dor: %d" -#: src/debug_menu.cpp:1810 +#: src/debug_menu.cpp:1812 msgid "Mutate category" msgstr "" -#: src/debug_menu.cpp:1811 +#: src/debug_menu.cpp:1813 msgid "Reset mutations" msgstr "" -#: src/debug_menu.cpp:1824 +#: src/debug_menu.cpp:1826 msgid "Choose mutation category:" msgstr "" -#: src/debug_menu.cpp:1834 +#: src/debug_menu.cpp:1836 msgid "Include post-threshold traits?" msgstr "" -#: src/debug_menu.cpp:1839 +#: src/debug_menu.cpp:1841 msgid "Remove all mutations?" msgstr "" -#: src/debug_menu.cpp:1851 +#: src/debug_menu.cpp:1853 msgid "Health modifier" msgstr "Modificador de saúde" -#: src/debug_menu.cpp:1857 src/debug_menu.cpp:1862 src/debug_menu.cpp:1867 +#: src/debug_menu.cpp:1859 src/debug_menu.cpp:1864 src/debug_menu.cpp:1869 #, c-format msgid "Set the value to? Currently: %d" msgstr "Definir para quanto o valor? Atual: %d" -#: src/debug_menu.cpp:1881 +#: src/debug_menu.cpp:1883 msgid "Choose mission type" msgstr "Escolha o tipo de missão" -#: src/debug_menu.cpp:1912 +#: src/debug_menu.cpp:1914 msgid "Choose new class" msgstr "Escolher nova classe" -#: src/debug_menu.cpp:1929 +#: src/debug_menu.cpp:1931 msgid "Choose new attitude" msgstr "Escolher nova atitude" -#: src/debug_menu.cpp:1935 src/npc.cpp:3125 +#: src/debug_menu.cpp:1937 src/npc.cpp:3125 msgid "Unknown attitude" msgstr "Atitude desconhecida" -#: src/debug_menu.cpp:1975 src/debug_menu.cpp:3041 +#: src/debug_menu.cpp:1977 src/debug_menu.cpp:3100 msgid "Var list written to var_list.output" msgstr "" -#: src/debug_menu.cpp:1980 src/debug_menu.cpp:3026 +#: src/debug_menu.cpp:1982 src/debug_menu.cpp:3085 msgid "effect_on_condition list written to eocs.output" msgstr "" -#: src/debug_menu.cpp:1989 src/debug_menu.cpp:3064 +#: src/debug_menu.cpp:1991 src/debug_menu.cpp:3123 msgid "Key" msgstr "" -#: src/debug_menu.cpp:1993 src/debug_menu.cpp:3068 src/morale.cpp:643 +#: src/debug_menu.cpp:1995 src/debug_menu.cpp:3127 src/morale.cpp:643 msgid "Value" msgstr "Valor" -#: src/debug_menu.cpp:2005 +#: src/debug_menu.cpp:2007 msgid "Yet to start" msgstr "Ainda para começar" -#: src/debug_menu.cpp:2006 +#: src/debug_menu.cpp:2008 msgid "In progress" msgstr "Em progresso" -#: src/debug_menu.cpp:2007 +#: src/debug_menu.cpp:2009 msgid "Success" msgstr "Sucesso" -#: src/debug_menu.cpp:2017 +#: src/debug_menu.cpp:2019 msgid "Bugged" msgstr "Bugado" -#: src/debug_menu.cpp:2023 src/wish.cpp:197 +#: src/debug_menu.cpp:2025 src/wish.cpp:198 msgid "Type:" msgstr "Tipo:" -#: src/debug_menu.cpp:2024 +#: src/debug_menu.cpp:2026 msgid " Status:" msgstr "Status:" -#: src/debug_menu.cpp:2025 +#: src/debug_menu.cpp:2027 msgid " ID:" msgstr "ID:" -#: src/debug_menu.cpp:2026 +#: src/debug_menu.cpp:2028 msgid " NPC ID:" msgstr "ID do NPC:" -#: src/debug_menu.cpp:2027 +#: src/debug_menu.cpp:2029 msgid " Target:" msgstr "Alvo:" -#: src/debug_menu.cpp:2028 +#: src/debug_menu.cpp:2030 msgid "Player ID:" msgstr "ID do jogador:" -#: src/debug_menu.cpp:2058 src/debug_menu.cpp:2085 +#: src/debug_menu.cpp:2060 src/debug_menu.cpp:2087 msgid "Select mission to edit" msgstr "Selecione a missão para editar" -#: src/debug_menu.cpp:2060 +#: src/debug_menu.cpp:2062 msgid "Currently assigned missions:" msgstr "Missões atualmente atribuídas:" -#: src/debug_menu.cpp:2066 +#: src/debug_menu.cpp:2068 msgid "Not assigned missions:" msgstr "Missões não atribuídas:" -#: src/debug_menu.cpp:2088 src/diary.cpp:155 +#: src/debug_menu.cpp:2090 src/diary.cpp:155 msgid "Active missions:" msgstr "Missões ativas:" -#: src/debug_menu.cpp:2094 src/diary.cpp:156 +#: src/debug_menu.cpp:2096 src/diary.cpp:156 msgid "Completed missions:" msgstr "Missões concluídas:" -#: src/debug_menu.cpp:2100 src/diary.cpp:157 +#: src/debug_menu.cpp:2102 src/diary.cpp:157 msgid "Failed missions:" msgstr "Missões falhadas:" -#: src/debug_menu.cpp:2126 +#: src/debug_menu.cpp:2128 msgid "Removing from active_missions" msgstr "Removendo de active_missions" -#: src/debug_menu.cpp:2129 +#: src/debug_menu.cpp:2131 msgid "Removing from completed_missions" msgstr "Removendo de completed_missions" -#: src/debug_menu.cpp:2132 +#: src/debug_menu.cpp:2134 msgid "Removing from failed_missions" msgstr "Removendo de failed_missions" -#: src/debug_menu.cpp:2137 +#: src/debug_menu.cpp:2139 msgid "Unsetting active mission" msgstr "Desmarcando missão ativa" -#: src/debug_menu.cpp:2143 +#: src/debug_menu.cpp:2145 #, c-format msgid "Removing from %s missions_assigned" msgstr "" -#: src/debug_menu.cpp:2146 +#: src/debug_menu.cpp:2148 #, c-format msgid "Removing from %s missions" msgstr "Removendo das %s missões " -#: src/debug_menu.cpp:2160 +#: src/debug_menu.cpp:2162 msgid "Fail mission" msgstr "Falhar missão" -#: src/debug_menu.cpp:2161 +#: src/debug_menu.cpp:2163 msgid "Mark as complete" msgstr "Marcar como completa" -#: src/debug_menu.cpp:2162 +#: src/debug_menu.cpp:2164 msgid "Remove mission without proper cleanup" msgstr "Remover missão sem a devida limpeza" -#: src/debug_menu.cpp:2187 +#: src/debug_menu.cpp:2189 msgid "Benchmark in progress…" msgstr "" -#: src/debug_menu.cpp:2215 +#: src/debug_menu.cpp:2217 #, c-format msgid "Drew %d times in %.3f seconds. (%.3f fps average)" msgstr "Desenhado %d vezes em %.3f segundos. (média de%.3f fps)" -#: src/debug_menu.cpp:2244 +#: src/debug_menu.cpp:2246 #, c-format msgid "Location %d:%d in %d:%d, %s\n" msgstr "Local %d:%d in %d:%d, %s\n" -#: src/debug_menu.cpp:2245 +#: src/debug_menu.cpp:2247 #, c-format msgid "Current turn: %d.\n" msgstr "" -#: src/debug_menu.cpp:2246 +#: src/debug_menu.cpp:2248 #, c-format msgid "%d creature exists.\n" msgid_plural "%d creatures exist.\n" @@ -432991,28 +434066,28 @@ msgstr[0] "%d criatura existe.\n" msgstr[1] "%d criaturas existem.\n" msgstr[2] "%d criaturas existem.\n" -#: src/debug_menu.cpp:2265 +#: src/debug_menu.cpp:2267 msgid "" "\n" "Specific creature type list:\n" msgstr "" -#: src/debug_menu.cpp:2279 +#: src/debug_menu.cpp:2281 #, c-format msgid "%s: map ( %d:%d ) pos ( %d:%d )" msgstr "%s: mapa ( %d:%d ) pos ( %d:%d )" -#: src/debug_menu.cpp:2283 +#: src/debug_menu.cpp:2285 #, c-format msgid "(you: %d:%d)" msgstr "(você: %d:%d)" -#: src/debug_menu.cpp:2285 +#: src/debug_menu.cpp:2287 #, c-format msgid "Stomach Contents: %d ml / %d ml kCal: %d, Water: %d ml" msgstr "Conteúdos do Estômago: %d ml / %d ml kCal: %d, Água: %d ml" -#: src/debug_menu.cpp:2290 +#: src/debug_menu.cpp:2292 #, c-format msgid "" "Guts Contents: %d ml / %d ml kCal: %d, Water: %d ml\n" @@ -433021,7 +434096,7 @@ msgstr "" "Conteúdos do Intestino: %d ml / %d ml kCal: %d, Água: %d ml\n" "Fome: %d, Sede: %d, kCal: %d / %d" -#: src/debug_menu.cpp:2296 +#: src/debug_menu.cpp:2298 #, c-format msgid "" "Body Mass Index: %.0f\n" @@ -433030,60 +434105,60 @@ msgstr "" "Índice de Massa Corporal: %.0f\n" "Metabolismo Basal: %i" -#: src/debug_menu.cpp:2298 +#: src/debug_menu.cpp:2300 #, c-format msgid "Player activity level: %s" msgstr "Nível de atividade do jogador: %s" -#: src/debug_menu.cpp:2321 +#: src/debug_menu.cpp:2323 msgid "Choose vehicle to spawn" msgstr "Escolha o veículo para gerar" #. ~ Menu entry in vehicle wish menu: 1st string: displayed name, 2nd string: #. internal name of vehicle #. ~ %1$s - npc name, %2$s - npc current activity name. -#: src/debug_menu.cpp:2325 src/npc.cpp:3875 +#: src/debug_menu.cpp:2327 src/npc.cpp:3875 #, c-format msgid "%1$s (%2$s)" msgstr "%1$s (%2$s)" -#: src/debug_menu.cpp:2335 +#: src/debug_menu.cpp:2337 msgid "Vehicle condition" msgstr "" -#: src/debug_menu.cpp:2336 +#: src/debug_menu.cpp:2338 msgid "Light damage" msgstr "" -#: src/debug_menu.cpp:2337 +#: src/debug_menu.cpp:2339 msgid "Undamaged" msgstr "" -#: src/debug_menu.cpp:2338 +#: src/debug_menu.cpp:2340 msgid "Disabled (tires or engine)" msgstr "" -#: src/debug_menu.cpp:2380 +#: src/debug_menu.cpp:2382 msgid "year" msgstr "ano" -#: src/debug_menu.cpp:2382 +#: src/debug_menu.cpp:2384 msgid "season" msgstr "estação" -#: src/debug_menu.cpp:2383 +#: src/debug_menu.cpp:2385 msgid "day" msgstr "dia" -#: src/debug_menu.cpp:2384 +#: src/debug_menu.cpp:2386 msgid "hour" msgstr "hora" -#: src/debug_menu.cpp:2385 +#: src/debug_menu.cpp:2387 msgid "minute" msgstr "minuto" -#: src/debug_menu.cpp:2386 src/martialarts.cpp:986 src/martialarts.cpp:1917 +#: src/debug_menu.cpp:2388 src/martialarts.cpp:986 src/martialarts.cpp:1917 #: src/martialarts.cpp:1922 msgid "turn" msgid_plural "turns" @@ -433091,146 +434166,155 @@ msgstr[0] "turno" msgstr[1] "turnos" msgstr[2] "turnos" -#: src/debug_menu.cpp:2393 +#: src/debug_menu.cpp:2395 msgid "Set year to?" msgstr "Definir o ano para?" -#: src/debug_menu.cpp:2397 +#: src/debug_menu.cpp:2399 msgid "Set season to? (0 = spring)" msgstr "Definir a estação para? (0 = primavera)" -#: src/debug_menu.cpp:2400 +#: src/debug_menu.cpp:2402 msgid "Set days to?" msgstr "Definir dias para?" -#: src/debug_menu.cpp:2403 +#: src/debug_menu.cpp:2405 msgid "Set hour to?" msgstr "Definir hora para?" -#: src/debug_menu.cpp:2406 +#: src/debug_menu.cpp:2408 msgid "Set minute to?" msgstr "Definir minuto para?" -#: src/debug_menu.cpp:2410 +#: src/debug_menu.cpp:2412 #, c-format msgid "Set turn to? (One day is %i turns)" msgstr "Definir turno para? (Um dia são %i turnos)" -#: src/debug_menu.cpp:2439 +#: src/debug_menu.cpp:2425 src/options.cpp:2423 src/worldfactory.cpp:1751 +msgid "Reset" +msgstr "Reiniciar" + +#: src/debug_menu.cpp:2434 +#, c-format +msgid "Set temperature to? [%s]" +msgstr "" + +#: src/debug_menu.cpp:2495 msgid "" "Using this will disable achievements. Proceed?\n" "They can be reenabled in the 'game' section of the menu." msgstr "" -#: src/debug_menu.cpp:2478 +#: src/debug_menu.cpp:2534 msgid "Current overmap revealed." msgstr "O sobremapa atual foi revelado." -#: src/debug_menu.cpp:2513 src/game.cpp:6481 +#: src/debug_menu.cpp:2569 src/game.cpp:6479 msgid "Select first point." msgstr "Selecione o primeiro ponto." -#: src/debug_menu.cpp:2523 src/game.cpp:6489 +#: src/debug_menu.cpp:2579 src/game.cpp:6487 msgid "Select second point." msgstr "Selecione o segundo ponto." -#: src/debug_menu.cpp:2549 +#: src/debug_menu.cpp:2605 #, c-format msgid "%s's head implodes!" msgstr "A cabeça de %s implode!" -#: src/debug_menu.cpp:2573 +#: src/debug_menu.cpp:2629 msgid "Martial arts debug." msgstr "Depuração de artes marciais." -#: src/debug_menu.cpp:2574 src/debug_menu.cpp:2585 +#: src/debug_menu.cpp:2630 src/debug_menu.cpp:2641 msgid "Your eyes blink rapidly as knowledge floods your brain." msgstr "" " Seus olhos piscam rapidamente enquanto o conhecimento inunda seu cérebro." -#: src/debug_menu.cpp:2580 +#: src/debug_menu.cpp:2636 msgid "You now know a lot more than just 10 styles of kung fu." msgstr "Agora você sabe muito mais do que apenas 10 estilos de kung fu." -#: src/debug_menu.cpp:2584 +#: src/debug_menu.cpp:2640 msgid "Recipe debug." msgstr "Depuração de receita." -#: src/debug_menu.cpp:2589 +#: src/debug_menu.cpp:2645 msgid "You know how to craft that now." msgstr "Você sabe como criar isso agora." -#: src/debug_menu.cpp:2616 +#: src/debug_menu.cpp:2672 msgid "Select new weather pattern:" msgstr "Selecione o novo padrão climático:" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Disable weather forcing" msgstr "Desativar influência climática" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Keep normal weather patterns" msgstr "Manter padrões climáticos normais" -#: src/debug_menu.cpp:2646 +#: src/debug_menu.cpp:2702 msgid "Select new wind direction:" msgstr "Selecionar nova direção do vento:" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Disable direction forcing" msgstr "Desativar direção influenciada" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Keep normal wind direction" msgstr "Manter direção do vento normal" -#: src/debug_menu.cpp:2668 +#: src/debug_menu.cpp:2724 msgid "Select new wind speed:" msgstr "Selecionar nova velocidade do vento:" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Disable speed forcing" msgstr "Desativar velocidade influenciada" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Keep normal wind speed" msgstr "Manter velocidade do vento normal" -#: src/debug_menu.cpp:2696 +#: src/debug_menu.cpp:2752 msgid "Volume of sound: " msgstr "Volume do som:" -#: src/debug_menu.cpp:2704 +#: src/debug_menu.cpp:2760 #, c-format msgid "DEBUG SOUND ( %d )" msgstr "" -#: src/debug_menu.cpp:2745 +#: src/debug_menu.cpp:2801 #, c-format msgid "Damage self for how much? hp: %s" msgstr "" -#: src/debug_menu.cpp:2788 +#: src/debug_menu.cpp:2844 msgid "Add bleeding duration in minutes, equal to intensity:" msgstr "" -#: src/debug_menu.cpp:2814 src/game.cpp:7580 +#: src/debug_menu.cpp:2870 src/game.cpp:7578 msgid "This binary was not compiled with tiles support." msgstr "Este binário não foi compilado com suporte a tiles." -#: src/debug_menu.cpp:2890 +#: src/debug_menu.cpp:2949 msgid "Enter benchmark length (in milliseconds):" msgstr "Digite o comprimento do benchmark (em milissegundos):" -#: src/debug_menu.cpp:2912 +#: src/debug_menu.cpp:2971 msgid "Achievements are already enabled" msgstr "" -#: src/debug_menu.cpp:2915 +#: src/debug_menu.cpp:2974 msgid "Achievements enabled" msgstr "" -#: src/debug_menu.cpp:2920 +#: src/debug_menu.cpp:2979 msgid "" "Activating this will add the Arcade Mode achievement unlocking all starting " "scenarios and professions for all worlds. The character who performs this " @@ -433243,7 +434327,7 @@ msgid "" "reasonable pace." msgstr "" -#: src/debug_menu.cpp:3009 +#: src/debug_menu.cpp:3068 msgid "" "Quit without saving? This may cause issues such as duplicated or missing " "items and vehicles!" @@ -433251,38 +434335,38 @@ msgstr "" "Sair sem salvar? Isso pode causar problemas como itens e veículos duplicados" " ou sumidos!" -#: src/debug_menu.cpp:3016 +#: src/debug_menu.cpp:3075 msgid "" "Quickload without saving? This may cause issues such as duplicated or " "missing items and vehicles!" msgstr "" -#: src/debug_menu.cpp:3055 +#: src/debug_menu.cpp:3114 msgid "Var list written to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:3085 +#: src/debug_menu.cpp:3144 msgid "Report written to debug.log" msgstr "Relatório escrito em debug.log" -#: src/debug_menu.cpp:3091 +#: src/debug_menu.cpp:3150 msgid " and to the clipboard." msgstr "e para a área de transferência." -#: src/debug_menu.cpp:3117 +#: src/debug_menu.cpp:3176 msgid "Effect list written to effect_list.output" msgstr "" -#: src/debug_menu.cpp:3124 src/iuse.cpp:3064 src/iuse.cpp:8463 -#: src/iuse.cpp:8531 src/iuse.cpp:8652 src/iuse.cpp:8766 +#: src/debug_menu.cpp:3183 src/iuse.cpp:3065 src/iuse.cpp:8467 +#: src/iuse.cpp:8535 src/iuse.cpp:8665 src/iuse.cpp:8790 msgid "There's no vehicle there." msgstr "Não há veículo lá." -#: src/debug_menu.cpp:3131 +#: src/debug_menu.cpp:3190 msgid "By how much? (in kJ, negative to discharge)" msgstr "" -#: src/debug_menu.cpp:3148 +#: src/debug_menu.cpp:3207 #, c-format msgid "Set camp larder kCals to? Currently: %d" msgstr "" @@ -433550,8 +434634,8 @@ msgstr "" msgid "NPC Killed: " msgstr "" -#: src/diary.cpp:348 src/memorial_logger.cpp:309 src/newcharacter.cpp:3536 -#: src/newcharacter.cpp:3598 +#: src/diary.cpp:348 src/memorial_logger.cpp:317 src/newcharacter.cpp:3591 +#: src/newcharacter.cpp:3653 msgid "Skills:" msgstr "Habilidades:" @@ -433576,7 +434660,7 @@ msgstr "" msgid "Lost Mutation: " msgstr "" -#: src/diary.cpp:454 src/newcharacter.cpp:3502 +#: src/diary.cpp:454 src/newcharacter.cpp:3557 msgid "Stats:" msgstr "Estatísticas:" @@ -433624,7 +434708,7 @@ msgstr "" msgid "Perception: %d -> %d" msgstr "" -#: src/diary.cpp:512 src/newcharacter.cpp:3647 +#: src/diary.cpp:512 src/newcharacter.cpp:3702 msgid "Proficiencies:" msgstr "" @@ -433837,7 +434921,7 @@ msgstr "Congelante!!" msgid "SAFE" msgstr "SEGURO" -#: src/display.cpp:633 src/options.cpp:2526 +#: src/display.cpp:633 src/options.cpp:2603 msgid "Off" msgstr "Desligado" @@ -434205,7 +435289,7 @@ msgstr "%1$d %2$s" msgid "Underground" msgstr "Subterrâneo" -#: src/distraction_manager.cpp:19 src/veh_interact.cpp:3001 +#: src/distraction_manager.cpp:19 src/veh_interact.cpp:2995 msgid "Noise" msgstr "Barulho" @@ -434217,7 +435301,7 @@ msgstr "" msgid "This distraction will interrupt your activity when you feel pain." msgstr "" -#: src/distraction_manager.cpp:21 src/game.cpp:5362 src/martialarts.cpp:2018 +#: src/distraction_manager.cpp:21 src/game.cpp:5360 src/martialarts.cpp:2018 #: src/monexamine.cpp:595 src/monexamine.cpp:902 msgid "Attack" msgstr "Atacar" @@ -434302,7 +435386,7 @@ msgstr "" msgid "Survived:" msgstr "Sobreviveu:" -#: src/do_turn.cpp:245 src/memorial_logger.cpp:279 +#: src/do_turn.cpp:245 src/memorial_logger.cpp:287 msgid "Kills:" msgstr "Matanças:" @@ -434364,125 +435448,127 @@ msgid "" "\n" "%s to interrupt" msgstr "" +"\n" +"%s para interromper" #: src/dump.cpp:49 msgid "Loading content packs" msgstr "Carregando pacotes de conteúdo" -#: src/editmap.cpp:164 +#: src/editmap.cpp:165 msgctxt "item manipulation debug menu entry" msgid "rehash" msgstr "reescar" -#: src/editmap.cpp:165 +#: src/editmap.cpp:166 msgctxt "item manipulation debug menu entry" msgid "edit" msgstr "editar" -#: src/editmap.cpp:167 +#: src/editmap.cpp:168 msgctxt "item manipulation debug menu entry" msgid "dump to save/jtest-*.txt" msgstr "despejo para salvar / jtest - *. txt" -#: src/editmap.cpp:395 +#: src/editmap.cpp:396 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s,%s,%s] fast scroll, %s, %s, %s, %s, %s, %s" msgstr "%s, %s, [%s,%s,%s,%s] passagem rápida, %s, %s, %s, %s, %s, %s" -#: src/editmap.cpp:406 +#: src/editmap.cpp:407 msgctxt "map editor state" msgid "Looking around" msgstr "Olhando em volta" -#: src/editmap.cpp:716 +#: src/editmap.cpp:717 msgctxt "vehicle" msgid "no" msgstr "não" -#: src/editmap.cpp:718 +#: src/editmap.cpp:719 msgctxt "vehicle" msgid "in" msgstr "" -#: src/editmap.cpp:720 +#: src/editmap.cpp:721 msgctxt "vehicle" msgid "out" msgstr "" -#: src/editmap.cpp:732 +#: src/editmap.cpp:733 #, c-format msgid "%d: %s; move cost %d" msgstr "" -#: src/editmap.cpp:739 +#: src/editmap.cpp:740 #, c-format msgid "%d: %s; move cost %d movestr %d" msgstr "" -#: src/editmap.cpp:751 +#: src/editmap.cpp:752 #, c-format msgid "dist: %d u_see: %s veh: %s scent: %d" msgstr "" -#: src/editmap.cpp:753 +#: src/editmap.cpp:754 #, c-format msgid "sight_range: %d, noon_sight_range: %d," msgstr "" -#: src/editmap.cpp:756 +#: src/editmap.cpp:757 #, c-format msgid "cache{transp:%.4f seen:%.4f cam:%.4f}" msgstr "" -#: src/editmap.cpp:764 +#: src/editmap.cpp:765 #, c-format msgid "outside: %d obstructed: %d floor: %d" msgstr "" -#: src/editmap.cpp:769 +#: src/editmap.cpp:770 #, c-format msgid "light_at: %s" msgstr "" -#: src/editmap.cpp:771 +#: src/editmap.cpp:772 #, c-format msgid "apparent light: %.5f (%d)" msgstr "" -#: src/editmap.cpp:775 +#: src/editmap.cpp:776 msgid " [vehicle]" msgstr "[veículo]" -#: src/editmap.cpp:778 +#: src/editmap.cpp:779 msgid " [indoors]" msgstr "[dentro de casa]" -#: src/editmap.cpp:781 +#: src/editmap.cpp:782 msgid " [roof]" msgstr "[cobertura]" -#: src/editmap.cpp:790 +#: src/editmap.cpp:791 #, c-format msgid "field: %s L:%d[%s] A:%d" msgstr "" -#: src/editmap.cpp:801 +#: src/editmap.cpp:802 #, c-format msgid "trap: %s (%d)" msgstr "" -#: src/editmap.cpp:810 +#: src/editmap.cpp:811 #, c-format msgid "There is a %s there. Parts:" msgstr "" -#: src/editmap.cpp:819 +#: src/editmap.cpp:820 #, c-format msgid "There is a %s there." msgstr "" -#: src/editmap.cpp:823 +#: src/editmap.cpp:824 #, c-format msgid "There is %d other item there as well." msgid_plural "There are %d other items there as well." @@ -434490,32 +435576,32 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Graffiti: %s" msgstr "" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Inscription: %s" msgstr "" -#: src/editmap.cpp:882 +#: src/editmap.cpp:883 msgctxt "map editor state" msgid "Terrain" msgstr "chão" -#: src/editmap.cpp:888 +#: src/editmap.cpp:889 msgctxt "map editor state" msgid "Furniture" msgstr "Moveis" -#: src/editmap.cpp:894 +#: src/editmap.cpp:895 msgctxt "map editor: traps editing" msgid "Traps" msgstr "Armadilhas" -#: src/editmap.cpp:966 src/editmap.cpp:974 +#: src/editmap.cpp:967 src/editmap.cpp:975 #, c-format msgid "" "Move cost: %d\n" @@ -434523,209 +435609,209 @@ msgid "" "Roof: %s" msgstr "" -#: src/editmap.cpp:1106 +#: src/editmap.cpp:1107 #, c-format msgctxt "map feature id" msgid "(%s)" msgstr "" -#: src/editmap.cpp:1108 +#: src/editmap.cpp:1109 #, c-format msgctxt "map feature name and id" msgid "%s (%s)" msgstr "" -#: src/editmap.cpp:1145 src/editmap.cpp:1724 +#: src/editmap.cpp:1146 src/editmap.cpp:1725 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1265 +#: src/editmap.cpp:1266 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s] intensity, %s, %s, %s" msgstr "%s, %s, [%s,%s] intensidade, %s, %s, %s" -#: src/editmap.cpp:1272 +#: src/editmap.cpp:1273 msgctxt "Map editor: Editing field effects" msgid "Field effects" msgstr "Efeitos de campo" -#: src/editmap.cpp:1300 +#: src/editmap.cpp:1301 msgctxt "map editor: used to describe a clean field (e.g. without blood)" msgid "-clear-" msgstr "-limpo-" -#: src/editmap.cpp:1305 src/options.cpp:780 +#: src/editmap.cpp:1306 src/options.cpp:780 #, c-format msgid "%d: %s" msgstr "%d: %s" -#: src/editmap.cpp:1412 +#: src/editmap.cpp:1413 msgid "Add item" msgstr "Adicionar Item" -#: src/editmap.cpp:1446 +#: src/editmap.cpp:1447 #, c-format msgctxt "item manipulation debug menu entry" msgid "bday: %d" msgstr "" -#: src/editmap.cpp:1449 +#: src/editmap.cpp:1450 #, c-format msgctxt "item manipulation debug menu entry" msgid "damage: %d" msgstr "" -#: src/editmap.cpp:1451 +#: src/editmap.cpp:1452 #, c-format msgctxt "item manipulation debug menu entry" msgid "degradation: %d" msgstr "" -#: src/editmap.cpp:1453 +#: src/editmap.cpp:1454 #, c-format msgctxt "item manipulation debug menu entry" msgid "burnt: %d" msgstr "" -#: src/editmap.cpp:1455 +#: src/editmap.cpp:1456 #, c-format msgctxt "item manipulation debug menu entry" msgid "tags: %s" msgstr "" -#: src/editmap.cpp:1460 +#: src/editmap.cpp:1461 msgctxt "item manipulation debug menu entry" msgid "-[ light emission ]-" msgstr "- [ emissão de luz ] -" -#: src/editmap.cpp:1462 +#: src/editmap.cpp:1463 msgctxt "item manipulation debug menu entry" msgid "savetest" msgstr "savetest" -#: src/editmap.cpp:1506 src/wish.cpp:733 +#: src/editmap.cpp:1507 src/wish.cpp:746 msgid "Flags:" msgstr "Sinais:" -#: src/editmap.cpp:1563 +#: src/editmap.cpp:1564 msgctxt "item manipulation debug menu entry for adding an item on a tile" msgid "Add item" msgstr "Adicionar Item" -#: src/editmap.cpp:1730 +#: src/editmap.cpp:1731 msgid "Moving selection" msgstr "Seleção em movimento" -#: src/editmap.cpp:1733 +#: src/editmap.cpp:1734 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1741 +#: src/editmap.cpp:1742 msgid "Resizing selection" msgstr "Redimensionando a seleção" -#: src/editmap.cpp:1750 +#: src/editmap.cpp:1751 msgid "Selection type" msgstr "Tipo de seleção" -#: src/editmap.cpp:1752 +#: src/editmap.cpp:1753 msgctxt "shape" msgid "Rectangle" msgstr "Retângulo" -#: src/editmap.cpp:1753 +#: src/editmap.cpp:1754 msgctxt "shape" msgid "Filled Rectangle" msgstr "Retângulo preenchido" -#: src/editmap.cpp:1754 +#: src/editmap.cpp:1755 msgctxt "shape" msgid "Line" msgstr "Linha" -#: src/editmap.cpp:1755 +#: src/editmap.cpp:1756 msgctxt "shape" msgid "Filled Circle" msgstr "Círculo Cheio" -#: src/editmap.cpp:1756 +#: src/editmap.cpp:1757 msgctxt "shape" msgid "Point" msgstr "Ponto" -#: src/editmap.cpp:1771 +#: src/editmap.cpp:1772 msgctxt "map editor state" msgid "Select a shape" msgstr "Selecionar um formato" -#: src/editmap.cpp:1868 +#: src/editmap.cpp:1869 msgctxt "map generator" msgid "Regenerate" msgstr "Regenerado" -#: src/editmap.cpp:1869 +#: src/editmap.cpp:1870 msgctxt "map generator" msgid "Rotate" msgstr "Girar" -#: src/editmap.cpp:1870 +#: src/editmap.cpp:1871 msgctxt "map generator" msgid "Apply" msgstr "Aplique" -#: src/editmap.cpp:1871 +#: src/editmap.cpp:1872 msgctxt "map generator" msgid "Change Overmap (Doesn't Apply)" msgstr "Alterar o mapa de acesso (não se aplica)" -#: src/editmap.cpp:1912 +#: src/editmap.cpp:1913 #, c-format msgctxt "keybinding descriptions" msgid "[%s,%s] prev/next oter type, [%s,%s] select, %s, %s" msgstr "[%s,%s] ant./próx. tipo terreno, [%s,%s] selecionar, %s, %s" -#: src/editmap.cpp:1917 +#: src/editmap.cpp:1918 #, c-format msgctxt "map editor state" msgid "Mapgen: %s" msgstr "" -#: src/editmap.cpp:1985 +#: src/editmap.cpp:1986 #, c-format msgid "Changed oter_id from '%s' (%s) to '%s' (%s)" msgstr "" -#: src/editmap.cpp:2030 +#: src/editmap.cpp:2031 msgid "Your mechanic could not find a vehicle at the garage." msgstr "Seu mecânico não conseguiu encontrar um veículo na garagem." -#: src/editmap.cpp:2042 +#: src/editmap.cpp:2043 msgid "Select the Vehicle" msgstr "Selecione o veículo" -#: src/editmap.cpp:2101 +#: src/editmap.cpp:2102 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s" msgstr "" -#: src/editmap.cpp:2104 +#: src/editmap.cpp:2105 msgctxt "map generator" msgid "Mapgen: Moving target" msgstr "Mapgen: Mover em movimento" -#: src/editmap.cpp:2195 +#: src/editmap.cpp:2196 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s" msgstr "" -#: src/editmap.cpp:2199 +#: src/editmap.cpp:2200 msgctxt "map generator" msgid "Mapgen stamp" msgstr "Carimbo Mapgen" @@ -434887,7 +435973,7 @@ msgid "average" msgstr "mediano" #: src/effect.cpp:1654 src/effect.cpp:1675 src/effect.cpp:1699 -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "good" msgstr "bom" @@ -434969,7 +436055,7 @@ msgstr "um pop alto!" msgid "a huge boom!" msgstr "um enorme boom!" -#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2201 +#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2202 msgid "Crack!" msgstr "Crack!" @@ -436706,7 +437792,7 @@ msgstr "Você deve poder ver o alvo que você selecionou." msgid "Do you want to bounce off this location to extend range?" msgstr "Você quer rebater este local para aumentar o alcance?" -#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9412 +#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9430 msgctxt "short for infinity" msgid "inf" msgstr "" @@ -436948,7 +438034,7 @@ msgstr "" msgid "(You wonder if your companions are fit to work on their own…)" msgstr "" -#: src/fungal_effects.cpp:48 src/iuse.cpp:732 +#: src/fungal_effects.cpp:48 src/iuse.cpp:733 #, c-format msgid "The %s is covered in tiny spores!" msgstr "" @@ -436970,42 +438056,42 @@ msgstr "A árvore jovem floresce em uma flor fúngica!" msgid "The tree blooms forth into a fungal blossom!" msgstr "A árvore floresce em uma flor fúngica!" -#: src/game.cpp:366 +#: src/game.cpp:367 #, c-format msgid "You completed the achievement \"%s\"." msgstr "" -#: src/game.cpp:383 +#: src/game.cpp:384 msgid "Achievement completed!" msgstr "Conquista alcançada!" -#: src/game.cpp:387 +#: src/game.cpp:388 msgid "" "Achievement completion popups can be\n" "configured via the Interface options" msgstr "" -#: src/game.cpp:401 +#: src/game.cpp:402 #, c-format msgid "You lost the conduct \"%s\"." msgstr "Você perdeu a conduta \"%s\"." -#: src/game.cpp:667 src/options.cpp:2845 +#: src/game.cpp:668 src/options.cpp:2922 #, c-format msgid "Loading the tileset failed: %s" msgstr "Erro ao carregar o tileset: %s" -#: src/game.cpp:679 +#: src/game.cpp:680 #, c-format msgid "Loading the zoomed out tileset failed: %s" msgstr "" -#: src/game.cpp:689 src/options.cpp:2877 +#: src/game.cpp:690 src/options.cpp:2954 #, c-format msgid "Loading the overmap tileset failed: %s" msgstr "" -#: src/game.cpp:726 +#: src/game.cpp:727 msgid "" "Please wait while the world data loads…\n" "Loading core data" @@ -437013,230 +438099,230 @@ msgstr "" "Por favor aguarde enquanto os dados do mundo são carregados…\n" "Carregando dados principais" -#: src/game.cpp:822 +#: src/game.cpp:823 msgid "Please wait as we build your world" msgstr "Por favor espere enquanto construímos seu mundo" -#: src/game.cpp:850 +#: src/game.cpp:851 msgid "" "Try again?\n" "\n" "It may require several attempts until the game finds a valid starting location." msgstr "" -#: src/game.cpp:1353 +#: src/game.cpp:1354 #, c-format msgid "%s Cancel auto move?" msgstr "" -#: src/game.cpp:1354 +#: src/game.cpp:1355 #, c-format msgid "%s Auto move canceled." msgstr "" -#: src/game.cpp:1386 +#: src/game.cpp:1387 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s (Case Sensitive)" msgstr "" -#: src/game.cpp:1388 +#: src/game.cpp:1389 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s" msgstr "" -#: src/game.cpp:1716 +#: src/game.cpp:1717 msgid "Faction Camp" msgstr "" -#: src/game.cpp:1963 +#: src/game.cpp:1964 msgctxt "action" msgid "activate" msgstr "ativar" -#: src/game.cpp:1964 +#: src/game.cpp:1965 msgctxt "action" msgid "read" msgstr "ler" -#: src/game.cpp:1965 +#: src/game.cpp:1966 msgctxt "action" msgid "eat" msgstr "comer" -#: src/game.cpp:1966 +#: src/game.cpp:1967 msgctxt "action" msgid "wear" msgstr "vestir" -#: src/game.cpp:1967 +#: src/game.cpp:1968 msgctxt "action" msgid "wield" msgstr "empunhar" -#: src/game.cpp:1968 +#: src/game.cpp:1969 msgctxt "action" msgid "throw" msgstr "arremessar" -#: src/game.cpp:1969 +#: src/game.cpp:1970 msgctxt "action" msgid "change side" msgstr "mudar lado" -#: src/game.cpp:1970 +#: src/game.cpp:1971 msgctxt "action" msgid "take off" msgstr "tirar" -#: src/game.cpp:1971 +#: src/game.cpp:1972 msgctxt "action" msgid "drop" msgstr "largar" -#: src/game.cpp:1972 +#: src/game.cpp:1973 msgctxt "action" msgid "unload" msgstr "descarregar" -#: src/game.cpp:1973 +#: src/game.cpp:1974 msgctxt "action" msgid "reload" msgstr "recarregar" -#: src/game.cpp:1974 +#: src/game.cpp:1975 msgctxt "action" msgid "part reload" msgstr "recarga parcial" -#: src/game.cpp:1975 +#: src/game.cpp:1976 msgctxt "action" msgid "mend" msgstr "reparar" -#: src/game.cpp:1976 +#: src/game.cpp:1977 msgctxt "action" msgid "disassemble" msgstr "desmontar" -#: src/game.cpp:1978 +#: src/game.cpp:1979 msgctxt "action" msgid "insert" msgstr "" -#: src/game.cpp:1980 +#: src/game.cpp:1981 msgctxt "action" msgid "open" msgstr "" -#: src/game.cpp:1982 +#: src/game.cpp:1983 msgctxt "action" msgid "pocket settings" msgstr "" -#: src/game.cpp:1986 +#: src/game.cpp:1987 msgctxt "action" msgid "unfavorite" msgstr "" -#: src/game.cpp:1988 +#: src/game.cpp:1989 msgctxt "action" msgid "favorite" msgstr "" -#: src/game.cpp:1991 +#: src/game.cpp:1992 msgctxt "action" msgid "view recipe" msgstr "" -#: src/game.cpp:1992 +#: src/game.cpp:1993 msgctxt "action" msgid "hide contents" msgstr "" -#: src/game.cpp:1993 +#: src/game.cpp:1994 msgctxt "action" msgid "show contents" msgstr "" -#: src/game.cpp:1994 +#: src/game.cpp:1995 msgctxt "action" msgid "reassign" msgstr "reatribuir" -#: src/game.cpp:1997 src/game.cpp:1999 +#: src/game.cpp:1998 src/game.cpp:2000 msgid "Auto pickup" msgstr "" -#: src/game.cpp:2086 src/iuse.cpp:9241 +#: src/game.cpp:2087 src/iuse.cpp:9259 #, c-format msgid "You can't use a %s there." msgstr "" -#: src/game.cpp:2206 +#: src/game.cpp:2207 #, c-format msgid "'%s' added to character pickup rules." msgstr "" -#: src/game.cpp:2213 +#: src/game.cpp:2214 #, c-format msgid "'%s' removed from character pickup rules." msgstr "'%s' removido das regras de pegar do personagem." -#: src/game.cpp:2338 +#: src/game.cpp:2339 msgid "Move north" msgstr "" -#: src/game.cpp:2339 +#: src/game.cpp:2340 msgid "Move northeast" msgstr "" -#: src/game.cpp:2340 +#: src/game.cpp:2341 msgid "Move east" msgstr "" -#: src/game.cpp:2341 +#: src/game.cpp:2342 msgid "Move southeast" msgstr "" -#: src/game.cpp:2342 +#: src/game.cpp:2343 msgid "Move south" msgstr "" -#: src/game.cpp:2343 +#: src/game.cpp:2344 msgid "Move southwest" msgstr "" -#: src/game.cpp:2344 +#: src/game.cpp:2345 msgid "Move west" msgstr "" -#: src/game.cpp:2345 +#: src/game.cpp:2346 msgid "Move northwest" msgstr "" -#: src/game.cpp:2347 +#: src/game.cpp:2348 msgid "Descend stairs" msgstr "" -#: src/game.cpp:2348 +#: src/game.cpp:2349 msgid "Ascend stairs" msgstr "" -#: src/game.cpp:2573 src/game.cpp:2594 +#: src/game.cpp:2574 src/game.cpp:2595 msgid "Nothing relevant here." msgstr "Nada relevante aqui." -#: src/game.cpp:2578 +#: src/game.cpp:2579 msgid "You are not wielding a ranged weapon." msgstr "Você não está empunhando uma arma de longo alcance." -#: src/game.cpp:2638 +#: src/game.cpp:2639 msgid "Watch the last moments of your life…?" msgstr "Assistir aos seus últimos momentos de vida...?" -#: src/game.cpp:2744 +#: src/game.cpp:2745 msgid "" "Please wait…\n" "Loading the save…" @@ -437244,132 +438330,132 @@ msgstr "" "Por favor espere…\n" "Carregando o jogo salvo…" -#: src/game.cpp:2880 +#: src/game.cpp:2878 msgid "Loading files" msgstr "Carregando arquivos" -#: src/game.cpp:2949 +#: src/game.cpp:2947 msgid "factions data" msgstr "dados de facções" -#: src/game.cpp:2960 +#: src/game.cpp:2958 #, c-format msgid "Failed to save the maps: %s" msgstr "" -#: src/game.cpp:2971 +#: src/game.cpp:2969 msgid "player data" msgstr "dados do jogador" -#: src/game.cpp:2976 src/game.cpp:3157 src/game.cpp:3161 +#: src/game.cpp:2974 src/game.cpp:3155 src/game.cpp:3159 msgid "player memorial" msgstr "memorial do jogador" -#: src/game.cpp:2981 +#: src/game.cpp:2979 msgid "quick shortcuts" msgstr "atalhos rápidos" -#: src/game.cpp:3059 +#: src/game.cpp:3057 msgid "uistate data" msgstr "olhe a data" -#: src/game.cpp:3067 +#: src/game.cpp:3065 msgid "Failed to save game data" msgstr "Falha ao salvar dados do jogo" -#: src/game.cpp:3234 +#: src/game.cpp:3232 #, c-format msgid "Your overmap position: %s" msgstr "" -#: src/game.cpp:3236 +#: src/game.cpp:3234 #, c-format msgid "Your local position: %s" msgstr "" -#: src/game.cpp:3245 +#: src/game.cpp:3243 #, c-format msgid "Total NPCs within %d OMTs: %d. %d are static NPCs." msgstr "" -#: src/game.cpp:4252 +#: src/game.cpp:4250 #, c-format msgid "%s spotted!" msgstr "%s avistado!" -#: src/game.cpp:4254 +#: src/game.cpp:4252 #, c-format msgid "We have detected a %s - an enemy of the Mycus!" msgstr "" -#: src/game.cpp:4261 +#: src/game.cpp:4259 msgid "Our fibers strain with renewed wrath!" msgstr "Nossas fibras se esforçam com ira renovada!" -#: src/game.cpp:4267 +#: src/game.cpp:4265 msgid "Hostile survivor spotted!" msgstr "Sobrevivente hostil avistado!" -#: src/game.cpp:4270 +#: src/game.cpp:4268 msgid "Monsters spotted!" msgstr "Monstros avistados!" -#: src/game.cpp:4283 src/handle_action.cpp:2439 +#: src/game.cpp:4281 src/handle_action.cpp:2435 msgid "Safe mode ON!" msgstr "Modo Seguro LIGADO!" -#: src/game.cpp:4358 +#: src/game.cpp:4356 #, c-format msgid "Nothing at (%d,%d,%d) to knockback!" msgstr "" -#: src/game.cpp:4365 src/game.cpp:4373 src/game.cpp:4385 src/game.cpp:4424 -#: src/game.cpp:4433 src/game.cpp:4457 +#: src/game.cpp:4363 src/game.cpp:4371 src/game.cpp:4383 src/game.cpp:4422 +#: src/game.cpp:4431 src/game.cpp:4455 #, c-format msgid "%s was stunned!" msgstr "" -#: src/game.cpp:4374 +#: src/game.cpp:4372 #, c-format msgid "%s slammed into an obstacle!" msgstr "" -#: src/game.cpp:4389 src/game.cpp:4463 +#: src/game.cpp:4387 src/game.cpp:4461 #, c-format msgid "%s collided with something else and sent it flying!" msgstr "" -#: src/game.cpp:4393 src/game.cpp:4467 +#: src/game.cpp:4391 src/game.cpp:4465 #, c-format msgid "%s collided with someone else and sent him flying!" msgstr "" -#: src/game.cpp:4396 src/game.cpp:4470 +#: src/game.cpp:4394 src/game.cpp:4468 #, c-format msgid "%s collided with someone else and sent her flying!" msgstr "" -#: src/game.cpp:4400 src/game.cpp:4478 +#: src/game.cpp:4398 src/game.cpp:4476 #, c-format msgid "%s collided with you and sent you flying!" msgstr "" -#: src/game.cpp:4410 src/monmove.cpp:727 +#: src/game.cpp:4408 src/monmove.cpp:727 #, c-format msgid "The %s drowns!" msgstr "" -#: src/game.cpp:4417 src/monmove.cpp:2080 +#: src/game.cpp:4415 src/monmove.cpp:2080 #, c-format msgid "The %s flops around and dies!" msgstr "" -#: src/game.cpp:4476 +#: src/game.cpp:4474 #, c-format msgid "%s collided with you, and barely dislodges your tentacles!" msgstr "" -#: src/game.cpp:4488 src/game.cpp:4504 src/game.cpp:4537 +#: src/game.cpp:4486 src/game.cpp:4502 src/game.cpp:4535 #, c-format msgid "You were stunned for %d turn!" msgid_plural "You were stunned for %d turns!" @@ -437377,7 +438463,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/game.cpp:4499 src/game.cpp:4532 +#: src/game.cpp:4497 src/game.cpp:4530 #, c-format msgid "You were stunned AGAIN for %d turn!" msgid_plural "You were stunned AGAIN for %d turns!" @@ -437385,251 +438471,252 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/game.cpp:4546 +#: src/game.cpp:4544 msgid "You collided with something and sent it flying!" msgstr "Você colide com algo e o manda pelos ares!" -#: src/game.cpp:4549 +#: src/game.cpp:4547 msgid "You collided with someone and sent him flying!" msgstr "Você colide com alguém e o manda pelos ares!" -#: src/game.cpp:4551 +#: src/game.cpp:4549 msgid "You collided with someone and sent her flying!" msgstr "Você colide com alguém e a manda pelos ares!" -#: src/game.cpp:4569 +#: src/game.cpp:4567 msgid "You can not read a computer screen!" msgstr "Você não pode ler uma tela de computador!" -#: src/game.cpp:4574 +#: src/game.cpp:4572 msgid "You can not see a computer screen!" msgstr "Você não pode ver uma tela de computador!" -#: src/game.cpp:4580 src/iuse.cpp:5745 src/iuse.cpp:6123 src/iuse.cpp:8181 -#: src/iuse.cpp:9717 src/iuse.cpp:9840 src/iuse.cpp:9893 +#: src/game.cpp:4578 src/iuse.cpp:5746 src/iuse.cpp:6124 src/iuse.cpp:8185 +#: src/iuse.cpp:9735 src/iuse.cpp:9858 src/iuse.cpp:9911 msgid "You'll need to put on reading glasses before you can see the screen." msgstr "Você precisa colocar óculos antes de poder enxergar a tela." -#: src/game.cpp:4588 +#: src/game.cpp:4586 msgid "The console doesn't display anything coherent." msgstr "O console não exibe nada coerente." -#: src/game.cpp:4988 +#: src/game.cpp:4986 #, c-format msgid "" "WARNING: Patient's body is damaged. Difficulty of the procedure is " "increased by %s." msgstr "" -#: src/game.cpp:5005 +#: src/game.cpp:5003 msgid "Successfully removed Personality override." msgstr "" -#: src/game.cpp:5006 +#: src/game.cpp:5004 msgid "Autodoc immediately destroys the CBM upon removal." msgstr "" -#: src/game.cpp:5026 +#: src/game.cpp:5024 msgid "The removal fails." msgstr "A remoção falha." -#: src/game.cpp:5027 +#: src/game.cpp:5025 msgid "The body is damaged." msgstr "" -#: src/game.cpp:5032 +#: src/game.cpp:5030 msgid "The removal fails badly." msgstr "" -#: src/game.cpp:5033 +#: src/game.cpp:5031 msgid "The body is badly damaged!" msgstr "" -#: src/game.cpp:5037 +#: src/game.cpp:5035 msgid "The removal is a catastrophe." msgstr "" -#: src/game.cpp:5038 +#: src/game.cpp:5036 msgid "The body is destroyed!" msgstr "" -#: src/game.cpp:5061 +#: src/game.cpp:5059 #, c-format msgid "This is your %s" msgstr "" -#: src/game.cpp:5099 src/game.cpp:5118 +#: src/game.cpp:5097 src/game.cpp:5116 #, c-format msgid "The %1$s hits the %2$s." msgstr "" -#: src/game.cpp:5101 +#: src/game.cpp:5099 #, c-format msgid "The %s hits you." msgstr "" -#: src/game.cpp:5182 +#: src/game.cpp:5180 #, c-format msgid "A %s shatters!" msgstr "" -#: src/game.cpp:5184 +#: src/game.cpp:5182 msgid "Something shatters!" msgstr "Algo estilhaça!" -#: src/game.cpp:5216 +#: src/game.cpp:5214 #, c-format msgid "You dive from the %s." msgstr "" -#: src/game.cpp:5254 +#: src/game.cpp:5252 msgid "You let go of the reins." msgstr "" -#: src/game.cpp:5268 src/vehicle_use.cpp:800 +#: src/game.cpp:5266 src/vehicle_use.cpp:800 #, c-format msgid "You take control of the %s." msgstr "" -#: src/game.cpp:5290 +#: src/game.cpp:5288 msgid "No vehicle controls found." msgstr "" -#: src/game.cpp:5293 +#: src/game.cpp:5291 msgid "Control vehicle where?" msgstr "Veículo de controle onde?" -#: src/game.cpp:5301 +#: src/game.cpp:5299 msgid "The vehicle doesn't have controls there." msgstr "" -#: src/game.cpp:5305 +#: src/game.cpp:5303 msgid "No vehicle there." msgstr "Nenhum veículo aqui." -#: src/game.cpp:5353 +#: src/game.cpp:5351 #, c-format msgid "What to do with %s?" msgstr "" -#: src/game.cpp:5354 +#: src/game.cpp:5352 msgid "Talk" msgstr "Conversa" -#: src/game.cpp:5356 src/monexamine.cpp:585 src/monexamine.cpp:899 +#: src/game.cpp:5354 src/monexamine.cpp:585 src/monexamine.cpp:899 msgid "Swap positions" msgstr "Trocar posições." -#: src/game.cpp:5357 +#: src/game.cpp:5355 msgid "Push away" msgstr "Afastar" -#: src/game.cpp:5358 +#: src/game.cpp:5356 msgid "Examine wounds" msgstr "Examinar feridas" -#: src/game.cpp:5359 +#: src/game.cpp:5357 msgid "Examine status" msgstr "" -#: src/game.cpp:5360 +#: src/game.cpp:5358 msgid "Use item on" msgstr "Usar item em" -#: src/game.cpp:5365 +#: src/game.cpp:5363 msgid "Steal" msgstr "Roubar" -#: src/game.cpp:5367 src/game.cpp:5475 src/npctalk_funcs.cpp:235 +#: src/game.cpp:5365 src/game.cpp:5473 src/npctalk_funcs.cpp:235 #: src/trade_ui.h:84 msgid "Trade" msgstr "Troca" -#: src/game.cpp:5381 +#: src/game.cpp:5379 #, c-format msgid "You swap places with %s." msgstr "Você troca de lugar com %s." -#: src/game.cpp:5386 +#: src/game.cpp:5384 msgid "You cannot swap places while grabbing something." msgstr "" -#: src/game.cpp:5394 +#: src/game.cpp:5392 #, c-format msgid "%s moves out of the way." msgstr "" -#: src/game.cpp:5396 +#: src/game.cpp:5394 #, c-format msgid "%s has nowhere to go!" msgstr "" -#: src/game.cpp:5405 +#: src/game.cpp:5403 msgid "Limbs of: " msgstr "Membros de: " -#: src/game.cpp:5433 src/iexamine_actors.cpp:87 +#: src/game.cpp:5431 src/iexamine_actors.cpp:87 msgid "Use which item?" msgstr "Usar qual item?" -#: src/game.cpp:5436 src/iuse.cpp:5785 src/iuse.cpp:8632 src/iuse.cpp:8741 +#: src/game.cpp:5434 src/iuse.cpp:5786 src/iuse.cpp:8632 src/iuse.cpp:8645 +#: src/iuse.cpp:8753 src/iuse.cpp:8765 msgid "Never mind" msgstr "Esqueça" -#: src/game.cpp:5460 src/game.cpp:5465 src/game.cpp:5468 +#: src/game.cpp:5458 src/game.cpp:5463 src/game.cpp:5466 #: src/monexamine.cpp:797 src/monexamine.cpp:918 src/npctalk.cpp:1891 msgid "You may be attacked! Proceed?" msgstr "Você pode ser atacado! Continuar?" -#: src/game.cpp:5495 +#: src/game.cpp:5493 msgid "Examine terrain, furniture, or items where?" msgstr "Onde examinar terreno, mobília ou itens?" -#: src/game.cpp:5496 src/game.cpp:5501 +#: src/game.cpp:5494 src/game.cpp:5499 msgid "There is nothing that can be examined nearby." msgstr "Não há nada para examinar nas proximidades." -#: src/game.cpp:5500 +#: src/game.cpp:5498 msgid "Examine terrain or furniture where?" msgstr "Onde examinar terreno ou mobília?" -#: src/game.cpp:5520 +#: src/game.cpp:5518 msgid "There is a fire here." msgstr "Há fogo aqui." -#: src/game.cpp:5523 +#: src/game.cpp:5521 msgid "It's too big and unpredictable to evaluate how long it will last." msgstr "É muito grande e imprevisível para avaliar quanto tempo vai durar." -#: src/game.cpp:5532 +#: src/game.cpp:5530 msgid "It's going to go out soon without extra fuel." msgstr "Vai sair logo sem combustível extra." -#: src/game.cpp:5539 +#: src/game.cpp:5537 #, c-format msgid "" "Without extra fuel it might burn yet for maybe %s, but might also go out " "sooner." msgstr "" -#: src/game.cpp:5543 +#: src/game.cpp:5541 #, c-format msgid "" "Without extra fuel it might burn yet for between %s to %s, but might also go" " out sooner." msgstr "" -#: src/game.cpp:5553 +#: src/game.cpp:5551 msgid "" "It's quite decent and looks like it'll burn for a bit without extra fuel." msgstr "" " É bastante decente e parece que vai queimar um pouco sem combustível extra." -#: src/game.cpp:5556 +#: src/game.cpp:5554 msgid "It looks solid, and will burn for a few hours without extra fuel." msgstr "Parece sólido e vai queimar por algumas horas sem combustível extra." -#: src/game.cpp:5559 +#: src/game.cpp:5557 msgid "" "It's very well supplied and even without extra fuel might burn for at least " "a part of a day." @@ -437637,411 +438724,411 @@ msgstr "" " É muito bem fornecido e mesmo sem combustível extra pode queimar pelo menos" " uma parte do dia." -#: src/game.cpp:5565 +#: src/game.cpp:5563 #, c-format msgid "Without extra fuel it will burn for %s." msgstr "" -#: src/game.cpp:5568 +#: src/game.cpp:5566 #, c-format msgid "Without extra fuel it will burn for between %s to %s." msgstr "" -#: src/game.cpp:5590 +#: src/game.cpp:5588 #, c-format msgid "There is a %s." msgstr "" -#: src/game.cpp:5631 +#: src/game.cpp:5629 msgid "You cannot interact with a vehicle while mounted." msgstr "" -#: src/game.cpp:5639 +#: src/game.cpp:5637 msgid "You cannot use a console while mounted." msgstr "" -#: src/game.cpp:5688 +#: src/game.cpp:5686 #, c-format msgid "The %s is too unstable to remove anything." msgstr "" -#: src/game.cpp:5690 +#: src/game.cpp:5688 #, c-format msgid "The %s is firmly sealed." msgstr "" -#: src/game.cpp:5697 src/iexamine.cpp:3615 +#: src/game.cpp:5695 src/iexamine.cpp:3615 msgid "It is empty." msgstr "Está vazio." -#: src/game.cpp:5716 +#: src/game.cpp:5714 msgid "Pick up items where?" msgstr "Pegar objetos onde?" -#: src/game.cpp:5717 +#: src/game.cpp:5715 msgid "There is nothing to pick up nearby." msgstr "Não há nada para pegar nas proximidades." -#: src/game.cpp:5748 +#: src/game.cpp:5746 msgid "Peek where?" msgstr "Dar uma olhada onde?" -#: src/game.cpp:5916 +#: src/game.cpp:5914 #, c-format msgid "From here you heard %s" msgstr "" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From above you heard %s" msgstr "" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From below you heard %s" msgstr "" -#: src/game.cpp:5944 +#: src/game.cpp:5942 msgid "Clearly visible." msgstr "Claramente visível." -#: src/game.cpp:5947 +#: src/game.cpp:5945 msgid "A bright pink blur." msgstr "Um borrão rosa brilhante." -#: src/game.cpp:5950 +#: src/game.cpp:5948 msgid "A pink blur." msgstr "Um borrão rosa." -#: src/game.cpp:5953 +#: src/game.cpp:5951 msgid "Darkness." msgstr "Trevas." -#: src/game.cpp:5956 +#: src/game.cpp:5954 msgid "Bright light." msgstr "Luz forte." -#: src/game.cpp:5959 +#: src/game.cpp:5957 msgid "Unseen." msgstr "Despercebidas." -#: src/game.cpp:5992 +#: src/game.cpp:5990 #, c-format msgid "Cover: %d%%" msgstr "" -#: src/game.cpp:5997 +#: src/game.cpp:5995 msgid "Can be cut down with the right tools." msgstr "" -#: src/game.cpp:6012 +#: src/game.cpp:6010 msgid "Impassable" msgstr "Intransitável" -#: src/game.cpp:6014 +#: src/game.cpp:6012 #, c-format msgid "Move cost: %d" msgstr "" -#: src/game.cpp:6023 +#: src/game.cpp:6021 #, c-format msgid "Sign: %s" msgstr "" -#: src/game.cpp:6030 src/game.cpp:6031 +#: src/game.cpp:6028 src/game.cpp:6029 msgid "Lighting: " msgstr "Luz :" -#: src/game.cpp:6043 +#: src/game.cpp:6041 #, c-format msgid "Below: %s; No support" msgstr "" -#: src/game.cpp:6045 +#: src/game.cpp:6043 #, c-format msgid "Below: %s; Walkable" msgstr "" -#: src/game.cpp:6129 +#: src/game.cpp:6127 #, c-format msgid "Unfinished task: %s, %d%% complete" msgstr "" -#: src/game.cpp:6155 src/game.cpp:6156 +#: src/game.cpp:6153 src/game.cpp:6154 msgid "Vehicle: " msgstr "" -#: src/game.cpp:6181 +#: src/game.cpp:6179 msgid "You cannot see what is inside of it." msgstr "Você não consegue ver o que tem dentro." -#: src/game.cpp:6184 +#: src/game.cpp:6182 msgid "There's something there, but you can't see what it is." msgstr "Há algo lá, mas você não pode ver o que é." -#: src/game.cpp:6196 +#: src/game.cpp:6194 msgid "More items here…" msgstr "" -#: src/game.cpp:6202 +#: src/game.cpp:6200 #, c-format msgctxt "%s is the name of the item. %d is the quantity of that item." msgid "%s [%d]" msgstr "%s [%d]" -#: src/game.cpp:6249 +#: src/game.cpp:6247 msgid "

ersonal" msgstr "" -#: src/game.cpp:6256 +#: src/game.cpp:6254 msgid "-Enable personal" msgstr "" -#: src/game.cpp:6258 +#: src/game.cpp:6256 msgid "-Disable personal" msgstr "" -#: src/game.cpp:6267 +#: src/game.cpp:6265 msgid "how all / hide distant" msgstr "como tudo / esconder distante" -#: src/game.cpp:6268 +#: src/game.cpp:6266 msgid "ap" msgstr " ap" -#: src/game.cpp:6272 +#: src/game.cpp:6270 #, c-format msgid "Shown action: %s" msgstr "" -#: src/game.cpp:6534 +#: src/game.cpp:6532 msgid "No Zones defined." msgstr "Nenhuma Zona definida." #. ~ "P: " represents a personal zone -#: src/game.cpp:6564 +#: src/game.cpp:6562 msgid "P: " msgstr "" -#: src/game.cpp:6684 +#: src/game.cpp:6682 msgid "Show zones for faction:" msgstr "" -#: src/game.cpp:6738 +#: src/game.cpp:6736 msgid "What do you want to change:" msgstr "O que você quer mudar:" -#: src/game.cpp:6739 +#: src/game.cpp:6737 msgid "Edit name" msgstr "Editar nome" -#: src/game.cpp:6740 +#: src/game.cpp:6738 msgid "Edit type" msgstr "Editar tipo." -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit filter" msgstr "Editar filtros" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit options" msgstr "Editar opções" -#: src/game.cpp:6743 +#: src/game.cpp:6741 msgid "Edit position" msgstr "Editar posição" -#: src/game.cpp:6744 +#: src/game.cpp:6742 msgid "Move position" msgstr "" -#: src/game.cpp:6788 +#: src/game.cpp:6786 msgid "Moving zone." msgstr "" -#: src/game.cpp:7055 +#: src/game.cpp:7053 msgid "< Look around >" msgstr "" -#: src/game.cpp:7061 src/game.cpp:7067 src/game.cpp:7074 -#: src/overmap_ui.cpp:1167 +#: src/game.cpp:7059 src/game.cpp:7065 src/game.cpp:7072 +#: src/overmap_ui.cpp:1168 #, c-format msgid "%s - %s" msgstr "" -#: src/game.cpp:7190 src/game.cpp:8027 +#: src/game.cpp:7188 src/game.cpp:8025 msgid "You can't see that destination." msgstr "Você não pode ver esse destino." -#: src/game.cpp:7199 src/game.cpp:8036 +#: src/game.cpp:7197 src/game.cpp:8034 msgid "You can't travel there." msgstr "Você não pode viajar para lá." -#: src/game.cpp:7237 +#: src/game.cpp:7235 msgid "Nickname:" msgstr "" -#: src/game.cpp:7565 +#: src/game.cpp:7563 #, c-format msgid "Successfully saved your screenshot to: %s" msgstr "Captura de tela salva com sucesso em: %s" -#: src/game.cpp:7568 +#: src/game.cpp:7566 msgid "An error occurred while trying to save the screenshot." msgstr "Um erro ocorreu ao tentar salvar a captura de tela." -#: src/game.cpp:7611 src/init.cpp:694 src/init.cpp:787 src/options.cpp:1495 +#: src/game.cpp:7609 src/init.cpp:679 src/init.cpp:772 src/options.cpp:1572 msgid "Items" msgstr "Itens" #. ~ Sort type: distance. -#: src/game.cpp:7616 +#: src/game.cpp:7614 msgid "ort: dist" msgstr "ort: dist" #. ~ Sort type: category. -#: src/game.cpp:7619 +#: src/game.cpp:7617 msgid "ort: cat" msgstr "ort: cat" -#: src/game.cpp:7628 +#: src/game.cpp:7626 msgid "eset" msgstr " caso" -#: src/game.cpp:7631 +#: src/game.cpp:7629 msgid "xamine" msgstr "xaminar" -#: src/game.cpp:7632 +#: src/game.cpp:7630 msgid "ompare" msgstr "omparar" -#: src/game.cpp:7633 +#: src/game.cpp:7631 msgid "ilter" msgstr "iltrar" -#: src/game.cpp:7634 +#: src/game.cpp:7632 msgid "<+/->Priority" msgstr "<+/->Prioridade" -#: src/game.cpp:7662 +#: src/game.cpp:7660 msgid "You don't see any items or monsters around you!" msgstr "Você não vê nenhum item ou monstro próximo a você." -#: src/game.cpp:7707 +#: src/game.cpp:7705 msgid "UP: history, CTRL-U: clear line, ESC: abort, ENTER: save" msgstr "UP: histórico, CTRL-U: limpar linha, ESC: abortar, ENTER: salvar" -#: src/game.cpp:7824 +#: src/game.cpp:7822 msgid "You don't see any items around you!" msgstr "Você não vê nenhum item ao seu redor!" -#: src/game.cpp:7983 +#: src/game.cpp:7981 msgid "High Priority:" msgstr "Alta prioridade:" -#: src/game.cpp:7998 +#: src/game.cpp:7996 msgid "Low Priority:" msgstr "Baixa prioridade:" -#: src/game.cpp:8060 +#: src/game.cpp:8058 msgid "HIGH PRIORITY" msgstr "ALTA PRIORIDADE" -#: src/game.cpp:8074 +#: src/game.cpp:8072 msgid "LOW PRIORITY" msgstr "BAIXA PRIORIDADE" -#: src/game.cpp:8282 src/options.cpp:1495 +#: src/game.cpp:8280 src/options.cpp:1572 msgid "Monsters" msgstr "Monstros" -#: src/game.cpp:8287 +#: src/game.cpp:8285 msgid "You don't see any monsters around you!" msgstr "Você não vê monstros ao seu redor!" -#: src/game.cpp:8363 +#: src/game.cpp:8361 msgid "emove from safe mode blacklist" msgstr "" -#: src/game.cpp:8365 +#: src/game.cpp:8363 msgid "dd to safe mode blacklist" msgstr "" -#: src/game.cpp:8428 +#: src/game.cpp:8426 msgid "to look around" msgstr "para olhar em volta" -#: src/game.cpp:8431 src/overmap_ui.cpp:1074 +#: src/game.cpp:8429 src/overmap_ui.cpp:1075 #, c-format msgid "%s %s" msgstr "%s %s" -#: src/game.cpp:8433 +#: src/game.cpp:8431 msgid "to shoot" msgstr "" -#: src/game.cpp:8559 +#: src/game.cpp:8557 msgid "Unload where?" msgstr "" #. ~ Name and number of items listed for cutting up -#: src/game.cpp:8639 +#: src/game.cpp:8637 #, c-format msgctxt "butchery menu" msgid "Cut up %s (%d)" -msgstr "" +msgstr "Cortar %s (%d)" #. ~ Name, number of items and time to complete disassembling -#: src/game.cpp:8659 +#: src/game.cpp:8657 #, c-format msgctxt "butchery menu" msgid "Disassemble %s (%d)" -msgstr "" +msgstr "Desmontar %s (%d)" -#: src/game.cpp:8702 +#: src/game.cpp:8700 #, c-format msgid "Your best tool has %d butchering." msgstr "" -#: src/game.cpp:8703 +#: src/game.cpp:8701 msgid "You have no butchering tool." msgstr "" -#: src/game.cpp:8707 +#: src/game.cpp:8705 #, c-format msgid "Your best tool has %d fine cutting." msgstr "" -#: src/game.cpp:8708 +#: src/game.cpp:8706 msgid "You have no fine cutting tool." msgstr "" -#: src/game.cpp:8735 +#: src/game.cpp:8733 msgid "Dissecting may yield knowledge of:" msgstr "" -#: src/game.cpp:8740 +#: src/game.cpp:8738 msgid "missing proficiencies" msgstr "" -#: src/game.cpp:8742 +#: src/game.cpp:8740 msgid "already known" msgstr "" -#: src/game.cpp:8754 +#: src/game.cpp:8752 msgid "Choose type of butchery:" msgstr "Escolha o tipo de açougue:" -#: src/game.cpp:8756 +#: src/game.cpp:8754 msgid "can't see!" msgstr "" -#: src/game.cpp:8759 +#: src/game.cpp:8757 msgid "Quick butchery" msgstr "Açougue rápido" -#: src/game.cpp:8762 +#: src/game.cpp:8760 msgid "" "This technique is used when you are in a hurry, but still want to harvest " "something from the corpse. Yields are lower as you don't try to be precise," @@ -438053,11 +439140,11 @@ msgstr "" "preciso, mas é útil se você não quiser montar uma oficina. Impede que zumbis" " se reergam." -#: src/game.cpp:8769 +#: src/game.cpp:8767 msgid "Full butchery" msgstr "Açougue completo" -#: src/game.cpp:8772 +#: src/game.cpp:8770 msgid "" "This technique is used to properly butcher a corpse, and requires a rope & a" " tree or a butchering rack, a flat surface (for ex. a table, a leather tarp," @@ -438069,15 +439156,15 @@ msgstr "" "exemplo, uma mesa, uma lona de couro, etc.) e boas ferramentas. Os " "rendimentos são abundantes e variados, mas é demorado." -#: src/game.cpp:8779 +#: src/game.cpp:8777 msgid "Field dress corpse" msgstr "Remover órgãos internos" -#: src/game.cpp:8781 +#: src/game.cpp:8779 msgid "has no organs" msgstr "" -#: src/game.cpp:8783 +#: src/game.cpp:8781 msgid "" "Technique that involves removing internal organs and viscera to protect the " "corpse from rotting from inside. Yields internal organs. Carcass will be " @@ -438089,15 +439176,15 @@ msgstr "" "ficará mais leve e permanecerá fresca por mais tempo. Pode ser combinada com" " outros métodos para melhores efeitos." -#: src/game.cpp:8790 +#: src/game.cpp:8788 msgid "Skin corpse" msgstr "Esfolar o corpo" -#: src/game.cpp:8791 +#: src/game.cpp:8789 msgid "has no skin" msgstr "" -#: src/game.cpp:8794 +#: src/game.cpp:8792 msgid "" "Skinning a corpse is an involved and careful process that usually takes some" " time. You need skill and an appropriately sharp and precise knife to do a " @@ -438110,15 +439197,15 @@ msgstr "" "para produzir um couro de tamanho normal e, em vez disso, produzem aparas " "que podem ser usadas de outras maneiras." -#: src/game.cpp:8801 +#: src/game.cpp:8799 msgid "Bleed corpse" msgstr "" -#: src/game.cpp:8802 +#: src/game.cpp:8800 msgid "has no blood" msgstr "" -#: src/game.cpp:8805 +#: src/game.cpp:8803 msgid "" "Bleeding involves severing the carotid arteries and jugular veins, or the " "blood vessels from which they arise. You need skill and an appropriately " @@ -438128,11 +439215,11 @@ msgstr "" "sanguíneos de onde elas surgem. Você precisa de habilidade e de uma faca " "precisa e apropriadamente afiada para fazer um bom trabalho." -#: src/game.cpp:8811 +#: src/game.cpp:8809 msgid "Quarter corpse" msgstr "Esquartejar o corpo" -#: src/game.cpp:8814 +#: src/game.cpp:8812 msgid "" "By quartering a previously field dressed corpse you will acquire four parts " "with reduced weight and volume. It may help in transporting large game. " @@ -438144,22 +439231,22 @@ msgstr "" "transporte de grandes caças. Essa ação destrói a pele, o couro, pele não " "curtida, etc., então não use se quiser colhê-las mais tarde." -#: src/game.cpp:8821 +#: src/game.cpp:8819 msgid "Dismember corpse" msgstr "Desmembrar corpo" -#: src/game.cpp:8824 +#: src/game.cpp:8822 msgid "" "If you're aiming to just destroy a body outright and don't care about " "harvesting it, dismembering it will hack it apart in a very short amount of " "time but yields little to no usable flesh." msgstr "" -#: src/game.cpp:8829 +#: src/game.cpp:8827 msgid "Dissect corpse" msgstr "Dissecar o cadáver" -#: src/game.cpp:8832 +#: src/game.cpp:8830 msgid "" "By careful dissection of the corpse, you will examine it for possible bionic" " implants, or discrete organs and harvest them if possible. Requires " @@ -438171,53 +439258,53 @@ msgstr "" "ferramentas de corte de bisturi, arruína o corpo, e consome muito tempo. Seu" " conhecimento médico é mais útil aqui." -#: src/game.cpp:8873 +#: src/game.cpp:8871 msgid "You can't butcher while driving!" msgstr "Você não pode açougueiro enquanto estiver dirigindo!" -#: src/game.cpp:8879 +#: src/game.cpp:8877 msgid "You don't have a butchering tool." msgstr "Você não tem uma ferramenta de abate." -#: src/game.cpp:8880 +#: src/game.cpp:8878 msgid "There are no corpses here to butcher." msgstr "Não há cadáveres aqui para açougueiro." -#: src/game.cpp:8885 +#: src/game.cpp:8883 msgid "You can't access the items here." msgstr "Você não pode acessar os itens aqui." -#: src/game.cpp:8958 +#: src/game.cpp:8956 msgid "You don't have the necessary tools to disassemble any items here." msgstr "" " Você não tem as ferramentas necessárias para desmontar qualquer item aqui." -#: src/game.cpp:8970 +#: src/game.cpp:8968 #, c-format msgid "You see %s nearby! Start butchering anyway?" msgstr "" -#: src/game.cpp:9001 +#: src/game.cpp:8999 msgid "Choose corpse to butcher / item to disassemble" msgstr "Escolha cadáver para o açougue / item para desmontar" -#: src/game.cpp:9012 +#: src/game.cpp:9010 msgid "Butcher everything" msgstr "Destroçar tudo" -#: src/game.cpp:9041 +#: src/game.cpp:9039 msgid "Disassemble everything once" msgstr "Desmontar tudo de uma vez" -#: src/game.cpp:9043 +#: src/game.cpp:9041 msgid "Disassemble everything recursively" msgstr "" -#: src/game.cpp:9052 +#: src/game.cpp:9050 msgid "Cut up everything" msgstr "Corte tudo" -#: src/game.cpp:9084 +#: src/game.cpp:9082 msgid "" "You are not in the mood and the prospect of guts and blood on your hands " "convinces you to turn away." @@ -438225,106 +439312,106 @@ msgstr "" " Você não está de bom humor e a perspectiva de coragem e sangue em suas mãos" " o convence a se afastar." -#: src/game.cpp:9087 +#: src/game.cpp:9085 msgid "" "You are not in the mood and the prospect of work stops you before you begin." msgstr "" " Você não está de bom humor e a perspectiva de trabalho o impede antes de " "começar." -#: src/game.cpp:9093 src/iuse.cpp:3013 src/iuse.cpp:3303 src/iuse.cpp:3420 -#: src/iuse.cpp:4917 src/iuse.cpp:4960 src/iuse.cpp:9465 -#: src/veh_interact.cpp:1321 src/veh_interact.cpp:1957 +#: src/game.cpp:9091 src/iuse.cpp:3014 src/iuse.cpp:3304 src/iuse.cpp:3421 +#: src/iuse.cpp:4918 src/iuse.cpp:4961 src/iuse.cpp:9483 +#: src/veh_interact.cpp:1319 src/veh_interact.cpp:1955 #, c-format msgid "%s helps with this task…" msgstr "" -#: src/game.cpp:9162 +#: src/game.cpp:9160 #, c-format msgid "The %s is already fully loaded!" msgstr "" -#: src/game.cpp:9168 +#: src/game.cpp:9166 #, c-format msgid "You need at least one %s to reload the %s!" msgstr "" -#: src/game.cpp:9181 +#: src/game.cpp:9179 #, c-format msgid "You can't reload a %s!" msgstr "" -#: src/game.cpp:9214 +#: src/game.cpp:9212 #, c-format msgid "You struggle to reload the fouled %s." msgstr "" -#: src/game.cpp:9231 +#: src/game.cpp:9229 msgid "You have nothing to reload." msgstr "Você não tem nada para recarregar." -#: src/game.cpp:9245 +#: src/game.cpp:9243 msgid "You aren't holding something you can reload." msgstr "" #. ~ %1$s: holster name -#: src/game.cpp:9362 +#: src/game.cpp:9360 #, c-format msgctxt "holster" msgid "Draw from %1$s?" msgstr "" -#: src/game.cpp:9450 +#: src/game.cpp:9448 #, c-format msgid "There's an angry red dot on your body, %s to brush it off." msgstr "" -#: src/game.cpp:9453 +#: src/game.cpp:9451 #, c-format msgid "You are being laser-targeted, %s to ignore." msgstr "" -#: src/game.cpp:9474 +#: src/game.cpp:9472 msgid "a survivor" msgstr "um sobrevivente" #. ~ %s: Cardinal/ordinal direction ("east") -#: src/game.cpp:9479 src/game.cpp:9513 +#: src/game.cpp:9477 src/game.cpp:9511 #, c-format msgid "to the %s" msgstr "" #. ~ %1$s: Monster name ("headless zombie"), %2$s: direction text ("to the #. east") -#: src/game.cpp:9482 +#: src/game.cpp:9480 #, c-format msgctxt "monster description" msgid "%1$s %2$s" msgstr "%1$s%2$s" #. ~ %s, %s: Cardinal/ordinal directions ("east"; "southwest") -#: src/game.cpp:9517 +#: src/game.cpp:9515 #, c-format msgid "to the %s and %s" msgstr "" -#: src/game.cpp:9521 +#: src/game.cpp:9519 msgid "in various directions" msgstr "" #. ~ %s: Description of other monster count ("4 others"), %d: How many other #. monsters there are -#: src/game.cpp:9529 +#: src/game.cpp:9527 #, c-format msgid " and %s" msgstr "" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d other" msgstr "" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d others" msgstr "" @@ -438333,17 +439420,17 @@ msgstr "" #. ~ %2$s: Description of where the primary monster is ("to the east and #. south") #. ~ %3$s: Description of any other monsters spotted (" and 4 others") -#: src/game.cpp:9537 +#: src/game.cpp:9535 #, c-format msgid "%1$s %2$s%3$s" msgstr "%1$s %2$s%3$s" -#: src/game.cpp:9545 +#: src/game.cpp:9543 #, c-format msgid ", or %s to whitelist the monster" msgstr "" -#: src/game.cpp:9551 +#: src/game.cpp:9549 #, c-format msgid "" "Spotted %1$s -- safe mode is on! (%2$s to turn it off, %3$s to ignore " @@ -438352,167 +439439,167 @@ msgstr "" "Avistou %1$s -- o modo de segurança está ativado! (%2$s para desativá-lo, " "%3$s para ignorar o monstro%4$s)" -#: src/game.cpp:9577 +#: src/game.cpp:9575 #, c-format msgid "Deactivate the %s?" msgstr "" -#: src/game.cpp:9587 +#: src/game.cpp:9585 msgid "Engage targets." msgstr "Atacar alvos." -#: src/game.cpp:9587 src/game.cpp:9589 +#: src/game.cpp:9585 src/game.cpp:9587 msgid "Reprogram the manhack?" msgstr "Reprogramar o manhack?" -#: src/game.cpp:9589 +#: src/game.cpp:9587 msgid "Follow me." msgstr "Me siga." -#: src/game.cpp:9614 +#: src/game.cpp:9612 #, c-format msgid "Really step into %s?" msgstr "Realmente pisar em %s?" -#: src/game.cpp:9618 +#: src/game.cpp:9616 #, c-format msgid "Your %s refuses to move over that ledge!" msgstr "" -#: src/game.cpp:9724 +#: src/game.cpp:9722 msgid "You can't fit there." msgstr "" -#: src/game.cpp:9730 +#: src/game.cpp:9728 msgid "Your mount can't fit there." msgstr "" -#: src/game.cpp:9745 +#: src/game.cpp:9743 msgid "" "It's so dark and scary in there! You can't force yourself to walk into this" " tile. Switch to running movement mode to move there." msgstr "" -#: src/game.cpp:9759 +#: src/game.cpp:9757 #, c-format msgid "You cannot move as your %s isn't able to move." msgstr "" -#: src/game.cpp:9802 +#: src/game.cpp:9800 msgid "Can't find grabbed object." msgstr "Não é possível encontrar o objeto agarrado." -#: src/game.cpp:9829 +#: src/game.cpp:9827 msgid "You cannot board a vehicle whilst riding." msgstr "" -#: src/game.cpp:9842 src/game.cpp:9854 +#: src/game.cpp:9840 src/game.cpp:9852 #, c-format msgid "" "Stepping into that %1$s looks risky. Run into it if you wish to enter " "anyway." msgstr "" -#: src/game.cpp:9848 +#: src/game.cpp:9846 #, c-format msgid "" "Stepping into that %1$s looks risky. Crouch and move into it if you wish to" " enter anyway." msgstr "" -#: src/game.cpp:9885 +#: src/game.cpp:9883 msgid "You cannot pass obstacles whilst mounted." msgstr "" -#: src/game.cpp:9925 src/game.cpp:9929 +#: src/game.cpp:9923 src/game.cpp:9927 #, c-format msgid "Moving onto this %s is slow!" msgstr "Mover-se neste %s é lento!" -#: src/game.cpp:9934 src/game.cpp:9938 +#: src/game.cpp:9932 src/game.cpp:9936 #, c-format msgid "Moving off of this %s is slow!" msgstr "Mover-se para fora deste %s é lento!" -#: src/game.cpp:9955 +#: src/game.cpp:9953 msgid "Your tentacles stick to the ground, but you pull them free." msgstr "Seus tentáculos grudam no chão, mas você os solta." -#: src/game.cpp:9970 +#: src/game.cpp:9968 #, c-format msgid "You are hiding in the %s." msgstr "" -#: src/game.cpp:10019 +#: src/game.cpp:10017 #, c-format msgid "Label here: %s" msgstr "" -#: src/game.cpp:10024 +#: src/game.cpp:10022 #, c-format msgid "The sign says: %s" msgstr "" -#: src/game.cpp:10026 +#: src/game.cpp:10024 msgid "There is a sign here, but you are unable to read it." msgstr "Há um sinal aqui, mas você não consegue lê-lo." -#: src/game.cpp:10031 +#: src/game.cpp:10029 #, c-format msgid "Written here: %s" msgstr "" -#: src/game.cpp:10033 +#: src/game.cpp:10031 msgid "Something is written here, but you are unable to read it." msgstr "Algo está escrito aqui, mas você não consegue lê-lo." -#: src/game.cpp:10040 +#: src/game.cpp:10038 #, c-format msgid "You hurt your left foot on the %s!" msgstr "" -#: src/game.cpp:10046 +#: src/game.cpp:10044 #, c-format msgid "You hurt your right foot on the %s!" msgstr "" -#: src/game.cpp:10060 +#: src/game.cpp:10058 #, c-format msgid "Your %s gets cut!" msgstr "" #. ~ 1$s - bodypart name in accusative, 2$s is terrain name. -#: src/game.cpp:10068 +#: src/game.cpp:10066 #, c-format msgid "You cut your %1$s on the %2$s!" msgstr "" -#: src/game.cpp:10120 src/gates.cpp:330 +#: src/game.cpp:10118 src/gates.cpp:330 #, c-format msgid "You push the %s out of the way." msgstr "" -#: src/game.cpp:10125 +#: src/game.cpp:10123 #, c-format msgid "There is no room to push the %s out of the way." msgstr "" -#: src/game.cpp:10132 +#: src/game.cpp:10130 #, c-format msgid "You displace the %s." msgstr "" -#: src/game.cpp:10134 src/game.cpp:10139 +#: src/game.cpp:10132 src/game.cpp:10137 #, c-format msgid "You cannot move the %s out of the way." msgstr "" -#: src/game.cpp:10300 +#: src/game.cpp:10298 msgid "There's something here, but you can't see what it is." msgstr "Há algo aqui, mas você não pode ver o que é." #. ~ number of items: " " -#: src/game.cpp:10346 +#: src/game.cpp:10344 #, c-format msgid "%1$d %2$s" msgid_plural "%1$d %2$s" @@ -438520,22 +439607,22 @@ msgstr[0] "%1$d %2$s" msgstr[1] "%1$d %2$s" msgstr[2] "%1$d %2$s" -#: src/game.cpp:10354 +#: src/game.cpp:10352 #, c-format msgid "You see here %s." msgstr "Você vê %s." -#: src/game.cpp:10356 +#: src/game.cpp:10354 #, c-format msgid "You see here %s and %s." msgstr "Você vê %s e %s." -#: src/game.cpp:10358 +#: src/game.cpp:10356 #, c-format msgid "You see here %s, %s, and %s." msgstr "Você vê %s, %s e %s." -#: src/game.cpp:10360 +#: src/game.cpp:10358 #, c-format msgid "You see here %s, %s and %d more item." msgid_plural "You see here %s, %s and %d more items." @@ -438543,189 +439630,189 @@ msgstr[0] "Aqui você vê %s, %s e %d objeto a mais." msgstr[1] "Aqui você vê %s, %s e %d objetos a mais." msgstr[2] "Aqui você vê %s, %s e %d objetos a mais." -#: src/game.cpp:10365 +#: src/game.cpp:10363 #, c-format msgid "You see here %s and many more items." msgstr "Você vê aqui %s e muitos mais itens." -#: src/game.cpp:10374 +#: src/game.cpp:10372 msgid "There are vehicle controls here." msgstr "Existem controles de veículos aqui." -#: src/game.cpp:10376 +#: src/game.cpp:10374 #, c-format msgid "%s to drive." msgstr "%s para dirigir." -#: src/game.cpp:10380 +#: src/game.cpp:10378 msgid "" "There are vehicle controls here but you cannot reach them whilst mounted." msgstr "" "Existem controles de veículo aqui, mas você não pode alcançá-lo enquanto " "estiver montado." -#: src/game.cpp:10449 +#: src/game.cpp:10447 msgid "You are repelled by the barrier!" msgstr "" -#: src/game.cpp:10455 +#: src/game.cpp:10453 msgid "" "You try to quantum tunnel through the barrier but are reflected! Try again " "with more energy!" msgstr "" -#: src/game.cpp:10460 +#: src/game.cpp:10458 msgid "It's too dangerous to tunnel that far!" msgstr "É muito perigoso fazer um túnel tão longe!" -#: src/game.cpp:10474 +#: src/game.cpp:10472 #, c-format msgid "You quantum tunnel through the %d-tile wide barrier!" msgstr "" -#: src/game.cpp:10586 +#: src/game.cpp:10584 msgid "No furniture at grabbed point." msgstr "Nenhum móvel no ponto agarrado." -#: src/game.cpp:10645 +#: src/game.cpp:10643 #, c-format msgid "The %s collides with something." msgstr "" -#: src/game.cpp:10650 +#: src/game.cpp:10648 #, c-format msgid "You are in too much pain to try moving the heavy %s!" msgstr "" -#: src/game.cpp:10657 +#: src/game.cpp:10655 #, c-format msgid "" "Even with your appetite for pain, you are in too much pain to try moving the" " heavy %s!" msgstr "" -#: src/game.cpp:10664 +#: src/game.cpp:10662 #, c-format msgid "You strain yourself trying to move the heavy %s!" msgstr "Você se esforça tentando mover o (a) %s pesado (a)!" -#: src/game.cpp:10669 +#: src/game.cpp:10667 msgid "There's stuff in the way." msgstr "Tem coisas no caminho." -#: src/game.cpp:10678 +#: src/game.cpp:10676 #, c-format msgid "The %s is really heavy!" msgstr "O (a) %s é muito pesado (a)!" -#: src/game.cpp:10680 +#: src/game.cpp:10678 #, c-format msgid "You fail to move the %s." msgstr "Você falha em mover o (a) %s." -#: src/game.cpp:10684 +#: src/game.cpp:10682 #, c-format msgid "The %s is too heavy for you to budge." msgstr "" -#: src/game.cpp:10689 +#: src/game.cpp:10687 #, c-format msgid "Moving the heavy %s is taking a lot of time!" msgstr "" -#: src/game.cpp:10693 +#: src/game.cpp:10691 #, c-format msgid "It takes some time to move the heavy %s." msgstr "" -#: src/game.cpp:10732 +#: src/game.cpp:10730 #, c-format msgid "Stuff spills from the %s!" msgstr "" -#: src/game.cpp:10738 +#: src/game.cpp:10736 #, c-format msgid "You let go of the %1$s as it falls down the %2$s." msgstr "" -#: src/game.cpp:10752 +#: src/game.cpp:10750 #, c-format msgid "You let go of the %s." msgstr "Você larga o (a) %s." -#: src/game.cpp:10760 +#: src/game.cpp:10758 #, c-format msgid "You let go of the %1$s as it slides past %2$s." msgstr "" -#: src/game.cpp:10785 +#: src/game.cpp:10783 #, c-format msgid "Nothing at grabbed point %d,%d,%d or bad grabbed object type." msgstr "" -#: src/game.cpp:10860 +#: src/game.cpp:10858 #, c-format msgid "%1$s %2$s dissolved in the water!" msgstr "" -#: src/game.cpp:10866 +#: src/game.cpp:10864 #, c-format msgid "The water destroyed %1$s %2$s!" msgstr "" -#: src/game.cpp:11023 src/trapfunc.cpp:1284 +#: src/game.cpp:11021 src/trapfunc.cpp:1284 msgid "You dive into water." msgstr "Você mergulha na água." -#: src/game.cpp:11025 +#: src/game.cpp:11023 msgid "You fall into water." msgstr "Você cai na água." -#: src/game.cpp:11044 +#: src/game.cpp:11042 msgid "Climb where?" msgstr "Subir onde?" -#: src/game.cpp:11052 +#: src/game.cpp:11050 #, c-format msgid "Climb %s (%s)" msgstr "" -#: src/game.cpp:11102 +#: src/game.cpp:11100 msgid "You are already underwater!" msgstr "Você já está debaixo d'água!" -#: src/game.cpp:11106 +#: src/game.cpp:11104 msgid "You can't dive while wearing a flotation device." msgstr "Você não pode mergulhar usando um dispositivo de flutuação." -#: src/game.cpp:11110 +#: src/game.cpp:11108 msgid "You dive underwater!" msgstr "Você mergulha debaixo d'água!" -#: src/game.cpp:11114 +#: src/game.cpp:11112 msgid "You surface." msgstr "Você reemerge." -#: src/game.cpp:11116 +#: src/game.cpp:11114 msgid "You try to surface but can't!" msgstr "Você tenta sair à superfície, mas não consegue!" -#: src/game.cpp:11131 +#: src/game.cpp:11129 msgid "You can't climb here - there's a ceiling above your head." msgstr "Você não pode escalar aqui - há um telhado sobre sua cabeça." -#: src/game.cpp:11136 src/iexamine.cpp:1461 +#: src/game.cpp:11134 src/iexamine.cpp:1461 msgid "You can't climb because your arms are too damaged or encumbered." msgstr "" -#: src/game.cpp:11145 +#: src/game.cpp:11143 msgid "" "You can't climb here - you need walls and/or furniture to brace against." msgstr "" "Você não pode escalar aqui - você precisa de paredes e/ou móveis para se " "apoiar." -#: src/game.cpp:11153 src/iexamine.cpp:1468 +#: src/game.cpp:11151 src/iexamine.cpp:1468 #, c-format msgid "" "You can't climb because you have to wield a %s with both hands.\n" @@ -438733,7 +439820,7 @@ msgid "" "Put it away?" msgstr "" -#: src/game.cpp:11177 +#: src/game.cpp:11175 msgid "" "You can't climb here - there is no terrain above you that would support your" " weight." @@ -438741,53 +439828,53 @@ msgstr "" "Você não pode escalar aqui - não há terreno acima de você que aguentaria seu" " peso." -#: src/game.cpp:11200 +#: src/game.cpp:11198 msgid "You can't go down here!" msgstr "Você não pode descer aqui!" -#: src/game.cpp:11205 +#: src/game.cpp:11203 msgid "You can't go up here!" msgstr "Você não pode subir aqui!" -#: src/game.cpp:11213 +#: src/game.cpp:11211 msgid "You can't drag things up and down stairs." msgstr "Você não pode arrastar as coisas para cima e para baixo." -#: src/game.cpp:11298 +#: src/game.cpp:11296 #, c-format msgid "%s moves out of the way for you." msgstr "%s sai do caminho para você." -#: src/game.cpp:11313 +#: src/game.cpp:11311 #, c-format msgid "Your %s moves out of the way for you." msgstr "" -#: src/game.cpp:11321 +#: src/game.cpp:11319 #, c-format msgid "You push past %s blocking the way." msgstr "" #. ~ %s is the name of hostile NPC -#: src/game.cpp:11442 src/gates.cpp:269 src/vehicle_use.cpp:1224 +#: src/game.cpp:11440 src/gates.cpp:269 src/vehicle_use.cpp:1224 #, c-format msgid "%s is in the way!" msgstr "" #. ~ %s is some monster -#: src/game.cpp:11445 +#: src/game.cpp:11443 #, c-format msgid "There's a %s in the way!" msgstr "" #. ~ %s is a warning about monster/hostile NPC in the way, e.g. "There's a #. zombie in the way!" -#: src/game.cpp:11451 +#: src/game.cpp:11449 #, c-format msgid "%s Attempt to push past? You may have to fight your way back up." msgstr "" -#: src/game.cpp:11470 +#: src/game.cpp:11468 msgid "" "There is a LOT of heat coming out of there, even the stairs have melted " "away. Jump down? You won't be able to get back up." @@ -438795,7 +439882,7 @@ msgstr "" " Há muito calor saindo de lá, até as escadas se derreteram. Saltar para " "baixo? Você não poderá se recuperar." -#: src/game.cpp:11475 +#: src/game.cpp:11473 msgid "" "There is a LOT of heat coming out of there. Push through the half-molten " "rocks and ascend? You will not be able to get back down." @@ -438803,20 +439890,20 @@ msgstr "" " Há muito calor saindo de lá. Empurre através das rochas meio derretidas e " "suba? Você não poderá voltar atrás." -#: src/game.cpp:11484 +#: src/game.cpp:11482 msgid "You may be unable to return back down these stairs. Continue up?" msgstr "" " Você pode ser incapaz de voltar a descer essas escadas. Continue para cima?" -#: src/game.cpp:11494 +#: src/game.cpp:11492 msgid "Halfway down, the way down becomes blocked off." msgstr "Na metade do caminho, o caminho para baixo fica bloqueado." -#: src/game.cpp:11499 +#: src/game.cpp:11497 msgid "There is a sheer drop halfway down. Web-descend?" msgstr "" -#: src/game.cpp:11502 +#: src/game.cpp:11500 msgid "" "You attach a web and dive down headfirst, flipping upright and landing on " "your feet." @@ -438824,115 +439911,115 @@ msgstr "" " Você prende uma teia e mergulha de cabeça, virando na vertical e " "aterrissando de pé." -#: src/game.cpp:11504 +#: src/game.cpp:11502 msgid "You securely web up and work your way down, lowering yourself safely." msgstr "Você se segura na Web e desce, abaixando-se com segurança." -#: src/game.cpp:11510 +#: src/game.cpp:11508 msgid "There is a sheer drop halfway down. Use your vines to descend?" msgstr "Há uma queda completa até a metade. Use suas vinhas para descer?" -#: src/game.cpp:11512 +#: src/game.cpp:11510 msgid "Detach a vine? It'll hurt, but you'll be able to climb back up…" msgstr "" -#: src/game.cpp:11514 +#: src/game.cpp:11512 msgid "You descend on your vines, though leaving a part of you behind stings." msgstr "" " Você desce em suas videiras, embora deixando uma parte de você atrás de " "picadas." -#: src/game.cpp:11520 +#: src/game.cpp:11518 msgid "You gingerly descend using your vines." msgstr "Você descende cautelosamente usando suas vinhas." -#: src/game.cpp:11523 +#: src/game.cpp:11521 msgid "" "You effortlessly lower yourself and leave a vine rooted for future use." msgstr "" " Você se abaixa sem esforço e deixa uma videira enraizada para uso futuro." -#: src/game.cpp:11532 +#: src/game.cpp:11530 msgid "There is a sheer drop halfway down. Climb your grappling hook down?" msgstr "" -#: src/game.cpp:11539 +#: src/game.cpp:11537 msgid "There is a sheer drop halfway down. Climb your rope down?" msgstr "" -#: src/game.cpp:11545 +#: src/game.cpp:11543 msgid "There is a sheer drop halfway down. Jump?" msgstr "Há uma queda completa até a metade. Saltar?" -#: src/game.cpp:11604 +#: src/game.cpp:11602 msgid "AUTO: goes down" msgstr "AUTO: desce" -#: src/game.cpp:11608 +#: src/game.cpp:11606 msgid "AUTO: goes up" msgstr "AUTO: sobe" -#: src/game.cpp:11874 +#: src/game.cpp:11872 msgid "Set the Scent Map sensitivity to (0 to cancel)?" msgstr "Definir a sensibilidade do mapa de fragmentos para (0 para cancelar)?" -#: src/game.cpp:12060 src/game.cpp:12063 +#: src/game.cpp:12058 src/game.cpp:12061 msgid "Saving game, this may take a while." msgstr "Salvando o jogo, isso pode levar um momento." -#: src/game.cpp:12099 +#: src/game.cpp:12097 msgid "No saves for current character yet." msgstr "" -#: src/game.cpp:12295 +#: src/game.cpp:12306 msgid "Your skill in parkour makes it easier to climb." msgstr "" -#: src/game.cpp:12299 +#: src/game.cpp:12310 msgid "Your bad knees make it difficult to climb." msgstr "" -#: src/game.cpp:12330 +#: src/game.cpp:12341 msgid "Your wet hands and feet make it harder to climb." -msgstr "" +msgstr "Suas mãos e pé molhados dificultam a subir." -#: src/game.cpp:12332 +#: src/game.cpp:12343 msgid "Your wet feet make it harder to climb." -msgstr "" +msgstr "Seu pé molhado dificulta a subir." -#: src/game.cpp:12334 +#: src/game.cpp:12345 msgid "Your wet hands make it harder to climb." msgstr "" -#: src/game.cpp:12362 +#: src/game.cpp:12373 msgid "Your carried weight tries to drag you down." msgstr "O peso que você carrega tenta te puxar para baixo." -#: src/game.cpp:12364 +#: src/game.cpp:12375 msgid "You strain to climb with the weight of your possessions." msgstr "" -#: src/game.cpp:12366 +#: src/game.cpp:12377 msgid "You feel the weight of your luggage makes it more difficult to climb." msgstr "" -#: src/game.cpp:12368 +#: src/game.cpp:12379 msgid "Your carried weight makes it a little harder to climb." msgstr "O peso que você carrega torna mais difícil subir." -#: src/game.cpp:12373 +#: src/game.cpp:12384 msgid "You slip while climbing and fall down." msgstr "Você escorrega enquanto escala e cai." -#: src/game.cpp:12375 +#: src/game.cpp:12386 msgid "Climbing is impossible in your current state." msgstr "Escalar é impossível em seu estado atual." -#: src/game_inventory.cpp:178 +#: src/game_inventory.cpp:176 msgid "You don't have the necessary item at hand." msgstr "Você não tem o item necessário à mão." -#: src/game_inventory.cpp:208 src/game_inventory.cpp:244 +#: src/game_inventory.cpp:206 src/game_inventory.cpp:242 #, c-format msgid "" "Item hotkeys assigned: " @@ -438941,403 +440028,374 @@ msgstr "" "Atalhos atribuídos de itens: " "%d/%d" -#: src/game_inventory.cpp:242 +#: src/game_inventory.cpp:240 #, c-format msgid "Inventory of %s" msgstr "" -#: src/game_inventory.cpp:287 src/game_inventory.cpp:2290 +#: src/game_inventory.cpp:285 src/game_inventory.cpp:2096 #: src/inventory_ui.cpp:2332 msgid "Your inventory is empty." msgstr "Seu inventário está vazio." -#: src/game_inventory.cpp:298 +#: src/game_inventory.cpp:296 msgid "AVG ENCUMBRANCE" msgstr "SOBRECARGA MÉDIA" -#: src/game_inventory.cpp:302 +#: src/game_inventory.cpp:300 msgid "AVG COVERAGE" msgstr "" -#: src/game_inventory.cpp:306 +#: src/game_inventory.cpp:304 msgid "WARMTH" msgstr "CALOR" -#: src/game_inventory.cpp:310 src/game_inventory.cpp:1655 +#: src/game_inventory.cpp:308 src/game_inventory.cpp:1461 msgid "BASH" msgstr "BATER" -#: src/game_inventory.cpp:314 src/game_inventory.cpp:1659 +#: src/game_inventory.cpp:312 src/game_inventory.cpp:1465 msgid "CUT" msgstr "CORTAR" -#: src/game_inventory.cpp:318 +#: src/game_inventory.cpp:316 msgid "BULLET" msgstr "BALA" -#: src/game_inventory.cpp:322 +#: src/game_inventory.cpp:320 msgid "ACID" msgstr "ÁCIDO" -#: src/game_inventory.cpp:326 +#: src/game_inventory.cpp:324 msgid "FIRE" msgstr "FOGO" -#: src/game_inventory.cpp:330 +#: src/game_inventory.cpp:328 msgid "ENV" msgstr "ENV" -#: src/game_inventory.cpp:336 +#: src/game_inventory.cpp:334 #, c-format msgid "STORAGE (%s)" msgstr "" -#: src/game_inventory.cpp:384 +#: src/game_inventory.cpp:382 msgid "You have nothing to wear." msgstr "Você não tem nada para vestir." -#: src/game_inventory.cpp:411 +#: src/game_inventory.cpp:409 msgid "Take off item" msgstr "Tirar item" -#: src/game_inventory.cpp:412 +#: src/game_inventory.cpp:410 msgid "You're not wearing anything." msgstr "" -#: src/game_inventory.cpp:441 +#: src/game_inventory.cpp:439 msgid "Storage (L)" msgstr "" -#: src/game_inventory.cpp:469 +#: src/game_inventory.cpp:467 #, c-format msgid "Container for %s | %s %s" msgstr "" -#: src/game_inventory.cpp:471 +#: src/game_inventory.cpp:469 #, c-format msgid "You don't have a suitable container for carrying %s." msgstr "Você não possui um recipiente adequado para carregar %s." -#: src/game_inventory.cpp:488 +#: src/game_inventory.cpp:486 msgid "Can't pick up liquids." msgstr "Não pode pegar líquidos." -#: src/game_inventory.cpp:490 +#: src/game_inventory.cpp:488 msgid "Can't pick up spilt liquids." msgstr "Não pode pegar líquidos derramados." -#: src/game_inventory.cpp:511 +#: src/game_inventory.cpp:509 msgid "Does not have any pocket for frozen liquids!" msgstr "" -#: src/game_inventory.cpp:518 +#: src/game_inventory.cpp:516 msgid "Does not fit in any pocket!" msgstr "Não cabe em nenhum bolso!" -#: src/game_inventory.cpp:520 +#: src/game_inventory.cpp:518 msgid "Too heavy to pick up!" msgstr "" -#: src/game_inventory.cpp:561 +#: src/game_inventory.cpp:559 msgid "YIELD" msgstr "PRODUÇÃO" -#: src/game_inventory.cpp:566 src/game_inventory.cpp:1923 +#: src/game_inventory.cpp:564 src/game_inventory.cpp:1729 msgid "TIME" msgstr "TEMPO" -#: src/game_inventory.cpp:594 +#: src/game_inventory.cpp:592 msgid "Disassemble item" msgstr "Desmontar item" -#: src/game_inventory.cpp:595 +#: src/game_inventory.cpp:593 msgid "You don't have any items you could disassemble." msgstr "Você não tem nenhum item que possa desmontar." -#: src/game_inventory.cpp:608 +#: src/game_inventory.cpp:606 msgid "CALORIES" msgstr "CALORIAS" -#: src/game_inventory.cpp:612 +#: src/game_inventory.cpp:610 msgid "QUENCH" msgstr "SATISFAÇÃO" -#: src/game_inventory.cpp:634 +#: src/game_inventory.cpp:632 msgid "JOY/MAX" msgstr "" #. ~ Used for permafood shelf life in the Eat menu -#: src/game_inventory.cpp:648 src/game_inventory.cpp:852 +#: src/game_inventory.cpp:646 msgid "indefinite" msgstr "indefinido" -#: src/game_inventory.cpp:649 src/game_inventory.cpp:853 +#: src/game_inventory.cpp:647 msgid "SHELF LIFE" msgstr "VALIDADE" #. ~ Eat menu Volume: -#: src/game_inventory.cpp:660 src/game_inventory.cpp:864 +#: src/game_inventory.cpp:658 #, c-format msgid "%.2f%s" msgstr "" -#: src/game_inventory.cpp:661 src/game_inventory.cpp:865 +#: src/game_inventory.cpp:659 msgid "VOLUME" msgstr "VOLUME" -#: src/game_inventory.cpp:681 +#: src/game_inventory.cpp:679 msgid "SATIETY" msgstr "" -#: src/game_inventory.cpp:687 src/game_inventory.cpp:871 +#: src/game_inventory.cpp:685 msgid "CONSUME TIME" msgstr "" -#: src/game_inventory.cpp:693 src/game_inventory.cpp:877 -#: src/item_pocket.cpp:848 +#: src/game_inventory.cpp:691 src/item_pocket.cpp:849 msgid "sealed" msgstr "selado" -#: src/game_inventory.cpp:702 src/game_inventory.cpp:886 +#: src/game_inventory.cpp:700 msgid "FRESHNESS" msgstr "FRESCURA" -#: src/game_inventory.cpp:714 src/game_inventory.cpp:898 +#: src/game_inventory.cpp:712 msgid "SPOILS IN" msgstr "SPOILS EM" -#: src/game_inventory.cpp:729 +#: src/game_inventory.cpp:727 msgid "Can't drink spilt liquids." msgstr "" -#: src/game_inventory.cpp:733 src/game_inventory.cpp:1267 -#: src/iuse_actor.cpp:3607 +#: src/game_inventory.cpp:731 src/game_inventory.cpp:1073 +#: src/iuse_actor.cpp:3614 msgid "Your biology is not compatible with that item." msgstr "Sua biologia não é compatível com esse item." -#: src/game_inventory.cpp:807 src/game_inventory.cpp:987 +#: src/game_inventory.cpp:805 msgid "soon!" msgstr "logo!" -#: src/game_inventory.cpp:818 src/game_inventory.cpp:998 +#: src/game_inventory.cpp:816 msgid "fresh" msgstr "fresco" -#: src/game_inventory.cpp:820 src/game_inventory.cpp:1000 +#: src/game_inventory.cpp:818 msgid "quite fresh" msgstr "quse fresco" -#: src/game_inventory.cpp:822 src/game_inventory.cpp:1002 +#: src/game_inventory.cpp:820 msgid "near midlife" msgstr "próximo à meia vida" -#: src/game_inventory.cpp:824 src/game_inventory.cpp:1004 +#: src/game_inventory.cpp:822 msgid "past midlife" msgstr "passada meia vida" -#: src/game_inventory.cpp:826 src/game_inventory.cpp:1006 +#: src/game_inventory.cpp:824 msgid "getting older" msgstr "ficando velho" -#: src/game_inventory.cpp:828 src/game_inventory.cpp:1008 +#: src/game_inventory.cpp:826 msgid "old" msgstr "velho" -#: src/game_inventory.cpp:830 src/game_inventory.cpp:1010 +#: src/game_inventory.cpp:828 msgid "rotten" msgstr "podre" -#: src/game_inventory.cpp:913 -msgid "CBM" -msgstr "MBC" - -#: src/game_inventory.cpp:917 -msgid "ENERGY (kJ)" -msgstr "ENERGIA (kJ)" - -#: src/game_inventory.cpp:927 -msgid "Can't use spilt liquids." -msgstr "" - -#: src/game_inventory.cpp:938 -msgid "No space to store more" -msgstr "" - -#: src/game_inventory.cpp:1022 +#: src/game_inventory.cpp:840 msgid "Food:" msgstr "" -#: src/game_inventory.cpp:1025 +#: src/game_inventory.cpp:843 msgctxt "inventory" msgid "Drink:" msgstr "Bebida: " -#: src/game_inventory.cpp:1029 +#: src/game_inventory.cpp:847 msgid "Pain:" msgstr "Dor : " -#: src/game_inventory.cpp:1032 +#: src/game_inventory.cpp:850 msgid "Rest:" msgstr "" -#: src/game_inventory.cpp:1034 src/player_display.cpp:452 +#: src/game_inventory.cpp:852 src/player_display.cpp:452 msgid "Weight:" msgstr "Peso:" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1047 +#: src/game_inventory.cpp:865 msgid "none " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1050 +#: src/game_inventory.cpp:868 msgid "minimal " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1053 +#: src/game_inventory.cpp:871 msgid "low " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1056 +#: src/game_inventory.cpp:874 msgid "moderate " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1059 +#: src/game_inventory.cpp:877 msgid "high " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1062 +#: src/game_inventory.cpp:880 msgid "very high " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1065 +#: src/game_inventory.cpp:883 msgid "huge " msgstr "" -#: src/game_inventory.cpp:1070 +#: src/game_inventory.cpp:888 msgid "Consumed: " msgstr "" -#: src/game_inventory.cpp:1071 src/game_inventory.cpp:1073 -#: src/game_inventory.cpp:1082 src/game_inventory.cpp:1084 +#: src/game_inventory.cpp:889 src/game_inventory.cpp:891 +#: src/game_inventory.cpp:900 src/game_inventory.cpp:902 #, c-format msgid "%d kcal " msgstr "" -#: src/game_inventory.cpp:1072 src/game_inventory.cpp:1083 +#: src/game_inventory.cpp:890 src/game_inventory.cpp:901 msgid "Today:" msgstr "Hoje:" -#: src/game_inventory.cpp:1074 src/game_inventory.cpp:1085 +#: src/game_inventory.cpp:892 src/game_inventory.cpp:903 msgid "Yesterday:" msgstr "Ontem:" -#: src/game_inventory.cpp:1076 +#: src/game_inventory.cpp:894 msgid "Consumed today (kcal): " msgstr "Consumido hoje (kcal): " -#: src/game_inventory.cpp:1081 +#: src/game_inventory.cpp:899 msgid "Spent: " msgstr "" -#: src/game_inventory.cpp:1089 +#: src/game_inventory.cpp:907 msgid "Vitamin Intake: " msgstr "" -#: src/game_inventory.cpp:1101 +#: src/game_inventory.cpp:919 #, c-format msgid "%s: %d%%. " msgstr "" -#: src/game_inventory.cpp:1104 src/game_inventory.cpp:1106 -#: src/game_inventory.cpp:1108 src/game_inventory.cpp:1110 +#: src/game_inventory.cpp:922 src/game_inventory.cpp:924 +#: src/game_inventory.cpp:926 src/game_inventory.cpp:928 #, c-format msgid "%s: %s. " msgstr "" -#: src/game_inventory.cpp:1104 +#: src/game_inventory.cpp:922 msgid "plenty" msgstr "" #. ~ Adjective in "You block of the damage with your . -#: src/game_inventory.cpp:1106 src/melee.cpp:2351 +#: src/game_inventory.cpp:924 src/melee.cpp:2351 msgid "some" msgstr "alguns" -#: src/game_inventory.cpp:1108 +#: src/game_inventory.cpp:926 msgid "little" msgstr "" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing else to consume." msgstr "" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing to consume." msgstr "Você não tem nada para consumir." -#: src/game_inventory.cpp:1128 +#: src/game_inventory.cpp:946 msgid "Consume item" msgstr "Consumir item" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing else to eat." msgstr "" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing to eat." msgstr "" -#: src/game_inventory.cpp:1160 +#: src/game_inventory.cpp:978 msgid "Consume food" msgstr "Consumir comida" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing else to drink." msgstr "" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing to drink." msgstr "" -#: src/game_inventory.cpp:1176 +#: src/game_inventory.cpp:994 msgid "Consume drink" msgstr "Consumir bebida" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no medication to consume." msgstr "Você não possui medicamentos para tomar." -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no more medication to consume." msgstr "" -#: src/game_inventory.cpp:1191 +#: src/game_inventory.cpp:1009 msgid "Consume medication" msgstr "Consumir medicamentos" -#: src/game_inventory.cpp:1202 -msgid "You have no fuel to consume." -msgstr "" - -#: src/game_inventory.cpp:1202 -msgid "You have no more fuel to consume." -msgstr "" - -#: src/game_inventory.cpp:1204 -msgid "Consume fuel" -msgstr "" - -#: src/game_inventory.cpp:1216 +#: src/game_inventory.cpp:1022 msgid "ACTION" msgstr "AÇÃO" -#: src/game_inventory.cpp:1278 +#: src/game_inventory.cpp:1084 #, c-format msgid "Needs at least %d charge" msgid_plural "Needs at least %d charges" @@ -439345,207 +440403,207 @@ msgstr[0] "Precisa de pelo menos %d carga" msgstr[1] "Precisa de pelo menos %d cargas" msgstr[2] "Precisa de pelo menos %d cargas" -#: src/game_inventory.cpp:1284 +#: src/game_inventory.cpp:1090 msgid "You can't consume frozen liquids!" msgstr "" -#: src/game_inventory.cpp:1315 +#: src/game_inventory.cpp:1121 msgid "You don't have any items you can use." msgstr "Você não tem nenhum item que possa usar." -#: src/game_inventory.cpp:1326 +#: src/game_inventory.cpp:1132 msgid "always" msgstr "sempre" -#: src/game_inventory.cpp:1330 +#: src/game_inventory.cpp:1136 msgid "SUCCESS CHANCE" msgstr "CHANCE DE SUCESSO" -#: src/game_inventory.cpp:1334 +#: src/game_inventory.cpp:1140 msgid "DAMAGE RISK" msgstr "RISCO DE DANOS" -#: src/game_inventory.cpp:1349 +#: src/game_inventory.cpp:1155 #, c-format msgid "requires at least %s" msgstr "precisa pelo menos %s" -#: src/game_inventory.cpp:1354 +#: src/game_inventory.cpp:1160 msgid "is too difficult for you to modify" msgstr "é muito difícil para você modificar" -#: src/game_inventory.cpp:1385 +#: src/game_inventory.cpp:1191 msgid "Select gun to modify" msgstr "Selecione uma arma para modificar" -#: src/game_inventory.cpp:1386 +#: src/game_inventory.cpp:1192 msgid "You don't have any guns to modify." msgstr "Você não tem armas para modificar." -#: src/game_inventory.cpp:1394 +#: src/game_inventory.cpp:1200 msgid "?" msgstr " ? " -#: src/game_inventory.cpp:1398 +#: src/game_inventory.cpp:1204 msgid "martial arts" msgstr "artes marciais" #. ~ %1$s: book skill name, %2$d: book skill level, %3$d: player skill level -#: src/game_inventory.cpp:1408 +#: src/game_inventory.cpp:1214 #, c-format msgctxt "skill" msgid "%1$s to %2$d (%3$d)" msgstr "%1$s para %2$d (%3$d)" -#: src/game_inventory.cpp:1413 +#: src/game_inventory.cpp:1219 msgid "TRAINS (CURRENT)" msgstr "" -#: src/game_inventory.cpp:1423 +#: src/game_inventory.cpp:1229 msgid "RECIPES" msgstr "RECEITAS" -#: src/game_inventory.cpp:1429 +#: src/game_inventory.cpp:1235 msgid "FUN" msgstr "DIVERSÃO" -#: src/game_inventory.cpp:1452 +#: src/game_inventory.cpp:1258 msgid "CHAPTER IN" msgstr "CAPITULO EM" -#: src/game_inventory.cpp:1565 +#: src/game_inventory.cpp:1371 msgid "You have nothing to read." msgstr "Você não tem nada para ler." -#: src/game_inventory.cpp:1566 +#: src/game_inventory.cpp:1372 #, c-format msgid "%s has nothing to read." msgstr "" -#: src/game_inventory.cpp:1574 +#: src/game_inventory.cpp:1380 #, c-format msgid "%1$s have nothing to read." msgstr "" -#: src/game_inventory.cpp:1575 +#: src/game_inventory.cpp:1381 #, c-format msgid "%1$s has nothing to read." msgstr "" -#: src/game_inventory.cpp:1613 +#: src/game_inventory.cpp:1419 #, c-format msgid "Steal from %s" msgstr "Roubar de %s" -#: src/game_inventory.cpp:1614 +#: src/game_inventory.cpp:1420 #, c-format msgid "%s's inventory is empty." msgstr "O inventário de %s está vazio." -#: src/game_inventory.cpp:1651 +#: src/game_inventory.cpp:1457 msgctxt "Shot as damage" msgid "SHOT" msgstr "TIRO" -#: src/game_inventory.cpp:1663 +#: src/game_inventory.cpp:1469 msgid "STAB" msgstr "PUNHALADA" -#: src/game_inventory.cpp:1670 +#: src/game_inventory.cpp:1476 msgid "MELEE" msgstr "MELEE" -#: src/game_inventory.cpp:1677 +#: src/game_inventory.cpp:1483 msgid "MOVES" msgstr "MOVIMENTOS" -#: src/game_inventory.cpp:1683 +#: src/game_inventory.cpp:1489 msgid "WIELD COST" msgstr "" -#: src/game_inventory.cpp:1716 +#: src/game_inventory.cpp:1522 msgid "Wield item" msgstr "Empunhar item" -#: src/game_inventory.cpp:1717 +#: src/game_inventory.cpp:1523 msgid "You have nothing to wield." msgstr "Você não tem nada para empunhar." -#: src/game_inventory.cpp:1744 +#: src/game_inventory.cpp:1550 #, c-format msgid "Put item into %s" msgstr "" -#: src/game_inventory.cpp:1746 +#: src/game_inventory.cpp:1552 #, c-format msgid "Choose an item to put into your %s" msgstr "" -#: src/game_inventory.cpp:1751 +#: src/game_inventory.cpp:1557 msgid "ITEMS TO INSERT" msgstr "" -#: src/game_inventory.cpp:1769 +#: src/game_inventory.cpp:1575 #, c-format msgid "The %s would spill unless it's on the ground or wielded." msgstr "" -#: src/game_inventory.cpp:1806 +#: src/game_inventory.cpp:1612 msgid "CONTAINERS TO UNLOAD" msgstr "" -#: src/game_inventory.cpp:1812 +#: src/game_inventory.cpp:1618 msgid "Select containers to unload" msgstr "" -#: src/game_inventory.cpp:1937 src/iuse.cpp:4857 +#: src/game_inventory.cpp:1743 src/iuse.cpp:4858 msgid "Cut up what?" msgstr "Cortar o quê?" -#: src/game_inventory.cpp:1938 +#: src/game_inventory.cpp:1744 msgid "You have nothing to cut up." msgstr "Você não tem nada para cortar." -#: src/game_inventory.cpp:1962 +#: src/game_inventory.cpp:1768 msgid "Repair what?" msgstr "Reparar o quê?" -#: src/game_inventory.cpp:1963 +#: src/game_inventory.cpp:1769 #, c-format msgid "You have no items that could be repaired with a %s." msgstr "Você não possui itens que poderiam ser reparados com um %s." -#: src/game_inventory.cpp:1978 +#: src/game_inventory.cpp:1784 msgid "Saw barrel" msgstr "Barril de serra" -#: src/game_inventory.cpp:1979 src/game_inventory.cpp:1998 +#: src/game_inventory.cpp:1785 src/game_inventory.cpp:1804 msgid "You don't have any guns." msgstr "Você não tem armas." -#: src/game_inventory.cpp:1980 src/game_inventory.cpp:1999 +#: src/game_inventory.cpp:1786 src/game_inventory.cpp:1805 #, c-format msgid "Choose a weapon to use your %s on" msgstr "" -#: src/game_inventory.cpp:1997 +#: src/game_inventory.cpp:1803 msgid "Saw stock" msgstr "" -#: src/game_inventory.cpp:2018 +#: src/game_inventory.cpp:1824 msgid "Attach an item to the vest" msgstr "Anexar um item ao colete" -#: src/game_inventory.cpp:2019 +#: src/game_inventory.cpp:1825 msgid "You don't have any MOLLE compatible items." msgstr "" -#: src/game_inventory.cpp:2021 +#: src/game_inventory.cpp:1827 #, c-format msgid "Choose an accessory to attach to your %s" msgstr "Escolha um acessório para anexar ao seu/sua %s" -#: src/game_inventory.cpp:2023 +#: src/game_inventory.cpp:1829 #, c-format msgid "There is space for %d small item" msgid_plural "There is space for %d small items" @@ -439553,134 +440611,134 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/game_inventory.cpp:2043 +#: src/game_inventory.cpp:1849 msgid "Multidrop" msgstr "Multidrop" -#: src/game_inventory.cpp:2044 +#: src/game_inventory.cpp:1850 msgid "To drop x items, type a number before selecting." msgstr "Para descartar x itens, digite um número antes de selecionar." -#: src/game_inventory.cpp:2047 +#: src/game_inventory.cpp:1853 msgid "You have nothing to drop." msgstr "Você não tem nada a perder." -#: src/game_inventory.cpp:2059 src/inventory_ui.h:941 +#: src/game_inventory.cpp:1865 src/inventory_ui.h:941 msgid "ITEMS TO PICK UP" msgstr "" -#: src/game_inventory.cpp:2068 +#: src/game_inventory.cpp:1874 msgid "Pickup" msgstr "" -#: src/game_inventory.cpp:2071 +#: src/game_inventory.cpp:1877 msgid "There is nothing to pick up." msgstr "Não há nada para pegar." -#: src/game_inventory.cpp:2101 +#: src/game_inventory.cpp:1907 #, c-format msgid "Volume (%s):" msgstr "" -#: src/game_inventory.cpp:2114 +#: src/game_inventory.cpp:1920 msgid "FOOD TO SMOKE" msgstr "" -#: src/game_inventory.cpp:2119 +#: src/game_inventory.cpp:1925 msgid "Insert food into smoking rack" msgstr "" -#: src/game_inventory.cpp:2120 +#: src/game_inventory.cpp:1926 msgid "To select x items, type a number before selecting." msgstr "" -#: src/game_inventory.cpp:2124 +#: src/game_inventory.cpp:1930 msgid "You don't have any food that can be smoked." msgstr "Você não tem comida que possa ser fumada." -#: src/game_inventory.cpp:2230 +#: src/game_inventory.cpp:2036 msgid "Select two items to compare them." msgstr "Selecione dois itens para compará-los." -#: src/game_inventory.cpp:2240 +#: src/game_inventory.cpp:2046 msgid "There are no items to compare." msgstr "Não há itens para comparar." -#: src/game_inventory.cpp:2259 +#: src/game_inventory.cpp:2065 msgid "" "Enter new letter. Press SPACE to clear a manually-assigned letter, ESCAPE " "to cancel." msgstr "" -#: src/game_inventory.cpp:2268 +#: src/game_inventory.cpp:2074 msgid "" "Note: The Auto Inventory Letters setting might still reassign a letter to this item.\n" "If this is undesired, you may wish to change the setting in Options." msgstr "" -#: src/game_inventory.cpp:2286 +#: src/game_inventory.cpp:2092 msgid "Swap Inventory Letters" msgstr "Trocar Letras de Inventário" -#: src/game_inventory.cpp:2327 +#: src/game_inventory.cpp:2133 msgid "" "Patient has deadened nerves. Anesthesia unneeded." msgstr "" -#: src/game_inventory.cpp:2329 +#: src/game_inventory.cpp:2135 msgid "" "Patient has Sensory Dulling CBM installed. Anesthesia " "unneeded." msgstr "" -#: src/game_inventory.cpp:2340 +#: src/game_inventory.cpp:2146 #, c-format msgid "Available anesthetic: %i mL" msgstr "" -#: src/game_inventory.cpp:2349 +#: src/game_inventory.cpp:2155 msgid "" "\n" "Found bionic installation data. Affected CBMs are marked with an asterisk." msgstr "" -#: src/game_inventory.cpp:2352 +#: src/game_inventory.cpp:2158 #, c-format msgid "Bionic installation patient: %s" msgstr "" -#: src/game_inventory.cpp:2368 +#: src/game_inventory.cpp:2174 msgid "You don't have any bionics to install." msgstr "" -#: src/game_inventory.cpp:2387 src/game_inventory.cpp:2475 +#: src/game_inventory.cpp:2193 src/game_inventory.cpp:2281 msgid "FAILURE CHANCE" msgstr "" -#: src/game_inventory.cpp:2391 src/game_inventory.cpp:2479 +#: src/game_inventory.cpp:2197 src/game_inventory.cpp:2285 msgid "OPERATION DURATION" msgstr "" -#: src/game_inventory.cpp:2395 +#: src/game_inventory.cpp:2201 msgid "ANESTHETIC REQUIRED" msgstr "" -#: src/game_inventory.cpp:2410 src/game_inventory.cpp:2463 +#: src/game_inventory.cpp:2216 src/game_inventory.cpp:2269 #, c-format msgid "%i mL" msgstr "%i mL" -#: src/game_inventory.cpp:2449 src/game_inventory.cpp:2528 +#: src/game_inventory.cpp:2255 src/game_inventory.cpp:2334 #, c-format msgid "%i%%" msgstr "%i%%" -#: src/game_inventory.cpp:2449 +#: src/game_inventory.cpp:2255 #, c-format msgid "* %i%%" msgstr "" -#: src/game_inventory.cpp:2483 +#: src/game_inventory.cpp:2289 msgid "PRICE" msgstr "PREÇO" @@ -439848,7 +440906,7 @@ msgid "Allow save" msgstr "" #: src/gamemode_defense.cpp:782 src/iuse_software_minesweeper.cpp:55 -#: src/options.cpp:2119 src/worldfactory.cpp:1716 +#: src/options.cpp:2196 src/worldfactory.cpp:1721 msgid "Custom" msgstr "Personalizado" @@ -440285,7 +441343,7 @@ msgctxt "no door, gate, etc." msgid "There is nothing that can be closed nearby." msgstr "Não há nada para fechar nas proximidades." -#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9215 +#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9233 #, c-format msgid "You release the %s." msgstr "" @@ -440714,250 +441772,250 @@ msgstr "" msgid "Medication" msgstr "" -#: src/handle_action.cpp:1713 +#: src/handle_action.cpp:1709 #, c-format msgid "Debug Mode (%1$s)" msgstr "" -#: src/handle_action.cpp:1721 +#: src/handle_action.cpp:1717 msgid "A" msgstr "A" -#: src/handle_action.cpp:1746 +#: src/handle_action.cpp:1742 msgid "Debug Mode Filters" msgstr "Modo Debug Filtros" -#: src/handle_action.cpp:1747 +#: src/handle_action.cpp:1743 #, c-format msgid "Press [%1$s] to quickly toggle debug mode." msgstr "" -#: src/handle_action.cpp:1755 +#: src/handle_action.cpp:1751 msgid "Toggle all filters" msgstr "Ativas todos os filtros" -#: src/handle_action.cpp:1781 +#: src/handle_action.cpp:1777 msgid "Debug mode ON!" msgstr "Modo de depuração ON!" -#: src/handle_action.cpp:1783 +#: src/handle_action.cpp:1779 msgid "Debug mode OFF!" msgstr "Modo de depuração OFF!" -#: src/handle_action.cpp:2012 +#: src/handle_action.cpp:2008 msgid "You can't go down stairs while you're riding." msgstr "" -#: src/handle_action.cpp:2030 +#: src/handle_action.cpp:2026 msgid "You can't go up stairs while you're riding." msgstr "" -#: src/handle_action.cpp:2046 +#: src/handle_action.cpp:2042 msgid "You can't open things while you're in your shell." msgstr "Você não pode abrir coisas enquanto estiver na sua concha." -#: src/handle_action.cpp:2048 +#: src/handle_action.cpp:2044 msgid "You can't open things while you're riding." msgstr "" -#: src/handle_action.cpp:2058 +#: src/handle_action.cpp:2054 msgid "You can't close things while you're in your shell." msgstr "Você não pode fechar as coisas enquanto estiver na sua concha." -#: src/handle_action.cpp:2064 +#: src/handle_action.cpp:2060 msgid "You can't close things while you're riding." msgstr "" -#: src/handle_action.cpp:2077 +#: src/handle_action.cpp:2073 msgid "You can't smash things while you're in your shell." msgstr "Você não pode esmagar as coisas enquanto estiver na sua concha." -#: src/handle_action.cpp:2088 +#: src/handle_action.cpp:2084 msgid "You can't examine your surroundings while you're in your shell." msgstr "Você não pode examinar seu entorno enquanto estiver em sua concha." -#: src/handle_action.cpp:2099 +#: src/handle_action.cpp:2095 msgid "You can't move mass quantities while you're in your shell." msgstr "" " Você não pode mover quantidades em massa enquanto estiver na sua concha." -#: src/handle_action.cpp:2101 +#: src/handle_action.cpp:2097 msgid "You can't move mass quantities while you're riding." msgstr "" -#: src/handle_action.cpp:2112 +#: src/handle_action.cpp:2108 msgid "You can't pick anything up while you're in your shell." msgstr "" -#: src/handle_action.cpp:2114 +#: src/handle_action.cpp:2110 msgid "You can't pick anything up while you're riding." msgstr "" -#: src/handle_action.cpp:2130 +#: src/handle_action.cpp:2126 msgid "You can't grab things while you're in your shell." msgstr "Você não pode pegar coisas enquanto estiver na sua concha." -#: src/handle_action.cpp:2132 +#: src/handle_action.cpp:2128 msgid "You can't grab things while you're riding." msgstr "" -#: src/handle_action.cpp:2142 +#: src/handle_action.cpp:2138 msgid "You can't haul things while you're in your shell." msgstr "Você não pode transportar coisas enquanto estiver na sua concha." -#: src/handle_action.cpp:2144 +#: src/handle_action.cpp:2140 msgid "You can't haul things while you're riding." msgstr "" -#: src/handle_action.cpp:2154 +#: src/handle_action.cpp:2150 msgid "You can't butcher while you're in your shell." msgstr "Você não pode açougueiro enquanto estiver na sua concha." -#: src/handle_action.cpp:2156 +#: src/handle_action.cpp:2152 msgid "You can't butcher while you're riding." msgstr "" -#: src/handle_action.cpp:2170 +#: src/handle_action.cpp:2166 msgid "You can't peek around corners while you're in your shell." msgstr "Você não pode espreitar nas esquinas enquanto estiver na sua concha." -#: src/handle_action.cpp:2172 +#: src/handle_action.cpp:2168 msgid "You can't peek around corners while you're riding." msgstr "" -#: src/handle_action.cpp:2318 +#: src/handle_action.cpp:2314 msgid "Drop where?" msgstr "Largar onde?" -#: src/handle_action.cpp:2321 +#: src/handle_action.cpp:2317 msgid "You can't drop things to another tile while you're in your shell." msgstr "" " Você não pode deixar cair coisas em outro ladrilho enquanto estiver na sua " "concha." -#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 -#: src/handle_action.cpp:2368 src/iexamine.cpp:6560 src/iexamine.cpp:6570 +#: src/handle_action.cpp:2340 src/handle_action.cpp:2352 +#: src/handle_action.cpp:2364 src/iexamine.cpp:6560 src/iexamine.cpp:6570 #: src/iexamine.cpp:6580 msgid "You can't craft while you're in your shell." msgstr "Você não pode criar enquanto está na sua concha." -#: src/handle_action.cpp:2348 src/handle_action.cpp:2360 -#: src/handle_action.cpp:2370 +#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 +#: src/handle_action.cpp:2366 msgid "You can't craft while you're riding." msgstr "" -#: src/handle_action.cpp:2380 +#: src/handle_action.cpp:2376 msgid "You can't disassemble while you're in your shell." msgstr "" -#: src/handle_action.cpp:2382 +#: src/handle_action.cpp:2378 msgid "You can't disassemble items while driving." msgstr "Você não pode desmontar itens durante a condução." -#: src/handle_action.cpp:2384 +#: src/handle_action.cpp:2380 msgid "You can't disassemble items while you're riding." msgstr "" -#: src/handle_action.cpp:2394 +#: src/handle_action.cpp:2390 msgid "You can't construct while in a vehicle." msgstr "Você não pode construir enquanto estiver em um veículo." -#: src/handle_action.cpp:2396 +#: src/handle_action.cpp:2392 msgid "You can't construct while you're in your shell." msgstr "Você não pode construir enquanto estiver na sua concha." -#: src/handle_action.cpp:2398 +#: src/handle_action.cpp:2394 msgid "You can't construct while you're riding." msgstr "" -#: src/handle_action.cpp:2408 +#: src/handle_action.cpp:2404 #, c-format msgid "Vehicle control has moved, %s" msgstr "" -#: src/handle_action.cpp:2409 +#: src/handle_action.cpp:2405 msgid "new binding is " msgstr "nova ligação é" -#: src/handle_action.cpp:2410 +#: src/handle_action.cpp:2406 msgid "new default binding is '^'." msgstr "novo atalho padrão é '^'." -#: src/handle_action.cpp:2418 +#: src/handle_action.cpp:2414 msgid "You can't operate a vehicle while you're in your shell." msgstr "Você não pode operar um veículo enquanto estiver na sua concha." -#: src/handle_action.cpp:2422 +#: src/handle_action.cpp:2418 msgid "You refuse to take control of this vehicle." msgstr "" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode OFF!" msgstr "" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode ON!" msgstr "" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF!" msgstr "Modo de segurança OFF!" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF! (Auto safe mode still enabled!)" msgstr "" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode OFF!" msgstr "Modo de segurança automática OFF!" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode ON!" msgstr "Modo de segurança automática ON!" -#: src/handle_action.cpp:2462 +#: src/handle_action.cpp:2458 msgid "Ignoring enemy!" msgstr "Ignorando o inimigo!" -#: src/handle_action.cpp:2470 +#: src/handle_action.cpp:2466 msgid "You make the sign of the cross." msgstr "" -#: src/handle_action.cpp:2472 +#: src/handle_action.cpp:2468 msgid "Ignoring laser targeting!" msgstr "Ignorando a segmentação por laser!" -#: src/handle_action.cpp:2483 +#: src/handle_action.cpp:2479 #, c-format msgid "Creature whitelisted: %s" msgstr "" -#: src/handle_action.cpp:2492 +#: src/handle_action.cpp:2488 msgid "Start workout?" msgstr "" -#: src/handle_action.cpp:2499 +#: src/handle_action.cpp:2495 msgid "Abandon this character?" msgstr "Abandonar este personagem?" -#: src/handle_action.cpp:2500 +#: src/handle_action.cpp:2496 msgid "This will kill your character. Continue?" msgstr "Isso irá matar seu personagem. Continuar?" -#: src/handle_action.cpp:2509 +#: src/handle_action.cpp:2505 msgid "Save and quit?" msgstr "Salvar e sair?" -#: src/handle_action.cpp:2536 +#: src/handle_action.cpp:2532 msgid "You have no idea where you are." msgstr "Você não tem ideia de onde você está." -#: src/handle_action.cpp:2544 +#: src/handle_action.cpp:2540 msgid "You can't see the sky from here." msgstr "" #. ~ Auto Features are now ON/OFF -#: src/handle_action.cpp:2639 +#: src/handle_action.cpp:2635 #, c-format msgid "%s are now %s." msgstr "" @@ -440965,48 +442023,48 @@ msgstr "" #. ~ Auto Pulp/Pulp Adjacent/Butcher is now set to x #. ~ Auto Foraging is now set to x #. ~ Auto pickup is now set to x -#: src/handle_action.cpp:2648 src/handle_action.cpp:2689 -#: src/handle_action.cpp:2698 +#: src/handle_action.cpp:2644 src/handle_action.cpp:2685 +#: src/handle_action.cpp:2694 #, c-format msgid "%s is now set to %s." msgstr "" #. ~ Auto Mining is now ON/OFF -#: src/handle_action.cpp:2657 +#: src/handle_action.cpp:2653 #, c-format msgid "%s is now %s." msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2667 +#: src/handle_action.cpp:2663 msgid "You will not pick up other peoples belongings." msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2672 +#: src/handle_action.cpp:2668 msgid "You will pick up also those things that belong to others!" msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2677 +#: src/handle_action.cpp:2673 msgid "You will be reminded not to steal." msgstr "" -#: src/handle_action.cpp:2680 +#: src/handle_action.cpp:2676 #, c-format msgid "THIEF_MODE CONTAINED BAD VALUE [ %s ]!" msgstr "" -#: src/handle_action.cpp:2810 +#: src/handle_action.cpp:2806 msgid "Auto-move canceled" msgstr "Mover automaticamente cancelado" -#: src/handle_action.cpp:2945 +#: src/handle_action.cpp:2941 #, c-format msgid "Unknown command: \"%s\" (%ld)" msgstr "" -#: src/handle_action.cpp:2949 +#: src/handle_action.cpp:2945 #, c-format msgid "" "%s at any time to see and edit keybindings relevant to the current context." @@ -441092,7 +442150,7 @@ msgstr "" msgid "The %s froze solid before you could finish." msgstr "" -#: src/help.cpp:103 +#: src/help.cpp:100 msgid "" "Please press one of the following for help on that topic:\n" "Press ESC to return to the game." @@ -441100,11 +442158,11 @@ msgstr "" "Por favor, pressione um dos seguintes para obter ajuda sobre determinado tópico:\n" "Pressione ESC para retornar ao jogo." -#: src/help.cpp:132 +#: src/help.cpp:129 msgid "Note colors: " msgstr "Observe as cores:" -#: src/help.cpp:177 src/help.cpp:257 +#: src/help.cpp:174 src/help.cpp:254 msgid "Help" msgstr "" @@ -441784,7 +442842,7 @@ msgid "Use which seed?" msgstr "Usar qual semente?" #: src/iexamine.cpp:2534 src/mission_companion.cpp:1441 -#: src/vehicle_part.cpp:671 +#: src/vehicle_part.cpp:685 msgid "It is too cold to plant anything now." msgstr "Está frio demais para plantar qualquer coisa agora." @@ -442051,7 +443109,7 @@ msgid "" msgstr "" #: src/iexamine.cpp:3282 src/iexamine.cpp:3429 src/iexamine.cpp:3706 -#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2108 +#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2109 msgid "Select an action" msgstr "Selecione uma ação" @@ -442228,7 +443286,7 @@ msgstr "" msgid "Dispense or dump %s" msgstr "" -#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2004 +#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2005 msgid "Have a drink" msgstr "Tomar uma bebida" @@ -442455,7 +443513,7 @@ msgstr "Espreite através das cortinas fechadas." msgid "Tear down the curtains." msgstr "Derrube as cortinas." -#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1993 +#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1994 msgid "You carefully peek through the curtains." msgstr "Você espia cuidadosamente através das cortinas." @@ -442933,11 +443991,11 @@ msgid "" "antibiotics to treat it." msgstr "" -#: src/iexamine.cpp:5512 src/iuse.cpp:657 +#: src/iexamine.cpp:5512 src/iuse.cpp:658 msgid "The muscle spasms start to go away." msgstr "Os espasmos musculares começam a desaparecer." -#: src/iexamine.cpp:5514 src/iuse.cpp:659 +#: src/iexamine.cpp:5514 src/iuse.cpp:660 msgid "The medication does nothing to help the spasms." msgstr "A medicação não faz nada para ajudar os espasmos." @@ -443424,12 +444482,12 @@ msgstr "Trabalhar em fabricação ou desmontagem" msgid "Which craft or disassembly to work on?" msgstr "" -#: src/iexamine.cpp:6617 src/iuse.cpp:9578 +#: src/iexamine.cpp:6617 src/iuse.cpp:9596 #, c-format msgid "You don't know the recipe for the %s and can't continue crafting." msgstr "" -#: src/iexamine.cpp:6618 src/iuse.cpp:9579 +#: src/iexamine.cpp:6618 src/iuse.cpp:9597 #, c-format msgid "" " doesn't know the recipe for the %s and can't continue crafting." @@ -443445,862 +444503,862 @@ msgstr "" msgid "Connect %s to grid?" msgstr "" -#: src/init.cpp:679 +#: src/init.cpp:664 msgid "Finalizing" msgstr "Finalizando" -#: src/init.cpp:683 src/init.cpp:769 +#: src/init.cpp:668 src/init.cpp:754 msgid "Flags" msgstr "Sinais" -#: src/init.cpp:684 src/init.cpp:770 +#: src/init.cpp:669 src/init.cpp:755 msgid "Option sliders" msgstr "" -#: src/init.cpp:685 src/init.cpp:837 +#: src/init.cpp:670 src/init.cpp:822 msgid "Body parts" msgstr "Partes do corpo" -#: src/init.cpp:686 +#: src/init.cpp:671 msgid "Sub body parts" msgstr "" -#: src/init.cpp:687 src/init.cpp:838 +#: src/init.cpp:672 src/init.cpp:823 msgid "Body graphs" msgstr "" -#: src/init.cpp:688 src/init.cpp:778 +#: src/init.cpp:673 src/init.cpp:763 msgid "Weather types" msgstr "" -#: src/init.cpp:689 src/init.cpp:779 +#: src/init.cpp:674 src/init.cpp:764 msgid "Effect on conditions" msgstr "" -#: src/init.cpp:690 src/init.cpp:780 +#: src/init.cpp:675 src/init.cpp:765 msgid "Field types" msgstr "" -#: src/init.cpp:691 src/init.cpp:781 +#: src/init.cpp:676 src/init.cpp:766 msgid "Ammo effects" msgstr "" -#: src/init.cpp:692 src/init.cpp:782 +#: src/init.cpp:677 src/init.cpp:767 msgid "Emissions" msgstr "Emissões" -#: src/init.cpp:700 src/init.cpp:772 +#: src/init.cpp:685 src/init.cpp:757 msgid "Crafting requirements" msgstr "Requisitos de artesanato" -#: src/init.cpp:705 +#: src/init.cpp:690 msgid "Vehicle part categories" msgstr "" -#: src/init.cpp:706 src/init.cpp:794 +#: src/init.cpp:691 src/init.cpp:779 msgid "Vehicle parts" msgstr "Peças de veículos" -#: src/init.cpp:707 src/init.cpp:823 +#: src/init.cpp:692 src/init.cpp:808 msgid "Traps" msgstr "Armadilhas" -#: src/init.cpp:708 +#: src/init.cpp:693 msgid "Terrain" msgstr "chão" -#: src/init.cpp:710 src/init.cpp:813 +#: src/init.cpp:695 src/init.cpp:798 msgid "Overmap land use codes" msgstr "" -#: src/init.cpp:711 src/init.cpp:815 +#: src/init.cpp:696 src/init.cpp:800 msgid "Overmap terrain" msgstr "Sobrepõe o terreno" -#: src/init.cpp:712 src/init.cpp:814 +#: src/init.cpp:697 src/init.cpp:799 msgid "Overmap connections" msgstr "Conexões de overmap" -#: src/init.cpp:713 src/init.cpp:818 +#: src/init.cpp:698 src/init.cpp:803 msgid "Overmap specials" msgstr "Overmap specials" -#: src/init.cpp:714 src/init.cpp:816 +#: src/init.cpp:699 src/init.cpp:801 msgid "Overmap locations" msgstr "Overmap locais" -#: src/init.cpp:716 src/init.cpp:821 +#: src/init.cpp:701 src/init.cpp:806 msgid "Start locations" msgstr "" -#: src/init.cpp:717 +#: src/init.cpp:702 msgid "Vehicle part migrations" msgstr "" -#: src/init.cpp:718 +#: src/init.cpp:703 msgid "Vehicle prototypes" msgstr "Protótipos de veículos" -#: src/init.cpp:719 +#: src/init.cpp:704 msgid "Mapgen weights" msgstr "Pesos Mapgen" -#: src/init.cpp:720 +#: src/init.cpp:705 msgid "Mapgen parameters" msgstr "" -#: src/init.cpp:721 src/init.cpp:827 +#: src/init.cpp:706 src/init.cpp:812 msgid "Behaviors" msgstr "" -#: src/init.cpp:723 src/init.cpp:798 +#: src/init.cpp:708 src/init.cpp:783 msgid "Monster types" msgstr "Tipos de monstro" -#: src/init.cpp:728 src/init.cpp:803 +#: src/init.cpp:713 src/init.cpp:788 msgid "Monster groups" msgstr "Grupos de monstros" -#: src/init.cpp:729 +#: src/init.cpp:714 msgid "Monster factions" msgstr "Facções monstro" -#: src/init.cpp:730 src/init.cpp:847 +#: src/init.cpp:715 src/init.cpp:832 msgid "Factions" msgstr "" -#: src/init.cpp:731 +#: src/init.cpp:716 msgid "Move modes" msgstr "" -#: src/init.cpp:733 src/init.cpp:806 +#: src/init.cpp:718 src/init.cpp:791 msgid "Crafting recipes" msgstr "Crafting recipes" -#: src/init.cpp:734 +#: src/init.cpp:719 msgid "Recipe groups" msgstr "Grupos de receita" -#: src/init.cpp:735 src/init.cpp:809 +#: src/init.cpp:720 src/init.cpp:794 msgid "Martial arts" msgstr "Artes marciais" -#: src/init.cpp:736 src/init.cpp:826 +#: src/init.cpp:721 src/init.cpp:811 msgid "NPC classes" msgstr "Classes NPC" -#: src/init.cpp:737 +#: src/init.cpp:722 msgid "Missions" msgstr "Missões" -#: src/init.cpp:738 src/init.cpp:835 +#: src/init.cpp:723 src/init.cpp:820 msgid "Harvest lists" msgstr "Listas de colheita" -#: src/init.cpp:739 src/init.cpp:839 +#: src/init.cpp:724 src/init.cpp:824 msgid "Anatomies" msgstr "Anatomias" -#: src/init.cpp:740 src/init.cpp:810 src/mutation_ui.cpp:233 +#: src/init.cpp:725 src/init.cpp:795 src/mutation_ui.cpp:233 msgid "Mutations" msgstr "Mutações" -#: src/init.cpp:741 src/init.cpp:845 src/scores_ui.cpp:32 +#: src/init.cpp:726 src/init.cpp:830 src/scores_ui.cpp:32 msgid "Achievements" msgstr "" -#: src/init.cpp:742 +#: src/init.cpp:727 msgid "Widgets" msgstr "" -#: src/init.cpp:744 +#: src/init.cpp:729 msgid "Tileset" msgstr "Tileset" -#: src/init.cpp:765 +#: src/init.cpp:750 msgid "Verifying" msgstr "Verificando" -#: src/init.cpp:777 +#: src/init.cpp:762 msgid "Vitamins" msgstr "Vitaminas" -#: src/init.cpp:783 +#: src/init.cpp:768 msgid "Effect types" msgstr "" -#: src/init.cpp:784 +#: src/init.cpp:769 msgid "Activities" msgstr "actividades" -#: src/init.cpp:785 +#: src/init.cpp:770 msgid "Addiction types" msgstr "" -#: src/init.cpp:792 +#: src/init.cpp:777 msgid "Materials" msgstr "Materiais" -#: src/init.cpp:793 +#: src/init.cpp:778 msgid "Engine faults" msgstr "Falhas do motor" -#: src/init.cpp:795 +#: src/init.cpp:780 msgid "Mapgen definitions" msgstr "Definições do Mapgen" -#: src/init.cpp:796 +#: src/init.cpp:781 msgid "Mapgen palettes" msgstr "" -#: src/init.cpp:804 +#: src/init.cpp:789 msgid "Furniture and terrain" msgstr "Móveis e terreno" -#: src/init.cpp:807 +#: src/init.cpp:792 msgid "Professions" msgstr "Profissões" -#: src/init.cpp:808 +#: src/init.cpp:793 msgid "Scenarios" msgstr "Cenários" -#: src/init.cpp:811 +#: src/init.cpp:796 msgid "Mutation categories" msgstr "" -#: src/init.cpp:812 +#: src/init.cpp:797 msgid "Region settings" msgstr "" -#: src/init.cpp:819 +#: src/init.cpp:804 msgid "Map extras" msgstr "" -#: src/init.cpp:820 +#: src/init.cpp:805 msgid "Shop rates" msgstr "" -#: src/init.cpp:822 +#: src/init.cpp:807 msgid "Ammunition types" msgstr "Tipos de munição" -#: src/init.cpp:825 +#: src/init.cpp:810 msgid "Gates" msgstr "Portões" -#: src/init.cpp:828 +#: src/init.cpp:813 msgid "Mission types" msgstr "Tipos de missão" -#: src/init.cpp:830 +#: src/init.cpp:815 msgid "Item actions" msgstr "Ações do item" -#: src/init.cpp:836 +#: src/init.cpp:821 msgid "NPC templates" msgstr "Modelos NPC" -#: src/init.cpp:840 +#: src/init.cpp:825 msgid "Spells" msgstr "" -#: src/init.cpp:841 +#: src/init.cpp:826 msgid "Transformations" msgstr "" -#: src/init.cpp:842 +#: src/init.cpp:827 msgid "Statistics" msgstr "" -#: src/init.cpp:843 +#: src/init.cpp:828 msgid "Scent types" msgstr "" -#: src/init.cpp:844 +#: src/init.cpp:829 msgid "Scores" msgstr "" -#: src/init.cpp:846 +#: src/init.cpp:831 msgid "Disease types" msgstr "" -#: src/input.cpp:138 +#: src/input.cpp:139 msgctxt "key modifier" msgid "CTRL-" msgstr "CTRL-" -#: src/input.cpp:139 +#: src/input.cpp:140 msgctxt "key modifier" msgid "ALT-" msgstr "ALT-" -#: src/input.cpp:140 +#: src/input.cpp:141 msgctxt "key modifier" msgid "SHIFT-" msgstr "SHIFT-" -#: src/input.cpp:480 +#: src/input.cpp:479 msgid "key bindings configuration" msgstr "configuração de atalhos de teclado" -#: src/input.cpp:520 src/input.cpp:558 +#: src/input.cpp:519 src/input.cpp:557 msgctxt "key name" msgid "TAB" msgstr "TAB" -#: src/input.cpp:521 +#: src/input.cpp:520 msgctxt "key name" msgid "BACKTAB" msgstr "BACKTAB" -#: src/input.cpp:522 src/input.cpp:561 +#: src/input.cpp:521 src/input.cpp:560 msgctxt "key name" msgid "SPACE" msgstr "ESPAÇO" -#: src/input.cpp:523 src/input.cpp:581 +#: src/input.cpp:522 src/input.cpp:580 msgctxt "key name" msgid "UP" msgstr "UP" -#: src/input.cpp:524 src/input.cpp:580 +#: src/input.cpp:523 src/input.cpp:579 msgctxt "key name" msgid "DOWN" msgstr "DOWN" -#: src/input.cpp:525 src/input.cpp:579 +#: src/input.cpp:524 src/input.cpp:578 msgctxt "key name" msgid "LEFT" msgstr "LEFT" -#: src/input.cpp:526 src/input.cpp:578 +#: src/input.cpp:525 src/input.cpp:577 msgctxt "key name" msgid "RIGHT" msgstr "RIGHT" -#: src/input.cpp:527 src/input.cpp:577 +#: src/input.cpp:526 src/input.cpp:576 msgctxt "key name" msgid "NPAGE" msgstr "NPAGE" -#: src/input.cpp:528 src/input.cpp:574 +#: src/input.cpp:527 src/input.cpp:573 msgctxt "key name" msgid "PPAGE" msgstr "PPAGE" -#: src/input.cpp:529 src/input.cpp:560 +#: src/input.cpp:528 src/input.cpp:559 msgctxt "key name" msgid "ESC" msgstr "ESC" -#: src/input.cpp:531 src/input.cpp:557 +#: src/input.cpp:530 src/input.cpp:556 msgctxt "key name" msgid "BACKSPACE" msgstr "BACKSPACE" -#: src/input.cpp:532 +#: src/input.cpp:531 msgctxt "key name" msgid "DELETE" msgstr "" -#: src/input.cpp:533 src/input.cpp:575 +#: src/input.cpp:532 src/input.cpp:574 msgctxt "key name" msgid "HOME" msgstr "HOME" -#: src/input.cpp:534 +#: src/input.cpp:533 msgctxt "key name" msgid "BREAK" msgstr "BREAK" -#: src/input.cpp:535 src/input.cpp:576 +#: src/input.cpp:534 src/input.cpp:575 msgctxt "key name" msgid "END" msgstr "END" -#: src/input.cpp:536 src/input.cpp:559 +#: src/input.cpp:535 src/input.cpp:558 msgctxt "key name" msgid "RETURN" msgstr "RETURN" -#: src/input.cpp:538 src/input.cpp:586 +#: src/input.cpp:537 src/input.cpp:585 msgctxt "key name" msgid "KEYPAD_ENTER" msgstr "KEYPAD_ENTER" -#: src/input.cpp:562 +#: src/input.cpp:561 msgctxt "key name" msgid "F1" msgstr "F1" -#: src/input.cpp:563 +#: src/input.cpp:562 msgctxt "key name" msgid "F2" msgstr "F2" -#: src/input.cpp:564 +#: src/input.cpp:563 msgctxt "key name" msgid "F3" msgstr "F3" -#: src/input.cpp:565 +#: src/input.cpp:564 msgctxt "key name" msgid "F4" msgstr "F4" -#: src/input.cpp:566 +#: src/input.cpp:565 msgctxt "key name" msgid "F5" msgstr "F5" -#: src/input.cpp:567 +#: src/input.cpp:566 msgctxt "key name" msgid "F6" msgstr "F6" -#: src/input.cpp:568 +#: src/input.cpp:567 msgctxt "key name" msgid "F7" msgstr "F7" -#: src/input.cpp:569 +#: src/input.cpp:568 msgctxt "key name" msgid "F8" msgstr "F8" -#: src/input.cpp:570 +#: src/input.cpp:569 msgctxt "key name" msgid "F9" msgstr "F9" -#: src/input.cpp:571 +#: src/input.cpp:570 msgctxt "key name" msgid "F10" msgstr "F10" -#: src/input.cpp:572 +#: src/input.cpp:571 msgctxt "key name" msgid "F11" msgstr "F11" -#: src/input.cpp:573 +#: src/input.cpp:572 msgctxt "key name" msgid "F12" msgstr "F12" -#: src/input.cpp:582 +#: src/input.cpp:581 msgctxt "key name" msgid "KEYPAD_DIVIDE" msgstr "KEYPAD_DIVIDE" -#: src/input.cpp:583 +#: src/input.cpp:582 msgctxt "key name" msgid "KEYPAD_MULTIPLY" msgstr "KEYPAD_MULTIPLY" -#: src/input.cpp:584 +#: src/input.cpp:583 msgctxt "key name" msgid "KEYPAD_MINUS" msgstr "KEYPAD_MINUS" -#: src/input.cpp:585 +#: src/input.cpp:584 msgctxt "key name" msgid "KEYPAD_PLUS" msgstr "KEYPAD_PLUS" -#: src/input.cpp:587 +#: src/input.cpp:586 msgctxt "key name" msgid "KEYPAD_1" msgstr "KEYPAD_1" -#: src/input.cpp:588 +#: src/input.cpp:587 msgctxt "key name" msgid "KEYPAD_2" msgstr "KEYPAD_2" -#: src/input.cpp:589 +#: src/input.cpp:588 msgctxt "key name" msgid "KEYPAD_3" msgstr "KEYPAD_3" -#: src/input.cpp:590 +#: src/input.cpp:589 msgctxt "key name" msgid "KEYPAD_4" msgstr "KEYPAD_4" -#: src/input.cpp:591 +#: src/input.cpp:590 msgctxt "key name" msgid "KEYPAD_5" msgstr "KEYPAD_5" -#: src/input.cpp:592 +#: src/input.cpp:591 msgctxt "key name" msgid "KEYPAD_6" msgstr "KEYPAD_6" -#: src/input.cpp:593 +#: src/input.cpp:592 msgctxt "key name" msgid "KEYPAD_7" msgstr "KEYPAD_7" -#: src/input.cpp:594 +#: src/input.cpp:593 msgctxt "key name" msgid "KEYPAD_8" msgstr "KEYPAD_8" -#: src/input.cpp:595 +#: src/input.cpp:594 msgctxt "key name" msgid "KEYPAD_9" msgstr "KEYPAD_9" -#: src/input.cpp:596 +#: src/input.cpp:595 msgctxt "key name" msgid "KEYPAD_0" msgstr "KEYPAD_0" -#: src/input.cpp:597 +#: src/input.cpp:596 msgctxt "key name" msgid "KEYPAD_PERIOD" msgstr "KEYPAD_PERIOD" -#: src/input.cpp:598 +#: src/input.cpp:597 msgctxt "key name" msgid "F13" msgstr "F13" -#: src/input.cpp:599 +#: src/input.cpp:598 msgctxt "key name" msgid "F14" msgstr "F14" -#: src/input.cpp:600 +#: src/input.cpp:599 msgctxt "key name" msgid "F15" msgstr "F15" -#: src/input.cpp:601 +#: src/input.cpp:600 msgctxt "key name" msgid "F16" msgstr "F16" -#: src/input.cpp:602 +#: src/input.cpp:601 msgctxt "key name" msgid "F17" msgstr "F17" -#: src/input.cpp:603 +#: src/input.cpp:602 msgctxt "key name" msgid "F18" msgstr "F18" -#: src/input.cpp:604 +#: src/input.cpp:603 msgctxt "key name" msgid "F19" msgstr "F19" -#: src/input.cpp:605 +#: src/input.cpp:604 msgctxt "key name" msgid "F20" msgstr "F20" -#: src/input.cpp:606 +#: src/input.cpp:605 msgctxt "key name" msgid "F21" msgstr "F21" -#: src/input.cpp:607 +#: src/input.cpp:606 msgctxt "key name" msgid "F22" msgstr "F22" -#: src/input.cpp:608 +#: src/input.cpp:607 msgctxt "key name" msgid "F23" msgstr "F23" -#: src/input.cpp:609 +#: src/input.cpp:608 msgctxt "key name" msgid "F24" msgstr "F24" -#: src/input.cpp:615 +#: src/input.cpp:614 msgctxt "key name" msgid "JOY_LEFT" msgstr "JOY_LEFT" -#: src/input.cpp:616 +#: src/input.cpp:615 msgctxt "key name" msgid "JOY_RIGHT" msgstr "JOY_RIGHT" -#: src/input.cpp:617 +#: src/input.cpp:616 msgctxt "key name" msgid "JOY_UP" msgstr "JOY_UP" -#: src/input.cpp:618 +#: src/input.cpp:617 msgctxt "key name" msgid "JOY_DOWN" msgstr "JOY_DOWN" -#: src/input.cpp:619 +#: src/input.cpp:618 msgctxt "key name" msgid "JOY_LEFTUP" msgstr "JOY_LEFTUP" -#: src/input.cpp:620 +#: src/input.cpp:619 msgctxt "key name" msgid "JOY_LEFTDOWN" msgstr "JOY_LEFTDOWN" -#: src/input.cpp:621 +#: src/input.cpp:620 msgctxt "key name" msgid "JOY_RIGHTUP" msgstr "JOY_RIGHTUP" -#: src/input.cpp:622 +#: src/input.cpp:621 msgctxt "key name" msgid "JOY_RIGHTDOWN" msgstr "JOY_RIGHTDOWN" -#: src/input.cpp:624 +#: src/input.cpp:623 msgctxt "key name" msgid "JOY_0" msgstr "JOY_0" -#: src/input.cpp:625 +#: src/input.cpp:624 msgctxt "key name" msgid "JOY_1" msgstr "JOY_1" -#: src/input.cpp:626 +#: src/input.cpp:625 msgctxt "key name" msgid "JOY_2" msgstr "JOY_2" -#: src/input.cpp:627 +#: src/input.cpp:626 msgctxt "key name" msgid "JOY_3" msgstr "JOY_3" -#: src/input.cpp:628 +#: src/input.cpp:627 msgctxt "key name" msgid "JOY_4" msgstr "JOY_4" -#: src/input.cpp:629 +#: src/input.cpp:628 msgctxt "key name" msgid "JOY_5" msgstr "JOY_5" -#: src/input.cpp:630 +#: src/input.cpp:629 msgctxt "key name" msgid "JOY_6" msgstr "JOY_6" -#: src/input.cpp:631 +#: src/input.cpp:630 msgctxt "key name" msgid "JOY_7" msgstr "JOY_7" -#: src/input.cpp:632 +#: src/input.cpp:631 msgctxt "key name" msgid "JOY_8" msgstr "JOY_8" -#: src/input.cpp:633 +#: src/input.cpp:632 msgctxt "key name" msgid "JOY_9" msgstr "JOY_9" -#: src/input.cpp:634 +#: src/input.cpp:633 msgctxt "key name" msgid "JOY_10" msgstr "JOY_10" -#: src/input.cpp:635 +#: src/input.cpp:634 msgctxt "key name" msgid "JOY_11" msgstr "JOY_11" -#: src/input.cpp:636 +#: src/input.cpp:635 msgctxt "key name" msgid "JOY_12" msgstr "JOY_12" -#: src/input.cpp:637 +#: src/input.cpp:636 msgctxt "key name" msgid "JOY_13" msgstr "JOY_13" -#: src/input.cpp:638 +#: src/input.cpp:637 msgctxt "key name" msgid "JOY_14" msgstr "JOY_14" -#: src/input.cpp:639 +#: src/input.cpp:638 msgctxt "key name" msgid "JOY_15" msgstr "JOY_15" -#: src/input.cpp:640 +#: src/input.cpp:639 msgctxt "key name" msgid "JOY_16" msgstr "JOY_16" -#: src/input.cpp:641 +#: src/input.cpp:640 msgctxt "key name" msgid "JOY_17" msgstr "JOY_17" -#: src/input.cpp:642 +#: src/input.cpp:641 msgctxt "key name" msgid "JOY_18" msgstr "JOY_18" -#: src/input.cpp:643 +#: src/input.cpp:642 msgctxt "key name" msgid "JOY_19" msgstr "JOY_19" -#: src/input.cpp:644 +#: src/input.cpp:643 msgctxt "key name" msgid "JOY_20" msgstr "JOY_20" -#: src/input.cpp:645 +#: src/input.cpp:644 msgctxt "key name" msgid "JOY_21" msgstr "JOY_21" -#: src/input.cpp:646 +#: src/input.cpp:645 msgctxt "key name" msgid "JOY_22" msgstr "JOY_22" -#: src/input.cpp:647 +#: src/input.cpp:646 msgctxt "key name" msgid "JOY_23" msgstr "JOY_23" -#: src/input.cpp:648 +#: src/input.cpp:647 msgctxt "key name" msgid "JOY_24" msgstr "JOY_24" -#: src/input.cpp:649 +#: src/input.cpp:648 msgctxt "key name" msgid "JOY_25" msgstr "JOY_25" -#: src/input.cpp:650 +#: src/input.cpp:649 msgctxt "key name" msgid "JOY_26" msgstr "JOY_26" -#: src/input.cpp:651 +#: src/input.cpp:650 msgctxt "key name" msgid "JOY_27" msgstr "JOY_27" -#: src/input.cpp:652 +#: src/input.cpp:651 msgctxt "key name" msgid "JOY_28" msgstr "JOY_28" -#: src/input.cpp:653 +#: src/input.cpp:652 msgctxt "key name" msgid "JOY_29" msgstr "JOY_29" -#: src/input.cpp:654 +#: src/input.cpp:653 msgctxt "key name" msgid "JOY_30" msgstr "JOY_30" -#: src/input.cpp:657 +#: src/input.cpp:656 msgctxt "key name" msgid "MOUSE_LEFT_PRESSED" msgstr "" -#: src/input.cpp:659 +#: src/input.cpp:658 msgctxt "key name" msgid "MOUSE_LEFT" msgstr "MOUSE_LEFT" -#: src/input.cpp:661 +#: src/input.cpp:660 msgctxt "key name" msgid "MOUSE_RIGHT_PRESSED" msgstr "" -#: src/input.cpp:663 +#: src/input.cpp:662 msgctxt "key name" msgid "MOUSE_RIGHT" msgstr "MOUSE_RIGHT" -#: src/input.cpp:665 +#: src/input.cpp:664 msgctxt "key name" msgid "SCROLL_UP" msgstr "SCROLL_UP" -#: src/input.cpp:667 +#: src/input.cpp:666 msgctxt "key name" msgid "SCROLL_DOWN" msgstr "SCROLL_DOWN" -#: src/input.cpp:669 +#: src/input.cpp:668 msgctxt "key name" msgid "MOUSE_MOVE" msgstr "MOUSE_MOVE" -#: src/input.cpp:735 +#: src/input.cpp:734 #, c-format msgctxt "function key name" msgid "F%d" msgstr "F%d" -#: src/input.cpp:741 +#: src/input.cpp:740 #, c-format msgctxt "control key name" msgid "CTRL+%c" msgstr "CTRL+%c" -#: src/input.cpp:763 +#: src/input.cpp:762 #, c-format msgid "unknown key %ld" msgstr "tecla desconhecida %ld" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound globally!" msgstr "Desvinculado globalmente!" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound locally!" msgstr "Desvinculado localmente!" -#: src/input.cpp:1098 +#: src/input.cpp:1097 msgctxt "keybinding" msgid "None applicable" msgstr "" -#: src/input.cpp:1101 src/input.cpp:1842 src/output.h:690 +#: src/input.cpp:1100 src/input.cpp:1841 src/output.h:692 #: src/requirements.cpp:534 src/requirements.cpp:556 msgid " or " msgstr " ou " -#: src/input.cpp:1101 src/output.h:690 +#: src/input.cpp:1100 src/output.h:692 msgid ", or " msgstr ", ou " #. ~ keybinding description for anykey -#: src/input.cpp:1125 +#: src/input.cpp:1124 msgctxt "keybinding" msgid "any" msgstr "qualquer" #. ~ keybinding description for unbound or non-applicable keys -#: src/input.cpp:1151 +#: src/input.cpp:1150 msgctxt "keybinding" msgid "n/a" msgstr "n/d" @@ -444308,7 +445366,7 @@ msgstr "n/d" #. ~ %1$s: action description text before key, #. ~ %2$s: key description, #. ~ %3$s: action description text after key. -#: src/input.cpp:1167 +#: src/input.cpp:1166 #, c-format msgctxt "keybinding" msgid "%1$s(%2$s)%3$s" @@ -444316,25 +445374,25 @@ msgstr "%1$s(%2$s)%3$s" #. ~ %1$s: key description, #. ~ %2$s: action description. -#: src/input.cpp:1172 +#: src/input.cpp:1171 #, c-format msgctxt "keybinding" msgid "[%1$s] %2$s" msgstr "[%1$s] %2$s" -#: src/input.cpp:1427 +#: src/input.cpp:1426 msgid "Unbound keys" msgstr "Chaves não ligadas" -#: src/input.cpp:1428 +#: src/input.cpp:1427 msgid "Keybinding active only on this screen" msgstr "Keybinding ativo apenas nesta tela" -#: src/input.cpp:1429 +#: src/input.cpp:1428 msgid "Keybinding active globally" msgstr "Keybinding ativo globalmente" -#: src/input.cpp:1431 +#: src/input.cpp:1430 #, c-format msgid "" "Press %c to remove keybinding\n" @@ -444342,26 +445400,26 @@ msgid "" "Press %c to add global keybinding\n" msgstr "" -#: src/input.cpp:1437 +#: src/input.cpp:1436 #, c-format msgid "Press %c to execute action\n" msgstr "" -#: src/input.cpp:1448 +#: src/input.cpp:1447 msgid "Keybindings" msgstr "Combinações de Teclas" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Clear keys for %s?" msgstr "Apagar teclas para %s?" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Reset to global bindings for %s?" msgstr "Redefinir atalhos globais para %s?" -#: src/input.cpp:1618 +#: src/input.cpp:1617 msgid "" "There are already local keybindings defined for this action, please remove " "them first." @@ -444369,17 +445427,17 @@ msgstr "" " Já existem atalhos de teclado locais definidos para esta ação, remova-os " "primeiro." -#: src/input.cpp:1622 +#: src/input.cpp:1621 #, c-format msgid "New key for %s" msgstr "Nova tecla para %s" -#: src/input.cpp:1630 +#: src/input.cpp:1629 #, c-format msgid "This key is already used for %s." msgstr "Esta tecla já é usada para %s." -#: src/input.cpp:1641 +#: src/input.cpp:1640 #, c-format msgid "" "This key conflicts with %s. Remove this key from the conflicting command(s)," @@ -444388,16 +445446,16 @@ msgstr "" "Esta tecla está em conflito com %s. Remover esta tecla dos comandos " "conflitantes e continuar?" -#: src/input.cpp:1672 +#: src/input.cpp:1671 #, c-format msgid "saving keybindings failed: %s" msgstr "Falha ao salvar atalho de teclas: %s" -#: src/input.cpp:1830 +#: src/input.cpp:1829 msgid "any key" msgstr "qualquer chave" -#: src/input.cpp:1833 +#: src/input.cpp:1832 msgid "mouse movement" msgstr "movimento do mouse" @@ -444447,7 +445505,7 @@ msgstr "" msgid "There are no available choices" msgstr "Não há opções disponíveis" -#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1299 +#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter: " msgstr "[%s] Filtro: " @@ -444629,12 +445687,12 @@ msgstr "" msgid "Material: %s" msgstr "" -#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:964 -#: src/item_pocket.cpp:1172 src/item_pocket.cpp:1183 +#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:965 +#: src/item_pocket.cpp:1188 src/item_pocket.cpp:1199 msgid "Volume: " msgstr "" -#: src/item.cpp:2097 src/item_pocket.cpp:1177 src/item_pocket.cpp:1186 +#: src/item.cpp:2097 src/item_pocket.cpp:1193 src/item_pocket.cpp:1202 msgid "Weight: " msgstr "Peso:" @@ -444922,7 +445980,7 @@ msgstr "" msgid "Compatible guns: " msgstr "" -#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:973 +#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:974 #, c-format msgid " round of %s" msgid_plural " rounds of %s" @@ -445342,12 +446400,12 @@ msgid "Bash: " msgstr "Bater:" #: src/item.cpp:3467 src/item.cpp:3472 src/item.cpp:3476 src/item.cpp:3650 -#: src/item.cpp:5036 src/item_pocket.cpp:1165 +#: src/item.cpp:5036 src/item_pocket.cpp:1181 msgid "Cut: " msgstr "Cortar:" #: src/item.cpp:3485 src/item.cpp:3490 src/item.cpp:3494 src/item.cpp:3652 -#: src/item_pocket.cpp:1167 +#: src/item_pocket.cpp:1183 msgid "Ballistic: " msgstr "" @@ -446416,7 +447474,7 @@ msgstr "" msgid " (dirty)" msgstr "(sujo)" -#: src/item.cpp:6430 src/veh_interact.cpp:1535 +#: src/item.cpp:6430 src/veh_interact.cpp:1533 msgid " (rotten)" msgstr "(podre)" @@ -446440,7 +447498,7 @@ msgstr "(quente)" msgid " (cold)" msgstr " (frio)" -#: src/item.cpp:6447 src/veh_interact.cpp:1533 +#: src/item.cpp:6447 src/veh_interact.cpp:1531 msgid " (frozen)" msgstr " (congelados)" @@ -446534,7 +447592,7 @@ msgstr "(Bed)" msgid " (plugged in)" msgstr "" -#: src/item.cpp:6527 src/ranged.cpp:3262 src/ranged.cpp:3285 +#: src/item.cpp:6527 src/ranged.cpp:3263 src/ranged.cpp:3286 msgid " (active)" msgstr "(ativo)" @@ -446611,245 +447669,245 @@ msgstr "esquerda" msgid "right" msgstr "direita" -#: src/item.cpp:9184 +#: src/item.cpp:9185 msgid "++" msgstr "++" -#: src/item.cpp:9186 +#: src/item.cpp:9187 msgid "||" msgstr "||" -#: src/item.cpp:9188 +#: src/item.cpp:9189 msgid "|\\" msgstr "|\\" -#: src/item.cpp:9190 +#: src/item.cpp:9191 msgid "|." msgstr "|." -#: src/item.cpp:9192 +#: src/item.cpp:9193 msgid "\\." msgstr "\\." -#: src/item.cpp:9195 +#: src/item.cpp:9196 msgid "XX" msgstr "" -#: src/item.cpp:9197 +#: src/item.cpp:9198 msgid ".." msgstr ".." -#: src/item.cpp:9211 +#: src/item.cpp:9212 msgctxt "damage adjective" msgid "accurized " msgstr "com precisão" -#: src/item.cpp:9213 +#: src/item.cpp:9214 msgctxt "damage adjective" msgid "reinforced " msgstr "reforçado" -#: src/item.cpp:9219 +#: src/item.cpp:9220 msgctxt "damage adjective" msgid "bruised " msgstr "machucado" -#: src/item.cpp:9222 +#: src/item.cpp:9223 msgctxt "damage adjective" msgid "damaged " msgstr "estragado" -#: src/item.cpp:9225 +#: src/item.cpp:9226 msgctxt "damage adjective" msgid "mangled " msgstr "mutilado" -#: src/item.cpp:9228 +#: src/item.cpp:9229 msgctxt "damage adjective" msgid "pulped " msgstr "esmagado" -#: src/item.cpp:9237 +#: src/item.cpp:9238 msgid "fully intact " msgstr "" -#: src/item.cpp:11165 +#: src/item.cpp:11170 msgid "isn't a weapon" msgstr "não é uma arma" -#: src/item.cpp:11168 +#: src/item.cpp:11173 msgid "is a gunmod and cannot be modded" msgstr "é um gunmod e não pode ser modded" -#: src/item.cpp:11171 +#: src/item.cpp:11176 #, c-format msgid "already has a %s" msgstr "" -#: src/item.cpp:11174 +#: src/item.cpp:11179 msgid "doesn't have a slot for this mod" msgstr "não tem um slot para este mod" -#: src/item.cpp:11177 +#: src/item.cpp:11182 #, c-format msgid "doesn't have enough room for another %s mod" msgstr "" -#: src/item.cpp:11182 +#: src/item.cpp:11187 #, c-format msgid "cannot have a %s" msgstr "" -#: src/item.cpp:11186 +#: src/item.cpp:11191 msgid "isn't big enough to use that mod" msgstr "não é grande o suficiente para usar esse mod" -#: src/item.cpp:11190 +#: src/item.cpp:11195 msgid "can only accept small mods on that slot" msgstr "só pode aceitar pequenos mods nesse slot" -#: src/item.cpp:11201 +#: src/item.cpp:11206 #, c-format msgid "%1$s cannot be used on item with no compatible ammo types" msgstr "" -#: src/item.cpp:11204 +#: src/item.cpp:11209 msgid "is already waterproof" msgstr "já é impermeável" -#: src/item.cpp:11207 +#: src/item.cpp:11212 msgid "is already eminently reliable" msgstr "já é eminentemente confiável" -#: src/item.cpp:11210 +#: src/item.cpp:11215 msgid "cannot have a brass catcher" msgstr "não pode ter um apanhador de latão" -#: src/item.cpp:11215 +#: src/item.cpp:11220 msgid "must be unloaded before installing this mod" msgstr "deve ser descarregado antes de instalar este mod" -#: src/item.cpp:11219 +#: src/item.cpp:11224 msgid "doesn't have a stock to attach this mod" msgstr "" -#: src/item.cpp:11224 +#: src/item.cpp:11229 #, c-format msgid "cannot be installed on a weapon with \"%s\"" msgstr "" -#: src/item.cpp:11829 +#: src/item.cpp:11834 #, c-format msgid "That %s must be on the ground or held to hold contents!" msgstr "" -#: src/item.cpp:11834 +#: src/item.cpp:11839 #, c-format msgid "That %1$s won't hold %2$s." msgstr "" -#: src/item.cpp:11839 +#: src/item.cpp:11844 #, c-format msgid "Your %1$s can't hold any more %2$s." msgstr "" -#: src/item.cpp:11857 +#: src/item.cpp:11862 #, c-format msgid "That %s doesn't have room to expand." msgstr "" -#: src/item.cpp:12411 +#: src/item.cpp:12416 #, c-format msgctxt "components count" msgid "%d x %s" msgstr "" -#: src/item.cpp:12934 +#: src/item.cpp:12926 msgid "A nearby robot has repaired itself and stands up!" msgstr "Um robô nas proximidades reparou-se e levantou-se!" -#: src/item.cpp:12936 +#: src/item.cpp:12928 msgid "A nearby corpse rises and moves towards you!" msgstr "Um cadáver próximo sobe e se move em sua direção!" -#: src/item.cpp:12941 +#: src/item.cpp:12933 msgid "Oh dear god, a robot you're carrying has started moving!" msgstr "Oh querido deus, um robô que você está carregando começou a se mover!" -#: src/item.cpp:12944 +#: src/item.cpp:12936 msgid "Oh dear god, a corpse you're carrying has started moving!" msgstr "" " Oh querido deus, um cadáver que você está carregando começou a se mover!" -#: src/item.cpp:13004 +#: src/item.cpp:12996 #, c-format msgid "You take a puff of your %s." msgstr "" -#: src/item.cpp:13014 +#: src/item.cpp:13006 #, c-format msgid "Your shaking hand causes you to drop your %s." msgstr "" -#: src/item.cpp:13021 +#: src/item.cpp:13013 #, c-format msgid "You fall asleep and drop your %s." msgstr "" -#: src/item.cpp:13041 +#: src/item.cpp:13033 #, c-format msgid "You finish your %s." msgstr "" -#: src/item.cpp:13105 +#: src/item.cpp:13097 #, c-format msgid "Your %s is quenched by water." msgstr "" -#: src/item.cpp:13107 +#: src/item.cpp:13099 #, c-format msgid "Your %s is quenched by precipitation." msgstr "" -#: src/item.cpp:13110 +#: src/item.cpp:13102 #, c-format msgid "Your %s is blown out by the wind." msgstr "" -#: src/item.cpp:13167 src/item.cpp:13179 src/item.cpp:13194 src/iuse.cpp:8495 -#: src/iuse.cpp:8672 src/iuse.cpp:8865 +#: src/item.cpp:13159 src/item.cpp:13171 src/item.cpp:13186 src/iuse.cpp:8499 +#: src/iuse.cpp:8685 src/iuse.cpp:8884 msgid "You notice the cable has come loose!" msgstr "Você percebe que o cabo se soltou!" -#: src/item.cpp:13206 +#: src/item.cpp:13198 msgid "The over-extended cable breaks loose!" msgstr "O cabo com extensão excessiva se solta!" -#: src/item.cpp:13226 +#: src/item.cpp:13218 msgid "You reel in the cable." msgstr "Você bobina no cabo." -#: src/item.cpp:13274 +#: src/item.cpp:13266 #, c-format msgid "You need an UPS to run the %s!" msgstr "Você precisa de uma FEU para executar o(a) %s!" -#: src/item.cpp:13281 +#: src/item.cpp:13273 #, c-format msgid "The %s ran out of energy!" msgstr "" -#: src/item.cpp:13316 +#: src/item.cpp:13308 #, c-format msgid "Your %s rusts due to blackpowder fouling." msgstr "" -#: src/item.cpp:13364 +#: src/item.cpp:13356 #, c-format msgid "Your %s disappears!" msgstr "" -#: src/item.cpp:13719 +#: src/item.cpp:13711 msgctxt "item name" msgid "human blood" msgid_plural "human blood" @@ -446857,7 +447915,7 @@ msgstr[0] "sangue humano" msgstr[1] "sangue humano" msgstr[2] "sangue humano" -#: src/item.cpp:13721 +#: src/item.cpp:13713 #, c-format msgctxt "item name" msgid "%s blood" @@ -446867,7 +447925,7 @@ msgstr[1] "" msgstr[2] "" #. ~ %1$s: name of corpse with modifiers; %2$s: species name -#: src/item.cpp:13792 +#: src/item.cpp:13784 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of a %2$s" @@ -446875,7 +447933,7 @@ msgstr "%1$s de um %2$s" #. ~ %1$s: name of corpse with modifiers; %2$s: proper name; %3$s: species #. name -#: src/item.cpp:13796 +#: src/item.cpp:13788 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of %2$s, %3$s" @@ -446989,7 +448047,7 @@ msgstr "" msgid "Total capacity:" msgstr "Capacidade total:" -#: src/item_contents.cpp:2278 src/item_pocket.cpp:966 +#: src/item_contents.cpp:2278 src/item_pocket.cpp:967 msgid " Weight: " msgstr "Peso:" @@ -447008,7 +448066,7 @@ msgid "" "[RETURN] Context menu\n" msgstr "" -#: src/item_factory.cpp:1622 +#: src/item_factory.cpp:1623 msgid "" "Can be activated to increase environmental protection. Will " "consume charges when active, but only when environmental hazards are " @@ -447018,20 +448076,20 @@ msgstr "" "consumir cargas quando ativo, mas somente quando os riscos ambientais" " estão presentes ." -#: src/item_factory.cpp:3559 +#: src/item_factory.cpp:3561 #, c-format msgid "%s needs pocket definitions" msgstr "" -#: src/item_factory.cpp:4889 src/trait_group.cpp:89 +#: src/item_factory.cpp:4891 src/trait_group.cpp:89 msgid "Test which group?" msgstr "Teste qual grupo?" -#: src/item_factory.cpp:4913 src/trait_group.cpp:113 +#: src/item_factory.cpp:4915 src/trait_group.cpp:113 msgid "Result of 100 spawns:" msgstr "Resultado de 100 spawns:" -#: src/item_factory.cpp:4916 src/trait_group.cpp:116 +#: src/item_factory.cpp:4918 src/trait_group.cpp:116 #, c-format msgid "%d x %s" msgstr "" @@ -447050,313 +448108,318 @@ msgstr "inventário" msgid "inside %s" msgstr "" -#: src/item_pocket.cpp:850 +#: src/item_pocket.cpp:851 msgid "open" msgstr "" -#: src/item_pocket.cpp:940 +#: src/item_pocket.cpp:941 #, c-format msgid "Pocket %d:" msgstr "" -#: src/item_pocket.cpp:962 +#: src/item_pocket.cpp:963 msgid "Holds a single armored plate." msgstr "" -#: src/item_pocket.cpp:981 +#: src/item_pocket.cpp:982 msgid "Holds: " msgstr "" -#: src/item_pocket.cpp:991 src/item_pocket.cpp:996 +#: src/item_pocket.cpp:992 src/item_pocket.cpp:997 msgid "Item length: " msgstr "Comprimento do item:" -#: src/item_pocket.cpp:1001 +#: src/item_pocket.cpp:1002 msgid " to " msgstr "" -#: src/item_pocket.cpp:1007 +#: src/item_pocket.cpp:1008 msgid "Minimum item length: " msgstr "Tamanho min. do item: " -#: src/item_pocket.cpp:1015 +#: src/item_pocket.cpp:1016 msgid "Minimum item volume: " msgstr "" -#: src/item_pocket.cpp:1022 +#: src/item_pocket.cpp:1023 msgid "Maximum item volume: " msgstr "" -#: src/item_pocket.cpp:1027 +#: src/item_pocket.cpp:1028 msgid "Base moves to remove item: " msgstr "" -#: src/item_pocket.cpp:1030 +#: src/item_pocket.cpp:1042 +#, c-format +msgid "Allowed materials: %s" +msgstr "" + +#: src/item_pocket.cpp:1046 msgid "This pocket is rigid." msgstr "Este bolso é rígido." -#: src/item_pocket.cpp:1035 +#: src/item_pocket.cpp:1051 msgid "" "This is a holster, it only holds one item at a " "time." msgstr "" -#: src/item_pocket.cpp:1040 +#: src/item_pocket.cpp:1056 #, c-format msgid "Causes %d additional encumbrance while in use." msgstr "Causa%dsobrecarga adicionalquando em uso." -#: src/item_pocket.cpp:1046 +#: src/item_pocket.cpp:1062 msgid "Items may fall out if grabbed." msgstr "" -#: src/item_pocket.cpp:1051 +#: src/item_pocket.cpp:1067 msgid "Items will make noise when you move." msgstr "" -#: src/item_pocket.cpp:1056 +#: src/item_pocket.cpp:1072 msgid "This pocket can contain a liquid." msgstr "Este bolso pode conter líquido." -#: src/item_pocket.cpp:1060 +#: src/item_pocket.cpp:1076 msgid "This pocket can contain a gas." msgstr "Este bolso pode conter gás." -#: src/item_pocket.cpp:1064 +#: src/item_pocket.cpp:1080 msgid "This pocket will spill if placed into another item or worn." msgstr "" -#: src/item_pocket.cpp:1068 +#: src/item_pocket.cpp:1084 msgid "This pocket protects its contents from fire." msgstr "Este bolso protege seu conteúdo do fogo." -#: src/item_pocket.cpp:1073 +#: src/item_pocket.cpp:1089 #, c-format msgid "" "Contained items spoil at %.0f%% their original rate." msgstr "" -#: src/item_pocket.cpp:1076 +#: src/item_pocket.cpp:1092 msgid "Contained items won't spoil." msgstr "" -#: src/item_pocket.cpp:1081 +#: src/item_pocket.cpp:1097 #, c-format msgid "" "Items in this pocket weigh %.0f%% their original weight." msgstr "" "Os itens neste bolso pesam %.0f%% do seu peso original." -#: src/item_pocket.cpp:1087 +#: src/item_pocket.cpp:1103 #, c-format msgid "" "This pocket expands at %.0f%% of the rate of volume of " "items inside." msgstr "" -#: src/item_pocket.cpp:1093 +#: src/item_pocket.cpp:1109 msgid "Restrictions:" msgstr "" -#: src/item_pocket.cpp:1102 +#: src/item_pocket.cpp:1118 #, c-format msgid "* or %s" msgstr "" -#: src/item_pocket.cpp:1117 +#: src/item_pocket.cpp:1133 #, c-format msgid "%s pocket %d" msgstr "" -#: src/item_pocket.cpp:1121 +#: src/item_pocket.cpp:1137 #, c-format msgid "Pocket %d: %s" msgstr "" -#: src/item_pocket.cpp:1124 +#: src/item_pocket.cpp:1140 #, c-format msgid "Pocket %d" msgstr "" -#: src/item_pocket.cpp:1129 +#: src/item_pocket.cpp:1145 msgid "This pocket is empty." msgstr "" -#: src/item_pocket.cpp:1133 +#: src/item_pocket.cpp:1149 msgid "This pocket is sealed." msgstr "Este bolso está selado." #. ~ (M)elee coverage -#: src/item_pocket.cpp:1149 +#: src/item_pocket.cpp:1165 msgid "(M):" msgstr "" #. ~ (R)anged coverage -#: src/item_pocket.cpp:1153 +#: src/item_pocket.cpp:1169 msgid "(R):" msgstr "" #. ~ (V)itals coverage -#: src/item_pocket.cpp:1157 +#: src/item_pocket.cpp:1173 msgid "(V):" msgstr "" -#: src/item_pocket.cpp:1163 +#: src/item_pocket.cpp:1179 msgid "Protection: Bash: " msgstr " Protecção : Bash:" -#: src/item_pocket.cpp:1174 src/item_pocket.cpp:1179 +#: src/item_pocket.cpp:1190 src/item_pocket.cpp:1195 msgid " of " msgstr "do" -#: src/item_pocket.cpp:1195 +#: src/item_pocket.cpp:1211 msgid "Contents of this pocket:" msgstr "" -#: src/item_pocket.cpp:1222 +#: src/item_pocket.cpp:1238 msgid "cannot unwield item" msgstr "" -#: src/item_pocket.cpp:1236 +#: src/item_pocket.cpp:1252 msgid "only books can go into ebook pocket" msgstr "" -#: src/item_pocket.cpp:1245 +#: src/item_pocket.cpp:1261 msgid "only mods can go into mod pocket" msgstr "" -#: src/item_pocket.cpp:1253 +#: src/item_pocket.cpp:1271 msgid "holster does not accept this item type or form factor" msgstr "" -#: src/item_pocket.cpp:1261 +#: src/item_pocket.cpp:1279 msgid "item is not an ammo" msgstr "" -#: src/item_pocket.cpp:1268 +#: src/item_pocket.cpp:1286 msgid "item is not the correct ammo type" msgstr "" -#: src/item_pocket.cpp:1277 +#: src/item_pocket.cpp:1295 msgid "can't contain liquid" msgstr "" -#: src/item_pocket.cpp:1283 +#: src/item_pocket.cpp:1301 msgid "can't contain gas" msgstr "" -#: src/item_pocket.cpp:1295 src/item_pocket.cpp:1417 +#: src/item_pocket.cpp:1313 src/item_pocket.cpp:1435 msgid "item too big" msgstr "" -#: src/item_pocket.cpp:1299 +#: src/item_pocket.cpp:1317 msgid "item is too long" msgstr "" -#: src/item_pocket.cpp:1304 +#: src/item_pocket.cpp:1322 msgid "item is too short" msgstr "" -#: src/item_pocket.cpp:1309 +#: src/item_pocket.cpp:1327 msgid "item is too small" msgstr "" -#: src/item_pocket.cpp:1338 +#: src/item_pocket.cpp:1356 msgid "can't mix different ammo" msgstr "" -#: src/item_pocket.cpp:1348 +#: src/item_pocket.cpp:1366 msgid "ablative pocket already contains a plate" msgstr "" -#: src/item_pocket.cpp:1357 +#: src/item_pocket.cpp:1375 msgid "holster already contains an item" msgstr "" -#: src/item_pocket.cpp:1364 +#: src/item_pocket.cpp:1382 msgid "can't mix liquid with contained item" msgstr "" -#: src/item_pocket.cpp:1369 +#: src/item_pocket.cpp:1387 msgid "can't put non liquid into pocket with liquid" msgstr "" -#: src/item_pocket.cpp:1376 +#: src/item_pocket.cpp:1394 msgid "" "can't mix frozen liquid with contained item in the watertight container" msgstr "" -#: src/item_pocket.cpp:1382 +#: src/item_pocket.cpp:1400 msgid "" "can't mix item with contained frozen liquid in the watertight container" msgstr "" -#: src/item_pocket.cpp:1389 +#: src/item_pocket.cpp:1407 msgid "can't mix gas with contained item" msgstr "" -#: src/item_pocket.cpp:1393 +#: src/item_pocket.cpp:1411 msgid "can't put non gas into pocket with gas" msgstr "" -#: src/item_pocket.cpp:1401 +#: src/item_pocket.cpp:1419 msgid "tried to put too many charges of ammo in item" msgstr "" -#: src/item_pocket.cpp:1409 +#: src/item_pocket.cpp:1427 msgid "item is too heavy" msgstr "" -#: src/item_pocket.cpp:1413 +#: src/item_pocket.cpp:1431 msgid "pocket is holding too much weight" msgstr "" -#: src/item_pocket.cpp:1421 +#: src/item_pocket.cpp:1439 msgid "not enough space" msgstr "" -#: src/item_pocket.cpp:1590 +#: src/item_pocket.cpp:1608 #, c-format msgid "Your %s falls to the ground." msgstr "" -#: src/item_pocket.cpp:1752 +#: src/item_pocket.cpp:1770 #, c-format msgid "Liquid leaked out from the %s and dripped onto the ground!" msgstr "" -#: src/item_pocket.cpp:2333 +#: src/item_pocket.cpp:2351 msgid "" "Items won't be inserted into this pocket unless you manually " "insert them." msgstr "" -#: src/item_pocket.cpp:2337 +#: src/item_pocket.cpp:2355 msgid "" "Items in this pocket won't be unloaded unless you manually drop " "them." msgstr "" -#: src/item_pocket.cpp:2339 +#: src/item_pocket.cpp:2357 msgid "Priority:" msgstr "" -#: src/item_pocket.cpp:2340 +#: src/item_pocket.cpp:2358 #, c-format msgid "Item Whitelist: %s" msgstr "" -#: src/item_pocket.cpp:2345 +#: src/item_pocket.cpp:2363 #, c-format msgid "Item Blacklist: %s" msgstr "" -#: src/item_pocket.cpp:2350 +#: src/item_pocket.cpp:2368 #, c-format msgid "Category Whitelist: %s" msgstr "" -#: src/item_pocket.cpp:2352 +#: src/item_pocket.cpp:2370 #, c-format msgid "Category Blacklist: %s" msgstr "" @@ -447365,292 +448428,292 @@ msgstr "" msgid "click." msgstr "clique." -#: src/iuse.cpp:463 +#: src/iuse.cpp:464 #, c-format msgid "You remove the radio modification from your %s." msgstr "" -#: src/iuse.cpp:482 +#: src/iuse.cpp:483 #, c-format msgid "You're already smoking a %s!" msgstr "" -#: src/iuse.cpp:486 +#: src/iuse.cpp:487 msgid "You don't have anything to light it with!" msgstr "Você não tem nada para acender!" -#: src/iuse.cpp:493 +#: src/iuse.cpp:494 msgid "Are you sure you want to drink… this?" msgstr "" -#: src/iuse.cpp:510 src/iuse.cpp:1032 src/iuse.cpp:1040 src/iuse.cpp:9514 -#: src/iuse.cpp:9525 +#: src/iuse.cpp:511 src/iuse.cpp:1033 src/iuse.cpp:1041 src/iuse.cpp:9532 +#: src/iuse.cpp:9543 #, c-format msgid "You take some %s." msgstr "" -#: src/iuse.cpp:597 +#: src/iuse.cpp:598 #, c-format msgid "" "Please let the devs know you should be able to smoke a %s, but the smoking " "code does not know how." msgstr "" -#: src/iuse.cpp:605 +#: src/iuse.cpp:606 #, c-format msgid "You light a %s." msgstr "" -#: src/iuse.cpp:616 +#: src/iuse.cpp:617 msgid "Ugh, too much smoke… you feel nasty." msgstr "" -#: src/iuse.cpp:625 +#: src/iuse.cpp:626 msgid "You take a puff from your electronic cigarette." msgstr "Você dá uma tragada no seu cigarro eletrônico." -#: src/iuse.cpp:629 +#: src/iuse.cpp:630 msgid "You inhale some vapor from your advanced electronic cigarette." msgstr "Você inala um pouco de vapor do seu cigarro eletrônico avançado." -#: src/iuse.cpp:634 +#: src/iuse.cpp:635 msgid "You don't have any nicotine liquid!" msgstr "Você não tem nenhum líquido de nicotina!" -#: src/iuse.cpp:644 +#: src/iuse.cpp:645 msgid "Ugh, too much nicotine… you feel nasty." msgstr "" -#: src/iuse.cpp:652 +#: src/iuse.cpp:653 msgid "You take some antibiotics." msgstr "Você toma alguns antibióticos." -#: src/iuse.cpp:653 +#: src/iuse.cpp:654 msgid " takes some antibiotics." msgstr " toma alguns antibióticos." -#: src/iuse.cpp:664 +#: src/iuse.cpp:665 msgid "" "Maybe this is just the placebo effect, but you feel a little better as the " "dose settles in." msgstr "" -#: src/iuse.cpp:678 +#: src/iuse.cpp:679 #, c-format msgid "You're out of %s." msgstr "" -#: src/iuse.cpp:681 +#: src/iuse.cpp:682 #, c-format msgid "You use your %s." msgstr "Você usa seu(sua) %s." -#: src/iuse.cpp:685 +#: src/iuse.cpp:686 msgid "You wash the slime from your eyes." msgstr "Você lava o lodo dos seus olhos." -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid " uses some fungicide." msgstr "" -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid "You use your fungicide." msgstr "Você usa seu fungicida." -#: src/iuse.cpp:710 src/iuse.cpp:757 +#: src/iuse.cpp:711 src/iuse.cpp:758 msgid "You feel a burning sensation slowly radiating throughout your skin." msgstr "" -#: src/iuse.cpp:716 src/iuse.cpp:761 +#: src/iuse.cpp:717 src/iuse.cpp:762 msgid "Your skin grows warm for a moment." msgstr "Sua pele fica quente por um momento." -#: src/iuse.cpp:773 +#: src/iuse.cpp:774 msgid "You take some antiparasitic medication." msgstr "Você toma algum medicamento antiparasitário." -#: src/iuse.cpp:776 +#: src/iuse.cpp:777 msgid "The itching sensation under your skin fades away." msgstr "A sensação de coceira sob a pele desaparece." -#: src/iuse.cpp:782 +#: src/iuse.cpp:783 msgid "Your bowels clench as something inside them dies." msgstr "Seus intestinos se apertam quando algo dentro deles morre." -#: src/iuse.cpp:784 +#: src/iuse.cpp:785 msgid "Your bowels spasm painfully as something inside them dies." msgstr "" " Suas entranhas se espasam dolorosamente quando algo dentro delas morre." -#: src/iuse.cpp:790 +#: src/iuse.cpp:791 msgid "Your skin prickles and your veins itch for a few moments." msgstr "Sua pele se arrepia e suas veias coçam por alguns instantes." -#: src/iuse.cpp:794 +#: src/iuse.cpp:795 msgid "Your veins relax in a soothing wave through your body." msgstr "" -#: src/iuse.cpp:799 +#: src/iuse.cpp:800 msgid "The pressure inside your head feels better already." msgstr "A pressão dentro da sua cabeça já está melhor." -#: src/iuse.cpp:802 +#: src/iuse.cpp:803 msgid "Your head pounds like a sore tooth as something inside of it dies." msgstr "Sua cabeça bate como um dente dolorido quando algo dentro dele morre." -#: src/iuse.cpp:809 +#: src/iuse.cpp:810 msgid "The stiffness in your joints goes away." msgstr "A rigidez nas articulações desaparece." -#: src/iuse.cpp:811 +#: src/iuse.cpp:812 msgid "The pain in your joints goes away." msgstr "A dor nas articulações desaparece." -#: src/iuse.cpp:819 +#: src/iuse.cpp:820 msgid "You take some anticonvulsant medication." msgstr "Você toma algum medicamento anticonvulsivo." -#: src/iuse.cpp:833 +#: src/iuse.cpp:834 msgid "You stop shaking." msgstr "Você pára de tremer." -#: src/iuse.cpp:841 +#: src/iuse.cpp:842 msgid "" "You start scarfing down the delicious cake. It tastes a little funny, " "though…" msgstr "" -#: src/iuse.cpp:864 +#: src/iuse.cpp:865 msgid "You snort a bump of coke." msgstr "Você bufa um caroço de cocaína." -#: src/iuse.cpp:883 +#: src/iuse.cpp:884 msgid "You smoke your meth." msgstr "Você fuma sua metanfetamina." -#: src/iuse.cpp:884 +#: src/iuse.cpp:885 msgid "The world seems to sharpen." msgstr "O mundo parece aguçar." -#: src/iuse.cpp:898 +#: src/iuse.cpp:899 msgid "You snort some crystal meth." msgstr "Você cheira um pouco de metanfetamina." -#: src/iuse.cpp:918 +#: src/iuse.cpp:919 msgid "You inject the vaccine." msgstr "Você injeta a vacina." -#: src/iuse.cpp:923 +#: src/iuse.cpp:924 msgid "You no longer need to fear the flu, at least for some time." msgstr "" -#: src/iuse.cpp:927 +#: src/iuse.cpp:928 msgid "" "You notice the date on the packaging is pretty old. It may no longer be " "effective." msgstr "" -#: src/iuse.cpp:945 +#: src/iuse.cpp:946 msgid "Are you sure you want to eat this? It looks poisonous…" msgstr "" -#: src/iuse.cpp:969 +#: src/iuse.cpp:970 #, c-format msgid "This %s probably meant a lot to someone at one time." msgstr "" -#: src/iuse.cpp:990 +#: src/iuse.cpp:991 msgid "You feel completely exhausted." msgstr "Você se sente completamente exausto." -#: src/iuse.cpp:994 +#: src/iuse.cpp:995 msgid "You feel a bit wobbly." msgstr "Você se sente um pouco vacilante." -#: src/iuse.cpp:1008 +#: src/iuse.cpp:1009 msgid "You suddenly feel hollow inside." msgstr "De repente você se sente oco por dentro." -#: src/iuse.cpp:1022 +#: src/iuse.cpp:1023 msgid "You eat the datura seed." msgstr "Você come a semente de datura." -#: src/iuse.cpp:1047 +#: src/iuse.cpp:1048 msgid "You take a puff from your inhaler." msgstr "Você toma um sopro do seu inalador." -#: src/iuse.cpp:1048 +#: src/iuse.cpp:1049 msgid " takes a puff from their inhaler." msgstr "" -#: src/iuse.cpp:1063 +#: src/iuse.cpp:1064 #, c-format msgid "You breathe deeply from the %s." msgstr "" -#: src/iuse.cpp:1065 +#: src/iuse.cpp:1066 #, c-format msgid " breathes from the %s." msgstr "" -#: src/iuse.cpp:1085 +#: src/iuse.cpp:1086 msgid "This looks unhealthy, sure you want to drink it?" msgstr "Isso parece insalubre, com certeza você quer beber?" -#: src/iuse.cpp:1089 +#: src/iuse.cpp:1090 msgid "This looks unhealthy, sure you want to eat it?" msgstr "Isso parece insalubre, com certeza você quer comê-lo?" -#: src/iuse.cpp:1096 +#: src/iuse.cpp:1097 msgid "Blech, that tastes gross!" msgstr "Bem, isso é ótimo!" -#: src/iuse.cpp:1107 +#: src/iuse.cpp:1108 msgid "Blech, that burns your throat!" msgstr "Blech, isso queima sua garganta!" -#: src/iuse.cpp:1113 +#: src/iuse.cpp:1114 msgid "Blech, you don't feel you can stomach much of that." msgstr "" -#: src/iuse.cpp:1123 +#: src/iuse.cpp:1124 msgid "This looks unclean; are you sure you want to drink it?" msgstr "" -#: src/iuse.cpp:1127 +#: src/iuse.cpp:1128 msgid "This looks unclean; are you sure you want to eat it?" msgstr "" -#: src/iuse.cpp:1141 +#: src/iuse.cpp:1142 msgid "The meal is revitalizing." msgstr "A refeição é revitalizante." -#: src/iuse.cpp:1143 +#: src/iuse.cpp:1144 msgid "Oddly enough, this doesn't taste so bad." msgstr "Curiosamente, isso não tem um gosto tão ruim." -#: src/iuse.cpp:1161 +#: src/iuse.cpp:1162 #, c-format msgid "You chew your %s." msgstr "" -#: src/iuse.cpp:1176 +#: src/iuse.cpp:1177 msgid "You feel cleansed." msgstr "Você se sente limpo." -#: src/iuse.cpp:1186 +#: src/iuse.cpp:1187 msgid "You feel a slight itching inside, but it passes." msgstr "Você sente uma ligeira coceira por dentro, mas passa." -#: src/iuse.cpp:1205 +#: src/iuse.cpp:1206 msgid "You don't have any mutations to purify." msgstr "Você não tem mutações para purificar." -#: src/iuse.cpp:1209 +#: src/iuse.cpp:1210 msgid "Choose a mutation to purify: " msgstr "" -#: src/iuse.cpp:1217 +#: src/iuse.cpp:1218 msgid "" "You inject the purifier. The liquid thrashes inside the tube and goes down " "reluctantly." @@ -447658,100 +448721,100 @@ msgstr "" " Você injeta o purificador. O líquido se agita dentro do tubo e desce com " "relutância." -#: src/iuse.cpp:1275 +#: src/iuse.cpp:1276 #, c-format msgid "" "As you eat the %s, you have a near-religious experience, feeling at one with" " your surroundings…" msgstr "" -#: src/iuse.cpp:1307 +#: src/iuse.cpp:1308 msgid "It tastes extremely strange!" msgstr "Tem um gosto extremamente estranho!" -#: src/iuse.cpp:1315 src/iuse.cpp:1466 +#: src/iuse.cpp:1316 src/iuse.cpp:1467 msgid "You feel better all over." msgstr "Você se sente melhor todo." -#: src/iuse.cpp:1327 +#: src/iuse.cpp:1328 msgid "It is delicious, and very filling!" msgstr "É delicioso e muito recheio!" -#: src/iuse.cpp:1332 +#: src/iuse.cpp:1333 msgid "It is delicious, but you can't eat any more." msgstr "" -#: src/iuse.cpp:1335 +#: src/iuse.cpp:1336 msgid "You take one bite, and immediately vomit!" msgstr "Você dá uma mordida e imediatamente vomita!" -#: src/iuse.cpp:1340 +#: src/iuse.cpp:1341 msgid "" "You feel a familiar warmth, but suddenly it surges into an excruciating burn" " as you convulse, vomiting, and black out…" msgstr "" -#: src/iuse.cpp:1343 +#: src/iuse.cpp:1344 msgctxt "memorial_male" msgid "Suffered Marloss Rejection." msgstr "Rejeição de Marloss Sofrida." -#: src/iuse.cpp:1344 +#: src/iuse.cpp:1345 msgctxt "memorial_female" msgid "Suffered Marloss Rejection." msgstr "Rejeição de Marloss Sofrida." -#: src/iuse.cpp:1360 +#: src/iuse.cpp:1361 msgid "" "You feel a familiar warmth, but suddenly it surges into painful burning as " "you convulse and collapse to the ground…" msgstr "" -#: src/iuse.cpp:1372 src/monattack.cpp:2116 +#: src/iuse.cpp:1373 src/monattack.cpp:2116 msgid "" "You wake up in a Marloss bush. Almost *cradled* in it, actually, as though " "it grew there for you." msgstr "" #. ~ Beginning to hear the Mycus while conscious: that's it speaking -#: src/iuse.cpp:1375 +#: src/iuse.cpp:1376 msgid "" "unity. together we have reached the door. we provide the final key. now " "to pass through…" msgstr "" -#: src/iuse.cpp:1377 +#: src/iuse.cpp:1378 msgid "You feel a strange warmth spreading throughout your body…" msgstr "" #. ~ "Nuh-uh" is a sound used for "nope", "no", etc. -#: src/iuse.cpp:1398 +#: src/iuse.cpp:1399 msgid "" "After what happened that last time? Nuh-uh. You're not eating that alien " "poison." msgstr "" -#: src/iuse.cpp:1403 +#: src/iuse.cpp:1404 msgid "we no longer require this scaffolding. we reserve it for other uses." msgstr "" -#: src/iuse.cpp:1424 src/iuse.cpp:5711 +#: src/iuse.cpp:1425 src/iuse.cpp:5712 #, c-format msgid "" "Are you sure you want to eat the %s? You could plant it in a mound of dirt." msgstr "" -#: src/iuse.cpp:1465 +#: src/iuse.cpp:1466 msgid "It tastes amazing, and you finish it quickly." msgstr "" -#: src/iuse.cpp:1471 +#: src/iuse.cpp:1472 msgid "" "As it settles in, you feel ecstasy radiating through every part of your " "body…" msgstr "" -#: src/iuse.cpp:1474 +#: src/iuse.cpp:1475 msgid "" "Your eyes roll back in your head. Everything dissolves into a blissful " "haze…" @@ -447763,11 +448826,11 @@ msgstr "" #. ~ It still understands the concept, but uninitelligent fungaloids and mind- #. bent symbiotes should not need it. #. ~ We are the Mycus. -#: src/iuse.cpp:1483 +#: src/iuse.cpp:1484 msgid "we welcome into us. we have endured long in this forbidding world." msgstr "" -#: src/iuse.cpp:1486 +#: src/iuse.cpp:1487 msgid "" "A sea of white caps, waving gently. A haze of spores wafting silently over " "a forest." @@ -447775,70 +448838,70 @@ msgstr "" "Um mar de cogumelos brancos, acenando gentilmente. Uma névoa de esporos " "flutuando silenciosamente sobre a floresta." -#: src/iuse.cpp:1488 +#: src/iuse.cpp:1489 msgid "the natives have a saying: \"e pluribus unum.\" out of many, one." msgstr "" -#: src/iuse.cpp:1491 +#: src/iuse.cpp:1492 msgid "" "The blazing pink redness of the berry. The juices spreading across our " "tongue, the warmth draping over us like a lover's embrace." msgstr "" -#: src/iuse.cpp:1493 +#: src/iuse.cpp:1494 msgid "" "we welcome the union of our lines in our local guide. we will prosper, and " "unite this world. even now, our fruits adapt to better serve local " "physiology." msgstr "" -#: src/iuse.cpp:1496 +#: src/iuse.cpp:1497 msgid "" "The sky-blue of the seed. The nutty, creamy flavors intermingling with the " "berry, a memory that will never leave us." msgstr "" -#: src/iuse.cpp:1498 +#: src/iuse.cpp:1499 msgid "" "as, in time, shall we adapt to better welcome those who have not received " "us." msgstr "" -#: src/iuse.cpp:1501 +#: src/iuse.cpp:1502 msgid "" "The amber-yellow of the sap. Feel it flowing through our veins, taking the " "place of the strange, thin red gruel called \"blood.\"" msgstr "" -#: src/iuse.cpp:1503 +#: src/iuse.cpp:1504 msgid "we are the Mycus." msgstr "" -#: src/iuse.cpp:1540 +#: src/iuse.cpp:1541 msgid "This tastes really weird! You're not sure it's good for you…" msgstr "" -#: src/iuse.cpp:1555 +#: src/iuse.cpp:1556 #, c-format msgid "You doubt someone would want to eat %1$s." msgstr "" -#: src/iuse.cpp:1559 +#: src/iuse.cpp:1560 #, c-format msgid "Put the %s where?" msgstr "" -#: src/iuse.cpp:1568 +#: src/iuse.cpp:1569 #, c-format msgid "Are you sure you want to feed a person %1$s?" msgstr "" -#: src/iuse.cpp:1570 +#: src/iuse.cpp:1571 #, c-format msgid "You put your %1$s into %2$s mouth!" msgstr "" -#: src/iuse.cpp:1574 +#: src/iuse.cpp:1575 msgid "" "Okay, but please, don't give me this again. I don't want to eat pet food in" " the Cataclysm all day." @@ -447846,759 +448909,759 @@ msgstr "" "Ok, mas por favor, não me dê isso de novo. Não quero comer ração no " "Cataclismo o dia todo." -#: src/iuse.cpp:1576 +#: src/iuse.cpp:1577 #, c-format msgid "%s knocks it from your hand!" msgstr "" -#: src/iuse.cpp:1590 +#: src/iuse.cpp:1591 #, c-format msgid "You try to feed the %1$s some %2$s, but it vanishes!" msgstr "" -#: src/iuse.cpp:1608 +#: src/iuse.cpp:1609 #, c-format msgid "The %s doesn't want that kind of food." msgstr "" -#: src/iuse.cpp:1614 +#: src/iuse.cpp:1615 msgid "You want to feed it the dog food, but it bites your fingers!" msgstr "Você quer alimentar a comida de cachorro, mas ela morde os dedos!" -#: src/iuse.cpp:1617 +#: src/iuse.cpp:1618 msgid "" "Apparently, it's more interested in your flesh than the dog food in your " "hand!" msgstr "" -#: src/iuse.cpp:1623 +#: src/iuse.cpp:1624 #, c-format msgid "You feed your %1$s to the %2$s." msgstr "" -#: src/iuse.cpp:1626 +#: src/iuse.cpp:1627 #, c-format msgid "The %1$s is your pet now!" msgstr "" -#: src/iuse.cpp:1636 +#: src/iuse.cpp:1637 msgid "There is nothing to be fed here." msgstr "Não há nada para ser alimentado aqui." -#: src/iuse.cpp:1653 +#: src/iuse.cpp:1654 msgid "Modify what?" msgstr "Modifique o que?" -#: src/iuse.cpp:1656 src/iuse.cpp:2464 src/iuse.cpp:4861 src/iuse.cpp:5545 -#: src/iuse.cpp:6323 src/iuse.cpp:6355 src/iuse.cpp:7475 src/iuse.cpp:7681 +#: src/iuse.cpp:1657 src/iuse.cpp:2465 src/iuse.cpp:4862 src/iuse.cpp:5546 +#: src/iuse.cpp:6324 src/iuse.cpp:6356 src/iuse.cpp:7479 src/iuse.cpp:7685 msgid "You don't have that item!" msgstr "Você não tem este item!" -#: src/iuse.cpp:1661 +#: src/iuse.cpp:1662 msgid "Which signal should activate the item?" msgstr "" -#: src/iuse.cpp:1662 src/iuse.cpp:1674 +#: src/iuse.cpp:1663 src/iuse.cpp:1675 msgid "\"Blue\"" msgstr "\\'Azul\"" -#: src/iuse.cpp:1662 src/iuse.cpp:1678 +#: src/iuse.cpp:1663 src/iuse.cpp:1679 msgid "\"Green\"" msgstr "\\'Verde\"" -#: src/iuse.cpp:1662 src/iuse.cpp:1670 +#: src/iuse.cpp:1663 src/iuse.cpp:1671 msgid "\"Red\"" msgstr "\\'Vermelho\"" -#: src/iuse.cpp:1685 +#: src/iuse.cpp:1686 msgid "This item has been modified this way already." msgstr "Este item foi modificado desta forma já." -#: src/iuse.cpp:1692 +#: src/iuse.cpp:1693 #, c-format msgid "" "You modify your %1$s to listen for the %2$s activation signal on the radio." msgstr "" "Você modifica seu %1$s para ouvir o sinal de ativação de %2$s no rádio." -#: src/iuse.cpp:1715 +#: src/iuse.cpp:1716 msgid "Remove mods from tool?" msgstr "Remover mods da ferramenta?" -#: src/iuse.cpp:1716 +#: src/iuse.cpp:1717 msgid "You don't have any modified tools." msgstr "Você não tem nenhuma ferramenta modificada." -#: src/iuse.cpp:1728 +#: src/iuse.cpp:1729 #, c-format msgid "You remove the %s from the tool." msgstr "" -#: src/iuse.cpp:1749 +#: src/iuse.cpp:1750 msgid "You doubt you will have much luck catching fish here." msgstr "" -#: src/iuse.cpp:1774 src/iuse.cpp:1815 +#: src/iuse.cpp:1775 src/iuse.cpp:1816 msgid "You can't fish there!" msgstr "Você não pode pescar lá!" -#: src/iuse.cpp:1777 +#: src/iuse.cpp:1778 msgid "You cast your line and wait to hook something…" msgstr "Você lança sua linha e espera para fisgar algo…" -#: src/iuse.cpp:1804 +#: src/iuse.cpp:1805 msgid "Fish aren't foolish enough to go in here without bait." msgstr "" -#: src/iuse.cpp:1808 +#: src/iuse.cpp:1809 msgid "Put fish trap where?" msgstr "Coloque armadilha de peixe onde?" -#: src/iuse.cpp:1826 +#: src/iuse.cpp:1827 msgid "" "You place the fish trap; in three hours or so, you may catch some fish." msgstr "" -#: src/iuse.cpp:1923 src/iuse.cpp:5148 +#: src/iuse.cpp:1924 src/iuse.cpp:5149 msgid "Spray where?" msgstr "Spray onde?" -#: src/iuse.cpp:1946 +#: src/iuse.cpp:1947 #, c-format msgid "The %s is sprayed!" msgstr "" -#: src/iuse.cpp:1948 +#: src/iuse.cpp:1949 #, c-format msgid "The %s looks blinded." msgstr "" -#: src/iuse.cpp:1953 +#: src/iuse.cpp:1954 #, c-format msgid "The %s is frozen!" msgstr "" #. ~ Modular exoskeletons require pocket restrictions to insert modules. %s = #. pocket name. -#: src/iuse.cpp:2185 +#: src/iuse.cpp:2186 #, c-format msgid "%s doesn't define any restrictions for modules!" msgstr "" #. ~ Prompt the player to handle the module inside the modular exoskeleton -#: src/iuse.cpp:2196 +#: src/iuse.cpp:2197 msgid "What to do with the existing module?" msgstr "" -#: src/iuse.cpp:2197 +#: src/iuse.cpp:2198 #, c-format msgid "Unload everything from this %s" msgstr "" -#: src/iuse.cpp:2199 +#: src/iuse.cpp:2200 #, c-format msgid "Replace the %s" msgstr "" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Activate the %s" msgstr "" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Deactivate the %s" msgstr "" -#: src/iuse.cpp:2203 +#: src/iuse.cpp:2204 #, c-format msgid "Reload the %s" msgstr "" -#: src/iuse.cpp:2204 +#: src/iuse.cpp:2205 #, c-format msgid "Unload the %s" msgstr "" #. ~ The player has nothing that fits in the modular exoskeleton's pocket -#: src/iuse.cpp:2265 +#: src/iuse.cpp:2266 msgid "You don't have anything compatible with this module!" msgstr "" #. ~ Prompt the player to select an item to attach to the modular #. exoskeleton's pocket (%s) -#: src/iuse.cpp:2270 +#: src/iuse.cpp:2271 #, c-format msgid "Which module to attach to the %s?" msgstr "Qual módulo anexar ao %s?" -#: src/iuse.cpp:2309 +#: src/iuse.cpp:2310 #, c-format msgid "Your %s does not have any pockets to contain modules." msgstr "" -#: src/iuse.cpp:2320 +#: src/iuse.cpp:2321 msgid "The RM13 combat armor's fuel cells are dead." msgstr "As células de combustível da armadura de combate RM13 estão mortas." -#: src/iuse.cpp:2324 +#: src/iuse.cpp:2325 msgid "You activate your RM13 combat armor." msgstr "Você ativa sua armadura de combate RM13." -#: src/iuse.cpp:2325 +#: src/iuse.cpp:2326 msgid "Rivtech Model 13 RivOS v2.19: ONLINE." msgstr "Rivtech Modelo 13 canais v2.19 online." -#: src/iuse.cpp:2326 +#: src/iuse.cpp:2327 msgid "CBRN defense system: ONLINE." msgstr "Sistema de defesa CBRN: ONLINE." -#: src/iuse.cpp:2327 +#: src/iuse.cpp:2328 msgid "Acoustic dampening system: ONLINE." msgstr "Sistema de amortecimento acústico: ONLINE." -#: src/iuse.cpp:2328 +#: src/iuse.cpp:2329 msgid "Thermal regulation system: ONLINE." msgstr "Sistema de regulação térmica: ONLINE." -#: src/iuse.cpp:2329 +#: src/iuse.cpp:2330 msgid "Vision enhancement system: ONLINE." msgstr "Sistema de aprimoramento de visão: ONLINE." -#: src/iuse.cpp:2330 +#: src/iuse.cpp:2331 msgid "Electro-reactive armor system: ONLINE." msgstr "Sistema de blindagem eletro-reativa: ONLINE." -#: src/iuse.cpp:2331 +#: src/iuse.cpp:2332 msgid "All systems nominal." msgstr "Todos os sistemas nominais." -#: src/iuse.cpp:2349 +#: src/iuse.cpp:2350 msgid "RivOS v2.19 shutdown sequence initiated." msgstr "Sequência de encerramento do RivOS v2.19 iniciada." -#: src/iuse.cpp:2350 +#: src/iuse.cpp:2351 msgid "Shutting down." msgstr "Desligando." -#: src/iuse.cpp:2351 +#: src/iuse.cpp:2352 msgid "Your RM13 combat armor turns off." msgstr "Sua armadura de combate RM13 é desativada." -#: src/iuse.cpp:2366 +#: src/iuse.cpp:2367 #, c-format msgid "You unpack your %s for use." msgstr "" -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "Choose CBM to pack" msgstr "" -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "You don't have any CBMs." msgstr "" -#: src/iuse.cpp:2383 +#: src/iuse.cpp:2384 msgid "This CBM is faulty. You should mend it first. Do you want to try?" msgstr "" "Este MBC está com defeito. Você deve repara-lo primeiro. Cocê quer tentar?" -#: src/iuse.cpp:2391 +#: src/iuse.cpp:2392 msgid "You carefully prepare the CBM for sterilization." msgstr "" -#: src/iuse.cpp:2394 +#: src/iuse.cpp:2395 msgid "You fail to properly prepare the CBM." msgstr "" -#: src/iuse.cpp:2412 +#: src/iuse.cpp:2413 #, c-format msgid "You can't pack your %s until you take it off." msgstr "" -#: src/iuse.cpp:2424 +#: src/iuse.cpp:2425 #, c-format msgid "You pack your %s for storage." msgstr "" -#: src/iuse.cpp:2433 +#: src/iuse.cpp:2434 msgid "You need batteries to cauterize wounds." msgstr "Você precisa de pilhas para cauterizar as feridas." -#: src/iuse.cpp:2438 src/iuse_actor.cpp:1864 +#: src/iuse.cpp:2439 src/iuse_actor.cpp:1871 msgid "Cauterize yourself for fun?" msgstr "Cauterizar-se por diversão?" -#: src/iuse.cpp:2442 +#: src/iuse.cpp:2443 msgid "You aren't bleeding or bitten; there is no need to cauterize yourself." msgstr "" -#: src/iuse.cpp:2445 +#: src/iuse.cpp:2446 msgid "Cauterize any open wounds?" msgstr "Cauterizar as feridas abertas?" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "Purify what?" msgstr "Purifique o que?" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "You don't have water to purify." msgstr "Você não tem água para purificar." -#: src/iuse.cpp:2476 +#: src/iuse.cpp:2477 msgid "That volume of water is too large to purify." msgstr "Esse volume de água é muito grande para ser purificado." -#: src/iuse.cpp:2491 src/iuse.cpp:2680 src/iuse.cpp:2705 +#: src/iuse.cpp:2492 src/iuse.cpp:2681 src/iuse.cpp:2706 msgid "It's dead." msgstr "Está morto." -#: src/iuse.cpp:2493 +#: src/iuse.cpp:2494 msgid "You turn the radio on." msgstr "Você liga o rádio." -#: src/iuse.cpp:2515 +#: src/iuse.cpp:2516 msgid "You must have an active radio to check for signal direction." msgstr "" -#: src/iuse.cpp:2522 +#: src/iuse.cpp:2523 msgid "You can't find the direction if your radio isn't tuned." msgstr "" " Você não consegue encontrar a direção se o seu rádio não estiver " "sintonizado." -#: src/iuse.cpp:2528 +#: src/iuse.cpp:2529 #, c-format msgid "The signal seems strongest to the %s." msgstr "" -#: src/iuse.cpp:2560 +#: src/iuse.cpp:2561 msgid "Radio: Kssssssssssssh." msgstr "Rádio: Kssssssssssssh." #. ~ radio noise -#: src/iuse.cpp:2576 +#: src/iuse.cpp:2577 msgid "ksssh" msgstr "" -#: src/iuse.cpp:2598 +#: src/iuse.cpp:2599 #, c-format msgid "radio: %s" msgstr "" -#: src/iuse.cpp:2612 +#: src/iuse.cpp:2613 msgid "Radio:" msgstr "Rádio:" -#: src/iuse.cpp:2613 +#: src/iuse.cpp:2614 msgid "Scan" msgstr "Scan" -#: src/iuse.cpp:2639 +#: src/iuse.cpp:2640 msgid "Select a station" msgstr "" -#: src/iuse.cpp:2646 +#: src/iuse.cpp:2647 msgctxt "radio station" msgid " (selected)" msgstr "" #. ~ Selected radio station, %d is a number in sequence (1,2,3...), #. ~ %s is ' (selected)' if this is the radio station playing, else nothing -#: src/iuse.cpp:2650 +#: src/iuse.cpp:2651 #, c-format msgid "Station %d%s" msgstr "" -#: src/iuse.cpp:2666 +#: src/iuse.cpp:2667 msgid "The radio dies." msgstr "O rádio morre." -#: src/iuse.cpp:2683 +#: src/iuse.cpp:2684 msgid "You turn the noise emitter on." msgstr "Você liga o emissor de ruído." #. ~ the sound of a noise emitter when turned on -#: src/iuse.cpp:2693 +#: src/iuse.cpp:2694 msgid "KXSHHHHRRCRKLKKK!" msgstr "KXSHHHHRRCRKLKKK!" -#: src/iuse.cpp:2696 +#: src/iuse.cpp:2697 msgid "The infernal racket dies as the noise emitter turns off." msgstr "A raquete infernal morre quando o emissor de ruído se desliga." -#: src/iuse.cpp:2708 +#: src/iuse.cpp:2709 msgid "You turn the EMF detector on." msgstr "" -#: src/iuse.cpp:2727 +#: src/iuse.cpp:2728 msgid "BEEEEE-CHHHHHHH-eeEEEEEEE-CHHHHHHHHHHHH" msgstr "" -#: src/iuse.cpp:2753 +#: src/iuse.cpp:2754 msgid "BEEEEEEP BEEEEEEP" msgstr "" -#: src/iuse.cpp:2756 +#: src/iuse.cpp:2757 msgid "BEEP BEEP" msgstr "" -#: src/iuse.cpp:2759 +#: src/iuse.cpp:2760 msgid "beep… beep" msgstr "" -#: src/iuse.cpp:2767 +#: src/iuse.cpp:2768 msgid "The noise of your EMF detector slows to a halt." msgstr "" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "Pry where?" msgstr "Abrir à força onde?" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "There is nothing to pry nearby." msgstr "Não há nada para abrir à força ao redor." -#: src/iuse.cpp:2838 +#: src/iuse.cpp:2839 msgid "You try to hit yourself with the hammer." msgstr "Você tenta se bater com o martelo." -#: src/iuse.cpp:2839 +#: src/iuse.cpp:2840 msgid "But you can't touch this." msgstr "Mas você não pode tocar isso." -#: src/iuse.cpp:2841 +#: src/iuse.cpp:2842 msgid "" "You attempt to pry open your wallet, but alas. You are just too miserly." msgstr "" "Você tenta abrir sua carteira, mas infelizmente. Você é muito avarento." -#: src/iuse.cpp:2845 +#: src/iuse.cpp:2846 msgid "You can't pry that." msgstr "Você não pode forçar abertura disso." -#: src/iuse.cpp:2867 +#: src/iuse.cpp:2868 #, c-format msgid "You can't get sufficient leverage to open that with your %1$s." msgstr "" -#: src/iuse.cpp:2888 +#: src/iuse.cpp:2889 msgid "Till soil where?" msgstr "Lavrar a terra onde?" -#: src/iuse.cpp:2896 +#: src/iuse.cpp:2897 msgid "You think about jumping on a shovel, but then change your mind." msgstr "" -#: src/iuse.cpp:2903 +#: src/iuse.cpp:2904 msgid "You start churning up the earth here." msgstr "" -#: src/iuse.cpp:2908 +#: src/iuse.cpp:2909 msgid "You can't churn up this ground." msgstr "Você não pode agitar este terreno." -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "Clear rubble where?" msgstr "Entulho claro onde?" -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "There is no rubble to clear nearby." msgstr "" -#: src/iuse.cpp:3004 +#: src/iuse.cpp:3005 msgid "There's no rubble to clear." msgstr "Não há entulho para limpar." -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "Siphon from where?" msgstr "Extrair de onde?" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "There is nothing to siphon from nearby." msgstr "Não há nada para extrair nas proximidades." -#: src/iuse.cpp:3105 +#: src/iuse.cpp:3106 msgid "With a snarl, the combat chainsaw screams to life!" msgstr "Com um grunhido, a motosserra de combate grita para a vida!" -#: src/iuse.cpp:3106 src/iuse.cpp:3124 src/iuse.cpp:3151 +#: src/iuse.cpp:3107 src/iuse.cpp:3125 src/iuse.cpp:3152 msgid "You yank the cord, but nothing happens." msgstr "Você puxa o cordão, mas nada acontece." -#: src/iuse.cpp:3114 +#: src/iuse.cpp:3115 msgid "With a snarl, the electric combat chainsaw screams to life!" msgstr "Com um grunhido, a moto-serra elétrica de combate grita para a vida!" -#: src/iuse.cpp:3115 src/iuse.cpp:3133 +#: src/iuse.cpp:3116 src/iuse.cpp:3134 msgid "You flip the switch, but nothing happens." msgstr "Você liga o interruptor, mas nada acontece." -#: src/iuse.cpp:3123 +#: src/iuse.cpp:3124 msgid "With a roar, the chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3132 +#: src/iuse.cpp:3133 msgid "With a roar, the electric chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3141 +#: src/iuse.cpp:3142 msgid "The electric carver's serrated blades start buzzing!" msgstr "As lâminas serrilhadas do escultor elétrico começam a zumbir!" -#: src/iuse.cpp:3142 +#: src/iuse.cpp:3143 msgid "You pull the trigger, but nothing happens." msgstr "Você puxa o gatilho, mas nada acontece." -#: src/iuse.cpp:3150 +#: src/iuse.cpp:3151 msgid "With a roar, the hedge trimmer leaps to life!" msgstr "Com um rugido, o aparador de cerca viva ganha vida!" -#: src/iuse.cpp:3168 +#: src/iuse.cpp:3169 #, c-format msgid "Your %s gurgles in the water and stops." msgstr "" -#: src/iuse.cpp:3179 +#: src/iuse.cpp:3180 #, c-format msgid "Your %s goes quiet." msgstr "" -#: src/iuse.cpp:3188 +#: src/iuse.cpp:3189 msgid "combat chainsaw" msgstr "motosserra de combate" -#: src/iuse.cpp:3190 +#: src/iuse.cpp:3191 msgid "Your combat chainsaw growls." msgstr "Sua motosserra de combate rosna." -#: src/iuse.cpp:3195 +#: src/iuse.cpp:3196 msgid "electric combat chainsaw" msgstr "motosserra de combate elétrica" -#: src/iuse.cpp:3197 +#: src/iuse.cpp:3198 msgid "Your electric combat chainsaw growls." msgstr "Sua motosserra de combate elétrica rosna." -#: src/iuse.cpp:3202 +#: src/iuse.cpp:3203 msgid "chainsaw" msgstr "motosserra" -#: src/iuse.cpp:3204 +#: src/iuse.cpp:3205 msgid "Your chainsaw rumbles." msgstr "Sua motosserra ronca." -#: src/iuse.cpp:3209 +#: src/iuse.cpp:3210 msgid "electric chainsaw" msgstr "motosserra elétrica" -#: src/iuse.cpp:3211 +#: src/iuse.cpp:3212 msgid "Your electric chainsaw rumbles." msgstr "Sua motosserra elétrica ronca." -#: src/iuse.cpp:3216 +#: src/iuse.cpp:3217 msgid "electric carver" msgstr "escultor elétrico" -#: src/iuse.cpp:3218 +#: src/iuse.cpp:3219 msgid "Your electric carver buzzes." msgstr "Seu escultor elétrico vibra." -#: src/iuse.cpp:3223 +#: src/iuse.cpp:3224 msgid "hedge trimmer" msgstr "aparador de sebes" -#: src/iuse.cpp:3225 +#: src/iuse.cpp:3226 msgid "Your hedge trimmer rumbles." msgstr "Seu aparador de sebes ronca." -#: src/iuse.cpp:3230 +#: src/iuse.cpp:3231 msgid "circular saw" msgstr "Serra circular" -#: src/iuse.cpp:3232 +#: src/iuse.cpp:3233 msgid "Your circular saw buzzes." msgstr "Sua serra circular vibra." -#: src/iuse.cpp:3269 +#: src/iuse.cpp:3270 msgid "Drill where?" msgstr "Perfurar onde?" -#: src/iuse.cpp:3281 +#: src/iuse.cpp:3282 msgid "You can't drill there." msgstr "Você não pode perfurar lá." -#: src/iuse.cpp:3284 src/iuse.cpp:3400 +#: src/iuse.cpp:3285 src/iuse.cpp:3401 msgid "The material is too hard for you to even make a dent." msgstr "" -#: src/iuse.cpp:3289 src/iuse.cpp:3405 +#: src/iuse.cpp:3290 src/iuse.cpp:3406 msgid "There's a vehicle in the way!" msgstr "Há um veículo no caminho!" -#: src/iuse.cpp:3313 +#: src/iuse.cpp:3314 #, c-format msgid "You start drilling into the %1$s with your %2$s." msgstr "" -#: src/iuse.cpp:3385 +#: src/iuse.cpp:3386 msgid "Mine where?" msgstr "O meu onde?" -#: src/iuse.cpp:3397 +#: src/iuse.cpp:3398 msgid "You can't mine there." msgstr "Você não pode minar lá." -#: src/iuse.cpp:3430 +#: src/iuse.cpp:3431 #, c-format msgid "You strike the %1$s with your %2$s." msgstr "" -#: src/iuse.cpp:3444 +#: src/iuse.cpp:3445 msgid "buzzing" msgstr "zumbido" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "clicking" msgstr "clicando" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "rapid clicking" msgstr "clique rápido" -#: src/iuse.cpp:3446 +#: src/iuse.cpp:3447 msgid "geiger_high" msgstr "" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_low" msgstr "" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_medium" msgstr "" -#: src/iuse.cpp:3455 +#: src/iuse.cpp:3456 msgid "The geiger counter buzzes intensely." msgstr "O contador geiger vibra intensamente." -#: src/iuse.cpp:3457 +#: src/iuse.cpp:3458 msgid "The geiger counter clicks wildly." msgstr "O contador geiger clica muito." -#: src/iuse.cpp:3459 +#: src/iuse.cpp:3460 msgid "The geiger counter clicks rapidly." msgstr "O contador geiger clica rapidamente." -#: src/iuse.cpp:3461 +#: src/iuse.cpp:3462 msgid "The geiger counter clicks steadily." msgstr "O contador geiger clica com firmeza." -#: src/iuse.cpp:3463 +#: src/iuse.cpp:3464 msgid "The geiger counter clicks slowly." msgstr "O contador geiger clica lentamente." -#: src/iuse.cpp:3465 +#: src/iuse.cpp:3466 msgid "The geiger counter clicks intermittently." msgstr "O contador geiger clica intermitentemente." -#: src/iuse.cpp:3467 +#: src/iuse.cpp:3468 msgid "The geiger counter clicks once." msgstr "O contador geiger clica uma vez." -#: src/iuse.cpp:3473 +#: src/iuse.cpp:3474 msgid "The geiger counter's SCANNING LED turns off." msgstr "O LED de DIGITALIZAÇÃO do contador geiger é desligado." -#: src/iuse.cpp:3478 +#: src/iuse.cpp:3479 msgid "Geiger counter:" msgstr "Contador Geiger:" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan the ground" msgstr "Escaneie o chão" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan yourself or other person" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Turn continuous scan on" msgstr "Ativar a varredura contínua" -#: src/iuse.cpp:3488 +#: src/iuse.cpp:3489 msgid "Scan whom?" msgstr "" -#: src/iuse.cpp:3489 +#: src/iuse.cpp:3490 msgid "There is no one to scan nearby." msgstr "" -#: src/iuse.cpp:3495 +#: src/iuse.cpp:3496 #, c-format msgid "Your radiation level: %d mSv (%d mSv from items)" msgstr "" -#: src/iuse.cpp:3501 +#: src/iuse.cpp:3502 #, c-format msgid "%s's radiation level: %d mSv (%d mSv from items)" msgstr "" -#: src/iuse.cpp:3508 +#: src/iuse.cpp:3509 #, c-format msgid "The ground's radiation level: %d mSv/h" msgstr "" -#: src/iuse.cpp:3512 +#: src/iuse.cpp:3513 msgid "The geiger counter's scan LED turns on." msgstr "O LED de leitura do contador geiger acende." -#: src/iuse.cpp:3559 +#: src/iuse.cpp:3560 #, c-format msgid "Black goo emerges from the canister and envelopes the %s!" msgstr "" -#: src/iuse.cpp:3566 +#: src/iuse.cpp:3567 msgid "Living black goo emerges from the canister!" msgstr "A gosma preta viva emerge da lata!" -#: src/iuse.cpp:3581 +#: src/iuse.cpp:3582 msgid "A nearby splatter of goo forms into a goo pit." msgstr "Um respingo de gosma nas proximidades se transforma em um buraco." -#: src/iuse.cpp:3592 +#: src/iuse.cpp:3593 msgid "You pull the pin on the Granade." msgstr "Você puxa o pino da granada." -#: src/iuse.cpp:3608 +#: src/iuse.cpp:3609 msgid "Merged!" msgstr "Mesclado!" -#: src/iuse.cpp:3624 +#: src/iuse.cpp:3625 msgid "BUGFIXES!" msgstr "Correções de bugs!" -#: src/iuse.cpp:3636 +#: src/iuse.cpp:3637 msgid "BUFFS!" msgstr "BUFFS!" -#: src/iuse.cpp:3678 +#: src/iuse.cpp:3679 msgid "NERFS!" msgstr "NERVOS!" -#: src/iuse.cpp:3718 +#: src/iuse.cpp:3719 msgid "REVERTS!" msgstr "REVERTS!" -#: src/iuse.cpp:3736 +#: src/iuse.cpp:3737 msgid "BEES!" msgstr "ABELHAS!" -#: src/iuse.cpp:3753 +#: src/iuse.cpp:3754 msgid "Set the timer to how many seconds (0 to cancel)?" msgstr "" -#: src/iuse.cpp:3758 +#: src/iuse.cpp:3759 #, c-format msgid "You set the timer to %d second." msgid_plural "You set the timer to %d seconds." @@ -448606,854 +449669,854 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:3787 +#: src/iuse.cpp:3788 msgid "Tick!" msgstr "Tick!" -#: src/iuse.cpp:3789 +#: src/iuse.cpp:3790 msgid "You've already released the handle, try throwing it instead." msgstr "Você já liberou a alça, tente jogá-la em seu lugar." -#: src/iuse.cpp:3809 src/iuse.cpp:3828 +#: src/iuse.cpp:3810 src/iuse.cpp:3829 msgid "Fire… Good…" msgstr "" -#: src/iuse.cpp:3838 +#: src/iuse.cpp:3839 msgid "Your lit Molotov goes out." msgstr "Seu iluminado Molotov sai." -#: src/iuse.cpp:3853 src/iuse.cpp:3894 src/iuse_actor.cpp:203 +#: src/iuse.cpp:3854 src/iuse.cpp:3895 src/iuse_actor.cpp:204 msgid "You need a source of fire!" msgstr "Você precisa de uma fonte de fogo!" -#: src/iuse.cpp:3856 +#: src/iuse.cpp:3857 msgid "You light the pack of firecrackers." msgstr "Você acende o pacote de fogos de artifício." -#: src/iuse.cpp:3897 +#: src/iuse.cpp:3898 msgid "You light the firecracker." msgstr "Você acende o fogo de artifício." -#: src/iuse.cpp:3924 +#: src/iuse.cpp:3925 msgid "Set the timer to ___ turns (0 to cancel)?" msgstr "" -#: src/iuse.cpp:3929 +#: src/iuse.cpp:3930 #, c-format msgid "You set the timer to %s." msgstr "" -#: src/iuse.cpp:3960 +#: src/iuse.cpp:3961 msgid "Shock where?" msgstr "Choque onde?" -#: src/iuse.cpp:3968 +#: src/iuse.cpp:3969 msgid "Umm. No." msgstr "Hum. Não." -#: src/iuse.cpp:3974 +#: src/iuse.cpp:3975 msgid "There's nothing to zap there!" msgstr "Não há nada para zap lá!" -#: src/iuse.cpp:3981 +#: src/iuse.cpp:3982 #, c-format msgid "Do you really want to shock %s?" msgstr "" -#: src/iuse.cpp:3995 +#: src/iuse.cpp:3996 #, c-format msgid "You attempt to shock %s, but miss." msgstr "Você tenta eletrificar %s, mas erra." -#: src/iuse.cpp:3996 +#: src/iuse.cpp:3997 #, c-format msgid " attempts to shock %s, but misses." msgstr " tenta eletrificar %s, mas erra." -#: src/iuse.cpp:3999 +#: src/iuse.cpp:4000 #, c-format msgid "You attempt to shock %s, but are blocked by armor." msgstr "" -#: src/iuse.cpp:4000 +#: src/iuse.cpp:4001 #, c-format msgid " attempts to shock %s, but is blocked by armor." msgstr "" -#: src/iuse.cpp:4016 +#: src/iuse.cpp:4017 #, c-format msgid "You shock %s!" msgstr "" -#: src/iuse.cpp:4017 +#: src/iuse.cpp:4018 #, c-format msgid " shocks %s!" msgstr "" -#: src/iuse.cpp:4037 +#: src/iuse.cpp:4038 msgid "Insufficient power" msgstr "Potência insuficiente" -#: src/iuse.cpp:4045 src/iuse.cpp:4076 +#: src/iuse.cpp:4046 src/iuse.cpp:4077 msgid "tactical tonfa" msgstr "tonfa tático" -#: src/iuse.cpp:4046 +#: src/iuse.cpp:4047 msgid "Turn on light" msgstr "Acenda luz" -#: src/iuse.cpp:4046 src/iuse.cpp:4077 +#: src/iuse.cpp:4047 src/iuse.cpp:4078 msgid "Zap something" msgstr "Zap algo" -#: src/iuse.cpp:4055 +#: src/iuse.cpp:4056 msgid "The batteries are dead." msgstr "As baterias estão mortas." -#: src/iuse.cpp:4058 +#: src/iuse.cpp:4059 msgid "You turn the light on." msgstr "Você acende a luz." -#: src/iuse.cpp:4073 +#: src/iuse.cpp:4074 msgid "Your tactical tonfa is out of power." msgstr "Seu tonfa tático está fora do poder." -#: src/iuse.cpp:4077 +#: src/iuse.cpp:4078 msgid "Turn off light" msgstr "Apague a luz" -#: src/iuse.cpp:4085 +#: src/iuse.cpp:4086 msgid "You turn off the light." msgstr "Você apaga a luz." -#: src/iuse.cpp:4098 +#: src/iuse.cpp:4099 msgid "The device's batteries are dead." msgstr "" -#: src/iuse.cpp:4102 +#: src/iuse.cpp:4103 msgid "You are already listening to music!" msgstr "Você já está ouvindo música!" -#: src/iuse.cpp:4104 +#: src/iuse.cpp:4105 msgid "You put in the earbuds and start listening to music." msgstr "Você coloca os fones de ouvido e começa a ouvir música." -#: src/iuse.cpp:4122 src/iuse.cpp:4146 +#: src/iuse.cpp:4123 src/iuse.cpp:4147 msgid "a sweet guitar solo!" msgstr "um doce solo de guitarra!" -#: src/iuse.cpp:4123 +#: src/iuse.cpp:4124 msgid "a funky bassline." msgstr "uma linha de baixo funky." -#: src/iuse.cpp:4124 +#: src/iuse.cpp:4125 msgid "some amazing vocals." msgstr "alguns vocais incríveis." -#: src/iuse.cpp:4125 +#: src/iuse.cpp:4126 msgid "some pumping bass." msgstr "algum bombeamento de baixo." -#: src/iuse.cpp:4126 +#: src/iuse.cpp:4127 msgid "dramatic classical music." msgstr "música clássica dramática." -#: src/iuse.cpp:4131 +#: src/iuse.cpp:4132 msgid "some bass-heavy post-glam speed polka." msgstr "alguma polca de velocidade pós-glam pesada." -#: src/iuse.cpp:4164 +#: src/iuse.cpp:4165 #, c-format msgid "You listen to %s" msgstr "Você ouve %s" -#: src/iuse.cpp:4192 +#: src/iuse.cpp:4193 msgid "The mp3 player turns off." msgstr "O mp3 player desliga." -#: src/iuse.cpp:4195 src/iuse.cpp:4198 src/iuse.cpp:4201 +#: src/iuse.cpp:4196 src/iuse.cpp:4199 src/iuse.cpp:4202 msgid "The phone turns off." msgstr "" #. ~ %1$d: roll number, %2$d: side number of a die, %3$s: die item name -#: src/iuse.cpp:4227 +#: src/iuse.cpp:4228 #, c-format msgctxt "dice" msgid "You roll a %1$d on your %2$d sided %3$s" msgstr "" -#: src/iuse.cpp:4243 +#: src/iuse.cpp:4244 #, c-format msgid "You take a deep breath from your %s." msgstr "" -#: src/iuse.cpp:4246 +#: src/iuse.cpp:4247 #, c-format msgid "Air in your %s runs out." msgstr "" -#: src/iuse.cpp:4259 +#: src/iuse.cpp:4260 #, c-format msgid "Your %s is empty." msgstr "" -#: src/iuse.cpp:4261 +#: src/iuse.cpp:4262 msgid "You turn off the regulator and close the air valve." msgstr "" -#: src/iuse.cpp:4267 +#: src/iuse.cpp:4268 msgid "You should wear it first." msgstr "" -#: src/iuse.cpp:4269 +#: src/iuse.cpp:4270 msgid "You turn on the regulator and open the air valve." msgstr "" -#: src/iuse.cpp:4283 +#: src/iuse.cpp:4284 msgid "" "You have no cable charging system to plug it into, so you leave it alone." msgstr "" -#: src/iuse.cpp:4286 +#: src/iuse.cpp:4287 msgid "Activate your cable charging system to take advantage of it." msgstr "Ative o seu sistema de carregamento de cabos para aproveitá-lo." -#: src/iuse.cpp:4290 +#: src/iuse.cpp:4291 #, c-format msgid "You need to wear the %1$s before you can unfold it." msgstr "" -#: src/iuse.cpp:4296 +#: src/iuse.cpp:4297 #, c-format msgid "You can't use the %1$s with another of its kind." msgstr "" -#: src/iuse.cpp:4301 +#: src/iuse.cpp:4302 msgid "" "You unfold the solar array from the pack. You still need to connect it with" " a cable." msgstr "" -#: src/iuse.cpp:4310 +#: src/iuse.cpp:4311 msgid "You fold your portable solar array into the pack." msgstr "Você dobra sua matriz solar portátil no pacote." -#: src/iuse.cpp:4312 +#: src/iuse.cpp:4313 msgid "You unplug your portable solar array, and fold it into the pack." msgstr "" -#: src/iuse.cpp:4341 +#: src/iuse.cpp:4342 #, c-format msgid "Your %s requires new filters!" msgstr "" -#: src/iuse.cpp:4342 +#: src/iuse.cpp:4343 msgid " needs new gas mask filters!" msgstr "" -#: src/iuse.cpp:4348 +#: src/iuse.cpp:4349 #, c-format msgid "Your %s doesn't have a filter." msgstr "Seu %s não tem um filtro." -#: src/iuse.cpp:4350 +#: src/iuse.cpp:4351 #, c-format msgid "You prepare your %s." msgstr "" -#: src/iuse.cpp:4400 +#: src/iuse.cpp:4401 msgid "What do you want to play?" msgstr "O que você quer jogar?" -#: src/iuse.cpp:4401 +#: src/iuse.cpp:4402 msgid "robotfindskitten" msgstr "" -#: src/iuse.cpp:4402 src/iuse_software_snake.cpp:31 +#: src/iuse.cpp:4403 src/iuse_software_snake.cpp:31 msgid "S N A K E" msgstr "SERPENTE" -#: src/iuse.cpp:4403 src/iuse_software_sokoban.cpp:249 +#: src/iuse.cpp:4404 src/iuse_software_sokoban.cpp:249 msgid "Sokoban" msgstr "Sokoban" -#: src/iuse.cpp:4405 src/iuse_software_lightson.cpp:177 +#: src/iuse.cpp:4406 src/iuse_software_lightson.cpp:177 msgid "Lights on!" msgstr "Luzes acesas!" -#: src/iuse.cpp:4407 +#: src/iuse.cpp:4408 msgid "Play anything for a while" msgstr "" -#: src/iuse.cpp:4409 +#: src/iuse.cpp:4410 msgid "Play something with friends" msgstr "" -#: src/iuse.cpp:4410 +#: src/iuse.cpp:4411 msgid "Play something alone" msgstr "" -#: src/iuse.cpp:4463 +#: src/iuse.cpp:4464 #, c-format msgid "You and your %1$u friends play on your %2$s for a while." msgstr "" -#: src/iuse.cpp:4466 +#: src/iuse.cpp:4467 #, c-format msgid "You and your friend play on your %s for a while." msgstr "" -#: src/iuse.cpp:4477 +#: src/iuse.cpp:4478 #, c-format msgid "You play on your %s for a while." msgstr "" -#: src/iuse.cpp:4514 src/iuse.cpp:9088 +#: src/iuse.cpp:4515 src/iuse.cpp:9106 msgid "You don't know what you're looking at." msgstr "" -#: src/iuse.cpp:4520 +#: src/iuse.cpp:4521 #, c-format msgid "You check your health metrics on your %s." msgstr "" -#: src/iuse.cpp:4525 +#: src/iuse.cpp:4526 #, c-format msgid "Your heart rate is %i bpm." msgstr "" -#: src/iuse.cpp:4529 +#: src/iuse.cpp:4530 msgid "WARNING! Slow down! Your pulse is getting too high, champion!" msgstr "" -#: src/iuse.cpp:4535 +#: src/iuse.cpp:4536 msgid "You haven't really been active today. Try going for a walk!" msgstr "" "Você não esteve realmente ativo hoje. Experimente fazer uma caminhada!" -#: src/iuse.cpp:4537 +#: src/iuse.cpp:4538 msgid "Good start! Keep it up and move more." msgstr "" -#: src/iuse.cpp:4539 +#: src/iuse.cpp:4540 msgid "Doing good! Don't stop, push the limit!" msgstr "" -#: src/iuse.cpp:4541 +#: src/iuse.cpp:4542 msgid "Great job! Take a break and don't forget about hydration!" msgstr "" -#: src/iuse.cpp:4543 +#: src/iuse.cpp:4544 msgid "You are too active! Avoid overexertion for your safety and health." msgstr "" "Você está muito ativo! Evite a sobre-exaustão para sua segurança e saúde" -#: src/iuse.cpp:4547 src/iuse.cpp:9097 +#: src/iuse.cpp:4548 src/iuse.cpp:9115 #, c-format msgid "You consumed %d kcal today and %d kcal yesterday." msgstr "Você consumiu %d kcal hoje e %d kcal ontem." -#: src/iuse.cpp:4552 +#: src/iuse.cpp:4553 #, c-format msgid "You burned %d kcal today and %d kcal yesterday." msgstr "Você queimou %d kcal hoje e %d kcal ontem." -#: src/iuse.cpp:4569 +#: src/iuse.cpp:4570 msgid "It's not waterproof enough to work underwater." msgstr "Isso não é impermeável o suficiente para funcionar em baixo d'água." -#: src/iuse.cpp:4582 +#: src/iuse.cpp:4583 #, c-format msgid "You start cranking the %s to charge its %s." msgstr "" -#: src/iuse.cpp:4587 +#: src/iuse.cpp:4588 #, c-format msgid "You could use the %s to charge its %s, but it's already charged." msgstr "" -#: src/iuse.cpp:4591 +#: src/iuse.cpp:4592 msgid "You need a rechargeable battery cell to charge." msgstr "Você precisa de uma célula de bateria recarregável para carregar." -#: src/iuse.cpp:4604 +#: src/iuse.cpp:4605 msgid "You can't do… that while mounted." msgstr "" -#: src/iuse.cpp:4611 +#: src/iuse.cpp:4612 msgid "It might be waterproof, but your lungs aren't." msgstr "" -#: src/iuse.cpp:4619 +#: src/iuse.cpp:4620 msgid "*Your* batteries are dead." msgstr "Suas pilhas estão mortas." -#: src/iuse.cpp:4624 +#: src/iuse.cpp:4625 #, c-format msgid "You fire up your %s and start getting the tension out." msgstr "Você acende seu %s e começa a desestressar." -#: src/iuse.cpp:4627 +#: src/iuse.cpp:4628 #, c-format msgid "You whip out your %s and start getting the tension out." msgstr "" -#: src/iuse.cpp:4652 +#: src/iuse.cpp:4653 msgid "Air swirls all over…" msgstr "" -#: src/iuse.cpp:4660 +#: src/iuse.cpp:4661 msgid "Air swirls around you for a moment." msgstr "O ar gira ao seu redor por um momento." -#: src/iuse.cpp:4673 +#: src/iuse.cpp:4674 msgid "You blow your dog whistle." msgstr "Você assopra seu cão." -#: src/iuse.cpp:4711 +#: src/iuse.cpp:4712 #, c-format msgid "Your %s looks ready to attack." msgstr "" -#: src/iuse.cpp:4716 +#: src/iuse.cpp:4717 #, c-format msgid "Your %s goes docile." msgstr "" -#: src/iuse.cpp:4731 +#: src/iuse.cpp:4732 msgid "You hear a low-pitched echoing howl." msgstr "" -#: src/iuse.cpp:4747 +#: src/iuse.cpp:4748 #, c-format msgid "That %s is full!" msgstr "" -#: src/iuse.cpp:4757 +#: src/iuse.cpp:4758 #, c-format msgid "Draw blood from %s?" msgstr "" -#: src/iuse.cpp:4759 +#: src/iuse.cpp:4760 #, c-format msgid "You drew blood from the %s…" msgstr "" -#: src/iuse.cpp:4776 +#: src/iuse.cpp:4777 msgid "Draw your own blood?" msgstr "Desenhe seu próprio sangue?" -#: src/iuse.cpp:4777 +#: src/iuse.cpp:4778 msgid "You drew your own blood…" msgstr "" -#: src/iuse.cpp:4798 +#: src/iuse.cpp:4799 #, c-format msgid "…but acidic blood melts the %s, destroying it!" msgstr "" -#: src/iuse.cpp:4803 +#: src/iuse.cpp:4804 #, c-format msgid "…but acidic blood damages the %s!" msgstr "" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "Chop down which tree?" msgstr "Cortar qual árvore?" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "There is no tree to chop down nearby." msgstr "" -#: src/iuse.cpp:4908 +#: src/iuse.cpp:4909 msgid "You're not stern enough to shave yourself with THIS." msgstr "Você não é severo o suficiente para se barbear com isso." -#: src/iuse.cpp:4910 +#: src/iuse.cpp:4911 msgid "You can't chop down that." msgstr "Você não pode derrubar isso." -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "Chop which tree trunk?" msgstr "Cortar qual tronco de árvore?" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "There is no tree trunk to chop nearby." msgstr "" -#: src/iuse.cpp:4953 +#: src/iuse.cpp:4954 msgid "You can't chop that." msgstr "Você não pode cortar isso." -#: src/iuse.cpp:4979 +#: src/iuse.cpp:4980 msgid "You need welding goggles to do that." msgstr "Você precisa de óculos de solda para fazer isso." -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "Cut up metal where?" msgstr "Cortar metal onde?" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "There is no metal to cut up nearby." msgstr "" -#: src/iuse.cpp:5004 +#: src/iuse.cpp:5005 msgid "Yuck. Acetylene gas smells weird." msgstr "Que nojo. O gás acetileno tem um cheiro estranho." -#: src/iuse.cpp:5006 src/iuse.cpp:5051 src/iuse.cpp:5093 +#: src/iuse.cpp:5007 src/iuse.cpp:5052 src/iuse.cpp:5094 msgid "You can't cut that." msgstr "Você não pode cortar isso." -#: src/iuse.cpp:5049 +#: src/iuse.cpp:5050 msgid "You're not even chained to a boiler." msgstr "Você nem está acorrentado a uma caldeira." -#: src/iuse.cpp:5091 +#: src/iuse.cpp:5092 msgid "" "You neatly sever all of the veins and arteries in your body. Oh, wait; " "never mind." msgstr "" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "Mop where?" msgstr "Mop onde?" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "There is nothing to mop nearby." msgstr "" -#: src/iuse.cpp:5124 +#: src/iuse.cpp:5125 msgid "You mop yourself up." msgstr "Você se enxuga." -#: src/iuse.cpp:5125 +#: src/iuse.cpp:5126 msgid "The universe implodes and reforms around you." msgstr "O universo implode e se reforma em torno de você." -#: src/iuse.cpp:5127 +#: src/iuse.cpp:5128 msgid "There's nothing to mop there." msgstr "Não há nada para esfregar lá." -#: src/iuse.cpp:5132 +#: src/iuse.cpp:5133 msgid "You move the mop around, unsure whether it's doing any good." msgstr "Você move o esfregão, sem saber se está fazendo algum bem." -#: src/iuse.cpp:5138 +#: src/iuse.cpp:5139 msgid "You mop up the spill." msgstr "Você enxuga o vazamento." -#: src/iuse.cpp:5152 +#: src/iuse.cpp:5153 msgid "Spray what?" msgstr "Spray o que?" -#: src/iuse.cpp:5161 +#: src/iuse.cpp:5162 msgid "(To delete, clear the text and confirm)" msgstr "" -#: src/iuse.cpp:5176 +#: src/iuse.cpp:5177 msgid "You blur the inscription on the grave." msgstr "" -#: src/iuse.cpp:5178 +#: src/iuse.cpp:5179 msgid "You manage to get rid of the message on the surface." msgstr "" -#: src/iuse.cpp:5186 +#: src/iuse.cpp:5187 msgid "You carve an inscription on the grave." msgstr "" -#: src/iuse.cpp:5188 +#: src/iuse.cpp:5189 msgid "You write a message on the surface." msgstr "" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "Heat up what?" msgstr "Aquecer o que?" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "You don't have any appropriate food to heat up." msgstr "" -#: src/iuse.cpp:5225 +#: src/iuse.cpp:5226 msgid "You start heating up the food." msgstr "" -#: src/iuse.cpp:5245 +#: src/iuse.cpp:5246 msgid "There is no fire around; use your integrated toolset instead?" msgstr "" -#: src/iuse.cpp:5252 +#: src/iuse.cpp:5253 #, c-format msgid "You need to be next to a fire to heat something up with the %s." msgstr "" -#: src/iuse.cpp:5274 +#: src/iuse.cpp:5275 msgid "Using hotplate:" msgstr "Usando a placa de aquecimento:" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Cauterize wound" msgstr "Ferida de Cauterize" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Heat food" msgstr "Alimentos de calor" -#: src/iuse.cpp:5323 +#: src/iuse.cpp:5324 #, c-format msgid "That %s is too filthy to clean anything!" msgstr "Essa(e) %s está muito suja(o) para limpar qualquer coisa!" -#: src/iuse.cpp:5326 +#: src/iuse.cpp:5327 #, c-format msgid "That %s is too wet to soak up any more liquid!" msgstr "" -#: src/iuse.cpp:5333 +#: src/iuse.cpp:5334 #, c-format msgid "You use the %s to clean yourself off, saturating it with slime!" msgstr "" -#: src/iuse.cpp:5345 +#: src/iuse.cpp:5346 #, c-format msgid "You use the %s to dry off, saturating it with water!" msgstr "" -#: src/iuse.cpp:5357 +#: src/iuse.cpp:5358 #, c-format msgid "You are already dry; the %s does nothing." msgstr "" -#: src/iuse.cpp:5389 +#: src/iuse.cpp:5390 msgid "You inject yourself with adrenaline." msgstr "Você se injeta com adrenalina." -#: src/iuse.cpp:5390 +#: src/iuse.cpp:5391 msgid " injects themselves with adrenaline." msgstr " injeta-se com adrenalina." -#: src/iuse.cpp:5395 +#: src/iuse.cpp:5396 msgid "Your heart spasms!" msgstr "Seu coração dispara!" -#: src/iuse.cpp:5408 +#: src/iuse.cpp:5409 msgid "The jet injector is empty." msgstr "O injetor de jato está vazio." -#: src/iuse.cpp:5411 +#: src/iuse.cpp:5412 msgid "You inject yourself with the jet injector." msgstr "Você se injeta com o injetor de jato." -#: src/iuse.cpp:5421 +#: src/iuse.cpp:5422 msgid "Your heart is beating alarmingly fast!" msgstr "Seu coração está batendo de forma alarmante e rápida!" -#: src/iuse.cpp:5431 +#: src/iuse.cpp:5432 msgid "" "You must wear the stimulant delivery system before you can activate it." msgstr "" " Você deve usar o sistema de fornecimento de estimulantes antes de poder " "ativá-lo." -#: src/iuse.cpp:5436 +#: src/iuse.cpp:5437 msgid "The stimulant delivery system is empty." msgstr "O sistema de entrega de estimulantes está vazio." -#: src/iuse.cpp:5439 +#: src/iuse.cpp:5440 msgid "You inject yourself with the stimulants." msgstr "Você se injeta com os estimulantes." -#: src/iuse.cpp:5454 +#: src/iuse.cpp:5455 msgid "You must wear the radiation biomonitor before you can activate it." msgstr "Você deve usar o biomonitor de radiação antes de poder ativá-lo." -#: src/iuse.cpp:5457 +#: src/iuse.cpp:5458 msgid "The radiation biomonitor needs batteries to function." msgstr "O biomonitor de radiação precisa de baterias para funcionar." -#: src/iuse.cpp:5460 +#: src/iuse.cpp:5461 msgid "You activate your radiation biomonitor." msgstr "Você ativa seu biomonitor de radiação." -#: src/iuse.cpp:5462 +#: src/iuse.cpp:5463 msgid "You are currently irradiated." msgstr "Você está atualmente irradiado." -#: src/iuse.cpp:5464 +#: src/iuse.cpp:5465 #, c-format msgid "Your radiation level: %d mSv." msgstr "" -#: src/iuse.cpp:5465 +#: src/iuse.cpp:5466 #, c-format msgid "It says here that my radiation level is %d mSv." msgstr "" -#: src/iuse.cpp:5469 +#: src/iuse.cpp:5470 msgid "You aren't currently irradiated." msgstr "" -#: src/iuse.cpp:5470 +#: src/iuse.cpp:5471 msgid "It says I'm not irradiated." msgstr "" -#: src/iuse.cpp:5472 +#: src/iuse.cpp:5473 msgid "Have a nice day!" msgstr "Tenha um bom dia!" -#: src/iuse.cpp:5486 +#: src/iuse.cpp:5487 msgid "Replace your current lenses?" msgstr "Substitua suas lentes atuais?" -#: src/iuse.cpp:5488 +#: src/iuse.cpp:5489 #, c-format msgid "You replace your current %s." msgstr "" -#: src/iuse.cpp:5493 +#: src/iuse.cpp:5494 #, c-format msgid "You don't do anything with your %s." msgstr "" -#: src/iuse.cpp:5499 +#: src/iuse.cpp:5500 #, c-format msgid "You put the %s in your eyes." msgstr "" -#: src/iuse.cpp:5503 +#: src/iuse.cpp:5504 msgid "Your vision is fine already." msgstr "Sua visão está bem já." -#: src/iuse.cpp:5514 +#: src/iuse.cpp:5515 msgid "You press a button on the doll to make it talk." msgstr "" -#: src/iuse.cpp:5538 +#: src/iuse.cpp:5539 msgid "You need a mechanics skill of 2 to use this repair kit." msgstr "" " Você precisa de uma habilidade mecânica de 2 para usar este kit de reparo." -#: src/iuse.cpp:5543 +#: src/iuse.cpp:5544 msgid "Select the firearm to repair:" msgstr "" -#: src/iuse.cpp:5555 src/iuse.cpp:9320 src/iuse.cpp:9341 src/iuse.cpp:9362 -#: src/iuse_actor.cpp:2652 +#: src/iuse.cpp:5556 src/iuse.cpp:9338 src/iuse.cpp:9359 src/iuse.cpp:9380 +#: src/iuse_actor.cpp:2659 msgid "You can't see to do that!" msgstr "Você não pode ver para fazer isso!" -#: src/iuse.cpp:5560 +#: src/iuse.cpp:5561 #, c-format msgid "You can't improve your %s any more, considering the degradation." msgstr "" -#: src/iuse.cpp:5561 +#: src/iuse.cpp:5562 #, c-format msgid "You can't improve your %s any more this way." msgstr "" -#: src/iuse.cpp:5568 +#: src/iuse.cpp:5569 #, c-format msgid "Your %s is in its best condition, considering the degradation." msgstr "" -#: src/iuse.cpp:5569 +#: src/iuse.cpp:5570 #, c-format msgid "Your %s is already in peak condition." msgstr "" -#: src/iuse.cpp:5572 +#: src/iuse.cpp:5573 msgid "With a higher mechanics skill, you might be able to improve it." msgstr "Com uma habilidade mecânica maior, você pode ser capaz de melhorá-lo." -#: src/iuse.cpp:5583 +#: src/iuse.cpp:5584 #, c-format msgid "You accurize your %s." msgstr "" -#: src/iuse.cpp:5594 src/iuse_actor.cpp:3139 +#: src/iuse.cpp:5595 src/iuse_actor.cpp:3146 #, c-format msgid "You repair your %s completely! ( %s-> %s)" msgstr "Você repara %s completamente! ( %s-> %s)" -#: src/iuse.cpp:5595 src/iuse_actor.cpp:3136 +#: src/iuse.cpp:5596 src/iuse_actor.cpp:3143 #, c-format msgid "You repair your %s! ( %s-> %s)" msgstr "Você repara %s! ( %s-> %s)" -#: src/iuse.cpp:5629 +#: src/iuse.cpp:5630 msgid "Attach modification?" msgstr "Anexar modificação?" -#: src/iuse.cpp:5669 +#: src/iuse.cpp:5670 msgid "Select tool to modify:" msgstr "" -#: src/iuse.cpp:5670 +#: src/iuse.cpp:5671 msgid "You don't have compatible tools." msgstr "Você não tem ferramentas compatíveis." -#: src/iuse.cpp:5679 +#: src/iuse.cpp:5680 msgid "You cancel unloading the tool." msgstr "Você cancela o descarregamento da ferramenta." -#: src/iuse.cpp:5691 +#: src/iuse.cpp:5692 msgid "Clank! Clank!" msgstr "" -#: src/iuse.cpp:5703 +#: src/iuse.cpp:5704 msgid "Ring! Ring!" msgstr "" -#: src/iuse.cpp:5738 src/iuse.cpp:6117 +#: src/iuse.cpp:5739 src/iuse.cpp:6118 msgid "You can't read a computer screen." msgstr "" -#: src/iuse.cpp:5749 +#: src/iuse.cpp:5750 msgid "Welcome to hackPRO!" msgstr "" -#: src/iuse.cpp:5750 +#: src/iuse.cpp:5751 msgid "Prepare IFF protocol override" msgstr "Preparar override do protocolo IFF" -#: src/iuse.cpp:5751 +#: src/iuse.cpp:5752 msgid "Set friendly robots to passive mode" msgstr "Definir robôs amigáveis para o modo passivo" -#: src/iuse.cpp:5752 +#: src/iuse.cpp:5753 msgid "Set friendly robots to combat mode" msgstr "Definir robôs amigáveis para o modo de combate" -#: src/iuse.cpp:5757 +#: src/iuse.cpp:5758 msgid "Choose an endpoint to hack." msgstr "" -#: src/iuse.cpp:5778 +#: src/iuse.cpp:5779 msgid "No enemy robots in range." msgstr "Nenhum robô inimigo ao alcance." -#: src/iuse.cpp:5790 +#: src/iuse.cpp:5791 #, c-format msgid "You start reprogramming the %s into an ally." msgstr "" -#: src/iuse.cpp:5807 +#: src/iuse.cpp:5808 #, c-format msgid "A following %s goes into passive mode." msgstr "" -#: src/iuse.cpp:5814 src/iuse.cpp:5831 +#: src/iuse.cpp:5815 src/iuse.cpp:5832 msgid "You aren't commanding any robots." msgstr "" -#: src/iuse.cpp:5824 +#: src/iuse.cpp:5825 #, c-format msgid "A following %s goes into combat mode." msgstr "" -#: src/iuse.cpp:5918 +#: src/iuse.cpp:5919 #, c-format msgid "You download %d new photo into the internal memory." msgid_plural "You download %d new photos into the internal memory." @@ -449461,7 +450524,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:5931 +#: src/iuse.cpp:5932 #, c-format msgid "You download %d new song into the internal memory." msgid_plural "You download %d new songs into the internal memory." @@ -449469,348 +450532,348 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:5988 src/iuse.cpp:5995 +#: src/iuse.cpp:5989 src/iuse.cpp:5996 #, c-format msgid "You download a recipe for %s into the tablet's memory." msgstr "" -#: src/iuse.cpp:5998 +#: src/iuse.cpp:5999 #, c-format msgid "The recipe for %s is already stored in the tablet's memory." msgstr "" -#: src/iuse.cpp:6013 +#: src/iuse.cpp:6014 msgid "You have downloaded your photos." msgstr "" -#: src/iuse.cpp:6023 +#: src/iuse.cpp:6024 msgid "You have updated your monster collection." msgstr "Você atualizou sua coleção de monstros." -#: src/iuse.cpp:6070 src/iuse.cpp:6340 +#: src/iuse.cpp:6071 src/iuse.cpp:6341 msgid "This memory card does not contain any new data." msgstr "Este cartão de memória não contém novos dados." -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "bad" msgstr "mau" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "exceptional" msgstr "excepcional" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "fine" msgstr "bem" -#: src/iuse.cpp:6132 src/iuse.cpp:9930 +#: src/iuse.cpp:6133 src/iuse.cpp:9948 msgid "Choose menu option:" msgstr "Escolha a opção do menu:" -#: src/iuse.cpp:6136 +#: src/iuse.cpp:6137 #, c-format msgid "Unsorted photos [%d]" msgstr "" -#: src/iuse.cpp:6138 +#: src/iuse.cpp:6139 msgid "No photos on device" msgstr "Nenhuma foto no dispositivo" -#: src/iuse.cpp:6144 +#: src/iuse.cpp:6145 msgid "Turn music off" msgstr "Desligue a música" -#: src/iuse.cpp:6146 +#: src/iuse.cpp:6147 #, c-format msgid "Turn music on [%d]" msgstr "Ligar música [%d]" -#: src/iuse.cpp:6149 +#: src/iuse.cpp:6150 msgid "No music on device" msgstr "Nenhuma música no dispositivo" -#: src/iuse.cpp:6153 +#: src/iuse.cpp:6154 msgid "List stored recipes" msgstr "" -#: src/iuse.cpp:6157 +#: src/iuse.cpp:6158 msgid "Your photos" msgstr "" -#: src/iuse.cpp:6161 src/iuse.cpp:7243 +#: src/iuse.cpp:6162 src/iuse.cpp:7247 msgid "Your collection of monsters" msgstr "Sua coleção de monstros" -#: src/iuse.cpp:6163 +#: src/iuse.cpp:6164 msgid "Collection of monsters is empty" msgstr "Coleção de monstros está vazia" -#: src/iuse.cpp:6166 +#: src/iuse.cpp:6167 msgid "Download data from memory card" msgstr "Download de dados do cartão de memória" -#: src/iuse.cpp:6170 +#: src/iuse.cpp:6171 msgid "Decrypt memory card" msgstr "Descriptografar cartão de memória" -#: src/iuse.cpp:6172 +#: src/iuse.cpp:6173 msgid "Decrypt memory card (low skill)" msgstr "Descriptografar cartão de memória (baixa habilidade)" -#: src/iuse.cpp:6193 +#: src/iuse.cpp:6194 msgid "Wasted time. These pictures do not provoke your senses." msgstr "" -#: src/iuse.cpp:6224 +#: src/iuse.cpp:6225 #, c-format msgid "You turned off the music on your %s." msgstr "" -#: src/iuse.cpp:6227 +#: src/iuse.cpp:6228 #, c-format msgid "You turned on the music on your %s." msgstr "" -#: src/iuse.cpp:6238 src/iuse.cpp:9942 +#: src/iuse.cpp:6239 src/iuse.cpp:9960 msgid "List recipes:" msgstr "Listar receitas:" -#: src/iuse.cpp:6272 src/iuse.cpp:7412 +#: src/iuse.cpp:6273 src/iuse.cpp:7416 msgid "Your collection of monsters:" msgstr "Sua coleção de monstros:" -#: src/iuse.cpp:6313 +#: src/iuse.cpp:6314 msgid "Insert memory card:" msgstr "" -#: src/iuse.cpp:6329 src/iuse.cpp:6361 src/iuse.cpp:7481 +#: src/iuse.cpp:6330 src/iuse.cpp:6362 src/iuse.cpp:7485 msgid "This is not a compatible memory card." msgstr "Este não é um cartão de memória compatível." -#: src/iuse.cpp:6336 +#: src/iuse.cpp:6337 msgid "This memory card is encrypted." msgstr "Este cartão de memória é criptografado." -#: src/iuse.cpp:6368 +#: src/iuse.cpp:6369 msgid "This memory card is not encrypted." msgstr "Este cartão de memória não está criptografado." -#: src/iuse.cpp:6382 +#: src/iuse.cpp:6383 #, c-format msgid "You successfully decrypted content on %s!" msgstr "" -#: src/iuse.cpp:6387 +#: src/iuse.cpp:6388 #, c-format msgid "You failed to decrypt the %s." msgstr "" -#: src/iuse.cpp:6390 +#: src/iuse.cpp:6391 msgid "You tripped the firmware protection, and the card deleted its data!" msgstr "Você tropeçou na proteção do firmware e o cartão apagou seus dados!" -#: src/iuse.cpp:6429 +#: src/iuse.cpp:6430 msgid " on " msgstr "" -#: src/iuse.cpp:6435 src/iuse.cpp:6439 +#: src/iuse.cpp:6436 src/iuse.cpp:6440 #, c-format msgid " in %s" msgstr "" -#: src/iuse.cpp:6436 +#: src/iuse.cpp:6437 #, c-format msgid " covered in %s" msgstr "" -#: src/iuse.cpp:6437 +#: src/iuse.cpp:6438 #, c-format msgid " on %s" msgstr "" -#: src/iuse.cpp:6438 +#: src/iuse.cpp:6439 #, c-format msgid " under %s" msgstr "" -#: src/iuse.cpp:6496 +#: src/iuse.cpp:6497 #, c-format msgid " with graffiti \"%s\"" msgstr "" -#: src/iuse.cpp:6532 +#: src/iuse.cpp:6533 #, c-format msgid " with message \"%s\"" msgstr "" -#: src/iuse.cpp:6538 +#: src/iuse.cpp:6539 #, c-format msgid " with %s on it" msgstr "" -#: src/iuse.cpp:6560 +#: src/iuse.cpp:6561 msgctxt "" "Article 'a', replace it with empty string if it is not used in language" msgid "a " msgstr "" -#: src/iuse.cpp:6584 +#: src/iuse.cpp:6585 msgid " is on fire. " msgstr "" -#: src/iuse.cpp:6585 +#: src/iuse.cpp:6586 msgid " is bleeding. " msgstr "" -#: src/iuse.cpp:6586 +#: src/iuse.cpp:6587 msgid " looks happy. " msgstr "parece feliz." -#: src/iuse.cpp:6587 +#: src/iuse.cpp:6588 msgid "downed" msgstr "" -#: src/iuse.cpp:6588 +#: src/iuse.cpp:6589 msgid "stuck" msgstr "" -#: src/iuse.cpp:6589 +#: src/iuse.cpp:6590 msgid " is stunned. " msgstr "está atordoado." -#: src/iuse.cpp:6590 +#: src/iuse.cpp:6591 msgid " is dazed. " msgstr "" -#: src/iuse.cpp:6592 +#: src/iuse.cpp:6593 msgid " is stuck in beartrap. " msgstr "está preso numa armadilha para urso." -#: src/iuse.cpp:6594 +#: src/iuse.cpp:6595 msgid " have tiny red dot on body. " msgstr "" -#: src/iuse.cpp:6595 +#: src/iuse.cpp:6596 msgid " is covered in bile. " msgstr "está coberto por bile." -#: src/iuse.cpp:6596 +#: src/iuse.cpp:6597 msgid " is covered in glowing goo. " msgstr "está coberto por gosma brilhante." -#: src/iuse.cpp:6597 +#: src/iuse.cpp:6598 msgid " is covered in thick goo. " msgstr "está coberto por gosma grudenta." -#: src/iuse.cpp:6598 +#: src/iuse.cpp:6599 msgid " is covered in acid. " msgstr "está coberto por ácido." -#: src/iuse.cpp:6599 +#: src/iuse.cpp:6600 msgid " is coated in sap. " msgstr "" -#: src/iuse.cpp:6600 +#: src/iuse.cpp:6601 msgid " is covered in webs. " msgstr "está coberto por teias." -#: src/iuse.cpp:6601 +#: src/iuse.cpp:6602 msgid " is covered in spores. " msgstr "está coberto por esporos." -#: src/iuse.cpp:6602 +#: src/iuse.cpp:6603 msgid " lies under collapsed debris. " msgstr "" -#: src/iuse.cpp:6602 src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6603 src/iuse.cpp:6605 src/iuse.cpp:6606 msgid "lies" msgstr "" -#: src/iuse.cpp:6603 +#: src/iuse.cpp:6604 msgid " looks very tired. " msgstr "parece muito cansado." -#: src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6605 src/iuse.cpp:6606 msgid " is sleeping. " msgstr "está dormindo." -#: src/iuse.cpp:6606 +#: src/iuse.cpp:6607 msgid " is lit. " msgstr "" -#: src/iuse.cpp:6607 +#: src/iuse.cpp:6608 msgid " is saddled. " msgstr "" -#: src/iuse.cpp:6609 +#: src/iuse.cpp:6610 msgid " is being harnessed by a vehicle. " msgstr "" -#: src/iuse.cpp:6610 +#: src/iuse.cpp:6611 msgid " is wearing armor. " msgstr "está vestindo armadura." -#: src/iuse.cpp:6612 +#: src/iuse.cpp:6613 msgid " have bag attached. " msgstr "tem bolsa anexada." -#: src/iuse.cpp:6613 +#: src/iuse.cpp:6614 msgid " is tied. " msgstr "" -#: src/iuse.cpp:6614 +#: src/iuse.cpp:6615 msgid "balancing" msgstr "balanceando" -#: src/iuse.cpp:6632 +#: src/iuse.cpp:6633 msgctxt "Someone" msgid " looks sad. " msgstr "Parece triste." -#: src/iuse.cpp:6634 +#: src/iuse.cpp:6635 msgctxt "Someone" msgid " looks depressed. " msgstr "Parece deprimido." -#: src/iuse.cpp:6640 +#: src/iuse.cpp:6641 msgctxt "Someone" msgid " is writhing in pain. " msgstr "" -#: src/iuse.cpp:6643 +#: src/iuse.cpp:6644 msgid "rides" msgstr "" -#: src/iuse.cpp:6645 +#: src/iuse.cpp:6646 #, c-format msgid " is riding %s. " msgstr "" -#: src/iuse.cpp:6649 +#: src/iuse.cpp:6650 msgid "A bionic LED is glowing softly. " msgstr "Um LED biônico está brilhando levemente" #. ~ %1$s: vehicle part name, %2$s: vehicle name -#: src/iuse.cpp:6737 +#: src/iuse.cpp:6738 #, c-format msgctxt "vehicle part" msgid "%1$s from %2$s" msgstr "%1$s para %2$s" #. ~ %1$s: terrain description, %2$s: item name -#: src/iuse.cpp:6755 +#: src/iuse.cpp:6756 #, c-format msgctxt "terrain and item" msgid "%1$s with a %2$s" msgstr "%1$s com um %2$s" -#: src/iuse.cpp:6798 +#: src/iuse.cpp:6799 #, c-format msgctxt "someone stands/sits *on* something" msgid " on a %s." msgstr "sobre um %s." -#: src/iuse.cpp:6811 +#: src/iuse.cpp:6812 #, c-format msgid "Nearby is %s." msgid_plural "Nearby are %s." @@ -449818,37 +450881,37 @@ msgstr[0] "Por perto tem %s." msgstr[1] "Por perto tem %s." msgstr[2] "Por perto tem %s." -#: src/iuse.cpp:6883 +#: src/iuse.cpp:6884 msgid "sits" msgstr "" -#: src/iuse.cpp:6885 src/iuse.cpp:6897 +#: src/iuse.cpp:6886 src/iuse.cpp:6898 msgid "stands" msgstr "" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "He" msgstr "Ele" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "She" msgstr "Ela" -#: src/iuse.cpp:6900 +#: src/iuse.cpp:6901 msgctxt "Pronoun" msgid "It" msgstr "" -#: src/iuse.cpp:6933 +#: src/iuse.cpp:6934 msgid "This is a photo of " msgstr "" -#: src/iuse.cpp:6983 +#: src/iuse.cpp:6984 #, c-format msgid "It lies on the %s." msgstr "" -#: src/iuse.cpp:7017 +#: src/iuse.cpp:7018 #, c-format msgid "There is something lying on the ground: %s." msgid_plural "There are some things lying on the ground: %s." @@ -449856,7 +450919,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:7024 +#: src/iuse.cpp:7025 #, c-format msgid "Something is visible in the background: %s." msgid_plural "Some objects are visible in the background: %s." @@ -449864,7 +450927,7 @@ msgstr[0] "Alguma coisa é visível no fundo: %s. " msgstr[1] "Alguns objetos são visíveis no fundo: %s. " msgstr[2] "Alguns objetos são visíveis no fundo: %s. " -#: src/iuse.cpp:7031 +#: src/iuse.cpp:7032 #, c-format msgid "There is %s parked in the background." msgid_plural "There are %s parked in the background." @@ -449872,7 +450935,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:7038 +#: src/iuse.cpp:7039 #, c-format msgid "There is %s in the background." msgid_plural "There are %s in the background." @@ -449880,424 +450943,424 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:7046 +#: src/iuse.cpp:7047 #, c-format msgid "In the background you can see a %s." msgstr "" -#: src/iuse.cpp:7049 +#: src/iuse.cpp:7050 msgid "" "\n" "\n" "This photo was taken outside." msgstr "" -#: src/iuse.cpp:7051 +#: src/iuse.cpp:7052 msgid "" "\n" "\n" "This photo was taken inside." msgstr "" -#: src/iuse.cpp:7052 src/iuse.cpp:7056 +#: src/iuse.cpp:7053 src/iuse.cpp:7057 msgid " interior" msgstr "" -#: src/iuse.cpp:7054 +#: src/iuse.cpp:7055 msgid "" "\n" "\n" "This photo was taken mostly inside, but outside can be seen." msgstr "" -#: src/iuse.cpp:7058 +#: src/iuse.cpp:7059 msgid "" "\n" "\n" "This photo was taken mostly outside, but inside can be seen." msgstr "" -#: src/iuse.cpp:7066 +#: src/iuse.cpp:7067 msgid "It is sunrise. " msgstr "" -#: src/iuse.cpp:7068 +#: src/iuse.cpp:7069 msgid "It is sunset. " msgstr "" -#: src/iuse.cpp:7070 +#: src/iuse.cpp:7071 msgid "It is night. " msgstr "" -#: src/iuse.cpp:7072 +#: src/iuse.cpp:7073 msgid "It is day. " msgstr "É dia." -#: src/iuse.cpp:7074 +#: src/iuse.cpp:7075 #, c-format msgid "The weather is %s." msgstr "" -#: src/iuse.cpp:7079 +#: src/iuse.cpp:7080 #, c-format msgid "%s appearance:" msgstr "" -#: src/iuse.cpp:7083 +#: src/iuse.cpp:7084 #, c-format msgctxt "Date" msgid "The photo was taken on %s." msgstr "" -#: src/iuse.cpp:7124 +#: src/iuse.cpp:7125 #, c-format msgid "The quality of %s image is better than the previous one." msgstr "" -#: src/iuse.cpp:7127 +#: src/iuse.cpp:7128 #, c-format msgid "The quality of the stored %s image is already maximally detailed." msgstr "" -#: src/iuse.cpp:7130 +#: src/iuse.cpp:7131 #, c-format msgid "But the quality of %s image is worse than the previous one." msgstr "" -#: src/iuse.cpp:7171 src/iuse.cpp:7407 src/iuse.cpp:7461 +#: src/iuse.cpp:7175 src/iuse.cpp:7411 src/iuse.cpp:7465 msgid "You can't see the camera screen, you're blind." msgstr "Você não pode ver a tela da câmera, você é cego." -#: src/iuse.cpp:7176 +#: src/iuse.cpp:7180 msgid "Photos saved on camera:" msgstr "" -#: src/iuse.cpp:7234 +#: src/iuse.cpp:7238 msgid "What to do with camera?" msgstr "O que fazer com a câmera?" -#: src/iuse.cpp:7235 +#: src/iuse.cpp:7239 msgid "Take a photo" msgstr "Tire uma foto" -#: src/iuse.cpp:7237 +#: src/iuse.cpp:7241 msgid "No photos in memory" msgstr "Nenhuma foto na memória" -#: src/iuse.cpp:7240 +#: src/iuse.cpp:7244 msgid "List photos" msgstr "Listar fotos" -#: src/iuse.cpp:7245 +#: src/iuse.cpp:7249 msgid "Upload photos to memory card" msgstr "Carregar fotos no cartão de memória" -#: src/iuse.cpp:7272 src/iuse.cpp:7859 src/mattack_actors.cpp:749 +#: src/iuse.cpp:7276 src/iuse.cpp:7863 src/mattack_actors.cpp:749 msgid "Click." msgstr "No. 9 Clique." -#: src/iuse.cpp:7282 +#: src/iuse.cpp:7286 msgid "You have the wrong camera focus." msgstr "" -#: src/iuse.cpp:7318 +#: src/iuse.cpp:7322 #, c-format msgid "A %s got in the way of your photo." msgstr "" -#: src/iuse.cpp:7326 +#: src/iuse.cpp:7330 msgid "Strange… there's nothing in the center of this picture?" msgstr "" -#: src/iuse.cpp:7330 +#: src/iuse.cpp:7334 #, c-format msgid "Strange… %s isn't visible on the picture?" msgstr "" -#: src/iuse.cpp:7333 +#: src/iuse.cpp:7337 #, c-format msgid "%s got in the way of your photo." msgstr "" -#: src/iuse.cpp:7363 +#: src/iuse.cpp:7367 msgid "You took a selfie." msgstr "Você tirou uma selfie." -#: src/iuse.cpp:7366 +#: src/iuse.cpp:7370 #, c-format msgid "You took a photo of %s." msgstr "" -#: src/iuse.cpp:7368 +#: src/iuse.cpp:7372 #, c-format msgid "You took a photo of %1$s. It is %2$s." msgstr "" -#: src/iuse.cpp:7385 +#: src/iuse.cpp:7389 #, c-format msgid "%s looks blinded." msgstr "" -#: src/iuse.cpp:7472 +#: src/iuse.cpp:7476 msgid "Insert memory card" msgstr "Insira o cartão de memória" -#: src/iuse.cpp:7488 +#: src/iuse.cpp:7492 msgid "This memory card is encrypted. Format and clear data?" msgstr "Este cartão de memória é criptografado. Formatar e limpar dados?" -#: src/iuse.cpp:7493 +#: src/iuse.cpp:7497 msgid "Are you sure you want to clear the old data on the card?" msgstr "Tem certeza de que deseja limpar os dados antigos no cartão?" -#: src/iuse.cpp:7506 +#: src/iuse.cpp:7510 msgid "You upload your photos and monster collection to the memory card." msgstr "" -#: src/iuse.cpp:7523 +#: src/iuse.cpp:7527 #, c-format msgid "%s automatically turned off!" msgstr "" -#: src/iuse.cpp:7535 +#: src/iuse.cpp:7539 #, c-format msgid "%s on your wrists opened!" msgstr "%s nos seus punhos abertos!" -#: src/iuse.cpp:7549 +#: src/iuse.cpp:7553 #, c-format msgid "" "The %s crackle with electricity from your bionic, then come off your hands!" msgstr "" -#: src/iuse.cpp:7557 +#: src/iuse.cpp:7561 msgid "a police siren, whoop WHOOP." msgstr "uma sirene de polícia, whoop WHOOP." -#: src/iuse.cpp:7571 +#: src/iuse.cpp:7575 msgid "The cuffs try to shock you, but you're protected from electricity." msgstr "Os punhos tentam chocá-lo, mas você está protegido da eletricidade." -#: src/iuse.cpp:7574 +#: src/iuse.cpp:7578 msgid "Ouch, the cuffs shock you!" msgstr "Ai, as algemas te chocam!" -#: src/iuse.cpp:7583 +#: src/iuse.cpp:7587 #, c-format msgid "The %s spark with electricity!" msgstr "" -#: src/iuse.cpp:7603 +#: src/iuse.cpp:7607 #, c-format msgid "The %s are clamped tightly on your wrists. You can't take them off." msgstr "" -#: src/iuse.cpp:7606 +#: src/iuse.cpp:7610 #, c-format msgid "The %s have discharged and can be taken off." msgstr "" -#: src/iuse.cpp:7631 +#: src/iuse.cpp:7635 #, c-format msgid "Your HUD lights-up: \"Your shift ends in %s\"." msgstr "" -#: src/iuse.cpp:7643 src/iuse.cpp:7647 +#: src/iuse.cpp:7647 src/iuse.cpp:7651 msgid "Using RC car:" msgstr "Usando o carro RC:" -#: src/iuse.cpp:7644 +#: src/iuse.cpp:7648 msgid "Put a bomb to car" msgstr "Coloque uma bomba no carro" -#: src/iuse.cpp:7657 +#: src/iuse.cpp:7661 msgid "The RC car's batteries seem to be dead." msgstr "As baterias do carro RC parecem estar mortas." -#: src/iuse.cpp:7664 +#: src/iuse.cpp:7668 msgid "" "You turned on your RC car; now place it on the ground, and use your radio " "control to play." msgstr "" -#: src/iuse.cpp:7678 +#: src/iuse.cpp:7682 msgid "Arm what?" msgstr "Armar o que?" -#: src/iuse.cpp:7689 +#: src/iuse.cpp:7693 #, c-format msgid "You armed your RC car with %s." msgstr "" -#: src/iuse.cpp:7693 +#: src/iuse.cpp:7697 #, c-format msgid "You want to arm your RC car with %s? But how?" msgstr "" -#: src/iuse.cpp:7696 +#: src/iuse.cpp:7700 #, c-format msgid "Your %s is too heavy or bulky for this RC car." msgstr "" -#: src/iuse.cpp:7706 +#: src/iuse.cpp:7710 msgid "You disarmed your RC car." msgstr "" #. ~Sound of a radio controlled car moving around -#: src/iuse.cpp:7717 +#: src/iuse.cpp:7721 msgid "buzzz…" msgstr "buzzz…" -#: src/iuse.cpp:7726 +#: src/iuse.cpp:7730 msgid "What to do with your activated RC car?" msgstr "" -#: src/iuse.cpp:7737 +#: src/iuse.cpp:7741 msgid "You turned off your RC car." msgstr "" -#: src/iuse.cpp:7750 src/iuse.cpp:7761 +#: src/iuse.cpp:7754 src/iuse.cpp:7765 msgid "beep" msgstr "" -#: src/iuse.cpp:7788 +#: src/iuse.cpp:7792 msgid "Take control of RC car" msgstr "Assuma o controle do carro RC" -#: src/iuse.cpp:7790 +#: src/iuse.cpp:7794 msgid "Stop controlling RC car" msgstr "Pare de controlar o carro RC" -#: src/iuse.cpp:7793 +#: src/iuse.cpp:7797 msgid "What to do with the radio control?" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press blue button" msgstr "Pressione o botão azul" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press green button" msgstr "Pressione o botão verde" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press red button" msgstr "Pressione o botão vermelho" -#: src/iuse.cpp:7816 +#: src/iuse.cpp:7820 msgid "No active RC cars on ground and in range." msgstr "Não há carros RC ativos no solo e no alcance." -#: src/iuse.cpp:7823 +#: src/iuse.cpp:7827 msgid "You take control of the RC car." msgstr "Você assume o controle do carro RC." -#: src/iuse.cpp:7836 +#: src/iuse.cpp:7840 #, c-format msgid "" "The %s in your inventory would explode on this signal. Place it down before" " sending the signal." msgstr "" -#: src/iuse.cpp:7853 +#: src/iuse.cpp:7857 #, c-format msgid "" "The %1$s in your %2$s would explode on this signal. Place it down before " "sending the signal." msgstr "" -#: src/iuse.cpp:7874 +#: src/iuse.cpp:7878 msgid "This vehicle's security system has locked you out!" msgstr "O sistema de segurança deste veículo bloqueou você!" -#: src/iuse.cpp:7886 +#: src/iuse.cpp:7890 msgid "You trigger the alarm!" msgstr "Você aciona o alarme!" -#: src/iuse.cpp:7890 +#: src/iuse.cpp:7894 msgid "You quickly bypass the security system!" msgstr "Você rapidamente ignora o sistema de segurança!" -#: src/iuse.cpp:7894 +#: src/iuse.cpp:7898 msgid "Try to hack this car's security system?" msgstr "Tente hackear o sistema de segurança deste carro?" -#: src/iuse.cpp:7904 +#: src/iuse.cpp:7908 msgid "You waste some time, but fail to affect the security system." msgstr "Você perde algum tempo, mas não afeta o sistema de segurança." -#: src/iuse.cpp:7907 +#: src/iuse.cpp:7911 msgid "You fail to affect the security system." msgstr "Você não afeta o sistema de segurança." -#: src/iuse.cpp:7911 +#: src/iuse.cpp:7915 msgid "You take some time, but manage to bypass the security system!" msgstr "Você leva algum tempo, mas consegue contornar o sistema de segurança!" -#: src/iuse.cpp:7928 +#: src/iuse.cpp:7932 msgid "Select vehicle to access" msgstr "Selecione o veículo para acessar" -#: src/iuse.cpp:7948 +#: src/iuse.cpp:7952 msgid "No vehicle available." msgstr "Nenhum veículo disponível." -#: src/iuse.cpp:7970 +#: src/iuse.cpp:7974 msgid "The remote control's battery goes dead." msgstr "A bateria do controle remoto se apaga." -#: src/iuse.cpp:7973 +#: src/iuse.cpp:7977 msgid "Lost contact with the vehicle." msgstr "Perdeu o contato com o veículo." -#: src/iuse.cpp:7976 +#: src/iuse.cpp:7980 msgid "The vehicle's battery died." msgstr "A bateria do veículo morreu." -#: src/iuse.cpp:7988 +#: src/iuse.cpp:7992 msgid "What to do with the remote vehicle control:" msgstr "" -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Stop controlling the vehicle." msgstr "Pare de controlar o veículo." -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Take control of a vehicle." msgstr "Assuma o controle de um veículo." -#: src/iuse.cpp:7990 +#: src/iuse.cpp:7994 msgid "Execute one vehicle action" msgstr "Execute uma ação de veículo" -#: src/iuse.cpp:8019 +#: src/iuse.cpp:8023 msgid "" "Despite using a controller, you still refuse to take control of this " "vehicle." msgstr "" -#: src/iuse.cpp:8023 +#: src/iuse.cpp:8027 msgid "You take control of the vehicle." msgstr "Você assume o controle do veículo." -#: src/iuse.cpp:8050 +#: src/iuse.cpp:8054 msgid "And when you gaze long into a screen, the screen also gazes into you." msgstr "E quando você olha muito em uma tela, a tela também olha para você." -#: src/iuse.cpp:8054 +#: src/iuse.cpp:8058 msgid "The multi-cooker boiled your head!" msgstr "O multi-fogão ferveu sua cabeça!" -#: src/iuse.cpp:8058 +#: src/iuse.cpp:8062 msgid "The characters on the screen display an obscene joke. Strange humor." msgstr "Os personagens na tela exibem uma piada obscena. Humor estranho." #. ~ Single-spaced & lowercase are intentional, conveying hurried speech-KA101 -#: src/iuse.cpp:8063 +#: src/iuse.cpp:8067 msgid "Are you sure?! the multi-cooker wants to poison your food!" msgstr "" -#: src/iuse.cpp:8068 +#: src/iuse.cpp:8072 msgid "" "The multi-cooker argues with you about the taste preferences. You don't " "want to deal with it." @@ -450305,120 +451368,120 @@ msgstr "" " O multi-fogão argumenta com você sobre as preferências de gosto. Você não " "quer lidar com isso." -#: src/iuse.cpp:8073 +#: src/iuse.cpp:8077 msgid "The multi-cooker runs away!" msgstr "O multi-fogão foge!" -#: src/iuse.cpp:8079 +#: src/iuse.cpp:8083 msgid "You're surrounded by aggressive multi-cookers!" msgstr "Você está cercado por multi-fogões agressivos!" -#: src/iuse.cpp:8110 +#: src/iuse.cpp:8114 msgid "" "Batteries low, entering standby mode. With a low buzzing sound the multi-" "cooker shuts down." msgstr "" -#: src/iuse.cpp:8123 +#: src/iuse.cpp:8127 msgid "The multi-cooker should be finishing shortly…" msgstr "" -#: src/iuse.cpp:8143 src/iuse.cpp:8224 +#: src/iuse.cpp:8147 src/iuse.cpp:8228 msgid "" "Obstruction detected. Please remove any items lodged in the multi-cooker." msgstr "" #. ~ sound of a multi-cooker finishing its cycle! -#: src/iuse.cpp:8148 +#: src/iuse.cpp:8152 msgid "ding!" msgstr "ding!" -#: src/iuse.cpp:8168 +#: src/iuse.cpp:8172 msgid "You can't read, and don't understand the screen or the buttons!" msgstr "" -#: src/iuse.cpp:8186 +#: src/iuse.cpp:8190 msgid "Welcome to the RobotChef3000. Choose option:" msgstr "Bem vindo ao RobotChef3000. Escolha a opção:" -#: src/iuse.cpp:8194 +#: src/iuse.cpp:8198 msgid "Stop cooking" msgstr "Pare de cozinhar" -#: src/iuse.cpp:8198 +#: src/iuse.cpp:8202 msgid "Batteries are low." msgstr "As baterias estão fracas." -#: src/iuse.cpp:8201 +#: src/iuse.cpp:8205 msgid "Start cooking" msgstr "Comece a cozinhar" -#: src/iuse.cpp:8209 +#: src/iuse.cpp:8213 msgid "Upgrade multi-cooker" msgstr "Atualize o multi-fogão" -#: src/iuse.cpp:8212 +#: src/iuse.cpp:8216 msgid "Multi-cooker already upgraded" msgstr "Multi-fogão já atualizado" -#: src/iuse.cpp:8214 +#: src/iuse.cpp:8218 msgid "Multi-cooker unable to upgrade" msgstr "Multi-fogão incapaz de atualizar" -#: src/iuse.cpp:8221 +#: src/iuse.cpp:8225 msgid "Take out dish" msgstr "Retire o prato" -#: src/iuse.cpp:8237 +#: src/iuse.cpp:8241 msgid "Really stop cooking?" msgstr "Pare de cozinhar?" -#: src/iuse.cpp:8256 +#: src/iuse.cpp:8260 #, c-format msgid "You don't have a suitable container to store your %s." msgstr "" -#: src/iuse.cpp:8270 +#: src/iuse.cpp:8274 #, c-format msgid "You got the dish from the multi-cooker. The %s smells delicious." msgstr "" -#: src/iuse.cpp:8273 +#: src/iuse.cpp:8277 #, c-format msgid "You got the %s from the multi-cooker." msgstr "" -#: src/iuse.cpp:8287 +#: src/iuse.cpp:8291 msgid "Choose desired meal:" msgstr "Escolha a refeição desejada:" -#: src/iuse.cpp:8336 +#: src/iuse.cpp:8340 #, c-format msgid "The multi-cooker needs %d charges to cook this dish." msgstr "" -#: src/iuse.cpp:8358 +#: src/iuse.cpp:8362 msgid "" "The screen flashes blue symbols and scales as the multi-cooker begins to " "shake." msgstr "" " A tela pisca símbolos e escalas azuis quando o multi-fogão começa a tremer." -#: src/iuse.cpp:8372 +#: src/iuse.cpp:8376 msgid "Your morale is too low to craft…" msgstr "" -#: src/iuse.cpp:8381 +#: src/iuse.cpp:8385 #, c-format msgid "You need a %s." msgstr "" -#: src/iuse.cpp:8387 +#: src/iuse.cpp:8391 #, c-format msgid "You need an item with %s of 1 or more to disassemble this." msgstr "Você precisa de um objeto com %s de um 1 ou mais para desmontar isto." -#: src/iuse.cpp:8413 +#: src/iuse.cpp:8417 msgid "" "You've successfully upgraded the multi-cooker, master tinkerer! Now it " "cooks faster!" @@ -450426,7 +451489,7 @@ msgstr "" " Você atualizou com sucesso o multi-cooker, master tinkerer! Agora cozinha " "mais rápido!" -#: src/iuse.cpp:8423 +#: src/iuse.cpp:8427 msgid "" "You sagely examine and analyze the multi-cooker, but don't manage to " "accomplish anything." @@ -450434,7 +451497,7 @@ msgstr "" " Você sabiamente examina e analisa o multi-fogão, mas não consegue realizar " "nada." -#: src/iuse.cpp:8426 +#: src/iuse.cpp:8430 msgid "" "Your tinkering nearly breaks the multi-cooker! Fortunately, it still works," " but best to stop messing with it." @@ -450442,174 +451505,182 @@ msgstr "" " Seu conserto quase quebra o multi-fogão! Felizmente, ainda funciona, mas é " "melhor parar de brincar com isso." -#: src/iuse.cpp:8456 +#: src/iuse.cpp:8460 msgid "Attach cable to the vehicle that will do the towing." msgstr "Conectar cabo ao veículo que fará o reboque." -#: src/iuse.cpp:8470 src/iuse.cpp:8537 +#: src/iuse.cpp:8474 src/iuse.cpp:8541 msgid "That vehicle already has a tow-line attached." msgstr "Esse veículo já tem um cabo de reboque conectado." -#: src/iuse.cpp:8474 src/iuse.cpp:8547 +#: src/iuse.cpp:8478 src/iuse.cpp:8551 msgid "You can't attach the tow-line to an internal part." msgstr "Você não pode conectar o cabo de reboque a uma parte interna." -#: src/iuse.cpp:8504 src/iuse.cpp:8605 src/iuse.cpp:8686 src/iuse.cpp:8875 +#: src/iuse.cpp:8508 src/iuse.cpp:8606 src/iuse.cpp:8699 src/iuse.cpp:8894 msgid "Using cable:" msgstr "Usando o cabo:" -#: src/iuse.cpp:8505 src/iuse.cpp:8688 src/iuse.cpp:8877 +#: src/iuse.cpp:8509 src/iuse.cpp:8701 src/iuse.cpp:8896 msgid "Detach and re-spool the cable" msgstr "Retire e volte a bobinar o cabo" -#: src/iuse.cpp:8506 src/iuse.cpp:8691 +#: src/iuse.cpp:8510 src/iuse.cpp:8704 msgid "Attach loose end to vehicle" msgstr "Conectar ponta solta ao veículo" -#: src/iuse.cpp:8523 +#: src/iuse.cpp:8527 msgid "Attach cable to vehicle that will be towed." msgstr "Conectar cabo ao veículo que será rebocado." -#: src/iuse.cpp:8542 +#: src/iuse.cpp:8546 msgid "You can't set a vehicle to tow itself!" msgstr "" -#: src/iuse.cpp:8559 +#: src/iuse.cpp:8563 #, c-format msgid "You link up the %1$s and the %2$s." msgstr "" -#: src/iuse.cpp:8586 +#: src/iuse.cpp:8590 msgid "Choose UPS:" msgstr "Escolher FEU:" -#: src/iuse.cpp:8587 +#: src/iuse.cpp:8591 msgid "You don't have any UPS." msgstr "Você não tem nenhuma FEU." -#: src/iuse.cpp:8606 +#: src/iuse.cpp:8592 +msgid "Choose solar panel:" +msgstr "" + +#: src/iuse.cpp:8593 +msgid "You don't have any solar panels." +msgstr "" + +#: src/iuse.cpp:8607 msgid "Attach cable to vehicle" msgstr "Conecte o cabo ao veículo" -#: src/iuse.cpp:8607 +#: src/iuse.cpp:8608 msgid "Attach cable to self" msgstr "Conectar o cabo a si mesmo" -#: src/iuse.cpp:8609 +#: src/iuse.cpp:8610 msgid "Attach cable to solar pack" msgstr "Conectar cabo ao pacote solar" -#: src/iuse.cpp:8612 +#: src/iuse.cpp:8613 msgid "Attach cable to UPS" msgstr "Conecte o cabo à FEU" -#: src/iuse.cpp:8621 +#: src/iuse.cpp:8622 msgid "You attach the cable to your Cable Charger System." msgstr "Você prende o cabo ao seu Sistema de Carregamento por Cabo." -#: src/iuse.cpp:8625 +#: src/iuse.cpp:8638 msgid "You attach the cable to the solar pack." msgstr "Você conecta o cabo ao pacote solar." -#: src/iuse.cpp:8639 +#: src/iuse.cpp:8652 msgid "You attach the cable to the UPS." msgstr "Você conecta o cabo à FEU." -#: src/iuse.cpp:8644 src/iuse.cpp:8758 +#: src/iuse.cpp:8657 src/iuse.cpp:8782 msgid "Attach cable to vehicle where?" msgstr "Conecte o cabo ao veículo onde?" -#: src/iuse.cpp:8694 +#: src/iuse.cpp:8707 msgid "Attach loose end to self" msgstr "Conectar ponta solta a si mesmo" -#: src/iuse.cpp:8696 +#: src/iuse.cpp:8709 msgid "Attach loose end to solar pack" msgstr "Conectar ponta solta ao pacote solar" -#: src/iuse.cpp:8699 +#: src/iuse.cpp:8712 msgid "Attach loose end to UPS" msgstr "Conectar a ponta solta à FEU" -#: src/iuse.cpp:8712 +#: src/iuse.cpp:8724 msgid "You attach the cable to the Cable Charger System." msgstr "Você conecta o cabo ao Sistema de Carregamento por Cabo." -#: src/iuse.cpp:8716 src/iuse.cpp:8735 +#: src/iuse.cpp:8728 src/iuse.cpp:8759 msgid "You are now plugged to the solar backpack." msgstr "" -#: src/iuse.cpp:8722 src/iuse.cpp:8748 +#: src/iuse.cpp:8734 src/iuse.cpp:8772 msgid "You are now plugged to the UPS." msgstr "Agora você está conectado à FEU." -#: src/iuse.cpp:8729 +#: src/iuse.cpp:8741 msgid "You are now plugged to the vehicle." msgstr "" -#: src/iuse.cpp:8774 +#: src/iuse.cpp:8798 msgid "You are now plugged into the vehicle." msgstr "" -#: src/iuse.cpp:8780 src/iuse.cpp:8912 +#: src/iuse.cpp:8804 src/iuse.cpp:8930 #, c-format msgid "There is no need to connect the %s to itself." msgstr "" -#: src/iuse.cpp:8807 src/iuse.cpp:8939 +#: src/iuse.cpp:8831 src/iuse.cpp:8957 #, c-format msgid "You link up the electric systems of the %1$s and the %2$s." msgstr "" -#: src/iuse.cpp:8838 src/iuse.cpp:8898 +#: src/iuse.cpp:8857 src/iuse.cpp:8916 msgid "Attach cable to appliance where?" msgstr "" -#: src/iuse.cpp:8845 +#: src/iuse.cpp:8864 msgid "There's no appliance here." msgstr "" -#: src/iuse.cpp:8879 +#: src/iuse.cpp:8898 msgid "Attach loose end to appliance" msgstr "" -#: src/iuse.cpp:8906 +#: src/iuse.cpp:8924 msgid "There's no appliance there." msgstr "" -#: src/iuse.cpp:8957 +#: src/iuse.cpp:8975 msgid "You need soap to use this." msgstr "Você precisa de sabão para usar isso." -#: src/iuse.cpp:8983 +#: src/iuse.cpp:9001 #, c-format msgid "The %s's monitor slowly outputs the data…" msgstr "" -#: src/iuse.cpp:8994 src/iuse.cpp:9000 src/iuse.cpp:9013 +#: src/iuse.cpp:9012 src/iuse.cpp:9018 src/iuse.cpp:9031 #, c-format msgid "The %1$s reads %2$s." msgstr "" -#: src/iuse.cpp:9053 +#: src/iuse.cpp:9071 msgid "You can't see the Sun from here." msgstr "" -#: src/iuse.cpp:9055 +#: src/iuse.cpp:9073 #, c-format msgid "The Sun is at an altitude of %.1f°." msgstr "" -#: src/iuse.cpp:9057 +#: src/iuse.cpp:9075 msgid "The Sun is below the horizon." msgstr "" -#: src/iuse.cpp:9065 +#: src/iuse.cpp:9083 #, c-format msgid "The illumination is %.1f." msgstr "" -#: src/iuse.cpp:9079 +#: src/iuse.cpp:9097 #, c-format msgid "" "Incident light: %.1f\n" @@ -450619,193 +451690,193 @@ msgid "" "Incident irradiance %.1f" msgstr "" -#: src/iuse.cpp:9093 +#: src/iuse.cpp:9111 #, c-format msgid "You check your registered calories intake on your %s." msgstr "" -#: src/iuse.cpp:9109 src/iuse_actor.cpp:231 src/iuse_actor.cpp:2410 +#: src/iuse.cpp:9127 src/iuse_actor.cpp:234 src/iuse_actor.cpp:2417 #, c-format msgid "You need to wear the %1$s before activating it." msgstr "Você precisa vestir %1$s antes de ativa-la(o)." -#: src/iuse.cpp:9113 +#: src/iuse.cpp:9131 msgid "Choose hologram direction." msgstr "Escolha a direção do holograma." -#: src/iuse.cpp:9121 +#: src/iuse.cpp:9139 msgid "Can't create a hologram there." msgstr "Não é possível criar um holograma lá." -#: src/iuse.cpp:9141 +#: src/iuse.cpp:9159 #, c-format msgid "The %s must be installed in a vehicle before being loaded." msgstr "" -#: src/iuse.cpp:9155 +#: src/iuse.cpp:9173 #, c-format msgid "Error restoring monster: %s" msgstr "" -#: src/iuse.cpp:9180 +#: src/iuse.cpp:9198 #, c-format msgid "%s holding %s" msgstr "" -#: src/iuse.cpp:9191 +#: src/iuse.cpp:9209 msgid "You can't capture a creature mounted." msgstr "" -#: src/iuse.cpp:9206 +#: src/iuse.cpp:9224 #, c-format msgid "There is no place to put the %s." msgstr "" -#: src/iuse.cpp:9209 src/iuse_actor.cpp:880 +#: src/iuse.cpp:9227 src/iuse_actor.cpp:887 #, c-format msgid "Place the %s where?" msgstr "Onde colocar %s?" -#: src/iuse.cpp:9218 +#: src/iuse.cpp:9236 #, c-format msgid "You can't place the %s there!" msgstr "" -#: src/iuse.cpp:9236 +#: src/iuse.cpp:9254 #, c-format msgid "Grab which creature to place in the %s?" msgstr "" -#: src/iuse.cpp:9239 +#: src/iuse.cpp:9257 msgid "There is no creature nearby you can capture." msgstr "" -#: src/iuse.cpp:9251 +#: src/iuse.cpp:9269 #, c-format msgid "The %1$s is too big to put in your %2$s." msgstr "" -#: src/iuse.cpp:9261 +#: src/iuse.cpp:9279 #, c-format msgid "You capture the %1$s in your %2$s." msgstr "" -#: src/iuse.cpp:9265 +#: src/iuse.cpp:9283 #, c-format msgid "The %1$s avoids your attempts to put it in the %2$s." msgstr "" -#: src/iuse.cpp:9270 +#: src/iuse.cpp:9288 #, c-format msgid "The %s can't capture nothing" msgstr "" -#: src/iuse.cpp:9284 +#: src/iuse.cpp:9302 msgid "Put the ladder where?" msgstr "Coloque a escada onde?" -#: src/iuse.cpp:9291 +#: src/iuse.cpp:9309 msgid "Can't place it there." msgstr "Não pode colocá-lo lá." -#: src/iuse.cpp:9295 +#: src/iuse.cpp:9313 msgid "You set down the ladder." msgstr "Você abaixou a escada." -#: src/iuse.cpp:9330 src/iuse.cpp:9351 src/iuse.cpp:9369 +#: src/iuse.cpp:9348 src/iuse.cpp:9369 src/iuse.cpp:9387 msgid "You're carrying too much to clean anything." msgstr "Você está carregando muito para limpar qualquer coisa." -#: src/iuse.cpp:9419 +#: src/iuse.cpp:9437 msgid "Cleanser" msgstr "Limpador" -#: src/iuse.cpp:9422 +#: src/iuse.cpp:9440 msgid "ITEMS TO CLEAN" msgstr "ITENS PARA LIMPAR" -#: src/iuse.cpp:9427 +#: src/iuse.cpp:9445 msgid "Multiclean" msgstr "Multiclean" -#: src/iuse.cpp:9428 +#: src/iuse.cpp:9446 msgid "To clean x items, type a number before selecting." msgstr "Para limpar itens x, digite um número antes de selecionar." -#: src/iuse.cpp:9430 +#: src/iuse.cpp:9448 msgid "You have nothing to clean." msgstr "Você não tem nada para limpar." -#: src/iuse.cpp:9483 +#: src/iuse.cpp:9501 msgid "You are too weak to even try." msgstr "Você é muito fraco para tentar." -#: src/iuse.cpp:9487 +#: src/iuse.cpp:9505 msgid "" "You use all your strength, but the stick won't break. Perhaps try again?" msgstr "" " Você usa toda a sua força, mas o pau não vai quebrar. Talvez tente de novo?" -#: src/iuse.cpp:9496 +#: src/iuse.cpp:9514 msgid "You try to break the stick in two, but it shatters into splinters." msgstr "Você tenta quebrar o bastão em dois, mas se quebra em farpas." -#: src/iuse.cpp:9500 +#: src/iuse.cpp:9518 msgid "The stick breaks clean into two parts." msgstr "O pau se quebra em duas partes." -#: src/iuse.cpp:9504 +#: src/iuse.cpp:9522 msgid "You break the stick, but one half shatters into splinters." msgstr "Você quebra o pau, mas uma metade se quebra em farpas." -#: src/iuse.cpp:9516 +#: src/iuse.cpp:9534 msgid "The throbbing of the infection diminishes. Slightly." msgstr "" -#: src/iuse.cpp:9527 +#: src/iuse.cpp:9545 msgid "You feel much better - almost entirely." msgstr "Você se sente muito melhor - quase inteiramente." -#: src/iuse.cpp:9559 src/iuse.cpp:9598 +#: src/iuse.cpp:9577 src/iuse.cpp:9616 #, c-format msgid "Wield the %s and start working?" msgstr "" -#: src/iuse.cpp:9613 +#: src/iuse.cpp:9631 #, c-format msgid "You pop a %s." msgstr "" -#: src/iuse.cpp:9616 +#: src/iuse.cpp:9634 msgid "" "Simply taking more melatonin won't help. You have to go to sleep for it to " "work." msgstr "" -#: src/iuse.cpp:9624 +#: src/iuse.cpp:9642 #, c-format msgid "You flip a %s." msgstr "" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Heads!" msgstr "Cabeças!" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Tails!" msgstr "Caudas!" -#: src/iuse.cpp:9637 +#: src/iuse.cpp:9655 #, c-format msgid "Play the %s with your friends?" msgstr "" -#: src/iuse.cpp:9638 +#: src/iuse.cpp:9656 #, c-format msgid "Play the %s with your friend?" msgstr "" -#: src/iuse.cpp:9646 +#: src/iuse.cpp:9664 #, c-format msgid "You and your %d friend start playing." msgid_plural "You and your %d friends start playing." @@ -450813,58 +451884,58 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:9649 +#: src/iuse.cpp:9667 msgid "You and your friend start playing." msgstr "" -#: src/iuse.cpp:9658 src/iuse.cpp:9668 +#: src/iuse.cpp:9676 src/iuse.cpp:9686 msgid "You start playing." msgstr "" -#: src/iuse.cpp:9667 +#: src/iuse.cpp:9685 #, c-format msgid "Play a game with the %s?" msgstr "" -#: src/iuse.cpp:9679 +#: src/iuse.cpp:9697 #, c-format msgid "You ask the %s, then flip it." msgstr "" -#: src/iuse.cpp:9693 +#: src/iuse.cpp:9711 #, c-format msgid "The %s says: %s" msgstr "" -#: src/iuse.cpp:9705 src/iuse.cpp:9833 src/iuse.cpp:9886 +#: src/iuse.cpp:9723 src/iuse.cpp:9851 src/iuse.cpp:9904 msgid "Unfortunately your device is not waterproof." msgstr "" -#: src/iuse.cpp:9728 +#: src/iuse.cpp:9746 msgid "Use what storage device?" msgstr "" -#: src/iuse.cpp:9729 +#: src/iuse.cpp:9747 msgid "You don't have any empty book storage devices." msgstr "" -#: src/iuse.cpp:9769 +#: src/iuse.cpp:9787 msgid "What to do with your storage devices:" msgstr "" -#: src/iuse.cpp:9771 +#: src/iuse.cpp:9789 msgid "Copy to device from the card" msgstr "" -#: src/iuse.cpp:9772 +#: src/iuse.cpp:9790 msgid "Copy from device to the card" msgstr "" -#: src/iuse.cpp:9773 +#: src/iuse.cpp:9791 msgid "View books in the card" msgstr "" -#: src/iuse.cpp:9804 +#: src/iuse.cpp:9822 #, c-format msgid "Copied one book to the device." msgid_plural "Copied %1$s books to the device." @@ -450872,30 +451943,30 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:9809 +#: src/iuse.cpp:9827 msgid "Copied one book to the %2$s." msgid_plural "Copied %1$s books to the %2$s." msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:9858 +#: src/iuse.cpp:9876 msgid "Scan which book?" msgstr "" -#: src/iuse.cpp:9925 +#: src/iuse.cpp:9943 msgid "You rethink trying to write underwater." msgstr "" -#: src/iuse.cpp:9933 +#: src/iuse.cpp:9951 msgid "View recipes" msgstr "" -#: src/iuse.cpp:9935 +#: src/iuse.cpp:9953 msgid "Copy a recipe from a book" msgstr "" -#: src/iuse.cpp:9960 src/iuse.cpp:10004 src/iuse.cpp:10107 +#: src/iuse.cpp:9978 src/iuse.cpp:10022 src/iuse.cpp:10125 #, c-format msgid "%1$d page" msgid_plural "%1$d pages" @@ -450903,104 +451974,109 @@ msgstr[0] "%1$d página" msgstr[1] "%1$d páginas" msgstr[2] "%1$d páginas" -#: src/iuse.cpp:9975 +#: src/iuse.cpp:9993 msgid "You do not have anything to write with." msgstr "" -#: src/iuse.cpp:9981 +#: src/iuse.cpp:9999 msgid "You do not have any recipes you can copy." msgstr "" -#: src/iuse.cpp:9989 +#: src/iuse.cpp:10007 msgid "Choose recipe to copy" msgstr "" -#: src/iuse.cpp:10019 +#: src/iuse.cpp:10037 msgid "You do not have enough paper to copy this recipe." msgstr "" -#: src/iuse.cpp:10024 +#: src/iuse.cpp:10042 msgid "Your recipe book can not fit this recipe." msgstr "" -#: src/iuse.cpp:10030 +#: src/iuse.cpp:10048 #, c-format msgid "Your recipe book already has a recipe for %s." msgstr "" -#: src/iuse.cpp:10053 +#: src/iuse.cpp:10071 msgid "Your writing tool does not have enough charges." msgstr "" -#: src/iuse.cpp:10069 +#: src/iuse.cpp:10087 #, c-format msgid "Doing that would ruin the %1$s." msgstr "" -#: src/iuse.cpp:10074 +#: src/iuse.cpp:10092 msgid "You have no recipes to manage." msgstr "" -#: src/iuse.cpp:10079 +#: src/iuse.cpp:10097 msgid "Manage recipes" msgstr "" -#: src/iuse.cpp:10101 +#: src/iuse.cpp:10119 msgid " (KNOWN)" msgstr "" -#: src/iuse.cpp:10116 +#: src/iuse.cpp:10134 #, c-format msgid "Remove the recipe for %1$s?" msgstr "" -#: src/iuse.cpp:10136 +#: src/iuse.cpp:10154 msgid "Check voltage where?" msgstr "" -#: src/iuse.cpp:10145 +#: src/iuse.cpp:10163 msgid "There's nothing to measure there." msgstr "" -#: src/iuse.cpp:10149 +#: src/iuse.cpp:10167 #, c-format msgid "The %1$s has voltage." msgstr "" -#: src/iuse.cpp:10151 +#: src/iuse.cpp:10169 #, c-format msgid "The %1$s has no voltage." msgstr "" -#: src/iuse.cpp:10170 +#: src/iuse.cpp:10188 #, c-format msgid "Your %s is broken and won't activate." msgstr "" -#: src/iuse_actor.cpp:197 +#: src/iuse_actor.cpp:198 #, c-format msgid "The %s is empty!" msgstr "%s está vazio(a)!" -#: src/iuse_actor.cpp:235 src/iuse_actor.cpp:2414 +#: src/iuse_actor.cpp:238 src/iuse_actor.cpp:2421 #, c-format msgid "You need to wield the %1$s before activating it." msgstr "Você precisa empunhar %1$s antes de ativá-la(o)." -#: src/iuse_actor.cpp:245 +#: src/iuse_actor.cpp:242 +#, c-format +msgid "You need to empty the %1$s before activating it." +msgstr "" + +#: src/iuse_actor.cpp:252 #, c-format msgid "Your %1$s mutation prevents you from doing that." msgstr "Sua mutação %1$s te impede de fazer isso." -#: src/iuse_actor.cpp:267 +#: src/iuse_actor.cpp:274 msgid "You can't do that while underwater" msgstr "Você não pode fazer isso enquanto estiver debaixo d'água" -#: src/iuse_actor.cpp:283 src/iuse_actor.cpp:1213 +#: src/iuse_actor.cpp:290 src/iuse_actor.cpp:1220 msgid "You light a fire, but it isn't enough. You need to light more." msgstr "Você acende um fogo, mas não é o suficiente. Precisa acender mais." -#: src/iuse_actor.cpp:370 +#: src/iuse_actor.cpp:377 #, c-format msgid "You need a tool with %s." msgid_plural "You need tools with %s." @@ -451008,80 +452084,80 @@ msgstr[0] "Você precisa de ferramenta com %s." msgstr[1] "Você precisa de ferramentas com %s." msgstr[2] "Você precisa de ferramentas com %s." -#: src/iuse_actor.cpp:408 +#: src/iuse_actor.cpp:415 #, c-format msgid "Turns into: %s" msgstr "Transforma-se em: %s" -#: src/iuse_actor.cpp:411 src/iuse_actor.cpp:525 +#: src/iuse_actor.cpp:418 src/iuse_actor.cpp:532 msgid "Countdown: " msgstr "Contagem regressiva:" -#: src/iuse_actor.cpp:437 +#: src/iuse_actor.cpp:444 #, c-format msgid "You unpack the %s." msgstr "Você desembala %s." -#: src/iuse_actor.cpp:470 +#: src/iuse_actor.cpp:477 msgid "This item could be unpacked to receive something." msgstr "Este item pode ser desembalado para receber algo." -#: src/iuse_actor.cpp:509 +#: src/iuse_actor.cpp:516 msgid "It's already been triggered." msgstr "Já foi acionado." -#: src/iuse_actor.cpp:605 +#: src/iuse_actor.cpp:612 #, c-format msgid "You've already set the %s's timer you might want to get away from it." msgstr "" "Você já configurou o timer da(o) %s, talvez você queira se afastar disso." -#: src/iuse_actor.cpp:651 +#: src/iuse_actor.cpp:658 msgid "Power at epicenter: " msgstr "Poder no epicentro:" -#: src/iuse_actor.cpp:654 +#: src/iuse_actor.cpp:661 msgid "Casing mass: " msgstr "Massa do revestimento:" -#: src/iuse_actor.cpp:655 +#: src/iuse_actor.cpp:662 msgid "Fragment mass: " msgstr "Massa do fragmento:" -#: src/iuse_actor.cpp:722 +#: src/iuse_actor.cpp:729 msgid "Vitamins (RDA) and Compounds (U): " msgstr "" -#: src/iuse_actor.cpp:726 +#: src/iuse_actor.cpp:733 msgid "You need a syringe to inject this drug." msgstr "Você precisa de uma seringa para injetar esta droga." -#: src/iuse_actor.cpp:737 src/iuse_actor.cpp:748 +#: src/iuse_actor.cpp:744 src/iuse_actor.cpp:755 #, c-format msgid "You need %1$s to consume %2$s!" msgstr "Você precisa de %1$s para consumir %2$s!" -#: src/iuse_actor.cpp:738 src/iuse_actor.cpp:749 +#: src/iuse_actor.cpp:745 src/iuse_actor.cpp:756 #, c-format msgid "I need a %1$s to consume %2$s!" msgstr "Preciso de %1$s para consumir %2$s!" -#: src/iuse_actor.cpp:865 +#: src/iuse_actor.cpp:872 #, c-format msgid "This requires %d charges to activate." msgstr "Isso requer %d cargas para ativar." -#: src/iuse_actor.cpp:875 +#: src/iuse_actor.cpp:882 #, c-format msgid "There is no adjacent square to release the %s in!" msgstr "Não há quadrado adjacente para liberar %s!" -#: src/iuse_actor.cpp:887 +#: src/iuse_actor.cpp:894 #, c-format msgid "You cannot place a %s there." msgstr "Você não pode colocar um(a) %s aí." -#: src/iuse_actor.cpp:901 +#: src/iuse_actor.cpp:908 #, c-format msgid "" "If you had standard factory-built %1$s bullets, you could load the %2$s." @@ -451090,7 +452166,7 @@ msgstr "" #. ~ First %s is the ammo item (with plural form and count included), second #. is the monster name -#: src/iuse_actor.cpp:909 +#: src/iuse_actor.cpp:916 #, c-format msgid "You load %1$d x %2$s round into the %3$s." msgid_plural "You load %1$d x %2$s rounds into the %3$s." @@ -451098,57 +452174,57 @@ msgstr[0] "Você carrega %1$d x %2$s projétil em %3$s." msgstr[1] "Você carrega %1$d x %2$s projéteis em %3$s." msgstr[2] "Você carrega %1$d x %2$s projéteis em %3$s." -#: src/iuse_actor.cpp:924 +#: src/iuse_actor.cpp:931 #, c-format msgid "You deploy the %s wrong. It is hostile!" msgstr "Você implantou %s errado. É hostil!" -#: src/iuse_actor.cpp:930 +#: src/iuse_actor.cpp:937 #, c-format msgid "You deploy the %s." msgstr "Você implanta %s." -#: src/iuse_actor.cpp:960 +#: src/iuse_actor.cpp:967 msgid "Place npc where?" msgstr "Colocar npc onde?" -#: src/iuse_actor.cpp:969 +#: src/iuse_actor.cpp:976 msgid "There is no square to spawn npc in!" msgstr "Não há quadrado para gerar npc!" -#: src/iuse_actor.cpp:991 +#: src/iuse_actor.cpp:998 msgid "a crafting station" msgstr "uma estação de criação" -#: src/iuse_actor.cpp:995 +#: src/iuse_actor.cpp:1002 msgid "a place to hang corpses for butchering" msgstr "um lugar para pendurar cadáveres para fatiar" -#: src/iuse_actor.cpp:999 +#: src/iuse_actor.cpp:1006 msgid "" "a flat surface to butcher onto or eat meals from" msgstr "" "uma superfície plana para fatiar ou comer " "refeições de" -#: src/iuse_actor.cpp:1002 +#: src/iuse_actor.cpp:1009 msgid "a place to sit" msgstr "um lugar para sentar" -#: src/iuse_actor.cpp:1005 +#: src/iuse_actor.cpp:1012 msgid "a place to hide" msgstr "um lugar para esconder" -#: src/iuse_actor.cpp:1008 +#: src/iuse_actor.cpp:1015 msgid "a safe place to contain a fire" msgstr "um lugar segura para conter o fogo" -#: src/iuse_actor.cpp:1011 +#: src/iuse_actor.cpp:1018 msgid "a place to smoke or dry food for preservation" msgstr "" "um lugar para defumar ou desidratar comida para preservação" -#: src/iuse_actor.cpp:1016 +#: src/iuse_actor.cpp:1023 #, c-format msgid "" "Can be activated to deploy as furniture (%s)." @@ -451156,7 +452232,7 @@ msgstr "" "Pode ser ativado para ser utilizado como mobiliário " "(%s)." -#: src/iuse_actor.cpp:1022 +#: src/iuse_actor.cpp:1029 #, c-format msgid "" "Can be activated to deploy as furniture (%s), " @@ -451165,78 +452241,78 @@ msgstr "" "Pode ser ativado para ser utilizado como mobiliário " "(%s), que pode então ser usado como %s." -#: src/iuse_actor.cpp:1041 +#: src/iuse_actor.cpp:1048 msgid "Deploy where?" msgstr "Implantar onde?" -#: src/iuse_actor.cpp:1050 +#: src/iuse_actor.cpp:1057 msgid "You attempt to become one with the furniture. It doesn't work." msgstr "Você tenta se tornar um com a mobília. Não funciona" -#: src/iuse_actor.cpp:1059 +#: src/iuse_actor.cpp:1066 #, c-format msgid "The space under %s is too cramped to deploy a %s in." msgstr "" "O espaço abaixo de %s é apertado demais para se poder implantar %s dentro." -#: src/iuse_actor.cpp:1066 +#: src/iuse_actor.cpp:1073 #, c-format msgid "You can't deploy a %s there." msgstr "Não se pode implantar %s lá." -#: src/iuse_actor.cpp:1071 +#: src/iuse_actor.cpp:1078 msgid "There is already furniture at that location." msgstr "Já existe móveis naquele local." -#: src/iuse_actor.cpp:1075 +#: src/iuse_actor.cpp:1082 msgid "Before deploying furniture, you need to clear the tile." msgstr "Antes de colocar os móveis, você precisa desobstruir o azulejo." -#: src/iuse_actor.cpp:1123 +#: src/iuse_actor.cpp:1130 #, c-format msgid "There isn't anything new on the %s." msgstr "Não há nada de novo no %s." -#: src/iuse_actor.cpp:1159 +#: src/iuse_actor.cpp:1166 msgid "Light where?" msgstr "Luz onde?" -#: src/iuse_actor.cpp:1167 +#: src/iuse_actor.cpp:1174 msgid "You would set yourself on fire." msgstr "Você se colocaria no fogo." -#: src/iuse_actor.cpp:1168 +#: src/iuse_actor.cpp:1175 msgid "But you're already smokin' hot." msgstr "Mas você já está fumando." -#: src/iuse_actor.cpp:1174 +#: src/iuse_actor.cpp:1181 msgid "There is already a fire." msgstr "Já existe um incêndio." -#: src/iuse_actor.cpp:1189 +#: src/iuse_actor.cpp:1196 msgid "Do you really want to burn your firewood source?" msgstr "Você realmente quer queimar sua fonte de lenha?" -#: src/iuse_actor.cpp:1202 +#: src/iuse_actor.cpp:1209 msgid "" "There's a brazier there but you haven't set it up to contain the fire. " "Continue?" msgstr "" "Já há um braseiro aí, mas você não o preparou para conter o fogo. Continuar?" -#: src/iuse_actor.cpp:1209 +#: src/iuse_actor.cpp:1216 msgid "You successfully light a fire." msgstr "Você acendeu um fogo com sucesso." -#: src/iuse_actor.cpp:1231 src/iuse_actor.cpp:1966 src/iuse_actor.cpp:2065 +#: src/iuse_actor.cpp:1238 src/iuse_actor.cpp:1973 src/iuse_actor.cpp:2072 msgid "This tool doesn't have enough charges." msgstr "Esta ferramenta não tem custos suficientes." -#: src/iuse_actor.cpp:1235 +#: src/iuse_actor.cpp:1242 msgid "You need direct sunlight to light a fire with this." msgstr "Você precisa de luz solar direta para acender um fogo com isso." -#: src/iuse_actor.cpp:1297 +#: src/iuse_actor.cpp:1304 #, c-format msgid "" "If the current weather holds, it will take around %d minute to light a fire." @@ -451247,7 +452323,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse_actor.cpp:1299 +#: src/iuse_actor.cpp:1306 #, c-format msgid "At your skill level, it will take around %d minute to light a fire." msgid_plural "" @@ -451256,50 +452332,50 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse_actor.cpp:1361 +#: src/iuse_actor.cpp:1368 #, c-format msgid "You can not cut the %s with itself." msgstr "" -#: src/iuse_actor.cpp:1415 +#: src/iuse_actor.cpp:1422 #, c-format msgid "Can't salvage anything from %s." msgstr "" -#: src/iuse_actor.cpp:1419 +#: src/iuse_actor.cpp:1426 #, c-format msgid "Try disassembling the %s instead." msgstr "Tente desmontar %s ao invés disso." -#: src/iuse_actor.cpp:1427 +#: src/iuse_actor.cpp:1434 #, c-format msgid "The %s is made of material that cannot be cut up." msgstr "O %s é feito de material que não pode ser cortado." -#: src/iuse_actor.cpp:1433 +#: src/iuse_actor.cpp:1440 #, c-format msgid "Please empty the %s before cutting it up." msgstr "Por favor esvazie o %santes de cortá-lo." -#: src/iuse_actor.cpp:1439 +#: src/iuse_actor.cpp:1446 #, c-format msgid "The %s is too small to salvage material from." msgstr "" -#: src/iuse_actor.cpp:1446 +#: src/iuse_actor.cpp:1453 msgid "You are wielding that, are you sure?" msgstr "Você está empunhando isso, tem certeza?" -#: src/iuse_actor.cpp:1448 +#: src/iuse_actor.cpp:1455 msgid "You're wearing that, are you sure?" msgstr "Você está usando isso, tem certeza?" -#: src/iuse_actor.cpp:1605 +#: src/iuse_actor.cpp:1612 #, c-format msgid "You try to salvage materials from the %s." msgstr "" -#: src/iuse_actor.cpp:1630 +#: src/iuse_actor.cpp:1637 #, c-format msgid "Salvaged %1$i %2$s." msgid_plural "Salvaged %1$i %2$s." @@ -451307,102 +452383,102 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse_actor.cpp:1643 +#: src/iuse_actor.cpp:1650 #, c-format msgid "Could not salvage a %s." msgstr "" -#: src/iuse_actor.cpp:1677 +#: src/iuse_actor.cpp:1684 msgid "You can't inscribe an item that isn't solid!" msgstr "Você não pode inscrever um item que não é sólido!" -#: src/iuse_actor.cpp:1684 +#: src/iuse_actor.cpp:1691 #, c-format msgid "You can't %1$s %2$s because of the material it is made of." msgstr "Você não pode %1$s %2$s devido ao material do qual é feito." -#: src/iuse_actor.cpp:1695 +#: src/iuse_actor.cpp:1702 #, c-format msgid "%s meaning?" msgstr "%s que significa?" -#: src/iuse_actor.cpp:1696 +#: src/iuse_actor.cpp:1703 msgid "It's a label" msgstr "É um rótulo" -#: src/iuse_actor.cpp:1697 +#: src/iuse_actor.cpp:1704 msgid "It's a note" msgstr "É uma nota" -#: src/iuse_actor.cpp:1716 +#: src/iuse_actor.cpp:1723 msgid "(To delete, clear the text and confirm)\n" msgstr "(Para excluir, limpe o texto e confirme)\n" #. ~ %1$s: gerund (e.g. carved), %2$s: item name -#: src/iuse_actor.cpp:1718 +#: src/iuse_actor.cpp:1725 #, c-format msgctxt "carving" msgid "%1$s on the %2$s is: " msgstr "%1$s no(a) %2$s é:" -#: src/iuse_actor.cpp:1722 src/iuse_actor.cpp:1773 +#: src/iuse_actor.cpp:1729 src/iuse_actor.cpp:1780 #, c-format msgid "%s what?" msgstr "%s oquê?" -#: src/iuse_actor.cpp:1753 +#: src/iuse_actor.cpp:1760 #, c-format msgid "%s on what?" msgstr "%s no quê?" -#: src/iuse_actor.cpp:1754 +#: src/iuse_actor.cpp:1761 msgid "The terrain" msgstr "O terreno" -#: src/iuse_actor.cpp:1755 +#: src/iuse_actor.cpp:1762 msgid "An item" msgstr "Um item" -#: src/iuse_actor.cpp:1769 +#: src/iuse_actor.cpp:1776 msgid "Write where?" msgstr "Escrever onde?" -#: src/iuse_actor.cpp:1777 +#: src/iuse_actor.cpp:1784 msgid "Inscribe which item?" msgstr "Inscrever qual item?" -#: src/iuse_actor.cpp:1784 +#: src/iuse_actor.cpp:1791 #, c-format msgid "You try to bend your %s, but fail." msgstr "Você tenta dobrar seu %s, mas não consegue." -#: src/iuse_actor.cpp:1825 +#: src/iuse_actor.cpp:1832 msgid "You cauterize yourself." msgstr "Você se cauteriza." -#: src/iuse_actor.cpp:1828 +#: src/iuse_actor.cpp:1835 msgid "It hurts like hell!" msgstr "Dói pra caramba!" -#: src/iuse_actor.cpp:1830 +#: src/iuse_actor.cpp:1837 msgid "It itches a little." msgstr "Coça um pouco." -#: src/iuse_actor.cpp:1833 +#: src/iuse_actor.cpp:1840 msgid "Bleeding has not stopped completely!" msgstr "O sangramento não parou completamente!" -#: src/iuse_actor.cpp:1892 +#: src/iuse_actor.cpp:1899 msgid "" "You are not bleeding or bitten, there is no need to cauterize yourself." msgstr "" " Você não está sangrando ou mordido, não há necessidade de se cauterizar." -#: src/iuse_actor.cpp:1895 +#: src/iuse_actor.cpp:1902 msgid "You cannot cauterize while mounted." msgstr "Você não pode cauterizar enquanto está montado." -#: src/iuse_actor.cpp:1901 +#: src/iuse_actor.cpp:1908 msgid "" "You need a source of flame (4 charges worth) before you can cauterize " "yourself." @@ -451410,378 +452486,378 @@ msgstr "" " Você precisa de uma fonte de fogo (4 cargas no valor) antes de poder se " "cauterizar." -#: src/iuse_actor.cpp:1905 +#: src/iuse_actor.cpp:1912 #, c-format msgid "You need at least %d charges to cauterize wounds." msgstr "Você precisa de ao menos %d cargas para cauterizar ferimentos." -#: src/iuse_actor.cpp:2054 +#: src/iuse_actor.cpp:2061 msgid "Hsss" msgstr "Hsss" -#: src/iuse_actor.cpp:2102 +#: src/iuse_actor.cpp:2109 msgid "You can't play music while mounted." msgstr "Você não pode tocar música enquanto estiver montado." -#: src/iuse_actor.cpp:2103 +#: src/iuse_actor.cpp:2110 msgid " can't play music while mounted." msgstr " não pode tocar música enquanto estiver montado." -#: src/iuse_actor.cpp:2109 +#: src/iuse_actor.cpp:2116 msgid "You can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2110 +#: src/iuse_actor.cpp:2117 msgid " can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2120 src/iuse_actor.cpp:2128 +#: src/iuse_actor.cpp:2127 src/iuse_actor.cpp:2135 #, c-format msgid "You stop playing your %s." msgstr "" -#: src/iuse_actor.cpp:2121 src/iuse_actor.cpp:2129 +#: src/iuse_actor.cpp:2128 src/iuse_actor.cpp:2136 #, c-format msgid " stops playing their %s." msgstr "" -#: src/iuse_actor.cpp:2140 +#: src/iuse_actor.cpp:2147 #, c-format msgid "You need to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2141 +#: src/iuse_actor.cpp:2148 #, c-format msgid " needs to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2150 +#: src/iuse_actor.cpp:2157 #, c-format msgid "You feel too weak to play your %s." msgstr "" -#: src/iuse_actor.cpp:2151 +#: src/iuse_actor.cpp:2158 #, c-format msgid " feels too weak to play their %s." msgstr "" -#: src/iuse_actor.cpp:2164 +#: src/iuse_actor.cpp:2171 #, c-format msgid "You start playing your %s." msgstr "" -#: src/iuse_actor.cpp:2165 +#: src/iuse_actor.cpp:2172 #, c-format msgid " starts playing their %s." msgstr "" #. ~ %1$s: npc name, %2$s: npc action description -#: src/iuse_actor.cpp:2183 +#: src/iuse_actor.cpp:2190 #, c-format msgctxt "play music" msgid "%1$s %2$s" msgstr "%1$s%2$s" -#: src/iuse_actor.cpp:2189 +#: src/iuse_actor.cpp:2196 msgid "You produce an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2191 +#: src/iuse_actor.cpp:2198 #, c-format msgid "%s produces an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2244 +#: src/iuse_actor.cpp:2251 msgid "This can teach you a spell." msgstr "" -#: src/iuse_actor.cpp:2246 +#: src/iuse_actor.cpp:2253 msgid "This can teach you a number of spells." msgstr "" -#: src/iuse_actor.cpp:2249 +#: src/iuse_actor.cpp:2256 msgid "Spells Contained:" msgstr "Feitiços Contidos:" -#: src/iuse_actor.cpp:2260 src/iuse_actor.cpp:2296 +#: src/iuse_actor.cpp:2267 src/iuse_actor.cpp:2303 #, c-format msgid "Level %u" msgstr "Nível %u" -#: src/iuse_actor.cpp:2262 +#: src/iuse_actor.cpp:2269 #, c-format msgid "%1$s (Max)" msgstr "%1$s (Máx.)" -#: src/iuse_actor.cpp:2283 +#: src/iuse_actor.cpp:2290 msgid "You can't read." msgstr "Você não pode ler." -#: src/iuse_actor.cpp:2298 +#: src/iuse_actor.cpp:2305 msgid " (Max)" msgstr " (Máximo)" -#: src/iuse_actor.cpp:2305 +#: src/iuse_actor.cpp:2312 msgid "Study to Learn" msgstr "Estude para Aprender" -#: src/iuse_actor.cpp:2308 +#: src/iuse_actor.cpp:2315 msgid "Can't learn!" msgstr "Não é possível aprender!" -#: src/iuse_actor.cpp:2316 +#: src/iuse_actor.cpp:2323 msgid "You already know everything this could teach you." msgstr "Você já sabe tudo o que isso podia te ensinar." -#: src/iuse_actor.cpp:2324 +#: src/iuse_actor.cpp:2331 msgid "Study a spell:" msgstr "Estudar um feitiço:" -#: src/iuse_actor.cpp:2341 +#: src/iuse_actor.cpp:2348 msgid "Spend how long studying?" msgstr "Passar quanto tempo estudando?" -#: src/iuse_actor.cpp:2342 +#: src/iuse_actor.cpp:2349 msgid "30 minutes" msgstr "30 minutos" -#: src/iuse_actor.cpp:2343 +#: src/iuse_actor.cpp:2350 msgid "1 hour" msgstr "1 hora" -#: src/iuse_actor.cpp:2344 +#: src/iuse_actor.cpp:2351 msgid "2 hours" msgstr "2 horas" -#: src/iuse_actor.cpp:2345 +#: src/iuse_actor.cpp:2352 msgid "4 hours" msgstr "4 horas" -#: src/iuse_actor.cpp:2346 +#: src/iuse_actor.cpp:2353 msgid "8 hours" msgstr "8 horas" -#: src/iuse_actor.cpp:2347 +#: src/iuse_actor.cpp:2354 msgid "Until you gain a spell level" msgstr "Até ganhar um nível de feitiço" -#: src/iuse_actor.cpp:2388 +#: src/iuse_actor.cpp:2395 #, c-format msgid "This item when activated: %1$s" msgstr "Este item quando ativado: %1$s" #. ~ %1$s: spell name, %2$i: spell level -#: src/iuse_actor.cpp:2393 +#: src/iuse_actor.cpp:2400 #, c-format msgid "This item casts %1$s at level %2$i." msgstr "Esse item conjura %1$s no nível %2$i." -#: src/iuse_actor.cpp:2397 +#: src/iuse_actor.cpp:2404 msgid "This item never fails." msgstr "Este item nunca falha." -#: src/iuse_actor.cpp:2478 +#: src/iuse_actor.cpp:2485 #, c-format msgid "You don't think putting your %1$s in your %2$s is a good idea" msgstr "" "Você não acha que colocar seu(sua) %1$s em seu(sua) %2$s é uma boa ideia" -#: src/iuse_actor.cpp:2482 +#: src/iuse_actor.cpp:2489 #, c-format msgid "You holster your %s" msgstr "Você guarda seu(sua) %s" -#: src/iuse_actor.cpp:2494 +#: src/iuse_actor.cpp:2501 #, c-format msgid "You need to unwield your %s before using it." msgstr "Você precisa soltar o(a) %s antes de usá-lo(a)." -#: src/iuse_actor.cpp:2501 +#: src/iuse_actor.cpp:2508 msgid "Holster item" msgstr "Item de coldre" -#: src/iuse_actor.cpp:2508 +#: src/iuse_actor.cpp:2515 #, c-format msgid "Draw %s" msgstr "Sacar %s" -#: src/iuse_actor.cpp:2513 src/monexamine.cpp:365 src/monexamine.cpp:516 +#: src/iuse_actor.cpp:2520 src/monexamine.cpp:365 src/monexamine.cpp:516 #, c-format msgid "Use %s" msgstr "Usar %s" -#: src/iuse_actor.cpp:2536 +#: src/iuse_actor.cpp:2543 #, c-format msgid "You can't unwield your %s." msgstr "" -#: src/iuse_actor.cpp:2561 +#: src/iuse_actor.cpp:2568 msgid "Can be activated to store suitable items." msgstr "Pode ser ativado para armazenar objetos apropriados." -#: src/iuse_actor.cpp:2577 +#: src/iuse_actor.cpp:2584 #, c-format msgid "Can be used to assemble: %s" msgstr "Pode ser usado para montar: %s" -#: src/iuse_actor.cpp:2587 +#: src/iuse_actor.cpp:2594 #, c-format msgid "Insufficient ammunition to assemble %s" msgstr "Munição insuficiente para montar %s" -#: src/iuse_actor.cpp:2632 +#: src/iuse_actor.cpp:2639 msgid "You can't do that while incorporeal." msgstr "Você não pode fazer isso enquanto incorpóreo." -#: src/iuse_actor.cpp:2633 +#: src/iuse_actor.cpp:2640 msgid " can't do that while incorporeal." msgstr " não pode fazer isso enquanto incorpóreo." -#: src/iuse_actor.cpp:2646 +#: src/iuse_actor.cpp:2653 msgid " can't do that while mounted." msgstr " não pode fazer isso em cima de uma montaria." -#: src/iuse_actor.cpp:2658 +#: src/iuse_actor.cpp:2665 msgid "Your tool does not have enough charges to do that." msgstr "Sua ferramenta não tem custos suficientes para fazer isso." -#: src/iuse_actor.cpp:2739 +#: src/iuse_actor.cpp:2746 #, c-format msgid "Your %s is not made of any of:" msgstr "Seu(sua) %s não é feito de:" -#: src/iuse_actor.cpp:2743 +#: src/iuse_actor.cpp:2750 #, c-format msgid "%s (repaired using %s)" msgstr "%s (reparado usando %s)" -#: src/iuse_actor.cpp:2786 +#: src/iuse_actor.cpp:2793 #, c-format msgid "You don't have enough %s to do that. Have: %d, need: %d" msgstr "Você não tem %s suficiente para fazer isso. Tem: %d, precisa: %d" -#: src/iuse_actor.cpp:2872 src/iuse_actor.cpp:4545 +#: src/iuse_actor.cpp:2879 src/iuse_actor.cpp:4552 msgid "You do not have that item!" msgstr "Você não tem esse item!" -#: src/iuse_actor.cpp:2878 +#: src/iuse_actor.cpp:2885 msgid "That requires gunsmithing tools." msgstr "Isso requer ferramentas de armeiro." -#: src/iuse_actor.cpp:2884 +#: src/iuse_actor.cpp:2891 msgid "You cannot repair this type of item." msgstr "Você não pode reparar esse tipo de item." -#: src/iuse_actor.cpp:2894 +#: src/iuse_actor.cpp:2901 msgid "This can be used to repair other items, not itself." msgstr "Isso pode ser usado para reparar outros itens, não em si." -#: src/iuse_actor.cpp:2921 +#: src/iuse_actor.cpp:2928 #, c-format msgid "Your %s is already enhanced to its maximum potential." msgstr "Seu %s já está aprimorado ao máximo." -#: src/iuse_actor.cpp:2929 src/iuse_actor.cpp:3192 +#: src/iuse_actor.cpp:2936 src/iuse_actor.cpp:3199 #, c-format msgid "You cannot improve your %s any more this way." msgstr "Você não pode melhorar mais o seu(sua) %s desta forma." -#: src/iuse_actor.cpp:3031 +#: src/iuse_actor.cpp:3038 #, c-format msgid "You damage your %s! ( %s-> %s)" msgstr "Você danifica seu(sua) %s! ( %s-> %s)" -#: src/iuse_actor.cpp:3034 src/iuse_actor.cpp:4701 +#: src/iuse_actor.cpp:3041 src/iuse_actor.cpp:4708 msgid "You destroy it!" msgstr "Você destruiu isso!" -#: src/iuse_actor.cpp:3070 +#: src/iuse_actor.cpp:3077 #, c-format msgid "The %s already fits!" msgstr "%s já tem o tamanho correto!" -#: src/iuse_actor.cpp:3073 +#: src/iuse_actor.cpp:3080 #, c-format msgid "This %s cannot be refitted!" msgstr "%s não pode ser reajustado!" -#: src/iuse_actor.cpp:3112 +#: src/iuse_actor.cpp:3119 #, c-format msgid "" "It seems working on your %s is just beyond your current level of expertise." msgstr "" -#: src/iuse_actor.cpp:3151 +#: src/iuse_actor.cpp:3158 #, c-format msgid "You take your %s in, improving the fit." msgstr "" -#: src/iuse_actor.cpp:3167 +#: src/iuse_actor.cpp:3174 #, c-format msgid "You resize the %s to accommodate your tiny build." msgstr "" -#: src/iuse_actor.cpp:3180 +#: src/iuse_actor.cpp:3187 #, c-format msgid "You adjust the %s back to its normal size." msgstr "" -#: src/iuse_actor.cpp:3198 +#: src/iuse_actor.cpp:3205 #, c-format msgid "You make your %s extra sturdy." msgstr "" -#: src/iuse_actor.cpp:3207 +#: src/iuse_actor.cpp:3214 #, c-format msgid "Your %s is already enhanced." msgstr "" -#: src/iuse_actor.cpp:3216 +#: src/iuse_actor.cpp:3223 msgid "Refitting" msgstr "Reequipamento" -#: src/iuse_actor.cpp:3217 +#: src/iuse_actor.cpp:3224 msgid "Downsizing" msgstr "Diminuindo" -#: src/iuse_actor.cpp:3218 +#: src/iuse_actor.cpp:3225 msgid "Upsizing" msgstr "Aumentando" -#: src/iuse_actor.cpp:3220 +#: src/iuse_actor.cpp:3227 msgid "Practicing" msgstr "Praticando" -#: src/iuse_actor.cpp:3229 +#: src/iuse_actor.cpp:3236 msgid "Repair" msgstr "" -#: src/iuse_actor.cpp:3238 +#: src/iuse_actor.cpp:3245 #, c-format msgid "Repair %s" msgstr "Reparar %s" -#: src/iuse_actor.cpp:3310 +#: src/iuse_actor.cpp:3317 msgid "You can't use filthy items for healing." msgstr "Você não pode usar itens sujos para se curar." -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "The bleeding is stopped." msgstr "O sangramento parou." -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "You stop the bleeding." msgstr "Você para o sangramento." -#: src/iuse_actor.cpp:3457 +#: src/iuse_actor.cpp:3464 msgid "You reduce the bleeding, but it's not stopped yet." msgstr "Seu sangramento é reduzido, mas não parou ainda." -#: src/iuse_actor.cpp:3458 +#: src/iuse_actor.cpp:3465 msgid "The bleeding is reduced, but not stopped." msgstr "O sangramento é reduzido, mas não parou." -#: src/iuse_actor.cpp:3462 +#: src/iuse_actor.cpp:3469 msgid "" "Your dressing is too ineffective for a bleeding of this extent, and you fail" " to stop it." @@ -451789,176 +452865,176 @@ msgstr "" "Seu curativo é muito ineficaz para um sangramento dessa extensão, e você não" " consegue pará-lo." -#: src/iuse_actor.cpp:3463 +#: src/iuse_actor.cpp:3470 msgid "The wound still bleeds." msgstr "A ferida ainda sangra." -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "The wound is cleaned." msgstr "A ferida é limpa." -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "You clean the wound." msgstr "Você limpa a ferida." -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "The wound still looks bad." msgstr "A ferida ainda parece ruim." -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "Your wound still aches." msgstr "Sua ferida ainda dói." -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "The wound is disinfected." msgstr "A ferida é desinfetada." -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "You disinfect the wound." msgstr "Você desinfeta a ferida." -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "The wound still looks nasty." msgstr "A ferida ainda parece desagradável." -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "Your wound still hurts." msgstr "Sua ferida ainda dói." -#: src/iuse_actor.cpp:3490 +#: src/iuse_actor.cpp:3497 #, c-format msgid "You finish using the %s." msgstr "Você termina de usar %s." #. ~ Healing complete message. %1$s is healer name, %2$s is item name. -#: src/iuse_actor.cpp:3494 +#: src/iuse_actor.cpp:3501 #, c-format msgid "%1$s finishes using the %2$s." msgstr "" -#: src/iuse_actor.cpp:3581 +#: src/iuse_actor.cpp:3588 msgid "That arm is broken. It needs surgical attention or a splint." msgstr "Esse braço está quebrado. Precisa de atenção cirúrgica ou uma tala." -#: src/iuse_actor.cpp:3583 +#: src/iuse_actor.cpp:3590 msgid "That leg is broken. It needs surgical attention or a splint." msgstr "Essa perna está quebrada. Precisa de atenção cirúrgica ou uma tala." -#: src/iuse_actor.cpp:3608 +#: src/iuse_actor.cpp:3615 msgid "'s biology is not compatible with that item." msgstr "A biologia de não é compatível com esse item." -#: src/iuse_actor.cpp:3637 +#: src/iuse_actor.cpp:3644 msgid "Select a body part for: " msgstr "Selecione uma parte do corpo para:" #. ~ %1$s: patient name, %2$s: healing item name -#: src/iuse_actor.cpp:3655 +#: src/iuse_actor.cpp:3662 #, c-format msgctxt "healing" msgid "Select a body part of %1$s for %2$s:" msgstr "" -#: src/iuse_actor.cpp:3669 +#: src/iuse_actor.cpp:3676 msgid "Healing effects " msgstr "Efeitos de cura " -#: src/iuse_actor.cpp:3674 +#: src/iuse_actor.cpp:3681 msgid "Base healing: " msgstr "Cura base: " -#: src/iuse_actor.cpp:3675 src/iuse_actor.cpp:3680 +#: src/iuse_actor.cpp:3682 src/iuse_actor.cpp:3687 msgid "Head: " msgstr "Cabeça:" -#: src/iuse_actor.cpp:3676 src/iuse_actor.cpp:3682 +#: src/iuse_actor.cpp:3683 src/iuse_actor.cpp:3689 msgid " Torso: " msgstr "Tronco:" -#: src/iuse_actor.cpp:3677 src/iuse_actor.cpp:3684 +#: src/iuse_actor.cpp:3684 src/iuse_actor.cpp:3691 msgid " Limbs: " msgstr "Membros:" -#: src/iuse_actor.cpp:3679 +#: src/iuse_actor.cpp:3686 msgid "Actual healing: " msgstr "Cura real:" -#: src/iuse_actor.cpp:3690 +#: src/iuse_actor.cpp:3697 msgid "Base bandaging quality: " msgstr "Qualidade base de bandagem:" -#: src/iuse_actor.cpp:3693 +#: src/iuse_actor.cpp:3700 msgid "Actual bandaging quality: " msgstr "Qualidade real de bandagem:" -#: src/iuse_actor.cpp:3699 +#: src/iuse_actor.cpp:3706 msgid "Base disinfecting quality: " msgstr "Qualidade base de desinfecção:" -#: src/iuse_actor.cpp:3702 +#: src/iuse_actor.cpp:3709 msgid "Actual disinfecting quality: " msgstr "Qualidade real de desinfecção:" -#: src/iuse_actor.cpp:3707 +#: src/iuse_actor.cpp:3714 msgid "Effect on bleeding: " msgstr "Efeito no sangramento:" -#: src/iuse_actor.cpp:3709 +#: src/iuse_actor.cpp:3716 msgid "Actual effect on bleeding: " msgstr "Efeito real no sangramento:" -#: src/iuse_actor.cpp:3714 +#: src/iuse_actor.cpp:3721 msgid "Chance to heal (percent): " msgstr "Chance de curar (porcentagem):" -#: src/iuse_actor.cpp:3716 +#: src/iuse_actor.cpp:3723 msgid "* Bite: " msgstr "* Mordida:" -#: src/iuse_actor.cpp:3720 +#: src/iuse_actor.cpp:3727 msgid "* Infection: " msgstr "* Infecção:" -#: src/iuse_actor.cpp:3724 +#: src/iuse_actor.cpp:3731 msgid "Moves to use: " msgstr "Movimentos para usar:" -#: src/iuse_actor.cpp:3784 +#: src/iuse_actor.cpp:3791 #, c-format msgid "Yeah. Place the %s at your feet. Real damn smart move." msgstr "" -#: src/iuse_actor.cpp:3790 +#: src/iuse_actor.cpp:3797 #, c-format msgid "You can't place a %s there." msgstr "Você não pode colocar %s ali." -#: src/iuse_actor.cpp:3796 +#: src/iuse_actor.cpp:3803 #, c-format msgid "You must place the %s between two solid tiles." msgstr "" -#: src/iuse_actor.cpp:3801 +#: src/iuse_actor.cpp:3808 #, c-format msgid "The %s needs a %s adjacent to it." msgstr "" -#: src/iuse_actor.cpp:3808 +#: src/iuse_actor.cpp:3815 #, c-format msgid "You can't place a %s there. It contains a trap already." msgstr "" -#: src/iuse_actor.cpp:3811 +#: src/iuse_actor.cpp:3818 #, c-format msgid "You trigger a %s!" msgstr "Você ativa %s!" -#: src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:3847 #, c-format msgid "Place %s where?" msgstr "Colocar %s onde?" -#: src/iuse_actor.cpp:3862 +#: src/iuse_actor.cpp:3869 #, c-format msgid "" "That trap needs a space in %d tiles radius to be clear, centered %d tiles " @@ -451967,110 +453043,110 @@ msgstr "" "Essa armadilha precisa de %d de raio livre de espaço,, centrada em %d " "espaços de você." -#: src/iuse_actor.cpp:3966 +#: src/iuse_actor.cpp:3973 #, c-format msgid "You saw down the barrel of your %s." msgstr "Você serra o cano da sua %s." -#: src/iuse_actor.cpp:3976 src/iuse_actor.cpp:4035 +#: src/iuse_actor.cpp:3983 src/iuse_actor.cpp:4042 msgid "It's not a gun." msgstr "Não é uma arma." -#: src/iuse_actor.cpp:3980 +#: src/iuse_actor.cpp:3987 msgid "The barrel is too small." msgstr "O cano é muito pequeno." -#: src/iuse_actor.cpp:3984 +#: src/iuse_actor.cpp:3991 msgid "The barrel is already sawn-off." msgstr "O cano já está serrado." -#: src/iuse_actor.cpp:3994 +#: src/iuse_actor.cpp:4001 msgid "Can't saw off modified barrels." msgstr "Não pode serrar canos modificados." -#: src/iuse_actor.cpp:4025 +#: src/iuse_actor.cpp:4032 #, c-format msgid "You saw down the stock of your %s." msgstr "" -#: src/iuse_actor.cpp:4039 +#: src/iuse_actor.cpp:4046 msgid "The stock is already sawn-off." msgstr "" -#: src/iuse_actor.cpp:4043 +#: src/iuse_actor.cpp:4050 msgid "This gun doesn't have a stock." msgstr "" -#: src/iuse_actor.cpp:4059 +#: src/iuse_actor.cpp:4066 msgid "" "Can't cut off modern composite stocks (must have an empty stock mount)." msgstr "" -#: src/iuse_actor.cpp:4063 +#: src/iuse_actor.cpp:4070 msgid "Can't cut off modified stocks." msgstr "" -#: src/iuse_actor.cpp:4067 +#: src/iuse_actor.cpp:4074 msgid "Can't cut off accessorized stocks." msgstr "" -#: src/iuse_actor.cpp:4099 +#: src/iuse_actor.cpp:4106 #, c-format msgid "You attach %s to your MOLLE webbing." msgstr "Você anexa %s às suas cintas MOLLE." -#: src/iuse_actor.cpp:4120 +#: src/iuse_actor.cpp:4127 msgid "Remove which accessory?" msgstr "Remover qual acessório?" -#: src/iuse_actor.cpp:4131 +#: src/iuse_actor.cpp:4138 #, c-format msgid "You remove the item from your %s." msgstr "Você remove o item de sua(seu) %s." -#: src/iuse_actor.cpp:4173 +#: src/iuse_actor.cpp:4180 msgid "You can't install bionics while mounted." msgstr "Você não pode instalar biônicos enquanto estiver montado." -#: src/iuse_actor.cpp:4177 +#: src/iuse_actor.cpp:4184 msgid "You can't self-install this CBM." msgstr "Você não pode auto-instalar este MBC." -#: src/iuse_actor.cpp:4179 +#: src/iuse_actor.cpp:4186 msgid "You can't install a filthy CBM!" msgstr "Você não pode instalar um MBC sujo!" -#: src/iuse_actor.cpp:4181 +#: src/iuse_actor.cpp:4188 msgid "This CBM is not sterile, you can't install it." msgstr "Este MBC não está esterilizado, você não pode instalá-lo." -#: src/iuse_actor.cpp:4184 +#: src/iuse_actor.cpp:4191 msgid "This CBM is already deployed. You need to reset it to factory state." msgstr "" "Esta MBC já está implantado. Você precisa redefini-lo para o estado de " "fábrica." -#: src/iuse_actor.cpp:4187 +#: src/iuse_actor.cpp:4194 msgid "Max power capacity already reached" msgstr "Capacidade máxima de energia já foi alcançada" -#: src/iuse_actor.cpp:4192 +#: src/iuse_actor.cpp:4199 msgid "You have already installed this bionic." msgstr "Você já instalou este biônico." -#: src/iuse_actor.cpp:4194 +#: src/iuse_actor.cpp:4201 msgid "There is nothing to upgrade." msgstr "Não há nada para atualizar." -#: src/iuse_actor.cpp:4203 +#: src/iuse_actor.cpp:4210 msgid "You have a superior version installed." msgstr "Você tem uma versão superior instalada." -#: src/iuse_actor.cpp:4242 +#: src/iuse_actor.cpp:4249 msgid "Remove which modification?" msgstr "Remover qual modificação?" -#: src/iuse_actor.cpp:4254 +#: src/iuse_actor.cpp:4261 msgid "" "Are you sure? You may be lacking the skills needed to reattach this " "modification." @@ -452078,147 +453154,147 @@ msgstr "" "Tem certeza? Você pode não ter as habilidades necessárias para reanexar essa" " modificação." -#: src/iuse_actor.cpp:4256 +#: src/iuse_actor.cpp:4263 msgid "Remove modification?" msgstr "Remover modificação?" -#: src/iuse_actor.cpp:4273 src/iuse_actor.cpp:4347 +#: src/iuse_actor.cpp:4280 src/iuse_actor.cpp:4354 msgid "Doesn't appear to be modded." msgstr "Não parece ser modded." -#: src/iuse_actor.cpp:4283 +#: src/iuse_actor.cpp:4290 msgid "None of the mods can be removed." msgstr "Nenhum dos mods pode ser removido." -#: src/iuse_actor.cpp:4288 src/iuse_actor.cpp:4361 +#: src/iuse_actor.cpp:4295 src/iuse_actor.cpp:4368 msgid "Has to be taken off first." msgstr "Tem que ser retirado primeiro." -#: src/iuse_actor.cpp:4318 +#: src/iuse_actor.cpp:4325 msgid "Modify which part" msgstr "" -#: src/iuse_actor.cpp:4342 +#: src/iuse_actor.cpp:4349 msgid "Need to be wielding." msgstr "" -#: src/iuse_actor.cpp:4356 +#: src/iuse_actor.cpp:4363 msgid "None of the mods can be modified." msgstr "" -#: src/iuse_actor.cpp:4403 +#: src/iuse_actor.cpp:4410 #, c-format msgid "Put up the %s where (%dx%d clear area)?" msgstr "Colocar o(a) %s onde (%dx%d limpar área)?" -#: src/iuse_actor.cpp:4418 src/iuse_actor.cpp:4422 +#: src/iuse_actor.cpp:4425 src/iuse_actor.cpp:4429 #, c-format msgid "The %s is in the way." msgstr "%s está no caminho." -#: src/iuse_actor.cpp:4426 +#: src/iuse_actor.cpp:4433 #, c-format msgid "The %s in that direction isn't suitable for placing the %s." msgstr " %s nessa direção não é adequado para colocar o(a) %s." -#: src/iuse_actor.cpp:4431 +#: src/iuse_actor.cpp:4438 #, c-format msgid "There is already furniture (%s) there." msgstr "Já existe um móvel (%s) aí." -#: src/iuse_actor.cpp:4471 +#: src/iuse_actor.cpp:4478 msgid "Use this item to weigh yourself. Includes everything you are wearing." msgstr "Use esse objeto para se pesar. Inclui tudo o que estiver vestindo." -#: src/iuse_actor.cpp:4477 +#: src/iuse_actor.cpp:4484 msgid "You cannot weigh yourself while mounted." msgstr "Você não pode se pesar sobre uma montaria." -#: src/iuse_actor.cpp:4483 +#: src/iuse_actor.cpp:4490 #, c-format msgid "ERROR: Max weight of %.0f %s exceeded" msgstr "ERROR: Peso máx. do(a) %.0f %s excedido(a)" -#: src/iuse_actor.cpp:4533 +#: src/iuse_actor.cpp:4540 msgid "You can't see to sew!" msgstr "Você não pode ver para costurar!" -#: src/iuse_actor.cpp:4543 +#: src/iuse_actor.cpp:4550 msgid "Enhance which clothing?" msgstr "Melhorar qual roupa?" -#: src/iuse_actor.cpp:4551 +#: src/iuse_actor.cpp:4558 msgid "This can be used to repair or modify other items, not itself." msgstr "" "Isso pode ser usado para reparar ou modificar outros itens, não em si." -#: src/iuse_actor.cpp:4596 +#: src/iuse_actor.cpp:4603 msgid "How do you want to modify it?" msgstr "Como você deseja modificá-lo?" #. ~ %1$s: modification desc, %2$s: mod name -#: src/iuse_actor.cpp:4611 +#: src/iuse_actor.cpp:4618 #, c-format msgid "Can't %1$s (incompatible with %2$s)" msgstr "Não posso %1$s (incompatível com %2$s)" #. ~ %1$s: modification desc, %2$d: number of thread needed -#: src/iuse_actor.cpp:4616 +#: src/iuse_actor.cpp:4623 #, c-format msgid "Can't %1$s (need %2$d thread loaded)" msgstr "Não posso %1$s (preciso %2$d linhas carregadas)" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items needed -#: src/iuse_actor.cpp:4620 +#: src/iuse_actor.cpp:4627 #, c-format msgid "Can't %1$s (need %2$d %3$s)" msgstr "Não posso %1$s (Preciso %2$d %3$s)" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items #. needed, %4$s: number of thread needed -#: src/iuse_actor.cpp:4627 +#: src/iuse_actor.cpp:4634 #, c-format msgid "%1$s (%2$d %3$s and %4$d thread)" msgstr "%1$s (%2$d %3$s e %4$d linhas)" -#: src/iuse_actor.cpp:4671 +#: src/iuse_actor.cpp:4678 msgid "Are you sure? You will not gain any materials back." msgstr "Você tem certeza? Você não vai ganhar nenhum material de volta." -#: src/iuse_actor.cpp:4698 +#: src/iuse_actor.cpp:4705 #, c-format msgid "You damage your %s trying to modify it! ( %s-> %s)" msgstr "Você danifica sua(seu) %s tentando modificá-la(o)! ( %s-> %s)" -#: src/iuse_actor.cpp:4709 +#: src/iuse_actor.cpp:4716 msgid "You fail to modify the clothing, and you waste thread and materials." msgstr "Você falha em modificar a roupa e desperdiça fios e materiais." -#: src/iuse_actor.cpp:4713 +#: src/iuse_actor.cpp:4720 #, c-format msgid "You modify your %s, but waste a lot of thread." msgstr "Você modifica sua(seu) %s, mas desperdiça muita linha." -#: src/iuse_actor.cpp:4723 +#: src/iuse_actor.cpp:4730 #, c-format msgid "You modify your %s!" msgstr "Você modifica sua(seu) %s!" -#: src/iuse_actor.cpp:4764 +#: src/iuse_actor.cpp:4771 #, c-format msgid "You use the %s to mask your scent" msgstr "Você usa o(a) %s para mascarar seu cheiro" -#: src/iuse_actor.h:535 +#: src/iuse_actor.h:538 msgid "Carve" msgstr "Entalhar" -#: src/iuse_actor.h:536 +#: src/iuse_actor.h:539 msgid "Carved" msgstr "Entalhado" -#: src/iuse_actor.h:576 src/iuse_actor.h:578 src/iuse_actor.h:599 -#: src/iuse_actor.h:624 +#: src/iuse_actor.h:579 src/iuse_actor.h:581 src/iuse_actor.h:602 +#: src/iuse_actor.h:627 msgid "hsss" msgstr "hsss" @@ -452395,7 +453471,7 @@ msgstr "<-> prev" msgid "ndo move" msgstr "então mova" -#: src/json.cpp:807 +#: src/json.cpp:809 msgid "" "This JSON file looks like it starts with a Byte Order Mark (BOM) or is " "otherwise corrupted. This can happen if you edit files in Windows Notepad." @@ -452423,7 +453499,7 @@ msgstr "" msgid "N " msgstr "N " -#: src/line.cpp:571 src/overmap.cpp:5888 +#: src/line.cpp:571 src/overmap.cpp:5882 msgid "north" msgstr "norte" @@ -452439,7 +453515,7 @@ msgstr "nordeste" msgid "E " msgstr "E " -#: src/line.cpp:573 src/overmap.cpp:5889 +#: src/line.cpp:573 src/overmap.cpp:5883 msgid "east" msgstr "leste" @@ -452455,7 +453531,7 @@ msgstr "sudeste" msgid "S " msgstr "S" -#: src/line.cpp:575 src/overmap.cpp:5889 +#: src/line.cpp:575 src/overmap.cpp:5883 msgid "south" msgstr "sul" @@ -452471,7 +453547,7 @@ msgstr "sudoeste" msgid "W " msgstr "O " -#: src/line.cpp:577 src/overmap.cpp:5890 +#: src/line.cpp:577 src/overmap.cpp:5884 msgid "west" msgstr "oeste" @@ -452886,7 +453962,7 @@ msgid ", %d/sec" msgstr "" #: src/magic.cpp:2108 src/magic.cpp:2166 src/magic.cpp:2377 -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Damage" msgstr "Dano" @@ -452916,7 +453992,7 @@ msgstr "" msgid "Spell Radius: %d" msgstr "" -#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:3005 +#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:2999 msgid "Range" msgstr "Alcance" @@ -452990,7 +454066,7 @@ msgstr "" msgid "Your injuries even out." msgstr "" -#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:914 +#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:915 msgid "You feel a surge of euphoria as flames burst out!" msgstr "" @@ -453109,125 +454185,125 @@ msgstr "" msgid "Choose Translocator Gate" msgstr "" -#: src/main.cpp:129 +#: src/main.cpp:130 msgid "Really Quit? All unsaved changes will be lost." msgstr "Realmente sair? Todo o progresso não salvo será perdido." -#: src/main.cpp:571 +#: src/main.cpp:580 #, c-format msgid "Unable to make directory \"%s\". Check permissions." msgstr "" -#: src/main_menu.cpp:168 +#: src/main_menu.cpp:169 msgid "Credits" msgstr "" #. ~ Message Of The Day -#: src/main_menu.cpp:172 +#: src/main_menu.cpp:173 msgid "MOTD" msgstr "" -#: src/main_menu.cpp:209 +#: src/main_menu.cpp:210 msgid "Create World" msgstr "Criar Mundo" -#: src/main_menu.cpp:275 +#: src/main_menu.cpp:276 msgid "Bugs? Suggestions? Use links in MOTD to report them." msgstr "Problemas? Sugestões? Use os links no MOTD para reportá-los." -#: src/main_menu.cpp:278 +#: src/main_menu.cpp:279 #, c-format msgid "Tip of the day: %s" msgstr "Dica do dia: %s" -#: src/main_menu.cpp:314 +#: src/main_menu.cpp:315 #, c-format msgid "Version: %s" msgstr "Versão: %s" -#: src/main_menu.cpp:394 src/path_info.cpp:365 +#: src/main_menu.cpp:395 src/path_info.cpp:465 msgid "Cataclysm: Dark Days Ahead" msgstr "Cataclysm: Dark Days Ahead" -#: src/main_menu.cpp:396 +#: src/main_menu.cpp:397 msgid "No message today." msgstr "Sem mensagem hoje." -#: src/main_menu.cpp:417 +#: src/main_menu.cpp:418 msgid "No credits information found." msgstr "Nenhuma informação de créditos encontrada." -#: src/main_menu.cpp:423 +#: src/main_menu.cpp:424 msgctxt "Main Menu" msgid "OTD" msgstr "OTD" -#: src/main_menu.cpp:424 +#: src/main_menu.cpp:425 msgctxt "Main Menu" msgid "ew Game" msgstr "ovo Jogo" -#: src/main_menu.cpp:425 +#: src/main_menu.cpp:426 msgctxt "Main Menu" msgid "Lod" msgstr "Crregar" -#: src/main_menu.cpp:426 +#: src/main_menu.cpp:427 msgctxt "Main Menu" msgid "orld" msgstr " Mundo" -#: src/main_menu.cpp:427 +#: src/main_menu.cpp:428 msgctxt "Main Menu" msgid "pecial" msgstr "Epecial" -#: src/main_menu.cpp:428 +#: src/main_menu.cpp:429 msgctxt "Main Menu" msgid "Setings" msgstr " Configurações" -#: src/main_menu.cpp:429 +#: src/main_menu.cpp:430 msgctxt "Main Menu" msgid "Hlp" msgstr " Ajuda" -#: src/main_menu.cpp:430 +#: src/main_menu.cpp:431 msgctxt "Main Menu" msgid "redits" msgstr "réditos" -#: src/main_menu.cpp:431 +#: src/main_menu.cpp:432 msgctxt "Main Menu" msgid "uit" msgstr " Sair" -#: src/main_menu.cpp:435 +#: src/main_menu.cpp:436 msgctxt "Main Menu|New Game" msgid "Cstom Character" msgstr "Personagem Cstomizado" -#: src/main_menu.cpp:436 +#: src/main_menu.cpp:437 msgctxt "Main Menu|New Game" msgid "reset Character" msgstr "ersonagem Pré-definido " -#: src/main_menu.cpp:437 +#: src/main_menu.cpp:438 msgctxt "Main Menu|New Game" msgid "andom Character" msgstr "Pesonagem Aleatório " -#: src/main_menu.cpp:440 +#: src/main_menu.cpp:441 msgctxt "Main Menu|New Game" msgid "Play Now! (efault Scenario)" msgstr "" -#: src/main_menu.cpp:441 +#: src/main_menu.cpp:442 msgctxt "Main Menu|New Game" msgid "Play Nw!" msgstr "" -#: src/main_menu.cpp:445 +#: src/main_menu.cpp:446 msgid "" "Allows you to fully customize points pool, scenario, and character's " "profession, stats, traits, skills and other parameters." @@ -453236,12 +454312,12 @@ msgstr "" "profissão do personagem, estatísticas, características, habilidades e outros" " parâmetros." -#: src/main_menu.cpp:446 +#: src/main_menu.cpp:447 msgid "Select from one of previously created character templates." msgstr "" "Selecionar de uma das predefinições de personagem criadas anteriormente." -#: src/main_menu.cpp:448 +#: src/main_menu.cpp:449 msgid "" "Creates random character, but lets you preview the generated character and " "the scenario and change character and/or scenario if needed." @@ -453249,7 +454325,7 @@ msgstr "" "Cria um personagem aleatoriamente, mas deixa você conferir o personagem e o " "cenário gerados, e realizar mudanças caso necessário." -#: src/main_menu.cpp:450 +#: src/main_menu.cpp:451 msgid "" "Puts you right in the game, randomly choosing character's traits, " "profession, skills and other parameters. Scenario is fixed to Evacuee." @@ -453258,7 +454334,7 @@ msgstr "" "personagem, profissão, habilidades e outros parâmetros. O cenário é fixado " "em Evacuado. " -#: src/main_menu.cpp:452 +#: src/main_menu.cpp:453 msgid "" "Puts you right in the game, randomly choosing scenario and character's " "traits, profession, skills and other parameters." @@ -453266,115 +454342,115 @@ msgstr "" "Coloca você direto no jogo, escolhendo aleatoriamente o cenário e as " "características do personagem, profissão, habilidades e outros parâmetros. " -#: src/main_menu.cpp:466 +#: src/main_menu.cpp:467 msgctxt "Main Menu|World" msgid "elete World" msgstr " Apagar Mundo " -#: src/main_menu.cpp:467 +#: src/main_menu.cpp:468 msgctxt "Main Menu|World" msgid "eset World" msgstr "einicar Mundo" -#: src/main_menu.cpp:468 +#: src/main_menu.cpp:469 msgctxt "Main Menu|World" msgid "Shw World Mods" msgstr "" -#: src/main_menu.cpp:469 +#: src/main_menu.cpp:470 msgctxt "Main Menu|World" msgid "Copy World Settngs" msgstr "" -#: src/main_menu.cpp:470 +#: src/main_menu.cpp:471 msgctxt "Main Menu|World" msgid "Character to Temlate" msgstr "" -#: src/main_menu.cpp:478 +#: src/main_menu.cpp:479 msgctxt "Main Menu|Settings" msgid "ptions" msgstr "pções" -#: src/main_menu.cpp:479 +#: src/main_menu.cpp:480 msgctxt "Main Menu|Settings" msgid "Kebindings" msgstr "" -#: src/main_menu.cpp:480 +#: src/main_menu.cpp:481 msgctxt "Main Menu|Settings" msgid "Atopickup" msgstr "" -#: src/main_menu.cpp:481 +#: src/main_menu.cpp:482 msgctxt "Main Menu|Settings" msgid "Saemode" msgstr "" -#: src/main_menu.cpp:482 +#: src/main_menu.cpp:483 msgctxt "Main Menu|Settings" msgid "Colos" msgstr "" -#: src/main_menu.cpp:696 +#: src/main_menu.cpp:697 msgid "Really quit?" msgstr "Realmente sair?" -#: src/main_menu.cpp:783 +#: src/main_menu.cpp:784 msgid "Special games don't work with shared maps." msgstr "Jogos especiais não funcionam com mapas compartilhados." -#: src/main_menu.cpp:839 +#: src/main_menu.cpp:840 msgid "No world to load." msgstr "" -#: src/main_menu.cpp:865 +#: src/main_menu.cpp:866 msgid "No templates found!" msgstr "Nenhuma predefinição encontrada!" -#: src/main_menu.cpp:869 +#: src/main_menu.cpp:870 msgid "Choose a preset character template" msgstr "" -#: src/main_menu.cpp:875 src/main_menu.cpp:1033 src/main_menu.cpp:1060 +#: src/main_menu.cpp:876 src/main_menu.cpp:1034 src/main_menu.cpp:1061 msgid "<- Back to Main Menu" msgstr "" -#: src/main_menu.cpp:884 +#: src/main_menu.cpp:885 #, c-format msgid "What to do with template \"%s\"?" msgstr "" -#: src/main_menu.cpp:888 +#: src/main_menu.cpp:889 #, c-format msgid "Are you sure you want to delete %s?" msgstr "Tem certeza de que deseja apagar %s?" -#: src/main_menu.cpp:891 +#: src/main_menu.cpp:892 msgid "Sorry, something went wrong." msgstr "Desculpe, algo deu errado." #. ~ %s = world name -#: src/main_menu.cpp:1023 +#: src/main_menu.cpp:1024 #, c-format msgid "%s has no characters to load!" msgstr "" -#: src/main_menu.cpp:1027 +#: src/main_menu.cpp:1028 #, c-format msgid "Load character from \"%s\"" msgstr "" -#: src/main_menu.cpp:1051 +#: src/main_menu.cpp:1052 #, c-format msgid "Manage world \"%s\"" msgstr "" -#: src/main_menu.cpp:1079 +#: src/main_menu.cpp:1080 msgid "Delete the world and all saves within?" msgstr "" -#: src/main_menu.cpp:1084 +#: src/main_menu.cpp:1085 msgid "Remove all saves and regenerate world?" msgstr "Apagar os jogos salvos e recriar mundo?" @@ -453384,7 +454460,7 @@ msgstr "Apagar os jogos salvos e recriar mundo?" msgid "weight of %1$s" msgstr "peso do(a) %1$s" -#: src/map.cpp:864 src/vehicle.cpp:6304 +#: src/map.cpp:864 src/vehicle.cpp:6305 #, c-format msgid "A towing cable snaps off of %s." msgstr "" @@ -453467,7 +454543,7 @@ msgstr "" #: src/map.cpp:3618 #, c-format msgid "The %1$s destroys the %2$s!" -msgstr "" +msgstr "O (a) %1$s destrói %2$s!" #: src/map.cpp:3621 #, c-format @@ -453743,38 +454819,38 @@ msgstr "" msgid "memory map region for (%d,%d,%d)" msgstr "" -#: src/mapbuffer.cpp:142 +#: src/mapbuffer.cpp:143 #, c-format msgid "Please wait as the map saves [%d/%d]" msgstr "Por favor aguarde enquanto o mapa é salvo [%d/%d]" -#: src/mapgen.cpp:5842 +#: src/mapgen.cpp:5833 msgid "Sub-prime contact console" msgstr "Consola de contacto sub-prime" -#: src/mapgen.cpp:5844 +#: src/mapgen.cpp:5835 msgid "Terminate Specimens" msgstr "Termine Amostras" -#: src/mapgen.cpp:5845 +#: src/mapgen.cpp:5836 msgid "Release Specimens" msgstr "Liberar Espécimes" -#: src/mapgen.cpp:5847 +#: src/mapgen.cpp:5838 msgid "Toggle Portal" msgstr "Alternar Portal" -#: src/mapgen.cpp:5848 +#: src/mapgen.cpp:5839 msgid "Activate Resonance Cascade" msgstr "Ativar Cascata de Ressonância" -#: src/mapgen.cpp:5888 src/mapgen.cpp:7095 src/mapgen.cpp:7114 -#: src/mapgen.cpp:7134 src/mapgen.cpp:7153 +#: src/mapgen.cpp:5879 src/mapgen.cpp:7086 src/mapgen.cpp:7105 +#: src/mapgen.cpp:7125 src/mapgen.cpp:7144 msgid "Bionic access" msgstr "Acesso biônico" -#: src/mapgen.cpp:5890 src/mapgen.cpp:7097 src/mapgen.cpp:7116 -#: src/mapgen.cpp:7136 src/mapgen.cpp:7155 +#: src/mapgen.cpp:5881 src/mapgen.cpp:7088 src/mapgen.cpp:7107 +#: src/mapgen.cpp:7127 src/mapgen.cpp:7146 msgid "Open Chambers" msgstr "Câmaras Abertas" @@ -454156,7 +455232,7 @@ msgstr "Passiva" msgid "Hit" msgstr "Acertar" -#: src/martialarts.cpp:2017 src/ranged.cpp:1641 +#: src/martialarts.cpp:2017 src/ranged.cpp:1642 msgid "Miss" msgstr "Erro" @@ -454185,7 +455261,7 @@ msgstr "" msgid "Weapons" msgstr "Armas" -#: src/martialarts.cpp:2139 +#: src/martialarts.cpp:2142 #, c-format msgid " Style: %s " msgstr "Estilo: %s" @@ -454290,7 +455366,7 @@ msgstr "o" msgid "%2d" msgstr "" -#: src/medical_ui.cpp:216 src/veh_interact.cpp:2806 +#: src/medical_ui.cpp:216 src/veh_interact.cpp:2800 #, c-format msgid "%s (%s)" msgstr "" @@ -454396,7 +455472,7 @@ msgstr "" "\n" #: src/medical_ui.cpp:536 src/player_display.cpp:1365 -#: src/veh_interact.cpp:2999 +#: src/veh_interact.cpp:2993 msgid "Strength" msgstr "Força" @@ -455126,15 +456202,15 @@ msgstr "" msgid "You failed to steal %1$s from %2$s." msgstr "" -#: src/memorial_logger.cpp:202 +#: src/memorial_logger.cpp:210 msgid "an unemployed male" msgstr "Um homem desempregado" -#: src/memorial_logger.cpp:204 +#: src/memorial_logger.cpp:212 msgid "an unemployed female" msgstr "Uma mulher desempregada" -#: src/memorial_logger.cpp:207 +#: src/memorial_logger.cpp:215 #, c-format msgid "a %s" msgstr "" @@ -455142,24 +456218,24 @@ msgstr "" #. ~ First parameter is a pronoun ("He"/"She"), second parameter is a #. description #. ~ that designates the location relative to its surroundings. -#: src/memorial_logger.cpp:214 +#: src/memorial_logger.cpp:222 #, c-format msgid "%1$s was killed in a %2$s." msgstr "" -#: src/memorial_logger.cpp:218 +#: src/memorial_logger.cpp:226 #, c-format msgid "Cataclysm - Dark Days Ahead version %s memorial file" msgstr "Cataclysm - Dark Days Ahead versão %s arquivo memorial" -#: src/memorial_logger.cpp:221 +#: src/memorial_logger.cpp:229 #, c-format msgid "In memory of: %s" msgstr "" #. ~ The "%s" will be replaced by an epitaph as displayed in the memorial #. files. Replace the quotation marks as appropriate for your language. -#: src/memorial_logger.cpp:224 +#: src/memorial_logger.cpp:232 #, c-format msgctxt "epitaph" msgid "\"%s\"" @@ -455167,357 +456243,357 @@ msgstr "" #. ~ First parameter: Pronoun, second parameter: a profession name (with #. article) -#: src/memorial_logger.cpp:227 +#: src/memorial_logger.cpp:235 #, c-format msgid "%1$s was %2$s when the apocalypse began." msgstr "%1$s foi %2$s quando o apocalipse começou." -#: src/memorial_logger.cpp:229 +#: src/memorial_logger.cpp:237 #, c-format msgid "%1$s died on %2$s." msgstr "" -#: src/memorial_logger.cpp:235 +#: src/memorial_logger.cpp:243 #, c-format msgid "Cash on hand: %s" msgstr "" -#: src/memorial_logger.cpp:246 +#: src/memorial_logger.cpp:254 msgid "Final HP:" msgstr "HP final:" -#: src/memorial_logger.cpp:247 +#: src/memorial_logger.cpp:255 #, c-format msgid " Head: %d/%d" msgstr "" -#: src/memorial_logger.cpp:248 +#: src/memorial_logger.cpp:256 #, c-format msgid "Torso: %d/%d" msgstr "" -#: src/memorial_logger.cpp:249 +#: src/memorial_logger.cpp:257 #, c-format msgid "L Arm: %d/%d" msgstr "" -#: src/memorial_logger.cpp:250 +#: src/memorial_logger.cpp:258 #, c-format msgid "R Arm: %d/%d" msgstr "" -#: src/memorial_logger.cpp:251 +#: src/memorial_logger.cpp:259 #, c-format msgid "L Leg: %d/%d" msgstr "" -#: src/memorial_logger.cpp:252 +#: src/memorial_logger.cpp:260 #, c-format msgid "R Leg: %d/%d" msgstr "" -#: src/memorial_logger.cpp:256 +#: src/memorial_logger.cpp:264 msgid "Final Stats:" msgstr "Estatísticas finais:" -#: src/memorial_logger.cpp:257 src/memorial_logger.cpp:262 +#: src/memorial_logger.cpp:265 src/memorial_logger.cpp:270 #, c-format msgid "Str %d" msgstr "" -#: src/memorial_logger.cpp:258 src/memorial_logger.cpp:263 +#: src/memorial_logger.cpp:266 src/memorial_logger.cpp:271 #, c-format msgid "Dex %d" msgstr "" -#: src/memorial_logger.cpp:259 src/memorial_logger.cpp:264 +#: src/memorial_logger.cpp:267 src/memorial_logger.cpp:272 #, c-format msgid "Int %d" msgstr "" -#: src/memorial_logger.cpp:260 src/memorial_logger.cpp:265 +#: src/memorial_logger.cpp:268 src/memorial_logger.cpp:273 #, c-format msgid "Per %d" msgstr "" -#: src/memorial_logger.cpp:261 +#: src/memorial_logger.cpp:269 msgid "Base Stats:" msgstr "Estatísticas de base:" -#: src/memorial_logger.cpp:269 +#: src/memorial_logger.cpp:277 msgid "Final Messages:" msgstr "Mensagens Finais:" -#: src/memorial_logger.cpp:302 +#: src/memorial_logger.cpp:310 msgid "No monsters were killed." msgstr "Nenhum monstro foi morto." -#: src/memorial_logger.cpp:304 +#: src/memorial_logger.cpp:312 #, c-format msgid "Total kills: %d" msgstr "" #. ~ 1. skill name, 2. skill level, 3. exercise percentage to next level -#: src/memorial_logger.cpp:313 +#: src/memorial_logger.cpp:321 #, c-format msgid "%s: %d (%d %%)" msgstr "" -#: src/memorial_logger.cpp:319 +#: src/memorial_logger.cpp:327 msgid "Traits:" msgstr "Características:" -#: src/memorial_logger.cpp:324 src/memorial_logger.cpp:336 +#: src/memorial_logger.cpp:332 src/memorial_logger.cpp:344 msgid "(None)" msgstr "(Nenhum)" -#: src/memorial_logger.cpp:329 +#: src/memorial_logger.cpp:337 msgid "Ongoing Effects:" msgstr "Efeitos em andamento:" -#: src/memorial_logger.cpp:341 src/newcharacter.cpp:3610 -#: src/newcharacter.cpp:3612 +#: src/memorial_logger.cpp:349 src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3667 msgid "Bionics:" msgstr "Biônica:" -#: src/memorial_logger.cpp:346 +#: src/memorial_logger.cpp:354 msgid "No bionics were installed." msgstr "Nenhuma biônica foi instalada." -#: src/memorial_logger.cpp:349 +#: src/memorial_logger.cpp:357 #, c-format msgid "" "Bionic Power: %d/%d" msgstr "" -#: src/memorial_logger.cpp:355 +#: src/memorial_logger.cpp:363 msgid "Weapon:" msgstr "Arma:" -#: src/memorial_logger.cpp:359 +#: src/memorial_logger.cpp:367 msgid "Equipment:" msgstr "Equipamento:" -#: src/memorial_logger.cpp:364 src/newcharacter.cpp:1851 +#: src/memorial_logger.cpp:372 src/newcharacter.cpp:1869 msgid "Inventory:" msgstr "Inventário:" -#: src/memorial_logger.cpp:382 +#: src/memorial_logger.cpp:390 msgid "Lifetime Stats and Scores" msgstr "" -#: src/memorial_logger.cpp:390 +#: src/memorial_logger.cpp:398 msgid "Game History" msgstr "História do Jogo" #. ~ %s is artifact name -#: src/memorial_logger.cpp:427 +#: src/memorial_logger.cpp:435 #, c-format msgctxt "memorial_male" msgid "Activated the %s." msgstr "" -#: src/memorial_logger.cpp:428 +#: src/memorial_logger.cpp:436 #, c-format msgctxt "memorial_female" msgid "Activated the %s." msgstr "" -#: src/memorial_logger.cpp:436 +#: src/memorial_logger.cpp:444 msgctxt "memorial_male" msgid "Activated a mininuke." msgstr "Ativou um mininuke." -#: src/memorial_logger.cpp:437 +#: src/memorial_logger.cpp:445 msgctxt "memorial_female" msgid "Activated a mininuke." msgstr "Ativou um mininuke." -#: src/memorial_logger.cpp:447 +#: src/memorial_logger.cpp:455 msgctxt "memorial_male" msgid "Consumed mutagen." msgstr "Mutagênico consumido." -#: src/memorial_logger.cpp:448 +#: src/memorial_logger.cpp:456 msgctxt "memorial_female" msgid "Consumed mutagen." msgstr "Mutagênico consumido." -#: src/memorial_logger.cpp:451 +#: src/memorial_logger.cpp:459 msgctxt "memorial_male" msgid "Injected mutagen." msgstr "Mutagéneo injetado." -#: src/memorial_logger.cpp:452 +#: src/memorial_logger.cpp:460 msgctxt "memorial_female" msgid "Injected mutagen." msgstr "Mutagéneo injetado." -#: src/memorial_logger.cpp:455 +#: src/memorial_logger.cpp:463 msgctxt "memorial_male" msgid "Consumed purifier." msgstr "Purificador consumido." -#: src/memorial_logger.cpp:456 +#: src/memorial_logger.cpp:464 msgctxt "memorial_female" msgid "Consumed purifier." msgstr "Purificador consumido." -#: src/memorial_logger.cpp:459 +#: src/memorial_logger.cpp:467 msgctxt "memorial_male" msgid "Injected purifier." msgstr "Purificador injetado." -#: src/memorial_logger.cpp:460 +#: src/memorial_logger.cpp:468 msgctxt "memorial_female" msgid "Injected purifier." msgstr "Purificador injetado." -#: src/memorial_logger.cpp:463 +#: src/memorial_logger.cpp:471 msgctxt "memorial_male" msgid "Injected smart purifier." msgstr "Purificador inteligente injetado." -#: src/memorial_logger.cpp:464 +#: src/memorial_logger.cpp:472 msgctxt "memorial_female" msgid "Injected smart purifier." msgstr "Purificador inteligente injetado." -#: src/memorial_logger.cpp:473 +#: src/memorial_logger.cpp:481 msgctxt "memorial_male" msgid "Angered a group of amigara horrors!" msgstr "Angered um grupo de horrores amigara!" -#: src/memorial_logger.cpp:474 +#: src/memorial_logger.cpp:482 msgctxt "memorial_female" msgid "Angered a group of amigara horrors!" msgstr "Angered um grupo de horrores amigara!" -#: src/memorial_logger.cpp:478 +#: src/memorial_logger.cpp:486 msgctxt "memorial_male" msgid "Awoke a group of dark wyrms!" msgstr "Acordei um grupo de anciões das trevas!" -#: src/memorial_logger.cpp:479 +#: src/memorial_logger.cpp:487 msgctxt "memorial_female" msgid "Awoke a group of dark wyrms!" msgstr "Acordei um grupo de anciões das trevas!" -#: src/memorial_logger.cpp:485 +#: src/memorial_logger.cpp:493 msgctxt "memorial_male" msgid "Became wanted by the police!" msgstr "Tornou-se procurado pela polícia!" -#: src/memorial_logger.cpp:486 +#: src/memorial_logger.cpp:494 msgctxt "memorial_female" msgid "Became wanted by the police!" msgstr "Tornou-se procurado pela polícia!" #. ~ %s is bodypart -#: src/memorial_logger.cpp:495 +#: src/memorial_logger.cpp:503 #, c-format msgctxt "memorial_male" msgid "Broke his %s." msgstr "" -#: src/memorial_logger.cpp:496 +#: src/memorial_logger.cpp:504 #, c-format msgctxt "memorial_female" msgid "Broke her %s." msgstr "" #. ~ %s is bodypart -#: src/memorial_logger.cpp:506 +#: src/memorial_logger.cpp:514 #, c-format msgctxt "memorial_male" msgid "Broken %s began to mend." msgstr "%s quebrada(o) começou a reparar." -#: src/memorial_logger.cpp:507 +#: src/memorial_logger.cpp:515 #, c-format msgctxt "memorial_female" msgid "Broken %s began to mend." msgstr "%s quebrada(o) começou a reparar." -#: src/memorial_logger.cpp:520 +#: src/memorial_logger.cpp:528 msgctxt "memorial_male" msgid "You buried an unknown victim of the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:522 +#: src/memorial_logger.cpp:530 msgctxt "memorial_female" msgid "You buried an unknown victim of The Cataclysm." msgstr "" -#: src/memorial_logger.cpp:525 +#: src/memorial_logger.cpp:533 #, c-format msgctxt "memorial_male" msgid "You buried %s." msgstr "" -#: src/memorial_logger.cpp:526 +#: src/memorial_logger.cpp:534 #, c-format msgctxt "memorial_female" msgid "You buried %s." msgstr "" -#: src/memorial_logger.cpp:533 +#: src/memorial_logger.cpp:541 msgctxt "memorial_male" msgid "Caused a resonance cascade." msgstr "Causou uma cascata de ressonância." -#: src/memorial_logger.cpp:534 +#: src/memorial_logger.cpp:542 msgctxt "memorial_female" msgid "Caused a resonance cascade." msgstr "Causou uma cascata de ressonância." -#: src/memorial_logger.cpp:559 +#: src/memorial_logger.cpp:567 msgctxt "memorial_male" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "Capturou e matou um chimpanzé. Presas não tem nome." -#: src/memorial_logger.cpp:561 +#: src/memorial_logger.cpp:569 msgctxt "memorial_female" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "Capturou e matou um chimpanzé. Presas não tem nome." -#: src/memorial_logger.cpp:564 +#: src/memorial_logger.cpp:572 #, c-format msgctxt "memorial_male" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "Matou uma pessoa bastante apetitosa, %s, a sangue frio." -#: src/memorial_logger.cpp:566 +#: src/memorial_logger.cpp:574 #, c-format msgctxt "memorial_female" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "Matou uma pessoa bastante apetitosa, %s, a sangue frio." -#: src/memorial_logger.cpp:570 +#: src/memorial_logger.cpp:578 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "" -#: src/memorial_logger.cpp:572 +#: src/memorial_logger.cpp:580 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "" -#: src/memorial_logger.cpp:575 +#: src/memorial_logger.cpp:583 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s." msgstr "Matou uma pessoa inocente, %s." -#: src/memorial_logger.cpp:576 +#: src/memorial_logger.cpp:584 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s." msgstr "Matou uma pessoa inocente, %s." -#: src/memorial_logger.cpp:580 +#: src/memorial_logger.cpp:588 #, c-format msgctxt "memorial_male" msgid "" @@ -455526,7 +456602,7 @@ msgstr "" "Matou uma pessoa inocente, %s, a sangue frio e sentiu as consequências " "horríveis." -#: src/memorial_logger.cpp:583 +#: src/memorial_logger.cpp:591 #, c-format msgctxt "memorial_female" msgid "" @@ -455535,635 +456611,635 @@ msgstr "" "Matou uma pessoa inocente, %s, a sangue frio e sentiu as consequências " "horríveis." -#: src/memorial_logger.cpp:595 +#: src/memorial_logger.cpp:603 #, c-format msgctxt "memorial_male" msgid "Killed a %s." msgstr "" -#: src/memorial_logger.cpp:596 +#: src/memorial_logger.cpp:604 #, c-format msgctxt "memorial_female" msgid "Killed a %s." msgstr "" -#: src/memorial_logger.cpp:632 +#: src/memorial_logger.cpp:640 #, c-format msgctxt "memorial_male" msgid "Consumed a %s." msgstr "" -#: src/memorial_logger.cpp:633 +#: src/memorial_logger.cpp:641 #, c-format msgctxt "memorial_female" msgid "Consumed a %s." msgstr "" -#: src/memorial_logger.cpp:640 +#: src/memorial_logger.cpp:648 msgctxt "memorial_male" msgid "Opened the Marloss Gateway." msgstr "Abriu o Portal Marloss." -#: src/memorial_logger.cpp:641 +#: src/memorial_logger.cpp:649 msgctxt "memorial_female" msgid "Opened the Marloss Gateway." msgstr "Abriu o Portal Marloss." -#: src/memorial_logger.cpp:660 +#: src/memorial_logger.cpp:668 msgctxt "memorial_male" msgid "Became one with the Mycus." msgstr "Tornou-se um com o Mycus." -#: src/memorial_logger.cpp:661 +#: src/memorial_logger.cpp:669 msgctxt "memorial_female" msgid "Became one with the Mycus." msgstr "Tornou-se um com o Mycus." -#: src/memorial_logger.cpp:668 +#: src/memorial_logger.cpp:676 msgctxt "memorial_male" msgid "Dermatik eggs hatched." msgstr "Ovos Dermatik eclodiram." -#: src/memorial_logger.cpp:669 +#: src/memorial_logger.cpp:677 msgctxt "memorial_female" msgid "Dermatik eggs hatched." msgstr "Ovos Dermatik eclodiram." -#: src/memorial_logger.cpp:676 +#: src/memorial_logger.cpp:684 msgctxt "memorial_male" msgid "Injected with dermatik eggs." msgstr "Injetado com ovos Dermatik." -#: src/memorial_logger.cpp:677 +#: src/memorial_logger.cpp:685 msgctxt "memorial_female" msgid "Injected with dermatik eggs." msgstr "Injetado com ovos Dermatik." -#: src/memorial_logger.cpp:682 +#: src/memorial_logger.cpp:690 msgctxt "memorial_male" msgid "Destroyed a triffid grove." msgstr "Destruiu um bosque triffid." -#: src/memorial_logger.cpp:683 +#: src/memorial_logger.cpp:691 msgctxt "memorial_female" msgid "Destroyed a triffid grove." msgstr "Destruiu um bosque triffid." -#: src/memorial_logger.cpp:689 +#: src/memorial_logger.cpp:697 msgctxt "memorial_male" msgid "Succumbed to an asthma attack." msgstr "Sucumbiu a um ataque de asma." -#: src/memorial_logger.cpp:690 +#: src/memorial_logger.cpp:698 msgctxt "memorial_female" msgid "Succumbed to an asthma attack." msgstr "Sucumbiu a um ataque de asma." -#: src/memorial_logger.cpp:699 +#: src/memorial_logger.cpp:707 msgctxt "memorial_male" msgid "Died of datura overdose." msgstr "Morreu de overdose de datura." -#: src/memorial_logger.cpp:700 +#: src/memorial_logger.cpp:708 msgctxt "memorial_female" msgid "Died of datura overdose." msgstr "Morreu de overdose de datura." -#: src/memorial_logger.cpp:702 +#: src/memorial_logger.cpp:710 msgctxt "memorial_male" msgid "Died of a healing stimulant overdose." msgstr "Morreu de uma overdose estimulante de cura." -#: src/memorial_logger.cpp:703 +#: src/memorial_logger.cpp:711 msgctxt "memorial_female" msgid "Died of a healing stimulant overdose." msgstr "Morreu de uma overdose estimulante de cura." -#: src/memorial_logger.cpp:705 +#: src/memorial_logger.cpp:713 msgctxt "memorial_male" msgid "Died of adrenaline overdose." msgstr "Morreu de overdose de adrenalina." -#: src/memorial_logger.cpp:706 +#: src/memorial_logger.cpp:714 msgctxt "memorial_female" msgid "Died of adrenaline overdose." msgstr "Morreu de overdose de adrenalina." -#: src/memorial_logger.cpp:708 +#: src/memorial_logger.cpp:716 msgctxt "memorial_male" msgid "Died of an alcohol overdose." msgstr "" -#: src/memorial_logger.cpp:709 +#: src/memorial_logger.cpp:717 msgctxt "memorial_female" msgid "Died of an alcohol overdose." msgstr "" -#: src/memorial_logger.cpp:711 +#: src/memorial_logger.cpp:719 msgctxt "memorial_male" msgid "Died of a drug overdose." msgstr "Morreu de uma overdose de drogas." -#: src/memorial_logger.cpp:712 +#: src/memorial_logger.cpp:720 msgctxt "memorial_female" msgid "Died of a drug overdose." msgstr "Morreu de uma overdose de drogas." -#: src/memorial_logger.cpp:720 +#: src/memorial_logger.cpp:728 msgctxt "memorial_male" msgid "Bled to death." msgstr "" -#: src/memorial_logger.cpp:721 +#: src/memorial_logger.cpp:729 msgctxt "memorial_female" msgid "Bled to death." msgstr "" -#: src/memorial_logger.cpp:728 +#: src/memorial_logger.cpp:736 msgctxt "memorial_male" msgid "Died of hypovolemic shock." msgstr "" -#: src/memorial_logger.cpp:729 +#: src/memorial_logger.cpp:737 msgctxt "memorial_female" msgid "Died of hypovolemic shock." msgstr "" -#: src/memorial_logger.cpp:736 +#: src/memorial_logger.cpp:744 msgctxt "memorial_male" msgid "Died from loss of red blood cells." msgstr "" -#: src/memorial_logger.cpp:737 +#: src/memorial_logger.cpp:745 msgctxt "memorial_female" msgid "Died from loss of red blood cells." msgstr "" -#: src/memorial_logger.cpp:744 +#: src/memorial_logger.cpp:752 msgctxt "memorial_male" msgid "Succumbed to the infection." msgstr "Sucumbiu à infecção." -#: src/memorial_logger.cpp:745 +#: src/memorial_logger.cpp:753 msgctxt "memorial_female" msgid "Succumbed to the infection." msgstr "Sucumbiu à infecção." -#: src/memorial_logger.cpp:752 +#: src/memorial_logger.cpp:760 msgctxt "memorial_male" msgid "Died of starvation." msgstr "Morreu de fome." -#: src/memorial_logger.cpp:753 +#: src/memorial_logger.cpp:761 msgctxt "memorial_female" msgid "Died of starvation." msgstr "Morreu de fome." -#: src/memorial_logger.cpp:760 +#: src/memorial_logger.cpp:768 msgctxt "memorial_male" msgid "Died of thirst." msgstr "Morreu de sede." -#: src/memorial_logger.cpp:761 +#: src/memorial_logger.cpp:769 msgctxt "memorial_female" msgid "Died of thirst." msgstr "Morreu de sede." -#: src/memorial_logger.cpp:766 +#: src/memorial_logger.cpp:774 msgctxt "memorial_male" msgid "Dug a shaft into lava." msgstr "Cavou um raio na lava." -#: src/memorial_logger.cpp:767 +#: src/memorial_logger.cpp:775 msgctxt "memorial_female" msgid "Dug a shaft into lava." msgstr "Cavou um raio na lava." -#: src/memorial_logger.cpp:771 +#: src/memorial_logger.cpp:779 msgctxt "memorial_male" msgid "Disarmed a nuclear missile." msgstr "Desarmou um míssil nuclear." -#: src/memorial_logger.cpp:772 +#: src/memorial_logger.cpp:780 msgctxt "memorial_female" msgid "Disarmed a nuclear missile." msgstr "Desarmou um míssil nuclear." -#: src/memorial_logger.cpp:776 +#: src/memorial_logger.cpp:784 msgctxt "memorial_male" msgid "Ate a sewage sample." msgstr "Comi uma amostra de esgoto." -#: src/memorial_logger.cpp:777 +#: src/memorial_logger.cpp:785 msgctxt "memorial_female" msgid "Ate a sewage sample." msgstr "Comi uma amostra de esgoto." -#: src/memorial_logger.cpp:785 +#: src/memorial_logger.cpp:793 #, c-format msgctxt "memorial_male" msgid "'%s' mutation turned into '%s'" msgstr "" -#: src/memorial_logger.cpp:786 +#: src/memorial_logger.cpp:794 #, c-format msgctxt "memorial_female" msgid "'%s' mutation turned into '%s'" msgstr "" -#: src/memorial_logger.cpp:794 +#: src/memorial_logger.cpp:802 msgctxt "memorial_male" msgid "Exhumed a grave." msgstr "" -#: src/memorial_logger.cpp:795 +#: src/memorial_logger.cpp:803 msgctxt "memorial_female" msgid "Exhumed a grave." msgstr "" -#: src/memorial_logger.cpp:803 +#: src/memorial_logger.cpp:811 #, c-format msgctxt "memorial_male" msgid "Failed install of bionic: %s." msgstr "" -#: src/memorial_logger.cpp:804 +#: src/memorial_logger.cpp:812 #, c-format msgctxt "memorial_female" msgid "Failed install of bionic: %s." msgstr "" -#: src/memorial_logger.cpp:813 +#: src/memorial_logger.cpp:821 #, c-format msgctxt "memorial_male" msgid "Failed to remove bionic: %s." msgstr "" -#: src/memorial_logger.cpp:814 +#: src/memorial_logger.cpp:822 #, c-format msgctxt "memorial_female" msgid "Failed to remove bionic: %s." msgstr "" -#: src/memorial_logger.cpp:822 +#: src/memorial_logger.cpp:830 msgctxt "memorial_male" msgid "Succumbed to lack of sleep." msgstr "Sucumbiu à falta de sono." -#: src/memorial_logger.cpp:823 +#: src/memorial_logger.cpp:831 msgctxt "memorial_female" msgid "Succumbed to lack of sleep." msgstr "Sucumbiu à falta de sono." -#: src/memorial_logger.cpp:829 +#: src/memorial_logger.cpp:837 #, c-format msgctxt "memorial_male" msgid "The fuel tank of the %s exploded!" msgstr "O tanque de gasolina da %s explodiu!" -#: src/memorial_logger.cpp:830 +#: src/memorial_logger.cpp:838 #, c-format msgctxt "memorial_female" msgid "The fuel tank of the %s exploded!" msgstr "O tanque de gasolina da %s explodiu!" #. ~ %s is addiction name -#: src/memorial_logger.cpp:839 +#: src/memorial_logger.cpp:847 #, c-format msgctxt "memorial_male" msgid "Became addicted to %s." msgstr "" -#: src/memorial_logger.cpp:840 +#: src/memorial_logger.cpp:848 #, c-format msgctxt "memorial_female" msgid "Became addicted to %s." msgstr "" -#: src/memorial_logger.cpp:849 +#: src/memorial_logger.cpp:857 #, c-format msgctxt "memorial_male" msgid "Gained the mutation '%s'." msgstr "" -#: src/memorial_logger.cpp:850 +#: src/memorial_logger.cpp:858 #, c-format msgctxt "memorial_female" msgid "Gained the mutation '%s'." msgstr "" #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:863 +#: src/memorial_logger.cpp:871 #, c-format msgctxt "memorial_male" msgid "Reached skill level %1$d in %2$s." msgstr "Chegou no nível %1$d em %2$s." #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:866 +#: src/memorial_logger.cpp:874 #, c-format msgctxt "memorial_female" msgid "Reached skill level %1$d in %2$s." msgstr "Chegou no nível %1$d em %2$s." -#: src/memorial_logger.cpp:876 +#: src/memorial_logger.cpp:884 #, c-format msgctxt "memorial_male" msgid "%s committed suicide." msgstr "" -#: src/memorial_logger.cpp:877 +#: src/memorial_logger.cpp:885 #, c-format msgctxt "memorial_female" msgid "%s committed suicide." msgstr "" -#: src/memorial_logger.cpp:880 +#: src/memorial_logger.cpp:888 #, c-format msgctxt "memorial_male" msgid "%s was killed." msgstr "%s foi morto." -#: src/memorial_logger.cpp:881 +#: src/memorial_logger.cpp:889 #, c-format msgctxt "memorial_female" msgid "%s was killed." msgstr "%s foi morto." -#: src/memorial_logger.cpp:885 +#: src/memorial_logger.cpp:893 #, c-format msgctxt "memorial_male" msgid "Last words: %s" msgstr "Últimas palavras: %s" -#: src/memorial_logger.cpp:886 +#: src/memorial_logger.cpp:894 #, c-format msgctxt "memorial_female" msgid "Last words: %s" msgstr "Últimas palavras: %s" #. ~ %s is player name -#: src/memorial_logger.cpp:893 +#: src/memorial_logger.cpp:901 #, c-format msgctxt "memorial_male" msgid "%s began their journey into the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:894 +#: src/memorial_logger.cpp:902 #, c-format msgctxt "memorial_female" msgid "%s began their journey into the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:902 +#: src/memorial_logger.cpp:910 #, c-format msgctxt "memorial_male" msgid "Installed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:903 +#: src/memorial_logger.cpp:911 #, c-format msgctxt "memorial_female" msgid "Installed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:912 +#: src/memorial_logger.cpp:920 #, c-format msgctxt "memorial_male" msgid "Installed bad bionic: %s." msgstr "" -#: src/memorial_logger.cpp:913 +#: src/memorial_logger.cpp:921 #, c-format msgctxt "memorial_female" msgid "Installed bad bionic: %s." msgstr "" #. ~ %s is martial art -#: src/memorial_logger.cpp:923 +#: src/memorial_logger.cpp:931 #, c-format msgctxt "memorial_male" msgid "Learned %s." msgstr "Aprendeu %s." -#: src/memorial_logger.cpp:924 +#: src/memorial_logger.cpp:932 #, c-format msgctxt "memorial_female" msgid "Learned %s." msgstr "Aprendeu %s." #. ~ %s is addiction name -#: src/memorial_logger.cpp:934 +#: src/memorial_logger.cpp:942 #, c-format msgctxt "memorial_male" msgid "Overcame addiction to %s." msgstr "Superou o vício em %s." -#: src/memorial_logger.cpp:935 +#: src/memorial_logger.cpp:943 #, c-format msgctxt "memorial_female" msgid "Overcame addiction to %s." msgstr "Superou o vício em %s." -#: src/memorial_logger.cpp:942 +#: src/memorial_logger.cpp:950 #, c-format msgctxt "memorial_male" msgid "%s became hostile." msgstr "" -#: src/memorial_logger.cpp:943 +#: src/memorial_logger.cpp:951 #, c-format msgctxt "memorial_female" msgid "%s became hostile." msgstr "" -#: src/memorial_logger.cpp:948 +#: src/memorial_logger.cpp:956 msgctxt "memorial_male" msgid "Opened a portal." msgstr "Abriu um portal." -#: src/memorial_logger.cpp:949 +#: src/memorial_logger.cpp:957 msgctxt "memorial_female" msgid "Opened a portal." msgstr "Abriu um portal." -#: src/memorial_logger.cpp:953 +#: src/memorial_logger.cpp:961 msgctxt "memorial_male" msgid "Opened a strange temple." msgstr "Abriu um templo estranho." -#: src/memorial_logger.cpp:954 +#: src/memorial_logger.cpp:962 msgctxt "memorial_female" msgid "Opened a strange temple." msgstr "Abriu um templo estranho." -#: src/memorial_logger.cpp:958 +#: src/memorial_logger.cpp:966 #, c-format msgctxt "memorial_male" msgid "Lost the conduct %s%s." msgstr "" -#: src/memorial_logger.cpp:959 +#: src/memorial_logger.cpp:967 #, c-format msgctxt "memorial_female" msgid "Lost the conduct %s%s." msgstr "" -#: src/memorial_logger.cpp:961 src/memorial_logger.cpp:968 +#: src/memorial_logger.cpp:969 src/memorial_logger.cpp:976 msgid " (disabled)" msgstr "" -#: src/memorial_logger.cpp:965 +#: src/memorial_logger.cpp:973 #, c-format msgctxt "memorial_male" msgid "Gained the achievement %s%s." msgstr "" -#: src/memorial_logger.cpp:966 +#: src/memorial_logger.cpp:974 #, c-format msgctxt "memorial_female" msgid "Gained the achievement %s%s." msgstr "" -#: src/memorial_logger.cpp:975 +#: src/memorial_logger.cpp:983 #, c-format msgctxt "memorial_male" msgid "Forgot the spell %s." msgstr "" -#: src/memorial_logger.cpp:976 +#: src/memorial_logger.cpp:984 #, c-format msgctxt "memorial_female" msgid "Forgot the spell %s." msgstr "" -#: src/memorial_logger.cpp:985 +#: src/memorial_logger.cpp:993 #, c-format msgctxt "memorial_male" msgid "Learned the spell %s." msgstr "" -#: src/memorial_logger.cpp:986 +#: src/memorial_logger.cpp:994 #, c-format msgctxt "memorial_female" msgid "Learned the spell %s." msgstr "" -#: src/memorial_logger.cpp:995 +#: src/memorial_logger.cpp:1003 #, c-format msgctxt "memorial_male" msgid "Gained a spell level on %s." msgstr "" -#: src/memorial_logger.cpp:996 +#: src/memorial_logger.cpp:1004 #, c-format msgctxt "memorial_female" msgid "Gained a spell level on %s." msgstr "" -#: src/memorial_logger.cpp:1002 +#: src/memorial_logger.cpp:1010 msgctxt "memorial_male" msgid "Released subspace specimens." msgstr "Liberou espécimes do subespaço." -#: src/memorial_logger.cpp:1003 +#: src/memorial_logger.cpp:1011 msgctxt "memorial_female" msgid "Released subspace specimens." msgstr "Liberou espécimes do subespaço." -#: src/memorial_logger.cpp:1010 +#: src/memorial_logger.cpp:1018 #, c-format msgctxt "memorial_male" msgid "Removed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:1011 +#: src/memorial_logger.cpp:1019 #, c-format msgctxt "memorial_female" msgid "Removed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:1017 +#: src/memorial_logger.cpp:1025 msgctxt "memorial_male" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "Selou um Sarcófago de Material Perigoso." -#: src/memorial_logger.cpp:1018 +#: src/memorial_logger.cpp:1026 msgctxt "memorial_female" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "Selou um Sarcófago de Material Perigoso." -#: src/memorial_logger.cpp:1025 +#: src/memorial_logger.cpp:1033 #, c-format msgctxt "memorial_male" msgid "Telefragged a %s." msgstr "" -#: src/memorial_logger.cpp:1026 +#: src/memorial_logger.cpp:1034 #, c-format msgctxt "memorial_female" msgid "Telefragged a %s." msgstr "" -#: src/memorial_logger.cpp:1034 +#: src/memorial_logger.cpp:1042 msgctxt "memorial_male" msgid "Spontaneous teleport." msgstr "Teletransporte espontâneo." -#: src/memorial_logger.cpp:1035 +#: src/memorial_logger.cpp:1043 msgctxt "memorial_female" msgid "Spontaneous teleport." msgstr "Teletransporte espontâneo." -#: src/memorial_logger.cpp:1043 +#: src/memorial_logger.cpp:1051 #, c-format msgctxt "memorial_male" msgid "Teleported into a %s." msgstr "" -#: src/memorial_logger.cpp:1044 +#: src/memorial_logger.cpp:1052 #, c-format msgctxt "memorial_female" msgid "Teleported into a %s." msgstr "" -#: src/memorial_logger.cpp:1050 +#: src/memorial_logger.cpp:1058 msgctxt "memorial_male" msgid "Terminated subspace specimens." msgstr "Exterminou espécimes do subespaço." -#: src/memorial_logger.cpp:1051 +#: src/memorial_logger.cpp:1059 msgctxt "memorial_female" msgid "Terminated subspace specimens." msgstr "Exterminou espécimes do subespaço." -#: src/memorial_logger.cpp:1057 +#: src/memorial_logger.cpp:1065 msgctxt "memorial_male" msgid "Threw up." msgstr "Vomitou." -#: src/memorial_logger.cpp:1058 +#: src/memorial_logger.cpp:1066 msgctxt "memorial_female" msgid "Threw up." msgstr "Vomitou." -#: src/memorial_logger.cpp:1063 +#: src/memorial_logger.cpp:1071 msgctxt "memorial_male" msgid "Set off an alarm." msgstr "Defina um alarme." -#: src/memorial_logger.cpp:1064 +#: src/memorial_logger.cpp:1072 msgctxt "memorial_female" msgid "Set off an alarm." msgstr "Defina um alarme." -#: src/memorial_logger.cpp:1068 +#: src/memorial_logger.cpp:1076 #, c-format msgctxt "memorial_male" msgid "Used the debug menu (%s)." msgstr "" -#: src/memorial_logger.cpp:1069 +#: src/memorial_logger.cpp:1077 #, c-format msgctxt "memorial_female" msgid "Used the debug menu (%s)." @@ -456244,7 +457320,7 @@ msgctxt "message log" msgid "%s." msgstr "" -#: src/mission.h:205 +#: src/mission.h:204 msgid "Bugged mission type" msgstr "" @@ -457087,11 +458163,11 @@ msgstr "" msgid "Deadline: %s" msgstr "" -#: src/mission_ui.cpp:151 src/newcharacter.cpp:3524 src/newcharacter.cpp:3598 -#: src/newcharacter.cpp:3612 src/newcharacter.cpp:3649 -#: src/newcharacter.cpp:3760 src/newcharacter.cpp:3771 -#: src/newcharacter.cpp:3782 src/newcharacter.cpp:3794 -#: src/newcharacter.cpp:3820 +#: src/mission_ui.cpp:151 src/newcharacter.cpp:3579 src/newcharacter.cpp:3653 +#: src/newcharacter.cpp:3667 src/newcharacter.cpp:3704 +#: src/newcharacter.cpp:3815 src/newcharacter.cpp:3826 +#: src/newcharacter.cpp:3837 src/newcharacter.cpp:3849 +#: src/newcharacter.cpp:3875 msgid "None!" msgstr "Nada!" @@ -457185,19 +458261,19 @@ msgstr "" msgid "NO CATEGORY" msgstr "SEM CATEGORIA" -#: src/mod_manager.cpp:82 src/newcharacter.cpp:2974 +#: src/mod_manager.cpp:82 src/newcharacter.cpp:3020 msgid "Default" msgstr "Padrão" -#: src/mod_manager.cpp:83 src/safemode_ui.cpp:246 +#: src/mod_manager.cpp:83 src/safemode_ui.cpp:247 msgid "Blacklist" msgstr "Lista Negra" -#: src/mod_manager.cpp:287 +#: src/mod_manager.cpp:286 msgid "list of default mods" msgstr "lista de mods padrão" -#: src/mod_manager.cpp:400 +#: src/mod_manager.cpp:395 msgid "list of mods" msgstr "lista de mods" @@ -457938,7 +459014,7 @@ msgstr "" #: src/monattack.cpp:2970 #, c-format msgid "The %1$s grabs %2$s!" -msgstr "" +msgstr "O (a) %1$s agarra %2$s!" #: src/monattack.cpp:2988 #, c-format @@ -458711,7 +459787,7 @@ msgstr "" #: src/monattack.cpp:5448 #, c-format msgid "The %1$s mechanically grabs at %2$s!" -msgstr "" +msgstr "O (a) %1$s mecanicamente agarra %2$s!" #: src/monattack.cpp:5470 #, c-format @@ -458781,7 +459857,7 @@ msgstr "%1$s alcança mecanicamente %2$s!" #: src/monattack.cpp:5673 #, c-format msgid "The zombie grabs your %s…" -msgstr "O zumbi agarra sua(seu) %s…" +msgstr "O zumbi agarra seu (sua) %s…" #: src/monattack.cpp:5676 msgid "and throws it to the ground!" @@ -459923,7 +460999,7 @@ msgstr "O %s luta para ficar de pé." #: src/monster.cpp:2022 #, c-format msgid "The %s climbs to its feet!" -msgstr "" +msgstr "O (a) %s sobe a seus pés!" #: src/monster.cpp:2076 #, c-format @@ -460452,13 +461528,13 @@ msgid "" "'%2$c'." msgstr "" -#: src/name.cpp:136 +#: src/name.cpp:134 msgid "Tom" msgstr "Tom" #. ~ Used for constructing full name: %1$s is `given name`, %2$s is `family #. name` -#: src/name.cpp:147 +#: src/name.cpp:145 #, c-format msgctxt "Full Name" msgid "%1$s %2$s" @@ -460466,7 +461542,7 @@ msgstr "%1$s%2$s" #. ~ Used for constructing full name with nickname: %1$s is `given name`, %2$s #. is `family name`, %3$s is `nickname` -#: src/name.cpp:151 +#: src/name.cpp:149 #, c-format msgctxt "Full Name" msgid "%1$s '%3$s' %2$s" @@ -460646,8 +461722,8 @@ msgstr "" "Pressione %s ou %s para selecionar a piscina e %s para confirmar a seleção.\n" "Pressione %s para ir para a próxima aba ou %s para retornar ao menu principal." -#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3661 -#: src/newcharacter.cpp:3722 +#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3777 #, c-format msgid "Press %s to view and alter keybindings." msgstr "" @@ -460662,22 +461738,22 @@ msgid "" msgstr "" #: src/newcharacter.cpp:1106 src/newcharacter.cpp:1119 -#: src/newcharacter.cpp:3503 src/player_display.cpp:446 +#: src/newcharacter.cpp:3558 src/player_display.cpp:446 msgid "Strength:" msgstr "Força:" #: src/newcharacter.cpp:1108 src/newcharacter.cpp:1138 -#: src/newcharacter.cpp:3504 src/player_display.cpp:447 +#: src/newcharacter.cpp:3559 src/player_display.cpp:447 msgid "Dexterity:" msgstr "Destreza:" #: src/newcharacter.cpp:1110 src/newcharacter.cpp:1159 -#: src/newcharacter.cpp:3505 src/player_display.cpp:448 +#: src/newcharacter.cpp:3560 src/player_display.cpp:448 msgid "Intelligence:" msgstr "Inteligência:" #: src/newcharacter.cpp:1112 src/newcharacter.cpp:1178 -#: src/newcharacter.cpp:3506 src/player_display.cpp:449 +#: src/newcharacter.cpp:3561 src/player_display.cpp:449 msgid "Perception:" msgstr "Percepção:" @@ -460770,7 +461846,7 @@ msgstr "" "Percepção também é usada para detectar armadilhas e outras coisas de " "interesse." -#: src/newcharacter.cpp:1477 +#: src/newcharacter.cpp:1481 #, c-format msgid "%s %s %d point" msgid_plural "%s %s %d points" @@ -460778,49 +461854,49 @@ msgstr[0] "%s %s %d ponto" msgstr[1] "%s %s %d pontos" msgstr[2] "%s %s %d pontos" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "costs" msgstr "custa" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "earns" msgstr "recebe" -#: src/newcharacter.cpp:1651 +#: src/newcharacter.cpp:1669 #, c-format msgid "Your scenario of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1655 +#: src/newcharacter.cpp:1673 #, c-format msgid "Your profession of %s prevents you from removing this trait." msgstr "Sua profissão de %s te proíbe de remover esse traço." -#: src/newcharacter.cpp:1661 +#: src/newcharacter.cpp:1679 #, c-format msgid "Your background of %s prevents you from removing this trait." msgstr "Sua origem de %s impede que você remova essa característica." -#: src/newcharacter.cpp:1676 +#: src/newcharacter.cpp:1694 #, c-format msgid "You already picked some conflicting traits: %s." msgstr "Você já escolheu algumas características conflitantes: %s." -#: src/newcharacter.cpp:1679 +#: src/newcharacter.cpp:1697 msgid "The scenario you picked prevents you from taking this trait!" msgstr "O cenário que você escolheu te proíbe de pegar este traço!" -#: src/newcharacter.cpp:1681 +#: src/newcharacter.cpp:1699 #, c-format msgid "Your profession of %s prevents you from taking this trait." msgstr "" -#: src/newcharacter.cpp:1691 +#: src/newcharacter.cpp:1709 #, c-format msgid "The following bionics prevent you from taking this trait: %s." msgstr "" -#: src/newcharacter.cpp:1695 +#: src/newcharacter.cpp:1713 #, c-format msgid "Sorry, but you can only take %d point of advantages." msgid_plural "Sorry, but you can only take %d points of advantages." @@ -460828,7 +461904,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/newcharacter.cpp:1701 +#: src/newcharacter.cpp:1719 #, c-format msgid "Sorry, but you can only take %d point of disadvantages." msgid_plural "Sorry, but you can only take %d points of disadvantages." @@ -460836,130 +461912,130 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/newcharacter.cpp:1725 +#: src/newcharacter.cpp:1743 msgid "Search by trait name." msgstr "" -#: src/newcharacter.cpp:1776 +#: src/newcharacter.cpp:1794 msgid "Profession requirements:" msgstr "" -#: src/newcharacter.cpp:1777 +#: src/newcharacter.cpp:1795 #, c-format msgid "Complete \"%s\"\n" msgstr "" -#: src/newcharacter.cpp:1781 +#: src/newcharacter.cpp:1799 msgid "Profession story:" msgstr "" -#: src/newcharacter.cpp:1790 +#: src/newcharacter.cpp:1808 msgid "Profession addictions:" msgstr "" -#: src/newcharacter.cpp:1792 src/newcharacter.cpp:2198 +#: src/newcharacter.cpp:1810 src/newcharacter.cpp:2224 #, c-format msgctxt "set_profession_addictions" msgid "%1$s (%2$d)" msgstr "%1$s (%2$d)" -#: src/newcharacter.cpp:1799 +#: src/newcharacter.cpp:1817 msgid "Profession traits:" msgstr "Características da profissão:" -#: src/newcharacter.cpp:1801 src/newcharacter.cpp:2207 +#: src/newcharacter.cpp:1819 src/newcharacter.cpp:2233 msgctxt "set_profession_trait" msgid "None" msgstr "Nada" -#: src/newcharacter.cpp:1810 +#: src/newcharacter.cpp:1828 msgid "Profession skills:" msgstr "Habilidades da profissão:" -#: src/newcharacter.cpp:1812 src/newcharacter.cpp:2218 +#: src/newcharacter.cpp:1830 src/newcharacter.cpp:2244 msgctxt "set_profession_skill" msgid "None" msgstr "Nada" -#: src/newcharacter.cpp:1815 +#: src/newcharacter.cpp:1833 #, c-format msgctxt "set_profession_skill" msgid "%1$s (%2$d)" msgstr "%1$s (%2$d)" -#: src/newcharacter.cpp:1822 +#: src/newcharacter.cpp:1840 msgid "Profession items:" msgstr "Objetos da profissão:" -#: src/newcharacter.cpp:1824 +#: src/newcharacter.cpp:1842 msgctxt "set_profession_item" msgid "None" msgstr "Nada" -#: src/newcharacter.cpp:1844 +#: src/newcharacter.cpp:1862 msgid "Wielded:" msgstr "" -#: src/newcharacter.cpp:1847 +#: src/newcharacter.cpp:1865 msgctxt "set_profession_item_wielded" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1848 +#: src/newcharacter.cpp:1866 msgid "Worn:" msgstr "" -#: src/newcharacter.cpp:1850 +#: src/newcharacter.cpp:1868 msgctxt "set_profession_item_worn" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1854 +#: src/newcharacter.cpp:1872 msgctxt "set_profession_item_inventory" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1861 +#: src/newcharacter.cpp:1879 msgid "Profession bionics:" msgstr "Biônicos da profissão:" -#: src/newcharacter.cpp:1869 +#: src/newcharacter.cpp:1887 #, c-format msgid "%s (toggled)" msgstr "%s (alternar ON/OFF)" -#: src/newcharacter.cpp:1871 +#: src/newcharacter.cpp:1889 #, c-format msgid "%s (activated)" msgstr "%s (ativado)" -#: src/newcharacter.cpp:1880 +#: src/newcharacter.cpp:1898 msgid "Profession proficiencies:" msgstr "" -#: src/newcharacter.cpp:1887 +#: src/newcharacter.cpp:1905 msgid "Profession pets:" msgstr "" -#: src/newcharacter.cpp:1895 +#: src/newcharacter.cpp:1913 msgid "Profession vehicle:" msgstr "" -#: src/newcharacter.cpp:1901 +#: src/newcharacter.cpp:1919 msgid "Profession spells:" msgstr "" -#: src/newcharacter.cpp:1903 src/newcharacter.cpp:2254 +#: src/newcharacter.cpp:1921 src/newcharacter.cpp:2280 #, c-format msgid "%s level %d" msgstr "%s nível %d" -#: src/newcharacter.cpp:1908 +#: src/newcharacter.cpp:1926 msgid "Profession missions:" msgstr "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1990 +#: src/newcharacter.cpp:2010 #, c-format msgid "Profession %1$s earns %2$d point" msgid_plural "Profession %1$s earns %2$d points" @@ -460968,7 +462044,7 @@ msgstr[1] "Profissão %1$s dá %2$d pontos" msgstr[2] "Profissão %1$s dá %2$d pontos" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1995 +#: src/newcharacter.cpp:2015 #, c-format msgid "Profession %1$s costs %2$d point" msgid_plural "Profession %1$s costs %2$d points" @@ -460976,7 +462052,7 @@ msgstr[0] "Profissão %1$s custa %2$d ponto" msgstr[1] "Profissão %1$s custa %2$d pontos" msgstr[2] "Profissão %1$s custa %2$d pontos" -#: src/newcharacter.cpp:2141 +#: src/newcharacter.cpp:2167 #, c-format msgid "" "Your trait %1$s has been removed since it conflicts with the %2$s's %3$s " @@ -460985,60 +462061,60 @@ msgstr "" "Sua característica %1$s foi removida porque está em conflito com a " "característica %3$s de %2$s." -#: src/newcharacter.cpp:2164 +#: src/newcharacter.cpp:2190 msgid "Search by profession name." msgstr "Pesquise por nome de profissão." -#: src/newcharacter.cpp:2190 +#: src/newcharacter.cpp:2216 msgid "Background story:" msgstr "" -#: src/newcharacter.cpp:2196 +#: src/newcharacter.cpp:2222 msgid "Background addictions:" msgstr "" -#: src/newcharacter.cpp:2205 +#: src/newcharacter.cpp:2231 msgid "Background traits:" msgstr "Características de origem" -#: src/newcharacter.cpp:2216 +#: src/newcharacter.cpp:2242 msgid "Background skill experience:" msgstr "Experiência de habilidade de origem:" -#: src/newcharacter.cpp:2229 +#: src/newcharacter.cpp:2255 msgctxt "set_profession_skill" msgid "beginner" msgstr "" -#: src/newcharacter.cpp:2231 +#: src/newcharacter.cpp:2257 msgctxt "set_profession_skill" msgid "intermediate" msgstr "" -#: src/newcharacter.cpp:2233 +#: src/newcharacter.cpp:2259 msgctxt "set_profession_skill" msgid "competent" msgstr "" -#: src/newcharacter.cpp:2235 +#: src/newcharacter.cpp:2261 msgctxt "set_profession_skill" msgid "advanced" msgstr "" -#: src/newcharacter.cpp:2244 +#: src/newcharacter.cpp:2270 msgid "Background proficiencies:" msgstr "Proficiências de origem:" -#: src/newcharacter.cpp:2252 +#: src/newcharacter.cpp:2278 msgid "Background spells:" msgstr "" -#: src/newcharacter.cpp:2260 +#: src/newcharacter.cpp:2286 msgid "Background missions:" msgstr "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2341 +#: src/newcharacter.cpp:2369 #, c-format msgid "Background %1$s earns %2$d point" msgid_plural "Background %1$s earns %2$d points" @@ -461047,7 +462123,7 @@ msgstr[1] "Origem %1$s dá %2$d pontos" msgstr[2] "Origem %1$s dá %2$d pontos" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2346 +#: src/newcharacter.cpp:2374 #, c-format msgid "Background %1$s costs %2$d point" msgid_plural "Background %1$s costs %2$d points" @@ -461055,18 +462131,18 @@ msgstr[0] "Origem %1$s custa %2$d ponto" msgstr[1] "Origem %1$s custa %2$d pontos" msgstr[2] "Origem %1$s custa %2$d pontos" -#: src/newcharacter.cpp:2464 +#: src/newcharacter.cpp:2498 #, c-format msgid "The trait [%1$s] conflicts with background [%2$s]'s trait [%3$s]." msgstr "" "A característica [%1$s] conflita com a característica [%3$s] da origem " "[%2$s]." -#: src/newcharacter.cpp:2521 +#: src/newcharacter.cpp:2555 msgid "Search by background name." msgstr "Pesquise pelo nome da origem." -#: src/newcharacter.cpp:2634 +#: src/newcharacter.cpp:2670 #, c-format msgid "" "Press %s to view and alter keybindings.\n" @@ -461076,7 +462152,7 @@ msgid "" msgstr "" #. ~ levels here are skill levels at character creation time -#: src/newcharacter.cpp:2759 +#: src/newcharacter.cpp:2795 #, c-format msgid "%d level" msgid_plural "%d levels" @@ -461085,7 +462161,7 @@ msgstr[1] "" msgstr[2] "" #. ~ Second string is e.g. "1 level" or "2 levels" -#: src/newcharacter.cpp:2763 +#: src/newcharacter.cpp:2799 #, c-format msgid "Upgrading %s by %s costs %d point" msgid_plural "Upgrading %s by %s costs %d points" @@ -461093,31 +462169,31 @@ msgstr[0] "Atualizando %s por %s custo %d de ponto" msgstr[1] "Atualizando %s por %scusto %d de pontos" msgstr[2] "Atualizando %s por %scusto %d de pontos" -#: src/newcharacter.cpp:2911 +#: src/newcharacter.cpp:2957 msgid "Scenario Story:" msgstr "" -#: src/newcharacter.cpp:2917 +#: src/newcharacter.cpp:2963 msgid "Scenario Requirements:" msgstr "" -#: src/newcharacter.cpp:2920 +#: src/newcharacter.cpp:2966 msgid "" "This scenario is not available in this world due to city size settings." msgstr "" "Este cenário não está disponível neste mundo devido a configurações de " "tamanho de cidade." -#: src/newcharacter.cpp:2928 +#: src/newcharacter.cpp:2974 #, c-format msgid "Complete \"%s\"" msgstr "" -#: src/newcharacter.cpp:2933 +#: src/newcharacter.cpp:2979 msgid "Scenario Professions:" msgstr "" -#: src/newcharacter.cpp:2934 +#: src/newcharacter.cpp:2980 #, c-format msgid "" "\n" @@ -461126,125 +462202,125 @@ msgstr "" "\n" "%s" -#: src/newcharacter.cpp:2935 +#: src/newcharacter.cpp:2981 msgid ", default:\n" msgstr "padrão: \n" -#: src/newcharacter.cpp:2951 +#: src/newcharacter.cpp:2997 msgid "Scenario Location:" msgstr "Local do cenário:" -#: src/newcharacter.cpp:2952 +#: src/newcharacter.cpp:2998 #, c-format msgid "%s (%d locations, %d variants)" msgstr "%s (%d localizações, %d variantes)" -#: src/newcharacter.cpp:2958 +#: src/newcharacter.cpp:3004 msgid "Scenario Vehicle:" msgstr "Veículo do Cenário:" -#: src/newcharacter.cpp:2962 +#: src/newcharacter.cpp:3008 msgid "Scenario calendar:" msgstr "" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 #, c-format msgid "Year: %s" msgstr "Ano: %s" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 msgid "Year: Random" msgstr "" -#: src/newcharacter.cpp:2967 +#: src/newcharacter.cpp:3013 #, c-format msgid "Season: %s" msgstr "Temporada: %s" -#: src/newcharacter.cpp:2969 +#: src/newcharacter.cpp:3015 msgid "Day: Random" msgstr "Dia: Aleatório" -#: src/newcharacter.cpp:2970 +#: src/newcharacter.cpp:3016 #, c-format msgid "Day: %d" msgstr "Dia: %d" -#: src/newcharacter.cpp:2971 +#: src/newcharacter.cpp:3017 msgid "Hour: Random" msgstr "" -#: src/newcharacter.cpp:2972 +#: src/newcharacter.cpp:3018 #, c-format msgid "Hour: %d" msgstr "" -#: src/newcharacter.cpp:2979 +#: src/newcharacter.cpp:3025 msgid "Scenario missions:" msgstr "" -#: src/newcharacter.cpp:2987 +#: src/newcharacter.cpp:3033 msgid "Fire nearby" msgstr "Fogo nas proximidades" -#: src/newcharacter.cpp:2988 +#: src/newcharacter.cpp:3034 msgid "Zombies nearby" msgstr "Zumbis próximos" -#: src/newcharacter.cpp:2989 +#: src/newcharacter.cpp:3035 msgid "Various limb wounds" msgstr "Várias feridas nos membros" -#: src/newcharacter.cpp:2990 +#: src/newcharacter.cpp:3036 msgid "No starting NPC" msgstr "Nenhum NPC inicial" -#: src/newcharacter.cpp:2991 +#: src/newcharacter.cpp:3037 msgid "Starting location is bordered by an immense wall" msgstr "" -#: src/newcharacter.cpp:2998 +#: src/newcharacter.cpp:3044 msgid "Scenario Flags:" msgstr "Sinais do Cenário:" -#: src/newcharacter.cpp:3085 +#: src/newcharacter.cpp:3133 msgid "Scenario earns %2$d point" msgid_plural "Scenario earns %2$d points" msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/newcharacter.cpp:3088 +#: src/newcharacter.cpp:3136 msgid "Scenario costs %2$d point" msgid_plural "Scenario costs %2$d points" msgstr[0] "Cenário custa %2$d ponto" msgstr[1] "Cenário custa %2$d pontos" msgstr[2] "Cenário custa %2$d pontos" -#: src/newcharacter.cpp:3244 +#: src/newcharacter.cpp:3299 msgid "Search by scenario name." msgstr "Pesquise pelo nome do cenário." -#: src/newcharacter.cpp:3276 src/newcharacter.cpp:3280 +#: src/newcharacter.cpp:3331 src/newcharacter.cpp:3335 msgid "Gender:" msgstr "Sexo:" -#: src/newcharacter.cpp:3292 src/newcharacter.cpp:3293 +#: src/newcharacter.cpp:3347 src/newcharacter.cpp:3348 #: src/player_display.cpp:460 msgid "Height:" msgstr "Altura:" -#: src/newcharacter.cpp:3302 src/newcharacter.cpp:3303 +#: src/newcharacter.cpp:3357 src/newcharacter.cpp:3358 #: src/player_display.cpp:465 msgid "Age:" msgstr "Idade:" -#: src/newcharacter.cpp:3311 src/newcharacter.cpp:3312 +#: src/newcharacter.cpp:3366 src/newcharacter.cpp:3367 #: src/player_display.cpp:470 msgid "Blood type:" msgstr "Tipo sanguíneo:" -#: src/newcharacter.cpp:3322 src/newcharacter.cpp:3441 +#: src/newcharacter.cpp:3377 src/newcharacter.cpp:3496 #, c-format msgid "" "* Random location * (%d variant)" @@ -461260,11 +462336,11 @@ msgstr[2] "" "* Localização aleatória * " "(%dvariantes)" -#: src/newcharacter.cpp:3328 src/newcharacter.cpp:3330 +#: src/newcharacter.cpp:3383 src/newcharacter.cpp:3385 msgid "Starting location:" msgstr "Local de início:" -#: src/newcharacter.cpp:3333 +#: src/newcharacter.cpp:3388 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" @@ -461272,15 +462348,15 @@ msgstr[0] "%s (%d variante)" msgstr[1] "%s (%d variantes)" msgstr[2] "%s (%d variantes)" -#: src/newcharacter.cpp:3417 src/newcharacter.cpp:3730 +#: src/newcharacter.cpp:3472 src/newcharacter.cpp:3785 msgid "Name:" msgstr "Nome:" -#: src/newcharacter.cpp:3438 +#: src/newcharacter.cpp:3493 msgid "Select a starting location." msgstr "Escolha um local para iniciar." -#: src/newcharacter.cpp:3451 +#: src/newcharacter.cpp:3506 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" @@ -461288,7 +462364,7 @@ msgstr[0] "%s (%d variante)" msgstr[1] "%s (%d variantes)" msgstr[2] "%s (%d variantes)" -#: src/newcharacter.cpp:3618 +#: src/newcharacter.cpp:3673 #, c-format msgid "" "\n" @@ -461297,7 +462373,7 @@ msgstr "" "\n" "%s (alternado)" -#: src/newcharacter.cpp:3620 +#: src/newcharacter.cpp:3675 #, c-format msgid "" "\n" @@ -461306,12 +462382,12 @@ msgstr "" "\n" "%s (ativado)" -#: src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3720 #, c-format msgid "Press %s to save character template." msgstr "" -#: src/newcharacter.cpp:3670 +#: src/newcharacter.cpp:3725 #, c-format msgid "" "Press %s to pick a random name, " @@ -461320,101 +462396,101 @@ msgid "" "%s to randomize everything." msgstr "" -#: src/newcharacter.cpp:3680 +#: src/newcharacter.cpp:3735 #, c-format msgid "" "Press %s to pick a random name, " "%s to randomize all description values." msgstr "" -#: src/newcharacter.cpp:3687 +#: src/newcharacter.cpp:3742 #, c-format msgid "Press %s to switch gender." msgstr "" -#: src/newcharacter.cpp:3692 +#: src/newcharacter.cpp:3747 #, c-format msgid "" "Press %s to select a specific starting location." msgstr "" -#: src/newcharacter.cpp:3696 +#: src/newcharacter.cpp:3751 #, c-format msgid "" "Press %s to select a specific starting city and " "%s to select a specific starting location." msgstr "" -#: src/newcharacter.cpp:3701 +#: src/newcharacter.cpp:3756 #, c-format msgid "" "Press %s or %s to " "cycle through editable values." msgstr "" -#: src/newcharacter.cpp:3707 +#: src/newcharacter.cpp:3762 #, c-format msgid "" "Press %s and %s to " "change gender, height, age, and blood type." msgstr "" -#: src/newcharacter.cpp:3712 +#: src/newcharacter.cpp:3767 #, c-format msgid "Press %s to edit value via popup input." msgstr "" -#: src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3771 #, c-format msgid "" "Press %s to finish character creation or " "%s to return to the previous TAB." msgstr "" -#: src/newcharacter.cpp:3732 +#: src/newcharacter.cpp:3787 msgid "--- NO NAME ENTERED ---" msgstr "--- NENHUM NOME INSERIDO ---" -#: src/newcharacter.cpp:3734 +#: src/newcharacter.cpp:3789 msgid "--- RANDOM NAME ---" msgstr "--- NOME ALEATÓRIO ---" -#: src/newcharacter.cpp:3753 src/newcharacter.cpp:3764 +#: src/newcharacter.cpp:3808 src/newcharacter.cpp:3819 msgid "Starting vehicle (scenario): " msgstr "Veículo inicial (Cenário):" -#: src/newcharacter.cpp:3756 src/newcharacter.cpp:3767 +#: src/newcharacter.cpp:3811 src/newcharacter.cpp:3822 msgid "Starting vehicle (profession): " msgstr "" -#: src/newcharacter.cpp:3759 src/newcharacter.cpp:3770 +#: src/newcharacter.cpp:3814 src/newcharacter.cpp:3825 msgid "Starting vehicle: " msgstr "Veículo inicial:" -#: src/newcharacter.cpp:3781 src/newcharacter.cpp:3784 -#: src/newcharacter.cpp:3793 src/newcharacter.cpp:3796 +#: src/newcharacter.cpp:3836 src/newcharacter.cpp:3839 +#: src/newcharacter.cpp:3848 src/newcharacter.cpp:3851 msgid "Starting addictions: " msgstr "Vícios iniciais:" -#: src/newcharacter.cpp:3808 +#: src/newcharacter.cpp:3863 msgid "Scenario: " msgstr "Cenário" -#: src/newcharacter.cpp:3813 +#: src/newcharacter.cpp:3868 msgid "Profession: " msgstr "Profissão:" -#: src/newcharacter.cpp:3818 +#: src/newcharacter.cpp:3873 msgid "Background: " msgstr "Origem:" -#: src/newcharacter.cpp:3841 src/newcharacter.cpp:3847 +#: src/newcharacter.cpp:3896 src/newcharacter.cpp:3902 msgid "Too many points allocated, change some features and try again." msgstr "" "Há pontos demais distribuídos, mude algumas características e tente " "novamente." -#: src/newcharacter.cpp:3851 +#: src/newcharacter.cpp:3906 msgid "" "Too many trait points allocated, change some traits or lower some stats and " "try again." @@ -461422,45 +462498,45 @@ msgstr "" "Muitos pontos de atributos alocados, altere algumas características ou " "diminua algumas estatísticas e tente novamente." -#: src/newcharacter.cpp:3855 +#: src/newcharacter.cpp:3910 msgid "Too many stat points allocated, lower some stats and try again." msgstr "" "Muitos pontos de estatísticas alocados, diminua algumas estatísticas e tente" " novamente." -#: src/newcharacter.cpp:3860 +#: src/newcharacter.cpp:3915 msgid "Remaining points will be discarded, are you sure you want to proceed?" msgstr "" "Pontos restantes serão descartados, tem certeza que você quer continuar?" -#: src/newcharacter.cpp:3866 +#: src/newcharacter.cpp:3921 msgid "Are you SURE you're finished? Your name will be randomly generated." msgstr "" "Você tem CERTEZA de que terminou? Seu nome será gerado aleatoriamente." -#: src/newcharacter.cpp:3874 src/worldfactory.cpp:1884 +#: src/newcharacter.cpp:3929 src/worldfactory.cpp:1889 msgid "Are you SURE you're finished?" msgstr "Você tem CERTEZA de que terminou?" -#: src/newcharacter.cpp:4047 +#: src/newcharacter.cpp:4102 msgid "Enter name. Cancel to delete all." msgstr "Insira um nome. Cancele para apagar tudo." -#: src/newcharacter.cpp:4102 +#: src/newcharacter.cpp:4157 msgid "Select gender" msgstr "Selecione sexo" -#: src/newcharacter.cpp:4284 +#: src/newcharacter.cpp:4339 msgid "Name of template:" msgstr "Nome do modelo:" -#: src/newcharacter.cpp:4285 +#: src/newcharacter.cpp:4340 msgid "Keep in mind you may not use special characters like / in filenames" msgstr "" " Tenha em mente que você não pode usar caracteres especiais como / em nomes " "de arquivos" -#: src/newcharacter.cpp:4328 +#: src/newcharacter.cpp:4383 msgid "player template" msgstr "modelo do jogador" @@ -461854,59 +462930,59 @@ msgstr "" msgid " does not trust you enough" msgstr "" -#: src/npcmove.cpp:642 +#: src/npcmove.cpp:639 msgid "bandit" msgstr "" -#: src/npcmove.cpp:661 +#: src/npcmove.cpp:658 msgid "maniac" msgstr "" -#: src/npcmove.cpp:1125 +#: src/npcmove.cpp:1122 #, c-format msgid "%s lies down to sleep." msgstr "" -#: src/npcmove.cpp:1767 +#: src/npcmove.cpp:1728 #, c-format msgid " activates their %s." msgstr "" -#: src/npcmove.cpp:1787 +#: src/npcmove.cpp:1748 #, c-format msgid " deactivates their %s." msgstr "" -#: src/npcmove.cpp:2451 +#: src/npcmove.cpp:2412 #, c-format msgid "%1$s tries to climb the %2$s but slips." msgstr "%1$s tentou escalar o %2$s mas desliza." -#: src/npcmove.cpp:2455 +#: src/npcmove.cpp:2416 #, c-format msgid "%1$s climbs over the %2$s." msgstr "" -#: src/npcmove.cpp:3021 +#: src/npcmove.cpp:2982 #, c-format msgid "Hold on, I want to pick up that %s." msgstr "Espera! Eu quero pegar %s." -#: src/npcmove.cpp:3100 +#: src/npcmove.cpp:3061 #, c-format msgid "%1$s picks up a %2$s and a %3$s." msgstr "" -#: src/npcmove.cpp:3105 +#: src/npcmove.cpp:3066 #, c-format msgid "%s looks around nervously, as if searching for something." msgstr "" -#: src/npcmove.cpp:3257 src/output.h:688 +#: src/npcmove.cpp:3218 src/output.h:690 msgid " and " msgstr " e " -#: src/npcmove.cpp:3265 +#: src/npcmove.cpp:3226 #, c-format msgid "%s drops %d item." msgid_plural "%s drops %d items." @@ -461914,78 +462990,78 @@ msgstr[0] "%s derruba %d item." msgstr[1] "%s derruba %d itens." msgstr[2] "%s derruba %d itens." -#: src/npcmove.cpp:3269 +#: src/npcmove.cpp:3230 #, c-format msgid "%1$s drops a %2$s." msgstr "" -#: src/npcmove.cpp:3414 +#: src/npcmove.cpp:3375 #, c-format msgid "%s completed the assigned task." msgstr "" -#: src/npcmove.cpp:3516 +#: src/npcmove.cpp:3477 #, c-format msgid "%1$s throws a %2$s." msgstr "" -#: src/npcmove.cpp:3706 +#: src/npcmove.cpp:3667 #, c-format msgid "%1$s starts healing %2$s." msgstr "" -#: src/npcmove.cpp:3726 +#: src/npcmove.cpp:3687 #, c-format msgid "%1$s heals %2$s." msgstr "" -#: src/npcmove.cpp:3774 +#: src/npcmove.cpp:3735 #, c-format msgid "%1$s starts applying a %2$s." msgstr "" -#: src/npcmove.cpp:3792 +#: src/npcmove.cpp:3753 #, c-format msgid "%1$s takes some %2$s." msgstr "" -#: src/npcmove.cpp:4041 +#: src/npcmove.cpp:4002 #, c-format msgid "%1$s takes %2$s's money!" msgstr "" -#: src/npcmove.cpp:4044 +#: src/npcmove.cpp:4005 #, c-format msgid "%s takes your money!" msgstr "%s pega seu dinheiro!" -#: src/npcmove.cpp:4088 +#: src/npcmove.cpp:4051 #, c-format msgid "%1$s takes %2$s's %3$s." msgstr "" -#: src/npcmove.cpp:4091 +#: src/npcmove.cpp:4054 #, c-format msgid "%1$s takes your %2$s." msgstr "" -#: src/npcmove.cpp:4166 +#: src/npcmove.cpp:4129 #, c-format msgid "" "From your two-way radio you hear %s reporting in, 'I've arrived, boss!'" msgstr "" -#: src/npcmove.cpp:4547 +#: src/npcmove.cpp:4510 #, c-format msgid " %s, %s" msgstr " %s, %s" -#: src/npcmove.cpp:4550 +#: src/npcmove.cpp:4513 #, c-format msgid "%s %s%s" msgstr "%s %s%s" -#: src/npcmove.cpp:4727 +#: src/npcmove.cpp:4690 #, c-format msgid "%1$s reloads their %2$s." msgstr "" @@ -462170,7 +463246,7 @@ msgstr "" #: src/npctalk.cpp:699 msgid "loudly." -msgstr "" +msgstr "alto." #: src/npctalk.cpp:702 msgid "Enter a sentence to yell" @@ -462447,7 +463523,7 @@ msgstr "" #: src/npctalk.cpp:2220 src/npctalk.cpp:2778 src/talker_avatar.cpp:118 #, c-format msgid "%1$s gives you %2$d %3$s." -msgstr "" +msgstr "%1$s te dá %2$d %3$s." #: src/npctalk.cpp:2257 src/talker_avatar.cpp:92 msgid "You can't afford it!" @@ -462457,25 +463533,25 @@ msgstr "" #: src/npctalk.cpp:2283 #, c-format msgid "You don't have a %1$s!" -msgstr "" +msgstr "Você não tem um (a) %1$s!" #. ~ %1%s is the NPC name, %2$s is an item #: src/npctalk.cpp:2289 src/npctalk.cpp:2333 #, c-format msgid "You give %1$s a %2$s." -msgstr "" +msgstr "Você dá a %1$s um (a) %2$s." #. ~ %1%s is the NPC name, %2$d is a number of items, %3$s are items #: src/npctalk.cpp:2292 src/npctalk.cpp:2335 #, c-format msgid "You give %1$s %2$d %3$s." -msgstr "" +msgstr "Você dá a %1$s %2$d %3$s." #. ~ %1%s is the "You" or the NPC name, %2$s are a translated item name #: src/npctalk.cpp:2325 #, c-format msgid "%1$s doesn't have a %2$s!" -msgstr "" +msgstr "%1$s não tem um (a) %2$s!" #: src/npctalk.cpp:2852 #, c-format @@ -462678,27 +463754,27 @@ msgstr "Padrão: %d: %s" msgid "Default: %.2f - Min: %.2f, Max: %.2f" msgstr "Padrão: %.2f - Min: %.2f, Máx: %.2f" -#: src/options.cpp:1141 +#: src/options.cpp:1218 msgid "Hoder's" msgstr "de Hoder" -#: src/options.cpp:1142 +#: src/options.cpp:1219 msgid "Deon's" msgstr "de Deon" -#: src/options.cpp:1156 +#: src/options.cpp:1233 msgid "Basic" msgstr "Básico" -#: src/options.cpp:1181 +#: src/options.cpp:1258 msgid "System language" msgstr "Língua do sistema" -#: src/options.cpp:1287 +#: src/options.cpp:1364 msgid "Default character name" msgstr "Nome padrão do personagem" -#: src/options.cpp:1288 +#: src/options.cpp:1365 msgid "" "Set a default character name that will be used instead of a random name on " "character creation." @@ -462706,80 +463782,80 @@ msgstr "" "Escolha um nome padrão de personagem que será usado em vez de um nome " "aleatório na criação de personagem." -#: src/options.cpp:1294 +#: src/options.cpp:1371 msgid "Auto pickup enabled" msgstr "Auto coleta ligada" -#: src/options.cpp:1295 +#: src/options.cpp:1372 msgid "" "If true, enable item auto pickup. Change pickup rules with the Auto pickup " "manager." msgstr "" -#: src/options.cpp:1299 +#: src/options.cpp:1376 msgid "Auto pickup adjacent" msgstr "Auto coletar adjacente" -#: src/options.cpp:1300 +#: src/options.cpp:1377 msgid "" "If true, enable auto pickup items one tile around to the player. You can " "assign No Auto Pickup zones with the Zones manager for e.g. your homebase." msgstr "" -#: src/options.cpp:1306 +#: src/options.cpp:1383 msgid "Auto pickup owned items" msgstr "" -#: src/options.cpp:1307 +#: src/options.cpp:1384 msgid "" "If true, items that belong to your faction will be included in auto pickup." msgstr "" -#: src/options.cpp:1313 +#: src/options.cpp:1390 msgid "Auto pickup weight limit" msgstr "Limite de peso de pegar automático" -#: src/options.cpp:1314 +#: src/options.cpp:1391 msgid "" "Auto pickup items with weight less than or equal to [option] * 50 grams. " "You must also set the small items option. 0 = disabled." msgstr "" -#: src/options.cpp:1320 +#: src/options.cpp:1397 msgid "Auto pickup volume limit" msgstr "Limite de volume de pickup automático" -#: src/options.cpp:1321 +#: src/options.cpp:1398 msgid "" "Auto pickup items with volume less than or equal to [option] * 50 " "milliliters. You must also set the light items option. 0 = disabled." msgstr "" -#: src/options.cpp:1327 +#: src/options.cpp:1404 msgid "Auto pickup safe mode" msgstr "Auto coleta no modo seguro" -#: src/options.cpp:1328 +#: src/options.cpp:1405 msgid "" "If true, auto pickup is disabled as long as you can see monsters nearby. " "This is affected by 'Safe mode proximity distance'." msgstr "" -#: src/options.cpp:1335 +#: src/options.cpp:1412 msgid "List items within no auto pickup zones" msgstr "Listar itens dentro de zonas de captura não automáticas" -#: src/options.cpp:1336 +#: src/options.cpp:1413 msgid "" "If true, you will see messages about items you step on, within no auto " "pickup zones." msgstr "" -#: src/options.cpp:1344 +#: src/options.cpp:1421 msgid "Additional auto features" msgstr "Recursos automáticos adicionais" -#: src/options.cpp:1345 +#: src/options.cpp:1422 msgid "" "If true, enables configured auto features below. Disabled as long as any " "enemy monster is seen." @@ -462787,11 +463863,11 @@ msgstr "" " Se verdadeiro, ativa os recursos automáticos configurados abaixo. " "Desativado, desde que qualquer monstro inimigo seja visto." -#: src/options.cpp:1349 +#: src/options.cpp:1426 msgid "Auto pulp or butcher" msgstr "Auto esmagar ou fatiar" -#: src/options.cpp:1350 +#: src/options.cpp:1427 msgid "" "Action to perform when 'Auto pulp or butcher' is enabled. Pulp: Pulp " "corpses you stand on. - Pulp Adjacent: Also pulp corpses adjacent from you." @@ -462801,33 +463877,33 @@ msgstr "" "Esmagar: Esmaga cadáveres onde você está. - Esmagar adjacente: Também esmaga" " cadáveres adjacentes a você. - Fatiar: Fatia os cadáveres onde você está." -#: src/options.cpp:1351 src/options.cpp:1373 src/options.cpp:1854 -#: src/options.cpp:1896 +#: src/options.cpp:1428 src/options.cpp:1450 src/options.cpp:1931 +#: src/options.cpp:1973 msgctxt "options" msgid "Disabled" msgstr "Desativado" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp" msgstr "Esmagar" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent" msgstr "Esmagar Adjacente" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent Zombie Only" msgstr "Esmagar Zumbis Adjacente Apenas" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Zombies Only" msgstr "Esmagar Zumbis Apenas" -#: src/options.cpp:1357 +#: src/options.cpp:1434 msgid "Auto mining" msgstr "Auto mineração" -#: src/options.cpp:1358 +#: src/options.cpp:1435 msgid "" "If true, enables automatic use of wielded pickaxes and jackhammers whenever " "trying to move into mineable terrain." @@ -462835,20 +463911,20 @@ msgstr "" "Se verdadeiro, habilita o uso automático de picaretas e britadeiras " "empunhadas sempre que estiver tentando se mover dentro de terreno minerável." -#: src/options.cpp:1364 +#: src/options.cpp:1441 msgid "Auto mopping" msgstr "" -#: src/options.cpp:1365 +#: src/options.cpp:1442 msgid "" "If true, enables automatic use of wielded mops to clean surrounding terrain." msgstr "" -#: src/options.cpp:1371 +#: src/options.cpp:1448 msgid "Auto foraging" msgstr "Vasculha automática" -#: src/options.cpp:1372 +#: src/options.cpp:1449 msgid "" "Action to perform when 'Auto foraging' is enabled. Bushes: Only forage " "bushes. - Trees: Only forage trees. - Crops: Only forage crops. - " @@ -462860,37 +463936,37 @@ msgstr "" " Vasculhar apenas plantações. - Tudo: Arbustos, árvores, plantações e tudo " "mais, incluindo flores, taboas, etc." -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Bushes" msgstr "Arbustos" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Crops" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Everything" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Trees" msgstr "Árvores" -#: src/options.cpp:1381 +#: src/options.cpp:1458 msgid "Dangerous pickups" msgstr "Coletas arriscadas" -#: src/options.cpp:1382 +#: src/options.cpp:1459 msgid "" "If true, will allow player to pick new items, even if it causes them to " "exceed the weight limit." msgstr "" -#: src/options.cpp:1387 +#: src/options.cpp:1464 msgid "Dangerous terrain warning prompt" msgstr "Alerta de terreno perigoso" -#: src/options.cpp:1388 +#: src/options.cpp:1465 msgid "" "Always: You will be prompted to move onto dangerous tiles. Running: You " "will only be able to move onto dangerous tiles while running and will be " @@ -462899,29 +463975,29 @@ msgid "" "onto a dangerous tile unless running and will not be warned or prompted." msgstr "" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Crouching" msgstr "" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Running" msgstr "" -#: src/options.cpp:1395 +#: src/options.cpp:1472 msgid "Safe mode" msgstr "Modo de segurança" -#: src/options.cpp:1396 +#: src/options.cpp:1473 msgid "" "If true, will hold the game and display a warning if a hostile monster/NPC " "is approaching." msgstr "" -#: src/options.cpp:1400 +#: src/options.cpp:1477 msgid "Safe mode proximity distance" msgstr "Distância de proximidade do modo de segurança" -#: src/options.cpp:1401 +#: src/options.cpp:1478 msgid "" "If safe mode is enabled, distance to hostiles at which safe mode should show" " a warning. 0 = Max player view distance. This option only has effect when" @@ -462929,21 +464005,21 @@ msgid "" "mode manager instead of this value." msgstr "" -#: src/options.cpp:1405 +#: src/options.cpp:1482 msgid "Safe mode when driving" msgstr "Modo de segurança ao dirigir" -#: src/options.cpp:1406 +#: src/options.cpp:1483 msgid "" "If true, safe mode will alert you of hostiles while you are driving a " "vehicle." msgstr "" -#: src/options.cpp:1410 +#: src/options.cpp:1487 msgid "Auto reactivate safe mode" msgstr "Auto reativar o modo de segurança" -#: src/options.cpp:1411 +#: src/options.cpp:1488 msgid "" "If true, safe mode will automatically reactivate after a certain number of " "turns. See option 'Turns to auto reactivate safe mode.'" @@ -462952,21 +464028,21 @@ msgstr "" "certo número de turnos. Consulte a opção 'Turnos para reativar " "automaticamente o modo de segurança'" -#: src/options.cpp:1415 +#: src/options.cpp:1492 msgid "Turns to auto reactivate safe mode" msgstr "Turnos para reativar automaticamente o modo de segurança" -#: src/options.cpp:1416 +#: src/options.cpp:1493 msgid "" "Number of turns after which safe mode is reactivated. Will only reactivate " "if no hostiles are in 'Safe mode proximity distance.'" msgstr "" -#: src/options.cpp:1420 +#: src/options.cpp:1497 msgid "Turns to remember ignored monsters" msgstr "Turnos para lembrar de monstros ignorados" -#: src/options.cpp:1421 +#: src/options.cpp:1498 msgid "" "Number of turns an ignored monster stays ignored after it is no longer seen." " 0 disables this option and monsters are permanently ignored." @@ -462975,75 +464051,75 @@ msgstr "" "não é mais visto. 0 desativa esta opção e os monstros são permanentemente " "ignorados." -#: src/options.cpp:1427 +#: src/options.cpp:1504 msgid "Realtime turn progression" msgstr "Progressão de turnos em tempo real" -#: src/options.cpp:1428 +#: src/options.cpp:1505 msgid "" "If higher than 0, monsters will take periodic gameplay turns. This value is" " the delay between each turn, in seconds. Works best with Safe Mode " "disabled. 0 = disabled." msgstr "" -#: src/options.cpp:1434 +#: src/options.cpp:1511 msgid "Autosave" msgstr "Salvamento automático" -#: src/options.cpp:1435 +#: src/options.cpp:1512 msgid "" "If true, game will periodically save the map. Autosaves occur based on in-" "game turns or realtime minutes, whichever is larger." msgstr "" -#: src/options.cpp:1439 +#: src/options.cpp:1516 msgid "Game turns between autosaves" msgstr "Turnos de jogo entre autosaves" -#: src/options.cpp:1440 +#: src/options.cpp:1517 msgid "Number of game turns between autosaves." msgstr "" -#: src/options.cpp:1446 +#: src/options.cpp:1523 msgid "Real minutes between autosaves" msgstr "Minutos em tempo real entre autosaves" -#: src/options.cpp:1447 +#: src/options.cpp:1524 msgid "Number of realtime minutes between autosaves." msgstr "" -#: src/options.cpp:1455 +#: src/options.cpp:1532 msgid "Auto notes" msgstr "Notas automáticas" -#: src/options.cpp:1456 +#: src/options.cpp:1533 msgid "If true, automatically sets notes." msgstr "" -#: src/options.cpp:1460 +#: src/options.cpp:1537 msgid "Auto notes (stairs)" msgstr "Notas automáticas (escadas)" -#: src/options.cpp:1461 +#: src/options.cpp:1538 msgid "" "If true, automatically sets notes on places that have stairs that go up or " "down." msgstr "" -#: src/options.cpp:1467 +#: src/options.cpp:1544 msgid "Auto notes (map extras)" msgstr "Notas automáticas (extras do mapa)" -#: src/options.cpp:1468 +#: src/options.cpp:1545 msgid "" "If true, automatically sets notes on places that contain various map extras." msgstr "" -#: src/options.cpp:1476 +#: src/options.cpp:1553 msgid "Circular distances" msgstr "Distâncias circulares" -#: src/options.cpp:1477 +#: src/options.cpp:1554 msgid "" "If true, the game will calculate range in a realistic way: light sources " "will be circles, diagonal movement will cover more ground and take longer. " @@ -463051,25 +464127,25 @@ msgid "" " takes as long as moving to the north wall." msgstr "" -#: src/options.cpp:1481 +#: src/options.cpp:1558 msgid "Drop empty containers" msgstr "Solte os recipientes vazios" -#: src/options.cpp:1482 +#: src/options.cpp:1559 msgid "" "Set to drop empty containers after use. No: Don't drop any. - Watertight: " "All except watertight containers. - All: Drop all containers." msgstr "" -#: src/options.cpp:1483 +#: src/options.cpp:1560 msgid "Watertight" msgstr "À prova d'água" -#: src/options.cpp:1487 +#: src/options.cpp:1564 msgid "DeathCam" msgstr "Câmera da Morte" -#: src/options.cpp:1488 +#: src/options.cpp:1565 msgid "" "Always: Always start deathcam. Ask: Query upon death. Never: Never show " "deathcam." @@ -463077,157 +464153,157 @@ msgstr "" "Sempre: Sempre iniciar deathcam. Perguntar: Indagar após morte. Nunca: " "Nuna mostrar deathcam." -#: src/options.cpp:1493 +#: src/options.cpp:1570 msgid "Special event spawns" msgstr "Gerações de eventos especiais" -#: src/options.cpp:1494 +#: src/options.cpp:1571 msgid "" "If not disabled, unique items and/or monsters can spawn during special " "events (Christmas, Halloween, etc.)" msgstr "" -#: src/options.cpp:1495 src/safemode_ui.cpp:251 +#: src/options.cpp:1572 src/safemode_ui.cpp:252 msgid "Both" msgstr "Ambos" -#: src/options.cpp:1500 +#: src/options.cpp:1577 msgid "Sound enabled" msgstr "" -#: src/options.cpp:1501 +#: src/options.cpp:1578 msgid "If true, music and sound are enabled." msgstr "Se for verdade, a música e o som estão ativados." -#: src/options.cpp:1505 +#: src/options.cpp:1582 msgid "Choose soundpack" msgstr "Escolher pacote de som" -#: src/options.cpp:1506 +#: src/options.cpp:1583 msgid "Choose the soundpack you want to use. Requires restart." msgstr "" -#: src/options.cpp:1512 +#: src/options.cpp:1589 msgid "Music volume" msgstr "Volume da música" -#: src/options.cpp:1513 +#: src/options.cpp:1590 msgid "Adjust the volume of the music being played in the background." msgstr "Ajustar o volume da música tocando ao fundo." -#: src/options.cpp:1519 +#: src/options.cpp:1596 msgid "Sound effect volume" msgstr "Volume de efeito sonoro" -#: src/options.cpp:1520 +#: src/options.cpp:1597 msgid "Adjust the volume of sound effects being played by the game." msgstr "Ajustar o volume dos efeitos sonoros reproduzidos pelo jogo." -#: src/options.cpp:1526 +#: src/options.cpp:1603 msgid "Ambient sound volume" msgstr "" -#: src/options.cpp:1527 +#: src/options.cpp:1604 msgid "Adjust the volume of ambient sounds being played by the game." msgstr "" -#: src/options.cpp:1540 +#: src/options.cpp:1617 msgid "Language" msgstr "Língua" -#: src/options.cpp:1541 +#: src/options.cpp:1618 msgid "Switch language." msgstr "" -#: src/options.cpp:1545 +#: src/options.cpp:1622 msgid "Temperature units" msgstr "Unidades de temperatura" -#: src/options.cpp:1546 +#: src/options.cpp:1623 msgid "Switch between Fahrenheit, Celsius, and Kelvin." msgstr "" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Celsius" msgstr "Celsius" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Fahrenheit" msgstr "Fahrenheit" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Kelvin" msgstr "Kelvin" -#: src/options.cpp:1551 +#: src/options.cpp:1628 msgid "Speed units" msgstr "Unidades de velocidade" -#: src/options.cpp:1552 +#: src/options.cpp:1629 msgid "Switch between mph, km/h, and tiles/turn." msgstr "" -#: src/options.cpp:1553 +#: src/options.cpp:1630 msgid "tiles/turn" msgstr "passos/turno" -#: src/options.cpp:1557 +#: src/options.cpp:1634 msgid "Mass units" msgstr "Unidades de massa" -#: src/options.cpp:1558 +#: src/options.cpp:1635 msgid "Switch between lbs and kg." msgstr "" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "kg" msgstr "kg" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "lbs" msgstr "lbs" -#: src/options.cpp:1563 +#: src/options.cpp:1640 msgid "Volume units" msgstr "Unidades de volume" -#: src/options.cpp:1564 +#: src/options.cpp:1641 msgid "Switch between the cups (c), liters (L), and quarts (qt)." msgstr "" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Cup" msgstr "Xícara" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Liter" msgstr "Litro" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Quart" msgstr "Quarto" -#: src/options.cpp:1568 +#: src/options.cpp:1645 msgid "Distance units" msgstr "" -#: src/options.cpp:1569 +#: src/options.cpp:1646 msgid "Switch between metric and imperial distance units." msgstr "" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Imperial" msgstr "" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Metric" msgstr "" -#: src/options.cpp:1573 +#: src/options.cpp:1650 msgid "Time format" msgstr "Formato de hora" -#: src/options.cpp:1574 +#: src/options.cpp:1651 msgid "" "12h: AM/PM, e.g. 7:31 AM - Military: 24h Military, e.g. 0731 - 24h: Normal " "24h, e.g. 7:31" @@ -463236,57 +464312,57 @@ msgstr "" "0731 - 24h: Normal 24h, por exemplo, 7:31" #. ~ 12h time, e.g. 11:59pm -#: src/options.cpp:1576 +#: src/options.cpp:1653 msgid "12h" msgstr "12h" #. ~ Military time, e.g. 2359 -#: src/options.cpp:1578 +#: src/options.cpp:1655 msgid "Military" msgstr "Militar" #. ~ 24h time, e.g. 23:59 -#: src/options.cpp:1580 +#: src/options.cpp:1657 msgid "24h" msgstr "24h" -#: src/options.cpp:1586 +#: src/options.cpp:1663 msgid "Show gun brand names" msgstr "" -#: src/options.cpp:1587 +#: src/options.cpp:1664 msgid "" "If true, show brand names for guns, instead of generic functional names - " "'m4a1' or 'h&k416a5' instead of 'NATO assault rifle'." msgstr "" -#: src/options.cpp:1589 +#: src/options.cpp:1666 msgid "Add ammo to weapon/magazine names" msgstr "" -#: src/options.cpp:1590 +#: src/options.cpp:1667 msgid "" "If true, the default ammo is added to weapon and magazine names. For " "example \"Mosin-Nagant M44 (4/5)\" becomes \"Mosin-Nagant M44 (4/5 " "7.62x54mm)\"." msgstr "" -#: src/options.cpp:1593 +#: src/options.cpp:1670 msgid "Detailed containers" msgstr "" -#: src/options.cpp:1594 +#: src/options.cpp:1671 msgid "" "All: every container has detailed remaining volume info. - Worn: only worn " "containers have detailed remaining volume info. - None: no additional info " "is provided." msgstr "" -#: src/options.cpp:1604 +#: src/options.cpp:1681 msgid "Use key code input mode" msgstr "" -#: src/options.cpp:1605 +#: src/options.cpp:1682 msgid "" "Use key code or symbol input on SDL. Symbol is recommended for non-qwerty " "layouts since currently the default keybindings for key code mode only " @@ -463294,60 +464370,60 @@ msgid "" "and num lock." msgstr "" -#: src/options.cpp:1609 +#: src/options.cpp:1686 msgid "Key code" msgstr "" -#: src/options.cpp:1613 +#: src/options.cpp:1690 msgid "Force capital/modified letters in prompts" msgstr "" -#: src/options.cpp:1614 +#: src/options.cpp:1691 msgid "" "If true, prompts such as Y/N queries only accepts capital or modified " "letters, while lower case and unmodified letters only snap the cursor to the" " corresponding option." msgstr "" -#: src/options.cpp:1619 +#: src/options.cpp:1696 msgid "Snap to target" msgstr "Aderir ao alvo" -#: src/options.cpp:1620 +#: src/options.cpp:1697 msgid "If true, automatically follow the crosshair when firing/throwing." msgstr "" "Se verdadeiro, automaticamente segue o ponteiro quando atirar/arremessar." -#: src/options.cpp:1624 +#: src/options.cpp:1701 msgid "Reaim after firing" msgstr "" -#: src/options.cpp:1625 +#: src/options.cpp:1702 msgid "" "If true, after firing automatically aim again if targets are available." msgstr "" -#: src/options.cpp:1629 +#: src/options.cpp:1706 msgid "Query on disassembly while butchering" msgstr "" -#: src/options.cpp:1630 +#: src/options.cpp:1707 msgid "If true, will query before disassembling items while butchering." msgstr "" -#: src/options.cpp:1634 +#: src/options.cpp:1711 msgid "Query on keybinding removal" msgstr "Confirmação ao redefinir teclas" -#: src/options.cpp:1635 +#: src/options.cpp:1712 msgid "If true, will query before removing a keybinding from a hotkey." msgstr "Se verdadeiro, irá perguntar se quer mesmo redefinir uma tecla." -#: src/options.cpp:1639 +#: src/options.cpp:1716 msgid "Close advanced inventory on move all" msgstr "Fechar inventário avançado ao mover tudo" -#: src/options.cpp:1640 +#: src/options.cpp:1717 msgid "" "If true, will close the advanced inventory when the move all items command " "is used." @@ -463355,21 +464431,21 @@ msgstr "" "Se verdadeiro, irá fechar o inventário avançado quando o comando de mover " "todos os itens é usado." -#: src/options.cpp:1645 +#: src/options.cpp:1722 msgid "Open default advanced inventory layout" msgstr "Abrir layout de inventário avançado padrão" -#: src/options.cpp:1646 +#: src/options.cpp:1723 msgid "" "If true, open default advanced inventory layout instead of last opened " "layout" msgstr "" -#: src/options.cpp:1650 +#: src/options.cpp:1727 msgid "Display actions in \"Use item\" menu" msgstr "" -#: src/options.cpp:1652 +#: src/options.cpp:1729 msgid "" "If true, actions (like \"Read\", \"Smoke\", \"Wrap tighter\") will be " "displayed next to the corresponding items." @@ -463377,89 +464453,89 @@ msgstr "" "Se verdadeiro, irá mostrar as ações ao lado dos itens correspondentes (como " "\"Ler\", \"Fumar\", \"Amarrar mais forte\")." -#: src/options.cpp:1657 +#: src/options.cpp:1734 msgid "Autoselect if exactly one valid target" msgstr "" -#: src/options.cpp:1658 +#: src/options.cpp:1735 msgid "" "If true, directional actions ( like \"Examine\", \"Open\", \"Pickup\" ) will" " autoselect an adjacent tile if there is exactly one valid target." msgstr "" -#: src/options.cpp:1664 +#: src/options.cpp:1741 msgid "Inventory highlight mode" msgstr "" -#: src/options.cpp:1665 +#: src/options.cpp:1742 msgid "" "Highlight selected item's contents and parent container in inventory screen." " \"Symbol\" shows a highlighted caret and \"Highlight\" uses font " "highlighting." msgstr "" -#: src/options.cpp:1668 +#: src/options.cpp:1745 msgid "Highlight" msgstr "" -#: src/options.cpp:1675 +#: src/options.cpp:1752 msgid "Highlight unread recipes" msgstr "" -#: src/options.cpp:1676 +#: src/options.cpp:1753 msgid "" "If true, highlight unread recipes to allow tracking of newly learned " "recipes." msgstr "" -#: src/options.cpp:1683 +#: src/options.cpp:1760 msgid "Diagonal movement with cursor keys and modifiers" msgstr "Movimento diagonal com teclas de cursor e modificadores" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "" "Allows diagonal movement with cursor keys using CTRL and SHIFT modifiers. " "Diagonal movement action keys are taken from keybindings, so you need these " "to be configured." msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 1: Numpad Emulation" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 2: CW/CCW" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 3: L/R Tilt" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 4: Diagonal Lock" msgstr "" -#: src/options.cpp:1733 +#: src/options.cpp:1810 msgid "Vehicle plating changes part color" msgstr "Cor das partes da blindagem do veículo muda" -#: src/options.cpp:1734 +#: src/options.cpp:1811 msgid "If true, vehicle parts will change color if they are armor plated." msgstr "" -#: src/options.cpp:1738 +#: src/options.cpp:1815 msgid "Auto-shift the view while driving" msgstr "Deslocar a câmera enquanto dirige" -#: src/options.cpp:1739 +#: src/options.cpp:1816 msgid "If true, view will automatically shift towards the driving direction." msgstr "" -#: src/options.cpp:1743 +#: src/options.cpp:1820 msgid "Draw vehicle facing indicator" msgstr "Mostrar indicador da frente do veículo" -#: src/options.cpp:1744 +#: src/options.cpp:1821 msgid "" "If true, when controlling a vehicle, a white 'X' (in curses version) or a " "crosshair (in tiles version) at distance 10 from the center will display its" @@ -463469,92 +464545,92 @@ msgstr "" "ou um ponteiro (no modo gráfico) irá mostrar a direção da frente do veículo " "a 10 quadrados de distância do centro." -#: src/options.cpp:1748 +#: src/options.cpp:1825 msgid "Reverse steering direction in reverse" msgstr "" -#: src/options.cpp:1749 +#: src/options.cpp:1826 msgid "" "If true, when driving a vehicle in reverse, steering should also reverse " "like real life." msgstr "" -#: src/options.cpp:1755 +#: src/options.cpp:1832 msgid "Sidebar position" msgstr "Posição do menu lateral" -#: src/options.cpp:1756 +#: src/options.cpp:1833 msgid "" "Switch between sidebar on the left or on the right side. Requires restart." msgstr "" "Mudar entre o menu lateral na esquerda ou na direita. Precisa reiniciar." #. ~ sidebar position -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Left" msgstr "Esquerda" -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Right" msgstr "Direita" -#: src/options.cpp:1761 +#: src/options.cpp:1838 msgid "Draw sidebar spacers" msgstr "" -#: src/options.cpp:1762 +#: src/options.cpp:1839 msgid "If true, adds an extra space between sidebar panels." msgstr "" -#: src/options.cpp:1766 +#: src/options.cpp:1843 msgid "Message log flow" msgstr "Fluxo do log de mensagens" -#: src/options.cpp:1767 +#: src/options.cpp:1844 msgid "Where new log messages should show." msgstr "Onde novas mensagens de log devem aparecer." -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Bottom" msgstr "Embaixo" #. ~ sidebar/message log flow direction -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Top" msgstr "No topo" -#: src/options.cpp:1773 +#: src/options.cpp:1850 msgid "Sidebar log message display duration" msgstr "Duração das mensagens do menu lateral" -#: src/options.cpp:1774 +#: src/options.cpp:1851 msgid "" "Number of turns after which a message will be removed from the sidebar log." " 0 = disabled." msgstr "" -#: src/options.cpp:1778 +#: src/options.cpp:1855 msgid "Message cooldown" msgstr "" -#: src/options.cpp:1779 +#: src/options.cpp:1856 msgid "" "Number of turns during which similar messages are hidden. 0 = disabled." msgstr "" -#: src/options.cpp:1783 +#: src/options.cpp:1860 msgid "Limit message history" msgstr "" -#: src/options.cpp:1784 +#: src/options.cpp:1861 msgid "Number of messages to preserve in the history, and when saving." msgstr "" -#: src/options.cpp:1789 +#: src/options.cpp:1866 msgid "Suppress \"Unknown command\" messages" msgstr "" -#: src/options.cpp:1790 +#: src/options.cpp:1867 msgid "" "If true, pressing a key with no set function will not display a notice in " "the chat log." @@ -463562,95 +464638,95 @@ msgstr "" "Se verdadeiro, pressionando uma tecla sem função setada não irá mostrar um " "aviso no log do chat" -#: src/options.cpp:1795 +#: src/options.cpp:1872 msgid "Popup window when achievement completed" msgstr "" -#: src/options.cpp:1796 +#: src/options.cpp:1873 msgid "" "Whether to trigger a popup window when completing an achievement. First: " "when completing an achievement that has not been completed in a previous " "game." msgstr "" -#: src/options.cpp:1801 +#: src/options.cpp:1878 msgid "First" msgstr "" -#: src/options.cpp:1805 +#: src/options.cpp:1882 msgid "Look around position" msgstr "" -#: src/options.cpp:1806 +#: src/options.cpp:1883 msgid "Switch between look around panel being left or right." msgstr "" -#: src/options.cpp:1811 +#: src/options.cpp:1888 msgid "Aim window display style" msgstr "Estilo da janela de mira" -#: src/options.cpp:1812 +#: src/options.cpp:1889 msgid "How should confidence and steadiness be communicated to the player." msgstr "Como a confiança e a firmeza devem ser comunicadas ao jogador." -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Bars" msgstr "Barras" #. ~ aim bar style - bars or numbers -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Numbers" msgstr "Números" -#: src/options.cpp:1817 +#: src/options.cpp:1894 msgid "Morale style" msgstr "Estilo moral" -#: src/options.cpp:1818 +#: src/options.cpp:1895 msgid "Morale display style in sidebar." msgstr "Estilo de exibição de moral na barra lateral." -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Horizontal" msgstr "Horizontal" -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Vertical" msgstr "Vertical" -#: src/options.cpp:1823 +#: src/options.cpp:1900 msgid "Full screen Advanced Inventory Manager" msgstr "" -#: src/options.cpp:1824 +#: src/options.cpp:1901 msgid "" "If true, Advanced Inventory Manager menu will fit full screen, otherwise it " "will leave sidebar visible." msgstr "" -#: src/options.cpp:1830 +#: src/options.cpp:1907 msgid "Move view offset" msgstr "Mover o offset da câmera" -#: src/options.cpp:1831 +#: src/options.cpp:1908 msgid "Move view by how many squares per keypress." msgstr "Quantos quadrados a câmera deve mover por aperto de tecla." -#: src/options.cpp:1835 +#: src/options.cpp:1912 msgid "Overmap fast scroll offset" msgstr "" -#: src/options.cpp:1836 +#: src/options.cpp:1913 msgid "" "With Fast Scroll option enabled, shift view on the overmap and while looking" " around by this many squares per keypress." msgstr "" -#: src/options.cpp:1840 +#: src/options.cpp:1917 msgid "Centered menu scrolling" msgstr "Rolagem de menu centralizada" -#: src/options.cpp:1841 +#: src/options.cpp:1918 msgid "" "If true, menus will start scrolling in the center of the list, and keep the " "list centered." @@ -463658,11 +464734,11 @@ msgstr "" "Se verdadeiro, os menus rolarão no centro da lista, e deixarão a lista " "centralizada." -#: src/options.cpp:1845 +#: src/options.cpp:1922 msgid "Shift list item view" msgstr "Ajustar a câmera ao item da lista" -#: src/options.cpp:1846 +#: src/options.cpp:1923 msgid "" "Centered or to edge, shift the view toward the selected item if it is " "outside of your current viewport." @@ -463670,469 +464746,469 @@ msgstr "" "Centralizado ou no canto, ajustar a câmera ao item selecionado se ele " "estiver fora da sua visão." -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "Centered" msgstr "Centralizado" -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "To edge" msgstr "No canto" -#: src/options.cpp:1851 +#: src/options.cpp:1928 msgid "Auto inventory letters" msgstr "Letras automáticas para itens" -#: src/options.cpp:1852 +#: src/options.cpp:1929 msgid "" "Enabled: automatically assign letters to any carried items that lack them. " "Disabled: do not auto-assign letters. Favorites: only auto-assign letters " "to favorited items." msgstr "" -#: src/options.cpp:1856 +#: src/options.cpp:1933 msgid "Favorites" msgstr "" -#: src/options.cpp:1860 +#: src/options.cpp:1937 msgid "Show item health bars" msgstr "Mostrar barra de vida dos itens" -#: src/options.cpp:1862 +#: src/options.cpp:1939 msgid "" "If true, show item health bars instead of reinforced, scratched etc. text." msgstr "" "Se verdadeiro, irá mostrar barras de vida para os itens, ao invés de textos " "como \"reenforçado\", \"arranhado\", etc." -#: src/options.cpp:1866 +#: src/options.cpp:1943 msgid "Show item symbols" msgstr "Mostrar símbolos dos itens" -#: src/options.cpp:1867 +#: src/options.cpp:1944 msgid "If true, show item symbols in inventory and pick up menu." msgstr "" "Se verdadeiro, irá mostrar símbolos dos itens no inventário e no menu de " "coleta." -#: src/options.cpp:1871 +#: src/options.cpp:1948 msgid "Show armor coverage map" msgstr "" -#: src/options.cpp:1872 +#: src/options.cpp:1949 msgid "" "If true, show a visual representation of armor coverage in the item info " "window." msgstr "" -#: src/options.cpp:1878 +#: src/options.cpp:1955 msgid "Enable joystick" msgstr "Ativar joystick" -#: src/options.cpp:1879 +#: src/options.cpp:1956 msgid "If true, enable input from joystick." msgstr "" -#: src/options.cpp:1883 +#: src/options.cpp:1960 msgid "Hide mouse cursor" msgstr "Esconde o ponteiro do mouse" -#: src/options.cpp:1884 +#: src/options.cpp:1961 msgid "" "Show: cursor is always shown. Hide: cursor is hidden. HideKB: cursor is " "hidden on keyboard input and unhidden on mouse movement." msgstr "" #. ~ show mouse cursor -#: src/options.cpp:1886 +#: src/options.cpp:1963 msgid "Show" msgstr "Mostrar" #. ~ hide mouse cursor -#: src/options.cpp:1888 +#: src/options.cpp:1965 msgid "Hide" msgstr "Esconder" #. ~ hide mouse cursor when keyboard is used -#: src/options.cpp:1890 +#: src/options.cpp:1967 msgid "HideKB" msgstr "EscondeTeclado" -#: src/options.cpp:1894 +#: src/options.cpp:1971 msgid "Edge scrolling" msgstr "" -#: src/options.cpp:1895 +#: src/options.cpp:1972 msgid "Edge scrolling with the mouse." msgstr "" -#: src/options.cpp:1897 +#: src/options.cpp:1974 msgid "Slow" msgstr "" -#: src/options.cpp:1899 +#: src/options.cpp:1976 msgid "Fast" msgstr "" -#: src/options.cpp:1911 +#: src/options.cpp:1988 msgid "Animations" msgstr "Animações" -#: src/options.cpp:1912 +#: src/options.cpp:1989 msgid "If true, will display enabled animations." msgstr "Se verdadeiro, irá mostrar animações." -#: src/options.cpp:1916 +#: src/options.cpp:1993 msgid "Rain animation" msgstr "Animação da chuva" -#: src/options.cpp:1917 +#: src/options.cpp:1994 msgid "If true, will display weather animations." msgstr "Se verdadeiro, irá mostrar animações de tempo." -#: src/options.cpp:1923 +#: src/options.cpp:2000 msgid "Projectile animation" msgstr "" -#: src/options.cpp:1924 +#: src/options.cpp:2001 msgid "" "If true, will display animations for projectiles like bullets, arrows, and " "thrown items." msgstr "" -#: src/options.cpp:1930 +#: src/options.cpp:2007 msgid "SCT animation" msgstr "Animação de texto de combate" -#: src/options.cpp:1931 +#: src/options.cpp:2008 msgid "If true, will display scrolling combat text animations." msgstr "" "Se verdadeiro, irá mostrar as animações da rolagem dos textos de combate." -#: src/options.cpp:1937 +#: src/options.cpp:2014 msgid "SCT with Unicode font" msgstr "SCT com fonte Unicode" -#: src/options.cpp:1938 +#: src/options.cpp:2015 msgid "If true, will display scrolling combat text with Unicode font." msgstr "" " Se for verdade, exibirá o texto de combate de rolagem com a fonte Unicode." -#: src/options.cpp:1944 +#: src/options.cpp:2021 msgid "Animation delay" msgstr "Atraso da animação" -#: src/options.cpp:1945 +#: src/options.cpp:2022 msgid "The amount of time to pause between animation frames in ms." msgstr "Quanto tempo deve pausar entre os frames da animação em ms." -#: src/options.cpp:1951 +#: src/options.cpp:2028 msgid "Force redraw" msgstr "Forçar redesenho" -#: src/options.cpp:1952 +#: src/options.cpp:2029 msgid "If true, forces the game to redraw at least once per turn." msgstr "" "Se verdadeiro, irá forçar o jogo a redesenhar a tela pelo menos uma vez por " "turno." -#: src/options.cpp:1959 +#: src/options.cpp:2036 msgid "Enable ASCII art on the title screen" msgstr "" -#: src/options.cpp:1960 +#: src/options.cpp:2037 msgid "" "If true, shows an ASCII graphic on the title screen. If false, shows a " "text-only title screen." msgstr "" -#: src/options.cpp:1964 +#: src/options.cpp:2041 msgid "Use seasonal title screen" msgstr "" -#: src/options.cpp:1965 +#: src/options.cpp:2042 msgid "If true, the title screen will use the art appropriate for the season." msgstr "" -#: src/options.cpp:1971 +#: src/options.cpp:2048 msgid "Alternative title screen frequency" msgstr "" -#: src/options.cpp:1972 +#: src/options.cpp:2049 msgid "Set the probability of the alternate title screen appearing." msgstr "" -#: src/options.cpp:1979 +#: src/options.cpp:2056 msgid "Terminal width" msgstr "Largura do terminal" -#: src/options.cpp:1980 +#: src/options.cpp:2057 msgid "Set the size of the terminal along the X axis." msgstr "" -#: src/options.cpp:1984 +#: src/options.cpp:2061 msgid "Terminal height" msgstr "Altura do terminal" -#: src/options.cpp:1985 +#: src/options.cpp:2062 msgid "Set the size of the terminal along the Y axis." msgstr "" -#: src/options.cpp:1991 +#: src/options.cpp:2068 msgid "Font blending" msgstr "" -#: src/options.cpp:1992 +#: src/options.cpp:2069 msgid "If true, fonts will look better." msgstr "" -#: src/options.cpp:1996 +#: src/options.cpp:2073 msgid "Font width" msgstr "" -#: src/options.cpp:1997 +#: src/options.cpp:2074 msgid "Set the font width. Requires restart." msgstr "" -#: src/options.cpp:2001 +#: src/options.cpp:2078 msgid "Font height" msgstr "" -#: src/options.cpp:2002 +#: src/options.cpp:2079 msgid "Set the font height. Requires restart." msgstr "" -#: src/options.cpp:2006 +#: src/options.cpp:2083 msgid "Font size" msgstr "" -#: src/options.cpp:2007 +#: src/options.cpp:2084 msgid "Set the font size. Requires restart." msgstr "" -#: src/options.cpp:2011 +#: src/options.cpp:2088 msgid "Map font width" msgstr "" -#: src/options.cpp:2012 +#: src/options.cpp:2089 msgid "Set the map font width. Requires restart." msgstr "" -#: src/options.cpp:2016 +#: src/options.cpp:2093 msgid "Map font height" msgstr "" -#: src/options.cpp:2017 +#: src/options.cpp:2094 msgid "Set the map font height. Requires restart." msgstr "" -#: src/options.cpp:2021 +#: src/options.cpp:2098 msgid "Map font size" msgstr "" -#: src/options.cpp:2022 +#: src/options.cpp:2099 msgid "Set the map font size. Requires restart." msgstr "" -#: src/options.cpp:2026 +#: src/options.cpp:2103 msgid "Overmap font width" msgstr "" -#: src/options.cpp:2027 +#: src/options.cpp:2104 msgid "Set the overmap font width. Requires restart." msgstr "" -#: src/options.cpp:2031 +#: src/options.cpp:2108 msgid "Overmap font height" msgstr "" -#: src/options.cpp:2032 +#: src/options.cpp:2109 msgid "Set the overmap font height. Requires restart." msgstr "" -#: src/options.cpp:2036 +#: src/options.cpp:2113 msgid "Overmap font size" msgstr "" -#: src/options.cpp:2037 +#: src/options.cpp:2114 msgid "Set the overmap font size. Requires restart." msgstr "" -#: src/options.cpp:2041 +#: src/options.cpp:2118 msgid "SDL ASCII lines" msgstr "" -#: src/options.cpp:2042 +#: src/options.cpp:2119 msgid "" "If true, use SDL ASCII line drawing routine instead of Unicode Line Drawing " "characters. Use this option when your selected font doesn't contain " "necessary glyphs." msgstr "" -#: src/options.cpp:2049 +#: src/options.cpp:2126 msgid "Enable ASCII art in item and monster descriptions" msgstr "" -#: src/options.cpp:2050 +#: src/options.cpp:2127 msgid "" "If true, item and monster description will show a picture of the object in " "ASCII art when available." msgstr "" -#: src/options.cpp:2056 +#: src/options.cpp:2133 msgid "Use tiles" msgstr "Usar gráficos" -#: src/options.cpp:2057 +#: src/options.cpp:2134 msgid "If true, replaces some TTF rendered text with tiles." msgstr "Se verdadeiro, substitui alguns textos TTF com gráficos." -#: src/options.cpp:2061 +#: src/options.cpp:2138 msgid "Choose tileset" msgstr "Escolher tileset" -#: src/options.cpp:2062 +#: src/options.cpp:2139 msgid "Choose the tileset you want to use." msgstr "Escolha o tileset que você quer usar." -#: src/options.cpp:2066 +#: src/options.cpp:2143 msgid "Use separate tileset for far" msgstr "" -#: src/options.cpp:2067 +#: src/options.cpp:2144 msgid "If true, when very zoomed out you will use a separate tileset." msgstr "" -#: src/options.cpp:2071 +#: src/options.cpp:2148 msgid "Choose distant tileset" msgstr "" -#: src/options.cpp:2072 +#: src/options.cpp:2149 msgid "Choose the tileset you want to use for far zoom." msgstr "" -#: src/options.cpp:2076 +#: src/options.cpp:2153 msgid "Zoom Threshold" msgstr "" -#: src/options.cpp:2077 +#: src/options.cpp:2154 msgid "Choose when you should swap tileset (lower is more zoomed out)." msgstr "" -#: src/options.cpp:2086 +#: src/options.cpp:2163 msgid "Use tiles to display overmap" msgstr "" -#: src/options.cpp:2087 +#: src/options.cpp:2164 msgid "" "If true, replaces some TTF-rendered text with tiles for overmap display." msgstr "" -#: src/options.cpp:2099 +#: src/options.cpp:2176 msgid "Choose overmap tileset" msgstr "" -#: src/options.cpp:2100 +#: src/options.cpp:2177 msgid "Choose the overmap tileset you want to use." msgstr "" -#: src/options.cpp:2108 +#: src/options.cpp:2185 msgid "Night vision color overlay" msgstr "" -#: src/options.cpp:2109 +#: src/options.cpp:2186 msgid "" "If true, toggle the color overlay from night vision goggles and other " "similar tools." msgstr "" -#: src/options.cpp:2113 +#: src/options.cpp:2190 msgid "Memory map overlay preset" msgstr "" -#: src/options.cpp:2114 +#: src/options.cpp:2191 msgid "" "Specify the overlay in which the memory map is drawn. Requires restart. " "For custom overlay, define RGB values for dark and bright colors as well as " "gamma." msgstr "" -#: src/options.cpp:2115 +#: src/options.cpp:2192 msgid "Darkened" msgstr "" -#: src/options.cpp:2116 +#: src/options.cpp:2193 msgid "Sepia" msgstr "" -#: src/options.cpp:2117 +#: src/options.cpp:2194 msgid "Sepia Dark" msgstr "" -#: src/options.cpp:2118 +#: src/options.cpp:2195 msgid "Blue Dark" msgstr "" -#: src/options.cpp:2123 +#: src/options.cpp:2200 msgid "Custom dark color RGB overlay - RED" msgstr "" -#: src/options.cpp:2124 +#: src/options.cpp:2201 msgid "Specify RGB value for color RED for dark color overlay." msgstr "" -#: src/options.cpp:2130 +#: src/options.cpp:2207 msgid "Custom dark color RGB overlay - GREEN" msgstr "" -#: src/options.cpp:2131 +#: src/options.cpp:2208 msgid "Specify RGB value for color GREEN for dark color overlay." msgstr "" -#: src/options.cpp:2136 +#: src/options.cpp:2213 msgid "Custom dark color RGB overlay - BLUE" msgstr "" -#: src/options.cpp:2137 +#: src/options.cpp:2214 msgid "Specify RGB value for color BLUE for dark color overlay." msgstr "" -#: src/options.cpp:2143 +#: src/options.cpp:2220 msgid "Custom bright color RGB overlay - RED" msgstr "" -#: src/options.cpp:2144 +#: src/options.cpp:2221 msgid "Specify RGB value for color RED for bright color overlay." msgstr "" -#: src/options.cpp:2150 +#: src/options.cpp:2227 msgid "Custom bright color RGB overlay - GREEN" msgstr "" -#: src/options.cpp:2151 +#: src/options.cpp:2228 msgid "Specify RGB value for color GREEN for bright color overlay." msgstr "" -#: src/options.cpp:2157 +#: src/options.cpp:2234 msgid "Custom bright color RGB overlay - BLUE" msgstr "" -#: src/options.cpp:2158 +#: src/options.cpp:2235 msgid "Specify RGB value for color BLUE for bright color overlay." msgstr "" -#: src/options.cpp:2163 +#: src/options.cpp:2240 msgid "Custom gamma for overlay" msgstr "" -#: src/options.cpp:2164 +#: src/options.cpp:2241 msgid "Specify gamma value for overlay." msgstr "" -#: src/options.cpp:2171 +#: src/options.cpp:2248 msgid "Pixel minimap" msgstr "Minimapa de pixel" -#: src/options.cpp:2172 +#: src/options.cpp:2249 msgid "" "If true, shows the pixel-detail minimap in game after the save is loaded. " "Use the 'Toggle Pixel Minimap' action key to change its visibility during " @@ -464142,39 +465218,39 @@ msgstr "" " Use a ação 'Alternar Minimapa de Pixels' para mudar sua visibilidade " "durante o jogo." -#: src/options.cpp:2176 +#: src/options.cpp:2253 msgid "Pixel minimap drawing mode" msgstr "Modo de desenho de minimapa de pixel" -#: src/options.cpp:2177 +#: src/options.cpp:2254 msgid "Specified the mode in which the minimap drawn." msgstr "Especificou o modo em que o minimapa foi desenhado." -#: src/options.cpp:2178 +#: src/options.cpp:2255 msgid "Solid" msgstr "Sólido" -#: src/options.cpp:2179 +#: src/options.cpp:2256 msgid "Squares" msgstr "Praças" -#: src/options.cpp:2180 +#: src/options.cpp:2257 msgid "Dots" msgstr "Pontos" -#: src/options.cpp:2186 +#: src/options.cpp:2263 msgid "Pixel minimap brightness" msgstr "Brilho do minimap do pixel" -#: src/options.cpp:2187 +#: src/options.cpp:2264 msgid "Overall brightness of pixel-detail minimap." msgstr "Brilho total do minimapa de detalhe de pixel." -#: src/options.cpp:2193 +#: src/options.cpp:2270 msgid "Pixel minimap height" msgstr "Altura mínima do pixel" -#: src/options.cpp:2194 +#: src/options.cpp:2271 msgid "" "Height of pixel-detail minimap, measured in terminal rows. Set to 0 for " "default spacing." @@ -464182,102 +465258,102 @@ msgstr "" "Altura do minimapa de pixels, medido em linhas do terminal. Coloque 0 para o" " espaçamento padrão." -#: src/options.cpp:2200 +#: src/options.cpp:2277 msgid "Scale pixel minimap" msgstr "" -#: src/options.cpp:2201 +#: src/options.cpp:2278 msgid "" "If true, scale pixel minimap to fit its surroundings. May produce crappy " "results, especially in modes other than \"Solid\"." msgstr "" -#: src/options.cpp:2207 +#: src/options.cpp:2284 msgid "Maintain pixel minimap aspect ratio" msgstr "Manter a proporção de pixel do minimapa" -#: src/options.cpp:2208 +#: src/options.cpp:2285 msgid "" "If true, preserves the square shape of tiles shown on the pixel minimap." msgstr "" -#: src/options.cpp:2215 +#: src/options.cpp:2292 msgid "Creature beacon size" msgstr "" -#: src/options.cpp:2216 +#: src/options.cpp:2293 msgid "Controls how big the creature beacons are. Value is in minimap tiles." msgstr "" -#: src/options.cpp:2222 +#: src/options.cpp:2299 msgid "Hostile creature beacon blink speed" msgstr "" -#: src/options.cpp:2223 +#: src/options.cpp:2300 msgid "" "Controls how fast the hostile creature beacons blink on the pixel minimap. " "Value is multiplied by 200ms. 0 = disabled." msgstr "" -#: src/options.cpp:2229 +#: src/options.cpp:2306 msgid "Background color" msgstr "" -#: src/options.cpp:2230 +#: src/options.cpp:2307 msgid "" "What color the minimap background should be. Either based on color theme or" " (0,0,0) black." msgstr "" -#: src/options.cpp:2232 +#: src/options.cpp:2309 msgid "Theme" msgstr "" -#: src/options.cpp:2233 +#: src/options.cpp:2310 msgid "Black" msgstr "" -#: src/options.cpp:2243 +#: src/options.cpp:2320 msgid "Display" msgstr "Display" -#: src/options.cpp:2244 +#: src/options.cpp:2321 msgid "" "Sets which video display will be used to show the game. Requires restart." msgstr "" "Escolhe qual display de vídeo será usado para mostrar o jogo. Precisa " "reiniciar." -#: src/options.cpp:2250 src/options.cpp:2252 +#: src/options.cpp:2327 src/options.cpp:2329 msgid "Fullscreen" msgstr "Tela cheia" -#: src/options.cpp:2251 +#: src/options.cpp:2328 msgid "Starts Cataclysm in one of the fullscreen modes. Requires restart." msgstr "" "Inicia Cataclysm em um dos modos de tela cheia. Requer reinicialização." -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Maximized" msgstr "Maximizado" -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Windowed borderless" msgstr "Janela sem bordas" -#: src/options.cpp:2265 src/options.cpp:2279 +#: src/options.cpp:2342 src/options.cpp:2356 msgid "Renderer" msgstr "Renderizador" -#: src/options.cpp:2266 src/options.cpp:2280 +#: src/options.cpp:2343 src/options.cpp:2357 msgid "Set which renderer to use. Requires restart." msgstr "Define qual renderizador usar. Requer reinicialização." -#: src/options.cpp:2285 +#: src/options.cpp:2362 msgid "Software rendering" msgstr "Renderização de software" -#: src/options.cpp:2286 +#: src/options.cpp:2363 msgid "" "Use software renderer instead of graphics card acceleration. Requires " "restart." @@ -464285,31 +465361,31 @@ msgstr "" "Usa o renderizador de software em vez da aceleração da placa gráfica. Requer" " reinicialização." -#: src/options.cpp:2294 +#: src/options.cpp:2371 msgid "Allow render batching" msgstr "Permitir renderização em sequência" -#: src/options.cpp:2295 +#: src/options.cpp:2372 msgid "" "If true, use render batching for 2D render API to make it more efficient. " "Requires restart." msgstr "" -#: src/options.cpp:2299 +#: src/options.cpp:2376 msgid "Software framebuffer acceleration" msgstr "Aceleração do framebuffer de software" -#: src/options.cpp:2300 +#: src/options.cpp:2377 msgid "" "If true, use hardware acceleration for the framebuffer when using software " "rendering. Requires restart." msgstr "" -#: src/options.cpp:2310 +#: src/options.cpp:2387 msgid "Use color modulated textures" msgstr "Usar texturas moduladas em cores" -#: src/options.cpp:2311 +#: src/options.cpp:2388 msgid "" "If true, tries to use color modulated textures to speed-up ASCII drawing. " "Requires restart." @@ -464317,11 +465393,11 @@ msgstr "" "Se ativado, tenta usar texturas moduladas em cores para acelerar o desenho " "ASCII. Requer reinicialização." -#: src/options.cpp:2315 +#: src/options.cpp:2392 msgid "Scaling mode" msgstr "Modo de escala" -#: src/options.cpp:2316 +#: src/options.cpp:2393 msgid "" "Sets the scaling mode, 'none' (default) displays at the game's native " "resolution, 'nearest' uses low-quality but fast scaling, and 'linear' " @@ -464329,75 +465405,71 @@ msgid "" msgstr "" #. ~ Do not scale the game image to the window size. -#: src/options.cpp:2318 +#: src/options.cpp:2395 msgid "No scaling" msgstr "Não escalar" #. ~ An algorithm for image scaling. -#: src/options.cpp:2320 +#: src/options.cpp:2397 msgid "Nearest neighbor" msgstr "Vizinho mais próximo" #. ~ An algorithm for image scaling. -#: src/options.cpp:2322 +#: src/options.cpp:2399 msgid "Linear filtering" msgstr "Filtro linear" -#: src/options.cpp:2327 +#: src/options.cpp:2404 msgid "Scaling factor" msgstr "Fator de escala" -#: src/options.cpp:2328 +#: src/options.cpp:2405 msgid "Factor by which to scale the display. Requires restart." msgstr "Fator de escala para o display. Requer reinicialização." -#: src/options.cpp:2329 +#: src/options.cpp:2406 msgid "1x" msgstr "1x" -#: src/options.cpp:2330 +#: src/options.cpp:2407 msgid "2x" msgstr "2x" -#: src/options.cpp:2331 +#: src/options.cpp:2408 msgid "4x" msgstr "4x" -#: src/options.cpp:2344 +#: src/options.cpp:2421 msgid "World end handling" msgstr "Manuseio do mundo quando personagem morrer" -#: src/options.cpp:2345 +#: src/options.cpp:2422 msgid "Handling of game world when last character dies." msgstr "Operação no mundo de jogo quando o último personagem morre." -#: src/options.cpp:2346 src/worldfactory.cpp:1746 -msgid "Reset" -msgstr "Reiniciar" - -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Keep" msgstr "Manter" -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Query" msgstr "Confirmar" -#: src/options.cpp:2353 +#: src/options.cpp:2430 msgid "Size of cities" msgstr "Tamanho das cidades" -#: src/options.cpp:2354 +#: src/options.cpp:2431 msgid "" "A number determining how large cities are. A higher number means larger " "cities. 0 disables cities, roads and any scenario requiring a city start." msgstr "" -#: src/options.cpp:2358 +#: src/options.cpp:2435 msgid "City spacing" msgstr "Espaçamento das cidades" -#: src/options.cpp:2359 +#: src/options.cpp:2436 msgid "" "A number determining how far apart cities are. A higher number means cities" " are further apart. Warning, small numbers lead to very slow mapgen." @@ -464406,42 +465478,42 @@ msgstr "" " mais espaço entre as cidades. Alerta, números pequenos tornam a geração de " "mapas muito lenta." -#: src/options.cpp:2363 +#: src/options.cpp:2440 msgid "Spawn rate scaling factor" msgstr "Fator de escala do spawn" -#: src/options.cpp:2364 +#: src/options.cpp:2441 msgid "" "A scaling factor that determines density of monster spawns. A higher number" " means more monsters." msgstr "" -#: src/options.cpp:2368 +#: src/options.cpp:2445 msgid "Item spawn scaling factor" msgstr "Fator de escala da geração de itens" -#: src/options.cpp:2369 +#: src/options.cpp:2446 msgid "" "A scaling factor that determines density of item spawns. A higher number " "means more items." msgstr "" -#: src/options.cpp:2373 +#: src/options.cpp:2450 msgid "Random NPC spawn time" msgstr "Tempo de geração de NPCs aleatórios" -#: src/options.cpp:2374 +#: src/options.cpp:2451 msgid "" "Baseline average number of days between random NPC spawns. Average duration" " goes up with the number of NPCs already spawned. A higher number means " "fewer NPCs. Set to 0 days to disable random NPCs." msgstr "" -#: src/options.cpp:2379 +#: src/options.cpp:2456 msgid "Monster evolution scaling factor" msgstr "Fator de escala da evolução dos monstros" -#: src/options.cpp:2380 +#: src/options.cpp:2457 msgid "" "A scaling factor that determines the time between monster upgrades. A " "higher number means slower evolution. Set to 0.00 to turn off monster " @@ -464451,11 +465523,11 @@ msgstr "" "número maior significa uma evolução mais lenta. 0.00 desliga upgrades de " "monstros." -#: src/options.cpp:2386 +#: src/options.cpp:2463 msgid "Monster speed" msgstr "Velocidade dos monstros" -#: src/options.cpp:2387 +#: src/options.cpp:2464 msgid "" "Determines the movement rate of monsters. A higher value increases monster " "speed and a lower reduces it. Requires world reset." @@ -464463,11 +465535,11 @@ msgstr "" "Determina a velocidade de movimento dos monstros. Um valor mais alto aumenta" " ela, e um valor mais baixo a diminui. Requer uma reinicialização do mundo." -#: src/options.cpp:2391 +#: src/options.cpp:2468 msgid "Monster resilience" msgstr "Resiliência dos monstros" -#: src/options.cpp:2392 +#: src/options.cpp:2469 msgid "" "Determines how much damage monsters can take. A higher value makes monsters" " more resilient and a lower makes them more flimsy. Requires world reset." @@ -464476,49 +465548,49 @@ msgstr "" "os monstros mais resilientes, e um valor mais baixo os torna mais frágeis. " "Requer uma reinicialização do mundo." -#: src/options.cpp:2398 +#: src/options.cpp:2475 msgid "Default region type" msgstr "Região padrão" -#: src/options.cpp:2399 +#: src/options.cpp:2476 msgid "(WIP feature) Determines terrain, shops, plants, and more." msgstr "(Em progresso) Determina terrenos, lojas, plantas, etc." -#: src/options.cpp:2405 +#: src/options.cpp:2482 msgid "Initial time" msgstr "Hora inicial" -#: src/options.cpp:2406 +#: src/options.cpp:2483 msgid "Initial starting time of day on character generation." msgstr "Hora do dia inicial na criação do personagem." -#: src/options.cpp:2410 +#: src/options.cpp:2487 msgid "Initial day" msgstr "Dia inicial" -#: src/options.cpp:2411 +#: src/options.cpp:2488 msgid "" "How many days into the year the Cataclysm ended. Day 0 is Spring 1. Day -1" " randomizes the start date. Can be overridden by scenarios. This does not " "advance food rot or monster evolution." msgstr "" -#: src/options.cpp:2415 +#: src/options.cpp:2492 msgid "Spawn delay" msgstr "Atrasar surgimento" -#: src/options.cpp:2416 +#: src/options.cpp:2493 msgid "" "How many days after the end of the Cataclysm the player spawns. Day 0 is " "immediately after the end of the Cataclysm. Can be overridden by scenarios." " Increasing this will cause food rot and monster evolution to advance." msgstr "" -#: src/options.cpp:2420 +#: src/options.cpp:2497 msgid "Season length" msgstr "Duração das estações" -#: src/options.cpp:2421 +#: src/options.cpp:2498 msgid "" "Season length, in days. Warning: Very little other than the duration of " "seasons scales with this value, so adjusting it may cause nonsensical " @@ -464528,11 +465600,11 @@ msgstr "" "temporadas é escalonado com este valor, portanto, ajustá-lo pode causar " "resultados absurdos." -#: src/options.cpp:2425 +#: src/options.cpp:2502 msgid "Construction scaling" msgstr "Escala das construções" -#: src/options.cpp:2426 +#: src/options.cpp:2503 msgid "" "Sets the time of construction in percents. '50' is two times faster than " "default, '200' is two times longer. '0' automatically scales construction " @@ -464542,37 +465614,37 @@ msgstr "" " que o normal, '200' é duas vezes mais demorado. '0' automaticamente escala " "o tempo de construção para combinar com a duração das estações." -#: src/options.cpp:2430 +#: src/options.cpp:2507 msgid "Eternal season" msgstr "Estação eterna" -#: src/options.cpp:2431 +#: src/options.cpp:2508 msgid "If true, keep the initial season for ever." msgstr "" -#: src/options.cpp:2435 +#: src/options.cpp:2512 msgid "Day/night cycle" msgstr "" -#: src/options.cpp:2436 +#: src/options.cpp:2513 msgid "" "Day/night cycle settings. 'Normal' sets a normal cycle. 'Eternal Day' sets" " eternal day. 'Eternal Night' sets eternal night." msgstr "" -#: src/options.cpp:2438 +#: src/options.cpp:2515 msgid "Eternal Day" msgstr "" -#: src/options.cpp:2439 +#: src/options.cpp:2516 msgid "Eternal Night" msgstr "" -#: src/options.cpp:2445 +#: src/options.cpp:2522 msgid "Wandering hordes" msgstr "Hordas ambulantes" -#: src/options.cpp:2446 +#: src/options.cpp:2523 msgid "" "If true, emulates zombie hordes. Zombies can group together into hordes, " "which can wander around cities and will sometimes move towards noise. Note:" @@ -464581,46 +465653,46 @@ msgid "" " directory after changing for it to take effect." msgstr "" -#: src/options.cpp:2450 +#: src/options.cpp:2527 msgid "Surrounded start" msgstr "Início cercado" -#: src/options.cpp:2451 +#: src/options.cpp:2528 msgid "" "If true, spawn zombies at shelters. Makes the starting game a lot harder." msgstr "" "Se verdadeiro, irá spawnar zumbis em abrigos. O início do jogo vai ser bem " "mais difícil." -#: src/options.cpp:2457 +#: src/options.cpp:2534 msgid "Mutations by radiation" msgstr "Mutações por radiação" -#: src/options.cpp:2458 +#: src/options.cpp:2535 msgid "If true, radiation causes the player to mutate." msgstr "Se verdadeiro, radiação pode causar mutações." -#: src/options.cpp:2464 +#: src/options.cpp:2541 msgid "Character point pools" msgstr "Conjuntos de pontos do personagem" -#: src/options.cpp:2465 +#: src/options.cpp:2542 msgid "Allowed point pools for character generation." msgstr "Conjuntos de pontos permitidos para geração de caracteres." -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "Multi-pool only" msgstr "Apenas multi-pool" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "No freeform" msgstr "Sem liberdade" -#: src/options.cpp:2472 +#: src/options.cpp:2549 msgid "Meta Progression" msgstr "" -#: src/options.cpp:2473 +#: src/options.cpp:2550 msgid "" "Will you need to complete certain achievements to enable certain scenarios " "and professions? Achievements are tracked from your memorial file so " @@ -464631,58 +465703,58 @@ msgid "" "help you be introduced to mechanics at a reasonable pace." msgstr "" -#: src/options.cpp:2484 +#: src/options.cpp:2561 msgid "Distance initial visibility" msgstr "Distância da visibilidade inicial" -#: src/options.cpp:2485 +#: src/options.cpp:2562 msgid "Determines the scope, which is known in the beginning of the game." msgstr "Determina o escopo, conhecido desde o começo do jogo." -#: src/options.cpp:2491 +#: src/options.cpp:2568 msgid "Initial stat points" msgstr "Pontos de atributo iniciais" -#: src/options.cpp:2492 +#: src/options.cpp:2569 msgid "Initial points available to spend on stats on character generation." msgstr "" "Pontos iniciais disponíveis para gastar com atributos na criação do " "personagem." -#: src/options.cpp:2496 +#: src/options.cpp:2573 msgid "Initial trait points" msgstr "Pontos de característica iniciais" -#: src/options.cpp:2497 +#: src/options.cpp:2574 msgid "Initial points available to spend on traits on character generation." msgstr "" "Pontos iniciais disponíveis para gastar em características na geração de " "personagem." -#: src/options.cpp:2501 +#: src/options.cpp:2578 msgid "Initial skill points" msgstr "Pontos de habilidade iniciais" -#: src/options.cpp:2502 +#: src/options.cpp:2579 msgid "Initial points available to spend on skills on character generation." msgstr "" "Pontos iniciais disponíveis para gastar em habilidades na criação do " "personagem." -#: src/options.cpp:2506 +#: src/options.cpp:2583 msgid "Maximum trait points" msgstr "Pontos de característica máximos" -#: src/options.cpp:2507 +#: src/options.cpp:2584 msgid "Maximum trait points available for character generation." msgstr "" "Máximo de pontos de características disponíveis para geração de personagem." -#: src/options.cpp:2513 +#: src/options.cpp:2590 msgid "Skill training speed" msgstr "Velocidade de treino de habilidades" -#: src/options.cpp:2514 +#: src/options.cpp:2591 msgid "" "Scales experience gained from practicing skills and reading books. 0.5 is " "half as fast as default, 2.0 is twice as fast, 0.0 disables skill training " @@ -464692,42 +465764,42 @@ msgstr "" "metade do padrão, 2.0 é o dobro, 0.0 desabilita treino de habilidades exceto" " por NPCs." -#: src/options.cpp:2520 +#: src/options.cpp:2597 msgid "Skill rust" msgstr "Degradação de habilidades" -#: src/options.cpp:2521 +#: src/options.cpp:2598 msgid "" "Set the type of skill rust. Vanilla: Skill rust can decrease levels. - " "Capped: Skill rust cannot decrease levels. - Off: None at all." msgstr "" #. ~ plain, default, normal -#: src/options.cpp:2523 +#: src/options.cpp:2600 msgid "Vanilla" msgstr "Padrão" #. ~ capped at a value -#: src/options.cpp:2525 +#: src/options.cpp:2602 msgid "Capped" msgstr "Limite" -#: src/options.cpp:2532 +#: src/options.cpp:2609 msgid "Experimental 3D field of vision" msgstr "Campo de visão 3D experimental" -#: src/options.cpp:2533 +#: src/options.cpp:2610 msgid "" "If true and the world is in Z-level mode, the vision will extend beyond " "current Z-level. If false, vision is limited to current Z-level. Currently" " very bugged!" msgstr "" -#: src/options.cpp:2537 +#: src/options.cpp:2614 msgid "Vertical range of 3D field of vision" msgstr "Alcance vertical do campo de visão 3D" -#: src/options.cpp:2538 +#: src/options.cpp:2615 msgid "" "How many levels up and down the experimental 3D field of vision reaches. " "(This many levels up, this many levels down.) 3D vision of the full height " @@ -464738,159 +465810,159 @@ msgstr "" " altura total do mundo pode desacelerar muito o jogo. Ver menos Z-levels é " "mais rápido." -#: src/options.cpp:2544 +#: src/options.cpp:2621 msgid "Draw walls retracted in ISO tile-sets" msgstr "" -#: src/options.cpp:2545 +#: src/options.cpp:2622 msgid "Draw walls normal, retracted, or automatically retracting near player." msgstr "" -#: src/options.cpp:2546 +#: src/options.cpp:2623 msgid "Retracted" msgstr "" -#: src/options.cpp:2547 +#: src/options.cpp:2624 msgid "Auto" msgstr "Automatizado" -#: src/options.cpp:2551 +#: src/options.cpp:2628 msgid "Minimum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2552 +#: src/options.cpp:2629 msgid "" "Minimum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2556 +#: src/options.cpp:2633 msgid "Maximum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2557 +#: src/options.cpp:2634 msgid "" "Maximum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2572 +#: src/options.cpp:2649 msgid "Quicksave on app lose focus" msgstr "Quicksave ao perder o foco do app" -#: src/options.cpp:2573 +#: src/options.cpp:2650 msgid "" "If true, quicksave whenever the app loses focus (screen locked, app moved " "into background etc.) WARNING: Experimental. This may result in corrupt " "save games." msgstr "" -#: src/options.cpp:2579 +#: src/options.cpp:2656 msgid "Trap Back button" msgstr "Manter botão de voltar " -#: src/options.cpp:2580 +#: src/options.cpp:2657 msgid "" "If true, the back button will NOT back out of the app and will be passed to " "the application as SDL_SCANCODE_AC_BACK. Requires restart." msgstr "" -#: src/options.cpp:2586 +#: src/options.cpp:2663 msgid "Use native Android UI menus" msgstr "" -#: src/options.cpp:2587 +#: src/options.cpp:2664 msgid "" "If true, native Android dialogs are used for some in-game menus, such as " "popup messages and yes/no dialogs." msgstr "" -#: src/options.cpp:2592 +#: src/options.cpp:2669 msgid "Auto-manage virtual keyboard" msgstr "Auto-gerenciar teclado virtual" -#: src/options.cpp:2593 +#: src/options.cpp:2670 msgid "" "If true, automatically show/hide the virtual keyboard when necessary based " "on context. If false, virtual keyboard must be toggled manually." msgstr "" -#: src/options.cpp:2598 +#: src/options.cpp:2675 msgid "Virtual keyboard screen scale" msgstr "Escalar a tela com teclado virtual" -#: src/options.cpp:2599 +#: src/options.cpp:2676 msgid "" "If true, when the virtual keyboard is visible, scale the screen to prevent " "overlapping. Useful for text entry so you can see what you're typing." msgstr "" -#: src/options.cpp:2605 +#: src/options.cpp:2682 msgid "Vibration duration" msgstr "Duração da vibração" -#: src/options.cpp:2606 +#: src/options.cpp:2683 msgid "" "If non-zero, vibrate the device for this long on input, in milliseconds. " "Ignored if hardware keyboard connected." msgstr "" -#: src/options.cpp:2612 +#: src/options.cpp:2689 msgid "Show virtual joystick" msgstr "Mostrar joystick virtual" -#: src/options.cpp:2613 +#: src/options.cpp:2690 msgid "" "If true, show the virtual joystick when touching and holding the screen. " "Gives a visual indicator of deadzone and stick deflection." msgstr "" -#: src/options.cpp:2617 +#: src/options.cpp:2694 msgid "Virtual joystick opacity" msgstr "Opacidade do joystick virtual" -#: src/options.cpp:2618 +#: src/options.cpp:2695 msgid "The opacity of the on-screen virtual joystick, as a percentage." msgstr "A opacidade do joystick virtual na tela, em porcentagem" -#: src/options.cpp:2622 +#: src/options.cpp:2699 msgid "Virtual joystick deadzone size" msgstr "Tamanho da zona morta do joystick virtual" -#: src/options.cpp:2623 +#: src/options.cpp:2700 msgid "" "While using the virtual joystick, deflecting the stick beyond this distance " "will trigger directional input. Specified as a percentage of longest screen" " edge." msgstr "" -#: src/options.cpp:2627 +#: src/options.cpp:2704 msgid "Virtual joystick size" msgstr "Tamanho do joystick virtual" -#: src/options.cpp:2628 +#: src/options.cpp:2705 msgid "" "While using the virtual joystick, deflecting the stick by this much will " "repeat input at the deflected rate (see below). Specified as a percentage " "of longest screen edge." msgstr "" -#: src/options.cpp:2633 +#: src/options.cpp:2710 msgid "Virtual joystick follows finger" msgstr "Joystick virtual segue o dedo" -#: src/options.cpp:2634 +#: src/options.cpp:2711 msgid "" "If true, the virtual joystick will follow when sliding beyond its range." msgstr "" "Se verdadeiro, o joystick virtual seguirá enquanto deslizar o dedo além do " "seu alcance." -#: src/options.cpp:2639 +#: src/options.cpp:2716 msgid "Virtual joystick repeat rate (centered)" msgstr "Taxa de repetição do joystick virtual (centralizado)" -#: src/options.cpp:2640 +#: src/options.cpp:2717 msgid "" "When the virtual joystick is centered, how fast should input events repeat, " "in milliseconds." @@ -464898,11 +465970,11 @@ msgstr "" "Com o joystick virtual centralizado, o quão rápido os inputs devem repetir, " "em milisegundos." -#: src/options.cpp:2645 +#: src/options.cpp:2722 msgid "Virtual joystick repeat rate (deflected)" msgstr "Taxa de repetição do joystick virtual (não centralizado)" -#: src/options.cpp:2646 +#: src/options.cpp:2723 msgid "" "When the virtual joystick is fully deflected, how fast should input events " "repeat, in milliseconds." @@ -464910,54 +465982,54 @@ msgstr "" "Quando o joystick virtual estiver movido completamente para uma direção, o " "quão rápido os inputs devem repetir, em milisegundos." -#: src/options.cpp:2651 +#: src/options.cpp:2728 msgid "Virtual joystick repeat rate sensitivity" msgstr "Sensitividade da taxa de repetição do joystick virtual" -#: src/options.cpp:2652 +#: src/options.cpp:2729 msgid "" "As the virtual joystick moves from centered to fully deflected, this value " "is an exponent that controls the blend between the two repeat rates defined " "above. 1.0 = linear." msgstr "" -#: src/options.cpp:2656 +#: src/options.cpp:2733 msgid "Input repeat delay" msgstr "Atraso de repetição do input" -#: src/options.cpp:2657 +#: src/options.cpp:2734 msgid "" "While touching the screen, wait this long before showing the virtual " "joystick and repeating input, in milliseconds. Also used to determine " "tap/double-tap detection, flick detection and toggling quick shortcuts." msgstr "" -#: src/options.cpp:2661 +#: src/options.cpp:2738 msgid "Virtual joystick hides shortcuts" msgstr "Joystick virtual esconde atalhos" -#: src/options.cpp:2662 +#: src/options.cpp:2739 msgid "" "If true, hides on-screen keyboard shortcuts while using the virtual " "joystick. Helps keep the view uncluttered while traveling long distances " "and navigating menus." msgstr "" -#: src/options.cpp:2668 +#: src/options.cpp:2745 msgid "Default gameplay shortcuts" msgstr "Atalhos padrão de gameplay" -#: src/options.cpp:2669 +#: src/options.cpp:2746 msgid "" "The default set of gameplay shortcuts to show. Used on starting a new game " "and whenever all gameplay shortcuts are removed." msgstr "" -#: src/options.cpp:2674 +#: src/options.cpp:2751 msgid "Add shortcuts for action menu selections" msgstr "Adicionar atalhos para seleções no menu" -#: src/options.cpp:2675 +#: src/options.cpp:2752 msgid "" "If true, automatically add a shortcut for actions selected via the in-game " "action menu." @@ -464965,94 +466037,94 @@ msgstr "" "Se verdadeiro, irá automaticamente adicionar um atalho para ações " "selecionadas via o menu de ações." -#: src/options.cpp:2680 +#: src/options.cpp:2757 msgid "Add shortcuts for inventory selections" msgstr "Adicionar atalhos para seleções no inventário" -#: src/options.cpp:2681 +#: src/options.cpp:2758 msgid "" "If true, automatically add a shortcut for items selected via the inventory." msgstr "" "Se verdadeiro, irá automaticamente adicionar um atalho para itens " "selecionados via inventário." -#: src/options.cpp:2687 +#: src/options.cpp:2764 msgid "Tap key (in-game)" msgstr "Tecla do toque rápido" -#: src/options.cpp:2688 +#: src/options.cpp:2765 msgid "The key to press when tapping during gameplay." msgstr "A tecla ativada quando fizer um toque rápido durante o jogo." -#: src/options.cpp:2692 +#: src/options.cpp:2769 msgid "Two-finger tap key (in-game)" msgstr "Tecla do toque rápido de dois dedos" -#: src/options.cpp:2693 +#: src/options.cpp:2770 msgid "The key to press when tapping with two fingers during gameplay." msgstr "" "A tecla ativada quando fizer um toque rápido de dois dedos durante o jogo." -#: src/options.cpp:2697 +#: src/options.cpp:2774 msgid "Two-finger swipe up key (in-game)" msgstr "Tecla do deslize para cima com dois dedos" -#: src/options.cpp:2698 +#: src/options.cpp:2775 msgid "The key to press when swiping up with two fingers during gameplay." msgstr "" "a tecla ativada quando deslizar para cima com dois dedos durante o jogo." -#: src/options.cpp:2703 +#: src/options.cpp:2780 msgid "Two-finger swipe down key (in-game)" msgstr "Tecla do deslize para baixo com dois dedos" -#: src/options.cpp:2704 +#: src/options.cpp:2781 msgid "The key to press when swiping down with two fingers during gameplay." msgstr "" "A tecla ativada quando deslizar para baixo com dois dedos durante o jogo." -#: src/options.cpp:2709 +#: src/options.cpp:2786 msgid "Two-finger swipe left key (in-game)" msgstr "Tecla do deslize para a esquerda com dois dedos" -#: src/options.cpp:2710 +#: src/options.cpp:2787 msgid "The key to press when swiping left with two fingers during gameplay." msgstr "" "A tecla ativada quando deslizar para a esquerda com dois dedos durante o " "jogo." -#: src/options.cpp:2715 +#: src/options.cpp:2792 msgid "Two-finger swipe right key (in-game)" msgstr "Tecla do deslize para a direita com dois dedos" -#: src/options.cpp:2716 +#: src/options.cpp:2793 msgid "The key to press when swiping right with two fingers during gameplay." msgstr "" "A tecla ativada quando deslizar para a direita com dois dedos durante o " "jogo." -#: src/options.cpp:2720 +#: src/options.cpp:2797 msgid "Pinch in key (in-game)" msgstr "Tecla do pinçamento" -#: src/options.cpp:2721 +#: src/options.cpp:2798 msgid "The key to press when pinching in during gameplay." msgstr "A tecla ativada quando fizer um pinçamento na tela durante o jogo." -#: src/options.cpp:2725 +#: src/options.cpp:2802 msgid "Pinch out key (in-game)" msgstr "Tecla do pinçamento para fora" -#: src/options.cpp:2726 +#: src/options.cpp:2803 msgid "The key to press when pinching out during gameplay." msgstr "" "A tecla ativada quando fizer um pinçamento para fora na tela durante o jogo." -#: src/options.cpp:2733 +#: src/options.cpp:2810 msgid "Auto-manage contextual gameplay shortcuts" msgstr "Auto-gerenciar atalhos contextuais" -#: src/options.cpp:2734 +#: src/options.cpp:2811 msgid "" "If true, contextual in-game shortcuts are added and removed automatically as" " needed: examine, close, butcher, move up/down, control vehicle, pickup, " @@ -465062,11 +466134,11 @@ msgstr "" "contexto: examinar, fechar, esfolar, subir/abaixar, controlar veículo, " "coletar, ativar modo seguro, dormir." -#: src/options.cpp:2739 +#: src/options.cpp:2816 msgid "Move contextual gameplay shortcuts to front" msgstr "Mover atalhos contextuais para a frente" -#: src/options.cpp:2740 +#: src/options.cpp:2817 msgid "" "If the option above is enabled, specifies whether contextual in-game " "shortcuts will be added to the front or back of the shortcuts list. If " @@ -465074,33 +466146,33 @@ msgid "" "positions." msgstr "" -#: src/options.cpp:2744 +#: src/options.cpp:2821 msgid "Move used shortcuts to front" msgstr "Mover atalhos usados para a frente" -#: src/options.cpp:2745 +#: src/options.cpp:2822 msgid "" "If true, using an existing shortcut will always move it to the front of the " "shortcuts list. If false, only shortcuts typed via keyboard will move to " "the front." msgstr "" -#: src/options.cpp:2750 +#: src/options.cpp:2827 msgid "Separate shortcuts for No Auto Pickup zones" msgstr "Diferenciar atalhos para zonas Sem Coleta Automática." -#: src/options.cpp:2751 +#: src/options.cpp:2828 msgid "" "If true, separate gameplay shortcuts will be used within No Auto Pickup " "zones. Useful for keeping home base actions separate from exploring " "actions." msgstr "" -#: src/options.cpp:2756 +#: src/options.cpp:2833 msgid "Turns to remove unused gameplay shortcuts" msgstr "Turnos para remover atalhos não usados" -#: src/options.cpp:2757 +#: src/options.cpp:2834 msgid "" "If non-zero, unused gameplay shortcuts will be removed after this many turns" " (as in discrete player actions, not world calendar turns)." @@ -465108,30 +466180,30 @@ msgstr "" "Se for diferente de zero, atalhos não usados serão removidos depois deste " "número de turnos (turnos de ação do jogador, não do mundo)." -#: src/options.cpp:2761 +#: src/options.cpp:2838 msgid "Shortcuts persistence" msgstr "Persistência de atalhos" -#: src/options.cpp:2762 +#: src/options.cpp:2839 msgid "" "If true, shortcuts are saved/restored with each save game. If false, " "shortcuts reset between sessions." msgstr "" -#: src/options.cpp:2768 +#: src/options.cpp:2845 msgid "Shortcuts position" msgstr "Posição dos atalhos" -#: src/options.cpp:2769 +#: src/options.cpp:2846 msgid "" "Switch between shortcuts on the left or on the right side of the screen." msgstr "Muda a posição dos atalhos da esquerda para a direita, ou vice-versa." -#: src/options.cpp:2774 +#: src/options.cpp:2851 msgid "Shortcuts screen percentage" msgstr "Porcentagem da tela de atalhos" -#: src/options.cpp:2775 +#: src/options.cpp:2852 msgid "" "How much of the screen can shortcuts occupy, as a percentage of total screen" " width." @@ -465139,94 +466211,94 @@ msgstr "" "Quanto da tela os atalhos ocuparão. É uma porcentagem da largura total da " "tela." -#: src/options.cpp:2779 +#: src/options.cpp:2856 msgid "Shortcuts overlap screen" msgstr "Atalhos sobrepõem a tela" -#: src/options.cpp:2780 +#: src/options.cpp:2857 msgid "" "If true, shortcuts will be drawn transparently overlapping the game screen." " If false, the game screen size will be reduced to fit the shortcuts below." msgstr "" -#: src/options.cpp:2784 +#: src/options.cpp:2861 msgid "Shortcut opacity (background)" msgstr "Opacidade do fundo dos atalhos" -#: src/options.cpp:2785 +#: src/options.cpp:2862 msgid "" "The background opacity of on-screen keyboard shortcuts, as a percentage." msgstr "A opacidade dos fundos dos atalhos na tela, como uma porcentagem." -#: src/options.cpp:2789 +#: src/options.cpp:2866 msgid "Shortcut opacity (shadow)" msgstr "Opacidade da sombra dos atalhos" -#: src/options.cpp:2790 +#: src/options.cpp:2867 msgid "The shadow opacity of on-screen keyboard shortcuts, as a percentage." msgstr "A opacidade da sombra dos atalhos na tela, como uma porcentagem." -#: src/options.cpp:2794 +#: src/options.cpp:2871 msgid "Shortcut opacity (text)" msgstr "Opacidade do texto dos atalhos" -#: src/options.cpp:2795 +#: src/options.cpp:2872 msgid "" "The foreground opacity of on-screen keyboard shortcuts, as a percentage." msgstr "A opacidade dos textos dos atalhos em si, como uma porcentagem." -#: src/options.cpp:2799 +#: src/options.cpp:2876 msgid "Shortcut color" msgstr "Cor do atalho" -#: src/options.cpp:2800 +#: src/options.cpp:2877 msgid "The color of on-screen keyboard shortcuts." msgstr "A cor dos atalhos de teclado mostrados na tela." -#: src/options.cpp:2804 +#: src/options.cpp:2881 msgid "Shortcut border" msgstr "Borda dos atalhos" -#: src/options.cpp:2805 +#: src/options.cpp:2882 msgid "The border of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2809 +#: src/options.cpp:2886 msgid "Shortcut width (min)" msgstr "Largura mínima dos atalhos" -#: src/options.cpp:2810 +#: src/options.cpp:2887 msgid "" "The minimum width of each on-screen keyboard shortcut in pixels. Only " "relevant when lots of shortcuts are visible at once." msgstr "" -#: src/options.cpp:2814 +#: src/options.cpp:2891 msgid "Shortcut width (max)" msgstr "Largura máxima dos atalhos" -#: src/options.cpp:2815 +#: src/options.cpp:2892 msgid "The maximum width of each on-screen keyboard shortcut in pixels." msgstr "A largura máxima de cada atalho na tela, em pixels." -#: src/options.cpp:2819 +#: src/options.cpp:2896 msgid "Shortcut height" msgstr "Altura dos atalhos" -#: src/options.cpp:2820 +#: src/options.cpp:2897 msgid "The height of each on-screen keyboard shortcut in pixels." msgstr "A altura de cada atalho na tela, em pixels." -#: src/options.cpp:2862 +#: src/options.cpp:2939 #, c-format msgid "Loading the far tileset failed: %s" msgstr "" -#: src/options.cpp:3132 +#: src/options.cpp:3209 msgid "Current world" msgstr "Mundo atual" -#: src/options.cpp:3162 +#: src/options.cpp:3239 #, c-format msgid "%s #%s - The window will be %d pixel wide with the selected value." msgid_plural "" @@ -465235,7 +466307,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/options.cpp:3177 +#: src/options.cpp:3254 #, c-format msgid "%s #%s -- The window will be %d pixel tall with the selected value." msgid_plural "" @@ -465244,27 +466316,27 @@ msgstr[0] "%s #%s -- A tela terá %d pixel de altura com o valor selecionado." msgstr[1] "%s #%s -- A tela terá %d pixels de altura com o valor selecionado." msgstr[2] "%s #%s -- A tela terá %d pixels de altura com o valor selecionado." -#: src/options.cpp:3192 +#: src/options.cpp:3269 msgid "Note: " msgstr "Nota: " -#: src/options.cpp:3194 +#: src/options.cpp:3271 msgid "Some of these options may produce unexpected results if changed." msgstr "" "Algumas dessas opções podem causar resultados inesperados se modificadas." -#: src/options.cpp:3273 +#: src/options.cpp:3350 #, c-format msgid "" "Prerequisite for this option not met!\n" "(%s)" msgstr "" -#: src/options.cpp:3369 +#: src/options.cpp:3446 msgid "Invalid input: not a number" msgstr "Input inválido: não é um número" -#: src/options.cpp:3428 +#: src/options.cpp:3505 msgid "" "Please wait…\n" "Applying option changes…" @@ -465272,48 +466344,48 @@ msgstr "" "Por favor espere…\n" "Aplicando mudanças de opções…" -#: src/options.cpp:3578 +#: src/options.cpp:3653 msgid "options" msgstr "opções" -#: src/output.cpp:841 +#: src/output.cpp:845 #, c-format msgctxt "query_yn" msgid "%s (Case Sensitive)" msgstr "%s (Case Sensitive)" -#: src/output.cpp:842 +#: src/output.cpp:846 #, c-format msgctxt "query_yn" msgid "%s" msgstr "%s" -#: src/output.cpp:991 +#: src/output.cpp:995 msgid "Type part of an item's name to filter it." msgstr "Digite parte do nome de um item para filtrá-lo." -#: src/output.cpp:992 +#: src/output.cpp:996 msgid "Type part of an item's name to move nearby items to the bottom." msgstr "" "Digite parte do nome de um item para mover os itens próximos para a parte " "inferior." -#: src/output.cpp:993 +#: src/output.cpp:997 msgid "Type part of an item's name to move nearby items to the top." msgstr "" "Digite parte do nome de um item para mover os itens próximos para o topo." -#: src/output.cpp:1002 +#: src/output.cpp:1006 msgid "Separate multiple items with [,]." msgstr "Separar vários itens com [,]." #. ~ An example of how to separate multiple items with a comma when filtering #. items. -#: src/output.cpp:1004 +#: src/output.cpp:1008 msgid "Example: back,flash,aid, ,band" msgstr "Exemplo: mochi,luz,prime, ,band" -#: src/output.cpp:1005 +#: src/output.cpp:1009 msgid "" "Search [c]ategory, [m]aterial, " "[q]uality, [n]otes, " @@ -465323,76 +466395,76 @@ msgid "" msgstr "" #. ~ An example of how to filter items based on category or material. -#: src/output.cpp:1011 +#: src/output.cpp:1015 msgid "" "Example: c:food,m:iron,q:hammering,n:toolshelf,d:pipe,s:devices,b:mre;sealed" msgstr "" -#: src/output.cpp:1012 +#: src/output.cpp:1016 msgid "" "To exclude items, place [-] in front. Place " "[--] in front to include only matching items." msgstr "" #. ~ An example of how to exclude items with - when filtering items. -#: src/output.cpp:1015 +#: src/output.cpp:1019 msgid "Example: steel,-chunk,--c:spare parts" msgstr "" -#: src/output.cpp:2314 +#: src/output.cpp:2360 msgid "unknown" msgstr "desconhecido" -#: src/output.cpp:2315 +#: src/output.cpp:2361 msgid "bright" msgstr "claro" -#: src/output.cpp:2316 +#: src/output.cpp:2362 msgid "cloudy" msgstr "nublado" -#: src/output.cpp:2317 +#: src/output.cpp:2363 msgid "shady" msgstr "sombreado" -#: src/output.cpp:2318 +#: src/output.cpp:2364 msgid "dark" msgstr "escuro" -#: src/output.cpp:2319 +#: src/output.cpp:2365 msgid "very dark" msgstr "muito escuro" -#: src/output.cpp:2336 +#: src/output.cpp:2382 msgid "yellow" msgstr "amarelo" -#: src/output.cpp:2339 +#: src/output.cpp:2385 msgid "black" msgstr "preto" -#: src/output.h:686 src/output.h:695 src/output.h:703 +#: src/output.h:688 src/output.h:697 src/output.h:705 msgid ", " msgstr "," -#: src/output.h:688 +#: src/output.h:690 msgid ", and " msgstr ", e " -#: src/output.h:692 src/output.h:701 +#: src/output.h:694 src/output.h:703 msgid " > " msgstr " > " -#: src/output.h:1054 +#: src/output.h:1062 #, c-format msgid "$%.2f" msgstr "$%.2f" -#: src/overmap.cpp:5888 src/skill.cpp:159 +#: src/overmap.cpp:5882 src/skill.cpp:159 msgid "invalid" msgstr "inválido" -#: src/overmap.cpp:6321 +#: src/overmap.cpp:6315 msgid "" "Unable to place all configured specials, some missions may fail to " "initialize." @@ -465400,7 +466472,7 @@ msgstr "" " Não é possível colocar todos os especiais configurados, algumas missões " "podem falhar ao inicializar." -#: src/overmap.cpp:6464 +#: src/overmap.cpp:6458 #, c-format msgid "" "This is automated emergency shelter beacon %d%d. Supplies, amenities and " @@ -465409,7 +466481,7 @@ msgstr "" "Isso é um aviso de emergência automatizado do abrigo %d%d. Suprimentos, " "comodidades e abrigo estão guardados." -#: src/overmap.cpp:6468 +#: src/overmap.cpp:6462 #, c-format msgid "" "This is FEMA camp %d%d. Supplies are limited, please bring supplemental " @@ -465420,44 +466492,44 @@ msgstr "" "comida, água, e camas suplementares. Este é o campo da FEMA %d%d. Um abrigo " "destinado para emergências a longo termo." -#: src/overmap_ui.cpp:197 +#: src/overmap_ui.cpp:198 msgid "Note preview" msgstr "" -#: src/overmap_ui.cpp:401 src/overmap_ui.cpp:1311 src/overmap_ui.cpp:1829 +#: src/overmap_ui.cpp:402 src/overmap_ui.cpp:1312 src/overmap_ui.cpp:1830 msgid "Really delete note?" msgstr "Quer mesmo apagar nota?" -#: src/overmap_ui.cpp:414 +#: src/overmap_ui.cpp:415 msgid "Mark area as dangerous ( to avoid on auto move paths? )" msgstr "" -#: src/overmap_ui.cpp:417 +#: src/overmap_ui.cpp:418 msgid "Danger radius in overmap squares? ( 0-20 )" msgstr "" -#: src/overmap_ui.cpp:430 +#: src/overmap_ui.cpp:431 msgid "Remove dangerous mark?" msgstr "" -#: src/overmap_ui.cpp:460 +#: src/overmap_ui.cpp:461 #, c-format msgid "" "<%s> - center on note, <%s> - edit note, <%s> - mark as dangerous, <%s> - " "delete note, <%s> - close window" msgstr "" -#: src/overmap_ui.cpp:469 +#: src/overmap_ui.cpp:470 #, c-format msgid "Map notes (%d)" msgstr "" -#: src/overmap_ui.cpp:490 +#: src/overmap_ui.cpp:491 #, c-format msgid "[%s] %s" msgstr "[%s] %s" -#: src/overmap_ui.cpp:492 +#: src/overmap_ui.cpp:493 #, c-format msgid "" "LEVEL %i, %d'%d, %d'%d: %s (Distance: " @@ -465466,58 +466538,58 @@ msgstr "" "NÍVEL %i, %d'%d, %d'%d: %s (Distancia: " "%d) %s" -#: src/overmap_ui.cpp:497 +#: src/overmap_ui.cpp:498 #, c-format msgid "Distance: %d" msgstr "" -#: src/overmap_ui.cpp:929 src/sdltiles.cpp:1113 +#: src/overmap_ui.cpp:930 src/sdltiles.cpp:1114 msgid "DANGEROUS AREA!" msgstr "" -#: src/overmap_ui.cpp:976 +#: src/overmap_ui.cpp:977 msgid "Zone:" msgstr "Zona:" -#: src/overmap_ui.cpp:1088 +#: src/overmap_ui.cpp:1089 msgid "# Weather unknown" msgstr "" -#: src/overmap_ui.cpp:1138 +#: src/overmap_ui.cpp:1139 msgid "Distance to active mission:" msgstr "" -#: src/overmap_ui.cpp:1139 +#: src/overmap_ui.cpp:1140 #, c-format msgid "%d tiles" msgstr "" -#: src/overmap_ui.cpp:1144 +#: src/overmap_ui.cpp:1145 msgid "Above us" msgstr "" -#: src/overmap_ui.cpp:1146 +#: src/overmap_ui.cpp:1147 msgid "Below us" msgstr "" -#: src/overmap_ui.cpp:1149 src/wish.cpp:1072 +#: src/overmap_ui.cpp:1150 src/wish.cpp:1181 #, c-format msgid "%s" msgstr "%s" -#: src/overmap_ui.cpp:1160 +#: src/overmap_ui.cpp:1161 msgid "Use movement keys to pan." msgstr "Use teclas de movimentos para se deslocar." -#: src/overmap_ui.cpp:1161 +#: src/overmap_ui.cpp:1162 msgid "Press W to preview route." msgstr "Pressione W para prever a rota." -#: src/overmap_ui.cpp:1162 +#: src/overmap_ui.cpp:1163 msgid "Press again to confirm." msgstr "Pressione novamente para confirmar." -#: src/overmap_ui.cpp:1236 +#: src/overmap_ui.cpp:1237 msgid "" "Add a note to the map. For a custom GLYPH or COLOR follow the examples " "below. Default GLYPH and COLOR looks like this: N" @@ -465525,62 +466597,62 @@ msgstr "" "Adicione uma nota ao mapa. Para um GLIFO ou COR personalizado, siga os " "exemplos abaixo. GLIFO e COR padrão são assim: N" -#: src/overmap_ui.cpp:1241 +#: src/overmap_ui.cpp:1242 msgid "Color codes: " msgstr "Códigos de cor:" -#: src/overmap_ui.cpp:1250 +#: src/overmap_ui.cpp:1251 msgid "Type GLYPH:TEXT to set a custom glyph." msgstr "" "Tecle GLIFO:TEXTO para definir glifo personalizado." -#: src/overmap_ui.cpp:1251 +#: src/overmap_ui.cpp:1252 msgid "Type COLOR;TEXT to set a custom color." msgstr "Tecle COR;TEXTO para definir cor personalizada." -#: src/overmap_ui.cpp:1253 +#: src/overmap_ui.cpp:1254 msgid "Examples: B:Base | g;Loot | !:R;Minefield" msgstr "Exemplos: B:Base | g;Itens | !:R;Campo Minado" -#: src/overmap_ui.cpp:1256 +#: src/overmap_ui.cpp:1257 msgid "Note:" msgstr "Nota:" -#: src/overmap_ui.cpp:1323 +#: src/overmap_ui.cpp:1324 msgid "Search term:" msgstr "Buscar termo:" -#: src/overmap_ui.cpp:1324 +#: src/overmap_ui.cpp:1325 msgid "" "Multiple entries separated with comma (,). Excludes starting with hyphen " "(-)." msgstr "" -#: src/overmap_ui.cpp:1357 +#: src/overmap_ui.cpp:1358 msgid "No results found." msgstr "Nenhum resultado encontrado." -#: src/overmap_ui.cpp:1383 +#: src/overmap_ui.cpp:1384 msgid "Next result" msgstr "" -#: src/overmap_ui.cpp:1384 +#: src/overmap_ui.cpp:1385 msgid "Previous result" msgstr "" -#: src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1411 msgid "Result:" msgstr "" -#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1411 msgid "Results:" msgstr "" -#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1414 +#: src/overmap_ui.cpp:1397 src/overmap_ui.cpp:1415 msgid "Direction:" msgstr "Direção:" -#: src/overmap_ui.cpp:1421 +#: src/overmap_ui.cpp:1422 #, c-format msgid "" "Press [%s] or [%s] to cycle " @@ -465589,138 +466661,138 @@ msgstr "" "Pressione [%s] ou [%s] para " "navegar pelos resultados da pesquisa." -#: src/overmap_ui.cpp:1426 +#: src/overmap_ui.cpp:1427 #, c-format msgid "Press [%s] to confirm." msgstr "Pressione [%s] para confirmar." -#: src/overmap_ui.cpp:1428 +#: src/overmap_ui.cpp:1429 #, c-format msgid "Press [%s] to quit." msgstr "Pressione [%s] para sair." -#: src/overmap_ui.cpp:1464 +#: src/overmap_ui.cpp:1465 msgid "Select terrain to place:" msgstr "Selecione o terreno para colocar:" -#: src/overmap_ui.cpp:1467 +#: src/overmap_ui.cpp:1468 #, c-format msgid "sym: [ %s %s ], color: [ %s %s], name: [ %s ], id: [ %s ]" msgstr "sym: [ %s %s ], color: [ %s %s], name: [ %s ], id: [ %s ]" -#: src/overmap_ui.cpp:1477 +#: src/overmap_ui.cpp:1478 msgid "Select special to place:" msgstr "Selecione especial para colocar:" -#: src/overmap_ui.cpp:1529 +#: src/overmap_ui.cpp:1530 msgid "Place overmap terrain:" msgstr "Coloque o terreno do mapa superior:" -#: src/overmap_ui.cpp:1533 +#: src/overmap_ui.cpp:1534 msgid "Place overmap special:" msgstr "Coloque o mapa especial:" -#: src/overmap_ui.cpp:1540 +#: src/overmap_ui.cpp:1541 #, c-format msgid "Rotation: %s %s" msgstr "Rotação: %s %s" -#: src/overmap_ui.cpp:1541 +#: src/overmap_ui.cpp:1542 msgid "(fixed)" msgstr "(fixo)" -#: src/overmap_ui.cpp:1542 +#: src/overmap_ui.cpp:1543 msgid "Areas highlighted in red" msgstr "Áreas destacadas em vermelho" -#: src/overmap_ui.cpp:1543 +#: src/overmap_ui.cpp:1544 msgid "already have map content" msgstr "já tem o conteúdo do mapa" -#: src/overmap_ui.cpp:1545 +#: src/overmap_ui.cpp:1546 msgid "generated. Their overmap" msgstr "gerado. Seu mapa" -#: src/overmap_ui.cpp:1546 +#: src/overmap_ui.cpp:1547 msgid "id will change, but not" msgstr "id vai mudar, mas não" -#: src/overmap_ui.cpp:1547 +#: src/overmap_ui.cpp:1548 msgid "their contents." msgstr "seu conteúdo." -#: src/overmap_ui.cpp:1550 +#: src/overmap_ui.cpp:1551 #, c-format msgid "[%s] Rotate" msgstr "[%s] Rotacionar" -#: src/overmap_ui.cpp:1553 +#: src/overmap_ui.cpp:1554 #, c-format msgid "[%s] Apply" msgstr "[%s] Aplicar" -#: src/overmap_ui.cpp:1555 +#: src/overmap_ui.cpp:1556 msgid "[ESCAPE/Q] Cancel" msgstr "[ESC/Q] Cancelar" -#: src/overmap_ui.cpp:1602 +#: src/overmap_ui.cpp:1603 msgid "No overmap special args at this location." msgstr "" -#: src/overmap_ui.cpp:1606 +#: src/overmap_ui.cpp:1607 msgid "Overmap special args at this location have already been set." msgstr "" -#: src/overmap_ui.cpp:1611 +#: src/overmap_ui.cpp:1612 msgid "No overmap special at this location from which to fetch parameters." msgstr "" -#: src/overmap_ui.cpp:1622 +#: src/overmap_ui.cpp:1623 #, c-format msgid "Select value for mapgen argument %s: " msgstr "" -#: src/overmap_ui.cpp:1851 +#: src/overmap_ui.cpp:1852 msgid "" "You are overburdened, are you sure you want to travel (it may be painful)?" msgstr "" -#: src/overmap_ui.cpp:1853 +#: src/overmap_ui.cpp:1854 msgid "You are in a vehicle but not driving. Are you sure you want to walk?" msgstr "" -#: src/overmap_ui.cpp:1855 +#: src/overmap_ui.cpp:1856 msgid "Drive to this point?" msgstr "" -#: src/overmap_ui.cpp:1857 +#: src/overmap_ui.cpp:1858 msgid "Travel to this point?" msgstr "Viajar para esse ponto?" -#: src/overmap_ui.cpp:2013 +#: src/overmap_ui.cpp:2014 msgid "* Random city *" msgstr "" -#: src/overmap_ui.cpp:2014 +#: src/overmap_ui.cpp:2015 msgid "Location: (?,?):(?,?)" msgstr "" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2016 +#: src/overmap_ui.cpp:2017 msgid "(pop ?)" msgstr "" -#: src/overmap_ui.cpp:2020 +#: src/overmap_ui.cpp:2021 msgid "Select a starting city" msgstr "" -#: src/overmap_ui.cpp:2024 +#: src/overmap_ui.cpp:2025 #, c-format msgid "Location: %s:%s" msgstr "" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2027 +#: src/overmap_ui.cpp:2028 #, c-format msgid "(pop %s)" msgstr "" @@ -465787,19 +466859,19 @@ msgstr "Mapa" msgid "panel options" msgstr "opções de painel" -#: src/panels.cpp:665 +#: src/panels.cpp:666 msgid "Toggle panels on/off" msgstr "Ligar/desligar painéis" -#: src/panels.cpp:668 +#: src/panels.cpp:669 msgid "Change display order" msgstr "Trocar ordem do display" -#: src/panels.cpp:671 +#: src/panels.cpp:672 msgid "Exit" msgstr "Sair" -#: src/past_games_info.cpp:90 +#: src/past_games_info.cpp:91 msgid "Please wait while past game data loads…" msgstr "Por favor aguarde enquanto os dados do jogo anterior são carregados…" @@ -465847,61 +466919,61 @@ msgid "You're overburdened!" msgstr "Você está sobrecarregado!" #. ~ skill_name current_skill_level -> next_skill_level (% to next level) -#: src/player_activity.cpp:190 +#: src/player_activity.cpp:188 #, c-format msgctxt "reading progress" msgid "%s %d -> %d (%d%%)" msgstr "%s %d -> %d (%d%%)" -#: src/player_activity.cpp:229 +#: src/player_activity.cpp:227 #, c-format msgid "%s…" msgstr "%s…" -#: src/player_activity.cpp:230 +#: src/player_activity.cpp:228 #, c-format msgid "%s: %s" msgstr "%s: %s" -#: src/player_activity.cpp:336 +#: src/player_activity.cpp:334 msgid "You pause for a moment to catch your breath." msgstr "Você faz uma pausa para recuperar o fôlego." -#: src/player_activity.cpp:344 +#: src/player_activity.cpp:342 msgid "You struggle to continue. Keep trying?" msgstr "" -#: src/player_activity.cpp:345 +#: src/player_activity.cpp:343 msgid "Continue after a break." msgstr "" -#: src/player_activity.cpp:347 +#: src/player_activity.cpp:345 msgid "Finish it." msgstr "" -#: src/player_activity.cpp:497 +#: src/player_activity.cpp:495 #, c-format msgid "The %s is dangerously close!" msgstr "%s está perigosamente perto!" -#: src/player_activity.cpp:505 +#: src/player_activity.cpp:503 #, c-format msgid "You stand in %s!" msgstr "Você levanta %s!" -#: src/player_activity.cpp:518 +#: src/player_activity.cpp:516 msgid "You are at risk of starving!" msgstr "" -#: src/player_activity.cpp:524 +#: src/player_activity.cpp:522 msgid "You are dangerously dehydrated!" msgstr "" -#: src/player_activity.cpp:531 +#: src/player_activity.cpp:529 msgid "You are overheating!" msgstr "" -#: src/player_activity.cpp:534 +#: src/player_activity.cpp:532 msgid "You are freezing!" msgstr "" @@ -466662,6 +467734,9 @@ msgid "" "You're unsettlingly white, but your fingertips are bluish. You are agitated" " and your heart is racing. Your blood loss must be serious." msgstr "" +"Você está inquietantemente branco, mas a ponta dos seus dedos estão " +"azulados. Você está agitado e seu coração está acelerado. Sua perda de " +"sangue deve ser séria." #: src/player_hardcoded_effects.cpp:789 msgid "" @@ -466688,7 +467763,7 @@ msgstr "" #: src/player_hardcoded_effects.cpp:816 msgid "You huff and puff. Your breath is rapid and shallow." -msgstr "" +msgstr "Você bufa e sopra. Sua respiração está rápida e baixa." #: src/player_hardcoded_effects.cpp:821 msgid "You drop to the ground, fighting to keep yourself conscious." @@ -467140,140 +468215,140 @@ msgstr " é atingido por %s %s, %s." msgid "%s is hit by %s %s, %s." msgstr "%s é atingido por %s %s, %s." -#: src/ranged.cpp:597 src/ranged.cpp:635 +#: src/ranged.cpp:598 src/ranged.cpp:636 #, c-format msgid "Your %s misfires with a muffled click!" msgstr "" -#: src/ranged.cpp:598 src/ranged.cpp:636 +#: src/ranged.cpp:599 src/ranged.cpp:637 #, c-format msgid "'s %s misfires with a muffled click!" msgstr "" -#: src/ranged.cpp:604 +#: src/ranged.cpp:605 #, c-format msgid "Perhaps taking the ammo out of your %s and reloading will help." msgstr "" -#: src/ranged.cpp:605 +#: src/ranged.cpp:606 #, c-format msgid "Perhaps taking the ammo out of 's %s and reloading will help." msgstr "" -#: src/ranged.cpp:617 +#: src/ranged.cpp:618 #, c-format msgid "Your %s misfires with a wet click!" msgstr "" -#: src/ranged.cpp:618 +#: src/ranged.cpp:619 #, c-format msgid "'s %s misfires with a wet click!" msgstr "" -#: src/ranged.cpp:627 +#: src/ranged.cpp:628 #, c-format msgid "Your %s malfunctions!" msgstr "" -#: src/ranged.cpp:628 +#: src/ranged.cpp:629 #, c-format msgid "'s %s malfunctions!" msgstr "" -#: src/ranged.cpp:664 +#: src/ranged.cpp:665 #, c-format msgid "Your attached %s is destroyed by your shot!" msgstr "Sua(seu) %s anexada(o) é destruída(o) pelo seu tiro!" -#: src/ranged.cpp:665 +#: src/ranged.cpp:666 #, c-format msgid "'s attached %s is destroyed by their shot!" msgstr "%s anexada(o) em é destruída(o) pelo tiro!" -#: src/ranged.cpp:669 +#: src/ranged.cpp:670 #, c-format msgid "Your attached %s is damaged by your shot!" msgstr "Sua(seu) %s anexada(o) é danificada(o) pelo seu tiro!" -#: src/ranged.cpp:670 +#: src/ranged.cpp:671 #, c-format msgid "'s %s is damaged by their shot!" msgstr "" -#: src/ranged.cpp:679 +#: src/ranged.cpp:680 #, c-format msgid "Your %s emits a grimace-inducing screech!" msgstr "" -#: src/ranged.cpp:680 +#: src/ranged.cpp:681 #, c-format msgid "'s %s emits a grimace-inducing screech!" msgstr "" -#: src/ranged.cpp:688 +#: src/ranged.cpp:689 #, c-format msgid "Your %s fails to cycle!" msgstr "" -#: src/ranged.cpp:689 +#: src/ranged.cpp:690 #, c-format msgid "'s %s fails to cycle!" msgstr "" -#: src/ranged.cpp:725 +#: src/ranged.cpp:726 #, c-format msgid "Your %s is damaged by the high pressure!" msgstr "" -#: src/ranged.cpp:726 +#: src/ranged.cpp:727 #, c-format msgid "'s %s is damaged by the high pressure!" msgstr "" -#: src/ranged.cpp:738 +#: src/ranged.cpp:739 #, c-format msgid "%s shoots something." msgstr "" -#: src/ranged.cpp:750 +#: src/ranged.cpp:751 #, c-format msgid "You hear %s." msgstr "Você ouve %s." -#: src/ranged.cpp:773 +#: src/ranged.cpp:774 msgid "A shotgun equipped with choke cannot fire slugs." msgstr "" -#: src/ranged.cpp:824 +#: src/ranged.cpp:825 #, c-format msgid "You cycle your %s manually." msgstr "" -#: src/ranged.cpp:880 +#: src/ranged.cpp:881 msgid "projectile" msgid_plural "projectiles" msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/ranged.cpp:907 +#: src/ranged.cpp:908 #, c-format msgid "You feel a surge of euphoria as flames roar out of the %s!" msgstr "Você sente uma onda de euforia enquanto as chamas rugem do(a) %s!" -#: src/ranged.cpp:1412 src/ranged.cpp:1417 +#: src/ranged.cpp:1413 src/ranged.cpp:1418 msgid "Steadiness" msgstr "Estabilidade" -#: src/ranged.cpp:1442 src/ranged.cpp:3261 +#: src/ranged.cpp:1443 src/ranged.cpp:3262 msgid "Immediate" msgstr "" -#: src/ranged.cpp:1591 +#: src/ranged.cpp:1592 msgid "Current" msgstr "Atual" -#: src/ranged.cpp:1690 src/ranged.cpp:1773 +#: src/ranged.cpp:1691 src/ranged.cpp:1774 msgid "" " Great Normal " "Graze Miss " @@ -467283,449 +468358,449 @@ msgstr "" "Raspão Erro " "Turnos" -#: src/ranged.cpp:1707 src/ranged.cpp:1790 +#: src/ranged.cpp:1708 src/ranged.cpp:1791 #, c-format msgid "%s %s:" msgstr "%s %s:" -#: src/ranged.cpp:1709 src/ranged.cpp:1792 +#: src/ranged.cpp:1710 src/ranged.cpp:1793 msgid "Moves" msgstr "Movimentos" -#: src/ranged.cpp:1846 +#: src/ranged.cpp:1847 msgid "Symbols:" msgstr "" -#: src/ranged.cpp:1869 +#: src/ranged.cpp:1870 msgid "Moves to fire" msgstr "" -#: src/ranged.cpp:1921 src/ranged.cpp:1949 +#: src/ranged.cpp:1922 src/ranged.cpp:1950 msgctxt "aim_confidence" msgid "Great" msgstr "Ótimo" -#: src/ranged.cpp:1922 src/ranged.cpp:1950 +#: src/ranged.cpp:1923 src/ranged.cpp:1951 msgctxt "aim_confidence" msgid "Normal" msgstr "Normal" -#: src/ranged.cpp:1923 src/ranged.cpp:1951 +#: src/ranged.cpp:1924 src/ranged.cpp:1952 msgctxt "aim_confidence" msgid "Graze" msgstr "Pastar" -#: src/ranged.cpp:1955 +#: src/ranged.cpp:1956 msgctxt "aim_confidence" msgid "Hit" msgstr "Acertar" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 msgid "Regular" msgstr "Regular" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 #, c-format msgid "[%c] to aim and fire." msgstr "[%c] para mirar e disparar." -#: src/ranged.cpp:1999 +#: src/ranged.cpp:2000 msgid "Careful" msgstr "Cuidadoso" -#: src/ranged.cpp:2000 +#: src/ranged.cpp:2001 #, c-format msgid "[%c] to take careful aim and fire." msgstr "[%c] para mirar e disparar cuidadosamente." -#: src/ranged.cpp:2005 +#: src/ranged.cpp:2006 msgid "Precise" msgstr "Preciso" -#: src/ranged.cpp:2006 +#: src/ranged.cpp:2007 #, c-format msgid "[%c] to take precise aim and fire." msgstr "[%c] para mirar e disparar precisamente." -#: src/ranged.cpp:2159 +#: src/ranged.cpp:2160 msgid "Thunk!" msgstr "Tunc!" -#: src/ranged.cpp:2163 +#: src/ranged.cpp:2164 msgid "tz-CRACKck!" msgstr "tz-CRACKck!" -#: src/ranged.cpp:2169 +#: src/ranged.cpp:2170 msgid "Fwoosh!" msgstr "Fwoosh!" -#: src/ranged.cpp:2171 +#: src/ranged.cpp:2172 msgid "whizz!" msgstr "whizz!" -#: src/ranged.cpp:2173 +#: src/ranged.cpp:2174 msgid "thonk!" msgstr "thonk!" -#: src/ranged.cpp:2180 +#: src/ranged.cpp:2181 msgid "Fzzt!" msgstr "Fzzt!" -#: src/ranged.cpp:2182 +#: src/ranged.cpp:2183 msgid "Pew!" msgstr "Pew!" -#: src/ranged.cpp:2184 +#: src/ranged.cpp:2185 msgid "Tsewww!" msgstr "Tsewww!" -#: src/ranged.cpp:2186 +#: src/ranged.cpp:2187 msgid "Kra-kow!" msgstr "Kra-kow!" -#: src/ranged.cpp:2191 +#: src/ranged.cpp:2192 msgid "Bzzt!" msgstr "Bzzt!" -#: src/ranged.cpp:2193 +#: src/ranged.cpp:2194 msgid "Bzap!" msgstr "Bzap!" -#: src/ranged.cpp:2195 +#: src/ranged.cpp:2196 msgid "Bzaapp!" msgstr "Bzaapp!" -#: src/ranged.cpp:2197 +#: src/ranged.cpp:2198 msgid "Kra-koom!" msgstr "Kra-join!" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "Brrrip!" msgstr "Brrrip!" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "plink!" msgstr "plink!" -#: src/ranged.cpp:2207 +#: src/ranged.cpp:2208 msgid "Brrrap!" msgstr "Brrrap!" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "P-p-p-pow!" msgstr "P-p-p-pow!" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "blam!" msgstr "blam!" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "Kaboom!" msgstr "Kaboom!" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "kerblam!" msgstr "kerblam!" -#: src/ranged.cpp:2418 +#: src/ranged.cpp:2419 #, c-format msgid "You don't have enough %s to cast this spell" msgstr "Você não tem %s suficiente para conjurar essa mágia " -#: src/ranged.cpp:3071 +#: src/ranged.cpp:3072 #, c-format msgid "Really attack %s?" msgstr "Realmente atacar %s?" -#: src/ranged.cpp:3104 +#: src/ranged.cpp:3105 msgid "There are friendly creatures in line of fire:\n" msgstr "Tem criaturas amigáveis na linha de disparo:\n" -#: src/ranged.cpp:3108 +#: src/ranged.cpp:3109 msgid "Proceed with the attack?" msgstr "Continuar com o ataque?" -#: src/ranged.cpp:3250 +#: src/ranged.cpp:3251 msgid "Select preferences" msgstr "Selecionar preferências" -#: src/ranged.cpp:3255 +#: src/ranged.cpp:3256 msgid "Default aiming mode" msgstr "Modo padrão de mira" -#: src/ranged.cpp:3273 +#: src/ranged.cpp:3274 msgid "Firing mode" msgstr "Mode de disparo" -#: src/ranged.cpp:3561 +#: src/ranged.cpp:3562 #, c-format msgid "Firing %s" msgstr "Atirando %s" -#: src/ranged.cpp:3563 +#: src/ranged.cpp:3564 #, c-format msgid "Throwing %s" msgstr "Arremessando %s" -#: src/ranged.cpp:3565 +#: src/ranged.cpp:3566 #, c-format msgid "Blind throwing %s" msgstr "Arremessando às cegas %s" -#: src/ranged.cpp:3567 +#: src/ranged.cpp:3568 msgid "Set target" msgstr "Defina alvo" -#: src/ranged.cpp:3574 +#: src/ranged.cpp:3575 msgctxt "[Hotkey] to throw" msgid "to throw" msgstr "para arremessar" -#: src/ranged.cpp:3576 +#: src/ranged.cpp:3577 msgctxt "[Hotkey] to attack" msgid "to attack" msgstr "para atacar" -#: src/ranged.cpp:3578 +#: src/ranged.cpp:3579 msgctxt "[Hotkey] to cast the spell" msgid "to cast" msgstr "para conjurar" -#: src/ranged.cpp:3580 +#: src/ranged.cpp:3581 msgctxt "[Hotkey] to fire" msgid "to fire" msgstr "para disparar" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show all controls" msgstr "" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show help" msgstr "[%s] mostrar ajuda" -#: src/ranged.cpp:3636 +#: src/ranged.cpp:3637 msgid "Shift view with directional keys" msgstr "" -#: src/ranged.cpp:3638 +#: src/ranged.cpp:3639 msgid "Move cursor with directional keys" msgstr "" -#: src/ranged.cpp:3641 +#: src/ranged.cpp:3642 msgid "Mouse: LMB: Target, Wheel: Cycle," msgstr "" -#: src/ranged.cpp:3642 +#: src/ranged.cpp:3643 msgid "RMB: Fire" msgstr "" -#: src/ranged.cpp:3646 +#: src/ranged.cpp:3647 #, c-format msgid "[%s] Cycle targets;" msgstr "" -#: src/ranged.cpp:3647 +#: src/ranged.cpp:3648 #, c-format msgid "[%s] %s." msgstr "[%s] %s." -#: src/ranged.cpp:3652 +#: src/ranged.cpp:3653 #, c-format msgid "[%s] target self; [%s] toggle snap-to-target" msgstr "" -#: src/ranged.cpp:3664 +#: src/ranged.cpp:3665 msgid "to aim and fire." msgstr "para mirar e atirar." -#: src/ranged.cpp:3666 +#: src/ranged.cpp:3667 #, c-format msgid "[%s] to steady your aim. (10 moves)" msgstr "[%s] para controlar sua mira. (10 mov)" -#: src/ranged.cpp:3669 +#: src/ranged.cpp:3670 #, c-format msgid "[%s] to stop aiming." msgstr "[%s] para parar de mirar." -#: src/ranged.cpp:3678 +#: src/ranged.cpp:3679 #, c-format msgid "[%s] to switch firing modes." msgstr "" -#: src/ranged.cpp:3682 +#: src/ranged.cpp:3683 #, c-format msgid "[%s] to reload/switch ammo." msgstr "" -#: src/ranged.cpp:3689 +#: src/ranged.cpp:3690 #, c-format msgid "[%s] Hide lines of fire" msgstr "" -#: src/ranged.cpp:3690 +#: src/ranged.cpp:3691 #, c-format msgid "[%s] Show lines of fire" msgstr "" -#: src/ranged.cpp:3717 +#: src/ranged.cpp:3718 #, c-format msgid "Range: %d" msgstr "" -#: src/ranged.cpp:3719 +#: src/ranged.cpp:3720 #, c-format msgid "Range: %d/%d" msgstr "" -#: src/ranged.cpp:3730 +#: src/ranged.cpp:3731 #, c-format msgid "Elevation: %d" msgstr "" -#: src/ranged.cpp:3732 +#: src/ranged.cpp:3733 #, c-format msgid "Targets: %d" msgstr "Alvos: %d" -#: src/ranged.cpp:3759 +#: src/ranged.cpp:3760 #, c-format msgid "Firing mode: %s%s (%d)" msgstr "Modo de disparo: %s%s (%d)" -#: src/ranged.cpp:3766 +#: src/ranged.cpp:3767 msgid "OUT OF AMMO" msgstr "SEM MUNIÇÃO" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s" msgstr "Munição: %s%s" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s (%d/%d)" msgstr "Munição: %s%s (%d/%d)" -#: src/ranged.cpp:3787 +#: src/ranged.cpp:3788 msgctxt "amount of backward momentum" msgid "High" msgstr "Alto(a)" -#: src/ranged.cpp:3789 +#: src/ranged.cpp:3790 msgctxt "amount of backward momentum" msgid "Medium" msgstr "Médio(a)" -#: src/ranged.cpp:3791 +#: src/ranged.cpp:3792 msgctxt "amount of backward momentum" msgid "Low" msgstr "Baixo(a)" -#: src/ranged.cpp:3793 +#: src/ranged.cpp:3794 msgctxt "amount of backward momentum" msgid "None" msgstr "Nenhum(a)" -#: src/ranged.cpp:3795 +#: src/ranged.cpp:3796 #, c-format msgid "Recoil: %s" msgstr "Recuo: %s" -#: src/ranged.cpp:3804 +#: src/ranged.cpp:3805 #, c-format msgid "Casting: %s (Level %u)" msgstr "Conjurar: %s (Level %u)" -#: src/ranged.cpp:3811 +#: src/ranged.cpp:3812 #, c-format msgid "Cost: %s %s" msgstr "Custa: %s %s" -#: src/ranged.cpp:3815 +#: src/ranged.cpp:3816 #, c-format msgid "Cost: %s %s (Current: %s)" msgstr "Custa: %s %s (Atual: %s)" -#: src/ranged.cpp:3822 +#: src/ranged.cpp:3823 #, c-format msgid "0.0 % Failure Chance" msgstr "" -#: src/ranged.cpp:3836 +#: src/ranged.cpp:3837 #, c-format msgid "Cone Arc: %s degrees" msgstr "" -#: src/ranged.cpp:3839 +#: src/ranged.cpp:3840 #, c-format msgid "Line width: %s" msgstr "" -#: src/ranged.cpp:3842 +#: src/ranged.cpp:3843 #, c-format msgid "Effective Spell Radius: %s%s" msgstr "" -#: src/ranged.cpp:3843 +#: src/ranged.cpp:3844 msgid " WARNING! IN RANGE" msgstr "" -#: src/ranged.cpp:3848 +#: src/ranged.cpp:3849 #, c-format msgid "Damage: %s" msgstr "Dano: %s" -#: src/ranged.cpp:3891 +#: src/ranged.cpp:3892 #, c-format msgid "Turrets in range: %d/%d" msgstr "" -#: src/ranged.cpp:3922 +#: src/ranged.cpp:3923 #, c-format msgid "Pfft. You are a brawler; using %s is beneath you." msgstr "" -#: src/ranged.cpp:3929 +#: src/ranged.cpp:3930 #, c-format msgid "You can't currently fire your %s." msgstr "" -#: src/ranged.cpp:3937 +#: src/ranged.cpp:3938 #, c-format msgid "You can't fire your %s while driving." msgstr "" -#: src/ranged.cpp:3944 +#: src/ranged.cpp:3945 #, c-format msgid "You need two free hands to fire your %s." msgstr "" -#: src/ranged.cpp:3959 src/ranged.cpp:3996 +#: src/ranged.cpp:3960 src/ranged.cpp:3997 #, c-format msgid "Your %s is empty!" msgstr "Seu(sua) %s está vazio!" -#: src/ranged.cpp:3961 +#: src/ranged.cpp:3962 #, c-format msgid "Your %s needs %i charges to fire!" msgstr "" -#: src/ranged.cpp:3979 +#: src/ranged.cpp:3980 #, c-format msgid "You need a UPS with at least %2$d charges to fire the %1$s!" msgstr "" "Você precisa de uma FEU com pelo menos %2$d cargas para disparar o(a) %1$s!" -#: src/ranged.cpp:3985 +#: src/ranged.cpp:3986 #, c-format msgid "Your mech has an empty battery, its %s will not fire." msgstr "" -#: src/ranged.cpp:4006 +#: src/ranged.cpp:4007 #, c-format msgid "" "You must stand near acceptable terrain or furniture to fire the %s. A " @@ -467865,56 +468940,56 @@ msgstr "Ferramentas necessárias:" msgid "NONE" msgstr "NADA" -#: src/safemode_ui.cpp:171 +#: src/safemode_ui.cpp:172 msgid "Attitude" msgstr "Atitude" -#: src/safemode_ui.cpp:172 +#: src/safemode_ui.cpp:173 msgid "Dist" msgstr "Dist" -#: src/safemode_ui.cpp:173 +#: src/safemode_ui.cpp:174 msgid "B/W" msgstr "P/B" -#: src/safemode_ui.cpp:175 +#: src/safemode_ui.cpp:176 msgctxt "category" msgid "Cat" msgstr "Gato" -#: src/safemode_ui.cpp:185 +#: src/safemode_ui.cpp:186 msgid "Safe mode enabled:" msgstr "" -#: src/safemode_ui.cpp:210 +#: src/safemode_ui.cpp:211 msgid "Please load a character first to use this page!" msgstr "Por favor, carregue um personagem primeiro para usar esta página!" -#: src/safemode_ui.cpp:212 +#: src/safemode_ui.cpp:213 msgid "Safe mode manager is currently inactive." msgstr "" -#: src/safemode_ui.cpp:213 +#: src/safemode_ui.cpp:214 msgid "Default rules are used. Add a rule to activate." msgstr "Regras padrão são usadas. Adicione uma regra para ativar." -#: src/safemode_ui.cpp:214 +#: src/safemode_ui.cpp:215 msgid "Press ~ to add a default ruleset to get started." msgstr "Pressione ~ para adicionar um conjunto de regras padrão para começar." -#: src/safemode_ui.cpp:246 +#: src/safemode_ui.cpp:247 msgid "Whitelist" msgstr "Lista Branca" -#: src/safemode_ui.cpp:250 +#: src/safemode_ui.cpp:251 msgid "Walking" msgstr "" -#: src/safemode_ui.cpp:251 +#: src/safemode_ui.cpp:252 msgid "Driving" msgstr "" -#: src/safemode_ui.cpp:372 +#: src/safemode_ui.cpp:373 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -467926,7 +469001,7 @@ msgid "" "AcI*zO*iE case insensitive search" msgstr "" -#: src/safemode_ui.cpp:386 +#: src/safemode_ui.cpp:387 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -467937,23 +469012,23 @@ msgid "" "*LoU*bA* case insensitive search" msgstr "" -#: src/safemode_ui.cpp:403 +#: src/safemode_ui.cpp:404 msgid "Safe Mode Rule:" msgstr "Regra do Modo de Segurança:" -#: src/safemode_ui.cpp:433 +#: src/safemode_ui.cpp:434 msgid "Proximity Distance (0=max view distance)" msgstr "Distância de Proximidade (0 = distância máxima da vista)" -#: src/safemode_ui.cpp:436 +#: src/safemode_ui.cpp:437 msgid "Option: " msgstr "Opção:" -#: src/safemode_ui.cpp:533 +#: src/safemode_ui.cpp:534 msgid "No monsters loaded. Please start a game first." msgstr "Sem monstros carregados. Por favor inicie um jogo primeiro." -#: src/safemode_ui.cpp:572 +#: src/safemode_ui.cpp:573 #, c-format msgid "%1$d monster matches: %2$s" msgid_plural "%1$d monsters match: %2$s" @@ -467961,15 +469036,15 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/safemode_ui.cpp:588 +#: src/safemode_ui.cpp:589 msgid "Lists monsters regardless of their attitude." msgstr "Lista monstros independentemente do comportamento deles." -#: src/safemode_ui.cpp:667 +#: src/safemode_ui.cpp:668 msgid "Safe mode is not enabled in the options. Enable it now?" msgstr "" -#: src/safemode_ui.cpp:857 +#: src/safemode_ui.cpp:858 msgid "safe mode configuration" msgstr "" @@ -468044,7 +469119,7 @@ msgstr "PONTUAÇÃO" msgid "KILLS" msgstr "MORTES" -#: src/sdltiles.cpp:1151 +#: src/sdltiles.cpp:1152 msgid "-- Notes: --" msgstr "" @@ -468117,7 +469192,7 @@ msgstr "Da sua posição, você escuta %1$s" msgid "You hear %1$s" msgstr "Você escuta %1$s" -#: src/sounds.cpp:660 src/suffer.cpp:2017 +#: src/sounds.cpp:660 src/suffer.cpp:2019 #, c-format msgid "From the %1$s you hear %2$s" msgstr "Do %1$s, você escuta %2$s" @@ -468156,7 +469231,7 @@ msgid "" "report this failure." msgstr "" -#: src/string_input_popup.cpp:138 +#: src/string_input_popup.cpp:139 msgid "d: delete history" msgstr "d: Apagar histórico" @@ -468227,7 +469302,7 @@ msgstr "De repente você se sente entorpecido." msgid "You suddenly ache." msgstr "De repente você dorme." -#: src/suffer.cpp:455 src/suffer.cpp:1442 +#: src/suffer.cpp:455 src/suffer.cpp:1444 msgid "You feel dizzy for a moment." msgstr "Você se sente tonto por um momento." @@ -468404,162 +469479,162 @@ msgstr "Seus centros visuais devem estar com problemas..." msgid "You feel an anomalous sensation coming from your radiation sensors." msgstr "Você sente uma sensação anômala vinda de seus sensores de radiação." -#: src/suffer.cpp:1347 +#: src/suffer.cpp:1349 msgid "You suffer a painful electrical discharge!" msgstr "Você sofre uma descarga elétrica dolorosa!" -#: src/suffer.cpp:1350 +#: src/suffer.cpp:1352 msgid "You experience an electrical discharge!" msgstr "" -#: src/suffer.cpp:1362 +#: src/suffer.cpp:1364 #, c-format msgid "The %s seems to be affected by the discharge." msgstr "O %s parece ser afetado pela descarga." -#: src/suffer.cpp:1369 +#: src/suffer.cpp:1371 msgid "You suffer a burning acidic discharge!" msgstr "Você sofre uma descarga ácida ardente!" -#: src/suffer.cpp:1371 +#: src/suffer.cpp:1373 msgid "You experience an acidic discharge!" msgstr "" -#: src/suffer.cpp:1382 +#: src/suffer.cpp:1384 msgid "You CBM leaks radiation." msgstr "" -#: src/suffer.cpp:1396 +#: src/suffer.cpp:1398 msgid "Your muscles spasm!" msgstr "Seus músculos se espasmam!" -#: src/suffer.cpp:1398 +#: src/suffer.cpp:1400 msgid "You fall to the ground!" msgstr "Você vai ao chão!" -#: src/suffer.cpp:1405 +#: src/suffer.cpp:1407 msgid "You feel short of breath." msgstr "Você sente falta de ar." -#: src/suffer.cpp:1411 +#: src/suffer.cpp:1413 msgid "You shake uncontrollably." msgstr "Você treme descontroladamente." -#: src/suffer.cpp:1417 +#: src/suffer.cpp:1419 msgid "You feel nauseous…" msgstr "Você sente náusea..." -#: src/suffer.cpp:1425 +#: src/suffer.cpp:1427 msgid "You black out!" msgstr "Você apaga!" -#: src/suffer.cpp:1436 +#: src/suffer.cpp:1438 msgid "Your breathing slows down." msgstr "Sua respiração se desacelera." -#: src/suffer.cpp:1445 +#: src/suffer.cpp:1447 msgid "You stumble and fall over!" msgstr "Você tropeça e cai!" -#: src/suffer.cpp:1452 +#: src/suffer.cpp:1454 msgid "You feel tired…" msgstr "Você sente cansaço..." -#: src/suffer.cpp:1464 +#: src/suffer.cpp:1466 msgid "You're beginning to feel like you've exerted yourself a bit." msgstr "" -#: src/suffer.cpp:1467 +#: src/suffer.cpp:1469 msgid "You're tiring out mildly, and slowing down as a result." msgstr "" -#: src/suffer.cpp:1470 +#: src/suffer.cpp:1472 msgid "The day's labors are taking their toll, and slowing you down." msgstr "" -#: src/suffer.cpp:1473 +#: src/suffer.cpp:1475 msgid "You're getting very tired from all this hard work." msgstr "Você está ficando muito cansado de todo esse trabalho duro." -#: src/suffer.cpp:1477 +#: src/suffer.cpp:1479 msgid "You're exhausted." msgstr "Você está exausto" -#: src/suffer.cpp:1482 +#: src/suffer.cpp:1484 msgid "You're feeling a bit better rested from your exertions." -msgstr "" +msgstr "Você está se sentindo um pouco melhor descansado de seus esforços." -#: src/suffer.cpp:1541 +#: src/suffer.cpp:1543 msgid "You're tiring out; continuing to work at this rate will be slower." msgstr "" -#: src/suffer.cpp:1556 +#: src/suffer.cpp:1558 msgid "You tiredly rub your eyes." msgstr "Você cansadamente esfrega seus olhos." -#: src/suffer.cpp:1557 +#: src/suffer.cpp:1559 msgid " tiredly rubs their eyes." msgstr " esfrega os olhos de cansaço." -#: src/suffer.cpp:1560 +#: src/suffer.cpp:1562 msgid "You let out a small yawn." msgstr "Você solta um pequeno bocejo." -#: src/suffer.cpp:1561 +#: src/suffer.cpp:1563 msgid " lets out a small yawn." msgstr " solta um pequeno bocejo." -#: src/suffer.cpp:1564 +#: src/suffer.cpp:1566 msgid "You stretch your back." msgstr "Você estica suas costas." -#: src/suffer.cpp:1565 +#: src/suffer.cpp:1567 msgid " stretches their back." msgstr "" -#: src/suffer.cpp:1568 +#: src/suffer.cpp:1570 msgid "You feel mentally tired." msgstr "Você se sente mentalmente cansado." -#: src/suffer.cpp:1569 +#: src/suffer.cpp:1571 msgid " lets out a huge yawn." msgstr " dá um grande bocejo." -#: src/suffer.cpp:1577 +#: src/suffer.cpp:1579 msgid "You feel lightheaded for a moment." msgstr "Você se sente tonta por um momento." -#: src/suffer.cpp:1581 +#: src/suffer.cpp:1583 msgid "Your muscles spasm uncomfortably." msgstr "Seus músculos espasmam desconfortavelmente." -#: src/suffer.cpp:1585 +#: src/suffer.cpp:1587 msgid "Your vision blurs a little." msgstr "Sua visão embaça um pouco." -#: src/suffer.cpp:1592 +#: src/suffer.cpp:1594 msgid "Your mind lapses into unawareness briefly." msgstr "Sua mente cai em falta de consciência brevemente." -#: src/suffer.cpp:1596 +#: src/suffer.cpp:1598 msgid "Your muscles ache in stressfully unpredictable ways." msgstr "Seus músculos doem de maneira estressante e imprevisível." -#: src/suffer.cpp:1600 +#: src/suffer.cpp:1602 msgid "You have a distractingly painful headache." msgstr "Você tem uma dor de cabeça distrativa e dolorosa." -#: src/suffer.cpp:1607 +#: src/suffer.cpp:1609 msgid "You feel heartburn and an acid taste in your mouth." msgstr "Você sente azia e um gosto ácido em sua boca." -#: src/suffer.cpp:1612 +#: src/suffer.cpp:1614 msgid "Your mind is so tired that you feel you can't trust your eyes anymore." msgstr "" " Sua mente está tão cansada que você sente que não pode mais confiar em seus" " olhos." -#: src/suffer.cpp:1617 +#: src/suffer.cpp:1619 msgid "" "Your muscles spasm uncontrollably, and you have trouble keeping your " "balance." @@ -468567,73 +469642,73 @@ msgstr "" " Seus músculos entorpecem descontroladamente e você tem dificuldade em " "manter o equilíbrio." -#: src/suffer.cpp:1622 +#: src/suffer.cpp:1624 msgid "Your shaking legs make you stumble." msgstr "Suas pernas trêmulas fazem você tropeçar." -#: src/suffer.cpp:1623 +#: src/suffer.cpp:1625 msgid " stumbles." msgstr " cambaleia." -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid " falls over!" msgstr " cai no chão!" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid "You fall over!" msgstr "Você cai!" -#: src/suffer.cpp:1642 +#: src/suffer.cpp:1644 msgid "Your tourniquet hurts you." msgstr "Seu torniquete te machuca." -#: src/suffer.cpp:1643 +#: src/suffer.cpp:1645 msgid " is hurting from the tourniquet." msgstr "" -#: src/suffer.cpp:1682 +#: src/suffer.cpp:1684 msgid "You feel a twinge of panic as darkness engulfs you." msgstr "" -#: src/suffer.cpp:1691 +#: src/suffer.cpp:1693 msgid "" "Your fear of the dark is so intense that your trembling legs fail you, and " "you fall to the ground." msgstr "" -#: src/suffer.cpp:1697 +#: src/suffer.cpp:1699 msgid "" "Your fear of the dark is so intense that your hands start shaking " "uncontrollably." msgstr "" -#: src/suffer.cpp:1703 +#: src/suffer.cpp:1705 msgid "" "Your fear of the dark is so intense that you start breathing rapidly, and " "you feel like your heart is ready to jump out of the chest." msgstr "" -#: src/suffer.cpp:1709 +#: src/suffer.cpp:1711 msgid "Your fear of the dark is so intense that you stand paralyzed." msgstr "" #. ~ %1$s = previous badge color, %2%s = current badge color -#: src/suffer.cpp:1849 +#: src/suffer.cpp:1851 #, c-format msgid "Your radiation badge changes from %1$s to %2$s!" msgstr "" #. ~ %s is bodypart -#: src/suffer.cpp:1962 +#: src/suffer.cpp:1964 #, c-format msgid "Your %s has started to mend!" msgstr "Seu/sua %s começou a sarar!" -#: src/suffer.cpp:2060 +#: src/suffer.cpp:2062 msgid "The water washes away the scent." msgstr "" -#: src/suffer.cpp:2065 +#: src/suffer.cpp:2067 msgid "You feel the water burning your skin." msgstr "Você sente a água queimando sua pele." @@ -469618,11 +470693,11 @@ msgstr[2] "" msgid "%s points in your direction." msgstr "" -#: src/ui.cpp:310 src/ui.cpp:355 +#: src/ui.cpp:311 src/ui.cpp:357 msgid "Go to first entry" msgstr "" -#: src/ui.cpp:311 src/ui.cpp:356 +#: src/ui.cpp:312 src/ui.cpp:358 msgid "Go to last entry" msgstr "" @@ -469811,7 +470886,7 @@ msgstr "" msgid "Unracking is required before installing any parts here." msgstr "" -#: src/veh_interact.cpp:780 src/veh_interact.cpp:1828 +#: src/veh_interact.cpp:780 src/veh_interact.cpp:1826 msgid "This vehicle cannot be modified in this way.\n" msgstr "Esse veículo não pode ser modificado dessa forma\n" @@ -469828,7 +470903,7 @@ msgid "Can't install turret on another turret." msgstr "Não é possível instalar a torre em outra torre." #: src/veh_interact.cpp:842 src/veh_interact.cpp:1255 -#: src/veh_interact.cpp:1857 +#: src/veh_interact.cpp:1855 msgid "Additional requirements:\n" msgstr "Requisitos adicionais:\n" @@ -469863,12 +470938,12 @@ msgstr "Escolha uma nova peça para instalar aqui:" msgid "Search for part" msgstr "Pesquisar por parte" -#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1930 +#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1928 msgid "Your morale is too low to construct…" msgstr "" #: src/veh_interact.cpp:1011 src/veh_interact.cpp:1213 -#: src/veh_interact.cpp:1341 src/veh_interact.cpp:1933 +#: src/veh_interact.cpp:1339 src/veh_interact.cpp:1931 msgid "It's too dark to see what you are doing…" msgstr "Está escuro demais para ver o que você está fazendo..." @@ -469897,7 +470972,7 @@ msgid "No variant (use default)" msgstr "" #. ~ Choose a variant shape for a vehicle part -#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2077 +#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2075 msgid "Choose shape:" msgstr "Escolha a forma:" @@ -469917,15 +470992,15 @@ msgstr "Não há peças danificadas neste veículo." msgid "Choose a part here to repair:" msgstr "Escolha uma parte aqui para reparar:" -#: src/veh_interact.cpp:1267 +#: src/veh_interact.cpp:1266 msgid "This part cannot be repaired.\n" msgstr "Essa parte não pode ser reparada\n" -#: src/veh_interact.cpp:1270 +#: src/veh_interact.cpp:1269 msgid "This vehicle cannot be repaired.\n" msgstr "Esse veículo não pode ser reparado.\n" -#: src/veh_interact.cpp:1283 +#: src/veh_interact.cpp:1281 #, c-format msgid "" "\n" @@ -469933,131 +471008,131 @@ msgid "" "\n" msgstr "" -#: src/veh_interact.cpp:1303 +#: src/veh_interact.cpp:1301 msgid "" "Repairing this part will mean that this vehicle is no longer flightworthy. " "Continue?" msgstr "" -#: src/veh_interact.cpp:1306 +#: src/veh_interact.cpp:1304 msgid "You chose not to install this part to keep the vehicle flyable.\n" msgstr "" -#: src/veh_interact.cpp:1338 +#: src/veh_interact.cpp:1336 msgid "Your morale is too low to mend…" msgstr "Sua moral está muito baixa para reparar…" -#: src/veh_interact.cpp:1344 +#: src/veh_interact.cpp:1342 msgid "No faulty parts require mending." msgstr "Nenhuma peça com defeito requer reparo." -#: src/veh_interact.cpp:1347 +#: src/veh_interact.cpp:1345 msgid "You can't mend stuff while driving." msgstr "Você não pode reparar coisas enquanto estiver dirigindo." -#: src/veh_interact.cpp:1354 +#: src/veh_interact.cpp:1352 msgid "Choose a part here to mend:" msgstr "Escolha uma parte aqui para reparar:" -#: src/veh_interact.cpp:1378 +#: src/veh_interact.cpp:1376 msgid "You can't refill a moving vehicle." msgstr "" -#: src/veh_interact.cpp:1382 +#: src/veh_interact.cpp:1380 msgid "No parts can currently be refilled." msgstr "" -#: src/veh_interact.cpp:1390 +#: src/veh_interact.cpp:1388 msgid "Select part to refill:" msgstr "Selecione parte para reabastecer:" -#: src/veh_interact.cpp:1440 +#: src/veh_interact.cpp:1438 #, c-format msgid "Engines: %sSafe %4d kW %sMax %4d kW" msgstr "" -#: src/veh_interact.cpp:1443 +#: src/veh_interact.cpp:1441 msgid "Fuel Use" msgstr "Uso de Combustível" -#: src/veh_interact.cpp:1446 +#: src/veh_interact.cpp:1444 msgid "Tanks" msgstr "Tanques" -#: src/veh_interact.cpp:1447 src/veh_interact.cpp:1474 +#: src/veh_interact.cpp:1445 src/veh_interact.cpp:1472 msgid "Contents Qty" msgstr "Conteúdo Qtd" -#: src/veh_interact.cpp:1452 +#: src/veh_interact.cpp:1450 #, c-format msgid "Batteries: %s%+4d W" msgstr "Baterias: %s%+4d W" -#: src/veh_interact.cpp:1455 +#: src/veh_interact.cpp:1453 #, c-format msgid "Batteries: %s%+4.1f kW" msgstr "Baterias: %s%+4.1f kW" -#: src/veh_interact.cpp:1459 +#: src/veh_interact.cpp:1457 msgid "Capacity Status" msgstr "Capacidade Status" -#: src/veh_interact.cpp:1465 +#: src/veh_interact.cpp:1463 msgid "Reactors" msgstr "Reatores" -#: src/veh_interact.cpp:1467 +#: src/veh_interact.cpp:1465 #, c-format msgid "Reactors: Up to %s%+4d W" msgstr "" -#: src/veh_interact.cpp:1470 +#: src/veh_interact.cpp:1468 #, c-format msgid "Reactors: Up to %s%+4.1f kW" msgstr "" -#: src/veh_interact.cpp:1477 +#: src/veh_interact.cpp:1475 msgid "Turrets" msgstr "Torres" -#: src/veh_interact.cpp:1478 +#: src/veh_interact.cpp:1476 msgid "Ammo Qty" msgstr "Munição Qtd" -#: src/veh_interact.cpp:1481 +#: src/veh_interact.cpp:1479 msgid "Seats" msgstr "Bancos" -#: src/veh_interact.cpp:1482 +#: src/veh_interact.cpp:1480 msgid "Who" msgstr "Quem" -#: src/veh_interact.cpp:1658 +#: src/veh_interact.cpp:1656 msgid "'{' to scroll up" msgstr "'{' para rolar para cima" -#: src/veh_interact.cpp:1695 +#: src/veh_interact.cpp:1693 msgid "'}' to scroll down" msgstr "'}' para rolar para baixo" -#: src/veh_interact.cpp:1831 +#: src/veh_interact.cpp:1829 msgid "This part cannot be uninstalled.\n" msgstr "" -#: src/veh_interact.cpp:1837 +#: src/veh_interact.cpp:1835 #, c-format msgid "" "Removing the broken %1$s may yield some fragments.\n" msgstr "" -#: src/veh_interact.cpp:1844 +#: src/veh_interact.cpp:1842 #, c-format msgid "" "Removing the %1$s may yield:\n" "> %2$s\n" msgstr "" -#: src/veh_interact.cpp:1849 +#: src/veh_interact.cpp:1847 #, c-format msgid "" "Removing the %1$s will yield:\n" @@ -470066,188 +471141,188 @@ msgstr "" #. ~ %1$s represents the internal color name which shouldn't be translated, #. %2$s is pre-translated reason -#: src/veh_interact.cpp:1868 +#: src/veh_interact.cpp:1866 #, c-format msgid "> %1$s%2$s" msgstr "> %1$s%2$s" -#: src/veh_interact.cpp:1883 +#: src/veh_interact.cpp:1881 msgid "No parts here." msgstr "Nenhuma parte aqui." -#: src/veh_interact.cpp:1888 +#: src/veh_interact.cpp:1886 msgid "Choose a part here to remove:" msgstr "Escolha uma parte aqui para remover:" -#: src/veh_interact.cpp:1936 +#: src/veh_interact.cpp:1934 msgid "You cannot remove that part while something is attached to it." msgstr "Você não pode remover essa parte enquanto algo estiver anexado a ela." -#: src/veh_interact.cpp:1939 +#: src/veh_interact.cpp:1937 msgid "Better not remove something while driving." msgstr "Melhor não remover algo enquanto estiver dirigindo." -#: src/veh_interact.cpp:1949 +#: src/veh_interact.cpp:1947 msgid "" "Removing this part will mean that this vehicle is no longer flightworthy. " "Continue?" msgstr "" -#: src/veh_interact.cpp:1973 src/veh_interact.cpp:3137 +#: src/veh_interact.cpp:1971 src/veh_interact.cpp:3131 msgid "The vehicle has no liquid fuel left to siphon." msgstr "O veículo não tem combustível líquido para extrair." -#: src/veh_interact.cpp:1977 +#: src/veh_interact.cpp:1975 msgid "You need a hose to siphon liquid fuel." msgstr "" " Você precisa de um mangueira para extrair o combustível " "líquido." -#: src/veh_interact.cpp:1981 +#: src/veh_interact.cpp:1979 msgid "You can't siphon from a moving vehicle." msgstr "Você não pode extrair de um veículo em movimento." -#: src/veh_interact.cpp:1989 +#: src/veh_interact.cpp:1987 msgid "Select part to siphon:" msgstr "Selecione a parte para extrair:" -#: src/veh_interact.cpp:2017 src/veh_interact.cpp:3171 +#: src/veh_interact.cpp:2015 src/veh_interact.cpp:3165 msgid "The vehicle has no solid fuel left to remove." msgstr "O veículo não tem combustível sólido para remover." -#: src/veh_interact.cpp:2021 +#: src/veh_interact.cpp:2019 msgid "You can't unload from a moving vehicle." msgstr "Você não pode descarregar de um veículo em movimento." -#: src/veh_interact.cpp:2035 +#: src/veh_interact.cpp:2033 msgid "No valid vehicle parts here." msgstr "" -#: src/veh_interact.cpp:2040 +#: src/veh_interact.cpp:2038 msgid "Choose part to change shape:" msgstr "" -#: src/veh_interact.cpp:2147 +#: src/veh_interact.cpp:2145 msgid "Need at least one seat and an ally to assign crew members." msgstr "" "Precisa de pelo menos um assento e um aliado para designar membros da " "tripulação." -#: src/veh_interact.cpp:2152 +#: src/veh_interact.cpp:2150 msgid "Assign crew positions:" msgstr "Atribuir posições da tripulação:" -#: src/veh_interact.cpp:2160 +#: src/veh_interact.cpp:2158 msgid "Select crew member" msgstr "Selecione um membro da tripulação" -#: src/veh_interact.cpp:2163 +#: src/veh_interact.cpp:2161 msgid "Clear assignment" msgstr "Tarefa clara" -#: src/veh_interact.cpp:2201 +#: src/veh_interact.cpp:2199 msgid "There are no parts here to label." msgstr "Não tem partes aqui para categorizar." -#: src/veh_interact.cpp:2208 +#: src/veh_interact.cpp:2206 msgid "New label:" msgstr "Nova categoria:" -#: src/veh_interact.cpp:2257 +#: src/veh_interact.cpp:2255 #, c-format msgid "(Strong Back helped, giving +%d strength)" msgstr "" -#: src/veh_interact.cpp:2261 +#: src/veh_interact.cpp:2259 #, c-format msgid "(Bad Back reduced usable strength by %d)" msgstr "" #. ~ %1$s is quality name, %2$d is quality level -#: src/veh_interact.cpp:2269 +#: src/veh_interact.cpp:2267 #, c-format msgid "1 tool with %1$s %2$d" msgstr "1 ferramenta com %1$s %2$d" -#: src/veh_interact.cpp:2274 +#: src/veh_interact.cpp:2272 #, c-format msgid "strength ( assisted ) %d %s" msgstr "" -#: src/veh_interact.cpp:2276 +#: src/veh_interact.cpp:2274 #, c-format msgid "strength %d %s" msgstr "" -#: src/veh_interact.cpp:2279 +#: src/veh_interact.cpp:2277 #, c-format msgid "> %1$s OR %2$s" msgstr "> %1$s OU %2$s" -#: src/veh_interact.cpp:2552 +#: src/veh_interact.cpp:2546 msgid "disabled" msgstr "desativado" -#: src/veh_interact.cpp:2554 +#: src/veh_interact.cpp:2548 msgid "lack" msgstr "falta" -#: src/veh_interact.cpp:2556 +#: src/veh_interact.cpp:2550 msgid "unbalanced" msgstr "desequilibrado" -#: src/veh_interact.cpp:2558 +#: src/veh_interact.cpp:2552 msgid "no steering" msgstr "sem direção" -#: src/veh_interact.cpp:2560 +#: src/veh_interact.cpp:2554 msgid "broken steering" msgstr "direção quebrada" -#: src/veh_interact.cpp:2562 +#: src/veh_interact.cpp:2556 msgid "poor steering" msgstr "direção prejudicada" -#: src/veh_interact.cpp:2564 +#: src/veh_interact.cpp:2558 msgid "enough" msgstr "suficiente" -#: src/veh_interact.cpp:2569 +#: src/veh_interact.cpp:2563 msgid "sinks" msgstr "" -#: src/veh_interact.cpp:2571 +#: src/veh_interact.cpp:2565 msgid "floats" msgstr "" -#: src/veh_interact.cpp:2575 +#: src/veh_interact.cpp:2569 #, c-format msgid "Wheels/boat: %s/%s" msgstr "Rodas/barco: %s/%s" -#: src/veh_interact.cpp:2579 +#: src/veh_interact.cpp:2573 #, c-format msgid "Boat: %s" msgstr "Barco: %s" -#: src/veh_interact.cpp:2582 +#: src/veh_interact.cpp:2576 #, c-format msgid "Wheels: %s" msgstr "Rodas: %s" -#: src/veh_interact.cpp:2640 +#: src/veh_interact.cpp:2634 #, c-format msgid "" "Air Safe/Top speed: " "%3d/%3d %s" msgstr "" -#: src/veh_interact.cpp:2646 +#: src/veh_interact.cpp:2640 #, c-format msgid "Air acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2653 +#: src/veh_interact.cpp:2647 #, c-format msgid "" "Safe/Top speed: %3d/%3d " @@ -470255,12 +471330,12 @@ msgid "" msgstr "" #. ~ /t means per turn -#: src/veh_interact.cpp:2661 +#: src/veh_interact.cpp:2655 #, c-format msgid "Acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2670 +#: src/veh_interact.cpp:2664 #, c-format msgid "" "Water Safe/Top speed: " @@ -470268,359 +471343,359 @@ msgid "" msgstr "" #. ~ /t means per turn -#: src/veh_interact.cpp:2678 +#: src/veh_interact.cpp:2672 #, c-format msgid "Water acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2687 +#: src/veh_interact.cpp:2681 #, c-format msgid "Mass: %5.0f %s" msgstr "Massa: %5.0f %s" -#: src/veh_interact.cpp:2691 +#: src/veh_interact.cpp:2685 #, c-format msgid "" "Cargo volume: %s / %s %s" msgstr "" -#: src/veh_interact.cpp:2696 src/veh_interact.cpp:2697 +#: src/veh_interact.cpp:2690 src/veh_interact.cpp:2691 msgid "Status:" msgstr "Status:" -#: src/veh_interact.cpp:2719 +#: src/veh_interact.cpp:2713 msgid "Most damaged:" msgstr "Muito danificado:" -#: src/veh_interact.cpp:2720 +#: src/veh_interact.cpp:2714 msgid "Most damaged (can't repair):" msgstr "Muito danificado (impossível reparar):" -#: src/veh_interact.cpp:2728 +#: src/veh_interact.cpp:2722 msgid "Needs repair:" msgstr "Precisa de reparo:" -#: src/veh_interact.cpp:2735 +#: src/veh_interact.cpp:2729 #, c-format msgid "Air drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2741 +#: src/veh_interact.cpp:2735 #, c-format msgid "Water drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2748 +#: src/veh_interact.cpp:2742 #, c-format msgid "Rolling drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2754 +#: src/veh_interact.cpp:2748 #, c-format msgid "Static drag: %5d" msgstr "" -#: src/veh_interact.cpp:2759 +#: src/veh_interact.cpp:2753 #, c-format msgid "Offroad: %4d%%" msgstr "" -#: src/veh_interact.cpp:2768 +#: src/veh_interact.cpp:2762 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" -#: src/veh_interact.cpp:2769 +#: src/veh_interact.cpp:2763 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" -#: src/veh_interact.cpp:2802 src/veh_interact.cpp:2804 +#: src/veh_interact.cpp:2796 src/veh_interact.cpp:2798 msgid "Name: " msgstr "Nome:" -#: src/veh_interact.cpp:2814 +#: src/veh_interact.cpp:2808 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "%1$s%2$s%3$s" -#: src/veh_interact.cpp:2816 +#: src/veh_interact.cpp:2810 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "%1$s%2$s%3$s" -#: src/veh_interact.cpp:2818 +#: src/veh_interact.cpp:2812 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "%1$s-%2$s" -#: src/veh_interact.cpp:2820 +#: src/veh_interact.cpp:2814 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "%1$s-%2$s" -#: src/veh_interact.cpp:2845 +#: src/veh_interact.cpp:2839 msgctxt "veh_interact" msgid "install" msgstr "" -#: src/veh_interact.cpp:2848 +#: src/veh_interact.cpp:2842 msgctxt "veh_interact" msgid "repair" msgstr "" -#: src/veh_interact.cpp:2851 +#: src/veh_interact.cpp:2845 msgctxt "veh_interact" msgid "mend" msgstr "reparar" -#: src/veh_interact.cpp:2854 +#: src/veh_interact.cpp:2848 msgctxt "veh_interact" msgid "refill" msgstr "" -#: src/veh_interact.cpp:2857 +#: src/veh_interact.cpp:2851 msgctxt "veh_interact" msgid "remove" msgstr "" -#: src/veh_interact.cpp:2860 +#: src/veh_interact.cpp:2854 msgctxt "veh_interact" msgid "siphon" msgstr "extrair" -#: src/veh_interact.cpp:2863 +#: src/veh_interact.cpp:2857 msgctxt "veh_interact" msgid "unload" msgstr "descarregar" -#: src/veh_interact.cpp:2866 +#: src/veh_interact.cpp:2860 msgctxt "veh_interact" msgid "crew" msgstr "" -#: src/veh_interact.cpp:2869 +#: src/veh_interact.cpp:2863 msgctxt "veh_interact" msgid "shape" msgstr "" -#: src/veh_interact.cpp:2872 +#: src/veh_interact.cpp:2866 msgctxt "veh_interact" msgid "rename" msgstr "" -#: src/veh_interact.cpp:2875 +#: src/veh_interact.cpp:2869 msgctxt "veh_interact" msgid "label" msgstr "" -#: src/veh_interact.cpp:2878 +#: src/veh_interact.cpp:2872 msgctxt "veh_interact" msgid "back" msgstr "" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Dur" msgstr "Dur" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Durability" msgstr "Durabilidade" -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Dmg" msgstr "Dan" -#: src/veh_interact.cpp:2977 +#: src/veh_interact.cpp:2971 msgid "Wgt" msgstr "Pso" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "FoldVol" msgstr "VolDobr" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "Folded Volume" msgstr "Volume Dobrado" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Cap" msgstr "Cap" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Capacity" msgstr "Capacidade" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "NoisRed" msgstr "NoisRed" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "Noise Reduction" msgstr "Redução de Ruído" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Dia" msgstr "Dia" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Wheel Diameter" msgstr "Diâmetro da Roda" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wdt" msgstr "Wdt" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wheel Width" msgstr "Largura da roda" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Electric Power" msgstr "Energia elétrica" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Epwr" msgstr "Epwr" -#: src/veh_interact.cpp:3046 +#: src/veh_interact.cpp:3040 #, c-format msgid "Charge: %s" msgstr "" -#: src/veh_interact.cpp:3052 +#: src/veh_interact.cpp:3046 #, c-format msgid "Drain: %+8d" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "boardable" msgstr "Pode enquadrar" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "opaque" msgstr "Opaco" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "openable" msgstr "Pode abrir" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "BatCap" msgstr "BatCap" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "Battery Capacity" msgstr "Capacidade de carga" -#: src/veh_interact.cpp:3081 +#: src/veh_interact.cpp:3075 #, c-format msgid "Power: %+8d" msgstr "Energia: %+8d" -#: src/veh_interact.cpp:3104 +#: src/veh_interact.cpp:3098 msgid "like new" msgstr "Como novo(a)" -#: src/veh_interact.cpp:3112 +#: src/veh_interact.cpp:3106 msgid "battered" msgstr "danificado(a)" -#: src/veh_interact.cpp:3116 +#: src/veh_interact.cpp:3110 msgid "wrecked" msgstr "demolido(a)" -#: src/veh_interact.cpp:3141 +#: src/veh_interact.cpp:3135 msgid "Select tank to siphon:" msgstr "Selecione tanque para extrair:" -#: src/veh_interact.cpp:3177 +#: src/veh_interact.cpp:3171 msgid "Remove what?" msgstr "Remover o quê?" -#: src/veh_interact.cpp:3198 +#: src/veh_interact.cpp:3192 msgid "The vehicle has no charged plutonium cells." msgstr "O veículo não tem células de plutónio carregadas." -#: src/veh_interact.cpp:3257 +#: src/veh_interact.cpp:3251 #, c-format msgid "You don't meet the requirements to install the %s." msgstr "" -#: src/veh_interact.cpp:3275 +#: src/veh_interact.cpp:3269 #, c-format msgid "Could not find base part in requirements for %s." msgstr "" -#: src/veh_interact.cpp:3313 +#: src/veh_interact.cpp:3307 #, c-format msgid "" "Press space, choose a facing direction for the new %s and confirm with " "enter." msgstr "" -#: src/veh_interact.cpp:3339 +#: src/veh_interact.cpp:3333 #, c-format msgid "You install a %1$s into the %2$s." msgstr "" #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3376 +#: src/veh_interact.cpp:3370 #, c-format msgid "You refill the %1$s's %2$s." msgstr "" #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3380 +#: src/veh_interact.cpp:3374 #, c-format msgid "You completely refill the %1$s's %2$s." msgstr "" #. ~ 1$s vehicle name, 2$s reactor name -#: src/veh_interact.cpp:3399 +#: src/veh_interact.cpp:3393 #, c-format msgid "You refuel the %1$s's %2$s." msgstr "" #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3423 +#: src/veh_interact.cpp:3417 #, c-format msgid "The %1$s has already been removed by someone else." msgstr "" #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3431 +#: src/veh_interact.cpp:3425 #, c-format msgid "You don't meet the requirements to remove the %1$s." msgstr "" -#: src/veh_interact.cpp:3472 +#: src/veh_interact.cpp:3466 #, c-format msgid "You remove the broken %1$s from the %2$s." msgstr "" -#: src/veh_interact.cpp:3475 +#: src/veh_interact.cpp:3469 #, c-format msgid "You smash the %1$s to bits, removing it from the %2$s." msgstr "" -#: src/veh_interact.cpp:3478 +#: src/veh_interact.cpp:3472 #, c-format msgid "You remove the %1$s from the %2$s." msgstr "" -#: src/veh_interact.cpp:3509 +#: src/veh_interact.cpp:3503 #, c-format msgid "You completely dismantle the %s." msgstr "Você desmonta completamente %s" -#: src/veh_interact.cpp:3540 +#: src/veh_interact.cpp:3534 #, c-format msgid "You disconnect the %s's power connection." msgstr "" @@ -470860,67 +471935,67 @@ msgstr "" msgid "Vehicle is locked." msgstr "" -#: src/vehicle.cpp:143 +#: src/vehicle.cpp:144 msgid "The vehicle part you were working on has gone!" msgstr "A parte do veículo que você estava trabalhando se foi!" -#: src/vehicle.cpp:151 +#: src/vehicle.cpp:152 msgid "The vehicle part you were holding has been destroyed!" msgstr "A parte do veículo que você estava segurando foi destruída!" -#: src/vehicle.cpp:245 +#: src/vehicle.cpp:246 msgid "Lost connection with the vehicle due to distance!" msgstr "Perdeu conexão do veículo devido a distância!" -#: src/vehicle.cpp:763 +#: src/vehicle.cpp:764 #, c-format msgid "the %s emitting a beep and saying \"Obstacle detected!\"" msgstr "" #. ~ backfire sound -#: src/vehicle.cpp:1027 +#: src/vehicle.cpp:1028 #, c-format msgid "a loud BANG! from the %s" msgstr "" -#: src/vehicle.cpp:1299 +#: src/vehicle.cpp:1300 #, c-format msgid "Remove the attached %s first." msgstr "Remova primeiro a(o) %s anexada(o)." -#: src/vehicle.cpp:1306 +#: src/vehicle.cpp:1307 msgid "Remove carried animal first." msgstr "Remover o animal carregado primeiro." -#: src/vehicle.cpp:1312 +#: src/vehicle.cpp:1313 msgid "Unracking is required before removing this part." msgstr "" -#: src/vehicle.cpp:1323 +#: src/vehicle.cpp:1324 msgid "Remove all other attached parts first." msgstr "Remover todas as outras peças anexadas primeiro." -#: src/vehicle.cpp:1351 +#: src/vehicle.cpp:1352 msgid "Remove other parts before removing last structure part." msgstr "" -#: src/vehicle.cpp:1364 +#: src/vehicle.cpp:1365 msgid "Removing this part would split the vehicle." msgstr "Remover esta parte iria dividir o veículo." #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1807 +#: src/vehicle.cpp:1808 #, c-format msgid "You load the %1$s on the rack." msgstr "" #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1817 +#: src/vehicle.cpp:1818 #, c-format msgid "You can't get the %1$s on the rack." msgstr "" -#: src/vehicle.cpp:2083 +#: src/vehicle.cpp:2084 #, c-format msgid "" "A part of the vehicle ('%s') has no containing vehicle's name. It will be " @@ -470928,128 +472003,128 @@ msgid "" msgstr "" #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2099 +#: src/vehicle.cpp:2100 #, c-format msgid "You unload the %s from the bike rack." msgstr "" #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2138 +#: src/vehicle.cpp:2139 #, c-format msgid "You can't unload the %s from the bike rack." msgstr "" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hmm" msgstr "hmm" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hummm!" msgstr "hummm!" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "vroom!" msgstr "vroom!" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "whirrr!" msgstr "whirrr!" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "ROARRR!" msgstr "ROARRR!" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "roarrr!" msgstr "roarrr!" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRRROARRR!" msgstr "BRRROARRR!" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRUMBRUMBRUMBRUM!" msgstr "BRUMBRUMBRUMBRUM!" -#: src/vehicle.cpp:3842 +#: src/vehicle.cpp:3843 msgid "WUMPWUMPWUMP!" msgstr "" -#: src/vehicle.cpp:4443 +#: src/vehicle.cpp:4444 msgid "no owner" msgstr "" -#: src/vehicle.cpp:4493 +#: src/vehicle.cpp:4494 #, c-format msgid "" "This vehicle belongs to: %s, there may be consequences if you are observed " "interacting with it, continue?" msgstr "" -#: src/vehicle.cpp:5060 +#: src/vehicle.cpp:5061 #, c-format msgid "The %s's reactor dies!" msgstr "O reator de %s morreu!" -#: src/vehicle.cpp:5095 +#: src/vehicle.cpp:5096 #, c-format msgid "The %s's battery dies!" msgstr "A bateria %s morreu!" -#: src/vehicle.cpp:5101 src/vehicle.cpp:5332 +#: src/vehicle.cpp:5102 src/vehicle.cpp:5333 #, c-format msgid "The %s's engine dies!" msgstr "O motor de %s morreu!" -#: src/vehicle.cpp:5303 +#: src/vehicle.cpp:5304 msgid "Your engine emits a high pitched whine." msgstr "Seu motor emite um ronco fino." -#: src/vehicle.cpp:5305 +#: src/vehicle.cpp:5306 msgid "Your engine emits a loud grinding sound." msgstr "Seu motor emite um ronco alto." -#: src/vehicle.cpp:5341 +#: src/vehicle.cpp:5342 #, c-format msgid "The %s's planter turns off due to low temperature." msgstr "" -#: src/vehicle.cpp:5745 +#: src/vehicle.cpp:5746 #, c-format msgid "Your %s winks out of existence." msgstr "" -#: src/vehicle.cpp:6618 +#: src/vehicle.cpp:6619 #, c-format msgid "The %s's power connection was detached!" msgstr "" -#: src/vehicle.cpp:6936 +#: src/vehicle.cpp:6937 #, c-format msgid "The %s's %s breaks into pieces!" msgstr "%s de %s quebrou em pedaços!" -#: src/vehicle.cpp:6941 +#: src/vehicle.cpp:6942 #, c-format msgid "The %1$s's %2$s is torn off!" msgstr "" -#: src/vehicle.cpp:6951 src/vehicle.cpp:6957 +#: src/vehicle.cpp:6952 src/vehicle.cpp:6958 #, c-format msgid "The %1$s's %2$s is destroyed!" msgstr "" -#: src/vehicle.cpp:7205 +#: src/vehicle.cpp:7206 #, c-format msgid "folded %s" msgstr "%s dobrado(a)" -#: src/vehicle.cpp:7211 +#: src/vehicle.cpp:7212 #, c-format msgid "A folded %s." msgstr "Um(a) %s dobrado(a)." -#: src/vehicle.cpp:7213 +#: src/vehicle.cpp:7214 #, c-format msgid "It will take %s to unfold." msgstr "" @@ -471385,7 +472460,7 @@ msgstr "segurando %s" msgid " (draining)" msgstr "" -#: src/vehicle_part.cpp:680 +#: src/vehicle_part.cpp:694 #, c-format msgid "Insufficient power to enable %s" msgstr "" @@ -472055,69 +473130,69 @@ msgstr "Piloto automático ligado" msgid "Unload %s" msgstr "Descarregar %s" -#: src/vehicle_use.cpp:1923 +#: src/vehicle_use.cpp:1924 msgid "Honk horn" msgstr "Buzinar" -#: src/vehicle_use.cpp:1937 +#: src/vehicle_use.cpp:1938 msgid "Use " msgstr "Usar" -#: src/vehicle_use.cpp:1948 +#: src/vehicle_use.cpp:1949 msgid "Deactivate the autoclave" msgstr "" -#: src/vehicle_use.cpp:1949 +#: src/vehicle_use.cpp:1950 msgid "Activate the autoclave (1.5 hours)" msgstr "" -#: src/vehicle_use.cpp:1959 +#: src/vehicle_use.cpp:1960 msgid "Deactivate the washing machine" msgstr "Desativar a lavadora" -#: src/vehicle_use.cpp:1960 +#: src/vehicle_use.cpp:1961 msgid "Activate the washing machine (1.5 hours)" msgstr "Ativar a lavadora (1,5 horas)" -#: src/vehicle_use.cpp:1969 +#: src/vehicle_use.cpp:1970 msgid "Deactivate the dishwasher" msgstr "Desativar a lavadora de louça" -#: src/vehicle_use.cpp:1970 +#: src/vehicle_use.cpp:1971 msgid "Activate the dishwasher (1.5 hours)" msgstr "Ativar a lavadora de louça (1.5 horas)" -#: src/vehicle_use.cpp:1989 +#: src/vehicle_use.cpp:1990 msgid "Peek through the closed curtains" msgstr "Espiar através das cortinas fechadas" -#: src/vehicle_use.cpp:1999 +#: src/vehicle_use.cpp:2000 msgid "Fill a container with water" msgstr "Encher o recipiente com água?" -#: src/vehicle_use.cpp:2027 +#: src/vehicle_use.cpp:2028 #, c-format msgid "Purify water in tank" msgstr "Purificar água no tanque" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2038 +#: src/vehicle_use.cpp:2039 #, c-format msgid "Insufficient power to purify the contents of the %1$s's %2$s" msgstr "Energia insuficiente para purificar os conteúdos do %1$s %2$s" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2043 +#: src/vehicle_use.cpp:2044 #, c-format msgid "You purify the contents of the %1$s's %2$s" msgstr "Você purifica os conteúdos do %1$s %2$s" -#: src/vehicle_use.cpp:2081 +#: src/vehicle_use.cpp:2082 #, c-format msgid "Craft at the %s" msgstr "Fabricar na(o) %s" -#: src/vehicle_use.cpp:2091 +#: src/vehicle_use.cpp:2092 #, c-format msgid "Fold %s" msgstr "Dobrar %s" @@ -472301,138 +473376,138 @@ msgstr "Furação" msgid "The weather changed to %s!" msgstr "O clima mudou para %s!" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Nonvalid" msgstr "Inválido" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Valid" msgstr "Válido" -#: src/wish.cpp:127 +#: src/wish.cpp:128 msgid "Id:" msgstr "" -#: src/wish.cpp:137 +#: src/wish.cpp:138 msgid "Prereqs:" msgstr "Pré-requisitos:" -#: src/wish.cpp:147 +#: src/wish.cpp:148 msgid "Prereqs, 2d:" msgstr "Pré-requisitos, 2d:" -#: src/wish.cpp:157 +#: src/wish.cpp:158 msgid "Thresholds required:" msgstr "Limiares necessários:" -#: src/wish.cpp:167 +#: src/wish.cpp:168 msgid "Cancels:" msgstr "Cancela:" -#: src/wish.cpp:177 +#: src/wish.cpp:178 msgid "Becomes:" msgstr "Torna-se:" -#: src/wish.cpp:187 +#: src/wish.cpp:188 msgid "Add-ons:" msgstr "Add-ons:" -#: src/wish.cpp:206 +#: src/wish.cpp:207 msgid "Category:" msgstr "Categoria:" #. ~ pts: points, vis: visibility, ugly: ugliness -#: src/wish.cpp:215 +#: src/wish.cpp:216 #, c-format msgid "pts: %d vis: %d ugly: %d" msgstr "pts: %d vis: %d feiura: %d" -#: src/wish.cpp:236 +#: src/wish.cpp:237 #, c-format msgid "[%s] find, [%s] quit, [t] toggle base trait" msgstr "[%s] procurar, [%s] sair, [t] alternar característica base" -#: src/wish.cpp:241 +#: src/wish.cpp:242 msgid "[a] show active traits (active)" msgstr "[a] mostrar características ativas (ativo)" -#: src/wish.cpp:244 +#: src/wish.cpp:245 msgid "[a] show active traits" msgstr "[a] mostrar características ativas" -#: src/wish.cpp:264 src/wish.cpp:324 +#: src/wish.cpp:265 src/wish.cpp:325 #, c-format msgid "%s (active)" msgstr "%s (ativo)" -#: src/wish.cpp:317 +#: src/wish.cpp:318 #, c-format msgid "%s Mutation changes: %d" msgstr "%s Mutação altera: %d" -#: src/wish.cpp:365 +#: src/wish.cpp:366 msgid "Intensity threshold: " msgstr "" -#: src/wish.cpp:370 +#: src/wish.cpp:371 msgid "Max: " msgstr "Máx.: " -#: src/wish.cpp:387 +#: src/wish.cpp:388 #, c-format msgid "Debug Effects Menu: %s" msgstr "Menu para debug de efeitos %s" -#: src/wish.cpp:388 +#: src/wish.cpp:389 msgid "Show only active" msgstr "Mostrar apenas ativo" -#: src/wish.cpp:389 +#: src/wish.cpp:390 msgid "Change body part" msgstr "Mude parte do corpo" -#: src/wish.cpp:446 +#: src/wish.cpp:447 msgid "Choose bodypart" msgstr "Escolha parte do corpo" -#: src/wish.cpp:467 +#: src/wish.cpp:468 #, c-format msgid "Set duration (current %1$d): " msgstr "Defina duração (atual %1$d):" -#: src/wish.cpp:474 +#: src/wish.cpp:475 msgid "Permanent?" msgstr "Permanente?" -#: src/wish.cpp:500 +#: src/wish.cpp:501 msgid "INVALID ON THIS LIMB" msgstr "INVALIDO SOBRE ESSE MEMBRO" -#: src/wish.cpp:501 +#: src/wish.cpp:502 msgid "This effect can not be applied on this limb" msgstr "Esse efeito não pode ser aplicado sobre esse membro" -#: src/wish.cpp:508 +#: src/wish.cpp:509 msgid " PERMANENT" msgstr "PERMANENTE" -#: src/wish.cpp:587 +#: src/wish.cpp:588 msgid " (hallucination)" msgstr "(alucinação)" -#: src/wish.cpp:595 +#: src/wish.cpp:596 #, c-format msgid "" "[%s] find, [f]riendly, [h]allucination, [i]ncrease group, [d]ecrease group, " "[%s] quit" msgstr "" -#: src/wish.cpp:651 +#: src/wish.cpp:652 #, c-format msgid "Spawned %d monsters, choose another or [%s] to quit." msgstr "Invocou %d monstros, escolha outro or [%s] para sair." -#: src/wish.cpp:654 +#: src/wish.cpp:655 msgid "" "\n" "Target location is not suitable for placing this kind of monster. Choose a different target or [i]ncrease the groups size." @@ -472440,233 +473515,239 @@ msgstr "" "\n" "Local do alvo não é próprio para colocar este tipo de monstro. Escolha um alvo diferente ou aumente [i] o tamanho de grupo." -#: src/wish.cpp:734 +#: src/wish.cpp:747 msgid "UPPERCASE, no quotes, separate with spaces" msgstr "MAIÚSCULO, sem aspas, separado com espaços" -#: src/wish.cpp:764 +#: src/wish.cpp:774 +msgid "Choose snippet type." +msgstr "" + +#: src/wish.cpp:840 msgid " (contained)" msgstr "(contido)" -#: src/wish.cpp:765 +#: src/wish.cpp:841 msgid " (flagged)" msgstr "(marcado)" -#: src/wish.cpp:777 +#: src/wish.cpp:853 #, c-format -msgid "[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] quit" +msgid "" +"[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] snippet, [%s] " +"quit" msgstr "" -#: src/wish.cpp:852 +#: src/wish.cpp:961 msgid "How many?" msgstr "Quantos?" -#: src/wish.cpp:886 +#: src/wish.cpp:995 #, c-format msgid "Wish granted. Wish for more or hit [%s] to quit." msgstr "Desejo realizado. Deseje mais coisas ou aperte [%s] para sair." -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify" msgstr "Selecione uma habilidade para modificar" -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify its theory level" msgstr "" -#: src/wish.cpp:915 +#: src/wish.cpp:1024 msgid "Decrease skill" msgstr "Diminuir habilidade" -#: src/wish.cpp:916 +#: src/wish.cpp:1025 msgid "Increase skill" msgstr "Aumentar habilidade" -#: src/wish.cpp:918 +#: src/wish.cpp:1027 msgid "Modify all skills…" msgstr "Modificar todas as habilidades..." -#: src/wish.cpp:934 src/wish.cpp:985 src/wish.cpp:1016 +#: src/wish.cpp:1043 src/wish.cpp:1094 src/wish.cpp:1125 #, c-format msgid "@ %d: %s " msgstr "@ %d: %s " -#: src/wish.cpp:965 +#: src/wish.cpp:1074 #, c-format msgid "Set '%s' to…" msgstr "Definir '%s' como…" -#: src/wish.cpp:969 +#: src/wish.cpp:1078 msgid " (current)" msgstr "(atual)" -#: src/wish.cpp:982 +#: src/wish.cpp:1091 #, c-format msgid "%s set to %d " msgstr "%s definido para %d" -#: src/wish.cpp:992 +#: src/wish.cpp:1101 msgid "Alter all skill values" msgstr "Alterar todos os valores de habilidades" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 1" msgstr "Adicione 1" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 3" msgstr "Adicione 3" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Set to 0" msgstr "Definido para 0" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 1" msgstr "Subtraia 1" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 3" msgstr "Subtraia 3" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "(Reset changes)" msgstr "(Reiniciar alterações)" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 10" msgstr "Definido para 10" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 5" msgstr "Definido para 5" -#: src/wish.cpp:1037 +#: src/wish.cpp:1146 msgid "Select proficiency to toggle" msgstr "Selecione a proficiência para alternar" -#: src/wish.cpp:1039 +#: src/wish.cpp:1148 msgid "Toggle all proficiencies" msgstr "Habilitar todas proficiências " -#: src/wish.cpp:1068 src/wish.cpp:1098 src/wish.cpp:1115 +#: src/wish.cpp:1177 src/wish.cpp:1207 src/wish.cpp:1224 #, c-format msgid "(known) %s" msgstr "(conhecido) %s" -#: src/wish.cpp:1125 +#: src/wish.cpp:1234 #, c-format msgid "You are no longer proficient in %s." msgstr "Você não é mais proficiente em %s" -#: src/worldfactory.cpp:184 +#: src/worldfactory.cpp:190 #, c-format msgid "Press [%s] to randomize the world name." msgstr "" -#: src/worldfactory.cpp:226 +#: src/worldfactory.cpp:232 msgid "Choose a new name for this world." msgstr "" -#: src/worldfactory.cpp:233 +#: src/worldfactory.cpp:239 msgid "World name is empty. Randomize the name?" msgstr "" -#: src/worldfactory.cpp:320 +#: src/worldfactory.cpp:326 msgid "world data" msgstr "dados do mundo" -#: src/worldfactory.cpp:523 +#: src/worldfactory.cpp:529 msgid "World selection" msgstr "" -#: src/worldfactory.cpp:596 +#: src/worldfactory.cpp:602 #, c-format msgid "Page %lu" msgstr "Página %lu" -#: src/worldfactory.cpp:604 +#: src/worldfactory.cpp:610 msgid "Pick a world to enter game" msgstr "Escolha um mundo para jogar" -#: src/worldfactory.cpp:748 +#: src/worldfactory.cpp:753 msgid "last world info" msgstr "info de último mundo" -#: src/worldfactory.cpp:800 +#: src/worldfactory.cpp:805 msgid "MISSING MODS" msgstr "MODS NÃO ENCONTRADOS" -#: src/worldfactory.cpp:802 +#: src/worldfactory.cpp:807 msgid "OBSOLETE MODS" msgstr "MODS OBSOLETOS" -#: src/worldfactory.cpp:869 +#: src/worldfactory.cpp:874 #, c-format msgid " [%s]" msgstr " [%s]" -#: src/worldfactory.cpp:966 src/worldfactory.cpp:1317 +#: src/worldfactory.cpp:971 src/worldfactory.cpp:1322 msgid "--NO ACTIVE MODS--" msgstr "--SEM MODS ATIVOS--" -#: src/worldfactory.cpp:1046 src/worldfactory.cpp:1047 +#: src/worldfactory.cpp:1051 src/worldfactory.cpp:1052 msgid "Switch to other list" msgstr "Mudar para outra lista" -#: src/worldfactory.cpp:1056 +#: src/worldfactory.cpp:1061 msgid "Activate / deactivate mod" msgstr "Ativar / desativar mod" -#: src/worldfactory.cpp:1120 +#: src/worldfactory.cpp:1125 msgid "Mod List" msgstr "Lista de Mods" -#: src/worldfactory.cpp:1121 +#: src/worldfactory.cpp:1126 msgid "Mod Load Order" msgstr "Ordem do Carregamento de Mod" -#: src/worldfactory.cpp:1267 +#: src/worldfactory.cpp:1272 #, c-format msgid "…%s = View full description " msgstr "…%s = Ver descrição completa " -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO AVAILABLE MODS--" msgstr "--SEM MODS DISPONÍVEIS--" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO RESULTS FOUND--" msgstr "--RESULTADOS NÃO ENCONTRADOS--" -#: src/worldfactory.cpp:1524 +#: src/worldfactory.cpp:1529 msgid "Saved list of active mods as default" msgstr "Lista de mods ativos salva como padrão" -#: src/worldfactory.cpp:1603 src/worldfactory.cpp:1680 -#: src/worldfactory.cpp:1864 +#: src/worldfactory.cpp:1608 src/worldfactory.cpp:1685 +#: src/worldfactory.cpp:1869 msgid "World name:" msgstr "" #. ~ Title text for the world creation menu. The < and > characters decorate #. the border. -#: src/worldfactory.cpp:1676 +#: src/worldfactory.cpp:1681 msgid "< Create World >" msgstr "" -#: src/worldfactory.cpp:1683 +#: src/worldfactory.cpp:1688 msgid "________NO NAME ENTERED!________" msgstr "_____NENHUM NOME INSERIDO!_____" -#: src/worldfactory.cpp:1735 +#: src/worldfactory.cpp:1740 msgid "Finish" msgstr "Terminar" -#: src/worldfactory.cpp:1757 +#: src/worldfactory.cpp:1762 msgid "Randomize" msgstr "" -#: src/worldfactory.cpp:1783 +#: src/worldfactory.cpp:1788 #, c-format msgid "" "Press [%s] to pick a random name for your world.\n" @@ -472674,41 +473755,41 @@ msgid "" "Press [%s] to see additional control information." msgstr "" -#: src/worldfactory.cpp:1797 +#: src/worldfactory.cpp:1802 #, c-format msgid "[%s] - Advanced options" msgstr "" -#: src/worldfactory.cpp:1799 +#: src/worldfactory.cpp:1804 msgid "Advanced settings:" msgstr "" -#: src/worldfactory.cpp:1805 +#: src/worldfactory.cpp:1810 #, c-format msgid "[%s] - Open mod manager" msgstr "" -#: src/worldfactory.cpp:1873 +#: src/worldfactory.cpp:1878 msgid "Are you SURE you're finished? World name will be randomly generated." msgstr "" "Você tem CERTEZA de que terminou? O nome do mundo será gerado " "aleatoriamente." -#: src/worldfactory.cpp:1889 +#: src/worldfactory.cpp:1894 msgid "Are you sure you want to reset this world?" msgstr "" -#: src/worldfactory.cpp:1918 +#: src/worldfactory.cpp:1923 msgid "" "Currently using customized advanced options. Reset world options to " "defaults?" msgstr "" -#: src/worldfactory.cpp:1951 +#: src/worldfactory.cpp:1956 msgid "Do you want to abort World Generation?" msgstr "Você quer mesmo cancelar a criação do mundo?" -#: src/worldfactory.cpp:2005 +#: src/worldfactory.cpp:2010 #, c-format msgid "" "[%s] = save Mod Load Order as " @@ -472721,34 +473802,34 @@ msgid "" "[%s] = keybindings" msgstr "" -#: src/worldfactory.cpp:2029 +#: src/worldfactory.cpp:2034 msgid "World Mods" msgstr "Mods do Mundo" -#: src/worldfactory.cpp:2030 +#: src/worldfactory.cpp:2035 msgid "World Options" msgstr "Opções do Mundo" -#: src/worldfactory.cpp:2048 +#: src/worldfactory.cpp:2053 msgid "World name cannot be empty!" msgstr "" -#: src/worldfactory.cpp:2050 +#: src/worldfactory.cpp:2055 #, c-format msgid "%s is a reserved name!" msgstr "%s é um nome reservado!" -#: src/worldfactory.cpp:2052 +#: src/worldfactory.cpp:2057 #, c-format msgid "A world named %s already exists!" msgstr "Um mundo com o nome %s já existe!" -#: src/worldfactory.cpp:2062 +#: src/worldfactory.cpp:2067 #, c-format msgid "World name contains invalid character: '%c'" msgstr "" -#: src/worldfactory.cpp:2064 +#: src/worldfactory.cpp:2069 #, c-format msgid "World name contains invalid character: 0x%x" msgstr "" diff --git a/lang/po/ro.po b/lang/po/ro.po index ad9b70eccd59f..7985ddcbf0298 100644 --- a/lang/po/ro.po +++ b/lang/po/ro.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: cataclysm-dda 0.F\n" -"POT-Creation-Date: 2022-09-16 10:57+0000\n" +"POT-Creation-Date: 2022-09-23 06:46+0000\n" "PO-Revision-Date: 2018-04-26 14:47+0000\n" "Last-Translator: andrei, 2022\n" "Language-Team: Romanian (https://www.transifex.com/cataclysm-dda-translators/teams/2217/ro/)\n" @@ -5427,7 +5427,7 @@ msgstr "" msgid "" "Your memory has been enhanced with small quantum storage drives. While " "active, you learn - both through reading and practice - more quickly. " -"Additionally, you can't forget skills you've already learned." +"Additionally, you forget skills you've learned slower." msgstr "" #. ~ Name of a bionic @@ -6679,6 +6679,21 @@ msgstr "" msgid "back torso (hang)" msgstr "" +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "left leg (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "legs (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "right leg (draped)" +msgstr "" + #. ~ Name of sub body part #: data/json/body_parts.json msgid "waist" @@ -15147,6 +15162,29 @@ msgid "" "Space around you is damaged and everything near you seems to weigh more." msgstr "" +#. ~ Name of effect type id "slowed_time" +#: data/json/effects.json +msgid "Slowed Time" +msgstr "" + +#. ~ Description of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Something is wrong with local spacetime and everything around seems to move " +"faster than you." +msgstr "" + +#. ~ Apply message of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Time around you is damaged and everything near you seems to move faster." +msgstr "" + +#. ~ Remove message of effect type "Slowed Time" +#: data/json/effects.json +msgid "Reality reasserts itself and your time returns to normal." +msgstr "" + #. ~ Field intensity level #: data/json/field_type.json msgid "blood splatter" @@ -16951,6 +16989,11 @@ msgstr "" msgid "This item will be activated when it is placed in mapgen." msgstr "" +#. ~ Description of restriction of JSON flag "GRENADE" +#: data/json/flags.json +msgid "Item must be a grenade" +msgstr "" + #. ~ Please leave anything in unchanged. #. ~ Description of JSON flag "MAG_COMPACT" #: data/json/flags.json @@ -17159,6 +17202,12 @@ msgstr "" msgid "This item is removed after use." msgstr "" +#. ~ Please leave anything in unchanged. +#. ~ Description of JSON flag "BIONIC_FUEL_SOURCE" +#: data/json/flags.json +msgid "Contents of this item are used for fueling bionics." +msgstr "" + #. ~ Message of pull action on a gate #: data/json/gates.json msgid "You turn the handle…" @@ -20184,7 +20233,11 @@ msgid "Unfold" msgstr "" #. ~ Item action name of "SOLARPACK_OFF" -#: data/json/item_actions.json +#. ~ "menu_text" action message of item "small cardboard box" +#. ~ "menu_text" action message of item "cardboard box" +#. ~ "menu_text" action message of item "large cardboard box" +#. ~ "menu_text" action message of item "oversize cardboard box" +#: data/json/item_actions.json data/json/items/containers.json msgid "Fold" msgstr "" @@ -28281,11 +28334,6 @@ msgstr "" msgid "using drugs" msgstr "" -#. ~ Verb in activity "ACT_CONSUME_FUEL_MENU" -#: data/json/player_activities.json -msgid "consuming fuel" -msgstr "" - #. ~ Verb in activity "ACT_HACKING" #: data/json/player_activities.json msgid "hacking" @@ -53164,6 +53212,37 @@ msgid "" "insulation layer beneath." msgstr "" +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base rock carpet!" +msgstr "" + +#. ~ Terrain name +#. ~ Item name +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +#: data/json/items/resources/home_improvement.json +#: data/mods/No_Hope/terrain.json +msgid "red carpet" +msgid_plural "red carpets" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base primitive floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base gray linoleum floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base white linoleum floor carpet!" +msgstr "" + #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-floors-indoor.json #: data/json/furniture_and_terrain/terrain-floors-outdoors.json @@ -65999,7 +66078,33 @@ msgstr[2] "" #. ~ ~7x20x15 or ~4x22x22 #. ~ Description of "small cardboard box" #: data/json/items/containers.json -msgid "A small cardboard box. No bigger than a foot in dimension." +msgid "" +"A small cardboard box. No bigger than a foot in dimension. Can be folded." +msgstr "" + +#. ~ "msg" action message of item "small cardboard box" +#. ~ "msg" action message of item "cardboard box" +#. ~ "msg" action message of item "large cardboard box" +#. ~ "msg" action message of item "oversize cardboard box" +#: data/json/items/containers.json +msgid "You fold the box." +msgstr "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Item name +#: data/json/items/containers.json +msgid "small folded cardboard box" +msgid_plural "small folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Description of "small folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A small folded cardboard box. No bigger than a foot in dimension. Can be " +"assembled." msgstr "" #. ~ (25x40x50) @@ -66016,6 +66121,22 @@ msgstr[2] "" #: data/json/items/containers.json msgid "" "A sturdy cardboard box, about the size of a banana box. Great for packing." +" Can be folded." +msgstr "" + +#. ~ (1x80x75) +#. ~ Item name +#: data/json/items/containers.json +msgid "folded cardboard box" +msgid_plural "folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ (1x80x75) +#. ~ Description of "folded cardboard box" +#: data/json/items/containers.json +msgid "A sturdy folded cardboard box. Great for packing. Can be assembled." msgstr "" #. ~ A box that children could hide in should be big enough to cram a (un)dead @@ -66024,7 +66145,24 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, the sort children would have loved to hide in, " -"when there were still children." +"when there were still children. Can be folded." +msgstr "" + +#. ~ (1x150x120) +#. ~ Item name +#: data/json/items/containers.json +msgid "large folded cardboard box" +msgid_plural "large folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ (1x150x120) +#. ~ Description of "large folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A very large folded cardboard box, the sort children would have loved to " +"hide in, when there were still children. Can be assembled." msgstr "" #. ~ A box that children could hide in should be big enough to cram a (un)dead @@ -66033,7 +66171,7 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, doubled up with a second layer of cardboard and " -"lots of duct tape." +"lots of duct tape. It can't be folded anymore." msgstr "" #. ~ (200x50x20) @@ -66050,7 +66188,24 @@ msgstr[2] "" #: data/json/items/containers.json msgid "" "An oversize cardboard box, big enough to fit some longer items. Great for " -"storage." +"storage. Can be folded." +msgstr "" + +#. ~ (220x100x1) +#. ~ Item name +#: data/json/items/containers.json +msgid "oversize folded cardboard box" +msgid_plural "oversize folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ (220x100x1) +#. ~ Description of "oversize folded cardboard box" +#: data/json/items/containers.json +msgid "" +"An oversize cardboard box, big enough to fit some longer items. Great for " +"storage. Can be assembled." msgstr "" #. ~ Item name @@ -68947,6 +69102,25 @@ msgid "" "to untie them." msgstr "" +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Item name +#: data/json/items/generic.json +msgid "bundle of javelins" +msgid_plural "bundles of javelins" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Description of "bundle of javelins" +#: data/json/items/generic.json +msgid "" +"Five wooden javelins securely tied together for easier transport. " +"Disassemble to untie them." +msgstr "" + #. ~ Item name #: data/json/items/generic.json msgid "t-substrate sample" @@ -124426,6 +124600,7 @@ msgstr "" #. ~ Valid mod location of gun "Makarov PM" #. ~ Valid mod location of gun "makeshift chemical thrower" #. ~ Valid mod location of gun "RM451 flamethrower" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "XM34 EMP projector" #. ~ Valid mod location of gun "A7 laser rifle" #. ~ Valid mod location of gun "V29 laser pistol" @@ -124470,8 +124645,9 @@ msgstr "" #: data/json/items/gun/762R.json data/json/items/gun/8x40mm.json #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json data/json/items/gun/flammable.json -#: data/json/items/gun/ups.json data/json/items/gunmod/rail.json -#: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json +#: data/json/items/gun/robofac_gun.json data/json/items/gun/ups.json +#: data/json/items/gunmod/rail.json data/json/items/ranged/crossbows.json +#: data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/7.50mm.json #: data/mods/Aftershock/items/gun/laser.json #: data/mods/Aftershock/items/gun/plasma.json @@ -124701,6 +124877,7 @@ msgstr "" #. ~ Valid mod location of gun "combination gun" #. ~ Valid mod location of gun "RM451 flamethrower" #. ~ Valid mod location of gun "flintlock musket" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "12 gauge bullpup shotgun" #. ~ Valid mod location of gun "high-capacity pump-action shotgun" #. ~ Valid mod location of gun "gas-operated bullpup shotgun" @@ -124776,8 +124953,9 @@ msgstr "" #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json #: data/json/items/gun/combination.json data/json/items/gun/flammable.json -#: data/json/items/gun/flintlock.json data/json/items/gun/shot.json -#: data/json/items/gun/ups.json data/json/items/gunmod/bionicmods.json +#: data/json/items/gun/flintlock.json data/json/items/gun/robofac_gun.json +#: data/json/items/gun/shot.json data/json/items/gun/ups.json +#: data/json/items/gunmod/bionicmods.json #: data/json/items/gunmod/underbarrel.json data/json/items/ranged/archery.json #: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/laser.json @@ -135077,9 +135255,7 @@ msgstr[2] "" #. ~ Description of "fast-food French fries" #: data/json/items/comestibles/junkfood.json -msgid "" -"Salty, deep-fried potatoes from a fast food restaurant. Somehow, they're " -"still edible." +msgid "Salty, deep-fried potatoes from a fast food restaurant." msgstr "" #. ~ Item name @@ -174120,16 +174296,6 @@ msgstr[2] "" msgid "A can of yellow paint." msgstr "" -#. ~ Item name -#. ~ Terrain name -#: data/json/items/resources/home_improvement.json -#: data/mods/No_Hope/terrain.json -msgid "red carpet" -msgid_plural "red carpets" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" - #. ~ Description of "red carpet" #: data/json/items/resources/home_improvement.json msgid "A roll of red carpet." @@ -180090,6 +180256,60 @@ msgstr[2] "" msgid "This is a tool used for properly disassembling firearm ammunition." msgstr "" +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal gasoline tank" +msgid_plural "internal gasoline tanks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "internal gasoline tank" +#: data/json/items/tool/integrated.json +msgid "Internal tank for gasoline fuel cell bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal ethanol tank" +msgid_plural "internal ethanol tanks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "internal ethanol tank" +#: data/json/items/tool/integrated.json +msgid "Internal ethanol tank for ethanol burner bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal oil tank" +msgid_plural "internal oil tanks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "internal oil tank" +#: data/json/items/tool/integrated.json +msgid "Internal oil tank for oil generator bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal battery compartment" +msgid_plural "internal battery compartments" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "internal battery compartment" +#: data/json/items/tool/integrated.json +msgid "" +"Internal compartment for holding medium sized batteries for battery system " +"bionic." +msgstr "" + #. ~ Item name #: data/json/items/tool/knives.json msgid "copper knife" @@ -188760,19 +188980,6 @@ msgstr[2] "" msgid "A thin sheet of metal." msgstr "" -#. ~ Item name -#: data/json/items/vehicle/plating.json -msgid "wired sheet metal" -msgid_plural "wired sheet metal" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" - -#. ~ Description of "wired sheet metal" -#: data/json/items/vehicle/plating.json -msgid "Sheet metal that has had housing for lights wired into it." -msgstr "" - #. ~ Item name #: data/json/items/vehicle/plating.json msgid "wooden armor kit" @@ -188902,6 +189109,20 @@ msgstr[2] "" msgid "Durable silica-coated chitin plating made for a vehicle." msgstr "" +#. ~ Item name +#. ~ Vehicle part name +#: data/json/items/vehicle/plating.json data/json/vehicleparts/boards.json +msgid "counterweight" +msgid_plural "counterweights" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "counterweight" +#: data/json/items/vehicle/plating.json +msgid "A heavy block of steel used in balancing other heavy things." +msgstr "" + #. ~ Item name #. ~ Vehicle part name #: data/json/items/vehicle/rams.json data/json/vehicleparts/rams.json @@ -192488,6 +192709,20 @@ msgstr "" msgid "%1$s impales !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale your %2$s, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #: data/mods/Xedra_Evolved/monsters/monsterattacks.json @@ -192514,6 +192749,18 @@ msgstr "" msgid "%1$s buries its beak in !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -192538,6 +192785,18 @@ msgstr "" msgid "%1$s snaps its tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -192562,6 +192821,18 @@ msgstr "" msgid "%1$s snaps its barbed tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -192587,6 +192858,18 @@ msgstr "" msgid "%1$s snaps its long barbed tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -192614,6 +192897,19 @@ msgstr "" msgid "%1$s's head shoots out, and its teeth sink into !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's head extends to bite you, but you dodge and the head sails past!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "" +"%s's head extends to bite , but they dodge and the head sails past!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -192638,6 +192934,18 @@ msgstr "" msgid "%1$s thrusts its arms at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts its arms at you, but you evade the stretched arm!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's thrusts its arms at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -192663,6 +192971,18 @@ msgid "" "%1$s stares intently at and a hurricane force wind hits them!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s stares at you, but you the wind bursts past you!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's stares at , but the wind blows past them!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -192687,6 +193007,18 @@ msgstr "" msgid "%1$s thrusts a claw at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at you, but you evade it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at , but they evade it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -192711,6 +193043,18 @@ msgstr "" msgid "%1$s slashes at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at your neck! You duck!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at , but they duck!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -192735,6 +193079,18 @@ msgstr "" msgid "%1$s takes a powerful swing at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -192759,6 +193115,18 @@ msgstr "" msgid "%1$s brutally rams !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -192783,6 +193151,18 @@ msgstr "" msgid "%1$s claws at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s claws at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to claw at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -192807,6 +193187,18 @@ msgstr "" msgid "%1$s slams into !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to slam into you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries slam into , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -192831,6 +193223,18 @@ msgstr "" msgid "%1$s stings !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -192873,6 +193277,18 @@ msgstr "" msgid "%1$s gores with its antlers!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -192897,6 +193313,18 @@ msgstr "" msgid "%1$s kicks !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -192923,6 +193351,20 @@ msgstr "" msgid "%s grabs and covers them in sticky webs!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab , but they dodge!" +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/monster_deaths.json msgid "Necro Boomer Revive" @@ -193853,22 +194295,22 @@ msgstr "" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Action" +msgid "Reflection Action" msgstr "" -#. ~ Description of spell "Endless Hunger Action" +#. ~ Description of spell "Reflection Action" #: data/json/monster_special_attacks/spells.json msgid "Teleports and harms monsters." msgstr "" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Revive" +msgid "Reflection Revive" msgstr "" -#. ~ Description of spell "Endless Hunger Revive" +#. ~ Description of spell "Reflection Revive" #: data/json/monster_special_attacks/spells.json -msgid "Revives the endless hunger." +msgid "Revives the reflection." msgstr "" #. ~ Spell name @@ -193898,6 +194340,26 @@ msgid "" "hallucination attacks. You can see it only in debug menu." msgstr "" +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Sloth Attack" +msgstr "" + +#. ~ Description of spell "Sloth Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Slows you." +msgstr "" + +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Guilt Attack" +msgstr "" + +#. ~ Description of spell "Guilt Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Makes things heavier." +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/weapon_spells.json msgid "Mi-go Slaver Beam" @@ -196597,7 +197059,7 @@ msgid "" msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish" msgid_plural "giant crayfish" msgstr[0] "" @@ -196612,7 +197074,7 @@ msgid "" msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "colossal crayfish" msgid_plural "colossal crayfish" msgstr[0] "" @@ -196625,7 +197087,7 @@ msgid "An enormous mutated gray crayfish with pincer claws and long antennae." msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish larva" msgid_plural "giant crayfish larvae" msgstr[0] "" @@ -197242,6 +197704,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "skittering plague" msgid_plural "skittering plagues" msgstr[0] "" @@ -197259,6 +197722,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague nymph" msgid_plural "plague nymphs" msgstr[0] "" @@ -197275,6 +197739,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague vector" msgid_plural "plague vectors" msgstr[0] "" @@ -197292,6 +197757,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach" msgid_plural "giant cockroaches" msgstr[0] "" @@ -197307,6 +197773,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach nymph" msgid_plural "giant cockroach nymphs" msgstr[0] "" @@ -197320,6 +197787,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "pregnant giant cockroach" msgid_plural "pregnant giant cockroaches" msgstr[0] "" @@ -197451,6 +197919,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly naiad" msgid_plural "giant dragonfly naiads" msgstr[0] "" @@ -197468,6 +197937,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly" msgid_plural "giant dragonflies" msgstr[0] "" @@ -197485,6 +197955,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "fused dragonflies" msgid_plural "fused dragonflies" msgstr[0] "" @@ -197974,6 +198445,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "wasp larva" msgid_plural "wasp larvae" msgstr[0] "" @@ -198105,6 +198577,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "dermatik larva" msgid_plural "dermatik larvae" msgstr[0] "" @@ -198221,6 +198694,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant ant" msgid_plural "giant ants" msgstr[0] "" @@ -198251,6 +198725,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant acidic ant" msgid_plural "giant acidic ants" msgstr[0] "" @@ -198289,6 +198764,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic ant larva" msgid_plural "acidic ant larvae" msgstr[0] "" @@ -198320,6 +198796,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic soldier ant" msgid_plural "acidic soldier ants" msgstr[0] "" @@ -198336,6 +198813,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "ant larva" msgid_plural "ant larvae" msgstr[0] "" @@ -198366,6 +198844,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "soldier ant" msgid_plural "soldier ants" msgstr[0] "" @@ -198381,6 +198860,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "super soldier ant" msgid_plural "super soldier ants" msgstr[0] "" @@ -198412,6 +198892,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant locust" msgid_plural "giant locusts" msgstr[0] "" @@ -198428,6 +198909,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "famine" msgid_plural "famines" msgstr[0] "" @@ -198443,6 +198925,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "locust nymph" msgid_plural "locust nymphs" msgstr[0] "" @@ -198458,6 +198941,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "aphid" msgid_plural "aphids" @@ -198475,6 +198959,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "giant aphid" msgid_plural "giant aphids" @@ -198507,6 +198992,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant praying mantis" msgid_plural "giant praying mantises" msgstr[0] "" @@ -198523,6 +199009,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "praying mantis nymph" msgid_plural "praying mantis nymphs" msgstr[0] "" @@ -198539,6 +199026,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "great mantis" msgid_plural "great mantises" msgstr[0] "" @@ -198614,6 +199102,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant grasshopper" msgid_plural "giant grasshoppers" msgstr[0] "" @@ -198629,6 +199118,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "grasshopper nymph" msgid_plural "grasshopper nymphs" msgstr[0] "" @@ -198642,6 +199132,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant stag beetle larva" msgid_plural "giant stag beetle larvae" msgstr[0] "" @@ -198723,6 +199214,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant antlion larva" msgid_plural "giant antlion larvae" msgstr[0] "" @@ -198738,6 +199230,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant adult antlion" msgid_plural "giant adult antlions" msgstr[0] "" @@ -198769,6 +199262,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water strider" msgid_plural "giant water striders" msgstr[0] "" @@ -198784,6 +199278,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water strider nymph" msgid_plural "water strider nymphs" msgstr[0] "" @@ -198917,6 +199412,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "cicada nymph" msgid_plural "cicada nymphs" msgstr[0] "" @@ -198932,6 +199428,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cicada" msgid_plural "giant cicadas" msgstr[0] "" @@ -198947,6 +199444,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant woodlouse" msgid_plural "giant woodlice" msgstr[0] "" @@ -198962,6 +199460,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "baby woodlouse" msgid_plural "baby woodlice" msgstr[0] "" @@ -198977,6 +199476,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water tiger" msgid_plural "giant water tigers" msgstr[0] "" @@ -198992,6 +199492,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant diving beetle" msgid_plural "giant diving beetles" msgstr[0] "" @@ -199008,6 +199509,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water scorpion" msgid_plural "giant water scorpions" msgstr[0] "" @@ -199023,6 +199525,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water scorpion nymph" msgid_plural "water scorpion nymphs" msgstr[0] "" @@ -202316,6 +202819,8 @@ msgstr "" #. ~ Death message of monster "shifting mass" #. ~ Death message of monster "impossible shape" +#. ~ Death message of monster "guilt" +#. ~ Death message of monster "sloth" #. ~ Death message of monster "Impossible shape" #: data/json/monsters/nether.json data/mods/innawood/monsters/nether.json #, c-format @@ -202544,29 +203049,74 @@ msgstr "" #. ~ Monster name #: data/json/monsters/nether.json -msgid "endless hunger" -msgid_plural "endless hungers" +msgid "pale reflection" +msgid_plural "pale reflections" msgstr[0] "" msgstr[1] "" msgstr[2] "" -#. ~ Description of monster "endless hunger" +#. ~ Description of monster "pale reflection" #: data/json/monsters/nether.json msgid "" -"Your mind fills in large shifting images of predators to save you from its " -"actual appearance. You can feel it despite the distance as if it were " -"connected to you." +"This looks nothing like you. It's barely real. So why does your mind keep " +"mistaking it for you?" msgstr "" -#. ~ Death message of monster "endless hunger" +#. ~ Death message of monster "pale reflection" #: data/json/monsters/nether.json #, c-format -msgid "The %s vanishes but you can still feel it through your connection." +msgid "The %s vanishes but you can still feel it." msgstr "" -#. ~ Monster message of special attack of monster "endless hunger" +#. ~ Monster message of special attack of monster "pale reflection" #: data/json/monsters/nether.json -msgid "You can feel the endless hunger." +#, c-format +msgid "You can feel the %s." +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "twisted reflection" +msgid_plural "twisted reflections" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "twisted reflection" +#: data/json/monsters/nether.json +msgid "" +"This looks almost nothing like you. It's form isn't even stable. So why " +"does your mind keep mistaking it for you?" +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "dark reflection" +msgid_plural "dark reflections" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "dark reflection" +#: data/json/monsters/nether.json +msgid "" +"This only looks a little like you. It's obviously not you. So why does " +"your mind keep mistaking it for you?" +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "better half" +msgid_plural "better halves" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "better half" +#: data/json/monsters/nether.json +msgid "" +"This doesn't look like you. It looks like what you've dreamed you could be." +" Why does your mind keep mistaking you for a bad copy of it?" msgstr "" #. ~ Monster name @@ -202613,6 +203163,50 @@ msgstr "" msgid "You feel something was destroyed inside you." msgstr "" +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "guilt" +msgid_plural "guilts" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"memories of your wrongdoings rise to the surface." +msgstr "" + +#. ~ Monster message of special attack of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"The guilt makes no physical movement and yet you feel the force of its " +"assault. Everything feels heavier." +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "sloth" +msgid_plural "sloths" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"a desire to stop moving rises." +msgstr "" + +#. ~ Monster message of special attack of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"The sloth does nothing, and you feel time itself aiding your desire to do " +"nothing." +msgstr "" + #. ~ Monster name #: data/json/monsters/power_leech.json msgid "leech blossom" @@ -243384,42 +243978,42 @@ msgstr "" #. ~ Mission name #: data/json/npcs/exodii/exodii_merchant_missions.json -msgid "Bring 1L of anesthetic to Rubik" +msgid "Bring 1000 units of anesthetic to Rubik" msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "" -"If'n us'll to add the metal an' plastic for ye, us'll need one liter o' them" -" anus-feticks, half for your thinkin'-meat an' half for our stock." +"If'n us'll to add the metal an' plastic for ye, us'll need a thousand unit " +"o' them anus-feticks, half for your thinkin'-meat an' half for our stock." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "King's own luck!" msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "That be a choice an' you can tass. Come back to this'n if you like." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Check round the chirurgery an' such, I'd razz." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Us'n waits patient-like for that anus-fetick." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. We can pass it in when you like." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. Come back to this'n if you like to try again." msgstr "" @@ -244617,26 +245211,29 @@ msgstr "" #. is to bring us a bit of good tea. Not literally 'tea' of course. That's #. my Anglic street slang. I mean the stuff that puts you to sleep for #. surgery. The Great Grey says your word for it is 'anesthetic'. You bring -#. us one liter of anesthetic, we'll fix you up with a wire and everything. +#. us a thousand units of anesthetic, we'll fix you up with a wire and +#. everything. #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" "Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle " "mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. " "I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep " "f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. " -"You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a" -" tiff." +"You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire" +" an' a tiff." msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" -"One liter of, uh, anesthetic, coming up. Can we talk about something else?" +"One thousand units of, uh, anesthetic, coming up. Can we talk about " +"something else?" msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json -msgid "One liter of, uh, anesthetic, coming up. I'd better start looking." +msgid "" +"One thousand units of, uh, anesthetic, coming up. I'd better start looking." msgstr "" #. ~ Response to NPC dialogue @@ -281251,6 +281848,16 @@ msgstr "" msgid "Recipes related to constructing cardboard boxes." msgstr "" +#. ~ name of the nested group +#: data/json/recipes/nested.json +msgid "assembled cardboard boxes" +msgstr "" + +#. ~ Description of the category "assembled cardboard boxes" +#: data/json/recipes/nested.json +msgid "Recipes related to assembling cardboard boxes." +msgstr "" + #. ~ name of the nested group #: data/json/recipes/nested.json msgid "wooden boxes" @@ -322102,6 +322709,13 @@ msgid "" " people to see over it." msgstr "" +#. ~ Description of vehicle part "counterweight" +#: data/json/vehicleparts/boards.json +msgid "" +"A half-height heavy metal wall. Commonly used in forklifts to balance them " +"when lifting heavy things." +msgstr "" + #. ~ Vehicle part name #: data/json/vehicleparts/cargo.json msgid "storage bag" @@ -322875,11 +323489,6 @@ msgstr "" msgid "red light" msgstr "" -#. ~ Vehicle part name -#: data/json/vehicleparts/lights.json -msgid "aisle with lights" -msgstr "" - #. ~ Vehicle part name #: data/json/vehicleparts/manual.json msgid "foot pedals" @@ -352700,6 +353309,18 @@ msgstr "" msgid "%1$s stomps on !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries to stomp on you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries stomp on , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -352724,6 +353345,18 @@ msgstr "" msgid "%1$s swings its massive tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -352748,6 +353381,18 @@ msgstr "" msgid "%1$s swings its spiked tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -352772,6 +353417,18 @@ msgstr "" msgid "%1$s thrusts its long horns at !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s thrusts its long horns at you, but you evade!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s's thrusts its long horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -354530,6 +355187,14 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "anchisaurus egg" +msgid_plural "anchisaurus eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "issi egg" @@ -354578,6 +355243,14 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "barosaurus egg" +msgid_plural "barosaurus eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "camarasaurus egg" @@ -356020,6 +356693,21 @@ msgid "" "hands and leathery skin." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "anchisaurus" +msgid_plural "anchisaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "anchisaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"A four legged plant eating dinosaur with a long neck, dexterous hands and " +"leathery skin." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "issi" @@ -356108,6 +356796,21 @@ msgstr[2] "" msgid "Huge, long-necked, four-legged dinosaur with a long, whip-like tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "barosaurus" +msgid_plural "barosaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "barosaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur with a long, whip-like tail and one " +"large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "camarasaurus" @@ -357342,6 +358045,22 @@ msgid "" "holding together a shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal anchisaurus zombie" +msgid_plural "fungal anchisaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "fungal anchisaurus zombie" +#: data/mods/DinoMod/monsters/fungus.json +msgid "" +"This was once a four legged plant eating dinosaur with a long neck and " +"leathery skin. Now fungal tendrils sprout from the mouth, eyes, and other " +"orifices, holding together a large shambling mass of mold-covered flesh." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal issi zombie" @@ -357443,12 +358162,13 @@ msgstr "" #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json -msgid "fungal camarasaurus zombie" -msgid_plural "fungal camarasaurus zombies" +msgid "fungal barosaurus zombie" +msgid_plural "fungal barosaurus zombies" msgstr[0] "" msgstr[1] "" msgstr[2] "" +#. ~ Description of monster "fungal barosaurus zombie" #. ~ Description of monster "fungal camarasaurus zombie" #: data/mods/DinoMod/monsters/fungus.json msgid "" @@ -357457,6 +358177,14 @@ msgid "" "orifices, holding together an enormous shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal camarasaurus zombie" +msgid_plural "fungal camarasaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal brachiosaurus zombie" @@ -358043,38 +358771,6 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "sarahsaurus hatchling" -msgid_plural "sarahsaurus hatchlings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "issi hatchling" -msgid_plural "issi hatchlings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "haplocanthosaurus hatchling" -msgid_plural "haplocanthosaurus hatchlings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "amargasaurus hatchling" -msgid_plural "amargasaurus hatchlings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" - #. ~ Monster name #: data/mods/DinoMod/monsters/hatchling.json msgid "brown and magenta hatchling" @@ -358404,6 +359100,11 @@ msgid "" "tail." msgstr "" +#. ~ Description of monster "mon_anchisaurus_juvenile" +#: data/mods/DinoMod/monsters/juvenile.json +msgid "A four-legged, plant-eating juvenile sauropod with a long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/juvenile.json msgid "brown and magenta sauropod juvenile" @@ -358916,6 +359617,21 @@ msgstr[2] "" msgid "Long-necked, two-legged dinosaur corpse with a long tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "anchisaurus zombie" +msgid_plural "anchisaurus zombie" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "anchisaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Long-necked, four-legged dinosaur corpse. The neck is bent at a disturbing " +"angle and leaking black ichor." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "issi zombie" @@ -359003,6 +359719,21 @@ msgid "" "tiny head with vacant white eyes. Sways and staggers." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "barosaurus zombie" +msgid_plural "barosaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "barosaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "camarasaurus zombie" @@ -359926,6 +360657,21 @@ msgid "" "charred meat. Its flesh has mended into a leathery shell." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched anchisaurus zombie" +msgid_plural "scorched anchisaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "scorched anchisaurus zombie" +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "" +"Heavily-burned four-legged zombie dinosaur sauropod that still reeks of " +"charred meat. Its flesh has mended into a leathery shell." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched issi zombie" @@ -359990,6 +360736,14 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched barosaurus zombie" +msgid_plural "scorched barosaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched camarasaurus zombie" @@ -360723,6 +361477,21 @@ msgid "" "bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "American Ammo" +msgid_plural "American Ammos" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "American Ammo" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Long-necked, four-legged dinosaur corpse. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Frozen Fury" @@ -360810,6 +361579,22 @@ msgid "" "body bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "Barosaurus Brute" +msgid_plural "Barosaurus Brutes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "Barosaurus Brute" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Zombie Freight Train" @@ -362227,6 +363012,21 @@ msgid "" "large, two-legged body and long neck." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "armored anchisaurus" +msgid_plural "armored anchisaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "armored anchisaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"large, four-legged body and long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "armored issi" @@ -362308,7 +363108,22 @@ msgstr[2] "" #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "" "This zombified diplodocus has grown dense bone armor, completely covering " -"the massive, four-legged body and tiny head." +"the massive, four-legged body and small head." +msgstr "" + +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "boneplate barosaurus" +msgid_plural "boneplate barosaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "boneplate barosaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"massive, four-legged body and small head." msgstr "" #. ~ Monster name @@ -363481,6 +364296,16 @@ msgstr "" msgid "An allosaurus nest." msgstr "" +#. ~ Name of map extra +#: data/mods/DinoMod/overmap/map_extras.json +msgid "anchisaurus nest" +msgstr "" + +#. ~ Description of map extra "anchisaurus nest" +#: data/mods/DinoMod/overmap/map_extras.json +msgid "An anchisaurus nest." +msgstr "" + #. ~ Name of map extra #: data/mods/DinoMod/overmap/map_extras.json msgid "ankylosaurus nest" @@ -370053,6 +370878,19 @@ msgid "" "bionic power. It can store up to 100 mL of blood." msgstr "" +#. ~ Item name +#: data/mods/Magiclysm/bionics.json +msgid "internal blood bank" +msgid_plural "internal blood banks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "internal blood bank" +#: data/mods/Magiclysm/bionics.json +msgid "Internal tank for blood power generator bionic." +msgstr "" + #. ~ Construction group name #: data/mods/Magiclysm/construction_group.json msgid "Build Translocator Gate" @@ -370427,6 +371265,18 @@ msgstr "" msgid "%1$s lashes with its flaming whip!" msgstr "" +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes you with its flaming whip, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes with its flaming whip, but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/Magiclysm/monster_attacks.json #, c-format @@ -391417,6 +392267,122 @@ msgstr "" msgid "Makes a lot of docile, but generally untamable wildlife, tamable." msgstr "" +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame dragonfly egg" +msgid_plural "tame dragonfly eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "tame dragonfly egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The still-wet egg of a mutated dragonfly. This one has been carefully " +"tended for. The dragonfly inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame mantis egg" +msgid_plural "tame mantis eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "tame mantis egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"Praying mantis eggs glued to each other inside a strange-looking case. " +"These ones have been carefully tended for. The mantis inside seems more " +"timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame antlion egg" +msgid_plural "tame antlion eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "tame antlion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"A large, white antlion egg. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame cicada egg" +msgid_plural "tame cicada eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "tame cicada egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a cicada. This one has been carefully tended for. The cicada " +"inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water beetle egg" +msgid_plural "tame water beetle eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "tame water beetle egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water beetle. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water scorpion egg" +msgid_plural "tame water scorpion eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "tame water scorpion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water scorpion. This one has been carefully tended for. The " +"water scorpion inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "sweet goop" +msgid_plural "sweet goop" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "sweet goop" +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "" +"A bunch of sweet stuff with a wet, goopy consistency. Normal bugs would die" +" for this, just hope the mutants will like it as well." +msgstr "" + +#. ~ name of the nested group +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "tame eggs" +msgstr "" + +#. ~ Description of the category "tame eggs" +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "Recipes related to taming the eggs of aggressive invertebrates." +msgstr "" + #. ~ Name of effect type id "toxic_glue" #: data/mods/TropiCataclysm/effects.json msgid "Termite Glue" @@ -396927,11 +397893,6 @@ msgid "" "damage to kill something." msgstr "" -#. ~ "message" action message of item "Vancian bill" -#: data/mods/Xedra_Evolved/items/inventor/artifacts.json -msgid "You tear the ticket apart." -msgstr "" - #. ~ Item name #: data/mods/Xedra_Evolved/items/inventor/artifacts.json msgid "helmet of creative juices" @@ -405301,9 +406262,9 @@ msgstr "" #. ~ NPC dialogue line #: data/mods/translate-dialogue/rubik.json msgid "" -"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" +"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" "\n" -"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us one liter of anesthetic, we'll fix you up with a wire and everything." +"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us a thousand units of anesthetic, we'll fix you up with a wire and everything." msgstr "" #. ~ NPC dialogue line @@ -407521,6 +408482,11 @@ msgstr "" msgid "Toggle spawning everything" msgstr "" +#. ~ Key binding name +#: data/raw/keybindings.json +msgid "Choose snippet" +msgstr "" + #. ~ Key binding name #: data/raw/keybindings.json msgid "Look at" @@ -408022,11 +408988,11 @@ msgid "" "Internal error: achievement lacks watcher." msgstr "" -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Press " msgstr "" -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Try" msgstr "" @@ -408038,8 +409004,8 @@ msgstr "" msgid "Interact" msgstr "" -#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:121 -#: src/game_inventory.cpp:206 +#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:122 +#: src/game_inventory.cpp:204 msgid "Inventory" msgstr "" @@ -408085,8 +409051,8 @@ msgstr "" msgid "Auto drive canceled." msgstr "" -#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2547 -#: src/activity_handlers.cpp:2583 +#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2543 +#: src/activity_handlers.cpp:2579 msgid "You have reached your destination." msgstr "" @@ -408105,7 +409071,7 @@ msgid "You cannot hack this." msgstr "" #: src/activity_actor.cpp:779 src/activity_actor.cpp:2326 -#: src/activity_actor.cpp:5042 src/computer_session.cpp:494 +#: src/activity_actor.cpp:5031 src/computer_session.cpp:494 #: src/computer_session.cpp:511 src/computer_session.cpp:1220 #: src/computer_session.cpp:1496 msgid "an alarm sound!" @@ -408135,7 +409101,7 @@ msgstr "" msgid "The nearby doors unlock." msgstr "" -#: src/activity_actor.cpp:846 src/iuse.cpp:10013 +#: src/activity_actor.cpp:846 src/iuse.cpp:10031 msgid "It's too dark to write!" msgstr "" @@ -408166,13 +409132,13 @@ msgid "grnd grnd grnd" msgstr "" #: src/activity_actor.cpp:1053 src/activity_actor.cpp:2049 -#: src/activity_actor.cpp:4566 src/activity_actor.cpp:4914 +#: src/activity_actor.cpp:4555 src/activity_actor.cpp:4903 #, c-format msgid "Your %1$s ran out of charges." msgstr "" #: src/activity_actor.cpp:1055 src/activity_actor.cpp:2051 -#: src/activity_actor.cpp:4568 src/activity_actor.cpp:4916 +#: src/activity_actor.cpp:4557 src/activity_actor.cpp:4905 #, c-format msgid "%1$s %2$s ran out of charges." msgstr "" @@ -408185,7 +409151,7 @@ msgstr "" msgid " no longer has the book!" msgstr "" -#: src/activity_actor.cpp:1357 src/character.cpp:10622 src/npc.cpp:1334 +#: src/activity_actor.cpp:1357 src/character.cpp:10623 src/npc.cpp:1334 msgid "It's too dark to read!" msgstr "" @@ -408308,10 +409274,10 @@ msgstr "" msgid "The lock stumps your efforts to pick it." msgstr "" -#: src/activity_actor.cpp:2347 src/game.cpp:5609 src/game.cpp:5617 -#: src/game.cpp:5648 src/game.cpp:5654 src/iexamine.cpp:4078 src/iuse.cpp:9920 -#: src/iuse_actor.cpp:1036 src/iuse_actor.cpp:1852 src/iuse_actor.cpp:4399 -#: src/iuse_actor.cpp:4524 +#: src/activity_actor.cpp:2347 src/game.cpp:5607 src/game.cpp:5615 +#: src/game.cpp:5646 src/game.cpp:5652 src/iexamine.cpp:4078 src/iuse.cpp:9938 +#: src/iuse_actor.cpp:1043 src/iuse_actor.cpp:1859 src/iuse_actor.cpp:4406 +#: src/iuse_actor.cpp:4531 msgid "You cannot do that while mounted." msgstr "" @@ -408351,452 +409317,452 @@ msgstr "" msgid "%s scans the book into their device." msgstr "" -#: src/activity_actor.cpp:2673 +#: src/activity_actor.cpp:2662 msgid "You lie down preparing to fall asleep." msgstr "" -#: src/activity_actor.cpp:2686 +#: src/activity_actor.cpp:2675 msgid "" "You feel you should've fallen asleep by now, but somehow you're still awake." msgstr "" -#: src/activity_actor.cpp:2691 +#: src/activity_actor.cpp:2680 msgid "You toss and turn…" msgstr "" -#: src/activity_actor.cpp:2702 +#: src/activity_actor.cpp:2691 msgid "You try to sleep, but can't." msgstr "" -#: src/activity_actor.cpp:2722 +#: src/activity_actor.cpp:2711 msgid "You have trouble sleeping, keep trying?" msgstr "" -#: src/activity_actor.cpp:2723 +#: src/activity_actor.cpp:2712 msgid "Stop trying to fall asleep and get up." msgstr "" -#: src/activity_actor.cpp:2724 +#: src/activity_actor.cpp:2713 msgid "Continue trying to fall asleep." msgstr "" -#: src/activity_actor.cpp:2726 +#: src/activity_actor.cpp:2715 msgid "Continue trying to fall asleep and don't ask again." msgstr "" -#: src/activity_actor.cpp:2786 +#: src/activity_actor.cpp:2775 msgid "You start cracking the safe." msgstr "" -#: src/activity_actor.cpp:2789 +#: src/activity_actor.cpp:2778 #, c-format msgid "%1$s starts cracking the safe." msgstr "" -#: src/activity_actor.cpp:2844 +#: src/activity_actor.cpp:2833 msgid "With a satisfying click, the lock on the safe opens!" msgstr "" -#: src/activity_actor.cpp:2943 +#: src/activity_actor.cpp:2932 #, c-format msgid "You disassemble your %s." msgstr "" -#: src/activity_actor.cpp:2946 src/character.cpp:10354 +#: src/activity_actor.cpp:2935 src/character.cpp:10355 #, c-format msgid "You unload your %s." msgstr "" -#: src/activity_actor.cpp:2994 +#: src/activity_actor.cpp:2983 msgid "" "You no longer have the in progress craft in your possession. You stop " "crafting. Reactivate the in progress craft to continue crafting." msgstr "" -#: src/activity_actor.cpp:2997 +#: src/activity_actor.cpp:2986 msgid "" " no longer has the in progress craft in their possession. " " stops crafting." msgstr "" -#: src/activity_actor.cpp:3117 +#: src/activity_actor.cpp:3106 msgid "Keep practicing until proficiency increase?" msgstr "" -#: src/activity_actor.cpp:3135 +#: src/activity_actor.cpp:3124 msgid "Your proficiency has increased. Stop practicing?" msgstr "" -#: src/activity_actor.cpp:3141 +#: src/activity_actor.cpp:3130 #, c-format msgid "There is nothing left of the %s to craft from." msgstr "" -#: src/activity_actor.cpp:3142 +#: src/activity_actor.cpp:3131 #, c-format msgid "There is nothing left of the %s was crafting." msgstr "" -#: src/activity_actor.cpp:3210 +#: src/activity_actor.cpp:3199 msgid "You are too tired to exercise." msgstr "" -#: src/activity_actor.cpp:3216 +#: src/activity_actor.cpp:3205 msgid "You are too dehydrated to exercise." msgstr "" -#: src/activity_actor.cpp:3222 +#: src/activity_actor.cpp:3211 msgid "Empty your hands first." msgstr "" -#: src/activity_actor.cpp:3236 +#: src/activity_actor.cpp:3225 msgid "You cannot train here with a broken arm." msgstr "" -#: src/activity_actor.cpp:3243 +#: src/activity_actor.cpp:3232 msgid "You cannot train here with a broken leg." msgstr "" -#: src/activity_actor.cpp:3253 +#: src/activity_actor.cpp:3242 msgid "You cannot train freely with a broken limb." msgstr "" -#: src/activity_actor.cpp:3261 +#: src/activity_actor.cpp:3250 msgid "" "Physical effort determines workout efficiency, but also rate of exhaustion." msgstr "" -#: src/activity_actor.cpp:3262 +#: src/activity_actor.cpp:3251 msgid "Choose training intensity:" msgstr "" -#: src/activity_actor.cpp:3263 +#: src/activity_actor.cpp:3252 msgctxt "training intensity" msgid "Light" msgstr "" -#: src/activity_actor.cpp:3264 +#: src/activity_actor.cpp:3253 msgid "" "Light exercise comparable in intensity to walking, but more focused and " "methodical." msgstr "" -#: src/activity_actor.cpp:3265 +#: src/activity_actor.cpp:3254 msgctxt "training intensity" msgid "Moderate" msgstr "" -#: src/activity_actor.cpp:3266 +#: src/activity_actor.cpp:3255 msgid "" "Moderate exercise without excessive exertion, but with enough effort to " "break a sweat." msgstr "" -#: src/activity_actor.cpp:3267 +#: src/activity_actor.cpp:3256 msgctxt "training intensity" msgid "Active" msgstr "" -#: src/activity_actor.cpp:3268 +#: src/activity_actor.cpp:3257 msgid "" "Active exercise with full involvement. Strenuous, but in a controlled " "manner." msgstr "" -#: src/activity_actor.cpp:3269 +#: src/activity_actor.cpp:3258 msgctxt "training intensity" msgid "High" msgstr "" -#: src/activity_actor.cpp:3270 +#: src/activity_actor.cpp:3259 msgid "" "High intensity exercise with maximum effort and full power. Exhausting in " "the long run." msgstr "" -#: src/activity_actor.cpp:3296 src/activity_actor.cpp:3398 +#: src/activity_actor.cpp:3285 src/activity_actor.cpp:3387 msgid "Train for how long (minutes): " msgstr "" -#: src/activity_actor.cpp:3311 +#: src/activity_actor.cpp:3300 msgid "You start your workout session." msgstr "" -#: src/activity_actor.cpp:3317 +#: src/activity_actor.cpp:3306 msgid "You are exhausted so you finish your workout early." msgstr "" -#: src/activity_actor.cpp:3322 +#: src/activity_actor.cpp:3311 msgid "You are dehydrated so you finish your workout early." msgstr "" #. ~ heavy breathing when exercising -#: src/activity_actor.cpp:3334 +#: src/activity_actor.cpp:3323 msgid "yourself huffing and puffing!" msgstr "" -#: src/activity_actor.cpp:3349 +#: src/activity_actor.cpp:3338 msgid "You catch your breath for few moments." msgstr "" -#: src/activity_actor.cpp:3352 +#: src/activity_actor.cpp:3341 msgid "You get back to your training." msgstr "" -#: src/activity_actor.cpp:3360 +#: src/activity_actor.cpp:3349 msgid "You finish your workout session." msgstr "" -#: src/activity_actor.cpp:3379 +#: src/activity_actor.cpp:3368 msgid "You have finished your training cycle, keep training?" msgstr "" -#: src/activity_actor.cpp:3380 +#: src/activity_actor.cpp:3369 msgid "Stop training." msgstr "" -#: src/activity_actor.cpp:3381 +#: src/activity_actor.cpp:3370 msgid "Continue training." msgstr "" -#: src/activity_actor.cpp:3382 +#: src/activity_actor.cpp:3371 msgid "Continue training and don't ask again." msgstr "" -#: src/activity_actor.cpp:3596 src/iexamine.cpp:2298 +#: src/activity_actor.cpp:3585 src/iexamine.cpp:2298 msgid "Nothing can be harvested from this plant in current season." msgstr "" -#: src/activity_actor.cpp:3638 +#: src/activity_actor.cpp:3627 msgid "You couldn't harvest anything." msgstr "" -#: src/activity_actor.cpp:3680 +#: src/activity_actor.cpp:3669 #, c-format msgid "%1$s did not fit and fell to the %2$s." msgstr "" -#: src/activity_actor.cpp:3684 +#: src/activity_actor.cpp:3673 #, c-format msgid "%1$s is too heavy and fell to the %2$s." msgstr "" -#: src/activity_actor.cpp:3709 +#: src/activity_actor.cpp:3698 msgid "The pet has moved somewhere else." msgstr "" -#: src/activity_actor.cpp:3752 +#: src/activity_actor.cpp:3741 msgid "The robot has moved somewhere else." msgstr "" -#: src/activity_actor.cpp:3760 +#: src/activity_actor.cpp:3749 #, c-format msgid "The %s recovers before you can finish." msgstr "" -#: src/activity_actor.cpp:3777 +#: src/activity_actor.cpp:3766 #, c-format msgid "The %s hovers momentarily as it surveys the area." msgstr "" -#: src/activity_actor.cpp:3783 +#: src/activity_actor.cpp:3772 #, c-format msgid "The %s lets out a whirring noise and starts to follow you." msgstr "" -#: src/activity_actor.cpp:3862 src/character.cpp:1444 src/character.cpp:1621 -#: src/character.cpp:1658 +#: src/activity_actor.cpp:3851 src/character.cpp:1445 src/character.cpp:1622 +#: src/character.cpp:1659 msgid "You let go of the grabbed object." msgstr "" #. ~ %1$s: item to put in the container, %2$s: container to put item in -#: src/activity_actor.cpp:3923 src/activity_actor.cpp:3946 +#: src/activity_actor.cpp:3912 src/activity_actor.cpp:3935 #, c-format msgid "You put your %1$s into the %2$s." msgstr "" -#: src/activity_actor.cpp:3961 +#: src/activity_actor.cpp:3950 #, c-format msgid "Could not put %1$s into %2$s, aborting." msgstr "" -#: src/activity_actor.cpp:4065 +#: src/activity_actor.cpp:4054 #, c-format msgid "Can't reload the %s." msgstr "" -#: src/activity_actor.cpp:4074 +#: src/activity_actor.cpp:4063 #, c-format msgid "" "You manage to loosen some debris and make your %s somewhat operational." msgstr "" -#: src/activity_actor.cpp:4081 +#: src/activity_actor.cpp:4070 #, c-format msgid "You insert %dx %s into the %s." msgstr "" -#: src/activity_actor.cpp:4085 +#: src/activity_actor.cpp:4074 #, c-format msgid "You refill the %s." msgstr "" -#: src/activity_actor.cpp:4087 +#: src/activity_actor.cpp:4076 #, c-format msgid "You reload the %1$s with %2$s." msgstr "" -#: src/activity_actor.cpp:4109 +#: src/activity_actor.cpp:4098 #, c-format msgid "The %s no longer fits in your inventory" msgstr "" -#: src/activity_actor.cpp:4113 +#: src/activity_actor.cpp:4102 #, c-format msgid "Dispose of %s and wield %s" msgstr "" -#: src/activity_actor.cpp:4116 src/pickup.cpp:103 +#: src/activity_actor.cpp:4105 src/pickup.cpp:103 #, c-format msgid "Wield %s" msgstr "" -#: src/activity_actor.cpp:4118 +#: src/activity_actor.cpp:4107 #, c-format msgid "Drop %s" msgstr "" -#: src/activity_actor.cpp:4125 +#: src/activity_actor.cpp:4114 #, c-format msgid "The %s no longer fits in your inventory so you wield it instead." msgstr "" -#: src/activity_actor.cpp:4132 +#: src/activity_actor.cpp:4121 #, c-format msgid "The %s no longer fits in your inventory so you drop it instead." msgstr "" -#: src/activity_actor.cpp:4205 +#: src/activity_actor.cpp:4194 #, c-format msgid "The %s's udders run dry." msgstr "" -#: src/activity_actor.cpp:4253 +#: src/activity_actor.cpp:4242 #, c-format msgid "%1$s has nothing %2$s could shear." msgstr "" -#: src/activity_actor.cpp:4264 +#: src/activity_actor.cpp:4253 #, c-format msgid "%1$s don't have a shearing tool." msgstr "" -#: src/activity_actor.cpp:4267 +#: src/activity_actor.cpp:4256 #, c-format msgid "%1$s doesn't have a shearing tool." msgstr "" -#: src/activity_actor.cpp:4283 +#: src/activity_actor.cpp:4272 #, c-format msgid "%1$s start shearing %2$s." msgstr "" -#: src/activity_actor.cpp:4286 +#: src/activity_actor.cpp:4275 #, c-format msgid "%1$s starts shearing %2$s." msgstr "" -#: src/activity_actor.cpp:4300 +#: src/activity_actor.cpp:4289 #, c-format msgid "%1$s don't have a shearing tool anymore." msgstr "" -#: src/activity_actor.cpp:4305 +#: src/activity_actor.cpp:4294 #, c-format msgid "%1$s doesn't have a shearing tool anymore." msgstr "" -#: src/activity_actor.cpp:4335 +#: src/activity_actor.cpp:4324 #, c-format msgid "%1$s finished shearing %2$s and got:" msgstr "" #. ~ %1$s - item, %2$d - amount -#: src/activity_actor.cpp:4352 +#: src/activity_actor.cpp:4341 #, c-format msgid "%1$s x%2$d" msgstr "" -#: src/activity_actor.cpp:4403 +#: src/activity_actor.cpp:4392 msgid "" "You no longer have the in progress disassembly in your possession. You stop" " disassembling. Reactivate the in progress disassembly to continue " "disassembling." msgstr "" -#: src/activity_actor.cpp:4406 +#: src/activity_actor.cpp:4395 msgid "" " no longer has the in progress disassembly in their possession. " " stops disassembling." msgstr "" -#: src/activity_actor.cpp:4562 +#: src/activity_actor.cpp:4551 msgid "hissssssssss!" msgstr "" -#: src/activity_actor.cpp:4697 +#: src/activity_actor.cpp:4686 #, c-format msgid "You set up the %s on the ground." msgstr "" -#: src/activity_actor.cpp:4698 +#: src/activity_actor.cpp:4687 msgid "Examine the center square to pack it up again." msgstr "" -#: src/activity_actor.cpp:4784 +#: src/activity_actor.cpp:4773 msgid "You pause to engage in spiritual contemplation." msgstr "" -#: src/activity_actor.cpp:4813 +#: src/activity_actor.cpp:4802 #, c-format msgid "Playing with your %s has lifted your spirits a bit." msgstr "" -#: src/activity_actor.cpp:4889 +#: src/activity_actor.cpp:4878 #, c-format msgid "You can't use your %1$s to pry up the nails." msgstr "" -#: src/activity_actor.cpp:5163 +#: src/activity_actor.cpp:5152 msgid "You open up your kit and shave." msgstr "" -#: src/activity_actor.cpp:5186 +#: src/activity_actor.cpp:5175 msgid "You give your hair a trim." msgstr "" -#: src/activity_actor.cpp:5190 src/iexamine.cpp:339 +#: src/activity_actor.cpp:5179 src/iexamine.cpp:339 msgid "Change what?" msgstr "" -#: src/activity_actor.cpp:5191 +#: src/activity_actor.cpp:5180 msgid "Change hairstyle" msgstr "" -#: src/activity_actor.cpp:5192 +#: src/activity_actor.cpp:5181 msgid "Change facial hairstyle" msgstr "" #. ~ Sound of a wood chopping tool at work! -#: src/activity_actor.cpp:5399 +#: src/activity_actor.cpp:5388 msgid "CHK!" msgstr "" -#: src/activity_actor.cpp:5450 +#: src/activity_actor.cpp:5439 msgid "You finish chopping wood." msgstr "" -#: src/activity_actor.cpp:5501 +#: src/activity_actor.cpp:5490 #, c-format msgid "You produce %d plank." msgid_plural "You produce %d planks." @@ -408804,7 +409770,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/activity_actor.cpp:5506 +#: src/activity_actor.cpp:5495 #, c-format msgid "You produce %d splinter." msgid_plural "You produce %d splinters." @@ -408812,371 +409778,371 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/activity_actor.cpp:5510 +#: src/activity_actor.cpp:5499 msgid "You waste a lot of the wood." msgstr "" -#: src/activity_actor.cpp:5557 +#: src/activity_actor.cpp:5546 msgid "Select a direction for the tree to fall in." msgstr "" -#: src/activity_actor.cpp:5611 +#: src/activity_actor.cpp:5600 msgid "You finish chopping down a tree." msgstr "" -#: src/activity_actor.cpp:5651 +#: src/activity_actor.cpp:5640 msgid "You finish churning up the earth here." msgstr "" -#: src/activity_actor.cpp:5691 +#: src/activity_actor.cpp:5680 #, c-format msgid "You clear up the %s." msgstr "" -#: src/activity_actor.cpp:5887 src/activity_actor.cpp:5901 +#: src/activity_actor.cpp:5876 src/activity_actor.cpp:5890 #, c-format msgid "You found: %s!" msgstr "" -#: src/activity_actor.cpp:5907 +#: src/activity_actor.cpp:5896 msgid "You didn't find anything." msgstr "" -#: src/activity_actor.cpp:5975 src/activity_handlers.cpp:2462 +#: src/activity_actor.cpp:5964 src/activity_handlers.cpp:2464 #, c-format msgid "You successfully attached the %1$s to your %2$s." msgstr "" -#: src/activity_actor.cpp:5987 +#: src/activity_actor.cpp:5976 #, c-format msgid "You failed at installing the %s and destroyed your %s!" msgstr "" -#: src/activity_actor.cpp:5991 +#: src/activity_actor.cpp:5980 #, c-format msgid "You failed at installing the %s and damaged your %s!" msgstr "" -#: src/activity_actor.cpp:5996 +#: src/activity_actor.cpp:5985 #, c-format msgid "You failed at installing the %s." msgstr "" -#: src/activity_actor.cpp:6062 +#: src/activity_actor.cpp:6051 msgid "You finish salvaging." msgstr "" -#: src/activity_actor.cpp:6315 +#: src/activity_actor.cpp:6304 #, c-format msgid "%s can't reach the source tile." msgstr "" -#: src/activity_actor.cpp:6489 src/activity_item_handling.cpp:2372 +#: src/activity_actor.cpp:6478 src/activity_item_handling.cpp:2370 #, c-format msgid "%s sorted out every item possible." msgstr "" -#: src/activity_actor.cpp:6508 +#: src/activity_actor.cpp:6497 #, c-format msgid "%s cannot be folded." msgstr "" -#: src/activity_actor.cpp:6515 src/activity_actor.cpp:6643 +#: src/activity_actor.cpp:6504 src/activity_actor.cpp:6632 #, c-format msgid "You need %s to do it!" msgstr "" -#: src/activity_actor.cpp:6522 +#: src/activity_actor.cpp:6511 #, c-format msgid "You can't fold the %s while it's in motion." msgstr "Nu-l poți împacheta pe %s în timp ce se mișcă." -#: src/activity_actor.cpp:6541 +#: src/activity_actor.cpp:6530 #, c-format msgid "You fold the %s." msgstr "" -#: src/activity_actor.cpp:6562 +#: src/activity_actor.cpp:6551 #, c-format msgid "You let go of %s." msgstr "" -#: src/activity_actor.cpp:6609 src/consumption.cpp:731 -#: src/consumption.cpp:1826 src/iuse.cpp:674 src/iuse.cpp:693 src/iuse.cpp:751 -#: src/iuse.cpp:770 src/iuse.cpp:1799 src/iuse.cpp:2361 src/iuse.cpp:2407 -#: src/iuse.cpp:3263 src/iuse.cpp:3379 src/iuse.cpp:3849 src/iuse.cpp:3890 -#: src/iuse.cpp:4379 src/iuse.cpp:4670 src/iuse.cpp:5481 src/iuse.cpp:5529 -#: src/iuse.cpp:6113 src/iuse.cpp:8162 src/iuse_actor.cpp:1227 -#: src/iuse_actor.cpp:1911 src/iuse_actor.cpp:1970 src/iuse_actor.cpp:2221 -#: src/iuse_actor.cpp:2639 src/iuse_actor.cpp:3302 src/iuse_actor.cpp:3833 -#: src/iuse_actor.cpp:4528 +#: src/activity_actor.cpp:6598 src/consumption.cpp:731 +#: src/consumption.cpp:1732 src/iuse.cpp:675 src/iuse.cpp:694 src/iuse.cpp:752 +#: src/iuse.cpp:771 src/iuse.cpp:1800 src/iuse.cpp:2362 src/iuse.cpp:2408 +#: src/iuse.cpp:3264 src/iuse.cpp:3380 src/iuse.cpp:3850 src/iuse.cpp:3891 +#: src/iuse.cpp:4380 src/iuse.cpp:4671 src/iuse.cpp:5482 src/iuse.cpp:5530 +#: src/iuse.cpp:6114 src/iuse.cpp:8166 src/iuse_actor.cpp:1234 +#: src/iuse_actor.cpp:1918 src/iuse_actor.cpp:1977 src/iuse_actor.cpp:2228 +#: src/iuse_actor.cpp:2646 src/iuse_actor.cpp:3309 src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:4535 msgid "You can't do that while underwater." msgstr "" -#: src/activity_actor.cpp:6613 src/iuse.cpp:963 src/iuse.cpp:1762 -#: src/iuse.cpp:1795 src/iuse.cpp:2454 src/iuse.cpp:2803 src/iuse.cpp:2885 -#: src/iuse.cpp:2919 src/iuse.cpp:2948 src/iuse.cpp:2967 src/iuse.cpp:2990 -#: src/iuse.cpp:3023 src/iuse.cpp:3259 src/iuse.cpp:3375 src/iuse.cpp:3530 -#: src/iuse.cpp:3944 src/iuse.cpp:4215 src/iuse.cpp:4375 src/iuse.cpp:4743 -#: src/iuse.cpp:4821 src/iuse.cpp:4837 src/iuse.cpp:4889 src/iuse.cpp:4931 -#: src/iuse.cpp:4975 src/iuse.cpp:5023 src/iuse.cpp:5065 src/iuse.cpp:5105 -#: src/iuse.cpp:5261 src/iuse.cpp:5292 src/iuse.cpp:5533 src/iuse.cpp:6104 -#: src/iuse.cpp:8953 src/iuse.cpp:8967 src/iuse.cpp:9137 src/iuse.cpp:9281 -#: src/iuse.cpp:9324 src/iuse.cpp:9345 src/iuse.cpp:9380 src/iuse.cpp:9556 -#: src/iuse.cpp:9595 src/iuse_actor.cpp:2224 src/iuse_actor.cpp:2645 -#: src/iuse_actor.cpp:3306 src/iuse_actor.cpp:3837 +#: src/activity_actor.cpp:6602 src/iuse.cpp:964 src/iuse.cpp:1763 +#: src/iuse.cpp:1796 src/iuse.cpp:2455 src/iuse.cpp:2804 src/iuse.cpp:2886 +#: src/iuse.cpp:2920 src/iuse.cpp:2949 src/iuse.cpp:2968 src/iuse.cpp:2991 +#: src/iuse.cpp:3024 src/iuse.cpp:3260 src/iuse.cpp:3376 src/iuse.cpp:3531 +#: src/iuse.cpp:3945 src/iuse.cpp:4216 src/iuse.cpp:4376 src/iuse.cpp:4744 +#: src/iuse.cpp:4822 src/iuse.cpp:4838 src/iuse.cpp:4890 src/iuse.cpp:4932 +#: src/iuse.cpp:4976 src/iuse.cpp:5024 src/iuse.cpp:5066 src/iuse.cpp:5106 +#: src/iuse.cpp:5262 src/iuse.cpp:5293 src/iuse.cpp:5534 src/iuse.cpp:6105 +#: src/iuse.cpp:8971 src/iuse.cpp:8985 src/iuse.cpp:9155 src/iuse.cpp:9299 +#: src/iuse.cpp:9342 src/iuse.cpp:9363 src/iuse.cpp:9398 src/iuse.cpp:9574 +#: src/iuse.cpp:9613 src/iuse_actor.cpp:2231 src/iuse_actor.cpp:2652 +#: src/iuse_actor.cpp:3313 src/iuse_actor.cpp:3844 msgid "You can't do that while mounted." msgstr "" -#: src/activity_actor.cpp:6619 src/activity_actor.cpp:6637 +#: src/activity_actor.cpp:6608 src/activity_actor.cpp:6626 #, c-format msgid "There's no room to unfold the %s." msgstr "" -#: src/activity_actor.cpp:6665 +#: src/activity_actor.cpp:6654 #, c-format msgid "You unfold the %s." msgstr "" -#: src/activity_handlers.cpp:380 src/activity_handlers.cpp:383 +#: src/activity_handlers.cpp:377 src/activity_handlers.cpp:380 #, c-format msgid "You discover a %s!" msgstr "" -#: src/activity_handlers.cpp:400 +#: src/activity_handlers.cpp:397 msgid "None of your cutting tools are suitable for butchering." msgstr "" -#: src/activity_handlers.cpp:405 +#: src/activity_handlers.cpp:402 msgid "You don't trust the quality of your tools, but carry on anyway." msgstr "" -#: src/activity_handlers.cpp:412 +#: src/activity_handlers.cpp:409 msgid "None of your tools are sharp and precise enough to do that." msgstr "" -#: src/activity_handlers.cpp:416 +#: src/activity_handlers.cpp:413 msgid "You could use a better tool, but this will do." msgstr "" -#: src/activity_handlers.cpp:419 +#: src/activity_handlers.cpp:416 msgid "This tool is great, but you still would like a scalpel." msgstr "" -#: src/activity_handlers.cpp:422 +#: src/activity_handlers.cpp:419 msgid "You dissect the corpse with a trusty scalpel." msgstr "" -#: src/activity_handlers.cpp:426 +#: src/activity_handlers.cpp:423 msgid "" "You dissect the corpse with a sophisticated system of surgical grade " "scalpels." msgstr "" -#: src/activity_handlers.cpp:440 +#: src/activity_handlers.cpp:437 msgid "You can't butcher this; you are missing some tools.\n" msgstr "" -#: src/activity_handlers.cpp:459 +#: src/activity_handlers.cpp:456 msgid "This corpse has already been bled." msgstr "" -#: src/activity_handlers.cpp:467 +#: src/activity_handlers.cpp:464 msgid "It would be futile to dissect this badly damaged corpse." msgstr "" -#: src/activity_handlers.cpp:474 +#: src/activity_handlers.cpp:471 msgid "This corpse is already field dressed." msgstr "" -#: src/activity_handlers.cpp:480 +#: src/activity_handlers.cpp:477 msgid "This corpse is already skinned." msgstr "" -#: src/activity_handlers.cpp:487 +#: src/activity_handlers.cpp:484 msgid "This corpse is too small to quarter without damaging." msgstr "" -#: src/activity_handlers.cpp:493 +#: src/activity_handlers.cpp:490 msgid "This is already quartered." msgstr "" -#: src/activity_handlers.cpp:500 +#: src/activity_handlers.cpp:497 msgid "You need to perform field dressing before quartering." msgstr "" -#: src/activity_handlers.cpp:515 +#: src/activity_handlers.cpp:512 msgid "Would you dare desecrate the mortal remains of a fellow human being?" msgstr "" -#: src/activity_handlers.cpp:518 +#: src/activity_handlers.cpp:515 msgid "You clench your teeth at the prospect of this gruesome job." msgstr "" -#: src/activity_handlers.cpp:521 +#: src/activity_handlers.cpp:518 msgid "This will haunt you in your dreams." msgstr "" -#: src/activity_handlers.cpp:525 +#: src/activity_handlers.cpp:522 msgid "" "You try to look away, but this gruesome image will stay on your mind for " "some time." msgstr "" -#: src/activity_handlers.cpp:530 +#: src/activity_handlers.cpp:527 msgid "It needs a coffin, not a knife." msgstr "" -#: src/activity_handlers.cpp:749 +#: src/activity_handlers.cpp:746 msgid "You salvage what you can from the corpse, but it is badly damaged." msgstr "" -#: src/activity_handlers.cpp:928 +#: src/activity_handlers.cpp:925 #, c-format msgid "You fail to harvest: %s" msgstr "" -#: src/activity_handlers.cpp:993 +#: src/activity_handlers.cpp:990 #, c-format msgid "You harvest: %s" msgstr "" #. ~ %1$s - item name, %2$s - monster name -#: src/activity_handlers.cpp:1052 +#: src/activity_handlers.cpp:1049 #, c-format msgid "You discover a %1$s in the %2$s!" msgstr "" -#: src/activity_handlers.cpp:1067 +#: src/activity_handlers.cpp:1064 #, c-format msgid "You roughly slice the corpse of %s into four parts and set them aside." msgstr "" -#: src/activity_handlers.cpp:1091 +#: src/activity_handlers.cpp:1088 msgid "There's no corpse to butcher!" msgstr "" -#: src/activity_handlers.cpp:1348 +#: src/activity_handlers.cpp:1345 #, c-format msgid "You pour %1$s onto the ground." msgstr "" -#: src/activity_handlers.cpp:1395 +#: src/activity_handlers.cpp:1397 #, c-format msgid "With a clang and a shudder, the %s pump goes silent." msgstr "" -#: src/activity_handlers.cpp:1398 src/iexamine.cpp:3556 +#: src/activity_handlers.cpp:1400 src/iexamine.cpp:3556 #, c-format msgid "You squeeze the last drops of %s from the vat." msgstr "" -#: src/activity_handlers.cpp:1444 src/activity_handlers.cpp:1946 +#: src/activity_handlers.cpp:1446 src/activity_handlers.cpp:1948 #, c-format msgid "The %s runs out of batteries." msgstr "" -#: src/activity_handlers.cpp:1476 +#: src/activity_handlers.cpp:1478 msgid "You won!" msgstr "" -#: src/activity_handlers.cpp:1477 +#: src/activity_handlers.cpp:1479 msgid " won!" msgstr "" #. ~ Sound of a Pickaxe at work! -#: src/activity_handlers.cpp:1501 +#: src/activity_handlers.cpp:1503 msgid "CHNK! CHNK! CHNK!" msgstr "" -#: src/activity_handlers.cpp:1525 +#: src/activity_handlers.cpp:1527 msgid "You finish digging." msgstr "" -#: src/activity_handlers.cpp:1526 +#: src/activity_handlers.cpp:1528 msgid " finishes digging." msgstr "" -#: src/activity_handlers.cpp:1629 +#: src/activity_handlers.cpp:1631 msgid "The corpse moved before you could finish smashing it!" msgstr "" -#: src/activity_handlers.cpp:1635 +#: src/activity_handlers.cpp:1637 msgid " finished pulping the corpse." msgid_plural " finished pulping the corpses." msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/activity_handlers.cpp:1686 src/bionics.cpp:938 +#: src/activity_handlers.cpp:1688 src/bionics.cpp:928 msgid "There's nothing to light there." msgstr "" -#: src/activity_handlers.cpp:1699 src/activity_handlers.cpp:1715 +#: src/activity_handlers.cpp:1701 src/activity_handlers.cpp:1717 msgid "You have lost the item you were using to start the fire." msgstr "" -#: src/activity_handlers.cpp:1707 +#: src/activity_handlers.cpp:1709 msgid "This item requires tinder to light." msgstr "" -#: src/activity_handlers.cpp:1725 +#: src/activity_handlers.cpp:1727 msgid "There is not enough sunlight to start a fire now. You stop trying." msgstr "" -#: src/activity_handlers.cpp:1743 +#: src/activity_handlers.cpp:1745 #, c-format msgid "You learn a little about the spell: %s" msgstr "" -#: src/activity_handlers.cpp:1749 src/character_martial_arts.cpp:78 +#: src/activity_handlers.cpp:1751 src/character_martial_arts.cpp:78 #, c-format msgid "You learn %s." msgstr "" -#: src/activity_handlers.cpp:1780 +#: src/activity_handlers.cpp:1782 #, c-format msgid "You finish teaching %s." msgstr "" -#: src/activity_handlers.cpp:1782 +#: src/activity_handlers.cpp:1784 #, c-format msgid "%s finishes teaching %s." msgstr "" -#: src/activity_handlers.cpp:1822 +#: src/activity_handlers.cpp:1824 #, c-format msgid "You finish training %s to level %d." msgstr "" -#: src/activity_handlers.cpp:1827 src/activity_handlers.cpp:1837 +#: src/activity_handlers.cpp:1829 src/activity_handlers.cpp:1839 #, c-format msgid "You get some training in %s." msgstr "" -#: src/activity_handlers.cpp:1919 +#: src/activity_handlers.cpp:1921 msgid "You've charged the battery completely." msgstr "" -#: src/activity_handlers.cpp:1924 src/iuse.cpp:4573 +#: src/activity_handlers.cpp:1926 src/iuse.cpp:4574 msgid "You're too exhausted to keep cranking." msgstr "" -#: src/activity_handlers.cpp:1938 +#: src/activity_handlers.cpp:1940 msgid "You have trouble breathing, and stop." msgstr "" -#: src/activity_handlers.cpp:1956 +#: src/activity_handlers.cpp:1958 msgid "You're too tired to continue." msgstr "" -#: src/activity_handlers.cpp:2010 src/vehicle_move.cpp:499 +#: src/activity_handlers.cpp:2012 src/vehicle_move.cpp:499 #: src/vehicle_use.cpp:792 #, c-format msgid "The %s doesn't have an engine!" msgstr "" -#: src/activity_handlers.cpp:2015 +#: src/activity_handlers.cpp:2017 #, c-format msgid "The %s's engine starts up." msgid_plural "The %s's engines start up." @@ -409184,7 +410150,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/activity_handlers.cpp:2019 +#: src/activity_handlers.cpp:2021 #, c-format msgid "One of the %s's engines start up." msgid_plural "Some of the %s's engines start up." @@ -409192,12 +410158,12 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/activity_handlers.cpp:2023 +#: src/activity_handlers.cpp:2025 #, c-format msgid "The %s is ready for movement." msgstr "" -#: src/activity_handlers.cpp:2026 +#: src/activity_handlers.cpp:2028 #, c-format msgid "The %s's engine fails to start." msgid_plural "The %s's engines fail to start." @@ -409205,402 +410171,402 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/activity_handlers.cpp:2033 src/vehicle_use.cpp:1783 +#: src/activity_handlers.cpp:2035 src/vehicle_use.cpp:1783 #: src/vehicle_use.cpp:1813 msgid "You let go of the controls." msgstr "" -#: src/activity_handlers.cpp:2071 +#: src/activity_handlers.cpp:2073 msgid "Repeat once" msgstr "" -#: src/activity_handlers.cpp:2073 +#: src/activity_handlers.cpp:2075 msgid "Repeat until reinforced" msgstr "" -#: src/activity_handlers.cpp:2075 +#: src/activity_handlers.cpp:2077 msgid "Repeat until fully repaired, but don't reinforce" msgstr "" -#: src/activity_handlers.cpp:2077 +#: src/activity_handlers.cpp:2079 msgid "Repeat until success/failure/level up" msgstr "" -#: src/activity_handlers.cpp:2079 +#: src/activity_handlers.cpp:2081 msgid "Attempt to refit once" msgstr "" -#: src/activity_handlers.cpp:2081 +#: src/activity_handlers.cpp:2083 msgid "Repeat until refitted" msgstr "" -#: src/activity_handlers.cpp:2082 +#: src/activity_handlers.cpp:2084 msgid "Back to item selection" msgstr "" -#: src/activity_handlers.cpp:2202 +#: src/activity_handlers.cpp:2204 #, c-format msgid "Your %s ran out of charges." msgstr "" -#: src/activity_handlers.cpp:2267 src/iuse_actor.cpp:3099 +#: src/activity_handlers.cpp:2269 src/iuse_actor.cpp:3106 msgid "You won't learn anything more by doing that." msgstr "" -#: src/activity_handlers.cpp:2275 +#: src/activity_handlers.cpp:2277 #, c-format msgid "%s %s\n" msgstr "" -#: src/activity_handlers.cpp:2281 +#: src/activity_handlers.cpp:2283 msgid "bionic power" msgstr "" -#: src/activity_handlers.cpp:2309 src/activity_handlers.cpp:2313 +#: src/activity_handlers.cpp:2311 src/activity_handlers.cpp:2315 #, c-format msgid "%s (%d)" msgstr "" -#: src/activity_handlers.cpp:2318 +#: src/activity_handlers.cpp:2320 #, c-format msgid "Charges: %s/%s %s (%s per use)\n" msgstr "" -#: src/activity_handlers.cpp:2322 +#: src/activity_handlers.cpp:2324 #, c-format msgid "Materials available: %s\n" msgstr "" -#: src/activity_handlers.cpp:2323 +#: src/activity_handlers.cpp:2325 #, c-format msgid "Skill used: %s (%s)\n" msgstr "" -#: src/activity_handlers.cpp:2325 +#: src/activity_handlers.cpp:2327 #, c-format msgid "Success chance: %.1f%%\n" msgstr "" -#: src/activity_handlers.cpp:2327 +#: src/activity_handlers.cpp:2329 #, c-format msgid "Damage chance: %.1f%%" msgstr "" -#: src/activity_handlers.cpp:2349 +#: src/activity_handlers.cpp:2351 #, c-format msgid "Your %s is repaired as much as possible, considering the degradation." msgstr "" -#: src/activity_handlers.cpp:2350 +#: src/activity_handlers.cpp:2352 #, c-format msgid "Your %s is already fully repaired." msgstr "" -#: src/activity_handlers.cpp:2382 +#: src/activity_handlers.cpp:2384 msgid "You defrost the food, but don't heat it up, since you enjoy it cold." msgstr "" -#: src/activity_handlers.cpp:2385 +#: src/activity_handlers.cpp:2387 msgid "You defrost and heat up the food." msgstr "" -#: src/activity_handlers.cpp:2389 +#: src/activity_handlers.cpp:2391 msgid "You heat up the food." msgstr "" -#: src/activity_handlers.cpp:2423 +#: src/activity_handlers.cpp:2425 #, c-format msgid "You are currently unable to mend the %s." msgstr "" -#: src/activity_handlers.cpp:2517 +#: src/activity_handlers.cpp:2513 #, c-format msgid "You wonder if it's even possible to craft the %s…" msgstr "" -#: src/activity_handlers.cpp:2524 +#: src/activity_handlers.cpp:2520 #, c-format msgid "You don't know how to craft the %s!" msgstr "" -#: src/activity_handlers.cpp:2580 +#: src/activity_handlers.cpp:2576 msgid "You cannot reach that destination" msgstr "" -#: src/activity_handlers.cpp:2610 src/activity_handlers.cpp:2620 -#: src/game.cpp:1340 +#: src/activity_handlers.cpp:2606 src/activity_handlers.cpp:2616 +#: src/game.cpp:1341 #, c-format msgid "You caught a %s." msgstr "" -#: src/activity_handlers.cpp:2656 +#: src/activity_handlers.cpp:2652 msgid "You feel a tug on your line!" msgstr "" -#: src/activity_handlers.cpp:2668 +#: src/activity_handlers.cpp:2664 msgid "You finish fishing" msgstr "" -#: src/activity_handlers.cpp:2696 src/activity_handlers.cpp:2702 +#: src/activity_handlers.cpp:2692 src/activity_handlers.cpp:2698 msgid "You finish waiting." msgstr "" -#: src/activity_handlers.cpp:2753 +#: src/activity_handlers.cpp:2749 #, c-format msgid "%s finishes with you…" msgstr "" -#: src/activity_handlers.cpp:2782 +#: src/activity_handlers.cpp:2778 msgid "You are bored of waiting, so you stop." msgstr "" -#: src/activity_handlers.cpp:2784 +#: src/activity_handlers.cpp:2780 msgid "You finish waiting and feel refreshed." msgstr "" -#: src/activity_handlers.cpp:2791 +#: src/activity_handlers.cpp:2787 #, c-format msgid "%s finishes chatting with you." msgstr "" -#: src/activity_handlers.cpp:2838 +#: src/activity_handlers.cpp:2834 msgid "The Autodoc suffers a catastrophic failure." msgstr "" -#: src/activity_handlers.cpp:2841 +#: src/activity_handlers.cpp:2837 msgid "The Autodoc's failure damages you greatly." msgstr "" -#: src/activity_handlers.cpp:2842 +#: src/activity_handlers.cpp:2838 msgid "The Autodoc's failure damages greatly." msgstr "" -#: src/activity_handlers.cpp:2850 +#: src/activity_handlers.cpp:2846 #, c-format msgid "Your %s is ripped open." msgstr "" -#: src/activity_handlers.cpp:2851 +#: src/activity_handlers.cpp:2847 #, c-format msgid "'s %s is ripped open." msgstr "" -#: src/activity_handlers.cpp:2870 +#: src/activity_handlers.cpp:2866 #, c-format msgid "The Autodoc is meticulously cutting your %s open." msgstr "" -#: src/activity_handlers.cpp:2871 +#: src/activity_handlers.cpp:2867 #, c-format msgid "The Autodoc is meticulously cutting 's %s open." msgstr "" -#: src/activity_handlers.cpp:2878 +#: src/activity_handlers.cpp:2874 msgid "The Autodoc is meticulously cutting you open." msgstr "" -#: src/activity_handlers.cpp:2879 +#: src/activity_handlers.cpp:2875 msgid "The Autodoc is meticulously cutting open." msgstr "" -#: src/activity_handlers.cpp:2885 +#: src/activity_handlers.cpp:2881 msgid "The Autodoc attempts to carefully extract the bionic." msgstr "" -#: src/activity_handlers.cpp:2891 +#: src/activity_handlers.cpp:2887 #, c-format msgid "" "Tried to uninstall bionic with UID %s, but you don't have this bionic " "installed." msgstr "" -#: src/activity_handlers.cpp:2898 +#: src/activity_handlers.cpp:2894 msgid "The Autodoc attempts to carefully insert the bionic." msgstr "" -#: src/activity_handlers.cpp:2912 +#: src/activity_handlers.cpp:2908 #, c-format msgid "%s is no a valid bionic_id" msgstr "" -#: src/activity_handlers.cpp:2922 +#: src/activity_handlers.cpp:2918 #, c-format msgid "The Autodoc is stitching your %s back up." msgstr "" -#: src/activity_handlers.cpp:2923 +#: src/activity_handlers.cpp:2919 #, c-format msgid "The Autodoc is stitching 's %s back up." msgstr "" -#: src/activity_handlers.cpp:2930 +#: src/activity_handlers.cpp:2926 msgid "The Autodoc is stitching you back up." msgstr "" -#: src/activity_handlers.cpp:2931 +#: src/activity_handlers.cpp:2927 msgid "The Autodoc is stitching back up." msgstr "" -#: src/activity_handlers.cpp:2937 +#: src/activity_handlers.cpp:2933 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching your wounds." msgstr "" -#: src/activity_handlers.cpp:2938 +#: src/activity_handlers.cpp:2934 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching 's wounds." msgstr "" -#: src/activity_handlers.cpp:2962 +#: src/activity_handlers.cpp:2958 msgid "" "The Autodoc returns to its resting position after successfully performing " "the operation." msgstr "" -#: src/activity_handlers.cpp:2966 +#: src/activity_handlers.cpp:2962 msgid "a short upbeat jingle: \"Operation successful\"" msgstr "" -#: src/activity_handlers.cpp:2971 +#: src/activity_handlers.cpp:2967 msgid "" "The Autodoc jerks back to its resting position after failing the operation." msgstr "" -#: src/activity_handlers.cpp:2975 +#: src/activity_handlers.cpp:2971 msgid "a sad beeping noise: \"Operation failed\"" msgstr "" -#: src/activity_handlers.cpp:2982 +#: src/activity_handlers.cpp:2978 msgid "The operation is a success." msgstr "" -#: src/activity_handlers.cpp:2985 src/bionics.cpp:2039 +#: src/activity_handlers.cpp:2981 src/bionics.cpp:1854 msgid "The operation is a failure." msgstr "" -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid " plants some %s." msgstr "" -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid "You plant some %s." msgstr "" -#: src/activity_handlers.cpp:3037 +#: src/activity_handlers.cpp:3033 #, c-format msgid "%s did not find an unfinished construction at the activity spot." msgstr "" -#: src/activity_handlers.cpp:3045 +#: src/activity_handlers.cpp:3041 #, c-format msgid "%s can't work on this construction anymore." msgstr "" -#: src/activity_handlers.cpp:3148 +#: src/activity_handlers.cpp:3144 msgid "You feel much better." msgstr "" #. ~ Sound of a jackhammer at work! -#: src/activity_handlers.cpp:3179 +#: src/activity_handlers.cpp:3175 msgid "TATATATATATATAT!" msgstr "" -#: src/activity_handlers.cpp:3191 +#: src/activity_handlers.cpp:3187 msgid "You finish drilling." msgstr "" -#: src/activity_handlers.cpp:3192 +#: src/activity_handlers.cpp:3188 msgid " finishes drilling." msgstr "" -#: src/activity_handlers.cpp:3301 +#: src/activity_handlers.cpp:3297 #, c-format msgid "You have run out of %s." msgstr "" -#: src/activity_handlers.cpp:3316 +#: src/activity_handlers.cpp:3312 msgid "You fertilized every plot you could." msgstr "" -#: src/activity_handlers.cpp:3329 src/activity_handlers.cpp:3350 +#: src/activity_handlers.cpp:3325 src/activity_handlers.cpp:3346 msgid "Target lost. IFF override failed." msgstr "" -#: src/activity_handlers.cpp:3354 +#: src/activity_handlers.cpp:3350 #, c-format msgid "You unleash your override attack on the %s." msgstr "" -#: src/activity_handlers.cpp:3366 +#: src/activity_handlers.cpp:3362 #, c-format msgid "You successfully override the %s's IFF protocols!" msgstr "" -#: src/activity_handlers.cpp:3374 +#: src/activity_handlers.cpp:3370 #, c-format msgid "The %s short circuits as you attempt to reprogram it!" msgstr "" -#: src/activity_handlers.cpp:3383 +#: src/activity_handlers.cpp:3379 msgid "…and turns friendly!" msgstr "" -#: src/activity_handlers.cpp:3394 +#: src/activity_handlers.cpp:3390 msgid "…but the robot refuses to acknowledge you as an ally!" msgstr "" -#: src/activity_handlers.cpp:3417 +#: src/activity_handlers.cpp:3413 msgid "The ancient tree spirits answer your call." msgstr "" -#: src/activity_handlers.cpp:3419 +#: src/activity_handlers.cpp:3415 msgid "Your communion with the trees has begun." msgstr "" -#: src/activity_handlers.cpp:3463 +#: src/activity_handlers.cpp:3459 msgid "The trees have shown you what they will." msgstr "" -#: src/activity_handlers.cpp:3484 +#: src/activity_handlers.cpp:3480 msgid "" "Choose part\n" "to draw blood from." msgstr "" -#: src/activity_handlers.cpp:3517 +#: src/activity_handlers.cpp:3513 msgid "You lose your concentration!" msgstr "" -#: src/activity_handlers.cpp:3521 src/activity_handlers.cpp:3573 +#: src/activity_handlers.cpp:3517 src/activity_handlers.cpp:3569 #, c-format msgid "You gain %i experience. New total %i." msgstr "" -#: src/activity_handlers.cpp:3529 +#: src/activity_handlers.cpp:3525 msgid "cast a spell" msgstr "" -#: src/activity_handlers.cpp:3570 +#: src/activity_handlers.cpp:3566 msgid "" "Something about how this spell works just clicked! You gained a level!" msgstr "" -#: src/activity_handlers.cpp:3579 src/activity_handlers.cpp:3619 +#: src/activity_handlers.cpp:3575 src/activity_handlers.cpp:3615 #, c-format msgid "You gained a level in %s!" msgstr "" -#: src/activity_handlers.cpp:3630 +#: src/activity_handlers.cpp:3626 #, c-format msgid "You gained %i experience from your study session." msgstr "" -#: src/activity_handlers.cpp:3636 src/iuse_actor.cpp:1126 -#: src/iuse_actor.cpp:2279 +#: src/activity_handlers.cpp:3632 src/iuse_actor.cpp:1133 +#: src/iuse_actor.cpp:2286 msgid "It's too dark to read." msgstr "" @@ -409771,12 +410737,12 @@ msgstr "" msgid "Some items tumble to the %s." msgstr "" -#: src/activity_item_handling.cpp:472 src/iuse.cpp:9451 +#: src/activity_item_handling.cpp:472 src/iuse.cpp:9469 #, c-format msgid "You need %1$i charges of water or clean water to wash these items." msgstr "" -#: src/activity_item_handling.cpp:480 src/iuse.cpp:9457 +#: src/activity_item_handling.cpp:480 src/iuse.cpp:9475 #, c-format msgid "You need %1$i charges of cleansing agent to wash these items." msgstr "" @@ -409785,52 +410751,52 @@ msgstr "" msgid "You washed your items." msgstr "" -#: src/activity_item_handling.cpp:1935 +#: src/activity_item_handling.cpp:1933 #, c-format msgid "%1s failed to fetch tools." msgstr "" -#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3098 +#: src/activity_item_handling.cpp:1951 src/npcmove.cpp:3059 #, c-format msgid "%1$s picks up a %2$s." msgstr "" -#: src/activity_item_handling.cpp:1955 src/npcmove.cpp:3103 +#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3064 #, c-format msgid "%s picks up several items." msgstr "" -#: src/activity_item_handling.cpp:2013 src/iuse.cpp:4825 +#: src/activity_item_handling.cpp:2011 src/iuse.cpp:4826 msgid "You cut the log into planks." msgstr "" -#: src/activity_item_handling.cpp:2138 +#: src/activity_item_handling.cpp:2136 #, c-format msgid "%s can't reach the source tile. Try to sort out loot without a cart." msgstr "" -#: src/activity_item_handling.cpp:2684 +#: src/activity_item_handling.cpp:2682 msgid "It is too dark to do this activity." msgstr "" -#: src/activity_item_handling.cpp:2734 +#: src/activity_item_handling.cpp:2732 msgid "You don't have the skill for this task." msgstr "" -#: src/activity_item_handling.cpp:2736 +#: src/activity_item_handling.cpp:2734 msgid "There is something blocking the location for this task." msgstr "" -#: src/activity_item_handling.cpp:2753 +#: src/activity_item_handling.cpp:2751 #, c-format msgid "%s is trying to find necessary items to do the job" msgstr "" -#: src/activity_item_handling.cpp:2853 src/activity_item_handling.cpp:2854 +#: src/activity_item_handling.cpp:2851 src/activity_item_handling.cpp:2852 msgid "The required items are not available to complete this task." msgstr "" -#: src/activity_item_handling.cpp:3154 +#: src/activity_item_handling.cpp:3152 msgid "It is too dark to work here." msgstr "" @@ -409843,271 +410809,271 @@ msgstr "" msgid "THIS IS A BUG" msgstr "" -#: src/advanced_inv.cpp:121 +#: src/advanced_inv.cpp:122 msgid "IN" msgstr "" -#: src/advanced_inv.cpp:122 +#: src/advanced_inv.cpp:123 msgid "South West" msgstr "" -#: src/advanced_inv.cpp:123 src/weather.cpp:779 +#: src/advanced_inv.cpp:124 src/weather.cpp:779 msgid "South" msgstr "" -#: src/advanced_inv.cpp:124 +#: src/advanced_inv.cpp:125 msgid "South East" msgstr "" -#: src/advanced_inv.cpp:125 src/weather.cpp:783 +#: src/advanced_inv.cpp:126 src/weather.cpp:783 msgid "West" msgstr "" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "DN" msgstr "" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "Directly below you" msgstr "" -#: src/advanced_inv.cpp:127 src/weather.cpp:775 +#: src/advanced_inv.cpp:128 src/weather.cpp:775 msgid "East" msgstr "" -#: src/advanced_inv.cpp:128 +#: src/advanced_inv.cpp:129 msgid "North West" msgstr "" -#: src/advanced_inv.cpp:129 src/weather.cpp:771 +#: src/advanced_inv.cpp:130 src/weather.cpp:771 msgid "North" msgstr "" -#: src/advanced_inv.cpp:130 +#: src/advanced_inv.cpp:131 msgid "North East" msgstr "" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "GR" msgstr "" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "Grabbed Vehicle" msgstr "" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "AL" msgstr "" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "Surrounding area" msgstr "" -#: src/advanced_inv.cpp:133 +#: src/advanced_inv.cpp:134 msgid "CN" msgstr "" -#: src/advanced_inv.cpp:133 src/crafting_gui.cpp:654 +#: src/advanced_inv.cpp:134 src/crafting_gui.cpp:654 msgid "Container" msgstr "" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "WR" msgstr "" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "Worn Items" msgstr "" -#: src/advanced_inv.cpp:187 src/newcharacter.cpp:920 +#: src/advanced_inv.cpp:188 src/newcharacter.cpp:920 msgid "name" msgstr "" -#: src/advanced_inv.cpp:189 +#: src/advanced_inv.cpp:190 msgid "weight" msgstr "" -#: src/advanced_inv.cpp:191 +#: src/advanced_inv.cpp:192 msgid "volume" msgstr "" -#: src/advanced_inv.cpp:193 +#: src/advanced_inv.cpp:194 msgid "charges" msgstr "" -#: src/advanced_inv.cpp:195 +#: src/advanced_inv.cpp:196 msgid "category" msgstr "" -#: src/advanced_inv.cpp:197 src/bonuses.cpp:71 src/effect.cpp:705 +#: src/advanced_inv.cpp:198 src/bonuses.cpp:71 src/effect.cpp:705 #: src/effect.cpp:706 msgid "damage" msgstr "" -#: src/advanced_inv.cpp:199 +#: src/advanced_inv.cpp:200 msgid "ammo/charge type" msgstr "" -#: src/advanced_inv.cpp:201 +#: src/advanced_inv.cpp:202 msgid "spoilage" msgstr "" -#: src/advanced_inv.cpp:203 +#: src/advanced_inv.cpp:204 msgid "barter value" msgstr "" #. ~ Items list header (length type 1). Table fields length without spaces: #. amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:327 src/advanced_inv.cpp:338 +#: src/advanced_inv.cpp:328 src/advanced_inv.cpp:339 msgid "amt weight vol" msgstr "" #. ~ Items list header (length type 2). Table fields length without spaces: #. src - 2, amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:329 src/advanced_inv.cpp:334 +#: src/advanced_inv.cpp:330 src/advanced_inv.cpp:335 msgid "src amt weight vol" msgstr "" -#: src/advanced_inv.cpp:331 +#: src/advanced_inv.cpp:332 msgid "Name (charges)" msgstr "" -#: src/advanced_inv.cpp:748 +#: src/advanced_inv.cpp:751 #, c-format msgid "[<] page %1$d of %2$d [>]" msgstr "" -#: src/advanced_inv.cpp:757 +#: src/advanced_inv.cpp:760 #, c-format msgid "< [%s] Sort: %s >" msgstr "" -#: src/advanced_inv.cpp:767 src/inventory_ui.cpp:2364 -#: src/worldfactory.cpp:1299 +#: src/advanced_inv.cpp:770 src/inventory_ui.cpp:2364 +#: src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter" msgstr "[%s] Filtru" -#: src/advanced_inv.cpp:779 +#: src/advanced_inv.cpp:782 #, c-format msgid "[%s] Reset" msgstr "" -#: src/advanced_inv.cpp:837 src/advanced_inv.cpp:1003 +#: src/advanced_inv.cpp:840 src/advanced_inv.cpp:1006 msgid "You look at the items, then your clothes, and scratch your head…" msgstr "" -#: src/advanced_inv.cpp:842 +#: src/advanced_inv.cpp:845 msgid "There are no items to be moved!" msgstr "" -#: src/advanced_inv.cpp:851 src/advanced_inv.cpp:970 src/advanced_inv.cpp:1075 +#: src/advanced_inv.cpp:854 src/advanced_inv.cpp:973 src/advanced_inv.cpp:1078 msgid "There isn't enough room, do you really want to move all?" msgstr "" -#: src/advanced_inv.cpp:935 src/advanced_inv.cpp:1299 -#: src/advanced_inv.cpp:1812 +#: src/advanced_inv.cpp:938 src/advanced_inv.cpp:1302 +#: src/advanced_inv.cpp:1815 msgid "You can't put items there!" msgstr "" -#: src/advanced_inv.cpp:955 +#: src/advanced_inv.cpp:958 msgid "You try to put your bags into themselves, but physics won't let you." msgstr "" -#: src/advanced_inv.cpp:959 +#: src/advanced_inv.cpp:962 msgid "Putting on everything from your inventory would be tricky." msgstr "" -#: src/advanced_inv.cpp:963 +#: src/advanced_inv.cpp:966 msgid "Putting everything into the container would be tricky." msgstr "" -#: src/advanced_inv.cpp:981 +#: src/advanced_inv.cpp:984 msgid "Really drop all your favorite items?" msgstr "" -#: src/advanced_inv.cpp:1053 src/advanced_inv.cpp:1131 +#: src/advanced_inv.cpp:1056 src/advanced_inv.cpp:1134 msgid "Skipping filled buckets to avoid spilling their contents." msgstr "" -#: src/advanced_inv.cpp:1156 +#: src/advanced_inv.cpp:1159 msgid "Sort by…" msgstr "" -#: src/advanced_inv.cpp:1157 +#: src/advanced_inv.cpp:1160 msgid "Unsorted (recently added first)" msgstr "" -#: src/advanced_inv.cpp:1240 +#: src/advanced_inv.cpp:1243 #, c-format msgid "< [%s] keybindings >" msgstr "" -#: src/advanced_inv.cpp:1378 +#: src/advanced_inv.cpp:1381 #, c-format msgid "Source area is the same as destination (%s)." msgstr "" -#: src/advanced_inv.cpp:1455 +#: src/advanced_inv.cpp:1458 #, c-format msgid "You have no space for %s" msgstr "" -#: src/advanced_inv.cpp:1640 +#: src/advanced_inv.cpp:1643 msgid "Default layout was saved." msgstr "" -#: src/advanced_inv.cpp:1760 +#: src/advanced_inv.cpp:1763 msgid "No vehicle storage space there!" msgstr "" -#: src/advanced_inv.cpp:1817 +#: src/advanced_inv.cpp:1820 msgid "Select destination" msgstr "" -#: src/advanced_inv.cpp:1835 +#: src/advanced_inv.cpp:1838 msgid " (FULL)" msgstr "" -#: src/advanced_inv.cpp:1861 +#: src/advanced_inv.cpp:1864 msgid "Source must be container." msgstr "" -#: src/advanced_inv.cpp:1865 +#: src/advanced_inv.cpp:1868 msgid "Source container is empty." msgstr "" -#: src/advanced_inv.cpp:1872 +#: src/advanced_inv.cpp:1875 msgid "You can unload only liquids into target container." msgstr "" -#: src/advanced_inv.cpp:1916 src/pickup.cpp:347 +#: src/advanced_inv.cpp:1919 src/pickup.cpp:347 msgid "Spilt liquid cannot be picked back up. Try mopping it instead." msgstr "" -#: src/advanced_inv.cpp:1924 +#: src/advanced_inv.cpp:1927 msgid "Destination area is full. Remove some items first." msgstr "" -#: src/advanced_inv.cpp:1940 +#: src/advanced_inv.cpp:1943 msgid "Destination area has too many items. Remove some first." msgstr "" -#: src/advanced_inv.cpp:1958 +#: src/advanced_inv.cpp:1961 msgid "This is too heavy!" msgstr "" -#: src/advanced_inv.cpp:1978 +#: src/advanced_inv.cpp:1981 #, c-format msgid "How many do you want to move? [Have %d] (0 to cancel)" msgstr "" -#: src/advanced_inv.cpp:1981 +#: src/advanced_inv.cpp:1984 #, c-format msgid "Destination can only hold %d! Move how many? [Have %d] (0 to cancel)" msgstr "" -#: src/advanced_inv.cpp:1987 +#: src/advanced_inv.cpp:1990 msgid "The destination is already full!" msgstr "" @@ -410243,7 +411209,7 @@ msgstr "" msgid "Properties" msgstr "" -#: src/armor_layers.cpp:239 src/item_pocket.cpp:1145 +#: src/armor_layers.cpp:239 src/item_pocket.cpp:1161 msgid "Coverage:" msgstr "" @@ -410406,7 +411372,7 @@ msgstr "" msgid "Encumbrance and Warmth" msgstr "" -#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4651 +#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4658 msgid "Encumbrance" msgstr "" @@ -410550,174 +411516,174 @@ msgstr "" msgid "auto notes configuration" msgstr "" -#: src/auto_note.cpp:348 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 -#: src/color.cpp:797 src/construction.cpp:399 src/crafting_gui.cpp:489 -#: src/game.cpp:6370 src/game.cpp:7799 src/game.cpp:8248 -#: src/newcharacter.cpp:1400 src/newcharacter.cpp:1944 -#: src/newcharacter.cpp:2298 src/newcharacter.cpp:2623 -#: src/newcharacter.cpp:3037 src/options.cpp:2955 src/safemode_ui.cpp:104 -#: src/safemode_ui.cpp:580 src/ui.cpp:308 src/ui.cpp:353 -#: src/worldfactory.cpp:612 src/worldfactory.cpp:948 src/worldfactory.cpp:1044 +#: src/auto_note.cpp:341 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 +#: src/color.cpp:800 src/construction.cpp:399 src/crafting_gui.cpp:489 +#: src/game.cpp:6368 src/game.cpp:7797 src/game.cpp:8246 +#: src/newcharacter.cpp:1404 src/newcharacter.cpp:1964 +#: src/newcharacter.cpp:2326 src/newcharacter.cpp:2659 +#: src/newcharacter.cpp:3085 src/options.cpp:3032 src/safemode_ui.cpp:105 +#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:355 +#: src/worldfactory.cpp:618 src/worldfactory.cpp:953 src/worldfactory.cpp:1049 msgid "Fast scroll up" msgstr "Derulare rapidă în sus" -#: src/auto_note.cpp:349 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 -#: src/color.cpp:798 src/construction.cpp:400 src/crafting_gui.cpp:490 -#: src/game.cpp:6371 src/game.cpp:7800 src/game.cpp:8249 -#: src/newcharacter.cpp:1401 src/newcharacter.cpp:1945 -#: src/newcharacter.cpp:2299 src/newcharacter.cpp:2624 -#: src/newcharacter.cpp:3038 src/options.cpp:2956 src/safemode_ui.cpp:105 -#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:354 -#: src/worldfactory.cpp:613 src/worldfactory.cpp:949 src/worldfactory.cpp:1045 +#: src/auto_note.cpp:342 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 +#: src/color.cpp:801 src/construction.cpp:400 src/crafting_gui.cpp:490 +#: src/game.cpp:6369 src/game.cpp:7798 src/game.cpp:8247 +#: src/newcharacter.cpp:1405 src/newcharacter.cpp:1965 +#: src/newcharacter.cpp:2327 src/newcharacter.cpp:2660 +#: src/newcharacter.cpp:3086 src/options.cpp:3033 src/safemode_ui.cpp:106 +#: src/safemode_ui.cpp:582 src/ui.cpp:310 src/ui.cpp:356 +#: src/worldfactory.cpp:619 src/worldfactory.cpp:954 src/worldfactory.cpp:1050 msgid "Fast scroll down" msgstr "Derulare rapidă în jos" -#: src/auto_note.cpp:368 src/auto_pickup.cpp:338 src/game.cpp:6251 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:361 src/auto_pickup.cpp:338 src/game.cpp:6249 +#: src/safemode_ui.cpp:144 msgid "nable" msgstr "" -#: src/auto_note.cpp:369 src/auto_pickup.cpp:339 src/game.cpp:6252 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:362 src/auto_pickup.cpp:339 src/game.cpp:6250 +#: src/safemode_ui.cpp:144 msgid "isable" msgstr "" -#: src/auto_note.cpp:370 +#: src/auto_note.cpp:363 msgid " - Toggle" msgstr "" -#: src/auto_note.cpp:383 +#: src/auto_note.cpp:376 msgid "Character" msgstr "" -#: src/auto_note.cpp:385 +#: src/auto_note.cpp:378 msgid "Global" msgstr "" -#: src/auto_note.cpp:387 +#: src/auto_note.cpp:380 msgid "Map Extra" msgstr "" -#: src/auto_note.cpp:388 src/options.cpp:1609 src/options.cpp:1667 +#: src/auto_note.cpp:381 src/options.cpp:1686 src/options.cpp:1744 msgid "Symbol" msgstr "Simbol" -#: src/auto_note.cpp:389 src/distraction_manager.cpp:130 src/options.cpp:1855 +#: src/auto_note.cpp:382 src/distraction_manager.cpp:130 src/options.cpp:1932 #: src/smart_controller_ui.cpp:66 msgid "Enabled" msgstr "Activat" -#: src/auto_note.cpp:394 +#: src/auto_note.cpp:387 #, c-format msgid "%1$s %2$s" msgstr "" -#: src/auto_note.cpp:400 +#: src/auto_note.cpp:393 msgid "Auto notes enabled:" msgstr "" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/options.cpp:1847 src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/options.cpp:1924 src/safemode_ui.cpp:189 msgid "False" msgstr "Fals" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/safemode_ui.cpp:189 msgid "True" msgstr "Adevărat" -#: src/auto_note.cpp:412 +#: src/auto_note.cpp:405 msgid "witch " msgstr "" -#: src/auto_note.cpp:417 +#: src/auto_note.cpp:410 msgid " to change pages." msgstr "" -#: src/auto_note.cpp:436 +#: src/auto_note.cpp:429 msgid "Discover more special encounters to populate this list" msgstr "" -#: src/auto_note.cpp:450 src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/editmap.cpp:751 msgid "no" msgstr "" -#: src/auto_note.cpp:450 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 -#: src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 +#: src/editmap.cpp:751 msgid "yes" msgstr "" -#: src/auto_note.cpp:551 +#: src/auto_note.cpp:544 msgid "Enter a map extra custom symbol (empty to unset):" msgstr "" -#: src/auto_note.cpp:562 +#: src/auto_note.cpp:555 msgid "Pick a color:" msgstr "" #. ~ %1$s: note color abbreviation, %2$s: note color name -#: src/auto_note.cpp:566 src/help.cpp:136 src/overmap_ui.cpp:1245 +#: src/auto_note.cpp:559 src/help.cpp:133 src/overmap_ui.cpp:1246 #, c-format msgctxt "note color" msgid "%1$s:%2$s, " msgstr "" -#: src/auto_note.cpp:577 +#: src/auto_note.cpp:570 msgctxt "color" msgid "yellow" msgstr "" -#: src/auto_note.cpp:578 src/options.cpp:806 src/options.cpp:820 +#: src/auto_note.cpp:571 src/options.cpp:806 src/options.cpp:820 #, c-format msgid "Default: %s" msgstr "Implicit: %s" -#: src/auto_note.cpp:606 +#: src/auto_note.cpp:599 msgid "" "Auto notes are disabled globally.\n" "Do you want to enable?" msgstr "" -#: src/auto_note.cpp:615 src/auto_pickup.cpp:639 src/color.cpp:1062 -#: src/game.cpp:6916 src/input.cpp:1667 src/options.cpp:3426 -#: src/safemode_ui.cpp:506 +#: src/auto_note.cpp:608 src/auto_pickup.cpp:639 src/color.cpp:1065 +#: src/game.cpp:6914 src/input.cpp:1666 src/options.cpp:3503 +#: src/safemode_ui.cpp:507 msgid "Save changes?" msgstr "Salvează schimbările?" -#: src/auto_pickup.cpp:334 src/game.cpp:6248 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:334 src/game.cpp:6246 src/safemode_ui.cpp:142 msgid "dd" msgstr "" -#: src/auto_pickup.cpp:335 src/game.cpp:6250 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:335 src/game.cpp:6248 src/safemode_ui.cpp:142 msgid "emove" msgstr "" -#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:143 msgid "opy" msgstr "" -#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:143 msgid "ove" msgstr "" -#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:144 +#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:145 msgid "est" msgstr "" -#: src/auto_pickup.cpp:345 src/game.cpp:6262 src/safemode_ui.cpp:155 +#: src/auto_pickup.cpp:345 src/game.cpp:6260 src/safemode_ui.cpp:156 msgid "<+-> Move up/down" msgstr "" -#: src/auto_pickup.cpp:347 src/color.cpp:731 src/game.cpp:6263 -#: src/safemode_ui.cpp:157 +#: src/auto_pickup.cpp:347 src/color.cpp:734 src/game.cpp:6261 +#: src/safemode_ui.cpp:158 msgid "-Edit" msgstr "" -#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:158 +#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:159 msgid "-Switch Page" msgstr "" -#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:170 +#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:171 msgid "Rules" msgstr "" @@ -410729,11 +411695,11 @@ msgstr "" msgid "Auto pickup enabled:" msgstr "" -#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:190 +#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:191 msgid "witch" msgstr "" -#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:241 +#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:242 msgid "" msgstr "" @@ -410765,11 +411731,11 @@ msgstr "" msgid "Pickup Rule:" msgstr "" -#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:180 +#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:181 msgid "[]" msgstr "" -#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:182 +#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:183 msgid "[]" msgstr "" @@ -410793,7 +411759,7 @@ msgstr "" msgid "auto pickup configuration" msgstr "" -#: src/auto_pickup.cpp:1082 +#: src/auto_pickup.cpp:1081 #, c-format msgid "Pickup rules for %s" msgstr "" @@ -411074,22 +412040,22 @@ msgstr "" msgid "Needs %d more experience to gain next level." msgstr "" -#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3098 +#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3099 #: src/item.cpp:2175 msgid "strength" msgstr "" -#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3099 +#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3100 #: src/item.cpp:2178 msgid "dexterity" msgstr "" -#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3100 +#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3101 #: src/item.cpp:2181 msgid "intelligence" msgstr "" -#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3101 +#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3102 #: src/item.cpp:2184 msgid "perception" msgstr "" @@ -411103,7 +412069,7 @@ msgstr "" msgid "Are you sure you want to raise %s? %d points available." msgstr "" -#: src/avatar.cpp:1374 src/game.cpp:9332 +#: src/avatar.cpp:1374 src/game.cpp:9330 msgid "You need to put the bag away before trying to wield something from it." msgstr "" @@ -411406,7 +412372,7 @@ msgstr "" msgid "You can't climb here - there's a ceiling above." msgstr "" -#: src/avatar_action.cpp:595 src/game.cpp:10094 +#: src/avatar_action.cpp:595 src/game.cpp:10092 msgid "The water puts out the flames!" msgstr "" @@ -411509,19 +412475,19 @@ msgstr "" msgid "You can't effectively throw while you're in your shell." msgstr "" -#: src/avatar_action.cpp:966 src/handle_action.cpp:2050 -#: src/handle_action.cpp:2060 src/handle_action.cpp:2079 -#: src/handle_action.cpp:2103 src/handle_action.cpp:2116 -#: src/handle_action.cpp:2134 src/handle_action.cpp:2146 -#: src/handle_action.cpp:2158 src/handle_action.cpp:2346 -#: src/handle_action.cpp:2358 src/handle_action.cpp:2372 -#: src/handle_action.cpp:2386 src/handle_action.cpp:2400 -#: src/handle_action.cpp:2424 src/iexamine.cpp:6562 src/iexamine.cpp:6572 +#: src/avatar_action.cpp:966 src/handle_action.cpp:2046 +#: src/handle_action.cpp:2056 src/handle_action.cpp:2075 +#: src/handle_action.cpp:2099 src/handle_action.cpp:2112 +#: src/handle_action.cpp:2130 src/handle_action.cpp:2142 +#: src/handle_action.cpp:2154 src/handle_action.cpp:2342 +#: src/handle_action.cpp:2354 src/handle_action.cpp:2368 +#: src/handle_action.cpp:2382 src/handle_action.cpp:2396 +#: src/handle_action.cpp:2420 src/iexamine.cpp:6562 src/iexamine.cpp:6572 #: src/iexamine.cpp:6582 src/melee.cpp:544 msgid "You lack the substance to affect anything." msgstr "" -#: src/avatar_action.cpp:973 src/game.cpp:9753 src/game.cpp:11089 +#: src/avatar_action.cpp:973 src/game.cpp:9751 src/game.cpp:11087 #: src/handle_action.cpp:705 #, c-format msgid "Your %s refuses to move as its batteries have been drained." @@ -411531,7 +412497,7 @@ msgstr "" msgid "You don't have any items to throw." msgstr "" -#: src/avatar_action.cpp:1003 src/character_attire.cpp:223 +#: src/avatar_action.cpp:1003 src/character_attire.cpp:219 msgid "You don't have that item." msgstr "" @@ -411701,564 +412667,485 @@ msgid "" "Time: %s\n" msgstr "" -#: src/basecamp.cpp:603 +#: src/basecamp.cpp:605 msgid "Name this camp" msgstr "" -#: src/basecamp.cpp:742 src/faction_camp.cpp:736 +#: src/basecamp.cpp:611 +msgid "You need to input the base camp name." +msgstr "" + +#: src/basecamp.cpp:753 src/faction_camp.cpp:736 msgid "Base Missions" msgstr "" -#: src/basecamp.cpp:751 +#: src/basecamp.cpp:762 msgid "Expansion" msgstr "" -#: src/basecamp.cpp:754 +#: src/basecamp.cpp:765 msgid "Empty Expansion" msgstr "" -#: src/bionics.cpp:677 +#: src/bionics.cpp:667 #, c-format msgid "%s activates their %s." msgstr "" -#: src/bionics.cpp:696 +#: src/bionics.cpp:686 #, c-format msgid "Your %s is shorting out and can't be activated." msgstr "" -#: src/bionics.cpp:708 +#: src/bionics.cpp:698 #, c-format msgid "You don't have the power to activate your %s." msgstr "" -#: src/bionics.cpp:803 +#: src/bionics.cpp:793 #, c-format msgid "Deactivate your %s first!" msgstr "" -#: src/bionics.cpp:810 src/character.cpp:7218 +#: src/bionics.cpp:800 src/character.cpp:7219 #, c-format msgid "Stop wielding %s?" msgstr "" -#: src/bionics.cpp:832 src/bionics.cpp:1907 +#: src/bionics.cpp:822 src/bionics.cpp:1722 #, c-format msgid "There is not enough humidity in the air for your %s to function." msgstr "" -#: src/bionics.cpp:837 +#: src/bionics.cpp:827 #, c-format msgid "Your %s issues a low humidity warning. Efficiency will be reduced." msgstr "" -#: src/bionics.cpp:845 +#: src/bionics.cpp:835 msgid "You change your mind and turn it off." msgstr "" #. ~Sound of a bionic sonic-resonator shaking the area -#: src/bionics.cpp:851 +#: src/bionics.cpp:841 msgid "VRRRRMP!" msgstr "" -#: src/bionics.cpp:864 src/bionics.cpp:886 +#: src/bionics.cpp:854 src/bionics.cpp:876 #, c-format msgid "You cannot activate %s while mounted." msgstr "" -#: src/bionics.cpp:871 +#: src/bionics.cpp:861 msgid "Your speed suddenly increases!" msgstr "" -#: src/bionics.cpp:873 +#: src/bionics.cpp:863 msgid "Your muscles tear with the strain." msgstr "" -#: src/bionics.cpp:921 +#: src/bionics.cpp:911 msgid "Your torsion ratchet locks onto your joints." msgstr "" -#: src/bionics.cpp:924 +#: src/bionics.cpp:914 msgid "You can now run faster, assisted by joint servomotors." msgstr "" -#: src/bionics.cpp:926 +#: src/bionics.cpp:916 msgid "Start a fire where?" msgstr "" -#: src/bionics.cpp:933 src/iuse_actor.cpp:285 src/iuse_actor.cpp:1215 +#: src/bionics.cpp:923 src/iuse_actor.cpp:292 src/iuse_actor.cpp:1222 msgid "You happily light a fire." msgstr "" -#: src/bionics.cpp:943 +#: src/bionics.cpp:933 #, c-format msgid "Your radiation level: %d" msgstr "" -#: src/bionics.cpp:954 +#: src/bionics.cpp:944 msgid "Safeguards kick in, and the bionic refuses to activate!" msgstr "" -#: src/bionics.cpp:962 +#: src/bionics.cpp:952 msgid "Create an EMP where?" msgstr "" -#: src/bionics.cpp:972 +#: src/bionics.cpp:962 msgid "Your muscles hiss as hydraulic strength fills them!" msgstr "" #. ~ Sound of hissing hydraulic muscle! (not quite as loud as a car horn) -#: src/bionics.cpp:974 src/bionics.cpp:1833 +#: src/bionics.cpp:964 src/bionics.cpp:1648 msgid "HISISSS!" msgstr "" -#: src/bionics.cpp:985 +#: src/bionics.cpp:975 #, c-format msgid "Extract water from the %s" msgstr "" -#: src/bionics.cpp:1000 +#: src/bionics.cpp:990 msgid "There is no suitable corpse on this tile." msgstr "" -#: src/bionics.cpp:1067 +#: src/bionics.cpp:1057 msgid "You unleash a powerful shockwave!" msgstr "" -#: src/bionics.cpp:1083 +#: src/bionics.cpp:1073 #, c-format msgid "Temperature: %s." msgstr "" -#: src/bionics.cpp:1085 src/iuse.cpp:9005 +#: src/bionics.cpp:1075 src/iuse.cpp:9023 #, c-format msgid "Relative Humidity: %s." msgstr "" -#: src/bionics.cpp:1089 src/iuse.cpp:9016 +#: src/bionics.cpp:1079 src/iuse.cpp:9034 #, c-format msgid "Pressure: %s." msgstr "" -#: src/bionics.cpp:1091 src/iuse.cpp:9030 +#: src/bionics.cpp:1081 src/iuse.cpp:9048 #, c-format msgid "Wind Speed: %.1f %s." msgstr "" -#: src/bionics.cpp:1094 src/iuse.cpp:9034 +#: src/bionics.cpp:1084 src/iuse.cpp:9052 #, c-format msgid "Feels Like: %s." msgstr "" -#: src/bionics.cpp:1098 src/iuse.cpp:9038 +#: src/bionics.cpp:1088 src/iuse.cpp:9056 #, c-format msgid "Wind Direction: From the %s." msgstr "" -#: src/bionics.cpp:1101 +#: src/bionics.cpp:1091 msgid "Perform which function:" msgstr "" -#: src/bionics.cpp:1102 +#: src/bionics.cpp:1092 msgid "RC radio" msgstr "" -#: src/bionics.cpp:1127 +#: src/bionics.cpp:1117 msgid "" "You need a jumper cable connected to a power source to drain power from it." msgstr "" -#: src/bionics.cpp:1133 +#: src/bionics.cpp:1123 msgid "" "Cable is plugged-in to the CBM but it has to be also connected to the power " "source." msgstr "" -#: src/bionics.cpp:1139 +#: src/bionics.cpp:1129 msgid "" "You are plugged to the vehicle. It will charge you if it has some juice in " "it." msgstr "" -#: src/bionics.cpp:1145 +#: src/bionics.cpp:1135 msgid "" "You are plugged to a solar pack. It will charge you if it's unfolded and in" " sunlight." msgstr "" -#: src/bionics.cpp:1151 +#: src/bionics.cpp:1141 msgid "" "You are plugged to a UPS. It will charge you if it has some juice in it." msgstr "" -#: src/bionics.cpp:1155 +#: src/bionics.cpp:1145 msgid "" "You have a cable plugged to a portable power source, but you need to plug it" " in to the CBM." msgstr "" -#: src/bionics.cpp:1159 +#: src/bionics.cpp:1149 msgid "" "You have a cable plugged to a vehicle, but you need to plug it in to the " "CBM." msgstr "" -#: src/bionics.cpp:1168 +#: src/bionics.cpp:1158 msgid "" "You have at least one free cable in your inventory that you could use to " "plug yourself in." msgstr "" -#: src/bionics.cpp:1186 +#: src/bionics.cpp:1176 #, c-format msgid "Your %s automatically turn off." msgstr "" -#: src/bionics.cpp:1212 +#: src/bionics.cpp:1202 #, c-format msgid "Your %s is shorting out and can't be deactivated." msgstr "" -#: src/bionics.cpp:1224 +#: src/bionics.cpp:1214 #, c-format msgid "You can't deactivate your %s manually!" msgstr "" -#: src/bionics.cpp:1228 +#: src/bionics.cpp:1218 #, c-format msgid "You don't have the power to deactivate your %s." msgstr "" -#: src/bionics.cpp:1273 +#: src/bionics.cpp:1259 #, c-format msgid "You withdraw your %s." msgstr "" -#: src/bionics.cpp:1276 +#: src/bionics.cpp:1262 #, c-format msgid " withdraws his %s." msgstr "" -#: src/bionics.cpp:1278 +#: src/bionics.cpp:1264 #, c-format msgid " withdraws her %s." msgstr "" -#: src/bionics.cpp:1336 -#, c-format -msgid "Your %s does not have enough fuel to start." -msgstr "" - -#: src/bionics.cpp:1337 -#, c-format -msgid "'s %s does not have enough fuel to start." -msgstr "" - -#: src/bionics.cpp:1344 src/bionics.cpp:1429 -#, c-format -msgid "Your %s runs out of fuel and turns off." -msgstr "" - -#: src/bionics.cpp:1345 src/bionics.cpp:1430 -#, c-format -msgid "'s %s runs out of fuel and turns off." -msgstr "" - -#: src/bionics.cpp:1401 +#: src/bionics.cpp:1334 #, c-format -msgid "Your %s turns off to not waste calories." -msgstr "" - -#: src/bionics.cpp:1402 -#, c-format -msgid "'s %s turns off to not waste calories." -msgstr "" - -#: src/bionics.cpp:1404 -#, c-format -msgid "Your %s turns off after filling your power banks." -msgstr "" - -#: src/bionics.cpp:1405 -#, c-format -msgid "'s %s turns off after filling their power banks." -msgstr "" - -#: src/bionics.cpp:1407 -#, c-format -msgid "Your %s turns off to not waste fuel." -msgstr "" - -#: src/bionics.cpp:1408 -#, c-format -msgid "'s %s turns off to not waste fuel." -msgstr "" - -#: src/bionics.cpp:1411 -#, c-format -msgid "" -"Your %s cannot be started because you don't have any bionic power storage." +msgid "Your %s cannot be started because your calories are below safe levels." msgstr "" -#: src/bionics.cpp:1412 +#: src/bionics.cpp:1335 #, c-format msgid "" -"'s %s cannot be started because they don't have any bionic power " -"storage." -msgstr "" - -#: src/bionics.cpp:1414 -#, c-format -msgid "Your %s cannot be started due to fuel saving." -msgstr "" - -#: src/bionics.cpp:1415 -#, c-format -msgid "'s %s cannot be started due to fuel saving." -msgstr "" - -#: src/bionics.cpp:1417 -#, c-format -msgid "Your %s cannot be started because your power banks are full." -msgstr "" - -#: src/bionics.cpp:1418 -#, c-format -msgid "'s %s cannot be started because their power banks are full." +"'s %s cannot be started because their calories are below safe " +"levels." msgstr "" -#: src/bionics.cpp:1426 +#: src/bionics.cpp:1340 #, c-format msgid "" "Stored calories are below the safe threshold, your %s shuts down to preserve" " your health." msgstr "" -#: src/bionics.cpp:1427 +#: src/bionics.cpp:1341 #, c-format msgid "" "Stored calories are below the safe threshold, 's %s shuts down to " "preserve their health." msgstr "" -#: src/bionics.cpp:1434 +#: src/bionics.cpp:1348 #, c-format -msgid "Your %s cannot be started because your calories are below safe levels." -msgstr "" - -#: src/bionics.cpp:1435 -#, c-format -msgid "" -"'s %s cannot be started because their calories are below safe " -"levels." -msgstr "" - -#: src/bionics.cpp:1437 -#, c-format -msgid "Your %s doesn't have enough fuel to start." +msgid "Your %s does not have enough fuel to start." msgstr "" -#: src/bionics.cpp:1438 +#: src/bionics.cpp:1349 #, c-format -msgid "'s %s doesn't have enough fuel to start." +msgid "'s %s does not have enough fuel to start." msgstr "" -#: src/bionics.cpp:1479 +#: src/bionics.cpp:1353 #, c-format -msgid "Your %s does not have enough fuel to use Auto Start." +msgid "Your %s runs out of fuel and turns off." msgstr "" -#: src/bionics.cpp:1480 +#: src/bionics.cpp:1354 #, c-format -msgid "'s %s does not have enough fuel to use Auto Start." +msgid "'s %s runs out of fuel and turns off." msgstr "" -#: src/bionics.cpp:1803 +#: src/bionics.cpp:1618 #, c-format msgid "Your %s powers down." msgstr "" -#: src/bionics.cpp:1828 +#: src/bionics.cpp:1643 #, c-format msgid "Your %s has lost connection and is turning off." msgstr "" -#: src/bionics.cpp:1891 +#: src/bionics.cpp:1706 msgid "You feel your throat open up and air filling your lungs!" msgstr "" -#: src/bionics.cpp:1912 +#: src/bionics.cpp:1727 #, c-format msgid "Your %s issues a low humidity warning. Efficiency is reduced." msgstr "" -#: src/bionics.cpp:1921 +#: src/bionics.cpp:1736 #, c-format msgid "You are properly hydrated. Your %s chirps happily." msgstr "" -#: src/bionics.cpp:1954 src/bionics.cpp:2025 +#: src/bionics.cpp:1769 src/bionics.cpp:1840 msgid "The removal fails without incident." msgstr "" -#: src/bionics.cpp:1958 +#: src/bionics.cpp:1773 msgid "The removal is a failure." msgstr "" -#: src/bionics.cpp:1963 src/bionics.cpp:2050 src/bionics.cpp:2729 +#: src/bionics.cpp:1778 src/bionics.cpp:1865 src/bionics.cpp:2544 msgid "It really hurts!" msgstr "" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "'s %s is damaged." msgstr "" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "Your %s is damaged." msgstr "" -#: src/bionics.cpp:1995 src/bionics.cpp:2085 +#: src/bionics.cpp:1810 src/bionics.cpp:1900 #, c-format msgid "Your %s is severely damaged." msgstr "" -#: src/bionics.cpp:1996 src/bionics.cpp:2086 +#: src/bionics.cpp:1811 src/bionics.cpp:1901 #, c-format msgid "'s %s is severely damaged." msgstr "" -#: src/bionics.cpp:2030 +#: src/bionics.cpp:1845 #, c-format msgid "The %s flub the operation." msgstr "" -#: src/bionics.cpp:2033 +#: src/bionics.cpp:1848 #, c-format msgid "The %s messes up the operation." msgstr "" -#: src/bionics.cpp:2036 +#: src/bionics.cpp:1851 msgid "The operation fails." msgstr "" -#: src/bionics.cpp:2042 +#: src/bionics.cpp:1857 #, c-format msgid "The %s screws up the operation." msgstr "" -#: src/bionics.cpp:2125 +#: src/bionics.cpp:1940 msgid "You don't have enough anesthetic to perform the installation." msgstr "" -#: src/bionics.cpp:2156 +#: src/bionics.cpp:1971 msgid "You don't have the required components to perform the installation." msgstr "" -#: src/bionics.cpp:2272 +#: src/bionics.cpp:2087 #, c-format msgid "%s must remove the parent bionic to remove the %s." msgstr "" -#: src/bionics.cpp:2288 +#: src/bionics.cpp:2103 msgid "Are you sure you wish to uninstall the selected bionic?" msgstr "" -#: src/bionics.cpp:2294 src/game.cpp:4999 +#: src/bionics.cpp:2109 src/game.cpp:4997 #, c-format msgid "" "WARNING: %i percent chance of SEVERE damage to all body parts! Continue " "anyway?" msgstr "" -#: src/bionics.cpp:2366 src/bionics.cpp:2440 +#: src/bionics.cpp:2181 src/bionics.cpp:2255 msgid "Your parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2367 +#: src/bionics.cpp:2182 msgid "'s parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2368 src/bionics.cpp:2441 src/bionics.cpp:2445 +#: src/bionics.cpp:2183 src/bionics.cpp:2256 src/bionics.cpp:2260 #, c-format msgid "Successfully removed %s." msgstr "" -#: src/bionics.cpp:2400 +#: src/bionics.cpp:2215 #, c-format msgid "The %s's anesthesia kit looks empty." msgstr "" -#: src/bionics.cpp:2418 src/bionics.cpp:3420 +#: src/bionics.cpp:2233 src/bionics.cpp:3181 msgid "" "You feel a tiny pricking sensation in your right arm, and lose all sensation" " before abruptly blacking out." msgstr "" -#: src/bionics.cpp:2421 +#: src/bionics.cpp:2236 #, c-format msgid "" "The %1$s gently inserts a syringe into %2$s's arm and starts injecting " "something while holding them down." msgstr "" -#: src/bionics.cpp:2431 +#: src/bionics.cpp:2246 #, c-format msgid "You fall asleep and %1$s starts operating." msgstr "" -#: src/bionics.cpp:2433 +#: src/bionics.cpp:2248 #, c-format msgid "%1$s falls asleep and %2$s starts operating." msgstr "" -#: src/bionics.cpp:2443 +#: src/bionics.cpp:2258 #, c-format msgid "%s's parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2477 +#: src/bionics.cpp:2292 msgid "/!\\ CBM is highly contaminated. /!\\" msgstr "" -#: src/bionics.cpp:2478 +#: src/bionics.cpp:2293 msgid "CBM is filthy." msgstr "" -#: src/bionics.cpp:2483 +#: src/bionics.cpp:2298 msgid "/!\\ CBM is not sterile. /!\\ Please use autoclave to sterilize." msgstr "" -#: src/bionics.cpp:2484 +#: src/bionics.cpp:2299 msgid "CBM is not sterile." msgstr "" -#: src/bionics.cpp:2487 +#: src/bionics.cpp:2302 msgid "CBM already deployed. Please reset to factory state." msgstr "" -#: src/bionics.cpp:2489 +#: src/bionics.cpp:2304 msgid "CBM is already installed." msgstr "" -#: src/bionics.cpp:2491 src/bionics.cpp:2494 +#: src/bionics.cpp:2306 src/bionics.cpp:2309 msgid "CBM not compatible with patient's body." msgstr "" -#: src/bionics.cpp:2498 +#: src/bionics.cpp:2313 msgid "No base version installed." msgstr "" -#: src/bionics.cpp:2504 +#: src/bionics.cpp:2319 msgid "Superior version installed." msgstr "" -#: src/bionics.cpp:2506 +#: src/bionics.cpp:2321 msgid "CBM not compatible with patient." msgstr "" -#: src/bionics.cpp:2546 +#: src/bionics.cpp:2361 #, c-format msgid "" "Installing this bionic will remove the conflicting traits: %s. Continue " @@ -412266,23 +413153,23 @@ msgid "" msgstr "" #. ~ : more slot(s) needed. -#: src/bionics.cpp:2557 +#: src/bionics.cpp:2372 #, c-format msgid "" "\n" "%s: %i more slot(s) needed." msgstr "" -#: src/bionics.cpp:2561 +#: src/bionics.cpp:2376 #, c-format msgid "Not enough space for bionic installation!%s" msgstr "" -#: src/bionics.cpp:2568 +#: src/bionics.cpp:2383 msgid "Are you sure you wish to install the selected bionic?" msgstr "" -#: src/bionics.cpp:2574 +#: src/bionics.cpp:2389 #, c-format msgid "" "WARNING: %i percent chance of failure that may result in damage, pain, or a " @@ -412291,327 +413178,312 @@ msgstr "" #. ~ %1$s - name of the bionic to be upgraded (inferior), %2$s - name of the #. upgraded bionic (superior). -#: src/bionics.cpp:2664 +#: src/bionics.cpp:2479 #, c-format msgid "Successfully upgraded %1$s to %2$s." msgstr "" #. ~ %s - name of the bionic. -#: src/bionics.cpp:2670 +#: src/bionics.cpp:2485 #, c-format msgid "Successfully installed %s." msgstr "" -#: src/bionics.cpp:2708 +#: src/bionics.cpp:2523 msgid "The installation is a failure." msgstr "" #. ~"Complications" is USian medical-speak for "unintended damage from a #. medical procedure". -#: src/bionics.cpp:2712 +#: src/bionics.cpp:2527 #, c-format msgid "%s training helps to minimize the complications." msgstr "" -#: src/bionics.cpp:2721 +#: src/bionics.cpp:2536 msgid "The installation fails without incident." msgstr "" -#: src/bionics.cpp:2737 +#: src/bionics.cpp:2552 msgid "The installation is faulty!" msgstr "" #. ~ ( slots); -#: src/bionics.cpp:2803 +#: src/bionics.cpp:2618 #, c-format msgid "%s (%i slots);" msgstr "" -#: src/bionics.cpp:2896 +#: src/bionics.cpp:2716 #, c-format msgid "Increased storage capacity by %i." msgstr "" -#: src/bionics.cpp:3193 -msgid "Chose Safe Fuel Level Threshold" -msgstr "" - -#: src/bionics.cpp:3194 -msgid "Full Power" +#: src/bionics.cpp:3013 +msgid "Stop power generation at" msgstr "" -#: src/bionics.cpp:3196 +#: src/bionics.cpp:3014 #, c-format -msgid "Above 80 %%" +msgid "100 %%" msgstr "" -#: src/bionics.cpp:3199 +#: src/bionics.cpp:3015 #, c-format -msgid "Above 55 %%" +msgid "90 %%" msgstr "" -#: src/bionics.cpp:3202 +#: src/bionics.cpp:3016 #, c-format -msgid "Above 30 %%" -msgstr "" - -#: src/bionics.cpp:3204 src/distraction_manager.cpp:130 src/options.cpp:1495 -#: src/options.cpp:1669 -msgid "Disabled" -msgstr "Dezactivat" - -#: src/bionics.cpp:3235 -msgid "Chose Start Power Level Threshold" -msgstr "" - -#: src/bionics.cpp:3236 -msgid "No Power Left" +msgid "70 %%" msgstr "" -#: src/bionics.cpp:3238 +#: src/bionics.cpp:3017 #, c-format -msgid "Below 25 %%" +msgid "50 %%" msgstr "" -#: src/bionics.cpp:3241 +#: src/bionics.cpp:3018 #, c-format -msgid "Below 50 %%" +msgid "30 %%" msgstr "" -#: src/bionics.cpp:3244 +#: src/bionics.cpp:3019 #, c-format -msgid "Below 75 %%" +msgid "10 %%" msgstr "" -#: src/bionics.cpp:3402 +#: src/bionics.cpp:3020 src/distraction_manager.cpp:130 src/options.cpp:1572 +#: src/options.cpp:1746 +msgid "Disabled" +msgstr "Dezactivat" + +#: src/bionics.cpp:3163 msgid "You tell the pain to bug off and proceed with the operation." msgstr "" -#: src/bionics.cpp:3406 +#: src/bionics.cpp:3167 msgid "" "You set up the operation step-by-step, configuring the Autodoc to manipulate" " a CBM." msgstr "" -#: src/bionics.cpp:3407 +#: src/bionics.cpp:3168 msgid "" " sets up the operation, configuring the Autodoc to manipulate a " "CBM." msgstr "" -#: src/bionics.cpp:3410 +#: src/bionics.cpp:3171 msgid "" "You settle into position, sliding your right wrist into the couch's strap." msgstr "" -#: src/bionics.cpp:3411 +#: src/bionics.cpp:3172 msgid "" " settles into position, sliding their wrist into the couch's strap." msgstr "" -#: src/bionics.cpp:3416 +#: src/bionics.cpp:3177 msgid "You feel excited as the operation starts." msgstr "" -#: src/bionics.cpp:3427 +#: src/bionics.cpp:3188 msgid "" "You feel excited as the Autodoc slices painlessly into you. You enjoy the " "sight of scalpels slicing you apart." msgstr "" -#: src/bionics.cpp:3430 +#: src/bionics.cpp:3191 msgid "" "You stay very, very still, focusing intently on an interesting stain on the " "ceiling, as the Autodoc slices painlessly into you." msgstr "" -#: src/bionics.cpp:3438 +#: src/bionics.cpp:3199 msgid "" "As your consciousness slips away, you feel regret that you won't be able to " "enjoy the operation." msgstr "" -#: src/bionics_ui.cpp:58 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 -#: src/options.cpp:1598 src/options.cpp:1728 +#: src/bionics_ui.cpp:59 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 +#: src/options.cpp:1675 src/options.cpp:1805 msgid "None" msgstr "Nimic" -#: src/bionics_ui.cpp:60 +#: src/bionics_ui.cpp:61 msgid "Power usage" msgstr "" -#: src/bionics_ui.cpp:62 +#: src/bionics_ui.cpp:63 msgid "Name" msgstr "" -#: src/bionics_ui.cpp:64 +#: src/bionics_ui.cpp:65 msgid "Manual (shortcut)" msgstr "" -#: src/bionics_ui.cpp:124 +#: src/bionics_ui.cpp:125 msgid "Sort bionics by:" msgstr "" -#: src/bionics_ui.cpp:205 +#: src/bionics_ui.cpp:206 msgid "Available Fuel: " msgstr "" -#: src/bionics_ui.cpp:243 src/bionics_ui.cpp:249 +#: src/bionics_ui.cpp:244 src/bionics_ui.cpp:250 msgctxt "decimal separator" msgid "." msgstr "" -#: src/bionics_ui.cpp:245 src/display.cpp:556 src/display.cpp:599 +#: src/bionics_ui.cpp:246 src/display.cpp:556 src/display.cpp:599 #: src/player_display.cpp:684 src/units.cpp:105 msgctxt "energy unit: kilojoule" msgid "kJ" msgstr "" -#: src/bionics_ui.cpp:251 src/display.cpp:553 src/display.cpp:596 +#: src/bionics_ui.cpp:252 src/display.cpp:553 src/display.cpp:596 #: src/player_display.cpp:681 src/units.cpp:110 msgctxt "energy unit: joule" msgid "J" msgstr "" -#: src/bionics_ui.cpp:253 src/display.cpp:550 src/display.cpp:593 +#: src/bionics_ui.cpp:254 src/display.cpp:550 src/display.cpp:593 #: src/player_display.cpp:678 src/units.cpp:112 msgctxt "energy unit: millijoule" msgid "mJ" msgstr "" -#: src/bionics_ui.cpp:257 +#: src/bionics_ui.cpp:258 #, c-format msgid "" "Bionic Power: %s/%ikJ" msgstr "" -#: src/bionics_ui.cpp:269 src/diary.cpp:197 src/init.cpp:824 +#: src/bionics_ui.cpp:270 src/diary.cpp:197 src/init.cpp:809 msgid "Bionics" msgstr "" -#: src/bionics_ui.cpp:272 +#: src/bionics_ui.cpp:273 #, c-format msgid "" "[%s] Reassign, [%s] Switch tabs," " [%s] Toggle fuel saving mode, " -"[%s] Toggle auto start mode, " -"[%s] Open refueling menu." msgstr "" -#: src/bionics_ui.cpp:278 +#: src/bionics_ui.cpp:276 #, c-format msgid " [%s] Sort: %s" msgstr "" -#: src/bionics_ui.cpp:282 +#: src/bionics_ui.cpp:280 msgid "" "Reassigning. Select a bionic to reassign or press " "[SPACE] to cancel." msgstr "" -#: src/bionics_ui.cpp:285 +#: src/bionics_ui.cpp:283 #, c-format msgid "" "Activating [%s] Examine, %s" msgstr "" -#: src/bionics_ui.cpp:289 +#: src/bionics_ui.cpp:287 #, c-format msgid "" "Examining [%s] Activate, %s" msgstr "" -#: src/bionics_ui.cpp:307 +#: src/bionics_ui.cpp:305 #, c-format msgid "%s act" msgstr "" -#: src/bionics_ui.cpp:311 +#: src/bionics_ui.cpp:309 #, c-format msgid "%s deact" msgstr "" -#: src/bionics_ui.cpp:315 +#: src/bionics_ui.cpp:313 #, c-format msgid "%s trigger" msgstr "" -#: src/bionics_ui.cpp:320 +#: src/bionics_ui.cpp:318 #, c-format msgid "%s/turn" msgstr "" -#: src/bionics_ui.cpp:321 +#: src/bionics_ui.cpp:319 #, c-format msgid "%s/%d turns" msgstr "" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "OFF" msgstr "" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "ON" msgstr "" -#: src/bionics_ui.cpp:328 +#: src/bionics_ui.cpp:326 msgid "(incapacitated)" msgstr "" -#: src/bionics_ui.cpp:333 +#: src/bionics_ui.cpp:330 #, c-format msgid "(fuel saving ON > %d %%)" msgstr "" -#: src/bionics_ui.cpp:338 -#, c-format -msgid "(auto start < %d %%)" +#: src/bionics_ui.cpp:336 +msgid "(inactive)" msgstr "" -#: src/bionics_ui.cpp:364 +#: src/bionics_ui.cpp:361 #, c-format msgid "ACTIVE (%i)" msgstr "" -#: src/bionics_ui.cpp:365 +#: src/bionics_ui.cpp:362 #, c-format msgid "PASSIVE (%i)" msgstr "" -#: src/bionics_ui.cpp:395 +#: src/bionics_ui.cpp:392 #, c-format msgid "Power usage: %s" msgstr "" -#: src/bionics_ui.cpp:403 +#: src/bionics_ui.cpp:400 msgid "This bionic occupies the following body parts:" msgstr "" -#: src/bionics_ui.cpp:408 +#: src/bionics_ui.cpp:405 #, c-format msgid "Installed weapon: %s" msgstr "" -#: src/bionics_ui.cpp:660 +#: src/bionics_ui.cpp:655 msgid " BIONICS " msgstr "" -#: src/bionics_ui.cpp:686 +#: src/bionics_ui.cpp:681 msgid "No activatable bionics installed." msgstr "" -#: src/bionics_ui.cpp:689 +#: src/bionics_ui.cpp:684 msgid "No passive bionics installed." msgstr "" -#: src/bionics_ui.cpp:795 +#: src/bionics_ui.cpp:791 #, c-format msgid "%s; enter new letter. Space to clear. Esc to cancel." msgstr "" -#: src/bionics_ui.cpp:805 +#: src/bionics_ui.cpp:801 #, c-format msgid "" "Invalid bionic letter. Only those characters are valid:\n" @@ -412619,40 +413491,36 @@ msgid "" "%s" msgstr "" -#: src/bionics_ui.cpp:845 +#: src/bionics_ui.cpp:841 msgid "You can't toggle fuel saving mode on a non-fueled CBM." msgstr "" -#: src/bionics_ui.cpp:859 -msgid "You can't toggle auto start mode on a non-fueled CBM." -msgstr "" - -#: src/bionics_ui.cpp:921 +#: src/bionics_ui.cpp:903 msgid "Select action" msgstr "" -#: src/bionics_ui.cpp:923 +#: src/bionics_ui.cpp:905 msgid "Uninstall weapon" msgstr "" -#: src/bionics_ui.cpp:924 +#: src/bionics_ui.cpp:906 msgid "Install weapon" msgstr "" -#: src/bionics_ui.cpp:941 +#: src/bionics_ui.cpp:923 msgid "Select weapon to install" msgstr "" -#: src/bionics_ui.cpp:950 +#: src/bionics_ui.cpp:932 msgid "You don't have any items you can install in this bionic" msgstr "" -#: src/bionics_ui.cpp:960 +#: src/bionics_ui.cpp:942 #, c-format msgid "Unable to install %s" msgstr "" -#: src/bionics_ui.cpp:994 +#: src/bionics_ui.cpp:976 #, c-format msgid "" "You can not activate %s!\n" @@ -412679,7 +413547,7 @@ msgstr "" msgid "Effects" msgstr "" -#: src/bodygraph.cpp:506 src/options.cpp:1597 +#: src/bodygraph.cpp:506 src/options.cpp:1674 msgid "Worn" msgstr "" @@ -412707,11 +413575,11 @@ msgstr "" msgid "median" msgstr "" -#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4638 +#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4645 msgid "Bash" msgstr "" -#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4640 +#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4647 msgid "Cut" msgstr "" @@ -412719,15 +413587,15 @@ msgstr "" msgid "Pierce" msgstr "" -#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4642 +#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4649 msgid "Ballistic" msgstr "" -#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4645 +#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4652 msgid "Acid" msgstr "" -#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4647 +#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4654 msgid "Fire" msgstr "" @@ -413171,566 +414039,566 @@ msgstr "" msgid "Year %1$d, %2$s" msgstr "" -#: src/cata_tiles.cpp:4761 +#: src/cata_tiles.cpp:4763 msgid "direct3d" msgstr "" -#: src/cata_tiles.cpp:4764 +#: src/cata_tiles.cpp:4766 msgid "opengl" msgstr "" -#: src/cata_tiles.cpp:4765 +#: src/cata_tiles.cpp:4767 msgid "opengles2" msgstr "" -#: src/cata_tiles.cpp:4790 +#: src/cata_tiles.cpp:4792 msgid "Display 0" msgstr "" -#: src/cata_utility.cpp:188 src/options.cpp:1553 +#: src/cata_utility.cpp:190 src/options.cpp:1630 msgid "mph" msgstr "mph" #. ~ vehicle speed tiles per turn -#: src/cata_utility.cpp:191 +#: src/cata_utility.cpp:193 msgid "t/t" msgstr "" -#: src/cata_utility.cpp:195 src/options.cpp:1553 +#: src/cata_utility.cpp:197 src/options.cpp:1630 msgid "km/h" msgstr "km/h" -#: src/cata_utility.cpp:197 +#: src/cata_utility.cpp:199 msgid "m/s" msgstr "" -#: src/cata_utility.cpp:280 +#: src/cata_utility.cpp:282 src/cata_utility.cpp:305 #, c-format msgid "Failed to write %1$s to \"%2$s\": %3$s" msgstr "" -#: src/cata_utility.cpp:401 +#: src/cata_utility.cpp:433 src/cata_utility.cpp:511 src/cata_utility.cpp:524 #, c-format msgid "Failed to read from \"%1$s\": %2$s" msgstr "" #. ~ translators: place some random 1-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:453 +#: src/cata_utility.cpp:563 msgid "abcdefghijklmnopqrstuvwxyz" msgstr "" #. ~ translators: place some random 2-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:456 +#: src/cata_utility.cpp:566 msgid "に坂索トし荷測のンおク妙免イロコヤ梅棋厚れ表幌" msgstr "" -#: src/character.cpp:781 src/debug_menu.cpp:1610 src/game.cpp:11911 -#: src/iuse.cpp:7201 src/npctalk.cpp:1898 src/trade_ui.cpp:296 +#: src/character.cpp:782 src/debug_menu.cpp:1612 src/game.cpp:11909 +#: src/iuse.cpp:7205 src/npctalk.cpp:1898 src/trade_ui.cpp:296 msgid "You" msgstr "" -#: src/character.cpp:781 +#: src/character.cpp:782 msgid "you" msgstr "" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "Your" msgstr "" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "your" msgstr "" -#: src/character.cpp:788 +#: src/character.cpp:789 #, c-format msgid "%s's" msgstr "" -#: src/character.cpp:800 src/monster.cpp:607 +#: src/character.cpp:801 src/monster.cpp:607 msgid "armor" msgstr "" -#: src/character.cpp:1229 +#: src/character.cpp:1230 msgid "Ouch, something hurts!" msgstr "" -#: src/character.cpp:1434 +#: src/character.cpp:1435 #, c-format msgid "You remove the %s's harness." msgstr "" -#: src/character.cpp:1453 +#: src/character.cpp:1454 #, c-format msgid "You climb on the %s." msgstr "" -#: src/character.cpp:1459 +#: src/character.cpp:1460 #, c-format msgid "You hear your %s whir to life." msgstr "" -#: src/character.cpp:1480 src/monexamine.cpp:130 +#: src/character.cpp:1481 src/monexamine.cpp:130 #, c-format msgid "You fail to budge your %s!" msgstr "" -#: src/character.cpp:1560 +#: src/character.cpp:1561 msgid "You are ejected from your mech!" msgstr "" -#: src/character.cpp:1561 +#: src/character.cpp:1562 msgid " is ejected from their mech!" msgstr "" -#: src/character.cpp:1563 +#: src/character.cpp:1564 msgid "You fall off your mount!" msgstr "" -#: src/character.cpp:1564 +#: src/character.cpp:1565 msgid " falls off their mount!" msgstr "" -#: src/character.cpp:1604 src/trapfunc.cpp:832 +#: src/character.cpp:1605 src/trapfunc.cpp:832 msgid "You hurt yourself!" msgstr "" -#: src/character.cpp:1608 +#: src/character.cpp:1609 msgctxt "memorial_male" msgid "Fell off a mount." msgstr "" -#: src/character.cpp:1609 +#: src/character.cpp:1610 msgctxt "memorial_female" msgid "Fell off a mount." msgstr "" -#: src/character.cpp:1643 +#: src/character.cpp:1644 msgid "Dismount where?" msgstr "" -#: src/character.cpp:1645 +#: src/character.cpp:1646 msgid "You cannot dismount there!" msgstr "" -#: src/character.cpp:1695 +#: src/character.cpp:1696 msgid "WARNING! Player has no vital part and is invincible." msgstr "" -#: src/character.cpp:1724 +#: src/character.cpp:1725 msgid "You try to counterattack, but you are too exhausted!" msgstr "" -#: src/character.cpp:1784 +#: src/character.cpp:1785 msgid "Time seems to slow down, and you instinctively dodge!" msgstr "" -#: src/character.cpp:1786 +#: src/character.cpp:1787 #, c-format msgid "%s dodges… so fast!" msgstr "" -#: src/character.cpp:1792 +#: src/character.cpp:1793 msgid "You try to dodge, but there's no room!" msgstr "" -#: src/character.cpp:1794 +#: src/character.cpp:1795 #, c-format msgid "%s tries to dodge, but there's no room!" msgstr "" -#: src/character.cpp:1809 +#: src/character.cpp:1810 #, c-format msgid "This task is too simple to train your %s beyond %d." msgstr "" -#: src/character.cpp:1977 +#: src/character.cpp:1978 msgid "footsteps" msgstr "" -#: src/character.cpp:1990 +#: src/character.cpp:1991 msgid "clattering equipment" msgstr "" -#: src/character.cpp:2046 +#: src/character.cpp:2047 #, c-format msgid "Your %s bionic comes back online." msgstr "" -#: src/character.cpp:2145 +#: src/character.cpp:2146 #, c-format msgid "You have learned a new style: %s!" msgstr "" -#: src/character.cpp:2471 src/suffer.cpp:637 +#: src/character.cpp:2472 src/suffer.cpp:637 #, c-format msgid "Your practical skill in %s has increased to %d!" msgstr "" -#: src/character.cpp:2476 src/suffer.cpp:640 +#: src/character.cpp:2477 src/suffer.cpp:640 #, c-format msgid "Your theoretical understanding of %s has increased to %d!" msgstr "" -#: src/character.cpp:2481 +#: src/character.cpp:2482 #, c-format msgid "You feel that %s tasks of this level are becoming trivial." msgstr "" -#: src/character.cpp:2622 +#: src/character.cpp:2623 msgid "Blood Test Results" msgstr "" -#: src/character.cpp:2624 +#: src/character.cpp:2625 msgid "No effects." msgstr "" -#: src/character.cpp:2929 +#: src/character.cpp:2930 msgid "You can't use anything while incorporeal." msgstr "" -#: src/character.cpp:2930 +#: src/character.cpp:2931 msgid " can't use anything while incorporeal." msgstr "" #. ~ %1$s - list of unmet requirements, %2$s - item name. -#: src/character.cpp:2940 +#: src/character.cpp:2941 #, c-format msgid "You need at least %1$s to use this %2$s." msgstr "" -#: src/character.cpp:2941 +#: src/character.cpp:2942 #, c-format msgid " needs at least %1$s to use this %2$s." msgstr "" #. ~ %1$s - list of unmet requirements, %2$s - item name, %3$s - indirect item #. name. -#: src/character.cpp:2945 +#: src/character.cpp:2946 #, c-format msgid "You need at least %1$s to use this %2$s with your %3$s." msgstr "" -#: src/character.cpp:2946 +#: src/character.cpp:2947 #, c-format msgid " needs at least %1$s to use this %2$s with their %3$s." msgstr "" -#: src/character.cpp:2964 +#: src/character.cpp:2965 #, c-format msgid "You cannot unwield your %s." msgstr "" -#: src/character.cpp:3258 +#: src/character.cpp:3259 msgid "Your heart races as you recall your most recent hunt." msgstr "" -#: src/character.cpp:3268 +#: src/character.cpp:3269 #, c-format msgid "Your knowledge of %s begins to fade, but your memory banks retain it!" msgstr "" -#: src/character.cpp:3274 +#: src/character.cpp:3275 #, c-format msgid "" "Your practical skill in %s may need some refreshing. It has dropped to %d." msgstr "" -#: src/character.cpp:4251 +#: src/character.cpp:4252 #, c-format msgid "Your %s bionic shorts out!" msgstr "" -#: src/character.cpp:4308 src/character.cpp:4324 +#: src/character.cpp:4309 src/character.cpp:4325 #, c-format msgid "Bandaged wounds on your %s healed." msgstr "" -#: src/character.cpp:4316 src/character.cpp:4329 +#: src/character.cpp:4317 src/character.cpp:4330 #, c-format msgid "Disinfected wounds on your %s healed." msgstr "" -#: src/character.cpp:4611 +#: src/character.cpp:4612 #, c-format msgid "You're feeling tired. %s to lie down for sleep." msgstr "" -#: src/character.cpp:4614 +#: src/character.cpp:4615 msgid "You're feeling tired." msgstr "" -#: src/character.cpp:4635 +#: src/character.cpp:4636 msgid "You're cramping up from stuffing yourself in this vehicle." msgstr "" -#: src/character.cpp:4753 +#: src/character.cpp:4754 msgid "You have a sudden heart attack!" msgstr "" -#: src/character.cpp:4754 src/player_hardcoded_effects.cpp:757 +#: src/character.cpp:4755 src/player_hardcoded_effects.cpp:757 msgid " has a sudden heart attack!" msgstr "" -#: src/character.cpp:4759 +#: src/character.cpp:4760 msgid "Your breathing stops completely." msgstr "" -#: src/character.cpp:4760 +#: src/character.cpp:4761 msgid "'s breathing stops completely." msgstr "" -#: src/character.cpp:4766 +#: src/character.cpp:4767 msgid "Your heart spasms painfully and stops." msgstr "" -#: src/character.cpp:4767 +#: src/character.cpp:4768 msgid "'s heart spasms painfully and stops." msgstr "" -#: src/character.cpp:4769 src/character.cpp:4776 +#: src/character.cpp:4770 src/character.cpp:4777 msgid "Your heart spasms and stops." msgstr "" -#: src/character.cpp:4770 src/character.cpp:4777 +#: src/character.cpp:4771 src/character.cpp:4778 msgid "'s heart spasms and stops." msgstr "" -#: src/character.cpp:4782 +#: src/character.cpp:4783 msgid "Your breathing slows down to a stop." msgstr "" -#: src/character.cpp:4783 +#: src/character.cpp:4784 msgid "'s breathing slows down to a stop." msgstr "" -#: src/character.cpp:4791 +#: src/character.cpp:4792 msgid "You have starved to death." msgstr "" -#: src/character.cpp:4831 +#: src/character.cpp:4832 msgid "You have died of dehydration." msgstr "" -#: src/character.cpp:4835 +#: src/character.cpp:4836 msgid "Even your eyes feel dry…" msgstr "" -#: src/character.cpp:4837 +#: src/character.cpp:4838 msgid "You are THIRSTY!" msgstr "" -#: src/character.cpp:4839 +#: src/character.cpp:4840 msgid "Your mouth feels so dry…" msgstr "" -#: src/character.cpp:4846 +#: src/character.cpp:4847 msgid "Survivor sleep now." msgstr "" -#: src/character.cpp:4851 +#: src/character.cpp:4852 msgid "Anywhere would be a good place to sleep…" msgstr "" -#: src/character.cpp:4853 +#: src/character.cpp:4854 msgid "You feel like you haven't slept in days." msgstr "" -#: src/character.cpp:4862 +#: src/character.cpp:4863 msgid "You're too physically tired to stop yawning." msgstr "" -#: src/character.cpp:4872 +#: src/character.cpp:4873 msgid "How much longer until bedtime?" msgstr "" -#: src/character.cpp:4880 +#: src/character.cpp:4881 msgid "*yawn* You should really get some sleep." msgstr "" -#: src/character.cpp:4893 +#: src/character.cpp:4894 msgid "Your mind feels tired. It's been a while since you've slept well." msgstr "" -#: src/character.cpp:4897 +#: src/character.cpp:4898 msgid "" "Your mind feels foggy from a lack of good sleep, and your eyes keep trying " "to close against your will." msgstr "" -#: src/character.cpp:4905 +#: src/character.cpp:4906 msgid "" "Your mind feels weary, and you dread every wakeful minute that passes. You " "crave sleep, and feel like you're about to collapse." msgstr "" -#: src/character.cpp:4913 +#: src/character.cpp:4914 msgid "" "You haven't slept decently for so long that your whole body is screaming for" " mercy. It's a miracle that you're still awake, but it feels more like a " "curse now." msgstr "" -#: src/character.cpp:4936 +#: src/character.cpp:4937 msgid "" "Your body collapses due to sleep deprivation, your neglected fatigue rushing" " back all at once, and you pass out on the spot." msgstr "" -#: src/character.cpp:4937 +#: src/character.cpp:4938 msgid " collapses to the ground from exhaustion." msgstr "" -#: src/character.cpp:5020 src/character_guns.cpp:186 +#: src/character.cpp:5021 src/character_guns.cpp:186 #, c-format msgid "Permanently install your %1$s in your %2$s?" msgstr "" #. ~ you filled to the brim with -#: src/character.cpp:5571 +#: src/character.cpp:5572 #, c-format msgid "You filled %1$s to the brim with %2$s." msgstr "" -#: src/character.cpp:5582 src/iexamine.cpp:3791 +#: src/character.cpp:5583 src/iexamine.cpp:3791 #, c-format msgid "You pour %1$s into the %2$s." msgstr "" -#: src/character.cpp:5588 src/character.cpp:5605 src/veh_interact.cpp:3387 +#: src/character.cpp:5589 src/character.cpp:5606 src/veh_interact.cpp:3381 msgid "There's some left over!" msgstr "" #. ~ $1 - vehicle name, $2 - part name, $3 - liquid type -#: src/character.cpp:5601 +#: src/character.cpp:5602 #, c-format msgid "You refill the %1$s's %2$s with %3$s." msgstr "" -#: src/character.cpp:5622 +#: src/character.cpp:5623 #, c-format msgid "This is you - %s." msgstr "" -#: src/character.cpp:5624 +#: src/character.cpp:5625 #, c-format msgid "This is %s." msgstr "" -#: src/character.cpp:5656 +#: src/character.cpp:5657 msgid "Wielding:" msgstr "" -#: src/character.cpp:5664 +#: src/character.cpp:5665 msgid "Wearing:" msgstr "" #. ~ how old the character is in years. try to limit number of characters to #. fit on the screen -#: src/character.cpp:5919 +#: src/character.cpp:5920 #, c-format msgid "%d years" msgstr "" -#: src/character.cpp:5974 +#: src/character.cpp:5975 #, c-format msgid "%d cm" msgstr "" -#: src/character.cpp:6036 +#: src/character.cpp:6037 msgid "Toggle which fault?" msgstr "" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Mend: %s" msgstr "" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Set: %s" msgstr "" -#: src/character.cpp:6045 +#: src/character.cpp:6046 #, c-format msgid "The %s doesn't have any faults to toggle." msgstr "" -#: src/character.cpp:6085 +#: src/character.cpp:6086 #, c-format msgid "The %s doesn't have any faults to mend." msgstr "" -#: src/character.cpp:6089 +#: src/character.cpp:6090 msgid "It is damaged, but cannot be repaired." msgstr "" -#: src/character.cpp:6096 +#: src/character.cpp:6097 #, c-format msgid "" "It is damaged, and could be repaired with %s. %s to use one of those items." msgstr "" -#: src/character.cpp:6108 +#: src/character.cpp:6109 msgid "Mend which fault?" msgstr "" -#: src/character.cpp:6124 +#: src/character.cpp:6125 #, c-format msgid "Turns into: %s\n" msgstr "" -#: src/character.cpp:6128 +#: src/character.cpp:6129 #, c-format msgid "Also mends: %s\n" msgstr "" -#: src/character.cpp:6131 +#: src/character.cpp:6132 #, c-format msgid "Time required: %s\n" msgstr "" -#: src/character.cpp:6134 +#: src/character.cpp:6135 msgid "Skills: none\n" msgstr "" -#: src/character.cpp:6136 +#: src/character.cpp:6137 #, c-format msgid "Skills: %s\n" msgstr "" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6143 +#: src/character.cpp:6144 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6149 +#: src/character.cpp:6150 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "" -#: src/character.cpp:6177 +#: src/character.cpp:6178 #, c-format msgid "You are currently unable to mend the %s this way." msgstr "" -#: src/character.cpp:6341 +#: src/character.cpp:6342 msgid "Your body strains under the weight!" msgstr "" -#: src/character.cpp:6483 src/game_inventory.cpp:1271 +#: src/character.cpp:6484 src/game_inventory.cpp:1077 #, c-format msgid "Your %s was broken and won't turn on." msgstr "" -#: src/character.cpp:6491 +#: src/character.cpp:6492 #, c-format msgid "Your %s needs %d charge from some UPS." msgid_plural "Your %s needs %d charges from some UPS." @@ -413738,7 +414606,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/character.cpp:6497 +#: src/character.cpp:6498 #, c-format msgid "Your %s needs %d bionic power." msgid_plural "Your %s needs %d bionic power." @@ -413746,7 +414614,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/character.cpp:6504 +#: src/character.cpp:6505 #, c-format msgid "Your %s has %d charge, but needs %d." msgid_plural "Your %s has %d charges, but needs %d." @@ -413754,342 +414622,342 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/character.cpp:6676 +#: src/character.cpp:6677 msgid "You cough heavily." msgstr "" -#: src/character.cpp:6678 +#: src/character.cpp:6679 msgid "a hacking cough." msgstr "" -#: src/character.cpp:6775 +#: src/character.cpp:6776 msgid "You try to shout, but you have no face!" msgstr "" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "a piercing howl!" msgstr "" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "yourself let out a piercing howl!" msgstr "" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "a loud scream!" msgstr "" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "yourself scream loudly!" msgstr "" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "a loud shout!" msgstr "" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "yourself shout loudly!" msgstr "" -#: src/character.cpp:6820 +#: src/character.cpp:6821 msgid "The sound of your voice is almost completely muffled!" msgstr "" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "an indistinct voice" msgstr "" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "your muffled shout" msgstr "" -#: src/character.cpp:6824 +#: src/character.cpp:6825 msgid "The sound of your voice is significantly muffled!" msgstr "" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid " throws up heavily!" msgstr "" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid "You throw up heavily!" msgstr "" -#: src/character.cpp:6926 +#: src/character.cpp:6927 msgctxt "strength stat" msgid "STR" msgstr "" -#: src/character.cpp:6927 +#: src/character.cpp:6928 msgctxt "dexterity stat" msgid "DEX" msgstr "" -#: src/character.cpp:6928 +#: src/character.cpp:6929 msgctxt "intelligence stat" msgid "INT" msgstr "" -#: src/character.cpp:6929 +#: src/character.cpp:6930 msgctxt "perception stat" msgid "PER" msgstr "" -#: src/character.cpp:6934 +#: src/character.cpp:6935 msgctxt "fake stat there's an error" msgid "ERR" msgstr "" -#: src/character.cpp:7145 +#: src/character.cpp:7146 msgid "You can't wield anything while incorporeal." msgstr "" -#: src/character.cpp:7149 +#: src/character.cpp:7150 msgid "" "You need at least one arm available to even consider wielding something." msgstr "" -#: src/character.cpp:7152 +#: src/character.cpp:7153 msgid "Can't wield spilt liquids." msgstr "" -#: src/character.cpp:7155 +#: src/character.cpp:7156 msgid "Can't wield unbroken frozen liquids." msgstr "" -#: src/character.cpp:7159 +#: src/character.cpp:7160 msgid "You can't unwield this." msgstr "" -#: src/character.cpp:7162 +#: src/character.cpp:7163 msgid "" "You can't wield this. Wielding it would make it impossible to unwield it." msgstr "" -#: src/character.cpp:7166 +#: src/character.cpp:7167 msgid "" "You can't wield this. It looks like it has to be attached to a bionic." msgstr "" -#: src/character.cpp:7170 +#: src/character.cpp:7171 #, c-format msgid "The %s is preventing you from wielding the %s." msgstr "" -#: src/character.cpp:7180 +#: src/character.cpp:7181 msgid "Something you are wearing hinders the use of both hands." msgstr "" -#: src/character.cpp:7182 +#: src/character.cpp:7183 #, c-format msgid "The %s can't be wielded with only one arm." msgstr "" -#: src/character.cpp:7185 +#: src/character.cpp:7186 #, c-format msgid "You are too weak to wield %s with only one arm." msgstr "" -#: src/character.cpp:7191 +#: src/character.cpp:7192 msgid "You cannot wield anything while piloting a mech." msgstr "" -#: src/character.cpp:7254 src/npctalk.cpp:1561 +#: src/character.cpp:7255 src/npctalk.cpp:1561 msgid "fists" msgstr "" -#: src/character.cpp:7285 src/item_pocket.cpp:2341 src/item_pocket.cpp:2346 -#: src/item_pocket.cpp:2351 src/item_pocket.cpp:2353 +#: src/character.cpp:7286 src/item_pocket.cpp:2359 src/item_pocket.cpp:2364 +#: src/item_pocket.cpp:2369 src/item_pocket.cpp:2371 msgid "(empty)" msgstr "" -#: src/character.cpp:7336 +#: src/character.cpp:7337 #, c-format msgid "Your offensive defense system shocks %s in mid-attack!" msgstr "" -#: src/character.cpp:7339 +#: src/character.cpp:7340 #, c-format msgid "%1$s's offensive defense system shocks %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7355 +#: src/character.cpp:7356 #, c-format msgid "%1$s's %2$s puncture %3$s in mid-attack!" msgstr "" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "quills" msgstr "" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "spines" msgstr "" -#: src/character.cpp:7360 +#: src/character.cpp:7361 #, c-format msgid "Your %1$s puncture %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7372 +#: src/character.cpp:7373 #, c-format msgid "%1$s's %2$s scrape %3$s in mid-attack!" msgstr "" -#: src/character.cpp:7373 +#: src/character.cpp:7374 msgid "thorns" msgstr "" -#: src/character.cpp:7376 +#: src/character.cpp:7377 #, c-format msgid "Your thorns scrape %s in mid-attack!" msgstr "" -#: src/character.cpp:7388 +#: src/character.cpp:7389 #, c-format msgid "%1$s gets a load of %2$s's %3$s stuck in!" msgstr "" -#: src/character.cpp:7389 +#: src/character.cpp:7390 msgid "hair" msgstr "" -#: src/character.cpp:7392 +#: src/character.cpp:7393 #, c-format msgid "Your hairs detach into %s!" msgstr "" -#: src/character.cpp:7417 +#: src/character.cpp:7418 #, c-format msgid "%1$s loses their balance while being hit!" msgstr "" -#: src/character.cpp:7420 +#: src/character.cpp:7421 msgid "You lose your balance while being hit!" msgstr "" -#: src/character.cpp:7460 +#: src/character.cpp:7461 #, c-format msgid "You are no longer able to wield your %s and drop it!" msgstr "" -#: src/character.cpp:7516 +#: src/character.cpp:7517 msgid "A mass of slime is torn from you, and moves on its own!" msgstr "" -#: src/character.cpp:7527 +#: src/character.cpp:7528 #, c-format msgid "Your acidic blood splashes %s in mid-attack!" msgstr "" -#: src/character.cpp:7530 +#: src/character.cpp:7531 #, c-format msgid "%1$s's acidic blood splashes on %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7573 src/monattack.cpp:2956 +#: src/character.cpp:7574 src/monattack.cpp:2956 #, c-format msgid "The %s tries to grab you as well, but you bat it away!" msgstr "" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid " is grabbed by %s!" msgstr "" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid "You are grabbed by %s!" msgstr "" -#: src/character.cpp:7621 +#: src/character.cpp:7622 msgid "Filth from your clothing has been embedded deep in the wound." msgstr "" -#: src/character.cpp:7636 +#: src/character.cpp:7637 #, c-format msgid "Bandages on your %s were damaged!" msgstr "" -#: src/character.cpp:7638 +#: src/character.cpp:7639 #, c-format msgid "You got some filth on your disinfected %s!" msgstr "" -#: src/character.cpp:7643 +#: src/character.cpp:7644 #, c-format msgid "Bandages on your %s were destroyed!" msgstr "" -#: src/character.cpp:7646 +#: src/character.cpp:7647 #, c-format msgid "Your %s is no longer disinfected!" msgstr "" -#: src/character.cpp:7734 +#: src/character.cpp:7735 #, c-format msgid "You were attacked by %s!" msgstr "" -#: src/character.cpp:7737 +#: src/character.cpp:7738 msgid "You were attacked by something you can't see!" msgstr "" -#: src/character.cpp:7740 +#: src/character.cpp:7741 msgid "You were hurt!" msgstr "" -#: src/character.cpp:7806 +#: src/character.cpp:7807 msgid "You smell like yourself again." msgstr "" -#: src/character.cpp:7872 +#: src/character.cpp:7873 msgid "You sink your roots into the soil." msgstr "" -#: src/character.cpp:8057 +#: src/character.cpp:8058 msgid "You start hauling items along the ground." msgstr "" -#: src/character.cpp:8059 +#: src/character.cpp:8060 msgid "Your hands are not free, which makes hauling slower." msgstr "" -#: src/character.cpp:8067 +#: src/character.cpp:8068 msgid "You stop hauling items." msgstr "" -#: src/character.cpp:8116 +#: src/character.cpp:8117 msgid "You resume your task." msgstr "" -#: src/character.cpp:8194 +#: src/character.cpp:8195 msgid "You nestle into your pile of clothes for warmth." msgstr "" -#: src/character.cpp:8196 +#: src/character.cpp:8197 msgid "You use your pile of clothes for warmth." msgstr "" -#: src/character.cpp:8200 +#: src/character.cpp:8201 #, c-format msgid "You snuggle your %s to keep warm." msgstr "" -#: src/character.cpp:8202 +#: src/character.cpp:8203 #, c-format msgid "You use your %s to keep warm." msgstr "" -#: src/character.cpp:8206 +#: src/character.cpp:8207 msgid "Sleep Mode activated. Disabling sensory response." msgstr "" -#: src/character.cpp:8211 +#: src/character.cpp:8212 msgctxt "memorial_male" msgid "Entered hibernation." msgstr "" -#: src/character.cpp:8212 +#: src/character.cpp:8213 msgctxt "memorial_female" msgid "Entered hibernation." msgstr "" @@ -414098,359 +414966,359 @@ msgstr "" #. left to consume. #. ~ Select components from the map to consume. %d = number of components left #. to consume. -#: src/character.cpp:8536 src/map.cpp:5574 +#: src/character.cpp:8537 src/map.cpp:5574 #, c-format msgid "Select which component to use (%d left)" msgstr "" -#: src/character.cpp:8642 +#: src/character.cpp:8643 msgid "This UPS use needs updating. Create issue on github." msgstr "" -#: src/character.cpp:9026 +#: src/character.cpp:9027 msgid "You don't have the tools to crush frozen liquids." msgstr "" #. ~ %1$s: item to be crushed, %2$s: hammer name -#: src/character.cpp:9039 +#: src/character.cpp:9040 #, c-format msgid "" "Do you want to crush up %1$s with your %2$s?\n" "Be wary of fragile items nearby!" msgstr "" -#: src/character.cpp:9045 +#: src/character.cpp:9046 #, c-format msgid "You swing your %s wildly!" msgstr "" -#: src/character.cpp:9055 +#: src/character.cpp:9056 msgid "somethings" msgstr "" -#: src/character.cpp:9059 +#: src/character.cpp:9060 msgid "a hammering tool" msgstr "" -#: src/character.cpp:9062 +#: src/character.cpp:9063 msgid "a drill or both hammering tool and screwdriver" msgstr "" -#: src/character.cpp:9067 +#: src/character.cpp:9068 #, c-format msgid "You need %s to crush up frozen liquids in rigid container!" msgstr "" -#: src/character.cpp:9071 +#: src/character.cpp:9072 #, c-format msgid "You crush up %s." msgstr "" -#: src/character.cpp:9464 src/faction.cpp:708 src/npc.cpp:2772 +#: src/character.cpp:9465 src/faction.cpp:708 src/npc.cpp:2772 msgid "Wielding: " msgstr "" -#: src/character.cpp:9473 src/npc.cpp:2783 +#: src/character.cpp:9474 src/npc.cpp:2783 msgid "Wearing: " msgstr "" -#: src/character.cpp:9478 src/newcharacter.cpp:3520 src/npc.cpp:2814 +#: src/character.cpp:9479 src/newcharacter.cpp:3575 src/npc.cpp:2814 msgid "Traits: " msgstr "" -#: src/character.cpp:9660 src/character.cpp:9667 +#: src/character.cpp:9661 src/character.cpp:9668 #, c-format msgid "Your %s HURTS!" msgstr "" -#: src/character.cpp:9662 src/character.cpp:9669 +#: src/character.cpp:9663 src/character.cpp:9670 #, c-format msgid "Your %s hurts!" msgstr "" -#: src/character.cpp:9682 +#: src/character.cpp:9683 msgid "You pass out!" msgstr "" -#: src/character.cpp:9733 +#: src/character.cpp:9734 msgid "We have mistakenly colonized a local guide! Purging now." msgstr "" -#: src/character.cpp:9746 +#: src/character.cpp:9747 msgid "Something writhes inside of you as it dies." msgstr "" -#: src/character.cpp:9759 +#: src/character.cpp:9760 msgid "Your bowels gurgle as something inside them dies." msgstr "" -#: src/character.cpp:9837 +#: src/character.cpp:9838 #, c-format msgid "You use your %s for comfort." msgstr "" -#: src/character.cpp:9902 +#: src/character.cpp:9903 msgid "Your soporific inducer runs out of power!" msgstr "" -#: src/character.cpp:9904 +#: src/character.cpp:9905 msgid "Your soporific inducer starts back up." msgstr "" -#: src/character.cpp:10192 +#: src/character.cpp:10193 #, c-format msgid "You put the %s in your inventory." msgstr "" -#: src/character.cpp:10205 +#: src/character.cpp:10206 #, c-format msgid "The %s is already empty!" msgstr "" -#: src/character.cpp:10209 +#: src/character.cpp:10210 msgid "The liquid can't be unloaded in its current state!" msgstr "" -#: src/character.cpp:10247 +#: src/character.cpp:10248 msgid "Unload what?" msgstr "" -#: src/character.cpp:10264 src/character.cpp:10272 +#: src/character.cpp:10265 src/character.cpp:10273 #, c-format msgid "You can't unload a %s!" msgstr "" -#: src/character.cpp:10270 +#: src/character.cpp:10271 #, c-format msgid "You can't unload a rechargeable %s!" msgstr "" -#: src/character.cpp:10279 +#: src/character.cpp:10280 #, c-format msgid "Your %s isn't charged." msgstr "" -#: src/character.cpp:10281 +#: src/character.cpp:10282 #, c-format msgid "Your %s isn't loaded." msgstr "" -#: src/character.cpp:10577 +#: src/character.cpp:10578 #, c-format msgid "Your %s is not good reading material." msgstr "" -#: src/character.cpp:10579 +#: src/character.cpp:10580 #, c-format msgid "The %s is not good reading material." msgstr "" -#: src/character.cpp:10592 +#: src/character.cpp:10593 msgid "It's a bad idea to read while driving!" msgstr "" -#: src/character.cpp:10598 +#: src/character.cpp:10599 msgid "What's the point of studying? (Your morale is too low!)" msgstr "" -#: src/character.cpp:10599 +#: src/character.cpp:10600 #, c-format msgid "What's the point of studying? (%s)'s morale is too low!)" msgstr "" -#: src/character.cpp:10603 +#: src/character.cpp:10604 #, c-format msgid "%s %d needed to understand. You have %d" msgstr "" -#: src/character.cpp:10605 src/character.cpp:10649 +#: src/character.cpp:10606 src/character.cpp:10650 #, c-format msgid "%s %d needed to understand. %s has %d" msgstr "" -#: src/character.cpp:10612 src/iuse.cpp:4383 +#: src/character.cpp:10613 src/iuse.cpp:4384 msgid "You're illiterate!" msgstr "" -#: src/character.cpp:10613 src/character.cpp:10646 +#: src/character.cpp:10614 src/character.cpp:10647 #, c-format msgid "%s is illiterate!" msgstr "" -#: src/character.cpp:10618 +#: src/character.cpp:10619 msgid "Your eyes won't focus without reading glasses." msgstr "" -#: src/character.cpp:10619 +#: src/character.cpp:10620 #, c-format msgid "%s's eyes won't focus without reading glasses." msgstr "" -#: src/character.cpp:10636 +#: src/character.cpp:10637 msgid "Maybe someone could read that to you, but you're deaf!" msgstr "" -#: src/character.cpp:10655 +#: src/character.cpp:10656 #, c-format msgid "%s needs reading glasses!" msgstr "" -#: src/character.cpp:10659 +#: src/character.cpp:10660 #, c-format msgid "It's too dark for %s to read!" msgstr "" -#: src/character.cpp:10662 +#: src/character.cpp:10663 #, c-format msgid "%s could read that to you, but they can't see you." msgstr "" -#: src/character.cpp:10667 +#: src/character.cpp:10668 #, c-format msgid "%s morale is too low!" msgstr "" -#: src/character.cpp:10669 +#: src/character.cpp:10670 #, c-format msgid "%s is blind." msgstr "" -#: src/character.cpp:11069 src/character.cpp:11114 +#: src/character.cpp:11070 src/character.cpp:11115 #, c-format msgid "You land on %s." msgstr "" -#: src/character.cpp:11098 +#: src/character.cpp:11099 #, c-format msgid "You are slammed against %1$s for %2$d damage." msgstr "" -#: src/character.cpp:11101 +#: src/character.cpp:11102 #, c-format msgid "You are slammed against %s!" msgstr "" -#: src/character.cpp:11103 +#: src/character.cpp:11104 msgid "…but your shock absorbers negate the damage!" msgstr "" -#: src/character.cpp:11109 +#: src/character.cpp:11110 #, c-format msgid "You are slammed against %s." msgstr "" -#: src/character.cpp:11110 +#: src/character.cpp:11111 #, c-format msgid " is slammed against %s." msgstr "" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid " bounces off a %s!" msgstr "" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid "You bounce off a %s!" msgstr "" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid " bounces off %s!" msgstr "" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid "You bounce off %s!" msgstr "" -#: src/character.cpp:11206 +#: src/character.cpp:11207 #, c-format msgid "There is not enough %s left to siphon it." msgstr "" -#: src/character.cpp:11236 +#: src/character.cpp:11237 #, c-format msgid "%s spilled from your hand." msgstr "" -#: src/character.cpp:11328 +#: src/character.cpp:11329 #, c-format msgid "Your ground sonar detected a %1$s to the %2$s!" msgstr "" -#: src/character.cpp:11349 src/vehicle_move.cpp:1232 +#: src/character.cpp:11350 src/vehicle_move.cpp:1232 #, c-format msgid "You've spotted a %1$s to the %2$s!" msgstr "" -#: src/character.cpp:11466 src/consumption.cpp:1822 +#: src/character.cpp:11467 src/consumption.cpp:1728 msgid "You do not have that item." msgstr "" -#: src/character.cpp:11476 src/character.cpp:11527 src/iuse.cpp:10167 +#: src/character.cpp:11477 src/character.cpp:11528 src/iuse.cpp:10185 #, c-format msgid "You can't do anything interesting with your %s." msgstr "" -#: src/character.cpp:11489 +#: src/character.cpp:11490 msgid "Your biology is not compatible with that healing item." msgstr "" -#: src/character.cpp:11525 +#: src/character.cpp:11526 msgid "You are not wielding anything you could use." msgstr "" -#: src/character.cpp:11614 +#: src/character.cpp:11615 msgid "You roll on the ground, trying to smother the fire!" msgstr "" -#: src/character.cpp:11615 +#: src/character.cpp:11616 msgid " rolls on the ground!" msgstr "" -#: src/character.cpp:11618 +#: src/character.cpp:11619 msgid "You attempt to put out the fire on you!" msgstr "" -#: src/character.cpp:11619 +#: src/character.cpp:11620 msgid " attempts to put out the fire on them!" msgstr "" -#: src/character.cpp:11659 +#: src/character.cpp:11660 msgid "" "Your broken limb significantly hampers your efforts to put pressure on the " "bleeding wound!" msgstr "" -#: src/character.cpp:11660 +#: src/character.cpp:11661 msgid "" "'s broken limb significantly hampers their effort to put pressure " "on the bleeding wound!" msgstr "" -#: src/character.cpp:11664 +#: src/character.cpp:11665 msgid "" "Your hands are too encumbered to effectively put pressure on the bleeding " "wound!" msgstr "" -#: src/character.cpp:11665 +#: src/character.cpp:11666 msgid "" "'s hands are too encumbered to effectively put pressure on the " "bleeding wound!" msgstr "" -#: src/character.cpp:11670 +#: src/character.cpp:11671 msgid "You put pressure on the bleeding wound…" msgstr "" -#: src/character.cpp:11671 +#: src/character.cpp:11672 msgid " puts pressure on the bleeding wound…" msgstr "" #: src/character_ammo.cpp:124 src/veh_appliance.cpp:358 -#: src/veh_interact.cpp:1410 +#: src/veh_interact.cpp:1408 #, c-format msgid "Refill %s" msgstr "" @@ -414520,7 +415388,7 @@ msgstr "" msgid "You can't reload anything with the ammo you have on hand." msgstr "" -#: src/character_ammo.cpp:385 src/game.cpp:9174 +#: src/character_ammo.cpp:385 src/game.cpp:9172 #, c-format msgid "The %s is already full!" msgstr "" @@ -414564,270 +415432,270 @@ msgstr "" msgid "Your %1$s is %2$s further!" msgstr "" -#: src/character_attire.cpp:73 +#: src/character_attire.cpp:70 msgid "Can't be worn directly." msgstr "" -#: src/character_attire.cpp:76 +#: src/character_attire.cpp:73 msgid "You can't wear anything while incorporeal." msgstr "" -#: src/character_attire.cpp:79 +#: src/character_attire.cpp:76 #, c-format msgid "Putting on a %s would be tricky." msgstr "" -#: src/character_attire.cpp:84 +#: src/character_attire.cpp:81 msgid "Can't wear that, it's made of wool!" msgstr "" -#: src/character_attire.cpp:88 +#: src/character_attire.cpp:85 msgid "Can't wear that, it's filthy!" msgstr "" -#: src/character_attire.cpp:96 +#: src/character_attire.cpp:93 #, c-format msgid "Your %s mutation prevents you from wearing your %s." msgstr "" -#: src/character_attire.cpp:97 +#: src/character_attire.cpp:94 #, c-format msgid "My %s mutation prevents me from wearing this %s." msgstr "" -#: src/character_attire.cpp:106 +#: src/character_attire.cpp:102 #, c-format msgid "Cannot wear a helmet over %s." msgstr "" -#: src/character_attire.cpp:107 +#: src/character_attire.cpp:103 msgid "horns" msgstr "" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antennae" msgstr "" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antlers" msgstr "" -#: src/character_attire.cpp:125 +#: src/character_attire.cpp:121 msgid "You don't have any broken limbs this could help." msgstr "" -#: src/character_attire.cpp:126 +#: src/character_attire.cpp:122 #, c-format msgid "%s doesn't have any broken limbs this could help." msgstr "" -#: src/character_attire.cpp:146 +#: src/character_attire.cpp:142 msgid "You don't need a tourniquet to stop the bleeding." msgstr "" -#: src/character_attire.cpp:148 +#: src/character_attire.cpp:144 #, c-format msgid "%s doesn't need a tourniquet to stop the bleeding." msgstr "" -#: src/character_attire.cpp:155 +#: src/character_attire.cpp:151 msgid "You don't have enough arms to wear that." msgstr "" -#: src/character_attire.cpp:156 +#: src/character_attire.cpp:152 #, c-format msgid "%s doesn't have enough arms to wear that." msgstr "" -#: src/character_attire.cpp:174 +#: src/character_attire.cpp:170 msgid "You don't have a hand free to wear that." msgstr "" -#: src/character_attire.cpp:175 +#: src/character_attire.cpp:171 #, c-format msgid "%s doesn't have a hand free to wear that." msgstr "" -#: src/character_attire.cpp:194 +#: src/character_attire.cpp:190 #, c-format msgid "Can't wear %1$i or more %2$s at once." msgstr "" -#: src/character_attire.cpp:214 +#: src/character_attire.cpp:210 msgid "You are already wearing that." msgstr "" -#: src/character_attire.cpp:215 +#: src/character_attire.cpp:211 msgid " is already wearing that." msgstr "" -#: src/character_attire.cpp:224 +#: src/character_attire.cpp:220 msgid " doesn't have that item." msgstr "" -#: src/character_attire.cpp:288 +#: src/character_attire.cpp:284 #, c-format msgid "You put on your %s." msgstr "" -#: src/character_attire.cpp:289 src/character_attire.cpp:315 +#: src/character_attire.cpp:285 src/character_attire.cpp:311 #, c-format msgid " puts on their %s." msgstr "" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s are very encumbered! %s" msgstr "" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s is very encumbered! %s" msgstr "" -#: src/character_attire.cpp:303 +#: src/character_attire.cpp:299 msgid "You're deafened!" msgstr "" -#: src/character_attire.cpp:307 +#: src/character_attire.cpp:303 #, c-format msgid "This %s is too big to wear comfortably! Maybe it could be refitted." msgstr "" -#: src/character_attire.cpp:311 +#: src/character_attire.cpp:307 #, c-format msgid "This %s is too small to wear comfortably! Maybe it could be refitted." msgstr "" -#: src/character_attire.cpp:393 src/character_attire.cpp:709 +#: src/character_attire.cpp:389 src/character_attire.cpp:705 msgid "You are not wearing that item." msgstr "" -#: src/character_attire.cpp:394 +#: src/character_attire.cpp:390 msgid " is not wearing that item." msgstr "" -#: src/character_attire.cpp:399 +#: src/character_attire.cpp:395 msgid "You can't remove a part of your body." msgstr "" -#: src/character_attire.cpp:400 +#: src/character_attire.cpp:396 msgid " can't remove a part of their body." msgstr "" -#: src/character_attire.cpp:404 +#: src/character_attire.cpp:400 msgid "" "You can't take off power armor while wearing other power armor components." msgstr "" -#: src/character_attire.cpp:405 +#: src/character_attire.cpp:401 msgid "" " can't take off power armor while wearing other power armor " "components." msgstr "" -#: src/character_attire.cpp:409 +#: src/character_attire.cpp:405 msgid "You can't take that item off." msgstr "" -#: src/character_attire.cpp:410 +#: src/character_attire.cpp:406 msgid " can't take that item off." msgstr "" -#: src/character_attire.cpp:421 +#: src/character_attire.cpp:417 #, c-format msgid "You take off your %s." msgstr "" -#: src/character_attire.cpp:422 +#: src/character_attire.cpp:418 #, c-format msgid " takes off their %s." msgstr "" -#: src/character_attire.cpp:639 +#: src/character_attire.cpp:635 #, c-format msgid "Your %s conflicts with %s, so you cannot swap its side." msgstr "" -#: src/character_attire.cpp:642 +#: src/character_attire.cpp:638 #, c-format msgid "'s %s conflicts with %s so they cannot swap its side." msgstr "" -#: src/character_attire.cpp:657 +#: src/character_attire.cpp:653 #, c-format msgid "" "Your %s conflicts with hard armor on your other side so you can't swap it." msgstr "" -#: src/character_attire.cpp:660 +#: src/character_attire.cpp:656 #, c-format msgid "" "'s %s conflicts with hard armor on your other side so they can't " "swap it." msgstr "" -#: src/character_attire.cpp:673 +#: src/character_attire.cpp:669 #, c-format msgid "You cannot swap the side on which your %s is worn." msgstr "" -#: src/character_attire.cpp:674 +#: src/character_attire.cpp:670 #, c-format msgid " cannot swap the side on which their %s is worn." msgstr "" -#: src/character_attire.cpp:692 +#: src/character_attire.cpp:688 #, c-format msgid "You swap the side on which your %s is worn." msgstr "" -#: src/character_attire.cpp:693 +#: src/character_attire.cpp:689 #, c-format msgid " swaps the side on which their %s is worn." msgstr "" -#: src/character_attire.cpp:710 +#: src/character_attire.cpp:706 msgid " isn't wearing that item." msgstr "" -#: src/character_attire.cpp:1086 +#: src/character_attire.cpp:1082 msgid "Can't wear power armor over other gear!" msgstr "" -#: src/character_attire.cpp:1099 +#: src/character_attire.cpp:1095 msgid "You can only wear power armor components with power armor!" msgstr "" -#: src/character_attire.cpp:1105 src/character_attire.cpp:1186 +#: src/character_attire.cpp:1101 src/character_attire.cpp:1182 #, c-format msgid "Can't wear more than one %s!" msgstr "" -#: src/character_attire.cpp:1117 +#: src/character_attire.cpp:1113 #, c-format msgid "Can't wear %s with power armor!" msgstr "" -#: src/character_attire.cpp:1192 +#: src/character_attire.cpp:1188 #, c-format msgid "%1$s conflicts with %2$s!" msgstr "" -#: src/character_attire.cpp:1247 +#: src/character_attire.cpp:1243 #, c-format msgid "Can't wear more than one rigid item on %s!" msgstr "" #. ~ draw (first) gun contained in holster #. ~ %1$s: weapon name, %2$s: container name, %3$d: remaining ammo count -#: src/character_attire.cpp:1917 +#: src/character_attire.cpp:1911 #, c-format msgctxt "holster" msgid "%1$s from %2$s (%3$d)" msgstr "" -#: src/character_attire.cpp:2454 +#: src/character_attire.cpp:2448 msgid "Inventory Organization" msgstr "" @@ -415248,9 +416116,9 @@ msgstr "" msgid "%s to select martial arts style." msgstr "" -#: src/character_martial_arts.cpp:137 src/color.cpp:744 src/color.cpp:1007 -#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1898 -#: src/options.cpp:2437 src/options.cpp:2546 +#: src/character_martial_arts.cpp:137 src/color.cpp:747 src/color.cpp:1010 +#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1975 +#: src/options.cpp:2514 src/options.cpp:2623 msgid "Normal" msgstr "Normal" @@ -415258,7 +416126,7 @@ msgstr "Normal" msgid "No Style" msgstr "" -#: src/character_proficiency.cpp:61 src/wish.cpp:1117 +#: src/character_proficiency.cpp:61 src/wish.cpp:1226 #, c-format msgid "You are now proficient in %s!" msgstr "" @@ -415386,7 +416254,7 @@ msgid "" "you get thirsty." msgstr "" -#: src/clzones.cpp:283 src/debug_menu.cpp:983 src/game.cpp:7950 +#: src/clzones.cpp:283 src/debug_menu.cpp:985 src/game.cpp:7948 msgid "Filter:" msgstr "" @@ -415492,108 +416360,108 @@ msgstr "" msgid "You cannot change the order of vehicle loot zones." msgstr "" -#: src/clzones.cpp:1458 src/clzones.cpp:1493 +#: src/clzones.cpp:1459 src/clzones.cpp:1493 msgid "zones date" msgstr "" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "brown" msgstr "" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "light gray" msgstr "" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "dark gray" msgstr "" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "light red" msgstr "" -#: src/color.cpp:484 +#: src/color.cpp:487 msgid "light green" msgstr "" -#: src/color.cpp:484 src/output.cpp:2338 +#: src/color.cpp:487 src/output.cpp:2384 msgid "red" msgstr "" -#: src/color.cpp:485 src/output.cpp:2334 +#: src/color.cpp:488 src/output.cpp:2380 msgid "green" msgstr "" -#: src/color.cpp:485 +#: src/color.cpp:488 msgid "light blue" msgstr "" -#: src/color.cpp:486 src/output.cpp:2335 +#: src/color.cpp:489 src/output.cpp:2381 msgid "blue" msgstr "" -#: src/color.cpp:486 +#: src/color.cpp:489 msgid "white" msgstr "" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "cyan" msgstr "" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "light cyan" msgstr "" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "magenta" msgstr "" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "pink" msgstr "" -#: src/color.cpp:728 +#: src/color.cpp:731 msgid "emove custom color" msgstr "" -#: src/color.cpp:730 +#: src/color.cpp:733 msgid " To navigate" msgstr "" -#: src/color.cpp:734 +#: src/color.cpp:737 msgid "Load a olor theme" msgstr "" -#: src/color.cpp:735 +#: src/color.cpp:738 msgid "Load emplate" msgstr "" -#: src/color.cpp:738 +#: src/color.cpp:741 msgid "Some color changes may require a restart." msgstr "" -#: src/color.cpp:743 +#: src/color.cpp:746 msgid "Colorname" msgstr "" -#: src/color.cpp:745 src/color.cpp:1011 +#: src/color.cpp:748 src/color.cpp:1014 msgid "Invert" msgstr "" -#: src/color.cpp:950 +#: src/color.cpp:953 msgid "Color templates:" msgstr "" -#: src/color.cpp:985 +#: src/color.cpp:988 msgid "Color themes:" msgstr "" -#: src/color.cpp:1016 +#: src/color.cpp:1019 #, c-format msgid "Custom %s color:" msgstr "" -#: src/color.cpp:1085 +#: src/color.cpp:1089 msgid "custom colors" msgstr "" @@ -416261,7 +417129,7 @@ msgstr "" msgid "Result: " msgstr "" -#: src/construction.cpp:508 src/worldfactory.cpp:866 +#: src/construction.cpp:508 src/worldfactory.cpp:871 msgid "N/A" msgstr "Fără" @@ -416384,7 +417252,7 @@ msgid "" "grave." msgstr "" -#: src/construction.cpp:1427 src/veh_interact.cpp:2185 +#: src/construction.cpp:1427 src/veh_interact.cpp:2183 msgid "Enter new vehicle name:" msgstr "" @@ -416520,8 +417388,8 @@ msgstr "" msgid "You can't drink it while it's frozen." msgstr "" -#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1783 -#: src/game_inventory.cpp:1234 src/game_inventory.cpp:1246 +#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1689 +#: src/game_inventory.cpp:1040 src/game_inventory.cpp:1052 #, c-format msgid "You need a %s to consume that!" msgstr "" @@ -416542,33 +417410,24 @@ msgstr "" msgid "You can't eat this." msgstr "" -#: src/consumption.cpp:822 -msgid "That doesn't look useable as fuel." -msgstr "" - -#: src/consumption.cpp:832 -#, c-format -msgid "No space to store more %s" -msgstr "" - -#: src/consumption.cpp:865 +#: src/consumption.cpp:845 msgid "This is rotten and smells awful!" msgstr "" -#: src/consumption.cpp:874 +#: src/consumption.cpp:854 msgid "The thought of eating human flesh makes you feel sick." msgstr "" -#: src/consumption.cpp:879 +#: src/consumption.cpp:859 #, c-format msgid "Consuming this %s probably isn't very healthy." msgstr "" -#: src/consumption.cpp:887 +#: src/consumption.cpp:867 msgid "You still feel nauseous and will probably puke it all up again." msgstr "" -#: src/consumption.cpp:892 +#: src/consumption.cpp:872 msgid "Your stomach won't be happy (allergy)." msgstr "" @@ -416576,243 +417435,220 @@ msgstr "" #. person. #. ~ Semantic difference, but greatly facilitates people being proud of their #. character. -#: src/consumption.cpp:900 +#: src/consumption.cpp:880 msgid "Your stomach won't be happy (not rotten enough)." msgstr "" -#: src/consumption.cpp:907 +#: src/consumption.cpp:887 msgid "You're full already and will be forcing yourself to eat." msgstr "" -#: src/consumption.cpp:909 +#: src/consumption.cpp:889 msgid "You're full already and will be forcing yourself to drink." msgstr "" -#: src/consumption.cpp:926 +#: src/consumption.cpp:906 #, c-format msgid "Eat your %s anyway?" msgstr "" -#: src/consumption.cpp:928 +#: src/consumption.cpp:908 #, c-format msgid "Drink your %s anyway?" msgstr "" -#: src/consumption.cpp:930 +#: src/consumption.cpp:910 #, c-format msgid "Consume your %s anyway?" msgstr "" -#: src/consumption.cpp:988 +#: src/consumption.cpp:968 msgid "" "You've begun stockpiling calories and liquid for hibernation. You get the " "feeling that you should prepare for bed, just in case, but… you're hungry " "again, and you could eat a whole week's worth of food RIGHT NOW." msgstr "" -#: src/consumption.cpp:997 +#: src/consumption.cpp:977 #, c-format msgid "Ick, this %s doesn't taste so good…" msgstr "" -#: src/consumption.cpp:1002 +#: src/consumption.cpp:982 #, c-format msgid "Mmm, this %s tastes delicious…" msgstr "" -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid " assimilates a %s." msgstr "" -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid "You assimilate your %s." msgstr "" -#: src/consumption.cpp:1041 src/consumption.cpp:1052 +#: src/consumption.cpp:1021 src/consumption.cpp:1032 #, c-format msgid "Ick, this %s (rotten) doesn't taste so good…" msgstr "" -#: src/consumption.cpp:1042 +#: src/consumption.cpp:1022 #, c-format msgid "You drink your %s (rotten)." msgstr "" -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid " drinks a %s." msgstr "" -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid "You drink your %s." msgstr "" -#: src/consumption.cpp:1053 +#: src/consumption.cpp:1033 #, c-format msgid "You eat your %s (rotten)." msgstr "" -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid " eats a %s." msgstr "" -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid "You eat your %s." msgstr "" -#: src/consumption.cpp:1076 +#: src/consumption.cpp:1056 msgid "" "You try to ignore its mushy texture, but it leaves you with an awful " "aftertaste." msgstr "" -#: src/consumption.cpp:1080 +#: src/consumption.cpp:1060 msgid "You can't taste much of anything with this cold." msgstr "" -#: src/consumption.cpp:1083 +#: src/consumption.cpp:1063 msgid "You can't taste much of anything with this flu." msgstr "" -#: src/consumption.cpp:1248 +#: src/consumption.cpp:1228 msgid "You feast upon the human flesh, and in doing so, devour their spirit." msgstr "" -#: src/consumption.cpp:1252 +#: src/consumption.cpp:1232 msgid "You feast upon the human flesh." msgstr "" -#: src/consumption.cpp:1255 +#: src/consumption.cpp:1235 msgid "You consume the sacred human flesh." msgstr "" -#: src/consumption.cpp:1259 +#: src/consumption.cpp:1239 msgid "You eat the human flesh, and in doing so, devour their spirit." msgstr "" -#: src/consumption.cpp:1262 +#: src/consumption.cpp:1242 msgid "You indulge your shameful hunger." msgstr "" -#: src/consumption.cpp:1265 +#: src/consumption.cpp:1245 msgid "You greedily devour the taboo meat." msgstr "" -#: src/consumption.cpp:1269 +#: src/consumption.cpp:1249 msgid "Meh. You've eaten worse." msgstr "" -#: src/consumption.cpp:1271 +#: src/consumption.cpp:1251 msgid "Mmh. Tastes like venison." msgstr "" -#: src/consumption.cpp:1274 +#: src/consumption.cpp:1254 msgid "" "This is probably going to count against you if there's still an afterlife." msgstr "" -#: src/consumption.cpp:1277 +#: src/consumption.cpp:1257 msgid "You find this meal distasteful, but necessary." msgstr "" -#: src/consumption.cpp:1280 +#: src/consumption.cpp:1260 msgid "You feel horrible for eating a person." msgstr "" -#: src/consumption.cpp:1300 +#: src/consumption.cpp:1280 msgid "As you tear into the raw flesh, you feel satisfied with your meal." msgstr "" -#: src/consumption.cpp:1305 +#: src/consumption.cpp:1285 msgid "Raw flesh doesn't taste all that bad, actually." msgstr "" -#: src/consumption.cpp:1310 +#: src/consumption.cpp:1290 msgid "This doesn't taste very good, but meat is meat." msgstr "" -#: src/consumption.cpp:1318 src/consumption.cpp:1337 src/consumption.cpp:1346 +#: src/consumption.cpp:1298 src/consumption.cpp:1317 src/consumption.cpp:1326 msgid "Your stomach begins gurgling and you feel bloated and ill." msgstr "" -#: src/consumption.cpp:1323 +#: src/consumption.cpp:1303 msgid "Mmm, junk food." msgstr "" -#: src/consumption.cpp:1328 +#: src/consumption.cpp:1308 msgid "When life's got you down, there's always sugar." msgstr "" -#: src/consumption.cpp:1330 +#: src/consumption.cpp:1310 msgid "They may do what they must… you've already won." msgstr "" -#: src/consumption.cpp:1354 +#: src/consumption.cpp:1334 msgid "You find the sweet taste of honey surprisingly palatable." msgstr "" -#: src/consumption.cpp:1356 +#: src/consumption.cpp:1336 msgid "You feast upon the sweet honey." msgstr "" -#: src/consumption.cpp:1483 +#: src/consumption.cpp:1463 msgid "You gorge yourself, preparing to hibernate." msgstr "" -#: src/consumption.cpp:1491 +#: src/consumption.cpp:1471 msgid "" "You feel stocked for a day or two. Got your bed all ready and secured?" msgstr "" -#: src/consumption.cpp:1500 +#: src/consumption.cpp:1480 msgid "" "Mmm. You can still fit some more in… but maybe you should get comfortable " "and sleep." msgstr "" -#: src/consumption.cpp:1507 +#: src/consumption.cpp:1487 msgid "That filled a hole! Time for bed…" msgstr "" -#: src/consumption.cpp:1518 +#: src/consumption.cpp:1498 msgid "You feel as though you're going to split open! In a good way?" msgstr "" #. ~ slimespawns have *small voices* which may be the Nice equivalent #. ~ of the Rat King's ALL CAPS invective. Probably shared-brain telepathy. -#: src/consumption.cpp:1530 +#: src/consumption.cpp:1510 msgid "hey, you look like me! let's work together!" msgstr "" -#: src/consumption.cpp:1580 -#, c-format -msgid "Are you sure you want to eat your favorited %s?" -msgstr "" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1617 -#, c-format -msgid "You load %1$i charge of %2$s in your %3$s." -msgid_plural "You load %1$i charges of %2$s in your %3$s." -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1620 -#, c-format -msgid " load %1$i charge of %2$s in their %3$s." -msgid_plural " load %1$i charges of %2$s in their %3$s." -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" - -#: src/consumption.cpp:1831 +#: src/consumption.cpp:1737 #, c-format msgid "You can't eat your %s." msgstr "" @@ -417002,13 +417838,13 @@ msgstr "" msgid "Wield and activate the %s to start working." msgstr "" -#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9584 +#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9602 #, c-format msgctxt "in progress craft" msgid "You start working on the %s." msgstr "" -#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9585 +#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9603 #, c-format msgctxt "in progress craft" msgid " starts working on the %s." @@ -417709,9 +418545,9 @@ msgid "" "Use up/down arrow to go through your search history." msgstr "" -#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1723 -#: src/newcharacter.cpp:2162 src/newcharacter.cpp:2519 -#: src/newcharacter.cpp:3242 src/overmap_ui.cpp:1393 src/overmap_ui.cpp:1406 +#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1741 +#: src/newcharacter.cpp:2188 src/newcharacter.cpp:2553 +#: src/newcharacter.cpp:3297 src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1407 #: src/proficiency_ui.cpp:377 msgid "Search:" msgstr "" @@ -417794,7 +418630,7 @@ msgstr "" msgid "Critical!!" msgstr "" -#: src/creature.cpp:946 src/iuse.cpp:4230 src/melee.cpp:2794 +#: src/creature.cpp:946 src/iuse.cpp:4231 src/melee.cpp:2794 msgid "Critical!" msgstr "" @@ -417918,7 +418754,7 @@ msgstr "" msgid "%1s tries to pull you in, but you resist!" msgstr "" -#: src/creature.cpp:2799 src/safemode_ui.cpp:248 +#: src/creature.cpp:2799 src/safemode_ui.cpp:249 msgid "Hostile" msgstr "" @@ -418022,356 +418858,360 @@ msgctxt "damage type" msgid "electric" msgstr "" -#: src/debug.cpp:319 +#: src/debug.cpp:320 #, c-format msgid "See %s for a full stack backtrace" msgstr "" -#: src/debug.cpp:347 +#: src/debug.cpp:348 msgid "An error has occurred! Written below is the error report:" msgstr "" -#: src/debug.cpp:352 +#: src/debug.cpp:353 msgid "Press space bar to continue the game." msgstr "" -#: src/debug.cpp:353 +#: src/debug.cpp:354 msgid "" "Press I (or i) to also ignore this" " particular message in the future." msgstr "" -#: src/debug.cpp:355 +#: src/debug.cpp:356 msgid "" "Press C (or c) to copy this " "message to the clipboard." msgstr "" -#: src/debug_menu.cpp:273 src/debug_menu.cpp:1695 src/debug_menu.cpp:1809 +#: src/debug_menu.cpp:274 src/debug_menu.cpp:1697 src/debug_menu.cpp:1811 msgid "Mutate" msgstr "" -#: src/debug_menu.cpp:274 +#: src/debug_menu.cpp:275 msgid "Change all skills" msgstr "" -#: src/debug_menu.cpp:275 +#: src/debug_menu.cpp:276 msgid "Change all skills theoretical knowledge" msgstr "" -#: src/debug_menu.cpp:276 +#: src/debug_menu.cpp:277 msgid "Learn all melee styles" msgstr "" -#: src/debug_menu.cpp:277 +#: src/debug_menu.cpp:278 msgid "Unlock all recipes" msgstr "" -#: src/debug_menu.cpp:278 +#: src/debug_menu.cpp:279 msgid "Edit player/NPC" msgstr "" -#: src/debug_menu.cpp:279 +#: src/debug_menu.cpp:280 msgid "Damage self" msgstr "" -#: src/debug_menu.cpp:280 +#: src/debug_menu.cpp:281 msgid "Bleed self" msgstr "" -#: src/debug_menu.cpp:281 +#: src/debug_menu.cpp:282 msgid "Set auto move route" msgstr "" -#: src/debug_menu.cpp:282 +#: src/debug_menu.cpp:283 msgid "Control NPC follower" msgstr "" -#: src/debug_menu.cpp:286 +#: src/debug_menu.cpp:287 msgid "Change spells" msgstr "" -#: src/debug_menu.cpp:289 src/debug_menu.cpp:432 +#: src/debug_menu.cpp:290 src/debug_menu.cpp:434 msgid "Player…" msgstr "" -#: src/debug_menu.cpp:296 +#: src/debug_menu.cpp:297 msgid "Take screenshot" msgstr "" -#: src/debug_menu.cpp:297 +#: src/debug_menu.cpp:298 msgid "Generate game report" msgstr "" -#: src/debug_menu.cpp:302 +#: src/debug_menu.cpp:303 msgid "Check game state" msgstr "" -#: src/debug_menu.cpp:303 +#: src/debug_menu.cpp:304 msgid "Display hordes" msgstr "" -#: src/debug_menu.cpp:304 +#: src/debug_menu.cpp:305 msgid "Test item group" msgstr "" -#: src/debug_menu.cpp:305 +#: src/debug_menu.cpp:306 msgid "Show sound clustering" msgstr "" -#: src/debug_menu.cpp:306 +#: src/debug_menu.cpp:307 msgid "Display weather" msgstr "" -#: src/debug_menu.cpp:307 +#: src/debug_menu.cpp:308 msgid "Display overmap scents" msgstr "" -#: src/debug_menu.cpp:308 +#: src/debug_menu.cpp:309 msgid "Toggle display local scents" msgstr "" -#: src/debug_menu.cpp:309 +#: src/debug_menu.cpp:310 msgid "Toggle display local scents type" msgstr "" -#: src/debug_menu.cpp:310 +#: src/debug_menu.cpp:311 msgid "Toggle display temperature" msgstr "" -#: src/debug_menu.cpp:311 +#: src/debug_menu.cpp:312 msgid "Toggle display vehicle autopilot overlay" msgstr "" -#: src/debug_menu.cpp:312 +#: src/debug_menu.cpp:313 msgid "Toggle display visibility" msgstr "" -#: src/debug_menu.cpp:313 +#: src/debug_menu.cpp:314 msgid "Toggle display lighting" msgstr "" -#: src/debug_menu.cpp:314 +#: src/debug_menu.cpp:315 msgid "Toggle display transparency" msgstr "" -#: src/debug_menu.cpp:315 +#: src/debug_menu.cpp:316 msgid "Toggle display reachability zones" msgstr "" -#: src/debug_menu.cpp:316 +#: src/debug_menu.cpp:317 msgid "Toggle display radiation" msgstr "" -#: src/debug_menu.cpp:317 +#: src/debug_menu.cpp:318 msgid "Show mutation category levels" msgstr "" -#: src/debug_menu.cpp:318 +#: src/debug_menu.cpp:319 msgid "Draw benchmark (X seconds)" msgstr "" -#: src/debug_menu.cpp:320 +#: src/debug_menu.cpp:321 msgid "Test trait group" msgstr "" -#: src/debug_menu.cpp:321 +#: src/debug_menu.cpp:322 msgid "Toggle NPC pathfinding on map" msgstr "" -#: src/debug_menu.cpp:322 +#: src/debug_menu.cpp:323 msgid "Toggle NPC attack potential values on map" msgstr "" -#: src/debug_menu.cpp:323 +#: src/debug_menu.cpp:324 msgid "Print faction info to console" msgstr "" -#: src/debug_menu.cpp:324 +#: src/debug_menu.cpp:325 msgid "Print NPC magic info to console" msgstr "" -#: src/debug_menu.cpp:325 +#: src/debug_menu.cpp:326 msgid "Test weather" msgstr "" -#: src/debug_menu.cpp:326 +#: src/debug_menu.cpp:327 msgid "Write global effect_on_condition(s) to eocs.output" msgstr "" -#: src/debug_menu.cpp:327 +#: src/debug_menu.cpp:328 msgid "Write global var(s) to var_list.output" msgstr "" -#: src/debug_menu.cpp:328 +#: src/debug_menu.cpp:329 msgid "Write Timed (E)vents to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:329 +#: src/debug_menu.cpp:330 msgid "Edit global var(s)" msgstr "" -#: src/debug_menu.cpp:330 +#: src/debug_menu.cpp:331 msgid "Test map extra list" msgstr "" -#: src/debug_menu.cpp:331 +#: src/debug_menu.cpp:332 msgid "Generate effect list" msgstr "" -#: src/debug_menu.cpp:337 src/debug_menu.cpp:425 +#: src/debug_menu.cpp:338 src/debug_menu.cpp:427 msgid "Info…" msgstr "" -#: src/debug_menu.cpp:343 +#: src/debug_menu.cpp:344 msgid "Enable achievements" msgstr "" -#: src/debug_menu.cpp:344 +#: src/debug_menu.cpp:345 msgid "Unlock all progression" msgstr "" -#: src/debug_menu.cpp:345 +#: src/debug_menu.cpp:346 msgid "Show debug message" msgstr "" -#: src/debug_menu.cpp:346 +#: src/debug_menu.cpp:347 msgid "Crash game (test crash handling)" msgstr "" -#: src/debug_menu.cpp:347 +#: src/debug_menu.cpp:348 msgid "Activate EOC" msgstr "" -#: src/debug_menu.cpp:348 +#: src/debug_menu.cpp:349 msgid "Quit to main menu" msgstr "" -#: src/debug_menu.cpp:352 src/debug_menu.cpp:430 +#: src/debug_menu.cpp:353 src/debug_menu.cpp:432 msgid "Game…" msgstr "" -#: src/debug_menu.cpp:358 +#: src/debug_menu.cpp:359 msgid "Change battery charge" msgstr "" -#: src/debug_menu.cpp:361 src/debug_menu.cpp:433 +#: src/debug_menu.cpp:362 src/debug_menu.cpp:435 msgid "Vehicle…" msgstr "" -#: src/debug_menu.cpp:367 +#: src/debug_menu.cpp:368 msgid "Teleport - short range" msgstr "" -#: src/debug_menu.cpp:368 +#: src/debug_menu.cpp:369 msgid "Teleport - long range" msgstr "" -#: src/debug_menu.cpp:369 +#: src/debug_menu.cpp:370 msgid "Teleport - adjacent overmap" msgstr "" -#: src/debug_menu.cpp:370 +#: src/debug_menu.cpp:371 msgid "Teleport - specific overmap coordinates" msgstr "" -#: src/debug_menu.cpp:375 +#: src/debug_menu.cpp:376 msgid "Teleport - specific city" msgstr "" -#: src/debug_menu.cpp:377 src/debug_menu.cpp:434 +#: src/debug_menu.cpp:378 src/debug_menu.cpp:436 msgid "Teleport…" msgstr "" -#: src/debug_menu.cpp:383 +#: src/debug_menu.cpp:384 msgid "Spawn an item" msgstr "" -#: src/debug_menu.cpp:384 +#: src/debug_menu.cpp:385 msgid "Spawn NPC" msgstr "" -#: src/debug_menu.cpp:385 +#: src/debug_menu.cpp:386 msgid "Spawn monster" msgstr "" -#: src/debug_menu.cpp:386 +#: src/debug_menu.cpp:387 msgid "Spawn a vehicle" msgstr "" -#: src/debug_menu.cpp:387 +#: src/debug_menu.cpp:388 msgid "Spawn artifact" msgstr "" -#: src/debug_menu.cpp:388 +#: src/debug_menu.cpp:389 msgid "Spawn clairvoyance artifact" msgstr "" -#: src/debug_menu.cpp:391 src/debug_menu.cpp:431 +#: src/debug_menu.cpp:392 src/debug_menu.cpp:433 msgid "Spawning…" msgstr "" -#: src/debug_menu.cpp:397 +#: src/debug_menu.cpp:398 msgid "Reveal map" msgstr "" -#: src/debug_menu.cpp:398 +#: src/debug_menu.cpp:399 msgid "Kill in Area" msgstr "" -#: src/debug_menu.cpp:399 +#: src/debug_menu.cpp:400 msgid "Kill NPCs" msgstr "" -#: src/debug_menu.cpp:400 +#: src/debug_menu.cpp:401 msgid "Map editor" msgstr "" -#: src/debug_menu.cpp:401 +#: src/debug_menu.cpp:402 msgid "Change weather" msgstr "" -#: src/debug_menu.cpp:402 +#: src/debug_menu.cpp:403 msgid "Change wind direction" msgstr "" -#: src/debug_menu.cpp:403 +#: src/debug_menu.cpp:404 msgid "Change wind speed" msgstr "" -#: src/debug_menu.cpp:404 +#: src/debug_menu.cpp:405 msgid "Generate sound" msgstr "" -#: src/debug_menu.cpp:405 +#: src/debug_menu.cpp:406 msgid "Kill all monsters" msgstr "" -#: src/debug_menu.cpp:406 +#: src/debug_menu.cpp:407 msgid "Change time" msgstr "" -#: src/debug_menu.cpp:407 +#: src/debug_menu.cpp:408 +msgid "Force temperature" +msgstr "" + +#: src/debug_menu.cpp:409 msgid "Overmap editor" msgstr "" -#: src/debug_menu.cpp:408 +#: src/debug_menu.cpp:410 msgid "Spawn map extra" msgstr "" -#: src/debug_menu.cpp:409 +#: src/debug_menu.cpp:411 msgid "Spawn nested mapgen" msgstr "" -#: src/debug_menu.cpp:410 +#: src/debug_menu.cpp:412 msgid "Edit the faction camp larder" msgstr "" -#: src/debug_menu.cpp:413 src/debug_menu.cpp:435 +#: src/debug_menu.cpp:415 src/debug_menu.cpp:437 msgid "Map…" msgstr "" -#: src/debug_menu.cpp:444 +#: src/debug_menu.cpp:446 msgid "" "Debug Functions - Using these will cheat not only the game, but yourself.\n" "You won't grow. You won't improve.\n" @@ -418379,965 +419219,965 @@ msgid "" "Nothing will be risked and nothing will be gained." msgstr "" -#: src/debug_menu.cpp:446 +#: src/debug_menu.cpp:448 msgid "Debug Functions" msgstr "" -#: src/debug_menu.cpp:505 +#: src/debug_menu.cpp:507 #, c-format msgid "Name: %1$s" msgstr "" -#: src/debug_menu.cpp:509 +#: src/debug_menu.cpp:511 #, c-format msgid "Class: %1$s" msgstr "" -#: src/debug_menu.cpp:510 src/magic.cpp:2022 src/magic.cpp:2357 +#: src/debug_menu.cpp:512 src/magic.cpp:2022 src/magic.cpp:2357 msgid "Classless" msgstr "" #. ~ %1$s - spell current level, %2$s - spell max level, %3$s - is max level -#: src/debug_menu.cpp:522 +#: src/debug_menu.cpp:524 #, c-format msgid "Spell Level: %1$s / %2$d %3$s" msgstr "" -#: src/debug_menu.cpp:523 +#: src/debug_menu.cpp:525 msgid "Unlearned" msgstr "" -#: src/debug_menu.cpp:525 src/magic.cpp:2036 +#: src/debug_menu.cpp:527 src/magic.cpp:2036 msgid "(MAX)" msgstr "" #. ~ %1$d - difficulty, %2$s - failure chance -#: src/debug_menu.cpp:530 +#: src/debug_menu.cpp:532 #, c-format msgid "Difficulty: %1$d (%2$s)" msgstr "" -#: src/debug_menu.cpp:534 +#: src/debug_menu.cpp:536 msgid "(impeded)" msgstr "" #. ~ %1$s - energy cost, %2$s - is casting impeded, %3$s - current character #. energy -#: src/debug_menu.cpp:539 +#: src/debug_menu.cpp:541 #, c-format msgid "Casting Cost: %1$s %2$s (%3$s current) " msgstr "" #. ~ %1$s - cast time, %2$s - is casting impeded, %3$s - casting base time -#: src/debug_menu.cpp:547 +#: src/debug_menu.cpp:549 #, c-format msgid "Casting Time: %1$s %2$s (%3$s base time) " msgstr "" -#: src/debug_menu.cpp:554 src/debug_menu.cpp:652 src/magic.cpp:2078 +#: src/debug_menu.cpp:556 src/debug_menu.cpp:654 src/magic.cpp:2078 #: src/magic.cpp:2174 msgid "self" msgstr "" -#: src/debug_menu.cpp:558 +#: src/debug_menu.cpp:560 #, c-format msgid "Valid Targets: %1$s" msgstr "" -#: src/debug_menu.cpp:562 +#: src/debug_menu.cpp:564 #, c-format msgid "Only affects the monsters: %1$s" msgstr "" #. ~ amount of damage per second, abbreviated -#: src/debug_menu.cpp:576 +#: src/debug_menu.cpp:578 #, c-format msgid ", %1$d/sec" msgstr "" -#: src/debug_menu.cpp:578 +#: src/debug_menu.cpp:580 #, c-format msgid "Damage: %1$s %2$s%3$s" msgstr "" -#: src/debug_menu.cpp:582 +#: src/debug_menu.cpp:584 #, c-format msgid "Healing: %1$s" msgstr "" -#: src/debug_menu.cpp:587 src/magic.cpp:2116 src/magic.cpp:2146 +#: src/debug_menu.cpp:589 src/magic.cpp:2116 src/magic.cpp:2146 #: src/magic.cpp:2164 msgid "Spell Radius" msgstr "" -#: src/debug_menu.cpp:590 src/magic.cpp:2119 +#: src/debug_menu.cpp:592 src/magic.cpp:2119 msgid "Cone Arc" msgstr "" -#: src/debug_menu.cpp:591 src/magic.cpp:2120 +#: src/debug_menu.cpp:593 src/magic.cpp:2120 msgid "degrees" msgstr "" -#: src/debug_menu.cpp:593 src/magic.cpp:2122 +#: src/debug_menu.cpp:595 src/magic.cpp:2122 msgid "Line Width" msgstr "" -#: src/debug_menu.cpp:595 +#: src/debug_menu.cpp:597 #, c-format msgid "%1$s: %2$d %3$s" msgstr "" -#: src/debug_menu.cpp:600 +#: src/debug_menu.cpp:602 #, c-format msgid "Variance: %1$d" msgstr "" -#: src/debug_menu.cpp:604 +#: src/debug_menu.cpp:606 #, c-format msgid "Spawn %1$d %2$s" msgstr "" -#: src/debug_menu.cpp:612 +#: src/debug_menu.cpp:614 #, c-format msgid "from %1$s" msgstr "" -#: src/debug_menu.cpp:619 +#: src/debug_menu.cpp:621 #, c-format msgid "Summon: %1$d %2$s" msgstr "" -#: src/debug_menu.cpp:620 src/debug_menu.cpp:646 +#: src/debug_menu.cpp:622 src/debug_menu.cpp:648 #, c-format msgid "Spell Radius: %1$d" msgstr "" -#: src/debug_menu.cpp:627 src/debug_menu.cpp:632 src/magic.cpp:2152 +#: src/debug_menu.cpp:629 src/debug_menu.cpp:634 src/magic.cpp:2152 #: src/magic.cpp:2157 msgid "random creature" msgstr "" -#: src/debug_menu.cpp:636 +#: src/debug_menu.cpp:638 #, c-format msgid "Targets under: %1$dhp become a %2$s" msgstr "" -#: src/debug_menu.cpp:643 +#: src/debug_menu.cpp:645 #, c-format msgid "Damage: %1$s %2$s" msgstr "" -#: src/debug_menu.cpp:651 +#: src/debug_menu.cpp:653 #, c-format msgid "Range: %1$s" msgstr "" -#: src/debug_menu.cpp:664 +#: src/debug_menu.cpp:666 #, c-format msgid "Duration: %1$s" msgstr "" -#: src/debug_menu.cpp:691 +#: src/debug_menu.cpp:693 msgid "There are no spells to change." msgstr "" -#: src/debug_menu.cpp:830 +#: src/debug_menu.cpp:832 msgid "<Spell Name>" msgstr "" -#: src/debug_menu.cpp:831 +#: src/debug_menu.cpp:833 msgid "<Level>" msgstr "" -#: src/debug_menu.cpp:832 +#: src/debug_menu.cpp:834 msgid "<Description>" msgstr "" -#: src/debug_menu.cpp:836 +#: src/debug_menu.cpp:838 #, c-format msgid "<[%1$s] Keybindings>" msgstr "" -#: src/debug_menu.cpp:844 +#: src/debug_menu.cpp:846 #, c-format msgid "<[%1$s] Filter>" msgstr "" -#: src/debug_menu.cpp:875 +#: src/debug_menu.cpp:877 #, c-format msgid "%1$-3d/%2$3d" msgstr "" -#: src/debug_menu.cpp:942 src/debug_menu.cpp:1060 src/newcharacter.cpp:1564 -#: src/newcharacter.cpp:2055 src/newcharacter.cpp:2399 -#: src/newcharacter.cpp:3151 +#: src/debug_menu.cpp:944 src/debug_menu.cpp:1062 src/newcharacter.cpp:1567 +#: src/newcharacter.cpp:2074 src/newcharacter.cpp:2426 +#: src/newcharacter.cpp:3199 msgid "Nothing found." msgstr "" -#: src/debug_menu.cpp:985 +#: src/debug_menu.cpp:987 msgid "Filter by spell name or id" msgstr "" -#: src/debug_menu.cpp:1024 +#: src/debug_menu.cpp:1026 #, c-format msgid "Set spell level to? Currently: %1$d" msgstr "" -#: src/debug_menu.cpp:1082 +#: src/debug_menu.cpp:1084 msgid "Choose artifact data:" msgstr "" -#: src/debug_menu.cpp:1094 +#: src/debug_menu.cpp:1096 msgid "Enter max attributes:" msgstr "" -#: src/debug_menu.cpp:1095 +#: src/debug_menu.cpp:1097 msgid "Enter power level:" msgstr "" -#: src/debug_menu.cpp:1096 +#: src/debug_menu.cpp:1098 msgid "Enter negative power limit:" msgstr "" -#: src/debug_menu.cpp:1114 +#: src/debug_menu.cpp:1116 #, c-format msgid "You teleport to point %s." msgstr "" -#: src/debug_menu.cpp:1124 +#: src/debug_menu.cpp:1126 #, c-format msgid "You teleport to submap %s." msgstr "" -#: src/debug_menu.cpp:1133 +#: src/debug_menu.cpp:1135 msgid "Teleport where?" msgstr "" -#: src/debug_menu.cpp:1141 +#: src/debug_menu.cpp:1143 #, c-format msgid "" "Error interpreting teleport target: expected two or three comma-separated " "values; got %zu" msgstr "" -#: src/debug_menu.cpp:1150 +#: src/debug_menu.cpp:1152 #, c-format msgid "Error interpreting teleport target: %s" msgstr "" -#: src/debug_menu.cpp:1162 +#: src/debug_menu.cpp:1164 msgid "Where is the desired overmap?" msgstr "" -#: src/debug_menu.cpp:1173 +#: src/debug_menu.cpp:1175 #, c-format msgid "You teleport to overmap %s." msgstr "" -#: src/debug_menu.cpp:1237 +#: src/debug_menu.cpp:1239 msgid "Maximum strength" msgstr "" -#: src/debug_menu.cpp:1238 +#: src/debug_menu.cpp:1240 msgid "Maximum dexterity" msgstr "" -#: src/debug_menu.cpp:1239 +#: src/debug_menu.cpp:1241 msgid "Maximum intelligence" msgstr "" -#: src/debug_menu.cpp:1240 +#: src/debug_menu.cpp:1242 msgid "Maximum perception" msgstr "" -#: src/debug_menu.cpp:1262 +#: src/debug_menu.cpp:1264 #, c-format msgid "Set the stat to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1277 +#: src/debug_menu.cpp:1279 #, c-format msgid "Hunger: %d %s" msgstr "" -#: src/debug_menu.cpp:1279 +#: src/debug_menu.cpp:1281 #, c-format msgid "Thirst: %d %s" msgstr "" -#: src/debug_menu.cpp:1281 +#: src/debug_menu.cpp:1283 #, c-format msgid "Fatigue: %d %s" msgstr "" -#: src/debug_menu.cpp:1283 +#: src/debug_menu.cpp:1285 #, c-format msgid "Weariness: %d %s" msgstr "" -#: src/debug_menu.cpp:1286 +#: src/debug_menu.cpp:1288 msgid "Stored kCal: " msgstr "" -#: src/debug_menu.cpp:1287 +#: src/debug_menu.cpp:1289 msgid "Total kCal: " msgstr "" -#: src/debug_menu.cpp:1290 +#: src/debug_menu.cpp:1292 msgid "Stomach contents" msgstr "" -#: src/debug_menu.cpp:1291 src/debug_menu.cpp:1296 +#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 msgid " Total volume: " msgstr "" -#: src/debug_menu.cpp:1292 src/debug_menu.cpp:1297 +#: src/debug_menu.cpp:1294 src/debug_menu.cpp:1299 msgid " Water volume: " msgstr "" -#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 +#: src/debug_menu.cpp:1295 src/debug_menu.cpp:1300 #, c-format msgid " kCal: %d" msgstr "" -#: src/debug_menu.cpp:1295 +#: src/debug_menu.cpp:1297 msgid "Gut contents" msgstr "" -#: src/debug_menu.cpp:1303 +#: src/debug_menu.cpp:1305 msgid "Stored kCal" msgstr "" -#: src/debug_menu.cpp:1304 +#: src/debug_menu.cpp:1306 msgid "Stomach kCal" msgstr "" -#: src/debug_menu.cpp:1305 +#: src/debug_menu.cpp:1307 msgid "Gut kCal" msgstr "" -#: src/debug_menu.cpp:1308 +#: src/debug_menu.cpp:1310 msgid "Sleep Deprivation" msgstr "" -#: src/debug_menu.cpp:1310 +#: src/debug_menu.cpp:1312 msgid "Reset all basic needs" msgstr "" -#: src/debug_menu.cpp:1311 +#: src/debug_menu.cpp:1313 msgid "Empty stomach and guts" msgstr "" -#: src/debug_menu.cpp:1315 +#: src/debug_menu.cpp:1317 #, c-format msgid "%s: daily %d, overall %d" msgstr "" -#: src/debug_menu.cpp:1323 +#: src/debug_menu.cpp:1325 #, c-format msgid "Set hunger to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1329 +#: src/debug_menu.cpp:1331 #, c-format msgid "Set stored kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1335 +#: src/debug_menu.cpp:1337 #, c-format msgid "Set stomach kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1341 +#: src/debug_menu.cpp:1343 #, c-format msgid "Set gut kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1347 +#: src/debug_menu.cpp:1349 #, c-format msgid "Set thirst to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1353 +#: src/debug_menu.cpp:1355 #, c-format msgid "Set fatigue to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1359 +#: src/debug_menu.cpp:1361 #, c-format msgid "Set sleep deprivation to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1366 +#: src/debug_menu.cpp:1368 #, c-format msgid "Reset weariness? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1387 +#: src/debug_menu.cpp:1389 #, c-format msgid "Set %s to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1406 src/debug_menu.cpp:2759 +#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2815 msgid "Left arm" msgstr "" -#: src/debug_menu.cpp:1407 src/debug_menu.cpp:2760 +#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2816 msgid "Right arm" msgstr "" -#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2761 +#: src/debug_menu.cpp:1410 src/debug_menu.cpp:2817 msgid "Left leg" msgstr "" -#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2762 +#: src/debug_menu.cpp:1411 src/debug_menu.cpp:2818 msgid "Right leg" msgstr "" -#: src/debug_menu.cpp:1450 src/debug_menu.cpp:1456 +#: src/debug_menu.cpp:1452 src/debug_menu.cpp:1458 #, c-format msgid "Set the hitpoints to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1469 +#: src/debug_menu.cpp:1471 msgid "trust" msgstr "" -#: src/debug_menu.cpp:1470 +#: src/debug_menu.cpp:1472 msgid "fear" msgstr "" -#: src/debug_menu.cpp:1471 +#: src/debug_menu.cpp:1473 msgid "value" msgstr "" -#: src/debug_menu.cpp:1472 +#: src/debug_menu.cpp:1474 msgid "anger" msgstr "" -#: src/debug_menu.cpp:1473 +#: src/debug_menu.cpp:1475 msgid "owed" msgstr "" -#: src/debug_menu.cpp:1474 +#: src/debug_menu.cpp:1476 msgid "sold" msgstr "" -#: src/debug_menu.cpp:1480 +#: src/debug_menu.cpp:1482 #, c-format msgid "Set trust to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1486 +#: src/debug_menu.cpp:1488 #, c-format msgid "Set fear to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1491 +#: src/debug_menu.cpp:1493 #, c-format msgid "Set value to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1497 +#: src/debug_menu.cpp:1499 #, c-format msgid "Set anger to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1503 +#: src/debug_menu.cpp:1505 #, c-format msgid "Set owed to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1508 +#: src/debug_menu.cpp:1510 #, c-format msgid "Set sold to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1520 +#: src/debug_menu.cpp:1522 msgid "Select a value and press enter to change it." msgstr "" -#: src/debug_menu.cpp:1522 +#: src/debug_menu.cpp:1524 msgid "Current save file name" msgstr "" -#: src/debug_menu.cpp:1524 +#: src/debug_menu.cpp:1526 msgid "Current pre-Cataclysm name" msgstr "" -#: src/debug_menu.cpp:1525 +#: src/debug_menu.cpp:1527 msgid "Current age" msgstr "" -#: src/debug_menu.cpp:1526 +#: src/debug_menu.cpp:1528 msgid "Current height in cm" msgstr "" -#: src/debug_menu.cpp:1527 +#: src/debug_menu.cpp:1529 msgid "Current blood type" msgstr "" -#: src/debug_menu.cpp:1534 +#: src/debug_menu.cpp:1536 msgid "Rename save file (WARNING: this will duplicate the save):" msgstr "" -#: src/debug_menu.cpp:1546 +#: src/debug_menu.cpp:1548 msgid "Rename character:" msgstr "" -#: src/debug_menu.cpp:1556 src/newcharacter.cpp:4055 +#: src/debug_menu.cpp:1558 src/newcharacter.cpp:4110 msgid "Enter age in years. Minimum 16, maximum 55" msgstr "" -#: src/debug_menu.cpp:1567 src/newcharacter.cpp:4065 +#: src/debug_menu.cpp:1569 src/newcharacter.cpp:4120 #, c-format msgid "Enter height in centimeters. Minimum %d, maximum %d" msgstr "" -#: src/debug_menu.cpp:1580 src/newcharacter.cpp:4078 +#: src/debug_menu.cpp:1582 src/newcharacter.cpp:4133 msgid "Select blood type" msgstr "" -#: src/debug_menu.cpp:1590 src/newcharacter.cpp:4089 +#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4144 msgid "Select Rh factor" msgstr "" -#: src/debug_menu.cpp:1591 src/newcharacter.cpp:4090 +#: src/debug_menu.cpp:1593 src/newcharacter.cpp:4145 msgid "negative" msgstr "" -#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4091 +#: src/debug_menu.cpp:1594 src/newcharacter.cpp:4146 msgid "positive" msgstr "" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3284 src/newcharacter.cpp:4103 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3339 src/newcharacter.cpp:4158 #: src/player_display.cpp:1062 src/player_display.cpp:1067 #: src/player_display.cpp:1070 src/player_display.cpp:1075 #: src/player_display.cpp:1259 msgid "Female" msgstr "" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3277 src/newcharacter.cpp:3282 -#: src/newcharacter.cpp:4104 src/player_display.cpp:1062 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3332 src/newcharacter.cpp:3337 +#: src/newcharacter.cpp:4159 src/player_display.cpp:1062 #: src/player_display.cpp:1067 src/player_display.cpp:1070 #: src/player_display.cpp:1075 src/player_display.cpp:1259 msgid "Male" msgstr "" -#: src/debug_menu.cpp:1635 +#: src/debug_menu.cpp:1637 #, c-format msgid "Unique Id: %s" msgstr "" -#: src/debug_menu.cpp:1637 +#: src/debug_menu.cpp:1639 #, c-format msgid "Faction: %s (api v%d)" msgstr "" -#: src/debug_menu.cpp:1639 +#: src/debug_menu.cpp:1641 #, c-format msgid "Attitude: %s" msgstr "" -#: src/debug_menu.cpp:1642 +#: src/debug_menu.cpp:1644 #, c-format msgid "Destination: %s %s" msgstr "" -#: src/debug_menu.cpp:1645 +#: src/debug_menu.cpp:1647 #, c-format msgid "Trust: %d" msgstr "" -#: src/debug_menu.cpp:1646 +#: src/debug_menu.cpp:1648 #, c-format msgid "Fear: %d" msgstr "" -#: src/debug_menu.cpp:1647 +#: src/debug_menu.cpp:1649 #, c-format msgid "Value: %d" msgstr "" -#: src/debug_menu.cpp:1648 +#: src/debug_menu.cpp:1650 #, c-format msgid "Anger: %d" msgstr "" -#: src/debug_menu.cpp:1649 +#: src/debug_menu.cpp:1651 #, c-format msgid "Owed: %d" msgstr "" -#: src/debug_menu.cpp:1650 +#: src/debug_menu.cpp:1652 #, c-format msgid "Sold: %d" msgstr "" -#: src/debug_menu.cpp:1652 +#: src/debug_menu.cpp:1654 #, c-format msgid "Aggression: %d" msgstr "" -#: src/debug_menu.cpp:1654 +#: src/debug_menu.cpp:1656 #, c-format msgid "Bravery: %d" msgstr "" -#: src/debug_menu.cpp:1655 +#: src/debug_menu.cpp:1657 #, c-format msgid "Collector: %d" msgstr "" -#: src/debug_menu.cpp:1656 +#: src/debug_menu.cpp:1658 #, c-format msgid "Altruism: %d" msgstr "" -#: src/debug_menu.cpp:1658 src/gamemode_defense.cpp:768 +#: src/debug_menu.cpp:1660 src/gamemode_defense.cpp:768 msgid "Needs:" msgstr "" -#: src/debug_menu.cpp:1663 +#: src/debug_menu.cpp:1665 #, c-format msgid "Total morale: %d" msgstr "" -#: src/debug_menu.cpp:1667 +#: src/debug_menu.cpp:1669 msgid "Player" msgstr "" -#: src/debug_menu.cpp:1677 +#: src/debug_menu.cpp:1679 msgid "Edit description - name, age, height or blood type" msgstr "" -#: src/debug_menu.cpp:1678 +#: src/debug_menu.cpp:1680 msgid "Edit skills" msgstr "" -#: src/debug_menu.cpp:1679 +#: src/debug_menu.cpp:1681 msgid "Edit theoretical skill knowledge" msgstr "" -#: src/debug_menu.cpp:1680 +#: src/debug_menu.cpp:1682 msgid "Edit proficiencies" msgstr "" -#: src/debug_menu.cpp:1681 +#: src/debug_menu.cpp:1683 msgid "Edit stats" msgstr "" -#: src/debug_menu.cpp:1682 +#: src/debug_menu.cpp:1684 msgid "Edit spells" msgstr "" -#: src/debug_menu.cpp:1683 +#: src/debug_menu.cpp:1685 msgid "Grant items" msgstr "" -#: src/debug_menu.cpp:1684 +#: src/debug_menu.cpp:1686 msgid "Delete (all) items" msgstr "" -#: src/debug_menu.cpp:1685 +#: src/debug_menu.cpp:1687 msgid "Wear/wield an item from player's inventory" msgstr "" -#: src/debug_menu.cpp:1686 +#: src/debug_menu.cpp:1688 msgid "Set hit points" msgstr "" -#: src/debug_menu.cpp:1687 +#: src/debug_menu.cpp:1689 msgid "Set stamina" msgstr "" -#: src/debug_menu.cpp:1688 +#: src/debug_menu.cpp:1690 msgid "Set morale" msgstr "" -#: src/debug_menu.cpp:1689 +#: src/debug_menu.cpp:1691 msgid "Cause pain" msgstr "" -#: src/debug_menu.cpp:1690 +#: src/debug_menu.cpp:1692 msgid "Set health" msgstr "" -#: src/debug_menu.cpp:1691 +#: src/debug_menu.cpp:1693 msgid "Set needs" msgstr "" -#: src/debug_menu.cpp:1693 +#: src/debug_menu.cpp:1695 msgid "Set kill XP" msgstr "" -#: src/debug_menu.cpp:1698 +#: src/debug_menu.cpp:1700 msgid "Status window" msgstr "" -#: src/debug_menu.cpp:1699 +#: src/debug_menu.cpp:1701 msgid "Teleport" msgstr "" -#: src/debug_menu.cpp:1700 +#: src/debug_menu.cpp:1702 msgid "Add an effect" msgstr "" -#: src/debug_menu.cpp:1701 +#: src/debug_menu.cpp:1703 msgid "Print temperature" msgstr "" -#: src/debug_menu.cpp:1702 +#: src/debug_menu.cpp:1704 msgid "Cause asthma attack" msgstr "" -#: src/debug_menu.cpp:1703 +#: src/debug_menu.cpp:1705 msgid "Edit missions (WARNING: Unstable!)" msgstr "" -#: src/debug_menu.cpp:1704 +#: src/debug_menu.cpp:1706 msgid "Print vars to file" msgstr "" -#: src/debug_menu.cpp:1706 +#: src/debug_menu.cpp:1708 msgid "Write effect_on_condition(s) to eocs.output" msgstr "" -#: src/debug_menu.cpp:1707 +#: src/debug_menu.cpp:1709 msgid "Edit vars" msgstr "" -#: src/debug_menu.cpp:1710 +#: src/debug_menu.cpp:1712 msgid "Add mission" msgstr "" -#: src/debug_menu.cpp:1711 +#: src/debug_menu.cpp:1713 msgid "Randomize with class" msgstr "" -#: src/debug_menu.cpp:1712 +#: src/debug_menu.cpp:1714 msgid "Set attitude" msgstr "" -#: src/debug_menu.cpp:1713 +#: src/debug_menu.cpp:1715 msgid "Set opinion" msgstr "" -#: src/debug_menu.cpp:1736 +#: src/debug_menu.cpp:1738 msgid "Delete all items from the target?" msgstr "" -#: src/debug_menu.cpp:1745 +#: src/debug_menu.cpp:1747 msgid "Make target equip" msgstr "" -#: src/debug_menu.cpp:1765 +#: src/debug_menu.cpp:1767 #, c-format msgid "Set stamina to? Current: %d. Max: %d." msgstr "" -#: src/debug_menu.cpp:1770 +#: src/debug_menu.cpp:1772 msgid "Target stamina value out of bounds!" msgstr "" -#: src/debug_menu.cpp:1776 +#: src/debug_menu.cpp:1778 #, c-format msgid "Set the morale to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1786 +#: src/debug_menu.cpp:1788 #, c-format msgid "Set kill XP to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1799 +#: src/debug_menu.cpp:1801 #, c-format msgid "Cause how much pain? pain: %d" msgstr "" -#: src/debug_menu.cpp:1810 +#: src/debug_menu.cpp:1812 msgid "Mutate category" msgstr "" -#: src/debug_menu.cpp:1811 +#: src/debug_menu.cpp:1813 msgid "Reset mutations" msgstr "" -#: src/debug_menu.cpp:1824 +#: src/debug_menu.cpp:1826 msgid "Choose mutation category:" msgstr "" -#: src/debug_menu.cpp:1834 +#: src/debug_menu.cpp:1836 msgid "Include post-threshold traits?" msgstr "" -#: src/debug_menu.cpp:1839 +#: src/debug_menu.cpp:1841 msgid "Remove all mutations?" msgstr "" -#: src/debug_menu.cpp:1851 +#: src/debug_menu.cpp:1853 msgid "Health modifier" msgstr "" -#: src/debug_menu.cpp:1857 src/debug_menu.cpp:1862 src/debug_menu.cpp:1867 +#: src/debug_menu.cpp:1859 src/debug_menu.cpp:1864 src/debug_menu.cpp:1869 #, c-format msgid "Set the value to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1881 +#: src/debug_menu.cpp:1883 msgid "Choose mission type" msgstr "" -#: src/debug_menu.cpp:1912 +#: src/debug_menu.cpp:1914 msgid "Choose new class" msgstr "" -#: src/debug_menu.cpp:1929 +#: src/debug_menu.cpp:1931 msgid "Choose new attitude" msgstr "" -#: src/debug_menu.cpp:1935 src/npc.cpp:3125 +#: src/debug_menu.cpp:1937 src/npc.cpp:3125 msgid "Unknown attitude" msgstr "" -#: src/debug_menu.cpp:1975 src/debug_menu.cpp:3041 +#: src/debug_menu.cpp:1977 src/debug_menu.cpp:3100 msgid "Var list written to var_list.output" msgstr "" -#: src/debug_menu.cpp:1980 src/debug_menu.cpp:3026 +#: src/debug_menu.cpp:1982 src/debug_menu.cpp:3085 msgid "effect_on_condition list written to eocs.output" msgstr "" -#: src/debug_menu.cpp:1989 src/debug_menu.cpp:3064 +#: src/debug_menu.cpp:1991 src/debug_menu.cpp:3123 msgid "Key" msgstr "" -#: src/debug_menu.cpp:1993 src/debug_menu.cpp:3068 src/morale.cpp:643 +#: src/debug_menu.cpp:1995 src/debug_menu.cpp:3127 src/morale.cpp:643 msgid "Value" msgstr "" -#: src/debug_menu.cpp:2005 +#: src/debug_menu.cpp:2007 msgid "Yet to start" msgstr "" -#: src/debug_menu.cpp:2006 +#: src/debug_menu.cpp:2008 msgid "In progress" msgstr "" -#: src/debug_menu.cpp:2007 +#: src/debug_menu.cpp:2009 msgid "Success" msgstr "" -#: src/debug_menu.cpp:2017 +#: src/debug_menu.cpp:2019 msgid "Bugged" msgstr "" -#: src/debug_menu.cpp:2023 src/wish.cpp:197 +#: src/debug_menu.cpp:2025 src/wish.cpp:198 msgid "Type:" msgstr "" -#: src/debug_menu.cpp:2024 +#: src/debug_menu.cpp:2026 msgid " Status:" msgstr "" -#: src/debug_menu.cpp:2025 +#: src/debug_menu.cpp:2027 msgid " ID:" msgstr "" -#: src/debug_menu.cpp:2026 +#: src/debug_menu.cpp:2028 msgid " NPC ID:" msgstr "" -#: src/debug_menu.cpp:2027 +#: src/debug_menu.cpp:2029 msgid " Target:" msgstr "" -#: src/debug_menu.cpp:2028 +#: src/debug_menu.cpp:2030 msgid "Player ID:" msgstr "" -#: src/debug_menu.cpp:2058 src/debug_menu.cpp:2085 +#: src/debug_menu.cpp:2060 src/debug_menu.cpp:2087 msgid "Select mission to edit" msgstr "" -#: src/debug_menu.cpp:2060 +#: src/debug_menu.cpp:2062 msgid "Currently assigned missions:" msgstr "" -#: src/debug_menu.cpp:2066 +#: src/debug_menu.cpp:2068 msgid "Not assigned missions:" msgstr "" -#: src/debug_menu.cpp:2088 src/diary.cpp:155 +#: src/debug_menu.cpp:2090 src/diary.cpp:155 msgid "Active missions:" msgstr "" -#: src/debug_menu.cpp:2094 src/diary.cpp:156 +#: src/debug_menu.cpp:2096 src/diary.cpp:156 msgid "Completed missions:" msgstr "" -#: src/debug_menu.cpp:2100 src/diary.cpp:157 +#: src/debug_menu.cpp:2102 src/diary.cpp:157 msgid "Failed missions:" msgstr "" -#: src/debug_menu.cpp:2126 +#: src/debug_menu.cpp:2128 msgid "Removing from active_missions" msgstr "" -#: src/debug_menu.cpp:2129 +#: src/debug_menu.cpp:2131 msgid "Removing from completed_missions" msgstr "" -#: src/debug_menu.cpp:2132 +#: src/debug_menu.cpp:2134 msgid "Removing from failed_missions" msgstr "" -#: src/debug_menu.cpp:2137 +#: src/debug_menu.cpp:2139 msgid "Unsetting active mission" msgstr "" -#: src/debug_menu.cpp:2143 +#: src/debug_menu.cpp:2145 #, c-format msgid "Removing from %s missions_assigned" msgstr "" -#: src/debug_menu.cpp:2146 +#: src/debug_menu.cpp:2148 #, c-format msgid "Removing from %s missions" msgstr "" -#: src/debug_menu.cpp:2160 +#: src/debug_menu.cpp:2162 msgid "Fail mission" msgstr "" -#: src/debug_menu.cpp:2161 +#: src/debug_menu.cpp:2163 msgid "Mark as complete" msgstr "" -#: src/debug_menu.cpp:2162 +#: src/debug_menu.cpp:2164 msgid "Remove mission without proper cleanup" msgstr "" -#: src/debug_menu.cpp:2187 +#: src/debug_menu.cpp:2189 msgid "Benchmark in progress…" msgstr "" -#: src/debug_menu.cpp:2215 +#: src/debug_menu.cpp:2217 #, c-format msgid "Drew %d times in %.3f seconds. (%.3f fps average)" msgstr "" -#: src/debug_menu.cpp:2244 +#: src/debug_menu.cpp:2246 #, c-format msgid "Location %d:%d in %d:%d, %s\n" msgstr "" -#: src/debug_menu.cpp:2245 +#: src/debug_menu.cpp:2247 #, c-format msgid "Current turn: %d.\n" msgstr "" -#: src/debug_menu.cpp:2246 +#: src/debug_menu.cpp:2248 #, c-format msgid "%d creature exists.\n" msgid_plural "%d creatures exist.\n" @@ -419345,95 +420185,95 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/debug_menu.cpp:2265 +#: src/debug_menu.cpp:2267 msgid "" "\n" "Specific creature type list:\n" msgstr "" -#: src/debug_menu.cpp:2279 +#: src/debug_menu.cpp:2281 #, c-format msgid "%s: map ( %d:%d ) pos ( %d:%d )" msgstr "" -#: src/debug_menu.cpp:2283 +#: src/debug_menu.cpp:2285 #, c-format msgid "(you: %d:%d)" msgstr "" -#: src/debug_menu.cpp:2285 +#: src/debug_menu.cpp:2287 #, c-format msgid "Stomach Contents: %d ml / %d ml kCal: %d, Water: %d ml" msgstr "" -#: src/debug_menu.cpp:2290 +#: src/debug_menu.cpp:2292 #, c-format msgid "" "Guts Contents: %d ml / %d ml kCal: %d, Water: %d ml\n" "Hunger: %d, Thirst: %d, kCal: %d / %d" msgstr "" -#: src/debug_menu.cpp:2296 +#: src/debug_menu.cpp:2298 #, c-format msgid "" "Body Mass Index: %.0f\n" "Basal Metabolic Rate: %i" msgstr "" -#: src/debug_menu.cpp:2298 +#: src/debug_menu.cpp:2300 #, c-format msgid "Player activity level: %s" msgstr "" -#: src/debug_menu.cpp:2321 +#: src/debug_menu.cpp:2323 msgid "Choose vehicle to spawn" msgstr "" #. ~ Menu entry in vehicle wish menu: 1st string: displayed name, 2nd string: #. internal name of vehicle #. ~ %1$s - npc name, %2$s - npc current activity name. -#: src/debug_menu.cpp:2325 src/npc.cpp:3875 +#: src/debug_menu.cpp:2327 src/npc.cpp:3875 #, c-format msgid "%1$s (%2$s)" msgstr "" -#: src/debug_menu.cpp:2335 +#: src/debug_menu.cpp:2337 msgid "Vehicle condition" msgstr "" -#: src/debug_menu.cpp:2336 +#: src/debug_menu.cpp:2338 msgid "Light damage" msgstr "" -#: src/debug_menu.cpp:2337 +#: src/debug_menu.cpp:2339 msgid "Undamaged" msgstr "" -#: src/debug_menu.cpp:2338 +#: src/debug_menu.cpp:2340 msgid "Disabled (tires or engine)" msgstr "" -#: src/debug_menu.cpp:2380 +#: src/debug_menu.cpp:2382 msgid "year" msgstr "" -#: src/debug_menu.cpp:2382 +#: src/debug_menu.cpp:2384 msgid "season" msgstr "" -#: src/debug_menu.cpp:2383 +#: src/debug_menu.cpp:2385 msgid "day" msgstr "" -#: src/debug_menu.cpp:2384 +#: src/debug_menu.cpp:2386 msgid "hour" msgstr "" -#: src/debug_menu.cpp:2385 +#: src/debug_menu.cpp:2387 msgid "minute" msgstr "" -#: src/debug_menu.cpp:2386 src/martialarts.cpp:986 src/martialarts.cpp:1917 +#: src/debug_menu.cpp:2388 src/martialarts.cpp:986 src/martialarts.cpp:1917 #: src/martialarts.cpp:1922 msgid "turn" msgid_plural "turns" @@ -419441,145 +420281,154 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/debug_menu.cpp:2393 +#: src/debug_menu.cpp:2395 msgid "Set year to?" msgstr "" -#: src/debug_menu.cpp:2397 +#: src/debug_menu.cpp:2399 msgid "Set season to? (0 = spring)" msgstr "" -#: src/debug_menu.cpp:2400 +#: src/debug_menu.cpp:2402 msgid "Set days to?" msgstr "" -#: src/debug_menu.cpp:2403 +#: src/debug_menu.cpp:2405 msgid "Set hour to?" msgstr "" -#: src/debug_menu.cpp:2406 +#: src/debug_menu.cpp:2408 msgid "Set minute to?" msgstr "" -#: src/debug_menu.cpp:2410 +#: src/debug_menu.cpp:2412 #, c-format msgid "Set turn to? (One day is %i turns)" msgstr "" -#: src/debug_menu.cpp:2439 +#: src/debug_menu.cpp:2425 src/options.cpp:2423 src/worldfactory.cpp:1751 +msgid "Reset" +msgstr "" + +#: src/debug_menu.cpp:2434 +#, c-format +msgid "Set temperature to? [%s]" +msgstr "" + +#: src/debug_menu.cpp:2495 msgid "" "Using this will disable achievements. Proceed?\n" "They can be reenabled in the 'game' section of the menu." msgstr "" -#: src/debug_menu.cpp:2478 +#: src/debug_menu.cpp:2534 msgid "Current overmap revealed." msgstr "" -#: src/debug_menu.cpp:2513 src/game.cpp:6481 +#: src/debug_menu.cpp:2569 src/game.cpp:6479 msgid "Select first point." msgstr "" -#: src/debug_menu.cpp:2523 src/game.cpp:6489 +#: src/debug_menu.cpp:2579 src/game.cpp:6487 msgid "Select second point." msgstr "" -#: src/debug_menu.cpp:2549 +#: src/debug_menu.cpp:2605 #, c-format msgid "%s's head implodes!" msgstr "" -#: src/debug_menu.cpp:2573 +#: src/debug_menu.cpp:2629 msgid "Martial arts debug." msgstr "" -#: src/debug_menu.cpp:2574 src/debug_menu.cpp:2585 +#: src/debug_menu.cpp:2630 src/debug_menu.cpp:2641 msgid "Your eyes blink rapidly as knowledge floods your brain." msgstr "" -#: src/debug_menu.cpp:2580 +#: src/debug_menu.cpp:2636 msgid "You now know a lot more than just 10 styles of kung fu." msgstr "" -#: src/debug_menu.cpp:2584 +#: src/debug_menu.cpp:2640 msgid "Recipe debug." msgstr "" -#: src/debug_menu.cpp:2589 +#: src/debug_menu.cpp:2645 msgid "You know how to craft that now." msgstr "" -#: src/debug_menu.cpp:2616 +#: src/debug_menu.cpp:2672 msgid "Select new weather pattern:" msgstr "" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Disable weather forcing" msgstr "" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Keep normal weather patterns" msgstr "" -#: src/debug_menu.cpp:2646 +#: src/debug_menu.cpp:2702 msgid "Select new wind direction:" msgstr "" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Disable direction forcing" msgstr "" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Keep normal wind direction" msgstr "" -#: src/debug_menu.cpp:2668 +#: src/debug_menu.cpp:2724 msgid "Select new wind speed:" msgstr "" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Disable speed forcing" msgstr "" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Keep normal wind speed" msgstr "" -#: src/debug_menu.cpp:2696 +#: src/debug_menu.cpp:2752 msgid "Volume of sound: " msgstr "" -#: src/debug_menu.cpp:2704 +#: src/debug_menu.cpp:2760 #, c-format msgid "DEBUG SOUND ( %d )" msgstr "" -#: src/debug_menu.cpp:2745 +#: src/debug_menu.cpp:2801 #, c-format msgid "Damage self for how much? hp: %s" msgstr "" -#: src/debug_menu.cpp:2788 +#: src/debug_menu.cpp:2844 msgid "Add bleeding duration in minutes, equal to intensity:" msgstr "" -#: src/debug_menu.cpp:2814 src/game.cpp:7580 +#: src/debug_menu.cpp:2870 src/game.cpp:7578 msgid "This binary was not compiled with tiles support." msgstr "" -#: src/debug_menu.cpp:2890 +#: src/debug_menu.cpp:2949 msgid "Enter benchmark length (in milliseconds):" msgstr "" -#: src/debug_menu.cpp:2912 +#: src/debug_menu.cpp:2971 msgid "Achievements are already enabled" msgstr "" -#: src/debug_menu.cpp:2915 +#: src/debug_menu.cpp:2974 msgid "Achievements enabled" msgstr "" -#: src/debug_menu.cpp:2920 +#: src/debug_menu.cpp:2979 msgid "" "Activating this will add the Arcade Mode achievement unlocking all starting " "scenarios and professions for all worlds. The character who performs this " @@ -419592,44 +420441,44 @@ msgid "" "reasonable pace." msgstr "" -#: src/debug_menu.cpp:3009 +#: src/debug_menu.cpp:3068 msgid "" "Quit without saving? This may cause issues such as duplicated or missing " "items and vehicles!" msgstr "" -#: src/debug_menu.cpp:3016 +#: src/debug_menu.cpp:3075 msgid "" "Quickload without saving? This may cause issues such as duplicated or " "missing items and vehicles!" msgstr "" -#: src/debug_menu.cpp:3055 +#: src/debug_menu.cpp:3114 msgid "Var list written to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:3085 +#: src/debug_menu.cpp:3144 msgid "Report written to debug.log" msgstr "" -#: src/debug_menu.cpp:3091 +#: src/debug_menu.cpp:3150 msgid " and to the clipboard." msgstr "" -#: src/debug_menu.cpp:3117 +#: src/debug_menu.cpp:3176 msgid "Effect list written to effect_list.output" msgstr "" -#: src/debug_menu.cpp:3124 src/iuse.cpp:3064 src/iuse.cpp:8463 -#: src/iuse.cpp:8531 src/iuse.cpp:8652 src/iuse.cpp:8766 +#: src/debug_menu.cpp:3183 src/iuse.cpp:3065 src/iuse.cpp:8467 +#: src/iuse.cpp:8535 src/iuse.cpp:8665 src/iuse.cpp:8790 msgid "There's no vehicle there." msgstr "" -#: src/debug_menu.cpp:3131 +#: src/debug_menu.cpp:3190 msgid "By how much? (in kJ, negative to discharge)" msgstr "" -#: src/debug_menu.cpp:3148 +#: src/debug_menu.cpp:3207 #, c-format msgid "Set camp larder kCals to? Currently: %d" msgstr "" @@ -419893,8 +420742,8 @@ msgstr "" msgid "NPC Killed: " msgstr "" -#: src/diary.cpp:348 src/memorial_logger.cpp:309 src/newcharacter.cpp:3536 -#: src/newcharacter.cpp:3598 +#: src/diary.cpp:348 src/memorial_logger.cpp:317 src/newcharacter.cpp:3591 +#: src/newcharacter.cpp:3653 msgid "Skills:" msgstr "" @@ -419919,7 +420768,7 @@ msgstr "" msgid "Lost Mutation: " msgstr "" -#: src/diary.cpp:454 src/newcharacter.cpp:3502 +#: src/diary.cpp:454 src/newcharacter.cpp:3557 msgid "Stats:" msgstr "" @@ -419967,7 +420816,7 @@ msgstr "" msgid "Perception: %d -> %d" msgstr "" -#: src/diary.cpp:512 src/newcharacter.cpp:3647 +#: src/diary.cpp:512 src/newcharacter.cpp:3702 msgid "Proficiencies:" msgstr "" @@ -420180,7 +421029,7 @@ msgstr "" msgid "SAFE" msgstr "" -#: src/display.cpp:633 src/options.cpp:2526 +#: src/display.cpp:633 src/options.cpp:2603 msgid "Off" msgstr "" @@ -420535,7 +421384,7 @@ msgstr "" msgid "Underground" msgstr "" -#: src/distraction_manager.cpp:19 src/veh_interact.cpp:3001 +#: src/distraction_manager.cpp:19 src/veh_interact.cpp:2995 msgid "Noise" msgstr "" @@ -420547,7 +421396,7 @@ msgstr "" msgid "This distraction will interrupt your activity when you feel pain." msgstr "" -#: src/distraction_manager.cpp:21 src/game.cpp:5362 src/martialarts.cpp:2018 +#: src/distraction_manager.cpp:21 src/game.cpp:5360 src/martialarts.cpp:2018 #: src/monexamine.cpp:595 src/monexamine.cpp:902 msgid "Attack" msgstr "" @@ -420632,7 +421481,7 @@ msgstr "" msgid "Survived:" msgstr "" -#: src/do_turn.cpp:245 src/memorial_logger.cpp:279 +#: src/do_turn.cpp:245 src/memorial_logger.cpp:287 msgid "Kills:" msgstr "" @@ -420696,120 +421545,120 @@ msgstr "" msgid "Loading content packs" msgstr "" -#: src/editmap.cpp:164 +#: src/editmap.cpp:165 msgctxt "item manipulation debug menu entry" msgid "rehash" msgstr "" -#: src/editmap.cpp:165 +#: src/editmap.cpp:166 msgctxt "item manipulation debug menu entry" msgid "edit" msgstr "" -#: src/editmap.cpp:167 +#: src/editmap.cpp:168 msgctxt "item manipulation debug menu entry" msgid "dump to save/jtest-*.txt" msgstr "" -#: src/editmap.cpp:395 +#: src/editmap.cpp:396 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s,%s,%s] fast scroll, %s, %s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:406 +#: src/editmap.cpp:407 msgctxt "map editor state" msgid "Looking around" msgstr "" -#: src/editmap.cpp:716 +#: src/editmap.cpp:717 msgctxt "vehicle" msgid "no" msgstr "" -#: src/editmap.cpp:718 +#: src/editmap.cpp:719 msgctxt "vehicle" msgid "in" msgstr "" -#: src/editmap.cpp:720 +#: src/editmap.cpp:721 msgctxt "vehicle" msgid "out" msgstr "" -#: src/editmap.cpp:732 +#: src/editmap.cpp:733 #, c-format msgid "%d: %s; move cost %d" msgstr "" -#: src/editmap.cpp:739 +#: src/editmap.cpp:740 #, c-format msgid "%d: %s; move cost %d movestr %d" msgstr "" -#: src/editmap.cpp:751 +#: src/editmap.cpp:752 #, c-format msgid "dist: %d u_see: %s veh: %s scent: %d" msgstr "" -#: src/editmap.cpp:753 +#: src/editmap.cpp:754 #, c-format msgid "sight_range: %d, noon_sight_range: %d," msgstr "" -#: src/editmap.cpp:756 +#: src/editmap.cpp:757 #, c-format msgid "cache{transp:%.4f seen:%.4f cam:%.4f}" msgstr "" -#: src/editmap.cpp:764 +#: src/editmap.cpp:765 #, c-format msgid "outside: %d obstructed: %d floor: %d" msgstr "" -#: src/editmap.cpp:769 +#: src/editmap.cpp:770 #, c-format msgid "light_at: %s" msgstr "" -#: src/editmap.cpp:771 +#: src/editmap.cpp:772 #, c-format msgid "apparent light: %.5f (%d)" msgstr "" -#: src/editmap.cpp:775 +#: src/editmap.cpp:776 msgid " [vehicle]" msgstr "" -#: src/editmap.cpp:778 +#: src/editmap.cpp:779 msgid " [indoors]" msgstr "" -#: src/editmap.cpp:781 +#: src/editmap.cpp:782 msgid " [roof]" msgstr "" -#: src/editmap.cpp:790 +#: src/editmap.cpp:791 #, c-format msgid "field: %s L:%d[%s] A:%d" msgstr "" -#: src/editmap.cpp:801 +#: src/editmap.cpp:802 #, c-format msgid "trap: %s (%d)" msgstr "" -#: src/editmap.cpp:810 +#: src/editmap.cpp:811 #, c-format msgid "There is a %s there. Parts:" msgstr "" -#: src/editmap.cpp:819 +#: src/editmap.cpp:820 #, c-format msgid "There is a %s there." msgstr "" -#: src/editmap.cpp:823 +#: src/editmap.cpp:824 #, c-format msgid "There is %d other item there as well." msgid_plural "There are %d other items there as well." @@ -420817,32 +421666,32 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Graffiti: %s" msgstr "" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Inscription: %s" msgstr "" -#: src/editmap.cpp:882 +#: src/editmap.cpp:883 msgctxt "map editor state" msgid "Terrain" msgstr "" -#: src/editmap.cpp:888 +#: src/editmap.cpp:889 msgctxt "map editor state" msgid "Furniture" msgstr "" -#: src/editmap.cpp:894 +#: src/editmap.cpp:895 msgctxt "map editor: traps editing" msgid "Traps" msgstr "" -#: src/editmap.cpp:966 src/editmap.cpp:974 +#: src/editmap.cpp:967 src/editmap.cpp:975 #, c-format msgid "" "Move cost: %d\n" @@ -420850,209 +421699,209 @@ msgid "" "Roof: %s" msgstr "" -#: src/editmap.cpp:1106 +#: src/editmap.cpp:1107 #, c-format msgctxt "map feature id" msgid "(%s)" msgstr "" -#: src/editmap.cpp:1108 +#: src/editmap.cpp:1109 #, c-format msgctxt "map feature name and id" msgid "%s (%s)" msgstr "" -#: src/editmap.cpp:1145 src/editmap.cpp:1724 +#: src/editmap.cpp:1146 src/editmap.cpp:1725 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1265 +#: src/editmap.cpp:1266 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s] intensity, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1272 +#: src/editmap.cpp:1273 msgctxt "Map editor: Editing field effects" msgid "Field effects" msgstr "" -#: src/editmap.cpp:1300 +#: src/editmap.cpp:1301 msgctxt "map editor: used to describe a clean field (e.g. without blood)" msgid "-clear-" msgstr "" -#: src/editmap.cpp:1305 src/options.cpp:780 +#: src/editmap.cpp:1306 src/options.cpp:780 #, c-format msgid "%d: %s" msgstr "%d: %s" -#: src/editmap.cpp:1412 +#: src/editmap.cpp:1413 msgid "Add item" msgstr "" -#: src/editmap.cpp:1446 +#: src/editmap.cpp:1447 #, c-format msgctxt "item manipulation debug menu entry" msgid "bday: %d" msgstr "" -#: src/editmap.cpp:1449 +#: src/editmap.cpp:1450 #, c-format msgctxt "item manipulation debug menu entry" msgid "damage: %d" msgstr "" -#: src/editmap.cpp:1451 +#: src/editmap.cpp:1452 #, c-format msgctxt "item manipulation debug menu entry" msgid "degradation: %d" msgstr "" -#: src/editmap.cpp:1453 +#: src/editmap.cpp:1454 #, c-format msgctxt "item manipulation debug menu entry" msgid "burnt: %d" msgstr "" -#: src/editmap.cpp:1455 +#: src/editmap.cpp:1456 #, c-format msgctxt "item manipulation debug menu entry" msgid "tags: %s" msgstr "" -#: src/editmap.cpp:1460 +#: src/editmap.cpp:1461 msgctxt "item manipulation debug menu entry" msgid "-[ light emission ]-" msgstr "" -#: src/editmap.cpp:1462 +#: src/editmap.cpp:1463 msgctxt "item manipulation debug menu entry" msgid "savetest" msgstr "" -#: src/editmap.cpp:1506 src/wish.cpp:733 +#: src/editmap.cpp:1507 src/wish.cpp:746 msgid "Flags:" msgstr "" -#: src/editmap.cpp:1563 +#: src/editmap.cpp:1564 msgctxt "item manipulation debug menu entry for adding an item on a tile" msgid "Add item" msgstr "" -#: src/editmap.cpp:1730 +#: src/editmap.cpp:1731 msgid "Moving selection" msgstr "" -#: src/editmap.cpp:1733 +#: src/editmap.cpp:1734 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1741 +#: src/editmap.cpp:1742 msgid "Resizing selection" msgstr "" -#: src/editmap.cpp:1750 +#: src/editmap.cpp:1751 msgid "Selection type" msgstr "" -#: src/editmap.cpp:1752 +#: src/editmap.cpp:1753 msgctxt "shape" msgid "Rectangle" msgstr "" -#: src/editmap.cpp:1753 +#: src/editmap.cpp:1754 msgctxt "shape" msgid "Filled Rectangle" msgstr "" -#: src/editmap.cpp:1754 +#: src/editmap.cpp:1755 msgctxt "shape" msgid "Line" msgstr "" -#: src/editmap.cpp:1755 +#: src/editmap.cpp:1756 msgctxt "shape" msgid "Filled Circle" msgstr "" -#: src/editmap.cpp:1756 +#: src/editmap.cpp:1757 msgctxt "shape" msgid "Point" msgstr "" -#: src/editmap.cpp:1771 +#: src/editmap.cpp:1772 msgctxt "map editor state" msgid "Select a shape" msgstr "" -#: src/editmap.cpp:1868 +#: src/editmap.cpp:1869 msgctxt "map generator" msgid "Regenerate" msgstr "" -#: src/editmap.cpp:1869 +#: src/editmap.cpp:1870 msgctxt "map generator" msgid "Rotate" msgstr "" -#: src/editmap.cpp:1870 +#: src/editmap.cpp:1871 msgctxt "map generator" msgid "Apply" msgstr "" -#: src/editmap.cpp:1871 +#: src/editmap.cpp:1872 msgctxt "map generator" msgid "Change Overmap (Doesn't Apply)" msgstr "" -#: src/editmap.cpp:1912 +#: src/editmap.cpp:1913 #, c-format msgctxt "keybinding descriptions" msgid "[%s,%s] prev/next oter type, [%s,%s] select, %s, %s" msgstr "" -#: src/editmap.cpp:1917 +#: src/editmap.cpp:1918 #, c-format msgctxt "map editor state" msgid "Mapgen: %s" msgstr "" -#: src/editmap.cpp:1985 +#: src/editmap.cpp:1986 #, c-format msgid "Changed oter_id from '%s' (%s) to '%s' (%s)" msgstr "" -#: src/editmap.cpp:2030 +#: src/editmap.cpp:2031 msgid "Your mechanic could not find a vehicle at the garage." msgstr "" -#: src/editmap.cpp:2042 +#: src/editmap.cpp:2043 msgid "Select the Vehicle" msgstr "" -#: src/editmap.cpp:2101 +#: src/editmap.cpp:2102 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s" msgstr "" -#: src/editmap.cpp:2104 +#: src/editmap.cpp:2105 msgctxt "map generator" msgid "Mapgen: Moving target" msgstr "" -#: src/editmap.cpp:2195 +#: src/editmap.cpp:2196 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s" msgstr "" -#: src/editmap.cpp:2199 +#: src/editmap.cpp:2200 msgctxt "map generator" msgid "Mapgen stamp" msgstr "" @@ -421214,7 +422063,7 @@ msgid "average" msgstr "" #: src/effect.cpp:1654 src/effect.cpp:1675 src/effect.cpp:1699 -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "good" msgstr "" @@ -421296,7 +422145,7 @@ msgstr "" msgid "a huge boom!" msgstr "" -#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2201 +#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2202 msgid "Crack!" msgstr "" @@ -423013,7 +423862,7 @@ msgstr "" msgid "Do you want to bounce off this location to extend range?" msgstr "" -#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9412 +#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9430 msgctxt "short for infinity" msgid "inf" msgstr "" @@ -423250,7 +424099,7 @@ msgstr "" msgid "(You wonder if your companions are fit to work on their own…)" msgstr "" -#: src/fungal_effects.cpp:48 src/iuse.cpp:732 +#: src/fungal_effects.cpp:48 src/iuse.cpp:733 #, c-format msgid "The %s is covered in tiny spores!" msgstr "" @@ -423271,402 +424120,402 @@ msgstr "" msgid "The tree blooms forth into a fungal blossom!" msgstr "" -#: src/game.cpp:366 +#: src/game.cpp:367 #, c-format msgid "You completed the achievement \"%s\"." msgstr "" -#: src/game.cpp:383 +#: src/game.cpp:384 msgid "Achievement completed!" msgstr "" -#: src/game.cpp:387 +#: src/game.cpp:388 msgid "" "Achievement completion popups can be\n" "configured via the Interface options" msgstr "" -#: src/game.cpp:401 +#: src/game.cpp:402 #, c-format msgid "You lost the conduct \"%s\"." msgstr "" -#: src/game.cpp:667 src/options.cpp:2845 +#: src/game.cpp:668 src/options.cpp:2922 #, c-format msgid "Loading the tileset failed: %s" msgstr "" -#: src/game.cpp:679 +#: src/game.cpp:680 #, c-format msgid "Loading the zoomed out tileset failed: %s" msgstr "" -#: src/game.cpp:689 src/options.cpp:2877 +#: src/game.cpp:690 src/options.cpp:2954 #, c-format msgid "Loading the overmap tileset failed: %s" msgstr "" -#: src/game.cpp:726 +#: src/game.cpp:727 msgid "" "Please wait while the world data loads…\n" "Loading core data" msgstr "" -#: src/game.cpp:822 +#: src/game.cpp:823 msgid "Please wait as we build your world" msgstr "" -#: src/game.cpp:850 +#: src/game.cpp:851 msgid "" "Try again?\n" "\n" "It may require several attempts until the game finds a valid starting location." msgstr "" -#: src/game.cpp:1353 +#: src/game.cpp:1354 #, c-format msgid "%s Cancel auto move?" msgstr "" -#: src/game.cpp:1354 +#: src/game.cpp:1355 #, c-format msgid "%s Auto move canceled." msgstr "" -#: src/game.cpp:1386 +#: src/game.cpp:1387 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s (Case Sensitive)" msgstr "" -#: src/game.cpp:1388 +#: src/game.cpp:1389 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s" msgstr "" -#: src/game.cpp:1716 +#: src/game.cpp:1717 msgid "Faction Camp" msgstr "" -#: src/game.cpp:1963 +#: src/game.cpp:1964 msgctxt "action" msgid "activate" msgstr "" -#: src/game.cpp:1964 +#: src/game.cpp:1965 msgctxt "action" msgid "read" msgstr "" -#: src/game.cpp:1965 +#: src/game.cpp:1966 msgctxt "action" msgid "eat" msgstr "" -#: src/game.cpp:1966 +#: src/game.cpp:1967 msgctxt "action" msgid "wear" msgstr "" -#: src/game.cpp:1967 +#: src/game.cpp:1968 msgctxt "action" msgid "wield" msgstr "" -#: src/game.cpp:1968 +#: src/game.cpp:1969 msgctxt "action" msgid "throw" msgstr "" -#: src/game.cpp:1969 +#: src/game.cpp:1970 msgctxt "action" msgid "change side" msgstr "" -#: src/game.cpp:1970 +#: src/game.cpp:1971 msgctxt "action" msgid "take off" msgstr "" -#: src/game.cpp:1971 +#: src/game.cpp:1972 msgctxt "action" msgid "drop" msgstr "" -#: src/game.cpp:1972 +#: src/game.cpp:1973 msgctxt "action" msgid "unload" msgstr "" -#: src/game.cpp:1973 +#: src/game.cpp:1974 msgctxt "action" msgid "reload" msgstr "" -#: src/game.cpp:1974 +#: src/game.cpp:1975 msgctxt "action" msgid "part reload" msgstr "" -#: src/game.cpp:1975 +#: src/game.cpp:1976 msgctxt "action" msgid "mend" msgstr "" -#: src/game.cpp:1976 +#: src/game.cpp:1977 msgctxt "action" msgid "disassemble" msgstr "" -#: src/game.cpp:1978 +#: src/game.cpp:1979 msgctxt "action" msgid "insert" msgstr "" -#: src/game.cpp:1980 +#: src/game.cpp:1981 msgctxt "action" msgid "open" msgstr "" -#: src/game.cpp:1982 +#: src/game.cpp:1983 msgctxt "action" msgid "pocket settings" msgstr "" -#: src/game.cpp:1986 +#: src/game.cpp:1987 msgctxt "action" msgid "unfavorite" msgstr "" -#: src/game.cpp:1988 +#: src/game.cpp:1989 msgctxt "action" msgid "favorite" msgstr "" -#: src/game.cpp:1991 +#: src/game.cpp:1992 msgctxt "action" msgid "view recipe" msgstr "" -#: src/game.cpp:1992 +#: src/game.cpp:1993 msgctxt "action" msgid "hide contents" msgstr "" -#: src/game.cpp:1993 +#: src/game.cpp:1994 msgctxt "action" msgid "show contents" msgstr "" -#: src/game.cpp:1994 +#: src/game.cpp:1995 msgctxt "action" msgid "reassign" msgstr "" -#: src/game.cpp:1997 src/game.cpp:1999 +#: src/game.cpp:1998 src/game.cpp:2000 msgid "Auto pickup" msgstr "" -#: src/game.cpp:2086 src/iuse.cpp:9241 +#: src/game.cpp:2087 src/iuse.cpp:9259 #, c-format msgid "You can't use a %s there." msgstr "" -#: src/game.cpp:2206 +#: src/game.cpp:2207 #, c-format msgid "'%s' added to character pickup rules." msgstr "" -#: src/game.cpp:2213 +#: src/game.cpp:2214 #, c-format msgid "'%s' removed from character pickup rules." msgstr "" -#: src/game.cpp:2338 +#: src/game.cpp:2339 msgid "Move north" msgstr "" -#: src/game.cpp:2339 +#: src/game.cpp:2340 msgid "Move northeast" msgstr "" -#: src/game.cpp:2340 +#: src/game.cpp:2341 msgid "Move east" msgstr "" -#: src/game.cpp:2341 +#: src/game.cpp:2342 msgid "Move southeast" msgstr "" -#: src/game.cpp:2342 +#: src/game.cpp:2343 msgid "Move south" msgstr "" -#: src/game.cpp:2343 +#: src/game.cpp:2344 msgid "Move southwest" msgstr "" -#: src/game.cpp:2344 +#: src/game.cpp:2345 msgid "Move west" msgstr "" -#: src/game.cpp:2345 +#: src/game.cpp:2346 msgid "Move northwest" msgstr "" -#: src/game.cpp:2347 +#: src/game.cpp:2348 msgid "Descend stairs" msgstr "" -#: src/game.cpp:2348 +#: src/game.cpp:2349 msgid "Ascend stairs" msgstr "" -#: src/game.cpp:2573 src/game.cpp:2594 +#: src/game.cpp:2574 src/game.cpp:2595 msgid "Nothing relevant here." msgstr "" -#: src/game.cpp:2578 +#: src/game.cpp:2579 msgid "You are not wielding a ranged weapon." msgstr "" -#: src/game.cpp:2638 +#: src/game.cpp:2639 msgid "Watch the last moments of your life…?" msgstr "" -#: src/game.cpp:2744 +#: src/game.cpp:2745 msgid "" "Please wait…\n" "Loading the save…" msgstr "" -#: src/game.cpp:2880 +#: src/game.cpp:2878 msgid "Loading files" msgstr "" -#: src/game.cpp:2949 +#: src/game.cpp:2947 msgid "factions data" msgstr "" -#: src/game.cpp:2960 +#: src/game.cpp:2958 #, c-format msgid "Failed to save the maps: %s" msgstr "" -#: src/game.cpp:2971 +#: src/game.cpp:2969 msgid "player data" msgstr "" -#: src/game.cpp:2976 src/game.cpp:3157 src/game.cpp:3161 +#: src/game.cpp:2974 src/game.cpp:3155 src/game.cpp:3159 msgid "player memorial" msgstr "" -#: src/game.cpp:2981 +#: src/game.cpp:2979 msgid "quick shortcuts" msgstr "" -#: src/game.cpp:3059 +#: src/game.cpp:3057 msgid "uistate data" msgstr "" -#: src/game.cpp:3067 +#: src/game.cpp:3065 msgid "Failed to save game data" msgstr "" -#: src/game.cpp:3234 +#: src/game.cpp:3232 #, c-format msgid "Your overmap position: %s" msgstr "" -#: src/game.cpp:3236 +#: src/game.cpp:3234 #, c-format msgid "Your local position: %s" msgstr "" -#: src/game.cpp:3245 +#: src/game.cpp:3243 #, c-format msgid "Total NPCs within %d OMTs: %d. %d are static NPCs." msgstr "" -#: src/game.cpp:4252 +#: src/game.cpp:4250 #, c-format msgid "%s spotted!" msgstr "" -#: src/game.cpp:4254 +#: src/game.cpp:4252 #, c-format msgid "We have detected a %s - an enemy of the Mycus!" msgstr "" -#: src/game.cpp:4261 +#: src/game.cpp:4259 msgid "Our fibers strain with renewed wrath!" msgstr "" -#: src/game.cpp:4267 +#: src/game.cpp:4265 msgid "Hostile survivor spotted!" msgstr "" -#: src/game.cpp:4270 +#: src/game.cpp:4268 msgid "Monsters spotted!" msgstr "" -#: src/game.cpp:4283 src/handle_action.cpp:2439 +#: src/game.cpp:4281 src/handle_action.cpp:2435 msgid "Safe mode ON!" msgstr "" -#: src/game.cpp:4358 +#: src/game.cpp:4356 #, c-format msgid "Nothing at (%d,%d,%d) to knockback!" msgstr "" -#: src/game.cpp:4365 src/game.cpp:4373 src/game.cpp:4385 src/game.cpp:4424 -#: src/game.cpp:4433 src/game.cpp:4457 +#: src/game.cpp:4363 src/game.cpp:4371 src/game.cpp:4383 src/game.cpp:4422 +#: src/game.cpp:4431 src/game.cpp:4455 #, c-format msgid "%s was stunned!" msgstr "" -#: src/game.cpp:4374 +#: src/game.cpp:4372 #, c-format msgid "%s slammed into an obstacle!" msgstr "" -#: src/game.cpp:4389 src/game.cpp:4463 +#: src/game.cpp:4387 src/game.cpp:4461 #, c-format msgid "%s collided with something else and sent it flying!" msgstr "" -#: src/game.cpp:4393 src/game.cpp:4467 +#: src/game.cpp:4391 src/game.cpp:4465 #, c-format msgid "%s collided with someone else and sent him flying!" msgstr "" -#: src/game.cpp:4396 src/game.cpp:4470 +#: src/game.cpp:4394 src/game.cpp:4468 #, c-format msgid "%s collided with someone else and sent her flying!" msgstr "" -#: src/game.cpp:4400 src/game.cpp:4478 +#: src/game.cpp:4398 src/game.cpp:4476 #, c-format msgid "%s collided with you and sent you flying!" msgstr "" -#: src/game.cpp:4410 src/monmove.cpp:727 +#: src/game.cpp:4408 src/monmove.cpp:727 #, c-format msgid "The %s drowns!" msgstr "" -#: src/game.cpp:4417 src/monmove.cpp:2080 +#: src/game.cpp:4415 src/monmove.cpp:2080 #, c-format msgid "The %s flops around and dies!" msgstr "" -#: src/game.cpp:4476 +#: src/game.cpp:4474 #, c-format msgid "%s collided with you, and barely dislodges your tentacles!" msgstr "" -#: src/game.cpp:4488 src/game.cpp:4504 src/game.cpp:4537 +#: src/game.cpp:4486 src/game.cpp:4502 src/game.cpp:4535 #, c-format msgid "You were stunned for %d turn!" msgid_plural "You were stunned for %d turns!" @@ -423674,7 +424523,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/game.cpp:4499 src/game.cpp:4532 +#: src/game.cpp:4497 src/game.cpp:4530 #, c-format msgid "You were stunned AGAIN for %d turn!" msgid_plural "You were stunned AGAIN for %d turns!" @@ -423682,660 +424531,661 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/game.cpp:4546 +#: src/game.cpp:4544 msgid "You collided with something and sent it flying!" msgstr "" -#: src/game.cpp:4549 +#: src/game.cpp:4547 msgid "You collided with someone and sent him flying!" msgstr "" -#: src/game.cpp:4551 +#: src/game.cpp:4549 msgid "You collided with someone and sent her flying!" msgstr "" -#: src/game.cpp:4569 +#: src/game.cpp:4567 msgid "You can not read a computer screen!" msgstr "" -#: src/game.cpp:4574 +#: src/game.cpp:4572 msgid "You can not see a computer screen!" msgstr "" -#: src/game.cpp:4580 src/iuse.cpp:5745 src/iuse.cpp:6123 src/iuse.cpp:8181 -#: src/iuse.cpp:9717 src/iuse.cpp:9840 src/iuse.cpp:9893 +#: src/game.cpp:4578 src/iuse.cpp:5746 src/iuse.cpp:6124 src/iuse.cpp:8185 +#: src/iuse.cpp:9735 src/iuse.cpp:9858 src/iuse.cpp:9911 msgid "You'll need to put on reading glasses before you can see the screen." msgstr "" -#: src/game.cpp:4588 +#: src/game.cpp:4586 msgid "The console doesn't display anything coherent." msgstr "" -#: src/game.cpp:4988 +#: src/game.cpp:4986 #, c-format msgid "" "WARNING: Patient's body is damaged. Difficulty of the procedure is " "increased by %s." msgstr "" -#: src/game.cpp:5005 +#: src/game.cpp:5003 msgid "Successfully removed Personality override." msgstr "" -#: src/game.cpp:5006 +#: src/game.cpp:5004 msgid "Autodoc immediately destroys the CBM upon removal." msgstr "" -#: src/game.cpp:5026 +#: src/game.cpp:5024 msgid "The removal fails." msgstr "" -#: src/game.cpp:5027 +#: src/game.cpp:5025 msgid "The body is damaged." msgstr "" -#: src/game.cpp:5032 +#: src/game.cpp:5030 msgid "The removal fails badly." msgstr "" -#: src/game.cpp:5033 +#: src/game.cpp:5031 msgid "The body is badly damaged!" msgstr "" -#: src/game.cpp:5037 +#: src/game.cpp:5035 msgid "The removal is a catastrophe." msgstr "" -#: src/game.cpp:5038 +#: src/game.cpp:5036 msgid "The body is destroyed!" msgstr "" -#: src/game.cpp:5061 +#: src/game.cpp:5059 #, c-format msgid "This is your %s" msgstr "" -#: src/game.cpp:5099 src/game.cpp:5118 +#: src/game.cpp:5097 src/game.cpp:5116 #, c-format msgid "The %1$s hits the %2$s." msgstr "" -#: src/game.cpp:5101 +#: src/game.cpp:5099 #, c-format msgid "The %s hits you." msgstr "" -#: src/game.cpp:5182 +#: src/game.cpp:5180 #, c-format msgid "A %s shatters!" msgstr "" -#: src/game.cpp:5184 +#: src/game.cpp:5182 msgid "Something shatters!" msgstr "" -#: src/game.cpp:5216 +#: src/game.cpp:5214 #, c-format msgid "You dive from the %s." msgstr "" -#: src/game.cpp:5254 +#: src/game.cpp:5252 msgid "You let go of the reins." msgstr "" -#: src/game.cpp:5268 src/vehicle_use.cpp:800 +#: src/game.cpp:5266 src/vehicle_use.cpp:800 #, c-format msgid "You take control of the %s." msgstr "" -#: src/game.cpp:5290 +#: src/game.cpp:5288 msgid "No vehicle controls found." msgstr "" -#: src/game.cpp:5293 +#: src/game.cpp:5291 msgid "Control vehicle where?" msgstr "" -#: src/game.cpp:5301 +#: src/game.cpp:5299 msgid "The vehicle doesn't have controls there." msgstr "" -#: src/game.cpp:5305 +#: src/game.cpp:5303 msgid "No vehicle there." msgstr "" -#: src/game.cpp:5353 +#: src/game.cpp:5351 #, c-format msgid "What to do with %s?" msgstr "" -#: src/game.cpp:5354 +#: src/game.cpp:5352 msgid "Talk" msgstr "" -#: src/game.cpp:5356 src/monexamine.cpp:585 src/monexamine.cpp:899 +#: src/game.cpp:5354 src/monexamine.cpp:585 src/monexamine.cpp:899 msgid "Swap positions" msgstr "" -#: src/game.cpp:5357 +#: src/game.cpp:5355 msgid "Push away" msgstr "" -#: src/game.cpp:5358 +#: src/game.cpp:5356 msgid "Examine wounds" msgstr "" -#: src/game.cpp:5359 +#: src/game.cpp:5357 msgid "Examine status" msgstr "" -#: src/game.cpp:5360 +#: src/game.cpp:5358 msgid "Use item on" msgstr "" -#: src/game.cpp:5365 +#: src/game.cpp:5363 msgid "Steal" msgstr "" -#: src/game.cpp:5367 src/game.cpp:5475 src/npctalk_funcs.cpp:235 +#: src/game.cpp:5365 src/game.cpp:5473 src/npctalk_funcs.cpp:235 #: src/trade_ui.h:84 msgid "Trade" msgstr "" -#: src/game.cpp:5381 +#: src/game.cpp:5379 #, c-format msgid "You swap places with %s." msgstr "" -#: src/game.cpp:5386 +#: src/game.cpp:5384 msgid "You cannot swap places while grabbing something." msgstr "" -#: src/game.cpp:5394 +#: src/game.cpp:5392 #, c-format msgid "%s moves out of the way." msgstr "" -#: src/game.cpp:5396 +#: src/game.cpp:5394 #, c-format msgid "%s has nowhere to go!" msgstr "" -#: src/game.cpp:5405 +#: src/game.cpp:5403 msgid "Limbs of: " msgstr "" -#: src/game.cpp:5433 src/iexamine_actors.cpp:87 +#: src/game.cpp:5431 src/iexamine_actors.cpp:87 msgid "Use which item?" msgstr "" -#: src/game.cpp:5436 src/iuse.cpp:5785 src/iuse.cpp:8632 src/iuse.cpp:8741 +#: src/game.cpp:5434 src/iuse.cpp:5786 src/iuse.cpp:8632 src/iuse.cpp:8645 +#: src/iuse.cpp:8753 src/iuse.cpp:8765 msgid "Never mind" msgstr "" -#: src/game.cpp:5460 src/game.cpp:5465 src/game.cpp:5468 +#: src/game.cpp:5458 src/game.cpp:5463 src/game.cpp:5466 #: src/monexamine.cpp:797 src/monexamine.cpp:918 src/npctalk.cpp:1891 msgid "You may be attacked! Proceed?" msgstr "" -#: src/game.cpp:5495 +#: src/game.cpp:5493 msgid "Examine terrain, furniture, or items where?" msgstr "" -#: src/game.cpp:5496 src/game.cpp:5501 +#: src/game.cpp:5494 src/game.cpp:5499 msgid "There is nothing that can be examined nearby." msgstr "" -#: src/game.cpp:5500 +#: src/game.cpp:5498 msgid "Examine terrain or furniture where?" msgstr "" -#: src/game.cpp:5520 +#: src/game.cpp:5518 msgid "There is a fire here." msgstr "" -#: src/game.cpp:5523 +#: src/game.cpp:5521 msgid "It's too big and unpredictable to evaluate how long it will last." msgstr "" -#: src/game.cpp:5532 +#: src/game.cpp:5530 msgid "It's going to go out soon without extra fuel." msgstr "" -#: src/game.cpp:5539 +#: src/game.cpp:5537 #, c-format msgid "" "Without extra fuel it might burn yet for maybe %s, but might also go out " "sooner." msgstr "" -#: src/game.cpp:5543 +#: src/game.cpp:5541 #, c-format msgid "" "Without extra fuel it might burn yet for between %s to %s, but might also go" " out sooner." msgstr "" -#: src/game.cpp:5553 +#: src/game.cpp:5551 msgid "" "It's quite decent and looks like it'll burn for a bit without extra fuel." msgstr "" -#: src/game.cpp:5556 +#: src/game.cpp:5554 msgid "It looks solid, and will burn for a few hours without extra fuel." msgstr "" -#: src/game.cpp:5559 +#: src/game.cpp:5557 msgid "" "It's very well supplied and even without extra fuel might burn for at least " "a part of a day." msgstr "" -#: src/game.cpp:5565 +#: src/game.cpp:5563 #, c-format msgid "Without extra fuel it will burn for %s." msgstr "" -#: src/game.cpp:5568 +#: src/game.cpp:5566 #, c-format msgid "Without extra fuel it will burn for between %s to %s." msgstr "" -#: src/game.cpp:5590 +#: src/game.cpp:5588 #, c-format msgid "There is a %s." msgstr "" -#: src/game.cpp:5631 +#: src/game.cpp:5629 msgid "You cannot interact with a vehicle while mounted." msgstr "" -#: src/game.cpp:5639 +#: src/game.cpp:5637 msgid "You cannot use a console while mounted." msgstr "" -#: src/game.cpp:5688 +#: src/game.cpp:5686 #, c-format msgid "The %s is too unstable to remove anything." msgstr "" -#: src/game.cpp:5690 +#: src/game.cpp:5688 #, c-format msgid "The %s is firmly sealed." msgstr "" -#: src/game.cpp:5697 src/iexamine.cpp:3615 +#: src/game.cpp:5695 src/iexamine.cpp:3615 msgid "It is empty." msgstr "" -#: src/game.cpp:5716 +#: src/game.cpp:5714 msgid "Pick up items where?" msgstr "" -#: src/game.cpp:5717 +#: src/game.cpp:5715 msgid "There is nothing to pick up nearby." msgstr "" -#: src/game.cpp:5748 +#: src/game.cpp:5746 msgid "Peek where?" msgstr "" -#: src/game.cpp:5916 +#: src/game.cpp:5914 #, c-format msgid "From here you heard %s" msgstr "" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From above you heard %s" msgstr "" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From below you heard %s" msgstr "" -#: src/game.cpp:5944 +#: src/game.cpp:5942 msgid "Clearly visible." msgstr "" -#: src/game.cpp:5947 +#: src/game.cpp:5945 msgid "A bright pink blur." msgstr "" -#: src/game.cpp:5950 +#: src/game.cpp:5948 msgid "A pink blur." msgstr "" -#: src/game.cpp:5953 +#: src/game.cpp:5951 msgid "Darkness." msgstr "" -#: src/game.cpp:5956 +#: src/game.cpp:5954 msgid "Bright light." msgstr "" -#: src/game.cpp:5959 +#: src/game.cpp:5957 msgid "Unseen." msgstr "" -#: src/game.cpp:5992 +#: src/game.cpp:5990 #, c-format msgid "Cover: %d%%" msgstr "" -#: src/game.cpp:5997 +#: src/game.cpp:5995 msgid "Can be cut down with the right tools." msgstr "" -#: src/game.cpp:6012 +#: src/game.cpp:6010 msgid "Impassable" msgstr "" -#: src/game.cpp:6014 +#: src/game.cpp:6012 #, c-format msgid "Move cost: %d" msgstr "" -#: src/game.cpp:6023 +#: src/game.cpp:6021 #, c-format msgid "Sign: %s" msgstr "" -#: src/game.cpp:6030 src/game.cpp:6031 +#: src/game.cpp:6028 src/game.cpp:6029 msgid "Lighting: " msgstr "" -#: src/game.cpp:6043 +#: src/game.cpp:6041 #, c-format msgid "Below: %s; No support" msgstr "" -#: src/game.cpp:6045 +#: src/game.cpp:6043 #, c-format msgid "Below: %s; Walkable" msgstr "" -#: src/game.cpp:6129 +#: src/game.cpp:6127 #, c-format msgid "Unfinished task: %s, %d%% complete" msgstr "" -#: src/game.cpp:6155 src/game.cpp:6156 +#: src/game.cpp:6153 src/game.cpp:6154 msgid "Vehicle: " msgstr "" -#: src/game.cpp:6181 +#: src/game.cpp:6179 msgid "You cannot see what is inside of it." msgstr "" -#: src/game.cpp:6184 +#: src/game.cpp:6182 msgid "There's something there, but you can't see what it is." msgstr "" -#: src/game.cpp:6196 +#: src/game.cpp:6194 msgid "More items here…" msgstr "" -#: src/game.cpp:6202 +#: src/game.cpp:6200 #, c-format msgctxt "%s is the name of the item. %d is the quantity of that item." msgid "%s [%d]" msgstr "" -#: src/game.cpp:6249 +#: src/game.cpp:6247 msgid "

ersonal" msgstr "" -#: src/game.cpp:6256 +#: src/game.cpp:6254 msgid "-Enable personal" msgstr "" -#: src/game.cpp:6258 +#: src/game.cpp:6256 msgid "-Disable personal" msgstr "" -#: src/game.cpp:6267 +#: src/game.cpp:6265 msgid "how all / hide distant" msgstr "" -#: src/game.cpp:6268 +#: src/game.cpp:6266 msgid "ap" msgstr "" -#: src/game.cpp:6272 +#: src/game.cpp:6270 #, c-format msgid "Shown action: %s" msgstr "" -#: src/game.cpp:6534 +#: src/game.cpp:6532 msgid "No Zones defined." msgstr "" #. ~ "P: " represents a personal zone -#: src/game.cpp:6564 +#: src/game.cpp:6562 msgid "P: " msgstr "" -#: src/game.cpp:6684 +#: src/game.cpp:6682 msgid "Show zones for faction:" msgstr "" -#: src/game.cpp:6738 +#: src/game.cpp:6736 msgid "What do you want to change:" msgstr "" -#: src/game.cpp:6739 +#: src/game.cpp:6737 msgid "Edit name" msgstr "" -#: src/game.cpp:6740 +#: src/game.cpp:6738 msgid "Edit type" msgstr "" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit filter" msgstr "" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit options" msgstr "" -#: src/game.cpp:6743 +#: src/game.cpp:6741 msgid "Edit position" msgstr "" -#: src/game.cpp:6744 +#: src/game.cpp:6742 msgid "Move position" msgstr "" -#: src/game.cpp:6788 +#: src/game.cpp:6786 msgid "Moving zone." msgstr "" -#: src/game.cpp:7055 +#: src/game.cpp:7053 msgid "< Look around >" msgstr "" -#: src/game.cpp:7061 src/game.cpp:7067 src/game.cpp:7074 -#: src/overmap_ui.cpp:1167 +#: src/game.cpp:7059 src/game.cpp:7065 src/game.cpp:7072 +#: src/overmap_ui.cpp:1168 #, c-format msgid "%s - %s" msgstr "" -#: src/game.cpp:7190 src/game.cpp:8027 +#: src/game.cpp:7188 src/game.cpp:8025 msgid "You can't see that destination." msgstr "" -#: src/game.cpp:7199 src/game.cpp:8036 +#: src/game.cpp:7197 src/game.cpp:8034 msgid "You can't travel there." msgstr "" -#: src/game.cpp:7237 +#: src/game.cpp:7235 msgid "Nickname:" msgstr "" -#: src/game.cpp:7565 +#: src/game.cpp:7563 #, c-format msgid "Successfully saved your screenshot to: %s" msgstr "" -#: src/game.cpp:7568 +#: src/game.cpp:7566 msgid "An error occurred while trying to save the screenshot." msgstr "" -#: src/game.cpp:7611 src/init.cpp:694 src/init.cpp:787 src/options.cpp:1495 +#: src/game.cpp:7609 src/init.cpp:679 src/init.cpp:772 src/options.cpp:1572 msgid "Items" msgstr "Obiecte" #. ~ Sort type: distance. -#: src/game.cpp:7616 +#: src/game.cpp:7614 msgid "ort: dist" msgstr "" #. ~ Sort type: category. -#: src/game.cpp:7619 +#: src/game.cpp:7617 msgid "ort: cat" msgstr "" -#: src/game.cpp:7628 +#: src/game.cpp:7626 msgid "eset" msgstr "" -#: src/game.cpp:7631 +#: src/game.cpp:7629 msgid "xamine" msgstr "" -#: src/game.cpp:7632 +#: src/game.cpp:7630 msgid "ompare" msgstr "" -#: src/game.cpp:7633 +#: src/game.cpp:7631 msgid "ilter" msgstr "" -#: src/game.cpp:7634 +#: src/game.cpp:7632 msgid "<+/->Priority" msgstr "" -#: src/game.cpp:7662 +#: src/game.cpp:7660 msgid "You don't see any items or monsters around you!" msgstr "" -#: src/game.cpp:7707 +#: src/game.cpp:7705 msgid "UP: history, CTRL-U: clear line, ESC: abort, ENTER: save" msgstr "" -#: src/game.cpp:7824 +#: src/game.cpp:7822 msgid "You don't see any items around you!" msgstr "" -#: src/game.cpp:7983 +#: src/game.cpp:7981 msgid "High Priority:" msgstr "" -#: src/game.cpp:7998 +#: src/game.cpp:7996 msgid "Low Priority:" msgstr "" -#: src/game.cpp:8060 +#: src/game.cpp:8058 msgid "HIGH PRIORITY" msgstr "" -#: src/game.cpp:8074 +#: src/game.cpp:8072 msgid "LOW PRIORITY" msgstr "" -#: src/game.cpp:8282 src/options.cpp:1495 +#: src/game.cpp:8280 src/options.cpp:1572 msgid "Monsters" msgstr "Monștri" -#: src/game.cpp:8287 +#: src/game.cpp:8285 msgid "You don't see any monsters around you!" msgstr "" -#: src/game.cpp:8363 +#: src/game.cpp:8361 msgid "emove from safe mode blacklist" msgstr "" -#: src/game.cpp:8365 +#: src/game.cpp:8363 msgid "dd to safe mode blacklist" msgstr "" -#: src/game.cpp:8428 +#: src/game.cpp:8426 msgid "to look around" msgstr "" -#: src/game.cpp:8431 src/overmap_ui.cpp:1074 +#: src/game.cpp:8429 src/overmap_ui.cpp:1075 #, c-format msgid "%s %s" msgstr "" -#: src/game.cpp:8433 +#: src/game.cpp:8431 msgid "to shoot" msgstr "" -#: src/game.cpp:8559 +#: src/game.cpp:8557 msgid "Unload where?" msgstr "" #. ~ Name and number of items listed for cutting up -#: src/game.cpp:8639 +#: src/game.cpp:8637 #, c-format msgctxt "butchery menu" msgid "Cut up %s (%d)" msgstr "" #. ~ Name, number of items and time to complete disassembling -#: src/game.cpp:8659 +#: src/game.cpp:8657 #, c-format msgctxt "butchery menu" msgid "Disassemble %s (%d)" msgstr "" -#: src/game.cpp:8702 +#: src/game.cpp:8700 #, c-format msgid "Your best tool has %d butchering." msgstr "" -#: src/game.cpp:8703 +#: src/game.cpp:8701 msgid "You have no butchering tool." msgstr "" -#: src/game.cpp:8707 +#: src/game.cpp:8705 #, c-format msgid "Your best tool has %d fine cutting." msgstr "" -#: src/game.cpp:8708 +#: src/game.cpp:8706 msgid "You have no fine cutting tool." msgstr "" -#: src/game.cpp:8735 +#: src/game.cpp:8733 msgid "Dissecting may yield knowledge of:" msgstr "" -#: src/game.cpp:8740 +#: src/game.cpp:8738 msgid "missing proficiencies" msgstr "" -#: src/game.cpp:8742 +#: src/game.cpp:8740 msgid "already known" msgstr "" -#: src/game.cpp:8754 +#: src/game.cpp:8752 msgid "Choose type of butchery:" msgstr "" -#: src/game.cpp:8756 +#: src/game.cpp:8754 msgid "can't see!" msgstr "" -#: src/game.cpp:8759 +#: src/game.cpp:8757 msgid "Quick butchery" msgstr "" -#: src/game.cpp:8762 +#: src/game.cpp:8760 msgid "" "This technique is used when you are in a hurry, but still want to harvest " "something from the corpse. Yields are lower as you don't try to be precise," @@ -424343,11 +425193,11 @@ msgid "" "from raising." msgstr "" -#: src/game.cpp:8769 +#: src/game.cpp:8767 msgid "Full butchery" msgstr "" -#: src/game.cpp:8772 +#: src/game.cpp:8770 msgid "" "This technique is used to properly butcher a corpse, and requires a rope & a" " tree or a butchering rack, a flat surface (for ex. a table, a leather tarp," @@ -424355,15 +425205,15 @@ msgid "" "consuming." msgstr "" -#: src/game.cpp:8779 +#: src/game.cpp:8777 msgid "Field dress corpse" msgstr "" -#: src/game.cpp:8781 +#: src/game.cpp:8779 msgid "has no organs" msgstr "" -#: src/game.cpp:8783 +#: src/game.cpp:8781 msgid "" "Technique that involves removing internal organs and viscera to protect the " "corpse from rotting from inside. Yields internal organs. Carcass will be " @@ -424371,15 +425221,15 @@ msgid "" "better effects." msgstr "" -#: src/game.cpp:8790 +#: src/game.cpp:8788 msgid "Skin corpse" msgstr "" -#: src/game.cpp:8791 +#: src/game.cpp:8789 msgid "has no skin" msgstr "" -#: src/game.cpp:8794 +#: src/game.cpp:8792 msgid "" "Skinning a corpse is an involved and careful process that usually takes some" " time. You need skill and an appropriately sharp and precise knife to do a " @@ -424387,26 +425237,26 @@ msgid "" "instead produce scraps that can be used in other ways." msgstr "" -#: src/game.cpp:8801 +#: src/game.cpp:8799 msgid "Bleed corpse" msgstr "" -#: src/game.cpp:8802 +#: src/game.cpp:8800 msgid "has no blood" msgstr "" -#: src/game.cpp:8805 +#: src/game.cpp:8803 msgid "" "Bleeding involves severing the carotid arteries and jugular veins, or the " "blood vessels from which they arise. You need skill and an appropriately " "sharp and precise knife to do a good job." msgstr "" -#: src/game.cpp:8811 +#: src/game.cpp:8809 msgid "Quarter corpse" msgstr "" -#: src/game.cpp:8814 +#: src/game.cpp:8812 msgid "" "By quartering a previously field dressed corpse you will acquire four parts " "with reduced weight and volume. It may help in transporting large game. " @@ -424414,22 +425264,22 @@ msgid "" "harvest them later." msgstr "" -#: src/game.cpp:8821 +#: src/game.cpp:8819 msgid "Dismember corpse" msgstr "" -#: src/game.cpp:8824 +#: src/game.cpp:8822 msgid "" "If you're aiming to just destroy a body outright and don't care about " "harvesting it, dismembering it will hack it apart in a very short amount of " "time but yields little to no usable flesh." msgstr "" -#: src/game.cpp:8829 +#: src/game.cpp:8827 msgid "Dissect corpse" msgstr "" -#: src/game.cpp:8832 +#: src/game.cpp:8830 msgid "" "By careful dissection of the corpse, you will examine it for possible bionic" " implants, or discrete organs and harvest them if possible. Requires " @@ -424437,155 +425287,155 @@ msgid "" " medical knowledge is most useful here." msgstr "" -#: src/game.cpp:8873 +#: src/game.cpp:8871 msgid "You can't butcher while driving!" msgstr "" -#: src/game.cpp:8879 +#: src/game.cpp:8877 msgid "You don't have a butchering tool." msgstr "" -#: src/game.cpp:8880 +#: src/game.cpp:8878 msgid "There are no corpses here to butcher." msgstr "" -#: src/game.cpp:8885 +#: src/game.cpp:8883 msgid "You can't access the items here." msgstr "" -#: src/game.cpp:8958 +#: src/game.cpp:8956 msgid "You don't have the necessary tools to disassemble any items here." msgstr "" -#: src/game.cpp:8970 +#: src/game.cpp:8968 #, c-format msgid "You see %s nearby! Start butchering anyway?" msgstr "" -#: src/game.cpp:9001 +#: src/game.cpp:8999 msgid "Choose corpse to butcher / item to disassemble" msgstr "" -#: src/game.cpp:9012 +#: src/game.cpp:9010 msgid "Butcher everything" msgstr "" -#: src/game.cpp:9041 +#: src/game.cpp:9039 msgid "Disassemble everything once" msgstr "" -#: src/game.cpp:9043 +#: src/game.cpp:9041 msgid "Disassemble everything recursively" msgstr "" -#: src/game.cpp:9052 +#: src/game.cpp:9050 msgid "Cut up everything" msgstr "" -#: src/game.cpp:9084 +#: src/game.cpp:9082 msgid "" "You are not in the mood and the prospect of guts and blood on your hands " "convinces you to turn away." msgstr "" -#: src/game.cpp:9087 +#: src/game.cpp:9085 msgid "" "You are not in the mood and the prospect of work stops you before you begin." msgstr "" -#: src/game.cpp:9093 src/iuse.cpp:3013 src/iuse.cpp:3303 src/iuse.cpp:3420 -#: src/iuse.cpp:4917 src/iuse.cpp:4960 src/iuse.cpp:9465 -#: src/veh_interact.cpp:1321 src/veh_interact.cpp:1957 +#: src/game.cpp:9091 src/iuse.cpp:3014 src/iuse.cpp:3304 src/iuse.cpp:3421 +#: src/iuse.cpp:4918 src/iuse.cpp:4961 src/iuse.cpp:9483 +#: src/veh_interact.cpp:1319 src/veh_interact.cpp:1955 #, c-format msgid "%s helps with this task…" msgstr "" -#: src/game.cpp:9162 +#: src/game.cpp:9160 #, c-format msgid "The %s is already fully loaded!" msgstr "" -#: src/game.cpp:9168 +#: src/game.cpp:9166 #, c-format msgid "You need at least one %s to reload the %s!" msgstr "" -#: src/game.cpp:9181 +#: src/game.cpp:9179 #, c-format msgid "You can't reload a %s!" msgstr "" -#: src/game.cpp:9214 +#: src/game.cpp:9212 #, c-format msgid "You struggle to reload the fouled %s." msgstr "" -#: src/game.cpp:9231 +#: src/game.cpp:9229 msgid "You have nothing to reload." msgstr "" -#: src/game.cpp:9245 +#: src/game.cpp:9243 msgid "You aren't holding something you can reload." msgstr "" #. ~ %1$s: holster name -#: src/game.cpp:9362 +#: src/game.cpp:9360 #, c-format msgctxt "holster" msgid "Draw from %1$s?" msgstr "" -#: src/game.cpp:9450 +#: src/game.cpp:9448 #, c-format msgid "There's an angry red dot on your body, %s to brush it off." msgstr "" -#: src/game.cpp:9453 +#: src/game.cpp:9451 #, c-format msgid "You are being laser-targeted, %s to ignore." msgstr "" -#: src/game.cpp:9474 +#: src/game.cpp:9472 msgid "a survivor" msgstr "" #. ~ %s: Cardinal/ordinal direction ("east") -#: src/game.cpp:9479 src/game.cpp:9513 +#: src/game.cpp:9477 src/game.cpp:9511 #, c-format msgid "to the %s" msgstr "" #. ~ %1$s: Monster name ("headless zombie"), %2$s: direction text ("to the #. east") -#: src/game.cpp:9482 +#: src/game.cpp:9480 #, c-format msgctxt "monster description" msgid "%1$s %2$s" msgstr "" #. ~ %s, %s: Cardinal/ordinal directions ("east"; "southwest") -#: src/game.cpp:9517 +#: src/game.cpp:9515 #, c-format msgid "to the %s and %s" msgstr "" -#: src/game.cpp:9521 +#: src/game.cpp:9519 msgid "in various directions" msgstr "" #. ~ %s: Description of other monster count ("4 others"), %d: How many other #. monsters there are -#: src/game.cpp:9529 +#: src/game.cpp:9527 #, c-format msgid " and %s" msgstr "" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d other" msgstr "" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d others" msgstr "" @@ -424594,184 +425444,184 @@ msgstr "" #. ~ %2$s: Description of where the primary monster is ("to the east and #. south") #. ~ %3$s: Description of any other monsters spotted (" and 4 others") -#: src/game.cpp:9537 +#: src/game.cpp:9535 #, c-format msgid "%1$s %2$s%3$s" msgstr "" -#: src/game.cpp:9545 +#: src/game.cpp:9543 #, c-format msgid ", or %s to whitelist the monster" msgstr "" -#: src/game.cpp:9551 +#: src/game.cpp:9549 #, c-format msgid "" "Spotted %1$s -- safe mode is on! (%2$s to turn it off, %3$s to ignore " "monster%4$s)" msgstr "" -#: src/game.cpp:9577 +#: src/game.cpp:9575 #, c-format msgid "Deactivate the %s?" msgstr "" -#: src/game.cpp:9587 +#: src/game.cpp:9585 msgid "Engage targets." msgstr "" -#: src/game.cpp:9587 src/game.cpp:9589 +#: src/game.cpp:9585 src/game.cpp:9587 msgid "Reprogram the manhack?" msgstr "" -#: src/game.cpp:9589 +#: src/game.cpp:9587 msgid "Follow me." msgstr "" -#: src/game.cpp:9614 +#: src/game.cpp:9612 #, c-format msgid "Really step into %s?" msgstr "" -#: src/game.cpp:9618 +#: src/game.cpp:9616 #, c-format msgid "Your %s refuses to move over that ledge!" msgstr "" -#: src/game.cpp:9724 +#: src/game.cpp:9722 msgid "You can't fit there." msgstr "" -#: src/game.cpp:9730 +#: src/game.cpp:9728 msgid "Your mount can't fit there." msgstr "" -#: src/game.cpp:9745 +#: src/game.cpp:9743 msgid "" "It's so dark and scary in there! You can't force yourself to walk into this" " tile. Switch to running movement mode to move there." msgstr "" -#: src/game.cpp:9759 +#: src/game.cpp:9757 #, c-format msgid "You cannot move as your %s isn't able to move." msgstr "" -#: src/game.cpp:9802 +#: src/game.cpp:9800 msgid "Can't find grabbed object." msgstr "" -#: src/game.cpp:9829 +#: src/game.cpp:9827 msgid "You cannot board a vehicle whilst riding." msgstr "" -#: src/game.cpp:9842 src/game.cpp:9854 +#: src/game.cpp:9840 src/game.cpp:9852 #, c-format msgid "" "Stepping into that %1$s looks risky. Run into it if you wish to enter " "anyway." msgstr "" -#: src/game.cpp:9848 +#: src/game.cpp:9846 #, c-format msgid "" "Stepping into that %1$s looks risky. Crouch and move into it if you wish to" " enter anyway." msgstr "" -#: src/game.cpp:9885 +#: src/game.cpp:9883 msgid "You cannot pass obstacles whilst mounted." msgstr "" -#: src/game.cpp:9925 src/game.cpp:9929 +#: src/game.cpp:9923 src/game.cpp:9927 #, c-format msgid "Moving onto this %s is slow!" msgstr "" -#: src/game.cpp:9934 src/game.cpp:9938 +#: src/game.cpp:9932 src/game.cpp:9936 #, c-format msgid "Moving off of this %s is slow!" msgstr "" -#: src/game.cpp:9955 +#: src/game.cpp:9953 msgid "Your tentacles stick to the ground, but you pull them free." msgstr "" -#: src/game.cpp:9970 +#: src/game.cpp:9968 #, c-format msgid "You are hiding in the %s." msgstr "" -#: src/game.cpp:10019 +#: src/game.cpp:10017 #, c-format msgid "Label here: %s" msgstr "" -#: src/game.cpp:10024 +#: src/game.cpp:10022 #, c-format msgid "The sign says: %s" msgstr "" -#: src/game.cpp:10026 +#: src/game.cpp:10024 msgid "There is a sign here, but you are unable to read it." msgstr "" -#: src/game.cpp:10031 +#: src/game.cpp:10029 #, c-format msgid "Written here: %s" msgstr "" -#: src/game.cpp:10033 +#: src/game.cpp:10031 msgid "Something is written here, but you are unable to read it." msgstr "" -#: src/game.cpp:10040 +#: src/game.cpp:10038 #, c-format msgid "You hurt your left foot on the %s!" msgstr "" -#: src/game.cpp:10046 +#: src/game.cpp:10044 #, c-format msgid "You hurt your right foot on the %s!" msgstr "" -#: src/game.cpp:10060 +#: src/game.cpp:10058 #, c-format msgid "Your %s gets cut!" msgstr "" #. ~ 1$s - bodypart name in accusative, 2$s is terrain name. -#: src/game.cpp:10068 +#: src/game.cpp:10066 #, c-format msgid "You cut your %1$s on the %2$s!" msgstr "" -#: src/game.cpp:10120 src/gates.cpp:330 +#: src/game.cpp:10118 src/gates.cpp:330 #, c-format msgid "You push the %s out of the way." msgstr "" -#: src/game.cpp:10125 +#: src/game.cpp:10123 #, c-format msgid "There is no room to push the %s out of the way." msgstr "" -#: src/game.cpp:10132 +#: src/game.cpp:10130 #, c-format msgid "You displace the %s." msgstr "" -#: src/game.cpp:10134 src/game.cpp:10139 +#: src/game.cpp:10132 src/game.cpp:10137 #, c-format msgid "You cannot move the %s out of the way." msgstr "" -#: src/game.cpp:10300 +#: src/game.cpp:10298 msgid "There's something here, but you can't see what it is." msgstr "" #. ~ number of items: " " -#: src/game.cpp:10346 +#: src/game.cpp:10344 #, c-format msgid "%1$d %2$s" msgid_plural "%1$d %2$s" @@ -424779,22 +425629,22 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/game.cpp:10354 +#: src/game.cpp:10352 #, c-format msgid "You see here %s." msgstr "" -#: src/game.cpp:10356 +#: src/game.cpp:10354 #, c-format msgid "You see here %s and %s." msgstr "" -#: src/game.cpp:10358 +#: src/game.cpp:10356 #, c-format msgid "You see here %s, %s, and %s." msgstr "" -#: src/game.cpp:10360 +#: src/game.cpp:10358 #, c-format msgid "You see here %s, %s and %d more item." msgid_plural "You see here %s, %s and %d more items." @@ -424802,185 +425652,185 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/game.cpp:10365 +#: src/game.cpp:10363 #, c-format msgid "You see here %s and many more items." msgstr "" -#: src/game.cpp:10374 +#: src/game.cpp:10372 msgid "There are vehicle controls here." msgstr "" -#: src/game.cpp:10376 +#: src/game.cpp:10374 #, c-format msgid "%s to drive." msgstr "" -#: src/game.cpp:10380 +#: src/game.cpp:10378 msgid "" "There are vehicle controls here but you cannot reach them whilst mounted." msgstr "" -#: src/game.cpp:10449 +#: src/game.cpp:10447 msgid "You are repelled by the barrier!" msgstr "" -#: src/game.cpp:10455 +#: src/game.cpp:10453 msgid "" "You try to quantum tunnel through the barrier but are reflected! Try again " "with more energy!" msgstr "" -#: src/game.cpp:10460 +#: src/game.cpp:10458 msgid "It's too dangerous to tunnel that far!" msgstr "" -#: src/game.cpp:10474 +#: src/game.cpp:10472 #, c-format msgid "You quantum tunnel through the %d-tile wide barrier!" msgstr "" -#: src/game.cpp:10586 +#: src/game.cpp:10584 msgid "No furniture at grabbed point." msgstr "" -#: src/game.cpp:10645 +#: src/game.cpp:10643 #, c-format msgid "The %s collides with something." msgstr "" -#: src/game.cpp:10650 +#: src/game.cpp:10648 #, c-format msgid "You are in too much pain to try moving the heavy %s!" msgstr "" -#: src/game.cpp:10657 +#: src/game.cpp:10655 #, c-format msgid "" "Even with your appetite for pain, you are in too much pain to try moving the" " heavy %s!" msgstr "" -#: src/game.cpp:10664 +#: src/game.cpp:10662 #, c-format msgid "You strain yourself trying to move the heavy %s!" msgstr "" -#: src/game.cpp:10669 +#: src/game.cpp:10667 msgid "There's stuff in the way." msgstr "" -#: src/game.cpp:10678 +#: src/game.cpp:10676 #, c-format msgid "The %s is really heavy!" msgstr "" -#: src/game.cpp:10680 +#: src/game.cpp:10678 #, c-format msgid "You fail to move the %s." msgstr "" -#: src/game.cpp:10684 +#: src/game.cpp:10682 #, c-format msgid "The %s is too heavy for you to budge." msgstr "" -#: src/game.cpp:10689 +#: src/game.cpp:10687 #, c-format msgid "Moving the heavy %s is taking a lot of time!" msgstr "" -#: src/game.cpp:10693 +#: src/game.cpp:10691 #, c-format msgid "It takes some time to move the heavy %s." msgstr "" -#: src/game.cpp:10732 +#: src/game.cpp:10730 #, c-format msgid "Stuff spills from the %s!" msgstr "" -#: src/game.cpp:10738 +#: src/game.cpp:10736 #, c-format msgid "You let go of the %1$s as it falls down the %2$s." msgstr "" -#: src/game.cpp:10752 +#: src/game.cpp:10750 #, c-format msgid "You let go of the %s." msgstr "" -#: src/game.cpp:10760 +#: src/game.cpp:10758 #, c-format msgid "You let go of the %1$s as it slides past %2$s." msgstr "" -#: src/game.cpp:10785 +#: src/game.cpp:10783 #, c-format msgid "Nothing at grabbed point %d,%d,%d or bad grabbed object type." msgstr "" -#: src/game.cpp:10860 +#: src/game.cpp:10858 #, c-format msgid "%1$s %2$s dissolved in the water!" msgstr "" -#: src/game.cpp:10866 +#: src/game.cpp:10864 #, c-format msgid "The water destroyed %1$s %2$s!" msgstr "" -#: src/game.cpp:11023 src/trapfunc.cpp:1284 +#: src/game.cpp:11021 src/trapfunc.cpp:1284 msgid "You dive into water." msgstr "" -#: src/game.cpp:11025 +#: src/game.cpp:11023 msgid "You fall into water." msgstr "" -#: src/game.cpp:11044 +#: src/game.cpp:11042 msgid "Climb where?" msgstr "" -#: src/game.cpp:11052 +#: src/game.cpp:11050 #, c-format msgid "Climb %s (%s)" msgstr "" -#: src/game.cpp:11102 +#: src/game.cpp:11100 msgid "You are already underwater!" msgstr "" -#: src/game.cpp:11106 +#: src/game.cpp:11104 msgid "You can't dive while wearing a flotation device." msgstr "" -#: src/game.cpp:11110 +#: src/game.cpp:11108 msgid "You dive underwater!" msgstr "" -#: src/game.cpp:11114 +#: src/game.cpp:11112 msgid "You surface." msgstr "" -#: src/game.cpp:11116 +#: src/game.cpp:11114 msgid "You try to surface but can't!" msgstr "" -#: src/game.cpp:11131 +#: src/game.cpp:11129 msgid "You can't climb here - there's a ceiling above your head." msgstr "" -#: src/game.cpp:11136 src/iexamine.cpp:1461 +#: src/game.cpp:11134 src/iexamine.cpp:1461 msgid "You can't climb because your arms are too damaged or encumbered." msgstr "" -#: src/game.cpp:11145 +#: src/game.cpp:11143 msgid "" "You can't climb here - you need walls and/or furniture to brace against." msgstr "" -#: src/game.cpp:11153 src/iexamine.cpp:1468 +#: src/game.cpp:11151 src/iexamine.cpp:1468 #, c-format msgid "" "You can't climb because you have to wield a %s with both hands.\n" @@ -424988,597 +425838,568 @@ msgid "" "Put it away?" msgstr "" -#: src/game.cpp:11177 +#: src/game.cpp:11175 msgid "" "You can't climb here - there is no terrain above you that would support your" " weight." msgstr "" -#: src/game.cpp:11200 +#: src/game.cpp:11198 msgid "You can't go down here!" msgstr "" -#: src/game.cpp:11205 +#: src/game.cpp:11203 msgid "You can't go up here!" msgstr "" -#: src/game.cpp:11213 +#: src/game.cpp:11211 msgid "You can't drag things up and down stairs." msgstr "" -#: src/game.cpp:11298 +#: src/game.cpp:11296 #, c-format msgid "%s moves out of the way for you." msgstr "" -#: src/game.cpp:11313 +#: src/game.cpp:11311 #, c-format msgid "Your %s moves out of the way for you." msgstr "" -#: src/game.cpp:11321 +#: src/game.cpp:11319 #, c-format msgid "You push past %s blocking the way." msgstr "" #. ~ %s is the name of hostile NPC -#: src/game.cpp:11442 src/gates.cpp:269 src/vehicle_use.cpp:1224 +#: src/game.cpp:11440 src/gates.cpp:269 src/vehicle_use.cpp:1224 #, c-format msgid "%s is in the way!" msgstr "" #. ~ %s is some monster -#: src/game.cpp:11445 +#: src/game.cpp:11443 #, c-format msgid "There's a %s in the way!" msgstr "" #. ~ %s is a warning about monster/hostile NPC in the way, e.g. "There's a #. zombie in the way!" -#: src/game.cpp:11451 +#: src/game.cpp:11449 #, c-format msgid "%s Attempt to push past? You may have to fight your way back up." msgstr "" -#: src/game.cpp:11470 +#: src/game.cpp:11468 msgid "" "There is a LOT of heat coming out of there, even the stairs have melted " "away. Jump down? You won't be able to get back up." msgstr "" -#: src/game.cpp:11475 +#: src/game.cpp:11473 msgid "" "There is a LOT of heat coming out of there. Push through the half-molten " "rocks and ascend? You will not be able to get back down." msgstr "" -#: src/game.cpp:11484 +#: src/game.cpp:11482 msgid "You may be unable to return back down these stairs. Continue up?" msgstr "" -#: src/game.cpp:11494 +#: src/game.cpp:11492 msgid "Halfway down, the way down becomes blocked off." msgstr "" -#: src/game.cpp:11499 +#: src/game.cpp:11497 msgid "There is a sheer drop halfway down. Web-descend?" msgstr "" -#: src/game.cpp:11502 +#: src/game.cpp:11500 msgid "" "You attach a web and dive down headfirst, flipping upright and landing on " "your feet." msgstr "" -#: src/game.cpp:11504 +#: src/game.cpp:11502 msgid "You securely web up and work your way down, lowering yourself safely." msgstr "" -#: src/game.cpp:11510 +#: src/game.cpp:11508 msgid "There is a sheer drop halfway down. Use your vines to descend?" msgstr "" -#: src/game.cpp:11512 +#: src/game.cpp:11510 msgid "Detach a vine? It'll hurt, but you'll be able to climb back up…" msgstr "" -#: src/game.cpp:11514 +#: src/game.cpp:11512 msgid "You descend on your vines, though leaving a part of you behind stings." msgstr "" -#: src/game.cpp:11520 +#: src/game.cpp:11518 msgid "You gingerly descend using your vines." msgstr "" -#: src/game.cpp:11523 +#: src/game.cpp:11521 msgid "" "You effortlessly lower yourself and leave a vine rooted for future use." msgstr "" -#: src/game.cpp:11532 +#: src/game.cpp:11530 msgid "There is a sheer drop halfway down. Climb your grappling hook down?" msgstr "" -#: src/game.cpp:11539 +#: src/game.cpp:11537 msgid "There is a sheer drop halfway down. Climb your rope down?" msgstr "" -#: src/game.cpp:11545 +#: src/game.cpp:11543 msgid "There is a sheer drop halfway down. Jump?" msgstr "" -#: src/game.cpp:11604 +#: src/game.cpp:11602 msgid "AUTO: goes down" msgstr "" -#: src/game.cpp:11608 +#: src/game.cpp:11606 msgid "AUTO: goes up" msgstr "" -#: src/game.cpp:11874 +#: src/game.cpp:11872 msgid "Set the Scent Map sensitivity to (0 to cancel)?" msgstr "" -#: src/game.cpp:12060 src/game.cpp:12063 +#: src/game.cpp:12058 src/game.cpp:12061 msgid "Saving game, this may take a while." msgstr "" -#: src/game.cpp:12099 +#: src/game.cpp:12097 msgid "No saves for current character yet." msgstr "" -#: src/game.cpp:12295 +#: src/game.cpp:12306 msgid "Your skill in parkour makes it easier to climb." msgstr "" -#: src/game.cpp:12299 +#: src/game.cpp:12310 msgid "Your bad knees make it difficult to climb." msgstr "" -#: src/game.cpp:12330 +#: src/game.cpp:12341 msgid "Your wet hands and feet make it harder to climb." msgstr "" -#: src/game.cpp:12332 +#: src/game.cpp:12343 msgid "Your wet feet make it harder to climb." msgstr "" -#: src/game.cpp:12334 +#: src/game.cpp:12345 msgid "Your wet hands make it harder to climb." msgstr "" -#: src/game.cpp:12362 +#: src/game.cpp:12373 msgid "Your carried weight tries to drag you down." msgstr "" -#: src/game.cpp:12364 +#: src/game.cpp:12375 msgid "You strain to climb with the weight of your possessions." msgstr "" -#: src/game.cpp:12366 +#: src/game.cpp:12377 msgid "You feel the weight of your luggage makes it more difficult to climb." msgstr "" -#: src/game.cpp:12368 +#: src/game.cpp:12379 msgid "Your carried weight makes it a little harder to climb." msgstr "" -#: src/game.cpp:12373 +#: src/game.cpp:12384 msgid "You slip while climbing and fall down." msgstr "" -#: src/game.cpp:12375 +#: src/game.cpp:12386 msgid "Climbing is impossible in your current state." msgstr "" -#: src/game_inventory.cpp:178 +#: src/game_inventory.cpp:176 msgid "You don't have the necessary item at hand." msgstr "" -#: src/game_inventory.cpp:208 src/game_inventory.cpp:244 +#: src/game_inventory.cpp:206 src/game_inventory.cpp:242 #, c-format msgid "" "Item hotkeys assigned: " "%d/%d" msgstr "" -#: src/game_inventory.cpp:242 +#: src/game_inventory.cpp:240 #, c-format msgid "Inventory of %s" msgstr "" -#: src/game_inventory.cpp:287 src/game_inventory.cpp:2290 +#: src/game_inventory.cpp:285 src/game_inventory.cpp:2096 #: src/inventory_ui.cpp:2332 msgid "Your inventory is empty." msgstr "" -#: src/game_inventory.cpp:298 +#: src/game_inventory.cpp:296 msgid "AVG ENCUMBRANCE" msgstr "" -#: src/game_inventory.cpp:302 +#: src/game_inventory.cpp:300 msgid "AVG COVERAGE" msgstr "" -#: src/game_inventory.cpp:306 +#: src/game_inventory.cpp:304 msgid "WARMTH" msgstr "" -#: src/game_inventory.cpp:310 src/game_inventory.cpp:1655 +#: src/game_inventory.cpp:308 src/game_inventory.cpp:1461 msgid "BASH" msgstr "" -#: src/game_inventory.cpp:314 src/game_inventory.cpp:1659 +#: src/game_inventory.cpp:312 src/game_inventory.cpp:1465 msgid "CUT" msgstr "" -#: src/game_inventory.cpp:318 +#: src/game_inventory.cpp:316 msgid "BULLET" msgstr "" -#: src/game_inventory.cpp:322 +#: src/game_inventory.cpp:320 msgid "ACID" msgstr "" -#: src/game_inventory.cpp:326 +#: src/game_inventory.cpp:324 msgid "FIRE" msgstr "" -#: src/game_inventory.cpp:330 +#: src/game_inventory.cpp:328 msgid "ENV" msgstr "" -#: src/game_inventory.cpp:336 +#: src/game_inventory.cpp:334 #, c-format msgid "STORAGE (%s)" msgstr "" -#: src/game_inventory.cpp:384 +#: src/game_inventory.cpp:382 msgid "You have nothing to wear." msgstr "" -#: src/game_inventory.cpp:411 +#: src/game_inventory.cpp:409 msgid "Take off item" msgstr "" -#: src/game_inventory.cpp:412 +#: src/game_inventory.cpp:410 msgid "You're not wearing anything." msgstr "" -#: src/game_inventory.cpp:441 +#: src/game_inventory.cpp:439 msgid "Storage (L)" msgstr "" -#: src/game_inventory.cpp:469 +#: src/game_inventory.cpp:467 #, c-format msgid "Container for %s | %s %s" msgstr "" -#: src/game_inventory.cpp:471 +#: src/game_inventory.cpp:469 #, c-format msgid "You don't have a suitable container for carrying %s." msgstr "" -#: src/game_inventory.cpp:488 +#: src/game_inventory.cpp:486 msgid "Can't pick up liquids." msgstr "" -#: src/game_inventory.cpp:490 +#: src/game_inventory.cpp:488 msgid "Can't pick up spilt liquids." msgstr "" -#: src/game_inventory.cpp:511 +#: src/game_inventory.cpp:509 msgid "Does not have any pocket for frozen liquids!" msgstr "" -#: src/game_inventory.cpp:518 +#: src/game_inventory.cpp:516 msgid "Does not fit in any pocket!" msgstr "" -#: src/game_inventory.cpp:520 +#: src/game_inventory.cpp:518 msgid "Too heavy to pick up!" msgstr "" -#: src/game_inventory.cpp:561 +#: src/game_inventory.cpp:559 msgid "YIELD" msgstr "" -#: src/game_inventory.cpp:566 src/game_inventory.cpp:1923 +#: src/game_inventory.cpp:564 src/game_inventory.cpp:1729 msgid "TIME" msgstr "" -#: src/game_inventory.cpp:594 +#: src/game_inventory.cpp:592 msgid "Disassemble item" msgstr "" -#: src/game_inventory.cpp:595 +#: src/game_inventory.cpp:593 msgid "You don't have any items you could disassemble." msgstr "" -#: src/game_inventory.cpp:608 +#: src/game_inventory.cpp:606 msgid "CALORIES" msgstr "" -#: src/game_inventory.cpp:612 +#: src/game_inventory.cpp:610 msgid "QUENCH" msgstr "" -#: src/game_inventory.cpp:634 +#: src/game_inventory.cpp:632 msgid "JOY/MAX" msgstr "" #. ~ Used for permafood shelf life in the Eat menu -#: src/game_inventory.cpp:648 src/game_inventory.cpp:852 +#: src/game_inventory.cpp:646 msgid "indefinite" msgstr "" -#: src/game_inventory.cpp:649 src/game_inventory.cpp:853 +#: src/game_inventory.cpp:647 msgid "SHELF LIFE" msgstr "" #. ~ Eat menu Volume: -#: src/game_inventory.cpp:660 src/game_inventory.cpp:864 +#: src/game_inventory.cpp:658 #, c-format msgid "%.2f%s" msgstr "" -#: src/game_inventory.cpp:661 src/game_inventory.cpp:865 +#: src/game_inventory.cpp:659 msgid "VOLUME" msgstr "" -#: src/game_inventory.cpp:681 +#: src/game_inventory.cpp:679 msgid "SATIETY" msgstr "" -#: src/game_inventory.cpp:687 src/game_inventory.cpp:871 +#: src/game_inventory.cpp:685 msgid "CONSUME TIME" msgstr "" -#: src/game_inventory.cpp:693 src/game_inventory.cpp:877 -#: src/item_pocket.cpp:848 +#: src/game_inventory.cpp:691 src/item_pocket.cpp:849 msgid "sealed" msgstr "" -#: src/game_inventory.cpp:702 src/game_inventory.cpp:886 +#: src/game_inventory.cpp:700 msgid "FRESHNESS" msgstr "" -#: src/game_inventory.cpp:714 src/game_inventory.cpp:898 +#: src/game_inventory.cpp:712 msgid "SPOILS IN" msgstr "" -#: src/game_inventory.cpp:729 +#: src/game_inventory.cpp:727 msgid "Can't drink spilt liquids." msgstr "" -#: src/game_inventory.cpp:733 src/game_inventory.cpp:1267 -#: src/iuse_actor.cpp:3607 +#: src/game_inventory.cpp:731 src/game_inventory.cpp:1073 +#: src/iuse_actor.cpp:3614 msgid "Your biology is not compatible with that item." msgstr "" -#: src/game_inventory.cpp:807 src/game_inventory.cpp:987 +#: src/game_inventory.cpp:805 msgid "soon!" msgstr "" -#: src/game_inventory.cpp:818 src/game_inventory.cpp:998 +#: src/game_inventory.cpp:816 msgid "fresh" msgstr "" -#: src/game_inventory.cpp:820 src/game_inventory.cpp:1000 +#: src/game_inventory.cpp:818 msgid "quite fresh" msgstr "" -#: src/game_inventory.cpp:822 src/game_inventory.cpp:1002 +#: src/game_inventory.cpp:820 msgid "near midlife" msgstr "" -#: src/game_inventory.cpp:824 src/game_inventory.cpp:1004 +#: src/game_inventory.cpp:822 msgid "past midlife" msgstr "" -#: src/game_inventory.cpp:826 src/game_inventory.cpp:1006 +#: src/game_inventory.cpp:824 msgid "getting older" msgstr "" -#: src/game_inventory.cpp:828 src/game_inventory.cpp:1008 +#: src/game_inventory.cpp:826 msgid "old" msgstr "" -#: src/game_inventory.cpp:830 src/game_inventory.cpp:1010 +#: src/game_inventory.cpp:828 msgid "rotten" msgstr "" -#: src/game_inventory.cpp:913 -msgid "CBM" -msgstr "" - -#: src/game_inventory.cpp:917 -msgid "ENERGY (kJ)" -msgstr "" - -#: src/game_inventory.cpp:927 -msgid "Can't use spilt liquids." -msgstr "" - -#: src/game_inventory.cpp:938 -msgid "No space to store more" -msgstr "" - -#: src/game_inventory.cpp:1022 +#: src/game_inventory.cpp:840 msgid "Food:" msgstr "" -#: src/game_inventory.cpp:1025 +#: src/game_inventory.cpp:843 msgctxt "inventory" msgid "Drink:" msgstr "" -#: src/game_inventory.cpp:1029 +#: src/game_inventory.cpp:847 msgid "Pain:" msgstr "" -#: src/game_inventory.cpp:1032 +#: src/game_inventory.cpp:850 msgid "Rest:" msgstr "" -#: src/game_inventory.cpp:1034 src/player_display.cpp:452 +#: src/game_inventory.cpp:852 src/player_display.cpp:452 msgid "Weight:" msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1047 +#: src/game_inventory.cpp:865 msgid "none " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1050 +#: src/game_inventory.cpp:868 msgid "minimal " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1053 +#: src/game_inventory.cpp:871 msgid "low " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1056 +#: src/game_inventory.cpp:874 msgid "moderate " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1059 +#: src/game_inventory.cpp:877 msgid "high " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1062 +#: src/game_inventory.cpp:880 msgid "very high " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1065 +#: src/game_inventory.cpp:883 msgid "huge " msgstr "" -#: src/game_inventory.cpp:1070 +#: src/game_inventory.cpp:888 msgid "Consumed: " msgstr "" -#: src/game_inventory.cpp:1071 src/game_inventory.cpp:1073 -#: src/game_inventory.cpp:1082 src/game_inventory.cpp:1084 +#: src/game_inventory.cpp:889 src/game_inventory.cpp:891 +#: src/game_inventory.cpp:900 src/game_inventory.cpp:902 #, c-format msgid "%d kcal " msgstr "" -#: src/game_inventory.cpp:1072 src/game_inventory.cpp:1083 +#: src/game_inventory.cpp:890 src/game_inventory.cpp:901 msgid "Today:" msgstr "" -#: src/game_inventory.cpp:1074 src/game_inventory.cpp:1085 +#: src/game_inventory.cpp:892 src/game_inventory.cpp:903 msgid "Yesterday:" msgstr "" -#: src/game_inventory.cpp:1076 +#: src/game_inventory.cpp:894 msgid "Consumed today (kcal): " msgstr "" -#: src/game_inventory.cpp:1081 +#: src/game_inventory.cpp:899 msgid "Spent: " msgstr "" -#: src/game_inventory.cpp:1089 +#: src/game_inventory.cpp:907 msgid "Vitamin Intake: " msgstr "" -#: src/game_inventory.cpp:1101 +#: src/game_inventory.cpp:919 #, c-format msgid "%s: %d%%. " msgstr "" -#: src/game_inventory.cpp:1104 src/game_inventory.cpp:1106 -#: src/game_inventory.cpp:1108 src/game_inventory.cpp:1110 +#: src/game_inventory.cpp:922 src/game_inventory.cpp:924 +#: src/game_inventory.cpp:926 src/game_inventory.cpp:928 #, c-format msgid "%s: %s. " msgstr "" -#: src/game_inventory.cpp:1104 +#: src/game_inventory.cpp:922 msgid "plenty" msgstr "" #. ~ Adjective in "You block of the damage with your . -#: src/game_inventory.cpp:1106 src/melee.cpp:2351 +#: src/game_inventory.cpp:924 src/melee.cpp:2351 msgid "some" msgstr "" -#: src/game_inventory.cpp:1108 +#: src/game_inventory.cpp:926 msgid "little" msgstr "" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing else to consume." msgstr "" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing to consume." msgstr "" -#: src/game_inventory.cpp:1128 +#: src/game_inventory.cpp:946 msgid "Consume item" msgstr "" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing else to eat." msgstr "" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing to eat." msgstr "" -#: src/game_inventory.cpp:1160 +#: src/game_inventory.cpp:978 msgid "Consume food" msgstr "" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing else to drink." msgstr "" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing to drink." msgstr "" -#: src/game_inventory.cpp:1176 +#: src/game_inventory.cpp:994 msgid "Consume drink" msgstr "" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no medication to consume." msgstr "" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no more medication to consume." msgstr "" -#: src/game_inventory.cpp:1191 +#: src/game_inventory.cpp:1009 msgid "Consume medication" msgstr "" -#: src/game_inventory.cpp:1202 -msgid "You have no fuel to consume." -msgstr "" - -#: src/game_inventory.cpp:1202 -msgid "You have no more fuel to consume." -msgstr "" - -#: src/game_inventory.cpp:1204 -msgid "Consume fuel" -msgstr "" - -#: src/game_inventory.cpp:1216 +#: src/game_inventory.cpp:1022 msgid "ACTION" msgstr "" -#: src/game_inventory.cpp:1278 +#: src/game_inventory.cpp:1084 #, c-format msgid "Needs at least %d charge" msgid_plural "Needs at least %d charges" @@ -425586,207 +426407,207 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/game_inventory.cpp:1284 +#: src/game_inventory.cpp:1090 msgid "You can't consume frozen liquids!" msgstr "" -#: src/game_inventory.cpp:1315 +#: src/game_inventory.cpp:1121 msgid "You don't have any items you can use." msgstr "" -#: src/game_inventory.cpp:1326 +#: src/game_inventory.cpp:1132 msgid "always" msgstr "" -#: src/game_inventory.cpp:1330 +#: src/game_inventory.cpp:1136 msgid "SUCCESS CHANCE" msgstr "" -#: src/game_inventory.cpp:1334 +#: src/game_inventory.cpp:1140 msgid "DAMAGE RISK" msgstr "" -#: src/game_inventory.cpp:1349 +#: src/game_inventory.cpp:1155 #, c-format msgid "requires at least %s" msgstr "" -#: src/game_inventory.cpp:1354 +#: src/game_inventory.cpp:1160 msgid "is too difficult for you to modify" msgstr "" -#: src/game_inventory.cpp:1385 +#: src/game_inventory.cpp:1191 msgid "Select gun to modify" msgstr "" -#: src/game_inventory.cpp:1386 +#: src/game_inventory.cpp:1192 msgid "You don't have any guns to modify." msgstr "" -#: src/game_inventory.cpp:1394 +#: src/game_inventory.cpp:1200 msgid "?" msgstr "" -#: src/game_inventory.cpp:1398 +#: src/game_inventory.cpp:1204 msgid "martial arts" msgstr "" #. ~ %1$s: book skill name, %2$d: book skill level, %3$d: player skill level -#: src/game_inventory.cpp:1408 +#: src/game_inventory.cpp:1214 #, c-format msgctxt "skill" msgid "%1$s to %2$d (%3$d)" msgstr "" -#: src/game_inventory.cpp:1413 +#: src/game_inventory.cpp:1219 msgid "TRAINS (CURRENT)" msgstr "" -#: src/game_inventory.cpp:1423 +#: src/game_inventory.cpp:1229 msgid "RECIPES" msgstr "" -#: src/game_inventory.cpp:1429 +#: src/game_inventory.cpp:1235 msgid "FUN" msgstr "" -#: src/game_inventory.cpp:1452 +#: src/game_inventory.cpp:1258 msgid "CHAPTER IN" msgstr "" -#: src/game_inventory.cpp:1565 +#: src/game_inventory.cpp:1371 msgid "You have nothing to read." msgstr "" -#: src/game_inventory.cpp:1566 +#: src/game_inventory.cpp:1372 #, c-format msgid "%s has nothing to read." msgstr "" -#: src/game_inventory.cpp:1574 +#: src/game_inventory.cpp:1380 #, c-format msgid "%1$s have nothing to read." msgstr "" -#: src/game_inventory.cpp:1575 +#: src/game_inventory.cpp:1381 #, c-format msgid "%1$s has nothing to read." msgstr "" -#: src/game_inventory.cpp:1613 +#: src/game_inventory.cpp:1419 #, c-format msgid "Steal from %s" msgstr "" -#: src/game_inventory.cpp:1614 +#: src/game_inventory.cpp:1420 #, c-format msgid "%s's inventory is empty." msgstr "" -#: src/game_inventory.cpp:1651 +#: src/game_inventory.cpp:1457 msgctxt "Shot as damage" msgid "SHOT" msgstr "" -#: src/game_inventory.cpp:1663 +#: src/game_inventory.cpp:1469 msgid "STAB" msgstr "" -#: src/game_inventory.cpp:1670 +#: src/game_inventory.cpp:1476 msgid "MELEE" msgstr "" -#: src/game_inventory.cpp:1677 +#: src/game_inventory.cpp:1483 msgid "MOVES" msgstr "" -#: src/game_inventory.cpp:1683 +#: src/game_inventory.cpp:1489 msgid "WIELD COST" msgstr "" -#: src/game_inventory.cpp:1716 +#: src/game_inventory.cpp:1522 msgid "Wield item" msgstr "" -#: src/game_inventory.cpp:1717 +#: src/game_inventory.cpp:1523 msgid "You have nothing to wield." msgstr "" -#: src/game_inventory.cpp:1744 +#: src/game_inventory.cpp:1550 #, c-format msgid "Put item into %s" msgstr "" -#: src/game_inventory.cpp:1746 +#: src/game_inventory.cpp:1552 #, c-format msgid "Choose an item to put into your %s" msgstr "" -#: src/game_inventory.cpp:1751 +#: src/game_inventory.cpp:1557 msgid "ITEMS TO INSERT" msgstr "" -#: src/game_inventory.cpp:1769 +#: src/game_inventory.cpp:1575 #, c-format msgid "The %s would spill unless it's on the ground or wielded." msgstr "" -#: src/game_inventory.cpp:1806 +#: src/game_inventory.cpp:1612 msgid "CONTAINERS TO UNLOAD" msgstr "" -#: src/game_inventory.cpp:1812 +#: src/game_inventory.cpp:1618 msgid "Select containers to unload" msgstr "" -#: src/game_inventory.cpp:1937 src/iuse.cpp:4857 +#: src/game_inventory.cpp:1743 src/iuse.cpp:4858 msgid "Cut up what?" msgstr "" -#: src/game_inventory.cpp:1938 +#: src/game_inventory.cpp:1744 msgid "You have nothing to cut up." msgstr "" -#: src/game_inventory.cpp:1962 +#: src/game_inventory.cpp:1768 msgid "Repair what?" msgstr "" -#: src/game_inventory.cpp:1963 +#: src/game_inventory.cpp:1769 #, c-format msgid "You have no items that could be repaired with a %s." msgstr "" -#: src/game_inventory.cpp:1978 +#: src/game_inventory.cpp:1784 msgid "Saw barrel" msgstr "" -#: src/game_inventory.cpp:1979 src/game_inventory.cpp:1998 +#: src/game_inventory.cpp:1785 src/game_inventory.cpp:1804 msgid "You don't have any guns." msgstr "" -#: src/game_inventory.cpp:1980 src/game_inventory.cpp:1999 +#: src/game_inventory.cpp:1786 src/game_inventory.cpp:1805 #, c-format msgid "Choose a weapon to use your %s on" msgstr "" -#: src/game_inventory.cpp:1997 +#: src/game_inventory.cpp:1803 msgid "Saw stock" msgstr "" -#: src/game_inventory.cpp:2018 +#: src/game_inventory.cpp:1824 msgid "Attach an item to the vest" msgstr "" -#: src/game_inventory.cpp:2019 +#: src/game_inventory.cpp:1825 msgid "You don't have any MOLLE compatible items." msgstr "" -#: src/game_inventory.cpp:2021 +#: src/game_inventory.cpp:1827 #, c-format msgid "Choose an accessory to attach to your %s" msgstr "" -#: src/game_inventory.cpp:2023 +#: src/game_inventory.cpp:1829 #, c-format msgid "There is space for %d small item" msgid_plural "There is space for %d small items" @@ -425794,134 +426615,134 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/game_inventory.cpp:2043 +#: src/game_inventory.cpp:1849 msgid "Multidrop" msgstr "" -#: src/game_inventory.cpp:2044 +#: src/game_inventory.cpp:1850 msgid "To drop x items, type a number before selecting." msgstr "" -#: src/game_inventory.cpp:2047 +#: src/game_inventory.cpp:1853 msgid "You have nothing to drop." msgstr "" -#: src/game_inventory.cpp:2059 src/inventory_ui.h:941 +#: src/game_inventory.cpp:1865 src/inventory_ui.h:941 msgid "ITEMS TO PICK UP" msgstr "" -#: src/game_inventory.cpp:2068 +#: src/game_inventory.cpp:1874 msgid "Pickup" msgstr "" -#: src/game_inventory.cpp:2071 +#: src/game_inventory.cpp:1877 msgid "There is nothing to pick up." msgstr "" -#: src/game_inventory.cpp:2101 +#: src/game_inventory.cpp:1907 #, c-format msgid "Volume (%s):" msgstr "" -#: src/game_inventory.cpp:2114 +#: src/game_inventory.cpp:1920 msgid "FOOD TO SMOKE" msgstr "" -#: src/game_inventory.cpp:2119 +#: src/game_inventory.cpp:1925 msgid "Insert food into smoking rack" msgstr "" -#: src/game_inventory.cpp:2120 +#: src/game_inventory.cpp:1926 msgid "To select x items, type a number before selecting." msgstr "" -#: src/game_inventory.cpp:2124 +#: src/game_inventory.cpp:1930 msgid "You don't have any food that can be smoked." msgstr "" -#: src/game_inventory.cpp:2230 +#: src/game_inventory.cpp:2036 msgid "Select two items to compare them." msgstr "" -#: src/game_inventory.cpp:2240 +#: src/game_inventory.cpp:2046 msgid "There are no items to compare." msgstr "" -#: src/game_inventory.cpp:2259 +#: src/game_inventory.cpp:2065 msgid "" "Enter new letter. Press SPACE to clear a manually-assigned letter, ESCAPE " "to cancel." msgstr "" -#: src/game_inventory.cpp:2268 +#: src/game_inventory.cpp:2074 msgid "" "Note: The Auto Inventory Letters setting might still reassign a letter to this item.\n" "If this is undesired, you may wish to change the setting in Options." msgstr "" -#: src/game_inventory.cpp:2286 +#: src/game_inventory.cpp:2092 msgid "Swap Inventory Letters" msgstr "" -#: src/game_inventory.cpp:2327 +#: src/game_inventory.cpp:2133 msgid "" "Patient has deadened nerves. Anesthesia unneeded." msgstr "" -#: src/game_inventory.cpp:2329 +#: src/game_inventory.cpp:2135 msgid "" "Patient has Sensory Dulling CBM installed. Anesthesia " "unneeded." msgstr "" -#: src/game_inventory.cpp:2340 +#: src/game_inventory.cpp:2146 #, c-format msgid "Available anesthetic: %i mL" msgstr "" -#: src/game_inventory.cpp:2349 +#: src/game_inventory.cpp:2155 msgid "" "\n" "Found bionic installation data. Affected CBMs are marked with an asterisk." msgstr "" -#: src/game_inventory.cpp:2352 +#: src/game_inventory.cpp:2158 #, c-format msgid "Bionic installation patient: %s" msgstr "" -#: src/game_inventory.cpp:2368 +#: src/game_inventory.cpp:2174 msgid "You don't have any bionics to install." msgstr "" -#: src/game_inventory.cpp:2387 src/game_inventory.cpp:2475 +#: src/game_inventory.cpp:2193 src/game_inventory.cpp:2281 msgid "FAILURE CHANCE" msgstr "" -#: src/game_inventory.cpp:2391 src/game_inventory.cpp:2479 +#: src/game_inventory.cpp:2197 src/game_inventory.cpp:2285 msgid "OPERATION DURATION" msgstr "" -#: src/game_inventory.cpp:2395 +#: src/game_inventory.cpp:2201 msgid "ANESTHETIC REQUIRED" msgstr "" -#: src/game_inventory.cpp:2410 src/game_inventory.cpp:2463 +#: src/game_inventory.cpp:2216 src/game_inventory.cpp:2269 #, c-format msgid "%i mL" msgstr "" -#: src/game_inventory.cpp:2449 src/game_inventory.cpp:2528 +#: src/game_inventory.cpp:2255 src/game_inventory.cpp:2334 #, c-format msgid "%i%%" msgstr "" -#: src/game_inventory.cpp:2449 +#: src/game_inventory.cpp:2255 #, c-format msgid "* %i%%" msgstr "" -#: src/game_inventory.cpp:2483 +#: src/game_inventory.cpp:2289 msgid "PRICE" msgstr "" @@ -426089,7 +426910,7 @@ msgid "Allow save" msgstr "" #: src/gamemode_defense.cpp:782 src/iuse_software_minesweeper.cpp:55 -#: src/options.cpp:2119 src/worldfactory.cpp:1716 +#: src/options.cpp:2196 src/worldfactory.cpp:1721 msgid "Custom" msgstr "Personalizat" @@ -426526,7 +427347,7 @@ msgctxt "no door, gate, etc." msgid "There is nothing that can be closed nearby." msgstr "" -#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9215 +#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9233 #, c-format msgid "You release the %s." msgstr "" @@ -426942,247 +427763,247 @@ msgstr "" msgid "Medication" msgstr "" -#: src/handle_action.cpp:1713 +#: src/handle_action.cpp:1709 #, c-format msgid "Debug Mode (%1$s)" msgstr "" -#: src/handle_action.cpp:1721 +#: src/handle_action.cpp:1717 msgid "A" msgstr "" -#: src/handle_action.cpp:1746 +#: src/handle_action.cpp:1742 msgid "Debug Mode Filters" msgstr "" -#: src/handle_action.cpp:1747 +#: src/handle_action.cpp:1743 #, c-format msgid "Press [%1$s] to quickly toggle debug mode." msgstr "" -#: src/handle_action.cpp:1755 +#: src/handle_action.cpp:1751 msgid "Toggle all filters" msgstr "" -#: src/handle_action.cpp:1781 +#: src/handle_action.cpp:1777 msgid "Debug mode ON!" msgstr "" -#: src/handle_action.cpp:1783 +#: src/handle_action.cpp:1779 msgid "Debug mode OFF!" msgstr "" -#: src/handle_action.cpp:2012 +#: src/handle_action.cpp:2008 msgid "You can't go down stairs while you're riding." msgstr "" -#: src/handle_action.cpp:2030 +#: src/handle_action.cpp:2026 msgid "You can't go up stairs while you're riding." msgstr "" -#: src/handle_action.cpp:2046 +#: src/handle_action.cpp:2042 msgid "You can't open things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2048 +#: src/handle_action.cpp:2044 msgid "You can't open things while you're riding." msgstr "" -#: src/handle_action.cpp:2058 +#: src/handle_action.cpp:2054 msgid "You can't close things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2064 +#: src/handle_action.cpp:2060 msgid "You can't close things while you're riding." msgstr "" -#: src/handle_action.cpp:2077 +#: src/handle_action.cpp:2073 msgid "You can't smash things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2088 +#: src/handle_action.cpp:2084 msgid "You can't examine your surroundings while you're in your shell." msgstr "" -#: src/handle_action.cpp:2099 +#: src/handle_action.cpp:2095 msgid "You can't move mass quantities while you're in your shell." msgstr "" -#: src/handle_action.cpp:2101 +#: src/handle_action.cpp:2097 msgid "You can't move mass quantities while you're riding." msgstr "" -#: src/handle_action.cpp:2112 +#: src/handle_action.cpp:2108 msgid "You can't pick anything up while you're in your shell." msgstr "" -#: src/handle_action.cpp:2114 +#: src/handle_action.cpp:2110 msgid "You can't pick anything up while you're riding." msgstr "" -#: src/handle_action.cpp:2130 +#: src/handle_action.cpp:2126 msgid "You can't grab things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2132 +#: src/handle_action.cpp:2128 msgid "You can't grab things while you're riding." msgstr "" -#: src/handle_action.cpp:2142 +#: src/handle_action.cpp:2138 msgid "You can't haul things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2144 +#: src/handle_action.cpp:2140 msgid "You can't haul things while you're riding." msgstr "" -#: src/handle_action.cpp:2154 +#: src/handle_action.cpp:2150 msgid "You can't butcher while you're in your shell." msgstr "" -#: src/handle_action.cpp:2156 +#: src/handle_action.cpp:2152 msgid "You can't butcher while you're riding." msgstr "" -#: src/handle_action.cpp:2170 +#: src/handle_action.cpp:2166 msgid "You can't peek around corners while you're in your shell." msgstr "" -#: src/handle_action.cpp:2172 +#: src/handle_action.cpp:2168 msgid "You can't peek around corners while you're riding." msgstr "" -#: src/handle_action.cpp:2318 +#: src/handle_action.cpp:2314 msgid "Drop where?" msgstr "" -#: src/handle_action.cpp:2321 +#: src/handle_action.cpp:2317 msgid "You can't drop things to another tile while you're in your shell." msgstr "" -#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 -#: src/handle_action.cpp:2368 src/iexamine.cpp:6560 src/iexamine.cpp:6570 +#: src/handle_action.cpp:2340 src/handle_action.cpp:2352 +#: src/handle_action.cpp:2364 src/iexamine.cpp:6560 src/iexamine.cpp:6570 #: src/iexamine.cpp:6580 msgid "You can't craft while you're in your shell." msgstr "" -#: src/handle_action.cpp:2348 src/handle_action.cpp:2360 -#: src/handle_action.cpp:2370 +#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 +#: src/handle_action.cpp:2366 msgid "You can't craft while you're riding." msgstr "" -#: src/handle_action.cpp:2380 +#: src/handle_action.cpp:2376 msgid "You can't disassemble while you're in your shell." msgstr "" -#: src/handle_action.cpp:2382 +#: src/handle_action.cpp:2378 msgid "You can't disassemble items while driving." msgstr "" -#: src/handle_action.cpp:2384 +#: src/handle_action.cpp:2380 msgid "You can't disassemble items while you're riding." msgstr "" -#: src/handle_action.cpp:2394 +#: src/handle_action.cpp:2390 msgid "You can't construct while in a vehicle." msgstr "" -#: src/handle_action.cpp:2396 +#: src/handle_action.cpp:2392 msgid "You can't construct while you're in your shell." msgstr "" -#: src/handle_action.cpp:2398 +#: src/handle_action.cpp:2394 msgid "You can't construct while you're riding." msgstr "" -#: src/handle_action.cpp:2408 +#: src/handle_action.cpp:2404 #, c-format msgid "Vehicle control has moved, %s" msgstr "" -#: src/handle_action.cpp:2409 +#: src/handle_action.cpp:2405 msgid "new binding is " msgstr "" -#: src/handle_action.cpp:2410 +#: src/handle_action.cpp:2406 msgid "new default binding is '^'." msgstr "" -#: src/handle_action.cpp:2418 +#: src/handle_action.cpp:2414 msgid "You can't operate a vehicle while you're in your shell." msgstr "" -#: src/handle_action.cpp:2422 +#: src/handle_action.cpp:2418 msgid "You refuse to take control of this vehicle." msgstr "" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode OFF!" msgstr "" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode ON!" msgstr "" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF!" msgstr "" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF! (Auto safe mode still enabled!)" msgstr "" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode OFF!" msgstr "" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode ON!" msgstr "" -#: src/handle_action.cpp:2462 +#: src/handle_action.cpp:2458 msgid "Ignoring enemy!" msgstr "" -#: src/handle_action.cpp:2470 +#: src/handle_action.cpp:2466 msgid "You make the sign of the cross." msgstr "" -#: src/handle_action.cpp:2472 +#: src/handle_action.cpp:2468 msgid "Ignoring laser targeting!" msgstr "" -#: src/handle_action.cpp:2483 +#: src/handle_action.cpp:2479 #, c-format msgid "Creature whitelisted: %s" msgstr "" -#: src/handle_action.cpp:2492 +#: src/handle_action.cpp:2488 msgid "Start workout?" msgstr "" -#: src/handle_action.cpp:2499 +#: src/handle_action.cpp:2495 msgid "Abandon this character?" msgstr "" -#: src/handle_action.cpp:2500 +#: src/handle_action.cpp:2496 msgid "This will kill your character. Continue?" msgstr "" -#: src/handle_action.cpp:2509 +#: src/handle_action.cpp:2505 msgid "Save and quit?" msgstr "" -#: src/handle_action.cpp:2536 +#: src/handle_action.cpp:2532 msgid "You have no idea where you are." msgstr "" -#: src/handle_action.cpp:2544 +#: src/handle_action.cpp:2540 msgid "You can't see the sky from here." msgstr "" #. ~ Auto Features are now ON/OFF -#: src/handle_action.cpp:2639 +#: src/handle_action.cpp:2635 #, c-format msgid "%s are now %s." msgstr "" @@ -427190,48 +428011,48 @@ msgstr "" #. ~ Auto Pulp/Pulp Adjacent/Butcher is now set to x #. ~ Auto Foraging is now set to x #. ~ Auto pickup is now set to x -#: src/handle_action.cpp:2648 src/handle_action.cpp:2689 -#: src/handle_action.cpp:2698 +#: src/handle_action.cpp:2644 src/handle_action.cpp:2685 +#: src/handle_action.cpp:2694 #, c-format msgid "%s is now set to %s." msgstr "" #. ~ Auto Mining is now ON/OFF -#: src/handle_action.cpp:2657 +#: src/handle_action.cpp:2653 #, c-format msgid "%s is now %s." msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2667 +#: src/handle_action.cpp:2663 msgid "You will not pick up other peoples belongings." msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2672 +#: src/handle_action.cpp:2668 msgid "You will pick up also those things that belong to others!" msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2677 +#: src/handle_action.cpp:2673 msgid "You will be reminded not to steal." msgstr "" -#: src/handle_action.cpp:2680 +#: src/handle_action.cpp:2676 #, c-format msgid "THIEF_MODE CONTAINED BAD VALUE [ %s ]!" msgstr "" -#: src/handle_action.cpp:2810 +#: src/handle_action.cpp:2806 msgid "Auto-move canceled" msgstr "" -#: src/handle_action.cpp:2945 +#: src/handle_action.cpp:2941 #, c-format msgid "Unknown command: \"%s\" (%ld)" msgstr "" -#: src/handle_action.cpp:2949 +#: src/handle_action.cpp:2945 #, c-format msgid "" "%s at any time to see and edit keybindings relevant to the current context." @@ -427317,17 +428138,17 @@ msgstr "" msgid "The %s froze solid before you could finish." msgstr "" -#: src/help.cpp:103 +#: src/help.cpp:100 msgid "" "Please press one of the following for help on that topic:\n" "Press ESC to return to the game." msgstr "" -#: src/help.cpp:132 +#: src/help.cpp:129 msgid "Note colors: " msgstr "" -#: src/help.cpp:177 src/help.cpp:257 +#: src/help.cpp:174 src/help.cpp:254 msgid "Help" msgstr "" @@ -427996,7 +428817,7 @@ msgid "Use which seed?" msgstr "" #: src/iexamine.cpp:2534 src/mission_companion.cpp:1441 -#: src/vehicle_part.cpp:671 +#: src/vehicle_part.cpp:685 msgid "It is too cold to plant anything now." msgstr "" @@ -428247,7 +429068,7 @@ msgid "" msgstr "" #: src/iexamine.cpp:3282 src/iexamine.cpp:3429 src/iexamine.cpp:3706 -#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2108 +#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2109 msgid "Select an action" msgstr "" @@ -428422,7 +429243,7 @@ msgstr "" msgid "Dispense or dump %s" msgstr "" -#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2004 +#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2005 msgid "Have a drink" msgstr "" @@ -428641,7 +429462,7 @@ msgstr "" msgid "Tear down the curtains." msgstr "" -#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1993 +#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1994 msgid "You carefully peek through the curtains." msgstr "" @@ -429115,11 +429936,11 @@ msgid "" "antibiotics to treat it." msgstr "" -#: src/iexamine.cpp:5512 src/iuse.cpp:657 +#: src/iexamine.cpp:5512 src/iuse.cpp:658 msgid "The muscle spasms start to go away." msgstr "" -#: src/iexamine.cpp:5514 src/iuse.cpp:659 +#: src/iexamine.cpp:5514 src/iuse.cpp:660 msgid "The medication does nothing to help the spasms." msgstr "" @@ -429591,12 +430412,12 @@ msgstr "" msgid "Which craft or disassembly to work on?" msgstr "" -#: src/iexamine.cpp:6617 src/iuse.cpp:9578 +#: src/iexamine.cpp:6617 src/iuse.cpp:9596 #, c-format msgid "You don't know the recipe for the %s and can't continue crafting." msgstr "" -#: src/iexamine.cpp:6618 src/iuse.cpp:9579 +#: src/iexamine.cpp:6618 src/iuse.cpp:9597 #, c-format msgid "" " doesn't know the recipe for the %s and can't continue crafting." @@ -429612,862 +430433,862 @@ msgstr "" msgid "Connect %s to grid?" msgstr "" -#: src/init.cpp:679 +#: src/init.cpp:664 msgid "Finalizing" msgstr "" -#: src/init.cpp:683 src/init.cpp:769 +#: src/init.cpp:668 src/init.cpp:754 msgid "Flags" msgstr "" -#: src/init.cpp:684 src/init.cpp:770 +#: src/init.cpp:669 src/init.cpp:755 msgid "Option sliders" msgstr "" -#: src/init.cpp:685 src/init.cpp:837 +#: src/init.cpp:670 src/init.cpp:822 msgid "Body parts" msgstr "" -#: src/init.cpp:686 +#: src/init.cpp:671 msgid "Sub body parts" msgstr "" -#: src/init.cpp:687 src/init.cpp:838 +#: src/init.cpp:672 src/init.cpp:823 msgid "Body graphs" msgstr "" -#: src/init.cpp:688 src/init.cpp:778 +#: src/init.cpp:673 src/init.cpp:763 msgid "Weather types" msgstr "" -#: src/init.cpp:689 src/init.cpp:779 +#: src/init.cpp:674 src/init.cpp:764 msgid "Effect on conditions" msgstr "" -#: src/init.cpp:690 src/init.cpp:780 +#: src/init.cpp:675 src/init.cpp:765 msgid "Field types" msgstr "" -#: src/init.cpp:691 src/init.cpp:781 +#: src/init.cpp:676 src/init.cpp:766 msgid "Ammo effects" msgstr "" -#: src/init.cpp:692 src/init.cpp:782 +#: src/init.cpp:677 src/init.cpp:767 msgid "Emissions" msgstr "" -#: src/init.cpp:700 src/init.cpp:772 +#: src/init.cpp:685 src/init.cpp:757 msgid "Crafting requirements" msgstr "" -#: src/init.cpp:705 +#: src/init.cpp:690 msgid "Vehicle part categories" msgstr "" -#: src/init.cpp:706 src/init.cpp:794 +#: src/init.cpp:691 src/init.cpp:779 msgid "Vehicle parts" msgstr "" -#: src/init.cpp:707 src/init.cpp:823 +#: src/init.cpp:692 src/init.cpp:808 msgid "Traps" msgstr "" -#: src/init.cpp:708 +#: src/init.cpp:693 msgid "Terrain" msgstr "" -#: src/init.cpp:710 src/init.cpp:813 +#: src/init.cpp:695 src/init.cpp:798 msgid "Overmap land use codes" msgstr "" -#: src/init.cpp:711 src/init.cpp:815 +#: src/init.cpp:696 src/init.cpp:800 msgid "Overmap terrain" msgstr "" -#: src/init.cpp:712 src/init.cpp:814 +#: src/init.cpp:697 src/init.cpp:799 msgid "Overmap connections" msgstr "" -#: src/init.cpp:713 src/init.cpp:818 +#: src/init.cpp:698 src/init.cpp:803 msgid "Overmap specials" msgstr "" -#: src/init.cpp:714 src/init.cpp:816 +#: src/init.cpp:699 src/init.cpp:801 msgid "Overmap locations" msgstr "" -#: src/init.cpp:716 src/init.cpp:821 +#: src/init.cpp:701 src/init.cpp:806 msgid "Start locations" msgstr "" -#: src/init.cpp:717 +#: src/init.cpp:702 msgid "Vehicle part migrations" msgstr "" -#: src/init.cpp:718 +#: src/init.cpp:703 msgid "Vehicle prototypes" msgstr "" -#: src/init.cpp:719 +#: src/init.cpp:704 msgid "Mapgen weights" msgstr "" -#: src/init.cpp:720 +#: src/init.cpp:705 msgid "Mapgen parameters" msgstr "" -#: src/init.cpp:721 src/init.cpp:827 +#: src/init.cpp:706 src/init.cpp:812 msgid "Behaviors" msgstr "" -#: src/init.cpp:723 src/init.cpp:798 +#: src/init.cpp:708 src/init.cpp:783 msgid "Monster types" msgstr "" -#: src/init.cpp:728 src/init.cpp:803 +#: src/init.cpp:713 src/init.cpp:788 msgid "Monster groups" msgstr "" -#: src/init.cpp:729 +#: src/init.cpp:714 msgid "Monster factions" msgstr "" -#: src/init.cpp:730 src/init.cpp:847 +#: src/init.cpp:715 src/init.cpp:832 msgid "Factions" msgstr "" -#: src/init.cpp:731 +#: src/init.cpp:716 msgid "Move modes" msgstr "" -#: src/init.cpp:733 src/init.cpp:806 +#: src/init.cpp:718 src/init.cpp:791 msgid "Crafting recipes" msgstr "" -#: src/init.cpp:734 +#: src/init.cpp:719 msgid "Recipe groups" msgstr "" -#: src/init.cpp:735 src/init.cpp:809 +#: src/init.cpp:720 src/init.cpp:794 msgid "Martial arts" msgstr "" -#: src/init.cpp:736 src/init.cpp:826 +#: src/init.cpp:721 src/init.cpp:811 msgid "NPC classes" msgstr "" -#: src/init.cpp:737 +#: src/init.cpp:722 msgid "Missions" msgstr "" -#: src/init.cpp:738 src/init.cpp:835 +#: src/init.cpp:723 src/init.cpp:820 msgid "Harvest lists" msgstr "" -#: src/init.cpp:739 src/init.cpp:839 +#: src/init.cpp:724 src/init.cpp:824 msgid "Anatomies" msgstr "" -#: src/init.cpp:740 src/init.cpp:810 src/mutation_ui.cpp:233 +#: src/init.cpp:725 src/init.cpp:795 src/mutation_ui.cpp:233 msgid "Mutations" msgstr "" -#: src/init.cpp:741 src/init.cpp:845 src/scores_ui.cpp:32 +#: src/init.cpp:726 src/init.cpp:830 src/scores_ui.cpp:32 msgid "Achievements" msgstr "" -#: src/init.cpp:742 +#: src/init.cpp:727 msgid "Widgets" msgstr "" -#: src/init.cpp:744 +#: src/init.cpp:729 msgid "Tileset" msgstr "" -#: src/init.cpp:765 +#: src/init.cpp:750 msgid "Verifying" msgstr "" -#: src/init.cpp:777 +#: src/init.cpp:762 msgid "Vitamins" msgstr "" -#: src/init.cpp:783 +#: src/init.cpp:768 msgid "Effect types" msgstr "" -#: src/init.cpp:784 +#: src/init.cpp:769 msgid "Activities" msgstr "" -#: src/init.cpp:785 +#: src/init.cpp:770 msgid "Addiction types" msgstr "" -#: src/init.cpp:792 +#: src/init.cpp:777 msgid "Materials" msgstr "" -#: src/init.cpp:793 +#: src/init.cpp:778 msgid "Engine faults" msgstr "" -#: src/init.cpp:795 +#: src/init.cpp:780 msgid "Mapgen definitions" msgstr "" -#: src/init.cpp:796 +#: src/init.cpp:781 msgid "Mapgen palettes" msgstr "" -#: src/init.cpp:804 +#: src/init.cpp:789 msgid "Furniture and terrain" msgstr "" -#: src/init.cpp:807 +#: src/init.cpp:792 msgid "Professions" msgstr "" -#: src/init.cpp:808 +#: src/init.cpp:793 msgid "Scenarios" msgstr "" -#: src/init.cpp:811 +#: src/init.cpp:796 msgid "Mutation categories" msgstr "" -#: src/init.cpp:812 +#: src/init.cpp:797 msgid "Region settings" msgstr "" -#: src/init.cpp:819 +#: src/init.cpp:804 msgid "Map extras" msgstr "" -#: src/init.cpp:820 +#: src/init.cpp:805 msgid "Shop rates" msgstr "" -#: src/init.cpp:822 +#: src/init.cpp:807 msgid "Ammunition types" msgstr "" -#: src/init.cpp:825 +#: src/init.cpp:810 msgid "Gates" msgstr "" -#: src/init.cpp:828 +#: src/init.cpp:813 msgid "Mission types" msgstr "" -#: src/init.cpp:830 +#: src/init.cpp:815 msgid "Item actions" msgstr "" -#: src/init.cpp:836 +#: src/init.cpp:821 msgid "NPC templates" msgstr "" -#: src/init.cpp:840 +#: src/init.cpp:825 msgid "Spells" msgstr "" -#: src/init.cpp:841 +#: src/init.cpp:826 msgid "Transformations" msgstr "" -#: src/init.cpp:842 +#: src/init.cpp:827 msgid "Statistics" msgstr "" -#: src/init.cpp:843 +#: src/init.cpp:828 msgid "Scent types" msgstr "" -#: src/init.cpp:844 +#: src/init.cpp:829 msgid "Scores" msgstr "" -#: src/init.cpp:846 +#: src/init.cpp:831 msgid "Disease types" msgstr "" -#: src/input.cpp:138 +#: src/input.cpp:139 msgctxt "key modifier" msgid "CTRL-" msgstr "" -#: src/input.cpp:139 +#: src/input.cpp:140 msgctxt "key modifier" msgid "ALT-" msgstr "" -#: src/input.cpp:140 +#: src/input.cpp:141 msgctxt "key modifier" msgid "SHIFT-" msgstr "" -#: src/input.cpp:480 +#: src/input.cpp:479 msgid "key bindings configuration" msgstr "" -#: src/input.cpp:520 src/input.cpp:558 +#: src/input.cpp:519 src/input.cpp:557 msgctxt "key name" msgid "TAB" msgstr "" -#: src/input.cpp:521 +#: src/input.cpp:520 msgctxt "key name" msgid "BACKTAB" msgstr "" -#: src/input.cpp:522 src/input.cpp:561 +#: src/input.cpp:521 src/input.cpp:560 msgctxt "key name" msgid "SPACE" msgstr "" -#: src/input.cpp:523 src/input.cpp:581 +#: src/input.cpp:522 src/input.cpp:580 msgctxt "key name" msgid "UP" msgstr "" -#: src/input.cpp:524 src/input.cpp:580 +#: src/input.cpp:523 src/input.cpp:579 msgctxt "key name" msgid "DOWN" msgstr "" -#: src/input.cpp:525 src/input.cpp:579 +#: src/input.cpp:524 src/input.cpp:578 msgctxt "key name" msgid "LEFT" msgstr "" -#: src/input.cpp:526 src/input.cpp:578 +#: src/input.cpp:525 src/input.cpp:577 msgctxt "key name" msgid "RIGHT" msgstr "" -#: src/input.cpp:527 src/input.cpp:577 +#: src/input.cpp:526 src/input.cpp:576 msgctxt "key name" msgid "NPAGE" msgstr "" -#: src/input.cpp:528 src/input.cpp:574 +#: src/input.cpp:527 src/input.cpp:573 msgctxt "key name" msgid "PPAGE" msgstr "" -#: src/input.cpp:529 src/input.cpp:560 +#: src/input.cpp:528 src/input.cpp:559 msgctxt "key name" msgid "ESC" msgstr "" -#: src/input.cpp:531 src/input.cpp:557 +#: src/input.cpp:530 src/input.cpp:556 msgctxt "key name" msgid "BACKSPACE" msgstr "" -#: src/input.cpp:532 +#: src/input.cpp:531 msgctxt "key name" msgid "DELETE" msgstr "" -#: src/input.cpp:533 src/input.cpp:575 +#: src/input.cpp:532 src/input.cpp:574 msgctxt "key name" msgid "HOME" msgstr "" -#: src/input.cpp:534 +#: src/input.cpp:533 msgctxt "key name" msgid "BREAK" msgstr "" -#: src/input.cpp:535 src/input.cpp:576 +#: src/input.cpp:534 src/input.cpp:575 msgctxt "key name" msgid "END" msgstr "" -#: src/input.cpp:536 src/input.cpp:559 +#: src/input.cpp:535 src/input.cpp:558 msgctxt "key name" msgid "RETURN" msgstr "" -#: src/input.cpp:538 src/input.cpp:586 +#: src/input.cpp:537 src/input.cpp:585 msgctxt "key name" msgid "KEYPAD_ENTER" msgstr "" -#: src/input.cpp:562 +#: src/input.cpp:561 msgctxt "key name" msgid "F1" msgstr "" -#: src/input.cpp:563 +#: src/input.cpp:562 msgctxt "key name" msgid "F2" msgstr "" -#: src/input.cpp:564 +#: src/input.cpp:563 msgctxt "key name" msgid "F3" msgstr "" -#: src/input.cpp:565 +#: src/input.cpp:564 msgctxt "key name" msgid "F4" msgstr "" -#: src/input.cpp:566 +#: src/input.cpp:565 msgctxt "key name" msgid "F5" msgstr "" -#: src/input.cpp:567 +#: src/input.cpp:566 msgctxt "key name" msgid "F6" msgstr "" -#: src/input.cpp:568 +#: src/input.cpp:567 msgctxt "key name" msgid "F7" msgstr "" -#: src/input.cpp:569 +#: src/input.cpp:568 msgctxt "key name" msgid "F8" msgstr "" -#: src/input.cpp:570 +#: src/input.cpp:569 msgctxt "key name" msgid "F9" msgstr "" -#: src/input.cpp:571 +#: src/input.cpp:570 msgctxt "key name" msgid "F10" msgstr "" -#: src/input.cpp:572 +#: src/input.cpp:571 msgctxt "key name" msgid "F11" msgstr "" -#: src/input.cpp:573 +#: src/input.cpp:572 msgctxt "key name" msgid "F12" msgstr "" -#: src/input.cpp:582 +#: src/input.cpp:581 msgctxt "key name" msgid "KEYPAD_DIVIDE" msgstr "" -#: src/input.cpp:583 +#: src/input.cpp:582 msgctxt "key name" msgid "KEYPAD_MULTIPLY" msgstr "" -#: src/input.cpp:584 +#: src/input.cpp:583 msgctxt "key name" msgid "KEYPAD_MINUS" msgstr "" -#: src/input.cpp:585 +#: src/input.cpp:584 msgctxt "key name" msgid "KEYPAD_PLUS" msgstr "" -#: src/input.cpp:587 +#: src/input.cpp:586 msgctxt "key name" msgid "KEYPAD_1" msgstr "" -#: src/input.cpp:588 +#: src/input.cpp:587 msgctxt "key name" msgid "KEYPAD_2" msgstr "" -#: src/input.cpp:589 +#: src/input.cpp:588 msgctxt "key name" msgid "KEYPAD_3" msgstr "" -#: src/input.cpp:590 +#: src/input.cpp:589 msgctxt "key name" msgid "KEYPAD_4" msgstr "" -#: src/input.cpp:591 +#: src/input.cpp:590 msgctxt "key name" msgid "KEYPAD_5" msgstr "" -#: src/input.cpp:592 +#: src/input.cpp:591 msgctxt "key name" msgid "KEYPAD_6" msgstr "" -#: src/input.cpp:593 +#: src/input.cpp:592 msgctxt "key name" msgid "KEYPAD_7" msgstr "" -#: src/input.cpp:594 +#: src/input.cpp:593 msgctxt "key name" msgid "KEYPAD_8" msgstr "" -#: src/input.cpp:595 +#: src/input.cpp:594 msgctxt "key name" msgid "KEYPAD_9" msgstr "" -#: src/input.cpp:596 +#: src/input.cpp:595 msgctxt "key name" msgid "KEYPAD_0" msgstr "" -#: src/input.cpp:597 +#: src/input.cpp:596 msgctxt "key name" msgid "KEYPAD_PERIOD" msgstr "" -#: src/input.cpp:598 +#: src/input.cpp:597 msgctxt "key name" msgid "F13" msgstr "" -#: src/input.cpp:599 +#: src/input.cpp:598 msgctxt "key name" msgid "F14" msgstr "" -#: src/input.cpp:600 +#: src/input.cpp:599 msgctxt "key name" msgid "F15" msgstr "" -#: src/input.cpp:601 +#: src/input.cpp:600 msgctxt "key name" msgid "F16" msgstr "" -#: src/input.cpp:602 +#: src/input.cpp:601 msgctxt "key name" msgid "F17" msgstr "" -#: src/input.cpp:603 +#: src/input.cpp:602 msgctxt "key name" msgid "F18" msgstr "" -#: src/input.cpp:604 +#: src/input.cpp:603 msgctxt "key name" msgid "F19" msgstr "" -#: src/input.cpp:605 +#: src/input.cpp:604 msgctxt "key name" msgid "F20" msgstr "" -#: src/input.cpp:606 +#: src/input.cpp:605 msgctxt "key name" msgid "F21" msgstr "" -#: src/input.cpp:607 +#: src/input.cpp:606 msgctxt "key name" msgid "F22" msgstr "" -#: src/input.cpp:608 +#: src/input.cpp:607 msgctxt "key name" msgid "F23" msgstr "" -#: src/input.cpp:609 +#: src/input.cpp:608 msgctxt "key name" msgid "F24" msgstr "" -#: src/input.cpp:615 +#: src/input.cpp:614 msgctxt "key name" msgid "JOY_LEFT" msgstr "" -#: src/input.cpp:616 +#: src/input.cpp:615 msgctxt "key name" msgid "JOY_RIGHT" msgstr "" -#: src/input.cpp:617 +#: src/input.cpp:616 msgctxt "key name" msgid "JOY_UP" msgstr "" -#: src/input.cpp:618 +#: src/input.cpp:617 msgctxt "key name" msgid "JOY_DOWN" msgstr "" -#: src/input.cpp:619 +#: src/input.cpp:618 msgctxt "key name" msgid "JOY_LEFTUP" msgstr "" -#: src/input.cpp:620 +#: src/input.cpp:619 msgctxt "key name" msgid "JOY_LEFTDOWN" msgstr "" -#: src/input.cpp:621 +#: src/input.cpp:620 msgctxt "key name" msgid "JOY_RIGHTUP" msgstr "" -#: src/input.cpp:622 +#: src/input.cpp:621 msgctxt "key name" msgid "JOY_RIGHTDOWN" msgstr "" -#: src/input.cpp:624 +#: src/input.cpp:623 msgctxt "key name" msgid "JOY_0" msgstr "" -#: src/input.cpp:625 +#: src/input.cpp:624 msgctxt "key name" msgid "JOY_1" msgstr "" -#: src/input.cpp:626 +#: src/input.cpp:625 msgctxt "key name" msgid "JOY_2" msgstr "" -#: src/input.cpp:627 +#: src/input.cpp:626 msgctxt "key name" msgid "JOY_3" msgstr "" -#: src/input.cpp:628 +#: src/input.cpp:627 msgctxt "key name" msgid "JOY_4" msgstr "" -#: src/input.cpp:629 +#: src/input.cpp:628 msgctxt "key name" msgid "JOY_5" msgstr "" -#: src/input.cpp:630 +#: src/input.cpp:629 msgctxt "key name" msgid "JOY_6" msgstr "" -#: src/input.cpp:631 +#: src/input.cpp:630 msgctxt "key name" msgid "JOY_7" msgstr "" -#: src/input.cpp:632 +#: src/input.cpp:631 msgctxt "key name" msgid "JOY_8" msgstr "" -#: src/input.cpp:633 +#: src/input.cpp:632 msgctxt "key name" msgid "JOY_9" msgstr "" -#: src/input.cpp:634 +#: src/input.cpp:633 msgctxt "key name" msgid "JOY_10" msgstr "" -#: src/input.cpp:635 +#: src/input.cpp:634 msgctxt "key name" msgid "JOY_11" msgstr "" -#: src/input.cpp:636 +#: src/input.cpp:635 msgctxt "key name" msgid "JOY_12" msgstr "" -#: src/input.cpp:637 +#: src/input.cpp:636 msgctxt "key name" msgid "JOY_13" msgstr "" -#: src/input.cpp:638 +#: src/input.cpp:637 msgctxt "key name" msgid "JOY_14" msgstr "" -#: src/input.cpp:639 +#: src/input.cpp:638 msgctxt "key name" msgid "JOY_15" msgstr "" -#: src/input.cpp:640 +#: src/input.cpp:639 msgctxt "key name" msgid "JOY_16" msgstr "" -#: src/input.cpp:641 +#: src/input.cpp:640 msgctxt "key name" msgid "JOY_17" msgstr "" -#: src/input.cpp:642 +#: src/input.cpp:641 msgctxt "key name" msgid "JOY_18" msgstr "" -#: src/input.cpp:643 +#: src/input.cpp:642 msgctxt "key name" msgid "JOY_19" msgstr "" -#: src/input.cpp:644 +#: src/input.cpp:643 msgctxt "key name" msgid "JOY_20" msgstr "" -#: src/input.cpp:645 +#: src/input.cpp:644 msgctxt "key name" msgid "JOY_21" msgstr "" -#: src/input.cpp:646 +#: src/input.cpp:645 msgctxt "key name" msgid "JOY_22" msgstr "" -#: src/input.cpp:647 +#: src/input.cpp:646 msgctxt "key name" msgid "JOY_23" msgstr "" -#: src/input.cpp:648 +#: src/input.cpp:647 msgctxt "key name" msgid "JOY_24" msgstr "" -#: src/input.cpp:649 +#: src/input.cpp:648 msgctxt "key name" msgid "JOY_25" msgstr "" -#: src/input.cpp:650 +#: src/input.cpp:649 msgctxt "key name" msgid "JOY_26" msgstr "" -#: src/input.cpp:651 +#: src/input.cpp:650 msgctxt "key name" msgid "JOY_27" msgstr "" -#: src/input.cpp:652 +#: src/input.cpp:651 msgctxt "key name" msgid "JOY_28" msgstr "" -#: src/input.cpp:653 +#: src/input.cpp:652 msgctxt "key name" msgid "JOY_29" msgstr "" -#: src/input.cpp:654 +#: src/input.cpp:653 msgctxt "key name" msgid "JOY_30" msgstr "" -#: src/input.cpp:657 +#: src/input.cpp:656 msgctxt "key name" msgid "MOUSE_LEFT_PRESSED" msgstr "" -#: src/input.cpp:659 +#: src/input.cpp:658 msgctxt "key name" msgid "MOUSE_LEFT" msgstr "" -#: src/input.cpp:661 +#: src/input.cpp:660 msgctxt "key name" msgid "MOUSE_RIGHT_PRESSED" msgstr "" -#: src/input.cpp:663 +#: src/input.cpp:662 msgctxt "key name" msgid "MOUSE_RIGHT" msgstr "" -#: src/input.cpp:665 +#: src/input.cpp:664 msgctxt "key name" msgid "SCROLL_UP" msgstr "" -#: src/input.cpp:667 +#: src/input.cpp:666 msgctxt "key name" msgid "SCROLL_DOWN" msgstr "" -#: src/input.cpp:669 +#: src/input.cpp:668 msgctxt "key name" msgid "MOUSE_MOVE" msgstr "" -#: src/input.cpp:735 +#: src/input.cpp:734 #, c-format msgctxt "function key name" msgid "F%d" msgstr "" -#: src/input.cpp:741 +#: src/input.cpp:740 #, c-format msgctxt "control key name" msgid "CTRL+%c" msgstr "" -#: src/input.cpp:763 +#: src/input.cpp:762 #, c-format msgid "unknown key %ld" msgstr "" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound globally!" msgstr "" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound locally!" msgstr "" -#: src/input.cpp:1098 +#: src/input.cpp:1097 msgctxt "keybinding" msgid "None applicable" msgstr "" -#: src/input.cpp:1101 src/input.cpp:1842 src/output.h:690 +#: src/input.cpp:1100 src/input.cpp:1841 src/output.h:692 #: src/requirements.cpp:534 src/requirements.cpp:556 msgid " or " msgstr "" -#: src/input.cpp:1101 src/output.h:690 +#: src/input.cpp:1100 src/output.h:692 msgid ", or " msgstr "" #. ~ keybinding description for anykey -#: src/input.cpp:1125 +#: src/input.cpp:1124 msgctxt "keybinding" msgid "any" msgstr "" #. ~ keybinding description for unbound or non-applicable keys -#: src/input.cpp:1151 +#: src/input.cpp:1150 msgctxt "keybinding" msgid "n/a" msgstr "" @@ -430475,7 +431296,7 @@ msgstr "" #. ~ %1$s: action description text before key, #. ~ %2$s: key description, #. ~ %3$s: action description text after key. -#: src/input.cpp:1167 +#: src/input.cpp:1166 #, c-format msgctxt "keybinding" msgid "%1$s(%2$s)%3$s" @@ -430483,25 +431304,25 @@ msgstr "" #. ~ %1$s: key description, #. ~ %2$s: action description. -#: src/input.cpp:1172 +#: src/input.cpp:1171 #, c-format msgctxt "keybinding" msgid "[%1$s] %2$s" msgstr "" -#: src/input.cpp:1427 +#: src/input.cpp:1426 msgid "Unbound keys" msgstr "" -#: src/input.cpp:1428 +#: src/input.cpp:1427 msgid "Keybinding active only on this screen" msgstr "" -#: src/input.cpp:1429 +#: src/input.cpp:1428 msgid "Keybinding active globally" msgstr "" -#: src/input.cpp:1431 +#: src/input.cpp:1430 #, c-format msgid "" "Press %c to remove keybinding\n" @@ -430509,58 +431330,58 @@ msgid "" "Press %c to add global keybinding\n" msgstr "" -#: src/input.cpp:1437 +#: src/input.cpp:1436 #, c-format msgid "Press %c to execute action\n" msgstr "" -#: src/input.cpp:1448 +#: src/input.cpp:1447 msgid "Keybindings" msgstr "" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Clear keys for %s?" msgstr "" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Reset to global bindings for %s?" msgstr "" -#: src/input.cpp:1618 +#: src/input.cpp:1617 msgid "" "There are already local keybindings defined for this action, please remove " "them first." msgstr "" -#: src/input.cpp:1622 +#: src/input.cpp:1621 #, c-format msgid "New key for %s" msgstr "" -#: src/input.cpp:1630 +#: src/input.cpp:1629 #, c-format msgid "This key is already used for %s." msgstr "" -#: src/input.cpp:1641 +#: src/input.cpp:1640 #, c-format msgid "" "This key conflicts with %s. Remove this key from the conflicting command(s)," " and continue?" msgstr "" -#: src/input.cpp:1672 +#: src/input.cpp:1671 #, c-format msgid "saving keybindings failed: %s" msgstr "" -#: src/input.cpp:1830 +#: src/input.cpp:1829 msgid "any key" msgstr "" -#: src/input.cpp:1833 +#: src/input.cpp:1832 msgid "mouse movement" msgstr "" @@ -430610,7 +431431,7 @@ msgstr "" msgid "There are no available choices" msgstr "" -#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1299 +#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter: " msgstr "[%s] Filtru: " @@ -430776,12 +431597,12 @@ msgstr "" msgid "Material: %s" msgstr "" -#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:964 -#: src/item_pocket.cpp:1172 src/item_pocket.cpp:1183 +#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:965 +#: src/item_pocket.cpp:1188 src/item_pocket.cpp:1199 msgid "Volume: " msgstr "" -#: src/item.cpp:2097 src/item_pocket.cpp:1177 src/item_pocket.cpp:1186 +#: src/item.cpp:2097 src/item_pocket.cpp:1193 src/item_pocket.cpp:1202 msgid "Weight: " msgstr "" @@ -431056,7 +431877,7 @@ msgstr "" msgid "Compatible guns: " msgstr "" -#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:973 +#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:974 #, c-format msgid " round of %s" msgid_plural " rounds of %s" @@ -431470,12 +432291,12 @@ msgid "Bash: " msgstr "" #: src/item.cpp:3467 src/item.cpp:3472 src/item.cpp:3476 src/item.cpp:3650 -#: src/item.cpp:5036 src/item_pocket.cpp:1165 +#: src/item.cpp:5036 src/item_pocket.cpp:1181 msgid "Cut: " msgstr "" #: src/item.cpp:3485 src/item.cpp:3490 src/item.cpp:3494 src/item.cpp:3652 -#: src/item_pocket.cpp:1167 +#: src/item_pocket.cpp:1183 msgid "Ballistic: " msgstr "" @@ -432504,7 +433325,7 @@ msgstr "" msgid " (dirty)" msgstr "" -#: src/item.cpp:6430 src/veh_interact.cpp:1535 +#: src/item.cpp:6430 src/veh_interact.cpp:1533 msgid " (rotten)" msgstr "" @@ -432528,7 +433349,7 @@ msgstr "" msgid " (cold)" msgstr "" -#: src/item.cpp:6447 src/veh_interact.cpp:1533 +#: src/item.cpp:6447 src/veh_interact.cpp:1531 msgid " (frozen)" msgstr "" @@ -432622,7 +433443,7 @@ msgstr "" msgid " (plugged in)" msgstr "" -#: src/item.cpp:6527 src/ranged.cpp:3262 src/ranged.cpp:3285 +#: src/item.cpp:6527 src/ranged.cpp:3263 src/ranged.cpp:3286 msgid " (active)" msgstr "" @@ -432699,244 +433520,244 @@ msgstr "" msgid "right" msgstr "" -#: src/item.cpp:9184 +#: src/item.cpp:9185 msgid "++" msgstr "" -#: src/item.cpp:9186 +#: src/item.cpp:9187 msgid "||" msgstr "" -#: src/item.cpp:9188 +#: src/item.cpp:9189 msgid "|\\" msgstr "" -#: src/item.cpp:9190 +#: src/item.cpp:9191 msgid "|." msgstr "" -#: src/item.cpp:9192 +#: src/item.cpp:9193 msgid "\\." msgstr "" -#: src/item.cpp:9195 +#: src/item.cpp:9196 msgid "XX" msgstr "" -#: src/item.cpp:9197 +#: src/item.cpp:9198 msgid ".." msgstr "" -#: src/item.cpp:9211 +#: src/item.cpp:9212 msgctxt "damage adjective" msgid "accurized " msgstr "" -#: src/item.cpp:9213 +#: src/item.cpp:9214 msgctxt "damage adjective" msgid "reinforced " msgstr "" -#: src/item.cpp:9219 +#: src/item.cpp:9220 msgctxt "damage adjective" msgid "bruised " msgstr "" -#: src/item.cpp:9222 +#: src/item.cpp:9223 msgctxt "damage adjective" msgid "damaged " msgstr "" -#: src/item.cpp:9225 +#: src/item.cpp:9226 msgctxt "damage adjective" msgid "mangled " msgstr "" -#: src/item.cpp:9228 +#: src/item.cpp:9229 msgctxt "damage adjective" msgid "pulped " msgstr "" -#: src/item.cpp:9237 +#: src/item.cpp:9238 msgid "fully intact " msgstr "" -#: src/item.cpp:11165 +#: src/item.cpp:11170 msgid "isn't a weapon" msgstr "" -#: src/item.cpp:11168 +#: src/item.cpp:11173 msgid "is a gunmod and cannot be modded" msgstr "" -#: src/item.cpp:11171 +#: src/item.cpp:11176 #, c-format msgid "already has a %s" msgstr "" -#: src/item.cpp:11174 +#: src/item.cpp:11179 msgid "doesn't have a slot for this mod" msgstr "" -#: src/item.cpp:11177 +#: src/item.cpp:11182 #, c-format msgid "doesn't have enough room for another %s mod" msgstr "" -#: src/item.cpp:11182 +#: src/item.cpp:11187 #, c-format msgid "cannot have a %s" msgstr "" -#: src/item.cpp:11186 +#: src/item.cpp:11191 msgid "isn't big enough to use that mod" msgstr "" -#: src/item.cpp:11190 +#: src/item.cpp:11195 msgid "can only accept small mods on that slot" msgstr "" -#: src/item.cpp:11201 +#: src/item.cpp:11206 #, c-format msgid "%1$s cannot be used on item with no compatible ammo types" msgstr "" -#: src/item.cpp:11204 +#: src/item.cpp:11209 msgid "is already waterproof" msgstr "" -#: src/item.cpp:11207 +#: src/item.cpp:11212 msgid "is already eminently reliable" msgstr "" -#: src/item.cpp:11210 +#: src/item.cpp:11215 msgid "cannot have a brass catcher" msgstr "" -#: src/item.cpp:11215 +#: src/item.cpp:11220 msgid "must be unloaded before installing this mod" msgstr "" -#: src/item.cpp:11219 +#: src/item.cpp:11224 msgid "doesn't have a stock to attach this mod" msgstr "" -#: src/item.cpp:11224 +#: src/item.cpp:11229 #, c-format msgid "cannot be installed on a weapon with \"%s\"" msgstr "" -#: src/item.cpp:11829 +#: src/item.cpp:11834 #, c-format msgid "That %s must be on the ground or held to hold contents!" msgstr "" -#: src/item.cpp:11834 +#: src/item.cpp:11839 #, c-format msgid "That %1$s won't hold %2$s." msgstr "" -#: src/item.cpp:11839 +#: src/item.cpp:11844 #, c-format msgid "Your %1$s can't hold any more %2$s." msgstr "" -#: src/item.cpp:11857 +#: src/item.cpp:11862 #, c-format msgid "That %s doesn't have room to expand." msgstr "" -#: src/item.cpp:12411 +#: src/item.cpp:12416 #, c-format msgctxt "components count" msgid "%d x %s" msgstr "" -#: src/item.cpp:12934 +#: src/item.cpp:12926 msgid "A nearby robot has repaired itself and stands up!" msgstr "" -#: src/item.cpp:12936 +#: src/item.cpp:12928 msgid "A nearby corpse rises and moves towards you!" msgstr "" -#: src/item.cpp:12941 +#: src/item.cpp:12933 msgid "Oh dear god, a robot you're carrying has started moving!" msgstr "" -#: src/item.cpp:12944 +#: src/item.cpp:12936 msgid "Oh dear god, a corpse you're carrying has started moving!" msgstr "" -#: src/item.cpp:13004 +#: src/item.cpp:12996 #, c-format msgid "You take a puff of your %s." msgstr "" -#: src/item.cpp:13014 +#: src/item.cpp:13006 #, c-format msgid "Your shaking hand causes you to drop your %s." msgstr "" -#: src/item.cpp:13021 +#: src/item.cpp:13013 #, c-format msgid "You fall asleep and drop your %s." msgstr "" -#: src/item.cpp:13041 +#: src/item.cpp:13033 #, c-format msgid "You finish your %s." msgstr "" -#: src/item.cpp:13105 +#: src/item.cpp:13097 #, c-format msgid "Your %s is quenched by water." msgstr "" -#: src/item.cpp:13107 +#: src/item.cpp:13099 #, c-format msgid "Your %s is quenched by precipitation." msgstr "" -#: src/item.cpp:13110 +#: src/item.cpp:13102 #, c-format msgid "Your %s is blown out by the wind." msgstr "" -#: src/item.cpp:13167 src/item.cpp:13179 src/item.cpp:13194 src/iuse.cpp:8495 -#: src/iuse.cpp:8672 src/iuse.cpp:8865 +#: src/item.cpp:13159 src/item.cpp:13171 src/item.cpp:13186 src/iuse.cpp:8499 +#: src/iuse.cpp:8685 src/iuse.cpp:8884 msgid "You notice the cable has come loose!" msgstr "" -#: src/item.cpp:13206 +#: src/item.cpp:13198 msgid "The over-extended cable breaks loose!" msgstr "" -#: src/item.cpp:13226 +#: src/item.cpp:13218 msgid "You reel in the cable." msgstr "" -#: src/item.cpp:13274 +#: src/item.cpp:13266 #, c-format msgid "You need an UPS to run the %s!" msgstr "" -#: src/item.cpp:13281 +#: src/item.cpp:13273 #, c-format msgid "The %s ran out of energy!" msgstr "" -#: src/item.cpp:13316 +#: src/item.cpp:13308 #, c-format msgid "Your %s rusts due to blackpowder fouling." msgstr "" -#: src/item.cpp:13364 +#: src/item.cpp:13356 #, c-format msgid "Your %s disappears!" msgstr "" -#: src/item.cpp:13719 +#: src/item.cpp:13711 msgctxt "item name" msgid "human blood" msgid_plural "human blood" @@ -432944,7 +433765,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/item.cpp:13721 +#: src/item.cpp:13713 #, c-format msgctxt "item name" msgid "%s blood" @@ -432954,7 +433775,7 @@ msgstr[1] "" msgstr[2] "" #. ~ %1$s: name of corpse with modifiers; %2$s: species name -#: src/item.cpp:13792 +#: src/item.cpp:13784 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of a %2$s" @@ -432962,7 +433783,7 @@ msgstr "" #. ~ %1$s: name of corpse with modifiers; %2$s: proper name; %3$s: species #. name -#: src/item.cpp:13796 +#: src/item.cpp:13788 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of %2$s, %3$s" @@ -433076,7 +433897,7 @@ msgstr "" msgid "Total capacity:" msgstr "" -#: src/item_contents.cpp:2278 src/item_pocket.cpp:966 +#: src/item_contents.cpp:2278 src/item_pocket.cpp:967 msgid " Weight: " msgstr "" @@ -433095,27 +433916,27 @@ msgid "" "[RETURN] Context menu\n" msgstr "" -#: src/item_factory.cpp:1622 +#: src/item_factory.cpp:1623 msgid "" "Can be activated to increase environmental protection. Will " "consume charges when active, but only when environmental hazards are " "present." msgstr "" -#: src/item_factory.cpp:3559 +#: src/item_factory.cpp:3561 #, c-format msgid "%s needs pocket definitions" msgstr "" -#: src/item_factory.cpp:4889 src/trait_group.cpp:89 +#: src/item_factory.cpp:4891 src/trait_group.cpp:89 msgid "Test which group?" msgstr "" -#: src/item_factory.cpp:4913 src/trait_group.cpp:113 +#: src/item_factory.cpp:4915 src/trait_group.cpp:113 msgid "Result of 100 spawns:" msgstr "" -#: src/item_factory.cpp:4916 src/trait_group.cpp:116 +#: src/item_factory.cpp:4918 src/trait_group.cpp:116 #, c-format msgid "%d x %s" msgstr "" @@ -433134,312 +433955,317 @@ msgstr "" msgid "inside %s" msgstr "" -#: src/item_pocket.cpp:850 +#: src/item_pocket.cpp:851 msgid "open" msgstr "" -#: src/item_pocket.cpp:940 +#: src/item_pocket.cpp:941 #, c-format msgid "Pocket %d:" msgstr "" -#: src/item_pocket.cpp:962 +#: src/item_pocket.cpp:963 msgid "Holds a single armored plate." msgstr "" -#: src/item_pocket.cpp:981 +#: src/item_pocket.cpp:982 msgid "Holds: " msgstr "" -#: src/item_pocket.cpp:991 src/item_pocket.cpp:996 +#: src/item_pocket.cpp:992 src/item_pocket.cpp:997 msgid "Item length: " msgstr "" -#: src/item_pocket.cpp:1001 +#: src/item_pocket.cpp:1002 msgid " to " msgstr "" -#: src/item_pocket.cpp:1007 +#: src/item_pocket.cpp:1008 msgid "Minimum item length: " msgstr "" -#: src/item_pocket.cpp:1015 +#: src/item_pocket.cpp:1016 msgid "Minimum item volume: " msgstr "" -#: src/item_pocket.cpp:1022 +#: src/item_pocket.cpp:1023 msgid "Maximum item volume: " msgstr "" -#: src/item_pocket.cpp:1027 +#: src/item_pocket.cpp:1028 msgid "Base moves to remove item: " msgstr "" -#: src/item_pocket.cpp:1030 +#: src/item_pocket.cpp:1042 +#, c-format +msgid "Allowed materials: %s" +msgstr "" + +#: src/item_pocket.cpp:1046 msgid "This pocket is rigid." msgstr "" -#: src/item_pocket.cpp:1035 +#: src/item_pocket.cpp:1051 msgid "" "This is a holster, it only holds one item at a " "time." msgstr "" -#: src/item_pocket.cpp:1040 +#: src/item_pocket.cpp:1056 #, c-format msgid "Causes %d additional encumbrance while in use." msgstr "" -#: src/item_pocket.cpp:1046 +#: src/item_pocket.cpp:1062 msgid "Items may fall out if grabbed." msgstr "" -#: src/item_pocket.cpp:1051 +#: src/item_pocket.cpp:1067 msgid "Items will make noise when you move." msgstr "" -#: src/item_pocket.cpp:1056 +#: src/item_pocket.cpp:1072 msgid "This pocket can contain a liquid." msgstr "" -#: src/item_pocket.cpp:1060 +#: src/item_pocket.cpp:1076 msgid "This pocket can contain a gas." msgstr "" -#: src/item_pocket.cpp:1064 +#: src/item_pocket.cpp:1080 msgid "This pocket will spill if placed into another item or worn." msgstr "" -#: src/item_pocket.cpp:1068 +#: src/item_pocket.cpp:1084 msgid "This pocket protects its contents from fire." msgstr "" -#: src/item_pocket.cpp:1073 +#: src/item_pocket.cpp:1089 #, c-format msgid "" "Contained items spoil at %.0f%% their original rate." msgstr "" -#: src/item_pocket.cpp:1076 +#: src/item_pocket.cpp:1092 msgid "Contained items won't spoil." msgstr "" -#: src/item_pocket.cpp:1081 +#: src/item_pocket.cpp:1097 #, c-format msgid "" "Items in this pocket weigh %.0f%% their original weight." msgstr "" -#: src/item_pocket.cpp:1087 +#: src/item_pocket.cpp:1103 #, c-format msgid "" "This pocket expands at %.0f%% of the rate of volume of " "items inside." msgstr "" -#: src/item_pocket.cpp:1093 +#: src/item_pocket.cpp:1109 msgid "Restrictions:" msgstr "" -#: src/item_pocket.cpp:1102 +#: src/item_pocket.cpp:1118 #, c-format msgid "* or %s" msgstr "" -#: src/item_pocket.cpp:1117 +#: src/item_pocket.cpp:1133 #, c-format msgid "%s pocket %d" msgstr "" -#: src/item_pocket.cpp:1121 +#: src/item_pocket.cpp:1137 #, c-format msgid "Pocket %d: %s" msgstr "" -#: src/item_pocket.cpp:1124 +#: src/item_pocket.cpp:1140 #, c-format msgid "Pocket %d" msgstr "" -#: src/item_pocket.cpp:1129 +#: src/item_pocket.cpp:1145 msgid "This pocket is empty." msgstr "" -#: src/item_pocket.cpp:1133 +#: src/item_pocket.cpp:1149 msgid "This pocket is sealed." msgstr "" #. ~ (M)elee coverage -#: src/item_pocket.cpp:1149 +#: src/item_pocket.cpp:1165 msgid "(M):" msgstr "" #. ~ (R)anged coverage -#: src/item_pocket.cpp:1153 +#: src/item_pocket.cpp:1169 msgid "(R):" msgstr "" #. ~ (V)itals coverage -#: src/item_pocket.cpp:1157 +#: src/item_pocket.cpp:1173 msgid "(V):" msgstr "" -#: src/item_pocket.cpp:1163 +#: src/item_pocket.cpp:1179 msgid "Protection: Bash: " msgstr "" -#: src/item_pocket.cpp:1174 src/item_pocket.cpp:1179 +#: src/item_pocket.cpp:1190 src/item_pocket.cpp:1195 msgid " of " msgstr "" -#: src/item_pocket.cpp:1195 +#: src/item_pocket.cpp:1211 msgid "Contents of this pocket:" msgstr "" -#: src/item_pocket.cpp:1222 +#: src/item_pocket.cpp:1238 msgid "cannot unwield item" msgstr "" -#: src/item_pocket.cpp:1236 +#: src/item_pocket.cpp:1252 msgid "only books can go into ebook pocket" msgstr "" -#: src/item_pocket.cpp:1245 +#: src/item_pocket.cpp:1261 msgid "only mods can go into mod pocket" msgstr "" -#: src/item_pocket.cpp:1253 +#: src/item_pocket.cpp:1271 msgid "holster does not accept this item type or form factor" msgstr "" -#: src/item_pocket.cpp:1261 +#: src/item_pocket.cpp:1279 msgid "item is not an ammo" msgstr "" -#: src/item_pocket.cpp:1268 +#: src/item_pocket.cpp:1286 msgid "item is not the correct ammo type" msgstr "" -#: src/item_pocket.cpp:1277 +#: src/item_pocket.cpp:1295 msgid "can't contain liquid" msgstr "" -#: src/item_pocket.cpp:1283 +#: src/item_pocket.cpp:1301 msgid "can't contain gas" msgstr "" -#: src/item_pocket.cpp:1295 src/item_pocket.cpp:1417 +#: src/item_pocket.cpp:1313 src/item_pocket.cpp:1435 msgid "item too big" msgstr "" -#: src/item_pocket.cpp:1299 +#: src/item_pocket.cpp:1317 msgid "item is too long" msgstr "" -#: src/item_pocket.cpp:1304 +#: src/item_pocket.cpp:1322 msgid "item is too short" msgstr "" -#: src/item_pocket.cpp:1309 +#: src/item_pocket.cpp:1327 msgid "item is too small" msgstr "" -#: src/item_pocket.cpp:1338 +#: src/item_pocket.cpp:1356 msgid "can't mix different ammo" msgstr "" -#: src/item_pocket.cpp:1348 +#: src/item_pocket.cpp:1366 msgid "ablative pocket already contains a plate" msgstr "" -#: src/item_pocket.cpp:1357 +#: src/item_pocket.cpp:1375 msgid "holster already contains an item" msgstr "" -#: src/item_pocket.cpp:1364 +#: src/item_pocket.cpp:1382 msgid "can't mix liquid with contained item" msgstr "" -#: src/item_pocket.cpp:1369 +#: src/item_pocket.cpp:1387 msgid "can't put non liquid into pocket with liquid" msgstr "" -#: src/item_pocket.cpp:1376 +#: src/item_pocket.cpp:1394 msgid "" "can't mix frozen liquid with contained item in the watertight container" msgstr "" -#: src/item_pocket.cpp:1382 +#: src/item_pocket.cpp:1400 msgid "" "can't mix item with contained frozen liquid in the watertight container" msgstr "" -#: src/item_pocket.cpp:1389 +#: src/item_pocket.cpp:1407 msgid "can't mix gas with contained item" msgstr "" -#: src/item_pocket.cpp:1393 +#: src/item_pocket.cpp:1411 msgid "can't put non gas into pocket with gas" msgstr "" -#: src/item_pocket.cpp:1401 +#: src/item_pocket.cpp:1419 msgid "tried to put too many charges of ammo in item" msgstr "" -#: src/item_pocket.cpp:1409 +#: src/item_pocket.cpp:1427 msgid "item is too heavy" msgstr "" -#: src/item_pocket.cpp:1413 +#: src/item_pocket.cpp:1431 msgid "pocket is holding too much weight" msgstr "" -#: src/item_pocket.cpp:1421 +#: src/item_pocket.cpp:1439 msgid "not enough space" msgstr "" -#: src/item_pocket.cpp:1590 +#: src/item_pocket.cpp:1608 #, c-format msgid "Your %s falls to the ground." msgstr "" -#: src/item_pocket.cpp:1752 +#: src/item_pocket.cpp:1770 #, c-format msgid "Liquid leaked out from the %s and dripped onto the ground!" msgstr "" -#: src/item_pocket.cpp:2333 +#: src/item_pocket.cpp:2351 msgid "" "Items won't be inserted into this pocket unless you manually " "insert them." msgstr "" -#: src/item_pocket.cpp:2337 +#: src/item_pocket.cpp:2355 msgid "" "Items in this pocket won't be unloaded unless you manually drop " "them." msgstr "" -#: src/item_pocket.cpp:2339 +#: src/item_pocket.cpp:2357 msgid "Priority:" msgstr "" -#: src/item_pocket.cpp:2340 +#: src/item_pocket.cpp:2358 #, c-format msgid "Item Whitelist: %s" msgstr "" -#: src/item_pocket.cpp:2345 +#: src/item_pocket.cpp:2363 #, c-format msgid "Item Blacklist: %s" msgstr "" -#: src/item_pocket.cpp:2350 +#: src/item_pocket.cpp:2368 #, c-format msgid "Category Whitelist: %s" msgstr "" -#: src/item_pocket.cpp:2352 +#: src/item_pocket.cpp:2370 #, c-format msgid "Category Blacklist: %s" msgstr "" @@ -433448,390 +434274,390 @@ msgstr "" msgid "click." msgstr "" -#: src/iuse.cpp:463 +#: src/iuse.cpp:464 #, c-format msgid "You remove the radio modification from your %s." msgstr "" -#: src/iuse.cpp:482 +#: src/iuse.cpp:483 #, c-format msgid "You're already smoking a %s!" msgstr "" -#: src/iuse.cpp:486 +#: src/iuse.cpp:487 msgid "You don't have anything to light it with!" msgstr "" -#: src/iuse.cpp:493 +#: src/iuse.cpp:494 msgid "Are you sure you want to drink… this?" msgstr "" -#: src/iuse.cpp:510 src/iuse.cpp:1032 src/iuse.cpp:1040 src/iuse.cpp:9514 -#: src/iuse.cpp:9525 +#: src/iuse.cpp:511 src/iuse.cpp:1033 src/iuse.cpp:1041 src/iuse.cpp:9532 +#: src/iuse.cpp:9543 #, c-format msgid "You take some %s." msgstr "" -#: src/iuse.cpp:597 +#: src/iuse.cpp:598 #, c-format msgid "" "Please let the devs know you should be able to smoke a %s, but the smoking " "code does not know how." msgstr "" -#: src/iuse.cpp:605 +#: src/iuse.cpp:606 #, c-format msgid "You light a %s." msgstr "" -#: src/iuse.cpp:616 +#: src/iuse.cpp:617 msgid "Ugh, too much smoke… you feel nasty." msgstr "" -#: src/iuse.cpp:625 +#: src/iuse.cpp:626 msgid "You take a puff from your electronic cigarette." msgstr "" -#: src/iuse.cpp:629 +#: src/iuse.cpp:630 msgid "You inhale some vapor from your advanced electronic cigarette." msgstr "" -#: src/iuse.cpp:634 +#: src/iuse.cpp:635 msgid "You don't have any nicotine liquid!" msgstr "" -#: src/iuse.cpp:644 +#: src/iuse.cpp:645 msgid "Ugh, too much nicotine… you feel nasty." msgstr "" -#: src/iuse.cpp:652 +#: src/iuse.cpp:653 msgid "You take some antibiotics." msgstr "" -#: src/iuse.cpp:653 +#: src/iuse.cpp:654 msgid " takes some antibiotics." msgstr "" -#: src/iuse.cpp:664 +#: src/iuse.cpp:665 msgid "" "Maybe this is just the placebo effect, but you feel a little better as the " "dose settles in." msgstr "" -#: src/iuse.cpp:678 +#: src/iuse.cpp:679 #, c-format msgid "You're out of %s." msgstr "" -#: src/iuse.cpp:681 +#: src/iuse.cpp:682 #, c-format msgid "You use your %s." msgstr "" -#: src/iuse.cpp:685 +#: src/iuse.cpp:686 msgid "You wash the slime from your eyes." msgstr "" -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid " uses some fungicide." msgstr "" -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid "You use your fungicide." msgstr "" -#: src/iuse.cpp:710 src/iuse.cpp:757 +#: src/iuse.cpp:711 src/iuse.cpp:758 msgid "You feel a burning sensation slowly radiating throughout your skin." msgstr "" -#: src/iuse.cpp:716 src/iuse.cpp:761 +#: src/iuse.cpp:717 src/iuse.cpp:762 msgid "Your skin grows warm for a moment." msgstr "" -#: src/iuse.cpp:773 +#: src/iuse.cpp:774 msgid "You take some antiparasitic medication." msgstr "" -#: src/iuse.cpp:776 +#: src/iuse.cpp:777 msgid "The itching sensation under your skin fades away." msgstr "" -#: src/iuse.cpp:782 +#: src/iuse.cpp:783 msgid "Your bowels clench as something inside them dies." msgstr "" -#: src/iuse.cpp:784 +#: src/iuse.cpp:785 msgid "Your bowels spasm painfully as something inside them dies." msgstr "" -#: src/iuse.cpp:790 +#: src/iuse.cpp:791 msgid "Your skin prickles and your veins itch for a few moments." msgstr "" -#: src/iuse.cpp:794 +#: src/iuse.cpp:795 msgid "Your veins relax in a soothing wave through your body." msgstr "" -#: src/iuse.cpp:799 +#: src/iuse.cpp:800 msgid "The pressure inside your head feels better already." msgstr "" -#: src/iuse.cpp:802 +#: src/iuse.cpp:803 msgid "Your head pounds like a sore tooth as something inside of it dies." msgstr "" -#: src/iuse.cpp:809 +#: src/iuse.cpp:810 msgid "The stiffness in your joints goes away." msgstr "" -#: src/iuse.cpp:811 +#: src/iuse.cpp:812 msgid "The pain in your joints goes away." msgstr "" -#: src/iuse.cpp:819 +#: src/iuse.cpp:820 msgid "You take some anticonvulsant medication." msgstr "" -#: src/iuse.cpp:833 +#: src/iuse.cpp:834 msgid "You stop shaking." msgstr "" -#: src/iuse.cpp:841 +#: src/iuse.cpp:842 msgid "" "You start scarfing down the delicious cake. It tastes a little funny, " "though…" msgstr "" -#: src/iuse.cpp:864 +#: src/iuse.cpp:865 msgid "You snort a bump of coke." msgstr "" -#: src/iuse.cpp:883 +#: src/iuse.cpp:884 msgid "You smoke your meth." msgstr "" -#: src/iuse.cpp:884 +#: src/iuse.cpp:885 msgid "The world seems to sharpen." msgstr "" -#: src/iuse.cpp:898 +#: src/iuse.cpp:899 msgid "You snort some crystal meth." msgstr "" -#: src/iuse.cpp:918 +#: src/iuse.cpp:919 msgid "You inject the vaccine." msgstr "" -#: src/iuse.cpp:923 +#: src/iuse.cpp:924 msgid "You no longer need to fear the flu, at least for some time." msgstr "" -#: src/iuse.cpp:927 +#: src/iuse.cpp:928 msgid "" "You notice the date on the packaging is pretty old. It may no longer be " "effective." msgstr "" -#: src/iuse.cpp:945 +#: src/iuse.cpp:946 msgid "Are you sure you want to eat this? It looks poisonous…" msgstr "" -#: src/iuse.cpp:969 +#: src/iuse.cpp:970 #, c-format msgid "This %s probably meant a lot to someone at one time." msgstr "" -#: src/iuse.cpp:990 +#: src/iuse.cpp:991 msgid "You feel completely exhausted." msgstr "" -#: src/iuse.cpp:994 +#: src/iuse.cpp:995 msgid "You feel a bit wobbly." msgstr "" -#: src/iuse.cpp:1008 +#: src/iuse.cpp:1009 msgid "You suddenly feel hollow inside." msgstr "" -#: src/iuse.cpp:1022 +#: src/iuse.cpp:1023 msgid "You eat the datura seed." msgstr "" -#: src/iuse.cpp:1047 +#: src/iuse.cpp:1048 msgid "You take a puff from your inhaler." msgstr "" -#: src/iuse.cpp:1048 +#: src/iuse.cpp:1049 msgid " takes a puff from their inhaler." msgstr "" -#: src/iuse.cpp:1063 +#: src/iuse.cpp:1064 #, c-format msgid "You breathe deeply from the %s." msgstr "" -#: src/iuse.cpp:1065 +#: src/iuse.cpp:1066 #, c-format msgid " breathes from the %s." msgstr "" -#: src/iuse.cpp:1085 +#: src/iuse.cpp:1086 msgid "This looks unhealthy, sure you want to drink it?" msgstr "" -#: src/iuse.cpp:1089 +#: src/iuse.cpp:1090 msgid "This looks unhealthy, sure you want to eat it?" msgstr "" -#: src/iuse.cpp:1096 +#: src/iuse.cpp:1097 msgid "Blech, that tastes gross!" msgstr "" -#: src/iuse.cpp:1107 +#: src/iuse.cpp:1108 msgid "Blech, that burns your throat!" msgstr "" -#: src/iuse.cpp:1113 +#: src/iuse.cpp:1114 msgid "Blech, you don't feel you can stomach much of that." msgstr "" -#: src/iuse.cpp:1123 +#: src/iuse.cpp:1124 msgid "This looks unclean; are you sure you want to drink it?" msgstr "" -#: src/iuse.cpp:1127 +#: src/iuse.cpp:1128 msgid "This looks unclean; are you sure you want to eat it?" msgstr "" -#: src/iuse.cpp:1141 +#: src/iuse.cpp:1142 msgid "The meal is revitalizing." msgstr "" -#: src/iuse.cpp:1143 +#: src/iuse.cpp:1144 msgid "Oddly enough, this doesn't taste so bad." msgstr "" -#: src/iuse.cpp:1161 +#: src/iuse.cpp:1162 #, c-format msgid "You chew your %s." msgstr "" -#: src/iuse.cpp:1176 +#: src/iuse.cpp:1177 msgid "You feel cleansed." msgstr "" -#: src/iuse.cpp:1186 +#: src/iuse.cpp:1187 msgid "You feel a slight itching inside, but it passes." msgstr "" -#: src/iuse.cpp:1205 +#: src/iuse.cpp:1206 msgid "You don't have any mutations to purify." msgstr "" -#: src/iuse.cpp:1209 +#: src/iuse.cpp:1210 msgid "Choose a mutation to purify: " msgstr "" -#: src/iuse.cpp:1217 +#: src/iuse.cpp:1218 msgid "" "You inject the purifier. The liquid thrashes inside the tube and goes down " "reluctantly." msgstr "" -#: src/iuse.cpp:1275 +#: src/iuse.cpp:1276 #, c-format msgid "" "As you eat the %s, you have a near-religious experience, feeling at one with" " your surroundings…" msgstr "" -#: src/iuse.cpp:1307 +#: src/iuse.cpp:1308 msgid "It tastes extremely strange!" msgstr "" -#: src/iuse.cpp:1315 src/iuse.cpp:1466 +#: src/iuse.cpp:1316 src/iuse.cpp:1467 msgid "You feel better all over." msgstr "" -#: src/iuse.cpp:1327 +#: src/iuse.cpp:1328 msgid "It is delicious, and very filling!" msgstr "" -#: src/iuse.cpp:1332 +#: src/iuse.cpp:1333 msgid "It is delicious, but you can't eat any more." msgstr "" -#: src/iuse.cpp:1335 +#: src/iuse.cpp:1336 msgid "You take one bite, and immediately vomit!" msgstr "" -#: src/iuse.cpp:1340 +#: src/iuse.cpp:1341 msgid "" "You feel a familiar warmth, but suddenly it surges into an excruciating burn" " as you convulse, vomiting, and black out…" msgstr "" -#: src/iuse.cpp:1343 +#: src/iuse.cpp:1344 msgctxt "memorial_male" msgid "Suffered Marloss Rejection." msgstr "" -#: src/iuse.cpp:1344 +#: src/iuse.cpp:1345 msgctxt "memorial_female" msgid "Suffered Marloss Rejection." msgstr "" -#: src/iuse.cpp:1360 +#: src/iuse.cpp:1361 msgid "" "You feel a familiar warmth, but suddenly it surges into painful burning as " "you convulse and collapse to the ground…" msgstr "" -#: src/iuse.cpp:1372 src/monattack.cpp:2116 +#: src/iuse.cpp:1373 src/monattack.cpp:2116 msgid "" "You wake up in a Marloss bush. Almost *cradled* in it, actually, as though " "it grew there for you." msgstr "" #. ~ Beginning to hear the Mycus while conscious: that's it speaking -#: src/iuse.cpp:1375 +#: src/iuse.cpp:1376 msgid "" "unity. together we have reached the door. we provide the final key. now " "to pass through…" msgstr "" -#: src/iuse.cpp:1377 +#: src/iuse.cpp:1378 msgid "You feel a strange warmth spreading throughout your body…" msgstr "" #. ~ "Nuh-uh" is a sound used for "nope", "no", etc. -#: src/iuse.cpp:1398 +#: src/iuse.cpp:1399 msgid "" "After what happened that last time? Nuh-uh. You're not eating that alien " "poison." msgstr "" -#: src/iuse.cpp:1403 +#: src/iuse.cpp:1404 msgid "we no longer require this scaffolding. we reserve it for other uses." msgstr "" -#: src/iuse.cpp:1424 src/iuse.cpp:5711 +#: src/iuse.cpp:1425 src/iuse.cpp:5712 #, c-format msgid "" "Are you sure you want to eat the %s? You could plant it in a mound of dirt." msgstr "" -#: src/iuse.cpp:1465 +#: src/iuse.cpp:1466 msgid "It tastes amazing, and you finish it quickly." msgstr "" -#: src/iuse.cpp:1471 +#: src/iuse.cpp:1472 msgid "" "As it settles in, you feel ecstasy radiating through every part of your " "body…" msgstr "" -#: src/iuse.cpp:1474 +#: src/iuse.cpp:1475 msgid "" "Your eyes roll back in your head. Everything dissolves into a blissful " "haze…" @@ -433842,833 +434668,833 @@ msgstr "" #. ~ It still understands the concept, but uninitelligent fungaloids and mind- #. bent symbiotes should not need it. #. ~ We are the Mycus. -#: src/iuse.cpp:1483 +#: src/iuse.cpp:1484 msgid "we welcome into us. we have endured long in this forbidding world." msgstr "" -#: src/iuse.cpp:1486 +#: src/iuse.cpp:1487 msgid "" "A sea of white caps, waving gently. A haze of spores wafting silently over " "a forest." msgstr "" -#: src/iuse.cpp:1488 +#: src/iuse.cpp:1489 msgid "the natives have a saying: \"e pluribus unum.\" out of many, one." msgstr "" -#: src/iuse.cpp:1491 +#: src/iuse.cpp:1492 msgid "" "The blazing pink redness of the berry. The juices spreading across our " "tongue, the warmth draping over us like a lover's embrace." msgstr "" -#: src/iuse.cpp:1493 +#: src/iuse.cpp:1494 msgid "" "we welcome the union of our lines in our local guide. we will prosper, and " "unite this world. even now, our fruits adapt to better serve local " "physiology." msgstr "" -#: src/iuse.cpp:1496 +#: src/iuse.cpp:1497 msgid "" "The sky-blue of the seed. The nutty, creamy flavors intermingling with the " "berry, a memory that will never leave us." msgstr "" -#: src/iuse.cpp:1498 +#: src/iuse.cpp:1499 msgid "" "as, in time, shall we adapt to better welcome those who have not received " "us." msgstr "" -#: src/iuse.cpp:1501 +#: src/iuse.cpp:1502 msgid "" "The amber-yellow of the sap. Feel it flowing through our veins, taking the " "place of the strange, thin red gruel called \"blood.\"" msgstr "" -#: src/iuse.cpp:1503 +#: src/iuse.cpp:1504 msgid "we are the Mycus." msgstr "" -#: src/iuse.cpp:1540 +#: src/iuse.cpp:1541 msgid "This tastes really weird! You're not sure it's good for you…" msgstr "" -#: src/iuse.cpp:1555 +#: src/iuse.cpp:1556 #, c-format msgid "You doubt someone would want to eat %1$s." msgstr "" -#: src/iuse.cpp:1559 +#: src/iuse.cpp:1560 #, c-format msgid "Put the %s where?" msgstr "" -#: src/iuse.cpp:1568 +#: src/iuse.cpp:1569 #, c-format msgid "Are you sure you want to feed a person %1$s?" msgstr "" -#: src/iuse.cpp:1570 +#: src/iuse.cpp:1571 #, c-format msgid "You put your %1$s into %2$s mouth!" msgstr "" -#: src/iuse.cpp:1574 +#: src/iuse.cpp:1575 msgid "" "Okay, but please, don't give me this again. I don't want to eat pet food in" " the Cataclysm all day." msgstr "" -#: src/iuse.cpp:1576 +#: src/iuse.cpp:1577 #, c-format msgid "%s knocks it from your hand!" msgstr "" -#: src/iuse.cpp:1590 +#: src/iuse.cpp:1591 #, c-format msgid "You try to feed the %1$s some %2$s, but it vanishes!" msgstr "" -#: src/iuse.cpp:1608 +#: src/iuse.cpp:1609 #, c-format msgid "The %s doesn't want that kind of food." msgstr "" -#: src/iuse.cpp:1614 +#: src/iuse.cpp:1615 msgid "You want to feed it the dog food, but it bites your fingers!" msgstr "" -#: src/iuse.cpp:1617 +#: src/iuse.cpp:1618 msgid "" "Apparently, it's more interested in your flesh than the dog food in your " "hand!" msgstr "" -#: src/iuse.cpp:1623 +#: src/iuse.cpp:1624 #, c-format msgid "You feed your %1$s to the %2$s." msgstr "" -#: src/iuse.cpp:1626 +#: src/iuse.cpp:1627 #, c-format msgid "The %1$s is your pet now!" msgstr "" -#: src/iuse.cpp:1636 +#: src/iuse.cpp:1637 msgid "There is nothing to be fed here." msgstr "" -#: src/iuse.cpp:1653 +#: src/iuse.cpp:1654 msgid "Modify what?" msgstr "" -#: src/iuse.cpp:1656 src/iuse.cpp:2464 src/iuse.cpp:4861 src/iuse.cpp:5545 -#: src/iuse.cpp:6323 src/iuse.cpp:6355 src/iuse.cpp:7475 src/iuse.cpp:7681 +#: src/iuse.cpp:1657 src/iuse.cpp:2465 src/iuse.cpp:4862 src/iuse.cpp:5546 +#: src/iuse.cpp:6324 src/iuse.cpp:6356 src/iuse.cpp:7479 src/iuse.cpp:7685 msgid "You don't have that item!" msgstr "" -#: src/iuse.cpp:1661 +#: src/iuse.cpp:1662 msgid "Which signal should activate the item?" msgstr "" -#: src/iuse.cpp:1662 src/iuse.cpp:1674 +#: src/iuse.cpp:1663 src/iuse.cpp:1675 msgid "\"Blue\"" msgstr "" -#: src/iuse.cpp:1662 src/iuse.cpp:1678 +#: src/iuse.cpp:1663 src/iuse.cpp:1679 msgid "\"Green\"" msgstr "" -#: src/iuse.cpp:1662 src/iuse.cpp:1670 +#: src/iuse.cpp:1663 src/iuse.cpp:1671 msgid "\"Red\"" msgstr "" -#: src/iuse.cpp:1685 +#: src/iuse.cpp:1686 msgid "This item has been modified this way already." msgstr "" -#: src/iuse.cpp:1692 +#: src/iuse.cpp:1693 #, c-format msgid "" "You modify your %1$s to listen for the %2$s activation signal on the radio." msgstr "" -#: src/iuse.cpp:1715 +#: src/iuse.cpp:1716 msgid "Remove mods from tool?" msgstr "" -#: src/iuse.cpp:1716 +#: src/iuse.cpp:1717 msgid "You don't have any modified tools." msgstr "" -#: src/iuse.cpp:1728 +#: src/iuse.cpp:1729 #, c-format msgid "You remove the %s from the tool." msgstr "" -#: src/iuse.cpp:1749 +#: src/iuse.cpp:1750 msgid "You doubt you will have much luck catching fish here." msgstr "" -#: src/iuse.cpp:1774 src/iuse.cpp:1815 +#: src/iuse.cpp:1775 src/iuse.cpp:1816 msgid "You can't fish there!" msgstr "" -#: src/iuse.cpp:1777 +#: src/iuse.cpp:1778 msgid "You cast your line and wait to hook something…" msgstr "" -#: src/iuse.cpp:1804 +#: src/iuse.cpp:1805 msgid "Fish aren't foolish enough to go in here without bait." msgstr "" -#: src/iuse.cpp:1808 +#: src/iuse.cpp:1809 msgid "Put fish trap where?" msgstr "" -#: src/iuse.cpp:1826 +#: src/iuse.cpp:1827 msgid "" "You place the fish trap; in three hours or so, you may catch some fish." msgstr "" -#: src/iuse.cpp:1923 src/iuse.cpp:5148 +#: src/iuse.cpp:1924 src/iuse.cpp:5149 msgid "Spray where?" msgstr "" -#: src/iuse.cpp:1946 +#: src/iuse.cpp:1947 #, c-format msgid "The %s is sprayed!" msgstr "" -#: src/iuse.cpp:1948 +#: src/iuse.cpp:1949 #, c-format msgid "The %s looks blinded." msgstr "" -#: src/iuse.cpp:1953 +#: src/iuse.cpp:1954 #, c-format msgid "The %s is frozen!" msgstr "" #. ~ Modular exoskeletons require pocket restrictions to insert modules. %s = #. pocket name. -#: src/iuse.cpp:2185 +#: src/iuse.cpp:2186 #, c-format msgid "%s doesn't define any restrictions for modules!" msgstr "" #. ~ Prompt the player to handle the module inside the modular exoskeleton -#: src/iuse.cpp:2196 +#: src/iuse.cpp:2197 msgid "What to do with the existing module?" msgstr "" -#: src/iuse.cpp:2197 +#: src/iuse.cpp:2198 #, c-format msgid "Unload everything from this %s" msgstr "" -#: src/iuse.cpp:2199 +#: src/iuse.cpp:2200 #, c-format msgid "Replace the %s" msgstr "" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Activate the %s" msgstr "" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Deactivate the %s" msgstr "" -#: src/iuse.cpp:2203 +#: src/iuse.cpp:2204 #, c-format msgid "Reload the %s" msgstr "" -#: src/iuse.cpp:2204 +#: src/iuse.cpp:2205 #, c-format msgid "Unload the %s" msgstr "" #. ~ The player has nothing that fits in the modular exoskeleton's pocket -#: src/iuse.cpp:2265 +#: src/iuse.cpp:2266 msgid "You don't have anything compatible with this module!" msgstr "" #. ~ Prompt the player to select an item to attach to the modular #. exoskeleton's pocket (%s) -#: src/iuse.cpp:2270 +#: src/iuse.cpp:2271 #, c-format msgid "Which module to attach to the %s?" msgstr "" -#: src/iuse.cpp:2309 +#: src/iuse.cpp:2310 #, c-format msgid "Your %s does not have any pockets to contain modules." msgstr "" -#: src/iuse.cpp:2320 +#: src/iuse.cpp:2321 msgid "The RM13 combat armor's fuel cells are dead." msgstr "" -#: src/iuse.cpp:2324 +#: src/iuse.cpp:2325 msgid "You activate your RM13 combat armor." msgstr "" -#: src/iuse.cpp:2325 +#: src/iuse.cpp:2326 msgid "Rivtech Model 13 RivOS v2.19: ONLINE." msgstr "" -#: src/iuse.cpp:2326 +#: src/iuse.cpp:2327 msgid "CBRN defense system: ONLINE." msgstr "" -#: src/iuse.cpp:2327 +#: src/iuse.cpp:2328 msgid "Acoustic dampening system: ONLINE." msgstr "" -#: src/iuse.cpp:2328 +#: src/iuse.cpp:2329 msgid "Thermal regulation system: ONLINE." msgstr "" -#: src/iuse.cpp:2329 +#: src/iuse.cpp:2330 msgid "Vision enhancement system: ONLINE." msgstr "" -#: src/iuse.cpp:2330 +#: src/iuse.cpp:2331 msgid "Electro-reactive armor system: ONLINE." msgstr "" -#: src/iuse.cpp:2331 +#: src/iuse.cpp:2332 msgid "All systems nominal." msgstr "" -#: src/iuse.cpp:2349 +#: src/iuse.cpp:2350 msgid "RivOS v2.19 shutdown sequence initiated." msgstr "" -#: src/iuse.cpp:2350 +#: src/iuse.cpp:2351 msgid "Shutting down." msgstr "" -#: src/iuse.cpp:2351 +#: src/iuse.cpp:2352 msgid "Your RM13 combat armor turns off." msgstr "" -#: src/iuse.cpp:2366 +#: src/iuse.cpp:2367 #, c-format msgid "You unpack your %s for use." msgstr "" -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "Choose CBM to pack" msgstr "" -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "You don't have any CBMs." msgstr "" -#: src/iuse.cpp:2383 +#: src/iuse.cpp:2384 msgid "This CBM is faulty. You should mend it first. Do you want to try?" msgstr "" -#: src/iuse.cpp:2391 +#: src/iuse.cpp:2392 msgid "You carefully prepare the CBM for sterilization." msgstr "" -#: src/iuse.cpp:2394 +#: src/iuse.cpp:2395 msgid "You fail to properly prepare the CBM." msgstr "" -#: src/iuse.cpp:2412 +#: src/iuse.cpp:2413 #, c-format msgid "You can't pack your %s until you take it off." msgstr "" -#: src/iuse.cpp:2424 +#: src/iuse.cpp:2425 #, c-format msgid "You pack your %s for storage." msgstr "" -#: src/iuse.cpp:2433 +#: src/iuse.cpp:2434 msgid "You need batteries to cauterize wounds." msgstr "" -#: src/iuse.cpp:2438 src/iuse_actor.cpp:1864 +#: src/iuse.cpp:2439 src/iuse_actor.cpp:1871 msgid "Cauterize yourself for fun?" msgstr "" -#: src/iuse.cpp:2442 +#: src/iuse.cpp:2443 msgid "You aren't bleeding or bitten; there is no need to cauterize yourself." msgstr "" -#: src/iuse.cpp:2445 +#: src/iuse.cpp:2446 msgid "Cauterize any open wounds?" msgstr "" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "Purify what?" msgstr "" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "You don't have water to purify." msgstr "" -#: src/iuse.cpp:2476 +#: src/iuse.cpp:2477 msgid "That volume of water is too large to purify." msgstr "" -#: src/iuse.cpp:2491 src/iuse.cpp:2680 src/iuse.cpp:2705 +#: src/iuse.cpp:2492 src/iuse.cpp:2681 src/iuse.cpp:2706 msgid "It's dead." msgstr "" -#: src/iuse.cpp:2493 +#: src/iuse.cpp:2494 msgid "You turn the radio on." msgstr "" -#: src/iuse.cpp:2515 +#: src/iuse.cpp:2516 msgid "You must have an active radio to check for signal direction." msgstr "" -#: src/iuse.cpp:2522 +#: src/iuse.cpp:2523 msgid "You can't find the direction if your radio isn't tuned." msgstr "" -#: src/iuse.cpp:2528 +#: src/iuse.cpp:2529 #, c-format msgid "The signal seems strongest to the %s." msgstr "" -#: src/iuse.cpp:2560 +#: src/iuse.cpp:2561 msgid "Radio: Kssssssssssssh." msgstr "" #. ~ radio noise -#: src/iuse.cpp:2576 +#: src/iuse.cpp:2577 msgid "ksssh" msgstr "" -#: src/iuse.cpp:2598 +#: src/iuse.cpp:2599 #, c-format msgid "radio: %s" msgstr "" -#: src/iuse.cpp:2612 +#: src/iuse.cpp:2613 msgid "Radio:" msgstr "" -#: src/iuse.cpp:2613 +#: src/iuse.cpp:2614 msgid "Scan" msgstr "" -#: src/iuse.cpp:2639 +#: src/iuse.cpp:2640 msgid "Select a station" msgstr "" -#: src/iuse.cpp:2646 +#: src/iuse.cpp:2647 msgctxt "radio station" msgid " (selected)" msgstr "" #. ~ Selected radio station, %d is a number in sequence (1,2,3...), #. ~ %s is ' (selected)' if this is the radio station playing, else nothing -#: src/iuse.cpp:2650 +#: src/iuse.cpp:2651 #, c-format msgid "Station %d%s" msgstr "" -#: src/iuse.cpp:2666 +#: src/iuse.cpp:2667 msgid "The radio dies." msgstr "" -#: src/iuse.cpp:2683 +#: src/iuse.cpp:2684 msgid "You turn the noise emitter on." msgstr "" #. ~ the sound of a noise emitter when turned on -#: src/iuse.cpp:2693 +#: src/iuse.cpp:2694 msgid "KXSHHHHRRCRKLKKK!" msgstr "" -#: src/iuse.cpp:2696 +#: src/iuse.cpp:2697 msgid "The infernal racket dies as the noise emitter turns off." msgstr "" -#: src/iuse.cpp:2708 +#: src/iuse.cpp:2709 msgid "You turn the EMF detector on." msgstr "" -#: src/iuse.cpp:2727 +#: src/iuse.cpp:2728 msgid "BEEEEE-CHHHHHHH-eeEEEEEEE-CHHHHHHHHHHHH" msgstr "" -#: src/iuse.cpp:2753 +#: src/iuse.cpp:2754 msgid "BEEEEEEP BEEEEEEP" msgstr "" -#: src/iuse.cpp:2756 +#: src/iuse.cpp:2757 msgid "BEEP BEEP" msgstr "" -#: src/iuse.cpp:2759 +#: src/iuse.cpp:2760 msgid "beep… beep" msgstr "" -#: src/iuse.cpp:2767 +#: src/iuse.cpp:2768 msgid "The noise of your EMF detector slows to a halt." msgstr "" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "Pry where?" msgstr "" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "There is nothing to pry nearby." msgstr "" -#: src/iuse.cpp:2838 +#: src/iuse.cpp:2839 msgid "You try to hit yourself with the hammer." msgstr "" -#: src/iuse.cpp:2839 +#: src/iuse.cpp:2840 msgid "But you can't touch this." msgstr "" -#: src/iuse.cpp:2841 +#: src/iuse.cpp:2842 msgid "" "You attempt to pry open your wallet, but alas. You are just too miserly." msgstr "" -#: src/iuse.cpp:2845 +#: src/iuse.cpp:2846 msgid "You can't pry that." msgstr "" -#: src/iuse.cpp:2867 +#: src/iuse.cpp:2868 #, c-format msgid "You can't get sufficient leverage to open that with your %1$s." msgstr "" -#: src/iuse.cpp:2888 +#: src/iuse.cpp:2889 msgid "Till soil where?" msgstr "" -#: src/iuse.cpp:2896 +#: src/iuse.cpp:2897 msgid "You think about jumping on a shovel, but then change your mind." msgstr "" -#: src/iuse.cpp:2903 +#: src/iuse.cpp:2904 msgid "You start churning up the earth here." msgstr "" -#: src/iuse.cpp:2908 +#: src/iuse.cpp:2909 msgid "You can't churn up this ground." msgstr "" -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "Clear rubble where?" msgstr "" -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "There is no rubble to clear nearby." msgstr "" -#: src/iuse.cpp:3004 +#: src/iuse.cpp:3005 msgid "There's no rubble to clear." msgstr "" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "Siphon from where?" msgstr "" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "There is nothing to siphon from nearby." msgstr "" -#: src/iuse.cpp:3105 +#: src/iuse.cpp:3106 msgid "With a snarl, the combat chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3106 src/iuse.cpp:3124 src/iuse.cpp:3151 +#: src/iuse.cpp:3107 src/iuse.cpp:3125 src/iuse.cpp:3152 msgid "You yank the cord, but nothing happens." msgstr "" -#: src/iuse.cpp:3114 +#: src/iuse.cpp:3115 msgid "With a snarl, the electric combat chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3115 src/iuse.cpp:3133 +#: src/iuse.cpp:3116 src/iuse.cpp:3134 msgid "You flip the switch, but nothing happens." msgstr "" -#: src/iuse.cpp:3123 +#: src/iuse.cpp:3124 msgid "With a roar, the chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3132 +#: src/iuse.cpp:3133 msgid "With a roar, the electric chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3141 +#: src/iuse.cpp:3142 msgid "The electric carver's serrated blades start buzzing!" msgstr "" -#: src/iuse.cpp:3142 +#: src/iuse.cpp:3143 msgid "You pull the trigger, but nothing happens." msgstr "" -#: src/iuse.cpp:3150 +#: src/iuse.cpp:3151 msgid "With a roar, the hedge trimmer leaps to life!" msgstr "" -#: src/iuse.cpp:3168 +#: src/iuse.cpp:3169 #, c-format msgid "Your %s gurgles in the water and stops." msgstr "" -#: src/iuse.cpp:3179 +#: src/iuse.cpp:3180 #, c-format msgid "Your %s goes quiet." msgstr "" -#: src/iuse.cpp:3188 +#: src/iuse.cpp:3189 msgid "combat chainsaw" msgstr "" -#: src/iuse.cpp:3190 +#: src/iuse.cpp:3191 msgid "Your combat chainsaw growls." msgstr "" -#: src/iuse.cpp:3195 +#: src/iuse.cpp:3196 msgid "electric combat chainsaw" msgstr "" -#: src/iuse.cpp:3197 +#: src/iuse.cpp:3198 msgid "Your electric combat chainsaw growls." msgstr "" -#: src/iuse.cpp:3202 +#: src/iuse.cpp:3203 msgid "chainsaw" msgstr "" -#: src/iuse.cpp:3204 +#: src/iuse.cpp:3205 msgid "Your chainsaw rumbles." msgstr "" -#: src/iuse.cpp:3209 +#: src/iuse.cpp:3210 msgid "electric chainsaw" msgstr "" -#: src/iuse.cpp:3211 +#: src/iuse.cpp:3212 msgid "Your electric chainsaw rumbles." msgstr "" -#: src/iuse.cpp:3216 +#: src/iuse.cpp:3217 msgid "electric carver" msgstr "" -#: src/iuse.cpp:3218 +#: src/iuse.cpp:3219 msgid "Your electric carver buzzes." msgstr "" -#: src/iuse.cpp:3223 +#: src/iuse.cpp:3224 msgid "hedge trimmer" msgstr "" -#: src/iuse.cpp:3225 +#: src/iuse.cpp:3226 msgid "Your hedge trimmer rumbles." msgstr "" -#: src/iuse.cpp:3230 +#: src/iuse.cpp:3231 msgid "circular saw" msgstr "" -#: src/iuse.cpp:3232 +#: src/iuse.cpp:3233 msgid "Your circular saw buzzes." msgstr "" -#: src/iuse.cpp:3269 +#: src/iuse.cpp:3270 msgid "Drill where?" msgstr "" -#: src/iuse.cpp:3281 +#: src/iuse.cpp:3282 msgid "You can't drill there." msgstr "" -#: src/iuse.cpp:3284 src/iuse.cpp:3400 +#: src/iuse.cpp:3285 src/iuse.cpp:3401 msgid "The material is too hard for you to even make a dent." msgstr "" -#: src/iuse.cpp:3289 src/iuse.cpp:3405 +#: src/iuse.cpp:3290 src/iuse.cpp:3406 msgid "There's a vehicle in the way!" msgstr "" -#: src/iuse.cpp:3313 +#: src/iuse.cpp:3314 #, c-format msgid "You start drilling into the %1$s with your %2$s." msgstr "" -#: src/iuse.cpp:3385 +#: src/iuse.cpp:3386 msgid "Mine where?" msgstr "" -#: src/iuse.cpp:3397 +#: src/iuse.cpp:3398 msgid "You can't mine there." msgstr "" -#: src/iuse.cpp:3430 +#: src/iuse.cpp:3431 #, c-format msgid "You strike the %1$s with your %2$s." msgstr "" -#: src/iuse.cpp:3444 +#: src/iuse.cpp:3445 msgid "buzzing" msgstr "" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "clicking" msgstr "" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "rapid clicking" msgstr "" -#: src/iuse.cpp:3446 +#: src/iuse.cpp:3447 msgid "geiger_high" msgstr "" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_low" msgstr "" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_medium" msgstr "" -#: src/iuse.cpp:3455 +#: src/iuse.cpp:3456 msgid "The geiger counter buzzes intensely." msgstr "" -#: src/iuse.cpp:3457 +#: src/iuse.cpp:3458 msgid "The geiger counter clicks wildly." msgstr "" -#: src/iuse.cpp:3459 +#: src/iuse.cpp:3460 msgid "The geiger counter clicks rapidly." msgstr "" -#: src/iuse.cpp:3461 +#: src/iuse.cpp:3462 msgid "The geiger counter clicks steadily." msgstr "" -#: src/iuse.cpp:3463 +#: src/iuse.cpp:3464 msgid "The geiger counter clicks slowly." msgstr "" -#: src/iuse.cpp:3465 +#: src/iuse.cpp:3466 msgid "The geiger counter clicks intermittently." msgstr "" -#: src/iuse.cpp:3467 +#: src/iuse.cpp:3468 msgid "The geiger counter clicks once." msgstr "" -#: src/iuse.cpp:3473 +#: src/iuse.cpp:3474 msgid "The geiger counter's SCANNING LED turns off." msgstr "" -#: src/iuse.cpp:3478 +#: src/iuse.cpp:3479 msgid "Geiger counter:" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan the ground" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan yourself or other person" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Turn continuous scan on" msgstr "" -#: src/iuse.cpp:3488 +#: src/iuse.cpp:3489 msgid "Scan whom?" msgstr "" -#: src/iuse.cpp:3489 +#: src/iuse.cpp:3490 msgid "There is no one to scan nearby." msgstr "" -#: src/iuse.cpp:3495 +#: src/iuse.cpp:3496 #, c-format msgid "Your radiation level: %d mSv (%d mSv from items)" msgstr "" -#: src/iuse.cpp:3501 +#: src/iuse.cpp:3502 #, c-format msgid "%s's radiation level: %d mSv (%d mSv from items)" msgstr "" -#: src/iuse.cpp:3508 +#: src/iuse.cpp:3509 #, c-format msgid "The ground's radiation level: %d mSv/h" msgstr "" -#: src/iuse.cpp:3512 +#: src/iuse.cpp:3513 msgid "The geiger counter's scan LED turns on." msgstr "" -#: src/iuse.cpp:3559 +#: src/iuse.cpp:3560 #, c-format msgid "Black goo emerges from the canister and envelopes the %s!" msgstr "" -#: src/iuse.cpp:3566 +#: src/iuse.cpp:3567 msgid "Living black goo emerges from the canister!" msgstr "" -#: src/iuse.cpp:3581 +#: src/iuse.cpp:3582 msgid "A nearby splatter of goo forms into a goo pit." msgstr "" -#: src/iuse.cpp:3592 +#: src/iuse.cpp:3593 msgid "You pull the pin on the Granade." msgstr "" -#: src/iuse.cpp:3608 +#: src/iuse.cpp:3609 msgid "Merged!" msgstr "" -#: src/iuse.cpp:3624 +#: src/iuse.cpp:3625 msgid "BUGFIXES!" msgstr "" -#: src/iuse.cpp:3636 +#: src/iuse.cpp:3637 msgid "BUFFS!" msgstr "" -#: src/iuse.cpp:3678 +#: src/iuse.cpp:3679 msgid "NERFS!" msgstr "" -#: src/iuse.cpp:3718 +#: src/iuse.cpp:3719 msgid "REVERTS!" msgstr "" -#: src/iuse.cpp:3736 +#: src/iuse.cpp:3737 msgid "BEES!" msgstr "" -#: src/iuse.cpp:3753 +#: src/iuse.cpp:3754 msgid "Set the timer to how many seconds (0 to cancel)?" msgstr "" -#: src/iuse.cpp:3758 +#: src/iuse.cpp:3759 #, c-format msgid "You set the timer to %d second." msgid_plural "You set the timer to %d seconds." @@ -434676,849 +435502,849 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:3787 +#: src/iuse.cpp:3788 msgid "Tick!" msgstr "" -#: src/iuse.cpp:3789 +#: src/iuse.cpp:3790 msgid "You've already released the handle, try throwing it instead." msgstr "" -#: src/iuse.cpp:3809 src/iuse.cpp:3828 +#: src/iuse.cpp:3810 src/iuse.cpp:3829 msgid "Fire… Good…" msgstr "" -#: src/iuse.cpp:3838 +#: src/iuse.cpp:3839 msgid "Your lit Molotov goes out." msgstr "" -#: src/iuse.cpp:3853 src/iuse.cpp:3894 src/iuse_actor.cpp:203 +#: src/iuse.cpp:3854 src/iuse.cpp:3895 src/iuse_actor.cpp:204 msgid "You need a source of fire!" msgstr "" -#: src/iuse.cpp:3856 +#: src/iuse.cpp:3857 msgid "You light the pack of firecrackers." msgstr "" -#: src/iuse.cpp:3897 +#: src/iuse.cpp:3898 msgid "You light the firecracker." msgstr "" -#: src/iuse.cpp:3924 +#: src/iuse.cpp:3925 msgid "Set the timer to ___ turns (0 to cancel)?" msgstr "" -#: src/iuse.cpp:3929 +#: src/iuse.cpp:3930 #, c-format msgid "You set the timer to %s." msgstr "" -#: src/iuse.cpp:3960 +#: src/iuse.cpp:3961 msgid "Shock where?" msgstr "" -#: src/iuse.cpp:3968 +#: src/iuse.cpp:3969 msgid "Umm. No." msgstr "" -#: src/iuse.cpp:3974 +#: src/iuse.cpp:3975 msgid "There's nothing to zap there!" msgstr "" -#: src/iuse.cpp:3981 +#: src/iuse.cpp:3982 #, c-format msgid "Do you really want to shock %s?" msgstr "" -#: src/iuse.cpp:3995 +#: src/iuse.cpp:3996 #, c-format msgid "You attempt to shock %s, but miss." msgstr "" -#: src/iuse.cpp:3996 +#: src/iuse.cpp:3997 #, c-format msgid " attempts to shock %s, but misses." msgstr "" -#: src/iuse.cpp:3999 +#: src/iuse.cpp:4000 #, c-format msgid "You attempt to shock %s, but are blocked by armor." msgstr "" -#: src/iuse.cpp:4000 +#: src/iuse.cpp:4001 #, c-format msgid " attempts to shock %s, but is blocked by armor." msgstr "" -#: src/iuse.cpp:4016 +#: src/iuse.cpp:4017 #, c-format msgid "You shock %s!" msgstr "" -#: src/iuse.cpp:4017 +#: src/iuse.cpp:4018 #, c-format msgid " shocks %s!" msgstr "" -#: src/iuse.cpp:4037 +#: src/iuse.cpp:4038 msgid "Insufficient power" msgstr "" -#: src/iuse.cpp:4045 src/iuse.cpp:4076 +#: src/iuse.cpp:4046 src/iuse.cpp:4077 msgid "tactical tonfa" msgstr "" -#: src/iuse.cpp:4046 +#: src/iuse.cpp:4047 msgid "Turn on light" msgstr "" -#: src/iuse.cpp:4046 src/iuse.cpp:4077 +#: src/iuse.cpp:4047 src/iuse.cpp:4078 msgid "Zap something" msgstr "" -#: src/iuse.cpp:4055 +#: src/iuse.cpp:4056 msgid "The batteries are dead." msgstr "" -#: src/iuse.cpp:4058 +#: src/iuse.cpp:4059 msgid "You turn the light on." msgstr "" -#: src/iuse.cpp:4073 +#: src/iuse.cpp:4074 msgid "Your tactical tonfa is out of power." msgstr "" -#: src/iuse.cpp:4077 +#: src/iuse.cpp:4078 msgid "Turn off light" msgstr "" -#: src/iuse.cpp:4085 +#: src/iuse.cpp:4086 msgid "You turn off the light." msgstr "" -#: src/iuse.cpp:4098 +#: src/iuse.cpp:4099 msgid "The device's batteries are dead." msgstr "" -#: src/iuse.cpp:4102 +#: src/iuse.cpp:4103 msgid "You are already listening to music!" msgstr "" -#: src/iuse.cpp:4104 +#: src/iuse.cpp:4105 msgid "You put in the earbuds and start listening to music." msgstr "" -#: src/iuse.cpp:4122 src/iuse.cpp:4146 +#: src/iuse.cpp:4123 src/iuse.cpp:4147 msgid "a sweet guitar solo!" msgstr "" -#: src/iuse.cpp:4123 +#: src/iuse.cpp:4124 msgid "a funky bassline." msgstr "" -#: src/iuse.cpp:4124 +#: src/iuse.cpp:4125 msgid "some amazing vocals." msgstr "" -#: src/iuse.cpp:4125 +#: src/iuse.cpp:4126 msgid "some pumping bass." msgstr "" -#: src/iuse.cpp:4126 +#: src/iuse.cpp:4127 msgid "dramatic classical music." msgstr "" -#: src/iuse.cpp:4131 +#: src/iuse.cpp:4132 msgid "some bass-heavy post-glam speed polka." msgstr "" -#: src/iuse.cpp:4164 +#: src/iuse.cpp:4165 #, c-format msgid "You listen to %s" msgstr "" -#: src/iuse.cpp:4192 +#: src/iuse.cpp:4193 msgid "The mp3 player turns off." msgstr "" -#: src/iuse.cpp:4195 src/iuse.cpp:4198 src/iuse.cpp:4201 +#: src/iuse.cpp:4196 src/iuse.cpp:4199 src/iuse.cpp:4202 msgid "The phone turns off." msgstr "" #. ~ %1$d: roll number, %2$d: side number of a die, %3$s: die item name -#: src/iuse.cpp:4227 +#: src/iuse.cpp:4228 #, c-format msgctxt "dice" msgid "You roll a %1$d on your %2$d sided %3$s" msgstr "" -#: src/iuse.cpp:4243 +#: src/iuse.cpp:4244 #, c-format msgid "You take a deep breath from your %s." msgstr "" -#: src/iuse.cpp:4246 +#: src/iuse.cpp:4247 #, c-format msgid "Air in your %s runs out." msgstr "" -#: src/iuse.cpp:4259 +#: src/iuse.cpp:4260 #, c-format msgid "Your %s is empty." msgstr "" -#: src/iuse.cpp:4261 +#: src/iuse.cpp:4262 msgid "You turn off the regulator and close the air valve." msgstr "" -#: src/iuse.cpp:4267 +#: src/iuse.cpp:4268 msgid "You should wear it first." msgstr "" -#: src/iuse.cpp:4269 +#: src/iuse.cpp:4270 msgid "You turn on the regulator and open the air valve." msgstr "" -#: src/iuse.cpp:4283 +#: src/iuse.cpp:4284 msgid "" "You have no cable charging system to plug it into, so you leave it alone." msgstr "" -#: src/iuse.cpp:4286 +#: src/iuse.cpp:4287 msgid "Activate your cable charging system to take advantage of it." msgstr "" -#: src/iuse.cpp:4290 +#: src/iuse.cpp:4291 #, c-format msgid "You need to wear the %1$s before you can unfold it." msgstr "" -#: src/iuse.cpp:4296 +#: src/iuse.cpp:4297 #, c-format msgid "You can't use the %1$s with another of its kind." msgstr "" -#: src/iuse.cpp:4301 +#: src/iuse.cpp:4302 msgid "" "You unfold the solar array from the pack. You still need to connect it with" " a cable." msgstr "" -#: src/iuse.cpp:4310 +#: src/iuse.cpp:4311 msgid "You fold your portable solar array into the pack." msgstr "" -#: src/iuse.cpp:4312 +#: src/iuse.cpp:4313 msgid "You unplug your portable solar array, and fold it into the pack." msgstr "" -#: src/iuse.cpp:4341 +#: src/iuse.cpp:4342 #, c-format msgid "Your %s requires new filters!" msgstr "" -#: src/iuse.cpp:4342 +#: src/iuse.cpp:4343 msgid " needs new gas mask filters!" msgstr "" -#: src/iuse.cpp:4348 +#: src/iuse.cpp:4349 #, c-format msgid "Your %s doesn't have a filter." msgstr "" -#: src/iuse.cpp:4350 +#: src/iuse.cpp:4351 #, c-format msgid "You prepare your %s." msgstr "" -#: src/iuse.cpp:4400 +#: src/iuse.cpp:4401 msgid "What do you want to play?" msgstr "" -#: src/iuse.cpp:4401 +#: src/iuse.cpp:4402 msgid "robotfindskitten" msgstr "" -#: src/iuse.cpp:4402 src/iuse_software_snake.cpp:31 +#: src/iuse.cpp:4403 src/iuse_software_snake.cpp:31 msgid "S N A K E" msgstr "" -#: src/iuse.cpp:4403 src/iuse_software_sokoban.cpp:249 +#: src/iuse.cpp:4404 src/iuse_software_sokoban.cpp:249 msgid "Sokoban" msgstr "" -#: src/iuse.cpp:4405 src/iuse_software_lightson.cpp:177 +#: src/iuse.cpp:4406 src/iuse_software_lightson.cpp:177 msgid "Lights on!" msgstr "" -#: src/iuse.cpp:4407 +#: src/iuse.cpp:4408 msgid "Play anything for a while" msgstr "" -#: src/iuse.cpp:4409 +#: src/iuse.cpp:4410 msgid "Play something with friends" msgstr "" -#: src/iuse.cpp:4410 +#: src/iuse.cpp:4411 msgid "Play something alone" msgstr "" -#: src/iuse.cpp:4463 +#: src/iuse.cpp:4464 #, c-format msgid "You and your %1$u friends play on your %2$s for a while." msgstr "" -#: src/iuse.cpp:4466 +#: src/iuse.cpp:4467 #, c-format msgid "You and your friend play on your %s for a while." msgstr "" -#: src/iuse.cpp:4477 +#: src/iuse.cpp:4478 #, c-format msgid "You play on your %s for a while." msgstr "" -#: src/iuse.cpp:4514 src/iuse.cpp:9088 +#: src/iuse.cpp:4515 src/iuse.cpp:9106 msgid "You don't know what you're looking at." msgstr "" -#: src/iuse.cpp:4520 +#: src/iuse.cpp:4521 #, c-format msgid "You check your health metrics on your %s." msgstr "" -#: src/iuse.cpp:4525 +#: src/iuse.cpp:4526 #, c-format msgid "Your heart rate is %i bpm." msgstr "" -#: src/iuse.cpp:4529 +#: src/iuse.cpp:4530 msgid "WARNING! Slow down! Your pulse is getting too high, champion!" msgstr "" -#: src/iuse.cpp:4535 +#: src/iuse.cpp:4536 msgid "You haven't really been active today. Try going for a walk!" msgstr "" -#: src/iuse.cpp:4537 +#: src/iuse.cpp:4538 msgid "Good start! Keep it up and move more." msgstr "" -#: src/iuse.cpp:4539 +#: src/iuse.cpp:4540 msgid "Doing good! Don't stop, push the limit!" msgstr "" -#: src/iuse.cpp:4541 +#: src/iuse.cpp:4542 msgid "Great job! Take a break and don't forget about hydration!" msgstr "" -#: src/iuse.cpp:4543 +#: src/iuse.cpp:4544 msgid "You are too active! Avoid overexertion for your safety and health." msgstr "" -#: src/iuse.cpp:4547 src/iuse.cpp:9097 +#: src/iuse.cpp:4548 src/iuse.cpp:9115 #, c-format msgid "You consumed %d kcal today and %d kcal yesterday." msgstr "" -#: src/iuse.cpp:4552 +#: src/iuse.cpp:4553 #, c-format msgid "You burned %d kcal today and %d kcal yesterday." msgstr "" -#: src/iuse.cpp:4569 +#: src/iuse.cpp:4570 msgid "It's not waterproof enough to work underwater." msgstr "" -#: src/iuse.cpp:4582 +#: src/iuse.cpp:4583 #, c-format msgid "You start cranking the %s to charge its %s." msgstr "" -#: src/iuse.cpp:4587 +#: src/iuse.cpp:4588 #, c-format msgid "You could use the %s to charge its %s, but it's already charged." msgstr "" -#: src/iuse.cpp:4591 +#: src/iuse.cpp:4592 msgid "You need a rechargeable battery cell to charge." msgstr "" -#: src/iuse.cpp:4604 +#: src/iuse.cpp:4605 msgid "You can't do… that while mounted." msgstr "" -#: src/iuse.cpp:4611 +#: src/iuse.cpp:4612 msgid "It might be waterproof, but your lungs aren't." msgstr "" -#: src/iuse.cpp:4619 +#: src/iuse.cpp:4620 msgid "*Your* batteries are dead." msgstr "" -#: src/iuse.cpp:4624 +#: src/iuse.cpp:4625 #, c-format msgid "You fire up your %s and start getting the tension out." msgstr "" -#: src/iuse.cpp:4627 +#: src/iuse.cpp:4628 #, c-format msgid "You whip out your %s and start getting the tension out." msgstr "" -#: src/iuse.cpp:4652 +#: src/iuse.cpp:4653 msgid "Air swirls all over…" msgstr "" -#: src/iuse.cpp:4660 +#: src/iuse.cpp:4661 msgid "Air swirls around you for a moment." msgstr "" -#: src/iuse.cpp:4673 +#: src/iuse.cpp:4674 msgid "You blow your dog whistle." msgstr "" -#: src/iuse.cpp:4711 +#: src/iuse.cpp:4712 #, c-format msgid "Your %s looks ready to attack." msgstr "" -#: src/iuse.cpp:4716 +#: src/iuse.cpp:4717 #, c-format msgid "Your %s goes docile." msgstr "" -#: src/iuse.cpp:4731 +#: src/iuse.cpp:4732 msgid "You hear a low-pitched echoing howl." msgstr "" -#: src/iuse.cpp:4747 +#: src/iuse.cpp:4748 #, c-format msgid "That %s is full!" msgstr "" -#: src/iuse.cpp:4757 +#: src/iuse.cpp:4758 #, c-format msgid "Draw blood from %s?" msgstr "" -#: src/iuse.cpp:4759 +#: src/iuse.cpp:4760 #, c-format msgid "You drew blood from the %s…" msgstr "" -#: src/iuse.cpp:4776 +#: src/iuse.cpp:4777 msgid "Draw your own blood?" msgstr "" -#: src/iuse.cpp:4777 +#: src/iuse.cpp:4778 msgid "You drew your own blood…" msgstr "" -#: src/iuse.cpp:4798 +#: src/iuse.cpp:4799 #, c-format msgid "…but acidic blood melts the %s, destroying it!" msgstr "" -#: src/iuse.cpp:4803 +#: src/iuse.cpp:4804 #, c-format msgid "…but acidic blood damages the %s!" msgstr "" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "Chop down which tree?" msgstr "" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "There is no tree to chop down nearby." msgstr "" -#: src/iuse.cpp:4908 +#: src/iuse.cpp:4909 msgid "You're not stern enough to shave yourself with THIS." msgstr "" -#: src/iuse.cpp:4910 +#: src/iuse.cpp:4911 msgid "You can't chop down that." msgstr "" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "Chop which tree trunk?" msgstr "" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "There is no tree trunk to chop nearby." msgstr "" -#: src/iuse.cpp:4953 +#: src/iuse.cpp:4954 msgid "You can't chop that." msgstr "" -#: src/iuse.cpp:4979 +#: src/iuse.cpp:4980 msgid "You need welding goggles to do that." msgstr "" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "Cut up metal where?" msgstr "" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "There is no metal to cut up nearby." msgstr "" -#: src/iuse.cpp:5004 +#: src/iuse.cpp:5005 msgid "Yuck. Acetylene gas smells weird." msgstr "" -#: src/iuse.cpp:5006 src/iuse.cpp:5051 src/iuse.cpp:5093 +#: src/iuse.cpp:5007 src/iuse.cpp:5052 src/iuse.cpp:5094 msgid "You can't cut that." msgstr "" -#: src/iuse.cpp:5049 +#: src/iuse.cpp:5050 msgid "You're not even chained to a boiler." msgstr "" -#: src/iuse.cpp:5091 +#: src/iuse.cpp:5092 msgid "" "You neatly sever all of the veins and arteries in your body. Oh, wait; " "never mind." msgstr "" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "Mop where?" msgstr "" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "There is nothing to mop nearby." msgstr "" -#: src/iuse.cpp:5124 +#: src/iuse.cpp:5125 msgid "You mop yourself up." msgstr "" -#: src/iuse.cpp:5125 +#: src/iuse.cpp:5126 msgid "The universe implodes and reforms around you." msgstr "" -#: src/iuse.cpp:5127 +#: src/iuse.cpp:5128 msgid "There's nothing to mop there." msgstr "" -#: src/iuse.cpp:5132 +#: src/iuse.cpp:5133 msgid "You move the mop around, unsure whether it's doing any good." msgstr "" -#: src/iuse.cpp:5138 +#: src/iuse.cpp:5139 msgid "You mop up the spill." msgstr "" -#: src/iuse.cpp:5152 +#: src/iuse.cpp:5153 msgid "Spray what?" msgstr "" -#: src/iuse.cpp:5161 +#: src/iuse.cpp:5162 msgid "(To delete, clear the text and confirm)" msgstr "" -#: src/iuse.cpp:5176 +#: src/iuse.cpp:5177 msgid "You blur the inscription on the grave." msgstr "" -#: src/iuse.cpp:5178 +#: src/iuse.cpp:5179 msgid "You manage to get rid of the message on the surface." msgstr "" -#: src/iuse.cpp:5186 +#: src/iuse.cpp:5187 msgid "You carve an inscription on the grave." msgstr "" -#: src/iuse.cpp:5188 +#: src/iuse.cpp:5189 msgid "You write a message on the surface." msgstr "" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "Heat up what?" msgstr "" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "You don't have any appropriate food to heat up." msgstr "" -#: src/iuse.cpp:5225 +#: src/iuse.cpp:5226 msgid "You start heating up the food." msgstr "" -#: src/iuse.cpp:5245 +#: src/iuse.cpp:5246 msgid "There is no fire around; use your integrated toolset instead?" msgstr "" -#: src/iuse.cpp:5252 +#: src/iuse.cpp:5253 #, c-format msgid "You need to be next to a fire to heat something up with the %s." msgstr "" -#: src/iuse.cpp:5274 +#: src/iuse.cpp:5275 msgid "Using hotplate:" msgstr "" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Cauterize wound" msgstr "" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Heat food" msgstr "" -#: src/iuse.cpp:5323 +#: src/iuse.cpp:5324 #, c-format msgid "That %s is too filthy to clean anything!" msgstr "" -#: src/iuse.cpp:5326 +#: src/iuse.cpp:5327 #, c-format msgid "That %s is too wet to soak up any more liquid!" msgstr "" -#: src/iuse.cpp:5333 +#: src/iuse.cpp:5334 #, c-format msgid "You use the %s to clean yourself off, saturating it with slime!" msgstr "" -#: src/iuse.cpp:5345 +#: src/iuse.cpp:5346 #, c-format msgid "You use the %s to dry off, saturating it with water!" msgstr "" -#: src/iuse.cpp:5357 +#: src/iuse.cpp:5358 #, c-format msgid "You are already dry; the %s does nothing." msgstr "" -#: src/iuse.cpp:5389 +#: src/iuse.cpp:5390 msgid "You inject yourself with adrenaline." msgstr "" -#: src/iuse.cpp:5390 +#: src/iuse.cpp:5391 msgid " injects themselves with adrenaline." msgstr "" -#: src/iuse.cpp:5395 +#: src/iuse.cpp:5396 msgid "Your heart spasms!" msgstr "" -#: src/iuse.cpp:5408 +#: src/iuse.cpp:5409 msgid "The jet injector is empty." msgstr "" -#: src/iuse.cpp:5411 +#: src/iuse.cpp:5412 msgid "You inject yourself with the jet injector." msgstr "" -#: src/iuse.cpp:5421 +#: src/iuse.cpp:5422 msgid "Your heart is beating alarmingly fast!" msgstr "" -#: src/iuse.cpp:5431 +#: src/iuse.cpp:5432 msgid "" "You must wear the stimulant delivery system before you can activate it." msgstr "" -#: src/iuse.cpp:5436 +#: src/iuse.cpp:5437 msgid "The stimulant delivery system is empty." msgstr "" -#: src/iuse.cpp:5439 +#: src/iuse.cpp:5440 msgid "You inject yourself with the stimulants." msgstr "" -#: src/iuse.cpp:5454 +#: src/iuse.cpp:5455 msgid "You must wear the radiation biomonitor before you can activate it." msgstr "" -#: src/iuse.cpp:5457 +#: src/iuse.cpp:5458 msgid "The radiation biomonitor needs batteries to function." msgstr "" -#: src/iuse.cpp:5460 +#: src/iuse.cpp:5461 msgid "You activate your radiation biomonitor." msgstr "" -#: src/iuse.cpp:5462 +#: src/iuse.cpp:5463 msgid "You are currently irradiated." msgstr "" -#: src/iuse.cpp:5464 +#: src/iuse.cpp:5465 #, c-format msgid "Your radiation level: %d mSv." msgstr "" -#: src/iuse.cpp:5465 +#: src/iuse.cpp:5466 #, c-format msgid "It says here that my radiation level is %d mSv." msgstr "" -#: src/iuse.cpp:5469 +#: src/iuse.cpp:5470 msgid "You aren't currently irradiated." msgstr "" -#: src/iuse.cpp:5470 +#: src/iuse.cpp:5471 msgid "It says I'm not irradiated." msgstr "" -#: src/iuse.cpp:5472 +#: src/iuse.cpp:5473 msgid "Have a nice day!" msgstr "" -#: src/iuse.cpp:5486 +#: src/iuse.cpp:5487 msgid "Replace your current lenses?" msgstr "" -#: src/iuse.cpp:5488 +#: src/iuse.cpp:5489 #, c-format msgid "You replace your current %s." msgstr "" -#: src/iuse.cpp:5493 +#: src/iuse.cpp:5494 #, c-format msgid "You don't do anything with your %s." msgstr "" -#: src/iuse.cpp:5499 +#: src/iuse.cpp:5500 #, c-format msgid "You put the %s in your eyes." msgstr "" -#: src/iuse.cpp:5503 +#: src/iuse.cpp:5504 msgid "Your vision is fine already." msgstr "" -#: src/iuse.cpp:5514 +#: src/iuse.cpp:5515 msgid "You press a button on the doll to make it talk." msgstr "" -#: src/iuse.cpp:5538 +#: src/iuse.cpp:5539 msgid "You need a mechanics skill of 2 to use this repair kit." msgstr "" -#: src/iuse.cpp:5543 +#: src/iuse.cpp:5544 msgid "Select the firearm to repair:" msgstr "" -#: src/iuse.cpp:5555 src/iuse.cpp:9320 src/iuse.cpp:9341 src/iuse.cpp:9362 -#: src/iuse_actor.cpp:2652 +#: src/iuse.cpp:5556 src/iuse.cpp:9338 src/iuse.cpp:9359 src/iuse.cpp:9380 +#: src/iuse_actor.cpp:2659 msgid "You can't see to do that!" msgstr "" -#: src/iuse.cpp:5560 +#: src/iuse.cpp:5561 #, c-format msgid "You can't improve your %s any more, considering the degradation." msgstr "" -#: src/iuse.cpp:5561 +#: src/iuse.cpp:5562 #, c-format msgid "You can't improve your %s any more this way." msgstr "" -#: src/iuse.cpp:5568 +#: src/iuse.cpp:5569 #, c-format msgid "Your %s is in its best condition, considering the degradation." msgstr "" -#: src/iuse.cpp:5569 +#: src/iuse.cpp:5570 #, c-format msgid "Your %s is already in peak condition." msgstr "" -#: src/iuse.cpp:5572 +#: src/iuse.cpp:5573 msgid "With a higher mechanics skill, you might be able to improve it." msgstr "" -#: src/iuse.cpp:5583 +#: src/iuse.cpp:5584 #, c-format msgid "You accurize your %s." msgstr "" -#: src/iuse.cpp:5594 src/iuse_actor.cpp:3139 +#: src/iuse.cpp:5595 src/iuse_actor.cpp:3146 #, c-format msgid "You repair your %s completely! ( %s-> %s)" msgstr "" -#: src/iuse.cpp:5595 src/iuse_actor.cpp:3136 +#: src/iuse.cpp:5596 src/iuse_actor.cpp:3143 #, c-format msgid "You repair your %s! ( %s-> %s)" msgstr "" -#: src/iuse.cpp:5629 +#: src/iuse.cpp:5630 msgid "Attach modification?" msgstr "" -#: src/iuse.cpp:5669 +#: src/iuse.cpp:5670 msgid "Select tool to modify:" msgstr "" -#: src/iuse.cpp:5670 +#: src/iuse.cpp:5671 msgid "You don't have compatible tools." msgstr "" -#: src/iuse.cpp:5679 +#: src/iuse.cpp:5680 msgid "You cancel unloading the tool." msgstr "" -#: src/iuse.cpp:5691 +#: src/iuse.cpp:5692 msgid "Clank! Clank!" msgstr "" -#: src/iuse.cpp:5703 +#: src/iuse.cpp:5704 msgid "Ring! Ring!" msgstr "" -#: src/iuse.cpp:5738 src/iuse.cpp:6117 +#: src/iuse.cpp:5739 src/iuse.cpp:6118 msgid "You can't read a computer screen." msgstr "" -#: src/iuse.cpp:5749 +#: src/iuse.cpp:5750 msgid "Welcome to hackPRO!" msgstr "" -#: src/iuse.cpp:5750 +#: src/iuse.cpp:5751 msgid "Prepare IFF protocol override" msgstr "" -#: src/iuse.cpp:5751 +#: src/iuse.cpp:5752 msgid "Set friendly robots to passive mode" msgstr "" -#: src/iuse.cpp:5752 +#: src/iuse.cpp:5753 msgid "Set friendly robots to combat mode" msgstr "" -#: src/iuse.cpp:5757 +#: src/iuse.cpp:5758 msgid "Choose an endpoint to hack." msgstr "" -#: src/iuse.cpp:5778 +#: src/iuse.cpp:5779 msgid "No enemy robots in range." msgstr "" -#: src/iuse.cpp:5790 +#: src/iuse.cpp:5791 #, c-format msgid "You start reprogramming the %s into an ally." msgstr "" -#: src/iuse.cpp:5807 +#: src/iuse.cpp:5808 #, c-format msgid "A following %s goes into passive mode." msgstr "" -#: src/iuse.cpp:5814 src/iuse.cpp:5831 +#: src/iuse.cpp:5815 src/iuse.cpp:5832 msgid "You aren't commanding any robots." msgstr "" -#: src/iuse.cpp:5824 +#: src/iuse.cpp:5825 #, c-format msgid "A following %s goes into combat mode." msgstr "" -#: src/iuse.cpp:5918 +#: src/iuse.cpp:5919 #, c-format msgid "You download %d new photo into the internal memory." msgid_plural "You download %d new photos into the internal memory." @@ -435526,7 +436352,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:5931 +#: src/iuse.cpp:5932 #, c-format msgid "You download %d new song into the internal memory." msgid_plural "You download %d new songs into the internal memory." @@ -435534,348 +436360,348 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:5988 src/iuse.cpp:5995 +#: src/iuse.cpp:5989 src/iuse.cpp:5996 #, c-format msgid "You download a recipe for %s into the tablet's memory." msgstr "" -#: src/iuse.cpp:5998 +#: src/iuse.cpp:5999 #, c-format msgid "The recipe for %s is already stored in the tablet's memory." msgstr "" -#: src/iuse.cpp:6013 +#: src/iuse.cpp:6014 msgid "You have downloaded your photos." msgstr "" -#: src/iuse.cpp:6023 +#: src/iuse.cpp:6024 msgid "You have updated your monster collection." msgstr "" -#: src/iuse.cpp:6070 src/iuse.cpp:6340 +#: src/iuse.cpp:6071 src/iuse.cpp:6341 msgid "This memory card does not contain any new data." msgstr "" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "bad" msgstr "" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "exceptional" msgstr "" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "fine" msgstr "" -#: src/iuse.cpp:6132 src/iuse.cpp:9930 +#: src/iuse.cpp:6133 src/iuse.cpp:9948 msgid "Choose menu option:" msgstr "" -#: src/iuse.cpp:6136 +#: src/iuse.cpp:6137 #, c-format msgid "Unsorted photos [%d]" msgstr "" -#: src/iuse.cpp:6138 +#: src/iuse.cpp:6139 msgid "No photos on device" msgstr "" -#: src/iuse.cpp:6144 +#: src/iuse.cpp:6145 msgid "Turn music off" msgstr "" -#: src/iuse.cpp:6146 +#: src/iuse.cpp:6147 #, c-format msgid "Turn music on [%d]" msgstr "" -#: src/iuse.cpp:6149 +#: src/iuse.cpp:6150 msgid "No music on device" msgstr "" -#: src/iuse.cpp:6153 +#: src/iuse.cpp:6154 msgid "List stored recipes" msgstr "" -#: src/iuse.cpp:6157 +#: src/iuse.cpp:6158 msgid "Your photos" msgstr "" -#: src/iuse.cpp:6161 src/iuse.cpp:7243 +#: src/iuse.cpp:6162 src/iuse.cpp:7247 msgid "Your collection of monsters" msgstr "" -#: src/iuse.cpp:6163 +#: src/iuse.cpp:6164 msgid "Collection of monsters is empty" msgstr "" -#: src/iuse.cpp:6166 +#: src/iuse.cpp:6167 msgid "Download data from memory card" msgstr "" -#: src/iuse.cpp:6170 +#: src/iuse.cpp:6171 msgid "Decrypt memory card" msgstr "" -#: src/iuse.cpp:6172 +#: src/iuse.cpp:6173 msgid "Decrypt memory card (low skill)" msgstr "" -#: src/iuse.cpp:6193 +#: src/iuse.cpp:6194 msgid "Wasted time. These pictures do not provoke your senses." msgstr "" -#: src/iuse.cpp:6224 +#: src/iuse.cpp:6225 #, c-format msgid "You turned off the music on your %s." msgstr "" -#: src/iuse.cpp:6227 +#: src/iuse.cpp:6228 #, c-format msgid "You turned on the music on your %s." msgstr "" -#: src/iuse.cpp:6238 src/iuse.cpp:9942 +#: src/iuse.cpp:6239 src/iuse.cpp:9960 msgid "List recipes:" msgstr "" -#: src/iuse.cpp:6272 src/iuse.cpp:7412 +#: src/iuse.cpp:6273 src/iuse.cpp:7416 msgid "Your collection of monsters:" msgstr "" -#: src/iuse.cpp:6313 +#: src/iuse.cpp:6314 msgid "Insert memory card:" msgstr "" -#: src/iuse.cpp:6329 src/iuse.cpp:6361 src/iuse.cpp:7481 +#: src/iuse.cpp:6330 src/iuse.cpp:6362 src/iuse.cpp:7485 msgid "This is not a compatible memory card." msgstr "" -#: src/iuse.cpp:6336 +#: src/iuse.cpp:6337 msgid "This memory card is encrypted." msgstr "" -#: src/iuse.cpp:6368 +#: src/iuse.cpp:6369 msgid "This memory card is not encrypted." msgstr "" -#: src/iuse.cpp:6382 +#: src/iuse.cpp:6383 #, c-format msgid "You successfully decrypted content on %s!" msgstr "" -#: src/iuse.cpp:6387 +#: src/iuse.cpp:6388 #, c-format msgid "You failed to decrypt the %s." msgstr "" -#: src/iuse.cpp:6390 +#: src/iuse.cpp:6391 msgid "You tripped the firmware protection, and the card deleted its data!" msgstr "" -#: src/iuse.cpp:6429 +#: src/iuse.cpp:6430 msgid " on " msgstr "" -#: src/iuse.cpp:6435 src/iuse.cpp:6439 +#: src/iuse.cpp:6436 src/iuse.cpp:6440 #, c-format msgid " in %s" msgstr "" -#: src/iuse.cpp:6436 +#: src/iuse.cpp:6437 #, c-format msgid " covered in %s" msgstr "" -#: src/iuse.cpp:6437 +#: src/iuse.cpp:6438 #, c-format msgid " on %s" msgstr "" -#: src/iuse.cpp:6438 +#: src/iuse.cpp:6439 #, c-format msgid " under %s" msgstr "" -#: src/iuse.cpp:6496 +#: src/iuse.cpp:6497 #, c-format msgid " with graffiti \"%s\"" msgstr "" -#: src/iuse.cpp:6532 +#: src/iuse.cpp:6533 #, c-format msgid " with message \"%s\"" msgstr "" -#: src/iuse.cpp:6538 +#: src/iuse.cpp:6539 #, c-format msgid " with %s on it" msgstr "" -#: src/iuse.cpp:6560 +#: src/iuse.cpp:6561 msgctxt "" "Article 'a', replace it with empty string if it is not used in language" msgid "a " msgstr "" -#: src/iuse.cpp:6584 +#: src/iuse.cpp:6585 msgid " is on fire. " msgstr "" -#: src/iuse.cpp:6585 +#: src/iuse.cpp:6586 msgid " is bleeding. " msgstr "" -#: src/iuse.cpp:6586 +#: src/iuse.cpp:6587 msgid " looks happy. " msgstr "" -#: src/iuse.cpp:6587 +#: src/iuse.cpp:6588 msgid "downed" msgstr "" -#: src/iuse.cpp:6588 +#: src/iuse.cpp:6589 msgid "stuck" msgstr "" -#: src/iuse.cpp:6589 +#: src/iuse.cpp:6590 msgid " is stunned. " msgstr "" -#: src/iuse.cpp:6590 +#: src/iuse.cpp:6591 msgid " is dazed. " msgstr "" -#: src/iuse.cpp:6592 +#: src/iuse.cpp:6593 msgid " is stuck in beartrap. " msgstr "" -#: src/iuse.cpp:6594 +#: src/iuse.cpp:6595 msgid " have tiny red dot on body. " msgstr "" -#: src/iuse.cpp:6595 +#: src/iuse.cpp:6596 msgid " is covered in bile. " msgstr "" -#: src/iuse.cpp:6596 +#: src/iuse.cpp:6597 msgid " is covered in glowing goo. " msgstr "" -#: src/iuse.cpp:6597 +#: src/iuse.cpp:6598 msgid " is covered in thick goo. " msgstr "" -#: src/iuse.cpp:6598 +#: src/iuse.cpp:6599 msgid " is covered in acid. " msgstr "" -#: src/iuse.cpp:6599 +#: src/iuse.cpp:6600 msgid " is coated in sap. " msgstr "" -#: src/iuse.cpp:6600 +#: src/iuse.cpp:6601 msgid " is covered in webs. " msgstr "" -#: src/iuse.cpp:6601 +#: src/iuse.cpp:6602 msgid " is covered in spores. " msgstr "" -#: src/iuse.cpp:6602 +#: src/iuse.cpp:6603 msgid " lies under collapsed debris. " msgstr "" -#: src/iuse.cpp:6602 src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6603 src/iuse.cpp:6605 src/iuse.cpp:6606 msgid "lies" msgstr "" -#: src/iuse.cpp:6603 +#: src/iuse.cpp:6604 msgid " looks very tired. " msgstr "" -#: src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6605 src/iuse.cpp:6606 msgid " is sleeping. " msgstr "" -#: src/iuse.cpp:6606 +#: src/iuse.cpp:6607 msgid " is lit. " msgstr "" -#: src/iuse.cpp:6607 +#: src/iuse.cpp:6608 msgid " is saddled. " msgstr "" -#: src/iuse.cpp:6609 +#: src/iuse.cpp:6610 msgid " is being harnessed by a vehicle. " msgstr "" -#: src/iuse.cpp:6610 +#: src/iuse.cpp:6611 msgid " is wearing armor. " msgstr "" -#: src/iuse.cpp:6612 +#: src/iuse.cpp:6613 msgid " have bag attached. " msgstr "" -#: src/iuse.cpp:6613 +#: src/iuse.cpp:6614 msgid " is tied. " msgstr "" -#: src/iuse.cpp:6614 +#: src/iuse.cpp:6615 msgid "balancing" msgstr "" -#: src/iuse.cpp:6632 +#: src/iuse.cpp:6633 msgctxt "Someone" msgid " looks sad. " msgstr "" -#: src/iuse.cpp:6634 +#: src/iuse.cpp:6635 msgctxt "Someone" msgid " looks depressed. " msgstr "" -#: src/iuse.cpp:6640 +#: src/iuse.cpp:6641 msgctxt "Someone" msgid " is writhing in pain. " msgstr "" -#: src/iuse.cpp:6643 +#: src/iuse.cpp:6644 msgid "rides" msgstr "" -#: src/iuse.cpp:6645 +#: src/iuse.cpp:6646 #, c-format msgid " is riding %s. " msgstr "" -#: src/iuse.cpp:6649 +#: src/iuse.cpp:6650 msgid "A bionic LED is glowing softly. " msgstr "" #. ~ %1$s: vehicle part name, %2$s: vehicle name -#: src/iuse.cpp:6737 +#: src/iuse.cpp:6738 #, c-format msgctxt "vehicle part" msgid "%1$s from %2$s" msgstr "" #. ~ %1$s: terrain description, %2$s: item name -#: src/iuse.cpp:6755 +#: src/iuse.cpp:6756 #, c-format msgctxt "terrain and item" msgid "%1$s with a %2$s" msgstr "" -#: src/iuse.cpp:6798 +#: src/iuse.cpp:6799 #, c-format msgctxt "someone stands/sits *on* something" msgid " on a %s." msgstr "" -#: src/iuse.cpp:6811 +#: src/iuse.cpp:6812 #, c-format msgid "Nearby is %s." msgid_plural "Nearby are %s." @@ -435883,37 +436709,37 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:6883 +#: src/iuse.cpp:6884 msgid "sits" msgstr "" -#: src/iuse.cpp:6885 src/iuse.cpp:6897 +#: src/iuse.cpp:6886 src/iuse.cpp:6898 msgid "stands" msgstr "" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "He" msgstr "" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "She" msgstr "" -#: src/iuse.cpp:6900 +#: src/iuse.cpp:6901 msgctxt "Pronoun" msgid "It" msgstr "" -#: src/iuse.cpp:6933 +#: src/iuse.cpp:6934 msgid "This is a photo of " msgstr "" -#: src/iuse.cpp:6983 +#: src/iuse.cpp:6984 #, c-format msgid "It lies on the %s." msgstr "" -#: src/iuse.cpp:7017 +#: src/iuse.cpp:7018 #, c-format msgid "There is something lying on the ground: %s." msgid_plural "There are some things lying on the ground: %s." @@ -435921,7 +436747,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:7024 +#: src/iuse.cpp:7025 #, c-format msgid "Something is visible in the background: %s." msgid_plural "Some objects are visible in the background: %s." @@ -435929,7 +436755,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:7031 +#: src/iuse.cpp:7032 #, c-format msgid "There is %s parked in the background." msgid_plural "There are %s parked in the background." @@ -435937,7 +436763,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:7038 +#: src/iuse.cpp:7039 #, c-format msgid "There is %s in the background." msgid_plural "There are %s in the background." @@ -435945,727 +436771,735 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:7046 +#: src/iuse.cpp:7047 #, c-format msgid "In the background you can see a %s." msgstr "" -#: src/iuse.cpp:7049 +#: src/iuse.cpp:7050 msgid "" "\n" "\n" "This photo was taken outside." msgstr "" -#: src/iuse.cpp:7051 +#: src/iuse.cpp:7052 msgid "" "\n" "\n" "This photo was taken inside." msgstr "" -#: src/iuse.cpp:7052 src/iuse.cpp:7056 +#: src/iuse.cpp:7053 src/iuse.cpp:7057 msgid " interior" msgstr "" -#: src/iuse.cpp:7054 +#: src/iuse.cpp:7055 msgid "" "\n" "\n" "This photo was taken mostly inside, but outside can be seen." msgstr "" -#: src/iuse.cpp:7058 +#: src/iuse.cpp:7059 msgid "" "\n" "\n" "This photo was taken mostly outside, but inside can be seen." msgstr "" -#: src/iuse.cpp:7066 +#: src/iuse.cpp:7067 msgid "It is sunrise. " msgstr "" -#: src/iuse.cpp:7068 +#: src/iuse.cpp:7069 msgid "It is sunset. " msgstr "" -#: src/iuse.cpp:7070 +#: src/iuse.cpp:7071 msgid "It is night. " msgstr "" -#: src/iuse.cpp:7072 +#: src/iuse.cpp:7073 msgid "It is day. " msgstr "" -#: src/iuse.cpp:7074 +#: src/iuse.cpp:7075 #, c-format msgid "The weather is %s." msgstr "" -#: src/iuse.cpp:7079 +#: src/iuse.cpp:7080 #, c-format msgid "%s appearance:" msgstr "" -#: src/iuse.cpp:7083 +#: src/iuse.cpp:7084 #, c-format msgctxt "Date" msgid "The photo was taken on %s." msgstr "" -#: src/iuse.cpp:7124 +#: src/iuse.cpp:7125 #, c-format msgid "The quality of %s image is better than the previous one." msgstr "" -#: src/iuse.cpp:7127 +#: src/iuse.cpp:7128 #, c-format msgid "The quality of the stored %s image is already maximally detailed." msgstr "" -#: src/iuse.cpp:7130 +#: src/iuse.cpp:7131 #, c-format msgid "But the quality of %s image is worse than the previous one." msgstr "" -#: src/iuse.cpp:7171 src/iuse.cpp:7407 src/iuse.cpp:7461 +#: src/iuse.cpp:7175 src/iuse.cpp:7411 src/iuse.cpp:7465 msgid "You can't see the camera screen, you're blind." msgstr "" -#: src/iuse.cpp:7176 +#: src/iuse.cpp:7180 msgid "Photos saved on camera:" msgstr "" -#: src/iuse.cpp:7234 +#: src/iuse.cpp:7238 msgid "What to do with camera?" msgstr "" -#: src/iuse.cpp:7235 +#: src/iuse.cpp:7239 msgid "Take a photo" msgstr "" -#: src/iuse.cpp:7237 +#: src/iuse.cpp:7241 msgid "No photos in memory" msgstr "" -#: src/iuse.cpp:7240 +#: src/iuse.cpp:7244 msgid "List photos" msgstr "" -#: src/iuse.cpp:7245 +#: src/iuse.cpp:7249 msgid "Upload photos to memory card" msgstr "" -#: src/iuse.cpp:7272 src/iuse.cpp:7859 src/mattack_actors.cpp:749 +#: src/iuse.cpp:7276 src/iuse.cpp:7863 src/mattack_actors.cpp:749 msgid "Click." msgstr "" -#: src/iuse.cpp:7282 +#: src/iuse.cpp:7286 msgid "You have the wrong camera focus." msgstr "" -#: src/iuse.cpp:7318 +#: src/iuse.cpp:7322 #, c-format msgid "A %s got in the way of your photo." msgstr "" -#: src/iuse.cpp:7326 +#: src/iuse.cpp:7330 msgid "Strange… there's nothing in the center of this picture?" msgstr "" -#: src/iuse.cpp:7330 +#: src/iuse.cpp:7334 #, c-format msgid "Strange… %s isn't visible on the picture?" msgstr "" -#: src/iuse.cpp:7333 +#: src/iuse.cpp:7337 #, c-format msgid "%s got in the way of your photo." msgstr "" -#: src/iuse.cpp:7363 +#: src/iuse.cpp:7367 msgid "You took a selfie." msgstr "" -#: src/iuse.cpp:7366 +#: src/iuse.cpp:7370 #, c-format msgid "You took a photo of %s." msgstr "" -#: src/iuse.cpp:7368 +#: src/iuse.cpp:7372 #, c-format msgid "You took a photo of %1$s. It is %2$s." msgstr "" -#: src/iuse.cpp:7385 +#: src/iuse.cpp:7389 #, c-format msgid "%s looks blinded." msgstr "" -#: src/iuse.cpp:7472 +#: src/iuse.cpp:7476 msgid "Insert memory card" msgstr "" -#: src/iuse.cpp:7488 +#: src/iuse.cpp:7492 msgid "This memory card is encrypted. Format and clear data?" msgstr "" -#: src/iuse.cpp:7493 +#: src/iuse.cpp:7497 msgid "Are you sure you want to clear the old data on the card?" msgstr "" -#: src/iuse.cpp:7506 +#: src/iuse.cpp:7510 msgid "You upload your photos and monster collection to the memory card." msgstr "" -#: src/iuse.cpp:7523 +#: src/iuse.cpp:7527 #, c-format msgid "%s automatically turned off!" msgstr "" -#: src/iuse.cpp:7535 +#: src/iuse.cpp:7539 #, c-format msgid "%s on your wrists opened!" msgstr "" -#: src/iuse.cpp:7549 +#: src/iuse.cpp:7553 #, c-format msgid "" "The %s crackle with electricity from your bionic, then come off your hands!" msgstr "" -#: src/iuse.cpp:7557 +#: src/iuse.cpp:7561 msgid "a police siren, whoop WHOOP." msgstr "" -#: src/iuse.cpp:7571 +#: src/iuse.cpp:7575 msgid "The cuffs try to shock you, but you're protected from electricity." msgstr "" -#: src/iuse.cpp:7574 +#: src/iuse.cpp:7578 msgid "Ouch, the cuffs shock you!" msgstr "" -#: src/iuse.cpp:7583 +#: src/iuse.cpp:7587 #, c-format msgid "The %s spark with electricity!" msgstr "" -#: src/iuse.cpp:7603 +#: src/iuse.cpp:7607 #, c-format msgid "The %s are clamped tightly on your wrists. You can't take them off." msgstr "" -#: src/iuse.cpp:7606 +#: src/iuse.cpp:7610 #, c-format msgid "The %s have discharged and can be taken off." msgstr "" -#: src/iuse.cpp:7631 +#: src/iuse.cpp:7635 #, c-format msgid "Your HUD lights-up: \"Your shift ends in %s\"." msgstr "" -#: src/iuse.cpp:7643 src/iuse.cpp:7647 +#: src/iuse.cpp:7647 src/iuse.cpp:7651 msgid "Using RC car:" msgstr "" -#: src/iuse.cpp:7644 +#: src/iuse.cpp:7648 msgid "Put a bomb to car" msgstr "" -#: src/iuse.cpp:7657 +#: src/iuse.cpp:7661 msgid "The RC car's batteries seem to be dead." msgstr "" -#: src/iuse.cpp:7664 +#: src/iuse.cpp:7668 msgid "" "You turned on your RC car; now place it on the ground, and use your radio " "control to play." msgstr "" -#: src/iuse.cpp:7678 +#: src/iuse.cpp:7682 msgid "Arm what?" msgstr "" -#: src/iuse.cpp:7689 +#: src/iuse.cpp:7693 #, c-format msgid "You armed your RC car with %s." msgstr "" -#: src/iuse.cpp:7693 +#: src/iuse.cpp:7697 #, c-format msgid "You want to arm your RC car with %s? But how?" msgstr "" -#: src/iuse.cpp:7696 +#: src/iuse.cpp:7700 #, c-format msgid "Your %s is too heavy or bulky for this RC car." msgstr "" -#: src/iuse.cpp:7706 +#: src/iuse.cpp:7710 msgid "You disarmed your RC car." msgstr "" #. ~Sound of a radio controlled car moving around -#: src/iuse.cpp:7717 +#: src/iuse.cpp:7721 msgid "buzzz…" msgstr "" -#: src/iuse.cpp:7726 +#: src/iuse.cpp:7730 msgid "What to do with your activated RC car?" msgstr "" -#: src/iuse.cpp:7737 +#: src/iuse.cpp:7741 msgid "You turned off your RC car." msgstr "" -#: src/iuse.cpp:7750 src/iuse.cpp:7761 +#: src/iuse.cpp:7754 src/iuse.cpp:7765 msgid "beep" msgstr "" -#: src/iuse.cpp:7788 +#: src/iuse.cpp:7792 msgid "Take control of RC car" msgstr "" -#: src/iuse.cpp:7790 +#: src/iuse.cpp:7794 msgid "Stop controlling RC car" msgstr "" -#: src/iuse.cpp:7793 +#: src/iuse.cpp:7797 msgid "What to do with the radio control?" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press blue button" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press green button" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press red button" msgstr "" -#: src/iuse.cpp:7816 +#: src/iuse.cpp:7820 msgid "No active RC cars on ground and in range." msgstr "" -#: src/iuse.cpp:7823 +#: src/iuse.cpp:7827 msgid "You take control of the RC car." msgstr "" -#: src/iuse.cpp:7836 +#: src/iuse.cpp:7840 #, c-format msgid "" "The %s in your inventory would explode on this signal. Place it down before" " sending the signal." msgstr "" -#: src/iuse.cpp:7853 +#: src/iuse.cpp:7857 #, c-format msgid "" "The %1$s in your %2$s would explode on this signal. Place it down before " "sending the signal." msgstr "" -#: src/iuse.cpp:7874 +#: src/iuse.cpp:7878 msgid "This vehicle's security system has locked you out!" msgstr "" -#: src/iuse.cpp:7886 +#: src/iuse.cpp:7890 msgid "You trigger the alarm!" msgstr "" -#: src/iuse.cpp:7890 +#: src/iuse.cpp:7894 msgid "You quickly bypass the security system!" msgstr "" -#: src/iuse.cpp:7894 +#: src/iuse.cpp:7898 msgid "Try to hack this car's security system?" msgstr "" -#: src/iuse.cpp:7904 +#: src/iuse.cpp:7908 msgid "You waste some time, but fail to affect the security system." msgstr "" -#: src/iuse.cpp:7907 +#: src/iuse.cpp:7911 msgid "You fail to affect the security system." msgstr "" -#: src/iuse.cpp:7911 +#: src/iuse.cpp:7915 msgid "You take some time, but manage to bypass the security system!" msgstr "" -#: src/iuse.cpp:7928 +#: src/iuse.cpp:7932 msgid "Select vehicle to access" msgstr "" -#: src/iuse.cpp:7948 +#: src/iuse.cpp:7952 msgid "No vehicle available." msgstr "" -#: src/iuse.cpp:7970 +#: src/iuse.cpp:7974 msgid "The remote control's battery goes dead." msgstr "" -#: src/iuse.cpp:7973 +#: src/iuse.cpp:7977 msgid "Lost contact with the vehicle." msgstr "" -#: src/iuse.cpp:7976 +#: src/iuse.cpp:7980 msgid "The vehicle's battery died." msgstr "" -#: src/iuse.cpp:7988 +#: src/iuse.cpp:7992 msgid "What to do with the remote vehicle control:" msgstr "" -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Stop controlling the vehicle." msgstr "" -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Take control of a vehicle." msgstr "" -#: src/iuse.cpp:7990 +#: src/iuse.cpp:7994 msgid "Execute one vehicle action" msgstr "" -#: src/iuse.cpp:8019 +#: src/iuse.cpp:8023 msgid "" "Despite using a controller, you still refuse to take control of this " "vehicle." msgstr "" -#: src/iuse.cpp:8023 +#: src/iuse.cpp:8027 msgid "You take control of the vehicle." msgstr "" -#: src/iuse.cpp:8050 +#: src/iuse.cpp:8054 msgid "And when you gaze long into a screen, the screen also gazes into you." msgstr "" -#: src/iuse.cpp:8054 +#: src/iuse.cpp:8058 msgid "The multi-cooker boiled your head!" msgstr "" -#: src/iuse.cpp:8058 +#: src/iuse.cpp:8062 msgid "The characters on the screen display an obscene joke. Strange humor." msgstr "" #. ~ Single-spaced & lowercase are intentional, conveying hurried speech-KA101 -#: src/iuse.cpp:8063 +#: src/iuse.cpp:8067 msgid "Are you sure?! the multi-cooker wants to poison your food!" msgstr "" -#: src/iuse.cpp:8068 +#: src/iuse.cpp:8072 msgid "" "The multi-cooker argues with you about the taste preferences. You don't " "want to deal with it." msgstr "" -#: src/iuse.cpp:8073 +#: src/iuse.cpp:8077 msgid "The multi-cooker runs away!" msgstr "" -#: src/iuse.cpp:8079 +#: src/iuse.cpp:8083 msgid "You're surrounded by aggressive multi-cookers!" msgstr "" -#: src/iuse.cpp:8110 +#: src/iuse.cpp:8114 msgid "" "Batteries low, entering standby mode. With a low buzzing sound the multi-" "cooker shuts down." msgstr "" -#: src/iuse.cpp:8123 +#: src/iuse.cpp:8127 msgid "The multi-cooker should be finishing shortly…" msgstr "" -#: src/iuse.cpp:8143 src/iuse.cpp:8224 +#: src/iuse.cpp:8147 src/iuse.cpp:8228 msgid "" "Obstruction detected. Please remove any items lodged in the multi-cooker." msgstr "" #. ~ sound of a multi-cooker finishing its cycle! -#: src/iuse.cpp:8148 +#: src/iuse.cpp:8152 msgid "ding!" msgstr "" -#: src/iuse.cpp:8168 +#: src/iuse.cpp:8172 msgid "You can't read, and don't understand the screen or the buttons!" msgstr "" -#: src/iuse.cpp:8186 +#: src/iuse.cpp:8190 msgid "Welcome to the RobotChef3000. Choose option:" msgstr "" -#: src/iuse.cpp:8194 +#: src/iuse.cpp:8198 msgid "Stop cooking" msgstr "" -#: src/iuse.cpp:8198 +#: src/iuse.cpp:8202 msgid "Batteries are low." msgstr "" -#: src/iuse.cpp:8201 +#: src/iuse.cpp:8205 msgid "Start cooking" msgstr "" -#: src/iuse.cpp:8209 +#: src/iuse.cpp:8213 msgid "Upgrade multi-cooker" msgstr "" -#: src/iuse.cpp:8212 +#: src/iuse.cpp:8216 msgid "Multi-cooker already upgraded" msgstr "" -#: src/iuse.cpp:8214 +#: src/iuse.cpp:8218 msgid "Multi-cooker unable to upgrade" msgstr "" -#: src/iuse.cpp:8221 +#: src/iuse.cpp:8225 msgid "Take out dish" msgstr "" -#: src/iuse.cpp:8237 +#: src/iuse.cpp:8241 msgid "Really stop cooking?" msgstr "" -#: src/iuse.cpp:8256 +#: src/iuse.cpp:8260 #, c-format msgid "You don't have a suitable container to store your %s." msgstr "" -#: src/iuse.cpp:8270 +#: src/iuse.cpp:8274 #, c-format msgid "You got the dish from the multi-cooker. The %s smells delicious." msgstr "" -#: src/iuse.cpp:8273 +#: src/iuse.cpp:8277 #, c-format msgid "You got the %s from the multi-cooker." msgstr "" -#: src/iuse.cpp:8287 +#: src/iuse.cpp:8291 msgid "Choose desired meal:" msgstr "" -#: src/iuse.cpp:8336 +#: src/iuse.cpp:8340 #, c-format msgid "The multi-cooker needs %d charges to cook this dish." msgstr "" -#: src/iuse.cpp:8358 +#: src/iuse.cpp:8362 msgid "" "The screen flashes blue symbols and scales as the multi-cooker begins to " "shake." msgstr "" -#: src/iuse.cpp:8372 +#: src/iuse.cpp:8376 msgid "Your morale is too low to craft…" msgstr "" -#: src/iuse.cpp:8381 +#: src/iuse.cpp:8385 #, c-format msgid "You need a %s." msgstr "" -#: src/iuse.cpp:8387 +#: src/iuse.cpp:8391 #, c-format msgid "You need an item with %s of 1 or more to disassemble this." msgstr "" -#: src/iuse.cpp:8413 +#: src/iuse.cpp:8417 msgid "" "You've successfully upgraded the multi-cooker, master tinkerer! Now it " "cooks faster!" msgstr "" -#: src/iuse.cpp:8423 +#: src/iuse.cpp:8427 msgid "" "You sagely examine and analyze the multi-cooker, but don't manage to " "accomplish anything." msgstr "" -#: src/iuse.cpp:8426 +#: src/iuse.cpp:8430 msgid "" "Your tinkering nearly breaks the multi-cooker! Fortunately, it still works," " but best to stop messing with it." msgstr "" -#: src/iuse.cpp:8456 +#: src/iuse.cpp:8460 msgid "Attach cable to the vehicle that will do the towing." msgstr "" -#: src/iuse.cpp:8470 src/iuse.cpp:8537 +#: src/iuse.cpp:8474 src/iuse.cpp:8541 msgid "That vehicle already has a tow-line attached." msgstr "" -#: src/iuse.cpp:8474 src/iuse.cpp:8547 +#: src/iuse.cpp:8478 src/iuse.cpp:8551 msgid "You can't attach the tow-line to an internal part." msgstr "" -#: src/iuse.cpp:8504 src/iuse.cpp:8605 src/iuse.cpp:8686 src/iuse.cpp:8875 +#: src/iuse.cpp:8508 src/iuse.cpp:8606 src/iuse.cpp:8699 src/iuse.cpp:8894 msgid "Using cable:" msgstr "" -#: src/iuse.cpp:8505 src/iuse.cpp:8688 src/iuse.cpp:8877 +#: src/iuse.cpp:8509 src/iuse.cpp:8701 src/iuse.cpp:8896 msgid "Detach and re-spool the cable" msgstr "" -#: src/iuse.cpp:8506 src/iuse.cpp:8691 +#: src/iuse.cpp:8510 src/iuse.cpp:8704 msgid "Attach loose end to vehicle" msgstr "" -#: src/iuse.cpp:8523 +#: src/iuse.cpp:8527 msgid "Attach cable to vehicle that will be towed." msgstr "" -#: src/iuse.cpp:8542 +#: src/iuse.cpp:8546 msgid "You can't set a vehicle to tow itself!" msgstr "" -#: src/iuse.cpp:8559 +#: src/iuse.cpp:8563 #, c-format msgid "You link up the %1$s and the %2$s." msgstr "" -#: src/iuse.cpp:8586 +#: src/iuse.cpp:8590 msgid "Choose UPS:" msgstr "" -#: src/iuse.cpp:8587 +#: src/iuse.cpp:8591 msgid "You don't have any UPS." msgstr "" -#: src/iuse.cpp:8606 -msgid "Attach cable to vehicle" +#: src/iuse.cpp:8592 +msgid "Choose solar panel:" +msgstr "" + +#: src/iuse.cpp:8593 +msgid "You don't have any solar panels." msgstr "" #: src/iuse.cpp:8607 +msgid "Attach cable to vehicle" +msgstr "" + +#: src/iuse.cpp:8608 msgid "Attach cable to self" msgstr "" -#: src/iuse.cpp:8609 +#: src/iuse.cpp:8610 msgid "Attach cable to solar pack" msgstr "" -#: src/iuse.cpp:8612 +#: src/iuse.cpp:8613 msgid "Attach cable to UPS" msgstr "" -#: src/iuse.cpp:8621 +#: src/iuse.cpp:8622 msgid "You attach the cable to your Cable Charger System." msgstr "" -#: src/iuse.cpp:8625 +#: src/iuse.cpp:8638 msgid "You attach the cable to the solar pack." msgstr "" -#: src/iuse.cpp:8639 +#: src/iuse.cpp:8652 msgid "You attach the cable to the UPS." msgstr "" -#: src/iuse.cpp:8644 src/iuse.cpp:8758 +#: src/iuse.cpp:8657 src/iuse.cpp:8782 msgid "Attach cable to vehicle where?" msgstr "" -#: src/iuse.cpp:8694 +#: src/iuse.cpp:8707 msgid "Attach loose end to self" msgstr "" -#: src/iuse.cpp:8696 +#: src/iuse.cpp:8709 msgid "Attach loose end to solar pack" msgstr "" -#: src/iuse.cpp:8699 +#: src/iuse.cpp:8712 msgid "Attach loose end to UPS" msgstr "" -#: src/iuse.cpp:8712 +#: src/iuse.cpp:8724 msgid "You attach the cable to the Cable Charger System." msgstr "" -#: src/iuse.cpp:8716 src/iuse.cpp:8735 +#: src/iuse.cpp:8728 src/iuse.cpp:8759 msgid "You are now plugged to the solar backpack." msgstr "" -#: src/iuse.cpp:8722 src/iuse.cpp:8748 +#: src/iuse.cpp:8734 src/iuse.cpp:8772 msgid "You are now plugged to the UPS." msgstr "" -#: src/iuse.cpp:8729 +#: src/iuse.cpp:8741 msgid "You are now plugged to the vehicle." msgstr "" -#: src/iuse.cpp:8774 +#: src/iuse.cpp:8798 msgid "You are now plugged into the vehicle." msgstr "" -#: src/iuse.cpp:8780 src/iuse.cpp:8912 +#: src/iuse.cpp:8804 src/iuse.cpp:8930 #, c-format msgid "There is no need to connect the %s to itself." msgstr "" -#: src/iuse.cpp:8807 src/iuse.cpp:8939 +#: src/iuse.cpp:8831 src/iuse.cpp:8957 #, c-format msgid "You link up the electric systems of the %1$s and the %2$s." msgstr "" -#: src/iuse.cpp:8838 src/iuse.cpp:8898 +#: src/iuse.cpp:8857 src/iuse.cpp:8916 msgid "Attach cable to appliance where?" msgstr "" -#: src/iuse.cpp:8845 +#: src/iuse.cpp:8864 msgid "There's no appliance here." msgstr "" -#: src/iuse.cpp:8879 +#: src/iuse.cpp:8898 msgid "Attach loose end to appliance" msgstr "" -#: src/iuse.cpp:8906 +#: src/iuse.cpp:8924 msgid "There's no appliance there." msgstr "" -#: src/iuse.cpp:8957 +#: src/iuse.cpp:8975 msgid "You need soap to use this." msgstr "" -#: src/iuse.cpp:8983 +#: src/iuse.cpp:9001 #, c-format msgid "The %s's monitor slowly outputs the data…" msgstr "" -#: src/iuse.cpp:8994 src/iuse.cpp:9000 src/iuse.cpp:9013 +#: src/iuse.cpp:9012 src/iuse.cpp:9018 src/iuse.cpp:9031 #, c-format msgid "The %1$s reads %2$s." msgstr "" -#: src/iuse.cpp:9053 +#: src/iuse.cpp:9071 msgid "You can't see the Sun from here." msgstr "" -#: src/iuse.cpp:9055 +#: src/iuse.cpp:9073 #, c-format msgid "The Sun is at an altitude of %.1f°." msgstr "" -#: src/iuse.cpp:9057 +#: src/iuse.cpp:9075 msgid "The Sun is below the horizon." msgstr "" -#: src/iuse.cpp:9065 +#: src/iuse.cpp:9083 #, c-format msgid "The illumination is %.1f." msgstr "" -#: src/iuse.cpp:9079 +#: src/iuse.cpp:9097 #, c-format msgid "" "Incident light: %.1f\n" @@ -436675,192 +437509,192 @@ msgid "" "Incident irradiance %.1f" msgstr "" -#: src/iuse.cpp:9093 +#: src/iuse.cpp:9111 #, c-format msgid "You check your registered calories intake on your %s." msgstr "" -#: src/iuse.cpp:9109 src/iuse_actor.cpp:231 src/iuse_actor.cpp:2410 +#: src/iuse.cpp:9127 src/iuse_actor.cpp:234 src/iuse_actor.cpp:2417 #, c-format msgid "You need to wear the %1$s before activating it." msgstr "" -#: src/iuse.cpp:9113 +#: src/iuse.cpp:9131 msgid "Choose hologram direction." msgstr "" -#: src/iuse.cpp:9121 +#: src/iuse.cpp:9139 msgid "Can't create a hologram there." msgstr "" -#: src/iuse.cpp:9141 +#: src/iuse.cpp:9159 #, c-format msgid "The %s must be installed in a vehicle before being loaded." msgstr "" -#: src/iuse.cpp:9155 +#: src/iuse.cpp:9173 #, c-format msgid "Error restoring monster: %s" msgstr "" -#: src/iuse.cpp:9180 +#: src/iuse.cpp:9198 #, c-format msgid "%s holding %s" msgstr "" -#: src/iuse.cpp:9191 +#: src/iuse.cpp:9209 msgid "You can't capture a creature mounted." msgstr "" -#: src/iuse.cpp:9206 +#: src/iuse.cpp:9224 #, c-format msgid "There is no place to put the %s." msgstr "" -#: src/iuse.cpp:9209 src/iuse_actor.cpp:880 +#: src/iuse.cpp:9227 src/iuse_actor.cpp:887 #, c-format msgid "Place the %s where?" msgstr "" -#: src/iuse.cpp:9218 +#: src/iuse.cpp:9236 #, c-format msgid "You can't place the %s there!" msgstr "" -#: src/iuse.cpp:9236 +#: src/iuse.cpp:9254 #, c-format msgid "Grab which creature to place in the %s?" msgstr "" -#: src/iuse.cpp:9239 +#: src/iuse.cpp:9257 msgid "There is no creature nearby you can capture." msgstr "" -#: src/iuse.cpp:9251 +#: src/iuse.cpp:9269 #, c-format msgid "The %1$s is too big to put in your %2$s." msgstr "" -#: src/iuse.cpp:9261 +#: src/iuse.cpp:9279 #, c-format msgid "You capture the %1$s in your %2$s." msgstr "" -#: src/iuse.cpp:9265 +#: src/iuse.cpp:9283 #, c-format msgid "The %1$s avoids your attempts to put it in the %2$s." msgstr "" -#: src/iuse.cpp:9270 +#: src/iuse.cpp:9288 #, c-format msgid "The %s can't capture nothing" msgstr "" -#: src/iuse.cpp:9284 +#: src/iuse.cpp:9302 msgid "Put the ladder where?" msgstr "" -#: src/iuse.cpp:9291 +#: src/iuse.cpp:9309 msgid "Can't place it there." msgstr "" -#: src/iuse.cpp:9295 +#: src/iuse.cpp:9313 msgid "You set down the ladder." msgstr "" -#: src/iuse.cpp:9330 src/iuse.cpp:9351 src/iuse.cpp:9369 +#: src/iuse.cpp:9348 src/iuse.cpp:9369 src/iuse.cpp:9387 msgid "You're carrying too much to clean anything." msgstr "" -#: src/iuse.cpp:9419 +#: src/iuse.cpp:9437 msgid "Cleanser" msgstr "" -#: src/iuse.cpp:9422 +#: src/iuse.cpp:9440 msgid "ITEMS TO CLEAN" msgstr "" -#: src/iuse.cpp:9427 +#: src/iuse.cpp:9445 msgid "Multiclean" msgstr "" -#: src/iuse.cpp:9428 +#: src/iuse.cpp:9446 msgid "To clean x items, type a number before selecting." msgstr "" -#: src/iuse.cpp:9430 +#: src/iuse.cpp:9448 msgid "You have nothing to clean." msgstr "" -#: src/iuse.cpp:9483 +#: src/iuse.cpp:9501 msgid "You are too weak to even try." msgstr "" -#: src/iuse.cpp:9487 +#: src/iuse.cpp:9505 msgid "" "You use all your strength, but the stick won't break. Perhaps try again?" msgstr "" -#: src/iuse.cpp:9496 +#: src/iuse.cpp:9514 msgid "You try to break the stick in two, but it shatters into splinters." msgstr "" -#: src/iuse.cpp:9500 +#: src/iuse.cpp:9518 msgid "The stick breaks clean into two parts." msgstr "" -#: src/iuse.cpp:9504 +#: src/iuse.cpp:9522 msgid "You break the stick, but one half shatters into splinters." msgstr "" -#: src/iuse.cpp:9516 +#: src/iuse.cpp:9534 msgid "The throbbing of the infection diminishes. Slightly." msgstr "" -#: src/iuse.cpp:9527 +#: src/iuse.cpp:9545 msgid "You feel much better - almost entirely." msgstr "" -#: src/iuse.cpp:9559 src/iuse.cpp:9598 +#: src/iuse.cpp:9577 src/iuse.cpp:9616 #, c-format msgid "Wield the %s and start working?" msgstr "" -#: src/iuse.cpp:9613 +#: src/iuse.cpp:9631 #, c-format msgid "You pop a %s." msgstr "" -#: src/iuse.cpp:9616 +#: src/iuse.cpp:9634 msgid "" "Simply taking more melatonin won't help. You have to go to sleep for it to " "work." msgstr "" -#: src/iuse.cpp:9624 +#: src/iuse.cpp:9642 #, c-format msgid "You flip a %s." msgstr "" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Heads!" msgstr "" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Tails!" msgstr "" -#: src/iuse.cpp:9637 +#: src/iuse.cpp:9655 #, c-format msgid "Play the %s with your friends?" msgstr "" -#: src/iuse.cpp:9638 +#: src/iuse.cpp:9656 #, c-format msgid "Play the %s with your friend?" msgstr "" -#: src/iuse.cpp:9646 +#: src/iuse.cpp:9664 #, c-format msgid "You and your %d friend start playing." msgid_plural "You and your %d friends start playing." @@ -436868,58 +437702,58 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:9649 +#: src/iuse.cpp:9667 msgid "You and your friend start playing." msgstr "" -#: src/iuse.cpp:9658 src/iuse.cpp:9668 +#: src/iuse.cpp:9676 src/iuse.cpp:9686 msgid "You start playing." msgstr "" -#: src/iuse.cpp:9667 +#: src/iuse.cpp:9685 #, c-format msgid "Play a game with the %s?" msgstr "" -#: src/iuse.cpp:9679 +#: src/iuse.cpp:9697 #, c-format msgid "You ask the %s, then flip it." msgstr "" -#: src/iuse.cpp:9693 +#: src/iuse.cpp:9711 #, c-format msgid "The %s says: %s" msgstr "" -#: src/iuse.cpp:9705 src/iuse.cpp:9833 src/iuse.cpp:9886 +#: src/iuse.cpp:9723 src/iuse.cpp:9851 src/iuse.cpp:9904 msgid "Unfortunately your device is not waterproof." msgstr "" -#: src/iuse.cpp:9728 +#: src/iuse.cpp:9746 msgid "Use what storage device?" msgstr "" -#: src/iuse.cpp:9729 +#: src/iuse.cpp:9747 msgid "You don't have any empty book storage devices." msgstr "" -#: src/iuse.cpp:9769 +#: src/iuse.cpp:9787 msgid "What to do with your storage devices:" msgstr "" -#: src/iuse.cpp:9771 +#: src/iuse.cpp:9789 msgid "Copy to device from the card" msgstr "" -#: src/iuse.cpp:9772 +#: src/iuse.cpp:9790 msgid "Copy from device to the card" msgstr "" -#: src/iuse.cpp:9773 +#: src/iuse.cpp:9791 msgid "View books in the card" msgstr "" -#: src/iuse.cpp:9804 +#: src/iuse.cpp:9822 #, c-format msgid "Copied one book to the device." msgid_plural "Copied %1$s books to the device." @@ -436927,30 +437761,30 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:9809 +#: src/iuse.cpp:9827 msgid "Copied one book to the %2$s." msgid_plural "Copied %1$s books to the %2$s." msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:9858 +#: src/iuse.cpp:9876 msgid "Scan which book?" msgstr "" -#: src/iuse.cpp:9925 +#: src/iuse.cpp:9943 msgid "You rethink trying to write underwater." msgstr "" -#: src/iuse.cpp:9933 +#: src/iuse.cpp:9951 msgid "View recipes" msgstr "" -#: src/iuse.cpp:9935 +#: src/iuse.cpp:9953 msgid "Copy a recipe from a book" msgstr "" -#: src/iuse.cpp:9960 src/iuse.cpp:10004 src/iuse.cpp:10107 +#: src/iuse.cpp:9978 src/iuse.cpp:10022 src/iuse.cpp:10125 #, c-format msgid "%1$d page" msgid_plural "%1$d pages" @@ -436958,104 +437792,109 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:9975 +#: src/iuse.cpp:9993 msgid "You do not have anything to write with." msgstr "" -#: src/iuse.cpp:9981 +#: src/iuse.cpp:9999 msgid "You do not have any recipes you can copy." msgstr "" -#: src/iuse.cpp:9989 +#: src/iuse.cpp:10007 msgid "Choose recipe to copy" msgstr "" -#: src/iuse.cpp:10019 +#: src/iuse.cpp:10037 msgid "You do not have enough paper to copy this recipe." msgstr "" -#: src/iuse.cpp:10024 +#: src/iuse.cpp:10042 msgid "Your recipe book can not fit this recipe." msgstr "" -#: src/iuse.cpp:10030 +#: src/iuse.cpp:10048 #, c-format msgid "Your recipe book already has a recipe for %s." msgstr "" -#: src/iuse.cpp:10053 +#: src/iuse.cpp:10071 msgid "Your writing tool does not have enough charges." msgstr "" -#: src/iuse.cpp:10069 +#: src/iuse.cpp:10087 #, c-format msgid "Doing that would ruin the %1$s." msgstr "" -#: src/iuse.cpp:10074 +#: src/iuse.cpp:10092 msgid "You have no recipes to manage." msgstr "" -#: src/iuse.cpp:10079 +#: src/iuse.cpp:10097 msgid "Manage recipes" msgstr "" -#: src/iuse.cpp:10101 +#: src/iuse.cpp:10119 msgid " (KNOWN)" msgstr "" -#: src/iuse.cpp:10116 +#: src/iuse.cpp:10134 #, c-format msgid "Remove the recipe for %1$s?" msgstr "" -#: src/iuse.cpp:10136 +#: src/iuse.cpp:10154 msgid "Check voltage where?" msgstr "" -#: src/iuse.cpp:10145 +#: src/iuse.cpp:10163 msgid "There's nothing to measure there." msgstr "" -#: src/iuse.cpp:10149 +#: src/iuse.cpp:10167 #, c-format msgid "The %1$s has voltage." msgstr "" -#: src/iuse.cpp:10151 +#: src/iuse.cpp:10169 #, c-format msgid "The %1$s has no voltage." msgstr "" -#: src/iuse.cpp:10170 +#: src/iuse.cpp:10188 #, c-format msgid "Your %s is broken and won't activate." msgstr "" -#: src/iuse_actor.cpp:197 +#: src/iuse_actor.cpp:198 #, c-format msgid "The %s is empty!" msgstr "" -#: src/iuse_actor.cpp:235 src/iuse_actor.cpp:2414 +#: src/iuse_actor.cpp:238 src/iuse_actor.cpp:2421 #, c-format msgid "You need to wield the %1$s before activating it." msgstr "" -#: src/iuse_actor.cpp:245 +#: src/iuse_actor.cpp:242 +#, c-format +msgid "You need to empty the %1$s before activating it." +msgstr "" + +#: src/iuse_actor.cpp:252 #, c-format msgid "Your %1$s mutation prevents you from doing that." msgstr "" -#: src/iuse_actor.cpp:267 +#: src/iuse_actor.cpp:274 msgid "You can't do that while underwater" msgstr "" -#: src/iuse_actor.cpp:283 src/iuse_actor.cpp:1213 +#: src/iuse_actor.cpp:290 src/iuse_actor.cpp:1220 msgid "You light a fire, but it isn't enough. You need to light more." msgstr "" -#: src/iuse_actor.cpp:370 +#: src/iuse_actor.cpp:377 #, c-format msgid "You need a tool with %s." msgid_plural "You need tools with %s." @@ -437063,79 +437902,79 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse_actor.cpp:408 +#: src/iuse_actor.cpp:415 #, c-format msgid "Turns into: %s" msgstr "" -#: src/iuse_actor.cpp:411 src/iuse_actor.cpp:525 +#: src/iuse_actor.cpp:418 src/iuse_actor.cpp:532 msgid "Countdown: " msgstr "" -#: src/iuse_actor.cpp:437 +#: src/iuse_actor.cpp:444 #, c-format msgid "You unpack the %s." msgstr "" -#: src/iuse_actor.cpp:470 +#: src/iuse_actor.cpp:477 msgid "This item could be unpacked to receive something." msgstr "" -#: src/iuse_actor.cpp:509 +#: src/iuse_actor.cpp:516 msgid "It's already been triggered." msgstr "" -#: src/iuse_actor.cpp:605 +#: src/iuse_actor.cpp:612 #, c-format msgid "You've already set the %s's timer you might want to get away from it." msgstr "" -#: src/iuse_actor.cpp:651 +#: src/iuse_actor.cpp:658 msgid "Power at epicenter: " msgstr "" -#: src/iuse_actor.cpp:654 +#: src/iuse_actor.cpp:661 msgid "Casing mass: " msgstr "" -#: src/iuse_actor.cpp:655 +#: src/iuse_actor.cpp:662 msgid "Fragment mass: " msgstr "" -#: src/iuse_actor.cpp:722 +#: src/iuse_actor.cpp:729 msgid "Vitamins (RDA) and Compounds (U): " msgstr "" -#: src/iuse_actor.cpp:726 +#: src/iuse_actor.cpp:733 msgid "You need a syringe to inject this drug." msgstr "" -#: src/iuse_actor.cpp:737 src/iuse_actor.cpp:748 +#: src/iuse_actor.cpp:744 src/iuse_actor.cpp:755 #, c-format msgid "You need %1$s to consume %2$s!" msgstr "" -#: src/iuse_actor.cpp:738 src/iuse_actor.cpp:749 +#: src/iuse_actor.cpp:745 src/iuse_actor.cpp:756 #, c-format msgid "I need a %1$s to consume %2$s!" msgstr "" -#: src/iuse_actor.cpp:865 +#: src/iuse_actor.cpp:872 #, c-format msgid "This requires %d charges to activate." msgstr "" -#: src/iuse_actor.cpp:875 +#: src/iuse_actor.cpp:882 #, c-format msgid "There is no adjacent square to release the %s in!" msgstr "" -#: src/iuse_actor.cpp:887 +#: src/iuse_actor.cpp:894 #, c-format msgid "You cannot place a %s there." msgstr "" -#: src/iuse_actor.cpp:901 +#: src/iuse_actor.cpp:908 #, c-format msgid "" "If you had standard factory-built %1$s bullets, you could load the %2$s." @@ -437143,7 +437982,7 @@ msgstr "" #. ~ First %s is the ammo item (with plural form and count included), second #. is the monster name -#: src/iuse_actor.cpp:909 +#: src/iuse_actor.cpp:916 #, c-format msgid "You load %1$d x %2$s round into the %3$s." msgid_plural "You load %1$d x %2$s rounds into the %3$s." @@ -437151,136 +437990,136 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse_actor.cpp:924 +#: src/iuse_actor.cpp:931 #, c-format msgid "You deploy the %s wrong. It is hostile!" msgstr "" -#: src/iuse_actor.cpp:930 +#: src/iuse_actor.cpp:937 #, c-format msgid "You deploy the %s." msgstr "" -#: src/iuse_actor.cpp:960 +#: src/iuse_actor.cpp:967 msgid "Place npc where?" msgstr "" -#: src/iuse_actor.cpp:969 +#: src/iuse_actor.cpp:976 msgid "There is no square to spawn npc in!" msgstr "" -#: src/iuse_actor.cpp:991 +#: src/iuse_actor.cpp:998 msgid "a crafting station" msgstr "" -#: src/iuse_actor.cpp:995 +#: src/iuse_actor.cpp:1002 msgid "a place to hang corpses for butchering" msgstr "" -#: src/iuse_actor.cpp:999 +#: src/iuse_actor.cpp:1006 msgid "" "a flat surface to butcher onto or eat meals from" msgstr "" -#: src/iuse_actor.cpp:1002 +#: src/iuse_actor.cpp:1009 msgid "a place to sit" msgstr "" -#: src/iuse_actor.cpp:1005 +#: src/iuse_actor.cpp:1012 msgid "a place to hide" msgstr "" -#: src/iuse_actor.cpp:1008 +#: src/iuse_actor.cpp:1015 msgid "a safe place to contain a fire" msgstr "" -#: src/iuse_actor.cpp:1011 +#: src/iuse_actor.cpp:1018 msgid "a place to smoke or dry food for preservation" msgstr "" -#: src/iuse_actor.cpp:1016 +#: src/iuse_actor.cpp:1023 #, c-format msgid "" "Can be activated to deploy as furniture (%s)." msgstr "" -#: src/iuse_actor.cpp:1022 +#: src/iuse_actor.cpp:1029 #, c-format msgid "" "Can be activated to deploy as furniture (%s), " "which can then be used as %s." msgstr "" -#: src/iuse_actor.cpp:1041 +#: src/iuse_actor.cpp:1048 msgid "Deploy where?" msgstr "" -#: src/iuse_actor.cpp:1050 +#: src/iuse_actor.cpp:1057 msgid "You attempt to become one with the furniture. It doesn't work." msgstr "" -#: src/iuse_actor.cpp:1059 +#: src/iuse_actor.cpp:1066 #, c-format msgid "The space under %s is too cramped to deploy a %s in." msgstr "" -#: src/iuse_actor.cpp:1066 +#: src/iuse_actor.cpp:1073 #, c-format msgid "You can't deploy a %s there." msgstr "" -#: src/iuse_actor.cpp:1071 +#: src/iuse_actor.cpp:1078 msgid "There is already furniture at that location." msgstr "" -#: src/iuse_actor.cpp:1075 +#: src/iuse_actor.cpp:1082 msgid "Before deploying furniture, you need to clear the tile." msgstr "" -#: src/iuse_actor.cpp:1123 +#: src/iuse_actor.cpp:1130 #, c-format msgid "There isn't anything new on the %s." msgstr "" -#: src/iuse_actor.cpp:1159 +#: src/iuse_actor.cpp:1166 msgid "Light where?" msgstr "" -#: src/iuse_actor.cpp:1167 +#: src/iuse_actor.cpp:1174 msgid "You would set yourself on fire." msgstr "" -#: src/iuse_actor.cpp:1168 +#: src/iuse_actor.cpp:1175 msgid "But you're already smokin' hot." msgstr "" -#: src/iuse_actor.cpp:1174 +#: src/iuse_actor.cpp:1181 msgid "There is already a fire." msgstr "" -#: src/iuse_actor.cpp:1189 +#: src/iuse_actor.cpp:1196 msgid "Do you really want to burn your firewood source?" msgstr "" -#: src/iuse_actor.cpp:1202 +#: src/iuse_actor.cpp:1209 msgid "" "There's a brazier there but you haven't set it up to contain the fire. " "Continue?" msgstr "" -#: src/iuse_actor.cpp:1209 +#: src/iuse_actor.cpp:1216 msgid "You successfully light a fire." msgstr "" -#: src/iuse_actor.cpp:1231 src/iuse_actor.cpp:1966 src/iuse_actor.cpp:2065 +#: src/iuse_actor.cpp:1238 src/iuse_actor.cpp:1973 src/iuse_actor.cpp:2072 msgid "This tool doesn't have enough charges." msgstr "" -#: src/iuse_actor.cpp:1235 +#: src/iuse_actor.cpp:1242 msgid "You need direct sunlight to light a fire with this." msgstr "" -#: src/iuse_actor.cpp:1297 +#: src/iuse_actor.cpp:1304 #, c-format msgid "" "If the current weather holds, it will take around %d minute to light a fire." @@ -437291,7 +438130,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse_actor.cpp:1299 +#: src/iuse_actor.cpp:1306 #, c-format msgid "At your skill level, it will take around %d minute to light a fire." msgid_plural "" @@ -437300,50 +438139,50 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse_actor.cpp:1361 +#: src/iuse_actor.cpp:1368 #, c-format msgid "You can not cut the %s with itself." msgstr "" -#: src/iuse_actor.cpp:1415 +#: src/iuse_actor.cpp:1422 #, c-format msgid "Can't salvage anything from %s." msgstr "" -#: src/iuse_actor.cpp:1419 +#: src/iuse_actor.cpp:1426 #, c-format msgid "Try disassembling the %s instead." msgstr "" -#: src/iuse_actor.cpp:1427 +#: src/iuse_actor.cpp:1434 #, c-format msgid "The %s is made of material that cannot be cut up." msgstr "" -#: src/iuse_actor.cpp:1433 +#: src/iuse_actor.cpp:1440 #, c-format msgid "Please empty the %s before cutting it up." msgstr "" -#: src/iuse_actor.cpp:1439 +#: src/iuse_actor.cpp:1446 #, c-format msgid "The %s is too small to salvage material from." msgstr "" -#: src/iuse_actor.cpp:1446 +#: src/iuse_actor.cpp:1453 msgid "You are wielding that, are you sure?" msgstr "" -#: src/iuse_actor.cpp:1448 +#: src/iuse_actor.cpp:1455 msgid "You're wearing that, are you sure?" msgstr "" -#: src/iuse_actor.cpp:1605 +#: src/iuse_actor.cpp:1612 #, c-format msgid "You try to salvage materials from the %s." msgstr "" -#: src/iuse_actor.cpp:1630 +#: src/iuse_actor.cpp:1637 #, c-format msgid "Salvaged %1$i %2$s." msgid_plural "Salvaged %1$i %2$s." @@ -437351,905 +438190,905 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse_actor.cpp:1643 +#: src/iuse_actor.cpp:1650 #, c-format msgid "Could not salvage a %s." msgstr "" -#: src/iuse_actor.cpp:1677 +#: src/iuse_actor.cpp:1684 msgid "You can't inscribe an item that isn't solid!" msgstr "" -#: src/iuse_actor.cpp:1684 +#: src/iuse_actor.cpp:1691 #, c-format msgid "You can't %1$s %2$s because of the material it is made of." msgstr "" -#: src/iuse_actor.cpp:1695 +#: src/iuse_actor.cpp:1702 #, c-format msgid "%s meaning?" msgstr "" -#: src/iuse_actor.cpp:1696 +#: src/iuse_actor.cpp:1703 msgid "It's a label" msgstr "" -#: src/iuse_actor.cpp:1697 +#: src/iuse_actor.cpp:1704 msgid "It's a note" msgstr "" -#: src/iuse_actor.cpp:1716 +#: src/iuse_actor.cpp:1723 msgid "(To delete, clear the text and confirm)\n" msgstr "" #. ~ %1$s: gerund (e.g. carved), %2$s: item name -#: src/iuse_actor.cpp:1718 +#: src/iuse_actor.cpp:1725 #, c-format msgctxt "carving" msgid "%1$s on the %2$s is: " msgstr "" -#: src/iuse_actor.cpp:1722 src/iuse_actor.cpp:1773 +#: src/iuse_actor.cpp:1729 src/iuse_actor.cpp:1780 #, c-format msgid "%s what?" msgstr "" -#: src/iuse_actor.cpp:1753 +#: src/iuse_actor.cpp:1760 #, c-format msgid "%s on what?" msgstr "" -#: src/iuse_actor.cpp:1754 +#: src/iuse_actor.cpp:1761 msgid "The terrain" msgstr "" -#: src/iuse_actor.cpp:1755 +#: src/iuse_actor.cpp:1762 msgid "An item" msgstr "" -#: src/iuse_actor.cpp:1769 +#: src/iuse_actor.cpp:1776 msgid "Write where?" msgstr "" -#: src/iuse_actor.cpp:1777 +#: src/iuse_actor.cpp:1784 msgid "Inscribe which item?" msgstr "" -#: src/iuse_actor.cpp:1784 +#: src/iuse_actor.cpp:1791 #, c-format msgid "You try to bend your %s, but fail." msgstr "" -#: src/iuse_actor.cpp:1825 +#: src/iuse_actor.cpp:1832 msgid "You cauterize yourself." msgstr "" -#: src/iuse_actor.cpp:1828 +#: src/iuse_actor.cpp:1835 msgid "It hurts like hell!" msgstr "" -#: src/iuse_actor.cpp:1830 +#: src/iuse_actor.cpp:1837 msgid "It itches a little." msgstr "" -#: src/iuse_actor.cpp:1833 +#: src/iuse_actor.cpp:1840 msgid "Bleeding has not stopped completely!" msgstr "" -#: src/iuse_actor.cpp:1892 +#: src/iuse_actor.cpp:1899 msgid "" "You are not bleeding or bitten, there is no need to cauterize yourself." msgstr "" -#: src/iuse_actor.cpp:1895 +#: src/iuse_actor.cpp:1902 msgid "You cannot cauterize while mounted." msgstr "" -#: src/iuse_actor.cpp:1901 +#: src/iuse_actor.cpp:1908 msgid "" "You need a source of flame (4 charges worth) before you can cauterize " "yourself." msgstr "" -#: src/iuse_actor.cpp:1905 +#: src/iuse_actor.cpp:1912 #, c-format msgid "You need at least %d charges to cauterize wounds." msgstr "" -#: src/iuse_actor.cpp:2054 +#: src/iuse_actor.cpp:2061 msgid "Hsss" msgstr "" -#: src/iuse_actor.cpp:2102 +#: src/iuse_actor.cpp:2109 msgid "You can't play music while mounted." msgstr "" -#: src/iuse_actor.cpp:2103 +#: src/iuse_actor.cpp:2110 msgid " can't play music while mounted." msgstr "" -#: src/iuse_actor.cpp:2109 +#: src/iuse_actor.cpp:2116 msgid "You can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2110 +#: src/iuse_actor.cpp:2117 msgid " can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2120 src/iuse_actor.cpp:2128 +#: src/iuse_actor.cpp:2127 src/iuse_actor.cpp:2135 #, c-format msgid "You stop playing your %s." msgstr "" -#: src/iuse_actor.cpp:2121 src/iuse_actor.cpp:2129 +#: src/iuse_actor.cpp:2128 src/iuse_actor.cpp:2136 #, c-format msgid " stops playing their %s." msgstr "" -#: src/iuse_actor.cpp:2140 +#: src/iuse_actor.cpp:2147 #, c-format msgid "You need to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2141 +#: src/iuse_actor.cpp:2148 #, c-format msgid " needs to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2150 +#: src/iuse_actor.cpp:2157 #, c-format msgid "You feel too weak to play your %s." msgstr "" -#: src/iuse_actor.cpp:2151 +#: src/iuse_actor.cpp:2158 #, c-format msgid " feels too weak to play their %s." msgstr "" -#: src/iuse_actor.cpp:2164 +#: src/iuse_actor.cpp:2171 #, c-format msgid "You start playing your %s." msgstr "" -#: src/iuse_actor.cpp:2165 +#: src/iuse_actor.cpp:2172 #, c-format msgid " starts playing their %s." msgstr "" #. ~ %1$s: npc name, %2$s: npc action description -#: src/iuse_actor.cpp:2183 +#: src/iuse_actor.cpp:2190 #, c-format msgctxt "play music" msgid "%1$s %2$s" msgstr "" -#: src/iuse_actor.cpp:2189 +#: src/iuse_actor.cpp:2196 msgid "You produce an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2191 +#: src/iuse_actor.cpp:2198 #, c-format msgid "%s produces an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2244 +#: src/iuse_actor.cpp:2251 msgid "This can teach you a spell." msgstr "" -#: src/iuse_actor.cpp:2246 +#: src/iuse_actor.cpp:2253 msgid "This can teach you a number of spells." msgstr "" -#: src/iuse_actor.cpp:2249 +#: src/iuse_actor.cpp:2256 msgid "Spells Contained:" msgstr "" -#: src/iuse_actor.cpp:2260 src/iuse_actor.cpp:2296 +#: src/iuse_actor.cpp:2267 src/iuse_actor.cpp:2303 #, c-format msgid "Level %u" msgstr "" -#: src/iuse_actor.cpp:2262 +#: src/iuse_actor.cpp:2269 #, c-format msgid "%1$s (Max)" msgstr "" -#: src/iuse_actor.cpp:2283 +#: src/iuse_actor.cpp:2290 msgid "You can't read." msgstr "" -#: src/iuse_actor.cpp:2298 +#: src/iuse_actor.cpp:2305 msgid " (Max)" msgstr "" -#: src/iuse_actor.cpp:2305 +#: src/iuse_actor.cpp:2312 msgid "Study to Learn" msgstr "" -#: src/iuse_actor.cpp:2308 +#: src/iuse_actor.cpp:2315 msgid "Can't learn!" msgstr "" -#: src/iuse_actor.cpp:2316 +#: src/iuse_actor.cpp:2323 msgid "You already know everything this could teach you." msgstr "" -#: src/iuse_actor.cpp:2324 +#: src/iuse_actor.cpp:2331 msgid "Study a spell:" msgstr "" -#: src/iuse_actor.cpp:2341 +#: src/iuse_actor.cpp:2348 msgid "Spend how long studying?" msgstr "" -#: src/iuse_actor.cpp:2342 +#: src/iuse_actor.cpp:2349 msgid "30 minutes" msgstr "" -#: src/iuse_actor.cpp:2343 +#: src/iuse_actor.cpp:2350 msgid "1 hour" msgstr "" -#: src/iuse_actor.cpp:2344 +#: src/iuse_actor.cpp:2351 msgid "2 hours" msgstr "" -#: src/iuse_actor.cpp:2345 +#: src/iuse_actor.cpp:2352 msgid "4 hours" msgstr "" -#: src/iuse_actor.cpp:2346 +#: src/iuse_actor.cpp:2353 msgid "8 hours" msgstr "" -#: src/iuse_actor.cpp:2347 +#: src/iuse_actor.cpp:2354 msgid "Until you gain a spell level" msgstr "" -#: src/iuse_actor.cpp:2388 +#: src/iuse_actor.cpp:2395 #, c-format msgid "This item when activated: %1$s" msgstr "" #. ~ %1$s: spell name, %2$i: spell level -#: src/iuse_actor.cpp:2393 +#: src/iuse_actor.cpp:2400 #, c-format msgid "This item casts %1$s at level %2$i." msgstr "" -#: src/iuse_actor.cpp:2397 +#: src/iuse_actor.cpp:2404 msgid "This item never fails." msgstr "" -#: src/iuse_actor.cpp:2478 +#: src/iuse_actor.cpp:2485 #, c-format msgid "You don't think putting your %1$s in your %2$s is a good idea" msgstr "" -#: src/iuse_actor.cpp:2482 +#: src/iuse_actor.cpp:2489 #, c-format msgid "You holster your %s" msgstr "" -#: src/iuse_actor.cpp:2494 +#: src/iuse_actor.cpp:2501 #, c-format msgid "You need to unwield your %s before using it." msgstr "" -#: src/iuse_actor.cpp:2501 +#: src/iuse_actor.cpp:2508 msgid "Holster item" msgstr "" -#: src/iuse_actor.cpp:2508 +#: src/iuse_actor.cpp:2515 #, c-format msgid "Draw %s" msgstr "" -#: src/iuse_actor.cpp:2513 src/monexamine.cpp:365 src/monexamine.cpp:516 +#: src/iuse_actor.cpp:2520 src/monexamine.cpp:365 src/monexamine.cpp:516 #, c-format msgid "Use %s" msgstr "" -#: src/iuse_actor.cpp:2536 +#: src/iuse_actor.cpp:2543 #, c-format msgid "You can't unwield your %s." msgstr "" -#: src/iuse_actor.cpp:2561 +#: src/iuse_actor.cpp:2568 msgid "Can be activated to store suitable items." msgstr "" -#: src/iuse_actor.cpp:2577 +#: src/iuse_actor.cpp:2584 #, c-format msgid "Can be used to assemble: %s" msgstr "" -#: src/iuse_actor.cpp:2587 +#: src/iuse_actor.cpp:2594 #, c-format msgid "Insufficient ammunition to assemble %s" msgstr "" -#: src/iuse_actor.cpp:2632 +#: src/iuse_actor.cpp:2639 msgid "You can't do that while incorporeal." msgstr "" -#: src/iuse_actor.cpp:2633 +#: src/iuse_actor.cpp:2640 msgid " can't do that while incorporeal." msgstr "" -#: src/iuse_actor.cpp:2646 +#: src/iuse_actor.cpp:2653 msgid " can't do that while mounted." msgstr "" -#: src/iuse_actor.cpp:2658 +#: src/iuse_actor.cpp:2665 msgid "Your tool does not have enough charges to do that." msgstr "" -#: src/iuse_actor.cpp:2739 +#: src/iuse_actor.cpp:2746 #, c-format msgid "Your %s is not made of any of:" msgstr "" -#: src/iuse_actor.cpp:2743 +#: src/iuse_actor.cpp:2750 #, c-format msgid "%s (repaired using %s)" msgstr "" -#: src/iuse_actor.cpp:2786 +#: src/iuse_actor.cpp:2793 #, c-format msgid "You don't have enough %s to do that. Have: %d, need: %d" msgstr "" -#: src/iuse_actor.cpp:2872 src/iuse_actor.cpp:4545 +#: src/iuse_actor.cpp:2879 src/iuse_actor.cpp:4552 msgid "You do not have that item!" msgstr "" -#: src/iuse_actor.cpp:2878 +#: src/iuse_actor.cpp:2885 msgid "That requires gunsmithing tools." msgstr "" -#: src/iuse_actor.cpp:2884 +#: src/iuse_actor.cpp:2891 msgid "You cannot repair this type of item." msgstr "" -#: src/iuse_actor.cpp:2894 +#: src/iuse_actor.cpp:2901 msgid "This can be used to repair other items, not itself." msgstr "" -#: src/iuse_actor.cpp:2921 +#: src/iuse_actor.cpp:2928 #, c-format msgid "Your %s is already enhanced to its maximum potential." msgstr "" -#: src/iuse_actor.cpp:2929 src/iuse_actor.cpp:3192 +#: src/iuse_actor.cpp:2936 src/iuse_actor.cpp:3199 #, c-format msgid "You cannot improve your %s any more this way." msgstr "" -#: src/iuse_actor.cpp:3031 +#: src/iuse_actor.cpp:3038 #, c-format msgid "You damage your %s! ( %s-> %s)" msgstr "" -#: src/iuse_actor.cpp:3034 src/iuse_actor.cpp:4701 +#: src/iuse_actor.cpp:3041 src/iuse_actor.cpp:4708 msgid "You destroy it!" msgstr "" -#: src/iuse_actor.cpp:3070 +#: src/iuse_actor.cpp:3077 #, c-format msgid "The %s already fits!" msgstr "" -#: src/iuse_actor.cpp:3073 +#: src/iuse_actor.cpp:3080 #, c-format msgid "This %s cannot be refitted!" msgstr "" -#: src/iuse_actor.cpp:3112 +#: src/iuse_actor.cpp:3119 #, c-format msgid "" "It seems working on your %s is just beyond your current level of expertise." msgstr "" -#: src/iuse_actor.cpp:3151 +#: src/iuse_actor.cpp:3158 #, c-format msgid "You take your %s in, improving the fit." msgstr "" -#: src/iuse_actor.cpp:3167 +#: src/iuse_actor.cpp:3174 #, c-format msgid "You resize the %s to accommodate your tiny build." msgstr "" -#: src/iuse_actor.cpp:3180 +#: src/iuse_actor.cpp:3187 #, c-format msgid "You adjust the %s back to its normal size." msgstr "" -#: src/iuse_actor.cpp:3198 +#: src/iuse_actor.cpp:3205 #, c-format msgid "You make your %s extra sturdy." msgstr "" -#: src/iuse_actor.cpp:3207 +#: src/iuse_actor.cpp:3214 #, c-format msgid "Your %s is already enhanced." msgstr "" -#: src/iuse_actor.cpp:3216 +#: src/iuse_actor.cpp:3223 msgid "Refitting" msgstr "" -#: src/iuse_actor.cpp:3217 +#: src/iuse_actor.cpp:3224 msgid "Downsizing" msgstr "" -#: src/iuse_actor.cpp:3218 +#: src/iuse_actor.cpp:3225 msgid "Upsizing" msgstr "" -#: src/iuse_actor.cpp:3220 +#: src/iuse_actor.cpp:3227 msgid "Practicing" msgstr "" -#: src/iuse_actor.cpp:3229 +#: src/iuse_actor.cpp:3236 msgid "Repair" msgstr "" -#: src/iuse_actor.cpp:3238 +#: src/iuse_actor.cpp:3245 #, c-format msgid "Repair %s" msgstr "" -#: src/iuse_actor.cpp:3310 +#: src/iuse_actor.cpp:3317 msgid "You can't use filthy items for healing." msgstr "" -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "The bleeding is stopped." msgstr "" -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "You stop the bleeding." msgstr "" -#: src/iuse_actor.cpp:3457 +#: src/iuse_actor.cpp:3464 msgid "You reduce the bleeding, but it's not stopped yet." msgstr "" -#: src/iuse_actor.cpp:3458 +#: src/iuse_actor.cpp:3465 msgid "The bleeding is reduced, but not stopped." msgstr "" -#: src/iuse_actor.cpp:3462 +#: src/iuse_actor.cpp:3469 msgid "" "Your dressing is too ineffective for a bleeding of this extent, and you fail" " to stop it." msgstr "" -#: src/iuse_actor.cpp:3463 +#: src/iuse_actor.cpp:3470 msgid "The wound still bleeds." msgstr "" -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "The wound is cleaned." msgstr "" -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "You clean the wound." msgstr "" -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "The wound still looks bad." msgstr "" -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "Your wound still aches." msgstr "" -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "The wound is disinfected." msgstr "" -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "You disinfect the wound." msgstr "" -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "The wound still looks nasty." msgstr "" -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "Your wound still hurts." msgstr "" -#: src/iuse_actor.cpp:3490 +#: src/iuse_actor.cpp:3497 #, c-format msgid "You finish using the %s." msgstr "" #. ~ Healing complete message. %1$s is healer name, %2$s is item name. -#: src/iuse_actor.cpp:3494 +#: src/iuse_actor.cpp:3501 #, c-format msgid "%1$s finishes using the %2$s." msgstr "" -#: src/iuse_actor.cpp:3581 +#: src/iuse_actor.cpp:3588 msgid "That arm is broken. It needs surgical attention or a splint." msgstr "" -#: src/iuse_actor.cpp:3583 +#: src/iuse_actor.cpp:3590 msgid "That leg is broken. It needs surgical attention or a splint." msgstr "" -#: src/iuse_actor.cpp:3608 +#: src/iuse_actor.cpp:3615 msgid "'s biology is not compatible with that item." msgstr "" -#: src/iuse_actor.cpp:3637 +#: src/iuse_actor.cpp:3644 msgid "Select a body part for: " msgstr "" #. ~ %1$s: patient name, %2$s: healing item name -#: src/iuse_actor.cpp:3655 +#: src/iuse_actor.cpp:3662 #, c-format msgctxt "healing" msgid "Select a body part of %1$s for %2$s:" msgstr "" -#: src/iuse_actor.cpp:3669 +#: src/iuse_actor.cpp:3676 msgid "Healing effects " msgstr "" -#: src/iuse_actor.cpp:3674 +#: src/iuse_actor.cpp:3681 msgid "Base healing: " msgstr "" -#: src/iuse_actor.cpp:3675 src/iuse_actor.cpp:3680 +#: src/iuse_actor.cpp:3682 src/iuse_actor.cpp:3687 msgid "Head: " msgstr "" -#: src/iuse_actor.cpp:3676 src/iuse_actor.cpp:3682 +#: src/iuse_actor.cpp:3683 src/iuse_actor.cpp:3689 msgid " Torso: " msgstr "" -#: src/iuse_actor.cpp:3677 src/iuse_actor.cpp:3684 +#: src/iuse_actor.cpp:3684 src/iuse_actor.cpp:3691 msgid " Limbs: " msgstr "" -#: src/iuse_actor.cpp:3679 +#: src/iuse_actor.cpp:3686 msgid "Actual healing: " msgstr "" -#: src/iuse_actor.cpp:3690 +#: src/iuse_actor.cpp:3697 msgid "Base bandaging quality: " msgstr "" -#: src/iuse_actor.cpp:3693 +#: src/iuse_actor.cpp:3700 msgid "Actual bandaging quality: " msgstr "" -#: src/iuse_actor.cpp:3699 +#: src/iuse_actor.cpp:3706 msgid "Base disinfecting quality: " msgstr "" -#: src/iuse_actor.cpp:3702 +#: src/iuse_actor.cpp:3709 msgid "Actual disinfecting quality: " msgstr "" -#: src/iuse_actor.cpp:3707 +#: src/iuse_actor.cpp:3714 msgid "Effect on bleeding: " msgstr "" -#: src/iuse_actor.cpp:3709 +#: src/iuse_actor.cpp:3716 msgid "Actual effect on bleeding: " msgstr "" -#: src/iuse_actor.cpp:3714 +#: src/iuse_actor.cpp:3721 msgid "Chance to heal (percent): " msgstr "" -#: src/iuse_actor.cpp:3716 +#: src/iuse_actor.cpp:3723 msgid "* Bite: " msgstr "" -#: src/iuse_actor.cpp:3720 +#: src/iuse_actor.cpp:3727 msgid "* Infection: " msgstr "" -#: src/iuse_actor.cpp:3724 +#: src/iuse_actor.cpp:3731 msgid "Moves to use: " msgstr "" -#: src/iuse_actor.cpp:3784 +#: src/iuse_actor.cpp:3791 #, c-format msgid "Yeah. Place the %s at your feet. Real damn smart move." msgstr "" -#: src/iuse_actor.cpp:3790 +#: src/iuse_actor.cpp:3797 #, c-format msgid "You can't place a %s there." msgstr "" -#: src/iuse_actor.cpp:3796 +#: src/iuse_actor.cpp:3803 #, c-format msgid "You must place the %s between two solid tiles." msgstr "" -#: src/iuse_actor.cpp:3801 +#: src/iuse_actor.cpp:3808 #, c-format msgid "The %s needs a %s adjacent to it." msgstr "" -#: src/iuse_actor.cpp:3808 +#: src/iuse_actor.cpp:3815 #, c-format msgid "You can't place a %s there. It contains a trap already." msgstr "" -#: src/iuse_actor.cpp:3811 +#: src/iuse_actor.cpp:3818 #, c-format msgid "You trigger a %s!" msgstr "" -#: src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:3847 #, c-format msgid "Place %s where?" msgstr "" -#: src/iuse_actor.cpp:3862 +#: src/iuse_actor.cpp:3869 #, c-format msgid "" "That trap needs a space in %d tiles radius to be clear, centered %d tiles " "from you." msgstr "" -#: src/iuse_actor.cpp:3966 +#: src/iuse_actor.cpp:3973 #, c-format msgid "You saw down the barrel of your %s." msgstr "" -#: src/iuse_actor.cpp:3976 src/iuse_actor.cpp:4035 +#: src/iuse_actor.cpp:3983 src/iuse_actor.cpp:4042 msgid "It's not a gun." msgstr "" -#: src/iuse_actor.cpp:3980 +#: src/iuse_actor.cpp:3987 msgid "The barrel is too small." msgstr "" -#: src/iuse_actor.cpp:3984 +#: src/iuse_actor.cpp:3991 msgid "The barrel is already sawn-off." msgstr "" -#: src/iuse_actor.cpp:3994 +#: src/iuse_actor.cpp:4001 msgid "Can't saw off modified barrels." msgstr "" -#: src/iuse_actor.cpp:4025 +#: src/iuse_actor.cpp:4032 #, c-format msgid "You saw down the stock of your %s." msgstr "" -#: src/iuse_actor.cpp:4039 +#: src/iuse_actor.cpp:4046 msgid "The stock is already sawn-off." msgstr "" -#: src/iuse_actor.cpp:4043 +#: src/iuse_actor.cpp:4050 msgid "This gun doesn't have a stock." msgstr "" -#: src/iuse_actor.cpp:4059 +#: src/iuse_actor.cpp:4066 msgid "" "Can't cut off modern composite stocks (must have an empty stock mount)." msgstr "" -#: src/iuse_actor.cpp:4063 +#: src/iuse_actor.cpp:4070 msgid "Can't cut off modified stocks." msgstr "" -#: src/iuse_actor.cpp:4067 +#: src/iuse_actor.cpp:4074 msgid "Can't cut off accessorized stocks." msgstr "" -#: src/iuse_actor.cpp:4099 +#: src/iuse_actor.cpp:4106 #, c-format msgid "You attach %s to your MOLLE webbing." msgstr "" -#: src/iuse_actor.cpp:4120 +#: src/iuse_actor.cpp:4127 msgid "Remove which accessory?" msgstr "" -#: src/iuse_actor.cpp:4131 +#: src/iuse_actor.cpp:4138 #, c-format msgid "You remove the item from your %s." msgstr "" -#: src/iuse_actor.cpp:4173 +#: src/iuse_actor.cpp:4180 msgid "You can't install bionics while mounted." msgstr "" -#: src/iuse_actor.cpp:4177 +#: src/iuse_actor.cpp:4184 msgid "You can't self-install this CBM." msgstr "" -#: src/iuse_actor.cpp:4179 +#: src/iuse_actor.cpp:4186 msgid "You can't install a filthy CBM!" msgstr "" -#: src/iuse_actor.cpp:4181 +#: src/iuse_actor.cpp:4188 msgid "This CBM is not sterile, you can't install it." msgstr "" -#: src/iuse_actor.cpp:4184 +#: src/iuse_actor.cpp:4191 msgid "This CBM is already deployed. You need to reset it to factory state." msgstr "" -#: src/iuse_actor.cpp:4187 +#: src/iuse_actor.cpp:4194 msgid "Max power capacity already reached" msgstr "" -#: src/iuse_actor.cpp:4192 +#: src/iuse_actor.cpp:4199 msgid "You have already installed this bionic." msgstr "" -#: src/iuse_actor.cpp:4194 +#: src/iuse_actor.cpp:4201 msgid "There is nothing to upgrade." msgstr "" -#: src/iuse_actor.cpp:4203 +#: src/iuse_actor.cpp:4210 msgid "You have a superior version installed." msgstr "" -#: src/iuse_actor.cpp:4242 +#: src/iuse_actor.cpp:4249 msgid "Remove which modification?" msgstr "" -#: src/iuse_actor.cpp:4254 +#: src/iuse_actor.cpp:4261 msgid "" "Are you sure? You may be lacking the skills needed to reattach this " "modification." msgstr "" -#: src/iuse_actor.cpp:4256 +#: src/iuse_actor.cpp:4263 msgid "Remove modification?" msgstr "" -#: src/iuse_actor.cpp:4273 src/iuse_actor.cpp:4347 +#: src/iuse_actor.cpp:4280 src/iuse_actor.cpp:4354 msgid "Doesn't appear to be modded." msgstr "" -#: src/iuse_actor.cpp:4283 +#: src/iuse_actor.cpp:4290 msgid "None of the mods can be removed." msgstr "" -#: src/iuse_actor.cpp:4288 src/iuse_actor.cpp:4361 +#: src/iuse_actor.cpp:4295 src/iuse_actor.cpp:4368 msgid "Has to be taken off first." msgstr "" -#: src/iuse_actor.cpp:4318 +#: src/iuse_actor.cpp:4325 msgid "Modify which part" msgstr "" -#: src/iuse_actor.cpp:4342 +#: src/iuse_actor.cpp:4349 msgid "Need to be wielding." msgstr "" -#: src/iuse_actor.cpp:4356 +#: src/iuse_actor.cpp:4363 msgid "None of the mods can be modified." msgstr "" -#: src/iuse_actor.cpp:4403 +#: src/iuse_actor.cpp:4410 #, c-format msgid "Put up the %s where (%dx%d clear area)?" msgstr "" -#: src/iuse_actor.cpp:4418 src/iuse_actor.cpp:4422 +#: src/iuse_actor.cpp:4425 src/iuse_actor.cpp:4429 #, c-format msgid "The %s is in the way." msgstr "" -#: src/iuse_actor.cpp:4426 +#: src/iuse_actor.cpp:4433 #, c-format msgid "The %s in that direction isn't suitable for placing the %s." msgstr "" -#: src/iuse_actor.cpp:4431 +#: src/iuse_actor.cpp:4438 #, c-format msgid "There is already furniture (%s) there." msgstr "" -#: src/iuse_actor.cpp:4471 +#: src/iuse_actor.cpp:4478 msgid "Use this item to weigh yourself. Includes everything you are wearing." msgstr "" -#: src/iuse_actor.cpp:4477 +#: src/iuse_actor.cpp:4484 msgid "You cannot weigh yourself while mounted." msgstr "" -#: src/iuse_actor.cpp:4483 +#: src/iuse_actor.cpp:4490 #, c-format msgid "ERROR: Max weight of %.0f %s exceeded" msgstr "" -#: src/iuse_actor.cpp:4533 +#: src/iuse_actor.cpp:4540 msgid "You can't see to sew!" msgstr "" -#: src/iuse_actor.cpp:4543 +#: src/iuse_actor.cpp:4550 msgid "Enhance which clothing?" msgstr "" -#: src/iuse_actor.cpp:4551 +#: src/iuse_actor.cpp:4558 msgid "This can be used to repair or modify other items, not itself." msgstr "" -#: src/iuse_actor.cpp:4596 +#: src/iuse_actor.cpp:4603 msgid "How do you want to modify it?" msgstr "" #. ~ %1$s: modification desc, %2$s: mod name -#: src/iuse_actor.cpp:4611 +#: src/iuse_actor.cpp:4618 #, c-format msgid "Can't %1$s (incompatible with %2$s)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of thread needed -#: src/iuse_actor.cpp:4616 +#: src/iuse_actor.cpp:4623 #, c-format msgid "Can't %1$s (need %2$d thread loaded)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items needed -#: src/iuse_actor.cpp:4620 +#: src/iuse_actor.cpp:4627 #, c-format msgid "Can't %1$s (need %2$d %3$s)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items #. needed, %4$s: number of thread needed -#: src/iuse_actor.cpp:4627 +#: src/iuse_actor.cpp:4634 #, c-format msgid "%1$s (%2$d %3$s and %4$d thread)" msgstr "" -#: src/iuse_actor.cpp:4671 +#: src/iuse_actor.cpp:4678 msgid "Are you sure? You will not gain any materials back." msgstr "" -#: src/iuse_actor.cpp:4698 +#: src/iuse_actor.cpp:4705 #, c-format msgid "You damage your %s trying to modify it! ( %s-> %s)" msgstr "" -#: src/iuse_actor.cpp:4709 +#: src/iuse_actor.cpp:4716 msgid "You fail to modify the clothing, and you waste thread and materials." msgstr "" -#: src/iuse_actor.cpp:4713 +#: src/iuse_actor.cpp:4720 #, c-format msgid "You modify your %s, but waste a lot of thread." msgstr "" -#: src/iuse_actor.cpp:4723 +#: src/iuse_actor.cpp:4730 #, c-format msgid "You modify your %s!" msgstr "" -#: src/iuse_actor.cpp:4764 +#: src/iuse_actor.cpp:4771 #, c-format msgid "You use the %s to mask your scent" msgstr "" -#: src/iuse_actor.h:535 +#: src/iuse_actor.h:538 msgid "Carve" msgstr "" -#: src/iuse_actor.h:536 +#: src/iuse_actor.h:539 msgid "Carved" msgstr "" -#: src/iuse_actor.h:576 src/iuse_actor.h:578 src/iuse_actor.h:599 -#: src/iuse_actor.h:624 +#: src/iuse_actor.h:579 src/iuse_actor.h:581 src/iuse_actor.h:602 +#: src/iuse_actor.h:627 msgid "hsss" msgstr "" @@ -438423,7 +439262,7 @@ msgstr "" msgid "ndo move" msgstr "" -#: src/json.cpp:807 +#: src/json.cpp:809 msgid "" "This JSON file looks like it starts with a Byte Order Mark (BOM) or is " "otherwise corrupted. This can happen if you edit files in Windows Notepad." @@ -438451,7 +439290,7 @@ msgstr "" msgid "N " msgstr "" -#: src/line.cpp:571 src/overmap.cpp:5888 +#: src/line.cpp:571 src/overmap.cpp:5882 msgid "north" msgstr "" @@ -438467,7 +439306,7 @@ msgstr "" msgid "E " msgstr "" -#: src/line.cpp:573 src/overmap.cpp:5889 +#: src/line.cpp:573 src/overmap.cpp:5883 msgid "east" msgstr "" @@ -438483,7 +439322,7 @@ msgstr "" msgid "S " msgstr "" -#: src/line.cpp:575 src/overmap.cpp:5889 +#: src/line.cpp:575 src/overmap.cpp:5883 msgid "south" msgstr "" @@ -438499,7 +439338,7 @@ msgstr "" msgid "W " msgstr "" -#: src/line.cpp:577 src/overmap.cpp:5890 +#: src/line.cpp:577 src/overmap.cpp:5884 msgid "west" msgstr "" @@ -438914,7 +439753,7 @@ msgid ", %d/sec" msgstr "" #: src/magic.cpp:2108 src/magic.cpp:2166 src/magic.cpp:2377 -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Damage" msgstr "" @@ -438944,7 +439783,7 @@ msgstr "" msgid "Spell Radius: %d" msgstr "" -#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:3005 +#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:2999 msgid "Range" msgstr "" @@ -439015,7 +439854,7 @@ msgstr "" msgid "Your injuries even out." msgstr "" -#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:914 +#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:915 msgid "You feel a surge of euphoria as flames burst out!" msgstr "" @@ -439133,127 +439972,127 @@ msgstr "" msgid "Choose Translocator Gate" msgstr "" -#: src/main.cpp:129 +#: src/main.cpp:130 msgid "Really Quit? All unsaved changes will be lost." msgstr "" -#: src/main.cpp:571 +#: src/main.cpp:580 #, c-format msgid "Unable to make directory \"%s\". Check permissions." msgstr "" -#: src/main_menu.cpp:168 +#: src/main_menu.cpp:169 msgid "Credits" msgstr "" #. ~ Message Of The Day -#: src/main_menu.cpp:172 +#: src/main_menu.cpp:173 msgid "MOTD" msgstr "" -#: src/main_menu.cpp:209 +#: src/main_menu.cpp:210 msgid "Create World" msgstr "Creează Lume" -#: src/main_menu.cpp:275 +#: src/main_menu.cpp:276 msgid "Bugs? Suggestions? Use links in MOTD to report them." msgstr "" "Probleme? Sugestii? Folosește link-urile din mesajul zilei pentru a le " "raporta." -#: src/main_menu.cpp:278 +#: src/main_menu.cpp:279 #, c-format msgid "Tip of the day: %s" msgstr "Sfatul zilei: %s" -#: src/main_menu.cpp:314 +#: src/main_menu.cpp:315 #, c-format msgid "Version: %s" msgstr "Versiune: %s" -#: src/main_menu.cpp:394 src/path_info.cpp:365 +#: src/main_menu.cpp:395 src/path_info.cpp:465 msgid "Cataclysm: Dark Days Ahead" msgstr "Cataclysm: Dark Days Ahead" -#: src/main_menu.cpp:396 +#: src/main_menu.cpp:397 msgid "No message today." msgstr "Niciun mesaj astăzi." -#: src/main_menu.cpp:417 +#: src/main_menu.cpp:418 msgid "No credits information found." msgstr "" -#: src/main_menu.cpp:423 +#: src/main_menu.cpp:424 msgctxt "Main Menu" msgid "OTD" msgstr "OTD" -#: src/main_menu.cpp:424 +#: src/main_menu.cpp:425 msgctxt "Main Menu" msgid "ew Game" msgstr "Joc ou" -#: src/main_menu.cpp:425 +#: src/main_menu.cpp:426 msgctxt "Main Menu" msgid "Lod" msgstr "Încrcă joc" -#: src/main_menu.cpp:426 +#: src/main_menu.cpp:427 msgctxt "Main Menu" msgid "orld" msgstr " Lume" -#: src/main_menu.cpp:427 +#: src/main_menu.cpp:428 msgctxt "Main Menu" msgid "pecial" msgstr "peciale" -#: src/main_menu.cpp:428 +#: src/main_menu.cpp:429 msgctxt "Main Menu" msgid "Setings" msgstr "Seări" -#: src/main_menu.cpp:429 +#: src/main_menu.cpp:430 msgctxt "Main Menu" msgid "Hlp" msgstr " Ajutor" -#: src/main_menu.cpp:430 +#: src/main_menu.cpp:431 msgctxt "Main Menu" msgid "redits" msgstr "redite" -#: src/main_menu.cpp:431 +#: src/main_menu.cpp:432 msgctxt "Main Menu" msgid "uit" msgstr " Ieșire" -#: src/main_menu.cpp:435 +#: src/main_menu.cpp:436 msgctxt "Main Menu|New Game" msgid "Cstom Character" msgstr "" -#: src/main_menu.cpp:436 +#: src/main_menu.cpp:437 msgctxt "Main Menu|New Game" msgid "reset Character" msgstr "Personaj redefinit" -#: src/main_menu.cpp:437 +#: src/main_menu.cpp:438 msgctxt "Main Menu|New Game" msgid "andom Character" msgstr " Personaj Aleatoriu" -#: src/main_menu.cpp:440 +#: src/main_menu.cpp:441 msgctxt "Main Menu|New Game" msgid "Play Now! (efault Scenario)" msgstr "" -#: src/main_menu.cpp:441 +#: src/main_menu.cpp:442 msgctxt "Main Menu|New Game" msgid "Play Nw!" msgstr "" -#: src/main_menu.cpp:445 +#: src/main_menu.cpp:446 msgid "" "Allows you to fully customize points pool, scenario, and character's " "profession, stats, traits, skills and other parameters." @@ -439261,11 +440100,11 @@ msgstr "" "Îți permite să personalizezi complet grupele de puncte, scenariul, profesia," " statisticile, trăsăturile, abilitățile și alți parametri ai personajului." -#: src/main_menu.cpp:446 +#: src/main_menu.cpp:447 msgid "Select from one of previously created character templates." msgstr "Selectează un personaj șablon creat anterior." -#: src/main_menu.cpp:448 +#: src/main_menu.cpp:449 msgid "" "Creates random character, but lets you preview the generated character and " "the scenario and change character and/or scenario if needed." @@ -439273,7 +440112,7 @@ msgstr "" "Creează un personaj aleatoriu, dar îți permite să-l revizuiești sau să-i " "schimbi scenariul." -#: src/main_menu.cpp:450 +#: src/main_menu.cpp:451 msgid "" "Puts you right in the game, randomly choosing character's traits, " "profession, skills and other parameters. Scenario is fixed to Evacuee." @@ -439281,7 +440120,7 @@ msgstr "" "Te pune direct în joc, alegând aleatoriu trăsăturile, profesia, abilitățile," " și alți parametri. Scenariul este fixat la Evacuat." -#: src/main_menu.cpp:452 +#: src/main_menu.cpp:453 msgid "" "Puts you right in the game, randomly choosing scenario and character's " "traits, profession, skills and other parameters." @@ -439289,115 +440128,115 @@ msgstr "" "Te pune direct în joc, alegând aleatoriu trăsăturile, profesia, abilitățile," " și alți parametri." -#: src/main_menu.cpp:466 +#: src/main_menu.cpp:467 msgctxt "Main Menu|World" msgid "elete World" msgstr " Șterge Lume" -#: src/main_menu.cpp:467 +#: src/main_menu.cpp:468 msgctxt "Main Menu|World" msgid "eset World" msgstr "esetează Lume" -#: src/main_menu.cpp:468 +#: src/main_menu.cpp:469 msgctxt "Main Menu|World" msgid "Shw World Mods" msgstr "" -#: src/main_menu.cpp:469 +#: src/main_menu.cpp:470 msgctxt "Main Menu|World" msgid "Copy World Settngs" msgstr "" -#: src/main_menu.cpp:470 +#: src/main_menu.cpp:471 msgctxt "Main Menu|World" msgid "Character to Temlate" msgstr "" -#: src/main_menu.cpp:478 +#: src/main_menu.cpp:479 msgctxt "Main Menu|Settings" msgid "ptions" msgstr "pțiuni" -#: src/main_menu.cpp:479 +#: src/main_menu.cpp:480 msgctxt "Main Menu|Settings" msgid "Kebindings" msgstr "" -#: src/main_menu.cpp:480 +#: src/main_menu.cpp:481 msgctxt "Main Menu|Settings" msgid "Atopickup" msgstr "" -#: src/main_menu.cpp:481 +#: src/main_menu.cpp:482 msgctxt "Main Menu|Settings" msgid "Saemode" msgstr "" -#: src/main_menu.cpp:482 +#: src/main_menu.cpp:483 msgctxt "Main Menu|Settings" msgid "Colos" msgstr "" -#: src/main_menu.cpp:696 +#: src/main_menu.cpp:697 msgid "Really quit?" msgstr "Sigur vrei să ieși?" -#: src/main_menu.cpp:783 +#: src/main_menu.cpp:784 msgid "Special games don't work with shared maps." msgstr "" -#: src/main_menu.cpp:839 +#: src/main_menu.cpp:840 msgid "No world to load." msgstr "" -#: src/main_menu.cpp:865 +#: src/main_menu.cpp:866 msgid "No templates found!" msgstr "Niciun șablon găsit!" -#: src/main_menu.cpp:869 +#: src/main_menu.cpp:870 msgid "Choose a preset character template" msgstr "" -#: src/main_menu.cpp:875 src/main_menu.cpp:1033 src/main_menu.cpp:1060 +#: src/main_menu.cpp:876 src/main_menu.cpp:1034 src/main_menu.cpp:1061 msgid "<- Back to Main Menu" msgstr "" -#: src/main_menu.cpp:884 +#: src/main_menu.cpp:885 #, c-format msgid "What to do with template \"%s\"?" msgstr "" -#: src/main_menu.cpp:888 +#: src/main_menu.cpp:889 #, c-format msgid "Are you sure you want to delete %s?" msgstr "Ești sigur că vrei să ștergi %s?" -#: src/main_menu.cpp:891 +#: src/main_menu.cpp:892 msgid "Sorry, something went wrong." msgstr "Scuze, ceva nu a mers bine." #. ~ %s = world name -#: src/main_menu.cpp:1023 +#: src/main_menu.cpp:1024 #, c-format msgid "%s has no characters to load!" msgstr "" -#: src/main_menu.cpp:1027 +#: src/main_menu.cpp:1028 #, c-format msgid "Load character from \"%s\"" msgstr "" -#: src/main_menu.cpp:1051 +#: src/main_menu.cpp:1052 #, c-format msgid "Manage world \"%s\"" msgstr "" -#: src/main_menu.cpp:1079 +#: src/main_menu.cpp:1080 msgid "Delete the world and all saves within?" msgstr "" -#: src/main_menu.cpp:1084 +#: src/main_menu.cpp:1085 msgid "Remove all saves and regenerate world?" msgstr "Șterge toate salvările și regenerează Lumea?" @@ -439407,7 +440246,7 @@ msgstr "Șterge toate salvările și regenerează Lumea?" msgid "weight of %1$s" msgstr "" -#: src/map.cpp:864 src/vehicle.cpp:6304 +#: src/map.cpp:864 src/vehicle.cpp:6305 #, c-format msgid "A towing cable snaps off of %s." msgstr "" @@ -439766,38 +440605,38 @@ msgstr "" msgid "memory map region for (%d,%d,%d)" msgstr "" -#: src/mapbuffer.cpp:142 +#: src/mapbuffer.cpp:143 #, c-format msgid "Please wait as the map saves [%d/%d]" msgstr "" -#: src/mapgen.cpp:5842 +#: src/mapgen.cpp:5833 msgid "Sub-prime contact console" msgstr "" -#: src/mapgen.cpp:5844 +#: src/mapgen.cpp:5835 msgid "Terminate Specimens" msgstr "" -#: src/mapgen.cpp:5845 +#: src/mapgen.cpp:5836 msgid "Release Specimens" msgstr "" -#: src/mapgen.cpp:5847 +#: src/mapgen.cpp:5838 msgid "Toggle Portal" msgstr "" -#: src/mapgen.cpp:5848 +#: src/mapgen.cpp:5839 msgid "Activate Resonance Cascade" msgstr "" -#: src/mapgen.cpp:5888 src/mapgen.cpp:7095 src/mapgen.cpp:7114 -#: src/mapgen.cpp:7134 src/mapgen.cpp:7153 +#: src/mapgen.cpp:5879 src/mapgen.cpp:7086 src/mapgen.cpp:7105 +#: src/mapgen.cpp:7125 src/mapgen.cpp:7144 msgid "Bionic access" msgstr "" -#: src/mapgen.cpp:5890 src/mapgen.cpp:7097 src/mapgen.cpp:7116 -#: src/mapgen.cpp:7136 src/mapgen.cpp:7155 +#: src/mapgen.cpp:5881 src/mapgen.cpp:7088 src/mapgen.cpp:7107 +#: src/mapgen.cpp:7127 src/mapgen.cpp:7146 msgid "Open Chambers" msgstr "" @@ -440175,7 +441014,7 @@ msgstr "" msgid "Hit" msgstr "" -#: src/martialarts.cpp:2017 src/ranged.cpp:1641 +#: src/martialarts.cpp:2017 src/ranged.cpp:1642 msgid "Miss" msgstr "" @@ -440204,7 +441043,7 @@ msgstr "" msgid "Weapons" msgstr "" -#: src/martialarts.cpp:2139 +#: src/martialarts.cpp:2142 #, c-format msgid " Style: %s " msgstr "" @@ -440309,7 +441148,7 @@ msgstr "" msgid "%2d" msgstr "" -#: src/medical_ui.cpp:216 src/veh_interact.cpp:2806 +#: src/medical_ui.cpp:216 src/veh_interact.cpp:2800 #, c-format msgid "%s (%s)" msgstr "" @@ -440411,7 +441250,7 @@ msgid "" msgstr "" #: src/medical_ui.cpp:536 src/player_display.cpp:1365 -#: src/veh_interact.cpp:2999 +#: src/veh_interact.cpp:2993 msgid "Strength" msgstr "" @@ -441130,15 +441969,15 @@ msgstr "" msgid "You failed to steal %1$s from %2$s." msgstr "" -#: src/memorial_logger.cpp:202 +#: src/memorial_logger.cpp:210 msgid "an unemployed male" msgstr "" -#: src/memorial_logger.cpp:204 +#: src/memorial_logger.cpp:212 msgid "an unemployed female" msgstr "" -#: src/memorial_logger.cpp:207 +#: src/memorial_logger.cpp:215 #, c-format msgid "a %s" msgstr "" @@ -441146,24 +441985,24 @@ msgstr "" #. ~ First parameter is a pronoun ("He"/"She"), second parameter is a #. description #. ~ that designates the location relative to its surroundings. -#: src/memorial_logger.cpp:214 +#: src/memorial_logger.cpp:222 #, c-format msgid "%1$s was killed in a %2$s." msgstr "" -#: src/memorial_logger.cpp:218 +#: src/memorial_logger.cpp:226 #, c-format msgid "Cataclysm - Dark Days Ahead version %s memorial file" msgstr "" -#: src/memorial_logger.cpp:221 +#: src/memorial_logger.cpp:229 #, c-format msgid "In memory of: %s" msgstr "" #. ~ The "%s" will be replaced by an epitaph as displayed in the memorial #. files. Replace the quotation marks as appropriate for your language. -#: src/memorial_logger.cpp:224 +#: src/memorial_logger.cpp:232 #, c-format msgctxt "epitaph" msgid "\"%s\"" @@ -441171,999 +442010,999 @@ msgstr "" #. ~ First parameter: Pronoun, second parameter: a profession name (with #. article) -#: src/memorial_logger.cpp:227 +#: src/memorial_logger.cpp:235 #, c-format msgid "%1$s was %2$s when the apocalypse began." msgstr "" -#: src/memorial_logger.cpp:229 +#: src/memorial_logger.cpp:237 #, c-format msgid "%1$s died on %2$s." msgstr "" -#: src/memorial_logger.cpp:235 +#: src/memorial_logger.cpp:243 #, c-format msgid "Cash on hand: %s" msgstr "" -#: src/memorial_logger.cpp:246 +#: src/memorial_logger.cpp:254 msgid "Final HP:" msgstr "" -#: src/memorial_logger.cpp:247 +#: src/memorial_logger.cpp:255 #, c-format msgid " Head: %d/%d" msgstr "" -#: src/memorial_logger.cpp:248 +#: src/memorial_logger.cpp:256 #, c-format msgid "Torso: %d/%d" msgstr "" -#: src/memorial_logger.cpp:249 +#: src/memorial_logger.cpp:257 #, c-format msgid "L Arm: %d/%d" msgstr "" -#: src/memorial_logger.cpp:250 +#: src/memorial_logger.cpp:258 #, c-format msgid "R Arm: %d/%d" msgstr "" -#: src/memorial_logger.cpp:251 +#: src/memorial_logger.cpp:259 #, c-format msgid "L Leg: %d/%d" msgstr "" -#: src/memorial_logger.cpp:252 +#: src/memorial_logger.cpp:260 #, c-format msgid "R Leg: %d/%d" msgstr "" -#: src/memorial_logger.cpp:256 +#: src/memorial_logger.cpp:264 msgid "Final Stats:" msgstr "" -#: src/memorial_logger.cpp:257 src/memorial_logger.cpp:262 +#: src/memorial_logger.cpp:265 src/memorial_logger.cpp:270 #, c-format msgid "Str %d" msgstr "" -#: src/memorial_logger.cpp:258 src/memorial_logger.cpp:263 +#: src/memorial_logger.cpp:266 src/memorial_logger.cpp:271 #, c-format msgid "Dex %d" msgstr "" -#: src/memorial_logger.cpp:259 src/memorial_logger.cpp:264 +#: src/memorial_logger.cpp:267 src/memorial_logger.cpp:272 #, c-format msgid "Int %d" msgstr "" -#: src/memorial_logger.cpp:260 src/memorial_logger.cpp:265 +#: src/memorial_logger.cpp:268 src/memorial_logger.cpp:273 #, c-format msgid "Per %d" msgstr "" -#: src/memorial_logger.cpp:261 +#: src/memorial_logger.cpp:269 msgid "Base Stats:" msgstr "" -#: src/memorial_logger.cpp:269 +#: src/memorial_logger.cpp:277 msgid "Final Messages:" msgstr "" -#: src/memorial_logger.cpp:302 +#: src/memorial_logger.cpp:310 msgid "No monsters were killed." msgstr "" -#: src/memorial_logger.cpp:304 +#: src/memorial_logger.cpp:312 #, c-format msgid "Total kills: %d" msgstr "" #. ~ 1. skill name, 2. skill level, 3. exercise percentage to next level -#: src/memorial_logger.cpp:313 +#: src/memorial_logger.cpp:321 #, c-format msgid "%s: %d (%d %%)" msgstr "" -#: src/memorial_logger.cpp:319 +#: src/memorial_logger.cpp:327 msgid "Traits:" msgstr "" -#: src/memorial_logger.cpp:324 src/memorial_logger.cpp:336 +#: src/memorial_logger.cpp:332 src/memorial_logger.cpp:344 msgid "(None)" msgstr "" -#: src/memorial_logger.cpp:329 +#: src/memorial_logger.cpp:337 msgid "Ongoing Effects:" msgstr "" -#: src/memorial_logger.cpp:341 src/newcharacter.cpp:3610 -#: src/newcharacter.cpp:3612 +#: src/memorial_logger.cpp:349 src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3667 msgid "Bionics:" msgstr "" -#: src/memorial_logger.cpp:346 +#: src/memorial_logger.cpp:354 msgid "No bionics were installed." msgstr "" -#: src/memorial_logger.cpp:349 +#: src/memorial_logger.cpp:357 #, c-format msgid "" "Bionic Power: %d/%d" msgstr "" -#: src/memorial_logger.cpp:355 +#: src/memorial_logger.cpp:363 msgid "Weapon:" msgstr "" -#: src/memorial_logger.cpp:359 +#: src/memorial_logger.cpp:367 msgid "Equipment:" msgstr "" -#: src/memorial_logger.cpp:364 src/newcharacter.cpp:1851 +#: src/memorial_logger.cpp:372 src/newcharacter.cpp:1869 msgid "Inventory:" msgstr "" -#: src/memorial_logger.cpp:382 +#: src/memorial_logger.cpp:390 msgid "Lifetime Stats and Scores" msgstr "" -#: src/memorial_logger.cpp:390 +#: src/memorial_logger.cpp:398 msgid "Game History" msgstr "" #. ~ %s is artifact name -#: src/memorial_logger.cpp:427 +#: src/memorial_logger.cpp:435 #, c-format msgctxt "memorial_male" msgid "Activated the %s." msgstr "" -#: src/memorial_logger.cpp:428 +#: src/memorial_logger.cpp:436 #, c-format msgctxt "memorial_female" msgid "Activated the %s." msgstr "" -#: src/memorial_logger.cpp:436 +#: src/memorial_logger.cpp:444 msgctxt "memorial_male" msgid "Activated a mininuke." msgstr "" -#: src/memorial_logger.cpp:437 +#: src/memorial_logger.cpp:445 msgctxt "memorial_female" msgid "Activated a mininuke." msgstr "" -#: src/memorial_logger.cpp:447 +#: src/memorial_logger.cpp:455 msgctxt "memorial_male" msgid "Consumed mutagen." msgstr "" -#: src/memorial_logger.cpp:448 +#: src/memorial_logger.cpp:456 msgctxt "memorial_female" msgid "Consumed mutagen." msgstr "" -#: src/memorial_logger.cpp:451 +#: src/memorial_logger.cpp:459 msgctxt "memorial_male" msgid "Injected mutagen." msgstr "" -#: src/memorial_logger.cpp:452 +#: src/memorial_logger.cpp:460 msgctxt "memorial_female" msgid "Injected mutagen." msgstr "" -#: src/memorial_logger.cpp:455 +#: src/memorial_logger.cpp:463 msgctxt "memorial_male" msgid "Consumed purifier." msgstr "" -#: src/memorial_logger.cpp:456 +#: src/memorial_logger.cpp:464 msgctxt "memorial_female" msgid "Consumed purifier." msgstr "" -#: src/memorial_logger.cpp:459 +#: src/memorial_logger.cpp:467 msgctxt "memorial_male" msgid "Injected purifier." msgstr "" -#: src/memorial_logger.cpp:460 +#: src/memorial_logger.cpp:468 msgctxt "memorial_female" msgid "Injected purifier." msgstr "" -#: src/memorial_logger.cpp:463 +#: src/memorial_logger.cpp:471 msgctxt "memorial_male" msgid "Injected smart purifier." msgstr "" -#: src/memorial_logger.cpp:464 +#: src/memorial_logger.cpp:472 msgctxt "memorial_female" msgid "Injected smart purifier." msgstr "" -#: src/memorial_logger.cpp:473 +#: src/memorial_logger.cpp:481 msgctxt "memorial_male" msgid "Angered a group of amigara horrors!" msgstr "" -#: src/memorial_logger.cpp:474 +#: src/memorial_logger.cpp:482 msgctxt "memorial_female" msgid "Angered a group of amigara horrors!" msgstr "" -#: src/memorial_logger.cpp:478 +#: src/memorial_logger.cpp:486 msgctxt "memorial_male" msgid "Awoke a group of dark wyrms!" msgstr "" -#: src/memorial_logger.cpp:479 +#: src/memorial_logger.cpp:487 msgctxt "memorial_female" msgid "Awoke a group of dark wyrms!" msgstr "" -#: src/memorial_logger.cpp:485 +#: src/memorial_logger.cpp:493 msgctxt "memorial_male" msgid "Became wanted by the police!" msgstr "" -#: src/memorial_logger.cpp:486 +#: src/memorial_logger.cpp:494 msgctxt "memorial_female" msgid "Became wanted by the police!" msgstr "" #. ~ %s is bodypart -#: src/memorial_logger.cpp:495 +#: src/memorial_logger.cpp:503 #, c-format msgctxt "memorial_male" msgid "Broke his %s." msgstr "" -#: src/memorial_logger.cpp:496 +#: src/memorial_logger.cpp:504 #, c-format msgctxt "memorial_female" msgid "Broke her %s." msgstr "" #. ~ %s is bodypart -#: src/memorial_logger.cpp:506 +#: src/memorial_logger.cpp:514 #, c-format msgctxt "memorial_male" msgid "Broken %s began to mend." msgstr "" -#: src/memorial_logger.cpp:507 +#: src/memorial_logger.cpp:515 #, c-format msgctxt "memorial_female" msgid "Broken %s began to mend." msgstr "" -#: src/memorial_logger.cpp:520 +#: src/memorial_logger.cpp:528 msgctxt "memorial_male" msgid "You buried an unknown victim of the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:522 +#: src/memorial_logger.cpp:530 msgctxt "memorial_female" msgid "You buried an unknown victim of The Cataclysm." msgstr "" -#: src/memorial_logger.cpp:525 +#: src/memorial_logger.cpp:533 #, c-format msgctxt "memorial_male" msgid "You buried %s." msgstr "" -#: src/memorial_logger.cpp:526 +#: src/memorial_logger.cpp:534 #, c-format msgctxt "memorial_female" msgid "You buried %s." msgstr "" -#: src/memorial_logger.cpp:533 +#: src/memorial_logger.cpp:541 msgctxt "memorial_male" msgid "Caused a resonance cascade." msgstr "" -#: src/memorial_logger.cpp:534 +#: src/memorial_logger.cpp:542 msgctxt "memorial_female" msgid "Caused a resonance cascade." msgstr "" -#: src/memorial_logger.cpp:559 +#: src/memorial_logger.cpp:567 msgctxt "memorial_male" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "" -#: src/memorial_logger.cpp:561 +#: src/memorial_logger.cpp:569 msgctxt "memorial_female" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "" -#: src/memorial_logger.cpp:564 +#: src/memorial_logger.cpp:572 #, c-format msgctxt "memorial_male" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "" -#: src/memorial_logger.cpp:566 +#: src/memorial_logger.cpp:574 #, c-format msgctxt "memorial_female" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "" -#: src/memorial_logger.cpp:570 +#: src/memorial_logger.cpp:578 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "" -#: src/memorial_logger.cpp:572 +#: src/memorial_logger.cpp:580 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "" -#: src/memorial_logger.cpp:575 +#: src/memorial_logger.cpp:583 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s." msgstr "" -#: src/memorial_logger.cpp:576 +#: src/memorial_logger.cpp:584 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s." msgstr "" -#: src/memorial_logger.cpp:580 +#: src/memorial_logger.cpp:588 #, c-format msgctxt "memorial_male" msgid "" "Killed an innocent person, %s, in cold blood and felt terrible afterwards." msgstr "" -#: src/memorial_logger.cpp:583 +#: src/memorial_logger.cpp:591 #, c-format msgctxt "memorial_female" msgid "" "Killed an innocent person, %s, in cold blood and felt terrible afterwards." msgstr "" -#: src/memorial_logger.cpp:595 +#: src/memorial_logger.cpp:603 #, c-format msgctxt "memorial_male" msgid "Killed a %s." msgstr "" -#: src/memorial_logger.cpp:596 +#: src/memorial_logger.cpp:604 #, c-format msgctxt "memorial_female" msgid "Killed a %s." msgstr "" -#: src/memorial_logger.cpp:632 +#: src/memorial_logger.cpp:640 #, c-format msgctxt "memorial_male" msgid "Consumed a %s." msgstr "" -#: src/memorial_logger.cpp:633 +#: src/memorial_logger.cpp:641 #, c-format msgctxt "memorial_female" msgid "Consumed a %s." msgstr "" -#: src/memorial_logger.cpp:640 +#: src/memorial_logger.cpp:648 msgctxt "memorial_male" msgid "Opened the Marloss Gateway." msgstr "" -#: src/memorial_logger.cpp:641 +#: src/memorial_logger.cpp:649 msgctxt "memorial_female" msgid "Opened the Marloss Gateway." msgstr "" -#: src/memorial_logger.cpp:660 +#: src/memorial_logger.cpp:668 msgctxt "memorial_male" msgid "Became one with the Mycus." msgstr "" -#: src/memorial_logger.cpp:661 +#: src/memorial_logger.cpp:669 msgctxt "memorial_female" msgid "Became one with the Mycus." msgstr "" -#: src/memorial_logger.cpp:668 +#: src/memorial_logger.cpp:676 msgctxt "memorial_male" msgid "Dermatik eggs hatched." msgstr "" -#: src/memorial_logger.cpp:669 +#: src/memorial_logger.cpp:677 msgctxt "memorial_female" msgid "Dermatik eggs hatched." msgstr "" -#: src/memorial_logger.cpp:676 +#: src/memorial_logger.cpp:684 msgctxt "memorial_male" msgid "Injected with dermatik eggs." msgstr "" -#: src/memorial_logger.cpp:677 +#: src/memorial_logger.cpp:685 msgctxt "memorial_female" msgid "Injected with dermatik eggs." msgstr "" -#: src/memorial_logger.cpp:682 +#: src/memorial_logger.cpp:690 msgctxt "memorial_male" msgid "Destroyed a triffid grove." msgstr "" -#: src/memorial_logger.cpp:683 +#: src/memorial_logger.cpp:691 msgctxt "memorial_female" msgid "Destroyed a triffid grove." msgstr "" -#: src/memorial_logger.cpp:689 +#: src/memorial_logger.cpp:697 msgctxt "memorial_male" msgid "Succumbed to an asthma attack." msgstr "" -#: src/memorial_logger.cpp:690 +#: src/memorial_logger.cpp:698 msgctxt "memorial_female" msgid "Succumbed to an asthma attack." msgstr "" -#: src/memorial_logger.cpp:699 +#: src/memorial_logger.cpp:707 msgctxt "memorial_male" msgid "Died of datura overdose." msgstr "" -#: src/memorial_logger.cpp:700 +#: src/memorial_logger.cpp:708 msgctxt "memorial_female" msgid "Died of datura overdose." msgstr "" -#: src/memorial_logger.cpp:702 +#: src/memorial_logger.cpp:710 msgctxt "memorial_male" msgid "Died of a healing stimulant overdose." msgstr "" -#: src/memorial_logger.cpp:703 +#: src/memorial_logger.cpp:711 msgctxt "memorial_female" msgid "Died of a healing stimulant overdose." msgstr "" -#: src/memorial_logger.cpp:705 +#: src/memorial_logger.cpp:713 msgctxt "memorial_male" msgid "Died of adrenaline overdose." msgstr "" -#: src/memorial_logger.cpp:706 +#: src/memorial_logger.cpp:714 msgctxt "memorial_female" msgid "Died of adrenaline overdose." msgstr "" -#: src/memorial_logger.cpp:708 +#: src/memorial_logger.cpp:716 msgctxt "memorial_male" msgid "Died of an alcohol overdose." msgstr "" -#: src/memorial_logger.cpp:709 +#: src/memorial_logger.cpp:717 msgctxt "memorial_female" msgid "Died of an alcohol overdose." msgstr "" -#: src/memorial_logger.cpp:711 +#: src/memorial_logger.cpp:719 msgctxt "memorial_male" msgid "Died of a drug overdose." msgstr "" -#: src/memorial_logger.cpp:712 +#: src/memorial_logger.cpp:720 msgctxt "memorial_female" msgid "Died of a drug overdose." msgstr "" -#: src/memorial_logger.cpp:720 +#: src/memorial_logger.cpp:728 msgctxt "memorial_male" msgid "Bled to death." msgstr "" -#: src/memorial_logger.cpp:721 +#: src/memorial_logger.cpp:729 msgctxt "memorial_female" msgid "Bled to death." msgstr "" -#: src/memorial_logger.cpp:728 +#: src/memorial_logger.cpp:736 msgctxt "memorial_male" msgid "Died of hypovolemic shock." msgstr "" -#: src/memorial_logger.cpp:729 +#: src/memorial_logger.cpp:737 msgctxt "memorial_female" msgid "Died of hypovolemic shock." msgstr "" -#: src/memorial_logger.cpp:736 +#: src/memorial_logger.cpp:744 msgctxt "memorial_male" msgid "Died from loss of red blood cells." msgstr "" -#: src/memorial_logger.cpp:737 +#: src/memorial_logger.cpp:745 msgctxt "memorial_female" msgid "Died from loss of red blood cells." msgstr "" -#: src/memorial_logger.cpp:744 +#: src/memorial_logger.cpp:752 msgctxt "memorial_male" msgid "Succumbed to the infection." msgstr "" -#: src/memorial_logger.cpp:745 +#: src/memorial_logger.cpp:753 msgctxt "memorial_female" msgid "Succumbed to the infection." msgstr "" -#: src/memorial_logger.cpp:752 +#: src/memorial_logger.cpp:760 msgctxt "memorial_male" msgid "Died of starvation." msgstr "" -#: src/memorial_logger.cpp:753 +#: src/memorial_logger.cpp:761 msgctxt "memorial_female" msgid "Died of starvation." msgstr "" -#: src/memorial_logger.cpp:760 +#: src/memorial_logger.cpp:768 msgctxt "memorial_male" msgid "Died of thirst." msgstr "" -#: src/memorial_logger.cpp:761 +#: src/memorial_logger.cpp:769 msgctxt "memorial_female" msgid "Died of thirst." msgstr "" -#: src/memorial_logger.cpp:766 +#: src/memorial_logger.cpp:774 msgctxt "memorial_male" msgid "Dug a shaft into lava." msgstr "" -#: src/memorial_logger.cpp:767 +#: src/memorial_logger.cpp:775 msgctxt "memorial_female" msgid "Dug a shaft into lava." msgstr "" -#: src/memorial_logger.cpp:771 +#: src/memorial_logger.cpp:779 msgctxt "memorial_male" msgid "Disarmed a nuclear missile." msgstr "" -#: src/memorial_logger.cpp:772 +#: src/memorial_logger.cpp:780 msgctxt "memorial_female" msgid "Disarmed a nuclear missile." msgstr "" -#: src/memorial_logger.cpp:776 +#: src/memorial_logger.cpp:784 msgctxt "memorial_male" msgid "Ate a sewage sample." msgstr "" -#: src/memorial_logger.cpp:777 +#: src/memorial_logger.cpp:785 msgctxt "memorial_female" msgid "Ate a sewage sample." msgstr "" -#: src/memorial_logger.cpp:785 +#: src/memorial_logger.cpp:793 #, c-format msgctxt "memorial_male" msgid "'%s' mutation turned into '%s'" msgstr "" -#: src/memorial_logger.cpp:786 +#: src/memorial_logger.cpp:794 #, c-format msgctxt "memorial_female" msgid "'%s' mutation turned into '%s'" msgstr "" -#: src/memorial_logger.cpp:794 +#: src/memorial_logger.cpp:802 msgctxt "memorial_male" msgid "Exhumed a grave." msgstr "" -#: src/memorial_logger.cpp:795 +#: src/memorial_logger.cpp:803 msgctxt "memorial_female" msgid "Exhumed a grave." msgstr "" -#: src/memorial_logger.cpp:803 +#: src/memorial_logger.cpp:811 #, c-format msgctxt "memorial_male" msgid "Failed install of bionic: %s." msgstr "" -#: src/memorial_logger.cpp:804 +#: src/memorial_logger.cpp:812 #, c-format msgctxt "memorial_female" msgid "Failed install of bionic: %s." msgstr "" -#: src/memorial_logger.cpp:813 +#: src/memorial_logger.cpp:821 #, c-format msgctxt "memorial_male" msgid "Failed to remove bionic: %s." msgstr "" -#: src/memorial_logger.cpp:814 +#: src/memorial_logger.cpp:822 #, c-format msgctxt "memorial_female" msgid "Failed to remove bionic: %s." msgstr "" -#: src/memorial_logger.cpp:822 +#: src/memorial_logger.cpp:830 msgctxt "memorial_male" msgid "Succumbed to lack of sleep." msgstr "" -#: src/memorial_logger.cpp:823 +#: src/memorial_logger.cpp:831 msgctxt "memorial_female" msgid "Succumbed to lack of sleep." msgstr "" -#: src/memorial_logger.cpp:829 +#: src/memorial_logger.cpp:837 #, c-format msgctxt "memorial_male" msgid "The fuel tank of the %s exploded!" msgstr "" -#: src/memorial_logger.cpp:830 +#: src/memorial_logger.cpp:838 #, c-format msgctxt "memorial_female" msgid "The fuel tank of the %s exploded!" msgstr "" #. ~ %s is addiction name -#: src/memorial_logger.cpp:839 +#: src/memorial_logger.cpp:847 #, c-format msgctxt "memorial_male" msgid "Became addicted to %s." msgstr "" -#: src/memorial_logger.cpp:840 +#: src/memorial_logger.cpp:848 #, c-format msgctxt "memorial_female" msgid "Became addicted to %s." msgstr "" -#: src/memorial_logger.cpp:849 +#: src/memorial_logger.cpp:857 #, c-format msgctxt "memorial_male" msgid "Gained the mutation '%s'." msgstr "" -#: src/memorial_logger.cpp:850 +#: src/memorial_logger.cpp:858 #, c-format msgctxt "memorial_female" msgid "Gained the mutation '%s'." msgstr "" #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:863 +#: src/memorial_logger.cpp:871 #, c-format msgctxt "memorial_male" msgid "Reached skill level %1$d in %2$s." msgstr "" #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:866 +#: src/memorial_logger.cpp:874 #, c-format msgctxt "memorial_female" msgid "Reached skill level %1$d in %2$s." msgstr "" -#: src/memorial_logger.cpp:876 +#: src/memorial_logger.cpp:884 #, c-format msgctxt "memorial_male" msgid "%s committed suicide." msgstr "" -#: src/memorial_logger.cpp:877 +#: src/memorial_logger.cpp:885 #, c-format msgctxt "memorial_female" msgid "%s committed suicide." msgstr "" -#: src/memorial_logger.cpp:880 +#: src/memorial_logger.cpp:888 #, c-format msgctxt "memorial_male" msgid "%s was killed." msgstr "" -#: src/memorial_logger.cpp:881 +#: src/memorial_logger.cpp:889 #, c-format msgctxt "memorial_female" msgid "%s was killed." msgstr "" -#: src/memorial_logger.cpp:885 +#: src/memorial_logger.cpp:893 #, c-format msgctxt "memorial_male" msgid "Last words: %s" msgstr "" -#: src/memorial_logger.cpp:886 +#: src/memorial_logger.cpp:894 #, c-format msgctxt "memorial_female" msgid "Last words: %s" msgstr "" #. ~ %s is player name -#: src/memorial_logger.cpp:893 +#: src/memorial_logger.cpp:901 #, c-format msgctxt "memorial_male" msgid "%s began their journey into the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:894 +#: src/memorial_logger.cpp:902 #, c-format msgctxt "memorial_female" msgid "%s began their journey into the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:902 +#: src/memorial_logger.cpp:910 #, c-format msgctxt "memorial_male" msgid "Installed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:903 +#: src/memorial_logger.cpp:911 #, c-format msgctxt "memorial_female" msgid "Installed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:912 +#: src/memorial_logger.cpp:920 #, c-format msgctxt "memorial_male" msgid "Installed bad bionic: %s." msgstr "" -#: src/memorial_logger.cpp:913 +#: src/memorial_logger.cpp:921 #, c-format msgctxt "memorial_female" msgid "Installed bad bionic: %s." msgstr "" #. ~ %s is martial art -#: src/memorial_logger.cpp:923 +#: src/memorial_logger.cpp:931 #, c-format msgctxt "memorial_male" msgid "Learned %s." msgstr "" -#: src/memorial_logger.cpp:924 +#: src/memorial_logger.cpp:932 #, c-format msgctxt "memorial_female" msgid "Learned %s." msgstr "" #. ~ %s is addiction name -#: src/memorial_logger.cpp:934 +#: src/memorial_logger.cpp:942 #, c-format msgctxt "memorial_male" msgid "Overcame addiction to %s." msgstr "" -#: src/memorial_logger.cpp:935 +#: src/memorial_logger.cpp:943 #, c-format msgctxt "memorial_female" msgid "Overcame addiction to %s." msgstr "" -#: src/memorial_logger.cpp:942 +#: src/memorial_logger.cpp:950 #, c-format msgctxt "memorial_male" msgid "%s became hostile." msgstr "" -#: src/memorial_logger.cpp:943 +#: src/memorial_logger.cpp:951 #, c-format msgctxt "memorial_female" msgid "%s became hostile." msgstr "" -#: src/memorial_logger.cpp:948 +#: src/memorial_logger.cpp:956 msgctxt "memorial_male" msgid "Opened a portal." msgstr "" -#: src/memorial_logger.cpp:949 +#: src/memorial_logger.cpp:957 msgctxt "memorial_female" msgid "Opened a portal." msgstr "" -#: src/memorial_logger.cpp:953 +#: src/memorial_logger.cpp:961 msgctxt "memorial_male" msgid "Opened a strange temple." msgstr "" -#: src/memorial_logger.cpp:954 +#: src/memorial_logger.cpp:962 msgctxt "memorial_female" msgid "Opened a strange temple." msgstr "" -#: src/memorial_logger.cpp:958 +#: src/memorial_logger.cpp:966 #, c-format msgctxt "memorial_male" msgid "Lost the conduct %s%s." msgstr "" -#: src/memorial_logger.cpp:959 +#: src/memorial_logger.cpp:967 #, c-format msgctxt "memorial_female" msgid "Lost the conduct %s%s." msgstr "" -#: src/memorial_logger.cpp:961 src/memorial_logger.cpp:968 +#: src/memorial_logger.cpp:969 src/memorial_logger.cpp:976 msgid " (disabled)" msgstr "" -#: src/memorial_logger.cpp:965 +#: src/memorial_logger.cpp:973 #, c-format msgctxt "memorial_male" msgid "Gained the achievement %s%s." msgstr "" -#: src/memorial_logger.cpp:966 +#: src/memorial_logger.cpp:974 #, c-format msgctxt "memorial_female" msgid "Gained the achievement %s%s." msgstr "" -#: src/memorial_logger.cpp:975 +#: src/memorial_logger.cpp:983 #, c-format msgctxt "memorial_male" msgid "Forgot the spell %s." msgstr "" -#: src/memorial_logger.cpp:976 +#: src/memorial_logger.cpp:984 #, c-format msgctxt "memorial_female" msgid "Forgot the spell %s." msgstr "" -#: src/memorial_logger.cpp:985 +#: src/memorial_logger.cpp:993 #, c-format msgctxt "memorial_male" msgid "Learned the spell %s." msgstr "" -#: src/memorial_logger.cpp:986 +#: src/memorial_logger.cpp:994 #, c-format msgctxt "memorial_female" msgid "Learned the spell %s." msgstr "" -#: src/memorial_logger.cpp:995 +#: src/memorial_logger.cpp:1003 #, c-format msgctxt "memorial_male" msgid "Gained a spell level on %s." msgstr "" -#: src/memorial_logger.cpp:996 +#: src/memorial_logger.cpp:1004 #, c-format msgctxt "memorial_female" msgid "Gained a spell level on %s." msgstr "" -#: src/memorial_logger.cpp:1002 +#: src/memorial_logger.cpp:1010 msgctxt "memorial_male" msgid "Released subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1003 +#: src/memorial_logger.cpp:1011 msgctxt "memorial_female" msgid "Released subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1010 +#: src/memorial_logger.cpp:1018 #, c-format msgctxt "memorial_male" msgid "Removed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:1011 +#: src/memorial_logger.cpp:1019 #, c-format msgctxt "memorial_female" msgid "Removed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:1017 +#: src/memorial_logger.cpp:1025 msgctxt "memorial_male" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "" -#: src/memorial_logger.cpp:1018 +#: src/memorial_logger.cpp:1026 msgctxt "memorial_female" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "" -#: src/memorial_logger.cpp:1025 +#: src/memorial_logger.cpp:1033 #, c-format msgctxt "memorial_male" msgid "Telefragged a %s." msgstr "" -#: src/memorial_logger.cpp:1026 +#: src/memorial_logger.cpp:1034 #, c-format msgctxt "memorial_female" msgid "Telefragged a %s." msgstr "" -#: src/memorial_logger.cpp:1034 +#: src/memorial_logger.cpp:1042 msgctxt "memorial_male" msgid "Spontaneous teleport." msgstr "" -#: src/memorial_logger.cpp:1035 +#: src/memorial_logger.cpp:1043 msgctxt "memorial_female" msgid "Spontaneous teleport." msgstr "" -#: src/memorial_logger.cpp:1043 +#: src/memorial_logger.cpp:1051 #, c-format msgctxt "memorial_male" msgid "Teleported into a %s." msgstr "" -#: src/memorial_logger.cpp:1044 +#: src/memorial_logger.cpp:1052 #, c-format msgctxt "memorial_female" msgid "Teleported into a %s." msgstr "" -#: src/memorial_logger.cpp:1050 +#: src/memorial_logger.cpp:1058 msgctxt "memorial_male" msgid "Terminated subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1051 +#: src/memorial_logger.cpp:1059 msgctxt "memorial_female" msgid "Terminated subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1057 +#: src/memorial_logger.cpp:1065 msgctxt "memorial_male" msgid "Threw up." msgstr "" -#: src/memorial_logger.cpp:1058 +#: src/memorial_logger.cpp:1066 msgctxt "memorial_female" msgid "Threw up." msgstr "" -#: src/memorial_logger.cpp:1063 +#: src/memorial_logger.cpp:1071 msgctxt "memorial_male" msgid "Set off an alarm." msgstr "" -#: src/memorial_logger.cpp:1064 +#: src/memorial_logger.cpp:1072 msgctxt "memorial_female" msgid "Set off an alarm." msgstr "" -#: src/memorial_logger.cpp:1068 +#: src/memorial_logger.cpp:1076 #, c-format msgctxt "memorial_male" msgid "Used the debug menu (%s)." msgstr "" -#: src/memorial_logger.cpp:1069 +#: src/memorial_logger.cpp:1077 #, c-format msgctxt "memorial_female" msgid "Used the debug menu (%s)." @@ -442244,7 +443083,7 @@ msgctxt "message log" msgid "%s." msgstr "" -#: src/mission.h:205 +#: src/mission.h:204 msgid "Bugged mission type" msgstr "" @@ -443084,11 +443923,11 @@ msgstr "" msgid "Deadline: %s" msgstr "" -#: src/mission_ui.cpp:151 src/newcharacter.cpp:3524 src/newcharacter.cpp:3598 -#: src/newcharacter.cpp:3612 src/newcharacter.cpp:3649 -#: src/newcharacter.cpp:3760 src/newcharacter.cpp:3771 -#: src/newcharacter.cpp:3782 src/newcharacter.cpp:3794 -#: src/newcharacter.cpp:3820 +#: src/mission_ui.cpp:151 src/newcharacter.cpp:3579 src/newcharacter.cpp:3653 +#: src/newcharacter.cpp:3667 src/newcharacter.cpp:3704 +#: src/newcharacter.cpp:3815 src/newcharacter.cpp:3826 +#: src/newcharacter.cpp:3837 src/newcharacter.cpp:3849 +#: src/newcharacter.cpp:3875 msgid "None!" msgstr "" @@ -443182,19 +444021,19 @@ msgstr "" msgid "NO CATEGORY" msgstr "" -#: src/mod_manager.cpp:82 src/newcharacter.cpp:2974 +#: src/mod_manager.cpp:82 src/newcharacter.cpp:3020 msgid "Default" msgstr "" -#: src/mod_manager.cpp:83 src/safemode_ui.cpp:246 +#: src/mod_manager.cpp:83 src/safemode_ui.cpp:247 msgid "Blacklist" msgstr "" -#: src/mod_manager.cpp:287 +#: src/mod_manager.cpp:286 msgid "list of default mods" msgstr "" -#: src/mod_manager.cpp:400 +#: src/mod_manager.cpp:395 msgid "list of mods" msgstr "" @@ -446431,13 +447270,13 @@ msgid "" "'%2$c'." msgstr "" -#: src/name.cpp:136 +#: src/name.cpp:134 msgid "Tom" msgstr "" #. ~ Used for constructing full name: %1$s is `given name`, %2$s is `family #. name` -#: src/name.cpp:147 +#: src/name.cpp:145 #, c-format msgctxt "Full Name" msgid "%1$s %2$s" @@ -446445,7 +447284,7 @@ msgstr "" #. ~ Used for constructing full name with nickname: %1$s is `given name`, %2$s #. is `family name`, %3$s is `nickname` -#: src/name.cpp:151 +#: src/name.cpp:149 #, c-format msgctxt "Full Name" msgid "%1$s '%3$s' %2$s" @@ -446608,8 +447447,8 @@ msgid "" "Press %s to go to the next tab or %s to return to main menu." msgstr "" -#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3661 -#: src/newcharacter.cpp:3722 +#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3777 #, c-format msgid "Press %s to view and alter keybindings." msgstr "" @@ -446624,22 +447463,22 @@ msgid "" msgstr "" #: src/newcharacter.cpp:1106 src/newcharacter.cpp:1119 -#: src/newcharacter.cpp:3503 src/player_display.cpp:446 +#: src/newcharacter.cpp:3558 src/player_display.cpp:446 msgid "Strength:" msgstr "" #: src/newcharacter.cpp:1108 src/newcharacter.cpp:1138 -#: src/newcharacter.cpp:3504 src/player_display.cpp:447 +#: src/newcharacter.cpp:3559 src/player_display.cpp:447 msgid "Dexterity:" msgstr "" #: src/newcharacter.cpp:1110 src/newcharacter.cpp:1159 -#: src/newcharacter.cpp:3505 src/player_display.cpp:448 +#: src/newcharacter.cpp:3560 src/player_display.cpp:448 msgid "Intelligence:" msgstr "" #: src/newcharacter.cpp:1112 src/newcharacter.cpp:1178 -#: src/newcharacter.cpp:3506 src/player_display.cpp:449 +#: src/newcharacter.cpp:3561 src/player_display.cpp:449 msgid "Perception:" msgstr "" @@ -446725,7 +447564,7 @@ msgid "" "Perception is also used for detecting traps and other things of interest." msgstr "" -#: src/newcharacter.cpp:1477 +#: src/newcharacter.cpp:1481 #, c-format msgid "%s %s %d point" msgid_plural "%s %s %d points" @@ -446733,49 +447572,49 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "costs" msgstr "" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "earns" msgstr "" -#: src/newcharacter.cpp:1651 +#: src/newcharacter.cpp:1669 #, c-format msgid "Your scenario of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1655 +#: src/newcharacter.cpp:1673 #, c-format msgid "Your profession of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1661 +#: src/newcharacter.cpp:1679 #, c-format msgid "Your background of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1676 +#: src/newcharacter.cpp:1694 #, c-format msgid "You already picked some conflicting traits: %s." msgstr "" -#: src/newcharacter.cpp:1679 +#: src/newcharacter.cpp:1697 msgid "The scenario you picked prevents you from taking this trait!" msgstr "" -#: src/newcharacter.cpp:1681 +#: src/newcharacter.cpp:1699 #, c-format msgid "Your profession of %s prevents you from taking this trait." msgstr "" -#: src/newcharacter.cpp:1691 +#: src/newcharacter.cpp:1709 #, c-format msgid "The following bionics prevent you from taking this trait: %s." msgstr "" -#: src/newcharacter.cpp:1695 +#: src/newcharacter.cpp:1713 #, c-format msgid "Sorry, but you can only take %d point of advantages." msgid_plural "Sorry, but you can only take %d points of advantages." @@ -446783,7 +447622,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/newcharacter.cpp:1701 +#: src/newcharacter.cpp:1719 #, c-format msgid "Sorry, but you can only take %d point of disadvantages." msgid_plural "Sorry, but you can only take %d points of disadvantages." @@ -446791,130 +447630,130 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/newcharacter.cpp:1725 +#: src/newcharacter.cpp:1743 msgid "Search by trait name." msgstr "" -#: src/newcharacter.cpp:1776 +#: src/newcharacter.cpp:1794 msgid "Profession requirements:" msgstr "" -#: src/newcharacter.cpp:1777 +#: src/newcharacter.cpp:1795 #, c-format msgid "Complete \"%s\"\n" msgstr "" -#: src/newcharacter.cpp:1781 +#: src/newcharacter.cpp:1799 msgid "Profession story:" msgstr "" -#: src/newcharacter.cpp:1790 +#: src/newcharacter.cpp:1808 msgid "Profession addictions:" msgstr "" -#: src/newcharacter.cpp:1792 src/newcharacter.cpp:2198 +#: src/newcharacter.cpp:1810 src/newcharacter.cpp:2224 #, c-format msgctxt "set_profession_addictions" msgid "%1$s (%2$d)" msgstr "" -#: src/newcharacter.cpp:1799 +#: src/newcharacter.cpp:1817 msgid "Profession traits:" msgstr "" -#: src/newcharacter.cpp:1801 src/newcharacter.cpp:2207 +#: src/newcharacter.cpp:1819 src/newcharacter.cpp:2233 msgctxt "set_profession_trait" msgid "None" msgstr "Nimic" -#: src/newcharacter.cpp:1810 +#: src/newcharacter.cpp:1828 msgid "Profession skills:" msgstr "" -#: src/newcharacter.cpp:1812 src/newcharacter.cpp:2218 +#: src/newcharacter.cpp:1830 src/newcharacter.cpp:2244 msgctxt "set_profession_skill" msgid "None" msgstr "Nimic" -#: src/newcharacter.cpp:1815 +#: src/newcharacter.cpp:1833 #, c-format msgctxt "set_profession_skill" msgid "%1$s (%2$d)" msgstr "" -#: src/newcharacter.cpp:1822 +#: src/newcharacter.cpp:1840 msgid "Profession items:" msgstr "" -#: src/newcharacter.cpp:1824 +#: src/newcharacter.cpp:1842 msgctxt "set_profession_item" msgid "None" msgstr "Nimic" -#: src/newcharacter.cpp:1844 +#: src/newcharacter.cpp:1862 msgid "Wielded:" msgstr "" -#: src/newcharacter.cpp:1847 +#: src/newcharacter.cpp:1865 msgctxt "set_profession_item_wielded" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1848 +#: src/newcharacter.cpp:1866 msgid "Worn:" msgstr "" -#: src/newcharacter.cpp:1850 +#: src/newcharacter.cpp:1868 msgctxt "set_profession_item_worn" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1854 +#: src/newcharacter.cpp:1872 msgctxt "set_profession_item_inventory" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1861 +#: src/newcharacter.cpp:1879 msgid "Profession bionics:" msgstr "" -#: src/newcharacter.cpp:1869 +#: src/newcharacter.cpp:1887 #, c-format msgid "%s (toggled)" msgstr "" -#: src/newcharacter.cpp:1871 +#: src/newcharacter.cpp:1889 #, c-format msgid "%s (activated)" msgstr "" -#: src/newcharacter.cpp:1880 +#: src/newcharacter.cpp:1898 msgid "Profession proficiencies:" msgstr "" -#: src/newcharacter.cpp:1887 +#: src/newcharacter.cpp:1905 msgid "Profession pets:" msgstr "" -#: src/newcharacter.cpp:1895 +#: src/newcharacter.cpp:1913 msgid "Profession vehicle:" msgstr "" -#: src/newcharacter.cpp:1901 +#: src/newcharacter.cpp:1919 msgid "Profession spells:" msgstr "" -#: src/newcharacter.cpp:1903 src/newcharacter.cpp:2254 +#: src/newcharacter.cpp:1921 src/newcharacter.cpp:2280 #, c-format msgid "%s level %d" msgstr "" -#: src/newcharacter.cpp:1908 +#: src/newcharacter.cpp:1926 msgid "Profession missions:" msgstr "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1990 +#: src/newcharacter.cpp:2010 #, c-format msgid "Profession %1$s earns %2$d point" msgid_plural "Profession %1$s earns %2$d points" @@ -446923,7 +447762,7 @@ msgstr[1] "" msgstr[2] "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1995 +#: src/newcharacter.cpp:2015 #, c-format msgid "Profession %1$s costs %2$d point" msgid_plural "Profession %1$s costs %2$d points" @@ -446931,67 +447770,67 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/newcharacter.cpp:2141 +#: src/newcharacter.cpp:2167 #, c-format msgid "" "Your trait %1$s has been removed since it conflicts with the %2$s's %3$s " "trait." msgstr "" -#: src/newcharacter.cpp:2164 +#: src/newcharacter.cpp:2190 msgid "Search by profession name." msgstr "" -#: src/newcharacter.cpp:2190 +#: src/newcharacter.cpp:2216 msgid "Background story:" msgstr "" -#: src/newcharacter.cpp:2196 +#: src/newcharacter.cpp:2222 msgid "Background addictions:" msgstr "" -#: src/newcharacter.cpp:2205 +#: src/newcharacter.cpp:2231 msgid "Background traits:" msgstr "" -#: src/newcharacter.cpp:2216 +#: src/newcharacter.cpp:2242 msgid "Background skill experience:" msgstr "" -#: src/newcharacter.cpp:2229 +#: src/newcharacter.cpp:2255 msgctxt "set_profession_skill" msgid "beginner" msgstr "" -#: src/newcharacter.cpp:2231 +#: src/newcharacter.cpp:2257 msgctxt "set_profession_skill" msgid "intermediate" msgstr "" -#: src/newcharacter.cpp:2233 +#: src/newcharacter.cpp:2259 msgctxt "set_profession_skill" msgid "competent" msgstr "" -#: src/newcharacter.cpp:2235 +#: src/newcharacter.cpp:2261 msgctxt "set_profession_skill" msgid "advanced" msgstr "" -#: src/newcharacter.cpp:2244 +#: src/newcharacter.cpp:2270 msgid "Background proficiencies:" msgstr "" -#: src/newcharacter.cpp:2252 +#: src/newcharacter.cpp:2278 msgid "Background spells:" msgstr "" -#: src/newcharacter.cpp:2260 +#: src/newcharacter.cpp:2286 msgid "Background missions:" msgstr "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2341 +#: src/newcharacter.cpp:2369 #, c-format msgid "Background %1$s earns %2$d point" msgid_plural "Background %1$s earns %2$d points" @@ -447000,7 +447839,7 @@ msgstr[1] "" msgstr[2] "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2346 +#: src/newcharacter.cpp:2374 #, c-format msgid "Background %1$s costs %2$d point" msgid_plural "Background %1$s costs %2$d points" @@ -447008,16 +447847,16 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/newcharacter.cpp:2464 +#: src/newcharacter.cpp:2498 #, c-format msgid "The trait [%1$s] conflicts with background [%2$s]'s trait [%3$s]." msgstr "" -#: src/newcharacter.cpp:2521 +#: src/newcharacter.cpp:2555 msgid "Search by background name." msgstr "" -#: src/newcharacter.cpp:2634 +#: src/newcharacter.cpp:2670 #, c-format msgid "" "Press %s to view and alter keybindings.\n" @@ -447027,7 +447866,7 @@ msgid "" msgstr "" #. ~ levels here are skill levels at character creation time -#: src/newcharacter.cpp:2759 +#: src/newcharacter.cpp:2795 #, c-format msgid "%d level" msgid_plural "%d levels" @@ -447036,7 +447875,7 @@ msgstr[1] "" msgstr[2] "" #. ~ Second string is e.g. "1 level" or "2 levels" -#: src/newcharacter.cpp:2763 +#: src/newcharacter.cpp:2799 #, c-format msgid "Upgrading %s by %s costs %d point" msgid_plural "Upgrading %s by %s costs %d points" @@ -447044,154 +447883,154 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/newcharacter.cpp:2911 +#: src/newcharacter.cpp:2957 msgid "Scenario Story:" msgstr "" -#: src/newcharacter.cpp:2917 +#: src/newcharacter.cpp:2963 msgid "Scenario Requirements:" msgstr "" -#: src/newcharacter.cpp:2920 +#: src/newcharacter.cpp:2966 msgid "" "This scenario is not available in this world due to city size settings." msgstr "" -#: src/newcharacter.cpp:2928 +#: src/newcharacter.cpp:2974 #, c-format msgid "Complete \"%s\"" msgstr "" -#: src/newcharacter.cpp:2933 +#: src/newcharacter.cpp:2979 msgid "Scenario Professions:" msgstr "" -#: src/newcharacter.cpp:2934 +#: src/newcharacter.cpp:2980 #, c-format msgid "" "\n" "%s" msgstr "" -#: src/newcharacter.cpp:2935 +#: src/newcharacter.cpp:2981 msgid ", default:\n" msgstr "" -#: src/newcharacter.cpp:2951 +#: src/newcharacter.cpp:2997 msgid "Scenario Location:" msgstr "" -#: src/newcharacter.cpp:2952 +#: src/newcharacter.cpp:2998 #, c-format msgid "%s (%d locations, %d variants)" msgstr "" -#: src/newcharacter.cpp:2958 +#: src/newcharacter.cpp:3004 msgid "Scenario Vehicle:" msgstr "" -#: src/newcharacter.cpp:2962 +#: src/newcharacter.cpp:3008 msgid "Scenario calendar:" msgstr "" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 #, c-format msgid "Year: %s" msgstr "" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 msgid "Year: Random" msgstr "" -#: src/newcharacter.cpp:2967 +#: src/newcharacter.cpp:3013 #, c-format msgid "Season: %s" msgstr "" -#: src/newcharacter.cpp:2969 +#: src/newcharacter.cpp:3015 msgid "Day: Random" msgstr "" -#: src/newcharacter.cpp:2970 +#: src/newcharacter.cpp:3016 #, c-format msgid "Day: %d" msgstr "" -#: src/newcharacter.cpp:2971 +#: src/newcharacter.cpp:3017 msgid "Hour: Random" msgstr "" -#: src/newcharacter.cpp:2972 +#: src/newcharacter.cpp:3018 #, c-format msgid "Hour: %d" msgstr "" -#: src/newcharacter.cpp:2979 +#: src/newcharacter.cpp:3025 msgid "Scenario missions:" msgstr "" -#: src/newcharacter.cpp:2987 +#: src/newcharacter.cpp:3033 msgid "Fire nearby" msgstr "" -#: src/newcharacter.cpp:2988 +#: src/newcharacter.cpp:3034 msgid "Zombies nearby" msgstr "" -#: src/newcharacter.cpp:2989 +#: src/newcharacter.cpp:3035 msgid "Various limb wounds" msgstr "" -#: src/newcharacter.cpp:2990 +#: src/newcharacter.cpp:3036 msgid "No starting NPC" msgstr "" -#: src/newcharacter.cpp:2991 +#: src/newcharacter.cpp:3037 msgid "Starting location is bordered by an immense wall" msgstr "" -#: src/newcharacter.cpp:2998 +#: src/newcharacter.cpp:3044 msgid "Scenario Flags:" msgstr "" -#: src/newcharacter.cpp:3085 +#: src/newcharacter.cpp:3133 msgid "Scenario earns %2$d point" msgid_plural "Scenario earns %2$d points" msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/newcharacter.cpp:3088 +#: src/newcharacter.cpp:3136 msgid "Scenario costs %2$d point" msgid_plural "Scenario costs %2$d points" msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/newcharacter.cpp:3244 +#: src/newcharacter.cpp:3299 msgid "Search by scenario name." msgstr "" -#: src/newcharacter.cpp:3276 src/newcharacter.cpp:3280 +#: src/newcharacter.cpp:3331 src/newcharacter.cpp:3335 msgid "Gender:" msgstr "" -#: src/newcharacter.cpp:3292 src/newcharacter.cpp:3293 +#: src/newcharacter.cpp:3347 src/newcharacter.cpp:3348 #: src/player_display.cpp:460 msgid "Height:" msgstr "" -#: src/newcharacter.cpp:3302 src/newcharacter.cpp:3303 +#: src/newcharacter.cpp:3357 src/newcharacter.cpp:3358 #: src/player_display.cpp:465 msgid "Age:" msgstr "" -#: src/newcharacter.cpp:3311 src/newcharacter.cpp:3312 +#: src/newcharacter.cpp:3366 src/newcharacter.cpp:3367 #: src/player_display.cpp:470 msgid "Blood type:" msgstr "" -#: src/newcharacter.cpp:3322 src/newcharacter.cpp:3441 +#: src/newcharacter.cpp:3377 src/newcharacter.cpp:3496 #, c-format msgid "" "* Random location * (%d variant)" @@ -447201,11 +448040,11 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/newcharacter.cpp:3328 src/newcharacter.cpp:3330 +#: src/newcharacter.cpp:3383 src/newcharacter.cpp:3385 msgid "Starting location:" msgstr "" -#: src/newcharacter.cpp:3333 +#: src/newcharacter.cpp:3388 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" @@ -447213,15 +448052,15 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/newcharacter.cpp:3417 src/newcharacter.cpp:3730 +#: src/newcharacter.cpp:3472 src/newcharacter.cpp:3785 msgid "Name:" msgstr "" -#: src/newcharacter.cpp:3438 +#: src/newcharacter.cpp:3493 msgid "Select a starting location." msgstr "" -#: src/newcharacter.cpp:3451 +#: src/newcharacter.cpp:3506 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" @@ -447229,26 +448068,26 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/newcharacter.cpp:3618 +#: src/newcharacter.cpp:3673 #, c-format msgid "" "\n" "%s (toggled)" msgstr "" -#: src/newcharacter.cpp:3620 +#: src/newcharacter.cpp:3675 #, c-format msgid "" "\n" "%s (activated)" msgstr "" -#: src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3720 #, c-format msgid "Press %s to save character template." msgstr "" -#: src/newcharacter.cpp:3670 +#: src/newcharacter.cpp:3725 #, c-format msgid "" "Press %s to pick a random name, " @@ -447257,137 +448096,137 @@ msgid "" "%s to randomize everything." msgstr "" -#: src/newcharacter.cpp:3680 +#: src/newcharacter.cpp:3735 #, c-format msgid "" "Press %s to pick a random name, " "%s to randomize all description values." msgstr "" -#: src/newcharacter.cpp:3687 +#: src/newcharacter.cpp:3742 #, c-format msgid "Press %s to switch gender." msgstr "" -#: src/newcharacter.cpp:3692 +#: src/newcharacter.cpp:3747 #, c-format msgid "" "Press %s to select a specific starting location." msgstr "" -#: src/newcharacter.cpp:3696 +#: src/newcharacter.cpp:3751 #, c-format msgid "" "Press %s to select a specific starting city and " "%s to select a specific starting location." msgstr "" -#: src/newcharacter.cpp:3701 +#: src/newcharacter.cpp:3756 #, c-format msgid "" "Press %s or %s to " "cycle through editable values." msgstr "" -#: src/newcharacter.cpp:3707 +#: src/newcharacter.cpp:3762 #, c-format msgid "" "Press %s and %s to " "change gender, height, age, and blood type." msgstr "" -#: src/newcharacter.cpp:3712 +#: src/newcharacter.cpp:3767 #, c-format msgid "Press %s to edit value via popup input." msgstr "" -#: src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3771 #, c-format msgid "" "Press %s to finish character creation or " "%s to return to the previous TAB." msgstr "" -#: src/newcharacter.cpp:3732 +#: src/newcharacter.cpp:3787 msgid "--- NO NAME ENTERED ---" msgstr "" -#: src/newcharacter.cpp:3734 +#: src/newcharacter.cpp:3789 msgid "--- RANDOM NAME ---" msgstr "" -#: src/newcharacter.cpp:3753 src/newcharacter.cpp:3764 +#: src/newcharacter.cpp:3808 src/newcharacter.cpp:3819 msgid "Starting vehicle (scenario): " msgstr "" -#: src/newcharacter.cpp:3756 src/newcharacter.cpp:3767 +#: src/newcharacter.cpp:3811 src/newcharacter.cpp:3822 msgid "Starting vehicle (profession): " msgstr "" -#: src/newcharacter.cpp:3759 src/newcharacter.cpp:3770 +#: src/newcharacter.cpp:3814 src/newcharacter.cpp:3825 msgid "Starting vehicle: " msgstr "" -#: src/newcharacter.cpp:3781 src/newcharacter.cpp:3784 -#: src/newcharacter.cpp:3793 src/newcharacter.cpp:3796 +#: src/newcharacter.cpp:3836 src/newcharacter.cpp:3839 +#: src/newcharacter.cpp:3848 src/newcharacter.cpp:3851 msgid "Starting addictions: " msgstr "" -#: src/newcharacter.cpp:3808 +#: src/newcharacter.cpp:3863 msgid "Scenario: " msgstr "" -#: src/newcharacter.cpp:3813 +#: src/newcharacter.cpp:3868 msgid "Profession: " msgstr "" -#: src/newcharacter.cpp:3818 +#: src/newcharacter.cpp:3873 msgid "Background: " msgstr "" -#: src/newcharacter.cpp:3841 src/newcharacter.cpp:3847 +#: src/newcharacter.cpp:3896 src/newcharacter.cpp:3902 msgid "Too many points allocated, change some features and try again." msgstr "" -#: src/newcharacter.cpp:3851 +#: src/newcharacter.cpp:3906 msgid "" "Too many trait points allocated, change some traits or lower some stats and " "try again." msgstr "" -#: src/newcharacter.cpp:3855 +#: src/newcharacter.cpp:3910 msgid "Too many stat points allocated, lower some stats and try again." msgstr "" -#: src/newcharacter.cpp:3860 +#: src/newcharacter.cpp:3915 msgid "Remaining points will be discarded, are you sure you want to proceed?" msgstr "" -#: src/newcharacter.cpp:3866 +#: src/newcharacter.cpp:3921 msgid "Are you SURE you're finished? Your name will be randomly generated." msgstr "" -#: src/newcharacter.cpp:3874 src/worldfactory.cpp:1884 +#: src/newcharacter.cpp:3929 src/worldfactory.cpp:1889 msgid "Are you SURE you're finished?" msgstr "Ești SIGUR că ai terminat?" -#: src/newcharacter.cpp:4047 +#: src/newcharacter.cpp:4102 msgid "Enter name. Cancel to delete all." msgstr "" -#: src/newcharacter.cpp:4102 +#: src/newcharacter.cpp:4157 msgid "Select gender" msgstr "" -#: src/newcharacter.cpp:4284 +#: src/newcharacter.cpp:4339 msgid "Name of template:" msgstr "" -#: src/newcharacter.cpp:4285 +#: src/newcharacter.cpp:4340 msgid "Keep in mind you may not use special characters like / in filenames" msgstr "" -#: src/newcharacter.cpp:4328 +#: src/newcharacter.cpp:4383 msgid "player template" msgstr "" @@ -447781,59 +448620,59 @@ msgstr "" msgid " does not trust you enough" msgstr "" -#: src/npcmove.cpp:642 +#: src/npcmove.cpp:639 msgid "bandit" msgstr "" -#: src/npcmove.cpp:661 +#: src/npcmove.cpp:658 msgid "maniac" msgstr "" -#: src/npcmove.cpp:1125 +#: src/npcmove.cpp:1122 #, c-format msgid "%s lies down to sleep." msgstr "" -#: src/npcmove.cpp:1767 +#: src/npcmove.cpp:1728 #, c-format msgid " activates their %s." msgstr "" -#: src/npcmove.cpp:1787 +#: src/npcmove.cpp:1748 #, c-format msgid " deactivates their %s." msgstr "" -#: src/npcmove.cpp:2451 +#: src/npcmove.cpp:2412 #, c-format msgid "%1$s tries to climb the %2$s but slips." msgstr "" -#: src/npcmove.cpp:2455 +#: src/npcmove.cpp:2416 #, c-format msgid "%1$s climbs over the %2$s." msgstr "" -#: src/npcmove.cpp:3021 +#: src/npcmove.cpp:2982 #, c-format msgid "Hold on, I want to pick up that %s." msgstr "" -#: src/npcmove.cpp:3100 +#: src/npcmove.cpp:3061 #, c-format msgid "%1$s picks up a %2$s and a %3$s." msgstr "" -#: src/npcmove.cpp:3105 +#: src/npcmove.cpp:3066 #, c-format msgid "%s looks around nervously, as if searching for something." msgstr "" -#: src/npcmove.cpp:3257 src/output.h:688 +#: src/npcmove.cpp:3218 src/output.h:690 msgid " and " msgstr "" -#: src/npcmove.cpp:3265 +#: src/npcmove.cpp:3226 #, c-format msgid "%s drops %d item." msgid_plural "%s drops %d items." @@ -447841,78 +448680,78 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/npcmove.cpp:3269 +#: src/npcmove.cpp:3230 #, c-format msgid "%1$s drops a %2$s." msgstr "" -#: src/npcmove.cpp:3414 +#: src/npcmove.cpp:3375 #, c-format msgid "%s completed the assigned task." msgstr "" -#: src/npcmove.cpp:3516 +#: src/npcmove.cpp:3477 #, c-format msgid "%1$s throws a %2$s." msgstr "" -#: src/npcmove.cpp:3706 +#: src/npcmove.cpp:3667 #, c-format msgid "%1$s starts healing %2$s." msgstr "" -#: src/npcmove.cpp:3726 +#: src/npcmove.cpp:3687 #, c-format msgid "%1$s heals %2$s." msgstr "" -#: src/npcmove.cpp:3774 +#: src/npcmove.cpp:3735 #, c-format msgid "%1$s starts applying a %2$s." msgstr "" -#: src/npcmove.cpp:3792 +#: src/npcmove.cpp:3753 #, c-format msgid "%1$s takes some %2$s." msgstr "" -#: src/npcmove.cpp:4041 +#: src/npcmove.cpp:4002 #, c-format msgid "%1$s takes %2$s's money!" msgstr "" -#: src/npcmove.cpp:4044 +#: src/npcmove.cpp:4005 #, c-format msgid "%s takes your money!" msgstr "" -#: src/npcmove.cpp:4088 +#: src/npcmove.cpp:4051 #, c-format msgid "%1$s takes %2$s's %3$s." msgstr "" -#: src/npcmove.cpp:4091 +#: src/npcmove.cpp:4054 #, c-format msgid "%1$s takes your %2$s." msgstr "" -#: src/npcmove.cpp:4166 +#: src/npcmove.cpp:4129 #, c-format msgid "" "From your two-way radio you hear %s reporting in, 'I've arrived, boss!'" msgstr "" -#: src/npcmove.cpp:4547 +#: src/npcmove.cpp:4510 #, c-format msgid " %s, %s" msgstr "" -#: src/npcmove.cpp:4550 +#: src/npcmove.cpp:4513 #, c-format msgid "%s %s%s" msgstr "" -#: src/npcmove.cpp:4727 +#: src/npcmove.cpp:4690 #, c-format msgid "%1$s reloads their %2$s." msgstr "" @@ -448605,27 +449444,27 @@ msgstr "Implicit: %d: %s" msgid "Default: %.2f - Min: %.2f, Max: %.2f" msgstr "Implicit: %.2f - Min: %.2f, Max: %.2f" -#: src/options.cpp:1141 +#: src/options.cpp:1218 msgid "Hoder's" msgstr "" -#: src/options.cpp:1142 +#: src/options.cpp:1219 msgid "Deon's" msgstr "" -#: src/options.cpp:1156 +#: src/options.cpp:1233 msgid "Basic" msgstr "" -#: src/options.cpp:1181 +#: src/options.cpp:1258 msgid "System language" msgstr "Limba sistemului" -#: src/options.cpp:1287 +#: src/options.cpp:1364 msgid "Default character name" msgstr "Nume implicit personaje" -#: src/options.cpp:1288 +#: src/options.cpp:1365 msgid "" "Set a default character name that will be used instead of a random name on " "character creation." @@ -448633,80 +449472,80 @@ msgstr "" "Alege un nume implicit care va fi folosit în loc de nume aleatorii la " "crearea personajelor." -#: src/options.cpp:1294 +#: src/options.cpp:1371 msgid "Auto pickup enabled" msgstr "Ridicare automată activă" -#: src/options.cpp:1295 +#: src/options.cpp:1372 msgid "" "If true, enable item auto pickup. Change pickup rules with the Auto pickup " "manager." msgstr "" -#: src/options.cpp:1299 +#: src/options.cpp:1376 msgid "Auto pickup adjacent" msgstr "Ridicare automată adiacent" -#: src/options.cpp:1300 +#: src/options.cpp:1377 msgid "" "If true, enable auto pickup items one tile around to the player. You can " "assign No Auto Pickup zones with the Zones manager for e.g. your homebase." msgstr "" -#: src/options.cpp:1306 +#: src/options.cpp:1383 msgid "Auto pickup owned items" msgstr "" -#: src/options.cpp:1307 +#: src/options.cpp:1384 msgid "" "If true, items that belong to your faction will be included in auto pickup." msgstr "" -#: src/options.cpp:1313 +#: src/options.cpp:1390 msgid "Auto pickup weight limit" msgstr "Limită greutate pentru ridicarea automată" -#: src/options.cpp:1314 +#: src/options.cpp:1391 msgid "" "Auto pickup items with weight less than or equal to [option] * 50 grams. " "You must also set the small items option. 0 = disabled." msgstr "" -#: src/options.cpp:1320 +#: src/options.cpp:1397 msgid "Auto pickup volume limit" msgstr "Limită volum pentru ridicarea automată" -#: src/options.cpp:1321 +#: src/options.cpp:1398 msgid "" "Auto pickup items with volume less than or equal to [option] * 50 " "milliliters. You must also set the light items option. 0 = disabled." msgstr "" -#: src/options.cpp:1327 +#: src/options.cpp:1404 msgid "Auto pickup safe mode" msgstr "Mod de siguranță pentru ridicarea automată" -#: src/options.cpp:1328 +#: src/options.cpp:1405 msgid "" "If true, auto pickup is disabled as long as you can see monsters nearby. " "This is affected by 'Safe mode proximity distance'." msgstr "" -#: src/options.cpp:1335 +#: src/options.cpp:1412 msgid "List items within no auto pickup zones" msgstr "Listează obiectele din zonele fără ridicare automată" -#: src/options.cpp:1336 +#: src/options.cpp:1413 msgid "" "If true, you will see messages about items you step on, within no auto " "pickup zones." msgstr "" -#: src/options.cpp:1344 +#: src/options.cpp:1421 msgid "Additional auto features" msgstr "Opțiuni adiționale de automatizare" -#: src/options.cpp:1345 +#: src/options.cpp:1422 msgid "" "If true, enables configured auto features below. Disabled as long as any " "enemy monster is seen." @@ -448714,11 +449553,11 @@ msgstr "" "Dacă adevărat, activează opțiunile de automatizare configurate de mai jos. " "Dezactivate automat atâta timp cât poți vedea monștri." -#: src/options.cpp:1349 +#: src/options.cpp:1426 msgid "Auto pulp or butcher" msgstr "Terciuire sau măcelărie automată" -#: src/options.cpp:1350 +#: src/options.cpp:1427 msgid "" "Action to perform when 'Auto pulp or butcher' is enabled. Pulp: Pulp " "corpses you stand on. - Pulp Adjacent: Also pulp corpses adjacent from you." @@ -448729,33 +449568,33 @@ msgstr "" "Terciuiește și cadavrele adiacente. - Măcelărie: Măcelărește cadavrele pe " "care stai." -#: src/options.cpp:1351 src/options.cpp:1373 src/options.cpp:1854 -#: src/options.cpp:1896 +#: src/options.cpp:1428 src/options.cpp:1450 src/options.cpp:1931 +#: src/options.cpp:1973 msgctxt "options" msgid "Disabled" msgstr "Dezactivat" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp" msgstr "Terciuire" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent" msgstr "Terciuire Adiacentă" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent Zombie Only" msgstr "Terciuire adiacentă doar pentru zombi" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Zombies Only" msgstr "Terciuire doar pentru zombi" -#: src/options.cpp:1357 +#: src/options.cpp:1434 msgid "Auto mining" msgstr "Minerit automat" -#: src/options.cpp:1358 +#: src/options.cpp:1435 msgid "" "If true, enables automatic use of wielded pickaxes and jackhammers whenever " "trying to move into mineable terrain." @@ -448763,20 +449602,20 @@ msgstr "" "Dacă adevărat, activează folosirea automată a târnăcoapelor și a " "pichamerelor din mână oricând încerci să te miști într-un perete minabil." -#: src/options.cpp:1364 +#: src/options.cpp:1441 msgid "Auto mopping" msgstr "Spălare automată" -#: src/options.cpp:1365 +#: src/options.cpp:1442 msgid "" "If true, enables automatic use of wielded mops to clean surrounding terrain." msgstr "" -#: src/options.cpp:1371 +#: src/options.cpp:1448 msgid "Auto foraging" msgstr "Colectare plante automată" -#: src/options.cpp:1372 +#: src/options.cpp:1449 msgid "" "Action to perform when 'Auto foraging' is enabled. Bushes: Only forage " "bushes. - Trees: Only forage trees. - Crops: Only forage crops. - " @@ -448788,37 +449627,37 @@ msgstr "" "copaci. - Culturi: Colectează doar din culturi. - Orice: Colectează din " "tufișuri, copaci, culturi, și orice altceva inclusiv flori, papură, etc." -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Bushes" msgstr "Tufișuri" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Crops" msgstr "Culturi" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Everything" msgstr "Orice" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Trees" msgstr "Copaci" -#: src/options.cpp:1381 +#: src/options.cpp:1458 msgid "Dangerous pickups" msgstr "Ridicări periculoase" -#: src/options.cpp:1382 +#: src/options.cpp:1459 msgid "" "If true, will allow player to pick new items, even if it causes them to " "exceed the weight limit." msgstr "" -#: src/options.cpp:1387 +#: src/options.cpp:1464 msgid "Dangerous terrain warning prompt" msgstr "" -#: src/options.cpp:1388 +#: src/options.cpp:1465 msgid "" "Always: You will be prompted to move onto dangerous tiles. Running: You " "will only be able to move onto dangerous tiles while running and will be " @@ -448827,29 +449666,29 @@ msgid "" "onto a dangerous tile unless running and will not be warned or prompted." msgstr "" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Crouching" msgstr "" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Running" msgstr "" -#: src/options.cpp:1395 +#: src/options.cpp:1472 msgid "Safe mode" msgstr "" -#: src/options.cpp:1396 +#: src/options.cpp:1473 msgid "" "If true, will hold the game and display a warning if a hostile monster/NPC " "is approaching." msgstr "" -#: src/options.cpp:1400 +#: src/options.cpp:1477 msgid "Safe mode proximity distance" msgstr "" -#: src/options.cpp:1401 +#: src/options.cpp:1478 msgid "" "If safe mode is enabled, distance to hostiles at which safe mode should show" " a warning. 0 = Max player view distance. This option only has effect when" @@ -448857,115 +449696,115 @@ msgid "" "mode manager instead of this value." msgstr "" -#: src/options.cpp:1405 +#: src/options.cpp:1482 msgid "Safe mode when driving" msgstr "" -#: src/options.cpp:1406 +#: src/options.cpp:1483 msgid "" "If true, safe mode will alert you of hostiles while you are driving a " "vehicle." msgstr "" -#: src/options.cpp:1410 +#: src/options.cpp:1487 msgid "Auto reactivate safe mode" msgstr "" -#: src/options.cpp:1411 +#: src/options.cpp:1488 msgid "" "If true, safe mode will automatically reactivate after a certain number of " "turns. See option 'Turns to auto reactivate safe mode.'" msgstr "" -#: src/options.cpp:1415 +#: src/options.cpp:1492 msgid "Turns to auto reactivate safe mode" msgstr "" -#: src/options.cpp:1416 +#: src/options.cpp:1493 msgid "" "Number of turns after which safe mode is reactivated. Will only reactivate " "if no hostiles are in 'Safe mode proximity distance.'" msgstr "" -#: src/options.cpp:1420 +#: src/options.cpp:1497 msgid "Turns to remember ignored monsters" msgstr "" -#: src/options.cpp:1421 +#: src/options.cpp:1498 msgid "" "Number of turns an ignored monster stays ignored after it is no longer seen." " 0 disables this option and monsters are permanently ignored." msgstr "" -#: src/options.cpp:1427 +#: src/options.cpp:1504 msgid "Realtime turn progression" msgstr "" -#: src/options.cpp:1428 +#: src/options.cpp:1505 msgid "" "If higher than 0, monsters will take periodic gameplay turns. This value is" " the delay between each turn, in seconds. Works best with Safe Mode " "disabled. 0 = disabled." msgstr "" -#: src/options.cpp:1434 +#: src/options.cpp:1511 msgid "Autosave" msgstr "" -#: src/options.cpp:1435 +#: src/options.cpp:1512 msgid "" "If true, game will periodically save the map. Autosaves occur based on in-" "game turns or realtime minutes, whichever is larger." msgstr "" -#: src/options.cpp:1439 +#: src/options.cpp:1516 msgid "Game turns between autosaves" msgstr "" -#: src/options.cpp:1440 +#: src/options.cpp:1517 msgid "Number of game turns between autosaves." msgstr "" -#: src/options.cpp:1446 +#: src/options.cpp:1523 msgid "Real minutes between autosaves" msgstr "" -#: src/options.cpp:1447 +#: src/options.cpp:1524 msgid "Number of realtime minutes between autosaves." msgstr "" -#: src/options.cpp:1455 +#: src/options.cpp:1532 msgid "Auto notes" msgstr "" -#: src/options.cpp:1456 +#: src/options.cpp:1533 msgid "If true, automatically sets notes." msgstr "" -#: src/options.cpp:1460 +#: src/options.cpp:1537 msgid "Auto notes (stairs)" msgstr "" -#: src/options.cpp:1461 +#: src/options.cpp:1538 msgid "" "If true, automatically sets notes on places that have stairs that go up or " "down." msgstr "" -#: src/options.cpp:1467 +#: src/options.cpp:1544 msgid "Auto notes (map extras)" msgstr "" -#: src/options.cpp:1468 +#: src/options.cpp:1545 msgid "" "If true, automatically sets notes on places that contain various map extras." msgstr "" -#: src/options.cpp:1476 +#: src/options.cpp:1553 msgid "Circular distances" msgstr "" -#: src/options.cpp:1477 +#: src/options.cpp:1554 msgid "" "If true, the game will calculate range in a realistic way: light sources " "will be circles, diagonal movement will cover more ground and take longer. " @@ -448973,238 +449812,238 @@ msgid "" " takes as long as moving to the north wall." msgstr "" -#: src/options.cpp:1481 +#: src/options.cpp:1558 msgid "Drop empty containers" msgstr "" -#: src/options.cpp:1482 +#: src/options.cpp:1559 msgid "" "Set to drop empty containers after use. No: Don't drop any. - Watertight: " "All except watertight containers. - All: Drop all containers." msgstr "" -#: src/options.cpp:1483 +#: src/options.cpp:1560 msgid "Watertight" msgstr "" -#: src/options.cpp:1487 +#: src/options.cpp:1564 msgid "DeathCam" msgstr "" -#: src/options.cpp:1488 +#: src/options.cpp:1565 msgid "" "Always: Always start deathcam. Ask: Query upon death. Never: Never show " "deathcam." msgstr "" -#: src/options.cpp:1493 +#: src/options.cpp:1570 msgid "Special event spawns" msgstr "" -#: src/options.cpp:1494 +#: src/options.cpp:1571 msgid "" "If not disabled, unique items and/or monsters can spawn during special " "events (Christmas, Halloween, etc.)" msgstr "" -#: src/options.cpp:1495 src/safemode_ui.cpp:251 +#: src/options.cpp:1572 src/safemode_ui.cpp:252 msgid "Both" msgstr "" -#: src/options.cpp:1500 +#: src/options.cpp:1577 msgid "Sound enabled" msgstr "" -#: src/options.cpp:1501 +#: src/options.cpp:1578 msgid "If true, music and sound are enabled." msgstr "" -#: src/options.cpp:1505 +#: src/options.cpp:1582 msgid "Choose soundpack" msgstr "" -#: src/options.cpp:1506 +#: src/options.cpp:1583 msgid "Choose the soundpack you want to use. Requires restart." msgstr "" -#: src/options.cpp:1512 +#: src/options.cpp:1589 msgid "Music volume" msgstr "" -#: src/options.cpp:1513 +#: src/options.cpp:1590 msgid "Adjust the volume of the music being played in the background." msgstr "" -#: src/options.cpp:1519 +#: src/options.cpp:1596 msgid "Sound effect volume" msgstr "" -#: src/options.cpp:1520 +#: src/options.cpp:1597 msgid "Adjust the volume of sound effects being played by the game." msgstr "" -#: src/options.cpp:1526 +#: src/options.cpp:1603 msgid "Ambient sound volume" msgstr "" -#: src/options.cpp:1527 +#: src/options.cpp:1604 msgid "Adjust the volume of ambient sounds being played by the game." msgstr "" -#: src/options.cpp:1540 +#: src/options.cpp:1617 msgid "Language" msgstr "" -#: src/options.cpp:1541 +#: src/options.cpp:1618 msgid "Switch language." msgstr "" -#: src/options.cpp:1545 +#: src/options.cpp:1622 msgid "Temperature units" msgstr "" -#: src/options.cpp:1546 +#: src/options.cpp:1623 msgid "Switch between Fahrenheit, Celsius, and Kelvin." msgstr "" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Celsius" msgstr "" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Fahrenheit" msgstr "" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Kelvin" msgstr "" -#: src/options.cpp:1551 +#: src/options.cpp:1628 msgid "Speed units" msgstr "" -#: src/options.cpp:1552 +#: src/options.cpp:1629 msgid "Switch between mph, km/h, and tiles/turn." msgstr "" -#: src/options.cpp:1553 +#: src/options.cpp:1630 msgid "tiles/turn" msgstr "" -#: src/options.cpp:1557 +#: src/options.cpp:1634 msgid "Mass units" msgstr "" -#: src/options.cpp:1558 +#: src/options.cpp:1635 msgid "Switch between lbs and kg." msgstr "" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "kg" msgstr "" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "lbs" msgstr "" -#: src/options.cpp:1563 +#: src/options.cpp:1640 msgid "Volume units" msgstr "" -#: src/options.cpp:1564 +#: src/options.cpp:1641 msgid "Switch between the cups (c), liters (L), and quarts (qt)." msgstr "" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Cup" msgstr "" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Liter" msgstr "" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Quart" msgstr "" -#: src/options.cpp:1568 +#: src/options.cpp:1645 msgid "Distance units" msgstr "" -#: src/options.cpp:1569 +#: src/options.cpp:1646 msgid "Switch between metric and imperial distance units." msgstr "" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Imperial" msgstr "" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Metric" msgstr "" -#: src/options.cpp:1573 +#: src/options.cpp:1650 msgid "Time format" msgstr "" -#: src/options.cpp:1574 +#: src/options.cpp:1651 msgid "" "12h: AM/PM, e.g. 7:31 AM - Military: 24h Military, e.g. 0731 - 24h: Normal " "24h, e.g. 7:31" msgstr "" #. ~ 12h time, e.g. 11:59pm -#: src/options.cpp:1576 +#: src/options.cpp:1653 msgid "12h" msgstr "" #. ~ Military time, e.g. 2359 -#: src/options.cpp:1578 +#: src/options.cpp:1655 msgid "Military" msgstr "" #. ~ 24h time, e.g. 23:59 -#: src/options.cpp:1580 +#: src/options.cpp:1657 msgid "24h" msgstr "" -#: src/options.cpp:1586 +#: src/options.cpp:1663 msgid "Show gun brand names" msgstr "" -#: src/options.cpp:1587 +#: src/options.cpp:1664 msgid "" "If true, show brand names for guns, instead of generic functional names - " "'m4a1' or 'h&k416a5' instead of 'NATO assault rifle'." msgstr "" -#: src/options.cpp:1589 +#: src/options.cpp:1666 msgid "Add ammo to weapon/magazine names" msgstr "" -#: src/options.cpp:1590 +#: src/options.cpp:1667 msgid "" "If true, the default ammo is added to weapon and magazine names. For " "example \"Mosin-Nagant M44 (4/5)\" becomes \"Mosin-Nagant M44 (4/5 " "7.62x54mm)\"." msgstr "" -#: src/options.cpp:1593 +#: src/options.cpp:1670 msgid "Detailed containers" msgstr "" -#: src/options.cpp:1594 +#: src/options.cpp:1671 msgid "" "All: every container has detailed remaining volume info. - Worn: only worn " "containers have detailed remaining volume info. - None: no additional info " "is provided." msgstr "" -#: src/options.cpp:1604 +#: src/options.cpp:1681 msgid "Use key code input mode" msgstr "" -#: src/options.cpp:1605 +#: src/options.cpp:1682 msgid "" "Use key code or symbol input on SDL. Symbol is recommended for non-qwerty " "layouts since currently the default keybindings for key code mode only " @@ -449212,999 +450051,999 @@ msgid "" "and num lock." msgstr "" -#: src/options.cpp:1609 +#: src/options.cpp:1686 msgid "Key code" msgstr "" -#: src/options.cpp:1613 +#: src/options.cpp:1690 msgid "Force capital/modified letters in prompts" msgstr "" -#: src/options.cpp:1614 +#: src/options.cpp:1691 msgid "" "If true, prompts such as Y/N queries only accepts capital or modified " "letters, while lower case and unmodified letters only snap the cursor to the" " corresponding option." msgstr "" -#: src/options.cpp:1619 +#: src/options.cpp:1696 msgid "Snap to target" msgstr "" -#: src/options.cpp:1620 +#: src/options.cpp:1697 msgid "If true, automatically follow the crosshair when firing/throwing." msgstr "" -#: src/options.cpp:1624 +#: src/options.cpp:1701 msgid "Reaim after firing" msgstr "" -#: src/options.cpp:1625 +#: src/options.cpp:1702 msgid "" "If true, after firing automatically aim again if targets are available." msgstr "" -#: src/options.cpp:1629 +#: src/options.cpp:1706 msgid "Query on disassembly while butchering" msgstr "" -#: src/options.cpp:1630 +#: src/options.cpp:1707 msgid "If true, will query before disassembling items while butchering." msgstr "" -#: src/options.cpp:1634 +#: src/options.cpp:1711 msgid "Query on keybinding removal" msgstr "" -#: src/options.cpp:1635 +#: src/options.cpp:1712 msgid "If true, will query before removing a keybinding from a hotkey." msgstr "" -#: src/options.cpp:1639 +#: src/options.cpp:1716 msgid "Close advanced inventory on move all" msgstr "" -#: src/options.cpp:1640 +#: src/options.cpp:1717 msgid "" "If true, will close the advanced inventory when the move all items command " "is used." msgstr "" -#: src/options.cpp:1645 +#: src/options.cpp:1722 msgid "Open default advanced inventory layout" msgstr "" -#: src/options.cpp:1646 +#: src/options.cpp:1723 msgid "" "If true, open default advanced inventory layout instead of last opened " "layout" msgstr "" -#: src/options.cpp:1650 +#: src/options.cpp:1727 msgid "Display actions in \"Use item\" menu" msgstr "" -#: src/options.cpp:1652 +#: src/options.cpp:1729 msgid "" "If true, actions (like \"Read\", \"Smoke\", \"Wrap tighter\") will be " "displayed next to the corresponding items." msgstr "" -#: src/options.cpp:1657 +#: src/options.cpp:1734 msgid "Autoselect if exactly one valid target" msgstr "" -#: src/options.cpp:1658 +#: src/options.cpp:1735 msgid "" "If true, directional actions ( like \"Examine\", \"Open\", \"Pickup\" ) will" " autoselect an adjacent tile if there is exactly one valid target." msgstr "" -#: src/options.cpp:1664 +#: src/options.cpp:1741 msgid "Inventory highlight mode" msgstr "" -#: src/options.cpp:1665 +#: src/options.cpp:1742 msgid "" "Highlight selected item's contents and parent container in inventory screen." " \"Symbol\" shows a highlighted caret and \"Highlight\" uses font " "highlighting." msgstr "" -#: src/options.cpp:1668 +#: src/options.cpp:1745 msgid "Highlight" msgstr "" -#: src/options.cpp:1675 +#: src/options.cpp:1752 msgid "Highlight unread recipes" msgstr "" -#: src/options.cpp:1676 +#: src/options.cpp:1753 msgid "" "If true, highlight unread recipes to allow tracking of newly learned " "recipes." msgstr "" -#: src/options.cpp:1683 +#: src/options.cpp:1760 msgid "Diagonal movement with cursor keys and modifiers" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "" "Allows diagonal movement with cursor keys using CTRL and SHIFT modifiers. " "Diagonal movement action keys are taken from keybindings, so you need these " "to be configured." msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 1: Numpad Emulation" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 2: CW/CCW" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 3: L/R Tilt" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 4: Diagonal Lock" msgstr "" -#: src/options.cpp:1733 +#: src/options.cpp:1810 msgid "Vehicle plating changes part color" msgstr "" -#: src/options.cpp:1734 +#: src/options.cpp:1811 msgid "If true, vehicle parts will change color if they are armor plated." msgstr "" -#: src/options.cpp:1738 +#: src/options.cpp:1815 msgid "Auto-shift the view while driving" msgstr "" -#: src/options.cpp:1739 +#: src/options.cpp:1816 msgid "If true, view will automatically shift towards the driving direction." msgstr "" -#: src/options.cpp:1743 +#: src/options.cpp:1820 msgid "Draw vehicle facing indicator" msgstr "" -#: src/options.cpp:1744 +#: src/options.cpp:1821 msgid "" "If true, when controlling a vehicle, a white 'X' (in curses version) or a " "crosshair (in tiles version) at distance 10 from the center will display its" " current facing." msgstr "" -#: src/options.cpp:1748 +#: src/options.cpp:1825 msgid "Reverse steering direction in reverse" msgstr "" -#: src/options.cpp:1749 +#: src/options.cpp:1826 msgid "" "If true, when driving a vehicle in reverse, steering should also reverse " "like real life." msgstr "" -#: src/options.cpp:1755 +#: src/options.cpp:1832 msgid "Sidebar position" msgstr "" -#: src/options.cpp:1756 +#: src/options.cpp:1833 msgid "" "Switch between sidebar on the left or on the right side. Requires restart." msgstr "" #. ~ sidebar position -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Left" msgstr "" -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Right" msgstr "" -#: src/options.cpp:1761 +#: src/options.cpp:1838 msgid "Draw sidebar spacers" msgstr "" -#: src/options.cpp:1762 +#: src/options.cpp:1839 msgid "If true, adds an extra space between sidebar panels." msgstr "" -#: src/options.cpp:1766 +#: src/options.cpp:1843 msgid "Message log flow" msgstr "" -#: src/options.cpp:1767 +#: src/options.cpp:1844 msgid "Where new log messages should show." msgstr "" -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Bottom" msgstr "" #. ~ sidebar/message log flow direction -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Top" msgstr "" -#: src/options.cpp:1773 +#: src/options.cpp:1850 msgid "Sidebar log message display duration" msgstr "" -#: src/options.cpp:1774 +#: src/options.cpp:1851 msgid "" "Number of turns after which a message will be removed from the sidebar log." " 0 = disabled." msgstr "" -#: src/options.cpp:1778 +#: src/options.cpp:1855 msgid "Message cooldown" msgstr "" -#: src/options.cpp:1779 +#: src/options.cpp:1856 msgid "" "Number of turns during which similar messages are hidden. 0 = disabled." msgstr "" -#: src/options.cpp:1783 +#: src/options.cpp:1860 msgid "Limit message history" msgstr "" -#: src/options.cpp:1784 +#: src/options.cpp:1861 msgid "Number of messages to preserve in the history, and when saving." msgstr "" -#: src/options.cpp:1789 +#: src/options.cpp:1866 msgid "Suppress \"Unknown command\" messages" msgstr "" -#: src/options.cpp:1790 +#: src/options.cpp:1867 msgid "" "If true, pressing a key with no set function will not display a notice in " "the chat log." msgstr "" -#: src/options.cpp:1795 +#: src/options.cpp:1872 msgid "Popup window when achievement completed" msgstr "" -#: src/options.cpp:1796 +#: src/options.cpp:1873 msgid "" "Whether to trigger a popup window when completing an achievement. First: " "when completing an achievement that has not been completed in a previous " "game." msgstr "" -#: src/options.cpp:1801 +#: src/options.cpp:1878 msgid "First" msgstr "" -#: src/options.cpp:1805 +#: src/options.cpp:1882 msgid "Look around position" msgstr "" -#: src/options.cpp:1806 +#: src/options.cpp:1883 msgid "Switch between look around panel being left or right." msgstr "" -#: src/options.cpp:1811 +#: src/options.cpp:1888 msgid "Aim window display style" msgstr "" -#: src/options.cpp:1812 +#: src/options.cpp:1889 msgid "How should confidence and steadiness be communicated to the player." msgstr "" -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Bars" msgstr "" #. ~ aim bar style - bars or numbers -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Numbers" msgstr "" -#: src/options.cpp:1817 +#: src/options.cpp:1894 msgid "Morale style" msgstr "" -#: src/options.cpp:1818 +#: src/options.cpp:1895 msgid "Morale display style in sidebar." msgstr "" -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Horizontal" msgstr "" -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Vertical" msgstr "" -#: src/options.cpp:1823 +#: src/options.cpp:1900 msgid "Full screen Advanced Inventory Manager" msgstr "" -#: src/options.cpp:1824 +#: src/options.cpp:1901 msgid "" "If true, Advanced Inventory Manager menu will fit full screen, otherwise it " "will leave sidebar visible." msgstr "" -#: src/options.cpp:1830 +#: src/options.cpp:1907 msgid "Move view offset" msgstr "" -#: src/options.cpp:1831 +#: src/options.cpp:1908 msgid "Move view by how many squares per keypress." msgstr "" -#: src/options.cpp:1835 +#: src/options.cpp:1912 msgid "Overmap fast scroll offset" msgstr "" -#: src/options.cpp:1836 +#: src/options.cpp:1913 msgid "" "With Fast Scroll option enabled, shift view on the overmap and while looking" " around by this many squares per keypress." msgstr "" -#: src/options.cpp:1840 +#: src/options.cpp:1917 msgid "Centered menu scrolling" msgstr "" -#: src/options.cpp:1841 +#: src/options.cpp:1918 msgid "" "If true, menus will start scrolling in the center of the list, and keep the " "list centered." msgstr "" -#: src/options.cpp:1845 +#: src/options.cpp:1922 msgid "Shift list item view" msgstr "" -#: src/options.cpp:1846 +#: src/options.cpp:1923 msgid "" "Centered or to edge, shift the view toward the selected item if it is " "outside of your current viewport." msgstr "" -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "Centered" msgstr "" -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "To edge" msgstr "" -#: src/options.cpp:1851 +#: src/options.cpp:1928 msgid "Auto inventory letters" msgstr "" -#: src/options.cpp:1852 +#: src/options.cpp:1929 msgid "" "Enabled: automatically assign letters to any carried items that lack them. " "Disabled: do not auto-assign letters. Favorites: only auto-assign letters " "to favorited items." msgstr "" -#: src/options.cpp:1856 +#: src/options.cpp:1933 msgid "Favorites" msgstr "" -#: src/options.cpp:1860 +#: src/options.cpp:1937 msgid "Show item health bars" msgstr "" -#: src/options.cpp:1862 +#: src/options.cpp:1939 msgid "" "If true, show item health bars instead of reinforced, scratched etc. text." msgstr "" -#: src/options.cpp:1866 +#: src/options.cpp:1943 msgid "Show item symbols" msgstr "" -#: src/options.cpp:1867 +#: src/options.cpp:1944 msgid "If true, show item symbols in inventory and pick up menu." msgstr "" -#: src/options.cpp:1871 +#: src/options.cpp:1948 msgid "Show armor coverage map" msgstr "" -#: src/options.cpp:1872 +#: src/options.cpp:1949 msgid "" "If true, show a visual representation of armor coverage in the item info " "window." msgstr "" -#: src/options.cpp:1878 +#: src/options.cpp:1955 msgid "Enable joystick" msgstr "" -#: src/options.cpp:1879 +#: src/options.cpp:1956 msgid "If true, enable input from joystick." msgstr "" -#: src/options.cpp:1883 +#: src/options.cpp:1960 msgid "Hide mouse cursor" msgstr "" -#: src/options.cpp:1884 +#: src/options.cpp:1961 msgid "" "Show: cursor is always shown. Hide: cursor is hidden. HideKB: cursor is " "hidden on keyboard input and unhidden on mouse movement." msgstr "" #. ~ show mouse cursor -#: src/options.cpp:1886 +#: src/options.cpp:1963 msgid "Show" msgstr "" #. ~ hide mouse cursor -#: src/options.cpp:1888 +#: src/options.cpp:1965 msgid "Hide" msgstr "" #. ~ hide mouse cursor when keyboard is used -#: src/options.cpp:1890 +#: src/options.cpp:1967 msgid "HideKB" msgstr "" -#: src/options.cpp:1894 +#: src/options.cpp:1971 msgid "Edge scrolling" msgstr "" -#: src/options.cpp:1895 +#: src/options.cpp:1972 msgid "Edge scrolling with the mouse." msgstr "" -#: src/options.cpp:1897 +#: src/options.cpp:1974 msgid "Slow" msgstr "" -#: src/options.cpp:1899 +#: src/options.cpp:1976 msgid "Fast" msgstr "" -#: src/options.cpp:1911 +#: src/options.cpp:1988 msgid "Animations" msgstr "" -#: src/options.cpp:1912 +#: src/options.cpp:1989 msgid "If true, will display enabled animations." msgstr "" -#: src/options.cpp:1916 +#: src/options.cpp:1993 msgid "Rain animation" msgstr "" -#: src/options.cpp:1917 +#: src/options.cpp:1994 msgid "If true, will display weather animations." msgstr "" -#: src/options.cpp:1923 +#: src/options.cpp:2000 msgid "Projectile animation" msgstr "" -#: src/options.cpp:1924 +#: src/options.cpp:2001 msgid "" "If true, will display animations for projectiles like bullets, arrows, and " "thrown items." msgstr "" -#: src/options.cpp:1930 +#: src/options.cpp:2007 msgid "SCT animation" msgstr "" -#: src/options.cpp:1931 +#: src/options.cpp:2008 msgid "If true, will display scrolling combat text animations." msgstr "" -#: src/options.cpp:1937 +#: src/options.cpp:2014 msgid "SCT with Unicode font" msgstr "" -#: src/options.cpp:1938 +#: src/options.cpp:2015 msgid "If true, will display scrolling combat text with Unicode font." msgstr "" -#: src/options.cpp:1944 +#: src/options.cpp:2021 msgid "Animation delay" msgstr "" -#: src/options.cpp:1945 +#: src/options.cpp:2022 msgid "The amount of time to pause between animation frames in ms." msgstr "" -#: src/options.cpp:1951 +#: src/options.cpp:2028 msgid "Force redraw" msgstr "" -#: src/options.cpp:1952 +#: src/options.cpp:2029 msgid "If true, forces the game to redraw at least once per turn." msgstr "" -#: src/options.cpp:1959 +#: src/options.cpp:2036 msgid "Enable ASCII art on the title screen" msgstr "" -#: src/options.cpp:1960 +#: src/options.cpp:2037 msgid "" "If true, shows an ASCII graphic on the title screen. If false, shows a " "text-only title screen." msgstr "" -#: src/options.cpp:1964 +#: src/options.cpp:2041 msgid "Use seasonal title screen" msgstr "" -#: src/options.cpp:1965 +#: src/options.cpp:2042 msgid "If true, the title screen will use the art appropriate for the season." msgstr "" -#: src/options.cpp:1971 +#: src/options.cpp:2048 msgid "Alternative title screen frequency" msgstr "" -#: src/options.cpp:1972 +#: src/options.cpp:2049 msgid "Set the probability of the alternate title screen appearing." msgstr "" -#: src/options.cpp:1979 +#: src/options.cpp:2056 msgid "Terminal width" msgstr "" -#: src/options.cpp:1980 +#: src/options.cpp:2057 msgid "Set the size of the terminal along the X axis." msgstr "" -#: src/options.cpp:1984 +#: src/options.cpp:2061 msgid "Terminal height" msgstr "" -#: src/options.cpp:1985 +#: src/options.cpp:2062 msgid "Set the size of the terminal along the Y axis." msgstr "" -#: src/options.cpp:1991 +#: src/options.cpp:2068 msgid "Font blending" msgstr "" -#: src/options.cpp:1992 +#: src/options.cpp:2069 msgid "If true, fonts will look better." msgstr "" -#: src/options.cpp:1996 +#: src/options.cpp:2073 msgid "Font width" msgstr "" -#: src/options.cpp:1997 +#: src/options.cpp:2074 msgid "Set the font width. Requires restart." msgstr "" -#: src/options.cpp:2001 +#: src/options.cpp:2078 msgid "Font height" msgstr "" -#: src/options.cpp:2002 +#: src/options.cpp:2079 msgid "Set the font height. Requires restart." msgstr "" -#: src/options.cpp:2006 +#: src/options.cpp:2083 msgid "Font size" msgstr "" -#: src/options.cpp:2007 +#: src/options.cpp:2084 msgid "Set the font size. Requires restart." msgstr "" -#: src/options.cpp:2011 +#: src/options.cpp:2088 msgid "Map font width" msgstr "" -#: src/options.cpp:2012 +#: src/options.cpp:2089 msgid "Set the map font width. Requires restart." msgstr "" -#: src/options.cpp:2016 +#: src/options.cpp:2093 msgid "Map font height" msgstr "" -#: src/options.cpp:2017 +#: src/options.cpp:2094 msgid "Set the map font height. Requires restart." msgstr "" -#: src/options.cpp:2021 +#: src/options.cpp:2098 msgid "Map font size" msgstr "" -#: src/options.cpp:2022 +#: src/options.cpp:2099 msgid "Set the map font size. Requires restart." msgstr "" -#: src/options.cpp:2026 +#: src/options.cpp:2103 msgid "Overmap font width" msgstr "" -#: src/options.cpp:2027 +#: src/options.cpp:2104 msgid "Set the overmap font width. Requires restart." msgstr "" -#: src/options.cpp:2031 +#: src/options.cpp:2108 msgid "Overmap font height" msgstr "" -#: src/options.cpp:2032 +#: src/options.cpp:2109 msgid "Set the overmap font height. Requires restart." msgstr "" -#: src/options.cpp:2036 +#: src/options.cpp:2113 msgid "Overmap font size" msgstr "" -#: src/options.cpp:2037 +#: src/options.cpp:2114 msgid "Set the overmap font size. Requires restart." msgstr "" -#: src/options.cpp:2041 +#: src/options.cpp:2118 msgid "SDL ASCII lines" msgstr "" -#: src/options.cpp:2042 +#: src/options.cpp:2119 msgid "" "If true, use SDL ASCII line drawing routine instead of Unicode Line Drawing " "characters. Use this option when your selected font doesn't contain " "necessary glyphs." msgstr "" -#: src/options.cpp:2049 +#: src/options.cpp:2126 msgid "Enable ASCII art in item and monster descriptions" msgstr "" -#: src/options.cpp:2050 +#: src/options.cpp:2127 msgid "" "If true, item and monster description will show a picture of the object in " "ASCII art when available." msgstr "" -#: src/options.cpp:2056 +#: src/options.cpp:2133 msgid "Use tiles" msgstr "" -#: src/options.cpp:2057 +#: src/options.cpp:2134 msgid "If true, replaces some TTF rendered text with tiles." msgstr "" -#: src/options.cpp:2061 +#: src/options.cpp:2138 msgid "Choose tileset" msgstr "" -#: src/options.cpp:2062 +#: src/options.cpp:2139 msgid "Choose the tileset you want to use." msgstr "" -#: src/options.cpp:2066 +#: src/options.cpp:2143 msgid "Use separate tileset for far" msgstr "" -#: src/options.cpp:2067 +#: src/options.cpp:2144 msgid "If true, when very zoomed out you will use a separate tileset." msgstr "" -#: src/options.cpp:2071 +#: src/options.cpp:2148 msgid "Choose distant tileset" msgstr "" -#: src/options.cpp:2072 +#: src/options.cpp:2149 msgid "Choose the tileset you want to use for far zoom." msgstr "" -#: src/options.cpp:2076 +#: src/options.cpp:2153 msgid "Zoom Threshold" msgstr "" -#: src/options.cpp:2077 +#: src/options.cpp:2154 msgid "Choose when you should swap tileset (lower is more zoomed out)." msgstr "" -#: src/options.cpp:2086 +#: src/options.cpp:2163 msgid "Use tiles to display overmap" msgstr "" -#: src/options.cpp:2087 +#: src/options.cpp:2164 msgid "" "If true, replaces some TTF-rendered text with tiles for overmap display." msgstr "" -#: src/options.cpp:2099 +#: src/options.cpp:2176 msgid "Choose overmap tileset" msgstr "" -#: src/options.cpp:2100 +#: src/options.cpp:2177 msgid "Choose the overmap tileset you want to use." msgstr "" -#: src/options.cpp:2108 +#: src/options.cpp:2185 msgid "Night vision color overlay" msgstr "" -#: src/options.cpp:2109 +#: src/options.cpp:2186 msgid "" "If true, toggle the color overlay from night vision goggles and other " "similar tools." msgstr "" -#: src/options.cpp:2113 +#: src/options.cpp:2190 msgid "Memory map overlay preset" msgstr "" -#: src/options.cpp:2114 +#: src/options.cpp:2191 msgid "" "Specify the overlay in which the memory map is drawn. Requires restart. " "For custom overlay, define RGB values for dark and bright colors as well as " "gamma." msgstr "" -#: src/options.cpp:2115 +#: src/options.cpp:2192 msgid "Darkened" msgstr "" -#: src/options.cpp:2116 +#: src/options.cpp:2193 msgid "Sepia" msgstr "" -#: src/options.cpp:2117 +#: src/options.cpp:2194 msgid "Sepia Dark" msgstr "" -#: src/options.cpp:2118 +#: src/options.cpp:2195 msgid "Blue Dark" msgstr "" -#: src/options.cpp:2123 +#: src/options.cpp:2200 msgid "Custom dark color RGB overlay - RED" msgstr "" -#: src/options.cpp:2124 +#: src/options.cpp:2201 msgid "Specify RGB value for color RED for dark color overlay." msgstr "" -#: src/options.cpp:2130 +#: src/options.cpp:2207 msgid "Custom dark color RGB overlay - GREEN" msgstr "" -#: src/options.cpp:2131 +#: src/options.cpp:2208 msgid "Specify RGB value for color GREEN for dark color overlay." msgstr "" -#: src/options.cpp:2136 +#: src/options.cpp:2213 msgid "Custom dark color RGB overlay - BLUE" msgstr "" -#: src/options.cpp:2137 +#: src/options.cpp:2214 msgid "Specify RGB value for color BLUE for dark color overlay." msgstr "" -#: src/options.cpp:2143 +#: src/options.cpp:2220 msgid "Custom bright color RGB overlay - RED" msgstr "" -#: src/options.cpp:2144 +#: src/options.cpp:2221 msgid "Specify RGB value for color RED for bright color overlay." msgstr "" -#: src/options.cpp:2150 +#: src/options.cpp:2227 msgid "Custom bright color RGB overlay - GREEN" msgstr "" -#: src/options.cpp:2151 +#: src/options.cpp:2228 msgid "Specify RGB value for color GREEN for bright color overlay." msgstr "" -#: src/options.cpp:2157 +#: src/options.cpp:2234 msgid "Custom bright color RGB overlay - BLUE" msgstr "" -#: src/options.cpp:2158 +#: src/options.cpp:2235 msgid "Specify RGB value for color BLUE for bright color overlay." msgstr "" -#: src/options.cpp:2163 +#: src/options.cpp:2240 msgid "Custom gamma for overlay" msgstr "" -#: src/options.cpp:2164 +#: src/options.cpp:2241 msgid "Specify gamma value for overlay." msgstr "" -#: src/options.cpp:2171 +#: src/options.cpp:2248 msgid "Pixel minimap" msgstr "" -#: src/options.cpp:2172 +#: src/options.cpp:2249 msgid "" "If true, shows the pixel-detail minimap in game after the save is loaded. " "Use the 'Toggle Pixel Minimap' action key to change its visibility during " "gameplay." msgstr "" -#: src/options.cpp:2176 +#: src/options.cpp:2253 msgid "Pixel minimap drawing mode" msgstr "" -#: src/options.cpp:2177 +#: src/options.cpp:2254 msgid "Specified the mode in which the minimap drawn." msgstr "" -#: src/options.cpp:2178 +#: src/options.cpp:2255 msgid "Solid" msgstr "" -#: src/options.cpp:2179 +#: src/options.cpp:2256 msgid "Squares" msgstr "" -#: src/options.cpp:2180 +#: src/options.cpp:2257 msgid "Dots" msgstr "" -#: src/options.cpp:2186 +#: src/options.cpp:2263 msgid "Pixel minimap brightness" msgstr "" -#: src/options.cpp:2187 +#: src/options.cpp:2264 msgid "Overall brightness of pixel-detail minimap." msgstr "" -#: src/options.cpp:2193 +#: src/options.cpp:2270 msgid "Pixel minimap height" msgstr "" -#: src/options.cpp:2194 +#: src/options.cpp:2271 msgid "" "Height of pixel-detail minimap, measured in terminal rows. Set to 0 for " "default spacing." msgstr "" -#: src/options.cpp:2200 +#: src/options.cpp:2277 msgid "Scale pixel minimap" msgstr "" -#: src/options.cpp:2201 +#: src/options.cpp:2278 msgid "" "If true, scale pixel minimap to fit its surroundings. May produce crappy " "results, especially in modes other than \"Solid\"." msgstr "" -#: src/options.cpp:2207 +#: src/options.cpp:2284 msgid "Maintain pixel minimap aspect ratio" msgstr "" -#: src/options.cpp:2208 +#: src/options.cpp:2285 msgid "" "If true, preserves the square shape of tiles shown on the pixel minimap." msgstr "" -#: src/options.cpp:2215 +#: src/options.cpp:2292 msgid "Creature beacon size" msgstr "" -#: src/options.cpp:2216 +#: src/options.cpp:2293 msgid "Controls how big the creature beacons are. Value is in minimap tiles." msgstr "" -#: src/options.cpp:2222 +#: src/options.cpp:2299 msgid "Hostile creature beacon blink speed" msgstr "" -#: src/options.cpp:2223 +#: src/options.cpp:2300 msgid "" "Controls how fast the hostile creature beacons blink on the pixel minimap. " "Value is multiplied by 200ms. 0 = disabled." msgstr "" -#: src/options.cpp:2229 +#: src/options.cpp:2306 msgid "Background color" msgstr "" -#: src/options.cpp:2230 +#: src/options.cpp:2307 msgid "" "What color the minimap background should be. Either based on color theme or" " (0,0,0) black." msgstr "" -#: src/options.cpp:2232 +#: src/options.cpp:2309 msgid "Theme" msgstr "" -#: src/options.cpp:2233 +#: src/options.cpp:2310 msgid "Black" msgstr "" -#: src/options.cpp:2243 +#: src/options.cpp:2320 msgid "Display" msgstr "" -#: src/options.cpp:2244 +#: src/options.cpp:2321 msgid "" "Sets which video display will be used to show the game. Requires restart." msgstr "" -#: src/options.cpp:2250 src/options.cpp:2252 +#: src/options.cpp:2327 src/options.cpp:2329 msgid "Fullscreen" msgstr "" -#: src/options.cpp:2251 +#: src/options.cpp:2328 msgid "Starts Cataclysm in one of the fullscreen modes. Requires restart." msgstr "" -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Maximized" msgstr "" -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Windowed borderless" msgstr "" -#: src/options.cpp:2265 src/options.cpp:2279 +#: src/options.cpp:2342 src/options.cpp:2356 msgid "Renderer" msgstr "" -#: src/options.cpp:2266 src/options.cpp:2280 +#: src/options.cpp:2343 src/options.cpp:2357 msgid "Set which renderer to use. Requires restart." msgstr "" -#: src/options.cpp:2285 +#: src/options.cpp:2362 msgid "Software rendering" msgstr "" -#: src/options.cpp:2286 +#: src/options.cpp:2363 msgid "" "Use software renderer instead of graphics card acceleration. Requires " "restart." msgstr "" -#: src/options.cpp:2294 +#: src/options.cpp:2371 msgid "Allow render batching" msgstr "" -#: src/options.cpp:2295 +#: src/options.cpp:2372 msgid "" "If true, use render batching for 2D render API to make it more efficient. " "Requires restart." msgstr "" -#: src/options.cpp:2299 +#: src/options.cpp:2376 msgid "Software framebuffer acceleration" msgstr "" -#: src/options.cpp:2300 +#: src/options.cpp:2377 msgid "" "If true, use hardware acceleration for the framebuffer when using software " "rendering. Requires restart." msgstr "" -#: src/options.cpp:2310 +#: src/options.cpp:2387 msgid "Use color modulated textures" msgstr "" -#: src/options.cpp:2311 +#: src/options.cpp:2388 msgid "" "If true, tries to use color modulated textures to speed-up ASCII drawing. " "Requires restart." msgstr "" -#: src/options.cpp:2315 +#: src/options.cpp:2392 msgid "Scaling mode" msgstr "" -#: src/options.cpp:2316 +#: src/options.cpp:2393 msgid "" "Sets the scaling mode, 'none' (default) displays at the game's native " "resolution, 'nearest' uses low-quality but fast scaling, and 'linear' " @@ -450212,233 +451051,229 @@ msgid "" msgstr "" #. ~ Do not scale the game image to the window size. -#: src/options.cpp:2318 +#: src/options.cpp:2395 msgid "No scaling" msgstr "" #. ~ An algorithm for image scaling. -#: src/options.cpp:2320 +#: src/options.cpp:2397 msgid "Nearest neighbor" msgstr "" #. ~ An algorithm for image scaling. -#: src/options.cpp:2322 +#: src/options.cpp:2399 msgid "Linear filtering" msgstr "" -#: src/options.cpp:2327 +#: src/options.cpp:2404 msgid "Scaling factor" msgstr "" -#: src/options.cpp:2328 +#: src/options.cpp:2405 msgid "Factor by which to scale the display. Requires restart." msgstr "" -#: src/options.cpp:2329 +#: src/options.cpp:2406 msgid "1x" msgstr "" -#: src/options.cpp:2330 +#: src/options.cpp:2407 msgid "2x" msgstr "" -#: src/options.cpp:2331 +#: src/options.cpp:2408 msgid "4x" msgstr "" -#: src/options.cpp:2344 +#: src/options.cpp:2421 msgid "World end handling" msgstr "" -#: src/options.cpp:2345 +#: src/options.cpp:2422 msgid "Handling of game world when last character dies." msgstr "" -#: src/options.cpp:2346 src/worldfactory.cpp:1746 -msgid "Reset" -msgstr "" - -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Keep" msgstr "" -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Query" msgstr "" -#: src/options.cpp:2353 +#: src/options.cpp:2430 msgid "Size of cities" msgstr "" -#: src/options.cpp:2354 +#: src/options.cpp:2431 msgid "" "A number determining how large cities are. A higher number means larger " "cities. 0 disables cities, roads and any scenario requiring a city start." msgstr "" -#: src/options.cpp:2358 +#: src/options.cpp:2435 msgid "City spacing" msgstr "" -#: src/options.cpp:2359 +#: src/options.cpp:2436 msgid "" "A number determining how far apart cities are. A higher number means cities" " are further apart. Warning, small numbers lead to very slow mapgen." msgstr "" -#: src/options.cpp:2363 +#: src/options.cpp:2440 msgid "Spawn rate scaling factor" msgstr "" -#: src/options.cpp:2364 +#: src/options.cpp:2441 msgid "" "A scaling factor that determines density of monster spawns. A higher number" " means more monsters." msgstr "" -#: src/options.cpp:2368 +#: src/options.cpp:2445 msgid "Item spawn scaling factor" msgstr "" -#: src/options.cpp:2369 +#: src/options.cpp:2446 msgid "" "A scaling factor that determines density of item spawns. A higher number " "means more items." msgstr "" -#: src/options.cpp:2373 +#: src/options.cpp:2450 msgid "Random NPC spawn time" msgstr "" -#: src/options.cpp:2374 +#: src/options.cpp:2451 msgid "" "Baseline average number of days between random NPC spawns. Average duration" " goes up with the number of NPCs already spawned. A higher number means " "fewer NPCs. Set to 0 days to disable random NPCs." msgstr "" -#: src/options.cpp:2379 +#: src/options.cpp:2456 msgid "Monster evolution scaling factor" msgstr "" -#: src/options.cpp:2380 +#: src/options.cpp:2457 msgid "" "A scaling factor that determines the time between monster upgrades. A " "higher number means slower evolution. Set to 0.00 to turn off monster " "upgrades." msgstr "" -#: src/options.cpp:2386 +#: src/options.cpp:2463 msgid "Monster speed" msgstr "" -#: src/options.cpp:2387 +#: src/options.cpp:2464 msgid "" "Determines the movement rate of monsters. A higher value increases monster " "speed and a lower reduces it. Requires world reset." msgstr "" -#: src/options.cpp:2391 +#: src/options.cpp:2468 msgid "Monster resilience" msgstr "" -#: src/options.cpp:2392 +#: src/options.cpp:2469 msgid "" "Determines how much damage monsters can take. A higher value makes monsters" " more resilient and a lower makes them more flimsy. Requires world reset." msgstr "" -#: src/options.cpp:2398 +#: src/options.cpp:2475 msgid "Default region type" msgstr "" -#: src/options.cpp:2399 +#: src/options.cpp:2476 msgid "(WIP feature) Determines terrain, shops, plants, and more." msgstr "" -#: src/options.cpp:2405 +#: src/options.cpp:2482 msgid "Initial time" msgstr "" -#: src/options.cpp:2406 +#: src/options.cpp:2483 msgid "Initial starting time of day on character generation." msgstr "" -#: src/options.cpp:2410 +#: src/options.cpp:2487 msgid "Initial day" msgstr "" -#: src/options.cpp:2411 +#: src/options.cpp:2488 msgid "" "How many days into the year the Cataclysm ended. Day 0 is Spring 1. Day -1" " randomizes the start date. Can be overridden by scenarios. This does not " "advance food rot or monster evolution." msgstr "" -#: src/options.cpp:2415 +#: src/options.cpp:2492 msgid "Spawn delay" msgstr "" -#: src/options.cpp:2416 +#: src/options.cpp:2493 msgid "" "How many days after the end of the Cataclysm the player spawns. Day 0 is " "immediately after the end of the Cataclysm. Can be overridden by scenarios." " Increasing this will cause food rot and monster evolution to advance." msgstr "" -#: src/options.cpp:2420 +#: src/options.cpp:2497 msgid "Season length" msgstr "" -#: src/options.cpp:2421 +#: src/options.cpp:2498 msgid "" "Season length, in days. Warning: Very little other than the duration of " "seasons scales with this value, so adjusting it may cause nonsensical " "results." msgstr "" -#: src/options.cpp:2425 +#: src/options.cpp:2502 msgid "Construction scaling" msgstr "" -#: src/options.cpp:2426 +#: src/options.cpp:2503 msgid "" "Sets the time of construction in percents. '50' is two times faster than " "default, '200' is two times longer. '0' automatically scales construction " "time to match the world's season length." msgstr "" -#: src/options.cpp:2430 +#: src/options.cpp:2507 msgid "Eternal season" msgstr "" -#: src/options.cpp:2431 +#: src/options.cpp:2508 msgid "If true, keep the initial season for ever." msgstr "" -#: src/options.cpp:2435 +#: src/options.cpp:2512 msgid "Day/night cycle" msgstr "" -#: src/options.cpp:2436 +#: src/options.cpp:2513 msgid "" "Day/night cycle settings. 'Normal' sets a normal cycle. 'Eternal Day' sets" " eternal day. 'Eternal Night' sets eternal night." msgstr "" -#: src/options.cpp:2438 +#: src/options.cpp:2515 msgid "Eternal Day" msgstr "" -#: src/options.cpp:2439 +#: src/options.cpp:2516 msgid "Eternal Night" msgstr "" -#: src/options.cpp:2445 +#: src/options.cpp:2522 msgid "Wandering hordes" msgstr "" -#: src/options.cpp:2446 +#: src/options.cpp:2523 msgid "" "If true, emulates zombie hordes. Zombies can group together into hordes, " "which can wander around cities and will sometimes move towards noise. Note:" @@ -450447,44 +451282,44 @@ msgid "" " directory after changing for it to take effect." msgstr "" -#: src/options.cpp:2450 +#: src/options.cpp:2527 msgid "Surrounded start" msgstr "" -#: src/options.cpp:2451 +#: src/options.cpp:2528 msgid "" "If true, spawn zombies at shelters. Makes the starting game a lot harder." msgstr "" -#: src/options.cpp:2457 +#: src/options.cpp:2534 msgid "Mutations by radiation" msgstr "" -#: src/options.cpp:2458 +#: src/options.cpp:2535 msgid "If true, radiation causes the player to mutate." msgstr "" -#: src/options.cpp:2464 +#: src/options.cpp:2541 msgid "Character point pools" msgstr "" -#: src/options.cpp:2465 +#: src/options.cpp:2542 msgid "Allowed point pools for character generation." msgstr "" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "Multi-pool only" msgstr "" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "No freeform" msgstr "" -#: src/options.cpp:2472 +#: src/options.cpp:2549 msgid "Meta Progression" msgstr "" -#: src/options.cpp:2473 +#: src/options.cpp:2550 msgid "" "Will you need to complete certain achievements to enable certain scenarios " "and professions? Achievements are tracked from your memorial file so " @@ -450495,407 +451330,407 @@ msgid "" "help you be introduced to mechanics at a reasonable pace." msgstr "" -#: src/options.cpp:2484 +#: src/options.cpp:2561 msgid "Distance initial visibility" msgstr "" -#: src/options.cpp:2485 +#: src/options.cpp:2562 msgid "Determines the scope, which is known in the beginning of the game." msgstr "" -#: src/options.cpp:2491 +#: src/options.cpp:2568 msgid "Initial stat points" msgstr "" -#: src/options.cpp:2492 +#: src/options.cpp:2569 msgid "Initial points available to spend on stats on character generation." msgstr "" -#: src/options.cpp:2496 +#: src/options.cpp:2573 msgid "Initial trait points" msgstr "" -#: src/options.cpp:2497 +#: src/options.cpp:2574 msgid "Initial points available to spend on traits on character generation." msgstr "" -#: src/options.cpp:2501 +#: src/options.cpp:2578 msgid "Initial skill points" msgstr "" -#: src/options.cpp:2502 +#: src/options.cpp:2579 msgid "Initial points available to spend on skills on character generation." msgstr "" -#: src/options.cpp:2506 +#: src/options.cpp:2583 msgid "Maximum trait points" msgstr "" -#: src/options.cpp:2507 +#: src/options.cpp:2584 msgid "Maximum trait points available for character generation." msgstr "" -#: src/options.cpp:2513 +#: src/options.cpp:2590 msgid "Skill training speed" msgstr "" -#: src/options.cpp:2514 +#: src/options.cpp:2591 msgid "" "Scales experience gained from practicing skills and reading books. 0.5 is " "half as fast as default, 2.0 is twice as fast, 0.0 disables skill training " "except for NPC training." msgstr "" -#: src/options.cpp:2520 +#: src/options.cpp:2597 msgid "Skill rust" msgstr "" -#: src/options.cpp:2521 +#: src/options.cpp:2598 msgid "" "Set the type of skill rust. Vanilla: Skill rust can decrease levels. - " "Capped: Skill rust cannot decrease levels. - Off: None at all." msgstr "" #. ~ plain, default, normal -#: src/options.cpp:2523 +#: src/options.cpp:2600 msgid "Vanilla" msgstr "" #. ~ capped at a value -#: src/options.cpp:2525 +#: src/options.cpp:2602 msgid "Capped" msgstr "" -#: src/options.cpp:2532 +#: src/options.cpp:2609 msgid "Experimental 3D field of vision" msgstr "" -#: src/options.cpp:2533 +#: src/options.cpp:2610 msgid "" "If true and the world is in Z-level mode, the vision will extend beyond " "current Z-level. If false, vision is limited to current Z-level. Currently" " very bugged!" msgstr "" -#: src/options.cpp:2537 +#: src/options.cpp:2614 msgid "Vertical range of 3D field of vision" msgstr "" -#: src/options.cpp:2538 +#: src/options.cpp:2615 msgid "" "How many levels up and down the experimental 3D field of vision reaches. " "(This many levels up, this many levels down.) 3D vision of the full height " "of the world can slow the game down a lot. Seeing fewer Z-levels is faster." msgstr "" -#: src/options.cpp:2544 +#: src/options.cpp:2621 msgid "Draw walls retracted in ISO tile-sets" msgstr "" -#: src/options.cpp:2545 +#: src/options.cpp:2622 msgid "Draw walls normal, retracted, or automatically retracting near player." msgstr "" -#: src/options.cpp:2546 +#: src/options.cpp:2623 msgid "Retracted" msgstr "" -#: src/options.cpp:2547 +#: src/options.cpp:2624 msgid "Auto" msgstr "" -#: src/options.cpp:2551 +#: src/options.cpp:2628 msgid "Minimum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2552 +#: src/options.cpp:2629 msgid "" "Minimum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2556 +#: src/options.cpp:2633 msgid "Maximum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2557 +#: src/options.cpp:2634 msgid "" "Maximum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2572 +#: src/options.cpp:2649 msgid "Quicksave on app lose focus" msgstr "" -#: src/options.cpp:2573 +#: src/options.cpp:2650 msgid "" "If true, quicksave whenever the app loses focus (screen locked, app moved " "into background etc.) WARNING: Experimental. This may result in corrupt " "save games." msgstr "" -#: src/options.cpp:2579 +#: src/options.cpp:2656 msgid "Trap Back button" msgstr "" -#: src/options.cpp:2580 +#: src/options.cpp:2657 msgid "" "If true, the back button will NOT back out of the app and will be passed to " "the application as SDL_SCANCODE_AC_BACK. Requires restart." msgstr "" -#: src/options.cpp:2586 +#: src/options.cpp:2663 msgid "Use native Android UI menus" msgstr "" -#: src/options.cpp:2587 +#: src/options.cpp:2664 msgid "" "If true, native Android dialogs are used for some in-game menus, such as " "popup messages and yes/no dialogs." msgstr "" -#: src/options.cpp:2592 +#: src/options.cpp:2669 msgid "Auto-manage virtual keyboard" msgstr "" -#: src/options.cpp:2593 +#: src/options.cpp:2670 msgid "" "If true, automatically show/hide the virtual keyboard when necessary based " "on context. If false, virtual keyboard must be toggled manually." msgstr "" -#: src/options.cpp:2598 +#: src/options.cpp:2675 msgid "Virtual keyboard screen scale" msgstr "" -#: src/options.cpp:2599 +#: src/options.cpp:2676 msgid "" "If true, when the virtual keyboard is visible, scale the screen to prevent " "overlapping. Useful for text entry so you can see what you're typing." msgstr "" -#: src/options.cpp:2605 +#: src/options.cpp:2682 msgid "Vibration duration" msgstr "" -#: src/options.cpp:2606 +#: src/options.cpp:2683 msgid "" "If non-zero, vibrate the device for this long on input, in milliseconds. " "Ignored if hardware keyboard connected." msgstr "" -#: src/options.cpp:2612 +#: src/options.cpp:2689 msgid "Show virtual joystick" msgstr "" -#: src/options.cpp:2613 +#: src/options.cpp:2690 msgid "" "If true, show the virtual joystick when touching and holding the screen. " "Gives a visual indicator of deadzone and stick deflection." msgstr "" -#: src/options.cpp:2617 +#: src/options.cpp:2694 msgid "Virtual joystick opacity" msgstr "" -#: src/options.cpp:2618 +#: src/options.cpp:2695 msgid "The opacity of the on-screen virtual joystick, as a percentage." msgstr "" -#: src/options.cpp:2622 +#: src/options.cpp:2699 msgid "Virtual joystick deadzone size" msgstr "" -#: src/options.cpp:2623 +#: src/options.cpp:2700 msgid "" "While using the virtual joystick, deflecting the stick beyond this distance " "will trigger directional input. Specified as a percentage of longest screen" " edge." msgstr "" -#: src/options.cpp:2627 +#: src/options.cpp:2704 msgid "Virtual joystick size" msgstr "" -#: src/options.cpp:2628 +#: src/options.cpp:2705 msgid "" "While using the virtual joystick, deflecting the stick by this much will " "repeat input at the deflected rate (see below). Specified as a percentage " "of longest screen edge." msgstr "" -#: src/options.cpp:2633 +#: src/options.cpp:2710 msgid "Virtual joystick follows finger" msgstr "" -#: src/options.cpp:2634 +#: src/options.cpp:2711 msgid "" "If true, the virtual joystick will follow when sliding beyond its range." msgstr "" -#: src/options.cpp:2639 +#: src/options.cpp:2716 msgid "Virtual joystick repeat rate (centered)" msgstr "" -#: src/options.cpp:2640 +#: src/options.cpp:2717 msgid "" "When the virtual joystick is centered, how fast should input events repeat, " "in milliseconds." msgstr "" -#: src/options.cpp:2645 +#: src/options.cpp:2722 msgid "Virtual joystick repeat rate (deflected)" msgstr "" -#: src/options.cpp:2646 +#: src/options.cpp:2723 msgid "" "When the virtual joystick is fully deflected, how fast should input events " "repeat, in milliseconds." msgstr "" -#: src/options.cpp:2651 +#: src/options.cpp:2728 msgid "Virtual joystick repeat rate sensitivity" msgstr "" -#: src/options.cpp:2652 +#: src/options.cpp:2729 msgid "" "As the virtual joystick moves from centered to fully deflected, this value " "is an exponent that controls the blend between the two repeat rates defined " "above. 1.0 = linear." msgstr "" -#: src/options.cpp:2656 +#: src/options.cpp:2733 msgid "Input repeat delay" msgstr "" -#: src/options.cpp:2657 +#: src/options.cpp:2734 msgid "" "While touching the screen, wait this long before showing the virtual " "joystick and repeating input, in milliseconds. Also used to determine " "tap/double-tap detection, flick detection and toggling quick shortcuts." msgstr "" -#: src/options.cpp:2661 +#: src/options.cpp:2738 msgid "Virtual joystick hides shortcuts" msgstr "" -#: src/options.cpp:2662 +#: src/options.cpp:2739 msgid "" "If true, hides on-screen keyboard shortcuts while using the virtual " "joystick. Helps keep the view uncluttered while traveling long distances " "and navigating menus." msgstr "" -#: src/options.cpp:2668 +#: src/options.cpp:2745 msgid "Default gameplay shortcuts" msgstr "" -#: src/options.cpp:2669 +#: src/options.cpp:2746 msgid "" "The default set of gameplay shortcuts to show. Used on starting a new game " "and whenever all gameplay shortcuts are removed." msgstr "" -#: src/options.cpp:2674 +#: src/options.cpp:2751 msgid "Add shortcuts for action menu selections" msgstr "" -#: src/options.cpp:2675 +#: src/options.cpp:2752 msgid "" "If true, automatically add a shortcut for actions selected via the in-game " "action menu." msgstr "" -#: src/options.cpp:2680 +#: src/options.cpp:2757 msgid "Add shortcuts for inventory selections" msgstr "" -#: src/options.cpp:2681 +#: src/options.cpp:2758 msgid "" "If true, automatically add a shortcut for items selected via the inventory." msgstr "" -#: src/options.cpp:2687 +#: src/options.cpp:2764 msgid "Tap key (in-game)" msgstr "" -#: src/options.cpp:2688 +#: src/options.cpp:2765 msgid "The key to press when tapping during gameplay." msgstr "" -#: src/options.cpp:2692 +#: src/options.cpp:2769 msgid "Two-finger tap key (in-game)" msgstr "" -#: src/options.cpp:2693 +#: src/options.cpp:2770 msgid "The key to press when tapping with two fingers during gameplay." msgstr "" -#: src/options.cpp:2697 +#: src/options.cpp:2774 msgid "Two-finger swipe up key (in-game)" msgstr "" -#: src/options.cpp:2698 +#: src/options.cpp:2775 msgid "The key to press when swiping up with two fingers during gameplay." msgstr "" -#: src/options.cpp:2703 +#: src/options.cpp:2780 msgid "Two-finger swipe down key (in-game)" msgstr "" -#: src/options.cpp:2704 +#: src/options.cpp:2781 msgid "The key to press when swiping down with two fingers during gameplay." msgstr "" -#: src/options.cpp:2709 +#: src/options.cpp:2786 msgid "Two-finger swipe left key (in-game)" msgstr "" -#: src/options.cpp:2710 +#: src/options.cpp:2787 msgid "The key to press when swiping left with two fingers during gameplay." msgstr "" -#: src/options.cpp:2715 +#: src/options.cpp:2792 msgid "Two-finger swipe right key (in-game)" msgstr "" -#: src/options.cpp:2716 +#: src/options.cpp:2793 msgid "The key to press when swiping right with two fingers during gameplay." msgstr "" -#: src/options.cpp:2720 +#: src/options.cpp:2797 msgid "Pinch in key (in-game)" msgstr "" -#: src/options.cpp:2721 +#: src/options.cpp:2798 msgid "The key to press when pinching in during gameplay." msgstr "" -#: src/options.cpp:2725 +#: src/options.cpp:2802 msgid "Pinch out key (in-game)" msgstr "" -#: src/options.cpp:2726 +#: src/options.cpp:2803 msgid "The key to press when pinching out during gameplay." msgstr "" -#: src/options.cpp:2733 +#: src/options.cpp:2810 msgid "Auto-manage contextual gameplay shortcuts" msgstr "" -#: src/options.cpp:2734 +#: src/options.cpp:2811 msgid "" "If true, contextual in-game shortcuts are added and removed automatically as" " needed: examine, close, butcher, move up/down, control vehicle, pickup, " "toggle enemy + safe mode, sleep." msgstr "" -#: src/options.cpp:2739 +#: src/options.cpp:2816 msgid "Move contextual gameplay shortcuts to front" msgstr "" -#: src/options.cpp:2740 +#: src/options.cpp:2817 msgid "" "If the option above is enabled, specifies whether contextual in-game " "shortcuts will be added to the front or back of the shortcuts list. If " @@ -450903,155 +451738,155 @@ msgid "" "positions." msgstr "" -#: src/options.cpp:2744 +#: src/options.cpp:2821 msgid "Move used shortcuts to front" msgstr "" -#: src/options.cpp:2745 +#: src/options.cpp:2822 msgid "" "If true, using an existing shortcut will always move it to the front of the " "shortcuts list. If false, only shortcuts typed via keyboard will move to " "the front." msgstr "" -#: src/options.cpp:2750 +#: src/options.cpp:2827 msgid "Separate shortcuts for No Auto Pickup zones" msgstr "" -#: src/options.cpp:2751 +#: src/options.cpp:2828 msgid "" "If true, separate gameplay shortcuts will be used within No Auto Pickup " "zones. Useful for keeping home base actions separate from exploring " "actions." msgstr "" -#: src/options.cpp:2756 +#: src/options.cpp:2833 msgid "Turns to remove unused gameplay shortcuts" msgstr "" -#: src/options.cpp:2757 +#: src/options.cpp:2834 msgid "" "If non-zero, unused gameplay shortcuts will be removed after this many turns" " (as in discrete player actions, not world calendar turns)." msgstr "" -#: src/options.cpp:2761 +#: src/options.cpp:2838 msgid "Shortcuts persistence" msgstr "" -#: src/options.cpp:2762 +#: src/options.cpp:2839 msgid "" "If true, shortcuts are saved/restored with each save game. If false, " "shortcuts reset between sessions." msgstr "" -#: src/options.cpp:2768 +#: src/options.cpp:2845 msgid "Shortcuts position" msgstr "" -#: src/options.cpp:2769 +#: src/options.cpp:2846 msgid "" "Switch between shortcuts on the left or on the right side of the screen." msgstr "" -#: src/options.cpp:2774 +#: src/options.cpp:2851 msgid "Shortcuts screen percentage" msgstr "" -#: src/options.cpp:2775 +#: src/options.cpp:2852 msgid "" "How much of the screen can shortcuts occupy, as a percentage of total screen" " width." msgstr "" -#: src/options.cpp:2779 +#: src/options.cpp:2856 msgid "Shortcuts overlap screen" msgstr "" -#: src/options.cpp:2780 +#: src/options.cpp:2857 msgid "" "If true, shortcuts will be drawn transparently overlapping the game screen." " If false, the game screen size will be reduced to fit the shortcuts below." msgstr "" -#: src/options.cpp:2784 +#: src/options.cpp:2861 msgid "Shortcut opacity (background)" msgstr "" -#: src/options.cpp:2785 +#: src/options.cpp:2862 msgid "" "The background opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2789 +#: src/options.cpp:2866 msgid "Shortcut opacity (shadow)" msgstr "" -#: src/options.cpp:2790 +#: src/options.cpp:2867 msgid "The shadow opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2794 +#: src/options.cpp:2871 msgid "Shortcut opacity (text)" msgstr "" -#: src/options.cpp:2795 +#: src/options.cpp:2872 msgid "" "The foreground opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2799 +#: src/options.cpp:2876 msgid "Shortcut color" msgstr "" -#: src/options.cpp:2800 +#: src/options.cpp:2877 msgid "The color of on-screen keyboard shortcuts." msgstr "" -#: src/options.cpp:2804 +#: src/options.cpp:2881 msgid "Shortcut border" msgstr "" -#: src/options.cpp:2805 +#: src/options.cpp:2882 msgid "The border of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2809 +#: src/options.cpp:2886 msgid "Shortcut width (min)" msgstr "" -#: src/options.cpp:2810 +#: src/options.cpp:2887 msgid "" "The minimum width of each on-screen keyboard shortcut in pixels. Only " "relevant when lots of shortcuts are visible at once." msgstr "" -#: src/options.cpp:2814 +#: src/options.cpp:2891 msgid "Shortcut width (max)" msgstr "" -#: src/options.cpp:2815 +#: src/options.cpp:2892 msgid "The maximum width of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2819 +#: src/options.cpp:2896 msgid "Shortcut height" msgstr "" -#: src/options.cpp:2820 +#: src/options.cpp:2897 msgid "The height of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2862 +#: src/options.cpp:2939 #, c-format msgid "Loading the far tileset failed: %s" msgstr "" -#: src/options.cpp:3132 +#: src/options.cpp:3209 msgid "Current world" msgstr "" -#: src/options.cpp:3162 +#: src/options.cpp:3239 #, c-format msgid "%s #%s - The window will be %d pixel wide with the selected value." msgid_plural "" @@ -451060,7 +451895,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/options.cpp:3177 +#: src/options.cpp:3254 #, c-format msgid "%s #%s -- The window will be %d pixel tall with the selected value." msgid_plural "" @@ -451069,70 +451904,70 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/options.cpp:3192 +#: src/options.cpp:3269 msgid "Note: " msgstr "" -#: src/options.cpp:3194 +#: src/options.cpp:3271 msgid "Some of these options may produce unexpected results if changed." msgstr "" -#: src/options.cpp:3273 +#: src/options.cpp:3350 #, c-format msgid "" "Prerequisite for this option not met!\n" "(%s)" msgstr "" -#: src/options.cpp:3369 +#: src/options.cpp:3446 msgid "Invalid input: not a number" msgstr "" -#: src/options.cpp:3428 +#: src/options.cpp:3505 msgid "" "Please wait…\n" "Applying option changes…" msgstr "" -#: src/options.cpp:3578 +#: src/options.cpp:3653 msgid "options" msgstr "" -#: src/output.cpp:841 +#: src/output.cpp:845 #, c-format msgctxt "query_yn" msgid "%s (Case Sensitive)" msgstr "" -#: src/output.cpp:842 +#: src/output.cpp:846 #, c-format msgctxt "query_yn" msgid "%s" msgstr "" -#: src/output.cpp:991 +#: src/output.cpp:995 msgid "Type part of an item's name to filter it." msgstr "" -#: src/output.cpp:992 +#: src/output.cpp:996 msgid "Type part of an item's name to move nearby items to the bottom." msgstr "" -#: src/output.cpp:993 +#: src/output.cpp:997 msgid "Type part of an item's name to move nearby items to the top." msgstr "" -#: src/output.cpp:1002 +#: src/output.cpp:1006 msgid "Separate multiple items with [,]." msgstr "" #. ~ An example of how to separate multiple items with a comma when filtering #. items. -#: src/output.cpp:1004 +#: src/output.cpp:1008 msgid "Example: back,flash,aid, ,band" msgstr "" -#: src/output.cpp:1005 +#: src/output.cpp:1009 msgid "" "Search [c]ategory, [m]aterial, " "[q]uality, [n]otes, " @@ -451142,89 +451977,89 @@ msgid "" msgstr "" #. ~ An example of how to filter items based on category or material. -#: src/output.cpp:1011 +#: src/output.cpp:1015 msgid "" "Example: c:food,m:iron,q:hammering,n:toolshelf,d:pipe,s:devices,b:mre;sealed" msgstr "" -#: src/output.cpp:1012 +#: src/output.cpp:1016 msgid "" "To exclude items, place [-] in front. Place " "[--] in front to include only matching items." msgstr "" #. ~ An example of how to exclude items with - when filtering items. -#: src/output.cpp:1015 +#: src/output.cpp:1019 msgid "Example: steel,-chunk,--c:spare parts" msgstr "" -#: src/output.cpp:2314 +#: src/output.cpp:2360 msgid "unknown" msgstr "" -#: src/output.cpp:2315 +#: src/output.cpp:2361 msgid "bright" msgstr "" -#: src/output.cpp:2316 +#: src/output.cpp:2362 msgid "cloudy" msgstr "" -#: src/output.cpp:2317 +#: src/output.cpp:2363 msgid "shady" msgstr "" -#: src/output.cpp:2318 +#: src/output.cpp:2364 msgid "dark" msgstr "" -#: src/output.cpp:2319 +#: src/output.cpp:2365 msgid "very dark" msgstr "" -#: src/output.cpp:2336 +#: src/output.cpp:2382 msgid "yellow" msgstr "" -#: src/output.cpp:2339 +#: src/output.cpp:2385 msgid "black" msgstr "" -#: src/output.h:686 src/output.h:695 src/output.h:703 +#: src/output.h:688 src/output.h:697 src/output.h:705 msgid ", " msgstr "" -#: src/output.h:688 +#: src/output.h:690 msgid ", and " msgstr "" -#: src/output.h:692 src/output.h:701 +#: src/output.h:694 src/output.h:703 msgid " > " msgstr "" -#: src/output.h:1054 +#: src/output.h:1062 #, c-format msgid "$%.2f" msgstr "" -#: src/overmap.cpp:5888 src/skill.cpp:159 +#: src/overmap.cpp:5882 src/skill.cpp:159 msgid "invalid" msgstr "" -#: src/overmap.cpp:6321 +#: src/overmap.cpp:6315 msgid "" "Unable to place all configured specials, some missions may fail to " "initialize." msgstr "" -#: src/overmap.cpp:6464 +#: src/overmap.cpp:6458 #, c-format msgid "" "This is automated emergency shelter beacon %d%d. Supplies, amenities and " "shelter are stocked." msgstr "" -#: src/overmap.cpp:6468 +#: src/overmap.cpp:6462 #, c-format msgid "" "This is FEMA camp %d%d. Supplies are limited, please bring supplemental " @@ -451232,300 +452067,300 @@ msgid "" "emergency shelter." msgstr "" -#: src/overmap_ui.cpp:197 +#: src/overmap_ui.cpp:198 msgid "Note preview" msgstr "" -#: src/overmap_ui.cpp:401 src/overmap_ui.cpp:1311 src/overmap_ui.cpp:1829 +#: src/overmap_ui.cpp:402 src/overmap_ui.cpp:1312 src/overmap_ui.cpp:1830 msgid "Really delete note?" msgstr "" -#: src/overmap_ui.cpp:414 +#: src/overmap_ui.cpp:415 msgid "Mark area as dangerous ( to avoid on auto move paths? )" msgstr "" -#: src/overmap_ui.cpp:417 +#: src/overmap_ui.cpp:418 msgid "Danger radius in overmap squares? ( 0-20 )" msgstr "" -#: src/overmap_ui.cpp:430 +#: src/overmap_ui.cpp:431 msgid "Remove dangerous mark?" msgstr "" -#: src/overmap_ui.cpp:460 +#: src/overmap_ui.cpp:461 #, c-format msgid "" "<%s> - center on note, <%s> - edit note, <%s> - mark as dangerous, <%s> - " "delete note, <%s> - close window" msgstr "" -#: src/overmap_ui.cpp:469 +#: src/overmap_ui.cpp:470 #, c-format msgid "Map notes (%d)" msgstr "" -#: src/overmap_ui.cpp:490 +#: src/overmap_ui.cpp:491 #, c-format msgid "[%s] %s" msgstr "" -#: src/overmap_ui.cpp:492 +#: src/overmap_ui.cpp:493 #, c-format msgid "" "LEVEL %i, %d'%d, %d'%d: %s (Distance: " "%d) %s" msgstr "" -#: src/overmap_ui.cpp:497 +#: src/overmap_ui.cpp:498 #, c-format msgid "Distance: %d" msgstr "" -#: src/overmap_ui.cpp:929 src/sdltiles.cpp:1113 +#: src/overmap_ui.cpp:930 src/sdltiles.cpp:1114 msgid "DANGEROUS AREA!" msgstr "" -#: src/overmap_ui.cpp:976 +#: src/overmap_ui.cpp:977 msgid "Zone:" msgstr "" -#: src/overmap_ui.cpp:1088 +#: src/overmap_ui.cpp:1089 msgid "# Weather unknown" msgstr "" -#: src/overmap_ui.cpp:1138 +#: src/overmap_ui.cpp:1139 msgid "Distance to active mission:" msgstr "" -#: src/overmap_ui.cpp:1139 +#: src/overmap_ui.cpp:1140 #, c-format msgid "%d tiles" msgstr "" -#: src/overmap_ui.cpp:1144 +#: src/overmap_ui.cpp:1145 msgid "Above us" msgstr "" -#: src/overmap_ui.cpp:1146 +#: src/overmap_ui.cpp:1147 msgid "Below us" msgstr "" -#: src/overmap_ui.cpp:1149 src/wish.cpp:1072 +#: src/overmap_ui.cpp:1150 src/wish.cpp:1181 #, c-format msgid "%s" msgstr "" -#: src/overmap_ui.cpp:1160 +#: src/overmap_ui.cpp:1161 msgid "Use movement keys to pan." msgstr "" -#: src/overmap_ui.cpp:1161 +#: src/overmap_ui.cpp:1162 msgid "Press W to preview route." msgstr "" -#: src/overmap_ui.cpp:1162 +#: src/overmap_ui.cpp:1163 msgid "Press again to confirm." msgstr "" -#: src/overmap_ui.cpp:1236 +#: src/overmap_ui.cpp:1237 msgid "" "Add a note to the map. For a custom GLYPH or COLOR follow the examples " "below. Default GLYPH and COLOR looks like this: N" msgstr "" -#: src/overmap_ui.cpp:1241 +#: src/overmap_ui.cpp:1242 msgid "Color codes: " msgstr "" -#: src/overmap_ui.cpp:1250 +#: src/overmap_ui.cpp:1251 msgid "Type GLYPH:TEXT to set a custom glyph." msgstr "" -#: src/overmap_ui.cpp:1251 +#: src/overmap_ui.cpp:1252 msgid "Type COLOR;TEXT to set a custom color." msgstr "" -#: src/overmap_ui.cpp:1253 +#: src/overmap_ui.cpp:1254 msgid "Examples: B:Base | g;Loot | !:R;Minefield" msgstr "" -#: src/overmap_ui.cpp:1256 +#: src/overmap_ui.cpp:1257 msgid "Note:" msgstr "" -#: src/overmap_ui.cpp:1323 +#: src/overmap_ui.cpp:1324 msgid "Search term:" msgstr "" -#: src/overmap_ui.cpp:1324 +#: src/overmap_ui.cpp:1325 msgid "" "Multiple entries separated with comma (,). Excludes starting with hyphen " "(-)." msgstr "" -#: src/overmap_ui.cpp:1357 +#: src/overmap_ui.cpp:1358 msgid "No results found." msgstr "" -#: src/overmap_ui.cpp:1383 +#: src/overmap_ui.cpp:1384 msgid "Next result" msgstr "" -#: src/overmap_ui.cpp:1384 +#: src/overmap_ui.cpp:1385 msgid "Previous result" msgstr "" -#: src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1411 msgid "Result:" msgstr "" -#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1411 msgid "Results:" msgstr "" -#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1414 +#: src/overmap_ui.cpp:1397 src/overmap_ui.cpp:1415 msgid "Direction:" msgstr "" -#: src/overmap_ui.cpp:1421 +#: src/overmap_ui.cpp:1422 #, c-format msgid "" "Press [%s] or [%s] to cycle " "through search results." msgstr "" -#: src/overmap_ui.cpp:1426 +#: src/overmap_ui.cpp:1427 #, c-format msgid "Press [%s] to confirm." msgstr "" -#: src/overmap_ui.cpp:1428 +#: src/overmap_ui.cpp:1429 #, c-format msgid "Press [%s] to quit." msgstr "" -#: src/overmap_ui.cpp:1464 +#: src/overmap_ui.cpp:1465 msgid "Select terrain to place:" msgstr "" -#: src/overmap_ui.cpp:1467 +#: src/overmap_ui.cpp:1468 #, c-format msgid "sym: [ %s %s ], color: [ %s %s], name: [ %s ], id: [ %s ]" msgstr "" -#: src/overmap_ui.cpp:1477 +#: src/overmap_ui.cpp:1478 msgid "Select special to place:" msgstr "" -#: src/overmap_ui.cpp:1529 +#: src/overmap_ui.cpp:1530 msgid "Place overmap terrain:" msgstr "" -#: src/overmap_ui.cpp:1533 +#: src/overmap_ui.cpp:1534 msgid "Place overmap special:" msgstr "" -#: src/overmap_ui.cpp:1540 +#: src/overmap_ui.cpp:1541 #, c-format msgid "Rotation: %s %s" msgstr "" -#: src/overmap_ui.cpp:1541 +#: src/overmap_ui.cpp:1542 msgid "(fixed)" msgstr "" -#: src/overmap_ui.cpp:1542 +#: src/overmap_ui.cpp:1543 msgid "Areas highlighted in red" msgstr "" -#: src/overmap_ui.cpp:1543 +#: src/overmap_ui.cpp:1544 msgid "already have map content" msgstr "" -#: src/overmap_ui.cpp:1545 +#: src/overmap_ui.cpp:1546 msgid "generated. Their overmap" msgstr "" -#: src/overmap_ui.cpp:1546 +#: src/overmap_ui.cpp:1547 msgid "id will change, but not" msgstr "" -#: src/overmap_ui.cpp:1547 +#: src/overmap_ui.cpp:1548 msgid "their contents." msgstr "" -#: src/overmap_ui.cpp:1550 +#: src/overmap_ui.cpp:1551 #, c-format msgid "[%s] Rotate" msgstr "" -#: src/overmap_ui.cpp:1553 +#: src/overmap_ui.cpp:1554 #, c-format msgid "[%s] Apply" msgstr "" -#: src/overmap_ui.cpp:1555 +#: src/overmap_ui.cpp:1556 msgid "[ESCAPE/Q] Cancel" msgstr "" -#: src/overmap_ui.cpp:1602 +#: src/overmap_ui.cpp:1603 msgid "No overmap special args at this location." msgstr "" -#: src/overmap_ui.cpp:1606 +#: src/overmap_ui.cpp:1607 msgid "Overmap special args at this location have already been set." msgstr "" -#: src/overmap_ui.cpp:1611 +#: src/overmap_ui.cpp:1612 msgid "No overmap special at this location from which to fetch parameters." msgstr "" -#: src/overmap_ui.cpp:1622 +#: src/overmap_ui.cpp:1623 #, c-format msgid "Select value for mapgen argument %s: " msgstr "" -#: src/overmap_ui.cpp:1851 +#: src/overmap_ui.cpp:1852 msgid "" "You are overburdened, are you sure you want to travel (it may be painful)?" msgstr "" -#: src/overmap_ui.cpp:1853 +#: src/overmap_ui.cpp:1854 msgid "You are in a vehicle but not driving. Are you sure you want to walk?" msgstr "" -#: src/overmap_ui.cpp:1855 +#: src/overmap_ui.cpp:1856 msgid "Drive to this point?" msgstr "" -#: src/overmap_ui.cpp:1857 +#: src/overmap_ui.cpp:1858 msgid "Travel to this point?" msgstr "" -#: src/overmap_ui.cpp:2013 +#: src/overmap_ui.cpp:2014 msgid "* Random city *" msgstr "" -#: src/overmap_ui.cpp:2014 +#: src/overmap_ui.cpp:2015 msgid "Location: (?,?):(?,?)" msgstr "" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2016 +#: src/overmap_ui.cpp:2017 msgid "(pop ?)" msgstr "" -#: src/overmap_ui.cpp:2020 +#: src/overmap_ui.cpp:2021 msgid "Select a starting city" msgstr "" -#: src/overmap_ui.cpp:2024 +#: src/overmap_ui.cpp:2025 #, c-format msgid "Location: %s:%s" msgstr "" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2027 +#: src/overmap_ui.cpp:2028 #, c-format msgid "(pop %s)" msgstr "" @@ -451592,19 +452427,19 @@ msgstr "" msgid "panel options" msgstr "" -#: src/panels.cpp:665 +#: src/panels.cpp:666 msgid "Toggle panels on/off" msgstr "" -#: src/panels.cpp:668 +#: src/panels.cpp:669 msgid "Change display order" msgstr "" -#: src/panels.cpp:671 +#: src/panels.cpp:672 msgid "Exit" msgstr "" -#: src/past_games_info.cpp:90 +#: src/past_games_info.cpp:91 msgid "Please wait while past game data loads…" msgstr "" @@ -451652,61 +452487,61 @@ msgid "You're overburdened!" msgstr "" #. ~ skill_name current_skill_level -> next_skill_level (% to next level) -#: src/player_activity.cpp:190 +#: src/player_activity.cpp:188 #, c-format msgctxt "reading progress" msgid "%s %d -> %d (%d%%)" msgstr "" -#: src/player_activity.cpp:229 +#: src/player_activity.cpp:227 #, c-format msgid "%s…" msgstr "" -#: src/player_activity.cpp:230 +#: src/player_activity.cpp:228 #, c-format msgid "%s: %s" msgstr "" -#: src/player_activity.cpp:336 +#: src/player_activity.cpp:334 msgid "You pause for a moment to catch your breath." msgstr "" -#: src/player_activity.cpp:344 +#: src/player_activity.cpp:342 msgid "You struggle to continue. Keep trying?" msgstr "" -#: src/player_activity.cpp:345 +#: src/player_activity.cpp:343 msgid "Continue after a break." msgstr "" -#: src/player_activity.cpp:347 +#: src/player_activity.cpp:345 msgid "Finish it." msgstr "" -#: src/player_activity.cpp:497 +#: src/player_activity.cpp:495 #, c-format msgid "The %s is dangerously close!" msgstr "" -#: src/player_activity.cpp:505 +#: src/player_activity.cpp:503 #, c-format msgid "You stand in %s!" msgstr "" -#: src/player_activity.cpp:518 +#: src/player_activity.cpp:516 msgid "You are at risk of starving!" msgstr "" -#: src/player_activity.cpp:524 +#: src/player_activity.cpp:522 msgid "You are dangerously dehydrated!" msgstr "" -#: src/player_activity.cpp:531 +#: src/player_activity.cpp:529 msgid "You are overheating!" msgstr "" -#: src/player_activity.cpp:534 +#: src/player_activity.cpp:532 msgid "You are freezing!" msgstr "" @@ -452913,588 +453748,588 @@ msgstr "" msgid "%s is hit by %s %s, %s." msgstr "" -#: src/ranged.cpp:597 src/ranged.cpp:635 +#: src/ranged.cpp:598 src/ranged.cpp:636 #, c-format msgid "Your %s misfires with a muffled click!" msgstr "" -#: src/ranged.cpp:598 src/ranged.cpp:636 +#: src/ranged.cpp:599 src/ranged.cpp:637 #, c-format msgid "'s %s misfires with a muffled click!" msgstr "" -#: src/ranged.cpp:604 +#: src/ranged.cpp:605 #, c-format msgid "Perhaps taking the ammo out of your %s and reloading will help." msgstr "" -#: src/ranged.cpp:605 +#: src/ranged.cpp:606 #, c-format msgid "Perhaps taking the ammo out of 's %s and reloading will help." msgstr "" -#: src/ranged.cpp:617 +#: src/ranged.cpp:618 #, c-format msgid "Your %s misfires with a wet click!" msgstr "" -#: src/ranged.cpp:618 +#: src/ranged.cpp:619 #, c-format msgid "'s %s misfires with a wet click!" msgstr "" -#: src/ranged.cpp:627 +#: src/ranged.cpp:628 #, c-format msgid "Your %s malfunctions!" msgstr "" -#: src/ranged.cpp:628 +#: src/ranged.cpp:629 #, c-format msgid "'s %s malfunctions!" msgstr "" -#: src/ranged.cpp:664 +#: src/ranged.cpp:665 #, c-format msgid "Your attached %s is destroyed by your shot!" msgstr "" -#: src/ranged.cpp:665 +#: src/ranged.cpp:666 #, c-format msgid "'s attached %s is destroyed by their shot!" msgstr "" -#: src/ranged.cpp:669 +#: src/ranged.cpp:670 #, c-format msgid "Your attached %s is damaged by your shot!" msgstr "" -#: src/ranged.cpp:670 +#: src/ranged.cpp:671 #, c-format msgid "'s %s is damaged by their shot!" msgstr "" -#: src/ranged.cpp:679 +#: src/ranged.cpp:680 #, c-format msgid "Your %s emits a grimace-inducing screech!" msgstr "" -#: src/ranged.cpp:680 +#: src/ranged.cpp:681 #, c-format msgid "'s %s emits a grimace-inducing screech!" msgstr "" -#: src/ranged.cpp:688 +#: src/ranged.cpp:689 #, c-format msgid "Your %s fails to cycle!" msgstr "" -#: src/ranged.cpp:689 +#: src/ranged.cpp:690 #, c-format msgid "'s %s fails to cycle!" msgstr "" -#: src/ranged.cpp:725 +#: src/ranged.cpp:726 #, c-format msgid "Your %s is damaged by the high pressure!" msgstr "" -#: src/ranged.cpp:726 +#: src/ranged.cpp:727 #, c-format msgid "'s %s is damaged by the high pressure!" msgstr "" -#: src/ranged.cpp:738 +#: src/ranged.cpp:739 #, c-format msgid "%s shoots something." msgstr "" -#: src/ranged.cpp:750 +#: src/ranged.cpp:751 #, c-format msgid "You hear %s." msgstr "" -#: src/ranged.cpp:773 +#: src/ranged.cpp:774 msgid "A shotgun equipped with choke cannot fire slugs." msgstr "" -#: src/ranged.cpp:824 +#: src/ranged.cpp:825 #, c-format msgid "You cycle your %s manually." msgstr "" -#: src/ranged.cpp:880 +#: src/ranged.cpp:881 msgid "projectile" msgid_plural "projectiles" msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/ranged.cpp:907 +#: src/ranged.cpp:908 #, c-format msgid "You feel a surge of euphoria as flames roar out of the %s!" msgstr "" -#: src/ranged.cpp:1412 src/ranged.cpp:1417 +#: src/ranged.cpp:1413 src/ranged.cpp:1418 msgid "Steadiness" msgstr "" -#: src/ranged.cpp:1442 src/ranged.cpp:3261 +#: src/ranged.cpp:1443 src/ranged.cpp:3262 msgid "Immediate" msgstr "" -#: src/ranged.cpp:1591 +#: src/ranged.cpp:1592 msgid "Current" msgstr "" -#: src/ranged.cpp:1690 src/ranged.cpp:1773 +#: src/ranged.cpp:1691 src/ranged.cpp:1774 msgid "" " Great Normal " "Graze Miss " "Moves" msgstr "" -#: src/ranged.cpp:1707 src/ranged.cpp:1790 +#: src/ranged.cpp:1708 src/ranged.cpp:1791 #, c-format msgid "%s %s:" msgstr "" -#: src/ranged.cpp:1709 src/ranged.cpp:1792 +#: src/ranged.cpp:1710 src/ranged.cpp:1793 msgid "Moves" msgstr "" -#: src/ranged.cpp:1846 +#: src/ranged.cpp:1847 msgid "Symbols:" msgstr "" -#: src/ranged.cpp:1869 +#: src/ranged.cpp:1870 msgid "Moves to fire" msgstr "" -#: src/ranged.cpp:1921 src/ranged.cpp:1949 +#: src/ranged.cpp:1922 src/ranged.cpp:1950 msgctxt "aim_confidence" msgid "Great" msgstr "" -#: src/ranged.cpp:1922 src/ranged.cpp:1950 +#: src/ranged.cpp:1923 src/ranged.cpp:1951 msgctxt "aim_confidence" msgid "Normal" msgstr "Normal" -#: src/ranged.cpp:1923 src/ranged.cpp:1951 +#: src/ranged.cpp:1924 src/ranged.cpp:1952 msgctxt "aim_confidence" msgid "Graze" msgstr "" -#: src/ranged.cpp:1955 +#: src/ranged.cpp:1956 msgctxt "aim_confidence" msgid "Hit" msgstr "" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 msgid "Regular" msgstr "" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 #, c-format msgid "[%c] to aim and fire." msgstr "" -#: src/ranged.cpp:1999 +#: src/ranged.cpp:2000 msgid "Careful" msgstr "" -#: src/ranged.cpp:2000 +#: src/ranged.cpp:2001 #, c-format msgid "[%c] to take careful aim and fire." msgstr "" -#: src/ranged.cpp:2005 +#: src/ranged.cpp:2006 msgid "Precise" msgstr "" -#: src/ranged.cpp:2006 +#: src/ranged.cpp:2007 #, c-format msgid "[%c] to take precise aim and fire." msgstr "" -#: src/ranged.cpp:2159 +#: src/ranged.cpp:2160 msgid "Thunk!" msgstr "" -#: src/ranged.cpp:2163 +#: src/ranged.cpp:2164 msgid "tz-CRACKck!" msgstr "" -#: src/ranged.cpp:2169 +#: src/ranged.cpp:2170 msgid "Fwoosh!" msgstr "" -#: src/ranged.cpp:2171 +#: src/ranged.cpp:2172 msgid "whizz!" msgstr "" -#: src/ranged.cpp:2173 +#: src/ranged.cpp:2174 msgid "thonk!" msgstr "" -#: src/ranged.cpp:2180 +#: src/ranged.cpp:2181 msgid "Fzzt!" msgstr "" -#: src/ranged.cpp:2182 +#: src/ranged.cpp:2183 msgid "Pew!" msgstr "" -#: src/ranged.cpp:2184 +#: src/ranged.cpp:2185 msgid "Tsewww!" msgstr "" -#: src/ranged.cpp:2186 +#: src/ranged.cpp:2187 msgid "Kra-kow!" msgstr "" -#: src/ranged.cpp:2191 +#: src/ranged.cpp:2192 msgid "Bzzt!" msgstr "" -#: src/ranged.cpp:2193 +#: src/ranged.cpp:2194 msgid "Bzap!" msgstr "" -#: src/ranged.cpp:2195 +#: src/ranged.cpp:2196 msgid "Bzaapp!" msgstr "" -#: src/ranged.cpp:2197 +#: src/ranged.cpp:2198 msgid "Kra-koom!" msgstr "" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "Brrrip!" msgstr "" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "plink!" msgstr "" -#: src/ranged.cpp:2207 +#: src/ranged.cpp:2208 msgid "Brrrap!" msgstr "" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "P-p-p-pow!" msgstr "" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "blam!" msgstr "" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "Kaboom!" msgstr "" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "kerblam!" msgstr "" -#: src/ranged.cpp:2418 +#: src/ranged.cpp:2419 #, c-format msgid "You don't have enough %s to cast this spell" msgstr "" -#: src/ranged.cpp:3071 +#: src/ranged.cpp:3072 #, c-format msgid "Really attack %s?" msgstr "" -#: src/ranged.cpp:3104 +#: src/ranged.cpp:3105 msgid "There are friendly creatures in line of fire:\n" msgstr "" -#: src/ranged.cpp:3108 +#: src/ranged.cpp:3109 msgid "Proceed with the attack?" msgstr "" -#: src/ranged.cpp:3250 +#: src/ranged.cpp:3251 msgid "Select preferences" msgstr "" -#: src/ranged.cpp:3255 +#: src/ranged.cpp:3256 msgid "Default aiming mode" msgstr "" -#: src/ranged.cpp:3273 +#: src/ranged.cpp:3274 msgid "Firing mode" msgstr "" -#: src/ranged.cpp:3561 +#: src/ranged.cpp:3562 #, c-format msgid "Firing %s" msgstr "" -#: src/ranged.cpp:3563 +#: src/ranged.cpp:3564 #, c-format msgid "Throwing %s" msgstr "" -#: src/ranged.cpp:3565 +#: src/ranged.cpp:3566 #, c-format msgid "Blind throwing %s" msgstr "" -#: src/ranged.cpp:3567 +#: src/ranged.cpp:3568 msgid "Set target" msgstr "" -#: src/ranged.cpp:3574 +#: src/ranged.cpp:3575 msgctxt "[Hotkey] to throw" msgid "to throw" msgstr "" -#: src/ranged.cpp:3576 +#: src/ranged.cpp:3577 msgctxt "[Hotkey] to attack" msgid "to attack" msgstr "" -#: src/ranged.cpp:3578 +#: src/ranged.cpp:3579 msgctxt "[Hotkey] to cast the spell" msgid "to cast" msgstr "" -#: src/ranged.cpp:3580 +#: src/ranged.cpp:3581 msgctxt "[Hotkey] to fire" msgid "to fire" msgstr "" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show all controls" msgstr "" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show help" msgstr "" -#: src/ranged.cpp:3636 +#: src/ranged.cpp:3637 msgid "Shift view with directional keys" msgstr "" -#: src/ranged.cpp:3638 +#: src/ranged.cpp:3639 msgid "Move cursor with directional keys" msgstr "" -#: src/ranged.cpp:3641 +#: src/ranged.cpp:3642 msgid "Mouse: LMB: Target, Wheel: Cycle," msgstr "" -#: src/ranged.cpp:3642 +#: src/ranged.cpp:3643 msgid "RMB: Fire" msgstr "" -#: src/ranged.cpp:3646 +#: src/ranged.cpp:3647 #, c-format msgid "[%s] Cycle targets;" msgstr "" -#: src/ranged.cpp:3647 +#: src/ranged.cpp:3648 #, c-format msgid "[%s] %s." msgstr "" -#: src/ranged.cpp:3652 +#: src/ranged.cpp:3653 #, c-format msgid "[%s] target self; [%s] toggle snap-to-target" msgstr "" -#: src/ranged.cpp:3664 +#: src/ranged.cpp:3665 msgid "to aim and fire." msgstr "" -#: src/ranged.cpp:3666 +#: src/ranged.cpp:3667 #, c-format msgid "[%s] to steady your aim. (10 moves)" msgstr "" -#: src/ranged.cpp:3669 +#: src/ranged.cpp:3670 #, c-format msgid "[%s] to stop aiming." msgstr "" -#: src/ranged.cpp:3678 +#: src/ranged.cpp:3679 #, c-format msgid "[%s] to switch firing modes." msgstr "" -#: src/ranged.cpp:3682 +#: src/ranged.cpp:3683 #, c-format msgid "[%s] to reload/switch ammo." msgstr "" -#: src/ranged.cpp:3689 +#: src/ranged.cpp:3690 #, c-format msgid "[%s] Hide lines of fire" msgstr "" -#: src/ranged.cpp:3690 +#: src/ranged.cpp:3691 #, c-format msgid "[%s] Show lines of fire" msgstr "" -#: src/ranged.cpp:3717 +#: src/ranged.cpp:3718 #, c-format msgid "Range: %d" msgstr "" -#: src/ranged.cpp:3719 +#: src/ranged.cpp:3720 #, c-format msgid "Range: %d/%d" msgstr "" -#: src/ranged.cpp:3730 +#: src/ranged.cpp:3731 #, c-format msgid "Elevation: %d" msgstr "" -#: src/ranged.cpp:3732 +#: src/ranged.cpp:3733 #, c-format msgid "Targets: %d" msgstr "" -#: src/ranged.cpp:3759 +#: src/ranged.cpp:3760 #, c-format msgid "Firing mode: %s%s (%d)" msgstr "" -#: src/ranged.cpp:3766 +#: src/ranged.cpp:3767 msgid "OUT OF AMMO" msgstr "" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s" msgstr "" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s (%d/%d)" msgstr "" -#: src/ranged.cpp:3787 +#: src/ranged.cpp:3788 msgctxt "amount of backward momentum" msgid "High" msgstr "" -#: src/ranged.cpp:3789 +#: src/ranged.cpp:3790 msgctxt "amount of backward momentum" msgid "Medium" msgstr "" -#: src/ranged.cpp:3791 +#: src/ranged.cpp:3792 msgctxt "amount of backward momentum" msgid "Low" msgstr "" -#: src/ranged.cpp:3793 +#: src/ranged.cpp:3794 msgctxt "amount of backward momentum" msgid "None" msgstr "" -#: src/ranged.cpp:3795 +#: src/ranged.cpp:3796 #, c-format msgid "Recoil: %s" msgstr "" -#: src/ranged.cpp:3804 +#: src/ranged.cpp:3805 #, c-format msgid "Casting: %s (Level %u)" msgstr "" -#: src/ranged.cpp:3811 +#: src/ranged.cpp:3812 #, c-format msgid "Cost: %s %s" msgstr "" -#: src/ranged.cpp:3815 +#: src/ranged.cpp:3816 #, c-format msgid "Cost: %s %s (Current: %s)" msgstr "" -#: src/ranged.cpp:3822 +#: src/ranged.cpp:3823 #, c-format msgid "0.0 % Failure Chance" msgstr "" -#: src/ranged.cpp:3836 +#: src/ranged.cpp:3837 #, c-format msgid "Cone Arc: %s degrees" msgstr "" -#: src/ranged.cpp:3839 +#: src/ranged.cpp:3840 #, c-format msgid "Line width: %s" msgstr "" -#: src/ranged.cpp:3842 +#: src/ranged.cpp:3843 #, c-format msgid "Effective Spell Radius: %s%s" msgstr "" -#: src/ranged.cpp:3843 +#: src/ranged.cpp:3844 msgid " WARNING! IN RANGE" msgstr "" -#: src/ranged.cpp:3848 +#: src/ranged.cpp:3849 #, c-format msgid "Damage: %s" msgstr "" -#: src/ranged.cpp:3891 +#: src/ranged.cpp:3892 #, c-format msgid "Turrets in range: %d/%d" msgstr "" -#: src/ranged.cpp:3922 +#: src/ranged.cpp:3923 #, c-format msgid "Pfft. You are a brawler; using %s is beneath you." msgstr "" -#: src/ranged.cpp:3929 +#: src/ranged.cpp:3930 #, c-format msgid "You can't currently fire your %s." msgstr "" -#: src/ranged.cpp:3937 +#: src/ranged.cpp:3938 #, c-format msgid "You can't fire your %s while driving." msgstr "" -#: src/ranged.cpp:3944 +#: src/ranged.cpp:3945 #, c-format msgid "You need two free hands to fire your %s." msgstr "" -#: src/ranged.cpp:3959 src/ranged.cpp:3996 +#: src/ranged.cpp:3960 src/ranged.cpp:3997 #, c-format msgid "Your %s is empty!" msgstr "" -#: src/ranged.cpp:3961 +#: src/ranged.cpp:3962 #, c-format msgid "Your %s needs %i charges to fire!" msgstr "" -#: src/ranged.cpp:3979 +#: src/ranged.cpp:3980 #, c-format msgid "You need a UPS with at least %2$d charges to fire the %1$s!" msgstr "" -#: src/ranged.cpp:3985 +#: src/ranged.cpp:3986 #, c-format msgid "Your mech has an empty battery, its %s will not fire." msgstr "" -#: src/ranged.cpp:4006 +#: src/ranged.cpp:4007 #, c-format msgid "" "You must stand near acceptable terrain or furniture to fire the %s. A " @@ -453634,56 +454469,56 @@ msgstr "" msgid "NONE" msgstr "" -#: src/safemode_ui.cpp:171 +#: src/safemode_ui.cpp:172 msgid "Attitude" msgstr "" -#: src/safemode_ui.cpp:172 +#: src/safemode_ui.cpp:173 msgid "Dist" msgstr "" -#: src/safemode_ui.cpp:173 +#: src/safemode_ui.cpp:174 msgid "B/W" msgstr "" -#: src/safemode_ui.cpp:175 +#: src/safemode_ui.cpp:176 msgctxt "category" msgid "Cat" msgstr "" -#: src/safemode_ui.cpp:185 +#: src/safemode_ui.cpp:186 msgid "Safe mode enabled:" msgstr "" -#: src/safemode_ui.cpp:210 +#: src/safemode_ui.cpp:211 msgid "Please load a character first to use this page!" msgstr "" -#: src/safemode_ui.cpp:212 +#: src/safemode_ui.cpp:213 msgid "Safe mode manager is currently inactive." msgstr "" -#: src/safemode_ui.cpp:213 +#: src/safemode_ui.cpp:214 msgid "Default rules are used. Add a rule to activate." msgstr "" -#: src/safemode_ui.cpp:214 +#: src/safemode_ui.cpp:215 msgid "Press ~ to add a default ruleset to get started." msgstr "" -#: src/safemode_ui.cpp:246 +#: src/safemode_ui.cpp:247 msgid "Whitelist" msgstr "" -#: src/safemode_ui.cpp:250 +#: src/safemode_ui.cpp:251 msgid "Walking" msgstr "" -#: src/safemode_ui.cpp:251 +#: src/safemode_ui.cpp:252 msgid "Driving" msgstr "" -#: src/safemode_ui.cpp:372 +#: src/safemode_ui.cpp:373 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -453695,7 +454530,7 @@ msgid "" "AcI*zO*iE case insensitive search" msgstr "" -#: src/safemode_ui.cpp:386 +#: src/safemode_ui.cpp:387 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -453706,23 +454541,23 @@ msgid "" "*LoU*bA* case insensitive search" msgstr "" -#: src/safemode_ui.cpp:403 +#: src/safemode_ui.cpp:404 msgid "Safe Mode Rule:" msgstr "" -#: src/safemode_ui.cpp:433 +#: src/safemode_ui.cpp:434 msgid "Proximity Distance (0=max view distance)" msgstr "" -#: src/safemode_ui.cpp:436 +#: src/safemode_ui.cpp:437 msgid "Option: " msgstr "" -#: src/safemode_ui.cpp:533 +#: src/safemode_ui.cpp:534 msgid "No monsters loaded. Please start a game first." msgstr "" -#: src/safemode_ui.cpp:572 +#: src/safemode_ui.cpp:573 #, c-format msgid "%1$d monster matches: %2$s" msgid_plural "%1$d monsters match: %2$s" @@ -453730,15 +454565,15 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/safemode_ui.cpp:588 +#: src/safemode_ui.cpp:589 msgid "Lists monsters regardless of their attitude." msgstr "" -#: src/safemode_ui.cpp:667 +#: src/safemode_ui.cpp:668 msgid "Safe mode is not enabled in the options. Enable it now?" msgstr "" -#: src/safemode_ui.cpp:857 +#: src/safemode_ui.cpp:858 msgid "safe mode configuration" msgstr "" @@ -453813,7 +454648,7 @@ msgstr "" msgid "KILLS" msgstr "" -#: src/sdltiles.cpp:1151 +#: src/sdltiles.cpp:1152 msgid "-- Notes: --" msgstr "" @@ -453886,7 +454721,7 @@ msgstr "" msgid "You hear %1$s" msgstr "" -#: src/sounds.cpp:660 src/suffer.cpp:2017 +#: src/sounds.cpp:660 src/suffer.cpp:2019 #, c-format msgid "From the %1$s you hear %2$s" msgstr "" @@ -453925,7 +454760,7 @@ msgid "" "report this failure." msgstr "" -#: src/string_input_popup.cpp:138 +#: src/string_input_popup.cpp:139 msgid "d: delete history" msgstr "" @@ -453996,7 +454831,7 @@ msgstr "" msgid "You suddenly ache." msgstr "" -#: src/suffer.cpp:455 src/suffer.cpp:1442 +#: src/suffer.cpp:455 src/suffer.cpp:1444 msgid "You feel dizzy for a moment." msgstr "" @@ -454172,232 +455007,232 @@ msgstr "" msgid "You feel an anomalous sensation coming from your radiation sensors." msgstr "" -#: src/suffer.cpp:1347 +#: src/suffer.cpp:1349 msgid "You suffer a painful electrical discharge!" msgstr "" -#: src/suffer.cpp:1350 +#: src/suffer.cpp:1352 msgid "You experience an electrical discharge!" msgstr "" -#: src/suffer.cpp:1362 +#: src/suffer.cpp:1364 #, c-format msgid "The %s seems to be affected by the discharge." msgstr "" -#: src/suffer.cpp:1369 +#: src/suffer.cpp:1371 msgid "You suffer a burning acidic discharge!" msgstr "" -#: src/suffer.cpp:1371 +#: src/suffer.cpp:1373 msgid "You experience an acidic discharge!" msgstr "" -#: src/suffer.cpp:1382 +#: src/suffer.cpp:1384 msgid "You CBM leaks radiation." msgstr "" -#: src/suffer.cpp:1396 +#: src/suffer.cpp:1398 msgid "Your muscles spasm!" msgstr "" -#: src/suffer.cpp:1398 +#: src/suffer.cpp:1400 msgid "You fall to the ground!" msgstr "" -#: src/suffer.cpp:1405 +#: src/suffer.cpp:1407 msgid "You feel short of breath." msgstr "" -#: src/suffer.cpp:1411 +#: src/suffer.cpp:1413 msgid "You shake uncontrollably." msgstr "" -#: src/suffer.cpp:1417 +#: src/suffer.cpp:1419 msgid "You feel nauseous…" msgstr "" -#: src/suffer.cpp:1425 +#: src/suffer.cpp:1427 msgid "You black out!" msgstr "" -#: src/suffer.cpp:1436 +#: src/suffer.cpp:1438 msgid "Your breathing slows down." msgstr "" -#: src/suffer.cpp:1445 +#: src/suffer.cpp:1447 msgid "You stumble and fall over!" msgstr "" -#: src/suffer.cpp:1452 +#: src/suffer.cpp:1454 msgid "You feel tired…" msgstr "" -#: src/suffer.cpp:1464 +#: src/suffer.cpp:1466 msgid "You're beginning to feel like you've exerted yourself a bit." msgstr "" -#: src/suffer.cpp:1467 +#: src/suffer.cpp:1469 msgid "You're tiring out mildly, and slowing down as a result." msgstr "" -#: src/suffer.cpp:1470 +#: src/suffer.cpp:1472 msgid "The day's labors are taking their toll, and slowing you down." msgstr "" -#: src/suffer.cpp:1473 +#: src/suffer.cpp:1475 msgid "You're getting very tired from all this hard work." msgstr "" -#: src/suffer.cpp:1477 +#: src/suffer.cpp:1479 msgid "You're exhausted." msgstr "" -#: src/suffer.cpp:1482 +#: src/suffer.cpp:1484 msgid "You're feeling a bit better rested from your exertions." msgstr "" -#: src/suffer.cpp:1541 +#: src/suffer.cpp:1543 msgid "You're tiring out; continuing to work at this rate will be slower." msgstr "" -#: src/suffer.cpp:1556 +#: src/suffer.cpp:1558 msgid "You tiredly rub your eyes." msgstr "" -#: src/suffer.cpp:1557 +#: src/suffer.cpp:1559 msgid " tiredly rubs their eyes." msgstr "" -#: src/suffer.cpp:1560 +#: src/suffer.cpp:1562 msgid "You let out a small yawn." msgstr "" -#: src/suffer.cpp:1561 +#: src/suffer.cpp:1563 msgid " lets out a small yawn." msgstr "" -#: src/suffer.cpp:1564 +#: src/suffer.cpp:1566 msgid "You stretch your back." msgstr "" -#: src/suffer.cpp:1565 +#: src/suffer.cpp:1567 msgid " stretches their back." msgstr "" -#: src/suffer.cpp:1568 +#: src/suffer.cpp:1570 msgid "You feel mentally tired." msgstr "" -#: src/suffer.cpp:1569 +#: src/suffer.cpp:1571 msgid " lets out a huge yawn." msgstr "" -#: src/suffer.cpp:1577 +#: src/suffer.cpp:1579 msgid "You feel lightheaded for a moment." msgstr "" -#: src/suffer.cpp:1581 +#: src/suffer.cpp:1583 msgid "Your muscles spasm uncomfortably." msgstr "" -#: src/suffer.cpp:1585 +#: src/suffer.cpp:1587 msgid "Your vision blurs a little." msgstr "" -#: src/suffer.cpp:1592 +#: src/suffer.cpp:1594 msgid "Your mind lapses into unawareness briefly." msgstr "" -#: src/suffer.cpp:1596 +#: src/suffer.cpp:1598 msgid "Your muscles ache in stressfully unpredictable ways." msgstr "" -#: src/suffer.cpp:1600 +#: src/suffer.cpp:1602 msgid "You have a distractingly painful headache." msgstr "" -#: src/suffer.cpp:1607 +#: src/suffer.cpp:1609 msgid "You feel heartburn and an acid taste in your mouth." msgstr "" -#: src/suffer.cpp:1612 +#: src/suffer.cpp:1614 msgid "Your mind is so tired that you feel you can't trust your eyes anymore." msgstr "" -#: src/suffer.cpp:1617 +#: src/suffer.cpp:1619 msgid "" "Your muscles spasm uncontrollably, and you have trouble keeping your " "balance." msgstr "" -#: src/suffer.cpp:1622 +#: src/suffer.cpp:1624 msgid "Your shaking legs make you stumble." msgstr "" -#: src/suffer.cpp:1623 +#: src/suffer.cpp:1625 msgid " stumbles." msgstr "" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid " falls over!" msgstr "" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid "You fall over!" msgstr "" -#: src/suffer.cpp:1642 +#: src/suffer.cpp:1644 msgid "Your tourniquet hurts you." msgstr "" -#: src/suffer.cpp:1643 +#: src/suffer.cpp:1645 msgid " is hurting from the tourniquet." msgstr "" -#: src/suffer.cpp:1682 +#: src/suffer.cpp:1684 msgid "You feel a twinge of panic as darkness engulfs you." msgstr "" -#: src/suffer.cpp:1691 +#: src/suffer.cpp:1693 msgid "" "Your fear of the dark is so intense that your trembling legs fail you, and " "you fall to the ground." msgstr "" -#: src/suffer.cpp:1697 +#: src/suffer.cpp:1699 msgid "" "Your fear of the dark is so intense that your hands start shaking " "uncontrollably." msgstr "" -#: src/suffer.cpp:1703 +#: src/suffer.cpp:1705 msgid "" "Your fear of the dark is so intense that you start breathing rapidly, and " "you feel like your heart is ready to jump out of the chest." msgstr "" -#: src/suffer.cpp:1709 +#: src/suffer.cpp:1711 msgid "Your fear of the dark is so intense that you stand paralyzed." msgstr "" #. ~ %1$s = previous badge color, %2%s = current badge color -#: src/suffer.cpp:1849 +#: src/suffer.cpp:1851 #, c-format msgid "Your radiation badge changes from %1$s to %2$s!" msgstr "" #. ~ %s is bodypart -#: src/suffer.cpp:1962 +#: src/suffer.cpp:1964 #, c-format msgid "Your %s has started to mend!" msgstr "" -#: src/suffer.cpp:2060 +#: src/suffer.cpp:2062 msgid "The water washes away the scent." msgstr "" -#: src/suffer.cpp:2065 +#: src/suffer.cpp:2067 msgid "You feel the water burning your skin." msgstr "" @@ -455367,11 +456202,11 @@ msgstr[2] "" msgid "%s points in your direction." msgstr "" -#: src/ui.cpp:310 src/ui.cpp:355 +#: src/ui.cpp:311 src/ui.cpp:357 msgid "Go to first entry" msgstr "" -#: src/ui.cpp:311 src/ui.cpp:356 +#: src/ui.cpp:312 src/ui.cpp:358 msgid "Go to last entry" msgstr "" @@ -455560,7 +456395,7 @@ msgstr "" msgid "Unracking is required before installing any parts here." msgstr "" -#: src/veh_interact.cpp:780 src/veh_interact.cpp:1828 +#: src/veh_interact.cpp:780 src/veh_interact.cpp:1826 msgid "This vehicle cannot be modified in this way.\n" msgstr "" @@ -455577,7 +456412,7 @@ msgid "Can't install turret on another turret." msgstr "" #: src/veh_interact.cpp:842 src/veh_interact.cpp:1255 -#: src/veh_interact.cpp:1857 +#: src/veh_interact.cpp:1855 msgid "Additional requirements:\n" msgstr "" @@ -455612,12 +456447,12 @@ msgstr "" msgid "Search for part" msgstr "" -#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1930 +#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1928 msgid "Your morale is too low to construct…" msgstr "" #: src/veh_interact.cpp:1011 src/veh_interact.cpp:1213 -#: src/veh_interact.cpp:1341 src/veh_interact.cpp:1933 +#: src/veh_interact.cpp:1339 src/veh_interact.cpp:1931 msgid "It's too dark to see what you are doing…" msgstr "" @@ -455646,7 +456481,7 @@ msgid "No variant (use default)" msgstr "" #. ~ Choose a variant shape for a vehicle part -#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2077 +#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2075 msgid "Choose shape:" msgstr "" @@ -455666,15 +456501,15 @@ msgstr "" msgid "Choose a part here to repair:" msgstr "" -#: src/veh_interact.cpp:1267 +#: src/veh_interact.cpp:1266 msgid "This part cannot be repaired.\n" msgstr "" -#: src/veh_interact.cpp:1270 +#: src/veh_interact.cpp:1269 msgid "This vehicle cannot be repaired.\n" msgstr "" -#: src/veh_interact.cpp:1283 +#: src/veh_interact.cpp:1281 #, c-format msgid "" "\n" @@ -455682,131 +456517,131 @@ msgid "" "\n" msgstr "" -#: src/veh_interact.cpp:1303 +#: src/veh_interact.cpp:1301 msgid "" "Repairing this part will mean that this vehicle is no longer flightworthy. " "Continue?" msgstr "" -#: src/veh_interact.cpp:1306 +#: src/veh_interact.cpp:1304 msgid "You chose not to install this part to keep the vehicle flyable.\n" msgstr "" -#: src/veh_interact.cpp:1338 +#: src/veh_interact.cpp:1336 msgid "Your morale is too low to mend…" msgstr "" -#: src/veh_interact.cpp:1344 +#: src/veh_interact.cpp:1342 msgid "No faulty parts require mending." msgstr "" -#: src/veh_interact.cpp:1347 +#: src/veh_interact.cpp:1345 msgid "You can't mend stuff while driving." msgstr "" -#: src/veh_interact.cpp:1354 +#: src/veh_interact.cpp:1352 msgid "Choose a part here to mend:" msgstr "" -#: src/veh_interact.cpp:1378 +#: src/veh_interact.cpp:1376 msgid "You can't refill a moving vehicle." msgstr "" -#: src/veh_interact.cpp:1382 +#: src/veh_interact.cpp:1380 msgid "No parts can currently be refilled." msgstr "" -#: src/veh_interact.cpp:1390 +#: src/veh_interact.cpp:1388 msgid "Select part to refill:" msgstr "" -#: src/veh_interact.cpp:1440 +#: src/veh_interact.cpp:1438 #, c-format msgid "Engines: %sSafe %4d kW %sMax %4d kW" msgstr "" -#: src/veh_interact.cpp:1443 +#: src/veh_interact.cpp:1441 msgid "Fuel Use" msgstr "" -#: src/veh_interact.cpp:1446 +#: src/veh_interact.cpp:1444 msgid "Tanks" msgstr "" -#: src/veh_interact.cpp:1447 src/veh_interact.cpp:1474 +#: src/veh_interact.cpp:1445 src/veh_interact.cpp:1472 msgid "Contents Qty" msgstr "" -#: src/veh_interact.cpp:1452 +#: src/veh_interact.cpp:1450 #, c-format msgid "Batteries: %s%+4d W" msgstr "" -#: src/veh_interact.cpp:1455 +#: src/veh_interact.cpp:1453 #, c-format msgid "Batteries: %s%+4.1f kW" msgstr "" -#: src/veh_interact.cpp:1459 +#: src/veh_interact.cpp:1457 msgid "Capacity Status" msgstr "" -#: src/veh_interact.cpp:1465 +#: src/veh_interact.cpp:1463 msgid "Reactors" msgstr "" -#: src/veh_interact.cpp:1467 +#: src/veh_interact.cpp:1465 #, c-format msgid "Reactors: Up to %s%+4d W" msgstr "" -#: src/veh_interact.cpp:1470 +#: src/veh_interact.cpp:1468 #, c-format msgid "Reactors: Up to %s%+4.1f kW" msgstr "" -#: src/veh_interact.cpp:1477 +#: src/veh_interact.cpp:1475 msgid "Turrets" msgstr "" -#: src/veh_interact.cpp:1478 +#: src/veh_interact.cpp:1476 msgid "Ammo Qty" msgstr "" -#: src/veh_interact.cpp:1481 +#: src/veh_interact.cpp:1479 msgid "Seats" msgstr "" -#: src/veh_interact.cpp:1482 +#: src/veh_interact.cpp:1480 msgid "Who" msgstr "" -#: src/veh_interact.cpp:1658 +#: src/veh_interact.cpp:1656 msgid "'{' to scroll up" msgstr "" -#: src/veh_interact.cpp:1695 +#: src/veh_interact.cpp:1693 msgid "'}' to scroll down" msgstr "" -#: src/veh_interact.cpp:1831 +#: src/veh_interact.cpp:1829 msgid "This part cannot be uninstalled.\n" msgstr "" -#: src/veh_interact.cpp:1837 +#: src/veh_interact.cpp:1835 #, c-format msgid "" "Removing the broken %1$s may yield some fragments.\n" msgstr "" -#: src/veh_interact.cpp:1844 +#: src/veh_interact.cpp:1842 #, c-format msgid "" "Removing the %1$s may yield:\n" "> %2$s\n" msgstr "" -#: src/veh_interact.cpp:1849 +#: src/veh_interact.cpp:1847 #, c-format msgid "" "Removing the %1$s will yield:\n" @@ -455815,184 +456650,184 @@ msgstr "" #. ~ %1$s represents the internal color name which shouldn't be translated, #. %2$s is pre-translated reason -#: src/veh_interact.cpp:1868 +#: src/veh_interact.cpp:1866 #, c-format msgid "> %1$s%2$s" msgstr "" -#: src/veh_interact.cpp:1883 +#: src/veh_interact.cpp:1881 msgid "No parts here." msgstr "" -#: src/veh_interact.cpp:1888 +#: src/veh_interact.cpp:1886 msgid "Choose a part here to remove:" msgstr "" -#: src/veh_interact.cpp:1936 +#: src/veh_interact.cpp:1934 msgid "You cannot remove that part while something is attached to it." msgstr "" -#: src/veh_interact.cpp:1939 +#: src/veh_interact.cpp:1937 msgid "Better not remove something while driving." msgstr "" -#: src/veh_interact.cpp:1949 +#: src/veh_interact.cpp:1947 msgid "" "Removing this part will mean that this vehicle is no longer flightworthy. " "Continue?" msgstr "" -#: src/veh_interact.cpp:1973 src/veh_interact.cpp:3137 +#: src/veh_interact.cpp:1971 src/veh_interact.cpp:3131 msgid "The vehicle has no liquid fuel left to siphon." msgstr "" -#: src/veh_interact.cpp:1977 +#: src/veh_interact.cpp:1975 msgid "You need a hose to siphon liquid fuel." msgstr "" -#: src/veh_interact.cpp:1981 +#: src/veh_interact.cpp:1979 msgid "You can't siphon from a moving vehicle." msgstr "" -#: src/veh_interact.cpp:1989 +#: src/veh_interact.cpp:1987 msgid "Select part to siphon:" msgstr "" -#: src/veh_interact.cpp:2017 src/veh_interact.cpp:3171 +#: src/veh_interact.cpp:2015 src/veh_interact.cpp:3165 msgid "The vehicle has no solid fuel left to remove." msgstr "" -#: src/veh_interact.cpp:2021 +#: src/veh_interact.cpp:2019 msgid "You can't unload from a moving vehicle." msgstr "" -#: src/veh_interact.cpp:2035 +#: src/veh_interact.cpp:2033 msgid "No valid vehicle parts here." msgstr "" -#: src/veh_interact.cpp:2040 +#: src/veh_interact.cpp:2038 msgid "Choose part to change shape:" msgstr "" -#: src/veh_interact.cpp:2147 +#: src/veh_interact.cpp:2145 msgid "Need at least one seat and an ally to assign crew members." msgstr "" -#: src/veh_interact.cpp:2152 +#: src/veh_interact.cpp:2150 msgid "Assign crew positions:" msgstr "" -#: src/veh_interact.cpp:2160 +#: src/veh_interact.cpp:2158 msgid "Select crew member" msgstr "" -#: src/veh_interact.cpp:2163 +#: src/veh_interact.cpp:2161 msgid "Clear assignment" msgstr "" -#: src/veh_interact.cpp:2201 +#: src/veh_interact.cpp:2199 msgid "There are no parts here to label." msgstr "" -#: src/veh_interact.cpp:2208 +#: src/veh_interact.cpp:2206 msgid "New label:" msgstr "" -#: src/veh_interact.cpp:2257 +#: src/veh_interact.cpp:2255 #, c-format msgid "(Strong Back helped, giving +%d strength)" msgstr "" -#: src/veh_interact.cpp:2261 +#: src/veh_interact.cpp:2259 #, c-format msgid "(Bad Back reduced usable strength by %d)" msgstr "" #. ~ %1$s is quality name, %2$d is quality level -#: src/veh_interact.cpp:2269 +#: src/veh_interact.cpp:2267 #, c-format msgid "1 tool with %1$s %2$d" msgstr "" -#: src/veh_interact.cpp:2274 +#: src/veh_interact.cpp:2272 #, c-format msgid "strength ( assisted ) %d %s" msgstr "" -#: src/veh_interact.cpp:2276 +#: src/veh_interact.cpp:2274 #, c-format msgid "strength %d %s" msgstr "" -#: src/veh_interact.cpp:2279 +#: src/veh_interact.cpp:2277 #, c-format msgid "> %1$s OR %2$s" msgstr "" -#: src/veh_interact.cpp:2552 +#: src/veh_interact.cpp:2546 msgid "disabled" msgstr "" -#: src/veh_interact.cpp:2554 +#: src/veh_interact.cpp:2548 msgid "lack" msgstr "" -#: src/veh_interact.cpp:2556 +#: src/veh_interact.cpp:2550 msgid "unbalanced" msgstr "" -#: src/veh_interact.cpp:2558 +#: src/veh_interact.cpp:2552 msgid "no steering" msgstr "" -#: src/veh_interact.cpp:2560 +#: src/veh_interact.cpp:2554 msgid "broken steering" msgstr "" -#: src/veh_interact.cpp:2562 +#: src/veh_interact.cpp:2556 msgid "poor steering" msgstr "" -#: src/veh_interact.cpp:2564 +#: src/veh_interact.cpp:2558 msgid "enough" msgstr "" -#: src/veh_interact.cpp:2569 +#: src/veh_interact.cpp:2563 msgid "sinks" msgstr "" -#: src/veh_interact.cpp:2571 +#: src/veh_interact.cpp:2565 msgid "floats" msgstr "" -#: src/veh_interact.cpp:2575 +#: src/veh_interact.cpp:2569 #, c-format msgid "Wheels/boat: %s/%s" msgstr "" -#: src/veh_interact.cpp:2579 +#: src/veh_interact.cpp:2573 #, c-format msgid "Boat: %s" msgstr "" -#: src/veh_interact.cpp:2582 +#: src/veh_interact.cpp:2576 #, c-format msgid "Wheels: %s" msgstr "" -#: src/veh_interact.cpp:2640 +#: src/veh_interact.cpp:2634 #, c-format msgid "" "Air Safe/Top speed: " "%3d/%3d %s" msgstr "" -#: src/veh_interact.cpp:2646 +#: src/veh_interact.cpp:2640 #, c-format msgid "Air acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2653 +#: src/veh_interact.cpp:2647 #, c-format msgid "" "Safe/Top speed: %3d/%3d " @@ -456000,12 +456835,12 @@ msgid "" msgstr "" #. ~ /t means per turn -#: src/veh_interact.cpp:2661 +#: src/veh_interact.cpp:2655 #, c-format msgid "Acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2670 +#: src/veh_interact.cpp:2664 #, c-format msgid "" "Water Safe/Top speed: " @@ -456013,359 +456848,359 @@ msgid "" msgstr "" #. ~ /t means per turn -#: src/veh_interact.cpp:2678 +#: src/veh_interact.cpp:2672 #, c-format msgid "Water acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2687 +#: src/veh_interact.cpp:2681 #, c-format msgid "Mass: %5.0f %s" msgstr "" -#: src/veh_interact.cpp:2691 +#: src/veh_interact.cpp:2685 #, c-format msgid "" "Cargo volume: %s / %s %s" msgstr "" -#: src/veh_interact.cpp:2696 src/veh_interact.cpp:2697 +#: src/veh_interact.cpp:2690 src/veh_interact.cpp:2691 msgid "Status:" msgstr "" -#: src/veh_interact.cpp:2719 +#: src/veh_interact.cpp:2713 msgid "Most damaged:" msgstr "" -#: src/veh_interact.cpp:2720 +#: src/veh_interact.cpp:2714 msgid "Most damaged (can't repair):" msgstr "" -#: src/veh_interact.cpp:2728 +#: src/veh_interact.cpp:2722 msgid "Needs repair:" msgstr "" -#: src/veh_interact.cpp:2735 +#: src/veh_interact.cpp:2729 #, c-format msgid "Air drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2741 +#: src/veh_interact.cpp:2735 #, c-format msgid "Water drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2748 +#: src/veh_interact.cpp:2742 #, c-format msgid "Rolling drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2754 +#: src/veh_interact.cpp:2748 #, c-format msgid "Static drag: %5d" msgstr "" -#: src/veh_interact.cpp:2759 +#: src/veh_interact.cpp:2753 #, c-format msgid "Offroad: %4d%%" msgstr "" -#: src/veh_interact.cpp:2768 +#: src/veh_interact.cpp:2762 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" -#: src/veh_interact.cpp:2769 +#: src/veh_interact.cpp:2763 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" -#: src/veh_interact.cpp:2802 src/veh_interact.cpp:2804 +#: src/veh_interact.cpp:2796 src/veh_interact.cpp:2798 msgid "Name: " msgstr "" -#: src/veh_interact.cpp:2814 +#: src/veh_interact.cpp:2808 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "" -#: src/veh_interact.cpp:2816 +#: src/veh_interact.cpp:2810 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "" -#: src/veh_interact.cpp:2818 +#: src/veh_interact.cpp:2812 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "" -#: src/veh_interact.cpp:2820 +#: src/veh_interact.cpp:2814 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "" -#: src/veh_interact.cpp:2845 +#: src/veh_interact.cpp:2839 msgctxt "veh_interact" msgid "install" msgstr "" -#: src/veh_interact.cpp:2848 +#: src/veh_interact.cpp:2842 msgctxt "veh_interact" msgid "repair" msgstr "" -#: src/veh_interact.cpp:2851 +#: src/veh_interact.cpp:2845 msgctxt "veh_interact" msgid "mend" msgstr "" -#: src/veh_interact.cpp:2854 +#: src/veh_interact.cpp:2848 msgctxt "veh_interact" msgid "refill" msgstr "" -#: src/veh_interact.cpp:2857 +#: src/veh_interact.cpp:2851 msgctxt "veh_interact" msgid "remove" msgstr "" -#: src/veh_interact.cpp:2860 +#: src/veh_interact.cpp:2854 msgctxt "veh_interact" msgid "siphon" msgstr "" -#: src/veh_interact.cpp:2863 +#: src/veh_interact.cpp:2857 msgctxt "veh_interact" msgid "unload" msgstr "" -#: src/veh_interact.cpp:2866 +#: src/veh_interact.cpp:2860 msgctxt "veh_interact" msgid "crew" msgstr "" -#: src/veh_interact.cpp:2869 +#: src/veh_interact.cpp:2863 msgctxt "veh_interact" msgid "shape" msgstr "" -#: src/veh_interact.cpp:2872 +#: src/veh_interact.cpp:2866 msgctxt "veh_interact" msgid "rename" msgstr "" -#: src/veh_interact.cpp:2875 +#: src/veh_interact.cpp:2869 msgctxt "veh_interact" msgid "label" msgstr "" -#: src/veh_interact.cpp:2878 +#: src/veh_interact.cpp:2872 msgctxt "veh_interact" msgid "back" msgstr "" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Dur" msgstr "" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Durability" msgstr "" -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Dmg" msgstr "" -#: src/veh_interact.cpp:2977 +#: src/veh_interact.cpp:2971 msgid "Wgt" msgstr "" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "FoldVol" msgstr "" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "Folded Volume" msgstr "" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Cap" msgstr "" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Capacity" msgstr "" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "NoisRed" msgstr "" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "Noise Reduction" msgstr "" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Dia" msgstr "" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Wheel Diameter" msgstr "" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wdt" msgstr "" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wheel Width" msgstr "" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Electric Power" msgstr "" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Epwr" msgstr "" -#: src/veh_interact.cpp:3046 +#: src/veh_interact.cpp:3040 #, c-format msgid "Charge: %s" msgstr "" -#: src/veh_interact.cpp:3052 +#: src/veh_interact.cpp:3046 #, c-format msgid "Drain: %+8d" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "boardable" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "opaque" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "openable" msgstr "" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "BatCap" msgstr "" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "Battery Capacity" msgstr "" -#: src/veh_interact.cpp:3081 +#: src/veh_interact.cpp:3075 #, c-format msgid "Power: %+8d" msgstr "" -#: src/veh_interact.cpp:3104 +#: src/veh_interact.cpp:3098 msgid "like new" msgstr "" -#: src/veh_interact.cpp:3112 +#: src/veh_interact.cpp:3106 msgid "battered" msgstr "" -#: src/veh_interact.cpp:3116 +#: src/veh_interact.cpp:3110 msgid "wrecked" msgstr "" -#: src/veh_interact.cpp:3141 +#: src/veh_interact.cpp:3135 msgid "Select tank to siphon:" msgstr "" -#: src/veh_interact.cpp:3177 +#: src/veh_interact.cpp:3171 msgid "Remove what?" msgstr "" -#: src/veh_interact.cpp:3198 +#: src/veh_interact.cpp:3192 msgid "The vehicle has no charged plutonium cells." msgstr "" -#: src/veh_interact.cpp:3257 +#: src/veh_interact.cpp:3251 #, c-format msgid "You don't meet the requirements to install the %s." msgstr "" -#: src/veh_interact.cpp:3275 +#: src/veh_interact.cpp:3269 #, c-format msgid "Could not find base part in requirements for %s." msgstr "" -#: src/veh_interact.cpp:3313 +#: src/veh_interact.cpp:3307 #, c-format msgid "" "Press space, choose a facing direction for the new %s and confirm with " "enter." msgstr "" -#: src/veh_interact.cpp:3339 +#: src/veh_interact.cpp:3333 #, c-format msgid "You install a %1$s into the %2$s." msgstr "" #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3376 +#: src/veh_interact.cpp:3370 #, c-format msgid "You refill the %1$s's %2$s." msgstr "" #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3380 +#: src/veh_interact.cpp:3374 #, c-format msgid "You completely refill the %1$s's %2$s." msgstr "" #. ~ 1$s vehicle name, 2$s reactor name -#: src/veh_interact.cpp:3399 +#: src/veh_interact.cpp:3393 #, c-format msgid "You refuel the %1$s's %2$s." msgstr "" #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3423 +#: src/veh_interact.cpp:3417 #, c-format msgid "The %1$s has already been removed by someone else." msgstr "" #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3431 +#: src/veh_interact.cpp:3425 #, c-format msgid "You don't meet the requirements to remove the %1$s." msgstr "" -#: src/veh_interact.cpp:3472 +#: src/veh_interact.cpp:3466 #, c-format msgid "You remove the broken %1$s from the %2$s." msgstr "" -#: src/veh_interact.cpp:3475 +#: src/veh_interact.cpp:3469 #, c-format msgid "You smash the %1$s to bits, removing it from the %2$s." msgstr "" -#: src/veh_interact.cpp:3478 +#: src/veh_interact.cpp:3472 #, c-format msgid "You remove the %1$s from the %2$s." msgstr "" -#: src/veh_interact.cpp:3509 +#: src/veh_interact.cpp:3503 #, c-format msgid "You completely dismantle the %s." msgstr "" -#: src/veh_interact.cpp:3540 +#: src/veh_interact.cpp:3534 #, c-format msgid "You disconnect the %s's power connection." msgstr "" @@ -456605,67 +457440,67 @@ msgstr "" msgid "Vehicle is locked." msgstr "" -#: src/vehicle.cpp:143 +#: src/vehicle.cpp:144 msgid "The vehicle part you were working on has gone!" msgstr "" -#: src/vehicle.cpp:151 +#: src/vehicle.cpp:152 msgid "The vehicle part you were holding has been destroyed!" msgstr "" -#: src/vehicle.cpp:245 +#: src/vehicle.cpp:246 msgid "Lost connection with the vehicle due to distance!" msgstr "" -#: src/vehicle.cpp:763 +#: src/vehicle.cpp:764 #, c-format msgid "the %s emitting a beep and saying \"Obstacle detected!\"" msgstr "" #. ~ backfire sound -#: src/vehicle.cpp:1027 +#: src/vehicle.cpp:1028 #, c-format msgid "a loud BANG! from the %s" msgstr "" -#: src/vehicle.cpp:1299 +#: src/vehicle.cpp:1300 #, c-format msgid "Remove the attached %s first." msgstr "" -#: src/vehicle.cpp:1306 +#: src/vehicle.cpp:1307 msgid "Remove carried animal first." msgstr "" -#: src/vehicle.cpp:1312 +#: src/vehicle.cpp:1313 msgid "Unracking is required before removing this part." msgstr "" -#: src/vehicle.cpp:1323 +#: src/vehicle.cpp:1324 msgid "Remove all other attached parts first." msgstr "" -#: src/vehicle.cpp:1351 +#: src/vehicle.cpp:1352 msgid "Remove other parts before removing last structure part." msgstr "" -#: src/vehicle.cpp:1364 +#: src/vehicle.cpp:1365 msgid "Removing this part would split the vehicle." msgstr "" #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1807 +#: src/vehicle.cpp:1808 #, c-format msgid "You load the %1$s on the rack." msgstr "" #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1817 +#: src/vehicle.cpp:1818 #, c-format msgid "You can't get the %1$s on the rack." msgstr "" -#: src/vehicle.cpp:2083 +#: src/vehicle.cpp:2084 #, c-format msgid "" "A part of the vehicle ('%s') has no containing vehicle's name. It will be " @@ -456673,128 +457508,128 @@ msgid "" msgstr "" #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2099 +#: src/vehicle.cpp:2100 #, c-format msgid "You unload the %s from the bike rack." msgstr "" #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2138 +#: src/vehicle.cpp:2139 #, c-format msgid "You can't unload the %s from the bike rack." msgstr "" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hmm" msgstr "" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hummm!" msgstr "" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "vroom!" msgstr "" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "whirrr!" msgstr "" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "ROARRR!" msgstr "" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "roarrr!" msgstr "" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRRROARRR!" msgstr "" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRUMBRUMBRUMBRUM!" msgstr "" -#: src/vehicle.cpp:3842 +#: src/vehicle.cpp:3843 msgid "WUMPWUMPWUMP!" msgstr "" -#: src/vehicle.cpp:4443 +#: src/vehicle.cpp:4444 msgid "no owner" msgstr "" -#: src/vehicle.cpp:4493 +#: src/vehicle.cpp:4494 #, c-format msgid "" "This vehicle belongs to: %s, there may be consequences if you are observed " "interacting with it, continue?" msgstr "" -#: src/vehicle.cpp:5060 +#: src/vehicle.cpp:5061 #, c-format msgid "The %s's reactor dies!" msgstr "" -#: src/vehicle.cpp:5095 +#: src/vehicle.cpp:5096 #, c-format msgid "The %s's battery dies!" msgstr "" -#: src/vehicle.cpp:5101 src/vehicle.cpp:5332 +#: src/vehicle.cpp:5102 src/vehicle.cpp:5333 #, c-format msgid "The %s's engine dies!" msgstr "" -#: src/vehicle.cpp:5303 +#: src/vehicle.cpp:5304 msgid "Your engine emits a high pitched whine." msgstr "" -#: src/vehicle.cpp:5305 +#: src/vehicle.cpp:5306 msgid "Your engine emits a loud grinding sound." msgstr "" -#: src/vehicle.cpp:5341 +#: src/vehicle.cpp:5342 #, c-format msgid "The %s's planter turns off due to low temperature." msgstr "" -#: src/vehicle.cpp:5745 +#: src/vehicle.cpp:5746 #, c-format msgid "Your %s winks out of existence." msgstr "" -#: src/vehicle.cpp:6618 +#: src/vehicle.cpp:6619 #, c-format msgid "The %s's power connection was detached!" msgstr "" -#: src/vehicle.cpp:6936 +#: src/vehicle.cpp:6937 #, c-format msgid "The %s's %s breaks into pieces!" msgstr "" -#: src/vehicle.cpp:6941 +#: src/vehicle.cpp:6942 #, c-format msgid "The %1$s's %2$s is torn off!" msgstr "" -#: src/vehicle.cpp:6951 src/vehicle.cpp:6957 +#: src/vehicle.cpp:6952 src/vehicle.cpp:6958 #, c-format msgid "The %1$s's %2$s is destroyed!" msgstr "" -#: src/vehicle.cpp:7205 +#: src/vehicle.cpp:7206 #, c-format msgid "folded %s" msgstr "%s împachetat" -#: src/vehicle.cpp:7211 +#: src/vehicle.cpp:7212 #, c-format msgid "A folded %s." msgstr "Un %s împachetat." -#: src/vehicle.cpp:7213 +#: src/vehicle.cpp:7214 #, c-format msgid "It will take %s to unfold." msgstr "" @@ -457129,7 +457964,7 @@ msgstr "" msgid " (draining)" msgstr "" -#: src/vehicle_part.cpp:680 +#: src/vehicle_part.cpp:694 #, c-format msgid "Insufficient power to enable %s" msgstr "" @@ -457809,69 +458644,69 @@ msgstr "Control croazieră activat" msgid "Unload %s" msgstr "Descarcă %s" -#: src/vehicle_use.cpp:1923 +#: src/vehicle_use.cpp:1924 msgid "Honk horn" msgstr "Claxonează" -#: src/vehicle_use.cpp:1937 +#: src/vehicle_use.cpp:1938 msgid "Use " msgstr "Folosește" -#: src/vehicle_use.cpp:1948 +#: src/vehicle_use.cpp:1949 msgid "Deactivate the autoclave" msgstr "Oprește autoclava" -#: src/vehicle_use.cpp:1949 +#: src/vehicle_use.cpp:1950 msgid "Activate the autoclave (1.5 hours)" msgstr "Pornește autoclava (1.5 ore)" -#: src/vehicle_use.cpp:1959 +#: src/vehicle_use.cpp:1960 msgid "Deactivate the washing machine" msgstr "Oprește mașina de spălat rufe" -#: src/vehicle_use.cpp:1960 +#: src/vehicle_use.cpp:1961 msgid "Activate the washing machine (1.5 hours)" msgstr "Pornește mașina de spălat rufe (1.5 ore)" -#: src/vehicle_use.cpp:1969 +#: src/vehicle_use.cpp:1970 msgid "Deactivate the dishwasher" msgstr "Oprește mașina de spălat vase" -#: src/vehicle_use.cpp:1970 +#: src/vehicle_use.cpp:1971 msgid "Activate the dishwasher (1.5 hours)" msgstr "Pornește mașina de spălat vase (1.5 ore)" -#: src/vehicle_use.cpp:1989 +#: src/vehicle_use.cpp:1990 msgid "Peek through the closed curtains" msgstr "Privește pe furiș prin draperii" -#: src/vehicle_use.cpp:1999 +#: src/vehicle_use.cpp:2000 msgid "Fill a container with water" msgstr "Umple un recipient cu apă" -#: src/vehicle_use.cpp:2027 +#: src/vehicle_use.cpp:2028 #, c-format msgid "Purify water in tank" msgstr "Purifică apa din rezervor" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2038 +#: src/vehicle_use.cpp:2039 #, c-format msgid "Insufficient power to purify the contents of the %1$s's %2$s" msgstr "Energie insuficientă pentru a purifica conținutul din %2$s al %1$s" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2043 +#: src/vehicle_use.cpp:2044 #, c-format msgid "You purify the contents of the %1$s's %2$s" msgstr "Purifici conținutul din %2$s al %1$s" -#: src/vehicle_use.cpp:2081 +#: src/vehicle_use.cpp:2082 #, c-format msgid "Craft at the %s" msgstr "Fabrică la %s" -#: src/vehicle_use.cpp:2091 +#: src/vehicle_use.cpp:2092 #, c-format msgid "Fold %s" msgstr "Împachetează %s" @@ -458055,370 +458890,376 @@ msgstr "Uragan" msgid "The weather changed to %s!" msgstr "Vremea s-a schimbat în %s!" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Nonvalid" msgstr "" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Valid" msgstr "" -#: src/wish.cpp:127 +#: src/wish.cpp:128 msgid "Id:" msgstr "" -#: src/wish.cpp:137 +#: src/wish.cpp:138 msgid "Prereqs:" msgstr "" -#: src/wish.cpp:147 +#: src/wish.cpp:148 msgid "Prereqs, 2d:" msgstr "" -#: src/wish.cpp:157 +#: src/wish.cpp:158 msgid "Thresholds required:" msgstr "" -#: src/wish.cpp:167 +#: src/wish.cpp:168 msgid "Cancels:" msgstr "" -#: src/wish.cpp:177 +#: src/wish.cpp:178 msgid "Becomes:" msgstr "" -#: src/wish.cpp:187 +#: src/wish.cpp:188 msgid "Add-ons:" msgstr "" -#: src/wish.cpp:206 +#: src/wish.cpp:207 msgid "Category:" msgstr "" #. ~ pts: points, vis: visibility, ugly: ugliness -#: src/wish.cpp:215 +#: src/wish.cpp:216 #, c-format msgid "pts: %d vis: %d ugly: %d" msgstr "" -#: src/wish.cpp:236 +#: src/wish.cpp:237 #, c-format msgid "[%s] find, [%s] quit, [t] toggle base trait" msgstr "" -#: src/wish.cpp:241 +#: src/wish.cpp:242 msgid "[a] show active traits (active)" msgstr "" -#: src/wish.cpp:244 +#: src/wish.cpp:245 msgid "[a] show active traits" msgstr "" -#: src/wish.cpp:264 src/wish.cpp:324 +#: src/wish.cpp:265 src/wish.cpp:325 #, c-format msgid "%s (active)" msgstr "" -#: src/wish.cpp:317 +#: src/wish.cpp:318 #, c-format msgid "%s Mutation changes: %d" msgstr "" -#: src/wish.cpp:365 +#: src/wish.cpp:366 msgid "Intensity threshold: " msgstr "" -#: src/wish.cpp:370 +#: src/wish.cpp:371 msgid "Max: " msgstr "" -#: src/wish.cpp:387 +#: src/wish.cpp:388 #, c-format msgid "Debug Effects Menu: %s" msgstr "" -#: src/wish.cpp:388 +#: src/wish.cpp:389 msgid "Show only active" msgstr "" -#: src/wish.cpp:389 +#: src/wish.cpp:390 msgid "Change body part" msgstr "" -#: src/wish.cpp:446 +#: src/wish.cpp:447 msgid "Choose bodypart" msgstr "" -#: src/wish.cpp:467 +#: src/wish.cpp:468 #, c-format msgid "Set duration (current %1$d): " msgstr "" -#: src/wish.cpp:474 +#: src/wish.cpp:475 msgid "Permanent?" msgstr "" -#: src/wish.cpp:500 +#: src/wish.cpp:501 msgid "INVALID ON THIS LIMB" msgstr "" -#: src/wish.cpp:501 +#: src/wish.cpp:502 msgid "This effect can not be applied on this limb" msgstr "" -#: src/wish.cpp:508 +#: src/wish.cpp:509 msgid " PERMANENT" msgstr "" -#: src/wish.cpp:587 +#: src/wish.cpp:588 msgid " (hallucination)" msgstr "" -#: src/wish.cpp:595 +#: src/wish.cpp:596 #, c-format msgid "" "[%s] find, [f]riendly, [h]allucination, [i]ncrease group, [d]ecrease group, " "[%s] quit" msgstr "" -#: src/wish.cpp:651 +#: src/wish.cpp:652 #, c-format msgid "Spawned %d monsters, choose another or [%s] to quit." msgstr "" -#: src/wish.cpp:654 +#: src/wish.cpp:655 msgid "" "\n" "Target location is not suitable for placing this kind of monster. Choose a different target or [i]ncrease the groups size." msgstr "" -#: src/wish.cpp:734 +#: src/wish.cpp:747 msgid "UPPERCASE, no quotes, separate with spaces" msgstr "" -#: src/wish.cpp:764 +#: src/wish.cpp:774 +msgid "Choose snippet type." +msgstr "" + +#: src/wish.cpp:840 msgid " (contained)" msgstr "" -#: src/wish.cpp:765 +#: src/wish.cpp:841 msgid " (flagged)" msgstr "" -#: src/wish.cpp:777 +#: src/wish.cpp:853 #, c-format -msgid "[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] quit" +msgid "" +"[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] snippet, [%s] " +"quit" msgstr "" -#: src/wish.cpp:852 +#: src/wish.cpp:961 msgid "How many?" msgstr "" -#: src/wish.cpp:886 +#: src/wish.cpp:995 #, c-format msgid "Wish granted. Wish for more or hit [%s] to quit." msgstr "" -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify" msgstr "" -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify its theory level" msgstr "" -#: src/wish.cpp:915 +#: src/wish.cpp:1024 msgid "Decrease skill" msgstr "" -#: src/wish.cpp:916 +#: src/wish.cpp:1025 msgid "Increase skill" msgstr "" -#: src/wish.cpp:918 +#: src/wish.cpp:1027 msgid "Modify all skills…" msgstr "" -#: src/wish.cpp:934 src/wish.cpp:985 src/wish.cpp:1016 +#: src/wish.cpp:1043 src/wish.cpp:1094 src/wish.cpp:1125 #, c-format msgid "@ %d: %s " msgstr "" -#: src/wish.cpp:965 +#: src/wish.cpp:1074 #, c-format msgid "Set '%s' to…" msgstr "" -#: src/wish.cpp:969 +#: src/wish.cpp:1078 msgid " (current)" msgstr "" -#: src/wish.cpp:982 +#: src/wish.cpp:1091 #, c-format msgid "%s set to %d " msgstr "" -#: src/wish.cpp:992 +#: src/wish.cpp:1101 msgid "Alter all skill values" msgstr "" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 1" msgstr "" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 3" msgstr "" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Set to 0" msgstr "" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 1" msgstr "" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 3" msgstr "" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "(Reset changes)" msgstr "" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 10" msgstr "" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 5" msgstr "" -#: src/wish.cpp:1037 +#: src/wish.cpp:1146 msgid "Select proficiency to toggle" msgstr "" -#: src/wish.cpp:1039 +#: src/wish.cpp:1148 msgid "Toggle all proficiencies" msgstr "" -#: src/wish.cpp:1068 src/wish.cpp:1098 src/wish.cpp:1115 +#: src/wish.cpp:1177 src/wish.cpp:1207 src/wish.cpp:1224 #, c-format msgid "(known) %s" msgstr "" -#: src/wish.cpp:1125 +#: src/wish.cpp:1234 #, c-format msgid "You are no longer proficient in %s." msgstr "Nu te mai pricepi la %s" -#: src/worldfactory.cpp:184 +#: src/worldfactory.cpp:190 #, c-format msgid "Press [%s] to randomize the world name." msgstr "" -#: src/worldfactory.cpp:226 +#: src/worldfactory.cpp:232 msgid "Choose a new name for this world." msgstr "" -#: src/worldfactory.cpp:233 +#: src/worldfactory.cpp:239 msgid "World name is empty. Randomize the name?" msgstr "" -#: src/worldfactory.cpp:320 +#: src/worldfactory.cpp:326 msgid "world data" msgstr "" -#: src/worldfactory.cpp:523 +#: src/worldfactory.cpp:529 msgid "World selection" msgstr "" -#: src/worldfactory.cpp:596 +#: src/worldfactory.cpp:602 #, c-format msgid "Page %lu" msgstr "Pagina %lu" -#: src/worldfactory.cpp:604 +#: src/worldfactory.cpp:610 msgid "Pick a world to enter game" msgstr "Alege o Lume pentru a intra în joc" -#: src/worldfactory.cpp:748 +#: src/worldfactory.cpp:753 msgid "last world info" msgstr "" -#: src/worldfactory.cpp:800 +#: src/worldfactory.cpp:805 msgid "MISSING MODS" msgstr "MOD-URI LIPSĂ" -#: src/worldfactory.cpp:802 +#: src/worldfactory.cpp:807 msgid "OBSOLETE MODS" msgstr "MOD-URI CASATE" -#: src/worldfactory.cpp:869 +#: src/worldfactory.cpp:874 #, c-format msgid " [%s]" msgstr " [%s]" -#: src/worldfactory.cpp:966 src/worldfactory.cpp:1317 +#: src/worldfactory.cpp:971 src/worldfactory.cpp:1322 msgid "--NO ACTIVE MODS--" msgstr "--NICIUN MOD ACTIV--" -#: src/worldfactory.cpp:1046 src/worldfactory.cpp:1047 +#: src/worldfactory.cpp:1051 src/worldfactory.cpp:1052 msgid "Switch to other list" msgstr "Treci la cealaltă filă" -#: src/worldfactory.cpp:1056 +#: src/worldfactory.cpp:1061 msgid "Activate / deactivate mod" msgstr "Activează / Dezactivează mod" -#: src/worldfactory.cpp:1120 +#: src/worldfactory.cpp:1125 msgid "Mod List" msgstr "Listă Mod-uri" -#: src/worldfactory.cpp:1121 +#: src/worldfactory.cpp:1126 msgid "Mod Load Order" msgstr "Ordine Încărcare Mod-uri" -#: src/worldfactory.cpp:1267 +#: src/worldfactory.cpp:1272 #, c-format msgid "…%s = View full description " msgstr "…%s = Vezi descrierea completă " -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO AVAILABLE MODS--" msgstr "--NICIUN MOD DISPONIBIL--" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO RESULTS FOUND--" msgstr "--NICIUN REZULTAT--" -#: src/worldfactory.cpp:1524 +#: src/worldfactory.cpp:1529 msgid "Saved list of active mods as default" msgstr "Am salvat lista modurilor active ca implicită" -#: src/worldfactory.cpp:1603 src/worldfactory.cpp:1680 -#: src/worldfactory.cpp:1864 +#: src/worldfactory.cpp:1608 src/worldfactory.cpp:1685 +#: src/worldfactory.cpp:1869 msgid "World name:" msgstr "" #. ~ Title text for the world creation menu. The < and > characters decorate #. the border. -#: src/worldfactory.cpp:1676 +#: src/worldfactory.cpp:1681 msgid "< Create World >" msgstr "" -#: src/worldfactory.cpp:1683 +#: src/worldfactory.cpp:1688 msgid "________NO NAME ENTERED!________" msgstr "________FĂRĂ NUME!________" -#: src/worldfactory.cpp:1735 +#: src/worldfactory.cpp:1740 msgid "Finish" msgstr "" -#: src/worldfactory.cpp:1757 +#: src/worldfactory.cpp:1762 msgid "Randomize" msgstr "" -#: src/worldfactory.cpp:1783 +#: src/worldfactory.cpp:1788 #, c-format msgid "" "Press [%s] to pick a random name for your world.\n" @@ -458426,39 +459267,39 @@ msgid "" "Press [%s] to see additional control information." msgstr "" -#: src/worldfactory.cpp:1797 +#: src/worldfactory.cpp:1802 #, c-format msgid "[%s] - Advanced options" msgstr "" -#: src/worldfactory.cpp:1799 +#: src/worldfactory.cpp:1804 msgid "Advanced settings:" msgstr "" -#: src/worldfactory.cpp:1805 +#: src/worldfactory.cpp:1810 #, c-format msgid "[%s] - Open mod manager" msgstr "" -#: src/worldfactory.cpp:1873 +#: src/worldfactory.cpp:1878 msgid "Are you SURE you're finished? World name will be randomly generated." msgstr "Ești SIGUR că ai terminat? Numele Lumii va fi generat aleatoriu." -#: src/worldfactory.cpp:1889 +#: src/worldfactory.cpp:1894 msgid "Are you sure you want to reset this world?" msgstr "" -#: src/worldfactory.cpp:1918 +#: src/worldfactory.cpp:1923 msgid "" "Currently using customized advanced options. Reset world options to " "defaults?" msgstr "" -#: src/worldfactory.cpp:1951 +#: src/worldfactory.cpp:1956 msgid "Do you want to abort World Generation?" msgstr "Vrei să anulezi Generarea Lumii?" -#: src/worldfactory.cpp:2005 +#: src/worldfactory.cpp:2010 #, c-format msgid "" "[%s] = save Mod Load Order as " @@ -458481,34 +459322,34 @@ msgstr "" "filaLista Mod-urilor | " "[%s] = controale" -#: src/worldfactory.cpp:2029 +#: src/worldfactory.cpp:2034 msgid "World Mods" msgstr "Mod-uri Lume" -#: src/worldfactory.cpp:2030 +#: src/worldfactory.cpp:2035 msgid "World Options" msgstr "Opțiuni Lume" -#: src/worldfactory.cpp:2048 +#: src/worldfactory.cpp:2053 msgid "World name cannot be empty!" msgstr "" -#: src/worldfactory.cpp:2050 +#: src/worldfactory.cpp:2055 #, c-format msgid "%s is a reserved name!" msgstr "%s este un nume rezervat!" -#: src/worldfactory.cpp:2052 +#: src/worldfactory.cpp:2057 #, c-format msgid "A world named %s already exists!" msgstr "O lume numită %s deja există!" -#: src/worldfactory.cpp:2062 +#: src/worldfactory.cpp:2067 #, c-format msgid "World name contains invalid character: '%c'" msgstr "" -#: src/worldfactory.cpp:2064 +#: src/worldfactory.cpp:2069 #, c-format msgid "World name contains invalid character: 0x%x" msgstr "" diff --git a/lang/po/ru.po b/lang/po/ru.po index 75bcac153dbf4..2c502f2f88798 100644 --- a/lang/po/ru.po +++ b/lang/po/ru.po @@ -85,7 +85,7 @@ msgid "" msgstr "" "Project-Id-Version: cataclysm-dda 0.F\n" -"POT-Creation-Date: 2022-09-16 10:57+0000\n" +"POT-Creation-Date: 2022-09-23 06:46+0000\n" "PO-Revision-Date: 2018-04-26 14:47+0000\n" "Last-Translator: Sibor55 Sibor55, 2022\n" "Language-Team: Russian (https://www.transifex.com/cataclysm-dda-translators/teams/2217/ru/)\n" @@ -6655,11 +6655,8 @@ msgstr "Улучшение памяти" msgid "" "Your memory has been enhanced with small quantum storage drives. While " "active, you learn - both through reading and practice - more quickly. " -"Additionally, you can't forget skills you've already learned." +"Additionally, you forget skills you've learned slower." msgstr "" -"Ваша память была улучшена благодаря маленьким квантовым накопителям. Пока " -"они активны, вы быстрее учитесь - как через чтение, так и на практике. Кроме" -" того, вы не можете забыть уже освоенные навыки." #. ~ Name of a bionic #: data/json/bionics.json @@ -8083,6 +8080,21 @@ msgstr "предмет свисает с вас" msgid "back torso (hang)" msgstr "спина (висит)" +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "left leg (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "legs (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "right leg (draped)" +msgstr "" + #. ~ Name of sub body part #: data/json/body_parts.json msgid "waist" @@ -16956,6 +16968,29 @@ msgid "" msgstr "" "Пространство вокруг вас повреждено, и теперь всё будто бы весит тяжелее." +#. ~ Name of effect type id "slowed_time" +#: data/json/effects.json +msgid "Slowed Time" +msgstr "" + +#. ~ Description of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Something is wrong with local spacetime and everything around seems to move " +"faster than you." +msgstr "" + +#. ~ Apply message of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Time around you is damaged and everything near you seems to move faster." +msgstr "" + +#. ~ Remove message of effect type "Slowed Time" +#: data/json/effects.json +msgid "Reality reasserts itself and your time returns to normal." +msgstr "" + #. ~ Field intensity level #: data/json/field_type.json msgid "blood splatter" @@ -18938,6 +18973,11 @@ msgid "This item will be activated when it is placed in mapgen." msgstr "" "Этот предмет можно активировать, если он помещён во время генерации карты." +#. ~ Description of restriction of JSON flag "GRENADE" +#: data/json/flags.json +msgid "Item must be a grenade" +msgstr "" + #. ~ Please leave anything in unchanged. #. ~ Description of JSON flag "MAG_COMPACT" #: data/json/flags.json @@ -19165,6 +19205,12 @@ msgstr "Это небольшой фрагмент." msgid "This item is removed after use." msgstr "Этот предмет вынимается после использования." +#. ~ Please leave anything in unchanged. +#. ~ Description of JSON flag "BIONIC_FUEL_SOURCE" +#: data/json/flags.json +msgid "Contents of this item are used for fueling bionics." +msgstr "" + #. ~ Message of pull action on a gate #: data/json/gates.json msgid "You turn the handle…" @@ -22577,7 +22623,11 @@ msgid "Unfold" msgstr "Развернуть" #. ~ Item action name of "SOLARPACK_OFF" -#: data/json/item_actions.json +#. ~ "menu_text" action message of item "small cardboard box" +#. ~ "menu_text" action message of item "cardboard box" +#. ~ "menu_text" action message of item "large cardboard box" +#. ~ "menu_text" action message of item "oversize cardboard box" +#: data/json/item_actions.json data/json/items/containers.json msgid "Fold" msgstr "Сложить" @@ -31322,11 +31372,6 @@ msgstr "питьё" msgid "using drugs" msgstr "употребление препаратов" -#. ~ Verb in activity "ACT_CONSUME_FUEL_MENU" -#: data/json/player_activities.json -msgid "consuming fuel" -msgstr "потребление топлива" - #. ~ Verb in activity "ACT_HACKING" #: data/json/player_activities.json msgid "hacking" @@ -59169,6 +59214,38 @@ msgstr "" "Прочный негорючий ковёр с низким ворсом фиолетового цвета с изолирующей " "подкладкой." +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base rock carpet!" +msgstr "" + +#. ~ Terrain name +#. ~ Item name +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +#: data/json/items/resources/home_improvement.json +#: data/mods/No_Hope/terrain.json +msgid "red carpet" +msgid_plural "red carpets" +msgstr[0] "красный ковёр" +msgstr[1] "красных ковра" +msgstr[2] "красных ковров" +msgstr[3] "красные ковры" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base primitive floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base gray linoleum floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base white linoleum floor carpet!" +msgstr "" + #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-floors-indoor.json #: data/json/furniture_and_terrain/terrain-floors-outdoors.json @@ -73969,8 +74046,35 @@ msgstr[3] "маленькие картонные коробки" #. ~ ~7x20x15 or ~4x22x22 #. ~ Description of "small cardboard box" #: data/json/items/containers.json -msgid "A small cardboard box. No bigger than a foot in dimension." -msgstr "Маленькая картонная коробка. Размером не больше фута." +msgid "" +"A small cardboard box. No bigger than a foot in dimension. Can be folded." +msgstr "" + +#. ~ "msg" action message of item "small cardboard box" +#. ~ "msg" action message of item "cardboard box" +#. ~ "msg" action message of item "large cardboard box" +#. ~ "msg" action message of item "oversize cardboard box" +#: data/json/items/containers.json +msgid "You fold the box." +msgstr "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Item name +#: data/json/items/containers.json +msgid "small folded cardboard box" +msgid_plural "small folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Description of "small folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A small folded cardboard box. No bigger than a foot in dimension. Can be " +"assembled." +msgstr "" #. ~ (25x40x50) #. ~ Item name @@ -73987,9 +74091,24 @@ msgstr[3] "картонные коробки" #: data/json/items/containers.json msgid "" "A sturdy cardboard box, about the size of a banana box. Great for packing." +" Can be folded." +msgstr "" + +#. ~ (1x80x75) +#. ~ Item name +#: data/json/items/containers.json +msgid "folded cardboard box" +msgid_plural "folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ (1x80x75) +#. ~ Description of "folded cardboard box" +#: data/json/items/containers.json +msgid "A sturdy folded cardboard box. Great for packing. Can be assembled." msgstr "" -"Прочная картонная коробка размером с упаковку для бананов. Удобно что-то " -"хранить." #. ~ A box that children could hide in should be big enough to cram a (un)dead #. child or uncomfortable adult in (90x60x60) @@ -73997,10 +74116,26 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, the sort children would have loved to hide in, " -"when there were still children." +"when there were still children. Can be folded." +msgstr "" + +#. ~ (1x150x120) +#. ~ Item name +#: data/json/items/containers.json +msgid "large folded cardboard box" +msgid_plural "large folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ (1x150x120) +#. ~ Description of "large folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A very large folded cardboard box, the sort children would have loved to " +"hide in, when there were still children. Can be assembled." msgstr "" -"Очень большая картонная коробка, в таких раньше любили прятаться дети, когда" -" ещё были дети." #. ~ A box that children could hide in should be big enough to cram a (un)dead #. child or uncomfortable adult in (90x60x60) @@ -74008,10 +74143,8 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, doubled up with a second layer of cardboard and " -"lots of duct tape." +"lots of duct tape. It can't be folded anymore." msgstr "" -"Очень большая картонная коробка, усиленная вторым слоем картона и большим " -"количеством монтажного скотча." #. ~ (200x50x20) #. ~ Item name @@ -74028,10 +74161,26 @@ msgstr[3] "огромные картонные коробки" #: data/json/items/containers.json msgid "" "An oversize cardboard box, big enough to fit some longer items. Great for " -"storage." +"storage. Can be folded." +msgstr "" + +#. ~ (220x100x1) +#. ~ Item name +#: data/json/items/containers.json +msgid "oversize folded cardboard box" +msgid_plural "oversize folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ (220x100x1) +#. ~ Description of "oversize folded cardboard box" +#: data/json/items/containers.json +msgid "" +"An oversize cardboard box, big enough to fit some longer items. Great for " +"storage. Can be assembled." msgstr "" -"Огромная картонная короба, достаточно большая, чтобы вмещать даже очень " -"длинные предметы. Отлично подходит для хранения." #. ~ Item name #: data/json/items/containers.json @@ -77389,6 +77538,26 @@ msgstr "" "Пять длинных палок, связанных вместе для облегчения переноски. Разберите для" " распаковки." +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Item name +#: data/json/items/generic.json +msgid "bundle of javelins" +msgid_plural "bundles of javelins" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Description of "bundle of javelins" +#: data/json/items/generic.json +msgid "" +"Five wooden javelins securely tied together for easier transport. " +"Disassemble to untie them." +msgstr "" + #. ~ Item name #: data/json/items/generic.json msgid "t-substrate sample" @@ -140779,6 +140948,7 @@ msgstr "дуло" #. ~ Valid mod location of gun "Makarov PM" #. ~ Valid mod location of gun "makeshift chemical thrower" #. ~ Valid mod location of gun "RM451 flamethrower" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "XM34 EMP projector" #. ~ Valid mod location of gun "A7 laser rifle" #. ~ Valid mod location of gun "V29 laser pistol" @@ -140823,8 +140993,9 @@ msgstr "дуло" #: data/json/items/gun/762R.json data/json/items/gun/8x40mm.json #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json data/json/items/gun/flammable.json -#: data/json/items/gun/ups.json data/json/items/gunmod/rail.json -#: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json +#: data/json/items/gun/robofac_gun.json data/json/items/gun/ups.json +#: data/json/items/gunmod/rail.json data/json/items/ranged/crossbows.json +#: data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/7.50mm.json #: data/mods/Aftershock/items/gun/laser.json #: data/mods/Aftershock/items/gun/plasma.json @@ -141054,6 +141225,7 @@ msgstr "приклад" #. ~ Valid mod location of gun "combination gun" #. ~ Valid mod location of gun "RM451 flamethrower" #. ~ Valid mod location of gun "flintlock musket" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "12 gauge bullpup shotgun" #. ~ Valid mod location of gun "high-capacity pump-action shotgun" #. ~ Valid mod location of gun "gas-operated bullpup shotgun" @@ -141129,8 +141301,9 @@ msgstr "приклад" #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json #: data/json/items/gun/combination.json data/json/items/gun/flammable.json -#: data/json/items/gun/flintlock.json data/json/items/gun/shot.json -#: data/json/items/gun/ups.json data/json/items/gunmod/bionicmods.json +#: data/json/items/gun/flintlock.json data/json/items/gun/robofac_gun.json +#: data/json/items/gun/shot.json data/json/items/gun/ups.json +#: data/json/items/gunmod/bionicmods.json #: data/json/items/gunmod/underbarrel.json data/json/items/ranged/archery.json #: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/laser.json @@ -152456,9 +152629,7 @@ msgstr[3] "картофель фри быстрого приготовления #. ~ Description of "fast-food French fries" #: data/json/items/comestibles/junkfood.json -msgid "" -"Salty, deep-fried potatoes from a fast food restaurant. Somehow, they're " -"still edible." +msgid "Salty, deep-fried potatoes from a fast food restaurant." msgstr "" #. ~ Item name @@ -196790,17 +196961,6 @@ msgstr[3] "банки жёлтой краски" msgid "A can of yellow paint." msgstr "Банка жёлтой краски." -#. ~ Item name -#. ~ Terrain name -#: data/json/items/resources/home_improvement.json -#: data/mods/No_Hope/terrain.json -msgid "red carpet" -msgid_plural "red carpets" -msgstr[0] "красный ковёр" -msgstr[1] "красных ковра" -msgstr[2] "красных ковров" -msgstr[3] "красные ковры" - #. ~ Description of "red carpet" #: data/json/items/resources/home_improvement.json msgid "A roll of red carpet." @@ -203880,6 +204040,64 @@ msgstr[3] "кинетические молотки" msgid "This is a tool used for properly disassembling firearm ammunition." msgstr "Инструмент, необходимый для разбора патронов." +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal gasoline tank" +msgid_plural "internal gasoline tanks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "internal gasoline tank" +#: data/json/items/tool/integrated.json +msgid "Internal tank for gasoline fuel cell bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal ethanol tank" +msgid_plural "internal ethanol tanks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "internal ethanol tank" +#: data/json/items/tool/integrated.json +msgid "Internal ethanol tank for ethanol burner bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal oil tank" +msgid_plural "internal oil tanks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "internal oil tank" +#: data/json/items/tool/integrated.json +msgid "Internal oil tank for oil generator bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal battery compartment" +msgid_plural "internal battery compartments" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "internal battery compartment" +#: data/json/items/tool/integrated.json +msgid "" +"Internal compartment for holding medium sized batteries for battery system " +"bionic." +msgstr "" + #. ~ Item name #: data/json/items/tool/knives.json msgid "copper knife" @@ -214117,20 +214335,6 @@ msgstr[3] "листы металла" msgid "A thin sheet of metal." msgstr "Тонкий лист металла." -#. ~ Item name -#: data/json/items/vehicle/plating.json -msgid "wired sheet metal" -msgid_plural "wired sheet metal" -msgstr[0] "лист металла с проводкой" -msgstr[1] "листа металла с проводкой" -msgstr[2] "листов металла с проводкой" -msgstr[3] "листы металла с проводкой" - -#. ~ Description of "wired sheet metal" -#: data/json/items/vehicle/plating.json -msgid "Sheet metal that has had housing for lights wired into it." -msgstr "Лист металла с вмонтированными светодиодами." - #. ~ Item name #: data/json/items/vehicle/plating.json msgid "wooden armor kit" @@ -214273,6 +214477,21 @@ msgstr[3] "набор биосилицированной хитиновой бр msgid "Durable silica-coated chitin plating made for a vehicle." msgstr "Крепкая, покрытая кремнием хитиновая броня для транспорта." +#. ~ Item name +#. ~ Vehicle part name +#: data/json/items/vehicle/plating.json data/json/vehicleparts/boards.json +msgid "counterweight" +msgid_plural "counterweights" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "counterweight" +#: data/json/items/vehicle/plating.json +msgid "A heavy block of steel used in balancing other heavy things." +msgstr "" + #. ~ Item name #. ~ Vehicle part name #: data/json/items/vehicle/rams.json data/json/vehicleparts/rams.json @@ -218123,6 +218342,20 @@ msgstr "" msgid "%1$s impales !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale your %2$s, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #: data/mods/Xedra_Evolved/monsters/monsterattacks.json @@ -218149,6 +218382,18 @@ msgstr "" msgid "%1$s buries its beak in !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -218173,6 +218418,18 @@ msgstr "" msgid "%1$s snaps its tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -218197,6 +218454,18 @@ msgstr "" msgid "%1$s snaps its barbed tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -218222,6 +218491,18 @@ msgstr "" msgid "%1$s snaps its long barbed tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -218249,6 +218530,19 @@ msgstr "" msgid "%1$s's head shoots out, and its teeth sink into !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's head extends to bite you, but you dodge and the head sails past!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "" +"%s's head extends to bite , but they dodge and the head sails past!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -218273,6 +218567,18 @@ msgstr "" msgid "%1$s thrusts its arms at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts its arms at you, but you evade the stretched arm!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's thrusts its arms at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -218298,6 +218604,18 @@ msgid "" "%1$s stares intently at and a hurricane force wind hits them!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s stares at you, but you the wind bursts past you!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's stares at , but the wind blows past them!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -218322,6 +218640,18 @@ msgstr "" msgid "%1$s thrusts a claw at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at you, but you evade it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at , but they evade it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -218346,6 +218676,18 @@ msgstr "" msgid "%1$s slashes at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at your neck! You duck!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at , but they duck!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -218370,6 +218712,18 @@ msgstr "" msgid "%1$s takes a powerful swing at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -218394,6 +218748,18 @@ msgstr "" msgid "%1$s brutally rams !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -218418,6 +218784,18 @@ msgstr "" msgid "%1$s claws at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s claws at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to claw at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -218442,6 +218820,18 @@ msgstr "" msgid "%1$s slams into !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to slam into you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries slam into , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -218466,6 +218856,18 @@ msgstr "" msgid "%1$s stings !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -218508,6 +218910,18 @@ msgstr "" msgid "%1$s gores with its antlers!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -218532,6 +218946,18 @@ msgstr "" msgid "%1$s kicks !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -218558,6 +218984,20 @@ msgstr "" msgid "%s grabs and covers them in sticky webs!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab , but they dodge!" +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/monster_deaths.json msgid "Necro Boomer Revive" @@ -219510,22 +219950,22 @@ msgstr "" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Action" +msgid "Reflection Action" msgstr "" -#. ~ Description of spell "Endless Hunger Action" +#. ~ Description of spell "Reflection Action" #: data/json/monster_special_attacks/spells.json msgid "Teleports and harms monsters." msgstr "" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Revive" +msgid "Reflection Revive" msgstr "" -#. ~ Description of spell "Endless Hunger Revive" +#. ~ Description of spell "Reflection Revive" #: data/json/monster_special_attacks/spells.json -msgid "Revives the endless hunger." +msgid "Revives the reflection." msgstr "" #. ~ Spell name @@ -219555,6 +219995,26 @@ msgid "" "hallucination attacks. You can see it only in debug menu." msgstr "" +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Sloth Attack" +msgstr "" + +#. ~ Description of spell "Sloth Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Slows you." +msgstr "" + +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Guilt Attack" +msgstr "" + +#. ~ Description of spell "Guilt Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Makes things heavier." +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/weapon_spells.json msgid "Mi-go Slaver Beam" @@ -222654,7 +223114,7 @@ msgstr "" "усиками." #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish" msgid_plural "giant crayfish" msgstr[0] "гигантский рак" @@ -222670,7 +223130,7 @@ msgid "" msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "colossal crayfish" msgid_plural "colossal crayfish" msgstr[0] "рак-колосс" @@ -222684,7 +223144,7 @@ msgid "An enormous mutated gray crayfish with pincer claws and long antennae." msgstr "Огромный серый рак-мутант с клешнями и длинными усиками." #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish larva" msgid_plural "giant crayfish larvae" msgstr[0] "" @@ -223406,6 +223866,7 @@ msgstr "Агрессивный мутировавший таракан разм #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "skittering plague" msgid_plural "skittering plagues" msgstr[0] "чумной таракан" @@ -223428,6 +223889,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague nymph" msgid_plural "plague nymphs" msgstr[0] "личинка чумного таракана" @@ -223448,6 +223910,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague vector" msgid_plural "plague vectors" msgstr[0] "переносчик чумы" @@ -223470,6 +223933,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach" msgid_plural "giant cockroaches" msgstr[0] "тараканище" @@ -223488,6 +223952,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach nymph" msgid_plural "giant cockroach nymphs" msgstr[0] "личинка гигантского таракана" @@ -223502,6 +223967,7 @@ msgstr "Детёныш мутировавшего таракана размер #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "pregnant giant cockroach" msgid_plural "pregnant giant cockroaches" msgstr[0] "беременный тараканище" @@ -223658,6 +224124,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly naiad" msgid_plural "giant dragonfly naiads" msgstr[0] "гигантская личинка стрекозы" @@ -223680,6 +224147,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly" msgid_plural "giant dragonflies" msgstr[0] "гигантская стрекоза" @@ -223702,6 +224170,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "fused dragonflies" msgid_plural "fused dragonflies" msgstr[0] "слившиеся стрекозы" @@ -224284,6 +224753,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "wasp larva" msgid_plural "wasp larvae" msgstr[0] "личинка осы" @@ -224451,6 +224921,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "dermatik larva" msgid_plural "dermatik larvae" msgstr[0] "личинка дерматика" @@ -224593,6 +225064,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant ant" msgid_plural "giant ants" msgstr[0] "гигантский муравей" @@ -224630,6 +225102,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant acidic ant" msgid_plural "giant acidic ants" msgstr[0] "гигантский кислотный муравей" @@ -224671,6 +225144,7 @@ msgstr "Тело (%s) растекается кислотной лужей." #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic ant larva" msgid_plural "acidic ant larvae" msgstr[0] "личинка кислотного муравья" @@ -224710,6 +225184,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic soldier ant" msgid_plural "acidic soldier ants" msgstr[0] "кислотный муравей-солдат" @@ -224730,6 +225205,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "ant larva" msgid_plural "ant larvae" msgstr[0] "личинка муравья" @@ -224767,6 +225243,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "soldier ant" msgid_plural "soldier ants" msgstr[0] "муравей-солдат" @@ -224785,6 +225262,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "super soldier ant" msgid_plural "super soldier ants" msgstr[0] "муравей-суперсолдат" @@ -224823,6 +225301,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant locust" msgid_plural "giant locusts" msgstr[0] "гигантская саранча" @@ -224843,6 +225322,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "famine" msgid_plural "famines" msgstr[0] "казнь египетская" @@ -224861,6 +225341,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "locust nymph" msgid_plural "locust nymphs" msgstr[0] "личинка саранчи" @@ -224879,6 +225360,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "aphid" msgid_plural "aphids" @@ -224899,6 +225381,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "giant aphid" msgid_plural "giant aphids" @@ -224937,6 +225420,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant praying mantis" msgid_plural "giant praying mantises" msgstr[0] "гигантский богомол" @@ -224957,6 +225441,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "praying mantis nymph" msgid_plural "praying mantis nymphs" msgstr[0] "" @@ -224974,6 +225459,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "great mantis" msgid_plural "great mantises" msgstr[0] "огромный богомол" @@ -225062,6 +225548,7 @@ msgstr "Большой кузнечик, в несколько раз больш #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant grasshopper" msgid_plural "giant grasshoppers" msgstr[0] "гигантский кузнечик" @@ -225080,6 +225567,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "grasshopper nymph" msgid_plural "grasshopper nymphs" msgstr[0] "" @@ -225094,6 +225582,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant stag beetle larva" msgid_plural "giant stag beetle larvae" msgstr[0] "личинка гигантского жука-оленя" @@ -225190,6 +225679,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant antlion larva" msgid_plural "giant antlion larvae" msgstr[0] "" @@ -225208,6 +225698,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant adult antlion" msgid_plural "giant adult antlions" msgstr[0] "гигантский муравьиный лев" @@ -225244,6 +225735,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water strider" msgid_plural "giant water striders" msgstr[0] "гигантская водомерка" @@ -225262,6 +225754,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water strider nymph" msgid_plural "water strider nymphs" msgstr[0] "" @@ -225416,6 +225909,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "cicada nymph" msgid_plural "cicada nymphs" msgstr[0] "" @@ -225432,6 +225926,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cicada" msgid_plural "giant cicadas" msgstr[0] "" @@ -225448,6 +225943,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant woodlouse" msgid_plural "giant woodlice" msgstr[0] "" @@ -225464,6 +225960,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "baby woodlouse" msgid_plural "baby woodlice" msgstr[0] "" @@ -225480,6 +225977,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water tiger" msgid_plural "giant water tigers" msgstr[0] "гигантский водный тигр" @@ -225498,6 +225996,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant diving beetle" msgid_plural "giant diving beetles" msgstr[0] "жук-плавунец" @@ -225515,6 +226014,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water scorpion" msgid_plural "giant water scorpions" msgstr[0] "гигантский водяной скорпион" @@ -225531,6 +226031,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water scorpion nymph" msgid_plural "water scorpion nymphs" msgstr[0] "личинка водяного скорпиона" @@ -229478,6 +229979,8 @@ msgstr "" #. ~ Death message of monster "shifting mass" #. ~ Death message of monster "impossible shape" +#. ~ Death message of monster "guilt" +#. ~ Death message of monster "sloth" #. ~ Death message of monster "Impossible shape" #: data/json/monsters/nether.json data/mods/innawood/monsters/nether.json #, c-format @@ -229717,30 +230220,78 @@ msgstr "" #. ~ Monster name #: data/json/monsters/nether.json -msgid "endless hunger" -msgid_plural "endless hungers" +msgid "pale reflection" +msgid_plural "pale reflections" msgstr[0] "" msgstr[1] "" msgstr[2] "" msgstr[3] "" -#. ~ Description of monster "endless hunger" +#. ~ Description of monster "pale reflection" #: data/json/monsters/nether.json msgid "" -"Your mind fills in large shifting images of predators to save you from its " -"actual appearance. You can feel it despite the distance as if it were " -"connected to you." +"This looks nothing like you. It's barely real. So why does your mind keep " +"mistaking it for you?" msgstr "" -#. ~ Death message of monster "endless hunger" +#. ~ Death message of monster "pale reflection" #: data/json/monsters/nether.json #, c-format -msgid "The %s vanishes but you can still feel it through your connection." +msgid "The %s vanishes but you can still feel it." msgstr "" -#. ~ Monster message of special attack of monster "endless hunger" +#. ~ Monster message of special attack of monster "pale reflection" #: data/json/monsters/nether.json -msgid "You can feel the endless hunger." +#, c-format +msgid "You can feel the %s." +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "twisted reflection" +msgid_plural "twisted reflections" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "twisted reflection" +#: data/json/monsters/nether.json +msgid "" +"This looks almost nothing like you. It's form isn't even stable. So why " +"does your mind keep mistaking it for you?" +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "dark reflection" +msgid_plural "dark reflections" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "dark reflection" +#: data/json/monsters/nether.json +msgid "" +"This only looks a little like you. It's obviously not you. So why does " +"your mind keep mistaking it for you?" +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "better half" +msgid_plural "better halves" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "better half" +#: data/json/monsters/nether.json +msgid "" +"This doesn't look like you. It looks like what you've dreamed you could be." +" Why does your mind keep mistaking you for a bad copy of it?" msgstr "" #. ~ Monster name @@ -229789,6 +230340,52 @@ msgstr "" msgid "You feel something was destroyed inside you." msgstr "" +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "guilt" +msgid_plural "guilts" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"memories of your wrongdoings rise to the surface." +msgstr "" + +#. ~ Monster message of special attack of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"The guilt makes no physical movement and yet you feel the force of its " +"assault. Everything feels heavier." +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "sloth" +msgid_plural "sloths" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"a desire to stop moving rises." +msgstr "" + +#. ~ Monster message of special attack of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"The sloth does nothing, and you feel time itself aiding your desire to do " +"nothing." +msgstr "" + #. ~ Monster name #: data/json/monsters/power_leech.json msgid "leech blossom" @@ -275225,42 +275822,42 @@ msgstr "" #. ~ Mission name #: data/json/npcs/exodii/exodii_merchant_missions.json -msgid "Bring 1L of anesthetic to Rubik" +msgid "Bring 1000 units of anesthetic to Rubik" msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "" -"If'n us'll to add the metal an' plastic for ye, us'll need one liter o' them" -" anus-feticks, half for your thinkin'-meat an' half for our stock." +"If'n us'll to add the metal an' plastic for ye, us'll need a thousand unit " +"o' them anus-feticks, half for your thinkin'-meat an' half for our stock." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "King's own luck!" msgstr "Королевское везение!" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "That be a choice an' you can tass. Come back to this'n if you like." msgstr "Сие выбор что ты можешь переметнуть. Вернёмся к нему, коли пожелаешь." -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Check round the chirurgery an' such, I'd razz." msgstr "Посмотри что с керургией и прочим, прикидываю." -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Us'n waits patient-like for that anus-fetick." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. We can pass it in when you like." msgstr "Добро-добро. Мы можем передать её, когда захочешь." -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. Come back to this'n if you like to try again." msgstr "Добро-добро. Возвращайся, если захочешь это опять попробовать." @@ -276656,32 +277253,29 @@ msgstr "Ок, ок. О чём там был разговор? Меня отвл #. is to bring us a bit of good tea. Not literally 'tea' of course. That's #. my Anglic street slang. I mean the stuff that puts you to sleep for #. surgery. The Great Grey says your word for it is 'anesthetic'. You bring -#. us one liter of anesthetic, we'll fix you up with a wire and everything. +#. us a thousand units of anesthetic, we'll fix you up with a wire and +#. everything. #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" "Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle " "mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. " "I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep " "f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. " -"You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a" -" tiff." +"You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire" +" an' a tiff." msgstr "" -"Добро-добро-добро! Ха! Наши сейчас запустим старую добрую мясорубку. Тебе " -"треба принести нам понюшку старого доброго чая. Не «чая» конечно. Я брешу на" -" портовом англике. Наши имеют в виду штуку, что тебя отрубит для керургии. " -"Великий Серый говорит, зовётся «анус тезия». Приноси литр «анус тезии», и мы" -" тебя закоротим и всё что нужно." #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" -"One liter of, uh, anesthetic, coming up. Can we talk about something else?" +"One thousand units of, uh, anesthetic, coming up. Can we talk about " +"something else?" msgstr "" -"Один литр, эм, анестетика, принято. Можем мы поговорить о чём-нибудь ещё?" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json -msgid "One liter of, uh, anesthetic, coming up. I'd better start looking." +msgid "" +"One thousand units of, uh, anesthetic, coming up. I'd better start looking." msgstr "" #. ~ Response to NPC dialogue @@ -316385,6 +316979,16 @@ msgstr "картонные коробки" msgid "Recipes related to constructing cardboard boxes." msgstr "" +#. ~ name of the nested group +#: data/json/recipes/nested.json +msgid "assembled cardboard boxes" +msgstr "" + +#. ~ Description of the category "assembled cardboard boxes" +#: data/json/recipes/nested.json +msgid "Recipes related to assembling cardboard boxes." +msgstr "" + #. ~ name of the nested group #: data/json/recipes/nested.json msgid "wooden boxes" @@ -363062,6 +363666,13 @@ msgstr "" "Стена половинной высоты из тонкого металла. Не даёт зомби проникнуть внутрь " "транспорта, но позволяет смотреть через неё." +#. ~ Description of vehicle part "counterweight" +#: data/json/vehicleparts/boards.json +msgid "" +"A half-height heavy metal wall. Commonly used in forklifts to balance them " +"when lifting heavy things." +msgstr "" + #. ~ Vehicle part name #: data/json/vehicleparts/cargo.json msgid "storage bag" @@ -363982,11 +364593,6 @@ msgstr "синяя мигалка" msgid "red light" msgstr "красная мигалка" -#. ~ Vehicle part name -#: data/json/vehicleparts/lights.json -msgid "aisle with lights" -msgstr "проход с подсветкой" - #. ~ Vehicle part name #: data/json/vehicleparts/manual.json msgid "foot pedals" @@ -398842,6 +399448,18 @@ msgstr "" msgid "%1$s stomps on !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries to stomp on you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries stomp on , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -398866,6 +399484,18 @@ msgstr "" msgid "%1$s swings its massive tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -398890,6 +399520,18 @@ msgstr "" msgid "%1$s swings its spiked tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -398914,6 +399556,18 @@ msgstr "" msgid "%1$s thrusts its long horns at !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s thrusts its long horns at you, but you evade!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s's thrusts its long horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -400902,6 +401556,15 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "anchisaurus egg" +msgid_plural "anchisaurus eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "issi egg" @@ -400956,6 +401619,15 @@ msgstr[1] "яйца диплодока" msgstr[2] "яиц диплодока" msgstr[3] "яйца диплодока" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "barosaurus egg" +msgid_plural "barosaurus eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "camarasaurus egg" @@ -402619,6 +403291,22 @@ msgid "" "hands and leathery skin." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "anchisaurus" +msgid_plural "anchisaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "anchisaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"A four legged plant eating dinosaur with a long neck, dexterous hands and " +"leathery skin." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "issi" @@ -402724,6 +403412,22 @@ msgstr "" "Большой четвероногий динозавр с длинной шеей и длинным, похожим на хлыст " "хвостом." +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "barosaurus" +msgid_plural "barosaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "barosaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur with a long, whip-like tail and one " +"large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "camarasaurus" @@ -404140,6 +404844,23 @@ msgid "" "holding together a shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal anchisaurus zombie" +msgid_plural "fungal anchisaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "fungal anchisaurus zombie" +#: data/mods/DinoMod/monsters/fungus.json +msgid "" +"This was once a four legged plant eating dinosaur with a long neck and " +"leathery skin. Now fungal tendrils sprout from the mouth, eyes, and other " +"orifices, holding together a large shambling mass of mold-covered flesh." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal issi zombie" @@ -404263,13 +404984,14 @@ msgstr "" #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json -msgid "fungal camarasaurus zombie" -msgid_plural "fungal camarasaurus zombies" -msgstr[0] "грибной камаразавр-зомби" -msgstr[1] "грибных камаразавра-зомби" -msgstr[2] "грибных камаразавров-зомби" -msgstr[3] "грибные камаразавры-зомби" +msgid "fungal barosaurus zombie" +msgid_plural "fungal barosaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" +#. ~ Description of monster "fungal barosaurus zombie" #. ~ Description of monster "fungal camarasaurus zombie" #: data/mods/DinoMod/monsters/fungus.json msgid "" @@ -404282,6 +405004,15 @@ msgstr "" "других отверстий, превращая его в огромную неловко переваливающаяся массу из" " покрытой плесенью плоти." +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal camarasaurus zombie" +msgid_plural "fungal camarasaurus zombies" +msgstr[0] "грибной камаразавр-зомби" +msgstr[1] "грибных камаразавра-зомби" +msgstr[2] "грибных камаразавров-зомби" +msgstr[3] "грибные камаразавры-зомби" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal brachiosaurus zombie" @@ -404982,42 +405713,6 @@ msgstr[1] "детеныша динозавра серо-белого цвета" msgstr[2] "детенышей динозавра серо-белого цвета" msgstr[3] "детеныши динозавра серо-белого цвета" -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "sarahsaurus hatchling" -msgid_plural "sarahsaurus hatchlings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "issi hatchling" -msgid_plural "issi hatchlings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "haplocanthosaurus hatchling" -msgid_plural "haplocanthosaurus hatchlings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "amargasaurus hatchling" -msgid_plural "amargasaurus hatchlings" -msgstr[0] "детёныш амаргазавра" -msgstr[1] "детёныша амаргазавра" -msgstr[2] "детёнышей амаргазавра" -msgstr[3] "детёныши амаргазавра" - #. ~ Monster name #: data/mods/DinoMod/monsters/hatchling.json msgid "brown and magenta hatchling" @@ -405386,6 +406081,11 @@ msgid "" "tail." msgstr "" +#. ~ Description of monster "mon_anchisaurus_juvenile" +#: data/mods/DinoMod/monsters/juvenile.json +msgid "A four-legged, plant-eating juvenile sauropod with a long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/juvenile.json msgid "brown and magenta sauropod juvenile" @@ -405974,6 +406674,22 @@ msgstr[3] "" msgid "Long-necked, two-legged dinosaur corpse with a long tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "anchisaurus zombie" +msgid_plural "anchisaurus zombie" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "anchisaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Long-necked, four-legged dinosaur corpse. The neck is bent at a disturbing " +"angle and leaking black ichor." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "issi zombie" @@ -406076,6 +406792,22 @@ msgstr "" "Большой четвероногий динозавр с длинным, похожим на кнут хвостом и маленькой" " головой с пустыми белыми глазами. Качается и пошатывается." +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "barosaurus zombie" +msgid_plural "barosaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "barosaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "camarasaurus zombie" @@ -407147,6 +407879,22 @@ msgid "" "charred meat. Its flesh has mended into a leathery shell." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched anchisaurus zombie" +msgid_plural "scorched anchisaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "scorched anchisaurus zombie" +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "" +"Heavily-burned four-legged zombie dinosaur sauropod that still reeks of " +"charred meat. Its flesh has mended into a leathery shell." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched issi zombie" @@ -407217,6 +407965,15 @@ msgstr[1] "диплодока-горелых зомби" msgstr[2] "диплодоков-горелых зомби" msgstr[3] "диплодоки-горелые зомби" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched barosaurus zombie" +msgid_plural "scorched barosaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched camarasaurus zombie" @@ -408068,6 +408825,22 @@ msgid "" "bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "American Ammo" +msgid_plural "American Ammos" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "American Ammo" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Long-necked, four-legged dinosaur corpse. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Frozen Fury" @@ -408170,6 +408943,23 @@ msgstr "" "маленькой головой с пустыми белыми глазами. Качается и пошатывается. Всё его" " тело покрыто раздутыми мышцами и набухшими, гноящимися ранами." +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "Barosaurus Brute" +msgid_plural "Barosaurus Brutes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "Barosaurus Brute" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Zombie Freight Train" @@ -409789,6 +410579,22 @@ msgid "" "large, two-legged body and long neck." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "armored anchisaurus" +msgid_plural "armored anchisaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "armored anchisaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"large, four-legged body and long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "armored issi" @@ -409876,7 +410682,23 @@ msgstr[3] "бронированные диплодоки" #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "" "This zombified diplodocus has grown dense bone armor, completely covering " -"the massive, four-legged body and tiny head." +"the massive, four-legged body and small head." +msgstr "" + +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "boneplate barosaurus" +msgid_plural "boneplate barosaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "boneplate barosaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"massive, four-legged body and small head." msgstr "" #. ~ Monster name @@ -411166,6 +411988,16 @@ msgstr "гнездо аллозавра" msgid "An allosaurus nest." msgstr "Гнездо аллозавра." +#. ~ Name of map extra +#: data/mods/DinoMod/overmap/map_extras.json +msgid "anchisaurus nest" +msgstr "" + +#. ~ Description of map extra "anchisaurus nest" +#: data/mods/DinoMod/overmap/map_extras.json +msgid "An anchisaurus nest." +msgstr "" + #. ~ Name of map extra #: data/mods/DinoMod/overmap/map_extras.json msgid "ankylosaurus nest" @@ -418517,6 +419349,20 @@ msgid "" "bionic power. It can store up to 100 mL of blood." msgstr "" +#. ~ Item name +#: data/mods/Magiclysm/bionics.json +msgid "internal blood bank" +msgid_plural "internal blood banks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "internal blood bank" +#: data/mods/Magiclysm/bionics.json +msgid "Internal tank for blood power generator bionic." +msgstr "" + #. ~ Construction group name #: data/mods/Magiclysm/construction_group.json msgid "Build Translocator Gate" @@ -418925,6 +419771,18 @@ msgstr "" msgid "%1$s lashes with its flaming whip!" msgstr "" +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes you with its flaming whip, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes with its flaming whip, but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/Magiclysm/monster_attacks.json #, c-format @@ -442885,6 +443743,129 @@ msgstr "" msgid "Makes a lot of docile, but generally untamable wildlife, tamable." msgstr "" +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame dragonfly egg" +msgid_plural "tame dragonfly eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "tame dragonfly egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The still-wet egg of a mutated dragonfly. This one has been carefully " +"tended for. The dragonfly inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame mantis egg" +msgid_plural "tame mantis eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "tame mantis egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"Praying mantis eggs glued to each other inside a strange-looking case. " +"These ones have been carefully tended for. The mantis inside seems more " +"timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame antlion egg" +msgid_plural "tame antlion eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "tame antlion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"A large, white antlion egg. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame cicada egg" +msgid_plural "tame cicada eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "tame cicada egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a cicada. This one has been carefully tended for. The cicada " +"inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water beetle egg" +msgid_plural "tame water beetle eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "tame water beetle egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water beetle. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water scorpion egg" +msgid_plural "tame water scorpion eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "tame water scorpion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water scorpion. This one has been carefully tended for. The " +"water scorpion inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "sweet goop" +msgid_plural "sweet goop" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "sweet goop" +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "" +"A bunch of sweet stuff with a wet, goopy consistency. Normal bugs would die" +" for this, just hope the mutants will like it as well." +msgstr "" + +#. ~ name of the nested group +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "tame eggs" +msgstr "" + +#. ~ Description of the category "tame eggs" +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "Recipes related to taming the eggs of aggressive invertebrates." +msgstr "" + #. ~ Name of effect type id "toxic_glue" #: data/mods/TropiCataclysm/effects.json msgid "Termite Glue" @@ -448799,11 +449780,6 @@ msgid "" "damage to kill something." msgstr "" -#. ~ "message" action message of item "Vancian bill" -#: data/mods/Xedra_Evolved/items/inventor/artifacts.json -msgid "You tear the ticket apart." -msgstr "" - #. ~ Item name #: data/mods/Xedra_Evolved/items/inventor/artifacts.json msgid "helmet of creative juices" @@ -457589,9 +458565,9 @@ msgstr "" #. ~ NPC dialogue line #: data/mods/translate-dialogue/rubik.json msgid "" -"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" +"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" "\n" -"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us one liter of anesthetic, we'll fix you up with a wire and everything." +"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us a thousand units of anesthetic, we'll fix you up with a wire and everything." msgstr "" #. ~ NPC dialogue line @@ -459809,6 +460785,11 @@ msgstr "Добавлять флаги к создаваемым предмета msgid "Toggle spawning everything" msgstr "Переключить спавн всего" +#. ~ Key binding name +#: data/raw/keybindings.json +msgid "Choose snippet" +msgstr "" + #. ~ Key binding name #: data/raw/keybindings.json msgid "Look at" @@ -460313,11 +461294,11 @@ msgstr "" "\n" "Внутренняя ошибка: у достижения нет отслеживания." -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Press " msgstr "Нажмите " -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Try" msgstr "Попробуйте" @@ -460329,8 +461310,8 @@ msgstr "Смотреть" msgid "Interact" msgstr "Взаимодействовать" -#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:121 -#: src/game_inventory.cpp:206 +#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:122 +#: src/game_inventory.cpp:204 msgid "Inventory" msgstr "Инвентарь" @@ -460376,8 +461357,8 @@ msgstr "%s (укажите направление)" msgid "Auto drive canceled." msgstr "Авто-вождение отменено." -#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2547 -#: src/activity_handlers.cpp:2583 +#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2543 +#: src/activity_handlers.cpp:2579 msgid "You have reached your destination." msgstr "Вы пришли в пункт назначения." @@ -460396,7 +461377,7 @@ msgid "You cannot hack this." msgstr "Вы не можете это взломать." #: src/activity_actor.cpp:779 src/activity_actor.cpp:2326 -#: src/activity_actor.cpp:5042 src/computer_session.cpp:494 +#: src/activity_actor.cpp:5031 src/computer_session.cpp:494 #: src/computer_session.cpp:511 src/computer_session.cpp:1220 #: src/computer_session.cpp:1496 msgid "an alarm sound!" @@ -460426,7 +461407,7 @@ msgstr "Вы активировали панель!" msgid "The nearby doors unlock." msgstr "Ближайшие двери открываются." -#: src/activity_actor.cpp:846 src/iuse.cpp:10013 +#: src/activity_actor.cpp:846 src/iuse.cpp:10031 msgid "It's too dark to write!" msgstr "Слишком темно, чтобы записывать что-либо!" @@ -460457,13 +461438,13 @@ msgid "grnd grnd grnd" msgstr "жшжш жшжш жшжш" #: src/activity_actor.cpp:1053 src/activity_actor.cpp:2049 -#: src/activity_actor.cpp:4566 src/activity_actor.cpp:4914 +#: src/activity_actor.cpp:4555 src/activity_actor.cpp:4903 #, c-format msgid "Your %1$s ran out of charges." msgstr "Ваш инструмент (%1$s) разряжен." #: src/activity_actor.cpp:1055 src/activity_actor.cpp:2051 -#: src/activity_actor.cpp:4568 src/activity_actor.cpp:4916 +#: src/activity_actor.cpp:4557 src/activity_actor.cpp:4905 #, c-format msgid "%1$s %2$s ran out of charges." msgstr "Инструмент (%1$s - %2$s) разряжен." @@ -460476,7 +461457,7 @@ msgstr "У вас больше нет книги!" msgid " no longer has the book!" msgstr " больше не обладает книгой!" -#: src/activity_actor.cpp:1357 src/character.cpp:10622 src/npc.cpp:1334 +#: src/activity_actor.cpp:1357 src/character.cpp:10623 src/npc.cpp:1334 msgid "It's too dark to read!" msgstr "Слишком темно, чтобы читать!" @@ -460608,10 +461589,10 @@ msgstr "" msgid "The lock stumps your efforts to pick it." msgstr "Замок сопротивляется вашим попыткам взломать его." -#: src/activity_actor.cpp:2347 src/game.cpp:5609 src/game.cpp:5617 -#: src/game.cpp:5648 src/game.cpp:5654 src/iexamine.cpp:4078 src/iuse.cpp:9920 -#: src/iuse_actor.cpp:1036 src/iuse_actor.cpp:1852 src/iuse_actor.cpp:4399 -#: src/iuse_actor.cpp:4524 +#: src/activity_actor.cpp:2347 src/game.cpp:5607 src/game.cpp:5615 +#: src/game.cpp:5646 src/game.cpp:5652 src/iexamine.cpp:4078 src/iuse.cpp:9938 +#: src/iuse_actor.cpp:1043 src/iuse_actor.cpp:1859 src/iuse_actor.cpp:4406 +#: src/iuse_actor.cpp:4531 msgid "You cannot do that while mounted." msgstr "Во время езды верхом этого делать нельзя." @@ -460654,64 +461635,64 @@ msgstr "Вы сканируете книгу в ваше устройство." msgid "%s scans the book into their device." msgstr "%sсканирует книгу в свое устройство." -#: src/activity_actor.cpp:2673 +#: src/activity_actor.cpp:2662 msgid "You lie down preparing to fall asleep." msgstr "Вы ложитесь, готовясь заснуть." -#: src/activity_actor.cpp:2686 +#: src/activity_actor.cpp:2675 msgid "" "You feel you should've fallen asleep by now, but somehow you're still awake." msgstr "" "Вы чувствуете, что уже должны были уснуть, но почему-то всё ещё бодрствуете." -#: src/activity_actor.cpp:2691 +#: src/activity_actor.cpp:2680 msgid "You toss and turn…" msgstr "Вы ворочаетесь и крутитесь…" -#: src/activity_actor.cpp:2702 +#: src/activity_actor.cpp:2691 msgid "You try to sleep, but can't." msgstr "Вы пытаетесь уснуть, но не можете." -#: src/activity_actor.cpp:2722 +#: src/activity_actor.cpp:2711 msgid "You have trouble sleeping, keep trying?" msgstr "Сон никак не идёт, продолжить пытаться уснуть?" -#: src/activity_actor.cpp:2723 +#: src/activity_actor.cpp:2712 msgid "Stop trying to fall asleep and get up." msgstr "Прекратить попытки уснуть и подняться." -#: src/activity_actor.cpp:2724 +#: src/activity_actor.cpp:2713 msgid "Continue trying to fall asleep." msgstr "Продолжить пытаться уснуть." -#: src/activity_actor.cpp:2726 +#: src/activity_actor.cpp:2715 msgid "Continue trying to fall asleep and don't ask again." msgstr "Продолжить пытаться уснуть и больше не спрашивать." -#: src/activity_actor.cpp:2786 +#: src/activity_actor.cpp:2775 msgid "You start cracking the safe." msgstr "Вы начали вскрывать сейф." -#: src/activity_actor.cpp:2789 +#: src/activity_actor.cpp:2778 #, c-format msgid "%1$s starts cracking the safe." msgstr "%1$s начинает вскрывать сейф." -#: src/activity_actor.cpp:2844 +#: src/activity_actor.cpp:2833 msgid "With a satisfying click, the lock on the safe opens!" msgstr "С приятным щелчком сейфовый замок открывается!" -#: src/activity_actor.cpp:2943 +#: src/activity_actor.cpp:2932 #, c-format msgid "You disassemble your %s." msgstr "Вы разбираете %s." -#: src/activity_actor.cpp:2946 src/character.cpp:10354 +#: src/activity_actor.cpp:2935 src/character.cpp:10355 #, c-format msgid "You unload your %s." msgstr "Вы разряжаете %s." -#: src/activity_actor.cpp:2994 +#: src/activity_actor.cpp:2983 msgid "" "You no longer have the in progress craft in your possession. You stop " "crafting. Reactivate the in progress craft to continue crafting." @@ -460719,7 +461700,7 @@ msgstr "" "У вас больше нет изготавливаемого предмета. Вы прекращаете работу. Повторно " "активируйте изготавливаемый предмет для продолжения работы." -#: src/activity_actor.cpp:2997 +#: src/activity_actor.cpp:2986 msgid "" " no longer has the in progress craft in their possession. " " stops crafting." @@ -460727,68 +461708,68 @@ msgstr "" " больше не имеет изготавливаемого предмета. прекращает " "работу." -#: src/activity_actor.cpp:3117 +#: src/activity_actor.cpp:3106 msgid "Keep practicing until proficiency increase?" msgstr "Продолжить практиковаться до улучшения умения?" -#: src/activity_actor.cpp:3135 +#: src/activity_actor.cpp:3124 msgid "Your proficiency has increased. Stop practicing?" msgstr "Ваше умение улучшилось. Прекратить практиковаться?" -#: src/activity_actor.cpp:3141 +#: src/activity_actor.cpp:3130 #, c-format msgid "There is nothing left of the %s to craft from." msgstr "" "Ничего не осталось от предмета (%s), чтобы который был в процессе " "изготовления." -#: src/activity_actor.cpp:3142 +#: src/activity_actor.cpp:3131 #, c-format msgid "There is nothing left of the %s was crafting." msgstr "" "Ничего не осталось от предмета (%s), который пытался создать." -#: src/activity_actor.cpp:3210 +#: src/activity_actor.cpp:3199 msgid "You are too tired to exercise." msgstr "Вы слишком устали чтобы заниматься" -#: src/activity_actor.cpp:3216 +#: src/activity_actor.cpp:3205 msgid "You are too dehydrated to exercise." msgstr "Сильная жажда не дает вам заниматься" -#: src/activity_actor.cpp:3222 +#: src/activity_actor.cpp:3211 msgid "Empty your hands first." msgstr "Сначала освободите свои руки" -#: src/activity_actor.cpp:3236 +#: src/activity_actor.cpp:3225 msgid "You cannot train here with a broken arm." msgstr "Нельзя заниматься здесь со сломанной рукой" -#: src/activity_actor.cpp:3243 +#: src/activity_actor.cpp:3232 msgid "You cannot train here with a broken leg." msgstr "Нельзя заниматься здесь со сломанной ногой" -#: src/activity_actor.cpp:3253 +#: src/activity_actor.cpp:3242 msgid "You cannot train freely with a broken limb." msgstr "Нельзя заниматься со сломанной ногой" -#: src/activity_actor.cpp:3261 +#: src/activity_actor.cpp:3250 msgid "" "Physical effort determines workout efficiency, but also rate of exhaustion." msgstr "" "Физические усилия определяют эффективность тренировки, но также влияют на " "то, как быстро вы устанете." -#: src/activity_actor.cpp:3262 +#: src/activity_actor.cpp:3251 msgid "Choose training intensity:" msgstr "Выберите интенсивность тренировки:" -#: src/activity_actor.cpp:3263 +#: src/activity_actor.cpp:3252 msgctxt "training intensity" msgid "Light" msgstr "Лёгкая" -#: src/activity_actor.cpp:3264 +#: src/activity_actor.cpp:3253 msgid "" "Light exercise comparable in intensity to walking, but more focused and " "methodical." @@ -460796,12 +461777,12 @@ msgstr "" "Лёгкие упражнения, сравнимые с ходьбой, только более методичные и " "направленные." -#: src/activity_actor.cpp:3265 +#: src/activity_actor.cpp:3254 msgctxt "training intensity" msgid "Moderate" msgstr "Средняя" -#: src/activity_actor.cpp:3266 +#: src/activity_actor.cpp:3255 msgid "" "Moderate exercise without excessive exertion, but with enough effort to " "break a sweat." @@ -460809,24 +461790,24 @@ msgstr "" "Средние по нагрузке упражнения без чрезмерного напряжения, но достаточные " "чтобы вспотеть." -#: src/activity_actor.cpp:3267 +#: src/activity_actor.cpp:3256 msgctxt "training intensity" msgid "Active" msgstr "Активная" -#: src/activity_actor.cpp:3268 +#: src/activity_actor.cpp:3257 msgid "" "Active exercise with full involvement. Strenuous, but in a controlled " "manner." msgstr "" "Активные упражнения с полным вовлечением. Энергично, но контролируемо. " -#: src/activity_actor.cpp:3269 +#: src/activity_actor.cpp:3258 msgctxt "training intensity" msgid "High" msgstr "Тяжелая" -#: src/activity_actor.cpp:3270 +#: src/activity_actor.cpp:3259 msgid "" "High intensity exercise with maximum effort and full power. Exhausting in " "the long run." @@ -460834,224 +461815,224 @@ msgstr "" "Очень интенсивные упражнения с максимальными усилиями. Выматывающие если " "долго заниматься." -#: src/activity_actor.cpp:3296 src/activity_actor.cpp:3398 +#: src/activity_actor.cpp:3285 src/activity_actor.cpp:3387 msgid "Train for how long (minutes): " msgstr "Как долго тренироваться (в минутах):" -#: src/activity_actor.cpp:3311 +#: src/activity_actor.cpp:3300 msgid "You start your workout session." msgstr "Вы начинаете заниматься." -#: src/activity_actor.cpp:3317 +#: src/activity_actor.cpp:3306 msgid "You are exhausted so you finish your workout early." msgstr "Вы устали, поэтому закончили заниматься раньше." -#: src/activity_actor.cpp:3322 +#: src/activity_actor.cpp:3311 msgid "You are dehydrated so you finish your workout early." msgstr "Вы хотите пить, поэтому закончили заниматься раньше." #. ~ heavy breathing when exercising -#: src/activity_actor.cpp:3334 +#: src/activity_actor.cpp:3323 msgid "yourself huffing and puffing!" msgstr ", как вы пыхтите и сопите!" -#: src/activity_actor.cpp:3349 +#: src/activity_actor.cpp:3338 msgid "You catch your breath for few moments." msgstr "Вы тратите несколько секунд, чтобы перевести дыхание." -#: src/activity_actor.cpp:3352 +#: src/activity_actor.cpp:3341 msgid "You get back to your training." msgstr "Вы продолжили тренировку." -#: src/activity_actor.cpp:3360 +#: src/activity_actor.cpp:3349 msgid "You finish your workout session." msgstr "Вы закончили заниматься." -#: src/activity_actor.cpp:3379 +#: src/activity_actor.cpp:3368 msgid "You have finished your training cycle, keep training?" msgstr "Вы закончили ваш цикл занятий, продолжать тренироваться?" -#: src/activity_actor.cpp:3380 +#: src/activity_actor.cpp:3369 msgid "Stop training." msgstr "Прекратить тренировку." -#: src/activity_actor.cpp:3381 +#: src/activity_actor.cpp:3370 msgid "Continue training." msgstr "Продолжить тренировку." -#: src/activity_actor.cpp:3382 +#: src/activity_actor.cpp:3371 msgid "Continue training and don't ask again." msgstr "Продолжить тренировку и больше не спрашивать." -#: src/activity_actor.cpp:3596 src/iexamine.cpp:2298 +#: src/activity_actor.cpp:3585 src/iexamine.cpp:2298 msgid "Nothing can be harvested from this plant in current season." msgstr "С этого растения нельзя ничего собрать в это время года." -#: src/activity_actor.cpp:3638 +#: src/activity_actor.cpp:3627 msgid "You couldn't harvest anything." msgstr "Вы не можете ничего собрать." -#: src/activity_actor.cpp:3680 +#: src/activity_actor.cpp:3669 #, c-format msgid "%1$s did not fit and fell to the %2$s." msgstr "Предмет (%1$s) не влез и выпал, теперь он в новом месте (%2$s)." -#: src/activity_actor.cpp:3684 +#: src/activity_actor.cpp:3673 #, c-format msgid "%1$s is too heavy and fell to the %2$s." msgstr "" "Предмет (%1$s) слишком тяжёлый, он выпал, теперь он в новом месте (%2$s)." -#: src/activity_actor.cpp:3709 +#: src/activity_actor.cpp:3698 msgid "The pet has moved somewhere else." msgstr "Питомец ушёл куда-то в другое место." -#: src/activity_actor.cpp:3752 +#: src/activity_actor.cpp:3741 msgid "The robot has moved somewhere else." msgstr "Робот перемещён куда-то в другое место." -#: src/activity_actor.cpp:3760 +#: src/activity_actor.cpp:3749 #, c-format msgid "The %s recovers before you can finish." msgstr "%s восстанавливается быстрее, чем вы успели закончить." -#: src/activity_actor.cpp:3777 +#: src/activity_actor.cpp:3766 #, c-format msgid "The %s hovers momentarily as it surveys the area." msgstr "%s, зависнув на мгновение, осматривает территорию." -#: src/activity_actor.cpp:3783 +#: src/activity_actor.cpp:3772 #, c-format msgid "The %s lets out a whirring noise and starts to follow you." msgstr "%s издаёт жужжащий звук и начинает следовать за вами." -#: src/activity_actor.cpp:3862 src/character.cpp:1444 src/character.cpp:1621 -#: src/character.cpp:1658 +#: src/activity_actor.cpp:3851 src/character.cpp:1445 src/character.cpp:1622 +#: src/character.cpp:1659 msgid "You let go of the grabbed object." msgstr "Вы отпускаете схваченный объект." #. ~ %1$s: item to put in the container, %2$s: container to put item in -#: src/activity_actor.cpp:3923 src/activity_actor.cpp:3946 +#: src/activity_actor.cpp:3912 src/activity_actor.cpp:3935 #, c-format msgid "You put your %1$s into the %2$s." msgstr "Вы убираете предмет (%1$s) в контейнер (%2$s)." -#: src/activity_actor.cpp:3961 +#: src/activity_actor.cpp:3950 #, c-format msgid "Could not put %1$s into %2$s, aborting." msgstr "Не получилось поместить предмет (%1$s) в контейнер (%2$s), отмена." -#: src/activity_actor.cpp:4065 +#: src/activity_actor.cpp:4054 #, c-format msgid "Can't reload the %s." msgstr "Невозможно перезарядить предмет (%s)." -#: src/activity_actor.cpp:4074 +#: src/activity_actor.cpp:4063 #, c-format msgid "" "You manage to loosen some debris and make your %s somewhat operational." msgstr "У вас получается немного сбить грязь, и %s почти в рабочем состоянии." -#: src/activity_actor.cpp:4081 +#: src/activity_actor.cpp:4070 #, c-format msgid "You insert %dx %s into the %s." msgstr "Вы вставили %dх%s: %s." -#: src/activity_actor.cpp:4085 +#: src/activity_actor.cpp:4074 #, c-format msgid "You refill the %s." msgstr "Вы налили жидкость в контейнер (%s)." -#: src/activity_actor.cpp:4087 +#: src/activity_actor.cpp:4076 #, c-format msgid "You reload the %1$s with %2$s." msgstr "Вы перезарядили предмет (%1$s) - %2$s." -#: src/activity_actor.cpp:4109 +#: src/activity_actor.cpp:4098 #, c-format msgid "The %s no longer fits in your inventory" msgstr "%s больше не помещается в вашем инвентаре." -#: src/activity_actor.cpp:4113 +#: src/activity_actor.cpp:4102 #, c-format msgid "Dispose of %s and wield %s" msgstr "Избавиться от предмета (%s) и взять в руки: %s" -#: src/activity_actor.cpp:4116 src/pickup.cpp:103 +#: src/activity_actor.cpp:4105 src/pickup.cpp:103 #, c-format msgid "Wield %s" msgstr "Взять в руки: %s" -#: src/activity_actor.cpp:4118 +#: src/activity_actor.cpp:4107 #, c-format msgid "Drop %s" msgstr "Бросить: %s" -#: src/activity_actor.cpp:4125 +#: src/activity_actor.cpp:4114 #, c-format msgid "The %s no longer fits in your inventory so you wield it instead." msgstr "" "Предмет (%s) больше не помещается в вашем инвентаре, и вы берёте его в руки." -#: src/activity_actor.cpp:4132 +#: src/activity_actor.cpp:4121 #, c-format msgid "The %s no longer fits in your inventory so you drop it instead." msgstr "" "Предмет (%s) больше не помещается в вашем инвентаре, и вы роняете его под " "ноги." -#: src/activity_actor.cpp:4205 +#: src/activity_actor.cpp:4194 #, c-format msgid "The %s's udders run dry." msgstr "Вы полностью выдоили животное (%s)." -#: src/activity_actor.cpp:4253 +#: src/activity_actor.cpp:4242 #, c-format msgid "%1$s has nothing %2$s could shear." msgstr "%1$s - нет ничего, что %2$s может состричь." -#: src/activity_actor.cpp:4264 +#: src/activity_actor.cpp:4253 #, c-format msgid "%1$s don't have a shearing tool." msgstr "%1$s не имеет инструмента для стрижки." -#: src/activity_actor.cpp:4267 +#: src/activity_actor.cpp:4256 #, c-format msgid "%1$s doesn't have a shearing tool." msgstr "%1$s не имеет инструмента для стрижки." -#: src/activity_actor.cpp:4283 +#: src/activity_actor.cpp:4272 #, c-format msgid "%1$s start shearing %2$s." msgstr "%1$s - стрижка: %2$s." -#: src/activity_actor.cpp:4286 +#: src/activity_actor.cpp:4275 #, c-format msgid "%1$s starts shearing %2$s." msgstr "%1$s начинает стричь: %2$s." -#: src/activity_actor.cpp:4300 +#: src/activity_actor.cpp:4289 #, c-format msgid "%1$s don't have a shearing tool anymore." msgstr "%1$s - больше нет инструмента для стрижки." -#: src/activity_actor.cpp:4305 +#: src/activity_actor.cpp:4294 #, c-format msgid "%1$s doesn't have a shearing tool anymore." msgstr "%1$s больше не имеет инструмента для стрижки." -#: src/activity_actor.cpp:4335 +#: src/activity_actor.cpp:4324 #, c-format msgid "%1$s finished shearing %2$s and got:" msgstr "%1$s - подстрижено: %2$s, получено:" #. ~ %1$s - item, %2$d - amount -#: src/activity_actor.cpp:4352 +#: src/activity_actor.cpp:4341 #, c-format msgid "%1$s x%2$d" msgstr "%1$s x%2$d" -#: src/activity_actor.cpp:4403 +#: src/activity_actor.cpp:4392 msgid "" "You no longer have the in progress disassembly in your possession. You stop" " disassembling. Reactivate the in progress disassembly to continue " @@ -461060,7 +462041,7 @@ msgstr "" "У вас больше нет разбираемого предмета. Вы прекращаете работу. Повторно " "активируйте разбираемый предмет для продолжения работы." -#: src/activity_actor.cpp:4406 +#: src/activity_actor.cpp:4395 msgid "" " no longer has the in progress disassembly in their possession. " " stops disassembling." @@ -461068,63 +462049,63 @@ msgstr "" " больше не имеет разбираемого предмета. прекращает " "работу." -#: src/activity_actor.cpp:4562 +#: src/activity_actor.cpp:4551 msgid "hissssssssss!" msgstr "«шшшшшшшшшш!»" -#: src/activity_actor.cpp:4697 +#: src/activity_actor.cpp:4686 #, c-format msgid "You set up the %s on the ground." msgstr "Вы поставили палатку (%s) на землю." -#: src/activity_actor.cpp:4698 +#: src/activity_actor.cpp:4687 msgid "Examine the center square to pack it up again." msgstr "Обследуйте центральный квадрат палатки, чтобы собрать её." -#: src/activity_actor.cpp:4784 +#: src/activity_actor.cpp:4773 msgid "You pause to engage in spiritual contemplation." msgstr "Вы прерываетесь, чтобы заняться духовным созерцанием." -#: src/activity_actor.cpp:4813 +#: src/activity_actor.cpp:4802 #, c-format msgid "Playing with your %s has lifted your spirits a bit." msgstr "Игра с питомцем (%s) подняла вам настроение." -#: src/activity_actor.cpp:4889 +#: src/activity_actor.cpp:4878 #, c-format msgid "You can't use your %1$s to pry up the nails." msgstr "Нельзя использовать это (%1$s) для извлечения гвоздей." -#: src/activity_actor.cpp:5163 +#: src/activity_actor.cpp:5152 msgid "You open up your kit and shave." msgstr "Вы открыли свой набор и побрились." -#: src/activity_actor.cpp:5186 +#: src/activity_actor.cpp:5175 msgid "You give your hair a trim." msgstr "Вы подстриглись." -#: src/activity_actor.cpp:5190 src/iexamine.cpp:339 +#: src/activity_actor.cpp:5179 src/iexamine.cpp:339 msgid "Change what?" msgstr "Изменить что?" -#: src/activity_actor.cpp:5191 +#: src/activity_actor.cpp:5180 msgid "Change hairstyle" msgstr "Изменить причёску" -#: src/activity_actor.cpp:5192 +#: src/activity_actor.cpp:5181 msgid "Change facial hairstyle" msgstr "Изменить волосы на лице" #. ~ Sound of a wood chopping tool at work! -#: src/activity_actor.cpp:5399 +#: src/activity_actor.cpp:5388 msgid "CHK!" msgstr "ТУК!" -#: src/activity_actor.cpp:5450 +#: src/activity_actor.cpp:5439 msgid "You finish chopping wood." msgstr "Вы закончили рубить ствол." -#: src/activity_actor.cpp:5501 +#: src/activity_actor.cpp:5490 #, c-format msgid "You produce %d plank." msgid_plural "You produce %d planks." @@ -461133,7 +462114,7 @@ msgstr[1] "Вы получили доски (%d)." msgstr[2] "Вы получили доски (%d)." msgstr[3] "Вы получили доски (%d)." -#: src/activity_actor.cpp:5506 +#: src/activity_actor.cpp:5495 #, c-format msgid "You produce %d splinter." msgid_plural "You produce %d splinters." @@ -461142,220 +462123,220 @@ msgstr[1] "Вы получили щепки (%d)." msgstr[2] "Вы получили щепки (%d)." msgstr[3] "Вы получили щепки (%d)." -#: src/activity_actor.cpp:5510 +#: src/activity_actor.cpp:5499 msgid "You waste a lot of the wood." msgstr "Вы израсходовали много древесины." -#: src/activity_actor.cpp:5557 +#: src/activity_actor.cpp:5546 msgid "Select a direction for the tree to fall in." msgstr "Укажите направление для падения дерева." -#: src/activity_actor.cpp:5611 +#: src/activity_actor.cpp:5600 msgid "You finish chopping down a tree." msgstr "Вы закончили рубить дерево." -#: src/activity_actor.cpp:5651 +#: src/activity_actor.cpp:5640 msgid "You finish churning up the earth here." msgstr "Вы заканчиваете вспахивать участок земли." -#: src/activity_actor.cpp:5691 +#: src/activity_actor.cpp:5680 #, c-format msgid "You clear up the %s." msgstr "Вы расчистили завал (%s)." -#: src/activity_actor.cpp:5887 src/activity_actor.cpp:5901 +#: src/activity_actor.cpp:5876 src/activity_actor.cpp:5890 #, c-format msgid "You found: %s!" msgstr "Вы нашли: %s!" -#: src/activity_actor.cpp:5907 +#: src/activity_actor.cpp:5896 msgid "You didn't find anything." msgstr "Вы ничего не нашли." -#: src/activity_actor.cpp:5975 src/activity_handlers.cpp:2462 +#: src/activity_actor.cpp:5964 src/activity_handlers.cpp:2464 #, c-format msgid "You successfully attached the %1$s to your %2$s." msgstr "Вы успешно присоединили модификацию (%1$s) к предмету (%2$s)." -#: src/activity_actor.cpp:5987 +#: src/activity_actor.cpp:5976 #, c-format msgid "You failed at installing the %s and destroyed your %s!" msgstr "" "Вы потерпели неудачу при установке модификации (%s) и уничтожили оружие " "(%s)!" -#: src/activity_actor.cpp:5991 +#: src/activity_actor.cpp:5980 #, c-format msgid "You failed at installing the %s and damaged your %s!" msgstr "" "Вы потерпели неудачу при установке модификации (%s) и повредили оружие (%s)!" -#: src/activity_actor.cpp:5996 +#: src/activity_actor.cpp:5985 #, c-format msgid "You failed at installing the %s." msgstr "Вы потерпели неудачу при установке модификации (%s)." -#: src/activity_actor.cpp:6062 +#: src/activity_actor.cpp:6051 msgid "You finish salvaging." msgstr "Вы закончили собирать добычу." -#: src/activity_actor.cpp:6315 +#: src/activity_actor.cpp:6304 #, c-format msgid "%s can't reach the source tile." msgstr "" -#: src/activity_actor.cpp:6489 src/activity_item_handling.cpp:2372 +#: src/activity_actor.cpp:6478 src/activity_item_handling.cpp:2370 #, c-format msgid "%s sorted out every item possible." msgstr "%s рассортировал все доступные предметы." -#: src/activity_actor.cpp:6508 +#: src/activity_actor.cpp:6497 #, c-format msgid "%s cannot be folded." msgstr "" -#: src/activity_actor.cpp:6515 src/activity_actor.cpp:6643 +#: src/activity_actor.cpp:6504 src/activity_actor.cpp:6632 #, c-format msgid "You need %s to do it!" msgstr "Требуется %s, чтобы сделать это!" -#: src/activity_actor.cpp:6522 +#: src/activity_actor.cpp:6511 #, c-format msgid "You can't fold the %s while it's in motion." msgstr "Вы не можете сложить %s, пока тот в движении." -#: src/activity_actor.cpp:6541 +#: src/activity_actor.cpp:6530 #, c-format msgid "You fold the %s." msgstr "" -#: src/activity_actor.cpp:6562 +#: src/activity_actor.cpp:6551 #, c-format msgid "You let go of %s." msgstr "" -#: src/activity_actor.cpp:6609 src/consumption.cpp:731 -#: src/consumption.cpp:1826 src/iuse.cpp:674 src/iuse.cpp:693 src/iuse.cpp:751 -#: src/iuse.cpp:770 src/iuse.cpp:1799 src/iuse.cpp:2361 src/iuse.cpp:2407 -#: src/iuse.cpp:3263 src/iuse.cpp:3379 src/iuse.cpp:3849 src/iuse.cpp:3890 -#: src/iuse.cpp:4379 src/iuse.cpp:4670 src/iuse.cpp:5481 src/iuse.cpp:5529 -#: src/iuse.cpp:6113 src/iuse.cpp:8162 src/iuse_actor.cpp:1227 -#: src/iuse_actor.cpp:1911 src/iuse_actor.cpp:1970 src/iuse_actor.cpp:2221 -#: src/iuse_actor.cpp:2639 src/iuse_actor.cpp:3302 src/iuse_actor.cpp:3833 -#: src/iuse_actor.cpp:4528 +#: src/activity_actor.cpp:6598 src/consumption.cpp:731 +#: src/consumption.cpp:1732 src/iuse.cpp:675 src/iuse.cpp:694 src/iuse.cpp:752 +#: src/iuse.cpp:771 src/iuse.cpp:1800 src/iuse.cpp:2362 src/iuse.cpp:2408 +#: src/iuse.cpp:3264 src/iuse.cpp:3380 src/iuse.cpp:3850 src/iuse.cpp:3891 +#: src/iuse.cpp:4380 src/iuse.cpp:4671 src/iuse.cpp:5482 src/iuse.cpp:5530 +#: src/iuse.cpp:6114 src/iuse.cpp:8166 src/iuse_actor.cpp:1234 +#: src/iuse_actor.cpp:1918 src/iuse_actor.cpp:1977 src/iuse_actor.cpp:2228 +#: src/iuse_actor.cpp:2646 src/iuse_actor.cpp:3309 src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:4535 msgid "You can't do that while underwater." msgstr "Вы не можете это делать под водой." -#: src/activity_actor.cpp:6613 src/iuse.cpp:963 src/iuse.cpp:1762 -#: src/iuse.cpp:1795 src/iuse.cpp:2454 src/iuse.cpp:2803 src/iuse.cpp:2885 -#: src/iuse.cpp:2919 src/iuse.cpp:2948 src/iuse.cpp:2967 src/iuse.cpp:2990 -#: src/iuse.cpp:3023 src/iuse.cpp:3259 src/iuse.cpp:3375 src/iuse.cpp:3530 -#: src/iuse.cpp:3944 src/iuse.cpp:4215 src/iuse.cpp:4375 src/iuse.cpp:4743 -#: src/iuse.cpp:4821 src/iuse.cpp:4837 src/iuse.cpp:4889 src/iuse.cpp:4931 -#: src/iuse.cpp:4975 src/iuse.cpp:5023 src/iuse.cpp:5065 src/iuse.cpp:5105 -#: src/iuse.cpp:5261 src/iuse.cpp:5292 src/iuse.cpp:5533 src/iuse.cpp:6104 -#: src/iuse.cpp:8953 src/iuse.cpp:8967 src/iuse.cpp:9137 src/iuse.cpp:9281 -#: src/iuse.cpp:9324 src/iuse.cpp:9345 src/iuse.cpp:9380 src/iuse.cpp:9556 -#: src/iuse.cpp:9595 src/iuse_actor.cpp:2224 src/iuse_actor.cpp:2645 -#: src/iuse_actor.cpp:3306 src/iuse_actor.cpp:3837 +#: src/activity_actor.cpp:6602 src/iuse.cpp:964 src/iuse.cpp:1763 +#: src/iuse.cpp:1796 src/iuse.cpp:2455 src/iuse.cpp:2804 src/iuse.cpp:2886 +#: src/iuse.cpp:2920 src/iuse.cpp:2949 src/iuse.cpp:2968 src/iuse.cpp:2991 +#: src/iuse.cpp:3024 src/iuse.cpp:3260 src/iuse.cpp:3376 src/iuse.cpp:3531 +#: src/iuse.cpp:3945 src/iuse.cpp:4216 src/iuse.cpp:4376 src/iuse.cpp:4744 +#: src/iuse.cpp:4822 src/iuse.cpp:4838 src/iuse.cpp:4890 src/iuse.cpp:4932 +#: src/iuse.cpp:4976 src/iuse.cpp:5024 src/iuse.cpp:5066 src/iuse.cpp:5106 +#: src/iuse.cpp:5262 src/iuse.cpp:5293 src/iuse.cpp:5534 src/iuse.cpp:6105 +#: src/iuse.cpp:8971 src/iuse.cpp:8985 src/iuse.cpp:9155 src/iuse.cpp:9299 +#: src/iuse.cpp:9342 src/iuse.cpp:9363 src/iuse.cpp:9398 src/iuse.cpp:9574 +#: src/iuse.cpp:9613 src/iuse_actor.cpp:2231 src/iuse_actor.cpp:2652 +#: src/iuse_actor.cpp:3313 src/iuse_actor.cpp:3844 msgid "You can't do that while mounted." msgstr "Во время езды верхом этого делать нельзя." -#: src/activity_actor.cpp:6619 src/activity_actor.cpp:6637 +#: src/activity_actor.cpp:6608 src/activity_actor.cpp:6626 #, c-format msgid "There's no room to unfold the %s." msgstr "Здесь нет места, чтобы разложить транспорт (%s)." -#: src/activity_actor.cpp:6665 +#: src/activity_actor.cpp:6654 #, c-format msgid "You unfold the %s." msgstr "" -#: src/activity_handlers.cpp:380 src/activity_handlers.cpp:383 +#: src/activity_handlers.cpp:377 src/activity_handlers.cpp:380 #, c-format msgid "You discover a %s!" msgstr "Вы обнаружили что-то: %s!" -#: src/activity_handlers.cpp:400 +#: src/activity_handlers.cpp:397 msgid "None of your cutting tools are suitable for butchering." msgstr "Ни один из ваших режущих инструментов не годится для разделки." -#: src/activity_handlers.cpp:405 +#: src/activity_handlers.cpp:402 msgid "You don't trust the quality of your tools, but carry on anyway." msgstr "" "Вы сомневаетесь в качестве своих инструментов, но всё равно продолжаете." -#: src/activity_handlers.cpp:412 +#: src/activity_handlers.cpp:409 msgid "None of your tools are sharp and precise enough to do that." msgstr "" "Ни один из ваших инструментов остр и точен настолько, чтобы им можно было " "выполнить эту операцию." -#: src/activity_handlers.cpp:416 +#: src/activity_handlers.cpp:413 msgid "You could use a better tool, but this will do." msgstr "" "Вы могли бы использовать инструмент лучшего качества, но и этот сойдёт." -#: src/activity_handlers.cpp:419 +#: src/activity_handlers.cpp:416 msgid "This tool is great, but you still would like a scalpel." msgstr "Этот инструмент хорош, но вы бы всё равно предпочли скальпель." -#: src/activity_handlers.cpp:422 +#: src/activity_handlers.cpp:419 msgid "You dissect the corpse with a trusty scalpel." msgstr "Вы разделываете тушу своим верным скальпелем." -#: src/activity_handlers.cpp:426 +#: src/activity_handlers.cpp:423 msgid "" "You dissect the corpse with a sophisticated system of surgical grade " "scalpels." msgstr "Вы разделываете тушу сложной системой хирургических скальпелей." -#: src/activity_handlers.cpp:440 +#: src/activity_handlers.cpp:437 msgid "You can't butcher this; you are missing some tools.\n" msgstr "Вы не можете разделать это, вам не хватает некоторых инструментов.\n" -#: src/activity_handlers.cpp:459 +#: src/activity_handlers.cpp:456 msgid "This corpse has already been bled." msgstr "Этот труп уже обескровлен." -#: src/activity_handlers.cpp:467 +#: src/activity_handlers.cpp:464 msgid "It would be futile to dissect this badly damaged corpse." msgstr "Бесполезно вскрывать настолько повреждённый труп." -#: src/activity_handlers.cpp:474 +#: src/activity_handlers.cpp:471 msgid "This corpse is already field dressed." msgstr "Эта туша уже подверглась полевой разделке." -#: src/activity_handlers.cpp:480 +#: src/activity_handlers.cpp:477 msgid "This corpse is already skinned." msgstr "Этот труп уже освежёван." -#: src/activity_handlers.cpp:487 +#: src/activity_handlers.cpp:484 msgid "This corpse is too small to quarter without damaging." msgstr "Эта туша слишком мала, чтобы её можно было четвертовать, не повредив." -#: src/activity_handlers.cpp:493 +#: src/activity_handlers.cpp:490 msgid "This is already quartered." msgstr "Эта туша уже четвертована." -#: src/activity_handlers.cpp:500 +#: src/activity_handlers.cpp:497 msgid "You need to perform field dressing before quartering." msgstr "" "Необходимо провести полевую разделку, прежде чем четвертовать эту тушу." -#: src/activity_handlers.cpp:515 +#: src/activity_handlers.cpp:512 msgid "Would you dare desecrate the mortal remains of a fellow human being?" msgstr "Посмеете ли вы осквернить бренные останки своего собрата?" -#: src/activity_handlers.cpp:518 +#: src/activity_handlers.cpp:515 msgid "You clench your teeth at the prospect of this gruesome job." msgstr "Вы стискиваете зубы и принимаетесь за эту отвратительную работу." -#: src/activity_handlers.cpp:521 +#: src/activity_handlers.cpp:518 msgid "This will haunt you in your dreams." msgstr "Это будет преследовать вас в ночных кошмарах." -#: src/activity_handlers.cpp:525 +#: src/activity_handlers.cpp:522 msgid "" "You try to look away, but this gruesome image will stay on your mind for " "some time." @@ -461363,85 +462344,85 @@ msgstr "" "Вы стараетесь не смотреть, но это отвратительное изображение всё равно стоит" " у вас перед глазами." -#: src/activity_handlers.cpp:530 +#: src/activity_handlers.cpp:527 msgid "It needs a coffin, not a knife." msgstr "«Этому» нужен гроб, а не нож." -#: src/activity_handlers.cpp:749 +#: src/activity_handlers.cpp:746 msgid "You salvage what you can from the corpse, but it is badly damaged." msgstr "Вы собрали всё что могли с этой туши, но она сильно повреждена." -#: src/activity_handlers.cpp:928 +#: src/activity_handlers.cpp:925 #, c-format msgid "You fail to harvest: %s" msgstr "Вам не удалось добыть: %s" -#: src/activity_handlers.cpp:993 +#: src/activity_handlers.cpp:990 #, c-format msgid "You harvest: %s" msgstr "Вы добыли: %s" #. ~ %1$s - item name, %2$s - monster name -#: src/activity_handlers.cpp:1052 +#: src/activity_handlers.cpp:1049 #, c-format msgid "You discover a %1$s in the %2$s!" msgstr "Внутри останков (%2$s) вы обнаружили что-то: %1$s!" -#: src/activity_handlers.cpp:1067 +#: src/activity_handlers.cpp:1064 #, c-format msgid "You roughly slice the corpse of %s into four parts and set them aside." msgstr "Вы грубо разделали тушу (%s) на четыре части и отложили их в сторону." -#: src/activity_handlers.cpp:1091 +#: src/activity_handlers.cpp:1088 msgid "There's no corpse to butcher!" msgstr "Нет трупа для разделки!" -#: src/activity_handlers.cpp:1348 +#: src/activity_handlers.cpp:1345 #, c-format msgid "You pour %1$s onto the ground." msgstr "Вы выливаете жидкость (%1$s) на землю." -#: src/activity_handlers.cpp:1395 +#: src/activity_handlers.cpp:1397 #, c-format msgid "With a clang and a shudder, the %s pump goes silent." msgstr "После тряски, издав лязг, насос (%s) затихает." -#: src/activity_handlers.cpp:1398 src/iexamine.cpp:3556 +#: src/activity_handlers.cpp:1400 src/iexamine.cpp:3556 #, c-format msgid "You squeeze the last drops of %s from the vat." msgstr "Вы выжимаете последние капли жидкости (%s) из бака." -#: src/activity_handlers.cpp:1444 src/activity_handlers.cpp:1946 +#: src/activity_handlers.cpp:1446 src/activity_handlers.cpp:1948 #, c-format msgid "The %s runs out of batteries." msgstr "%s больше не работает - батарейки разряжены." -#: src/activity_handlers.cpp:1476 +#: src/activity_handlers.cpp:1478 msgid "You won!" msgstr "Вы победили!" -#: src/activity_handlers.cpp:1477 +#: src/activity_handlers.cpp:1479 msgid " won!" msgstr " побеждает!" #. ~ Sound of a Pickaxe at work! -#: src/activity_handlers.cpp:1501 +#: src/activity_handlers.cpp:1503 msgid "CHNK! CHNK! CHNK!" msgstr "ТКХХ! ТКХХ! ТКХХ!" -#: src/activity_handlers.cpp:1525 +#: src/activity_handlers.cpp:1527 msgid "You finish digging." msgstr "Вы закончили копать." -#: src/activity_handlers.cpp:1526 +#: src/activity_handlers.cpp:1528 msgid " finishes digging." msgstr " заканчивает копать." -#: src/activity_handlers.cpp:1629 +#: src/activity_handlers.cpp:1631 msgid "The corpse moved before you could finish smashing it!" msgstr "Труп переместился, прежде чем вы могли бы покончить с ним!" -#: src/activity_handlers.cpp:1635 +#: src/activity_handlers.cpp:1637 msgid " finished pulping the corpse." msgid_plural " finished pulping the corpses." msgstr[0] " закончил разделку трупа." @@ -461449,77 +462430,77 @@ msgstr[1] " закончил разделку трупов." msgstr[2] " закончил разделку трупов." msgstr[3] " закончил разделку трупа." -#: src/activity_handlers.cpp:1686 src/bionics.cpp:938 +#: src/activity_handlers.cpp:1688 src/bionics.cpp:928 msgid "There's nothing to light there." msgstr "Здесь нечего поджечь." -#: src/activity_handlers.cpp:1699 src/activity_handlers.cpp:1715 +#: src/activity_handlers.cpp:1701 src/activity_handlers.cpp:1717 msgid "You have lost the item you were using to start the fire." msgstr "У вас больше нет предмета, которым вы пытались разжечь огонь." -#: src/activity_handlers.cpp:1707 +#: src/activity_handlers.cpp:1709 msgid "This item requires tinder to light." msgstr "Этот предмет требует трут для розжига." -#: src/activity_handlers.cpp:1725 +#: src/activity_handlers.cpp:1727 msgid "There is not enough sunlight to start a fire now. You stop trying." msgstr "" "Сейчас не хватает солнечного света, чтобы зажечь огонь. Вы перестаете " "пытаться." -#: src/activity_handlers.cpp:1743 +#: src/activity_handlers.cpp:1745 #, c-format msgid "You learn a little about the spell: %s" msgstr "Вы узнали немного про заклинание: %s" -#: src/activity_handlers.cpp:1749 src/character_martial_arts.cpp:78 +#: src/activity_handlers.cpp:1751 src/character_martial_arts.cpp:78 #, c-format msgid "You learn %s." msgstr "Вы изучили: %s." -#: src/activity_handlers.cpp:1780 +#: src/activity_handlers.cpp:1782 #, c-format msgid "You finish teaching %s." msgstr "Вы закончили учить:%s." -#: src/activity_handlers.cpp:1782 +#: src/activity_handlers.cpp:1784 #, c-format msgid "%s finishes teaching %s." msgstr "%s заканчивает учить: %s." -#: src/activity_handlers.cpp:1822 +#: src/activity_handlers.cpp:1824 #, c-format msgid "You finish training %s to level %d." msgstr "Вы закончили тренировать навык (%s) до уровня %d." -#: src/activity_handlers.cpp:1827 src/activity_handlers.cpp:1837 +#: src/activity_handlers.cpp:1829 src/activity_handlers.cpp:1839 #, c-format msgid "You get some training in %s." msgstr "Вы немного тренируетесь в навыке (%s)." -#: src/activity_handlers.cpp:1919 +#: src/activity_handlers.cpp:1921 msgid "You've charged the battery completely." msgstr "Вы полностью зарядили батарею." -#: src/activity_handlers.cpp:1924 src/iuse.cpp:4573 +#: src/activity_handlers.cpp:1926 src/iuse.cpp:4574 msgid "You're too exhausted to keep cranking." msgstr "Вы слишком устали, чтобы работать с зарядкой." -#: src/activity_handlers.cpp:1938 +#: src/activity_handlers.cpp:1940 msgid "You have trouble breathing, and stop." msgstr "Вы тяжело дышите и останавливаетесь." -#: src/activity_handlers.cpp:1956 +#: src/activity_handlers.cpp:1958 msgid "You're too tired to continue." msgstr "Вы слишком устали, чтобы продолжать." -#: src/activity_handlers.cpp:2010 src/vehicle_move.cpp:499 +#: src/activity_handlers.cpp:2012 src/vehicle_move.cpp:499 #: src/vehicle_use.cpp:792 #, c-format msgid "The %s doesn't have an engine!" msgstr "%s не имеет двигателя!" -#: src/activity_handlers.cpp:2015 +#: src/activity_handlers.cpp:2017 #, c-format msgid "The %s's engine starts up." msgid_plural "The %s's engines start up." @@ -461528,7 +462509,7 @@ msgstr[1] "Двигатели (%s) заводятся." msgstr[2] "Двигатели (%s) заводятся." msgstr[3] "Двигатель (%s) заводится." -#: src/activity_handlers.cpp:2019 +#: src/activity_handlers.cpp:2021 #, c-format msgid "One of the %s's engines start up." msgid_plural "Some of the %s's engines start up." @@ -461537,12 +462518,12 @@ msgstr[1] "Один из двигателей (%s) заводится." msgstr[2] "Один из двигателей (%s) заводится." msgstr[3] "Некоторые из двигателей (%s) заводятся." -#: src/activity_handlers.cpp:2023 +#: src/activity_handlers.cpp:2025 #, c-format msgid "The %s is ready for movement." msgstr "%s готов для передвижения." -#: src/activity_handlers.cpp:2026 +#: src/activity_handlers.cpp:2028 #, c-format msgid "The %s's engine fails to start." msgid_plural "The %s's engines fail to start." @@ -461551,245 +462532,245 @@ msgstr[1] "Двигатели (%s) не заводятся." msgstr[2] "Двигатели (%s) не заводятся." msgstr[3] "Двигатель (%s) не заводится." -#: src/activity_handlers.cpp:2033 src/vehicle_use.cpp:1783 +#: src/activity_handlers.cpp:2035 src/vehicle_use.cpp:1783 #: src/vehicle_use.cpp:1813 msgid "You let go of the controls." msgstr "Вы бросили управление." -#: src/activity_handlers.cpp:2071 +#: src/activity_handlers.cpp:2073 msgid "Repeat once" msgstr "Повторить один раз" -#: src/activity_handlers.cpp:2073 +#: src/activity_handlers.cpp:2075 msgid "Repeat until reinforced" msgstr "Повторять до укрепления" -#: src/activity_handlers.cpp:2075 +#: src/activity_handlers.cpp:2077 msgid "Repeat until fully repaired, but don't reinforce" msgstr "Повторять до полного ремонта, но не укреплять" -#: src/activity_handlers.cpp:2077 +#: src/activity_handlers.cpp:2079 msgid "Repeat until success/failure/level up" msgstr "Повторять до успеха/поломки/усиления" -#: src/activity_handlers.cpp:2079 +#: src/activity_handlers.cpp:2081 msgid "Attempt to refit once" msgstr "Попытаться подогнать по размеру один раз" -#: src/activity_handlers.cpp:2081 +#: src/activity_handlers.cpp:2083 msgid "Repeat until refitted" msgstr "Повторять до подгонки по размеру" -#: src/activity_handlers.cpp:2082 +#: src/activity_handlers.cpp:2084 msgid "Back to item selection" msgstr "Назад к меню выбора предмета" -#: src/activity_handlers.cpp:2202 +#: src/activity_handlers.cpp:2204 #, c-format msgid "Your %s ran out of charges." msgstr "Ваш инструмент (%s) разряжен." -#: src/activity_handlers.cpp:2267 src/iuse_actor.cpp:3099 +#: src/activity_handlers.cpp:2269 src/iuse_actor.cpp:3106 msgid "You won't learn anything more by doing that." msgstr "Вы больше ничему не научитесь при помощи этого." -#: src/activity_handlers.cpp:2275 +#: src/activity_handlers.cpp:2277 #, c-format msgid "%s %s\n" msgstr "%s предмета (%s)\n" -#: src/activity_handlers.cpp:2281 +#: src/activity_handlers.cpp:2283 msgid "bionic power" msgstr "бионическая энергия" -#: src/activity_handlers.cpp:2309 src/activity_handlers.cpp:2313 +#: src/activity_handlers.cpp:2311 src/activity_handlers.cpp:2315 #, c-format msgid "%s (%d)" msgstr "%s (%d)" -#: src/activity_handlers.cpp:2318 +#: src/activity_handlers.cpp:2320 #, c-format msgid "Charges: %s/%s %s (%s per use)\n" msgstr "Заряды: %s/%s %s (%s на исп.)\n" -#: src/activity_handlers.cpp:2322 +#: src/activity_handlers.cpp:2324 #, c-format msgid "Materials available: %s\n" msgstr "Доступные материалы: %s\n" -#: src/activity_handlers.cpp:2323 +#: src/activity_handlers.cpp:2325 #, c-format msgid "Skill used: %s (%s)\n" msgstr "Использует навык: %s (%s)\n" -#: src/activity_handlers.cpp:2325 +#: src/activity_handlers.cpp:2327 #, c-format msgid "Success chance: %.1f%%\n" msgstr "Шанс успеха: %.1f%%\n" -#: src/activity_handlers.cpp:2327 +#: src/activity_handlers.cpp:2329 #, c-format msgid "Damage chance: %.1f%%" msgstr "Шанс повреждения: %.1f%%" -#: src/activity_handlers.cpp:2349 +#: src/activity_handlers.cpp:2351 #, c-format msgid "Your %s is repaired as much as possible, considering the degradation." msgstr "" "Ваша вещь (%s) отремонтирована, насколько возможно с учётом её деградации." -#: src/activity_handlers.cpp:2350 +#: src/activity_handlers.cpp:2352 #, c-format msgid "Your %s is already fully repaired." msgstr "Предмет (%s) уже полностью починен." -#: src/activity_handlers.cpp:2382 +#: src/activity_handlers.cpp:2384 msgid "You defrost the food, but don't heat it up, since you enjoy it cold." msgstr "" "Вы размораживаете еду, но не подогреваете, потому что она вкуснее холодной." -#: src/activity_handlers.cpp:2385 +#: src/activity_handlers.cpp:2387 msgid "You defrost and heat up the food." msgstr "Вы разморозили и подогрели еду." -#: src/activity_handlers.cpp:2389 +#: src/activity_handlers.cpp:2391 msgid "You heat up the food." msgstr "Вы разогреваете пищу." -#: src/activity_handlers.cpp:2423 +#: src/activity_handlers.cpp:2425 #, c-format msgid "You are currently unable to mend the %s." msgstr "В настоящий момент вы не можете исправить предмет (%s)." -#: src/activity_handlers.cpp:2517 +#: src/activity_handlers.cpp:2513 #, c-format msgid "You wonder if it's even possible to craft the %s…" msgstr "Вы задумываетесь, возможно ли вообще создать это - %s…" -#: src/activity_handlers.cpp:2524 +#: src/activity_handlers.cpp:2520 #, c-format msgid "You don't know how to craft the %s!" msgstr "Вы не знаете, как сделать это - %s!" -#: src/activity_handlers.cpp:2580 +#: src/activity_handlers.cpp:2576 msgid "You cannot reach that destination" msgstr "Вы не можете достичь этого пункта назначения." -#: src/activity_handlers.cpp:2610 src/activity_handlers.cpp:2620 -#: src/game.cpp:1340 +#: src/activity_handlers.cpp:2606 src/activity_handlers.cpp:2616 +#: src/game.cpp:1341 #, c-format msgid "You caught a %s." msgstr "Вы поймали рыбу (%s)." -#: src/activity_handlers.cpp:2656 +#: src/activity_handlers.cpp:2652 msgid "You feel a tug on your line!" msgstr "Клюёт!" -#: src/activity_handlers.cpp:2668 +#: src/activity_handlers.cpp:2664 msgid "You finish fishing" msgstr "Вы закончили рыбачить." -#: src/activity_handlers.cpp:2696 src/activity_handlers.cpp:2702 +#: src/activity_handlers.cpp:2692 src/activity_handlers.cpp:2698 msgid "You finish waiting." msgstr "Вы закончили ждать." -#: src/activity_handlers.cpp:2753 +#: src/activity_handlers.cpp:2749 #, c-format msgid "%s finishes with you…" msgstr "%s заканчивает с вами…" -#: src/activity_handlers.cpp:2782 +#: src/activity_handlers.cpp:2778 msgid "You are bored of waiting, so you stop." msgstr "Вам наскучило ждать, вы прекращаете." -#: src/activity_handlers.cpp:2784 +#: src/activity_handlers.cpp:2780 msgid "You finish waiting and feel refreshed." msgstr "Вы заканчиваете ожидание и чувствуете себя отдохнувшим." -#: src/activity_handlers.cpp:2791 +#: src/activity_handlers.cpp:2787 #, c-format msgid "%s finishes chatting with you." msgstr "%s заканчивает болтать с вами." -#: src/activity_handlers.cpp:2838 +#: src/activity_handlers.cpp:2834 msgid "The Autodoc suffers a catastrophic failure." msgstr "Автодок терпит сокрушительное фиаско." -#: src/activity_handlers.cpp:2841 +#: src/activity_handlers.cpp:2837 msgid "The Autodoc's failure damages you greatly." msgstr "Ошибка автодока серьёзно вам вредит." -#: src/activity_handlers.cpp:2842 +#: src/activity_handlers.cpp:2838 msgid "The Autodoc's failure damages greatly." msgstr "Ошибка автодока серьёзно вредит пациенту ()." -#: src/activity_handlers.cpp:2850 +#: src/activity_handlers.cpp:2846 #, c-format msgid "Your %s is ripped open." msgstr "Вам вскрыли часть тела (%s)." -#: src/activity_handlers.cpp:2851 +#: src/activity_handlers.cpp:2847 #, c-format msgid "'s %s is ripped open." msgstr "Пациенту () вскрыли часть тела (%s)." -#: src/activity_handlers.cpp:2870 +#: src/activity_handlers.cpp:2866 #, c-format msgid "The Autodoc is meticulously cutting your %s open." msgstr "Автодок тщательно вскрывает вам часть тела (%s)." -#: src/activity_handlers.cpp:2871 +#: src/activity_handlers.cpp:2867 #, c-format msgid "The Autodoc is meticulously cutting 's %s open." msgstr "Автодок тщательно вскрывает пациенту () часть тела (%s)." -#: src/activity_handlers.cpp:2878 +#: src/activity_handlers.cpp:2874 msgid "The Autodoc is meticulously cutting you open." msgstr "Автодок тщательно вас вскрывает." -#: src/activity_handlers.cpp:2879 +#: src/activity_handlers.cpp:2875 msgid "The Autodoc is meticulously cutting open." msgstr "Автодок тщательно вскрывает пациента ()." -#: src/activity_handlers.cpp:2885 +#: src/activity_handlers.cpp:2881 msgid "The Autodoc attempts to carefully extract the bionic." msgstr "Автодок пытается аккуратно извлечь бионику." -#: src/activity_handlers.cpp:2891 +#: src/activity_handlers.cpp:2887 #, c-format msgid "" "Tried to uninstall bionic with UID %s, but you don't have this bionic " "installed." msgstr "Попытка удалить КБМ с UID %s, но у вас нет такой бионики." -#: src/activity_handlers.cpp:2898 +#: src/activity_handlers.cpp:2894 msgid "The Autodoc attempts to carefully insert the bionic." msgstr "Автодок пытается аккуратно вставить бионику." -#: src/activity_handlers.cpp:2912 +#: src/activity_handlers.cpp:2908 #, c-format msgid "%s is no a valid bionic_id" msgstr "У КБМ (%s) нет подходящего bionic_id" -#: src/activity_handlers.cpp:2922 +#: src/activity_handlers.cpp:2918 #, c-format msgid "The Autodoc is stitching your %s back up." msgstr "Автодок накладывает вам швы на часть тела (%s)." -#: src/activity_handlers.cpp:2923 +#: src/activity_handlers.cpp:2919 #, c-format msgid "The Autodoc is stitching 's %s back up." msgstr "Автодок накладывает пациенту () швы на часть тела (%s)." -#: src/activity_handlers.cpp:2930 +#: src/activity_handlers.cpp:2926 msgid "The Autodoc is stitching you back up." msgstr "Автодок накладывает на вас швы." -#: src/activity_handlers.cpp:2931 +#: src/activity_handlers.cpp:2927 msgid "The Autodoc is stitching back up." msgstr "Автодок накладывает швы на пациента ()." -#: src/activity_handlers.cpp:2937 +#: src/activity_handlers.cpp:2933 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching your wounds." @@ -461797,7 +462778,7 @@ msgstr "" "Автодок беспорядочно дёргается в завершении программы и не до конца зашивает" " ваши раны." -#: src/activity_handlers.cpp:2938 +#: src/activity_handlers.cpp:2934 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching 's wounds." @@ -461805,7 +462786,7 @@ msgstr "" "Автодок беспорядочно дёргается в завершении программы и не до конца зашивает" " раны пациента ()." -#: src/activity_handlers.cpp:2962 +#: src/activity_handlers.cpp:2958 msgid "" "The Autodoc returns to its resting position after successfully performing " "the operation." @@ -461813,117 +462794,117 @@ msgstr "" "Автодок возвращается в состояние ожидания после успешного завершения " "операции." -#: src/activity_handlers.cpp:2966 +#: src/activity_handlers.cpp:2962 msgid "a short upbeat jingle: \"Operation successful\"" msgstr "короткую весёлую мелодию: «Операция успешно завершена»" -#: src/activity_handlers.cpp:2971 +#: src/activity_handlers.cpp:2967 msgid "" "The Autodoc jerks back to its resting position after failing the operation." msgstr "" "Автодок дёргающимися движениями складывается в состояние ожидания после " "провала операции." -#: src/activity_handlers.cpp:2975 +#: src/activity_handlers.cpp:2971 msgid "a sad beeping noise: \"Operation failed\"" msgstr "тоскливый писк: «Операция прошла неудачно»" -#: src/activity_handlers.cpp:2982 +#: src/activity_handlers.cpp:2978 msgid "The operation is a success." msgstr "Операция успешна." -#: src/activity_handlers.cpp:2985 src/bionics.cpp:2039 +#: src/activity_handlers.cpp:2981 src/bionics.cpp:1854 msgid "The operation is a failure." msgstr "Операция закончилась неудачно." -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid " plants some %s." msgstr " сажает %s." -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid "You plant some %s." msgstr "Вы сажаете %s." -#: src/activity_handlers.cpp:3037 +#: src/activity_handlers.cpp:3033 #, c-format msgid "%s did not find an unfinished construction at the activity spot." msgstr "%s не нашёл незавершённой постройки на месте деятельности." -#: src/activity_handlers.cpp:3045 +#: src/activity_handlers.cpp:3041 #, c-format msgid "%s can't work on this construction anymore." msgstr "%s больше не может работать над этой постройкой." -#: src/activity_handlers.cpp:3148 +#: src/activity_handlers.cpp:3144 msgid "You feel much better." msgstr "Вы чувствуете себя намного лучше." #. ~ Sound of a jackhammer at work! -#: src/activity_handlers.cpp:3179 +#: src/activity_handlers.cpp:3175 msgid "TATATATATATATAT!" msgstr "«ТРАТАТАТАТАТА!»" -#: src/activity_handlers.cpp:3191 +#: src/activity_handlers.cpp:3187 msgid "You finish drilling." msgstr "Вы закончили работать с отбойником." -#: src/activity_handlers.cpp:3192 +#: src/activity_handlers.cpp:3188 msgid " finishes drilling." msgstr " заканчивает сверление." -#: src/activity_handlers.cpp:3301 +#: src/activity_handlers.cpp:3297 #, c-format msgid "You have run out of %s." msgstr "У вас закончилось %s." -#: src/activity_handlers.cpp:3316 +#: src/activity_handlers.cpp:3312 msgid "You fertilized every plot you could." msgstr "Вы удобрили все возможные участки." -#: src/activity_handlers.cpp:3329 src/activity_handlers.cpp:3350 +#: src/activity_handlers.cpp:3325 src/activity_handlers.cpp:3346 msgid "Target lost. IFF override failed." msgstr "Цель потеряна. Подмена сигнала «свой-чужой» не удалась." -#: src/activity_handlers.cpp:3354 +#: src/activity_handlers.cpp:3350 #, c-format msgid "You unleash your override attack on the %s." msgstr "Вы запускаете процесс подмены сигнала «свой-чужой», цель — %s." -#: src/activity_handlers.cpp:3366 +#: src/activity_handlers.cpp:3362 #, c-format msgid "You successfully override the %s's IFF protocols!" msgstr "Вы успешно перезаписали IFF протокол у робота (%s)!" -#: src/activity_handlers.cpp:3374 +#: src/activity_handlers.cpp:3370 #, c-format msgid "The %s short circuits as you attempt to reprogram it!" msgstr "" "В роботе (%s) случается короткое замыкание, когда вы пытались " "перепрограммировать его!" -#: src/activity_handlers.cpp:3383 +#: src/activity_handlers.cpp:3379 msgid "…and turns friendly!" msgstr "…и становится дружественным!" -#: src/activity_handlers.cpp:3394 +#: src/activity_handlers.cpp:3390 msgid "…but the robot refuses to acknowledge you as an ally!" msgstr "…но робот отказывается признавать в вас союзника!" -#: src/activity_handlers.cpp:3417 +#: src/activity_handlers.cpp:3413 msgid "The ancient tree spirits answer your call." msgstr "Древние духи деревьев откликаются на ваш зов." -#: src/activity_handlers.cpp:3419 +#: src/activity_handlers.cpp:3415 msgid "Your communion with the trees has begun." msgstr "Вы начали общаться с деревьями." -#: src/activity_handlers.cpp:3463 +#: src/activity_handlers.cpp:3459 msgid "The trees have shown you what they will." msgstr "Деревья показали вам, что хотели." -#: src/activity_handlers.cpp:3484 +#: src/activity_handlers.cpp:3480 msgid "" "Choose part\n" "to draw blood from." @@ -461931,36 +462912,36 @@ msgstr "" "Выберите часть,\n" "из которой пустить кровь." -#: src/activity_handlers.cpp:3517 +#: src/activity_handlers.cpp:3513 msgid "You lose your concentration!" msgstr "Вы теряете концентрацию!" -#: src/activity_handlers.cpp:3521 src/activity_handlers.cpp:3573 +#: src/activity_handlers.cpp:3517 src/activity_handlers.cpp:3569 #, c-format msgid "You gain %i experience. New total %i." msgstr "Вы получили %i опыта. %i всего." -#: src/activity_handlers.cpp:3529 +#: src/activity_handlers.cpp:3525 msgid "cast a spell" msgstr "прочитано заклинание" -#: src/activity_handlers.cpp:3570 +#: src/activity_handlers.cpp:3566 msgid "" "Something about how this spell works just clicked! You gained a level!" msgstr "Вас внезапно осенило насчёт этого заклинания! Вы получили уровень!" -#: src/activity_handlers.cpp:3579 src/activity_handlers.cpp:3619 +#: src/activity_handlers.cpp:3575 src/activity_handlers.cpp:3615 #, c-format msgid "You gained a level in %s!" msgstr "Вы получили уровень: %s!" -#: src/activity_handlers.cpp:3630 +#: src/activity_handlers.cpp:3626 #, c-format msgid "You gained %i experience from your study session." msgstr "Вы получили %i опыта за ваши занятия." -#: src/activity_handlers.cpp:3636 src/iuse_actor.cpp:1126 -#: src/iuse_actor.cpp:2279 +#: src/activity_handlers.cpp:3632 src/iuse_actor.cpp:1133 +#: src/iuse_actor.cpp:2286 msgid "It's too dark to read." msgstr "Слишком темно для чтения." @@ -462168,13 +463149,13 @@ msgstr " убирает несколько предметов в дру msgid "Some items tumble to the %s." msgstr "Часть предметов падает на землю (%s)." -#: src/activity_item_handling.cpp:472 src/iuse.cpp:9451 +#: src/activity_item_handling.cpp:472 src/iuse.cpp:9469 #, c-format msgid "You need %1$i charges of water or clean water to wash these items." msgstr "" "Вам понадобится вода или чистая вода (%1$i), чтобы отстирать эти вещи." -#: src/activity_item_handling.cpp:480 src/iuse.cpp:9457 +#: src/activity_item_handling.cpp:480 src/iuse.cpp:9475 #, c-format msgid "You need %1$i charges of cleansing agent to wash these items." msgstr "Вам понадобится чистящее средство (%1$i), чтобы постирать эти вещи." @@ -462183,54 +463164,54 @@ msgstr "Вам понадобится чистящее средство (%1$i), msgid "You washed your items." msgstr "Вы помыли свои вещи." -#: src/activity_item_handling.cpp:1935 +#: src/activity_item_handling.cpp:1933 #, c-format msgid "%1s failed to fetch tools." msgstr "%1s не может достать инструменты." -#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3098 +#: src/activity_item_handling.cpp:1951 src/npcmove.cpp:3059 #, c-format msgid "%1$s picks up a %2$s." msgstr "%1$s подбирает предмет (%2$s)." -#: src/activity_item_handling.cpp:1955 src/npcmove.cpp:3103 +#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3064 #, c-format msgid "%s picks up several items." msgstr "%s подбирает несколько предметов." -#: src/activity_item_handling.cpp:2013 src/iuse.cpp:4825 +#: src/activity_item_handling.cpp:2011 src/iuse.cpp:4826 msgid "You cut the log into planks." msgstr "Вы разрубили бревно на доски." -#: src/activity_item_handling.cpp:2138 +#: src/activity_item_handling.cpp:2136 #, c-format msgid "%s can't reach the source tile. Try to sort out loot without a cart." msgstr "" "%s не может добраться до точки назначения. Попытайтесь отсортировать добычу " "без тележки." -#: src/activity_item_handling.cpp:2684 +#: src/activity_item_handling.cpp:2682 msgid "It is too dark to do this activity." msgstr "Для этого слишком темно." -#: src/activity_item_handling.cpp:2734 +#: src/activity_item_handling.cpp:2732 msgid "You don't have the skill for this task." msgstr "Вам не хватает навыков для этой работы." -#: src/activity_item_handling.cpp:2736 +#: src/activity_item_handling.cpp:2734 msgid "There is something blocking the location for this task." msgstr "В области этой задачи что-то мешается." -#: src/activity_item_handling.cpp:2753 +#: src/activity_item_handling.cpp:2751 #, c-format msgid "%s is trying to find necessary items to do the job" msgstr "%s пытается найти нужные для работы предметы" -#: src/activity_item_handling.cpp:2853 src/activity_item_handling.cpp:2854 +#: src/activity_item_handling.cpp:2851 src/activity_item_handling.cpp:2852 msgid "The required items are not available to complete this task." msgstr "Для завершения задачи не хватает требуемых предметов." -#: src/activity_item_handling.cpp:3154 +#: src/activity_item_handling.cpp:3152 msgid "It is too dark to work here." msgstr "Здесь слишком темно, чтобы работать." @@ -462243,278 +463224,278 @@ msgstr "Прекратить %s?" msgid "THIS IS A BUG" msgstr "ЭТО БАГ" -#: src/advanced_inv.cpp:121 +#: src/advanced_inv.cpp:122 msgid "IN" msgstr "ИН" -#: src/advanced_inv.cpp:122 +#: src/advanced_inv.cpp:123 msgid "South West" msgstr "Юго-запад" -#: src/advanced_inv.cpp:123 src/weather.cpp:779 +#: src/advanced_inv.cpp:124 src/weather.cpp:779 msgid "South" msgstr "Юг" -#: src/advanced_inv.cpp:124 +#: src/advanced_inv.cpp:125 msgid "South East" msgstr "Юго-восток" -#: src/advanced_inv.cpp:125 src/weather.cpp:783 +#: src/advanced_inv.cpp:126 src/weather.cpp:783 msgid "West" msgstr "Запад" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "DN" msgstr "ПН" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "Directly below you" msgstr "Прямо под вами" -#: src/advanced_inv.cpp:127 src/weather.cpp:775 +#: src/advanced_inv.cpp:128 src/weather.cpp:775 msgid "East" msgstr "Восток" -#: src/advanced_inv.cpp:128 +#: src/advanced_inv.cpp:129 msgid "North West" msgstr "Северо-запад" -#: src/advanced_inv.cpp:129 src/weather.cpp:771 +#: src/advanced_inv.cpp:130 src/weather.cpp:771 msgid "North" msgstr "Север" -#: src/advanced_inv.cpp:130 +#: src/advanced_inv.cpp:131 msgid "North East" msgstr "Северо-восток" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "GR" msgstr "ТТ" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "Grabbed Vehicle" msgstr "Удерживаемый транспорт" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "AL" msgstr "ВК" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "Surrounding area" msgstr "Окрестности" -#: src/advanced_inv.cpp:133 +#: src/advanced_inv.cpp:134 msgid "CN" msgstr "КН" -#: src/advanced_inv.cpp:133 src/crafting_gui.cpp:654 +#: src/advanced_inv.cpp:134 src/crafting_gui.cpp:654 msgid "Container" msgstr "Контейнер" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "WR" msgstr "НА" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "Worn Items" msgstr "Надетые вещи" -#: src/advanced_inv.cpp:187 src/newcharacter.cpp:920 +#: src/advanced_inv.cpp:188 src/newcharacter.cpp:920 msgid "name" msgstr "по названию" -#: src/advanced_inv.cpp:189 +#: src/advanced_inv.cpp:190 msgid "weight" msgstr "по весу" -#: src/advanced_inv.cpp:191 +#: src/advanced_inv.cpp:192 msgid "volume" msgstr "по объёму" -#: src/advanced_inv.cpp:193 +#: src/advanced_inv.cpp:194 msgid "charges" msgstr "по зарядам" -#: src/advanced_inv.cpp:195 +#: src/advanced_inv.cpp:196 msgid "category" msgstr "по категориям" -#: src/advanced_inv.cpp:197 src/bonuses.cpp:71 src/effect.cpp:705 +#: src/advanced_inv.cpp:198 src/bonuses.cpp:71 src/effect.cpp:705 #: src/effect.cpp:706 msgid "damage" msgstr "по урону" -#: src/advanced_inv.cpp:199 +#: src/advanced_inv.cpp:200 msgid "ammo/charge type" msgstr "по типу боеприпасов/зарядов" -#: src/advanced_inv.cpp:201 +#: src/advanced_inv.cpp:202 msgid "spoilage" msgstr "по испорченности" -#: src/advanced_inv.cpp:203 +#: src/advanced_inv.cpp:204 msgid "barter value" msgstr "по стоимости при обмене" #. ~ Items list header (length type 1). Table fields length without spaces: #. amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:327 src/advanced_inv.cpp:338 +#: src/advanced_inv.cpp:328 src/advanced_inv.cpp:339 msgid "amt weight vol" msgstr "кол вес объ" #. ~ Items list header (length type 2). Table fields length without spaces: #. src - 2, amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:329 src/advanced_inv.cpp:334 +#: src/advanced_inv.cpp:330 src/advanced_inv.cpp:335 msgid "src amt weight vol" msgstr "где кол вес объ" -#: src/advanced_inv.cpp:331 +#: src/advanced_inv.cpp:332 msgid "Name (charges)" msgstr "Название (заряды)" -#: src/advanced_inv.cpp:748 +#: src/advanced_inv.cpp:751 #, c-format msgid "[<] page %1$d of %2$d [>]" msgstr "[<] страница %1$d из %2$d [>]" -#: src/advanced_inv.cpp:757 +#: src/advanced_inv.cpp:760 #, c-format msgid "< [%s] Sort: %s >" msgstr "< [%s] Сорт.: %s >" -#: src/advanced_inv.cpp:767 src/inventory_ui.cpp:2364 -#: src/worldfactory.cpp:1299 +#: src/advanced_inv.cpp:770 src/inventory_ui.cpp:2364 +#: src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter" msgstr "[%s] Фильтр" -#: src/advanced_inv.cpp:779 +#: src/advanced_inv.cpp:782 #, c-format msgid "[%s] Reset" msgstr "[%s] Сброс" -#: src/advanced_inv.cpp:837 src/advanced_inv.cpp:1003 +#: src/advanced_inv.cpp:840 src/advanced_inv.cpp:1006 msgid "You look at the items, then your clothes, and scratch your head…" msgstr "Вы смотрите на предметы, затем на свою одежду, потом чешете голову…" -#: src/advanced_inv.cpp:842 +#: src/advanced_inv.cpp:845 msgid "There are no items to be moved!" msgstr "Здесь нет предметов для перемещения!" -#: src/advanced_inv.cpp:851 src/advanced_inv.cpp:970 src/advanced_inv.cpp:1075 +#: src/advanced_inv.cpp:854 src/advanced_inv.cpp:973 src/advanced_inv.cpp:1078 msgid "There isn't enough room, do you really want to move all?" msgstr "" "В месте назначения не хватит места, вы действительно хотите переместить всё?" -#: src/advanced_inv.cpp:935 src/advanced_inv.cpp:1299 -#: src/advanced_inv.cpp:1812 +#: src/advanced_inv.cpp:938 src/advanced_inv.cpp:1302 +#: src/advanced_inv.cpp:1815 msgid "You can't put items there!" msgstr "Сюда нельзя поместить предметы!" -#: src/advanced_inv.cpp:955 +#: src/advanced_inv.cpp:958 msgid "You try to put your bags into themselves, but physics won't let you." msgstr "" "Вы пытаетесь убрать ваши сумки в самих себя, но физика вам не позволяет." -#: src/advanced_inv.cpp:959 +#: src/advanced_inv.cpp:962 msgid "Putting on everything from your inventory would be tricky." msgstr "" "Надеть на себя всё, что у вас при себе есть, было бы неплохим цирковым " "номером." -#: src/advanced_inv.cpp:963 +#: src/advanced_inv.cpp:966 msgid "Putting everything into the container would be tricky." msgstr "" "Положить всё, что у вас при себе есть, в контейнер было бы неплохим цирковым" " номером." -#: src/advanced_inv.cpp:981 +#: src/advanced_inv.cpp:984 msgid "Really drop all your favorite items?" msgstr "Действительно выбросить все избранные предметы?" -#: src/advanced_inv.cpp:1053 src/advanced_inv.cpp:1131 +#: src/advanced_inv.cpp:1056 src/advanced_inv.cpp:1134 msgid "Skipping filled buckets to avoid spilling their contents." msgstr "Пропустить наполненные вёдра, чтобы избежать разлива содержимого." -#: src/advanced_inv.cpp:1156 +#: src/advanced_inv.cpp:1159 msgid "Sort by…" msgstr "Сортировать…" -#: src/advanced_inv.cpp:1157 +#: src/advanced_inv.cpp:1160 msgid "Unsorted (recently added first)" msgstr "нет (недавно добавленные первыми)" -#: src/advanced_inv.cpp:1240 +#: src/advanced_inv.cpp:1243 #, c-format msgid "< [%s] keybindings >" msgstr "<{%s] назначенные клавиши >" -#: src/advanced_inv.cpp:1378 +#: src/advanced_inv.cpp:1381 #, c-format msgid "Source area is the same as destination (%s)." msgstr "Исходная зона та же, что и зона назначения (%s)." -#: src/advanced_inv.cpp:1455 +#: src/advanced_inv.cpp:1458 #, c-format msgid "You have no space for %s" msgstr "Для этого (%s) не хватает места" -#: src/advanced_inv.cpp:1640 +#: src/advanced_inv.cpp:1643 msgid "Default layout was saved." msgstr "Схема по умолчанию сохранена." -#: src/advanced_inv.cpp:1760 +#: src/advanced_inv.cpp:1763 msgid "No vehicle storage space there!" msgstr "Тут нет багажного отсека транспорта." -#: src/advanced_inv.cpp:1817 +#: src/advanced_inv.cpp:1820 msgid "Select destination" msgstr "Выбор назначения" -#: src/advanced_inv.cpp:1835 +#: src/advanced_inv.cpp:1838 msgid " (FULL)" msgstr " (НЕТ МЕСТА)" -#: src/advanced_inv.cpp:1861 +#: src/advanced_inv.cpp:1864 msgid "Source must be container." msgstr "Источник должен быть контейнером." -#: src/advanced_inv.cpp:1865 +#: src/advanced_inv.cpp:1868 msgid "Source container is empty." msgstr "Контейнер-источник пуст." -#: src/advanced_inv.cpp:1872 +#: src/advanced_inv.cpp:1875 msgid "You can unload only liquids into target container." msgstr "В данный контейнер можно выгружать только жидкости." -#: src/advanced_inv.cpp:1916 src/pickup.cpp:347 +#: src/advanced_inv.cpp:1919 src/pickup.cpp:347 msgid "Spilt liquid cannot be picked back up. Try mopping it instead." msgstr "" "Разлитую жидкость нельзя подобрать обратно. Попробуйте убрать её шваброй." -#: src/advanced_inv.cpp:1924 +#: src/advanced_inv.cpp:1927 msgid "Destination area is full. Remove some items first." msgstr "Место назначения переполнено. Сначала освободите его." -#: src/advanced_inv.cpp:1940 +#: src/advanced_inv.cpp:1943 msgid "Destination area has too many items. Remove some first." msgstr "Слишком много предметов в месте назначения. Сначала расчистите его." -#: src/advanced_inv.cpp:1958 +#: src/advanced_inv.cpp:1961 msgid "This is too heavy!" msgstr "Это слишком тяжело!" -#: src/advanced_inv.cpp:1978 +#: src/advanced_inv.cpp:1981 #, c-format msgid "How many do you want to move? [Have %d] (0 to cancel)" msgstr "Сколько нужно перенести? [Имеется %d] (0 — отмена)" -#: src/advanced_inv.cpp:1981 +#: src/advanced_inv.cpp:1984 #, c-format msgid "Destination can only hold %d! Move how many? [Have %d] (0 to cancel)" msgstr "Поместится только %d! Сколько переместить? [Есть %d] (0 для отмены)" -#: src/advanced_inv.cpp:1987 +#: src/advanced_inv.cpp:1990 msgid "The destination is already full!" msgstr "Место назначения уже заполнено!" @@ -462677,7 +463658,7 @@ msgstr "Это находится в окружающей вас ауре." msgid "Properties" msgstr "Свойства" -#: src/armor_layers.cpp:239 src/item_pocket.cpp:1145 +#: src/armor_layers.cpp:239 src/item_pocket.cpp:1161 msgid "Coverage:" msgstr "Покрытие:" @@ -462843,7 +463824,7 @@ msgstr "Здесь ничего нет!" msgid "Encumbrance and Warmth" msgstr "Скованность и комфорт" -#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4651 +#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4658 msgid "Encumbrance" msgstr "Сковывание" @@ -462987,129 +463968,129 @@ msgstr "" msgid "auto notes configuration" msgstr "настройка автопометок" -#: src/auto_note.cpp:348 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 -#: src/color.cpp:797 src/construction.cpp:399 src/crafting_gui.cpp:489 -#: src/game.cpp:6370 src/game.cpp:7799 src/game.cpp:8248 -#: src/newcharacter.cpp:1400 src/newcharacter.cpp:1944 -#: src/newcharacter.cpp:2298 src/newcharacter.cpp:2623 -#: src/newcharacter.cpp:3037 src/options.cpp:2955 src/safemode_ui.cpp:104 -#: src/safemode_ui.cpp:580 src/ui.cpp:308 src/ui.cpp:353 -#: src/worldfactory.cpp:612 src/worldfactory.cpp:948 src/worldfactory.cpp:1044 +#: src/auto_note.cpp:341 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 +#: src/color.cpp:800 src/construction.cpp:399 src/crafting_gui.cpp:489 +#: src/game.cpp:6368 src/game.cpp:7797 src/game.cpp:8246 +#: src/newcharacter.cpp:1404 src/newcharacter.cpp:1964 +#: src/newcharacter.cpp:2326 src/newcharacter.cpp:2659 +#: src/newcharacter.cpp:3085 src/options.cpp:3032 src/safemode_ui.cpp:105 +#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:355 +#: src/worldfactory.cpp:618 src/worldfactory.cpp:953 src/worldfactory.cpp:1049 msgid "Fast scroll up" msgstr "Быстрая промотка вверх" -#: src/auto_note.cpp:349 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 -#: src/color.cpp:798 src/construction.cpp:400 src/crafting_gui.cpp:490 -#: src/game.cpp:6371 src/game.cpp:7800 src/game.cpp:8249 -#: src/newcharacter.cpp:1401 src/newcharacter.cpp:1945 -#: src/newcharacter.cpp:2299 src/newcharacter.cpp:2624 -#: src/newcharacter.cpp:3038 src/options.cpp:2956 src/safemode_ui.cpp:105 -#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:354 -#: src/worldfactory.cpp:613 src/worldfactory.cpp:949 src/worldfactory.cpp:1045 +#: src/auto_note.cpp:342 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 +#: src/color.cpp:801 src/construction.cpp:400 src/crafting_gui.cpp:490 +#: src/game.cpp:6369 src/game.cpp:7798 src/game.cpp:8247 +#: src/newcharacter.cpp:1405 src/newcharacter.cpp:1965 +#: src/newcharacter.cpp:2327 src/newcharacter.cpp:2660 +#: src/newcharacter.cpp:3086 src/options.cpp:3033 src/safemode_ui.cpp:106 +#: src/safemode_ui.cpp:582 src/ui.cpp:310 src/ui.cpp:356 +#: src/worldfactory.cpp:619 src/worldfactory.cpp:954 src/worldfactory.cpp:1050 msgid "Fast scroll down" msgstr "Быстрая промотка вниз" -#: src/auto_note.cpp:368 src/auto_pickup.cpp:338 src/game.cpp:6251 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:361 src/auto_pickup.cpp:338 src/game.cpp:6249 +#: src/safemode_ui.cpp:144 msgid "nable" msgstr " Вкл" -#: src/auto_note.cpp:369 src/auto_pickup.cpp:339 src/game.cpp:6252 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:362 src/auto_pickup.cpp:339 src/game.cpp:6250 +#: src/safemode_ui.cpp:144 msgid "isable" msgstr " Выкл" -#: src/auto_note.cpp:370 +#: src/auto_note.cpp:363 msgid " - Toggle" msgstr " Переключить" -#: src/auto_note.cpp:383 +#: src/auto_note.cpp:376 msgid "Character" msgstr "Персонаж" -#: src/auto_note.cpp:385 +#: src/auto_note.cpp:378 msgid "Global" msgstr "Глобально" -#: src/auto_note.cpp:387 +#: src/auto_note.cpp:380 msgid "Map Extra" msgstr "Доп. Локации" -#: src/auto_note.cpp:388 src/options.cpp:1609 src/options.cpp:1667 +#: src/auto_note.cpp:381 src/options.cpp:1686 src/options.cpp:1744 msgid "Symbol" msgstr "Символ" -#: src/auto_note.cpp:389 src/distraction_manager.cpp:130 src/options.cpp:1855 +#: src/auto_note.cpp:382 src/distraction_manager.cpp:130 src/options.cpp:1932 #: src/smart_controller_ui.cpp:66 msgid "Enabled" msgstr "Включено" -#: src/auto_note.cpp:394 +#: src/auto_note.cpp:387 #, c-format msgid "%1$s %2$s" msgstr "%1$s %2$s" -#: src/auto_note.cpp:400 +#: src/auto_note.cpp:393 msgid "Auto notes enabled:" msgstr "Автопометки включены:" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/options.cpp:1847 src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/options.cpp:1924 src/safemode_ui.cpp:189 msgid "False" msgstr "Нет" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/safemode_ui.cpp:189 msgid "True" msgstr "Да" -#: src/auto_note.cpp:412 +#: src/auto_note.cpp:405 msgid "witch " msgstr " Переключить" -#: src/auto_note.cpp:417 +#: src/auto_note.cpp:410 msgid " to change pages." msgstr " чтобы сменить страницу." -#: src/auto_note.cpp:436 +#: src/auto_note.cpp:429 msgid "Discover more special encounters to populate this list" msgstr "Обнаружьте больше специальных встреч, чтобы заполнить этот список" -#: src/auto_note.cpp:450 src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/editmap.cpp:751 msgid "no" msgstr "нет" -#: src/auto_note.cpp:450 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 -#: src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 +#: src/editmap.cpp:751 msgid "yes" msgstr "да" -#: src/auto_note.cpp:551 +#: src/auto_note.cpp:544 msgid "Enter a map extra custom symbol (empty to unset):" msgstr "Введите символ для особенностей карты (пусто для удаления):" -#: src/auto_note.cpp:562 +#: src/auto_note.cpp:555 msgid "Pick a color:" msgstr "Выберите цвет:" #. ~ %1$s: note color abbreviation, %2$s: note color name -#: src/auto_note.cpp:566 src/help.cpp:136 src/overmap_ui.cpp:1245 +#: src/auto_note.cpp:559 src/help.cpp:133 src/overmap_ui.cpp:1246 #, c-format msgctxt "note color" msgid "%1$s:%2$s, " msgstr "%1$s:%2$s, " -#: src/auto_note.cpp:577 +#: src/auto_note.cpp:570 msgctxt "color" msgid "yellow" msgstr "жёлтый" -#: src/auto_note.cpp:578 src/options.cpp:806 src/options.cpp:820 +#: src/auto_note.cpp:571 src/options.cpp:806 src/options.cpp:820 #, c-format msgid "Default: %s" msgstr "По умолчанию: %s" -#: src/auto_note.cpp:606 +#: src/auto_note.cpp:599 msgid "" "Auto notes are disabled globally.\n" "Do you want to enable?" @@ -463117,46 +464098,46 @@ msgstr "" "Автоматические заметки глобально отключены.\n" "Вы хотите включить их?" -#: src/auto_note.cpp:615 src/auto_pickup.cpp:639 src/color.cpp:1062 -#: src/game.cpp:6916 src/input.cpp:1667 src/options.cpp:3426 -#: src/safemode_ui.cpp:506 +#: src/auto_note.cpp:608 src/auto_pickup.cpp:639 src/color.cpp:1065 +#: src/game.cpp:6914 src/input.cpp:1666 src/options.cpp:3503 +#: src/safemode_ui.cpp:507 msgid "Save changes?" msgstr "Сохранить изменения?" -#: src/auto_pickup.cpp:334 src/game.cpp:6248 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:334 src/game.cpp:6246 src/safemode_ui.cpp:142 msgid "dd" msgstr " Добавить" -#: src/auto_pickup.cpp:335 src/game.cpp:6250 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:335 src/game.cpp:6248 src/safemode_ui.cpp:142 msgid "emove" msgstr " Убрать" -#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:143 msgid "opy" msgstr " Копировать" -#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:143 msgid "ove" msgstr " Передвинуть" -#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:144 +#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:145 msgid "est" msgstr " Тест" -#: src/auto_pickup.cpp:345 src/game.cpp:6262 src/safemode_ui.cpp:155 +#: src/auto_pickup.cpp:345 src/game.cpp:6260 src/safemode_ui.cpp:156 msgid "<+-> Move up/down" msgstr "<+-> Вверх/вниз" -#: src/auto_pickup.cpp:347 src/color.cpp:731 src/game.cpp:6263 -#: src/safemode_ui.cpp:157 +#: src/auto_pickup.cpp:347 src/color.cpp:734 src/game.cpp:6261 +#: src/safemode_ui.cpp:158 msgid "-Edit" msgstr " Изменить" -#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:158 +#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:159 msgid "-Switch Page" msgstr " Переключить" -#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:170 +#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:171 msgid "Rules" msgstr "Правила" @@ -463168,11 +464149,11 @@ msgstr "Вк/Ис" msgid "Auto pickup enabled:" msgstr "Автоподбор включён:" -#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:190 +#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:191 msgid "witch" msgstr " Вкл/выкл" -#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:241 +#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:242 msgid "" msgstr "<пустое правило>" @@ -463216,11 +464197,11 @@ msgstr "" msgid "Pickup Rule:" msgstr "Правило подбора:" -#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:180 +#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:181 msgid "[]" msgstr "[<Общие>]" -#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:182 +#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:183 msgid "[]" msgstr "[<Персонаж>]" @@ -463245,7 +464226,7 @@ msgstr "Автоподбор не включён в настройках. Вкл msgid "auto pickup configuration" msgstr "настройка автоподбора" -#: src/auto_pickup.cpp:1082 +#: src/auto_pickup.cpp:1081 #, c-format msgid "Pickup rules for %s" msgstr "Правила сбора для: %s" @@ -463530,22 +464511,22 @@ msgstr "Вы уже достигли максимального уровня." msgid "Needs %d more experience to gain next level." msgstr "Нужно ещё %d опыта, чтобы достичь следующего уровня." -#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3098 +#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3099 #: src/item.cpp:2175 msgid "strength" msgstr "сила" -#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3099 +#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3100 #: src/item.cpp:2178 msgid "dexterity" msgstr "ловкость" -#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3100 +#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3101 #: src/item.cpp:2181 msgid "intelligence" msgstr "интеллект" -#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3101 +#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3102 #: src/item.cpp:2184 msgid "perception" msgstr "восприятие" @@ -463561,7 +464542,7 @@ msgstr "" "Вы уверены, что хотите поднять выбранную характеристику - %s? Очков " "доступно: %d." -#: src/avatar.cpp:1374 src/game.cpp:9332 +#: src/avatar.cpp:1374 src/game.cpp:9330 msgid "You need to put the bag away before trying to wield something from it." msgstr "Вам нужно снять сумку перед тем, как взять что-либо из неё в руки." @@ -463878,7 +464859,7 @@ msgstr "Вы гремите решёткой, но дверь закрыта!" msgid "You can't climb here - there's a ceiling above." msgstr "Вы не можете забраться выше здесь — сверху потолок." -#: src/avatar_action.cpp:595 src/game.cpp:10094 +#: src/avatar_action.cpp:595 src/game.cpp:10092 msgid "The water puts out the flames!" msgstr "Вода тушит огонь!" @@ -463985,19 +464966,19 @@ msgstr "Эта трава испачкана краской и несъедоб msgid "You can't effectively throw while you're in your shell." msgstr "Вы не можете совершать полноценные броски, находясь в своей раковине." -#: src/avatar_action.cpp:966 src/handle_action.cpp:2050 -#: src/handle_action.cpp:2060 src/handle_action.cpp:2079 -#: src/handle_action.cpp:2103 src/handle_action.cpp:2116 -#: src/handle_action.cpp:2134 src/handle_action.cpp:2146 -#: src/handle_action.cpp:2158 src/handle_action.cpp:2346 -#: src/handle_action.cpp:2358 src/handle_action.cpp:2372 -#: src/handle_action.cpp:2386 src/handle_action.cpp:2400 -#: src/handle_action.cpp:2424 src/iexamine.cpp:6562 src/iexamine.cpp:6572 +#: src/avatar_action.cpp:966 src/handle_action.cpp:2046 +#: src/handle_action.cpp:2056 src/handle_action.cpp:2075 +#: src/handle_action.cpp:2099 src/handle_action.cpp:2112 +#: src/handle_action.cpp:2130 src/handle_action.cpp:2142 +#: src/handle_action.cpp:2154 src/handle_action.cpp:2342 +#: src/handle_action.cpp:2354 src/handle_action.cpp:2368 +#: src/handle_action.cpp:2382 src/handle_action.cpp:2396 +#: src/handle_action.cpp:2420 src/iexamine.cpp:6562 src/iexamine.cpp:6572 #: src/iexamine.cpp:6582 src/melee.cpp:544 msgid "You lack the substance to affect anything." msgstr "Вам не хватает материальности, чтобы повлиять на что-нибудь." -#: src/avatar_action.cpp:973 src/game.cpp:9753 src/game.cpp:11089 +#: src/avatar_action.cpp:973 src/game.cpp:9751 src/game.cpp:11087 #: src/handle_action.cpp:705 #, c-format msgid "Your %s refuses to move as its batteries have been drained." @@ -464007,7 +464988,7 @@ msgstr "Ваш мех (%s) не двигается, так как у него с msgid "You don't have any items to throw." msgstr "У вас нет предметов для бросания." -#: src/avatar_action.cpp:1003 src/character_attire.cpp:223 +#: src/avatar_action.cpp:1003 src/character_attire.cpp:219 msgid "You don't have that item." msgstr "У вас нет этого предмета." @@ -464184,186 +465165,190 @@ msgstr "" "Риск: Нет\n" "Время: %s\n" -#: src/basecamp.cpp:603 +#: src/basecamp.cpp:605 msgid "Name this camp" msgstr "Назвать этот лагерь" -#: src/basecamp.cpp:742 src/faction_camp.cpp:736 +#: src/basecamp.cpp:611 +msgid "You need to input the base camp name." +msgstr "" + +#: src/basecamp.cpp:753 src/faction_camp.cpp:736 msgid "Base Missions" msgstr "Задания лагеря" -#: src/basecamp.cpp:751 +#: src/basecamp.cpp:762 msgid "Expansion" msgstr "Расширение" -#: src/basecamp.cpp:754 +#: src/basecamp.cpp:765 msgid "Empty Expansion" msgstr "Расширение: пусто" -#: src/bionics.cpp:677 +#: src/bionics.cpp:667 #, c-format msgid "%s activates their %s." msgstr "%s активирует свой КБМ (%s)." -#: src/bionics.cpp:696 +#: src/bionics.cpp:686 #, c-format msgid "Your %s is shorting out and can't be activated." msgstr "В вашей бионике (%s) короткое замыкание, она не включается." -#: src/bionics.cpp:708 +#: src/bionics.cpp:698 #, c-format msgid "You don't have the power to activate your %s." msgstr "У вас не хватает энергии для активации «%s»." -#: src/bionics.cpp:803 +#: src/bionics.cpp:793 #, c-format msgid "Deactivate your %s first!" msgstr "Сперва деактивируйте КБМ - %s!" -#: src/bionics.cpp:810 src/character.cpp:7218 +#: src/bionics.cpp:800 src/character.cpp:7219 #, c-format msgid "Stop wielding %s?" msgstr "Прекратить держать в руках оружие (%s)?" -#: src/bionics.cpp:832 src/bionics.cpp:1907 +#: src/bionics.cpp:822 src/bionics.cpp:1722 #, c-format msgid "There is not enough humidity in the air for your %s to function." msgstr "Недостаточно влажный воздух для функционирования вашего КБМ (%s)." -#: src/bionics.cpp:837 +#: src/bionics.cpp:827 #, c-format msgid "Your %s issues a low humidity warning. Efficiency will be reduced." msgstr "" "Ваш КБМ (%s) предупреждает о низкой влажности. Эффективность будет понижена." -#: src/bionics.cpp:845 +#: src/bionics.cpp:835 msgid "You change your mind and turn it off." msgstr "Вы передумываете и выключаете." #. ~Sound of a bionic sonic-resonator shaking the area -#: src/bionics.cpp:851 +#: src/bionics.cpp:841 msgid "VRRRRMP!" msgstr "«ВРРРРРМП!»" -#: src/bionics.cpp:864 src/bionics.cpp:886 +#: src/bionics.cpp:854 src/bionics.cpp:876 #, c-format msgid "You cannot activate %s while mounted." msgstr "Этот КБМ (%s) нельзя активировать верхом." -#: src/bionics.cpp:871 +#: src/bionics.cpp:861 msgid "Your speed suddenly increases!" msgstr "Ваша скорость резко увеличилась!" -#: src/bionics.cpp:873 +#: src/bionics.cpp:863 msgid "Your muscles tear with the strain." msgstr "Ваши мышцы рвутся от напряжения." -#: src/bionics.cpp:921 +#: src/bionics.cpp:911 msgid "Your torsion ratchet locks onto your joints." msgstr "Храповики зацепляются за ваши суставы." -#: src/bionics.cpp:924 +#: src/bionics.cpp:914 msgid "You can now run faster, assisted by joint servomotors." msgstr "" "Теперь вы можете бегать быстрее, так как вам помогают имплантированные в " "суставы сервомоторы." -#: src/bionics.cpp:926 +#: src/bionics.cpp:916 msgid "Start a fire where?" msgstr "Где зажечь огонь?" -#: src/bionics.cpp:933 src/iuse_actor.cpp:285 src/iuse_actor.cpp:1215 +#: src/bionics.cpp:923 src/iuse_actor.cpp:292 src/iuse_actor.cpp:1222 msgid "You happily light a fire." msgstr "Вы с удовольствием разожгли огонь." -#: src/bionics.cpp:943 +#: src/bionics.cpp:933 #, c-format msgid "Your radiation level: %d" msgstr "Ваш уровень радиации: %d" -#: src/bionics.cpp:954 +#: src/bionics.cpp:944 msgid "Safeguards kick in, and the bionic refuses to activate!" msgstr "Из-за встроенных мер безопасности бионика не активируется!" -#: src/bionics.cpp:962 +#: src/bionics.cpp:952 msgid "Create an EMP where?" msgstr "Где создать электромагнитное поле?" -#: src/bionics.cpp:972 +#: src/bionics.cpp:962 msgid "Your muscles hiss as hydraulic strength fills them!" msgstr "" "Ваши мышцы зашипели. Вы чувствуете гидравлическую силу, заполняющую их!" #. ~ Sound of hissing hydraulic muscle! (not quite as loud as a car horn) -#: src/bionics.cpp:974 src/bionics.cpp:1833 +#: src/bionics.cpp:964 src/bionics.cpp:1648 msgid "HISISSS!" msgstr "«ШШШШ!»" -#: src/bionics.cpp:985 +#: src/bionics.cpp:975 #, c-format msgid "Extract water from the %s" msgstr "Извлечь воду из источника (%s)" -#: src/bionics.cpp:1000 +#: src/bionics.cpp:990 msgid "There is no suitable corpse on this tile." msgstr "Нет подходящего трупа для разделки в этой клетке." -#: src/bionics.cpp:1067 +#: src/bionics.cpp:1057 msgid "You unleash a powerful shockwave!" msgstr "Вы выпускаете мощную ударную волну!" -#: src/bionics.cpp:1083 +#: src/bionics.cpp:1073 #, c-format msgid "Temperature: %s." msgstr "Температура: %s." -#: src/bionics.cpp:1085 src/iuse.cpp:9005 +#: src/bionics.cpp:1075 src/iuse.cpp:9023 #, c-format msgid "Relative Humidity: %s." msgstr "Относительная влажность: %s." -#: src/bionics.cpp:1089 src/iuse.cpp:9016 +#: src/bionics.cpp:1079 src/iuse.cpp:9034 #, c-format msgid "Pressure: %s." msgstr "Давление: %s." -#: src/bionics.cpp:1091 src/iuse.cpp:9030 +#: src/bionics.cpp:1081 src/iuse.cpp:9048 #, c-format msgid "Wind Speed: %.1f %s." msgstr "Скорость ветра: %.1f %s." -#: src/bionics.cpp:1094 src/iuse.cpp:9034 +#: src/bionics.cpp:1084 src/iuse.cpp:9052 #, c-format msgid "Feels Like: %s." msgstr "Ощущается как: %s." -#: src/bionics.cpp:1098 src/iuse.cpp:9038 +#: src/bionics.cpp:1088 src/iuse.cpp:9056 #, c-format msgid "Wind Direction: From the %s." msgstr "Направление ветра: %s." -#: src/bionics.cpp:1101 +#: src/bionics.cpp:1091 msgid "Perform which function:" msgstr "Какую функцию выполнить:" -#: src/bionics.cpp:1102 +#: src/bionics.cpp:1092 msgid "RC radio" msgstr "Управлять машинкой на РУ" -#: src/bionics.cpp:1127 +#: src/bionics.cpp:1117 msgid "" "You need a jumper cable connected to a power source to drain power from it." msgstr "" "Вам нужен кабель, подсоединённый к источнику энергии, чтобы брать из него " "энергию." -#: src/bionics.cpp:1133 +#: src/bionics.cpp:1123 msgid "" "Cable is plugged-in to the CBM but it has to be also connected to the power " "source." msgstr "Кабель нужно подключить не только к КБМ, но и к источнику энергии." -#: src/bionics.cpp:1139 +#: src/bionics.cpp:1129 msgid "" "You are plugged to the vehicle. It will charge you if it has some juice in " "it." @@ -464371,7 +465356,7 @@ msgstr "" "Вы подключены к автомобилю. Он будет заряжать вас, если в нем есть хоть " "какой-то заряд." -#: src/bionics.cpp:1145 +#: src/bionics.cpp:1135 msgid "" "You are plugged to a solar pack. It will charge you if it's unfolded and in" " sunlight." @@ -464379,26 +465364,26 @@ msgstr "" "Вы подключены к рюкзаку с солнечными батареями. Если его развернуть на " "свету, он будет вас подзаряжать." -#: src/bionics.cpp:1151 +#: src/bionics.cpp:1141 msgid "" "You are plugged to a UPS. It will charge you if it has some juice in it." msgstr "" "Вы подключены к УБП. Он будет заряжать вас, если в нём есть хоть какой-то " "заряд." -#: src/bionics.cpp:1155 +#: src/bionics.cpp:1145 msgid "" "You have a cable plugged to a portable power source, but you need to plug it" " in to the CBM." msgstr "Кабель нужно подключить не только к источнику энергии, но и к КБМ." -#: src/bionics.cpp:1159 +#: src/bionics.cpp:1149 msgid "" "You have a cable plugged to a vehicle, but you need to plug it in to the " "CBM." msgstr "Кабель нужно подключить не только к машине, но и к КБМ." -#: src/bionics.cpp:1168 +#: src/bionics.cpp:1158 msgid "" "You have at least one free cable in your inventory that you could use to " "plug yourself in." @@ -464406,132 +465391,58 @@ msgstr "" "В вашем инвентаре есть как минимум один лишний кабель, которым можно себя " "подключить." -#: src/bionics.cpp:1186 +#: src/bionics.cpp:1176 #, c-format msgid "Your %s automatically turn off." msgstr "%s автоматически выключается." -#: src/bionics.cpp:1212 +#: src/bionics.cpp:1202 #, c-format msgid "Your %s is shorting out and can't be deactivated." msgstr "В вашей бионике (%s) короткое замыкание, она не отключается." -#: src/bionics.cpp:1224 +#: src/bionics.cpp:1214 #, c-format msgid "You can't deactivate your %s manually!" msgstr "Вы не можете отключить «%s» вручную!" -#: src/bionics.cpp:1228 +#: src/bionics.cpp:1218 #, c-format msgid "You don't have the power to deactivate your %s." msgstr "У вас не хватает энергии для отключения «%s»." -#: src/bionics.cpp:1273 +#: src/bionics.cpp:1259 #, c-format msgid "You withdraw your %s." msgstr "Вы убираете оружие (%s)." -#: src/bionics.cpp:1276 +#: src/bionics.cpp:1262 #, c-format msgid " withdraws his %s." msgstr " убирает оружие (%s)." -#: src/bionics.cpp:1278 +#: src/bionics.cpp:1264 #, c-format msgid " withdraws her %s." msgstr " убирает оружие (%s)." -#: src/bionics.cpp:1336 -#, c-format -msgid "Your %s does not have enough fuel to start." -msgstr "У вас не хватает топлива, чтобы запустить КБМ (%s)." - -#: src/bionics.cpp:1337 -#, c-format -msgid "'s %s does not have enough fuel to start." -msgstr "У НПС () не хватает топлива, чтобы запустить КБМ (%s)." - -#: src/bionics.cpp:1344 src/bionics.cpp:1429 -#, c-format -msgid "Your %s runs out of fuel and turns off." -msgstr "%s тратит всё топливо и отключается." - -#: src/bionics.cpp:1345 src/bionics.cpp:1430 -#, c-format -msgid "'s %s runs out of fuel and turns off." -msgstr "У НПС () %s тратит всё топливо и отключается." - -#: src/bionics.cpp:1401 -#, c-format -msgid "Your %s turns off to not waste calories." -msgstr "Ваш КБМ (%s) отключается, чтобы не тратить калории." - -#: src/bionics.cpp:1402 -#, c-format -msgid "'s %s turns off to not waste calories." -msgstr "У НПС () отключается %s во избежание траты калорий." - -#: src/bionics.cpp:1404 +#: src/bionics.cpp:1334 #, c-format -msgid "Your %s turns off after filling your power banks." -msgstr "Ваш КБМ (%s) отключается после пополнения энергии." - -#: src/bionics.cpp:1405 -#, c-format -msgid "'s %s turns off after filling their power banks." -msgstr "У НПС () отключается КБМ (%s) после пополнения энергии." - -#: src/bionics.cpp:1407 -#, c-format -msgid "Your %s turns off to not waste fuel." -msgstr "Ваш КБМ (%s) отключается, чтобы не тратить топливо." - -#: src/bionics.cpp:1408 -#, c-format -msgid "'s %s turns off to not waste fuel." -msgstr "У НПС () отключается КБМ (%s) во избежание траты топлива." - -#: src/bionics.cpp:1411 -#, c-format -msgid "" -"Your %s cannot be started because you don't have any bionic power storage." +msgid "Your %s cannot be started because your calories are below safe levels." msgstr "" -"Это (%s) нельзя запустить, так как у вас нет хранилища бионической энергии." +"Это (%s) нельзя запустить, так как у ваш запас калорий ниже безопасного " +"уровня." -#: src/bionics.cpp:1412 +#: src/bionics.cpp:1335 #, c-format msgid "" -"'s %s cannot be started because they don't have any bionic power " -"storage." -msgstr "" -" не может запустить: %s так как у него нет хранилища бионической " -"энергии." - -#: src/bionics.cpp:1414 -#, c-format -msgid "Your %s cannot be started due to fuel saving." -msgstr "Это (%s) нельзя запустить из-за режима экономии топлива." - -#: src/bionics.cpp:1415 -#, c-format -msgid "'s %s cannot be started due to fuel saving." -msgstr "Это (%s - ) нельзя запустить из-за режима экономии топлива." - -#: src/bionics.cpp:1417 -#, c-format -msgid "Your %s cannot be started because your power banks are full." -msgstr "" -"Это (%s) нельзя запустить, так как у вас заполнены аккумуляторы бионической " -"энергии." - -#: src/bionics.cpp:1418 -#, c-format -msgid "'s %s cannot be started because their power banks are full." +"'s %s cannot be started because their calories are below safe " +"levels." msgstr "" -"Это (%s - ) нельзя запустить, так как заполнены аккумуляторы " -"бионической энергии." +"Это (%s - ) нельзя запустить, так как у ваш запас калорий ниже " +"безопасного уровня." -#: src/bionics.cpp:1426 +#: src/bionics.cpp:1340 #, c-format msgid "" "Stored calories are below the safe threshold, your %s shuts down to preserve" @@ -464540,7 +465451,7 @@ msgstr "" "Поскольку запас питательных веществ ниже безопасного порога, КБМ (%s) " "отключается, чтобы сохранить ваше здоровье." -#: src/bionics.cpp:1427 +#: src/bionics.cpp:1341 #, c-format msgid "" "Stored calories are below the safe threshold, 's %s shuts down to " @@ -464549,140 +465460,122 @@ msgstr "" "Чтобы сохранить здоровье, у НПС () отключается КБМ (%s), поскольку " "его запас питательных веществ подходит к концу." -#: src/bionics.cpp:1434 +#: src/bionics.cpp:1348 #, c-format -msgid "Your %s cannot be started because your calories are below safe levels." -msgstr "" -"Это (%s) нельзя запустить, так как у ваш запас калорий ниже безопасного " -"уровня." - -#: src/bionics.cpp:1435 -#, c-format -msgid "" -"'s %s cannot be started because their calories are below safe " -"levels." -msgstr "" -"Это (%s - ) нельзя запустить, так как у ваш запас калорий ниже " -"безопасного уровня." - -#: src/bionics.cpp:1437 -#, c-format -msgid "Your %s doesn't have enough fuel to start." -msgstr "У вас не хватает топлива, чтобы запустить это (%s)." +msgid "Your %s does not have enough fuel to start." +msgstr "У вас не хватает топлива, чтобы запустить КБМ (%s)." -#: src/bionics.cpp:1438 +#: src/bionics.cpp:1349 #, c-format -msgid "'s %s doesn't have enough fuel to start." +msgid "'s %s does not have enough fuel to start." msgstr "У НПС () не хватает топлива, чтобы запустить КБМ (%s)." -#: src/bionics.cpp:1479 +#: src/bionics.cpp:1353 #, c-format -msgid "Your %s does not have enough fuel to use Auto Start." -msgstr "У вас не хватает топлива, чтобы использовать автозапуск КБМ (%s)." +msgid "Your %s runs out of fuel and turns off." +msgstr "%s тратит всё топливо и отключается." -#: src/bionics.cpp:1480 +#: src/bionics.cpp:1354 #, c-format -msgid "'s %s does not have enough fuel to use Auto Start." -msgstr "" -"У НПС () не хватает топлива, чтобы использовать автозапуск КБМ " -"(%s)." +msgid "'s %s runs out of fuel and turns off." +msgstr "У НПС () %s тратит всё топливо и отключается." -#: src/bionics.cpp:1803 +#: src/bionics.cpp:1618 #, c-format msgid "Your %s powers down." msgstr "%s выключается." -#: src/bionics.cpp:1828 +#: src/bionics.cpp:1643 #, c-format msgid "Your %s has lost connection and is turning off." msgstr "%s теряет связь и выключается." -#: src/bionics.cpp:1891 +#: src/bionics.cpp:1706 msgid "You feel your throat open up and air filling your lungs!" msgstr "" "Вы чувствуете, как ваше горло раскрывается, и воздух наполняет ваши лёгкие!" -#: src/bionics.cpp:1912 +#: src/bionics.cpp:1727 #, c-format msgid "Your %s issues a low humidity warning. Efficiency is reduced." msgstr "Ваш КБМ (%s) предупреждает о низкой влажности. Эффективность снижена." -#: src/bionics.cpp:1921 +#: src/bionics.cpp:1736 #, c-format msgid "You are properly hydrated. Your %s chirps happily." msgstr "Влажность достаточная. Ваш КБМ (%s) счастливо пиликает." -#: src/bionics.cpp:1954 src/bionics.cpp:2025 +#: src/bionics.cpp:1769 src/bionics.cpp:1840 msgid "The removal fails without incident." msgstr "Удаление провалилось без последствий." -#: src/bionics.cpp:1958 +#: src/bionics.cpp:1773 msgid "The removal is a failure." msgstr "Удаление провалено." -#: src/bionics.cpp:1963 src/bionics.cpp:2050 src/bionics.cpp:2729 +#: src/bionics.cpp:1778 src/bionics.cpp:1865 src/bionics.cpp:2544 msgid "It really hurts!" msgstr "Ужасно больно!" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "'s %s is damaged." msgstr "У НПС () повреждена часть тела (%s)." -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "Your %s is damaged." msgstr "Ваша часть тела (%s) повреждена." -#: src/bionics.cpp:1995 src/bionics.cpp:2085 +#: src/bionics.cpp:1810 src/bionics.cpp:1900 #, c-format msgid "Your %s is severely damaged." msgstr "Ваша часть тела (%s) сильно повреждена." -#: src/bionics.cpp:1996 src/bionics.cpp:2086 +#: src/bionics.cpp:1811 src/bionics.cpp:1901 #, c-format msgid "'s %s is severely damaged." msgstr "У НПС () сильно повреждена часть тела (%s)." -#: src/bionics.cpp:2030 +#: src/bionics.cpp:1845 #, c-format msgid "The %s flub the operation." msgstr "%s совершает ошибку при операции." -#: src/bionics.cpp:2033 +#: src/bionics.cpp:1848 #, c-format msgid "The %s messes up the operation." msgstr "%s проваливает операцию." -#: src/bionics.cpp:2036 +#: src/bionics.cpp:1851 msgid "The operation fails." msgstr "Операция провалилась." -#: src/bionics.cpp:2042 +#: src/bionics.cpp:1857 #, c-format msgid "The %s screws up the operation." msgstr "%s запарывает операцию." -#: src/bionics.cpp:2125 +#: src/bionics.cpp:1940 msgid "You don't have enough anesthetic to perform the installation." msgstr "У вас недостаточно обезболивающего для установки." -#: src/bionics.cpp:2156 +#: src/bionics.cpp:1971 msgid "You don't have the required components to perform the installation." msgstr "У вас нет необходимых компонентов для установки модуля." -#: src/bionics.cpp:2272 +#: src/bionics.cpp:2087 #, c-format msgid "%s must remove the parent bionic to remove the %s." msgstr "" "%s должен удалить родительский модуль, прежде чем удалять прикреплённый " "модуль (%s)." -#: src/bionics.cpp:2288 +#: src/bionics.cpp:2103 msgid "Are you sure you wish to uninstall the selected bionic?" msgstr "Вы уверены, что хотите удалить выбранную бионику?" -#: src/bionics.cpp:2294 src/game.cpp:4999 +#: src/bionics.cpp:2109 src/game.cpp:4997 #, c-format msgid "" "WARNING: %i percent chance of SEVERE damage to all body parts! Continue " @@ -464691,25 +465584,25 @@ msgstr "" "ВНИМАНИЕ: %i-процентный шанс тяжких телесных повреждений! Всё равно " "продолжить?" -#: src/bionics.cpp:2366 src/bionics.cpp:2440 +#: src/bionics.cpp:2181 src/bionics.cpp:2255 msgid "Your parts are jiggled back into their familiar places." msgstr "Ваши части встали обратно на свои места." -#: src/bionics.cpp:2367 +#: src/bionics.cpp:2182 msgid "'s parts are jiggled back into their familiar places." msgstr "Части НПС () встали обратно на свои места." -#: src/bionics.cpp:2368 src/bionics.cpp:2441 src/bionics.cpp:2445 +#: src/bionics.cpp:2183 src/bionics.cpp:2256 src/bionics.cpp:2260 #, c-format msgid "Successfully removed %s." msgstr "Успешно удален КБМ (%s)." -#: src/bionics.cpp:2400 +#: src/bionics.cpp:2215 #, c-format msgid "The %s's anesthesia kit looks empty." msgstr "У оперирующего (%s) кончился набор для анестезии." -#: src/bionics.cpp:2418 src/bionics.cpp:3420 +#: src/bionics.cpp:2233 src/bionics.cpp:3181 msgid "" "You feel a tiny pricking sensation in your right arm, and lose all sensation" " before abruptly blacking out." @@ -464717,7 +465610,7 @@ msgstr "" "Вы чувствуете небольшой укольчик в правую руку, а затем внезапно теряете " "сознание." -#: src/bionics.cpp:2421 +#: src/bionics.cpp:2236 #, c-format msgid "" "The %1$s gently inserts a syringe into %2$s's arm and starts injecting " @@ -464725,64 +465618,64 @@ msgid "" msgstr "" "%1$s аккуратно придерживает пациента (%2$s) и что-то вводит ему в вену." -#: src/bionics.cpp:2431 +#: src/bionics.cpp:2246 #, c-format msgid "You fall asleep and %1$s starts operating." msgstr "Вы засыпаете, а %1$s начинает операцию." -#: src/bionics.cpp:2433 +#: src/bionics.cpp:2248 #, c-format msgid "%1$s falls asleep and %2$s starts operating." msgstr "%1$s засыпает, а %2$s начинает операцию." -#: src/bionics.cpp:2443 +#: src/bionics.cpp:2258 #, c-format msgid "%s's parts are jiggled back into their familiar places." msgstr "Части тела пациента (%s) встали обратно на свои места." -#: src/bionics.cpp:2477 +#: src/bionics.cpp:2292 msgid "/!\\ CBM is highly contaminated. /!\\" msgstr "/!\\ КБМ сильно загрязнён. /!\\" -#: src/bionics.cpp:2478 +#: src/bionics.cpp:2293 msgid "CBM is filthy." msgstr "КБМ грязный." -#: src/bionics.cpp:2483 +#: src/bionics.cpp:2298 msgid "/!\\ CBM is not sterile. /!\\ Please use autoclave to sterilize." msgstr "" "/!\\ КБМ не стерильный. /!\\ Пожалуйста, используйте автоклав для " "стерилизации." -#: src/bionics.cpp:2484 +#: src/bionics.cpp:2299 msgid "CBM is not sterile." msgstr "КБМ нестерильный." -#: src/bionics.cpp:2487 +#: src/bionics.cpp:2302 msgid "CBM already deployed. Please reset to factory state." msgstr "КБМ уже развёрнут. Пожалуйста, верните его в заводское состояние." -#: src/bionics.cpp:2489 +#: src/bionics.cpp:2304 msgid "CBM is already installed." msgstr "КБМ уже установлен." -#: src/bionics.cpp:2491 src/bionics.cpp:2494 +#: src/bionics.cpp:2306 src/bionics.cpp:2309 msgid "CBM not compatible with patient's body." msgstr "КБМ несовместим с пациентом." -#: src/bionics.cpp:2498 +#: src/bionics.cpp:2313 msgid "No base version installed." msgstr "Базовая версия не установлена." -#: src/bionics.cpp:2504 +#: src/bionics.cpp:2319 msgid "Superior version installed." msgstr "Установлена улучшенная версия" -#: src/bionics.cpp:2506 +#: src/bionics.cpp:2321 msgid "CBM not compatible with patient." msgstr "КБМ несовместим с пациентом." -#: src/bionics.cpp:2546 +#: src/bionics.cpp:2361 #, c-format msgid "" "Installing this bionic will remove the conflicting traits: %s. Continue " @@ -464792,7 +465685,7 @@ msgstr "" " в любом случае?" #. ~ : more slot(s) needed. -#: src/bionics.cpp:2557 +#: src/bionics.cpp:2372 #, c-format msgid "" "\n" @@ -464801,16 +465694,16 @@ msgstr "" "\n" "%s: требуется ещё %i слот (а, ов)." -#: src/bionics.cpp:2561 +#: src/bionics.cpp:2376 #, c-format msgid "Not enough space for bionic installation!%s" msgstr "Не хватает места для установки бионики!%s" -#: src/bionics.cpp:2568 +#: src/bionics.cpp:2383 msgid "Are you sure you wish to install the selected bionic?" msgstr "Вы уверены, что хотите установить выбранную бионику?" -#: src/bionics.cpp:2574 +#: src/bionics.cpp:2389 #, c-format msgid "" "WARNING: %i percent chance of failure that may result in damage, pain, or a " @@ -464821,133 +465714,121 @@ msgstr "" #. ~ %1$s - name of the bionic to be upgraded (inferior), %2$s - name of the #. upgraded bionic (superior). -#: src/bionics.cpp:2664 +#: src/bionics.cpp:2479 #, c-format msgid "Successfully upgraded %1$s to %2$s." msgstr "Успешное улучшение бионики «%1$s» до «%2$s»." #. ~ %s - name of the bionic. -#: src/bionics.cpp:2670 +#: src/bionics.cpp:2485 #, c-format msgid "Successfully installed %s." msgstr "Успешно установлен КБМ (%s)." -#: src/bionics.cpp:2708 +#: src/bionics.cpp:2523 msgid "The installation is a failure." msgstr "Установка провалилась." #. ~"Complications" is USian medical-speak for "unintended damage from a #. medical procedure". -#: src/bionics.cpp:2712 +#: src/bionics.cpp:2527 #, c-format msgid "%s training helps to minimize the complications." msgstr "Опыт оперирующего (%s)_ помогает снизить риск осложнений." -#: src/bionics.cpp:2721 +#: src/bionics.cpp:2536 msgid "The installation fails without incident." msgstr "Установка провалилась без последствий." -#: src/bionics.cpp:2737 +#: src/bionics.cpp:2552 msgid "The installation is faulty!" msgstr "Во время установки произошла ошибка!" #. ~ ( slots); -#: src/bionics.cpp:2803 +#: src/bionics.cpp:2618 #, c-format msgid "%s (%i slots);" msgstr "%s (%i слотов);" -#: src/bionics.cpp:2896 +#: src/bionics.cpp:2716 #, c-format msgid "Increased storage capacity by %i." msgstr "Энергоёмкость увеличена на %i." -#: src/bionics.cpp:3193 -msgid "Chose Safe Fuel Level Threshold" -msgstr "Выберите безопасный порог уровня топлива" - -#: src/bionics.cpp:3194 -msgid "Full Power" -msgstr "Вся энергия" +#: src/bionics.cpp:3013 +msgid "Stop power generation at" +msgstr "" -#: src/bionics.cpp:3196 +#: src/bionics.cpp:3014 #, c-format -msgid "Above 80 %%" -msgstr "Выше 80 %%" +msgid "100 %%" +msgstr "" -#: src/bionics.cpp:3199 +#: src/bionics.cpp:3015 #, c-format -msgid "Above 55 %%" -msgstr "Выше 55 %%" +msgid "90 %%" +msgstr "" -#: src/bionics.cpp:3202 +#: src/bionics.cpp:3016 #, c-format -msgid "Above 30 %%" -msgstr "Выше 30 %%" - -#: src/bionics.cpp:3204 src/distraction_manager.cpp:130 src/options.cpp:1495 -#: src/options.cpp:1669 -msgid "Disabled" -msgstr "Отключено" - -#: src/bionics.cpp:3235 -msgid "Chose Start Power Level Threshold" -msgstr "Установить стартовый порог мощности" - -#: src/bionics.cpp:3236 -msgid "No Power Left" -msgstr "На нуле" +msgid "70 %%" +msgstr "" -#: src/bionics.cpp:3238 +#: src/bionics.cpp:3017 #, c-format -msgid "Below 25 %%" -msgstr "Ниже 25 %%" +msgid "50 %%" +msgstr "" -#: src/bionics.cpp:3241 +#: src/bionics.cpp:3018 #, c-format -msgid "Below 50 %%" -msgstr "Ниже 50 %%" +msgid "30 %%" +msgstr "" -#: src/bionics.cpp:3244 +#: src/bionics.cpp:3019 #, c-format -msgid "Below 75 %%" -msgstr "Ниже 75 %%" +msgid "10 %%" +msgstr "" + +#: src/bionics.cpp:3020 src/distraction_manager.cpp:130 src/options.cpp:1572 +#: src/options.cpp:1746 +msgid "Disabled" +msgstr "Отключено" -#: src/bionics.cpp:3402 +#: src/bionics.cpp:3163 msgid "You tell the pain to bug off and proceed with the operation." msgstr "Стиснув зубы, вы приступаете к операции." -#: src/bionics.cpp:3406 +#: src/bionics.cpp:3167 msgid "" "You set up the operation step-by-step, configuring the Autodoc to manipulate" " a CBM." msgstr "Вы шаг за шагом настраиваете автодок для манипуляций с КБМ." -#: src/bionics.cpp:3407 +#: src/bionics.cpp:3168 msgid "" " sets up the operation, configuring the Autodoc to manipulate a " "CBM." msgstr " шаг за шагом настраивает автодок для манипуляций с КБМ." -#: src/bionics.cpp:3410 +#: src/bionics.cpp:3171 msgid "" "You settle into position, sliding your right wrist into the couch's strap." msgstr "" "Вы занимаете положенное место и продеваете правую руку в петлю, " "прикреплённую к кушетке." -#: src/bionics.cpp:3411 +#: src/bionics.cpp:3172 msgid "" " settles into position, sliding their wrist into the couch's strap." msgstr "" " занимает положенное место и продевает правую руку в петлю, " "прикреплённую к кушетке." -#: src/bionics.cpp:3416 +#: src/bionics.cpp:3177 msgid "You feel excited as the operation starts." msgstr "Вы приходите в восторг, когда начинается операция." -#: src/bionics.cpp:3427 +#: src/bionics.cpp:3188 msgid "" "You feel excited as the Autodoc slices painlessly into you. You enjoy the " "sight of scalpels slicing you apart." @@ -464955,7 +465836,7 @@ msgstr "" "Вы чувствуете наслаждение, пока вас безболезненно разрезает Автодок. Вы " "восхищённо рассматриваете скальпели, рассекающие вас." -#: src/bionics.cpp:3430 +#: src/bionics.cpp:3191 msgid "" "You stay very, very still, focusing intently on an interesting stain on the " "ceiling, as the Autodoc slices painlessly into you." @@ -464963,7 +465844,7 @@ msgstr "" "Вы лежите очень, очень неподвижно и сосредоточенно разглядываете интересное " "пятно на потолке, пока Автодок выполняет безболезненный разрез." -#: src/bionics.cpp:3438 +#: src/bionics.cpp:3199 msgid "" "As your consciousness slips away, you feel regret that you won't be able to " "enjoy the operation." @@ -464971,55 +465852,55 @@ msgstr "" "Сознание ускользает прочь, и вы жалеете, что не сможете насладиться " "операцией." -#: src/bionics_ui.cpp:58 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 -#: src/options.cpp:1598 src/options.cpp:1728 +#: src/bionics_ui.cpp:59 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 +#: src/options.cpp:1675 src/options.cpp:1805 msgid "None" msgstr "Ничего" -#: src/bionics_ui.cpp:60 +#: src/bionics_ui.cpp:61 msgid "Power usage" msgstr "По расходу энергии" -#: src/bionics_ui.cpp:62 +#: src/bionics_ui.cpp:63 msgid "Name" msgstr "По названию" -#: src/bionics_ui.cpp:64 +#: src/bionics_ui.cpp:65 msgid "Manual (shortcut)" msgstr "Вручную (горячие клавиши)" -#: src/bionics_ui.cpp:124 +#: src/bionics_ui.cpp:125 msgid "Sort bionics by:" msgstr "Сортировать бионику:" -#: src/bionics_ui.cpp:205 +#: src/bionics_ui.cpp:206 msgid "Available Fuel: " msgstr "Доступный источник энергии: " -#: src/bionics_ui.cpp:243 src/bionics_ui.cpp:249 +#: src/bionics_ui.cpp:244 src/bionics_ui.cpp:250 msgctxt "decimal separator" msgid "." msgstr "." -#: src/bionics_ui.cpp:245 src/display.cpp:556 src/display.cpp:599 +#: src/bionics_ui.cpp:246 src/display.cpp:556 src/display.cpp:599 #: src/player_display.cpp:684 src/units.cpp:105 msgctxt "energy unit: kilojoule" msgid "kJ" msgstr "кДж" -#: src/bionics_ui.cpp:251 src/display.cpp:553 src/display.cpp:596 +#: src/bionics_ui.cpp:252 src/display.cpp:553 src/display.cpp:596 #: src/player_display.cpp:681 src/units.cpp:110 msgctxt "energy unit: joule" msgid "J" msgstr "Дж" -#: src/bionics_ui.cpp:253 src/display.cpp:550 src/display.cpp:593 +#: src/bionics_ui.cpp:254 src/display.cpp:550 src/display.cpp:593 #: src/player_display.cpp:678 src/units.cpp:112 msgctxt "energy unit: millijoule" msgid "mJ" msgstr "мДж" -#: src/bionics_ui.cpp:257 +#: src/bionics_ui.cpp:258 #, c-format msgid "" "Bionic Power: %s/%ikJ" @@ -465027,29 +465908,23 @@ msgstr "" "Бионическая энергия: " "%s/%iкДж" -#: src/bionics_ui.cpp:269 src/diary.cpp:197 src/init.cpp:824 +#: src/bionics_ui.cpp:270 src/diary.cpp:197 src/init.cpp:809 msgid "Bionics" msgstr "Бионика" -#: src/bionics_ui.cpp:272 +#: src/bionics_ui.cpp:273 #, c-format msgid "" "[%s] Reassign, [%s] Switch tabs," " [%s] Toggle fuel saving mode, " -"[%s] Toggle auto start mode, " -"[%s] Open refueling menu." msgstr "" -"[%s] переназначить, [%s] " -"переключить вкладку, [%s] переключить режим экономии " -"топлива, [%s] переключить режим автозапуска, " -"[%s] Открыть меню заправки." -#: src/bionics_ui.cpp:278 +#: src/bionics_ui.cpp:276 #, c-format msgid " [%s] Sort: %s" msgstr " [%s] Сорт.: %s" -#: src/bionics_ui.cpp:282 +#: src/bionics_ui.cpp:280 msgid "" "Reassigning. Select a bionic to reassign or press " "[SPACE] to cancel." @@ -465057,112 +465932,111 @@ msgstr "" "Переназначение. Выберите бионический модуль или нажмите " "[SPACE] для отмены." -#: src/bionics_ui.cpp:285 +#: src/bionics_ui.cpp:283 #, c-format msgid "" "Activating [%s] Examine, %s" msgstr "" "Активация [%s] Изучение, %s" -#: src/bionics_ui.cpp:289 +#: src/bionics_ui.cpp:287 #, c-format msgid "" "Examining [%s] Activate, %s" msgstr "" "Изучение [%s] Активация, %s" -#: src/bionics_ui.cpp:307 +#: src/bionics_ui.cpp:305 #, c-format msgid "%s act" msgstr "%s вкл" -#: src/bionics_ui.cpp:311 +#: src/bionics_ui.cpp:309 #, c-format msgid "%s deact" msgstr "%s выкл" -#: src/bionics_ui.cpp:315 +#: src/bionics_ui.cpp:313 #, c-format msgid "%s trigger" msgstr "%s триггер" -#: src/bionics_ui.cpp:320 +#: src/bionics_ui.cpp:318 #, c-format msgid "%s/turn" msgstr "%s/ход" -#: src/bionics_ui.cpp:321 +#: src/bionics_ui.cpp:319 #, c-format msgid "%s/%d turns" msgstr "%s/%d ходов" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "OFF" msgstr "ВЫКЛ" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "ON" msgstr "ВКЛ" -#: src/bionics_ui.cpp:328 +#: src/bionics_ui.cpp:326 msgid "(incapacitated)" msgstr "(без сознания)" -#: src/bionics_ui.cpp:333 +#: src/bionics_ui.cpp:330 #, c-format msgid "(fuel saving ON > %d %%)" msgstr "(режим экономии ВКЛ > %d %%)" -#: src/bionics_ui.cpp:338 -#, c-format -msgid "(auto start < %d %%)" -msgstr "(автозапуск < %d %%)" +#: src/bionics_ui.cpp:336 +msgid "(inactive)" +msgstr "" -#: src/bionics_ui.cpp:364 +#: src/bionics_ui.cpp:361 #, c-format msgid "ACTIVE (%i)" msgstr "АКТИВНЫЕ (%i)" -#: src/bionics_ui.cpp:365 +#: src/bionics_ui.cpp:362 #, c-format msgid "PASSIVE (%i)" msgstr "ПАССИВНЫЕ (%i)" -#: src/bionics_ui.cpp:395 +#: src/bionics_ui.cpp:392 #, c-format msgid "Power usage: %s" msgstr "Расход энергии: %s" -#: src/bionics_ui.cpp:403 +#: src/bionics_ui.cpp:400 msgid "This bionic occupies the following body parts:" msgstr "Эта бионика занимает следующие части тела:" -#: src/bionics_ui.cpp:408 +#: src/bionics_ui.cpp:405 #, c-format msgid "Installed weapon: %s" msgstr "Установленное оружие: %s" -#: src/bionics_ui.cpp:660 +#: src/bionics_ui.cpp:655 msgid " BIONICS " msgstr "БИОНИКА" -#: src/bionics_ui.cpp:686 +#: src/bionics_ui.cpp:681 msgid "No activatable bionics installed." msgstr "Нет установленной активной бионики." -#: src/bionics_ui.cpp:689 +#: src/bionics_ui.cpp:684 msgid "No passive bionics installed." msgstr "Нет установленной пассивной бионики." -#: src/bionics_ui.cpp:795 +#: src/bionics_ui.cpp:791 #, c-format msgid "%s; enter new letter. Space to clear. Esc to cancel." msgstr "" "%s; введите новую букву. Нажмите SPACE для пустого значения, ESC для отмены." -#: src/bionics_ui.cpp:805 +#: src/bionics_ui.cpp:801 #, c-format msgid "" "Invalid bionic letter. Only those characters are valid:\n" @@ -465173,41 +466047,37 @@ msgstr "" "\n" "%s" -#: src/bionics_ui.cpp:845 +#: src/bionics_ui.cpp:841 msgid "You can't toggle fuel saving mode on a non-fueled CBM." msgstr "Вы не можете переключить режим экономии топлива на безтопливном КБМ." -#: src/bionics_ui.cpp:859 -msgid "You can't toggle auto start mode on a non-fueled CBM." -msgstr "Вы не можете переключить автозапуск на безтопливном КБМ." - -#: src/bionics_ui.cpp:921 +#: src/bionics_ui.cpp:903 msgid "Select action" msgstr "Выберите действие" -#: src/bionics_ui.cpp:923 +#: src/bionics_ui.cpp:905 msgid "Uninstall weapon" msgstr "Снять оружие" -#: src/bionics_ui.cpp:924 +#: src/bionics_ui.cpp:906 msgid "Install weapon" msgstr "Установить оружие" -#: src/bionics_ui.cpp:941 +#: src/bionics_ui.cpp:923 msgid "Select weapon to install" msgstr "Выберите оружие для установки" -#: src/bionics_ui.cpp:950 +#: src/bionics_ui.cpp:932 msgid "You don't have any items you can install in this bionic" msgstr "" "У вас нет ничего, что можно было бы установить в этот бионический модуль" -#: src/bionics_ui.cpp:960 +#: src/bionics_ui.cpp:942 #, c-format msgid "Unable to install %s" msgstr "Нельзя установить это (%s)" -#: src/bionics_ui.cpp:994 +#: src/bionics_ui.cpp:976 #, c-format msgid "" "You can not activate %s!\n" @@ -465236,7 +466106,7 @@ msgstr "Температура тела" msgid "Effects" msgstr "Эффекты" -#: src/bodygraph.cpp:506 src/options.cpp:1597 +#: src/bodygraph.cpp:506 src/options.cpp:1674 msgid "Worn" msgstr "Носимые" @@ -465264,11 +466134,11 @@ msgstr "лучший" msgid "median" msgstr "средний" -#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4638 +#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4645 msgid "Bash" msgstr "Дробящий" -#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4640 +#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4647 msgid "Cut" msgstr "Режущий" @@ -465276,15 +466146,15 @@ msgstr "Режущий" msgid "Pierce" msgstr "Колющий" -#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4642 +#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4649 msgid "Ballistic" msgstr "Баллистический" -#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4645 +#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4652 msgid "Acid" msgstr "Кислота" -#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4647 +#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4654 msgid "Fire" msgstr "Огонь" @@ -465750,395 +466620,395 @@ msgstr "%1$s %2$s" msgid "Year %1$d, %2$s" msgstr "Год %1$d, %2$s" -#: src/cata_tiles.cpp:4761 +#: src/cata_tiles.cpp:4763 msgid "direct3d" msgstr "Direct3D" -#: src/cata_tiles.cpp:4764 +#: src/cata_tiles.cpp:4766 msgid "opengl" msgstr "OpenGL" -#: src/cata_tiles.cpp:4765 +#: src/cata_tiles.cpp:4767 msgid "opengles2" msgstr "OpenGLes2" -#: src/cata_tiles.cpp:4790 +#: src/cata_tiles.cpp:4792 msgid "Display 0" msgstr "Дисплей 0" -#: src/cata_utility.cpp:188 src/options.cpp:1553 +#: src/cata_utility.cpp:190 src/options.cpp:1630 msgid "mph" msgstr "миль/ч" #. ~ vehicle speed tiles per turn -#: src/cata_utility.cpp:191 +#: src/cata_utility.cpp:193 msgid "t/t" msgstr "т/х" -#: src/cata_utility.cpp:195 src/options.cpp:1553 +#: src/cata_utility.cpp:197 src/options.cpp:1630 msgid "km/h" msgstr "км/ч" -#: src/cata_utility.cpp:197 +#: src/cata_utility.cpp:199 msgid "m/s" msgstr "м/с" -#: src/cata_utility.cpp:280 +#: src/cata_utility.cpp:282 src/cata_utility.cpp:305 #, c-format msgid "Failed to write %1$s to \"%2$s\": %3$s" msgstr "Ошибка записи %1$s в «%2$s»: %3$s" -#: src/cata_utility.cpp:401 +#: src/cata_utility.cpp:433 src/cata_utility.cpp:511 src/cata_utility.cpp:524 #, c-format msgid "Failed to read from \"%1$s\": %2$s" msgstr "Ошибка чтения из «%1$s»: %2$s" #. ~ translators: place some random 1-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:453 +#: src/cata_utility.cpp:563 msgid "abcdefghijklmnopqrstuvwxyz" msgstr "абвгдеёжзийклмнопрстуфхцчшщъыьэюя" #. ~ translators: place some random 2-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:456 +#: src/cata_utility.cpp:566 msgid "に坂索トし荷測のンおク妙免イロコヤ梅棋厚れ表幌" msgstr "に坂索トし荷測のンおク妙免イロコヤ梅棋厚れ表幌" -#: src/character.cpp:781 src/debug_menu.cpp:1610 src/game.cpp:11911 -#: src/iuse.cpp:7201 src/npctalk.cpp:1898 src/trade_ui.cpp:296 +#: src/character.cpp:782 src/debug_menu.cpp:1612 src/game.cpp:11909 +#: src/iuse.cpp:7205 src/npctalk.cpp:1898 src/trade_ui.cpp:296 msgid "You" msgstr "Вы" -#: src/character.cpp:781 +#: src/character.cpp:782 msgid "you" msgstr "ты" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "Your" msgstr "Ваш" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "your" msgstr "ваш" -#: src/character.cpp:788 +#: src/character.cpp:789 #, c-format msgid "%s's" msgstr "%s" -#: src/character.cpp:800 src/monster.cpp:607 +#: src/character.cpp:801 src/monster.cpp:607 msgid "armor" msgstr "броня" -#: src/character.cpp:1229 +#: src/character.cpp:1230 msgid "Ouch, something hurts!" msgstr "Ой, больно!" -#: src/character.cpp:1434 +#: src/character.cpp:1435 #, c-format msgid "You remove the %s's harness." msgstr "Вы снимаете упряжь с животного (%s)." -#: src/character.cpp:1453 +#: src/character.cpp:1454 #, c-format msgid "You climb on the %s." msgstr "Вы забираетесь на скакуна (%s)." -#: src/character.cpp:1459 +#: src/character.cpp:1460 #, c-format msgid "You hear your %s whir to life." msgstr "Вы слышите, как %s с жужжанием оживает." -#: src/character.cpp:1480 src/monexamine.cpp:130 +#: src/character.cpp:1481 src/monexamine.cpp:130 #, c-format msgid "You fail to budge your %s!" msgstr "Вы не можете сдвинуть существо (%s)!" -#: src/character.cpp:1560 +#: src/character.cpp:1561 msgid "You are ejected from your mech!" msgstr "Вас катапультировало из вашего меха!" -#: src/character.cpp:1561 +#: src/character.cpp:1562 msgid " is ejected from their mech!" msgstr "НПС () выбросило из меха!" -#: src/character.cpp:1563 +#: src/character.cpp:1564 msgid "You fall off your mount!" msgstr "Вы сваливаетесь со скакуна!" -#: src/character.cpp:1564 +#: src/character.cpp:1565 msgid " falls off their mount!" msgstr " падает со скакуна!" -#: src/character.cpp:1604 src/trapfunc.cpp:832 +#: src/character.cpp:1605 src/trapfunc.cpp:832 msgid "You hurt yourself!" msgstr "Вы поранили себя!" -#: src/character.cpp:1608 +#: src/character.cpp:1609 msgctxt "memorial_male" msgid "Fell off a mount." msgstr "Упал со скакуна." -#: src/character.cpp:1609 +#: src/character.cpp:1610 msgctxt "memorial_female" msgid "Fell off a mount." msgstr "Упала со скакуна." -#: src/character.cpp:1643 +#: src/character.cpp:1644 msgid "Dismount where?" msgstr "Где спешиться?" -#: src/character.cpp:1645 +#: src/character.cpp:1646 msgid "You cannot dismount there!" msgstr "Здесь нельзя спешиться!" -#: src/character.cpp:1695 +#: src/character.cpp:1696 msgid "WARNING! Player has no vital part and is invincible." msgstr "" "ПРЕДУПРЕЖДЕНИЕ! Игрок не имеет жизненно важных частей тела и является " "непобедим." -#: src/character.cpp:1724 +#: src/character.cpp:1725 msgid "You try to counterattack, but you are too exhausted!" msgstr "Вы пытаетесь контратаковать, но вы слишком измотаны!" -#: src/character.cpp:1784 +#: src/character.cpp:1785 msgid "Time seems to slow down, and you instinctively dodge!" msgstr "Время как будто замедлилось и вы инстинктивно увернулись!" -#: src/character.cpp:1786 +#: src/character.cpp:1787 #, c-format msgid "%s dodges… so fast!" msgstr "%s уворачивается… Какой быстрый!" -#: src/character.cpp:1792 +#: src/character.cpp:1793 msgid "You try to dodge, but there's no room!" msgstr "Вы пытаетесь увернуться, но не хватает места!" -#: src/character.cpp:1794 +#: src/character.cpp:1795 #, c-format msgid "%s tries to dodge, but there's no room!" msgstr "%s пытается увернуться, но не хватает места!" -#: src/character.cpp:1809 +#: src/character.cpp:1810 #, c-format msgid "This task is too simple to train your %s beyond %d." msgstr "Эта задача слишком проста для тренировки навыка (%s) выше %d уровня." -#: src/character.cpp:1977 +#: src/character.cpp:1978 msgid "footsteps" msgstr "звук шагов" -#: src/character.cpp:1990 +#: src/character.cpp:1991 msgid "clattering equipment" msgstr "гремящие пожитки" -#: src/character.cpp:2046 +#: src/character.cpp:2047 #, c-format msgid "Your %s bionic comes back online." msgstr "Ваша бионика (%s) снова включается." -#: src/character.cpp:2145 +#: src/character.cpp:2146 #, c-format msgid "You have learned a new style: %s!" msgstr "Вы изучили новый стиль: %s!" -#: src/character.cpp:2471 src/suffer.cpp:637 +#: src/character.cpp:2472 src/suffer.cpp:637 #, c-format msgid "Your practical skill in %s has increased to %d!" msgstr "Ваш практический навык %s увеличился до %d!" -#: src/character.cpp:2476 src/suffer.cpp:640 +#: src/character.cpp:2477 src/suffer.cpp:640 #, c-format msgid "Your theoretical understanding of %s has increased to %d!" msgstr "Ваш теоретическое понимание %s увеличился до %d!" -#: src/character.cpp:2481 +#: src/character.cpp:2482 #, c-format msgid "You feel that %s tasks of this level are becoming trivial." msgstr "" "Вы чувствуете, что задача стала слишком простой для тренировки навыка (%s)." -#: src/character.cpp:2622 +#: src/character.cpp:2623 msgid "Blood Test Results" msgstr "Результаты анализа крови" -#: src/character.cpp:2624 +#: src/character.cpp:2625 msgid "No effects." msgstr "Нет эффекта." -#: src/character.cpp:2929 +#: src/character.cpp:2930 msgid "You can't use anything while incorporeal." msgstr "Вы не можете ничего использовать, пока вы бестелесны." -#: src/character.cpp:2930 +#: src/character.cpp:2931 msgid " can't use anything while incorporeal." msgstr " не может ничего использовать, пока в бестелесной форме." #. ~ %1$s - list of unmet requirements, %2$s - item name. -#: src/character.cpp:2940 +#: src/character.cpp:2941 #, c-format msgid "You need at least %1$s to use this %2$s." msgstr "Вам нужно не менее %1$s для этого предмета - %2$s." -#: src/character.cpp:2941 +#: src/character.cpp:2942 #, c-format msgid " needs at least %1$s to use this %2$s." msgstr "НПС () нужно не менее %1$s для этого предмета - %2$s." #. ~ %1$s - list of unmet requirements, %2$s - item name, %3$s - indirect item #. name. -#: src/character.cpp:2945 +#: src/character.cpp:2946 #, c-format msgid "You need at least %1$s to use this %2$s with your %3$s." msgstr "Вам нужно не менее %1$s для этого предмета - %2$s, а у вас %3$s." -#: src/character.cpp:2946 +#: src/character.cpp:2947 #, c-format msgid " needs at least %1$s to use this %2$s with their %3$s." msgstr "" "НПС () нужно не менее %1$s для этого предмета - %2$s, а там %3$s." -#: src/character.cpp:2964 +#: src/character.cpp:2965 #, c-format msgid "You cannot unwield your %s." msgstr "Вы не можете выпустить из рук предмет (%s)." -#: src/character.cpp:3258 +#: src/character.cpp:3259 msgid "Your heart races as you recall your most recent hunt." msgstr "Ваше сердцебиение учащается, когда вы вспоминаете недавнюю охоту." -#: src/character.cpp:3268 +#: src/character.cpp:3269 #, c-format msgid "Your knowledge of %s begins to fade, but your memory banks retain it!" msgstr "" "Ваши знания и умения в навыке (%s) стали угасать, но банки памяти смогли " "восстановить их!" -#: src/character.cpp:3274 +#: src/character.cpp:3275 #, c-format msgid "" "Your practical skill in %s may need some refreshing. It has dropped to %d." msgstr "Вам нужно попрактиковать навык %s. Он упал до %d." -#: src/character.cpp:4251 +#: src/character.cpp:4252 #, c-format msgid "Your %s bionic shorts out!" msgstr "Вашу бионику (%s) замкнуло, и она отключается!" -#: src/character.cpp:4308 src/character.cpp:4324 +#: src/character.cpp:4309 src/character.cpp:4325 #, c-format msgid "Bandaged wounds on your %s healed." msgstr "Перевязанные раны на части тела (%s) вылечены." -#: src/character.cpp:4316 src/character.cpp:4329 +#: src/character.cpp:4317 src/character.cpp:4330 #, c-format msgid "Disinfected wounds on your %s healed." msgstr "Продезинфицированные раны на части тела (%s) вылечены." -#: src/character.cpp:4611 +#: src/character.cpp:4612 #, c-format msgid "You're feeling tired. %s to lie down for sleep." msgstr "Вы чувствуете сильную усталость. %s, чтобы лечь спать." -#: src/character.cpp:4614 +#: src/character.cpp:4615 msgid "You're feeling tired." msgstr "Вы устали." -#: src/character.cpp:4635 +#: src/character.cpp:4636 msgid "You're cramping up from stuffing yourself in this vehicle." msgstr "Вас скрючивает от попытки уместиться в эту машину." -#: src/character.cpp:4753 +#: src/character.cpp:4754 msgid "You have a sudden heart attack!" msgstr "У вас случился сердечный приступ!" -#: src/character.cpp:4754 src/player_hardcoded_effects.cpp:757 +#: src/character.cpp:4755 src/player_hardcoded_effects.cpp:757 msgid " has a sudden heart attack!" msgstr "У НПС () сердечный приступ!" -#: src/character.cpp:4759 +#: src/character.cpp:4760 msgid "Your breathing stops completely." msgstr "Ваше дыхание полностью остановилось." -#: src/character.cpp:4760 +#: src/character.cpp:4761 msgid "'s breathing stops completely." msgstr "Дыхание НПС () полностью остановилось. " -#: src/character.cpp:4766 +#: src/character.cpp:4767 msgid "Your heart spasms painfully and stops." msgstr "Ваше сердце болезненно сжимается и останавливается." -#: src/character.cpp:4767 +#: src/character.cpp:4768 msgid "'s heart spasms painfully and stops." msgstr "Сердце НПС () болезненно сжимается и останавливается." -#: src/character.cpp:4769 src/character.cpp:4776 +#: src/character.cpp:4770 src/character.cpp:4777 msgid "Your heart spasms and stops." msgstr "Ваше сердце болезненно сжимается и останавливается." -#: src/character.cpp:4770 src/character.cpp:4777 +#: src/character.cpp:4771 src/character.cpp:4778 msgid "'s heart spasms and stops." msgstr "Сердце () сжимается и останавливается." -#: src/character.cpp:4782 +#: src/character.cpp:4783 msgid "Your breathing slows down to a stop." msgstr "Ваше дыхание замедляется и останавливается насовсем." -#: src/character.cpp:4783 +#: src/character.cpp:4784 msgid "'s breathing slows down to a stop." msgstr "Дыхание НПС () замедляется и останавливается насовсем." -#: src/character.cpp:4791 +#: src/character.cpp:4792 msgid "You have starved to death." msgstr "Вы умерли от голода." -#: src/character.cpp:4831 +#: src/character.cpp:4832 msgid "You have died of dehydration." msgstr "Вы умерли от обезвоживания." -#: src/character.cpp:4835 +#: src/character.cpp:4836 msgid "Even your eyes feel dry…" msgstr "Вы ощущаете сухость даже в глазах…" -#: src/character.cpp:4837 +#: src/character.cpp:4838 msgid "You are THIRSTY!" msgstr "Вас мучает ЖАЖДА!" -#: src/character.cpp:4839 +#: src/character.cpp:4840 msgid "Your mouth feels so dry…" msgstr "Вы ощущаете сухость во рту…" -#: src/character.cpp:4846 +#: src/character.cpp:4847 msgid "Survivor sleep now." msgstr "Выживший засыпает." -#: src/character.cpp:4851 +#: src/character.cpp:4852 msgid "Anywhere would be a good place to sleep…" msgstr "Лечь где угодно, только бы поспать…" -#: src/character.cpp:4853 +#: src/character.cpp:4854 msgid "You feel like you haven't slept in days." msgstr "У вас такое чувство, как будто вы не спали несколько дней." -#: src/character.cpp:4862 +#: src/character.cpp:4863 msgid "You're too physically tired to stop yawning." msgstr "Вы слишком устали физически, чтобы перестать зевать." -#: src/character.cpp:4872 +#: src/character.cpp:4873 msgid "How much longer until bedtime?" msgstr "Когда придёт время сна?" -#: src/character.cpp:4880 +#: src/character.cpp:4881 msgid "*yawn* You should really get some sleep." msgstr "*зевок* вы действительно должны поспать." -#: src/character.cpp:4893 +#: src/character.cpp:4894 msgid "Your mind feels tired. It's been a while since you've slept well." msgstr "Вы очень устали. Давненько вы не спали как следует." -#: src/character.cpp:4897 +#: src/character.cpp:4898 msgid "" "Your mind feels foggy from a lack of good sleep, and your eyes keep trying " "to close against your will." @@ -466146,7 +467016,7 @@ msgstr "" "Ваш разум затуманен, из за недостатка сна, и ваши глаза пытаются закрыться " "против вашей воли." -#: src/character.cpp:4905 +#: src/character.cpp:4906 msgid "" "Your mind feels weary, and you dread every wakeful minute that passes. You " "crave sleep, and feel like you're about to collapse." @@ -466154,7 +467024,7 @@ msgstr "" "Вы очень устали и вы страшитесь каждой пройденной минуты. Вы просто жаждете" " сна и чувствуете, что вот-вот вырубитесь." -#: src/character.cpp:4913 +#: src/character.cpp:4914 msgid "" "You haven't slept decently for so long that your whole body is screaming for" " mercy. It's a miracle that you're still awake, but it feels more like a " @@ -466163,7 +467033,7 @@ msgstr "" "Вы не спали уже очень долго, и всё ваше тело молит о пощаде. Это чудо, что " "вы до сих пор в сознании. Но сейчас это скорее ощущается как ваше проклятие." -#: src/character.cpp:4936 +#: src/character.cpp:4937 msgid "" "Your body collapses due to sleep deprivation, your neglected fatigue rushing" " back all at once, and you pass out on the spot." @@ -466171,97 +467041,97 @@ msgstr "" "Ваше тело страдает от недостатка сна, вся ваша позабытая усталость мигом " "наваливается на вас, и вы теряете сознание на месте." -#: src/character.cpp:4937 +#: src/character.cpp:4938 msgid " collapses to the ground from exhaustion." msgstr " падает наземь от истощения." -#: src/character.cpp:5020 src/character_guns.cpp:186 +#: src/character.cpp:5021 src/character_guns.cpp:186 #, c-format msgid "Permanently install your %1$s in your %2$s?" msgstr "Установить модификацию (%1$s) в оружие (%2$s) навсегда?" #. ~ you filled to the brim with -#: src/character.cpp:5571 +#: src/character.cpp:5572 #, c-format msgid "You filled %1$s to the brim with %2$s." msgstr "Вы налили жидкость (%2$s) в контейнер (%1$s) до краев." -#: src/character.cpp:5582 src/iexamine.cpp:3791 +#: src/character.cpp:5583 src/iexamine.cpp:3791 #, c-format msgid "You pour %1$s into the %2$s." msgstr "Вы наливаете жидкость (%1$s) в контейнер (%2$s)." -#: src/character.cpp:5588 src/character.cpp:5605 src/veh_interact.cpp:3387 +#: src/character.cpp:5589 src/character.cpp:5606 src/veh_interact.cpp:3381 msgid "There's some left over!" msgstr "Там ещё осталось!" #. ~ $1 - vehicle name, $2 - part name, $3 - liquid type -#: src/character.cpp:5601 +#: src/character.cpp:5602 #, c-format msgid "You refill the %1$s's %2$s with %3$s." msgstr "Вы заполняете жидкостью (%3$s) ёмкость - %2$s (%1$s)." -#: src/character.cpp:5622 +#: src/character.cpp:5623 #, c-format msgid "This is you - %s." msgstr "Это вы — %s." -#: src/character.cpp:5624 +#: src/character.cpp:5625 #, c-format msgid "This is %s." msgstr "Это %s." -#: src/character.cpp:5656 +#: src/character.cpp:5657 msgid "Wielding:" msgstr "В руках:" -#: src/character.cpp:5664 +#: src/character.cpp:5665 msgid "Wearing:" msgstr "Надето:" #. ~ how old the character is in years. try to limit number of characters to #. fit on the screen -#: src/character.cpp:5919 +#: src/character.cpp:5920 #, c-format msgid "%d years" msgstr "%d лет" -#: src/character.cpp:5974 +#: src/character.cpp:5975 #, c-format msgid "%d cm" msgstr "%d см" -#: src/character.cpp:6036 +#: src/character.cpp:6037 msgid "Toggle which fault?" msgstr "Переключить какой дефект?" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Mend: %s" msgstr "Чинить: %s" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Set: %s" msgstr "Установить: %s" -#: src/character.cpp:6045 +#: src/character.cpp:6046 #, c-format msgid "The %s doesn't have any faults to toggle." msgstr "У предмета (%s) нет дефектов для переключения." -#: src/character.cpp:6085 +#: src/character.cpp:6086 #, c-format msgid "The %s doesn't have any faults to mend." msgstr "У предмета (%s) нет никаких дефектов." -#: src/character.cpp:6089 +#: src/character.cpp:6090 msgid "It is damaged, but cannot be repaired." msgstr "Предмет повреждён, его нельзя отремонтировать." -#: src/character.cpp:6096 +#: src/character.cpp:6097 #, c-format msgid "" "It is damaged, and could be repaired with %s. %s to use one of those items." @@ -466269,64 +467139,64 @@ msgstr "" "Это повреждено, может быть отремонтировано, для ремонта потребуется: %s. %s," " чтобы использовать один из этих предметов." -#: src/character.cpp:6108 +#: src/character.cpp:6109 msgid "Mend which fault?" msgstr "Какой дефект исправить?" -#: src/character.cpp:6124 +#: src/character.cpp:6125 #, c-format msgid "Turns into: %s\n" msgstr "Превращается в: %s\n" -#: src/character.cpp:6128 +#: src/character.cpp:6129 #, c-format msgid "Also mends: %s\n" msgstr "Также чинит: %s\n" -#: src/character.cpp:6131 +#: src/character.cpp:6132 #, c-format msgid "Time required: %s\n" msgstr "Требуется времени: %s\n" -#: src/character.cpp:6134 +#: src/character.cpp:6135 msgid "Skills: none\n" msgstr "Навыки: нет\n" -#: src/character.cpp:6136 +#: src/character.cpp:6137 #, c-format msgid "Skills: %s\n" msgstr "Навыки: %s\n" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6143 +#: src/character.cpp:6144 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "%1$s (%2$d/%3$d)" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6149 +#: src/character.cpp:6150 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "%1$s (%2$d/%3$d)" -#: src/character.cpp:6177 +#: src/character.cpp:6178 #, c-format msgid "You are currently unable to mend the %s this way." msgstr "" "В настоящий момент вы не можете исправить дефекты (%s) таким способом." -#: src/character.cpp:6341 +#: src/character.cpp:6342 msgid "Your body strains under the weight!" msgstr "Ваше тело напряжено под такой тяжестью!" -#: src/character.cpp:6483 src/game_inventory.cpp:1271 +#: src/character.cpp:6484 src/game_inventory.cpp:1077 #, c-format msgid "Your %s was broken and won't turn on." msgstr "Предмет (%s) сломан и не включится." -#: src/character.cpp:6491 +#: src/character.cpp:6492 #, c-format msgid "Your %s needs %d charge from some UPS." msgid_plural "Your %s needs %d charges from some UPS." @@ -466335,7 +467205,7 @@ msgstr[1] "Для работы предмета (%s) требуется %d за msgstr[2] "Для работы предмета (%s) требуется %d зарядов от УБП." msgstr[3] "Для работы предмета (%s) требуется %d заряд от УБП." -#: src/character.cpp:6497 +#: src/character.cpp:6498 #, c-format msgid "Your %s needs %d bionic power." msgid_plural "Your %s needs %d bionic power." @@ -466344,7 +467214,7 @@ msgstr[1] "Ваш предмет (%s) требует %d единицы бион msgstr[2] "Ваш предмет (%s) требует %d единиц бионической энергии." msgstr[3] "Ваш предмет (%s) требует %d бионической энергии." -#: src/character.cpp:6504 +#: src/character.cpp:6505 #, c-format msgid "Your %s has %d charge, but needs %d." msgid_plural "Your %s has %d charges, but needs %d." @@ -466353,350 +467223,350 @@ msgstr[1] "Ваш %s имеет %d заряда, а нужно как миним msgstr[2] "Ваш %s имеет %d зарядов, а нужно как минимум %d." msgstr[3] "Ваш %s имеет %d заряд, а нужно как минимум %d." -#: src/character.cpp:6676 +#: src/character.cpp:6677 msgid "You cough heavily." msgstr "Вы тяжело кашляете." -#: src/character.cpp:6678 +#: src/character.cpp:6679 msgid "a hacking cough." msgstr "покашливание." -#: src/character.cpp:6775 +#: src/character.cpp:6776 msgid "You try to shout, but you have no face!" msgstr "Вы пытаетесь кричать, но у вас нет лица!" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "a piercing howl!" msgstr "пронзительный вой!" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "yourself let out a piercing howl!" msgstr "вы пронизительно воете!" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "a loud scream!" msgstr "пронзительный крик!" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "yourself scream loudly!" msgstr "вы громко кричите!" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "a loud shout!" msgstr "громкий крик!" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "yourself shout loudly!" msgstr "ваш громкий выкрик!" -#: src/character.cpp:6820 +#: src/character.cpp:6821 msgid "The sound of your voice is almost completely muffled!" msgstr "Звук вашего голоса практически полностью заглушён!" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "an indistinct voice" msgstr "неразборчивый голос" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "your muffled shout" msgstr "ваш приглушённый выкрик" -#: src/character.cpp:6824 +#: src/character.cpp:6825 msgid "The sound of your voice is significantly muffled!" msgstr "Звук вашего голоса значительно заглушён!" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid " throws up heavily!" msgstr "У НПС () сильная рвота!" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid "You throw up heavily!" msgstr "У вас сильная рвота!" -#: src/character.cpp:6926 +#: src/character.cpp:6927 msgctxt "strength stat" msgid "STR" msgstr "СИЛ" -#: src/character.cpp:6927 +#: src/character.cpp:6928 msgctxt "dexterity stat" msgid "DEX" msgstr "ЛОВ" -#: src/character.cpp:6928 +#: src/character.cpp:6929 msgctxt "intelligence stat" msgid "INT" msgstr "ИНТ" -#: src/character.cpp:6929 +#: src/character.cpp:6930 msgctxt "perception stat" msgid "PER" msgstr "ВОС" -#: src/character.cpp:6934 +#: src/character.cpp:6935 msgctxt "fake stat there's an error" msgid "ERR" msgstr "ОШБ" -#: src/character.cpp:7145 +#: src/character.cpp:7146 msgid "You can't wield anything while incorporeal." msgstr "Вы не можете ничего взять в руки, пока вы бестелесны." -#: src/character.cpp:7149 +#: src/character.cpp:7150 msgid "" "You need at least one arm available to even consider wielding something." msgstr "Чтобы что-нибудь взять, вам необходима хотя бы одна свободная рука." -#: src/character.cpp:7152 +#: src/character.cpp:7153 msgid "Can't wield spilt liquids." msgstr "Невозможно взять в руки пролитые жидкости." -#: src/character.cpp:7155 +#: src/character.cpp:7156 msgid "Can't wield unbroken frozen liquids." msgstr "" -#: src/character.cpp:7159 +#: src/character.cpp:7160 msgid "You can't unwield this." msgstr "" -#: src/character.cpp:7162 +#: src/character.cpp:7163 msgid "" "You can't wield this. Wielding it would make it impossible to unwield it." msgstr "" "Вы не можете взять это в руки. Если взять это в руки, то его невозможно " "будет положить." -#: src/character.cpp:7166 +#: src/character.cpp:7167 msgid "" "You can't wield this. It looks like it has to be attached to a bionic." msgstr "" "Вы не можете взять это в руки. Похоже, это уже прикреплено к бионическому " "модулю." -#: src/character.cpp:7170 +#: src/character.cpp:7171 #, c-format msgid "The %s is preventing you from wielding the %s." msgstr "%s не дает вам взять в руки предмет (%s)." -#: src/character.cpp:7180 +#: src/character.cpp:7181 msgid "Something you are wearing hinders the use of both hands." msgstr "Что-то, что надето на вас, мешает пользоваться обеими руками." -#: src/character.cpp:7182 +#: src/character.cpp:7183 #, c-format msgid "The %s can't be wielded with only one arm." msgstr "Это (%s) нельзя держать только одной рукой." -#: src/character.cpp:7185 +#: src/character.cpp:7186 #, c-format msgid "You are too weak to wield %s with only one arm." msgstr "Вы слишком слабы, чтобы держать это (%s) одной рукой." -#: src/character.cpp:7191 +#: src/character.cpp:7192 msgid "You cannot wield anything while piloting a mech." msgstr "Вы не можете ничего взять в руки, пока вы пилотируете мех." -#: src/character.cpp:7254 src/npctalk.cpp:1561 +#: src/character.cpp:7255 src/npctalk.cpp:1561 msgid "fists" msgstr "кулаки" -#: src/character.cpp:7285 src/item_pocket.cpp:2341 src/item_pocket.cpp:2346 -#: src/item_pocket.cpp:2351 src/item_pocket.cpp:2353 +#: src/character.cpp:7286 src/item_pocket.cpp:2359 src/item_pocket.cpp:2364 +#: src/item_pocket.cpp:2369 src/item_pocket.cpp:2371 msgid "(empty)" msgstr "(пусто)" -#: src/character.cpp:7336 +#: src/character.cpp:7337 #, c-format msgid "Your offensive defense system shocks %s in mid-attack!" msgstr "" "Ваша наступательная система обороны бьёт противника (%s) электрическим " "разрядом во время атаки!" -#: src/character.cpp:7339 +#: src/character.cpp:7340 #, c-format msgid "%1$s's offensive defense system shocks %2$s in mid-attack!" msgstr "" "Наступательная система обороны (%1$s) бьёт противника (%2$s) током во время " "атаки!" -#: src/character.cpp:7355 +#: src/character.cpp:7356 #, c-format msgid "%1$s's %2$s puncture %3$s in mid-attack!" msgstr "%2$s (%1$s) прокалывают противника (%3$s) во время атаки!" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "quills" msgstr "длинные иглы" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "spines" msgstr "иголки" -#: src/character.cpp:7360 +#: src/character.cpp:7361 #, c-format msgid "Your %1$s puncture %2$s in mid-attack!" msgstr "Ваши %1$s прокалывают противника (%2$s) во время атаки!" -#: src/character.cpp:7372 +#: src/character.cpp:7373 #, c-format msgid "%1$s's %2$s scrape %3$s in mid-attack!" msgstr "%2$s (%1$s) царапают противника (%3$s) во время атаки!" -#: src/character.cpp:7373 +#: src/character.cpp:7374 msgid "thorns" msgstr "колючки" -#: src/character.cpp:7376 +#: src/character.cpp:7377 #, c-format msgid "Your thorns scrape %s in mid-attack!" msgstr "Ваши колючки царапают противника (%s) во время атаки!" -#: src/character.cpp:7388 +#: src/character.cpp:7389 #, c-format msgid "%1$s gets a load of %2$s's %3$s stuck in!" msgstr "%1$s вырывает клок %3$s у противника (%2$s)!" -#: src/character.cpp:7389 +#: src/character.cpp:7390 msgid "hair" msgstr "волос" -#: src/character.cpp:7392 +#: src/character.cpp:7393 #, c-format msgid "Your hairs detach into %s!" msgstr "Ваши волосы отрывает - %s!" -#: src/character.cpp:7417 +#: src/character.cpp:7418 #, c-format msgid "%1$s loses their balance while being hit!" msgstr "%1$s теряет равновесие после удара!" -#: src/character.cpp:7420 +#: src/character.cpp:7421 msgid "You lose your balance while being hit!" msgstr "Вы теряете равновесие после удара!" -#: src/character.cpp:7460 +#: src/character.cpp:7461 #, c-format msgid "You are no longer able to wield your %s and drop it!" msgstr "Из ваших рук падает %s, так как вы больше не способны держать это!" -#: src/character.cpp:7516 +#: src/character.cpp:7517 msgid "A mass of slime is torn from you, and moves on its own!" msgstr "Масса слизи отрывается от вас и действует сама!" -#: src/character.cpp:7527 +#: src/character.cpp:7528 #, c-format msgid "Your acidic blood splashes %s in mid-attack!" msgstr "Ваша кислотная кровь обрызгивает противника (%s) во время атаки!" -#: src/character.cpp:7530 +#: src/character.cpp:7531 #, c-format msgid "%1$s's acidic blood splashes on %2$s in mid-attack!" msgstr "Кислотная кровь (%1$s) брызгает на другого (%2$s) во время атаки!" -#: src/character.cpp:7573 src/monattack.cpp:2956 +#: src/character.cpp:7574 src/monattack.cpp:2956 #, c-format msgid "The %s tries to grab you as well, but you bat it away!" msgstr "Вас пытается схватить %s, но вы отшвыриваете противника!" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid " is grabbed by %s!" msgstr "%s схватил противника ()!" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid "You are grabbed by %s!" msgstr "Вас хватает %s!" -#: src/character.cpp:7621 +#: src/character.cpp:7622 msgid "Filth from your clothing has been embedded deep in the wound." msgstr "Грязь с вашей одежды попала в рану." -#: src/character.cpp:7636 +#: src/character.cpp:7637 #, c-format msgid "Bandages on your %s were damaged!" msgstr "Бинты на части тела (%s) повреждены!" -#: src/character.cpp:7638 +#: src/character.cpp:7639 #, c-format msgid "You got some filth on your disinfected %s!" msgstr "На продезинфицированную часть тела (%s) попала грязь!" -#: src/character.cpp:7643 +#: src/character.cpp:7644 #, c-format msgid "Bandages on your %s were destroyed!" msgstr "Бинты на части тела (%s) уничтожены!" -#: src/character.cpp:7646 +#: src/character.cpp:7647 #, c-format msgid "Your %s is no longer disinfected!" msgstr "Часть тела (%s) больше не продезинфицирована!" -#: src/character.cpp:7734 +#: src/character.cpp:7735 #, c-format msgid "You were attacked by %s!" msgstr "Вас атакует %s!" -#: src/character.cpp:7737 +#: src/character.cpp:7738 msgid "You were attacked by something you can't see!" msgstr "Вас кто-то атакует, но вы не видите!" -#: src/character.cpp:7740 +#: src/character.cpp:7741 msgid "You were hurt!" msgstr "Вы чувствовали боль!" -#: src/character.cpp:7806 +#: src/character.cpp:7807 msgid "You smell like yourself again." msgstr "Вы теперь обычно пахните." -#: src/character.cpp:7872 +#: src/character.cpp:7873 msgid "You sink your roots into the soil." msgstr "Вы погружаете свои корни в почву." -#: src/character.cpp:8057 +#: src/character.cpp:8058 msgid "You start hauling items along the ground." msgstr "Вы начали тащить предметы по земле." -#: src/character.cpp:8059 +#: src/character.cpp:8060 msgid "Your hands are not free, which makes hauling slower." msgstr "У вас есть что-то в руках, поэтому вы тащите вещи медленнее." -#: src/character.cpp:8067 +#: src/character.cpp:8068 msgid "You stop hauling items." msgstr "Вы перестали тащить предметы." -#: src/character.cpp:8116 +#: src/character.cpp:8117 msgid "You resume your task." msgstr "Вы возобновили действие." -#: src/character.cpp:8194 +#: src/character.cpp:8195 msgid "You nestle into your pile of clothes for warmth." msgstr "Вы закутываетесь в одежду, чтобы согреться." -#: src/character.cpp:8196 +#: src/character.cpp:8197 msgid "You use your pile of clothes for warmth." msgstr "Вы используете вашу кучу одежды, чтобы согреться." -#: src/character.cpp:8200 +#: src/character.cpp:8201 #, c-format msgid "You snuggle your %s to keep warm." msgstr "Вы закутываетесь, %s поможет сохранить тепло." -#: src/character.cpp:8202 +#: src/character.cpp:8203 #, c-format msgid "You use your %s to keep warm." msgstr "Вы сохраняете тепло - у вас есть %s." -#: src/character.cpp:8206 +#: src/character.cpp:8207 msgid "Sleep Mode activated. Disabling sensory response." msgstr "Спящий режим активирован. Отключение сенсорной реакции." -#: src/character.cpp:8211 +#: src/character.cpp:8212 msgctxt "memorial_male" msgid "Entered hibernation." msgstr "Погрузился в спячку." -#: src/character.cpp:8212 +#: src/character.cpp:8213 msgctxt "memorial_female" msgid "Entered hibernation." msgstr "Погрузилась в спячку." @@ -466705,21 +467575,21 @@ msgstr "Погрузилась в спячку." #. left to consume. #. ~ Select components from the map to consume. %d = number of components left #. to consume. -#: src/character.cpp:8536 src/map.cpp:5574 +#: src/character.cpp:8537 src/map.cpp:5574 #, c-format msgid "Select which component to use (%d left)" msgstr "Выберите, какой компонент использовать (%d осталось)" -#: src/character.cpp:8642 +#: src/character.cpp:8643 msgid "This UPS use needs updating. Create issue on github." msgstr "Этот УБП требует обновления. Создайте баг-репорт на github." -#: src/character.cpp:9026 +#: src/character.cpp:9027 msgid "You don't have the tools to crush frozen liquids." msgstr "" #. ~ %1$s: item to be crushed, %2$s: hammer name -#: src/character.cpp:9039 +#: src/character.cpp:9040 #, c-format msgid "" "Do you want to crush up %1$s with your %2$s?\n" @@ -466728,313 +467598,313 @@ msgstr "" "Хотите разбить замёрзший предмет (%1$s) при помощи подходящего инструмента (%2$s)?\n" "Осторожнее с хрупкими предметами поблизости!" -#: src/character.cpp:9045 +#: src/character.cpp:9046 #, c-format msgid "You swing your %s wildly!" msgstr "Вы берёте инструмент (%s) и дико размахиваетесь!" -#: src/character.cpp:9055 +#: src/character.cpp:9056 msgid "somethings" msgstr "" -#: src/character.cpp:9059 +#: src/character.cpp:9060 msgid "a hammering tool" msgstr "" -#: src/character.cpp:9062 +#: src/character.cpp:9063 msgid "a drill or both hammering tool and screwdriver" msgstr "" -#: src/character.cpp:9067 +#: src/character.cpp:9068 #, c-format msgid "You need %s to crush up frozen liquids in rigid container!" msgstr "" -#: src/character.cpp:9071 +#: src/character.cpp:9072 #, c-format msgid "You crush up %s." msgstr "" -#: src/character.cpp:9464 src/faction.cpp:708 src/npc.cpp:2772 +#: src/character.cpp:9465 src/faction.cpp:708 src/npc.cpp:2772 msgid "Wielding: " msgstr "В руках: " -#: src/character.cpp:9473 src/npc.cpp:2783 +#: src/character.cpp:9474 src/npc.cpp:2783 msgid "Wearing: " msgstr "Надето: " -#: src/character.cpp:9478 src/newcharacter.cpp:3520 src/npc.cpp:2814 +#: src/character.cpp:9479 src/newcharacter.cpp:3575 src/npc.cpp:2814 msgid "Traits: " msgstr "Черты: " -#: src/character.cpp:9660 src/character.cpp:9667 +#: src/character.cpp:9661 src/character.cpp:9668 #, c-format msgid "Your %s HURTS!" msgstr "Часть вашего тела (%s) БОЛИТ!" -#: src/character.cpp:9662 src/character.cpp:9669 +#: src/character.cpp:9663 src/character.cpp:9670 #, c-format msgid "Your %s hurts!" msgstr "Часть вашего тела (%s) болит!" -#: src/character.cpp:9682 +#: src/character.cpp:9683 msgid "You pass out!" msgstr "Вы падаете в обморок!" -#: src/character.cpp:9733 +#: src/character.cpp:9734 msgid "We have mistakenly colonized a local guide! Purging now." msgstr "Мы ошибочно колонизировали местного гида! Теперь очищение." -#: src/character.cpp:9746 +#: src/character.cpp:9747 msgid "Something writhes inside of you as it dies." msgstr "Что-то корчится внутри вас, умирая." -#: src/character.cpp:9759 +#: src/character.cpp:9760 msgid "Your bowels gurgle as something inside them dies." msgstr "Ваш кишечник булькает после того, как внутри него что-то сдохло." -#: src/character.cpp:9837 +#: src/character.cpp:9838 #, c-format msgid "You use your %s for comfort." msgstr "Вы используете предмет (%s) для комфортного сна." -#: src/character.cpp:9902 +#: src/character.cpp:9903 msgid "Your soporific inducer runs out of power!" msgstr "В стимуляторе сна закончилась энергия!" -#: src/character.cpp:9904 +#: src/character.cpp:9905 msgid "Your soporific inducer starts back up." msgstr "Стимулятор сна начал работать." -#: src/character.cpp:10192 +#: src/character.cpp:10193 #, c-format msgid "You put the %s in your inventory." msgstr "Вы убираете предмет (%s) в свой инвентарь." -#: src/character.cpp:10205 +#: src/character.cpp:10206 #, c-format msgid "The %s is already empty!" msgstr "Предмет (%s) уже пуст!" -#: src/character.cpp:10209 +#: src/character.cpp:10210 msgid "The liquid can't be unloaded in its current state!" msgstr "Жидкость не может быть вылита в таком состоянии!" -#: src/character.cpp:10247 +#: src/character.cpp:10248 msgid "Unload what?" msgstr "Разрядить что?" -#: src/character.cpp:10264 src/character.cpp:10272 +#: src/character.cpp:10265 src/character.cpp:10273 #, c-format msgid "You can't unload a %s!" msgstr "Вы не можете разрядить это (%s)!" -#: src/character.cpp:10270 +#: src/character.cpp:10271 #, c-format msgid "You can't unload a rechargeable %s!" msgstr "Вы не можете разрядить перезаряжаемый предмет (%s)!" -#: src/character.cpp:10279 +#: src/character.cpp:10280 #, c-format msgid "Your %s isn't charged." msgstr "Предмет (%s) не заряжен." -#: src/character.cpp:10281 +#: src/character.cpp:10282 #, c-format msgid "Your %s isn't loaded." msgstr "Предмет (%s) не заряжен." -#: src/character.cpp:10577 +#: src/character.cpp:10578 #, c-format msgid "Your %s is not good reading material." msgstr "%s - плохой материал для чтения." -#: src/character.cpp:10579 +#: src/character.cpp:10580 #, c-format msgid "The %s is not good reading material." msgstr "%s — плохое чтиво." -#: src/character.cpp:10592 +#: src/character.cpp:10593 msgid "It's a bad idea to read while driving!" msgstr "Читать за рулём — плохая идея!" -#: src/character.cpp:10598 +#: src/character.cpp:10599 msgid "What's the point of studying? (Your morale is too low!)" msgstr "Какой смысл учиться чему-то? (Ваше настроение слишком плохое!)" -#: src/character.cpp:10599 +#: src/character.cpp:10600 #, c-format msgid "What's the point of studying? (%s)'s morale is too low!)" msgstr "Какой смысл учиться чему-то? (%s - настроение слишком плохое!)" -#: src/character.cpp:10603 +#: src/character.cpp:10604 #, c-format msgid "%s %d needed to understand. You have %d" msgstr "Нужен навык %s уровня %d, чтобы понять. Ваш уровень навыка %d" -#: src/character.cpp:10605 src/character.cpp:10649 +#: src/character.cpp:10606 src/character.cpp:10650 #, c-format msgid "%s %d needed to understand. %s has %d" msgstr "" "Нужен навык %s уровня %d, чтобы понять. У спутника (%s) уровень навыка %d" -#: src/character.cpp:10612 src/iuse.cpp:4383 +#: src/character.cpp:10613 src/iuse.cpp:4384 msgid "You're illiterate!" msgstr "Вы безграмотны!" -#: src/character.cpp:10613 src/character.cpp:10646 +#: src/character.cpp:10614 src/character.cpp:10647 #, c-format msgid "%s is illiterate!" msgstr "%s не умеет читать!" -#: src/character.cpp:10618 +#: src/character.cpp:10619 msgid "Your eyes won't focus without reading glasses." msgstr "У вас в глазах всё расплывается без очков для чтения." -#: src/character.cpp:10619 +#: src/character.cpp:10620 #, c-format msgid "%s's eyes won't focus without reading glasses." msgstr "%s не может сфокусировать взгляд без очков для чтения." -#: src/character.cpp:10636 +#: src/character.cpp:10637 msgid "Maybe someone could read that to you, but you're deaf!" msgstr "Возможно, кто-нибудь и смог бы прочитать это для вас, но вы глухи!" -#: src/character.cpp:10655 +#: src/character.cpp:10656 #, c-format msgid "%s needs reading glasses!" msgstr "%s не сможет читать без очков для чтения!" -#: src/character.cpp:10659 +#: src/character.cpp:10660 #, c-format msgid "It's too dark for %s to read!" msgstr "Слишком темно, %s не может читать!" -#: src/character.cpp:10662 +#: src/character.cpp:10663 #, c-format msgid "%s could read that to you, but they can't see you." msgstr "%s прочтёт это для вас, но вас не видно." -#: src/character.cpp:10667 +#: src/character.cpp:10668 #, c-format msgid "%s morale is too low!" msgstr "Моральное состояние %s слишком низкое!" -#: src/character.cpp:10669 +#: src/character.cpp:10670 #, c-format msgid "%s is blind." msgstr "%s не видит из-за слепоты." -#: src/character.cpp:11069 src/character.cpp:11114 +#: src/character.cpp:11070 src/character.cpp:11115 #, c-format msgid "You land on %s." msgstr "Вы приземлились на: %s." -#: src/character.cpp:11098 +#: src/character.cpp:11099 #, c-format msgid "You are slammed against %1$s for %2$d damage." msgstr "Вы врезались в препятствие (%1$s), получив %2$d урона." -#: src/character.cpp:11101 +#: src/character.cpp:11102 #, c-format msgid "You are slammed against %s!" msgstr "Вы врезались в препятствие (%s)!" -#: src/character.cpp:11103 +#: src/character.cpp:11104 msgid "…but your shock absorbers negate the damage!" msgstr "… но ваши кинетические амортизаторы поглотили весь урон!" -#: src/character.cpp:11109 +#: src/character.cpp:11110 #, c-format msgid "You are slammed against %s." msgstr "Вы врезались в препятствие (%s)." -#: src/character.cpp:11110 +#: src/character.cpp:11111 #, c-format msgid " is slammed against %s." msgstr " врезается в препятствие (%s)!" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid " bounces off a %s!" msgstr " отскакивает от препятствия (%s)!" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid "You bounce off a %s!" msgstr "Вы отскакиваете от препятствия (%s)!" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid " bounces off %s!" msgstr " отскакивает от препятствия (%s)!" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid "You bounce off %s!" msgstr "Вы отскакиваете от препятствия (%s)!" -#: src/character.cpp:11206 +#: src/character.cpp:11207 #, c-format msgid "There is not enough %s left to siphon it." msgstr "Здесь осталось недостаточно жидкости (%s), чтобы можно было слить." -#: src/character.cpp:11236 +#: src/character.cpp:11237 #, c-format msgid "%s spilled from your hand." msgstr "" -#: src/character.cpp:11328 +#: src/character.cpp:11329 #, c-format msgid "Your ground sonar detected a %1$s to the %2$s!" msgstr "Ваш сонар заметил: %1$s, к %2$sу от вас!" -#: src/character.cpp:11349 src/vehicle_move.cpp:1232 +#: src/character.cpp:11350 src/vehicle_move.cpp:1232 #, c-format msgid "You've spotted a %1$s to the %2$s!" msgstr "Вы заметили: %1$s к %2$sу от вас!" -#: src/character.cpp:11466 src/consumption.cpp:1822 +#: src/character.cpp:11467 src/consumption.cpp:1728 msgid "You do not have that item." msgstr "У вас нет этого предмета." -#: src/character.cpp:11476 src/character.cpp:11527 src/iuse.cpp:10167 +#: src/character.cpp:11477 src/character.cpp:11528 src/iuse.cpp:10185 #, c-format msgid "You can't do anything interesting with your %s." msgstr "Вы не можете сделать ничего интересного с этим (%s)." -#: src/character.cpp:11489 +#: src/character.cpp:11490 msgid "Your biology is not compatible with that healing item." msgstr "Ваша биология несовместима с этим лечебным предметом." -#: src/character.cpp:11525 +#: src/character.cpp:11526 msgid "You are not wielding anything you could use." msgstr "" -#: src/character.cpp:11614 +#: src/character.cpp:11615 msgid "You roll on the ground, trying to smother the fire!" msgstr "Вы катаетесь по земле, пытаясь потушить огонь!" -#: src/character.cpp:11615 +#: src/character.cpp:11616 msgid " rolls on the ground!" msgstr " катается по земле, пытаясь потушить огонь!" -#: src/character.cpp:11618 +#: src/character.cpp:11619 msgid "You attempt to put out the fire on you!" msgstr "Вы пытаетесь потушить огонь!" -#: src/character.cpp:11619 +#: src/character.cpp:11620 msgid " attempts to put out the fire on them!" msgstr " пытается потушить огонь!" -#: src/character.cpp:11659 +#: src/character.cpp:11660 msgid "" "Your broken limb significantly hampers your efforts to put pressure on the " "bleeding wound!" msgstr "" "Ваша сломанная конечность сильно мешает попыткам зажать кровоточащую рану!" -#: src/character.cpp:11660 +#: src/character.cpp:11661 msgid "" "'s broken limb significantly hampers their effort to put pressure " "on the bleeding wound!" @@ -467042,14 +467912,14 @@ msgstr "" "Сломанная конечность НПС () сильно мешает попыткам зажать " "кровоточащую рану!" -#: src/character.cpp:11664 +#: src/character.cpp:11665 msgid "" "Your hands are too encumbered to effectively put pressure on the bleeding " "wound!" msgstr "" "Ваши руки слишком скованны, чтобы эффективно зажать кровоточащую рану!" -#: src/character.cpp:11665 +#: src/character.cpp:11666 msgid "" "'s hands are too encumbered to effectively put pressure on the " "bleeding wound!" @@ -467057,16 +467927,16 @@ msgstr "" "Руки НПС () слишком скованны, чтобы эффективно зажать кровоточащую " "рану!" -#: src/character.cpp:11670 +#: src/character.cpp:11671 msgid "You put pressure on the bleeding wound…" msgstr "Вы давите на кровоточащую рану…" -#: src/character.cpp:11671 +#: src/character.cpp:11672 msgid " puts pressure on the bleeding wound…" msgstr " давит на кровоточащую рану…" #: src/character_ammo.cpp:124 src/veh_appliance.cpp:358 -#: src/veh_interact.cpp:1410 +#: src/veh_interact.cpp:1408 #, c-format msgid "Refill %s" msgstr "Заправить: %s" @@ -467136,7 +468006,7 @@ msgstr "Вам нужен совместимый магазин, чтобы пе msgid "You can't reload anything with the ammo you have on hand." msgstr "Вы ничего не можете перезарядить тем, что у вас сейчас в руке" -#: src/character_ammo.cpp:385 src/game.cpp:9174 +#: src/character_ammo.cpp:385 src/game.cpp:9172 #, c-format msgid "The %s is already full!" msgstr "Ёмкость (%s) уже полна!" @@ -467180,171 +468050,171 @@ msgstr "Ваше снаряжение (%1$s) %2$s!" msgid "Your %1$s is %2$s further!" msgstr "Ваше снаряжение (%1$s) %2$s ещё сильнее!" -#: src/character_attire.cpp:73 +#: src/character_attire.cpp:70 msgid "Can't be worn directly." msgstr "Нельзя носить напрямую." -#: src/character_attire.cpp:76 +#: src/character_attire.cpp:73 msgid "You can't wear anything while incorporeal." msgstr "Вы не можете ничего надеть, пока вы бестелесны." -#: src/character_attire.cpp:79 +#: src/character_attire.cpp:76 #, c-format msgid "Putting on a %s would be tricky." msgstr "Надеть на себя это (%s) было бы неплохим цирковым номером." -#: src/character_attire.cpp:84 +#: src/character_attire.cpp:81 msgid "Can't wear that, it's made of wool!" msgstr "Нельзя это надеть, оно шерстяное!" -#: src/character_attire.cpp:88 +#: src/character_attire.cpp:85 msgid "Can't wear that, it's filthy!" msgstr "Нельзя это надеть, это же грязно!" -#: src/character_attire.cpp:96 +#: src/character_attire.cpp:93 #, c-format msgid "Your %s mutation prevents you from wearing your %s." msgstr "Ваша мутация (%s) не позволяет вам надеть %s." -#: src/character_attire.cpp:97 +#: src/character_attire.cpp:94 #, c-format msgid "My %s mutation prevents me from wearing this %s." msgstr "Мутация, %s, не позволяет мне надеть %s." -#: src/character_attire.cpp:106 +#: src/character_attire.cpp:102 #, c-format msgid "Cannot wear a helmet over %s." msgstr "Нельзя надеть шлем поверх %s." -#: src/character_attire.cpp:107 +#: src/character_attire.cpp:103 msgid "horns" msgstr "рогов" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antennae" msgstr "усиков" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antlers" msgstr "ветвистых рогов" -#: src/character_attire.cpp:125 +#: src/character_attire.cpp:121 msgid "You don't have any broken limbs this could help." msgstr "" "У вас не осталось сломанных конечностей, к которым можно было бы с пользой " "это применить." -#: src/character_attire.cpp:126 +#: src/character_attire.cpp:122 #, c-format msgid "%s doesn't have any broken limbs this could help." msgstr "У НПС (%s) нет сломанных конечностей, к которым можно это применить." -#: src/character_attire.cpp:146 +#: src/character_attire.cpp:142 msgid "You don't need a tourniquet to stop the bleeding." msgstr "Вам не нужен жгут-турникет для остановки кровотечения." -#: src/character_attire.cpp:148 +#: src/character_attire.cpp:144 #, c-format msgid "%s doesn't need a tourniquet to stop the bleeding." msgstr "%s может обойтись без жгута-турникета для остановки кровотечения." -#: src/character_attire.cpp:155 +#: src/character_attire.cpp:151 msgid "You don't have enough arms to wear that." msgstr "У вас не хватает рук, чтобы надеть это." -#: src/character_attire.cpp:156 +#: src/character_attire.cpp:152 #, c-format msgid "%s doesn't have enough arms to wear that." msgstr "У НПС (%s) не хватает рук, чтобы надеть это." -#: src/character_attire.cpp:174 +#: src/character_attire.cpp:170 msgid "You don't have a hand free to wear that." msgstr "У вас нет свободной руки, чтобы надеть это." -#: src/character_attire.cpp:175 +#: src/character_attire.cpp:171 #, c-format msgid "%s doesn't have a hand free to wear that." msgstr "У НПС (%s) нет свободной руки, чтобы надеть это." -#: src/character_attire.cpp:194 +#: src/character_attire.cpp:190 #, c-format msgid "Can't wear %1$i or more %2$s at once." msgstr "Нельзя носить %1$i или больше таких предметов (%2$s) одновременно." -#: src/character_attire.cpp:214 +#: src/character_attire.cpp:210 msgid "You are already wearing that." msgstr "Вы уже надели это." -#: src/character_attire.cpp:215 +#: src/character_attire.cpp:211 msgid " is already wearing that." msgstr " уже носит это." -#: src/character_attire.cpp:224 +#: src/character_attire.cpp:220 msgid " doesn't have that item." msgstr "У НПС () нет этого предмета." -#: src/character_attire.cpp:288 +#: src/character_attire.cpp:284 #, c-format msgid "You put on your %s." msgstr "Вы надели что-то (%s)." -#: src/character_attire.cpp:289 src/character_attire.cpp:315 +#: src/character_attire.cpp:285 src/character_attire.cpp:311 #, c-format msgid " puts on their %s." msgstr " надевает что-то (%s)." -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s are very encumbered! %s" msgstr "Ваши %s очень скованы! %s" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s is very encumbered! %s" msgstr "Ваша часть тела (%s) очень скована! %s" -#: src/character_attire.cpp:303 +#: src/character_attire.cpp:299 msgid "You're deafened!" msgstr "Вы оглушены!" -#: src/character_attire.cpp:307 +#: src/character_attire.cpp:303 #, c-format msgid "This %s is too big to wear comfortably! Maybe it could be refitted." msgstr "" "Предмет одежды (%s) слишком велик, чтобы его можно было носить с удобством! " "Возможно, его можно подогнать по размеру." -#: src/character_attire.cpp:311 +#: src/character_attire.cpp:307 #, c-format msgid "This %s is too small to wear comfortably! Maybe it could be refitted." msgstr "" "Предмет одежды (%s) слишком мал, чтобы его можно было носить с удобством! " "Возможно, его можно подогнать по размеру." -#: src/character_attire.cpp:393 src/character_attire.cpp:709 +#: src/character_attire.cpp:389 src/character_attire.cpp:705 msgid "You are not wearing that item." msgstr "На вас не надет этот предмет." -#: src/character_attire.cpp:394 +#: src/character_attire.cpp:390 msgid " is not wearing that item." msgstr " не носит эту вещь." -#: src/character_attire.cpp:399 +#: src/character_attire.cpp:395 msgid "You can't remove a part of your body." msgstr "Вы не можете удалить часть своего тела." -#: src/character_attire.cpp:400 +#: src/character_attire.cpp:396 msgid " can't remove a part of their body." msgstr " не может удалить часть своего тела." -#: src/character_attire.cpp:404 +#: src/character_attire.cpp:400 msgid "" "You can't take off power armor while wearing other power armor components." msgstr "" "Вы не можете снять силовую броню, пока на вас надеты другие компоненты " "силовой брони." -#: src/character_attire.cpp:405 +#: src/character_attire.cpp:401 msgid "" " can't take off power armor while wearing other power armor " "components." @@ -467352,39 +468222,39 @@ msgstr "" " не может снять силовую броню, пока носит другие силовые " "компоненты." -#: src/character_attire.cpp:409 +#: src/character_attire.cpp:405 msgid "You can't take that item off." msgstr "Вы не можете снять этот предмет." -#: src/character_attire.cpp:410 +#: src/character_attire.cpp:406 msgid " can't take that item off." msgstr " не может снять этот предмет." -#: src/character_attire.cpp:421 +#: src/character_attire.cpp:417 #, c-format msgid "You take off your %s." msgstr "Вы сняли: %s." -#: src/character_attire.cpp:422 +#: src/character_attire.cpp:418 #, c-format msgid " takes off their %s." msgstr " снимает: %s." -#: src/character_attire.cpp:639 +#: src/character_attire.cpp:635 #, c-format msgid "Your %s conflicts with %s, so you cannot swap its side." msgstr "" "Ваш предмет (%s) конфликтует с другим (%s), так что вы не можете сменить " "сторону." -#: src/character_attire.cpp:642 +#: src/character_attire.cpp:638 #, c-format msgid "'s %s conflicts with %s so they cannot swap its side." msgstr "" "Предмет (-%s) конфликтует с другим (%s), так что не выйдет сменить " "сторону." -#: src/character_attire.cpp:657 +#: src/character_attire.cpp:653 #, c-format msgid "" "Your %s conflicts with hard armor on your other side so you can't swap it." @@ -467392,7 +468262,7 @@ msgstr "" "Вещь (%s) конфликтует с жесткой броней на другой стороне, поэтому вы не " "можете сменить её сторону." -#: src/character_attire.cpp:660 +#: src/character_attire.cpp:656 #, c-format msgid "" "'s %s conflicts with hard armor on your other side so they can't " @@ -467401,68 +468271,68 @@ msgstr "" "У компаньона () вещь (%s) конфликтует с твёрдой броней на другой " "стороне, поэтому он не может сменить её сторону." -#: src/character_attire.cpp:673 +#: src/character_attire.cpp:669 #, c-format msgid "You cannot swap the side on which your %s is worn." msgstr "Вы не можете сменить сторону, с которой носите предмет (%s)." -#: src/character_attire.cpp:674 +#: src/character_attire.cpp:670 #, c-format msgid " cannot swap the side on which their %s is worn." msgstr " не может сменить сторону, с которой носит предмет (%s)." -#: src/character_attire.cpp:692 +#: src/character_attire.cpp:688 #, c-format msgid "You swap the side on which your %s is worn." msgstr "Вы сменяете сторону, с которой носите предмет (%s)." -#: src/character_attire.cpp:693 +#: src/character_attire.cpp:689 #, c-format msgid " swaps the side on which their %s is worn." msgstr " меняет сторону, с которой носит предмет (%s)." -#: src/character_attire.cpp:710 +#: src/character_attire.cpp:706 msgid " isn't wearing that item." msgstr " не носит эту вещь." -#: src/character_attire.cpp:1086 +#: src/character_attire.cpp:1082 msgid "Can't wear power armor over other gear!" msgstr "Нельзя надевать силовую броню поверх другой одежды!" -#: src/character_attire.cpp:1099 +#: src/character_attire.cpp:1095 msgid "You can only wear power armor components with power armor!" msgstr "" "Вы можете надеть компоненты силовой брони только вместе с силовой бронёй!" -#: src/character_attire.cpp:1105 src/character_attire.cpp:1186 +#: src/character_attire.cpp:1101 src/character_attire.cpp:1182 #, c-format msgid "Can't wear more than one %s!" msgstr "Нельзя надевать на себя больше одного подобного предмета (%s)!" -#: src/character_attire.cpp:1117 +#: src/character_attire.cpp:1113 #, c-format msgid "Can't wear %s with power armor!" msgstr "Нельзя надевать это (%s) вместе с силовой бронёй!" -#: src/character_attire.cpp:1192 +#: src/character_attire.cpp:1188 #, c-format msgid "%1$s conflicts with %2$s!" msgstr "%1$s конфликтует: %2$s!" -#: src/character_attire.cpp:1247 +#: src/character_attire.cpp:1243 #, c-format msgid "Can't wear more than one rigid item on %s!" msgstr "Нельзя надеть более одного жёсткого предмета на %s!" #. ~ draw (first) gun contained in holster #. ~ %1$s: weapon name, %2$s: container name, %3$d: remaining ammo count -#: src/character_attire.cpp:1917 +#: src/character_attire.cpp:1911 #, c-format msgctxt "holster" msgid "%1$s from %2$s (%3$d)" msgstr "%1$s- %2$s (%3$d)" -#: src/character_attire.cpp:2454 +#: src/character_attire.cpp:2448 msgid "Inventory Organization" msgstr "Организация инвентаря" @@ -467891,9 +468761,9 @@ msgstr "" msgid "%s to select martial arts style." msgstr "%s чтобы выбрать стиль боевых искусств." -#: src/character_martial_arts.cpp:137 src/color.cpp:744 src/color.cpp:1007 -#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1898 -#: src/options.cpp:2437 src/options.cpp:2546 +#: src/character_martial_arts.cpp:137 src/color.cpp:747 src/color.cpp:1010 +#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1975 +#: src/options.cpp:2514 src/options.cpp:2623 msgid "Normal" msgstr "Обычный" @@ -467901,7 +468771,7 @@ msgstr "Обычный" msgid "No Style" msgstr "Без стиля" -#: src/character_proficiency.cpp:61 src/wish.cpp:1117 +#: src/character_proficiency.cpp:61 src/wish.cpp:1226 #, c-format msgid "You are now proficient in %s!" msgstr "Теперь у вас есть умение: %s!" @@ -468040,7 +468910,7 @@ msgstr "" "Жидкости в этой зоне будут выпиваться вами, если вы проголодаетесь во время " "длительного занятия." -#: src/clzones.cpp:283 src/debug_menu.cpp:983 src/game.cpp:7950 +#: src/clzones.cpp:283 src/debug_menu.cpp:985 src/game.cpp:7948 msgid "Filter:" msgstr "Фильтр:" @@ -468146,108 +469016,108 @@ msgstr "Нельзя добавить этот тип зон к транспор msgid "You cannot change the order of vehicle loot zones." msgstr "Нельзя менять порядок зон в транспорте." -#: src/clzones.cpp:1458 src/clzones.cpp:1493 +#: src/clzones.cpp:1459 src/clzones.cpp:1493 msgid "zones date" msgstr "данные о зонах" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "brown" msgstr "коричневый" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "light gray" msgstr "светло-серый" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "dark gray" msgstr "тёмно-серый" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "light red" msgstr "светло-красный" -#: src/color.cpp:484 +#: src/color.cpp:487 msgid "light green" msgstr "светло-зеленый" -#: src/color.cpp:484 src/output.cpp:2338 +#: src/color.cpp:487 src/output.cpp:2384 msgid "red" msgstr "красный" -#: src/color.cpp:485 src/output.cpp:2334 +#: src/color.cpp:488 src/output.cpp:2380 msgid "green" msgstr "зелёный" -#: src/color.cpp:485 +#: src/color.cpp:488 msgid "light blue" msgstr "светло-синий" -#: src/color.cpp:486 src/output.cpp:2335 +#: src/color.cpp:489 src/output.cpp:2381 msgid "blue" msgstr "синий" -#: src/color.cpp:486 +#: src/color.cpp:489 msgid "white" msgstr "белый" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "cyan" msgstr "голубой" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "light cyan" msgstr "светло-голубой" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "magenta" msgstr "пурпурный" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "pink" msgstr "розовый" -#: src/color.cpp:728 +#: src/color.cpp:731 msgid "emove custom color" msgstr " — убрать пользовательский цвет" -#: src/color.cpp:730 +#: src/color.cpp:733 msgid " To navigate" msgstr " — перемещение" -#: src/color.cpp:734 +#: src/color.cpp:737 msgid "Load a olor theme" msgstr "" -#: src/color.cpp:735 +#: src/color.cpp:738 msgid "Load emplate" msgstr " — загрузить шаблон" -#: src/color.cpp:738 +#: src/color.cpp:741 msgid "Some color changes may require a restart." msgstr "Некоторые изменения цвета могут потребовать перезагрузки." -#: src/color.cpp:743 +#: src/color.cpp:746 msgid "Colorname" msgstr "Название цвета" -#: src/color.cpp:745 src/color.cpp:1011 +#: src/color.cpp:748 src/color.cpp:1014 msgid "Invert" msgstr "Инвертировать" -#: src/color.cpp:950 +#: src/color.cpp:953 msgid "Color templates:" msgstr "Цветовые шаблоны:" -#: src/color.cpp:985 +#: src/color.cpp:988 msgid "Color themes:" msgstr "" -#: src/color.cpp:1016 +#: src/color.cpp:1019 #, c-format msgid "Custom %s color:" msgstr "Пользовательский %s цвет:" -#: src/color.cpp:1085 +#: src/color.cpp:1089 msgid "custom colors" msgstr "пользовательские цвета" @@ -468982,7 +469852,7 @@ msgstr "Этап/вариант #%d: " msgid "Result: " msgstr "Результат: " -#: src/construction.cpp:508 src/worldfactory.cpp:866 +#: src/construction.cpp:508 src/worldfactory.cpp:871 msgid "N/A" msgstr "Н/Д" @@ -469114,7 +469984,7 @@ msgid "" "grave." msgstr "К сожалению, у вас нет ничего острого, чтобы написать на могиле." -#: src/construction.cpp:1427 src/veh_interact.cpp:2185 +#: src/construction.cpp:1427 src/veh_interact.cpp:2183 msgid "Enter new vehicle name:" msgstr "Введите новое название транспортного средства:" @@ -469251,8 +470121,8 @@ msgstr "" msgid "You can't drink it while it's frozen." msgstr "Невозможно пить замороженные напитки." -#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1783 -#: src/game_inventory.cpp:1234 src/game_inventory.cpp:1246 +#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1689 +#: src/game_inventory.cpp:1040 src/game_inventory.cpp:1052 #, c-format msgid "You need a %s to consume that!" msgstr "Вам требуется %s, чтобы употребить это!" @@ -469273,33 +470143,24 @@ msgstr "Вас тошнит от одной мысли о поедании по msgid "You can't eat this." msgstr "Вы не можете это есть." -#: src/consumption.cpp:822 -msgid "That doesn't look useable as fuel." -msgstr "Это не похоже на топливо." - -#: src/consumption.cpp:832 -#, c-format -msgid "No space to store more %s" -msgstr "%s здесь больше не поместится" - -#: src/consumption.cpp:865 +#: src/consumption.cpp:845 msgid "This is rotten and smells awful!" msgstr "Это сгнило и воняет просто ужасно!" -#: src/consumption.cpp:874 +#: src/consumption.cpp:854 msgid "The thought of eating human flesh makes you feel sick." msgstr "Вас тошнит от одной мысли о поедании человечины." -#: src/consumption.cpp:879 +#: src/consumption.cpp:859 #, c-format msgid "Consuming this %s probably isn't very healthy." msgstr "Употребление этого (%s), вероятно, не очень полезно." -#: src/consumption.cpp:887 +#: src/consumption.cpp:867 msgid "You still feel nauseous and will probably puke it all up again." msgstr "Вы всё ещё чувствуете тошноту и, скорее всего, вас снова вырвет." -#: src/consumption.cpp:892 +#: src/consumption.cpp:872 msgid "Your stomach won't be happy (allergy)." msgstr "Вашему желудку это не понравится (аллергия)." @@ -469307,34 +470168,34 @@ msgstr "Вашему желудку это не понравится (аллер #. person. #. ~ Semantic difference, but greatly facilitates people being proud of their #. character. -#: src/consumption.cpp:900 +#: src/consumption.cpp:880 msgid "Your stomach won't be happy (not rotten enough)." msgstr "Вашему желудку это не понравится (недостаточно сгнившее)." -#: src/consumption.cpp:907 +#: src/consumption.cpp:887 msgid "You're full already and will be forcing yourself to eat." msgstr "Вы сыты и будете заставлять себя есть через силу." -#: src/consumption.cpp:909 +#: src/consumption.cpp:889 msgid "You're full already and will be forcing yourself to drink." msgstr "Вы уже напились и будете пить через силу." -#: src/consumption.cpp:926 +#: src/consumption.cpp:906 #, c-format msgid "Eat your %s anyway?" msgstr "Всё равно съесть это - %s?" -#: src/consumption.cpp:928 +#: src/consumption.cpp:908 #, c-format msgid "Drink your %s anyway?" msgstr "Всё равно выпить это - %s?" -#: src/consumption.cpp:930 +#: src/consumption.cpp:910 #, c-format msgid "Consume your %s anyway?" msgstr "Всё равно употребить это - %s?" -#: src/consumption.cpp:988 +#: src/consumption.cpp:968 msgid "" "You've begun stockpiling calories and liquid for hibernation. You get the " "feeling that you should prepare for bed, just in case, but… you're hungry " @@ -469344,62 +470205,62 @@ msgstr "" "появляется чувство, что вы должны подготовиться к постели, на всякий случай," " но… Вы снова голодны и готовы съесть недельный запас пищи ПРЯМО СЕЙЧАС." -#: src/consumption.cpp:997 +#: src/consumption.cpp:977 #, c-format msgid "Ick, this %s doesn't taste so good…" msgstr "Фу, какая же гадость, %s…" -#: src/consumption.cpp:1002 +#: src/consumption.cpp:982 #, c-format msgid "Mmm, this %s tastes delicious…" msgstr "Ммм, %s имеет восхитительный вкус…" -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid " assimilates a %s." msgstr " поглощает %s." -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid "You assimilate your %s." msgstr "Вы поглощаете %s." -#: src/consumption.cpp:1041 src/consumption.cpp:1052 +#: src/consumption.cpp:1021 src/consumption.cpp:1032 #, c-format msgid "Ick, this %s (rotten) doesn't taste so good…" msgstr "Фу, эта протухшая гадость — %s — отвратительна на вкус…" -#: src/consumption.cpp:1042 +#: src/consumption.cpp:1022 #, c-format msgid "You drink your %s (rotten)." msgstr "Вы выпили что-то (%s - протухшее)." -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid " drinks a %s." msgstr " выпивает что-то (%s)." -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid "You drink your %s." msgstr "Вы выпили что-то (%s)." -#: src/consumption.cpp:1053 +#: src/consumption.cpp:1033 #, c-format msgid "You eat your %s (rotten)." msgstr "Вы съели что-то (%s - протухшее)." -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid " eats a %s." msgstr " съел что-то (%s)." -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid "You eat your %s." msgstr "Вы съели что-то (%s)." -#: src/consumption.cpp:1076 +#: src/consumption.cpp:1056 msgid "" "You try to ignore its mushy texture, but it leaves you with an awful " "aftertaste." @@ -469407,108 +470268,108 @@ msgstr "" "Вы стараетесь не обращать внимания на кашицеобразную текстуру, но во рту всё" " равно присутствует ужасное послевкусие." -#: src/consumption.cpp:1080 +#: src/consumption.cpp:1060 msgid "You can't taste much of anything with this cold." msgstr "Простуда мешает вам наслаждаться вкусом." -#: src/consumption.cpp:1083 +#: src/consumption.cpp:1063 msgid "You can't taste much of anything with this flu." msgstr "Грипп мешает вам наслаждаться вкусом." -#: src/consumption.cpp:1248 +#: src/consumption.cpp:1228 msgid "You feast upon the human flesh, and in doing so, devour their spirit." msgstr "Вы наслаждаетесь мясом человека и таким образом поглощаете его дух." -#: src/consumption.cpp:1252 +#: src/consumption.cpp:1232 msgid "You feast upon the human flesh." msgstr "Вы наслаждаетесь человеческим мясом." -#: src/consumption.cpp:1255 +#: src/consumption.cpp:1235 msgid "You consume the sacred human flesh." msgstr "Вы наслаждаетесь священным человеческим мясом." -#: src/consumption.cpp:1259 +#: src/consumption.cpp:1239 msgid "You eat the human flesh, and in doing so, devour their spirit." msgstr "" -#: src/consumption.cpp:1262 +#: src/consumption.cpp:1242 msgid "You indulge your shameful hunger." msgstr "Вы утолили свой постыдный голод." -#: src/consumption.cpp:1265 +#: src/consumption.cpp:1245 msgid "You greedily devour the taboo meat." msgstr "Вы жадно поглощаете запретное мясо." -#: src/consumption.cpp:1269 +#: src/consumption.cpp:1249 msgid "Meh. You've eaten worse." msgstr "Ха. Вы пробовали и похуже." -#: src/consumption.cpp:1271 +#: src/consumption.cpp:1251 msgid "Mmh. Tastes like venison." msgstr "" -#: src/consumption.cpp:1274 +#: src/consumption.cpp:1254 msgid "" "This is probably going to count against you if there's still an afterlife." msgstr "Вероятно, это сыграет против вас, если всё же есть загробная жизнь." -#: src/consumption.cpp:1277 +#: src/consumption.cpp:1257 msgid "You find this meal distasteful, but necessary." msgstr "Вы находите эту еду неприятной, но необходимой." -#: src/consumption.cpp:1280 +#: src/consumption.cpp:1260 msgid "You feel horrible for eating a person." msgstr "Вам так отвратительно плохо от поедания человека." -#: src/consumption.cpp:1300 +#: src/consumption.cpp:1280 msgid "As you tear into the raw flesh, you feel satisfied with your meal." msgstr "Вгрызаясь в сырую плоть, вы испытываете удовольствие от вашей пищи." -#: src/consumption.cpp:1305 +#: src/consumption.cpp:1285 msgid "Raw flesh doesn't taste all that bad, actually." msgstr "Сырая плоть не так уж и плоха на вкус, вообще-то." -#: src/consumption.cpp:1310 +#: src/consumption.cpp:1290 msgid "This doesn't taste very good, but meat is meat." msgstr "Не очень то и вкусно, но мясо есть мясо." -#: src/consumption.cpp:1318 src/consumption.cpp:1337 src/consumption.cpp:1346 +#: src/consumption.cpp:1298 src/consumption.cpp:1317 src/consumption.cpp:1326 msgid "Your stomach begins gurgling and you feel bloated and ill." msgstr "" "Ваш желудок начинает бурчать, и вы чувствуете себя больным и раздутым." -#: src/consumption.cpp:1323 +#: src/consumption.cpp:1303 msgid "Mmm, junk food." msgstr "Ммм, нездоровая пища." -#: src/consumption.cpp:1328 +#: src/consumption.cpp:1308 msgid "When life's got you down, there's always sugar." msgstr "Даже если весь мир разрушен, всегда есть сахар." -#: src/consumption.cpp:1330 +#: src/consumption.cpp:1310 msgid "They may do what they must… you've already won." msgstr "Они могут делать, что хотят… Вы всё равно в выигрыше." -#: src/consumption.cpp:1354 +#: src/consumption.cpp:1334 msgid "You find the sweet taste of honey surprisingly palatable." msgstr "Вы находите вкус мёда удивительно приятным." -#: src/consumption.cpp:1356 +#: src/consumption.cpp:1336 msgid "You feast upon the sweet honey." msgstr "Вы наелись сладкого мёда." -#: src/consumption.cpp:1483 +#: src/consumption.cpp:1463 msgid "You gorge yourself, preparing to hibernate." msgstr "Вы объелись, готовясь к спячке." -#: src/consumption.cpp:1491 +#: src/consumption.cpp:1471 msgid "" "You feel stocked for a day or two. Got your bed all ready and secured?" msgstr "" "Вы чувствуете, что запаслись на день или два. У вас есть безопасное место, " "где переночевать?" -#: src/consumption.cpp:1500 +#: src/consumption.cpp:1480 msgid "" "Mmm. You can still fit some more in… but maybe you should get comfortable " "and sleep." @@ -469516,47 +470377,22 @@ msgstr "" "Ммм. Вы всё ещё можете съесть немножко еды… Но, возможно, вы должны " "устроиться поудобнее и заснуть." -#: src/consumption.cpp:1507 +#: src/consumption.cpp:1487 msgid "That filled a hole! Time for bed…" msgstr "Вы заморили червячка! Время поспать…" -#: src/consumption.cpp:1518 +#: src/consumption.cpp:1498 msgid "You feel as though you're going to split open! In a good way?" msgstr "" "Вы чувствуете себя, будто вот-вот расколетесь пополам! В хорошем смысле?" #. ~ slimespawns have *small voices* which may be the Nice equivalent #. ~ of the Rat King's ALL CAPS invective. Probably shared-brain telepathy. -#: src/consumption.cpp:1530 +#: src/consumption.cpp:1510 msgid "hey, you look like me! let's work together!" msgstr "эй, ты выглядишь как я! давай сотрудничать!" -#: src/consumption.cpp:1580 -#, c-format -msgid "Are you sure you want to eat your favorited %s?" -msgstr "Вы уверены, что хотите съесть своё любимое - %s?" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1617 -#, c-format -msgid "You load %1$i charge of %2$s in your %3$s." -msgid_plural "You load %1$i charges of %2$s in your %3$s." -msgstr[0] "Вы помещаете %1$i заряд (%2$s) себе в %3$s." -msgstr[1] "Вы помещаете %1$i заряда (%2$s) себе в %3$s." -msgstr[2] "Вы помещаете %1$i зарядов (%2$s) себе в %3$s." -msgstr[3] "Вы помещаете %1$i зарядов (%2$s) себе в %3$s." - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1620 -#, c-format -msgid " load %1$i charge of %2$s in their %3$s." -msgid_plural " load %1$i charges of %2$s in their %3$s." -msgstr[0] " помещает %1$i заряд (%2$s) себе в %3$s." -msgstr[1] " помещает%1$i заряда (%2$s) себе в %3$s." -msgstr[2] " помещает%1$i зарядов (%2$s) себе в %3$s." -msgstr[3] " помещает%1$i зарядов (%2$s) себе в %3$s." - -#: src/consumption.cpp:1831 +#: src/consumption.cpp:1737 #, c-format msgid "You can't eat your %s." msgstr "Вы не можете съесть это (%s)." @@ -469759,13 +470595,13 @@ msgstr "Бросить на землю." msgid "Wield and activate the %s to start working." msgstr "Возьмите в руки и активируйте заготовку (%s) для начала работы." -#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9584 +#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9602 #, c-format msgctxt "in progress craft" msgid "You start working on the %s." msgstr "Вы начинаете работать над заготовкой (%s)." -#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9585 +#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9603 #, c-format msgctxt "in progress craft" msgid " starts working on the %s." @@ -470506,9 +471342,9 @@ msgstr "" "\n" "Для просмотра истории поиска используйте стрелки вверх/вниз" -#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1723 -#: src/newcharacter.cpp:2162 src/newcharacter.cpp:2519 -#: src/newcharacter.cpp:3242 src/overmap_ui.cpp:1393 src/overmap_ui.cpp:1406 +#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1741 +#: src/newcharacter.cpp:2188 src/newcharacter.cpp:2553 +#: src/newcharacter.cpp:3297 src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1407 #: src/proficiency_ui.cpp:377 msgid "Search:" msgstr "Поиск:" @@ -470597,7 +471433,7 @@ msgstr "Пенобетон вокруг вас застывает!" msgid "Critical!!" msgstr "КРИТ!!" -#: src/creature.cpp:946 src/iuse.cpp:4230 src/melee.cpp:2794 +#: src/creature.cpp:946 src/iuse.cpp:4231 src/melee.cpp:2794 msgid "Critical!" msgstr "Критическое попадание!" @@ -470721,7 +471557,7 @@ msgstr "Вес цели (%s) делает притягивание сложны msgid "%1s tries to pull you in, but you resist!" msgstr "%1s пытается притянуть вас, но вы сопротивляетесь!" -#: src/creature.cpp:2799 src/safemode_ui.cpp:248 +#: src/creature.cpp:2799 src/safemode_ui.cpp:249 msgid "Hostile" msgstr "Враждебные" @@ -470825,20 +471661,20 @@ msgctxt "damage type" msgid "electric" msgstr "электрический" -#: src/debug.cpp:319 +#: src/debug.cpp:320 #, c-format msgid "See %s for a full stack backtrace" msgstr "В файле %s можно найти более полную отладочную информацию." -#: src/debug.cpp:347 +#: src/debug.cpp:348 msgid "An error has occurred! Written below is the error report:" msgstr "Произошла ошибка! Отчёт об ошибке ниже:" -#: src/debug.cpp:352 +#: src/debug.cpp:353 msgid "Press space bar to continue the game." msgstr "Нажмите ПРОБЕЛ, чтобы продолжить игру." -#: src/debug.cpp:353 +#: src/debug.cpp:354 msgid "" "Press I (or i) to also ignore this" " particular message in the future." @@ -470846,7 +471682,7 @@ msgstr "" "Нажмите I (или i), чтобы в " "дальнейшем игнорировать это сообщение." -#: src/debug.cpp:355 +#: src/debug.cpp:356 msgid "" "Press C (or c) to copy this " "message to the clipboard." @@ -470854,331 +471690,335 @@ msgstr "" "Нажмите C (или c), чтобы " "скопировать это сообщение в буфер обмена." -#: src/debug_menu.cpp:273 src/debug_menu.cpp:1695 src/debug_menu.cpp:1809 +#: src/debug_menu.cpp:274 src/debug_menu.cpp:1697 src/debug_menu.cpp:1811 msgid "Mutate" msgstr "Мутировать" -#: src/debug_menu.cpp:274 +#: src/debug_menu.cpp:275 msgid "Change all skills" msgstr "Изменить все навыки" -#: src/debug_menu.cpp:275 +#: src/debug_menu.cpp:276 msgid "Change all skills theoretical knowledge" msgstr "Изменить уровень теоретических знаний всех навыков" -#: src/debug_menu.cpp:276 +#: src/debug_menu.cpp:277 msgid "Learn all melee styles" msgstr "Выучить все боевые стили" -#: src/debug_menu.cpp:277 +#: src/debug_menu.cpp:278 msgid "Unlock all recipes" msgstr "Изучить все рецепты" -#: src/debug_menu.cpp:278 +#: src/debug_menu.cpp:279 msgid "Edit player/NPC" msgstr "Редактировать игрока/НПС" -#: src/debug_menu.cpp:279 +#: src/debug_menu.cpp:280 msgid "Damage self" msgstr "Ранить себя" -#: src/debug_menu.cpp:280 +#: src/debug_menu.cpp:281 msgid "Bleed self" msgstr "Устроить себе кровотечение" -#: src/debug_menu.cpp:281 +#: src/debug_menu.cpp:282 msgid "Set auto move route" msgstr "Установить маршрут авто-перемещения" -#: src/debug_menu.cpp:282 +#: src/debug_menu.cpp:283 msgid "Control NPC follower" msgstr "Управлять НПС последователем" -#: src/debug_menu.cpp:286 +#: src/debug_menu.cpp:287 msgid "Change spells" msgstr "Изменить заклинания" -#: src/debug_menu.cpp:289 src/debug_menu.cpp:432 +#: src/debug_menu.cpp:290 src/debug_menu.cpp:434 msgid "Player…" msgstr "Игрок…" -#: src/debug_menu.cpp:296 +#: src/debug_menu.cpp:297 msgid "Take screenshot" msgstr "Сделать снимок экрана" -#: src/debug_menu.cpp:297 +#: src/debug_menu.cpp:298 msgid "Generate game report" msgstr "Сгенерировать отчёт" -#: src/debug_menu.cpp:302 +#: src/debug_menu.cpp:303 msgid "Check game state" msgstr "Проверить состояние игры" -#: src/debug_menu.cpp:303 +#: src/debug_menu.cpp:304 msgid "Display hordes" msgstr "Показать орды" -#: src/debug_menu.cpp:304 +#: src/debug_menu.cpp:305 msgid "Test item group" msgstr "Тест группы предметов" -#: src/debug_menu.cpp:305 +#: src/debug_menu.cpp:306 msgid "Show sound clustering" msgstr "Отобразить звуковые эффекты" -#: src/debug_menu.cpp:306 +#: src/debug_menu.cpp:307 msgid "Display weather" msgstr "Показать погоду" -#: src/debug_menu.cpp:307 +#: src/debug_menu.cpp:308 msgid "Display overmap scents" msgstr "Показать запахи" -#: src/debug_menu.cpp:308 +#: src/debug_menu.cpp:309 msgid "Toggle display local scents" msgstr "Переключить отображение окружающих запахов" -#: src/debug_menu.cpp:309 +#: src/debug_menu.cpp:310 msgid "Toggle display local scents type" msgstr "Переключить отображение видов окружающих запахов" -#: src/debug_menu.cpp:310 +#: src/debug_menu.cpp:311 msgid "Toggle display temperature" msgstr "Переключить отображение температуры" -#: src/debug_menu.cpp:311 +#: src/debug_menu.cpp:312 msgid "Toggle display vehicle autopilot overlay" msgstr "Переключить оверлей автопилота" -#: src/debug_menu.cpp:312 +#: src/debug_menu.cpp:313 msgid "Toggle display visibility" msgstr "Переключить отображение видимости" -#: src/debug_menu.cpp:313 +#: src/debug_menu.cpp:314 msgid "Toggle display lighting" msgstr "Переключить отображение света" -#: src/debug_menu.cpp:314 +#: src/debug_menu.cpp:315 msgid "Toggle display transparency" msgstr "Переключить отображение прозрачности" -#: src/debug_menu.cpp:315 +#: src/debug_menu.cpp:316 msgid "Toggle display reachability zones" msgstr "Переключить отображение достижимых зон" -#: src/debug_menu.cpp:316 +#: src/debug_menu.cpp:317 msgid "Toggle display radiation" msgstr "Переключить отображение радиации" -#: src/debug_menu.cpp:317 +#: src/debug_menu.cpp:318 msgid "Show mutation category levels" msgstr "Показать уровни категорий мутации" -#: src/debug_menu.cpp:318 +#: src/debug_menu.cpp:319 msgid "Draw benchmark (X seconds)" msgstr "Запустить бенчмарк (X секунд)" -#: src/debug_menu.cpp:320 +#: src/debug_menu.cpp:321 msgid "Test trait group" msgstr "Протестировать группу черт" -#: src/debug_menu.cpp:321 +#: src/debug_menu.cpp:322 msgid "Toggle NPC pathfinding on map" msgstr "Переключить отображение пути НПС на карте" -#: src/debug_menu.cpp:322 +#: src/debug_menu.cpp:323 msgid "Toggle NPC attack potential values on map" msgstr "Переключить потенциал атак НПС на карте" -#: src/debug_menu.cpp:323 +#: src/debug_menu.cpp:324 msgid "Print faction info to console" msgstr "Вывести информацию по фракции в консоли" -#: src/debug_menu.cpp:324 +#: src/debug_menu.cpp:325 msgid "Print NPC magic info to console" msgstr "Вывести магическую информацию НПС в консоль" -#: src/debug_menu.cpp:325 +#: src/debug_menu.cpp:326 msgid "Test weather" msgstr "Тест погоды" -#: src/debug_menu.cpp:326 +#: src/debug_menu.cpp:327 msgid "Write global effect_on_condition(s) to eocs.output" msgstr "Записать global effect_on_condition(s) в eocs.output" -#: src/debug_menu.cpp:327 +#: src/debug_menu.cpp:328 msgid "Write global var(s) to var_list.output" msgstr "Вывести глобальные переменные в var_list.output" -#: src/debug_menu.cpp:328 +#: src/debug_menu.cpp:329 msgid "Write Timed (E)vents to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:329 +#: src/debug_menu.cpp:330 msgid "Edit global var(s)" msgstr "Изменить глобальные переменные" -#: src/debug_menu.cpp:330 +#: src/debug_menu.cpp:331 msgid "Test map extra list" msgstr "Тест списка дополнительных локаций" -#: src/debug_menu.cpp:331 +#: src/debug_menu.cpp:332 msgid "Generate effect list" msgstr "Сгенерировать список эффектов" -#: src/debug_menu.cpp:337 src/debug_menu.cpp:425 +#: src/debug_menu.cpp:338 src/debug_menu.cpp:427 msgid "Info…" msgstr "Информация…" -#: src/debug_menu.cpp:343 +#: src/debug_menu.cpp:344 msgid "Enable achievements" msgstr "Включить достижения" -#: src/debug_menu.cpp:344 +#: src/debug_menu.cpp:345 msgid "Unlock all progression" msgstr "" -#: src/debug_menu.cpp:345 +#: src/debug_menu.cpp:346 msgid "Show debug message" msgstr "Показать отладочное сообщение" -#: src/debug_menu.cpp:346 +#: src/debug_menu.cpp:347 msgid "Crash game (test crash handling)" msgstr "Вылет игры (тест обработки вылета)" -#: src/debug_menu.cpp:347 +#: src/debug_menu.cpp:348 msgid "Activate EOC" msgstr "Активировать EOC (эвент по условию)" -#: src/debug_menu.cpp:348 +#: src/debug_menu.cpp:349 msgid "Quit to main menu" msgstr "Выйти в главное меню" -#: src/debug_menu.cpp:352 src/debug_menu.cpp:430 +#: src/debug_menu.cpp:353 src/debug_menu.cpp:432 msgid "Game…" msgstr "Игра..." -#: src/debug_menu.cpp:358 +#: src/debug_menu.cpp:359 msgid "Change battery charge" msgstr "Изменить заряд батареи" -#: src/debug_menu.cpp:361 src/debug_menu.cpp:433 +#: src/debug_menu.cpp:362 src/debug_menu.cpp:435 msgid "Vehicle…" msgstr "Транспорт…" -#: src/debug_menu.cpp:367 +#: src/debug_menu.cpp:368 msgid "Teleport - short range" msgstr "Телепорт на небольшие расстояния" -#: src/debug_menu.cpp:368 +#: src/debug_menu.cpp:369 msgid "Teleport - long range" msgstr "Телепорт на большие расстояния" -#: src/debug_menu.cpp:369 +#: src/debug_menu.cpp:370 msgid "Teleport - adjacent overmap" msgstr "Телепортироваться в соседнюю карту " -#: src/debug_menu.cpp:370 +#: src/debug_menu.cpp:371 msgid "Teleport - specific overmap coordinates" msgstr "Телепортироваться по координатам" -#: src/debug_menu.cpp:375 +#: src/debug_menu.cpp:376 msgid "Teleport - specific city" msgstr "Телепорт - конкретный город" -#: src/debug_menu.cpp:377 src/debug_menu.cpp:434 +#: src/debug_menu.cpp:378 src/debug_menu.cpp:436 msgid "Teleport…" msgstr "Телепорт…" -#: src/debug_menu.cpp:383 +#: src/debug_menu.cpp:384 msgid "Spawn an item" msgstr "Получить предмет" -#: src/debug_menu.cpp:384 +#: src/debug_menu.cpp:385 msgid "Spawn NPC" msgstr "Спавн НПС" -#: src/debug_menu.cpp:385 +#: src/debug_menu.cpp:386 msgid "Spawn monster" msgstr "Вызвать монстра" -#: src/debug_menu.cpp:386 +#: src/debug_menu.cpp:387 msgid "Spawn a vehicle" msgstr "Вызвать транспорт" -#: src/debug_menu.cpp:387 +#: src/debug_menu.cpp:388 msgid "Spawn artifact" msgstr "Получить артефакт" -#: src/debug_menu.cpp:388 +#: src/debug_menu.cpp:389 msgid "Spawn clairvoyance artifact" msgstr "Вызвать артефакт ясновидения" -#: src/debug_menu.cpp:391 src/debug_menu.cpp:431 +#: src/debug_menu.cpp:392 src/debug_menu.cpp:433 msgid "Spawning…" msgstr "Спавн…" -#: src/debug_menu.cpp:397 +#: src/debug_menu.cpp:398 msgid "Reveal map" msgstr "Открыть карту" -#: src/debug_menu.cpp:398 +#: src/debug_menu.cpp:399 msgid "Kill in Area" msgstr "Убить в области" -#: src/debug_menu.cpp:399 +#: src/debug_menu.cpp:400 msgid "Kill NPCs" msgstr "Убить НПС" -#: src/debug_menu.cpp:400 +#: src/debug_menu.cpp:401 msgid "Map editor" msgstr "Редактор карты" -#: src/debug_menu.cpp:401 +#: src/debug_menu.cpp:402 msgid "Change weather" msgstr "Сменить погоду" -#: src/debug_menu.cpp:402 +#: src/debug_menu.cpp:403 msgid "Change wind direction" msgstr "Сменить направление ветра" -#: src/debug_menu.cpp:403 +#: src/debug_menu.cpp:404 msgid "Change wind speed" msgstr "Сменить скорость ветра" -#: src/debug_menu.cpp:404 +#: src/debug_menu.cpp:405 msgid "Generate sound" msgstr "Сгенерировать звук" -#: src/debug_menu.cpp:405 +#: src/debug_menu.cpp:406 msgid "Kill all monsters" msgstr "Убить всех монстров" -#: src/debug_menu.cpp:406 +#: src/debug_menu.cpp:407 msgid "Change time" msgstr "Изменить время" -#: src/debug_menu.cpp:407 +#: src/debug_menu.cpp:408 +msgid "Force temperature" +msgstr "" + +#: src/debug_menu.cpp:409 msgid "Overmap editor" msgstr "Редактор карты мира" -#: src/debug_menu.cpp:408 +#: src/debug_menu.cpp:410 msgid "Spawn map extra" msgstr "Вызвать Дополнительную Локацию" -#: src/debug_menu.cpp:409 +#: src/debug_menu.cpp:411 msgid "Spawn nested mapgen" msgstr "Спавн шаблона генератора карты" -#: src/debug_menu.cpp:410 +#: src/debug_menu.cpp:412 msgid "Edit the faction camp larder" msgstr "Редактировать инвентарь фракционного лагеря" -#: src/debug_menu.cpp:413 src/debug_menu.cpp:435 +#: src/debug_menu.cpp:415 src/debug_menu.cpp:437 msgid "Map…" msgstr "Карта…" -#: src/debug_menu.cpp:444 +#: src/debug_menu.cpp:446 msgid "" "Debug Functions - Using these will cheat not only the game, but yourself.\n" "You won't grow. You won't improve.\n" @@ -471190,242 +472030,242 @@ msgstr "" "Эта горячая клавиша вам ничего не даст. Ваша победа будет фальшивой.\n" "Вы ничем не рискнёте и ничего не получите." -#: src/debug_menu.cpp:446 +#: src/debug_menu.cpp:448 msgid "Debug Functions" msgstr "Функции отладки" -#: src/debug_menu.cpp:505 +#: src/debug_menu.cpp:507 #, c-format msgid "Name: %1$s" msgstr "Имя: %1$s" -#: src/debug_menu.cpp:509 +#: src/debug_menu.cpp:511 #, c-format msgid "Class: %1$s" msgstr "Класс: %1$s" -#: src/debug_menu.cpp:510 src/magic.cpp:2022 src/magic.cpp:2357 +#: src/debug_menu.cpp:512 src/magic.cpp:2022 src/magic.cpp:2357 msgid "Classless" msgstr "Бесклассовый" #. ~ %1$s - spell current level, %2$s - spell max level, %3$s - is max level -#: src/debug_menu.cpp:522 +#: src/debug_menu.cpp:524 #, c-format msgid "Spell Level: %1$s / %2$d %3$s" msgstr "Уровень заклинания: %1$s/%2$d %3$s" -#: src/debug_menu.cpp:523 +#: src/debug_menu.cpp:525 msgid "Unlearned" msgstr "Неизучено" -#: src/debug_menu.cpp:525 src/magic.cpp:2036 +#: src/debug_menu.cpp:527 src/magic.cpp:2036 msgid "(MAX)" msgstr "(МАКС)" #. ~ %1$d - difficulty, %2$s - failure chance -#: src/debug_menu.cpp:530 +#: src/debug_menu.cpp:532 #, c-format msgid "Difficulty: %1$d (%2$s)" msgstr "Сложность: %1$d (%2$s)" -#: src/debug_menu.cpp:534 +#: src/debug_menu.cpp:536 msgid "(impeded)" msgstr "(затруднено)" #. ~ %1$s - energy cost, %2$s - is casting impeded, %3$s - current character #. energy -#: src/debug_menu.cpp:539 +#: src/debug_menu.cpp:541 #, c-format msgid "Casting Cost: %1$s %2$s (%3$s current) " msgstr "Цена каста: %1$s %2$s (%3$s текущая) " #. ~ %1$s - cast time, %2$s - is casting impeded, %3$s - casting base time -#: src/debug_menu.cpp:547 +#: src/debug_menu.cpp:549 #, c-format msgid "Casting Time: %1$s %2$s (%3$s base time) " msgstr "Время каста: %1$s %2$s (%3$s базовое время) " -#: src/debug_menu.cpp:554 src/debug_menu.cpp:652 src/magic.cpp:2078 +#: src/debug_menu.cpp:556 src/debug_menu.cpp:654 src/magic.cpp:2078 #: src/magic.cpp:2174 msgid "self" msgstr "себя" -#: src/debug_menu.cpp:558 +#: src/debug_menu.cpp:560 #, c-format msgid "Valid Targets: %1$s" msgstr "Достижимые цели: %1$s" -#: src/debug_menu.cpp:562 +#: src/debug_menu.cpp:564 #, c-format msgid "Only affects the monsters: %1$s" msgstr "Повлияет только на этих монстров: %1$s" #. ~ amount of damage per second, abbreviated -#: src/debug_menu.cpp:576 +#: src/debug_menu.cpp:578 #, c-format msgid ", %1$d/sec" msgstr ", %1$d/сек" -#: src/debug_menu.cpp:578 +#: src/debug_menu.cpp:580 #, c-format msgid "Damage: %1$s %2$s%3$s" msgstr "Урон: %1$s %2$s%3$s" -#: src/debug_menu.cpp:582 +#: src/debug_menu.cpp:584 #, c-format msgid "Healing: %1$s" msgstr "Лечение: %1$s" -#: src/debug_menu.cpp:587 src/magic.cpp:2116 src/magic.cpp:2146 +#: src/debug_menu.cpp:589 src/magic.cpp:2116 src/magic.cpp:2146 #: src/magic.cpp:2164 msgid "Spell Radius" msgstr "Радиус заклинания" -#: src/debug_menu.cpp:590 src/magic.cpp:2119 +#: src/debug_menu.cpp:592 src/magic.cpp:2119 msgid "Cone Arc" msgstr "Конический сектор" -#: src/debug_menu.cpp:591 src/magic.cpp:2120 +#: src/debug_menu.cpp:593 src/magic.cpp:2120 msgid "degrees" msgstr "градусы" -#: src/debug_menu.cpp:593 src/magic.cpp:2122 +#: src/debug_menu.cpp:595 src/magic.cpp:2122 msgid "Line Width" msgstr "Ширина линии" -#: src/debug_menu.cpp:595 +#: src/debug_menu.cpp:597 #, c-format msgid "%1$s: %2$d %3$s" msgstr "%1$s: %2$d %3$s" -#: src/debug_menu.cpp:600 +#: src/debug_menu.cpp:602 #, c-format msgid "Variance: %1$d" msgstr "Разнообразие: %1$d" -#: src/debug_menu.cpp:604 +#: src/debug_menu.cpp:606 #, c-format msgid "Spawn %1$d %2$s" msgstr "Спавн %1$d %2$s" -#: src/debug_menu.cpp:612 +#: src/debug_menu.cpp:614 #, c-format msgid "from %1$s" msgstr "из %1$s" -#: src/debug_menu.cpp:619 +#: src/debug_menu.cpp:621 #, c-format msgid "Summon: %1$d %2$s" msgstr "Призыв: %1$d %2$s" -#: src/debug_menu.cpp:620 src/debug_menu.cpp:646 +#: src/debug_menu.cpp:622 src/debug_menu.cpp:648 #, c-format msgid "Spell Radius: %1$d" msgstr "Радиус заклинания: %1$d" -#: src/debug_menu.cpp:627 src/debug_menu.cpp:632 src/magic.cpp:2152 +#: src/debug_menu.cpp:629 src/debug_menu.cpp:634 src/magic.cpp:2152 #: src/magic.cpp:2157 msgid "random creature" msgstr "случайное существо" -#: src/debug_menu.cpp:636 +#: src/debug_menu.cpp:638 #, c-format msgid "Targets under: %1$dhp become a %2$s" msgstr "Цели ниже %1$d ОЗ становятся: %2$s" -#: src/debug_menu.cpp:643 +#: src/debug_menu.cpp:645 #, c-format msgid "Damage: %1$s %2$s" msgstr "Урон: %1$s %2$s" -#: src/debug_menu.cpp:651 +#: src/debug_menu.cpp:653 #, c-format msgid "Range: %1$s" msgstr "Растояние: %1$s" -#: src/debug_menu.cpp:664 +#: src/debug_menu.cpp:666 #, c-format msgid "Duration: %1$s" msgstr "Продолжительность: %1$s" -#: src/debug_menu.cpp:691 +#: src/debug_menu.cpp:693 msgid "There are no spells to change." msgstr "Нет подходящих для изменения заклинаний." -#: src/debug_menu.cpp:830 +#: src/debug_menu.cpp:832 msgid "<Spell Name>" msgstr "<Название заклинания>" -#: src/debug_menu.cpp:831 +#: src/debug_menu.cpp:833 msgid "<Level>" msgstr "<Уровень>" -#: src/debug_menu.cpp:832 +#: src/debug_menu.cpp:834 msgid "<Description>" msgstr "<Описание>" -#: src/debug_menu.cpp:836 +#: src/debug_menu.cpp:838 #, c-format msgid "<[%1$s] Keybindings>" msgstr "" "<{%1$s] назначенные клавиши >" -#: src/debug_menu.cpp:844 +#: src/debug_menu.cpp:846 #, c-format msgid "<[%1$s] Filter>" msgstr "<[%1$s] Фильтр>" -#: src/debug_menu.cpp:875 +#: src/debug_menu.cpp:877 #, c-format msgid "%1$-3d/%2$3d" msgstr "%1$-3d/%2$3d" -#: src/debug_menu.cpp:942 src/debug_menu.cpp:1060 src/newcharacter.cpp:1564 -#: src/newcharacter.cpp:2055 src/newcharacter.cpp:2399 -#: src/newcharacter.cpp:3151 +#: src/debug_menu.cpp:944 src/debug_menu.cpp:1062 src/newcharacter.cpp:1567 +#: src/newcharacter.cpp:2074 src/newcharacter.cpp:2426 +#: src/newcharacter.cpp:3199 msgid "Nothing found." msgstr "Ничего не найдено." -#: src/debug_menu.cpp:985 +#: src/debug_menu.cpp:987 msgid "Filter by spell name or id" msgstr "Фильтровать закл-я по названию или идентификатору" -#: src/debug_menu.cpp:1024 +#: src/debug_menu.cpp:1026 #, c-format msgid "Set spell level to? Currently: %1$d" msgstr "Установить уровень заклинания, сейчас: %1$d" -#: src/debug_menu.cpp:1082 +#: src/debug_menu.cpp:1084 msgid "Choose artifact data:" msgstr "Выбрать данные артефакта:" -#: src/debug_menu.cpp:1094 +#: src/debug_menu.cpp:1096 msgid "Enter max attributes:" msgstr "Ввести макс. атрибуты:" -#: src/debug_menu.cpp:1095 +#: src/debug_menu.cpp:1097 msgid "Enter power level:" msgstr "Ввести уровень силы:" -#: src/debug_menu.cpp:1096 +#: src/debug_menu.cpp:1098 msgid "Enter negative power limit:" msgstr "Ввести отрицательный лимит силы:" -#: src/debug_menu.cpp:1114 +#: src/debug_menu.cpp:1116 #, c-format msgid "You teleport to point %s." msgstr "Вы телепортируетесь к точке %s." -#: src/debug_menu.cpp:1124 +#: src/debug_menu.cpp:1126 #, c-format msgid "You teleport to submap %s." msgstr "Вы телепортируетесь к submap %s." -#: src/debug_menu.cpp:1133 +#: src/debug_menu.cpp:1135 msgid "Teleport where?" msgstr "Куда телепортироваться?" -#: src/debug_menu.cpp:1141 +#: src/debug_menu.cpp:1143 #, c-format msgid "" "Error interpreting teleport target: expected two or three comma-separated " @@ -471434,725 +472274,725 @@ msgstr "" "Ошибка интерпретации места телепортации: ожидалось два или три значения, " "разделяемых запятой, получено: %zu" -#: src/debug_menu.cpp:1150 +#: src/debug_menu.cpp:1152 #, c-format msgid "Error interpreting teleport target: %s" msgstr "Ошибка интерпретации места назначения телепорта: %s" -#: src/debug_menu.cpp:1162 +#: src/debug_menu.cpp:1164 msgid "Where is the desired overmap?" msgstr "Где находится желаемая точка глобальной карты?" -#: src/debug_menu.cpp:1173 +#: src/debug_menu.cpp:1175 #, c-format msgid "You teleport to overmap %s." msgstr "Вы телепортируетесь к overmap (%s)." -#: src/debug_menu.cpp:1237 +#: src/debug_menu.cpp:1239 msgid "Maximum strength" msgstr "Максимум силы" -#: src/debug_menu.cpp:1238 +#: src/debug_menu.cpp:1240 msgid "Maximum dexterity" msgstr "Максимум ловкости" -#: src/debug_menu.cpp:1239 +#: src/debug_menu.cpp:1241 msgid "Maximum intelligence" msgstr "Максимум интеллекта" -#: src/debug_menu.cpp:1240 +#: src/debug_menu.cpp:1242 msgid "Maximum perception" msgstr "Максимум восприятия" -#: src/debug_menu.cpp:1262 +#: src/debug_menu.cpp:1264 #, c-format msgid "Set the stat to? Currently: %d" msgstr "На сколько установить характеристику? Текущая: %d" -#: src/debug_menu.cpp:1277 +#: src/debug_menu.cpp:1279 #, c-format msgid "Hunger: %d %s" msgstr "Голод: %d %s" -#: src/debug_menu.cpp:1279 +#: src/debug_menu.cpp:1281 #, c-format msgid "Thirst: %d %s" msgstr "Жажда: %d %s" -#: src/debug_menu.cpp:1281 +#: src/debug_menu.cpp:1283 #, c-format msgid "Fatigue: %d %s" msgstr "Усталость: %d %s" -#: src/debug_menu.cpp:1283 +#: src/debug_menu.cpp:1285 #, c-format msgid "Weariness: %d %s" msgstr "Усталость: %d %s" -#: src/debug_menu.cpp:1286 +#: src/debug_menu.cpp:1288 msgid "Stored kCal: " msgstr "Запасено ккал:" -#: src/debug_menu.cpp:1287 +#: src/debug_menu.cpp:1289 msgid "Total kCal: " msgstr "Всего ккал:" -#: src/debug_menu.cpp:1290 +#: src/debug_menu.cpp:1292 msgid "Stomach contents" msgstr "Содержимое желудка" -#: src/debug_menu.cpp:1291 src/debug_menu.cpp:1296 +#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 msgid " Total volume: " msgstr "Общий объём:" -#: src/debug_menu.cpp:1292 src/debug_menu.cpp:1297 +#: src/debug_menu.cpp:1294 src/debug_menu.cpp:1299 msgid " Water volume: " msgstr "Объём воды:" -#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 +#: src/debug_menu.cpp:1295 src/debug_menu.cpp:1300 #, c-format msgid " kCal: %d" msgstr "ккал: %d" -#: src/debug_menu.cpp:1295 +#: src/debug_menu.cpp:1297 msgid "Gut contents" msgstr "Содержимое кишечника" -#: src/debug_menu.cpp:1303 +#: src/debug_menu.cpp:1305 msgid "Stored kCal" msgstr "Запасено ккал" -#: src/debug_menu.cpp:1304 +#: src/debug_menu.cpp:1306 msgid "Stomach kCal" msgstr "Ккал в желудке" -#: src/debug_menu.cpp:1305 +#: src/debug_menu.cpp:1307 msgid "Gut kCal" msgstr "Ккал в кишечнике" -#: src/debug_menu.cpp:1308 +#: src/debug_menu.cpp:1310 msgid "Sleep Deprivation" msgstr "Без сна" -#: src/debug_menu.cpp:1310 +#: src/debug_menu.cpp:1312 msgid "Reset all basic needs" msgstr "Сбросить все базовые потребности" -#: src/debug_menu.cpp:1311 +#: src/debug_menu.cpp:1313 msgid "Empty stomach and guts" msgstr "Опустошить желудок и кишечник" -#: src/debug_menu.cpp:1315 +#: src/debug_menu.cpp:1317 #, c-format msgid "%s: daily %d, overall %d" msgstr "" -#: src/debug_menu.cpp:1323 +#: src/debug_menu.cpp:1325 #, c-format msgid "Set hunger to? Currently: %d" msgstr "На сколько установить голод? Текущий: %d" -#: src/debug_menu.cpp:1329 +#: src/debug_menu.cpp:1331 #, c-format msgid "Set stored kCal to? Currently: %d" msgstr "Сколько запасённых ккал установить? Текущие: %d" -#: src/debug_menu.cpp:1335 +#: src/debug_menu.cpp:1337 #, c-format msgid "Set stomach kCal to? Currently: %d" msgstr "Сколько ккал в желудке установить? Текущие: %d" -#: src/debug_menu.cpp:1341 +#: src/debug_menu.cpp:1343 #, c-format msgid "Set gut kCal to? Currently: %d" msgstr "Сколько ккал в кишечнике установить? Текущие: %d" -#: src/debug_menu.cpp:1347 +#: src/debug_menu.cpp:1349 #, c-format msgid "Set thirst to? Currently: %d" msgstr "На сколько установить жажду? Текущая: %d" -#: src/debug_menu.cpp:1353 +#: src/debug_menu.cpp:1355 #, c-format msgid "Set fatigue to? Currently: %d" msgstr "На сколько установить усталость? Текущая: %d" -#: src/debug_menu.cpp:1359 +#: src/debug_menu.cpp:1361 #, c-format msgid "Set sleep deprivation to? Currently: %d" msgstr "На какое значение установить недостаток сна? Сейчас: %d" -#: src/debug_menu.cpp:1366 +#: src/debug_menu.cpp:1368 #, c-format msgid "Reset weariness? Currently: %d" msgstr "Сбросить усталость? Текущая: %d" -#: src/debug_menu.cpp:1387 +#: src/debug_menu.cpp:1389 #, c-format msgid "Set %s to? Currently: %d" msgstr "На сколько установить %s? Сейчас: %d" -#: src/debug_menu.cpp:1406 src/debug_menu.cpp:2759 +#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2815 msgid "Left arm" msgstr "Левая рука" -#: src/debug_menu.cpp:1407 src/debug_menu.cpp:2760 +#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2816 msgid "Right arm" msgstr "Правая рука" -#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2761 +#: src/debug_menu.cpp:1410 src/debug_menu.cpp:2817 msgid "Left leg" msgstr "Левая нога" -#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2762 +#: src/debug_menu.cpp:1411 src/debug_menu.cpp:2818 msgid "Right leg" msgstr "Правая нога" -#: src/debug_menu.cpp:1450 src/debug_menu.cpp:1456 +#: src/debug_menu.cpp:1452 src/debug_menu.cpp:1458 #, c-format msgid "Set the hitpoints to? Currently: %d" msgstr "На сколько установить очки здоровья? Текущие: %d" -#: src/debug_menu.cpp:1469 +#: src/debug_menu.cpp:1471 msgid "trust" msgstr "доверие" -#: src/debug_menu.cpp:1470 +#: src/debug_menu.cpp:1472 msgid "fear" msgstr "страх" -#: src/debug_menu.cpp:1471 +#: src/debug_menu.cpp:1473 msgid "value" msgstr "ценность" -#: src/debug_menu.cpp:1472 +#: src/debug_menu.cpp:1474 msgid "anger" msgstr "гнев" -#: src/debug_menu.cpp:1473 +#: src/debug_menu.cpp:1475 msgid "owed" msgstr "задолженность" -#: src/debug_menu.cpp:1474 +#: src/debug_menu.cpp:1476 msgid "sold" msgstr "продано" -#: src/debug_menu.cpp:1480 +#: src/debug_menu.cpp:1482 #, c-format msgid "Set trust to? Currently: %d" msgstr "На сколько установить доверие? Текущее: %d" -#: src/debug_menu.cpp:1486 +#: src/debug_menu.cpp:1488 #, c-format msgid "Set fear to? Currently: %d" msgstr "На сколько установить страх? Текущий: %d" -#: src/debug_menu.cpp:1491 +#: src/debug_menu.cpp:1493 #, c-format msgid "Set value to? Currently: %d" msgstr "Какое значение установить? Текущее: %d" -#: src/debug_menu.cpp:1497 +#: src/debug_menu.cpp:1499 #, c-format msgid "Set anger to? Currently: %d" msgstr "На сколько установить гнев? Текущий: %d" -#: src/debug_menu.cpp:1503 +#: src/debug_menu.cpp:1505 #, c-format msgid "Set owed to? Currently: %d" msgstr "На сколько установить задолженность? Текущая: %d" -#: src/debug_menu.cpp:1508 +#: src/debug_menu.cpp:1510 #, c-format msgid "Set sold to? Currently: %d" msgstr "Установить как проданное кому? Сейчас: %d" -#: src/debug_menu.cpp:1520 +#: src/debug_menu.cpp:1522 msgid "Select a value and press enter to change it." msgstr "Выберете значение и нажмите Enter чтобы изменить его." -#: src/debug_menu.cpp:1522 +#: src/debug_menu.cpp:1524 msgid "Current save file name" msgstr "Имя текущего файла сохранения" -#: src/debug_menu.cpp:1524 +#: src/debug_menu.cpp:1526 msgid "Current pre-Cataclysm name" msgstr "Текущее имя до Катаклизма" -#: src/debug_menu.cpp:1525 +#: src/debug_menu.cpp:1527 msgid "Current age" msgstr "Текущий возраст" -#: src/debug_menu.cpp:1526 +#: src/debug_menu.cpp:1528 msgid "Current height in cm" msgstr "Текущий рост в см" -#: src/debug_menu.cpp:1527 +#: src/debug_menu.cpp:1529 msgid "Current blood type" msgstr "Текущая группа крови" -#: src/debug_menu.cpp:1534 +#: src/debug_menu.cpp:1536 msgid "Rename save file (WARNING: this will duplicate the save):" msgstr "" "Переименовать файл сохранения (ВНИМАНИЕ: это создаст копию сохранения):" -#: src/debug_menu.cpp:1546 +#: src/debug_menu.cpp:1548 msgid "Rename character:" msgstr "Переименовать персонажа:" -#: src/debug_menu.cpp:1556 src/newcharacter.cpp:4055 +#: src/debug_menu.cpp:1558 src/newcharacter.cpp:4110 msgid "Enter age in years. Minimum 16, maximum 55" msgstr "Введите ваш возраст. От 16 до 55." -#: src/debug_menu.cpp:1567 src/newcharacter.cpp:4065 +#: src/debug_menu.cpp:1569 src/newcharacter.cpp:4120 #, c-format msgid "Enter height in centimeters. Minimum %d, maximum %d" msgstr "Введите ваш рост в сантиметрах. От %d до %d" -#: src/debug_menu.cpp:1580 src/newcharacter.cpp:4078 +#: src/debug_menu.cpp:1582 src/newcharacter.cpp:4133 msgid "Select blood type" msgstr "Выберите группу крови" -#: src/debug_menu.cpp:1590 src/newcharacter.cpp:4089 +#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4144 msgid "Select Rh factor" msgstr "Выберите резус-фактор" -#: src/debug_menu.cpp:1591 src/newcharacter.cpp:4090 +#: src/debug_menu.cpp:1593 src/newcharacter.cpp:4145 msgid "negative" msgstr "отрицательный" -#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4091 +#: src/debug_menu.cpp:1594 src/newcharacter.cpp:4146 msgid "positive" msgstr "положительный" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3284 src/newcharacter.cpp:4103 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3339 src/newcharacter.cpp:4158 #: src/player_display.cpp:1062 src/player_display.cpp:1067 #: src/player_display.cpp:1070 src/player_display.cpp:1075 #: src/player_display.cpp:1259 msgid "Female" msgstr "Женщина" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3277 src/newcharacter.cpp:3282 -#: src/newcharacter.cpp:4104 src/player_display.cpp:1062 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3332 src/newcharacter.cpp:3337 +#: src/newcharacter.cpp:4159 src/player_display.cpp:1062 #: src/player_display.cpp:1067 src/player_display.cpp:1070 #: src/player_display.cpp:1075 src/player_display.cpp:1259 msgid "Male" msgstr "Мужчина" -#: src/debug_menu.cpp:1635 +#: src/debug_menu.cpp:1637 #, c-format msgid "Unique Id: %s" msgstr "Уникальный ИД: %s" -#: src/debug_menu.cpp:1637 +#: src/debug_menu.cpp:1639 #, c-format msgid "Faction: %s (api v%d)" msgstr "Фракция: %s (api v%d)" -#: src/debug_menu.cpp:1639 +#: src/debug_menu.cpp:1641 #, c-format msgid "Attitude: %s" msgstr "Отношение: %s" -#: src/debug_menu.cpp:1642 +#: src/debug_menu.cpp:1644 #, c-format msgid "Destination: %s %s" msgstr "Точка назначения: %s %s" -#: src/debug_menu.cpp:1645 +#: src/debug_menu.cpp:1647 #, c-format msgid "Trust: %d" msgstr "Доверие: %d" -#: src/debug_menu.cpp:1646 +#: src/debug_menu.cpp:1648 #, c-format msgid "Fear: %d" msgstr "Страх: %d" -#: src/debug_menu.cpp:1647 +#: src/debug_menu.cpp:1649 #, c-format msgid "Value: %d" msgstr "Значимость: %d" -#: src/debug_menu.cpp:1648 +#: src/debug_menu.cpp:1650 #, c-format msgid "Anger: %d" msgstr "Злость: %d" -#: src/debug_menu.cpp:1649 +#: src/debug_menu.cpp:1651 #, c-format msgid "Owed: %d" msgstr "Владеет: %d" -#: src/debug_menu.cpp:1650 +#: src/debug_menu.cpp:1652 #, c-format msgid "Sold: %d" msgstr "Продано: %d" -#: src/debug_menu.cpp:1652 +#: src/debug_menu.cpp:1654 #, c-format msgid "Aggression: %d" msgstr "Агрессия: %d" -#: src/debug_menu.cpp:1654 +#: src/debug_menu.cpp:1656 #, c-format msgid "Bravery: %d" msgstr "Храбрость: %d" -#: src/debug_menu.cpp:1655 +#: src/debug_menu.cpp:1657 #, c-format msgid "Collector: %d" msgstr "Коллекционер: %d" -#: src/debug_menu.cpp:1656 +#: src/debug_menu.cpp:1658 #, c-format msgid "Altruism: %d" msgstr "Альтруизм: %d" -#: src/debug_menu.cpp:1658 src/gamemode_defense.cpp:768 +#: src/debug_menu.cpp:1660 src/gamemode_defense.cpp:768 msgid "Needs:" msgstr "Нужды:" -#: src/debug_menu.cpp:1663 +#: src/debug_menu.cpp:1665 #, c-format msgid "Total morale: %d" msgstr "Общая мораль: %d" -#: src/debug_menu.cpp:1667 +#: src/debug_menu.cpp:1669 msgid "Player" msgstr "Игрок" -#: src/debug_menu.cpp:1677 +#: src/debug_menu.cpp:1679 msgid "Edit description - name, age, height or blood type" msgstr "Изменить описание - имя, возраст, рост, группу крови" -#: src/debug_menu.cpp:1678 +#: src/debug_menu.cpp:1680 msgid "Edit skills" msgstr "Изменить навыки" -#: src/debug_menu.cpp:1679 +#: src/debug_menu.cpp:1681 msgid "Edit theoretical skill knowledge" msgstr "Изменить теоретический уровень знаний навыка" -#: src/debug_menu.cpp:1680 +#: src/debug_menu.cpp:1682 msgid "Edit proficiencies" msgstr "Изменить умения" -#: src/debug_menu.cpp:1681 +#: src/debug_menu.cpp:1683 msgid "Edit stats" msgstr "Изменить характеристики" -#: src/debug_menu.cpp:1682 +#: src/debug_menu.cpp:1684 msgid "Edit spells" msgstr "Изменить заклинания" -#: src/debug_menu.cpp:1683 +#: src/debug_menu.cpp:1685 msgid "Grant items" msgstr "Поручить предметы" -#: src/debug_menu.cpp:1684 +#: src/debug_menu.cpp:1686 msgid "Delete (all) items" msgstr "Уничтожить (все) предметы" -#: src/debug_menu.cpp:1685 +#: src/debug_menu.cpp:1687 msgid "Wear/wield an item from player's inventory" msgstr "Надеть/взять в руки предмет из инвентаря" -#: src/debug_menu.cpp:1686 +#: src/debug_menu.cpp:1688 msgid "Set hit points" msgstr "Установить очки здоровья" -#: src/debug_menu.cpp:1687 +#: src/debug_menu.cpp:1689 msgid "Set stamina" msgstr "Установить выносливость" -#: src/debug_menu.cpp:1688 +#: src/debug_menu.cpp:1690 msgid "Set morale" msgstr "Установить мораль" -#: src/debug_menu.cpp:1689 +#: src/debug_menu.cpp:1691 msgid "Cause pain" msgstr "Вызвать боль" -#: src/debug_menu.cpp:1690 +#: src/debug_menu.cpp:1692 msgid "Set health" msgstr "Установить здоровье" -#: src/debug_menu.cpp:1691 +#: src/debug_menu.cpp:1693 msgid "Set needs" msgstr "Установить потребности" -#: src/debug_menu.cpp:1693 +#: src/debug_menu.cpp:1695 msgid "Set kill XP" msgstr "Установить опыт за убийства" -#: src/debug_menu.cpp:1698 +#: src/debug_menu.cpp:1700 msgid "Status window" msgstr "Окно состояния" -#: src/debug_menu.cpp:1699 +#: src/debug_menu.cpp:1701 msgid "Teleport" msgstr "Телепорт" -#: src/debug_menu.cpp:1700 +#: src/debug_menu.cpp:1702 msgid "Add an effect" msgstr "Добавить эффект" -#: src/debug_menu.cpp:1701 +#: src/debug_menu.cpp:1703 msgid "Print temperature" msgstr "Вывести температуру" -#: src/debug_menu.cpp:1702 +#: src/debug_menu.cpp:1704 msgid "Cause asthma attack" msgstr "Вызвать приступ астмы" -#: src/debug_menu.cpp:1703 +#: src/debug_menu.cpp:1705 msgid "Edit missions (WARNING: Unstable!)" msgstr "Редактировать миссии (ВНИМАНИЕ: нестабильно!)" -#: src/debug_menu.cpp:1704 +#: src/debug_menu.cpp:1706 msgid "Print vars to file" msgstr "Вывести переменны в файл" -#: src/debug_menu.cpp:1706 +#: src/debug_menu.cpp:1708 msgid "Write effect_on_condition(s) to eocs.output" msgstr "Записать effect_on_condition(s) в eocs.output" -#: src/debug_menu.cpp:1707 +#: src/debug_menu.cpp:1709 msgid "Edit vars" msgstr "Изменить переменные" -#: src/debug_menu.cpp:1710 +#: src/debug_menu.cpp:1712 msgid "Add mission" msgstr "Добавить миссию" -#: src/debug_menu.cpp:1711 +#: src/debug_menu.cpp:1713 msgid "Randomize with class" msgstr "Рандомизировать с классом" -#: src/debug_menu.cpp:1712 +#: src/debug_menu.cpp:1714 msgid "Set attitude" msgstr "Установить отношение" -#: src/debug_menu.cpp:1713 +#: src/debug_menu.cpp:1715 msgid "Set opinion" msgstr "Установить мнение" -#: src/debug_menu.cpp:1736 +#: src/debug_menu.cpp:1738 msgid "Delete all items from the target?" msgstr "Удалить все предметы у цели?" -#: src/debug_menu.cpp:1745 +#: src/debug_menu.cpp:1747 msgid "Make target equip" msgstr "Заставить цель экипироваться" -#: src/debug_menu.cpp:1765 +#: src/debug_menu.cpp:1767 #, c-format msgid "Set stamina to? Current: %d. Max: %d." msgstr "На сколько установить выносливость? Текущая: %d. Максимум: %d." -#: src/debug_menu.cpp:1770 +#: src/debug_menu.cpp:1772 msgid "Target stamina value out of bounds!" msgstr "Заданное значение выносливости выходит за ограничения!" -#: src/debug_menu.cpp:1776 +#: src/debug_menu.cpp:1778 #, c-format msgid "Set the morale to? Currently: %d" msgstr "Какое значение морали установить? Текущая: %d" -#: src/debug_menu.cpp:1786 +#: src/debug_menu.cpp:1788 #, c-format msgid "Set kill XP to? Currently: %d" msgstr "Установить опыт за убийство на сколько? Сейчас: %d" -#: src/debug_menu.cpp:1799 +#: src/debug_menu.cpp:1801 #, c-format msgid "Cause how much pain? pain: %d" msgstr "Сколько единиц боли вызвать? Боль: %d" -#: src/debug_menu.cpp:1810 +#: src/debug_menu.cpp:1812 msgid "Mutate category" msgstr "Мутация категории" -#: src/debug_menu.cpp:1811 +#: src/debug_menu.cpp:1813 msgid "Reset mutations" msgstr "Сбросить мутации" -#: src/debug_menu.cpp:1824 +#: src/debug_menu.cpp:1826 msgid "Choose mutation category:" msgstr "Выберите категорию мутации:" -#: src/debug_menu.cpp:1834 +#: src/debug_menu.cpp:1836 msgid "Include post-threshold traits?" msgstr "Включая постпороговые черты?" -#: src/debug_menu.cpp:1839 +#: src/debug_menu.cpp:1841 msgid "Remove all mutations?" msgstr "Убрать все мутации?" -#: src/debug_menu.cpp:1851 +#: src/debug_menu.cpp:1853 msgid "Health modifier" msgstr "Модификатор здоровья" -#: src/debug_menu.cpp:1857 src/debug_menu.cpp:1862 src/debug_menu.cpp:1867 +#: src/debug_menu.cpp:1859 src/debug_menu.cpp:1864 src/debug_menu.cpp:1869 #, c-format msgid "Set the value to? Currently: %d" msgstr "Какое значение установить? Текущее: %d" -#: src/debug_menu.cpp:1881 +#: src/debug_menu.cpp:1883 msgid "Choose mission type" msgstr "Выберите тип задания" -#: src/debug_menu.cpp:1912 +#: src/debug_menu.cpp:1914 msgid "Choose new class" msgstr "Выбрать новый класс" -#: src/debug_menu.cpp:1929 +#: src/debug_menu.cpp:1931 msgid "Choose new attitude" msgstr "Выбрать новое отношение" -#: src/debug_menu.cpp:1935 src/npc.cpp:3125 +#: src/debug_menu.cpp:1937 src/npc.cpp:3125 msgid "Unknown attitude" msgstr "Неизвестное отношение" -#: src/debug_menu.cpp:1975 src/debug_menu.cpp:3041 +#: src/debug_menu.cpp:1977 src/debug_menu.cpp:3100 msgid "Var list written to var_list.output" msgstr "Список переменных записан в var_list.output" -#: src/debug_menu.cpp:1980 src/debug_menu.cpp:3026 +#: src/debug_menu.cpp:1982 src/debug_menu.cpp:3085 msgid "effect_on_condition list written to eocs.output" msgstr "effect_on_condition(s) записан в eocs.output" -#: src/debug_menu.cpp:1989 src/debug_menu.cpp:3064 +#: src/debug_menu.cpp:1991 src/debug_menu.cpp:3123 msgid "Key" msgstr "Ключ" -#: src/debug_menu.cpp:1993 src/debug_menu.cpp:3068 src/morale.cpp:643 +#: src/debug_menu.cpp:1995 src/debug_menu.cpp:3127 src/morale.cpp:643 msgid "Value" msgstr "Значение" -#: src/debug_menu.cpp:2005 +#: src/debug_menu.cpp:2007 msgid "Yet to start" msgstr "Ещё не началось" -#: src/debug_menu.cpp:2006 +#: src/debug_menu.cpp:2008 msgid "In progress" msgstr "В процессе" -#: src/debug_menu.cpp:2007 +#: src/debug_menu.cpp:2009 msgid "Success" msgstr "Успех" -#: src/debug_menu.cpp:2017 +#: src/debug_menu.cpp:2019 msgid "Bugged" msgstr "Сбоит" -#: src/debug_menu.cpp:2023 src/wish.cpp:197 +#: src/debug_menu.cpp:2025 src/wish.cpp:198 msgid "Type:" msgstr "Тип:" -#: src/debug_menu.cpp:2024 +#: src/debug_menu.cpp:2026 msgid " Status:" msgstr "Состояние:" -#: src/debug_menu.cpp:2025 +#: src/debug_menu.cpp:2027 msgid " ID:" msgstr "ID:" -#: src/debug_menu.cpp:2026 +#: src/debug_menu.cpp:2028 msgid " NPC ID:" msgstr "НПС ID:" -#: src/debug_menu.cpp:2027 +#: src/debug_menu.cpp:2029 msgid " Target:" msgstr "Цель:" -#: src/debug_menu.cpp:2028 +#: src/debug_menu.cpp:2030 msgid "Player ID:" msgstr "ID Игрока:" -#: src/debug_menu.cpp:2058 src/debug_menu.cpp:2085 +#: src/debug_menu.cpp:2060 src/debug_menu.cpp:2087 msgid "Select mission to edit" msgstr "Выбрать задание для редактирования" -#: src/debug_menu.cpp:2060 +#: src/debug_menu.cpp:2062 msgid "Currently assigned missions:" msgstr "Текущие назначенные задания:" -#: src/debug_menu.cpp:2066 +#: src/debug_menu.cpp:2068 msgid "Not assigned missions:" msgstr "Неназначенные задания:" -#: src/debug_menu.cpp:2088 src/diary.cpp:155 +#: src/debug_menu.cpp:2090 src/diary.cpp:155 msgid "Active missions:" msgstr "Активные задания:" -#: src/debug_menu.cpp:2094 src/diary.cpp:156 +#: src/debug_menu.cpp:2096 src/diary.cpp:156 msgid "Completed missions:" msgstr "Выполненные задания:" -#: src/debug_menu.cpp:2100 src/diary.cpp:157 +#: src/debug_menu.cpp:2102 src/diary.cpp:157 msgid "Failed missions:" msgstr "Проваленные задания:" -#: src/debug_menu.cpp:2126 +#: src/debug_menu.cpp:2128 msgid "Removing from active_missions" msgstr "Удалить из active_missions" -#: src/debug_menu.cpp:2129 +#: src/debug_menu.cpp:2131 msgid "Removing from completed_missions" msgstr "Удалить из completed_missions" -#: src/debug_menu.cpp:2132 +#: src/debug_menu.cpp:2134 msgid "Removing from failed_missions" msgstr "Удалить из failed_missions" -#: src/debug_menu.cpp:2137 +#: src/debug_menu.cpp:2139 msgid "Unsetting active mission" msgstr "Отключить активное задание" -#: src/debug_menu.cpp:2143 +#: src/debug_menu.cpp:2145 #, c-format msgid "Removing from %s missions_assigned" msgstr "Удалить из %s missions_assigned" -#: src/debug_menu.cpp:2146 +#: src/debug_menu.cpp:2148 #, c-format msgid "Removing from %s missions" msgstr "Удалить из %s миссий" -#: src/debug_menu.cpp:2160 +#: src/debug_menu.cpp:2162 msgid "Fail mission" msgstr "Провалить задание" -#: src/debug_menu.cpp:2161 +#: src/debug_menu.cpp:2163 msgid "Mark as complete" msgstr "Пометить как выполненное" -#: src/debug_menu.cpp:2162 +#: src/debug_menu.cpp:2164 msgid "Remove mission without proper cleanup" msgstr "Удалить задание без правильной очистки" -#: src/debug_menu.cpp:2187 +#: src/debug_menu.cpp:2189 msgid "Benchmark in progress…" msgstr "Бенчмарк в процессе…" -#: src/debug_menu.cpp:2215 +#: src/debug_menu.cpp:2217 #, c-format msgid "Drew %d times in %.3f seconds. (%.3f fps average)" msgstr "Отрисовано %d раз за %.3f секунд. (%.3f fps, в среднем)" -#: src/debug_menu.cpp:2244 +#: src/debug_menu.cpp:2246 #, c-format msgid "Location %d:%d in %d:%d, %s\n" msgstr "Положение %d:%d на %d:%d, %s\n" -#: src/debug_menu.cpp:2245 +#: src/debug_menu.cpp:2247 #, c-format msgid "Current turn: %d.\n" msgstr "Текущий ход: %d.\n" -#: src/debug_menu.cpp:2246 +#: src/debug_menu.cpp:2248 #, c-format msgid "%d creature exists.\n" msgid_plural "%d creatures exist.\n" @@ -472161,7 +473001,7 @@ msgstr[1] "%d существа присутствует.\n" msgstr[2] "%d существ присутствуют.\n" msgstr[3] "%d существ присутствуют.\n" -#: src/debug_menu.cpp:2265 +#: src/debug_menu.cpp:2267 msgid "" "\n" "Specific creature type list:\n" @@ -472169,22 +473009,22 @@ msgstr "" "\n" "Список существ конкретного типа:\n" -#: src/debug_menu.cpp:2279 +#: src/debug_menu.cpp:2281 #, c-format msgid "%s: map ( %d:%d ) pos ( %d:%d )" msgstr "%s: карта (%d:%d) позиция (%d:%d)" -#: src/debug_menu.cpp:2283 +#: src/debug_menu.cpp:2285 #, c-format msgid "(you: %d:%d)" msgstr "(вы: %d:%d)" -#: src/debug_menu.cpp:2285 +#: src/debug_menu.cpp:2287 #, c-format msgid "Stomach Contents: %d ml / %d ml kCal: %d, Water: %d ml" msgstr "В желудке: %d мл / %d мл ккал: %d, Вода: %d мл" -#: src/debug_menu.cpp:2290 +#: src/debug_menu.cpp:2292 #, c-format msgid "" "Guts Contents: %d ml / %d ml kCal: %d, Water: %d ml\n" @@ -472193,7 +473033,7 @@ msgstr "" "Содержимое кишечника: %d мл / %d мл ккал: %d, Вода: %d мл\n" "Голод: %d, Жажда: %d, ккал: %d / %d" -#: src/debug_menu.cpp:2296 +#: src/debug_menu.cpp:2298 #, c-format msgid "" "Body Mass Index: %.0f\n" @@ -472202,60 +473042,60 @@ msgstr "" "Индекс массы тела: %.0f\n" "Основной обмен: %i" -#: src/debug_menu.cpp:2298 +#: src/debug_menu.cpp:2300 #, c-format msgid "Player activity level: %s" msgstr "Уровень активности игрока: %s" -#: src/debug_menu.cpp:2321 +#: src/debug_menu.cpp:2323 msgid "Choose vehicle to spawn" msgstr "Выберете машину для создания" #. ~ Menu entry in vehicle wish menu: 1st string: displayed name, 2nd string: #. internal name of vehicle #. ~ %1$s - npc name, %2$s - npc current activity name. -#: src/debug_menu.cpp:2325 src/npc.cpp:3875 +#: src/debug_menu.cpp:2327 src/npc.cpp:3875 #, c-format msgid "%1$s (%2$s)" msgstr "%1$s (%2$s)" -#: src/debug_menu.cpp:2335 +#: src/debug_menu.cpp:2337 msgid "Vehicle condition" msgstr "Состояние транспорта" -#: src/debug_menu.cpp:2336 +#: src/debug_menu.cpp:2338 msgid "Light damage" msgstr "Лёгкие повреждения" -#: src/debug_menu.cpp:2337 +#: src/debug_menu.cpp:2339 msgid "Undamaged" msgstr "Без повреждений" -#: src/debug_menu.cpp:2338 +#: src/debug_menu.cpp:2340 msgid "Disabled (tires or engine)" msgstr "Нерабочий (шины или двигатель)" -#: src/debug_menu.cpp:2380 +#: src/debug_menu.cpp:2382 msgid "year" msgstr "год" -#: src/debug_menu.cpp:2382 +#: src/debug_menu.cpp:2384 msgid "season" msgstr "время года" -#: src/debug_menu.cpp:2383 +#: src/debug_menu.cpp:2385 msgid "day" msgstr "день" -#: src/debug_menu.cpp:2384 +#: src/debug_menu.cpp:2386 msgid "hour" msgstr "час" -#: src/debug_menu.cpp:2385 +#: src/debug_menu.cpp:2387 msgid "minute" msgstr "минута" -#: src/debug_menu.cpp:2386 src/martialarts.cpp:986 src/martialarts.cpp:1917 +#: src/debug_menu.cpp:2388 src/martialarts.cpp:986 src/martialarts.cpp:1917 #: src/martialarts.cpp:1922 msgid "turn" msgid_plural "turns" @@ -472264,32 +473104,41 @@ msgstr[1] "хода" msgstr[2] "ходов" msgstr[3] "ходов" -#: src/debug_menu.cpp:2393 +#: src/debug_menu.cpp:2395 msgid "Set year to?" msgstr "Установить год?" -#: src/debug_menu.cpp:2397 +#: src/debug_menu.cpp:2399 msgid "Set season to? (0 = spring)" msgstr "Установить время года? (0 = весна)" -#: src/debug_menu.cpp:2400 +#: src/debug_menu.cpp:2402 msgid "Set days to?" msgstr "Установить день?" -#: src/debug_menu.cpp:2403 +#: src/debug_menu.cpp:2405 msgid "Set hour to?" msgstr "Установить час?" -#: src/debug_menu.cpp:2406 +#: src/debug_menu.cpp:2408 msgid "Set minute to?" msgstr "Установить минуту?" -#: src/debug_menu.cpp:2410 +#: src/debug_menu.cpp:2412 #, c-format msgid "Set turn to? (One day is %i turns)" msgstr "Установить ход? (Один день равен %i ходов)" -#: src/debug_menu.cpp:2439 +#: src/debug_menu.cpp:2425 src/options.cpp:2423 src/worldfactory.cpp:1751 +msgid "Reset" +msgstr "Сбросить" + +#: src/debug_menu.cpp:2434 +#, c-format +msgid "Set temperature to? [%s]" +msgstr "" + +#: src/debug_menu.cpp:2495 msgid "" "Using this will disable achievements. Proceed?\n" "They can be reenabled in the 'game' section of the menu." @@ -472297,116 +473146,116 @@ msgstr "" "Использование этого отключит достижения. Продолжить?\n" "Их можно снова включить в разделе меню «Игра»." -#: src/debug_menu.cpp:2478 +#: src/debug_menu.cpp:2534 msgid "Current overmap revealed." msgstr "Карта окрестностей раскрыта." -#: src/debug_menu.cpp:2513 src/game.cpp:6481 +#: src/debug_menu.cpp:2569 src/game.cpp:6479 msgid "Select first point." msgstr "Выберите первую точку." -#: src/debug_menu.cpp:2523 src/game.cpp:6489 +#: src/debug_menu.cpp:2579 src/game.cpp:6487 msgid "Select second point." msgstr "Выберите вторую точку." -#: src/debug_menu.cpp:2549 +#: src/debug_menu.cpp:2605 #, c-format msgid "%s's head implodes!" msgstr "голова (%s) взорвалась!" -#: src/debug_menu.cpp:2573 +#: src/debug_menu.cpp:2629 msgid "Martial arts debug." msgstr "Отладка боевых искусств" -#: src/debug_menu.cpp:2574 src/debug_menu.cpp:2585 +#: src/debug_menu.cpp:2630 src/debug_menu.cpp:2641 msgid "Your eyes blink rapidly as knowledge floods your brain." msgstr "" "Вы начинаете очень быстро моргать, когда поток знаний устремляется в ваш " "мозг." -#: src/debug_menu.cpp:2580 +#: src/debug_menu.cpp:2636 msgid "You now know a lot more than just 10 styles of kung fu." msgstr "Сейчас вы знаете более 10 стилей кунг-фу." -#: src/debug_menu.cpp:2584 +#: src/debug_menu.cpp:2640 msgid "Recipe debug." msgstr "Отладка рецептов." -#: src/debug_menu.cpp:2589 +#: src/debug_menu.cpp:2645 msgid "You know how to craft that now." msgstr "Теперь вы знаете, как создавать всё что угодно." -#: src/debug_menu.cpp:2616 +#: src/debug_menu.cpp:2672 msgid "Select new weather pattern:" msgstr "Выберите новый шаблон погоды:" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Disable weather forcing" msgstr "Запретить принудительную погоду" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Keep normal weather patterns" msgstr "Не менять погоду" -#: src/debug_menu.cpp:2646 +#: src/debug_menu.cpp:2702 msgid "Select new wind direction:" msgstr "Выберите новое направление ветра:" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Disable direction forcing" msgstr "Отменить изменение направления" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Keep normal wind direction" msgstr "Оставить нормальное направление ветра" -#: src/debug_menu.cpp:2668 +#: src/debug_menu.cpp:2724 msgid "Select new wind speed:" msgstr "Выберите новую скорость ветра:" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Disable speed forcing" msgstr "Отменить изменение скорости" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Keep normal wind speed" msgstr "Оставить нормальную скорость ветра" -#: src/debug_menu.cpp:2696 +#: src/debug_menu.cpp:2752 msgid "Volume of sound: " msgstr "Громкость звука: " -#: src/debug_menu.cpp:2704 +#: src/debug_menu.cpp:2760 #, c-format msgid "DEBUG SOUND ( %d )" msgstr "ОТЛАДОЧНЫЙ ЗВУК ( %d )" -#: src/debug_menu.cpp:2745 +#: src/debug_menu.cpp:2801 #, c-format msgid "Damage self for how much? hp: %s" msgstr "Насколько сильно ранить себя? ОЗ: %s" -#: src/debug_menu.cpp:2788 +#: src/debug_menu.cpp:2844 msgid "Add bleeding duration in minutes, equal to intensity:" msgstr "Добавить кровотечение, длительность в минутах, совпадает с силой:" -#: src/debug_menu.cpp:2814 src/game.cpp:7580 +#: src/debug_menu.cpp:2870 src/game.cpp:7578 msgid "This binary was not compiled with tiles support." msgstr "Этот исполняемый файл был скомпилирован без поддержки тайлов." -#: src/debug_menu.cpp:2890 +#: src/debug_menu.cpp:2949 msgid "Enter benchmark length (in milliseconds):" msgstr "Укажите продолжительность бенчмарка (в миллисекундах):" -#: src/debug_menu.cpp:2912 +#: src/debug_menu.cpp:2971 msgid "Achievements are already enabled" msgstr "Достижения уже открыты" -#: src/debug_menu.cpp:2915 +#: src/debug_menu.cpp:2974 msgid "Achievements enabled" msgstr "Достижения открыты" -#: src/debug_menu.cpp:2920 +#: src/debug_menu.cpp:2979 msgid "" "Activating this will add the Arcade Mode achievement unlocking all starting " "scenarios and professions for all worlds. The character who performs this " @@ -472419,7 +473268,7 @@ msgid "" "reasonable pace." msgstr "" -#: src/debug_menu.cpp:3009 +#: src/debug_menu.cpp:3068 msgid "" "Quit without saving? This may cause issues such as duplicated or missing " "items and vehicles!" @@ -472427,38 +473276,38 @@ msgstr "" "Выйти без сохранения? Возможно будут проблемы с исчезновением или " "клонированием предметов и транспорта!" -#: src/debug_menu.cpp:3016 +#: src/debug_menu.cpp:3075 msgid "" "Quickload without saving? This may cause issues such as duplicated or " "missing items and vehicles!" msgstr "" -#: src/debug_menu.cpp:3055 +#: src/debug_menu.cpp:3114 msgid "Var list written to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:3085 +#: src/debug_menu.cpp:3144 msgid "Report written to debug.log" msgstr "Отчет записан в файл debug.log" -#: src/debug_menu.cpp:3091 +#: src/debug_menu.cpp:3150 msgid " and to the clipboard." msgstr " и в буфер обмена." -#: src/debug_menu.cpp:3117 +#: src/debug_menu.cpp:3176 msgid "Effect list written to effect_list.output" msgstr "Список эффектов записан в effect_list.output" -#: src/debug_menu.cpp:3124 src/iuse.cpp:3064 src/iuse.cpp:8463 -#: src/iuse.cpp:8531 src/iuse.cpp:8652 src/iuse.cpp:8766 +#: src/debug_menu.cpp:3183 src/iuse.cpp:3065 src/iuse.cpp:8467 +#: src/iuse.cpp:8535 src/iuse.cpp:8665 src/iuse.cpp:8790 msgid "There's no vehicle there." msgstr "Тут нет машины." -#: src/debug_menu.cpp:3131 +#: src/debug_menu.cpp:3190 msgid "By how much? (in kJ, negative to discharge)" msgstr "Насколько? (в кДж, отрицательное значения для разрядки)" -#: src/debug_menu.cpp:3148 +#: src/debug_menu.cpp:3207 #, c-format msgid "Set camp larder kCals to? Currently: %d" msgstr "Сколько ккал установить в запасы лагеря? Текущие: %d" @@ -472730,8 +473579,8 @@ msgstr "НПС убито" msgid "NPC Killed: " msgstr "НПС убито: " -#: src/diary.cpp:348 src/memorial_logger.cpp:309 src/newcharacter.cpp:3536 -#: src/newcharacter.cpp:3598 +#: src/diary.cpp:348 src/memorial_logger.cpp:317 src/newcharacter.cpp:3591 +#: src/newcharacter.cpp:3653 msgid "Skills:" msgstr "Навыки:" @@ -472756,7 +473605,7 @@ msgstr "Приобретённые мутации: " msgid "Lost Mutation: " msgstr "Потерянные мутации: " -#: src/diary.cpp:454 src/newcharacter.cpp:3502 +#: src/diary.cpp:454 src/newcharacter.cpp:3557 msgid "Stats:" msgstr "Характеристики:" @@ -472804,7 +473653,7 @@ msgstr "Интеллект: %d -> %d" msgid "Perception: %d -> %d" msgstr "Восприятие: %d -> %d" -#: src/diary.cpp:512 src/newcharacter.cpp:3647 +#: src/diary.cpp:512 src/newcharacter.cpp:3702 msgid "Proficiencies:" msgstr "Умения:" @@ -473017,7 +473866,7 @@ msgstr "Замерзание!" msgid "SAFE" msgstr "БЕЗОП." -#: src/display.cpp:633 src/options.cpp:2526 +#: src/display.cpp:633 src/options.cpp:2603 msgid "Off" msgstr "Выкл" @@ -473382,7 +474231,7 @@ msgstr "%1$d %2$s" msgid "Underground" msgstr "Под землёй" -#: src/distraction_manager.cpp:19 src/veh_interact.cpp:3001 +#: src/distraction_manager.cpp:19 src/veh_interact.cpp:2995 msgid "Noise" msgstr "Шум" @@ -473394,7 +474243,7 @@ msgstr "" msgid "This distraction will interrupt your activity when you feel pain." msgstr "" -#: src/distraction_manager.cpp:21 src/game.cpp:5362 src/martialarts.cpp:2018 +#: src/distraction_manager.cpp:21 src/game.cpp:5360 src/martialarts.cpp:2018 #: src/monexamine.cpp:595 src/monexamine.cpp:902 msgid "Attack" msgstr "Атаковать" @@ -473479,7 +474328,7 @@ msgstr "" msgid "Survived:" msgstr "Выживание:" -#: src/do_turn.cpp:245 src/memorial_logger.cpp:279 +#: src/do_turn.cpp:245 src/memorial_logger.cpp:287 msgid "Kills:" msgstr "Убийств:" @@ -473548,120 +474397,120 @@ msgstr "" msgid "Loading content packs" msgstr "Загрузка контент-паков" -#: src/editmap.cpp:164 +#: src/editmap.cpp:165 msgctxt "item manipulation debug menu entry" msgid "rehash" msgstr "перехешировать" -#: src/editmap.cpp:165 +#: src/editmap.cpp:166 msgctxt "item manipulation debug menu entry" msgid "edit" msgstr "редактировать" -#: src/editmap.cpp:167 +#: src/editmap.cpp:168 msgctxt "item manipulation debug menu entry" msgid "dump to save/jtest-*.txt" msgstr "записать в save/jtest-*.txt" -#: src/editmap.cpp:395 +#: src/editmap.cpp:396 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s,%s,%s] fast scroll, %s, %s, %s, %s, %s, %s" msgstr "%s, %s, [%s,%s,%s,%s] быстрая прокрутка, %s, %s, %s, %s, %s, %s" -#: src/editmap.cpp:406 +#: src/editmap.cpp:407 msgctxt "map editor state" msgid "Looking around" msgstr "Осмотреться" -#: src/editmap.cpp:716 +#: src/editmap.cpp:717 msgctxt "vehicle" msgid "no" msgstr "нет" -#: src/editmap.cpp:718 +#: src/editmap.cpp:719 msgctxt "vehicle" msgid "in" msgstr "внутри" -#: src/editmap.cpp:720 +#: src/editmap.cpp:721 msgctxt "vehicle" msgid "out" msgstr "снаружи" -#: src/editmap.cpp:732 +#: src/editmap.cpp:733 #, c-format msgid "%d: %s; move cost %d" msgstr "%d: %s; цена движения %d" -#: src/editmap.cpp:739 +#: src/editmap.cpp:740 #, c-format msgid "%d: %s; move cost %d movestr %d" msgstr "%d: %s; цена движения %d сила сдвига %d" -#: src/editmap.cpp:751 +#: src/editmap.cpp:752 #, c-format msgid "dist: %d u_see: %s veh: %s scent: %d" msgstr "расст: %d игрок видит: %s авт: %s запах: %d" -#: src/editmap.cpp:753 +#: src/editmap.cpp:754 #, c-format msgid "sight_range: %d, noon_sight_range: %d," msgstr "sight_range: %d, noon_sight_range: %d," -#: src/editmap.cpp:756 +#: src/editmap.cpp:757 #, c-format msgid "cache{transp:%.4f seen:%.4f cam:%.4f}" msgstr "кэш{прозр:%.4f извест:%.4f кам:%.4f}" -#: src/editmap.cpp:764 +#: src/editmap.cpp:765 #, c-format msgid "outside: %d obstructed: %d floor: %d" msgstr "снаружи: %d за препятствием: %d пол: %d" -#: src/editmap.cpp:769 +#: src/editmap.cpp:770 #, c-format msgid "light_at: %s" msgstr "освещение: %s" -#: src/editmap.cpp:771 +#: src/editmap.cpp:772 #, c-format msgid "apparent light: %.5f (%d)" msgstr "видимый свет: %.5f (%d)" -#: src/editmap.cpp:775 +#: src/editmap.cpp:776 msgid " [vehicle]" msgstr " [транспорт]" -#: src/editmap.cpp:778 +#: src/editmap.cpp:779 msgid " [indoors]" msgstr " [внутри]" -#: src/editmap.cpp:781 +#: src/editmap.cpp:782 msgid " [roof]" msgstr " [крыша]" -#: src/editmap.cpp:790 +#: src/editmap.cpp:791 #, c-format msgid "field: %s L:%d[%s] A:%d" msgstr "область: %s L:%d[%s] A:%d" -#: src/editmap.cpp:801 +#: src/editmap.cpp:802 #, c-format msgid "trap: %s (%d)" msgstr "ловушка: %s (%d)" -#: src/editmap.cpp:810 +#: src/editmap.cpp:811 #, c-format msgid "There is a %s there. Parts:" msgstr "Здесь %s. Части:" -#: src/editmap.cpp:819 +#: src/editmap.cpp:820 #, c-format msgid "There is a %s there." msgstr "%s." -#: src/editmap.cpp:823 +#: src/editmap.cpp:824 #, c-format msgid "There is %d other item there as well." msgid_plural "There are %d other items there as well." @@ -473670,32 +474519,32 @@ msgstr[1] "Здесь есть ещё %d предмета." msgstr[2] "Здесь есть ещё %d предметов." msgstr[3] "Здесь есть ещё %d предмет." -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Graffiti: %s" msgstr "Граффити: %s" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Inscription: %s" msgstr "Надпись: %s" -#: src/editmap.cpp:882 +#: src/editmap.cpp:883 msgctxt "map editor state" msgid "Terrain" msgstr "Локации" -#: src/editmap.cpp:888 +#: src/editmap.cpp:889 msgctxt "map editor state" msgid "Furniture" msgstr "Предметы обстановки" -#: src/editmap.cpp:894 +#: src/editmap.cpp:895 msgctxt "map editor: traps editing" msgid "Traps" msgstr "Ловушки" -#: src/editmap.cpp:966 src/editmap.cpp:974 +#: src/editmap.cpp:967 src/editmap.cpp:975 #, c-format msgid "" "Move cost: %d\n" @@ -473706,209 +474555,209 @@ msgstr "" "Внутри: %s\n" "Крыша: %s" -#: src/editmap.cpp:1106 +#: src/editmap.cpp:1107 #, c-format msgctxt "map feature id" msgid "(%s)" msgstr "(%s)" -#: src/editmap.cpp:1108 +#: src/editmap.cpp:1109 #, c-format msgctxt "map feature name and id" msgid "%s (%s)" msgstr "%s (%s)" -#: src/editmap.cpp:1145 src/editmap.cpp:1724 +#: src/editmap.cpp:1146 src/editmap.cpp:1725 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s" msgstr "%s, %s, %s, %s, %s" -#: src/editmap.cpp:1265 +#: src/editmap.cpp:1266 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s] intensity, %s, %s, %s" msgstr "%s, %s, [%s,%s] интенсивность, %s, %s, %s" -#: src/editmap.cpp:1272 +#: src/editmap.cpp:1273 msgctxt "Map editor: Editing field effects" msgid "Field effects" msgstr "Эффекты поля" -#: src/editmap.cpp:1300 +#: src/editmap.cpp:1301 msgctxt "map editor: used to describe a clean field (e.g. without blood)" msgid "-clear-" msgstr "-пусто-" -#: src/editmap.cpp:1305 src/options.cpp:780 +#: src/editmap.cpp:1306 src/options.cpp:780 #, c-format msgid "%d: %s" msgstr "%d: %s" -#: src/editmap.cpp:1412 +#: src/editmap.cpp:1413 msgid "Add item" msgstr "Добавить предмет" -#: src/editmap.cpp:1446 +#: src/editmap.cpp:1447 #, c-format msgctxt "item manipulation debug menu entry" msgid "bday: %d" msgstr "время создания: %d" -#: src/editmap.cpp:1449 +#: src/editmap.cpp:1450 #, c-format msgctxt "item manipulation debug menu entry" msgid "damage: %d" msgstr "урон: %d" -#: src/editmap.cpp:1451 +#: src/editmap.cpp:1452 #, c-format msgctxt "item manipulation debug menu entry" msgid "degradation: %d" msgstr "деградация: %d" -#: src/editmap.cpp:1453 +#: src/editmap.cpp:1454 #, c-format msgctxt "item manipulation debug menu entry" msgid "burnt: %d" msgstr "обожжённость: %d" -#: src/editmap.cpp:1455 +#: src/editmap.cpp:1456 #, c-format msgctxt "item manipulation debug menu entry" msgid "tags: %s" msgstr "тэги: %s" -#: src/editmap.cpp:1460 +#: src/editmap.cpp:1461 msgctxt "item manipulation debug menu entry" msgid "-[ light emission ]-" msgstr "-[ излучение света ]-" -#: src/editmap.cpp:1462 +#: src/editmap.cpp:1463 msgctxt "item manipulation debug menu entry" msgid "savetest" msgstr "сейвтест" -#: src/editmap.cpp:1506 src/wish.cpp:733 +#: src/editmap.cpp:1507 src/wish.cpp:746 msgid "Flags:" msgstr "Флаги:" -#: src/editmap.cpp:1563 +#: src/editmap.cpp:1564 msgctxt "item manipulation debug menu entry for adding an item on a tile" msgid "Add item" msgstr "Добавить предмет" -#: src/editmap.cpp:1730 +#: src/editmap.cpp:1731 msgid "Moving selection" msgstr "Переместить выбранное" -#: src/editmap.cpp:1733 +#: src/editmap.cpp:1734 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s, %s, %s" msgstr "%s, %s, %s, %s, %s, %s, %s" -#: src/editmap.cpp:1741 +#: src/editmap.cpp:1742 msgid "Resizing selection" msgstr "Изменить размер выбранного" -#: src/editmap.cpp:1750 +#: src/editmap.cpp:1751 msgid "Selection type" msgstr "Выбор типа" -#: src/editmap.cpp:1752 +#: src/editmap.cpp:1753 msgctxt "shape" msgid "Rectangle" msgstr "Прямоугольник" -#: src/editmap.cpp:1753 +#: src/editmap.cpp:1754 msgctxt "shape" msgid "Filled Rectangle" msgstr "Заполненный прямоугольник" -#: src/editmap.cpp:1754 +#: src/editmap.cpp:1755 msgctxt "shape" msgid "Line" msgstr "Линия" -#: src/editmap.cpp:1755 +#: src/editmap.cpp:1756 msgctxt "shape" msgid "Filled Circle" msgstr "Заполненный круг" -#: src/editmap.cpp:1756 +#: src/editmap.cpp:1757 msgctxt "shape" msgid "Point" msgstr "Точка" -#: src/editmap.cpp:1771 +#: src/editmap.cpp:1772 msgctxt "map editor state" msgid "Select a shape" msgstr "Выберите форму" -#: src/editmap.cpp:1868 +#: src/editmap.cpp:1869 msgctxt "map generator" msgid "Regenerate" msgstr "Восстановление" -#: src/editmap.cpp:1869 +#: src/editmap.cpp:1870 msgctxt "map generator" msgid "Rotate" msgstr "Поворот" -#: src/editmap.cpp:1870 +#: src/editmap.cpp:1871 msgctxt "map generator" msgid "Apply" msgstr "Принять" -#: src/editmap.cpp:1871 +#: src/editmap.cpp:1872 msgctxt "map generator" msgid "Change Overmap (Doesn't Apply)" msgstr "Сменить карту (не применять)" -#: src/editmap.cpp:1912 +#: src/editmap.cpp:1913 #, c-format msgctxt "keybinding descriptions" msgid "[%s,%s] prev/next oter type, [%s,%s] select, %s, %s" msgstr "[%s,%s] пред/след тип местн, [%s,%s] выбор, %s, %s" -#: src/editmap.cpp:1917 +#: src/editmap.cpp:1918 #, c-format msgctxt "map editor state" msgid "Mapgen: %s" msgstr "Генер. карты: %s" -#: src/editmap.cpp:1985 +#: src/editmap.cpp:1986 #, c-format msgid "Changed oter_id from '%s' (%s) to '%s' (%s)" msgstr "oter_id изменён с «%s» (%s) на «%s» (%s)" -#: src/editmap.cpp:2030 +#: src/editmap.cpp:2031 msgid "Your mechanic could not find a vehicle at the garage." msgstr "Ваш механик не смог найти транспорт в гараже." -#: src/editmap.cpp:2042 +#: src/editmap.cpp:2043 msgid "Select the Vehicle" msgstr "Выберите транспорт" -#: src/editmap.cpp:2101 +#: src/editmap.cpp:2102 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s" msgstr "%s, %s" -#: src/editmap.cpp:2104 +#: src/editmap.cpp:2105 msgctxt "map generator" msgid "Mapgen: Moving target" msgstr "Генерация карты: Перемещение цели" -#: src/editmap.cpp:2195 +#: src/editmap.cpp:2196 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s" msgstr "%s, %s, %s" -#: src/editmap.cpp:2199 +#: src/editmap.cpp:2200 msgctxt "map generator" msgid "Mapgen stamp" msgstr "Штамп генерации карт" @@ -474072,7 +474921,7 @@ msgid "average" msgstr "нормально" #: src/effect.cpp:1654 src/effect.cpp:1675 src/effect.cpp:1699 -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "good" msgstr "хорошо" @@ -474155,7 +475004,7 @@ msgstr "громкий хлопок!" msgid "a huge boom!" msgstr "сильный взрыв!" -#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2201 +#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2202 msgid "Crack!" msgstr "Треск!" @@ -476160,7 +477009,7 @@ msgstr "Вы должны видеть цель, которую выбирает msgid "Do you want to bounce off this location to extend range?" msgstr "Вы хотите отказаться от этого места, чтобы расширить диапазон?" -#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9412 +#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9430 msgctxt "short for infinity" msgid "inf" msgstr "беск" @@ -476434,7 +477283,7 @@ msgstr "Куски компаньона (%s) валялись по всей ок msgid "(You wonder if your companions are fit to work on their own…)" msgstr "(Интересно, ваши компаньоны вообще способны за себя постоять?..)" -#: src/fungal_effects.cpp:48 src/iuse.cpp:732 +#: src/fungal_effects.cpp:48 src/iuse.cpp:733 #, c-format msgid "The %s is covered in tiny spores!" msgstr "Существо (%s) покрыто крошечными спорами!" @@ -476455,16 +477304,16 @@ msgstr "Молодое дерево вырастает в грибной цве msgid "The tree blooms forth into a fungal blossom!" msgstr "Дерево вырастает в грибной цветок!" -#: src/game.cpp:366 +#: src/game.cpp:367 #, c-format msgid "You completed the achievement \"%s\"." msgstr "Вы получили достижение «%s»." -#: src/game.cpp:383 +#: src/game.cpp:384 msgid "Achievement completed!" msgstr "Достижение получено!" -#: src/game.cpp:387 +#: src/game.cpp:388 msgid "" "Achievement completion popups can be\n" "configured via the Interface options" @@ -476472,27 +477321,27 @@ msgstr "" "Показ уведомлений о достижениях может быть\n" "настроен во вкладке Интерфейс." -#: src/game.cpp:401 +#: src/game.cpp:402 #, c-format msgid "You lost the conduct \"%s\"." msgstr "Вы не выполнили ограничение «%s»." -#: src/game.cpp:667 src/options.cpp:2845 +#: src/game.cpp:668 src/options.cpp:2922 #, c-format msgid "Loading the tileset failed: %s" msgstr "Ошибка загрузки тайлсета: %s" -#: src/game.cpp:679 +#: src/game.cpp:680 #, c-format msgid "Loading the zoomed out tileset failed: %s" msgstr "" -#: src/game.cpp:689 src/options.cpp:2877 +#: src/game.cpp:690 src/options.cpp:2954 #, c-format msgid "Loading the overmap tileset failed: %s" msgstr "Загрузка тайлсета глобальной карты не удалась: %s" -#: src/game.cpp:726 +#: src/game.cpp:727 msgid "" "Please wait while the world data loads…\n" "Loading core data" @@ -476500,11 +477349,11 @@ msgstr "" "Пожалуйста, подождите пока загрузится мир...\n" "Загрузка данных ядра" -#: src/game.cpp:822 +#: src/game.cpp:823 msgid "Please wait as we build your world" msgstr "Пожалуйста, подождите, идёт создание мира" -#: src/game.cpp:850 +#: src/game.cpp:851 msgid "" "Try again?\n" "\n" @@ -476514,219 +477363,219 @@ msgstr "" "\n" "Может потребоваться несколько попыток, пока игра не найдет правильное начальное местоположение." -#: src/game.cpp:1353 +#: src/game.cpp:1354 #, c-format msgid "%s Cancel auto move?" msgstr "%s Отменить авто-перемещение?" -#: src/game.cpp:1354 +#: src/game.cpp:1355 #, c-format msgid "%s Auto move canceled." msgstr "%s Авто-перемещение отменено." -#: src/game.cpp:1386 +#: src/game.cpp:1387 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s (Case Sensitive)" msgstr "%s %s (регистр важен)" -#: src/game.cpp:1388 +#: src/game.cpp:1389 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s" msgstr "%s %s" -#: src/game.cpp:1716 +#: src/game.cpp:1717 msgid "Faction Camp" msgstr "Лагерь" -#: src/game.cpp:1963 +#: src/game.cpp:1964 msgctxt "action" msgid "activate" msgstr "активировать" -#: src/game.cpp:1964 +#: src/game.cpp:1965 msgctxt "action" msgid "read" msgstr "читать" -#: src/game.cpp:1965 +#: src/game.cpp:1966 msgctxt "action" msgid "eat" msgstr "съесть" -#: src/game.cpp:1966 +#: src/game.cpp:1967 msgctxt "action" msgid "wear" msgstr "надеть" -#: src/game.cpp:1967 +#: src/game.cpp:1968 msgctxt "action" msgid "wield" msgstr "взять в руки" -#: src/game.cpp:1968 +#: src/game.cpp:1969 msgctxt "action" msgid "throw" msgstr "бросить" -#: src/game.cpp:1969 +#: src/game.cpp:1970 msgctxt "action" msgid "change side" msgstr "изменить сторону" -#: src/game.cpp:1970 +#: src/game.cpp:1971 msgctxt "action" msgid "take off" msgstr "снять вещь" -#: src/game.cpp:1971 +#: src/game.cpp:1972 msgctxt "action" msgid "drop" msgstr "выбросить" -#: src/game.cpp:1972 +#: src/game.cpp:1973 msgctxt "action" msgid "unload" msgstr "разрядить" -#: src/game.cpp:1973 +#: src/game.cpp:1974 msgctxt "action" msgid "reload" msgstr "перезарядить" -#: src/game.cpp:1974 +#: src/game.cpp:1975 msgctxt "action" msgid "part reload" msgstr "зарядить часть" -#: src/game.cpp:1975 +#: src/game.cpp:1976 msgctxt "action" msgid "mend" msgstr "исправить" -#: src/game.cpp:1976 +#: src/game.cpp:1977 msgctxt "action" msgid "disassemble" msgstr "разобрать" -#: src/game.cpp:1978 +#: src/game.cpp:1979 msgctxt "action" msgid "insert" msgstr "вставить" -#: src/game.cpp:1980 +#: src/game.cpp:1981 msgctxt "action" msgid "open" msgstr "открыть" -#: src/game.cpp:1982 +#: src/game.cpp:1983 msgctxt "action" msgid "pocket settings" msgstr "" -#: src/game.cpp:1986 +#: src/game.cpp:1987 msgctxt "action" msgid "unfavorite" msgstr "убрать из избранного" -#: src/game.cpp:1988 +#: src/game.cpp:1989 msgctxt "action" msgid "favorite" msgstr "добавить в избранное" -#: src/game.cpp:1991 +#: src/game.cpp:1992 msgctxt "action" msgid "view recipe" msgstr "посмотреть рецепт" -#: src/game.cpp:1992 +#: src/game.cpp:1993 msgctxt "action" msgid "hide contents" msgstr "скрыть содержимое" -#: src/game.cpp:1993 +#: src/game.cpp:1994 msgctxt "action" msgid "show contents" msgstr "показать содержимое" -#: src/game.cpp:1994 +#: src/game.cpp:1995 msgctxt "action" msgid "reassign" msgstr "переназначить" -#: src/game.cpp:1997 src/game.cpp:1999 +#: src/game.cpp:1998 src/game.cpp:2000 msgid "Auto pickup" msgstr "Автоподбор" -#: src/game.cpp:2086 src/iuse.cpp:9241 +#: src/game.cpp:2087 src/iuse.cpp:9259 #, c-format msgid "You can't use a %s there." msgstr "Вы не можете использовать это (%s) здесь." -#: src/game.cpp:2206 +#: src/game.cpp:2207 #, c-format msgid "'%s' added to character pickup rules." msgstr "«%s» добавлено в список автоматически поднимаемых предметов." -#: src/game.cpp:2213 +#: src/game.cpp:2214 #, c-format msgid "'%s' removed from character pickup rules." msgstr "«%s» удалено из списка автоматически поднимаемых предметов." -#: src/game.cpp:2338 +#: src/game.cpp:2339 msgid "Move north" msgstr "Двигаться на север" -#: src/game.cpp:2339 +#: src/game.cpp:2340 msgid "Move northeast" msgstr "Двигаться на северо-восток" -#: src/game.cpp:2340 +#: src/game.cpp:2341 msgid "Move east" msgstr "Двигаться на восток" -#: src/game.cpp:2341 +#: src/game.cpp:2342 msgid "Move southeast" msgstr "Двигаться на юго-восток" -#: src/game.cpp:2342 +#: src/game.cpp:2343 msgid "Move south" msgstr "Двигаться на юг" -#: src/game.cpp:2343 +#: src/game.cpp:2344 msgid "Move southwest" msgstr "Двигаться на юго-запад" -#: src/game.cpp:2344 +#: src/game.cpp:2345 msgid "Move west" msgstr "Двигаться на запад" -#: src/game.cpp:2345 +#: src/game.cpp:2346 msgid "Move northwest" msgstr "Двигаться на северо-запад" -#: src/game.cpp:2347 +#: src/game.cpp:2348 msgid "Descend stairs" msgstr "Спуститься по лестнице" -#: src/game.cpp:2348 +#: src/game.cpp:2349 msgid "Ascend stairs" msgstr "Подняться по лестнице" -#: src/game.cpp:2573 src/game.cpp:2594 +#: src/game.cpp:2574 src/game.cpp:2595 msgid "Nothing relevant here." msgstr "Здесь ничего полезного." -#: src/game.cpp:2578 +#: src/game.cpp:2579 msgid "You are not wielding a ranged weapon." msgstr "У вас в руках нет оружия дальнего боя." -#: src/game.cpp:2638 +#: src/game.cpp:2639 msgid "Watch the last moments of your life…?" msgstr "Смотреть последние минуты вашей жизни?.." -#: src/game.cpp:2744 +#: src/game.cpp:2745 msgid "" "Please wait…\n" "Loading the save…" @@ -476734,133 +477583,133 @@ msgstr "" "Пожалуйста, подождите\n" "Загрузка сохранения…" -#: src/game.cpp:2880 +#: src/game.cpp:2878 msgid "Loading files" msgstr "Загрузка файлов" -#: src/game.cpp:2949 +#: src/game.cpp:2947 msgid "factions data" msgstr "данные по фракциям" -#: src/game.cpp:2960 +#: src/game.cpp:2958 #, c-format msgid "Failed to save the maps: %s" msgstr "Не удалось сохранить карты: %s" -#: src/game.cpp:2971 +#: src/game.cpp:2969 msgid "player data" msgstr "данные игрока" -#: src/game.cpp:2976 src/game.cpp:3157 src/game.cpp:3161 +#: src/game.cpp:2974 src/game.cpp:3155 src/game.cpp:3159 msgid "player memorial" msgstr "мемориал игрока" -#: src/game.cpp:2981 +#: src/game.cpp:2979 msgid "quick shortcuts" msgstr "быстрые горячие клавиши" -#: src/game.cpp:3059 +#: src/game.cpp:3057 msgid "uistate data" msgstr "данные о состоянии интерфейса" -#: src/game.cpp:3067 +#: src/game.cpp:3065 msgid "Failed to save game data" msgstr "Не удалось сохранить данные игры" -#: src/game.cpp:3234 +#: src/game.cpp:3232 #, c-format msgid "Your overmap position: %s" msgstr "Местонахождение на карте: %s" -#: src/game.cpp:3236 +#: src/game.cpp:3234 #, c-format msgid "Your local position: %s" msgstr "Локальные координаты: %s" -#: src/game.cpp:3245 +#: src/game.cpp:3243 #, c-format msgid "Total NPCs within %d OMTs: %d. %d are static NPCs." msgstr "" "Всего НПС в пределах %d клеток глобальной карты: %d. %d статических НПС." -#: src/game.cpp:4252 +#: src/game.cpp:4250 #, c-format msgid "%s spotted!" msgstr "Обнаружена опасность - %s!" -#: src/game.cpp:4254 +#: src/game.cpp:4252 #, c-format msgid "We have detected a %s - an enemy of the Mycus!" msgstr "Мы обнаружили врага микус — %s!" -#: src/game.cpp:4261 +#: src/game.cpp:4259 msgid "Our fibers strain with renewed wrath!" msgstr "Наши нити напряглись в новой вспышке ярости!" -#: src/game.cpp:4267 +#: src/game.cpp:4265 msgid "Hostile survivor spotted!" msgstr "Обнаружен враждебный выживший!" -#: src/game.cpp:4270 +#: src/game.cpp:4268 msgid "Monsters spotted!" msgstr "Обнаружены монстры!" -#: src/game.cpp:4283 src/handle_action.cpp:2439 +#: src/game.cpp:4281 src/handle_action.cpp:2435 msgid "Safe mode ON!" msgstr "Безопасный режим ВКЛ!" -#: src/game.cpp:4358 +#: src/game.cpp:4356 #, c-format msgid "Nothing at (%d,%d,%d) to knockback!" msgstr "Нечего отбросить в (%d,%d,%d)!" -#: src/game.cpp:4365 src/game.cpp:4373 src/game.cpp:4385 src/game.cpp:4424 -#: src/game.cpp:4433 src/game.cpp:4457 +#: src/game.cpp:4363 src/game.cpp:4371 src/game.cpp:4383 src/game.cpp:4422 +#: src/game.cpp:4431 src/game.cpp:4455 #, c-format msgid "%s was stunned!" msgstr "%s оглушается!" -#: src/game.cpp:4374 +#: src/game.cpp:4372 #, c-format msgid "%s slammed into an obstacle!" msgstr "%s врезается в препятствие!" -#: src/game.cpp:4389 src/game.cpp:4463 +#: src/game.cpp:4387 src/game.cpp:4461 #, c-format msgid "%s collided with something else and sent it flying!" msgstr "%s врезается во что-то и отправляет это в полёт!" -#: src/game.cpp:4393 src/game.cpp:4467 +#: src/game.cpp:4391 src/game.cpp:4465 #, c-format msgid "%s collided with someone else and sent him flying!" msgstr "%s врезается в кого-то и отправляет его в полёт!" -#: src/game.cpp:4396 src/game.cpp:4470 +#: src/game.cpp:4394 src/game.cpp:4468 #, c-format msgid "%s collided with someone else and sent her flying!" msgstr "%s врезается в кого-то и отправляет её в полёт!" -#: src/game.cpp:4400 src/game.cpp:4478 +#: src/game.cpp:4398 src/game.cpp:4476 #, c-format msgid "%s collided with you and sent you flying!" msgstr "%s сталккивается с вами, отправив вас в полёт!" -#: src/game.cpp:4410 src/monmove.cpp:727 +#: src/game.cpp:4408 src/monmove.cpp:727 #, c-format msgid "The %s drowns!" msgstr "%s тонет!" -#: src/game.cpp:4417 src/monmove.cpp:2080 +#: src/game.cpp:4415 src/monmove.cpp:2080 #, c-format msgid "The %s flops around and dies!" msgstr "%s дрыгается и умирает!" -#: src/game.cpp:4476 +#: src/game.cpp:4474 #, c-format msgid "%s collided with you, and barely dislodges your tentacles!" msgstr "%s сталкивается с вами и едва не отрывает ваши щупальца!" -#: src/game.cpp:4488 src/game.cpp:4504 src/game.cpp:4537 +#: src/game.cpp:4486 src/game.cpp:4502 src/game.cpp:4535 #, c-format msgid "You were stunned for %d turn!" msgid_plural "You were stunned for %d turns!" @@ -476869,7 +477718,7 @@ msgstr[1] "Вы оглушены на %d хода!" msgstr[2] "Вы оглушены на %d ходов!" msgstr[3] "Вы оглушены на %d ход!" -#: src/game.cpp:4499 src/game.cpp:4532 +#: src/game.cpp:4497 src/game.cpp:4530 #, c-format msgid "You were stunned AGAIN for %d turn!" msgid_plural "You were stunned AGAIN for %d turns!" @@ -476878,36 +477727,36 @@ msgstr[1] "Вы ещё раз оглушены на %d хода!" msgstr[2] "Вы ещё раз оглушены на %d ходов!" msgstr[3] "Вы ещё раз оглушены на %d ход!" -#: src/game.cpp:4546 +#: src/game.cpp:4544 msgid "You collided with something and sent it flying!" msgstr "Вы врезались во что-то и отправили это в полёт!" -#: src/game.cpp:4549 +#: src/game.cpp:4547 msgid "You collided with someone and sent him flying!" msgstr "Вы врезались в кого-то и отправили его в полёт!" -#: src/game.cpp:4551 +#: src/game.cpp:4549 msgid "You collided with someone and sent her flying!" msgstr "Вы врезались в кого-то и отправили её в полёт!" -#: src/game.cpp:4569 +#: src/game.cpp:4567 msgid "You can not read a computer screen!" msgstr "Вы не можете прочитать что на мониторе!" -#: src/game.cpp:4574 +#: src/game.cpp:4572 msgid "You can not see a computer screen!" msgstr "Вы не видите монитор компьютера!" -#: src/game.cpp:4580 src/iuse.cpp:5745 src/iuse.cpp:6123 src/iuse.cpp:8181 -#: src/iuse.cpp:9717 src/iuse.cpp:9840 src/iuse.cpp:9893 +#: src/game.cpp:4578 src/iuse.cpp:5746 src/iuse.cpp:6124 src/iuse.cpp:8185 +#: src/iuse.cpp:9735 src/iuse.cpp:9858 src/iuse.cpp:9911 msgid "You'll need to put on reading glasses before you can see the screen." msgstr "Вам нужно надеть очки для чтения, чтобы прочитать то, что на экране." -#: src/game.cpp:4588 +#: src/game.cpp:4586 msgid "The console doesn't display anything coherent." msgstr "На консоли не отображается ничего понятного." -#: src/game.cpp:4988 +#: src/game.cpp:4986 #, c-format msgid "" "WARNING: Patient's body is damaged. Difficulty of the procedure is " @@ -476915,193 +477764,194 @@ msgid "" msgstr "" "ВНИМАНИЕ: Тело пациента повреждено. Сложность процедуры увеличивается на %s." -#: src/game.cpp:5005 +#: src/game.cpp:5003 msgid "Successfully removed Personality override." msgstr "Подавитель личности успешно удалён." -#: src/game.cpp:5006 +#: src/game.cpp:5004 msgid "Autodoc immediately destroys the CBM upon removal." msgstr "Автодок немедленно уничтожает КБМ после удаления." -#: src/game.cpp:5026 +#: src/game.cpp:5024 msgid "The removal fails." msgstr "Удаление не удалось." -#: src/game.cpp:5027 +#: src/game.cpp:5025 msgid "The body is damaged." msgstr "Тело повреждено." -#: src/game.cpp:5032 +#: src/game.cpp:5030 msgid "The removal fails badly." msgstr "Удаление плохо закончилось." -#: src/game.cpp:5033 +#: src/game.cpp:5031 msgid "The body is badly damaged!" msgstr "Тело сильно повреждено!" -#: src/game.cpp:5037 +#: src/game.cpp:5035 msgid "The removal is a catastrophe." msgstr "Удаление кончилось катастрофой." -#: src/game.cpp:5038 +#: src/game.cpp:5036 msgid "The body is destroyed!" msgstr "Тело уничтожено!" -#: src/game.cpp:5061 +#: src/game.cpp:5059 #, c-format msgid "This is your %s" msgstr "Это ваш транспорт - %s" -#: src/game.cpp:5099 src/game.cpp:5118 +#: src/game.cpp:5097 src/game.cpp:5116 #, c-format msgid "The %1$s hits the %2$s." msgstr "%1$s бьёт стоящего рядом (%2$s)." -#: src/game.cpp:5101 +#: src/game.cpp:5099 #, c-format msgid "The %s hits you." msgstr "%s бьёт вас." -#: src/game.cpp:5182 +#: src/game.cpp:5180 #, c-format msgid "A %s shatters!" msgstr "%s разбивается!" -#: src/game.cpp:5184 +#: src/game.cpp:5182 msgid "Something shatters!" msgstr "Что-то разбилось!" -#: src/game.cpp:5216 +#: src/game.cpp:5214 #, c-format msgid "You dive from the %s." msgstr "Вы выскакиваете на ходу из транспорта (%s)." -#: src/game.cpp:5254 +#: src/game.cpp:5252 msgid "You let go of the reins." msgstr "Вы отпускаете поводья." -#: src/game.cpp:5268 src/vehicle_use.cpp:800 +#: src/game.cpp:5266 src/vehicle_use.cpp:800 #, c-format msgid "You take control of the %s." msgstr "Вы управляете машиной (%s)." -#: src/game.cpp:5290 +#: src/game.cpp:5288 msgid "No vehicle controls found." msgstr "Не найдена система управления транспорта." -#: src/game.cpp:5293 +#: src/game.cpp:5291 msgid "Control vehicle where?" msgstr "Какой машиной управлять?" -#: src/game.cpp:5301 +#: src/game.cpp:5299 msgid "The vehicle doesn't have controls there." msgstr "Здесь нет управления транспортом." -#: src/game.cpp:5305 +#: src/game.cpp:5303 msgid "No vehicle there." msgstr "Тут нет машины." -#: src/game.cpp:5353 +#: src/game.cpp:5351 #, c-format msgid "What to do with %s?" msgstr "Что сделать - %s?" -#: src/game.cpp:5354 +#: src/game.cpp:5352 msgid "Talk" msgstr "Поговорить" -#: src/game.cpp:5356 src/monexamine.cpp:585 src/monexamine.cpp:899 +#: src/game.cpp:5354 src/monexamine.cpp:585 src/monexamine.cpp:899 msgid "Swap positions" msgstr "Поменять местами" -#: src/game.cpp:5357 +#: src/game.cpp:5355 msgid "Push away" msgstr "Оттолкнуть" -#: src/game.cpp:5358 +#: src/game.cpp:5356 msgid "Examine wounds" msgstr "Обследовать раны" -#: src/game.cpp:5359 +#: src/game.cpp:5357 msgid "Examine status" msgstr "Посмотреть статус" -#: src/game.cpp:5360 +#: src/game.cpp:5358 msgid "Use item on" msgstr "Использовать предмет" -#: src/game.cpp:5365 +#: src/game.cpp:5363 msgid "Steal" msgstr "Обокрасть" -#: src/game.cpp:5367 src/game.cpp:5475 src/npctalk_funcs.cpp:235 +#: src/game.cpp:5365 src/game.cpp:5473 src/npctalk_funcs.cpp:235 #: src/trade_ui.h:84 msgid "Trade" msgstr "Торговля" -#: src/game.cpp:5381 +#: src/game.cpp:5379 #, c-format msgid "You swap places with %s." msgstr "Вы и %s поменялись местами." -#: src/game.cpp:5386 +#: src/game.cpp:5384 msgid "You cannot swap places while grabbing something." msgstr "Вы не можете меняться местами, когда тащите что-то." -#: src/game.cpp:5394 +#: src/game.cpp:5392 #, c-format msgid "%s moves out of the way." msgstr "%s уходит с дороги." -#: src/game.cpp:5396 +#: src/game.cpp:5394 #, c-format msgid "%s has nowhere to go!" msgstr "%s некуда отойти!" -#: src/game.cpp:5405 +#: src/game.cpp:5403 msgid "Limbs of: " msgstr "Части тела: " -#: src/game.cpp:5433 src/iexamine_actors.cpp:87 +#: src/game.cpp:5431 src/iexamine_actors.cpp:87 msgid "Use which item?" msgstr "Какой предмет использовать?" -#: src/game.cpp:5436 src/iuse.cpp:5785 src/iuse.cpp:8632 src/iuse.cpp:8741 +#: src/game.cpp:5434 src/iuse.cpp:5786 src/iuse.cpp:8632 src/iuse.cpp:8645 +#: src/iuse.cpp:8753 src/iuse.cpp:8765 msgid "Never mind" msgstr "Неважно" -#: src/game.cpp:5460 src/game.cpp:5465 src/game.cpp:5468 +#: src/game.cpp:5458 src/game.cpp:5463 src/game.cpp:5466 #: src/monexamine.cpp:797 src/monexamine.cpp:918 src/npctalk.cpp:1891 msgid "You may be attacked! Proceed?" msgstr "На вас могут напасть! Продолжить?" -#: src/game.cpp:5495 +#: src/game.cpp:5493 msgid "Examine terrain, furniture, or items where?" msgstr "Где осмотреть ландшафт, мебель или предметы?" -#: src/game.cpp:5496 src/game.cpp:5501 +#: src/game.cpp:5494 src/game.cpp:5499 msgid "There is nothing that can be examined nearby." msgstr "Поблизости нечего рассматривать внимательнее." -#: src/game.cpp:5500 +#: src/game.cpp:5498 msgid "Examine terrain or furniture where?" msgstr "Где осмотреть ландшафт или мебель?" -#: src/game.cpp:5520 +#: src/game.cpp:5518 msgid "There is a fire here." msgstr "Здесь огонь." -#: src/game.cpp:5523 +#: src/game.cpp:5521 msgid "It's too big and unpredictable to evaluate how long it will last." msgstr "" "Он слишком большой и непредсказуемый, чтобы вычислить, сколько он ещё будет " "гореть." -#: src/game.cpp:5532 +#: src/game.cpp:5530 msgid "It's going to go out soon without extra fuel." msgstr "Без дополнительного топлива он скоро потухнет." -#: src/game.cpp:5539 +#: src/game.cpp:5537 #, c-format msgid "" "Without extra fuel it might burn yet for maybe %s, but might also go out " @@ -477110,7 +477960,7 @@ msgstr "" "Без дополнительного топлива будет гореть приблизительно %s, но может " "погаснуть раньше." -#: src/game.cpp:5543 +#: src/game.cpp:5541 #, c-format msgid "" "Without extra fuel it might burn yet for between %s to %s, but might also go" @@ -477119,20 +477969,20 @@ msgstr "" "Без дополнительного топлива будет гореть приблизительно от %s до %s, но " "может погаснуть раньше." -#: src/game.cpp:5553 +#: src/game.cpp:5551 msgid "" "It's quite decent and looks like it'll burn for a bit without extra fuel." msgstr "" "Он хорошо горит и, судя по всему, будет гореть ещё какое-то время без " "дополнительного топлива." -#: src/game.cpp:5556 +#: src/game.cpp:5554 msgid "It looks solid, and will burn for a few hours without extra fuel." msgstr "" "Пламя выглядит стабильным и будет гореть в течение нескольких часов без " "дополнительного топлива." -#: src/game.cpp:5559 +#: src/game.cpp:5557 msgid "" "It's very well supplied and even without extra fuel might burn for at least " "a part of a day." @@ -477140,413 +477990,413 @@ msgstr "" "Здесь много материала для горения, так что даже без дополнительного топлива " "он будет гореть ещё часть дня." -#: src/game.cpp:5565 +#: src/game.cpp:5563 #, c-format msgid "Without extra fuel it will burn for %s." msgstr "Без дополнительного топлива он будет продолжать гореть ещё %s." -#: src/game.cpp:5568 +#: src/game.cpp:5566 #, c-format msgid "Without extra fuel it will burn for between %s to %s." msgstr "Без дополнительного топлива будет гореть от %s до %s." -#: src/game.cpp:5590 +#: src/game.cpp:5588 #, c-format msgid "There is a %s." msgstr "Это %s." -#: src/game.cpp:5631 +#: src/game.cpp:5629 msgid "You cannot interact with a vehicle while mounted." msgstr "Нельзя взаимодействовать с транспортом во время езды верхом." -#: src/game.cpp:5639 +#: src/game.cpp:5637 msgid "You cannot use a console while mounted." msgstr "Нельзя использовать консоль во время езды верхом." -#: src/game.cpp:5688 +#: src/game.cpp:5686 #, c-format msgid "The %s is too unstable to remove anything." msgstr "%s - слишком нестабильно, чтобы что-то убрать." -#: src/game.cpp:5690 +#: src/game.cpp:5688 #, c-format msgid "The %s is firmly sealed." msgstr "%s надёжно запечатан." -#: src/game.cpp:5697 src/iexamine.cpp:3615 +#: src/game.cpp:5695 src/iexamine.cpp:3615 msgid "It is empty." msgstr "Здесь пусто." -#: src/game.cpp:5716 +#: src/game.cpp:5714 msgid "Pick up items where?" msgstr "Где подобрать вещи?" -#: src/game.cpp:5717 +#: src/game.cpp:5715 msgid "There is nothing to pick up nearby." msgstr "Поблизости нечего подобрать." -#: src/game.cpp:5748 +#: src/game.cpp:5746 msgid "Peek where?" msgstr "Куда выглянуть?" -#: src/game.cpp:5916 +#: src/game.cpp:5914 #, c-format msgid "From here you heard %s" msgstr "Отсюда вы слышали %s" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From above you heard %s" msgstr "Сверху вы слышали %s" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From below you heard %s" msgstr "Снизу вы слышали %s" -#: src/game.cpp:5944 +#: src/game.cpp:5942 msgid "Clearly visible." msgstr "Ясно видно." -#: src/game.cpp:5947 +#: src/game.cpp:5945 msgid "A bright pink blur." msgstr "Яркие розовые пятна." -#: src/game.cpp:5950 +#: src/game.cpp:5948 msgid "A pink blur." msgstr "Розовые пятна." -#: src/game.cpp:5953 +#: src/game.cpp:5951 msgid "Darkness." msgstr "Тьма." -#: src/game.cpp:5956 +#: src/game.cpp:5954 msgid "Bright light." msgstr "Яркий свет." -#: src/game.cpp:5959 +#: src/game.cpp:5957 msgid "Unseen." msgstr "Не видно." -#: src/game.cpp:5992 +#: src/game.cpp:5990 #, c-format msgid "Cover: %d%%" msgstr "Укрытие: %d%%" -#: src/game.cpp:5997 +#: src/game.cpp:5995 msgid "Can be cut down with the right tools." msgstr "Можно спилить используя подходящие инструменты." -#: src/game.cpp:6012 +#: src/game.cpp:6010 msgid "Impassable" msgstr "Непроходимо" -#: src/game.cpp:6014 +#: src/game.cpp:6012 #, c-format msgid "Move cost: %d" msgstr "Цена движения: %d" -#: src/game.cpp:6023 +#: src/game.cpp:6021 #, c-format msgid "Sign: %s" msgstr "Знак: %s" -#: src/game.cpp:6030 src/game.cpp:6031 +#: src/game.cpp:6028 src/game.cpp:6029 msgid "Lighting: " msgstr "Освещение: " -#: src/game.cpp:6043 +#: src/game.cpp:6041 #, c-format msgid "Below: %s; No support" msgstr "Ниже: %s; Нет поддержки" -#: src/game.cpp:6045 +#: src/game.cpp:6043 #, c-format msgid "Below: %s; Walkable" msgstr "Ниже: %s; Проходимо" -#: src/game.cpp:6129 +#: src/game.cpp:6127 #, c-format msgid "Unfinished task: %s, %d%% complete" msgstr "Работа в процессе: %s, %d%% завершено" -#: src/game.cpp:6155 src/game.cpp:6156 +#: src/game.cpp:6153 src/game.cpp:6154 msgid "Vehicle: " msgstr "Транспорт: " -#: src/game.cpp:6181 +#: src/game.cpp:6179 msgid "You cannot see what is inside of it." msgstr "Вы не можете увидеть, что находится внутри." -#: src/game.cpp:6184 +#: src/game.cpp:6182 msgid "There's something there, but you can't see what it is." msgstr "Здесь что-то есть, но вы не видите, что именно." -#: src/game.cpp:6196 +#: src/game.cpp:6194 msgid "More items here…" msgstr "Ещё предметы…" -#: src/game.cpp:6202 +#: src/game.cpp:6200 #, c-format msgctxt "%s is the name of the item. %d is the quantity of that item." msgid "%s [%d]" msgstr "%s [%d]" -#: src/game.cpp:6249 +#: src/game.cpp:6247 msgid "

ersonal" msgstr "

ерсональное" -#: src/game.cpp:6256 +#: src/game.cpp:6254 msgid "-Enable personal" msgstr "-Включить персональное" -#: src/game.cpp:6258 +#: src/game.cpp:6256 msgid "-Disable personal" msgstr "-Выключить персональное" -#: src/game.cpp:6267 +#: src/game.cpp:6265 msgid "how all / hide distant" msgstr ":показать все / спрятать удаленные" -#: src/game.cpp:6268 +#: src/game.cpp:6266 msgid "ap" msgstr ":карта" -#: src/game.cpp:6272 +#: src/game.cpp:6270 #, c-format msgid "Shown action: %s" msgstr " Показать фракцию: %s" -#: src/game.cpp:6534 +#: src/game.cpp:6532 msgid "No Zones defined." msgstr "Зоны не определены." #. ~ "P: " represents a personal zone -#: src/game.cpp:6564 +#: src/game.cpp:6562 msgid "P: " msgstr "П: " -#: src/game.cpp:6684 +#: src/game.cpp:6682 msgid "Show zones for faction:" msgstr "Показать зоны для фракции:" -#: src/game.cpp:6738 +#: src/game.cpp:6736 msgid "What do you want to change:" msgstr "Что вы хотите изменить:" -#: src/game.cpp:6739 +#: src/game.cpp:6737 msgid "Edit name" msgstr "Изменить название" -#: src/game.cpp:6740 +#: src/game.cpp:6738 msgid "Edit type" msgstr "Изменить тип" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit filter" msgstr "Изменить фильтр" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit options" msgstr "Изменить настройки" -#: src/game.cpp:6743 +#: src/game.cpp:6741 msgid "Edit position" msgstr "Изменить позиции" -#: src/game.cpp:6744 +#: src/game.cpp:6742 msgid "Move position" msgstr "Передвинуть позицию" -#: src/game.cpp:6788 +#: src/game.cpp:6786 msgid "Moving zone." msgstr "Передвижение зоны." -#: src/game.cpp:7055 +#: src/game.cpp:7053 msgid "< Look around >" msgstr "< Осмотреться >" -#: src/game.cpp:7061 src/game.cpp:7067 src/game.cpp:7074 -#: src/overmap_ui.cpp:1167 +#: src/game.cpp:7059 src/game.cpp:7065 src/game.cpp:7072 +#: src/overmap_ui.cpp:1168 #, c-format msgid "%s - %s" msgstr "%s — %s" -#: src/game.cpp:7190 src/game.cpp:8027 +#: src/game.cpp:7188 src/game.cpp:8025 msgid "You can't see that destination." msgstr "Вы не видите пункт назначения." -#: src/game.cpp:7199 src/game.cpp:8036 +#: src/game.cpp:7197 src/game.cpp:8034 msgid "You can't travel there." msgstr "Здесь нельзя пройти." -#: src/game.cpp:7237 +#: src/game.cpp:7235 msgid "Nickname:" msgstr "Прозвище:" -#: src/game.cpp:7565 +#: src/game.cpp:7563 #, c-format msgid "Successfully saved your screenshot to: %s" msgstr "Снимок экрана успешно сохранён в: %s" -#: src/game.cpp:7568 +#: src/game.cpp:7566 msgid "An error occurred while trying to save the screenshot." msgstr "Произошла ошибка при сохранении скриншота." -#: src/game.cpp:7611 src/init.cpp:694 src/init.cpp:787 src/options.cpp:1495 +#: src/game.cpp:7609 src/init.cpp:679 src/init.cpp:772 src/options.cpp:1572 msgid "Items" msgstr "Предметы" #. ~ Sort type: distance. -#: src/game.cpp:7616 +#: src/game.cpp:7614 msgid "ort: dist" msgstr " сорт.: дист." #. ~ Sort type: category. -#: src/game.cpp:7619 +#: src/game.cpp:7617 msgid "ort: cat" msgstr " сорт.: кат." -#: src/game.cpp:7628 +#: src/game.cpp:7626 msgid "eset" msgstr ":Сброс" -#: src/game.cpp:7631 +#: src/game.cpp:7629 msgid "xamine" msgstr ":Изучить" -#: src/game.cpp:7632 +#: src/game.cpp:7630 msgid "ompare" msgstr ":Сравнить" -#: src/game.cpp:7633 +#: src/game.cpp:7631 msgid "ilter" msgstr ":Фильтр" -#: src/game.cpp:7634 +#: src/game.cpp:7632 msgid "<+/->Priority" msgstr "<+/->Приоритет" -#: src/game.cpp:7662 +#: src/game.cpp:7660 msgid "You don't see any items or monsters around you!" msgstr "Вы не видите вокруг себя ни предметов, ни монстров!" -#: src/game.cpp:7707 +#: src/game.cpp:7705 msgid "UP: history, CTRL-U: clear line, ESC: abort, ENTER: save" msgstr "ВВЕРХ: история, CTRL-U: очистить, ESC: прервать, ENTER: сохранить" -#: src/game.cpp:7824 +#: src/game.cpp:7822 msgid "You don't see any items around you!" msgstr "Вы не видите ни одного предмета вокруг!" -#: src/game.cpp:7983 +#: src/game.cpp:7981 msgid "High Priority:" msgstr "Высокий приоритет:" -#: src/game.cpp:7998 +#: src/game.cpp:7996 msgid "Low Priority:" msgstr "Низкий приоритет:" -#: src/game.cpp:8060 +#: src/game.cpp:8058 msgid "HIGH PRIORITY" msgstr "ВЫСОКИЙ ПРИОРИТЕТ" -#: src/game.cpp:8074 +#: src/game.cpp:8072 msgid "LOW PRIORITY" msgstr "НИЗКИЙ ПРИОРИТЕТ" -#: src/game.cpp:8282 src/options.cpp:1495 +#: src/game.cpp:8280 src/options.cpp:1572 msgid "Monsters" msgstr "Монстры" -#: src/game.cpp:8287 +#: src/game.cpp:8285 msgid "You don't see any monsters around you!" msgstr "Вы не видите ни одного монстра вокруг!" -#: src/game.cpp:8363 +#: src/game.cpp:8361 msgid "emove from safe mode blacklist" msgstr " Удалить из чёрного списка безопасного режима" -#: src/game.cpp:8365 +#: src/game.cpp:8363 msgid "dd to safe mode blacklist" msgstr " Добавить в чёрный список безопасного режима" -#: src/game.cpp:8428 +#: src/game.cpp:8426 msgid "to look around" msgstr ", чтобы осмотреться" -#: src/game.cpp:8431 src/overmap_ui.cpp:1074 +#: src/game.cpp:8429 src/overmap_ui.cpp:1075 #, c-format msgid "%s %s" msgstr "%s %s" -#: src/game.cpp:8433 +#: src/game.cpp:8431 msgid "to shoot" msgstr "для выстрела" -#: src/game.cpp:8559 +#: src/game.cpp:8557 msgid "Unload where?" msgstr "Куда выложить содержимое?" #. ~ Name and number of items listed for cutting up -#: src/game.cpp:8639 +#: src/game.cpp:8637 #, c-format msgctxt "butchery menu" msgid "Cut up %s (%d)" msgstr "Резать %s (%d)" #. ~ Name, number of items and time to complete disassembling -#: src/game.cpp:8659 +#: src/game.cpp:8657 #, c-format msgctxt "butchery menu" msgid "Disassemble %s (%d)" msgstr "Разобрать: %s (%d)" -#: src/game.cpp:8702 +#: src/game.cpp:8700 #, c-format msgid "Your best tool has %d butchering." msgstr "У вашего лучшего инструмента разделка%dуровня." -#: src/game.cpp:8703 +#: src/game.cpp:8701 msgid "You have no butchering tool." msgstr "У вас нет инструмента для разделки." -#: src/game.cpp:8707 +#: src/game.cpp:8705 #, c-format msgid "Your best tool has %d fine cutting." msgstr "" "У вашего лучшего инструмента точное разрезание %d " "уровня." -#: src/game.cpp:8708 +#: src/game.cpp:8706 msgid "You have no fine cutting tool." msgstr "У вас нет инструмента со свойством точного разрезания." -#: src/game.cpp:8735 +#: src/game.cpp:8733 msgid "Dissecting may yield knowledge of:" msgstr "" -#: src/game.cpp:8740 +#: src/game.cpp:8738 msgid "missing proficiencies" msgstr "" -#: src/game.cpp:8742 +#: src/game.cpp:8740 msgid "already known" msgstr "" -#: src/game.cpp:8754 +#: src/game.cpp:8752 msgid "Choose type of butchery:" msgstr "Выберите тип разделки" -#: src/game.cpp:8756 +#: src/game.cpp:8754 msgid "can't see!" msgstr "не видно!" -#: src/game.cpp:8759 +#: src/game.cpp:8757 msgid "Quick butchery" msgstr "Быстрая разделка" -#: src/game.cpp:8762 +#: src/game.cpp:8760 msgid "" "This technique is used when you are in a hurry, but still want to harvest " "something from the corpse. Yields are lower as you don't try to be precise," @@ -477558,11 +478408,11 @@ msgstr "" "полезно, если вы не хотите возводить для этого целую мастерскую. " "Предотвращает воскрешение зомби." -#: src/game.cpp:8769 +#: src/game.cpp:8767 msgid "Full butchery" msgstr "Полная разделка" -#: src/game.cpp:8772 +#: src/game.cpp:8770 msgid "" "This technique is used to properly butcher a corpse, and requires a rope & a" " tree or a butchering rack, a flat surface (for ex. a table, a leather tarp," @@ -477576,15 +478426,15 @@ msgstr "" "для разделки, может понадобиться пила. Продуктов на выходе получается " "гораздо больше, но процесс занимает много времени." -#: src/game.cpp:8779 +#: src/game.cpp:8777 msgid "Field dress corpse" msgstr "Полевая разделка" -#: src/game.cpp:8781 +#: src/game.cpp:8779 msgid "has no organs" msgstr "нет органов" -#: src/game.cpp:8783 +#: src/game.cpp:8781 msgid "" "Technique that involves removing internal organs and viscera to protect the " "corpse from rotting from inside. Yields internal organs. Carcass will be " @@ -477596,15 +478446,15 @@ msgstr "" "и останется свежей дольше. Может сочетаться с другими методами для улучшения" " эффекта." -#: src/game.cpp:8790 +#: src/game.cpp:8788 msgid "Skin corpse" msgstr "Освежевать труп" -#: src/game.cpp:8791 +#: src/game.cpp:8789 msgid "has no skin" msgstr "нет кожи" -#: src/game.cpp:8794 +#: src/game.cpp:8792 msgid "" "Skinning a corpse is an involved and careful process that usually takes some" " time. You need skill and an appropriately sharp and precise knife to do a " @@ -477616,15 +478466,15 @@ msgstr "" "результатов. Некоторые туши слишком малы, чтобы с них можно было снять " "полноценную шкуру, с них вы можете получить только обрезки." -#: src/game.cpp:8801 +#: src/game.cpp:8799 msgid "Bleed corpse" msgstr "Обескровить труп" -#: src/game.cpp:8802 +#: src/game.cpp:8800 msgid "has no blood" msgstr "нет крови" -#: src/game.cpp:8805 +#: src/game.cpp:8803 msgid "" "Bleeding involves severing the carotid arteries and jugular veins, or the " "blood vessels from which they arise. You need skill and an appropriately " @@ -477634,11 +478484,11 @@ msgstr "" "кровеносных сосудов, из которых и вытекает кровь. Для хорошей работы вам " "нужны навыки и достаточно острый и точный нож." -#: src/game.cpp:8811 +#: src/game.cpp:8809 msgid "Quarter corpse" msgstr "Четвертование" -#: src/game.cpp:8814 +#: src/game.cpp:8812 msgid "" "By quartering a previously field dressed corpse you will acquire four parts " "with reduced weight and volume. It may help in transporting large game. " @@ -477650,11 +478500,11 @@ msgstr "" "кожу, мех, шкуру и т. д., поэтому не используйте ее, если вы хотите собрать " "их позже." -#: src/game.cpp:8821 +#: src/game.cpp:8819 msgid "Dismember corpse" msgstr "Расчленить труп" -#: src/game.cpp:8824 +#: src/game.cpp:8822 msgid "" "If you're aiming to just destroy a body outright and don't care about " "harvesting it, dismembering it will hack it apart in a very short amount of " @@ -477663,11 +478513,11 @@ msgstr "" "Если вам нужно просто уничтожить тело, расчленение очень быстро разрубает " "его на части, но в результате вы почти не получите полезной плоти." -#: src/game.cpp:8829 +#: src/game.cpp:8827 msgid "Dissect corpse" msgstr "Вскрытие" -#: src/game.cpp:8832 +#: src/game.cpp:8830 msgid "" "By careful dissection of the corpse, you will examine it for possible bionic" " implants, or discrete organs and harvest them if possible. Requires " @@ -477680,52 +478530,52 @@ msgstr "" "занимает много времени. Медицинские знания помогают получить лучшие " "результаты." -#: src/game.cpp:8873 +#: src/game.cpp:8871 msgid "You can't butcher while driving!" msgstr "Вы не можете заниматься разделкой за рулём!" -#: src/game.cpp:8879 +#: src/game.cpp:8877 msgid "You don't have a butchering tool." msgstr "У вас нет инструмента для разделки." -#: src/game.cpp:8880 +#: src/game.cpp:8878 msgid "There are no corpses here to butcher." msgstr "Нет трупов для разделки." -#: src/game.cpp:8885 +#: src/game.cpp:8883 msgid "You can't access the items here." msgstr "Вы не можете получить здесь доступ к предметам." -#: src/game.cpp:8958 +#: src/game.cpp:8956 msgid "You don't have the necessary tools to disassemble any items here." msgstr "У вас нет необходимых инструментов для разборки предметов." -#: src/game.cpp:8970 +#: src/game.cpp:8968 #, c-format msgid "You see %s nearby! Start butchering anyway?" msgstr "Вы видите поблизости опасность - %s! Всё равно начать разделку?" -#: src/game.cpp:9001 +#: src/game.cpp:8999 msgid "Choose corpse to butcher / item to disassemble" msgstr "Выберите труп для разделки/предмет для разбора" -#: src/game.cpp:9012 +#: src/game.cpp:9010 msgid "Butcher everything" msgstr "Разделать всё" -#: src/game.cpp:9041 +#: src/game.cpp:9039 msgid "Disassemble everything once" msgstr "Разобрать всё один раз" -#: src/game.cpp:9043 +#: src/game.cpp:9041 msgid "Disassemble everything recursively" msgstr "Разобрать все, включая получаемые в процессе разборки элементы" -#: src/game.cpp:9052 +#: src/game.cpp:9050 msgid "Cut up everything" msgstr "Разрезать все" -#: src/game.cpp:9084 +#: src/game.cpp:9082 msgid "" "You are not in the mood and the prospect of guts and blood on your hands " "convinces you to turn away." @@ -477733,106 +478583,106 @@ msgstr "" "Вы не в настроении сейчас заниматься чем-то, что покроет ваши руки по локоть" " в крови." -#: src/game.cpp:9087 +#: src/game.cpp:9085 msgid "" "You are not in the mood and the prospect of work stops you before you begin." msgstr "" "Вы сейчас не в настроении, и перспектива заниматься сейчас этим вас совсем " "не радует." -#: src/game.cpp:9093 src/iuse.cpp:3013 src/iuse.cpp:3303 src/iuse.cpp:3420 -#: src/iuse.cpp:4917 src/iuse.cpp:4960 src/iuse.cpp:9465 -#: src/veh_interact.cpp:1321 src/veh_interact.cpp:1957 +#: src/game.cpp:9091 src/iuse.cpp:3014 src/iuse.cpp:3304 src/iuse.cpp:3421 +#: src/iuse.cpp:4918 src/iuse.cpp:4961 src/iuse.cpp:9483 +#: src/veh_interact.cpp:1319 src/veh_interact.cpp:1955 #, c-format msgid "%s helps with this task…" msgstr "%s помогает в этом…" -#: src/game.cpp:9162 +#: src/game.cpp:9160 #, c-format msgid "The %s is already fully loaded!" msgstr "Предмет (%s) уже полностью заряжен!" -#: src/game.cpp:9168 +#: src/game.cpp:9166 #, c-format msgid "You need at least one %s to reload the %s!" msgstr "Вам требуется как минимум один %s, чтобы перезарядить оружие (%s)!" -#: src/game.cpp:9181 +#: src/game.cpp:9179 #, c-format msgid "You can't reload a %s!" msgstr "Вы не можете перезарядить это (%s)!" -#: src/game.cpp:9214 +#: src/game.cpp:9212 #, c-format msgid "You struggle to reload the fouled %s." msgstr "Вы изо всех сил пытаетесь перезарядить заклинившее оружие (%s)." -#: src/game.cpp:9231 +#: src/game.cpp:9229 msgid "You have nothing to reload." msgstr "У вас нет ничего, что можно было бы перезарядить." -#: src/game.cpp:9245 +#: src/game.cpp:9243 msgid "You aren't holding something you can reload." msgstr "Вы не держите ничего, что можно перезарядить." #. ~ %1$s: holster name -#: src/game.cpp:9362 +#: src/game.cpp:9360 #, c-format msgctxt "holster" msgid "Draw from %1$s?" msgstr "Вытащить оружие (%1$s)?" -#: src/game.cpp:9450 +#: src/game.cpp:9448 #, c-format msgid "There's an angry red dot on your body, %s to brush it off." msgstr "На вашем теле злое красное пятно, нажмите %s, чтобы стереть его." -#: src/game.cpp:9453 +#: src/game.cpp:9451 #, c-format msgid "You are being laser-targeted, %s to ignore." msgstr "Вы под лазерным прицелом! %s, чтобы игнорировать." -#: src/game.cpp:9474 +#: src/game.cpp:9472 msgid "a survivor" msgstr "выживший" #. ~ %s: Cardinal/ordinal direction ("east") -#: src/game.cpp:9479 src/game.cpp:9513 +#: src/game.cpp:9477 src/game.cpp:9511 #, c-format msgid "to the %s" msgstr "на %s" #. ~ %1$s: Monster name ("headless zombie"), %2$s: direction text ("to the #. east") -#: src/game.cpp:9482 +#: src/game.cpp:9480 #, c-format msgctxt "monster description" msgid "%1$s %2$s" msgstr "%1$s %2$s" #. ~ %s, %s: Cardinal/ordinal directions ("east"; "southwest") -#: src/game.cpp:9517 +#: src/game.cpp:9515 #, c-format msgid "to the %s and %s" msgstr "на %s и %s" -#: src/game.cpp:9521 +#: src/game.cpp:9519 msgid "in various directions" msgstr "в разных направлениях" #. ~ %s: Description of other monster count ("4 others"), %d: How many other #. monsters there are -#: src/game.cpp:9529 +#: src/game.cpp:9527 #, c-format msgid " and %s" msgstr "и %s" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d other" msgstr "%d другой" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d others" msgstr "%d других" @@ -477841,17 +478691,17 @@ msgstr "%d других" #. ~ %2$s: Description of where the primary monster is ("to the east and #. south") #. ~ %3$s: Description of any other monsters spotted (" and 4 others") -#: src/game.cpp:9537 +#: src/game.cpp:9535 #, c-format msgid "%1$s %2$s%3$s" msgstr "%1$s %2$s%3$s" -#: src/game.cpp:9545 +#: src/game.cpp:9543 #, c-format msgid ", or %s to whitelist the monster" msgstr " , или %s, чтобы внести монстра в белый список" -#: src/game.cpp:9551 +#: src/game.cpp:9549 #, c-format msgid "" "Spotted %1$s -- safe mode is on! (%2$s to turn it off, %3$s to ignore " @@ -477860,168 +478710,168 @@ msgstr "" "Замечена опасность (%1$s) — безопасный режим включён! (%2$s, чтобы его " "отключить; %3$s, чтобы проигнорировать монстра %4$s)" -#: src/game.cpp:9577 +#: src/game.cpp:9575 #, c-format msgid "Deactivate the %s?" msgstr "Отключить - %s?" -#: src/game.cpp:9587 +#: src/game.cpp:9585 msgid "Engage targets." msgstr "Поразить цели." -#: src/game.cpp:9587 src/game.cpp:9589 +#: src/game.cpp:9585 src/game.cpp:9587 msgid "Reprogram the manhack?" msgstr "Перепрограммировать мэнхак?" -#: src/game.cpp:9589 +#: src/game.cpp:9587 msgid "Follow me." msgstr "Следуй за мной." -#: src/game.cpp:9614 +#: src/game.cpp:9612 #, c-format msgid "Really step into %s?" msgstr "Уверены, что хотите зайти сюда (%s)?" -#: src/game.cpp:9618 +#: src/game.cpp:9616 #, c-format msgid "Your %s refuses to move over that ledge!" msgstr "Ваш скакун (%s) отказывается двигаться по этому выступу!" -#: src/game.cpp:9724 +#: src/game.cpp:9722 msgid "You can't fit there." msgstr "Вы не поместитесь здесь." -#: src/game.cpp:9730 +#: src/game.cpp:9728 msgid "Your mount can't fit there." msgstr "Ваше верховое животное не может сюда поместиться." -#: src/game.cpp:9745 +#: src/game.cpp:9743 msgid "" "It's so dark and scary in there! You can't force yourself to walk into this" " tile. Switch to running movement mode to move there." msgstr "" -#: src/game.cpp:9759 +#: src/game.cpp:9757 #, c-format msgid "You cannot move as your %s isn't able to move." msgstr "" "Вы не можете двигаться, потому что ваш скакун (%s) не может двигаться." -#: src/game.cpp:9802 +#: src/game.cpp:9800 msgid "Can't find grabbed object." msgstr "Не удаётся найти схваченный объект." -#: src/game.cpp:9829 +#: src/game.cpp:9827 msgid "You cannot board a vehicle whilst riding." msgstr "Вы не можете зайти в транспорт верхом." -#: src/game.cpp:9842 src/game.cpp:9854 +#: src/game.cpp:9840 src/game.cpp:9852 #, c-format msgid "" "Stepping into that %1$s looks risky. Run into it if you wish to enter " "anyway." msgstr "%1$s выгладит опасно. Если всё равно хотите туда попасть, бегите." -#: src/game.cpp:9848 +#: src/game.cpp:9846 #, c-format msgid "" "Stepping into that %1$s looks risky. Crouch and move into it if you wish to" " enter anyway." msgstr "%1$s выгладит опасно. Если всё равно хотите туда попасть, крадитесь." -#: src/game.cpp:9885 +#: src/game.cpp:9883 msgid "You cannot pass obstacles whilst mounted." msgstr "Нельзя заходить на препятствия во время езды верхом." -#: src/game.cpp:9925 src/game.cpp:9929 +#: src/game.cpp:9923 src/game.cpp:9927 #, c-format msgid "Moving onto this %s is slow!" msgstr "%s замедляет ваше передвижение!" -#: src/game.cpp:9934 src/game.cpp:9938 +#: src/game.cpp:9932 src/game.cpp:9936 #, c-format msgid "Moving off of this %s is slow!" msgstr "%s замедляет ваше передвижение!" -#: src/game.cpp:9955 +#: src/game.cpp:9953 msgid "Your tentacles stick to the ground, but you pull them free." msgstr "Ваши щупальца присосались к земле, но вы оттянули их обратно." -#: src/game.cpp:9970 +#: src/game.cpp:9968 #, c-format msgid "You are hiding in the %s." msgstr "Вы прячетесь (%s)." -#: src/game.cpp:10019 +#: src/game.cpp:10017 #, c-format msgid "Label here: %s" msgstr "Метка: %s" -#: src/game.cpp:10024 +#: src/game.cpp:10022 #, c-format msgid "The sign says: %s" msgstr "На знаке написано: %s" -#: src/game.cpp:10026 +#: src/game.cpp:10024 msgid "There is a sign here, but you are unable to read it." msgstr "Здесь знак, но вы не можете прочесть, что на нём." -#: src/game.cpp:10031 +#: src/game.cpp:10029 #, c-format msgid "Written here: %s" msgstr "Здесь написано: %s" -#: src/game.cpp:10033 +#: src/game.cpp:10031 msgid "Something is written here, but you are unable to read it." msgstr "Здесь что-то написано, но вы не можете прочесть, что именно." -#: src/game.cpp:10040 +#: src/game.cpp:10038 #, c-format msgid "You hurt your left foot on the %s!" msgstr "%s травмирует вашу левую ступню !" -#: src/game.cpp:10046 +#: src/game.cpp:10044 #, c-format msgid "You hurt your right foot on the %s!" msgstr "%s травмирует вашу правую ступню !" -#: src/game.cpp:10060 +#: src/game.cpp:10058 #, c-format msgid "Your %s gets cut!" msgstr "Ваш скакун (%s) получает порез!" #. ~ 1$s - bodypart name in accusative, 2$s is terrain name. -#: src/game.cpp:10068 +#: src/game.cpp:10066 #, c-format msgid "You cut your %1$s on the %2$s!" msgstr "Вы порезали часть тела (%1$s), попав сюда - %2$s!" -#: src/game.cpp:10120 src/gates.cpp:330 +#: src/game.cpp:10118 src/gates.cpp:330 #, c-format msgid "You push the %s out of the way." msgstr "Вы толкаете существо (%s) с дороги." -#: src/game.cpp:10125 +#: src/game.cpp:10123 #, c-format msgid "There is no room to push the %s out of the way." msgstr "Вам некуда оттолкнуть с пути существо (%s)." -#: src/game.cpp:10132 +#: src/game.cpp:10130 #, c-format msgid "You displace the %s." msgstr "Вы сдвигаете существо (%s)." -#: src/game.cpp:10134 src/game.cpp:10139 +#: src/game.cpp:10132 src/game.cpp:10137 #, c-format msgid "You cannot move the %s out of the way." msgstr "Вы не можете отодвинуть существо (%s) прочь." -#: src/game.cpp:10300 +#: src/game.cpp:10298 msgid "There's something here, but you can't see what it is." msgstr "Здесь что-то есть, но вы не видите, что именно." #. ~ number of items: " " -#: src/game.cpp:10346 +#: src/game.cpp:10344 #, c-format msgid "%1$d %2$s" msgid_plural "%1$d %2$s" @@ -478030,22 +478880,22 @@ msgstr[1] "%1$d %2$s" msgstr[2] "%1$d %2$s" msgstr[3] "%1$d %2$s" -#: src/game.cpp:10354 +#: src/game.cpp:10352 #, c-format msgid "You see here %s." msgstr "Под ногами %s." -#: src/game.cpp:10356 +#: src/game.cpp:10354 #, c-format msgid "You see here %s and %s." msgstr "Под ногами %s и %s." -#: src/game.cpp:10358 +#: src/game.cpp:10356 #, c-format msgid "You see here %s, %s, and %s." msgstr "Под ногами %s, %s и %s." -#: src/game.cpp:10360 +#: src/game.cpp:10358 #, c-format msgid "You see here %s, %s and %d more item." msgid_plural "You see here %s, %s and %d more items." @@ -478054,32 +478904,32 @@ msgstr[1] "Вы видите здесь: %s, %s и ещё %d предмета." msgstr[2] "Вы видите здесь: %s, %s и ещё %d предметов." msgstr[3] "Вы видите здесь: %s, %s и ещё %d предмет." -#: src/game.cpp:10365 +#: src/game.cpp:10363 #, c-format msgid "You see here %s and many more items." msgstr "Вы видите здесь: %s и множество других предметов." -#: src/game.cpp:10374 +#: src/game.cpp:10372 msgid "There are vehicle controls here." msgstr "Здесь находится управление транспортным средством." -#: src/game.cpp:10376 +#: src/game.cpp:10374 #, c-format msgid "%s to drive." msgstr "%s для управления." -#: src/game.cpp:10380 +#: src/game.cpp:10378 msgid "" "There are vehicle controls here but you cannot reach them whilst mounted." msgstr "" "Здесь находится управление транспортным средством, но верхом до него достать" " нельзя." -#: src/game.cpp:10449 +#: src/game.cpp:10447 msgid "You are repelled by the barrier!" msgstr "Вы отброшены барьером!" -#: src/game.cpp:10455 +#: src/game.cpp:10453 msgid "" "You try to quantum tunnel through the barrier but are reflected! Try again " "with more energy!" @@ -478087,30 +478937,30 @@ msgstr "" "Вы попытались открыть квантовый туннель сквозь препятствие, но вас отразило!" " Попробуйте использовать больше энергии!" -#: src/game.cpp:10460 +#: src/game.cpp:10458 msgid "It's too dangerous to tunnel that far!" msgstr "Слишком опасно создавать такой длинный туннель!" -#: src/game.cpp:10474 +#: src/game.cpp:10472 #, c-format msgid "You quantum tunnel through the %d-tile wide barrier!" msgstr "Квантовый туннель переместил вас через %d-тайловый барьер!" -#: src/game.cpp:10586 +#: src/game.cpp:10584 msgid "No furniture at grabbed point." msgstr "Нет ничего в клетке захвата." -#: src/game.cpp:10645 +#: src/game.cpp:10643 #, c-format msgid "The %s collides with something." msgstr "%s сталкивается с чем-то." -#: src/game.cpp:10650 +#: src/game.cpp:10648 #, c-format msgid "You are in too much pain to try moving the heavy %s!" msgstr "Вам слишком больно, чтобы сдвинуть это (%s)!" -#: src/game.cpp:10657 +#: src/game.cpp:10655 #, c-format msgid "" "Even with your appetite for pain, you are in too much pain to try moving the" @@ -478119,136 +478969,136 @@ msgstr "" "Даже с вашим аппетитом к боли, она слишком сильна, чтобы вы могли сдвинуть " "это (%s)!" -#: src/game.cpp:10664 +#: src/game.cpp:10662 #, c-format msgid "You strain yourself trying to move the heavy %s!" msgstr "Вы напряглись, пытаясь сдвинуть тяжёлый объект - %s!" -#: src/game.cpp:10669 +#: src/game.cpp:10667 msgid "There's stuff in the way." msgstr "На пути что-то лежит." -#: src/game.cpp:10678 +#: src/game.cpp:10676 #, c-format msgid "The %s is really heavy!" msgstr "%s — пипец какой тяжёло!" -#: src/game.cpp:10680 +#: src/game.cpp:10678 #, c-format msgid "You fail to move the %s." msgstr "Вы не можете сдвинуть это - %s." -#: src/game.cpp:10684 +#: src/game.cpp:10682 #, c-format msgid "The %s is too heavy for you to budge." msgstr "Вы не можете сдвинуть это - %s. Слишком тяжело." -#: src/game.cpp:10689 +#: src/game.cpp:10687 #, c-format msgid "Moving the heavy %s is taking a lot of time!" msgstr "Перемещение этого (%s) займёт кучу времени из-за тяжести!" -#: src/game.cpp:10693 +#: src/game.cpp:10691 #, c-format msgid "It takes some time to move the heavy %s." msgstr "" "На то, чтобы передвинуть тяжёлый транспорт (%s), вам понадобилось немного " "времени." -#: src/game.cpp:10732 +#: src/game.cpp:10730 #, c-format msgid "Stuff spills from the %s!" msgstr "Субстанция разливается из ёмкости (%s)!" -#: src/game.cpp:10738 +#: src/game.cpp:10736 #, c-format msgid "You let go of the %1$s as it falls down the %2$s." msgstr "" "Вы отпускаете объект (%1$s), когда он проскальзывает мимо препятствия " "(%2$s)." -#: src/game.cpp:10752 +#: src/game.cpp:10750 #, c-format msgid "You let go of the %s." msgstr "Вы отпускаете объект (%s)." -#: src/game.cpp:10760 +#: src/game.cpp:10758 #, c-format msgid "You let go of the %1$s as it slides past %2$s." msgstr "" "Вы отпускаете объект %1$s, когда он проскальзывает мимо препятствия (%2$s)." -#: src/game.cpp:10785 +#: src/game.cpp:10783 #, c-format msgid "Nothing at grabbed point %d,%d,%d or bad grabbed object type." msgstr "" "В точке %d,%d,%d нет ничего, что можно схватить, или неверный тип " "схваченного объекта." -#: src/game.cpp:10860 +#: src/game.cpp:10858 #, c-format msgid "%1$s %2$s dissolved in the water!" msgstr "%1$s %2$s растворяются в воде!" -#: src/game.cpp:10866 +#: src/game.cpp:10864 #, c-format msgid "The water destroyed %1$s %2$s!" msgstr "Вода уничтожила: %1$s %2$s!" -#: src/game.cpp:11023 src/trapfunc.cpp:1284 +#: src/game.cpp:11021 src/trapfunc.cpp:1284 msgid "You dive into water." msgstr "Вы нырнули под воду." -#: src/game.cpp:11025 +#: src/game.cpp:11023 msgid "You fall into water." msgstr "Вы упали в воду." -#: src/game.cpp:11044 +#: src/game.cpp:11042 msgid "Climb where?" msgstr "Куда залезть?" -#: src/game.cpp:11052 +#: src/game.cpp:11050 #, c-format msgid "Climb %s (%s)" msgstr "Забраться %s (%s)" -#: src/game.cpp:11102 +#: src/game.cpp:11100 msgid "You are already underwater!" msgstr "Вы уже под водой!" -#: src/game.cpp:11106 +#: src/game.cpp:11104 msgid "You can't dive while wearing a flotation device." msgstr "Вы не можете нырять, пока на вас надет плавучий предмет." -#: src/game.cpp:11110 +#: src/game.cpp:11108 msgid "You dive underwater!" msgstr "Вы нырнули под воду!" -#: src/game.cpp:11114 +#: src/game.cpp:11112 msgid "You surface." msgstr "Вы всплыли." -#: src/game.cpp:11116 +#: src/game.cpp:11114 msgid "You try to surface but can't!" msgstr "Вы пытаетесь всплыть, но не можете!" -#: src/game.cpp:11131 +#: src/game.cpp:11129 msgid "You can't climb here - there's a ceiling above your head." msgstr "Вы не можете залезть сюда — над вашей головой потолок." -#: src/game.cpp:11136 src/iexamine.cpp:1461 +#: src/game.cpp:11134 src/iexamine.cpp:1461 msgid "You can't climb because your arms are too damaged or encumbered." msgstr "" "Вы не можете забраться, потому что ваши руки слишком повреждены или " "обременены." -#: src/game.cpp:11145 +#: src/game.cpp:11143 msgid "" "You can't climb here - you need walls and/or furniture to brace against." msgstr "" "Вы не можете залезть сюда — вам нужны стены и/или мебель, чтобы был упор." -#: src/game.cpp:11153 src/iexamine.cpp:1468 +#: src/game.cpp:11151 src/iexamine.cpp:1468 #, c-format msgid "" "You can't climb because you have to wield a %s with both hands.\n" @@ -478256,7 +479106,7 @@ msgid "" "Put it away?" msgstr "" -#: src/game.cpp:11177 +#: src/game.cpp:11175 msgid "" "You can't climb here - there is no terrain above you that would support your" " weight." @@ -478264,55 +479114,55 @@ msgstr "" "Вы не можете залезть сюда — над вами нет рельефа, который бы смог выдержать " "ваш вес." -#: src/game.cpp:11200 +#: src/game.cpp:11198 msgid "You can't go down here!" msgstr "Вы не можете здесь спуститься!" -#: src/game.cpp:11205 +#: src/game.cpp:11203 msgid "You can't go up here!" msgstr "Вы не можете здесь подняться!" -#: src/game.cpp:11213 +#: src/game.cpp:11211 msgid "You can't drag things up and down stairs." msgstr "Вы не можете двигать предметы по лестнице." -#: src/game.cpp:11298 +#: src/game.cpp:11296 #, c-format msgid "%s moves out of the way for you." msgstr "%s уступает вам дорогу." -#: src/game.cpp:11313 +#: src/game.cpp:11311 #, c-format msgid "Your %s moves out of the way for you." msgstr "%s уступает вам дорогу." -#: src/game.cpp:11321 +#: src/game.cpp:11319 #, c-format msgid "You push past %s blocking the way." msgstr "Вы проходите мимо препятствия (%s), преграждающего путь." #. ~ %s is the name of hostile NPC -#: src/game.cpp:11442 src/gates.cpp:269 src/vehicle_use.cpp:1224 +#: src/game.cpp:11440 src/gates.cpp:269 src/vehicle_use.cpp:1224 #, c-format msgid "%s is in the way!" msgstr "%s на пути!" #. ~ %s is some monster -#: src/game.cpp:11445 +#: src/game.cpp:11443 #, c-format msgid "There's a %s in the way!" msgstr "%s на пути!" #. ~ %s is a warning about monster/hostile NPC in the way, e.g. "There's a #. zombie in the way!" -#: src/game.cpp:11451 +#: src/game.cpp:11449 #, c-format msgid "%s Attempt to push past? You may have to fight your way back up." msgstr "" "%s Попытаться пройти? Возможно, вам придётся сражаться, чтобы выбраться " "оттуда." -#: src/game.cpp:11470 +#: src/game.cpp:11468 msgid "" "There is a LOT of heat coming out of there, even the stairs have melted " "away. Jump down? You won't be able to get back up." @@ -478320,7 +479170,7 @@ msgstr "" "Оттуда пышет ОЧЕНЬ сильным жаром, даже ступени расплавились. Всё равно " "спускаться? Вы не сможете подняться обратно." -#: src/game.cpp:11475 +#: src/game.cpp:11473 msgid "" "There is a LOT of heat coming out of there. Push through the half-molten " "rocks and ascend? You will not be able to get back down." @@ -478328,19 +479178,19 @@ msgstr "" "Оттуда пышет ОЧЕНЬ сильным жаром. Пробраться через наполовину расплавленные " "камни и подняться? Вы не сможете спуститься обратно." -#: src/game.cpp:11484 +#: src/game.cpp:11482 msgid "You may be unable to return back down these stairs. Continue up?" msgstr "Возможно, вам не удастся снова спуститься обратно. Дальше наверх?" -#: src/game.cpp:11494 +#: src/game.cpp:11492 msgid "Halfway down, the way down becomes blocked off." msgstr "На полпути вниз вы обнаруживаете, что путь заблокирован." -#: src/game.cpp:11499 +#: src/game.cpp:11497 msgid "There is a sheer drop halfway down. Web-descend?" msgstr "На полпути вниз есть выступ. Слезть по паутине?" -#: src/game.cpp:11502 +#: src/game.cpp:11500 msgid "" "You attach a web and dive down headfirst, flipping upright and landing on " "your feet." @@ -478348,115 +479198,115 @@ msgstr "" "Вы закрепили паутину и прыгнули вниз головой, перевернулись в воздухе и " "приземлились на ноги." -#: src/game.cpp:11504 +#: src/game.cpp:11502 msgid "You securely web up and work your way down, lowering yourself safely." msgstr "Вы надёжно закрепили паутину и медленно спустились вниз." -#: src/game.cpp:11510 +#: src/game.cpp:11508 msgid "There is a sheer drop halfway down. Use your vines to descend?" msgstr "На полпути вниз есть выступ. Использовать лианы, чтобы спуститься?" -#: src/game.cpp:11512 +#: src/game.cpp:11510 msgid "Detach a vine? It'll hurt, but you'll be able to climb back up…" msgstr "" "Отделить лиану? Это будет больно, но вы сможете подняться обратно вверх…" -#: src/game.cpp:11514 +#: src/game.cpp:11512 msgid "You descend on your vines, though leaving a part of you behind stings." msgstr "Вы отделяете свои лианы, оставляя часть себя, что причиняет боль." -#: src/game.cpp:11520 +#: src/game.cpp:11518 msgid "You gingerly descend using your vines." msgstr "Вы осторожно спускаетесь, используя свои лианы." -#: src/game.cpp:11523 +#: src/game.cpp:11521 msgid "" "You effortlessly lower yourself and leave a vine rooted for future use." msgstr "" "Вы легко спускаетесь и оставляете укоренившуюся лиану для использования в " "будущем." -#: src/game.cpp:11532 +#: src/game.cpp:11530 msgid "There is a sheer drop halfway down. Climb your grappling hook down?" msgstr "На полпути вниз есть выступ. Слезть с помощью крюка-кошки?" -#: src/game.cpp:11539 +#: src/game.cpp:11537 msgid "There is a sheer drop halfway down. Climb your rope down?" msgstr "На полпути вниз есть выступ. Спустить туда верёвку?" -#: src/game.cpp:11545 +#: src/game.cpp:11543 msgid "There is a sheer drop halfway down. Jump?" msgstr "На полпути вниз есть выступ. Спрыгнуть?" -#: src/game.cpp:11604 +#: src/game.cpp:11602 msgid "AUTO: goes down" msgstr "АВТО: Спуск вниз" -#: src/game.cpp:11608 +#: src/game.cpp:11606 msgid "AUTO: goes up" msgstr "АВТО: Подъём наверх" -#: src/game.cpp:11874 +#: src/game.cpp:11872 msgid "Set the Scent Map sensitivity to (0 to cancel)?" msgstr "Установить чувствительность карты запахов (0 для отмены)?" -#: src/game.cpp:12060 src/game.cpp:12063 +#: src/game.cpp:12058 src/game.cpp:12061 msgid "Saving game, this may take a while." msgstr "" -#: src/game.cpp:12099 +#: src/game.cpp:12097 msgid "No saves for current character yet." msgstr "Пока нет сохранений для текущего персонажа." -#: src/game.cpp:12295 +#: src/game.cpp:12306 msgid "Your skill in parkour makes it easier to climb." msgstr "Благодаря вашим навыкам в паркуре вы легко взбираетесь вверх." -#: src/game.cpp:12299 +#: src/game.cpp:12310 msgid "Your bad knees make it difficult to climb." msgstr "Из-за ваших больных коленей вам трудно взбираться." -#: src/game.cpp:12330 +#: src/game.cpp:12341 msgid "Your wet hands and feet make it harder to climb." msgstr "Из-за того, что ваши руки и ноги мокрые, вам труднее взбираться." -#: src/game.cpp:12332 +#: src/game.cpp:12343 msgid "Your wet feet make it harder to climb." msgstr "Из-за того, что ваши ноги мокрые, вам труднее взбираться." -#: src/game.cpp:12334 +#: src/game.cpp:12345 msgid "Your wet hands make it harder to climb." msgstr "Из-за того, что ваши руки мокрые, вам труднее взбираться." -#: src/game.cpp:12362 +#: src/game.cpp:12373 msgid "Your carried weight tries to drag you down." msgstr "И-за тяжести вашего веса вам труднее взбираться." -#: src/game.cpp:12364 +#: src/game.cpp:12375 msgid "You strain to climb with the weight of your possessions." msgstr "Вы с усилием взбираетесь, вес ваших вещей усложняет задачу." -#: src/game.cpp:12366 +#: src/game.cpp:12377 msgid "You feel the weight of your luggage makes it more difficult to climb." msgstr "Вы чувствуете, как вес вашей поклажи усложняет подъём." -#: src/game.cpp:12368 +#: src/game.cpp:12379 msgid "Your carried weight makes it a little harder to climb." msgstr "Из-за веса, что вы несёте, вам немного сложнее взбираться." -#: src/game.cpp:12373 +#: src/game.cpp:12384 msgid "You slip while climbing and fall down." msgstr "Вы соскальзываете, пока карабкаетесь, и падаете вниз." -#: src/game.cpp:12375 +#: src/game.cpp:12386 msgid "Climbing is impossible in your current state." msgstr "В текущем состоянии невозможно взобраться." -#: src/game_inventory.cpp:178 +#: src/game_inventory.cpp:176 msgid "You don't have the necessary item at hand." msgstr "У вас под рукой нет необходимого предмета." -#: src/game_inventory.cpp:208 src/game_inventory.cpp:244 +#: src/game_inventory.cpp:206 src/game_inventory.cpp:242 #, c-format msgid "" "Item hotkeys assigned: " @@ -478465,403 +479315,374 @@ msgstr "" "Назначено горячих клавиш для предметов: " "%d/%d" -#: src/game_inventory.cpp:242 +#: src/game_inventory.cpp:240 #, c-format msgid "Inventory of %s" msgstr "%s содержит:" -#: src/game_inventory.cpp:287 src/game_inventory.cpp:2290 +#: src/game_inventory.cpp:285 src/game_inventory.cpp:2096 #: src/inventory_ui.cpp:2332 msgid "Your inventory is empty." msgstr "Ваш инвентарь пуст." -#: src/game_inventory.cpp:298 +#: src/game_inventory.cpp:296 msgid "AVG ENCUMBRANCE" msgstr "СРД СКОВАННОСТЬ" -#: src/game_inventory.cpp:302 +#: src/game_inventory.cpp:300 msgid "AVG COVERAGE" msgstr "СРД ПОКРЫТИЕ" -#: src/game_inventory.cpp:306 +#: src/game_inventory.cpp:304 msgid "WARMTH" msgstr "ТЕПЛОТА" -#: src/game_inventory.cpp:310 src/game_inventory.cpp:1655 +#: src/game_inventory.cpp:308 src/game_inventory.cpp:1461 msgid "BASH" msgstr "УДАРН." -#: src/game_inventory.cpp:314 src/game_inventory.cpp:1659 +#: src/game_inventory.cpp:312 src/game_inventory.cpp:1465 msgid "CUT" msgstr "РЕЖУЩ." -#: src/game_inventory.cpp:318 +#: src/game_inventory.cpp:316 msgid "BULLET" msgstr "ПУЛИ" -#: src/game_inventory.cpp:322 +#: src/game_inventory.cpp:320 msgid "ACID" msgstr "КИСЛОТА" -#: src/game_inventory.cpp:326 +#: src/game_inventory.cpp:324 msgid "FIRE" msgstr "ОГОНЬ" -#: src/game_inventory.cpp:330 +#: src/game_inventory.cpp:328 msgid "ENV" msgstr "СРЕДА" -#: src/game_inventory.cpp:336 +#: src/game_inventory.cpp:334 #, c-format msgid "STORAGE (%s)" msgstr "ВМЕСТИМОСТЬ (%s)" -#: src/game_inventory.cpp:384 +#: src/game_inventory.cpp:382 msgid "You have nothing to wear." msgstr "У вас нет ничего, что можно было бы надеть." -#: src/game_inventory.cpp:411 +#: src/game_inventory.cpp:409 msgid "Take off item" msgstr "Снять" -#: src/game_inventory.cpp:412 +#: src/game_inventory.cpp:410 msgid "You're not wearing anything." msgstr "На вас ничего не надето." -#: src/game_inventory.cpp:441 +#: src/game_inventory.cpp:439 msgid "Storage (L)" msgstr "Вместимость (Л)" -#: src/game_inventory.cpp:469 +#: src/game_inventory.cpp:467 #, c-format msgid "Container for %s | %s %s" msgstr "Контейнер для: %s | %s %s" -#: src/game_inventory.cpp:471 +#: src/game_inventory.cpp:469 #, c-format msgid "You don't have a suitable container for carrying %s." msgstr "У вас нет подходящего контейнера для хранения жидкости (%s)." -#: src/game_inventory.cpp:488 +#: src/game_inventory.cpp:486 msgid "Can't pick up liquids." msgstr "Нельзя поднять жидкость." -#: src/game_inventory.cpp:490 +#: src/game_inventory.cpp:488 msgid "Can't pick up spilt liquids." msgstr "Невозможно поднять пролитые жидкости." -#: src/game_inventory.cpp:511 +#: src/game_inventory.cpp:509 msgid "Does not have any pocket for frozen liquids!" msgstr "" -#: src/game_inventory.cpp:518 +#: src/game_inventory.cpp:516 msgid "Does not fit in any pocket!" msgstr "Не влезает ни в один карман!" -#: src/game_inventory.cpp:520 +#: src/game_inventory.cpp:518 msgid "Too heavy to pick up!" msgstr "Слишком тяжело, чтобы поднять!" -#: src/game_inventory.cpp:561 +#: src/game_inventory.cpp:559 msgid "YIELD" msgstr "НА ВЫХОДЕ" -#: src/game_inventory.cpp:566 src/game_inventory.cpp:1923 +#: src/game_inventory.cpp:564 src/game_inventory.cpp:1729 msgid "TIME" msgstr "ВРЕМЯ" -#: src/game_inventory.cpp:594 +#: src/game_inventory.cpp:592 msgid "Disassemble item" msgstr "Разобрать" -#: src/game_inventory.cpp:595 +#: src/game_inventory.cpp:593 msgid "You don't have any items you could disassemble." msgstr "У вас нет предметов для разборки." -#: src/game_inventory.cpp:608 +#: src/game_inventory.cpp:606 msgid "CALORIES" msgstr "ГОЛОД" -#: src/game_inventory.cpp:612 +#: src/game_inventory.cpp:610 msgid "QUENCH" msgstr "ЖАЖДА" -#: src/game_inventory.cpp:634 +#: src/game_inventory.cpp:632 msgid "JOY/MAX" msgstr "УДОВ/МАКС" #. ~ Used for permafood shelf life in the Eat menu -#: src/game_inventory.cpp:648 src/game_inventory.cpp:852 +#: src/game_inventory.cpp:646 msgid "indefinite" msgstr "вечно" -#: src/game_inventory.cpp:649 src/game_inventory.cpp:853 +#: src/game_inventory.cpp:647 msgid "SHELF LIFE" msgstr "ГОДЕН" #. ~ Eat menu Volume: -#: src/game_inventory.cpp:660 src/game_inventory.cpp:864 +#: src/game_inventory.cpp:658 #, c-format msgid "%.2f%s" msgstr "%.2f%s" -#: src/game_inventory.cpp:661 src/game_inventory.cpp:865 +#: src/game_inventory.cpp:659 msgid "VOLUME" msgstr "ОБЪЁМ" -#: src/game_inventory.cpp:681 +#: src/game_inventory.cpp:679 msgid "SATIETY" msgstr "СЫТНОСТЬ" -#: src/game_inventory.cpp:687 src/game_inventory.cpp:871 +#: src/game_inventory.cpp:685 msgid "CONSUME TIME" msgstr "ПОТРЕБЛЕНИЕ" -#: src/game_inventory.cpp:693 src/game_inventory.cpp:877 -#: src/item_pocket.cpp:848 +#: src/game_inventory.cpp:691 src/item_pocket.cpp:849 msgid "sealed" msgstr "закрыт" -#: src/game_inventory.cpp:702 src/game_inventory.cpp:886 +#: src/game_inventory.cpp:700 msgid "FRESHNESS" msgstr "СВЕЖЕСТЬ" -#: src/game_inventory.cpp:714 src/game_inventory.cpp:898 +#: src/game_inventory.cpp:712 msgid "SPOILS IN" msgstr "ИСПОРТИТСЯ" -#: src/game_inventory.cpp:729 +#: src/game_inventory.cpp:727 msgid "Can't drink spilt liquids." msgstr "Невозможно выпить пролитые жидкости." -#: src/game_inventory.cpp:733 src/game_inventory.cpp:1267 -#: src/iuse_actor.cpp:3607 +#: src/game_inventory.cpp:731 src/game_inventory.cpp:1073 +#: src/iuse_actor.cpp:3614 msgid "Your biology is not compatible with that item." msgstr "Ваша биология несовместима с этим предметом." -#: src/game_inventory.cpp:807 src/game_inventory.cpp:987 +#: src/game_inventory.cpp:805 msgid "soon!" msgstr "скоро!" -#: src/game_inventory.cpp:818 src/game_inventory.cpp:998 +#: src/game_inventory.cpp:816 msgid "fresh" msgstr "свежее" -#: src/game_inventory.cpp:820 src/game_inventory.cpp:1000 +#: src/game_inventory.cpp:818 msgid "quite fresh" msgstr "довольно свежее" -#: src/game_inventory.cpp:822 src/game_inventory.cpp:1002 +#: src/game_inventory.cpp:820 msgid "near midlife" msgstr "средней свежести" -#: src/game_inventory.cpp:824 src/game_inventory.cpp:1004 +#: src/game_inventory.cpp:822 msgid "past midlife" msgstr "свежести ниже среднего" -#: src/game_inventory.cpp:826 src/game_inventory.cpp:1006 +#: src/game_inventory.cpp:824 msgid "getting older" msgstr "залежавшееся" -#: src/game_inventory.cpp:828 src/game_inventory.cpp:1008 +#: src/game_inventory.cpp:826 msgid "old" msgstr "старое" -#: src/game_inventory.cpp:830 src/game_inventory.cpp:1010 +#: src/game_inventory.cpp:828 msgid "rotten" msgstr "гнилое" -#: src/game_inventory.cpp:913 -msgid "CBM" -msgstr "КБМ" - -#: src/game_inventory.cpp:917 -msgid "ENERGY (kJ)" -msgstr "ЭНЕРГИЯ (кДж)" - -#: src/game_inventory.cpp:927 -msgid "Can't use spilt liquids." -msgstr "Невозможно использовать пролитые жидкости." - -#: src/game_inventory.cpp:938 -msgid "No space to store more" -msgstr "Здесь больше нет места" - -#: src/game_inventory.cpp:1022 +#: src/game_inventory.cpp:840 msgid "Food:" msgstr "Еда:" -#: src/game_inventory.cpp:1025 +#: src/game_inventory.cpp:843 msgctxt "inventory" msgid "Drink:" msgstr "Жажда :" -#: src/game_inventory.cpp:1029 +#: src/game_inventory.cpp:847 msgid "Pain:" msgstr "Боль:" -#: src/game_inventory.cpp:1032 +#: src/game_inventory.cpp:850 msgid "Rest:" msgstr "Усталость:" -#: src/game_inventory.cpp:1034 src/player_display.cpp:452 +#: src/game_inventory.cpp:852 src/player_display.cpp:452 msgid "Weight:" msgstr "Вес:" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1047 +#: src/game_inventory.cpp:865 msgid "none " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1050 +#: src/game_inventory.cpp:868 msgid "minimal " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1053 +#: src/game_inventory.cpp:871 msgid "low " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1056 +#: src/game_inventory.cpp:874 msgid "moderate " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1059 +#: src/game_inventory.cpp:877 msgid "high " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1062 +#: src/game_inventory.cpp:880 msgid "very high " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1065 +#: src/game_inventory.cpp:883 msgid "huge " msgstr "" -#: src/game_inventory.cpp:1070 +#: src/game_inventory.cpp:888 msgid "Consumed: " msgstr "Потреблено: " -#: src/game_inventory.cpp:1071 src/game_inventory.cpp:1073 -#: src/game_inventory.cpp:1082 src/game_inventory.cpp:1084 +#: src/game_inventory.cpp:889 src/game_inventory.cpp:891 +#: src/game_inventory.cpp:900 src/game_inventory.cpp:902 #, c-format msgid "%d kcal " msgstr "%d ккал " -#: src/game_inventory.cpp:1072 src/game_inventory.cpp:1083 +#: src/game_inventory.cpp:890 src/game_inventory.cpp:901 msgid "Today:" msgstr "Сегодня:" -#: src/game_inventory.cpp:1074 src/game_inventory.cpp:1085 +#: src/game_inventory.cpp:892 src/game_inventory.cpp:903 msgid "Yesterday:" msgstr "Вчера:" -#: src/game_inventory.cpp:1076 +#: src/game_inventory.cpp:894 msgid "Consumed today (kcal): " msgstr "Потреблено сегодня (ккал): " -#: src/game_inventory.cpp:1081 +#: src/game_inventory.cpp:899 msgid "Spent: " msgstr "Потрачено: " -#: src/game_inventory.cpp:1089 +#: src/game_inventory.cpp:907 msgid "Vitamin Intake: " msgstr "" -#: src/game_inventory.cpp:1101 +#: src/game_inventory.cpp:919 #, c-format msgid "%s: %d%%. " msgstr "" -#: src/game_inventory.cpp:1104 src/game_inventory.cpp:1106 -#: src/game_inventory.cpp:1108 src/game_inventory.cpp:1110 +#: src/game_inventory.cpp:922 src/game_inventory.cpp:924 +#: src/game_inventory.cpp:926 src/game_inventory.cpp:928 #, c-format msgid "%s: %s. " msgstr "" -#: src/game_inventory.cpp:1104 +#: src/game_inventory.cpp:922 msgid "plenty" msgstr "" #. ~ Adjective in "You block of the damage with your . -#: src/game_inventory.cpp:1106 src/melee.cpp:2351 +#: src/game_inventory.cpp:924 src/melee.cpp:2351 msgid "some" msgstr "часть" -#: src/game_inventory.cpp:1108 +#: src/game_inventory.cpp:926 msgid "little" msgstr "" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing else to consume." msgstr "У вас нет больше ничего, что можно было бы употребить." -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing to consume." msgstr "У вас нет ничего, что можно было бы употребить." -#: src/game_inventory.cpp:1128 +#: src/game_inventory.cpp:946 msgid "Consume item" msgstr "Употребить" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing else to eat." msgstr "У вас нет больше ничего, что можно было бы съесть." -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing to eat." msgstr "У вас нет ничего, что можно было бы съесть." -#: src/game_inventory.cpp:1160 +#: src/game_inventory.cpp:978 msgid "Consume food" msgstr "Употребить пищу" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing else to drink." msgstr "У вас нет больше ничего, что можно было бы выпить." -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing to drink." msgstr "У вас нет ничего, что можно было бы выпить." -#: src/game_inventory.cpp:1176 +#: src/game_inventory.cpp:994 msgid "Consume drink" msgstr "Употребить напиток" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no medication to consume." msgstr "У вас нет пригодных для употребления медикаментов." -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no more medication to consume." msgstr "У вас больше нет пригодных для употребления медикаментов." -#: src/game_inventory.cpp:1191 +#: src/game_inventory.cpp:1009 msgid "Consume medication" msgstr "Употребить медикаменты" -#: src/game_inventory.cpp:1202 -msgid "You have no fuel to consume." -msgstr "У вас нет пригодного для употребления топлива." - -#: src/game_inventory.cpp:1202 -msgid "You have no more fuel to consume." -msgstr "У вас больше нет пригодного для употребления топлива." - -#: src/game_inventory.cpp:1204 -msgid "Consume fuel" -msgstr "Употребить топливо" - -#: src/game_inventory.cpp:1216 +#: src/game_inventory.cpp:1022 msgid "ACTION" msgstr "ДЕЙСТВИЕ" -#: src/game_inventory.cpp:1278 +#: src/game_inventory.cpp:1084 #, c-format msgid "Needs at least %d charge" msgid_plural "Needs at least %d charges" @@ -478870,207 +479691,207 @@ msgstr[1] "Требуется как минимум %d заряда" msgstr[2] "Требуется как минимум %d зарядов" msgstr[3] "Требуется как минимум %d заряд" -#: src/game_inventory.cpp:1284 +#: src/game_inventory.cpp:1090 msgid "You can't consume frozen liquids!" msgstr "Вы не можете потреблять замёрзшие жидкости!" -#: src/game_inventory.cpp:1315 +#: src/game_inventory.cpp:1121 msgid "You don't have any items you can use." msgstr "У вас нет ничего, что можно было бы использовать." -#: src/game_inventory.cpp:1326 +#: src/game_inventory.cpp:1132 msgid "always" msgstr "всегда" -#: src/game_inventory.cpp:1330 +#: src/game_inventory.cpp:1136 msgid "SUCCESS CHANCE" msgstr "ШАНС УСПЕХА" -#: src/game_inventory.cpp:1334 +#: src/game_inventory.cpp:1140 msgid "DAMAGE RISK" msgstr "РИСК ПОВРЕЖДЕНИЯ" -#: src/game_inventory.cpp:1349 +#: src/game_inventory.cpp:1155 #, c-format msgid "requires at least %s" msgstr "требуется как минимум %s" -#: src/game_inventory.cpp:1354 +#: src/game_inventory.cpp:1160 msgid "is too difficult for you to modify" msgstr "слишком сложно, чтобы вы могли это модифицировать" -#: src/game_inventory.cpp:1385 +#: src/game_inventory.cpp:1191 msgid "Select gun to modify" msgstr "Выберите оружие для модификации" -#: src/game_inventory.cpp:1386 +#: src/game_inventory.cpp:1192 msgid "You don't have any guns to modify." msgstr "У вас нет оружия для модификации." -#: src/game_inventory.cpp:1394 +#: src/game_inventory.cpp:1200 msgid "?" msgstr "?" -#: src/game_inventory.cpp:1398 +#: src/game_inventory.cpp:1204 msgid "martial arts" msgstr "боевые искусства" #. ~ %1$s: book skill name, %2$d: book skill level, %3$d: player skill level -#: src/game_inventory.cpp:1408 +#: src/game_inventory.cpp:1214 #, c-format msgctxt "skill" msgid "%1$s to %2$d (%3$d)" msgstr "%1$s до %2$d (%3$d)" -#: src/game_inventory.cpp:1413 +#: src/game_inventory.cpp:1219 msgid "TRAINS (CURRENT)" msgstr "НАВЫК (ТЕКУЩЕЕ)" -#: src/game_inventory.cpp:1423 +#: src/game_inventory.cpp:1229 msgid "RECIPES" msgstr "РЕЦЕПТЫ" -#: src/game_inventory.cpp:1429 +#: src/game_inventory.cpp:1235 msgid "FUN" msgstr "МОРАЛЬ" -#: src/game_inventory.cpp:1452 +#: src/game_inventory.cpp:1258 msgid "CHAPTER IN" msgstr "ГЛАВУ ЗА" -#: src/game_inventory.cpp:1565 +#: src/game_inventory.cpp:1371 msgid "You have nothing to read." msgstr "У вас нет ничего, что можно было бы прочесть." -#: src/game_inventory.cpp:1566 +#: src/game_inventory.cpp:1372 #, c-format msgid "%s has nothing to read." msgstr "НПС (%s) нечего читать." -#: src/game_inventory.cpp:1574 +#: src/game_inventory.cpp:1380 #, c-format msgid "%1$s have nothing to read." msgstr "%1$s - нечего читать." -#: src/game_inventory.cpp:1575 +#: src/game_inventory.cpp:1381 #, c-format msgid "%1$s has nothing to read." msgstr "%1$s - нечего читать." -#: src/game_inventory.cpp:1613 +#: src/game_inventory.cpp:1419 #, c-format msgid "Steal from %s" msgstr "Украсть у другого (%s)" -#: src/game_inventory.cpp:1614 +#: src/game_inventory.cpp:1420 #, c-format msgid "%s's inventory is empty." msgstr "Инвентарь у другого (%s) пуст." -#: src/game_inventory.cpp:1651 +#: src/game_inventory.cpp:1457 msgctxt "Shot as damage" msgid "SHOT" msgstr "УРОН" -#: src/game_inventory.cpp:1663 +#: src/game_inventory.cpp:1469 msgid "STAB" msgstr "КОЛЮЩ." -#: src/game_inventory.cpp:1670 +#: src/game_inventory.cpp:1476 msgid "MELEE" msgstr "ПОПАД." -#: src/game_inventory.cpp:1677 +#: src/game_inventory.cpp:1483 msgid "MOVES" msgstr "ХОДОВ" -#: src/game_inventory.cpp:1683 +#: src/game_inventory.cpp:1489 msgid "WIELD COST" msgstr "СТОИМОСТЬ ВЗЯТИЯ В РУКИ" -#: src/game_inventory.cpp:1716 +#: src/game_inventory.cpp:1522 msgid "Wield item" msgstr "Взять в руки предмет" -#: src/game_inventory.cpp:1717 +#: src/game_inventory.cpp:1523 msgid "You have nothing to wield." msgstr "У вас нет ничего, что можно было бы взять в руки." -#: src/game_inventory.cpp:1744 +#: src/game_inventory.cpp:1550 #, c-format msgid "Put item into %s" msgstr "Положить предмет в: %s" -#: src/game_inventory.cpp:1746 +#: src/game_inventory.cpp:1552 #, c-format msgid "Choose an item to put into your %s" msgstr "Выберите предмет для помещения в: %s" -#: src/game_inventory.cpp:1751 +#: src/game_inventory.cpp:1557 msgid "ITEMS TO INSERT" msgstr "ПРЕДМЕТЫ ДЛЯ ВСТАВКИ" -#: src/game_inventory.cpp:1769 +#: src/game_inventory.cpp:1575 #, c-format msgid "The %s would spill unless it's on the ground or wielded." msgstr "%s разольётся, если только не держать в руках или не поставить." -#: src/game_inventory.cpp:1806 +#: src/game_inventory.cpp:1612 msgid "CONTAINERS TO UNLOAD" msgstr "КОНТЕЙНЕРЫ ДЛЯ РАЗГРУЗКИ" -#: src/game_inventory.cpp:1812 +#: src/game_inventory.cpp:1618 msgid "Select containers to unload" msgstr "Выберите контейнеры для разгрузки" -#: src/game_inventory.cpp:1937 src/iuse.cpp:4857 +#: src/game_inventory.cpp:1743 src/iuse.cpp:4858 msgid "Cut up what?" msgstr "Что разрезать?" -#: src/game_inventory.cpp:1938 +#: src/game_inventory.cpp:1744 msgid "You have nothing to cut up." msgstr "Вам нечего резать." -#: src/game_inventory.cpp:1962 +#: src/game_inventory.cpp:1768 msgid "Repair what?" msgstr "Что починить?" -#: src/game_inventory.cpp:1963 +#: src/game_inventory.cpp:1769 #, c-format msgid "You have no items that could be repaired with a %s." msgstr "У вас нет предметов, которые может отремонтировать %s." -#: src/game_inventory.cpp:1978 +#: src/game_inventory.cpp:1784 msgid "Saw barrel" msgstr "Обрезать ствол" -#: src/game_inventory.cpp:1979 src/game_inventory.cpp:1998 +#: src/game_inventory.cpp:1785 src/game_inventory.cpp:1804 msgid "You don't have any guns." msgstr "У вас нет огнестрельного оружия." -#: src/game_inventory.cpp:1980 src/game_inventory.cpp:1999 +#: src/game_inventory.cpp:1786 src/game_inventory.cpp:1805 #, c-format msgid "Choose a weapon to use your %s on" msgstr "Выберите оружие, на котором ходите использовать это (%s)" -#: src/game_inventory.cpp:1997 +#: src/game_inventory.cpp:1803 msgid "Saw stock" msgstr "Обрезать приклад" -#: src/game_inventory.cpp:2018 +#: src/game_inventory.cpp:1824 msgid "Attach an item to the vest" msgstr "Прикрепить предмет на пояс" -#: src/game_inventory.cpp:2019 +#: src/game_inventory.cpp:1825 msgid "You don't have any MOLLE compatible items." msgstr "У вас нет подходящих к MOLLE предметов." -#: src/game_inventory.cpp:2021 +#: src/game_inventory.cpp:1827 #, c-format msgid "Choose an accessory to attach to your %s" msgstr "Выберите предмет для крепления к: %s" -#: src/game_inventory.cpp:2023 +#: src/game_inventory.cpp:1829 #, c-format msgid "There is space for %d small item" msgid_plural "There is space for %d small items" @@ -479079,60 +479900,60 @@ msgstr[1] "Есть место для %d маленьких предметов" msgstr[2] "Есть место для %d маленьких предметов" msgstr[3] "Есть место для %d маленьких предметов" -#: src/game_inventory.cpp:2043 +#: src/game_inventory.cpp:1849 msgid "Multidrop" msgstr "Выбросить несколько" -#: src/game_inventory.cpp:2044 +#: src/game_inventory.cpp:1850 msgid "To drop x items, type a number before selecting." msgstr "Чтобы выбросить несколько, введите число перед выбором." -#: src/game_inventory.cpp:2047 +#: src/game_inventory.cpp:1853 msgid "You have nothing to drop." msgstr "У вас нет ничего, что можно было бы положить на пол." -#: src/game_inventory.cpp:2059 src/inventory_ui.h:941 +#: src/game_inventory.cpp:1865 src/inventory_ui.h:941 msgid "ITEMS TO PICK UP" msgstr "ПРЕДМЕТЫ ДЛЯ ПОДБОРА" -#: src/game_inventory.cpp:2068 +#: src/game_inventory.cpp:1874 msgid "Pickup" msgstr "Подобрать" -#: src/game_inventory.cpp:2071 +#: src/game_inventory.cpp:1877 msgid "There is nothing to pick up." msgstr "Здесь нечего подобрать." -#: src/game_inventory.cpp:2101 +#: src/game_inventory.cpp:1907 #, c-format msgid "Volume (%s):" msgstr "Объём (%s):" -#: src/game_inventory.cpp:2114 +#: src/game_inventory.cpp:1920 msgid "FOOD TO SMOKE" msgstr "ЕДА ДЛЯ КОПЧЕНИЯ" -#: src/game_inventory.cpp:2119 +#: src/game_inventory.cpp:1925 msgid "Insert food into smoking rack" msgstr "Положить еду в коптильню" -#: src/game_inventory.cpp:2120 +#: src/game_inventory.cpp:1926 msgid "To select x items, type a number before selecting." msgstr "Чтобы выбрать несколько вещей, введите число перед выбором." -#: src/game_inventory.cpp:2124 +#: src/game_inventory.cpp:1930 msgid "You don't have any food that can be smoked." msgstr "У вас нет никакой еды, которую можно было бы закоптить." -#: src/game_inventory.cpp:2230 +#: src/game_inventory.cpp:2036 msgid "Select two items to compare them." msgstr "Выберите два предмета, чтобы сравнить их." -#: src/game_inventory.cpp:2240 +#: src/game_inventory.cpp:2046 msgid "There are no items to compare." msgstr "Здесь нет предметов для сравнения." -#: src/game_inventory.cpp:2259 +#: src/game_inventory.cpp:2065 msgid "" "Enter new letter. Press SPACE to clear a manually-assigned letter, ESCAPE " "to cancel." @@ -479140,7 +479961,7 @@ msgstr "" "Введите новую букву. Нажмите SPACE для назначения клавиши вручную, ESC для " "отмены." -#: src/game_inventory.cpp:2268 +#: src/game_inventory.cpp:2074 msgid "" "Note: The Auto Inventory Letters setting might still reassign a letter to this item.\n" "If this is undesired, you may wish to change the setting in Options." @@ -479148,17 +479969,17 @@ msgstr "" "Примечание. Автоматическое назначение буквы может по-прежнему переназначать букву этому предмету.\n" "Если это нежелательно, вы можете изменить настройки в меню «Параметры»." -#: src/game_inventory.cpp:2286 +#: src/game_inventory.cpp:2092 msgid "Swap Inventory Letters" msgstr "Изменить букву предмета" -#: src/game_inventory.cpp:2327 +#: src/game_inventory.cpp:2133 msgid "" "Patient has deadened nerves. Anesthesia unneeded." msgstr "" "Пациент нечувствителен к боли. Анестезия не требуется." -#: src/game_inventory.cpp:2329 +#: src/game_inventory.cpp:2135 msgid "" "Patient has Sensory Dulling CBM installed. Anesthesia " "unneeded." @@ -479166,12 +479987,12 @@ msgstr "" "У пациента имеется бионический имплант Притупления Чувств. " "Анестезия не требуется." -#: src/game_inventory.cpp:2340 +#: src/game_inventory.cpp:2146 #, c-format msgid "Available anesthetic: %i mL" msgstr "Доступно анестетика: %i мл" -#: src/game_inventory.cpp:2349 +#: src/game_inventory.cpp:2155 msgid "" "\n" "Found bionic installation data. Affected CBMs are marked with an asterisk." @@ -479179,43 +480000,43 @@ msgstr "" "\n" "Найдены данные для установки бионики. Соответствующие КБМ отмечены звёздочкой." -#: src/game_inventory.cpp:2352 +#: src/game_inventory.cpp:2158 #, c-format msgid "Bionic installation patient: %s" msgstr "Пациент для установки бионики: %s" -#: src/game_inventory.cpp:2368 +#: src/game_inventory.cpp:2174 msgid "You don't have any bionics to install." msgstr "У вас нет КБМ для установки." -#: src/game_inventory.cpp:2387 src/game_inventory.cpp:2475 +#: src/game_inventory.cpp:2193 src/game_inventory.cpp:2281 msgid "FAILURE CHANCE" msgstr "ШАНС НЕУДАЧИ" -#: src/game_inventory.cpp:2391 src/game_inventory.cpp:2479 +#: src/game_inventory.cpp:2197 src/game_inventory.cpp:2285 msgid "OPERATION DURATION" msgstr "ДЛИТЕЛЬНОСТЬ ОПЕРАЦИИ" -#: src/game_inventory.cpp:2395 +#: src/game_inventory.cpp:2201 msgid "ANESTHETIC REQUIRED" msgstr "НЕОБХОДИМА АНЕСТЕЗИЯ" -#: src/game_inventory.cpp:2410 src/game_inventory.cpp:2463 +#: src/game_inventory.cpp:2216 src/game_inventory.cpp:2269 #, c-format msgid "%i mL" msgstr "%i мл" -#: src/game_inventory.cpp:2449 src/game_inventory.cpp:2528 +#: src/game_inventory.cpp:2255 src/game_inventory.cpp:2334 #, c-format msgid "%i%%" msgstr "%i%%" -#: src/game_inventory.cpp:2449 +#: src/game_inventory.cpp:2255 #, c-format msgid "* %i%%" msgstr "* %i%%" -#: src/game_inventory.cpp:2483 +#: src/game_inventory.cpp:2289 msgid "PRICE" msgstr "ЦЕНА" @@ -479384,7 +480205,7 @@ msgid "Allow save" msgstr "Разрешить сохранение" #: src/gamemode_defense.cpp:782 src/iuse_software_minesweeper.cpp:55 -#: src/options.cpp:2119 src/worldfactory.cpp:1716 +#: src/options.cpp:2196 src/worldfactory.cpp:1721 msgid "Custom" msgstr "Пользовательский" @@ -479836,7 +480657,7 @@ msgctxt "no door, gate, etc." msgid "There is nothing that can be closed nearby." msgstr "Поблизости нет ничего, что можно закрыть." -#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9215 +#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9233 #, c-format msgid "You release the %s." msgstr "Вы отпускаете объект (%s)." @@ -480282,248 +481103,248 @@ msgstr "Что вы хотите употребить?" msgid "Medication" msgstr "Лечение" -#: src/handle_action.cpp:1713 +#: src/handle_action.cpp:1709 #, c-format msgid "Debug Mode (%1$s)" msgstr "Режим отладки (%1$s)" -#: src/handle_action.cpp:1721 +#: src/handle_action.cpp:1717 msgid "A" msgstr "A" -#: src/handle_action.cpp:1746 +#: src/handle_action.cpp:1742 msgid "Debug Mode Filters" msgstr "Фильтры режима отладки" -#: src/handle_action.cpp:1747 +#: src/handle_action.cpp:1743 #, c-format msgid "Press [%1$s] to quickly toggle debug mode." msgstr "Нажмите {%1$s] для быстрого включения отладочного режима." -#: src/handle_action.cpp:1755 +#: src/handle_action.cpp:1751 msgid "Toggle all filters" msgstr "Переключить все фильтры" -#: src/handle_action.cpp:1781 +#: src/handle_action.cpp:1777 msgid "Debug mode ON!" msgstr "Режим отладки ВКЛ!" -#: src/handle_action.cpp:1783 +#: src/handle_action.cpp:1779 msgid "Debug mode OFF!" msgstr "Режим отладки ВЫКЛ!" -#: src/handle_action.cpp:2012 +#: src/handle_action.cpp:2008 msgid "You can't go down stairs while you're riding." msgstr "Вы не можете спускаться по лестнице во время езды верхом." -#: src/handle_action.cpp:2030 +#: src/handle_action.cpp:2026 msgid "You can't go up stairs while you're riding." msgstr "Вы не можете подниматься по лестнице во время езды верхом." -#: src/handle_action.cpp:2046 +#: src/handle_action.cpp:2042 msgid "You can't open things while you're in your shell." msgstr "Вы не можете открывать предметы, находясь в своей раковине." -#: src/handle_action.cpp:2048 +#: src/handle_action.cpp:2044 msgid "You can't open things while you're riding." msgstr "Вы не можете ничего открывать во время езды верхом." -#: src/handle_action.cpp:2058 +#: src/handle_action.cpp:2054 msgid "You can't close things while you're in your shell." msgstr "Вы не можете закрывать предметы, находясь в своей раковине." -#: src/handle_action.cpp:2064 +#: src/handle_action.cpp:2060 msgid "You can't close things while you're riding." msgstr "Вы не можете ничего закрывать во время езды верхом." -#: src/handle_action.cpp:2077 +#: src/handle_action.cpp:2073 msgid "You can't smash things while you're in your shell." msgstr "Вы не можете ломать предметы, находясь в своей раковине." -#: src/handle_action.cpp:2088 +#: src/handle_action.cpp:2084 msgid "You can't examine your surroundings while you're in your shell." msgstr "Вы не можете исследовать окрестности, находясь в своей раковине." -#: src/handle_action.cpp:2099 +#: src/handle_action.cpp:2095 msgid "You can't move mass quantities while you're in your shell." msgstr "Вы не можете передвигать большие массы, находясь в своей раковине." -#: src/handle_action.cpp:2101 +#: src/handle_action.cpp:2097 msgid "You can't move mass quantities while you're riding." msgstr "Вы не можете перетаскивать много предметов во время езды верхом." -#: src/handle_action.cpp:2112 +#: src/handle_action.cpp:2108 msgid "You can't pick anything up while you're in your shell." msgstr "Вы не можете ничего подбирать, находясь в своей раковине." -#: src/handle_action.cpp:2114 +#: src/handle_action.cpp:2110 msgid "You can't pick anything up while you're riding." msgstr "Вы не можете ничего подбирать во время езды верхом." -#: src/handle_action.cpp:2130 +#: src/handle_action.cpp:2126 msgid "You can't grab things while you're in your shell." msgstr "Вы не можете хватать предметы, находясь в своей раковине." -#: src/handle_action.cpp:2132 +#: src/handle_action.cpp:2128 msgid "You can't grab things while you're riding." msgstr "Вы не можете ничего хватать во время езды верхом." -#: src/handle_action.cpp:2142 +#: src/handle_action.cpp:2138 msgid "You can't haul things while you're in your shell." msgstr "Вы не можете тащить предметы, находясь в своей раковине." -#: src/handle_action.cpp:2144 +#: src/handle_action.cpp:2140 msgid "You can't haul things while you're riding." msgstr "Вы не можете ничего перетаскивать во время езды верхом." -#: src/handle_action.cpp:2154 +#: src/handle_action.cpp:2150 msgid "You can't butcher while you're in your shell." msgstr "Вы не можете разделывать, находясь в своей раковине." -#: src/handle_action.cpp:2156 +#: src/handle_action.cpp:2152 msgid "You can't butcher while you're riding." msgstr "Вы не можете разделывать во время езды верхом." -#: src/handle_action.cpp:2170 +#: src/handle_action.cpp:2166 msgid "You can't peek around corners while you're in your shell." msgstr "Вы не можете выглядывать за угол, находясь в своей раковине." -#: src/handle_action.cpp:2172 +#: src/handle_action.cpp:2168 msgid "You can't peek around corners while you're riding." msgstr "Вы не можете выглядывать из-за угла во время езды верхом." -#: src/handle_action.cpp:2318 +#: src/handle_action.cpp:2314 msgid "Drop where?" msgstr "Куда выбросить?" -#: src/handle_action.cpp:2321 +#: src/handle_action.cpp:2317 msgid "You can't drop things to another tile while you're in your shell." msgstr "" "Вы не можете бросать вещи на соседние тайлы, находясь в своей раковине." -#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 -#: src/handle_action.cpp:2368 src/iexamine.cpp:6560 src/iexamine.cpp:6570 +#: src/handle_action.cpp:2340 src/handle_action.cpp:2352 +#: src/handle_action.cpp:2364 src/iexamine.cpp:6560 src/iexamine.cpp:6570 #: src/iexamine.cpp:6580 msgid "You can't craft while you're in your shell." msgstr "Вы не можете собирать вещи, находясь в своей раковине." -#: src/handle_action.cpp:2348 src/handle_action.cpp:2360 -#: src/handle_action.cpp:2370 +#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 +#: src/handle_action.cpp:2366 msgid "You can't craft while you're riding." msgstr "Вы не можете изготавливать предметы во время езды верхом." -#: src/handle_action.cpp:2380 +#: src/handle_action.cpp:2376 msgid "You can't disassemble while you're in your shell." msgstr "" -#: src/handle_action.cpp:2382 +#: src/handle_action.cpp:2378 msgid "You can't disassemble items while driving." msgstr "Нельзя разбирать предметы, находясь в транспорте." -#: src/handle_action.cpp:2384 +#: src/handle_action.cpp:2380 msgid "You can't disassemble items while you're riding." msgstr "Вы не можете ничего разбирать во время езды верхом." -#: src/handle_action.cpp:2394 +#: src/handle_action.cpp:2390 msgid "You can't construct while in a vehicle." msgstr "Вы не можете строить, находясь в транспорте." -#: src/handle_action.cpp:2396 +#: src/handle_action.cpp:2392 msgid "You can't construct while you're in your shell." msgstr "Вы не можете заниматься строительством, находясь в своей раковине." -#: src/handle_action.cpp:2398 +#: src/handle_action.cpp:2394 msgid "You can't construct while you're riding." msgstr "Вы не можете строить во время езды верхом." -#: src/handle_action.cpp:2408 +#: src/handle_action.cpp:2404 #, c-format msgid "Vehicle control has moved, %s" msgstr "Управление транспортом изменено, %s" -#: src/handle_action.cpp:2409 +#: src/handle_action.cpp:2405 msgid "new binding is " msgstr "новая клавиша: " -#: src/handle_action.cpp:2410 +#: src/handle_action.cpp:2406 msgid "new default binding is '^'." msgstr "новая клавиша по умолчанию: «^»." -#: src/handle_action.cpp:2418 +#: src/handle_action.cpp:2414 msgid "You can't operate a vehicle while you're in your shell." msgstr "Вы не можете управлять транспортом, находясь в своей раковине." -#: src/handle_action.cpp:2422 +#: src/handle_action.cpp:2418 msgid "You refuse to take control of this vehicle." msgstr "Вы отказываетесь управлять этим транспортным средством." -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode OFF!" msgstr "Режим авто-перемещения ВЫКЛ!" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode ON!" msgstr "Режим авто-перемещения ВКЛ!" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF!" msgstr "Безопасный режим ВЫКЛ!" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF! (Auto safe mode still enabled!)" msgstr "Безопасный режим ВЫКЛЮЧЕН! (Автобезопасный — ещё включён!)" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode OFF!" msgstr "Автобезопасный режим ВЫКЛЮЧЕН!" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode ON!" msgstr "Автобезопасный режим ВКЛЮЧЁН!" -#: src/handle_action.cpp:2462 +#: src/handle_action.cpp:2458 msgid "Ignoring enemy!" msgstr "Игнорировать врагов!" -#: src/handle_action.cpp:2470 +#: src/handle_action.cpp:2466 msgid "You make the sign of the cross." msgstr "Вы креститесь." -#: src/handle_action.cpp:2472 +#: src/handle_action.cpp:2468 msgid "Ignoring laser targeting!" msgstr "Вы игнорируете лазерный прицел!" -#: src/handle_action.cpp:2483 +#: src/handle_action.cpp:2479 #, c-format msgid "Creature whitelisted: %s" msgstr "Существо внесено в белый список: %s" -#: src/handle_action.cpp:2492 +#: src/handle_action.cpp:2488 msgid "Start workout?" msgstr "Начать тренировку?" -#: src/handle_action.cpp:2499 +#: src/handle_action.cpp:2495 msgid "Abandon this character?" msgstr "Отказаться от этого персонажа?" -#: src/handle_action.cpp:2500 +#: src/handle_action.cpp:2496 msgid "This will kill your character. Continue?" msgstr "Это убьет вашего персонажа. Продолжить?" -#: src/handle_action.cpp:2509 +#: src/handle_action.cpp:2505 msgid "Save and quit?" msgstr "Сохранить и выйти?" -#: src/handle_action.cpp:2536 +#: src/handle_action.cpp:2532 msgid "You have no idea where you are." msgstr "" -#: src/handle_action.cpp:2544 +#: src/handle_action.cpp:2540 msgid "You can't see the sky from here." msgstr "Отсюда не видно неба." #. ~ Auto Features are now ON/OFF -#: src/handle_action.cpp:2639 +#: src/handle_action.cpp:2635 #, c-format msgid "%s are now %s." msgstr "%s теперь %s." @@ -480531,48 +481352,48 @@ msgstr "%s теперь %s." #. ~ Auto Pulp/Pulp Adjacent/Butcher is now set to x #. ~ Auto Foraging is now set to x #. ~ Auto pickup is now set to x -#: src/handle_action.cpp:2648 src/handle_action.cpp:2689 -#: src/handle_action.cpp:2698 +#: src/handle_action.cpp:2644 src/handle_action.cpp:2685 +#: src/handle_action.cpp:2694 #, c-format msgid "%s is now set to %s." msgstr "%s установлен на %s." #. ~ Auto Mining is now ON/OFF -#: src/handle_action.cpp:2657 +#: src/handle_action.cpp:2653 #, c-format msgid "%s is now %s." msgstr "%s теперь %s." #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2667 +#: src/handle_action.cpp:2663 msgid "You will not pick up other peoples belongings." msgstr "Вы не будете подбирать чужое имущество." #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2672 +#: src/handle_action.cpp:2668 msgid "You will pick up also those things that belong to others!" msgstr "Вы будете подбирать то, что принадлежит другим!" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2677 +#: src/handle_action.cpp:2673 msgid "You will be reminded not to steal." msgstr "Вам напомнят не воровать." -#: src/handle_action.cpp:2680 +#: src/handle_action.cpp:2676 #, c-format msgid "THIEF_MODE CONTAINED BAD VALUE [ %s ]!" msgstr "НЕВЕРНОЕ ЗНАЧЕНИЕ В THIEF_MODE [ %s ]!" -#: src/handle_action.cpp:2810 +#: src/handle_action.cpp:2806 msgid "Auto-move canceled" msgstr "Авто-перемещение отменено." -#: src/handle_action.cpp:2945 +#: src/handle_action.cpp:2941 #, c-format msgid "Unknown command: \"%s\" (%ld)" msgstr "Неизвестная команда: «%s» (%ld)" -#: src/handle_action.cpp:2949 +#: src/handle_action.cpp:2945 #, c-format msgid "" "%s at any time to see and edit keybindings relevant to the current context." @@ -480660,7 +481481,7 @@ msgstr "Выберите бак для %.1f л - %s" msgid "The %s froze solid before you could finish." msgstr "%s замёрзает быстрее, чем вы успели закончить." -#: src/help.cpp:103 +#: src/help.cpp:100 msgid "" "Please press one of the following for help on that topic:\n" "Press ESC to return to the game." @@ -480668,11 +481489,11 @@ msgstr "" "Выберите один из подразделов справки:\n" "Нажмите ESC, чтобы вернуться в игру." -#: src/help.cpp:132 +#: src/help.cpp:129 msgid "Note colors: " msgstr "Цвета заметок: " -#: src/help.cpp:177 src/help.cpp:257 +#: src/help.cpp:174 src/help.cpp:254 msgid "Help" msgstr "Помощь" @@ -481366,7 +482187,7 @@ msgid "Use which seed?" msgstr "Какие семена использовать?" #: src/iexamine.cpp:2534 src/mission_companion.cpp:1441 -#: src/vehicle_part.cpp:671 +#: src/vehicle_part.cpp:685 msgid "It is too cold to plant anything now." msgstr "Слишком холодно, чтобы что-то сажать." @@ -481631,7 +482452,7 @@ msgid "" msgstr "После контакта с окружающей средой КБМ почти сразу загрязняются." #: src/iexamine.cpp:3282 src/iexamine.cpp:3429 src/iexamine.cpp:3706 -#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2108 +#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2109 msgid "Select an action" msgstr "Выберите действие" @@ -481808,7 +482629,7 @@ msgstr "Вы наливаете жидкость (%2$s) в ёмкость (%1$s) msgid "Dispense or dump %s" msgstr "Распределить или выбросить жидкость (%s)" -#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2004 +#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2005 msgid "Have a drink" msgstr "Попить" @@ -482037,7 +482858,7 @@ msgstr "Заглянуть сквозь задёрнутые шторы." msgid "Tear down the curtains." msgstr "Сорвать шторы." -#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1993 +#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1994 msgid "You carefully peek through the curtains." msgstr "Вы осторожно смотрите сквозь шторы." @@ -482561,11 +483382,11 @@ msgstr "" "Автодок обнаружил бактериальную инфекцию в организме НПС () и ввёл " "дозу антибиотиков для борьбы с ней." -#: src/iexamine.cpp:5512 src/iuse.cpp:657 +#: src/iexamine.cpp:5512 src/iuse.cpp:658 msgid "The muscle spasms start to go away." msgstr "Мышечные спазмы начинают уходить." -#: src/iexamine.cpp:5514 src/iuse.cpp:659 +#: src/iexamine.cpp:5514 src/iuse.cpp:660 msgid "The medication does nothing to help the spasms." msgstr "Препарат не помогает против спазмов." @@ -483084,12 +483905,12 @@ msgstr "Работа над сборкой или разборкой предм msgid "Which craft or disassembly to work on?" msgstr "Над сборкой или разборкой какого предмета работать?" -#: src/iexamine.cpp:6617 src/iuse.cpp:9578 +#: src/iexamine.cpp:6617 src/iuse.cpp:9596 #, c-format msgid "You don't know the recipe for the %s and can't continue crafting." msgstr "Вы не знаете рецепт (%s) и не можете продолжать работу." -#: src/iexamine.cpp:6618 src/iuse.cpp:9579 +#: src/iexamine.cpp:6618 src/iuse.cpp:9597 #, c-format msgid "" " doesn't know the recipe for the %s and can't continue crafting." @@ -483105,862 +483926,862 @@ msgstr "%s - использовать для тренировки?" msgid "Connect %s to grid?" msgstr "Подключить %s к сети?" -#: src/init.cpp:679 +#: src/init.cpp:664 msgid "Finalizing" msgstr "Финализация" -#: src/init.cpp:683 src/init.cpp:769 +#: src/init.cpp:668 src/init.cpp:754 msgid "Flags" msgstr "Флаги" -#: src/init.cpp:684 src/init.cpp:770 +#: src/init.cpp:669 src/init.cpp:755 msgid "Option sliders" msgstr "Ползунки опций" -#: src/init.cpp:685 src/init.cpp:837 +#: src/init.cpp:670 src/init.cpp:822 msgid "Body parts" msgstr "Части тела" -#: src/init.cpp:686 +#: src/init.cpp:671 msgid "Sub body parts" msgstr "Малые части тела" -#: src/init.cpp:687 src/init.cpp:838 +#: src/init.cpp:672 src/init.cpp:823 msgid "Body graphs" msgstr "Графика тела" -#: src/init.cpp:688 src/init.cpp:778 +#: src/init.cpp:673 src/init.cpp:763 msgid "Weather types" msgstr "Типы погоды" -#: src/init.cpp:689 src/init.cpp:779 +#: src/init.cpp:674 src/init.cpp:764 msgid "Effect on conditions" msgstr "Воздействие на условия" -#: src/init.cpp:690 src/init.cpp:780 +#: src/init.cpp:675 src/init.cpp:765 msgid "Field types" msgstr "Тип области" -#: src/init.cpp:691 src/init.cpp:781 +#: src/init.cpp:676 src/init.cpp:766 msgid "Ammo effects" msgstr "Эффекты от боеприпасов" -#: src/init.cpp:692 src/init.cpp:782 +#: src/init.cpp:677 src/init.cpp:767 msgid "Emissions" msgstr "Эмиссии" -#: src/init.cpp:700 src/init.cpp:772 +#: src/init.cpp:685 src/init.cpp:757 msgid "Crafting requirements" msgstr "Крафт: требования" -#: src/init.cpp:705 +#: src/init.cpp:690 msgid "Vehicle part categories" msgstr "Категории частей транспорта" -#: src/init.cpp:706 src/init.cpp:794 +#: src/init.cpp:691 src/init.cpp:779 msgid "Vehicle parts" msgstr "Части транспорта" -#: src/init.cpp:707 src/init.cpp:823 +#: src/init.cpp:692 src/init.cpp:808 msgid "Traps" msgstr "Ловушки" -#: src/init.cpp:708 +#: src/init.cpp:693 msgid "Terrain" msgstr "Локации" -#: src/init.cpp:710 src/init.cpp:813 +#: src/init.cpp:695 src/init.cpp:798 msgid "Overmap land use codes" msgstr "Отображение местности глобальной карты" -#: src/init.cpp:711 src/init.cpp:815 +#: src/init.cpp:696 src/init.cpp:800 msgid "Overmap terrain" msgstr "Локации глобальной карты" -#: src/init.cpp:712 src/init.cpp:814 +#: src/init.cpp:697 src/init.cpp:799 msgid "Overmap connections" msgstr "Соединения глобальной карты" -#: src/init.cpp:713 src/init.cpp:818 +#: src/init.cpp:698 src/init.cpp:803 msgid "Overmap specials" msgstr "Специальные локации глобальной карты" -#: src/init.cpp:714 src/init.cpp:816 +#: src/init.cpp:699 src/init.cpp:801 msgid "Overmap locations" msgstr "Локации глобальной карты" -#: src/init.cpp:716 src/init.cpp:821 +#: src/init.cpp:701 src/init.cpp:806 msgid "Start locations" msgstr "Стартовые локации" -#: src/init.cpp:717 +#: src/init.cpp:702 msgid "Vehicle part migrations" msgstr "" -#: src/init.cpp:718 +#: src/init.cpp:703 msgid "Vehicle prototypes" msgstr "Прототипы транспорта" -#: src/init.cpp:719 +#: src/init.cpp:704 msgid "Mapgen weights" msgstr "Веса генерации карты" -#: src/init.cpp:720 +#: src/init.cpp:705 msgid "Mapgen parameters" msgstr "Параметры генерации карты" -#: src/init.cpp:721 src/init.cpp:827 +#: src/init.cpp:706 src/init.cpp:812 msgid "Behaviors" msgstr "Поведение" -#: src/init.cpp:723 src/init.cpp:798 +#: src/init.cpp:708 src/init.cpp:783 msgid "Monster types" msgstr "Монстры: типы" -#: src/init.cpp:728 src/init.cpp:803 +#: src/init.cpp:713 src/init.cpp:788 msgid "Monster groups" msgstr "Монстры: группы" -#: src/init.cpp:729 +#: src/init.cpp:714 msgid "Monster factions" msgstr "Монстры: фракции" -#: src/init.cpp:730 src/init.cpp:847 +#: src/init.cpp:715 src/init.cpp:832 msgid "Factions" msgstr "Фракции" -#: src/init.cpp:731 +#: src/init.cpp:716 msgid "Move modes" msgstr "Режимы движения" -#: src/init.cpp:733 src/init.cpp:806 +#: src/init.cpp:718 src/init.cpp:791 msgid "Crafting recipes" msgstr "Крафт: рецепты" -#: src/init.cpp:734 +#: src/init.cpp:719 msgid "Recipe groups" msgstr "Группы рецептов" -#: src/init.cpp:735 src/init.cpp:809 +#: src/init.cpp:720 src/init.cpp:794 msgid "Martial arts" msgstr "Стили ближнего боя" -#: src/init.cpp:736 src/init.cpp:826 +#: src/init.cpp:721 src/init.cpp:811 msgid "NPC classes" msgstr "Классы НПС" -#: src/init.cpp:737 +#: src/init.cpp:722 msgid "Missions" msgstr "Миссии" -#: src/init.cpp:738 src/init.cpp:835 +#: src/init.cpp:723 src/init.cpp:820 msgid "Harvest lists" msgstr "Списки добычи" -#: src/init.cpp:739 src/init.cpp:839 +#: src/init.cpp:724 src/init.cpp:824 msgid "Anatomies" msgstr "Анатомия" -#: src/init.cpp:740 src/init.cpp:810 src/mutation_ui.cpp:233 +#: src/init.cpp:725 src/init.cpp:795 src/mutation_ui.cpp:233 msgid "Mutations" msgstr "Мутации" -#: src/init.cpp:741 src/init.cpp:845 src/scores_ui.cpp:32 +#: src/init.cpp:726 src/init.cpp:830 src/scores_ui.cpp:32 msgid "Achievements" msgstr "Достижения" -#: src/init.cpp:742 +#: src/init.cpp:727 msgid "Widgets" msgstr "Виджеты" -#: src/init.cpp:744 +#: src/init.cpp:729 msgid "Tileset" msgstr "Тайлсет" -#: src/init.cpp:765 +#: src/init.cpp:750 msgid "Verifying" msgstr "Проверка" -#: src/init.cpp:777 +#: src/init.cpp:762 msgid "Vitamins" msgstr "Витамины" -#: src/init.cpp:783 +#: src/init.cpp:768 msgid "Effect types" msgstr "Типы эффектов" -#: src/init.cpp:784 +#: src/init.cpp:769 msgid "Activities" msgstr "Долгие действия" -#: src/init.cpp:785 +#: src/init.cpp:770 msgid "Addiction types" msgstr "Типы зависимостей" -#: src/init.cpp:792 +#: src/init.cpp:777 msgid "Materials" msgstr "Материалы" -#: src/init.cpp:793 +#: src/init.cpp:778 msgid "Engine faults" msgstr "Поломки двигателей" -#: src/init.cpp:795 +#: src/init.cpp:780 msgid "Mapgen definitions" msgstr "Опеределения генерации карт" -#: src/init.cpp:796 +#: src/init.cpp:781 msgid "Mapgen palettes" msgstr "Палитры генерации карты" -#: src/init.cpp:804 +#: src/init.cpp:789 msgid "Furniture and terrain" msgstr "Мебель и типы местности" -#: src/init.cpp:807 +#: src/init.cpp:792 msgid "Professions" msgstr "Профессии" -#: src/init.cpp:808 +#: src/init.cpp:793 msgid "Scenarios" msgstr "Сценарии" -#: src/init.cpp:811 +#: src/init.cpp:796 msgid "Mutation categories" msgstr "Категории мутаций" -#: src/init.cpp:812 +#: src/init.cpp:797 msgid "Region settings" msgstr "Настройки региона" -#: src/init.cpp:819 +#: src/init.cpp:804 msgid "Map extras" msgstr "Доп. локации" -#: src/init.cpp:820 +#: src/init.cpp:805 msgid "Shop rates" msgstr "Магазинные цены" -#: src/init.cpp:822 +#: src/init.cpp:807 msgid "Ammunition types" msgstr "Типы боеприпасов" -#: src/init.cpp:825 +#: src/init.cpp:810 msgid "Gates" msgstr "Ворота" -#: src/init.cpp:828 +#: src/init.cpp:813 msgid "Mission types" msgstr "Типы миссий" -#: src/init.cpp:830 +#: src/init.cpp:815 msgid "Item actions" msgstr "Действия с предметами" -#: src/init.cpp:836 +#: src/init.cpp:821 msgid "NPC templates" msgstr "Шаблоны НПС" -#: src/init.cpp:840 +#: src/init.cpp:825 msgid "Spells" msgstr "Заклинания" -#: src/init.cpp:841 +#: src/init.cpp:826 msgid "Transformations" msgstr "Преобразование" -#: src/init.cpp:842 +#: src/init.cpp:827 msgid "Statistics" msgstr "Статистика" -#: src/init.cpp:843 +#: src/init.cpp:828 msgid "Scent types" msgstr "Типы ароматов" -#: src/init.cpp:844 +#: src/init.cpp:829 msgid "Scores" msgstr "Счёт" -#: src/init.cpp:846 +#: src/init.cpp:831 msgid "Disease types" msgstr "Типы заболеваний" -#: src/input.cpp:138 +#: src/input.cpp:139 msgctxt "key modifier" msgid "CTRL-" msgstr "CTRL-" -#: src/input.cpp:139 +#: src/input.cpp:140 msgctxt "key modifier" msgid "ALT-" msgstr "ALT-" -#: src/input.cpp:140 +#: src/input.cpp:141 msgctxt "key modifier" msgid "SHIFT-" msgstr "SHIFT-" -#: src/input.cpp:480 +#: src/input.cpp:479 msgid "key bindings configuration" msgstr "настройка клавиш управления" -#: src/input.cpp:520 src/input.cpp:558 +#: src/input.cpp:519 src/input.cpp:557 msgctxt "key name" msgid "TAB" msgstr "TAB" -#: src/input.cpp:521 +#: src/input.cpp:520 msgctxt "key name" msgid "BACKTAB" msgstr "BACKTAB" -#: src/input.cpp:522 src/input.cpp:561 +#: src/input.cpp:521 src/input.cpp:560 msgctxt "key name" msgid "SPACE" msgstr "ПРОБЕЛ" -#: src/input.cpp:523 src/input.cpp:581 +#: src/input.cpp:522 src/input.cpp:580 msgctxt "key name" msgid "UP" msgstr "ВВЕРХ" -#: src/input.cpp:524 src/input.cpp:580 +#: src/input.cpp:523 src/input.cpp:579 msgctxt "key name" msgid "DOWN" msgstr "ВНИЗ" -#: src/input.cpp:525 src/input.cpp:579 +#: src/input.cpp:524 src/input.cpp:578 msgctxt "key name" msgid "LEFT" msgstr "ВЛЕВО" -#: src/input.cpp:526 src/input.cpp:578 +#: src/input.cpp:525 src/input.cpp:577 msgctxt "key name" msgid "RIGHT" msgstr "ВПРАВО" -#: src/input.cpp:527 src/input.cpp:577 +#: src/input.cpp:526 src/input.cpp:576 msgctxt "key name" msgid "NPAGE" msgstr "NPAGE" -#: src/input.cpp:528 src/input.cpp:574 +#: src/input.cpp:527 src/input.cpp:573 msgctxt "key name" msgid "PPAGE" msgstr "PPAGE" -#: src/input.cpp:529 src/input.cpp:560 +#: src/input.cpp:528 src/input.cpp:559 msgctxt "key name" msgid "ESC" msgstr "ESC" -#: src/input.cpp:531 src/input.cpp:557 +#: src/input.cpp:530 src/input.cpp:556 msgctxt "key name" msgid "BACKSPACE" msgstr "BACKSPACE" -#: src/input.cpp:532 +#: src/input.cpp:531 msgctxt "key name" msgid "DELETE" msgstr "УДАЛИТЬ" -#: src/input.cpp:533 src/input.cpp:575 +#: src/input.cpp:532 src/input.cpp:574 msgctxt "key name" msgid "HOME" msgstr "HOME" -#: src/input.cpp:534 +#: src/input.cpp:533 msgctxt "key name" msgid "BREAK" msgstr "BREAK" -#: src/input.cpp:535 src/input.cpp:576 +#: src/input.cpp:534 src/input.cpp:575 msgctxt "key name" msgid "END" msgstr "END" -#: src/input.cpp:536 src/input.cpp:559 +#: src/input.cpp:535 src/input.cpp:558 msgctxt "key name" msgid "RETURN" msgstr "RETURN" -#: src/input.cpp:538 src/input.cpp:586 +#: src/input.cpp:537 src/input.cpp:585 msgctxt "key name" msgid "KEYPAD_ENTER" msgstr "KEYPAD_ENTER" -#: src/input.cpp:562 +#: src/input.cpp:561 msgctxt "key name" msgid "F1" msgstr "F1" -#: src/input.cpp:563 +#: src/input.cpp:562 msgctxt "key name" msgid "F2" msgstr "F2" -#: src/input.cpp:564 +#: src/input.cpp:563 msgctxt "key name" msgid "F3" msgstr "F3" -#: src/input.cpp:565 +#: src/input.cpp:564 msgctxt "key name" msgid "F4" msgstr "F4" -#: src/input.cpp:566 +#: src/input.cpp:565 msgctxt "key name" msgid "F5" msgstr "F5" -#: src/input.cpp:567 +#: src/input.cpp:566 msgctxt "key name" msgid "F6" msgstr "F6" -#: src/input.cpp:568 +#: src/input.cpp:567 msgctxt "key name" msgid "F7" msgstr "F7" -#: src/input.cpp:569 +#: src/input.cpp:568 msgctxt "key name" msgid "F8" msgstr "F8" -#: src/input.cpp:570 +#: src/input.cpp:569 msgctxt "key name" msgid "F9" msgstr "F9" -#: src/input.cpp:571 +#: src/input.cpp:570 msgctxt "key name" msgid "F10" msgstr "F10" -#: src/input.cpp:572 +#: src/input.cpp:571 msgctxt "key name" msgid "F11" msgstr "F11" -#: src/input.cpp:573 +#: src/input.cpp:572 msgctxt "key name" msgid "F12" msgstr "F12" -#: src/input.cpp:582 +#: src/input.cpp:581 msgctxt "key name" msgid "KEYPAD_DIVIDE" msgstr "KEYPAD_DIVIDE" -#: src/input.cpp:583 +#: src/input.cpp:582 msgctxt "key name" msgid "KEYPAD_MULTIPLY" msgstr "KEYPAD_MULTIPLY" -#: src/input.cpp:584 +#: src/input.cpp:583 msgctxt "key name" msgid "KEYPAD_MINUS" msgstr "KEYPAD_MINUS" -#: src/input.cpp:585 +#: src/input.cpp:584 msgctxt "key name" msgid "KEYPAD_PLUS" msgstr "KEYPAD_PLUS" -#: src/input.cpp:587 +#: src/input.cpp:586 msgctxt "key name" msgid "KEYPAD_1" msgstr "KEYPAD_1" -#: src/input.cpp:588 +#: src/input.cpp:587 msgctxt "key name" msgid "KEYPAD_2" msgstr "KEYPAD_2" -#: src/input.cpp:589 +#: src/input.cpp:588 msgctxt "key name" msgid "KEYPAD_3" msgstr "KEYPAD_3" -#: src/input.cpp:590 +#: src/input.cpp:589 msgctxt "key name" msgid "KEYPAD_4" msgstr "KEYPAD_4" -#: src/input.cpp:591 +#: src/input.cpp:590 msgctxt "key name" msgid "KEYPAD_5" msgstr "KEYPAD_5" -#: src/input.cpp:592 +#: src/input.cpp:591 msgctxt "key name" msgid "KEYPAD_6" msgstr "KEYPAD_6" -#: src/input.cpp:593 +#: src/input.cpp:592 msgctxt "key name" msgid "KEYPAD_7" msgstr "KEYPAD_7" -#: src/input.cpp:594 +#: src/input.cpp:593 msgctxt "key name" msgid "KEYPAD_8" msgstr "KEYPAD_8" -#: src/input.cpp:595 +#: src/input.cpp:594 msgctxt "key name" msgid "KEYPAD_9" msgstr "KEYPAD_9" -#: src/input.cpp:596 +#: src/input.cpp:595 msgctxt "key name" msgid "KEYPAD_0" msgstr "KEYPAD_0" -#: src/input.cpp:597 +#: src/input.cpp:596 msgctxt "key name" msgid "KEYPAD_PERIOD" msgstr "KEYPAD_PERIOD" -#: src/input.cpp:598 +#: src/input.cpp:597 msgctxt "key name" msgid "F13" msgstr "F13" -#: src/input.cpp:599 +#: src/input.cpp:598 msgctxt "key name" msgid "F14" msgstr "F14" -#: src/input.cpp:600 +#: src/input.cpp:599 msgctxt "key name" msgid "F15" msgstr "F15" -#: src/input.cpp:601 +#: src/input.cpp:600 msgctxt "key name" msgid "F16" msgstr "F16" -#: src/input.cpp:602 +#: src/input.cpp:601 msgctxt "key name" msgid "F17" msgstr "F17" -#: src/input.cpp:603 +#: src/input.cpp:602 msgctxt "key name" msgid "F18" msgstr "F18" -#: src/input.cpp:604 +#: src/input.cpp:603 msgctxt "key name" msgid "F19" msgstr "F19" -#: src/input.cpp:605 +#: src/input.cpp:604 msgctxt "key name" msgid "F20" msgstr "F20" -#: src/input.cpp:606 +#: src/input.cpp:605 msgctxt "key name" msgid "F21" msgstr "F21" -#: src/input.cpp:607 +#: src/input.cpp:606 msgctxt "key name" msgid "F22" msgstr "F22" -#: src/input.cpp:608 +#: src/input.cpp:607 msgctxt "key name" msgid "F23" msgstr "F23" -#: src/input.cpp:609 +#: src/input.cpp:608 msgctxt "key name" msgid "F24" msgstr "F24" -#: src/input.cpp:615 +#: src/input.cpp:614 msgctxt "key name" msgid "JOY_LEFT" msgstr "ДЖ_ВЛЕВО" -#: src/input.cpp:616 +#: src/input.cpp:615 msgctxt "key name" msgid "JOY_RIGHT" msgstr "ДЖ_ВПРАВО" -#: src/input.cpp:617 +#: src/input.cpp:616 msgctxt "key name" msgid "JOY_UP" msgstr "ДЖ_ВВЕРХ" -#: src/input.cpp:618 +#: src/input.cpp:617 msgctxt "key name" msgid "JOY_DOWN" msgstr "ДЖ_ВНИЗ" -#: src/input.cpp:619 +#: src/input.cpp:618 msgctxt "key name" msgid "JOY_LEFTUP" msgstr "ДЖ_ВЛЕВОВВЕРХ" -#: src/input.cpp:620 +#: src/input.cpp:619 msgctxt "key name" msgid "JOY_LEFTDOWN" msgstr "ДЖ_ВЛЕВОВНИЗ" -#: src/input.cpp:621 +#: src/input.cpp:620 msgctxt "key name" msgid "JOY_RIGHTUP" msgstr "ДЖ_ВПРАВОВВЕРХ" -#: src/input.cpp:622 +#: src/input.cpp:621 msgctxt "key name" msgid "JOY_RIGHTDOWN" msgstr "ДЖ_ВПРАВОВНИЗ" -#: src/input.cpp:624 +#: src/input.cpp:623 msgctxt "key name" msgid "JOY_0" msgstr "ДЖ_0" -#: src/input.cpp:625 +#: src/input.cpp:624 msgctxt "key name" msgid "JOY_1" msgstr "ДЖ_1" -#: src/input.cpp:626 +#: src/input.cpp:625 msgctxt "key name" msgid "JOY_2" msgstr "ДЖ_2" -#: src/input.cpp:627 +#: src/input.cpp:626 msgctxt "key name" msgid "JOY_3" msgstr "ДЖ_3" -#: src/input.cpp:628 +#: src/input.cpp:627 msgctxt "key name" msgid "JOY_4" msgstr "ДЖ_4" -#: src/input.cpp:629 +#: src/input.cpp:628 msgctxt "key name" msgid "JOY_5" msgstr "ДЖ_5" -#: src/input.cpp:630 +#: src/input.cpp:629 msgctxt "key name" msgid "JOY_6" msgstr "ДЖ_6" -#: src/input.cpp:631 +#: src/input.cpp:630 msgctxt "key name" msgid "JOY_7" msgstr "ДЖ_7" -#: src/input.cpp:632 +#: src/input.cpp:631 msgctxt "key name" msgid "JOY_8" msgstr "JOY_8" -#: src/input.cpp:633 +#: src/input.cpp:632 msgctxt "key name" msgid "JOY_9" msgstr "JOY_9" -#: src/input.cpp:634 +#: src/input.cpp:633 msgctxt "key name" msgid "JOY_10" msgstr "JOY_10" -#: src/input.cpp:635 +#: src/input.cpp:634 msgctxt "key name" msgid "JOY_11" msgstr "JOY_11" -#: src/input.cpp:636 +#: src/input.cpp:635 msgctxt "key name" msgid "JOY_12" msgstr "JOY_12" -#: src/input.cpp:637 +#: src/input.cpp:636 msgctxt "key name" msgid "JOY_13" msgstr "JOY_13" -#: src/input.cpp:638 +#: src/input.cpp:637 msgctxt "key name" msgid "JOY_14" msgstr "JOY_14" -#: src/input.cpp:639 +#: src/input.cpp:638 msgctxt "key name" msgid "JOY_15" msgstr "JOY_15" -#: src/input.cpp:640 +#: src/input.cpp:639 msgctxt "key name" msgid "JOY_16" msgstr "JOY_16" -#: src/input.cpp:641 +#: src/input.cpp:640 msgctxt "key name" msgid "JOY_17" msgstr "JOY_17" -#: src/input.cpp:642 +#: src/input.cpp:641 msgctxt "key name" msgid "JOY_18" msgstr "JOY_18" -#: src/input.cpp:643 +#: src/input.cpp:642 msgctxt "key name" msgid "JOY_19" msgstr "JOY_19" -#: src/input.cpp:644 +#: src/input.cpp:643 msgctxt "key name" msgid "JOY_20" msgstr "JOY_20" -#: src/input.cpp:645 +#: src/input.cpp:644 msgctxt "key name" msgid "JOY_21" msgstr "JOY_21" -#: src/input.cpp:646 +#: src/input.cpp:645 msgctxt "key name" msgid "JOY_22" msgstr "JOY_22" -#: src/input.cpp:647 +#: src/input.cpp:646 msgctxt "key name" msgid "JOY_23" msgstr "JOY_23" -#: src/input.cpp:648 +#: src/input.cpp:647 msgctxt "key name" msgid "JOY_24" msgstr "JOY_24" -#: src/input.cpp:649 +#: src/input.cpp:648 msgctxt "key name" msgid "JOY_25" msgstr "JOY_25" -#: src/input.cpp:650 +#: src/input.cpp:649 msgctxt "key name" msgid "JOY_26" msgstr "JOY_26" -#: src/input.cpp:651 +#: src/input.cpp:650 msgctxt "key name" msgid "JOY_27" msgstr "JOY_27" -#: src/input.cpp:652 +#: src/input.cpp:651 msgctxt "key name" msgid "JOY_28" msgstr "JOY_28" -#: src/input.cpp:653 +#: src/input.cpp:652 msgctxt "key name" msgid "JOY_29" msgstr "JOY_29" -#: src/input.cpp:654 +#: src/input.cpp:653 msgctxt "key name" msgid "JOY_30" msgstr "JOY_30" -#: src/input.cpp:657 +#: src/input.cpp:656 msgctxt "key name" msgid "MOUSE_LEFT_PRESSED" msgstr "" -#: src/input.cpp:659 +#: src/input.cpp:658 msgctxt "key name" msgid "MOUSE_LEFT" msgstr "МЫШЬ_ЛЕВАЯ" -#: src/input.cpp:661 +#: src/input.cpp:660 msgctxt "key name" msgid "MOUSE_RIGHT_PRESSED" msgstr "" -#: src/input.cpp:663 +#: src/input.cpp:662 msgctxt "key name" msgid "MOUSE_RIGHT" msgstr "МЫШЬ_ПРАВАЯ" -#: src/input.cpp:665 +#: src/input.cpp:664 msgctxt "key name" msgid "SCROLL_UP" msgstr "ПРОКРУТКА_ВВЕРХ" -#: src/input.cpp:667 +#: src/input.cpp:666 msgctxt "key name" msgid "SCROLL_DOWN" msgstr "ПРОКРУТКА_ВНИЗ" -#: src/input.cpp:669 +#: src/input.cpp:668 msgctxt "key name" msgid "MOUSE_MOVE" msgstr "МЫШЬ_ДВИЖ" -#: src/input.cpp:735 +#: src/input.cpp:734 #, c-format msgctxt "function key name" msgid "F%d" msgstr "F%d" -#: src/input.cpp:741 +#: src/input.cpp:740 #, c-format msgctxt "control key name" msgid "CTRL+%c" msgstr "CTRL+%c" -#: src/input.cpp:763 +#: src/input.cpp:762 #, c-format msgid "unknown key %ld" msgstr "неизвестная клавиша «%ld»" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound globally!" msgstr "Не привязан глобально!" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound locally!" msgstr "Не привязан локально!" -#: src/input.cpp:1098 +#: src/input.cpp:1097 msgctxt "keybinding" msgid "None applicable" msgstr "" -#: src/input.cpp:1101 src/input.cpp:1842 src/output.h:690 +#: src/input.cpp:1100 src/input.cpp:1841 src/output.h:692 #: src/requirements.cpp:534 src/requirements.cpp:556 msgid " or " msgstr " или " -#: src/input.cpp:1101 src/output.h:690 +#: src/input.cpp:1100 src/output.h:692 msgid ", or " msgstr ", или " #. ~ keybinding description for anykey -#: src/input.cpp:1125 +#: src/input.cpp:1124 msgctxt "keybinding" msgid "any" msgstr "любая" #. ~ keybinding description for unbound or non-applicable keys -#: src/input.cpp:1151 +#: src/input.cpp:1150 msgctxt "keybinding" msgid "n/a" msgstr "н/д" @@ -483968,7 +484789,7 @@ msgstr "н/д" #. ~ %1$s: action description text before key, #. ~ %2$s: key description, #. ~ %3$s: action description text after key. -#: src/input.cpp:1167 +#: src/input.cpp:1166 #, c-format msgctxt "keybinding" msgid "%1$s(%2$s)%3$s" @@ -483976,25 +484797,25 @@ msgstr "%1$s(%2$s)%3$s" #. ~ %1$s: key description, #. ~ %2$s: action description. -#: src/input.cpp:1172 +#: src/input.cpp:1171 #, c-format msgctxt "keybinding" msgid "[%1$s] %2$s" msgstr "[%1$s] %2$s" -#: src/input.cpp:1427 +#: src/input.cpp:1426 msgid "Unbound keys" msgstr "Не назначенные клавиши" -#: src/input.cpp:1428 +#: src/input.cpp:1427 msgid "Keybinding active only on this screen" msgstr "Клавиши только для этого экрана" -#: src/input.cpp:1429 +#: src/input.cpp:1428 msgid "Keybinding active globally" msgstr "Глобальные клавиши" -#: src/input.cpp:1431 +#: src/input.cpp:1430 #, c-format msgid "" "Press %c to remove keybinding\n" @@ -484005,43 +484826,43 @@ msgstr "" "Нажмите «%c» для добавления локальной горячей клавиши\n" "Нажмите «%c» для добавления глобальной горячей клавиши\n" -#: src/input.cpp:1437 +#: src/input.cpp:1436 #, c-format msgid "Press %c to execute action\n" msgstr "Нажмите «%c» для выполнения привязанного действия\n" -#: src/input.cpp:1448 +#: src/input.cpp:1447 msgid "Keybindings" msgstr "Настройки клавиш" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Clear keys for %s?" msgstr "Очистить клавиши для «%s»?" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Reset to global bindings for %s?" msgstr "Восстановить глобальные связи для %s?" -#: src/input.cpp:1618 +#: src/input.cpp:1617 msgid "" "There are already local keybindings defined for this action, please remove " "them first." msgstr "" "Есть локальные горячие клавиши для этого действия. Сначала удалите их." -#: src/input.cpp:1622 +#: src/input.cpp:1621 #, c-format msgid "New key for %s" msgstr "Новая клавиша для %s" -#: src/input.cpp:1630 +#: src/input.cpp:1629 #, c-format msgid "This key is already used for %s." msgstr "Эта клавиша уже используется для %s." -#: src/input.cpp:1641 +#: src/input.cpp:1640 #, c-format msgid "" "This key conflicts with %s. Remove this key from the conflicting command(s)," @@ -484050,16 +484871,16 @@ msgstr "" "Эта клавиша конфликтует с «%s». Удалить горячие клавиши к конфликтующей " "команде и продолжить?" -#: src/input.cpp:1672 +#: src/input.cpp:1671 #, c-format msgid "saving keybindings failed: %s" msgstr "Не удалось сохранить горячие клавиши: %s" -#: src/input.cpp:1830 +#: src/input.cpp:1829 msgid "any key" msgstr "любая клавиша" -#: src/input.cpp:1833 +#: src/input.cpp:1832 msgid "mouse movement" msgstr "движение мыши" @@ -484109,7 +484930,7 @@ msgstr "Свободный объем кобуры (%s): %s Использова msgid "There are no available choices" msgstr "Без вариантов." -#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1299 +#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter: " msgstr "[%s] Фильтр: " @@ -484296,12 +485117,12 @@ msgstr "Происхождение: %s" msgid "Material: %s" msgstr "Материал: %s" -#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:964 -#: src/item_pocket.cpp:1172 src/item_pocket.cpp:1183 +#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:965 +#: src/item_pocket.cpp:1188 src/item_pocket.cpp:1199 msgid "Volume: " msgstr "Объём: " -#: src/item.cpp:2097 src/item_pocket.cpp:1177 src/item_pocket.cpp:1186 +#: src/item.cpp:2097 src/item_pocket.cpp:1193 src/item_pocket.cpp:1202 msgid "Weight: " msgstr "Вес: " @@ -484587,7 +485408,7 @@ msgstr "" msgid "Compatible guns: " msgstr "" -#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:973 +#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:974 #, c-format msgid " round of %s" msgid_plural " rounds of %s" @@ -485020,12 +485841,12 @@ msgid "Bash: " msgstr "Ударный: " #: src/item.cpp:3467 src/item.cpp:3472 src/item.cpp:3476 src/item.cpp:3650 -#: src/item.cpp:5036 src/item_pocket.cpp:1165 +#: src/item.cpp:5036 src/item_pocket.cpp:1181 msgid "Cut: " msgstr "Режущий: " #: src/item.cpp:3485 src/item.cpp:3490 src/item.cpp:3494 src/item.cpp:3652 -#: src/item_pocket.cpp:1167 +#: src/item_pocket.cpp:1183 msgid "Ballistic: " msgstr "Баллистический:" @@ -486166,7 +486987,7 @@ msgstr " (%s ходов)" msgid " (dirty)" msgstr " (грязное)" -#: src/item.cpp:6430 src/veh_interact.cpp:1535 +#: src/item.cpp:6430 src/veh_interact.cpp:1533 msgid " (rotten)" msgstr " (тухлое)" @@ -486190,7 +487011,7 @@ msgstr " (горячее)" msgid " (cold)" msgstr " (охлаждено)" -#: src/item.cpp:6447 src/veh_interact.cpp:1533 +#: src/item.cpp:6447 src/veh_interact.cpp:1531 msgid " (frozen)" msgstr " (заморожено)" @@ -486284,7 +487105,7 @@ msgstr " (горит)" msgid " (plugged in)" msgstr "(подключено)" -#: src/item.cpp:6527 src/ranged.cpp:3262 src/ranged.cpp:3285 +#: src/item.cpp:6527 src/ranged.cpp:3263 src/ranged.cpp:3286 msgid " (active)" msgstr " (активно)" @@ -486361,248 +487182,248 @@ msgstr "слева" msgid "right" msgstr "справа" -#: src/item.cpp:9184 +#: src/item.cpp:9185 msgid "++" msgstr "++" -#: src/item.cpp:9186 +#: src/item.cpp:9187 msgid "||" msgstr "||" -#: src/item.cpp:9188 +#: src/item.cpp:9189 msgid "|\\" msgstr "|\\" -#: src/item.cpp:9190 +#: src/item.cpp:9191 msgid "|." msgstr "|." -#: src/item.cpp:9192 +#: src/item.cpp:9193 msgid "\\." msgstr "\\." -#: src/item.cpp:9195 +#: src/item.cpp:9196 msgid "XX" msgstr "XX" -#: src/item.cpp:9197 +#: src/item.cpp:9198 msgid ".." msgstr ".." -#: src/item.cpp:9211 +#: src/item.cpp:9212 msgctxt "damage adjective" msgid "accurized " msgstr "пристрелянное " -#: src/item.cpp:9213 +#: src/item.cpp:9214 msgctxt "damage adjective" msgid "reinforced " msgstr "усиленное " -#: src/item.cpp:9219 +#: src/item.cpp:9220 msgctxt "damage adjective" msgid "bruised " msgstr "помятый " -#: src/item.cpp:9222 +#: src/item.cpp:9223 msgctxt "damage adjective" msgid "damaged " msgstr "повреждённый " -#: src/item.cpp:9225 +#: src/item.cpp:9226 msgctxt "damage adjective" msgid "mangled " msgstr "искромсанный " -#: src/item.cpp:9228 +#: src/item.cpp:9229 msgctxt "damage adjective" msgid "pulped " msgstr "стёртый в кашу " -#: src/item.cpp:9237 +#: src/item.cpp:9238 msgid "fully intact " msgstr "неповреждённый" -#: src/item.cpp:11165 +#: src/item.cpp:11170 msgid "isn't a weapon" msgstr "не оружие" -#: src/item.cpp:11168 +#: src/item.cpp:11173 msgid "is a gunmod and cannot be modded" msgstr "— модификация для оружия, саму её нельзя модифицировать." -#: src/item.cpp:11171 +#: src/item.cpp:11176 #, c-format msgid "already has a %s" msgstr "— уже есть %s" -#: src/item.cpp:11174 +#: src/item.cpp:11179 msgid "doesn't have a slot for this mod" msgstr "не имеет слота для данной модификации" -#: src/item.cpp:11177 +#: src/item.cpp:11182 #, c-format msgid "doesn't have enough room for another %s mod" msgstr "здесь (%s) недостаточно места для ещё одной модификации" -#: src/item.cpp:11182 +#: src/item.cpp:11187 #, c-format msgid "cannot have a %s" msgstr "— нельзя присоединить это (%s)" -#: src/item.cpp:11186 +#: src/item.cpp:11191 msgid "isn't big enough to use that mod" msgstr "" "— недостаточно большое оружие, чтобы было возможно использовать эту " "модификацию." -#: src/item.cpp:11190 +#: src/item.cpp:11195 msgid "can only accept small mods on that slot" msgstr "на этот слот можно устанавливать только небольшие модификации" -#: src/item.cpp:11201 +#: src/item.cpp:11206 #, c-format msgid "%1$s cannot be used on item with no compatible ammo types" msgstr "%1$sнельзя использовать на несовместимом по типу боеприпасов оружии" -#: src/item.cpp:11204 +#: src/item.cpp:11209 msgid "is already waterproof" msgstr "— уже водонепроницаемое" -#: src/item.cpp:11207 +#: src/item.cpp:11212 msgid "is already eminently reliable" msgstr "— уже полностью надёжно" -#: src/item.cpp:11210 +#: src/item.cpp:11215 msgid "cannot have a brass catcher" msgstr "— нельзя присоединить гильзоуловитель" -#: src/item.cpp:11215 +#: src/item.cpp:11220 msgid "must be unloaded before installing this mod" msgstr "необходимо разрядить перед установкой этой модификации" -#: src/item.cpp:11219 +#: src/item.cpp:11224 msgid "doesn't have a stock to attach this mod" msgstr "" -#: src/item.cpp:11224 +#: src/item.cpp:11229 #, c-format msgid "cannot be installed on a weapon with \"%s\"" msgstr "нельзя установить на оружие с «%s»" -#: src/item.cpp:11829 +#: src/item.cpp:11834 #, c-format msgid "That %s must be on the ground or held to hold contents!" msgstr "" "Ёмкость (%s) должна быть на земле или в руках, чтобы хранить в себе " "содержимое!" -#: src/item.cpp:11834 +#: src/item.cpp:11839 #, c-format msgid "That %1$s won't hold %2$s." msgstr "%1$s не может содержать это: %2$s." -#: src/item.cpp:11839 +#: src/item.cpp:11844 #, c-format msgid "Your %1$s can't hold any more %2$s." msgstr "Эта ёмкость (%1$s) не может хранить больше жидкости (%2$s)." -#: src/item.cpp:11857 +#: src/item.cpp:11862 #, c-format msgid "That %s doesn't have room to expand." msgstr "%s не имеет места для расширения." -#: src/item.cpp:12411 +#: src/item.cpp:12416 #, c-format msgctxt "components count" msgid "%d x %s" msgstr "%d x %s" -#: src/item.cpp:12934 +#: src/item.cpp:12926 msgid "A nearby robot has repaired itself and stands up!" msgstr "Робот рядом починил сам себя и встал!" -#: src/item.cpp:12936 +#: src/item.cpp:12928 msgid "A nearby corpse rises and moves towards you!" msgstr "Труп зомби поблизости оживает и движется по направлению к вам!" -#: src/item.cpp:12941 +#: src/item.cpp:12933 msgid "Oh dear god, a robot you're carrying has started moving!" msgstr "О боже, робот, которого вы несёте, зашевелился!" -#: src/item.cpp:12944 +#: src/item.cpp:12936 msgid "Oh dear god, a corpse you're carrying has started moving!" msgstr "Ни хрена себе, труп, который вы несли, начал шевелиться!" -#: src/item.cpp:13004 +#: src/item.cpp:12996 #, c-format msgid "You take a puff of your %s." msgstr "Вы делаете затяжку - %s." -#: src/item.cpp:13014 +#: src/item.cpp:13006 #, c-format msgid "Your shaking hand causes you to drop your %s." msgstr "Из-за трясущихся рук вы уронили: %s." -#: src/item.cpp:13021 +#: src/item.cpp:13013 #, c-format msgid "You fall asleep and drop your %s." msgstr "Вы засыпаете и роняете: %s." -#: src/item.cpp:13041 +#: src/item.cpp:13033 #, c-format msgid "You finish your %s." msgstr "Вы докурили: %s." -#: src/item.cpp:13105 +#: src/item.cpp:13097 #, c-format msgid "Your %s is quenched by water." msgstr "Пламя (%s) гасится водой." -#: src/item.cpp:13107 +#: src/item.cpp:13099 #, c-format msgid "Your %s is quenched by precipitation." msgstr "Пламя (%s) гасится осадками." -#: src/item.cpp:13110 +#: src/item.cpp:13102 #, c-format msgid "Your %s is blown out by the wind." msgstr "Пламя (%s) задуло ветром." -#: src/item.cpp:13167 src/item.cpp:13179 src/item.cpp:13194 src/iuse.cpp:8495 -#: src/iuse.cpp:8672 src/iuse.cpp:8865 +#: src/item.cpp:13159 src/item.cpp:13171 src/item.cpp:13186 src/iuse.cpp:8499 +#: src/iuse.cpp:8685 src/iuse.cpp:8884 msgid "You notice the cable has come loose!" msgstr "Вы заметили, что кабель выдернут!" -#: src/item.cpp:13206 +#: src/item.cpp:13198 msgid "The over-extended cable breaks loose!" msgstr "Перенапряжённый кабель отрывается!" -#: src/item.cpp:13226 +#: src/item.cpp:13218 msgid "You reel in the cable." msgstr "Вы наматываете кабель." -#: src/item.cpp:13274 +#: src/item.cpp:13266 #, c-format msgid "You need an UPS to run the %s!" msgstr "Вам нужен УБП для этого инструмента (%s)!" -#: src/item.cpp:13281 +#: src/item.cpp:13273 #, c-format msgid "The %s ran out of energy!" msgstr "%s больше не работает - нет энергии!" -#: src/item.cpp:13316 +#: src/item.cpp:13308 #, c-format msgid "Your %s rusts due to blackpowder fouling." msgstr "%s ржавеет из-за нагара чёрного пороха." -#: src/item.cpp:13364 +#: src/item.cpp:13356 #, c-format msgid "Your %s disappears!" msgstr "Предмет (%s) исчезает!" -#: src/item.cpp:13719 +#: src/item.cpp:13711 msgctxt "item name" msgid "human blood" msgid_plural "human blood" @@ -486611,7 +487432,7 @@ msgstr[1] "человеческой крови" msgstr[2] "человеческой крови" msgstr[3] "человеческая кровь" -#: src/item.cpp:13721 +#: src/item.cpp:13713 #, c-format msgctxt "item name" msgid "%s blood" @@ -486622,7 +487443,7 @@ msgstr[2] "кровь - %s" msgstr[3] "кровь - %s" #. ~ %1$s: name of corpse with modifiers; %2$s: species name -#: src/item.cpp:13792 +#: src/item.cpp:13784 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of a %2$s" @@ -486630,7 +487451,7 @@ msgstr "%1$s - %2$s" #. ~ %1$s: name of corpse with modifiers; %2$s: proper name; %3$s: species #. name -#: src/item.cpp:13796 +#: src/item.cpp:13788 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of %2$s, %3$s" @@ -486745,7 +487566,7 @@ msgstr "%s." msgid "Total capacity:" msgstr "Общая вместимость: " -#: src/item_contents.cpp:2278 src/item_pocket.cpp:966 +#: src/item_contents.cpp:2278 src/item_pocket.cpp:967 msgid " Weight: " msgstr " Вес: " @@ -486764,7 +487585,7 @@ msgid "" "[RETURN] Context menu\n" msgstr "" -#: src/item_factory.cpp:1622 +#: src/item_factory.cpp:1623 msgid "" "Can be activated to increase environmental protection. Will " "consume charges when active, but only when environmental hazards are " @@ -486774,20 +487595,20 @@ msgstr "" "среды. В активном режиме он будет потреблять заряды, но только " "при наличии соответствующей опасности." -#: src/item_factory.cpp:3559 +#: src/item_factory.cpp:3561 #, c-format msgid "%s needs pocket definitions" msgstr "%s - требуется определение карманов" -#: src/item_factory.cpp:4889 src/trait_group.cpp:89 +#: src/item_factory.cpp:4891 src/trait_group.cpp:89 msgid "Test which group?" msgstr "Какую группу протестировать?" -#: src/item_factory.cpp:4913 src/trait_group.cpp:113 +#: src/item_factory.cpp:4915 src/trait_group.cpp:113 msgid "Result of 100 spawns:" msgstr "Результат 100 генераций:" -#: src/item_factory.cpp:4916 src/trait_group.cpp:116 +#: src/item_factory.cpp:4918 src/trait_group.cpp:116 #, c-format msgid "%d x %s" msgstr "%d x %s" @@ -486806,107 +487627,112 @@ msgstr "инвентарь" msgid "inside %s" msgstr "место: %s" -#: src/item_pocket.cpp:850 +#: src/item_pocket.cpp:851 msgid "open" msgstr "открыт" -#: src/item_pocket.cpp:940 +#: src/item_pocket.cpp:941 #, c-format msgid "Pocket %d:" msgstr "Карман %d:" -#: src/item_pocket.cpp:962 +#: src/item_pocket.cpp:963 msgid "Holds a single armored plate." msgstr "Вмещает одну бронепластину." -#: src/item_pocket.cpp:981 +#: src/item_pocket.cpp:982 msgid "Holds: " msgstr "Содержит: " -#: src/item_pocket.cpp:991 src/item_pocket.cpp:996 +#: src/item_pocket.cpp:992 src/item_pocket.cpp:997 msgid "Item length: " msgstr "длина предмета: " -#: src/item_pocket.cpp:1001 +#: src/item_pocket.cpp:1002 msgid " to " msgstr " до " -#: src/item_pocket.cpp:1007 +#: src/item_pocket.cpp:1008 msgid "Minimum item length: " msgstr "Минимальная длина предмета: " -#: src/item_pocket.cpp:1015 +#: src/item_pocket.cpp:1016 msgid "Minimum item volume: " msgstr "Минимальный объём предмета: " -#: src/item_pocket.cpp:1022 +#: src/item_pocket.cpp:1023 msgid "Maximum item volume: " msgstr "Максимальный объём предмета: " -#: src/item_pocket.cpp:1027 +#: src/item_pocket.cpp:1028 msgid "Base moves to remove item: " msgstr "Базовое число ходов на снятие предмета: " -#: src/item_pocket.cpp:1030 +#: src/item_pocket.cpp:1042 +#, c-format +msgid "Allowed materials: %s" +msgstr "" + +#: src/item_pocket.cpp:1046 msgid "This pocket is rigid." msgstr "Этот карман жесткий." -#: src/item_pocket.cpp:1035 +#: src/item_pocket.cpp:1051 msgid "" "This is a holster, it only holds one item at a " "time." msgstr "Этот карман, вмещает только один предмет." -#: src/item_pocket.cpp:1040 +#: src/item_pocket.cpp:1056 #, c-format msgid "Causes %d additional encumbrance while in use." msgstr "Вызывает %d дополнительной скованности при использовании." -#: src/item_pocket.cpp:1046 +#: src/item_pocket.cpp:1062 msgid "Items may fall out if grabbed." msgstr "Предметы могут выпасть, когда вы схвачены." -#: src/item_pocket.cpp:1051 +#: src/item_pocket.cpp:1067 msgid "Items will make noise when you move." msgstr "Предметы будут издавать шум при вашем передвижении." -#: src/item_pocket.cpp:1056 +#: src/item_pocket.cpp:1072 msgid "This pocket can contain a liquid." msgstr "Этот карман может хранить жидкость." -#: src/item_pocket.cpp:1060 +#: src/item_pocket.cpp:1076 msgid "This pocket can contain a gas." msgstr "Этот карман может хранить газ." -#: src/item_pocket.cpp:1064 +#: src/item_pocket.cpp:1080 msgid "This pocket will spill if placed into another item or worn." msgstr "" "Содержимое этого кармана разольется, если положить его в другой " "предмет или надеть." -#: src/item_pocket.cpp:1068 +#: src/item_pocket.cpp:1084 msgid "This pocket protects its contents from fire." msgstr "Этот карман защищает содержимое от огня." -#: src/item_pocket.cpp:1073 +#: src/item_pocket.cpp:1089 #, c-format msgid "" "Contained items spoil at %.0f%% their original rate." msgstr "" "Содержимое портится со скоростью %.0f%% от обычного." -#: src/item_pocket.cpp:1076 +#: src/item_pocket.cpp:1092 msgid "Contained items won't spoil." msgstr "Содержимое не испортится." -#: src/item_pocket.cpp:1081 +#: src/item_pocket.cpp:1097 #, c-format msgid "" "Items in this pocket weigh %.0f%% their original weight." msgstr "" "Предметы в этом кармане весят %.0f%% от своего веса." -#: src/item_pocket.cpp:1087 +#: src/item_pocket.cpp:1103 #, c-format msgid "" "This pocket expands at %.0f%% of the rate of volume of " @@ -486915,178 +487741,178 @@ msgstr "" "Этот карман расширяется на %.0f%% от объема предметов " "внутри." -#: src/item_pocket.cpp:1093 +#: src/item_pocket.cpp:1109 msgid "Restrictions:" msgstr "Ограничения: " -#: src/item_pocket.cpp:1102 +#: src/item_pocket.cpp:1118 #, c-format msgid "* or %s" msgstr "* или %s" -#: src/item_pocket.cpp:1117 +#: src/item_pocket.cpp:1133 #, c-format msgid "%s pocket %d" msgstr " карман (%s) %d" -#: src/item_pocket.cpp:1121 +#: src/item_pocket.cpp:1137 #, c-format msgid "Pocket %d: %s" msgstr "Карман %d: %s" -#: src/item_pocket.cpp:1124 +#: src/item_pocket.cpp:1140 #, c-format msgid "Pocket %d" msgstr "Карман %d" -#: src/item_pocket.cpp:1129 +#: src/item_pocket.cpp:1145 msgid "This pocket is empty." msgstr "Этот карман пуст." -#: src/item_pocket.cpp:1133 +#: src/item_pocket.cpp:1149 msgid "This pocket is sealed." msgstr "Этот карман плотно закрыт." #. ~ (M)elee coverage -#: src/item_pocket.cpp:1149 +#: src/item_pocket.cpp:1165 msgid "(M):" msgstr "(Б):" #. ~ (R)anged coverage -#: src/item_pocket.cpp:1153 +#: src/item_pocket.cpp:1169 msgid "(R):" msgstr "(Д):" #. ~ (V)itals coverage -#: src/item_pocket.cpp:1157 +#: src/item_pocket.cpp:1173 msgid "(V):" msgstr "(В):" -#: src/item_pocket.cpp:1163 +#: src/item_pocket.cpp:1179 msgid "Protection: Bash: " msgstr "Защита: Ударный: " -#: src/item_pocket.cpp:1174 src/item_pocket.cpp:1179 +#: src/item_pocket.cpp:1190 src/item_pocket.cpp:1195 msgid " of " msgstr " из " -#: src/item_pocket.cpp:1195 +#: src/item_pocket.cpp:1211 msgid "Contents of this pocket:" msgstr "Содержимое кармана:" -#: src/item_pocket.cpp:1222 +#: src/item_pocket.cpp:1238 msgid "cannot unwield item" msgstr "нельзя выпустить предмет из рук" -#: src/item_pocket.cpp:1236 +#: src/item_pocket.cpp:1252 msgid "only books can go into ebook pocket" msgstr "сюда можно поместить только книги" -#: src/item_pocket.cpp:1245 +#: src/item_pocket.cpp:1261 msgid "only mods can go into mod pocket" msgstr "сюда можно поместить только модификации" -#: src/item_pocket.cpp:1253 +#: src/item_pocket.cpp:1271 msgid "holster does not accept this item type or form factor" msgstr "кобура не может вмещать предмет этого типа или формы" -#: src/item_pocket.cpp:1261 +#: src/item_pocket.cpp:1279 msgid "item is not an ammo" msgstr "это не боеприпас" -#: src/item_pocket.cpp:1268 +#: src/item_pocket.cpp:1286 msgid "item is not the correct ammo type" msgstr "этот тип боеприпасов сюда не подходит" -#: src/item_pocket.cpp:1277 +#: src/item_pocket.cpp:1295 msgid "can't contain liquid" msgstr "нельзя хранить здесь жидкость" -#: src/item_pocket.cpp:1283 +#: src/item_pocket.cpp:1301 msgid "can't contain gas" msgstr "нельзя хранить здесь газ" -#: src/item_pocket.cpp:1295 src/item_pocket.cpp:1417 +#: src/item_pocket.cpp:1313 src/item_pocket.cpp:1435 msgid "item too big" msgstr "предмет слишком большой" -#: src/item_pocket.cpp:1299 +#: src/item_pocket.cpp:1317 msgid "item is too long" msgstr "предмет слишком длинный" -#: src/item_pocket.cpp:1304 +#: src/item_pocket.cpp:1322 msgid "item is too short" msgstr "предмет слишком короткий" -#: src/item_pocket.cpp:1309 +#: src/item_pocket.cpp:1327 msgid "item is too small" msgstr "предмет слишком маленький" -#: src/item_pocket.cpp:1338 +#: src/item_pocket.cpp:1356 msgid "can't mix different ammo" msgstr "нельзя использовать разные боеприпасы вместе" -#: src/item_pocket.cpp:1348 +#: src/item_pocket.cpp:1366 msgid "ablative pocket already contains a plate" msgstr "абляционный карман уже содержит бронепластину" -#: src/item_pocket.cpp:1357 +#: src/item_pocket.cpp:1375 msgid "holster already contains an item" msgstr "в кобуре уже что-то есть" -#: src/item_pocket.cpp:1364 +#: src/item_pocket.cpp:1382 msgid "can't mix liquid with contained item" msgstr "нельзя смешать жидкость с содержимым кармана" -#: src/item_pocket.cpp:1369 +#: src/item_pocket.cpp:1387 msgid "can't put non liquid into pocket with liquid" msgstr "нельзя поместить это в емкость с жидкостью" -#: src/item_pocket.cpp:1376 +#: src/item_pocket.cpp:1394 msgid "" "can't mix frozen liquid with contained item in the watertight container" msgstr "" -#: src/item_pocket.cpp:1382 +#: src/item_pocket.cpp:1400 msgid "" "can't mix item with contained frozen liquid in the watertight container" msgstr "" -#: src/item_pocket.cpp:1389 +#: src/item_pocket.cpp:1407 msgid "can't mix gas with contained item" msgstr "нельзя смешать газ с содержимым кармана" -#: src/item_pocket.cpp:1393 +#: src/item_pocket.cpp:1411 msgid "can't put non gas into pocket with gas" msgstr "нельзя поместить это в емкость с газом" -#: src/item_pocket.cpp:1401 +#: src/item_pocket.cpp:1419 msgid "tried to put too many charges of ammo in item" msgstr "слишком много зарядов для этого предмета" -#: src/item_pocket.cpp:1409 +#: src/item_pocket.cpp:1427 msgid "item is too heavy" msgstr "предмет слишком тяжёлый" -#: src/item_pocket.cpp:1413 +#: src/item_pocket.cpp:1431 msgid "pocket is holding too much weight" msgstr "в кармане уже слишком много веса" -#: src/item_pocket.cpp:1421 +#: src/item_pocket.cpp:1439 msgid "not enough space" msgstr "недостаточно места" -#: src/item_pocket.cpp:1590 +#: src/item_pocket.cpp:1608 #, c-format msgid "Your %s falls to the ground." msgstr "%s падает на землю." -#: src/item_pocket.cpp:1752 +#: src/item_pocket.cpp:1770 #, c-format msgid "Liquid leaked out from the %s and dripped onto the ground!" msgstr "" -#: src/item_pocket.cpp:2333 +#: src/item_pocket.cpp:2351 msgid "" "Items won't be inserted into this pocket unless you manually " "insert them." @@ -487094,7 +487920,7 @@ msgstr "" "Предметы не будут положены в этот карман, если вы не положите их " "туда вручную." -#: src/item_pocket.cpp:2337 +#: src/item_pocket.cpp:2355 msgid "" "Items in this pocket won't be unloaded unless you manually drop " "them." @@ -487102,26 +487928,26 @@ msgstr "" "Предметы в этом кармане не будут разряжены, если только не " "выложите их вручную." -#: src/item_pocket.cpp:2339 +#: src/item_pocket.cpp:2357 msgid "Priority:" msgstr "Приоритет:" -#: src/item_pocket.cpp:2340 +#: src/item_pocket.cpp:2358 #, c-format msgid "Item Whitelist: %s" msgstr "Белый список предметов: %s" -#: src/item_pocket.cpp:2345 +#: src/item_pocket.cpp:2363 #, c-format msgid "Item Blacklist: %s" msgstr "Чёрный список предметов: %s" -#: src/item_pocket.cpp:2350 +#: src/item_pocket.cpp:2368 #, c-format msgid "Category Whitelist: %s" msgstr "Белый список категорий: %s" -#: src/item_pocket.cpp:2352 +#: src/item_pocket.cpp:2370 #, c-format msgid "Category Blacklist: %s" msgstr "Чёрный список категорий: %s" @@ -487130,31 +487956,31 @@ msgstr "Чёрный список категорий: %s" msgid "click." msgstr "«щёлк»." -#: src/iuse.cpp:463 +#: src/iuse.cpp:464 #, c-format msgid "You remove the radio modification from your %s." msgstr "Вы вынимаете радио-модификацию из %s." -#: src/iuse.cpp:482 +#: src/iuse.cpp:483 #, c-format msgid "You're already smoking a %s!" msgstr "Вы уже и так курите (%s)!" -#: src/iuse.cpp:486 +#: src/iuse.cpp:487 msgid "You don't have anything to light it with!" msgstr "Вам нечем это зажечь!" -#: src/iuse.cpp:493 +#: src/iuse.cpp:494 msgid "Are you sure you want to drink… this?" msgstr "Вы уверены, что хотите выпить… Это?" -#: src/iuse.cpp:510 src/iuse.cpp:1032 src/iuse.cpp:1040 src/iuse.cpp:9514 -#: src/iuse.cpp:9525 +#: src/iuse.cpp:511 src/iuse.cpp:1033 src/iuse.cpp:1041 src/iuse.cpp:9532 +#: src/iuse.cpp:9543 #, c-format msgid "You take some %s." msgstr "Вы приняли: %s." -#: src/iuse.cpp:597 +#: src/iuse.cpp:598 #, c-format msgid "" "Please let the devs know you should be able to smoke a %s, but the smoking " @@ -487163,40 +487989,40 @@ msgstr "" "Сообщите разработчикам, если вам нужно будет выкурить %s, но код курения " "неизвестен." -#: src/iuse.cpp:605 +#: src/iuse.cpp:606 #, c-format msgid "You light a %s." msgstr "Вы зажгли: %s." -#: src/iuse.cpp:616 +#: src/iuse.cpp:617 msgid "Ugh, too much smoke… you feel nasty." msgstr "Ох, слишком много курева… Чувствуете себя ужасно." -#: src/iuse.cpp:625 +#: src/iuse.cpp:626 msgid "You take a puff from your electronic cigarette." msgstr "Вы затягиваетесь электронной сигаретой." -#: src/iuse.cpp:629 +#: src/iuse.cpp:630 msgid "You inhale some vapor from your advanced electronic cigarette." msgstr "Вы вдохнули немного пара из вашей продвинутой электронной сигареты." -#: src/iuse.cpp:634 +#: src/iuse.cpp:635 msgid "You don't have any nicotine liquid!" msgstr "У вас нет никотиновой жидкости!" -#: src/iuse.cpp:644 +#: src/iuse.cpp:645 msgid "Ugh, too much nicotine… you feel nasty." msgstr "Ох, слишком много никотина… Чувствуете себя ужасно." -#: src/iuse.cpp:652 +#: src/iuse.cpp:653 msgid "You take some antibiotics." msgstr "Вы приняли антибиотики." -#: src/iuse.cpp:653 +#: src/iuse.cpp:654 msgid " takes some antibiotics." msgstr " принимает антибиотики." -#: src/iuse.cpp:664 +#: src/iuse.cpp:665 msgid "" "Maybe this is just the placebo effect, but you feel a little better as the " "dose settles in." @@ -487204,89 +488030,89 @@ msgstr "" "Возможно, это всего лишь эффект плацебо, но вы чувствуете себя немного " "лучше, когда лекарство начало действовать." -#: src/iuse.cpp:678 +#: src/iuse.cpp:679 #, c-format msgid "You're out of %s." msgstr "У вас закончился препарат: %s." -#: src/iuse.cpp:681 +#: src/iuse.cpp:682 #, c-format msgid "You use your %s." msgstr "Вы используете препарат: %s." -#: src/iuse.cpp:685 +#: src/iuse.cpp:686 msgid "You wash the slime from your eyes." msgstr "Вы промыли глаза от слизи." -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid " uses some fungicide." msgstr " принимает фунгицид." -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid "You use your fungicide." msgstr "Вы используете фунгицид." -#: src/iuse.cpp:710 src/iuse.cpp:757 +#: src/iuse.cpp:711 src/iuse.cpp:758 msgid "You feel a burning sensation slowly radiating throughout your skin." msgstr "Вы чувствуете жжение, медленно излучающееся из под кожи." -#: src/iuse.cpp:716 src/iuse.cpp:761 +#: src/iuse.cpp:717 src/iuse.cpp:762 msgid "Your skin grows warm for a moment." msgstr "Ваша кожа на мгновение нагревается." -#: src/iuse.cpp:773 +#: src/iuse.cpp:774 msgid "You take some antiparasitic medication." msgstr "Вы приняли препараты против паразитов." -#: src/iuse.cpp:776 +#: src/iuse.cpp:777 msgid "The itching sensation under your skin fades away." msgstr "Кожный зуд постепенно проходит." -#: src/iuse.cpp:782 +#: src/iuse.cpp:783 msgid "Your bowels clench as something inside them dies." msgstr "Ваш кишечник сжимается после того, как внутри него что-то сдохло." -#: src/iuse.cpp:784 +#: src/iuse.cpp:785 msgid "Your bowels spasm painfully as something inside them dies." msgstr "" "Ваш кишечник болезненно сжимается после того, как внутри него что-то сдохло." -#: src/iuse.cpp:790 +#: src/iuse.cpp:791 msgid "Your skin prickles and your veins itch for a few moments." msgstr "На мгновение вашу кожу покалывает, а вены зудят." -#: src/iuse.cpp:794 +#: src/iuse.cpp:795 msgid "Your veins relax in a soothing wave through your body." msgstr "" "Ваши вены расслабляются в успокаивающей волне, проходящей по вашему телу." -#: src/iuse.cpp:799 +#: src/iuse.cpp:800 msgid "The pressure inside your head feels better already." msgstr "Давление в вашей голове уже нормализовалось." -#: src/iuse.cpp:802 +#: src/iuse.cpp:803 msgid "Your head pounds like a sore tooth as something inside of it dies." msgstr "" "Ваша голова пульсирует болью как больной зуб, после того, как внутри неё " "что-то сдохло." -#: src/iuse.cpp:809 +#: src/iuse.cpp:810 msgid "The stiffness in your joints goes away." msgstr "Жёсткость в ваших суставах проходит." -#: src/iuse.cpp:811 +#: src/iuse.cpp:812 msgid "The pain in your joints goes away." msgstr "Боль в суставах уходит." -#: src/iuse.cpp:819 +#: src/iuse.cpp:820 msgid "You take some anticonvulsant medication." msgstr "Вы приняли противосудорожный препарат." -#: src/iuse.cpp:833 +#: src/iuse.cpp:834 msgid "You stop shaking." msgstr "Вы унимаете дрожь." -#: src/iuse.cpp:841 +#: src/iuse.cpp:842 msgid "" "You start scarfing down the delicious cake. It tastes a little funny, " "though…" @@ -487294,31 +488120,31 @@ msgstr "" "Вы с жадностью уминаете великолепное пирожное. На вкус оно, правда, немного " "смешное…" -#: src/iuse.cpp:864 +#: src/iuse.cpp:865 msgid "You snort a bump of coke." msgstr "Вы втянули носом дозу кокаина." -#: src/iuse.cpp:883 +#: src/iuse.cpp:884 msgid "You smoke your meth." msgstr "Вы курите мет." -#: src/iuse.cpp:884 +#: src/iuse.cpp:885 msgid "The world seems to sharpen." msgstr "Мир стал выглядеть чётче." -#: src/iuse.cpp:898 +#: src/iuse.cpp:899 msgid "You snort some crystal meth." msgstr "Вы втянули носом несколько кристаллов метамфетамина." -#: src/iuse.cpp:918 +#: src/iuse.cpp:919 msgid "You inject the vaccine." msgstr "Вы сделали инъекцию вакцины." -#: src/iuse.cpp:923 +#: src/iuse.cpp:924 msgid "You no longer need to fear the flu, at least for some time." msgstr "Вы больше не боитесь гриппа. Хотя бы на время." -#: src/iuse.cpp:927 +#: src/iuse.cpp:928 msgid "" "You notice the date on the packaging is pretty old. It may no longer be " "effective." @@ -487326,107 +488152,107 @@ msgstr "" "Вы замечаете, что дата производства на упаковке довольно давняя. Возможно, " "вакцина уже утратила эффективность." -#: src/iuse.cpp:945 +#: src/iuse.cpp:946 msgid "Are you sure you want to eat this? It looks poisonous…" msgstr "Вы уверены, что хотите есть это? Выглядит ядовитым…" -#: src/iuse.cpp:969 +#: src/iuse.cpp:970 #, c-format msgid "This %s probably meant a lot to someone at one time." msgstr "Это (%s), возможно, когда-то много значило для кого-то." -#: src/iuse.cpp:990 +#: src/iuse.cpp:991 msgid "You feel completely exhausted." msgstr "Вы чувствуете себя полностью измотанным." -#: src/iuse.cpp:994 +#: src/iuse.cpp:995 msgid "You feel a bit wobbly." msgstr "Вы чувствуете лёгкую неуверенность в ногах." -#: src/iuse.cpp:1008 +#: src/iuse.cpp:1009 msgid "You suddenly feel hollow inside." msgstr "Неожиданно у вас возникает чувство пустоты внутри." -#: src/iuse.cpp:1022 +#: src/iuse.cpp:1023 msgid "You eat the datura seed." msgstr "Вы едите семена дурмана." -#: src/iuse.cpp:1047 +#: src/iuse.cpp:1048 msgid "You take a puff from your inhaler." msgstr "Вы вдыхаете аэрозоль из ингалятора." -#: src/iuse.cpp:1048 +#: src/iuse.cpp:1049 msgid " takes a puff from their inhaler." msgstr " вдыхает из ингалятора." -#: src/iuse.cpp:1063 +#: src/iuse.cpp:1064 #, c-format msgid "You breathe deeply from the %s." msgstr "Вы глубоко вдохнули из контейнера (%s)." -#: src/iuse.cpp:1065 +#: src/iuse.cpp:1066 #, c-format msgid " breathes from the %s." msgstr " вдыхает из контейнера (%s)." -#: src/iuse.cpp:1085 +#: src/iuse.cpp:1086 msgid "This looks unhealthy, sure you want to drink it?" msgstr "Это выглядит опасно, уверены, что хотите выпить его?" -#: src/iuse.cpp:1089 +#: src/iuse.cpp:1090 msgid "This looks unhealthy, sure you want to eat it?" msgstr "Это выглядит опасно, уверены, что хотите съесть это?" -#: src/iuse.cpp:1096 +#: src/iuse.cpp:1097 msgid "Blech, that tastes gross!" msgstr "Буэ, на вкус — отвратительно!" -#: src/iuse.cpp:1107 +#: src/iuse.cpp:1108 msgid "Blech, that burns your throat!" msgstr "Ужас как обжигает горло!" -#: src/iuse.cpp:1113 +#: src/iuse.cpp:1114 msgid "Blech, you don't feel you can stomach much of that." msgstr "Беее, вы не думаете, что сможете удержать в себе это." -#: src/iuse.cpp:1123 +#: src/iuse.cpp:1124 msgid "This looks unclean; are you sure you want to drink it?" msgstr "Это выглядит грязно, вы уверены, что хотите выпить это?" -#: src/iuse.cpp:1127 +#: src/iuse.cpp:1128 msgid "This looks unclean; are you sure you want to eat it?" msgstr "Это выглядит отвратительно, вы уверены, что хотите съесть это?" -#: src/iuse.cpp:1141 +#: src/iuse.cpp:1142 msgid "The meal is revitalizing." msgstr "Эта пища оживляет." -#: src/iuse.cpp:1143 +#: src/iuse.cpp:1144 msgid "Oddly enough, this doesn't taste so bad." msgstr "Как ни странно, это неплохое на вкус." -#: src/iuse.cpp:1161 +#: src/iuse.cpp:1162 #, c-format msgid "You chew your %s." msgstr "Вы пожевали: %s." -#: src/iuse.cpp:1176 +#: src/iuse.cpp:1177 msgid "You feel cleansed." msgstr "Вы чувствуете себя очищенным." -#: src/iuse.cpp:1186 +#: src/iuse.cpp:1187 msgid "You feel a slight itching inside, but it passes." msgstr "Вы чувствуете лёгкий зуд внутри себя, но это проходит." -#: src/iuse.cpp:1205 +#: src/iuse.cpp:1206 msgid "You don't have any mutations to purify." msgstr "У вас нет мутаций для очистки." -#: src/iuse.cpp:1209 +#: src/iuse.cpp:1210 msgid "Choose a mutation to purify: " msgstr "Выберите мутацию для очистки:" -#: src/iuse.cpp:1217 +#: src/iuse.cpp:1218 msgid "" "You inject the purifier. The liquid thrashes inside the tube and goes down " "reluctantly." @@ -487434,7 +488260,7 @@ msgstr "" "Вы вводите пурификатор. Жидкость сопротивляется внутри, и идёт по трубке " "вниз очень неохотно." -#: src/iuse.cpp:1275 +#: src/iuse.cpp:1276 #, c-format msgid "" "As you eat the %s, you have a near-religious experience, feeling at one with" @@ -487442,27 +488268,27 @@ msgid "" msgstr "" "Съев это (%s), вы испытали почти религиозное чувство единения с окружением…" -#: src/iuse.cpp:1307 +#: src/iuse.cpp:1308 msgid "It tastes extremely strange!" msgstr "То, что вы съели, на вкус было очень странным!" -#: src/iuse.cpp:1315 src/iuse.cpp:1466 +#: src/iuse.cpp:1316 src/iuse.cpp:1467 msgid "You feel better all over." msgstr "Вы чувствуете себя намного лучше." -#: src/iuse.cpp:1327 +#: src/iuse.cpp:1328 msgid "It is delicious, and very filling!" msgstr "То, что вы съели, на вкус было просто великолепно и очень сытно!" -#: src/iuse.cpp:1332 +#: src/iuse.cpp:1333 msgid "It is delicious, but you can't eat any more." msgstr "Очень вкусно, но вам больше не съесть." -#: src/iuse.cpp:1335 +#: src/iuse.cpp:1336 msgid "You take one bite, and immediately vomit!" msgstr "Вы сделали один укус и вас тут же стошнило!" -#: src/iuse.cpp:1340 +#: src/iuse.cpp:1341 msgid "" "You feel a familiar warmth, but suddenly it surges into an excruciating burn" " as you convulse, vomiting, and black out…" @@ -487470,17 +488296,17 @@ msgstr "" "Вы почувствовали знакомое тепло, но неожиданно оно превращается в " "мучительнейшее жжение, вас рвёт и трясёт в судорогах, и вы вырубаетесь…" -#: src/iuse.cpp:1343 +#: src/iuse.cpp:1344 msgctxt "memorial_male" msgid "Suffered Marloss Rejection." msgstr "Испытал отторжение марло." -#: src/iuse.cpp:1344 +#: src/iuse.cpp:1345 msgctxt "memorial_female" msgid "Suffered Marloss Rejection." msgstr "Испытала отторжение марло." -#: src/iuse.cpp:1360 +#: src/iuse.cpp:1361 msgid "" "You feel a familiar warmth, but suddenly it surges into painful burning as " "you convulse and collapse to the ground…" @@ -487488,7 +488314,7 @@ msgstr "" "Вы почувствовали знакомое тепло, но неожиданно оно превращается в " "болезненное жжение, вас трясёт в судорогах, и вы падаете на землю…" -#: src/iuse.cpp:1372 src/monattack.cpp:2116 +#: src/iuse.cpp:1373 src/monattack.cpp:2116 msgid "" "You wake up in a Marloss bush. Almost *cradled* in it, actually, as though " "it grew there for you." @@ -487497,7 +488323,7 @@ msgstr "" "«люлькой», как будто бы он вырос здесь именно для вас." #. ~ Beginning to hear the Mycus while conscious: that's it speaking -#: src/iuse.cpp:1375 +#: src/iuse.cpp:1376 msgid "" "unity. together we have reached the door. we provide the final key. now " "to pass through…" @@ -487505,12 +488331,12 @@ msgstr "" "единство. вместе мы дошли до двери. мы вставили последний ключ. время войти " "внутрь…" -#: src/iuse.cpp:1377 +#: src/iuse.cpp:1378 msgid "You feel a strange warmth spreading throughout your body…" msgstr "Странное тепло разливается по вашему телу…" #. ~ "Nuh-uh" is a sound used for "nope", "no", etc. -#: src/iuse.cpp:1398 +#: src/iuse.cpp:1399 msgid "" "After what happened that last time? Nuh-uh. You're not eating that alien " "poison." @@ -487518,12 +488344,12 @@ msgstr "" "После того, что произошло в прошлый раз? Неа. Вы отказываетесь есть этот " "иноземный яд." -#: src/iuse.cpp:1403 +#: src/iuse.cpp:1404 msgid "we no longer require this scaffolding. we reserve it for other uses." msgstr "" "мы больше не нуждаемся в этих костылях. мы сохраним их для других целей." -#: src/iuse.cpp:1424 src/iuse.cpp:5711 +#: src/iuse.cpp:1425 src/iuse.cpp:5712 #, c-format msgid "" "Are you sure you want to eat the %s? You could plant it in a mound of dirt." @@ -487531,11 +488357,11 @@ msgstr "" "Вы уверены, что хотите съесть это (%s)? Вы могли бы посадить это в земляную " "насыпь." -#: src/iuse.cpp:1465 +#: src/iuse.cpp:1466 msgid "It tastes amazing, and you finish it quickly." msgstr "На вкус просто восхитительно, и вы быстро доедаете остатки." -#: src/iuse.cpp:1471 +#: src/iuse.cpp:1472 msgid "" "As it settles in, you feel ecstasy radiating through every part of your " "body…" @@ -487543,7 +488369,7 @@ msgstr "" "Вы доели и почувствовали экстаз, распространяющийся по каждой частичке " "вашего тела…" -#: src/iuse.cpp:1474 +#: src/iuse.cpp:1475 msgid "" "Your eyes roll back in your head. Everything dissolves into a blissful " "haze…" @@ -487554,22 +488380,22 @@ msgstr "Вы закатываете глаза. Все растворяется #. ~ It still understands the concept, but uninitelligent fungaloids and mind- #. bent symbiotes should not need it. #. ~ We are the Mycus. -#: src/iuse.cpp:1483 +#: src/iuse.cpp:1484 msgid "we welcome into us. we have endured long in this forbidding world." msgstr "добро пожаловать в нас. мы долго терпели этот неприступный мир." -#: src/iuse.cpp:1486 +#: src/iuse.cpp:1487 msgid "" "A sea of white caps, waving gently. A haze of spores wafting silently over " "a forest." msgstr "" "Море медленно качающихся белых грибов. Облако спор тихо плывёт над лесом." -#: src/iuse.cpp:1488 +#: src/iuse.cpp:1489 msgid "the natives have a saying: \"e pluribus unum.\" out of many, one." msgstr "у местных есть поговорка: «E Pluribus Unum». из многих — единое." -#: src/iuse.cpp:1491 +#: src/iuse.cpp:1492 msgid "" "The blazing pink redness of the berry. The juices spreading across our " "tongue, the warmth draping over us like a lover's embrace." @@ -487577,7 +488403,7 @@ msgstr "" "Яркая краснота ягоды. Соки стекают по вашему языку и тепло накрывает нас, " "словно объятия любовника." -#: src/iuse.cpp:1493 +#: src/iuse.cpp:1494 msgid "" "we welcome the union of our lines in our local guide. we will prosper, and " "unite this world. even now, our fruits adapt to better serve local " @@ -487587,7 +488413,7 @@ msgstr "" "процветать и объединим этот мир. наши фрукты адаптировались, чтобы лучше " "подходить нашей местной физиологии." -#: src/iuse.cpp:1496 +#: src/iuse.cpp:1497 msgid "" "The sky-blue of the seed. The nutty, creamy flavors intermingling with the " "berry, a memory that will never leave us." @@ -487595,13 +488421,13 @@ msgstr "" "Голубое, как небо, семя. Ореховый, кремовый вкус, смешивающийся со вкусом " "ягоды. Вкус, который мы никогда не забудем." -#: src/iuse.cpp:1498 +#: src/iuse.cpp:1499 msgid "" "as, in time, shall we adapt to better welcome those who have not received " "us." msgstr "со временем мы научимся лучше приветствовать тех, кто не принял нас." -#: src/iuse.cpp:1501 +#: src/iuse.cpp:1502 msgid "" "The amber-yellow of the sap. Feel it flowing through our veins, taking the " "place of the strange, thin red gruel called \"blood.\"" @@ -487609,35 +488435,35 @@ msgstr "" "Янтарно-желтый сок. Мы ощущаем, как он течёт в наших венах, замещая эту " "странную красную водянистую жидкость под названием «кровь»." -#: src/iuse.cpp:1503 +#: src/iuse.cpp:1504 msgid "we are the Mycus." msgstr "мы есть Микус." -#: src/iuse.cpp:1540 +#: src/iuse.cpp:1541 msgid "This tastes really weird! You're not sure it's good for you…" msgstr "На вкус очень странно! Вы не уверены, что это хорошо…" -#: src/iuse.cpp:1555 +#: src/iuse.cpp:1556 #, c-format msgid "You doubt someone would want to eat %1$s." msgstr "Вы сомневаетесь, что кто-то стал бы есть это (%1$s)." -#: src/iuse.cpp:1559 +#: src/iuse.cpp:1560 #, c-format msgid "Put the %s where?" msgstr "Куда положить это (%s)?" -#: src/iuse.cpp:1568 +#: src/iuse.cpp:1569 #, c-format msgid "Are you sure you want to feed a person %1$s?" msgstr "Вы уверены, что хотите накормить персонажа этим (%1$s)?" -#: src/iuse.cpp:1570 +#: src/iuse.cpp:1571 #, c-format msgid "You put your %1$s into %2$s mouth!" msgstr "Вы кладёте пищу (%1$s) в рот НПС (%2$s)!" -#: src/iuse.cpp:1574 +#: src/iuse.cpp:1575 msgid "" "Okay, but please, don't give me this again. I don't want to eat pet food in" " the Cataclysm all day." @@ -487645,28 +488471,28 @@ msgstr "" "Ладно, но, пожалуйста, больше не нужно мне этого давать. Я не хочу есть корм" " во время Катаклизма каждый день." -#: src/iuse.cpp:1576 +#: src/iuse.cpp:1577 #, c-format msgid "%s knocks it from your hand!" msgstr "%s выбивает его у вас из рук!" -#: src/iuse.cpp:1590 +#: src/iuse.cpp:1591 #, c-format msgid "You try to feed the %1$s some %2$s, but it vanishes!" msgstr "Вы пытаетесь накормить существо (%1$s) едой (%2$s), но оно исчезает!" -#: src/iuse.cpp:1608 +#: src/iuse.cpp:1609 #, c-format msgid "The %s doesn't want that kind of food." msgstr "%s не считает это за еду." -#: src/iuse.cpp:1614 +#: src/iuse.cpp:1615 msgid "You want to feed it the dog food, but it bites your fingers!" msgstr "" "Вы пытаетесь накормить животное собачьим кормом, но оно кусает вас за " "пальцы!" -#: src/iuse.cpp:1617 +#: src/iuse.cpp:1618 msgid "" "Apparently, it's more interested in your flesh than the dog food in your " "hand!" @@ -487674,50 +488500,50 @@ msgstr "" "Несомненно, она более заинтересована в вашей плоти, нежели в собачьем корме " "в вашей руке!" -#: src/iuse.cpp:1623 +#: src/iuse.cpp:1624 #, c-format msgid "You feed your %1$s to the %2$s." msgstr "Вы даёте пищу (%1$s) - %2$s." -#: src/iuse.cpp:1626 +#: src/iuse.cpp:1627 #, c-format msgid "The %1$s is your pet now!" msgstr "%1$s становится вашим питомцем!" -#: src/iuse.cpp:1636 +#: src/iuse.cpp:1637 msgid "There is nothing to be fed here." msgstr "Здесь некого кормить." -#: src/iuse.cpp:1653 +#: src/iuse.cpp:1654 msgid "Modify what?" msgstr "Что модифицировать?" -#: src/iuse.cpp:1656 src/iuse.cpp:2464 src/iuse.cpp:4861 src/iuse.cpp:5545 -#: src/iuse.cpp:6323 src/iuse.cpp:6355 src/iuse.cpp:7475 src/iuse.cpp:7681 +#: src/iuse.cpp:1657 src/iuse.cpp:2465 src/iuse.cpp:4862 src/iuse.cpp:5546 +#: src/iuse.cpp:6324 src/iuse.cpp:6356 src/iuse.cpp:7479 src/iuse.cpp:7685 msgid "You don't have that item!" msgstr "У вас нет этого предмета!" -#: src/iuse.cpp:1661 +#: src/iuse.cpp:1662 msgid "Which signal should activate the item?" msgstr "Какой сигнал должен активировать этот предмет?" -#: src/iuse.cpp:1662 src/iuse.cpp:1674 +#: src/iuse.cpp:1663 src/iuse.cpp:1675 msgid "\"Blue\"" msgstr "«Синий»" -#: src/iuse.cpp:1662 src/iuse.cpp:1678 +#: src/iuse.cpp:1663 src/iuse.cpp:1679 msgid "\"Green\"" msgstr "«Зелёный»" -#: src/iuse.cpp:1662 src/iuse.cpp:1670 +#: src/iuse.cpp:1663 src/iuse.cpp:1671 msgid "\"Red\"" msgstr "«Красный»" -#: src/iuse.cpp:1685 +#: src/iuse.cpp:1686 msgid "This item has been modified this way already." msgstr "Этот предмет уже был модифицирован таким образом." -#: src/iuse.cpp:1692 +#: src/iuse.cpp:1693 #, c-format msgid "" "You modify your %1$s to listen for the %2$s activation signal on the radio." @@ -487725,687 +488551,687 @@ msgstr "" "Вы модифицируете предмет (%1$s) таким образом, чтобы он принимал %2$s сигнал" " активации по радио." -#: src/iuse.cpp:1715 +#: src/iuse.cpp:1716 msgid "Remove mods from tool?" msgstr "Убрать модификации с инструмента?" -#: src/iuse.cpp:1716 +#: src/iuse.cpp:1717 msgid "You don't have any modified tools." msgstr "У вас нет модифицированных инструментов." -#: src/iuse.cpp:1728 +#: src/iuse.cpp:1729 #, c-format msgid "You remove the %s from the tool." msgstr "Вы удаляете модификацию (%s) из инструмента." -#: src/iuse.cpp:1749 +#: src/iuse.cpp:1750 msgid "You doubt you will have much luck catching fish here." msgstr "Вы сомневаетесь, что тут будет хороший улов." -#: src/iuse.cpp:1774 src/iuse.cpp:1815 +#: src/iuse.cpp:1775 src/iuse.cpp:1816 msgid "You can't fish there!" msgstr "Здесь нельзя рыбачить!" -#: src/iuse.cpp:1777 +#: src/iuse.cpp:1778 msgid "You cast your line and wait to hook something…" msgstr "Вы забросили удочку и ждёте, пока кто-нибудь клюнет…" -#: src/iuse.cpp:1804 +#: src/iuse.cpp:1805 msgid "Fish aren't foolish enough to go in here without bait." msgstr "Рыбы не настолько глупы, чтобы плыть туда без наживки." -#: src/iuse.cpp:1808 +#: src/iuse.cpp:1809 msgid "Put fish trap where?" msgstr "Где разместить ловушку для рыбы?" -#: src/iuse.cpp:1826 +#: src/iuse.cpp:1827 msgid "" "You place the fish trap; in three hours or so, you may catch some fish." msgstr "" "Вы разместили ловушку для рыбы. Возможно, через три часа или около того вы " "сможете поймать рыбу." -#: src/iuse.cpp:1923 src/iuse.cpp:5148 +#: src/iuse.cpp:1924 src/iuse.cpp:5149 msgid "Spray where?" msgstr "Куда распылить?" -#: src/iuse.cpp:1946 +#: src/iuse.cpp:1947 #, c-format msgid "The %s is sprayed!" msgstr "%s покрывается распылённым веществом!" -#: src/iuse.cpp:1948 +#: src/iuse.cpp:1949 #, c-format msgid "The %s looks blinded." msgstr "%s выглядит ослеплённым." -#: src/iuse.cpp:1953 +#: src/iuse.cpp:1954 #, c-format msgid "The %s is frozen!" msgstr "%s замерзает!" #. ~ Modular exoskeletons require pocket restrictions to insert modules. %s = #. pocket name. -#: src/iuse.cpp:2185 +#: src/iuse.cpp:2186 #, c-format msgid "%s doesn't define any restrictions for modules!" msgstr "%s не устанавливает никаких ограничений для модулей!" #. ~ Prompt the player to handle the module inside the modular exoskeleton -#: src/iuse.cpp:2196 +#: src/iuse.cpp:2197 msgid "What to do with the existing module?" msgstr "Что сделать с установленным модулем?" -#: src/iuse.cpp:2197 +#: src/iuse.cpp:2198 #, c-format msgid "Unload everything from this %s" msgstr "" -#: src/iuse.cpp:2199 +#: src/iuse.cpp:2200 #, c-format msgid "Replace the %s" msgstr "Заменить %s" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Activate the %s" msgstr "" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Deactivate the %s" msgstr "" -#: src/iuse.cpp:2203 +#: src/iuse.cpp:2204 #, c-format msgid "Reload the %s" msgstr "" -#: src/iuse.cpp:2204 +#: src/iuse.cpp:2205 #, c-format msgid "Unload the %s" msgstr "Разрядить %s" #. ~ The player has nothing that fits in the modular exoskeleton's pocket -#: src/iuse.cpp:2265 +#: src/iuse.cpp:2266 msgid "You don't have anything compatible with this module!" msgstr "У вас нет ничего совместимого с этим модулем!" #. ~ Prompt the player to select an item to attach to the modular #. exoskeleton's pocket (%s) -#: src/iuse.cpp:2270 +#: src/iuse.cpp:2271 #, c-format msgid "Which module to attach to the %s?" msgstr "Какой модуль прикрепить к %s?" -#: src/iuse.cpp:2309 +#: src/iuse.cpp:2310 #, c-format msgid "Your %s does not have any pockets to contain modules." msgstr "Ваш %s не имеет карманов для модулей." -#: src/iuse.cpp:2320 +#: src/iuse.cpp:2321 msgid "The RM13 combat armor's fuel cells are dead." msgstr "Топливные ячейки боевой брони RM13 истощены." -#: src/iuse.cpp:2324 +#: src/iuse.cpp:2325 msgid "You activate your RM13 combat armor." msgstr "Вы активируете свою боевую броню RM13" -#: src/iuse.cpp:2325 +#: src/iuse.cpp:2326 msgid "Rivtech Model 13 RivOS v2.19: ONLINE." msgstr "Ривтех Модель 13 RivOS v2.19: АКТИВИРОВАНО" -#: src/iuse.cpp:2326 +#: src/iuse.cpp:2327 msgid "CBRN defense system: ONLINE." msgstr "Система ХБРЯ защиты: АКТИВИРОВАНО" -#: src/iuse.cpp:2327 +#: src/iuse.cpp:2328 msgid "Acoustic dampening system: ONLINE." msgstr "Система гашения звука: АКТИВИРОВАНО" -#: src/iuse.cpp:2328 +#: src/iuse.cpp:2329 msgid "Thermal regulation system: ONLINE." msgstr "Система терморегуляции: АКТИВИРОВАНО" -#: src/iuse.cpp:2329 +#: src/iuse.cpp:2330 msgid "Vision enhancement system: ONLINE." msgstr "Система улучшения зрения: АКТИВИРОВАНО" -#: src/iuse.cpp:2330 +#: src/iuse.cpp:2331 msgid "Electro-reactive armor system: ONLINE." msgstr "Система электро-реактивной брони: АКТИВИРОВАНО" -#: src/iuse.cpp:2331 +#: src/iuse.cpp:2332 msgid "All systems nominal." msgstr "Все системы работают нормально." -#: src/iuse.cpp:2349 +#: src/iuse.cpp:2350 msgid "RivOS v2.19 shutdown sequence initiated." msgstr "Инициировано завершение работы RivOS v2.19" -#: src/iuse.cpp:2350 +#: src/iuse.cpp:2351 msgid "Shutting down." msgstr "Завершение работы" -#: src/iuse.cpp:2351 +#: src/iuse.cpp:2352 msgid "Your RM13 combat armor turns off." msgstr "Ваша боевая броня RM13 выключена" -#: src/iuse.cpp:2366 +#: src/iuse.cpp:2367 #, c-format msgid "You unpack your %s for use." msgstr "Вы распаковали: %s." -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "Choose CBM to pack" msgstr "Выберите КБМ для упаковки" -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "You don't have any CBMs." msgstr "У вас нет КБМ." -#: src/iuse.cpp:2383 +#: src/iuse.cpp:2384 msgid "This CBM is faulty. You should mend it first. Do you want to try?" msgstr "Этот КБМ неисправен, сперва его надо починить. Хотите попробовать?" -#: src/iuse.cpp:2391 +#: src/iuse.cpp:2392 msgid "You carefully prepare the CBM for sterilization." msgstr "Вы тщательно подготавливаете КБМ к стерилизации." -#: src/iuse.cpp:2394 +#: src/iuse.cpp:2395 msgid "You fail to properly prepare the CBM." msgstr "У вас не вышло правильно подготовить КБМ." -#: src/iuse.cpp:2412 +#: src/iuse.cpp:2413 #, c-format msgid "You can't pack your %s until you take it off." msgstr "Вы не можете свернуть это (%s), пока не снимете." -#: src/iuse.cpp:2424 +#: src/iuse.cpp:2425 #, c-format msgid "You pack your %s for storage." msgstr "Вы сворачиваете предмет (%s) на хранение." -#: src/iuse.cpp:2433 +#: src/iuse.cpp:2434 msgid "You need batteries to cauterize wounds." msgstr "Чтобы прижечь рану, нужны батарейки." -#: src/iuse.cpp:2438 src/iuse_actor.cpp:1864 +#: src/iuse.cpp:2439 src/iuse_actor.cpp:1871 msgid "Cauterize yourself for fun?" msgstr "Прижечь себя ради удовольствия?" -#: src/iuse.cpp:2442 +#: src/iuse.cpp:2443 msgid "You aren't bleeding or bitten; there is no need to cauterize yourself." msgstr "" "Вы не истекаете кровью и не укушены, поэтому нет необходимости прижигать " "себе что-либо." -#: src/iuse.cpp:2445 +#: src/iuse.cpp:2446 msgid "Cauterize any open wounds?" msgstr "Прижечь все открытые раны?" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "Purify what?" msgstr "Что очищать?" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "You don't have water to purify." msgstr "У вас нет воды, требующей очистки." -#: src/iuse.cpp:2476 +#: src/iuse.cpp:2477 msgid "That volume of water is too large to purify." msgstr "Объём воды слишком большой для очистки." -#: src/iuse.cpp:2491 src/iuse.cpp:2680 src/iuse.cpp:2705 +#: src/iuse.cpp:2492 src/iuse.cpp:2681 src/iuse.cpp:2706 msgid "It's dead." msgstr "Не работает." -#: src/iuse.cpp:2493 +#: src/iuse.cpp:2494 msgid "You turn the radio on." msgstr "Вы включили радио." -#: src/iuse.cpp:2515 +#: src/iuse.cpp:2516 msgid "You must have an active radio to check for signal direction." msgstr "Для поиска направления сигнала у вас должно быть работающее радио." -#: src/iuse.cpp:2522 +#: src/iuse.cpp:2523 msgid "You can't find the direction if your radio isn't tuned." msgstr "Пока радио не настроено, вы не можете искать сигнал." -#: src/iuse.cpp:2528 +#: src/iuse.cpp:2529 #, c-format msgid "The signal seems strongest to the %s." msgstr "Похоже, направление самого сильного сигнала - %s." -#: src/iuse.cpp:2560 +#: src/iuse.cpp:2561 msgid "Radio: Kssssssssssssh." msgstr "Радио: Пшшшшшшш." #. ~ radio noise -#: src/iuse.cpp:2576 +#: src/iuse.cpp:2577 msgid "ksssh" msgstr "" -#: src/iuse.cpp:2598 +#: src/iuse.cpp:2599 #, c-format msgid "radio: %s" msgstr "радио: %s" -#: src/iuse.cpp:2612 +#: src/iuse.cpp:2613 msgid "Radio:" msgstr "Радио:" -#: src/iuse.cpp:2613 +#: src/iuse.cpp:2614 msgid "Scan" msgstr "Сканировать" -#: src/iuse.cpp:2639 +#: src/iuse.cpp:2640 msgid "Select a station" msgstr "" -#: src/iuse.cpp:2646 +#: src/iuse.cpp:2647 msgctxt "radio station" msgid " (selected)" msgstr "" #. ~ Selected radio station, %d is a number in sequence (1,2,3...), #. ~ %s is ' (selected)' if this is the radio station playing, else nothing -#: src/iuse.cpp:2650 +#: src/iuse.cpp:2651 #, c-format msgid "Station %d%s" msgstr "" -#: src/iuse.cpp:2666 +#: src/iuse.cpp:2667 msgid "The radio dies." msgstr "Радио выключено." -#: src/iuse.cpp:2683 +#: src/iuse.cpp:2684 msgid "You turn the noise emitter on." msgstr "Вы включили звукогенератор." #. ~ the sound of a noise emitter when turned on -#: src/iuse.cpp:2693 +#: src/iuse.cpp:2694 msgid "KXSHHHHRRCRKLKKK!" msgstr "«КХ-КХ-КХА-ХРКК-КХ!»" -#: src/iuse.cpp:2696 +#: src/iuse.cpp:2697 msgid "The infernal racket dies as the noise emitter turns off." msgstr "Адский шум стихает после выключения шумогенератора." -#: src/iuse.cpp:2708 +#: src/iuse.cpp:2709 msgid "You turn the EMF detector on." msgstr "Вы включаете детектор ЭМП." -#: src/iuse.cpp:2727 +#: src/iuse.cpp:2728 msgid "BEEEEE-CHHHHHHH-eeEEEEEEE-CHHHHHHHHHHHH" msgstr "БИИИИИИИИ-ЧЧЧЧЧЧЧЧЧЧЧЧЧЧ-ииИИИИИИИ-ЧЧЧЧЧЧЧЧЧЧЧЧЧЧЧ" -#: src/iuse.cpp:2753 +#: src/iuse.cpp:2754 msgid "BEEEEEEP BEEEEEEP" msgstr "БИИИИИИИИИИП БИИИИИИИИИИП" -#: src/iuse.cpp:2756 +#: src/iuse.cpp:2757 msgid "BEEP BEEP" msgstr "БИИП БИИП" -#: src/iuse.cpp:2759 +#: src/iuse.cpp:2760 msgid "beep… beep" msgstr "бип… бип" -#: src/iuse.cpp:2767 +#: src/iuse.cpp:2768 msgid "The noise of your EMF detector slows to a halt." msgstr "Звук вашего детектора ЭМП полностью стихает." -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "Pry where?" msgstr "Что взломать?" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "There is nothing to pry nearby." msgstr "Поблизости нечего взламывать." -#: src/iuse.cpp:2838 +#: src/iuse.cpp:2839 msgid "You try to hit yourself with the hammer." msgstr "Вы пытаетесь ударить себя молотком." -#: src/iuse.cpp:2839 +#: src/iuse.cpp:2840 msgid "But you can't touch this." msgstr "Но вы не можете дотронуться." -#: src/iuse.cpp:2841 +#: src/iuse.cpp:2842 msgid "" "You attempt to pry open your wallet, but alas. You are just too miserly." msgstr "Вы пытаетесь открыть свой кошелек, но, увы. Вы просто слишком скупы." -#: src/iuse.cpp:2845 +#: src/iuse.cpp:2846 msgid "You can't pry that." msgstr "Вы не можете поддеть это." -#: src/iuse.cpp:2867 +#: src/iuse.cpp:2868 #, c-format msgid "You can't get sufficient leverage to open that with your %1$s." msgstr "" "Вы не сможете создать достаточное усилие и открыть это с помощью вашего " "инструмента (%1$s)." -#: src/iuse.cpp:2888 +#: src/iuse.cpp:2889 msgid "Till soil where?" msgstr "Где вспахать землю?" -#: src/iuse.cpp:2896 +#: src/iuse.cpp:2897 msgid "You think about jumping on a shovel, but then change your mind." msgstr "" "Вы уже собрались было попрыгать на лопате, но в последний момент передумали." -#: src/iuse.cpp:2903 +#: src/iuse.cpp:2904 msgid "You start churning up the earth here." msgstr "Вы начинаете вспахивать землю." -#: src/iuse.cpp:2908 +#: src/iuse.cpp:2909 msgid "You can't churn up this ground." msgstr "Вы не можете пахать здесь." -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "Clear rubble where?" msgstr "Где расчистить землю?" -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "There is no rubble to clear nearby." msgstr "Поблизости нет мусора, который нужно убрать." -#: src/iuse.cpp:3004 +#: src/iuse.cpp:3005 msgid "There's no rubble to clear." msgstr "Здесь нет мусора, который нужно убрать." -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "Siphon from where?" msgstr "Слить откуда?" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "There is nothing to siphon from nearby." msgstr "Здесь неоткуда слить что-нибудь." -#: src/iuse.cpp:3105 +#: src/iuse.cpp:3106 msgid "With a snarl, the combat chainsaw screams to life!" msgstr "С рёвом оживает ваша боевая бензопила!" -#: src/iuse.cpp:3106 src/iuse.cpp:3124 src/iuse.cpp:3151 +#: src/iuse.cpp:3107 src/iuse.cpp:3125 src/iuse.cpp:3152 msgid "You yank the cord, but nothing happens." msgstr "Вы дёрнули шнур, но ничего не происходит." -#: src/iuse.cpp:3114 +#: src/iuse.cpp:3115 msgid "With a snarl, the electric combat chainsaw screams to life!" msgstr "С гулом боевая электропила ожила!" -#: src/iuse.cpp:3115 src/iuse.cpp:3133 +#: src/iuse.cpp:3116 src/iuse.cpp:3134 msgid "You flip the switch, but nothing happens." msgstr "Вы щёлкнули переключателем, но ничего не происходит." -#: src/iuse.cpp:3123 +#: src/iuse.cpp:3124 msgid "With a roar, the chainsaw screams to life!" msgstr "Бензопила оживает с громким рёвом!" -#: src/iuse.cpp:3132 +#: src/iuse.cpp:3133 msgid "With a roar, the electric chainsaw screams to life!" msgstr "Цепная электропила оживает с громким рыком!" -#: src/iuse.cpp:3141 +#: src/iuse.cpp:3142 msgid "The electric carver's serrated blades start buzzing!" msgstr "Зубчатые лезвия электрорезки начали жужжать!" -#: src/iuse.cpp:3142 +#: src/iuse.cpp:3143 msgid "You pull the trigger, but nothing happens." msgstr "Вы нажали на спуск, но ничего не происходит." -#: src/iuse.cpp:3150 +#: src/iuse.cpp:3151 msgid "With a roar, the hedge trimmer leaps to life!" msgstr "Шпалерные ножницы оживают с громким рыком!" -#: src/iuse.cpp:3168 +#: src/iuse.cpp:3169 #, c-format msgid "Your %s gurgles in the water and stops." msgstr "%s булькает в воде и глохнет." -#: src/iuse.cpp:3179 +#: src/iuse.cpp:3180 #, c-format msgid "Your %s goes quiet." msgstr "Ваше оборудование (%s) затихает." -#: src/iuse.cpp:3188 +#: src/iuse.cpp:3189 msgid "combat chainsaw" msgstr "боевая бензопила" -#: src/iuse.cpp:3190 +#: src/iuse.cpp:3191 msgid "Your combat chainsaw growls." msgstr "рычание вашей боевой бензопилы." -#: src/iuse.cpp:3195 +#: src/iuse.cpp:3196 msgid "electric combat chainsaw" msgstr "боевая электропила" -#: src/iuse.cpp:3197 +#: src/iuse.cpp:3198 msgid "Your electric combat chainsaw growls." msgstr "Ваша боевая электропила рычит." -#: src/iuse.cpp:3202 +#: src/iuse.cpp:3203 msgid "chainsaw" msgstr "бензопила" -#: src/iuse.cpp:3204 +#: src/iuse.cpp:3205 msgid "Your chainsaw rumbles." msgstr "Ваша бензопила шумит." -#: src/iuse.cpp:3209 +#: src/iuse.cpp:3210 msgid "electric chainsaw" msgstr "электропила" -#: src/iuse.cpp:3211 +#: src/iuse.cpp:3212 msgid "Your electric chainsaw rumbles." msgstr "Ваша электрическая цепная пила рычит." -#: src/iuse.cpp:3216 +#: src/iuse.cpp:3217 msgid "electric carver" msgstr "электрорезка" -#: src/iuse.cpp:3218 +#: src/iuse.cpp:3219 msgid "Your electric carver buzzes." msgstr "Ваша электрорезка жужжит." -#: src/iuse.cpp:3223 +#: src/iuse.cpp:3224 msgid "hedge trimmer" msgstr "шпалерные ножницы" -#: src/iuse.cpp:3225 +#: src/iuse.cpp:3226 msgid "Your hedge trimmer rumbles." msgstr "Ваши шпалерные ножницы шумят." -#: src/iuse.cpp:3230 +#: src/iuse.cpp:3231 msgid "circular saw" msgstr "дисковая пила" -#: src/iuse.cpp:3232 +#: src/iuse.cpp:3233 msgid "Your circular saw buzzes." msgstr "Ваша дисковая пила жужжит." -#: src/iuse.cpp:3269 +#: src/iuse.cpp:3270 msgid "Drill where?" msgstr "Где сверлить?" -#: src/iuse.cpp:3281 +#: src/iuse.cpp:3282 msgid "You can't drill there." msgstr "Здесь нельзя сверлить." -#: src/iuse.cpp:3284 src/iuse.cpp:3400 +#: src/iuse.cpp:3285 src/iuse.cpp:3401 msgid "The material is too hard for you to even make a dent." msgstr "Материал слишком твердый, чтобы вы могли хотя бы сделать вмятину." -#: src/iuse.cpp:3289 src/iuse.cpp:3405 +#: src/iuse.cpp:3290 src/iuse.cpp:3406 msgid "There's a vehicle in the way!" msgstr "Транспортное средство на пути!" -#: src/iuse.cpp:3313 +#: src/iuse.cpp:3314 #, c-format msgid "You start drilling into the %1$s with your %2$s." msgstr "Вы начинаете сверлить участок (%1$s) при помощи инструмента (%2$s)." -#: src/iuse.cpp:3385 +#: src/iuse.cpp:3386 msgid "Mine where?" msgstr "Где добывать?" -#: src/iuse.cpp:3397 +#: src/iuse.cpp:3398 msgid "You can't mine there." msgstr "Здесь нельзя раскапывать." -#: src/iuse.cpp:3430 +#: src/iuse.cpp:3431 #, c-format msgid "You strike the %1$s with your %2$s." msgstr "Вы бьёте по поверхности (%1$s), используя свой инструмент (%2$s)." -#: src/iuse.cpp:3444 +#: src/iuse.cpp:3445 msgid "buzzing" msgstr "жужжание" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "clicking" msgstr "щёлканье" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "rapid clicking" msgstr "быстрое щёлканье" -#: src/iuse.cpp:3446 +#: src/iuse.cpp:3447 msgid "geiger_high" msgstr "geiger_high" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_low" msgstr "geiger_low" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_medium" msgstr "geiger_medium" -#: src/iuse.cpp:3455 +#: src/iuse.cpp:3456 msgid "The geiger counter buzzes intensely." msgstr "Счётчик Гейгера интенсивно щёлкает." -#: src/iuse.cpp:3457 +#: src/iuse.cpp:3458 msgid "The geiger counter clicks wildly." msgstr "Счётчик Гейгера безумно щёлкает." -#: src/iuse.cpp:3459 +#: src/iuse.cpp:3460 msgid "The geiger counter clicks rapidly." msgstr "Счётчик Гейгера часто щёлкает." -#: src/iuse.cpp:3461 +#: src/iuse.cpp:3462 msgid "The geiger counter clicks steadily." msgstr "Счётчик Гейгера непреклонно щёлкает." -#: src/iuse.cpp:3463 +#: src/iuse.cpp:3464 msgid "The geiger counter clicks slowly." msgstr "Счётчик Гейгера редко щёлкает." -#: src/iuse.cpp:3465 +#: src/iuse.cpp:3466 msgid "The geiger counter clicks intermittently." msgstr "Счётчик Гейгера с перерывами щёлкает." -#: src/iuse.cpp:3467 +#: src/iuse.cpp:3468 msgid "The geiger counter clicks once." msgstr "Счётчик Гейгера один раз щёлкнул." -#: src/iuse.cpp:3473 +#: src/iuse.cpp:3474 msgid "The geiger counter's SCANNING LED turns off." msgstr "У счётчика Гейгера выключился индикатор сканирования." -#: src/iuse.cpp:3478 +#: src/iuse.cpp:3479 msgid "Geiger counter:" msgstr "Счётчик Гейгера:" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan the ground" msgstr "Сканировать землю" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan yourself or other person" msgstr "Сканировать себя или другого человека" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Turn continuous scan on" msgstr "Вкл. постоянный скан" -#: src/iuse.cpp:3488 +#: src/iuse.cpp:3489 msgid "Scan whom?" msgstr "Кого сканировать?" -#: src/iuse.cpp:3489 +#: src/iuse.cpp:3490 msgid "There is no one to scan nearby." msgstr "Поблизости некого сканировать." -#: src/iuse.cpp:3495 +#: src/iuse.cpp:3496 #, c-format msgid "Your radiation level: %d mSv (%d mSv from items)" msgstr "Ваш уровень радиации: %d мЗв (%d мЗв от предметов)" -#: src/iuse.cpp:3501 +#: src/iuse.cpp:3502 #, c-format msgid "%s's radiation level: %d mSv (%d mSv from items)" msgstr "У %s уровень радиации: %d мЗв (%d мЗв от предметов)" -#: src/iuse.cpp:3508 +#: src/iuse.cpp:3509 #, c-format msgid "The ground's radiation level: %d mSv/h" msgstr "Уровень радиации почвы: %d мЗв/ч" -#: src/iuse.cpp:3512 +#: src/iuse.cpp:3513 msgid "The geiger counter's scan LED turns on." msgstr "У счётчика Гейгера включился индикатор сканирования." -#: src/iuse.cpp:3559 +#: src/iuse.cpp:3560 #, c-format msgid "Black goo emerges from the canister and envelopes the %s!" msgstr "Чёрная слизь вылезла из контейнера и обволокла жертву (%s)!" -#: src/iuse.cpp:3566 +#: src/iuse.cpp:3567 msgid "Living black goo emerges from the canister!" msgstr "Живая чёрная слизь вытекает из контейнера!" -#: src/iuse.cpp:3581 +#: src/iuse.cpp:3582 msgid "A nearby splatter of goo forms into a goo pit." msgstr "Лужа слизи неподалёку превратилась в яму со слизью." -#: src/iuse.cpp:3592 +#: src/iuse.cpp:3593 msgid "You pull the pin on the Granade." msgstr "Вы выдернули чеку Гранады." -#: src/iuse.cpp:3608 +#: src/iuse.cpp:3609 msgid "Merged!" msgstr "Слияние кода!" -#: src/iuse.cpp:3624 +#: src/iuse.cpp:3625 msgid "BUGFIXES!" msgstr "БАГФИКСЫ!" -#: src/iuse.cpp:3636 +#: src/iuse.cpp:3637 msgid "BUFFS!" msgstr "БАФФЫ!" -#: src/iuse.cpp:3678 +#: src/iuse.cpp:3679 msgid "NERFS!" msgstr "НЕРФЫ!" -#: src/iuse.cpp:3718 +#: src/iuse.cpp:3719 msgid "REVERTS!" msgstr "ИСХОДНОЕ!" -#: src/iuse.cpp:3736 +#: src/iuse.cpp:3737 msgid "BEES!" msgstr "ПЧЁЛЫ!" -#: src/iuse.cpp:3753 +#: src/iuse.cpp:3754 msgid "Set the timer to how many seconds (0 to cancel)?" msgstr "Установить таймер на сколько секунд (0 для отмены)?" -#: src/iuse.cpp:3758 +#: src/iuse.cpp:3759 #, c-format msgid "You set the timer to %d second." msgid_plural "You set the timer to %d seconds." @@ -488414,233 +489240,233 @@ msgstr[1] "Вы установили таймер на %d секунды." msgstr[2] "Вы установили таймер на %d секунд." msgstr[3] "Вы установили таймер на %d секунды." -#: src/iuse.cpp:3787 +#: src/iuse.cpp:3788 msgid "Tick!" msgstr "«Тик!»" -#: src/iuse.cpp:3789 +#: src/iuse.cpp:3790 msgid "You've already released the handle, try throwing it instead." msgstr "Вы уже и так выдернули чеку, теперь нужно бросить." -#: src/iuse.cpp:3809 src/iuse.cpp:3828 +#: src/iuse.cpp:3810 src/iuse.cpp:3829 msgid "Fire… Good…" msgstr "Огонь… Хорошо…" -#: src/iuse.cpp:3838 +#: src/iuse.cpp:3839 msgid "Your lit Molotov goes out." msgstr "Запал на коктейле Молотова гаснет." -#: src/iuse.cpp:3853 src/iuse.cpp:3894 src/iuse_actor.cpp:203 +#: src/iuse.cpp:3854 src/iuse.cpp:3895 src/iuse_actor.cpp:204 msgid "You need a source of fire!" msgstr "Вам нужен источник огня!" -#: src/iuse.cpp:3856 +#: src/iuse.cpp:3857 msgid "You light the pack of firecrackers." msgstr "Вы подожгли упаковку петард." -#: src/iuse.cpp:3897 +#: src/iuse.cpp:3898 msgid "You light the firecracker." msgstr "Вы поджигаете петарду." -#: src/iuse.cpp:3924 +#: src/iuse.cpp:3925 msgid "Set the timer to ___ turns (0 to cancel)?" msgstr "Установить таймер на ___ ходов (0 для отмены)?" -#: src/iuse.cpp:3929 +#: src/iuse.cpp:3930 #, c-format msgid "You set the timer to %s." msgstr "Вы установили таймер на %s." -#: src/iuse.cpp:3960 +#: src/iuse.cpp:3961 msgid "Shock where?" msgstr "Куда бить?" -#: src/iuse.cpp:3968 +#: src/iuse.cpp:3969 msgid "Umm. No." msgstr "Эмм. Нет." -#: src/iuse.cpp:3974 +#: src/iuse.cpp:3975 msgid "There's nothing to zap there!" msgstr "Здесь нечего оглушать!" -#: src/iuse.cpp:3981 +#: src/iuse.cpp:3982 #, c-format msgid "Do you really want to shock %s?" msgstr "Вы точно хотите ударить током цель (%s)?" -#: src/iuse.cpp:3995 +#: src/iuse.cpp:3996 #, c-format msgid "You attempt to shock %s, but miss." msgstr "Вы пытаетесь ударить цель (%s) током, но промахиваетесь." -#: src/iuse.cpp:3996 +#: src/iuse.cpp:3997 #, c-format msgid " attempts to shock %s, but misses." msgstr " пытается ударить цель (%s) током, но промахивается." -#: src/iuse.cpp:3999 +#: src/iuse.cpp:4000 #, c-format msgid "You attempt to shock %s, but are blocked by armor." msgstr "Вы пытаетесь ударить цель (%s) током, но броня останавливает атаку." -#: src/iuse.cpp:4000 +#: src/iuse.cpp:4001 #, c-format msgid " attempts to shock %s, but is blocked by armor." msgstr "" " пытается ударить цель (%s) током, но броня останавливает атаку." -#: src/iuse.cpp:4016 +#: src/iuse.cpp:4017 #, c-format msgid "You shock %s!" msgstr "Вы бьёте цель (%s) током!" -#: src/iuse.cpp:4017 +#: src/iuse.cpp:4018 #, c-format msgid " shocks %s!" msgstr " бьёт цель (%s) электрическим разрядом!" -#: src/iuse.cpp:4037 +#: src/iuse.cpp:4038 msgid "Insufficient power" msgstr "Недостаточно энергии." -#: src/iuse.cpp:4045 src/iuse.cpp:4076 +#: src/iuse.cpp:4046 src/iuse.cpp:4077 msgid "tactical tonfa" msgstr "тактическая тонфа" -#: src/iuse.cpp:4046 +#: src/iuse.cpp:4047 msgid "Turn on light" msgstr "Включить свет" -#: src/iuse.cpp:4046 src/iuse.cpp:4077 +#: src/iuse.cpp:4047 src/iuse.cpp:4078 msgid "Zap something" msgstr "Ткнуть что-нибудь" -#: src/iuse.cpp:4055 +#: src/iuse.cpp:4056 msgid "The batteries are dead." msgstr "Батарейки разряжены." -#: src/iuse.cpp:4058 +#: src/iuse.cpp:4059 msgid "You turn the light on." msgstr "Вы включили свет." -#: src/iuse.cpp:4073 +#: src/iuse.cpp:4074 msgid "Your tactical tonfa is out of power." msgstr "В тактической тонфе кончился заряд." -#: src/iuse.cpp:4077 +#: src/iuse.cpp:4078 msgid "Turn off light" msgstr "Выключить свет" -#: src/iuse.cpp:4085 +#: src/iuse.cpp:4086 msgid "You turn off the light." msgstr "Вы выключаете свет." -#: src/iuse.cpp:4098 +#: src/iuse.cpp:4099 msgid "The device's batteries are dead." msgstr "У устройства сели батарейки." -#: src/iuse.cpp:4102 +#: src/iuse.cpp:4103 msgid "You are already listening to music!" msgstr "Вы уже слушаете музыку!" -#: src/iuse.cpp:4104 +#: src/iuse.cpp:4105 msgid "You put in the earbuds and start listening to music." msgstr "Вы надели наушники и начали слушать музыку." -#: src/iuse.cpp:4122 src/iuse.cpp:4146 +#: src/iuse.cpp:4123 src/iuse.cpp:4147 msgid "a sweet guitar solo!" msgstr "приятное гитарное соло!" -#: src/iuse.cpp:4123 +#: src/iuse.cpp:4124 msgid "a funky bassline." msgstr "басовую партию в стиле фанк." -#: src/iuse.cpp:4124 +#: src/iuse.cpp:4125 msgid "some amazing vocals." msgstr "потрясающее вокальное пение." -#: src/iuse.cpp:4125 +#: src/iuse.cpp:4126 msgid "some pumping bass." msgstr "ритмичный бас." -#: src/iuse.cpp:4126 +#: src/iuse.cpp:4127 msgid "dramatic classical music." msgstr "классическую музыку." -#: src/iuse.cpp:4131 +#: src/iuse.cpp:4132 msgid "some bass-heavy post-glam speed polka." msgstr "быструю пост-глэм польку с глубокими басами." -#: src/iuse.cpp:4164 +#: src/iuse.cpp:4165 #, c-format msgid "You listen to %s" msgstr "Вы слушаете музыку: %s" -#: src/iuse.cpp:4192 +#: src/iuse.cpp:4193 msgid "The mp3 player turns off." msgstr "Mp3-плеер выключен." -#: src/iuse.cpp:4195 src/iuse.cpp:4198 src/iuse.cpp:4201 +#: src/iuse.cpp:4196 src/iuse.cpp:4199 src/iuse.cpp:4202 msgid "The phone turns off." msgstr "Телефон отключается." #. ~ %1$d: roll number, %2$d: side number of a die, %3$s: die item name -#: src/iuse.cpp:4227 +#: src/iuse.cpp:4228 #, c-format msgctxt "dice" msgid "You roll a %1$d on your %2$d sided %3$s" msgstr "Вы бросаете кубик (%3$s), и на нём выпадает%1$d из %2$d" -#: src/iuse.cpp:4243 +#: src/iuse.cpp:4244 #, c-format msgid "You take a deep breath from your %s." msgstr "Вы глубоко вдыхаете из баллона (%s)." -#: src/iuse.cpp:4246 +#: src/iuse.cpp:4247 #, c-format msgid "Air in your %s runs out." msgstr "Воздух в вашем баллоне (%s) закончится." -#: src/iuse.cpp:4259 +#: src/iuse.cpp:4260 #, c-format msgid "Your %s is empty." msgstr "Ваш баллон (%s) пуст." -#: src/iuse.cpp:4261 +#: src/iuse.cpp:4262 msgid "You turn off the regulator and close the air valve." msgstr "Вы выключаете регулятор и закрываете воздушный клапан." -#: src/iuse.cpp:4267 +#: src/iuse.cpp:4268 msgid "You should wear it first." msgstr "Сначала вам нужно это надеть." -#: src/iuse.cpp:4269 +#: src/iuse.cpp:4270 msgid "You turn on the regulator and open the air valve." msgstr "Вы включаете регулятор и открываете воздушный клапан." -#: src/iuse.cpp:4283 +#: src/iuse.cpp:4284 msgid "" "You have no cable charging system to plug it into, so you leave it alone." msgstr "" "У вас нет системы зарядки по кабелю, поэтому вы не сможете извлечь из этого " "пользы." -#: src/iuse.cpp:4286 +#: src/iuse.cpp:4287 msgid "Activate your cable charging system to take advantage of it." msgstr "" "Активируйте вашу систему зарядки по кабелю, чтобы извлечь из него пользу." -#: src/iuse.cpp:4290 +#: src/iuse.cpp:4291 #, c-format msgid "You need to wear the %1$s before you can unfold it." msgstr "Вы должны надеть это (%1$s) перед тем, как разложить его." -#: src/iuse.cpp:4296 +#: src/iuse.cpp:4297 #, c-format msgid "You can't use the %1$s with another of its kind." msgstr "Вы не можете использовать это (%1$s) с ещё одним его экземпляром." -#: src/iuse.cpp:4301 +#: src/iuse.cpp:4302 msgid "" "You unfold the solar array from the pack. You still need to connect it with" " a cable." @@ -488648,635 +489474,635 @@ msgstr "" "Вы разворачиваете солнечную батарею из упаковки. Вам все равно нужно " "подключить его с помощью кабеля." -#: src/iuse.cpp:4310 +#: src/iuse.cpp:4311 msgid "You fold your portable solar array into the pack." msgstr "Вы складываете портативный массив панелей в рюкзак." -#: src/iuse.cpp:4312 +#: src/iuse.cpp:4313 msgid "You unplug your portable solar array, and fold it into the pack." msgstr "Вы отсоединяете и складываете портативный массив панелей в рюкзак." -#: src/iuse.cpp:4341 +#: src/iuse.cpp:4342 #, c-format msgid "Your %s requires new filters!" msgstr "Ваш %s требует замены фильтра!" -#: src/iuse.cpp:4342 +#: src/iuse.cpp:4343 msgid " needs new gas mask filters!" msgstr " требует замены фильтра для противогаза!" -#: src/iuse.cpp:4348 +#: src/iuse.cpp:4349 #, c-format msgid "Your %s doesn't have a filter." msgstr "%s не имеет фильтра." -#: src/iuse.cpp:4350 +#: src/iuse.cpp:4351 #, c-format msgid "You prepare your %s." msgstr "Вы подготовили к использованию %s." -#: src/iuse.cpp:4400 +#: src/iuse.cpp:4401 msgid "What do you want to play?" msgstr "Во что вы хотите сыграть?" -#: src/iuse.cpp:4401 +#: src/iuse.cpp:4402 msgid "robotfindskitten" msgstr "robotfindskitten" -#: src/iuse.cpp:4402 src/iuse_software_snake.cpp:31 +#: src/iuse.cpp:4403 src/iuse_software_snake.cpp:31 msgid "S N A K E" msgstr "З М Е Й К А" -#: src/iuse.cpp:4403 src/iuse_software_sokoban.cpp:249 +#: src/iuse.cpp:4404 src/iuse_software_sokoban.cpp:249 msgid "Sokoban" msgstr "Сокобан" -#: src/iuse.cpp:4405 src/iuse_software_lightson.cpp:177 +#: src/iuse.cpp:4406 src/iuse_software_lightson.cpp:177 msgid "Lights on!" msgstr "Lights on!" -#: src/iuse.cpp:4407 +#: src/iuse.cpp:4408 msgid "Play anything for a while" msgstr "Поиграть во что-нибудь немного" -#: src/iuse.cpp:4409 +#: src/iuse.cpp:4410 msgid "Play something with friends" msgstr "Поиграть во что-то с друзьями" -#: src/iuse.cpp:4410 +#: src/iuse.cpp:4411 msgid "Play something alone" msgstr "Поиграть во что-то одному" -#: src/iuse.cpp:4463 +#: src/iuse.cpp:4464 #, c-format msgid "You and your %1$u friends play on your %2$s for a while." msgstr "Вы и ваши друзья (%1$u) играете (%2$s) некоторое время." -#: src/iuse.cpp:4466 +#: src/iuse.cpp:4467 #, c-format msgid "You and your friend play on your %s for a while." msgstr "Вы и ваш друг играете (%s) некоторое время." -#: src/iuse.cpp:4477 +#: src/iuse.cpp:4478 #, c-format msgid "You play on your %s for a while." msgstr "Вы играете в %s." -#: src/iuse.cpp:4514 src/iuse.cpp:9088 +#: src/iuse.cpp:4515 src/iuse.cpp:9106 msgid "You don't know what you're looking at." msgstr "Вы не знаете, на что вы смотрите." -#: src/iuse.cpp:4520 +#: src/iuse.cpp:4521 #, c-format msgid "You check your health metrics on your %s." msgstr "Вы смотрите, какие показатели выведет вам %s." -#: src/iuse.cpp:4525 +#: src/iuse.cpp:4526 #, c-format msgid "Your heart rate is %i bpm." msgstr "Частота вашего пульса %i уд. в минуту." -#: src/iuse.cpp:4529 +#: src/iuse.cpp:4530 msgid "WARNING! Slow down! Your pulse is getting too high, champion!" msgstr "ВНИМАНИЕ! Притормози, чемпион! Пульс начинает зашкаливать!" -#: src/iuse.cpp:4535 +#: src/iuse.cpp:4536 msgid "You haven't really been active today. Try going for a walk!" msgstr "Вы сегодня не очень активны. Сходите на прогулку!" -#: src/iuse.cpp:4537 +#: src/iuse.cpp:4538 msgid "Good start! Keep it up and move more." msgstr "Хорошее начало! Продолжайте в том же духе и больше двигайтесь." -#: src/iuse.cpp:4539 +#: src/iuse.cpp:4540 msgid "Doing good! Don't stop, push the limit!" msgstr "Отлично! Не останавливайтесь, превзойдите себя!" -#: src/iuse.cpp:4541 +#: src/iuse.cpp:4542 msgid "Great job! Take a break and don't forget about hydration!" msgstr "Отличная работа! Сделайте перерыв и не забывайте пить воду!" -#: src/iuse.cpp:4543 +#: src/iuse.cpp:4544 msgid "You are too active! Avoid overexertion for your safety and health." msgstr "" "Вы сегодня очень активны! Избегайте чрезмерных нагрузок для вашей " "безопасности и сохранения здоровья." -#: src/iuse.cpp:4547 src/iuse.cpp:9097 +#: src/iuse.cpp:4548 src/iuse.cpp:9115 #, c-format msgid "You consumed %d kcal today and %d kcal yesterday." msgstr "Вы употребили %d ккал сегодня и %d ккал вчера." -#: src/iuse.cpp:4552 +#: src/iuse.cpp:4553 #, c-format msgid "You burned %d kcal today and %d kcal yesterday." msgstr "Вы сожгли %d ккал сегодня и %d ккал вчера." -#: src/iuse.cpp:4569 +#: src/iuse.cpp:4570 msgid "It's not waterproof enough to work underwater." msgstr "Не настолько водонепроницаемое, чтобы работать под водой." -#: src/iuse.cpp:4582 +#: src/iuse.cpp:4583 #, c-format msgid "You start cranking the %s to charge its %s." msgstr "Вы начинаете работать с инструментом (%s), чтобы зарядить: %s." -#: src/iuse.cpp:4587 +#: src/iuse.cpp:4588 #, c-format msgid "You could use the %s to charge its %s, but it's already charged." msgstr "" "Вы могли бы использовать инструмент (%s) для зарядки подходящего предмета " "(%s), но заряд уже максимальный." -#: src/iuse.cpp:4591 +#: src/iuse.cpp:4592 msgid "You need a rechargeable battery cell to charge." msgstr "Для зарядки требуется перезаряжаемая батарея." -#: src/iuse.cpp:4604 +#: src/iuse.cpp:4605 msgid "You can't do… that while mounted." msgstr "Этого нельзя делать… во время езды верхом." -#: src/iuse.cpp:4611 +#: src/iuse.cpp:4612 msgid "It might be waterproof, but your lungs aren't." msgstr "Эта штука может и водостойкая, а вот ваши лёгкие нет." -#: src/iuse.cpp:4619 +#: src/iuse.cpp:4620 msgid "*Your* batteries are dead." msgstr "*Ваши* батарейки разряжены." -#: src/iuse.cpp:4624 +#: src/iuse.cpp:4625 #, c-format msgid "You fire up your %s and start getting the tension out." msgstr "Вы включаете %s и начинаете сбрасывать напряжение." -#: src/iuse.cpp:4627 +#: src/iuse.cpp:4628 #, c-format msgid "You whip out your %s and start getting the tension out." msgstr "Вы берёте %s и начинаете сбрасывать напряжение." -#: src/iuse.cpp:4652 +#: src/iuse.cpp:4653 msgid "Air swirls all over…" msgstr "Воздух кружится повсюду…" -#: src/iuse.cpp:4660 +#: src/iuse.cpp:4661 msgid "Air swirls around you for a moment." msgstr "На мгновение воздух вокруг вас начал кружиться." -#: src/iuse.cpp:4673 +#: src/iuse.cpp:4674 msgid "You blow your dog whistle." msgstr "Вы свистите в собачий свисток." -#: src/iuse.cpp:4711 +#: src/iuse.cpp:4712 #, c-format msgid "Your %s looks ready to attack." msgstr "%s демонстрирует готовность атаковать." -#: src/iuse.cpp:4716 +#: src/iuse.cpp:4717 #, c-format msgid "Your %s goes docile." msgstr "Ваше животное (%s) стало послушным." -#: src/iuse.cpp:4731 +#: src/iuse.cpp:4732 msgid "You hear a low-pitched echoing howl." msgstr "Вы слышите низкий раскатистый вой." -#: src/iuse.cpp:4747 +#: src/iuse.cpp:4748 #, c-format msgid "That %s is full!" msgstr "Контейнер (%s) заполнен!" -#: src/iuse.cpp:4757 +#: src/iuse.cpp:4758 #, c-format msgid "Draw blood from %s?" msgstr "Взять кровь: %s?" -#: src/iuse.cpp:4759 +#: src/iuse.cpp:4760 #, c-format msgid "You drew blood from the %s…" msgstr "Вы берёте кровь: %s…" -#: src/iuse.cpp:4776 +#: src/iuse.cpp:4777 msgid "Draw your own blood?" msgstr "Взять свою кровь?" -#: src/iuse.cpp:4777 +#: src/iuse.cpp:4778 msgid "You drew your own blood…" msgstr "Вы берёте собственную кровь…" -#: src/iuse.cpp:4798 +#: src/iuse.cpp:4799 #, c-format msgid "…but acidic blood melts the %s, destroying it!" msgstr "…но кислотная кровь плавит и ёмкость (%s)!" -#: src/iuse.cpp:4803 +#: src/iuse.cpp:4804 #, c-format msgid "…but acidic blood damages the %s!" msgstr "…но кислотная кровь повреждает ёмкость (%s)!" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "Chop down which tree?" msgstr "Какое дерево срубить?" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "There is no tree to chop down nearby." msgstr "Поблизости нет дерева, которое можно срубить." -#: src/iuse.cpp:4908 +#: src/iuse.cpp:4909 msgid "You're not stern enough to shave yourself with THIS." msgstr "Вы не настолько суровы, чтобы бриться ЭТИМ." -#: src/iuse.cpp:4910 +#: src/iuse.cpp:4911 msgid "You can't chop down that." msgstr "Вы не можете это срубить." -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "Chop which tree trunk?" msgstr "Какой ствол дерева порубить?" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "There is no tree trunk to chop nearby." msgstr "Поблизости нет бревен, которые можно распилить." -#: src/iuse.cpp:4953 +#: src/iuse.cpp:4954 msgid "You can't chop that." msgstr "Вы не можете это порубить." -#: src/iuse.cpp:4979 +#: src/iuse.cpp:4980 msgid "You need welding goggles to do that." msgstr "Вам нужны сварочные очки для этого." -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "Cut up metal where?" msgstr "Пилить металл" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "There is no metal to cut up nearby." msgstr "Поблизости нет метала, который можно разрезать." -#: src/iuse.cpp:5004 +#: src/iuse.cpp:5005 msgid "Yuck. Acetylene gas smells weird." msgstr "Тьфу. Ацетиленовый газ странно пахнет." -#: src/iuse.cpp:5006 src/iuse.cpp:5051 src/iuse.cpp:5093 +#: src/iuse.cpp:5007 src/iuse.cpp:5052 src/iuse.cpp:5094 msgid "You can't cut that." msgstr "Вы не можете это пилить." -#: src/iuse.cpp:5049 +#: src/iuse.cpp:5050 msgid "You're not even chained to a boiler." msgstr "Вы же не прикованы к батарее." -#: src/iuse.cpp:5091 +#: src/iuse.cpp:5092 msgid "" "You neatly sever all of the veins and arteries in your body. Oh, wait; " "never mind." msgstr "Вы аккуратно перерезаете себе все вены и артерии. Ой, стоп, забудьте." -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "Mop where?" msgstr "Где вытирать?" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "There is nothing to mop nearby." msgstr "Поблизости нельзя ничего вытереть." -#: src/iuse.cpp:5124 +#: src/iuse.cpp:5125 msgid "You mop yourself up." msgstr "Вы обтёрли себя." -#: src/iuse.cpp:5125 +#: src/iuse.cpp:5126 msgid "The universe implodes and reforms around you." msgstr "Вселенная вокруг вас взрывается и меняет форму." -#: src/iuse.cpp:5127 +#: src/iuse.cpp:5128 msgid "There's nothing to mop there." msgstr "Здесь нечего протирать." -#: src/iuse.cpp:5132 +#: src/iuse.cpp:5133 msgid "You move the mop around, unsure whether it's doing any good." msgstr "" "Вы двигаете шваброй туда-сюда и не уверены, что это приносит хоть какую " "пользу." -#: src/iuse.cpp:5138 +#: src/iuse.cpp:5139 msgid "You mop up the spill." msgstr "Вы вытерли лужу." -#: src/iuse.cpp:5152 +#: src/iuse.cpp:5153 msgid "Spray what?" msgstr "Что распылить?" -#: src/iuse.cpp:5161 +#: src/iuse.cpp:5162 msgid "(To delete, clear the text and confirm)" msgstr "(Удалить, очистить текст и подтвердить)" -#: src/iuse.cpp:5176 +#: src/iuse.cpp:5177 msgid "You blur the inscription on the grave." msgstr "Вы стираете надпись с могилы." -#: src/iuse.cpp:5178 +#: src/iuse.cpp:5179 msgid "You manage to get rid of the message on the surface." msgstr "Вам удается избавиться от сообщения на поверхности." -#: src/iuse.cpp:5186 +#: src/iuse.cpp:5187 msgid "You carve an inscription on the grave." msgstr "Вы вырезаете надпись на могиле." -#: src/iuse.cpp:5188 +#: src/iuse.cpp:5189 msgid "You write a message on the surface." msgstr "Вы пишете сообщение на поверхности." -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "Heat up what?" msgstr "Что разогреть?" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "You don't have any appropriate food to heat up." msgstr "У вас нет подходящей еды для разогрева." -#: src/iuse.cpp:5225 +#: src/iuse.cpp:5226 msgid "You start heating up the food." msgstr "Вы начали разогревать еду." -#: src/iuse.cpp:5245 +#: src/iuse.cpp:5246 msgid "There is no fire around; use your integrated toolset instead?" msgstr "" "Здесь нигде нет огня поблизости, использовать встроенный набор инструментов?" -#: src/iuse.cpp:5252 +#: src/iuse.cpp:5253 #, c-format msgid "You need to be next to a fire to heat something up with the %s." msgstr "" "Вам нужно быть рядом с огнём, чтобы подогреть что-нибудь при помощи этого " "(%s)." -#: src/iuse.cpp:5274 +#: src/iuse.cpp:5275 msgid "Using hotplate:" msgstr "Использование электроплитки:" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Cauterize wound" msgstr "Прижечь раны" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Heat food" msgstr "Разогреть еду" -#: src/iuse.cpp:5323 +#: src/iuse.cpp:5324 #, c-format msgid "That %s is too filthy to clean anything!" msgstr "Это (%s) слишком грязно, чтобы что-то очистить!" -#: src/iuse.cpp:5326 +#: src/iuse.cpp:5327 #, c-format msgid "That %s is too wet to soak up any more liquid!" msgstr "Ваше %s и так слишком влажное, чтобы впитать в себя ещё влагу!" -#: src/iuse.cpp:5333 +#: src/iuse.cpp:5334 #, c-format msgid "You use the %s to clean yourself off, saturating it with slime!" msgstr "Вы начисто вытерлись, теперь%s пропитано слизью!" -#: src/iuse.cpp:5345 +#: src/iuse.cpp:5346 #, c-format msgid "You use the %s to dry off, saturating it with water!" msgstr "Вы насухо вытерлись, теперь %s пропитано водой!" -#: src/iuse.cpp:5357 +#: src/iuse.cpp:5358 #, c-format msgid "You are already dry; the %s does nothing." msgstr "Вы уже высохли, %s не имеет эффекта." -#: src/iuse.cpp:5389 +#: src/iuse.cpp:5390 msgid "You inject yourself with adrenaline." msgstr "Вы делаете себе укол адреналина." -#: src/iuse.cpp:5390 +#: src/iuse.cpp:5391 msgid " injects themselves with adrenaline." msgstr " вводит себе адреналин." -#: src/iuse.cpp:5395 +#: src/iuse.cpp:5396 msgid "Your heart spasms!" msgstr "Начался сердечный приступ!" -#: src/iuse.cpp:5408 +#: src/iuse.cpp:5409 msgid "The jet injector is empty." msgstr "Безыгольный инъектор пуст." -#: src/iuse.cpp:5411 +#: src/iuse.cpp:5412 msgid "You inject yourself with the jet injector." msgstr "Вы делаете себе инъекцию безыгольным инъектором." -#: src/iuse.cpp:5421 +#: src/iuse.cpp:5422 msgid "Your heart is beating alarmingly fast!" msgstr "Ваша сердце бьётся чрезвычайно быстро!" -#: src/iuse.cpp:5431 +#: src/iuse.cpp:5432 msgid "" "You must wear the stimulant delivery system before you can activate it." msgstr "" "Вы должны надеть систему введения стимуляторов перед тем, как включить его." -#: src/iuse.cpp:5436 +#: src/iuse.cpp:5437 msgid "The stimulant delivery system is empty." msgstr "Система введения стимуляторов пуста." -#: src/iuse.cpp:5439 +#: src/iuse.cpp:5440 msgid "You inject yourself with the stimulants." msgstr "Вы делаете себе инъекцию стимуляторов." -#: src/iuse.cpp:5454 +#: src/iuse.cpp:5455 msgid "You must wear the radiation biomonitor before you can activate it." msgstr "Вы должны надеть биомонитор радиации перед тем, как включить его." -#: src/iuse.cpp:5457 +#: src/iuse.cpp:5458 msgid "The radiation biomonitor needs batteries to function." msgstr "Биомонитору радиации требуются батарейки." -#: src/iuse.cpp:5460 +#: src/iuse.cpp:5461 msgid "You activate your radiation biomonitor." msgstr "Вы активировали биомонитор радиации." -#: src/iuse.cpp:5462 +#: src/iuse.cpp:5463 msgid "You are currently irradiated." msgstr "Вы облучены." -#: src/iuse.cpp:5464 +#: src/iuse.cpp:5465 #, c-format msgid "Your radiation level: %d mSv." msgstr "Ваш уровень радиации: %d мЗв." -#: src/iuse.cpp:5465 +#: src/iuse.cpp:5466 #, c-format msgid "It says here that my radiation level is %d mSv." msgstr "Прибор говорит, что мой уровень радиации — %d мЗв." -#: src/iuse.cpp:5469 +#: src/iuse.cpp:5470 msgid "You aren't currently irradiated." msgstr "Вы не облучены." -#: src/iuse.cpp:5470 +#: src/iuse.cpp:5471 msgid "It says I'm not irradiated." msgstr "Прибор говорит, что я не облучён." -#: src/iuse.cpp:5472 +#: src/iuse.cpp:5473 msgid "Have a nice day!" msgstr "Отличного дня!" -#: src/iuse.cpp:5486 +#: src/iuse.cpp:5487 msgid "Replace your current lenses?" msgstr "Поменять ваши контактные линзы?" -#: src/iuse.cpp:5488 +#: src/iuse.cpp:5489 #, c-format msgid "You replace your current %s." msgstr "Вы заменили: %s." -#: src/iuse.cpp:5493 +#: src/iuse.cpp:5494 #, c-format msgid "You don't do anything with your %s." msgstr "Вы не можете ничего сделать с этим (%s)." -#: src/iuse.cpp:5499 +#: src/iuse.cpp:5500 #, c-format msgid "You put the %s in your eyes." msgstr "Вы вставили %s в ваши глаза." -#: src/iuse.cpp:5503 +#: src/iuse.cpp:5504 msgid "Your vision is fine already." msgstr "Сейчас с вашим зрением всё нормально." -#: src/iuse.cpp:5514 +#: src/iuse.cpp:5515 msgid "You press a button on the doll to make it talk." msgstr "Вы жмёте кнопку, чтобы кукла заговорила." -#: src/iuse.cpp:5538 +#: src/iuse.cpp:5539 msgid "You need a mechanics skill of 2 to use this repair kit." msgstr "Для использования этого ремкомплекта нужен уровень 2 навыка механики." -#: src/iuse.cpp:5543 +#: src/iuse.cpp:5544 msgid "Select the firearm to repair:" msgstr "" -#: src/iuse.cpp:5555 src/iuse.cpp:9320 src/iuse.cpp:9341 src/iuse.cpp:9362 -#: src/iuse_actor.cpp:2652 +#: src/iuse.cpp:5556 src/iuse.cpp:9338 src/iuse.cpp:9359 src/iuse.cpp:9380 +#: src/iuse_actor.cpp:2659 msgid "You can't see to do that!" msgstr "Недостаточно света, чтобы сделать это!" -#: src/iuse.cpp:5560 +#: src/iuse.cpp:5561 #, c-format msgid "You can't improve your %s any more, considering the degradation." msgstr "" "Вы больше не можете усовершенствовать предмет (%s) подобным образом, " "учитывая деградацию." -#: src/iuse.cpp:5561 +#: src/iuse.cpp:5562 #, c-format msgid "You can't improve your %s any more this way." msgstr "Вы больше не можете усовершенствовать предмет (%s) подобным образом." -#: src/iuse.cpp:5568 +#: src/iuse.cpp:5569 #, c-format msgid "Your %s is in its best condition, considering the degradation." msgstr "Ваша вещь (%s) в лучшем возможном состоянии, учитывая деградации." -#: src/iuse.cpp:5569 +#: src/iuse.cpp:5570 #, c-format msgid "Your %s is already in peak condition." msgstr "%s уже и так в идеальном состоянии." -#: src/iuse.cpp:5572 +#: src/iuse.cpp:5573 msgid "With a higher mechanics skill, you might be able to improve it." msgstr "" "При более высоком уровне механики вы, возможно, сможете улучшить этот " "предмет." -#: src/iuse.cpp:5583 +#: src/iuse.cpp:5584 #, c-format msgid "You accurize your %s." msgstr "Вы сделали оружие (%s) более точным." -#: src/iuse.cpp:5594 src/iuse_actor.cpp:3139 +#: src/iuse.cpp:5595 src/iuse_actor.cpp:3146 #, c-format msgid "You repair your %s completely! ( %s-> %s)" msgstr "Вы полностью починили (%s)! ( %s-> %s)" -#: src/iuse.cpp:5595 src/iuse_actor.cpp:3136 +#: src/iuse.cpp:5596 src/iuse_actor.cpp:3143 #, c-format msgid "You repair your %s! ( %s-> %s)" msgstr "Вы починили (%s)! ( %s-> %s)" -#: src/iuse.cpp:5629 +#: src/iuse.cpp:5630 msgid "Attach modification?" msgstr "Прикрепить модификацию?" -#: src/iuse.cpp:5669 +#: src/iuse.cpp:5670 msgid "Select tool to modify:" msgstr "Выберите инструмент для модификации:" -#: src/iuse.cpp:5670 +#: src/iuse.cpp:5671 msgid "You don't have compatible tools." msgstr "У вас нет подходящих инструментов." -#: src/iuse.cpp:5679 +#: src/iuse.cpp:5680 msgid "You cancel unloading the tool." msgstr "Вы прекращаете разряжать инструмент." -#: src/iuse.cpp:5691 +#: src/iuse.cpp:5692 msgid "Clank! Clank!" msgstr "Клац! Клац!" -#: src/iuse.cpp:5703 +#: src/iuse.cpp:5704 msgid "Ring! Ring!" msgstr "Дзинь! Дзинь!" -#: src/iuse.cpp:5738 src/iuse.cpp:6117 +#: src/iuse.cpp:5739 src/iuse.cpp:6118 msgid "You can't read a computer screen." msgstr "Вы не можете прочитать, что на мониторе." -#: src/iuse.cpp:5749 +#: src/iuse.cpp:5750 msgid "Welcome to hackPRO!" msgstr "Добро пожаловать в «взломПРО»!" -#: src/iuse.cpp:5750 +#: src/iuse.cpp:5751 msgid "Prepare IFF protocol override" msgstr "Подготовить обход протокола IFF" -#: src/iuse.cpp:5751 +#: src/iuse.cpp:5752 msgid "Set friendly robots to passive mode" msgstr "Пассивный режим дружественного робота" -#: src/iuse.cpp:5752 +#: src/iuse.cpp:5753 msgid "Set friendly robots to combat mode" msgstr "Боевой режим дружественного робота" -#: src/iuse.cpp:5757 +#: src/iuse.cpp:5758 msgid "Choose an endpoint to hack." msgstr "Выберите объект взлома." -#: src/iuse.cpp:5778 +#: src/iuse.cpp:5779 msgid "No enemy robots in range." msgstr "Нет злых роботов в округе." -#: src/iuse.cpp:5790 +#: src/iuse.cpp:5791 #, c-format msgid "You start reprogramming the %s into an ally." msgstr "Вы начали перепрограммировать робота (%s) в союзника." -#: src/iuse.cpp:5807 +#: src/iuse.cpp:5808 #, c-format msgid "A following %s goes into passive mode." msgstr "Следующий за вами робот (%s) переходит в пассивный режим." -#: src/iuse.cpp:5814 src/iuse.cpp:5831 +#: src/iuse.cpp:5815 src/iuse.cpp:5832 msgid "You aren't commanding any robots." msgstr "Вы не командуете никакими роботами." -#: src/iuse.cpp:5824 +#: src/iuse.cpp:5825 #, c-format msgid "A following %s goes into combat mode." msgstr "Следующий за вами робот (%s) переходит в боевой режим." -#: src/iuse.cpp:5918 +#: src/iuse.cpp:5919 #, c-format msgid "You download %d new photo into the internal memory." msgid_plural "You download %d new photos into the internal memory." @@ -489285,7 +490111,7 @@ msgstr[1] "Вы скачиваете %d новых фото во внутрен msgstr[2] "Вы скачиваете %d новых фото во внутреннюю память." msgstr[3] "Вы скачиваете %d новые фото во внутреннюю память." -#: src/iuse.cpp:5931 +#: src/iuse.cpp:5932 #, c-format msgid "You download %d new song into the internal memory." msgid_plural "You download %d new songs into the internal memory." @@ -489294,349 +490120,349 @@ msgstr[1] "Вы скачиваете %d новые песни во внутре msgstr[2] "Вы скачиваете %d новых песен во внутреннюю память." msgstr[3] "Вы скачиваете %d новые песни во внутреннюю память." -#: src/iuse.cpp:5988 src/iuse.cpp:5995 +#: src/iuse.cpp:5989 src/iuse.cpp:5996 #, c-format msgid "You download a recipe for %s into the tablet's memory." msgstr "Вы скачиваете рецепт (%s) в память планшета." -#: src/iuse.cpp:5998 +#: src/iuse.cpp:5999 #, c-format msgid "The recipe for %s is already stored in the tablet's memory." msgstr "Рецепт (%s) уже сохранён в памяти планшета." -#: src/iuse.cpp:6013 +#: src/iuse.cpp:6014 msgid "You have downloaded your photos." msgstr "Вы загрузили ваши фотографии." -#: src/iuse.cpp:6023 +#: src/iuse.cpp:6024 msgid "You have updated your monster collection." msgstr "Вы обновили вашу коллекцию монстров." -#: src/iuse.cpp:6070 src/iuse.cpp:6340 +#: src/iuse.cpp:6071 src/iuse.cpp:6341 msgid "This memory card does not contain any new data." msgstr "На этой карте памяти нет никакой новой информации." -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "bad" msgstr "плохое" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "exceptional" msgstr "исключительное" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "fine" msgstr "прекрасное" -#: src/iuse.cpp:6132 src/iuse.cpp:9930 +#: src/iuse.cpp:6133 src/iuse.cpp:9948 msgid "Choose menu option:" msgstr "Выберите опцию меню:" -#: src/iuse.cpp:6136 +#: src/iuse.cpp:6137 #, c-format msgid "Unsorted photos [%d]" msgstr "Неотсортированные фотографии [%d]" -#: src/iuse.cpp:6138 +#: src/iuse.cpp:6139 msgid "No photos on device" msgstr "Нет фото в устройстве" -#: src/iuse.cpp:6144 +#: src/iuse.cpp:6145 msgid "Turn music off" msgstr "Выключить музыку" -#: src/iuse.cpp:6146 +#: src/iuse.cpp:6147 #, c-format msgid "Turn music on [%d]" msgstr "Включить музыку [%d]" -#: src/iuse.cpp:6149 +#: src/iuse.cpp:6150 msgid "No music on device" msgstr "Нет музыки в устройстве" -#: src/iuse.cpp:6153 +#: src/iuse.cpp:6154 msgid "List stored recipes" msgstr "Список сохранённых рецептов" -#: src/iuse.cpp:6157 +#: src/iuse.cpp:6158 msgid "Your photos" msgstr "Ваши фотографии" -#: src/iuse.cpp:6161 src/iuse.cpp:7243 +#: src/iuse.cpp:6162 src/iuse.cpp:7247 msgid "Your collection of monsters" msgstr "Ваша коллекция монстров." -#: src/iuse.cpp:6163 +#: src/iuse.cpp:6164 msgid "Collection of monsters is empty" msgstr "Коллекция монстров пуста." -#: src/iuse.cpp:6166 +#: src/iuse.cpp:6167 msgid "Download data from memory card" msgstr "Скачать данные с карты памяти" -#: src/iuse.cpp:6170 +#: src/iuse.cpp:6171 msgid "Decrypt memory card" msgstr "Раскодировать карту памяти" -#: src/iuse.cpp:6172 +#: src/iuse.cpp:6173 msgid "Decrypt memory card (low skill)" msgstr "Раскодировать карту памяти (плохой навык)" -#: src/iuse.cpp:6193 +#: src/iuse.cpp:6194 msgid "Wasted time. These pictures do not provoke your senses." msgstr "Пустая трата времени, эти фотографии ничего для вас не значат." -#: src/iuse.cpp:6224 +#: src/iuse.cpp:6225 #, c-format msgid "You turned off the music on your %s." msgstr "Вы выключили музыку (%s)." -#: src/iuse.cpp:6227 +#: src/iuse.cpp:6228 #, c-format msgid "You turned on the music on your %s." msgstr "Вы включили музыку (%s)." -#: src/iuse.cpp:6238 src/iuse.cpp:9942 +#: src/iuse.cpp:6239 src/iuse.cpp:9960 msgid "List recipes:" msgstr "Список рецептов:" -#: src/iuse.cpp:6272 src/iuse.cpp:7412 +#: src/iuse.cpp:6273 src/iuse.cpp:7416 msgid "Your collection of monsters:" msgstr "Ваша коллекция монстров:" -#: src/iuse.cpp:6313 +#: src/iuse.cpp:6314 msgid "Insert memory card:" msgstr "Вставить карту памяти:" -#: src/iuse.cpp:6329 src/iuse.cpp:6361 src/iuse.cpp:7481 +#: src/iuse.cpp:6330 src/iuse.cpp:6362 src/iuse.cpp:7485 msgid "This is not a compatible memory card." msgstr "Несовместимая карта памяти." -#: src/iuse.cpp:6336 +#: src/iuse.cpp:6337 msgid "This memory card is encrypted." msgstr "Карта памяти зашифрована." -#: src/iuse.cpp:6368 +#: src/iuse.cpp:6369 msgid "This memory card is not encrypted." msgstr "Карта памяти не зашифрована." -#: src/iuse.cpp:6382 +#: src/iuse.cpp:6383 #, c-format msgid "You successfully decrypted content on %s!" msgstr "Вы успешно расшифровали содержимое (%s)!" -#: src/iuse.cpp:6387 +#: src/iuse.cpp:6388 #, c-format msgid "You failed to decrypt the %s." msgstr "Вы не смогли расшифровать содержимое (%s)." -#: src/iuse.cpp:6390 +#: src/iuse.cpp:6391 msgid "You tripped the firmware protection, and the card deleted its data!" msgstr "Сработала защита файлов, и данные стёрлись!" -#: src/iuse.cpp:6429 +#: src/iuse.cpp:6430 msgid " on " msgstr " на " -#: src/iuse.cpp:6435 src/iuse.cpp:6439 +#: src/iuse.cpp:6436 src/iuse.cpp:6440 #, c-format msgid " in %s" msgstr " в %s" -#: src/iuse.cpp:6436 +#: src/iuse.cpp:6437 #, c-format msgid " covered in %s" msgstr "покрыт %s" -#: src/iuse.cpp:6437 +#: src/iuse.cpp:6438 #, c-format msgid " on %s" msgstr " на %s" -#: src/iuse.cpp:6438 +#: src/iuse.cpp:6439 #, c-format msgid " under %s" msgstr " под %s" -#: src/iuse.cpp:6496 +#: src/iuse.cpp:6497 #, c-format msgid " with graffiti \"%s\"" msgstr " с граффити «%s»" -#: src/iuse.cpp:6532 +#: src/iuse.cpp:6533 #, c-format msgid " with message \"%s\"" msgstr " с надписью «%s»" -#: src/iuse.cpp:6538 +#: src/iuse.cpp:6539 #, c-format msgid " with %s on it" msgstr " с предметом (%s) на нём" -#: src/iuse.cpp:6560 +#: src/iuse.cpp:6561 msgctxt "" "Article 'a', replace it with empty string if it is not used in language" msgid "a " msgstr " " -#: src/iuse.cpp:6584 +#: src/iuse.cpp:6585 msgid " is on fire. " msgstr " в огне. " -#: src/iuse.cpp:6585 +#: src/iuse.cpp:6586 msgid " is bleeding. " msgstr " кровоточит. " -#: src/iuse.cpp:6586 +#: src/iuse.cpp:6587 msgid " looks happy. " msgstr " излучает счастье. " -#: src/iuse.cpp:6587 +#: src/iuse.cpp:6588 msgid "downed" msgstr "на земле" -#: src/iuse.cpp:6588 +#: src/iuse.cpp:6589 msgid "stuck" msgstr "застрял(а)" -#: src/iuse.cpp:6589 +#: src/iuse.cpp:6590 msgid " is stunned. " msgstr " в оглушении. " -#: src/iuse.cpp:6590 +#: src/iuse.cpp:6591 msgid " is dazed. " msgstr "в замешательстве. " -#: src/iuse.cpp:6592 +#: src/iuse.cpp:6593 msgid " is stuck in beartrap. " msgstr " в капкане. " -#: src/iuse.cpp:6594 +#: src/iuse.cpp:6595 msgid " have tiny red dot on body. " msgstr " - на теле крошечная красная точка. " -#: src/iuse.cpp:6595 +#: src/iuse.cpp:6596 msgid " is covered in bile. " msgstr " в потёках желчи. " -#: src/iuse.cpp:6596 +#: src/iuse.cpp:6597 msgid " is covered in glowing goo. " msgstr " в потёках светящейся слизи. " -#: src/iuse.cpp:6597 +#: src/iuse.cpp:6598 msgid " is covered in thick goo. " msgstr " в слое толстой слизи. " -#: src/iuse.cpp:6598 +#: src/iuse.cpp:6599 msgid " is covered in acid. " msgstr " в потёках кислоты. " -#: src/iuse.cpp:6599 +#: src/iuse.cpp:6600 msgid " is coated in sap. " msgstr " в потёках сока. " -#: src/iuse.cpp:6600 +#: src/iuse.cpp:6601 msgid " is covered in webs. " msgstr " в нитях паутины. " -#: src/iuse.cpp:6601 +#: src/iuse.cpp:6602 msgid " is covered in spores. " msgstr " в крошечных спорах. " -#: src/iuse.cpp:6602 +#: src/iuse.cpp:6603 msgid " lies under collapsed debris. " msgstr " лежит под обломками. " -#: src/iuse.cpp:6602 src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6603 src/iuse.cpp:6605 src/iuse.cpp:6606 msgid "lies" msgstr "лежит" -#: src/iuse.cpp:6603 +#: src/iuse.cpp:6604 msgid " looks very tired. " msgstr " выглядит очень устало. " -#: src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6605 src/iuse.cpp:6606 msgid " is sleeping. " msgstr " спит. " -#: src/iuse.cpp:6606 +#: src/iuse.cpp:6607 msgid " is lit. " msgstr " под освещением. " -#: src/iuse.cpp:6607 +#: src/iuse.cpp:6608 msgid " is saddled. " msgstr " имеет седло. " -#: src/iuse.cpp:6609 +#: src/iuse.cpp:6610 msgid " is being harnessed by a vehicle. " msgstr " в упряжке транспорта. " -#: src/iuse.cpp:6610 +#: src/iuse.cpp:6611 msgid " is wearing armor. " msgstr " носит броню. " -#: src/iuse.cpp:6612 +#: src/iuse.cpp:6613 msgid " have bag attached. " msgstr " имеет сумку. " -#: src/iuse.cpp:6613 +#: src/iuse.cpp:6614 msgid " is tied. " msgstr " на привязи. " -#: src/iuse.cpp:6614 +#: src/iuse.cpp:6615 msgid "balancing" msgstr "балансирует" -#: src/iuse.cpp:6632 +#: src/iuse.cpp:6633 msgctxt "Someone" msgid " looks sad. " msgstr " грустит на вид. " -#: src/iuse.cpp:6634 +#: src/iuse.cpp:6635 msgctxt "Someone" msgid " looks depressed. " msgstr " выглядит подавленно. " -#: src/iuse.cpp:6640 +#: src/iuse.cpp:6641 msgctxt "Someone" msgid " is writhing in pain. " msgstr " корчится от боли. " -#: src/iuse.cpp:6643 +#: src/iuse.cpp:6644 msgid "rides" msgstr "верхом" -#: src/iuse.cpp:6645 +#: src/iuse.cpp:6646 #, c-format msgid " is riding %s. " msgstr " верхом на скакуне (%s). " -#: src/iuse.cpp:6649 +#: src/iuse.cpp:6650 msgid "A bionic LED is glowing softly. " msgstr "" "Бионический светодиодный дисплей мягко светится. " #. ~ %1$s: vehicle part name, %2$s: vehicle name -#: src/iuse.cpp:6737 +#: src/iuse.cpp:6738 #, c-format msgctxt "vehicle part" msgid "%1$s from %2$s" msgstr "%1$s - %2$s" #. ~ %1$s: terrain description, %2$s: item name -#: src/iuse.cpp:6755 +#: src/iuse.cpp:6756 #, c-format msgctxt "terrain and item" msgid "%1$s with a %2$s" msgstr "%1$s - %2$s" -#: src/iuse.cpp:6798 +#: src/iuse.cpp:6799 #, c-format msgctxt "someone stands/sits *on* something" msgid " on a %s." msgstr " на предмете мебели (%s)." -#: src/iuse.cpp:6811 +#: src/iuse.cpp:6812 #, c-format msgid "Nearby is %s." msgid_plural "Nearby are %s." @@ -489645,37 +490471,37 @@ msgstr[1] "Поблизости находятся %s." msgstr[2] "Поблизости находятся %s." msgstr[3] "Поблизости находятся %s." -#: src/iuse.cpp:6883 +#: src/iuse.cpp:6884 msgid "sits" msgstr "сидит" -#: src/iuse.cpp:6885 src/iuse.cpp:6897 +#: src/iuse.cpp:6886 src/iuse.cpp:6898 msgid "stands" msgstr "стоит" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "He" msgstr "Он" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "She" msgstr "Она" -#: src/iuse.cpp:6900 +#: src/iuse.cpp:6901 msgctxt "Pronoun" msgid "It" msgstr "Это" -#: src/iuse.cpp:6933 +#: src/iuse.cpp:6934 msgid "This is a photo of " msgstr "На этой фотографии " -#: src/iuse.cpp:6983 +#: src/iuse.cpp:6984 #, c-format msgid "It lies on the %s." msgstr "Лежит на поверхности (%s)." -#: src/iuse.cpp:7017 +#: src/iuse.cpp:7018 #, c-format msgid "There is something lying on the ground: %s." msgid_plural "There are some things lying on the ground: %s." @@ -489684,7 +490510,7 @@ msgstr[1] "На земле лежат %s." msgstr[2] "На земле лежат %s." msgstr[3] "На земле лежат %s." -#: src/iuse.cpp:7024 +#: src/iuse.cpp:7025 #, c-format msgid "Something is visible in the background: %s." msgid_plural "Some objects are visible in the background: %s." @@ -489693,7 +490519,7 @@ msgstr[1] "На фоне виднеются %s." msgstr[2] "На фоне виднеются %s." msgstr[3] "На фоне виднеются %s." -#: src/iuse.cpp:7031 +#: src/iuse.cpp:7032 #, c-format msgid "There is %s parked in the background." msgid_plural "There are %s parked in the background." @@ -489702,7 +490528,7 @@ msgstr[1] "На фоне припаркованные %s." msgstr[2] "На фоне припаркованные %s." msgstr[3] "На фоне припаркованные %s." -#: src/iuse.cpp:7038 +#: src/iuse.cpp:7039 #, c-format msgid "There is %s in the background." msgid_plural "There are %s in the background." @@ -489711,12 +490537,12 @@ msgstr[1] "На фоне есть %s." msgstr[2] "На фоне есть %s." msgstr[3] "На фоне есть %s." -#: src/iuse.cpp:7046 +#: src/iuse.cpp:7047 #, c-format msgid "In the background you can see a %s." msgstr "На заднем фоне вы видите: %s." -#: src/iuse.cpp:7049 +#: src/iuse.cpp:7050 msgid "" "\n" "\n" @@ -489726,7 +490552,7 @@ msgstr "" "\n" "Эта фотография снята на улице." -#: src/iuse.cpp:7051 +#: src/iuse.cpp:7052 msgid "" "\n" "\n" @@ -489736,11 +490562,11 @@ msgstr "" "\n" "Эта фотография снята в помещении." -#: src/iuse.cpp:7052 src/iuse.cpp:7056 +#: src/iuse.cpp:7053 src/iuse.cpp:7057 msgid " interior" msgstr "обстановка" -#: src/iuse.cpp:7054 +#: src/iuse.cpp:7055 msgid "" "\n" "\n" @@ -489750,7 +490576,7 @@ msgstr "" "\n" "Эта фотография снята по большей части в помещении, но видно улицу." -#: src/iuse.cpp:7058 +#: src/iuse.cpp:7059 msgid "" "\n" "\n" @@ -489760,154 +490586,154 @@ msgstr "" "\n" "Эта фотография снята по большей части на улице, но видно помещение." -#: src/iuse.cpp:7066 +#: src/iuse.cpp:7067 msgid "It is sunrise. " msgstr "На фотографии рассвет." -#: src/iuse.cpp:7068 +#: src/iuse.cpp:7069 msgid "It is sunset. " msgstr "На фотографии закат." -#: src/iuse.cpp:7070 +#: src/iuse.cpp:7071 msgid "It is night. " msgstr "На фотографии ночь." -#: src/iuse.cpp:7072 +#: src/iuse.cpp:7073 msgid "It is day. " msgstr "На фотографии день." -#: src/iuse.cpp:7074 +#: src/iuse.cpp:7075 #, c-format msgid "The weather is %s." msgstr "Погода — %s." -#: src/iuse.cpp:7079 +#: src/iuse.cpp:7080 #, c-format msgid "%s appearance:" msgstr "внешность - %s:" -#: src/iuse.cpp:7083 +#: src/iuse.cpp:7084 #, c-format msgctxt "Date" msgid "The photo was taken on %s." msgstr "Фотография сделана %s." -#: src/iuse.cpp:7124 +#: src/iuse.cpp:7125 #, c-format msgid "The quality of %s image is better than the previous one." msgstr "Качество фотографии %s лучше, чем предыдущей." -#: src/iuse.cpp:7127 +#: src/iuse.cpp:7128 #, c-format msgid "The quality of the stored %s image is already maximally detailed." msgstr "Качество сохранённой фотографии (%s) уже детальнее некуда." -#: src/iuse.cpp:7130 +#: src/iuse.cpp:7131 #, c-format msgid "But the quality of %s image is worse than the previous one." msgstr "Но качество фотографии %s хуже, чем предыдущей." -#: src/iuse.cpp:7171 src/iuse.cpp:7407 src/iuse.cpp:7461 +#: src/iuse.cpp:7175 src/iuse.cpp:7411 src/iuse.cpp:7465 msgid "You can't see the camera screen, you're blind." msgstr "Вы не видите, что на экране камеры, так как вы ослеплены." -#: src/iuse.cpp:7176 +#: src/iuse.cpp:7180 msgid "Photos saved on camera:" msgstr "Фотографии в памяти камеры:" -#: src/iuse.cpp:7234 +#: src/iuse.cpp:7238 msgid "What to do with camera?" msgstr "Что сделать с камерой?" -#: src/iuse.cpp:7235 +#: src/iuse.cpp:7239 msgid "Take a photo" msgstr "Сделать фото" -#: src/iuse.cpp:7237 +#: src/iuse.cpp:7241 msgid "No photos in memory" msgstr "Нет фото в памяти" -#: src/iuse.cpp:7240 +#: src/iuse.cpp:7244 msgid "List photos" msgstr "Листать фото" -#: src/iuse.cpp:7245 +#: src/iuse.cpp:7249 msgid "Upload photos to memory card" msgstr "Загрузить фото на карту памяти" -#: src/iuse.cpp:7272 src/iuse.cpp:7859 src/mattack_actors.cpp:749 +#: src/iuse.cpp:7276 src/iuse.cpp:7863 src/mattack_actors.cpp:749 msgid "Click." msgstr "«Щёлк»." -#: src/iuse.cpp:7282 +#: src/iuse.cpp:7286 msgid "You have the wrong camera focus." msgstr "Вы неправильно сфокусировали камеру." -#: src/iuse.cpp:7318 +#: src/iuse.cpp:7322 #, c-format msgid "A %s got in the way of your photo." msgstr "%s оказывается на линии съемки." -#: src/iuse.cpp:7326 +#: src/iuse.cpp:7330 msgid "Strange… there's nothing in the center of this picture?" msgstr "Странно… В середине фотографии ничего нет?" -#: src/iuse.cpp:7330 +#: src/iuse.cpp:7334 #, c-format msgid "Strange… %s isn't visible on the picture?" msgstr "Странно… на фотографии не видно %s?" -#: src/iuse.cpp:7333 +#: src/iuse.cpp:7337 #, c-format msgid "%s got in the way of your photo." msgstr "%s оказывается на линии фотографирования." -#: src/iuse.cpp:7363 +#: src/iuse.cpp:7367 msgid "You took a selfie." msgstr "Вы сделали селфи." -#: src/iuse.cpp:7366 +#: src/iuse.cpp:7370 #, c-format msgid "You took a photo of %s." msgstr "Вы делаете фото: %s." -#: src/iuse.cpp:7368 +#: src/iuse.cpp:7372 #, c-format msgid "You took a photo of %1$s. It is %2$s." msgstr "Вы сделали фото существа (%1$s). Качество фото — %2$s." -#: src/iuse.cpp:7385 +#: src/iuse.cpp:7389 #, c-format msgid "%s looks blinded." msgstr "%s выглядит ослеплённым." -#: src/iuse.cpp:7472 +#: src/iuse.cpp:7476 msgid "Insert memory card" msgstr "Вставить карту памяти" -#: src/iuse.cpp:7488 +#: src/iuse.cpp:7492 msgid "This memory card is encrypted. Format and clear data?" msgstr "Карта памяти зашифрована. Форматировать и удалить данные?" -#: src/iuse.cpp:7493 +#: src/iuse.cpp:7497 msgid "Are you sure you want to clear the old data on the card?" msgstr "Вы уверены, что хотите удалить старые данные с карты?" -#: src/iuse.cpp:7506 +#: src/iuse.cpp:7510 msgid "You upload your photos and monster collection to the memory card." msgstr "Вы загрузили фотографии и коллекцию чудовищ на карту памяти." -#: src/iuse.cpp:7523 +#: src/iuse.cpp:7527 #, c-format msgid "%s automatically turned off!" msgstr "%s автоматически выключается!" -#: src/iuse.cpp:7535 +#: src/iuse.cpp:7539 #, c-format msgid "%s on your wrists opened!" msgstr "%s на ваших запястьях открылись!" -#: src/iuse.cpp:7549 +#: src/iuse.cpp:7553 #, c-format msgid "" "The %s crackle with electricity from your bionic, then come off your hands!" @@ -489915,52 +490741,52 @@ msgstr "" "%s потрескивают электричеством от вашей бионики, а потом спадают с ваших " "рук!" -#: src/iuse.cpp:7557 +#: src/iuse.cpp:7561 msgid "a police siren, whoop WHOOP." msgstr "полицейская сирена, вуп-вуп-ВУП" -#: src/iuse.cpp:7571 +#: src/iuse.cpp:7575 msgid "The cuffs try to shock you, but you're protected from electricity." msgstr "" "Наручники пытаются ударить вас током, но вы защищены от электричества." -#: src/iuse.cpp:7574 +#: src/iuse.cpp:7578 msgid "Ouch, the cuffs shock you!" msgstr "Ай, наручники ударили вас током!" -#: src/iuse.cpp:7583 +#: src/iuse.cpp:7587 #, c-format msgid "The %s spark with electricity!" msgstr "%s искрится электричеством!" -#: src/iuse.cpp:7603 +#: src/iuse.cpp:7607 #, c-format msgid "The %s are clamped tightly on your wrists. You can't take them off." msgstr "%s крепко сидят на ваших руках. Вы не можете снять их." -#: src/iuse.cpp:7606 +#: src/iuse.cpp:7610 #, c-format msgid "The %s have discharged and can be taken off." msgstr "%s разряжены и могут быть сняты." -#: src/iuse.cpp:7631 +#: src/iuse.cpp:7635 #, c-format msgid "Your HUD lights-up: \"Your shift ends in %s\"." msgstr "Ваш дисплей вспыхивает: «Ваша смена закончится через %s»." -#: src/iuse.cpp:7643 src/iuse.cpp:7647 +#: src/iuse.cpp:7647 src/iuse.cpp:7651 msgid "Using RC car:" msgstr "Использование машинки на РУ:" -#: src/iuse.cpp:7644 +#: src/iuse.cpp:7648 msgid "Put a bomb to car" msgstr "Положить бомбу в машинку" -#: src/iuse.cpp:7657 +#: src/iuse.cpp:7661 msgid "The RC car's batteries seem to be dead." msgstr "Похоже, в машинке на РУ сели батарейки." -#: src/iuse.cpp:7664 +#: src/iuse.cpp:7668 msgid "" "You turned on your RC car; now place it on the ground, and use your radio " "control to play." @@ -489968,79 +490794,79 @@ msgstr "" "Вы включили машинку на радиоуправлении, теперь положите её на землю и " "используйте радиоуправление, чтобы играть." -#: src/iuse.cpp:7678 +#: src/iuse.cpp:7682 msgid "Arm what?" msgstr "Зарядить чем?" -#: src/iuse.cpp:7689 +#: src/iuse.cpp:7693 #, c-format msgid "You armed your RC car with %s." msgstr "Вы положили предмет (%s) в свою машинку на РУ." -#: src/iuse.cpp:7693 +#: src/iuse.cpp:7697 #, c-format msgid "You want to arm your RC car with %s? But how?" msgstr "Вы хотите установить предмет (%s) на свою машинку? Но как?" -#: src/iuse.cpp:7696 +#: src/iuse.cpp:7700 #, c-format msgid "Your %s is too heavy or bulky for this RC car." msgstr "Это (%s) слишком тяжело или громоздко для этой машинки на РУ." -#: src/iuse.cpp:7706 +#: src/iuse.cpp:7710 msgid "You disarmed your RC car." msgstr "Вы разрядили РУ машинку." #. ~Sound of a radio controlled car moving around -#: src/iuse.cpp:7717 +#: src/iuse.cpp:7721 msgid "buzzz…" msgstr "бжжжж…" -#: src/iuse.cpp:7726 +#: src/iuse.cpp:7730 msgid "What to do with your activated RC car?" msgstr "Что делать с активированной машинкой на РУ?" -#: src/iuse.cpp:7737 +#: src/iuse.cpp:7741 msgid "You turned off your RC car." msgstr "Вы выключили РУ машинку." -#: src/iuse.cpp:7750 src/iuse.cpp:7761 +#: src/iuse.cpp:7754 src/iuse.cpp:7765 msgid "beep" msgstr "биип" -#: src/iuse.cpp:7788 +#: src/iuse.cpp:7792 msgid "Take control of RC car" msgstr "Управлять машинкой на РУ" -#: src/iuse.cpp:7790 +#: src/iuse.cpp:7794 msgid "Stop controlling RC car" msgstr "Прекратить управление машинкой на РУ" -#: src/iuse.cpp:7793 +#: src/iuse.cpp:7797 msgid "What to do with the radio control?" msgstr "Что сделать с радиоуправлением?" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press blue button" msgstr "Нажать на синюю кнопку" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press green button" msgstr "Нажать на зелёную кнопку" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press red button" msgstr "Нажать на красную кнопку" -#: src/iuse.cpp:7816 +#: src/iuse.cpp:7820 msgid "No active RC cars on ground and in range." msgstr "На земле и в зоне приёма нет активных машинок на РУ." -#: src/iuse.cpp:7823 +#: src/iuse.cpp:7827 msgid "You take control of the RC car." msgstr "Вы управляете машинкой на РУ." -#: src/iuse.cpp:7836 +#: src/iuse.cpp:7840 #, c-format msgid "" "The %s in your inventory would explode on this signal. Place it down before" @@ -490049,7 +490875,7 @@ msgstr "" "%s в вашем инвентаре взорвётся, если послать этот сигнал. Лучше положить на " "землю, а уж потом посылать сигнал." -#: src/iuse.cpp:7853 +#: src/iuse.cpp:7857 #, c-format msgid "" "The %1$s in your %2$s would explode on this signal. Place it down before " @@ -490058,73 +490884,73 @@ msgstr "" "%1$s у вас (%2$s) взорвётся, если послать этот сигнал. Лучше положить на " "землю перед отправкой сигнала." -#: src/iuse.cpp:7874 +#: src/iuse.cpp:7878 msgid "This vehicle's security system has locked you out!" msgstr "Система безопасности автомобиля заперла транспорт!" -#: src/iuse.cpp:7886 +#: src/iuse.cpp:7890 msgid "You trigger the alarm!" msgstr "Вы заставили сигнализацию сработать!" -#: src/iuse.cpp:7890 +#: src/iuse.cpp:7894 msgid "You quickly bypass the security system!" msgstr "Вы быстро обходите систему безопасности!" -#: src/iuse.cpp:7894 +#: src/iuse.cpp:7898 msgid "Try to hack this car's security system?" msgstr "Хотите взломать систему безопасности этого автомобиля?" -#: src/iuse.cpp:7904 +#: src/iuse.cpp:7908 msgid "You waste some time, but fail to affect the security system." msgstr "" "Вы тратите немного времени, но не можете разобраться с системой " "безопасности." -#: src/iuse.cpp:7907 +#: src/iuse.cpp:7911 msgid "You fail to affect the security system." msgstr "Вы не можете разобраться с системой безопасности." -#: src/iuse.cpp:7911 +#: src/iuse.cpp:7915 msgid "You take some time, but manage to bypass the security system!" msgstr "Затратив немного времени, вам удаётся обойти систему безопасности!" -#: src/iuse.cpp:7928 +#: src/iuse.cpp:7932 msgid "Select vehicle to access" msgstr "Выберите машину для доступа" -#: src/iuse.cpp:7948 +#: src/iuse.cpp:7952 msgid "No vehicle available." msgstr "Нет доступной машины." -#: src/iuse.cpp:7970 +#: src/iuse.cpp:7974 msgid "The remote control's battery goes dead." msgstr "Батарея пульта дистанционного управления села." -#: src/iuse.cpp:7973 +#: src/iuse.cpp:7977 msgid "Lost contact with the vehicle." msgstr "Потеряно соединение с автомобилем!" -#: src/iuse.cpp:7976 +#: src/iuse.cpp:7980 msgid "The vehicle's battery died." msgstr "Аккумулятор автомобиля мёртв." -#: src/iuse.cpp:7988 +#: src/iuse.cpp:7992 msgid "What to do with the remote vehicle control:" msgstr "Что делать с пультом ДУ автомобиля:" -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Stop controlling the vehicle." msgstr "Прекратить управление транспортным средством." -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Take control of a vehicle." msgstr "Управлять машиной." -#: src/iuse.cpp:7990 +#: src/iuse.cpp:7994 msgid "Execute one vehicle action" msgstr "Выполнить одно действие с машиной." -#: src/iuse.cpp:8019 +#: src/iuse.cpp:8023 msgid "" "Despite using a controller, you still refuse to take control of this " "vehicle." @@ -490132,29 +490958,29 @@ msgstr "" "Несмотря на использование контроллера, вы все еще не желаете управлять этим " "транспортным средством." -#: src/iuse.cpp:8023 +#: src/iuse.cpp:8027 msgid "You take control of the vehicle." msgstr "Вы управляете машиной." -#: src/iuse.cpp:8050 +#: src/iuse.cpp:8054 msgid "And when you gaze long into a screen, the screen also gazes into you." msgstr "Если долго всматриваться в экран, экран начнёт всматриваться в вас." -#: src/iuse.cpp:8054 +#: src/iuse.cpp:8058 msgid "The multi-cooker boiled your head!" msgstr "Мультиварка вскипятила вашу голову!" -#: src/iuse.cpp:8058 +#: src/iuse.cpp:8062 msgid "The characters on the screen display an obscene joke. Strange humor." msgstr "" "Буквы на экране складываются в непристойную шутку. Странное чувство юмора." #. ~ Single-spaced & lowercase are intentional, conveying hurried speech-KA101 -#: src/iuse.cpp:8063 +#: src/iuse.cpp:8067 msgid "Are you sure?! the multi-cooker wants to poison your food!" msgstr "Вы уверены?! Мультиварка хочет отравить вашу еду!" -#: src/iuse.cpp:8068 +#: src/iuse.cpp:8072 msgid "" "The multi-cooker argues with you about the taste preferences. You don't " "want to deal with it." @@ -490162,15 +490988,15 @@ msgstr "" "Мультиварка спорит с вами о ваших вкусах в еде. Вы не хотите иметь с ней " "дела." -#: src/iuse.cpp:8073 +#: src/iuse.cpp:8077 msgid "The multi-cooker runs away!" msgstr "Мультиварка убегает!" -#: src/iuse.cpp:8079 +#: src/iuse.cpp:8083 msgid "You're surrounded by aggressive multi-cookers!" msgstr "Вы окружены агрессивными мультиварками!" -#: src/iuse.cpp:8110 +#: src/iuse.cpp:8114 msgid "" "Batteries low, entering standby mode. With a low buzzing sound the multi-" "cooker shuts down." @@ -490178,11 +491004,11 @@ msgstr "" "Батареи разряжены, переход в режим ожидания. С низким гудящим звуком " "мультиварка отключается." -#: src/iuse.cpp:8123 +#: src/iuse.cpp:8127 msgid "The multi-cooker should be finishing shortly…" msgstr "Мультиварка должна скоро закончить работу…" -#: src/iuse.cpp:8143 src/iuse.cpp:8224 +#: src/iuse.cpp:8147 src/iuse.cpp:8228 msgid "" "Obstruction detected. Please remove any items lodged in the multi-cooker." msgstr "" @@ -490190,103 +491016,103 @@ msgstr "" "мультиварки." #. ~ sound of a multi-cooker finishing its cycle! -#: src/iuse.cpp:8148 +#: src/iuse.cpp:8152 msgid "ding!" msgstr "«дзынь!»" -#: src/iuse.cpp:8168 +#: src/iuse.cpp:8172 msgid "You can't read, and don't understand the screen or the buttons!" msgstr "" "Вы не умеете читать, вы не понимаете, что написано на экране и клавишах!" -#: src/iuse.cpp:8186 +#: src/iuse.cpp:8190 msgid "Welcome to the RobotChef3000. Choose option:" msgstr "Добро пожаловать в РобоШефПовар3000. Выберите режим:" -#: src/iuse.cpp:8194 +#: src/iuse.cpp:8198 msgid "Stop cooking" msgstr "Прекратить готовить" -#: src/iuse.cpp:8198 +#: src/iuse.cpp:8202 msgid "Batteries are low." msgstr "Батарея разряжена." -#: src/iuse.cpp:8201 +#: src/iuse.cpp:8205 msgid "Start cooking" msgstr "Начать готовить" -#: src/iuse.cpp:8209 +#: src/iuse.cpp:8213 msgid "Upgrade multi-cooker" msgstr "Улучшить мультиварку" -#: src/iuse.cpp:8212 +#: src/iuse.cpp:8216 msgid "Multi-cooker already upgraded" msgstr "Мультиварка уже улучшена" -#: src/iuse.cpp:8214 +#: src/iuse.cpp:8218 msgid "Multi-cooker unable to upgrade" msgstr "Невозможно улучшить мультиварку" -#: src/iuse.cpp:8221 +#: src/iuse.cpp:8225 msgid "Take out dish" msgstr "Вытащить блюдо" -#: src/iuse.cpp:8237 +#: src/iuse.cpp:8241 msgid "Really stop cooking?" msgstr "Действительно прекратить готовить?" -#: src/iuse.cpp:8256 +#: src/iuse.cpp:8260 #, c-format msgid "You don't have a suitable container to store your %s." msgstr "У вас нет подходящего контейнера для этого блюда (%s)." -#: src/iuse.cpp:8270 +#: src/iuse.cpp:8274 #, c-format msgid "You got the dish from the multi-cooker. The %s smells delicious." msgstr "Вы вытащили блюдо из мультиварки. %s пахнет вкусно." -#: src/iuse.cpp:8273 +#: src/iuse.cpp:8277 #, c-format msgid "You got the %s from the multi-cooker." msgstr "Вы взяли блюдо (%s) из мультиварки." -#: src/iuse.cpp:8287 +#: src/iuse.cpp:8291 msgid "Choose desired meal:" msgstr "Выберите желаемое блюдо:" -#: src/iuse.cpp:8336 +#: src/iuse.cpp:8340 #, c-format msgid "The multi-cooker needs %d charges to cook this dish." msgstr "Мультиварке требуется %d единиц энергии, чтобы приготовить это блюдо." -#: src/iuse.cpp:8358 +#: src/iuse.cpp:8362 msgid "" "The screen flashes blue symbols and scales as the multi-cooker begins to " "shake." msgstr "" "На экране мигают голубые символы и шкалы, а мультиварка начинает трястись." -#: src/iuse.cpp:8372 +#: src/iuse.cpp:8376 msgid "Your morale is too low to craft…" msgstr "Настроение ни к чёрту, чтобы что-либо делать…" -#: src/iuse.cpp:8381 +#: src/iuse.cpp:8385 #, c-format msgid "You need a %s." msgstr "Вам понадобится инструмент: %s." -#: src/iuse.cpp:8387 +#: src/iuse.cpp:8391 #, c-format msgid "You need an item with %s of 1 or more to disassemble this." msgstr "Нужен предмет со значением %s 1 или больше, чтобы разобрать это." -#: src/iuse.cpp:8413 +#: src/iuse.cpp:8417 msgid "" "You've successfully upgraded the multi-cooker, master tinkerer! Now it " "cooks faster!" msgstr "Вы успешно улучшили мультиварку! Теперь она готовит быстрее!" -#: src/iuse.cpp:8423 +#: src/iuse.cpp:8427 msgid "" "You sagely examine and analyze the multi-cooker, but don't manage to " "accomplish anything." @@ -490294,7 +491120,7 @@ msgstr "" "Вы глубокомысленно изучаете и анализируете мультиварку, но вам не удаётся " "ничего закончить." -#: src/iuse.cpp:8426 +#: src/iuse.cpp:8430 msgid "" "Your tinkering nearly breaks the multi-cooker! Fortunately, it still works," " but best to stop messing with it." @@ -490302,174 +491128,182 @@ msgstr "" "Ваши попытки почти сломали мультиварку! К счастью, она все ещё работает, но " "лучше прекратить это." -#: src/iuse.cpp:8456 +#: src/iuse.cpp:8460 msgid "Attach cable to the vehicle that will do the towing." msgstr "Прицепите трос к машине, которая будет тянуть." -#: src/iuse.cpp:8470 src/iuse.cpp:8537 +#: src/iuse.cpp:8474 src/iuse.cpp:8541 msgid "That vehicle already has a tow-line attached." msgstr "К этой машине трос уже прицеплен." -#: src/iuse.cpp:8474 src/iuse.cpp:8547 +#: src/iuse.cpp:8478 src/iuse.cpp:8551 msgid "You can't attach the tow-line to an internal part." msgstr "Вы не можете прицепить трос к внутренней части." -#: src/iuse.cpp:8504 src/iuse.cpp:8605 src/iuse.cpp:8686 src/iuse.cpp:8875 +#: src/iuse.cpp:8508 src/iuse.cpp:8606 src/iuse.cpp:8699 src/iuse.cpp:8894 msgid "Using cable:" msgstr "Использование кабеля:" -#: src/iuse.cpp:8505 src/iuse.cpp:8688 src/iuse.cpp:8877 +#: src/iuse.cpp:8509 src/iuse.cpp:8701 src/iuse.cpp:8896 msgid "Detach and re-spool the cable" msgstr "Отсоединить и смотать кабель" -#: src/iuse.cpp:8506 src/iuse.cpp:8691 +#: src/iuse.cpp:8510 src/iuse.cpp:8704 msgid "Attach loose end to vehicle" msgstr "Прикрепите свободный конец к транспорту" -#: src/iuse.cpp:8523 +#: src/iuse.cpp:8527 msgid "Attach cable to vehicle that will be towed." msgstr "Прицепите трос к машине, которую будут тянуть." -#: src/iuse.cpp:8542 +#: src/iuse.cpp:8546 msgid "You can't set a vehicle to tow itself!" msgstr "Транспорт не может буксировать сам себя!" -#: src/iuse.cpp:8559 +#: src/iuse.cpp:8563 #, c-format msgid "You link up the %1$s and the %2$s." msgstr "Вы сцепляете: %1$s и %2$s." -#: src/iuse.cpp:8586 +#: src/iuse.cpp:8590 msgid "Choose UPS:" msgstr "Выберите УБП:" -#: src/iuse.cpp:8587 +#: src/iuse.cpp:8591 msgid "You don't have any UPS." msgstr "У вас нет УБП." -#: src/iuse.cpp:8606 +#: src/iuse.cpp:8592 +msgid "Choose solar panel:" +msgstr "" + +#: src/iuse.cpp:8593 +msgid "You don't have any solar panels." +msgstr "" + +#: src/iuse.cpp:8607 msgid "Attach cable to vehicle" msgstr "Прикрепить кабель к машине" -#: src/iuse.cpp:8607 +#: src/iuse.cpp:8608 msgid "Attach cable to self" msgstr "Прикрепить кабель к себе" -#: src/iuse.cpp:8609 +#: src/iuse.cpp:8610 msgid "Attach cable to solar pack" msgstr "Присоединить кабель к солнечному рюкзаку" -#: src/iuse.cpp:8612 +#: src/iuse.cpp:8613 msgid "Attach cable to UPS" msgstr "Прикрепить кабель к УБП" -#: src/iuse.cpp:8621 +#: src/iuse.cpp:8622 msgid "You attach the cable to your Cable Charger System." msgstr "Вы присоединяете кабель к системе зарядки по кабелю." -#: src/iuse.cpp:8625 +#: src/iuse.cpp:8638 msgid "You attach the cable to the solar pack." msgstr "Вы присоединяете кабель к рюкзаку с солнечными панелями." -#: src/iuse.cpp:8639 +#: src/iuse.cpp:8652 msgid "You attach the cable to the UPS." msgstr "Вы подключаете кабель к УБП." -#: src/iuse.cpp:8644 src/iuse.cpp:8758 +#: src/iuse.cpp:8657 src/iuse.cpp:8782 msgid "Attach cable to vehicle where?" msgstr "К какой машине прикрепить кабель?" -#: src/iuse.cpp:8694 +#: src/iuse.cpp:8707 msgid "Attach loose end to self" msgstr "Подключить свободный конец к себе" -#: src/iuse.cpp:8696 +#: src/iuse.cpp:8709 msgid "Attach loose end to solar pack" msgstr "Подключить свободный конец к рюкзаку с солнечными панелями" -#: src/iuse.cpp:8699 +#: src/iuse.cpp:8712 msgid "Attach loose end to UPS" msgstr "Подключить свободный конец к УБП" -#: src/iuse.cpp:8712 +#: src/iuse.cpp:8724 msgid "You attach the cable to the Cable Charger System." msgstr "Вы присоединяете кабель к системе зарядки по кабелю." -#: src/iuse.cpp:8716 src/iuse.cpp:8735 +#: src/iuse.cpp:8728 src/iuse.cpp:8759 msgid "You are now plugged to the solar backpack." msgstr "Теперь вы подключены к рюкзаку с солнечными панелями." -#: src/iuse.cpp:8722 src/iuse.cpp:8748 +#: src/iuse.cpp:8734 src/iuse.cpp:8772 msgid "You are now plugged to the UPS." msgstr "Теперь вы подключены к УБП." -#: src/iuse.cpp:8729 +#: src/iuse.cpp:8741 msgid "You are now plugged to the vehicle." msgstr "Теперь вы подключены к машине." -#: src/iuse.cpp:8774 +#: src/iuse.cpp:8798 msgid "You are now plugged into the vehicle." msgstr "Теперь вы подключены к машине." -#: src/iuse.cpp:8780 src/iuse.cpp:8912 +#: src/iuse.cpp:8804 src/iuse.cpp:8930 #, c-format msgid "There is no need to connect the %s to itself." msgstr "" -#: src/iuse.cpp:8807 src/iuse.cpp:8939 +#: src/iuse.cpp:8831 src/iuse.cpp:8957 #, c-format msgid "You link up the electric systems of the %1$s and the %2$s." msgstr "Вы связываете электрические системы: %1$s и %2$s." -#: src/iuse.cpp:8838 src/iuse.cpp:8898 +#: src/iuse.cpp:8857 src/iuse.cpp:8916 msgid "Attach cable to appliance where?" msgstr "К какому прибору прикрепить кабель?" -#: src/iuse.cpp:8845 +#: src/iuse.cpp:8864 msgid "There's no appliance here." msgstr "Тут нет приборов." -#: src/iuse.cpp:8879 +#: src/iuse.cpp:8898 msgid "Attach loose end to appliance" msgstr "Прикрепите свободный конец к прибору" -#: src/iuse.cpp:8906 +#: src/iuse.cpp:8924 msgid "There's no appliance there." msgstr "Там нет приборов." -#: src/iuse.cpp:8957 +#: src/iuse.cpp:8975 msgid "You need soap to use this." msgstr "Для этого вам понадобится мыло." -#: src/iuse.cpp:8983 +#: src/iuse.cpp:9001 #, c-format msgid "The %s's monitor slowly outputs the data…" msgstr "Монитор (%s) медленно выводит данные…" -#: src/iuse.cpp:8994 src/iuse.cpp:9000 src/iuse.cpp:9013 +#: src/iuse.cpp:9012 src/iuse.cpp:9018 src/iuse.cpp:9031 #, c-format msgid "The %1$s reads %2$s." msgstr "%1$s показывает: %2$s." -#: src/iuse.cpp:9053 +#: src/iuse.cpp:9071 msgid "You can't see the Sun from here." msgstr "Вам не видно Солнце отсюда." -#: src/iuse.cpp:9055 +#: src/iuse.cpp:9073 #, c-format msgid "The Sun is at an altitude of %.1f°." msgstr "Высота солнца: %.1f°." -#: src/iuse.cpp:9057 +#: src/iuse.cpp:9075 msgid "The Sun is below the horizon." msgstr "Солнце за горизонтом." -#: src/iuse.cpp:9065 +#: src/iuse.cpp:9083 #, c-format msgid "The illumination is %.1f." msgstr "Освещение %.1f." -#: src/iuse.cpp:9079 +#: src/iuse.cpp:9097 #, c-format msgid "" "Incident light: %.1f\n" @@ -490479,195 +491313,195 @@ msgid "" "Incident irradiance %.1f" msgstr "" -#: src/iuse.cpp:9093 +#: src/iuse.cpp:9111 #, c-format msgid "You check your registered calories intake on your %s." msgstr "Вы смотрите, как %s выводит вам показатели потребления калорий." -#: src/iuse.cpp:9109 src/iuse_actor.cpp:231 src/iuse_actor.cpp:2410 +#: src/iuse.cpp:9127 src/iuse_actor.cpp:234 src/iuse_actor.cpp:2417 #, c-format msgid "You need to wear the %1$s before activating it." msgstr "Вы должны надеть это (%1$s) перед тем, как включить его." -#: src/iuse.cpp:9113 +#: src/iuse.cpp:9131 msgid "Choose hologram direction." msgstr "Выберите направление для голограммы." -#: src/iuse.cpp:9121 +#: src/iuse.cpp:9139 msgid "Can't create a hologram there." msgstr "Здесь невозможно создать голограмму." -#: src/iuse.cpp:9141 +#: src/iuse.cpp:9159 #, c-format msgid "The %s must be installed in a vehicle before being loaded." msgstr "%s: необходимо установить в транспорт, прежде чем загружать." -#: src/iuse.cpp:9155 +#: src/iuse.cpp:9173 #, c-format msgid "Error restoring monster: %s" msgstr "Ошибка восстановления монстра: %s" -#: src/iuse.cpp:9180 +#: src/iuse.cpp:9198 #, c-format msgid "%s holding %s" msgstr "%s содержит: %s" -#: src/iuse.cpp:9191 +#: src/iuse.cpp:9209 msgid "You can't capture a creature mounted." msgstr "Нельзя ловить животных, будучи верхом." -#: src/iuse.cpp:9206 +#: src/iuse.cpp:9224 #, c-format msgid "There is no place to put the %s." msgstr "Негде разместить существо (%s)." -#: src/iuse.cpp:9209 src/iuse_actor.cpp:880 +#: src/iuse.cpp:9227 src/iuse_actor.cpp:887 #, c-format msgid "Place the %s where?" msgstr "Где разместить существо (%s)?" -#: src/iuse.cpp:9218 +#: src/iuse.cpp:9236 #, c-format msgid "You can't place the %s there!" msgstr "Вы не можете разместить это (%s) здесь!" -#: src/iuse.cpp:9236 +#: src/iuse.cpp:9254 #, c-format msgid "Grab which creature to place in the %s?" msgstr "Какое существо поместить сюда (%s)?" -#: src/iuse.cpp:9239 +#: src/iuse.cpp:9257 msgid "There is no creature nearby you can capture." msgstr "Поблизости нет существа, которое можно было бы захватить. " -#: src/iuse.cpp:9251 +#: src/iuse.cpp:9269 #, c-format msgid "The %1$s is too big to put in your %2$s." msgstr "Это существо (%1$s) слишком велико, чтобы поместиться сюда (%2$s)!" -#: src/iuse.cpp:9261 +#: src/iuse.cpp:9279 #, c-format msgid "You capture the %1$s in your %2$s." msgstr "Вы закрываете существо (%1$s) в подходящий контейнер (%2$s)." -#: src/iuse.cpp:9265 +#: src/iuse.cpp:9283 #, c-format msgid "The %1$s avoids your attempts to put it in the %2$s." msgstr "Существо (%1$s) избегает ваших попыток поместить его сюда (%2$s)." -#: src/iuse.cpp:9270 +#: src/iuse.cpp:9288 #, c-format msgid "The %s can't capture nothing" msgstr "Сюда (%s) нельзя никого поместить" -#: src/iuse.cpp:9284 +#: src/iuse.cpp:9302 msgid "Put the ladder where?" msgstr "Куда поставить лестницу?" -#: src/iuse.cpp:9291 +#: src/iuse.cpp:9309 msgid "Can't place it there." msgstr "Невозможно поставить её здесь." -#: src/iuse.cpp:9295 +#: src/iuse.cpp:9313 msgid "You set down the ladder." msgstr "Вы установили лестницу." -#: src/iuse.cpp:9330 src/iuse.cpp:9351 src/iuse.cpp:9369 +#: src/iuse.cpp:9348 src/iuse.cpp:9369 src/iuse.cpp:9387 msgid "You're carrying too much to clean anything." msgstr "" "Вы носите слишком много предметов и поэтому не можете ничего постирать." -#: src/iuse.cpp:9419 +#: src/iuse.cpp:9437 msgid "Cleanser" msgstr "Очиститель" -#: src/iuse.cpp:9422 +#: src/iuse.cpp:9440 msgid "ITEMS TO CLEAN" msgstr "ВЕЩИ НА СТИРКУ" -#: src/iuse.cpp:9427 +#: src/iuse.cpp:9445 msgid "Multiclean" msgstr "Мультистирка" -#: src/iuse.cpp:9428 +#: src/iuse.cpp:9446 msgid "To clean x items, type a number before selecting." msgstr "Чтобы постирать несколько вещей, введите число перед выбором." -#: src/iuse.cpp:9430 +#: src/iuse.cpp:9448 msgid "You have nothing to clean." msgstr "У вас нет грязных вещей." -#: src/iuse.cpp:9483 +#: src/iuse.cpp:9501 msgid "You are too weak to even try." msgstr "Вы слишком слабы, чтобы даже просто попробовать." -#: src/iuse.cpp:9487 +#: src/iuse.cpp:9505 msgid "" "You use all your strength, but the stick won't break. Perhaps try again?" msgstr "" "Вы пытаетесь со всей силой, но палка не ломается. Может, стоит попробовать " "ещё раз?" -#: src/iuse.cpp:9496 +#: src/iuse.cpp:9514 msgid "You try to break the stick in two, but it shatters into splinters." msgstr "Вы пытаетесь разломать палку пополам, но она разламывается в щепки." -#: src/iuse.cpp:9500 +#: src/iuse.cpp:9518 msgid "The stick breaks clean into two parts." msgstr "Палка разламывается на две половины." -#: src/iuse.cpp:9504 +#: src/iuse.cpp:9522 msgid "You break the stick, but one half shatters into splinters." msgstr "Вы разломали палку, но одна её половина превратилась в щепки." -#: src/iuse.cpp:9516 +#: src/iuse.cpp:9534 msgid "The throbbing of the infection diminishes. Slightly." msgstr "Пульсация инфекции уменьшается. Слегка." -#: src/iuse.cpp:9527 +#: src/iuse.cpp:9545 msgid "You feel much better - almost entirely." msgstr "Вы чувствуете себя намного лучше — почти прекрасно." -#: src/iuse.cpp:9559 src/iuse.cpp:9598 +#: src/iuse.cpp:9577 src/iuse.cpp:9616 #, c-format msgid "Wield the %s and start working?" msgstr "Взять в руки предмет (%s) и начать работать?" -#: src/iuse.cpp:9613 +#: src/iuse.cpp:9631 #, c-format msgid "You pop a %s." msgstr "Вы закидываете лекарство (%s)." -#: src/iuse.cpp:9616 +#: src/iuse.cpp:9634 msgid "" "Simply taking more melatonin won't help. You have to go to sleep for it to " "work." msgstr "Нет смысла принимать много мелатонина. Вам нужно просто поспать." -#: src/iuse.cpp:9624 +#: src/iuse.cpp:9642 #, c-format msgid "You flip a %s." msgstr "Вы подбросили монетку (%s)." -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Heads!" msgstr "Орел!" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Tails!" msgstr "Решка!" -#: src/iuse.cpp:9637 +#: src/iuse.cpp:9655 #, c-format msgid "Play the %s with your friends?" msgstr "Поиграть в игру (%s) с вашими друзьями?" -#: src/iuse.cpp:9638 +#: src/iuse.cpp:9656 #, c-format msgid "Play the %s with your friend?" msgstr "Поиграть в игру (%s) с вашим другом?" -#: src/iuse.cpp:9646 +#: src/iuse.cpp:9664 #, c-format msgid "You and your %d friend start playing." msgid_plural "You and your %d friends start playing." @@ -490676,58 +491510,58 @@ msgstr[1] "Вы и %d ваших друга начинаете играть." msgstr[2] "Вы и %d ваших друзей начинаете играть." msgstr[3] "Вы и ваши друзья (%d) начинаете играть." -#: src/iuse.cpp:9649 +#: src/iuse.cpp:9667 msgid "You and your friend start playing." msgstr "Вы и ваш друг начинаете играть." -#: src/iuse.cpp:9658 src/iuse.cpp:9668 +#: src/iuse.cpp:9676 src/iuse.cpp:9686 msgid "You start playing." msgstr "Вы начали играть." -#: src/iuse.cpp:9667 +#: src/iuse.cpp:9685 #, c-format msgid "Play a game with the %s?" msgstr "Играть в игру: %s?" -#: src/iuse.cpp:9679 +#: src/iuse.cpp:9697 #, c-format msgid "You ask the %s, then flip it." msgstr "Вы спросили шар (%s), а затем перевернули." -#: src/iuse.cpp:9693 +#: src/iuse.cpp:9711 #, c-format msgid "The %s says: %s" msgstr "%s говорит: %s" -#: src/iuse.cpp:9705 src/iuse.cpp:9833 src/iuse.cpp:9886 +#: src/iuse.cpp:9723 src/iuse.cpp:9851 src/iuse.cpp:9904 msgid "Unfortunately your device is not waterproof." msgstr "К сожалению, ваше устройство не является водонепроницаемым." -#: src/iuse.cpp:9728 +#: src/iuse.cpp:9746 msgid "Use what storage device?" msgstr "Какое устройство для хранения использовать?" -#: src/iuse.cpp:9729 +#: src/iuse.cpp:9747 msgid "You don't have any empty book storage devices." msgstr "У вас нет пустых устройств хранения книг." -#: src/iuse.cpp:9769 +#: src/iuse.cpp:9787 msgid "What to do with your storage devices:" msgstr "Что делать с вашим устройством хранения?" -#: src/iuse.cpp:9771 +#: src/iuse.cpp:9789 msgid "Copy to device from the card" msgstr "Скопировать с карты на устройство" -#: src/iuse.cpp:9772 +#: src/iuse.cpp:9790 msgid "Copy from device to the card" msgstr "Скопировать с устройства на карту" -#: src/iuse.cpp:9773 +#: src/iuse.cpp:9791 msgid "View books in the card" msgstr "Посмотреть книги на карте" -#: src/iuse.cpp:9804 +#: src/iuse.cpp:9822 #, c-format msgid "Copied one book to the device." msgid_plural "Copied %1$s books to the device." @@ -490736,7 +491570,7 @@ msgstr[1] "Скопировано %1$s книги на устройство." msgstr[2] "Скопировано %1$s книг на устройство." msgstr[3] "Скопировано %1$s книг на устройство." -#: src/iuse.cpp:9809 +#: src/iuse.cpp:9827 msgid "Copied one book to the %2$s." msgid_plural "Copied %1$s books to the %2$s." msgstr[0] "Скопирована одна книга: %2$s." @@ -490744,24 +491578,24 @@ msgstr[1] "Скопировано %1$s книги: %2$s." msgstr[2] "Скопировано %1$s книг: %2$s." msgstr[3] "Скопировано %1$s книг: %2$s." -#: src/iuse.cpp:9858 +#: src/iuse.cpp:9876 msgid "Scan which book?" msgstr "Какую книгу отсканировать?" -#: src/iuse.cpp:9925 +#: src/iuse.cpp:9943 msgid "You rethink trying to write underwater." msgstr "" "Вы ещё раз задумываетесь, стоит ли пытаться что-то записать под водой." -#: src/iuse.cpp:9933 +#: src/iuse.cpp:9951 msgid "View recipes" msgstr "Посмотреть рецепты" -#: src/iuse.cpp:9935 +#: src/iuse.cpp:9953 msgid "Copy a recipe from a book" msgstr "Скопировать рецепт из книги" -#: src/iuse.cpp:9960 src/iuse.cpp:10004 src/iuse.cpp:10107 +#: src/iuse.cpp:9978 src/iuse.cpp:10022 src/iuse.cpp:10125 #, c-format msgid "%1$d page" msgid_plural "%1$d pages" @@ -490770,104 +491604,109 @@ msgstr[1] "%1$d страницы" msgstr[2] "%1$d страниц" msgstr[3] "%1$d страниц" -#: src/iuse.cpp:9975 +#: src/iuse.cpp:9993 msgid "You do not have anything to write with." msgstr "Вам нечем писать." -#: src/iuse.cpp:9981 +#: src/iuse.cpp:9999 msgid "You do not have any recipes you can copy." msgstr "У вас нет рецептов, которые можно скопировать." -#: src/iuse.cpp:9989 +#: src/iuse.cpp:10007 msgid "Choose recipe to copy" msgstr "Выберите рецепт для копирования" -#: src/iuse.cpp:10019 +#: src/iuse.cpp:10037 msgid "You do not have enough paper to copy this recipe." msgstr "У вас недостаточно бумаги, чтобы скопировать этот рецепт." -#: src/iuse.cpp:10024 +#: src/iuse.cpp:10042 msgid "Your recipe book can not fit this recipe." msgstr "Ваша книга рецептов не подходит для этого рецепта." -#: src/iuse.cpp:10030 +#: src/iuse.cpp:10048 #, c-format msgid "Your recipe book already has a recipe for %s." msgstr "В вашей книге рецептов уже есть рецепт (%s)." -#: src/iuse.cpp:10053 +#: src/iuse.cpp:10071 msgid "Your writing tool does not have enough charges." msgstr "Ваш пишущий инструмент имеет недостаточно зарядов." -#: src/iuse.cpp:10069 +#: src/iuse.cpp:10087 #, c-format msgid "Doing that would ruin the %1$s." msgstr "%1$s повредится, если сделать это." -#: src/iuse.cpp:10074 +#: src/iuse.cpp:10092 msgid "You have no recipes to manage." msgstr "У вас нет рецептов, которыми можно управлять." -#: src/iuse.cpp:10079 +#: src/iuse.cpp:10097 msgid "Manage recipes" msgstr "Управление рецептами" -#: src/iuse.cpp:10101 +#: src/iuse.cpp:10119 msgid " (KNOWN)" msgstr " (ИЗВЕСТ)" -#: src/iuse.cpp:10116 +#: src/iuse.cpp:10134 #, c-format msgid "Remove the recipe for %1$s?" msgstr "Удалить этот рецепт (%1$s)?" -#: src/iuse.cpp:10136 +#: src/iuse.cpp:10154 msgid "Check voltage where?" msgstr "Где проверить напряжение?" -#: src/iuse.cpp:10145 +#: src/iuse.cpp:10163 msgid "There's nothing to measure there." msgstr "Здесь нечего измерять." -#: src/iuse.cpp:10149 +#: src/iuse.cpp:10167 #, c-format msgid "The %1$s has voltage." msgstr "%1$s под напряжением." -#: src/iuse.cpp:10151 +#: src/iuse.cpp:10169 #, c-format msgid "The %1$s has no voltage." msgstr "%1$s не под напряжением." -#: src/iuse.cpp:10170 +#: src/iuse.cpp:10188 #, c-format msgid "Your %s is broken and won't activate." msgstr "Предмет (%s) сломан и не активируется." -#: src/iuse_actor.cpp:197 +#: src/iuse_actor.cpp:198 #, c-format msgid "The %s is empty!" msgstr "Здесь (%s) пусто!" -#: src/iuse_actor.cpp:235 src/iuse_actor.cpp:2414 +#: src/iuse_actor.cpp:238 src/iuse_actor.cpp:2421 #, c-format msgid "You need to wield the %1$s before activating it." msgstr "Это (%1$s) нужно взять в руки перед использованием." -#: src/iuse_actor.cpp:245 +#: src/iuse_actor.cpp:242 +#, c-format +msgid "You need to empty the %1$s before activating it." +msgstr "" + +#: src/iuse_actor.cpp:252 #, c-format msgid "Your %1$s mutation prevents you from doing that." msgstr "Ваша мутация (%1$s) не позволяет вам сделать это." -#: src/iuse_actor.cpp:267 +#: src/iuse_actor.cpp:274 msgid "You can't do that while underwater" msgstr "Вы не можете это делать под водой." -#: src/iuse_actor.cpp:283 src/iuse_actor.cpp:1213 +#: src/iuse_actor.cpp:290 src/iuse_actor.cpp:1220 msgid "You light a fire, but it isn't enough. You need to light more." msgstr "Вы зажгли огонь, но недостаточно. Вам нужно зажечь ещё." -#: src/iuse_actor.cpp:370 +#: src/iuse_actor.cpp:377 #, c-format msgid "You need a tool with %s." msgid_plural "You need tools with %s." @@ -490876,80 +491715,80 @@ msgstr[1] "Вам понадобятся инструменты с: %s." msgstr[2] "Вам понадобятся инструменты с: %s." msgstr[3] "Вам понадобятся инструменты с: %s." -#: src/iuse_actor.cpp:408 +#: src/iuse_actor.cpp:415 #, c-format msgid "Turns into: %s" msgstr "Превращается в: %s" -#: src/iuse_actor.cpp:411 src/iuse_actor.cpp:525 +#: src/iuse_actor.cpp:418 src/iuse_actor.cpp:532 msgid "Countdown: " msgstr "Ходов до взрыва: " -#: src/iuse_actor.cpp:437 +#: src/iuse_actor.cpp:444 #, c-format msgid "You unpack the %s." msgstr "Вы распаковываете: %s." -#: src/iuse_actor.cpp:470 +#: src/iuse_actor.cpp:477 msgid "This item could be unpacked to receive something." msgstr "Этот предмет можно распаковать, чтобы получить что-то." -#: src/iuse_actor.cpp:509 +#: src/iuse_actor.cpp:516 msgid "It's already been triggered." msgstr "Уже запущено." -#: src/iuse_actor.cpp:605 +#: src/iuse_actor.cpp:612 #, c-format msgid "You've already set the %s's timer you might want to get away from it." msgstr "Вы уже установили таймер на %s. Возможно, вам пора уже убегать." -#: src/iuse_actor.cpp:651 +#: src/iuse_actor.cpp:658 msgid "Power at epicenter: " msgstr "Мощность в эпицентре: " -#: src/iuse_actor.cpp:654 +#: src/iuse_actor.cpp:661 msgid "Casing mass: " msgstr "Масса корпуса: " -#: src/iuse_actor.cpp:655 +#: src/iuse_actor.cpp:662 msgid "Fragment mass: " msgstr "Масса осколков: " -#: src/iuse_actor.cpp:722 +#: src/iuse_actor.cpp:729 msgid "Vitamins (RDA) and Compounds (U): " msgstr "" -#: src/iuse_actor.cpp:726 +#: src/iuse_actor.cpp:733 msgid "You need a syringe to inject this drug." msgstr "Вам нужен шприц, для инъекции этого препарата." -#: src/iuse_actor.cpp:737 src/iuse_actor.cpp:748 +#: src/iuse_actor.cpp:744 src/iuse_actor.cpp:755 #, c-format msgid "You need %1$s to consume %2$s!" msgstr "" "Вам потребуется подходящий инструмент (%1$s), чтобы употребить это (%2$s)!" -#: src/iuse_actor.cpp:738 src/iuse_actor.cpp:749 +#: src/iuse_actor.cpp:745 src/iuse_actor.cpp:756 #, c-format msgid "I need a %1$s to consume %2$s!" msgstr "Мне нужен %1$s, чтобы употребить это - %2$s!" -#: src/iuse_actor.cpp:865 +#: src/iuse_actor.cpp:872 #, c-format msgid "This requires %d charges to activate." msgstr "Требуется хотя бы %d зарядов для активации." -#: src/iuse_actor.cpp:875 +#: src/iuse_actor.cpp:882 #, c-format msgid "There is no adjacent square to release the %s in!" msgstr "Недостаточно места, чтобы выпустить существо (%s)." -#: src/iuse_actor.cpp:887 +#: src/iuse_actor.cpp:894 #, c-format msgid "You cannot place a %s there." msgstr "Вы не можете разместить %s здесь." -#: src/iuse_actor.cpp:901 +#: src/iuse_actor.cpp:908 #, c-format msgid "" "If you had standard factory-built %1$s bullets, you could load the %2$s." @@ -490958,7 +491797,7 @@ msgstr "" #. ~ First %s is the ammo item (with plural form and count included), second #. is the monster name -#: src/iuse_actor.cpp:909 +#: src/iuse_actor.cpp:916 #, c-format msgid "You load %1$d x %2$s round into the %3$s." msgid_plural "You load %1$d x %2$s rounds into the %3$s." @@ -490967,63 +491806,63 @@ msgstr[1] "Вы зарядили %1$d патрона %2$s сюда (%3$s)." msgstr[2] "Вы зарядили %1$d патронов %2$s сюда (%3$s)." msgstr[3] "Вы зарядили %1$d патрон %2$s сюда (%3$s)." -#: src/iuse_actor.cpp:924 +#: src/iuse_actor.cpp:931 #, c-format msgid "You deploy the %s wrong. It is hostile!" msgstr "Вы ошибись в настройке, %s проявляет враждебность!" -#: src/iuse_actor.cpp:930 +#: src/iuse_actor.cpp:937 #, c-format msgid "You deploy the %s." msgstr "%s размещается." -#: src/iuse_actor.cpp:960 +#: src/iuse_actor.cpp:967 msgid "Place npc where?" msgstr "Куда заспавнить НПС?" -#: src/iuse_actor.cpp:969 +#: src/iuse_actor.cpp:976 msgid "There is no square to spawn npc in!" msgstr "Здесь нет места для спавна НПС!" -#: src/iuse_actor.cpp:991 +#: src/iuse_actor.cpp:998 msgid "a crafting station" msgstr "верстак" -#: src/iuse_actor.cpp:995 +#: src/iuse_actor.cpp:1002 msgid "a place to hang corpses for butchering" msgstr "место для подвешивания туши при разделке" -#: src/iuse_actor.cpp:999 +#: src/iuse_actor.cpp:1006 msgid "" "a flat surface to butcher onto or eat meals from" msgstr "" "плоская поверхность, на которой можно разделывать или " "есть" -#: src/iuse_actor.cpp:1002 +#: src/iuse_actor.cpp:1009 msgid "a place to sit" msgstr "место для сидения" -#: src/iuse_actor.cpp:1005 +#: src/iuse_actor.cpp:1012 msgid "a place to hide" msgstr "место, где можно спрятаться" -#: src/iuse_actor.cpp:1008 +#: src/iuse_actor.cpp:1015 msgid "a safe place to contain a fire" msgstr "место, где можно безопасно развести огонь" -#: src/iuse_actor.cpp:1011 +#: src/iuse_actor.cpp:1018 msgid "a place to smoke or dry food for preservation" msgstr "место для копчения или засушивания еды" -#: src/iuse_actor.cpp:1016 +#: src/iuse_actor.cpp:1023 #, c-format msgid "" "Can be activated to deploy as furniture (%s)." msgstr "" "Можно активировать и превратить в мебель (%s)." -#: src/iuse_actor.cpp:1022 +#: src/iuse_actor.cpp:1029 #, c-format msgid "" "Can be activated to deploy as furniture (%s), " @@ -491032,77 +491871,77 @@ msgstr "" "Можно активировать и превратить в мебель (%s), " "способную служить как: %s." -#: src/iuse_actor.cpp:1041 +#: src/iuse_actor.cpp:1048 msgid "Deploy where?" msgstr "Где разместить?" -#: src/iuse_actor.cpp:1050 +#: src/iuse_actor.cpp:1057 msgid "You attempt to become one with the furniture. It doesn't work." msgstr "Вы пытаетесь стать одним целым с мебелью. Это не сработает." -#: src/iuse_actor.cpp:1059 +#: src/iuse_actor.cpp:1066 #, c-format msgid "The space under %s is too cramped to deploy a %s in." msgstr "Под этим (%s) слишком мало места, чтобы разместить: %s." -#: src/iuse_actor.cpp:1066 +#: src/iuse_actor.cpp:1073 #, c-format msgid "You can't deploy a %s there." msgstr "Вы не можете разместить это (%s) здесь." -#: src/iuse_actor.cpp:1071 +#: src/iuse_actor.cpp:1078 msgid "There is already furniture at that location." msgstr "В этом месте уже стоит мебель." -#: src/iuse_actor.cpp:1075 +#: src/iuse_actor.cpp:1082 msgid "Before deploying furniture, you need to clear the tile." msgstr "Перед установкой мебели нужно освободить клетку." -#: src/iuse_actor.cpp:1123 +#: src/iuse_actor.cpp:1130 #, c-format msgid "There isn't anything new on the %s." msgstr "Здесь (%s) нет ничего нового." -#: src/iuse_actor.cpp:1159 +#: src/iuse_actor.cpp:1166 msgid "Light where?" msgstr "Что поджечь?" -#: src/iuse_actor.cpp:1167 +#: src/iuse_actor.cpp:1174 msgid "You would set yourself on fire." msgstr "Ты так себя подожжёшь." -#: src/iuse_actor.cpp:1168 +#: src/iuse_actor.cpp:1175 msgid "But you're already smokin' hot." msgstr "Но ты и так уже горячая штучка." -#: src/iuse_actor.cpp:1174 +#: src/iuse_actor.cpp:1181 msgid "There is already a fire." msgstr "Здесь уже зажжён огонь." -#: src/iuse_actor.cpp:1189 +#: src/iuse_actor.cpp:1196 msgid "Do you really want to burn your firewood source?" msgstr "Вы действительно хотите поджечь источник дров?" -#: src/iuse_actor.cpp:1202 +#: src/iuse_actor.cpp:1209 msgid "" "There's a brazier there but you haven't set it up to contain the fire. " "Continue?" msgstr "Здесь есть жаровня, но вы не поставили ее на огонь. Продолжить?" -#: src/iuse_actor.cpp:1209 +#: src/iuse_actor.cpp:1216 msgid "You successfully light a fire." msgstr "Вы успешно разожгли огонь." -#: src/iuse_actor.cpp:1231 src/iuse_actor.cpp:1966 src/iuse_actor.cpp:2065 +#: src/iuse_actor.cpp:1238 src/iuse_actor.cpp:1973 src/iuse_actor.cpp:2072 msgid "This tool doesn't have enough charges." msgstr "В этом инструменте недостаточно зарядов." -#: src/iuse_actor.cpp:1235 +#: src/iuse_actor.cpp:1242 msgid "You need direct sunlight to light a fire with this." msgstr "" "Вам нужен прямой солнечный свет, чтобы развести огонь при помощи этой вещи." -#: src/iuse_actor.cpp:1297 +#: src/iuse_actor.cpp:1304 #, c-format msgid "" "If the current weather holds, it will take around %d minute to light a fire." @@ -491118,7 +491957,7 @@ msgstr[2] "" msgstr[3] "" "Если текущая погода не изменится, то разведение огня займёт %d минут." -#: src/iuse_actor.cpp:1299 +#: src/iuse_actor.cpp:1306 #, c-format msgid "At your skill level, it will take around %d minute to light a fire." msgid_plural "" @@ -491128,52 +491967,52 @@ msgstr[1] "С вашим уровнем навыка разведение огн msgstr[2] "С вашим уровнем навыка разведение огня займёт %d минут." msgstr[3] "С вашим уровнем навыка разведение огня займёт %d минут." -#: src/iuse_actor.cpp:1361 +#: src/iuse_actor.cpp:1368 #, c-format msgid "You can not cut the %s with itself." msgstr "Вы не можете разрезать это (%s) при помощи этого же самого предмета." -#: src/iuse_actor.cpp:1415 +#: src/iuse_actor.cpp:1422 #, c-format msgid "Can't salvage anything from %s." msgstr "Нельзя извлечь ничего отсюда (%s)." -#: src/iuse_actor.cpp:1419 +#: src/iuse_actor.cpp:1426 #, c-format msgid "Try disassembling the %s instead." msgstr "Вместо этого попытайтесь разобрать: %s." -#: src/iuse_actor.cpp:1427 +#: src/iuse_actor.cpp:1434 #, c-format msgid "The %s is made of material that cannot be cut up." msgstr "%s из материала, который нельзя разрезать." -#: src/iuse_actor.cpp:1433 +#: src/iuse_actor.cpp:1440 #, c-format msgid "Please empty the %s before cutting it up." msgstr "Пожалуйста, опустошите это (%s) перед тем, как разрезать." -#: src/iuse_actor.cpp:1439 +#: src/iuse_actor.cpp:1446 #, c-format msgid "The %s is too small to salvage material from." msgstr "" "%s имеет слишком маленькие размеры, чтобы можно было извлечь какие-нибудь " "материалы." -#: src/iuse_actor.cpp:1446 +#: src/iuse_actor.cpp:1453 msgid "You are wielding that, are you sure?" msgstr "Вы вооружены этим. Уверены?" -#: src/iuse_actor.cpp:1448 +#: src/iuse_actor.cpp:1455 msgid "You're wearing that, are you sure?" msgstr "Вы ведь носите это, вы уверены?" -#: src/iuse_actor.cpp:1605 +#: src/iuse_actor.cpp:1612 #, c-format msgid "You try to salvage materials from the %s." msgstr "Вы пытаетесь извлечь материалы из: %s." -#: src/iuse_actor.cpp:1630 +#: src/iuse_actor.cpp:1637 #, c-format msgid "Salvaged %1$i %2$s." msgid_plural "Salvaged %1$i %2$s." @@ -491182,483 +492021,483 @@ msgstr[1] "Извлечено: %1$i %2$s." msgstr[2] "Извлечено: %1$i %2$s." msgstr[3] "Извлечено: %1$i %2$s." -#: src/iuse_actor.cpp:1643 +#: src/iuse_actor.cpp:1650 #, c-format msgid "Could not salvage a %s." msgstr "Не удалось извлечь: %s." -#: src/iuse_actor.cpp:1677 +#: src/iuse_actor.cpp:1684 msgid "You can't inscribe an item that isn't solid!" msgstr "Вы не можете нанести надпись на не твёрдый предмет." -#: src/iuse_actor.cpp:1684 +#: src/iuse_actor.cpp:1691 #, c-format msgid "You can't %1$s %2$s because of the material it is made of." msgstr "" "Вы не можете %1$s это (%2$s) из-за материала, из которого это изготовлено." -#: src/iuse_actor.cpp:1695 +#: src/iuse_actor.cpp:1702 #, c-format msgid "%s meaning?" msgstr "%s значит?" -#: src/iuse_actor.cpp:1696 +#: src/iuse_actor.cpp:1703 msgid "It's a label" msgstr "Это надпись" -#: src/iuse_actor.cpp:1697 +#: src/iuse_actor.cpp:1704 msgid "It's a note" msgstr "Это заметка" -#: src/iuse_actor.cpp:1716 +#: src/iuse_actor.cpp:1723 msgid "(To delete, clear the text and confirm)\n" msgstr "(Чтобы удалить, очистите текст и подтвердите)\n" #. ~ %1$s: gerund (e.g. carved), %2$s: item name -#: src/iuse_actor.cpp:1718 +#: src/iuse_actor.cpp:1725 #, c-format msgctxt "carving" msgid "%1$s on the %2$s is: " msgstr "%1$s на предмете (%2$s): " -#: src/iuse_actor.cpp:1722 src/iuse_actor.cpp:1773 +#: src/iuse_actor.cpp:1729 src/iuse_actor.cpp:1780 #, c-format msgid "%s what?" msgstr "%s что?" -#: src/iuse_actor.cpp:1753 +#: src/iuse_actor.cpp:1760 #, c-format msgid "%s on what?" msgstr "%s на чём?" -#: src/iuse_actor.cpp:1754 +#: src/iuse_actor.cpp:1761 msgid "The terrain" msgstr "На земле" -#: src/iuse_actor.cpp:1755 +#: src/iuse_actor.cpp:1762 msgid "An item" msgstr "На предмете" -#: src/iuse_actor.cpp:1769 +#: src/iuse_actor.cpp:1776 msgid "Write where?" msgstr "Написать где?" -#: src/iuse_actor.cpp:1777 +#: src/iuse_actor.cpp:1784 msgid "Inscribe which item?" msgstr "Нанести надпись на что?" -#: src/iuse_actor.cpp:1784 +#: src/iuse_actor.cpp:1791 #, c-format msgid "You try to bend your %s, but fail." msgstr "Вы пытаетесь согнуть это (%s), но не получается." -#: src/iuse_actor.cpp:1825 +#: src/iuse_actor.cpp:1832 msgid "You cauterize yourself." msgstr "Вы прижгли свою рану." -#: src/iuse_actor.cpp:1828 +#: src/iuse_actor.cpp:1835 msgid "It hurts like hell!" msgstr "Адская боль!" -#: src/iuse_actor.cpp:1830 +#: src/iuse_actor.cpp:1837 msgid "It itches a little." msgstr "Немного зудит." -#: src/iuse_actor.cpp:1833 +#: src/iuse_actor.cpp:1840 msgid "Bleeding has not stopped completely!" msgstr "Кровотечение полностью остановилось!" -#: src/iuse_actor.cpp:1892 +#: src/iuse_actor.cpp:1899 msgid "" "You are not bleeding or bitten, there is no need to cauterize yourself." msgstr "" "Вы не истекаете кровью и не укушены, поэтому нет необходимости прижигать " "себе что-либо." -#: src/iuse_actor.cpp:1895 +#: src/iuse_actor.cpp:1902 msgid "You cannot cauterize while mounted." msgstr "Нельзя прижигать раны, будучи верхом." -#: src/iuse_actor.cpp:1901 +#: src/iuse_actor.cpp:1908 msgid "" "You need a source of flame (4 charges worth) before you can cauterize " "yourself." msgstr "Чтобы прижечь раны, нужен источник огня с 4 зарядами." -#: src/iuse_actor.cpp:1905 +#: src/iuse_actor.cpp:1912 #, c-format msgid "You need at least %d charges to cauterize wounds." msgstr "Чтобы прижечь рану, нужно как минимум %d зарядов." -#: src/iuse_actor.cpp:2054 +#: src/iuse_actor.cpp:2061 msgid "Hsss" msgstr "Сссс" -#: src/iuse_actor.cpp:2102 +#: src/iuse_actor.cpp:2109 msgid "You can't play music while mounted." msgstr "Нельзя играть на инструменте, будучи верхом." -#: src/iuse_actor.cpp:2103 +#: src/iuse_actor.cpp:2110 msgid " can't play music while mounted." msgstr " не может играть на инструменте, будучи верхом." -#: src/iuse_actor.cpp:2109 +#: src/iuse_actor.cpp:2116 msgid "You can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2110 +#: src/iuse_actor.cpp:2117 msgid " can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2120 src/iuse_actor.cpp:2128 +#: src/iuse_actor.cpp:2127 src/iuse_actor.cpp:2135 #, c-format msgid "You stop playing your %s." msgstr "" -#: src/iuse_actor.cpp:2121 src/iuse_actor.cpp:2129 +#: src/iuse_actor.cpp:2128 src/iuse_actor.cpp:2136 #, c-format msgid " stops playing their %s." msgstr "" -#: src/iuse_actor.cpp:2140 +#: src/iuse_actor.cpp:2147 #, c-format msgid "You need to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2141 +#: src/iuse_actor.cpp:2148 #, c-format msgid " needs to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2150 +#: src/iuse_actor.cpp:2157 #, c-format msgid "You feel too weak to play your %s." msgstr "" -#: src/iuse_actor.cpp:2151 +#: src/iuse_actor.cpp:2158 #, c-format msgid " feels too weak to play their %s." msgstr "" -#: src/iuse_actor.cpp:2164 +#: src/iuse_actor.cpp:2171 #, c-format msgid "You start playing your %s." msgstr "" -#: src/iuse_actor.cpp:2165 +#: src/iuse_actor.cpp:2172 #, c-format msgid " starts playing their %s." msgstr "" #. ~ %1$s: npc name, %2$s: npc action description -#: src/iuse_actor.cpp:2183 +#: src/iuse_actor.cpp:2190 #, c-format msgctxt "play music" msgid "%1$s %2$s" msgstr "%1$s %2$s" -#: src/iuse_actor.cpp:2189 +#: src/iuse_actor.cpp:2196 msgid "You produce an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2191 +#: src/iuse_actor.cpp:2198 #, c-format msgid "%s produces an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2244 +#: src/iuse_actor.cpp:2251 msgid "This can teach you a spell." msgstr "Может научить заклинанию." -#: src/iuse_actor.cpp:2246 +#: src/iuse_actor.cpp:2253 msgid "This can teach you a number of spells." msgstr "Может научить нескольким заклинаниям." -#: src/iuse_actor.cpp:2249 +#: src/iuse_actor.cpp:2256 msgid "Spells Contained:" msgstr "Содержащиеся заклинания:" -#: src/iuse_actor.cpp:2260 src/iuse_actor.cpp:2296 +#: src/iuse_actor.cpp:2267 src/iuse_actor.cpp:2303 #, c-format msgid "Level %u" msgstr "Уровень %u" -#: src/iuse_actor.cpp:2262 +#: src/iuse_actor.cpp:2269 #, c-format msgid "%1$s (Max)" msgstr "%1$s (Макс)" -#: src/iuse_actor.cpp:2283 +#: src/iuse_actor.cpp:2290 msgid "You can't read." msgstr "Вы не умеете читать." -#: src/iuse_actor.cpp:2298 +#: src/iuse_actor.cpp:2305 msgid " (Max)" msgstr "(Макс)" -#: src/iuse_actor.cpp:2305 +#: src/iuse_actor.cpp:2312 msgid "Study to Learn" msgstr "Изучать до запоминания" -#: src/iuse_actor.cpp:2308 +#: src/iuse_actor.cpp:2315 msgid "Can't learn!" msgstr "Нельзя изучать!" -#: src/iuse_actor.cpp:2316 +#: src/iuse_actor.cpp:2323 msgid "You already know everything this could teach you." msgstr "Вы уже знаете всё, чему это может вас научить." -#: src/iuse_actor.cpp:2324 +#: src/iuse_actor.cpp:2331 msgid "Study a spell:" msgstr "Изучить заклинание:" -#: src/iuse_actor.cpp:2341 +#: src/iuse_actor.cpp:2348 msgid "Spend how long studying?" msgstr "Сколько времени потратить на изучение?" -#: src/iuse_actor.cpp:2342 +#: src/iuse_actor.cpp:2349 msgid "30 minutes" msgstr "30 минут" -#: src/iuse_actor.cpp:2343 +#: src/iuse_actor.cpp:2350 msgid "1 hour" msgstr "1 час" -#: src/iuse_actor.cpp:2344 +#: src/iuse_actor.cpp:2351 msgid "2 hours" msgstr "2 часа" -#: src/iuse_actor.cpp:2345 +#: src/iuse_actor.cpp:2352 msgid "4 hours" msgstr "4 часа" -#: src/iuse_actor.cpp:2346 +#: src/iuse_actor.cpp:2353 msgid "8 hours" msgstr "8 часов" -#: src/iuse_actor.cpp:2347 +#: src/iuse_actor.cpp:2354 msgid "Until you gain a spell level" msgstr "До получения уровня заклинания" -#: src/iuse_actor.cpp:2388 +#: src/iuse_actor.cpp:2395 #, c-format msgid "This item when activated: %1$s" msgstr "Этот предмет при активации: %1$s" #. ~ %1$s: spell name, %2$i: spell level -#: src/iuse_actor.cpp:2393 +#: src/iuse_actor.cpp:2400 #, c-format msgid "This item casts %1$s at level %2$i." msgstr "Этот предмет кастует заклинание %1$s на уровне %2$i." -#: src/iuse_actor.cpp:2397 +#: src/iuse_actor.cpp:2404 msgid "This item never fails." msgstr "Этот предмет никогда не сбоит." -#: src/iuse_actor.cpp:2478 +#: src/iuse_actor.cpp:2485 #, c-format msgid "You don't think putting your %1$s in your %2$s is a good idea" msgstr "" "Вы думаете, что положить это (%1$s) сюда (%2$s) — не очень хорошая идея." -#: src/iuse_actor.cpp:2482 +#: src/iuse_actor.cpp:2489 #, c-format msgid "You holster your %s" msgstr "Вы убираете оружие (%s) в кобуру." -#: src/iuse_actor.cpp:2494 +#: src/iuse_actor.cpp:2501 #, c-format msgid "You need to unwield your %s before using it." msgstr "Вам нужно убрать это (%s) из рук перед использованием." -#: src/iuse_actor.cpp:2501 +#: src/iuse_actor.cpp:2508 msgid "Holster item" msgstr "Убрать вещь в кобуру" -#: src/iuse_actor.cpp:2508 +#: src/iuse_actor.cpp:2515 #, c-format msgid "Draw %s" msgstr "Вытащить из кобуры: %s" -#: src/iuse_actor.cpp:2513 src/monexamine.cpp:365 src/monexamine.cpp:516 +#: src/iuse_actor.cpp:2520 src/monexamine.cpp:365 src/monexamine.cpp:516 #, c-format msgid "Use %s" msgstr "Использовать: %s" -#: src/iuse_actor.cpp:2536 +#: src/iuse_actor.cpp:2543 #, c-format msgid "You can't unwield your %s." msgstr "" -#: src/iuse_actor.cpp:2561 +#: src/iuse_actor.cpp:2568 msgid "Can be activated to store suitable items." msgstr "Можно активировать для хранения подходящих предметов." -#: src/iuse_actor.cpp:2577 +#: src/iuse_actor.cpp:2584 #, c-format msgid "Can be used to assemble: %s" msgstr "Может быть использовано для сборки: %s" -#: src/iuse_actor.cpp:2587 +#: src/iuse_actor.cpp:2594 #, c-format msgid "Insufficient ammunition to assemble %s" msgstr "Недостаточно боеприпасов для сборки: %s." -#: src/iuse_actor.cpp:2632 +#: src/iuse_actor.cpp:2639 msgid "You can't do that while incorporeal." msgstr "Вы не можете этого делать, пока вы бестелесны." -#: src/iuse_actor.cpp:2633 +#: src/iuse_actor.cpp:2640 msgid " can't do that while incorporeal." msgstr " не может этого делать, пока в бестелесной форме." -#: src/iuse_actor.cpp:2646 +#: src/iuse_actor.cpp:2653 msgid " can't do that while mounted." msgstr " не может делать этого верхом." -#: src/iuse_actor.cpp:2658 +#: src/iuse_actor.cpp:2665 msgid "Your tool does not have enough charges to do that." msgstr "В вашем инструменте не хватает зарядов для этого." -#: src/iuse_actor.cpp:2739 +#: src/iuse_actor.cpp:2746 #, c-format msgid "Your %s is not made of any of:" msgstr "Предмет (%s) сделан не из следующих материалов:" -#: src/iuse_actor.cpp:2743 +#: src/iuse_actor.cpp:2750 #, c-format msgid "%s (repaired using %s)" msgstr "%s (чинится при помощи: %s)" -#: src/iuse_actor.cpp:2786 +#: src/iuse_actor.cpp:2793 #, c-format msgid "You don't have enough %s to do that. Have: %d, need: %d" msgstr "Вам не хватает компонентов (%s) для этого. Есть: %d, нужно: %d" -#: src/iuse_actor.cpp:2872 src/iuse_actor.cpp:4545 +#: src/iuse_actor.cpp:2879 src/iuse_actor.cpp:4552 msgid "You do not have that item!" msgstr "У вас нет этого предмета!" -#: src/iuse_actor.cpp:2878 +#: src/iuse_actor.cpp:2885 msgid "That requires gunsmithing tools." msgstr "Для этого нужны инструменты оружейника." -#: src/iuse_actor.cpp:2884 +#: src/iuse_actor.cpp:2891 msgid "You cannot repair this type of item." msgstr "Вы не можете чинить вещи такого типа." -#: src/iuse_actor.cpp:2894 +#: src/iuse_actor.cpp:2901 msgid "This can be used to repair other items, not itself." msgstr "" "При помощи этой вещи можно ремонтировать другие предметы, но не саму эту " "вещь." -#: src/iuse_actor.cpp:2921 +#: src/iuse_actor.cpp:2928 #, c-format msgid "Your %s is already enhanced to its maximum potential." msgstr "Предмет (%s) уже максимально улучшен." -#: src/iuse_actor.cpp:2929 src/iuse_actor.cpp:3192 +#: src/iuse_actor.cpp:2936 src/iuse_actor.cpp:3199 #, c-format msgid "You cannot improve your %s any more this way." msgstr "Вы больше не можете усовершенствовать предмет (%s) подобным образом." -#: src/iuse_actor.cpp:3031 +#: src/iuse_actor.cpp:3038 #, c-format msgid "You damage your %s! ( %s-> %s)" msgstr "Вы повреждаете предмет (%s)! ( %s-> %s)" -#: src/iuse_actor.cpp:3034 src/iuse_actor.cpp:4701 +#: src/iuse_actor.cpp:3041 src/iuse_actor.cpp:4708 msgid "You destroy it!" msgstr "Вы уничтожили предмет!" -#: src/iuse_actor.cpp:3070 +#: src/iuse_actor.cpp:3077 #, c-format msgid "The %s already fits!" msgstr "%s уже впору!" -#: src/iuse_actor.cpp:3073 +#: src/iuse_actor.cpp:3080 #, c-format msgid "This %s cannot be refitted!" msgstr "Нельзя подогнать по размеру (%s)!" -#: src/iuse_actor.cpp:3112 +#: src/iuse_actor.cpp:3119 #, c-format msgid "" "It seems working on your %s is just beyond your current level of expertise." msgstr "Похоже, работа с этим (%s) просто выше вашего уровня умений." -#: src/iuse_actor.cpp:3151 +#: src/iuse_actor.cpp:3158 #, c-format msgid "You take your %s in, improving the fit." msgstr "Вы ушиваете предмет (%s), подгоняя вещь по фигуре." -#: src/iuse_actor.cpp:3167 +#: src/iuse_actor.cpp:3174 #, c-format msgid "You resize the %s to accommodate your tiny build." msgstr "Вы подгоняете предмет (%s) по вашему крохотному размеру." -#: src/iuse_actor.cpp:3180 +#: src/iuse_actor.cpp:3187 #, c-format msgid "You adjust the %s back to its normal size." msgstr "Вы возвращаете обычный размер предмету (%s)." -#: src/iuse_actor.cpp:3198 +#: src/iuse_actor.cpp:3205 #, c-format msgid "You make your %s extra sturdy." msgstr "Вы сделали предмет (%s) очень прочным." -#: src/iuse_actor.cpp:3207 +#: src/iuse_actor.cpp:3214 #, c-format msgid "Your %s is already enhanced." msgstr "Предмет (%s) уже улучшен." -#: src/iuse_actor.cpp:3216 +#: src/iuse_actor.cpp:3223 msgid "Refitting" msgstr "Ушивание" -#: src/iuse_actor.cpp:3217 +#: src/iuse_actor.cpp:3224 msgid "Downsizing" msgstr "Уменьшить размер" -#: src/iuse_actor.cpp:3218 +#: src/iuse_actor.cpp:3225 msgid "Upsizing" msgstr "Увеличить размер" -#: src/iuse_actor.cpp:3220 +#: src/iuse_actor.cpp:3227 msgid "Practicing" msgstr "Практика" -#: src/iuse_actor.cpp:3229 +#: src/iuse_actor.cpp:3236 msgid "Repair" msgstr "" -#: src/iuse_actor.cpp:3238 +#: src/iuse_actor.cpp:3245 #, c-format msgid "Repair %s" msgstr "Починить: %s" -#: src/iuse_actor.cpp:3310 +#: src/iuse_actor.cpp:3317 msgid "You can't use filthy items for healing." msgstr "Вы не можете использовать грязные предметы для лечения." -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "The bleeding is stopped." msgstr "Кровотечение прекратилось." -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "You stop the bleeding." msgstr "Вы остановили кровотечение." -#: src/iuse_actor.cpp:3457 +#: src/iuse_actor.cpp:3464 msgid "You reduce the bleeding, but it's not stopped yet." msgstr "Вы ослабляете кровотечение, но оно пока что продолжается." -#: src/iuse_actor.cpp:3458 +#: src/iuse_actor.cpp:3465 msgid "The bleeding is reduced, but not stopped." msgstr "Кровотечение ослабло, но не прекратилось." -#: src/iuse_actor.cpp:3462 +#: src/iuse_actor.cpp:3469 msgid "" "Your dressing is too ineffective for a bleeding of this extent, and you fail" " to stop it." @@ -491666,288 +492505,288 @@ msgstr "" "Ваша перевязка не помогает справиться с кровотечением такой силы, и вы не " "останавливаете его." -#: src/iuse_actor.cpp:3463 +#: src/iuse_actor.cpp:3470 msgid "The wound still bleeds." msgstr "Рана всё ещё кровоточит." -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "The wound is cleaned." msgstr "Рана очищена." -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "You clean the wound." msgstr "Вы прочистили рану." -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "The wound still looks bad." msgstr "Рана всё ещё выглядит плохо." -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "Your wound still aches." msgstr "Ваша рана всё ещё болит." -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "The wound is disinfected." msgstr "Рана дезинфицирована." -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "You disinfect the wound." msgstr "Вы дезинфицировали рану." -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "The wound still looks nasty." msgstr "Рана всё ещё выглядит отвратительно." -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "Your wound still hurts." msgstr "Ваша рана всё ещё болит." -#: src/iuse_actor.cpp:3490 +#: src/iuse_actor.cpp:3497 #, c-format msgid "You finish using the %s." msgstr "Вы закончили использовать предмет (%s)." #. ~ Healing complete message. %1$s is healer name, %2$s is item name. -#: src/iuse_actor.cpp:3494 +#: src/iuse_actor.cpp:3501 #, c-format msgid "%1$s finishes using the %2$s." msgstr "%1$s закончил использовать предмет (%2$s)." -#: src/iuse_actor.cpp:3581 +#: src/iuse_actor.cpp:3588 msgid "That arm is broken. It needs surgical attention or a splint." msgstr "" "Эта рука сломана. Необходимо хирургическое вмешательство или наложение шины." -#: src/iuse_actor.cpp:3583 +#: src/iuse_actor.cpp:3590 msgid "That leg is broken. It needs surgical attention or a splint." msgstr "" "Эта нога сломана. Необходимо хирургическое вмешательство или наложение шины." -#: src/iuse_actor.cpp:3608 +#: src/iuse_actor.cpp:3615 msgid "'s biology is not compatible with that item." msgstr "Биология НПС () несовместима с этим предметом." -#: src/iuse_actor.cpp:3637 +#: src/iuse_actor.cpp:3644 msgid "Select a body part for: " msgstr "Выберите часть тела: " #. ~ %1$s: patient name, %2$s: healing item name -#: src/iuse_actor.cpp:3655 +#: src/iuse_actor.cpp:3662 #, c-format msgctxt "healing" msgid "Select a body part of %1$s for %2$s:" msgstr "Выберите часть тела пациента (%1$s) для применения лечения (%2$s):" -#: src/iuse_actor.cpp:3669 +#: src/iuse_actor.cpp:3676 msgid "Healing effects " msgstr "Эффекты лечения" -#: src/iuse_actor.cpp:3674 +#: src/iuse_actor.cpp:3681 msgid "Base healing: " msgstr "Базовое лечение: " -#: src/iuse_actor.cpp:3675 src/iuse_actor.cpp:3680 +#: src/iuse_actor.cpp:3682 src/iuse_actor.cpp:3687 msgid "Head: " msgstr " Голова: " -#: src/iuse_actor.cpp:3676 src/iuse_actor.cpp:3682 +#: src/iuse_actor.cpp:3683 src/iuse_actor.cpp:3689 msgid " Torso: " msgstr " Торс: " -#: src/iuse_actor.cpp:3677 src/iuse_actor.cpp:3684 +#: src/iuse_actor.cpp:3684 src/iuse_actor.cpp:3691 msgid " Limbs: " msgstr " Конечности: " -#: src/iuse_actor.cpp:3679 +#: src/iuse_actor.cpp:3686 msgid "Actual healing: " msgstr "Фактическое лечение: " -#: src/iuse_actor.cpp:3690 +#: src/iuse_actor.cpp:3697 msgid "Base bandaging quality: " msgstr "Базовое качество перевязки: " -#: src/iuse_actor.cpp:3693 +#: src/iuse_actor.cpp:3700 msgid "Actual bandaging quality: " msgstr "Фактическое качество перевязки: " -#: src/iuse_actor.cpp:3699 +#: src/iuse_actor.cpp:3706 msgid "Base disinfecting quality: " msgstr "Базовое качество дезинфекции: " -#: src/iuse_actor.cpp:3702 +#: src/iuse_actor.cpp:3709 msgid "Actual disinfecting quality: " msgstr "Фактическое качество дезинфекции: " -#: src/iuse_actor.cpp:3707 +#: src/iuse_actor.cpp:3714 msgid "Effect on bleeding: " msgstr "Воздействие на кровотечение: " -#: src/iuse_actor.cpp:3709 +#: src/iuse_actor.cpp:3716 msgid "Actual effect on bleeding: " msgstr "Реальное здействие на кровотечение: " -#: src/iuse_actor.cpp:3714 +#: src/iuse_actor.cpp:3721 msgid "Chance to heal (percent): " msgstr "Шанс вылечить (в %): " -#: src/iuse_actor.cpp:3716 +#: src/iuse_actor.cpp:3723 msgid "* Bite: " msgstr "* Укус: " -#: src/iuse_actor.cpp:3720 +#: src/iuse_actor.cpp:3727 msgid "* Infection: " msgstr "* Инфекция: " -#: src/iuse_actor.cpp:3724 +#: src/iuse_actor.cpp:3731 msgid "Moves to use: " msgstr "Ходов на использование: " -#: src/iuse_actor.cpp:3784 +#: src/iuse_actor.cpp:3791 #, c-format msgid "Yeah. Place the %s at your feet. Real damn smart move." msgstr "Ага, разместите ловушку (%s) прямо под ногами. Чертовски умный ход." -#: src/iuse_actor.cpp:3790 +#: src/iuse_actor.cpp:3797 #, c-format msgid "You can't place a %s there." msgstr "Вы не можете разместить ловушку (%s) здесь." -#: src/iuse_actor.cpp:3796 +#: src/iuse_actor.cpp:3803 #, c-format msgid "You must place the %s between two solid tiles." msgstr "Вы можете установить это (%s) только между двумя твёрдыми клетками." -#: src/iuse_actor.cpp:3801 +#: src/iuse_actor.cpp:3808 #, c-format msgid "The %s needs a %s adjacent to it." msgstr "Для этой ловушки (%s) нужно, чтобы рядом было: %s." -#: src/iuse_actor.cpp:3808 +#: src/iuse_actor.cpp:3815 #, c-format msgid "You can't place a %s there. It contains a trap already." msgstr "Тут уже есть ловушка, поэтому эту (%s) не получится разместить здесь." -#: src/iuse_actor.cpp:3811 +#: src/iuse_actor.cpp:3818 #, c-format msgid "You trigger a %s!" msgstr "Вы активируете ловушку (%s)!" -#: src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:3847 #, c-format msgid "Place %s where?" msgstr "Где разместить это (%s)?" -#: src/iuse_actor.cpp:3862 +#: src/iuse_actor.cpp:3869 #, c-format msgid "" "That trap needs a space in %d tiles radius to be clear, centered %d tiles " "from you." msgstr "Эта ловушка требует пустого места радиусом %d в %d клетках от вас." -#: src/iuse_actor.cpp:3966 +#: src/iuse_actor.cpp:3973 #, c-format msgid "You saw down the barrel of your %s." msgstr "Вы обрезаете ствол оружия (%s)." -#: src/iuse_actor.cpp:3976 src/iuse_actor.cpp:4035 +#: src/iuse_actor.cpp:3983 src/iuse_actor.cpp:4042 msgid "It's not a gun." msgstr "Это не огнестрельное оружие." -#: src/iuse_actor.cpp:3980 +#: src/iuse_actor.cpp:3987 msgid "The barrel is too small." msgstr "Ствол оружия слишком маленький." -#: src/iuse_actor.cpp:3984 +#: src/iuse_actor.cpp:3991 msgid "The barrel is already sawn-off." msgstr "Ствол уже обрезан." -#: src/iuse_actor.cpp:3994 +#: src/iuse_actor.cpp:4001 msgid "Can't saw off modified barrels." msgstr "Невозможно обрезать модифицированные стволы." -#: src/iuse_actor.cpp:4025 +#: src/iuse_actor.cpp:4032 #, c-format msgid "You saw down the stock of your %s." msgstr "Вы обрезаете приклад оружия (%s)." -#: src/iuse_actor.cpp:4039 +#: src/iuse_actor.cpp:4046 msgid "The stock is already sawn-off." msgstr "Приклад уже обрезан." -#: src/iuse_actor.cpp:4043 +#: src/iuse_actor.cpp:4050 msgid "This gun doesn't have a stock." msgstr "" -#: src/iuse_actor.cpp:4059 +#: src/iuse_actor.cpp:4066 msgid "" "Can't cut off modern composite stocks (must have an empty stock mount)." msgstr "" "Невозможно отрезать современные композитные приклады (должно быть пустое " "крепление для приклада)." -#: src/iuse_actor.cpp:4063 +#: src/iuse_actor.cpp:4070 msgid "Can't cut off modified stocks." msgstr "Невозможно обрезать модифицированный приклад." -#: src/iuse_actor.cpp:4067 +#: src/iuse_actor.cpp:4074 msgid "Can't cut off accessorized stocks." msgstr "Невозможно обрезать приклад с аксессуарами." -#: src/iuse_actor.cpp:4099 +#: src/iuse_actor.cpp:4106 #, c-format msgid "You attach %s to your MOLLE webbing." msgstr "Вы прикрепляете предмет (%s) к сетке MOLLE." -#: src/iuse_actor.cpp:4120 +#: src/iuse_actor.cpp:4127 msgid "Remove which accessory?" msgstr "Какой прикреплённый предмет убрать?" -#: src/iuse_actor.cpp:4131 +#: src/iuse_actor.cpp:4138 #, c-format msgid "You remove the item from your %s." msgstr "Вы убираете предмет (%s)." -#: src/iuse_actor.cpp:4173 +#: src/iuse_actor.cpp:4180 msgid "You can't install bionics while mounted." msgstr "Нельзя устанавливать бионику, будучи верхом." -#: src/iuse_actor.cpp:4177 +#: src/iuse_actor.cpp:4184 msgid "You can't self-install this CBM." msgstr "Вы не можете устанавливать этот модуль самому себе." -#: src/iuse_actor.cpp:4179 +#: src/iuse_actor.cpp:4186 msgid "You can't install a filthy CBM!" msgstr "Вы не можете установить грязный КБМ!" -#: src/iuse_actor.cpp:4181 +#: src/iuse_actor.cpp:4188 msgid "This CBM is not sterile, you can't install it." msgstr "КБМ нестерилен, его нельзя установить." -#: src/iuse_actor.cpp:4184 +#: src/iuse_actor.cpp:4191 msgid "This CBM is already deployed. You need to reset it to factory state." msgstr "КБМ уже развёрнут. Пожалуйста, верните его в заводское состояние." -#: src/iuse_actor.cpp:4187 +#: src/iuse_actor.cpp:4194 msgid "Max power capacity already reached" msgstr "Уже достигнута максимальная энергоёмкость." -#: src/iuse_actor.cpp:4192 +#: src/iuse_actor.cpp:4199 msgid "You have already installed this bionic." msgstr "Вы уже установили эту бионику." -#: src/iuse_actor.cpp:4194 +#: src/iuse_actor.cpp:4201 msgid "There is nothing to upgrade." msgstr "Нечего улучшать." -#: src/iuse_actor.cpp:4203 +#: src/iuse_actor.cpp:4210 msgid "You have a superior version installed." msgstr "У вас и так установлена улучшенная версия." -#: src/iuse_actor.cpp:4242 +#: src/iuse_actor.cpp:4249 msgid "Remove which modification?" msgstr "Какую модификацию снять?" -#: src/iuse_actor.cpp:4254 +#: src/iuse_actor.cpp:4261 msgid "" "Are you sure? You may be lacking the skills needed to reattach this " "modification." @@ -491955,150 +492794,150 @@ msgstr "" "Вы уверены? У вас может не хватать навыков, чтобы вернуть эту модификацию на" " место." -#: src/iuse_actor.cpp:4256 +#: src/iuse_actor.cpp:4263 msgid "Remove modification?" msgstr "Снять модификацию?" -#: src/iuse_actor.cpp:4273 src/iuse_actor.cpp:4347 +#: src/iuse_actor.cpp:4280 src/iuse_actor.cpp:4354 msgid "Doesn't appear to be modded." msgstr "Не установлены никакие модификации." -#: src/iuse_actor.cpp:4283 +#: src/iuse_actor.cpp:4290 msgid "None of the mods can be removed." msgstr "Ни одна из модификаций не может быть удалена." -#: src/iuse_actor.cpp:4288 src/iuse_actor.cpp:4361 +#: src/iuse_actor.cpp:4295 src/iuse_actor.cpp:4368 msgid "Has to be taken off first." msgstr "Сначала необходимо снять с себя." -#: src/iuse_actor.cpp:4318 +#: src/iuse_actor.cpp:4325 msgid "Modify which part" msgstr "Изменить какую часть" -#: src/iuse_actor.cpp:4342 +#: src/iuse_actor.cpp:4349 msgid "Need to be wielding." msgstr "Нужно взять в руки." -#: src/iuse_actor.cpp:4356 +#: src/iuse_actor.cpp:4363 msgid "None of the mods can be modified." msgstr "Ни один из модов не может быть изменен." -#: src/iuse_actor.cpp:4403 +#: src/iuse_actor.cpp:4410 #, c-format msgid "Put up the %s where (%dx%d clear area)?" msgstr "Где установить палатку (%s)? (%dx%d чистая зона)?" -#: src/iuse_actor.cpp:4418 src/iuse_actor.cpp:4422 +#: src/iuse_actor.cpp:4425 src/iuse_actor.cpp:4429 #, c-format msgid "The %s is in the way." msgstr "%s мешается." -#: src/iuse_actor.cpp:4426 +#: src/iuse_actor.cpp:4433 #, c-format msgid "The %s in that direction isn't suitable for placing the %s." msgstr "%s в этом направлении не подходит для размещения палатки (%s)." -#: src/iuse_actor.cpp:4431 +#: src/iuse_actor.cpp:4438 #, c-format msgid "There is already furniture (%s) there." msgstr "Здесь уже есть мебель (%s)." -#: src/iuse_actor.cpp:4471 +#: src/iuse_actor.cpp:4478 msgid "Use this item to weigh yourself. Includes everything you are wearing." msgstr "" "Используйте этот предмет, чтобы взвеситься. Учитывает вес всего вашего " "снаряжения." -#: src/iuse_actor.cpp:4477 +#: src/iuse_actor.cpp:4484 msgid "You cannot weigh yourself while mounted." msgstr "Нельзя взвешиваться верхом." -#: src/iuse_actor.cpp:4483 +#: src/iuse_actor.cpp:4490 #, c-format msgid "ERROR: Max weight of %.0f %s exceeded" msgstr "ОШИБКА: Превышен максимальный вес в %.0f %s" -#: src/iuse_actor.cpp:4533 +#: src/iuse_actor.cpp:4540 msgid "You can't see to sew!" msgstr "Недостаточно света для шитья!" -#: src/iuse_actor.cpp:4543 +#: src/iuse_actor.cpp:4550 msgid "Enhance which clothing?" msgstr "Какую одежду улучшить?" -#: src/iuse_actor.cpp:4551 +#: src/iuse_actor.cpp:4558 msgid "This can be used to repair or modify other items, not itself." msgstr "" "При помощи этой вещи можно ремонтировать или модифицировать другие предметы," " но не саму эту вещь." -#: src/iuse_actor.cpp:4596 +#: src/iuse_actor.cpp:4603 msgid "How do you want to modify it?" msgstr "Какую модификацию вы хотите сделать?" #. ~ %1$s: modification desc, %2$s: mod name -#: src/iuse_actor.cpp:4611 +#: src/iuse_actor.cpp:4618 #, c-format msgid "Can't %1$s (incompatible with %2$s)" msgstr "Невозможно %1$s (не совместимо с %2$s)" #. ~ %1$s: modification desc, %2$d: number of thread needed -#: src/iuse_actor.cpp:4616 +#: src/iuse_actor.cpp:4623 #, c-format msgid "Can't %1$s (need %2$d thread loaded)" msgstr "Невозможно %1$s (нужны нитки -%2$d)" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items needed -#: src/iuse_actor.cpp:4620 +#: src/iuse_actor.cpp:4627 #, c-format msgid "Can't %1$s (need %2$d %3$s)" msgstr "Невозможно %1$s (нужно %2$d-%3$s)" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items #. needed, %4$s: number of thread needed -#: src/iuse_actor.cpp:4627 +#: src/iuse_actor.cpp:4634 #, c-format msgid "%1$s (%2$d %3$s and %4$d thread)" msgstr "%1$s (%2$d %3$s и %4$d нитки)" -#: src/iuse_actor.cpp:4671 +#: src/iuse_actor.cpp:4678 msgid "Are you sure? You will not gain any materials back." msgstr "Вы уверены? Вы не сможете получить обратно никаких материалов." -#: src/iuse_actor.cpp:4698 +#: src/iuse_actor.cpp:4705 #, c-format msgid "You damage your %s trying to modify it! ( %s-> %s)" msgstr "В попытке улучшить предмет (%s) вы повреждаете его! ( %s-> %s)" -#: src/iuse_actor.cpp:4709 +#: src/iuse_actor.cpp:4716 msgid "You fail to modify the clothing, and you waste thread and materials." msgstr "Вы не смогли модифицировать одежду и потратили нитки и материал." -#: src/iuse_actor.cpp:4713 +#: src/iuse_actor.cpp:4720 #, c-format msgid "You modify your %s, but waste a lot of thread." msgstr "Вы модифицируете предмет (%s), но потратили много ниток." -#: src/iuse_actor.cpp:4723 +#: src/iuse_actor.cpp:4730 #, c-format msgid "You modify your %s!" msgstr "Вы модифицируете предмет (%s)!" -#: src/iuse_actor.cpp:4764 +#: src/iuse_actor.cpp:4771 #, c-format msgid "You use the %s to mask your scent" msgstr "Вы используете это (%s), чтобы замаскировать свой запах" -#: src/iuse_actor.h:535 +#: src/iuse_actor.h:538 msgid "Carve" msgstr "Вырезать" -#: src/iuse_actor.h:536 +#: src/iuse_actor.h:539 msgid "Carved" msgstr "Вырезано" -#: src/iuse_actor.h:576 src/iuse_actor.h:578 src/iuse_actor.h:599 -#: src/iuse_actor.h:624 +#: src/iuse_actor.h:579 src/iuse_actor.h:581 src/iuse_actor.h:602 +#: src/iuse_actor.h:627 msgid "hsss" msgstr "шшшш" @@ -492283,7 +493122,7 @@ msgstr "<-> пред." msgid "ndo move" msgstr "отмена хода" -#: src/json.cpp:807 +#: src/json.cpp:809 msgid "" "This JSON file looks like it starts with a Byte Order Mark (BOM) or is " "otherwise corrupted. This can happen if you edit files in Windows Notepad." @@ -492317,7 +493156,7 @@ msgstr "" msgid "N " msgstr "С " -#: src/line.cpp:571 src/overmap.cpp:5888 +#: src/line.cpp:571 src/overmap.cpp:5882 msgid "north" msgstr "север" @@ -492333,7 +493172,7 @@ msgstr "северо-восток" msgid "E " msgstr "В " -#: src/line.cpp:573 src/overmap.cpp:5889 +#: src/line.cpp:573 src/overmap.cpp:5883 msgid "east" msgstr "восток" @@ -492349,7 +493188,7 @@ msgstr "юго-восток" msgid "S " msgstr "Ю " -#: src/line.cpp:575 src/overmap.cpp:5889 +#: src/line.cpp:575 src/overmap.cpp:5883 msgid "south" msgstr "юг" @@ -492365,7 +493204,7 @@ msgstr "юго-запад" msgid "W " msgstr "З " -#: src/line.cpp:577 src/overmap.cpp:5890 +#: src/line.cpp:577 src/overmap.cpp:5884 msgid "west" msgstr "запад" @@ -492792,7 +493631,7 @@ msgid ", %d/sec" msgstr ", %d/сек" #: src/magic.cpp:2108 src/magic.cpp:2166 src/magic.cpp:2377 -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Damage" msgstr "Урон" @@ -492822,7 +493661,7 @@ msgstr "Цели ниже %d ОЗ становятся: %s" msgid "Spell Radius: %d" msgstr "Радиус заклинания: %d" -#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:3005 +#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:2999 msgid "Range" msgstr "Дальность" @@ -492896,7 +493735,7 @@ msgstr "" msgid "Your injuries even out." msgstr "Ваши раны равномерно распределяются." -#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:914 +#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:915 msgid "You feel a surge of euphoria as flames burst out!" msgstr "Вы чувствуете прилив эйфории, когда вспыхивает пламя!" @@ -493016,125 +493855,125 @@ msgstr "Расстояние: %d %s" msgid "Choose Translocator Gate" msgstr "Выберите врата транслокатора" -#: src/main.cpp:129 +#: src/main.cpp:130 msgid "Really Quit? All unsaved changes will be lost." msgstr "Действительно выйти? Все несохранённые изменения будут потеряны." -#: src/main.cpp:571 +#: src/main.cpp:580 #, c-format msgid "Unable to make directory \"%s\". Check permissions." msgstr "" -#: src/main_menu.cpp:168 +#: src/main_menu.cpp:169 msgid "Credits" msgstr "Титры" #. ~ Message Of The Day -#: src/main_menu.cpp:172 +#: src/main_menu.cpp:173 msgid "MOTD" msgstr "Сообщение дня" -#: src/main_menu.cpp:209 +#: src/main_menu.cpp:210 msgid "Create World" msgstr "Создать мир" -#: src/main_menu.cpp:275 +#: src/main_menu.cpp:276 msgid "Bugs? Suggestions? Use links in MOTD to report them." msgstr "Ошибки? Предложения? Используйте ссылки в MOTD, чтобы сообщить о них." -#: src/main_menu.cpp:278 +#: src/main_menu.cpp:279 #, c-format msgid "Tip of the day: %s" msgstr "Совет дня: %s" -#: src/main_menu.cpp:314 +#: src/main_menu.cpp:315 #, c-format msgid "Version: %s" msgstr "Версия: %s" -#: src/main_menu.cpp:394 src/path_info.cpp:365 +#: src/main_menu.cpp:395 src/path_info.cpp:465 msgid "Cataclysm: Dark Days Ahead" msgstr "Катаклизм: Тёмные дни впереди" -#: src/main_menu.cpp:396 +#: src/main_menu.cpp:397 msgid "No message today." msgstr "Сегодня нет никаких сообщений." -#: src/main_menu.cpp:417 +#: src/main_menu.cpp:418 msgid "No credits information found." msgstr "Не найдена информация об авторах." -#: src/main_menu.cpp:423 +#: src/main_menu.cpp:424 msgctxt "Main Menu" msgid "OTD" msgstr "OTD" -#: src/main_menu.cpp:424 +#: src/main_menu.cpp:425 msgctxt "Main Menu" msgid "ew Game" msgstr " Начать" -#: src/main_menu.cpp:425 +#: src/main_menu.cpp:426 msgctxt "Main Menu" msgid "Lod" msgstr " Загрузить" -#: src/main_menu.cpp:426 +#: src/main_menu.cpp:427 msgctxt "Main Menu" msgid "orld" msgstr " Мир" -#: src/main_menu.cpp:427 +#: src/main_menu.cpp:428 msgctxt "Main Menu" msgid "pecial" msgstr " Особые режимы" -#: src/main_menu.cpp:428 +#: src/main_menu.cpp:429 msgctxt "Main Menu" msgid "Setings" msgstr " Настройки" -#: src/main_menu.cpp:429 +#: src/main_menu.cpp:430 msgctxt "Main Menu" msgid "Hlp" msgstr " Помощь" -#: src/main_menu.cpp:430 +#: src/main_menu.cpp:431 msgctxt "Main Menu" msgid "redits" msgstr " Титры" -#: src/main_menu.cpp:431 +#: src/main_menu.cpp:432 msgctxt "Main Menu" msgid "uit" msgstr " Выход" -#: src/main_menu.cpp:435 +#: src/main_menu.cpp:436 msgctxt "Main Menu|New Game" msgid "Cstom Character" msgstr "Новый персонаж" -#: src/main_menu.cpp:436 +#: src/main_menu.cpp:437 msgctxt "Main Menu|New Game" msgid "reset Character" msgstr "Персонаж по шаблону" -#: src/main_menu.cpp:437 +#: src/main_menu.cpp:438 msgctxt "Main Menu|New Game" msgid "andom Character" msgstr "Случайный персонаж" -#: src/main_menu.cpp:440 +#: src/main_menu.cpp:441 msgctxt "Main Menu|New Game" msgid "Play Now! (efault Scenario)" msgstr "Сразу в игру! (фиксированный сценарий)" -#: src/main_menu.cpp:441 +#: src/main_menu.cpp:442 msgctxt "Main Menu|New Game" msgid "Play Nw!" msgstr "Сразу в игру!" -#: src/main_menu.cpp:445 +#: src/main_menu.cpp:446 msgid "" "Allows you to fully customize points pool, scenario, and character's " "profession, stats, traits, skills and other parameters." @@ -493142,11 +493981,11 @@ msgstr "" "Позволяет полностью настроить пул очков, сценарий, профессию персонажа, " "характеристики, черты, навыки и другие параметры." -#: src/main_menu.cpp:446 +#: src/main_menu.cpp:447 msgid "Select from one of previously created character templates." msgstr "Выбрать персонажа по созданному шаблону." -#: src/main_menu.cpp:448 +#: src/main_menu.cpp:449 msgid "" "Creates random character, but lets you preview the generated character and " "the scenario and change character and/or scenario if needed." @@ -493154,7 +493993,7 @@ msgstr "" "Создаёт случайного персонажа, но позволяет просмотреть его сгенерированные " "характеристики и сценарий и при необходимости изменить их." -#: src/main_menu.cpp:450 +#: src/main_menu.cpp:451 msgid "" "Puts you right in the game, randomly choosing character's traits, " "profession, skills and other parameters. Scenario is fixed to Evacuee." @@ -493162,7 +494001,7 @@ msgstr "" "Игра начинается сразу со случайным персонажем, чертами, профессией, навыками" " и другими параметрами. Вы начинаете со сценария Эвакуированный." -#: src/main_menu.cpp:452 +#: src/main_menu.cpp:453 msgid "" "Puts you right in the game, randomly choosing scenario and character's " "traits, profession, skills and other parameters." @@ -493170,115 +494009,115 @@ msgstr "" "Игра начинается сразу со случайным сценарием и персонажем, характеристиками," " чертами, профессией, навыками и другими параметрами." -#: src/main_menu.cpp:466 +#: src/main_menu.cpp:467 msgctxt "Main Menu|World" msgid "elete World" msgstr "Удалить мир" -#: src/main_menu.cpp:467 +#: src/main_menu.cpp:468 msgctxt "Main Menu|World" msgid "eset World" msgstr "Сбросить мир" -#: src/main_menu.cpp:468 +#: src/main_menu.cpp:469 msgctxt "Main Menu|World" msgid "Shw World Mods" msgstr "Показать моды мира" -#: src/main_menu.cpp:469 +#: src/main_menu.cpp:470 msgctxt "Main Menu|World" msgid "Copy World Settngs" msgstr "Копировать настройки мира" -#: src/main_menu.cpp:470 +#: src/main_menu.cpp:471 msgctxt "Main Menu|World" msgid "Character to Temlate" msgstr "Копировать персонажа в шаблон" -#: src/main_menu.cpp:478 +#: src/main_menu.cpp:479 msgctxt "Main Menu|Settings" msgid "ptions" msgstr "пции" -#: src/main_menu.cpp:479 +#: src/main_menu.cpp:480 msgctxt "Main Menu|Settings" msgid "Kebindings" msgstr "Горячие клавиши" -#: src/main_menu.cpp:480 +#: src/main_menu.cpp:481 msgctxt "Main Menu|Settings" msgid "Atopickup" msgstr "Автоподбор" -#: src/main_menu.cpp:481 +#: src/main_menu.cpp:482 msgctxt "Main Menu|Settings" msgid "Saemode" msgstr "Безопасный режим" -#: src/main_menu.cpp:482 +#: src/main_menu.cpp:483 msgctxt "Main Menu|Settings" msgid "Colos" msgstr "Цвета" -#: src/main_menu.cpp:696 +#: src/main_menu.cpp:697 msgid "Really quit?" msgstr "Действительно выйти?" -#: src/main_menu.cpp:783 +#: src/main_menu.cpp:784 msgid "Special games don't work with shared maps." msgstr "Особые режимы не работают с общими картами." -#: src/main_menu.cpp:839 +#: src/main_menu.cpp:840 msgid "No world to load." msgstr "Нет мира для загрузки." -#: src/main_menu.cpp:865 +#: src/main_menu.cpp:866 msgid "No templates found!" msgstr "Шаблоны не найдены!" -#: src/main_menu.cpp:869 +#: src/main_menu.cpp:870 msgid "Choose a preset character template" msgstr "Выберите шаблон персонажа" -#: src/main_menu.cpp:875 src/main_menu.cpp:1033 src/main_menu.cpp:1060 +#: src/main_menu.cpp:876 src/main_menu.cpp:1034 src/main_menu.cpp:1061 msgid "<- Back to Main Menu" msgstr "<- Вернуться в главное меню" -#: src/main_menu.cpp:884 +#: src/main_menu.cpp:885 #, c-format msgid "What to do with template \"%s\"?" msgstr "Что сделать с шаблоном «%s»?" -#: src/main_menu.cpp:888 +#: src/main_menu.cpp:889 #, c-format msgid "Are you sure you want to delete %s?" msgstr "Вы уверены, что хотите удалить шаблон «%s»?" -#: src/main_menu.cpp:891 +#: src/main_menu.cpp:892 msgid "Sorry, something went wrong." msgstr "Извините, что-то пошло не так." #. ~ %s = world name -#: src/main_menu.cpp:1023 +#: src/main_menu.cpp:1024 #, c-format msgid "%s has no characters to load!" msgstr "%s не имеет персонажей для загрузки!" -#: src/main_menu.cpp:1027 +#: src/main_menu.cpp:1028 #, c-format msgid "Load character from \"%s\"" msgstr "Загрузить персонажа из «%s»" -#: src/main_menu.cpp:1051 +#: src/main_menu.cpp:1052 #, c-format msgid "Manage world \"%s\"" msgstr "Управление миром «%s»" -#: src/main_menu.cpp:1079 +#: src/main_menu.cpp:1080 msgid "Delete the world and all saves within?" msgstr "Удалить мир вместе со всеми сохранениями?" -#: src/main_menu.cpp:1084 +#: src/main_menu.cpp:1085 msgid "Remove all saves and regenerate world?" msgstr "Удалить все сохранения и обновить мир?" @@ -493288,7 +494127,7 @@ msgstr "Удалить все сохранения и обновить мир?" msgid "weight of %1$s" msgstr "%1$s своим весом" -#: src/map.cpp:864 src/vehicle.cpp:6304 +#: src/map.cpp:864 src/vehicle.cpp:6305 #, c-format msgid "A towing cable snaps off of %s." msgstr "Буксирный трос отцепляется от транспорта (%s)." @@ -493652,38 +494491,38 @@ msgstr "%s вызывает у вас тошноту." msgid "memory map region for (%d,%d,%d)" msgstr "регион памяти для (%d,%d,%d)" -#: src/mapbuffer.cpp:142 +#: src/mapbuffer.cpp:143 #, c-format msgid "Please wait as the map saves [%d/%d]" msgstr "Пожалуйста, подождите, карта сохраняется [%d/%d]" -#: src/mapgen.cpp:5842 +#: src/mapgen.cpp:5833 msgid "Sub-prime contact console" msgstr "Консоль подпространственных контактов" -#: src/mapgen.cpp:5844 +#: src/mapgen.cpp:5835 msgid "Terminate Specimens" msgstr "Уничтожить образцы" -#: src/mapgen.cpp:5845 +#: src/mapgen.cpp:5836 msgid "Release Specimens" msgstr "Выпустить образцы" -#: src/mapgen.cpp:5847 +#: src/mapgen.cpp:5838 msgid "Toggle Portal" msgstr "Переключить портал" -#: src/mapgen.cpp:5848 +#: src/mapgen.cpp:5839 msgid "Activate Resonance Cascade" msgstr "Активировать каскадный резонанс" -#: src/mapgen.cpp:5888 src/mapgen.cpp:7095 src/mapgen.cpp:7114 -#: src/mapgen.cpp:7134 src/mapgen.cpp:7153 +#: src/mapgen.cpp:5879 src/mapgen.cpp:7086 src/mapgen.cpp:7105 +#: src/mapgen.cpp:7125 src/mapgen.cpp:7144 msgid "Bionic access" msgstr "Доступ к бионике" -#: src/mapgen.cpp:5890 src/mapgen.cpp:7097 src/mapgen.cpp:7116 -#: src/mapgen.cpp:7136 src/mapgen.cpp:7155 +#: src/mapgen.cpp:5881 src/mapgen.cpp:7088 src/mapgen.cpp:7107 +#: src/mapgen.cpp:7127 src/mapgen.cpp:7146 msgid "Open Chambers" msgstr "Открыть камеры" @@ -494083,7 +494922,7 @@ msgstr "Пассивные" msgid "Hit" msgstr "Попадание" -#: src/martialarts.cpp:2017 src/ranged.cpp:1641 +#: src/martialarts.cpp:2017 src/ranged.cpp:1642 msgid "Miss" msgstr "Промах" @@ -494112,7 +494951,7 @@ msgstr " (в руках)" msgid "Weapons" msgstr "Оружие" -#: src/martialarts.cpp:2139 +#: src/martialarts.cpp:2142 #, c-format msgid " Style: %s " msgstr " Стиль: %s " @@ -494220,7 +495059,7 @@ msgstr " " msgid "%2d" msgstr "%2d" -#: src/medical_ui.cpp:216 src/veh_interact.cpp:2806 +#: src/medical_ui.cpp:216 src/veh_interact.cpp:2800 #, c-format msgid "%s (%s)" msgstr "%s (%s)" @@ -494329,7 +495168,7 @@ msgstr "" " \n" #: src/medical_ui.cpp:536 src/player_display.cpp:1365 -#: src/veh_interact.cpp:2999 +#: src/veh_interact.cpp:2993 msgid "Strength" msgstr "Сила" @@ -495069,15 +495908,15 @@ msgstr "" msgid "You failed to steal %1$s from %2$s." msgstr "Кража предмета (%1$s) у цели (%2$s) не удалась." -#: src/memorial_logger.cpp:202 +#: src/memorial_logger.cpp:210 msgid "an unemployed male" msgstr "безработный мужчина" -#: src/memorial_logger.cpp:204 +#: src/memorial_logger.cpp:212 msgid "an unemployed female" msgstr "безработная женщина" -#: src/memorial_logger.cpp:207 +#: src/memorial_logger.cpp:215 #, c-format msgid "a %s" msgstr "%s" @@ -495085,24 +495924,24 @@ msgstr "%s" #. ~ First parameter is a pronoun ("He"/"She"), second parameter is a #. description #. ~ that designates the location relative to its surroundings. -#: src/memorial_logger.cpp:214 +#: src/memorial_logger.cpp:222 #, c-format msgid "%1$s was killed in a %2$s." msgstr "%2$s — место, где %1$s находит свою смерть." -#: src/memorial_logger.cpp:218 +#: src/memorial_logger.cpp:226 #, c-format msgid "Cataclysm - Dark Days Ahead version %s memorial file" msgstr "Мемориальный файл Катаклизм: Тёмные дни впереди версии %s" -#: src/memorial_logger.cpp:221 +#: src/memorial_logger.cpp:229 #, c-format msgid "In memory of: %s" msgstr "В память: %s" #. ~ The "%s" will be replaced by an epitaph as displayed in the memorial #. files. Replace the quotation marks as appropriate for your language. -#: src/memorial_logger.cpp:224 +#: src/memorial_logger.cpp:232 #, c-format msgctxt "epitaph" msgid "\"%s\"" @@ -495110,124 +495949,124 @@ msgstr "«%s»" #. ~ First parameter: Pronoun, second parameter: a profession name (with #. article) -#: src/memorial_logger.cpp:227 +#: src/memorial_logger.cpp:235 #, c-format msgid "%1$s was %2$s when the apocalypse began." msgstr "%1$s - %2$s, когда случился апокалипсис." -#: src/memorial_logger.cpp:229 +#: src/memorial_logger.cpp:237 #, c-format msgid "%1$s died on %2$s." msgstr "%1$s - смерть настигла %2$s." -#: src/memorial_logger.cpp:235 +#: src/memorial_logger.cpp:243 #, c-format msgid "Cash on hand: %s" msgstr "Наличных: %s" -#: src/memorial_logger.cpp:246 +#: src/memorial_logger.cpp:254 msgid "Final HP:" msgstr "Финальные очки здоровья:" -#: src/memorial_logger.cpp:247 +#: src/memorial_logger.cpp:255 #, c-format msgid " Head: %d/%d" msgstr "Голова: %d/%d" -#: src/memorial_logger.cpp:248 +#: src/memorial_logger.cpp:256 #, c-format msgid "Torso: %d/%d" msgstr "Торс: %d/%d" -#: src/memorial_logger.cpp:249 +#: src/memorial_logger.cpp:257 #, c-format msgid "L Arm: %d/%d" msgstr "Л.Рука: %d/%d" -#: src/memorial_logger.cpp:250 +#: src/memorial_logger.cpp:258 #, c-format msgid "R Arm: %d/%d" msgstr "П.Рука: %d/%d" -#: src/memorial_logger.cpp:251 +#: src/memorial_logger.cpp:259 #, c-format msgid "L Leg: %d/%d" msgstr "Л.Нога: %d/%d" -#: src/memorial_logger.cpp:252 +#: src/memorial_logger.cpp:260 #, c-format msgid "R Leg: %d/%d" msgstr "П.Нога: %d/%d" -#: src/memorial_logger.cpp:256 +#: src/memorial_logger.cpp:264 msgid "Final Stats:" msgstr "Финальные характеристики:" -#: src/memorial_logger.cpp:257 src/memorial_logger.cpp:262 +#: src/memorial_logger.cpp:265 src/memorial_logger.cpp:270 #, c-format msgid "Str %d" msgstr "Сил %d" -#: src/memorial_logger.cpp:258 src/memorial_logger.cpp:263 +#: src/memorial_logger.cpp:266 src/memorial_logger.cpp:271 #, c-format msgid "Dex %d" msgstr "Лов %d" -#: src/memorial_logger.cpp:259 src/memorial_logger.cpp:264 +#: src/memorial_logger.cpp:267 src/memorial_logger.cpp:272 #, c-format msgid "Int %d" msgstr "Инт %d" -#: src/memorial_logger.cpp:260 src/memorial_logger.cpp:265 +#: src/memorial_logger.cpp:268 src/memorial_logger.cpp:273 #, c-format msgid "Per %d" msgstr "Вос %d" -#: src/memorial_logger.cpp:261 +#: src/memorial_logger.cpp:269 msgid "Base Stats:" msgstr "Начальные характеристики:" -#: src/memorial_logger.cpp:269 +#: src/memorial_logger.cpp:277 msgid "Final Messages:" msgstr "Последние сообщения:" -#: src/memorial_logger.cpp:302 +#: src/memorial_logger.cpp:310 msgid "No monsters were killed." msgstr "Не было убито ни одного монстра." -#: src/memorial_logger.cpp:304 +#: src/memorial_logger.cpp:312 #, c-format msgid "Total kills: %d" msgstr "Всего убийств: %d" #. ~ 1. skill name, 2. skill level, 3. exercise percentage to next level -#: src/memorial_logger.cpp:313 +#: src/memorial_logger.cpp:321 #, c-format msgid "%s: %d (%d %%)" msgstr "%s: %d (%d %%)" -#: src/memorial_logger.cpp:319 +#: src/memorial_logger.cpp:327 msgid "Traits:" msgstr "Черты:" -#: src/memorial_logger.cpp:324 src/memorial_logger.cpp:336 +#: src/memorial_logger.cpp:332 src/memorial_logger.cpp:344 msgid "(None)" msgstr "(Нет)" -#: src/memorial_logger.cpp:329 +#: src/memorial_logger.cpp:337 msgid "Ongoing Effects:" msgstr "Эффекты:" -#: src/memorial_logger.cpp:341 src/newcharacter.cpp:3610 -#: src/newcharacter.cpp:3612 +#: src/memorial_logger.cpp:349 src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3667 msgid "Bionics:" msgstr "Бионика:" -#: src/memorial_logger.cpp:346 +#: src/memorial_logger.cpp:354 msgid "No bionics were installed." msgstr "Нет установленной бионики." -#: src/memorial_logger.cpp:349 +#: src/memorial_logger.cpp:357 #, c-format msgid "" "Bionic Power: %d/%d" @@ -495235,234 +496074,234 @@ msgstr "" "Бионическая энергия: " "%d/%d" -#: src/memorial_logger.cpp:355 +#: src/memorial_logger.cpp:363 msgid "Weapon:" msgstr "Оружие:" -#: src/memorial_logger.cpp:359 +#: src/memorial_logger.cpp:367 msgid "Equipment:" msgstr "Снаряжение:" -#: src/memorial_logger.cpp:364 src/newcharacter.cpp:1851 +#: src/memorial_logger.cpp:372 src/newcharacter.cpp:1869 msgid "Inventory:" msgstr "Инвентарь:" -#: src/memorial_logger.cpp:382 +#: src/memorial_logger.cpp:390 msgid "Lifetime Stats and Scores" msgstr "Статистика и Очки" -#: src/memorial_logger.cpp:390 +#: src/memorial_logger.cpp:398 msgid "Game History" msgstr "История игры" #. ~ %s is artifact name -#: src/memorial_logger.cpp:427 +#: src/memorial_logger.cpp:435 #, c-format msgctxt "memorial_male" msgid "Activated the %s." msgstr "Активировал артефакт: %s." -#: src/memorial_logger.cpp:428 +#: src/memorial_logger.cpp:436 #, c-format msgctxt "memorial_female" msgid "Activated the %s." msgstr "Активировала артефакт: %s." -#: src/memorial_logger.cpp:436 +#: src/memorial_logger.cpp:444 msgctxt "memorial_male" msgid "Activated a mininuke." msgstr "Активировал миниядерную бомбу." -#: src/memorial_logger.cpp:437 +#: src/memorial_logger.cpp:445 msgctxt "memorial_female" msgid "Activated a mininuke." msgstr "Активировала миниядерную бомбу." -#: src/memorial_logger.cpp:447 +#: src/memorial_logger.cpp:455 msgctxt "memorial_male" msgid "Consumed mutagen." msgstr "Употребил мутаген." -#: src/memorial_logger.cpp:448 +#: src/memorial_logger.cpp:456 msgctxt "memorial_female" msgid "Consumed mutagen." msgstr "Употребила мутаген." -#: src/memorial_logger.cpp:451 +#: src/memorial_logger.cpp:459 msgctxt "memorial_male" msgid "Injected mutagen." msgstr "Сделал инъекцию мутагена." -#: src/memorial_logger.cpp:452 +#: src/memorial_logger.cpp:460 msgctxt "memorial_female" msgid "Injected mutagen." msgstr "Сделала инъекцию мутагена." -#: src/memorial_logger.cpp:455 +#: src/memorial_logger.cpp:463 msgctxt "memorial_male" msgid "Consumed purifier." msgstr "Употребил пурификатор." -#: src/memorial_logger.cpp:456 +#: src/memorial_logger.cpp:464 msgctxt "memorial_female" msgid "Consumed purifier." msgstr "Употребила пурификатор." -#: src/memorial_logger.cpp:459 +#: src/memorial_logger.cpp:467 msgctxt "memorial_male" msgid "Injected purifier." msgstr "Сделал инъекцию пурификатора." -#: src/memorial_logger.cpp:460 +#: src/memorial_logger.cpp:468 msgctxt "memorial_female" msgid "Injected purifier." msgstr "Сделала инъекцию пурификатора." -#: src/memorial_logger.cpp:463 +#: src/memorial_logger.cpp:471 msgctxt "memorial_male" msgid "Injected smart purifier." msgstr "Ввёл смарт-пурификатор." -#: src/memorial_logger.cpp:464 +#: src/memorial_logger.cpp:472 msgctxt "memorial_female" msgid "Injected smart purifier." msgstr "Ввела смарт-пурификатор." -#: src/memorial_logger.cpp:473 +#: src/memorial_logger.cpp:481 msgctxt "memorial_male" msgid "Angered a group of amigara horrors!" msgstr "Разгневал группу ужасов Амигары!" -#: src/memorial_logger.cpp:474 +#: src/memorial_logger.cpp:482 msgctxt "memorial_female" msgid "Angered a group of amigara horrors!" msgstr "Разгневала группу ужасов Амигары!" -#: src/memorial_logger.cpp:478 +#: src/memorial_logger.cpp:486 msgctxt "memorial_male" msgid "Awoke a group of dark wyrms!" msgstr "Пробудил ото сна кучку тёмных змиев!" -#: src/memorial_logger.cpp:479 +#: src/memorial_logger.cpp:487 msgctxt "memorial_female" msgid "Awoke a group of dark wyrms!" msgstr "Пробудила ото сна кучку тёмных змиев!" -#: src/memorial_logger.cpp:485 +#: src/memorial_logger.cpp:493 msgctxt "memorial_male" msgid "Became wanted by the police!" msgstr "Был объявлен в розыск полицией!" -#: src/memorial_logger.cpp:486 +#: src/memorial_logger.cpp:494 msgctxt "memorial_female" msgid "Became wanted by the police!" msgstr "Была объявлена в розыск полицией!" #. ~ %s is bodypart -#: src/memorial_logger.cpp:495 +#: src/memorial_logger.cpp:503 #, c-format msgctxt "memorial_male" msgid "Broke his %s." msgstr "Сломанная %s." -#: src/memorial_logger.cpp:496 +#: src/memorial_logger.cpp:504 #, c-format msgctxt "memorial_female" msgid "Broke her %s." msgstr "Сломанная %s." #. ~ %s is bodypart -#: src/memorial_logger.cpp:506 +#: src/memorial_logger.cpp:514 #, c-format msgctxt "memorial_male" msgid "Broken %s began to mend." msgstr "Сломанная конечность (%s) пошла на поправку." -#: src/memorial_logger.cpp:507 +#: src/memorial_logger.cpp:515 #, c-format msgctxt "memorial_female" msgid "Broken %s began to mend." msgstr "Сломанная конечность (%s) пошла на поправку." -#: src/memorial_logger.cpp:520 +#: src/memorial_logger.cpp:528 msgctxt "memorial_male" msgid "You buried an unknown victim of the Cataclysm." msgstr "Вы хороните неизвестную жертву Катаклизма." -#: src/memorial_logger.cpp:522 +#: src/memorial_logger.cpp:530 msgctxt "memorial_female" msgid "You buried an unknown victim of The Cataclysm." msgstr "Вы хороните неизвестную жертву Катаклизма." -#: src/memorial_logger.cpp:525 +#: src/memorial_logger.cpp:533 #, c-format msgctxt "memorial_male" msgid "You buried %s." msgstr "Вы похоронили: %s." -#: src/memorial_logger.cpp:526 +#: src/memorial_logger.cpp:534 #, c-format msgctxt "memorial_female" msgid "You buried %s." msgstr "Вы похоронили: %s." -#: src/memorial_logger.cpp:533 +#: src/memorial_logger.cpp:541 msgctxt "memorial_male" msgid "Caused a resonance cascade." msgstr "Вызвал каскадный резонанс." -#: src/memorial_logger.cpp:534 +#: src/memorial_logger.cpp:542 msgctxt "memorial_female" msgid "Caused a resonance cascade." msgstr "Вызвала каскадный резонанс." -#: src/memorial_logger.cpp:559 +#: src/memorial_logger.cpp:567 msgctxt "memorial_male" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "Поймал и убил обезьяну. У жертвы не было имени." -#: src/memorial_logger.cpp:561 +#: src/memorial_logger.cpp:569 msgctxt "memorial_female" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "Поймала и убила обезьяну. У жертвы не было имени." -#: src/memorial_logger.cpp:564 +#: src/memorial_logger.cpp:572 #, c-format msgctxt "memorial_male" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "Убил вкусно выглядящего невинного: %s. Хладнокровно." -#: src/memorial_logger.cpp:566 +#: src/memorial_logger.cpp:574 #, c-format msgctxt "memorial_female" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "Убила вкусно выглядящего невинного: %s. Хладнокровно." -#: src/memorial_logger.cpp:570 +#: src/memorial_logger.cpp:578 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "Хладнокровно убил невинного слабака - %s." -#: src/memorial_logger.cpp:572 +#: src/memorial_logger.cpp:580 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "Хладнокровно убила невинного слабака - %s." -#: src/memorial_logger.cpp:575 +#: src/memorial_logger.cpp:583 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s." msgstr "Убил невинного, %s." -#: src/memorial_logger.cpp:576 +#: src/memorial_logger.cpp:584 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s." msgstr "Убила невинного, %s." -#: src/memorial_logger.cpp:580 +#: src/memorial_logger.cpp:588 #, c-format msgctxt "memorial_male" msgid "" @@ -495471,7 +496310,7 @@ msgstr "" "Убил невинного человека: %s. Хладнокровно, но впоследствии чувствовал себя " "ужасно." -#: src/memorial_logger.cpp:583 +#: src/memorial_logger.cpp:591 #, c-format msgctxt "memorial_female" msgid "" @@ -495480,635 +496319,635 @@ msgstr "" "Убила невинного человека: %s. Хладнокровно, но впоследствии чувствовала себя" " ужасно." -#: src/memorial_logger.cpp:595 +#: src/memorial_logger.cpp:603 #, c-format msgctxt "memorial_male" msgid "Killed a %s." msgstr "Убил: %s." -#: src/memorial_logger.cpp:596 +#: src/memorial_logger.cpp:604 #, c-format msgctxt "memorial_female" msgid "Killed a %s." msgstr "Убила: %s." -#: src/memorial_logger.cpp:632 +#: src/memorial_logger.cpp:640 #, c-format msgctxt "memorial_male" msgid "Consumed a %s." msgstr "Съел: %s." -#: src/memorial_logger.cpp:633 +#: src/memorial_logger.cpp:641 #, c-format msgctxt "memorial_female" msgid "Consumed a %s." msgstr "Съела: %s." -#: src/memorial_logger.cpp:640 +#: src/memorial_logger.cpp:648 msgctxt "memorial_male" msgid "Opened the Marloss Gateway." msgstr "Открыл врата марло." -#: src/memorial_logger.cpp:641 +#: src/memorial_logger.cpp:649 msgctxt "memorial_female" msgid "Opened the Marloss Gateway." msgstr "Открыла врата марло." -#: src/memorial_logger.cpp:660 +#: src/memorial_logger.cpp:668 msgctxt "memorial_male" msgid "Became one with the Mycus." msgstr "Стал единым с микус" -#: src/memorial_logger.cpp:661 +#: src/memorial_logger.cpp:669 msgctxt "memorial_female" msgid "Became one with the Mycus." msgstr "Стала единым с микус" -#: src/memorial_logger.cpp:668 +#: src/memorial_logger.cpp:676 msgctxt "memorial_male" msgid "Dermatik eggs hatched." msgstr "Вылупились яйца дерматика." -#: src/memorial_logger.cpp:669 +#: src/memorial_logger.cpp:677 msgctxt "memorial_female" msgid "Dermatik eggs hatched." msgstr "Вылупились яйца дерматика." -#: src/memorial_logger.cpp:676 +#: src/memorial_logger.cpp:684 msgctxt "memorial_male" msgid "Injected with dermatik eggs." msgstr "Под кожу введены яйца дерматика." -#: src/memorial_logger.cpp:677 +#: src/memorial_logger.cpp:685 msgctxt "memorial_female" msgid "Injected with dermatik eggs." msgstr "Под кожу введены яйца дерматика." -#: src/memorial_logger.cpp:682 +#: src/memorial_logger.cpp:690 msgctxt "memorial_male" msgid "Destroyed a triffid grove." msgstr "Уничтожил рощу триффидов." -#: src/memorial_logger.cpp:683 +#: src/memorial_logger.cpp:691 msgctxt "memorial_female" msgid "Destroyed a triffid grove." msgstr "Уничтожила рощу триффидов." -#: src/memorial_logger.cpp:689 +#: src/memorial_logger.cpp:697 msgctxt "memorial_male" msgid "Succumbed to an asthma attack." msgstr "Стал жертвой приступа астмы." -#: src/memorial_logger.cpp:690 +#: src/memorial_logger.cpp:698 msgctxt "memorial_female" msgid "Succumbed to an asthma attack." msgstr "Стала жертвой приступа астмы." -#: src/memorial_logger.cpp:699 +#: src/memorial_logger.cpp:707 msgctxt "memorial_male" msgid "Died of datura overdose." msgstr "Умер от передозировки дурмана." -#: src/memorial_logger.cpp:700 +#: src/memorial_logger.cpp:708 msgctxt "memorial_female" msgid "Died of datura overdose." msgstr "Умерла от передозировки дурмана." -#: src/memorial_logger.cpp:702 +#: src/memorial_logger.cpp:710 msgctxt "memorial_male" msgid "Died of a healing stimulant overdose." msgstr "Умер от передозировки лечебными стимуляторами." -#: src/memorial_logger.cpp:703 +#: src/memorial_logger.cpp:711 msgctxt "memorial_female" msgid "Died of a healing stimulant overdose." msgstr "Умерла от передозировки лечебными стимуляторами." -#: src/memorial_logger.cpp:705 +#: src/memorial_logger.cpp:713 msgctxt "memorial_male" msgid "Died of adrenaline overdose." msgstr "Умер от передозировки адреналином." -#: src/memorial_logger.cpp:706 +#: src/memorial_logger.cpp:714 msgctxt "memorial_female" msgid "Died of adrenaline overdose." msgstr "Умерла от передозировки адреналином." -#: src/memorial_logger.cpp:708 +#: src/memorial_logger.cpp:716 msgctxt "memorial_male" msgid "Died of an alcohol overdose." msgstr "Умер от отравления алкоголем." -#: src/memorial_logger.cpp:709 +#: src/memorial_logger.cpp:717 msgctxt "memorial_female" msgid "Died of an alcohol overdose." msgstr "Умерла от отравления алкоголем." -#: src/memorial_logger.cpp:711 +#: src/memorial_logger.cpp:719 msgctxt "memorial_male" msgid "Died of a drug overdose." msgstr "Умер от передозировки наркотиками." -#: src/memorial_logger.cpp:712 +#: src/memorial_logger.cpp:720 msgctxt "memorial_female" msgid "Died of a drug overdose." msgstr "Умерла от передозировки наркотиками." -#: src/memorial_logger.cpp:720 +#: src/memorial_logger.cpp:728 msgctxt "memorial_male" msgid "Bled to death." msgstr "Истёк кровью до смерти." -#: src/memorial_logger.cpp:721 +#: src/memorial_logger.cpp:729 msgctxt "memorial_female" msgid "Bled to death." msgstr "Истекла кровью до смерти." -#: src/memorial_logger.cpp:728 +#: src/memorial_logger.cpp:736 msgctxt "memorial_male" msgid "Died of hypovolemic shock." msgstr "Умер от гиповолемического шока." -#: src/memorial_logger.cpp:729 +#: src/memorial_logger.cpp:737 msgctxt "memorial_female" msgid "Died of hypovolemic shock." msgstr "Умерла от гиповолемического шока." -#: src/memorial_logger.cpp:736 +#: src/memorial_logger.cpp:744 msgctxt "memorial_male" msgid "Died from loss of red blood cells." msgstr "Умер от нехватки красных кровяных телец." -#: src/memorial_logger.cpp:737 +#: src/memorial_logger.cpp:745 msgctxt "memorial_female" msgid "Died from loss of red blood cells." msgstr "Умерла от нехватки красных кровяных телец." -#: src/memorial_logger.cpp:744 +#: src/memorial_logger.cpp:752 msgctxt "memorial_male" msgid "Succumbed to the infection." msgstr "Стал жертвой инфекции." -#: src/memorial_logger.cpp:745 +#: src/memorial_logger.cpp:753 msgctxt "memorial_female" msgid "Succumbed to the infection." msgstr "Стала жертвой инфекции." -#: src/memorial_logger.cpp:752 +#: src/memorial_logger.cpp:760 msgctxt "memorial_male" msgid "Died of starvation." msgstr "Умер от голода." -#: src/memorial_logger.cpp:753 +#: src/memorial_logger.cpp:761 msgctxt "memorial_female" msgid "Died of starvation." msgstr "Умерла от голода." -#: src/memorial_logger.cpp:760 +#: src/memorial_logger.cpp:768 msgctxt "memorial_male" msgid "Died of thirst." msgstr "Умер от жажды." -#: src/memorial_logger.cpp:761 +#: src/memorial_logger.cpp:769 msgctxt "memorial_female" msgid "Died of thirst." msgstr "Умерла от жажды." -#: src/memorial_logger.cpp:766 +#: src/memorial_logger.cpp:774 msgctxt "memorial_male" msgid "Dug a shaft into lava." msgstr "Выкопал шахту в лаву." -#: src/memorial_logger.cpp:767 +#: src/memorial_logger.cpp:775 msgctxt "memorial_female" msgid "Dug a shaft into lava." msgstr "Выкопала шахту в лаву." -#: src/memorial_logger.cpp:771 +#: src/memorial_logger.cpp:779 msgctxt "memorial_male" msgid "Disarmed a nuclear missile." msgstr "Обезвредил ядерную боеголовку." -#: src/memorial_logger.cpp:772 +#: src/memorial_logger.cpp:780 msgctxt "memorial_female" msgid "Disarmed a nuclear missile." msgstr "Обезвредила ядерную боеголовку." -#: src/memorial_logger.cpp:776 +#: src/memorial_logger.cpp:784 msgctxt "memorial_male" msgid "Ate a sewage sample." msgstr "Съел нечистоты." -#: src/memorial_logger.cpp:777 +#: src/memorial_logger.cpp:785 msgctxt "memorial_female" msgid "Ate a sewage sample." msgstr "Съела нечистоты." -#: src/memorial_logger.cpp:785 +#: src/memorial_logger.cpp:793 #, c-format msgctxt "memorial_male" msgid "'%s' mutation turned into '%s'" msgstr "Мутация «%s» превращается в «%s»" -#: src/memorial_logger.cpp:786 +#: src/memorial_logger.cpp:794 #, c-format msgctxt "memorial_female" msgid "'%s' mutation turned into '%s'" msgstr "Мутация «%s» превращается в «%s»" -#: src/memorial_logger.cpp:794 +#: src/memorial_logger.cpp:802 msgctxt "memorial_male" msgid "Exhumed a grave." msgstr "Раскопал могилу." -#: src/memorial_logger.cpp:795 +#: src/memorial_logger.cpp:803 msgctxt "memorial_female" msgid "Exhumed a grave." msgstr "Раскопала могилу." -#: src/memorial_logger.cpp:803 +#: src/memorial_logger.cpp:811 #, c-format msgctxt "memorial_male" msgid "Failed install of bionic: %s." msgstr "Неудачная установка бионики: %s." -#: src/memorial_logger.cpp:804 +#: src/memorial_logger.cpp:812 #, c-format msgctxt "memorial_female" msgid "Failed install of bionic: %s." msgstr "Неудачная установка бионики: %s." -#: src/memorial_logger.cpp:813 +#: src/memorial_logger.cpp:821 #, c-format msgctxt "memorial_male" msgid "Failed to remove bionic: %s." msgstr "Неудачное удаление бионики: %s." -#: src/memorial_logger.cpp:814 +#: src/memorial_logger.cpp:822 #, c-format msgctxt "memorial_female" msgid "Failed to remove bionic: %s." msgstr "Неудачное удаление бионики: %s." -#: src/memorial_logger.cpp:822 +#: src/memorial_logger.cpp:830 msgctxt "memorial_male" msgid "Succumbed to lack of sleep." msgstr "Не смог больше не спать." -#: src/memorial_logger.cpp:823 +#: src/memorial_logger.cpp:831 msgctxt "memorial_female" msgid "Succumbed to lack of sleep." msgstr "Не смогла больше не спать." -#: src/memorial_logger.cpp:829 +#: src/memorial_logger.cpp:837 #, c-format msgctxt "memorial_male" msgid "The fuel tank of the %s exploded!" msgstr "Топливный бак (%s) взорвался!" -#: src/memorial_logger.cpp:830 +#: src/memorial_logger.cpp:838 #, c-format msgctxt "memorial_female" msgid "The fuel tank of the %s exploded!" msgstr "Топливный бак (%s) взорвался!" #. ~ %s is addiction name -#: src/memorial_logger.cpp:839 +#: src/memorial_logger.cpp:847 #, c-format msgctxt "memorial_male" msgid "Became addicted to %s." msgstr "Получил зависимость - %s." -#: src/memorial_logger.cpp:840 +#: src/memorial_logger.cpp:848 #, c-format msgctxt "memorial_female" msgid "Became addicted to %s." msgstr "Получила зависимость - %s." -#: src/memorial_logger.cpp:849 +#: src/memorial_logger.cpp:857 #, c-format msgctxt "memorial_male" msgid "Gained the mutation '%s'." msgstr "Получил мутацию: «%s»." -#: src/memorial_logger.cpp:850 +#: src/memorial_logger.cpp:858 #, c-format msgctxt "memorial_female" msgid "Gained the mutation '%s'." msgstr "Получила мутацию: «%s»." #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:863 +#: src/memorial_logger.cpp:871 #, c-format msgctxt "memorial_male" msgid "Reached skill level %1$d in %2$s." msgstr "Достиг уровня %1$d в навыке «%2$s»." #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:866 +#: src/memorial_logger.cpp:874 #, c-format msgctxt "memorial_female" msgid "Reached skill level %1$d in %2$s." msgstr "Достигла уровня %1$d в навыке «%2$s»." -#: src/memorial_logger.cpp:876 +#: src/memorial_logger.cpp:884 #, c-format msgctxt "memorial_male" msgid "%s committed suicide." msgstr "%s совершил самоубийство." -#: src/memorial_logger.cpp:877 +#: src/memorial_logger.cpp:885 #, c-format msgctxt "memorial_female" msgid "%s committed suicide." msgstr "%s совершила самоубийство." -#: src/memorial_logger.cpp:880 +#: src/memorial_logger.cpp:888 #, c-format msgctxt "memorial_male" msgid "%s was killed." msgstr "%s был убит." -#: src/memorial_logger.cpp:881 +#: src/memorial_logger.cpp:889 #, c-format msgctxt "memorial_female" msgid "%s was killed." msgstr "%s была убита." -#: src/memorial_logger.cpp:885 +#: src/memorial_logger.cpp:893 #, c-format msgctxt "memorial_male" msgid "Last words: %s" msgstr "Последние слова: %s" -#: src/memorial_logger.cpp:886 +#: src/memorial_logger.cpp:894 #, c-format msgctxt "memorial_female" msgid "Last words: %s" msgstr "Последние слова: %s" #. ~ %s is player name -#: src/memorial_logger.cpp:893 +#: src/memorial_logger.cpp:901 #, c-format msgctxt "memorial_male" msgid "%s began their journey into the Cataclysm." msgstr "%s начал путешествовать по миру Катаклизма." -#: src/memorial_logger.cpp:894 +#: src/memorial_logger.cpp:902 #, c-format msgctxt "memorial_female" msgid "%s began their journey into the Cataclysm." msgstr "%s начала путешествовать по миру Катаклизма." -#: src/memorial_logger.cpp:902 +#: src/memorial_logger.cpp:910 #, c-format msgctxt "memorial_male" msgid "Installed bionic: %s." msgstr "Установлена бионика: %s." -#: src/memorial_logger.cpp:903 +#: src/memorial_logger.cpp:911 #, c-format msgctxt "memorial_female" msgid "Installed bionic: %s." msgstr "Установлена бионика: %s." -#: src/memorial_logger.cpp:912 +#: src/memorial_logger.cpp:920 #, c-format msgctxt "memorial_male" msgid "Installed bad bionic: %s." msgstr "Установлена сломанная бионика: %s." -#: src/memorial_logger.cpp:913 +#: src/memorial_logger.cpp:921 #, c-format msgctxt "memorial_female" msgid "Installed bad bionic: %s." msgstr "Установлена сломанная бионика: %s." #. ~ %s is martial art -#: src/memorial_logger.cpp:923 +#: src/memorial_logger.cpp:931 #, c-format msgctxt "memorial_male" msgid "Learned %s." msgstr "Изучил - %s." -#: src/memorial_logger.cpp:924 +#: src/memorial_logger.cpp:932 #, c-format msgctxt "memorial_female" msgid "Learned %s." msgstr "Изучила - %s." #. ~ %s is addiction name -#: src/memorial_logger.cpp:934 +#: src/memorial_logger.cpp:942 #, c-format msgctxt "memorial_male" msgid "Overcame addiction to %s." msgstr "Избавился от зависимости - %s." -#: src/memorial_logger.cpp:935 +#: src/memorial_logger.cpp:943 #, c-format msgctxt "memorial_female" msgid "Overcame addiction to %s." msgstr "Избавилась от зависимости - %s." -#: src/memorial_logger.cpp:942 +#: src/memorial_logger.cpp:950 #, c-format msgctxt "memorial_male" msgid "%s became hostile." msgstr "%s проявил враждебность." -#: src/memorial_logger.cpp:943 +#: src/memorial_logger.cpp:951 #, c-format msgctxt "memorial_female" msgid "%s became hostile." msgstr "%s проявила враждебность." -#: src/memorial_logger.cpp:948 +#: src/memorial_logger.cpp:956 msgctxt "memorial_male" msgid "Opened a portal." msgstr "Открыл портал." -#: src/memorial_logger.cpp:949 +#: src/memorial_logger.cpp:957 msgctxt "memorial_female" msgid "Opened a portal." msgstr "Открыла портал." -#: src/memorial_logger.cpp:953 +#: src/memorial_logger.cpp:961 msgctxt "memorial_male" msgid "Opened a strange temple." msgstr "Открыл странный храм." -#: src/memorial_logger.cpp:954 +#: src/memorial_logger.cpp:962 msgctxt "memorial_female" msgid "Opened a strange temple." msgstr "Открыла странный храм." -#: src/memorial_logger.cpp:958 +#: src/memorial_logger.cpp:966 #, c-format msgctxt "memorial_male" msgid "Lost the conduct %s%s." msgstr "Не выполнил ограничение «%s» %s." -#: src/memorial_logger.cpp:959 +#: src/memorial_logger.cpp:967 #, c-format msgctxt "memorial_female" msgid "Lost the conduct %s%s." msgstr "Не выполнила ограничение «%s» %s." -#: src/memorial_logger.cpp:961 src/memorial_logger.cpp:968 +#: src/memorial_logger.cpp:969 src/memorial_logger.cpp:976 msgid " (disabled)" msgstr "(отключено)" -#: src/memorial_logger.cpp:965 +#: src/memorial_logger.cpp:973 #, c-format msgctxt "memorial_male" msgid "Gained the achievement %s%s." msgstr "Получил достижение «%s» %s." -#: src/memorial_logger.cpp:966 +#: src/memorial_logger.cpp:974 #, c-format msgctxt "memorial_female" msgid "Gained the achievement %s%s." msgstr "Получила достижение «%s» %s." -#: src/memorial_logger.cpp:975 +#: src/memorial_logger.cpp:983 #, c-format msgctxt "memorial_male" msgid "Forgot the spell %s." msgstr "Забыл заклинание «%s»." -#: src/memorial_logger.cpp:976 +#: src/memorial_logger.cpp:984 #, c-format msgctxt "memorial_female" msgid "Forgot the spell %s." msgstr "Забыла заклинание «%s»." -#: src/memorial_logger.cpp:985 +#: src/memorial_logger.cpp:993 #, c-format msgctxt "memorial_male" msgid "Learned the spell %s." msgstr "Выучил заклинание «%s»." -#: src/memorial_logger.cpp:986 +#: src/memorial_logger.cpp:994 #, c-format msgctxt "memorial_female" msgid "Learned the spell %s." msgstr "Выучила заклинание «%s»." -#: src/memorial_logger.cpp:995 +#: src/memorial_logger.cpp:1003 #, c-format msgctxt "memorial_male" msgid "Gained a spell level on %s." msgstr "Получил уровень заклинания %s." -#: src/memorial_logger.cpp:996 +#: src/memorial_logger.cpp:1004 #, c-format msgctxt "memorial_female" msgid "Gained a spell level on %s." msgstr "Получила уровень заклинания %s." -#: src/memorial_logger.cpp:1002 +#: src/memorial_logger.cpp:1010 msgctxt "memorial_male" msgid "Released subspace specimens." msgstr "Выпустил подпространственные формы жизни." -#: src/memorial_logger.cpp:1003 +#: src/memorial_logger.cpp:1011 msgctxt "memorial_female" msgid "Released subspace specimens." msgstr "Выпустила подпространственные формы жизни." -#: src/memorial_logger.cpp:1010 +#: src/memorial_logger.cpp:1018 #, c-format msgctxt "memorial_male" msgid "Removed bionic: %s." msgstr "Удалена бионика: %s." -#: src/memorial_logger.cpp:1011 +#: src/memorial_logger.cpp:1019 #, c-format msgctxt "memorial_female" msgid "Removed bionic: %s." msgstr "Удалена бионика: %s." -#: src/memorial_logger.cpp:1017 +#: src/memorial_logger.cpp:1025 msgctxt "memorial_male" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "Запечатал саркофаг с опасными веществами." -#: src/memorial_logger.cpp:1018 +#: src/memorial_logger.cpp:1026 msgctxt "memorial_female" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "Запечатала саркофаг с опасными веществами." -#: src/memorial_logger.cpp:1025 +#: src/memorial_logger.cpp:1033 #, c-format msgctxt "memorial_male" msgid "Telefragged a %s." msgstr "Телефрагнул: %s." -#: src/memorial_logger.cpp:1026 +#: src/memorial_logger.cpp:1034 #, c-format msgctxt "memorial_female" msgid "Telefragged a %s." msgstr "Телефрагнула: %s." -#: src/memorial_logger.cpp:1034 +#: src/memorial_logger.cpp:1042 msgctxt "memorial_male" msgid "Spontaneous teleport." msgstr "Спонтанная телепортация." -#: src/memorial_logger.cpp:1035 +#: src/memorial_logger.cpp:1043 msgctxt "memorial_female" msgid "Spontaneous teleport." msgstr "Спонтанная телепортация." -#: src/memorial_logger.cpp:1043 +#: src/memorial_logger.cpp:1051 #, c-format msgctxt "memorial_male" msgid "Teleported into a %s." msgstr "Телепортировался - %s." -#: src/memorial_logger.cpp:1044 +#: src/memorial_logger.cpp:1052 #, c-format msgctxt "memorial_female" msgid "Teleported into a %s." msgstr "Телепортировалась - %s." -#: src/memorial_logger.cpp:1050 +#: src/memorial_logger.cpp:1058 msgctxt "memorial_male" msgid "Terminated subspace specimens." msgstr "Уничтожил подпространственные формы жизни." -#: src/memorial_logger.cpp:1051 +#: src/memorial_logger.cpp:1059 msgctxt "memorial_female" msgid "Terminated subspace specimens." msgstr "Уничтожила подпространственные формы жизни." -#: src/memorial_logger.cpp:1057 +#: src/memorial_logger.cpp:1065 msgctxt "memorial_male" msgid "Threw up." msgstr "Вырвало." -#: src/memorial_logger.cpp:1058 +#: src/memorial_logger.cpp:1066 msgctxt "memorial_female" msgid "Threw up." msgstr "Вырвало." -#: src/memorial_logger.cpp:1063 +#: src/memorial_logger.cpp:1071 msgctxt "memorial_male" msgid "Set off an alarm." msgstr "Отключил сигнализацию." -#: src/memorial_logger.cpp:1064 +#: src/memorial_logger.cpp:1072 msgctxt "memorial_female" msgid "Set off an alarm." msgstr "Отключила сигнализацию." -#: src/memorial_logger.cpp:1068 +#: src/memorial_logger.cpp:1076 #, c-format msgctxt "memorial_male" msgid "Used the debug menu (%s)." msgstr "Использовал меню отладки (%s)." -#: src/memorial_logger.cpp:1069 +#: src/memorial_logger.cpp:1077 #, c-format msgctxt "memorial_female" msgid "Used the debug menu (%s)." @@ -496197,7 +497036,7 @@ msgctxt "message log" msgid "%s." msgstr "%s." -#: src/mission.h:205 +#: src/mission.h:204 msgid "Bugged mission type" msgstr "Багнутый тип миссии" @@ -497148,11 +497987,11 @@ msgstr ", квестодатель: %s" msgid "Deadline: %s" msgstr "Крайний срок: %s" -#: src/mission_ui.cpp:151 src/newcharacter.cpp:3524 src/newcharacter.cpp:3598 -#: src/newcharacter.cpp:3612 src/newcharacter.cpp:3649 -#: src/newcharacter.cpp:3760 src/newcharacter.cpp:3771 -#: src/newcharacter.cpp:3782 src/newcharacter.cpp:3794 -#: src/newcharacter.cpp:3820 +#: src/mission_ui.cpp:151 src/newcharacter.cpp:3579 src/newcharacter.cpp:3653 +#: src/newcharacter.cpp:3667 src/newcharacter.cpp:3704 +#: src/newcharacter.cpp:3815 src/newcharacter.cpp:3826 +#: src/newcharacter.cpp:3837 src/newcharacter.cpp:3849 +#: src/newcharacter.cpp:3875 msgid "None!" msgstr "Ничего!" @@ -497246,19 +498085,19 @@ msgstr "ГРАФИЧЕСКИЕ МОДЫ" msgid "NO CATEGORY" msgstr "БЕЗ КАТЕГОРИИ" -#: src/mod_manager.cpp:82 src/newcharacter.cpp:2974 +#: src/mod_manager.cpp:82 src/newcharacter.cpp:3020 msgid "Default" msgstr "По умолчанию" -#: src/mod_manager.cpp:83 src/safemode_ui.cpp:246 +#: src/mod_manager.cpp:83 src/safemode_ui.cpp:247 msgid "Blacklist" msgstr "Чёрный список" -#: src/mod_manager.cpp:287 +#: src/mod_manager.cpp:286 msgid "list of default mods" msgstr "список модов по умолчанию" -#: src/mod_manager.cpp:400 +#: src/mod_manager.cpp:395 msgid "list of mods" msgstr "список модов" @@ -500617,13 +501456,13 @@ msgid "" "'%2$c'." msgstr "" -#: src/name.cpp:136 +#: src/name.cpp:134 msgid "Tom" msgstr "Том" #. ~ Used for constructing full name: %1$s is `given name`, %2$s is `family #. name` -#: src/name.cpp:147 +#: src/name.cpp:145 #, c-format msgctxt "Full Name" msgid "%1$s %2$s" @@ -500631,7 +501470,7 @@ msgstr "%1$s %2$s" #. ~ Used for constructing full name with nickname: %1$s is `given name`, %2$s #. is `family name`, %3$s is `nickname` -#: src/name.cpp:151 +#: src/name.cpp:149 #, c-format msgctxt "Full Name" msgid "%1$s '%3$s' %2$s" @@ -500820,8 +501659,8 @@ msgstr "" "Нажмите %s или %s для выбора пула и %s для подтверждения выбора.\n" "Нажмите %s для перехода на следующую страницу или %s для возврата в главное меню." -#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3661 -#: src/newcharacter.cpp:3722 +#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3777 #, c-format msgid "Press %s to view and alter keybindings." msgstr "" @@ -500841,22 +501680,22 @@ msgstr "" "Нажмите %s для перехода на следующую или %s для возврата на предыдущую страницу." #: src/newcharacter.cpp:1106 src/newcharacter.cpp:1119 -#: src/newcharacter.cpp:3503 src/player_display.cpp:446 +#: src/newcharacter.cpp:3558 src/player_display.cpp:446 msgid "Strength:" msgstr "Сила:" #: src/newcharacter.cpp:1108 src/newcharacter.cpp:1138 -#: src/newcharacter.cpp:3504 src/player_display.cpp:447 +#: src/newcharacter.cpp:3559 src/player_display.cpp:447 msgid "Dexterity:" msgstr "Ловкость:" #: src/newcharacter.cpp:1110 src/newcharacter.cpp:1159 -#: src/newcharacter.cpp:3505 src/player_display.cpp:448 +#: src/newcharacter.cpp:3560 src/player_display.cpp:448 msgid "Intelligence:" msgstr "Интеллект:" #: src/newcharacter.cpp:1112 src/newcharacter.cpp:1178 -#: src/newcharacter.cpp:3506 src/player_display.cpp:449 +#: src/newcharacter.cpp:3561 src/player_display.cpp:449 msgid "Perception:" msgstr "Восприятие:" @@ -500947,7 +501786,7 @@ msgid "" "Perception is also used for detecting traps and other things of interest." msgstr "Восприятие также используется для обнаружения ловушек и прочих вещей." -#: src/newcharacter.cpp:1477 +#: src/newcharacter.cpp:1481 #, c-format msgid "%s %s %d point" msgid_plural "%s %s %d points" @@ -500956,49 +501795,49 @@ msgstr[1] "«%s» %s %d очка" msgstr[2] "«%s» %s %d очков" msgstr[3] "«%s» %s %d очко" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "costs" msgstr "стоит" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "earns" msgstr "даёт" -#: src/newcharacter.cpp:1651 +#: src/newcharacter.cpp:1669 #, c-format msgid "Your scenario of %s prevents you from removing this trait." msgstr "Выбранный вами сценарий (%s) не позволяет убрать эту черту." -#: src/newcharacter.cpp:1655 +#: src/newcharacter.cpp:1673 #, c-format msgid "Your profession of %s prevents you from removing this trait." msgstr "Ваша профессия (%s) не позволяет убрать эту черту." -#: src/newcharacter.cpp:1661 +#: src/newcharacter.cpp:1679 #, c-format msgid "Your background of %s prevents you from removing this trait." msgstr "Ваша предыстория (%s) не позволяет убрать эту черту." -#: src/newcharacter.cpp:1676 +#: src/newcharacter.cpp:1694 #, c-format msgid "You already picked some conflicting traits: %s." msgstr "Вы уже выбрали несколько конфликтующих черт: (%s)." -#: src/newcharacter.cpp:1679 +#: src/newcharacter.cpp:1697 msgid "The scenario you picked prevents you from taking this trait!" msgstr "Выбранный вами сценарий не позволяет взять эту черту!" -#: src/newcharacter.cpp:1681 +#: src/newcharacter.cpp:1699 #, c-format msgid "Your profession of %s prevents you from taking this trait." msgstr "Ваша профессия (%s) не позволяет взять эту черту." -#: src/newcharacter.cpp:1691 +#: src/newcharacter.cpp:1709 #, c-format msgid "The following bionics prevent you from taking this trait: %s." msgstr "Ваши бионические модули не позволяют взять следующую черту: %s." -#: src/newcharacter.cpp:1695 +#: src/newcharacter.cpp:1713 #, c-format msgid "Sorry, but you can only take %d point of advantages." msgid_plural "Sorry, but you can only take %d points of advantages." @@ -501007,7 +501846,7 @@ msgstr[1] "Извините, но вы можете взять только %d msgstr[2] "Извините, но вы можете взять только %d очков преимуществ." msgstr[3] "Извините, но вы можете взять только %d очко преимуществ." -#: src/newcharacter.cpp:1701 +#: src/newcharacter.cpp:1719 #, c-format msgid "Sorry, but you can only take %d point of disadvantages." msgid_plural "Sorry, but you can only take %d points of disadvantages." @@ -501016,130 +501855,130 @@ msgstr[1] "Извините, но вы можете взять только %d msgstr[2] "Извините, но вы можете взять только %d очков недостатков." msgstr[3] "Извините, но вы можете взять только %d очко недостатков." -#: src/newcharacter.cpp:1725 +#: src/newcharacter.cpp:1743 msgid "Search by trait name." msgstr "Поиск по названию черты." -#: src/newcharacter.cpp:1776 +#: src/newcharacter.cpp:1794 msgid "Profession requirements:" msgstr "" -#: src/newcharacter.cpp:1777 +#: src/newcharacter.cpp:1795 #, c-format msgid "Complete \"%s\"\n" msgstr "" -#: src/newcharacter.cpp:1781 +#: src/newcharacter.cpp:1799 msgid "Profession story:" msgstr "" -#: src/newcharacter.cpp:1790 +#: src/newcharacter.cpp:1808 msgid "Profession addictions:" msgstr "" -#: src/newcharacter.cpp:1792 src/newcharacter.cpp:2198 +#: src/newcharacter.cpp:1810 src/newcharacter.cpp:2224 #, c-format msgctxt "set_profession_addictions" msgid "%1$s (%2$d)" msgstr "%1$s (%2$d)" -#: src/newcharacter.cpp:1799 +#: src/newcharacter.cpp:1817 msgid "Profession traits:" msgstr "Черты профессии:" -#: src/newcharacter.cpp:1801 src/newcharacter.cpp:2207 +#: src/newcharacter.cpp:1819 src/newcharacter.cpp:2233 msgctxt "set_profession_trait" msgid "None" msgstr "Нет" -#: src/newcharacter.cpp:1810 +#: src/newcharacter.cpp:1828 msgid "Profession skills:" msgstr "Навыки профессии:" -#: src/newcharacter.cpp:1812 src/newcharacter.cpp:2218 +#: src/newcharacter.cpp:1830 src/newcharacter.cpp:2244 msgctxt "set_profession_skill" msgid "None" msgstr "Нет" -#: src/newcharacter.cpp:1815 +#: src/newcharacter.cpp:1833 #, c-format msgctxt "set_profession_skill" msgid "%1$s (%2$d)" msgstr "%1$s (%2$d)" -#: src/newcharacter.cpp:1822 +#: src/newcharacter.cpp:1840 msgid "Profession items:" msgstr "Экипировка:" -#: src/newcharacter.cpp:1824 +#: src/newcharacter.cpp:1842 msgctxt "set_profession_item" msgid "None" msgstr "Ничего" -#: src/newcharacter.cpp:1844 +#: src/newcharacter.cpp:1862 msgid "Wielded:" msgstr "В руках:" -#: src/newcharacter.cpp:1847 +#: src/newcharacter.cpp:1865 msgctxt "set_profession_item_wielded" msgid "None\n" msgstr "Ничего\n" -#: src/newcharacter.cpp:1848 +#: src/newcharacter.cpp:1866 msgid "Worn:" msgstr "Надето:" -#: src/newcharacter.cpp:1850 +#: src/newcharacter.cpp:1868 msgctxt "set_profession_item_worn" msgid "None\n" msgstr "Ничего\n" -#: src/newcharacter.cpp:1854 +#: src/newcharacter.cpp:1872 msgctxt "set_profession_item_inventory" msgid "None\n" msgstr "Ничего\n" -#: src/newcharacter.cpp:1861 +#: src/newcharacter.cpp:1879 msgid "Profession bionics:" msgstr "Бионика профессии:" -#: src/newcharacter.cpp:1869 +#: src/newcharacter.cpp:1887 #, c-format msgid "%s (toggled)" msgstr "%s (включено)" -#: src/newcharacter.cpp:1871 +#: src/newcharacter.cpp:1889 #, c-format msgid "%s (activated)" msgstr "%s (активировано)" -#: src/newcharacter.cpp:1880 +#: src/newcharacter.cpp:1898 msgid "Profession proficiencies:" msgstr "Умения профессии:" -#: src/newcharacter.cpp:1887 +#: src/newcharacter.cpp:1905 msgid "Profession pets:" msgstr "" -#: src/newcharacter.cpp:1895 +#: src/newcharacter.cpp:1913 msgid "Profession vehicle:" msgstr "" -#: src/newcharacter.cpp:1901 +#: src/newcharacter.cpp:1919 msgid "Profession spells:" msgstr "" -#: src/newcharacter.cpp:1903 src/newcharacter.cpp:2254 +#: src/newcharacter.cpp:1921 src/newcharacter.cpp:2280 #, c-format msgid "%s level %d" msgstr "%s уровня %d" -#: src/newcharacter.cpp:1908 +#: src/newcharacter.cpp:1926 msgid "Profession missions:" msgstr "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1990 +#: src/newcharacter.cpp:2010 #, c-format msgid "Profession %1$s earns %2$d point" msgid_plural "Profession %1$s earns %2$d points" @@ -501149,7 +501988,7 @@ msgstr[2] "Профессия «%1$s» добавит %2$d очков" msgstr[3] "Профессия «%1$s» добавит %2$d очко" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1995 +#: src/newcharacter.cpp:2015 #, c-format msgid "Profession %1$s costs %2$d point" msgid_plural "Profession %1$s costs %2$d points" @@ -501158,67 +501997,67 @@ msgstr[1] "Профессия «%1$s» стоит %2$d очка" msgstr[2] "Профессия «%1$s» стоит %2$d очков" msgstr[3] "Профессия «%1$s» стоит %2$d очко" -#: src/newcharacter.cpp:2141 +#: src/newcharacter.cpp:2167 #, c-format msgid "" "Your trait %1$s has been removed since it conflicts with the %2$s's %3$s " "trait." msgstr "Ваша черта (%1$s) была удалена из-за конфликтов (%2$s - %3$s)." -#: src/newcharacter.cpp:2164 +#: src/newcharacter.cpp:2190 msgid "Search by profession name." msgstr "Поиск по профессии." -#: src/newcharacter.cpp:2190 +#: src/newcharacter.cpp:2216 msgid "Background story:" msgstr "" -#: src/newcharacter.cpp:2196 +#: src/newcharacter.cpp:2222 msgid "Background addictions:" msgstr "" -#: src/newcharacter.cpp:2205 +#: src/newcharacter.cpp:2231 msgid "Background traits:" msgstr "Черты от предыстории:" -#: src/newcharacter.cpp:2216 +#: src/newcharacter.cpp:2242 msgid "Background skill experience:" msgstr "Навыки от предыстории:" -#: src/newcharacter.cpp:2229 +#: src/newcharacter.cpp:2255 msgctxt "set_profession_skill" msgid "beginner" msgstr "начинающий" -#: src/newcharacter.cpp:2231 +#: src/newcharacter.cpp:2257 msgctxt "set_profession_skill" msgid "intermediate" msgstr "средний" -#: src/newcharacter.cpp:2233 +#: src/newcharacter.cpp:2259 msgctxt "set_profession_skill" msgid "competent" msgstr "компетентный" -#: src/newcharacter.cpp:2235 +#: src/newcharacter.cpp:2261 msgctxt "set_profession_skill" msgid "advanced" msgstr "продвинутый" -#: src/newcharacter.cpp:2244 +#: src/newcharacter.cpp:2270 msgid "Background proficiencies:" msgstr "Умения от предыстории:" -#: src/newcharacter.cpp:2252 +#: src/newcharacter.cpp:2278 msgid "Background spells:" msgstr "" -#: src/newcharacter.cpp:2260 +#: src/newcharacter.cpp:2286 msgid "Background missions:" msgstr "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2341 +#: src/newcharacter.cpp:2369 #, c-format msgid "Background %1$s earns %2$d point" msgid_plural "Background %1$s earns %2$d points" @@ -501228,7 +502067,7 @@ msgstr[2] "Предыстория %1$s добавит %2$d очков" msgstr[3] "Предыстория %1$s добавит %2$d очков" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2346 +#: src/newcharacter.cpp:2374 #, c-format msgid "Background %1$s costs %2$d point" msgid_plural "Background %1$s costs %2$d points" @@ -501237,16 +502076,16 @@ msgstr[1] "Предыстория %1$s стоит %2$d очка" msgstr[2] "Предыстория %1$s стоит %2$d очков" msgstr[3] "Предыстория %1$s стоит %2$d очков" -#: src/newcharacter.cpp:2464 +#: src/newcharacter.cpp:2498 #, c-format msgid "The trait [%1$s] conflicts with background [%2$s]'s trait [%3$s]." msgstr "Черта (%1$s) конфликтует с предымторией (%2$s), с чертой (%3$s)." -#: src/newcharacter.cpp:2521 +#: src/newcharacter.cpp:2555 msgid "Search by background name." msgstr "Поиск по названию предыстории." -#: src/newcharacter.cpp:2634 +#: src/newcharacter.cpp:2670 #, c-format msgid "" "Press %s to view and alter keybindings.\n" @@ -501260,7 +502099,7 @@ msgstr "" "Нажмите %s для перехода на следующую или %s для возврата на предыдущую страницу." #. ~ levels here are skill levels at character creation time -#: src/newcharacter.cpp:2759 +#: src/newcharacter.cpp:2795 #, c-format msgid "%d level" msgid_plural "%d levels" @@ -501270,7 +502109,7 @@ msgstr[2] "%d уровня" msgstr[3] "%d уровня" #. ~ Second string is e.g. "1 level" or "2 levels" -#: src/newcharacter.cpp:2763 +#: src/newcharacter.cpp:2799 #, c-format msgid "Upgrading %s by %s costs %d point" msgid_plural "Upgrading %s by %s costs %d points" @@ -501279,31 +502118,31 @@ msgstr[1] "Улучшение навыка «%s» на %s стоит %d очка msgstr[2] "Улучшение навыка «%s» на %s стоит %d очков" msgstr[3] "Улучшение навыка «%s» на %s стоит %d очков" -#: src/newcharacter.cpp:2911 +#: src/newcharacter.cpp:2957 msgid "Scenario Story:" msgstr "" -#: src/newcharacter.cpp:2917 +#: src/newcharacter.cpp:2963 msgid "Scenario Requirements:" msgstr "" -#: src/newcharacter.cpp:2920 +#: src/newcharacter.cpp:2966 msgid "" "This scenario is not available in this world due to city size settings." msgstr "" "Этот сценарий недоступен в этом мире из-за выбранной настройки размера " "городов." -#: src/newcharacter.cpp:2928 +#: src/newcharacter.cpp:2974 #, c-format msgid "Complete \"%s\"" msgstr "" -#: src/newcharacter.cpp:2933 +#: src/newcharacter.cpp:2979 msgid "Scenario Professions:" msgstr "" -#: src/newcharacter.cpp:2934 +#: src/newcharacter.cpp:2980 #, c-format msgid "" "\n" @@ -501312,88 +502151,88 @@ msgstr "" "\n" "%s" -#: src/newcharacter.cpp:2935 +#: src/newcharacter.cpp:2981 msgid ", default:\n" msgstr ", по умолчанию:\n" -#: src/newcharacter.cpp:2951 +#: src/newcharacter.cpp:2997 msgid "Scenario Location:" msgstr "Стартовая локация:" -#: src/newcharacter.cpp:2952 +#: src/newcharacter.cpp:2998 #, c-format msgid "%s (%d locations, %d variants)" msgstr "%s (%d локаций, %d вариантов)" -#: src/newcharacter.cpp:2958 +#: src/newcharacter.cpp:3004 msgid "Scenario Vehicle:" msgstr "Транспорт сценария:" -#: src/newcharacter.cpp:2962 +#: src/newcharacter.cpp:3008 msgid "Scenario calendar:" msgstr "Календарь сценария:" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 #, c-format msgid "Year: %s" msgstr "Год: %s" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 msgid "Year: Random" msgstr "Год: случайно" -#: src/newcharacter.cpp:2967 +#: src/newcharacter.cpp:3013 #, c-format msgid "Season: %s" msgstr "Время года: %s" -#: src/newcharacter.cpp:2969 +#: src/newcharacter.cpp:3015 msgid "Day: Random" msgstr "День: случайно" -#: src/newcharacter.cpp:2970 +#: src/newcharacter.cpp:3016 #, c-format msgid "Day: %d" msgstr "День: %d" -#: src/newcharacter.cpp:2971 +#: src/newcharacter.cpp:3017 msgid "Hour: Random" msgstr "Час: случайно" -#: src/newcharacter.cpp:2972 +#: src/newcharacter.cpp:3018 #, c-format msgid "Hour: %d" msgstr "Час: %d" -#: src/newcharacter.cpp:2979 +#: src/newcharacter.cpp:3025 msgid "Scenario missions:" msgstr "" -#: src/newcharacter.cpp:2987 +#: src/newcharacter.cpp:3033 msgid "Fire nearby" msgstr "Огонь поблизости" -#: src/newcharacter.cpp:2988 +#: src/newcharacter.cpp:3034 msgid "Zombies nearby" msgstr "Зомби поблизости" -#: src/newcharacter.cpp:2989 +#: src/newcharacter.cpp:3035 msgid "Various limb wounds" msgstr "Травмы различных конечностей" -#: src/newcharacter.cpp:2990 +#: src/newcharacter.cpp:3036 msgid "No starting NPC" msgstr "Без стартовых неигровых персонажей" -#: src/newcharacter.cpp:2991 +#: src/newcharacter.cpp:3037 msgid "Starting location is bordered by an immense wall" msgstr "Стартовое местоположение окружено непроходимой стеной" -#: src/newcharacter.cpp:2998 +#: src/newcharacter.cpp:3044 msgid "Scenario Flags:" msgstr "Флаги сценария:" -#: src/newcharacter.cpp:3085 +#: src/newcharacter.cpp:3133 msgid "Scenario earns %2$d point" msgid_plural "Scenario earns %2$d points" msgstr[0] "Сценарий добавит %2$d очко" @@ -501401,7 +502240,7 @@ msgstr[1] "Сценарий добавит %2$d очка" msgstr[2] "Сценарий добавит %2$d очков" msgstr[3] "Сценарий добавит %2$d очка" -#: src/newcharacter.cpp:3088 +#: src/newcharacter.cpp:3136 msgid "Scenario costs %2$d point" msgid_plural "Scenario costs %2$d points" msgstr[0] "Сценарий стоит %2$d очко" @@ -501409,30 +502248,30 @@ msgstr[1] "Сценарий стоит %2$d очка" msgstr[2] "Сценарий стоит %2$d очков" msgstr[3] "Сценарий стоит %2$d очков" -#: src/newcharacter.cpp:3244 +#: src/newcharacter.cpp:3299 msgid "Search by scenario name." msgstr "Поиск по сценарию." -#: src/newcharacter.cpp:3276 src/newcharacter.cpp:3280 +#: src/newcharacter.cpp:3331 src/newcharacter.cpp:3335 msgid "Gender:" msgstr "Пол:" -#: src/newcharacter.cpp:3292 src/newcharacter.cpp:3293 +#: src/newcharacter.cpp:3347 src/newcharacter.cpp:3348 #: src/player_display.cpp:460 msgid "Height:" msgstr "Рост:" -#: src/newcharacter.cpp:3302 src/newcharacter.cpp:3303 +#: src/newcharacter.cpp:3357 src/newcharacter.cpp:3358 #: src/player_display.cpp:465 msgid "Age:" msgstr "Возраст:" -#: src/newcharacter.cpp:3311 src/newcharacter.cpp:3312 +#: src/newcharacter.cpp:3366 src/newcharacter.cpp:3367 #: src/player_display.cpp:470 msgid "Blood type:" msgstr "Группа крови:" -#: src/newcharacter.cpp:3322 src/newcharacter.cpp:3441 +#: src/newcharacter.cpp:3377 src/newcharacter.cpp:3496 #, c-format msgid "" "* Random location * (%d variant)" @@ -501447,11 +502286,11 @@ msgstr[2] "" msgstr[3] "" "*Случайная локация* (%d вариант)" -#: src/newcharacter.cpp:3328 src/newcharacter.cpp:3330 +#: src/newcharacter.cpp:3383 src/newcharacter.cpp:3385 msgid "Starting location:" msgstr "Начальная локация:" -#: src/newcharacter.cpp:3333 +#: src/newcharacter.cpp:3388 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" @@ -501460,15 +502299,15 @@ msgstr[1] "%s(%d варианта)" msgstr[2] "%s(%d вариантов)" msgstr[3] "%s(%d вариант)" -#: src/newcharacter.cpp:3417 src/newcharacter.cpp:3730 +#: src/newcharacter.cpp:3472 src/newcharacter.cpp:3785 msgid "Name:" msgstr "Имя:" -#: src/newcharacter.cpp:3438 +#: src/newcharacter.cpp:3493 msgid "Select a starting location." msgstr "Выберите начальную локацию" -#: src/newcharacter.cpp:3451 +#: src/newcharacter.cpp:3506 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" @@ -501477,7 +502316,7 @@ msgstr[1] "%s(%d варианта)" msgstr[2] "%s(%d вариантов)" msgstr[3] "%s(%d вариант)" -#: src/newcharacter.cpp:3618 +#: src/newcharacter.cpp:3673 #, c-format msgid "" "\n" @@ -501486,7 +502325,7 @@ msgstr "" "\n" "%s (включено)" -#: src/newcharacter.cpp:3620 +#: src/newcharacter.cpp:3675 #, c-format msgid "" "\n" @@ -501495,13 +502334,13 @@ msgstr "" "\n" "%s (активировано)" -#: src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3720 #, c-format msgid "Press %s to save character template." msgstr "" "Нажмите %s, чтобы сохранить шаблон персонажа." -#: src/newcharacter.cpp:3670 +#: src/newcharacter.cpp:3725 #, c-format msgid "" "Press %s to pick a random name, " @@ -501514,7 +502353,7 @@ msgstr "" "%s для рандомизации всего, кроме сценария, или " "%s для рандомизации всего." -#: src/newcharacter.cpp:3680 +#: src/newcharacter.cpp:3735 #, c-format msgid "" "Press %s to pick a random name, " @@ -501523,18 +502362,18 @@ msgstr "" "Нажмите %s для выбора случайного имени, " "%s для случайного описания." -#: src/newcharacter.cpp:3687 +#: src/newcharacter.cpp:3742 #, c-format msgid "Press %s to switch gender." msgstr "Нажмите %s для смены пола персонажа." -#: src/newcharacter.cpp:3692 +#: src/newcharacter.cpp:3747 #, c-format msgid "" "Press %s to select a specific starting location." msgstr "Нажмите %s для выбора конкретной локации." -#: src/newcharacter.cpp:3696 +#: src/newcharacter.cpp:3751 #, c-format msgid "" "Press %s to select a specific starting city and " @@ -501543,7 +502382,7 @@ msgstr "" "Нажмите %s чтобы выбрать стартовый город и " "%s чтобы выбрать стартовую локацию." -#: src/newcharacter.cpp:3701 +#: src/newcharacter.cpp:3756 #, c-format msgid "" "Press %s or %s to " @@ -501552,7 +502391,7 @@ msgstr "" "Клавиши %s / %s — " "прокрутка показателей съедобности." -#: src/newcharacter.cpp:3707 +#: src/newcharacter.cpp:3762 #, c-format msgid "" "Press %s and %s to " @@ -501561,14 +502400,14 @@ msgstr "" "Нажмите %s и %s для " "изменения пола, роста, возраста и группы крови." -#: src/newcharacter.cpp:3712 +#: src/newcharacter.cpp:3767 #, c-format msgid "Press %s to edit value via popup input." msgstr "" "Нажмите %s для редактирования введенного " "значения в отдельном окне." -#: src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3771 #, c-format msgid "" "Press %s to finish character creation or " @@ -501577,50 +502416,50 @@ msgstr "" "Нажмите %s, чтобы завершить создание персонажа " "или %s для возврата на предыдущую страницу." -#: src/newcharacter.cpp:3732 +#: src/newcharacter.cpp:3787 msgid "--- NO NAME ENTERED ---" msgstr "--- ИМЯ НЕ ВВЕДЕНО ---" -#: src/newcharacter.cpp:3734 +#: src/newcharacter.cpp:3789 msgid "--- RANDOM NAME ---" msgstr "--- СЛУЧАЙНОЕ ИМЯ ---" -#: src/newcharacter.cpp:3753 src/newcharacter.cpp:3764 +#: src/newcharacter.cpp:3808 src/newcharacter.cpp:3819 msgid "Starting vehicle (scenario): " msgstr "Стартовый транспорт (сценарий): " -#: src/newcharacter.cpp:3756 src/newcharacter.cpp:3767 +#: src/newcharacter.cpp:3811 src/newcharacter.cpp:3822 msgid "Starting vehicle (profession): " msgstr "Стартовый транспорт (профессия): " -#: src/newcharacter.cpp:3759 src/newcharacter.cpp:3770 +#: src/newcharacter.cpp:3814 src/newcharacter.cpp:3825 msgid "Starting vehicle: " msgstr "Стартовый транспорт: " -#: src/newcharacter.cpp:3781 src/newcharacter.cpp:3784 -#: src/newcharacter.cpp:3793 src/newcharacter.cpp:3796 +#: src/newcharacter.cpp:3836 src/newcharacter.cpp:3839 +#: src/newcharacter.cpp:3848 src/newcharacter.cpp:3851 msgid "Starting addictions: " msgstr "Стартовые зависимости:" -#: src/newcharacter.cpp:3808 +#: src/newcharacter.cpp:3863 msgid "Scenario: " msgstr "Сценарий: " -#: src/newcharacter.cpp:3813 +#: src/newcharacter.cpp:3868 msgid "Profession: " msgstr "Профессия: " -#: src/newcharacter.cpp:3818 +#: src/newcharacter.cpp:3873 msgid "Background: " msgstr "Предыстория: " -#: src/newcharacter.cpp:3841 src/newcharacter.cpp:3847 +#: src/newcharacter.cpp:3896 src/newcharacter.cpp:3902 msgid "Too many points allocated, change some features and try again." msgstr "" "Слишком много баллов распределено, измените распределение и попробуйте " "заново." -#: src/newcharacter.cpp:3851 +#: src/newcharacter.cpp:3906 msgid "" "Too many trait points allocated, change some traits or lower some stats and " "try again." @@ -501628,43 +502467,43 @@ msgstr "" "Слишком много очков черт распределено, измените черты или понизьте " "характеристики и попробуйте заново." -#: src/newcharacter.cpp:3855 +#: src/newcharacter.cpp:3910 msgid "Too many stat points allocated, lower some stats and try again." msgstr "" "Слишком много очков характеристик распределено, понизьте характеристики и " "попробуйте заново." -#: src/newcharacter.cpp:3860 +#: src/newcharacter.cpp:3915 msgid "Remaining points will be discarded, are you sure you want to proceed?" msgstr "Не распределённые очки будут потеряны. Хотите продолжить?" -#: src/newcharacter.cpp:3866 +#: src/newcharacter.cpp:3921 msgid "Are you SURE you're finished? Your name will be randomly generated." msgstr "Вы УВЕРЕНЫ, что закончили? Ваше имя будет сгенерировано случайно." -#: src/newcharacter.cpp:3874 src/worldfactory.cpp:1884 +#: src/newcharacter.cpp:3929 src/worldfactory.cpp:1889 msgid "Are you SURE you're finished?" msgstr "Вы уверены, что готовы?" -#: src/newcharacter.cpp:4047 +#: src/newcharacter.cpp:4102 msgid "Enter name. Cancel to delete all." msgstr "Введите имя. Отмените, чтобы все удалить." -#: src/newcharacter.cpp:4102 +#: src/newcharacter.cpp:4157 msgid "Select gender" msgstr "Выберите пол" -#: src/newcharacter.cpp:4284 +#: src/newcharacter.cpp:4339 msgid "Name of template:" msgstr "Название шаблона:" -#: src/newcharacter.cpp:4285 +#: src/newcharacter.cpp:4340 msgid "Keep in mind you may not use special characters like / in filenames" msgstr "" "Имейте в виду, что в названиях файлов нельзя использовать специальные " "символы, например «/»." -#: src/newcharacter.cpp:4328 +#: src/newcharacter.cpp:4383 msgid "player template" msgstr "шаблон игрока" @@ -502060,59 +502899,59 @@ msgstr "Сейчас я . В основном, %s" msgid " does not trust you enough" msgstr "" -#: src/npcmove.cpp:642 +#: src/npcmove.cpp:639 msgid "bandit" msgstr "бандит" -#: src/npcmove.cpp:661 +#: src/npcmove.cpp:658 msgid "maniac" msgstr "маньяк" -#: src/npcmove.cpp:1125 +#: src/npcmove.cpp:1122 #, c-format msgid "%s lies down to sleep." msgstr "%s ложится спать." -#: src/npcmove.cpp:1767 +#: src/npcmove.cpp:1728 #, c-format msgid " activates their %s." msgstr " активирует предмет (%s)." -#: src/npcmove.cpp:1787 +#: src/npcmove.cpp:1748 #, c-format msgid " deactivates their %s." msgstr " отключает предмет (%s)." -#: src/npcmove.cpp:2451 +#: src/npcmove.cpp:2412 #, c-format msgid "%1$s tries to climb the %2$s but slips." msgstr "%1$s пытается забраться на препятствие (%2$s), но соскальзывает." -#: src/npcmove.cpp:2455 +#: src/npcmove.cpp:2416 #, c-format msgid "%1$s climbs over the %2$s." msgstr "%1$s перелезает через препятствие (%2$s)." -#: src/npcmove.cpp:3021 +#: src/npcmove.cpp:2982 #, c-format msgid "Hold on, I want to pick up that %s." msgstr "Погоди, я хочу подобрать, вон там - %s." -#: src/npcmove.cpp:3100 +#: src/npcmove.cpp:3061 #, c-format msgid "%1$s picks up a %2$s and a %3$s." msgstr "%1$s подбирает: %2$s и %3$s." -#: src/npcmove.cpp:3105 +#: src/npcmove.cpp:3066 #, c-format msgid "%s looks around nervously, as if searching for something." msgstr "%s нервно оглядывается, как будто что-то ищет." -#: src/npcmove.cpp:3257 src/output.h:688 +#: src/npcmove.cpp:3218 src/output.h:690 msgid " and " msgstr " и " -#: src/npcmove.cpp:3265 +#: src/npcmove.cpp:3226 #, c-format msgid "%s drops %d item." msgid_plural "%s drops %d items." @@ -502121,78 +502960,78 @@ msgstr[1] "%s выбросил %d предмета." msgstr[2] "%s выбросил %d предметов." msgstr[3] "%s выбросил %d предмет." -#: src/npcmove.cpp:3269 +#: src/npcmove.cpp:3230 #, c-format msgid "%1$s drops a %2$s." msgstr "%1$s бросает: %2$s." -#: src/npcmove.cpp:3414 +#: src/npcmove.cpp:3375 #, c-format msgid "%s completed the assigned task." msgstr "%s завершает назначенную задачу." -#: src/npcmove.cpp:3516 +#: src/npcmove.cpp:3477 #, c-format msgid "%1$s throws a %2$s." msgstr "%1$s бросает: %2$s." -#: src/npcmove.cpp:3706 +#: src/npcmove.cpp:3667 #, c-format msgid "%1$s starts healing %2$s." msgstr "%1$s начал лечить НПС (%2$s)." -#: src/npcmove.cpp:3726 +#: src/npcmove.cpp:3687 #, c-format msgid "%1$s heals %2$s." msgstr "%1$s лечит: %2$s." -#: src/npcmove.cpp:3774 +#: src/npcmove.cpp:3735 #, c-format msgid "%1$s starts applying a %2$s." msgstr "%1$s начал применять %2$s." -#: src/npcmove.cpp:3792 +#: src/npcmove.cpp:3753 #, c-format msgid "%1$s takes some %2$s." msgstr "%1$s принимает: %2$s." -#: src/npcmove.cpp:4041 +#: src/npcmove.cpp:4002 #, c-format msgid "%1$s takes %2$s's money!" msgstr "%1$s забирает деньги у: %2$s!" -#: src/npcmove.cpp:4044 +#: src/npcmove.cpp:4005 #, c-format msgid "%s takes your money!" msgstr "%s забирает ваши деньги!" -#: src/npcmove.cpp:4088 +#: src/npcmove.cpp:4051 #, c-format msgid "%1$s takes %2$s's %3$s." msgstr "%1$s берёт: %3$s (владелец - %2$s)." -#: src/npcmove.cpp:4091 +#: src/npcmove.cpp:4054 #, c-format msgid "%1$s takes your %2$s." msgstr "%1$s забирает у вас: %2$s." -#: src/npcmove.cpp:4166 +#: src/npcmove.cpp:4129 #, c-format msgid "" "From your two-way radio you hear %s reporting in, 'I've arrived, boss!'" msgstr "Из рации слышно голос (%s): «Я на месте, босс!»" -#: src/npcmove.cpp:4547 +#: src/npcmove.cpp:4510 #, c-format msgid " %s, %s" msgstr " %s, %s" -#: src/npcmove.cpp:4550 +#: src/npcmove.cpp:4513 #, c-format msgid "%s %s%s" msgstr "%s %s%s" -#: src/npcmove.cpp:4727 +#: src/npcmove.cpp:4690 #, c-format msgid "%1$s reloads their %2$s." msgstr "%1$s перезаряжает: %2$s." @@ -502899,27 +503738,27 @@ msgstr "По умолчанию: %d: %s" msgid "Default: %.2f - Min: %.2f, Max: %.2f" msgstr "По умолчанию: %.2f — Мин.: %.2f; Макс.: %.2f" -#: src/options.cpp:1141 +#: src/options.cpp:1218 msgid "Hoder's" msgstr "Худер" -#: src/options.cpp:1142 +#: src/options.cpp:1219 msgid "Deon's" msgstr "Деон" -#: src/options.cpp:1156 +#: src/options.cpp:1233 msgid "Basic" msgstr "Базовый" -#: src/options.cpp:1181 +#: src/options.cpp:1258 msgid "System language" msgstr "Системный язык" -#: src/options.cpp:1287 +#: src/options.cpp:1364 msgid "Default character name" msgstr "Имя персонажа по умолчанию" -#: src/options.cpp:1288 +#: src/options.cpp:1365 msgid "" "Set a default character name that will be used instead of a random name on " "character creation." @@ -502927,11 +503766,11 @@ msgstr "" "Задать имя персонажа по умолчанию, которое будет использоваться при создании" " персонажа вместо случайного имени." -#: src/options.cpp:1294 +#: src/options.cpp:1371 msgid "Auto pickup enabled" msgstr "Автоподбор включён" -#: src/options.cpp:1295 +#: src/options.cpp:1372 msgid "" "If true, enable item auto pickup. Change pickup rules with the Auto pickup " "manager." @@ -502939,11 +503778,11 @@ msgstr "" "Включает автоподбор предметов. Настройка правил подбора — в менеджере " "автоподбора." -#: src/options.cpp:1299 +#: src/options.cpp:1376 msgid "Auto pickup adjacent" msgstr "Автоподбор поблизости" -#: src/options.cpp:1300 +#: src/options.cpp:1377 msgid "" "If true, enable auto pickup items one tile around to the player. You can " "assign No Auto Pickup zones with the Zones manager for e.g. your homebase." @@ -502952,22 +503791,22 @@ msgstr "" "игрока. Назначить зоны без автоподбора можно в Редакторе зон, например для " "домашней базы." -#: src/options.cpp:1306 +#: src/options.cpp:1383 msgid "Auto pickup owned items" msgstr "Автоподбор собственных предметов" -#: src/options.cpp:1307 +#: src/options.cpp:1384 msgid "" "If true, items that belong to your faction will be included in auto pickup." msgstr "" "Если включено, предметы, принадлежащие вашей фракции, будут включены в " "автоподбор." -#: src/options.cpp:1313 +#: src/options.cpp:1390 msgid "Auto pickup weight limit" msgstr "Лимит массы для автоподбора" -#: src/options.cpp:1314 +#: src/options.cpp:1391 msgid "" "Auto pickup items with weight less than or equal to [option] * 50 grams. " "You must also set the small items option. 0 = disabled." @@ -502975,11 +503814,11 @@ msgstr "" "Автоподбор предметов с массой до [значение] * 50 грамм. Также настройте " "лимит объёма для автоподбора. 0 – отключено." -#: src/options.cpp:1320 +#: src/options.cpp:1397 msgid "Auto pickup volume limit" msgstr "Лимит объёма для автоподбора" -#: src/options.cpp:1321 +#: src/options.cpp:1398 msgid "" "Auto pickup items with volume less than or equal to [option] * 50 " "milliliters. You must also set the light items option. 0 = disabled." @@ -502987,11 +503826,11 @@ msgstr "" "Автоподбор предметов с объёмом до [значение] * 50 миллилитров. Также " "настройте лимит массы для автоподбора. 0 – отключено." -#: src/options.cpp:1327 +#: src/options.cpp:1404 msgid "Auto pickup safe mode" msgstr "Автоподбор в безопасном режиме" -#: src/options.cpp:1328 +#: src/options.cpp:1405 msgid "" "If true, auto pickup is disabled as long as you can see monsters nearby. " "This is affected by 'Safe mode proximity distance'." @@ -502999,11 +503838,11 @@ msgstr "" "Если включено, автоподбор будет отключён, пока вы видите монстров рядом. " "Влияет «Дистанция безопасного режима»." -#: src/options.cpp:1335 +#: src/options.cpp:1412 msgid "List items within no auto pickup zones" msgstr "Показывать предметы в пределах зон без автоподбора" -#: src/options.cpp:1336 +#: src/options.cpp:1413 msgid "" "If true, you will see messages about items you step on, within no auto " "pickup zones." @@ -503011,11 +503850,11 @@ msgstr "" "Если включено, будут показываться сообщения о предметах, на которые вы " "наступаете, в пределах зон без автоподбора." -#: src/options.cpp:1344 +#: src/options.cpp:1421 msgid "Additional auto features" msgstr "Дополнительные авто-функции" -#: src/options.cpp:1345 +#: src/options.cpp:1422 msgid "" "If true, enables configured auto features below. Disabled as long as any " "enemy monster is seen." @@ -503023,11 +503862,11 @@ msgstr "" "Если включено, активирует перечисленные ниже авто-функции. Выключается в " "присутствии любого врага." -#: src/options.cpp:1349 +#: src/options.cpp:1426 msgid "Auto pulp or butcher" msgstr "Авто-разбивание или разделка" -#: src/options.cpp:1350 +#: src/options.cpp:1427 msgid "" "Action to perform when 'Auto pulp or butcher' is enabled. Pulp: Pulp " "corpses you stand on. - Pulp Adjacent: Also pulp corpses adjacent from you." @@ -503038,33 +503877,33 @@ msgstr "" "находящиеся рядом трупы. Разделывать: разделывать трупы, на которых вы " "стоите." -#: src/options.cpp:1351 src/options.cpp:1373 src/options.cpp:1854 -#: src/options.cpp:1896 +#: src/options.cpp:1428 src/options.cpp:1450 src/options.cpp:1931 +#: src/options.cpp:1973 msgctxt "options" msgid "Disabled" msgstr "Отключено" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp" msgstr "Разбивать" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent" msgstr "Разбивать рядом" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent Zombie Only" msgstr "Разбивать только зомби поблизости" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Zombies Only" msgstr "Разбивать только зомби" -#: src/options.cpp:1357 +#: src/options.cpp:1434 msgid "Auto mining" msgstr "Авто-копание" -#: src/options.cpp:1358 +#: src/options.cpp:1435 msgid "" "If true, enables automatic use of wielded pickaxes and jackhammers whenever " "trying to move into mineable terrain." @@ -503073,22 +503912,22 @@ msgstr "" "отбойные молотки в руках, двигаясь в направлении местности, которую можно " "рыть." -#: src/options.cpp:1364 +#: src/options.cpp:1441 msgid "Auto mopping" msgstr "Авто-мытьё пола" -#: src/options.cpp:1365 +#: src/options.cpp:1442 msgid "" "If true, enables automatic use of wielded mops to clean surrounding terrain." msgstr "" "Если включено, окружающие клетки автоматически моются с помощью швабры в " "руках." -#: src/options.cpp:1371 +#: src/options.cpp:1448 msgid "Auto foraging" msgstr "Авто-собирательство" -#: src/options.cpp:1372 +#: src/options.cpp:1449 msgid "" "Action to perform when 'Auto foraging' is enabled. Bushes: Only forage " "bushes. - Trees: Only forage trees. - Crops: Only forage crops. - " @@ -503100,27 +503939,27 @@ msgstr "" "урожай. — Всё: Обыскивать кусты, деревья и всё остальное, включая цветы, " "рогоз и пр." -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Bushes" msgstr "Кусты" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Crops" msgstr "Урожай" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Everything" msgstr "Всё" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Trees" msgstr "Деревья" -#: src/options.cpp:1381 +#: src/options.cpp:1458 msgid "Dangerous pickups" msgstr "Опасный подбор предметов" -#: src/options.cpp:1382 +#: src/options.cpp:1459 msgid "" "If true, will allow player to pick new items, even if it causes them to " "exceed the weight limit." @@ -503128,11 +503967,11 @@ msgstr "" "Если включено, позволит игроку поднимать новые предметы, даже если они " "превышают лимит веса." -#: src/options.cpp:1387 +#: src/options.cpp:1464 msgid "Dangerous terrain warning prompt" msgstr "Оповещение об опасной местности" -#: src/options.cpp:1388 +#: src/options.cpp:1465 msgid "" "Always: You will be prompted to move onto dangerous tiles. Running: You " "will only be able to move onto dangerous tiles while running and will be " @@ -503147,19 +503986,19 @@ msgstr "" "перейти на опасные тайлы, если не бежите, и вас не будут предупреждать или " "запрашивать." -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Crouching" msgstr "Подкрадываясь" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Running" msgstr "Бегом" -#: src/options.cpp:1395 +#: src/options.cpp:1472 msgid "Safe mode" msgstr "Безопасный режим" -#: src/options.cpp:1396 +#: src/options.cpp:1473 msgid "" "If true, will hold the game and display a warning if a hostile monster/NPC " "is approaching." @@ -503167,11 +504006,11 @@ msgstr "" "Если включено, игра будет приостановлена и отобразиться предупреждение, если" " приблизиться враждебный монстр/НПС." -#: src/options.cpp:1400 +#: src/options.cpp:1477 msgid "Safe mode proximity distance" msgstr "Дистанция безопасного режима" -#: src/options.cpp:1401 +#: src/options.cpp:1478 msgid "" "If safe mode is enabled, distance to hostiles at which safe mode should show" " a warning. 0 = Max player view distance. This option only has effect when" @@ -503184,11 +504023,11 @@ msgstr "" "правил безопасного режима. Если у вас есть правила безопасного режима, " "измените значение в правиле по умолчанию вместо этого значения." -#: src/options.cpp:1405 +#: src/options.cpp:1482 msgid "Safe mode when driving" msgstr "Безопасный режим при вождении" -#: src/options.cpp:1406 +#: src/options.cpp:1483 msgid "" "If true, safe mode will alert you of hostiles while you are driving a " "vehicle." @@ -503196,11 +504035,11 @@ msgstr "" "Если включено, безопасный режим будет оповещать вас о врагах во время " "вождения." -#: src/options.cpp:1410 +#: src/options.cpp:1487 msgid "Auto reactivate safe mode" msgstr "Авто-включение безопасного режима" -#: src/options.cpp:1411 +#: src/options.cpp:1488 msgid "" "If true, safe mode will automatically reactivate after a certain number of " "turns. See option 'Turns to auto reactivate safe mode.'" @@ -503209,11 +504048,11 @@ msgstr "" "определённого числа ходов. См. настройки «Ходов до авто-включения " "безопасного режима»." -#: src/options.cpp:1415 +#: src/options.cpp:1492 msgid "Turns to auto reactivate safe mode" msgstr "Ходов до авто-включения безопасного режима" -#: src/options.cpp:1416 +#: src/options.cpp:1493 msgid "" "Number of turns after which safe mode is reactivated. Will only reactivate " "if no hostiles are in 'Safe mode proximity distance.'" @@ -503221,11 +504060,11 @@ msgstr "" "Количество ходов, через которое безопасный режим включается при отсутствии " "врагов на расстоянии, указанном в «Дистанция безопасного режима»." -#: src/options.cpp:1420 +#: src/options.cpp:1497 msgid "Turns to remember ignored monsters" msgstr "Ходов помнить игнорируемых монстров" -#: src/options.cpp:1421 +#: src/options.cpp:1498 msgid "" "Number of turns an ignored monster stays ignored after it is no longer seen." " 0 disables this option and monsters are permanently ignored." @@ -503233,11 +504072,11 @@ msgstr "" "Число ходов, в которые игнорируемый монстр остаётся игнорируемым, после того" " как скрылся из виду. 0 отключает эту опцию и игнорирует всех монстров." -#: src/options.cpp:1427 +#: src/options.cpp:1504 msgid "Realtime turn progression" msgstr "Изменения движения в реальном времени" -#: src/options.cpp:1428 +#: src/options.cpp:1505 msgid "" "If higher than 0, monsters will take periodic gameplay turns. This value is" " the delay between each turn, in seconds. Works best with Safe Mode " @@ -503247,11 +504086,11 @@ msgstr "" "значение указывает на задержку между ходами в секундах. Лучше работает с " "выключенным безопасным режимом. 0 - отключено." -#: src/options.cpp:1434 +#: src/options.cpp:1511 msgid "Autosave" msgstr "Автосохранение" -#: src/options.cpp:1435 +#: src/options.cpp:1512 msgid "" "If true, game will periodically save the map. Autosaves occur based on in-" "game turns or realtime minutes, whichever is larger." @@ -503260,35 +504099,35 @@ msgstr "" "происходят на основании игровых ходов или минут реального времени, в " "зависимости от того, что больше." -#: src/options.cpp:1439 +#: src/options.cpp:1516 msgid "Game turns between autosaves" msgstr "Кол-во ходов между сохранениями" -#: src/options.cpp:1440 +#: src/options.cpp:1517 msgid "Number of game turns between autosaves." msgstr "Количество игровых ходов между автосохранениями." -#: src/options.cpp:1446 +#: src/options.cpp:1523 msgid "Real minutes between autosaves" msgstr "Реал. минут между автосохранениями" -#: src/options.cpp:1447 +#: src/options.cpp:1524 msgid "Number of realtime minutes between autosaves." msgstr "Количество минут реального времени между автосохранениями." -#: src/options.cpp:1455 +#: src/options.cpp:1532 msgid "Auto notes" msgstr "Автоматические заметки" -#: src/options.cpp:1456 +#: src/options.cpp:1533 msgid "If true, automatically sets notes." msgstr "Если включено, автоматически расставляет заметки." -#: src/options.cpp:1460 +#: src/options.cpp:1537 msgid "Auto notes (stairs)" msgstr "Автопометки (лестницы)" -#: src/options.cpp:1461 +#: src/options.cpp:1538 msgid "" "If true, automatically sets notes on places that have stairs that go up or " "down." @@ -503296,21 +504135,21 @@ msgstr "" "Если включено, автоматически помечает места с лестницами, ведущими вверх или" " вниз." -#: src/options.cpp:1467 +#: src/options.cpp:1544 msgid "Auto notes (map extras)" msgstr "Автопометки (особенности карты)" -#: src/options.cpp:1468 +#: src/options.cpp:1545 msgid "" "If true, automatically sets notes on places that contain various map extras." msgstr "" "Если включено, автоматически помечает места с какими-либо особенностями." -#: src/options.cpp:1476 +#: src/options.cpp:1553 msgid "Circular distances" msgstr "Круговая дистанция" -#: src/options.cpp:1477 +#: src/options.cpp:1554 msgid "" "If true, the game will calculate range in a realistic way: light sources " "will be circles, diagonal movement will cover more ground and take longer. " @@ -503321,11 +504160,11 @@ msgstr "" "передвижение по диагонали дольше. Если выключено, то всё по клеткам: " "передвижение по диагонали такое же, как по вертикали и горизонтали." -#: src/options.cpp:1481 +#: src/options.cpp:1558 msgid "Drop empty containers" msgstr "Выбрасывать пустые ёмкости" -#: src/options.cpp:1482 +#: src/options.cpp:1559 msgid "" "Set to drop empty containers after use. No: Don't drop any. - Watertight: " "All except watertight containers. - All: Drop all containers." @@ -503334,15 +504173,15 @@ msgstr "" "Водонепроницаемые: всё, кроме водонепроницаемых контейнеров; Всё: " "выбрасывать всё." -#: src/options.cpp:1483 +#: src/options.cpp:1560 msgid "Watertight" msgstr "Водонепроницаемые" -#: src/options.cpp:1487 +#: src/options.cpp:1564 msgid "DeathCam" msgstr "СмертеКамера" -#: src/options.cpp:1488 +#: src/options.cpp:1565 msgid "" "Always: Always start deathcam. Ask: Query upon death. Never: Never show " "deathcam." @@ -503350,11 +504189,11 @@ msgstr "" "Всегда: Всегда запускать смертекамеру. Спрашивать: Спросить после смерти. " "Никогда: Никогда не показывать смертекамеру." -#: src/options.cpp:1493 +#: src/options.cpp:1570 msgid "Special event spawns" msgstr "Предметы по особым событиям" -#: src/options.cpp:1494 +#: src/options.cpp:1571 msgid "" "If not disabled, unique items and/or monsters can spawn during special " "events (Christmas, Halloween, etc.)" @@ -503362,148 +504201,148 @@ msgstr "" "Если не выключено, уникальные предметы и/или монстры появляются во время " "особых событий (Рождество, Хеллоуин и т.д.)" -#: src/options.cpp:1495 src/safemode_ui.cpp:251 +#: src/options.cpp:1572 src/safemode_ui.cpp:252 msgid "Both" msgstr "Оба" -#: src/options.cpp:1500 +#: src/options.cpp:1577 msgid "Sound enabled" msgstr "Звук включён" -#: src/options.cpp:1501 +#: src/options.cpp:1578 msgid "If true, music and sound are enabled." msgstr "Если включено, то в игре будут включены звуки и музыка." -#: src/options.cpp:1505 +#: src/options.cpp:1582 msgid "Choose soundpack" msgstr "Выбор звукового пакета" -#: src/options.cpp:1506 +#: src/options.cpp:1583 msgid "Choose the soundpack you want to use. Requires restart." msgstr "Выберите желаемый звуковой пакет. Требуется перезапуск игры." -#: src/options.cpp:1512 +#: src/options.cpp:1589 msgid "Music volume" msgstr "Музыка" -#: src/options.cpp:1513 +#: src/options.cpp:1590 msgid "Adjust the volume of the music being played in the background." msgstr "Регулирует громкость музыки, играющей в фоновом режиме." -#: src/options.cpp:1519 +#: src/options.cpp:1596 msgid "Sound effect volume" msgstr "Звуковые эффекты" -#: src/options.cpp:1520 +#: src/options.cpp:1597 msgid "Adjust the volume of sound effects being played by the game." msgstr "Регулирует громкость звуковых эффектов, играющих в фоновом режиме." -#: src/options.cpp:1526 +#: src/options.cpp:1603 msgid "Ambient sound volume" msgstr "Громкость звуков окружающей среды" -#: src/options.cpp:1527 +#: src/options.cpp:1604 msgid "Adjust the volume of ambient sounds being played by the game." msgstr "Регулирует громкость звуковых эффектов окружающей среды." -#: src/options.cpp:1540 +#: src/options.cpp:1617 msgid "Language" msgstr "Язык" -#: src/options.cpp:1541 +#: src/options.cpp:1618 msgid "Switch language." msgstr "Сменить язык." -#: src/options.cpp:1545 +#: src/options.cpp:1622 msgid "Temperature units" msgstr "Шкала температуры" -#: src/options.cpp:1546 +#: src/options.cpp:1623 msgid "Switch between Fahrenheit, Celsius, and Kelvin." msgstr "Переключение между градусами Фаренгейта, Цельсия и Кельвина." -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Celsius" msgstr "Цельсий" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Fahrenheit" msgstr "Фаренгейт" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Kelvin" msgstr "Кельвин" -#: src/options.cpp:1551 +#: src/options.cpp:1628 msgid "Speed units" msgstr "Единица измерения скорости" -#: src/options.cpp:1552 +#: src/options.cpp:1629 msgid "Switch between mph, km/h, and tiles/turn." msgstr "Переключение между миль/ч, км/ч и тайлов/ход." -#: src/options.cpp:1553 +#: src/options.cpp:1630 msgid "tiles/turn" msgstr "тайлы/ход" -#: src/options.cpp:1557 +#: src/options.cpp:1634 msgid "Mass units" msgstr "Единица измерения массы" -#: src/options.cpp:1558 +#: src/options.cpp:1635 msgid "Switch between lbs and kg." msgstr "Переключение между фунтами и килограммами." -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "kg" msgstr "кг" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "lbs" msgstr "фунты" -#: src/options.cpp:1563 +#: src/options.cpp:1640 msgid "Volume units" msgstr "Мера объёма" -#: src/options.cpp:1564 +#: src/options.cpp:1641 msgid "Switch between the cups (c), liters (L), and quarts (qt)." msgstr "Переключение между: единицами (ед), литрами (л) или квартами (кв)." -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Cup" msgstr "Единица" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Liter" msgstr "Литр" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Quart" msgstr "Кварта" -#: src/options.cpp:1568 +#: src/options.cpp:1645 msgid "Distance units" msgstr "Измерение дистанции" -#: src/options.cpp:1569 +#: src/options.cpp:1646 msgid "Switch between metric and imperial distance units." msgstr "" "Переключение между метрическими и имперскими единицами измерения расстояния." -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Imperial" msgstr "Имперская" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Metric" msgstr "Метрическая" -#: src/options.cpp:1573 +#: src/options.cpp:1650 msgid "Time format" msgstr "Формат времени" -#: src/options.cpp:1574 +#: src/options.cpp:1651 msgid "" "12h: AM/PM, e.g. 7:31 AM - Military: 24h Military, e.g. 0731 - 24h: Normal " "24h, e.g. 7:31" @@ -503512,25 +504351,25 @@ msgstr "" "(7:31)." #. ~ 12h time, e.g. 11:59pm -#: src/options.cpp:1576 +#: src/options.cpp:1653 msgid "12h" msgstr "12ч" #. ~ Military time, e.g. 2359 -#: src/options.cpp:1578 +#: src/options.cpp:1655 msgid "Military" msgstr "армейские 24ч" #. ~ 24h time, e.g. 23:59 -#: src/options.cpp:1580 +#: src/options.cpp:1657 msgid "24h" msgstr "24ч" -#: src/options.cpp:1586 +#: src/options.cpp:1663 msgid "Show gun brand names" msgstr "Показывать названия оружейных брендов" -#: src/options.cpp:1587 +#: src/options.cpp:1664 msgid "" "If true, show brand names for guns, instead of generic functional names - " "'m4a1' or 'h&k416a5' instead of 'NATO assault rifle'." @@ -503539,11 +504378,11 @@ msgstr "" "есть, будет отображаться «m4a1» и «h&k416a5» вместо «штурмовая винтовка " "НАТО»." -#: src/options.cpp:1589 +#: src/options.cpp:1666 msgid "Add ammo to weapon/magazine names" msgstr "Добавить боеприпас в название оружия/магазина" -#: src/options.cpp:1590 +#: src/options.cpp:1667 msgid "" "If true, the default ammo is added to weapon and magazine names. For " "example \"Mosin-Nagant M44 (4/5)\" becomes \"Mosin-Nagant M44 (4/5 " @@ -503553,11 +504392,11 @@ msgstr "" "боеприпасы. Например, «Винтовка Мосина М44 (4/5)» меняется на «Винтовка " "Мосина М44 (4/5 7,62х54 мм)»." -#: src/options.cpp:1593 +#: src/options.cpp:1670 msgid "Detailed containers" msgstr "Подробно о контейнерах" -#: src/options.cpp:1594 +#: src/options.cpp:1671 msgid "" "All: every container has detailed remaining volume info. - Worn: only worn " "containers have detailed remaining volume info. - None: no additional info " @@ -503567,11 +504406,11 @@ msgstr "" "Носимые: только носимые контейнеры содержат детальную информацию об " "оставшемся объёме - Ничего: не показывать дополнительную информацию." -#: src/options.cpp:1604 +#: src/options.cpp:1681 msgid "Use key code input mode" msgstr "Использовать режим ввода по коду клавиши" -#: src/options.cpp:1605 +#: src/options.cpp:1682 msgid "" "Use key code or symbol input on SDL. Symbol is recommended for non-qwerty " "layouts since currently the default keybindings for key code mode only " @@ -503583,16 +504422,16 @@ msgstr "" "поддерживает только qwerty. В настоящее время опция в разработке, обходит " "редакторы ввода, эффект клавиш CapsLock и NumLock." -#: src/options.cpp:1609 +#: src/options.cpp:1686 msgid "Key code" msgstr "Код клавиши" -#: src/options.cpp:1613 +#: src/options.cpp:1690 msgid "Force capital/modified letters in prompts" msgstr "" "Принудительно использовать заглавные/измененные буквы в диалоговых окнах" -#: src/options.cpp:1614 +#: src/options.cpp:1691 msgid "" "If true, prompts such as Y/N queries only accepts capital or modified " "letters, while lower case and unmodified letters only snap the cursor to the" @@ -503602,61 +504441,61 @@ msgstr "" "заглавные или изменённые символы, а строчные и неизменённые символы будут " "только переключать курсор на выбранную опцию." -#: src/options.cpp:1619 +#: src/options.cpp:1696 msgid "Snap to target" msgstr "Переключение на цель" -#: src/options.cpp:1620 +#: src/options.cpp:1697 msgid "If true, automatically follow the crosshair when firing/throwing." msgstr "" "Если включено, то автоматическое перемещение экрана за прицелом при стрельбе" " и бросках." -#: src/options.cpp:1624 +#: src/options.cpp:1701 msgid "Reaim after firing" msgstr "" -#: src/options.cpp:1625 +#: src/options.cpp:1702 msgid "" "If true, after firing automatically aim again if targets are available." msgstr "" -#: src/options.cpp:1629 +#: src/options.cpp:1706 msgid "Query on disassembly while butchering" msgstr "Запрос на разборку при разделке" -#: src/options.cpp:1630 +#: src/options.cpp:1707 msgid "If true, will query before disassembling items while butchering." msgstr "" "Если включено, то перед разборкой предметов при разделке будет задаваться " "вопрос." -#: src/options.cpp:1634 +#: src/options.cpp:1711 msgid "Query on keybinding removal" msgstr "Запрос на удаление клавиш" -#: src/options.cpp:1635 +#: src/options.cpp:1712 msgid "If true, will query before removing a keybinding from a hotkey." msgstr "" "Если включено, будет запрос перед удалением сочетаний клавиш из горячих " "клавиш." -#: src/options.cpp:1639 +#: src/options.cpp:1716 msgid "Close advanced inventory on move all" msgstr "Закрывать расширенный инвентарь на «двигать всё»" -#: src/options.cpp:1640 +#: src/options.cpp:1717 msgid "" "If true, will close the advanced inventory when the move all items command " "is used." msgstr "" "Если включено, расширенный инвентарь закроется после команды «двигать всё»." -#: src/options.cpp:1645 +#: src/options.cpp:1722 msgid "Open default advanced inventory layout" msgstr "Открывать разметку по умолчанию для расширенного инвентаря" -#: src/options.cpp:1646 +#: src/options.cpp:1723 msgid "" "If true, open default advanced inventory layout instead of last opened " "layout" @@ -503664,11 +504503,11 @@ msgstr "" "Если включено, открывает разметку по умолчанию для расширенного инвентаря " "вместо разметки, установленной в последний раз." -#: src/options.cpp:1650 +#: src/options.cpp:1727 msgid "Display actions in \"Use item\" menu" msgstr "Показывать действия в меню использования предмета" -#: src/options.cpp:1652 +#: src/options.cpp:1729 msgid "" "If true, actions (like \"Read\", \"Smoke\", \"Wrap tighter\") will be " "displayed next to the corresponding items." @@ -503676,11 +504515,11 @@ msgstr "" "Если включено, то виды действий (такие как «Читать» или «Курить») будут " "отображены рядом с соответствующими предметами." -#: src/options.cpp:1657 +#: src/options.cpp:1734 msgid "Autoselect if exactly one valid target" msgstr "Автовыбор, если доступна ровно одна подходящая цель." -#: src/options.cpp:1658 +#: src/options.cpp:1735 msgid "" "If true, directional actions ( like \"Examine\", \"Open\", \"Pickup\" ) will" " autoselect an adjacent tile if there is exactly one valid target." @@ -503689,11 +504528,11 @@ msgstr "" "«Изучить», «Открыть», «Поднять») автоматически выберут ближайшую клетку с " "единственной подходящей целью." -#: src/options.cpp:1664 +#: src/options.cpp:1741 msgid "Inventory highlight mode" msgstr "Режим подсветки интерфейса" -#: src/options.cpp:1665 +#: src/options.cpp:1742 msgid "" "Highlight selected item's contents and parent container in inventory screen." " \"Symbol\" shows a highlighted caret and \"Highlight\" uses font " @@ -503703,15 +504542,15 @@ msgstr "" "инвентаря. «Символ» показывает выделение курсором, а «Выделение» использует " "выделение шрифта." -#: src/options.cpp:1668 +#: src/options.cpp:1745 msgid "Highlight" msgstr "Выделение" -#: src/options.cpp:1675 +#: src/options.cpp:1752 msgid "Highlight unread recipes" msgstr "Подсвечивать непрочитанные рецепты" -#: src/options.cpp:1676 +#: src/options.cpp:1753 msgid "" "If true, highlight unread recipes to allow tracking of newly learned " "recipes." @@ -503719,11 +504558,11 @@ msgstr "" "Если включено, выделяет непрочитанные рецепты, чтобы легче было отслеживать " "недавно изученные рецепты." -#: src/options.cpp:1683 +#: src/options.cpp:1760 msgid "Diagonal movement with cursor keys and modifiers" msgstr "Движение по диагонали с помощью клавиш направления" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "" "Allows diagonal movement with cursor keys using CTRL and SHIFT modifiers. " "Diagonal movement action keys are taken from keybindings, so you need these " @@ -503733,45 +504572,45 @@ msgstr "" "зажатым CTRL или SHIFT. Для работы этой опции необходимо, чтобы в настройках" " клавиш были установлены соответствующие сочетания клавиш." -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 1: Numpad Emulation" msgstr "Режим 1: эмуляция цифровой клавиатуры" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 2: CW/CCW" msgstr "Режим 2: по часовой и против часовой стрелки" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 3: L/R Tilt" msgstr "Режим 3: наклон влево/вправо" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 4: Diagonal Lock" msgstr "Режим 4: диагональное движение" -#: src/options.cpp:1733 +#: src/options.cpp:1810 msgid "Vehicle plating changes part color" msgstr "Детали машин меняют цвет" -#: src/options.cpp:1734 +#: src/options.cpp:1811 msgid "If true, vehicle parts will change color if they are armor plated." msgstr "" "Если включено, детали транспорта будут менять цвет, если покрыты бронёй." -#: src/options.cpp:1738 +#: src/options.cpp:1815 msgid "Auto-shift the view while driving" msgstr "Автосмещение взгляда при вождении" -#: src/options.cpp:1739 +#: src/options.cpp:1816 msgid "If true, view will automatically shift towards the driving direction." msgstr "" "Если включено, взгляд будет автоматически сдвигаться в направлении движения." -#: src/options.cpp:1743 +#: src/options.cpp:1820 msgid "Draw vehicle facing indicator" msgstr "Рисовать индикатор направления транспорта" -#: src/options.cpp:1744 +#: src/options.cpp:1821 msgid "" "If true, when controlling a vehicle, a white 'X' (in curses version) or a " "crosshair (in tiles version) at distance 10 from the center will display its" @@ -503781,11 +504620,11 @@ msgstr "" "curses) или прицел (в режиме тайлов) на расстоянии 10 от центра покажет его " "текущее направление." -#: src/options.cpp:1748 +#: src/options.cpp:1825 msgid "Reverse steering direction in reverse" msgstr "Реверс руля при движении задним ходом" -#: src/options.cpp:1749 +#: src/options.cpp:1826 msgid "" "If true, when driving a vehicle in reverse, steering should also reverse " "like real life." @@ -503793,11 +504632,11 @@ msgstr "" "Если включено, то при движении задним ходом рулевое управление также " "реверсируется, как и в реальной жизни." -#: src/options.cpp:1755 +#: src/options.cpp:1832 msgid "Sidebar position" msgstr "Размещение боковой панели" -#: src/options.cpp:1756 +#: src/options.cpp:1833 msgid "" "Switch between sidebar on the left or on the right side. Requires restart." msgstr "" @@ -503805,46 +504644,46 @@ msgstr "" "перезапуск." #. ~ sidebar position -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Left" msgstr "Слева" -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Right" msgstr "Справа" -#: src/options.cpp:1761 +#: src/options.cpp:1838 msgid "Draw sidebar spacers" msgstr "Отрисовывать разделители панелей" -#: src/options.cpp:1762 +#: src/options.cpp:1839 msgid "If true, adds an extra space between sidebar panels." msgstr "" "Если включено, добавляет дополнительные пробелы между панелями боковой " "панели." -#: src/options.cpp:1766 +#: src/options.cpp:1843 msgid "Message log flow" msgstr "Появление сообщений журнала" -#: src/options.cpp:1767 +#: src/options.cpp:1844 msgid "Where new log messages should show." msgstr "Где должны появляться новые сообщения журнала." -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Bottom" msgstr "Внизу" #. ~ sidebar/message log flow direction -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Top" msgstr "Вверху" -#: src/options.cpp:1773 +#: src/options.cpp:1850 msgid "Sidebar log message display duration" msgstr "Длительность показа сообщений на боковой панели" -#: src/options.cpp:1774 +#: src/options.cpp:1851 msgid "" "Number of turns after which a message will be removed from the sidebar log." " 0 = disabled." @@ -503852,30 +504691,30 @@ msgstr "" "Число ходов, после которого сообщение будет удалено из журнала боковой " "панели. 0 - отключено." -#: src/options.cpp:1778 +#: src/options.cpp:1855 msgid "Message cooldown" msgstr "Задержка появления сообщений" -#: src/options.cpp:1779 +#: src/options.cpp:1856 msgid "" "Number of turns during which similar messages are hidden. 0 = disabled." msgstr "" "Число ходов, в течение которого не будут появляться однотипные сообщения. 0 " "- отключено." -#: src/options.cpp:1783 +#: src/options.cpp:1860 msgid "Limit message history" msgstr "Длина истории сообщений" -#: src/options.cpp:1784 +#: src/options.cpp:1861 msgid "Number of messages to preserve in the history, and when saving." msgstr "Число сообщений, хранящихся в логах истории и при сохранении." -#: src/options.cpp:1789 +#: src/options.cpp:1866 msgid "Suppress \"Unknown command\" messages" msgstr "Скрывать сообщения «Неизвестная команда»" -#: src/options.cpp:1790 +#: src/options.cpp:1867 msgid "" "If true, pressing a key with no set function will not display a notice in " "the chat log." @@ -503884,11 +504723,11 @@ msgstr "" "действие, не приведёт к появлению соответствующего сообщения в боковой " "панели." -#: src/options.cpp:1795 +#: src/options.cpp:1872 msgid "Popup window when achievement completed" msgstr "Всплывающее окно при получении достижения" -#: src/options.cpp:1796 +#: src/options.cpp:1873 msgid "" "Whether to trigger a popup window when completing an achievement. First: " "when completing an achievement that has not been completed in a previous " @@ -503898,56 +504737,56 @@ msgstr "" "раз: показывать только для достижений, которые не были получены в предыдущей" " игре." -#: src/options.cpp:1801 +#: src/options.cpp:1878 msgid "First" msgstr "Первый раз" -#: src/options.cpp:1805 +#: src/options.cpp:1882 msgid "Look around position" msgstr "Расположение панели осмотра" -#: src/options.cpp:1806 +#: src/options.cpp:1883 msgid "Switch between look around panel being left or right." msgstr "Переключение между положением панели осмотра слева или справа." -#: src/options.cpp:1811 +#: src/options.cpp:1888 msgid "Aim window display style" msgstr "Стиль отображения окошка прицеливания" -#: src/options.cpp:1812 +#: src/options.cpp:1889 msgid "How should confidence and steadiness be communicated to the player." msgstr "Каким образом уверенность и устойчивость будут показаны игроку." -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Bars" msgstr "Штрихи" #. ~ aim bar style - bars or numbers -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Numbers" msgstr "Числа" -#: src/options.cpp:1817 +#: src/options.cpp:1894 msgid "Morale style" msgstr "Стиль отображения морали" -#: src/options.cpp:1818 +#: src/options.cpp:1895 msgid "Morale display style in sidebar." msgstr "Стиль отображения морали в боковой панели." -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Horizontal" msgstr "Горизонтальный" -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Vertical" msgstr "Вертикальный" -#: src/options.cpp:1823 +#: src/options.cpp:1900 msgid "Full screen Advanced Inventory Manager" msgstr "Полноэкранное расшир. управ. инвентарём" -#: src/options.cpp:1824 +#: src/options.cpp:1901 msgid "" "If true, Advanced Inventory Manager menu will fit full screen, otherwise it " "will leave sidebar visible." @@ -503955,19 +504794,19 @@ msgstr "" "Если включено, меню расширенного управления инвентарём будет занимать весь " "экран, в противном случае боковая панель останется видимой." -#: src/options.cpp:1830 +#: src/options.cpp:1907 msgid "Move view offset" msgstr "Шаг сдвига экрана" -#: src/options.cpp:1831 +#: src/options.cpp:1908 msgid "Move view by how many squares per keypress." msgstr "На сколько клеток сдвигается экран при нажатии." -#: src/options.cpp:1835 +#: src/options.cpp:1912 msgid "Overmap fast scroll offset" msgstr "Шаг быстрой прокрутки глобальной карты" -#: src/options.cpp:1836 +#: src/options.cpp:1913 msgid "" "With Fast Scroll option enabled, shift view on the overmap and while looking" " around by this many squares per keypress." @@ -503975,21 +504814,21 @@ msgstr "" "Когда быстрая прокрутка включена, при каждом нажатии клавиш курсор на " "глобальной карте смещается на указанное количество клеток." -#: src/options.cpp:1840 +#: src/options.cpp:1917 msgid "Centered menu scrolling" msgstr "Центрировать прокрутку в меню" -#: src/options.cpp:1841 +#: src/options.cpp:1918 msgid "" "If true, menus will start scrolling in the center of the list, and keep the " "list centered." msgstr "Если включено, прокрутка в меню будет начинаться с центра списка." -#: src/options.cpp:1845 +#: src/options.cpp:1922 msgid "Shift list item view" msgstr "Сдвигать взгляд на предмет" -#: src/options.cpp:1846 +#: src/options.cpp:1923 msgid "" "Centered or to edge, shift the view toward the selected item if it is " "outside of your current viewport." @@ -503997,19 +504836,19 @@ msgstr "" "Центрировать или по краю. Перемещение взгляда на выбранный предмет, если он " "находится за пределами видимости." -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "Centered" msgstr "По центру" -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "To edge" msgstr "К краю" -#: src/options.cpp:1851 +#: src/options.cpp:1928 msgid "Auto inventory letters" msgstr "Авто-буквы в инвентаре" -#: src/options.cpp:1852 +#: src/options.cpp:1929 msgid "" "Enabled: automatically assign letters to any carried items that lack them. " "Disabled: do not auto-assign letters. Favorites: only auto-assign letters " @@ -504019,35 +504858,35 @@ msgstr "" "которых они отсутствуют. Отключено: не назначать буквы автоматически. " "Избранное: автоматически назначать буквы только избранным элементам." -#: src/options.cpp:1856 +#: src/options.cpp:1933 msgid "Favorites" msgstr "Избранное" -#: src/options.cpp:1860 +#: src/options.cpp:1937 msgid "Show item health bars" msgstr "Показывать полоски здоровья вещей" -#: src/options.cpp:1862 +#: src/options.cpp:1939 msgid "" "If true, show item health bars instead of reinforced, scratched etc. text." msgstr "" "Если включено, то будут показываться полоски здоровья вещей вместо " "«поцарапан», «порван» и т.д." -#: src/options.cpp:1866 +#: src/options.cpp:1943 msgid "Show item symbols" msgstr "Показывать символы предметов" -#: src/options.cpp:1867 +#: src/options.cpp:1944 msgid "If true, show item symbols in inventory and pick up menu." msgstr "" "Если включено, то показывает символы предметов в инвентаре и меню поднятия." -#: src/options.cpp:1871 +#: src/options.cpp:1948 msgid "Show armor coverage map" msgstr "Показать карту покрытия брони" -#: src/options.cpp:1872 +#: src/options.cpp:1949 msgid "" "If true, show a visual representation of armor coverage in the item info " "window." @@ -504055,19 +504894,19 @@ msgstr "" "Если включено, показывает визуальное представление покрытия брони в окне " "информации о предмете." -#: src/options.cpp:1878 +#: src/options.cpp:1955 msgid "Enable joystick" msgstr "Включить джойстик" -#: src/options.cpp:1879 +#: src/options.cpp:1956 msgid "If true, enable input from joystick." msgstr "Если включено, разрешает управление джойстиком." -#: src/options.cpp:1883 +#: src/options.cpp:1960 msgid "Hide mouse cursor" msgstr "Скрыть курсор мыши" -#: src/options.cpp:1884 +#: src/options.cpp:1961 msgid "" "Show: cursor is always shown. Hide: cursor is hidden. HideKB: cursor is " "hidden on keyboard input and unhidden on mouse movement." @@ -504076,57 +504915,57 @@ msgstr "" "курсор скрыт при вводе с клавиатуры и показывается при передвижении мыши." #. ~ show mouse cursor -#: src/options.cpp:1886 +#: src/options.cpp:1963 msgid "Show" msgstr "Показывать" #. ~ hide mouse cursor -#: src/options.cpp:1888 +#: src/options.cpp:1965 msgid "Hide" msgstr "Скрывать" #. ~ hide mouse cursor when keyboard is used -#: src/options.cpp:1890 +#: src/options.cpp:1967 msgid "HideKB" msgstr "СкрыватьКл" -#: src/options.cpp:1894 +#: src/options.cpp:1971 msgid "Edge scrolling" msgstr "Прокрутка по краю" -#: src/options.cpp:1895 +#: src/options.cpp:1972 msgid "Edge scrolling with the mouse." msgstr "Перемещение края карты с помощью мыши." -#: src/options.cpp:1897 +#: src/options.cpp:1974 msgid "Slow" msgstr "Медленно" -#: src/options.cpp:1899 +#: src/options.cpp:1976 msgid "Fast" msgstr "Быстро" -#: src/options.cpp:1911 +#: src/options.cpp:1988 msgid "Animations" msgstr "Анимация" -#: src/options.cpp:1912 +#: src/options.cpp:1989 msgid "If true, will display enabled animations." msgstr "Если включено, будут отображаться включённые анимации." -#: src/options.cpp:1916 +#: src/options.cpp:1993 msgid "Rain animation" msgstr "Анимация дождя" -#: src/options.cpp:1917 +#: src/options.cpp:1994 msgid "If true, will display weather animations." msgstr "Если включено, отображается анимация погоды." -#: src/options.cpp:1923 +#: src/options.cpp:2000 msgid "Projectile animation" msgstr "Анимация снарядов" -#: src/options.cpp:1924 +#: src/options.cpp:2001 msgid "" "If true, will display animations for projectiles like bullets, arrows, and " "thrown items." @@ -504134,47 +504973,47 @@ msgstr "" "Если включено, то игра будет отображать анимацию для снарядов (пуль, стрел и" " бросаемых предметов)." -#: src/options.cpp:1930 +#: src/options.cpp:2007 msgid "SCT animation" msgstr "Анимация ОСБ" -#: src/options.cpp:1931 +#: src/options.cpp:2008 msgid "If true, will display scrolling combat text animations." msgstr "Если включено, отображается анимация отлетающих сообщений о бое." -#: src/options.cpp:1937 +#: src/options.cpp:2014 msgid "SCT with Unicode font" msgstr "Юникод для ОСБ" -#: src/options.cpp:1938 +#: src/options.cpp:2015 msgid "If true, will display scrolling combat text with Unicode font." msgstr "" "Если включено, то анимация отлетающих сообщений о бое будет использовать " "шрифт с поддержкой юникода." -#: src/options.cpp:1944 +#: src/options.cpp:2021 msgid "Animation delay" msgstr "Задержка анимации" -#: src/options.cpp:1945 +#: src/options.cpp:2022 msgid "The amount of time to pause between animation frames in ms." msgstr "Время паузы между кадрами анимации в мс." -#: src/options.cpp:1951 +#: src/options.cpp:2028 msgid "Force redraw" msgstr "Принудительная перерисовка" -#: src/options.cpp:1952 +#: src/options.cpp:2029 msgid "If true, forces the game to redraw at least once per turn." msgstr "" "Если включено, заставляет игру перерисовывать экран как минимум один раз в " "ход." -#: src/options.cpp:1959 +#: src/options.cpp:2036 msgid "Enable ASCII art on the title screen" msgstr "Включить ASCII-арт на титульном экране" -#: src/options.cpp:1960 +#: src/options.cpp:2037 msgid "" "If true, shows an ASCII graphic on the title screen. If false, shows a " "text-only title screen." @@ -504182,123 +505021,123 @@ msgstr "" "Если true, показывает графику ASCII на титульном экране. Если false, " "показывает только текстовый титульный экран." -#: src/options.cpp:1964 +#: src/options.cpp:2041 msgid "Use seasonal title screen" msgstr "Использовать сезонный заглавный экран" -#: src/options.cpp:1965 +#: src/options.cpp:2042 msgid "If true, the title screen will use the art appropriate for the season." msgstr "Если включено, заглавный экран будет стилизован по сезону." -#: src/options.cpp:1971 +#: src/options.cpp:2048 msgid "Alternative title screen frequency" msgstr "Частота показа альтернативного заглавного экрана" -#: src/options.cpp:1972 +#: src/options.cpp:2049 msgid "Set the probability of the alternate title screen appearing." msgstr "Показывает вероятность показа альтернативного заглавного экрана." -#: src/options.cpp:1979 +#: src/options.cpp:2056 msgid "Terminal width" msgstr "Ширина экрана" -#: src/options.cpp:1980 +#: src/options.cpp:2057 msgid "Set the size of the terminal along the X axis." msgstr "Устанавливает расширение области видимости по оси Х." -#: src/options.cpp:1984 +#: src/options.cpp:2061 msgid "Terminal height" msgstr "Высота экрана" -#: src/options.cpp:1985 +#: src/options.cpp:2062 msgid "Set the size of the terminal along the Y axis." msgstr "Устанавливает расширение области видимости по оси Y." -#: src/options.cpp:1991 +#: src/options.cpp:2068 msgid "Font blending" msgstr "Сглаживание шрифта" -#: src/options.cpp:1992 +#: src/options.cpp:2069 msgid "If true, fonts will look better." msgstr "При включении делает шрифты лучше." -#: src/options.cpp:1996 +#: src/options.cpp:2073 msgid "Font width" msgstr "Ширина шрифта" -#: src/options.cpp:1997 +#: src/options.cpp:2074 msgid "Set the font width. Requires restart." msgstr "Выбор ширины шрифта. Требует перезапуска." -#: src/options.cpp:2001 +#: src/options.cpp:2078 msgid "Font height" msgstr "Высота шрифта" -#: src/options.cpp:2002 +#: src/options.cpp:2079 msgid "Set the font height. Requires restart." msgstr "Выбор высоты шрифта. Требует перезапуска." -#: src/options.cpp:2006 +#: src/options.cpp:2083 msgid "Font size" msgstr "Размер шрифта" -#: src/options.cpp:2007 +#: src/options.cpp:2084 msgid "Set the font size. Requires restart." msgstr "Выбор размера шрифта. Требует перезапуска." -#: src/options.cpp:2011 +#: src/options.cpp:2088 msgid "Map font width" msgstr "Ширина шрифта карты" -#: src/options.cpp:2012 +#: src/options.cpp:2089 msgid "Set the map font width. Requires restart." msgstr "Выбор ширины шрифта карты. Требует перезапуска." -#: src/options.cpp:2016 +#: src/options.cpp:2093 msgid "Map font height" msgstr "Высота шрифта карты" -#: src/options.cpp:2017 +#: src/options.cpp:2094 msgid "Set the map font height. Requires restart." msgstr "Выбор высоты шрифта карты. Требует перезапуска." -#: src/options.cpp:2021 +#: src/options.cpp:2098 msgid "Map font size" msgstr "Размер шрифта карты" -#: src/options.cpp:2022 +#: src/options.cpp:2099 msgid "Set the map font size. Requires restart." msgstr "Выбор размера шрифта карты. Требует перезапуска." -#: src/options.cpp:2026 +#: src/options.cpp:2103 msgid "Overmap font width" msgstr "Ширина шрифта глобальной карты" -#: src/options.cpp:2027 +#: src/options.cpp:2104 msgid "Set the overmap font width. Requires restart." msgstr "Выбор ширины шрифта глобальной карты. Требует перезапуска." -#: src/options.cpp:2031 +#: src/options.cpp:2108 msgid "Overmap font height" msgstr "Высота шрифта глобальной карты" -#: src/options.cpp:2032 +#: src/options.cpp:2109 msgid "Set the overmap font height. Requires restart." msgstr "Выбор высоты шрифта глобальной карты. Требует перезапуска." -#: src/options.cpp:2036 +#: src/options.cpp:2113 msgid "Overmap font size" msgstr "Размер шрифта глобальной карты" -#: src/options.cpp:2037 +#: src/options.cpp:2114 msgid "Set the overmap font size. Requires restart." msgstr "Выбор размера шрифта глобальной карты. Требует перезапуска." -#: src/options.cpp:2041 +#: src/options.cpp:2118 msgid "SDL ASCII lines" msgstr "SDL ASCII-линии" -#: src/options.cpp:2042 +#: src/options.cpp:2119 msgid "" "If true, use SDL ASCII line drawing routine instead of Unicode Line Drawing " "characters. Use this option when your selected font doesn't contain " @@ -504308,11 +505147,11 @@ msgstr "" "символов юникода. Используйте эту опцию, если выбранный шрифт не содержит в " "себе необходимых символов." -#: src/options.cpp:2049 +#: src/options.cpp:2126 msgid "Enable ASCII art in item and monster descriptions" msgstr "Включить ASCII арт в описании предметов и монстров" -#: src/options.cpp:2050 +#: src/options.cpp:2127 msgid "" "If true, item and monster description will show a picture of the object in " "ASCII art when available." @@ -504320,72 +505159,72 @@ msgstr "" "Если включено, в описание предмета и монстра будет отображаться изображение " "объекта в формате ASCII, если оно доступно." -#: src/options.cpp:2056 +#: src/options.cpp:2133 msgid "Use tiles" msgstr "Использовать тайлы" -#: src/options.cpp:2057 +#: src/options.cpp:2134 msgid "If true, replaces some TTF rendered text with tiles." msgstr "" "Если включено, то текстовые символы заменяются на соответствующие " "графические тайлы." -#: src/options.cpp:2061 +#: src/options.cpp:2138 msgid "Choose tileset" msgstr "Выбор тайлсета" -#: src/options.cpp:2062 +#: src/options.cpp:2139 msgid "Choose the tileset you want to use." msgstr "Выберите тайлсет, который собираетесь использовать." -#: src/options.cpp:2066 +#: src/options.cpp:2143 msgid "Use separate tileset for far" msgstr "" -#: src/options.cpp:2067 +#: src/options.cpp:2144 msgid "If true, when very zoomed out you will use a separate tileset." msgstr "" -#: src/options.cpp:2071 +#: src/options.cpp:2148 msgid "Choose distant tileset" msgstr "" -#: src/options.cpp:2072 +#: src/options.cpp:2149 msgid "Choose the tileset you want to use for far zoom." msgstr "" -#: src/options.cpp:2076 +#: src/options.cpp:2153 msgid "Zoom Threshold" msgstr "" -#: src/options.cpp:2077 +#: src/options.cpp:2154 msgid "Choose when you should swap tileset (lower is more zoomed out)." msgstr "" -#: src/options.cpp:2086 +#: src/options.cpp:2163 msgid "Use tiles to display overmap" msgstr "Использовать тайлы при отображении глобальной карты" -#: src/options.cpp:2087 +#: src/options.cpp:2164 msgid "" "If true, replaces some TTF-rendered text with tiles for overmap display." msgstr "" "Если включено, то текстовые символы на глобальной карте заменяются на " "соответствующие графические тайлы." -#: src/options.cpp:2099 +#: src/options.cpp:2176 msgid "Choose overmap tileset" msgstr "Выбор тайлсета глобальной карты" -#: src/options.cpp:2100 +#: src/options.cpp:2177 msgid "Choose the overmap tileset you want to use." msgstr "Выберите тайлсет глобальной карты, который собираетесь использовать." -#: src/options.cpp:2108 +#: src/options.cpp:2185 msgid "Night vision color overlay" msgstr "Цветной слой для ночного видения" -#: src/options.cpp:2109 +#: src/options.cpp:2186 msgid "" "If true, toggle the color overlay from night vision goggles and other " "similar tools." @@ -504393,11 +505232,11 @@ msgstr "" "Если включено, накладывает цветной слой при использовании очков ночного " "видения и схожих инструментов." -#: src/options.cpp:2113 +#: src/options.cpp:2190 msgid "Memory map overlay preset" msgstr "Настройки вида запомненной карты" -#: src/options.cpp:2114 +#: src/options.cpp:2191 msgid "" "Specify the overlay in which the memory map is drawn. Requires restart. " "For custom overlay, define RGB values for dark and bright colors as well as " @@ -504407,83 +505246,83 @@ msgstr "" " Для ручной настройки, значения RGB для темных и светлых цветов, а так же " "гамму." -#: src/options.cpp:2115 +#: src/options.cpp:2192 msgid "Darkened" msgstr "Затемнение" -#: src/options.cpp:2116 +#: src/options.cpp:2193 msgid "Sepia" msgstr "Сепия" -#: src/options.cpp:2117 +#: src/options.cpp:2194 msgid "Sepia Dark" msgstr "Тёмная сепия" -#: src/options.cpp:2118 +#: src/options.cpp:2195 msgid "Blue Dark" msgstr "Тёмный синий" -#: src/options.cpp:2123 +#: src/options.cpp:2200 msgid "Custom dark color RGB overlay - RED" msgstr "Выбор тёмного цвета - КРАСНЫЙ" -#: src/options.cpp:2124 +#: src/options.cpp:2201 msgid "Specify RGB value for color RED for dark color overlay." msgstr "Введите значение RGB для КРАСНОГО." -#: src/options.cpp:2130 +#: src/options.cpp:2207 msgid "Custom dark color RGB overlay - GREEN" msgstr "Выбор тёмного цвета - ЗЕЛЁНЫЙ" -#: src/options.cpp:2131 +#: src/options.cpp:2208 msgid "Specify RGB value for color GREEN for dark color overlay." msgstr "Введите значение RGB для ЗЕЛЁНОГО." -#: src/options.cpp:2136 +#: src/options.cpp:2213 msgid "Custom dark color RGB overlay - BLUE" msgstr "Выбор тёмного цвета - СИНИЙ" -#: src/options.cpp:2137 +#: src/options.cpp:2214 msgid "Specify RGB value for color BLUE for dark color overlay." msgstr "Введите значение RGB для СИНЕГО." -#: src/options.cpp:2143 +#: src/options.cpp:2220 msgid "Custom bright color RGB overlay - RED" msgstr "Выбор яркого цвета - КРАСНЫЙ" -#: src/options.cpp:2144 +#: src/options.cpp:2221 msgid "Specify RGB value for color RED for bright color overlay." msgstr "Введите значение RGB для КРАСНОГО." -#: src/options.cpp:2150 +#: src/options.cpp:2227 msgid "Custom bright color RGB overlay - GREEN" msgstr "Выбор яркого цвета - ЗЕЛЁНЫЙ" -#: src/options.cpp:2151 +#: src/options.cpp:2228 msgid "Specify RGB value for color GREEN for bright color overlay." msgstr "Введите значение RGB для ЗЕЛЁНОГО." -#: src/options.cpp:2157 +#: src/options.cpp:2234 msgid "Custom bright color RGB overlay - BLUE" msgstr "Выбор яркого цвета - СИНИЙ" -#: src/options.cpp:2158 +#: src/options.cpp:2235 msgid "Specify RGB value for color BLUE for bright color overlay." msgstr "Введите значение RGB для СИНЕГО." -#: src/options.cpp:2163 +#: src/options.cpp:2240 msgid "Custom gamma for overlay" msgstr "Выбор гаммы для вида запомненной карты" -#: src/options.cpp:2164 +#: src/options.cpp:2241 msgid "Specify gamma value for overlay." msgstr "Введите значение гаммы." -#: src/options.cpp:2171 +#: src/options.cpp:2248 msgid "Pixel minimap" msgstr "Пиксельная миникарта" -#: src/options.cpp:2172 +#: src/options.cpp:2249 msgid "" "If true, shows the pixel-detail minimap in game after the save is loaded. " "Use the 'Toggle Pixel Minimap' action key to change its visibility during " @@ -504493,39 +505332,39 @@ msgstr "" " Для включения её видимости по время игры используйте кнопку «Переключить " "пиксельную миникарту»." -#: src/options.cpp:2176 +#: src/options.cpp:2253 msgid "Pixel minimap drawing mode" msgstr "Режим отрисовки пиксельной миникарты" -#: src/options.cpp:2177 +#: src/options.cpp:2254 msgid "Specified the mode in which the minimap drawn." msgstr "Режим, в котором будет отрисовываться миникарта" -#: src/options.cpp:2178 +#: src/options.cpp:2255 msgid "Solid" msgstr "Сплошная" -#: src/options.cpp:2179 +#: src/options.cpp:2256 msgid "Squares" msgstr "Квадраты" -#: src/options.cpp:2180 +#: src/options.cpp:2257 msgid "Dots" msgstr "Точки" -#: src/options.cpp:2186 +#: src/options.cpp:2263 msgid "Pixel minimap brightness" msgstr "Яркость пиксельной миникарты" -#: src/options.cpp:2187 +#: src/options.cpp:2264 msgid "Overall brightness of pixel-detail minimap." msgstr "Общая яркость пиксельной миникарты." -#: src/options.cpp:2193 +#: src/options.cpp:2270 msgid "Pixel minimap height" msgstr "Высота пиксельной миникарты" -#: src/options.cpp:2194 +#: src/options.cpp:2271 msgid "" "Height of pixel-detail minimap, measured in terminal rows. Set to 0 for " "default spacing." @@ -504533,11 +505372,11 @@ msgstr "" "Высота пиксельной миникарты, выраженная в строках терминала. Установка, " "равная 0, — значение по умолчанию." -#: src/options.cpp:2200 +#: src/options.cpp:2277 msgid "Scale pixel minimap" msgstr "Масштабирование пиксельной миникарты" -#: src/options.cpp:2201 +#: src/options.cpp:2278 msgid "" "If true, scale pixel minimap to fit its surroundings. May produce crappy " "results, especially in modes other than \"Solid\"." @@ -504545,28 +505384,28 @@ msgstr "" "Если включено, масштабировать миникарту согласно окружению. Может привести к" " странным результатам, особенно в режимах кроме «Сплошная»." -#: src/options.cpp:2207 +#: src/options.cpp:2284 msgid "Maintain pixel minimap aspect ratio" msgstr "Сохранять соотношение сторон пиксельной миникарты" -#: src/options.cpp:2208 +#: src/options.cpp:2285 msgid "" "If true, preserves the square shape of tiles shown on the pixel minimap." msgstr "Если включено, сохраняет квадратную форму тайлов на миникарте." -#: src/options.cpp:2215 +#: src/options.cpp:2292 msgid "Creature beacon size" msgstr "Размер маркера существ" -#: src/options.cpp:2216 +#: src/options.cpp:2293 msgid "Controls how big the creature beacons are. Value is in minimap tiles." msgstr "Управление размером маркера существ, значение в тайлах миникарты." -#: src/options.cpp:2222 +#: src/options.cpp:2299 msgid "Hostile creature beacon blink speed" msgstr "Частота мигания маркера врагов" -#: src/options.cpp:2223 +#: src/options.cpp:2300 msgid "" "Controls how fast the hostile creature beacons blink on the pixel minimap. " "Value is multiplied by 200ms. 0 = disabled." @@ -504574,64 +505413,64 @@ msgstr "" "Определяет, как часто будут мигать маркеры врагов на миникарте. Значение " "умножается на 200 миллисекунд. 0 - отключено." -#: src/options.cpp:2229 +#: src/options.cpp:2306 msgid "Background color" msgstr "" -#: src/options.cpp:2230 +#: src/options.cpp:2307 msgid "" "What color the minimap background should be. Either based on color theme or" " (0,0,0) black." msgstr "" -#: src/options.cpp:2232 +#: src/options.cpp:2309 msgid "Theme" msgstr "" -#: src/options.cpp:2233 +#: src/options.cpp:2310 msgid "Black" msgstr "" -#: src/options.cpp:2243 +#: src/options.cpp:2320 msgid "Display" msgstr "Дисплей" -#: src/options.cpp:2244 +#: src/options.cpp:2321 msgid "" "Sets which video display will be used to show the game. Requires restart." msgstr "" "Выбрать дисплей, на который будет выводиться игра. Требуется перезапуск." -#: src/options.cpp:2250 src/options.cpp:2252 +#: src/options.cpp:2327 src/options.cpp:2329 msgid "Fullscreen" msgstr "Полный экран" -#: src/options.cpp:2251 +#: src/options.cpp:2328 msgid "Starts Cataclysm in one of the fullscreen modes. Requires restart." msgstr "" "Запускать Катаклизм в одном из полноэкранных режимов. Требуется перезапуск." -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Maximized" msgstr "Развёрнутое" -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Windowed borderless" msgstr "Окно без рамки" -#: src/options.cpp:2265 src/options.cpp:2279 +#: src/options.cpp:2342 src/options.cpp:2356 msgid "Renderer" msgstr "Рендер" -#: src/options.cpp:2266 src/options.cpp:2280 +#: src/options.cpp:2343 src/options.cpp:2357 msgid "Set which renderer to use. Requires restart." msgstr "Выбрать используемый рендер. Требует перезапуска." -#: src/options.cpp:2285 +#: src/options.cpp:2362 msgid "Software rendering" msgstr "Программный рендеринг" -#: src/options.cpp:2286 +#: src/options.cpp:2363 msgid "" "Use software renderer instead of graphics card acceleration. Requires " "restart." @@ -504639,11 +505478,11 @@ msgstr "" "Использовать программную обработку вместо ускорителя видеокарты. Требуется " "перезапуск." -#: src/options.cpp:2294 +#: src/options.cpp:2371 msgid "Allow render batching" msgstr "Разрешить пакетный рендеринг" -#: src/options.cpp:2295 +#: src/options.cpp:2372 msgid "" "If true, use render batching for 2D render API to make it more efficient. " "Requires restart." @@ -504651,11 +505490,11 @@ msgstr "" "Если включено, будет использоваться пакетный рендеринг для API двухмерного " "рендеринга, чтобы сделать его более эффективным. Требуется перезапуск." -#: src/options.cpp:2299 +#: src/options.cpp:2376 msgid "Software framebuffer acceleration" msgstr "Ускорение программного видеобуфера" -#: src/options.cpp:2300 +#: src/options.cpp:2377 msgid "" "If true, use hardware acceleration for the framebuffer when using software " "rendering. Requires restart." @@ -504663,11 +505502,11 @@ msgstr "" "Если включено, будет использоваться аппаратное ускорение для буфера кадра " "при программном рендеринге. Требуется перезагрузка." -#: src/options.cpp:2310 +#: src/options.cpp:2387 msgid "Use color modulated textures" msgstr "Использовать цвет-модулированные текстуры" -#: src/options.cpp:2311 +#: src/options.cpp:2388 msgid "" "If true, tries to use color modulated textures to speed-up ASCII drawing. " "Requires restart." @@ -504675,11 +505514,11 @@ msgstr "" "Если включено, игра будет использовать цвет-модулированные текстуры для " "ускорения отрисовки в режиме ASCII. Требует перезапуска." -#: src/options.cpp:2315 +#: src/options.cpp:2392 msgid "Scaling mode" msgstr "Режим масштабирования" -#: src/options.cpp:2316 +#: src/options.cpp:2393 msgid "" "Sets the scaling mode, 'none' (default) displays at the game's native " "resolution, 'nearest' uses low-quality but fast scaling, and 'linear' " @@ -504690,67 +505529,63 @@ msgstr "" "масштабирование, \"линейное\" - высококачественное масштабирование." #. ~ Do not scale the game image to the window size. -#: src/options.cpp:2318 +#: src/options.cpp:2395 msgid "No scaling" msgstr "нет" #. ~ An algorithm for image scaling. -#: src/options.cpp:2320 +#: src/options.cpp:2397 msgid "Nearest neighbor" msgstr "ближайший" #. ~ An algorithm for image scaling. -#: src/options.cpp:2322 +#: src/options.cpp:2399 msgid "Linear filtering" msgstr "линейное" -#: src/options.cpp:2327 +#: src/options.cpp:2404 msgid "Scaling factor" msgstr "Коэффициент масштабирования" -#: src/options.cpp:2328 +#: src/options.cpp:2405 msgid "Factor by which to scale the display. Requires restart." msgstr "" "Указывает, насколько будет увеличено разрешение игры (текст и графика). " "Требует перезапуска." -#: src/options.cpp:2329 +#: src/options.cpp:2406 msgid "1x" msgstr "1x" -#: src/options.cpp:2330 +#: src/options.cpp:2407 msgid "2x" msgstr "2x" -#: src/options.cpp:2331 +#: src/options.cpp:2408 msgid "4x" msgstr "4x" -#: src/options.cpp:2344 +#: src/options.cpp:2421 msgid "World end handling" msgstr "Действие при конце мира" -#: src/options.cpp:2345 +#: src/options.cpp:2422 msgid "Handling of game world when last character dies." msgstr "Что делать с миром, когда в нём умирает последний персонаж." -#: src/options.cpp:2346 src/worldfactory.cpp:1746 -msgid "Reset" -msgstr "Сбросить" - -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Keep" msgstr "Сохранить" -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Query" msgstr "Спросить" -#: src/options.cpp:2353 +#: src/options.cpp:2430 msgid "Size of cities" msgstr "Размер городов" -#: src/options.cpp:2354 +#: src/options.cpp:2431 msgid "" "A number determining how large cities are. A higher number means larger " "cities. 0 disables cities, roads and any scenario requiring a city start." @@ -504759,11 +505594,11 @@ msgstr "" "больше города. 0 убирает города, дороги и блокирует все сценарии с " "городскими стартовыми локациями." -#: src/options.cpp:2358 +#: src/options.cpp:2435 msgid "City spacing" msgstr "Расстояние между городами" -#: src/options.cpp:2359 +#: src/options.cpp:2436 msgid "" "A number determining how far apart cities are. A higher number means cities" " are further apart. Warning, small numbers lead to very slow mapgen." @@ -504772,11 +505607,11 @@ msgstr "" "тем дальше друг от друга расположены города. Осторожно, маленькие числа " "может очень сильно замедлить генерацию мира." -#: src/options.cpp:2363 +#: src/options.cpp:2440 msgid "Spawn rate scaling factor" msgstr "Множитель зарождения монстров" -#: src/options.cpp:2364 +#: src/options.cpp:2441 msgid "" "A scaling factor that determines density of monster spawns. A higher number" " means more monsters." @@ -504784,11 +505619,11 @@ msgstr "" "Множитель, определяющий количество порождаемых монстров. Чем выше число - " "тем больше монстров." -#: src/options.cpp:2368 +#: src/options.cpp:2445 msgid "Item spawn scaling factor" msgstr "Множитель зарождения предметов" -#: src/options.cpp:2369 +#: src/options.cpp:2446 msgid "" "A scaling factor that determines density of item spawns. A higher number " "means more items." @@ -504796,11 +505631,11 @@ msgstr "" "Множитель, определяющий количество генерируемых предметов. Чем выше число - " "тем больше предметов." -#: src/options.cpp:2373 +#: src/options.cpp:2450 msgid "Random NPC spawn time" msgstr "Время появления случайных НПС" -#: src/options.cpp:2374 +#: src/options.cpp:2451 msgid "" "Baseline average number of days between random NPC spawns. Average duration" " goes up with the number of NPCs already spawned. A higher number means " @@ -504810,11 +505645,11 @@ msgstr "" "Среднее значение растёт вместе с уже созданными НПС. Чем выше число - тем " "меньше НПС. Установите на 0 для отключения случайных НПС." -#: src/options.cpp:2379 +#: src/options.cpp:2456 msgid "Monster evolution scaling factor" msgstr "Коэффициент эволюции монстров" -#: src/options.cpp:2380 +#: src/options.cpp:2457 msgid "" "A scaling factor that determines the time between monster upgrades. A " "higher number means slower evolution. Set to 0.00 to turn off monster " @@ -504824,11 +505659,11 @@ msgstr "" " означает более медленную эволюцию. Установите 0.00 для отключения улучшения" " монстров." -#: src/options.cpp:2386 +#: src/options.cpp:2463 msgid "Monster speed" msgstr "Скорость монстров" -#: src/options.cpp:2387 +#: src/options.cpp:2464 msgid "" "Determines the movement rate of monsters. A higher value increases monster " "speed and a lower reduces it. Requires world reset." @@ -504836,11 +505671,11 @@ msgstr "" "Определяет скорость движения монстров. Высокие значения повышают её, низкие " "понижают. Требует сброс мира." -#: src/options.cpp:2391 +#: src/options.cpp:2468 msgid "Monster resilience" msgstr "Прочность монстров" -#: src/options.cpp:2392 +#: src/options.cpp:2469 msgid "" "Determines how much damage monsters can take. A higher value makes monsters" " more resilient and a lower makes them more flimsy. Requires world reset." @@ -504848,27 +505683,27 @@ msgstr "" "Определяет, сколько урона могут получить монстры. Высокие значения делают их" " более крепкими, низкие — более хрупкими. Требует сброс мира." -#: src/options.cpp:2398 +#: src/options.cpp:2475 msgid "Default region type" msgstr "Тип региона по умолчанию" -#: src/options.cpp:2399 +#: src/options.cpp:2476 msgid "(WIP feature) Determines terrain, shops, plants, and more." msgstr "(В разработке) Определяет тип местности, магазинов, растений и т.д." -#: src/options.cpp:2405 +#: src/options.cpp:2482 msgid "Initial time" msgstr "Стартовое время" -#: src/options.cpp:2406 +#: src/options.cpp:2483 msgid "Initial starting time of day on character generation." msgstr "Стартовое время дня при генерации персонажа." -#: src/options.cpp:2410 +#: src/options.cpp:2487 msgid "Initial day" msgstr "Первый день" -#: src/options.cpp:2411 +#: src/options.cpp:2488 msgid "" "How many days into the year the Cataclysm ended. Day 0 is Spring 1. Day -1" " randomizes the start date. Can be overridden by scenarios. This does not " @@ -504878,11 +505713,11 @@ msgstr "" " -1 - это случайная дата. Параметр может быть изменён сценариями. Не " "вызывает порчу продуктов или эволюцию монстров." -#: src/options.cpp:2415 +#: src/options.cpp:2492 msgid "Spawn delay" msgstr "Задержка старта" -#: src/options.cpp:2416 +#: src/options.cpp:2493 msgid "" "How many days after the end of the Cataclysm the player spawns. Day 0 is " "immediately after the end of the Cataclysm. Can be overridden by scenarios." @@ -504892,11 +505727,11 @@ msgstr "" "день сразу после Катаклизма. Параметр может быть изменён сценариями. Вызовет" " порчу продуктов и эволюцию монстров." -#: src/options.cpp:2420 +#: src/options.cpp:2497 msgid "Season length" msgstr "Длительность сезона" -#: src/options.cpp:2421 +#: src/options.cpp:2498 msgid "" "Season length, in days. Warning: Very little other than the duration of " "seasons scales with this value, so adjusting it may cause nonsensical " @@ -504906,11 +505741,11 @@ msgstr "" "ничего не изменяется, так что изменение этого параметра может привести к " "странным результатам." -#: src/options.cpp:2425 +#: src/options.cpp:2502 msgid "Construction scaling" msgstr "Скорость строительства" -#: src/options.cpp:2426 +#: src/options.cpp:2503 msgid "" "Sets the time of construction in percents. '50' is two times faster than " "default, '200' is two times longer. '0' automatically scales construction " @@ -504920,19 +505755,19 @@ msgstr "" "раза быстрее, 200 — в два раза медленнее. Ноль автоматически масштабирует " "строительство в соответствии с длиной сезона текущего мира." -#: src/options.cpp:2430 +#: src/options.cpp:2507 msgid "Eternal season" msgstr "Вечное время года" -#: src/options.cpp:2431 +#: src/options.cpp:2508 msgid "If true, keep the initial season for ever." msgstr "Если включено, начальное время года длится вечно." -#: src/options.cpp:2435 +#: src/options.cpp:2512 msgid "Day/night cycle" msgstr "Цикл День/Ночь" -#: src/options.cpp:2436 +#: src/options.cpp:2513 msgid "" "Day/night cycle settings. 'Normal' sets a normal cycle. 'Eternal Day' sets" " eternal day. 'Eternal Night' sets eternal night." @@ -504940,19 +505775,19 @@ msgstr "" "Настройки цикла дня и ночи. «Обычный» для нормального цикла. «Вечный день» " "для вечного дня. «Вечная ночь» для вечной ночи." -#: src/options.cpp:2438 +#: src/options.cpp:2515 msgid "Eternal Day" msgstr "Вечный день" -#: src/options.cpp:2439 +#: src/options.cpp:2516 msgid "Eternal Night" msgstr "Вечная ночь" -#: src/options.cpp:2445 +#: src/options.cpp:2522 msgid "Wandering hordes" msgstr "Блуждающие орды" -#: src/options.cpp:2446 +#: src/options.cpp:2523 msgid "" "If true, emulates zombie hordes. Zombies can group together into hordes, " "which can wander around cities and will sometimes move towards noise. Note:" @@ -504967,46 +505802,46 @@ msgstr "" "Необходимо сбросить папку с миром после изменения, чтобы оно вступило в " "силу." -#: src/options.cpp:2450 +#: src/options.cpp:2527 msgid "Surrounded start" msgstr "Старт в окружении" -#: src/options.cpp:2451 +#: src/options.cpp:2528 msgid "" "If true, spawn zombies at shelters. Makes the starting game a lot harder." msgstr "" "Если включено, то зомби появятся прямо в убежище, что делает начало игры " "намного сложнее." -#: src/options.cpp:2457 +#: src/options.cpp:2534 msgid "Mutations by radiation" msgstr "Мутации от радиации" -#: src/options.cpp:2458 +#: src/options.cpp:2535 msgid "If true, radiation causes the player to mutate." msgstr "Если включено, то радиация приводит к мутации персонажа игрока." -#: src/options.cpp:2464 +#: src/options.cpp:2541 msgid "Character point pools" msgstr "Пулы очков персонажей" -#: src/options.cpp:2465 +#: src/options.cpp:2542 msgid "Allowed point pools for character generation." msgstr "Разрешённые пулы очков для генерации персонажей." -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "Multi-pool only" msgstr "Только несколько пулов" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "No freeform" msgstr "Запрет на свободный режим" -#: src/options.cpp:2472 +#: src/options.cpp:2549 msgid "Meta Progression" msgstr "" -#: src/options.cpp:2473 +#: src/options.cpp:2550 msgid "" "Will you need to complete certain achievements to enable certain scenarios " "and professions? Achievements are tracked from your memorial file so " @@ -505017,53 +505852,53 @@ msgid "" "help you be introduced to mechanics at a reasonable pace." msgstr "" -#: src/options.cpp:2484 +#: src/options.cpp:2561 msgid "Distance initial visibility" msgstr "Стартовая зона видимости" -#: src/options.cpp:2485 +#: src/options.cpp:2562 msgid "Determines the scope, which is known in the beginning of the game." msgstr "Определяет область, которая известна с начала игры." -#: src/options.cpp:2491 +#: src/options.cpp:2568 msgid "Initial stat points" msgstr "Стартовые очки характеристик" -#: src/options.cpp:2492 +#: src/options.cpp:2569 msgid "Initial points available to spend on stats on character generation." msgstr "" "Очки, которые можно потратить на характеристики при создании персонажа." -#: src/options.cpp:2496 +#: src/options.cpp:2573 msgid "Initial trait points" msgstr "Стартовые очки черт" -#: src/options.cpp:2497 +#: src/options.cpp:2574 msgid "Initial points available to spend on traits on character generation." msgstr "Очки, которые можно потратить на черты при создании персонажа." -#: src/options.cpp:2501 +#: src/options.cpp:2578 msgid "Initial skill points" msgstr "Стартовые очки навыков" -#: src/options.cpp:2502 +#: src/options.cpp:2579 msgid "Initial points available to spend on skills on character generation." msgstr "Очки, которые можно потратить на навыки при создании персонажа." -#: src/options.cpp:2506 +#: src/options.cpp:2583 msgid "Maximum trait points" msgstr "Максимум очков для черт" -#: src/options.cpp:2507 +#: src/options.cpp:2584 msgid "Maximum trait points available for character generation." msgstr "" "Максимум очков, полученных/потраченных на черты при создании персонажа" -#: src/options.cpp:2513 +#: src/options.cpp:2590 msgid "Skill training speed" msgstr "Скорость изучения навыков" -#: src/options.cpp:2514 +#: src/options.cpp:2591 msgid "" "Scales experience gained from practicing skills and reading books. 0.5 is " "half as fast as default, 2.0 is twice as fast, 0.0 disables skill training " @@ -505073,11 +505908,11 @@ msgstr "" " скорость — половина от значения по умолчанию, при 2.0 навыки растут вдвое " "быстрее, 0.0 отключает тренировку навыков за исключением обучения у НПС." -#: src/options.cpp:2520 +#: src/options.cpp:2597 msgid "Skill rust" msgstr "Атрофия навыков" -#: src/options.cpp:2521 +#: src/options.cpp:2598 msgid "" "Set the type of skill rust. Vanilla: Skill rust can decrease levels. - " "Capped: Skill rust cannot decrease levels. - Off: None at all." @@ -505087,20 +505922,20 @@ msgstr "" "Выкл: Никакого забывания навыков." #. ~ plain, default, normal -#: src/options.cpp:2523 +#: src/options.cpp:2600 msgid "Vanilla" msgstr "Стандарт" #. ~ capped at a value -#: src/options.cpp:2525 +#: src/options.cpp:2602 msgid "Capped" msgstr "Ограничен" -#: src/options.cpp:2532 +#: src/options.cpp:2609 msgid "Experimental 3D field of vision" msgstr "Экспериментальное 3D поле зрения" -#: src/options.cpp:2533 +#: src/options.cpp:2610 msgid "" "If true and the world is in Z-level mode, the vision will extend beyond " "current Z-level. If false, vision is limited to current Z-level. Currently" @@ -505110,11 +505945,11 @@ msgstr "" "пределы текущего Z-уровня. Если отключено, обзор будет ограничен текущим " "Z-уровнем. В настоящее время очень забаговано!" -#: src/options.cpp:2537 +#: src/options.cpp:2614 msgid "Vertical range of 3D field of vision" msgstr "Вертикальный диапазон 3D поля зрения" -#: src/options.cpp:2538 +#: src/options.cpp:2615 msgid "" "How many levels up and down the experimental 3D field of vision reaches. " "(This many levels up, this many levels down.) 3D vision of the full height " @@ -505124,47 +505959,47 @@ msgstr "" "(На сколько вверх, на столько же и вниз.) 3D зрение полной высоты мира может" " сильно замедлить игру. Чем меньше Z-уровней видно, тем меньше лагов." -#: src/options.cpp:2544 +#: src/options.cpp:2621 msgid "Draw walls retracted in ISO tile-sets" msgstr "" -#: src/options.cpp:2545 +#: src/options.cpp:2622 msgid "Draw walls normal, retracted, or automatically retracting near player." msgstr "" -#: src/options.cpp:2546 +#: src/options.cpp:2623 msgid "Retracted" msgstr "" -#: src/options.cpp:2547 +#: src/options.cpp:2624 msgid "Auto" msgstr "Авто" -#: src/options.cpp:2551 +#: src/options.cpp:2628 msgid "Minimum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2552 +#: src/options.cpp:2629 msgid "" "Minimum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2556 +#: src/options.cpp:2633 msgid "Maximum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2557 +#: src/options.cpp:2634 msgid "" "Maximum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2572 +#: src/options.cpp:2649 msgid "Quicksave on app lose focus" msgstr "Автосохранение при потере фокуса" -#: src/options.cpp:2573 +#: src/options.cpp:2650 msgid "" "If true, quicksave whenever the app loses focus (screen locked, app moved " "into background etc.) WARNING: Experimental. This may result in corrupt " @@ -505175,11 +506010,11 @@ msgstr "" "ПРЕДУПРЕЖДЕНИЕ: Это экспериментальная функция, которая может повредить " "сохранения игры." -#: src/options.cpp:2579 +#: src/options.cpp:2656 msgid "Trap Back button" msgstr "Перехват функций кнопки «Назад»" -#: src/options.cpp:2580 +#: src/options.cpp:2657 msgid "" "If true, the back button will NOT back out of the app and will be passed to " "the application as SDL_SCANCODE_AC_BACK. Requires restart." @@ -505188,11 +506023,11 @@ msgstr "" "этого будет передана приложению как SDL_SCANCODE_AC_BACK. Требует " "перезапуска." -#: src/options.cpp:2586 +#: src/options.cpp:2663 msgid "Use native Android UI menus" msgstr "Использовать встроенные меню интерфейса Android" -#: src/options.cpp:2587 +#: src/options.cpp:2664 msgid "" "If true, native Android dialogs are used for some in-game menus, such as " "popup messages and yes/no dialogs." @@ -505200,11 +506035,11 @@ msgstr "" "Если включено, диалоговые окна Android будут использоваться для некоторых " "игровых меню, таких как всплывающие сообщения и запросы на да/нет." -#: src/options.cpp:2592 +#: src/options.cpp:2669 msgid "Auto-manage virtual keyboard" msgstr "Автоуправление виртуальной клавиатурой" -#: src/options.cpp:2593 +#: src/options.cpp:2670 msgid "" "If true, automatically show/hide the virtual keyboard when necessary based " "on context. If false, virtual keyboard must be toggled manually." @@ -505213,11 +506048,11 @@ msgstr "" "когда требуется. Если выключено, виртуальная клавиатура переключается " "вручную." -#: src/options.cpp:2598 +#: src/options.cpp:2675 msgid "Virtual keyboard screen scale" msgstr "Виртуальная клавиатура по размеру экрана" -#: src/options.cpp:2599 +#: src/options.cpp:2676 msgid "" "If true, when the virtual keyboard is visible, scale the screen to prevent " "overlapping. Useful for text entry so you can see what you're typing." @@ -505225,11 +506060,11 @@ msgstr "" "Если включено, размер виртуальной клавиатуры устанавливается под размер " "экрана. Полезно, если хотите видеть что набираете. " -#: src/options.cpp:2605 +#: src/options.cpp:2682 msgid "Vibration duration" msgstr "Продолжительность вибрации" -#: src/options.cpp:2606 +#: src/options.cpp:2683 msgid "" "If non-zero, vibrate the device for this long on input, in milliseconds. " "Ignored if hardware keyboard connected." @@ -505238,11 +506073,11 @@ msgstr "" "миллисекунд во время ввода. Игнорируется, если подключена физическая " "клавиатура." -#: src/options.cpp:2612 +#: src/options.cpp:2689 msgid "Show virtual joystick" msgstr "Показывать виртуальный джойстик" -#: src/options.cpp:2613 +#: src/options.cpp:2690 msgid "" "If true, show the virtual joystick when touching and holding the screen. " "Gives a visual indicator of deadzone and stick deflection." @@ -505250,19 +506085,19 @@ msgstr "" "Если включено, показывает виртуальный джойстик при прикосновении к экрану. " "Выводит так же мёртвую зону и направление." -#: src/options.cpp:2617 +#: src/options.cpp:2694 msgid "Virtual joystick opacity" msgstr "Прозрачность виртуального джойстика " -#: src/options.cpp:2618 +#: src/options.cpp:2695 msgid "The opacity of the on-screen virtual joystick, as a percentage." msgstr "Прозрачность виртуального джойстика на экране в процентах." -#: src/options.cpp:2622 +#: src/options.cpp:2699 msgid "Virtual joystick deadzone size" msgstr "Размер мёртвой зоны джойстика" -#: src/options.cpp:2623 +#: src/options.cpp:2700 msgid "" "While using the virtual joystick, deflecting the stick beyond this distance " "will trigger directional input. Specified as a percentage of longest screen" @@ -505271,11 +506106,11 @@ msgstr "" "При использовании виртуального джойстика отклонение за эту дистанцию включит" " обычный ввод. Определён как процент от наибольшей стороны экрана." -#: src/options.cpp:2627 +#: src/options.cpp:2704 msgid "Virtual joystick size" msgstr "Размер виртуального джойстика" -#: src/options.cpp:2628 +#: src/options.cpp:2705 msgid "" "While using the virtual joystick, deflecting the stick by this much will " "repeat input at the deflected rate (see below). Specified as a percentage " @@ -505285,22 +506120,22 @@ msgstr "" " приведёт к повтору ввода с частотой относительно отклонения (см. ниже). " "Определён как процент от наибольшей стороны экрана." -#: src/options.cpp:2633 +#: src/options.cpp:2710 msgid "Virtual joystick follows finger" msgstr "Джойстик следует за пальцем" -#: src/options.cpp:2634 +#: src/options.cpp:2711 msgid "" "If true, the virtual joystick will follow when sliding beyond its range." msgstr "" "Если включено, виртуальный джойстик будет следовать при скольжении пальца за" " его пределы." -#: src/options.cpp:2639 +#: src/options.cpp:2716 msgid "Virtual joystick repeat rate (centered)" msgstr "Частота повтора виртуального джойстика (центрирован)" -#: src/options.cpp:2640 +#: src/options.cpp:2717 msgid "" "When the virtual joystick is centered, how fast should input events repeat, " "in milliseconds." @@ -505308,11 +506143,11 @@ msgstr "" "Скорость повтора ввода при центрированном виртуальном джойстике в " "миллисекундах." -#: src/options.cpp:2645 +#: src/options.cpp:2722 msgid "Virtual joystick repeat rate (deflected)" msgstr "Частота повтора виртуального джойстика (отклонён)" -#: src/options.cpp:2646 +#: src/options.cpp:2723 msgid "" "When the virtual joystick is fully deflected, how fast should input events " "repeat, in milliseconds." @@ -505320,11 +506155,11 @@ msgstr "" "Скорость повтора ввода при полностью отклонённом виртуальном джойстике в " "миллисекундах." -#: src/options.cpp:2651 +#: src/options.cpp:2728 msgid "Virtual joystick repeat rate sensitivity" msgstr "Чувствительность частоты повтора виртуального джойстика" -#: src/options.cpp:2652 +#: src/options.cpp:2729 msgid "" "As the virtual joystick moves from centered to fully deflected, this value " "is an exponent that controls the blend between the two repeat rates defined " @@ -505334,11 +506169,11 @@ msgstr "" "величинами при смене положения виртуального джойстика от полностью " "центрированного до полностью отклонённого. 1.0 = линейный переход." -#: src/options.cpp:2656 +#: src/options.cpp:2733 msgid "Input repeat delay" msgstr "Задержка повторения ввода" -#: src/options.cpp:2657 +#: src/options.cpp:2734 msgid "" "While touching the screen, wait this long before showing the virtual " "joystick and repeating input, in milliseconds. Also used to determine " @@ -505349,11 +506184,11 @@ msgstr "" "определения различия касания/двойного касания, щелчка и переключения горячих" " клавиш." -#: src/options.cpp:2661 +#: src/options.cpp:2738 msgid "Virtual joystick hides shortcuts" msgstr "Виртуальный джойстик скрывает горячие клавиши" -#: src/options.cpp:2662 +#: src/options.cpp:2739 msgid "" "If true, hides on-screen keyboard shortcuts while using the virtual " "joystick. Helps keep the view uncluttered while traveling long distances " @@ -505363,11 +506198,11 @@ msgstr "" "джойстика. Помогает расчистить обзор при длительном передвижении и " "переключении меню." -#: src/options.cpp:2668 +#: src/options.cpp:2745 msgid "Default gameplay shortcuts" msgstr "Горячие клавиши по умолчанию" -#: src/options.cpp:2669 +#: src/options.cpp:2746 msgid "" "The default set of gameplay shortcuts to show. Used on starting a new game " "and whenever all gameplay shortcuts are removed." @@ -505375,11 +506210,11 @@ msgstr "" "Набор привязок клавиш по умолчанию. Используется при старте новой игры и при" " удалении всех привязок клавиш." -#: src/options.cpp:2674 +#: src/options.cpp:2751 msgid "Add shortcuts for action menu selections" msgstr "Добавить горячие клавиши для выбора меню действий" -#: src/options.cpp:2675 +#: src/options.cpp:2752 msgid "" "If true, automatically add a shortcut for actions selected via the in-game " "action menu." @@ -505387,89 +506222,89 @@ msgstr "" "Если включено, автоматически добавляет горячую клавишу к действиям во " "внутриигровом меню действий." -#: src/options.cpp:2680 +#: src/options.cpp:2757 msgid "Add shortcuts for inventory selections" msgstr "Добавить горячую клавишу к выбору предметов в инвентаре" -#: src/options.cpp:2681 +#: src/options.cpp:2758 msgid "" "If true, automatically add a shortcut for items selected via the inventory." msgstr "" "Если включено, автоматически добавляет горячую клавишу к выбору предметов в " "инвентаре." -#: src/options.cpp:2687 +#: src/options.cpp:2764 msgid "Tap key (in-game)" msgstr "Касание (в игре)" -#: src/options.cpp:2688 +#: src/options.cpp:2765 msgid "The key to press when tapping during gameplay." msgstr "Клавиша, нажимаемая при касании во время игры." -#: src/options.cpp:2692 +#: src/options.cpp:2769 msgid "Two-finger tap key (in-game)" msgstr "Касание двумя пальцами (в игре)" -#: src/options.cpp:2693 +#: src/options.cpp:2770 msgid "The key to press when tapping with two fingers during gameplay." msgstr "Клавиша, нажимаемая при касании двумя пальцами во время игры." -#: src/options.cpp:2697 +#: src/options.cpp:2774 msgid "Two-finger swipe up key (in-game)" msgstr "Проведение двумя пальцами вверх (в игре)" -#: src/options.cpp:2698 +#: src/options.cpp:2775 msgid "The key to press when swiping up with two fingers during gameplay." msgstr "" "Клавиша, нажимаемая при проведении двумя пальцами вверх во время игры." -#: src/options.cpp:2703 +#: src/options.cpp:2780 msgid "Two-finger swipe down key (in-game)" msgstr "Проведение двумя пальцами вниз (в игре)" -#: src/options.cpp:2704 +#: src/options.cpp:2781 msgid "The key to press when swiping down with two fingers during gameplay." msgstr "Клавиша, нажимаемая при проведении двумя пальцами вниз во время игры." -#: src/options.cpp:2709 +#: src/options.cpp:2786 msgid "Two-finger swipe left key (in-game)" msgstr "Проведение двумя пальцами влево (в игре)" -#: src/options.cpp:2710 +#: src/options.cpp:2787 msgid "The key to press when swiping left with two fingers during gameplay." msgstr "" "Клавиша, нажимаемая при проведении двумя пальцами влево во время игры." -#: src/options.cpp:2715 +#: src/options.cpp:2792 msgid "Two-finger swipe right key (in-game)" msgstr "Проведение двумя пальцами вправо (в игре)" -#: src/options.cpp:2716 +#: src/options.cpp:2793 msgid "The key to press when swiping right with two fingers during gameplay." msgstr "" "Клавиша, нажимаемая при проведении двумя пальцами вправо во время игры." -#: src/options.cpp:2720 +#: src/options.cpp:2797 msgid "Pinch in key (in-game)" msgstr "Стягивание (в игре)" -#: src/options.cpp:2721 +#: src/options.cpp:2798 msgid "The key to press when pinching in during gameplay." msgstr "Клавиша, нажимаемая при стягивании во время игры." -#: src/options.cpp:2725 +#: src/options.cpp:2802 msgid "Pinch out key (in-game)" msgstr "Растягивание (в игре)" -#: src/options.cpp:2726 +#: src/options.cpp:2803 msgid "The key to press when pinching out during gameplay." msgstr "Клавиша, нажимаемая при растягивании во время игры." -#: src/options.cpp:2733 +#: src/options.cpp:2810 msgid "Auto-manage contextual gameplay shortcuts" msgstr "Автоназначение контекстных клавиш" -#: src/options.cpp:2734 +#: src/options.cpp:2811 msgid "" "If true, contextual in-game shortcuts are added and removed automatically as" " needed: examine, close, butcher, move up/down, control vehicle, pickup, " @@ -505480,11 +506315,11 @@ msgstr "" "управлять транспортом, подбор, переключить противника и безопасный режим, " "спать." -#: src/options.cpp:2739 +#: src/options.cpp:2816 msgid "Move contextual gameplay shortcuts to front" msgstr "Сдвинуть контекстные клавиши вперёд" -#: src/options.cpp:2740 +#: src/options.cpp:2817 msgid "" "If the option above is enabled, specifies whether contextual in-game " "shortcuts will be added to the front or back of the shortcuts list. If " @@ -505495,11 +506330,11 @@ msgstr "" "клавиши расположены вверху или внизу списка горячих клавиш. Включение " "облегчает доступ к ним, Отключение сохраняет клавиши на своих местах." -#: src/options.cpp:2744 +#: src/options.cpp:2821 msgid "Move used shortcuts to front" msgstr "Сдвинуть использованные клавиши вперёд" -#: src/options.cpp:2745 +#: src/options.cpp:2822 msgid "" "If true, using an existing shortcut will always move it to the front of the " "shortcuts list. If false, only shortcuts typed via keyboard will move to " @@ -505509,11 +506344,11 @@ msgstr "" "вперёд в списке горячих клавиш. Если отключено, вперёд сдвинутся только " "клавиши, набранные на клавиатуре." -#: src/options.cpp:2750 +#: src/options.cpp:2827 msgid "Separate shortcuts for No Auto Pickup zones" msgstr "Отдельные горячие клавиши для зон Без автоподбора" -#: src/options.cpp:2751 +#: src/options.cpp:2828 msgid "" "If true, separate gameplay shortcuts will be used within No Auto Pickup " "zones. Useful for keeping home base actions separate from exploring " @@ -505523,11 +506358,11 @@ msgstr "" "горячие клавиши. Полезно для разграничения действий на базе от действий при " "исследовании местности." -#: src/options.cpp:2756 +#: src/options.cpp:2833 msgid "Turns to remove unused gameplay shortcuts" msgstr "Ходов перед удалением неиспользуемых горячих клавиш" -#: src/options.cpp:2757 +#: src/options.cpp:2834 msgid "" "If non-zero, unused gameplay shortcuts will be removed after this many turns" " (as in discrete player actions, not world calendar turns)." @@ -505536,11 +506371,11 @@ msgstr "" "неиспользуемые горячие клавиши (отдельных действий игрока, а не игровых " "временных ходов)." -#: src/options.cpp:2761 +#: src/options.cpp:2838 msgid "Shortcuts persistence" msgstr "Сохранение горячих клавиш" -#: src/options.cpp:2762 +#: src/options.cpp:2839 msgid "" "If true, shortcuts are saved/restored with each save game. If false, " "shortcuts reset between sessions." @@ -505548,33 +506383,33 @@ msgstr "" "Если включено, горячие клавиши сохраняются/восстанавливаются с каждым " "сохранением. Если отключено, они сбрасываются при загрузке." -#: src/options.cpp:2768 +#: src/options.cpp:2845 msgid "Shortcuts position" msgstr "Положение горячих клавиш" -#: src/options.cpp:2769 +#: src/options.cpp:2846 msgid "" "Switch between shortcuts on the left or on the right side of the screen." msgstr "" "Переключение между положением горячих клавиш на левой или правой стороне " "экрана." -#: src/options.cpp:2774 +#: src/options.cpp:2851 msgid "Shortcuts screen percentage" msgstr "Занимаемый горячими клавишами экран" -#: src/options.cpp:2775 +#: src/options.cpp:2852 msgid "" "How much of the screen can shortcuts occupy, as a percentage of total screen" " width." msgstr "" "Пространство в процентах от ширины экрана, занимаемое горячими клавишами." -#: src/options.cpp:2779 +#: src/options.cpp:2856 msgid "Shortcuts overlap screen" msgstr "Перекрытие экрана горячими клавишами" -#: src/options.cpp:2780 +#: src/options.cpp:2857 msgid "" "If true, shortcuts will be drawn transparently overlapping the game screen." " If false, the game screen size will be reduced to fit the shortcuts below." @@ -505583,54 +506418,54 @@ msgstr "" "Если выключено, игровой экран уменьшится, чтобы оставить место горячим " "клавишам внизу." -#: src/options.cpp:2784 +#: src/options.cpp:2861 msgid "Shortcut opacity (background)" msgstr "Прозрачность горячих клавиш (фон)" -#: src/options.cpp:2785 +#: src/options.cpp:2862 msgid "" "The background opacity of on-screen keyboard shortcuts, as a percentage." msgstr "Фоновая прозрачность в процентах для горячих клавиш на экране." -#: src/options.cpp:2789 +#: src/options.cpp:2866 msgid "Shortcut opacity (shadow)" msgstr "Прозрачность горячих клавиш (тень)" -#: src/options.cpp:2790 +#: src/options.cpp:2867 msgid "The shadow opacity of on-screen keyboard shortcuts, as a percentage." msgstr "Прозрачность тени в процентах для горячих клавиш на экране." -#: src/options.cpp:2794 +#: src/options.cpp:2871 msgid "Shortcut opacity (text)" msgstr "Прозрачность горячих клавиш (текст)" -#: src/options.cpp:2795 +#: src/options.cpp:2872 msgid "" "The foreground opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" "Прозрачность переднего плана в процентах для горячих клавиш на экране." -#: src/options.cpp:2799 +#: src/options.cpp:2876 msgid "Shortcut color" msgstr "Цвет горячих клавиш" -#: src/options.cpp:2800 +#: src/options.cpp:2877 msgid "The color of on-screen keyboard shortcuts." msgstr "Цвет горячих клавиш на экране." -#: src/options.cpp:2804 +#: src/options.cpp:2881 msgid "Shortcut border" msgstr "Граница горячих клавиш" -#: src/options.cpp:2805 +#: src/options.cpp:2882 msgid "The border of each on-screen keyboard shortcut in pixels." msgstr "Граница каждой горячей клавиши на экране в пикселях." -#: src/options.cpp:2809 +#: src/options.cpp:2886 msgid "Shortcut width (min)" msgstr "Ширина горячих клавиш (мин)" -#: src/options.cpp:2810 +#: src/options.cpp:2887 msgid "" "The minimum width of each on-screen keyboard shortcut in pixels. Only " "relevant when lots of shortcuts are visible at once." @@ -505638,32 +506473,32 @@ msgstr "" "Минимальная ширина каждой горячей клавиши на экране в пикселях. Имеет " "значение только при одновременном выводе множества горячих клавиш." -#: src/options.cpp:2814 +#: src/options.cpp:2891 msgid "Shortcut width (max)" msgstr "Ширина горячих клавиш (макс)" -#: src/options.cpp:2815 +#: src/options.cpp:2892 msgid "The maximum width of each on-screen keyboard shortcut in pixels." msgstr "Максимальная ширина каждой горячей клавиши на экране в пикселях." -#: src/options.cpp:2819 +#: src/options.cpp:2896 msgid "Shortcut height" msgstr "Высота горячих клавиш" -#: src/options.cpp:2820 +#: src/options.cpp:2897 msgid "The height of each on-screen keyboard shortcut in pixels." msgstr "Высота каждой горячей клавиши на экране в пикселях." -#: src/options.cpp:2862 +#: src/options.cpp:2939 #, c-format msgid "Loading the far tileset failed: %s" msgstr "" -#: src/options.cpp:3132 +#: src/options.cpp:3209 msgid "Current world" msgstr "Текущий мир" -#: src/options.cpp:3162 +#: src/options.cpp:3239 #, c-format msgid "%s #%s - The window will be %d pixel wide with the selected value." msgid_plural "" @@ -505673,7 +506508,7 @@ msgstr[1] "%s #%s — Окно будет %d пикселя в ширину пр msgstr[2] "%s #%s — Окно будет %d пикселей в ширину при данном значении." msgstr[3] "%s #%s — Окно будет %d пикселей в ширину при данном значении." -#: src/options.cpp:3177 +#: src/options.cpp:3254 #, c-format msgid "%s #%s -- The window will be %d pixel tall with the selected value." msgid_plural "" @@ -505683,15 +506518,15 @@ msgstr[1] "%s #%s -- Окно будет %d пикселя в высоту пр msgstr[2] "%s #%s -- Окно будет %d пикселей в высоту при данном значении." msgstr[3] "%s #%s — Окно будет %d пиксель в высоту при данном значении." -#: src/options.cpp:3192 +#: src/options.cpp:3269 msgid "Note: " msgstr "Заметка: " -#: src/options.cpp:3194 +#: src/options.cpp:3271 msgid "Some of these options may produce unexpected results if changed." msgstr "Изменения этих настроек могут привести к непредвиденным результатам." -#: src/options.cpp:3273 +#: src/options.cpp:3350 #, c-format msgid "" "Prerequisite for this option not met!\n" @@ -505700,11 +506535,11 @@ msgstr "" "Не выполнены предварительные условия для этой настройки!\n" "(%s)" -#: src/options.cpp:3369 +#: src/options.cpp:3446 msgid "Invalid input: not a number" msgstr "Неправильный ввод: это не число" -#: src/options.cpp:3428 +#: src/options.cpp:3505 msgid "" "Please wait…\n" "Applying option changes…" @@ -505712,46 +506547,46 @@ msgstr "" "Пожалуйста ждите…\n" "Применение новых настроек…" -#: src/options.cpp:3578 +#: src/options.cpp:3653 msgid "options" msgstr "настройки" -#: src/output.cpp:841 +#: src/output.cpp:845 #, c-format msgctxt "query_yn" msgid "%s (Case Sensitive)" msgstr "%s (Регистр важен)" -#: src/output.cpp:842 +#: src/output.cpp:846 #, c-format msgctxt "query_yn" msgid "%s" msgstr "%s" -#: src/output.cpp:991 +#: src/output.cpp:995 msgid "Type part of an item's name to filter it." msgstr "Введите часть названия предмета, чтобы отфильтровать его." -#: src/output.cpp:992 +#: src/output.cpp:996 msgid "Type part of an item's name to move nearby items to the bottom." msgstr "Введите часть названия предмета для перемещения ближайших вещей вниз." -#: src/output.cpp:993 +#: src/output.cpp:997 msgid "Type part of an item's name to move nearby items to the top." msgstr "" "Введите часть названия предмета для перемещения ближайших вещей наверх." -#: src/output.cpp:1002 +#: src/output.cpp:1006 msgid "Separate multiple items with [,]." msgstr "Разделяйте несколько предметов запятой [,]." #. ~ An example of how to separate multiple items with a comma when filtering #. items. -#: src/output.cpp:1004 +#: src/output.cpp:1008 msgid "Example: back,flash,aid, ,band" msgstr "Пример: back,flash,aid, ,band" -#: src/output.cpp:1005 +#: src/output.cpp:1009 msgid "" "Search [c]ategory, [m]aterial, " "[q]uality, [n]otes, " @@ -505766,14 +506601,14 @@ msgstr "" "[b] - два условия." #. ~ An example of how to filter items based on category or material. -#: src/output.cpp:1011 +#: src/output.cpp:1015 msgid "" "Example: c:food,m:iron,q:hammering,n:toolshelf,d:pipe,s:devices,b:mre;sealed" msgstr "" "Например: " "c:еда,m:железо,q:забивание,n:инструменты,d:труба;s:устройства,b:ипр;закрыт" -#: src/output.cpp:1012 +#: src/output.cpp:1016 msgid "" "To exclude items, place [-] in front. Place " "[--] in front to include only matching items." @@ -505783,64 +506618,64 @@ msgstr "" "предметы." #. ~ An example of how to exclude items with - when filtering items. -#: src/output.cpp:1015 +#: src/output.cpp:1019 msgid "Example: steel,-chunk,--c:spare parts" msgstr "Пример: сталь,-кусок,--c:запчасти" -#: src/output.cpp:2314 +#: src/output.cpp:2360 msgid "unknown" msgstr "неизвестно" -#: src/output.cpp:2315 +#: src/output.cpp:2361 msgid "bright" msgstr "светло" -#: src/output.cpp:2316 +#: src/output.cpp:2362 msgid "cloudy" msgstr "пасмурно" -#: src/output.cpp:2317 +#: src/output.cpp:2363 msgid "shady" msgstr "полутьма" -#: src/output.cpp:2318 +#: src/output.cpp:2364 msgid "dark" msgstr "темно" -#: src/output.cpp:2319 +#: src/output.cpp:2365 msgid "very dark" msgstr "очень темно" -#: src/output.cpp:2336 +#: src/output.cpp:2382 msgid "yellow" msgstr "жёлтый" -#: src/output.cpp:2339 +#: src/output.cpp:2385 msgid "black" msgstr "чёрный" -#: src/output.h:686 src/output.h:695 src/output.h:703 +#: src/output.h:688 src/output.h:697 src/output.h:705 msgid ", " msgstr ", " -#: src/output.h:688 +#: src/output.h:690 msgid ", and " msgstr " и " -#: src/output.h:692 src/output.h:701 +#: src/output.h:694 src/output.h:703 msgid " > " msgstr " > " -#: src/output.h:1054 +#: src/output.h:1062 #, c-format msgid "$%.2f" msgstr "$%.2f" -#: src/overmap.cpp:5888 src/skill.cpp:159 +#: src/overmap.cpp:5882 src/skill.cpp:159 msgid "invalid" msgstr "неверное" -#: src/overmap.cpp:6321 +#: src/overmap.cpp:6315 msgid "" "Unable to place all configured specials, some missions may fail to " "initialize." @@ -505848,7 +506683,7 @@ msgstr "" "Невозможно разместить все сконфигурированные особые локации, поэтому " "некоторые задания могут не инициализироваться." -#: src/overmap.cpp:6464 +#: src/overmap.cpp:6458 #, c-format msgid "" "This is automated emergency shelter beacon %d%d. Supplies, amenities and " @@ -505857,7 +506692,7 @@ msgstr "" "Это автоматизированный маяк аварийного убежища %d%d. Припасы, удобства и " "убежище прилагаются." -#: src/overmap.cpp:6468 +#: src/overmap.cpp:6462 #, c-format msgid "" "This is FEMA camp %d%d. Supplies are limited, please bring supplemental " @@ -505868,27 +506703,27 @@ msgstr "" "воду и постельные принадлежности. Это лагерь МЧС %d%d. Специальное " "долгосрочное убежище." -#: src/overmap_ui.cpp:197 +#: src/overmap_ui.cpp:198 msgid "Note preview" msgstr "Предпросмотр заметки" -#: src/overmap_ui.cpp:401 src/overmap_ui.cpp:1311 src/overmap_ui.cpp:1829 +#: src/overmap_ui.cpp:402 src/overmap_ui.cpp:1312 src/overmap_ui.cpp:1830 msgid "Really delete note?" msgstr "Действительно удалить заметку?" -#: src/overmap_ui.cpp:414 +#: src/overmap_ui.cpp:415 msgid "Mark area as dangerous ( to avoid on auto move paths? )" msgstr "Пометить зону как опасную (для избегания при авто-перемещении)?" -#: src/overmap_ui.cpp:417 +#: src/overmap_ui.cpp:418 msgid "Danger radius in overmap squares? ( 0-20 )" msgstr "Радиус опасности в клетках карты? ( 0-20 )" -#: src/overmap_ui.cpp:430 +#: src/overmap_ui.cpp:431 msgid "Remove dangerous mark?" msgstr "Удалить метку об опасности?" -#: src/overmap_ui.cpp:460 +#: src/overmap_ui.cpp:461 #, c-format msgid "" "<%s> - center on note, <%s> - edit note, <%s> - mark as dangerous, <%s> - " @@ -505897,17 +506732,17 @@ msgstr "" "<%s> - отцентрировать на пометке, <%s> - редактировать пометку, <%s> - " "пометить как опасную, <%s> - удалить пометку, <%s> - закрыть окно" -#: src/overmap_ui.cpp:469 +#: src/overmap_ui.cpp:470 #, c-format msgid "Map notes (%d)" msgstr "Пометки карты (%d)" -#: src/overmap_ui.cpp:490 +#: src/overmap_ui.cpp:491 #, c-format msgid "[%s] %s" msgstr "[%s] %s" -#: src/overmap_ui.cpp:492 +#: src/overmap_ui.cpp:493 #, c-format msgid "" "LEVEL %i, %d'%d, %d'%d: %s (Distance: " @@ -505916,58 +506751,58 @@ msgstr "" "УРОВЕНЬ %i, %d'%d, %d'%d : %s (Расстояние: " "%d)%s" -#: src/overmap_ui.cpp:497 +#: src/overmap_ui.cpp:498 #, c-format msgid "Distance: %d" msgstr "Расстояние: %d" -#: src/overmap_ui.cpp:929 src/sdltiles.cpp:1113 +#: src/overmap_ui.cpp:930 src/sdltiles.cpp:1114 msgid "DANGEROUS AREA!" msgstr "ОПАСНАЯ ЗОНА!" -#: src/overmap_ui.cpp:976 +#: src/overmap_ui.cpp:977 msgid "Zone:" msgstr "Зона:" -#: src/overmap_ui.cpp:1088 +#: src/overmap_ui.cpp:1089 msgid "# Weather unknown" msgstr "# Погода неизвестна" -#: src/overmap_ui.cpp:1138 +#: src/overmap_ui.cpp:1139 msgid "Distance to active mission:" msgstr "Расстояние до активного задания:" -#: src/overmap_ui.cpp:1139 +#: src/overmap_ui.cpp:1140 #, c-format msgid "%d tiles" msgstr "%d тайлов" -#: src/overmap_ui.cpp:1144 +#: src/overmap_ui.cpp:1145 msgid "Above us" msgstr "Выше" -#: src/overmap_ui.cpp:1146 +#: src/overmap_ui.cpp:1147 msgid "Below us" msgstr "Ниже" -#: src/overmap_ui.cpp:1149 src/wish.cpp:1072 +#: src/overmap_ui.cpp:1150 src/wish.cpp:1181 #, c-format msgid "%s" msgstr "%s" -#: src/overmap_ui.cpp:1160 +#: src/overmap_ui.cpp:1161 msgid "Use movement keys to pan." msgstr "Навигация клавишами движения." -#: src/overmap_ui.cpp:1161 +#: src/overmap_ui.cpp:1162 msgid "Press W to preview route." msgstr "Нажмите W для просмотра маршрута." -#: src/overmap_ui.cpp:1162 +#: src/overmap_ui.cpp:1163 msgid "Press again to confirm." msgstr "Нажмите еще раз для подтверждения." -#: src/overmap_ui.cpp:1236 +#: src/overmap_ui.cpp:1237 msgid "" "Add a note to the map. For a custom GLYPH or COLOR follow the examples " "below. Default GLYPH and COLOR looks like this: N" @@ -505975,33 +506810,33 @@ msgstr "" "Добавить заметку на карту. Для изменения МЕТКИ или ЦВЕТА следуйте примерам " "ниже. По умолчанию МЕТКА и ЦВЕТ выглядят так: N" -#: src/overmap_ui.cpp:1241 +#: src/overmap_ui.cpp:1242 msgid "Color codes: " msgstr "Коды цвета: " -#: src/overmap_ui.cpp:1250 +#: src/overmap_ui.cpp:1251 msgid "Type GLYPH:TEXT to set a custom glyph." msgstr "" "Введите МЕТКА:ТЕКСТ, чтобы задать произвольную метку." -#: src/overmap_ui.cpp:1251 +#: src/overmap_ui.cpp:1252 msgid "Type COLOR;TEXT to set a custom color." msgstr "" "Введите ЦВЕТ;ТЕКСТ, чтобы задать произвольный цвет." -#: src/overmap_ui.cpp:1253 +#: src/overmap_ui.cpp:1254 msgid "Examples: B:Base | g;Loot | !:R;Minefield" msgstr "Примеры: B;База | g;Предметы | !:R;Минное поле" -#: src/overmap_ui.cpp:1256 +#: src/overmap_ui.cpp:1257 msgid "Note:" msgstr "Примечание:" -#: src/overmap_ui.cpp:1323 +#: src/overmap_ui.cpp:1324 msgid "Search term:" msgstr "Искать:" -#: src/overmap_ui.cpp:1324 +#: src/overmap_ui.cpp:1325 msgid "" "Multiple entries separated with comma (,). Excludes starting with hyphen " "(-)." @@ -506009,31 +506844,31 @@ msgstr "" "Несколько значений разделяйте запятыми, для исключения ставьте в начале " "тире." -#: src/overmap_ui.cpp:1357 +#: src/overmap_ui.cpp:1358 msgid "No results found." msgstr "Результатов не найдено." -#: src/overmap_ui.cpp:1383 +#: src/overmap_ui.cpp:1384 msgid "Next result" msgstr "Следующий результат" -#: src/overmap_ui.cpp:1384 +#: src/overmap_ui.cpp:1385 msgid "Previous result" msgstr "Предыдущий результат" -#: src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1411 msgid "Result:" msgstr "Результат:" -#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1411 msgid "Results:" msgstr "Результаты:" -#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1414 +#: src/overmap_ui.cpp:1397 src/overmap_ui.cpp:1415 msgid "Direction:" msgstr "Направление:" -#: src/overmap_ui.cpp:1421 +#: src/overmap_ui.cpp:1422 #, c-format msgid "" "Press [%s] or [%s] to cycle " @@ -506042,144 +506877,144 @@ msgstr "" "Нажмите [%s] или [%s] для " "просмотра результатов поиска." -#: src/overmap_ui.cpp:1426 +#: src/overmap_ui.cpp:1427 #, c-format msgid "Press [%s] to confirm." msgstr "Нажмите [%s] для подтверждения." -#: src/overmap_ui.cpp:1428 +#: src/overmap_ui.cpp:1429 #, c-format msgid "Press [%s] to quit." msgstr "Нажмите [%s] для выхода." -#: src/overmap_ui.cpp:1464 +#: src/overmap_ui.cpp:1465 msgid "Select terrain to place:" msgstr "Выбрать местность:" -#: src/overmap_ui.cpp:1467 +#: src/overmap_ui.cpp:1468 #, c-format msgid "sym: [ %s %s ], color: [ %s %s], name: [ %s ], id: [ %s ]" msgstr "символ: [ %s %s ], цвет: [ %s %s], имя: [ %s ], id: [ %s ]" -#: src/overmap_ui.cpp:1477 +#: src/overmap_ui.cpp:1478 msgid "Select special to place:" msgstr "Выбрать особенность:" -#: src/overmap_ui.cpp:1529 +#: src/overmap_ui.cpp:1530 msgid "Place overmap terrain:" msgstr "Разместить на карте местность:" -#: src/overmap_ui.cpp:1533 +#: src/overmap_ui.cpp:1534 msgid "Place overmap special:" msgstr "Разместить на карте особенность:" -#: src/overmap_ui.cpp:1540 +#: src/overmap_ui.cpp:1541 #, c-format msgid "Rotation: %s %s" msgstr "Вращение: %s %s" -#: src/overmap_ui.cpp:1541 +#: src/overmap_ui.cpp:1542 msgid "(fixed)" msgstr "(фиксирован.)" -#: src/overmap_ui.cpp:1542 +#: src/overmap_ui.cpp:1543 msgid "Areas highlighted in red" msgstr "В зонах, выделенных красным," -#: src/overmap_ui.cpp:1543 +#: src/overmap_ui.cpp:1544 msgid "already have map content" msgstr "содержимое карты уже" -#: src/overmap_ui.cpp:1545 +#: src/overmap_ui.cpp:1546 msgid "generated. Their overmap" msgstr "сгенерировано. Их overmap" -#: src/overmap_ui.cpp:1546 +#: src/overmap_ui.cpp:1547 msgid "id will change, but not" msgstr "id изменится, но не" -#: src/overmap_ui.cpp:1547 +#: src/overmap_ui.cpp:1548 msgid "their contents." msgstr "их содержимое." -#: src/overmap_ui.cpp:1550 +#: src/overmap_ui.cpp:1551 #, c-format msgid "[%s] Rotate" msgstr "[%s] Вращать" -#: src/overmap_ui.cpp:1553 +#: src/overmap_ui.cpp:1554 #, c-format msgid "[%s] Apply" msgstr "[%s] Принять" -#: src/overmap_ui.cpp:1555 +#: src/overmap_ui.cpp:1556 msgid "[ESCAPE/Q] Cancel" msgstr "[ESCAPE/Q] Отменить" -#: src/overmap_ui.cpp:1602 +#: src/overmap_ui.cpp:1603 msgid "No overmap special args at this location." msgstr "Нет особых параметров глобальной карты в этой локации." -#: src/overmap_ui.cpp:1606 +#: src/overmap_ui.cpp:1607 msgid "Overmap special args at this location have already been set." msgstr "Особые параметры глобальной карты в этой локации уже выставлены." -#: src/overmap_ui.cpp:1611 +#: src/overmap_ui.cpp:1612 msgid "No overmap special at this location from which to fetch parameters." msgstr "" "Здесь нет особой локации глобальной карты, из которой можно было бы извлечь " "параметры." -#: src/overmap_ui.cpp:1622 +#: src/overmap_ui.cpp:1623 #, c-format msgid "Select value for mapgen argument %s: " msgstr "Значение параметра глобальной карты %s: " -#: src/overmap_ui.cpp:1851 +#: src/overmap_ui.cpp:1852 msgid "" "You are overburdened, are you sure you want to travel (it may be painful)?" msgstr "" "Вы перегружены, вы точно хотите отправиться в путь? (может оказаться " "болезненным)" -#: src/overmap_ui.cpp:1853 +#: src/overmap_ui.cpp:1854 msgid "You are in a vehicle but not driving. Are you sure you want to walk?" msgstr "" "Вы находитесь в автомобиле, но не за рулем. Вы уверены, что хотите пойти " "пешком?" -#: src/overmap_ui.cpp:1855 +#: src/overmap_ui.cpp:1856 msgid "Drive to this point?" msgstr "Доехать до этой точки?" -#: src/overmap_ui.cpp:1857 +#: src/overmap_ui.cpp:1858 msgid "Travel to this point?" msgstr "Переместиться в эту точку?" -#: src/overmap_ui.cpp:2013 +#: src/overmap_ui.cpp:2014 msgid "* Random city *" msgstr "* Случайный город *" -#: src/overmap_ui.cpp:2014 +#: src/overmap_ui.cpp:2015 msgid "Location: (?,?):(?,?)" msgstr "Локация: (?,?):(?,?)" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2016 +#: src/overmap_ui.cpp:2017 msgid "(pop ?)" msgstr "(популяц. ?)" -#: src/overmap_ui.cpp:2020 +#: src/overmap_ui.cpp:2021 msgid "Select a starting city" msgstr "Выберите стартовый город" -#: src/overmap_ui.cpp:2024 +#: src/overmap_ui.cpp:2025 #, c-format msgid "Location: %s:%s" msgstr "Локация: %s:%s" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2027 +#: src/overmap_ui.cpp:2028 #, c-format msgid "(pop %s)" msgstr "(популяц. %s)" @@ -506246,19 +507081,19 @@ msgstr "Карта" msgid "panel options" msgstr "опции панели" -#: src/panels.cpp:665 +#: src/panels.cpp:666 msgid "Toggle panels on/off" msgstr "Вкл/выкл панели" -#: src/panels.cpp:668 +#: src/panels.cpp:669 msgid "Change display order" msgstr "Изменить порядок отображения" -#: src/panels.cpp:671 +#: src/panels.cpp:672 msgid "Exit" msgstr "Выйти" -#: src/past_games_info.cpp:90 +#: src/past_games_info.cpp:91 msgid "Please wait while past game data loads…" msgstr "Пожалуйста, подождите, загружаются данные прошлой игры…" @@ -506308,61 +507143,61 @@ msgid "You're overburdened!" msgstr "Вы перегружены!" #. ~ skill_name current_skill_level -> next_skill_level (% to next level) -#: src/player_activity.cpp:190 +#: src/player_activity.cpp:188 #, c-format msgctxt "reading progress" msgid "%s %d -> %d (%d%%)" msgstr "%s %d -> %d (%d%%)" -#: src/player_activity.cpp:229 +#: src/player_activity.cpp:227 #, c-format msgid "%s…" msgstr "%s…" -#: src/player_activity.cpp:230 +#: src/player_activity.cpp:228 #, c-format msgid "%s: %s" msgstr "%s: %s" -#: src/player_activity.cpp:336 +#: src/player_activity.cpp:334 msgid "You pause for a moment to catch your breath." msgstr "Вы на секунду останавливаетесь, чтобы отдышаться." -#: src/player_activity.cpp:344 +#: src/player_activity.cpp:342 msgid "You struggle to continue. Keep trying?" msgstr "Вам трудно продолжать. Пытаться дальше?" -#: src/player_activity.cpp:345 +#: src/player_activity.cpp:343 msgid "Continue after a break." msgstr "Продолжить после перерыва." -#: src/player_activity.cpp:347 +#: src/player_activity.cpp:345 msgid "Finish it." msgstr "Закончить задачу." -#: src/player_activity.cpp:497 +#: src/player_activity.cpp:495 #, c-format msgid "The %s is dangerously close!" msgstr "%s опасно близко!" -#: src/player_activity.cpp:505 +#: src/player_activity.cpp:503 #, c-format msgid "You stand in %s!" msgstr "Вы стоите в %s!" -#: src/player_activity.cpp:518 +#: src/player_activity.cpp:516 msgid "You are at risk of starving!" msgstr "Вам грозит голодание!" -#: src/player_activity.cpp:524 +#: src/player_activity.cpp:522 msgid "You are dangerously dehydrated!" msgstr "Вы опасно обезвожены!" -#: src/player_activity.cpp:531 +#: src/player_activity.cpp:529 msgid "You are overheating!" msgstr "" -#: src/player_activity.cpp:534 +#: src/player_activity.cpp:532 msgid "You are freezing!" msgstr "" @@ -507618,120 +508453,120 @@ msgstr "В персонажа () попадает %s %s, %s." msgid "%s is hit by %s %s, %s." msgstr "В цель (%s) попадает %s %s, %s." -#: src/ranged.cpp:597 src/ranged.cpp:635 +#: src/ranged.cpp:598 src/ranged.cpp:636 #, c-format msgid "Your %s misfires with a muffled click!" msgstr "Ваше оружие (%s) дало осечку, издав лишь тихий щелчок!" -#: src/ranged.cpp:598 src/ranged.cpp:636 +#: src/ranged.cpp:599 src/ranged.cpp:637 #, c-format msgid "'s %s misfires with a muffled click!" msgstr "Оружие (%s - ) даёт осечку, издав лишь тихий щелчок!" -#: src/ranged.cpp:604 +#: src/ranged.cpp:605 #, c-format msgid "Perhaps taking the ammo out of your %s and reloading will help." msgstr "" "Возможно извлечение патрона из оружия (%s) и перезарядка решат проблему." -#: src/ranged.cpp:605 +#: src/ranged.cpp:606 #, c-format msgid "Perhaps taking the ammo out of 's %s and reloading will help." msgstr "" "Возможно извлечение патрона из оружия (%s - ) и перезарядка решат " "проблему." -#: src/ranged.cpp:617 +#: src/ranged.cpp:618 #, c-format msgid "Your %s misfires with a wet click!" msgstr "Ваше оружие (%s) влажно щёлкает и даёт осечку!" -#: src/ranged.cpp:618 +#: src/ranged.cpp:619 #, c-format msgid "'s %s misfires with a wet click!" msgstr "%s () влажно щёлкает и даёт осечку!" -#: src/ranged.cpp:627 +#: src/ranged.cpp:628 #, c-format msgid "Your %s malfunctions!" msgstr "%s работает неисправно!" -#: src/ranged.cpp:628 +#: src/ranged.cpp:629 #, c-format msgid "'s %s malfunctions!" msgstr "%s () работает неисправно!" -#: src/ranged.cpp:664 +#: src/ranged.cpp:665 #, c-format msgid "Your attached %s is destroyed by your shot!" msgstr "Прикреплённая модификация (%s) уничтожена выстрелом!" -#: src/ranged.cpp:665 +#: src/ranged.cpp:666 #, c-format msgid "'s attached %s is destroyed by their shot!" msgstr "Прикреплённая модификация (%s - ) уничтожена выстрелом!" -#: src/ranged.cpp:669 +#: src/ranged.cpp:670 #, c-format msgid "Your attached %s is damaged by your shot!" msgstr "Прикреплённая модификация (%s) повреждается из-за выстрела!" -#: src/ranged.cpp:670 +#: src/ranged.cpp:671 #, c-format msgid "'s %s is damaged by their shot!" msgstr "" "Прикреплённая модификация (%s - ) повреждается из-за выстрела!" -#: src/ranged.cpp:679 +#: src/ranged.cpp:680 #, c-format msgid "Your %s emits a grimace-inducing screech!" msgstr "%s издаёт невыносимый пилящий звук!" -#: src/ranged.cpp:680 +#: src/ranged.cpp:681 #, c-format msgid "'s %s emits a grimace-inducing screech!" msgstr "%s () издаёт невыносимый пилящий звук!" -#: src/ranged.cpp:688 +#: src/ranged.cpp:689 #, c-format msgid "Your %s fails to cycle!" msgstr "Ваше оружие (%s) заклинило!" -#: src/ranged.cpp:689 +#: src/ranged.cpp:690 #, c-format msgid "'s %s fails to cycle!" msgstr "У НПС () заклинило оружие (%s)!" -#: src/ranged.cpp:725 +#: src/ranged.cpp:726 #, c-format msgid "Your %s is damaged by the high pressure!" msgstr "Высокое давление повреждает ваше оружие (%s)!" -#: src/ranged.cpp:726 +#: src/ranged.cpp:727 #, c-format msgid "'s %s is damaged by the high pressure!" msgstr "Высокое давление повреждает оружие (%s - )!" -#: src/ranged.cpp:738 +#: src/ranged.cpp:739 #, c-format msgid "%s shoots something." msgstr "%s стреляет в кого-то." -#: src/ranged.cpp:750 +#: src/ranged.cpp:751 #, c-format msgid "You hear %s." msgstr "Вы слышите %s." -#: src/ranged.cpp:773 +#: src/ranged.cpp:774 msgid "A shotgun equipped with choke cannot fire slugs." msgstr "Дробовик с чоком не может использовать пулевые заряды." -#: src/ranged.cpp:824 +#: src/ranged.cpp:825 #, c-format msgid "You cycle your %s manually." msgstr "Вы вручную освобождаете камору оружия (%s)." -#: src/ranged.cpp:880 +#: src/ranged.cpp:881 msgid "projectile" msgid_plural "projectiles" msgstr[0] "снаряд" @@ -507739,24 +508574,24 @@ msgstr[1] "снаряда" msgstr[2] "снарядов" msgstr[3] "снаряды" -#: src/ranged.cpp:907 +#: src/ranged.cpp:908 #, c-format msgid "You feel a surge of euphoria as flames roar out of the %s!" msgstr "Вы чувствуете прилив эйфории, когда %s с рёвом извергает пламя!" -#: src/ranged.cpp:1412 src/ranged.cpp:1417 +#: src/ranged.cpp:1413 src/ranged.cpp:1418 msgid "Steadiness" msgstr "Устойчивость" -#: src/ranged.cpp:1442 src/ranged.cpp:3261 +#: src/ranged.cpp:1443 src/ranged.cpp:3262 msgid "Immediate" msgstr "Немедленно" -#: src/ranged.cpp:1591 +#: src/ranged.cpp:1592 msgid "Current" msgstr "Текущее" -#: src/ranged.cpp:1690 src/ranged.cpp:1773 +#: src/ranged.cpp:1691 src/ranged.cpp:1774 msgid "" " Great Normal " "Graze Miss " @@ -507766,449 +508601,449 @@ msgstr "" "Касательно Промах " "Ходов" -#: src/ranged.cpp:1707 src/ranged.cpp:1790 +#: src/ranged.cpp:1708 src/ranged.cpp:1791 #, c-format msgid "%s %s:" msgstr "%s %s:" -#: src/ranged.cpp:1709 src/ranged.cpp:1792 +#: src/ranged.cpp:1710 src/ranged.cpp:1793 msgid "Moves" msgstr "Шагов" -#: src/ranged.cpp:1846 +#: src/ranged.cpp:1847 msgid "Symbols:" msgstr "Символы" -#: src/ranged.cpp:1869 +#: src/ranged.cpp:1870 msgid "Moves to fire" msgstr "" -#: src/ranged.cpp:1921 src/ranged.cpp:1949 +#: src/ranged.cpp:1922 src/ranged.cpp:1950 msgctxt "aim_confidence" msgid "Great" msgstr "Крит" -#: src/ranged.cpp:1922 src/ranged.cpp:1950 +#: src/ranged.cpp:1923 src/ranged.cpp:1951 msgctxt "aim_confidence" msgid "Normal" msgstr "Обычный" -#: src/ranged.cpp:1923 src/ranged.cpp:1951 +#: src/ranged.cpp:1924 src/ranged.cpp:1952 msgctxt "aim_confidence" msgid "Graze" msgstr "Скользящее попадание" -#: src/ranged.cpp:1955 +#: src/ranged.cpp:1956 msgctxt "aim_confidence" msgid "Hit" msgstr "Попадание" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 msgid "Regular" msgstr "Обычное" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 #, c-format msgid "[%c] to aim and fire." msgstr "[%c] Прицелиться и выстрелить." -#: src/ranged.cpp:1999 +#: src/ranged.cpp:2000 msgid "Careful" msgstr "Тщательное" -#: src/ranged.cpp:2000 +#: src/ranged.cpp:2001 #, c-format msgid "[%c] to take careful aim and fire." msgstr "[%c] Тщательно прицелиться и выстрелить." -#: src/ranged.cpp:2005 +#: src/ranged.cpp:2006 msgid "Precise" msgstr "Точное" -#: src/ranged.cpp:2006 +#: src/ranged.cpp:2007 #, c-format msgid "[%c] to take precise aim and fire." msgstr "[%c] Точно прицелиться и выстрелить." -#: src/ranged.cpp:2159 +#: src/ranged.cpp:2160 msgid "Thunk!" msgstr "«Тунк!»" -#: src/ranged.cpp:2163 +#: src/ranged.cpp:2164 msgid "tz-CRACKck!" msgstr "«тз-ХРЯСЬ!»" -#: src/ranged.cpp:2169 +#: src/ranged.cpp:2170 msgid "Fwoosh!" msgstr "«Ффффшш!»" -#: src/ranged.cpp:2171 +#: src/ranged.cpp:2172 msgid "whizz!" msgstr "вжжж!" -#: src/ranged.cpp:2173 +#: src/ranged.cpp:2174 msgid "thonk!" msgstr "бумк!" -#: src/ranged.cpp:2180 +#: src/ranged.cpp:2181 msgid "Fzzt!" msgstr "«Фззз!»" -#: src/ranged.cpp:2182 +#: src/ranged.cpp:2183 msgid "Pew!" msgstr "«Пиу!»" -#: src/ranged.cpp:2184 +#: src/ranged.cpp:2185 msgid "Tsewww!" msgstr "«Тзззуув!»" -#: src/ranged.cpp:2186 +#: src/ranged.cpp:2187 msgid "Kra-kow!" msgstr "«Кра-коф!»" -#: src/ranged.cpp:2191 +#: src/ranged.cpp:2192 msgid "Bzzt!" msgstr "«Бззз!»" -#: src/ranged.cpp:2193 +#: src/ranged.cpp:2194 msgid "Bzap!" msgstr "«Бззап!»" -#: src/ranged.cpp:2195 +#: src/ranged.cpp:2196 msgid "Bzaapp!" msgstr "«Вззапп!»" -#: src/ranged.cpp:2197 +#: src/ranged.cpp:2198 msgid "Kra-koom!" msgstr "«Кра-кууум!»" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "Brrrip!" msgstr "«Брррип!»" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "plink!" msgstr "«Плинк!»" -#: src/ranged.cpp:2207 +#: src/ranged.cpp:2208 msgid "Brrrap!" msgstr "«Брррап!»" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "P-p-p-pow!" msgstr "«Тра-та-та-та!»" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "blam!" msgstr "«Бах!»" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "Kaboom!" msgstr "Бу-бум!" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "kerblam!" msgstr "«Ты-Дыщ!»" -#: src/ranged.cpp:2418 +#: src/ranged.cpp:2419 #, c-format msgid "You don't have enough %s to cast this spell" msgstr "У вас не хватает энергии (%s) для этого заклинания" -#: src/ranged.cpp:3071 +#: src/ranged.cpp:3072 #, c-format msgid "Really attack %s?" msgstr "Действительно атаковать: %s?" -#: src/ranged.cpp:3104 +#: src/ranged.cpp:3105 msgid "There are friendly creatures in line of fire:\n" msgstr "Дружественные существа на линии огня:\n" -#: src/ranged.cpp:3108 +#: src/ranged.cpp:3109 msgid "Proceed with the attack?" msgstr "Продолжить атаку?" -#: src/ranged.cpp:3250 +#: src/ranged.cpp:3251 msgid "Select preferences" msgstr "Выбрать предпочтения" -#: src/ranged.cpp:3255 +#: src/ranged.cpp:3256 msgid "Default aiming mode" msgstr "Режим прицеливания по умолчанию" -#: src/ranged.cpp:3273 +#: src/ranged.cpp:3274 msgid "Firing mode" msgstr "Режим стрельбы" -#: src/ranged.cpp:3561 +#: src/ranged.cpp:3562 #, c-format msgid "Firing %s" msgstr "Стрельба: %s" -#: src/ranged.cpp:3563 +#: src/ranged.cpp:3564 #, c-format msgid "Throwing %s" msgstr "Метнуть: %s" -#: src/ranged.cpp:3565 +#: src/ranged.cpp:3566 #, c-format msgid "Blind throwing %s" msgstr "Метнуть вслепую: %s " -#: src/ranged.cpp:3567 +#: src/ranged.cpp:3568 msgid "Set target" msgstr "Выбрать цель" -#: src/ranged.cpp:3574 +#: src/ranged.cpp:3575 msgctxt "[Hotkey] to throw" msgid "to throw" msgstr "бросить" -#: src/ranged.cpp:3576 +#: src/ranged.cpp:3577 msgctxt "[Hotkey] to attack" msgid "to attack" msgstr "атаковать" -#: src/ranged.cpp:3578 +#: src/ranged.cpp:3579 msgctxt "[Hotkey] to cast the spell" msgid "to cast" msgstr "заклинание" -#: src/ranged.cpp:3580 +#: src/ranged.cpp:3581 msgctxt "[Hotkey] to fire" msgid "to fire" msgstr "стрелять" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show all controls" msgstr "[%s] показать все элементы управления" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show help" msgstr "[%s] показать помощь" -#: src/ranged.cpp:3636 +#: src/ranged.cpp:3637 msgid "Shift view with directional keys" msgstr "Двигать место осмотра клавишами направления" -#: src/ranged.cpp:3638 +#: src/ranged.cpp:3639 msgid "Move cursor with directional keys" msgstr "Двигайте курсор клавишами направления" -#: src/ranged.cpp:3641 +#: src/ranged.cpp:3642 msgid "Mouse: LMB: Target, Wheel: Cycle," msgstr "Мышь: ЛКМ: Цель, Колесо: Выбор," -#: src/ranged.cpp:3642 +#: src/ranged.cpp:3643 msgid "RMB: Fire" msgstr "ПКМ: стрельба" -#: src/ranged.cpp:3646 +#: src/ranged.cpp:3647 #, c-format msgid "[%s] Cycle targets;" msgstr "[%s] Смена целей;" -#: src/ranged.cpp:3647 +#: src/ranged.cpp:3648 #, c-format msgid "[%s] %s." msgstr "[%s] %s." -#: src/ranged.cpp:3652 +#: src/ranged.cpp:3653 #, c-format msgid "[%s] target self; [%s] toggle snap-to-target" msgstr "[%s] цель на себя; [%s] центр на цели" -#: src/ranged.cpp:3664 +#: src/ranged.cpp:3665 msgid "to aim and fire." msgstr "чтобы прицелиться и выстрелить" -#: src/ranged.cpp:3666 +#: src/ranged.cpp:3667 #, c-format msgid "[%s] to steady your aim. (10 moves)" msgstr "[%s], чтобы стабилизировать прицел. (10 ходов)" -#: src/ranged.cpp:3669 +#: src/ranged.cpp:3670 #, c-format msgid "[%s] to stop aiming." msgstr "[%s] перестать целиться." -#: src/ranged.cpp:3678 +#: src/ranged.cpp:3679 #, c-format msgid "[%s] to switch firing modes." msgstr "[%s] переключать режимы стрельбы." -#: src/ranged.cpp:3682 +#: src/ranged.cpp:3683 #, c-format msgid "[%s] to reload/switch ammo." msgstr "[%s] перезарядить/сменить тип боеприпаса." -#: src/ranged.cpp:3689 +#: src/ranged.cpp:3690 #, c-format msgid "[%s] Hide lines of fire" msgstr "[%s] скрыть линии огня" -#: src/ranged.cpp:3690 +#: src/ranged.cpp:3691 #, c-format msgid "[%s] Show lines of fire" msgstr "[%s] показать линии огня" -#: src/ranged.cpp:3717 +#: src/ranged.cpp:3718 #, c-format msgid "Range: %d" msgstr "Растояние: %d" -#: src/ranged.cpp:3719 +#: src/ranged.cpp:3720 #, c-format msgid "Range: %d/%d" msgstr "Дистанция: %d/%d" -#: src/ranged.cpp:3730 +#: src/ranged.cpp:3731 #, c-format msgid "Elevation: %d" msgstr "Возвышение: %d" -#: src/ranged.cpp:3732 +#: src/ranged.cpp:3733 #, c-format msgid "Targets: %d" msgstr "Цели: %d" -#: src/ranged.cpp:3759 +#: src/ranged.cpp:3760 #, c-format msgid "Firing mode: %s%s (%d)" msgstr "Режим стрельбы: %s %s (%d)" -#: src/ranged.cpp:3766 +#: src/ranged.cpp:3767 msgid "OUT OF AMMO" msgstr "НЕТ БОЕПРИПАСОВ" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s" msgstr "Боеприпасы: %s%s" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s (%d/%d)" msgstr "Боеприпасы: %s%s (%d/%d)" -#: src/ranged.cpp:3787 +#: src/ranged.cpp:3788 msgctxt "amount of backward momentum" msgid "High" msgstr "Высокий" -#: src/ranged.cpp:3789 +#: src/ranged.cpp:3790 msgctxt "amount of backward momentum" msgid "Medium" msgstr "Средний" -#: src/ranged.cpp:3791 +#: src/ranged.cpp:3792 msgctxt "amount of backward momentum" msgid "Low" msgstr "Низкий" -#: src/ranged.cpp:3793 +#: src/ranged.cpp:3794 msgctxt "amount of backward momentum" msgid "None" msgstr "Нет" -#: src/ranged.cpp:3795 +#: src/ranged.cpp:3796 #, c-format msgid "Recoil: %s" msgstr "Отдача: %s" -#: src/ranged.cpp:3804 +#: src/ranged.cpp:3805 #, c-format msgid "Casting: %s (Level %u)" msgstr "Каст: %s (Уровень %u)" -#: src/ranged.cpp:3811 +#: src/ranged.cpp:3812 #, c-format msgid "Cost: %s %s" msgstr "Стоимость: %s %s" -#: src/ranged.cpp:3815 +#: src/ranged.cpp:3816 #, c-format msgid "Cost: %s %s (Current: %s)" msgstr "Стоимость: %s %s (Сейчас: %s)" -#: src/ranged.cpp:3822 +#: src/ranged.cpp:3823 #, c-format msgid "0.0 % Failure Chance" msgstr "0.0 % Шанс провала" -#: src/ranged.cpp:3836 +#: src/ranged.cpp:3837 #, c-format msgid "Cone Arc: %s degrees" msgstr "Радиус конуса: %s градусов" -#: src/ranged.cpp:3839 +#: src/ranged.cpp:3840 #, c-format msgid "Line width: %s" msgstr "Длина линии: %s" -#: src/ranged.cpp:3842 +#: src/ranged.cpp:3843 #, c-format msgid "Effective Spell Radius: %s%s" msgstr "Радиус действия: %s%s" -#: src/ranged.cpp:3843 +#: src/ranged.cpp:3844 msgid " WARNING! IN RANGE" msgstr "ОПАСНО! В ЗОНЕ ПОРАЖЕНИЯ" -#: src/ranged.cpp:3848 +#: src/ranged.cpp:3849 #, c-format msgid "Damage: %s" msgstr "Урон: %s" -#: src/ranged.cpp:3891 +#: src/ranged.cpp:3892 #, c-format msgid "Turrets in range: %d/%d" msgstr "Турели в пределах досягаемости: %d/%d" -#: src/ranged.cpp:3922 +#: src/ranged.cpp:3923 #, c-format msgid "Pfft. You are a brawler; using %s is beneath you." msgstr "" -#: src/ranged.cpp:3929 +#: src/ranged.cpp:3930 #, c-format msgid "You can't currently fire your %s." msgstr "Сейчас вы не можете стрелять из вашего оружия (%s)." -#: src/ranged.cpp:3937 +#: src/ranged.cpp:3938 #, c-format msgid "You can't fire your %s while driving." msgstr "Вы не можете использовать оружие (%s) за рулём." -#: src/ranged.cpp:3944 +#: src/ranged.cpp:3945 #, c-format msgid "You need two free hands to fire your %s." msgstr "Вам нужны две руки, чтобы стрелять из вашего оружия (%s)." -#: src/ranged.cpp:3959 src/ranged.cpp:3996 +#: src/ranged.cpp:3960 src/ranged.cpp:3997 #, c-format msgid "Your %s is empty!" msgstr "Ваше оружие (%s) пусто!" -#: src/ranged.cpp:3961 +#: src/ranged.cpp:3962 #, c-format msgid "Your %s needs %i charges to fire!" msgstr "Ваше оружие (%s) требует %i зарядов для использования!" -#: src/ranged.cpp:3979 +#: src/ranged.cpp:3980 #, c-format msgid "You need a UPS with at least %2$d charges to fire the %1$s!" msgstr "" "Вам нужен УБП с зарядом как минимум %2$d, чтобы использовать это (%1$s)!" -#: src/ranged.cpp:3985 +#: src/ranged.cpp:3986 #, c-format msgid "Your mech has an empty battery, its %s will not fire." msgstr "У вашего меха села батарея, %s не выстрелит." -#: src/ranged.cpp:4006 +#: src/ranged.cpp:4007 #, c-format msgid "" "You must stand near acceptable terrain or furniture to fire the %s. A " @@ -508356,56 +509191,56 @@ msgstr "Необходимые инструменты:" msgid "NONE" msgstr "НЕТ" -#: src/safemode_ui.cpp:171 +#: src/safemode_ui.cpp:172 msgid "Attitude" msgstr "Отношение" -#: src/safemode_ui.cpp:172 +#: src/safemode_ui.cpp:173 msgid "Dist" msgstr "Дист" -#: src/safemode_ui.cpp:173 +#: src/safemode_ui.cpp:174 msgid "B/W" msgstr "Ч/Б" -#: src/safemode_ui.cpp:175 +#: src/safemode_ui.cpp:176 msgctxt "category" msgid "Cat" msgstr "Кат" -#: src/safemode_ui.cpp:185 +#: src/safemode_ui.cpp:186 msgid "Safe mode enabled:" msgstr "Безопасный режим включён:" -#: src/safemode_ui.cpp:210 +#: src/safemode_ui.cpp:211 msgid "Please load a character first to use this page!" msgstr "Чтобы использовать эту страницу, требуется загрузить персонажа!" -#: src/safemode_ui.cpp:212 +#: src/safemode_ui.cpp:213 msgid "Safe mode manager is currently inactive." msgstr "Менеджер безопасного режима выключен." -#: src/safemode_ui.cpp:213 +#: src/safemode_ui.cpp:214 msgid "Default rules are used. Add a rule to activate." msgstr "Используются правила по умолчанию. Добавьте правило, чтобы включить." -#: src/safemode_ui.cpp:214 +#: src/safemode_ui.cpp:215 msgid "Press ~ to add a default ruleset to get started." msgstr "Нажмите ~, чтобы добавить стандартный набор правил и начать." -#: src/safemode_ui.cpp:246 +#: src/safemode_ui.cpp:247 msgid "Whitelist" msgstr "Белый список" -#: src/safemode_ui.cpp:250 +#: src/safemode_ui.cpp:251 msgid "Walking" msgstr "Ходьба" -#: src/safemode_ui.cpp:251 +#: src/safemode_ui.cpp:252 msgid "Driving" msgstr "Вождение" -#: src/safemode_ui.cpp:372 +#: src/safemode_ui.cpp:373 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -508425,7 +509260,7 @@ msgstr "" "*cid*zo*ie множество * разрешено\n" "Acl*zO*iE регистр не важен в поиске" -#: src/safemode_ui.cpp:386 +#: src/safemode_ui.cpp:387 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -508443,23 +509278,23 @@ msgstr "" "строки типа гром*ий вз*ыв также разрешены\n" "гР*мКий Вз*Ыв регистронезависимый поиск" -#: src/safemode_ui.cpp:403 +#: src/safemode_ui.cpp:404 msgid "Safe Mode Rule:" msgstr "Правило безопасного режима:" -#: src/safemode_ui.cpp:433 +#: src/safemode_ui.cpp:434 msgid "Proximity Distance (0=max view distance)" msgstr "Дистанция сближения (0 = макс. дальность видимости)" -#: src/safemode_ui.cpp:436 +#: src/safemode_ui.cpp:437 msgid "Option: " msgstr "Опция: " -#: src/safemode_ui.cpp:533 +#: src/safemode_ui.cpp:534 msgid "No monsters loaded. Please start a game first." msgstr "Монстры не загружены. Пожалуйста, сначала начните игру." -#: src/safemode_ui.cpp:572 +#: src/safemode_ui.cpp:573 #, c-format msgid "%1$d monster matches: %2$s" msgid_plural "%1$d monsters match: %2$s" @@ -508468,15 +509303,15 @@ msgstr[1] "совпадает %1$d монстра: %2$s" msgstr[2] "совпадает %1$d монстров: %2$s" msgstr[3] "совпадает %1$d монстр: %2$s" -#: src/safemode_ui.cpp:588 +#: src/safemode_ui.cpp:589 msgid "Lists monsters regardless of their attitude." msgstr "Выводит список монстров независимо от их отношения." -#: src/safemode_ui.cpp:667 +#: src/safemode_ui.cpp:668 msgid "Safe mode is not enabled in the options. Enable it now?" msgstr "Безопасный режим не включён в настройках. Включить его?" -#: src/safemode_ui.cpp:857 +#: src/safemode_ui.cpp:858 msgid "safe mode configuration" msgstr "конфигурация безопасного режима" @@ -508558,7 +509393,7 @@ msgstr "СТАТИСТИКА" msgid "KILLS" msgstr "УБИТО" -#: src/sdltiles.cpp:1151 +#: src/sdltiles.cpp:1152 msgid "-- Notes: --" msgstr "-- Заметки: --" @@ -508636,7 +509471,7 @@ msgstr "Вы слышите %1$s" msgid "You hear %1$s" msgstr "Вы слышите %1$s" -#: src/sounds.cpp:660 src/suffer.cpp:2017 +#: src/sounds.cpp:660 src/suffer.cpp:2019 #, c-format msgid "From the %1$s you hear %2$s" msgstr "С %1$sа слышно %2$s" @@ -508679,7 +509514,7 @@ msgstr "" "Не удаётся сгенерировать правильную стартовую локацию %s [%s] в городе [%s]," " пожалуйста, сообщите об этой ошибке." -#: src/string_input_popup.cpp:138 +#: src/string_input_popup.cpp:139 msgid "d: delete history" msgstr "d: удалить историю" @@ -508752,7 +509587,7 @@ msgstr "Внезапно вы мёрзнете." msgid "You suddenly ache." msgstr "Неожиданно, вы чувствуете боль." -#: src/suffer.cpp:455 src/suffer.cpp:1442 +#: src/suffer.cpp:455 src/suffer.cpp:1444 msgid "You feel dizzy for a moment." msgstr "На мгновение у вас закружилась голова." @@ -508939,234 +509774,234 @@ msgid "You feel an anomalous sensation coming from your radiation sensors." msgstr "" "Вы чувствуете аномальные ощущения, поступающие от ваших сенсоров излучения." -#: src/suffer.cpp:1347 +#: src/suffer.cpp:1349 msgid "You suffer a painful electrical discharge!" msgstr "Вас пронизывает болезненный электрический разряд!" -#: src/suffer.cpp:1350 +#: src/suffer.cpp:1352 msgid "You experience an electrical discharge!" msgstr "Вас пронизывает электрический разряд!" -#: src/suffer.cpp:1362 +#: src/suffer.cpp:1364 #, c-format msgid "The %s seems to be affected by the discharge." msgstr "Похоже, %s разряжены." -#: src/suffer.cpp:1369 +#: src/suffer.cpp:1371 msgid "You suffer a burning acidic discharge!" msgstr "Вы испытываете болезненный выброс кислоты!" -#: src/suffer.cpp:1371 +#: src/suffer.cpp:1373 msgid "You experience an acidic discharge!" msgstr "Вы испытываете выброс кислоты!" -#: src/suffer.cpp:1382 +#: src/suffer.cpp:1384 msgid "You CBM leaks radiation." msgstr "У вашего КБМ утечка радиации." -#: src/suffer.cpp:1396 +#: src/suffer.cpp:1398 msgid "Your muscles spasm!" msgstr "Ваши мышцы свело судорогой!" -#: src/suffer.cpp:1398 +#: src/suffer.cpp:1400 msgid "You fall to the ground!" msgstr "Вы падаете на землю!" -#: src/suffer.cpp:1405 +#: src/suffer.cpp:1407 msgid "You feel short of breath." msgstr "Вы задыхаетесь." -#: src/suffer.cpp:1411 +#: src/suffer.cpp:1413 msgid "You shake uncontrollably." msgstr "Вас неконтролируемо трясёт." -#: src/suffer.cpp:1417 +#: src/suffer.cpp:1419 msgid "You feel nauseous…" msgstr "Вас тошнит…" -#: src/suffer.cpp:1425 +#: src/suffer.cpp:1427 msgid "You black out!" msgstr "Вы вырубаетесь!" -#: src/suffer.cpp:1436 +#: src/suffer.cpp:1438 msgid "Your breathing slows down." msgstr "Ваше дыхание замедляется." -#: src/suffer.cpp:1445 +#: src/suffer.cpp:1447 msgid "You stumble and fall over!" msgstr "Вы спотыкаетесь и падаете на землю!" -#: src/suffer.cpp:1452 +#: src/suffer.cpp:1454 msgid "You feel tired…" msgstr "Вы чувствуете усталость…" -#: src/suffer.cpp:1464 +#: src/suffer.cpp:1466 msgid "You're beginning to feel like you've exerted yourself a bit." msgstr "Вы начинаете чувствовать, что немного перенапрягаетесь." -#: src/suffer.cpp:1467 +#: src/suffer.cpp:1469 msgid "You're tiring out mildly, and slowing down as a result." msgstr "Вы слегка устали, и в результате замедляетесь." -#: src/suffer.cpp:1470 +#: src/suffer.cpp:1472 msgid "The day's labors are taking their toll, and slowing you down." msgstr "Целый день работы не проходит мимо, и вы замедляетесь." -#: src/suffer.cpp:1473 +#: src/suffer.cpp:1475 msgid "You're getting very tired from all this hard work." msgstr "Вы начинаете сильно уставать от всей этой работы." -#: src/suffer.cpp:1477 +#: src/suffer.cpp:1479 msgid "You're exhausted." msgstr "Вы утомлены." -#: src/suffer.cpp:1482 +#: src/suffer.cpp:1484 msgid "You're feeling a bit better rested from your exertions." msgstr "Вы чувствуете себя немного лучше, передохнув от нагрузок." -#: src/suffer.cpp:1541 +#: src/suffer.cpp:1543 msgid "You're tiring out; continuing to work at this rate will be slower." msgstr "Вы устаёте, и работа с такими усилиями будет выполняться медленнее." -#: src/suffer.cpp:1556 +#: src/suffer.cpp:1558 msgid "You tiredly rub your eyes." msgstr "Вы устало трёте свои глаза." -#: src/suffer.cpp:1557 +#: src/suffer.cpp:1559 msgid " tiredly rubs their eyes." msgstr " устало трёт глаза." -#: src/suffer.cpp:1560 +#: src/suffer.cpp:1562 msgid "You let out a small yawn." msgstr "Вы немного зеваете." -#: src/suffer.cpp:1561 +#: src/suffer.cpp:1563 msgid " lets out a small yawn." msgstr " легонько зевает." -#: src/suffer.cpp:1564 +#: src/suffer.cpp:1566 msgid "You stretch your back." msgstr "Вы растягиваете свою спину." -#: src/suffer.cpp:1565 +#: src/suffer.cpp:1567 msgid " stretches their back." msgstr " потягивает спину." -#: src/suffer.cpp:1568 +#: src/suffer.cpp:1570 msgid "You feel mentally tired." msgstr "Вы чувствуете себя умственную усталость." -#: src/suffer.cpp:1569 +#: src/suffer.cpp:1571 msgid " lets out a huge yawn." msgstr " широко зевает." -#: src/suffer.cpp:1577 +#: src/suffer.cpp:1579 msgid "You feel lightheaded for a moment." msgstr "Вы чувствуете головокружение на мгновение." -#: src/suffer.cpp:1581 +#: src/suffer.cpp:1583 msgid "Your muscles spasm uncomfortably." msgstr "У вас неприятные мышечные спазмы." -#: src/suffer.cpp:1585 +#: src/suffer.cpp:1587 msgid "Your vision blurs a little." msgstr "Ваше зрение немного размывается. " -#: src/suffer.cpp:1592 +#: src/suffer.cpp:1594 msgid "Your mind lapses into unawareness briefly." msgstr "Ваш разум ненадолго впадает в неосознанность." -#: src/suffer.cpp:1596 +#: src/suffer.cpp:1598 msgid "Your muscles ache in stressfully unpredictable ways." msgstr "Ваша боль в мускулах развивается непредсказуемым образом." -#: src/suffer.cpp:1600 +#: src/suffer.cpp:1602 msgid "You have a distractingly painful headache." msgstr "Вы чувствуете отвлекающую и сильную головную боль. " -#: src/suffer.cpp:1607 +#: src/suffer.cpp:1609 msgid "You feel heartburn and an acid taste in your mouth." msgstr "Вы чувствуете изжогу и кислотный привкус во рту." -#: src/suffer.cpp:1612 +#: src/suffer.cpp:1614 msgid "Your mind is so tired that you feel you can't trust your eyes anymore." msgstr "" "Ваш разум настолько устал, что вы больше не можете доверять своим глазам." -#: src/suffer.cpp:1617 +#: src/suffer.cpp:1619 msgid "" "Your muscles spasm uncontrollably, and you have trouble keeping your " "balance." msgstr "" "Ваши мускульные спазмы неконтролируемы, и вас тяжело держать равновесие." -#: src/suffer.cpp:1622 +#: src/suffer.cpp:1624 msgid "Your shaking legs make you stumble." msgstr "Ваши трясущиеся ноги заставляют вас спотыкаться." -#: src/suffer.cpp:1623 +#: src/suffer.cpp:1625 msgid " stumbles." msgstr " спотыкается." -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid " falls over!" msgstr " падает!" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid "You fall over!" msgstr "Вы падаете!" -#: src/suffer.cpp:1642 +#: src/suffer.cpp:1644 msgid "Your tourniquet hurts you." msgstr "Жгут-турникет причиняет вам боль." -#: src/suffer.cpp:1643 +#: src/suffer.cpp:1645 msgid " is hurting from the tourniquet." msgstr " чувствует урон из-за жгута-турникета." -#: src/suffer.cpp:1682 +#: src/suffer.cpp:1684 msgid "You feel a twinge of panic as darkness engulfs you." msgstr "" -#: src/suffer.cpp:1691 +#: src/suffer.cpp:1693 msgid "" "Your fear of the dark is so intense that your trembling legs fail you, and " "you fall to the ground." msgstr "" -#: src/suffer.cpp:1697 +#: src/suffer.cpp:1699 msgid "" "Your fear of the dark is so intense that your hands start shaking " "uncontrollably." msgstr "" -#: src/suffer.cpp:1703 +#: src/suffer.cpp:1705 msgid "" "Your fear of the dark is so intense that you start breathing rapidly, and " "you feel like your heart is ready to jump out of the chest." msgstr "" -#: src/suffer.cpp:1709 +#: src/suffer.cpp:1711 msgid "Your fear of the dark is so intense that you stand paralyzed." msgstr "" #. ~ %1$s = previous badge color, %2%s = current badge color -#: src/suffer.cpp:1849 +#: src/suffer.cpp:1851 #, c-format msgid "Your radiation badge changes from %1$s to %2$s!" msgstr "Ваш плёночный дозиметр сменил свой цвет - %1$s на %2$s!" #. ~ %s is bodypart -#: src/suffer.cpp:1962 +#: src/suffer.cpp:1964 #, c-format msgid "Your %s has started to mend!" msgstr "Ваша часть тела (%s) начала заживать!" -#: src/suffer.cpp:2060 +#: src/suffer.cpp:2062 msgid "The water washes away the scent." msgstr "Вода смывает запах." -#: src/suffer.cpp:2065 +#: src/suffer.cpp:2067 msgid "You feel the water burning your skin." msgstr "Вы чувствуете, как вода жжёт вашу кожу." @@ -510167,11 +511002,11 @@ msgstr[3] "Вы слышите %d раздражающих писков." msgid "%s points in your direction." msgstr "%s указывает в вашу сторону." -#: src/ui.cpp:310 src/ui.cpp:355 +#: src/ui.cpp:311 src/ui.cpp:357 msgid "Go to first entry" msgstr "Перейти к первой строке" -#: src/ui.cpp:311 src/ui.cpp:356 +#: src/ui.cpp:312 src/ui.cpp:358 msgid "Go to last entry" msgstr "Перейти к последней строке" @@ -510363,7 +511198,7 @@ msgstr "Можно установить только один двигатель msgid "Unracking is required before installing any parts here." msgstr "" -#: src/veh_interact.cpp:780 src/veh_interact.cpp:1828 +#: src/veh_interact.cpp:780 src/veh_interact.cpp:1826 msgid "This vehicle cannot be modified in this way.\n" msgstr "Этот транспортное средство нельзя изменить подобным образом.\n" @@ -510380,7 +511215,7 @@ msgid "Can't install turret on another turret." msgstr "Нельзя установить турель поверх другой турели." #: src/veh_interact.cpp:842 src/veh_interact.cpp:1255 -#: src/veh_interact.cpp:1857 +#: src/veh_interact.cpp:1855 msgid "Additional requirements:\n" msgstr "Дополнительные условия:\n" @@ -510417,12 +511252,12 @@ msgstr "Выберите новую часть для монтажа:" msgid "Search for part" msgstr "Искать часть" -#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1930 +#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1928 msgid "Your morale is too low to construct…" msgstr "Ваше моральное состояние не позволяет что-либо мастерить…" #: src/veh_interact.cpp:1011 src/veh_interact.cpp:1213 -#: src/veh_interact.cpp:1341 src/veh_interact.cpp:1933 +#: src/veh_interact.cpp:1339 src/veh_interact.cpp:1931 msgid "It's too dark to see what you are doing…" msgstr "Слишком темно для того, чтобы видеть, что вы делаете…" @@ -510452,7 +511287,7 @@ msgid "No variant (use default)" msgstr "Нет вариантов (исп. по умолчанию)" #. ~ Choose a variant shape for a vehicle part -#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2077 +#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2075 msgid "Choose shape:" msgstr "Выбор формы:" @@ -510472,15 +511307,15 @@ msgstr "Здесь нет повреждённых деталей." msgid "Choose a part here to repair:" msgstr "Выберите деталь для починки:" -#: src/veh_interact.cpp:1267 +#: src/veh_interact.cpp:1266 msgid "This part cannot be repaired.\n" msgstr "Эта часть не может быть отремонтирована.\n" -#: src/veh_interact.cpp:1270 +#: src/veh_interact.cpp:1269 msgid "This vehicle cannot be repaired.\n" msgstr "Это транспортное средство не может быть отремонтировано.\n" -#: src/veh_interact.cpp:1283 +#: src/veh_interact.cpp:1281 #, c-format msgid "" "\n" @@ -510491,121 +511326,121 @@ msgstr "" "Вам требуется умение «%s» для безопасного ремонта этой части транспорта!\n" "\n" -#: src/veh_interact.cpp:1303 +#: src/veh_interact.cpp:1301 msgid "" "Repairing this part will mean that this vehicle is no longer flightworthy. " "Continue?" msgstr "" "Ремонт этой детали сделает транспорт неспособным к полёту. Продолжить?" -#: src/veh_interact.cpp:1306 +#: src/veh_interact.cpp:1304 msgid "You chose not to install this part to keep the vehicle flyable.\n" msgstr "" "Вы решили не устанавливать эту деталь, чтобы не лишать транспорт способности" " летать.\n" -#: src/veh_interact.cpp:1338 +#: src/veh_interact.cpp:1336 msgid "Your morale is too low to mend…" msgstr "У вас слишком низкая мораль для исправления дефектов…" -#: src/veh_interact.cpp:1344 +#: src/veh_interact.cpp:1342 msgid "No faulty parts require mending." msgstr "Отсутствуют дефектные детали." -#: src/veh_interact.cpp:1347 +#: src/veh_interact.cpp:1345 msgid "You can't mend stuff while driving." msgstr "Вы не можете исправлять дефекты, пока водите." -#: src/veh_interact.cpp:1354 +#: src/veh_interact.cpp:1352 msgid "Choose a part here to mend:" msgstr "Какую деталь нужно исправить:" -#: src/veh_interact.cpp:1378 +#: src/veh_interact.cpp:1376 msgid "You can't refill a moving vehicle." msgstr "Нельзя заправить движущуюся машину." -#: src/veh_interact.cpp:1382 +#: src/veh_interact.cpp:1380 msgid "No parts can currently be refilled." msgstr "Нет частей, которые можно заправить." -#: src/veh_interact.cpp:1390 +#: src/veh_interact.cpp:1388 msgid "Select part to refill:" msgstr "Выберите часть для заправки:" -#: src/veh_interact.cpp:1440 +#: src/veh_interact.cpp:1438 #, c-format msgid "Engines: %sSafe %4d kW %sMax %4d kW" msgstr "Двигатели:%s %4d кВт %sМакс. %4d кВт" -#: src/veh_interact.cpp:1443 +#: src/veh_interact.cpp:1441 msgid "Fuel Use" msgstr "Топливо Исп." -#: src/veh_interact.cpp:1446 +#: src/veh_interact.cpp:1444 msgid "Tanks" msgstr "Баки" -#: src/veh_interact.cpp:1447 src/veh_interact.cpp:1474 +#: src/veh_interact.cpp:1445 src/veh_interact.cpp:1472 msgid "Contents Qty" msgstr "Содержимое Кол-во" -#: src/veh_interact.cpp:1452 +#: src/veh_interact.cpp:1450 #, c-format msgid "Batteries: %s%+4d W" msgstr "Батареи: %s%+4d Вт" -#: src/veh_interact.cpp:1455 +#: src/veh_interact.cpp:1453 #, c-format msgid "Batteries: %s%+4.1f kW" msgstr "Батареи: %s%+4.1f кВт" -#: src/veh_interact.cpp:1459 +#: src/veh_interact.cpp:1457 msgid "Capacity Status" msgstr "Ёмкость Зарядка" -#: src/veh_interact.cpp:1465 +#: src/veh_interact.cpp:1463 msgid "Reactors" msgstr "Реакторы" -#: src/veh_interact.cpp:1467 +#: src/veh_interact.cpp:1465 #, c-format msgid "Reactors: Up to %s%+4d W" msgstr "Реакторы: макс. %s%+4d Вт" -#: src/veh_interact.cpp:1470 +#: src/veh_interact.cpp:1468 #, c-format msgid "Reactors: Up to %s%+4.1f kW" msgstr "Реакторы: макс. %s%+4.1f кВт" -#: src/veh_interact.cpp:1477 +#: src/veh_interact.cpp:1475 msgid "Turrets" msgstr "Турель" -#: src/veh_interact.cpp:1478 +#: src/veh_interact.cpp:1476 msgid "Ammo Qty" msgstr "Боеприпасы Кол-во" -#: src/veh_interact.cpp:1481 +#: src/veh_interact.cpp:1479 msgid "Seats" msgstr "Сиденья" -#: src/veh_interact.cpp:1482 +#: src/veh_interact.cpp:1480 msgid "Who" msgstr "Кто" -#: src/veh_interact.cpp:1658 +#: src/veh_interact.cpp:1656 msgid "'{' to scroll up" msgstr "«{» для прокрутки вверх" -#: src/veh_interact.cpp:1695 +#: src/veh_interact.cpp:1693 msgid "'}' to scroll down" msgstr "«}» для прокрутки вниз" -#: src/veh_interact.cpp:1831 +#: src/veh_interact.cpp:1829 msgid "This part cannot be uninstalled.\n" msgstr "Эта часть не может быть удалена.\n" -#: src/veh_interact.cpp:1837 +#: src/veh_interact.cpp:1835 #, c-format msgid "" "Removing the broken %1$s may yield some fragments.\n" @@ -510613,7 +511448,7 @@ msgstr "" "Удаление сломанной части (%1$s) может принести несколько " "обломков.\n" -#: src/veh_interact.cpp:1844 +#: src/veh_interact.cpp:1842 #, c-format msgid "" "Removing the %1$s may yield:\n" @@ -510622,7 +511457,7 @@ msgstr "" "Удаление части (%1$s) может дать следующие предметы:\n" "> %2$s\n" -#: src/veh_interact.cpp:1849 +#: src/veh_interact.cpp:1847 #, c-format msgid "" "Removing the %1$s will yield:\n" @@ -510633,175 +511468,175 @@ msgstr "" #. ~ %1$s represents the internal color name which shouldn't be translated, #. %2$s is pre-translated reason -#: src/veh_interact.cpp:1868 +#: src/veh_interact.cpp:1866 #, c-format msgid "> %1$s%2$s" msgstr "> %1$s%2$s" -#: src/veh_interact.cpp:1883 +#: src/veh_interact.cpp:1881 msgid "No parts here." msgstr "Здесь нет запчастей." -#: src/veh_interact.cpp:1888 +#: src/veh_interact.cpp:1886 msgid "Choose a part here to remove:" msgstr "Какую деталь нужно снять:" -#: src/veh_interact.cpp:1936 +#: src/veh_interact.cpp:1934 msgid "You cannot remove that part while something is attached to it." msgstr "Вы не можете убрать эту деталь, пока к ней что-то присоединено." -#: src/veh_interact.cpp:1939 +#: src/veh_interact.cpp:1937 msgid "Better not remove something while driving." msgstr "Лучше не удалять детали, пока ведёшь." -#: src/veh_interact.cpp:1949 +#: src/veh_interact.cpp:1947 msgid "" "Removing this part will mean that this vehicle is no longer flightworthy. " "Continue?" msgstr "" "Удаление этой детали сделает транспорт неспособным к полёту. Продолжить?" -#: src/veh_interact.cpp:1973 src/veh_interact.cpp:3137 +#: src/veh_interact.cpp:1971 src/veh_interact.cpp:3131 msgid "The vehicle has no liquid fuel left to siphon." msgstr "В машине больше не осталось топлива." -#: src/veh_interact.cpp:1977 +#: src/veh_interact.cpp:1975 msgid "You need a hose to siphon liquid fuel." msgstr "Вам нужен шланг, чтобы сливать жидкости." -#: src/veh_interact.cpp:1981 +#: src/veh_interact.cpp:1979 msgid "You can't siphon from a moving vehicle." msgstr "Вы не можете слить содержимое баков движущейся машины." -#: src/veh_interact.cpp:1989 +#: src/veh_interact.cpp:1987 msgid "Select part to siphon:" msgstr "Выберите, откуда сливать жидкость:" -#: src/veh_interact.cpp:2017 src/veh_interact.cpp:3171 +#: src/veh_interact.cpp:2015 src/veh_interact.cpp:3165 msgid "The vehicle has no solid fuel left to remove." msgstr "В этом транспортном средстве нет твёрдого топлива для выгрузки." -#: src/veh_interact.cpp:2021 +#: src/veh_interact.cpp:2019 msgid "You can't unload from a moving vehicle." msgstr "Нельзя выгружать во время движения транспортного средства." -#: src/veh_interact.cpp:2035 +#: src/veh_interact.cpp:2033 msgid "No valid vehicle parts here." msgstr "Тут нет подходящих частей транспорта." -#: src/veh_interact.cpp:2040 +#: src/veh_interact.cpp:2038 msgid "Choose part to change shape:" msgstr "Выберите часть для изменения формы:" -#: src/veh_interact.cpp:2147 +#: src/veh_interact.cpp:2145 msgid "Need at least one seat and an ally to assign crew members." msgstr "" "Требуется как минимум одно сиденье, а также спутник, чтобы назначать членов " "экипажа." -#: src/veh_interact.cpp:2152 +#: src/veh_interact.cpp:2150 msgid "Assign crew positions:" msgstr "Назначить места для экипажа:" -#: src/veh_interact.cpp:2160 +#: src/veh_interact.cpp:2158 msgid "Select crew member" msgstr "Выбрать члена команды" -#: src/veh_interact.cpp:2163 +#: src/veh_interact.cpp:2161 msgid "Clear assignment" msgstr "Отменить роли:" -#: src/veh_interact.cpp:2201 +#: src/veh_interact.cpp:2199 msgid "There are no parts here to label." msgstr "Здесь нет деталей для пометок." -#: src/veh_interact.cpp:2208 +#: src/veh_interact.cpp:2206 msgid "New label:" msgstr "Новая метка:" -#: src/veh_interact.cpp:2257 +#: src/veh_interact.cpp:2255 #, c-format msgid "(Strong Back helped, giving +%d strength)" msgstr "(Помогает крепкая спина, + %d к силе)" -#: src/veh_interact.cpp:2261 +#: src/veh_interact.cpp:2259 #, c-format msgid "(Bad Back reduced usable strength by %d)" msgstr "(Мешает больная спина, сила уменьшена на %d)" #. ~ %1$s is quality name, %2$d is quality level -#: src/veh_interact.cpp:2269 +#: src/veh_interact.cpp:2267 #, c-format msgid "1 tool with %1$s %2$d" msgstr "1 инструмент с возможностью %1$s уровня %2$d" -#: src/veh_interact.cpp:2274 +#: src/veh_interact.cpp:2272 #, c-format msgid "strength ( assisted ) %d %s" msgstr "сила (с помощью) %d %s" -#: src/veh_interact.cpp:2276 +#: src/veh_interact.cpp:2274 #, c-format msgid "strength %d %s" msgstr "сила %d %s" -#: src/veh_interact.cpp:2279 +#: src/veh_interact.cpp:2277 #, c-format msgid "> %1$s OR %2$s" msgstr "> %1$s ИЛИ %2$s" -#: src/veh_interact.cpp:2552 +#: src/veh_interact.cpp:2546 msgid "disabled" msgstr "выведено из строя" -#: src/veh_interact.cpp:2554 +#: src/veh_interact.cpp:2548 msgid "lack" msgstr "не хватает" -#: src/veh_interact.cpp:2556 +#: src/veh_interact.cpp:2550 msgid "unbalanced" msgstr "неустойчиво" -#: src/veh_interact.cpp:2558 +#: src/veh_interact.cpp:2552 msgid "no steering" msgstr "нет управления" -#: src/veh_interact.cpp:2560 +#: src/veh_interact.cpp:2554 msgid "broken steering" msgstr "управление сломано" -#: src/veh_interact.cpp:2562 +#: src/veh_interact.cpp:2556 msgid "poor steering" msgstr "плохое управление" -#: src/veh_interact.cpp:2564 +#: src/veh_interact.cpp:2558 msgid "enough" msgstr "достаточно" -#: src/veh_interact.cpp:2569 +#: src/veh_interact.cpp:2563 msgid "sinks" msgstr "утонет" -#: src/veh_interact.cpp:2571 +#: src/veh_interact.cpp:2565 msgid "floats" msgstr "держится на воде" -#: src/veh_interact.cpp:2575 +#: src/veh_interact.cpp:2569 #, c-format msgid "Wheels/boat: %s/%s" msgstr "Ходовая/корпус: %s/%s" -#: src/veh_interact.cpp:2579 +#: src/veh_interact.cpp:2573 #, c-format msgid "Boat: %s" msgstr "Корпус лодки: %s" -#: src/veh_interact.cpp:2582 +#: src/veh_interact.cpp:2576 #, c-format msgid "Wheels: %s" msgstr "Колёса: %s" -#: src/veh_interact.cpp:2640 +#: src/veh_interact.cpp:2634 #, c-format msgid "" "Air Safe/Top speed: " @@ -510810,12 +511645,12 @@ msgstr "" "Безоп/Макс скорость в воздухе: " "%3d/%3d %s" -#: src/veh_interact.cpp:2646 +#: src/veh_interact.cpp:2640 #, c-format msgid "Air acceleration: %3d %s/s" msgstr "Ускорение в воздухе: %3d %s/сек" -#: src/veh_interact.cpp:2653 +#: src/veh_interact.cpp:2647 #, c-format msgid "" "Safe/Top speed: %3d/%3d " @@ -510825,12 +511660,12 @@ msgstr "" "%3d/%3d %s" #. ~ /t means per turn -#: src/veh_interact.cpp:2661 +#: src/veh_interact.cpp:2655 #, c-format msgid "Acceleration: %3d %s/s" msgstr "Ускорение: %3d %s/сек" -#: src/veh_interact.cpp:2670 +#: src/veh_interact.cpp:2664 #, c-format msgid "" "Water Safe/Top speed: " @@ -510840,17 +511675,17 @@ msgstr "" "%3d/%3d %s" #. ~ /t means per turn -#: src/veh_interact.cpp:2678 +#: src/veh_interact.cpp:2672 #, c-format msgid "Water acceleration: %3d %s/s" msgstr "Ускорение на воде: %3d %s/сек" -#: src/veh_interact.cpp:2687 +#: src/veh_interact.cpp:2681 #, c-format msgid "Mass: %5.0f %s" msgstr "Масса: %5.0f %s" -#: src/veh_interact.cpp:2691 +#: src/veh_interact.cpp:2685 #, c-format msgid "" "Cargo volume: %s / %s %s" @@ -510858,48 +511693,48 @@ msgstr "" "Грузоподъёмность: %s / " "%s %s" -#: src/veh_interact.cpp:2696 src/veh_interact.cpp:2697 +#: src/veh_interact.cpp:2690 src/veh_interact.cpp:2691 msgid "Status:" msgstr "Состояние:" -#: src/veh_interact.cpp:2719 +#: src/veh_interact.cpp:2713 msgid "Most damaged:" msgstr "Самое повреждённое:" -#: src/veh_interact.cpp:2720 +#: src/veh_interact.cpp:2714 msgid "Most damaged (can't repair):" msgstr "Самое повреждённое (невозможно починить):" -#: src/veh_interact.cpp:2728 +#: src/veh_interact.cpp:2722 msgid "Needs repair:" msgstr "Необходим ремонт:" -#: src/veh_interact.cpp:2735 +#: src/veh_interact.cpp:2729 #, c-format msgid "Air drag: %5.2f" msgstr "Сопротив. воздуха: %5.2f" -#: src/veh_interact.cpp:2741 +#: src/veh_interact.cpp:2735 #, c-format msgid "Water drag: %5.2f" msgstr "Сопротивление воды: %5.2f" -#: src/veh_interact.cpp:2748 +#: src/veh_interact.cpp:2742 #, c-format msgid "Rolling drag: %5.2f" msgstr "Трение качения: %5.2f" -#: src/veh_interact.cpp:2754 +#: src/veh_interact.cpp:2748 #, c-format msgid "Static drag: %5d" msgstr "Трение покоя: %5d" -#: src/veh_interact.cpp:2759 +#: src/veh_interact.cpp:2753 #, c-format msgid "Offroad: %4d%%" msgstr "По бездорожью: %4d%%" -#: src/veh_interact.cpp:2768 +#: src/veh_interact.cpp:2762 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" @@ -510907,7 +511742,7 @@ msgstr "" "Осадка/Клиренс: %4.2f " "м/%4.2f м" -#: src/veh_interact.cpp:2769 +#: src/veh_interact.cpp:2763 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" @@ -510915,228 +511750,228 @@ msgstr "" "Осадка/Клиренс: %4.2f " "м/%4.2f м" -#: src/veh_interact.cpp:2802 src/veh_interact.cpp:2804 +#: src/veh_interact.cpp:2796 src/veh_interact.cpp:2798 msgid "Name: " msgstr "Название: " -#: src/veh_interact.cpp:2814 +#: src/veh_interact.cpp:2808 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "%1$s%2$s%3$s" -#: src/veh_interact.cpp:2816 +#: src/veh_interact.cpp:2810 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "%1$s%2$s%3$s" -#: src/veh_interact.cpp:2818 +#: src/veh_interact.cpp:2812 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "%1$s-%2$s" -#: src/veh_interact.cpp:2820 +#: src/veh_interact.cpp:2814 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "%1$s-%2$s" -#: src/veh_interact.cpp:2845 +#: src/veh_interact.cpp:2839 msgctxt "veh_interact" msgid "install" msgstr "установить" -#: src/veh_interact.cpp:2848 +#: src/veh_interact.cpp:2842 msgctxt "veh_interact" msgid "repair" msgstr "починить" -#: src/veh_interact.cpp:2851 +#: src/veh_interact.cpp:2845 msgctxt "veh_interact" msgid "mend" msgstr "исправить" -#: src/veh_interact.cpp:2854 +#: src/veh_interact.cpp:2848 msgctxt "veh_interact" msgid "refill" msgstr "заправить" -#: src/veh_interact.cpp:2857 +#: src/veh_interact.cpp:2851 msgctxt "veh_interact" msgid "remove" msgstr "удалить" -#: src/veh_interact.cpp:2860 +#: src/veh_interact.cpp:2854 msgctxt "veh_interact" msgid "siphon" msgstr "слить" -#: src/veh_interact.cpp:2863 +#: src/veh_interact.cpp:2857 msgctxt "veh_interact" msgid "unload" msgstr "разрядить" -#: src/veh_interact.cpp:2866 +#: src/veh_interact.cpp:2860 msgctxt "veh_interact" msgid "crew" msgstr "экипаж" -#: src/veh_interact.cpp:2869 +#: src/veh_interact.cpp:2863 msgctxt "veh_interact" msgid "shape" msgstr "форма" -#: src/veh_interact.cpp:2872 +#: src/veh_interact.cpp:2866 msgctxt "veh_interact" msgid "rename" msgstr "переименовать" -#: src/veh_interact.cpp:2875 +#: src/veh_interact.cpp:2869 msgctxt "veh_interact" msgid "label" msgstr "пометить" -#: src/veh_interact.cpp:2878 +#: src/veh_interact.cpp:2872 msgctxt "veh_interact" msgid "back" msgstr "назад" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Dur" msgstr "Прчн" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Durability" msgstr "Прочность" -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Dmg" msgstr "Урон" -#: src/veh_interact.cpp:2977 +#: src/veh_interact.cpp:2971 msgid "Wgt" msgstr "Вес" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "FoldVol" msgstr "СложОб" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "Folded Volume" msgstr "Объём в сложенном состоянии" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Cap" msgstr "Емк" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Capacity" msgstr "Ёмкость" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "NoisRed" msgstr "СнижШум" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "Noise Reduction" msgstr "Снижение шума" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Dia" msgstr "Диа" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Wheel Diameter" msgstr "Диаметр колеса" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wdt" msgstr "Шир" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wheel Width" msgstr "Ширина колеса" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Electric Power" msgstr "Электрическая энергия" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Epwr" msgstr "Эл. энергия" -#: src/veh_interact.cpp:3046 +#: src/veh_interact.cpp:3040 #, c-format msgid "Charge: %s" msgstr "Топливо: %s" -#: src/veh_interact.cpp:3052 +#: src/veh_interact.cpp:3046 #, c-format msgid "Drain: %+8d" msgstr "Расход: %+8d" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "boardable" msgstr "подходит для пассажира" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "opaque" msgstr "непрозрачное" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "openable" msgstr "открывающееся" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "BatCap" msgstr "ЁмкБат" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "Battery Capacity" msgstr "Ёмкость батарей" -#: src/veh_interact.cpp:3081 +#: src/veh_interact.cpp:3075 #, c-format msgid "Power: %+8d" msgstr "Зарядка: %+8d" -#: src/veh_interact.cpp:3104 +#: src/veh_interact.cpp:3098 msgid "like new" msgstr "как новое" -#: src/veh_interact.cpp:3112 +#: src/veh_interact.cpp:3106 msgid "battered" msgstr "побито" -#: src/veh_interact.cpp:3116 +#: src/veh_interact.cpp:3110 msgid "wrecked" msgstr "разрушено" -#: src/veh_interact.cpp:3141 +#: src/veh_interact.cpp:3135 msgid "Select tank to siphon:" msgstr "Выберите бак для сливания жидкости:" -#: src/veh_interact.cpp:3177 +#: src/veh_interact.cpp:3171 msgid "Remove what?" msgstr "Что убрать?" -#: src/veh_interact.cpp:3198 +#: src/veh_interact.cpp:3192 msgid "The vehicle has no charged plutonium cells." msgstr "В этом транспорте нет заряженных плутониевых батареек." -#: src/veh_interact.cpp:3257 +#: src/veh_interact.cpp:3251 #, c-format msgid "You don't meet the requirements to install the %s." msgstr "Не выполнены условия для установки этого: %s." -#: src/veh_interact.cpp:3275 +#: src/veh_interact.cpp:3269 #, c-format msgid "Could not find base part in requirements for %s." msgstr "Невозможно найти основную часть в условиях для этого: %s." -#: src/veh_interact.cpp:3313 +#: src/veh_interact.cpp:3307 #, c-format msgid "" "Press space, choose a facing direction for the new %s and confirm with " @@ -511145,64 +511980,64 @@ msgstr "" "Нажмите пробел, выберите направление для новой части (%s) и нажмите enter " "для подтверждения." -#: src/veh_interact.cpp:3339 +#: src/veh_interact.cpp:3333 #, c-format msgid "You install a %1$s into the %2$s." msgstr "Вы смонтировали: %1$s - %2$s." #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3376 +#: src/veh_interact.cpp:3370 #, c-format msgid "You refill the %1$s's %2$s." msgstr "Вы наполняете: %2$s - %1$s." #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3380 +#: src/veh_interact.cpp:3374 #, c-format msgid "You completely refill the %1$s's %2$s." msgstr "Вы полностью наполняете: %2$s - %1$s." #. ~ 1$s vehicle name, 2$s reactor name -#: src/veh_interact.cpp:3399 +#: src/veh_interact.cpp:3393 #, c-format msgid "You refuel the %1$s's %2$s." msgstr "Вы заправляете: %2$s - %1$s." #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3423 +#: src/veh_interact.cpp:3417 #, c-format msgid "The %1$s has already been removed by someone else." msgstr "%1$s уже кем-то удалён." #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3431 +#: src/veh_interact.cpp:3425 #, c-format msgid "You don't meet the requirements to remove the %1$s." msgstr "Не выполнены условия для снятия: %1$s." -#: src/veh_interact.cpp:3472 +#: src/veh_interact.cpp:3466 #, c-format msgid "You remove the broken %1$s from the %2$s." msgstr "Вы вынимаете сломанную деталь (%1$s) из транспорта (%2$s)." -#: src/veh_interact.cpp:3475 +#: src/veh_interact.cpp:3469 #, c-format msgid "You smash the %1$s to bits, removing it from the %2$s." msgstr "" "Вы разбиваете часть (%1$s) вдребезги, удалив её таким образом из транспорта " "(%2$s)." -#: src/veh_interact.cpp:3478 +#: src/veh_interact.cpp:3472 #, c-format msgid "You remove the %1$s from the %2$s." msgstr "Вы вынимаете часть (%1$s) из транспорта (%2$s)." -#: src/veh_interact.cpp:3509 +#: src/veh_interact.cpp:3503 #, c-format msgid "You completely dismantle the %s." msgstr "Вы полностью разобрали транспорт -%s" -#: src/veh_interact.cpp:3540 +#: src/veh_interact.cpp:3534 #, c-format msgid "You disconnect the %s's power connection." msgstr "" @@ -511444,67 +512279,67 @@ msgstr "Вы отремонтировали %2$s - %1$s (было %3$s)." msgid "Vehicle is locked." msgstr "" -#: src/vehicle.cpp:143 +#: src/vehicle.cpp:144 msgid "The vehicle part you were working on has gone!" msgstr "Деталь машины, над которой вы работали, пропала!" -#: src/vehicle.cpp:151 +#: src/vehicle.cpp:152 msgid "The vehicle part you were holding has been destroyed!" msgstr "Деталь машины, которую вы держали, уничтожена!" -#: src/vehicle.cpp:245 +#: src/vehicle.cpp:246 msgid "Lost connection with the vehicle due to distance!" msgstr "Потеряно соединение с транспортом из-за расстояния!" -#: src/vehicle.cpp:763 +#: src/vehicle.cpp:764 #, c-format msgid "the %s emitting a beep and saying \"Obstacle detected!\"" msgstr "%s издаёт звуковой сигнал и произносит: «Обнаружено препятствие!»" #. ~ backfire sound -#: src/vehicle.cpp:1027 +#: src/vehicle.cpp:1028 #, c-format msgid "a loud BANG! from the %s" msgstr "громкий БАБАХ - %s" -#: src/vehicle.cpp:1299 +#: src/vehicle.cpp:1300 #, c-format msgid "Remove the attached %s first." msgstr "Сначала демонтируйте %s." -#: src/vehicle.cpp:1306 +#: src/vehicle.cpp:1307 msgid "Remove carried animal first." msgstr "Сначала уберите перевозимое животное." -#: src/vehicle.cpp:1312 +#: src/vehicle.cpp:1313 msgid "Unracking is required before removing this part." msgstr "" -#: src/vehicle.cpp:1323 +#: src/vehicle.cpp:1324 msgid "Remove all other attached parts first." msgstr "Сначала демонтируйте все остальные присоединённые части." -#: src/vehicle.cpp:1351 +#: src/vehicle.cpp:1352 msgid "Remove other parts before removing last structure part." msgstr "" -#: src/vehicle.cpp:1364 +#: src/vehicle.cpp:1365 msgid "Removing this part would split the vehicle." msgstr "Демонтаж этой детали разделит транспорт на две части." #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1807 +#: src/vehicle.cpp:1808 #, c-format msgid "You load the %1$s on the rack." msgstr "Вы загрузили транспорт (%1$s) на стойку транспорта." #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1817 +#: src/vehicle.cpp:1818 #, c-format msgid "You can't get the %1$s on the rack." msgstr "Вы не можете загрузить это (%1$s) на стойку транспорта." -#: src/vehicle.cpp:2083 +#: src/vehicle.cpp:2084 #, c-format msgid "" "A part of the vehicle ('%s') has no containing vehicle's name. It will be " @@ -511514,58 +512349,58 @@ msgstr "" " (%s)." #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2099 +#: src/vehicle.cpp:2100 #, c-format msgid "You unload the %s from the bike rack." msgstr "Вы сгрузили транспорт (%s) с велосипедной стойки." #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2138 +#: src/vehicle.cpp:2139 #, c-format msgid "You can't unload the %s from the bike rack." msgstr "Вы не снять это (%s) с велосипедной стойки." -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hmm" msgstr "«хмм»" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hummm!" msgstr "«хаммм!»" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "vroom!" msgstr "«вуммм!»" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "whirrr!" msgstr "«уиррр!»" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "ROARRR!" msgstr "«РРРРРРР!»" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "roarrr!" msgstr "«арррр!»" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRRROARRR!" msgstr "«БРРРРРРРР!»" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRUMBRUMBRUMBRUM!" msgstr "БРАМБРАМБРАМБРАМ!" -#: src/vehicle.cpp:3842 +#: src/vehicle.cpp:3843 msgid "WUMPWUMPWUMP!" msgstr "ВУХВУХВУХВУХ!" -#: src/vehicle.cpp:4443 +#: src/vehicle.cpp:4444 msgid "no owner" msgstr "ничьё" -#: src/vehicle.cpp:4493 +#: src/vehicle.cpp:4494 #, c-format msgid "" "This vehicle belongs to: %s, there may be consequences if you are observed " @@ -511574,70 +512409,70 @@ msgstr "" "У этой машины есть владелец — %s, если вас заметят за вознёй с машиной, " "будут последствия, продолжить?" -#: src/vehicle.cpp:5060 +#: src/vehicle.cpp:5061 #, c-format msgid "The %s's reactor dies!" msgstr "Реактор (%s) умирает!" -#: src/vehicle.cpp:5095 +#: src/vehicle.cpp:5096 #, c-format msgid "The %s's battery dies!" msgstr "Аккумуляторы транспорта (%s) разрядились!" -#: src/vehicle.cpp:5101 src/vehicle.cpp:5332 +#: src/vehicle.cpp:5102 src/vehicle.cpp:5333 #, c-format msgid "The %s's engine dies!" msgstr "Двигатель (%s) умирает!" -#: src/vehicle.cpp:5303 +#: src/vehicle.cpp:5304 msgid "Your engine emits a high pitched whine." msgstr "Двигатель издаёт высокий стонущий звук." -#: src/vehicle.cpp:5305 +#: src/vehicle.cpp:5306 msgid "Your engine emits a loud grinding sound." msgstr "Из двигателя доносится громкий скрежет." -#: src/vehicle.cpp:5341 +#: src/vehicle.cpp:5342 #, c-format msgid "The %s's planter turns off due to low temperature." msgstr "Сеялка транспорта (%s) выключилась по причине низкой температуры." -#: src/vehicle.cpp:5745 +#: src/vehicle.cpp:5746 #, c-format msgid "Your %s winks out of existence." msgstr "Ваш %s растворяется прочь из бытия." -#: src/vehicle.cpp:6618 +#: src/vehicle.cpp:6619 #, c-format msgid "The %s's power connection was detached!" msgstr "" -#: src/vehicle.cpp:6936 +#: src/vehicle.cpp:6937 #, c-format msgid "The %s's %s breaks into pieces!" msgstr "%s - %s рассыпается на куски!" -#: src/vehicle.cpp:6941 +#: src/vehicle.cpp:6942 #, c-format msgid "The %1$s's %2$s is torn off!" msgstr "%2$s транспорта (%1$s) отрывается!" -#: src/vehicle.cpp:6951 src/vehicle.cpp:6957 +#: src/vehicle.cpp:6952 src/vehicle.cpp:6958 #, c-format msgid "The %1$s's %2$s is destroyed!" msgstr "%2$s транспорта (%1$s) уничтожается!" -#: src/vehicle.cpp:7205 +#: src/vehicle.cpp:7206 #, c-format msgid "folded %s" msgstr "сложенный %s" -#: src/vehicle.cpp:7211 +#: src/vehicle.cpp:7212 #, c-format msgid "A folded %s." msgstr "Сложенный %s." -#: src/vehicle.cpp:7213 +#: src/vehicle.cpp:7214 #, c-format msgid "It will take %s to unfold." msgstr "" @@ -511983,7 +512818,7 @@ msgstr " содержит: %s" msgid " (draining)" msgstr " (осушение)" -#: src/vehicle_part.cpp:680 +#: src/vehicle_part.cpp:694 #, c-format msgid "Insufficient power to enable %s" msgstr "Недостаточно энергии, чтобы включить: %s" @@ -512668,53 +513503,53 @@ msgstr "Круиз-контроль включён." msgid "Unload %s" msgstr "Разрядить %s" -#: src/vehicle_use.cpp:1923 +#: src/vehicle_use.cpp:1924 msgid "Honk horn" msgstr "Нажать на гудок" -#: src/vehicle_use.cpp:1937 +#: src/vehicle_use.cpp:1938 msgid "Use " msgstr "Использовать " -#: src/vehicle_use.cpp:1948 +#: src/vehicle_use.cpp:1949 msgid "Deactivate the autoclave" msgstr "Выключить автоклав" -#: src/vehicle_use.cpp:1949 +#: src/vehicle_use.cpp:1950 msgid "Activate the autoclave (1.5 hours)" msgstr "Включить автоклав (1.5 часа)" -#: src/vehicle_use.cpp:1959 +#: src/vehicle_use.cpp:1960 msgid "Deactivate the washing machine" msgstr "Выключить стиральную машину" -#: src/vehicle_use.cpp:1960 +#: src/vehicle_use.cpp:1961 msgid "Activate the washing machine (1.5 hours)" msgstr "Включить стиральную машину (1,5 часа)" -#: src/vehicle_use.cpp:1969 +#: src/vehicle_use.cpp:1970 msgid "Deactivate the dishwasher" msgstr "Выключить посудомойку" -#: src/vehicle_use.cpp:1970 +#: src/vehicle_use.cpp:1971 msgid "Activate the dishwasher (1.5 hours)" msgstr "Включить посудомойку (1.5 часа)" -#: src/vehicle_use.cpp:1989 +#: src/vehicle_use.cpp:1990 msgid "Peek through the closed curtains" msgstr "Заглянуть сквозь задёрнутые шторы" -#: src/vehicle_use.cpp:1999 +#: src/vehicle_use.cpp:2000 msgid "Fill a container with water" msgstr "Наполнить контейнер водой" -#: src/vehicle_use.cpp:2027 +#: src/vehicle_use.cpp:2028 #, c-format msgid "Purify water in tank" msgstr "Очистить воду в баке" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2038 +#: src/vehicle_use.cpp:2039 #, c-format msgid "Insufficient power to purify the contents of the %1$s's %2$s" msgstr "" @@ -512722,17 +513557,17 @@ msgstr "" "(%1$s)" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2043 +#: src/vehicle_use.cpp:2044 #, c-format msgid "You purify the contents of the %1$s's %2$s" msgstr "Вы очищаете содержимое ёмкости (%2$s) в транспорте (%1$s)" -#: src/vehicle_use.cpp:2081 +#: src/vehicle_use.cpp:2082 #, c-format msgid "Craft at the %s" msgstr "Изготовить на подходящей поверхности (%s)" -#: src/vehicle_use.cpp:2091 +#: src/vehicle_use.cpp:2092 #, c-format msgid "Fold %s" msgstr "Сложить %s" @@ -512916,126 +513751,126 @@ msgstr "Ураган" msgid "The weather changed to %s!" msgstr "Погода сменилась на %s!" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Nonvalid" msgstr "Вредна" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Valid" msgstr "Полезна" -#: src/wish.cpp:127 +#: src/wish.cpp:128 msgid "Id:" msgstr "" -#: src/wish.cpp:137 +#: src/wish.cpp:138 msgid "Prereqs:" msgstr "Условия:" -#: src/wish.cpp:147 +#: src/wish.cpp:148 msgid "Prereqs, 2d:" msgstr "Условия, 2е:" -#: src/wish.cpp:157 +#: src/wish.cpp:158 msgid "Thresholds required:" msgstr "До порога нужно:" -#: src/wish.cpp:167 +#: src/wish.cpp:168 msgid "Cancels:" msgstr "Отменяет:" -#: src/wish.cpp:177 +#: src/wish.cpp:178 msgid "Becomes:" msgstr "Становится:" -#: src/wish.cpp:187 +#: src/wish.cpp:188 msgid "Add-ons:" msgstr "Дополнения:" -#: src/wish.cpp:206 +#: src/wish.cpp:207 msgid "Category:" msgstr "Категория:" #. ~ pts: points, vis: visibility, ugly: ugliness -#: src/wish.cpp:215 +#: src/wish.cpp:216 #, c-format msgid "pts: %d vis: %d ugly: %d" msgstr "очки: %d вид: %d урод: %d" -#: src/wish.cpp:236 +#: src/wish.cpp:237 #, c-format msgid "[%s] find, [%s] quit, [t] toggle base trait" msgstr "[%s] найти, [%s] выйти, [t] переключить базовую черту" -#: src/wish.cpp:241 +#: src/wish.cpp:242 msgid "[a] show active traits (active)" msgstr "[a] показать активные черты (активно)" -#: src/wish.cpp:244 +#: src/wish.cpp:245 msgid "[a] show active traits" msgstr "[a] показать активные черты" -#: src/wish.cpp:264 src/wish.cpp:324 +#: src/wish.cpp:265 src/wish.cpp:325 #, c-format msgid "%s (active)" msgstr "%s (активно)" -#: src/wish.cpp:317 +#: src/wish.cpp:318 #, c-format msgid "%s Mutation changes: %d" msgstr "Мутация %s изменилась: %d" -#: src/wish.cpp:365 +#: src/wish.cpp:366 msgid "Intensity threshold: " msgstr "Порог интенсивности: " -#: src/wish.cpp:370 +#: src/wish.cpp:371 msgid "Max: " msgstr "Макс: " -#: src/wish.cpp:387 +#: src/wish.cpp:388 #, c-format msgid "Debug Effects Menu: %s" msgstr "Меню отладочных эффектов: %s" -#: src/wish.cpp:388 +#: src/wish.cpp:389 msgid "Show only active" msgstr "Показать только активные" -#: src/wish.cpp:389 +#: src/wish.cpp:390 msgid "Change body part" msgstr "Поменять часть тела" -#: src/wish.cpp:446 +#: src/wish.cpp:447 msgid "Choose bodypart" msgstr "Выбрать часть тела" -#: src/wish.cpp:467 +#: src/wish.cpp:468 #, c-format msgid "Set duration (current %1$d): " msgstr "Выставить длительность (сейчас %1$d): " -#: src/wish.cpp:474 +#: src/wish.cpp:475 msgid "Permanent?" msgstr "Постоянно?" -#: src/wish.cpp:500 +#: src/wish.cpp:501 msgid "INVALID ON THIS LIMB" msgstr "НЕЛЬЗЯ НА ЭТОЙ КОНЕЧНОСТИ" -#: src/wish.cpp:501 +#: src/wish.cpp:502 msgid "This effect can not be applied on this limb" msgstr "Этот эффект нельзя применить на этой конечности" -#: src/wish.cpp:508 +#: src/wish.cpp:509 msgid " PERMANENT" msgstr "ПОСТОЯННЫЙ" -#: src/wish.cpp:587 +#: src/wish.cpp:588 msgid " (hallucination)" msgstr " (галлюцинация)" -#: src/wish.cpp:595 +#: src/wish.cpp:596 #, c-format msgid "" "[%s] find, [f]riendly, [h]allucination, [i]ncrease group, [d]ecrease group, " @@ -513044,12 +513879,12 @@ msgstr "" "[%s]-поиск [f]-друг [h]-галлюцинация [i]-повысить группу [d]-снизить группу " "[%s]-выход" -#: src/wish.cpp:651 +#: src/wish.cpp:652 #, c-format msgid "Spawned %d monsters, choose another or [%s] to quit." msgstr "Создано %d монстров, выберите другого или жмите [%s] для выхода." -#: src/wish.cpp:654 +#: src/wish.cpp:655 msgid "" "\n" "Target location is not suitable for placing this kind of monster. Choose a different target or [i]ncrease the groups size." @@ -513057,234 +513892,240 @@ msgstr "" "\n" "Выбранное местоположение не подходит для размещения такого монстра. Выберите другую цель или увеличьте [i] размер группы." -#: src/wish.cpp:734 +#: src/wish.cpp:747 msgid "UPPERCASE, no quotes, separate with spaces" msgstr "ВЕРХНИЙ РЕГИСТР, без кавычек, разделение пробелами" -#: src/wish.cpp:764 +#: src/wish.cpp:774 +msgid "Choose snippet type." +msgstr "" + +#: src/wish.cpp:840 msgid " (contained)" msgstr " (в контейнере)" -#: src/wish.cpp:765 +#: src/wish.cpp:841 msgid " (flagged)" msgstr "(помечено)" -#: src/wish.cpp:777 +#: src/wish.cpp:853 #, c-format -msgid "[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] quit" -msgstr "[%s] поиск, [%s] контейнер, [%s] флаг, [%s] все, [%s] выход" +msgid "" +"[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] snippet, [%s] " +"quit" +msgstr "" -#: src/wish.cpp:852 +#: src/wish.cpp:961 msgid "How many?" msgstr "Сколько?" -#: src/wish.cpp:886 +#: src/wish.cpp:995 #, c-format msgid "Wish granted. Wish for more or hit [%s] to quit." msgstr "" "Желаемое получено. Выберите ещё что-нибудь или нажмите [%s] для выхода." -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify" msgstr "Выберите навык для изменения" -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify its theory level" msgstr "Выберите навык для изменения уровня теоретических знаний" -#: src/wish.cpp:915 +#: src/wish.cpp:1024 msgid "Decrease skill" msgstr "Уменьшить навык" -#: src/wish.cpp:916 +#: src/wish.cpp:1025 msgid "Increase skill" msgstr "Повысить навык" -#: src/wish.cpp:918 +#: src/wish.cpp:1027 msgid "Modify all skills…" msgstr "Изменить все навыки…" -#: src/wish.cpp:934 src/wish.cpp:985 src/wish.cpp:1016 +#: src/wish.cpp:1043 src/wish.cpp:1094 src/wish.cpp:1125 #, c-format msgid "@ %d: %s " msgstr "@ %d: %s " -#: src/wish.cpp:965 +#: src/wish.cpp:1074 #, c-format msgid "Set '%s' to…" msgstr "Установить «%s» на…" -#: src/wish.cpp:969 +#: src/wish.cpp:1078 msgid " (current)" msgstr " (сейчас)" -#: src/wish.cpp:982 +#: src/wish.cpp:1091 #, c-format msgid "%s set to %d " msgstr "%s установлен в %d " -#: src/wish.cpp:992 +#: src/wish.cpp:1101 msgid "Alter all skill values" msgstr "Изменить все значения навыков" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 1" msgstr "Прибавить 1" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 3" msgstr "Прибавить 3" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Set to 0" msgstr "Установить на 0" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 1" msgstr "Вычесть 1" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 3" msgstr "Вычесть 3" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "(Reset changes)" msgstr "(отменить изменения)" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 10" msgstr "Установить на 10" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 5" msgstr "Установить на 5" -#: src/wish.cpp:1037 +#: src/wish.cpp:1146 msgid "Select proficiency to toggle" msgstr "Выберите умение для изменения." -#: src/wish.cpp:1039 +#: src/wish.cpp:1148 msgid "Toggle all proficiencies" msgstr "Изменить все умения" -#: src/wish.cpp:1068 src/wish.cpp:1098 src/wish.cpp:1115 +#: src/wish.cpp:1177 src/wish.cpp:1207 src/wish.cpp:1224 #, c-format msgid "(known) %s" msgstr "(извест.) %s" -#: src/wish.cpp:1125 +#: src/wish.cpp:1234 #, c-format msgid "You are no longer proficient in %s." msgstr "У вас больше нет умения: %s." -#: src/worldfactory.cpp:184 +#: src/worldfactory.cpp:190 #, c-format msgid "Press [%s] to randomize the world name." msgstr "" -#: src/worldfactory.cpp:226 +#: src/worldfactory.cpp:232 msgid "Choose a new name for this world." msgstr "Выберите новое имя для этого мира." -#: src/worldfactory.cpp:233 +#: src/worldfactory.cpp:239 msgid "World name is empty. Randomize the name?" msgstr "Имя мира не указано. Использовать случайное имя?" -#: src/worldfactory.cpp:320 +#: src/worldfactory.cpp:326 msgid "world data" msgstr "данные о мире" -#: src/worldfactory.cpp:523 +#: src/worldfactory.cpp:529 msgid "World selection" msgstr "Выбор мира" -#: src/worldfactory.cpp:596 +#: src/worldfactory.cpp:602 #, c-format msgid "Page %lu" msgstr "Страница %lu" -#: src/worldfactory.cpp:604 +#: src/worldfactory.cpp:610 msgid "Pick a world to enter game" msgstr "Выберите мир, чтобы начать игру" -#: src/worldfactory.cpp:748 +#: src/worldfactory.cpp:753 msgid "last world info" msgstr "информация о последнем мире" -#: src/worldfactory.cpp:800 +#: src/worldfactory.cpp:805 msgid "MISSING MODS" msgstr "ОТСУТСТВУЮЩИЕ МОДЫ" -#: src/worldfactory.cpp:802 +#: src/worldfactory.cpp:807 msgid "OBSOLETE MODS" msgstr "УСТАРЕВШИЕ МОДЫ" -#: src/worldfactory.cpp:869 +#: src/worldfactory.cpp:874 #, c-format msgid " [%s]" msgstr " [%s]" -#: src/worldfactory.cpp:966 src/worldfactory.cpp:1317 +#: src/worldfactory.cpp:971 src/worldfactory.cpp:1322 msgid "--NO ACTIVE MODS--" msgstr "—НЕТ АКТИВНЫХ МОДОВ—" -#: src/worldfactory.cpp:1046 src/worldfactory.cpp:1047 +#: src/worldfactory.cpp:1051 src/worldfactory.cpp:1052 msgid "Switch to other list" msgstr "Перейти к другому списку" -#: src/worldfactory.cpp:1056 +#: src/worldfactory.cpp:1061 msgid "Activate / deactivate mod" msgstr "Включить / выключить мод" -#: src/worldfactory.cpp:1120 +#: src/worldfactory.cpp:1125 msgid "Mod List" msgstr "Список модов" -#: src/worldfactory.cpp:1121 +#: src/worldfactory.cpp:1126 msgid "Mod Load Order" msgstr "Порядок загрузки модов" -#: src/worldfactory.cpp:1267 +#: src/worldfactory.cpp:1272 #, c-format msgid "…%s = View full description " msgstr "…%s = Полное описание " -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO AVAILABLE MODS--" msgstr "—НЕТ ДОСТУПНЫХ МОДОВ—" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO RESULTS FOUND--" msgstr "--НИЧЕГО НЕ НАЙДЕНО--" -#: src/worldfactory.cpp:1524 +#: src/worldfactory.cpp:1529 msgid "Saved list of active mods as default" msgstr "Текущий список модов сохранён как список по умолчанию." -#: src/worldfactory.cpp:1603 src/worldfactory.cpp:1680 -#: src/worldfactory.cpp:1864 +#: src/worldfactory.cpp:1608 src/worldfactory.cpp:1685 +#: src/worldfactory.cpp:1869 msgid "World name:" msgstr "Название мира:" #. ~ Title text for the world creation menu. The < and > characters decorate #. the border. -#: src/worldfactory.cpp:1676 +#: src/worldfactory.cpp:1681 msgid "< Create World >" msgstr "< Создать мир >" -#: src/worldfactory.cpp:1683 +#: src/worldfactory.cpp:1688 msgid "________NO NAME ENTERED!________" msgstr "________ИМЯ НЕ ВВЕДЕНО!________" -#: src/worldfactory.cpp:1735 +#: src/worldfactory.cpp:1740 msgid "Finish" msgstr "Конец" -#: src/worldfactory.cpp:1757 +#: src/worldfactory.cpp:1762 msgid "Randomize" msgstr "Случайно" -#: src/worldfactory.cpp:1783 +#: src/worldfactory.cpp:1788 #, c-format msgid "" "Press [%s] to pick a random name for your world.\n" @@ -513295,30 +514136,30 @@ msgstr "" "Перемещайтесь по меню с помощью [клавиш направления] и подтвердите выбор с помощью [%s].\n" "Нажмите [%s] для просмотра дополнительной информации о клавишах." -#: src/worldfactory.cpp:1797 +#: src/worldfactory.cpp:1802 #, c-format msgid "[%s] - Advanced options" msgstr "[%s] - Дополнительные опции" -#: src/worldfactory.cpp:1799 +#: src/worldfactory.cpp:1804 msgid "Advanced settings:" msgstr "Дополнительные настройки:" -#: src/worldfactory.cpp:1805 +#: src/worldfactory.cpp:1810 #, c-format msgid "[%s] - Open mod manager" msgstr "[%s] - Открыть менеджер модов" -#: src/worldfactory.cpp:1873 +#: src/worldfactory.cpp:1878 msgid "Are you SURE you're finished? World name will be randomly generated." msgstr "" "Вы УВЕРЕНЫ, что закончили? Будет сгенерировано случайное название мира." -#: src/worldfactory.cpp:1889 +#: src/worldfactory.cpp:1894 msgid "Are you sure you want to reset this world?" msgstr "Вы уверены, что хотите сбросить этот мир?" -#: src/worldfactory.cpp:1918 +#: src/worldfactory.cpp:1923 msgid "" "Currently using customized advanced options. Reset world options to " "defaults?" @@ -513326,11 +514167,11 @@ msgstr "" "В настоящее время используются настроенные дополнительные опции. Сбросить " "настройки мира по умолчанию?" -#: src/worldfactory.cpp:1951 +#: src/worldfactory.cpp:1956 msgid "Do you want to abort World Generation?" msgstr "Хотите прервать генерацию мира?" -#: src/worldfactory.cpp:2005 +#: src/worldfactory.cpp:2010 #, c-format msgid "" "[%s] = save Mod Load Order as " @@ -513353,34 +514194,34 @@ msgstr "" "список модов Tab | " "[%s] = назначенные клавиши" -#: src/worldfactory.cpp:2029 +#: src/worldfactory.cpp:2034 msgid "World Mods" msgstr "Моды мира" -#: src/worldfactory.cpp:2030 +#: src/worldfactory.cpp:2035 msgid "World Options" msgstr "Настройки мира" -#: src/worldfactory.cpp:2048 +#: src/worldfactory.cpp:2053 msgid "World name cannot be empty!" msgstr "Имя мира не может быть пустым!" -#: src/worldfactory.cpp:2050 +#: src/worldfactory.cpp:2055 #, c-format msgid "%s is a reserved name!" msgstr "Имя «%s» зарезервировано!" -#: src/worldfactory.cpp:2052 +#: src/worldfactory.cpp:2057 #, c-format msgid "A world named %s already exists!" msgstr "Уже есть мир с именем «%s»!" -#: src/worldfactory.cpp:2062 +#: src/worldfactory.cpp:2067 #, c-format msgid "World name contains invalid character: '%c'" msgstr "Имя мира содержит недопустимый символ: «%c»" -#: src/worldfactory.cpp:2064 +#: src/worldfactory.cpp:2069 #, c-format msgid "World name contains invalid character: 0x%x" msgstr "Имя мира содержит недопустимый символ: «0x%x»" diff --git a/lang/po/sr.po b/lang/po/sr.po index eca7ae82c6424..f3e07ba2eea91 100644 --- a/lang/po/sr.po +++ b/lang/po/sr.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: cataclysm-dda 0.F\n" -"POT-Creation-Date: 2022-09-16 10:57+0000\n" +"POT-Creation-Date: 2022-09-23 06:46+0000\n" "PO-Revision-Date: 2018-04-26 14:47+0000\n" "Last-Translator: Brett Dong , 2022\n" "Language-Team: Serbian (https://www.transifex.com/cataclysm-dda-translators/teams/2217/sr/)\n" @@ -5430,7 +5430,7 @@ msgstr "" msgid "" "Your memory has been enhanced with small quantum storage drives. While " "active, you learn - both through reading and practice - more quickly. " -"Additionally, you can't forget skills you've already learned." +"Additionally, you forget skills you've learned slower." msgstr "" #. ~ Name of a bionic @@ -6682,6 +6682,21 @@ msgstr "" msgid "back torso (hang)" msgstr "" +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "left leg (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "legs (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "right leg (draped)" +msgstr "" + #. ~ Name of sub body part #: data/json/body_parts.json msgid "waist" @@ -15150,6 +15165,29 @@ msgid "" "Space around you is damaged and everything near you seems to weigh more." msgstr "" +#. ~ Name of effect type id "slowed_time" +#: data/json/effects.json +msgid "Slowed Time" +msgstr "" + +#. ~ Description of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Something is wrong with local spacetime and everything around seems to move " +"faster than you." +msgstr "" + +#. ~ Apply message of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Time around you is damaged and everything near you seems to move faster." +msgstr "" + +#. ~ Remove message of effect type "Slowed Time" +#: data/json/effects.json +msgid "Reality reasserts itself and your time returns to normal." +msgstr "" + #. ~ Field intensity level #: data/json/field_type.json msgid "blood splatter" @@ -16954,6 +16992,11 @@ msgstr "" msgid "This item will be activated when it is placed in mapgen." msgstr "" +#. ~ Description of restriction of JSON flag "GRENADE" +#: data/json/flags.json +msgid "Item must be a grenade" +msgstr "" + #. ~ Please leave anything in unchanged. #. ~ Description of JSON flag "MAG_COMPACT" #: data/json/flags.json @@ -17162,6 +17205,12 @@ msgstr "" msgid "This item is removed after use." msgstr "" +#. ~ Please leave anything in unchanged. +#. ~ Description of JSON flag "BIONIC_FUEL_SOURCE" +#: data/json/flags.json +msgid "Contents of this item are used for fueling bionics." +msgstr "" + #. ~ Message of pull action on a gate #: data/json/gates.json msgid "You turn the handle…" @@ -20187,7 +20236,11 @@ msgid "Unfold" msgstr "" #. ~ Item action name of "SOLARPACK_OFF" -#: data/json/item_actions.json +#. ~ "menu_text" action message of item "small cardboard box" +#. ~ "menu_text" action message of item "cardboard box" +#. ~ "menu_text" action message of item "large cardboard box" +#. ~ "menu_text" action message of item "oversize cardboard box" +#: data/json/item_actions.json data/json/items/containers.json msgid "Fold" msgstr "" @@ -28284,11 +28337,6 @@ msgstr "" msgid "using drugs" msgstr "" -#. ~ Verb in activity "ACT_CONSUME_FUEL_MENU" -#: data/json/player_activities.json -msgid "consuming fuel" -msgstr "" - #. ~ Verb in activity "ACT_HACKING" #: data/json/player_activities.json msgid "hacking" @@ -53151,6 +53199,37 @@ msgid "" "insulation layer beneath." msgstr "" +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base rock carpet!" +msgstr "" + +#. ~ Terrain name +#. ~ Item name +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +#: data/json/items/resources/home_improvement.json +#: data/mods/No_Hope/terrain.json +msgid "red carpet" +msgid_plural "red carpets" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base primitive floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base gray linoleum floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base white linoleum floor carpet!" +msgstr "" + #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-floors-indoor.json #: data/json/furniture_and_terrain/terrain-floors-outdoors.json @@ -66015,7 +66094,33 @@ msgstr[2] "" #. ~ ~7x20x15 or ~4x22x22 #. ~ Description of "small cardboard box" #: data/json/items/containers.json -msgid "A small cardboard box. No bigger than a foot in dimension." +msgid "" +"A small cardboard box. No bigger than a foot in dimension. Can be folded." +msgstr "" + +#. ~ "msg" action message of item "small cardboard box" +#. ~ "msg" action message of item "cardboard box" +#. ~ "msg" action message of item "large cardboard box" +#. ~ "msg" action message of item "oversize cardboard box" +#: data/json/items/containers.json +msgid "You fold the box." +msgstr "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Item name +#: data/json/items/containers.json +msgid "small folded cardboard box" +msgid_plural "small folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Description of "small folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A small folded cardboard box. No bigger than a foot in dimension. Can be " +"assembled." msgstr "" #. ~ (25x40x50) @@ -66032,6 +66137,22 @@ msgstr[2] "" #: data/json/items/containers.json msgid "" "A sturdy cardboard box, about the size of a banana box. Great for packing." +" Can be folded." +msgstr "" + +#. ~ (1x80x75) +#. ~ Item name +#: data/json/items/containers.json +msgid "folded cardboard box" +msgid_plural "folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ (1x80x75) +#. ~ Description of "folded cardboard box" +#: data/json/items/containers.json +msgid "A sturdy folded cardboard box. Great for packing. Can be assembled." msgstr "" #. ~ A box that children could hide in should be big enough to cram a (un)dead @@ -66040,7 +66161,24 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, the sort children would have loved to hide in, " -"when there were still children." +"when there were still children. Can be folded." +msgstr "" + +#. ~ (1x150x120) +#. ~ Item name +#: data/json/items/containers.json +msgid "large folded cardboard box" +msgid_plural "large folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ (1x150x120) +#. ~ Description of "large folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A very large folded cardboard box, the sort children would have loved to " +"hide in, when there were still children. Can be assembled." msgstr "" #. ~ A box that children could hide in should be big enough to cram a (un)dead @@ -66049,7 +66187,7 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, doubled up with a second layer of cardboard and " -"lots of duct tape." +"lots of duct tape. It can't be folded anymore." msgstr "" #. ~ (200x50x20) @@ -66066,7 +66204,24 @@ msgstr[2] "" #: data/json/items/containers.json msgid "" "An oversize cardboard box, big enough to fit some longer items. Great for " -"storage." +"storage. Can be folded." +msgstr "" + +#. ~ (220x100x1) +#. ~ Item name +#: data/json/items/containers.json +msgid "oversize folded cardboard box" +msgid_plural "oversize folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ (220x100x1) +#. ~ Description of "oversize folded cardboard box" +#: data/json/items/containers.json +msgid "" +"An oversize cardboard box, big enough to fit some longer items. Great for " +"storage. Can be assembled." msgstr "" #. ~ Item name @@ -68970,6 +69125,25 @@ msgid "" "to untie them." msgstr "" +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Item name +#: data/json/items/generic.json +msgid "bundle of javelins" +msgid_plural "bundles of javelins" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Description of "bundle of javelins" +#: data/json/items/generic.json +msgid "" +"Five wooden javelins securely tied together for easier transport. " +"Disassemble to untie them." +msgstr "" + #. ~ Item name #: data/json/items/generic.json msgid "t-substrate sample" @@ -124465,6 +124639,7 @@ msgstr "" #. ~ Valid mod location of gun "Makarov PM" #. ~ Valid mod location of gun "makeshift chemical thrower" #. ~ Valid mod location of gun "RM451 flamethrower" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "XM34 EMP projector" #. ~ Valid mod location of gun "A7 laser rifle" #. ~ Valid mod location of gun "V29 laser pistol" @@ -124509,8 +124684,9 @@ msgstr "" #: data/json/items/gun/762R.json data/json/items/gun/8x40mm.json #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json data/json/items/gun/flammable.json -#: data/json/items/gun/ups.json data/json/items/gunmod/rail.json -#: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json +#: data/json/items/gun/robofac_gun.json data/json/items/gun/ups.json +#: data/json/items/gunmod/rail.json data/json/items/ranged/crossbows.json +#: data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/7.50mm.json #: data/mods/Aftershock/items/gun/laser.json #: data/mods/Aftershock/items/gun/plasma.json @@ -124740,6 +124916,7 @@ msgstr "" #. ~ Valid mod location of gun "combination gun" #. ~ Valid mod location of gun "RM451 flamethrower" #. ~ Valid mod location of gun "flintlock musket" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "12 gauge bullpup shotgun" #. ~ Valid mod location of gun "high-capacity pump-action shotgun" #. ~ Valid mod location of gun "gas-operated bullpup shotgun" @@ -124815,8 +124992,9 @@ msgstr "" #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json #: data/json/items/gun/combination.json data/json/items/gun/flammable.json -#: data/json/items/gun/flintlock.json data/json/items/gun/shot.json -#: data/json/items/gun/ups.json data/json/items/gunmod/bionicmods.json +#: data/json/items/gun/flintlock.json data/json/items/gun/robofac_gun.json +#: data/json/items/gun/shot.json data/json/items/gun/ups.json +#: data/json/items/gunmod/bionicmods.json #: data/json/items/gunmod/underbarrel.json data/json/items/ranged/archery.json #: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/laser.json @@ -135116,9 +135294,7 @@ msgstr[2] "" #. ~ Description of "fast-food French fries" #: data/json/items/comestibles/junkfood.json -msgid "" -"Salty, deep-fried potatoes from a fast food restaurant. Somehow, they're " -"still edible." +msgid "Salty, deep-fried potatoes from a fast food restaurant." msgstr "" #. ~ Item name @@ -174166,16 +174342,6 @@ msgstr[2] "žutih farbi" msgid "A can of yellow paint." msgstr "Kantica žute farbe." -#. ~ Item name -#. ~ Terrain name -#: data/json/items/resources/home_improvement.json -#: data/mods/No_Hope/terrain.json -msgid "red carpet" -msgid_plural "red carpets" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" - #. ~ Description of "red carpet" #: data/json/items/resources/home_improvement.json msgid "A roll of red carpet." @@ -180137,6 +180303,60 @@ msgstr[2] "" msgid "This is a tool used for properly disassembling firearm ammunition." msgstr "" +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal gasoline tank" +msgid_plural "internal gasoline tanks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "internal gasoline tank" +#: data/json/items/tool/integrated.json +msgid "Internal tank for gasoline fuel cell bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal ethanol tank" +msgid_plural "internal ethanol tanks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "internal ethanol tank" +#: data/json/items/tool/integrated.json +msgid "Internal ethanol tank for ethanol burner bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal oil tank" +msgid_plural "internal oil tanks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "internal oil tank" +#: data/json/items/tool/integrated.json +msgid "Internal oil tank for oil generator bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal battery compartment" +msgid_plural "internal battery compartments" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "internal battery compartment" +#: data/json/items/tool/integrated.json +msgid "" +"Internal compartment for holding medium sized batteries for battery system " +"bionic." +msgstr "" + #. ~ Item name #: data/json/items/tool/knives.json msgid "copper knife" @@ -188807,19 +189027,6 @@ msgstr[2] "" msgid "A thin sheet of metal." msgstr "" -#. ~ Item name -#: data/json/items/vehicle/plating.json -msgid "wired sheet metal" -msgid_plural "wired sheet metal" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" - -#. ~ Description of "wired sheet metal" -#: data/json/items/vehicle/plating.json -msgid "Sheet metal that has had housing for lights wired into it." -msgstr "" - #. ~ Item name #: data/json/items/vehicle/plating.json msgid "wooden armor kit" @@ -188949,6 +189156,20 @@ msgstr[2] "" msgid "Durable silica-coated chitin plating made for a vehicle." msgstr "" +#. ~ Item name +#. ~ Vehicle part name +#: data/json/items/vehicle/plating.json data/json/vehicleparts/boards.json +msgid "counterweight" +msgid_plural "counterweights" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "counterweight" +#: data/json/items/vehicle/plating.json +msgid "A heavy block of steel used in balancing other heavy things." +msgstr "" + #. ~ Item name #. ~ Vehicle part name #: data/json/items/vehicle/rams.json data/json/vehicleparts/rams.json @@ -192535,6 +192756,20 @@ msgstr "" msgid "%1$s impales !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale your %2$s, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #: data/mods/Xedra_Evolved/monsters/monsterattacks.json @@ -192561,6 +192796,18 @@ msgstr "" msgid "%1$s buries its beak in !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -192585,6 +192832,18 @@ msgstr "" msgid "%1$s snaps its tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -192609,6 +192868,18 @@ msgstr "" msgid "%1$s snaps its barbed tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -192634,6 +192905,18 @@ msgstr "" msgid "%1$s snaps its long barbed tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -192661,6 +192944,19 @@ msgstr "" msgid "%1$s's head shoots out, and its teeth sink into !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's head extends to bite you, but you dodge and the head sails past!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "" +"%s's head extends to bite , but they dodge and the head sails past!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -192685,6 +192981,18 @@ msgstr "" msgid "%1$s thrusts its arms at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts its arms at you, but you evade the stretched arm!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's thrusts its arms at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -192710,6 +193018,18 @@ msgid "" "%1$s stares intently at and a hurricane force wind hits them!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s stares at you, but you the wind bursts past you!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's stares at , but the wind blows past them!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -192734,6 +193054,18 @@ msgstr "" msgid "%1$s thrusts a claw at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at you, but you evade it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at , but they evade it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -192758,6 +193090,18 @@ msgstr "" msgid "%1$s slashes at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at your neck! You duck!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at , but they duck!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -192782,6 +193126,18 @@ msgstr "" msgid "%1$s takes a powerful swing at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -192806,6 +193162,18 @@ msgstr "" msgid "%1$s brutally rams !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -192830,6 +193198,18 @@ msgstr "" msgid "%1$s claws at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s claws at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to claw at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -192854,6 +193234,18 @@ msgstr "" msgid "%1$s slams into !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to slam into you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries slam into , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -192878,6 +193270,18 @@ msgstr "" msgid "%1$s stings !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -192920,6 +193324,18 @@ msgstr "" msgid "%1$s gores with its antlers!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -192944,6 +193360,18 @@ msgstr "" msgid "%1$s kicks !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -192970,6 +193398,20 @@ msgstr "" msgid "%s grabs and covers them in sticky webs!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab , but they dodge!" +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/monster_deaths.json msgid "Necro Boomer Revive" @@ -193900,22 +194342,22 @@ msgstr "" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Action" +msgid "Reflection Action" msgstr "" -#. ~ Description of spell "Endless Hunger Action" +#. ~ Description of spell "Reflection Action" #: data/json/monster_special_attacks/spells.json msgid "Teleports and harms monsters." msgstr "" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Revive" +msgid "Reflection Revive" msgstr "" -#. ~ Description of spell "Endless Hunger Revive" +#. ~ Description of spell "Reflection Revive" #: data/json/monster_special_attacks/spells.json -msgid "Revives the endless hunger." +msgid "Revives the reflection." msgstr "" #. ~ Spell name @@ -193945,6 +194387,26 @@ msgid "" "hallucination attacks. You can see it only in debug menu." msgstr "" +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Sloth Attack" +msgstr "" + +#. ~ Description of spell "Sloth Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Slows you." +msgstr "" + +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Guilt Attack" +msgstr "" + +#. ~ Description of spell "Guilt Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Makes things heavier." +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/weapon_spells.json msgid "Mi-go Slaver Beam" @@ -196644,7 +197106,7 @@ msgid "" msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish" msgid_plural "giant crayfish" msgstr[0] "" @@ -196659,7 +197121,7 @@ msgid "" msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "colossal crayfish" msgid_plural "colossal crayfish" msgstr[0] "" @@ -196672,7 +197134,7 @@ msgid "An enormous mutated gray crayfish with pincer claws and long antennae." msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish larva" msgid_plural "giant crayfish larvae" msgstr[0] "" @@ -197289,6 +197751,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "skittering plague" msgid_plural "skittering plagues" msgstr[0] "" @@ -197306,6 +197769,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague nymph" msgid_plural "plague nymphs" msgstr[0] "" @@ -197322,6 +197786,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague vector" msgid_plural "plague vectors" msgstr[0] "" @@ -197339,6 +197804,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach" msgid_plural "giant cockroaches" msgstr[0] "" @@ -197354,6 +197820,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach nymph" msgid_plural "giant cockroach nymphs" msgstr[0] "" @@ -197367,6 +197834,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "pregnant giant cockroach" msgid_plural "pregnant giant cockroaches" msgstr[0] "" @@ -197498,6 +197966,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly naiad" msgid_plural "giant dragonfly naiads" msgstr[0] "" @@ -197515,6 +197984,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly" msgid_plural "giant dragonflies" msgstr[0] "" @@ -197532,6 +198002,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "fused dragonflies" msgid_plural "fused dragonflies" msgstr[0] "" @@ -198021,6 +198492,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "wasp larva" msgid_plural "wasp larvae" msgstr[0] "" @@ -198152,6 +198624,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "dermatik larva" msgid_plural "dermatik larvae" msgstr[0] "" @@ -198268,6 +198741,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant ant" msgid_plural "giant ants" msgstr[0] "" @@ -198298,6 +198772,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant acidic ant" msgid_plural "giant acidic ants" msgstr[0] "" @@ -198336,6 +198811,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic ant larva" msgid_plural "acidic ant larvae" msgstr[0] "" @@ -198367,6 +198843,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic soldier ant" msgid_plural "acidic soldier ants" msgstr[0] "" @@ -198383,6 +198860,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "ant larva" msgid_plural "ant larvae" msgstr[0] "" @@ -198413,6 +198891,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "soldier ant" msgid_plural "soldier ants" msgstr[0] "" @@ -198428,6 +198907,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "super soldier ant" msgid_plural "super soldier ants" msgstr[0] "" @@ -198459,6 +198939,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant locust" msgid_plural "giant locusts" msgstr[0] "" @@ -198475,6 +198956,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "famine" msgid_plural "famines" msgstr[0] "" @@ -198490,6 +198972,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "locust nymph" msgid_plural "locust nymphs" msgstr[0] "" @@ -198505,6 +198988,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "aphid" msgid_plural "aphids" @@ -198522,6 +199006,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "giant aphid" msgid_plural "giant aphids" @@ -198554,6 +199039,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant praying mantis" msgid_plural "giant praying mantises" msgstr[0] "" @@ -198570,6 +199056,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "praying mantis nymph" msgid_plural "praying mantis nymphs" msgstr[0] "" @@ -198586,6 +199073,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "great mantis" msgid_plural "great mantises" msgstr[0] "" @@ -198661,6 +199149,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant grasshopper" msgid_plural "giant grasshoppers" msgstr[0] "" @@ -198676,6 +199165,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "grasshopper nymph" msgid_plural "grasshopper nymphs" msgstr[0] "" @@ -198689,6 +199179,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant stag beetle larva" msgid_plural "giant stag beetle larvae" msgstr[0] "" @@ -198770,6 +199261,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant antlion larva" msgid_plural "giant antlion larvae" msgstr[0] "" @@ -198785,6 +199277,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant adult antlion" msgid_plural "giant adult antlions" msgstr[0] "" @@ -198816,6 +199309,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water strider" msgid_plural "giant water striders" msgstr[0] "" @@ -198831,6 +199325,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water strider nymph" msgid_plural "water strider nymphs" msgstr[0] "" @@ -198964,6 +199459,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "cicada nymph" msgid_plural "cicada nymphs" msgstr[0] "" @@ -198979,6 +199475,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cicada" msgid_plural "giant cicadas" msgstr[0] "" @@ -198994,6 +199491,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant woodlouse" msgid_plural "giant woodlice" msgstr[0] "" @@ -199009,6 +199507,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "baby woodlouse" msgid_plural "baby woodlice" msgstr[0] "" @@ -199024,6 +199523,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water tiger" msgid_plural "giant water tigers" msgstr[0] "" @@ -199039,6 +199539,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant diving beetle" msgid_plural "giant diving beetles" msgstr[0] "" @@ -199055,6 +199556,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water scorpion" msgid_plural "giant water scorpions" msgstr[0] "" @@ -199070,6 +199572,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water scorpion nymph" msgid_plural "water scorpion nymphs" msgstr[0] "" @@ -202363,6 +202866,8 @@ msgstr "" #. ~ Death message of monster "shifting mass" #. ~ Death message of monster "impossible shape" +#. ~ Death message of monster "guilt" +#. ~ Death message of monster "sloth" #. ~ Death message of monster "Impossible shape" #: data/json/monsters/nether.json data/mods/innawood/monsters/nether.json #, c-format @@ -202591,29 +203096,74 @@ msgstr "" #. ~ Monster name #: data/json/monsters/nether.json -msgid "endless hunger" -msgid_plural "endless hungers" +msgid "pale reflection" +msgid_plural "pale reflections" msgstr[0] "" msgstr[1] "" msgstr[2] "" -#. ~ Description of monster "endless hunger" +#. ~ Description of monster "pale reflection" #: data/json/monsters/nether.json msgid "" -"Your mind fills in large shifting images of predators to save you from its " -"actual appearance. You can feel it despite the distance as if it were " -"connected to you." +"This looks nothing like you. It's barely real. So why does your mind keep " +"mistaking it for you?" msgstr "" -#. ~ Death message of monster "endless hunger" +#. ~ Death message of monster "pale reflection" #: data/json/monsters/nether.json #, c-format -msgid "The %s vanishes but you can still feel it through your connection." +msgid "The %s vanishes but you can still feel it." msgstr "" -#. ~ Monster message of special attack of monster "endless hunger" +#. ~ Monster message of special attack of monster "pale reflection" #: data/json/monsters/nether.json -msgid "You can feel the endless hunger." +#, c-format +msgid "You can feel the %s." +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "twisted reflection" +msgid_plural "twisted reflections" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "twisted reflection" +#: data/json/monsters/nether.json +msgid "" +"This looks almost nothing like you. It's form isn't even stable. So why " +"does your mind keep mistaking it for you?" +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "dark reflection" +msgid_plural "dark reflections" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "dark reflection" +#: data/json/monsters/nether.json +msgid "" +"This only looks a little like you. It's obviously not you. So why does " +"your mind keep mistaking it for you?" +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "better half" +msgid_plural "better halves" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "better half" +#: data/json/monsters/nether.json +msgid "" +"This doesn't look like you. It looks like what you've dreamed you could be." +" Why does your mind keep mistaking you for a bad copy of it?" msgstr "" #. ~ Monster name @@ -202660,6 +203210,50 @@ msgstr "" msgid "You feel something was destroyed inside you." msgstr "" +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "guilt" +msgid_plural "guilts" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"memories of your wrongdoings rise to the surface." +msgstr "" + +#. ~ Monster message of special attack of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"The guilt makes no physical movement and yet you feel the force of its " +"assault. Everything feels heavier." +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "sloth" +msgid_plural "sloths" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"a desire to stop moving rises." +msgstr "" + +#. ~ Monster message of special attack of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"The sloth does nothing, and you feel time itself aiding your desire to do " +"nothing." +msgstr "" + #. ~ Monster name #: data/json/monsters/power_leech.json msgid "leech blossom" @@ -243431,42 +244025,42 @@ msgstr "" #. ~ Mission name #: data/json/npcs/exodii/exodii_merchant_missions.json -msgid "Bring 1L of anesthetic to Rubik" +msgid "Bring 1000 units of anesthetic to Rubik" msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "" -"If'n us'll to add the metal an' plastic for ye, us'll need one liter o' them" -" anus-feticks, half for your thinkin'-meat an' half for our stock." +"If'n us'll to add the metal an' plastic for ye, us'll need a thousand unit " +"o' them anus-feticks, half for your thinkin'-meat an' half for our stock." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "King's own luck!" msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "That be a choice an' you can tass. Come back to this'n if you like." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Check round the chirurgery an' such, I'd razz." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Us'n waits patient-like for that anus-fetick." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. We can pass it in when you like." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. Come back to this'n if you like to try again." msgstr "" @@ -244664,26 +245258,29 @@ msgstr "" #. is to bring us a bit of good tea. Not literally 'tea' of course. That's #. my Anglic street slang. I mean the stuff that puts you to sleep for #. surgery. The Great Grey says your word for it is 'anesthetic'. You bring -#. us one liter of anesthetic, we'll fix you up with a wire and everything. +#. us a thousand units of anesthetic, we'll fix you up with a wire and +#. everything. #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" "Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle " "mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. " "I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep " "f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. " -"You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a" -" tiff." +"You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire" +" an' a tiff." msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" -"One liter of, uh, anesthetic, coming up. Can we talk about something else?" +"One thousand units of, uh, anesthetic, coming up. Can we talk about " +"something else?" msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json -msgid "One liter of, uh, anesthetic, coming up. I'd better start looking." +msgid "" +"One thousand units of, uh, anesthetic, coming up. I'd better start looking." msgstr "" #. ~ Response to NPC dialogue @@ -281298,6 +281895,16 @@ msgstr "" msgid "Recipes related to constructing cardboard boxes." msgstr "" +#. ~ name of the nested group +#: data/json/recipes/nested.json +msgid "assembled cardboard boxes" +msgstr "" + +#. ~ Description of the category "assembled cardboard boxes" +#: data/json/recipes/nested.json +msgid "Recipes related to assembling cardboard boxes." +msgstr "" + #. ~ name of the nested group #: data/json/recipes/nested.json msgid "wooden boxes" @@ -322149,6 +322756,13 @@ msgid "" " people to see over it." msgstr "" +#. ~ Description of vehicle part "counterweight" +#: data/json/vehicleparts/boards.json +msgid "" +"A half-height heavy metal wall. Commonly used in forklifts to balance them " +"when lifting heavy things." +msgstr "" + #. ~ Vehicle part name #: data/json/vehicleparts/cargo.json msgid "storage bag" @@ -322922,11 +323536,6 @@ msgstr "" msgid "red light" msgstr "" -#. ~ Vehicle part name -#: data/json/vehicleparts/lights.json -msgid "aisle with lights" -msgstr "" - #. ~ Vehicle part name #: data/json/vehicleparts/manual.json msgid "foot pedals" @@ -352747,6 +353356,18 @@ msgstr "" msgid "%1$s stomps on !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries to stomp on you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries stomp on , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -352771,6 +353392,18 @@ msgstr "" msgid "%1$s swings its massive tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -352795,6 +353428,18 @@ msgstr "" msgid "%1$s swings its spiked tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -352819,6 +353464,18 @@ msgstr "" msgid "%1$s thrusts its long horns at !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s thrusts its long horns at you, but you evade!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s's thrusts its long horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -354577,6 +355234,14 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "anchisaurus egg" +msgid_plural "anchisaurus eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "issi egg" @@ -354625,6 +355290,14 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "barosaurus egg" +msgid_plural "barosaurus eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "camarasaurus egg" @@ -356067,6 +356740,21 @@ msgid "" "hands and leathery skin." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "anchisaurus" +msgid_plural "anchisaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "anchisaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"A four legged plant eating dinosaur with a long neck, dexterous hands and " +"leathery skin." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "issi" @@ -356155,6 +356843,21 @@ msgstr[2] "" msgid "Huge, long-necked, four-legged dinosaur with a long, whip-like tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "barosaurus" +msgid_plural "barosaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "barosaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur with a long, whip-like tail and one " +"large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "camarasaurus" @@ -357389,6 +358092,22 @@ msgid "" "holding together a shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal anchisaurus zombie" +msgid_plural "fungal anchisaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "fungal anchisaurus zombie" +#: data/mods/DinoMod/monsters/fungus.json +msgid "" +"This was once a four legged plant eating dinosaur with a long neck and " +"leathery skin. Now fungal tendrils sprout from the mouth, eyes, and other " +"orifices, holding together a large shambling mass of mold-covered flesh." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal issi zombie" @@ -357490,12 +358209,13 @@ msgstr "" #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json -msgid "fungal camarasaurus zombie" -msgid_plural "fungal camarasaurus zombies" +msgid "fungal barosaurus zombie" +msgid_plural "fungal barosaurus zombies" msgstr[0] "" msgstr[1] "" msgstr[2] "" +#. ~ Description of monster "fungal barosaurus zombie" #. ~ Description of monster "fungal camarasaurus zombie" #: data/mods/DinoMod/monsters/fungus.json msgid "" @@ -357504,6 +358224,14 @@ msgid "" "orifices, holding together an enormous shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal camarasaurus zombie" +msgid_plural "fungal camarasaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal brachiosaurus zombie" @@ -358090,38 +358818,6 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "sarahsaurus hatchling" -msgid_plural "sarahsaurus hatchlings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "issi hatchling" -msgid_plural "issi hatchlings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "haplocanthosaurus hatchling" -msgid_plural "haplocanthosaurus hatchlings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "amargasaurus hatchling" -msgid_plural "amargasaurus hatchlings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" - #. ~ Monster name #: data/mods/DinoMod/monsters/hatchling.json msgid "brown and magenta hatchling" @@ -358451,6 +359147,11 @@ msgid "" "tail." msgstr "" +#. ~ Description of monster "mon_anchisaurus_juvenile" +#: data/mods/DinoMod/monsters/juvenile.json +msgid "A four-legged, plant-eating juvenile sauropod with a long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/juvenile.json msgid "brown and magenta sauropod juvenile" @@ -358963,6 +359664,21 @@ msgstr[2] "" msgid "Long-necked, two-legged dinosaur corpse with a long tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "anchisaurus zombie" +msgid_plural "anchisaurus zombie" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "anchisaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Long-necked, four-legged dinosaur corpse. The neck is bent at a disturbing " +"angle and leaking black ichor." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "issi zombie" @@ -359050,6 +359766,21 @@ msgid "" "tiny head with vacant white eyes. Sways and staggers." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "barosaurus zombie" +msgid_plural "barosaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "barosaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "camarasaurus zombie" @@ -359973,6 +360704,21 @@ msgid "" "charred meat. Its flesh has mended into a leathery shell." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched anchisaurus zombie" +msgid_plural "scorched anchisaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "scorched anchisaurus zombie" +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "" +"Heavily-burned four-legged zombie dinosaur sauropod that still reeks of " +"charred meat. Its flesh has mended into a leathery shell." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched issi zombie" @@ -360037,6 +360783,14 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched barosaurus zombie" +msgid_plural "scorched barosaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched camarasaurus zombie" @@ -360770,6 +361524,21 @@ msgid "" "bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "American Ammo" +msgid_plural "American Ammos" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "American Ammo" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Long-necked, four-legged dinosaur corpse. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Frozen Fury" @@ -360857,6 +361626,22 @@ msgid "" "body bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "Barosaurus Brute" +msgid_plural "Barosaurus Brutes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "Barosaurus Brute" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Zombie Freight Train" @@ -362274,6 +363059,21 @@ msgid "" "large, two-legged body and long neck." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "armored anchisaurus" +msgid_plural "armored anchisaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "armored anchisaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"large, four-legged body and long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "armored issi" @@ -362355,7 +363155,22 @@ msgstr[2] "" #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "" "This zombified diplodocus has grown dense bone armor, completely covering " -"the massive, four-legged body and tiny head." +"the massive, four-legged body and small head." +msgstr "" + +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "boneplate barosaurus" +msgid_plural "boneplate barosaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of monster "boneplate barosaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"massive, four-legged body and small head." msgstr "" #. ~ Monster name @@ -363528,6 +364343,16 @@ msgstr "" msgid "An allosaurus nest." msgstr "" +#. ~ Name of map extra +#: data/mods/DinoMod/overmap/map_extras.json +msgid "anchisaurus nest" +msgstr "" + +#. ~ Description of map extra "anchisaurus nest" +#: data/mods/DinoMod/overmap/map_extras.json +msgid "An anchisaurus nest." +msgstr "" + #. ~ Name of map extra #: data/mods/DinoMod/overmap/map_extras.json msgid "ankylosaurus nest" @@ -370100,6 +370925,19 @@ msgid "" "bionic power. It can store up to 100 mL of blood." msgstr "" +#. ~ Item name +#: data/mods/Magiclysm/bionics.json +msgid "internal blood bank" +msgid_plural "internal blood banks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "internal blood bank" +#: data/mods/Magiclysm/bionics.json +msgid "Internal tank for blood power generator bionic." +msgstr "" + #. ~ Construction group name #: data/mods/Magiclysm/construction_group.json msgid "Build Translocator Gate" @@ -370474,6 +371312,18 @@ msgstr "" msgid "%1$s lashes with its flaming whip!" msgstr "" +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes you with its flaming whip, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes with its flaming whip, but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/Magiclysm/monster_attacks.json #, c-format @@ -391464,6 +392314,122 @@ msgstr "" msgid "Makes a lot of docile, but generally untamable wildlife, tamable." msgstr "" +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame dragonfly egg" +msgid_plural "tame dragonfly eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "tame dragonfly egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The still-wet egg of a mutated dragonfly. This one has been carefully " +"tended for. The dragonfly inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame mantis egg" +msgid_plural "tame mantis eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "tame mantis egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"Praying mantis eggs glued to each other inside a strange-looking case. " +"These ones have been carefully tended for. The mantis inside seems more " +"timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame antlion egg" +msgid_plural "tame antlion eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "tame antlion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"A large, white antlion egg. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame cicada egg" +msgid_plural "tame cicada eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "tame cicada egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a cicada. This one has been carefully tended for. The cicada " +"inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water beetle egg" +msgid_plural "tame water beetle eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "tame water beetle egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water beetle. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water scorpion egg" +msgid_plural "tame water scorpion eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "tame water scorpion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water scorpion. This one has been carefully tended for. The " +"water scorpion inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "sweet goop" +msgid_plural "sweet goop" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" + +#. ~ Description of "sweet goop" +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "" +"A bunch of sweet stuff with a wet, goopy consistency. Normal bugs would die" +" for this, just hope the mutants will like it as well." +msgstr "" + +#. ~ name of the nested group +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "tame eggs" +msgstr "" + +#. ~ Description of the category "tame eggs" +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "Recipes related to taming the eggs of aggressive invertebrates." +msgstr "" + #. ~ Name of effect type id "toxic_glue" #: data/mods/TropiCataclysm/effects.json msgid "Termite Glue" @@ -396974,11 +397940,6 @@ msgid "" "damage to kill something." msgstr "" -#. ~ "message" action message of item "Vancian bill" -#: data/mods/Xedra_Evolved/items/inventor/artifacts.json -msgid "You tear the ticket apart." -msgstr "" - #. ~ Item name #: data/mods/Xedra_Evolved/items/inventor/artifacts.json msgid "helmet of creative juices" @@ -405348,9 +406309,9 @@ msgstr "" #. ~ NPC dialogue line #: data/mods/translate-dialogue/rubik.json msgid "" -"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" +"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" "\n" -"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us one liter of anesthetic, we'll fix you up with a wire and everything." +"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us a thousand units of anesthetic, we'll fix you up with a wire and everything." msgstr "" #. ~ NPC dialogue line @@ -407568,6 +408529,11 @@ msgstr "" msgid "Toggle spawning everything" msgstr "" +#. ~ Key binding name +#: data/raw/keybindings.json +msgid "Choose snippet" +msgstr "" + #. ~ Key binding name #: data/raw/keybindings.json msgid "Look at" @@ -408069,11 +409035,11 @@ msgid "" "Internal error: achievement lacks watcher." msgstr "" -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Press " msgstr "" -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Try" msgstr "" @@ -408085,8 +409051,8 @@ msgstr "" msgid "Interact" msgstr "" -#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:121 -#: src/game_inventory.cpp:206 +#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:122 +#: src/game_inventory.cpp:204 msgid "Inventory" msgstr "" @@ -408132,8 +409098,8 @@ msgstr "" msgid "Auto drive canceled." msgstr "" -#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2547 -#: src/activity_handlers.cpp:2583 +#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2543 +#: src/activity_handlers.cpp:2579 msgid "You have reached your destination." msgstr "" @@ -408152,7 +409118,7 @@ msgid "You cannot hack this." msgstr "" #: src/activity_actor.cpp:779 src/activity_actor.cpp:2326 -#: src/activity_actor.cpp:5042 src/computer_session.cpp:494 +#: src/activity_actor.cpp:5031 src/computer_session.cpp:494 #: src/computer_session.cpp:511 src/computer_session.cpp:1220 #: src/computer_session.cpp:1496 msgid "an alarm sound!" @@ -408182,7 +409148,7 @@ msgstr "" msgid "The nearby doors unlock." msgstr "" -#: src/activity_actor.cpp:846 src/iuse.cpp:10013 +#: src/activity_actor.cpp:846 src/iuse.cpp:10031 msgid "It's too dark to write!" msgstr "" @@ -408213,13 +409179,13 @@ msgid "grnd grnd grnd" msgstr "" #: src/activity_actor.cpp:1053 src/activity_actor.cpp:2049 -#: src/activity_actor.cpp:4566 src/activity_actor.cpp:4914 +#: src/activity_actor.cpp:4555 src/activity_actor.cpp:4903 #, c-format msgid "Your %1$s ran out of charges." msgstr "" #: src/activity_actor.cpp:1055 src/activity_actor.cpp:2051 -#: src/activity_actor.cpp:4568 src/activity_actor.cpp:4916 +#: src/activity_actor.cpp:4557 src/activity_actor.cpp:4905 #, c-format msgid "%1$s %2$s ran out of charges." msgstr "" @@ -408232,7 +409198,7 @@ msgstr "" msgid " no longer has the book!" msgstr "" -#: src/activity_actor.cpp:1357 src/character.cpp:10622 src/npc.cpp:1334 +#: src/activity_actor.cpp:1357 src/character.cpp:10623 src/npc.cpp:1334 msgid "It's too dark to read!" msgstr "" @@ -408355,10 +409321,10 @@ msgstr "" msgid "The lock stumps your efforts to pick it." msgstr "" -#: src/activity_actor.cpp:2347 src/game.cpp:5609 src/game.cpp:5617 -#: src/game.cpp:5648 src/game.cpp:5654 src/iexamine.cpp:4078 src/iuse.cpp:9920 -#: src/iuse_actor.cpp:1036 src/iuse_actor.cpp:1852 src/iuse_actor.cpp:4399 -#: src/iuse_actor.cpp:4524 +#: src/activity_actor.cpp:2347 src/game.cpp:5607 src/game.cpp:5615 +#: src/game.cpp:5646 src/game.cpp:5652 src/iexamine.cpp:4078 src/iuse.cpp:9938 +#: src/iuse_actor.cpp:1043 src/iuse_actor.cpp:1859 src/iuse_actor.cpp:4406 +#: src/iuse_actor.cpp:4531 msgid "You cannot do that while mounted." msgstr "" @@ -408398,452 +409364,452 @@ msgstr "" msgid "%s scans the book into their device." msgstr "" -#: src/activity_actor.cpp:2673 +#: src/activity_actor.cpp:2662 msgid "You lie down preparing to fall asleep." msgstr "" -#: src/activity_actor.cpp:2686 +#: src/activity_actor.cpp:2675 msgid "" "You feel you should've fallen asleep by now, but somehow you're still awake." msgstr "" -#: src/activity_actor.cpp:2691 +#: src/activity_actor.cpp:2680 msgid "You toss and turn…" msgstr "" -#: src/activity_actor.cpp:2702 +#: src/activity_actor.cpp:2691 msgid "You try to sleep, but can't." msgstr "" -#: src/activity_actor.cpp:2722 +#: src/activity_actor.cpp:2711 msgid "You have trouble sleeping, keep trying?" msgstr "" -#: src/activity_actor.cpp:2723 +#: src/activity_actor.cpp:2712 msgid "Stop trying to fall asleep and get up." msgstr "" -#: src/activity_actor.cpp:2724 +#: src/activity_actor.cpp:2713 msgid "Continue trying to fall asleep." msgstr "" -#: src/activity_actor.cpp:2726 +#: src/activity_actor.cpp:2715 msgid "Continue trying to fall asleep and don't ask again." msgstr "" -#: src/activity_actor.cpp:2786 +#: src/activity_actor.cpp:2775 msgid "You start cracking the safe." msgstr "" -#: src/activity_actor.cpp:2789 +#: src/activity_actor.cpp:2778 #, c-format msgid "%1$s starts cracking the safe." msgstr "" -#: src/activity_actor.cpp:2844 +#: src/activity_actor.cpp:2833 msgid "With a satisfying click, the lock on the safe opens!" msgstr "" -#: src/activity_actor.cpp:2943 +#: src/activity_actor.cpp:2932 #, c-format msgid "You disassemble your %s." msgstr "" -#: src/activity_actor.cpp:2946 src/character.cpp:10354 +#: src/activity_actor.cpp:2935 src/character.cpp:10355 #, c-format msgid "You unload your %s." msgstr "" -#: src/activity_actor.cpp:2994 +#: src/activity_actor.cpp:2983 msgid "" "You no longer have the in progress craft in your possession. You stop " "crafting. Reactivate the in progress craft to continue crafting." msgstr "" -#: src/activity_actor.cpp:2997 +#: src/activity_actor.cpp:2986 msgid "" " no longer has the in progress craft in their possession. " " stops crafting." msgstr "" -#: src/activity_actor.cpp:3117 +#: src/activity_actor.cpp:3106 msgid "Keep practicing until proficiency increase?" msgstr "" -#: src/activity_actor.cpp:3135 +#: src/activity_actor.cpp:3124 msgid "Your proficiency has increased. Stop practicing?" msgstr "" -#: src/activity_actor.cpp:3141 +#: src/activity_actor.cpp:3130 #, c-format msgid "There is nothing left of the %s to craft from." msgstr "" -#: src/activity_actor.cpp:3142 +#: src/activity_actor.cpp:3131 #, c-format msgid "There is nothing left of the %s was crafting." msgstr "" -#: src/activity_actor.cpp:3210 +#: src/activity_actor.cpp:3199 msgid "You are too tired to exercise." msgstr "" -#: src/activity_actor.cpp:3216 +#: src/activity_actor.cpp:3205 msgid "You are too dehydrated to exercise." msgstr "" -#: src/activity_actor.cpp:3222 +#: src/activity_actor.cpp:3211 msgid "Empty your hands first." msgstr "" -#: src/activity_actor.cpp:3236 +#: src/activity_actor.cpp:3225 msgid "You cannot train here with a broken arm." msgstr "" -#: src/activity_actor.cpp:3243 +#: src/activity_actor.cpp:3232 msgid "You cannot train here with a broken leg." msgstr "" -#: src/activity_actor.cpp:3253 +#: src/activity_actor.cpp:3242 msgid "You cannot train freely with a broken limb." msgstr "" -#: src/activity_actor.cpp:3261 +#: src/activity_actor.cpp:3250 msgid "" "Physical effort determines workout efficiency, but also rate of exhaustion." msgstr "" -#: src/activity_actor.cpp:3262 +#: src/activity_actor.cpp:3251 msgid "Choose training intensity:" msgstr "" -#: src/activity_actor.cpp:3263 +#: src/activity_actor.cpp:3252 msgctxt "training intensity" msgid "Light" msgstr "" -#: src/activity_actor.cpp:3264 +#: src/activity_actor.cpp:3253 msgid "" "Light exercise comparable in intensity to walking, but more focused and " "methodical." msgstr "" -#: src/activity_actor.cpp:3265 +#: src/activity_actor.cpp:3254 msgctxt "training intensity" msgid "Moderate" msgstr "" -#: src/activity_actor.cpp:3266 +#: src/activity_actor.cpp:3255 msgid "" "Moderate exercise without excessive exertion, but with enough effort to " "break a sweat." msgstr "" -#: src/activity_actor.cpp:3267 +#: src/activity_actor.cpp:3256 msgctxt "training intensity" msgid "Active" msgstr "" -#: src/activity_actor.cpp:3268 +#: src/activity_actor.cpp:3257 msgid "" "Active exercise with full involvement. Strenuous, but in a controlled " "manner." msgstr "" -#: src/activity_actor.cpp:3269 +#: src/activity_actor.cpp:3258 msgctxt "training intensity" msgid "High" msgstr "" -#: src/activity_actor.cpp:3270 +#: src/activity_actor.cpp:3259 msgid "" "High intensity exercise with maximum effort and full power. Exhausting in " "the long run." msgstr "" -#: src/activity_actor.cpp:3296 src/activity_actor.cpp:3398 +#: src/activity_actor.cpp:3285 src/activity_actor.cpp:3387 msgid "Train for how long (minutes): " msgstr "" -#: src/activity_actor.cpp:3311 +#: src/activity_actor.cpp:3300 msgid "You start your workout session." msgstr "" -#: src/activity_actor.cpp:3317 +#: src/activity_actor.cpp:3306 msgid "You are exhausted so you finish your workout early." msgstr "" -#: src/activity_actor.cpp:3322 +#: src/activity_actor.cpp:3311 msgid "You are dehydrated so you finish your workout early." msgstr "" #. ~ heavy breathing when exercising -#: src/activity_actor.cpp:3334 +#: src/activity_actor.cpp:3323 msgid "yourself huffing and puffing!" msgstr "" -#: src/activity_actor.cpp:3349 +#: src/activity_actor.cpp:3338 msgid "You catch your breath for few moments." msgstr "" -#: src/activity_actor.cpp:3352 +#: src/activity_actor.cpp:3341 msgid "You get back to your training." msgstr "" -#: src/activity_actor.cpp:3360 +#: src/activity_actor.cpp:3349 msgid "You finish your workout session." msgstr "" -#: src/activity_actor.cpp:3379 +#: src/activity_actor.cpp:3368 msgid "You have finished your training cycle, keep training?" msgstr "" -#: src/activity_actor.cpp:3380 +#: src/activity_actor.cpp:3369 msgid "Stop training." msgstr "" -#: src/activity_actor.cpp:3381 +#: src/activity_actor.cpp:3370 msgid "Continue training." msgstr "" -#: src/activity_actor.cpp:3382 +#: src/activity_actor.cpp:3371 msgid "Continue training and don't ask again." msgstr "" -#: src/activity_actor.cpp:3596 src/iexamine.cpp:2298 +#: src/activity_actor.cpp:3585 src/iexamine.cpp:2298 msgid "Nothing can be harvested from this plant in current season." msgstr "" -#: src/activity_actor.cpp:3638 +#: src/activity_actor.cpp:3627 msgid "You couldn't harvest anything." msgstr "" -#: src/activity_actor.cpp:3680 +#: src/activity_actor.cpp:3669 #, c-format msgid "%1$s did not fit and fell to the %2$s." msgstr "" -#: src/activity_actor.cpp:3684 +#: src/activity_actor.cpp:3673 #, c-format msgid "%1$s is too heavy and fell to the %2$s." msgstr "" -#: src/activity_actor.cpp:3709 +#: src/activity_actor.cpp:3698 msgid "The pet has moved somewhere else." msgstr "" -#: src/activity_actor.cpp:3752 +#: src/activity_actor.cpp:3741 msgid "The robot has moved somewhere else." msgstr "" -#: src/activity_actor.cpp:3760 +#: src/activity_actor.cpp:3749 #, c-format msgid "The %s recovers before you can finish." msgstr "" -#: src/activity_actor.cpp:3777 +#: src/activity_actor.cpp:3766 #, c-format msgid "The %s hovers momentarily as it surveys the area." msgstr "" -#: src/activity_actor.cpp:3783 +#: src/activity_actor.cpp:3772 #, c-format msgid "The %s lets out a whirring noise and starts to follow you." msgstr "" -#: src/activity_actor.cpp:3862 src/character.cpp:1444 src/character.cpp:1621 -#: src/character.cpp:1658 +#: src/activity_actor.cpp:3851 src/character.cpp:1445 src/character.cpp:1622 +#: src/character.cpp:1659 msgid "You let go of the grabbed object." msgstr "" #. ~ %1$s: item to put in the container, %2$s: container to put item in -#: src/activity_actor.cpp:3923 src/activity_actor.cpp:3946 +#: src/activity_actor.cpp:3912 src/activity_actor.cpp:3935 #, c-format msgid "You put your %1$s into the %2$s." msgstr "" -#: src/activity_actor.cpp:3961 +#: src/activity_actor.cpp:3950 #, c-format msgid "Could not put %1$s into %2$s, aborting." msgstr "" -#: src/activity_actor.cpp:4065 +#: src/activity_actor.cpp:4054 #, c-format msgid "Can't reload the %s." msgstr "" -#: src/activity_actor.cpp:4074 +#: src/activity_actor.cpp:4063 #, c-format msgid "" "You manage to loosen some debris and make your %s somewhat operational." msgstr "" -#: src/activity_actor.cpp:4081 +#: src/activity_actor.cpp:4070 #, c-format msgid "You insert %dx %s into the %s." msgstr "" -#: src/activity_actor.cpp:4085 +#: src/activity_actor.cpp:4074 #, c-format msgid "You refill the %s." msgstr "" -#: src/activity_actor.cpp:4087 +#: src/activity_actor.cpp:4076 #, c-format msgid "You reload the %1$s with %2$s." msgstr "" -#: src/activity_actor.cpp:4109 +#: src/activity_actor.cpp:4098 #, c-format msgid "The %s no longer fits in your inventory" msgstr "" -#: src/activity_actor.cpp:4113 +#: src/activity_actor.cpp:4102 #, c-format msgid "Dispose of %s and wield %s" msgstr "" -#: src/activity_actor.cpp:4116 src/pickup.cpp:103 +#: src/activity_actor.cpp:4105 src/pickup.cpp:103 #, c-format msgid "Wield %s" msgstr "" -#: src/activity_actor.cpp:4118 +#: src/activity_actor.cpp:4107 #, c-format msgid "Drop %s" msgstr "" -#: src/activity_actor.cpp:4125 +#: src/activity_actor.cpp:4114 #, c-format msgid "The %s no longer fits in your inventory so you wield it instead." msgstr "" -#: src/activity_actor.cpp:4132 +#: src/activity_actor.cpp:4121 #, c-format msgid "The %s no longer fits in your inventory so you drop it instead." msgstr "" -#: src/activity_actor.cpp:4205 +#: src/activity_actor.cpp:4194 #, c-format msgid "The %s's udders run dry." msgstr "" -#: src/activity_actor.cpp:4253 +#: src/activity_actor.cpp:4242 #, c-format msgid "%1$s has nothing %2$s could shear." msgstr "" -#: src/activity_actor.cpp:4264 +#: src/activity_actor.cpp:4253 #, c-format msgid "%1$s don't have a shearing tool." msgstr "" -#: src/activity_actor.cpp:4267 +#: src/activity_actor.cpp:4256 #, c-format msgid "%1$s doesn't have a shearing tool." msgstr "" -#: src/activity_actor.cpp:4283 +#: src/activity_actor.cpp:4272 #, c-format msgid "%1$s start shearing %2$s." msgstr "" -#: src/activity_actor.cpp:4286 +#: src/activity_actor.cpp:4275 #, c-format msgid "%1$s starts shearing %2$s." msgstr "" -#: src/activity_actor.cpp:4300 +#: src/activity_actor.cpp:4289 #, c-format msgid "%1$s don't have a shearing tool anymore." msgstr "" -#: src/activity_actor.cpp:4305 +#: src/activity_actor.cpp:4294 #, c-format msgid "%1$s doesn't have a shearing tool anymore." msgstr "" -#: src/activity_actor.cpp:4335 +#: src/activity_actor.cpp:4324 #, c-format msgid "%1$s finished shearing %2$s and got:" msgstr "" #. ~ %1$s - item, %2$d - amount -#: src/activity_actor.cpp:4352 +#: src/activity_actor.cpp:4341 #, c-format msgid "%1$s x%2$d" msgstr "" -#: src/activity_actor.cpp:4403 +#: src/activity_actor.cpp:4392 msgid "" "You no longer have the in progress disassembly in your possession. You stop" " disassembling. Reactivate the in progress disassembly to continue " "disassembling." msgstr "" -#: src/activity_actor.cpp:4406 +#: src/activity_actor.cpp:4395 msgid "" " no longer has the in progress disassembly in their possession. " " stops disassembling." msgstr "" -#: src/activity_actor.cpp:4562 +#: src/activity_actor.cpp:4551 msgid "hissssssssss!" msgstr "" -#: src/activity_actor.cpp:4697 +#: src/activity_actor.cpp:4686 #, c-format msgid "You set up the %s on the ground." msgstr "" -#: src/activity_actor.cpp:4698 +#: src/activity_actor.cpp:4687 msgid "Examine the center square to pack it up again." msgstr "" -#: src/activity_actor.cpp:4784 +#: src/activity_actor.cpp:4773 msgid "You pause to engage in spiritual contemplation." msgstr "" -#: src/activity_actor.cpp:4813 +#: src/activity_actor.cpp:4802 #, c-format msgid "Playing with your %s has lifted your spirits a bit." msgstr "" -#: src/activity_actor.cpp:4889 +#: src/activity_actor.cpp:4878 #, c-format msgid "You can't use your %1$s to pry up the nails." msgstr "" -#: src/activity_actor.cpp:5163 +#: src/activity_actor.cpp:5152 msgid "You open up your kit and shave." msgstr "" -#: src/activity_actor.cpp:5186 +#: src/activity_actor.cpp:5175 msgid "You give your hair a trim." msgstr "" -#: src/activity_actor.cpp:5190 src/iexamine.cpp:339 +#: src/activity_actor.cpp:5179 src/iexamine.cpp:339 msgid "Change what?" msgstr "" -#: src/activity_actor.cpp:5191 +#: src/activity_actor.cpp:5180 msgid "Change hairstyle" msgstr "" -#: src/activity_actor.cpp:5192 +#: src/activity_actor.cpp:5181 msgid "Change facial hairstyle" msgstr "" #. ~ Sound of a wood chopping tool at work! -#: src/activity_actor.cpp:5399 +#: src/activity_actor.cpp:5388 msgid "CHK!" msgstr "" -#: src/activity_actor.cpp:5450 +#: src/activity_actor.cpp:5439 msgid "You finish chopping wood." msgstr "" -#: src/activity_actor.cpp:5501 +#: src/activity_actor.cpp:5490 #, c-format msgid "You produce %d plank." msgid_plural "You produce %d planks." @@ -408851,7 +409817,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/activity_actor.cpp:5506 +#: src/activity_actor.cpp:5495 #, c-format msgid "You produce %d splinter." msgid_plural "You produce %d splinters." @@ -408859,371 +409825,371 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/activity_actor.cpp:5510 +#: src/activity_actor.cpp:5499 msgid "You waste a lot of the wood." msgstr "" -#: src/activity_actor.cpp:5557 +#: src/activity_actor.cpp:5546 msgid "Select a direction for the tree to fall in." msgstr "" -#: src/activity_actor.cpp:5611 +#: src/activity_actor.cpp:5600 msgid "You finish chopping down a tree." msgstr "" -#: src/activity_actor.cpp:5651 +#: src/activity_actor.cpp:5640 msgid "You finish churning up the earth here." msgstr "" -#: src/activity_actor.cpp:5691 +#: src/activity_actor.cpp:5680 #, c-format msgid "You clear up the %s." msgstr "" -#: src/activity_actor.cpp:5887 src/activity_actor.cpp:5901 +#: src/activity_actor.cpp:5876 src/activity_actor.cpp:5890 #, c-format msgid "You found: %s!" msgstr "" -#: src/activity_actor.cpp:5907 +#: src/activity_actor.cpp:5896 msgid "You didn't find anything." msgstr "" -#: src/activity_actor.cpp:5975 src/activity_handlers.cpp:2462 +#: src/activity_actor.cpp:5964 src/activity_handlers.cpp:2464 #, c-format msgid "You successfully attached the %1$s to your %2$s." msgstr "" -#: src/activity_actor.cpp:5987 +#: src/activity_actor.cpp:5976 #, c-format msgid "You failed at installing the %s and destroyed your %s!" msgstr "" -#: src/activity_actor.cpp:5991 +#: src/activity_actor.cpp:5980 #, c-format msgid "You failed at installing the %s and damaged your %s!" msgstr "" -#: src/activity_actor.cpp:5996 +#: src/activity_actor.cpp:5985 #, c-format msgid "You failed at installing the %s." msgstr "" -#: src/activity_actor.cpp:6062 +#: src/activity_actor.cpp:6051 msgid "You finish salvaging." msgstr "" -#: src/activity_actor.cpp:6315 +#: src/activity_actor.cpp:6304 #, c-format msgid "%s can't reach the source tile." msgstr "" -#: src/activity_actor.cpp:6489 src/activity_item_handling.cpp:2372 +#: src/activity_actor.cpp:6478 src/activity_item_handling.cpp:2370 #, c-format msgid "%s sorted out every item possible." msgstr "" -#: src/activity_actor.cpp:6508 +#: src/activity_actor.cpp:6497 #, c-format msgid "%s cannot be folded." msgstr "" -#: src/activity_actor.cpp:6515 src/activity_actor.cpp:6643 +#: src/activity_actor.cpp:6504 src/activity_actor.cpp:6632 #, c-format msgid "You need %s to do it!" msgstr "" -#: src/activity_actor.cpp:6522 +#: src/activity_actor.cpp:6511 #, c-format msgid "You can't fold the %s while it's in motion." msgstr "" -#: src/activity_actor.cpp:6541 +#: src/activity_actor.cpp:6530 #, c-format msgid "You fold the %s." msgstr "" -#: src/activity_actor.cpp:6562 +#: src/activity_actor.cpp:6551 #, c-format msgid "You let go of %s." msgstr "" -#: src/activity_actor.cpp:6609 src/consumption.cpp:731 -#: src/consumption.cpp:1826 src/iuse.cpp:674 src/iuse.cpp:693 src/iuse.cpp:751 -#: src/iuse.cpp:770 src/iuse.cpp:1799 src/iuse.cpp:2361 src/iuse.cpp:2407 -#: src/iuse.cpp:3263 src/iuse.cpp:3379 src/iuse.cpp:3849 src/iuse.cpp:3890 -#: src/iuse.cpp:4379 src/iuse.cpp:4670 src/iuse.cpp:5481 src/iuse.cpp:5529 -#: src/iuse.cpp:6113 src/iuse.cpp:8162 src/iuse_actor.cpp:1227 -#: src/iuse_actor.cpp:1911 src/iuse_actor.cpp:1970 src/iuse_actor.cpp:2221 -#: src/iuse_actor.cpp:2639 src/iuse_actor.cpp:3302 src/iuse_actor.cpp:3833 -#: src/iuse_actor.cpp:4528 +#: src/activity_actor.cpp:6598 src/consumption.cpp:731 +#: src/consumption.cpp:1732 src/iuse.cpp:675 src/iuse.cpp:694 src/iuse.cpp:752 +#: src/iuse.cpp:771 src/iuse.cpp:1800 src/iuse.cpp:2362 src/iuse.cpp:2408 +#: src/iuse.cpp:3264 src/iuse.cpp:3380 src/iuse.cpp:3850 src/iuse.cpp:3891 +#: src/iuse.cpp:4380 src/iuse.cpp:4671 src/iuse.cpp:5482 src/iuse.cpp:5530 +#: src/iuse.cpp:6114 src/iuse.cpp:8166 src/iuse_actor.cpp:1234 +#: src/iuse_actor.cpp:1918 src/iuse_actor.cpp:1977 src/iuse_actor.cpp:2228 +#: src/iuse_actor.cpp:2646 src/iuse_actor.cpp:3309 src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:4535 msgid "You can't do that while underwater." msgstr "" -#: src/activity_actor.cpp:6613 src/iuse.cpp:963 src/iuse.cpp:1762 -#: src/iuse.cpp:1795 src/iuse.cpp:2454 src/iuse.cpp:2803 src/iuse.cpp:2885 -#: src/iuse.cpp:2919 src/iuse.cpp:2948 src/iuse.cpp:2967 src/iuse.cpp:2990 -#: src/iuse.cpp:3023 src/iuse.cpp:3259 src/iuse.cpp:3375 src/iuse.cpp:3530 -#: src/iuse.cpp:3944 src/iuse.cpp:4215 src/iuse.cpp:4375 src/iuse.cpp:4743 -#: src/iuse.cpp:4821 src/iuse.cpp:4837 src/iuse.cpp:4889 src/iuse.cpp:4931 -#: src/iuse.cpp:4975 src/iuse.cpp:5023 src/iuse.cpp:5065 src/iuse.cpp:5105 -#: src/iuse.cpp:5261 src/iuse.cpp:5292 src/iuse.cpp:5533 src/iuse.cpp:6104 -#: src/iuse.cpp:8953 src/iuse.cpp:8967 src/iuse.cpp:9137 src/iuse.cpp:9281 -#: src/iuse.cpp:9324 src/iuse.cpp:9345 src/iuse.cpp:9380 src/iuse.cpp:9556 -#: src/iuse.cpp:9595 src/iuse_actor.cpp:2224 src/iuse_actor.cpp:2645 -#: src/iuse_actor.cpp:3306 src/iuse_actor.cpp:3837 +#: src/activity_actor.cpp:6602 src/iuse.cpp:964 src/iuse.cpp:1763 +#: src/iuse.cpp:1796 src/iuse.cpp:2455 src/iuse.cpp:2804 src/iuse.cpp:2886 +#: src/iuse.cpp:2920 src/iuse.cpp:2949 src/iuse.cpp:2968 src/iuse.cpp:2991 +#: src/iuse.cpp:3024 src/iuse.cpp:3260 src/iuse.cpp:3376 src/iuse.cpp:3531 +#: src/iuse.cpp:3945 src/iuse.cpp:4216 src/iuse.cpp:4376 src/iuse.cpp:4744 +#: src/iuse.cpp:4822 src/iuse.cpp:4838 src/iuse.cpp:4890 src/iuse.cpp:4932 +#: src/iuse.cpp:4976 src/iuse.cpp:5024 src/iuse.cpp:5066 src/iuse.cpp:5106 +#: src/iuse.cpp:5262 src/iuse.cpp:5293 src/iuse.cpp:5534 src/iuse.cpp:6105 +#: src/iuse.cpp:8971 src/iuse.cpp:8985 src/iuse.cpp:9155 src/iuse.cpp:9299 +#: src/iuse.cpp:9342 src/iuse.cpp:9363 src/iuse.cpp:9398 src/iuse.cpp:9574 +#: src/iuse.cpp:9613 src/iuse_actor.cpp:2231 src/iuse_actor.cpp:2652 +#: src/iuse_actor.cpp:3313 src/iuse_actor.cpp:3844 msgid "You can't do that while mounted." msgstr "" -#: src/activity_actor.cpp:6619 src/activity_actor.cpp:6637 +#: src/activity_actor.cpp:6608 src/activity_actor.cpp:6626 #, c-format msgid "There's no room to unfold the %s." msgstr "" -#: src/activity_actor.cpp:6665 +#: src/activity_actor.cpp:6654 #, c-format msgid "You unfold the %s." msgstr "" -#: src/activity_handlers.cpp:380 src/activity_handlers.cpp:383 +#: src/activity_handlers.cpp:377 src/activity_handlers.cpp:380 #, c-format msgid "You discover a %s!" msgstr "" -#: src/activity_handlers.cpp:400 +#: src/activity_handlers.cpp:397 msgid "None of your cutting tools are suitable for butchering." msgstr "" -#: src/activity_handlers.cpp:405 +#: src/activity_handlers.cpp:402 msgid "You don't trust the quality of your tools, but carry on anyway." msgstr "" -#: src/activity_handlers.cpp:412 +#: src/activity_handlers.cpp:409 msgid "None of your tools are sharp and precise enough to do that." msgstr "" -#: src/activity_handlers.cpp:416 +#: src/activity_handlers.cpp:413 msgid "You could use a better tool, but this will do." msgstr "" -#: src/activity_handlers.cpp:419 +#: src/activity_handlers.cpp:416 msgid "This tool is great, but you still would like a scalpel." msgstr "" -#: src/activity_handlers.cpp:422 +#: src/activity_handlers.cpp:419 msgid "You dissect the corpse with a trusty scalpel." msgstr "" -#: src/activity_handlers.cpp:426 +#: src/activity_handlers.cpp:423 msgid "" "You dissect the corpse with a sophisticated system of surgical grade " "scalpels." msgstr "" -#: src/activity_handlers.cpp:440 +#: src/activity_handlers.cpp:437 msgid "You can't butcher this; you are missing some tools.\n" msgstr "" -#: src/activity_handlers.cpp:459 +#: src/activity_handlers.cpp:456 msgid "This corpse has already been bled." msgstr "" -#: src/activity_handlers.cpp:467 +#: src/activity_handlers.cpp:464 msgid "It would be futile to dissect this badly damaged corpse." msgstr "" -#: src/activity_handlers.cpp:474 +#: src/activity_handlers.cpp:471 msgid "This corpse is already field dressed." msgstr "" -#: src/activity_handlers.cpp:480 +#: src/activity_handlers.cpp:477 msgid "This corpse is already skinned." msgstr "" -#: src/activity_handlers.cpp:487 +#: src/activity_handlers.cpp:484 msgid "This corpse is too small to quarter without damaging." msgstr "" -#: src/activity_handlers.cpp:493 +#: src/activity_handlers.cpp:490 msgid "This is already quartered." msgstr "" -#: src/activity_handlers.cpp:500 +#: src/activity_handlers.cpp:497 msgid "You need to perform field dressing before quartering." msgstr "" -#: src/activity_handlers.cpp:515 +#: src/activity_handlers.cpp:512 msgid "Would you dare desecrate the mortal remains of a fellow human being?" msgstr "" -#: src/activity_handlers.cpp:518 +#: src/activity_handlers.cpp:515 msgid "You clench your teeth at the prospect of this gruesome job." msgstr "" -#: src/activity_handlers.cpp:521 +#: src/activity_handlers.cpp:518 msgid "This will haunt you in your dreams." msgstr "" -#: src/activity_handlers.cpp:525 +#: src/activity_handlers.cpp:522 msgid "" "You try to look away, but this gruesome image will stay on your mind for " "some time." msgstr "" -#: src/activity_handlers.cpp:530 +#: src/activity_handlers.cpp:527 msgid "It needs a coffin, not a knife." msgstr "" -#: src/activity_handlers.cpp:749 +#: src/activity_handlers.cpp:746 msgid "You salvage what you can from the corpse, but it is badly damaged." msgstr "" -#: src/activity_handlers.cpp:928 +#: src/activity_handlers.cpp:925 #, c-format msgid "You fail to harvest: %s" msgstr "" -#: src/activity_handlers.cpp:993 +#: src/activity_handlers.cpp:990 #, c-format msgid "You harvest: %s" msgstr "" #. ~ %1$s - item name, %2$s - monster name -#: src/activity_handlers.cpp:1052 +#: src/activity_handlers.cpp:1049 #, c-format msgid "You discover a %1$s in the %2$s!" msgstr "" -#: src/activity_handlers.cpp:1067 +#: src/activity_handlers.cpp:1064 #, c-format msgid "You roughly slice the corpse of %s into four parts and set them aside." msgstr "" -#: src/activity_handlers.cpp:1091 +#: src/activity_handlers.cpp:1088 msgid "There's no corpse to butcher!" msgstr "" -#: src/activity_handlers.cpp:1348 +#: src/activity_handlers.cpp:1345 #, c-format msgid "You pour %1$s onto the ground." msgstr "" -#: src/activity_handlers.cpp:1395 +#: src/activity_handlers.cpp:1397 #, c-format msgid "With a clang and a shudder, the %s pump goes silent." msgstr "" -#: src/activity_handlers.cpp:1398 src/iexamine.cpp:3556 +#: src/activity_handlers.cpp:1400 src/iexamine.cpp:3556 #, c-format msgid "You squeeze the last drops of %s from the vat." msgstr "" -#: src/activity_handlers.cpp:1444 src/activity_handlers.cpp:1946 +#: src/activity_handlers.cpp:1446 src/activity_handlers.cpp:1948 #, c-format msgid "The %s runs out of batteries." msgstr "" -#: src/activity_handlers.cpp:1476 +#: src/activity_handlers.cpp:1478 msgid "You won!" msgstr "" -#: src/activity_handlers.cpp:1477 +#: src/activity_handlers.cpp:1479 msgid " won!" msgstr "" #. ~ Sound of a Pickaxe at work! -#: src/activity_handlers.cpp:1501 +#: src/activity_handlers.cpp:1503 msgid "CHNK! CHNK! CHNK!" msgstr "" -#: src/activity_handlers.cpp:1525 +#: src/activity_handlers.cpp:1527 msgid "You finish digging." msgstr "" -#: src/activity_handlers.cpp:1526 +#: src/activity_handlers.cpp:1528 msgid " finishes digging." msgstr "" -#: src/activity_handlers.cpp:1629 +#: src/activity_handlers.cpp:1631 msgid "The corpse moved before you could finish smashing it!" msgstr "" -#: src/activity_handlers.cpp:1635 +#: src/activity_handlers.cpp:1637 msgid " finished pulping the corpse." msgid_plural " finished pulping the corpses." msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/activity_handlers.cpp:1686 src/bionics.cpp:938 +#: src/activity_handlers.cpp:1688 src/bionics.cpp:928 msgid "There's nothing to light there." msgstr "" -#: src/activity_handlers.cpp:1699 src/activity_handlers.cpp:1715 +#: src/activity_handlers.cpp:1701 src/activity_handlers.cpp:1717 msgid "You have lost the item you were using to start the fire." msgstr "" -#: src/activity_handlers.cpp:1707 +#: src/activity_handlers.cpp:1709 msgid "This item requires tinder to light." msgstr "" -#: src/activity_handlers.cpp:1725 +#: src/activity_handlers.cpp:1727 msgid "There is not enough sunlight to start a fire now. You stop trying." msgstr "" -#: src/activity_handlers.cpp:1743 +#: src/activity_handlers.cpp:1745 #, c-format msgid "You learn a little about the spell: %s" msgstr "" -#: src/activity_handlers.cpp:1749 src/character_martial_arts.cpp:78 +#: src/activity_handlers.cpp:1751 src/character_martial_arts.cpp:78 #, c-format msgid "You learn %s." msgstr "" -#: src/activity_handlers.cpp:1780 +#: src/activity_handlers.cpp:1782 #, c-format msgid "You finish teaching %s." msgstr "" -#: src/activity_handlers.cpp:1782 +#: src/activity_handlers.cpp:1784 #, c-format msgid "%s finishes teaching %s." msgstr "" -#: src/activity_handlers.cpp:1822 +#: src/activity_handlers.cpp:1824 #, c-format msgid "You finish training %s to level %d." msgstr "" -#: src/activity_handlers.cpp:1827 src/activity_handlers.cpp:1837 +#: src/activity_handlers.cpp:1829 src/activity_handlers.cpp:1839 #, c-format msgid "You get some training in %s." msgstr "" -#: src/activity_handlers.cpp:1919 +#: src/activity_handlers.cpp:1921 msgid "You've charged the battery completely." msgstr "" -#: src/activity_handlers.cpp:1924 src/iuse.cpp:4573 +#: src/activity_handlers.cpp:1926 src/iuse.cpp:4574 msgid "You're too exhausted to keep cranking." msgstr "" -#: src/activity_handlers.cpp:1938 +#: src/activity_handlers.cpp:1940 msgid "You have trouble breathing, and stop." msgstr "" -#: src/activity_handlers.cpp:1956 +#: src/activity_handlers.cpp:1958 msgid "You're too tired to continue." msgstr "" -#: src/activity_handlers.cpp:2010 src/vehicle_move.cpp:499 +#: src/activity_handlers.cpp:2012 src/vehicle_move.cpp:499 #: src/vehicle_use.cpp:792 #, c-format msgid "The %s doesn't have an engine!" msgstr "" -#: src/activity_handlers.cpp:2015 +#: src/activity_handlers.cpp:2017 #, c-format msgid "The %s's engine starts up." msgid_plural "The %s's engines start up." @@ -409231,7 +410197,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/activity_handlers.cpp:2019 +#: src/activity_handlers.cpp:2021 #, c-format msgid "One of the %s's engines start up." msgid_plural "Some of the %s's engines start up." @@ -409239,12 +410205,12 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/activity_handlers.cpp:2023 +#: src/activity_handlers.cpp:2025 #, c-format msgid "The %s is ready for movement." msgstr "" -#: src/activity_handlers.cpp:2026 +#: src/activity_handlers.cpp:2028 #, c-format msgid "The %s's engine fails to start." msgid_plural "The %s's engines fail to start." @@ -409252,402 +410218,402 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/activity_handlers.cpp:2033 src/vehicle_use.cpp:1783 +#: src/activity_handlers.cpp:2035 src/vehicle_use.cpp:1783 #: src/vehicle_use.cpp:1813 msgid "You let go of the controls." msgstr "" -#: src/activity_handlers.cpp:2071 +#: src/activity_handlers.cpp:2073 msgid "Repeat once" msgstr "" -#: src/activity_handlers.cpp:2073 +#: src/activity_handlers.cpp:2075 msgid "Repeat until reinforced" msgstr "" -#: src/activity_handlers.cpp:2075 +#: src/activity_handlers.cpp:2077 msgid "Repeat until fully repaired, but don't reinforce" msgstr "" -#: src/activity_handlers.cpp:2077 +#: src/activity_handlers.cpp:2079 msgid "Repeat until success/failure/level up" msgstr "" -#: src/activity_handlers.cpp:2079 +#: src/activity_handlers.cpp:2081 msgid "Attempt to refit once" msgstr "" -#: src/activity_handlers.cpp:2081 +#: src/activity_handlers.cpp:2083 msgid "Repeat until refitted" msgstr "" -#: src/activity_handlers.cpp:2082 +#: src/activity_handlers.cpp:2084 msgid "Back to item selection" msgstr "" -#: src/activity_handlers.cpp:2202 +#: src/activity_handlers.cpp:2204 #, c-format msgid "Your %s ran out of charges." msgstr "" -#: src/activity_handlers.cpp:2267 src/iuse_actor.cpp:3099 +#: src/activity_handlers.cpp:2269 src/iuse_actor.cpp:3106 msgid "You won't learn anything more by doing that." msgstr "" -#: src/activity_handlers.cpp:2275 +#: src/activity_handlers.cpp:2277 #, c-format msgid "%s %s\n" msgstr "" -#: src/activity_handlers.cpp:2281 +#: src/activity_handlers.cpp:2283 msgid "bionic power" msgstr "" -#: src/activity_handlers.cpp:2309 src/activity_handlers.cpp:2313 +#: src/activity_handlers.cpp:2311 src/activity_handlers.cpp:2315 #, c-format msgid "%s (%d)" msgstr "" -#: src/activity_handlers.cpp:2318 +#: src/activity_handlers.cpp:2320 #, c-format msgid "Charges: %s/%s %s (%s per use)\n" msgstr "" -#: src/activity_handlers.cpp:2322 +#: src/activity_handlers.cpp:2324 #, c-format msgid "Materials available: %s\n" msgstr "" -#: src/activity_handlers.cpp:2323 +#: src/activity_handlers.cpp:2325 #, c-format msgid "Skill used: %s (%s)\n" msgstr "" -#: src/activity_handlers.cpp:2325 +#: src/activity_handlers.cpp:2327 #, c-format msgid "Success chance: %.1f%%\n" msgstr "" -#: src/activity_handlers.cpp:2327 +#: src/activity_handlers.cpp:2329 #, c-format msgid "Damage chance: %.1f%%" msgstr "" -#: src/activity_handlers.cpp:2349 +#: src/activity_handlers.cpp:2351 #, c-format msgid "Your %s is repaired as much as possible, considering the degradation." msgstr "" -#: src/activity_handlers.cpp:2350 +#: src/activity_handlers.cpp:2352 #, c-format msgid "Your %s is already fully repaired." msgstr "" -#: src/activity_handlers.cpp:2382 +#: src/activity_handlers.cpp:2384 msgid "You defrost the food, but don't heat it up, since you enjoy it cold." msgstr "" -#: src/activity_handlers.cpp:2385 +#: src/activity_handlers.cpp:2387 msgid "You defrost and heat up the food." msgstr "" -#: src/activity_handlers.cpp:2389 +#: src/activity_handlers.cpp:2391 msgid "You heat up the food." msgstr "" -#: src/activity_handlers.cpp:2423 +#: src/activity_handlers.cpp:2425 #, c-format msgid "You are currently unable to mend the %s." msgstr "" -#: src/activity_handlers.cpp:2517 +#: src/activity_handlers.cpp:2513 #, c-format msgid "You wonder if it's even possible to craft the %s…" msgstr "" -#: src/activity_handlers.cpp:2524 +#: src/activity_handlers.cpp:2520 #, c-format msgid "You don't know how to craft the %s!" msgstr "" -#: src/activity_handlers.cpp:2580 +#: src/activity_handlers.cpp:2576 msgid "You cannot reach that destination" msgstr "" -#: src/activity_handlers.cpp:2610 src/activity_handlers.cpp:2620 -#: src/game.cpp:1340 +#: src/activity_handlers.cpp:2606 src/activity_handlers.cpp:2616 +#: src/game.cpp:1341 #, c-format msgid "You caught a %s." msgstr "" -#: src/activity_handlers.cpp:2656 +#: src/activity_handlers.cpp:2652 msgid "You feel a tug on your line!" msgstr "" -#: src/activity_handlers.cpp:2668 +#: src/activity_handlers.cpp:2664 msgid "You finish fishing" msgstr "" -#: src/activity_handlers.cpp:2696 src/activity_handlers.cpp:2702 +#: src/activity_handlers.cpp:2692 src/activity_handlers.cpp:2698 msgid "You finish waiting." msgstr "" -#: src/activity_handlers.cpp:2753 +#: src/activity_handlers.cpp:2749 #, c-format msgid "%s finishes with you…" msgstr "" -#: src/activity_handlers.cpp:2782 +#: src/activity_handlers.cpp:2778 msgid "You are bored of waiting, so you stop." msgstr "" -#: src/activity_handlers.cpp:2784 +#: src/activity_handlers.cpp:2780 msgid "You finish waiting and feel refreshed." msgstr "" -#: src/activity_handlers.cpp:2791 +#: src/activity_handlers.cpp:2787 #, c-format msgid "%s finishes chatting with you." msgstr "" -#: src/activity_handlers.cpp:2838 +#: src/activity_handlers.cpp:2834 msgid "The Autodoc suffers a catastrophic failure." msgstr "" -#: src/activity_handlers.cpp:2841 +#: src/activity_handlers.cpp:2837 msgid "The Autodoc's failure damages you greatly." msgstr "" -#: src/activity_handlers.cpp:2842 +#: src/activity_handlers.cpp:2838 msgid "The Autodoc's failure damages greatly." msgstr "" -#: src/activity_handlers.cpp:2850 +#: src/activity_handlers.cpp:2846 #, c-format msgid "Your %s is ripped open." msgstr "" -#: src/activity_handlers.cpp:2851 +#: src/activity_handlers.cpp:2847 #, c-format msgid "'s %s is ripped open." msgstr "" -#: src/activity_handlers.cpp:2870 +#: src/activity_handlers.cpp:2866 #, c-format msgid "The Autodoc is meticulously cutting your %s open." msgstr "" -#: src/activity_handlers.cpp:2871 +#: src/activity_handlers.cpp:2867 #, c-format msgid "The Autodoc is meticulously cutting 's %s open." msgstr "" -#: src/activity_handlers.cpp:2878 +#: src/activity_handlers.cpp:2874 msgid "The Autodoc is meticulously cutting you open." msgstr "" -#: src/activity_handlers.cpp:2879 +#: src/activity_handlers.cpp:2875 msgid "The Autodoc is meticulously cutting open." msgstr "" -#: src/activity_handlers.cpp:2885 +#: src/activity_handlers.cpp:2881 msgid "The Autodoc attempts to carefully extract the bionic." msgstr "" -#: src/activity_handlers.cpp:2891 +#: src/activity_handlers.cpp:2887 #, c-format msgid "" "Tried to uninstall bionic with UID %s, but you don't have this bionic " "installed." msgstr "" -#: src/activity_handlers.cpp:2898 +#: src/activity_handlers.cpp:2894 msgid "The Autodoc attempts to carefully insert the bionic." msgstr "" -#: src/activity_handlers.cpp:2912 +#: src/activity_handlers.cpp:2908 #, c-format msgid "%s is no a valid bionic_id" msgstr "" -#: src/activity_handlers.cpp:2922 +#: src/activity_handlers.cpp:2918 #, c-format msgid "The Autodoc is stitching your %s back up." msgstr "" -#: src/activity_handlers.cpp:2923 +#: src/activity_handlers.cpp:2919 #, c-format msgid "The Autodoc is stitching 's %s back up." msgstr "" -#: src/activity_handlers.cpp:2930 +#: src/activity_handlers.cpp:2926 msgid "The Autodoc is stitching you back up." msgstr "" -#: src/activity_handlers.cpp:2931 +#: src/activity_handlers.cpp:2927 msgid "The Autodoc is stitching back up." msgstr "" -#: src/activity_handlers.cpp:2937 +#: src/activity_handlers.cpp:2933 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching your wounds." msgstr "" -#: src/activity_handlers.cpp:2938 +#: src/activity_handlers.cpp:2934 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching 's wounds." msgstr "" -#: src/activity_handlers.cpp:2962 +#: src/activity_handlers.cpp:2958 msgid "" "The Autodoc returns to its resting position after successfully performing " "the operation." msgstr "" -#: src/activity_handlers.cpp:2966 +#: src/activity_handlers.cpp:2962 msgid "a short upbeat jingle: \"Operation successful\"" msgstr "" -#: src/activity_handlers.cpp:2971 +#: src/activity_handlers.cpp:2967 msgid "" "The Autodoc jerks back to its resting position after failing the operation." msgstr "" -#: src/activity_handlers.cpp:2975 +#: src/activity_handlers.cpp:2971 msgid "a sad beeping noise: \"Operation failed\"" msgstr "" -#: src/activity_handlers.cpp:2982 +#: src/activity_handlers.cpp:2978 msgid "The operation is a success." msgstr "" -#: src/activity_handlers.cpp:2985 src/bionics.cpp:2039 +#: src/activity_handlers.cpp:2981 src/bionics.cpp:1854 msgid "The operation is a failure." msgstr "" -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid " plants some %s." msgstr "" -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid "You plant some %s." msgstr "" -#: src/activity_handlers.cpp:3037 +#: src/activity_handlers.cpp:3033 #, c-format msgid "%s did not find an unfinished construction at the activity spot." msgstr "" -#: src/activity_handlers.cpp:3045 +#: src/activity_handlers.cpp:3041 #, c-format msgid "%s can't work on this construction anymore." msgstr "" -#: src/activity_handlers.cpp:3148 +#: src/activity_handlers.cpp:3144 msgid "You feel much better." msgstr "" #. ~ Sound of a jackhammer at work! -#: src/activity_handlers.cpp:3179 +#: src/activity_handlers.cpp:3175 msgid "TATATATATATATAT!" msgstr "" -#: src/activity_handlers.cpp:3191 +#: src/activity_handlers.cpp:3187 msgid "You finish drilling." msgstr "" -#: src/activity_handlers.cpp:3192 +#: src/activity_handlers.cpp:3188 msgid " finishes drilling." msgstr "" -#: src/activity_handlers.cpp:3301 +#: src/activity_handlers.cpp:3297 #, c-format msgid "You have run out of %s." msgstr "" -#: src/activity_handlers.cpp:3316 +#: src/activity_handlers.cpp:3312 msgid "You fertilized every plot you could." msgstr "" -#: src/activity_handlers.cpp:3329 src/activity_handlers.cpp:3350 +#: src/activity_handlers.cpp:3325 src/activity_handlers.cpp:3346 msgid "Target lost. IFF override failed." msgstr "" -#: src/activity_handlers.cpp:3354 +#: src/activity_handlers.cpp:3350 #, c-format msgid "You unleash your override attack on the %s." msgstr "" -#: src/activity_handlers.cpp:3366 +#: src/activity_handlers.cpp:3362 #, c-format msgid "You successfully override the %s's IFF protocols!" msgstr "" -#: src/activity_handlers.cpp:3374 +#: src/activity_handlers.cpp:3370 #, c-format msgid "The %s short circuits as you attempt to reprogram it!" msgstr "" -#: src/activity_handlers.cpp:3383 +#: src/activity_handlers.cpp:3379 msgid "…and turns friendly!" msgstr "" -#: src/activity_handlers.cpp:3394 +#: src/activity_handlers.cpp:3390 msgid "…but the robot refuses to acknowledge you as an ally!" msgstr "" -#: src/activity_handlers.cpp:3417 +#: src/activity_handlers.cpp:3413 msgid "The ancient tree spirits answer your call." msgstr "" -#: src/activity_handlers.cpp:3419 +#: src/activity_handlers.cpp:3415 msgid "Your communion with the trees has begun." msgstr "" -#: src/activity_handlers.cpp:3463 +#: src/activity_handlers.cpp:3459 msgid "The trees have shown you what they will." msgstr "" -#: src/activity_handlers.cpp:3484 +#: src/activity_handlers.cpp:3480 msgid "" "Choose part\n" "to draw blood from." msgstr "" -#: src/activity_handlers.cpp:3517 +#: src/activity_handlers.cpp:3513 msgid "You lose your concentration!" msgstr "" -#: src/activity_handlers.cpp:3521 src/activity_handlers.cpp:3573 +#: src/activity_handlers.cpp:3517 src/activity_handlers.cpp:3569 #, c-format msgid "You gain %i experience. New total %i." msgstr "" -#: src/activity_handlers.cpp:3529 +#: src/activity_handlers.cpp:3525 msgid "cast a spell" msgstr "" -#: src/activity_handlers.cpp:3570 +#: src/activity_handlers.cpp:3566 msgid "" "Something about how this spell works just clicked! You gained a level!" msgstr "" -#: src/activity_handlers.cpp:3579 src/activity_handlers.cpp:3619 +#: src/activity_handlers.cpp:3575 src/activity_handlers.cpp:3615 #, c-format msgid "You gained a level in %s!" msgstr "" -#: src/activity_handlers.cpp:3630 +#: src/activity_handlers.cpp:3626 #, c-format msgid "You gained %i experience from your study session." msgstr "" -#: src/activity_handlers.cpp:3636 src/iuse_actor.cpp:1126 -#: src/iuse_actor.cpp:2279 +#: src/activity_handlers.cpp:3632 src/iuse_actor.cpp:1133 +#: src/iuse_actor.cpp:2286 msgid "It's too dark to read." msgstr "" @@ -409818,12 +410784,12 @@ msgstr "" msgid "Some items tumble to the %s." msgstr "" -#: src/activity_item_handling.cpp:472 src/iuse.cpp:9451 +#: src/activity_item_handling.cpp:472 src/iuse.cpp:9469 #, c-format msgid "You need %1$i charges of water or clean water to wash these items." msgstr "" -#: src/activity_item_handling.cpp:480 src/iuse.cpp:9457 +#: src/activity_item_handling.cpp:480 src/iuse.cpp:9475 #, c-format msgid "You need %1$i charges of cleansing agent to wash these items." msgstr "" @@ -409832,52 +410798,52 @@ msgstr "" msgid "You washed your items." msgstr "" -#: src/activity_item_handling.cpp:1935 +#: src/activity_item_handling.cpp:1933 #, c-format msgid "%1s failed to fetch tools." msgstr "" -#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3098 +#: src/activity_item_handling.cpp:1951 src/npcmove.cpp:3059 #, c-format msgid "%1$s picks up a %2$s." msgstr "" -#: src/activity_item_handling.cpp:1955 src/npcmove.cpp:3103 +#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3064 #, c-format msgid "%s picks up several items." msgstr "" -#: src/activity_item_handling.cpp:2013 src/iuse.cpp:4825 +#: src/activity_item_handling.cpp:2011 src/iuse.cpp:4826 msgid "You cut the log into planks." msgstr "" -#: src/activity_item_handling.cpp:2138 +#: src/activity_item_handling.cpp:2136 #, c-format msgid "%s can't reach the source tile. Try to sort out loot without a cart." msgstr "" -#: src/activity_item_handling.cpp:2684 +#: src/activity_item_handling.cpp:2682 msgid "It is too dark to do this activity." msgstr "" -#: src/activity_item_handling.cpp:2734 +#: src/activity_item_handling.cpp:2732 msgid "You don't have the skill for this task." msgstr "" -#: src/activity_item_handling.cpp:2736 +#: src/activity_item_handling.cpp:2734 msgid "There is something blocking the location for this task." msgstr "" -#: src/activity_item_handling.cpp:2753 +#: src/activity_item_handling.cpp:2751 #, c-format msgid "%s is trying to find necessary items to do the job" msgstr "" -#: src/activity_item_handling.cpp:2853 src/activity_item_handling.cpp:2854 +#: src/activity_item_handling.cpp:2851 src/activity_item_handling.cpp:2852 msgid "The required items are not available to complete this task." msgstr "" -#: src/activity_item_handling.cpp:3154 +#: src/activity_item_handling.cpp:3152 msgid "It is too dark to work here." msgstr "" @@ -409890,271 +410856,271 @@ msgstr "" msgid "THIS IS A BUG" msgstr "" -#: src/advanced_inv.cpp:121 +#: src/advanced_inv.cpp:122 msgid "IN" msgstr "" -#: src/advanced_inv.cpp:122 +#: src/advanced_inv.cpp:123 msgid "South West" msgstr "" -#: src/advanced_inv.cpp:123 src/weather.cpp:779 +#: src/advanced_inv.cpp:124 src/weather.cpp:779 msgid "South" msgstr "" -#: src/advanced_inv.cpp:124 +#: src/advanced_inv.cpp:125 msgid "South East" msgstr "" -#: src/advanced_inv.cpp:125 src/weather.cpp:783 +#: src/advanced_inv.cpp:126 src/weather.cpp:783 msgid "West" msgstr "" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "DN" msgstr "" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "Directly below you" msgstr "" -#: src/advanced_inv.cpp:127 src/weather.cpp:775 +#: src/advanced_inv.cpp:128 src/weather.cpp:775 msgid "East" msgstr "" -#: src/advanced_inv.cpp:128 +#: src/advanced_inv.cpp:129 msgid "North West" msgstr "" -#: src/advanced_inv.cpp:129 src/weather.cpp:771 +#: src/advanced_inv.cpp:130 src/weather.cpp:771 msgid "North" msgstr "" -#: src/advanced_inv.cpp:130 +#: src/advanced_inv.cpp:131 msgid "North East" msgstr "" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "GR" msgstr "" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "Grabbed Vehicle" msgstr "" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "AL" msgstr "" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "Surrounding area" msgstr "" -#: src/advanced_inv.cpp:133 +#: src/advanced_inv.cpp:134 msgid "CN" msgstr "" -#: src/advanced_inv.cpp:133 src/crafting_gui.cpp:654 +#: src/advanced_inv.cpp:134 src/crafting_gui.cpp:654 msgid "Container" msgstr "" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "WR" msgstr "" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "Worn Items" msgstr "" -#: src/advanced_inv.cpp:187 src/newcharacter.cpp:920 +#: src/advanced_inv.cpp:188 src/newcharacter.cpp:920 msgid "name" msgstr "" -#: src/advanced_inv.cpp:189 +#: src/advanced_inv.cpp:190 msgid "weight" msgstr "" -#: src/advanced_inv.cpp:191 +#: src/advanced_inv.cpp:192 msgid "volume" msgstr "" -#: src/advanced_inv.cpp:193 +#: src/advanced_inv.cpp:194 msgid "charges" msgstr "" -#: src/advanced_inv.cpp:195 +#: src/advanced_inv.cpp:196 msgid "category" msgstr "" -#: src/advanced_inv.cpp:197 src/bonuses.cpp:71 src/effect.cpp:705 +#: src/advanced_inv.cpp:198 src/bonuses.cpp:71 src/effect.cpp:705 #: src/effect.cpp:706 msgid "damage" msgstr "" -#: src/advanced_inv.cpp:199 +#: src/advanced_inv.cpp:200 msgid "ammo/charge type" msgstr "" -#: src/advanced_inv.cpp:201 +#: src/advanced_inv.cpp:202 msgid "spoilage" msgstr "" -#: src/advanced_inv.cpp:203 +#: src/advanced_inv.cpp:204 msgid "barter value" msgstr "" #. ~ Items list header (length type 1). Table fields length without spaces: #. amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:327 src/advanced_inv.cpp:338 +#: src/advanced_inv.cpp:328 src/advanced_inv.cpp:339 msgid "amt weight vol" msgstr "" #. ~ Items list header (length type 2). Table fields length without spaces: #. src - 2, amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:329 src/advanced_inv.cpp:334 +#: src/advanced_inv.cpp:330 src/advanced_inv.cpp:335 msgid "src amt weight vol" msgstr "" -#: src/advanced_inv.cpp:331 +#: src/advanced_inv.cpp:332 msgid "Name (charges)" msgstr "" -#: src/advanced_inv.cpp:748 +#: src/advanced_inv.cpp:751 #, c-format msgid "[<] page %1$d of %2$d [>]" msgstr "" -#: src/advanced_inv.cpp:757 +#: src/advanced_inv.cpp:760 #, c-format msgid "< [%s] Sort: %s >" msgstr "" -#: src/advanced_inv.cpp:767 src/inventory_ui.cpp:2364 -#: src/worldfactory.cpp:1299 +#: src/advanced_inv.cpp:770 src/inventory_ui.cpp:2364 +#: src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter" msgstr "" -#: src/advanced_inv.cpp:779 +#: src/advanced_inv.cpp:782 #, c-format msgid "[%s] Reset" msgstr "" -#: src/advanced_inv.cpp:837 src/advanced_inv.cpp:1003 +#: src/advanced_inv.cpp:840 src/advanced_inv.cpp:1006 msgid "You look at the items, then your clothes, and scratch your head…" msgstr "" -#: src/advanced_inv.cpp:842 +#: src/advanced_inv.cpp:845 msgid "There are no items to be moved!" msgstr "" -#: src/advanced_inv.cpp:851 src/advanced_inv.cpp:970 src/advanced_inv.cpp:1075 +#: src/advanced_inv.cpp:854 src/advanced_inv.cpp:973 src/advanced_inv.cpp:1078 msgid "There isn't enough room, do you really want to move all?" msgstr "" -#: src/advanced_inv.cpp:935 src/advanced_inv.cpp:1299 -#: src/advanced_inv.cpp:1812 +#: src/advanced_inv.cpp:938 src/advanced_inv.cpp:1302 +#: src/advanced_inv.cpp:1815 msgid "You can't put items there!" msgstr "" -#: src/advanced_inv.cpp:955 +#: src/advanced_inv.cpp:958 msgid "You try to put your bags into themselves, but physics won't let you." msgstr "" -#: src/advanced_inv.cpp:959 +#: src/advanced_inv.cpp:962 msgid "Putting on everything from your inventory would be tricky." msgstr "" -#: src/advanced_inv.cpp:963 +#: src/advanced_inv.cpp:966 msgid "Putting everything into the container would be tricky." msgstr "" -#: src/advanced_inv.cpp:981 +#: src/advanced_inv.cpp:984 msgid "Really drop all your favorite items?" msgstr "" -#: src/advanced_inv.cpp:1053 src/advanced_inv.cpp:1131 +#: src/advanced_inv.cpp:1056 src/advanced_inv.cpp:1134 msgid "Skipping filled buckets to avoid spilling their contents." msgstr "" -#: src/advanced_inv.cpp:1156 +#: src/advanced_inv.cpp:1159 msgid "Sort by…" msgstr "" -#: src/advanced_inv.cpp:1157 +#: src/advanced_inv.cpp:1160 msgid "Unsorted (recently added first)" msgstr "" -#: src/advanced_inv.cpp:1240 +#: src/advanced_inv.cpp:1243 #, c-format msgid "< [%s] keybindings >" msgstr "" -#: src/advanced_inv.cpp:1378 +#: src/advanced_inv.cpp:1381 #, c-format msgid "Source area is the same as destination (%s)." msgstr "" -#: src/advanced_inv.cpp:1455 +#: src/advanced_inv.cpp:1458 #, c-format msgid "You have no space for %s" msgstr "" -#: src/advanced_inv.cpp:1640 +#: src/advanced_inv.cpp:1643 msgid "Default layout was saved." msgstr "" -#: src/advanced_inv.cpp:1760 +#: src/advanced_inv.cpp:1763 msgid "No vehicle storage space there!" msgstr "" -#: src/advanced_inv.cpp:1817 +#: src/advanced_inv.cpp:1820 msgid "Select destination" msgstr "" -#: src/advanced_inv.cpp:1835 +#: src/advanced_inv.cpp:1838 msgid " (FULL)" msgstr "" -#: src/advanced_inv.cpp:1861 +#: src/advanced_inv.cpp:1864 msgid "Source must be container." msgstr "" -#: src/advanced_inv.cpp:1865 +#: src/advanced_inv.cpp:1868 msgid "Source container is empty." msgstr "" -#: src/advanced_inv.cpp:1872 +#: src/advanced_inv.cpp:1875 msgid "You can unload only liquids into target container." msgstr "" -#: src/advanced_inv.cpp:1916 src/pickup.cpp:347 +#: src/advanced_inv.cpp:1919 src/pickup.cpp:347 msgid "Spilt liquid cannot be picked back up. Try mopping it instead." msgstr "" -#: src/advanced_inv.cpp:1924 +#: src/advanced_inv.cpp:1927 msgid "Destination area is full. Remove some items first." msgstr "" -#: src/advanced_inv.cpp:1940 +#: src/advanced_inv.cpp:1943 msgid "Destination area has too many items. Remove some first." msgstr "" -#: src/advanced_inv.cpp:1958 +#: src/advanced_inv.cpp:1961 msgid "This is too heavy!" msgstr "" -#: src/advanced_inv.cpp:1978 +#: src/advanced_inv.cpp:1981 #, c-format msgid "How many do you want to move? [Have %d] (0 to cancel)" msgstr "" -#: src/advanced_inv.cpp:1981 +#: src/advanced_inv.cpp:1984 #, c-format msgid "Destination can only hold %d! Move how many? [Have %d] (0 to cancel)" msgstr "" -#: src/advanced_inv.cpp:1987 +#: src/advanced_inv.cpp:1990 msgid "The destination is already full!" msgstr "" @@ -410290,7 +411256,7 @@ msgstr "" msgid "Properties" msgstr "" -#: src/armor_layers.cpp:239 src/item_pocket.cpp:1145 +#: src/armor_layers.cpp:239 src/item_pocket.cpp:1161 msgid "Coverage:" msgstr "" @@ -410453,7 +411419,7 @@ msgstr "" msgid "Encumbrance and Warmth" msgstr "" -#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4651 +#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4658 msgid "Encumbrance" msgstr "" @@ -410597,174 +411563,174 @@ msgstr "" msgid "auto notes configuration" msgstr "" -#: src/auto_note.cpp:348 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 -#: src/color.cpp:797 src/construction.cpp:399 src/crafting_gui.cpp:489 -#: src/game.cpp:6370 src/game.cpp:7799 src/game.cpp:8248 -#: src/newcharacter.cpp:1400 src/newcharacter.cpp:1944 -#: src/newcharacter.cpp:2298 src/newcharacter.cpp:2623 -#: src/newcharacter.cpp:3037 src/options.cpp:2955 src/safemode_ui.cpp:104 -#: src/safemode_ui.cpp:580 src/ui.cpp:308 src/ui.cpp:353 -#: src/worldfactory.cpp:612 src/worldfactory.cpp:948 src/worldfactory.cpp:1044 +#: src/auto_note.cpp:341 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 +#: src/color.cpp:800 src/construction.cpp:399 src/crafting_gui.cpp:489 +#: src/game.cpp:6368 src/game.cpp:7797 src/game.cpp:8246 +#: src/newcharacter.cpp:1404 src/newcharacter.cpp:1964 +#: src/newcharacter.cpp:2326 src/newcharacter.cpp:2659 +#: src/newcharacter.cpp:3085 src/options.cpp:3032 src/safemode_ui.cpp:105 +#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:355 +#: src/worldfactory.cpp:618 src/worldfactory.cpp:953 src/worldfactory.cpp:1049 msgid "Fast scroll up" msgstr "" -#: src/auto_note.cpp:349 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 -#: src/color.cpp:798 src/construction.cpp:400 src/crafting_gui.cpp:490 -#: src/game.cpp:6371 src/game.cpp:7800 src/game.cpp:8249 -#: src/newcharacter.cpp:1401 src/newcharacter.cpp:1945 -#: src/newcharacter.cpp:2299 src/newcharacter.cpp:2624 -#: src/newcharacter.cpp:3038 src/options.cpp:2956 src/safemode_ui.cpp:105 -#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:354 -#: src/worldfactory.cpp:613 src/worldfactory.cpp:949 src/worldfactory.cpp:1045 +#: src/auto_note.cpp:342 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 +#: src/color.cpp:801 src/construction.cpp:400 src/crafting_gui.cpp:490 +#: src/game.cpp:6369 src/game.cpp:7798 src/game.cpp:8247 +#: src/newcharacter.cpp:1405 src/newcharacter.cpp:1965 +#: src/newcharacter.cpp:2327 src/newcharacter.cpp:2660 +#: src/newcharacter.cpp:3086 src/options.cpp:3033 src/safemode_ui.cpp:106 +#: src/safemode_ui.cpp:582 src/ui.cpp:310 src/ui.cpp:356 +#: src/worldfactory.cpp:619 src/worldfactory.cpp:954 src/worldfactory.cpp:1050 msgid "Fast scroll down" msgstr "" -#: src/auto_note.cpp:368 src/auto_pickup.cpp:338 src/game.cpp:6251 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:361 src/auto_pickup.cpp:338 src/game.cpp:6249 +#: src/safemode_ui.cpp:144 msgid "nable" msgstr "" -#: src/auto_note.cpp:369 src/auto_pickup.cpp:339 src/game.cpp:6252 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:362 src/auto_pickup.cpp:339 src/game.cpp:6250 +#: src/safemode_ui.cpp:144 msgid "isable" msgstr "" -#: src/auto_note.cpp:370 +#: src/auto_note.cpp:363 msgid " - Toggle" msgstr "" -#: src/auto_note.cpp:383 +#: src/auto_note.cpp:376 msgid "Character" msgstr "" -#: src/auto_note.cpp:385 +#: src/auto_note.cpp:378 msgid "Global" msgstr "" -#: src/auto_note.cpp:387 +#: src/auto_note.cpp:380 msgid "Map Extra" msgstr "" -#: src/auto_note.cpp:388 src/options.cpp:1609 src/options.cpp:1667 +#: src/auto_note.cpp:381 src/options.cpp:1686 src/options.cpp:1744 msgid "Symbol" msgstr "" -#: src/auto_note.cpp:389 src/distraction_manager.cpp:130 src/options.cpp:1855 +#: src/auto_note.cpp:382 src/distraction_manager.cpp:130 src/options.cpp:1932 #: src/smart_controller_ui.cpp:66 msgid "Enabled" msgstr "" -#: src/auto_note.cpp:394 +#: src/auto_note.cpp:387 #, c-format msgid "%1$s %2$s" msgstr "" -#: src/auto_note.cpp:400 +#: src/auto_note.cpp:393 msgid "Auto notes enabled:" msgstr "" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/options.cpp:1847 src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/options.cpp:1924 src/safemode_ui.cpp:189 msgid "False" msgstr "" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/safemode_ui.cpp:189 msgid "True" msgstr "" -#: src/auto_note.cpp:412 +#: src/auto_note.cpp:405 msgid "witch " msgstr "" -#: src/auto_note.cpp:417 +#: src/auto_note.cpp:410 msgid " to change pages." msgstr "" -#: src/auto_note.cpp:436 +#: src/auto_note.cpp:429 msgid "Discover more special encounters to populate this list" msgstr "" -#: src/auto_note.cpp:450 src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/editmap.cpp:751 msgid "no" msgstr "" -#: src/auto_note.cpp:450 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 -#: src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 +#: src/editmap.cpp:751 msgid "yes" msgstr "" -#: src/auto_note.cpp:551 +#: src/auto_note.cpp:544 msgid "Enter a map extra custom symbol (empty to unset):" msgstr "" -#: src/auto_note.cpp:562 +#: src/auto_note.cpp:555 msgid "Pick a color:" msgstr "" #. ~ %1$s: note color abbreviation, %2$s: note color name -#: src/auto_note.cpp:566 src/help.cpp:136 src/overmap_ui.cpp:1245 +#: src/auto_note.cpp:559 src/help.cpp:133 src/overmap_ui.cpp:1246 #, c-format msgctxt "note color" msgid "%1$s:%2$s, " msgstr "" -#: src/auto_note.cpp:577 +#: src/auto_note.cpp:570 msgctxt "color" msgid "yellow" msgstr "" -#: src/auto_note.cpp:578 src/options.cpp:806 src/options.cpp:820 +#: src/auto_note.cpp:571 src/options.cpp:806 src/options.cpp:820 #, c-format msgid "Default: %s" msgstr "" -#: src/auto_note.cpp:606 +#: src/auto_note.cpp:599 msgid "" "Auto notes are disabled globally.\n" "Do you want to enable?" msgstr "" -#: src/auto_note.cpp:615 src/auto_pickup.cpp:639 src/color.cpp:1062 -#: src/game.cpp:6916 src/input.cpp:1667 src/options.cpp:3426 -#: src/safemode_ui.cpp:506 +#: src/auto_note.cpp:608 src/auto_pickup.cpp:639 src/color.cpp:1065 +#: src/game.cpp:6914 src/input.cpp:1666 src/options.cpp:3503 +#: src/safemode_ui.cpp:507 msgid "Save changes?" msgstr "" -#: src/auto_pickup.cpp:334 src/game.cpp:6248 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:334 src/game.cpp:6246 src/safemode_ui.cpp:142 msgid "dd" msgstr "" -#: src/auto_pickup.cpp:335 src/game.cpp:6250 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:335 src/game.cpp:6248 src/safemode_ui.cpp:142 msgid "emove" msgstr "" -#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:143 msgid "opy" msgstr "" -#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:143 msgid "ove" msgstr "" -#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:144 +#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:145 msgid "est" msgstr "" -#: src/auto_pickup.cpp:345 src/game.cpp:6262 src/safemode_ui.cpp:155 +#: src/auto_pickup.cpp:345 src/game.cpp:6260 src/safemode_ui.cpp:156 msgid "<+-> Move up/down" msgstr "" -#: src/auto_pickup.cpp:347 src/color.cpp:731 src/game.cpp:6263 -#: src/safemode_ui.cpp:157 +#: src/auto_pickup.cpp:347 src/color.cpp:734 src/game.cpp:6261 +#: src/safemode_ui.cpp:158 msgid "-Edit" msgstr "" -#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:158 +#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:159 msgid "-Switch Page" msgstr "" -#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:170 +#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:171 msgid "Rules" msgstr "" @@ -410776,11 +411742,11 @@ msgstr "" msgid "Auto pickup enabled:" msgstr "" -#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:190 +#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:191 msgid "witch" msgstr "" -#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:241 +#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:242 msgid "" msgstr "" @@ -410812,11 +411778,11 @@ msgstr "" msgid "Pickup Rule:" msgstr "" -#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:180 +#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:181 msgid "[]" msgstr "" -#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:182 +#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:183 msgid "[]" msgstr "" @@ -410840,7 +411806,7 @@ msgstr "" msgid "auto pickup configuration" msgstr "" -#: src/auto_pickup.cpp:1082 +#: src/auto_pickup.cpp:1081 #, c-format msgid "Pickup rules for %s" msgstr "" @@ -411121,22 +412087,22 @@ msgstr "" msgid "Needs %d more experience to gain next level." msgstr "" -#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3098 +#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3099 #: src/item.cpp:2175 msgid "strength" msgstr "" -#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3099 +#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3100 #: src/item.cpp:2178 msgid "dexterity" msgstr "" -#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3100 +#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3101 #: src/item.cpp:2181 msgid "intelligence" msgstr "" -#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3101 +#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3102 #: src/item.cpp:2184 msgid "perception" msgstr "" @@ -411150,7 +412116,7 @@ msgstr "" msgid "Are you sure you want to raise %s? %d points available." msgstr "" -#: src/avatar.cpp:1374 src/game.cpp:9332 +#: src/avatar.cpp:1374 src/game.cpp:9330 msgid "You need to put the bag away before trying to wield something from it." msgstr "" @@ -411453,7 +412419,7 @@ msgstr "" msgid "You can't climb here - there's a ceiling above." msgstr "" -#: src/avatar_action.cpp:595 src/game.cpp:10094 +#: src/avatar_action.cpp:595 src/game.cpp:10092 msgid "The water puts out the flames!" msgstr "" @@ -411556,19 +412522,19 @@ msgstr "" msgid "You can't effectively throw while you're in your shell." msgstr "" -#: src/avatar_action.cpp:966 src/handle_action.cpp:2050 -#: src/handle_action.cpp:2060 src/handle_action.cpp:2079 -#: src/handle_action.cpp:2103 src/handle_action.cpp:2116 -#: src/handle_action.cpp:2134 src/handle_action.cpp:2146 -#: src/handle_action.cpp:2158 src/handle_action.cpp:2346 -#: src/handle_action.cpp:2358 src/handle_action.cpp:2372 -#: src/handle_action.cpp:2386 src/handle_action.cpp:2400 -#: src/handle_action.cpp:2424 src/iexamine.cpp:6562 src/iexamine.cpp:6572 +#: src/avatar_action.cpp:966 src/handle_action.cpp:2046 +#: src/handle_action.cpp:2056 src/handle_action.cpp:2075 +#: src/handle_action.cpp:2099 src/handle_action.cpp:2112 +#: src/handle_action.cpp:2130 src/handle_action.cpp:2142 +#: src/handle_action.cpp:2154 src/handle_action.cpp:2342 +#: src/handle_action.cpp:2354 src/handle_action.cpp:2368 +#: src/handle_action.cpp:2382 src/handle_action.cpp:2396 +#: src/handle_action.cpp:2420 src/iexamine.cpp:6562 src/iexamine.cpp:6572 #: src/iexamine.cpp:6582 src/melee.cpp:544 msgid "You lack the substance to affect anything." msgstr "" -#: src/avatar_action.cpp:973 src/game.cpp:9753 src/game.cpp:11089 +#: src/avatar_action.cpp:973 src/game.cpp:9751 src/game.cpp:11087 #: src/handle_action.cpp:705 #, c-format msgid "Your %s refuses to move as its batteries have been drained." @@ -411578,7 +412544,7 @@ msgstr "" msgid "You don't have any items to throw." msgstr "" -#: src/avatar_action.cpp:1003 src/character_attire.cpp:223 +#: src/avatar_action.cpp:1003 src/character_attire.cpp:219 msgid "You don't have that item." msgstr "" @@ -411748,564 +412714,485 @@ msgid "" "Time: %s\n" msgstr "" -#: src/basecamp.cpp:603 +#: src/basecamp.cpp:605 msgid "Name this camp" msgstr "" -#: src/basecamp.cpp:742 src/faction_camp.cpp:736 +#: src/basecamp.cpp:611 +msgid "You need to input the base camp name." +msgstr "" + +#: src/basecamp.cpp:753 src/faction_camp.cpp:736 msgid "Base Missions" msgstr "" -#: src/basecamp.cpp:751 +#: src/basecamp.cpp:762 msgid "Expansion" msgstr "" -#: src/basecamp.cpp:754 +#: src/basecamp.cpp:765 msgid "Empty Expansion" msgstr "" -#: src/bionics.cpp:677 +#: src/bionics.cpp:667 #, c-format msgid "%s activates their %s." msgstr "" -#: src/bionics.cpp:696 +#: src/bionics.cpp:686 #, c-format msgid "Your %s is shorting out and can't be activated." msgstr "" -#: src/bionics.cpp:708 +#: src/bionics.cpp:698 #, c-format msgid "You don't have the power to activate your %s." msgstr "" -#: src/bionics.cpp:803 +#: src/bionics.cpp:793 #, c-format msgid "Deactivate your %s first!" msgstr "" -#: src/bionics.cpp:810 src/character.cpp:7218 +#: src/bionics.cpp:800 src/character.cpp:7219 #, c-format msgid "Stop wielding %s?" msgstr "" -#: src/bionics.cpp:832 src/bionics.cpp:1907 +#: src/bionics.cpp:822 src/bionics.cpp:1722 #, c-format msgid "There is not enough humidity in the air for your %s to function." msgstr "" -#: src/bionics.cpp:837 +#: src/bionics.cpp:827 #, c-format msgid "Your %s issues a low humidity warning. Efficiency will be reduced." msgstr "" -#: src/bionics.cpp:845 +#: src/bionics.cpp:835 msgid "You change your mind and turn it off." msgstr "" #. ~Sound of a bionic sonic-resonator shaking the area -#: src/bionics.cpp:851 +#: src/bionics.cpp:841 msgid "VRRRRMP!" msgstr "" -#: src/bionics.cpp:864 src/bionics.cpp:886 +#: src/bionics.cpp:854 src/bionics.cpp:876 #, c-format msgid "You cannot activate %s while mounted." msgstr "" -#: src/bionics.cpp:871 +#: src/bionics.cpp:861 msgid "Your speed suddenly increases!" msgstr "" -#: src/bionics.cpp:873 +#: src/bionics.cpp:863 msgid "Your muscles tear with the strain." msgstr "" -#: src/bionics.cpp:921 +#: src/bionics.cpp:911 msgid "Your torsion ratchet locks onto your joints." msgstr "" -#: src/bionics.cpp:924 +#: src/bionics.cpp:914 msgid "You can now run faster, assisted by joint servomotors." msgstr "" -#: src/bionics.cpp:926 +#: src/bionics.cpp:916 msgid "Start a fire where?" msgstr "" -#: src/bionics.cpp:933 src/iuse_actor.cpp:285 src/iuse_actor.cpp:1215 +#: src/bionics.cpp:923 src/iuse_actor.cpp:292 src/iuse_actor.cpp:1222 msgid "You happily light a fire." msgstr "" -#: src/bionics.cpp:943 +#: src/bionics.cpp:933 #, c-format msgid "Your radiation level: %d" msgstr "" -#: src/bionics.cpp:954 +#: src/bionics.cpp:944 msgid "Safeguards kick in, and the bionic refuses to activate!" msgstr "" -#: src/bionics.cpp:962 +#: src/bionics.cpp:952 msgid "Create an EMP where?" msgstr "" -#: src/bionics.cpp:972 +#: src/bionics.cpp:962 msgid "Your muscles hiss as hydraulic strength fills them!" msgstr "" #. ~ Sound of hissing hydraulic muscle! (not quite as loud as a car horn) -#: src/bionics.cpp:974 src/bionics.cpp:1833 +#: src/bionics.cpp:964 src/bionics.cpp:1648 msgid "HISISSS!" msgstr "" -#: src/bionics.cpp:985 +#: src/bionics.cpp:975 #, c-format msgid "Extract water from the %s" msgstr "" -#: src/bionics.cpp:1000 +#: src/bionics.cpp:990 msgid "There is no suitable corpse on this tile." msgstr "" -#: src/bionics.cpp:1067 +#: src/bionics.cpp:1057 msgid "You unleash a powerful shockwave!" msgstr "" -#: src/bionics.cpp:1083 +#: src/bionics.cpp:1073 #, c-format msgid "Temperature: %s." msgstr "" -#: src/bionics.cpp:1085 src/iuse.cpp:9005 +#: src/bionics.cpp:1075 src/iuse.cpp:9023 #, c-format msgid "Relative Humidity: %s." msgstr "" -#: src/bionics.cpp:1089 src/iuse.cpp:9016 +#: src/bionics.cpp:1079 src/iuse.cpp:9034 #, c-format msgid "Pressure: %s." msgstr "" -#: src/bionics.cpp:1091 src/iuse.cpp:9030 +#: src/bionics.cpp:1081 src/iuse.cpp:9048 #, c-format msgid "Wind Speed: %.1f %s." msgstr "" -#: src/bionics.cpp:1094 src/iuse.cpp:9034 +#: src/bionics.cpp:1084 src/iuse.cpp:9052 #, c-format msgid "Feels Like: %s." msgstr "" -#: src/bionics.cpp:1098 src/iuse.cpp:9038 +#: src/bionics.cpp:1088 src/iuse.cpp:9056 #, c-format msgid "Wind Direction: From the %s." msgstr "" -#: src/bionics.cpp:1101 +#: src/bionics.cpp:1091 msgid "Perform which function:" msgstr "" -#: src/bionics.cpp:1102 +#: src/bionics.cpp:1092 msgid "RC radio" msgstr "" -#: src/bionics.cpp:1127 +#: src/bionics.cpp:1117 msgid "" "You need a jumper cable connected to a power source to drain power from it." msgstr "" -#: src/bionics.cpp:1133 +#: src/bionics.cpp:1123 msgid "" "Cable is plugged-in to the CBM but it has to be also connected to the power " "source." msgstr "" -#: src/bionics.cpp:1139 +#: src/bionics.cpp:1129 msgid "" "You are plugged to the vehicle. It will charge you if it has some juice in " "it." msgstr "" -#: src/bionics.cpp:1145 +#: src/bionics.cpp:1135 msgid "" "You are plugged to a solar pack. It will charge you if it's unfolded and in" " sunlight." msgstr "" -#: src/bionics.cpp:1151 +#: src/bionics.cpp:1141 msgid "" "You are plugged to a UPS. It will charge you if it has some juice in it." msgstr "" -#: src/bionics.cpp:1155 +#: src/bionics.cpp:1145 msgid "" "You have a cable plugged to a portable power source, but you need to plug it" " in to the CBM." msgstr "" -#: src/bionics.cpp:1159 +#: src/bionics.cpp:1149 msgid "" "You have a cable plugged to a vehicle, but you need to plug it in to the " "CBM." msgstr "" -#: src/bionics.cpp:1168 +#: src/bionics.cpp:1158 msgid "" "You have at least one free cable in your inventory that you could use to " "plug yourself in." msgstr "" -#: src/bionics.cpp:1186 +#: src/bionics.cpp:1176 #, c-format msgid "Your %s automatically turn off." msgstr "" -#: src/bionics.cpp:1212 +#: src/bionics.cpp:1202 #, c-format msgid "Your %s is shorting out and can't be deactivated." msgstr "" -#: src/bionics.cpp:1224 +#: src/bionics.cpp:1214 #, c-format msgid "You can't deactivate your %s manually!" msgstr "" -#: src/bionics.cpp:1228 +#: src/bionics.cpp:1218 #, c-format msgid "You don't have the power to deactivate your %s." msgstr "" -#: src/bionics.cpp:1273 +#: src/bionics.cpp:1259 #, c-format msgid "You withdraw your %s." msgstr "" -#: src/bionics.cpp:1276 +#: src/bionics.cpp:1262 #, c-format msgid " withdraws his %s." msgstr "" -#: src/bionics.cpp:1278 +#: src/bionics.cpp:1264 #, c-format msgid " withdraws her %s." msgstr "" -#: src/bionics.cpp:1336 -#, c-format -msgid "Your %s does not have enough fuel to start." -msgstr "" - -#: src/bionics.cpp:1337 -#, c-format -msgid "'s %s does not have enough fuel to start." -msgstr "" - -#: src/bionics.cpp:1344 src/bionics.cpp:1429 -#, c-format -msgid "Your %s runs out of fuel and turns off." -msgstr "" - -#: src/bionics.cpp:1345 src/bionics.cpp:1430 -#, c-format -msgid "'s %s runs out of fuel and turns off." -msgstr "" - -#: src/bionics.cpp:1401 +#: src/bionics.cpp:1334 #, c-format -msgid "Your %s turns off to not waste calories." -msgstr "" - -#: src/bionics.cpp:1402 -#, c-format -msgid "'s %s turns off to not waste calories." -msgstr "" - -#: src/bionics.cpp:1404 -#, c-format -msgid "Your %s turns off after filling your power banks." -msgstr "" - -#: src/bionics.cpp:1405 -#, c-format -msgid "'s %s turns off after filling their power banks." -msgstr "" - -#: src/bionics.cpp:1407 -#, c-format -msgid "Your %s turns off to not waste fuel." -msgstr "" - -#: src/bionics.cpp:1408 -#, c-format -msgid "'s %s turns off to not waste fuel." -msgstr "" - -#: src/bionics.cpp:1411 -#, c-format -msgid "" -"Your %s cannot be started because you don't have any bionic power storage." +msgid "Your %s cannot be started because your calories are below safe levels." msgstr "" -#: src/bionics.cpp:1412 +#: src/bionics.cpp:1335 #, c-format msgid "" -"'s %s cannot be started because they don't have any bionic power " -"storage." -msgstr "" - -#: src/bionics.cpp:1414 -#, c-format -msgid "Your %s cannot be started due to fuel saving." -msgstr "" - -#: src/bionics.cpp:1415 -#, c-format -msgid "'s %s cannot be started due to fuel saving." -msgstr "" - -#: src/bionics.cpp:1417 -#, c-format -msgid "Your %s cannot be started because your power banks are full." -msgstr "" - -#: src/bionics.cpp:1418 -#, c-format -msgid "'s %s cannot be started because their power banks are full." +"'s %s cannot be started because their calories are below safe " +"levels." msgstr "" -#: src/bionics.cpp:1426 +#: src/bionics.cpp:1340 #, c-format msgid "" "Stored calories are below the safe threshold, your %s shuts down to preserve" " your health." msgstr "" -#: src/bionics.cpp:1427 +#: src/bionics.cpp:1341 #, c-format msgid "" "Stored calories are below the safe threshold, 's %s shuts down to " "preserve their health." msgstr "" -#: src/bionics.cpp:1434 +#: src/bionics.cpp:1348 #, c-format -msgid "Your %s cannot be started because your calories are below safe levels." -msgstr "" - -#: src/bionics.cpp:1435 -#, c-format -msgid "" -"'s %s cannot be started because their calories are below safe " -"levels." -msgstr "" - -#: src/bionics.cpp:1437 -#, c-format -msgid "Your %s doesn't have enough fuel to start." +msgid "Your %s does not have enough fuel to start." msgstr "" -#: src/bionics.cpp:1438 +#: src/bionics.cpp:1349 #, c-format -msgid "'s %s doesn't have enough fuel to start." +msgid "'s %s does not have enough fuel to start." msgstr "" -#: src/bionics.cpp:1479 +#: src/bionics.cpp:1353 #, c-format -msgid "Your %s does not have enough fuel to use Auto Start." +msgid "Your %s runs out of fuel and turns off." msgstr "" -#: src/bionics.cpp:1480 +#: src/bionics.cpp:1354 #, c-format -msgid "'s %s does not have enough fuel to use Auto Start." +msgid "'s %s runs out of fuel and turns off." msgstr "" -#: src/bionics.cpp:1803 +#: src/bionics.cpp:1618 #, c-format msgid "Your %s powers down." msgstr "" -#: src/bionics.cpp:1828 +#: src/bionics.cpp:1643 #, c-format msgid "Your %s has lost connection and is turning off." msgstr "" -#: src/bionics.cpp:1891 +#: src/bionics.cpp:1706 msgid "You feel your throat open up and air filling your lungs!" msgstr "" -#: src/bionics.cpp:1912 +#: src/bionics.cpp:1727 #, c-format msgid "Your %s issues a low humidity warning. Efficiency is reduced." msgstr "" -#: src/bionics.cpp:1921 +#: src/bionics.cpp:1736 #, c-format msgid "You are properly hydrated. Your %s chirps happily." msgstr "" -#: src/bionics.cpp:1954 src/bionics.cpp:2025 +#: src/bionics.cpp:1769 src/bionics.cpp:1840 msgid "The removal fails without incident." msgstr "" -#: src/bionics.cpp:1958 +#: src/bionics.cpp:1773 msgid "The removal is a failure." msgstr "" -#: src/bionics.cpp:1963 src/bionics.cpp:2050 src/bionics.cpp:2729 +#: src/bionics.cpp:1778 src/bionics.cpp:1865 src/bionics.cpp:2544 msgid "It really hurts!" msgstr "" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "'s %s is damaged." msgstr "" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "Your %s is damaged." msgstr "" -#: src/bionics.cpp:1995 src/bionics.cpp:2085 +#: src/bionics.cpp:1810 src/bionics.cpp:1900 #, c-format msgid "Your %s is severely damaged." msgstr "" -#: src/bionics.cpp:1996 src/bionics.cpp:2086 +#: src/bionics.cpp:1811 src/bionics.cpp:1901 #, c-format msgid "'s %s is severely damaged." msgstr "" -#: src/bionics.cpp:2030 +#: src/bionics.cpp:1845 #, c-format msgid "The %s flub the operation." msgstr "" -#: src/bionics.cpp:2033 +#: src/bionics.cpp:1848 #, c-format msgid "The %s messes up the operation." msgstr "" -#: src/bionics.cpp:2036 +#: src/bionics.cpp:1851 msgid "The operation fails." msgstr "" -#: src/bionics.cpp:2042 +#: src/bionics.cpp:1857 #, c-format msgid "The %s screws up the operation." msgstr "" -#: src/bionics.cpp:2125 +#: src/bionics.cpp:1940 msgid "You don't have enough anesthetic to perform the installation." msgstr "" -#: src/bionics.cpp:2156 +#: src/bionics.cpp:1971 msgid "You don't have the required components to perform the installation." msgstr "" -#: src/bionics.cpp:2272 +#: src/bionics.cpp:2087 #, c-format msgid "%s must remove the parent bionic to remove the %s." msgstr "" -#: src/bionics.cpp:2288 +#: src/bionics.cpp:2103 msgid "Are you sure you wish to uninstall the selected bionic?" msgstr "" -#: src/bionics.cpp:2294 src/game.cpp:4999 +#: src/bionics.cpp:2109 src/game.cpp:4997 #, c-format msgid "" "WARNING: %i percent chance of SEVERE damage to all body parts! Continue " "anyway?" msgstr "" -#: src/bionics.cpp:2366 src/bionics.cpp:2440 +#: src/bionics.cpp:2181 src/bionics.cpp:2255 msgid "Your parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2367 +#: src/bionics.cpp:2182 msgid "'s parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2368 src/bionics.cpp:2441 src/bionics.cpp:2445 +#: src/bionics.cpp:2183 src/bionics.cpp:2256 src/bionics.cpp:2260 #, c-format msgid "Successfully removed %s." msgstr "" -#: src/bionics.cpp:2400 +#: src/bionics.cpp:2215 #, c-format msgid "The %s's anesthesia kit looks empty." msgstr "" -#: src/bionics.cpp:2418 src/bionics.cpp:3420 +#: src/bionics.cpp:2233 src/bionics.cpp:3181 msgid "" "You feel a tiny pricking sensation in your right arm, and lose all sensation" " before abruptly blacking out." msgstr "" -#: src/bionics.cpp:2421 +#: src/bionics.cpp:2236 #, c-format msgid "" "The %1$s gently inserts a syringe into %2$s's arm and starts injecting " "something while holding them down." msgstr "" -#: src/bionics.cpp:2431 +#: src/bionics.cpp:2246 #, c-format msgid "You fall asleep and %1$s starts operating." msgstr "" -#: src/bionics.cpp:2433 +#: src/bionics.cpp:2248 #, c-format msgid "%1$s falls asleep and %2$s starts operating." msgstr "" -#: src/bionics.cpp:2443 +#: src/bionics.cpp:2258 #, c-format msgid "%s's parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2477 +#: src/bionics.cpp:2292 msgid "/!\\ CBM is highly contaminated. /!\\" msgstr "" -#: src/bionics.cpp:2478 +#: src/bionics.cpp:2293 msgid "CBM is filthy." msgstr "" -#: src/bionics.cpp:2483 +#: src/bionics.cpp:2298 msgid "/!\\ CBM is not sterile. /!\\ Please use autoclave to sterilize." msgstr "" -#: src/bionics.cpp:2484 +#: src/bionics.cpp:2299 msgid "CBM is not sterile." msgstr "" -#: src/bionics.cpp:2487 +#: src/bionics.cpp:2302 msgid "CBM already deployed. Please reset to factory state." msgstr "" -#: src/bionics.cpp:2489 +#: src/bionics.cpp:2304 msgid "CBM is already installed." msgstr "" -#: src/bionics.cpp:2491 src/bionics.cpp:2494 +#: src/bionics.cpp:2306 src/bionics.cpp:2309 msgid "CBM not compatible with patient's body." msgstr "" -#: src/bionics.cpp:2498 +#: src/bionics.cpp:2313 msgid "No base version installed." msgstr "" -#: src/bionics.cpp:2504 +#: src/bionics.cpp:2319 msgid "Superior version installed." msgstr "" -#: src/bionics.cpp:2506 +#: src/bionics.cpp:2321 msgid "CBM not compatible with patient." msgstr "" -#: src/bionics.cpp:2546 +#: src/bionics.cpp:2361 #, c-format msgid "" "Installing this bionic will remove the conflicting traits: %s. Continue " @@ -412313,23 +413200,23 @@ msgid "" msgstr "" #. ~ : more slot(s) needed. -#: src/bionics.cpp:2557 +#: src/bionics.cpp:2372 #, c-format msgid "" "\n" "%s: %i more slot(s) needed." msgstr "" -#: src/bionics.cpp:2561 +#: src/bionics.cpp:2376 #, c-format msgid "Not enough space for bionic installation!%s" msgstr "" -#: src/bionics.cpp:2568 +#: src/bionics.cpp:2383 msgid "Are you sure you wish to install the selected bionic?" msgstr "" -#: src/bionics.cpp:2574 +#: src/bionics.cpp:2389 #, c-format msgid "" "WARNING: %i percent chance of failure that may result in damage, pain, or a " @@ -412338,327 +413225,312 @@ msgstr "" #. ~ %1$s - name of the bionic to be upgraded (inferior), %2$s - name of the #. upgraded bionic (superior). -#: src/bionics.cpp:2664 +#: src/bionics.cpp:2479 #, c-format msgid "Successfully upgraded %1$s to %2$s." msgstr "" #. ~ %s - name of the bionic. -#: src/bionics.cpp:2670 +#: src/bionics.cpp:2485 #, c-format msgid "Successfully installed %s." msgstr "" -#: src/bionics.cpp:2708 +#: src/bionics.cpp:2523 msgid "The installation is a failure." msgstr "" #. ~"Complications" is USian medical-speak for "unintended damage from a #. medical procedure". -#: src/bionics.cpp:2712 +#: src/bionics.cpp:2527 #, c-format msgid "%s training helps to minimize the complications." msgstr "" -#: src/bionics.cpp:2721 +#: src/bionics.cpp:2536 msgid "The installation fails without incident." msgstr "" -#: src/bionics.cpp:2737 +#: src/bionics.cpp:2552 msgid "The installation is faulty!" msgstr "" #. ~ ( slots); -#: src/bionics.cpp:2803 +#: src/bionics.cpp:2618 #, c-format msgid "%s (%i slots);" msgstr "" -#: src/bionics.cpp:2896 +#: src/bionics.cpp:2716 #, c-format msgid "Increased storage capacity by %i." msgstr "" -#: src/bionics.cpp:3193 -msgid "Chose Safe Fuel Level Threshold" +#: src/bionics.cpp:3013 +msgid "Stop power generation at" msgstr "" -#: src/bionics.cpp:3194 -msgid "Full Power" -msgstr "" - -#: src/bionics.cpp:3196 +#: src/bionics.cpp:3014 #, c-format -msgid "Above 80 %%" +msgid "100 %%" msgstr "" -#: src/bionics.cpp:3199 +#: src/bionics.cpp:3015 #, c-format -msgid "Above 55 %%" +msgid "90 %%" msgstr "" -#: src/bionics.cpp:3202 +#: src/bionics.cpp:3016 #, c-format -msgid "Above 30 %%" +msgid "70 %%" msgstr "" -#: src/bionics.cpp:3204 src/distraction_manager.cpp:130 src/options.cpp:1495 -#: src/options.cpp:1669 -msgid "Disabled" -msgstr "" - -#: src/bionics.cpp:3235 -msgid "Chose Start Power Level Threshold" -msgstr "" - -#: src/bionics.cpp:3236 -msgid "No Power Left" +#: src/bionics.cpp:3017 +#, c-format +msgid "50 %%" msgstr "" -#: src/bionics.cpp:3238 +#: src/bionics.cpp:3018 #, c-format -msgid "Below 25 %%" +msgid "30 %%" msgstr "" -#: src/bionics.cpp:3241 +#: src/bionics.cpp:3019 #, c-format -msgid "Below 50 %%" +msgid "10 %%" msgstr "" -#: src/bionics.cpp:3244 -#, c-format -msgid "Below 75 %%" +#: src/bionics.cpp:3020 src/distraction_manager.cpp:130 src/options.cpp:1572 +#: src/options.cpp:1746 +msgid "Disabled" msgstr "" -#: src/bionics.cpp:3402 +#: src/bionics.cpp:3163 msgid "You tell the pain to bug off and proceed with the operation." msgstr "" -#: src/bionics.cpp:3406 +#: src/bionics.cpp:3167 msgid "" "You set up the operation step-by-step, configuring the Autodoc to manipulate" " a CBM." msgstr "" -#: src/bionics.cpp:3407 +#: src/bionics.cpp:3168 msgid "" " sets up the operation, configuring the Autodoc to manipulate a " "CBM." msgstr "" -#: src/bionics.cpp:3410 +#: src/bionics.cpp:3171 msgid "" "You settle into position, sliding your right wrist into the couch's strap." msgstr "" -#: src/bionics.cpp:3411 +#: src/bionics.cpp:3172 msgid "" " settles into position, sliding their wrist into the couch's strap." msgstr "" -#: src/bionics.cpp:3416 +#: src/bionics.cpp:3177 msgid "You feel excited as the operation starts." msgstr "" -#: src/bionics.cpp:3427 +#: src/bionics.cpp:3188 msgid "" "You feel excited as the Autodoc slices painlessly into you. You enjoy the " "sight of scalpels slicing you apart." msgstr "" -#: src/bionics.cpp:3430 +#: src/bionics.cpp:3191 msgid "" "You stay very, very still, focusing intently on an interesting stain on the " "ceiling, as the Autodoc slices painlessly into you." msgstr "" -#: src/bionics.cpp:3438 +#: src/bionics.cpp:3199 msgid "" "As your consciousness slips away, you feel regret that you won't be able to " "enjoy the operation." msgstr "" -#: src/bionics_ui.cpp:58 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 -#: src/options.cpp:1598 src/options.cpp:1728 +#: src/bionics_ui.cpp:59 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 +#: src/options.cpp:1675 src/options.cpp:1805 msgid "None" msgstr "" -#: src/bionics_ui.cpp:60 +#: src/bionics_ui.cpp:61 msgid "Power usage" msgstr "" -#: src/bionics_ui.cpp:62 +#: src/bionics_ui.cpp:63 msgid "Name" msgstr "" -#: src/bionics_ui.cpp:64 +#: src/bionics_ui.cpp:65 msgid "Manual (shortcut)" msgstr "" -#: src/bionics_ui.cpp:124 +#: src/bionics_ui.cpp:125 msgid "Sort bionics by:" msgstr "" -#: src/bionics_ui.cpp:205 +#: src/bionics_ui.cpp:206 msgid "Available Fuel: " msgstr "" -#: src/bionics_ui.cpp:243 src/bionics_ui.cpp:249 +#: src/bionics_ui.cpp:244 src/bionics_ui.cpp:250 msgctxt "decimal separator" msgid "." msgstr "" -#: src/bionics_ui.cpp:245 src/display.cpp:556 src/display.cpp:599 +#: src/bionics_ui.cpp:246 src/display.cpp:556 src/display.cpp:599 #: src/player_display.cpp:684 src/units.cpp:105 msgctxt "energy unit: kilojoule" msgid "kJ" msgstr "" -#: src/bionics_ui.cpp:251 src/display.cpp:553 src/display.cpp:596 +#: src/bionics_ui.cpp:252 src/display.cpp:553 src/display.cpp:596 #: src/player_display.cpp:681 src/units.cpp:110 msgctxt "energy unit: joule" msgid "J" msgstr "" -#: src/bionics_ui.cpp:253 src/display.cpp:550 src/display.cpp:593 +#: src/bionics_ui.cpp:254 src/display.cpp:550 src/display.cpp:593 #: src/player_display.cpp:678 src/units.cpp:112 msgctxt "energy unit: millijoule" msgid "mJ" msgstr "" -#: src/bionics_ui.cpp:257 +#: src/bionics_ui.cpp:258 #, c-format msgid "" "Bionic Power: %s/%ikJ" msgstr "" -#: src/bionics_ui.cpp:269 src/diary.cpp:197 src/init.cpp:824 +#: src/bionics_ui.cpp:270 src/diary.cpp:197 src/init.cpp:809 msgid "Bionics" msgstr "" -#: src/bionics_ui.cpp:272 +#: src/bionics_ui.cpp:273 #, c-format msgid "" "[%s] Reassign, [%s] Switch tabs," " [%s] Toggle fuel saving mode, " -"[%s] Toggle auto start mode, " -"[%s] Open refueling menu." msgstr "" -#: src/bionics_ui.cpp:278 +#: src/bionics_ui.cpp:276 #, c-format msgid " [%s] Sort: %s" msgstr "" -#: src/bionics_ui.cpp:282 +#: src/bionics_ui.cpp:280 msgid "" "Reassigning. Select a bionic to reassign or press " "[SPACE] to cancel." msgstr "" -#: src/bionics_ui.cpp:285 +#: src/bionics_ui.cpp:283 #, c-format msgid "" "Activating [%s] Examine, %s" msgstr "" -#: src/bionics_ui.cpp:289 +#: src/bionics_ui.cpp:287 #, c-format msgid "" "Examining [%s] Activate, %s" msgstr "" -#: src/bionics_ui.cpp:307 +#: src/bionics_ui.cpp:305 #, c-format msgid "%s act" msgstr "" -#: src/bionics_ui.cpp:311 +#: src/bionics_ui.cpp:309 #, c-format msgid "%s deact" msgstr "" -#: src/bionics_ui.cpp:315 +#: src/bionics_ui.cpp:313 #, c-format msgid "%s trigger" msgstr "" -#: src/bionics_ui.cpp:320 +#: src/bionics_ui.cpp:318 #, c-format msgid "%s/turn" msgstr "" -#: src/bionics_ui.cpp:321 +#: src/bionics_ui.cpp:319 #, c-format msgid "%s/%d turns" msgstr "" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "OFF" msgstr "" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "ON" msgstr "" -#: src/bionics_ui.cpp:328 +#: src/bionics_ui.cpp:326 msgid "(incapacitated)" msgstr "" -#: src/bionics_ui.cpp:333 +#: src/bionics_ui.cpp:330 #, c-format msgid "(fuel saving ON > %d %%)" msgstr "" -#: src/bionics_ui.cpp:338 -#, c-format -msgid "(auto start < %d %%)" +#: src/bionics_ui.cpp:336 +msgid "(inactive)" msgstr "" -#: src/bionics_ui.cpp:364 +#: src/bionics_ui.cpp:361 #, c-format msgid "ACTIVE (%i)" msgstr "" -#: src/bionics_ui.cpp:365 +#: src/bionics_ui.cpp:362 #, c-format msgid "PASSIVE (%i)" msgstr "" -#: src/bionics_ui.cpp:395 +#: src/bionics_ui.cpp:392 #, c-format msgid "Power usage: %s" msgstr "" -#: src/bionics_ui.cpp:403 +#: src/bionics_ui.cpp:400 msgid "This bionic occupies the following body parts:" msgstr "" -#: src/bionics_ui.cpp:408 +#: src/bionics_ui.cpp:405 #, c-format msgid "Installed weapon: %s" msgstr "" -#: src/bionics_ui.cpp:660 +#: src/bionics_ui.cpp:655 msgid " BIONICS " msgstr "" -#: src/bionics_ui.cpp:686 +#: src/bionics_ui.cpp:681 msgid "No activatable bionics installed." msgstr "" -#: src/bionics_ui.cpp:689 +#: src/bionics_ui.cpp:684 msgid "No passive bionics installed." msgstr "" -#: src/bionics_ui.cpp:795 +#: src/bionics_ui.cpp:791 #, c-format msgid "%s; enter new letter. Space to clear. Esc to cancel." msgstr "" -#: src/bionics_ui.cpp:805 +#: src/bionics_ui.cpp:801 #, c-format msgid "" "Invalid bionic letter. Only those characters are valid:\n" @@ -412666,40 +413538,36 @@ msgid "" "%s" msgstr "" -#: src/bionics_ui.cpp:845 +#: src/bionics_ui.cpp:841 msgid "You can't toggle fuel saving mode on a non-fueled CBM." msgstr "" -#: src/bionics_ui.cpp:859 -msgid "You can't toggle auto start mode on a non-fueled CBM." -msgstr "" - -#: src/bionics_ui.cpp:921 +#: src/bionics_ui.cpp:903 msgid "Select action" msgstr "" -#: src/bionics_ui.cpp:923 +#: src/bionics_ui.cpp:905 msgid "Uninstall weapon" msgstr "" -#: src/bionics_ui.cpp:924 +#: src/bionics_ui.cpp:906 msgid "Install weapon" msgstr "" -#: src/bionics_ui.cpp:941 +#: src/bionics_ui.cpp:923 msgid "Select weapon to install" msgstr "" -#: src/bionics_ui.cpp:950 +#: src/bionics_ui.cpp:932 msgid "You don't have any items you can install in this bionic" msgstr "" -#: src/bionics_ui.cpp:960 +#: src/bionics_ui.cpp:942 #, c-format msgid "Unable to install %s" msgstr "" -#: src/bionics_ui.cpp:994 +#: src/bionics_ui.cpp:976 #, c-format msgid "" "You can not activate %s!\n" @@ -412726,7 +413594,7 @@ msgstr "" msgid "Effects" msgstr "" -#: src/bodygraph.cpp:506 src/options.cpp:1597 +#: src/bodygraph.cpp:506 src/options.cpp:1674 msgid "Worn" msgstr "" @@ -412754,11 +413622,11 @@ msgstr "" msgid "median" msgstr "" -#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4638 +#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4645 msgid "Bash" msgstr "" -#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4640 +#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4647 msgid "Cut" msgstr "" @@ -412766,15 +413634,15 @@ msgstr "" msgid "Pierce" msgstr "" -#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4642 +#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4649 msgid "Ballistic" msgstr "" -#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4645 +#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4652 msgid "Acid" msgstr "" -#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4647 +#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4654 msgid "Fire" msgstr "" @@ -413218,566 +414086,566 @@ msgstr "" msgid "Year %1$d, %2$s" msgstr "" -#: src/cata_tiles.cpp:4761 +#: src/cata_tiles.cpp:4763 msgid "direct3d" msgstr "" -#: src/cata_tiles.cpp:4764 +#: src/cata_tiles.cpp:4766 msgid "opengl" msgstr "" -#: src/cata_tiles.cpp:4765 +#: src/cata_tiles.cpp:4767 msgid "opengles2" msgstr "" -#: src/cata_tiles.cpp:4790 +#: src/cata_tiles.cpp:4792 msgid "Display 0" msgstr "" -#: src/cata_utility.cpp:188 src/options.cpp:1553 +#: src/cata_utility.cpp:190 src/options.cpp:1630 msgid "mph" msgstr "" #. ~ vehicle speed tiles per turn -#: src/cata_utility.cpp:191 +#: src/cata_utility.cpp:193 msgid "t/t" msgstr "" -#: src/cata_utility.cpp:195 src/options.cpp:1553 +#: src/cata_utility.cpp:197 src/options.cpp:1630 msgid "km/h" msgstr "" -#: src/cata_utility.cpp:197 +#: src/cata_utility.cpp:199 msgid "m/s" msgstr "" -#: src/cata_utility.cpp:280 +#: src/cata_utility.cpp:282 src/cata_utility.cpp:305 #, c-format msgid "Failed to write %1$s to \"%2$s\": %3$s" msgstr "" -#: src/cata_utility.cpp:401 +#: src/cata_utility.cpp:433 src/cata_utility.cpp:511 src/cata_utility.cpp:524 #, c-format msgid "Failed to read from \"%1$s\": %2$s" msgstr "" #. ~ translators: place some random 1-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:453 +#: src/cata_utility.cpp:563 msgid "abcdefghijklmnopqrstuvwxyz" msgstr "" #. ~ translators: place some random 2-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:456 +#: src/cata_utility.cpp:566 msgid "に坂索トし荷測のンおク妙免イロコヤ梅棋厚れ表幌" msgstr "" -#: src/character.cpp:781 src/debug_menu.cpp:1610 src/game.cpp:11911 -#: src/iuse.cpp:7201 src/npctalk.cpp:1898 src/trade_ui.cpp:296 +#: src/character.cpp:782 src/debug_menu.cpp:1612 src/game.cpp:11909 +#: src/iuse.cpp:7205 src/npctalk.cpp:1898 src/trade_ui.cpp:296 msgid "You" msgstr "" -#: src/character.cpp:781 +#: src/character.cpp:782 msgid "you" msgstr "" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "Your" msgstr "" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "your" msgstr "" -#: src/character.cpp:788 +#: src/character.cpp:789 #, c-format msgid "%s's" msgstr "" -#: src/character.cpp:800 src/monster.cpp:607 +#: src/character.cpp:801 src/monster.cpp:607 msgid "armor" msgstr "" -#: src/character.cpp:1229 +#: src/character.cpp:1230 msgid "Ouch, something hurts!" msgstr "" -#: src/character.cpp:1434 +#: src/character.cpp:1435 #, c-format msgid "You remove the %s's harness." msgstr "" -#: src/character.cpp:1453 +#: src/character.cpp:1454 #, c-format msgid "You climb on the %s." msgstr "" -#: src/character.cpp:1459 +#: src/character.cpp:1460 #, c-format msgid "You hear your %s whir to life." msgstr "" -#: src/character.cpp:1480 src/monexamine.cpp:130 +#: src/character.cpp:1481 src/monexamine.cpp:130 #, c-format msgid "You fail to budge your %s!" msgstr "" -#: src/character.cpp:1560 +#: src/character.cpp:1561 msgid "You are ejected from your mech!" msgstr "" -#: src/character.cpp:1561 +#: src/character.cpp:1562 msgid " is ejected from their mech!" msgstr "" -#: src/character.cpp:1563 +#: src/character.cpp:1564 msgid "You fall off your mount!" msgstr "" -#: src/character.cpp:1564 +#: src/character.cpp:1565 msgid " falls off their mount!" msgstr "" -#: src/character.cpp:1604 src/trapfunc.cpp:832 +#: src/character.cpp:1605 src/trapfunc.cpp:832 msgid "You hurt yourself!" msgstr "" -#: src/character.cpp:1608 +#: src/character.cpp:1609 msgctxt "memorial_male" msgid "Fell off a mount." msgstr "" -#: src/character.cpp:1609 +#: src/character.cpp:1610 msgctxt "memorial_female" msgid "Fell off a mount." msgstr "" -#: src/character.cpp:1643 +#: src/character.cpp:1644 msgid "Dismount where?" msgstr "" -#: src/character.cpp:1645 +#: src/character.cpp:1646 msgid "You cannot dismount there!" msgstr "" -#: src/character.cpp:1695 +#: src/character.cpp:1696 msgid "WARNING! Player has no vital part and is invincible." msgstr "" -#: src/character.cpp:1724 +#: src/character.cpp:1725 msgid "You try to counterattack, but you are too exhausted!" msgstr "" -#: src/character.cpp:1784 +#: src/character.cpp:1785 msgid "Time seems to slow down, and you instinctively dodge!" msgstr "" -#: src/character.cpp:1786 +#: src/character.cpp:1787 #, c-format msgid "%s dodges… so fast!" msgstr "" -#: src/character.cpp:1792 +#: src/character.cpp:1793 msgid "You try to dodge, but there's no room!" msgstr "" -#: src/character.cpp:1794 +#: src/character.cpp:1795 #, c-format msgid "%s tries to dodge, but there's no room!" msgstr "" -#: src/character.cpp:1809 +#: src/character.cpp:1810 #, c-format msgid "This task is too simple to train your %s beyond %d." msgstr "" -#: src/character.cpp:1977 +#: src/character.cpp:1978 msgid "footsteps" msgstr "" -#: src/character.cpp:1990 +#: src/character.cpp:1991 msgid "clattering equipment" msgstr "" -#: src/character.cpp:2046 +#: src/character.cpp:2047 #, c-format msgid "Your %s bionic comes back online." msgstr "" -#: src/character.cpp:2145 +#: src/character.cpp:2146 #, c-format msgid "You have learned a new style: %s!" msgstr "" -#: src/character.cpp:2471 src/suffer.cpp:637 +#: src/character.cpp:2472 src/suffer.cpp:637 #, c-format msgid "Your practical skill in %s has increased to %d!" msgstr "" -#: src/character.cpp:2476 src/suffer.cpp:640 +#: src/character.cpp:2477 src/suffer.cpp:640 #, c-format msgid "Your theoretical understanding of %s has increased to %d!" msgstr "" -#: src/character.cpp:2481 +#: src/character.cpp:2482 #, c-format msgid "You feel that %s tasks of this level are becoming trivial." msgstr "" -#: src/character.cpp:2622 +#: src/character.cpp:2623 msgid "Blood Test Results" msgstr "" -#: src/character.cpp:2624 +#: src/character.cpp:2625 msgid "No effects." msgstr "" -#: src/character.cpp:2929 +#: src/character.cpp:2930 msgid "You can't use anything while incorporeal." msgstr "" -#: src/character.cpp:2930 +#: src/character.cpp:2931 msgid " can't use anything while incorporeal." msgstr "" #. ~ %1$s - list of unmet requirements, %2$s - item name. -#: src/character.cpp:2940 +#: src/character.cpp:2941 #, c-format msgid "You need at least %1$s to use this %2$s." msgstr "" -#: src/character.cpp:2941 +#: src/character.cpp:2942 #, c-format msgid " needs at least %1$s to use this %2$s." msgstr "" #. ~ %1$s - list of unmet requirements, %2$s - item name, %3$s - indirect item #. name. -#: src/character.cpp:2945 +#: src/character.cpp:2946 #, c-format msgid "You need at least %1$s to use this %2$s with your %3$s." msgstr "" -#: src/character.cpp:2946 +#: src/character.cpp:2947 #, c-format msgid " needs at least %1$s to use this %2$s with their %3$s." msgstr "" -#: src/character.cpp:2964 +#: src/character.cpp:2965 #, c-format msgid "You cannot unwield your %s." msgstr "" -#: src/character.cpp:3258 +#: src/character.cpp:3259 msgid "Your heart races as you recall your most recent hunt." msgstr "" -#: src/character.cpp:3268 +#: src/character.cpp:3269 #, c-format msgid "Your knowledge of %s begins to fade, but your memory banks retain it!" msgstr "" -#: src/character.cpp:3274 +#: src/character.cpp:3275 #, c-format msgid "" "Your practical skill in %s may need some refreshing. It has dropped to %d." msgstr "" -#: src/character.cpp:4251 +#: src/character.cpp:4252 #, c-format msgid "Your %s bionic shorts out!" msgstr "" -#: src/character.cpp:4308 src/character.cpp:4324 +#: src/character.cpp:4309 src/character.cpp:4325 #, c-format msgid "Bandaged wounds on your %s healed." msgstr "" -#: src/character.cpp:4316 src/character.cpp:4329 +#: src/character.cpp:4317 src/character.cpp:4330 #, c-format msgid "Disinfected wounds on your %s healed." msgstr "" -#: src/character.cpp:4611 +#: src/character.cpp:4612 #, c-format msgid "You're feeling tired. %s to lie down for sleep." msgstr "" -#: src/character.cpp:4614 +#: src/character.cpp:4615 msgid "You're feeling tired." msgstr "" -#: src/character.cpp:4635 +#: src/character.cpp:4636 msgid "You're cramping up from stuffing yourself in this vehicle." msgstr "" -#: src/character.cpp:4753 +#: src/character.cpp:4754 msgid "You have a sudden heart attack!" msgstr "" -#: src/character.cpp:4754 src/player_hardcoded_effects.cpp:757 +#: src/character.cpp:4755 src/player_hardcoded_effects.cpp:757 msgid " has a sudden heart attack!" msgstr "" -#: src/character.cpp:4759 +#: src/character.cpp:4760 msgid "Your breathing stops completely." msgstr "" -#: src/character.cpp:4760 +#: src/character.cpp:4761 msgid "'s breathing stops completely." msgstr "" -#: src/character.cpp:4766 +#: src/character.cpp:4767 msgid "Your heart spasms painfully and stops." msgstr "" -#: src/character.cpp:4767 +#: src/character.cpp:4768 msgid "'s heart spasms painfully and stops." msgstr "" -#: src/character.cpp:4769 src/character.cpp:4776 +#: src/character.cpp:4770 src/character.cpp:4777 msgid "Your heart spasms and stops." msgstr "" -#: src/character.cpp:4770 src/character.cpp:4777 +#: src/character.cpp:4771 src/character.cpp:4778 msgid "'s heart spasms and stops." msgstr "" -#: src/character.cpp:4782 +#: src/character.cpp:4783 msgid "Your breathing slows down to a stop." msgstr "" -#: src/character.cpp:4783 +#: src/character.cpp:4784 msgid "'s breathing slows down to a stop." msgstr "" -#: src/character.cpp:4791 +#: src/character.cpp:4792 msgid "You have starved to death." msgstr "" -#: src/character.cpp:4831 +#: src/character.cpp:4832 msgid "You have died of dehydration." msgstr "" -#: src/character.cpp:4835 +#: src/character.cpp:4836 msgid "Even your eyes feel dry…" msgstr "" -#: src/character.cpp:4837 +#: src/character.cpp:4838 msgid "You are THIRSTY!" msgstr "" -#: src/character.cpp:4839 +#: src/character.cpp:4840 msgid "Your mouth feels so dry…" msgstr "" -#: src/character.cpp:4846 +#: src/character.cpp:4847 msgid "Survivor sleep now." msgstr "" -#: src/character.cpp:4851 +#: src/character.cpp:4852 msgid "Anywhere would be a good place to sleep…" msgstr "" -#: src/character.cpp:4853 +#: src/character.cpp:4854 msgid "You feel like you haven't slept in days." msgstr "" -#: src/character.cpp:4862 +#: src/character.cpp:4863 msgid "You're too physically tired to stop yawning." msgstr "" -#: src/character.cpp:4872 +#: src/character.cpp:4873 msgid "How much longer until bedtime?" msgstr "" -#: src/character.cpp:4880 +#: src/character.cpp:4881 msgid "*yawn* You should really get some sleep." msgstr "" -#: src/character.cpp:4893 +#: src/character.cpp:4894 msgid "Your mind feels tired. It's been a while since you've slept well." msgstr "" -#: src/character.cpp:4897 +#: src/character.cpp:4898 msgid "" "Your mind feels foggy from a lack of good sleep, and your eyes keep trying " "to close against your will." msgstr "" -#: src/character.cpp:4905 +#: src/character.cpp:4906 msgid "" "Your mind feels weary, and you dread every wakeful minute that passes. You " "crave sleep, and feel like you're about to collapse." msgstr "" -#: src/character.cpp:4913 +#: src/character.cpp:4914 msgid "" "You haven't slept decently for so long that your whole body is screaming for" " mercy. It's a miracle that you're still awake, but it feels more like a " "curse now." msgstr "" -#: src/character.cpp:4936 +#: src/character.cpp:4937 msgid "" "Your body collapses due to sleep deprivation, your neglected fatigue rushing" " back all at once, and you pass out on the spot." msgstr "" -#: src/character.cpp:4937 +#: src/character.cpp:4938 msgid " collapses to the ground from exhaustion." msgstr "" -#: src/character.cpp:5020 src/character_guns.cpp:186 +#: src/character.cpp:5021 src/character_guns.cpp:186 #, c-format msgid "Permanently install your %1$s in your %2$s?" msgstr "" #. ~ you filled to the brim with -#: src/character.cpp:5571 +#: src/character.cpp:5572 #, c-format msgid "You filled %1$s to the brim with %2$s." msgstr "" -#: src/character.cpp:5582 src/iexamine.cpp:3791 +#: src/character.cpp:5583 src/iexamine.cpp:3791 #, c-format msgid "You pour %1$s into the %2$s." msgstr "" -#: src/character.cpp:5588 src/character.cpp:5605 src/veh_interact.cpp:3387 +#: src/character.cpp:5589 src/character.cpp:5606 src/veh_interact.cpp:3381 msgid "There's some left over!" msgstr "" #. ~ $1 - vehicle name, $2 - part name, $3 - liquid type -#: src/character.cpp:5601 +#: src/character.cpp:5602 #, c-format msgid "You refill the %1$s's %2$s with %3$s." msgstr "" -#: src/character.cpp:5622 +#: src/character.cpp:5623 #, c-format msgid "This is you - %s." msgstr "" -#: src/character.cpp:5624 +#: src/character.cpp:5625 #, c-format msgid "This is %s." msgstr "" -#: src/character.cpp:5656 +#: src/character.cpp:5657 msgid "Wielding:" msgstr "" -#: src/character.cpp:5664 +#: src/character.cpp:5665 msgid "Wearing:" msgstr "" #. ~ how old the character is in years. try to limit number of characters to #. fit on the screen -#: src/character.cpp:5919 +#: src/character.cpp:5920 #, c-format msgid "%d years" msgstr "" -#: src/character.cpp:5974 +#: src/character.cpp:5975 #, c-format msgid "%d cm" msgstr "" -#: src/character.cpp:6036 +#: src/character.cpp:6037 msgid "Toggle which fault?" msgstr "" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Mend: %s" msgstr "" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Set: %s" msgstr "" -#: src/character.cpp:6045 +#: src/character.cpp:6046 #, c-format msgid "The %s doesn't have any faults to toggle." msgstr "" -#: src/character.cpp:6085 +#: src/character.cpp:6086 #, c-format msgid "The %s doesn't have any faults to mend." msgstr "" -#: src/character.cpp:6089 +#: src/character.cpp:6090 msgid "It is damaged, but cannot be repaired." msgstr "" -#: src/character.cpp:6096 +#: src/character.cpp:6097 #, c-format msgid "" "It is damaged, and could be repaired with %s. %s to use one of those items." msgstr "" -#: src/character.cpp:6108 +#: src/character.cpp:6109 msgid "Mend which fault?" msgstr "" -#: src/character.cpp:6124 +#: src/character.cpp:6125 #, c-format msgid "Turns into: %s\n" msgstr "" -#: src/character.cpp:6128 +#: src/character.cpp:6129 #, c-format msgid "Also mends: %s\n" msgstr "" -#: src/character.cpp:6131 +#: src/character.cpp:6132 #, c-format msgid "Time required: %s\n" msgstr "" -#: src/character.cpp:6134 +#: src/character.cpp:6135 msgid "Skills: none\n" msgstr "" -#: src/character.cpp:6136 +#: src/character.cpp:6137 #, c-format msgid "Skills: %s\n" msgstr "" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6143 +#: src/character.cpp:6144 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6149 +#: src/character.cpp:6150 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "" -#: src/character.cpp:6177 +#: src/character.cpp:6178 #, c-format msgid "You are currently unable to mend the %s this way." msgstr "" -#: src/character.cpp:6341 +#: src/character.cpp:6342 msgid "Your body strains under the weight!" msgstr "" -#: src/character.cpp:6483 src/game_inventory.cpp:1271 +#: src/character.cpp:6484 src/game_inventory.cpp:1077 #, c-format msgid "Your %s was broken and won't turn on." msgstr "" -#: src/character.cpp:6491 +#: src/character.cpp:6492 #, c-format msgid "Your %s needs %d charge from some UPS." msgid_plural "Your %s needs %d charges from some UPS." @@ -413785,7 +414653,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/character.cpp:6497 +#: src/character.cpp:6498 #, c-format msgid "Your %s needs %d bionic power." msgid_plural "Your %s needs %d bionic power." @@ -413793,7 +414661,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/character.cpp:6504 +#: src/character.cpp:6505 #, c-format msgid "Your %s has %d charge, but needs %d." msgid_plural "Your %s has %d charges, but needs %d." @@ -413801,342 +414669,342 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/character.cpp:6676 +#: src/character.cpp:6677 msgid "You cough heavily." msgstr "" -#: src/character.cpp:6678 +#: src/character.cpp:6679 msgid "a hacking cough." msgstr "" -#: src/character.cpp:6775 +#: src/character.cpp:6776 msgid "You try to shout, but you have no face!" msgstr "" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "a piercing howl!" msgstr "" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "yourself let out a piercing howl!" msgstr "" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "a loud scream!" msgstr "" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "yourself scream loudly!" msgstr "" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "a loud shout!" msgstr "" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "yourself shout loudly!" msgstr "" -#: src/character.cpp:6820 +#: src/character.cpp:6821 msgid "The sound of your voice is almost completely muffled!" msgstr "" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "an indistinct voice" msgstr "" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "your muffled shout" msgstr "" -#: src/character.cpp:6824 +#: src/character.cpp:6825 msgid "The sound of your voice is significantly muffled!" msgstr "" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid " throws up heavily!" msgstr "" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid "You throw up heavily!" msgstr "" -#: src/character.cpp:6926 +#: src/character.cpp:6927 msgctxt "strength stat" msgid "STR" msgstr "" -#: src/character.cpp:6927 +#: src/character.cpp:6928 msgctxt "dexterity stat" msgid "DEX" msgstr "" -#: src/character.cpp:6928 +#: src/character.cpp:6929 msgctxt "intelligence stat" msgid "INT" msgstr "" -#: src/character.cpp:6929 +#: src/character.cpp:6930 msgctxt "perception stat" msgid "PER" msgstr "" -#: src/character.cpp:6934 +#: src/character.cpp:6935 msgctxt "fake stat there's an error" msgid "ERR" msgstr "" -#: src/character.cpp:7145 +#: src/character.cpp:7146 msgid "You can't wield anything while incorporeal." msgstr "" -#: src/character.cpp:7149 +#: src/character.cpp:7150 msgid "" "You need at least one arm available to even consider wielding something." msgstr "" -#: src/character.cpp:7152 +#: src/character.cpp:7153 msgid "Can't wield spilt liquids." msgstr "" -#: src/character.cpp:7155 +#: src/character.cpp:7156 msgid "Can't wield unbroken frozen liquids." msgstr "" -#: src/character.cpp:7159 +#: src/character.cpp:7160 msgid "You can't unwield this." msgstr "" -#: src/character.cpp:7162 +#: src/character.cpp:7163 msgid "" "You can't wield this. Wielding it would make it impossible to unwield it." msgstr "" -#: src/character.cpp:7166 +#: src/character.cpp:7167 msgid "" "You can't wield this. It looks like it has to be attached to a bionic." msgstr "" -#: src/character.cpp:7170 +#: src/character.cpp:7171 #, c-format msgid "The %s is preventing you from wielding the %s." msgstr "" -#: src/character.cpp:7180 +#: src/character.cpp:7181 msgid "Something you are wearing hinders the use of both hands." msgstr "" -#: src/character.cpp:7182 +#: src/character.cpp:7183 #, c-format msgid "The %s can't be wielded with only one arm." msgstr "" -#: src/character.cpp:7185 +#: src/character.cpp:7186 #, c-format msgid "You are too weak to wield %s with only one arm." msgstr "" -#: src/character.cpp:7191 +#: src/character.cpp:7192 msgid "You cannot wield anything while piloting a mech." msgstr "" -#: src/character.cpp:7254 src/npctalk.cpp:1561 +#: src/character.cpp:7255 src/npctalk.cpp:1561 msgid "fists" msgstr "" -#: src/character.cpp:7285 src/item_pocket.cpp:2341 src/item_pocket.cpp:2346 -#: src/item_pocket.cpp:2351 src/item_pocket.cpp:2353 +#: src/character.cpp:7286 src/item_pocket.cpp:2359 src/item_pocket.cpp:2364 +#: src/item_pocket.cpp:2369 src/item_pocket.cpp:2371 msgid "(empty)" msgstr "" -#: src/character.cpp:7336 +#: src/character.cpp:7337 #, c-format msgid "Your offensive defense system shocks %s in mid-attack!" msgstr "" -#: src/character.cpp:7339 +#: src/character.cpp:7340 #, c-format msgid "%1$s's offensive defense system shocks %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7355 +#: src/character.cpp:7356 #, c-format msgid "%1$s's %2$s puncture %3$s in mid-attack!" msgstr "" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "quills" msgstr "" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "spines" msgstr "" -#: src/character.cpp:7360 +#: src/character.cpp:7361 #, c-format msgid "Your %1$s puncture %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7372 +#: src/character.cpp:7373 #, c-format msgid "%1$s's %2$s scrape %3$s in mid-attack!" msgstr "" -#: src/character.cpp:7373 +#: src/character.cpp:7374 msgid "thorns" msgstr "" -#: src/character.cpp:7376 +#: src/character.cpp:7377 #, c-format msgid "Your thorns scrape %s in mid-attack!" msgstr "" -#: src/character.cpp:7388 +#: src/character.cpp:7389 #, c-format msgid "%1$s gets a load of %2$s's %3$s stuck in!" msgstr "" -#: src/character.cpp:7389 +#: src/character.cpp:7390 msgid "hair" msgstr "" -#: src/character.cpp:7392 +#: src/character.cpp:7393 #, c-format msgid "Your hairs detach into %s!" msgstr "" -#: src/character.cpp:7417 +#: src/character.cpp:7418 #, c-format msgid "%1$s loses their balance while being hit!" msgstr "" -#: src/character.cpp:7420 +#: src/character.cpp:7421 msgid "You lose your balance while being hit!" msgstr "" -#: src/character.cpp:7460 +#: src/character.cpp:7461 #, c-format msgid "You are no longer able to wield your %s and drop it!" msgstr "" -#: src/character.cpp:7516 +#: src/character.cpp:7517 msgid "A mass of slime is torn from you, and moves on its own!" msgstr "" -#: src/character.cpp:7527 +#: src/character.cpp:7528 #, c-format msgid "Your acidic blood splashes %s in mid-attack!" msgstr "" -#: src/character.cpp:7530 +#: src/character.cpp:7531 #, c-format msgid "%1$s's acidic blood splashes on %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7573 src/monattack.cpp:2956 +#: src/character.cpp:7574 src/monattack.cpp:2956 #, c-format msgid "The %s tries to grab you as well, but you bat it away!" msgstr "" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid " is grabbed by %s!" msgstr "" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid "You are grabbed by %s!" msgstr "" -#: src/character.cpp:7621 +#: src/character.cpp:7622 msgid "Filth from your clothing has been embedded deep in the wound." msgstr "" -#: src/character.cpp:7636 +#: src/character.cpp:7637 #, c-format msgid "Bandages on your %s were damaged!" msgstr "" -#: src/character.cpp:7638 +#: src/character.cpp:7639 #, c-format msgid "You got some filth on your disinfected %s!" msgstr "" -#: src/character.cpp:7643 +#: src/character.cpp:7644 #, c-format msgid "Bandages on your %s were destroyed!" msgstr "" -#: src/character.cpp:7646 +#: src/character.cpp:7647 #, c-format msgid "Your %s is no longer disinfected!" msgstr "" -#: src/character.cpp:7734 +#: src/character.cpp:7735 #, c-format msgid "You were attacked by %s!" msgstr "" -#: src/character.cpp:7737 +#: src/character.cpp:7738 msgid "You were attacked by something you can't see!" msgstr "" -#: src/character.cpp:7740 +#: src/character.cpp:7741 msgid "You were hurt!" msgstr "" -#: src/character.cpp:7806 +#: src/character.cpp:7807 msgid "You smell like yourself again." msgstr "" -#: src/character.cpp:7872 +#: src/character.cpp:7873 msgid "You sink your roots into the soil." msgstr "" -#: src/character.cpp:8057 +#: src/character.cpp:8058 msgid "You start hauling items along the ground." msgstr "" -#: src/character.cpp:8059 +#: src/character.cpp:8060 msgid "Your hands are not free, which makes hauling slower." msgstr "" -#: src/character.cpp:8067 +#: src/character.cpp:8068 msgid "You stop hauling items." msgstr "" -#: src/character.cpp:8116 +#: src/character.cpp:8117 msgid "You resume your task." msgstr "" -#: src/character.cpp:8194 +#: src/character.cpp:8195 msgid "You nestle into your pile of clothes for warmth." msgstr "" -#: src/character.cpp:8196 +#: src/character.cpp:8197 msgid "You use your pile of clothes for warmth." msgstr "" -#: src/character.cpp:8200 +#: src/character.cpp:8201 #, c-format msgid "You snuggle your %s to keep warm." msgstr "" -#: src/character.cpp:8202 +#: src/character.cpp:8203 #, c-format msgid "You use your %s to keep warm." msgstr "" -#: src/character.cpp:8206 +#: src/character.cpp:8207 msgid "Sleep Mode activated. Disabling sensory response." msgstr "" -#: src/character.cpp:8211 +#: src/character.cpp:8212 msgctxt "memorial_male" msgid "Entered hibernation." msgstr "" -#: src/character.cpp:8212 +#: src/character.cpp:8213 msgctxt "memorial_female" msgid "Entered hibernation." msgstr "" @@ -414145,359 +415013,359 @@ msgstr "" #. left to consume. #. ~ Select components from the map to consume. %d = number of components left #. to consume. -#: src/character.cpp:8536 src/map.cpp:5574 +#: src/character.cpp:8537 src/map.cpp:5574 #, c-format msgid "Select which component to use (%d left)" msgstr "" -#: src/character.cpp:8642 +#: src/character.cpp:8643 msgid "This UPS use needs updating. Create issue on github." msgstr "" -#: src/character.cpp:9026 +#: src/character.cpp:9027 msgid "You don't have the tools to crush frozen liquids." msgstr "" #. ~ %1$s: item to be crushed, %2$s: hammer name -#: src/character.cpp:9039 +#: src/character.cpp:9040 #, c-format msgid "" "Do you want to crush up %1$s with your %2$s?\n" "Be wary of fragile items nearby!" msgstr "" -#: src/character.cpp:9045 +#: src/character.cpp:9046 #, c-format msgid "You swing your %s wildly!" msgstr "" -#: src/character.cpp:9055 +#: src/character.cpp:9056 msgid "somethings" msgstr "" -#: src/character.cpp:9059 +#: src/character.cpp:9060 msgid "a hammering tool" msgstr "" -#: src/character.cpp:9062 +#: src/character.cpp:9063 msgid "a drill or both hammering tool and screwdriver" msgstr "" -#: src/character.cpp:9067 +#: src/character.cpp:9068 #, c-format msgid "You need %s to crush up frozen liquids in rigid container!" msgstr "" -#: src/character.cpp:9071 +#: src/character.cpp:9072 #, c-format msgid "You crush up %s." msgstr "" -#: src/character.cpp:9464 src/faction.cpp:708 src/npc.cpp:2772 +#: src/character.cpp:9465 src/faction.cpp:708 src/npc.cpp:2772 msgid "Wielding: " msgstr "" -#: src/character.cpp:9473 src/npc.cpp:2783 +#: src/character.cpp:9474 src/npc.cpp:2783 msgid "Wearing: " msgstr "" -#: src/character.cpp:9478 src/newcharacter.cpp:3520 src/npc.cpp:2814 +#: src/character.cpp:9479 src/newcharacter.cpp:3575 src/npc.cpp:2814 msgid "Traits: " msgstr "" -#: src/character.cpp:9660 src/character.cpp:9667 +#: src/character.cpp:9661 src/character.cpp:9668 #, c-format msgid "Your %s HURTS!" msgstr "" -#: src/character.cpp:9662 src/character.cpp:9669 +#: src/character.cpp:9663 src/character.cpp:9670 #, c-format msgid "Your %s hurts!" msgstr "" -#: src/character.cpp:9682 +#: src/character.cpp:9683 msgid "You pass out!" msgstr "" -#: src/character.cpp:9733 +#: src/character.cpp:9734 msgid "We have mistakenly colonized a local guide! Purging now." msgstr "" -#: src/character.cpp:9746 +#: src/character.cpp:9747 msgid "Something writhes inside of you as it dies." msgstr "" -#: src/character.cpp:9759 +#: src/character.cpp:9760 msgid "Your bowels gurgle as something inside them dies." msgstr "" -#: src/character.cpp:9837 +#: src/character.cpp:9838 #, c-format msgid "You use your %s for comfort." msgstr "" -#: src/character.cpp:9902 +#: src/character.cpp:9903 msgid "Your soporific inducer runs out of power!" msgstr "" -#: src/character.cpp:9904 +#: src/character.cpp:9905 msgid "Your soporific inducer starts back up." msgstr "" -#: src/character.cpp:10192 +#: src/character.cpp:10193 #, c-format msgid "You put the %s in your inventory." msgstr "" -#: src/character.cpp:10205 +#: src/character.cpp:10206 #, c-format msgid "The %s is already empty!" msgstr "" -#: src/character.cpp:10209 +#: src/character.cpp:10210 msgid "The liquid can't be unloaded in its current state!" msgstr "" -#: src/character.cpp:10247 +#: src/character.cpp:10248 msgid "Unload what?" msgstr "" -#: src/character.cpp:10264 src/character.cpp:10272 +#: src/character.cpp:10265 src/character.cpp:10273 #, c-format msgid "You can't unload a %s!" msgstr "" -#: src/character.cpp:10270 +#: src/character.cpp:10271 #, c-format msgid "You can't unload a rechargeable %s!" msgstr "" -#: src/character.cpp:10279 +#: src/character.cpp:10280 #, c-format msgid "Your %s isn't charged." msgstr "" -#: src/character.cpp:10281 +#: src/character.cpp:10282 #, c-format msgid "Your %s isn't loaded." msgstr "" -#: src/character.cpp:10577 +#: src/character.cpp:10578 #, c-format msgid "Your %s is not good reading material." msgstr "" -#: src/character.cpp:10579 +#: src/character.cpp:10580 #, c-format msgid "The %s is not good reading material." msgstr "" -#: src/character.cpp:10592 +#: src/character.cpp:10593 msgid "It's a bad idea to read while driving!" msgstr "" -#: src/character.cpp:10598 +#: src/character.cpp:10599 msgid "What's the point of studying? (Your morale is too low!)" msgstr "" -#: src/character.cpp:10599 +#: src/character.cpp:10600 #, c-format msgid "What's the point of studying? (%s)'s morale is too low!)" msgstr "" -#: src/character.cpp:10603 +#: src/character.cpp:10604 #, c-format msgid "%s %d needed to understand. You have %d" msgstr "" -#: src/character.cpp:10605 src/character.cpp:10649 +#: src/character.cpp:10606 src/character.cpp:10650 #, c-format msgid "%s %d needed to understand. %s has %d" msgstr "" -#: src/character.cpp:10612 src/iuse.cpp:4383 +#: src/character.cpp:10613 src/iuse.cpp:4384 msgid "You're illiterate!" msgstr "" -#: src/character.cpp:10613 src/character.cpp:10646 +#: src/character.cpp:10614 src/character.cpp:10647 #, c-format msgid "%s is illiterate!" msgstr "" -#: src/character.cpp:10618 +#: src/character.cpp:10619 msgid "Your eyes won't focus without reading glasses." msgstr "" -#: src/character.cpp:10619 +#: src/character.cpp:10620 #, c-format msgid "%s's eyes won't focus without reading glasses." msgstr "" -#: src/character.cpp:10636 +#: src/character.cpp:10637 msgid "Maybe someone could read that to you, but you're deaf!" msgstr "" -#: src/character.cpp:10655 +#: src/character.cpp:10656 #, c-format msgid "%s needs reading glasses!" msgstr "" -#: src/character.cpp:10659 +#: src/character.cpp:10660 #, c-format msgid "It's too dark for %s to read!" msgstr "" -#: src/character.cpp:10662 +#: src/character.cpp:10663 #, c-format msgid "%s could read that to you, but they can't see you." msgstr "" -#: src/character.cpp:10667 +#: src/character.cpp:10668 #, c-format msgid "%s morale is too low!" msgstr "" -#: src/character.cpp:10669 +#: src/character.cpp:10670 #, c-format msgid "%s is blind." msgstr "" -#: src/character.cpp:11069 src/character.cpp:11114 +#: src/character.cpp:11070 src/character.cpp:11115 #, c-format msgid "You land on %s." msgstr "" -#: src/character.cpp:11098 +#: src/character.cpp:11099 #, c-format msgid "You are slammed against %1$s for %2$d damage." msgstr "" -#: src/character.cpp:11101 +#: src/character.cpp:11102 #, c-format msgid "You are slammed against %s!" msgstr "" -#: src/character.cpp:11103 +#: src/character.cpp:11104 msgid "…but your shock absorbers negate the damage!" msgstr "" -#: src/character.cpp:11109 +#: src/character.cpp:11110 #, c-format msgid "You are slammed against %s." msgstr "" -#: src/character.cpp:11110 +#: src/character.cpp:11111 #, c-format msgid " is slammed against %s." msgstr "" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid " bounces off a %s!" msgstr "" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid "You bounce off a %s!" msgstr "" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid " bounces off %s!" msgstr "" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid "You bounce off %s!" msgstr "" -#: src/character.cpp:11206 +#: src/character.cpp:11207 #, c-format msgid "There is not enough %s left to siphon it." msgstr "" -#: src/character.cpp:11236 +#: src/character.cpp:11237 #, c-format msgid "%s spilled from your hand." msgstr "" -#: src/character.cpp:11328 +#: src/character.cpp:11329 #, c-format msgid "Your ground sonar detected a %1$s to the %2$s!" msgstr "" -#: src/character.cpp:11349 src/vehicle_move.cpp:1232 +#: src/character.cpp:11350 src/vehicle_move.cpp:1232 #, c-format msgid "You've spotted a %1$s to the %2$s!" msgstr "" -#: src/character.cpp:11466 src/consumption.cpp:1822 +#: src/character.cpp:11467 src/consumption.cpp:1728 msgid "You do not have that item." msgstr "" -#: src/character.cpp:11476 src/character.cpp:11527 src/iuse.cpp:10167 +#: src/character.cpp:11477 src/character.cpp:11528 src/iuse.cpp:10185 #, c-format msgid "You can't do anything interesting with your %s." msgstr "" -#: src/character.cpp:11489 +#: src/character.cpp:11490 msgid "Your biology is not compatible with that healing item." msgstr "" -#: src/character.cpp:11525 +#: src/character.cpp:11526 msgid "You are not wielding anything you could use." msgstr "" -#: src/character.cpp:11614 +#: src/character.cpp:11615 msgid "You roll on the ground, trying to smother the fire!" msgstr "" -#: src/character.cpp:11615 +#: src/character.cpp:11616 msgid " rolls on the ground!" msgstr "" -#: src/character.cpp:11618 +#: src/character.cpp:11619 msgid "You attempt to put out the fire on you!" msgstr "" -#: src/character.cpp:11619 +#: src/character.cpp:11620 msgid " attempts to put out the fire on them!" msgstr "" -#: src/character.cpp:11659 +#: src/character.cpp:11660 msgid "" "Your broken limb significantly hampers your efforts to put pressure on the " "bleeding wound!" msgstr "" -#: src/character.cpp:11660 +#: src/character.cpp:11661 msgid "" "'s broken limb significantly hampers their effort to put pressure " "on the bleeding wound!" msgstr "" -#: src/character.cpp:11664 +#: src/character.cpp:11665 msgid "" "Your hands are too encumbered to effectively put pressure on the bleeding " "wound!" msgstr "" -#: src/character.cpp:11665 +#: src/character.cpp:11666 msgid "" "'s hands are too encumbered to effectively put pressure on the " "bleeding wound!" msgstr "" -#: src/character.cpp:11670 +#: src/character.cpp:11671 msgid "You put pressure on the bleeding wound…" msgstr "" -#: src/character.cpp:11671 +#: src/character.cpp:11672 msgid " puts pressure on the bleeding wound…" msgstr "" #: src/character_ammo.cpp:124 src/veh_appliance.cpp:358 -#: src/veh_interact.cpp:1410 +#: src/veh_interact.cpp:1408 #, c-format msgid "Refill %s" msgstr "" @@ -414567,7 +415435,7 @@ msgstr "" msgid "You can't reload anything with the ammo you have on hand." msgstr "" -#: src/character_ammo.cpp:385 src/game.cpp:9174 +#: src/character_ammo.cpp:385 src/game.cpp:9172 #, c-format msgid "The %s is already full!" msgstr "" @@ -414611,270 +415479,270 @@ msgstr "" msgid "Your %1$s is %2$s further!" msgstr "" -#: src/character_attire.cpp:73 +#: src/character_attire.cpp:70 msgid "Can't be worn directly." msgstr "" -#: src/character_attire.cpp:76 +#: src/character_attire.cpp:73 msgid "You can't wear anything while incorporeal." msgstr "" -#: src/character_attire.cpp:79 +#: src/character_attire.cpp:76 #, c-format msgid "Putting on a %s would be tricky." msgstr "" -#: src/character_attire.cpp:84 +#: src/character_attire.cpp:81 msgid "Can't wear that, it's made of wool!" msgstr "" -#: src/character_attire.cpp:88 +#: src/character_attire.cpp:85 msgid "Can't wear that, it's filthy!" msgstr "" -#: src/character_attire.cpp:96 +#: src/character_attire.cpp:93 #, c-format msgid "Your %s mutation prevents you from wearing your %s." msgstr "" -#: src/character_attire.cpp:97 +#: src/character_attire.cpp:94 #, c-format msgid "My %s mutation prevents me from wearing this %s." msgstr "" -#: src/character_attire.cpp:106 +#: src/character_attire.cpp:102 #, c-format msgid "Cannot wear a helmet over %s." msgstr "" -#: src/character_attire.cpp:107 +#: src/character_attire.cpp:103 msgid "horns" msgstr "" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antennae" msgstr "" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antlers" msgstr "" -#: src/character_attire.cpp:125 +#: src/character_attire.cpp:121 msgid "You don't have any broken limbs this could help." msgstr "" -#: src/character_attire.cpp:126 +#: src/character_attire.cpp:122 #, c-format msgid "%s doesn't have any broken limbs this could help." msgstr "" -#: src/character_attire.cpp:146 +#: src/character_attire.cpp:142 msgid "You don't need a tourniquet to stop the bleeding." msgstr "" -#: src/character_attire.cpp:148 +#: src/character_attire.cpp:144 #, c-format msgid "%s doesn't need a tourniquet to stop the bleeding." msgstr "" -#: src/character_attire.cpp:155 +#: src/character_attire.cpp:151 msgid "You don't have enough arms to wear that." msgstr "" -#: src/character_attire.cpp:156 +#: src/character_attire.cpp:152 #, c-format msgid "%s doesn't have enough arms to wear that." msgstr "" -#: src/character_attire.cpp:174 +#: src/character_attire.cpp:170 msgid "You don't have a hand free to wear that." msgstr "" -#: src/character_attire.cpp:175 +#: src/character_attire.cpp:171 #, c-format msgid "%s doesn't have a hand free to wear that." msgstr "" -#: src/character_attire.cpp:194 +#: src/character_attire.cpp:190 #, c-format msgid "Can't wear %1$i or more %2$s at once." msgstr "" -#: src/character_attire.cpp:214 +#: src/character_attire.cpp:210 msgid "You are already wearing that." msgstr "" -#: src/character_attire.cpp:215 +#: src/character_attire.cpp:211 msgid " is already wearing that." msgstr "" -#: src/character_attire.cpp:224 +#: src/character_attire.cpp:220 msgid " doesn't have that item." msgstr "" -#: src/character_attire.cpp:288 +#: src/character_attire.cpp:284 #, c-format msgid "You put on your %s." msgstr "" -#: src/character_attire.cpp:289 src/character_attire.cpp:315 +#: src/character_attire.cpp:285 src/character_attire.cpp:311 #, c-format msgid " puts on their %s." msgstr "" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s are very encumbered! %s" msgstr "" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s is very encumbered! %s" msgstr "" -#: src/character_attire.cpp:303 +#: src/character_attire.cpp:299 msgid "You're deafened!" msgstr "" -#: src/character_attire.cpp:307 +#: src/character_attire.cpp:303 #, c-format msgid "This %s is too big to wear comfortably! Maybe it could be refitted." msgstr "" -#: src/character_attire.cpp:311 +#: src/character_attire.cpp:307 #, c-format msgid "This %s is too small to wear comfortably! Maybe it could be refitted." msgstr "" -#: src/character_attire.cpp:393 src/character_attire.cpp:709 +#: src/character_attire.cpp:389 src/character_attire.cpp:705 msgid "You are not wearing that item." msgstr "" -#: src/character_attire.cpp:394 +#: src/character_attire.cpp:390 msgid " is not wearing that item." msgstr "" -#: src/character_attire.cpp:399 +#: src/character_attire.cpp:395 msgid "You can't remove a part of your body." msgstr "" -#: src/character_attire.cpp:400 +#: src/character_attire.cpp:396 msgid " can't remove a part of their body." msgstr "" -#: src/character_attire.cpp:404 +#: src/character_attire.cpp:400 msgid "" "You can't take off power armor while wearing other power armor components." msgstr "" -#: src/character_attire.cpp:405 +#: src/character_attire.cpp:401 msgid "" " can't take off power armor while wearing other power armor " "components." msgstr "" -#: src/character_attire.cpp:409 +#: src/character_attire.cpp:405 msgid "You can't take that item off." msgstr "" -#: src/character_attire.cpp:410 +#: src/character_attire.cpp:406 msgid " can't take that item off." msgstr "" -#: src/character_attire.cpp:421 +#: src/character_attire.cpp:417 #, c-format msgid "You take off your %s." msgstr "" -#: src/character_attire.cpp:422 +#: src/character_attire.cpp:418 #, c-format msgid " takes off their %s." msgstr "" -#: src/character_attire.cpp:639 +#: src/character_attire.cpp:635 #, c-format msgid "Your %s conflicts with %s, so you cannot swap its side." msgstr "" -#: src/character_attire.cpp:642 +#: src/character_attire.cpp:638 #, c-format msgid "'s %s conflicts with %s so they cannot swap its side." msgstr "" -#: src/character_attire.cpp:657 +#: src/character_attire.cpp:653 #, c-format msgid "" "Your %s conflicts with hard armor on your other side so you can't swap it." msgstr "" -#: src/character_attire.cpp:660 +#: src/character_attire.cpp:656 #, c-format msgid "" "'s %s conflicts with hard armor on your other side so they can't " "swap it." msgstr "" -#: src/character_attire.cpp:673 +#: src/character_attire.cpp:669 #, c-format msgid "You cannot swap the side on which your %s is worn." msgstr "" -#: src/character_attire.cpp:674 +#: src/character_attire.cpp:670 #, c-format msgid " cannot swap the side on which their %s is worn." msgstr "" -#: src/character_attire.cpp:692 +#: src/character_attire.cpp:688 #, c-format msgid "You swap the side on which your %s is worn." msgstr "" -#: src/character_attire.cpp:693 +#: src/character_attire.cpp:689 #, c-format msgid " swaps the side on which their %s is worn." msgstr "" -#: src/character_attire.cpp:710 +#: src/character_attire.cpp:706 msgid " isn't wearing that item." msgstr "" -#: src/character_attire.cpp:1086 +#: src/character_attire.cpp:1082 msgid "Can't wear power armor over other gear!" msgstr "" -#: src/character_attire.cpp:1099 +#: src/character_attire.cpp:1095 msgid "You can only wear power armor components with power armor!" msgstr "" -#: src/character_attire.cpp:1105 src/character_attire.cpp:1186 +#: src/character_attire.cpp:1101 src/character_attire.cpp:1182 #, c-format msgid "Can't wear more than one %s!" msgstr "" -#: src/character_attire.cpp:1117 +#: src/character_attire.cpp:1113 #, c-format msgid "Can't wear %s with power armor!" msgstr "" -#: src/character_attire.cpp:1192 +#: src/character_attire.cpp:1188 #, c-format msgid "%1$s conflicts with %2$s!" msgstr "" -#: src/character_attire.cpp:1247 +#: src/character_attire.cpp:1243 #, c-format msgid "Can't wear more than one rigid item on %s!" msgstr "" #. ~ draw (first) gun contained in holster #. ~ %1$s: weapon name, %2$s: container name, %3$d: remaining ammo count -#: src/character_attire.cpp:1917 +#: src/character_attire.cpp:1911 #, c-format msgctxt "holster" msgid "%1$s from %2$s (%3$d)" msgstr "" -#: src/character_attire.cpp:2454 +#: src/character_attire.cpp:2448 msgid "Inventory Organization" msgstr "" @@ -415295,9 +416163,9 @@ msgstr "" msgid "%s to select martial arts style." msgstr "" -#: src/character_martial_arts.cpp:137 src/color.cpp:744 src/color.cpp:1007 -#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1898 -#: src/options.cpp:2437 src/options.cpp:2546 +#: src/character_martial_arts.cpp:137 src/color.cpp:747 src/color.cpp:1010 +#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1975 +#: src/options.cpp:2514 src/options.cpp:2623 msgid "Normal" msgstr "" @@ -415305,7 +416173,7 @@ msgstr "" msgid "No Style" msgstr "" -#: src/character_proficiency.cpp:61 src/wish.cpp:1117 +#: src/character_proficiency.cpp:61 src/wish.cpp:1226 #, c-format msgid "You are now proficient in %s!" msgstr "" @@ -415433,7 +416301,7 @@ msgid "" "you get thirsty." msgstr "" -#: src/clzones.cpp:283 src/debug_menu.cpp:983 src/game.cpp:7950 +#: src/clzones.cpp:283 src/debug_menu.cpp:985 src/game.cpp:7948 msgid "Filter:" msgstr "" @@ -415539,108 +416407,108 @@ msgstr "" msgid "You cannot change the order of vehicle loot zones." msgstr "" -#: src/clzones.cpp:1458 src/clzones.cpp:1493 +#: src/clzones.cpp:1459 src/clzones.cpp:1493 msgid "zones date" msgstr "" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "brown" msgstr "" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "light gray" msgstr "" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "dark gray" msgstr "" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "light red" msgstr "" -#: src/color.cpp:484 +#: src/color.cpp:487 msgid "light green" msgstr "" -#: src/color.cpp:484 src/output.cpp:2338 +#: src/color.cpp:487 src/output.cpp:2384 msgid "red" msgstr "" -#: src/color.cpp:485 src/output.cpp:2334 +#: src/color.cpp:488 src/output.cpp:2380 msgid "green" msgstr "" -#: src/color.cpp:485 +#: src/color.cpp:488 msgid "light blue" msgstr "" -#: src/color.cpp:486 src/output.cpp:2335 +#: src/color.cpp:489 src/output.cpp:2381 msgid "blue" msgstr "" -#: src/color.cpp:486 +#: src/color.cpp:489 msgid "white" msgstr "" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "cyan" msgstr "" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "light cyan" msgstr "" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "magenta" msgstr "" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "pink" msgstr "" -#: src/color.cpp:728 +#: src/color.cpp:731 msgid "emove custom color" msgstr "" -#: src/color.cpp:730 +#: src/color.cpp:733 msgid " To navigate" msgstr "" -#: src/color.cpp:734 +#: src/color.cpp:737 msgid "Load a olor theme" msgstr "" -#: src/color.cpp:735 +#: src/color.cpp:738 msgid "Load emplate" msgstr "" -#: src/color.cpp:738 +#: src/color.cpp:741 msgid "Some color changes may require a restart." msgstr "" -#: src/color.cpp:743 +#: src/color.cpp:746 msgid "Colorname" msgstr "" -#: src/color.cpp:745 src/color.cpp:1011 +#: src/color.cpp:748 src/color.cpp:1014 msgid "Invert" msgstr "" -#: src/color.cpp:950 +#: src/color.cpp:953 msgid "Color templates:" msgstr "" -#: src/color.cpp:985 +#: src/color.cpp:988 msgid "Color themes:" msgstr "" -#: src/color.cpp:1016 +#: src/color.cpp:1019 #, c-format msgid "Custom %s color:" msgstr "" -#: src/color.cpp:1085 +#: src/color.cpp:1089 msgid "custom colors" msgstr "" @@ -416308,7 +417176,7 @@ msgstr "" msgid "Result: " msgstr "" -#: src/construction.cpp:508 src/worldfactory.cpp:866 +#: src/construction.cpp:508 src/worldfactory.cpp:871 msgid "N/A" msgstr "" @@ -416431,7 +417299,7 @@ msgid "" "grave." msgstr "" -#: src/construction.cpp:1427 src/veh_interact.cpp:2185 +#: src/construction.cpp:1427 src/veh_interact.cpp:2183 msgid "Enter new vehicle name:" msgstr "" @@ -416567,8 +417435,8 @@ msgstr "" msgid "You can't drink it while it's frozen." msgstr "" -#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1783 -#: src/game_inventory.cpp:1234 src/game_inventory.cpp:1246 +#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1689 +#: src/game_inventory.cpp:1040 src/game_inventory.cpp:1052 #, c-format msgid "You need a %s to consume that!" msgstr "" @@ -416589,33 +417457,24 @@ msgstr "" msgid "You can't eat this." msgstr "" -#: src/consumption.cpp:822 -msgid "That doesn't look useable as fuel." -msgstr "" - -#: src/consumption.cpp:832 -#, c-format -msgid "No space to store more %s" -msgstr "" - -#: src/consumption.cpp:865 +#: src/consumption.cpp:845 msgid "This is rotten and smells awful!" msgstr "" -#: src/consumption.cpp:874 +#: src/consumption.cpp:854 msgid "The thought of eating human flesh makes you feel sick." msgstr "" -#: src/consumption.cpp:879 +#: src/consumption.cpp:859 #, c-format msgid "Consuming this %s probably isn't very healthy." msgstr "" -#: src/consumption.cpp:887 +#: src/consumption.cpp:867 msgid "You still feel nauseous and will probably puke it all up again." msgstr "" -#: src/consumption.cpp:892 +#: src/consumption.cpp:872 msgid "Your stomach won't be happy (allergy)." msgstr "" @@ -416623,243 +417482,220 @@ msgstr "" #. person. #. ~ Semantic difference, but greatly facilitates people being proud of their #. character. -#: src/consumption.cpp:900 +#: src/consumption.cpp:880 msgid "Your stomach won't be happy (not rotten enough)." msgstr "" -#: src/consumption.cpp:907 +#: src/consumption.cpp:887 msgid "You're full already and will be forcing yourself to eat." msgstr "" -#: src/consumption.cpp:909 +#: src/consumption.cpp:889 msgid "You're full already and will be forcing yourself to drink." msgstr "" -#: src/consumption.cpp:926 +#: src/consumption.cpp:906 #, c-format msgid "Eat your %s anyway?" msgstr "" -#: src/consumption.cpp:928 +#: src/consumption.cpp:908 #, c-format msgid "Drink your %s anyway?" msgstr "" -#: src/consumption.cpp:930 +#: src/consumption.cpp:910 #, c-format msgid "Consume your %s anyway?" msgstr "" -#: src/consumption.cpp:988 +#: src/consumption.cpp:968 msgid "" "You've begun stockpiling calories and liquid for hibernation. You get the " "feeling that you should prepare for bed, just in case, but… you're hungry " "again, and you could eat a whole week's worth of food RIGHT NOW." msgstr "" -#: src/consumption.cpp:997 +#: src/consumption.cpp:977 #, c-format msgid "Ick, this %s doesn't taste so good…" msgstr "" -#: src/consumption.cpp:1002 +#: src/consumption.cpp:982 #, c-format msgid "Mmm, this %s tastes delicious…" msgstr "" -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid " assimilates a %s." msgstr "" -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid "You assimilate your %s." msgstr "" -#: src/consumption.cpp:1041 src/consumption.cpp:1052 +#: src/consumption.cpp:1021 src/consumption.cpp:1032 #, c-format msgid "Ick, this %s (rotten) doesn't taste so good…" msgstr "" -#: src/consumption.cpp:1042 +#: src/consumption.cpp:1022 #, c-format msgid "You drink your %s (rotten)." msgstr "" -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid " drinks a %s." msgstr "" -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid "You drink your %s." msgstr "" -#: src/consumption.cpp:1053 +#: src/consumption.cpp:1033 #, c-format msgid "You eat your %s (rotten)." msgstr "" -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid " eats a %s." msgstr "" -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid "You eat your %s." msgstr "" -#: src/consumption.cpp:1076 +#: src/consumption.cpp:1056 msgid "" "You try to ignore its mushy texture, but it leaves you with an awful " "aftertaste." msgstr "" -#: src/consumption.cpp:1080 +#: src/consumption.cpp:1060 msgid "You can't taste much of anything with this cold." msgstr "" -#: src/consumption.cpp:1083 +#: src/consumption.cpp:1063 msgid "You can't taste much of anything with this flu." msgstr "" -#: src/consumption.cpp:1248 +#: src/consumption.cpp:1228 msgid "You feast upon the human flesh, and in doing so, devour their spirit." msgstr "" -#: src/consumption.cpp:1252 +#: src/consumption.cpp:1232 msgid "You feast upon the human flesh." msgstr "" -#: src/consumption.cpp:1255 +#: src/consumption.cpp:1235 msgid "You consume the sacred human flesh." msgstr "" -#: src/consumption.cpp:1259 +#: src/consumption.cpp:1239 msgid "You eat the human flesh, and in doing so, devour their spirit." msgstr "" -#: src/consumption.cpp:1262 +#: src/consumption.cpp:1242 msgid "You indulge your shameful hunger." msgstr "" -#: src/consumption.cpp:1265 +#: src/consumption.cpp:1245 msgid "You greedily devour the taboo meat." msgstr "" -#: src/consumption.cpp:1269 +#: src/consumption.cpp:1249 msgid "Meh. You've eaten worse." msgstr "" -#: src/consumption.cpp:1271 +#: src/consumption.cpp:1251 msgid "Mmh. Tastes like venison." msgstr "" -#: src/consumption.cpp:1274 +#: src/consumption.cpp:1254 msgid "" "This is probably going to count against you if there's still an afterlife." msgstr "" -#: src/consumption.cpp:1277 +#: src/consumption.cpp:1257 msgid "You find this meal distasteful, but necessary." msgstr "" -#: src/consumption.cpp:1280 +#: src/consumption.cpp:1260 msgid "You feel horrible for eating a person." msgstr "" -#: src/consumption.cpp:1300 +#: src/consumption.cpp:1280 msgid "As you tear into the raw flesh, you feel satisfied with your meal." msgstr "" -#: src/consumption.cpp:1305 +#: src/consumption.cpp:1285 msgid "Raw flesh doesn't taste all that bad, actually." msgstr "" -#: src/consumption.cpp:1310 +#: src/consumption.cpp:1290 msgid "This doesn't taste very good, but meat is meat." msgstr "" -#: src/consumption.cpp:1318 src/consumption.cpp:1337 src/consumption.cpp:1346 +#: src/consumption.cpp:1298 src/consumption.cpp:1317 src/consumption.cpp:1326 msgid "Your stomach begins gurgling and you feel bloated and ill." msgstr "" -#: src/consumption.cpp:1323 +#: src/consumption.cpp:1303 msgid "Mmm, junk food." msgstr "" -#: src/consumption.cpp:1328 +#: src/consumption.cpp:1308 msgid "When life's got you down, there's always sugar." msgstr "" -#: src/consumption.cpp:1330 +#: src/consumption.cpp:1310 msgid "They may do what they must… you've already won." msgstr "" -#: src/consumption.cpp:1354 +#: src/consumption.cpp:1334 msgid "You find the sweet taste of honey surprisingly palatable." msgstr "" -#: src/consumption.cpp:1356 +#: src/consumption.cpp:1336 msgid "You feast upon the sweet honey." msgstr "" -#: src/consumption.cpp:1483 +#: src/consumption.cpp:1463 msgid "You gorge yourself, preparing to hibernate." msgstr "" -#: src/consumption.cpp:1491 +#: src/consumption.cpp:1471 msgid "" "You feel stocked for a day or two. Got your bed all ready and secured?" msgstr "" -#: src/consumption.cpp:1500 +#: src/consumption.cpp:1480 msgid "" "Mmm. You can still fit some more in… but maybe you should get comfortable " "and sleep." msgstr "" -#: src/consumption.cpp:1507 +#: src/consumption.cpp:1487 msgid "That filled a hole! Time for bed…" msgstr "" -#: src/consumption.cpp:1518 +#: src/consumption.cpp:1498 msgid "You feel as though you're going to split open! In a good way?" msgstr "" #. ~ slimespawns have *small voices* which may be the Nice equivalent #. ~ of the Rat King's ALL CAPS invective. Probably shared-brain telepathy. -#: src/consumption.cpp:1530 +#: src/consumption.cpp:1510 msgid "hey, you look like me! let's work together!" msgstr "" -#: src/consumption.cpp:1580 -#, c-format -msgid "Are you sure you want to eat your favorited %s?" -msgstr "" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1617 -#, c-format -msgid "You load %1$i charge of %2$s in your %3$s." -msgid_plural "You load %1$i charges of %2$s in your %3$s." -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1620 -#, c-format -msgid " load %1$i charge of %2$s in their %3$s." -msgid_plural " load %1$i charges of %2$s in their %3$s." -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" - -#: src/consumption.cpp:1831 +#: src/consumption.cpp:1737 #, c-format msgid "You can't eat your %s." msgstr "" @@ -417049,13 +417885,13 @@ msgstr "" msgid "Wield and activate the %s to start working." msgstr "" -#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9584 +#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9602 #, c-format msgctxt "in progress craft" msgid "You start working on the %s." msgstr "" -#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9585 +#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9603 #, c-format msgctxt "in progress craft" msgid " starts working on the %s." @@ -417756,9 +418592,9 @@ msgid "" "Use up/down arrow to go through your search history." msgstr "" -#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1723 -#: src/newcharacter.cpp:2162 src/newcharacter.cpp:2519 -#: src/newcharacter.cpp:3242 src/overmap_ui.cpp:1393 src/overmap_ui.cpp:1406 +#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1741 +#: src/newcharacter.cpp:2188 src/newcharacter.cpp:2553 +#: src/newcharacter.cpp:3297 src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1407 #: src/proficiency_ui.cpp:377 msgid "Search:" msgstr "" @@ -417841,7 +418677,7 @@ msgstr "" msgid "Critical!!" msgstr "" -#: src/creature.cpp:946 src/iuse.cpp:4230 src/melee.cpp:2794 +#: src/creature.cpp:946 src/iuse.cpp:4231 src/melee.cpp:2794 msgid "Critical!" msgstr "" @@ -417965,7 +418801,7 @@ msgstr "" msgid "%1s tries to pull you in, but you resist!" msgstr "" -#: src/creature.cpp:2799 src/safemode_ui.cpp:248 +#: src/creature.cpp:2799 src/safemode_ui.cpp:249 msgid "Hostile" msgstr "" @@ -418069,356 +418905,360 @@ msgctxt "damage type" msgid "electric" msgstr "" -#: src/debug.cpp:319 +#: src/debug.cpp:320 #, c-format msgid "See %s for a full stack backtrace" msgstr "" -#: src/debug.cpp:347 +#: src/debug.cpp:348 msgid "An error has occurred! Written below is the error report:" msgstr "" -#: src/debug.cpp:352 +#: src/debug.cpp:353 msgid "Press space bar to continue the game." msgstr "" -#: src/debug.cpp:353 +#: src/debug.cpp:354 msgid "" "Press I (or i) to also ignore this" " particular message in the future." msgstr "" -#: src/debug.cpp:355 +#: src/debug.cpp:356 msgid "" "Press C (or c) to copy this " "message to the clipboard." msgstr "" -#: src/debug_menu.cpp:273 src/debug_menu.cpp:1695 src/debug_menu.cpp:1809 +#: src/debug_menu.cpp:274 src/debug_menu.cpp:1697 src/debug_menu.cpp:1811 msgid "Mutate" msgstr "" -#: src/debug_menu.cpp:274 +#: src/debug_menu.cpp:275 msgid "Change all skills" msgstr "" -#: src/debug_menu.cpp:275 +#: src/debug_menu.cpp:276 msgid "Change all skills theoretical knowledge" msgstr "" -#: src/debug_menu.cpp:276 +#: src/debug_menu.cpp:277 msgid "Learn all melee styles" msgstr "" -#: src/debug_menu.cpp:277 +#: src/debug_menu.cpp:278 msgid "Unlock all recipes" msgstr "" -#: src/debug_menu.cpp:278 +#: src/debug_menu.cpp:279 msgid "Edit player/NPC" msgstr "" -#: src/debug_menu.cpp:279 +#: src/debug_menu.cpp:280 msgid "Damage self" msgstr "" -#: src/debug_menu.cpp:280 +#: src/debug_menu.cpp:281 msgid "Bleed self" msgstr "" -#: src/debug_menu.cpp:281 +#: src/debug_menu.cpp:282 msgid "Set auto move route" msgstr "" -#: src/debug_menu.cpp:282 +#: src/debug_menu.cpp:283 msgid "Control NPC follower" msgstr "" -#: src/debug_menu.cpp:286 +#: src/debug_menu.cpp:287 msgid "Change spells" msgstr "" -#: src/debug_menu.cpp:289 src/debug_menu.cpp:432 +#: src/debug_menu.cpp:290 src/debug_menu.cpp:434 msgid "Player…" msgstr "" -#: src/debug_menu.cpp:296 +#: src/debug_menu.cpp:297 msgid "Take screenshot" msgstr "" -#: src/debug_menu.cpp:297 +#: src/debug_menu.cpp:298 msgid "Generate game report" msgstr "" -#: src/debug_menu.cpp:302 +#: src/debug_menu.cpp:303 msgid "Check game state" msgstr "" -#: src/debug_menu.cpp:303 +#: src/debug_menu.cpp:304 msgid "Display hordes" msgstr "" -#: src/debug_menu.cpp:304 +#: src/debug_menu.cpp:305 msgid "Test item group" msgstr "" -#: src/debug_menu.cpp:305 +#: src/debug_menu.cpp:306 msgid "Show sound clustering" msgstr "" -#: src/debug_menu.cpp:306 +#: src/debug_menu.cpp:307 msgid "Display weather" msgstr "" -#: src/debug_menu.cpp:307 +#: src/debug_menu.cpp:308 msgid "Display overmap scents" msgstr "" -#: src/debug_menu.cpp:308 +#: src/debug_menu.cpp:309 msgid "Toggle display local scents" msgstr "" -#: src/debug_menu.cpp:309 +#: src/debug_menu.cpp:310 msgid "Toggle display local scents type" msgstr "" -#: src/debug_menu.cpp:310 +#: src/debug_menu.cpp:311 msgid "Toggle display temperature" msgstr "" -#: src/debug_menu.cpp:311 +#: src/debug_menu.cpp:312 msgid "Toggle display vehicle autopilot overlay" msgstr "" -#: src/debug_menu.cpp:312 +#: src/debug_menu.cpp:313 msgid "Toggle display visibility" msgstr "" -#: src/debug_menu.cpp:313 +#: src/debug_menu.cpp:314 msgid "Toggle display lighting" msgstr "" -#: src/debug_menu.cpp:314 +#: src/debug_menu.cpp:315 msgid "Toggle display transparency" msgstr "" -#: src/debug_menu.cpp:315 +#: src/debug_menu.cpp:316 msgid "Toggle display reachability zones" msgstr "" -#: src/debug_menu.cpp:316 +#: src/debug_menu.cpp:317 msgid "Toggle display radiation" msgstr "" -#: src/debug_menu.cpp:317 +#: src/debug_menu.cpp:318 msgid "Show mutation category levels" msgstr "" -#: src/debug_menu.cpp:318 +#: src/debug_menu.cpp:319 msgid "Draw benchmark (X seconds)" msgstr "" -#: src/debug_menu.cpp:320 +#: src/debug_menu.cpp:321 msgid "Test trait group" msgstr "" -#: src/debug_menu.cpp:321 +#: src/debug_menu.cpp:322 msgid "Toggle NPC pathfinding on map" msgstr "" -#: src/debug_menu.cpp:322 +#: src/debug_menu.cpp:323 msgid "Toggle NPC attack potential values on map" msgstr "" -#: src/debug_menu.cpp:323 +#: src/debug_menu.cpp:324 msgid "Print faction info to console" msgstr "" -#: src/debug_menu.cpp:324 +#: src/debug_menu.cpp:325 msgid "Print NPC magic info to console" msgstr "" -#: src/debug_menu.cpp:325 +#: src/debug_menu.cpp:326 msgid "Test weather" msgstr "" -#: src/debug_menu.cpp:326 +#: src/debug_menu.cpp:327 msgid "Write global effect_on_condition(s) to eocs.output" msgstr "" -#: src/debug_menu.cpp:327 +#: src/debug_menu.cpp:328 msgid "Write global var(s) to var_list.output" msgstr "" -#: src/debug_menu.cpp:328 +#: src/debug_menu.cpp:329 msgid "Write Timed (E)vents to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:329 +#: src/debug_menu.cpp:330 msgid "Edit global var(s)" msgstr "" -#: src/debug_menu.cpp:330 +#: src/debug_menu.cpp:331 msgid "Test map extra list" msgstr "" -#: src/debug_menu.cpp:331 +#: src/debug_menu.cpp:332 msgid "Generate effect list" msgstr "" -#: src/debug_menu.cpp:337 src/debug_menu.cpp:425 +#: src/debug_menu.cpp:338 src/debug_menu.cpp:427 msgid "Info…" msgstr "" -#: src/debug_menu.cpp:343 +#: src/debug_menu.cpp:344 msgid "Enable achievements" msgstr "" -#: src/debug_menu.cpp:344 +#: src/debug_menu.cpp:345 msgid "Unlock all progression" msgstr "" -#: src/debug_menu.cpp:345 +#: src/debug_menu.cpp:346 msgid "Show debug message" msgstr "" -#: src/debug_menu.cpp:346 +#: src/debug_menu.cpp:347 msgid "Crash game (test crash handling)" msgstr "" -#: src/debug_menu.cpp:347 +#: src/debug_menu.cpp:348 msgid "Activate EOC" msgstr "" -#: src/debug_menu.cpp:348 +#: src/debug_menu.cpp:349 msgid "Quit to main menu" msgstr "" -#: src/debug_menu.cpp:352 src/debug_menu.cpp:430 +#: src/debug_menu.cpp:353 src/debug_menu.cpp:432 msgid "Game…" msgstr "" -#: src/debug_menu.cpp:358 +#: src/debug_menu.cpp:359 msgid "Change battery charge" msgstr "" -#: src/debug_menu.cpp:361 src/debug_menu.cpp:433 +#: src/debug_menu.cpp:362 src/debug_menu.cpp:435 msgid "Vehicle…" msgstr "" -#: src/debug_menu.cpp:367 +#: src/debug_menu.cpp:368 msgid "Teleport - short range" msgstr "" -#: src/debug_menu.cpp:368 +#: src/debug_menu.cpp:369 msgid "Teleport - long range" msgstr "" -#: src/debug_menu.cpp:369 +#: src/debug_menu.cpp:370 msgid "Teleport - adjacent overmap" msgstr "" -#: src/debug_menu.cpp:370 +#: src/debug_menu.cpp:371 msgid "Teleport - specific overmap coordinates" msgstr "" -#: src/debug_menu.cpp:375 +#: src/debug_menu.cpp:376 msgid "Teleport - specific city" msgstr "" -#: src/debug_menu.cpp:377 src/debug_menu.cpp:434 +#: src/debug_menu.cpp:378 src/debug_menu.cpp:436 msgid "Teleport…" msgstr "" -#: src/debug_menu.cpp:383 +#: src/debug_menu.cpp:384 msgid "Spawn an item" msgstr "" -#: src/debug_menu.cpp:384 +#: src/debug_menu.cpp:385 msgid "Spawn NPC" msgstr "" -#: src/debug_menu.cpp:385 +#: src/debug_menu.cpp:386 msgid "Spawn monster" msgstr "" -#: src/debug_menu.cpp:386 +#: src/debug_menu.cpp:387 msgid "Spawn a vehicle" msgstr "" -#: src/debug_menu.cpp:387 +#: src/debug_menu.cpp:388 msgid "Spawn artifact" msgstr "" -#: src/debug_menu.cpp:388 +#: src/debug_menu.cpp:389 msgid "Spawn clairvoyance artifact" msgstr "" -#: src/debug_menu.cpp:391 src/debug_menu.cpp:431 +#: src/debug_menu.cpp:392 src/debug_menu.cpp:433 msgid "Spawning…" msgstr "" -#: src/debug_menu.cpp:397 +#: src/debug_menu.cpp:398 msgid "Reveal map" msgstr "" -#: src/debug_menu.cpp:398 +#: src/debug_menu.cpp:399 msgid "Kill in Area" msgstr "" -#: src/debug_menu.cpp:399 +#: src/debug_menu.cpp:400 msgid "Kill NPCs" msgstr "" -#: src/debug_menu.cpp:400 +#: src/debug_menu.cpp:401 msgid "Map editor" msgstr "" -#: src/debug_menu.cpp:401 +#: src/debug_menu.cpp:402 msgid "Change weather" msgstr "" -#: src/debug_menu.cpp:402 +#: src/debug_menu.cpp:403 msgid "Change wind direction" msgstr "" -#: src/debug_menu.cpp:403 +#: src/debug_menu.cpp:404 msgid "Change wind speed" msgstr "" -#: src/debug_menu.cpp:404 +#: src/debug_menu.cpp:405 msgid "Generate sound" msgstr "" -#: src/debug_menu.cpp:405 +#: src/debug_menu.cpp:406 msgid "Kill all monsters" msgstr "" -#: src/debug_menu.cpp:406 +#: src/debug_menu.cpp:407 msgid "Change time" msgstr "" -#: src/debug_menu.cpp:407 +#: src/debug_menu.cpp:408 +msgid "Force temperature" +msgstr "" + +#: src/debug_menu.cpp:409 msgid "Overmap editor" msgstr "" -#: src/debug_menu.cpp:408 +#: src/debug_menu.cpp:410 msgid "Spawn map extra" msgstr "" -#: src/debug_menu.cpp:409 +#: src/debug_menu.cpp:411 msgid "Spawn nested mapgen" msgstr "" -#: src/debug_menu.cpp:410 +#: src/debug_menu.cpp:412 msgid "Edit the faction camp larder" msgstr "" -#: src/debug_menu.cpp:413 src/debug_menu.cpp:435 +#: src/debug_menu.cpp:415 src/debug_menu.cpp:437 msgid "Map…" msgstr "" -#: src/debug_menu.cpp:444 +#: src/debug_menu.cpp:446 msgid "" "Debug Functions - Using these will cheat not only the game, but yourself.\n" "You won't grow. You won't improve.\n" @@ -418426,965 +419266,965 @@ msgid "" "Nothing will be risked and nothing will be gained." msgstr "" -#: src/debug_menu.cpp:446 +#: src/debug_menu.cpp:448 msgid "Debug Functions" msgstr "" -#: src/debug_menu.cpp:505 +#: src/debug_menu.cpp:507 #, c-format msgid "Name: %1$s" msgstr "" -#: src/debug_menu.cpp:509 +#: src/debug_menu.cpp:511 #, c-format msgid "Class: %1$s" msgstr "" -#: src/debug_menu.cpp:510 src/magic.cpp:2022 src/magic.cpp:2357 +#: src/debug_menu.cpp:512 src/magic.cpp:2022 src/magic.cpp:2357 msgid "Classless" msgstr "" #. ~ %1$s - spell current level, %2$s - spell max level, %3$s - is max level -#: src/debug_menu.cpp:522 +#: src/debug_menu.cpp:524 #, c-format msgid "Spell Level: %1$s / %2$d %3$s" msgstr "" -#: src/debug_menu.cpp:523 +#: src/debug_menu.cpp:525 msgid "Unlearned" msgstr "" -#: src/debug_menu.cpp:525 src/magic.cpp:2036 +#: src/debug_menu.cpp:527 src/magic.cpp:2036 msgid "(MAX)" msgstr "" #. ~ %1$d - difficulty, %2$s - failure chance -#: src/debug_menu.cpp:530 +#: src/debug_menu.cpp:532 #, c-format msgid "Difficulty: %1$d (%2$s)" msgstr "" -#: src/debug_menu.cpp:534 +#: src/debug_menu.cpp:536 msgid "(impeded)" msgstr "" #. ~ %1$s - energy cost, %2$s - is casting impeded, %3$s - current character #. energy -#: src/debug_menu.cpp:539 +#: src/debug_menu.cpp:541 #, c-format msgid "Casting Cost: %1$s %2$s (%3$s current) " msgstr "" #. ~ %1$s - cast time, %2$s - is casting impeded, %3$s - casting base time -#: src/debug_menu.cpp:547 +#: src/debug_menu.cpp:549 #, c-format msgid "Casting Time: %1$s %2$s (%3$s base time) " msgstr "" -#: src/debug_menu.cpp:554 src/debug_menu.cpp:652 src/magic.cpp:2078 +#: src/debug_menu.cpp:556 src/debug_menu.cpp:654 src/magic.cpp:2078 #: src/magic.cpp:2174 msgid "self" msgstr "" -#: src/debug_menu.cpp:558 +#: src/debug_menu.cpp:560 #, c-format msgid "Valid Targets: %1$s" msgstr "" -#: src/debug_menu.cpp:562 +#: src/debug_menu.cpp:564 #, c-format msgid "Only affects the monsters: %1$s" msgstr "" #. ~ amount of damage per second, abbreviated -#: src/debug_menu.cpp:576 +#: src/debug_menu.cpp:578 #, c-format msgid ", %1$d/sec" msgstr "" -#: src/debug_menu.cpp:578 +#: src/debug_menu.cpp:580 #, c-format msgid "Damage: %1$s %2$s%3$s" msgstr "" -#: src/debug_menu.cpp:582 +#: src/debug_menu.cpp:584 #, c-format msgid "Healing: %1$s" msgstr "" -#: src/debug_menu.cpp:587 src/magic.cpp:2116 src/magic.cpp:2146 +#: src/debug_menu.cpp:589 src/magic.cpp:2116 src/magic.cpp:2146 #: src/magic.cpp:2164 msgid "Spell Radius" msgstr "" -#: src/debug_menu.cpp:590 src/magic.cpp:2119 +#: src/debug_menu.cpp:592 src/magic.cpp:2119 msgid "Cone Arc" msgstr "" -#: src/debug_menu.cpp:591 src/magic.cpp:2120 +#: src/debug_menu.cpp:593 src/magic.cpp:2120 msgid "degrees" msgstr "" -#: src/debug_menu.cpp:593 src/magic.cpp:2122 +#: src/debug_menu.cpp:595 src/magic.cpp:2122 msgid "Line Width" msgstr "" -#: src/debug_menu.cpp:595 +#: src/debug_menu.cpp:597 #, c-format msgid "%1$s: %2$d %3$s" msgstr "" -#: src/debug_menu.cpp:600 +#: src/debug_menu.cpp:602 #, c-format msgid "Variance: %1$d" msgstr "" -#: src/debug_menu.cpp:604 +#: src/debug_menu.cpp:606 #, c-format msgid "Spawn %1$d %2$s" msgstr "" -#: src/debug_menu.cpp:612 +#: src/debug_menu.cpp:614 #, c-format msgid "from %1$s" msgstr "" -#: src/debug_menu.cpp:619 +#: src/debug_menu.cpp:621 #, c-format msgid "Summon: %1$d %2$s" msgstr "" -#: src/debug_menu.cpp:620 src/debug_menu.cpp:646 +#: src/debug_menu.cpp:622 src/debug_menu.cpp:648 #, c-format msgid "Spell Radius: %1$d" msgstr "" -#: src/debug_menu.cpp:627 src/debug_menu.cpp:632 src/magic.cpp:2152 +#: src/debug_menu.cpp:629 src/debug_menu.cpp:634 src/magic.cpp:2152 #: src/magic.cpp:2157 msgid "random creature" msgstr "" -#: src/debug_menu.cpp:636 +#: src/debug_menu.cpp:638 #, c-format msgid "Targets under: %1$dhp become a %2$s" msgstr "" -#: src/debug_menu.cpp:643 +#: src/debug_menu.cpp:645 #, c-format msgid "Damage: %1$s %2$s" msgstr "" -#: src/debug_menu.cpp:651 +#: src/debug_menu.cpp:653 #, c-format msgid "Range: %1$s" msgstr "" -#: src/debug_menu.cpp:664 +#: src/debug_menu.cpp:666 #, c-format msgid "Duration: %1$s" msgstr "" -#: src/debug_menu.cpp:691 +#: src/debug_menu.cpp:693 msgid "There are no spells to change." msgstr "" -#: src/debug_menu.cpp:830 +#: src/debug_menu.cpp:832 msgid "<Spell Name>" msgstr "" -#: src/debug_menu.cpp:831 +#: src/debug_menu.cpp:833 msgid "<Level>" msgstr "" -#: src/debug_menu.cpp:832 +#: src/debug_menu.cpp:834 msgid "<Description>" msgstr "" -#: src/debug_menu.cpp:836 +#: src/debug_menu.cpp:838 #, c-format msgid "<[%1$s] Keybindings>" msgstr "" -#: src/debug_menu.cpp:844 +#: src/debug_menu.cpp:846 #, c-format msgid "<[%1$s] Filter>" msgstr "" -#: src/debug_menu.cpp:875 +#: src/debug_menu.cpp:877 #, c-format msgid "%1$-3d/%2$3d" msgstr "" -#: src/debug_menu.cpp:942 src/debug_menu.cpp:1060 src/newcharacter.cpp:1564 -#: src/newcharacter.cpp:2055 src/newcharacter.cpp:2399 -#: src/newcharacter.cpp:3151 +#: src/debug_menu.cpp:944 src/debug_menu.cpp:1062 src/newcharacter.cpp:1567 +#: src/newcharacter.cpp:2074 src/newcharacter.cpp:2426 +#: src/newcharacter.cpp:3199 msgid "Nothing found." msgstr "" -#: src/debug_menu.cpp:985 +#: src/debug_menu.cpp:987 msgid "Filter by spell name or id" msgstr "" -#: src/debug_menu.cpp:1024 +#: src/debug_menu.cpp:1026 #, c-format msgid "Set spell level to? Currently: %1$d" msgstr "" -#: src/debug_menu.cpp:1082 +#: src/debug_menu.cpp:1084 msgid "Choose artifact data:" msgstr "" -#: src/debug_menu.cpp:1094 +#: src/debug_menu.cpp:1096 msgid "Enter max attributes:" msgstr "" -#: src/debug_menu.cpp:1095 +#: src/debug_menu.cpp:1097 msgid "Enter power level:" msgstr "" -#: src/debug_menu.cpp:1096 +#: src/debug_menu.cpp:1098 msgid "Enter negative power limit:" msgstr "" -#: src/debug_menu.cpp:1114 +#: src/debug_menu.cpp:1116 #, c-format msgid "You teleport to point %s." msgstr "" -#: src/debug_menu.cpp:1124 +#: src/debug_menu.cpp:1126 #, c-format msgid "You teleport to submap %s." msgstr "" -#: src/debug_menu.cpp:1133 +#: src/debug_menu.cpp:1135 msgid "Teleport where?" msgstr "" -#: src/debug_menu.cpp:1141 +#: src/debug_menu.cpp:1143 #, c-format msgid "" "Error interpreting teleport target: expected two or three comma-separated " "values; got %zu" msgstr "" -#: src/debug_menu.cpp:1150 +#: src/debug_menu.cpp:1152 #, c-format msgid "Error interpreting teleport target: %s" msgstr "" -#: src/debug_menu.cpp:1162 +#: src/debug_menu.cpp:1164 msgid "Where is the desired overmap?" msgstr "" -#: src/debug_menu.cpp:1173 +#: src/debug_menu.cpp:1175 #, c-format msgid "You teleport to overmap %s." msgstr "" -#: src/debug_menu.cpp:1237 +#: src/debug_menu.cpp:1239 msgid "Maximum strength" msgstr "" -#: src/debug_menu.cpp:1238 +#: src/debug_menu.cpp:1240 msgid "Maximum dexterity" msgstr "" -#: src/debug_menu.cpp:1239 +#: src/debug_menu.cpp:1241 msgid "Maximum intelligence" msgstr "" -#: src/debug_menu.cpp:1240 +#: src/debug_menu.cpp:1242 msgid "Maximum perception" msgstr "" -#: src/debug_menu.cpp:1262 +#: src/debug_menu.cpp:1264 #, c-format msgid "Set the stat to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1277 +#: src/debug_menu.cpp:1279 #, c-format msgid "Hunger: %d %s" msgstr "" -#: src/debug_menu.cpp:1279 +#: src/debug_menu.cpp:1281 #, c-format msgid "Thirst: %d %s" msgstr "" -#: src/debug_menu.cpp:1281 +#: src/debug_menu.cpp:1283 #, c-format msgid "Fatigue: %d %s" msgstr "" -#: src/debug_menu.cpp:1283 +#: src/debug_menu.cpp:1285 #, c-format msgid "Weariness: %d %s" msgstr "" -#: src/debug_menu.cpp:1286 +#: src/debug_menu.cpp:1288 msgid "Stored kCal: " msgstr "" -#: src/debug_menu.cpp:1287 +#: src/debug_menu.cpp:1289 msgid "Total kCal: " msgstr "" -#: src/debug_menu.cpp:1290 +#: src/debug_menu.cpp:1292 msgid "Stomach contents" msgstr "" -#: src/debug_menu.cpp:1291 src/debug_menu.cpp:1296 +#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 msgid " Total volume: " msgstr "" -#: src/debug_menu.cpp:1292 src/debug_menu.cpp:1297 +#: src/debug_menu.cpp:1294 src/debug_menu.cpp:1299 msgid " Water volume: " msgstr "" -#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 +#: src/debug_menu.cpp:1295 src/debug_menu.cpp:1300 #, c-format msgid " kCal: %d" msgstr "" -#: src/debug_menu.cpp:1295 +#: src/debug_menu.cpp:1297 msgid "Gut contents" msgstr "" -#: src/debug_menu.cpp:1303 +#: src/debug_menu.cpp:1305 msgid "Stored kCal" msgstr "" -#: src/debug_menu.cpp:1304 +#: src/debug_menu.cpp:1306 msgid "Stomach kCal" msgstr "" -#: src/debug_menu.cpp:1305 +#: src/debug_menu.cpp:1307 msgid "Gut kCal" msgstr "" -#: src/debug_menu.cpp:1308 +#: src/debug_menu.cpp:1310 msgid "Sleep Deprivation" msgstr "" -#: src/debug_menu.cpp:1310 +#: src/debug_menu.cpp:1312 msgid "Reset all basic needs" msgstr "" -#: src/debug_menu.cpp:1311 +#: src/debug_menu.cpp:1313 msgid "Empty stomach and guts" msgstr "" -#: src/debug_menu.cpp:1315 +#: src/debug_menu.cpp:1317 #, c-format msgid "%s: daily %d, overall %d" msgstr "" -#: src/debug_menu.cpp:1323 +#: src/debug_menu.cpp:1325 #, c-format msgid "Set hunger to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1329 +#: src/debug_menu.cpp:1331 #, c-format msgid "Set stored kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1335 +#: src/debug_menu.cpp:1337 #, c-format msgid "Set stomach kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1341 +#: src/debug_menu.cpp:1343 #, c-format msgid "Set gut kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1347 +#: src/debug_menu.cpp:1349 #, c-format msgid "Set thirst to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1353 +#: src/debug_menu.cpp:1355 #, c-format msgid "Set fatigue to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1359 +#: src/debug_menu.cpp:1361 #, c-format msgid "Set sleep deprivation to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1366 +#: src/debug_menu.cpp:1368 #, c-format msgid "Reset weariness? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1387 +#: src/debug_menu.cpp:1389 #, c-format msgid "Set %s to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1406 src/debug_menu.cpp:2759 +#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2815 msgid "Left arm" msgstr "" -#: src/debug_menu.cpp:1407 src/debug_menu.cpp:2760 +#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2816 msgid "Right arm" msgstr "" -#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2761 +#: src/debug_menu.cpp:1410 src/debug_menu.cpp:2817 msgid "Left leg" msgstr "" -#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2762 +#: src/debug_menu.cpp:1411 src/debug_menu.cpp:2818 msgid "Right leg" msgstr "" -#: src/debug_menu.cpp:1450 src/debug_menu.cpp:1456 +#: src/debug_menu.cpp:1452 src/debug_menu.cpp:1458 #, c-format msgid "Set the hitpoints to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1469 +#: src/debug_menu.cpp:1471 msgid "trust" msgstr "" -#: src/debug_menu.cpp:1470 +#: src/debug_menu.cpp:1472 msgid "fear" msgstr "" -#: src/debug_menu.cpp:1471 +#: src/debug_menu.cpp:1473 msgid "value" msgstr "" -#: src/debug_menu.cpp:1472 +#: src/debug_menu.cpp:1474 msgid "anger" msgstr "" -#: src/debug_menu.cpp:1473 +#: src/debug_menu.cpp:1475 msgid "owed" msgstr "" -#: src/debug_menu.cpp:1474 +#: src/debug_menu.cpp:1476 msgid "sold" msgstr "" -#: src/debug_menu.cpp:1480 +#: src/debug_menu.cpp:1482 #, c-format msgid "Set trust to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1486 +#: src/debug_menu.cpp:1488 #, c-format msgid "Set fear to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1491 +#: src/debug_menu.cpp:1493 #, c-format msgid "Set value to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1497 +#: src/debug_menu.cpp:1499 #, c-format msgid "Set anger to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1503 +#: src/debug_menu.cpp:1505 #, c-format msgid "Set owed to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1508 +#: src/debug_menu.cpp:1510 #, c-format msgid "Set sold to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1520 +#: src/debug_menu.cpp:1522 msgid "Select a value and press enter to change it." msgstr "" -#: src/debug_menu.cpp:1522 +#: src/debug_menu.cpp:1524 msgid "Current save file name" msgstr "" -#: src/debug_menu.cpp:1524 +#: src/debug_menu.cpp:1526 msgid "Current pre-Cataclysm name" msgstr "" -#: src/debug_menu.cpp:1525 +#: src/debug_menu.cpp:1527 msgid "Current age" msgstr "" -#: src/debug_menu.cpp:1526 +#: src/debug_menu.cpp:1528 msgid "Current height in cm" msgstr "" -#: src/debug_menu.cpp:1527 +#: src/debug_menu.cpp:1529 msgid "Current blood type" msgstr "" -#: src/debug_menu.cpp:1534 +#: src/debug_menu.cpp:1536 msgid "Rename save file (WARNING: this will duplicate the save):" msgstr "" -#: src/debug_menu.cpp:1546 +#: src/debug_menu.cpp:1548 msgid "Rename character:" msgstr "" -#: src/debug_menu.cpp:1556 src/newcharacter.cpp:4055 +#: src/debug_menu.cpp:1558 src/newcharacter.cpp:4110 msgid "Enter age in years. Minimum 16, maximum 55" msgstr "" -#: src/debug_menu.cpp:1567 src/newcharacter.cpp:4065 +#: src/debug_menu.cpp:1569 src/newcharacter.cpp:4120 #, c-format msgid "Enter height in centimeters. Minimum %d, maximum %d" msgstr "" -#: src/debug_menu.cpp:1580 src/newcharacter.cpp:4078 +#: src/debug_menu.cpp:1582 src/newcharacter.cpp:4133 msgid "Select blood type" msgstr "" -#: src/debug_menu.cpp:1590 src/newcharacter.cpp:4089 +#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4144 msgid "Select Rh factor" msgstr "" -#: src/debug_menu.cpp:1591 src/newcharacter.cpp:4090 +#: src/debug_menu.cpp:1593 src/newcharacter.cpp:4145 msgid "negative" msgstr "" -#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4091 +#: src/debug_menu.cpp:1594 src/newcharacter.cpp:4146 msgid "positive" msgstr "" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3284 src/newcharacter.cpp:4103 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3339 src/newcharacter.cpp:4158 #: src/player_display.cpp:1062 src/player_display.cpp:1067 #: src/player_display.cpp:1070 src/player_display.cpp:1075 #: src/player_display.cpp:1259 msgid "Female" msgstr "" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3277 src/newcharacter.cpp:3282 -#: src/newcharacter.cpp:4104 src/player_display.cpp:1062 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3332 src/newcharacter.cpp:3337 +#: src/newcharacter.cpp:4159 src/player_display.cpp:1062 #: src/player_display.cpp:1067 src/player_display.cpp:1070 #: src/player_display.cpp:1075 src/player_display.cpp:1259 msgid "Male" msgstr "" -#: src/debug_menu.cpp:1635 +#: src/debug_menu.cpp:1637 #, c-format msgid "Unique Id: %s" msgstr "" -#: src/debug_menu.cpp:1637 +#: src/debug_menu.cpp:1639 #, c-format msgid "Faction: %s (api v%d)" msgstr "" -#: src/debug_menu.cpp:1639 +#: src/debug_menu.cpp:1641 #, c-format msgid "Attitude: %s" msgstr "" -#: src/debug_menu.cpp:1642 +#: src/debug_menu.cpp:1644 #, c-format msgid "Destination: %s %s" msgstr "" -#: src/debug_menu.cpp:1645 +#: src/debug_menu.cpp:1647 #, c-format msgid "Trust: %d" msgstr "" -#: src/debug_menu.cpp:1646 +#: src/debug_menu.cpp:1648 #, c-format msgid "Fear: %d" msgstr "" -#: src/debug_menu.cpp:1647 +#: src/debug_menu.cpp:1649 #, c-format msgid "Value: %d" msgstr "" -#: src/debug_menu.cpp:1648 +#: src/debug_menu.cpp:1650 #, c-format msgid "Anger: %d" msgstr "" -#: src/debug_menu.cpp:1649 +#: src/debug_menu.cpp:1651 #, c-format msgid "Owed: %d" msgstr "" -#: src/debug_menu.cpp:1650 +#: src/debug_menu.cpp:1652 #, c-format msgid "Sold: %d" msgstr "" -#: src/debug_menu.cpp:1652 +#: src/debug_menu.cpp:1654 #, c-format msgid "Aggression: %d" msgstr "" -#: src/debug_menu.cpp:1654 +#: src/debug_menu.cpp:1656 #, c-format msgid "Bravery: %d" msgstr "" -#: src/debug_menu.cpp:1655 +#: src/debug_menu.cpp:1657 #, c-format msgid "Collector: %d" msgstr "" -#: src/debug_menu.cpp:1656 +#: src/debug_menu.cpp:1658 #, c-format msgid "Altruism: %d" msgstr "" -#: src/debug_menu.cpp:1658 src/gamemode_defense.cpp:768 +#: src/debug_menu.cpp:1660 src/gamemode_defense.cpp:768 msgid "Needs:" msgstr "" -#: src/debug_menu.cpp:1663 +#: src/debug_menu.cpp:1665 #, c-format msgid "Total morale: %d" msgstr "" -#: src/debug_menu.cpp:1667 +#: src/debug_menu.cpp:1669 msgid "Player" msgstr "" -#: src/debug_menu.cpp:1677 +#: src/debug_menu.cpp:1679 msgid "Edit description - name, age, height or blood type" msgstr "" -#: src/debug_menu.cpp:1678 +#: src/debug_menu.cpp:1680 msgid "Edit skills" msgstr "" -#: src/debug_menu.cpp:1679 +#: src/debug_menu.cpp:1681 msgid "Edit theoretical skill knowledge" msgstr "" -#: src/debug_menu.cpp:1680 +#: src/debug_menu.cpp:1682 msgid "Edit proficiencies" msgstr "" -#: src/debug_menu.cpp:1681 +#: src/debug_menu.cpp:1683 msgid "Edit stats" msgstr "" -#: src/debug_menu.cpp:1682 +#: src/debug_menu.cpp:1684 msgid "Edit spells" msgstr "" -#: src/debug_menu.cpp:1683 +#: src/debug_menu.cpp:1685 msgid "Grant items" msgstr "" -#: src/debug_menu.cpp:1684 +#: src/debug_menu.cpp:1686 msgid "Delete (all) items" msgstr "" -#: src/debug_menu.cpp:1685 +#: src/debug_menu.cpp:1687 msgid "Wear/wield an item from player's inventory" msgstr "" -#: src/debug_menu.cpp:1686 +#: src/debug_menu.cpp:1688 msgid "Set hit points" msgstr "" -#: src/debug_menu.cpp:1687 +#: src/debug_menu.cpp:1689 msgid "Set stamina" msgstr "" -#: src/debug_menu.cpp:1688 +#: src/debug_menu.cpp:1690 msgid "Set morale" msgstr "" -#: src/debug_menu.cpp:1689 +#: src/debug_menu.cpp:1691 msgid "Cause pain" msgstr "" -#: src/debug_menu.cpp:1690 +#: src/debug_menu.cpp:1692 msgid "Set health" msgstr "" -#: src/debug_menu.cpp:1691 +#: src/debug_menu.cpp:1693 msgid "Set needs" msgstr "" -#: src/debug_menu.cpp:1693 +#: src/debug_menu.cpp:1695 msgid "Set kill XP" msgstr "" -#: src/debug_menu.cpp:1698 +#: src/debug_menu.cpp:1700 msgid "Status window" msgstr "" -#: src/debug_menu.cpp:1699 +#: src/debug_menu.cpp:1701 msgid "Teleport" msgstr "" -#: src/debug_menu.cpp:1700 +#: src/debug_menu.cpp:1702 msgid "Add an effect" msgstr "" -#: src/debug_menu.cpp:1701 +#: src/debug_menu.cpp:1703 msgid "Print temperature" msgstr "" -#: src/debug_menu.cpp:1702 +#: src/debug_menu.cpp:1704 msgid "Cause asthma attack" msgstr "" -#: src/debug_menu.cpp:1703 +#: src/debug_menu.cpp:1705 msgid "Edit missions (WARNING: Unstable!)" msgstr "" -#: src/debug_menu.cpp:1704 +#: src/debug_menu.cpp:1706 msgid "Print vars to file" msgstr "" -#: src/debug_menu.cpp:1706 +#: src/debug_menu.cpp:1708 msgid "Write effect_on_condition(s) to eocs.output" msgstr "" -#: src/debug_menu.cpp:1707 +#: src/debug_menu.cpp:1709 msgid "Edit vars" msgstr "" -#: src/debug_menu.cpp:1710 +#: src/debug_menu.cpp:1712 msgid "Add mission" msgstr "" -#: src/debug_menu.cpp:1711 +#: src/debug_menu.cpp:1713 msgid "Randomize with class" msgstr "" -#: src/debug_menu.cpp:1712 +#: src/debug_menu.cpp:1714 msgid "Set attitude" msgstr "" -#: src/debug_menu.cpp:1713 +#: src/debug_menu.cpp:1715 msgid "Set opinion" msgstr "" -#: src/debug_menu.cpp:1736 +#: src/debug_menu.cpp:1738 msgid "Delete all items from the target?" msgstr "" -#: src/debug_menu.cpp:1745 +#: src/debug_menu.cpp:1747 msgid "Make target equip" msgstr "" -#: src/debug_menu.cpp:1765 +#: src/debug_menu.cpp:1767 #, c-format msgid "Set stamina to? Current: %d. Max: %d." msgstr "" -#: src/debug_menu.cpp:1770 +#: src/debug_menu.cpp:1772 msgid "Target stamina value out of bounds!" msgstr "" -#: src/debug_menu.cpp:1776 +#: src/debug_menu.cpp:1778 #, c-format msgid "Set the morale to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1786 +#: src/debug_menu.cpp:1788 #, c-format msgid "Set kill XP to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1799 +#: src/debug_menu.cpp:1801 #, c-format msgid "Cause how much pain? pain: %d" msgstr "" -#: src/debug_menu.cpp:1810 +#: src/debug_menu.cpp:1812 msgid "Mutate category" msgstr "" -#: src/debug_menu.cpp:1811 +#: src/debug_menu.cpp:1813 msgid "Reset mutations" msgstr "" -#: src/debug_menu.cpp:1824 +#: src/debug_menu.cpp:1826 msgid "Choose mutation category:" msgstr "" -#: src/debug_menu.cpp:1834 +#: src/debug_menu.cpp:1836 msgid "Include post-threshold traits?" msgstr "" -#: src/debug_menu.cpp:1839 +#: src/debug_menu.cpp:1841 msgid "Remove all mutations?" msgstr "" -#: src/debug_menu.cpp:1851 +#: src/debug_menu.cpp:1853 msgid "Health modifier" msgstr "" -#: src/debug_menu.cpp:1857 src/debug_menu.cpp:1862 src/debug_menu.cpp:1867 +#: src/debug_menu.cpp:1859 src/debug_menu.cpp:1864 src/debug_menu.cpp:1869 #, c-format msgid "Set the value to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1881 +#: src/debug_menu.cpp:1883 msgid "Choose mission type" msgstr "" -#: src/debug_menu.cpp:1912 +#: src/debug_menu.cpp:1914 msgid "Choose new class" msgstr "" -#: src/debug_menu.cpp:1929 +#: src/debug_menu.cpp:1931 msgid "Choose new attitude" msgstr "" -#: src/debug_menu.cpp:1935 src/npc.cpp:3125 +#: src/debug_menu.cpp:1937 src/npc.cpp:3125 msgid "Unknown attitude" msgstr "" -#: src/debug_menu.cpp:1975 src/debug_menu.cpp:3041 +#: src/debug_menu.cpp:1977 src/debug_menu.cpp:3100 msgid "Var list written to var_list.output" msgstr "" -#: src/debug_menu.cpp:1980 src/debug_menu.cpp:3026 +#: src/debug_menu.cpp:1982 src/debug_menu.cpp:3085 msgid "effect_on_condition list written to eocs.output" msgstr "" -#: src/debug_menu.cpp:1989 src/debug_menu.cpp:3064 +#: src/debug_menu.cpp:1991 src/debug_menu.cpp:3123 msgid "Key" msgstr "" -#: src/debug_menu.cpp:1993 src/debug_menu.cpp:3068 src/morale.cpp:643 +#: src/debug_menu.cpp:1995 src/debug_menu.cpp:3127 src/morale.cpp:643 msgid "Value" msgstr "" -#: src/debug_menu.cpp:2005 +#: src/debug_menu.cpp:2007 msgid "Yet to start" msgstr "" -#: src/debug_menu.cpp:2006 +#: src/debug_menu.cpp:2008 msgid "In progress" msgstr "" -#: src/debug_menu.cpp:2007 +#: src/debug_menu.cpp:2009 msgid "Success" msgstr "" -#: src/debug_menu.cpp:2017 +#: src/debug_menu.cpp:2019 msgid "Bugged" msgstr "" -#: src/debug_menu.cpp:2023 src/wish.cpp:197 +#: src/debug_menu.cpp:2025 src/wish.cpp:198 msgid "Type:" msgstr "" -#: src/debug_menu.cpp:2024 +#: src/debug_menu.cpp:2026 msgid " Status:" msgstr "" -#: src/debug_menu.cpp:2025 +#: src/debug_menu.cpp:2027 msgid " ID:" msgstr "" -#: src/debug_menu.cpp:2026 +#: src/debug_menu.cpp:2028 msgid " NPC ID:" msgstr "" -#: src/debug_menu.cpp:2027 +#: src/debug_menu.cpp:2029 msgid " Target:" msgstr "" -#: src/debug_menu.cpp:2028 +#: src/debug_menu.cpp:2030 msgid "Player ID:" msgstr "" -#: src/debug_menu.cpp:2058 src/debug_menu.cpp:2085 +#: src/debug_menu.cpp:2060 src/debug_menu.cpp:2087 msgid "Select mission to edit" msgstr "" -#: src/debug_menu.cpp:2060 +#: src/debug_menu.cpp:2062 msgid "Currently assigned missions:" msgstr "" -#: src/debug_menu.cpp:2066 +#: src/debug_menu.cpp:2068 msgid "Not assigned missions:" msgstr "" -#: src/debug_menu.cpp:2088 src/diary.cpp:155 +#: src/debug_menu.cpp:2090 src/diary.cpp:155 msgid "Active missions:" msgstr "" -#: src/debug_menu.cpp:2094 src/diary.cpp:156 +#: src/debug_menu.cpp:2096 src/diary.cpp:156 msgid "Completed missions:" msgstr "" -#: src/debug_menu.cpp:2100 src/diary.cpp:157 +#: src/debug_menu.cpp:2102 src/diary.cpp:157 msgid "Failed missions:" msgstr "" -#: src/debug_menu.cpp:2126 +#: src/debug_menu.cpp:2128 msgid "Removing from active_missions" msgstr "" -#: src/debug_menu.cpp:2129 +#: src/debug_menu.cpp:2131 msgid "Removing from completed_missions" msgstr "" -#: src/debug_menu.cpp:2132 +#: src/debug_menu.cpp:2134 msgid "Removing from failed_missions" msgstr "" -#: src/debug_menu.cpp:2137 +#: src/debug_menu.cpp:2139 msgid "Unsetting active mission" msgstr "" -#: src/debug_menu.cpp:2143 +#: src/debug_menu.cpp:2145 #, c-format msgid "Removing from %s missions_assigned" msgstr "" -#: src/debug_menu.cpp:2146 +#: src/debug_menu.cpp:2148 #, c-format msgid "Removing from %s missions" msgstr "" -#: src/debug_menu.cpp:2160 +#: src/debug_menu.cpp:2162 msgid "Fail mission" msgstr "" -#: src/debug_menu.cpp:2161 +#: src/debug_menu.cpp:2163 msgid "Mark as complete" msgstr "" -#: src/debug_menu.cpp:2162 +#: src/debug_menu.cpp:2164 msgid "Remove mission without proper cleanup" msgstr "" -#: src/debug_menu.cpp:2187 +#: src/debug_menu.cpp:2189 msgid "Benchmark in progress…" msgstr "" -#: src/debug_menu.cpp:2215 +#: src/debug_menu.cpp:2217 #, c-format msgid "Drew %d times in %.3f seconds. (%.3f fps average)" msgstr "" -#: src/debug_menu.cpp:2244 +#: src/debug_menu.cpp:2246 #, c-format msgid "Location %d:%d in %d:%d, %s\n" msgstr "" -#: src/debug_menu.cpp:2245 +#: src/debug_menu.cpp:2247 #, c-format msgid "Current turn: %d.\n" msgstr "" -#: src/debug_menu.cpp:2246 +#: src/debug_menu.cpp:2248 #, c-format msgid "%d creature exists.\n" msgid_plural "%d creatures exist.\n" @@ -419392,95 +420232,95 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/debug_menu.cpp:2265 +#: src/debug_menu.cpp:2267 msgid "" "\n" "Specific creature type list:\n" msgstr "" -#: src/debug_menu.cpp:2279 +#: src/debug_menu.cpp:2281 #, c-format msgid "%s: map ( %d:%d ) pos ( %d:%d )" msgstr "" -#: src/debug_menu.cpp:2283 +#: src/debug_menu.cpp:2285 #, c-format msgid "(you: %d:%d)" msgstr "" -#: src/debug_menu.cpp:2285 +#: src/debug_menu.cpp:2287 #, c-format msgid "Stomach Contents: %d ml / %d ml kCal: %d, Water: %d ml" msgstr "" -#: src/debug_menu.cpp:2290 +#: src/debug_menu.cpp:2292 #, c-format msgid "" "Guts Contents: %d ml / %d ml kCal: %d, Water: %d ml\n" "Hunger: %d, Thirst: %d, kCal: %d / %d" msgstr "" -#: src/debug_menu.cpp:2296 +#: src/debug_menu.cpp:2298 #, c-format msgid "" "Body Mass Index: %.0f\n" "Basal Metabolic Rate: %i" msgstr "" -#: src/debug_menu.cpp:2298 +#: src/debug_menu.cpp:2300 #, c-format msgid "Player activity level: %s" msgstr "" -#: src/debug_menu.cpp:2321 +#: src/debug_menu.cpp:2323 msgid "Choose vehicle to spawn" msgstr "" #. ~ Menu entry in vehicle wish menu: 1st string: displayed name, 2nd string: #. internal name of vehicle #. ~ %1$s - npc name, %2$s - npc current activity name. -#: src/debug_menu.cpp:2325 src/npc.cpp:3875 +#: src/debug_menu.cpp:2327 src/npc.cpp:3875 #, c-format msgid "%1$s (%2$s)" msgstr "" -#: src/debug_menu.cpp:2335 +#: src/debug_menu.cpp:2337 msgid "Vehicle condition" msgstr "" -#: src/debug_menu.cpp:2336 +#: src/debug_menu.cpp:2338 msgid "Light damage" msgstr "" -#: src/debug_menu.cpp:2337 +#: src/debug_menu.cpp:2339 msgid "Undamaged" msgstr "" -#: src/debug_menu.cpp:2338 +#: src/debug_menu.cpp:2340 msgid "Disabled (tires or engine)" msgstr "" -#: src/debug_menu.cpp:2380 +#: src/debug_menu.cpp:2382 msgid "year" msgstr "" -#: src/debug_menu.cpp:2382 +#: src/debug_menu.cpp:2384 msgid "season" msgstr "" -#: src/debug_menu.cpp:2383 +#: src/debug_menu.cpp:2385 msgid "day" msgstr "" -#: src/debug_menu.cpp:2384 +#: src/debug_menu.cpp:2386 msgid "hour" msgstr "" -#: src/debug_menu.cpp:2385 +#: src/debug_menu.cpp:2387 msgid "minute" msgstr "" -#: src/debug_menu.cpp:2386 src/martialarts.cpp:986 src/martialarts.cpp:1917 +#: src/debug_menu.cpp:2388 src/martialarts.cpp:986 src/martialarts.cpp:1917 #: src/martialarts.cpp:1922 msgid "turn" msgid_plural "turns" @@ -419488,145 +420328,154 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/debug_menu.cpp:2393 +#: src/debug_menu.cpp:2395 msgid "Set year to?" msgstr "" -#: src/debug_menu.cpp:2397 +#: src/debug_menu.cpp:2399 msgid "Set season to? (0 = spring)" msgstr "" -#: src/debug_menu.cpp:2400 +#: src/debug_menu.cpp:2402 msgid "Set days to?" msgstr "" -#: src/debug_menu.cpp:2403 +#: src/debug_menu.cpp:2405 msgid "Set hour to?" msgstr "" -#: src/debug_menu.cpp:2406 +#: src/debug_menu.cpp:2408 msgid "Set minute to?" msgstr "" -#: src/debug_menu.cpp:2410 +#: src/debug_menu.cpp:2412 #, c-format msgid "Set turn to? (One day is %i turns)" msgstr "" -#: src/debug_menu.cpp:2439 +#: src/debug_menu.cpp:2425 src/options.cpp:2423 src/worldfactory.cpp:1751 +msgid "Reset" +msgstr "" + +#: src/debug_menu.cpp:2434 +#, c-format +msgid "Set temperature to? [%s]" +msgstr "" + +#: src/debug_menu.cpp:2495 msgid "" "Using this will disable achievements. Proceed?\n" "They can be reenabled in the 'game' section of the menu." msgstr "" -#: src/debug_menu.cpp:2478 +#: src/debug_menu.cpp:2534 msgid "Current overmap revealed." msgstr "" -#: src/debug_menu.cpp:2513 src/game.cpp:6481 +#: src/debug_menu.cpp:2569 src/game.cpp:6479 msgid "Select first point." msgstr "" -#: src/debug_menu.cpp:2523 src/game.cpp:6489 +#: src/debug_menu.cpp:2579 src/game.cpp:6487 msgid "Select second point." msgstr "" -#: src/debug_menu.cpp:2549 +#: src/debug_menu.cpp:2605 #, c-format msgid "%s's head implodes!" msgstr "" -#: src/debug_menu.cpp:2573 +#: src/debug_menu.cpp:2629 msgid "Martial arts debug." msgstr "" -#: src/debug_menu.cpp:2574 src/debug_menu.cpp:2585 +#: src/debug_menu.cpp:2630 src/debug_menu.cpp:2641 msgid "Your eyes blink rapidly as knowledge floods your brain." msgstr "" -#: src/debug_menu.cpp:2580 +#: src/debug_menu.cpp:2636 msgid "You now know a lot more than just 10 styles of kung fu." msgstr "" -#: src/debug_menu.cpp:2584 +#: src/debug_menu.cpp:2640 msgid "Recipe debug." msgstr "" -#: src/debug_menu.cpp:2589 +#: src/debug_menu.cpp:2645 msgid "You know how to craft that now." msgstr "" -#: src/debug_menu.cpp:2616 +#: src/debug_menu.cpp:2672 msgid "Select new weather pattern:" msgstr "" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Disable weather forcing" msgstr "" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Keep normal weather patterns" msgstr "" -#: src/debug_menu.cpp:2646 +#: src/debug_menu.cpp:2702 msgid "Select new wind direction:" msgstr "" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Disable direction forcing" msgstr "" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Keep normal wind direction" msgstr "" -#: src/debug_menu.cpp:2668 +#: src/debug_menu.cpp:2724 msgid "Select new wind speed:" msgstr "" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Disable speed forcing" msgstr "" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Keep normal wind speed" msgstr "" -#: src/debug_menu.cpp:2696 +#: src/debug_menu.cpp:2752 msgid "Volume of sound: " msgstr "" -#: src/debug_menu.cpp:2704 +#: src/debug_menu.cpp:2760 #, c-format msgid "DEBUG SOUND ( %d )" msgstr "" -#: src/debug_menu.cpp:2745 +#: src/debug_menu.cpp:2801 #, c-format msgid "Damage self for how much? hp: %s" msgstr "" -#: src/debug_menu.cpp:2788 +#: src/debug_menu.cpp:2844 msgid "Add bleeding duration in minutes, equal to intensity:" msgstr "" -#: src/debug_menu.cpp:2814 src/game.cpp:7580 +#: src/debug_menu.cpp:2870 src/game.cpp:7578 msgid "This binary was not compiled with tiles support." msgstr "" -#: src/debug_menu.cpp:2890 +#: src/debug_menu.cpp:2949 msgid "Enter benchmark length (in milliseconds):" msgstr "" -#: src/debug_menu.cpp:2912 +#: src/debug_menu.cpp:2971 msgid "Achievements are already enabled" msgstr "" -#: src/debug_menu.cpp:2915 +#: src/debug_menu.cpp:2974 msgid "Achievements enabled" msgstr "" -#: src/debug_menu.cpp:2920 +#: src/debug_menu.cpp:2979 msgid "" "Activating this will add the Arcade Mode achievement unlocking all starting " "scenarios and professions for all worlds. The character who performs this " @@ -419639,44 +420488,44 @@ msgid "" "reasonable pace." msgstr "" -#: src/debug_menu.cpp:3009 +#: src/debug_menu.cpp:3068 msgid "" "Quit without saving? This may cause issues such as duplicated or missing " "items and vehicles!" msgstr "" -#: src/debug_menu.cpp:3016 +#: src/debug_menu.cpp:3075 msgid "" "Quickload without saving? This may cause issues such as duplicated or " "missing items and vehicles!" msgstr "" -#: src/debug_menu.cpp:3055 +#: src/debug_menu.cpp:3114 msgid "Var list written to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:3085 +#: src/debug_menu.cpp:3144 msgid "Report written to debug.log" msgstr "" -#: src/debug_menu.cpp:3091 +#: src/debug_menu.cpp:3150 msgid " and to the clipboard." msgstr "" -#: src/debug_menu.cpp:3117 +#: src/debug_menu.cpp:3176 msgid "Effect list written to effect_list.output" msgstr "" -#: src/debug_menu.cpp:3124 src/iuse.cpp:3064 src/iuse.cpp:8463 -#: src/iuse.cpp:8531 src/iuse.cpp:8652 src/iuse.cpp:8766 +#: src/debug_menu.cpp:3183 src/iuse.cpp:3065 src/iuse.cpp:8467 +#: src/iuse.cpp:8535 src/iuse.cpp:8665 src/iuse.cpp:8790 msgid "There's no vehicle there." msgstr "" -#: src/debug_menu.cpp:3131 +#: src/debug_menu.cpp:3190 msgid "By how much? (in kJ, negative to discharge)" msgstr "" -#: src/debug_menu.cpp:3148 +#: src/debug_menu.cpp:3207 #, c-format msgid "Set camp larder kCals to? Currently: %d" msgstr "" @@ -419940,8 +420789,8 @@ msgstr "" msgid "NPC Killed: " msgstr "" -#: src/diary.cpp:348 src/memorial_logger.cpp:309 src/newcharacter.cpp:3536 -#: src/newcharacter.cpp:3598 +#: src/diary.cpp:348 src/memorial_logger.cpp:317 src/newcharacter.cpp:3591 +#: src/newcharacter.cpp:3653 msgid "Skills:" msgstr "" @@ -419966,7 +420815,7 @@ msgstr "" msgid "Lost Mutation: " msgstr "" -#: src/diary.cpp:454 src/newcharacter.cpp:3502 +#: src/diary.cpp:454 src/newcharacter.cpp:3557 msgid "Stats:" msgstr "" @@ -420014,7 +420863,7 @@ msgstr "" msgid "Perception: %d -> %d" msgstr "" -#: src/diary.cpp:512 src/newcharacter.cpp:3647 +#: src/diary.cpp:512 src/newcharacter.cpp:3702 msgid "Proficiencies:" msgstr "" @@ -420227,7 +421076,7 @@ msgstr "" msgid "SAFE" msgstr "" -#: src/display.cpp:633 src/options.cpp:2526 +#: src/display.cpp:633 src/options.cpp:2603 msgid "Off" msgstr "" @@ -420582,7 +421431,7 @@ msgstr "" msgid "Underground" msgstr "" -#: src/distraction_manager.cpp:19 src/veh_interact.cpp:3001 +#: src/distraction_manager.cpp:19 src/veh_interact.cpp:2995 msgid "Noise" msgstr "" @@ -420594,7 +421443,7 @@ msgstr "" msgid "This distraction will interrupt your activity when you feel pain." msgstr "" -#: src/distraction_manager.cpp:21 src/game.cpp:5362 src/martialarts.cpp:2018 +#: src/distraction_manager.cpp:21 src/game.cpp:5360 src/martialarts.cpp:2018 #: src/monexamine.cpp:595 src/monexamine.cpp:902 msgid "Attack" msgstr "" @@ -420679,7 +421528,7 @@ msgstr "" msgid "Survived:" msgstr "" -#: src/do_turn.cpp:245 src/memorial_logger.cpp:279 +#: src/do_turn.cpp:245 src/memorial_logger.cpp:287 msgid "Kills:" msgstr "" @@ -420743,120 +421592,120 @@ msgstr "" msgid "Loading content packs" msgstr "" -#: src/editmap.cpp:164 +#: src/editmap.cpp:165 msgctxt "item manipulation debug menu entry" msgid "rehash" msgstr "" -#: src/editmap.cpp:165 +#: src/editmap.cpp:166 msgctxt "item manipulation debug menu entry" msgid "edit" msgstr "" -#: src/editmap.cpp:167 +#: src/editmap.cpp:168 msgctxt "item manipulation debug menu entry" msgid "dump to save/jtest-*.txt" msgstr "" -#: src/editmap.cpp:395 +#: src/editmap.cpp:396 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s,%s,%s] fast scroll, %s, %s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:406 +#: src/editmap.cpp:407 msgctxt "map editor state" msgid "Looking around" msgstr "" -#: src/editmap.cpp:716 +#: src/editmap.cpp:717 msgctxt "vehicle" msgid "no" msgstr "" -#: src/editmap.cpp:718 +#: src/editmap.cpp:719 msgctxt "vehicle" msgid "in" msgstr "" -#: src/editmap.cpp:720 +#: src/editmap.cpp:721 msgctxt "vehicle" msgid "out" msgstr "" -#: src/editmap.cpp:732 +#: src/editmap.cpp:733 #, c-format msgid "%d: %s; move cost %d" msgstr "" -#: src/editmap.cpp:739 +#: src/editmap.cpp:740 #, c-format msgid "%d: %s; move cost %d movestr %d" msgstr "" -#: src/editmap.cpp:751 +#: src/editmap.cpp:752 #, c-format msgid "dist: %d u_see: %s veh: %s scent: %d" msgstr "" -#: src/editmap.cpp:753 +#: src/editmap.cpp:754 #, c-format msgid "sight_range: %d, noon_sight_range: %d," msgstr "" -#: src/editmap.cpp:756 +#: src/editmap.cpp:757 #, c-format msgid "cache{transp:%.4f seen:%.4f cam:%.4f}" msgstr "" -#: src/editmap.cpp:764 +#: src/editmap.cpp:765 #, c-format msgid "outside: %d obstructed: %d floor: %d" msgstr "" -#: src/editmap.cpp:769 +#: src/editmap.cpp:770 #, c-format msgid "light_at: %s" msgstr "" -#: src/editmap.cpp:771 +#: src/editmap.cpp:772 #, c-format msgid "apparent light: %.5f (%d)" msgstr "" -#: src/editmap.cpp:775 +#: src/editmap.cpp:776 msgid " [vehicle]" msgstr "" -#: src/editmap.cpp:778 +#: src/editmap.cpp:779 msgid " [indoors]" msgstr "" -#: src/editmap.cpp:781 +#: src/editmap.cpp:782 msgid " [roof]" msgstr "" -#: src/editmap.cpp:790 +#: src/editmap.cpp:791 #, c-format msgid "field: %s L:%d[%s] A:%d" msgstr "" -#: src/editmap.cpp:801 +#: src/editmap.cpp:802 #, c-format msgid "trap: %s (%d)" msgstr "" -#: src/editmap.cpp:810 +#: src/editmap.cpp:811 #, c-format msgid "There is a %s there. Parts:" msgstr "" -#: src/editmap.cpp:819 +#: src/editmap.cpp:820 #, c-format msgid "There is a %s there." msgstr "" -#: src/editmap.cpp:823 +#: src/editmap.cpp:824 #, c-format msgid "There is %d other item there as well." msgid_plural "There are %d other items there as well." @@ -420864,32 +421713,32 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Graffiti: %s" msgstr "" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Inscription: %s" msgstr "" -#: src/editmap.cpp:882 +#: src/editmap.cpp:883 msgctxt "map editor state" msgid "Terrain" msgstr "" -#: src/editmap.cpp:888 +#: src/editmap.cpp:889 msgctxt "map editor state" msgid "Furniture" msgstr "" -#: src/editmap.cpp:894 +#: src/editmap.cpp:895 msgctxt "map editor: traps editing" msgid "Traps" msgstr "" -#: src/editmap.cpp:966 src/editmap.cpp:974 +#: src/editmap.cpp:967 src/editmap.cpp:975 #, c-format msgid "" "Move cost: %d\n" @@ -420897,209 +421746,209 @@ msgid "" "Roof: %s" msgstr "" -#: src/editmap.cpp:1106 +#: src/editmap.cpp:1107 #, c-format msgctxt "map feature id" msgid "(%s)" msgstr "" -#: src/editmap.cpp:1108 +#: src/editmap.cpp:1109 #, c-format msgctxt "map feature name and id" msgid "%s (%s)" msgstr "" -#: src/editmap.cpp:1145 src/editmap.cpp:1724 +#: src/editmap.cpp:1146 src/editmap.cpp:1725 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1265 +#: src/editmap.cpp:1266 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s] intensity, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1272 +#: src/editmap.cpp:1273 msgctxt "Map editor: Editing field effects" msgid "Field effects" msgstr "" -#: src/editmap.cpp:1300 +#: src/editmap.cpp:1301 msgctxt "map editor: used to describe a clean field (e.g. without blood)" msgid "-clear-" msgstr "" -#: src/editmap.cpp:1305 src/options.cpp:780 +#: src/editmap.cpp:1306 src/options.cpp:780 #, c-format msgid "%d: %s" msgstr "" -#: src/editmap.cpp:1412 +#: src/editmap.cpp:1413 msgid "Add item" msgstr "" -#: src/editmap.cpp:1446 +#: src/editmap.cpp:1447 #, c-format msgctxt "item manipulation debug menu entry" msgid "bday: %d" msgstr "" -#: src/editmap.cpp:1449 +#: src/editmap.cpp:1450 #, c-format msgctxt "item manipulation debug menu entry" msgid "damage: %d" msgstr "" -#: src/editmap.cpp:1451 +#: src/editmap.cpp:1452 #, c-format msgctxt "item manipulation debug menu entry" msgid "degradation: %d" msgstr "" -#: src/editmap.cpp:1453 +#: src/editmap.cpp:1454 #, c-format msgctxt "item manipulation debug menu entry" msgid "burnt: %d" msgstr "" -#: src/editmap.cpp:1455 +#: src/editmap.cpp:1456 #, c-format msgctxt "item manipulation debug menu entry" msgid "tags: %s" msgstr "" -#: src/editmap.cpp:1460 +#: src/editmap.cpp:1461 msgctxt "item manipulation debug menu entry" msgid "-[ light emission ]-" msgstr "" -#: src/editmap.cpp:1462 +#: src/editmap.cpp:1463 msgctxt "item manipulation debug menu entry" msgid "savetest" msgstr "" -#: src/editmap.cpp:1506 src/wish.cpp:733 +#: src/editmap.cpp:1507 src/wish.cpp:746 msgid "Flags:" msgstr "" -#: src/editmap.cpp:1563 +#: src/editmap.cpp:1564 msgctxt "item manipulation debug menu entry for adding an item on a tile" msgid "Add item" msgstr "" -#: src/editmap.cpp:1730 +#: src/editmap.cpp:1731 msgid "Moving selection" msgstr "" -#: src/editmap.cpp:1733 +#: src/editmap.cpp:1734 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1741 +#: src/editmap.cpp:1742 msgid "Resizing selection" msgstr "" -#: src/editmap.cpp:1750 +#: src/editmap.cpp:1751 msgid "Selection type" msgstr "" -#: src/editmap.cpp:1752 +#: src/editmap.cpp:1753 msgctxt "shape" msgid "Rectangle" msgstr "" -#: src/editmap.cpp:1753 +#: src/editmap.cpp:1754 msgctxt "shape" msgid "Filled Rectangle" msgstr "" -#: src/editmap.cpp:1754 +#: src/editmap.cpp:1755 msgctxt "shape" msgid "Line" msgstr "" -#: src/editmap.cpp:1755 +#: src/editmap.cpp:1756 msgctxt "shape" msgid "Filled Circle" msgstr "" -#: src/editmap.cpp:1756 +#: src/editmap.cpp:1757 msgctxt "shape" msgid "Point" msgstr "" -#: src/editmap.cpp:1771 +#: src/editmap.cpp:1772 msgctxt "map editor state" msgid "Select a shape" msgstr "" -#: src/editmap.cpp:1868 +#: src/editmap.cpp:1869 msgctxt "map generator" msgid "Regenerate" msgstr "" -#: src/editmap.cpp:1869 +#: src/editmap.cpp:1870 msgctxt "map generator" msgid "Rotate" msgstr "" -#: src/editmap.cpp:1870 +#: src/editmap.cpp:1871 msgctxt "map generator" msgid "Apply" msgstr "" -#: src/editmap.cpp:1871 +#: src/editmap.cpp:1872 msgctxt "map generator" msgid "Change Overmap (Doesn't Apply)" msgstr "" -#: src/editmap.cpp:1912 +#: src/editmap.cpp:1913 #, c-format msgctxt "keybinding descriptions" msgid "[%s,%s] prev/next oter type, [%s,%s] select, %s, %s" msgstr "" -#: src/editmap.cpp:1917 +#: src/editmap.cpp:1918 #, c-format msgctxt "map editor state" msgid "Mapgen: %s" msgstr "" -#: src/editmap.cpp:1985 +#: src/editmap.cpp:1986 #, c-format msgid "Changed oter_id from '%s' (%s) to '%s' (%s)" msgstr "" -#: src/editmap.cpp:2030 +#: src/editmap.cpp:2031 msgid "Your mechanic could not find a vehicle at the garage." msgstr "" -#: src/editmap.cpp:2042 +#: src/editmap.cpp:2043 msgid "Select the Vehicle" msgstr "" -#: src/editmap.cpp:2101 +#: src/editmap.cpp:2102 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s" msgstr "" -#: src/editmap.cpp:2104 +#: src/editmap.cpp:2105 msgctxt "map generator" msgid "Mapgen: Moving target" msgstr "" -#: src/editmap.cpp:2195 +#: src/editmap.cpp:2196 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s" msgstr "" -#: src/editmap.cpp:2199 +#: src/editmap.cpp:2200 msgctxt "map generator" msgid "Mapgen stamp" msgstr "" @@ -421261,7 +422110,7 @@ msgid "average" msgstr "" #: src/effect.cpp:1654 src/effect.cpp:1675 src/effect.cpp:1699 -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "good" msgstr "" @@ -421343,7 +422192,7 @@ msgstr "" msgid "a huge boom!" msgstr "" -#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2201 +#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2202 msgid "Crack!" msgstr "" @@ -423060,7 +423909,7 @@ msgstr "" msgid "Do you want to bounce off this location to extend range?" msgstr "" -#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9412 +#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9430 msgctxt "short for infinity" msgid "inf" msgstr "" @@ -423297,7 +424146,7 @@ msgstr "" msgid "(You wonder if your companions are fit to work on their own…)" msgstr "" -#: src/fungal_effects.cpp:48 src/iuse.cpp:732 +#: src/fungal_effects.cpp:48 src/iuse.cpp:733 #, c-format msgid "The %s is covered in tiny spores!" msgstr "" @@ -423318,402 +424167,402 @@ msgstr "" msgid "The tree blooms forth into a fungal blossom!" msgstr "" -#: src/game.cpp:366 +#: src/game.cpp:367 #, c-format msgid "You completed the achievement \"%s\"." msgstr "" -#: src/game.cpp:383 +#: src/game.cpp:384 msgid "Achievement completed!" msgstr "" -#: src/game.cpp:387 +#: src/game.cpp:388 msgid "" "Achievement completion popups can be\n" "configured via the Interface options" msgstr "" -#: src/game.cpp:401 +#: src/game.cpp:402 #, c-format msgid "You lost the conduct \"%s\"." msgstr "" -#: src/game.cpp:667 src/options.cpp:2845 +#: src/game.cpp:668 src/options.cpp:2922 #, c-format msgid "Loading the tileset failed: %s" msgstr "" -#: src/game.cpp:679 +#: src/game.cpp:680 #, c-format msgid "Loading the zoomed out tileset failed: %s" msgstr "" -#: src/game.cpp:689 src/options.cpp:2877 +#: src/game.cpp:690 src/options.cpp:2954 #, c-format msgid "Loading the overmap tileset failed: %s" msgstr "" -#: src/game.cpp:726 +#: src/game.cpp:727 msgid "" "Please wait while the world data loads…\n" "Loading core data" msgstr "" -#: src/game.cpp:822 +#: src/game.cpp:823 msgid "Please wait as we build your world" msgstr "" -#: src/game.cpp:850 +#: src/game.cpp:851 msgid "" "Try again?\n" "\n" "It may require several attempts until the game finds a valid starting location." msgstr "" -#: src/game.cpp:1353 +#: src/game.cpp:1354 #, c-format msgid "%s Cancel auto move?" msgstr "" -#: src/game.cpp:1354 +#: src/game.cpp:1355 #, c-format msgid "%s Auto move canceled." msgstr "" -#: src/game.cpp:1386 +#: src/game.cpp:1387 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s (Case Sensitive)" msgstr "" -#: src/game.cpp:1388 +#: src/game.cpp:1389 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s" msgstr "" -#: src/game.cpp:1716 +#: src/game.cpp:1717 msgid "Faction Camp" msgstr "" -#: src/game.cpp:1963 +#: src/game.cpp:1964 msgctxt "action" msgid "activate" msgstr "" -#: src/game.cpp:1964 +#: src/game.cpp:1965 msgctxt "action" msgid "read" msgstr "" -#: src/game.cpp:1965 +#: src/game.cpp:1966 msgctxt "action" msgid "eat" msgstr "" -#: src/game.cpp:1966 +#: src/game.cpp:1967 msgctxt "action" msgid "wear" msgstr "" -#: src/game.cpp:1967 +#: src/game.cpp:1968 msgctxt "action" msgid "wield" msgstr "" -#: src/game.cpp:1968 +#: src/game.cpp:1969 msgctxt "action" msgid "throw" msgstr "" -#: src/game.cpp:1969 +#: src/game.cpp:1970 msgctxt "action" msgid "change side" msgstr "" -#: src/game.cpp:1970 +#: src/game.cpp:1971 msgctxt "action" msgid "take off" msgstr "" -#: src/game.cpp:1971 +#: src/game.cpp:1972 msgctxt "action" msgid "drop" msgstr "" -#: src/game.cpp:1972 +#: src/game.cpp:1973 msgctxt "action" msgid "unload" msgstr "" -#: src/game.cpp:1973 +#: src/game.cpp:1974 msgctxt "action" msgid "reload" msgstr "" -#: src/game.cpp:1974 +#: src/game.cpp:1975 msgctxt "action" msgid "part reload" msgstr "" -#: src/game.cpp:1975 +#: src/game.cpp:1976 msgctxt "action" msgid "mend" msgstr "" -#: src/game.cpp:1976 +#: src/game.cpp:1977 msgctxt "action" msgid "disassemble" msgstr "" -#: src/game.cpp:1978 +#: src/game.cpp:1979 msgctxt "action" msgid "insert" msgstr "" -#: src/game.cpp:1980 +#: src/game.cpp:1981 msgctxt "action" msgid "open" msgstr "" -#: src/game.cpp:1982 +#: src/game.cpp:1983 msgctxt "action" msgid "pocket settings" msgstr "" -#: src/game.cpp:1986 +#: src/game.cpp:1987 msgctxt "action" msgid "unfavorite" msgstr "" -#: src/game.cpp:1988 +#: src/game.cpp:1989 msgctxt "action" msgid "favorite" msgstr "" -#: src/game.cpp:1991 +#: src/game.cpp:1992 msgctxt "action" msgid "view recipe" msgstr "" -#: src/game.cpp:1992 +#: src/game.cpp:1993 msgctxt "action" msgid "hide contents" msgstr "" -#: src/game.cpp:1993 +#: src/game.cpp:1994 msgctxt "action" msgid "show contents" msgstr "" -#: src/game.cpp:1994 +#: src/game.cpp:1995 msgctxt "action" msgid "reassign" msgstr "" -#: src/game.cpp:1997 src/game.cpp:1999 +#: src/game.cpp:1998 src/game.cpp:2000 msgid "Auto pickup" msgstr "" -#: src/game.cpp:2086 src/iuse.cpp:9241 +#: src/game.cpp:2087 src/iuse.cpp:9259 #, c-format msgid "You can't use a %s there." msgstr "" -#: src/game.cpp:2206 +#: src/game.cpp:2207 #, c-format msgid "'%s' added to character pickup rules." msgstr "" -#: src/game.cpp:2213 +#: src/game.cpp:2214 #, c-format msgid "'%s' removed from character pickup rules." msgstr "" -#: src/game.cpp:2338 +#: src/game.cpp:2339 msgid "Move north" msgstr "" -#: src/game.cpp:2339 +#: src/game.cpp:2340 msgid "Move northeast" msgstr "" -#: src/game.cpp:2340 +#: src/game.cpp:2341 msgid "Move east" msgstr "" -#: src/game.cpp:2341 +#: src/game.cpp:2342 msgid "Move southeast" msgstr "" -#: src/game.cpp:2342 +#: src/game.cpp:2343 msgid "Move south" msgstr "" -#: src/game.cpp:2343 +#: src/game.cpp:2344 msgid "Move southwest" msgstr "" -#: src/game.cpp:2344 +#: src/game.cpp:2345 msgid "Move west" msgstr "" -#: src/game.cpp:2345 +#: src/game.cpp:2346 msgid "Move northwest" msgstr "" -#: src/game.cpp:2347 +#: src/game.cpp:2348 msgid "Descend stairs" msgstr "" -#: src/game.cpp:2348 +#: src/game.cpp:2349 msgid "Ascend stairs" msgstr "" -#: src/game.cpp:2573 src/game.cpp:2594 +#: src/game.cpp:2574 src/game.cpp:2595 msgid "Nothing relevant here." msgstr "" -#: src/game.cpp:2578 +#: src/game.cpp:2579 msgid "You are not wielding a ranged weapon." msgstr "" -#: src/game.cpp:2638 +#: src/game.cpp:2639 msgid "Watch the last moments of your life…?" msgstr "" -#: src/game.cpp:2744 +#: src/game.cpp:2745 msgid "" "Please wait…\n" "Loading the save…" msgstr "" -#: src/game.cpp:2880 +#: src/game.cpp:2878 msgid "Loading files" msgstr "" -#: src/game.cpp:2949 +#: src/game.cpp:2947 msgid "factions data" msgstr "" -#: src/game.cpp:2960 +#: src/game.cpp:2958 #, c-format msgid "Failed to save the maps: %s" msgstr "" -#: src/game.cpp:2971 +#: src/game.cpp:2969 msgid "player data" msgstr "" -#: src/game.cpp:2976 src/game.cpp:3157 src/game.cpp:3161 +#: src/game.cpp:2974 src/game.cpp:3155 src/game.cpp:3159 msgid "player memorial" msgstr "" -#: src/game.cpp:2981 +#: src/game.cpp:2979 msgid "quick shortcuts" msgstr "" -#: src/game.cpp:3059 +#: src/game.cpp:3057 msgid "uistate data" msgstr "" -#: src/game.cpp:3067 +#: src/game.cpp:3065 msgid "Failed to save game data" msgstr "" -#: src/game.cpp:3234 +#: src/game.cpp:3232 #, c-format msgid "Your overmap position: %s" msgstr "" -#: src/game.cpp:3236 +#: src/game.cpp:3234 #, c-format msgid "Your local position: %s" msgstr "" -#: src/game.cpp:3245 +#: src/game.cpp:3243 #, c-format msgid "Total NPCs within %d OMTs: %d. %d are static NPCs." msgstr "" -#: src/game.cpp:4252 +#: src/game.cpp:4250 #, c-format msgid "%s spotted!" msgstr "" -#: src/game.cpp:4254 +#: src/game.cpp:4252 #, c-format msgid "We have detected a %s - an enemy of the Mycus!" msgstr "" -#: src/game.cpp:4261 +#: src/game.cpp:4259 msgid "Our fibers strain with renewed wrath!" msgstr "" -#: src/game.cpp:4267 +#: src/game.cpp:4265 msgid "Hostile survivor spotted!" msgstr "" -#: src/game.cpp:4270 +#: src/game.cpp:4268 msgid "Monsters spotted!" msgstr "" -#: src/game.cpp:4283 src/handle_action.cpp:2439 +#: src/game.cpp:4281 src/handle_action.cpp:2435 msgid "Safe mode ON!" msgstr "" -#: src/game.cpp:4358 +#: src/game.cpp:4356 #, c-format msgid "Nothing at (%d,%d,%d) to knockback!" msgstr "" -#: src/game.cpp:4365 src/game.cpp:4373 src/game.cpp:4385 src/game.cpp:4424 -#: src/game.cpp:4433 src/game.cpp:4457 +#: src/game.cpp:4363 src/game.cpp:4371 src/game.cpp:4383 src/game.cpp:4422 +#: src/game.cpp:4431 src/game.cpp:4455 #, c-format msgid "%s was stunned!" msgstr "" -#: src/game.cpp:4374 +#: src/game.cpp:4372 #, c-format msgid "%s slammed into an obstacle!" msgstr "" -#: src/game.cpp:4389 src/game.cpp:4463 +#: src/game.cpp:4387 src/game.cpp:4461 #, c-format msgid "%s collided with something else and sent it flying!" msgstr "" -#: src/game.cpp:4393 src/game.cpp:4467 +#: src/game.cpp:4391 src/game.cpp:4465 #, c-format msgid "%s collided with someone else and sent him flying!" msgstr "" -#: src/game.cpp:4396 src/game.cpp:4470 +#: src/game.cpp:4394 src/game.cpp:4468 #, c-format msgid "%s collided with someone else and sent her flying!" msgstr "" -#: src/game.cpp:4400 src/game.cpp:4478 +#: src/game.cpp:4398 src/game.cpp:4476 #, c-format msgid "%s collided with you and sent you flying!" msgstr "" -#: src/game.cpp:4410 src/monmove.cpp:727 +#: src/game.cpp:4408 src/monmove.cpp:727 #, c-format msgid "The %s drowns!" msgstr "" -#: src/game.cpp:4417 src/monmove.cpp:2080 +#: src/game.cpp:4415 src/monmove.cpp:2080 #, c-format msgid "The %s flops around and dies!" msgstr "" -#: src/game.cpp:4476 +#: src/game.cpp:4474 #, c-format msgid "%s collided with you, and barely dislodges your tentacles!" msgstr "" -#: src/game.cpp:4488 src/game.cpp:4504 src/game.cpp:4537 +#: src/game.cpp:4486 src/game.cpp:4502 src/game.cpp:4535 #, c-format msgid "You were stunned for %d turn!" msgid_plural "You were stunned for %d turns!" @@ -423721,7 +424570,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/game.cpp:4499 src/game.cpp:4532 +#: src/game.cpp:4497 src/game.cpp:4530 #, c-format msgid "You were stunned AGAIN for %d turn!" msgid_plural "You were stunned AGAIN for %d turns!" @@ -423729,660 +424578,661 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/game.cpp:4546 +#: src/game.cpp:4544 msgid "You collided with something and sent it flying!" msgstr "" -#: src/game.cpp:4549 +#: src/game.cpp:4547 msgid "You collided with someone and sent him flying!" msgstr "" -#: src/game.cpp:4551 +#: src/game.cpp:4549 msgid "You collided with someone and sent her flying!" msgstr "" -#: src/game.cpp:4569 +#: src/game.cpp:4567 msgid "You can not read a computer screen!" msgstr "" -#: src/game.cpp:4574 +#: src/game.cpp:4572 msgid "You can not see a computer screen!" msgstr "" -#: src/game.cpp:4580 src/iuse.cpp:5745 src/iuse.cpp:6123 src/iuse.cpp:8181 -#: src/iuse.cpp:9717 src/iuse.cpp:9840 src/iuse.cpp:9893 +#: src/game.cpp:4578 src/iuse.cpp:5746 src/iuse.cpp:6124 src/iuse.cpp:8185 +#: src/iuse.cpp:9735 src/iuse.cpp:9858 src/iuse.cpp:9911 msgid "You'll need to put on reading glasses before you can see the screen." msgstr "" -#: src/game.cpp:4588 +#: src/game.cpp:4586 msgid "The console doesn't display anything coherent." msgstr "" -#: src/game.cpp:4988 +#: src/game.cpp:4986 #, c-format msgid "" "WARNING: Patient's body is damaged. Difficulty of the procedure is " "increased by %s." msgstr "" -#: src/game.cpp:5005 +#: src/game.cpp:5003 msgid "Successfully removed Personality override." msgstr "" -#: src/game.cpp:5006 +#: src/game.cpp:5004 msgid "Autodoc immediately destroys the CBM upon removal." msgstr "" -#: src/game.cpp:5026 +#: src/game.cpp:5024 msgid "The removal fails." msgstr "" -#: src/game.cpp:5027 +#: src/game.cpp:5025 msgid "The body is damaged." msgstr "" -#: src/game.cpp:5032 +#: src/game.cpp:5030 msgid "The removal fails badly." msgstr "" -#: src/game.cpp:5033 +#: src/game.cpp:5031 msgid "The body is badly damaged!" msgstr "" -#: src/game.cpp:5037 +#: src/game.cpp:5035 msgid "The removal is a catastrophe." msgstr "" -#: src/game.cpp:5038 +#: src/game.cpp:5036 msgid "The body is destroyed!" msgstr "" -#: src/game.cpp:5061 +#: src/game.cpp:5059 #, c-format msgid "This is your %s" msgstr "" -#: src/game.cpp:5099 src/game.cpp:5118 +#: src/game.cpp:5097 src/game.cpp:5116 #, c-format msgid "The %1$s hits the %2$s." msgstr "" -#: src/game.cpp:5101 +#: src/game.cpp:5099 #, c-format msgid "The %s hits you." msgstr "" -#: src/game.cpp:5182 +#: src/game.cpp:5180 #, c-format msgid "A %s shatters!" msgstr "" -#: src/game.cpp:5184 +#: src/game.cpp:5182 msgid "Something shatters!" msgstr "" -#: src/game.cpp:5216 +#: src/game.cpp:5214 #, c-format msgid "You dive from the %s." msgstr "" -#: src/game.cpp:5254 +#: src/game.cpp:5252 msgid "You let go of the reins." msgstr "" -#: src/game.cpp:5268 src/vehicle_use.cpp:800 +#: src/game.cpp:5266 src/vehicle_use.cpp:800 #, c-format msgid "You take control of the %s." msgstr "" -#: src/game.cpp:5290 +#: src/game.cpp:5288 msgid "No vehicle controls found." msgstr "" -#: src/game.cpp:5293 +#: src/game.cpp:5291 msgid "Control vehicle where?" msgstr "" -#: src/game.cpp:5301 +#: src/game.cpp:5299 msgid "The vehicle doesn't have controls there." msgstr "" -#: src/game.cpp:5305 +#: src/game.cpp:5303 msgid "No vehicle there." msgstr "" -#: src/game.cpp:5353 +#: src/game.cpp:5351 #, c-format msgid "What to do with %s?" msgstr "" -#: src/game.cpp:5354 +#: src/game.cpp:5352 msgid "Talk" msgstr "" -#: src/game.cpp:5356 src/monexamine.cpp:585 src/monexamine.cpp:899 +#: src/game.cpp:5354 src/monexamine.cpp:585 src/monexamine.cpp:899 msgid "Swap positions" msgstr "" -#: src/game.cpp:5357 +#: src/game.cpp:5355 msgid "Push away" msgstr "" -#: src/game.cpp:5358 +#: src/game.cpp:5356 msgid "Examine wounds" msgstr "" -#: src/game.cpp:5359 +#: src/game.cpp:5357 msgid "Examine status" msgstr "" -#: src/game.cpp:5360 +#: src/game.cpp:5358 msgid "Use item on" msgstr "" -#: src/game.cpp:5365 +#: src/game.cpp:5363 msgid "Steal" msgstr "" -#: src/game.cpp:5367 src/game.cpp:5475 src/npctalk_funcs.cpp:235 +#: src/game.cpp:5365 src/game.cpp:5473 src/npctalk_funcs.cpp:235 #: src/trade_ui.h:84 msgid "Trade" msgstr "" -#: src/game.cpp:5381 +#: src/game.cpp:5379 #, c-format msgid "You swap places with %s." msgstr "" -#: src/game.cpp:5386 +#: src/game.cpp:5384 msgid "You cannot swap places while grabbing something." msgstr "" -#: src/game.cpp:5394 +#: src/game.cpp:5392 #, c-format msgid "%s moves out of the way." msgstr "" -#: src/game.cpp:5396 +#: src/game.cpp:5394 #, c-format msgid "%s has nowhere to go!" msgstr "" -#: src/game.cpp:5405 +#: src/game.cpp:5403 msgid "Limbs of: " msgstr "" -#: src/game.cpp:5433 src/iexamine_actors.cpp:87 +#: src/game.cpp:5431 src/iexamine_actors.cpp:87 msgid "Use which item?" msgstr "" -#: src/game.cpp:5436 src/iuse.cpp:5785 src/iuse.cpp:8632 src/iuse.cpp:8741 +#: src/game.cpp:5434 src/iuse.cpp:5786 src/iuse.cpp:8632 src/iuse.cpp:8645 +#: src/iuse.cpp:8753 src/iuse.cpp:8765 msgid "Never mind" msgstr "" -#: src/game.cpp:5460 src/game.cpp:5465 src/game.cpp:5468 +#: src/game.cpp:5458 src/game.cpp:5463 src/game.cpp:5466 #: src/monexamine.cpp:797 src/monexamine.cpp:918 src/npctalk.cpp:1891 msgid "You may be attacked! Proceed?" msgstr "" -#: src/game.cpp:5495 +#: src/game.cpp:5493 msgid "Examine terrain, furniture, or items where?" msgstr "" -#: src/game.cpp:5496 src/game.cpp:5501 +#: src/game.cpp:5494 src/game.cpp:5499 msgid "There is nothing that can be examined nearby." msgstr "" -#: src/game.cpp:5500 +#: src/game.cpp:5498 msgid "Examine terrain or furniture where?" msgstr "" -#: src/game.cpp:5520 +#: src/game.cpp:5518 msgid "There is a fire here." msgstr "" -#: src/game.cpp:5523 +#: src/game.cpp:5521 msgid "It's too big and unpredictable to evaluate how long it will last." msgstr "" -#: src/game.cpp:5532 +#: src/game.cpp:5530 msgid "It's going to go out soon without extra fuel." msgstr "" -#: src/game.cpp:5539 +#: src/game.cpp:5537 #, c-format msgid "" "Without extra fuel it might burn yet for maybe %s, but might also go out " "sooner." msgstr "" -#: src/game.cpp:5543 +#: src/game.cpp:5541 #, c-format msgid "" "Without extra fuel it might burn yet for between %s to %s, but might also go" " out sooner." msgstr "" -#: src/game.cpp:5553 +#: src/game.cpp:5551 msgid "" "It's quite decent and looks like it'll burn for a bit without extra fuel." msgstr "" -#: src/game.cpp:5556 +#: src/game.cpp:5554 msgid "It looks solid, and will burn for a few hours without extra fuel." msgstr "" -#: src/game.cpp:5559 +#: src/game.cpp:5557 msgid "" "It's very well supplied and even without extra fuel might burn for at least " "a part of a day." msgstr "" -#: src/game.cpp:5565 +#: src/game.cpp:5563 #, c-format msgid "Without extra fuel it will burn for %s." msgstr "" -#: src/game.cpp:5568 +#: src/game.cpp:5566 #, c-format msgid "Without extra fuel it will burn for between %s to %s." msgstr "" -#: src/game.cpp:5590 +#: src/game.cpp:5588 #, c-format msgid "There is a %s." msgstr "" -#: src/game.cpp:5631 +#: src/game.cpp:5629 msgid "You cannot interact with a vehicle while mounted." msgstr "" -#: src/game.cpp:5639 +#: src/game.cpp:5637 msgid "You cannot use a console while mounted." msgstr "" -#: src/game.cpp:5688 +#: src/game.cpp:5686 #, c-format msgid "The %s is too unstable to remove anything." msgstr "" -#: src/game.cpp:5690 +#: src/game.cpp:5688 #, c-format msgid "The %s is firmly sealed." msgstr "" -#: src/game.cpp:5697 src/iexamine.cpp:3615 +#: src/game.cpp:5695 src/iexamine.cpp:3615 msgid "It is empty." msgstr "" -#: src/game.cpp:5716 +#: src/game.cpp:5714 msgid "Pick up items where?" msgstr "" -#: src/game.cpp:5717 +#: src/game.cpp:5715 msgid "There is nothing to pick up nearby." msgstr "" -#: src/game.cpp:5748 +#: src/game.cpp:5746 msgid "Peek where?" msgstr "" -#: src/game.cpp:5916 +#: src/game.cpp:5914 #, c-format msgid "From here you heard %s" msgstr "" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From above you heard %s" msgstr "" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From below you heard %s" msgstr "" -#: src/game.cpp:5944 +#: src/game.cpp:5942 msgid "Clearly visible." msgstr "" -#: src/game.cpp:5947 +#: src/game.cpp:5945 msgid "A bright pink blur." msgstr "" -#: src/game.cpp:5950 +#: src/game.cpp:5948 msgid "A pink blur." msgstr "" -#: src/game.cpp:5953 +#: src/game.cpp:5951 msgid "Darkness." msgstr "" -#: src/game.cpp:5956 +#: src/game.cpp:5954 msgid "Bright light." msgstr "" -#: src/game.cpp:5959 +#: src/game.cpp:5957 msgid "Unseen." msgstr "" -#: src/game.cpp:5992 +#: src/game.cpp:5990 #, c-format msgid "Cover: %d%%" msgstr "" -#: src/game.cpp:5997 +#: src/game.cpp:5995 msgid "Can be cut down with the right tools." msgstr "" -#: src/game.cpp:6012 +#: src/game.cpp:6010 msgid "Impassable" msgstr "" -#: src/game.cpp:6014 +#: src/game.cpp:6012 #, c-format msgid "Move cost: %d" msgstr "" -#: src/game.cpp:6023 +#: src/game.cpp:6021 #, c-format msgid "Sign: %s" msgstr "" -#: src/game.cpp:6030 src/game.cpp:6031 +#: src/game.cpp:6028 src/game.cpp:6029 msgid "Lighting: " msgstr "" -#: src/game.cpp:6043 +#: src/game.cpp:6041 #, c-format msgid "Below: %s; No support" msgstr "" -#: src/game.cpp:6045 +#: src/game.cpp:6043 #, c-format msgid "Below: %s; Walkable" msgstr "" -#: src/game.cpp:6129 +#: src/game.cpp:6127 #, c-format msgid "Unfinished task: %s, %d%% complete" msgstr "" -#: src/game.cpp:6155 src/game.cpp:6156 +#: src/game.cpp:6153 src/game.cpp:6154 msgid "Vehicle: " msgstr "" -#: src/game.cpp:6181 +#: src/game.cpp:6179 msgid "You cannot see what is inside of it." msgstr "" -#: src/game.cpp:6184 +#: src/game.cpp:6182 msgid "There's something there, but you can't see what it is." msgstr "" -#: src/game.cpp:6196 +#: src/game.cpp:6194 msgid "More items here…" msgstr "" -#: src/game.cpp:6202 +#: src/game.cpp:6200 #, c-format msgctxt "%s is the name of the item. %d is the quantity of that item." msgid "%s [%d]" msgstr "" -#: src/game.cpp:6249 +#: src/game.cpp:6247 msgid "

ersonal" msgstr "" -#: src/game.cpp:6256 +#: src/game.cpp:6254 msgid "-Enable personal" msgstr "" -#: src/game.cpp:6258 +#: src/game.cpp:6256 msgid "-Disable personal" msgstr "" -#: src/game.cpp:6267 +#: src/game.cpp:6265 msgid "how all / hide distant" msgstr "" -#: src/game.cpp:6268 +#: src/game.cpp:6266 msgid "ap" msgstr "" -#: src/game.cpp:6272 +#: src/game.cpp:6270 #, c-format msgid "Shown action: %s" msgstr "" -#: src/game.cpp:6534 +#: src/game.cpp:6532 msgid "No Zones defined." msgstr "" #. ~ "P: " represents a personal zone -#: src/game.cpp:6564 +#: src/game.cpp:6562 msgid "P: " msgstr "" -#: src/game.cpp:6684 +#: src/game.cpp:6682 msgid "Show zones for faction:" msgstr "" -#: src/game.cpp:6738 +#: src/game.cpp:6736 msgid "What do you want to change:" msgstr "" -#: src/game.cpp:6739 +#: src/game.cpp:6737 msgid "Edit name" msgstr "" -#: src/game.cpp:6740 +#: src/game.cpp:6738 msgid "Edit type" msgstr "" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit filter" msgstr "" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit options" msgstr "" -#: src/game.cpp:6743 +#: src/game.cpp:6741 msgid "Edit position" msgstr "" -#: src/game.cpp:6744 +#: src/game.cpp:6742 msgid "Move position" msgstr "" -#: src/game.cpp:6788 +#: src/game.cpp:6786 msgid "Moving zone." msgstr "" -#: src/game.cpp:7055 +#: src/game.cpp:7053 msgid "< Look around >" msgstr "" -#: src/game.cpp:7061 src/game.cpp:7067 src/game.cpp:7074 -#: src/overmap_ui.cpp:1167 +#: src/game.cpp:7059 src/game.cpp:7065 src/game.cpp:7072 +#: src/overmap_ui.cpp:1168 #, c-format msgid "%s - %s" msgstr "" -#: src/game.cpp:7190 src/game.cpp:8027 +#: src/game.cpp:7188 src/game.cpp:8025 msgid "You can't see that destination." msgstr "" -#: src/game.cpp:7199 src/game.cpp:8036 +#: src/game.cpp:7197 src/game.cpp:8034 msgid "You can't travel there." msgstr "" -#: src/game.cpp:7237 +#: src/game.cpp:7235 msgid "Nickname:" msgstr "" -#: src/game.cpp:7565 +#: src/game.cpp:7563 #, c-format msgid "Successfully saved your screenshot to: %s" msgstr "" -#: src/game.cpp:7568 +#: src/game.cpp:7566 msgid "An error occurred while trying to save the screenshot." msgstr "" -#: src/game.cpp:7611 src/init.cpp:694 src/init.cpp:787 src/options.cpp:1495 +#: src/game.cpp:7609 src/init.cpp:679 src/init.cpp:772 src/options.cpp:1572 msgid "Items" msgstr "" #. ~ Sort type: distance. -#: src/game.cpp:7616 +#: src/game.cpp:7614 msgid "ort: dist" msgstr "" #. ~ Sort type: category. -#: src/game.cpp:7619 +#: src/game.cpp:7617 msgid "ort: cat" msgstr "" -#: src/game.cpp:7628 +#: src/game.cpp:7626 msgid "eset" msgstr "" -#: src/game.cpp:7631 +#: src/game.cpp:7629 msgid "xamine" msgstr "" -#: src/game.cpp:7632 +#: src/game.cpp:7630 msgid "ompare" msgstr "" -#: src/game.cpp:7633 +#: src/game.cpp:7631 msgid "ilter" msgstr "" -#: src/game.cpp:7634 +#: src/game.cpp:7632 msgid "<+/->Priority" msgstr "" -#: src/game.cpp:7662 +#: src/game.cpp:7660 msgid "You don't see any items or monsters around you!" msgstr "" -#: src/game.cpp:7707 +#: src/game.cpp:7705 msgid "UP: history, CTRL-U: clear line, ESC: abort, ENTER: save" msgstr "" -#: src/game.cpp:7824 +#: src/game.cpp:7822 msgid "You don't see any items around you!" msgstr "" -#: src/game.cpp:7983 +#: src/game.cpp:7981 msgid "High Priority:" msgstr "" -#: src/game.cpp:7998 +#: src/game.cpp:7996 msgid "Low Priority:" msgstr "" -#: src/game.cpp:8060 +#: src/game.cpp:8058 msgid "HIGH PRIORITY" msgstr "" -#: src/game.cpp:8074 +#: src/game.cpp:8072 msgid "LOW PRIORITY" msgstr "" -#: src/game.cpp:8282 src/options.cpp:1495 +#: src/game.cpp:8280 src/options.cpp:1572 msgid "Monsters" msgstr "" -#: src/game.cpp:8287 +#: src/game.cpp:8285 msgid "You don't see any monsters around you!" msgstr "" -#: src/game.cpp:8363 +#: src/game.cpp:8361 msgid "emove from safe mode blacklist" msgstr "" -#: src/game.cpp:8365 +#: src/game.cpp:8363 msgid "dd to safe mode blacklist" msgstr "" -#: src/game.cpp:8428 +#: src/game.cpp:8426 msgid "to look around" msgstr "" -#: src/game.cpp:8431 src/overmap_ui.cpp:1074 +#: src/game.cpp:8429 src/overmap_ui.cpp:1075 #, c-format msgid "%s %s" msgstr "" -#: src/game.cpp:8433 +#: src/game.cpp:8431 msgid "to shoot" msgstr "" -#: src/game.cpp:8559 +#: src/game.cpp:8557 msgid "Unload where?" msgstr "" #. ~ Name and number of items listed for cutting up -#: src/game.cpp:8639 +#: src/game.cpp:8637 #, c-format msgctxt "butchery menu" msgid "Cut up %s (%d)" msgstr "" #. ~ Name, number of items and time to complete disassembling -#: src/game.cpp:8659 +#: src/game.cpp:8657 #, c-format msgctxt "butchery menu" msgid "Disassemble %s (%d)" msgstr "" -#: src/game.cpp:8702 +#: src/game.cpp:8700 #, c-format msgid "Your best tool has %d butchering." msgstr "" -#: src/game.cpp:8703 +#: src/game.cpp:8701 msgid "You have no butchering tool." msgstr "" -#: src/game.cpp:8707 +#: src/game.cpp:8705 #, c-format msgid "Your best tool has %d fine cutting." msgstr "" -#: src/game.cpp:8708 +#: src/game.cpp:8706 msgid "You have no fine cutting tool." msgstr "" -#: src/game.cpp:8735 +#: src/game.cpp:8733 msgid "Dissecting may yield knowledge of:" msgstr "" -#: src/game.cpp:8740 +#: src/game.cpp:8738 msgid "missing proficiencies" msgstr "" -#: src/game.cpp:8742 +#: src/game.cpp:8740 msgid "already known" msgstr "" -#: src/game.cpp:8754 +#: src/game.cpp:8752 msgid "Choose type of butchery:" msgstr "" -#: src/game.cpp:8756 +#: src/game.cpp:8754 msgid "can't see!" msgstr "" -#: src/game.cpp:8759 +#: src/game.cpp:8757 msgid "Quick butchery" msgstr "" -#: src/game.cpp:8762 +#: src/game.cpp:8760 msgid "" "This technique is used when you are in a hurry, but still want to harvest " "something from the corpse. Yields are lower as you don't try to be precise," @@ -424390,11 +425240,11 @@ msgid "" "from raising." msgstr "" -#: src/game.cpp:8769 +#: src/game.cpp:8767 msgid "Full butchery" msgstr "" -#: src/game.cpp:8772 +#: src/game.cpp:8770 msgid "" "This technique is used to properly butcher a corpse, and requires a rope & a" " tree or a butchering rack, a flat surface (for ex. a table, a leather tarp," @@ -424402,15 +425252,15 @@ msgid "" "consuming." msgstr "" -#: src/game.cpp:8779 +#: src/game.cpp:8777 msgid "Field dress corpse" msgstr "" -#: src/game.cpp:8781 +#: src/game.cpp:8779 msgid "has no organs" msgstr "" -#: src/game.cpp:8783 +#: src/game.cpp:8781 msgid "" "Technique that involves removing internal organs and viscera to protect the " "corpse from rotting from inside. Yields internal organs. Carcass will be " @@ -424418,15 +425268,15 @@ msgid "" "better effects." msgstr "" -#: src/game.cpp:8790 +#: src/game.cpp:8788 msgid "Skin corpse" msgstr "" -#: src/game.cpp:8791 +#: src/game.cpp:8789 msgid "has no skin" msgstr "" -#: src/game.cpp:8794 +#: src/game.cpp:8792 msgid "" "Skinning a corpse is an involved and careful process that usually takes some" " time. You need skill and an appropriately sharp and precise knife to do a " @@ -424434,26 +425284,26 @@ msgid "" "instead produce scraps that can be used in other ways." msgstr "" -#: src/game.cpp:8801 +#: src/game.cpp:8799 msgid "Bleed corpse" msgstr "" -#: src/game.cpp:8802 +#: src/game.cpp:8800 msgid "has no blood" msgstr "" -#: src/game.cpp:8805 +#: src/game.cpp:8803 msgid "" "Bleeding involves severing the carotid arteries and jugular veins, or the " "blood vessels from which they arise. You need skill and an appropriately " "sharp and precise knife to do a good job." msgstr "" -#: src/game.cpp:8811 +#: src/game.cpp:8809 msgid "Quarter corpse" msgstr "" -#: src/game.cpp:8814 +#: src/game.cpp:8812 msgid "" "By quartering a previously field dressed corpse you will acquire four parts " "with reduced weight and volume. It may help in transporting large game. " @@ -424461,22 +425311,22 @@ msgid "" "harvest them later." msgstr "" -#: src/game.cpp:8821 +#: src/game.cpp:8819 msgid "Dismember corpse" msgstr "" -#: src/game.cpp:8824 +#: src/game.cpp:8822 msgid "" "If you're aiming to just destroy a body outright and don't care about " "harvesting it, dismembering it will hack it apart in a very short amount of " "time but yields little to no usable flesh." msgstr "" -#: src/game.cpp:8829 +#: src/game.cpp:8827 msgid "Dissect corpse" msgstr "" -#: src/game.cpp:8832 +#: src/game.cpp:8830 msgid "" "By careful dissection of the corpse, you will examine it for possible bionic" " implants, or discrete organs and harvest them if possible. Requires " @@ -424484,155 +425334,155 @@ msgid "" " medical knowledge is most useful here." msgstr "" -#: src/game.cpp:8873 +#: src/game.cpp:8871 msgid "You can't butcher while driving!" msgstr "" -#: src/game.cpp:8879 +#: src/game.cpp:8877 msgid "You don't have a butchering tool." msgstr "" -#: src/game.cpp:8880 +#: src/game.cpp:8878 msgid "There are no corpses here to butcher." msgstr "" -#: src/game.cpp:8885 +#: src/game.cpp:8883 msgid "You can't access the items here." msgstr "" -#: src/game.cpp:8958 +#: src/game.cpp:8956 msgid "You don't have the necessary tools to disassemble any items here." msgstr "" -#: src/game.cpp:8970 +#: src/game.cpp:8968 #, c-format msgid "You see %s nearby! Start butchering anyway?" msgstr "" -#: src/game.cpp:9001 +#: src/game.cpp:8999 msgid "Choose corpse to butcher / item to disassemble" msgstr "" -#: src/game.cpp:9012 +#: src/game.cpp:9010 msgid "Butcher everything" msgstr "" -#: src/game.cpp:9041 +#: src/game.cpp:9039 msgid "Disassemble everything once" msgstr "" -#: src/game.cpp:9043 +#: src/game.cpp:9041 msgid "Disassemble everything recursively" msgstr "" -#: src/game.cpp:9052 +#: src/game.cpp:9050 msgid "Cut up everything" msgstr "" -#: src/game.cpp:9084 +#: src/game.cpp:9082 msgid "" "You are not in the mood and the prospect of guts and blood on your hands " "convinces you to turn away." msgstr "" -#: src/game.cpp:9087 +#: src/game.cpp:9085 msgid "" "You are not in the mood and the prospect of work stops you before you begin." msgstr "" -#: src/game.cpp:9093 src/iuse.cpp:3013 src/iuse.cpp:3303 src/iuse.cpp:3420 -#: src/iuse.cpp:4917 src/iuse.cpp:4960 src/iuse.cpp:9465 -#: src/veh_interact.cpp:1321 src/veh_interact.cpp:1957 +#: src/game.cpp:9091 src/iuse.cpp:3014 src/iuse.cpp:3304 src/iuse.cpp:3421 +#: src/iuse.cpp:4918 src/iuse.cpp:4961 src/iuse.cpp:9483 +#: src/veh_interact.cpp:1319 src/veh_interact.cpp:1955 #, c-format msgid "%s helps with this task…" msgstr "" -#: src/game.cpp:9162 +#: src/game.cpp:9160 #, c-format msgid "The %s is already fully loaded!" msgstr "" -#: src/game.cpp:9168 +#: src/game.cpp:9166 #, c-format msgid "You need at least one %s to reload the %s!" msgstr "" -#: src/game.cpp:9181 +#: src/game.cpp:9179 #, c-format msgid "You can't reload a %s!" msgstr "" -#: src/game.cpp:9214 +#: src/game.cpp:9212 #, c-format msgid "You struggle to reload the fouled %s." msgstr "" -#: src/game.cpp:9231 +#: src/game.cpp:9229 msgid "You have nothing to reload." msgstr "" -#: src/game.cpp:9245 +#: src/game.cpp:9243 msgid "You aren't holding something you can reload." msgstr "" #. ~ %1$s: holster name -#: src/game.cpp:9362 +#: src/game.cpp:9360 #, c-format msgctxt "holster" msgid "Draw from %1$s?" msgstr "" -#: src/game.cpp:9450 +#: src/game.cpp:9448 #, c-format msgid "There's an angry red dot on your body, %s to brush it off." msgstr "" -#: src/game.cpp:9453 +#: src/game.cpp:9451 #, c-format msgid "You are being laser-targeted, %s to ignore." msgstr "" -#: src/game.cpp:9474 +#: src/game.cpp:9472 msgid "a survivor" msgstr "" #. ~ %s: Cardinal/ordinal direction ("east") -#: src/game.cpp:9479 src/game.cpp:9513 +#: src/game.cpp:9477 src/game.cpp:9511 #, c-format msgid "to the %s" msgstr "" #. ~ %1$s: Monster name ("headless zombie"), %2$s: direction text ("to the #. east") -#: src/game.cpp:9482 +#: src/game.cpp:9480 #, c-format msgctxt "monster description" msgid "%1$s %2$s" msgstr "" #. ~ %s, %s: Cardinal/ordinal directions ("east"; "southwest") -#: src/game.cpp:9517 +#: src/game.cpp:9515 #, c-format msgid "to the %s and %s" msgstr "" -#: src/game.cpp:9521 +#: src/game.cpp:9519 msgid "in various directions" msgstr "" #. ~ %s: Description of other monster count ("4 others"), %d: How many other #. monsters there are -#: src/game.cpp:9529 +#: src/game.cpp:9527 #, c-format msgid " and %s" msgstr "" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d other" msgstr "" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d others" msgstr "" @@ -424641,184 +425491,184 @@ msgstr "" #. ~ %2$s: Description of where the primary monster is ("to the east and #. south") #. ~ %3$s: Description of any other monsters spotted (" and 4 others") -#: src/game.cpp:9537 +#: src/game.cpp:9535 #, c-format msgid "%1$s %2$s%3$s" msgstr "" -#: src/game.cpp:9545 +#: src/game.cpp:9543 #, c-format msgid ", or %s to whitelist the monster" msgstr "" -#: src/game.cpp:9551 +#: src/game.cpp:9549 #, c-format msgid "" "Spotted %1$s -- safe mode is on! (%2$s to turn it off, %3$s to ignore " "monster%4$s)" msgstr "" -#: src/game.cpp:9577 +#: src/game.cpp:9575 #, c-format msgid "Deactivate the %s?" msgstr "" -#: src/game.cpp:9587 +#: src/game.cpp:9585 msgid "Engage targets." msgstr "" -#: src/game.cpp:9587 src/game.cpp:9589 +#: src/game.cpp:9585 src/game.cpp:9587 msgid "Reprogram the manhack?" msgstr "" -#: src/game.cpp:9589 +#: src/game.cpp:9587 msgid "Follow me." msgstr "" -#: src/game.cpp:9614 +#: src/game.cpp:9612 #, c-format msgid "Really step into %s?" msgstr "" -#: src/game.cpp:9618 +#: src/game.cpp:9616 #, c-format msgid "Your %s refuses to move over that ledge!" msgstr "" -#: src/game.cpp:9724 +#: src/game.cpp:9722 msgid "You can't fit there." msgstr "" -#: src/game.cpp:9730 +#: src/game.cpp:9728 msgid "Your mount can't fit there." msgstr "" -#: src/game.cpp:9745 +#: src/game.cpp:9743 msgid "" "It's so dark and scary in there! You can't force yourself to walk into this" " tile. Switch to running movement mode to move there." msgstr "" -#: src/game.cpp:9759 +#: src/game.cpp:9757 #, c-format msgid "You cannot move as your %s isn't able to move." msgstr "" -#: src/game.cpp:9802 +#: src/game.cpp:9800 msgid "Can't find grabbed object." msgstr "" -#: src/game.cpp:9829 +#: src/game.cpp:9827 msgid "You cannot board a vehicle whilst riding." msgstr "" -#: src/game.cpp:9842 src/game.cpp:9854 +#: src/game.cpp:9840 src/game.cpp:9852 #, c-format msgid "" "Stepping into that %1$s looks risky. Run into it if you wish to enter " "anyway." msgstr "" -#: src/game.cpp:9848 +#: src/game.cpp:9846 #, c-format msgid "" "Stepping into that %1$s looks risky. Crouch and move into it if you wish to" " enter anyway." msgstr "" -#: src/game.cpp:9885 +#: src/game.cpp:9883 msgid "You cannot pass obstacles whilst mounted." msgstr "" -#: src/game.cpp:9925 src/game.cpp:9929 +#: src/game.cpp:9923 src/game.cpp:9927 #, c-format msgid "Moving onto this %s is slow!" msgstr "" -#: src/game.cpp:9934 src/game.cpp:9938 +#: src/game.cpp:9932 src/game.cpp:9936 #, c-format msgid "Moving off of this %s is slow!" msgstr "" -#: src/game.cpp:9955 +#: src/game.cpp:9953 msgid "Your tentacles stick to the ground, but you pull them free." msgstr "" -#: src/game.cpp:9970 +#: src/game.cpp:9968 #, c-format msgid "You are hiding in the %s." msgstr "" -#: src/game.cpp:10019 +#: src/game.cpp:10017 #, c-format msgid "Label here: %s" msgstr "" -#: src/game.cpp:10024 +#: src/game.cpp:10022 #, c-format msgid "The sign says: %s" msgstr "" -#: src/game.cpp:10026 +#: src/game.cpp:10024 msgid "There is a sign here, but you are unable to read it." msgstr "" -#: src/game.cpp:10031 +#: src/game.cpp:10029 #, c-format msgid "Written here: %s" msgstr "" -#: src/game.cpp:10033 +#: src/game.cpp:10031 msgid "Something is written here, but you are unable to read it." msgstr "" -#: src/game.cpp:10040 +#: src/game.cpp:10038 #, c-format msgid "You hurt your left foot on the %s!" msgstr "" -#: src/game.cpp:10046 +#: src/game.cpp:10044 #, c-format msgid "You hurt your right foot on the %s!" msgstr "" -#: src/game.cpp:10060 +#: src/game.cpp:10058 #, c-format msgid "Your %s gets cut!" msgstr "" #. ~ 1$s - bodypart name in accusative, 2$s is terrain name. -#: src/game.cpp:10068 +#: src/game.cpp:10066 #, c-format msgid "You cut your %1$s on the %2$s!" msgstr "" -#: src/game.cpp:10120 src/gates.cpp:330 +#: src/game.cpp:10118 src/gates.cpp:330 #, c-format msgid "You push the %s out of the way." msgstr "" -#: src/game.cpp:10125 +#: src/game.cpp:10123 #, c-format msgid "There is no room to push the %s out of the way." msgstr "" -#: src/game.cpp:10132 +#: src/game.cpp:10130 #, c-format msgid "You displace the %s." msgstr "" -#: src/game.cpp:10134 src/game.cpp:10139 +#: src/game.cpp:10132 src/game.cpp:10137 #, c-format msgid "You cannot move the %s out of the way." msgstr "" -#: src/game.cpp:10300 +#: src/game.cpp:10298 msgid "There's something here, but you can't see what it is." msgstr "" #. ~ number of items: " " -#: src/game.cpp:10346 +#: src/game.cpp:10344 #, c-format msgid "%1$d %2$s" msgid_plural "%1$d %2$s" @@ -424826,22 +425676,22 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/game.cpp:10354 +#: src/game.cpp:10352 #, c-format msgid "You see here %s." msgstr "" -#: src/game.cpp:10356 +#: src/game.cpp:10354 #, c-format msgid "You see here %s and %s." msgstr "" -#: src/game.cpp:10358 +#: src/game.cpp:10356 #, c-format msgid "You see here %s, %s, and %s." msgstr "" -#: src/game.cpp:10360 +#: src/game.cpp:10358 #, c-format msgid "You see here %s, %s and %d more item." msgid_plural "You see here %s, %s and %d more items." @@ -424849,185 +425699,185 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/game.cpp:10365 +#: src/game.cpp:10363 #, c-format msgid "You see here %s and many more items." msgstr "" -#: src/game.cpp:10374 +#: src/game.cpp:10372 msgid "There are vehicle controls here." msgstr "" -#: src/game.cpp:10376 +#: src/game.cpp:10374 #, c-format msgid "%s to drive." msgstr "" -#: src/game.cpp:10380 +#: src/game.cpp:10378 msgid "" "There are vehicle controls here but you cannot reach them whilst mounted." msgstr "" -#: src/game.cpp:10449 +#: src/game.cpp:10447 msgid "You are repelled by the barrier!" msgstr "" -#: src/game.cpp:10455 +#: src/game.cpp:10453 msgid "" "You try to quantum tunnel through the barrier but are reflected! Try again " "with more energy!" msgstr "" -#: src/game.cpp:10460 +#: src/game.cpp:10458 msgid "It's too dangerous to tunnel that far!" msgstr "" -#: src/game.cpp:10474 +#: src/game.cpp:10472 #, c-format msgid "You quantum tunnel through the %d-tile wide barrier!" msgstr "" -#: src/game.cpp:10586 +#: src/game.cpp:10584 msgid "No furniture at grabbed point." msgstr "" -#: src/game.cpp:10645 +#: src/game.cpp:10643 #, c-format msgid "The %s collides with something." msgstr "" -#: src/game.cpp:10650 +#: src/game.cpp:10648 #, c-format msgid "You are in too much pain to try moving the heavy %s!" msgstr "" -#: src/game.cpp:10657 +#: src/game.cpp:10655 #, c-format msgid "" "Even with your appetite for pain, you are in too much pain to try moving the" " heavy %s!" msgstr "" -#: src/game.cpp:10664 +#: src/game.cpp:10662 #, c-format msgid "You strain yourself trying to move the heavy %s!" msgstr "" -#: src/game.cpp:10669 +#: src/game.cpp:10667 msgid "There's stuff in the way." msgstr "" -#: src/game.cpp:10678 +#: src/game.cpp:10676 #, c-format msgid "The %s is really heavy!" msgstr "" -#: src/game.cpp:10680 +#: src/game.cpp:10678 #, c-format msgid "You fail to move the %s." msgstr "" -#: src/game.cpp:10684 +#: src/game.cpp:10682 #, c-format msgid "The %s is too heavy for you to budge." msgstr "" -#: src/game.cpp:10689 +#: src/game.cpp:10687 #, c-format msgid "Moving the heavy %s is taking a lot of time!" msgstr "" -#: src/game.cpp:10693 +#: src/game.cpp:10691 #, c-format msgid "It takes some time to move the heavy %s." msgstr "" -#: src/game.cpp:10732 +#: src/game.cpp:10730 #, c-format msgid "Stuff spills from the %s!" msgstr "" -#: src/game.cpp:10738 +#: src/game.cpp:10736 #, c-format msgid "You let go of the %1$s as it falls down the %2$s." msgstr "" -#: src/game.cpp:10752 +#: src/game.cpp:10750 #, c-format msgid "You let go of the %s." msgstr "" -#: src/game.cpp:10760 +#: src/game.cpp:10758 #, c-format msgid "You let go of the %1$s as it slides past %2$s." msgstr "" -#: src/game.cpp:10785 +#: src/game.cpp:10783 #, c-format msgid "Nothing at grabbed point %d,%d,%d or bad grabbed object type." msgstr "" -#: src/game.cpp:10860 +#: src/game.cpp:10858 #, c-format msgid "%1$s %2$s dissolved in the water!" msgstr "" -#: src/game.cpp:10866 +#: src/game.cpp:10864 #, c-format msgid "The water destroyed %1$s %2$s!" msgstr "" -#: src/game.cpp:11023 src/trapfunc.cpp:1284 +#: src/game.cpp:11021 src/trapfunc.cpp:1284 msgid "You dive into water." msgstr "" -#: src/game.cpp:11025 +#: src/game.cpp:11023 msgid "You fall into water." msgstr "" -#: src/game.cpp:11044 +#: src/game.cpp:11042 msgid "Climb where?" msgstr "" -#: src/game.cpp:11052 +#: src/game.cpp:11050 #, c-format msgid "Climb %s (%s)" msgstr "" -#: src/game.cpp:11102 +#: src/game.cpp:11100 msgid "You are already underwater!" msgstr "" -#: src/game.cpp:11106 +#: src/game.cpp:11104 msgid "You can't dive while wearing a flotation device." msgstr "" -#: src/game.cpp:11110 +#: src/game.cpp:11108 msgid "You dive underwater!" msgstr "" -#: src/game.cpp:11114 +#: src/game.cpp:11112 msgid "You surface." msgstr "" -#: src/game.cpp:11116 +#: src/game.cpp:11114 msgid "You try to surface but can't!" msgstr "" -#: src/game.cpp:11131 +#: src/game.cpp:11129 msgid "You can't climb here - there's a ceiling above your head." msgstr "" -#: src/game.cpp:11136 src/iexamine.cpp:1461 +#: src/game.cpp:11134 src/iexamine.cpp:1461 msgid "You can't climb because your arms are too damaged or encumbered." msgstr "" -#: src/game.cpp:11145 +#: src/game.cpp:11143 msgid "" "You can't climb here - you need walls and/or furniture to brace against." msgstr "" -#: src/game.cpp:11153 src/iexamine.cpp:1468 +#: src/game.cpp:11151 src/iexamine.cpp:1468 #, c-format msgid "" "You can't climb because you have to wield a %s with both hands.\n" @@ -425035,597 +425885,568 @@ msgid "" "Put it away?" msgstr "" -#: src/game.cpp:11177 +#: src/game.cpp:11175 msgid "" "You can't climb here - there is no terrain above you that would support your" " weight." msgstr "" -#: src/game.cpp:11200 +#: src/game.cpp:11198 msgid "You can't go down here!" msgstr "" -#: src/game.cpp:11205 +#: src/game.cpp:11203 msgid "You can't go up here!" msgstr "" -#: src/game.cpp:11213 +#: src/game.cpp:11211 msgid "You can't drag things up and down stairs." msgstr "" -#: src/game.cpp:11298 +#: src/game.cpp:11296 #, c-format msgid "%s moves out of the way for you." msgstr "" -#: src/game.cpp:11313 +#: src/game.cpp:11311 #, c-format msgid "Your %s moves out of the way for you." msgstr "" -#: src/game.cpp:11321 +#: src/game.cpp:11319 #, c-format msgid "You push past %s blocking the way." msgstr "" #. ~ %s is the name of hostile NPC -#: src/game.cpp:11442 src/gates.cpp:269 src/vehicle_use.cpp:1224 +#: src/game.cpp:11440 src/gates.cpp:269 src/vehicle_use.cpp:1224 #, c-format msgid "%s is in the way!" msgstr "" #. ~ %s is some monster -#: src/game.cpp:11445 +#: src/game.cpp:11443 #, c-format msgid "There's a %s in the way!" msgstr "" #. ~ %s is a warning about monster/hostile NPC in the way, e.g. "There's a #. zombie in the way!" -#: src/game.cpp:11451 +#: src/game.cpp:11449 #, c-format msgid "%s Attempt to push past? You may have to fight your way back up." msgstr "" -#: src/game.cpp:11470 +#: src/game.cpp:11468 msgid "" "There is a LOT of heat coming out of there, even the stairs have melted " "away. Jump down? You won't be able to get back up." msgstr "" -#: src/game.cpp:11475 +#: src/game.cpp:11473 msgid "" "There is a LOT of heat coming out of there. Push through the half-molten " "rocks and ascend? You will not be able to get back down." msgstr "" -#: src/game.cpp:11484 +#: src/game.cpp:11482 msgid "You may be unable to return back down these stairs. Continue up?" msgstr "" -#: src/game.cpp:11494 +#: src/game.cpp:11492 msgid "Halfway down, the way down becomes blocked off." msgstr "" -#: src/game.cpp:11499 +#: src/game.cpp:11497 msgid "There is a sheer drop halfway down. Web-descend?" msgstr "" -#: src/game.cpp:11502 +#: src/game.cpp:11500 msgid "" "You attach a web and dive down headfirst, flipping upright and landing on " "your feet." msgstr "" -#: src/game.cpp:11504 +#: src/game.cpp:11502 msgid "You securely web up and work your way down, lowering yourself safely." msgstr "" -#: src/game.cpp:11510 +#: src/game.cpp:11508 msgid "There is a sheer drop halfway down. Use your vines to descend?" msgstr "" -#: src/game.cpp:11512 +#: src/game.cpp:11510 msgid "Detach a vine? It'll hurt, but you'll be able to climb back up…" msgstr "" -#: src/game.cpp:11514 +#: src/game.cpp:11512 msgid "You descend on your vines, though leaving a part of you behind stings." msgstr "" -#: src/game.cpp:11520 +#: src/game.cpp:11518 msgid "You gingerly descend using your vines." msgstr "" -#: src/game.cpp:11523 +#: src/game.cpp:11521 msgid "" "You effortlessly lower yourself and leave a vine rooted for future use." msgstr "" -#: src/game.cpp:11532 +#: src/game.cpp:11530 msgid "There is a sheer drop halfway down. Climb your grappling hook down?" msgstr "" -#: src/game.cpp:11539 +#: src/game.cpp:11537 msgid "There is a sheer drop halfway down. Climb your rope down?" msgstr "" -#: src/game.cpp:11545 +#: src/game.cpp:11543 msgid "There is a sheer drop halfway down. Jump?" msgstr "" -#: src/game.cpp:11604 +#: src/game.cpp:11602 msgid "AUTO: goes down" msgstr "" -#: src/game.cpp:11608 +#: src/game.cpp:11606 msgid "AUTO: goes up" msgstr "" -#: src/game.cpp:11874 +#: src/game.cpp:11872 msgid "Set the Scent Map sensitivity to (0 to cancel)?" msgstr "" -#: src/game.cpp:12060 src/game.cpp:12063 +#: src/game.cpp:12058 src/game.cpp:12061 msgid "Saving game, this may take a while." msgstr "" -#: src/game.cpp:12099 +#: src/game.cpp:12097 msgid "No saves for current character yet." msgstr "" -#: src/game.cpp:12295 +#: src/game.cpp:12306 msgid "Your skill in parkour makes it easier to climb." msgstr "" -#: src/game.cpp:12299 +#: src/game.cpp:12310 msgid "Your bad knees make it difficult to climb." msgstr "" -#: src/game.cpp:12330 +#: src/game.cpp:12341 msgid "Your wet hands and feet make it harder to climb." msgstr "" -#: src/game.cpp:12332 +#: src/game.cpp:12343 msgid "Your wet feet make it harder to climb." msgstr "" -#: src/game.cpp:12334 +#: src/game.cpp:12345 msgid "Your wet hands make it harder to climb." msgstr "" -#: src/game.cpp:12362 +#: src/game.cpp:12373 msgid "Your carried weight tries to drag you down." msgstr "" -#: src/game.cpp:12364 +#: src/game.cpp:12375 msgid "You strain to climb with the weight of your possessions." msgstr "" -#: src/game.cpp:12366 +#: src/game.cpp:12377 msgid "You feel the weight of your luggage makes it more difficult to climb." msgstr "" -#: src/game.cpp:12368 +#: src/game.cpp:12379 msgid "Your carried weight makes it a little harder to climb." msgstr "" -#: src/game.cpp:12373 +#: src/game.cpp:12384 msgid "You slip while climbing and fall down." msgstr "" -#: src/game.cpp:12375 +#: src/game.cpp:12386 msgid "Climbing is impossible in your current state." msgstr "" -#: src/game_inventory.cpp:178 +#: src/game_inventory.cpp:176 msgid "You don't have the necessary item at hand." msgstr "" -#: src/game_inventory.cpp:208 src/game_inventory.cpp:244 +#: src/game_inventory.cpp:206 src/game_inventory.cpp:242 #, c-format msgid "" "Item hotkeys assigned: " "%d/%d" msgstr "" -#: src/game_inventory.cpp:242 +#: src/game_inventory.cpp:240 #, c-format msgid "Inventory of %s" msgstr "" -#: src/game_inventory.cpp:287 src/game_inventory.cpp:2290 +#: src/game_inventory.cpp:285 src/game_inventory.cpp:2096 #: src/inventory_ui.cpp:2332 msgid "Your inventory is empty." msgstr "" -#: src/game_inventory.cpp:298 +#: src/game_inventory.cpp:296 msgid "AVG ENCUMBRANCE" msgstr "" -#: src/game_inventory.cpp:302 +#: src/game_inventory.cpp:300 msgid "AVG COVERAGE" msgstr "" -#: src/game_inventory.cpp:306 +#: src/game_inventory.cpp:304 msgid "WARMTH" msgstr "" -#: src/game_inventory.cpp:310 src/game_inventory.cpp:1655 +#: src/game_inventory.cpp:308 src/game_inventory.cpp:1461 msgid "BASH" msgstr "" -#: src/game_inventory.cpp:314 src/game_inventory.cpp:1659 +#: src/game_inventory.cpp:312 src/game_inventory.cpp:1465 msgid "CUT" msgstr "" -#: src/game_inventory.cpp:318 +#: src/game_inventory.cpp:316 msgid "BULLET" msgstr "" -#: src/game_inventory.cpp:322 +#: src/game_inventory.cpp:320 msgid "ACID" msgstr "" -#: src/game_inventory.cpp:326 +#: src/game_inventory.cpp:324 msgid "FIRE" msgstr "" -#: src/game_inventory.cpp:330 +#: src/game_inventory.cpp:328 msgid "ENV" msgstr "" -#: src/game_inventory.cpp:336 +#: src/game_inventory.cpp:334 #, c-format msgid "STORAGE (%s)" msgstr "" -#: src/game_inventory.cpp:384 +#: src/game_inventory.cpp:382 msgid "You have nothing to wear." msgstr "" -#: src/game_inventory.cpp:411 +#: src/game_inventory.cpp:409 msgid "Take off item" msgstr "" -#: src/game_inventory.cpp:412 +#: src/game_inventory.cpp:410 msgid "You're not wearing anything." msgstr "" -#: src/game_inventory.cpp:441 +#: src/game_inventory.cpp:439 msgid "Storage (L)" msgstr "" -#: src/game_inventory.cpp:469 +#: src/game_inventory.cpp:467 #, c-format msgid "Container for %s | %s %s" msgstr "" -#: src/game_inventory.cpp:471 +#: src/game_inventory.cpp:469 #, c-format msgid "You don't have a suitable container for carrying %s." msgstr "" -#: src/game_inventory.cpp:488 +#: src/game_inventory.cpp:486 msgid "Can't pick up liquids." msgstr "" -#: src/game_inventory.cpp:490 +#: src/game_inventory.cpp:488 msgid "Can't pick up spilt liquids." msgstr "" -#: src/game_inventory.cpp:511 +#: src/game_inventory.cpp:509 msgid "Does not have any pocket for frozen liquids!" msgstr "" -#: src/game_inventory.cpp:518 +#: src/game_inventory.cpp:516 msgid "Does not fit in any pocket!" msgstr "" -#: src/game_inventory.cpp:520 +#: src/game_inventory.cpp:518 msgid "Too heavy to pick up!" msgstr "" -#: src/game_inventory.cpp:561 +#: src/game_inventory.cpp:559 msgid "YIELD" msgstr "" -#: src/game_inventory.cpp:566 src/game_inventory.cpp:1923 +#: src/game_inventory.cpp:564 src/game_inventory.cpp:1729 msgid "TIME" msgstr "" -#: src/game_inventory.cpp:594 +#: src/game_inventory.cpp:592 msgid "Disassemble item" msgstr "" -#: src/game_inventory.cpp:595 +#: src/game_inventory.cpp:593 msgid "You don't have any items you could disassemble." msgstr "" -#: src/game_inventory.cpp:608 +#: src/game_inventory.cpp:606 msgid "CALORIES" msgstr "" -#: src/game_inventory.cpp:612 +#: src/game_inventory.cpp:610 msgid "QUENCH" msgstr "" -#: src/game_inventory.cpp:634 +#: src/game_inventory.cpp:632 msgid "JOY/MAX" msgstr "" #. ~ Used for permafood shelf life in the Eat menu -#: src/game_inventory.cpp:648 src/game_inventory.cpp:852 +#: src/game_inventory.cpp:646 msgid "indefinite" msgstr "" -#: src/game_inventory.cpp:649 src/game_inventory.cpp:853 +#: src/game_inventory.cpp:647 msgid "SHELF LIFE" msgstr "" #. ~ Eat menu Volume: -#: src/game_inventory.cpp:660 src/game_inventory.cpp:864 +#: src/game_inventory.cpp:658 #, c-format msgid "%.2f%s" msgstr "" -#: src/game_inventory.cpp:661 src/game_inventory.cpp:865 +#: src/game_inventory.cpp:659 msgid "VOLUME" msgstr "" -#: src/game_inventory.cpp:681 +#: src/game_inventory.cpp:679 msgid "SATIETY" msgstr "" -#: src/game_inventory.cpp:687 src/game_inventory.cpp:871 +#: src/game_inventory.cpp:685 msgid "CONSUME TIME" msgstr "" -#: src/game_inventory.cpp:693 src/game_inventory.cpp:877 -#: src/item_pocket.cpp:848 +#: src/game_inventory.cpp:691 src/item_pocket.cpp:849 msgid "sealed" msgstr "" -#: src/game_inventory.cpp:702 src/game_inventory.cpp:886 +#: src/game_inventory.cpp:700 msgid "FRESHNESS" msgstr "" -#: src/game_inventory.cpp:714 src/game_inventory.cpp:898 +#: src/game_inventory.cpp:712 msgid "SPOILS IN" msgstr "" -#: src/game_inventory.cpp:729 +#: src/game_inventory.cpp:727 msgid "Can't drink spilt liquids." msgstr "" -#: src/game_inventory.cpp:733 src/game_inventory.cpp:1267 -#: src/iuse_actor.cpp:3607 +#: src/game_inventory.cpp:731 src/game_inventory.cpp:1073 +#: src/iuse_actor.cpp:3614 msgid "Your biology is not compatible with that item." msgstr "" -#: src/game_inventory.cpp:807 src/game_inventory.cpp:987 +#: src/game_inventory.cpp:805 msgid "soon!" msgstr "" -#: src/game_inventory.cpp:818 src/game_inventory.cpp:998 +#: src/game_inventory.cpp:816 msgid "fresh" msgstr "" -#: src/game_inventory.cpp:820 src/game_inventory.cpp:1000 +#: src/game_inventory.cpp:818 msgid "quite fresh" msgstr "" -#: src/game_inventory.cpp:822 src/game_inventory.cpp:1002 +#: src/game_inventory.cpp:820 msgid "near midlife" msgstr "" -#: src/game_inventory.cpp:824 src/game_inventory.cpp:1004 +#: src/game_inventory.cpp:822 msgid "past midlife" msgstr "" -#: src/game_inventory.cpp:826 src/game_inventory.cpp:1006 +#: src/game_inventory.cpp:824 msgid "getting older" msgstr "" -#: src/game_inventory.cpp:828 src/game_inventory.cpp:1008 +#: src/game_inventory.cpp:826 msgid "old" msgstr "" -#: src/game_inventory.cpp:830 src/game_inventory.cpp:1010 +#: src/game_inventory.cpp:828 msgid "rotten" msgstr "" -#: src/game_inventory.cpp:913 -msgid "CBM" -msgstr "" - -#: src/game_inventory.cpp:917 -msgid "ENERGY (kJ)" -msgstr "" - -#: src/game_inventory.cpp:927 -msgid "Can't use spilt liquids." -msgstr "" - -#: src/game_inventory.cpp:938 -msgid "No space to store more" -msgstr "" - -#: src/game_inventory.cpp:1022 +#: src/game_inventory.cpp:840 msgid "Food:" msgstr "" -#: src/game_inventory.cpp:1025 +#: src/game_inventory.cpp:843 msgctxt "inventory" msgid "Drink:" msgstr "" -#: src/game_inventory.cpp:1029 +#: src/game_inventory.cpp:847 msgid "Pain:" msgstr "" -#: src/game_inventory.cpp:1032 +#: src/game_inventory.cpp:850 msgid "Rest:" msgstr "" -#: src/game_inventory.cpp:1034 src/player_display.cpp:452 +#: src/game_inventory.cpp:852 src/player_display.cpp:452 msgid "Weight:" msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1047 +#: src/game_inventory.cpp:865 msgid "none " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1050 +#: src/game_inventory.cpp:868 msgid "minimal " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1053 +#: src/game_inventory.cpp:871 msgid "low " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1056 +#: src/game_inventory.cpp:874 msgid "moderate " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1059 +#: src/game_inventory.cpp:877 msgid "high " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1062 +#: src/game_inventory.cpp:880 msgid "very high " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1065 +#: src/game_inventory.cpp:883 msgid "huge " msgstr "" -#: src/game_inventory.cpp:1070 +#: src/game_inventory.cpp:888 msgid "Consumed: " msgstr "" -#: src/game_inventory.cpp:1071 src/game_inventory.cpp:1073 -#: src/game_inventory.cpp:1082 src/game_inventory.cpp:1084 +#: src/game_inventory.cpp:889 src/game_inventory.cpp:891 +#: src/game_inventory.cpp:900 src/game_inventory.cpp:902 #, c-format msgid "%d kcal " msgstr "" -#: src/game_inventory.cpp:1072 src/game_inventory.cpp:1083 +#: src/game_inventory.cpp:890 src/game_inventory.cpp:901 msgid "Today:" msgstr "" -#: src/game_inventory.cpp:1074 src/game_inventory.cpp:1085 +#: src/game_inventory.cpp:892 src/game_inventory.cpp:903 msgid "Yesterday:" msgstr "" -#: src/game_inventory.cpp:1076 +#: src/game_inventory.cpp:894 msgid "Consumed today (kcal): " msgstr "" -#: src/game_inventory.cpp:1081 +#: src/game_inventory.cpp:899 msgid "Spent: " msgstr "" -#: src/game_inventory.cpp:1089 +#: src/game_inventory.cpp:907 msgid "Vitamin Intake: " msgstr "" -#: src/game_inventory.cpp:1101 +#: src/game_inventory.cpp:919 #, c-format msgid "%s: %d%%. " msgstr "" -#: src/game_inventory.cpp:1104 src/game_inventory.cpp:1106 -#: src/game_inventory.cpp:1108 src/game_inventory.cpp:1110 +#: src/game_inventory.cpp:922 src/game_inventory.cpp:924 +#: src/game_inventory.cpp:926 src/game_inventory.cpp:928 #, c-format msgid "%s: %s. " msgstr "" -#: src/game_inventory.cpp:1104 +#: src/game_inventory.cpp:922 msgid "plenty" msgstr "" #. ~ Adjective in "You block of the damage with your . -#: src/game_inventory.cpp:1106 src/melee.cpp:2351 +#: src/game_inventory.cpp:924 src/melee.cpp:2351 msgid "some" msgstr "" -#: src/game_inventory.cpp:1108 +#: src/game_inventory.cpp:926 msgid "little" msgstr "" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing else to consume." msgstr "" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing to consume." msgstr "" -#: src/game_inventory.cpp:1128 +#: src/game_inventory.cpp:946 msgid "Consume item" msgstr "" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing else to eat." msgstr "" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing to eat." msgstr "" -#: src/game_inventory.cpp:1160 +#: src/game_inventory.cpp:978 msgid "Consume food" msgstr "" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing else to drink." msgstr "" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing to drink." msgstr "" -#: src/game_inventory.cpp:1176 +#: src/game_inventory.cpp:994 msgid "Consume drink" msgstr "" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no medication to consume." msgstr "" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no more medication to consume." msgstr "" -#: src/game_inventory.cpp:1191 +#: src/game_inventory.cpp:1009 msgid "Consume medication" msgstr "" -#: src/game_inventory.cpp:1202 -msgid "You have no fuel to consume." -msgstr "" - -#: src/game_inventory.cpp:1202 -msgid "You have no more fuel to consume." -msgstr "" - -#: src/game_inventory.cpp:1204 -msgid "Consume fuel" -msgstr "" - -#: src/game_inventory.cpp:1216 +#: src/game_inventory.cpp:1022 msgid "ACTION" msgstr "" -#: src/game_inventory.cpp:1278 +#: src/game_inventory.cpp:1084 #, c-format msgid "Needs at least %d charge" msgid_plural "Needs at least %d charges" @@ -425633,207 +426454,207 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/game_inventory.cpp:1284 +#: src/game_inventory.cpp:1090 msgid "You can't consume frozen liquids!" msgstr "" -#: src/game_inventory.cpp:1315 +#: src/game_inventory.cpp:1121 msgid "You don't have any items you can use." msgstr "" -#: src/game_inventory.cpp:1326 +#: src/game_inventory.cpp:1132 msgid "always" msgstr "" -#: src/game_inventory.cpp:1330 +#: src/game_inventory.cpp:1136 msgid "SUCCESS CHANCE" msgstr "" -#: src/game_inventory.cpp:1334 +#: src/game_inventory.cpp:1140 msgid "DAMAGE RISK" msgstr "" -#: src/game_inventory.cpp:1349 +#: src/game_inventory.cpp:1155 #, c-format msgid "requires at least %s" msgstr "" -#: src/game_inventory.cpp:1354 +#: src/game_inventory.cpp:1160 msgid "is too difficult for you to modify" msgstr "" -#: src/game_inventory.cpp:1385 +#: src/game_inventory.cpp:1191 msgid "Select gun to modify" msgstr "" -#: src/game_inventory.cpp:1386 +#: src/game_inventory.cpp:1192 msgid "You don't have any guns to modify." msgstr "" -#: src/game_inventory.cpp:1394 +#: src/game_inventory.cpp:1200 msgid "?" msgstr "" -#: src/game_inventory.cpp:1398 +#: src/game_inventory.cpp:1204 msgid "martial arts" msgstr "" #. ~ %1$s: book skill name, %2$d: book skill level, %3$d: player skill level -#: src/game_inventory.cpp:1408 +#: src/game_inventory.cpp:1214 #, c-format msgctxt "skill" msgid "%1$s to %2$d (%3$d)" msgstr "" -#: src/game_inventory.cpp:1413 +#: src/game_inventory.cpp:1219 msgid "TRAINS (CURRENT)" msgstr "" -#: src/game_inventory.cpp:1423 +#: src/game_inventory.cpp:1229 msgid "RECIPES" msgstr "" -#: src/game_inventory.cpp:1429 +#: src/game_inventory.cpp:1235 msgid "FUN" msgstr "" -#: src/game_inventory.cpp:1452 +#: src/game_inventory.cpp:1258 msgid "CHAPTER IN" msgstr "" -#: src/game_inventory.cpp:1565 +#: src/game_inventory.cpp:1371 msgid "You have nothing to read." msgstr "" -#: src/game_inventory.cpp:1566 +#: src/game_inventory.cpp:1372 #, c-format msgid "%s has nothing to read." msgstr "" -#: src/game_inventory.cpp:1574 +#: src/game_inventory.cpp:1380 #, c-format msgid "%1$s have nothing to read." msgstr "" -#: src/game_inventory.cpp:1575 +#: src/game_inventory.cpp:1381 #, c-format msgid "%1$s has nothing to read." msgstr "" -#: src/game_inventory.cpp:1613 +#: src/game_inventory.cpp:1419 #, c-format msgid "Steal from %s" msgstr "" -#: src/game_inventory.cpp:1614 +#: src/game_inventory.cpp:1420 #, c-format msgid "%s's inventory is empty." msgstr "" -#: src/game_inventory.cpp:1651 +#: src/game_inventory.cpp:1457 msgctxt "Shot as damage" msgid "SHOT" msgstr "" -#: src/game_inventory.cpp:1663 +#: src/game_inventory.cpp:1469 msgid "STAB" msgstr "" -#: src/game_inventory.cpp:1670 +#: src/game_inventory.cpp:1476 msgid "MELEE" msgstr "" -#: src/game_inventory.cpp:1677 +#: src/game_inventory.cpp:1483 msgid "MOVES" msgstr "" -#: src/game_inventory.cpp:1683 +#: src/game_inventory.cpp:1489 msgid "WIELD COST" msgstr "" -#: src/game_inventory.cpp:1716 +#: src/game_inventory.cpp:1522 msgid "Wield item" msgstr "" -#: src/game_inventory.cpp:1717 +#: src/game_inventory.cpp:1523 msgid "You have nothing to wield." msgstr "" -#: src/game_inventory.cpp:1744 +#: src/game_inventory.cpp:1550 #, c-format msgid "Put item into %s" msgstr "" -#: src/game_inventory.cpp:1746 +#: src/game_inventory.cpp:1552 #, c-format msgid "Choose an item to put into your %s" msgstr "" -#: src/game_inventory.cpp:1751 +#: src/game_inventory.cpp:1557 msgid "ITEMS TO INSERT" msgstr "" -#: src/game_inventory.cpp:1769 +#: src/game_inventory.cpp:1575 #, c-format msgid "The %s would spill unless it's on the ground or wielded." msgstr "" -#: src/game_inventory.cpp:1806 +#: src/game_inventory.cpp:1612 msgid "CONTAINERS TO UNLOAD" msgstr "" -#: src/game_inventory.cpp:1812 +#: src/game_inventory.cpp:1618 msgid "Select containers to unload" msgstr "" -#: src/game_inventory.cpp:1937 src/iuse.cpp:4857 +#: src/game_inventory.cpp:1743 src/iuse.cpp:4858 msgid "Cut up what?" msgstr "" -#: src/game_inventory.cpp:1938 +#: src/game_inventory.cpp:1744 msgid "You have nothing to cut up." msgstr "" -#: src/game_inventory.cpp:1962 +#: src/game_inventory.cpp:1768 msgid "Repair what?" msgstr "" -#: src/game_inventory.cpp:1963 +#: src/game_inventory.cpp:1769 #, c-format msgid "You have no items that could be repaired with a %s." msgstr "" -#: src/game_inventory.cpp:1978 +#: src/game_inventory.cpp:1784 msgid "Saw barrel" msgstr "" -#: src/game_inventory.cpp:1979 src/game_inventory.cpp:1998 +#: src/game_inventory.cpp:1785 src/game_inventory.cpp:1804 msgid "You don't have any guns." msgstr "" -#: src/game_inventory.cpp:1980 src/game_inventory.cpp:1999 +#: src/game_inventory.cpp:1786 src/game_inventory.cpp:1805 #, c-format msgid "Choose a weapon to use your %s on" msgstr "" -#: src/game_inventory.cpp:1997 +#: src/game_inventory.cpp:1803 msgid "Saw stock" msgstr "" -#: src/game_inventory.cpp:2018 +#: src/game_inventory.cpp:1824 msgid "Attach an item to the vest" msgstr "" -#: src/game_inventory.cpp:2019 +#: src/game_inventory.cpp:1825 msgid "You don't have any MOLLE compatible items." msgstr "" -#: src/game_inventory.cpp:2021 +#: src/game_inventory.cpp:1827 #, c-format msgid "Choose an accessory to attach to your %s" msgstr "" -#: src/game_inventory.cpp:2023 +#: src/game_inventory.cpp:1829 #, c-format msgid "There is space for %d small item" msgid_plural "There is space for %d small items" @@ -425841,134 +426662,134 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/game_inventory.cpp:2043 +#: src/game_inventory.cpp:1849 msgid "Multidrop" msgstr "" -#: src/game_inventory.cpp:2044 +#: src/game_inventory.cpp:1850 msgid "To drop x items, type a number before selecting." msgstr "" -#: src/game_inventory.cpp:2047 +#: src/game_inventory.cpp:1853 msgid "You have nothing to drop." msgstr "" -#: src/game_inventory.cpp:2059 src/inventory_ui.h:941 +#: src/game_inventory.cpp:1865 src/inventory_ui.h:941 msgid "ITEMS TO PICK UP" msgstr "" -#: src/game_inventory.cpp:2068 +#: src/game_inventory.cpp:1874 msgid "Pickup" msgstr "" -#: src/game_inventory.cpp:2071 +#: src/game_inventory.cpp:1877 msgid "There is nothing to pick up." msgstr "" -#: src/game_inventory.cpp:2101 +#: src/game_inventory.cpp:1907 #, c-format msgid "Volume (%s):" msgstr "" -#: src/game_inventory.cpp:2114 +#: src/game_inventory.cpp:1920 msgid "FOOD TO SMOKE" msgstr "" -#: src/game_inventory.cpp:2119 +#: src/game_inventory.cpp:1925 msgid "Insert food into smoking rack" msgstr "" -#: src/game_inventory.cpp:2120 +#: src/game_inventory.cpp:1926 msgid "To select x items, type a number before selecting." msgstr "" -#: src/game_inventory.cpp:2124 +#: src/game_inventory.cpp:1930 msgid "You don't have any food that can be smoked." msgstr "" -#: src/game_inventory.cpp:2230 +#: src/game_inventory.cpp:2036 msgid "Select two items to compare them." msgstr "" -#: src/game_inventory.cpp:2240 +#: src/game_inventory.cpp:2046 msgid "There are no items to compare." msgstr "" -#: src/game_inventory.cpp:2259 +#: src/game_inventory.cpp:2065 msgid "" "Enter new letter. Press SPACE to clear a manually-assigned letter, ESCAPE " "to cancel." msgstr "" -#: src/game_inventory.cpp:2268 +#: src/game_inventory.cpp:2074 msgid "" "Note: The Auto Inventory Letters setting might still reassign a letter to this item.\n" "If this is undesired, you may wish to change the setting in Options." msgstr "" -#: src/game_inventory.cpp:2286 +#: src/game_inventory.cpp:2092 msgid "Swap Inventory Letters" msgstr "" -#: src/game_inventory.cpp:2327 +#: src/game_inventory.cpp:2133 msgid "" "Patient has deadened nerves. Anesthesia unneeded." msgstr "" -#: src/game_inventory.cpp:2329 +#: src/game_inventory.cpp:2135 msgid "" "Patient has Sensory Dulling CBM installed. Anesthesia " "unneeded." msgstr "" -#: src/game_inventory.cpp:2340 +#: src/game_inventory.cpp:2146 #, c-format msgid "Available anesthetic: %i mL" msgstr "" -#: src/game_inventory.cpp:2349 +#: src/game_inventory.cpp:2155 msgid "" "\n" "Found bionic installation data. Affected CBMs are marked with an asterisk." msgstr "" -#: src/game_inventory.cpp:2352 +#: src/game_inventory.cpp:2158 #, c-format msgid "Bionic installation patient: %s" msgstr "" -#: src/game_inventory.cpp:2368 +#: src/game_inventory.cpp:2174 msgid "You don't have any bionics to install." msgstr "" -#: src/game_inventory.cpp:2387 src/game_inventory.cpp:2475 +#: src/game_inventory.cpp:2193 src/game_inventory.cpp:2281 msgid "FAILURE CHANCE" msgstr "" -#: src/game_inventory.cpp:2391 src/game_inventory.cpp:2479 +#: src/game_inventory.cpp:2197 src/game_inventory.cpp:2285 msgid "OPERATION DURATION" msgstr "" -#: src/game_inventory.cpp:2395 +#: src/game_inventory.cpp:2201 msgid "ANESTHETIC REQUIRED" msgstr "" -#: src/game_inventory.cpp:2410 src/game_inventory.cpp:2463 +#: src/game_inventory.cpp:2216 src/game_inventory.cpp:2269 #, c-format msgid "%i mL" msgstr "" -#: src/game_inventory.cpp:2449 src/game_inventory.cpp:2528 +#: src/game_inventory.cpp:2255 src/game_inventory.cpp:2334 #, c-format msgid "%i%%" msgstr "" -#: src/game_inventory.cpp:2449 +#: src/game_inventory.cpp:2255 #, c-format msgid "* %i%%" msgstr "" -#: src/game_inventory.cpp:2483 +#: src/game_inventory.cpp:2289 msgid "PRICE" msgstr "" @@ -426136,7 +426957,7 @@ msgid "Allow save" msgstr "" #: src/gamemode_defense.cpp:782 src/iuse_software_minesweeper.cpp:55 -#: src/options.cpp:2119 src/worldfactory.cpp:1716 +#: src/options.cpp:2196 src/worldfactory.cpp:1721 msgid "Custom" msgstr "" @@ -426573,7 +427394,7 @@ msgctxt "no door, gate, etc." msgid "There is nothing that can be closed nearby." msgstr "" -#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9215 +#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9233 #, c-format msgid "You release the %s." msgstr "" @@ -426989,247 +427810,247 @@ msgstr "" msgid "Medication" msgstr "" -#: src/handle_action.cpp:1713 +#: src/handle_action.cpp:1709 #, c-format msgid "Debug Mode (%1$s)" msgstr "" -#: src/handle_action.cpp:1721 +#: src/handle_action.cpp:1717 msgid "A" msgstr "" -#: src/handle_action.cpp:1746 +#: src/handle_action.cpp:1742 msgid "Debug Mode Filters" msgstr "" -#: src/handle_action.cpp:1747 +#: src/handle_action.cpp:1743 #, c-format msgid "Press [%1$s] to quickly toggle debug mode." msgstr "" -#: src/handle_action.cpp:1755 +#: src/handle_action.cpp:1751 msgid "Toggle all filters" msgstr "" -#: src/handle_action.cpp:1781 +#: src/handle_action.cpp:1777 msgid "Debug mode ON!" msgstr "" -#: src/handle_action.cpp:1783 +#: src/handle_action.cpp:1779 msgid "Debug mode OFF!" msgstr "" -#: src/handle_action.cpp:2012 +#: src/handle_action.cpp:2008 msgid "You can't go down stairs while you're riding." msgstr "" -#: src/handle_action.cpp:2030 +#: src/handle_action.cpp:2026 msgid "You can't go up stairs while you're riding." msgstr "" -#: src/handle_action.cpp:2046 +#: src/handle_action.cpp:2042 msgid "You can't open things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2048 +#: src/handle_action.cpp:2044 msgid "You can't open things while you're riding." msgstr "" -#: src/handle_action.cpp:2058 +#: src/handle_action.cpp:2054 msgid "You can't close things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2064 +#: src/handle_action.cpp:2060 msgid "You can't close things while you're riding." msgstr "" -#: src/handle_action.cpp:2077 +#: src/handle_action.cpp:2073 msgid "You can't smash things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2088 +#: src/handle_action.cpp:2084 msgid "You can't examine your surroundings while you're in your shell." msgstr "" -#: src/handle_action.cpp:2099 +#: src/handle_action.cpp:2095 msgid "You can't move mass quantities while you're in your shell." msgstr "" -#: src/handle_action.cpp:2101 +#: src/handle_action.cpp:2097 msgid "You can't move mass quantities while you're riding." msgstr "" -#: src/handle_action.cpp:2112 +#: src/handle_action.cpp:2108 msgid "You can't pick anything up while you're in your shell." msgstr "" -#: src/handle_action.cpp:2114 +#: src/handle_action.cpp:2110 msgid "You can't pick anything up while you're riding." msgstr "" -#: src/handle_action.cpp:2130 +#: src/handle_action.cpp:2126 msgid "You can't grab things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2132 +#: src/handle_action.cpp:2128 msgid "You can't grab things while you're riding." msgstr "" -#: src/handle_action.cpp:2142 +#: src/handle_action.cpp:2138 msgid "You can't haul things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2144 +#: src/handle_action.cpp:2140 msgid "You can't haul things while you're riding." msgstr "" -#: src/handle_action.cpp:2154 +#: src/handle_action.cpp:2150 msgid "You can't butcher while you're in your shell." msgstr "" -#: src/handle_action.cpp:2156 +#: src/handle_action.cpp:2152 msgid "You can't butcher while you're riding." msgstr "" -#: src/handle_action.cpp:2170 +#: src/handle_action.cpp:2166 msgid "You can't peek around corners while you're in your shell." msgstr "" -#: src/handle_action.cpp:2172 +#: src/handle_action.cpp:2168 msgid "You can't peek around corners while you're riding." msgstr "" -#: src/handle_action.cpp:2318 +#: src/handle_action.cpp:2314 msgid "Drop where?" msgstr "" -#: src/handle_action.cpp:2321 +#: src/handle_action.cpp:2317 msgid "You can't drop things to another tile while you're in your shell." msgstr "" -#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 -#: src/handle_action.cpp:2368 src/iexamine.cpp:6560 src/iexamine.cpp:6570 +#: src/handle_action.cpp:2340 src/handle_action.cpp:2352 +#: src/handle_action.cpp:2364 src/iexamine.cpp:6560 src/iexamine.cpp:6570 #: src/iexamine.cpp:6580 msgid "You can't craft while you're in your shell." msgstr "" -#: src/handle_action.cpp:2348 src/handle_action.cpp:2360 -#: src/handle_action.cpp:2370 +#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 +#: src/handle_action.cpp:2366 msgid "You can't craft while you're riding." msgstr "" -#: src/handle_action.cpp:2380 +#: src/handle_action.cpp:2376 msgid "You can't disassemble while you're in your shell." msgstr "" -#: src/handle_action.cpp:2382 +#: src/handle_action.cpp:2378 msgid "You can't disassemble items while driving." msgstr "" -#: src/handle_action.cpp:2384 +#: src/handle_action.cpp:2380 msgid "You can't disassemble items while you're riding." msgstr "" -#: src/handle_action.cpp:2394 +#: src/handle_action.cpp:2390 msgid "You can't construct while in a vehicle." msgstr "" -#: src/handle_action.cpp:2396 +#: src/handle_action.cpp:2392 msgid "You can't construct while you're in your shell." msgstr "" -#: src/handle_action.cpp:2398 +#: src/handle_action.cpp:2394 msgid "You can't construct while you're riding." msgstr "" -#: src/handle_action.cpp:2408 +#: src/handle_action.cpp:2404 #, c-format msgid "Vehicle control has moved, %s" msgstr "" -#: src/handle_action.cpp:2409 +#: src/handle_action.cpp:2405 msgid "new binding is " msgstr "" -#: src/handle_action.cpp:2410 +#: src/handle_action.cpp:2406 msgid "new default binding is '^'." msgstr "" -#: src/handle_action.cpp:2418 +#: src/handle_action.cpp:2414 msgid "You can't operate a vehicle while you're in your shell." msgstr "" -#: src/handle_action.cpp:2422 +#: src/handle_action.cpp:2418 msgid "You refuse to take control of this vehicle." msgstr "" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode OFF!" msgstr "" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode ON!" msgstr "" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF!" msgstr "" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF! (Auto safe mode still enabled!)" msgstr "" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode OFF!" msgstr "" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode ON!" msgstr "" -#: src/handle_action.cpp:2462 +#: src/handle_action.cpp:2458 msgid "Ignoring enemy!" msgstr "" -#: src/handle_action.cpp:2470 +#: src/handle_action.cpp:2466 msgid "You make the sign of the cross." msgstr "" -#: src/handle_action.cpp:2472 +#: src/handle_action.cpp:2468 msgid "Ignoring laser targeting!" msgstr "" -#: src/handle_action.cpp:2483 +#: src/handle_action.cpp:2479 #, c-format msgid "Creature whitelisted: %s" msgstr "" -#: src/handle_action.cpp:2492 +#: src/handle_action.cpp:2488 msgid "Start workout?" msgstr "" -#: src/handle_action.cpp:2499 +#: src/handle_action.cpp:2495 msgid "Abandon this character?" msgstr "" -#: src/handle_action.cpp:2500 +#: src/handle_action.cpp:2496 msgid "This will kill your character. Continue?" msgstr "" -#: src/handle_action.cpp:2509 +#: src/handle_action.cpp:2505 msgid "Save and quit?" msgstr "" -#: src/handle_action.cpp:2536 +#: src/handle_action.cpp:2532 msgid "You have no idea where you are." msgstr "" -#: src/handle_action.cpp:2544 +#: src/handle_action.cpp:2540 msgid "You can't see the sky from here." msgstr "" #. ~ Auto Features are now ON/OFF -#: src/handle_action.cpp:2639 +#: src/handle_action.cpp:2635 #, c-format msgid "%s are now %s." msgstr "" @@ -427237,48 +428058,48 @@ msgstr "" #. ~ Auto Pulp/Pulp Adjacent/Butcher is now set to x #. ~ Auto Foraging is now set to x #. ~ Auto pickup is now set to x -#: src/handle_action.cpp:2648 src/handle_action.cpp:2689 -#: src/handle_action.cpp:2698 +#: src/handle_action.cpp:2644 src/handle_action.cpp:2685 +#: src/handle_action.cpp:2694 #, c-format msgid "%s is now set to %s." msgstr "" #. ~ Auto Mining is now ON/OFF -#: src/handle_action.cpp:2657 +#: src/handle_action.cpp:2653 #, c-format msgid "%s is now %s." msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2667 +#: src/handle_action.cpp:2663 msgid "You will not pick up other peoples belongings." msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2672 +#: src/handle_action.cpp:2668 msgid "You will pick up also those things that belong to others!" msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2677 +#: src/handle_action.cpp:2673 msgid "You will be reminded not to steal." msgstr "" -#: src/handle_action.cpp:2680 +#: src/handle_action.cpp:2676 #, c-format msgid "THIEF_MODE CONTAINED BAD VALUE [ %s ]!" msgstr "" -#: src/handle_action.cpp:2810 +#: src/handle_action.cpp:2806 msgid "Auto-move canceled" msgstr "" -#: src/handle_action.cpp:2945 +#: src/handle_action.cpp:2941 #, c-format msgid "Unknown command: \"%s\" (%ld)" msgstr "" -#: src/handle_action.cpp:2949 +#: src/handle_action.cpp:2945 #, c-format msgid "" "%s at any time to see and edit keybindings relevant to the current context." @@ -427364,17 +428185,17 @@ msgstr "" msgid "The %s froze solid before you could finish." msgstr "" -#: src/help.cpp:103 +#: src/help.cpp:100 msgid "" "Please press one of the following for help on that topic:\n" "Press ESC to return to the game." msgstr "" -#: src/help.cpp:132 +#: src/help.cpp:129 msgid "Note colors: " msgstr "" -#: src/help.cpp:177 src/help.cpp:257 +#: src/help.cpp:174 src/help.cpp:254 msgid "Help" msgstr "" @@ -428043,7 +428864,7 @@ msgid "Use which seed?" msgstr "" #: src/iexamine.cpp:2534 src/mission_companion.cpp:1441 -#: src/vehicle_part.cpp:671 +#: src/vehicle_part.cpp:685 msgid "It is too cold to plant anything now." msgstr "" @@ -428294,7 +429115,7 @@ msgid "" msgstr "" #: src/iexamine.cpp:3282 src/iexamine.cpp:3429 src/iexamine.cpp:3706 -#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2108 +#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2109 msgid "Select an action" msgstr "" @@ -428469,7 +429290,7 @@ msgstr "" msgid "Dispense or dump %s" msgstr "" -#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2004 +#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2005 msgid "Have a drink" msgstr "" @@ -428688,7 +429509,7 @@ msgstr "" msgid "Tear down the curtains." msgstr "" -#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1993 +#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1994 msgid "You carefully peek through the curtains." msgstr "" @@ -429162,11 +429983,11 @@ msgid "" "antibiotics to treat it." msgstr "" -#: src/iexamine.cpp:5512 src/iuse.cpp:657 +#: src/iexamine.cpp:5512 src/iuse.cpp:658 msgid "The muscle spasms start to go away." msgstr "" -#: src/iexamine.cpp:5514 src/iuse.cpp:659 +#: src/iexamine.cpp:5514 src/iuse.cpp:660 msgid "The medication does nothing to help the spasms." msgstr "" @@ -429638,12 +430459,12 @@ msgstr "" msgid "Which craft or disassembly to work on?" msgstr "" -#: src/iexamine.cpp:6617 src/iuse.cpp:9578 +#: src/iexamine.cpp:6617 src/iuse.cpp:9596 #, c-format msgid "You don't know the recipe for the %s and can't continue crafting." msgstr "" -#: src/iexamine.cpp:6618 src/iuse.cpp:9579 +#: src/iexamine.cpp:6618 src/iuse.cpp:9597 #, c-format msgid "" " doesn't know the recipe for the %s and can't continue crafting." @@ -429659,862 +430480,862 @@ msgstr "" msgid "Connect %s to grid?" msgstr "" -#: src/init.cpp:679 +#: src/init.cpp:664 msgid "Finalizing" msgstr "" -#: src/init.cpp:683 src/init.cpp:769 +#: src/init.cpp:668 src/init.cpp:754 msgid "Flags" msgstr "" -#: src/init.cpp:684 src/init.cpp:770 +#: src/init.cpp:669 src/init.cpp:755 msgid "Option sliders" msgstr "" -#: src/init.cpp:685 src/init.cpp:837 +#: src/init.cpp:670 src/init.cpp:822 msgid "Body parts" msgstr "" -#: src/init.cpp:686 +#: src/init.cpp:671 msgid "Sub body parts" msgstr "" -#: src/init.cpp:687 src/init.cpp:838 +#: src/init.cpp:672 src/init.cpp:823 msgid "Body graphs" msgstr "" -#: src/init.cpp:688 src/init.cpp:778 +#: src/init.cpp:673 src/init.cpp:763 msgid "Weather types" msgstr "" -#: src/init.cpp:689 src/init.cpp:779 +#: src/init.cpp:674 src/init.cpp:764 msgid "Effect on conditions" msgstr "" -#: src/init.cpp:690 src/init.cpp:780 +#: src/init.cpp:675 src/init.cpp:765 msgid "Field types" msgstr "" -#: src/init.cpp:691 src/init.cpp:781 +#: src/init.cpp:676 src/init.cpp:766 msgid "Ammo effects" msgstr "" -#: src/init.cpp:692 src/init.cpp:782 +#: src/init.cpp:677 src/init.cpp:767 msgid "Emissions" msgstr "" -#: src/init.cpp:700 src/init.cpp:772 +#: src/init.cpp:685 src/init.cpp:757 msgid "Crafting requirements" msgstr "" -#: src/init.cpp:705 +#: src/init.cpp:690 msgid "Vehicle part categories" msgstr "" -#: src/init.cpp:706 src/init.cpp:794 +#: src/init.cpp:691 src/init.cpp:779 msgid "Vehicle parts" msgstr "" -#: src/init.cpp:707 src/init.cpp:823 +#: src/init.cpp:692 src/init.cpp:808 msgid "Traps" msgstr "" -#: src/init.cpp:708 +#: src/init.cpp:693 msgid "Terrain" msgstr "" -#: src/init.cpp:710 src/init.cpp:813 +#: src/init.cpp:695 src/init.cpp:798 msgid "Overmap land use codes" msgstr "" -#: src/init.cpp:711 src/init.cpp:815 +#: src/init.cpp:696 src/init.cpp:800 msgid "Overmap terrain" msgstr "" -#: src/init.cpp:712 src/init.cpp:814 +#: src/init.cpp:697 src/init.cpp:799 msgid "Overmap connections" msgstr "" -#: src/init.cpp:713 src/init.cpp:818 +#: src/init.cpp:698 src/init.cpp:803 msgid "Overmap specials" msgstr "" -#: src/init.cpp:714 src/init.cpp:816 +#: src/init.cpp:699 src/init.cpp:801 msgid "Overmap locations" msgstr "" -#: src/init.cpp:716 src/init.cpp:821 +#: src/init.cpp:701 src/init.cpp:806 msgid "Start locations" msgstr "" -#: src/init.cpp:717 +#: src/init.cpp:702 msgid "Vehicle part migrations" msgstr "" -#: src/init.cpp:718 +#: src/init.cpp:703 msgid "Vehicle prototypes" msgstr "" -#: src/init.cpp:719 +#: src/init.cpp:704 msgid "Mapgen weights" msgstr "" -#: src/init.cpp:720 +#: src/init.cpp:705 msgid "Mapgen parameters" msgstr "" -#: src/init.cpp:721 src/init.cpp:827 +#: src/init.cpp:706 src/init.cpp:812 msgid "Behaviors" msgstr "" -#: src/init.cpp:723 src/init.cpp:798 +#: src/init.cpp:708 src/init.cpp:783 msgid "Monster types" msgstr "" -#: src/init.cpp:728 src/init.cpp:803 +#: src/init.cpp:713 src/init.cpp:788 msgid "Monster groups" msgstr "" -#: src/init.cpp:729 +#: src/init.cpp:714 msgid "Monster factions" msgstr "" -#: src/init.cpp:730 src/init.cpp:847 +#: src/init.cpp:715 src/init.cpp:832 msgid "Factions" msgstr "" -#: src/init.cpp:731 +#: src/init.cpp:716 msgid "Move modes" msgstr "" -#: src/init.cpp:733 src/init.cpp:806 +#: src/init.cpp:718 src/init.cpp:791 msgid "Crafting recipes" msgstr "" -#: src/init.cpp:734 +#: src/init.cpp:719 msgid "Recipe groups" msgstr "" -#: src/init.cpp:735 src/init.cpp:809 +#: src/init.cpp:720 src/init.cpp:794 msgid "Martial arts" msgstr "" -#: src/init.cpp:736 src/init.cpp:826 +#: src/init.cpp:721 src/init.cpp:811 msgid "NPC classes" msgstr "" -#: src/init.cpp:737 +#: src/init.cpp:722 msgid "Missions" msgstr "" -#: src/init.cpp:738 src/init.cpp:835 +#: src/init.cpp:723 src/init.cpp:820 msgid "Harvest lists" msgstr "" -#: src/init.cpp:739 src/init.cpp:839 +#: src/init.cpp:724 src/init.cpp:824 msgid "Anatomies" msgstr "" -#: src/init.cpp:740 src/init.cpp:810 src/mutation_ui.cpp:233 +#: src/init.cpp:725 src/init.cpp:795 src/mutation_ui.cpp:233 msgid "Mutations" msgstr "" -#: src/init.cpp:741 src/init.cpp:845 src/scores_ui.cpp:32 +#: src/init.cpp:726 src/init.cpp:830 src/scores_ui.cpp:32 msgid "Achievements" msgstr "" -#: src/init.cpp:742 +#: src/init.cpp:727 msgid "Widgets" msgstr "" -#: src/init.cpp:744 +#: src/init.cpp:729 msgid "Tileset" msgstr "" -#: src/init.cpp:765 +#: src/init.cpp:750 msgid "Verifying" msgstr "" -#: src/init.cpp:777 +#: src/init.cpp:762 msgid "Vitamins" msgstr "" -#: src/init.cpp:783 +#: src/init.cpp:768 msgid "Effect types" msgstr "" -#: src/init.cpp:784 +#: src/init.cpp:769 msgid "Activities" msgstr "" -#: src/init.cpp:785 +#: src/init.cpp:770 msgid "Addiction types" msgstr "" -#: src/init.cpp:792 +#: src/init.cpp:777 msgid "Materials" msgstr "" -#: src/init.cpp:793 +#: src/init.cpp:778 msgid "Engine faults" msgstr "" -#: src/init.cpp:795 +#: src/init.cpp:780 msgid "Mapgen definitions" msgstr "" -#: src/init.cpp:796 +#: src/init.cpp:781 msgid "Mapgen palettes" msgstr "" -#: src/init.cpp:804 +#: src/init.cpp:789 msgid "Furniture and terrain" msgstr "" -#: src/init.cpp:807 +#: src/init.cpp:792 msgid "Professions" msgstr "" -#: src/init.cpp:808 +#: src/init.cpp:793 msgid "Scenarios" msgstr "" -#: src/init.cpp:811 +#: src/init.cpp:796 msgid "Mutation categories" msgstr "" -#: src/init.cpp:812 +#: src/init.cpp:797 msgid "Region settings" msgstr "" -#: src/init.cpp:819 +#: src/init.cpp:804 msgid "Map extras" msgstr "" -#: src/init.cpp:820 +#: src/init.cpp:805 msgid "Shop rates" msgstr "" -#: src/init.cpp:822 +#: src/init.cpp:807 msgid "Ammunition types" msgstr "" -#: src/init.cpp:825 +#: src/init.cpp:810 msgid "Gates" msgstr "" -#: src/init.cpp:828 +#: src/init.cpp:813 msgid "Mission types" msgstr "" -#: src/init.cpp:830 +#: src/init.cpp:815 msgid "Item actions" msgstr "" -#: src/init.cpp:836 +#: src/init.cpp:821 msgid "NPC templates" msgstr "" -#: src/init.cpp:840 +#: src/init.cpp:825 msgid "Spells" msgstr "" -#: src/init.cpp:841 +#: src/init.cpp:826 msgid "Transformations" msgstr "" -#: src/init.cpp:842 +#: src/init.cpp:827 msgid "Statistics" msgstr "" -#: src/init.cpp:843 +#: src/init.cpp:828 msgid "Scent types" msgstr "" -#: src/init.cpp:844 +#: src/init.cpp:829 msgid "Scores" msgstr "" -#: src/init.cpp:846 +#: src/init.cpp:831 msgid "Disease types" msgstr "" -#: src/input.cpp:138 +#: src/input.cpp:139 msgctxt "key modifier" msgid "CTRL-" msgstr "" -#: src/input.cpp:139 +#: src/input.cpp:140 msgctxt "key modifier" msgid "ALT-" msgstr "" -#: src/input.cpp:140 +#: src/input.cpp:141 msgctxt "key modifier" msgid "SHIFT-" msgstr "" -#: src/input.cpp:480 +#: src/input.cpp:479 msgid "key bindings configuration" msgstr "" -#: src/input.cpp:520 src/input.cpp:558 +#: src/input.cpp:519 src/input.cpp:557 msgctxt "key name" msgid "TAB" msgstr "" -#: src/input.cpp:521 +#: src/input.cpp:520 msgctxt "key name" msgid "BACKTAB" msgstr "" -#: src/input.cpp:522 src/input.cpp:561 +#: src/input.cpp:521 src/input.cpp:560 msgctxt "key name" msgid "SPACE" msgstr "" -#: src/input.cpp:523 src/input.cpp:581 +#: src/input.cpp:522 src/input.cpp:580 msgctxt "key name" msgid "UP" msgstr "" -#: src/input.cpp:524 src/input.cpp:580 +#: src/input.cpp:523 src/input.cpp:579 msgctxt "key name" msgid "DOWN" msgstr "" -#: src/input.cpp:525 src/input.cpp:579 +#: src/input.cpp:524 src/input.cpp:578 msgctxt "key name" msgid "LEFT" msgstr "" -#: src/input.cpp:526 src/input.cpp:578 +#: src/input.cpp:525 src/input.cpp:577 msgctxt "key name" msgid "RIGHT" msgstr "" -#: src/input.cpp:527 src/input.cpp:577 +#: src/input.cpp:526 src/input.cpp:576 msgctxt "key name" msgid "NPAGE" msgstr "" -#: src/input.cpp:528 src/input.cpp:574 +#: src/input.cpp:527 src/input.cpp:573 msgctxt "key name" msgid "PPAGE" msgstr "" -#: src/input.cpp:529 src/input.cpp:560 +#: src/input.cpp:528 src/input.cpp:559 msgctxt "key name" msgid "ESC" msgstr "" -#: src/input.cpp:531 src/input.cpp:557 +#: src/input.cpp:530 src/input.cpp:556 msgctxt "key name" msgid "BACKSPACE" msgstr "" -#: src/input.cpp:532 +#: src/input.cpp:531 msgctxt "key name" msgid "DELETE" msgstr "" -#: src/input.cpp:533 src/input.cpp:575 +#: src/input.cpp:532 src/input.cpp:574 msgctxt "key name" msgid "HOME" msgstr "" -#: src/input.cpp:534 +#: src/input.cpp:533 msgctxt "key name" msgid "BREAK" msgstr "" -#: src/input.cpp:535 src/input.cpp:576 +#: src/input.cpp:534 src/input.cpp:575 msgctxt "key name" msgid "END" msgstr "" -#: src/input.cpp:536 src/input.cpp:559 +#: src/input.cpp:535 src/input.cpp:558 msgctxt "key name" msgid "RETURN" msgstr "" -#: src/input.cpp:538 src/input.cpp:586 +#: src/input.cpp:537 src/input.cpp:585 msgctxt "key name" msgid "KEYPAD_ENTER" msgstr "" -#: src/input.cpp:562 +#: src/input.cpp:561 msgctxt "key name" msgid "F1" msgstr "" -#: src/input.cpp:563 +#: src/input.cpp:562 msgctxt "key name" msgid "F2" msgstr "" -#: src/input.cpp:564 +#: src/input.cpp:563 msgctxt "key name" msgid "F3" msgstr "" -#: src/input.cpp:565 +#: src/input.cpp:564 msgctxt "key name" msgid "F4" msgstr "" -#: src/input.cpp:566 +#: src/input.cpp:565 msgctxt "key name" msgid "F5" msgstr "" -#: src/input.cpp:567 +#: src/input.cpp:566 msgctxt "key name" msgid "F6" msgstr "" -#: src/input.cpp:568 +#: src/input.cpp:567 msgctxt "key name" msgid "F7" msgstr "" -#: src/input.cpp:569 +#: src/input.cpp:568 msgctxt "key name" msgid "F8" msgstr "" -#: src/input.cpp:570 +#: src/input.cpp:569 msgctxt "key name" msgid "F9" msgstr "" -#: src/input.cpp:571 +#: src/input.cpp:570 msgctxt "key name" msgid "F10" msgstr "" -#: src/input.cpp:572 +#: src/input.cpp:571 msgctxt "key name" msgid "F11" msgstr "" -#: src/input.cpp:573 +#: src/input.cpp:572 msgctxt "key name" msgid "F12" msgstr "" -#: src/input.cpp:582 +#: src/input.cpp:581 msgctxt "key name" msgid "KEYPAD_DIVIDE" msgstr "" -#: src/input.cpp:583 +#: src/input.cpp:582 msgctxt "key name" msgid "KEYPAD_MULTIPLY" msgstr "" -#: src/input.cpp:584 +#: src/input.cpp:583 msgctxt "key name" msgid "KEYPAD_MINUS" msgstr "" -#: src/input.cpp:585 +#: src/input.cpp:584 msgctxt "key name" msgid "KEYPAD_PLUS" msgstr "" -#: src/input.cpp:587 +#: src/input.cpp:586 msgctxt "key name" msgid "KEYPAD_1" msgstr "" -#: src/input.cpp:588 +#: src/input.cpp:587 msgctxt "key name" msgid "KEYPAD_2" msgstr "" -#: src/input.cpp:589 +#: src/input.cpp:588 msgctxt "key name" msgid "KEYPAD_3" msgstr "" -#: src/input.cpp:590 +#: src/input.cpp:589 msgctxt "key name" msgid "KEYPAD_4" msgstr "" -#: src/input.cpp:591 +#: src/input.cpp:590 msgctxt "key name" msgid "KEYPAD_5" msgstr "" -#: src/input.cpp:592 +#: src/input.cpp:591 msgctxt "key name" msgid "KEYPAD_6" msgstr "" -#: src/input.cpp:593 +#: src/input.cpp:592 msgctxt "key name" msgid "KEYPAD_7" msgstr "" -#: src/input.cpp:594 +#: src/input.cpp:593 msgctxt "key name" msgid "KEYPAD_8" msgstr "" -#: src/input.cpp:595 +#: src/input.cpp:594 msgctxt "key name" msgid "KEYPAD_9" msgstr "" -#: src/input.cpp:596 +#: src/input.cpp:595 msgctxt "key name" msgid "KEYPAD_0" msgstr "" -#: src/input.cpp:597 +#: src/input.cpp:596 msgctxt "key name" msgid "KEYPAD_PERIOD" msgstr "" -#: src/input.cpp:598 +#: src/input.cpp:597 msgctxt "key name" msgid "F13" msgstr "" -#: src/input.cpp:599 +#: src/input.cpp:598 msgctxt "key name" msgid "F14" msgstr "" -#: src/input.cpp:600 +#: src/input.cpp:599 msgctxt "key name" msgid "F15" msgstr "" -#: src/input.cpp:601 +#: src/input.cpp:600 msgctxt "key name" msgid "F16" msgstr "" -#: src/input.cpp:602 +#: src/input.cpp:601 msgctxt "key name" msgid "F17" msgstr "" -#: src/input.cpp:603 +#: src/input.cpp:602 msgctxt "key name" msgid "F18" msgstr "" -#: src/input.cpp:604 +#: src/input.cpp:603 msgctxt "key name" msgid "F19" msgstr "" -#: src/input.cpp:605 +#: src/input.cpp:604 msgctxt "key name" msgid "F20" msgstr "" -#: src/input.cpp:606 +#: src/input.cpp:605 msgctxt "key name" msgid "F21" msgstr "" -#: src/input.cpp:607 +#: src/input.cpp:606 msgctxt "key name" msgid "F22" msgstr "" -#: src/input.cpp:608 +#: src/input.cpp:607 msgctxt "key name" msgid "F23" msgstr "" -#: src/input.cpp:609 +#: src/input.cpp:608 msgctxt "key name" msgid "F24" msgstr "" -#: src/input.cpp:615 +#: src/input.cpp:614 msgctxt "key name" msgid "JOY_LEFT" msgstr "" -#: src/input.cpp:616 +#: src/input.cpp:615 msgctxt "key name" msgid "JOY_RIGHT" msgstr "" -#: src/input.cpp:617 +#: src/input.cpp:616 msgctxt "key name" msgid "JOY_UP" msgstr "" -#: src/input.cpp:618 +#: src/input.cpp:617 msgctxt "key name" msgid "JOY_DOWN" msgstr "" -#: src/input.cpp:619 +#: src/input.cpp:618 msgctxt "key name" msgid "JOY_LEFTUP" msgstr "" -#: src/input.cpp:620 +#: src/input.cpp:619 msgctxt "key name" msgid "JOY_LEFTDOWN" msgstr "" -#: src/input.cpp:621 +#: src/input.cpp:620 msgctxt "key name" msgid "JOY_RIGHTUP" msgstr "" -#: src/input.cpp:622 +#: src/input.cpp:621 msgctxt "key name" msgid "JOY_RIGHTDOWN" msgstr "" -#: src/input.cpp:624 +#: src/input.cpp:623 msgctxt "key name" msgid "JOY_0" msgstr "" -#: src/input.cpp:625 +#: src/input.cpp:624 msgctxt "key name" msgid "JOY_1" msgstr "" -#: src/input.cpp:626 +#: src/input.cpp:625 msgctxt "key name" msgid "JOY_2" msgstr "" -#: src/input.cpp:627 +#: src/input.cpp:626 msgctxt "key name" msgid "JOY_3" msgstr "" -#: src/input.cpp:628 +#: src/input.cpp:627 msgctxt "key name" msgid "JOY_4" msgstr "" -#: src/input.cpp:629 +#: src/input.cpp:628 msgctxt "key name" msgid "JOY_5" msgstr "" -#: src/input.cpp:630 +#: src/input.cpp:629 msgctxt "key name" msgid "JOY_6" msgstr "" -#: src/input.cpp:631 +#: src/input.cpp:630 msgctxt "key name" msgid "JOY_7" msgstr "" -#: src/input.cpp:632 +#: src/input.cpp:631 msgctxt "key name" msgid "JOY_8" msgstr "" -#: src/input.cpp:633 +#: src/input.cpp:632 msgctxt "key name" msgid "JOY_9" msgstr "" -#: src/input.cpp:634 +#: src/input.cpp:633 msgctxt "key name" msgid "JOY_10" msgstr "" -#: src/input.cpp:635 +#: src/input.cpp:634 msgctxt "key name" msgid "JOY_11" msgstr "" -#: src/input.cpp:636 +#: src/input.cpp:635 msgctxt "key name" msgid "JOY_12" msgstr "" -#: src/input.cpp:637 +#: src/input.cpp:636 msgctxt "key name" msgid "JOY_13" msgstr "" -#: src/input.cpp:638 +#: src/input.cpp:637 msgctxt "key name" msgid "JOY_14" msgstr "" -#: src/input.cpp:639 +#: src/input.cpp:638 msgctxt "key name" msgid "JOY_15" msgstr "" -#: src/input.cpp:640 +#: src/input.cpp:639 msgctxt "key name" msgid "JOY_16" msgstr "" -#: src/input.cpp:641 +#: src/input.cpp:640 msgctxt "key name" msgid "JOY_17" msgstr "" -#: src/input.cpp:642 +#: src/input.cpp:641 msgctxt "key name" msgid "JOY_18" msgstr "" -#: src/input.cpp:643 +#: src/input.cpp:642 msgctxt "key name" msgid "JOY_19" msgstr "" -#: src/input.cpp:644 +#: src/input.cpp:643 msgctxt "key name" msgid "JOY_20" msgstr "" -#: src/input.cpp:645 +#: src/input.cpp:644 msgctxt "key name" msgid "JOY_21" msgstr "" -#: src/input.cpp:646 +#: src/input.cpp:645 msgctxt "key name" msgid "JOY_22" msgstr "" -#: src/input.cpp:647 +#: src/input.cpp:646 msgctxt "key name" msgid "JOY_23" msgstr "" -#: src/input.cpp:648 +#: src/input.cpp:647 msgctxt "key name" msgid "JOY_24" msgstr "" -#: src/input.cpp:649 +#: src/input.cpp:648 msgctxt "key name" msgid "JOY_25" msgstr "" -#: src/input.cpp:650 +#: src/input.cpp:649 msgctxt "key name" msgid "JOY_26" msgstr "" -#: src/input.cpp:651 +#: src/input.cpp:650 msgctxt "key name" msgid "JOY_27" msgstr "" -#: src/input.cpp:652 +#: src/input.cpp:651 msgctxt "key name" msgid "JOY_28" msgstr "" -#: src/input.cpp:653 +#: src/input.cpp:652 msgctxt "key name" msgid "JOY_29" msgstr "" -#: src/input.cpp:654 +#: src/input.cpp:653 msgctxt "key name" msgid "JOY_30" msgstr "" -#: src/input.cpp:657 +#: src/input.cpp:656 msgctxt "key name" msgid "MOUSE_LEFT_PRESSED" msgstr "" -#: src/input.cpp:659 +#: src/input.cpp:658 msgctxt "key name" msgid "MOUSE_LEFT" msgstr "" -#: src/input.cpp:661 +#: src/input.cpp:660 msgctxt "key name" msgid "MOUSE_RIGHT_PRESSED" msgstr "" -#: src/input.cpp:663 +#: src/input.cpp:662 msgctxt "key name" msgid "MOUSE_RIGHT" msgstr "" -#: src/input.cpp:665 +#: src/input.cpp:664 msgctxt "key name" msgid "SCROLL_UP" msgstr "" -#: src/input.cpp:667 +#: src/input.cpp:666 msgctxt "key name" msgid "SCROLL_DOWN" msgstr "" -#: src/input.cpp:669 +#: src/input.cpp:668 msgctxt "key name" msgid "MOUSE_MOVE" msgstr "" -#: src/input.cpp:735 +#: src/input.cpp:734 #, c-format msgctxt "function key name" msgid "F%d" msgstr "" -#: src/input.cpp:741 +#: src/input.cpp:740 #, c-format msgctxt "control key name" msgid "CTRL+%c" msgstr "" -#: src/input.cpp:763 +#: src/input.cpp:762 #, c-format msgid "unknown key %ld" msgstr "" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound globally!" msgstr "" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound locally!" msgstr "" -#: src/input.cpp:1098 +#: src/input.cpp:1097 msgctxt "keybinding" msgid "None applicable" msgstr "" -#: src/input.cpp:1101 src/input.cpp:1842 src/output.h:690 +#: src/input.cpp:1100 src/input.cpp:1841 src/output.h:692 #: src/requirements.cpp:534 src/requirements.cpp:556 msgid " or " msgstr "" -#: src/input.cpp:1101 src/output.h:690 +#: src/input.cpp:1100 src/output.h:692 msgid ", or " msgstr "" #. ~ keybinding description for anykey -#: src/input.cpp:1125 +#: src/input.cpp:1124 msgctxt "keybinding" msgid "any" msgstr "" #. ~ keybinding description for unbound or non-applicable keys -#: src/input.cpp:1151 +#: src/input.cpp:1150 msgctxt "keybinding" msgid "n/a" msgstr "" @@ -430522,7 +431343,7 @@ msgstr "" #. ~ %1$s: action description text before key, #. ~ %2$s: key description, #. ~ %3$s: action description text after key. -#: src/input.cpp:1167 +#: src/input.cpp:1166 #, c-format msgctxt "keybinding" msgid "%1$s(%2$s)%3$s" @@ -430530,25 +431351,25 @@ msgstr "" #. ~ %1$s: key description, #. ~ %2$s: action description. -#: src/input.cpp:1172 +#: src/input.cpp:1171 #, c-format msgctxt "keybinding" msgid "[%1$s] %2$s" msgstr "" -#: src/input.cpp:1427 +#: src/input.cpp:1426 msgid "Unbound keys" msgstr "" -#: src/input.cpp:1428 +#: src/input.cpp:1427 msgid "Keybinding active only on this screen" msgstr "" -#: src/input.cpp:1429 +#: src/input.cpp:1428 msgid "Keybinding active globally" msgstr "" -#: src/input.cpp:1431 +#: src/input.cpp:1430 #, c-format msgid "" "Press %c to remove keybinding\n" @@ -430556,58 +431377,58 @@ msgid "" "Press %c to add global keybinding\n" msgstr "" -#: src/input.cpp:1437 +#: src/input.cpp:1436 #, c-format msgid "Press %c to execute action\n" msgstr "" -#: src/input.cpp:1448 +#: src/input.cpp:1447 msgid "Keybindings" msgstr "" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Clear keys for %s?" msgstr "" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Reset to global bindings for %s?" msgstr "" -#: src/input.cpp:1618 +#: src/input.cpp:1617 msgid "" "There are already local keybindings defined for this action, please remove " "them first." msgstr "" -#: src/input.cpp:1622 +#: src/input.cpp:1621 #, c-format msgid "New key for %s" msgstr "" -#: src/input.cpp:1630 +#: src/input.cpp:1629 #, c-format msgid "This key is already used for %s." msgstr "" -#: src/input.cpp:1641 +#: src/input.cpp:1640 #, c-format msgid "" "This key conflicts with %s. Remove this key from the conflicting command(s)," " and continue?" msgstr "" -#: src/input.cpp:1672 +#: src/input.cpp:1671 #, c-format msgid "saving keybindings failed: %s" msgstr "" -#: src/input.cpp:1830 +#: src/input.cpp:1829 msgid "any key" msgstr "" -#: src/input.cpp:1833 +#: src/input.cpp:1832 msgid "mouse movement" msgstr "" @@ -430657,7 +431478,7 @@ msgstr "" msgid "There are no available choices" msgstr "" -#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1299 +#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter: " msgstr "" @@ -430823,12 +431644,12 @@ msgstr "" msgid "Material: %s" msgstr "" -#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:964 -#: src/item_pocket.cpp:1172 src/item_pocket.cpp:1183 +#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:965 +#: src/item_pocket.cpp:1188 src/item_pocket.cpp:1199 msgid "Volume: " msgstr "" -#: src/item.cpp:2097 src/item_pocket.cpp:1177 src/item_pocket.cpp:1186 +#: src/item.cpp:2097 src/item_pocket.cpp:1193 src/item_pocket.cpp:1202 msgid "Weight: " msgstr "" @@ -431103,7 +431924,7 @@ msgstr "" msgid "Compatible guns: " msgstr "" -#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:973 +#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:974 #, c-format msgid " round of %s" msgid_plural " rounds of %s" @@ -431517,12 +432338,12 @@ msgid "Bash: " msgstr "" #: src/item.cpp:3467 src/item.cpp:3472 src/item.cpp:3476 src/item.cpp:3650 -#: src/item.cpp:5036 src/item_pocket.cpp:1165 +#: src/item.cpp:5036 src/item_pocket.cpp:1181 msgid "Cut: " msgstr "" #: src/item.cpp:3485 src/item.cpp:3490 src/item.cpp:3494 src/item.cpp:3652 -#: src/item_pocket.cpp:1167 +#: src/item_pocket.cpp:1183 msgid "Ballistic: " msgstr "" @@ -432551,7 +433372,7 @@ msgstr "" msgid " (dirty)" msgstr "" -#: src/item.cpp:6430 src/veh_interact.cpp:1535 +#: src/item.cpp:6430 src/veh_interact.cpp:1533 msgid " (rotten)" msgstr "" @@ -432575,7 +433396,7 @@ msgstr "" msgid " (cold)" msgstr "" -#: src/item.cpp:6447 src/veh_interact.cpp:1533 +#: src/item.cpp:6447 src/veh_interact.cpp:1531 msgid " (frozen)" msgstr "" @@ -432669,7 +433490,7 @@ msgstr "" msgid " (plugged in)" msgstr "" -#: src/item.cpp:6527 src/ranged.cpp:3262 src/ranged.cpp:3285 +#: src/item.cpp:6527 src/ranged.cpp:3263 src/ranged.cpp:3286 msgid " (active)" msgstr "" @@ -432746,244 +433567,244 @@ msgstr "" msgid "right" msgstr "" -#: src/item.cpp:9184 +#: src/item.cpp:9185 msgid "++" msgstr "" -#: src/item.cpp:9186 +#: src/item.cpp:9187 msgid "||" msgstr "" -#: src/item.cpp:9188 +#: src/item.cpp:9189 msgid "|\\" msgstr "" -#: src/item.cpp:9190 +#: src/item.cpp:9191 msgid "|." msgstr "" -#: src/item.cpp:9192 +#: src/item.cpp:9193 msgid "\\." msgstr "" -#: src/item.cpp:9195 +#: src/item.cpp:9196 msgid "XX" msgstr "" -#: src/item.cpp:9197 +#: src/item.cpp:9198 msgid ".." msgstr "" -#: src/item.cpp:9211 +#: src/item.cpp:9212 msgctxt "damage adjective" msgid "accurized " msgstr "" -#: src/item.cpp:9213 +#: src/item.cpp:9214 msgctxt "damage adjective" msgid "reinforced " msgstr "" -#: src/item.cpp:9219 +#: src/item.cpp:9220 msgctxt "damage adjective" msgid "bruised " msgstr "" -#: src/item.cpp:9222 +#: src/item.cpp:9223 msgctxt "damage adjective" msgid "damaged " msgstr "" -#: src/item.cpp:9225 +#: src/item.cpp:9226 msgctxt "damage adjective" msgid "mangled " msgstr "" -#: src/item.cpp:9228 +#: src/item.cpp:9229 msgctxt "damage adjective" msgid "pulped " msgstr "" -#: src/item.cpp:9237 +#: src/item.cpp:9238 msgid "fully intact " msgstr "" -#: src/item.cpp:11165 +#: src/item.cpp:11170 msgid "isn't a weapon" msgstr "" -#: src/item.cpp:11168 +#: src/item.cpp:11173 msgid "is a gunmod and cannot be modded" msgstr "" -#: src/item.cpp:11171 +#: src/item.cpp:11176 #, c-format msgid "already has a %s" msgstr "" -#: src/item.cpp:11174 +#: src/item.cpp:11179 msgid "doesn't have a slot for this mod" msgstr "" -#: src/item.cpp:11177 +#: src/item.cpp:11182 #, c-format msgid "doesn't have enough room for another %s mod" msgstr "" -#: src/item.cpp:11182 +#: src/item.cpp:11187 #, c-format msgid "cannot have a %s" msgstr "" -#: src/item.cpp:11186 +#: src/item.cpp:11191 msgid "isn't big enough to use that mod" msgstr "" -#: src/item.cpp:11190 +#: src/item.cpp:11195 msgid "can only accept small mods on that slot" msgstr "" -#: src/item.cpp:11201 +#: src/item.cpp:11206 #, c-format msgid "%1$s cannot be used on item with no compatible ammo types" msgstr "" -#: src/item.cpp:11204 +#: src/item.cpp:11209 msgid "is already waterproof" msgstr "" -#: src/item.cpp:11207 +#: src/item.cpp:11212 msgid "is already eminently reliable" msgstr "" -#: src/item.cpp:11210 +#: src/item.cpp:11215 msgid "cannot have a brass catcher" msgstr "" -#: src/item.cpp:11215 +#: src/item.cpp:11220 msgid "must be unloaded before installing this mod" msgstr "" -#: src/item.cpp:11219 +#: src/item.cpp:11224 msgid "doesn't have a stock to attach this mod" msgstr "" -#: src/item.cpp:11224 +#: src/item.cpp:11229 #, c-format msgid "cannot be installed on a weapon with \"%s\"" msgstr "" -#: src/item.cpp:11829 +#: src/item.cpp:11834 #, c-format msgid "That %s must be on the ground or held to hold contents!" msgstr "" -#: src/item.cpp:11834 +#: src/item.cpp:11839 #, c-format msgid "That %1$s won't hold %2$s." msgstr "" -#: src/item.cpp:11839 +#: src/item.cpp:11844 #, c-format msgid "Your %1$s can't hold any more %2$s." msgstr "" -#: src/item.cpp:11857 +#: src/item.cpp:11862 #, c-format msgid "That %s doesn't have room to expand." msgstr "" -#: src/item.cpp:12411 +#: src/item.cpp:12416 #, c-format msgctxt "components count" msgid "%d x %s" msgstr "" -#: src/item.cpp:12934 +#: src/item.cpp:12926 msgid "A nearby robot has repaired itself and stands up!" msgstr "" -#: src/item.cpp:12936 +#: src/item.cpp:12928 msgid "A nearby corpse rises and moves towards you!" msgstr "" -#: src/item.cpp:12941 +#: src/item.cpp:12933 msgid "Oh dear god, a robot you're carrying has started moving!" msgstr "" -#: src/item.cpp:12944 +#: src/item.cpp:12936 msgid "Oh dear god, a corpse you're carrying has started moving!" msgstr "" -#: src/item.cpp:13004 +#: src/item.cpp:12996 #, c-format msgid "You take a puff of your %s." msgstr "" -#: src/item.cpp:13014 +#: src/item.cpp:13006 #, c-format msgid "Your shaking hand causes you to drop your %s." msgstr "" -#: src/item.cpp:13021 +#: src/item.cpp:13013 #, c-format msgid "You fall asleep and drop your %s." msgstr "" -#: src/item.cpp:13041 +#: src/item.cpp:13033 #, c-format msgid "You finish your %s." msgstr "" -#: src/item.cpp:13105 +#: src/item.cpp:13097 #, c-format msgid "Your %s is quenched by water." msgstr "" -#: src/item.cpp:13107 +#: src/item.cpp:13099 #, c-format msgid "Your %s is quenched by precipitation." msgstr "" -#: src/item.cpp:13110 +#: src/item.cpp:13102 #, c-format msgid "Your %s is blown out by the wind." msgstr "" -#: src/item.cpp:13167 src/item.cpp:13179 src/item.cpp:13194 src/iuse.cpp:8495 -#: src/iuse.cpp:8672 src/iuse.cpp:8865 +#: src/item.cpp:13159 src/item.cpp:13171 src/item.cpp:13186 src/iuse.cpp:8499 +#: src/iuse.cpp:8685 src/iuse.cpp:8884 msgid "You notice the cable has come loose!" msgstr "" -#: src/item.cpp:13206 +#: src/item.cpp:13198 msgid "The over-extended cable breaks loose!" msgstr "" -#: src/item.cpp:13226 +#: src/item.cpp:13218 msgid "You reel in the cable." msgstr "" -#: src/item.cpp:13274 +#: src/item.cpp:13266 #, c-format msgid "You need an UPS to run the %s!" msgstr "" -#: src/item.cpp:13281 +#: src/item.cpp:13273 #, c-format msgid "The %s ran out of energy!" msgstr "" -#: src/item.cpp:13316 +#: src/item.cpp:13308 #, c-format msgid "Your %s rusts due to blackpowder fouling." msgstr "" -#: src/item.cpp:13364 +#: src/item.cpp:13356 #, c-format msgid "Your %s disappears!" msgstr "" -#: src/item.cpp:13719 +#: src/item.cpp:13711 msgctxt "item name" msgid "human blood" msgid_plural "human blood" @@ -432991,7 +433812,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/item.cpp:13721 +#: src/item.cpp:13713 #, c-format msgctxt "item name" msgid "%s blood" @@ -433001,7 +433822,7 @@ msgstr[1] "" msgstr[2] "" #. ~ %1$s: name of corpse with modifiers; %2$s: species name -#: src/item.cpp:13792 +#: src/item.cpp:13784 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of a %2$s" @@ -433009,7 +433830,7 @@ msgstr "" #. ~ %1$s: name of corpse with modifiers; %2$s: proper name; %3$s: species #. name -#: src/item.cpp:13796 +#: src/item.cpp:13788 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of %2$s, %3$s" @@ -433123,7 +433944,7 @@ msgstr "" msgid "Total capacity:" msgstr "" -#: src/item_contents.cpp:2278 src/item_pocket.cpp:966 +#: src/item_contents.cpp:2278 src/item_pocket.cpp:967 msgid " Weight: " msgstr "" @@ -433142,27 +433963,27 @@ msgid "" "[RETURN] Context menu\n" msgstr "" -#: src/item_factory.cpp:1622 +#: src/item_factory.cpp:1623 msgid "" "Can be activated to increase environmental protection. Will " "consume charges when active, but only when environmental hazards are " "present." msgstr "" -#: src/item_factory.cpp:3559 +#: src/item_factory.cpp:3561 #, c-format msgid "%s needs pocket definitions" msgstr "" -#: src/item_factory.cpp:4889 src/trait_group.cpp:89 +#: src/item_factory.cpp:4891 src/trait_group.cpp:89 msgid "Test which group?" msgstr "" -#: src/item_factory.cpp:4913 src/trait_group.cpp:113 +#: src/item_factory.cpp:4915 src/trait_group.cpp:113 msgid "Result of 100 spawns:" msgstr "" -#: src/item_factory.cpp:4916 src/trait_group.cpp:116 +#: src/item_factory.cpp:4918 src/trait_group.cpp:116 #, c-format msgid "%d x %s" msgstr "" @@ -433181,312 +434002,317 @@ msgstr "" msgid "inside %s" msgstr "" -#: src/item_pocket.cpp:850 +#: src/item_pocket.cpp:851 msgid "open" msgstr "" -#: src/item_pocket.cpp:940 +#: src/item_pocket.cpp:941 #, c-format msgid "Pocket %d:" msgstr "" -#: src/item_pocket.cpp:962 +#: src/item_pocket.cpp:963 msgid "Holds a single armored plate." msgstr "" -#: src/item_pocket.cpp:981 +#: src/item_pocket.cpp:982 msgid "Holds: " msgstr "" -#: src/item_pocket.cpp:991 src/item_pocket.cpp:996 +#: src/item_pocket.cpp:992 src/item_pocket.cpp:997 msgid "Item length: " msgstr "" -#: src/item_pocket.cpp:1001 +#: src/item_pocket.cpp:1002 msgid " to " msgstr "" -#: src/item_pocket.cpp:1007 +#: src/item_pocket.cpp:1008 msgid "Minimum item length: " msgstr "" -#: src/item_pocket.cpp:1015 +#: src/item_pocket.cpp:1016 msgid "Minimum item volume: " msgstr "" -#: src/item_pocket.cpp:1022 +#: src/item_pocket.cpp:1023 msgid "Maximum item volume: " msgstr "" -#: src/item_pocket.cpp:1027 +#: src/item_pocket.cpp:1028 msgid "Base moves to remove item: " msgstr "" -#: src/item_pocket.cpp:1030 +#: src/item_pocket.cpp:1042 +#, c-format +msgid "Allowed materials: %s" +msgstr "" + +#: src/item_pocket.cpp:1046 msgid "This pocket is rigid." msgstr "" -#: src/item_pocket.cpp:1035 +#: src/item_pocket.cpp:1051 msgid "" "This is a holster, it only holds one item at a " "time." msgstr "" -#: src/item_pocket.cpp:1040 +#: src/item_pocket.cpp:1056 #, c-format msgid "Causes %d additional encumbrance while in use." msgstr "" -#: src/item_pocket.cpp:1046 +#: src/item_pocket.cpp:1062 msgid "Items may fall out if grabbed." msgstr "" -#: src/item_pocket.cpp:1051 +#: src/item_pocket.cpp:1067 msgid "Items will make noise when you move." msgstr "" -#: src/item_pocket.cpp:1056 +#: src/item_pocket.cpp:1072 msgid "This pocket can contain a liquid." msgstr "" -#: src/item_pocket.cpp:1060 +#: src/item_pocket.cpp:1076 msgid "This pocket can contain a gas." msgstr "" -#: src/item_pocket.cpp:1064 +#: src/item_pocket.cpp:1080 msgid "This pocket will spill if placed into another item or worn." msgstr "" -#: src/item_pocket.cpp:1068 +#: src/item_pocket.cpp:1084 msgid "This pocket protects its contents from fire." msgstr "" -#: src/item_pocket.cpp:1073 +#: src/item_pocket.cpp:1089 #, c-format msgid "" "Contained items spoil at %.0f%% their original rate." msgstr "" -#: src/item_pocket.cpp:1076 +#: src/item_pocket.cpp:1092 msgid "Contained items won't spoil." msgstr "" -#: src/item_pocket.cpp:1081 +#: src/item_pocket.cpp:1097 #, c-format msgid "" "Items in this pocket weigh %.0f%% their original weight." msgstr "" -#: src/item_pocket.cpp:1087 +#: src/item_pocket.cpp:1103 #, c-format msgid "" "This pocket expands at %.0f%% of the rate of volume of " "items inside." msgstr "" -#: src/item_pocket.cpp:1093 +#: src/item_pocket.cpp:1109 msgid "Restrictions:" msgstr "" -#: src/item_pocket.cpp:1102 +#: src/item_pocket.cpp:1118 #, c-format msgid "* or %s" msgstr "" -#: src/item_pocket.cpp:1117 +#: src/item_pocket.cpp:1133 #, c-format msgid "%s pocket %d" msgstr "" -#: src/item_pocket.cpp:1121 +#: src/item_pocket.cpp:1137 #, c-format msgid "Pocket %d: %s" msgstr "" -#: src/item_pocket.cpp:1124 +#: src/item_pocket.cpp:1140 #, c-format msgid "Pocket %d" msgstr "" -#: src/item_pocket.cpp:1129 +#: src/item_pocket.cpp:1145 msgid "This pocket is empty." msgstr "" -#: src/item_pocket.cpp:1133 +#: src/item_pocket.cpp:1149 msgid "This pocket is sealed." msgstr "" #. ~ (M)elee coverage -#: src/item_pocket.cpp:1149 +#: src/item_pocket.cpp:1165 msgid "(M):" msgstr "" #. ~ (R)anged coverage -#: src/item_pocket.cpp:1153 +#: src/item_pocket.cpp:1169 msgid "(R):" msgstr "" #. ~ (V)itals coverage -#: src/item_pocket.cpp:1157 +#: src/item_pocket.cpp:1173 msgid "(V):" msgstr "" -#: src/item_pocket.cpp:1163 +#: src/item_pocket.cpp:1179 msgid "Protection: Bash: " msgstr "" -#: src/item_pocket.cpp:1174 src/item_pocket.cpp:1179 +#: src/item_pocket.cpp:1190 src/item_pocket.cpp:1195 msgid " of " msgstr "" -#: src/item_pocket.cpp:1195 +#: src/item_pocket.cpp:1211 msgid "Contents of this pocket:" msgstr "" -#: src/item_pocket.cpp:1222 +#: src/item_pocket.cpp:1238 msgid "cannot unwield item" msgstr "" -#: src/item_pocket.cpp:1236 +#: src/item_pocket.cpp:1252 msgid "only books can go into ebook pocket" msgstr "" -#: src/item_pocket.cpp:1245 +#: src/item_pocket.cpp:1261 msgid "only mods can go into mod pocket" msgstr "" -#: src/item_pocket.cpp:1253 +#: src/item_pocket.cpp:1271 msgid "holster does not accept this item type or form factor" msgstr "" -#: src/item_pocket.cpp:1261 +#: src/item_pocket.cpp:1279 msgid "item is not an ammo" msgstr "" -#: src/item_pocket.cpp:1268 +#: src/item_pocket.cpp:1286 msgid "item is not the correct ammo type" msgstr "" -#: src/item_pocket.cpp:1277 +#: src/item_pocket.cpp:1295 msgid "can't contain liquid" msgstr "" -#: src/item_pocket.cpp:1283 +#: src/item_pocket.cpp:1301 msgid "can't contain gas" msgstr "" -#: src/item_pocket.cpp:1295 src/item_pocket.cpp:1417 +#: src/item_pocket.cpp:1313 src/item_pocket.cpp:1435 msgid "item too big" msgstr "" -#: src/item_pocket.cpp:1299 +#: src/item_pocket.cpp:1317 msgid "item is too long" msgstr "" -#: src/item_pocket.cpp:1304 +#: src/item_pocket.cpp:1322 msgid "item is too short" msgstr "" -#: src/item_pocket.cpp:1309 +#: src/item_pocket.cpp:1327 msgid "item is too small" msgstr "" -#: src/item_pocket.cpp:1338 +#: src/item_pocket.cpp:1356 msgid "can't mix different ammo" msgstr "" -#: src/item_pocket.cpp:1348 +#: src/item_pocket.cpp:1366 msgid "ablative pocket already contains a plate" msgstr "" -#: src/item_pocket.cpp:1357 +#: src/item_pocket.cpp:1375 msgid "holster already contains an item" msgstr "" -#: src/item_pocket.cpp:1364 +#: src/item_pocket.cpp:1382 msgid "can't mix liquid with contained item" msgstr "" -#: src/item_pocket.cpp:1369 +#: src/item_pocket.cpp:1387 msgid "can't put non liquid into pocket with liquid" msgstr "" -#: src/item_pocket.cpp:1376 +#: src/item_pocket.cpp:1394 msgid "" "can't mix frozen liquid with contained item in the watertight container" msgstr "" -#: src/item_pocket.cpp:1382 +#: src/item_pocket.cpp:1400 msgid "" "can't mix item with contained frozen liquid in the watertight container" msgstr "" -#: src/item_pocket.cpp:1389 +#: src/item_pocket.cpp:1407 msgid "can't mix gas with contained item" msgstr "" -#: src/item_pocket.cpp:1393 +#: src/item_pocket.cpp:1411 msgid "can't put non gas into pocket with gas" msgstr "" -#: src/item_pocket.cpp:1401 +#: src/item_pocket.cpp:1419 msgid "tried to put too many charges of ammo in item" msgstr "" -#: src/item_pocket.cpp:1409 +#: src/item_pocket.cpp:1427 msgid "item is too heavy" msgstr "" -#: src/item_pocket.cpp:1413 +#: src/item_pocket.cpp:1431 msgid "pocket is holding too much weight" msgstr "" -#: src/item_pocket.cpp:1421 +#: src/item_pocket.cpp:1439 msgid "not enough space" msgstr "" -#: src/item_pocket.cpp:1590 +#: src/item_pocket.cpp:1608 #, c-format msgid "Your %s falls to the ground." msgstr "" -#: src/item_pocket.cpp:1752 +#: src/item_pocket.cpp:1770 #, c-format msgid "Liquid leaked out from the %s and dripped onto the ground!" msgstr "" -#: src/item_pocket.cpp:2333 +#: src/item_pocket.cpp:2351 msgid "" "Items won't be inserted into this pocket unless you manually " "insert them." msgstr "" -#: src/item_pocket.cpp:2337 +#: src/item_pocket.cpp:2355 msgid "" "Items in this pocket won't be unloaded unless you manually drop " "them." msgstr "" -#: src/item_pocket.cpp:2339 +#: src/item_pocket.cpp:2357 msgid "Priority:" msgstr "" -#: src/item_pocket.cpp:2340 +#: src/item_pocket.cpp:2358 #, c-format msgid "Item Whitelist: %s" msgstr "" -#: src/item_pocket.cpp:2345 +#: src/item_pocket.cpp:2363 #, c-format msgid "Item Blacklist: %s" msgstr "" -#: src/item_pocket.cpp:2350 +#: src/item_pocket.cpp:2368 #, c-format msgid "Category Whitelist: %s" msgstr "" -#: src/item_pocket.cpp:2352 +#: src/item_pocket.cpp:2370 #, c-format msgid "Category Blacklist: %s" msgstr "" @@ -433495,390 +434321,390 @@ msgstr "" msgid "click." msgstr "" -#: src/iuse.cpp:463 +#: src/iuse.cpp:464 #, c-format msgid "You remove the radio modification from your %s." msgstr "" -#: src/iuse.cpp:482 +#: src/iuse.cpp:483 #, c-format msgid "You're already smoking a %s!" msgstr "" -#: src/iuse.cpp:486 +#: src/iuse.cpp:487 msgid "You don't have anything to light it with!" msgstr "" -#: src/iuse.cpp:493 +#: src/iuse.cpp:494 msgid "Are you sure you want to drink… this?" msgstr "" -#: src/iuse.cpp:510 src/iuse.cpp:1032 src/iuse.cpp:1040 src/iuse.cpp:9514 -#: src/iuse.cpp:9525 +#: src/iuse.cpp:511 src/iuse.cpp:1033 src/iuse.cpp:1041 src/iuse.cpp:9532 +#: src/iuse.cpp:9543 #, c-format msgid "You take some %s." msgstr "" -#: src/iuse.cpp:597 +#: src/iuse.cpp:598 #, c-format msgid "" "Please let the devs know you should be able to smoke a %s, but the smoking " "code does not know how." msgstr "" -#: src/iuse.cpp:605 +#: src/iuse.cpp:606 #, c-format msgid "You light a %s." msgstr "" -#: src/iuse.cpp:616 +#: src/iuse.cpp:617 msgid "Ugh, too much smoke… you feel nasty." msgstr "" -#: src/iuse.cpp:625 +#: src/iuse.cpp:626 msgid "You take a puff from your electronic cigarette." msgstr "" -#: src/iuse.cpp:629 +#: src/iuse.cpp:630 msgid "You inhale some vapor from your advanced electronic cigarette." msgstr "" -#: src/iuse.cpp:634 +#: src/iuse.cpp:635 msgid "You don't have any nicotine liquid!" msgstr "" -#: src/iuse.cpp:644 +#: src/iuse.cpp:645 msgid "Ugh, too much nicotine… you feel nasty." msgstr "" -#: src/iuse.cpp:652 +#: src/iuse.cpp:653 msgid "You take some antibiotics." msgstr "" -#: src/iuse.cpp:653 +#: src/iuse.cpp:654 msgid " takes some antibiotics." msgstr "" -#: src/iuse.cpp:664 +#: src/iuse.cpp:665 msgid "" "Maybe this is just the placebo effect, but you feel a little better as the " "dose settles in." msgstr "" -#: src/iuse.cpp:678 +#: src/iuse.cpp:679 #, c-format msgid "You're out of %s." msgstr "" -#: src/iuse.cpp:681 +#: src/iuse.cpp:682 #, c-format msgid "You use your %s." msgstr "" -#: src/iuse.cpp:685 +#: src/iuse.cpp:686 msgid "You wash the slime from your eyes." msgstr "" -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid " uses some fungicide." msgstr "" -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid "You use your fungicide." msgstr "" -#: src/iuse.cpp:710 src/iuse.cpp:757 +#: src/iuse.cpp:711 src/iuse.cpp:758 msgid "You feel a burning sensation slowly radiating throughout your skin." msgstr "" -#: src/iuse.cpp:716 src/iuse.cpp:761 +#: src/iuse.cpp:717 src/iuse.cpp:762 msgid "Your skin grows warm for a moment." msgstr "" -#: src/iuse.cpp:773 +#: src/iuse.cpp:774 msgid "You take some antiparasitic medication." msgstr "" -#: src/iuse.cpp:776 +#: src/iuse.cpp:777 msgid "The itching sensation under your skin fades away." msgstr "" -#: src/iuse.cpp:782 +#: src/iuse.cpp:783 msgid "Your bowels clench as something inside them dies." msgstr "" -#: src/iuse.cpp:784 +#: src/iuse.cpp:785 msgid "Your bowels spasm painfully as something inside them dies." msgstr "" -#: src/iuse.cpp:790 +#: src/iuse.cpp:791 msgid "Your skin prickles and your veins itch for a few moments." msgstr "" -#: src/iuse.cpp:794 +#: src/iuse.cpp:795 msgid "Your veins relax in a soothing wave through your body." msgstr "" -#: src/iuse.cpp:799 +#: src/iuse.cpp:800 msgid "The pressure inside your head feels better already." msgstr "" -#: src/iuse.cpp:802 +#: src/iuse.cpp:803 msgid "Your head pounds like a sore tooth as something inside of it dies." msgstr "" -#: src/iuse.cpp:809 +#: src/iuse.cpp:810 msgid "The stiffness in your joints goes away." msgstr "" -#: src/iuse.cpp:811 +#: src/iuse.cpp:812 msgid "The pain in your joints goes away." msgstr "" -#: src/iuse.cpp:819 +#: src/iuse.cpp:820 msgid "You take some anticonvulsant medication." msgstr "" -#: src/iuse.cpp:833 +#: src/iuse.cpp:834 msgid "You stop shaking." msgstr "" -#: src/iuse.cpp:841 +#: src/iuse.cpp:842 msgid "" "You start scarfing down the delicious cake. It tastes a little funny, " "though…" msgstr "" -#: src/iuse.cpp:864 +#: src/iuse.cpp:865 msgid "You snort a bump of coke." msgstr "" -#: src/iuse.cpp:883 +#: src/iuse.cpp:884 msgid "You smoke your meth." msgstr "" -#: src/iuse.cpp:884 +#: src/iuse.cpp:885 msgid "The world seems to sharpen." msgstr "" -#: src/iuse.cpp:898 +#: src/iuse.cpp:899 msgid "You snort some crystal meth." msgstr "" -#: src/iuse.cpp:918 +#: src/iuse.cpp:919 msgid "You inject the vaccine." msgstr "" -#: src/iuse.cpp:923 +#: src/iuse.cpp:924 msgid "You no longer need to fear the flu, at least for some time." msgstr "" -#: src/iuse.cpp:927 +#: src/iuse.cpp:928 msgid "" "You notice the date on the packaging is pretty old. It may no longer be " "effective." msgstr "" -#: src/iuse.cpp:945 +#: src/iuse.cpp:946 msgid "Are you sure you want to eat this? It looks poisonous…" msgstr "" -#: src/iuse.cpp:969 +#: src/iuse.cpp:970 #, c-format msgid "This %s probably meant a lot to someone at one time." msgstr "" -#: src/iuse.cpp:990 +#: src/iuse.cpp:991 msgid "You feel completely exhausted." msgstr "" -#: src/iuse.cpp:994 +#: src/iuse.cpp:995 msgid "You feel a bit wobbly." msgstr "" -#: src/iuse.cpp:1008 +#: src/iuse.cpp:1009 msgid "You suddenly feel hollow inside." msgstr "" -#: src/iuse.cpp:1022 +#: src/iuse.cpp:1023 msgid "You eat the datura seed." msgstr "" -#: src/iuse.cpp:1047 +#: src/iuse.cpp:1048 msgid "You take a puff from your inhaler." msgstr "" -#: src/iuse.cpp:1048 +#: src/iuse.cpp:1049 msgid " takes a puff from their inhaler." msgstr "" -#: src/iuse.cpp:1063 +#: src/iuse.cpp:1064 #, c-format msgid "You breathe deeply from the %s." msgstr "" -#: src/iuse.cpp:1065 +#: src/iuse.cpp:1066 #, c-format msgid " breathes from the %s." msgstr "" -#: src/iuse.cpp:1085 +#: src/iuse.cpp:1086 msgid "This looks unhealthy, sure you want to drink it?" msgstr "" -#: src/iuse.cpp:1089 +#: src/iuse.cpp:1090 msgid "This looks unhealthy, sure you want to eat it?" msgstr "" -#: src/iuse.cpp:1096 +#: src/iuse.cpp:1097 msgid "Blech, that tastes gross!" msgstr "" -#: src/iuse.cpp:1107 +#: src/iuse.cpp:1108 msgid "Blech, that burns your throat!" msgstr "" -#: src/iuse.cpp:1113 +#: src/iuse.cpp:1114 msgid "Blech, you don't feel you can stomach much of that." msgstr "" -#: src/iuse.cpp:1123 +#: src/iuse.cpp:1124 msgid "This looks unclean; are you sure you want to drink it?" msgstr "" -#: src/iuse.cpp:1127 +#: src/iuse.cpp:1128 msgid "This looks unclean; are you sure you want to eat it?" msgstr "" -#: src/iuse.cpp:1141 +#: src/iuse.cpp:1142 msgid "The meal is revitalizing." msgstr "" -#: src/iuse.cpp:1143 +#: src/iuse.cpp:1144 msgid "Oddly enough, this doesn't taste so bad." msgstr "" -#: src/iuse.cpp:1161 +#: src/iuse.cpp:1162 #, c-format msgid "You chew your %s." msgstr "" -#: src/iuse.cpp:1176 +#: src/iuse.cpp:1177 msgid "You feel cleansed." msgstr "" -#: src/iuse.cpp:1186 +#: src/iuse.cpp:1187 msgid "You feel a slight itching inside, but it passes." msgstr "" -#: src/iuse.cpp:1205 +#: src/iuse.cpp:1206 msgid "You don't have any mutations to purify." msgstr "" -#: src/iuse.cpp:1209 +#: src/iuse.cpp:1210 msgid "Choose a mutation to purify: " msgstr "" -#: src/iuse.cpp:1217 +#: src/iuse.cpp:1218 msgid "" "You inject the purifier. The liquid thrashes inside the tube and goes down " "reluctantly." msgstr "" -#: src/iuse.cpp:1275 +#: src/iuse.cpp:1276 #, c-format msgid "" "As you eat the %s, you have a near-religious experience, feeling at one with" " your surroundings…" msgstr "" -#: src/iuse.cpp:1307 +#: src/iuse.cpp:1308 msgid "It tastes extremely strange!" msgstr "" -#: src/iuse.cpp:1315 src/iuse.cpp:1466 +#: src/iuse.cpp:1316 src/iuse.cpp:1467 msgid "You feel better all over." msgstr "" -#: src/iuse.cpp:1327 +#: src/iuse.cpp:1328 msgid "It is delicious, and very filling!" msgstr "" -#: src/iuse.cpp:1332 +#: src/iuse.cpp:1333 msgid "It is delicious, but you can't eat any more." msgstr "" -#: src/iuse.cpp:1335 +#: src/iuse.cpp:1336 msgid "You take one bite, and immediately vomit!" msgstr "" -#: src/iuse.cpp:1340 +#: src/iuse.cpp:1341 msgid "" "You feel a familiar warmth, but suddenly it surges into an excruciating burn" " as you convulse, vomiting, and black out…" msgstr "" -#: src/iuse.cpp:1343 +#: src/iuse.cpp:1344 msgctxt "memorial_male" msgid "Suffered Marloss Rejection." msgstr "" -#: src/iuse.cpp:1344 +#: src/iuse.cpp:1345 msgctxt "memorial_female" msgid "Suffered Marloss Rejection." msgstr "" -#: src/iuse.cpp:1360 +#: src/iuse.cpp:1361 msgid "" "You feel a familiar warmth, but suddenly it surges into painful burning as " "you convulse and collapse to the ground…" msgstr "" -#: src/iuse.cpp:1372 src/monattack.cpp:2116 +#: src/iuse.cpp:1373 src/monattack.cpp:2116 msgid "" "You wake up in a Marloss bush. Almost *cradled* in it, actually, as though " "it grew there for you." msgstr "" #. ~ Beginning to hear the Mycus while conscious: that's it speaking -#: src/iuse.cpp:1375 +#: src/iuse.cpp:1376 msgid "" "unity. together we have reached the door. we provide the final key. now " "to pass through…" msgstr "" -#: src/iuse.cpp:1377 +#: src/iuse.cpp:1378 msgid "You feel a strange warmth spreading throughout your body…" msgstr "" #. ~ "Nuh-uh" is a sound used for "nope", "no", etc. -#: src/iuse.cpp:1398 +#: src/iuse.cpp:1399 msgid "" "After what happened that last time? Nuh-uh. You're not eating that alien " "poison." msgstr "" -#: src/iuse.cpp:1403 +#: src/iuse.cpp:1404 msgid "we no longer require this scaffolding. we reserve it for other uses." msgstr "" -#: src/iuse.cpp:1424 src/iuse.cpp:5711 +#: src/iuse.cpp:1425 src/iuse.cpp:5712 #, c-format msgid "" "Are you sure you want to eat the %s? You could plant it in a mound of dirt." msgstr "" -#: src/iuse.cpp:1465 +#: src/iuse.cpp:1466 msgid "It tastes amazing, and you finish it quickly." msgstr "" -#: src/iuse.cpp:1471 +#: src/iuse.cpp:1472 msgid "" "As it settles in, you feel ecstasy radiating through every part of your " "body…" msgstr "" -#: src/iuse.cpp:1474 +#: src/iuse.cpp:1475 msgid "" "Your eyes roll back in your head. Everything dissolves into a blissful " "haze…" @@ -433889,833 +434715,833 @@ msgstr "" #. ~ It still understands the concept, but uninitelligent fungaloids and mind- #. bent symbiotes should not need it. #. ~ We are the Mycus. -#: src/iuse.cpp:1483 +#: src/iuse.cpp:1484 msgid "we welcome into us. we have endured long in this forbidding world." msgstr "" -#: src/iuse.cpp:1486 +#: src/iuse.cpp:1487 msgid "" "A sea of white caps, waving gently. A haze of spores wafting silently over " "a forest." msgstr "" -#: src/iuse.cpp:1488 +#: src/iuse.cpp:1489 msgid "the natives have a saying: \"e pluribus unum.\" out of many, one." msgstr "" -#: src/iuse.cpp:1491 +#: src/iuse.cpp:1492 msgid "" "The blazing pink redness of the berry. The juices spreading across our " "tongue, the warmth draping over us like a lover's embrace." msgstr "" -#: src/iuse.cpp:1493 +#: src/iuse.cpp:1494 msgid "" "we welcome the union of our lines in our local guide. we will prosper, and " "unite this world. even now, our fruits adapt to better serve local " "physiology." msgstr "" -#: src/iuse.cpp:1496 +#: src/iuse.cpp:1497 msgid "" "The sky-blue of the seed. The nutty, creamy flavors intermingling with the " "berry, a memory that will never leave us." msgstr "" -#: src/iuse.cpp:1498 +#: src/iuse.cpp:1499 msgid "" "as, in time, shall we adapt to better welcome those who have not received " "us." msgstr "" -#: src/iuse.cpp:1501 +#: src/iuse.cpp:1502 msgid "" "The amber-yellow of the sap. Feel it flowing through our veins, taking the " "place of the strange, thin red gruel called \"blood.\"" msgstr "" -#: src/iuse.cpp:1503 +#: src/iuse.cpp:1504 msgid "we are the Mycus." msgstr "" -#: src/iuse.cpp:1540 +#: src/iuse.cpp:1541 msgid "This tastes really weird! You're not sure it's good for you…" msgstr "" -#: src/iuse.cpp:1555 +#: src/iuse.cpp:1556 #, c-format msgid "You doubt someone would want to eat %1$s." msgstr "" -#: src/iuse.cpp:1559 +#: src/iuse.cpp:1560 #, c-format msgid "Put the %s where?" msgstr "" -#: src/iuse.cpp:1568 +#: src/iuse.cpp:1569 #, c-format msgid "Are you sure you want to feed a person %1$s?" msgstr "" -#: src/iuse.cpp:1570 +#: src/iuse.cpp:1571 #, c-format msgid "You put your %1$s into %2$s mouth!" msgstr "" -#: src/iuse.cpp:1574 +#: src/iuse.cpp:1575 msgid "" "Okay, but please, don't give me this again. I don't want to eat pet food in" " the Cataclysm all day." msgstr "" -#: src/iuse.cpp:1576 +#: src/iuse.cpp:1577 #, c-format msgid "%s knocks it from your hand!" msgstr "" -#: src/iuse.cpp:1590 +#: src/iuse.cpp:1591 #, c-format msgid "You try to feed the %1$s some %2$s, but it vanishes!" msgstr "" -#: src/iuse.cpp:1608 +#: src/iuse.cpp:1609 #, c-format msgid "The %s doesn't want that kind of food." msgstr "" -#: src/iuse.cpp:1614 +#: src/iuse.cpp:1615 msgid "You want to feed it the dog food, but it bites your fingers!" msgstr "" -#: src/iuse.cpp:1617 +#: src/iuse.cpp:1618 msgid "" "Apparently, it's more interested in your flesh than the dog food in your " "hand!" msgstr "" -#: src/iuse.cpp:1623 +#: src/iuse.cpp:1624 #, c-format msgid "You feed your %1$s to the %2$s." msgstr "" -#: src/iuse.cpp:1626 +#: src/iuse.cpp:1627 #, c-format msgid "The %1$s is your pet now!" msgstr "" -#: src/iuse.cpp:1636 +#: src/iuse.cpp:1637 msgid "There is nothing to be fed here." msgstr "" -#: src/iuse.cpp:1653 +#: src/iuse.cpp:1654 msgid "Modify what?" msgstr "" -#: src/iuse.cpp:1656 src/iuse.cpp:2464 src/iuse.cpp:4861 src/iuse.cpp:5545 -#: src/iuse.cpp:6323 src/iuse.cpp:6355 src/iuse.cpp:7475 src/iuse.cpp:7681 +#: src/iuse.cpp:1657 src/iuse.cpp:2465 src/iuse.cpp:4862 src/iuse.cpp:5546 +#: src/iuse.cpp:6324 src/iuse.cpp:6356 src/iuse.cpp:7479 src/iuse.cpp:7685 msgid "You don't have that item!" msgstr "" -#: src/iuse.cpp:1661 +#: src/iuse.cpp:1662 msgid "Which signal should activate the item?" msgstr "" -#: src/iuse.cpp:1662 src/iuse.cpp:1674 +#: src/iuse.cpp:1663 src/iuse.cpp:1675 msgid "\"Blue\"" msgstr "" -#: src/iuse.cpp:1662 src/iuse.cpp:1678 +#: src/iuse.cpp:1663 src/iuse.cpp:1679 msgid "\"Green\"" msgstr "" -#: src/iuse.cpp:1662 src/iuse.cpp:1670 +#: src/iuse.cpp:1663 src/iuse.cpp:1671 msgid "\"Red\"" msgstr "" -#: src/iuse.cpp:1685 +#: src/iuse.cpp:1686 msgid "This item has been modified this way already." msgstr "" -#: src/iuse.cpp:1692 +#: src/iuse.cpp:1693 #, c-format msgid "" "You modify your %1$s to listen for the %2$s activation signal on the radio." msgstr "" -#: src/iuse.cpp:1715 +#: src/iuse.cpp:1716 msgid "Remove mods from tool?" msgstr "" -#: src/iuse.cpp:1716 +#: src/iuse.cpp:1717 msgid "You don't have any modified tools." msgstr "" -#: src/iuse.cpp:1728 +#: src/iuse.cpp:1729 #, c-format msgid "You remove the %s from the tool." msgstr "" -#: src/iuse.cpp:1749 +#: src/iuse.cpp:1750 msgid "You doubt you will have much luck catching fish here." msgstr "" -#: src/iuse.cpp:1774 src/iuse.cpp:1815 +#: src/iuse.cpp:1775 src/iuse.cpp:1816 msgid "You can't fish there!" msgstr "" -#: src/iuse.cpp:1777 +#: src/iuse.cpp:1778 msgid "You cast your line and wait to hook something…" msgstr "" -#: src/iuse.cpp:1804 +#: src/iuse.cpp:1805 msgid "Fish aren't foolish enough to go in here without bait." msgstr "" -#: src/iuse.cpp:1808 +#: src/iuse.cpp:1809 msgid "Put fish trap where?" msgstr "" -#: src/iuse.cpp:1826 +#: src/iuse.cpp:1827 msgid "" "You place the fish trap; in three hours or so, you may catch some fish." msgstr "" -#: src/iuse.cpp:1923 src/iuse.cpp:5148 +#: src/iuse.cpp:1924 src/iuse.cpp:5149 msgid "Spray where?" msgstr "" -#: src/iuse.cpp:1946 +#: src/iuse.cpp:1947 #, c-format msgid "The %s is sprayed!" msgstr "" -#: src/iuse.cpp:1948 +#: src/iuse.cpp:1949 #, c-format msgid "The %s looks blinded." msgstr "" -#: src/iuse.cpp:1953 +#: src/iuse.cpp:1954 #, c-format msgid "The %s is frozen!" msgstr "" #. ~ Modular exoskeletons require pocket restrictions to insert modules. %s = #. pocket name. -#: src/iuse.cpp:2185 +#: src/iuse.cpp:2186 #, c-format msgid "%s doesn't define any restrictions for modules!" msgstr "" #. ~ Prompt the player to handle the module inside the modular exoskeleton -#: src/iuse.cpp:2196 +#: src/iuse.cpp:2197 msgid "What to do with the existing module?" msgstr "" -#: src/iuse.cpp:2197 +#: src/iuse.cpp:2198 #, c-format msgid "Unload everything from this %s" msgstr "" -#: src/iuse.cpp:2199 +#: src/iuse.cpp:2200 #, c-format msgid "Replace the %s" msgstr "" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Activate the %s" msgstr "" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Deactivate the %s" msgstr "" -#: src/iuse.cpp:2203 +#: src/iuse.cpp:2204 #, c-format msgid "Reload the %s" msgstr "" -#: src/iuse.cpp:2204 +#: src/iuse.cpp:2205 #, c-format msgid "Unload the %s" msgstr "" #. ~ The player has nothing that fits in the modular exoskeleton's pocket -#: src/iuse.cpp:2265 +#: src/iuse.cpp:2266 msgid "You don't have anything compatible with this module!" msgstr "" #. ~ Prompt the player to select an item to attach to the modular #. exoskeleton's pocket (%s) -#: src/iuse.cpp:2270 +#: src/iuse.cpp:2271 #, c-format msgid "Which module to attach to the %s?" msgstr "" -#: src/iuse.cpp:2309 +#: src/iuse.cpp:2310 #, c-format msgid "Your %s does not have any pockets to contain modules." msgstr "" -#: src/iuse.cpp:2320 +#: src/iuse.cpp:2321 msgid "The RM13 combat armor's fuel cells are dead." msgstr "" -#: src/iuse.cpp:2324 +#: src/iuse.cpp:2325 msgid "You activate your RM13 combat armor." msgstr "" -#: src/iuse.cpp:2325 +#: src/iuse.cpp:2326 msgid "Rivtech Model 13 RivOS v2.19: ONLINE." msgstr "" -#: src/iuse.cpp:2326 +#: src/iuse.cpp:2327 msgid "CBRN defense system: ONLINE." msgstr "" -#: src/iuse.cpp:2327 +#: src/iuse.cpp:2328 msgid "Acoustic dampening system: ONLINE." msgstr "" -#: src/iuse.cpp:2328 +#: src/iuse.cpp:2329 msgid "Thermal regulation system: ONLINE." msgstr "" -#: src/iuse.cpp:2329 +#: src/iuse.cpp:2330 msgid "Vision enhancement system: ONLINE." msgstr "" -#: src/iuse.cpp:2330 +#: src/iuse.cpp:2331 msgid "Electro-reactive armor system: ONLINE." msgstr "" -#: src/iuse.cpp:2331 +#: src/iuse.cpp:2332 msgid "All systems nominal." msgstr "" -#: src/iuse.cpp:2349 +#: src/iuse.cpp:2350 msgid "RivOS v2.19 shutdown sequence initiated." msgstr "" -#: src/iuse.cpp:2350 +#: src/iuse.cpp:2351 msgid "Shutting down." msgstr "" -#: src/iuse.cpp:2351 +#: src/iuse.cpp:2352 msgid "Your RM13 combat armor turns off." msgstr "" -#: src/iuse.cpp:2366 +#: src/iuse.cpp:2367 #, c-format msgid "You unpack your %s for use." msgstr "" -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "Choose CBM to pack" msgstr "" -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "You don't have any CBMs." msgstr "" -#: src/iuse.cpp:2383 +#: src/iuse.cpp:2384 msgid "This CBM is faulty. You should mend it first. Do you want to try?" msgstr "" -#: src/iuse.cpp:2391 +#: src/iuse.cpp:2392 msgid "You carefully prepare the CBM for sterilization." msgstr "" -#: src/iuse.cpp:2394 +#: src/iuse.cpp:2395 msgid "You fail to properly prepare the CBM." msgstr "" -#: src/iuse.cpp:2412 +#: src/iuse.cpp:2413 #, c-format msgid "You can't pack your %s until you take it off." msgstr "" -#: src/iuse.cpp:2424 +#: src/iuse.cpp:2425 #, c-format msgid "You pack your %s for storage." msgstr "" -#: src/iuse.cpp:2433 +#: src/iuse.cpp:2434 msgid "You need batteries to cauterize wounds." msgstr "" -#: src/iuse.cpp:2438 src/iuse_actor.cpp:1864 +#: src/iuse.cpp:2439 src/iuse_actor.cpp:1871 msgid "Cauterize yourself for fun?" msgstr "" -#: src/iuse.cpp:2442 +#: src/iuse.cpp:2443 msgid "You aren't bleeding or bitten; there is no need to cauterize yourself." msgstr "" -#: src/iuse.cpp:2445 +#: src/iuse.cpp:2446 msgid "Cauterize any open wounds?" msgstr "" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "Purify what?" msgstr "" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "You don't have water to purify." msgstr "" -#: src/iuse.cpp:2476 +#: src/iuse.cpp:2477 msgid "That volume of water is too large to purify." msgstr "" -#: src/iuse.cpp:2491 src/iuse.cpp:2680 src/iuse.cpp:2705 +#: src/iuse.cpp:2492 src/iuse.cpp:2681 src/iuse.cpp:2706 msgid "It's dead." msgstr "" -#: src/iuse.cpp:2493 +#: src/iuse.cpp:2494 msgid "You turn the radio on." msgstr "" -#: src/iuse.cpp:2515 +#: src/iuse.cpp:2516 msgid "You must have an active radio to check for signal direction." msgstr "" -#: src/iuse.cpp:2522 +#: src/iuse.cpp:2523 msgid "You can't find the direction if your radio isn't tuned." msgstr "" -#: src/iuse.cpp:2528 +#: src/iuse.cpp:2529 #, c-format msgid "The signal seems strongest to the %s." msgstr "" -#: src/iuse.cpp:2560 +#: src/iuse.cpp:2561 msgid "Radio: Kssssssssssssh." msgstr "" #. ~ radio noise -#: src/iuse.cpp:2576 +#: src/iuse.cpp:2577 msgid "ksssh" msgstr "" -#: src/iuse.cpp:2598 +#: src/iuse.cpp:2599 #, c-format msgid "radio: %s" msgstr "" -#: src/iuse.cpp:2612 +#: src/iuse.cpp:2613 msgid "Radio:" msgstr "" -#: src/iuse.cpp:2613 +#: src/iuse.cpp:2614 msgid "Scan" msgstr "" -#: src/iuse.cpp:2639 +#: src/iuse.cpp:2640 msgid "Select a station" msgstr "" -#: src/iuse.cpp:2646 +#: src/iuse.cpp:2647 msgctxt "radio station" msgid " (selected)" msgstr "" #. ~ Selected radio station, %d is a number in sequence (1,2,3...), #. ~ %s is ' (selected)' if this is the radio station playing, else nothing -#: src/iuse.cpp:2650 +#: src/iuse.cpp:2651 #, c-format msgid "Station %d%s" msgstr "" -#: src/iuse.cpp:2666 +#: src/iuse.cpp:2667 msgid "The radio dies." msgstr "" -#: src/iuse.cpp:2683 +#: src/iuse.cpp:2684 msgid "You turn the noise emitter on." msgstr "" #. ~ the sound of a noise emitter when turned on -#: src/iuse.cpp:2693 +#: src/iuse.cpp:2694 msgid "KXSHHHHRRCRKLKKK!" msgstr "" -#: src/iuse.cpp:2696 +#: src/iuse.cpp:2697 msgid "The infernal racket dies as the noise emitter turns off." msgstr "" -#: src/iuse.cpp:2708 +#: src/iuse.cpp:2709 msgid "You turn the EMF detector on." msgstr "" -#: src/iuse.cpp:2727 +#: src/iuse.cpp:2728 msgid "BEEEEE-CHHHHHHH-eeEEEEEEE-CHHHHHHHHHHHH" msgstr "" -#: src/iuse.cpp:2753 +#: src/iuse.cpp:2754 msgid "BEEEEEEP BEEEEEEP" msgstr "" -#: src/iuse.cpp:2756 +#: src/iuse.cpp:2757 msgid "BEEP BEEP" msgstr "" -#: src/iuse.cpp:2759 +#: src/iuse.cpp:2760 msgid "beep… beep" msgstr "" -#: src/iuse.cpp:2767 +#: src/iuse.cpp:2768 msgid "The noise of your EMF detector slows to a halt." msgstr "" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "Pry where?" msgstr "" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "There is nothing to pry nearby." msgstr "" -#: src/iuse.cpp:2838 +#: src/iuse.cpp:2839 msgid "You try to hit yourself with the hammer." msgstr "" -#: src/iuse.cpp:2839 +#: src/iuse.cpp:2840 msgid "But you can't touch this." msgstr "" -#: src/iuse.cpp:2841 +#: src/iuse.cpp:2842 msgid "" "You attempt to pry open your wallet, but alas. You are just too miserly." msgstr "" -#: src/iuse.cpp:2845 +#: src/iuse.cpp:2846 msgid "You can't pry that." msgstr "" -#: src/iuse.cpp:2867 +#: src/iuse.cpp:2868 #, c-format msgid "You can't get sufficient leverage to open that with your %1$s." msgstr "" -#: src/iuse.cpp:2888 +#: src/iuse.cpp:2889 msgid "Till soil where?" msgstr "" -#: src/iuse.cpp:2896 +#: src/iuse.cpp:2897 msgid "You think about jumping on a shovel, but then change your mind." msgstr "" -#: src/iuse.cpp:2903 +#: src/iuse.cpp:2904 msgid "You start churning up the earth here." msgstr "" -#: src/iuse.cpp:2908 +#: src/iuse.cpp:2909 msgid "You can't churn up this ground." msgstr "" -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "Clear rubble where?" msgstr "" -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "There is no rubble to clear nearby." msgstr "" -#: src/iuse.cpp:3004 +#: src/iuse.cpp:3005 msgid "There's no rubble to clear." msgstr "" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "Siphon from where?" msgstr "" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "There is nothing to siphon from nearby." msgstr "" -#: src/iuse.cpp:3105 +#: src/iuse.cpp:3106 msgid "With a snarl, the combat chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3106 src/iuse.cpp:3124 src/iuse.cpp:3151 +#: src/iuse.cpp:3107 src/iuse.cpp:3125 src/iuse.cpp:3152 msgid "You yank the cord, but nothing happens." msgstr "" -#: src/iuse.cpp:3114 +#: src/iuse.cpp:3115 msgid "With a snarl, the electric combat chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3115 src/iuse.cpp:3133 +#: src/iuse.cpp:3116 src/iuse.cpp:3134 msgid "You flip the switch, but nothing happens." msgstr "" -#: src/iuse.cpp:3123 +#: src/iuse.cpp:3124 msgid "With a roar, the chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3132 +#: src/iuse.cpp:3133 msgid "With a roar, the electric chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3141 +#: src/iuse.cpp:3142 msgid "The electric carver's serrated blades start buzzing!" msgstr "" -#: src/iuse.cpp:3142 +#: src/iuse.cpp:3143 msgid "You pull the trigger, but nothing happens." msgstr "" -#: src/iuse.cpp:3150 +#: src/iuse.cpp:3151 msgid "With a roar, the hedge trimmer leaps to life!" msgstr "" -#: src/iuse.cpp:3168 +#: src/iuse.cpp:3169 #, c-format msgid "Your %s gurgles in the water and stops." msgstr "" -#: src/iuse.cpp:3179 +#: src/iuse.cpp:3180 #, c-format msgid "Your %s goes quiet." msgstr "" -#: src/iuse.cpp:3188 +#: src/iuse.cpp:3189 msgid "combat chainsaw" msgstr "" -#: src/iuse.cpp:3190 +#: src/iuse.cpp:3191 msgid "Your combat chainsaw growls." msgstr "" -#: src/iuse.cpp:3195 +#: src/iuse.cpp:3196 msgid "electric combat chainsaw" msgstr "" -#: src/iuse.cpp:3197 +#: src/iuse.cpp:3198 msgid "Your electric combat chainsaw growls." msgstr "" -#: src/iuse.cpp:3202 +#: src/iuse.cpp:3203 msgid "chainsaw" msgstr "" -#: src/iuse.cpp:3204 +#: src/iuse.cpp:3205 msgid "Your chainsaw rumbles." msgstr "" -#: src/iuse.cpp:3209 +#: src/iuse.cpp:3210 msgid "electric chainsaw" msgstr "" -#: src/iuse.cpp:3211 +#: src/iuse.cpp:3212 msgid "Your electric chainsaw rumbles." msgstr "" -#: src/iuse.cpp:3216 +#: src/iuse.cpp:3217 msgid "electric carver" msgstr "" -#: src/iuse.cpp:3218 +#: src/iuse.cpp:3219 msgid "Your electric carver buzzes." msgstr "" -#: src/iuse.cpp:3223 +#: src/iuse.cpp:3224 msgid "hedge trimmer" msgstr "" -#: src/iuse.cpp:3225 +#: src/iuse.cpp:3226 msgid "Your hedge trimmer rumbles." msgstr "" -#: src/iuse.cpp:3230 +#: src/iuse.cpp:3231 msgid "circular saw" msgstr "" -#: src/iuse.cpp:3232 +#: src/iuse.cpp:3233 msgid "Your circular saw buzzes." msgstr "" -#: src/iuse.cpp:3269 +#: src/iuse.cpp:3270 msgid "Drill where?" msgstr "" -#: src/iuse.cpp:3281 +#: src/iuse.cpp:3282 msgid "You can't drill there." msgstr "" -#: src/iuse.cpp:3284 src/iuse.cpp:3400 +#: src/iuse.cpp:3285 src/iuse.cpp:3401 msgid "The material is too hard for you to even make a dent." msgstr "" -#: src/iuse.cpp:3289 src/iuse.cpp:3405 +#: src/iuse.cpp:3290 src/iuse.cpp:3406 msgid "There's a vehicle in the way!" msgstr "" -#: src/iuse.cpp:3313 +#: src/iuse.cpp:3314 #, c-format msgid "You start drilling into the %1$s with your %2$s." msgstr "" -#: src/iuse.cpp:3385 +#: src/iuse.cpp:3386 msgid "Mine where?" msgstr "" -#: src/iuse.cpp:3397 +#: src/iuse.cpp:3398 msgid "You can't mine there." msgstr "" -#: src/iuse.cpp:3430 +#: src/iuse.cpp:3431 #, c-format msgid "You strike the %1$s with your %2$s." msgstr "" -#: src/iuse.cpp:3444 +#: src/iuse.cpp:3445 msgid "buzzing" msgstr "" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "clicking" msgstr "" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "rapid clicking" msgstr "" -#: src/iuse.cpp:3446 +#: src/iuse.cpp:3447 msgid "geiger_high" msgstr "" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_low" msgstr "" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_medium" msgstr "" -#: src/iuse.cpp:3455 +#: src/iuse.cpp:3456 msgid "The geiger counter buzzes intensely." msgstr "" -#: src/iuse.cpp:3457 +#: src/iuse.cpp:3458 msgid "The geiger counter clicks wildly." msgstr "" -#: src/iuse.cpp:3459 +#: src/iuse.cpp:3460 msgid "The geiger counter clicks rapidly." msgstr "" -#: src/iuse.cpp:3461 +#: src/iuse.cpp:3462 msgid "The geiger counter clicks steadily." msgstr "" -#: src/iuse.cpp:3463 +#: src/iuse.cpp:3464 msgid "The geiger counter clicks slowly." msgstr "" -#: src/iuse.cpp:3465 +#: src/iuse.cpp:3466 msgid "The geiger counter clicks intermittently." msgstr "" -#: src/iuse.cpp:3467 +#: src/iuse.cpp:3468 msgid "The geiger counter clicks once." msgstr "" -#: src/iuse.cpp:3473 +#: src/iuse.cpp:3474 msgid "The geiger counter's SCANNING LED turns off." msgstr "" -#: src/iuse.cpp:3478 +#: src/iuse.cpp:3479 msgid "Geiger counter:" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan the ground" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan yourself or other person" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Turn continuous scan on" msgstr "" -#: src/iuse.cpp:3488 +#: src/iuse.cpp:3489 msgid "Scan whom?" msgstr "" -#: src/iuse.cpp:3489 +#: src/iuse.cpp:3490 msgid "There is no one to scan nearby." msgstr "" -#: src/iuse.cpp:3495 +#: src/iuse.cpp:3496 #, c-format msgid "Your radiation level: %d mSv (%d mSv from items)" msgstr "" -#: src/iuse.cpp:3501 +#: src/iuse.cpp:3502 #, c-format msgid "%s's radiation level: %d mSv (%d mSv from items)" msgstr "" -#: src/iuse.cpp:3508 +#: src/iuse.cpp:3509 #, c-format msgid "The ground's radiation level: %d mSv/h" msgstr "" -#: src/iuse.cpp:3512 +#: src/iuse.cpp:3513 msgid "The geiger counter's scan LED turns on." msgstr "" -#: src/iuse.cpp:3559 +#: src/iuse.cpp:3560 #, c-format msgid "Black goo emerges from the canister and envelopes the %s!" msgstr "" -#: src/iuse.cpp:3566 +#: src/iuse.cpp:3567 msgid "Living black goo emerges from the canister!" msgstr "" -#: src/iuse.cpp:3581 +#: src/iuse.cpp:3582 msgid "A nearby splatter of goo forms into a goo pit." msgstr "" -#: src/iuse.cpp:3592 +#: src/iuse.cpp:3593 msgid "You pull the pin on the Granade." msgstr "" -#: src/iuse.cpp:3608 +#: src/iuse.cpp:3609 msgid "Merged!" msgstr "" -#: src/iuse.cpp:3624 +#: src/iuse.cpp:3625 msgid "BUGFIXES!" msgstr "" -#: src/iuse.cpp:3636 +#: src/iuse.cpp:3637 msgid "BUFFS!" msgstr "" -#: src/iuse.cpp:3678 +#: src/iuse.cpp:3679 msgid "NERFS!" msgstr "" -#: src/iuse.cpp:3718 +#: src/iuse.cpp:3719 msgid "REVERTS!" msgstr "" -#: src/iuse.cpp:3736 +#: src/iuse.cpp:3737 msgid "BEES!" msgstr "" -#: src/iuse.cpp:3753 +#: src/iuse.cpp:3754 msgid "Set the timer to how many seconds (0 to cancel)?" msgstr "" -#: src/iuse.cpp:3758 +#: src/iuse.cpp:3759 #, c-format msgid "You set the timer to %d second." msgid_plural "You set the timer to %d seconds." @@ -434723,849 +435549,849 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:3787 +#: src/iuse.cpp:3788 msgid "Tick!" msgstr "" -#: src/iuse.cpp:3789 +#: src/iuse.cpp:3790 msgid "You've already released the handle, try throwing it instead." msgstr "" -#: src/iuse.cpp:3809 src/iuse.cpp:3828 +#: src/iuse.cpp:3810 src/iuse.cpp:3829 msgid "Fire… Good…" msgstr "" -#: src/iuse.cpp:3838 +#: src/iuse.cpp:3839 msgid "Your lit Molotov goes out." msgstr "" -#: src/iuse.cpp:3853 src/iuse.cpp:3894 src/iuse_actor.cpp:203 +#: src/iuse.cpp:3854 src/iuse.cpp:3895 src/iuse_actor.cpp:204 msgid "You need a source of fire!" msgstr "" -#: src/iuse.cpp:3856 +#: src/iuse.cpp:3857 msgid "You light the pack of firecrackers." msgstr "" -#: src/iuse.cpp:3897 +#: src/iuse.cpp:3898 msgid "You light the firecracker." msgstr "" -#: src/iuse.cpp:3924 +#: src/iuse.cpp:3925 msgid "Set the timer to ___ turns (0 to cancel)?" msgstr "" -#: src/iuse.cpp:3929 +#: src/iuse.cpp:3930 #, c-format msgid "You set the timer to %s." msgstr "" -#: src/iuse.cpp:3960 +#: src/iuse.cpp:3961 msgid "Shock where?" msgstr "" -#: src/iuse.cpp:3968 +#: src/iuse.cpp:3969 msgid "Umm. No." msgstr "" -#: src/iuse.cpp:3974 +#: src/iuse.cpp:3975 msgid "There's nothing to zap there!" msgstr "" -#: src/iuse.cpp:3981 +#: src/iuse.cpp:3982 #, c-format msgid "Do you really want to shock %s?" msgstr "" -#: src/iuse.cpp:3995 +#: src/iuse.cpp:3996 #, c-format msgid "You attempt to shock %s, but miss." msgstr "" -#: src/iuse.cpp:3996 +#: src/iuse.cpp:3997 #, c-format msgid " attempts to shock %s, but misses." msgstr "" -#: src/iuse.cpp:3999 +#: src/iuse.cpp:4000 #, c-format msgid "You attempt to shock %s, but are blocked by armor." msgstr "" -#: src/iuse.cpp:4000 +#: src/iuse.cpp:4001 #, c-format msgid " attempts to shock %s, but is blocked by armor." msgstr "" -#: src/iuse.cpp:4016 +#: src/iuse.cpp:4017 #, c-format msgid "You shock %s!" msgstr "" -#: src/iuse.cpp:4017 +#: src/iuse.cpp:4018 #, c-format msgid " shocks %s!" msgstr "" -#: src/iuse.cpp:4037 +#: src/iuse.cpp:4038 msgid "Insufficient power" msgstr "" -#: src/iuse.cpp:4045 src/iuse.cpp:4076 +#: src/iuse.cpp:4046 src/iuse.cpp:4077 msgid "tactical tonfa" msgstr "" -#: src/iuse.cpp:4046 +#: src/iuse.cpp:4047 msgid "Turn on light" msgstr "" -#: src/iuse.cpp:4046 src/iuse.cpp:4077 +#: src/iuse.cpp:4047 src/iuse.cpp:4078 msgid "Zap something" msgstr "" -#: src/iuse.cpp:4055 +#: src/iuse.cpp:4056 msgid "The batteries are dead." msgstr "" -#: src/iuse.cpp:4058 +#: src/iuse.cpp:4059 msgid "You turn the light on." msgstr "" -#: src/iuse.cpp:4073 +#: src/iuse.cpp:4074 msgid "Your tactical tonfa is out of power." msgstr "" -#: src/iuse.cpp:4077 +#: src/iuse.cpp:4078 msgid "Turn off light" msgstr "" -#: src/iuse.cpp:4085 +#: src/iuse.cpp:4086 msgid "You turn off the light." msgstr "" -#: src/iuse.cpp:4098 +#: src/iuse.cpp:4099 msgid "The device's batteries are dead." msgstr "" -#: src/iuse.cpp:4102 +#: src/iuse.cpp:4103 msgid "You are already listening to music!" msgstr "" -#: src/iuse.cpp:4104 +#: src/iuse.cpp:4105 msgid "You put in the earbuds and start listening to music." msgstr "" -#: src/iuse.cpp:4122 src/iuse.cpp:4146 +#: src/iuse.cpp:4123 src/iuse.cpp:4147 msgid "a sweet guitar solo!" msgstr "" -#: src/iuse.cpp:4123 +#: src/iuse.cpp:4124 msgid "a funky bassline." msgstr "" -#: src/iuse.cpp:4124 +#: src/iuse.cpp:4125 msgid "some amazing vocals." msgstr "" -#: src/iuse.cpp:4125 +#: src/iuse.cpp:4126 msgid "some pumping bass." msgstr "" -#: src/iuse.cpp:4126 +#: src/iuse.cpp:4127 msgid "dramatic classical music." msgstr "" -#: src/iuse.cpp:4131 +#: src/iuse.cpp:4132 msgid "some bass-heavy post-glam speed polka." msgstr "" -#: src/iuse.cpp:4164 +#: src/iuse.cpp:4165 #, c-format msgid "You listen to %s" msgstr "" -#: src/iuse.cpp:4192 +#: src/iuse.cpp:4193 msgid "The mp3 player turns off." msgstr "" -#: src/iuse.cpp:4195 src/iuse.cpp:4198 src/iuse.cpp:4201 +#: src/iuse.cpp:4196 src/iuse.cpp:4199 src/iuse.cpp:4202 msgid "The phone turns off." msgstr "" #. ~ %1$d: roll number, %2$d: side number of a die, %3$s: die item name -#: src/iuse.cpp:4227 +#: src/iuse.cpp:4228 #, c-format msgctxt "dice" msgid "You roll a %1$d on your %2$d sided %3$s" msgstr "" -#: src/iuse.cpp:4243 +#: src/iuse.cpp:4244 #, c-format msgid "You take a deep breath from your %s." msgstr "" -#: src/iuse.cpp:4246 +#: src/iuse.cpp:4247 #, c-format msgid "Air in your %s runs out." msgstr "" -#: src/iuse.cpp:4259 +#: src/iuse.cpp:4260 #, c-format msgid "Your %s is empty." msgstr "" -#: src/iuse.cpp:4261 +#: src/iuse.cpp:4262 msgid "You turn off the regulator and close the air valve." msgstr "" -#: src/iuse.cpp:4267 +#: src/iuse.cpp:4268 msgid "You should wear it first." msgstr "" -#: src/iuse.cpp:4269 +#: src/iuse.cpp:4270 msgid "You turn on the regulator and open the air valve." msgstr "" -#: src/iuse.cpp:4283 +#: src/iuse.cpp:4284 msgid "" "You have no cable charging system to plug it into, so you leave it alone." msgstr "" -#: src/iuse.cpp:4286 +#: src/iuse.cpp:4287 msgid "Activate your cable charging system to take advantage of it." msgstr "" -#: src/iuse.cpp:4290 +#: src/iuse.cpp:4291 #, c-format msgid "You need to wear the %1$s before you can unfold it." msgstr "" -#: src/iuse.cpp:4296 +#: src/iuse.cpp:4297 #, c-format msgid "You can't use the %1$s with another of its kind." msgstr "" -#: src/iuse.cpp:4301 +#: src/iuse.cpp:4302 msgid "" "You unfold the solar array from the pack. You still need to connect it with" " a cable." msgstr "" -#: src/iuse.cpp:4310 +#: src/iuse.cpp:4311 msgid "You fold your portable solar array into the pack." msgstr "" -#: src/iuse.cpp:4312 +#: src/iuse.cpp:4313 msgid "You unplug your portable solar array, and fold it into the pack." msgstr "" -#: src/iuse.cpp:4341 +#: src/iuse.cpp:4342 #, c-format msgid "Your %s requires new filters!" msgstr "" -#: src/iuse.cpp:4342 +#: src/iuse.cpp:4343 msgid " needs new gas mask filters!" msgstr "" -#: src/iuse.cpp:4348 +#: src/iuse.cpp:4349 #, c-format msgid "Your %s doesn't have a filter." msgstr "" -#: src/iuse.cpp:4350 +#: src/iuse.cpp:4351 #, c-format msgid "You prepare your %s." msgstr "" -#: src/iuse.cpp:4400 +#: src/iuse.cpp:4401 msgid "What do you want to play?" msgstr "" -#: src/iuse.cpp:4401 +#: src/iuse.cpp:4402 msgid "robotfindskitten" msgstr "" -#: src/iuse.cpp:4402 src/iuse_software_snake.cpp:31 +#: src/iuse.cpp:4403 src/iuse_software_snake.cpp:31 msgid "S N A K E" msgstr "" -#: src/iuse.cpp:4403 src/iuse_software_sokoban.cpp:249 +#: src/iuse.cpp:4404 src/iuse_software_sokoban.cpp:249 msgid "Sokoban" msgstr "" -#: src/iuse.cpp:4405 src/iuse_software_lightson.cpp:177 +#: src/iuse.cpp:4406 src/iuse_software_lightson.cpp:177 msgid "Lights on!" msgstr "" -#: src/iuse.cpp:4407 +#: src/iuse.cpp:4408 msgid "Play anything for a while" msgstr "" -#: src/iuse.cpp:4409 +#: src/iuse.cpp:4410 msgid "Play something with friends" msgstr "" -#: src/iuse.cpp:4410 +#: src/iuse.cpp:4411 msgid "Play something alone" msgstr "" -#: src/iuse.cpp:4463 +#: src/iuse.cpp:4464 #, c-format msgid "You and your %1$u friends play on your %2$s for a while." msgstr "" -#: src/iuse.cpp:4466 +#: src/iuse.cpp:4467 #, c-format msgid "You and your friend play on your %s for a while." msgstr "" -#: src/iuse.cpp:4477 +#: src/iuse.cpp:4478 #, c-format msgid "You play on your %s for a while." msgstr "" -#: src/iuse.cpp:4514 src/iuse.cpp:9088 +#: src/iuse.cpp:4515 src/iuse.cpp:9106 msgid "You don't know what you're looking at." msgstr "" -#: src/iuse.cpp:4520 +#: src/iuse.cpp:4521 #, c-format msgid "You check your health metrics on your %s." msgstr "" -#: src/iuse.cpp:4525 +#: src/iuse.cpp:4526 #, c-format msgid "Your heart rate is %i bpm." msgstr "" -#: src/iuse.cpp:4529 +#: src/iuse.cpp:4530 msgid "WARNING! Slow down! Your pulse is getting too high, champion!" msgstr "" -#: src/iuse.cpp:4535 +#: src/iuse.cpp:4536 msgid "You haven't really been active today. Try going for a walk!" msgstr "" -#: src/iuse.cpp:4537 +#: src/iuse.cpp:4538 msgid "Good start! Keep it up and move more." msgstr "" -#: src/iuse.cpp:4539 +#: src/iuse.cpp:4540 msgid "Doing good! Don't stop, push the limit!" msgstr "" -#: src/iuse.cpp:4541 +#: src/iuse.cpp:4542 msgid "Great job! Take a break and don't forget about hydration!" msgstr "" -#: src/iuse.cpp:4543 +#: src/iuse.cpp:4544 msgid "You are too active! Avoid overexertion for your safety and health." msgstr "" -#: src/iuse.cpp:4547 src/iuse.cpp:9097 +#: src/iuse.cpp:4548 src/iuse.cpp:9115 #, c-format msgid "You consumed %d kcal today and %d kcal yesterday." msgstr "" -#: src/iuse.cpp:4552 +#: src/iuse.cpp:4553 #, c-format msgid "You burned %d kcal today and %d kcal yesterday." msgstr "" -#: src/iuse.cpp:4569 +#: src/iuse.cpp:4570 msgid "It's not waterproof enough to work underwater." msgstr "" -#: src/iuse.cpp:4582 +#: src/iuse.cpp:4583 #, c-format msgid "You start cranking the %s to charge its %s." msgstr "" -#: src/iuse.cpp:4587 +#: src/iuse.cpp:4588 #, c-format msgid "You could use the %s to charge its %s, but it's already charged." msgstr "" -#: src/iuse.cpp:4591 +#: src/iuse.cpp:4592 msgid "You need a rechargeable battery cell to charge." msgstr "" -#: src/iuse.cpp:4604 +#: src/iuse.cpp:4605 msgid "You can't do… that while mounted." msgstr "" -#: src/iuse.cpp:4611 +#: src/iuse.cpp:4612 msgid "It might be waterproof, but your lungs aren't." msgstr "" -#: src/iuse.cpp:4619 +#: src/iuse.cpp:4620 msgid "*Your* batteries are dead." msgstr "" -#: src/iuse.cpp:4624 +#: src/iuse.cpp:4625 #, c-format msgid "You fire up your %s and start getting the tension out." msgstr "" -#: src/iuse.cpp:4627 +#: src/iuse.cpp:4628 #, c-format msgid "You whip out your %s and start getting the tension out." msgstr "" -#: src/iuse.cpp:4652 +#: src/iuse.cpp:4653 msgid "Air swirls all over…" msgstr "" -#: src/iuse.cpp:4660 +#: src/iuse.cpp:4661 msgid "Air swirls around you for a moment." msgstr "" -#: src/iuse.cpp:4673 +#: src/iuse.cpp:4674 msgid "You blow your dog whistle." msgstr "" -#: src/iuse.cpp:4711 +#: src/iuse.cpp:4712 #, c-format msgid "Your %s looks ready to attack." msgstr "" -#: src/iuse.cpp:4716 +#: src/iuse.cpp:4717 #, c-format msgid "Your %s goes docile." msgstr "" -#: src/iuse.cpp:4731 +#: src/iuse.cpp:4732 msgid "You hear a low-pitched echoing howl." msgstr "" -#: src/iuse.cpp:4747 +#: src/iuse.cpp:4748 #, c-format msgid "That %s is full!" msgstr "" -#: src/iuse.cpp:4757 +#: src/iuse.cpp:4758 #, c-format msgid "Draw blood from %s?" msgstr "" -#: src/iuse.cpp:4759 +#: src/iuse.cpp:4760 #, c-format msgid "You drew blood from the %s…" msgstr "" -#: src/iuse.cpp:4776 +#: src/iuse.cpp:4777 msgid "Draw your own blood?" msgstr "" -#: src/iuse.cpp:4777 +#: src/iuse.cpp:4778 msgid "You drew your own blood…" msgstr "" -#: src/iuse.cpp:4798 +#: src/iuse.cpp:4799 #, c-format msgid "…but acidic blood melts the %s, destroying it!" msgstr "" -#: src/iuse.cpp:4803 +#: src/iuse.cpp:4804 #, c-format msgid "…but acidic blood damages the %s!" msgstr "" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "Chop down which tree?" msgstr "" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "There is no tree to chop down nearby." msgstr "" -#: src/iuse.cpp:4908 +#: src/iuse.cpp:4909 msgid "You're not stern enough to shave yourself with THIS." msgstr "" -#: src/iuse.cpp:4910 +#: src/iuse.cpp:4911 msgid "You can't chop down that." msgstr "" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "Chop which tree trunk?" msgstr "" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "There is no tree trunk to chop nearby." msgstr "" -#: src/iuse.cpp:4953 +#: src/iuse.cpp:4954 msgid "You can't chop that." msgstr "" -#: src/iuse.cpp:4979 +#: src/iuse.cpp:4980 msgid "You need welding goggles to do that." msgstr "" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "Cut up metal where?" msgstr "" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "There is no metal to cut up nearby." msgstr "" -#: src/iuse.cpp:5004 +#: src/iuse.cpp:5005 msgid "Yuck. Acetylene gas smells weird." msgstr "" -#: src/iuse.cpp:5006 src/iuse.cpp:5051 src/iuse.cpp:5093 +#: src/iuse.cpp:5007 src/iuse.cpp:5052 src/iuse.cpp:5094 msgid "You can't cut that." msgstr "" -#: src/iuse.cpp:5049 +#: src/iuse.cpp:5050 msgid "You're not even chained to a boiler." msgstr "" -#: src/iuse.cpp:5091 +#: src/iuse.cpp:5092 msgid "" "You neatly sever all of the veins and arteries in your body. Oh, wait; " "never mind." msgstr "" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "Mop where?" msgstr "" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "There is nothing to mop nearby." msgstr "" -#: src/iuse.cpp:5124 +#: src/iuse.cpp:5125 msgid "You mop yourself up." msgstr "" -#: src/iuse.cpp:5125 +#: src/iuse.cpp:5126 msgid "The universe implodes and reforms around you." msgstr "" -#: src/iuse.cpp:5127 +#: src/iuse.cpp:5128 msgid "There's nothing to mop there." msgstr "" -#: src/iuse.cpp:5132 +#: src/iuse.cpp:5133 msgid "You move the mop around, unsure whether it's doing any good." msgstr "" -#: src/iuse.cpp:5138 +#: src/iuse.cpp:5139 msgid "You mop up the spill." msgstr "" -#: src/iuse.cpp:5152 +#: src/iuse.cpp:5153 msgid "Spray what?" msgstr "" -#: src/iuse.cpp:5161 +#: src/iuse.cpp:5162 msgid "(To delete, clear the text and confirm)" msgstr "" -#: src/iuse.cpp:5176 +#: src/iuse.cpp:5177 msgid "You blur the inscription on the grave." msgstr "" -#: src/iuse.cpp:5178 +#: src/iuse.cpp:5179 msgid "You manage to get rid of the message on the surface." msgstr "" -#: src/iuse.cpp:5186 +#: src/iuse.cpp:5187 msgid "You carve an inscription on the grave." msgstr "" -#: src/iuse.cpp:5188 +#: src/iuse.cpp:5189 msgid "You write a message on the surface." msgstr "" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "Heat up what?" msgstr "" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "You don't have any appropriate food to heat up." msgstr "" -#: src/iuse.cpp:5225 +#: src/iuse.cpp:5226 msgid "You start heating up the food." msgstr "" -#: src/iuse.cpp:5245 +#: src/iuse.cpp:5246 msgid "There is no fire around; use your integrated toolset instead?" msgstr "" -#: src/iuse.cpp:5252 +#: src/iuse.cpp:5253 #, c-format msgid "You need to be next to a fire to heat something up with the %s." msgstr "" -#: src/iuse.cpp:5274 +#: src/iuse.cpp:5275 msgid "Using hotplate:" msgstr "" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Cauterize wound" msgstr "" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Heat food" msgstr "" -#: src/iuse.cpp:5323 +#: src/iuse.cpp:5324 #, c-format msgid "That %s is too filthy to clean anything!" msgstr "" -#: src/iuse.cpp:5326 +#: src/iuse.cpp:5327 #, c-format msgid "That %s is too wet to soak up any more liquid!" msgstr "" -#: src/iuse.cpp:5333 +#: src/iuse.cpp:5334 #, c-format msgid "You use the %s to clean yourself off, saturating it with slime!" msgstr "" -#: src/iuse.cpp:5345 +#: src/iuse.cpp:5346 #, c-format msgid "You use the %s to dry off, saturating it with water!" msgstr "" -#: src/iuse.cpp:5357 +#: src/iuse.cpp:5358 #, c-format msgid "You are already dry; the %s does nothing." msgstr "" -#: src/iuse.cpp:5389 +#: src/iuse.cpp:5390 msgid "You inject yourself with adrenaline." msgstr "" -#: src/iuse.cpp:5390 +#: src/iuse.cpp:5391 msgid " injects themselves with adrenaline." msgstr "" -#: src/iuse.cpp:5395 +#: src/iuse.cpp:5396 msgid "Your heart spasms!" msgstr "" -#: src/iuse.cpp:5408 +#: src/iuse.cpp:5409 msgid "The jet injector is empty." msgstr "" -#: src/iuse.cpp:5411 +#: src/iuse.cpp:5412 msgid "You inject yourself with the jet injector." msgstr "" -#: src/iuse.cpp:5421 +#: src/iuse.cpp:5422 msgid "Your heart is beating alarmingly fast!" msgstr "" -#: src/iuse.cpp:5431 +#: src/iuse.cpp:5432 msgid "" "You must wear the stimulant delivery system before you can activate it." msgstr "" -#: src/iuse.cpp:5436 +#: src/iuse.cpp:5437 msgid "The stimulant delivery system is empty." msgstr "" -#: src/iuse.cpp:5439 +#: src/iuse.cpp:5440 msgid "You inject yourself with the stimulants." msgstr "" -#: src/iuse.cpp:5454 +#: src/iuse.cpp:5455 msgid "You must wear the radiation biomonitor before you can activate it." msgstr "" -#: src/iuse.cpp:5457 +#: src/iuse.cpp:5458 msgid "The radiation biomonitor needs batteries to function." msgstr "" -#: src/iuse.cpp:5460 +#: src/iuse.cpp:5461 msgid "You activate your radiation biomonitor." msgstr "" -#: src/iuse.cpp:5462 +#: src/iuse.cpp:5463 msgid "You are currently irradiated." msgstr "" -#: src/iuse.cpp:5464 +#: src/iuse.cpp:5465 #, c-format msgid "Your radiation level: %d mSv." msgstr "" -#: src/iuse.cpp:5465 +#: src/iuse.cpp:5466 #, c-format msgid "It says here that my radiation level is %d mSv." msgstr "" -#: src/iuse.cpp:5469 +#: src/iuse.cpp:5470 msgid "You aren't currently irradiated." msgstr "" -#: src/iuse.cpp:5470 +#: src/iuse.cpp:5471 msgid "It says I'm not irradiated." msgstr "" -#: src/iuse.cpp:5472 +#: src/iuse.cpp:5473 msgid "Have a nice day!" msgstr "" -#: src/iuse.cpp:5486 +#: src/iuse.cpp:5487 msgid "Replace your current lenses?" msgstr "" -#: src/iuse.cpp:5488 +#: src/iuse.cpp:5489 #, c-format msgid "You replace your current %s." msgstr "" -#: src/iuse.cpp:5493 +#: src/iuse.cpp:5494 #, c-format msgid "You don't do anything with your %s." msgstr "" -#: src/iuse.cpp:5499 +#: src/iuse.cpp:5500 #, c-format msgid "You put the %s in your eyes." msgstr "" -#: src/iuse.cpp:5503 +#: src/iuse.cpp:5504 msgid "Your vision is fine already." msgstr "" -#: src/iuse.cpp:5514 +#: src/iuse.cpp:5515 msgid "You press a button on the doll to make it talk." msgstr "" -#: src/iuse.cpp:5538 +#: src/iuse.cpp:5539 msgid "You need a mechanics skill of 2 to use this repair kit." msgstr "" -#: src/iuse.cpp:5543 +#: src/iuse.cpp:5544 msgid "Select the firearm to repair:" msgstr "" -#: src/iuse.cpp:5555 src/iuse.cpp:9320 src/iuse.cpp:9341 src/iuse.cpp:9362 -#: src/iuse_actor.cpp:2652 +#: src/iuse.cpp:5556 src/iuse.cpp:9338 src/iuse.cpp:9359 src/iuse.cpp:9380 +#: src/iuse_actor.cpp:2659 msgid "You can't see to do that!" msgstr "" -#: src/iuse.cpp:5560 +#: src/iuse.cpp:5561 #, c-format msgid "You can't improve your %s any more, considering the degradation." msgstr "" -#: src/iuse.cpp:5561 +#: src/iuse.cpp:5562 #, c-format msgid "You can't improve your %s any more this way." msgstr "" -#: src/iuse.cpp:5568 +#: src/iuse.cpp:5569 #, c-format msgid "Your %s is in its best condition, considering the degradation." msgstr "" -#: src/iuse.cpp:5569 +#: src/iuse.cpp:5570 #, c-format msgid "Your %s is already in peak condition." msgstr "" -#: src/iuse.cpp:5572 +#: src/iuse.cpp:5573 msgid "With a higher mechanics skill, you might be able to improve it." msgstr "" -#: src/iuse.cpp:5583 +#: src/iuse.cpp:5584 #, c-format msgid "You accurize your %s." msgstr "" -#: src/iuse.cpp:5594 src/iuse_actor.cpp:3139 +#: src/iuse.cpp:5595 src/iuse_actor.cpp:3146 #, c-format msgid "You repair your %s completely! ( %s-> %s)" msgstr "" -#: src/iuse.cpp:5595 src/iuse_actor.cpp:3136 +#: src/iuse.cpp:5596 src/iuse_actor.cpp:3143 #, c-format msgid "You repair your %s! ( %s-> %s)" msgstr "" -#: src/iuse.cpp:5629 +#: src/iuse.cpp:5630 msgid "Attach modification?" msgstr "" -#: src/iuse.cpp:5669 +#: src/iuse.cpp:5670 msgid "Select tool to modify:" msgstr "" -#: src/iuse.cpp:5670 +#: src/iuse.cpp:5671 msgid "You don't have compatible tools." msgstr "" -#: src/iuse.cpp:5679 +#: src/iuse.cpp:5680 msgid "You cancel unloading the tool." msgstr "" -#: src/iuse.cpp:5691 +#: src/iuse.cpp:5692 msgid "Clank! Clank!" msgstr "" -#: src/iuse.cpp:5703 +#: src/iuse.cpp:5704 msgid "Ring! Ring!" msgstr "" -#: src/iuse.cpp:5738 src/iuse.cpp:6117 +#: src/iuse.cpp:5739 src/iuse.cpp:6118 msgid "You can't read a computer screen." msgstr "" -#: src/iuse.cpp:5749 +#: src/iuse.cpp:5750 msgid "Welcome to hackPRO!" msgstr "" -#: src/iuse.cpp:5750 +#: src/iuse.cpp:5751 msgid "Prepare IFF protocol override" msgstr "" -#: src/iuse.cpp:5751 +#: src/iuse.cpp:5752 msgid "Set friendly robots to passive mode" msgstr "" -#: src/iuse.cpp:5752 +#: src/iuse.cpp:5753 msgid "Set friendly robots to combat mode" msgstr "" -#: src/iuse.cpp:5757 +#: src/iuse.cpp:5758 msgid "Choose an endpoint to hack." msgstr "" -#: src/iuse.cpp:5778 +#: src/iuse.cpp:5779 msgid "No enemy robots in range." msgstr "" -#: src/iuse.cpp:5790 +#: src/iuse.cpp:5791 #, c-format msgid "You start reprogramming the %s into an ally." msgstr "" -#: src/iuse.cpp:5807 +#: src/iuse.cpp:5808 #, c-format msgid "A following %s goes into passive mode." msgstr "" -#: src/iuse.cpp:5814 src/iuse.cpp:5831 +#: src/iuse.cpp:5815 src/iuse.cpp:5832 msgid "You aren't commanding any robots." msgstr "" -#: src/iuse.cpp:5824 +#: src/iuse.cpp:5825 #, c-format msgid "A following %s goes into combat mode." msgstr "" -#: src/iuse.cpp:5918 +#: src/iuse.cpp:5919 #, c-format msgid "You download %d new photo into the internal memory." msgid_plural "You download %d new photos into the internal memory." @@ -435573,7 +436399,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:5931 +#: src/iuse.cpp:5932 #, c-format msgid "You download %d new song into the internal memory." msgid_plural "You download %d new songs into the internal memory." @@ -435581,348 +436407,348 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:5988 src/iuse.cpp:5995 +#: src/iuse.cpp:5989 src/iuse.cpp:5996 #, c-format msgid "You download a recipe for %s into the tablet's memory." msgstr "" -#: src/iuse.cpp:5998 +#: src/iuse.cpp:5999 #, c-format msgid "The recipe for %s is already stored in the tablet's memory." msgstr "" -#: src/iuse.cpp:6013 +#: src/iuse.cpp:6014 msgid "You have downloaded your photos." msgstr "" -#: src/iuse.cpp:6023 +#: src/iuse.cpp:6024 msgid "You have updated your monster collection." msgstr "" -#: src/iuse.cpp:6070 src/iuse.cpp:6340 +#: src/iuse.cpp:6071 src/iuse.cpp:6341 msgid "This memory card does not contain any new data." msgstr "" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "bad" msgstr "" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "exceptional" msgstr "" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "fine" msgstr "" -#: src/iuse.cpp:6132 src/iuse.cpp:9930 +#: src/iuse.cpp:6133 src/iuse.cpp:9948 msgid "Choose menu option:" msgstr "" -#: src/iuse.cpp:6136 +#: src/iuse.cpp:6137 #, c-format msgid "Unsorted photos [%d]" msgstr "" -#: src/iuse.cpp:6138 +#: src/iuse.cpp:6139 msgid "No photos on device" msgstr "" -#: src/iuse.cpp:6144 +#: src/iuse.cpp:6145 msgid "Turn music off" msgstr "" -#: src/iuse.cpp:6146 +#: src/iuse.cpp:6147 #, c-format msgid "Turn music on [%d]" msgstr "" -#: src/iuse.cpp:6149 +#: src/iuse.cpp:6150 msgid "No music on device" msgstr "" -#: src/iuse.cpp:6153 +#: src/iuse.cpp:6154 msgid "List stored recipes" msgstr "" -#: src/iuse.cpp:6157 +#: src/iuse.cpp:6158 msgid "Your photos" msgstr "" -#: src/iuse.cpp:6161 src/iuse.cpp:7243 +#: src/iuse.cpp:6162 src/iuse.cpp:7247 msgid "Your collection of monsters" msgstr "" -#: src/iuse.cpp:6163 +#: src/iuse.cpp:6164 msgid "Collection of monsters is empty" msgstr "" -#: src/iuse.cpp:6166 +#: src/iuse.cpp:6167 msgid "Download data from memory card" msgstr "" -#: src/iuse.cpp:6170 +#: src/iuse.cpp:6171 msgid "Decrypt memory card" msgstr "" -#: src/iuse.cpp:6172 +#: src/iuse.cpp:6173 msgid "Decrypt memory card (low skill)" msgstr "" -#: src/iuse.cpp:6193 +#: src/iuse.cpp:6194 msgid "Wasted time. These pictures do not provoke your senses." msgstr "" -#: src/iuse.cpp:6224 +#: src/iuse.cpp:6225 #, c-format msgid "You turned off the music on your %s." msgstr "" -#: src/iuse.cpp:6227 +#: src/iuse.cpp:6228 #, c-format msgid "You turned on the music on your %s." msgstr "" -#: src/iuse.cpp:6238 src/iuse.cpp:9942 +#: src/iuse.cpp:6239 src/iuse.cpp:9960 msgid "List recipes:" msgstr "" -#: src/iuse.cpp:6272 src/iuse.cpp:7412 +#: src/iuse.cpp:6273 src/iuse.cpp:7416 msgid "Your collection of monsters:" msgstr "" -#: src/iuse.cpp:6313 +#: src/iuse.cpp:6314 msgid "Insert memory card:" msgstr "" -#: src/iuse.cpp:6329 src/iuse.cpp:6361 src/iuse.cpp:7481 +#: src/iuse.cpp:6330 src/iuse.cpp:6362 src/iuse.cpp:7485 msgid "This is not a compatible memory card." msgstr "" -#: src/iuse.cpp:6336 +#: src/iuse.cpp:6337 msgid "This memory card is encrypted." msgstr "" -#: src/iuse.cpp:6368 +#: src/iuse.cpp:6369 msgid "This memory card is not encrypted." msgstr "" -#: src/iuse.cpp:6382 +#: src/iuse.cpp:6383 #, c-format msgid "You successfully decrypted content on %s!" msgstr "" -#: src/iuse.cpp:6387 +#: src/iuse.cpp:6388 #, c-format msgid "You failed to decrypt the %s." msgstr "" -#: src/iuse.cpp:6390 +#: src/iuse.cpp:6391 msgid "You tripped the firmware protection, and the card deleted its data!" msgstr "" -#: src/iuse.cpp:6429 +#: src/iuse.cpp:6430 msgid " on " msgstr "" -#: src/iuse.cpp:6435 src/iuse.cpp:6439 +#: src/iuse.cpp:6436 src/iuse.cpp:6440 #, c-format msgid " in %s" msgstr "" -#: src/iuse.cpp:6436 +#: src/iuse.cpp:6437 #, c-format msgid " covered in %s" msgstr "" -#: src/iuse.cpp:6437 +#: src/iuse.cpp:6438 #, c-format msgid " on %s" msgstr "" -#: src/iuse.cpp:6438 +#: src/iuse.cpp:6439 #, c-format msgid " under %s" msgstr "" -#: src/iuse.cpp:6496 +#: src/iuse.cpp:6497 #, c-format msgid " with graffiti \"%s\"" msgstr "" -#: src/iuse.cpp:6532 +#: src/iuse.cpp:6533 #, c-format msgid " with message \"%s\"" msgstr "" -#: src/iuse.cpp:6538 +#: src/iuse.cpp:6539 #, c-format msgid " with %s on it" msgstr "" -#: src/iuse.cpp:6560 +#: src/iuse.cpp:6561 msgctxt "" "Article 'a', replace it with empty string if it is not used in language" msgid "a " msgstr "" -#: src/iuse.cpp:6584 +#: src/iuse.cpp:6585 msgid " is on fire. " msgstr "" -#: src/iuse.cpp:6585 +#: src/iuse.cpp:6586 msgid " is bleeding. " msgstr "" -#: src/iuse.cpp:6586 +#: src/iuse.cpp:6587 msgid " looks happy. " msgstr "" -#: src/iuse.cpp:6587 +#: src/iuse.cpp:6588 msgid "downed" msgstr "" -#: src/iuse.cpp:6588 +#: src/iuse.cpp:6589 msgid "stuck" msgstr "" -#: src/iuse.cpp:6589 +#: src/iuse.cpp:6590 msgid " is stunned. " msgstr "" -#: src/iuse.cpp:6590 +#: src/iuse.cpp:6591 msgid " is dazed. " msgstr "" -#: src/iuse.cpp:6592 +#: src/iuse.cpp:6593 msgid " is stuck in beartrap. " msgstr "" -#: src/iuse.cpp:6594 +#: src/iuse.cpp:6595 msgid " have tiny red dot on body. " msgstr "" -#: src/iuse.cpp:6595 +#: src/iuse.cpp:6596 msgid " is covered in bile. " msgstr "" -#: src/iuse.cpp:6596 +#: src/iuse.cpp:6597 msgid " is covered in glowing goo. " msgstr "" -#: src/iuse.cpp:6597 +#: src/iuse.cpp:6598 msgid " is covered in thick goo. " msgstr "" -#: src/iuse.cpp:6598 +#: src/iuse.cpp:6599 msgid " is covered in acid. " msgstr "" -#: src/iuse.cpp:6599 +#: src/iuse.cpp:6600 msgid " is coated in sap. " msgstr "" -#: src/iuse.cpp:6600 +#: src/iuse.cpp:6601 msgid " is covered in webs. " msgstr "" -#: src/iuse.cpp:6601 +#: src/iuse.cpp:6602 msgid " is covered in spores. " msgstr "" -#: src/iuse.cpp:6602 +#: src/iuse.cpp:6603 msgid " lies under collapsed debris. " msgstr "" -#: src/iuse.cpp:6602 src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6603 src/iuse.cpp:6605 src/iuse.cpp:6606 msgid "lies" msgstr "" -#: src/iuse.cpp:6603 +#: src/iuse.cpp:6604 msgid " looks very tired. " msgstr "" -#: src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6605 src/iuse.cpp:6606 msgid " is sleeping. " msgstr "" -#: src/iuse.cpp:6606 +#: src/iuse.cpp:6607 msgid " is lit. " msgstr "" -#: src/iuse.cpp:6607 +#: src/iuse.cpp:6608 msgid " is saddled. " msgstr "" -#: src/iuse.cpp:6609 +#: src/iuse.cpp:6610 msgid " is being harnessed by a vehicle. " msgstr "" -#: src/iuse.cpp:6610 +#: src/iuse.cpp:6611 msgid " is wearing armor. " msgstr "" -#: src/iuse.cpp:6612 +#: src/iuse.cpp:6613 msgid " have bag attached. " msgstr "" -#: src/iuse.cpp:6613 +#: src/iuse.cpp:6614 msgid " is tied. " msgstr "" -#: src/iuse.cpp:6614 +#: src/iuse.cpp:6615 msgid "balancing" msgstr "" -#: src/iuse.cpp:6632 +#: src/iuse.cpp:6633 msgctxt "Someone" msgid " looks sad. " msgstr "" -#: src/iuse.cpp:6634 +#: src/iuse.cpp:6635 msgctxt "Someone" msgid " looks depressed. " msgstr "" -#: src/iuse.cpp:6640 +#: src/iuse.cpp:6641 msgctxt "Someone" msgid " is writhing in pain. " msgstr "" -#: src/iuse.cpp:6643 +#: src/iuse.cpp:6644 msgid "rides" msgstr "" -#: src/iuse.cpp:6645 +#: src/iuse.cpp:6646 #, c-format msgid " is riding %s. " msgstr "" -#: src/iuse.cpp:6649 +#: src/iuse.cpp:6650 msgid "A bionic LED is glowing softly. " msgstr "" #. ~ %1$s: vehicle part name, %2$s: vehicle name -#: src/iuse.cpp:6737 +#: src/iuse.cpp:6738 #, c-format msgctxt "vehicle part" msgid "%1$s from %2$s" msgstr "" #. ~ %1$s: terrain description, %2$s: item name -#: src/iuse.cpp:6755 +#: src/iuse.cpp:6756 #, c-format msgctxt "terrain and item" msgid "%1$s with a %2$s" msgstr "" -#: src/iuse.cpp:6798 +#: src/iuse.cpp:6799 #, c-format msgctxt "someone stands/sits *on* something" msgid " on a %s." msgstr "" -#: src/iuse.cpp:6811 +#: src/iuse.cpp:6812 #, c-format msgid "Nearby is %s." msgid_plural "Nearby are %s." @@ -435930,37 +436756,37 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:6883 +#: src/iuse.cpp:6884 msgid "sits" msgstr "" -#: src/iuse.cpp:6885 src/iuse.cpp:6897 +#: src/iuse.cpp:6886 src/iuse.cpp:6898 msgid "stands" msgstr "" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "He" msgstr "" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "She" msgstr "" -#: src/iuse.cpp:6900 +#: src/iuse.cpp:6901 msgctxt "Pronoun" msgid "It" msgstr "" -#: src/iuse.cpp:6933 +#: src/iuse.cpp:6934 msgid "This is a photo of " msgstr "" -#: src/iuse.cpp:6983 +#: src/iuse.cpp:6984 #, c-format msgid "It lies on the %s." msgstr "" -#: src/iuse.cpp:7017 +#: src/iuse.cpp:7018 #, c-format msgid "There is something lying on the ground: %s." msgid_plural "There are some things lying on the ground: %s." @@ -435968,7 +436794,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:7024 +#: src/iuse.cpp:7025 #, c-format msgid "Something is visible in the background: %s." msgid_plural "Some objects are visible in the background: %s." @@ -435976,7 +436802,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:7031 +#: src/iuse.cpp:7032 #, c-format msgid "There is %s parked in the background." msgid_plural "There are %s parked in the background." @@ -435984,7 +436810,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:7038 +#: src/iuse.cpp:7039 #, c-format msgid "There is %s in the background." msgid_plural "There are %s in the background." @@ -435992,727 +436818,735 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:7046 +#: src/iuse.cpp:7047 #, c-format msgid "In the background you can see a %s." msgstr "" -#: src/iuse.cpp:7049 +#: src/iuse.cpp:7050 msgid "" "\n" "\n" "This photo was taken outside." msgstr "" -#: src/iuse.cpp:7051 +#: src/iuse.cpp:7052 msgid "" "\n" "\n" "This photo was taken inside." msgstr "" -#: src/iuse.cpp:7052 src/iuse.cpp:7056 +#: src/iuse.cpp:7053 src/iuse.cpp:7057 msgid " interior" msgstr "" -#: src/iuse.cpp:7054 +#: src/iuse.cpp:7055 msgid "" "\n" "\n" "This photo was taken mostly inside, but outside can be seen." msgstr "" -#: src/iuse.cpp:7058 +#: src/iuse.cpp:7059 msgid "" "\n" "\n" "This photo was taken mostly outside, but inside can be seen." msgstr "" -#: src/iuse.cpp:7066 +#: src/iuse.cpp:7067 msgid "It is sunrise. " msgstr "" -#: src/iuse.cpp:7068 +#: src/iuse.cpp:7069 msgid "It is sunset. " msgstr "" -#: src/iuse.cpp:7070 +#: src/iuse.cpp:7071 msgid "It is night. " msgstr "" -#: src/iuse.cpp:7072 +#: src/iuse.cpp:7073 msgid "It is day. " msgstr "" -#: src/iuse.cpp:7074 +#: src/iuse.cpp:7075 #, c-format msgid "The weather is %s." msgstr "" -#: src/iuse.cpp:7079 +#: src/iuse.cpp:7080 #, c-format msgid "%s appearance:" msgstr "" -#: src/iuse.cpp:7083 +#: src/iuse.cpp:7084 #, c-format msgctxt "Date" msgid "The photo was taken on %s." msgstr "" -#: src/iuse.cpp:7124 +#: src/iuse.cpp:7125 #, c-format msgid "The quality of %s image is better than the previous one." msgstr "" -#: src/iuse.cpp:7127 +#: src/iuse.cpp:7128 #, c-format msgid "The quality of the stored %s image is already maximally detailed." msgstr "" -#: src/iuse.cpp:7130 +#: src/iuse.cpp:7131 #, c-format msgid "But the quality of %s image is worse than the previous one." msgstr "" -#: src/iuse.cpp:7171 src/iuse.cpp:7407 src/iuse.cpp:7461 +#: src/iuse.cpp:7175 src/iuse.cpp:7411 src/iuse.cpp:7465 msgid "You can't see the camera screen, you're blind." msgstr "" -#: src/iuse.cpp:7176 +#: src/iuse.cpp:7180 msgid "Photos saved on camera:" msgstr "" -#: src/iuse.cpp:7234 +#: src/iuse.cpp:7238 msgid "What to do with camera?" msgstr "" -#: src/iuse.cpp:7235 +#: src/iuse.cpp:7239 msgid "Take a photo" msgstr "" -#: src/iuse.cpp:7237 +#: src/iuse.cpp:7241 msgid "No photos in memory" msgstr "" -#: src/iuse.cpp:7240 +#: src/iuse.cpp:7244 msgid "List photos" msgstr "" -#: src/iuse.cpp:7245 +#: src/iuse.cpp:7249 msgid "Upload photos to memory card" msgstr "" -#: src/iuse.cpp:7272 src/iuse.cpp:7859 src/mattack_actors.cpp:749 +#: src/iuse.cpp:7276 src/iuse.cpp:7863 src/mattack_actors.cpp:749 msgid "Click." msgstr "" -#: src/iuse.cpp:7282 +#: src/iuse.cpp:7286 msgid "You have the wrong camera focus." msgstr "" -#: src/iuse.cpp:7318 +#: src/iuse.cpp:7322 #, c-format msgid "A %s got in the way of your photo." msgstr "" -#: src/iuse.cpp:7326 +#: src/iuse.cpp:7330 msgid "Strange… there's nothing in the center of this picture?" msgstr "" -#: src/iuse.cpp:7330 +#: src/iuse.cpp:7334 #, c-format msgid "Strange… %s isn't visible on the picture?" msgstr "" -#: src/iuse.cpp:7333 +#: src/iuse.cpp:7337 #, c-format msgid "%s got in the way of your photo." msgstr "" -#: src/iuse.cpp:7363 +#: src/iuse.cpp:7367 msgid "You took a selfie." msgstr "" -#: src/iuse.cpp:7366 +#: src/iuse.cpp:7370 #, c-format msgid "You took a photo of %s." msgstr "" -#: src/iuse.cpp:7368 +#: src/iuse.cpp:7372 #, c-format msgid "You took a photo of %1$s. It is %2$s." msgstr "" -#: src/iuse.cpp:7385 +#: src/iuse.cpp:7389 #, c-format msgid "%s looks blinded." msgstr "" -#: src/iuse.cpp:7472 +#: src/iuse.cpp:7476 msgid "Insert memory card" msgstr "" -#: src/iuse.cpp:7488 +#: src/iuse.cpp:7492 msgid "This memory card is encrypted. Format and clear data?" msgstr "" -#: src/iuse.cpp:7493 +#: src/iuse.cpp:7497 msgid "Are you sure you want to clear the old data on the card?" msgstr "" -#: src/iuse.cpp:7506 +#: src/iuse.cpp:7510 msgid "You upload your photos and monster collection to the memory card." msgstr "" -#: src/iuse.cpp:7523 +#: src/iuse.cpp:7527 #, c-format msgid "%s automatically turned off!" msgstr "" -#: src/iuse.cpp:7535 +#: src/iuse.cpp:7539 #, c-format msgid "%s on your wrists opened!" msgstr "" -#: src/iuse.cpp:7549 +#: src/iuse.cpp:7553 #, c-format msgid "" "The %s crackle with electricity from your bionic, then come off your hands!" msgstr "" -#: src/iuse.cpp:7557 +#: src/iuse.cpp:7561 msgid "a police siren, whoop WHOOP." msgstr "" -#: src/iuse.cpp:7571 +#: src/iuse.cpp:7575 msgid "The cuffs try to shock you, but you're protected from electricity." msgstr "" -#: src/iuse.cpp:7574 +#: src/iuse.cpp:7578 msgid "Ouch, the cuffs shock you!" msgstr "" -#: src/iuse.cpp:7583 +#: src/iuse.cpp:7587 #, c-format msgid "The %s spark with electricity!" msgstr "" -#: src/iuse.cpp:7603 +#: src/iuse.cpp:7607 #, c-format msgid "The %s are clamped tightly on your wrists. You can't take them off." msgstr "" -#: src/iuse.cpp:7606 +#: src/iuse.cpp:7610 #, c-format msgid "The %s have discharged and can be taken off." msgstr "" -#: src/iuse.cpp:7631 +#: src/iuse.cpp:7635 #, c-format msgid "Your HUD lights-up: \"Your shift ends in %s\"." msgstr "" -#: src/iuse.cpp:7643 src/iuse.cpp:7647 +#: src/iuse.cpp:7647 src/iuse.cpp:7651 msgid "Using RC car:" msgstr "" -#: src/iuse.cpp:7644 +#: src/iuse.cpp:7648 msgid "Put a bomb to car" msgstr "" -#: src/iuse.cpp:7657 +#: src/iuse.cpp:7661 msgid "The RC car's batteries seem to be dead." msgstr "" -#: src/iuse.cpp:7664 +#: src/iuse.cpp:7668 msgid "" "You turned on your RC car; now place it on the ground, and use your radio " "control to play." msgstr "" -#: src/iuse.cpp:7678 +#: src/iuse.cpp:7682 msgid "Arm what?" msgstr "" -#: src/iuse.cpp:7689 +#: src/iuse.cpp:7693 #, c-format msgid "You armed your RC car with %s." msgstr "" -#: src/iuse.cpp:7693 +#: src/iuse.cpp:7697 #, c-format msgid "You want to arm your RC car with %s? But how?" msgstr "" -#: src/iuse.cpp:7696 +#: src/iuse.cpp:7700 #, c-format msgid "Your %s is too heavy or bulky for this RC car." msgstr "" -#: src/iuse.cpp:7706 +#: src/iuse.cpp:7710 msgid "You disarmed your RC car." msgstr "" #. ~Sound of a radio controlled car moving around -#: src/iuse.cpp:7717 +#: src/iuse.cpp:7721 msgid "buzzz…" msgstr "" -#: src/iuse.cpp:7726 +#: src/iuse.cpp:7730 msgid "What to do with your activated RC car?" msgstr "" -#: src/iuse.cpp:7737 +#: src/iuse.cpp:7741 msgid "You turned off your RC car." msgstr "" -#: src/iuse.cpp:7750 src/iuse.cpp:7761 +#: src/iuse.cpp:7754 src/iuse.cpp:7765 msgid "beep" msgstr "" -#: src/iuse.cpp:7788 +#: src/iuse.cpp:7792 msgid "Take control of RC car" msgstr "" -#: src/iuse.cpp:7790 +#: src/iuse.cpp:7794 msgid "Stop controlling RC car" msgstr "" -#: src/iuse.cpp:7793 +#: src/iuse.cpp:7797 msgid "What to do with the radio control?" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press blue button" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press green button" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press red button" msgstr "" -#: src/iuse.cpp:7816 +#: src/iuse.cpp:7820 msgid "No active RC cars on ground and in range." msgstr "" -#: src/iuse.cpp:7823 +#: src/iuse.cpp:7827 msgid "You take control of the RC car." msgstr "" -#: src/iuse.cpp:7836 +#: src/iuse.cpp:7840 #, c-format msgid "" "The %s in your inventory would explode on this signal. Place it down before" " sending the signal." msgstr "" -#: src/iuse.cpp:7853 +#: src/iuse.cpp:7857 #, c-format msgid "" "The %1$s in your %2$s would explode on this signal. Place it down before " "sending the signal." msgstr "" -#: src/iuse.cpp:7874 +#: src/iuse.cpp:7878 msgid "This vehicle's security system has locked you out!" msgstr "" -#: src/iuse.cpp:7886 +#: src/iuse.cpp:7890 msgid "You trigger the alarm!" msgstr "" -#: src/iuse.cpp:7890 +#: src/iuse.cpp:7894 msgid "You quickly bypass the security system!" msgstr "" -#: src/iuse.cpp:7894 +#: src/iuse.cpp:7898 msgid "Try to hack this car's security system?" msgstr "" -#: src/iuse.cpp:7904 +#: src/iuse.cpp:7908 msgid "You waste some time, but fail to affect the security system." msgstr "" -#: src/iuse.cpp:7907 +#: src/iuse.cpp:7911 msgid "You fail to affect the security system." msgstr "" -#: src/iuse.cpp:7911 +#: src/iuse.cpp:7915 msgid "You take some time, but manage to bypass the security system!" msgstr "" -#: src/iuse.cpp:7928 +#: src/iuse.cpp:7932 msgid "Select vehicle to access" msgstr "" -#: src/iuse.cpp:7948 +#: src/iuse.cpp:7952 msgid "No vehicle available." msgstr "" -#: src/iuse.cpp:7970 +#: src/iuse.cpp:7974 msgid "The remote control's battery goes dead." msgstr "" -#: src/iuse.cpp:7973 +#: src/iuse.cpp:7977 msgid "Lost contact with the vehicle." msgstr "" -#: src/iuse.cpp:7976 +#: src/iuse.cpp:7980 msgid "The vehicle's battery died." msgstr "" -#: src/iuse.cpp:7988 +#: src/iuse.cpp:7992 msgid "What to do with the remote vehicle control:" msgstr "" -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Stop controlling the vehicle." msgstr "" -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Take control of a vehicle." msgstr "" -#: src/iuse.cpp:7990 +#: src/iuse.cpp:7994 msgid "Execute one vehicle action" msgstr "" -#: src/iuse.cpp:8019 +#: src/iuse.cpp:8023 msgid "" "Despite using a controller, you still refuse to take control of this " "vehicle." msgstr "" -#: src/iuse.cpp:8023 +#: src/iuse.cpp:8027 msgid "You take control of the vehicle." msgstr "" -#: src/iuse.cpp:8050 +#: src/iuse.cpp:8054 msgid "And when you gaze long into a screen, the screen also gazes into you." msgstr "" -#: src/iuse.cpp:8054 +#: src/iuse.cpp:8058 msgid "The multi-cooker boiled your head!" msgstr "" -#: src/iuse.cpp:8058 +#: src/iuse.cpp:8062 msgid "The characters on the screen display an obscene joke. Strange humor." msgstr "" #. ~ Single-spaced & lowercase are intentional, conveying hurried speech-KA101 -#: src/iuse.cpp:8063 +#: src/iuse.cpp:8067 msgid "Are you sure?! the multi-cooker wants to poison your food!" msgstr "" -#: src/iuse.cpp:8068 +#: src/iuse.cpp:8072 msgid "" "The multi-cooker argues with you about the taste preferences. You don't " "want to deal with it." msgstr "" -#: src/iuse.cpp:8073 +#: src/iuse.cpp:8077 msgid "The multi-cooker runs away!" msgstr "" -#: src/iuse.cpp:8079 +#: src/iuse.cpp:8083 msgid "You're surrounded by aggressive multi-cookers!" msgstr "" -#: src/iuse.cpp:8110 +#: src/iuse.cpp:8114 msgid "" "Batteries low, entering standby mode. With a low buzzing sound the multi-" "cooker shuts down." msgstr "" -#: src/iuse.cpp:8123 +#: src/iuse.cpp:8127 msgid "The multi-cooker should be finishing shortly…" msgstr "" -#: src/iuse.cpp:8143 src/iuse.cpp:8224 +#: src/iuse.cpp:8147 src/iuse.cpp:8228 msgid "" "Obstruction detected. Please remove any items lodged in the multi-cooker." msgstr "" #. ~ sound of a multi-cooker finishing its cycle! -#: src/iuse.cpp:8148 +#: src/iuse.cpp:8152 msgid "ding!" msgstr "" -#: src/iuse.cpp:8168 +#: src/iuse.cpp:8172 msgid "You can't read, and don't understand the screen or the buttons!" msgstr "" -#: src/iuse.cpp:8186 +#: src/iuse.cpp:8190 msgid "Welcome to the RobotChef3000. Choose option:" msgstr "" -#: src/iuse.cpp:8194 +#: src/iuse.cpp:8198 msgid "Stop cooking" msgstr "" -#: src/iuse.cpp:8198 +#: src/iuse.cpp:8202 msgid "Batteries are low." msgstr "" -#: src/iuse.cpp:8201 +#: src/iuse.cpp:8205 msgid "Start cooking" msgstr "" -#: src/iuse.cpp:8209 +#: src/iuse.cpp:8213 msgid "Upgrade multi-cooker" msgstr "" -#: src/iuse.cpp:8212 +#: src/iuse.cpp:8216 msgid "Multi-cooker already upgraded" msgstr "" -#: src/iuse.cpp:8214 +#: src/iuse.cpp:8218 msgid "Multi-cooker unable to upgrade" msgstr "" -#: src/iuse.cpp:8221 +#: src/iuse.cpp:8225 msgid "Take out dish" msgstr "" -#: src/iuse.cpp:8237 +#: src/iuse.cpp:8241 msgid "Really stop cooking?" msgstr "" -#: src/iuse.cpp:8256 +#: src/iuse.cpp:8260 #, c-format msgid "You don't have a suitable container to store your %s." msgstr "" -#: src/iuse.cpp:8270 +#: src/iuse.cpp:8274 #, c-format msgid "You got the dish from the multi-cooker. The %s smells delicious." msgstr "" -#: src/iuse.cpp:8273 +#: src/iuse.cpp:8277 #, c-format msgid "You got the %s from the multi-cooker." msgstr "" -#: src/iuse.cpp:8287 +#: src/iuse.cpp:8291 msgid "Choose desired meal:" msgstr "" -#: src/iuse.cpp:8336 +#: src/iuse.cpp:8340 #, c-format msgid "The multi-cooker needs %d charges to cook this dish." msgstr "" -#: src/iuse.cpp:8358 +#: src/iuse.cpp:8362 msgid "" "The screen flashes blue symbols and scales as the multi-cooker begins to " "shake." msgstr "" -#: src/iuse.cpp:8372 +#: src/iuse.cpp:8376 msgid "Your morale is too low to craft…" msgstr "" -#: src/iuse.cpp:8381 +#: src/iuse.cpp:8385 #, c-format msgid "You need a %s." msgstr "" -#: src/iuse.cpp:8387 +#: src/iuse.cpp:8391 #, c-format msgid "You need an item with %s of 1 or more to disassemble this." msgstr "" -#: src/iuse.cpp:8413 +#: src/iuse.cpp:8417 msgid "" "You've successfully upgraded the multi-cooker, master tinkerer! Now it " "cooks faster!" msgstr "" -#: src/iuse.cpp:8423 +#: src/iuse.cpp:8427 msgid "" "You sagely examine and analyze the multi-cooker, but don't manage to " "accomplish anything." msgstr "" -#: src/iuse.cpp:8426 +#: src/iuse.cpp:8430 msgid "" "Your tinkering nearly breaks the multi-cooker! Fortunately, it still works," " but best to stop messing with it." msgstr "" -#: src/iuse.cpp:8456 +#: src/iuse.cpp:8460 msgid "Attach cable to the vehicle that will do the towing." msgstr "" -#: src/iuse.cpp:8470 src/iuse.cpp:8537 +#: src/iuse.cpp:8474 src/iuse.cpp:8541 msgid "That vehicle already has a tow-line attached." msgstr "" -#: src/iuse.cpp:8474 src/iuse.cpp:8547 +#: src/iuse.cpp:8478 src/iuse.cpp:8551 msgid "You can't attach the tow-line to an internal part." msgstr "" -#: src/iuse.cpp:8504 src/iuse.cpp:8605 src/iuse.cpp:8686 src/iuse.cpp:8875 +#: src/iuse.cpp:8508 src/iuse.cpp:8606 src/iuse.cpp:8699 src/iuse.cpp:8894 msgid "Using cable:" msgstr "" -#: src/iuse.cpp:8505 src/iuse.cpp:8688 src/iuse.cpp:8877 +#: src/iuse.cpp:8509 src/iuse.cpp:8701 src/iuse.cpp:8896 msgid "Detach and re-spool the cable" msgstr "" -#: src/iuse.cpp:8506 src/iuse.cpp:8691 +#: src/iuse.cpp:8510 src/iuse.cpp:8704 msgid "Attach loose end to vehicle" msgstr "" -#: src/iuse.cpp:8523 +#: src/iuse.cpp:8527 msgid "Attach cable to vehicle that will be towed." msgstr "" -#: src/iuse.cpp:8542 +#: src/iuse.cpp:8546 msgid "You can't set a vehicle to tow itself!" msgstr "" -#: src/iuse.cpp:8559 +#: src/iuse.cpp:8563 #, c-format msgid "You link up the %1$s and the %2$s." msgstr "" -#: src/iuse.cpp:8586 +#: src/iuse.cpp:8590 msgid "Choose UPS:" msgstr "" -#: src/iuse.cpp:8587 +#: src/iuse.cpp:8591 msgid "You don't have any UPS." msgstr "" -#: src/iuse.cpp:8606 -msgid "Attach cable to vehicle" +#: src/iuse.cpp:8592 +msgid "Choose solar panel:" +msgstr "" + +#: src/iuse.cpp:8593 +msgid "You don't have any solar panels." msgstr "" #: src/iuse.cpp:8607 +msgid "Attach cable to vehicle" +msgstr "" + +#: src/iuse.cpp:8608 msgid "Attach cable to self" msgstr "" -#: src/iuse.cpp:8609 +#: src/iuse.cpp:8610 msgid "Attach cable to solar pack" msgstr "" -#: src/iuse.cpp:8612 +#: src/iuse.cpp:8613 msgid "Attach cable to UPS" msgstr "" -#: src/iuse.cpp:8621 +#: src/iuse.cpp:8622 msgid "You attach the cable to your Cable Charger System." msgstr "" -#: src/iuse.cpp:8625 +#: src/iuse.cpp:8638 msgid "You attach the cable to the solar pack." msgstr "" -#: src/iuse.cpp:8639 +#: src/iuse.cpp:8652 msgid "You attach the cable to the UPS." msgstr "" -#: src/iuse.cpp:8644 src/iuse.cpp:8758 +#: src/iuse.cpp:8657 src/iuse.cpp:8782 msgid "Attach cable to vehicle where?" msgstr "" -#: src/iuse.cpp:8694 +#: src/iuse.cpp:8707 msgid "Attach loose end to self" msgstr "" -#: src/iuse.cpp:8696 +#: src/iuse.cpp:8709 msgid "Attach loose end to solar pack" msgstr "" -#: src/iuse.cpp:8699 +#: src/iuse.cpp:8712 msgid "Attach loose end to UPS" msgstr "" -#: src/iuse.cpp:8712 +#: src/iuse.cpp:8724 msgid "You attach the cable to the Cable Charger System." msgstr "" -#: src/iuse.cpp:8716 src/iuse.cpp:8735 +#: src/iuse.cpp:8728 src/iuse.cpp:8759 msgid "You are now plugged to the solar backpack." msgstr "" -#: src/iuse.cpp:8722 src/iuse.cpp:8748 +#: src/iuse.cpp:8734 src/iuse.cpp:8772 msgid "You are now plugged to the UPS." msgstr "" -#: src/iuse.cpp:8729 +#: src/iuse.cpp:8741 msgid "You are now plugged to the vehicle." msgstr "" -#: src/iuse.cpp:8774 +#: src/iuse.cpp:8798 msgid "You are now plugged into the vehicle." msgstr "" -#: src/iuse.cpp:8780 src/iuse.cpp:8912 +#: src/iuse.cpp:8804 src/iuse.cpp:8930 #, c-format msgid "There is no need to connect the %s to itself." msgstr "" -#: src/iuse.cpp:8807 src/iuse.cpp:8939 +#: src/iuse.cpp:8831 src/iuse.cpp:8957 #, c-format msgid "You link up the electric systems of the %1$s and the %2$s." msgstr "" -#: src/iuse.cpp:8838 src/iuse.cpp:8898 +#: src/iuse.cpp:8857 src/iuse.cpp:8916 msgid "Attach cable to appliance where?" msgstr "" -#: src/iuse.cpp:8845 +#: src/iuse.cpp:8864 msgid "There's no appliance here." msgstr "" -#: src/iuse.cpp:8879 +#: src/iuse.cpp:8898 msgid "Attach loose end to appliance" msgstr "" -#: src/iuse.cpp:8906 +#: src/iuse.cpp:8924 msgid "There's no appliance there." msgstr "" -#: src/iuse.cpp:8957 +#: src/iuse.cpp:8975 msgid "You need soap to use this." msgstr "" -#: src/iuse.cpp:8983 +#: src/iuse.cpp:9001 #, c-format msgid "The %s's monitor slowly outputs the data…" msgstr "" -#: src/iuse.cpp:8994 src/iuse.cpp:9000 src/iuse.cpp:9013 +#: src/iuse.cpp:9012 src/iuse.cpp:9018 src/iuse.cpp:9031 #, c-format msgid "The %1$s reads %2$s." msgstr "" -#: src/iuse.cpp:9053 +#: src/iuse.cpp:9071 msgid "You can't see the Sun from here." msgstr "" -#: src/iuse.cpp:9055 +#: src/iuse.cpp:9073 #, c-format msgid "The Sun is at an altitude of %.1f°." msgstr "" -#: src/iuse.cpp:9057 +#: src/iuse.cpp:9075 msgid "The Sun is below the horizon." msgstr "" -#: src/iuse.cpp:9065 +#: src/iuse.cpp:9083 #, c-format msgid "The illumination is %.1f." msgstr "" -#: src/iuse.cpp:9079 +#: src/iuse.cpp:9097 #, c-format msgid "" "Incident light: %.1f\n" @@ -436722,192 +437556,192 @@ msgid "" "Incident irradiance %.1f" msgstr "" -#: src/iuse.cpp:9093 +#: src/iuse.cpp:9111 #, c-format msgid "You check your registered calories intake on your %s." msgstr "" -#: src/iuse.cpp:9109 src/iuse_actor.cpp:231 src/iuse_actor.cpp:2410 +#: src/iuse.cpp:9127 src/iuse_actor.cpp:234 src/iuse_actor.cpp:2417 #, c-format msgid "You need to wear the %1$s before activating it." msgstr "" -#: src/iuse.cpp:9113 +#: src/iuse.cpp:9131 msgid "Choose hologram direction." msgstr "" -#: src/iuse.cpp:9121 +#: src/iuse.cpp:9139 msgid "Can't create a hologram there." msgstr "" -#: src/iuse.cpp:9141 +#: src/iuse.cpp:9159 #, c-format msgid "The %s must be installed in a vehicle before being loaded." msgstr "" -#: src/iuse.cpp:9155 +#: src/iuse.cpp:9173 #, c-format msgid "Error restoring monster: %s" msgstr "" -#: src/iuse.cpp:9180 +#: src/iuse.cpp:9198 #, c-format msgid "%s holding %s" msgstr "" -#: src/iuse.cpp:9191 +#: src/iuse.cpp:9209 msgid "You can't capture a creature mounted." msgstr "" -#: src/iuse.cpp:9206 +#: src/iuse.cpp:9224 #, c-format msgid "There is no place to put the %s." msgstr "" -#: src/iuse.cpp:9209 src/iuse_actor.cpp:880 +#: src/iuse.cpp:9227 src/iuse_actor.cpp:887 #, c-format msgid "Place the %s where?" msgstr "" -#: src/iuse.cpp:9218 +#: src/iuse.cpp:9236 #, c-format msgid "You can't place the %s there!" msgstr "" -#: src/iuse.cpp:9236 +#: src/iuse.cpp:9254 #, c-format msgid "Grab which creature to place in the %s?" msgstr "" -#: src/iuse.cpp:9239 +#: src/iuse.cpp:9257 msgid "There is no creature nearby you can capture." msgstr "" -#: src/iuse.cpp:9251 +#: src/iuse.cpp:9269 #, c-format msgid "The %1$s is too big to put in your %2$s." msgstr "" -#: src/iuse.cpp:9261 +#: src/iuse.cpp:9279 #, c-format msgid "You capture the %1$s in your %2$s." msgstr "" -#: src/iuse.cpp:9265 +#: src/iuse.cpp:9283 #, c-format msgid "The %1$s avoids your attempts to put it in the %2$s." msgstr "" -#: src/iuse.cpp:9270 +#: src/iuse.cpp:9288 #, c-format msgid "The %s can't capture nothing" msgstr "" -#: src/iuse.cpp:9284 +#: src/iuse.cpp:9302 msgid "Put the ladder where?" msgstr "" -#: src/iuse.cpp:9291 +#: src/iuse.cpp:9309 msgid "Can't place it there." msgstr "" -#: src/iuse.cpp:9295 +#: src/iuse.cpp:9313 msgid "You set down the ladder." msgstr "" -#: src/iuse.cpp:9330 src/iuse.cpp:9351 src/iuse.cpp:9369 +#: src/iuse.cpp:9348 src/iuse.cpp:9369 src/iuse.cpp:9387 msgid "You're carrying too much to clean anything." msgstr "" -#: src/iuse.cpp:9419 +#: src/iuse.cpp:9437 msgid "Cleanser" msgstr "" -#: src/iuse.cpp:9422 +#: src/iuse.cpp:9440 msgid "ITEMS TO CLEAN" msgstr "" -#: src/iuse.cpp:9427 +#: src/iuse.cpp:9445 msgid "Multiclean" msgstr "" -#: src/iuse.cpp:9428 +#: src/iuse.cpp:9446 msgid "To clean x items, type a number before selecting." msgstr "" -#: src/iuse.cpp:9430 +#: src/iuse.cpp:9448 msgid "You have nothing to clean." msgstr "" -#: src/iuse.cpp:9483 +#: src/iuse.cpp:9501 msgid "You are too weak to even try." msgstr "" -#: src/iuse.cpp:9487 +#: src/iuse.cpp:9505 msgid "" "You use all your strength, but the stick won't break. Perhaps try again?" msgstr "" -#: src/iuse.cpp:9496 +#: src/iuse.cpp:9514 msgid "You try to break the stick in two, but it shatters into splinters." msgstr "" -#: src/iuse.cpp:9500 +#: src/iuse.cpp:9518 msgid "The stick breaks clean into two parts." msgstr "" -#: src/iuse.cpp:9504 +#: src/iuse.cpp:9522 msgid "You break the stick, but one half shatters into splinters." msgstr "" -#: src/iuse.cpp:9516 +#: src/iuse.cpp:9534 msgid "The throbbing of the infection diminishes. Slightly." msgstr "" -#: src/iuse.cpp:9527 +#: src/iuse.cpp:9545 msgid "You feel much better - almost entirely." msgstr "" -#: src/iuse.cpp:9559 src/iuse.cpp:9598 +#: src/iuse.cpp:9577 src/iuse.cpp:9616 #, c-format msgid "Wield the %s and start working?" msgstr "" -#: src/iuse.cpp:9613 +#: src/iuse.cpp:9631 #, c-format msgid "You pop a %s." msgstr "" -#: src/iuse.cpp:9616 +#: src/iuse.cpp:9634 msgid "" "Simply taking more melatonin won't help. You have to go to sleep for it to " "work." msgstr "" -#: src/iuse.cpp:9624 +#: src/iuse.cpp:9642 #, c-format msgid "You flip a %s." msgstr "" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Heads!" msgstr "" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Tails!" msgstr "" -#: src/iuse.cpp:9637 +#: src/iuse.cpp:9655 #, c-format msgid "Play the %s with your friends?" msgstr "" -#: src/iuse.cpp:9638 +#: src/iuse.cpp:9656 #, c-format msgid "Play the %s with your friend?" msgstr "" -#: src/iuse.cpp:9646 +#: src/iuse.cpp:9664 #, c-format msgid "You and your %d friend start playing." msgid_plural "You and your %d friends start playing." @@ -436915,58 +437749,58 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:9649 +#: src/iuse.cpp:9667 msgid "You and your friend start playing." msgstr "" -#: src/iuse.cpp:9658 src/iuse.cpp:9668 +#: src/iuse.cpp:9676 src/iuse.cpp:9686 msgid "You start playing." msgstr "" -#: src/iuse.cpp:9667 +#: src/iuse.cpp:9685 #, c-format msgid "Play a game with the %s?" msgstr "" -#: src/iuse.cpp:9679 +#: src/iuse.cpp:9697 #, c-format msgid "You ask the %s, then flip it." msgstr "" -#: src/iuse.cpp:9693 +#: src/iuse.cpp:9711 #, c-format msgid "The %s says: %s" msgstr "" -#: src/iuse.cpp:9705 src/iuse.cpp:9833 src/iuse.cpp:9886 +#: src/iuse.cpp:9723 src/iuse.cpp:9851 src/iuse.cpp:9904 msgid "Unfortunately your device is not waterproof." msgstr "" -#: src/iuse.cpp:9728 +#: src/iuse.cpp:9746 msgid "Use what storage device?" msgstr "" -#: src/iuse.cpp:9729 +#: src/iuse.cpp:9747 msgid "You don't have any empty book storage devices." msgstr "" -#: src/iuse.cpp:9769 +#: src/iuse.cpp:9787 msgid "What to do with your storage devices:" msgstr "" -#: src/iuse.cpp:9771 +#: src/iuse.cpp:9789 msgid "Copy to device from the card" msgstr "" -#: src/iuse.cpp:9772 +#: src/iuse.cpp:9790 msgid "Copy from device to the card" msgstr "" -#: src/iuse.cpp:9773 +#: src/iuse.cpp:9791 msgid "View books in the card" msgstr "" -#: src/iuse.cpp:9804 +#: src/iuse.cpp:9822 #, c-format msgid "Copied one book to the device." msgid_plural "Copied %1$s books to the device." @@ -436974,30 +437808,30 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:9809 +#: src/iuse.cpp:9827 msgid "Copied one book to the %2$s." msgid_plural "Copied %1$s books to the %2$s." msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:9858 +#: src/iuse.cpp:9876 msgid "Scan which book?" msgstr "" -#: src/iuse.cpp:9925 +#: src/iuse.cpp:9943 msgid "You rethink trying to write underwater." msgstr "" -#: src/iuse.cpp:9933 +#: src/iuse.cpp:9951 msgid "View recipes" msgstr "" -#: src/iuse.cpp:9935 +#: src/iuse.cpp:9953 msgid "Copy a recipe from a book" msgstr "" -#: src/iuse.cpp:9960 src/iuse.cpp:10004 src/iuse.cpp:10107 +#: src/iuse.cpp:9978 src/iuse.cpp:10022 src/iuse.cpp:10125 #, c-format msgid "%1$d page" msgid_plural "%1$d pages" @@ -437005,104 +437839,109 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse.cpp:9975 +#: src/iuse.cpp:9993 msgid "You do not have anything to write with." msgstr "" -#: src/iuse.cpp:9981 +#: src/iuse.cpp:9999 msgid "You do not have any recipes you can copy." msgstr "" -#: src/iuse.cpp:9989 +#: src/iuse.cpp:10007 msgid "Choose recipe to copy" msgstr "" -#: src/iuse.cpp:10019 +#: src/iuse.cpp:10037 msgid "You do not have enough paper to copy this recipe." msgstr "" -#: src/iuse.cpp:10024 +#: src/iuse.cpp:10042 msgid "Your recipe book can not fit this recipe." msgstr "" -#: src/iuse.cpp:10030 +#: src/iuse.cpp:10048 #, c-format msgid "Your recipe book already has a recipe for %s." msgstr "" -#: src/iuse.cpp:10053 +#: src/iuse.cpp:10071 msgid "Your writing tool does not have enough charges." msgstr "" -#: src/iuse.cpp:10069 +#: src/iuse.cpp:10087 #, c-format msgid "Doing that would ruin the %1$s." msgstr "" -#: src/iuse.cpp:10074 +#: src/iuse.cpp:10092 msgid "You have no recipes to manage." msgstr "" -#: src/iuse.cpp:10079 +#: src/iuse.cpp:10097 msgid "Manage recipes" msgstr "" -#: src/iuse.cpp:10101 +#: src/iuse.cpp:10119 msgid " (KNOWN)" msgstr "" -#: src/iuse.cpp:10116 +#: src/iuse.cpp:10134 #, c-format msgid "Remove the recipe for %1$s?" msgstr "" -#: src/iuse.cpp:10136 +#: src/iuse.cpp:10154 msgid "Check voltage where?" msgstr "" -#: src/iuse.cpp:10145 +#: src/iuse.cpp:10163 msgid "There's nothing to measure there." msgstr "" -#: src/iuse.cpp:10149 +#: src/iuse.cpp:10167 #, c-format msgid "The %1$s has voltage." msgstr "" -#: src/iuse.cpp:10151 +#: src/iuse.cpp:10169 #, c-format msgid "The %1$s has no voltage." msgstr "" -#: src/iuse.cpp:10170 +#: src/iuse.cpp:10188 #, c-format msgid "Your %s is broken and won't activate." msgstr "" -#: src/iuse_actor.cpp:197 +#: src/iuse_actor.cpp:198 #, c-format msgid "The %s is empty!" msgstr "" -#: src/iuse_actor.cpp:235 src/iuse_actor.cpp:2414 +#: src/iuse_actor.cpp:238 src/iuse_actor.cpp:2421 #, c-format msgid "You need to wield the %1$s before activating it." msgstr "" -#: src/iuse_actor.cpp:245 +#: src/iuse_actor.cpp:242 +#, c-format +msgid "You need to empty the %1$s before activating it." +msgstr "" + +#: src/iuse_actor.cpp:252 #, c-format msgid "Your %1$s mutation prevents you from doing that." msgstr "" -#: src/iuse_actor.cpp:267 +#: src/iuse_actor.cpp:274 msgid "You can't do that while underwater" msgstr "" -#: src/iuse_actor.cpp:283 src/iuse_actor.cpp:1213 +#: src/iuse_actor.cpp:290 src/iuse_actor.cpp:1220 msgid "You light a fire, but it isn't enough. You need to light more." msgstr "" -#: src/iuse_actor.cpp:370 +#: src/iuse_actor.cpp:377 #, c-format msgid "You need a tool with %s." msgid_plural "You need tools with %s." @@ -437110,79 +437949,79 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse_actor.cpp:408 +#: src/iuse_actor.cpp:415 #, c-format msgid "Turns into: %s" msgstr "" -#: src/iuse_actor.cpp:411 src/iuse_actor.cpp:525 +#: src/iuse_actor.cpp:418 src/iuse_actor.cpp:532 msgid "Countdown: " msgstr "" -#: src/iuse_actor.cpp:437 +#: src/iuse_actor.cpp:444 #, c-format msgid "You unpack the %s." msgstr "" -#: src/iuse_actor.cpp:470 +#: src/iuse_actor.cpp:477 msgid "This item could be unpacked to receive something." msgstr "" -#: src/iuse_actor.cpp:509 +#: src/iuse_actor.cpp:516 msgid "It's already been triggered." msgstr "" -#: src/iuse_actor.cpp:605 +#: src/iuse_actor.cpp:612 #, c-format msgid "You've already set the %s's timer you might want to get away from it." msgstr "" -#: src/iuse_actor.cpp:651 +#: src/iuse_actor.cpp:658 msgid "Power at epicenter: " msgstr "" -#: src/iuse_actor.cpp:654 +#: src/iuse_actor.cpp:661 msgid "Casing mass: " msgstr "" -#: src/iuse_actor.cpp:655 +#: src/iuse_actor.cpp:662 msgid "Fragment mass: " msgstr "" -#: src/iuse_actor.cpp:722 +#: src/iuse_actor.cpp:729 msgid "Vitamins (RDA) and Compounds (U): " msgstr "" -#: src/iuse_actor.cpp:726 +#: src/iuse_actor.cpp:733 msgid "You need a syringe to inject this drug." msgstr "" -#: src/iuse_actor.cpp:737 src/iuse_actor.cpp:748 +#: src/iuse_actor.cpp:744 src/iuse_actor.cpp:755 #, c-format msgid "You need %1$s to consume %2$s!" msgstr "" -#: src/iuse_actor.cpp:738 src/iuse_actor.cpp:749 +#: src/iuse_actor.cpp:745 src/iuse_actor.cpp:756 #, c-format msgid "I need a %1$s to consume %2$s!" msgstr "" -#: src/iuse_actor.cpp:865 +#: src/iuse_actor.cpp:872 #, c-format msgid "This requires %d charges to activate." msgstr "" -#: src/iuse_actor.cpp:875 +#: src/iuse_actor.cpp:882 #, c-format msgid "There is no adjacent square to release the %s in!" msgstr "" -#: src/iuse_actor.cpp:887 +#: src/iuse_actor.cpp:894 #, c-format msgid "You cannot place a %s there." msgstr "" -#: src/iuse_actor.cpp:901 +#: src/iuse_actor.cpp:908 #, c-format msgid "" "If you had standard factory-built %1$s bullets, you could load the %2$s." @@ -437190,7 +438029,7 @@ msgstr "" #. ~ First %s is the ammo item (with plural form and count included), second #. is the monster name -#: src/iuse_actor.cpp:909 +#: src/iuse_actor.cpp:916 #, c-format msgid "You load %1$d x %2$s round into the %3$s." msgid_plural "You load %1$d x %2$s rounds into the %3$s." @@ -437198,136 +438037,136 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse_actor.cpp:924 +#: src/iuse_actor.cpp:931 #, c-format msgid "You deploy the %s wrong. It is hostile!" msgstr "" -#: src/iuse_actor.cpp:930 +#: src/iuse_actor.cpp:937 #, c-format msgid "You deploy the %s." msgstr "" -#: src/iuse_actor.cpp:960 +#: src/iuse_actor.cpp:967 msgid "Place npc where?" msgstr "" -#: src/iuse_actor.cpp:969 +#: src/iuse_actor.cpp:976 msgid "There is no square to spawn npc in!" msgstr "" -#: src/iuse_actor.cpp:991 +#: src/iuse_actor.cpp:998 msgid "a crafting station" msgstr "" -#: src/iuse_actor.cpp:995 +#: src/iuse_actor.cpp:1002 msgid "a place to hang corpses for butchering" msgstr "" -#: src/iuse_actor.cpp:999 +#: src/iuse_actor.cpp:1006 msgid "" "a flat surface to butcher onto or eat meals from" msgstr "" -#: src/iuse_actor.cpp:1002 +#: src/iuse_actor.cpp:1009 msgid "a place to sit" msgstr "" -#: src/iuse_actor.cpp:1005 +#: src/iuse_actor.cpp:1012 msgid "a place to hide" msgstr "" -#: src/iuse_actor.cpp:1008 +#: src/iuse_actor.cpp:1015 msgid "a safe place to contain a fire" msgstr "" -#: src/iuse_actor.cpp:1011 +#: src/iuse_actor.cpp:1018 msgid "a place to smoke or dry food for preservation" msgstr "" -#: src/iuse_actor.cpp:1016 +#: src/iuse_actor.cpp:1023 #, c-format msgid "" "Can be activated to deploy as furniture (%s)." msgstr "" -#: src/iuse_actor.cpp:1022 +#: src/iuse_actor.cpp:1029 #, c-format msgid "" "Can be activated to deploy as furniture (%s), " "which can then be used as %s." msgstr "" -#: src/iuse_actor.cpp:1041 +#: src/iuse_actor.cpp:1048 msgid "Deploy where?" msgstr "" -#: src/iuse_actor.cpp:1050 +#: src/iuse_actor.cpp:1057 msgid "You attempt to become one with the furniture. It doesn't work." msgstr "" -#: src/iuse_actor.cpp:1059 +#: src/iuse_actor.cpp:1066 #, c-format msgid "The space under %s is too cramped to deploy a %s in." msgstr "" -#: src/iuse_actor.cpp:1066 +#: src/iuse_actor.cpp:1073 #, c-format msgid "You can't deploy a %s there." msgstr "" -#: src/iuse_actor.cpp:1071 +#: src/iuse_actor.cpp:1078 msgid "There is already furniture at that location." msgstr "" -#: src/iuse_actor.cpp:1075 +#: src/iuse_actor.cpp:1082 msgid "Before deploying furniture, you need to clear the tile." msgstr "" -#: src/iuse_actor.cpp:1123 +#: src/iuse_actor.cpp:1130 #, c-format msgid "There isn't anything new on the %s." msgstr "" -#: src/iuse_actor.cpp:1159 +#: src/iuse_actor.cpp:1166 msgid "Light where?" msgstr "" -#: src/iuse_actor.cpp:1167 +#: src/iuse_actor.cpp:1174 msgid "You would set yourself on fire." msgstr "" -#: src/iuse_actor.cpp:1168 +#: src/iuse_actor.cpp:1175 msgid "But you're already smokin' hot." msgstr "" -#: src/iuse_actor.cpp:1174 +#: src/iuse_actor.cpp:1181 msgid "There is already a fire." msgstr "" -#: src/iuse_actor.cpp:1189 +#: src/iuse_actor.cpp:1196 msgid "Do you really want to burn your firewood source?" msgstr "" -#: src/iuse_actor.cpp:1202 +#: src/iuse_actor.cpp:1209 msgid "" "There's a brazier there but you haven't set it up to contain the fire. " "Continue?" msgstr "" -#: src/iuse_actor.cpp:1209 +#: src/iuse_actor.cpp:1216 msgid "You successfully light a fire." msgstr "" -#: src/iuse_actor.cpp:1231 src/iuse_actor.cpp:1966 src/iuse_actor.cpp:2065 +#: src/iuse_actor.cpp:1238 src/iuse_actor.cpp:1973 src/iuse_actor.cpp:2072 msgid "This tool doesn't have enough charges." msgstr "" -#: src/iuse_actor.cpp:1235 +#: src/iuse_actor.cpp:1242 msgid "You need direct sunlight to light a fire with this." msgstr "" -#: src/iuse_actor.cpp:1297 +#: src/iuse_actor.cpp:1304 #, c-format msgid "" "If the current weather holds, it will take around %d minute to light a fire." @@ -437338,7 +438177,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse_actor.cpp:1299 +#: src/iuse_actor.cpp:1306 #, c-format msgid "At your skill level, it will take around %d minute to light a fire." msgid_plural "" @@ -437347,50 +438186,50 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse_actor.cpp:1361 +#: src/iuse_actor.cpp:1368 #, c-format msgid "You can not cut the %s with itself." msgstr "" -#: src/iuse_actor.cpp:1415 +#: src/iuse_actor.cpp:1422 #, c-format msgid "Can't salvage anything from %s." msgstr "" -#: src/iuse_actor.cpp:1419 +#: src/iuse_actor.cpp:1426 #, c-format msgid "Try disassembling the %s instead." msgstr "" -#: src/iuse_actor.cpp:1427 +#: src/iuse_actor.cpp:1434 #, c-format msgid "The %s is made of material that cannot be cut up." msgstr "" -#: src/iuse_actor.cpp:1433 +#: src/iuse_actor.cpp:1440 #, c-format msgid "Please empty the %s before cutting it up." msgstr "" -#: src/iuse_actor.cpp:1439 +#: src/iuse_actor.cpp:1446 #, c-format msgid "The %s is too small to salvage material from." msgstr "" -#: src/iuse_actor.cpp:1446 +#: src/iuse_actor.cpp:1453 msgid "You are wielding that, are you sure?" msgstr "" -#: src/iuse_actor.cpp:1448 +#: src/iuse_actor.cpp:1455 msgid "You're wearing that, are you sure?" msgstr "" -#: src/iuse_actor.cpp:1605 +#: src/iuse_actor.cpp:1612 #, c-format msgid "You try to salvage materials from the %s." msgstr "" -#: src/iuse_actor.cpp:1630 +#: src/iuse_actor.cpp:1637 #, c-format msgid "Salvaged %1$i %2$s." msgid_plural "Salvaged %1$i %2$s." @@ -437398,905 +438237,905 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/iuse_actor.cpp:1643 +#: src/iuse_actor.cpp:1650 #, c-format msgid "Could not salvage a %s." msgstr "" -#: src/iuse_actor.cpp:1677 +#: src/iuse_actor.cpp:1684 msgid "You can't inscribe an item that isn't solid!" msgstr "" -#: src/iuse_actor.cpp:1684 +#: src/iuse_actor.cpp:1691 #, c-format msgid "You can't %1$s %2$s because of the material it is made of." msgstr "" -#: src/iuse_actor.cpp:1695 +#: src/iuse_actor.cpp:1702 #, c-format msgid "%s meaning?" msgstr "" -#: src/iuse_actor.cpp:1696 +#: src/iuse_actor.cpp:1703 msgid "It's a label" msgstr "" -#: src/iuse_actor.cpp:1697 +#: src/iuse_actor.cpp:1704 msgid "It's a note" msgstr "" -#: src/iuse_actor.cpp:1716 +#: src/iuse_actor.cpp:1723 msgid "(To delete, clear the text and confirm)\n" msgstr "" #. ~ %1$s: gerund (e.g. carved), %2$s: item name -#: src/iuse_actor.cpp:1718 +#: src/iuse_actor.cpp:1725 #, c-format msgctxt "carving" msgid "%1$s on the %2$s is: " msgstr "" -#: src/iuse_actor.cpp:1722 src/iuse_actor.cpp:1773 +#: src/iuse_actor.cpp:1729 src/iuse_actor.cpp:1780 #, c-format msgid "%s what?" msgstr "" -#: src/iuse_actor.cpp:1753 +#: src/iuse_actor.cpp:1760 #, c-format msgid "%s on what?" msgstr "" -#: src/iuse_actor.cpp:1754 +#: src/iuse_actor.cpp:1761 msgid "The terrain" msgstr "" -#: src/iuse_actor.cpp:1755 +#: src/iuse_actor.cpp:1762 msgid "An item" msgstr "" -#: src/iuse_actor.cpp:1769 +#: src/iuse_actor.cpp:1776 msgid "Write where?" msgstr "" -#: src/iuse_actor.cpp:1777 +#: src/iuse_actor.cpp:1784 msgid "Inscribe which item?" msgstr "" -#: src/iuse_actor.cpp:1784 +#: src/iuse_actor.cpp:1791 #, c-format msgid "You try to bend your %s, but fail." msgstr "" -#: src/iuse_actor.cpp:1825 +#: src/iuse_actor.cpp:1832 msgid "You cauterize yourself." msgstr "" -#: src/iuse_actor.cpp:1828 +#: src/iuse_actor.cpp:1835 msgid "It hurts like hell!" msgstr "" -#: src/iuse_actor.cpp:1830 +#: src/iuse_actor.cpp:1837 msgid "It itches a little." msgstr "" -#: src/iuse_actor.cpp:1833 +#: src/iuse_actor.cpp:1840 msgid "Bleeding has not stopped completely!" msgstr "" -#: src/iuse_actor.cpp:1892 +#: src/iuse_actor.cpp:1899 msgid "" "You are not bleeding or bitten, there is no need to cauterize yourself." msgstr "" -#: src/iuse_actor.cpp:1895 +#: src/iuse_actor.cpp:1902 msgid "You cannot cauterize while mounted." msgstr "" -#: src/iuse_actor.cpp:1901 +#: src/iuse_actor.cpp:1908 msgid "" "You need a source of flame (4 charges worth) before you can cauterize " "yourself." msgstr "" -#: src/iuse_actor.cpp:1905 +#: src/iuse_actor.cpp:1912 #, c-format msgid "You need at least %d charges to cauterize wounds." msgstr "" -#: src/iuse_actor.cpp:2054 +#: src/iuse_actor.cpp:2061 msgid "Hsss" msgstr "" -#: src/iuse_actor.cpp:2102 +#: src/iuse_actor.cpp:2109 msgid "You can't play music while mounted." msgstr "" -#: src/iuse_actor.cpp:2103 +#: src/iuse_actor.cpp:2110 msgid " can't play music while mounted." msgstr "" -#: src/iuse_actor.cpp:2109 +#: src/iuse_actor.cpp:2116 msgid "You can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2110 +#: src/iuse_actor.cpp:2117 msgid " can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2120 src/iuse_actor.cpp:2128 +#: src/iuse_actor.cpp:2127 src/iuse_actor.cpp:2135 #, c-format msgid "You stop playing your %s." msgstr "" -#: src/iuse_actor.cpp:2121 src/iuse_actor.cpp:2129 +#: src/iuse_actor.cpp:2128 src/iuse_actor.cpp:2136 #, c-format msgid " stops playing their %s." msgstr "" -#: src/iuse_actor.cpp:2140 +#: src/iuse_actor.cpp:2147 #, c-format msgid "You need to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2141 +#: src/iuse_actor.cpp:2148 #, c-format msgid " needs to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2150 +#: src/iuse_actor.cpp:2157 #, c-format msgid "You feel too weak to play your %s." msgstr "" -#: src/iuse_actor.cpp:2151 +#: src/iuse_actor.cpp:2158 #, c-format msgid " feels too weak to play their %s." msgstr "" -#: src/iuse_actor.cpp:2164 +#: src/iuse_actor.cpp:2171 #, c-format msgid "You start playing your %s." msgstr "" -#: src/iuse_actor.cpp:2165 +#: src/iuse_actor.cpp:2172 #, c-format msgid " starts playing their %s." msgstr "" #. ~ %1$s: npc name, %2$s: npc action description -#: src/iuse_actor.cpp:2183 +#: src/iuse_actor.cpp:2190 #, c-format msgctxt "play music" msgid "%1$s %2$s" msgstr "" -#: src/iuse_actor.cpp:2189 +#: src/iuse_actor.cpp:2196 msgid "You produce an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2191 +#: src/iuse_actor.cpp:2198 #, c-format msgid "%s produces an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2244 +#: src/iuse_actor.cpp:2251 msgid "This can teach you a spell." msgstr "" -#: src/iuse_actor.cpp:2246 +#: src/iuse_actor.cpp:2253 msgid "This can teach you a number of spells." msgstr "" -#: src/iuse_actor.cpp:2249 +#: src/iuse_actor.cpp:2256 msgid "Spells Contained:" msgstr "" -#: src/iuse_actor.cpp:2260 src/iuse_actor.cpp:2296 +#: src/iuse_actor.cpp:2267 src/iuse_actor.cpp:2303 #, c-format msgid "Level %u" msgstr "" -#: src/iuse_actor.cpp:2262 +#: src/iuse_actor.cpp:2269 #, c-format msgid "%1$s (Max)" msgstr "" -#: src/iuse_actor.cpp:2283 +#: src/iuse_actor.cpp:2290 msgid "You can't read." msgstr "" -#: src/iuse_actor.cpp:2298 +#: src/iuse_actor.cpp:2305 msgid " (Max)" msgstr "" -#: src/iuse_actor.cpp:2305 +#: src/iuse_actor.cpp:2312 msgid "Study to Learn" msgstr "" -#: src/iuse_actor.cpp:2308 +#: src/iuse_actor.cpp:2315 msgid "Can't learn!" msgstr "" -#: src/iuse_actor.cpp:2316 +#: src/iuse_actor.cpp:2323 msgid "You already know everything this could teach you." msgstr "" -#: src/iuse_actor.cpp:2324 +#: src/iuse_actor.cpp:2331 msgid "Study a spell:" msgstr "" -#: src/iuse_actor.cpp:2341 +#: src/iuse_actor.cpp:2348 msgid "Spend how long studying?" msgstr "" -#: src/iuse_actor.cpp:2342 +#: src/iuse_actor.cpp:2349 msgid "30 minutes" msgstr "" -#: src/iuse_actor.cpp:2343 +#: src/iuse_actor.cpp:2350 msgid "1 hour" msgstr "" -#: src/iuse_actor.cpp:2344 +#: src/iuse_actor.cpp:2351 msgid "2 hours" msgstr "" -#: src/iuse_actor.cpp:2345 +#: src/iuse_actor.cpp:2352 msgid "4 hours" msgstr "" -#: src/iuse_actor.cpp:2346 +#: src/iuse_actor.cpp:2353 msgid "8 hours" msgstr "" -#: src/iuse_actor.cpp:2347 +#: src/iuse_actor.cpp:2354 msgid "Until you gain a spell level" msgstr "" -#: src/iuse_actor.cpp:2388 +#: src/iuse_actor.cpp:2395 #, c-format msgid "This item when activated: %1$s" msgstr "" #. ~ %1$s: spell name, %2$i: spell level -#: src/iuse_actor.cpp:2393 +#: src/iuse_actor.cpp:2400 #, c-format msgid "This item casts %1$s at level %2$i." msgstr "" -#: src/iuse_actor.cpp:2397 +#: src/iuse_actor.cpp:2404 msgid "This item never fails." msgstr "" -#: src/iuse_actor.cpp:2478 +#: src/iuse_actor.cpp:2485 #, c-format msgid "You don't think putting your %1$s in your %2$s is a good idea" msgstr "" -#: src/iuse_actor.cpp:2482 +#: src/iuse_actor.cpp:2489 #, c-format msgid "You holster your %s" msgstr "" -#: src/iuse_actor.cpp:2494 +#: src/iuse_actor.cpp:2501 #, c-format msgid "You need to unwield your %s before using it." msgstr "" -#: src/iuse_actor.cpp:2501 +#: src/iuse_actor.cpp:2508 msgid "Holster item" msgstr "" -#: src/iuse_actor.cpp:2508 +#: src/iuse_actor.cpp:2515 #, c-format msgid "Draw %s" msgstr "" -#: src/iuse_actor.cpp:2513 src/monexamine.cpp:365 src/monexamine.cpp:516 +#: src/iuse_actor.cpp:2520 src/monexamine.cpp:365 src/monexamine.cpp:516 #, c-format msgid "Use %s" msgstr "" -#: src/iuse_actor.cpp:2536 +#: src/iuse_actor.cpp:2543 #, c-format msgid "You can't unwield your %s." msgstr "" -#: src/iuse_actor.cpp:2561 +#: src/iuse_actor.cpp:2568 msgid "Can be activated to store suitable items." msgstr "" -#: src/iuse_actor.cpp:2577 +#: src/iuse_actor.cpp:2584 #, c-format msgid "Can be used to assemble: %s" msgstr "" -#: src/iuse_actor.cpp:2587 +#: src/iuse_actor.cpp:2594 #, c-format msgid "Insufficient ammunition to assemble %s" msgstr "" -#: src/iuse_actor.cpp:2632 +#: src/iuse_actor.cpp:2639 msgid "You can't do that while incorporeal." msgstr "" -#: src/iuse_actor.cpp:2633 +#: src/iuse_actor.cpp:2640 msgid " can't do that while incorporeal." msgstr "" -#: src/iuse_actor.cpp:2646 +#: src/iuse_actor.cpp:2653 msgid " can't do that while mounted." msgstr "" -#: src/iuse_actor.cpp:2658 +#: src/iuse_actor.cpp:2665 msgid "Your tool does not have enough charges to do that." msgstr "" -#: src/iuse_actor.cpp:2739 +#: src/iuse_actor.cpp:2746 #, c-format msgid "Your %s is not made of any of:" msgstr "" -#: src/iuse_actor.cpp:2743 +#: src/iuse_actor.cpp:2750 #, c-format msgid "%s (repaired using %s)" msgstr "" -#: src/iuse_actor.cpp:2786 +#: src/iuse_actor.cpp:2793 #, c-format msgid "You don't have enough %s to do that. Have: %d, need: %d" msgstr "" -#: src/iuse_actor.cpp:2872 src/iuse_actor.cpp:4545 +#: src/iuse_actor.cpp:2879 src/iuse_actor.cpp:4552 msgid "You do not have that item!" msgstr "" -#: src/iuse_actor.cpp:2878 +#: src/iuse_actor.cpp:2885 msgid "That requires gunsmithing tools." msgstr "" -#: src/iuse_actor.cpp:2884 +#: src/iuse_actor.cpp:2891 msgid "You cannot repair this type of item." msgstr "" -#: src/iuse_actor.cpp:2894 +#: src/iuse_actor.cpp:2901 msgid "This can be used to repair other items, not itself." msgstr "" -#: src/iuse_actor.cpp:2921 +#: src/iuse_actor.cpp:2928 #, c-format msgid "Your %s is already enhanced to its maximum potential." msgstr "" -#: src/iuse_actor.cpp:2929 src/iuse_actor.cpp:3192 +#: src/iuse_actor.cpp:2936 src/iuse_actor.cpp:3199 #, c-format msgid "You cannot improve your %s any more this way." msgstr "" -#: src/iuse_actor.cpp:3031 +#: src/iuse_actor.cpp:3038 #, c-format msgid "You damage your %s! ( %s-> %s)" msgstr "" -#: src/iuse_actor.cpp:3034 src/iuse_actor.cpp:4701 +#: src/iuse_actor.cpp:3041 src/iuse_actor.cpp:4708 msgid "You destroy it!" msgstr "" -#: src/iuse_actor.cpp:3070 +#: src/iuse_actor.cpp:3077 #, c-format msgid "The %s already fits!" msgstr "" -#: src/iuse_actor.cpp:3073 +#: src/iuse_actor.cpp:3080 #, c-format msgid "This %s cannot be refitted!" msgstr "" -#: src/iuse_actor.cpp:3112 +#: src/iuse_actor.cpp:3119 #, c-format msgid "" "It seems working on your %s is just beyond your current level of expertise." msgstr "" -#: src/iuse_actor.cpp:3151 +#: src/iuse_actor.cpp:3158 #, c-format msgid "You take your %s in, improving the fit." msgstr "" -#: src/iuse_actor.cpp:3167 +#: src/iuse_actor.cpp:3174 #, c-format msgid "You resize the %s to accommodate your tiny build." msgstr "" -#: src/iuse_actor.cpp:3180 +#: src/iuse_actor.cpp:3187 #, c-format msgid "You adjust the %s back to its normal size." msgstr "" -#: src/iuse_actor.cpp:3198 +#: src/iuse_actor.cpp:3205 #, c-format msgid "You make your %s extra sturdy." msgstr "" -#: src/iuse_actor.cpp:3207 +#: src/iuse_actor.cpp:3214 #, c-format msgid "Your %s is already enhanced." msgstr "" -#: src/iuse_actor.cpp:3216 +#: src/iuse_actor.cpp:3223 msgid "Refitting" msgstr "" -#: src/iuse_actor.cpp:3217 +#: src/iuse_actor.cpp:3224 msgid "Downsizing" msgstr "" -#: src/iuse_actor.cpp:3218 +#: src/iuse_actor.cpp:3225 msgid "Upsizing" msgstr "" -#: src/iuse_actor.cpp:3220 +#: src/iuse_actor.cpp:3227 msgid "Practicing" msgstr "" -#: src/iuse_actor.cpp:3229 +#: src/iuse_actor.cpp:3236 msgid "Repair" msgstr "" -#: src/iuse_actor.cpp:3238 +#: src/iuse_actor.cpp:3245 #, c-format msgid "Repair %s" msgstr "" -#: src/iuse_actor.cpp:3310 +#: src/iuse_actor.cpp:3317 msgid "You can't use filthy items for healing." msgstr "" -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "The bleeding is stopped." msgstr "" -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "You stop the bleeding." msgstr "" -#: src/iuse_actor.cpp:3457 +#: src/iuse_actor.cpp:3464 msgid "You reduce the bleeding, but it's not stopped yet." msgstr "" -#: src/iuse_actor.cpp:3458 +#: src/iuse_actor.cpp:3465 msgid "The bleeding is reduced, but not stopped." msgstr "" -#: src/iuse_actor.cpp:3462 +#: src/iuse_actor.cpp:3469 msgid "" "Your dressing is too ineffective for a bleeding of this extent, and you fail" " to stop it." msgstr "" -#: src/iuse_actor.cpp:3463 +#: src/iuse_actor.cpp:3470 msgid "The wound still bleeds." msgstr "" -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "The wound is cleaned." msgstr "" -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "You clean the wound." msgstr "" -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "The wound still looks bad." msgstr "" -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "Your wound still aches." msgstr "" -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "The wound is disinfected." msgstr "" -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "You disinfect the wound." msgstr "" -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "The wound still looks nasty." msgstr "" -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "Your wound still hurts." msgstr "" -#: src/iuse_actor.cpp:3490 +#: src/iuse_actor.cpp:3497 #, c-format msgid "You finish using the %s." msgstr "" #. ~ Healing complete message. %1$s is healer name, %2$s is item name. -#: src/iuse_actor.cpp:3494 +#: src/iuse_actor.cpp:3501 #, c-format msgid "%1$s finishes using the %2$s." msgstr "" -#: src/iuse_actor.cpp:3581 +#: src/iuse_actor.cpp:3588 msgid "That arm is broken. It needs surgical attention or a splint." msgstr "" -#: src/iuse_actor.cpp:3583 +#: src/iuse_actor.cpp:3590 msgid "That leg is broken. It needs surgical attention or a splint." msgstr "" -#: src/iuse_actor.cpp:3608 +#: src/iuse_actor.cpp:3615 msgid "'s biology is not compatible with that item." msgstr "" -#: src/iuse_actor.cpp:3637 +#: src/iuse_actor.cpp:3644 msgid "Select a body part for: " msgstr "" #. ~ %1$s: patient name, %2$s: healing item name -#: src/iuse_actor.cpp:3655 +#: src/iuse_actor.cpp:3662 #, c-format msgctxt "healing" msgid "Select a body part of %1$s for %2$s:" msgstr "" -#: src/iuse_actor.cpp:3669 +#: src/iuse_actor.cpp:3676 msgid "Healing effects " msgstr "" -#: src/iuse_actor.cpp:3674 +#: src/iuse_actor.cpp:3681 msgid "Base healing: " msgstr "" -#: src/iuse_actor.cpp:3675 src/iuse_actor.cpp:3680 +#: src/iuse_actor.cpp:3682 src/iuse_actor.cpp:3687 msgid "Head: " msgstr "" -#: src/iuse_actor.cpp:3676 src/iuse_actor.cpp:3682 +#: src/iuse_actor.cpp:3683 src/iuse_actor.cpp:3689 msgid " Torso: " msgstr "" -#: src/iuse_actor.cpp:3677 src/iuse_actor.cpp:3684 +#: src/iuse_actor.cpp:3684 src/iuse_actor.cpp:3691 msgid " Limbs: " msgstr "" -#: src/iuse_actor.cpp:3679 +#: src/iuse_actor.cpp:3686 msgid "Actual healing: " msgstr "" -#: src/iuse_actor.cpp:3690 +#: src/iuse_actor.cpp:3697 msgid "Base bandaging quality: " msgstr "" -#: src/iuse_actor.cpp:3693 +#: src/iuse_actor.cpp:3700 msgid "Actual bandaging quality: " msgstr "" -#: src/iuse_actor.cpp:3699 +#: src/iuse_actor.cpp:3706 msgid "Base disinfecting quality: " msgstr "" -#: src/iuse_actor.cpp:3702 +#: src/iuse_actor.cpp:3709 msgid "Actual disinfecting quality: " msgstr "" -#: src/iuse_actor.cpp:3707 +#: src/iuse_actor.cpp:3714 msgid "Effect on bleeding: " msgstr "" -#: src/iuse_actor.cpp:3709 +#: src/iuse_actor.cpp:3716 msgid "Actual effect on bleeding: " msgstr "" -#: src/iuse_actor.cpp:3714 +#: src/iuse_actor.cpp:3721 msgid "Chance to heal (percent): " msgstr "" -#: src/iuse_actor.cpp:3716 +#: src/iuse_actor.cpp:3723 msgid "* Bite: " msgstr "" -#: src/iuse_actor.cpp:3720 +#: src/iuse_actor.cpp:3727 msgid "* Infection: " msgstr "" -#: src/iuse_actor.cpp:3724 +#: src/iuse_actor.cpp:3731 msgid "Moves to use: " msgstr "" -#: src/iuse_actor.cpp:3784 +#: src/iuse_actor.cpp:3791 #, c-format msgid "Yeah. Place the %s at your feet. Real damn smart move." msgstr "" -#: src/iuse_actor.cpp:3790 +#: src/iuse_actor.cpp:3797 #, c-format msgid "You can't place a %s there." msgstr "" -#: src/iuse_actor.cpp:3796 +#: src/iuse_actor.cpp:3803 #, c-format msgid "You must place the %s between two solid tiles." msgstr "" -#: src/iuse_actor.cpp:3801 +#: src/iuse_actor.cpp:3808 #, c-format msgid "The %s needs a %s adjacent to it." msgstr "" -#: src/iuse_actor.cpp:3808 +#: src/iuse_actor.cpp:3815 #, c-format msgid "You can't place a %s there. It contains a trap already." msgstr "" -#: src/iuse_actor.cpp:3811 +#: src/iuse_actor.cpp:3818 #, c-format msgid "You trigger a %s!" msgstr "" -#: src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:3847 #, c-format msgid "Place %s where?" msgstr "" -#: src/iuse_actor.cpp:3862 +#: src/iuse_actor.cpp:3869 #, c-format msgid "" "That trap needs a space in %d tiles radius to be clear, centered %d tiles " "from you." msgstr "" -#: src/iuse_actor.cpp:3966 +#: src/iuse_actor.cpp:3973 #, c-format msgid "You saw down the barrel of your %s." msgstr "" -#: src/iuse_actor.cpp:3976 src/iuse_actor.cpp:4035 +#: src/iuse_actor.cpp:3983 src/iuse_actor.cpp:4042 msgid "It's not a gun." msgstr "" -#: src/iuse_actor.cpp:3980 +#: src/iuse_actor.cpp:3987 msgid "The barrel is too small." msgstr "" -#: src/iuse_actor.cpp:3984 +#: src/iuse_actor.cpp:3991 msgid "The barrel is already sawn-off." msgstr "" -#: src/iuse_actor.cpp:3994 +#: src/iuse_actor.cpp:4001 msgid "Can't saw off modified barrels." msgstr "" -#: src/iuse_actor.cpp:4025 +#: src/iuse_actor.cpp:4032 #, c-format msgid "You saw down the stock of your %s." msgstr "" -#: src/iuse_actor.cpp:4039 +#: src/iuse_actor.cpp:4046 msgid "The stock is already sawn-off." msgstr "" -#: src/iuse_actor.cpp:4043 +#: src/iuse_actor.cpp:4050 msgid "This gun doesn't have a stock." msgstr "" -#: src/iuse_actor.cpp:4059 +#: src/iuse_actor.cpp:4066 msgid "" "Can't cut off modern composite stocks (must have an empty stock mount)." msgstr "" -#: src/iuse_actor.cpp:4063 +#: src/iuse_actor.cpp:4070 msgid "Can't cut off modified stocks." msgstr "" -#: src/iuse_actor.cpp:4067 +#: src/iuse_actor.cpp:4074 msgid "Can't cut off accessorized stocks." msgstr "" -#: src/iuse_actor.cpp:4099 +#: src/iuse_actor.cpp:4106 #, c-format msgid "You attach %s to your MOLLE webbing." msgstr "" -#: src/iuse_actor.cpp:4120 +#: src/iuse_actor.cpp:4127 msgid "Remove which accessory?" msgstr "" -#: src/iuse_actor.cpp:4131 +#: src/iuse_actor.cpp:4138 #, c-format msgid "You remove the item from your %s." msgstr "" -#: src/iuse_actor.cpp:4173 +#: src/iuse_actor.cpp:4180 msgid "You can't install bionics while mounted." msgstr "" -#: src/iuse_actor.cpp:4177 +#: src/iuse_actor.cpp:4184 msgid "You can't self-install this CBM." msgstr "" -#: src/iuse_actor.cpp:4179 +#: src/iuse_actor.cpp:4186 msgid "You can't install a filthy CBM!" msgstr "" -#: src/iuse_actor.cpp:4181 +#: src/iuse_actor.cpp:4188 msgid "This CBM is not sterile, you can't install it." msgstr "" -#: src/iuse_actor.cpp:4184 +#: src/iuse_actor.cpp:4191 msgid "This CBM is already deployed. You need to reset it to factory state." msgstr "" -#: src/iuse_actor.cpp:4187 +#: src/iuse_actor.cpp:4194 msgid "Max power capacity already reached" msgstr "" -#: src/iuse_actor.cpp:4192 +#: src/iuse_actor.cpp:4199 msgid "You have already installed this bionic." msgstr "" -#: src/iuse_actor.cpp:4194 +#: src/iuse_actor.cpp:4201 msgid "There is nothing to upgrade." msgstr "" -#: src/iuse_actor.cpp:4203 +#: src/iuse_actor.cpp:4210 msgid "You have a superior version installed." msgstr "" -#: src/iuse_actor.cpp:4242 +#: src/iuse_actor.cpp:4249 msgid "Remove which modification?" msgstr "" -#: src/iuse_actor.cpp:4254 +#: src/iuse_actor.cpp:4261 msgid "" "Are you sure? You may be lacking the skills needed to reattach this " "modification." msgstr "" -#: src/iuse_actor.cpp:4256 +#: src/iuse_actor.cpp:4263 msgid "Remove modification?" msgstr "" -#: src/iuse_actor.cpp:4273 src/iuse_actor.cpp:4347 +#: src/iuse_actor.cpp:4280 src/iuse_actor.cpp:4354 msgid "Doesn't appear to be modded." msgstr "" -#: src/iuse_actor.cpp:4283 +#: src/iuse_actor.cpp:4290 msgid "None of the mods can be removed." msgstr "" -#: src/iuse_actor.cpp:4288 src/iuse_actor.cpp:4361 +#: src/iuse_actor.cpp:4295 src/iuse_actor.cpp:4368 msgid "Has to be taken off first." msgstr "" -#: src/iuse_actor.cpp:4318 +#: src/iuse_actor.cpp:4325 msgid "Modify which part" msgstr "" -#: src/iuse_actor.cpp:4342 +#: src/iuse_actor.cpp:4349 msgid "Need to be wielding." msgstr "" -#: src/iuse_actor.cpp:4356 +#: src/iuse_actor.cpp:4363 msgid "None of the mods can be modified." msgstr "" -#: src/iuse_actor.cpp:4403 +#: src/iuse_actor.cpp:4410 #, c-format msgid "Put up the %s where (%dx%d clear area)?" msgstr "" -#: src/iuse_actor.cpp:4418 src/iuse_actor.cpp:4422 +#: src/iuse_actor.cpp:4425 src/iuse_actor.cpp:4429 #, c-format msgid "The %s is in the way." msgstr "" -#: src/iuse_actor.cpp:4426 +#: src/iuse_actor.cpp:4433 #, c-format msgid "The %s in that direction isn't suitable for placing the %s." msgstr "" -#: src/iuse_actor.cpp:4431 +#: src/iuse_actor.cpp:4438 #, c-format msgid "There is already furniture (%s) there." msgstr "" -#: src/iuse_actor.cpp:4471 +#: src/iuse_actor.cpp:4478 msgid "Use this item to weigh yourself. Includes everything you are wearing." msgstr "" -#: src/iuse_actor.cpp:4477 +#: src/iuse_actor.cpp:4484 msgid "You cannot weigh yourself while mounted." msgstr "" -#: src/iuse_actor.cpp:4483 +#: src/iuse_actor.cpp:4490 #, c-format msgid "ERROR: Max weight of %.0f %s exceeded" msgstr "" -#: src/iuse_actor.cpp:4533 +#: src/iuse_actor.cpp:4540 msgid "You can't see to sew!" msgstr "" -#: src/iuse_actor.cpp:4543 +#: src/iuse_actor.cpp:4550 msgid "Enhance which clothing?" msgstr "" -#: src/iuse_actor.cpp:4551 +#: src/iuse_actor.cpp:4558 msgid "This can be used to repair or modify other items, not itself." msgstr "" -#: src/iuse_actor.cpp:4596 +#: src/iuse_actor.cpp:4603 msgid "How do you want to modify it?" msgstr "" #. ~ %1$s: modification desc, %2$s: mod name -#: src/iuse_actor.cpp:4611 +#: src/iuse_actor.cpp:4618 #, c-format msgid "Can't %1$s (incompatible with %2$s)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of thread needed -#: src/iuse_actor.cpp:4616 +#: src/iuse_actor.cpp:4623 #, c-format msgid "Can't %1$s (need %2$d thread loaded)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items needed -#: src/iuse_actor.cpp:4620 +#: src/iuse_actor.cpp:4627 #, c-format msgid "Can't %1$s (need %2$d %3$s)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items #. needed, %4$s: number of thread needed -#: src/iuse_actor.cpp:4627 +#: src/iuse_actor.cpp:4634 #, c-format msgid "%1$s (%2$d %3$s and %4$d thread)" msgstr "" -#: src/iuse_actor.cpp:4671 +#: src/iuse_actor.cpp:4678 msgid "Are you sure? You will not gain any materials back." msgstr "" -#: src/iuse_actor.cpp:4698 +#: src/iuse_actor.cpp:4705 #, c-format msgid "You damage your %s trying to modify it! ( %s-> %s)" msgstr "" -#: src/iuse_actor.cpp:4709 +#: src/iuse_actor.cpp:4716 msgid "You fail to modify the clothing, and you waste thread and materials." msgstr "" -#: src/iuse_actor.cpp:4713 +#: src/iuse_actor.cpp:4720 #, c-format msgid "You modify your %s, but waste a lot of thread." msgstr "" -#: src/iuse_actor.cpp:4723 +#: src/iuse_actor.cpp:4730 #, c-format msgid "You modify your %s!" msgstr "" -#: src/iuse_actor.cpp:4764 +#: src/iuse_actor.cpp:4771 #, c-format msgid "You use the %s to mask your scent" msgstr "" -#: src/iuse_actor.h:535 +#: src/iuse_actor.h:538 msgid "Carve" msgstr "" -#: src/iuse_actor.h:536 +#: src/iuse_actor.h:539 msgid "Carved" msgstr "" -#: src/iuse_actor.h:576 src/iuse_actor.h:578 src/iuse_actor.h:599 -#: src/iuse_actor.h:624 +#: src/iuse_actor.h:579 src/iuse_actor.h:581 src/iuse_actor.h:602 +#: src/iuse_actor.h:627 msgid "hsss" msgstr "" @@ -438470,7 +439309,7 @@ msgstr "" msgid "ndo move" msgstr "" -#: src/json.cpp:807 +#: src/json.cpp:809 msgid "" "This JSON file looks like it starts with a Byte Order Mark (BOM) or is " "otherwise corrupted. This can happen if you edit files in Windows Notepad." @@ -438498,7 +439337,7 @@ msgstr "" msgid "N " msgstr "" -#: src/line.cpp:571 src/overmap.cpp:5888 +#: src/line.cpp:571 src/overmap.cpp:5882 msgid "north" msgstr "" @@ -438514,7 +439353,7 @@ msgstr "" msgid "E " msgstr "" -#: src/line.cpp:573 src/overmap.cpp:5889 +#: src/line.cpp:573 src/overmap.cpp:5883 msgid "east" msgstr "" @@ -438530,7 +439369,7 @@ msgstr "" msgid "S " msgstr "" -#: src/line.cpp:575 src/overmap.cpp:5889 +#: src/line.cpp:575 src/overmap.cpp:5883 msgid "south" msgstr "" @@ -438546,7 +439385,7 @@ msgstr "" msgid "W " msgstr "" -#: src/line.cpp:577 src/overmap.cpp:5890 +#: src/line.cpp:577 src/overmap.cpp:5884 msgid "west" msgstr "" @@ -438961,7 +439800,7 @@ msgid ", %d/sec" msgstr "" #: src/magic.cpp:2108 src/magic.cpp:2166 src/magic.cpp:2377 -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Damage" msgstr "" @@ -438991,7 +439830,7 @@ msgstr "" msgid "Spell Radius: %d" msgstr "" -#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:3005 +#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:2999 msgid "Range" msgstr "" @@ -439062,7 +439901,7 @@ msgstr "" msgid "Your injuries even out." msgstr "" -#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:914 +#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:915 msgid "You feel a surge of euphoria as flames burst out!" msgstr "" @@ -439180,261 +440019,261 @@ msgstr "" msgid "Choose Translocator Gate" msgstr "" -#: src/main.cpp:129 +#: src/main.cpp:130 msgid "Really Quit? All unsaved changes will be lost." msgstr "" -#: src/main.cpp:571 +#: src/main.cpp:580 #, c-format msgid "Unable to make directory \"%s\". Check permissions." msgstr "" -#: src/main_menu.cpp:168 +#: src/main_menu.cpp:169 msgid "Credits" msgstr "" #. ~ Message Of The Day -#: src/main_menu.cpp:172 +#: src/main_menu.cpp:173 msgid "MOTD" msgstr "" -#: src/main_menu.cpp:209 +#: src/main_menu.cpp:210 msgid "Create World" msgstr "" -#: src/main_menu.cpp:275 +#: src/main_menu.cpp:276 msgid "Bugs? Suggestions? Use links in MOTD to report them." msgstr "" -#: src/main_menu.cpp:278 +#: src/main_menu.cpp:279 #, c-format msgid "Tip of the day: %s" msgstr "" -#: src/main_menu.cpp:314 +#: src/main_menu.cpp:315 #, c-format msgid "Version: %s" msgstr "" -#: src/main_menu.cpp:394 src/path_info.cpp:365 +#: src/main_menu.cpp:395 src/path_info.cpp:465 msgid "Cataclysm: Dark Days Ahead" msgstr "" -#: src/main_menu.cpp:396 +#: src/main_menu.cpp:397 msgid "No message today." msgstr "" -#: src/main_menu.cpp:417 +#: src/main_menu.cpp:418 msgid "No credits information found." msgstr "" -#: src/main_menu.cpp:423 +#: src/main_menu.cpp:424 msgctxt "Main Menu" msgid "OTD" msgstr "" -#: src/main_menu.cpp:424 +#: src/main_menu.cpp:425 msgctxt "Main Menu" msgid "ew Game" msgstr "" -#: src/main_menu.cpp:425 +#: src/main_menu.cpp:426 msgctxt "Main Menu" msgid "Lod" msgstr "" -#: src/main_menu.cpp:426 +#: src/main_menu.cpp:427 msgctxt "Main Menu" msgid "orld" msgstr "" -#: src/main_menu.cpp:427 +#: src/main_menu.cpp:428 msgctxt "Main Menu" msgid "pecial" msgstr "" -#: src/main_menu.cpp:428 +#: src/main_menu.cpp:429 msgctxt "Main Menu" msgid "Setings" msgstr "" -#: src/main_menu.cpp:429 +#: src/main_menu.cpp:430 msgctxt "Main Menu" msgid "Hlp" msgstr "" -#: src/main_menu.cpp:430 +#: src/main_menu.cpp:431 msgctxt "Main Menu" msgid "redits" msgstr "" -#: src/main_menu.cpp:431 +#: src/main_menu.cpp:432 msgctxt "Main Menu" msgid "uit" msgstr "" -#: src/main_menu.cpp:435 +#: src/main_menu.cpp:436 msgctxt "Main Menu|New Game" msgid "Cstom Character" msgstr "" -#: src/main_menu.cpp:436 +#: src/main_menu.cpp:437 msgctxt "Main Menu|New Game" msgid "reset Character" msgstr "" -#: src/main_menu.cpp:437 +#: src/main_menu.cpp:438 msgctxt "Main Menu|New Game" msgid "andom Character" msgstr "" -#: src/main_menu.cpp:440 +#: src/main_menu.cpp:441 msgctxt "Main Menu|New Game" msgid "Play Now! (efault Scenario)" msgstr "" -#: src/main_menu.cpp:441 +#: src/main_menu.cpp:442 msgctxt "Main Menu|New Game" msgid "Play Nw!" msgstr "" -#: src/main_menu.cpp:445 +#: src/main_menu.cpp:446 msgid "" "Allows you to fully customize points pool, scenario, and character's " "profession, stats, traits, skills and other parameters." msgstr "" -#: src/main_menu.cpp:446 +#: src/main_menu.cpp:447 msgid "Select from one of previously created character templates." msgstr "" -#: src/main_menu.cpp:448 +#: src/main_menu.cpp:449 msgid "" "Creates random character, but lets you preview the generated character and " "the scenario and change character and/or scenario if needed." msgstr "" -#: src/main_menu.cpp:450 +#: src/main_menu.cpp:451 msgid "" "Puts you right in the game, randomly choosing character's traits, " "profession, skills and other parameters. Scenario is fixed to Evacuee." msgstr "" -#: src/main_menu.cpp:452 +#: src/main_menu.cpp:453 msgid "" "Puts you right in the game, randomly choosing scenario and character's " "traits, profession, skills and other parameters." msgstr "" -#: src/main_menu.cpp:466 +#: src/main_menu.cpp:467 msgctxt "Main Menu|World" msgid "elete World" msgstr "" -#: src/main_menu.cpp:467 +#: src/main_menu.cpp:468 msgctxt "Main Menu|World" msgid "eset World" msgstr "" -#: src/main_menu.cpp:468 +#: src/main_menu.cpp:469 msgctxt "Main Menu|World" msgid "Shw World Mods" msgstr "" -#: src/main_menu.cpp:469 +#: src/main_menu.cpp:470 msgctxt "Main Menu|World" msgid "Copy World Settngs" msgstr "" -#: src/main_menu.cpp:470 +#: src/main_menu.cpp:471 msgctxt "Main Menu|World" msgid "Character to Temlate" msgstr "" -#: src/main_menu.cpp:478 +#: src/main_menu.cpp:479 msgctxt "Main Menu|Settings" msgid "ptions" msgstr "" -#: src/main_menu.cpp:479 +#: src/main_menu.cpp:480 msgctxt "Main Menu|Settings" msgid "Kebindings" msgstr "" -#: src/main_menu.cpp:480 +#: src/main_menu.cpp:481 msgctxt "Main Menu|Settings" msgid "Atopickup" msgstr "" -#: src/main_menu.cpp:481 +#: src/main_menu.cpp:482 msgctxt "Main Menu|Settings" msgid "Saemode" msgstr "" -#: src/main_menu.cpp:482 +#: src/main_menu.cpp:483 msgctxt "Main Menu|Settings" msgid "Colos" msgstr "" -#: src/main_menu.cpp:696 +#: src/main_menu.cpp:697 msgid "Really quit?" msgstr "" -#: src/main_menu.cpp:783 +#: src/main_menu.cpp:784 msgid "Special games don't work with shared maps." msgstr "" -#: src/main_menu.cpp:839 +#: src/main_menu.cpp:840 msgid "No world to load." msgstr "" -#: src/main_menu.cpp:865 +#: src/main_menu.cpp:866 msgid "No templates found!" msgstr "" -#: src/main_menu.cpp:869 +#: src/main_menu.cpp:870 msgid "Choose a preset character template" msgstr "" -#: src/main_menu.cpp:875 src/main_menu.cpp:1033 src/main_menu.cpp:1060 +#: src/main_menu.cpp:876 src/main_menu.cpp:1034 src/main_menu.cpp:1061 msgid "<- Back to Main Menu" msgstr "" -#: src/main_menu.cpp:884 +#: src/main_menu.cpp:885 #, c-format msgid "What to do with template \"%s\"?" msgstr "" -#: src/main_menu.cpp:888 +#: src/main_menu.cpp:889 #, c-format msgid "Are you sure you want to delete %s?" msgstr "" -#: src/main_menu.cpp:891 +#: src/main_menu.cpp:892 msgid "Sorry, something went wrong." msgstr "" #. ~ %s = world name -#: src/main_menu.cpp:1023 +#: src/main_menu.cpp:1024 #, c-format msgid "%s has no characters to load!" msgstr "" -#: src/main_menu.cpp:1027 +#: src/main_menu.cpp:1028 #, c-format msgid "Load character from \"%s\"" msgstr "" -#: src/main_menu.cpp:1051 +#: src/main_menu.cpp:1052 #, c-format msgid "Manage world \"%s\"" msgstr "" -#: src/main_menu.cpp:1079 +#: src/main_menu.cpp:1080 msgid "Delete the world and all saves within?" msgstr "" -#: src/main_menu.cpp:1084 +#: src/main_menu.cpp:1085 msgid "Remove all saves and regenerate world?" msgstr "" @@ -439444,7 +440283,7 @@ msgstr "" msgid "weight of %1$s" msgstr "" -#: src/map.cpp:864 src/vehicle.cpp:6304 +#: src/map.cpp:864 src/vehicle.cpp:6305 #, c-format msgid "A towing cable snaps off of %s." msgstr "" @@ -439803,38 +440642,38 @@ msgstr "" msgid "memory map region for (%d,%d,%d)" msgstr "" -#: src/mapbuffer.cpp:142 +#: src/mapbuffer.cpp:143 #, c-format msgid "Please wait as the map saves [%d/%d]" msgstr "" -#: src/mapgen.cpp:5842 +#: src/mapgen.cpp:5833 msgid "Sub-prime contact console" msgstr "" -#: src/mapgen.cpp:5844 +#: src/mapgen.cpp:5835 msgid "Terminate Specimens" msgstr "" -#: src/mapgen.cpp:5845 +#: src/mapgen.cpp:5836 msgid "Release Specimens" msgstr "" -#: src/mapgen.cpp:5847 +#: src/mapgen.cpp:5838 msgid "Toggle Portal" msgstr "" -#: src/mapgen.cpp:5848 +#: src/mapgen.cpp:5839 msgid "Activate Resonance Cascade" msgstr "" -#: src/mapgen.cpp:5888 src/mapgen.cpp:7095 src/mapgen.cpp:7114 -#: src/mapgen.cpp:7134 src/mapgen.cpp:7153 +#: src/mapgen.cpp:5879 src/mapgen.cpp:7086 src/mapgen.cpp:7105 +#: src/mapgen.cpp:7125 src/mapgen.cpp:7144 msgid "Bionic access" msgstr "" -#: src/mapgen.cpp:5890 src/mapgen.cpp:7097 src/mapgen.cpp:7116 -#: src/mapgen.cpp:7136 src/mapgen.cpp:7155 +#: src/mapgen.cpp:5881 src/mapgen.cpp:7088 src/mapgen.cpp:7107 +#: src/mapgen.cpp:7127 src/mapgen.cpp:7146 msgid "Open Chambers" msgstr "" @@ -440212,7 +441051,7 @@ msgstr "" msgid "Hit" msgstr "" -#: src/martialarts.cpp:2017 src/ranged.cpp:1641 +#: src/martialarts.cpp:2017 src/ranged.cpp:1642 msgid "Miss" msgstr "" @@ -440241,7 +441080,7 @@ msgstr "" msgid "Weapons" msgstr "" -#: src/martialarts.cpp:2139 +#: src/martialarts.cpp:2142 #, c-format msgid " Style: %s " msgstr "" @@ -440346,7 +441185,7 @@ msgstr "" msgid "%2d" msgstr "" -#: src/medical_ui.cpp:216 src/veh_interact.cpp:2806 +#: src/medical_ui.cpp:216 src/veh_interact.cpp:2800 #, c-format msgid "%s (%s)" msgstr "" @@ -440448,7 +441287,7 @@ msgid "" msgstr "" #: src/medical_ui.cpp:536 src/player_display.cpp:1365 -#: src/veh_interact.cpp:2999 +#: src/veh_interact.cpp:2993 msgid "Strength" msgstr "" @@ -441167,15 +442006,15 @@ msgstr "" msgid "You failed to steal %1$s from %2$s." msgstr "" -#: src/memorial_logger.cpp:202 +#: src/memorial_logger.cpp:210 msgid "an unemployed male" msgstr "" -#: src/memorial_logger.cpp:204 +#: src/memorial_logger.cpp:212 msgid "an unemployed female" msgstr "" -#: src/memorial_logger.cpp:207 +#: src/memorial_logger.cpp:215 #, c-format msgid "a %s" msgstr "" @@ -441183,24 +442022,24 @@ msgstr "" #. ~ First parameter is a pronoun ("He"/"She"), second parameter is a #. description #. ~ that designates the location relative to its surroundings. -#: src/memorial_logger.cpp:214 +#: src/memorial_logger.cpp:222 #, c-format msgid "%1$s was killed in a %2$s." msgstr "" -#: src/memorial_logger.cpp:218 +#: src/memorial_logger.cpp:226 #, c-format msgid "Cataclysm - Dark Days Ahead version %s memorial file" msgstr "" -#: src/memorial_logger.cpp:221 +#: src/memorial_logger.cpp:229 #, c-format msgid "In memory of: %s" msgstr "" #. ~ The "%s" will be replaced by an epitaph as displayed in the memorial #. files. Replace the quotation marks as appropriate for your language. -#: src/memorial_logger.cpp:224 +#: src/memorial_logger.cpp:232 #, c-format msgctxt "epitaph" msgid "\"%s\"" @@ -441208,999 +442047,999 @@ msgstr "" #. ~ First parameter: Pronoun, second parameter: a profession name (with #. article) -#: src/memorial_logger.cpp:227 +#: src/memorial_logger.cpp:235 #, c-format msgid "%1$s was %2$s when the apocalypse began." msgstr "" -#: src/memorial_logger.cpp:229 +#: src/memorial_logger.cpp:237 #, c-format msgid "%1$s died on %2$s." msgstr "" -#: src/memorial_logger.cpp:235 +#: src/memorial_logger.cpp:243 #, c-format msgid "Cash on hand: %s" msgstr "" -#: src/memorial_logger.cpp:246 +#: src/memorial_logger.cpp:254 msgid "Final HP:" msgstr "" -#: src/memorial_logger.cpp:247 +#: src/memorial_logger.cpp:255 #, c-format msgid " Head: %d/%d" msgstr "" -#: src/memorial_logger.cpp:248 +#: src/memorial_logger.cpp:256 #, c-format msgid "Torso: %d/%d" msgstr "" -#: src/memorial_logger.cpp:249 +#: src/memorial_logger.cpp:257 #, c-format msgid "L Arm: %d/%d" msgstr "" -#: src/memorial_logger.cpp:250 +#: src/memorial_logger.cpp:258 #, c-format msgid "R Arm: %d/%d" msgstr "" -#: src/memorial_logger.cpp:251 +#: src/memorial_logger.cpp:259 #, c-format msgid "L Leg: %d/%d" msgstr "" -#: src/memorial_logger.cpp:252 +#: src/memorial_logger.cpp:260 #, c-format msgid "R Leg: %d/%d" msgstr "" -#: src/memorial_logger.cpp:256 +#: src/memorial_logger.cpp:264 msgid "Final Stats:" msgstr "" -#: src/memorial_logger.cpp:257 src/memorial_logger.cpp:262 +#: src/memorial_logger.cpp:265 src/memorial_logger.cpp:270 #, c-format msgid "Str %d" msgstr "" -#: src/memorial_logger.cpp:258 src/memorial_logger.cpp:263 +#: src/memorial_logger.cpp:266 src/memorial_logger.cpp:271 #, c-format msgid "Dex %d" msgstr "" -#: src/memorial_logger.cpp:259 src/memorial_logger.cpp:264 +#: src/memorial_logger.cpp:267 src/memorial_logger.cpp:272 #, c-format msgid "Int %d" msgstr "" -#: src/memorial_logger.cpp:260 src/memorial_logger.cpp:265 +#: src/memorial_logger.cpp:268 src/memorial_logger.cpp:273 #, c-format msgid "Per %d" msgstr "" -#: src/memorial_logger.cpp:261 +#: src/memorial_logger.cpp:269 msgid "Base Stats:" msgstr "" -#: src/memorial_logger.cpp:269 +#: src/memorial_logger.cpp:277 msgid "Final Messages:" msgstr "" -#: src/memorial_logger.cpp:302 +#: src/memorial_logger.cpp:310 msgid "No monsters were killed." msgstr "" -#: src/memorial_logger.cpp:304 +#: src/memorial_logger.cpp:312 #, c-format msgid "Total kills: %d" msgstr "" #. ~ 1. skill name, 2. skill level, 3. exercise percentage to next level -#: src/memorial_logger.cpp:313 +#: src/memorial_logger.cpp:321 #, c-format msgid "%s: %d (%d %%)" msgstr "" -#: src/memorial_logger.cpp:319 +#: src/memorial_logger.cpp:327 msgid "Traits:" msgstr "" -#: src/memorial_logger.cpp:324 src/memorial_logger.cpp:336 +#: src/memorial_logger.cpp:332 src/memorial_logger.cpp:344 msgid "(None)" msgstr "" -#: src/memorial_logger.cpp:329 +#: src/memorial_logger.cpp:337 msgid "Ongoing Effects:" msgstr "" -#: src/memorial_logger.cpp:341 src/newcharacter.cpp:3610 -#: src/newcharacter.cpp:3612 +#: src/memorial_logger.cpp:349 src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3667 msgid "Bionics:" msgstr "" -#: src/memorial_logger.cpp:346 +#: src/memorial_logger.cpp:354 msgid "No bionics were installed." msgstr "" -#: src/memorial_logger.cpp:349 +#: src/memorial_logger.cpp:357 #, c-format msgid "" "Bionic Power: %d/%d" msgstr "" -#: src/memorial_logger.cpp:355 +#: src/memorial_logger.cpp:363 msgid "Weapon:" msgstr "" -#: src/memorial_logger.cpp:359 +#: src/memorial_logger.cpp:367 msgid "Equipment:" msgstr "" -#: src/memorial_logger.cpp:364 src/newcharacter.cpp:1851 +#: src/memorial_logger.cpp:372 src/newcharacter.cpp:1869 msgid "Inventory:" msgstr "" -#: src/memorial_logger.cpp:382 +#: src/memorial_logger.cpp:390 msgid "Lifetime Stats and Scores" msgstr "" -#: src/memorial_logger.cpp:390 +#: src/memorial_logger.cpp:398 msgid "Game History" msgstr "" #. ~ %s is artifact name -#: src/memorial_logger.cpp:427 +#: src/memorial_logger.cpp:435 #, c-format msgctxt "memorial_male" msgid "Activated the %s." msgstr "" -#: src/memorial_logger.cpp:428 +#: src/memorial_logger.cpp:436 #, c-format msgctxt "memorial_female" msgid "Activated the %s." msgstr "" -#: src/memorial_logger.cpp:436 +#: src/memorial_logger.cpp:444 msgctxt "memorial_male" msgid "Activated a mininuke." msgstr "" -#: src/memorial_logger.cpp:437 +#: src/memorial_logger.cpp:445 msgctxt "memorial_female" msgid "Activated a mininuke." msgstr "" -#: src/memorial_logger.cpp:447 +#: src/memorial_logger.cpp:455 msgctxt "memorial_male" msgid "Consumed mutagen." msgstr "" -#: src/memorial_logger.cpp:448 +#: src/memorial_logger.cpp:456 msgctxt "memorial_female" msgid "Consumed mutagen." msgstr "" -#: src/memorial_logger.cpp:451 +#: src/memorial_logger.cpp:459 msgctxt "memorial_male" msgid "Injected mutagen." msgstr "" -#: src/memorial_logger.cpp:452 +#: src/memorial_logger.cpp:460 msgctxt "memorial_female" msgid "Injected mutagen." msgstr "" -#: src/memorial_logger.cpp:455 +#: src/memorial_logger.cpp:463 msgctxt "memorial_male" msgid "Consumed purifier." msgstr "" -#: src/memorial_logger.cpp:456 +#: src/memorial_logger.cpp:464 msgctxt "memorial_female" msgid "Consumed purifier." msgstr "" -#: src/memorial_logger.cpp:459 +#: src/memorial_logger.cpp:467 msgctxt "memorial_male" msgid "Injected purifier." msgstr "" -#: src/memorial_logger.cpp:460 +#: src/memorial_logger.cpp:468 msgctxt "memorial_female" msgid "Injected purifier." msgstr "" -#: src/memorial_logger.cpp:463 +#: src/memorial_logger.cpp:471 msgctxt "memorial_male" msgid "Injected smart purifier." msgstr "" -#: src/memorial_logger.cpp:464 +#: src/memorial_logger.cpp:472 msgctxt "memorial_female" msgid "Injected smart purifier." msgstr "" -#: src/memorial_logger.cpp:473 +#: src/memorial_logger.cpp:481 msgctxt "memorial_male" msgid "Angered a group of amigara horrors!" msgstr "" -#: src/memorial_logger.cpp:474 +#: src/memorial_logger.cpp:482 msgctxt "memorial_female" msgid "Angered a group of amigara horrors!" msgstr "" -#: src/memorial_logger.cpp:478 +#: src/memorial_logger.cpp:486 msgctxt "memorial_male" msgid "Awoke a group of dark wyrms!" msgstr "" -#: src/memorial_logger.cpp:479 +#: src/memorial_logger.cpp:487 msgctxt "memorial_female" msgid "Awoke a group of dark wyrms!" msgstr "" -#: src/memorial_logger.cpp:485 +#: src/memorial_logger.cpp:493 msgctxt "memorial_male" msgid "Became wanted by the police!" msgstr "" -#: src/memorial_logger.cpp:486 +#: src/memorial_logger.cpp:494 msgctxt "memorial_female" msgid "Became wanted by the police!" msgstr "" #. ~ %s is bodypart -#: src/memorial_logger.cpp:495 +#: src/memorial_logger.cpp:503 #, c-format msgctxt "memorial_male" msgid "Broke his %s." msgstr "" -#: src/memorial_logger.cpp:496 +#: src/memorial_logger.cpp:504 #, c-format msgctxt "memorial_female" msgid "Broke her %s." msgstr "" #. ~ %s is bodypart -#: src/memorial_logger.cpp:506 +#: src/memorial_logger.cpp:514 #, c-format msgctxt "memorial_male" msgid "Broken %s began to mend." msgstr "" -#: src/memorial_logger.cpp:507 +#: src/memorial_logger.cpp:515 #, c-format msgctxt "memorial_female" msgid "Broken %s began to mend." msgstr "" -#: src/memorial_logger.cpp:520 +#: src/memorial_logger.cpp:528 msgctxt "memorial_male" msgid "You buried an unknown victim of the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:522 +#: src/memorial_logger.cpp:530 msgctxt "memorial_female" msgid "You buried an unknown victim of The Cataclysm." msgstr "" -#: src/memorial_logger.cpp:525 +#: src/memorial_logger.cpp:533 #, c-format msgctxt "memorial_male" msgid "You buried %s." msgstr "" -#: src/memorial_logger.cpp:526 +#: src/memorial_logger.cpp:534 #, c-format msgctxt "memorial_female" msgid "You buried %s." msgstr "" -#: src/memorial_logger.cpp:533 +#: src/memorial_logger.cpp:541 msgctxt "memorial_male" msgid "Caused a resonance cascade." msgstr "" -#: src/memorial_logger.cpp:534 +#: src/memorial_logger.cpp:542 msgctxt "memorial_female" msgid "Caused a resonance cascade." msgstr "" -#: src/memorial_logger.cpp:559 +#: src/memorial_logger.cpp:567 msgctxt "memorial_male" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "" -#: src/memorial_logger.cpp:561 +#: src/memorial_logger.cpp:569 msgctxt "memorial_female" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "" -#: src/memorial_logger.cpp:564 +#: src/memorial_logger.cpp:572 #, c-format msgctxt "memorial_male" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "" -#: src/memorial_logger.cpp:566 +#: src/memorial_logger.cpp:574 #, c-format msgctxt "memorial_female" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "" -#: src/memorial_logger.cpp:570 +#: src/memorial_logger.cpp:578 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "" -#: src/memorial_logger.cpp:572 +#: src/memorial_logger.cpp:580 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "" -#: src/memorial_logger.cpp:575 +#: src/memorial_logger.cpp:583 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s." msgstr "" -#: src/memorial_logger.cpp:576 +#: src/memorial_logger.cpp:584 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s." msgstr "" -#: src/memorial_logger.cpp:580 +#: src/memorial_logger.cpp:588 #, c-format msgctxt "memorial_male" msgid "" "Killed an innocent person, %s, in cold blood and felt terrible afterwards." msgstr "" -#: src/memorial_logger.cpp:583 +#: src/memorial_logger.cpp:591 #, c-format msgctxt "memorial_female" msgid "" "Killed an innocent person, %s, in cold blood and felt terrible afterwards." msgstr "" -#: src/memorial_logger.cpp:595 +#: src/memorial_logger.cpp:603 #, c-format msgctxt "memorial_male" msgid "Killed a %s." msgstr "" -#: src/memorial_logger.cpp:596 +#: src/memorial_logger.cpp:604 #, c-format msgctxt "memorial_female" msgid "Killed a %s." msgstr "" -#: src/memorial_logger.cpp:632 +#: src/memorial_logger.cpp:640 #, c-format msgctxt "memorial_male" msgid "Consumed a %s." msgstr "" -#: src/memorial_logger.cpp:633 +#: src/memorial_logger.cpp:641 #, c-format msgctxt "memorial_female" msgid "Consumed a %s." msgstr "" -#: src/memorial_logger.cpp:640 +#: src/memorial_logger.cpp:648 msgctxt "memorial_male" msgid "Opened the Marloss Gateway." msgstr "" -#: src/memorial_logger.cpp:641 +#: src/memorial_logger.cpp:649 msgctxt "memorial_female" msgid "Opened the Marloss Gateway." msgstr "" -#: src/memorial_logger.cpp:660 +#: src/memorial_logger.cpp:668 msgctxt "memorial_male" msgid "Became one with the Mycus." msgstr "" -#: src/memorial_logger.cpp:661 +#: src/memorial_logger.cpp:669 msgctxt "memorial_female" msgid "Became one with the Mycus." msgstr "" -#: src/memorial_logger.cpp:668 +#: src/memorial_logger.cpp:676 msgctxt "memorial_male" msgid "Dermatik eggs hatched." msgstr "" -#: src/memorial_logger.cpp:669 +#: src/memorial_logger.cpp:677 msgctxt "memorial_female" msgid "Dermatik eggs hatched." msgstr "" -#: src/memorial_logger.cpp:676 +#: src/memorial_logger.cpp:684 msgctxt "memorial_male" msgid "Injected with dermatik eggs." msgstr "" -#: src/memorial_logger.cpp:677 +#: src/memorial_logger.cpp:685 msgctxt "memorial_female" msgid "Injected with dermatik eggs." msgstr "" -#: src/memorial_logger.cpp:682 +#: src/memorial_logger.cpp:690 msgctxt "memorial_male" msgid "Destroyed a triffid grove." msgstr "" -#: src/memorial_logger.cpp:683 +#: src/memorial_logger.cpp:691 msgctxt "memorial_female" msgid "Destroyed a triffid grove." msgstr "" -#: src/memorial_logger.cpp:689 +#: src/memorial_logger.cpp:697 msgctxt "memorial_male" msgid "Succumbed to an asthma attack." msgstr "" -#: src/memorial_logger.cpp:690 +#: src/memorial_logger.cpp:698 msgctxt "memorial_female" msgid "Succumbed to an asthma attack." msgstr "" -#: src/memorial_logger.cpp:699 +#: src/memorial_logger.cpp:707 msgctxt "memorial_male" msgid "Died of datura overdose." msgstr "" -#: src/memorial_logger.cpp:700 +#: src/memorial_logger.cpp:708 msgctxt "memorial_female" msgid "Died of datura overdose." msgstr "" -#: src/memorial_logger.cpp:702 +#: src/memorial_logger.cpp:710 msgctxt "memorial_male" msgid "Died of a healing stimulant overdose." msgstr "" -#: src/memorial_logger.cpp:703 +#: src/memorial_logger.cpp:711 msgctxt "memorial_female" msgid "Died of a healing stimulant overdose." msgstr "" -#: src/memorial_logger.cpp:705 +#: src/memorial_logger.cpp:713 msgctxt "memorial_male" msgid "Died of adrenaline overdose." msgstr "" -#: src/memorial_logger.cpp:706 +#: src/memorial_logger.cpp:714 msgctxt "memorial_female" msgid "Died of adrenaline overdose." msgstr "" -#: src/memorial_logger.cpp:708 +#: src/memorial_logger.cpp:716 msgctxt "memorial_male" msgid "Died of an alcohol overdose." msgstr "" -#: src/memorial_logger.cpp:709 +#: src/memorial_logger.cpp:717 msgctxt "memorial_female" msgid "Died of an alcohol overdose." msgstr "" -#: src/memorial_logger.cpp:711 +#: src/memorial_logger.cpp:719 msgctxt "memorial_male" msgid "Died of a drug overdose." msgstr "" -#: src/memorial_logger.cpp:712 +#: src/memorial_logger.cpp:720 msgctxt "memorial_female" msgid "Died of a drug overdose." msgstr "" -#: src/memorial_logger.cpp:720 +#: src/memorial_logger.cpp:728 msgctxt "memorial_male" msgid "Bled to death." msgstr "" -#: src/memorial_logger.cpp:721 +#: src/memorial_logger.cpp:729 msgctxt "memorial_female" msgid "Bled to death." msgstr "" -#: src/memorial_logger.cpp:728 +#: src/memorial_logger.cpp:736 msgctxt "memorial_male" msgid "Died of hypovolemic shock." msgstr "" -#: src/memorial_logger.cpp:729 +#: src/memorial_logger.cpp:737 msgctxt "memorial_female" msgid "Died of hypovolemic shock." msgstr "" -#: src/memorial_logger.cpp:736 +#: src/memorial_logger.cpp:744 msgctxt "memorial_male" msgid "Died from loss of red blood cells." msgstr "" -#: src/memorial_logger.cpp:737 +#: src/memorial_logger.cpp:745 msgctxt "memorial_female" msgid "Died from loss of red blood cells." msgstr "" -#: src/memorial_logger.cpp:744 +#: src/memorial_logger.cpp:752 msgctxt "memorial_male" msgid "Succumbed to the infection." msgstr "" -#: src/memorial_logger.cpp:745 +#: src/memorial_logger.cpp:753 msgctxt "memorial_female" msgid "Succumbed to the infection." msgstr "" -#: src/memorial_logger.cpp:752 +#: src/memorial_logger.cpp:760 msgctxt "memorial_male" msgid "Died of starvation." msgstr "" -#: src/memorial_logger.cpp:753 +#: src/memorial_logger.cpp:761 msgctxt "memorial_female" msgid "Died of starvation." msgstr "" -#: src/memorial_logger.cpp:760 +#: src/memorial_logger.cpp:768 msgctxt "memorial_male" msgid "Died of thirst." msgstr "" -#: src/memorial_logger.cpp:761 +#: src/memorial_logger.cpp:769 msgctxt "memorial_female" msgid "Died of thirst." msgstr "" -#: src/memorial_logger.cpp:766 +#: src/memorial_logger.cpp:774 msgctxt "memorial_male" msgid "Dug a shaft into lava." msgstr "" -#: src/memorial_logger.cpp:767 +#: src/memorial_logger.cpp:775 msgctxt "memorial_female" msgid "Dug a shaft into lava." msgstr "" -#: src/memorial_logger.cpp:771 +#: src/memorial_logger.cpp:779 msgctxt "memorial_male" msgid "Disarmed a nuclear missile." msgstr "" -#: src/memorial_logger.cpp:772 +#: src/memorial_logger.cpp:780 msgctxt "memorial_female" msgid "Disarmed a nuclear missile." msgstr "" -#: src/memorial_logger.cpp:776 +#: src/memorial_logger.cpp:784 msgctxt "memorial_male" msgid "Ate a sewage sample." msgstr "" -#: src/memorial_logger.cpp:777 +#: src/memorial_logger.cpp:785 msgctxt "memorial_female" msgid "Ate a sewage sample." msgstr "" -#: src/memorial_logger.cpp:785 +#: src/memorial_logger.cpp:793 #, c-format msgctxt "memorial_male" msgid "'%s' mutation turned into '%s'" msgstr "" -#: src/memorial_logger.cpp:786 +#: src/memorial_logger.cpp:794 #, c-format msgctxt "memorial_female" msgid "'%s' mutation turned into '%s'" msgstr "" -#: src/memorial_logger.cpp:794 +#: src/memorial_logger.cpp:802 msgctxt "memorial_male" msgid "Exhumed a grave." msgstr "" -#: src/memorial_logger.cpp:795 +#: src/memorial_logger.cpp:803 msgctxt "memorial_female" msgid "Exhumed a grave." msgstr "" -#: src/memorial_logger.cpp:803 +#: src/memorial_logger.cpp:811 #, c-format msgctxt "memorial_male" msgid "Failed install of bionic: %s." msgstr "" -#: src/memorial_logger.cpp:804 +#: src/memorial_logger.cpp:812 #, c-format msgctxt "memorial_female" msgid "Failed install of bionic: %s." msgstr "" -#: src/memorial_logger.cpp:813 +#: src/memorial_logger.cpp:821 #, c-format msgctxt "memorial_male" msgid "Failed to remove bionic: %s." msgstr "" -#: src/memorial_logger.cpp:814 +#: src/memorial_logger.cpp:822 #, c-format msgctxt "memorial_female" msgid "Failed to remove bionic: %s." msgstr "" -#: src/memorial_logger.cpp:822 +#: src/memorial_logger.cpp:830 msgctxt "memorial_male" msgid "Succumbed to lack of sleep." msgstr "" -#: src/memorial_logger.cpp:823 +#: src/memorial_logger.cpp:831 msgctxt "memorial_female" msgid "Succumbed to lack of sleep." msgstr "" -#: src/memorial_logger.cpp:829 +#: src/memorial_logger.cpp:837 #, c-format msgctxt "memorial_male" msgid "The fuel tank of the %s exploded!" msgstr "" -#: src/memorial_logger.cpp:830 +#: src/memorial_logger.cpp:838 #, c-format msgctxt "memorial_female" msgid "The fuel tank of the %s exploded!" msgstr "" #. ~ %s is addiction name -#: src/memorial_logger.cpp:839 +#: src/memorial_logger.cpp:847 #, c-format msgctxt "memorial_male" msgid "Became addicted to %s." msgstr "" -#: src/memorial_logger.cpp:840 +#: src/memorial_logger.cpp:848 #, c-format msgctxt "memorial_female" msgid "Became addicted to %s." msgstr "" -#: src/memorial_logger.cpp:849 +#: src/memorial_logger.cpp:857 #, c-format msgctxt "memorial_male" msgid "Gained the mutation '%s'." msgstr "" -#: src/memorial_logger.cpp:850 +#: src/memorial_logger.cpp:858 #, c-format msgctxt "memorial_female" msgid "Gained the mutation '%s'." msgstr "" #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:863 +#: src/memorial_logger.cpp:871 #, c-format msgctxt "memorial_male" msgid "Reached skill level %1$d in %2$s." msgstr "" #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:866 +#: src/memorial_logger.cpp:874 #, c-format msgctxt "memorial_female" msgid "Reached skill level %1$d in %2$s." msgstr "" -#: src/memorial_logger.cpp:876 +#: src/memorial_logger.cpp:884 #, c-format msgctxt "memorial_male" msgid "%s committed suicide." msgstr "" -#: src/memorial_logger.cpp:877 +#: src/memorial_logger.cpp:885 #, c-format msgctxt "memorial_female" msgid "%s committed suicide." msgstr "" -#: src/memorial_logger.cpp:880 +#: src/memorial_logger.cpp:888 #, c-format msgctxt "memorial_male" msgid "%s was killed." msgstr "" -#: src/memorial_logger.cpp:881 +#: src/memorial_logger.cpp:889 #, c-format msgctxt "memorial_female" msgid "%s was killed." msgstr "" -#: src/memorial_logger.cpp:885 +#: src/memorial_logger.cpp:893 #, c-format msgctxt "memorial_male" msgid "Last words: %s" msgstr "" -#: src/memorial_logger.cpp:886 +#: src/memorial_logger.cpp:894 #, c-format msgctxt "memorial_female" msgid "Last words: %s" msgstr "" #. ~ %s is player name -#: src/memorial_logger.cpp:893 +#: src/memorial_logger.cpp:901 #, c-format msgctxt "memorial_male" msgid "%s began their journey into the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:894 +#: src/memorial_logger.cpp:902 #, c-format msgctxt "memorial_female" msgid "%s began their journey into the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:902 +#: src/memorial_logger.cpp:910 #, c-format msgctxt "memorial_male" msgid "Installed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:903 +#: src/memorial_logger.cpp:911 #, c-format msgctxt "memorial_female" msgid "Installed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:912 +#: src/memorial_logger.cpp:920 #, c-format msgctxt "memorial_male" msgid "Installed bad bionic: %s." msgstr "" -#: src/memorial_logger.cpp:913 +#: src/memorial_logger.cpp:921 #, c-format msgctxt "memorial_female" msgid "Installed bad bionic: %s." msgstr "" #. ~ %s is martial art -#: src/memorial_logger.cpp:923 +#: src/memorial_logger.cpp:931 #, c-format msgctxt "memorial_male" msgid "Learned %s." msgstr "" -#: src/memorial_logger.cpp:924 +#: src/memorial_logger.cpp:932 #, c-format msgctxt "memorial_female" msgid "Learned %s." msgstr "" #. ~ %s is addiction name -#: src/memorial_logger.cpp:934 +#: src/memorial_logger.cpp:942 #, c-format msgctxt "memorial_male" msgid "Overcame addiction to %s." msgstr "" -#: src/memorial_logger.cpp:935 +#: src/memorial_logger.cpp:943 #, c-format msgctxt "memorial_female" msgid "Overcame addiction to %s." msgstr "" -#: src/memorial_logger.cpp:942 +#: src/memorial_logger.cpp:950 #, c-format msgctxt "memorial_male" msgid "%s became hostile." msgstr "" -#: src/memorial_logger.cpp:943 +#: src/memorial_logger.cpp:951 #, c-format msgctxt "memorial_female" msgid "%s became hostile." msgstr "" -#: src/memorial_logger.cpp:948 +#: src/memorial_logger.cpp:956 msgctxt "memorial_male" msgid "Opened a portal." msgstr "" -#: src/memorial_logger.cpp:949 +#: src/memorial_logger.cpp:957 msgctxt "memorial_female" msgid "Opened a portal." msgstr "" -#: src/memorial_logger.cpp:953 +#: src/memorial_logger.cpp:961 msgctxt "memorial_male" msgid "Opened a strange temple." msgstr "" -#: src/memorial_logger.cpp:954 +#: src/memorial_logger.cpp:962 msgctxt "memorial_female" msgid "Opened a strange temple." msgstr "" -#: src/memorial_logger.cpp:958 +#: src/memorial_logger.cpp:966 #, c-format msgctxt "memorial_male" msgid "Lost the conduct %s%s." msgstr "" -#: src/memorial_logger.cpp:959 +#: src/memorial_logger.cpp:967 #, c-format msgctxt "memorial_female" msgid "Lost the conduct %s%s." msgstr "" -#: src/memorial_logger.cpp:961 src/memorial_logger.cpp:968 +#: src/memorial_logger.cpp:969 src/memorial_logger.cpp:976 msgid " (disabled)" msgstr "" -#: src/memorial_logger.cpp:965 +#: src/memorial_logger.cpp:973 #, c-format msgctxt "memorial_male" msgid "Gained the achievement %s%s." msgstr "" -#: src/memorial_logger.cpp:966 +#: src/memorial_logger.cpp:974 #, c-format msgctxt "memorial_female" msgid "Gained the achievement %s%s." msgstr "" -#: src/memorial_logger.cpp:975 +#: src/memorial_logger.cpp:983 #, c-format msgctxt "memorial_male" msgid "Forgot the spell %s." msgstr "" -#: src/memorial_logger.cpp:976 +#: src/memorial_logger.cpp:984 #, c-format msgctxt "memorial_female" msgid "Forgot the spell %s." msgstr "" -#: src/memorial_logger.cpp:985 +#: src/memorial_logger.cpp:993 #, c-format msgctxt "memorial_male" msgid "Learned the spell %s." msgstr "" -#: src/memorial_logger.cpp:986 +#: src/memorial_logger.cpp:994 #, c-format msgctxt "memorial_female" msgid "Learned the spell %s." msgstr "" -#: src/memorial_logger.cpp:995 +#: src/memorial_logger.cpp:1003 #, c-format msgctxt "memorial_male" msgid "Gained a spell level on %s." msgstr "" -#: src/memorial_logger.cpp:996 +#: src/memorial_logger.cpp:1004 #, c-format msgctxt "memorial_female" msgid "Gained a spell level on %s." msgstr "" -#: src/memorial_logger.cpp:1002 +#: src/memorial_logger.cpp:1010 msgctxt "memorial_male" msgid "Released subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1003 +#: src/memorial_logger.cpp:1011 msgctxt "memorial_female" msgid "Released subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1010 +#: src/memorial_logger.cpp:1018 #, c-format msgctxt "memorial_male" msgid "Removed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:1011 +#: src/memorial_logger.cpp:1019 #, c-format msgctxt "memorial_female" msgid "Removed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:1017 +#: src/memorial_logger.cpp:1025 msgctxt "memorial_male" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "" -#: src/memorial_logger.cpp:1018 +#: src/memorial_logger.cpp:1026 msgctxt "memorial_female" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "" -#: src/memorial_logger.cpp:1025 +#: src/memorial_logger.cpp:1033 #, c-format msgctxt "memorial_male" msgid "Telefragged a %s." msgstr "" -#: src/memorial_logger.cpp:1026 +#: src/memorial_logger.cpp:1034 #, c-format msgctxt "memorial_female" msgid "Telefragged a %s." msgstr "" -#: src/memorial_logger.cpp:1034 +#: src/memorial_logger.cpp:1042 msgctxt "memorial_male" msgid "Spontaneous teleport." msgstr "" -#: src/memorial_logger.cpp:1035 +#: src/memorial_logger.cpp:1043 msgctxt "memorial_female" msgid "Spontaneous teleport." msgstr "" -#: src/memorial_logger.cpp:1043 +#: src/memorial_logger.cpp:1051 #, c-format msgctxt "memorial_male" msgid "Teleported into a %s." msgstr "" -#: src/memorial_logger.cpp:1044 +#: src/memorial_logger.cpp:1052 #, c-format msgctxt "memorial_female" msgid "Teleported into a %s." msgstr "" -#: src/memorial_logger.cpp:1050 +#: src/memorial_logger.cpp:1058 msgctxt "memorial_male" msgid "Terminated subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1051 +#: src/memorial_logger.cpp:1059 msgctxt "memorial_female" msgid "Terminated subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1057 +#: src/memorial_logger.cpp:1065 msgctxt "memorial_male" msgid "Threw up." msgstr "" -#: src/memorial_logger.cpp:1058 +#: src/memorial_logger.cpp:1066 msgctxt "memorial_female" msgid "Threw up." msgstr "" -#: src/memorial_logger.cpp:1063 +#: src/memorial_logger.cpp:1071 msgctxt "memorial_male" msgid "Set off an alarm." msgstr "" -#: src/memorial_logger.cpp:1064 +#: src/memorial_logger.cpp:1072 msgctxt "memorial_female" msgid "Set off an alarm." msgstr "" -#: src/memorial_logger.cpp:1068 +#: src/memorial_logger.cpp:1076 #, c-format msgctxt "memorial_male" msgid "Used the debug menu (%s)." msgstr "" -#: src/memorial_logger.cpp:1069 +#: src/memorial_logger.cpp:1077 #, c-format msgctxt "memorial_female" msgid "Used the debug menu (%s)." @@ -442281,7 +443120,7 @@ msgctxt "message log" msgid "%s." msgstr "" -#: src/mission.h:205 +#: src/mission.h:204 msgid "Bugged mission type" msgstr "" @@ -443121,11 +443960,11 @@ msgstr "" msgid "Deadline: %s" msgstr "" -#: src/mission_ui.cpp:151 src/newcharacter.cpp:3524 src/newcharacter.cpp:3598 -#: src/newcharacter.cpp:3612 src/newcharacter.cpp:3649 -#: src/newcharacter.cpp:3760 src/newcharacter.cpp:3771 -#: src/newcharacter.cpp:3782 src/newcharacter.cpp:3794 -#: src/newcharacter.cpp:3820 +#: src/mission_ui.cpp:151 src/newcharacter.cpp:3579 src/newcharacter.cpp:3653 +#: src/newcharacter.cpp:3667 src/newcharacter.cpp:3704 +#: src/newcharacter.cpp:3815 src/newcharacter.cpp:3826 +#: src/newcharacter.cpp:3837 src/newcharacter.cpp:3849 +#: src/newcharacter.cpp:3875 msgid "None!" msgstr "" @@ -443219,19 +444058,19 @@ msgstr "" msgid "NO CATEGORY" msgstr "" -#: src/mod_manager.cpp:82 src/newcharacter.cpp:2974 +#: src/mod_manager.cpp:82 src/newcharacter.cpp:3020 msgid "Default" msgstr "" -#: src/mod_manager.cpp:83 src/safemode_ui.cpp:246 +#: src/mod_manager.cpp:83 src/safemode_ui.cpp:247 msgid "Blacklist" msgstr "" -#: src/mod_manager.cpp:287 +#: src/mod_manager.cpp:286 msgid "list of default mods" msgstr "" -#: src/mod_manager.cpp:400 +#: src/mod_manager.cpp:395 msgid "list of mods" msgstr "" @@ -446468,13 +447307,13 @@ msgid "" "'%2$c'." msgstr "" -#: src/name.cpp:136 +#: src/name.cpp:134 msgid "Tom" msgstr "" #. ~ Used for constructing full name: %1$s is `given name`, %2$s is `family #. name` -#: src/name.cpp:147 +#: src/name.cpp:145 #, c-format msgctxt "Full Name" msgid "%1$s %2$s" @@ -446482,7 +447321,7 @@ msgstr "" #. ~ Used for constructing full name with nickname: %1$s is `given name`, %2$s #. is `family name`, %3$s is `nickname` -#: src/name.cpp:151 +#: src/name.cpp:149 #, c-format msgctxt "Full Name" msgid "%1$s '%3$s' %2$s" @@ -446645,8 +447484,8 @@ msgid "" "Press %s to go to the next tab or %s to return to main menu." msgstr "" -#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3661 -#: src/newcharacter.cpp:3722 +#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3777 #, c-format msgid "Press %s to view and alter keybindings." msgstr "" @@ -446661,22 +447500,22 @@ msgid "" msgstr "" #: src/newcharacter.cpp:1106 src/newcharacter.cpp:1119 -#: src/newcharacter.cpp:3503 src/player_display.cpp:446 +#: src/newcharacter.cpp:3558 src/player_display.cpp:446 msgid "Strength:" msgstr "" #: src/newcharacter.cpp:1108 src/newcharacter.cpp:1138 -#: src/newcharacter.cpp:3504 src/player_display.cpp:447 +#: src/newcharacter.cpp:3559 src/player_display.cpp:447 msgid "Dexterity:" msgstr "" #: src/newcharacter.cpp:1110 src/newcharacter.cpp:1159 -#: src/newcharacter.cpp:3505 src/player_display.cpp:448 +#: src/newcharacter.cpp:3560 src/player_display.cpp:448 msgid "Intelligence:" msgstr "" #: src/newcharacter.cpp:1112 src/newcharacter.cpp:1178 -#: src/newcharacter.cpp:3506 src/player_display.cpp:449 +#: src/newcharacter.cpp:3561 src/player_display.cpp:449 msgid "Perception:" msgstr "" @@ -446762,7 +447601,7 @@ msgid "" "Perception is also used for detecting traps and other things of interest." msgstr "" -#: src/newcharacter.cpp:1477 +#: src/newcharacter.cpp:1481 #, c-format msgid "%s %s %d point" msgid_plural "%s %s %d points" @@ -446770,49 +447609,49 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "costs" msgstr "" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "earns" msgstr "" -#: src/newcharacter.cpp:1651 +#: src/newcharacter.cpp:1669 #, c-format msgid "Your scenario of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1655 +#: src/newcharacter.cpp:1673 #, c-format msgid "Your profession of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1661 +#: src/newcharacter.cpp:1679 #, c-format msgid "Your background of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1676 +#: src/newcharacter.cpp:1694 #, c-format msgid "You already picked some conflicting traits: %s." msgstr "" -#: src/newcharacter.cpp:1679 +#: src/newcharacter.cpp:1697 msgid "The scenario you picked prevents you from taking this trait!" msgstr "" -#: src/newcharacter.cpp:1681 +#: src/newcharacter.cpp:1699 #, c-format msgid "Your profession of %s prevents you from taking this trait." msgstr "" -#: src/newcharacter.cpp:1691 +#: src/newcharacter.cpp:1709 #, c-format msgid "The following bionics prevent you from taking this trait: %s." msgstr "" -#: src/newcharacter.cpp:1695 +#: src/newcharacter.cpp:1713 #, c-format msgid "Sorry, but you can only take %d point of advantages." msgid_plural "Sorry, but you can only take %d points of advantages." @@ -446820,7 +447659,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/newcharacter.cpp:1701 +#: src/newcharacter.cpp:1719 #, c-format msgid "Sorry, but you can only take %d point of disadvantages." msgid_plural "Sorry, but you can only take %d points of disadvantages." @@ -446828,130 +447667,130 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/newcharacter.cpp:1725 +#: src/newcharacter.cpp:1743 msgid "Search by trait name." msgstr "" -#: src/newcharacter.cpp:1776 +#: src/newcharacter.cpp:1794 msgid "Profession requirements:" msgstr "" -#: src/newcharacter.cpp:1777 +#: src/newcharacter.cpp:1795 #, c-format msgid "Complete \"%s\"\n" msgstr "" -#: src/newcharacter.cpp:1781 +#: src/newcharacter.cpp:1799 msgid "Profession story:" msgstr "" -#: src/newcharacter.cpp:1790 +#: src/newcharacter.cpp:1808 msgid "Profession addictions:" msgstr "" -#: src/newcharacter.cpp:1792 src/newcharacter.cpp:2198 +#: src/newcharacter.cpp:1810 src/newcharacter.cpp:2224 #, c-format msgctxt "set_profession_addictions" msgid "%1$s (%2$d)" msgstr "" -#: src/newcharacter.cpp:1799 +#: src/newcharacter.cpp:1817 msgid "Profession traits:" msgstr "" -#: src/newcharacter.cpp:1801 src/newcharacter.cpp:2207 +#: src/newcharacter.cpp:1819 src/newcharacter.cpp:2233 msgctxt "set_profession_trait" msgid "None" msgstr "" -#: src/newcharacter.cpp:1810 +#: src/newcharacter.cpp:1828 msgid "Profession skills:" msgstr "" -#: src/newcharacter.cpp:1812 src/newcharacter.cpp:2218 +#: src/newcharacter.cpp:1830 src/newcharacter.cpp:2244 msgctxt "set_profession_skill" msgid "None" msgstr "" -#: src/newcharacter.cpp:1815 +#: src/newcharacter.cpp:1833 #, c-format msgctxt "set_profession_skill" msgid "%1$s (%2$d)" msgstr "" -#: src/newcharacter.cpp:1822 +#: src/newcharacter.cpp:1840 msgid "Profession items:" msgstr "" -#: src/newcharacter.cpp:1824 +#: src/newcharacter.cpp:1842 msgctxt "set_profession_item" msgid "None" msgstr "" -#: src/newcharacter.cpp:1844 +#: src/newcharacter.cpp:1862 msgid "Wielded:" msgstr "" -#: src/newcharacter.cpp:1847 +#: src/newcharacter.cpp:1865 msgctxt "set_profession_item_wielded" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1848 +#: src/newcharacter.cpp:1866 msgid "Worn:" msgstr "" -#: src/newcharacter.cpp:1850 +#: src/newcharacter.cpp:1868 msgctxt "set_profession_item_worn" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1854 +#: src/newcharacter.cpp:1872 msgctxt "set_profession_item_inventory" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1861 +#: src/newcharacter.cpp:1879 msgid "Profession bionics:" msgstr "" -#: src/newcharacter.cpp:1869 +#: src/newcharacter.cpp:1887 #, c-format msgid "%s (toggled)" msgstr "" -#: src/newcharacter.cpp:1871 +#: src/newcharacter.cpp:1889 #, c-format msgid "%s (activated)" msgstr "" -#: src/newcharacter.cpp:1880 +#: src/newcharacter.cpp:1898 msgid "Profession proficiencies:" msgstr "" -#: src/newcharacter.cpp:1887 +#: src/newcharacter.cpp:1905 msgid "Profession pets:" msgstr "" -#: src/newcharacter.cpp:1895 +#: src/newcharacter.cpp:1913 msgid "Profession vehicle:" msgstr "" -#: src/newcharacter.cpp:1901 +#: src/newcharacter.cpp:1919 msgid "Profession spells:" msgstr "" -#: src/newcharacter.cpp:1903 src/newcharacter.cpp:2254 +#: src/newcharacter.cpp:1921 src/newcharacter.cpp:2280 #, c-format msgid "%s level %d" msgstr "" -#: src/newcharacter.cpp:1908 +#: src/newcharacter.cpp:1926 msgid "Profession missions:" msgstr "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1990 +#: src/newcharacter.cpp:2010 #, c-format msgid "Profession %1$s earns %2$d point" msgid_plural "Profession %1$s earns %2$d points" @@ -446960,7 +447799,7 @@ msgstr[1] "" msgstr[2] "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1995 +#: src/newcharacter.cpp:2015 #, c-format msgid "Profession %1$s costs %2$d point" msgid_plural "Profession %1$s costs %2$d points" @@ -446968,67 +447807,67 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/newcharacter.cpp:2141 +#: src/newcharacter.cpp:2167 #, c-format msgid "" "Your trait %1$s has been removed since it conflicts with the %2$s's %3$s " "trait." msgstr "" -#: src/newcharacter.cpp:2164 +#: src/newcharacter.cpp:2190 msgid "Search by profession name." msgstr "" -#: src/newcharacter.cpp:2190 +#: src/newcharacter.cpp:2216 msgid "Background story:" msgstr "" -#: src/newcharacter.cpp:2196 +#: src/newcharacter.cpp:2222 msgid "Background addictions:" msgstr "" -#: src/newcharacter.cpp:2205 +#: src/newcharacter.cpp:2231 msgid "Background traits:" msgstr "" -#: src/newcharacter.cpp:2216 +#: src/newcharacter.cpp:2242 msgid "Background skill experience:" msgstr "" -#: src/newcharacter.cpp:2229 +#: src/newcharacter.cpp:2255 msgctxt "set_profession_skill" msgid "beginner" msgstr "" -#: src/newcharacter.cpp:2231 +#: src/newcharacter.cpp:2257 msgctxt "set_profession_skill" msgid "intermediate" msgstr "" -#: src/newcharacter.cpp:2233 +#: src/newcharacter.cpp:2259 msgctxt "set_profession_skill" msgid "competent" msgstr "" -#: src/newcharacter.cpp:2235 +#: src/newcharacter.cpp:2261 msgctxt "set_profession_skill" msgid "advanced" msgstr "" -#: src/newcharacter.cpp:2244 +#: src/newcharacter.cpp:2270 msgid "Background proficiencies:" msgstr "" -#: src/newcharacter.cpp:2252 +#: src/newcharacter.cpp:2278 msgid "Background spells:" msgstr "" -#: src/newcharacter.cpp:2260 +#: src/newcharacter.cpp:2286 msgid "Background missions:" msgstr "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2341 +#: src/newcharacter.cpp:2369 #, c-format msgid "Background %1$s earns %2$d point" msgid_plural "Background %1$s earns %2$d points" @@ -447037,7 +447876,7 @@ msgstr[1] "" msgstr[2] "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2346 +#: src/newcharacter.cpp:2374 #, c-format msgid "Background %1$s costs %2$d point" msgid_plural "Background %1$s costs %2$d points" @@ -447045,16 +447884,16 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/newcharacter.cpp:2464 +#: src/newcharacter.cpp:2498 #, c-format msgid "The trait [%1$s] conflicts with background [%2$s]'s trait [%3$s]." msgstr "" -#: src/newcharacter.cpp:2521 +#: src/newcharacter.cpp:2555 msgid "Search by background name." msgstr "" -#: src/newcharacter.cpp:2634 +#: src/newcharacter.cpp:2670 #, c-format msgid "" "Press %s to view and alter keybindings.\n" @@ -447064,7 +447903,7 @@ msgid "" msgstr "" #. ~ levels here are skill levels at character creation time -#: src/newcharacter.cpp:2759 +#: src/newcharacter.cpp:2795 #, c-format msgid "%d level" msgid_plural "%d levels" @@ -447073,7 +447912,7 @@ msgstr[1] "" msgstr[2] "" #. ~ Second string is e.g. "1 level" or "2 levels" -#: src/newcharacter.cpp:2763 +#: src/newcharacter.cpp:2799 #, c-format msgid "Upgrading %s by %s costs %d point" msgid_plural "Upgrading %s by %s costs %d points" @@ -447081,154 +447920,154 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/newcharacter.cpp:2911 +#: src/newcharacter.cpp:2957 msgid "Scenario Story:" msgstr "" -#: src/newcharacter.cpp:2917 +#: src/newcharacter.cpp:2963 msgid "Scenario Requirements:" msgstr "" -#: src/newcharacter.cpp:2920 +#: src/newcharacter.cpp:2966 msgid "" "This scenario is not available in this world due to city size settings." msgstr "" -#: src/newcharacter.cpp:2928 +#: src/newcharacter.cpp:2974 #, c-format msgid "Complete \"%s\"" msgstr "" -#: src/newcharacter.cpp:2933 +#: src/newcharacter.cpp:2979 msgid "Scenario Professions:" msgstr "" -#: src/newcharacter.cpp:2934 +#: src/newcharacter.cpp:2980 #, c-format msgid "" "\n" "%s" msgstr "" -#: src/newcharacter.cpp:2935 +#: src/newcharacter.cpp:2981 msgid ", default:\n" msgstr "" -#: src/newcharacter.cpp:2951 +#: src/newcharacter.cpp:2997 msgid "Scenario Location:" msgstr "" -#: src/newcharacter.cpp:2952 +#: src/newcharacter.cpp:2998 #, c-format msgid "%s (%d locations, %d variants)" msgstr "" -#: src/newcharacter.cpp:2958 +#: src/newcharacter.cpp:3004 msgid "Scenario Vehicle:" msgstr "" -#: src/newcharacter.cpp:2962 +#: src/newcharacter.cpp:3008 msgid "Scenario calendar:" msgstr "" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 #, c-format msgid "Year: %s" msgstr "" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 msgid "Year: Random" msgstr "" -#: src/newcharacter.cpp:2967 +#: src/newcharacter.cpp:3013 #, c-format msgid "Season: %s" msgstr "" -#: src/newcharacter.cpp:2969 +#: src/newcharacter.cpp:3015 msgid "Day: Random" msgstr "" -#: src/newcharacter.cpp:2970 +#: src/newcharacter.cpp:3016 #, c-format msgid "Day: %d" msgstr "" -#: src/newcharacter.cpp:2971 +#: src/newcharacter.cpp:3017 msgid "Hour: Random" msgstr "" -#: src/newcharacter.cpp:2972 +#: src/newcharacter.cpp:3018 #, c-format msgid "Hour: %d" msgstr "" -#: src/newcharacter.cpp:2979 +#: src/newcharacter.cpp:3025 msgid "Scenario missions:" msgstr "" -#: src/newcharacter.cpp:2987 +#: src/newcharacter.cpp:3033 msgid "Fire nearby" msgstr "" -#: src/newcharacter.cpp:2988 +#: src/newcharacter.cpp:3034 msgid "Zombies nearby" msgstr "" -#: src/newcharacter.cpp:2989 +#: src/newcharacter.cpp:3035 msgid "Various limb wounds" msgstr "" -#: src/newcharacter.cpp:2990 +#: src/newcharacter.cpp:3036 msgid "No starting NPC" msgstr "" -#: src/newcharacter.cpp:2991 +#: src/newcharacter.cpp:3037 msgid "Starting location is bordered by an immense wall" msgstr "" -#: src/newcharacter.cpp:2998 +#: src/newcharacter.cpp:3044 msgid "Scenario Flags:" msgstr "" -#: src/newcharacter.cpp:3085 +#: src/newcharacter.cpp:3133 msgid "Scenario earns %2$d point" msgid_plural "Scenario earns %2$d points" msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/newcharacter.cpp:3088 +#: src/newcharacter.cpp:3136 msgid "Scenario costs %2$d point" msgid_plural "Scenario costs %2$d points" msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/newcharacter.cpp:3244 +#: src/newcharacter.cpp:3299 msgid "Search by scenario name." msgstr "" -#: src/newcharacter.cpp:3276 src/newcharacter.cpp:3280 +#: src/newcharacter.cpp:3331 src/newcharacter.cpp:3335 msgid "Gender:" msgstr "" -#: src/newcharacter.cpp:3292 src/newcharacter.cpp:3293 +#: src/newcharacter.cpp:3347 src/newcharacter.cpp:3348 #: src/player_display.cpp:460 msgid "Height:" msgstr "" -#: src/newcharacter.cpp:3302 src/newcharacter.cpp:3303 +#: src/newcharacter.cpp:3357 src/newcharacter.cpp:3358 #: src/player_display.cpp:465 msgid "Age:" msgstr "" -#: src/newcharacter.cpp:3311 src/newcharacter.cpp:3312 +#: src/newcharacter.cpp:3366 src/newcharacter.cpp:3367 #: src/player_display.cpp:470 msgid "Blood type:" msgstr "" -#: src/newcharacter.cpp:3322 src/newcharacter.cpp:3441 +#: src/newcharacter.cpp:3377 src/newcharacter.cpp:3496 #, c-format msgid "" "* Random location * (%d variant)" @@ -447238,11 +448077,11 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/newcharacter.cpp:3328 src/newcharacter.cpp:3330 +#: src/newcharacter.cpp:3383 src/newcharacter.cpp:3385 msgid "Starting location:" msgstr "" -#: src/newcharacter.cpp:3333 +#: src/newcharacter.cpp:3388 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" @@ -447250,15 +448089,15 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/newcharacter.cpp:3417 src/newcharacter.cpp:3730 +#: src/newcharacter.cpp:3472 src/newcharacter.cpp:3785 msgid "Name:" msgstr "" -#: src/newcharacter.cpp:3438 +#: src/newcharacter.cpp:3493 msgid "Select a starting location." msgstr "" -#: src/newcharacter.cpp:3451 +#: src/newcharacter.cpp:3506 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" @@ -447266,26 +448105,26 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/newcharacter.cpp:3618 +#: src/newcharacter.cpp:3673 #, c-format msgid "" "\n" "%s (toggled)" msgstr "" -#: src/newcharacter.cpp:3620 +#: src/newcharacter.cpp:3675 #, c-format msgid "" "\n" "%s (activated)" msgstr "" -#: src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3720 #, c-format msgid "Press %s to save character template." msgstr "" -#: src/newcharacter.cpp:3670 +#: src/newcharacter.cpp:3725 #, c-format msgid "" "Press %s to pick a random name, " @@ -447294,137 +448133,137 @@ msgid "" "%s to randomize everything." msgstr "" -#: src/newcharacter.cpp:3680 +#: src/newcharacter.cpp:3735 #, c-format msgid "" "Press %s to pick a random name, " "%s to randomize all description values." msgstr "" -#: src/newcharacter.cpp:3687 +#: src/newcharacter.cpp:3742 #, c-format msgid "Press %s to switch gender." msgstr "" -#: src/newcharacter.cpp:3692 +#: src/newcharacter.cpp:3747 #, c-format msgid "" "Press %s to select a specific starting location." msgstr "" -#: src/newcharacter.cpp:3696 +#: src/newcharacter.cpp:3751 #, c-format msgid "" "Press %s to select a specific starting city and " "%s to select a specific starting location." msgstr "" -#: src/newcharacter.cpp:3701 +#: src/newcharacter.cpp:3756 #, c-format msgid "" "Press %s or %s to " "cycle through editable values." msgstr "" -#: src/newcharacter.cpp:3707 +#: src/newcharacter.cpp:3762 #, c-format msgid "" "Press %s and %s to " "change gender, height, age, and blood type." msgstr "" -#: src/newcharacter.cpp:3712 +#: src/newcharacter.cpp:3767 #, c-format msgid "Press %s to edit value via popup input." msgstr "" -#: src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3771 #, c-format msgid "" "Press %s to finish character creation or " "%s to return to the previous TAB." msgstr "" -#: src/newcharacter.cpp:3732 +#: src/newcharacter.cpp:3787 msgid "--- NO NAME ENTERED ---" msgstr "" -#: src/newcharacter.cpp:3734 +#: src/newcharacter.cpp:3789 msgid "--- RANDOM NAME ---" msgstr "" -#: src/newcharacter.cpp:3753 src/newcharacter.cpp:3764 +#: src/newcharacter.cpp:3808 src/newcharacter.cpp:3819 msgid "Starting vehicle (scenario): " msgstr "" -#: src/newcharacter.cpp:3756 src/newcharacter.cpp:3767 +#: src/newcharacter.cpp:3811 src/newcharacter.cpp:3822 msgid "Starting vehicle (profession): " msgstr "" -#: src/newcharacter.cpp:3759 src/newcharacter.cpp:3770 +#: src/newcharacter.cpp:3814 src/newcharacter.cpp:3825 msgid "Starting vehicle: " msgstr "" -#: src/newcharacter.cpp:3781 src/newcharacter.cpp:3784 -#: src/newcharacter.cpp:3793 src/newcharacter.cpp:3796 +#: src/newcharacter.cpp:3836 src/newcharacter.cpp:3839 +#: src/newcharacter.cpp:3848 src/newcharacter.cpp:3851 msgid "Starting addictions: " msgstr "" -#: src/newcharacter.cpp:3808 +#: src/newcharacter.cpp:3863 msgid "Scenario: " msgstr "" -#: src/newcharacter.cpp:3813 +#: src/newcharacter.cpp:3868 msgid "Profession: " msgstr "" -#: src/newcharacter.cpp:3818 +#: src/newcharacter.cpp:3873 msgid "Background: " msgstr "" -#: src/newcharacter.cpp:3841 src/newcharacter.cpp:3847 +#: src/newcharacter.cpp:3896 src/newcharacter.cpp:3902 msgid "Too many points allocated, change some features and try again." msgstr "" -#: src/newcharacter.cpp:3851 +#: src/newcharacter.cpp:3906 msgid "" "Too many trait points allocated, change some traits or lower some stats and " "try again." msgstr "" -#: src/newcharacter.cpp:3855 +#: src/newcharacter.cpp:3910 msgid "Too many stat points allocated, lower some stats and try again." msgstr "" -#: src/newcharacter.cpp:3860 +#: src/newcharacter.cpp:3915 msgid "Remaining points will be discarded, are you sure you want to proceed?" msgstr "" -#: src/newcharacter.cpp:3866 +#: src/newcharacter.cpp:3921 msgid "Are you SURE you're finished? Your name will be randomly generated." msgstr "" -#: src/newcharacter.cpp:3874 src/worldfactory.cpp:1884 +#: src/newcharacter.cpp:3929 src/worldfactory.cpp:1889 msgid "Are you SURE you're finished?" msgstr "" -#: src/newcharacter.cpp:4047 +#: src/newcharacter.cpp:4102 msgid "Enter name. Cancel to delete all." msgstr "" -#: src/newcharacter.cpp:4102 +#: src/newcharacter.cpp:4157 msgid "Select gender" msgstr "" -#: src/newcharacter.cpp:4284 +#: src/newcharacter.cpp:4339 msgid "Name of template:" msgstr "" -#: src/newcharacter.cpp:4285 +#: src/newcharacter.cpp:4340 msgid "Keep in mind you may not use special characters like / in filenames" msgstr "" -#: src/newcharacter.cpp:4328 +#: src/newcharacter.cpp:4383 msgid "player template" msgstr "" @@ -447818,59 +448657,59 @@ msgstr "" msgid " does not trust you enough" msgstr "" -#: src/npcmove.cpp:642 +#: src/npcmove.cpp:639 msgid "bandit" msgstr "" -#: src/npcmove.cpp:661 +#: src/npcmove.cpp:658 msgid "maniac" msgstr "" -#: src/npcmove.cpp:1125 +#: src/npcmove.cpp:1122 #, c-format msgid "%s lies down to sleep." msgstr "" -#: src/npcmove.cpp:1767 +#: src/npcmove.cpp:1728 #, c-format msgid " activates their %s." msgstr "" -#: src/npcmove.cpp:1787 +#: src/npcmove.cpp:1748 #, c-format msgid " deactivates their %s." msgstr "" -#: src/npcmove.cpp:2451 +#: src/npcmove.cpp:2412 #, c-format msgid "%1$s tries to climb the %2$s but slips." msgstr "" -#: src/npcmove.cpp:2455 +#: src/npcmove.cpp:2416 #, c-format msgid "%1$s climbs over the %2$s." msgstr "" -#: src/npcmove.cpp:3021 +#: src/npcmove.cpp:2982 #, c-format msgid "Hold on, I want to pick up that %s." msgstr "" -#: src/npcmove.cpp:3100 +#: src/npcmove.cpp:3061 #, c-format msgid "%1$s picks up a %2$s and a %3$s." msgstr "" -#: src/npcmove.cpp:3105 +#: src/npcmove.cpp:3066 #, c-format msgid "%s looks around nervously, as if searching for something." msgstr "" -#: src/npcmove.cpp:3257 src/output.h:688 +#: src/npcmove.cpp:3218 src/output.h:690 msgid " and " msgstr "" -#: src/npcmove.cpp:3265 +#: src/npcmove.cpp:3226 #, c-format msgid "%s drops %d item." msgid_plural "%s drops %d items." @@ -447878,78 +448717,78 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/npcmove.cpp:3269 +#: src/npcmove.cpp:3230 #, c-format msgid "%1$s drops a %2$s." msgstr "" -#: src/npcmove.cpp:3414 +#: src/npcmove.cpp:3375 #, c-format msgid "%s completed the assigned task." msgstr "" -#: src/npcmove.cpp:3516 +#: src/npcmove.cpp:3477 #, c-format msgid "%1$s throws a %2$s." msgstr "" -#: src/npcmove.cpp:3706 +#: src/npcmove.cpp:3667 #, c-format msgid "%1$s starts healing %2$s." msgstr "" -#: src/npcmove.cpp:3726 +#: src/npcmove.cpp:3687 #, c-format msgid "%1$s heals %2$s." msgstr "" -#: src/npcmove.cpp:3774 +#: src/npcmove.cpp:3735 #, c-format msgid "%1$s starts applying a %2$s." msgstr "" -#: src/npcmove.cpp:3792 +#: src/npcmove.cpp:3753 #, c-format msgid "%1$s takes some %2$s." msgstr "" -#: src/npcmove.cpp:4041 +#: src/npcmove.cpp:4002 #, c-format msgid "%1$s takes %2$s's money!" msgstr "" -#: src/npcmove.cpp:4044 +#: src/npcmove.cpp:4005 #, c-format msgid "%s takes your money!" msgstr "" -#: src/npcmove.cpp:4088 +#: src/npcmove.cpp:4051 #, c-format msgid "%1$s takes %2$s's %3$s." msgstr "" -#: src/npcmove.cpp:4091 +#: src/npcmove.cpp:4054 #, c-format msgid "%1$s takes your %2$s." msgstr "" -#: src/npcmove.cpp:4166 +#: src/npcmove.cpp:4129 #, c-format msgid "" "From your two-way radio you hear %s reporting in, 'I've arrived, boss!'" msgstr "" -#: src/npcmove.cpp:4547 +#: src/npcmove.cpp:4510 #, c-format msgid " %s, %s" msgstr "" -#: src/npcmove.cpp:4550 +#: src/npcmove.cpp:4513 #, c-format msgid "%s %s%s" msgstr "" -#: src/npcmove.cpp:4727 +#: src/npcmove.cpp:4690 #, c-format msgid "%1$s reloads their %2$s." msgstr "" @@ -448642,168 +449481,168 @@ msgstr "" msgid "Default: %.2f - Min: %.2f, Max: %.2f" msgstr "" -#: src/options.cpp:1141 +#: src/options.cpp:1218 msgid "Hoder's" msgstr "" -#: src/options.cpp:1142 +#: src/options.cpp:1219 msgid "Deon's" msgstr "" -#: src/options.cpp:1156 +#: src/options.cpp:1233 msgid "Basic" msgstr "" -#: src/options.cpp:1181 +#: src/options.cpp:1258 msgid "System language" msgstr "" -#: src/options.cpp:1287 +#: src/options.cpp:1364 msgid "Default character name" msgstr "" -#: src/options.cpp:1288 +#: src/options.cpp:1365 msgid "" "Set a default character name that will be used instead of a random name on " "character creation." msgstr "" -#: src/options.cpp:1294 +#: src/options.cpp:1371 msgid "Auto pickup enabled" msgstr "" -#: src/options.cpp:1295 +#: src/options.cpp:1372 msgid "" "If true, enable item auto pickup. Change pickup rules with the Auto pickup " "manager." msgstr "" -#: src/options.cpp:1299 +#: src/options.cpp:1376 msgid "Auto pickup adjacent" msgstr "" -#: src/options.cpp:1300 +#: src/options.cpp:1377 msgid "" "If true, enable auto pickup items one tile around to the player. You can " "assign No Auto Pickup zones with the Zones manager for e.g. your homebase." msgstr "" -#: src/options.cpp:1306 +#: src/options.cpp:1383 msgid "Auto pickup owned items" msgstr "" -#: src/options.cpp:1307 +#: src/options.cpp:1384 msgid "" "If true, items that belong to your faction will be included in auto pickup." msgstr "" -#: src/options.cpp:1313 +#: src/options.cpp:1390 msgid "Auto pickup weight limit" msgstr "" -#: src/options.cpp:1314 +#: src/options.cpp:1391 msgid "" "Auto pickup items with weight less than or equal to [option] * 50 grams. " "You must also set the small items option. 0 = disabled." msgstr "" -#: src/options.cpp:1320 +#: src/options.cpp:1397 msgid "Auto pickup volume limit" msgstr "" -#: src/options.cpp:1321 +#: src/options.cpp:1398 msgid "" "Auto pickup items with volume less than or equal to [option] * 50 " "milliliters. You must also set the light items option. 0 = disabled." msgstr "" -#: src/options.cpp:1327 +#: src/options.cpp:1404 msgid "Auto pickup safe mode" msgstr "" -#: src/options.cpp:1328 +#: src/options.cpp:1405 msgid "" "If true, auto pickup is disabled as long as you can see monsters nearby. " "This is affected by 'Safe mode proximity distance'." msgstr "" -#: src/options.cpp:1335 +#: src/options.cpp:1412 msgid "List items within no auto pickup zones" msgstr "" -#: src/options.cpp:1336 +#: src/options.cpp:1413 msgid "" "If true, you will see messages about items you step on, within no auto " "pickup zones." msgstr "" -#: src/options.cpp:1344 +#: src/options.cpp:1421 msgid "Additional auto features" msgstr "" -#: src/options.cpp:1345 +#: src/options.cpp:1422 msgid "" "If true, enables configured auto features below. Disabled as long as any " "enemy monster is seen." msgstr "" -#: src/options.cpp:1349 +#: src/options.cpp:1426 msgid "Auto pulp or butcher" msgstr "" -#: src/options.cpp:1350 +#: src/options.cpp:1427 msgid "" "Action to perform when 'Auto pulp or butcher' is enabled. Pulp: Pulp " "corpses you stand on. - Pulp Adjacent: Also pulp corpses adjacent from you." " - Butcher: Butcher corpses you stand on." msgstr "" -#: src/options.cpp:1351 src/options.cpp:1373 src/options.cpp:1854 -#: src/options.cpp:1896 +#: src/options.cpp:1428 src/options.cpp:1450 src/options.cpp:1931 +#: src/options.cpp:1973 msgctxt "options" msgid "Disabled" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent Zombie Only" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Zombies Only" msgstr "" -#: src/options.cpp:1357 +#: src/options.cpp:1434 msgid "Auto mining" msgstr "" -#: src/options.cpp:1358 +#: src/options.cpp:1435 msgid "" "If true, enables automatic use of wielded pickaxes and jackhammers whenever " "trying to move into mineable terrain." msgstr "" -#: src/options.cpp:1364 +#: src/options.cpp:1441 msgid "Auto mopping" msgstr "" -#: src/options.cpp:1365 +#: src/options.cpp:1442 msgid "" "If true, enables automatic use of wielded mops to clean surrounding terrain." msgstr "" -#: src/options.cpp:1371 +#: src/options.cpp:1448 msgid "Auto foraging" msgstr "" -#: src/options.cpp:1372 +#: src/options.cpp:1449 msgid "" "Action to perform when 'Auto foraging' is enabled. Bushes: Only forage " "bushes. - Trees: Only forage trees. - Crops: Only forage crops. - " @@ -448811,37 +449650,37 @@ msgid "" "flowers, cattails etc." msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Bushes" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Crops" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Everything" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Trees" msgstr "" -#: src/options.cpp:1381 +#: src/options.cpp:1458 msgid "Dangerous pickups" msgstr "" -#: src/options.cpp:1382 +#: src/options.cpp:1459 msgid "" "If true, will allow player to pick new items, even if it causes them to " "exceed the weight limit." msgstr "" -#: src/options.cpp:1387 +#: src/options.cpp:1464 msgid "Dangerous terrain warning prompt" msgstr "" -#: src/options.cpp:1388 +#: src/options.cpp:1465 msgid "" "Always: You will be prompted to move onto dangerous tiles. Running: You " "will only be able to move onto dangerous tiles while running and will be " @@ -448850,29 +449689,29 @@ msgid "" "onto a dangerous tile unless running and will not be warned or prompted." msgstr "" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Crouching" msgstr "" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Running" msgstr "" -#: src/options.cpp:1395 +#: src/options.cpp:1472 msgid "Safe mode" msgstr "" -#: src/options.cpp:1396 +#: src/options.cpp:1473 msgid "" "If true, will hold the game and display a warning if a hostile monster/NPC " "is approaching." msgstr "" -#: src/options.cpp:1400 +#: src/options.cpp:1477 msgid "Safe mode proximity distance" msgstr "" -#: src/options.cpp:1401 +#: src/options.cpp:1478 msgid "" "If safe mode is enabled, distance to hostiles at which safe mode should show" " a warning. 0 = Max player view distance. This option only has effect when" @@ -448880,115 +449719,115 @@ msgid "" "mode manager instead of this value." msgstr "" -#: src/options.cpp:1405 +#: src/options.cpp:1482 msgid "Safe mode when driving" msgstr "" -#: src/options.cpp:1406 +#: src/options.cpp:1483 msgid "" "If true, safe mode will alert you of hostiles while you are driving a " "vehicle." msgstr "" -#: src/options.cpp:1410 +#: src/options.cpp:1487 msgid "Auto reactivate safe mode" msgstr "" -#: src/options.cpp:1411 +#: src/options.cpp:1488 msgid "" "If true, safe mode will automatically reactivate after a certain number of " "turns. See option 'Turns to auto reactivate safe mode.'" msgstr "" -#: src/options.cpp:1415 +#: src/options.cpp:1492 msgid "Turns to auto reactivate safe mode" msgstr "" -#: src/options.cpp:1416 +#: src/options.cpp:1493 msgid "" "Number of turns after which safe mode is reactivated. Will only reactivate " "if no hostiles are in 'Safe mode proximity distance.'" msgstr "" -#: src/options.cpp:1420 +#: src/options.cpp:1497 msgid "Turns to remember ignored monsters" msgstr "" -#: src/options.cpp:1421 +#: src/options.cpp:1498 msgid "" "Number of turns an ignored monster stays ignored after it is no longer seen." " 0 disables this option and monsters are permanently ignored." msgstr "" -#: src/options.cpp:1427 +#: src/options.cpp:1504 msgid "Realtime turn progression" msgstr "" -#: src/options.cpp:1428 +#: src/options.cpp:1505 msgid "" "If higher than 0, monsters will take periodic gameplay turns. This value is" " the delay between each turn, in seconds. Works best with Safe Mode " "disabled. 0 = disabled." msgstr "" -#: src/options.cpp:1434 +#: src/options.cpp:1511 msgid "Autosave" msgstr "" -#: src/options.cpp:1435 +#: src/options.cpp:1512 msgid "" "If true, game will periodically save the map. Autosaves occur based on in-" "game turns or realtime minutes, whichever is larger." msgstr "" -#: src/options.cpp:1439 +#: src/options.cpp:1516 msgid "Game turns between autosaves" msgstr "" -#: src/options.cpp:1440 +#: src/options.cpp:1517 msgid "Number of game turns between autosaves." msgstr "" -#: src/options.cpp:1446 +#: src/options.cpp:1523 msgid "Real minutes between autosaves" msgstr "" -#: src/options.cpp:1447 +#: src/options.cpp:1524 msgid "Number of realtime minutes between autosaves." msgstr "" -#: src/options.cpp:1455 +#: src/options.cpp:1532 msgid "Auto notes" msgstr "" -#: src/options.cpp:1456 +#: src/options.cpp:1533 msgid "If true, automatically sets notes." msgstr "" -#: src/options.cpp:1460 +#: src/options.cpp:1537 msgid "Auto notes (stairs)" msgstr "" -#: src/options.cpp:1461 +#: src/options.cpp:1538 msgid "" "If true, automatically sets notes on places that have stairs that go up or " "down." msgstr "" -#: src/options.cpp:1467 +#: src/options.cpp:1544 msgid "Auto notes (map extras)" msgstr "" -#: src/options.cpp:1468 +#: src/options.cpp:1545 msgid "" "If true, automatically sets notes on places that contain various map extras." msgstr "" -#: src/options.cpp:1476 +#: src/options.cpp:1553 msgid "Circular distances" msgstr "" -#: src/options.cpp:1477 +#: src/options.cpp:1554 msgid "" "If true, the game will calculate range in a realistic way: light sources " "will be circles, diagonal movement will cover more ground and take longer. " @@ -448996,238 +449835,238 @@ msgid "" " takes as long as moving to the north wall." msgstr "" -#: src/options.cpp:1481 +#: src/options.cpp:1558 msgid "Drop empty containers" msgstr "" -#: src/options.cpp:1482 +#: src/options.cpp:1559 msgid "" "Set to drop empty containers after use. No: Don't drop any. - Watertight: " "All except watertight containers. - All: Drop all containers." msgstr "" -#: src/options.cpp:1483 +#: src/options.cpp:1560 msgid "Watertight" msgstr "" -#: src/options.cpp:1487 +#: src/options.cpp:1564 msgid "DeathCam" msgstr "" -#: src/options.cpp:1488 +#: src/options.cpp:1565 msgid "" "Always: Always start deathcam. Ask: Query upon death. Never: Never show " "deathcam." msgstr "" -#: src/options.cpp:1493 +#: src/options.cpp:1570 msgid "Special event spawns" msgstr "" -#: src/options.cpp:1494 +#: src/options.cpp:1571 msgid "" "If not disabled, unique items and/or monsters can spawn during special " "events (Christmas, Halloween, etc.)" msgstr "" -#: src/options.cpp:1495 src/safemode_ui.cpp:251 +#: src/options.cpp:1572 src/safemode_ui.cpp:252 msgid "Both" msgstr "" -#: src/options.cpp:1500 +#: src/options.cpp:1577 msgid "Sound enabled" msgstr "" -#: src/options.cpp:1501 +#: src/options.cpp:1578 msgid "If true, music and sound are enabled." msgstr "" -#: src/options.cpp:1505 +#: src/options.cpp:1582 msgid "Choose soundpack" msgstr "" -#: src/options.cpp:1506 +#: src/options.cpp:1583 msgid "Choose the soundpack you want to use. Requires restart." msgstr "" -#: src/options.cpp:1512 +#: src/options.cpp:1589 msgid "Music volume" msgstr "" -#: src/options.cpp:1513 +#: src/options.cpp:1590 msgid "Adjust the volume of the music being played in the background." msgstr "" -#: src/options.cpp:1519 +#: src/options.cpp:1596 msgid "Sound effect volume" msgstr "" -#: src/options.cpp:1520 +#: src/options.cpp:1597 msgid "Adjust the volume of sound effects being played by the game." msgstr "" -#: src/options.cpp:1526 +#: src/options.cpp:1603 msgid "Ambient sound volume" msgstr "" -#: src/options.cpp:1527 +#: src/options.cpp:1604 msgid "Adjust the volume of ambient sounds being played by the game." msgstr "" -#: src/options.cpp:1540 +#: src/options.cpp:1617 msgid "Language" msgstr "" -#: src/options.cpp:1541 +#: src/options.cpp:1618 msgid "Switch language." msgstr "" -#: src/options.cpp:1545 +#: src/options.cpp:1622 msgid "Temperature units" msgstr "" -#: src/options.cpp:1546 +#: src/options.cpp:1623 msgid "Switch between Fahrenheit, Celsius, and Kelvin." msgstr "" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Celsius" msgstr "" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Fahrenheit" msgstr "" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Kelvin" msgstr "" -#: src/options.cpp:1551 +#: src/options.cpp:1628 msgid "Speed units" msgstr "" -#: src/options.cpp:1552 +#: src/options.cpp:1629 msgid "Switch between mph, km/h, and tiles/turn." msgstr "" -#: src/options.cpp:1553 +#: src/options.cpp:1630 msgid "tiles/turn" msgstr "" -#: src/options.cpp:1557 +#: src/options.cpp:1634 msgid "Mass units" msgstr "" -#: src/options.cpp:1558 +#: src/options.cpp:1635 msgid "Switch between lbs and kg." msgstr "" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "kg" msgstr "" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "lbs" msgstr "" -#: src/options.cpp:1563 +#: src/options.cpp:1640 msgid "Volume units" msgstr "" -#: src/options.cpp:1564 +#: src/options.cpp:1641 msgid "Switch between the cups (c), liters (L), and quarts (qt)." msgstr "" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Cup" msgstr "" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Liter" msgstr "" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Quart" msgstr "" -#: src/options.cpp:1568 +#: src/options.cpp:1645 msgid "Distance units" msgstr "" -#: src/options.cpp:1569 +#: src/options.cpp:1646 msgid "Switch between metric and imperial distance units." msgstr "" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Imperial" msgstr "" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Metric" msgstr "" -#: src/options.cpp:1573 +#: src/options.cpp:1650 msgid "Time format" msgstr "" -#: src/options.cpp:1574 +#: src/options.cpp:1651 msgid "" "12h: AM/PM, e.g. 7:31 AM - Military: 24h Military, e.g. 0731 - 24h: Normal " "24h, e.g. 7:31" msgstr "" #. ~ 12h time, e.g. 11:59pm -#: src/options.cpp:1576 +#: src/options.cpp:1653 msgid "12h" msgstr "" #. ~ Military time, e.g. 2359 -#: src/options.cpp:1578 +#: src/options.cpp:1655 msgid "Military" msgstr "" #. ~ 24h time, e.g. 23:59 -#: src/options.cpp:1580 +#: src/options.cpp:1657 msgid "24h" msgstr "" -#: src/options.cpp:1586 +#: src/options.cpp:1663 msgid "Show gun brand names" msgstr "" -#: src/options.cpp:1587 +#: src/options.cpp:1664 msgid "" "If true, show brand names for guns, instead of generic functional names - " "'m4a1' or 'h&k416a5' instead of 'NATO assault rifle'." msgstr "" -#: src/options.cpp:1589 +#: src/options.cpp:1666 msgid "Add ammo to weapon/magazine names" msgstr "" -#: src/options.cpp:1590 +#: src/options.cpp:1667 msgid "" "If true, the default ammo is added to weapon and magazine names. For " "example \"Mosin-Nagant M44 (4/5)\" becomes \"Mosin-Nagant M44 (4/5 " "7.62x54mm)\"." msgstr "" -#: src/options.cpp:1593 +#: src/options.cpp:1670 msgid "Detailed containers" msgstr "" -#: src/options.cpp:1594 +#: src/options.cpp:1671 msgid "" "All: every container has detailed remaining volume info. - Worn: only worn " "containers have detailed remaining volume info. - None: no additional info " "is provided." msgstr "" -#: src/options.cpp:1604 +#: src/options.cpp:1681 msgid "Use key code input mode" msgstr "" -#: src/options.cpp:1605 +#: src/options.cpp:1682 msgid "" "Use key code or symbol input on SDL. Symbol is recommended for non-qwerty " "layouts since currently the default keybindings for key code mode only " @@ -449235,999 +450074,999 @@ msgid "" "and num lock." msgstr "" -#: src/options.cpp:1609 +#: src/options.cpp:1686 msgid "Key code" msgstr "" -#: src/options.cpp:1613 +#: src/options.cpp:1690 msgid "Force capital/modified letters in prompts" msgstr "" -#: src/options.cpp:1614 +#: src/options.cpp:1691 msgid "" "If true, prompts such as Y/N queries only accepts capital or modified " "letters, while lower case and unmodified letters only snap the cursor to the" " corresponding option." msgstr "" -#: src/options.cpp:1619 +#: src/options.cpp:1696 msgid "Snap to target" msgstr "" -#: src/options.cpp:1620 +#: src/options.cpp:1697 msgid "If true, automatically follow the crosshair when firing/throwing." msgstr "" -#: src/options.cpp:1624 +#: src/options.cpp:1701 msgid "Reaim after firing" msgstr "" -#: src/options.cpp:1625 +#: src/options.cpp:1702 msgid "" "If true, after firing automatically aim again if targets are available." msgstr "" -#: src/options.cpp:1629 +#: src/options.cpp:1706 msgid "Query on disassembly while butchering" msgstr "" -#: src/options.cpp:1630 +#: src/options.cpp:1707 msgid "If true, will query before disassembling items while butchering." msgstr "" -#: src/options.cpp:1634 +#: src/options.cpp:1711 msgid "Query on keybinding removal" msgstr "" -#: src/options.cpp:1635 +#: src/options.cpp:1712 msgid "If true, will query before removing a keybinding from a hotkey." msgstr "" -#: src/options.cpp:1639 +#: src/options.cpp:1716 msgid "Close advanced inventory on move all" msgstr "" -#: src/options.cpp:1640 +#: src/options.cpp:1717 msgid "" "If true, will close the advanced inventory when the move all items command " "is used." msgstr "" -#: src/options.cpp:1645 +#: src/options.cpp:1722 msgid "Open default advanced inventory layout" msgstr "" -#: src/options.cpp:1646 +#: src/options.cpp:1723 msgid "" "If true, open default advanced inventory layout instead of last opened " "layout" msgstr "" -#: src/options.cpp:1650 +#: src/options.cpp:1727 msgid "Display actions in \"Use item\" menu" msgstr "" -#: src/options.cpp:1652 +#: src/options.cpp:1729 msgid "" "If true, actions (like \"Read\", \"Smoke\", \"Wrap tighter\") will be " "displayed next to the corresponding items." msgstr "" -#: src/options.cpp:1657 +#: src/options.cpp:1734 msgid "Autoselect if exactly one valid target" msgstr "" -#: src/options.cpp:1658 +#: src/options.cpp:1735 msgid "" "If true, directional actions ( like \"Examine\", \"Open\", \"Pickup\" ) will" " autoselect an adjacent tile if there is exactly one valid target." msgstr "" -#: src/options.cpp:1664 +#: src/options.cpp:1741 msgid "Inventory highlight mode" msgstr "" -#: src/options.cpp:1665 +#: src/options.cpp:1742 msgid "" "Highlight selected item's contents and parent container in inventory screen." " \"Symbol\" shows a highlighted caret and \"Highlight\" uses font " "highlighting." msgstr "" -#: src/options.cpp:1668 +#: src/options.cpp:1745 msgid "Highlight" msgstr "" -#: src/options.cpp:1675 +#: src/options.cpp:1752 msgid "Highlight unread recipes" msgstr "" -#: src/options.cpp:1676 +#: src/options.cpp:1753 msgid "" "If true, highlight unread recipes to allow tracking of newly learned " "recipes." msgstr "" -#: src/options.cpp:1683 +#: src/options.cpp:1760 msgid "Diagonal movement with cursor keys and modifiers" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "" "Allows diagonal movement with cursor keys using CTRL and SHIFT modifiers. " "Diagonal movement action keys are taken from keybindings, so you need these " "to be configured." msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 1: Numpad Emulation" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 2: CW/CCW" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 3: L/R Tilt" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 4: Diagonal Lock" msgstr "" -#: src/options.cpp:1733 +#: src/options.cpp:1810 msgid "Vehicle plating changes part color" msgstr "" -#: src/options.cpp:1734 +#: src/options.cpp:1811 msgid "If true, vehicle parts will change color if they are armor plated." msgstr "" -#: src/options.cpp:1738 +#: src/options.cpp:1815 msgid "Auto-shift the view while driving" msgstr "" -#: src/options.cpp:1739 +#: src/options.cpp:1816 msgid "If true, view will automatically shift towards the driving direction." msgstr "" -#: src/options.cpp:1743 +#: src/options.cpp:1820 msgid "Draw vehicle facing indicator" msgstr "" -#: src/options.cpp:1744 +#: src/options.cpp:1821 msgid "" "If true, when controlling a vehicle, a white 'X' (in curses version) or a " "crosshair (in tiles version) at distance 10 from the center will display its" " current facing." msgstr "" -#: src/options.cpp:1748 +#: src/options.cpp:1825 msgid "Reverse steering direction in reverse" msgstr "" -#: src/options.cpp:1749 +#: src/options.cpp:1826 msgid "" "If true, when driving a vehicle in reverse, steering should also reverse " "like real life." msgstr "" -#: src/options.cpp:1755 +#: src/options.cpp:1832 msgid "Sidebar position" msgstr "" -#: src/options.cpp:1756 +#: src/options.cpp:1833 msgid "" "Switch between sidebar on the left or on the right side. Requires restart." msgstr "" #. ~ sidebar position -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Left" msgstr "" -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Right" msgstr "" -#: src/options.cpp:1761 +#: src/options.cpp:1838 msgid "Draw sidebar spacers" msgstr "" -#: src/options.cpp:1762 +#: src/options.cpp:1839 msgid "If true, adds an extra space between sidebar panels." msgstr "" -#: src/options.cpp:1766 +#: src/options.cpp:1843 msgid "Message log flow" msgstr "" -#: src/options.cpp:1767 +#: src/options.cpp:1844 msgid "Where new log messages should show." msgstr "" -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Bottom" msgstr "" #. ~ sidebar/message log flow direction -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Top" msgstr "" -#: src/options.cpp:1773 +#: src/options.cpp:1850 msgid "Sidebar log message display duration" msgstr "" -#: src/options.cpp:1774 +#: src/options.cpp:1851 msgid "" "Number of turns after which a message will be removed from the sidebar log." " 0 = disabled." msgstr "" -#: src/options.cpp:1778 +#: src/options.cpp:1855 msgid "Message cooldown" msgstr "" -#: src/options.cpp:1779 +#: src/options.cpp:1856 msgid "" "Number of turns during which similar messages are hidden. 0 = disabled." msgstr "" -#: src/options.cpp:1783 +#: src/options.cpp:1860 msgid "Limit message history" msgstr "" -#: src/options.cpp:1784 +#: src/options.cpp:1861 msgid "Number of messages to preserve in the history, and when saving." msgstr "" -#: src/options.cpp:1789 +#: src/options.cpp:1866 msgid "Suppress \"Unknown command\" messages" msgstr "" -#: src/options.cpp:1790 +#: src/options.cpp:1867 msgid "" "If true, pressing a key with no set function will not display a notice in " "the chat log." msgstr "" -#: src/options.cpp:1795 +#: src/options.cpp:1872 msgid "Popup window when achievement completed" msgstr "" -#: src/options.cpp:1796 +#: src/options.cpp:1873 msgid "" "Whether to trigger a popup window when completing an achievement. First: " "when completing an achievement that has not been completed in a previous " "game." msgstr "" -#: src/options.cpp:1801 +#: src/options.cpp:1878 msgid "First" msgstr "" -#: src/options.cpp:1805 +#: src/options.cpp:1882 msgid "Look around position" msgstr "" -#: src/options.cpp:1806 +#: src/options.cpp:1883 msgid "Switch between look around panel being left or right." msgstr "" -#: src/options.cpp:1811 +#: src/options.cpp:1888 msgid "Aim window display style" msgstr "" -#: src/options.cpp:1812 +#: src/options.cpp:1889 msgid "How should confidence and steadiness be communicated to the player." msgstr "" -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Bars" msgstr "" #. ~ aim bar style - bars or numbers -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Numbers" msgstr "" -#: src/options.cpp:1817 +#: src/options.cpp:1894 msgid "Morale style" msgstr "" -#: src/options.cpp:1818 +#: src/options.cpp:1895 msgid "Morale display style in sidebar." msgstr "" -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Horizontal" msgstr "" -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Vertical" msgstr "" -#: src/options.cpp:1823 +#: src/options.cpp:1900 msgid "Full screen Advanced Inventory Manager" msgstr "" -#: src/options.cpp:1824 +#: src/options.cpp:1901 msgid "" "If true, Advanced Inventory Manager menu will fit full screen, otherwise it " "will leave sidebar visible." msgstr "" -#: src/options.cpp:1830 +#: src/options.cpp:1907 msgid "Move view offset" msgstr "" -#: src/options.cpp:1831 +#: src/options.cpp:1908 msgid "Move view by how many squares per keypress." msgstr "" -#: src/options.cpp:1835 +#: src/options.cpp:1912 msgid "Overmap fast scroll offset" msgstr "" -#: src/options.cpp:1836 +#: src/options.cpp:1913 msgid "" "With Fast Scroll option enabled, shift view on the overmap and while looking" " around by this many squares per keypress." msgstr "" -#: src/options.cpp:1840 +#: src/options.cpp:1917 msgid "Centered menu scrolling" msgstr "" -#: src/options.cpp:1841 +#: src/options.cpp:1918 msgid "" "If true, menus will start scrolling in the center of the list, and keep the " "list centered." msgstr "" -#: src/options.cpp:1845 +#: src/options.cpp:1922 msgid "Shift list item view" msgstr "" -#: src/options.cpp:1846 +#: src/options.cpp:1923 msgid "" "Centered or to edge, shift the view toward the selected item if it is " "outside of your current viewport." msgstr "" -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "Centered" msgstr "" -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "To edge" msgstr "" -#: src/options.cpp:1851 +#: src/options.cpp:1928 msgid "Auto inventory letters" msgstr "" -#: src/options.cpp:1852 +#: src/options.cpp:1929 msgid "" "Enabled: automatically assign letters to any carried items that lack them. " "Disabled: do not auto-assign letters. Favorites: only auto-assign letters " "to favorited items." msgstr "" -#: src/options.cpp:1856 +#: src/options.cpp:1933 msgid "Favorites" msgstr "" -#: src/options.cpp:1860 +#: src/options.cpp:1937 msgid "Show item health bars" msgstr "" -#: src/options.cpp:1862 +#: src/options.cpp:1939 msgid "" "If true, show item health bars instead of reinforced, scratched etc. text." msgstr "" -#: src/options.cpp:1866 +#: src/options.cpp:1943 msgid "Show item symbols" msgstr "" -#: src/options.cpp:1867 +#: src/options.cpp:1944 msgid "If true, show item symbols in inventory and pick up menu." msgstr "" -#: src/options.cpp:1871 +#: src/options.cpp:1948 msgid "Show armor coverage map" msgstr "" -#: src/options.cpp:1872 +#: src/options.cpp:1949 msgid "" "If true, show a visual representation of armor coverage in the item info " "window." msgstr "" -#: src/options.cpp:1878 +#: src/options.cpp:1955 msgid "Enable joystick" msgstr "" -#: src/options.cpp:1879 +#: src/options.cpp:1956 msgid "If true, enable input from joystick." msgstr "" -#: src/options.cpp:1883 +#: src/options.cpp:1960 msgid "Hide mouse cursor" msgstr "" -#: src/options.cpp:1884 +#: src/options.cpp:1961 msgid "" "Show: cursor is always shown. Hide: cursor is hidden. HideKB: cursor is " "hidden on keyboard input and unhidden on mouse movement." msgstr "" #. ~ show mouse cursor -#: src/options.cpp:1886 +#: src/options.cpp:1963 msgid "Show" msgstr "" #. ~ hide mouse cursor -#: src/options.cpp:1888 +#: src/options.cpp:1965 msgid "Hide" msgstr "" #. ~ hide mouse cursor when keyboard is used -#: src/options.cpp:1890 +#: src/options.cpp:1967 msgid "HideKB" msgstr "" -#: src/options.cpp:1894 +#: src/options.cpp:1971 msgid "Edge scrolling" msgstr "" -#: src/options.cpp:1895 +#: src/options.cpp:1972 msgid "Edge scrolling with the mouse." msgstr "" -#: src/options.cpp:1897 +#: src/options.cpp:1974 msgid "Slow" msgstr "" -#: src/options.cpp:1899 +#: src/options.cpp:1976 msgid "Fast" msgstr "" -#: src/options.cpp:1911 +#: src/options.cpp:1988 msgid "Animations" msgstr "" -#: src/options.cpp:1912 +#: src/options.cpp:1989 msgid "If true, will display enabled animations." msgstr "" -#: src/options.cpp:1916 +#: src/options.cpp:1993 msgid "Rain animation" msgstr "" -#: src/options.cpp:1917 +#: src/options.cpp:1994 msgid "If true, will display weather animations." msgstr "" -#: src/options.cpp:1923 +#: src/options.cpp:2000 msgid "Projectile animation" msgstr "" -#: src/options.cpp:1924 +#: src/options.cpp:2001 msgid "" "If true, will display animations for projectiles like bullets, arrows, and " "thrown items." msgstr "" -#: src/options.cpp:1930 +#: src/options.cpp:2007 msgid "SCT animation" msgstr "" -#: src/options.cpp:1931 +#: src/options.cpp:2008 msgid "If true, will display scrolling combat text animations." msgstr "" -#: src/options.cpp:1937 +#: src/options.cpp:2014 msgid "SCT with Unicode font" msgstr "" -#: src/options.cpp:1938 +#: src/options.cpp:2015 msgid "If true, will display scrolling combat text with Unicode font." msgstr "" -#: src/options.cpp:1944 +#: src/options.cpp:2021 msgid "Animation delay" msgstr "" -#: src/options.cpp:1945 +#: src/options.cpp:2022 msgid "The amount of time to pause between animation frames in ms." msgstr "" -#: src/options.cpp:1951 +#: src/options.cpp:2028 msgid "Force redraw" msgstr "" -#: src/options.cpp:1952 +#: src/options.cpp:2029 msgid "If true, forces the game to redraw at least once per turn." msgstr "" -#: src/options.cpp:1959 +#: src/options.cpp:2036 msgid "Enable ASCII art on the title screen" msgstr "" -#: src/options.cpp:1960 +#: src/options.cpp:2037 msgid "" "If true, shows an ASCII graphic on the title screen. If false, shows a " "text-only title screen." msgstr "" -#: src/options.cpp:1964 +#: src/options.cpp:2041 msgid "Use seasonal title screen" msgstr "" -#: src/options.cpp:1965 +#: src/options.cpp:2042 msgid "If true, the title screen will use the art appropriate for the season." msgstr "" -#: src/options.cpp:1971 +#: src/options.cpp:2048 msgid "Alternative title screen frequency" msgstr "" -#: src/options.cpp:1972 +#: src/options.cpp:2049 msgid "Set the probability of the alternate title screen appearing." msgstr "" -#: src/options.cpp:1979 +#: src/options.cpp:2056 msgid "Terminal width" msgstr "" -#: src/options.cpp:1980 +#: src/options.cpp:2057 msgid "Set the size of the terminal along the X axis." msgstr "" -#: src/options.cpp:1984 +#: src/options.cpp:2061 msgid "Terminal height" msgstr "" -#: src/options.cpp:1985 +#: src/options.cpp:2062 msgid "Set the size of the terminal along the Y axis." msgstr "" -#: src/options.cpp:1991 +#: src/options.cpp:2068 msgid "Font blending" msgstr "" -#: src/options.cpp:1992 +#: src/options.cpp:2069 msgid "If true, fonts will look better." msgstr "" -#: src/options.cpp:1996 +#: src/options.cpp:2073 msgid "Font width" msgstr "" -#: src/options.cpp:1997 +#: src/options.cpp:2074 msgid "Set the font width. Requires restart." msgstr "" -#: src/options.cpp:2001 +#: src/options.cpp:2078 msgid "Font height" msgstr "" -#: src/options.cpp:2002 +#: src/options.cpp:2079 msgid "Set the font height. Requires restart." msgstr "" -#: src/options.cpp:2006 +#: src/options.cpp:2083 msgid "Font size" msgstr "" -#: src/options.cpp:2007 +#: src/options.cpp:2084 msgid "Set the font size. Requires restart." msgstr "" -#: src/options.cpp:2011 +#: src/options.cpp:2088 msgid "Map font width" msgstr "" -#: src/options.cpp:2012 +#: src/options.cpp:2089 msgid "Set the map font width. Requires restart." msgstr "" -#: src/options.cpp:2016 +#: src/options.cpp:2093 msgid "Map font height" msgstr "" -#: src/options.cpp:2017 +#: src/options.cpp:2094 msgid "Set the map font height. Requires restart." msgstr "" -#: src/options.cpp:2021 +#: src/options.cpp:2098 msgid "Map font size" msgstr "" -#: src/options.cpp:2022 +#: src/options.cpp:2099 msgid "Set the map font size. Requires restart." msgstr "" -#: src/options.cpp:2026 +#: src/options.cpp:2103 msgid "Overmap font width" msgstr "" -#: src/options.cpp:2027 +#: src/options.cpp:2104 msgid "Set the overmap font width. Requires restart." msgstr "" -#: src/options.cpp:2031 +#: src/options.cpp:2108 msgid "Overmap font height" msgstr "" -#: src/options.cpp:2032 +#: src/options.cpp:2109 msgid "Set the overmap font height. Requires restart." msgstr "" -#: src/options.cpp:2036 +#: src/options.cpp:2113 msgid "Overmap font size" msgstr "" -#: src/options.cpp:2037 +#: src/options.cpp:2114 msgid "Set the overmap font size. Requires restart." msgstr "" -#: src/options.cpp:2041 +#: src/options.cpp:2118 msgid "SDL ASCII lines" msgstr "" -#: src/options.cpp:2042 +#: src/options.cpp:2119 msgid "" "If true, use SDL ASCII line drawing routine instead of Unicode Line Drawing " "characters. Use this option when your selected font doesn't contain " "necessary glyphs." msgstr "" -#: src/options.cpp:2049 +#: src/options.cpp:2126 msgid "Enable ASCII art in item and monster descriptions" msgstr "" -#: src/options.cpp:2050 +#: src/options.cpp:2127 msgid "" "If true, item and monster description will show a picture of the object in " "ASCII art when available." msgstr "" -#: src/options.cpp:2056 +#: src/options.cpp:2133 msgid "Use tiles" msgstr "" -#: src/options.cpp:2057 +#: src/options.cpp:2134 msgid "If true, replaces some TTF rendered text with tiles." msgstr "" -#: src/options.cpp:2061 +#: src/options.cpp:2138 msgid "Choose tileset" msgstr "" -#: src/options.cpp:2062 +#: src/options.cpp:2139 msgid "Choose the tileset you want to use." msgstr "" -#: src/options.cpp:2066 +#: src/options.cpp:2143 msgid "Use separate tileset for far" msgstr "" -#: src/options.cpp:2067 +#: src/options.cpp:2144 msgid "If true, when very zoomed out you will use a separate tileset." msgstr "" -#: src/options.cpp:2071 +#: src/options.cpp:2148 msgid "Choose distant tileset" msgstr "" -#: src/options.cpp:2072 +#: src/options.cpp:2149 msgid "Choose the tileset you want to use for far zoom." msgstr "" -#: src/options.cpp:2076 +#: src/options.cpp:2153 msgid "Zoom Threshold" msgstr "" -#: src/options.cpp:2077 +#: src/options.cpp:2154 msgid "Choose when you should swap tileset (lower is more zoomed out)." msgstr "" -#: src/options.cpp:2086 +#: src/options.cpp:2163 msgid "Use tiles to display overmap" msgstr "" -#: src/options.cpp:2087 +#: src/options.cpp:2164 msgid "" "If true, replaces some TTF-rendered text with tiles for overmap display." msgstr "" -#: src/options.cpp:2099 +#: src/options.cpp:2176 msgid "Choose overmap tileset" msgstr "" -#: src/options.cpp:2100 +#: src/options.cpp:2177 msgid "Choose the overmap tileset you want to use." msgstr "" -#: src/options.cpp:2108 +#: src/options.cpp:2185 msgid "Night vision color overlay" msgstr "" -#: src/options.cpp:2109 +#: src/options.cpp:2186 msgid "" "If true, toggle the color overlay from night vision goggles and other " "similar tools." msgstr "" -#: src/options.cpp:2113 +#: src/options.cpp:2190 msgid "Memory map overlay preset" msgstr "" -#: src/options.cpp:2114 +#: src/options.cpp:2191 msgid "" "Specify the overlay in which the memory map is drawn. Requires restart. " "For custom overlay, define RGB values for dark and bright colors as well as " "gamma." msgstr "" -#: src/options.cpp:2115 +#: src/options.cpp:2192 msgid "Darkened" msgstr "" -#: src/options.cpp:2116 +#: src/options.cpp:2193 msgid "Sepia" msgstr "" -#: src/options.cpp:2117 +#: src/options.cpp:2194 msgid "Sepia Dark" msgstr "" -#: src/options.cpp:2118 +#: src/options.cpp:2195 msgid "Blue Dark" msgstr "" -#: src/options.cpp:2123 +#: src/options.cpp:2200 msgid "Custom dark color RGB overlay - RED" msgstr "" -#: src/options.cpp:2124 +#: src/options.cpp:2201 msgid "Specify RGB value for color RED for dark color overlay." msgstr "" -#: src/options.cpp:2130 +#: src/options.cpp:2207 msgid "Custom dark color RGB overlay - GREEN" msgstr "" -#: src/options.cpp:2131 +#: src/options.cpp:2208 msgid "Specify RGB value for color GREEN for dark color overlay." msgstr "" -#: src/options.cpp:2136 +#: src/options.cpp:2213 msgid "Custom dark color RGB overlay - BLUE" msgstr "" -#: src/options.cpp:2137 +#: src/options.cpp:2214 msgid "Specify RGB value for color BLUE for dark color overlay." msgstr "" -#: src/options.cpp:2143 +#: src/options.cpp:2220 msgid "Custom bright color RGB overlay - RED" msgstr "" -#: src/options.cpp:2144 +#: src/options.cpp:2221 msgid "Specify RGB value for color RED for bright color overlay." msgstr "" -#: src/options.cpp:2150 +#: src/options.cpp:2227 msgid "Custom bright color RGB overlay - GREEN" msgstr "" -#: src/options.cpp:2151 +#: src/options.cpp:2228 msgid "Specify RGB value for color GREEN for bright color overlay." msgstr "" -#: src/options.cpp:2157 +#: src/options.cpp:2234 msgid "Custom bright color RGB overlay - BLUE" msgstr "" -#: src/options.cpp:2158 +#: src/options.cpp:2235 msgid "Specify RGB value for color BLUE for bright color overlay." msgstr "" -#: src/options.cpp:2163 +#: src/options.cpp:2240 msgid "Custom gamma for overlay" msgstr "" -#: src/options.cpp:2164 +#: src/options.cpp:2241 msgid "Specify gamma value for overlay." msgstr "" -#: src/options.cpp:2171 +#: src/options.cpp:2248 msgid "Pixel minimap" msgstr "" -#: src/options.cpp:2172 +#: src/options.cpp:2249 msgid "" "If true, shows the pixel-detail minimap in game after the save is loaded. " "Use the 'Toggle Pixel Minimap' action key to change its visibility during " "gameplay." msgstr "" -#: src/options.cpp:2176 +#: src/options.cpp:2253 msgid "Pixel minimap drawing mode" msgstr "" -#: src/options.cpp:2177 +#: src/options.cpp:2254 msgid "Specified the mode in which the minimap drawn." msgstr "" -#: src/options.cpp:2178 +#: src/options.cpp:2255 msgid "Solid" msgstr "" -#: src/options.cpp:2179 +#: src/options.cpp:2256 msgid "Squares" msgstr "" -#: src/options.cpp:2180 +#: src/options.cpp:2257 msgid "Dots" msgstr "" -#: src/options.cpp:2186 +#: src/options.cpp:2263 msgid "Pixel minimap brightness" msgstr "" -#: src/options.cpp:2187 +#: src/options.cpp:2264 msgid "Overall brightness of pixel-detail minimap." msgstr "" -#: src/options.cpp:2193 +#: src/options.cpp:2270 msgid "Pixel minimap height" msgstr "" -#: src/options.cpp:2194 +#: src/options.cpp:2271 msgid "" "Height of pixel-detail minimap, measured in terminal rows. Set to 0 for " "default spacing." msgstr "" -#: src/options.cpp:2200 +#: src/options.cpp:2277 msgid "Scale pixel minimap" msgstr "" -#: src/options.cpp:2201 +#: src/options.cpp:2278 msgid "" "If true, scale pixel minimap to fit its surroundings. May produce crappy " "results, especially in modes other than \"Solid\"." msgstr "" -#: src/options.cpp:2207 +#: src/options.cpp:2284 msgid "Maintain pixel minimap aspect ratio" msgstr "" -#: src/options.cpp:2208 +#: src/options.cpp:2285 msgid "" "If true, preserves the square shape of tiles shown on the pixel minimap." msgstr "" -#: src/options.cpp:2215 +#: src/options.cpp:2292 msgid "Creature beacon size" msgstr "" -#: src/options.cpp:2216 +#: src/options.cpp:2293 msgid "Controls how big the creature beacons are. Value is in minimap tiles." msgstr "" -#: src/options.cpp:2222 +#: src/options.cpp:2299 msgid "Hostile creature beacon blink speed" msgstr "" -#: src/options.cpp:2223 +#: src/options.cpp:2300 msgid "" "Controls how fast the hostile creature beacons blink on the pixel minimap. " "Value is multiplied by 200ms. 0 = disabled." msgstr "" -#: src/options.cpp:2229 +#: src/options.cpp:2306 msgid "Background color" msgstr "" -#: src/options.cpp:2230 +#: src/options.cpp:2307 msgid "" "What color the minimap background should be. Either based on color theme or" " (0,0,0) black." msgstr "" -#: src/options.cpp:2232 +#: src/options.cpp:2309 msgid "Theme" msgstr "" -#: src/options.cpp:2233 +#: src/options.cpp:2310 msgid "Black" msgstr "" -#: src/options.cpp:2243 +#: src/options.cpp:2320 msgid "Display" msgstr "" -#: src/options.cpp:2244 +#: src/options.cpp:2321 msgid "" "Sets which video display will be used to show the game. Requires restart." msgstr "" -#: src/options.cpp:2250 src/options.cpp:2252 +#: src/options.cpp:2327 src/options.cpp:2329 msgid "Fullscreen" msgstr "" -#: src/options.cpp:2251 +#: src/options.cpp:2328 msgid "Starts Cataclysm in one of the fullscreen modes. Requires restart." msgstr "" -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Maximized" msgstr "" -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Windowed borderless" msgstr "" -#: src/options.cpp:2265 src/options.cpp:2279 +#: src/options.cpp:2342 src/options.cpp:2356 msgid "Renderer" msgstr "" -#: src/options.cpp:2266 src/options.cpp:2280 +#: src/options.cpp:2343 src/options.cpp:2357 msgid "Set which renderer to use. Requires restart." msgstr "" -#: src/options.cpp:2285 +#: src/options.cpp:2362 msgid "Software rendering" msgstr "" -#: src/options.cpp:2286 +#: src/options.cpp:2363 msgid "" "Use software renderer instead of graphics card acceleration. Requires " "restart." msgstr "" -#: src/options.cpp:2294 +#: src/options.cpp:2371 msgid "Allow render batching" msgstr "" -#: src/options.cpp:2295 +#: src/options.cpp:2372 msgid "" "If true, use render batching for 2D render API to make it more efficient. " "Requires restart." msgstr "" -#: src/options.cpp:2299 +#: src/options.cpp:2376 msgid "Software framebuffer acceleration" msgstr "" -#: src/options.cpp:2300 +#: src/options.cpp:2377 msgid "" "If true, use hardware acceleration for the framebuffer when using software " "rendering. Requires restart." msgstr "" -#: src/options.cpp:2310 +#: src/options.cpp:2387 msgid "Use color modulated textures" msgstr "" -#: src/options.cpp:2311 +#: src/options.cpp:2388 msgid "" "If true, tries to use color modulated textures to speed-up ASCII drawing. " "Requires restart." msgstr "" -#: src/options.cpp:2315 +#: src/options.cpp:2392 msgid "Scaling mode" msgstr "" -#: src/options.cpp:2316 +#: src/options.cpp:2393 msgid "" "Sets the scaling mode, 'none' (default) displays at the game's native " "resolution, 'nearest' uses low-quality but fast scaling, and 'linear' " @@ -450235,233 +451074,229 @@ msgid "" msgstr "" #. ~ Do not scale the game image to the window size. -#: src/options.cpp:2318 +#: src/options.cpp:2395 msgid "No scaling" msgstr "" #. ~ An algorithm for image scaling. -#: src/options.cpp:2320 +#: src/options.cpp:2397 msgid "Nearest neighbor" msgstr "" #. ~ An algorithm for image scaling. -#: src/options.cpp:2322 +#: src/options.cpp:2399 msgid "Linear filtering" msgstr "" -#: src/options.cpp:2327 +#: src/options.cpp:2404 msgid "Scaling factor" msgstr "" -#: src/options.cpp:2328 +#: src/options.cpp:2405 msgid "Factor by which to scale the display. Requires restart." msgstr "" -#: src/options.cpp:2329 +#: src/options.cpp:2406 msgid "1x" msgstr "" -#: src/options.cpp:2330 +#: src/options.cpp:2407 msgid "2x" msgstr "" -#: src/options.cpp:2331 +#: src/options.cpp:2408 msgid "4x" msgstr "" -#: src/options.cpp:2344 +#: src/options.cpp:2421 msgid "World end handling" msgstr "" -#: src/options.cpp:2345 +#: src/options.cpp:2422 msgid "Handling of game world when last character dies." msgstr "" -#: src/options.cpp:2346 src/worldfactory.cpp:1746 -msgid "Reset" -msgstr "" - -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Keep" msgstr "" -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Query" msgstr "" -#: src/options.cpp:2353 +#: src/options.cpp:2430 msgid "Size of cities" msgstr "" -#: src/options.cpp:2354 +#: src/options.cpp:2431 msgid "" "A number determining how large cities are. A higher number means larger " "cities. 0 disables cities, roads and any scenario requiring a city start." msgstr "" -#: src/options.cpp:2358 +#: src/options.cpp:2435 msgid "City spacing" msgstr "" -#: src/options.cpp:2359 +#: src/options.cpp:2436 msgid "" "A number determining how far apart cities are. A higher number means cities" " are further apart. Warning, small numbers lead to very slow mapgen." msgstr "" -#: src/options.cpp:2363 +#: src/options.cpp:2440 msgid "Spawn rate scaling factor" msgstr "" -#: src/options.cpp:2364 +#: src/options.cpp:2441 msgid "" "A scaling factor that determines density of monster spawns. A higher number" " means more monsters." msgstr "" -#: src/options.cpp:2368 +#: src/options.cpp:2445 msgid "Item spawn scaling factor" msgstr "" -#: src/options.cpp:2369 +#: src/options.cpp:2446 msgid "" "A scaling factor that determines density of item spawns. A higher number " "means more items." msgstr "" -#: src/options.cpp:2373 +#: src/options.cpp:2450 msgid "Random NPC spawn time" msgstr "" -#: src/options.cpp:2374 +#: src/options.cpp:2451 msgid "" "Baseline average number of days between random NPC spawns. Average duration" " goes up with the number of NPCs already spawned. A higher number means " "fewer NPCs. Set to 0 days to disable random NPCs." msgstr "" -#: src/options.cpp:2379 +#: src/options.cpp:2456 msgid "Monster evolution scaling factor" msgstr "" -#: src/options.cpp:2380 +#: src/options.cpp:2457 msgid "" "A scaling factor that determines the time between monster upgrades. A " "higher number means slower evolution. Set to 0.00 to turn off monster " "upgrades." msgstr "" -#: src/options.cpp:2386 +#: src/options.cpp:2463 msgid "Monster speed" msgstr "" -#: src/options.cpp:2387 +#: src/options.cpp:2464 msgid "" "Determines the movement rate of monsters. A higher value increases monster " "speed and a lower reduces it. Requires world reset." msgstr "" -#: src/options.cpp:2391 +#: src/options.cpp:2468 msgid "Monster resilience" msgstr "" -#: src/options.cpp:2392 +#: src/options.cpp:2469 msgid "" "Determines how much damage monsters can take. A higher value makes monsters" " more resilient and a lower makes them more flimsy. Requires world reset." msgstr "" -#: src/options.cpp:2398 +#: src/options.cpp:2475 msgid "Default region type" msgstr "" -#: src/options.cpp:2399 +#: src/options.cpp:2476 msgid "(WIP feature) Determines terrain, shops, plants, and more." msgstr "" -#: src/options.cpp:2405 +#: src/options.cpp:2482 msgid "Initial time" msgstr "" -#: src/options.cpp:2406 +#: src/options.cpp:2483 msgid "Initial starting time of day on character generation." msgstr "" -#: src/options.cpp:2410 +#: src/options.cpp:2487 msgid "Initial day" msgstr "" -#: src/options.cpp:2411 +#: src/options.cpp:2488 msgid "" "How many days into the year the Cataclysm ended. Day 0 is Spring 1. Day -1" " randomizes the start date. Can be overridden by scenarios. This does not " "advance food rot or monster evolution." msgstr "" -#: src/options.cpp:2415 +#: src/options.cpp:2492 msgid "Spawn delay" msgstr "" -#: src/options.cpp:2416 +#: src/options.cpp:2493 msgid "" "How many days after the end of the Cataclysm the player spawns. Day 0 is " "immediately after the end of the Cataclysm. Can be overridden by scenarios." " Increasing this will cause food rot and monster evolution to advance." msgstr "" -#: src/options.cpp:2420 +#: src/options.cpp:2497 msgid "Season length" msgstr "" -#: src/options.cpp:2421 +#: src/options.cpp:2498 msgid "" "Season length, in days. Warning: Very little other than the duration of " "seasons scales with this value, so adjusting it may cause nonsensical " "results." msgstr "" -#: src/options.cpp:2425 +#: src/options.cpp:2502 msgid "Construction scaling" msgstr "" -#: src/options.cpp:2426 +#: src/options.cpp:2503 msgid "" "Sets the time of construction in percents. '50' is two times faster than " "default, '200' is two times longer. '0' automatically scales construction " "time to match the world's season length." msgstr "" -#: src/options.cpp:2430 +#: src/options.cpp:2507 msgid "Eternal season" msgstr "" -#: src/options.cpp:2431 +#: src/options.cpp:2508 msgid "If true, keep the initial season for ever." msgstr "" -#: src/options.cpp:2435 +#: src/options.cpp:2512 msgid "Day/night cycle" msgstr "" -#: src/options.cpp:2436 +#: src/options.cpp:2513 msgid "" "Day/night cycle settings. 'Normal' sets a normal cycle. 'Eternal Day' sets" " eternal day. 'Eternal Night' sets eternal night." msgstr "" -#: src/options.cpp:2438 +#: src/options.cpp:2515 msgid "Eternal Day" msgstr "" -#: src/options.cpp:2439 +#: src/options.cpp:2516 msgid "Eternal Night" msgstr "" -#: src/options.cpp:2445 +#: src/options.cpp:2522 msgid "Wandering hordes" msgstr "" -#: src/options.cpp:2446 +#: src/options.cpp:2523 msgid "" "If true, emulates zombie hordes. Zombies can group together into hordes, " "which can wander around cities and will sometimes move towards noise. Note:" @@ -450470,44 +451305,44 @@ msgid "" " directory after changing for it to take effect." msgstr "" -#: src/options.cpp:2450 +#: src/options.cpp:2527 msgid "Surrounded start" msgstr "" -#: src/options.cpp:2451 +#: src/options.cpp:2528 msgid "" "If true, spawn zombies at shelters. Makes the starting game a lot harder." msgstr "" -#: src/options.cpp:2457 +#: src/options.cpp:2534 msgid "Mutations by radiation" msgstr "" -#: src/options.cpp:2458 +#: src/options.cpp:2535 msgid "If true, radiation causes the player to mutate." msgstr "" -#: src/options.cpp:2464 +#: src/options.cpp:2541 msgid "Character point pools" msgstr "" -#: src/options.cpp:2465 +#: src/options.cpp:2542 msgid "Allowed point pools for character generation." msgstr "" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "Multi-pool only" msgstr "" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "No freeform" msgstr "" -#: src/options.cpp:2472 +#: src/options.cpp:2549 msgid "Meta Progression" msgstr "" -#: src/options.cpp:2473 +#: src/options.cpp:2550 msgid "" "Will you need to complete certain achievements to enable certain scenarios " "and professions? Achievements are tracked from your memorial file so " @@ -450518,407 +451353,407 @@ msgid "" "help you be introduced to mechanics at a reasonable pace." msgstr "" -#: src/options.cpp:2484 +#: src/options.cpp:2561 msgid "Distance initial visibility" msgstr "" -#: src/options.cpp:2485 +#: src/options.cpp:2562 msgid "Determines the scope, which is known in the beginning of the game." msgstr "" -#: src/options.cpp:2491 +#: src/options.cpp:2568 msgid "Initial stat points" msgstr "" -#: src/options.cpp:2492 +#: src/options.cpp:2569 msgid "Initial points available to spend on stats on character generation." msgstr "" -#: src/options.cpp:2496 +#: src/options.cpp:2573 msgid "Initial trait points" msgstr "" -#: src/options.cpp:2497 +#: src/options.cpp:2574 msgid "Initial points available to spend on traits on character generation." msgstr "" -#: src/options.cpp:2501 +#: src/options.cpp:2578 msgid "Initial skill points" msgstr "" -#: src/options.cpp:2502 +#: src/options.cpp:2579 msgid "Initial points available to spend on skills on character generation." msgstr "" -#: src/options.cpp:2506 +#: src/options.cpp:2583 msgid "Maximum trait points" msgstr "" -#: src/options.cpp:2507 +#: src/options.cpp:2584 msgid "Maximum trait points available for character generation." msgstr "" -#: src/options.cpp:2513 +#: src/options.cpp:2590 msgid "Skill training speed" msgstr "" -#: src/options.cpp:2514 +#: src/options.cpp:2591 msgid "" "Scales experience gained from practicing skills and reading books. 0.5 is " "half as fast as default, 2.0 is twice as fast, 0.0 disables skill training " "except for NPC training." msgstr "" -#: src/options.cpp:2520 +#: src/options.cpp:2597 msgid "Skill rust" msgstr "" -#: src/options.cpp:2521 +#: src/options.cpp:2598 msgid "" "Set the type of skill rust. Vanilla: Skill rust can decrease levels. - " "Capped: Skill rust cannot decrease levels. - Off: None at all." msgstr "" #. ~ plain, default, normal -#: src/options.cpp:2523 +#: src/options.cpp:2600 msgid "Vanilla" msgstr "" #. ~ capped at a value -#: src/options.cpp:2525 +#: src/options.cpp:2602 msgid "Capped" msgstr "" -#: src/options.cpp:2532 +#: src/options.cpp:2609 msgid "Experimental 3D field of vision" msgstr "" -#: src/options.cpp:2533 +#: src/options.cpp:2610 msgid "" "If true and the world is in Z-level mode, the vision will extend beyond " "current Z-level. If false, vision is limited to current Z-level. Currently" " very bugged!" msgstr "" -#: src/options.cpp:2537 +#: src/options.cpp:2614 msgid "Vertical range of 3D field of vision" msgstr "" -#: src/options.cpp:2538 +#: src/options.cpp:2615 msgid "" "How many levels up and down the experimental 3D field of vision reaches. " "(This many levels up, this many levels down.) 3D vision of the full height " "of the world can slow the game down a lot. Seeing fewer Z-levels is faster." msgstr "" -#: src/options.cpp:2544 +#: src/options.cpp:2621 msgid "Draw walls retracted in ISO tile-sets" msgstr "" -#: src/options.cpp:2545 +#: src/options.cpp:2622 msgid "Draw walls normal, retracted, or automatically retracting near player." msgstr "" -#: src/options.cpp:2546 +#: src/options.cpp:2623 msgid "Retracted" msgstr "" -#: src/options.cpp:2547 +#: src/options.cpp:2624 msgid "Auto" msgstr "" -#: src/options.cpp:2551 +#: src/options.cpp:2628 msgid "Minimum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2552 +#: src/options.cpp:2629 msgid "" "Minimum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2556 +#: src/options.cpp:2633 msgid "Maximum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2557 +#: src/options.cpp:2634 msgid "" "Maximum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2572 +#: src/options.cpp:2649 msgid "Quicksave on app lose focus" msgstr "" -#: src/options.cpp:2573 +#: src/options.cpp:2650 msgid "" "If true, quicksave whenever the app loses focus (screen locked, app moved " "into background etc.) WARNING: Experimental. This may result in corrupt " "save games." msgstr "" -#: src/options.cpp:2579 +#: src/options.cpp:2656 msgid "Trap Back button" msgstr "" -#: src/options.cpp:2580 +#: src/options.cpp:2657 msgid "" "If true, the back button will NOT back out of the app and will be passed to " "the application as SDL_SCANCODE_AC_BACK. Requires restart." msgstr "" -#: src/options.cpp:2586 +#: src/options.cpp:2663 msgid "Use native Android UI menus" msgstr "" -#: src/options.cpp:2587 +#: src/options.cpp:2664 msgid "" "If true, native Android dialogs are used for some in-game menus, such as " "popup messages and yes/no dialogs." msgstr "" -#: src/options.cpp:2592 +#: src/options.cpp:2669 msgid "Auto-manage virtual keyboard" msgstr "" -#: src/options.cpp:2593 +#: src/options.cpp:2670 msgid "" "If true, automatically show/hide the virtual keyboard when necessary based " "on context. If false, virtual keyboard must be toggled manually." msgstr "" -#: src/options.cpp:2598 +#: src/options.cpp:2675 msgid "Virtual keyboard screen scale" msgstr "" -#: src/options.cpp:2599 +#: src/options.cpp:2676 msgid "" "If true, when the virtual keyboard is visible, scale the screen to prevent " "overlapping. Useful for text entry so you can see what you're typing." msgstr "" -#: src/options.cpp:2605 +#: src/options.cpp:2682 msgid "Vibration duration" msgstr "" -#: src/options.cpp:2606 +#: src/options.cpp:2683 msgid "" "If non-zero, vibrate the device for this long on input, in milliseconds. " "Ignored if hardware keyboard connected." msgstr "" -#: src/options.cpp:2612 +#: src/options.cpp:2689 msgid "Show virtual joystick" msgstr "" -#: src/options.cpp:2613 +#: src/options.cpp:2690 msgid "" "If true, show the virtual joystick when touching and holding the screen. " "Gives a visual indicator of deadzone and stick deflection." msgstr "" -#: src/options.cpp:2617 +#: src/options.cpp:2694 msgid "Virtual joystick opacity" msgstr "" -#: src/options.cpp:2618 +#: src/options.cpp:2695 msgid "The opacity of the on-screen virtual joystick, as a percentage." msgstr "" -#: src/options.cpp:2622 +#: src/options.cpp:2699 msgid "Virtual joystick deadzone size" msgstr "" -#: src/options.cpp:2623 +#: src/options.cpp:2700 msgid "" "While using the virtual joystick, deflecting the stick beyond this distance " "will trigger directional input. Specified as a percentage of longest screen" " edge." msgstr "" -#: src/options.cpp:2627 +#: src/options.cpp:2704 msgid "Virtual joystick size" msgstr "" -#: src/options.cpp:2628 +#: src/options.cpp:2705 msgid "" "While using the virtual joystick, deflecting the stick by this much will " "repeat input at the deflected rate (see below). Specified as a percentage " "of longest screen edge." msgstr "" -#: src/options.cpp:2633 +#: src/options.cpp:2710 msgid "Virtual joystick follows finger" msgstr "" -#: src/options.cpp:2634 +#: src/options.cpp:2711 msgid "" "If true, the virtual joystick will follow when sliding beyond its range." msgstr "" -#: src/options.cpp:2639 +#: src/options.cpp:2716 msgid "Virtual joystick repeat rate (centered)" msgstr "" -#: src/options.cpp:2640 +#: src/options.cpp:2717 msgid "" "When the virtual joystick is centered, how fast should input events repeat, " "in milliseconds." msgstr "" -#: src/options.cpp:2645 +#: src/options.cpp:2722 msgid "Virtual joystick repeat rate (deflected)" msgstr "" -#: src/options.cpp:2646 +#: src/options.cpp:2723 msgid "" "When the virtual joystick is fully deflected, how fast should input events " "repeat, in milliseconds." msgstr "" -#: src/options.cpp:2651 +#: src/options.cpp:2728 msgid "Virtual joystick repeat rate sensitivity" msgstr "" -#: src/options.cpp:2652 +#: src/options.cpp:2729 msgid "" "As the virtual joystick moves from centered to fully deflected, this value " "is an exponent that controls the blend between the two repeat rates defined " "above. 1.0 = linear." msgstr "" -#: src/options.cpp:2656 +#: src/options.cpp:2733 msgid "Input repeat delay" msgstr "" -#: src/options.cpp:2657 +#: src/options.cpp:2734 msgid "" "While touching the screen, wait this long before showing the virtual " "joystick and repeating input, in milliseconds. Also used to determine " "tap/double-tap detection, flick detection and toggling quick shortcuts." msgstr "" -#: src/options.cpp:2661 +#: src/options.cpp:2738 msgid "Virtual joystick hides shortcuts" msgstr "" -#: src/options.cpp:2662 +#: src/options.cpp:2739 msgid "" "If true, hides on-screen keyboard shortcuts while using the virtual " "joystick. Helps keep the view uncluttered while traveling long distances " "and navigating menus." msgstr "" -#: src/options.cpp:2668 +#: src/options.cpp:2745 msgid "Default gameplay shortcuts" msgstr "" -#: src/options.cpp:2669 +#: src/options.cpp:2746 msgid "" "The default set of gameplay shortcuts to show. Used on starting a new game " "and whenever all gameplay shortcuts are removed." msgstr "" -#: src/options.cpp:2674 +#: src/options.cpp:2751 msgid "Add shortcuts for action menu selections" msgstr "" -#: src/options.cpp:2675 +#: src/options.cpp:2752 msgid "" "If true, automatically add a shortcut for actions selected via the in-game " "action menu." msgstr "" -#: src/options.cpp:2680 +#: src/options.cpp:2757 msgid "Add shortcuts for inventory selections" msgstr "" -#: src/options.cpp:2681 +#: src/options.cpp:2758 msgid "" "If true, automatically add a shortcut for items selected via the inventory." msgstr "" -#: src/options.cpp:2687 +#: src/options.cpp:2764 msgid "Tap key (in-game)" msgstr "" -#: src/options.cpp:2688 +#: src/options.cpp:2765 msgid "The key to press when tapping during gameplay." msgstr "" -#: src/options.cpp:2692 +#: src/options.cpp:2769 msgid "Two-finger tap key (in-game)" msgstr "" -#: src/options.cpp:2693 +#: src/options.cpp:2770 msgid "The key to press when tapping with two fingers during gameplay." msgstr "" -#: src/options.cpp:2697 +#: src/options.cpp:2774 msgid "Two-finger swipe up key (in-game)" msgstr "" -#: src/options.cpp:2698 +#: src/options.cpp:2775 msgid "The key to press when swiping up with two fingers during gameplay." msgstr "" -#: src/options.cpp:2703 +#: src/options.cpp:2780 msgid "Two-finger swipe down key (in-game)" msgstr "" -#: src/options.cpp:2704 +#: src/options.cpp:2781 msgid "The key to press when swiping down with two fingers during gameplay." msgstr "" -#: src/options.cpp:2709 +#: src/options.cpp:2786 msgid "Two-finger swipe left key (in-game)" msgstr "" -#: src/options.cpp:2710 +#: src/options.cpp:2787 msgid "The key to press when swiping left with two fingers during gameplay." msgstr "" -#: src/options.cpp:2715 +#: src/options.cpp:2792 msgid "Two-finger swipe right key (in-game)" msgstr "" -#: src/options.cpp:2716 +#: src/options.cpp:2793 msgid "The key to press when swiping right with two fingers during gameplay." msgstr "" -#: src/options.cpp:2720 +#: src/options.cpp:2797 msgid "Pinch in key (in-game)" msgstr "" -#: src/options.cpp:2721 +#: src/options.cpp:2798 msgid "The key to press when pinching in during gameplay." msgstr "" -#: src/options.cpp:2725 +#: src/options.cpp:2802 msgid "Pinch out key (in-game)" msgstr "" -#: src/options.cpp:2726 +#: src/options.cpp:2803 msgid "The key to press when pinching out during gameplay." msgstr "" -#: src/options.cpp:2733 +#: src/options.cpp:2810 msgid "Auto-manage contextual gameplay shortcuts" msgstr "" -#: src/options.cpp:2734 +#: src/options.cpp:2811 msgid "" "If true, contextual in-game shortcuts are added and removed automatically as" " needed: examine, close, butcher, move up/down, control vehicle, pickup, " "toggle enemy + safe mode, sleep." msgstr "" -#: src/options.cpp:2739 +#: src/options.cpp:2816 msgid "Move contextual gameplay shortcuts to front" msgstr "" -#: src/options.cpp:2740 +#: src/options.cpp:2817 msgid "" "If the option above is enabled, specifies whether contextual in-game " "shortcuts will be added to the front or back of the shortcuts list. If " @@ -450926,155 +451761,155 @@ msgid "" "positions." msgstr "" -#: src/options.cpp:2744 +#: src/options.cpp:2821 msgid "Move used shortcuts to front" msgstr "" -#: src/options.cpp:2745 +#: src/options.cpp:2822 msgid "" "If true, using an existing shortcut will always move it to the front of the " "shortcuts list. If false, only shortcuts typed via keyboard will move to " "the front." msgstr "" -#: src/options.cpp:2750 +#: src/options.cpp:2827 msgid "Separate shortcuts for No Auto Pickup zones" msgstr "" -#: src/options.cpp:2751 +#: src/options.cpp:2828 msgid "" "If true, separate gameplay shortcuts will be used within No Auto Pickup " "zones. Useful for keeping home base actions separate from exploring " "actions." msgstr "" -#: src/options.cpp:2756 +#: src/options.cpp:2833 msgid "Turns to remove unused gameplay shortcuts" msgstr "" -#: src/options.cpp:2757 +#: src/options.cpp:2834 msgid "" "If non-zero, unused gameplay shortcuts will be removed after this many turns" " (as in discrete player actions, not world calendar turns)." msgstr "" -#: src/options.cpp:2761 +#: src/options.cpp:2838 msgid "Shortcuts persistence" msgstr "" -#: src/options.cpp:2762 +#: src/options.cpp:2839 msgid "" "If true, shortcuts are saved/restored with each save game. If false, " "shortcuts reset between sessions." msgstr "" -#: src/options.cpp:2768 +#: src/options.cpp:2845 msgid "Shortcuts position" msgstr "" -#: src/options.cpp:2769 +#: src/options.cpp:2846 msgid "" "Switch between shortcuts on the left or on the right side of the screen." msgstr "" -#: src/options.cpp:2774 +#: src/options.cpp:2851 msgid "Shortcuts screen percentage" msgstr "" -#: src/options.cpp:2775 +#: src/options.cpp:2852 msgid "" "How much of the screen can shortcuts occupy, as a percentage of total screen" " width." msgstr "" -#: src/options.cpp:2779 +#: src/options.cpp:2856 msgid "Shortcuts overlap screen" msgstr "" -#: src/options.cpp:2780 +#: src/options.cpp:2857 msgid "" "If true, shortcuts will be drawn transparently overlapping the game screen." " If false, the game screen size will be reduced to fit the shortcuts below." msgstr "" -#: src/options.cpp:2784 +#: src/options.cpp:2861 msgid "Shortcut opacity (background)" msgstr "" -#: src/options.cpp:2785 +#: src/options.cpp:2862 msgid "" "The background opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2789 +#: src/options.cpp:2866 msgid "Shortcut opacity (shadow)" msgstr "" -#: src/options.cpp:2790 +#: src/options.cpp:2867 msgid "The shadow opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2794 +#: src/options.cpp:2871 msgid "Shortcut opacity (text)" msgstr "" -#: src/options.cpp:2795 +#: src/options.cpp:2872 msgid "" "The foreground opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2799 +#: src/options.cpp:2876 msgid "Shortcut color" msgstr "" -#: src/options.cpp:2800 +#: src/options.cpp:2877 msgid "The color of on-screen keyboard shortcuts." msgstr "" -#: src/options.cpp:2804 +#: src/options.cpp:2881 msgid "Shortcut border" msgstr "" -#: src/options.cpp:2805 +#: src/options.cpp:2882 msgid "The border of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2809 +#: src/options.cpp:2886 msgid "Shortcut width (min)" msgstr "" -#: src/options.cpp:2810 +#: src/options.cpp:2887 msgid "" "The minimum width of each on-screen keyboard shortcut in pixels. Only " "relevant when lots of shortcuts are visible at once." msgstr "" -#: src/options.cpp:2814 +#: src/options.cpp:2891 msgid "Shortcut width (max)" msgstr "" -#: src/options.cpp:2815 +#: src/options.cpp:2892 msgid "The maximum width of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2819 +#: src/options.cpp:2896 msgid "Shortcut height" msgstr "" -#: src/options.cpp:2820 +#: src/options.cpp:2897 msgid "The height of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2862 +#: src/options.cpp:2939 #, c-format msgid "Loading the far tileset failed: %s" msgstr "" -#: src/options.cpp:3132 +#: src/options.cpp:3209 msgid "Current world" msgstr "" -#: src/options.cpp:3162 +#: src/options.cpp:3239 #, c-format msgid "%s #%s - The window will be %d pixel wide with the selected value." msgid_plural "" @@ -451083,7 +451918,7 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/options.cpp:3177 +#: src/options.cpp:3254 #, c-format msgid "%s #%s -- The window will be %d pixel tall with the selected value." msgid_plural "" @@ -451092,70 +451927,70 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/options.cpp:3192 +#: src/options.cpp:3269 msgid "Note: " msgstr "" -#: src/options.cpp:3194 +#: src/options.cpp:3271 msgid "Some of these options may produce unexpected results if changed." msgstr "" -#: src/options.cpp:3273 +#: src/options.cpp:3350 #, c-format msgid "" "Prerequisite for this option not met!\n" "(%s)" msgstr "" -#: src/options.cpp:3369 +#: src/options.cpp:3446 msgid "Invalid input: not a number" msgstr "" -#: src/options.cpp:3428 +#: src/options.cpp:3505 msgid "" "Please wait…\n" "Applying option changes…" msgstr "" -#: src/options.cpp:3578 +#: src/options.cpp:3653 msgid "options" msgstr "" -#: src/output.cpp:841 +#: src/output.cpp:845 #, c-format msgctxt "query_yn" msgid "%s (Case Sensitive)" msgstr "" -#: src/output.cpp:842 +#: src/output.cpp:846 #, c-format msgctxt "query_yn" msgid "%s" msgstr "" -#: src/output.cpp:991 +#: src/output.cpp:995 msgid "Type part of an item's name to filter it." msgstr "" -#: src/output.cpp:992 +#: src/output.cpp:996 msgid "Type part of an item's name to move nearby items to the bottom." msgstr "" -#: src/output.cpp:993 +#: src/output.cpp:997 msgid "Type part of an item's name to move nearby items to the top." msgstr "" -#: src/output.cpp:1002 +#: src/output.cpp:1006 msgid "Separate multiple items with [,]." msgstr "" #. ~ An example of how to separate multiple items with a comma when filtering #. items. -#: src/output.cpp:1004 +#: src/output.cpp:1008 msgid "Example: back,flash,aid, ,band" msgstr "" -#: src/output.cpp:1005 +#: src/output.cpp:1009 msgid "" "Search [c]ategory, [m]aterial, " "[q]uality, [n]otes, " @@ -451165,89 +452000,89 @@ msgid "" msgstr "" #. ~ An example of how to filter items based on category or material. -#: src/output.cpp:1011 +#: src/output.cpp:1015 msgid "" "Example: c:food,m:iron,q:hammering,n:toolshelf,d:pipe,s:devices,b:mre;sealed" msgstr "" -#: src/output.cpp:1012 +#: src/output.cpp:1016 msgid "" "To exclude items, place [-] in front. Place " "[--] in front to include only matching items." msgstr "" #. ~ An example of how to exclude items with - when filtering items. -#: src/output.cpp:1015 +#: src/output.cpp:1019 msgid "Example: steel,-chunk,--c:spare parts" msgstr "" -#: src/output.cpp:2314 +#: src/output.cpp:2360 msgid "unknown" msgstr "" -#: src/output.cpp:2315 +#: src/output.cpp:2361 msgid "bright" msgstr "" -#: src/output.cpp:2316 +#: src/output.cpp:2362 msgid "cloudy" msgstr "" -#: src/output.cpp:2317 +#: src/output.cpp:2363 msgid "shady" msgstr "" -#: src/output.cpp:2318 +#: src/output.cpp:2364 msgid "dark" msgstr "" -#: src/output.cpp:2319 +#: src/output.cpp:2365 msgid "very dark" msgstr "" -#: src/output.cpp:2336 +#: src/output.cpp:2382 msgid "yellow" msgstr "" -#: src/output.cpp:2339 +#: src/output.cpp:2385 msgid "black" msgstr "" -#: src/output.h:686 src/output.h:695 src/output.h:703 +#: src/output.h:688 src/output.h:697 src/output.h:705 msgid ", " msgstr "" -#: src/output.h:688 +#: src/output.h:690 msgid ", and " msgstr "" -#: src/output.h:692 src/output.h:701 +#: src/output.h:694 src/output.h:703 msgid " > " msgstr "" -#: src/output.h:1054 +#: src/output.h:1062 #, c-format msgid "$%.2f" msgstr "" -#: src/overmap.cpp:5888 src/skill.cpp:159 +#: src/overmap.cpp:5882 src/skill.cpp:159 msgid "invalid" msgstr "" -#: src/overmap.cpp:6321 +#: src/overmap.cpp:6315 msgid "" "Unable to place all configured specials, some missions may fail to " "initialize." msgstr "" -#: src/overmap.cpp:6464 +#: src/overmap.cpp:6458 #, c-format msgid "" "This is automated emergency shelter beacon %d%d. Supplies, amenities and " "shelter are stocked." msgstr "" -#: src/overmap.cpp:6468 +#: src/overmap.cpp:6462 #, c-format msgid "" "This is FEMA camp %d%d. Supplies are limited, please bring supplemental " @@ -451255,300 +452090,300 @@ msgid "" "emergency shelter." msgstr "" -#: src/overmap_ui.cpp:197 +#: src/overmap_ui.cpp:198 msgid "Note preview" msgstr "" -#: src/overmap_ui.cpp:401 src/overmap_ui.cpp:1311 src/overmap_ui.cpp:1829 +#: src/overmap_ui.cpp:402 src/overmap_ui.cpp:1312 src/overmap_ui.cpp:1830 msgid "Really delete note?" msgstr "" -#: src/overmap_ui.cpp:414 +#: src/overmap_ui.cpp:415 msgid "Mark area as dangerous ( to avoid on auto move paths? )" msgstr "" -#: src/overmap_ui.cpp:417 +#: src/overmap_ui.cpp:418 msgid "Danger radius in overmap squares? ( 0-20 )" msgstr "" -#: src/overmap_ui.cpp:430 +#: src/overmap_ui.cpp:431 msgid "Remove dangerous mark?" msgstr "" -#: src/overmap_ui.cpp:460 +#: src/overmap_ui.cpp:461 #, c-format msgid "" "<%s> - center on note, <%s> - edit note, <%s> - mark as dangerous, <%s> - " "delete note, <%s> - close window" msgstr "" -#: src/overmap_ui.cpp:469 +#: src/overmap_ui.cpp:470 #, c-format msgid "Map notes (%d)" msgstr "" -#: src/overmap_ui.cpp:490 +#: src/overmap_ui.cpp:491 #, c-format msgid "[%s] %s" msgstr "" -#: src/overmap_ui.cpp:492 +#: src/overmap_ui.cpp:493 #, c-format msgid "" "LEVEL %i, %d'%d, %d'%d: %s (Distance: " "%d) %s" msgstr "" -#: src/overmap_ui.cpp:497 +#: src/overmap_ui.cpp:498 #, c-format msgid "Distance: %d" msgstr "" -#: src/overmap_ui.cpp:929 src/sdltiles.cpp:1113 +#: src/overmap_ui.cpp:930 src/sdltiles.cpp:1114 msgid "DANGEROUS AREA!" msgstr "" -#: src/overmap_ui.cpp:976 +#: src/overmap_ui.cpp:977 msgid "Zone:" msgstr "" -#: src/overmap_ui.cpp:1088 +#: src/overmap_ui.cpp:1089 msgid "# Weather unknown" msgstr "" -#: src/overmap_ui.cpp:1138 +#: src/overmap_ui.cpp:1139 msgid "Distance to active mission:" msgstr "" -#: src/overmap_ui.cpp:1139 +#: src/overmap_ui.cpp:1140 #, c-format msgid "%d tiles" msgstr "" -#: src/overmap_ui.cpp:1144 +#: src/overmap_ui.cpp:1145 msgid "Above us" msgstr "" -#: src/overmap_ui.cpp:1146 +#: src/overmap_ui.cpp:1147 msgid "Below us" msgstr "" -#: src/overmap_ui.cpp:1149 src/wish.cpp:1072 +#: src/overmap_ui.cpp:1150 src/wish.cpp:1181 #, c-format msgid "%s" msgstr "" -#: src/overmap_ui.cpp:1160 +#: src/overmap_ui.cpp:1161 msgid "Use movement keys to pan." msgstr "" -#: src/overmap_ui.cpp:1161 +#: src/overmap_ui.cpp:1162 msgid "Press W to preview route." msgstr "" -#: src/overmap_ui.cpp:1162 +#: src/overmap_ui.cpp:1163 msgid "Press again to confirm." msgstr "" -#: src/overmap_ui.cpp:1236 +#: src/overmap_ui.cpp:1237 msgid "" "Add a note to the map. For a custom GLYPH or COLOR follow the examples " "below. Default GLYPH and COLOR looks like this: N" msgstr "" -#: src/overmap_ui.cpp:1241 +#: src/overmap_ui.cpp:1242 msgid "Color codes: " msgstr "" -#: src/overmap_ui.cpp:1250 +#: src/overmap_ui.cpp:1251 msgid "Type GLYPH:TEXT to set a custom glyph." msgstr "" -#: src/overmap_ui.cpp:1251 +#: src/overmap_ui.cpp:1252 msgid "Type COLOR;TEXT to set a custom color." msgstr "" -#: src/overmap_ui.cpp:1253 +#: src/overmap_ui.cpp:1254 msgid "Examples: B:Base | g;Loot | !:R;Minefield" msgstr "" -#: src/overmap_ui.cpp:1256 +#: src/overmap_ui.cpp:1257 msgid "Note:" msgstr "" -#: src/overmap_ui.cpp:1323 +#: src/overmap_ui.cpp:1324 msgid "Search term:" msgstr "" -#: src/overmap_ui.cpp:1324 +#: src/overmap_ui.cpp:1325 msgid "" "Multiple entries separated with comma (,). Excludes starting with hyphen " "(-)." msgstr "" -#: src/overmap_ui.cpp:1357 +#: src/overmap_ui.cpp:1358 msgid "No results found." msgstr "" -#: src/overmap_ui.cpp:1383 +#: src/overmap_ui.cpp:1384 msgid "Next result" msgstr "" -#: src/overmap_ui.cpp:1384 +#: src/overmap_ui.cpp:1385 msgid "Previous result" msgstr "" -#: src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1411 msgid "Result:" msgstr "" -#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1411 msgid "Results:" msgstr "" -#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1414 +#: src/overmap_ui.cpp:1397 src/overmap_ui.cpp:1415 msgid "Direction:" msgstr "" -#: src/overmap_ui.cpp:1421 +#: src/overmap_ui.cpp:1422 #, c-format msgid "" "Press [%s] or [%s] to cycle " "through search results." msgstr "" -#: src/overmap_ui.cpp:1426 +#: src/overmap_ui.cpp:1427 #, c-format msgid "Press [%s] to confirm." msgstr "" -#: src/overmap_ui.cpp:1428 +#: src/overmap_ui.cpp:1429 #, c-format msgid "Press [%s] to quit." msgstr "" -#: src/overmap_ui.cpp:1464 +#: src/overmap_ui.cpp:1465 msgid "Select terrain to place:" msgstr "" -#: src/overmap_ui.cpp:1467 +#: src/overmap_ui.cpp:1468 #, c-format msgid "sym: [ %s %s ], color: [ %s %s], name: [ %s ], id: [ %s ]" msgstr "" -#: src/overmap_ui.cpp:1477 +#: src/overmap_ui.cpp:1478 msgid "Select special to place:" msgstr "" -#: src/overmap_ui.cpp:1529 +#: src/overmap_ui.cpp:1530 msgid "Place overmap terrain:" msgstr "" -#: src/overmap_ui.cpp:1533 +#: src/overmap_ui.cpp:1534 msgid "Place overmap special:" msgstr "" -#: src/overmap_ui.cpp:1540 +#: src/overmap_ui.cpp:1541 #, c-format msgid "Rotation: %s %s" msgstr "" -#: src/overmap_ui.cpp:1541 +#: src/overmap_ui.cpp:1542 msgid "(fixed)" msgstr "" -#: src/overmap_ui.cpp:1542 +#: src/overmap_ui.cpp:1543 msgid "Areas highlighted in red" msgstr "" -#: src/overmap_ui.cpp:1543 +#: src/overmap_ui.cpp:1544 msgid "already have map content" msgstr "" -#: src/overmap_ui.cpp:1545 +#: src/overmap_ui.cpp:1546 msgid "generated. Their overmap" msgstr "" -#: src/overmap_ui.cpp:1546 +#: src/overmap_ui.cpp:1547 msgid "id will change, but not" msgstr "" -#: src/overmap_ui.cpp:1547 +#: src/overmap_ui.cpp:1548 msgid "their contents." msgstr "" -#: src/overmap_ui.cpp:1550 +#: src/overmap_ui.cpp:1551 #, c-format msgid "[%s] Rotate" msgstr "" -#: src/overmap_ui.cpp:1553 +#: src/overmap_ui.cpp:1554 #, c-format msgid "[%s] Apply" msgstr "" -#: src/overmap_ui.cpp:1555 +#: src/overmap_ui.cpp:1556 msgid "[ESCAPE/Q] Cancel" msgstr "" -#: src/overmap_ui.cpp:1602 +#: src/overmap_ui.cpp:1603 msgid "No overmap special args at this location." msgstr "" -#: src/overmap_ui.cpp:1606 +#: src/overmap_ui.cpp:1607 msgid "Overmap special args at this location have already been set." msgstr "" -#: src/overmap_ui.cpp:1611 +#: src/overmap_ui.cpp:1612 msgid "No overmap special at this location from which to fetch parameters." msgstr "" -#: src/overmap_ui.cpp:1622 +#: src/overmap_ui.cpp:1623 #, c-format msgid "Select value for mapgen argument %s: " msgstr "" -#: src/overmap_ui.cpp:1851 +#: src/overmap_ui.cpp:1852 msgid "" "You are overburdened, are you sure you want to travel (it may be painful)?" msgstr "" -#: src/overmap_ui.cpp:1853 +#: src/overmap_ui.cpp:1854 msgid "You are in a vehicle but not driving. Are you sure you want to walk?" msgstr "" -#: src/overmap_ui.cpp:1855 +#: src/overmap_ui.cpp:1856 msgid "Drive to this point?" msgstr "" -#: src/overmap_ui.cpp:1857 +#: src/overmap_ui.cpp:1858 msgid "Travel to this point?" msgstr "" -#: src/overmap_ui.cpp:2013 +#: src/overmap_ui.cpp:2014 msgid "* Random city *" msgstr "" -#: src/overmap_ui.cpp:2014 +#: src/overmap_ui.cpp:2015 msgid "Location: (?,?):(?,?)" msgstr "" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2016 +#: src/overmap_ui.cpp:2017 msgid "(pop ?)" msgstr "" -#: src/overmap_ui.cpp:2020 +#: src/overmap_ui.cpp:2021 msgid "Select a starting city" msgstr "" -#: src/overmap_ui.cpp:2024 +#: src/overmap_ui.cpp:2025 #, c-format msgid "Location: %s:%s" msgstr "" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2027 +#: src/overmap_ui.cpp:2028 #, c-format msgid "(pop %s)" msgstr "" @@ -451615,19 +452450,19 @@ msgstr "" msgid "panel options" msgstr "" -#: src/panels.cpp:665 +#: src/panels.cpp:666 msgid "Toggle panels on/off" msgstr "" -#: src/panels.cpp:668 +#: src/panels.cpp:669 msgid "Change display order" msgstr "" -#: src/panels.cpp:671 +#: src/panels.cpp:672 msgid "Exit" msgstr "" -#: src/past_games_info.cpp:90 +#: src/past_games_info.cpp:91 msgid "Please wait while past game data loads…" msgstr "" @@ -451675,61 +452510,61 @@ msgid "You're overburdened!" msgstr "" #. ~ skill_name current_skill_level -> next_skill_level (% to next level) -#: src/player_activity.cpp:190 +#: src/player_activity.cpp:188 #, c-format msgctxt "reading progress" msgid "%s %d -> %d (%d%%)" msgstr "" -#: src/player_activity.cpp:229 +#: src/player_activity.cpp:227 #, c-format msgid "%s…" msgstr "" -#: src/player_activity.cpp:230 +#: src/player_activity.cpp:228 #, c-format msgid "%s: %s" msgstr "" -#: src/player_activity.cpp:336 +#: src/player_activity.cpp:334 msgid "You pause for a moment to catch your breath." msgstr "" -#: src/player_activity.cpp:344 +#: src/player_activity.cpp:342 msgid "You struggle to continue. Keep trying?" msgstr "" -#: src/player_activity.cpp:345 +#: src/player_activity.cpp:343 msgid "Continue after a break." msgstr "" -#: src/player_activity.cpp:347 +#: src/player_activity.cpp:345 msgid "Finish it." msgstr "" -#: src/player_activity.cpp:497 +#: src/player_activity.cpp:495 #, c-format msgid "The %s is dangerously close!" msgstr "" -#: src/player_activity.cpp:505 +#: src/player_activity.cpp:503 #, c-format msgid "You stand in %s!" msgstr "" -#: src/player_activity.cpp:518 +#: src/player_activity.cpp:516 msgid "You are at risk of starving!" msgstr "" -#: src/player_activity.cpp:524 +#: src/player_activity.cpp:522 msgid "You are dangerously dehydrated!" msgstr "" -#: src/player_activity.cpp:531 +#: src/player_activity.cpp:529 msgid "You are overheating!" msgstr "" -#: src/player_activity.cpp:534 +#: src/player_activity.cpp:532 msgid "You are freezing!" msgstr "" @@ -452936,588 +453771,588 @@ msgstr "" msgid "%s is hit by %s %s, %s." msgstr "" -#: src/ranged.cpp:597 src/ranged.cpp:635 +#: src/ranged.cpp:598 src/ranged.cpp:636 #, c-format msgid "Your %s misfires with a muffled click!" msgstr "" -#: src/ranged.cpp:598 src/ranged.cpp:636 +#: src/ranged.cpp:599 src/ranged.cpp:637 #, c-format msgid "'s %s misfires with a muffled click!" msgstr "" -#: src/ranged.cpp:604 +#: src/ranged.cpp:605 #, c-format msgid "Perhaps taking the ammo out of your %s and reloading will help." msgstr "" -#: src/ranged.cpp:605 +#: src/ranged.cpp:606 #, c-format msgid "Perhaps taking the ammo out of 's %s and reloading will help." msgstr "" -#: src/ranged.cpp:617 +#: src/ranged.cpp:618 #, c-format msgid "Your %s misfires with a wet click!" msgstr "" -#: src/ranged.cpp:618 +#: src/ranged.cpp:619 #, c-format msgid "'s %s misfires with a wet click!" msgstr "" -#: src/ranged.cpp:627 +#: src/ranged.cpp:628 #, c-format msgid "Your %s malfunctions!" msgstr "" -#: src/ranged.cpp:628 +#: src/ranged.cpp:629 #, c-format msgid "'s %s malfunctions!" msgstr "" -#: src/ranged.cpp:664 +#: src/ranged.cpp:665 #, c-format msgid "Your attached %s is destroyed by your shot!" msgstr "" -#: src/ranged.cpp:665 +#: src/ranged.cpp:666 #, c-format msgid "'s attached %s is destroyed by their shot!" msgstr "" -#: src/ranged.cpp:669 +#: src/ranged.cpp:670 #, c-format msgid "Your attached %s is damaged by your shot!" msgstr "" -#: src/ranged.cpp:670 +#: src/ranged.cpp:671 #, c-format msgid "'s %s is damaged by their shot!" msgstr "" -#: src/ranged.cpp:679 +#: src/ranged.cpp:680 #, c-format msgid "Your %s emits a grimace-inducing screech!" msgstr "" -#: src/ranged.cpp:680 +#: src/ranged.cpp:681 #, c-format msgid "'s %s emits a grimace-inducing screech!" msgstr "" -#: src/ranged.cpp:688 +#: src/ranged.cpp:689 #, c-format msgid "Your %s fails to cycle!" msgstr "" -#: src/ranged.cpp:689 +#: src/ranged.cpp:690 #, c-format msgid "'s %s fails to cycle!" msgstr "" -#: src/ranged.cpp:725 +#: src/ranged.cpp:726 #, c-format msgid "Your %s is damaged by the high pressure!" msgstr "" -#: src/ranged.cpp:726 +#: src/ranged.cpp:727 #, c-format msgid "'s %s is damaged by the high pressure!" msgstr "" -#: src/ranged.cpp:738 +#: src/ranged.cpp:739 #, c-format msgid "%s shoots something." msgstr "" -#: src/ranged.cpp:750 +#: src/ranged.cpp:751 #, c-format msgid "You hear %s." msgstr "" -#: src/ranged.cpp:773 +#: src/ranged.cpp:774 msgid "A shotgun equipped with choke cannot fire slugs." msgstr "" -#: src/ranged.cpp:824 +#: src/ranged.cpp:825 #, c-format msgid "You cycle your %s manually." msgstr "" -#: src/ranged.cpp:880 +#: src/ranged.cpp:881 msgid "projectile" msgid_plural "projectiles" msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/ranged.cpp:907 +#: src/ranged.cpp:908 #, c-format msgid "You feel a surge of euphoria as flames roar out of the %s!" msgstr "" -#: src/ranged.cpp:1412 src/ranged.cpp:1417 +#: src/ranged.cpp:1413 src/ranged.cpp:1418 msgid "Steadiness" msgstr "" -#: src/ranged.cpp:1442 src/ranged.cpp:3261 +#: src/ranged.cpp:1443 src/ranged.cpp:3262 msgid "Immediate" msgstr "" -#: src/ranged.cpp:1591 +#: src/ranged.cpp:1592 msgid "Current" msgstr "" -#: src/ranged.cpp:1690 src/ranged.cpp:1773 +#: src/ranged.cpp:1691 src/ranged.cpp:1774 msgid "" " Great Normal " "Graze Miss " "Moves" msgstr "" -#: src/ranged.cpp:1707 src/ranged.cpp:1790 +#: src/ranged.cpp:1708 src/ranged.cpp:1791 #, c-format msgid "%s %s:" msgstr "" -#: src/ranged.cpp:1709 src/ranged.cpp:1792 +#: src/ranged.cpp:1710 src/ranged.cpp:1793 msgid "Moves" msgstr "" -#: src/ranged.cpp:1846 +#: src/ranged.cpp:1847 msgid "Symbols:" msgstr "" -#: src/ranged.cpp:1869 +#: src/ranged.cpp:1870 msgid "Moves to fire" msgstr "" -#: src/ranged.cpp:1921 src/ranged.cpp:1949 +#: src/ranged.cpp:1922 src/ranged.cpp:1950 msgctxt "aim_confidence" msgid "Great" msgstr "" -#: src/ranged.cpp:1922 src/ranged.cpp:1950 +#: src/ranged.cpp:1923 src/ranged.cpp:1951 msgctxt "aim_confidence" msgid "Normal" msgstr "" -#: src/ranged.cpp:1923 src/ranged.cpp:1951 +#: src/ranged.cpp:1924 src/ranged.cpp:1952 msgctxt "aim_confidence" msgid "Graze" msgstr "" -#: src/ranged.cpp:1955 +#: src/ranged.cpp:1956 msgctxt "aim_confidence" msgid "Hit" msgstr "" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 msgid "Regular" msgstr "" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 #, c-format msgid "[%c] to aim and fire." msgstr "" -#: src/ranged.cpp:1999 +#: src/ranged.cpp:2000 msgid "Careful" msgstr "" -#: src/ranged.cpp:2000 +#: src/ranged.cpp:2001 #, c-format msgid "[%c] to take careful aim and fire." msgstr "" -#: src/ranged.cpp:2005 +#: src/ranged.cpp:2006 msgid "Precise" msgstr "" -#: src/ranged.cpp:2006 +#: src/ranged.cpp:2007 #, c-format msgid "[%c] to take precise aim and fire." msgstr "" -#: src/ranged.cpp:2159 +#: src/ranged.cpp:2160 msgid "Thunk!" msgstr "" -#: src/ranged.cpp:2163 +#: src/ranged.cpp:2164 msgid "tz-CRACKck!" msgstr "" -#: src/ranged.cpp:2169 +#: src/ranged.cpp:2170 msgid "Fwoosh!" msgstr "" -#: src/ranged.cpp:2171 +#: src/ranged.cpp:2172 msgid "whizz!" msgstr "" -#: src/ranged.cpp:2173 +#: src/ranged.cpp:2174 msgid "thonk!" msgstr "" -#: src/ranged.cpp:2180 +#: src/ranged.cpp:2181 msgid "Fzzt!" msgstr "" -#: src/ranged.cpp:2182 +#: src/ranged.cpp:2183 msgid "Pew!" msgstr "" -#: src/ranged.cpp:2184 +#: src/ranged.cpp:2185 msgid "Tsewww!" msgstr "" -#: src/ranged.cpp:2186 +#: src/ranged.cpp:2187 msgid "Kra-kow!" msgstr "" -#: src/ranged.cpp:2191 +#: src/ranged.cpp:2192 msgid "Bzzt!" msgstr "" -#: src/ranged.cpp:2193 +#: src/ranged.cpp:2194 msgid "Bzap!" msgstr "" -#: src/ranged.cpp:2195 +#: src/ranged.cpp:2196 msgid "Bzaapp!" msgstr "" -#: src/ranged.cpp:2197 +#: src/ranged.cpp:2198 msgid "Kra-koom!" msgstr "" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "Brrrip!" msgstr "" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "plink!" msgstr "" -#: src/ranged.cpp:2207 +#: src/ranged.cpp:2208 msgid "Brrrap!" msgstr "" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "P-p-p-pow!" msgstr "" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "blam!" msgstr "" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "Kaboom!" msgstr "" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "kerblam!" msgstr "" -#: src/ranged.cpp:2418 +#: src/ranged.cpp:2419 #, c-format msgid "You don't have enough %s to cast this spell" msgstr "" -#: src/ranged.cpp:3071 +#: src/ranged.cpp:3072 #, c-format msgid "Really attack %s?" msgstr "" -#: src/ranged.cpp:3104 +#: src/ranged.cpp:3105 msgid "There are friendly creatures in line of fire:\n" msgstr "" -#: src/ranged.cpp:3108 +#: src/ranged.cpp:3109 msgid "Proceed with the attack?" msgstr "" -#: src/ranged.cpp:3250 +#: src/ranged.cpp:3251 msgid "Select preferences" msgstr "" -#: src/ranged.cpp:3255 +#: src/ranged.cpp:3256 msgid "Default aiming mode" msgstr "" -#: src/ranged.cpp:3273 +#: src/ranged.cpp:3274 msgid "Firing mode" msgstr "" -#: src/ranged.cpp:3561 +#: src/ranged.cpp:3562 #, c-format msgid "Firing %s" msgstr "" -#: src/ranged.cpp:3563 +#: src/ranged.cpp:3564 #, c-format msgid "Throwing %s" msgstr "" -#: src/ranged.cpp:3565 +#: src/ranged.cpp:3566 #, c-format msgid "Blind throwing %s" msgstr "" -#: src/ranged.cpp:3567 +#: src/ranged.cpp:3568 msgid "Set target" msgstr "" -#: src/ranged.cpp:3574 +#: src/ranged.cpp:3575 msgctxt "[Hotkey] to throw" msgid "to throw" msgstr "" -#: src/ranged.cpp:3576 +#: src/ranged.cpp:3577 msgctxt "[Hotkey] to attack" msgid "to attack" msgstr "" -#: src/ranged.cpp:3578 +#: src/ranged.cpp:3579 msgctxt "[Hotkey] to cast the spell" msgid "to cast" msgstr "" -#: src/ranged.cpp:3580 +#: src/ranged.cpp:3581 msgctxt "[Hotkey] to fire" msgid "to fire" msgstr "" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show all controls" msgstr "" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show help" msgstr "" -#: src/ranged.cpp:3636 +#: src/ranged.cpp:3637 msgid "Shift view with directional keys" msgstr "" -#: src/ranged.cpp:3638 +#: src/ranged.cpp:3639 msgid "Move cursor with directional keys" msgstr "" -#: src/ranged.cpp:3641 +#: src/ranged.cpp:3642 msgid "Mouse: LMB: Target, Wheel: Cycle," msgstr "" -#: src/ranged.cpp:3642 +#: src/ranged.cpp:3643 msgid "RMB: Fire" msgstr "" -#: src/ranged.cpp:3646 +#: src/ranged.cpp:3647 #, c-format msgid "[%s] Cycle targets;" msgstr "" -#: src/ranged.cpp:3647 +#: src/ranged.cpp:3648 #, c-format msgid "[%s] %s." msgstr "" -#: src/ranged.cpp:3652 +#: src/ranged.cpp:3653 #, c-format msgid "[%s] target self; [%s] toggle snap-to-target" msgstr "" -#: src/ranged.cpp:3664 +#: src/ranged.cpp:3665 msgid "to aim and fire." msgstr "" -#: src/ranged.cpp:3666 +#: src/ranged.cpp:3667 #, c-format msgid "[%s] to steady your aim. (10 moves)" msgstr "" -#: src/ranged.cpp:3669 +#: src/ranged.cpp:3670 #, c-format msgid "[%s] to stop aiming." msgstr "" -#: src/ranged.cpp:3678 +#: src/ranged.cpp:3679 #, c-format msgid "[%s] to switch firing modes." msgstr "" -#: src/ranged.cpp:3682 +#: src/ranged.cpp:3683 #, c-format msgid "[%s] to reload/switch ammo." msgstr "" -#: src/ranged.cpp:3689 +#: src/ranged.cpp:3690 #, c-format msgid "[%s] Hide lines of fire" msgstr "" -#: src/ranged.cpp:3690 +#: src/ranged.cpp:3691 #, c-format msgid "[%s] Show lines of fire" msgstr "" -#: src/ranged.cpp:3717 +#: src/ranged.cpp:3718 #, c-format msgid "Range: %d" msgstr "" -#: src/ranged.cpp:3719 +#: src/ranged.cpp:3720 #, c-format msgid "Range: %d/%d" msgstr "" -#: src/ranged.cpp:3730 +#: src/ranged.cpp:3731 #, c-format msgid "Elevation: %d" msgstr "" -#: src/ranged.cpp:3732 +#: src/ranged.cpp:3733 #, c-format msgid "Targets: %d" msgstr "" -#: src/ranged.cpp:3759 +#: src/ranged.cpp:3760 #, c-format msgid "Firing mode: %s%s (%d)" msgstr "" -#: src/ranged.cpp:3766 +#: src/ranged.cpp:3767 msgid "OUT OF AMMO" msgstr "" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s" msgstr "" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s (%d/%d)" msgstr "" -#: src/ranged.cpp:3787 +#: src/ranged.cpp:3788 msgctxt "amount of backward momentum" msgid "High" msgstr "" -#: src/ranged.cpp:3789 +#: src/ranged.cpp:3790 msgctxt "amount of backward momentum" msgid "Medium" msgstr "" -#: src/ranged.cpp:3791 +#: src/ranged.cpp:3792 msgctxt "amount of backward momentum" msgid "Low" msgstr "" -#: src/ranged.cpp:3793 +#: src/ranged.cpp:3794 msgctxt "amount of backward momentum" msgid "None" msgstr "" -#: src/ranged.cpp:3795 +#: src/ranged.cpp:3796 #, c-format msgid "Recoil: %s" msgstr "" -#: src/ranged.cpp:3804 +#: src/ranged.cpp:3805 #, c-format msgid "Casting: %s (Level %u)" msgstr "" -#: src/ranged.cpp:3811 +#: src/ranged.cpp:3812 #, c-format msgid "Cost: %s %s" msgstr "" -#: src/ranged.cpp:3815 +#: src/ranged.cpp:3816 #, c-format msgid "Cost: %s %s (Current: %s)" msgstr "" -#: src/ranged.cpp:3822 +#: src/ranged.cpp:3823 #, c-format msgid "0.0 % Failure Chance" msgstr "" -#: src/ranged.cpp:3836 +#: src/ranged.cpp:3837 #, c-format msgid "Cone Arc: %s degrees" msgstr "" -#: src/ranged.cpp:3839 +#: src/ranged.cpp:3840 #, c-format msgid "Line width: %s" msgstr "" -#: src/ranged.cpp:3842 +#: src/ranged.cpp:3843 #, c-format msgid "Effective Spell Radius: %s%s" msgstr "" -#: src/ranged.cpp:3843 +#: src/ranged.cpp:3844 msgid " WARNING! IN RANGE" msgstr "" -#: src/ranged.cpp:3848 +#: src/ranged.cpp:3849 #, c-format msgid "Damage: %s" msgstr "" -#: src/ranged.cpp:3891 +#: src/ranged.cpp:3892 #, c-format msgid "Turrets in range: %d/%d" msgstr "" -#: src/ranged.cpp:3922 +#: src/ranged.cpp:3923 #, c-format msgid "Pfft. You are a brawler; using %s is beneath you." msgstr "" -#: src/ranged.cpp:3929 +#: src/ranged.cpp:3930 #, c-format msgid "You can't currently fire your %s." msgstr "" -#: src/ranged.cpp:3937 +#: src/ranged.cpp:3938 #, c-format msgid "You can't fire your %s while driving." msgstr "" -#: src/ranged.cpp:3944 +#: src/ranged.cpp:3945 #, c-format msgid "You need two free hands to fire your %s." msgstr "" -#: src/ranged.cpp:3959 src/ranged.cpp:3996 +#: src/ranged.cpp:3960 src/ranged.cpp:3997 #, c-format msgid "Your %s is empty!" msgstr "" -#: src/ranged.cpp:3961 +#: src/ranged.cpp:3962 #, c-format msgid "Your %s needs %i charges to fire!" msgstr "" -#: src/ranged.cpp:3979 +#: src/ranged.cpp:3980 #, c-format msgid "You need a UPS with at least %2$d charges to fire the %1$s!" msgstr "" -#: src/ranged.cpp:3985 +#: src/ranged.cpp:3986 #, c-format msgid "Your mech has an empty battery, its %s will not fire." msgstr "" -#: src/ranged.cpp:4006 +#: src/ranged.cpp:4007 #, c-format msgid "" "You must stand near acceptable terrain or furniture to fire the %s. A " @@ -453657,56 +454492,56 @@ msgstr "" msgid "NONE" msgstr "" -#: src/safemode_ui.cpp:171 +#: src/safemode_ui.cpp:172 msgid "Attitude" msgstr "" -#: src/safemode_ui.cpp:172 +#: src/safemode_ui.cpp:173 msgid "Dist" msgstr "" -#: src/safemode_ui.cpp:173 +#: src/safemode_ui.cpp:174 msgid "B/W" msgstr "" -#: src/safemode_ui.cpp:175 +#: src/safemode_ui.cpp:176 msgctxt "category" msgid "Cat" msgstr "" -#: src/safemode_ui.cpp:185 +#: src/safemode_ui.cpp:186 msgid "Safe mode enabled:" msgstr "" -#: src/safemode_ui.cpp:210 +#: src/safemode_ui.cpp:211 msgid "Please load a character first to use this page!" msgstr "" -#: src/safemode_ui.cpp:212 +#: src/safemode_ui.cpp:213 msgid "Safe mode manager is currently inactive." msgstr "" -#: src/safemode_ui.cpp:213 +#: src/safemode_ui.cpp:214 msgid "Default rules are used. Add a rule to activate." msgstr "" -#: src/safemode_ui.cpp:214 +#: src/safemode_ui.cpp:215 msgid "Press ~ to add a default ruleset to get started." msgstr "" -#: src/safemode_ui.cpp:246 +#: src/safemode_ui.cpp:247 msgid "Whitelist" msgstr "" -#: src/safemode_ui.cpp:250 +#: src/safemode_ui.cpp:251 msgid "Walking" msgstr "" -#: src/safemode_ui.cpp:251 +#: src/safemode_ui.cpp:252 msgid "Driving" msgstr "" -#: src/safemode_ui.cpp:372 +#: src/safemode_ui.cpp:373 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -453718,7 +454553,7 @@ msgid "" "AcI*zO*iE case insensitive search" msgstr "" -#: src/safemode_ui.cpp:386 +#: src/safemode_ui.cpp:387 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -453729,23 +454564,23 @@ msgid "" "*LoU*bA* case insensitive search" msgstr "" -#: src/safemode_ui.cpp:403 +#: src/safemode_ui.cpp:404 msgid "Safe Mode Rule:" msgstr "" -#: src/safemode_ui.cpp:433 +#: src/safemode_ui.cpp:434 msgid "Proximity Distance (0=max view distance)" msgstr "" -#: src/safemode_ui.cpp:436 +#: src/safemode_ui.cpp:437 msgid "Option: " msgstr "" -#: src/safemode_ui.cpp:533 +#: src/safemode_ui.cpp:534 msgid "No monsters loaded. Please start a game first." msgstr "" -#: src/safemode_ui.cpp:572 +#: src/safemode_ui.cpp:573 #, c-format msgid "%1$d monster matches: %2$s" msgid_plural "%1$d monsters match: %2$s" @@ -453753,15 +454588,15 @@ msgstr[0] "" msgstr[1] "" msgstr[2] "" -#: src/safemode_ui.cpp:588 +#: src/safemode_ui.cpp:589 msgid "Lists monsters regardless of their attitude." msgstr "" -#: src/safemode_ui.cpp:667 +#: src/safemode_ui.cpp:668 msgid "Safe mode is not enabled in the options. Enable it now?" msgstr "" -#: src/safemode_ui.cpp:857 +#: src/safemode_ui.cpp:858 msgid "safe mode configuration" msgstr "" @@ -453836,7 +454671,7 @@ msgstr "" msgid "KILLS" msgstr "" -#: src/sdltiles.cpp:1151 +#: src/sdltiles.cpp:1152 msgid "-- Notes: --" msgstr "" @@ -453909,7 +454744,7 @@ msgstr "" msgid "You hear %1$s" msgstr "" -#: src/sounds.cpp:660 src/suffer.cpp:2017 +#: src/sounds.cpp:660 src/suffer.cpp:2019 #, c-format msgid "From the %1$s you hear %2$s" msgstr "" @@ -453948,7 +454783,7 @@ msgid "" "report this failure." msgstr "" -#: src/string_input_popup.cpp:138 +#: src/string_input_popup.cpp:139 msgid "d: delete history" msgstr "" @@ -454019,7 +454854,7 @@ msgstr "" msgid "You suddenly ache." msgstr "" -#: src/suffer.cpp:455 src/suffer.cpp:1442 +#: src/suffer.cpp:455 src/suffer.cpp:1444 msgid "You feel dizzy for a moment." msgstr "" @@ -454195,232 +455030,232 @@ msgstr "" msgid "You feel an anomalous sensation coming from your radiation sensors." msgstr "" -#: src/suffer.cpp:1347 +#: src/suffer.cpp:1349 msgid "You suffer a painful electrical discharge!" msgstr "" -#: src/suffer.cpp:1350 +#: src/suffer.cpp:1352 msgid "You experience an electrical discharge!" msgstr "" -#: src/suffer.cpp:1362 +#: src/suffer.cpp:1364 #, c-format msgid "The %s seems to be affected by the discharge." msgstr "" -#: src/suffer.cpp:1369 +#: src/suffer.cpp:1371 msgid "You suffer a burning acidic discharge!" msgstr "" -#: src/suffer.cpp:1371 +#: src/suffer.cpp:1373 msgid "You experience an acidic discharge!" msgstr "" -#: src/suffer.cpp:1382 +#: src/suffer.cpp:1384 msgid "You CBM leaks radiation." msgstr "" -#: src/suffer.cpp:1396 +#: src/suffer.cpp:1398 msgid "Your muscles spasm!" msgstr "" -#: src/suffer.cpp:1398 +#: src/suffer.cpp:1400 msgid "You fall to the ground!" msgstr "" -#: src/suffer.cpp:1405 +#: src/suffer.cpp:1407 msgid "You feel short of breath." msgstr "" -#: src/suffer.cpp:1411 +#: src/suffer.cpp:1413 msgid "You shake uncontrollably." msgstr "" -#: src/suffer.cpp:1417 +#: src/suffer.cpp:1419 msgid "You feel nauseous…" msgstr "" -#: src/suffer.cpp:1425 +#: src/suffer.cpp:1427 msgid "You black out!" msgstr "" -#: src/suffer.cpp:1436 +#: src/suffer.cpp:1438 msgid "Your breathing slows down." msgstr "" -#: src/suffer.cpp:1445 +#: src/suffer.cpp:1447 msgid "You stumble and fall over!" msgstr "" -#: src/suffer.cpp:1452 +#: src/suffer.cpp:1454 msgid "You feel tired…" msgstr "" -#: src/suffer.cpp:1464 +#: src/suffer.cpp:1466 msgid "You're beginning to feel like you've exerted yourself a bit." msgstr "" -#: src/suffer.cpp:1467 +#: src/suffer.cpp:1469 msgid "You're tiring out mildly, and slowing down as a result." msgstr "" -#: src/suffer.cpp:1470 +#: src/suffer.cpp:1472 msgid "The day's labors are taking their toll, and slowing you down." msgstr "" -#: src/suffer.cpp:1473 +#: src/suffer.cpp:1475 msgid "You're getting very tired from all this hard work." msgstr "" -#: src/suffer.cpp:1477 +#: src/suffer.cpp:1479 msgid "You're exhausted." msgstr "" -#: src/suffer.cpp:1482 +#: src/suffer.cpp:1484 msgid "You're feeling a bit better rested from your exertions." msgstr "" -#: src/suffer.cpp:1541 +#: src/suffer.cpp:1543 msgid "You're tiring out; continuing to work at this rate will be slower." msgstr "" -#: src/suffer.cpp:1556 +#: src/suffer.cpp:1558 msgid "You tiredly rub your eyes." msgstr "" -#: src/suffer.cpp:1557 +#: src/suffer.cpp:1559 msgid " tiredly rubs their eyes." msgstr "" -#: src/suffer.cpp:1560 +#: src/suffer.cpp:1562 msgid "You let out a small yawn." msgstr "" -#: src/suffer.cpp:1561 +#: src/suffer.cpp:1563 msgid " lets out a small yawn." msgstr "" -#: src/suffer.cpp:1564 +#: src/suffer.cpp:1566 msgid "You stretch your back." msgstr "" -#: src/suffer.cpp:1565 +#: src/suffer.cpp:1567 msgid " stretches their back." msgstr "" -#: src/suffer.cpp:1568 +#: src/suffer.cpp:1570 msgid "You feel mentally tired." msgstr "" -#: src/suffer.cpp:1569 +#: src/suffer.cpp:1571 msgid " lets out a huge yawn." msgstr "" -#: src/suffer.cpp:1577 +#: src/suffer.cpp:1579 msgid "You feel lightheaded for a moment." msgstr "" -#: src/suffer.cpp:1581 +#: src/suffer.cpp:1583 msgid "Your muscles spasm uncomfortably." msgstr "" -#: src/suffer.cpp:1585 +#: src/suffer.cpp:1587 msgid "Your vision blurs a little." msgstr "" -#: src/suffer.cpp:1592 +#: src/suffer.cpp:1594 msgid "Your mind lapses into unawareness briefly." msgstr "" -#: src/suffer.cpp:1596 +#: src/suffer.cpp:1598 msgid "Your muscles ache in stressfully unpredictable ways." msgstr "" -#: src/suffer.cpp:1600 +#: src/suffer.cpp:1602 msgid "You have a distractingly painful headache." msgstr "" -#: src/suffer.cpp:1607 +#: src/suffer.cpp:1609 msgid "You feel heartburn and an acid taste in your mouth." msgstr "" -#: src/suffer.cpp:1612 +#: src/suffer.cpp:1614 msgid "Your mind is so tired that you feel you can't trust your eyes anymore." msgstr "" -#: src/suffer.cpp:1617 +#: src/suffer.cpp:1619 msgid "" "Your muscles spasm uncontrollably, and you have trouble keeping your " "balance." msgstr "" -#: src/suffer.cpp:1622 +#: src/suffer.cpp:1624 msgid "Your shaking legs make you stumble." msgstr "" -#: src/suffer.cpp:1623 +#: src/suffer.cpp:1625 msgid " stumbles." msgstr "" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid " falls over!" msgstr "" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid "You fall over!" msgstr "" -#: src/suffer.cpp:1642 +#: src/suffer.cpp:1644 msgid "Your tourniquet hurts you." msgstr "" -#: src/suffer.cpp:1643 +#: src/suffer.cpp:1645 msgid " is hurting from the tourniquet." msgstr "" -#: src/suffer.cpp:1682 +#: src/suffer.cpp:1684 msgid "You feel a twinge of panic as darkness engulfs you." msgstr "" -#: src/suffer.cpp:1691 +#: src/suffer.cpp:1693 msgid "" "Your fear of the dark is so intense that your trembling legs fail you, and " "you fall to the ground." msgstr "" -#: src/suffer.cpp:1697 +#: src/suffer.cpp:1699 msgid "" "Your fear of the dark is so intense that your hands start shaking " "uncontrollably." msgstr "" -#: src/suffer.cpp:1703 +#: src/suffer.cpp:1705 msgid "" "Your fear of the dark is so intense that you start breathing rapidly, and " "you feel like your heart is ready to jump out of the chest." msgstr "" -#: src/suffer.cpp:1709 +#: src/suffer.cpp:1711 msgid "Your fear of the dark is so intense that you stand paralyzed." msgstr "" #. ~ %1$s = previous badge color, %2%s = current badge color -#: src/suffer.cpp:1849 +#: src/suffer.cpp:1851 #, c-format msgid "Your radiation badge changes from %1$s to %2$s!" msgstr "" #. ~ %s is bodypart -#: src/suffer.cpp:1962 +#: src/suffer.cpp:1964 #, c-format msgid "Your %s has started to mend!" msgstr "" -#: src/suffer.cpp:2060 +#: src/suffer.cpp:2062 msgid "The water washes away the scent." msgstr "" -#: src/suffer.cpp:2065 +#: src/suffer.cpp:2067 msgid "You feel the water burning your skin." msgstr "" @@ -455390,11 +456225,11 @@ msgstr[2] "" msgid "%s points in your direction." msgstr "" -#: src/ui.cpp:310 src/ui.cpp:355 +#: src/ui.cpp:311 src/ui.cpp:357 msgid "Go to first entry" msgstr "" -#: src/ui.cpp:311 src/ui.cpp:356 +#: src/ui.cpp:312 src/ui.cpp:358 msgid "Go to last entry" msgstr "" @@ -455583,7 +456418,7 @@ msgstr "" msgid "Unracking is required before installing any parts here." msgstr "" -#: src/veh_interact.cpp:780 src/veh_interact.cpp:1828 +#: src/veh_interact.cpp:780 src/veh_interact.cpp:1826 msgid "This vehicle cannot be modified in this way.\n" msgstr "" @@ -455600,7 +456435,7 @@ msgid "Can't install turret on another turret." msgstr "" #: src/veh_interact.cpp:842 src/veh_interact.cpp:1255 -#: src/veh_interact.cpp:1857 +#: src/veh_interact.cpp:1855 msgid "Additional requirements:\n" msgstr "" @@ -455635,12 +456470,12 @@ msgstr "" msgid "Search for part" msgstr "" -#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1930 +#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1928 msgid "Your morale is too low to construct…" msgstr "" #: src/veh_interact.cpp:1011 src/veh_interact.cpp:1213 -#: src/veh_interact.cpp:1341 src/veh_interact.cpp:1933 +#: src/veh_interact.cpp:1339 src/veh_interact.cpp:1931 msgid "It's too dark to see what you are doing…" msgstr "" @@ -455669,7 +456504,7 @@ msgid "No variant (use default)" msgstr "" #. ~ Choose a variant shape for a vehicle part -#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2077 +#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2075 msgid "Choose shape:" msgstr "" @@ -455689,15 +456524,15 @@ msgstr "" msgid "Choose a part here to repair:" msgstr "" -#: src/veh_interact.cpp:1267 +#: src/veh_interact.cpp:1266 msgid "This part cannot be repaired.\n" msgstr "" -#: src/veh_interact.cpp:1270 +#: src/veh_interact.cpp:1269 msgid "This vehicle cannot be repaired.\n" msgstr "" -#: src/veh_interact.cpp:1283 +#: src/veh_interact.cpp:1281 #, c-format msgid "" "\n" @@ -455705,131 +456540,131 @@ msgid "" "\n" msgstr "" -#: src/veh_interact.cpp:1303 +#: src/veh_interact.cpp:1301 msgid "" "Repairing this part will mean that this vehicle is no longer flightworthy. " "Continue?" msgstr "" -#: src/veh_interact.cpp:1306 +#: src/veh_interact.cpp:1304 msgid "You chose not to install this part to keep the vehicle flyable.\n" msgstr "" -#: src/veh_interact.cpp:1338 +#: src/veh_interact.cpp:1336 msgid "Your morale is too low to mend…" msgstr "" -#: src/veh_interact.cpp:1344 +#: src/veh_interact.cpp:1342 msgid "No faulty parts require mending." msgstr "" -#: src/veh_interact.cpp:1347 +#: src/veh_interact.cpp:1345 msgid "You can't mend stuff while driving." msgstr "" -#: src/veh_interact.cpp:1354 +#: src/veh_interact.cpp:1352 msgid "Choose a part here to mend:" msgstr "" -#: src/veh_interact.cpp:1378 +#: src/veh_interact.cpp:1376 msgid "You can't refill a moving vehicle." msgstr "" -#: src/veh_interact.cpp:1382 +#: src/veh_interact.cpp:1380 msgid "No parts can currently be refilled." msgstr "" -#: src/veh_interact.cpp:1390 +#: src/veh_interact.cpp:1388 msgid "Select part to refill:" msgstr "" -#: src/veh_interact.cpp:1440 +#: src/veh_interact.cpp:1438 #, c-format msgid "Engines: %sSafe %4d kW %sMax %4d kW" msgstr "" -#: src/veh_interact.cpp:1443 +#: src/veh_interact.cpp:1441 msgid "Fuel Use" msgstr "" -#: src/veh_interact.cpp:1446 +#: src/veh_interact.cpp:1444 msgid "Tanks" msgstr "" -#: src/veh_interact.cpp:1447 src/veh_interact.cpp:1474 +#: src/veh_interact.cpp:1445 src/veh_interact.cpp:1472 msgid "Contents Qty" msgstr "" -#: src/veh_interact.cpp:1452 +#: src/veh_interact.cpp:1450 #, c-format msgid "Batteries: %s%+4d W" msgstr "" -#: src/veh_interact.cpp:1455 +#: src/veh_interact.cpp:1453 #, c-format msgid "Batteries: %s%+4.1f kW" msgstr "" -#: src/veh_interact.cpp:1459 +#: src/veh_interact.cpp:1457 msgid "Capacity Status" msgstr "" -#: src/veh_interact.cpp:1465 +#: src/veh_interact.cpp:1463 msgid "Reactors" msgstr "" -#: src/veh_interact.cpp:1467 +#: src/veh_interact.cpp:1465 #, c-format msgid "Reactors: Up to %s%+4d W" msgstr "" -#: src/veh_interact.cpp:1470 +#: src/veh_interact.cpp:1468 #, c-format msgid "Reactors: Up to %s%+4.1f kW" msgstr "" -#: src/veh_interact.cpp:1477 +#: src/veh_interact.cpp:1475 msgid "Turrets" msgstr "" -#: src/veh_interact.cpp:1478 +#: src/veh_interact.cpp:1476 msgid "Ammo Qty" msgstr "" -#: src/veh_interact.cpp:1481 +#: src/veh_interact.cpp:1479 msgid "Seats" msgstr "" -#: src/veh_interact.cpp:1482 +#: src/veh_interact.cpp:1480 msgid "Who" msgstr "" -#: src/veh_interact.cpp:1658 +#: src/veh_interact.cpp:1656 msgid "'{' to scroll up" msgstr "" -#: src/veh_interact.cpp:1695 +#: src/veh_interact.cpp:1693 msgid "'}' to scroll down" msgstr "" -#: src/veh_interact.cpp:1831 +#: src/veh_interact.cpp:1829 msgid "This part cannot be uninstalled.\n" msgstr "" -#: src/veh_interact.cpp:1837 +#: src/veh_interact.cpp:1835 #, c-format msgid "" "Removing the broken %1$s may yield some fragments.\n" msgstr "" -#: src/veh_interact.cpp:1844 +#: src/veh_interact.cpp:1842 #, c-format msgid "" "Removing the %1$s may yield:\n" "> %2$s\n" msgstr "" -#: src/veh_interact.cpp:1849 +#: src/veh_interact.cpp:1847 #, c-format msgid "" "Removing the %1$s will yield:\n" @@ -455838,184 +456673,184 @@ msgstr "" #. ~ %1$s represents the internal color name which shouldn't be translated, #. %2$s is pre-translated reason -#: src/veh_interact.cpp:1868 +#: src/veh_interact.cpp:1866 #, c-format msgid "> %1$s%2$s" msgstr "" -#: src/veh_interact.cpp:1883 +#: src/veh_interact.cpp:1881 msgid "No parts here." msgstr "" -#: src/veh_interact.cpp:1888 +#: src/veh_interact.cpp:1886 msgid "Choose a part here to remove:" msgstr "" -#: src/veh_interact.cpp:1936 +#: src/veh_interact.cpp:1934 msgid "You cannot remove that part while something is attached to it." msgstr "" -#: src/veh_interact.cpp:1939 +#: src/veh_interact.cpp:1937 msgid "Better not remove something while driving." msgstr "" -#: src/veh_interact.cpp:1949 +#: src/veh_interact.cpp:1947 msgid "" "Removing this part will mean that this vehicle is no longer flightworthy. " "Continue?" msgstr "" -#: src/veh_interact.cpp:1973 src/veh_interact.cpp:3137 +#: src/veh_interact.cpp:1971 src/veh_interact.cpp:3131 msgid "The vehicle has no liquid fuel left to siphon." msgstr "" -#: src/veh_interact.cpp:1977 +#: src/veh_interact.cpp:1975 msgid "You need a hose to siphon liquid fuel." msgstr "" -#: src/veh_interact.cpp:1981 +#: src/veh_interact.cpp:1979 msgid "You can't siphon from a moving vehicle." msgstr "" -#: src/veh_interact.cpp:1989 +#: src/veh_interact.cpp:1987 msgid "Select part to siphon:" msgstr "" -#: src/veh_interact.cpp:2017 src/veh_interact.cpp:3171 +#: src/veh_interact.cpp:2015 src/veh_interact.cpp:3165 msgid "The vehicle has no solid fuel left to remove." msgstr "" -#: src/veh_interact.cpp:2021 +#: src/veh_interact.cpp:2019 msgid "You can't unload from a moving vehicle." msgstr "" -#: src/veh_interact.cpp:2035 +#: src/veh_interact.cpp:2033 msgid "No valid vehicle parts here." msgstr "" -#: src/veh_interact.cpp:2040 +#: src/veh_interact.cpp:2038 msgid "Choose part to change shape:" msgstr "" -#: src/veh_interact.cpp:2147 +#: src/veh_interact.cpp:2145 msgid "Need at least one seat and an ally to assign crew members." msgstr "" -#: src/veh_interact.cpp:2152 +#: src/veh_interact.cpp:2150 msgid "Assign crew positions:" msgstr "" -#: src/veh_interact.cpp:2160 +#: src/veh_interact.cpp:2158 msgid "Select crew member" msgstr "" -#: src/veh_interact.cpp:2163 +#: src/veh_interact.cpp:2161 msgid "Clear assignment" msgstr "" -#: src/veh_interact.cpp:2201 +#: src/veh_interact.cpp:2199 msgid "There are no parts here to label." msgstr "" -#: src/veh_interact.cpp:2208 +#: src/veh_interact.cpp:2206 msgid "New label:" msgstr "" -#: src/veh_interact.cpp:2257 +#: src/veh_interact.cpp:2255 #, c-format msgid "(Strong Back helped, giving +%d strength)" msgstr "" -#: src/veh_interact.cpp:2261 +#: src/veh_interact.cpp:2259 #, c-format msgid "(Bad Back reduced usable strength by %d)" msgstr "" #. ~ %1$s is quality name, %2$d is quality level -#: src/veh_interact.cpp:2269 +#: src/veh_interact.cpp:2267 #, c-format msgid "1 tool with %1$s %2$d" msgstr "" -#: src/veh_interact.cpp:2274 +#: src/veh_interact.cpp:2272 #, c-format msgid "strength ( assisted ) %d %s" msgstr "" -#: src/veh_interact.cpp:2276 +#: src/veh_interact.cpp:2274 #, c-format msgid "strength %d %s" msgstr "" -#: src/veh_interact.cpp:2279 +#: src/veh_interact.cpp:2277 #, c-format msgid "> %1$s OR %2$s" msgstr "" -#: src/veh_interact.cpp:2552 +#: src/veh_interact.cpp:2546 msgid "disabled" msgstr "" -#: src/veh_interact.cpp:2554 +#: src/veh_interact.cpp:2548 msgid "lack" msgstr "" -#: src/veh_interact.cpp:2556 +#: src/veh_interact.cpp:2550 msgid "unbalanced" msgstr "" -#: src/veh_interact.cpp:2558 +#: src/veh_interact.cpp:2552 msgid "no steering" msgstr "" -#: src/veh_interact.cpp:2560 +#: src/veh_interact.cpp:2554 msgid "broken steering" msgstr "" -#: src/veh_interact.cpp:2562 +#: src/veh_interact.cpp:2556 msgid "poor steering" msgstr "" -#: src/veh_interact.cpp:2564 +#: src/veh_interact.cpp:2558 msgid "enough" msgstr "" -#: src/veh_interact.cpp:2569 +#: src/veh_interact.cpp:2563 msgid "sinks" msgstr "" -#: src/veh_interact.cpp:2571 +#: src/veh_interact.cpp:2565 msgid "floats" msgstr "" -#: src/veh_interact.cpp:2575 +#: src/veh_interact.cpp:2569 #, c-format msgid "Wheels/boat: %s/%s" msgstr "" -#: src/veh_interact.cpp:2579 +#: src/veh_interact.cpp:2573 #, c-format msgid "Boat: %s" msgstr "" -#: src/veh_interact.cpp:2582 +#: src/veh_interact.cpp:2576 #, c-format msgid "Wheels: %s" msgstr "" -#: src/veh_interact.cpp:2640 +#: src/veh_interact.cpp:2634 #, c-format msgid "" "Air Safe/Top speed: " "%3d/%3d %s" msgstr "" -#: src/veh_interact.cpp:2646 +#: src/veh_interact.cpp:2640 #, c-format msgid "Air acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2653 +#: src/veh_interact.cpp:2647 #, c-format msgid "" "Safe/Top speed: %3d/%3d " @@ -456023,12 +456858,12 @@ msgid "" msgstr "" #. ~ /t means per turn -#: src/veh_interact.cpp:2661 +#: src/veh_interact.cpp:2655 #, c-format msgid "Acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2670 +#: src/veh_interact.cpp:2664 #, c-format msgid "" "Water Safe/Top speed: " @@ -456036,359 +456871,359 @@ msgid "" msgstr "" #. ~ /t means per turn -#: src/veh_interact.cpp:2678 +#: src/veh_interact.cpp:2672 #, c-format msgid "Water acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2687 +#: src/veh_interact.cpp:2681 #, c-format msgid "Mass: %5.0f %s" msgstr "" -#: src/veh_interact.cpp:2691 +#: src/veh_interact.cpp:2685 #, c-format msgid "" "Cargo volume: %s / %s %s" msgstr "" -#: src/veh_interact.cpp:2696 src/veh_interact.cpp:2697 +#: src/veh_interact.cpp:2690 src/veh_interact.cpp:2691 msgid "Status:" msgstr "" -#: src/veh_interact.cpp:2719 +#: src/veh_interact.cpp:2713 msgid "Most damaged:" msgstr "" -#: src/veh_interact.cpp:2720 +#: src/veh_interact.cpp:2714 msgid "Most damaged (can't repair):" msgstr "" -#: src/veh_interact.cpp:2728 +#: src/veh_interact.cpp:2722 msgid "Needs repair:" msgstr "" -#: src/veh_interact.cpp:2735 +#: src/veh_interact.cpp:2729 #, c-format msgid "Air drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2741 +#: src/veh_interact.cpp:2735 #, c-format msgid "Water drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2748 +#: src/veh_interact.cpp:2742 #, c-format msgid "Rolling drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2754 +#: src/veh_interact.cpp:2748 #, c-format msgid "Static drag: %5d" msgstr "" -#: src/veh_interact.cpp:2759 +#: src/veh_interact.cpp:2753 #, c-format msgid "Offroad: %4d%%" msgstr "" -#: src/veh_interact.cpp:2768 +#: src/veh_interact.cpp:2762 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" -#: src/veh_interact.cpp:2769 +#: src/veh_interact.cpp:2763 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" -#: src/veh_interact.cpp:2802 src/veh_interact.cpp:2804 +#: src/veh_interact.cpp:2796 src/veh_interact.cpp:2798 msgid "Name: " msgstr "" -#: src/veh_interact.cpp:2814 +#: src/veh_interact.cpp:2808 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "" -#: src/veh_interact.cpp:2816 +#: src/veh_interact.cpp:2810 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "" -#: src/veh_interact.cpp:2818 +#: src/veh_interact.cpp:2812 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "" -#: src/veh_interact.cpp:2820 +#: src/veh_interact.cpp:2814 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "" -#: src/veh_interact.cpp:2845 +#: src/veh_interact.cpp:2839 msgctxt "veh_interact" msgid "install" msgstr "" -#: src/veh_interact.cpp:2848 +#: src/veh_interact.cpp:2842 msgctxt "veh_interact" msgid "repair" msgstr "" -#: src/veh_interact.cpp:2851 +#: src/veh_interact.cpp:2845 msgctxt "veh_interact" msgid "mend" msgstr "" -#: src/veh_interact.cpp:2854 +#: src/veh_interact.cpp:2848 msgctxt "veh_interact" msgid "refill" msgstr "" -#: src/veh_interact.cpp:2857 +#: src/veh_interact.cpp:2851 msgctxt "veh_interact" msgid "remove" msgstr "" -#: src/veh_interact.cpp:2860 +#: src/veh_interact.cpp:2854 msgctxt "veh_interact" msgid "siphon" msgstr "" -#: src/veh_interact.cpp:2863 +#: src/veh_interact.cpp:2857 msgctxt "veh_interact" msgid "unload" msgstr "" -#: src/veh_interact.cpp:2866 +#: src/veh_interact.cpp:2860 msgctxt "veh_interact" msgid "crew" msgstr "" -#: src/veh_interact.cpp:2869 +#: src/veh_interact.cpp:2863 msgctxt "veh_interact" msgid "shape" msgstr "" -#: src/veh_interact.cpp:2872 +#: src/veh_interact.cpp:2866 msgctxt "veh_interact" msgid "rename" msgstr "" -#: src/veh_interact.cpp:2875 +#: src/veh_interact.cpp:2869 msgctxt "veh_interact" msgid "label" msgstr "" -#: src/veh_interact.cpp:2878 +#: src/veh_interact.cpp:2872 msgctxt "veh_interact" msgid "back" msgstr "" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Dur" msgstr "" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Durability" msgstr "" -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Dmg" msgstr "" -#: src/veh_interact.cpp:2977 +#: src/veh_interact.cpp:2971 msgid "Wgt" msgstr "" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "FoldVol" msgstr "" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "Folded Volume" msgstr "" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Cap" msgstr "" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Capacity" msgstr "" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "NoisRed" msgstr "" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "Noise Reduction" msgstr "" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Dia" msgstr "" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Wheel Diameter" msgstr "" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wdt" msgstr "" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wheel Width" msgstr "" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Electric Power" msgstr "" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Epwr" msgstr "" -#: src/veh_interact.cpp:3046 +#: src/veh_interact.cpp:3040 #, c-format msgid "Charge: %s" msgstr "" -#: src/veh_interact.cpp:3052 +#: src/veh_interact.cpp:3046 #, c-format msgid "Drain: %+8d" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "boardable" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "opaque" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "openable" msgstr "" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "BatCap" msgstr "" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "Battery Capacity" msgstr "" -#: src/veh_interact.cpp:3081 +#: src/veh_interact.cpp:3075 #, c-format msgid "Power: %+8d" msgstr "" -#: src/veh_interact.cpp:3104 +#: src/veh_interact.cpp:3098 msgid "like new" msgstr "" -#: src/veh_interact.cpp:3112 +#: src/veh_interact.cpp:3106 msgid "battered" msgstr "" -#: src/veh_interact.cpp:3116 +#: src/veh_interact.cpp:3110 msgid "wrecked" msgstr "" -#: src/veh_interact.cpp:3141 +#: src/veh_interact.cpp:3135 msgid "Select tank to siphon:" msgstr "" -#: src/veh_interact.cpp:3177 +#: src/veh_interact.cpp:3171 msgid "Remove what?" msgstr "" -#: src/veh_interact.cpp:3198 +#: src/veh_interact.cpp:3192 msgid "The vehicle has no charged plutonium cells." msgstr "" -#: src/veh_interact.cpp:3257 +#: src/veh_interact.cpp:3251 #, c-format msgid "You don't meet the requirements to install the %s." msgstr "" -#: src/veh_interact.cpp:3275 +#: src/veh_interact.cpp:3269 #, c-format msgid "Could not find base part in requirements for %s." msgstr "" -#: src/veh_interact.cpp:3313 +#: src/veh_interact.cpp:3307 #, c-format msgid "" "Press space, choose a facing direction for the new %s and confirm with " "enter." msgstr "" -#: src/veh_interact.cpp:3339 +#: src/veh_interact.cpp:3333 #, c-format msgid "You install a %1$s into the %2$s." msgstr "" #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3376 +#: src/veh_interact.cpp:3370 #, c-format msgid "You refill the %1$s's %2$s." msgstr "" #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3380 +#: src/veh_interact.cpp:3374 #, c-format msgid "You completely refill the %1$s's %2$s." msgstr "" #. ~ 1$s vehicle name, 2$s reactor name -#: src/veh_interact.cpp:3399 +#: src/veh_interact.cpp:3393 #, c-format msgid "You refuel the %1$s's %2$s." msgstr "" #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3423 +#: src/veh_interact.cpp:3417 #, c-format msgid "The %1$s has already been removed by someone else." msgstr "" #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3431 +#: src/veh_interact.cpp:3425 #, c-format msgid "You don't meet the requirements to remove the %1$s." msgstr "" -#: src/veh_interact.cpp:3472 +#: src/veh_interact.cpp:3466 #, c-format msgid "You remove the broken %1$s from the %2$s." msgstr "" -#: src/veh_interact.cpp:3475 +#: src/veh_interact.cpp:3469 #, c-format msgid "You smash the %1$s to bits, removing it from the %2$s." msgstr "" -#: src/veh_interact.cpp:3478 +#: src/veh_interact.cpp:3472 #, c-format msgid "You remove the %1$s from the %2$s." msgstr "" -#: src/veh_interact.cpp:3509 +#: src/veh_interact.cpp:3503 #, c-format msgid "You completely dismantle the %s." msgstr "" -#: src/veh_interact.cpp:3540 +#: src/veh_interact.cpp:3534 #, c-format msgid "You disconnect the %s's power connection." msgstr "" @@ -456628,67 +457463,67 @@ msgstr "" msgid "Vehicle is locked." msgstr "" -#: src/vehicle.cpp:143 +#: src/vehicle.cpp:144 msgid "The vehicle part you were working on has gone!" msgstr "" -#: src/vehicle.cpp:151 +#: src/vehicle.cpp:152 msgid "The vehicle part you were holding has been destroyed!" msgstr "" -#: src/vehicle.cpp:245 +#: src/vehicle.cpp:246 msgid "Lost connection with the vehicle due to distance!" msgstr "" -#: src/vehicle.cpp:763 +#: src/vehicle.cpp:764 #, c-format msgid "the %s emitting a beep and saying \"Obstacle detected!\"" msgstr "" #. ~ backfire sound -#: src/vehicle.cpp:1027 +#: src/vehicle.cpp:1028 #, c-format msgid "a loud BANG! from the %s" msgstr "" -#: src/vehicle.cpp:1299 +#: src/vehicle.cpp:1300 #, c-format msgid "Remove the attached %s first." msgstr "" -#: src/vehicle.cpp:1306 +#: src/vehicle.cpp:1307 msgid "Remove carried animal first." msgstr "" -#: src/vehicle.cpp:1312 +#: src/vehicle.cpp:1313 msgid "Unracking is required before removing this part." msgstr "" -#: src/vehicle.cpp:1323 +#: src/vehicle.cpp:1324 msgid "Remove all other attached parts first." msgstr "" -#: src/vehicle.cpp:1351 +#: src/vehicle.cpp:1352 msgid "Remove other parts before removing last structure part." msgstr "" -#: src/vehicle.cpp:1364 +#: src/vehicle.cpp:1365 msgid "Removing this part would split the vehicle." msgstr "" #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1807 +#: src/vehicle.cpp:1808 #, c-format msgid "You load the %1$s on the rack." msgstr "" #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1817 +#: src/vehicle.cpp:1818 #, c-format msgid "You can't get the %1$s on the rack." msgstr "" -#: src/vehicle.cpp:2083 +#: src/vehicle.cpp:2084 #, c-format msgid "" "A part of the vehicle ('%s') has no containing vehicle's name. It will be " @@ -456696,128 +457531,128 @@ msgid "" msgstr "" #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2099 +#: src/vehicle.cpp:2100 #, c-format msgid "You unload the %s from the bike rack." msgstr "" #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2138 +#: src/vehicle.cpp:2139 #, c-format msgid "You can't unload the %s from the bike rack." msgstr "" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hmm" msgstr "" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hummm!" msgstr "" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "vroom!" msgstr "" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "whirrr!" msgstr "" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "ROARRR!" msgstr "" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "roarrr!" msgstr "" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRRROARRR!" msgstr "" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRUMBRUMBRUMBRUM!" msgstr "" -#: src/vehicle.cpp:3842 +#: src/vehicle.cpp:3843 msgid "WUMPWUMPWUMP!" msgstr "" -#: src/vehicle.cpp:4443 +#: src/vehicle.cpp:4444 msgid "no owner" msgstr "" -#: src/vehicle.cpp:4493 +#: src/vehicle.cpp:4494 #, c-format msgid "" "This vehicle belongs to: %s, there may be consequences if you are observed " "interacting with it, continue?" msgstr "" -#: src/vehicle.cpp:5060 +#: src/vehicle.cpp:5061 #, c-format msgid "The %s's reactor dies!" msgstr "" -#: src/vehicle.cpp:5095 +#: src/vehicle.cpp:5096 #, c-format msgid "The %s's battery dies!" msgstr "" -#: src/vehicle.cpp:5101 src/vehicle.cpp:5332 +#: src/vehicle.cpp:5102 src/vehicle.cpp:5333 #, c-format msgid "The %s's engine dies!" msgstr "" -#: src/vehicle.cpp:5303 +#: src/vehicle.cpp:5304 msgid "Your engine emits a high pitched whine." msgstr "" -#: src/vehicle.cpp:5305 +#: src/vehicle.cpp:5306 msgid "Your engine emits a loud grinding sound." msgstr "" -#: src/vehicle.cpp:5341 +#: src/vehicle.cpp:5342 #, c-format msgid "The %s's planter turns off due to low temperature." msgstr "" -#: src/vehicle.cpp:5745 +#: src/vehicle.cpp:5746 #, c-format msgid "Your %s winks out of existence." msgstr "" -#: src/vehicle.cpp:6618 +#: src/vehicle.cpp:6619 #, c-format msgid "The %s's power connection was detached!" msgstr "" -#: src/vehicle.cpp:6936 +#: src/vehicle.cpp:6937 #, c-format msgid "The %s's %s breaks into pieces!" msgstr "" -#: src/vehicle.cpp:6941 +#: src/vehicle.cpp:6942 #, c-format msgid "The %1$s's %2$s is torn off!" msgstr "" -#: src/vehicle.cpp:6951 src/vehicle.cpp:6957 +#: src/vehicle.cpp:6952 src/vehicle.cpp:6958 #, c-format msgid "The %1$s's %2$s is destroyed!" msgstr "" -#: src/vehicle.cpp:7205 +#: src/vehicle.cpp:7206 #, c-format msgid "folded %s" msgstr "" -#: src/vehicle.cpp:7211 +#: src/vehicle.cpp:7212 #, c-format msgid "A folded %s." msgstr "" -#: src/vehicle.cpp:7213 +#: src/vehicle.cpp:7214 #, c-format msgid "It will take %s to unfold." msgstr "" @@ -457152,7 +457987,7 @@ msgstr "" msgid " (draining)" msgstr "" -#: src/vehicle_part.cpp:680 +#: src/vehicle_part.cpp:694 #, c-format msgid "Insufficient power to enable %s" msgstr "" @@ -457809,69 +458644,69 @@ msgstr "" msgid "Unload %s" msgstr "" -#: src/vehicle_use.cpp:1923 +#: src/vehicle_use.cpp:1924 msgid "Honk horn" msgstr "" -#: src/vehicle_use.cpp:1937 +#: src/vehicle_use.cpp:1938 msgid "Use " msgstr "" -#: src/vehicle_use.cpp:1948 +#: src/vehicle_use.cpp:1949 msgid "Deactivate the autoclave" msgstr "" -#: src/vehicle_use.cpp:1949 +#: src/vehicle_use.cpp:1950 msgid "Activate the autoclave (1.5 hours)" msgstr "" -#: src/vehicle_use.cpp:1959 +#: src/vehicle_use.cpp:1960 msgid "Deactivate the washing machine" msgstr "" -#: src/vehicle_use.cpp:1960 +#: src/vehicle_use.cpp:1961 msgid "Activate the washing machine (1.5 hours)" msgstr "" -#: src/vehicle_use.cpp:1969 +#: src/vehicle_use.cpp:1970 msgid "Deactivate the dishwasher" msgstr "" -#: src/vehicle_use.cpp:1970 +#: src/vehicle_use.cpp:1971 msgid "Activate the dishwasher (1.5 hours)" msgstr "" -#: src/vehicle_use.cpp:1989 +#: src/vehicle_use.cpp:1990 msgid "Peek through the closed curtains" msgstr "" -#: src/vehicle_use.cpp:1999 +#: src/vehicle_use.cpp:2000 msgid "Fill a container with water" msgstr "" -#: src/vehicle_use.cpp:2027 +#: src/vehicle_use.cpp:2028 #, c-format msgid "Purify water in tank" msgstr "" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2038 +#: src/vehicle_use.cpp:2039 #, c-format msgid "Insufficient power to purify the contents of the %1$s's %2$s" msgstr "" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2043 +#: src/vehicle_use.cpp:2044 #, c-format msgid "You purify the contents of the %1$s's %2$s" msgstr "" -#: src/vehicle_use.cpp:2081 +#: src/vehicle_use.cpp:2082 #, c-format msgid "Craft at the %s" msgstr "" -#: src/vehicle_use.cpp:2091 +#: src/vehicle_use.cpp:2092 #, c-format msgid "Fold %s" msgstr "" @@ -458053,370 +458888,376 @@ msgstr "" msgid "The weather changed to %s!" msgstr "" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Nonvalid" msgstr "" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Valid" msgstr "" -#: src/wish.cpp:127 +#: src/wish.cpp:128 msgid "Id:" msgstr "" -#: src/wish.cpp:137 +#: src/wish.cpp:138 msgid "Prereqs:" msgstr "" -#: src/wish.cpp:147 +#: src/wish.cpp:148 msgid "Prereqs, 2d:" msgstr "" -#: src/wish.cpp:157 +#: src/wish.cpp:158 msgid "Thresholds required:" msgstr "" -#: src/wish.cpp:167 +#: src/wish.cpp:168 msgid "Cancels:" msgstr "" -#: src/wish.cpp:177 +#: src/wish.cpp:178 msgid "Becomes:" msgstr "" -#: src/wish.cpp:187 +#: src/wish.cpp:188 msgid "Add-ons:" msgstr "" -#: src/wish.cpp:206 +#: src/wish.cpp:207 msgid "Category:" msgstr "" #. ~ pts: points, vis: visibility, ugly: ugliness -#: src/wish.cpp:215 +#: src/wish.cpp:216 #, c-format msgid "pts: %d vis: %d ugly: %d" msgstr "" -#: src/wish.cpp:236 +#: src/wish.cpp:237 #, c-format msgid "[%s] find, [%s] quit, [t] toggle base trait" msgstr "" -#: src/wish.cpp:241 +#: src/wish.cpp:242 msgid "[a] show active traits (active)" msgstr "" -#: src/wish.cpp:244 +#: src/wish.cpp:245 msgid "[a] show active traits" msgstr "" -#: src/wish.cpp:264 src/wish.cpp:324 +#: src/wish.cpp:265 src/wish.cpp:325 #, c-format msgid "%s (active)" msgstr "" -#: src/wish.cpp:317 +#: src/wish.cpp:318 #, c-format msgid "%s Mutation changes: %d" msgstr "" -#: src/wish.cpp:365 +#: src/wish.cpp:366 msgid "Intensity threshold: " msgstr "" -#: src/wish.cpp:370 +#: src/wish.cpp:371 msgid "Max: " msgstr "" -#: src/wish.cpp:387 +#: src/wish.cpp:388 #, c-format msgid "Debug Effects Menu: %s" msgstr "" -#: src/wish.cpp:388 +#: src/wish.cpp:389 msgid "Show only active" msgstr "" -#: src/wish.cpp:389 +#: src/wish.cpp:390 msgid "Change body part" msgstr "" -#: src/wish.cpp:446 +#: src/wish.cpp:447 msgid "Choose bodypart" msgstr "" -#: src/wish.cpp:467 +#: src/wish.cpp:468 #, c-format msgid "Set duration (current %1$d): " msgstr "" -#: src/wish.cpp:474 +#: src/wish.cpp:475 msgid "Permanent?" msgstr "" -#: src/wish.cpp:500 +#: src/wish.cpp:501 msgid "INVALID ON THIS LIMB" msgstr "" -#: src/wish.cpp:501 +#: src/wish.cpp:502 msgid "This effect can not be applied on this limb" msgstr "" -#: src/wish.cpp:508 +#: src/wish.cpp:509 msgid " PERMANENT" msgstr "" -#: src/wish.cpp:587 +#: src/wish.cpp:588 msgid " (hallucination)" msgstr "" -#: src/wish.cpp:595 +#: src/wish.cpp:596 #, c-format msgid "" "[%s] find, [f]riendly, [h]allucination, [i]ncrease group, [d]ecrease group, " "[%s] quit" msgstr "" -#: src/wish.cpp:651 +#: src/wish.cpp:652 #, c-format msgid "Spawned %d monsters, choose another or [%s] to quit." msgstr "" -#: src/wish.cpp:654 +#: src/wish.cpp:655 msgid "" "\n" "Target location is not suitable for placing this kind of monster. Choose a different target or [i]ncrease the groups size." msgstr "" -#: src/wish.cpp:734 +#: src/wish.cpp:747 msgid "UPPERCASE, no quotes, separate with spaces" msgstr "" -#: src/wish.cpp:764 +#: src/wish.cpp:774 +msgid "Choose snippet type." +msgstr "" + +#: src/wish.cpp:840 msgid " (contained)" msgstr "" -#: src/wish.cpp:765 +#: src/wish.cpp:841 msgid " (flagged)" msgstr "" -#: src/wish.cpp:777 +#: src/wish.cpp:853 #, c-format -msgid "[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] quit" +msgid "" +"[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] snippet, [%s] " +"quit" msgstr "" -#: src/wish.cpp:852 +#: src/wish.cpp:961 msgid "How many?" msgstr "" -#: src/wish.cpp:886 +#: src/wish.cpp:995 #, c-format msgid "Wish granted. Wish for more or hit [%s] to quit." msgstr "" -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify" msgstr "" -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify its theory level" msgstr "" -#: src/wish.cpp:915 +#: src/wish.cpp:1024 msgid "Decrease skill" msgstr "" -#: src/wish.cpp:916 +#: src/wish.cpp:1025 msgid "Increase skill" msgstr "" -#: src/wish.cpp:918 +#: src/wish.cpp:1027 msgid "Modify all skills…" msgstr "" -#: src/wish.cpp:934 src/wish.cpp:985 src/wish.cpp:1016 +#: src/wish.cpp:1043 src/wish.cpp:1094 src/wish.cpp:1125 #, c-format msgid "@ %d: %s " msgstr "" -#: src/wish.cpp:965 +#: src/wish.cpp:1074 #, c-format msgid "Set '%s' to…" msgstr "" -#: src/wish.cpp:969 +#: src/wish.cpp:1078 msgid " (current)" msgstr "" -#: src/wish.cpp:982 +#: src/wish.cpp:1091 #, c-format msgid "%s set to %d " msgstr "" -#: src/wish.cpp:992 +#: src/wish.cpp:1101 msgid "Alter all skill values" msgstr "" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 1" msgstr "" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 3" msgstr "" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Set to 0" msgstr "" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 1" msgstr "" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 3" msgstr "" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "(Reset changes)" msgstr "" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 10" msgstr "" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 5" msgstr "" -#: src/wish.cpp:1037 +#: src/wish.cpp:1146 msgid "Select proficiency to toggle" msgstr "" -#: src/wish.cpp:1039 +#: src/wish.cpp:1148 msgid "Toggle all proficiencies" msgstr "" -#: src/wish.cpp:1068 src/wish.cpp:1098 src/wish.cpp:1115 +#: src/wish.cpp:1177 src/wish.cpp:1207 src/wish.cpp:1224 #, c-format msgid "(known) %s" msgstr "" -#: src/wish.cpp:1125 +#: src/wish.cpp:1234 #, c-format msgid "You are no longer proficient in %s." msgstr "" -#: src/worldfactory.cpp:184 +#: src/worldfactory.cpp:190 #, c-format msgid "Press [%s] to randomize the world name." msgstr "" -#: src/worldfactory.cpp:226 +#: src/worldfactory.cpp:232 msgid "Choose a new name for this world." msgstr "" -#: src/worldfactory.cpp:233 +#: src/worldfactory.cpp:239 msgid "World name is empty. Randomize the name?" msgstr "" -#: src/worldfactory.cpp:320 +#: src/worldfactory.cpp:326 msgid "world data" msgstr "" -#: src/worldfactory.cpp:523 +#: src/worldfactory.cpp:529 msgid "World selection" msgstr "" -#: src/worldfactory.cpp:596 +#: src/worldfactory.cpp:602 #, c-format msgid "Page %lu" msgstr "" -#: src/worldfactory.cpp:604 +#: src/worldfactory.cpp:610 msgid "Pick a world to enter game" msgstr "" -#: src/worldfactory.cpp:748 +#: src/worldfactory.cpp:753 msgid "last world info" msgstr "" -#: src/worldfactory.cpp:800 +#: src/worldfactory.cpp:805 msgid "MISSING MODS" msgstr "" -#: src/worldfactory.cpp:802 +#: src/worldfactory.cpp:807 msgid "OBSOLETE MODS" msgstr "" -#: src/worldfactory.cpp:869 +#: src/worldfactory.cpp:874 #, c-format msgid " [%s]" msgstr "" -#: src/worldfactory.cpp:966 src/worldfactory.cpp:1317 +#: src/worldfactory.cpp:971 src/worldfactory.cpp:1322 msgid "--NO ACTIVE MODS--" msgstr "" -#: src/worldfactory.cpp:1046 src/worldfactory.cpp:1047 +#: src/worldfactory.cpp:1051 src/worldfactory.cpp:1052 msgid "Switch to other list" msgstr "" -#: src/worldfactory.cpp:1056 +#: src/worldfactory.cpp:1061 msgid "Activate / deactivate mod" msgstr "" -#: src/worldfactory.cpp:1120 +#: src/worldfactory.cpp:1125 msgid "Mod List" msgstr "" -#: src/worldfactory.cpp:1121 +#: src/worldfactory.cpp:1126 msgid "Mod Load Order" msgstr "" -#: src/worldfactory.cpp:1267 +#: src/worldfactory.cpp:1272 #, c-format msgid "…%s = View full description " msgstr "" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO AVAILABLE MODS--" msgstr "" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO RESULTS FOUND--" msgstr "" -#: src/worldfactory.cpp:1524 +#: src/worldfactory.cpp:1529 msgid "Saved list of active mods as default" msgstr "" -#: src/worldfactory.cpp:1603 src/worldfactory.cpp:1680 -#: src/worldfactory.cpp:1864 +#: src/worldfactory.cpp:1608 src/worldfactory.cpp:1685 +#: src/worldfactory.cpp:1869 msgid "World name:" msgstr "" #. ~ Title text for the world creation menu. The < and > characters decorate #. the border. -#: src/worldfactory.cpp:1676 +#: src/worldfactory.cpp:1681 msgid "< Create World >" msgstr "" -#: src/worldfactory.cpp:1683 +#: src/worldfactory.cpp:1688 msgid "________NO NAME ENTERED!________" msgstr "" -#: src/worldfactory.cpp:1735 +#: src/worldfactory.cpp:1740 msgid "Finish" msgstr "" -#: src/worldfactory.cpp:1757 +#: src/worldfactory.cpp:1762 msgid "Randomize" msgstr "" -#: src/worldfactory.cpp:1783 +#: src/worldfactory.cpp:1788 #, c-format msgid "" "Press [%s] to pick a random name for your world.\n" @@ -458424,39 +459265,39 @@ msgid "" "Press [%s] to see additional control information." msgstr "" -#: src/worldfactory.cpp:1797 +#: src/worldfactory.cpp:1802 #, c-format msgid "[%s] - Advanced options" msgstr "" -#: src/worldfactory.cpp:1799 +#: src/worldfactory.cpp:1804 msgid "Advanced settings:" msgstr "" -#: src/worldfactory.cpp:1805 +#: src/worldfactory.cpp:1810 #, c-format msgid "[%s] - Open mod manager" msgstr "" -#: src/worldfactory.cpp:1873 +#: src/worldfactory.cpp:1878 msgid "Are you SURE you're finished? World name will be randomly generated." msgstr "" -#: src/worldfactory.cpp:1889 +#: src/worldfactory.cpp:1894 msgid "Are you sure you want to reset this world?" msgstr "" -#: src/worldfactory.cpp:1918 +#: src/worldfactory.cpp:1923 msgid "" "Currently using customized advanced options. Reset world options to " "defaults?" msgstr "" -#: src/worldfactory.cpp:1951 +#: src/worldfactory.cpp:1956 msgid "Do you want to abort World Generation?" msgstr "" -#: src/worldfactory.cpp:2005 +#: src/worldfactory.cpp:2010 #, c-format msgid "" "[%s] = save Mod Load Order as " @@ -458469,34 +459310,34 @@ msgid "" "[%s] = keybindings" msgstr "" -#: src/worldfactory.cpp:2029 +#: src/worldfactory.cpp:2034 msgid "World Mods" msgstr "" -#: src/worldfactory.cpp:2030 +#: src/worldfactory.cpp:2035 msgid "World Options" msgstr "" -#: src/worldfactory.cpp:2048 +#: src/worldfactory.cpp:2053 msgid "World name cannot be empty!" msgstr "" -#: src/worldfactory.cpp:2050 +#: src/worldfactory.cpp:2055 #, c-format msgid "%s is a reserved name!" msgstr "" -#: src/worldfactory.cpp:2052 +#: src/worldfactory.cpp:2057 #, c-format msgid "A world named %s already exists!" msgstr "" -#: src/worldfactory.cpp:2062 +#: src/worldfactory.cpp:2067 #, c-format msgid "World name contains invalid character: '%c'" msgstr "" -#: src/worldfactory.cpp:2064 +#: src/worldfactory.cpp:2069 #, c-format msgid "World name contains invalid character: 0x%x" msgstr "" diff --git a/lang/po/tr.po b/lang/po/tr.po index 744f8f07d8367..01c325d6da878 100644 --- a/lang/po/tr.po +++ b/lang/po/tr.po @@ -13,7 +13,7 @@ msgid "" msgstr "" "Project-Id-Version: cataclysm-dda 0.F\n" -"POT-Creation-Date: 2022-09-16 10:57+0000\n" +"POT-Creation-Date: 2022-09-23 06:46+0000\n" "PO-Revision-Date: 2018-04-26 14:47+0000\n" "Last-Translator: Mehmet Işık , 2022\n" "Language-Team: Turkish (https://www.transifex.com/cataclysm-dda-translators/teams/2217/tr/)\n" @@ -5595,7 +5595,7 @@ msgstr "" msgid "" "Your memory has been enhanced with small quantum storage drives. While " "active, you learn - both through reading and practice - more quickly. " -"Additionally, you can't forget skills you've already learned." +"Additionally, you forget skills you've learned slower." msgstr "" #. ~ Name of a bionic @@ -6847,6 +6847,21 @@ msgstr "" msgid "back torso (hang)" msgstr "" +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "left leg (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "legs (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "right leg (draped)" +msgstr "" + #. ~ Name of sub body part #: data/json/body_parts.json msgid "waist" @@ -15321,6 +15336,29 @@ msgid "" "Space around you is damaged and everything near you seems to weigh more." msgstr "" +#. ~ Name of effect type id "slowed_time" +#: data/json/effects.json +msgid "Slowed Time" +msgstr "" + +#. ~ Description of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Something is wrong with local spacetime and everything around seems to move " +"faster than you." +msgstr "" + +#. ~ Apply message of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Time around you is damaged and everything near you seems to move faster." +msgstr "" + +#. ~ Remove message of effect type "Slowed Time" +#: data/json/effects.json +msgid "Reality reasserts itself and your time returns to normal." +msgstr "" + #. ~ Field intensity level #: data/json/field_type.json msgid "blood splatter" @@ -17124,6 +17162,11 @@ msgstr "" msgid "This item will be activated when it is placed in mapgen." msgstr "" +#. ~ Description of restriction of JSON flag "GRENADE" +#: data/json/flags.json +msgid "Item must be a grenade" +msgstr "" + #. ~ Please leave anything in unchanged. #. ~ Description of JSON flag "MAG_COMPACT" #: data/json/flags.json @@ -17332,6 +17375,12 @@ msgstr "" msgid "This item is removed after use." msgstr "" +#. ~ Please leave anything in unchanged. +#. ~ Description of JSON flag "BIONIC_FUEL_SOURCE" +#: data/json/flags.json +msgid "Contents of this item are used for fueling bionics." +msgstr "" + #. ~ Message of pull action on a gate #: data/json/gates.json msgid "You turn the handle…" @@ -20357,7 +20406,11 @@ msgid "Unfold" msgstr "" #. ~ Item action name of "SOLARPACK_OFF" -#: data/json/item_actions.json +#. ~ "menu_text" action message of item "small cardboard box" +#. ~ "menu_text" action message of item "cardboard box" +#. ~ "menu_text" action message of item "large cardboard box" +#. ~ "menu_text" action message of item "oversize cardboard box" +#: data/json/item_actions.json data/json/items/containers.json msgid "Fold" msgstr "" @@ -28444,11 +28497,6 @@ msgstr "" msgid "using drugs" msgstr "" -#. ~ Verb in activity "ACT_CONSUME_FUEL_MENU" -#: data/json/player_activities.json -msgid "consuming fuel" -msgstr "" - #. ~ Verb in activity "ACT_HACKING" #: data/json/player_activities.json msgid "hacking" @@ -53139,6 +53187,36 @@ msgid "" "insulation layer beneath." msgstr "" +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base rock carpet!" +msgstr "" + +#. ~ Terrain name +#. ~ Item name +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +#: data/json/items/resources/home_improvement.json +#: data/mods/No_Hope/terrain.json +msgid "red carpet" +msgid_plural "red carpets" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base primitive floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base gray linoleum floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base white linoleum floor carpet!" +msgstr "" + #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-floors-indoor.json #: data/json/furniture_and_terrain/terrain-floors-outdoors.json @@ -65565,7 +65643,32 @@ msgstr[1] "" #. ~ ~7x20x15 or ~4x22x22 #. ~ Description of "small cardboard box" #: data/json/items/containers.json -msgid "A small cardboard box. No bigger than a foot in dimension." +msgid "" +"A small cardboard box. No bigger than a foot in dimension. Can be folded." +msgstr "" + +#. ~ "msg" action message of item "small cardboard box" +#. ~ "msg" action message of item "cardboard box" +#. ~ "msg" action message of item "large cardboard box" +#. ~ "msg" action message of item "oversize cardboard box" +#: data/json/items/containers.json +msgid "You fold the box." +msgstr "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Item name +#: data/json/items/containers.json +msgid "small folded cardboard box" +msgid_plural "small folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Description of "small folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A small folded cardboard box. No bigger than a foot in dimension. Can be " +"assembled." msgstr "" #. ~ (25x40x50) @@ -65581,6 +65684,21 @@ msgstr[1] "" #: data/json/items/containers.json msgid "" "A sturdy cardboard box, about the size of a banana box. Great for packing." +" Can be folded." +msgstr "" + +#. ~ (1x80x75) +#. ~ Item name +#: data/json/items/containers.json +msgid "folded cardboard box" +msgid_plural "folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" + +#. ~ (1x80x75) +#. ~ Description of "folded cardboard box" +#: data/json/items/containers.json +msgid "A sturdy folded cardboard box. Great for packing. Can be assembled." msgstr "" #. ~ A box that children could hide in should be big enough to cram a (un)dead @@ -65589,7 +65707,23 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, the sort children would have loved to hide in, " -"when there were still children." +"when there were still children. Can be folded." +msgstr "" + +#. ~ (1x150x120) +#. ~ Item name +#: data/json/items/containers.json +msgid "large folded cardboard box" +msgid_plural "large folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" + +#. ~ (1x150x120) +#. ~ Description of "large folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A very large folded cardboard box, the sort children would have loved to " +"hide in, when there were still children. Can be assembled." msgstr "" #. ~ A box that children could hide in should be big enough to cram a (un)dead @@ -65598,7 +65732,7 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, doubled up with a second layer of cardboard and " -"lots of duct tape." +"lots of duct tape. It can't be folded anymore." msgstr "" #. ~ (200x50x20) @@ -65614,7 +65748,23 @@ msgstr[1] "" #: data/json/items/containers.json msgid "" "An oversize cardboard box, big enough to fit some longer items. Great for " -"storage." +"storage. Can be folded." +msgstr "" + +#. ~ (220x100x1) +#. ~ Item name +#: data/json/items/containers.json +msgid "oversize folded cardboard box" +msgid_plural "oversize folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" + +#. ~ (220x100x1) +#. ~ Description of "oversize folded cardboard box" +#: data/json/items/containers.json +msgid "" +"An oversize cardboard box, big enough to fit some longer items. Great for " +"storage. Can be assembled." msgstr "" #. ~ Item name @@ -68309,6 +68459,24 @@ msgid "" "to untie them." msgstr "" +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Item name +#: data/json/items/generic.json +msgid "bundle of javelins" +msgid_plural "bundles of javelins" +msgstr[0] "" +msgstr[1] "" + +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Description of "bundle of javelins" +#: data/json/items/generic.json +msgid "" +"Five wooden javelins securely tied together for easier transport. " +"Disassemble to untie them." +msgstr "" + #. ~ Item name #: data/json/items/generic.json msgid "t-substrate sample" @@ -120307,6 +120475,7 @@ msgstr "" #. ~ Valid mod location of gun "Makarov PM" #. ~ Valid mod location of gun "makeshift chemical thrower" #. ~ Valid mod location of gun "RM451 flamethrower" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "XM34 EMP projector" #. ~ Valid mod location of gun "A7 laser rifle" #. ~ Valid mod location of gun "V29 laser pistol" @@ -120351,8 +120520,9 @@ msgstr "" #: data/json/items/gun/762R.json data/json/items/gun/8x40mm.json #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json data/json/items/gun/flammable.json -#: data/json/items/gun/ups.json data/json/items/gunmod/rail.json -#: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json +#: data/json/items/gun/robofac_gun.json data/json/items/gun/ups.json +#: data/json/items/gunmod/rail.json data/json/items/ranged/crossbows.json +#: data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/7.50mm.json #: data/mods/Aftershock/items/gun/laser.json #: data/mods/Aftershock/items/gun/plasma.json @@ -120582,6 +120752,7 @@ msgstr "" #. ~ Valid mod location of gun "combination gun" #. ~ Valid mod location of gun "RM451 flamethrower" #. ~ Valid mod location of gun "flintlock musket" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "12 gauge bullpup shotgun" #. ~ Valid mod location of gun "high-capacity pump-action shotgun" #. ~ Valid mod location of gun "gas-operated bullpup shotgun" @@ -120657,8 +120828,9 @@ msgstr "" #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json #: data/json/items/gun/combination.json data/json/items/gun/flammable.json -#: data/json/items/gun/flintlock.json data/json/items/gun/shot.json -#: data/json/items/gun/ups.json data/json/items/gunmod/bionicmods.json +#: data/json/items/gun/flintlock.json data/json/items/gun/robofac_gun.json +#: data/json/items/gun/shot.json data/json/items/gun/ups.json +#: data/json/items/gunmod/bionicmods.json #: data/json/items/gunmod/underbarrel.json data/json/items/ranged/archery.json #: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/laser.json @@ -130328,9 +130500,7 @@ msgstr[1] "" #. ~ Description of "fast-food French fries" #: data/json/items/comestibles/junkfood.json -msgid "" -"Salty, deep-fried potatoes from a fast food restaurant. Somehow, they're " -"still edible." +msgid "Salty, deep-fried potatoes from a fast food restaurant." msgstr "" #. ~ Item name @@ -166921,15 +167091,6 @@ msgstr[1] "" msgid "A can of yellow paint." msgstr "" -#. ~ Item name -#. ~ Terrain name -#: data/json/items/resources/home_improvement.json -#: data/mods/No_Hope/terrain.json -msgid "red carpet" -msgid_plural "red carpets" -msgstr[0] "" -msgstr[1] "" - #. ~ Description of "red carpet" #: data/json/items/resources/home_improvement.json msgid "A roll of red carpet." @@ -172544,6 +172705,56 @@ msgstr[1] "" msgid "This is a tool used for properly disassembling firearm ammunition." msgstr "" +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal gasoline tank" +msgid_plural "internal gasoline tanks" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "internal gasoline tank" +#: data/json/items/tool/integrated.json +msgid "Internal tank for gasoline fuel cell bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal ethanol tank" +msgid_plural "internal ethanol tanks" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "internal ethanol tank" +#: data/json/items/tool/integrated.json +msgid "Internal ethanol tank for ethanol burner bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal oil tank" +msgid_plural "internal oil tanks" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "internal oil tank" +#: data/json/items/tool/integrated.json +msgid "Internal oil tank for oil generator bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal battery compartment" +msgid_plural "internal battery compartments" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "internal battery compartment" +#: data/json/items/tool/integrated.json +msgid "" +"Internal compartment for holding medium sized batteries for battery system " +"bionic." +msgstr "" + #. ~ Item name #: data/json/items/tool/knives.json msgid "copper knife" @@ -180693,18 +180904,6 @@ msgstr[1] "" msgid "A thin sheet of metal." msgstr "" -#. ~ Item name -#: data/json/items/vehicle/plating.json -msgid "wired sheet metal" -msgid_plural "wired sheet metal" -msgstr[0] "" -msgstr[1] "" - -#. ~ Description of "wired sheet metal" -#: data/json/items/vehicle/plating.json -msgid "Sheet metal that has had housing for lights wired into it." -msgstr "" - #. ~ Item name #: data/json/items/vehicle/plating.json msgid "wooden armor kit" @@ -180825,6 +181024,19 @@ msgstr[1] "" msgid "Durable silica-coated chitin plating made for a vehicle." msgstr "" +#. ~ Item name +#. ~ Vehicle part name +#: data/json/items/vehicle/plating.json data/json/vehicleparts/boards.json +msgid "counterweight" +msgid_plural "counterweights" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "counterweight" +#: data/json/items/vehicle/plating.json +msgid "A heavy block of steel used in balancing other heavy things." +msgstr "" + #. ~ Item name #. ~ Vehicle part name #: data/json/items/vehicle/rams.json data/json/vehicleparts/rams.json @@ -184326,6 +184538,20 @@ msgstr "" msgid "%1$s impales !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale your %2$s, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #: data/mods/Xedra_Evolved/monsters/monsterattacks.json @@ -184352,6 +184578,18 @@ msgstr "" msgid "%1$s buries its beak in !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184376,6 +184614,18 @@ msgstr "" msgid "%1$s snaps its tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184400,6 +184650,18 @@ msgstr "" msgid "%1$s snaps its barbed tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184425,6 +184687,18 @@ msgstr "" msgid "%1$s snaps its long barbed tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184452,6 +184726,19 @@ msgstr "" msgid "%1$s's head shoots out, and its teeth sink into !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's head extends to bite you, but you dodge and the head sails past!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "" +"%s's head extends to bite , but they dodge and the head sails past!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184476,6 +184763,18 @@ msgstr "" msgid "%1$s thrusts its arms at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts its arms at you, but you evade the stretched arm!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's thrusts its arms at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184501,6 +184800,18 @@ msgid "" "%1$s stares intently at and a hurricane force wind hits them!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s stares at you, but you the wind bursts past you!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's stares at , but the wind blows past them!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184525,6 +184836,18 @@ msgstr "" msgid "%1$s thrusts a claw at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at you, but you evade it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at , but they evade it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184549,6 +184872,18 @@ msgstr "" msgid "%1$s slashes at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at your neck! You duck!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at , but they duck!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184573,6 +184908,18 @@ msgstr "" msgid "%1$s takes a powerful swing at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184597,6 +184944,18 @@ msgstr "" msgid "%1$s brutally rams !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184621,6 +184980,18 @@ msgstr "" msgid "%1$s claws at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s claws at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to claw at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184645,6 +185016,18 @@ msgstr "" msgid "%1$s slams into !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to slam into you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries slam into , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184669,6 +185052,18 @@ msgstr "" msgid "%1$s stings !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184711,6 +185106,18 @@ msgstr "" msgid "%1$s gores with its antlers!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184735,6 +185142,18 @@ msgstr "" msgid "%1$s kicks !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -184761,6 +185180,20 @@ msgstr "" msgid "%s grabs and covers them in sticky webs!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab , but they dodge!" +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/monster_deaths.json msgid "Necro Boomer Revive" @@ -185679,22 +186112,22 @@ msgstr "" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Action" +msgid "Reflection Action" msgstr "" -#. ~ Description of spell "Endless Hunger Action" +#. ~ Description of spell "Reflection Action" #: data/json/monster_special_attacks/spells.json msgid "Teleports and harms monsters." msgstr "" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Revive" +msgid "Reflection Revive" msgstr "" -#. ~ Description of spell "Endless Hunger Revive" +#. ~ Description of spell "Reflection Revive" #: data/json/monster_special_attacks/spells.json -msgid "Revives the endless hunger." +msgid "Revives the reflection." msgstr "" #. ~ Spell name @@ -185724,6 +186157,26 @@ msgid "" "hallucination attacks. You can see it only in debug menu." msgstr "" +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Sloth Attack" +msgstr "" + +#. ~ Description of spell "Sloth Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Slows you." +msgstr "" + +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Guilt Attack" +msgstr "" + +#. ~ Description of spell "Guilt Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Makes things heavier." +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/weapon_spells.json msgid "Mi-go Slaver Beam" @@ -188297,7 +188750,7 @@ msgid "" msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish" msgid_plural "giant crayfish" msgstr[0] "" @@ -188311,7 +188764,7 @@ msgid "" msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "colossal crayfish" msgid_plural "colossal crayfish" msgstr[0] "" @@ -188323,7 +188776,7 @@ msgid "An enormous mutated gray crayfish with pincer claws and long antennae." msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish larva" msgid_plural "giant crayfish larvae" msgstr[0] "" @@ -188907,6 +189360,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "skittering plague" msgid_plural "skittering plagues" msgstr[0] "" @@ -188923,6 +189377,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague nymph" msgid_plural "plague nymphs" msgstr[0] "" @@ -188938,6 +189393,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague vector" msgid_plural "plague vectors" msgstr[0] "" @@ -188954,6 +189410,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach" msgid_plural "giant cockroaches" msgstr[0] "" @@ -188968,6 +189425,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach nymph" msgid_plural "giant cockroach nymphs" msgstr[0] "" @@ -188980,6 +189438,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "pregnant giant cockroach" msgid_plural "pregnant giant cockroaches" msgstr[0] "" @@ -189103,6 +189562,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly naiad" msgid_plural "giant dragonfly naiads" msgstr[0] "" @@ -189119,6 +189579,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly" msgid_plural "giant dragonflies" msgstr[0] "" @@ -189135,6 +189596,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "fused dragonflies" msgid_plural "fused dragonflies" msgstr[0] "" @@ -189594,6 +190056,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "wasp larva" msgid_plural "wasp larvae" msgstr[0] "" @@ -189717,6 +190180,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "dermatik larva" msgid_plural "dermatik larvae" msgstr[0] "" @@ -189826,6 +190290,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant ant" msgid_plural "giant ants" msgstr[0] "" @@ -189854,6 +190319,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant acidic ant" msgid_plural "giant acidic ants" msgstr[0] "" @@ -189891,6 +190357,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic ant larva" msgid_plural "acidic ant larvae" msgstr[0] "" @@ -189920,6 +190387,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic soldier ant" msgid_plural "acidic soldier ants" msgstr[0] "" @@ -189935,6 +190403,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "ant larva" msgid_plural "ant larvae" msgstr[0] "" @@ -189963,6 +190432,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "soldier ant" msgid_plural "soldier ants" msgstr[0] "" @@ -189977,6 +190447,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "super soldier ant" msgid_plural "super soldier ants" msgstr[0] "" @@ -190006,6 +190477,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant locust" msgid_plural "giant locusts" msgstr[0] "" @@ -190021,6 +190493,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "famine" msgid_plural "famines" msgstr[0] "" @@ -190035,6 +190508,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "locust nymph" msgid_plural "locust nymphs" msgstr[0] "" @@ -190049,6 +190523,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "aphid" msgid_plural "aphids" @@ -190065,6 +190540,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "giant aphid" msgid_plural "giant aphids" @@ -190095,6 +190571,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant praying mantis" msgid_plural "giant praying mantises" msgstr[0] "" @@ -190110,6 +190587,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "praying mantis nymph" msgid_plural "praying mantis nymphs" msgstr[0] "" @@ -190125,6 +190603,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "great mantis" msgid_plural "great mantises" msgstr[0] "" @@ -190195,6 +190674,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant grasshopper" msgid_plural "giant grasshoppers" msgstr[0] "" @@ -190209,6 +190689,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "grasshopper nymph" msgid_plural "grasshopper nymphs" msgstr[0] "" @@ -190221,6 +190702,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant stag beetle larva" msgid_plural "giant stag beetle larvae" msgstr[0] "" @@ -190298,6 +190780,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant antlion larva" msgid_plural "giant antlion larvae" msgstr[0] "" @@ -190312,6 +190795,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant adult antlion" msgid_plural "giant adult antlions" msgstr[0] "" @@ -190341,6 +190825,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water strider" msgid_plural "giant water striders" msgstr[0] "" @@ -190355,6 +190840,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water strider nymph" msgid_plural "water strider nymphs" msgstr[0] "" @@ -190479,6 +190965,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "cicada nymph" msgid_plural "cicada nymphs" msgstr[0] "" @@ -190493,6 +190980,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cicada" msgid_plural "giant cicadas" msgstr[0] "" @@ -190507,6 +190995,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant woodlouse" msgid_plural "giant woodlice" msgstr[0] "" @@ -190521,6 +191010,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "baby woodlouse" msgid_plural "baby woodlice" msgstr[0] "" @@ -190535,6 +191025,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water tiger" msgid_plural "giant water tigers" msgstr[0] "" @@ -190549,6 +191040,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant diving beetle" msgid_plural "giant diving beetles" msgstr[0] "" @@ -190564,6 +191056,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water scorpion" msgid_plural "giant water scorpions" msgstr[0] "" @@ -190578,6 +191071,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water scorpion nymph" msgid_plural "water scorpion nymphs" msgstr[0] "" @@ -193684,6 +194178,8 @@ msgstr "" #. ~ Death message of monster "shifting mass" #. ~ Death message of monster "impossible shape" +#. ~ Death message of monster "guilt" +#. ~ Death message of monster "sloth" #. ~ Death message of monster "Impossible shape" #: data/json/monsters/nether.json data/mods/innawood/monsters/nether.json #, c-format @@ -193903,28 +194399,70 @@ msgstr "" #. ~ Monster name #: data/json/monsters/nether.json -msgid "endless hunger" -msgid_plural "endless hungers" +msgid "pale reflection" +msgid_plural "pale reflections" msgstr[0] "" msgstr[1] "" -#. ~ Description of monster "endless hunger" +#. ~ Description of monster "pale reflection" #: data/json/monsters/nether.json msgid "" -"Your mind fills in large shifting images of predators to save you from its " -"actual appearance. You can feel it despite the distance as if it were " -"connected to you." +"This looks nothing like you. It's barely real. So why does your mind keep " +"mistaking it for you?" +msgstr "" + +#. ~ Death message of monster "pale reflection" +#: data/json/monsters/nether.json +#, c-format +msgid "The %s vanishes but you can still feel it." msgstr "" -#. ~ Death message of monster "endless hunger" +#. ~ Monster message of special attack of monster "pale reflection" #: data/json/monsters/nether.json #, c-format -msgid "The %s vanishes but you can still feel it through your connection." +msgid "You can feel the %s." +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "twisted reflection" +msgid_plural "twisted reflections" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "twisted reflection" +#: data/json/monsters/nether.json +msgid "" +"This looks almost nothing like you. It's form isn't even stable. So why " +"does your mind keep mistaking it for you?" +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "dark reflection" +msgid_plural "dark reflections" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "dark reflection" +#: data/json/monsters/nether.json +msgid "" +"This only looks a little like you. It's obviously not you. So why does " +"your mind keep mistaking it for you?" msgstr "" -#. ~ Monster message of special attack of monster "endless hunger" +#. ~ Monster name #: data/json/monsters/nether.json -msgid "You can feel the endless hunger." +msgid "better half" +msgid_plural "better halves" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "better half" +#: data/json/monsters/nether.json +msgid "" +"This doesn't look like you. It looks like what you've dreamed you could be." +" Why does your mind keep mistaking you for a bad copy of it?" msgstr "" #. ~ Monster name @@ -193969,6 +194507,48 @@ msgstr "" msgid "You feel something was destroyed inside you." msgstr "" +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "guilt" +msgid_plural "guilts" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"memories of your wrongdoings rise to the surface." +msgstr "" + +#. ~ Monster message of special attack of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"The guilt makes no physical movement and yet you feel the force of its " +"assault. Everything feels heavier." +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "sloth" +msgid_plural "sloths" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"a desire to stop moving rises." +msgstr "" + +#. ~ Monster message of special attack of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"The sloth does nothing, and you feel time itself aiding your desire to do " +"nothing." +msgstr "" + #. ~ Monster name #: data/json/monsters/power_leech.json msgid "leech blossom" @@ -234503,42 +235083,42 @@ msgstr "" #. ~ Mission name #: data/json/npcs/exodii/exodii_merchant_missions.json -msgid "Bring 1L of anesthetic to Rubik" +msgid "Bring 1000 units of anesthetic to Rubik" msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "" -"If'n us'll to add the metal an' plastic for ye, us'll need one liter o' them" -" anus-feticks, half for your thinkin'-meat an' half for our stock." +"If'n us'll to add the metal an' plastic for ye, us'll need a thousand unit " +"o' them anus-feticks, half for your thinkin'-meat an' half for our stock." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "King's own luck!" msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "That be a choice an' you can tass. Come back to this'n if you like." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Check round the chirurgery an' such, I'd razz." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Us'n waits patient-like for that anus-fetick." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. We can pass it in when you like." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. Come back to this'n if you like to try again." msgstr "" @@ -235735,26 +236315,29 @@ msgstr "" #. is to bring us a bit of good tea. Not literally 'tea' of course. That's #. my Anglic street slang. I mean the stuff that puts you to sleep for #. surgery. The Great Grey says your word for it is 'anesthetic'. You bring -#. us one liter of anesthetic, we'll fix you up with a wire and everything. +#. us a thousand units of anesthetic, we'll fix you up with a wire and +#. everything. #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" "Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle " "mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. " "I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep " "f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. " -"You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a" -" tiff." +"You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire" +" an' a tiff." msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" -"One liter of, uh, anesthetic, coming up. Can we talk about something else?" +"One thousand units of, uh, anesthetic, coming up. Can we talk about " +"something else?" msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json -msgid "One liter of, uh, anesthetic, coming up. I'd better start looking." +msgid "" +"One thousand units of, uh, anesthetic, coming up. I'd better start looking." msgstr "" #. ~ Response to NPC dialogue @@ -272372,6 +272955,16 @@ msgstr "" msgid "Recipes related to constructing cardboard boxes." msgstr "" +#. ~ name of the nested group +#: data/json/recipes/nested.json +msgid "assembled cardboard boxes" +msgstr "" + +#. ~ Description of the category "assembled cardboard boxes" +#: data/json/recipes/nested.json +msgid "Recipes related to assembling cardboard boxes." +msgstr "" + #. ~ name of the nested group #: data/json/recipes/nested.json msgid "wooden boxes" @@ -313234,6 +313827,13 @@ msgid "" " people to see over it." msgstr "" +#. ~ Description of vehicle part "counterweight" +#: data/json/vehicleparts/boards.json +msgid "" +"A half-height heavy metal wall. Commonly used in forklifts to balance them " +"when lifting heavy things." +msgstr "" + #. ~ Vehicle part name #: data/json/vehicleparts/cargo.json msgid "storage bag" @@ -314006,11 +314606,6 @@ msgstr "" msgid "red light" msgstr "" -#. ~ Vehicle part name -#: data/json/vehicleparts/lights.json -msgid "aisle with lights" -msgstr "" - #. ~ Vehicle part name #: data/json/vehicleparts/manual.json msgid "foot pedals" @@ -343058,6 +343653,18 @@ msgstr "" msgid "%1$s stomps on !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries to stomp on you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries stomp on , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -343082,6 +343689,18 @@ msgstr "" msgid "%1$s swings its massive tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -343106,6 +343725,18 @@ msgstr "" msgid "%1$s swings its spiked tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -343130,6 +343761,18 @@ msgstr "" msgid "%1$s thrusts its long horns at !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s thrusts its long horns at you, but you evade!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s's thrusts its long horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -344842,6 +345485,13 @@ msgid_plural "sarahsaurus eggs" msgstr[0] "" msgstr[1] "" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "anchisaurus egg" +msgid_plural "anchisaurus eggs" +msgstr[0] "" +msgstr[1] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "issi egg" @@ -344884,6 +345534,13 @@ msgid_plural "diplodocus eggs" msgstr[0] "" msgstr[1] "" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "barosaurus egg" +msgid_plural "barosaurus eggs" +msgstr[0] "" +msgstr[1] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "camarasaurus egg" @@ -346220,6 +346877,20 @@ msgid "" "hands and leathery skin." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "anchisaurus" +msgid_plural "anchisaurus" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "anchisaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"A four legged plant eating dinosaur with a long neck, dexterous hands and " +"leathery skin." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "issi" @@ -346302,6 +346973,20 @@ msgstr[1] "" msgid "Huge, long-necked, four-legged dinosaur with a long, whip-like tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "barosaurus" +msgid_plural "barosaurus" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "barosaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur with a long, whip-like tail and one " +"large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "camarasaurus" @@ -347454,6 +348139,21 @@ msgid "" "holding together a shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal anchisaurus zombie" +msgid_plural "fungal anchisaurus zombies" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "fungal anchisaurus zombie" +#: data/mods/DinoMod/monsters/fungus.json +msgid "" +"This was once a four legged plant eating dinosaur with a long neck and " +"leathery skin. Now fungal tendrils sprout from the mouth, eyes, and other " +"orifices, holding together a large shambling mass of mold-covered flesh." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal issi zombie" @@ -347549,11 +348249,12 @@ msgstr "" #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json -msgid "fungal camarasaurus zombie" -msgid_plural "fungal camarasaurus zombies" +msgid "fungal barosaurus zombie" +msgid_plural "fungal barosaurus zombies" msgstr[0] "" msgstr[1] "" +#. ~ Description of monster "fungal barosaurus zombie" #. ~ Description of monster "fungal camarasaurus zombie" #: data/mods/DinoMod/monsters/fungus.json msgid "" @@ -347562,6 +348263,13 @@ msgid "" "orifices, holding together an enormous shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal camarasaurus zombie" +msgid_plural "fungal camarasaurus zombies" +msgstr[0] "" +msgstr[1] "" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal brachiosaurus zombie" @@ -348107,34 +348815,6 @@ msgid_plural "dark gray and white hatchlings" msgstr[0] "" msgstr[1] "" -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "sarahsaurus hatchling" -msgid_plural "sarahsaurus hatchlings" -msgstr[0] "" -msgstr[1] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "issi hatchling" -msgid_plural "issi hatchlings" -msgstr[0] "" -msgstr[1] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "haplocanthosaurus hatchling" -msgid_plural "haplocanthosaurus hatchlings" -msgstr[0] "" -msgstr[1] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "amargasaurus hatchling" -msgid_plural "amargasaurus hatchlings" -msgstr[0] "" -msgstr[1] "" - #. ~ Monster name #: data/mods/DinoMod/monsters/hatchling.json msgid "brown and magenta hatchling" @@ -348439,6 +349119,11 @@ msgid "" "tail." msgstr "" +#. ~ Description of monster "mon_anchisaurus_juvenile" +#: data/mods/DinoMod/monsters/juvenile.json +msgid "A four-legged, plant-eating juvenile sauropod with a long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/juvenile.json msgid "brown and magenta sauropod juvenile" @@ -348915,6 +349600,20 @@ msgstr[1] "" msgid "Long-necked, two-legged dinosaur corpse with a long tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "anchisaurus zombie" +msgid_plural "anchisaurus zombie" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "anchisaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Long-necked, four-legged dinosaur corpse. The neck is bent at a disturbing " +"angle and leaking black ichor." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "issi zombie" @@ -348996,6 +349695,20 @@ msgid "" "tiny head with vacant white eyes. Sways and staggers." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "barosaurus zombie" +msgid_plural "barosaurus zombies" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "barosaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "camarasaurus zombie" @@ -349853,6 +350566,20 @@ msgid "" "charred meat. Its flesh has mended into a leathery shell." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched anchisaurus zombie" +msgid_plural "scorched anchisaurus zombies" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "scorched anchisaurus zombie" +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "" +"Heavily-burned four-legged zombie dinosaur sauropod that still reeks of " +"charred meat. Its flesh has mended into a leathery shell." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched issi zombie" @@ -349911,6 +350638,13 @@ msgid_plural "scorched diplodocus zombies" msgstr[0] "" msgstr[1] "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched barosaurus zombie" +msgid_plural "scorched barosaurus zombies" +msgstr[0] "" +msgstr[1] "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched camarasaurus zombie" @@ -350589,6 +351323,20 @@ msgid "" "bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "American Ammo" +msgid_plural "American Ammos" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "American Ammo" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Long-necked, four-legged dinosaur corpse. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Frozen Fury" @@ -350670,6 +351418,21 @@ msgid "" "body bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "Barosaurus Brute" +msgid_plural "Barosaurus Brutes" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "Barosaurus Brute" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Zombie Freight Train" @@ -351986,6 +352749,20 @@ msgid "" "large, two-legged body and long neck." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "armored anchisaurus" +msgid_plural "armored anchisaurus" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "armored anchisaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"large, four-legged body and long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "armored issi" @@ -352061,7 +352838,21 @@ msgstr[1] "" #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "" "This zombified diplodocus has grown dense bone armor, completely covering " -"the massive, four-legged body and tiny head." +"the massive, four-legged body and small head." +msgstr "" + +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "boneplate barosaurus" +msgid_plural "boneplate barosaurus" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of monster "boneplate barosaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"massive, four-legged body and small head." msgstr "" #. ~ Monster name @@ -353177,6 +353968,16 @@ msgstr "" msgid "An allosaurus nest." msgstr "" +#. ~ Name of map extra +#: data/mods/DinoMod/overmap/map_extras.json +msgid "anchisaurus nest" +msgstr "" + +#. ~ Description of map extra "anchisaurus nest" +#: data/mods/DinoMod/overmap/map_extras.json +msgid "An anchisaurus nest." +msgstr "" + #. ~ Name of map extra #: data/mods/DinoMod/overmap/map_extras.json msgid "ankylosaurus nest" @@ -359596,6 +360397,18 @@ msgid "" "bionic power. It can store up to 100 mL of blood." msgstr "" +#. ~ Item name +#: data/mods/Magiclysm/bionics.json +msgid "internal blood bank" +msgid_plural "internal blood banks" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "internal blood bank" +#: data/mods/Magiclysm/bionics.json +msgid "Internal tank for blood power generator bionic." +msgstr "" + #. ~ Construction group name #: data/mods/Magiclysm/construction_group.json msgid "Build Translocator Gate" @@ -359969,6 +360782,18 @@ msgstr "" msgid "%1$s lashes with its flaming whip!" msgstr "" +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes you with its flaming whip, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes with its flaming whip, but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/Magiclysm/monster_attacks.json #, c-format @@ -380151,6 +380976,115 @@ msgstr "" msgid "Makes a lot of docile, but generally untamable wildlife, tamable." msgstr "" +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame dragonfly egg" +msgid_plural "tame dragonfly eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame dragonfly egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The still-wet egg of a mutated dragonfly. This one has been carefully " +"tended for. The dragonfly inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame mantis egg" +msgid_plural "tame mantis eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame mantis egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"Praying mantis eggs glued to each other inside a strange-looking case. " +"These ones have been carefully tended for. The mantis inside seems more " +"timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame antlion egg" +msgid_plural "tame antlion eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame antlion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"A large, white antlion egg. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame cicada egg" +msgid_plural "tame cicada eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame cicada egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a cicada. This one has been carefully tended for. The cicada " +"inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water beetle egg" +msgid_plural "tame water beetle eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame water beetle egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water beetle. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water scorpion egg" +msgid_plural "tame water scorpion eggs" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "tame water scorpion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water scorpion. This one has been carefully tended for. The " +"water scorpion inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "sweet goop" +msgid_plural "sweet goop" +msgstr[0] "" +msgstr[1] "" + +#. ~ Description of "sweet goop" +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "" +"A bunch of sweet stuff with a wet, goopy consistency. Normal bugs would die" +" for this, just hope the mutants will like it as well." +msgstr "" + +#. ~ name of the nested group +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "tame eggs" +msgstr "" + +#. ~ Description of the category "tame eggs" +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "Recipes related to taming the eggs of aggressive invertebrates." +msgstr "" + #. ~ Name of effect type id "toxic_glue" #: data/mods/TropiCataclysm/effects.json msgid "Termite Glue" @@ -385357,11 +386291,6 @@ msgid "" "damage to kill something." msgstr "" -#. ~ "message" action message of item "Vancian bill" -#: data/mods/Xedra_Evolved/items/inventor/artifacts.json -msgid "You tear the ticket apart." -msgstr "" - #. ~ Item name #: data/mods/Xedra_Evolved/items/inventor/artifacts.json msgid "helmet of creative juices" @@ -393644,9 +394573,9 @@ msgstr "" #. ~ NPC dialogue line #: data/mods/translate-dialogue/rubik.json msgid "" -"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" +"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" "\n" -"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us one liter of anesthetic, we'll fix you up with a wire and everything." +"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us a thousand units of anesthetic, we'll fix you up with a wire and everything." msgstr "" #. ~ NPC dialogue line @@ -395864,6 +396793,11 @@ msgstr "" msgid "Toggle spawning everything" msgstr "" +#. ~ Key binding name +#: data/raw/keybindings.json +msgid "Choose snippet" +msgstr "" + #. ~ Key binding name #: data/raw/keybindings.json msgid "Look at" @@ -396364,11 +397298,11 @@ msgid "" "Internal error: achievement lacks watcher." msgstr "" -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Press " msgstr "" -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Try" msgstr "" @@ -396380,8 +397314,8 @@ msgstr "" msgid "Interact" msgstr "" -#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:121 -#: src/game_inventory.cpp:206 +#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:122 +#: src/game_inventory.cpp:204 msgid "Inventory" msgstr "" @@ -396427,8 +397361,8 @@ msgstr "" msgid "Auto drive canceled." msgstr "" -#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2547 -#: src/activity_handlers.cpp:2583 +#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2543 +#: src/activity_handlers.cpp:2579 msgid "You have reached your destination." msgstr "" @@ -396447,7 +397381,7 @@ msgid "You cannot hack this." msgstr "" #: src/activity_actor.cpp:779 src/activity_actor.cpp:2326 -#: src/activity_actor.cpp:5042 src/computer_session.cpp:494 +#: src/activity_actor.cpp:5031 src/computer_session.cpp:494 #: src/computer_session.cpp:511 src/computer_session.cpp:1220 #: src/computer_session.cpp:1496 msgid "an alarm sound!" @@ -396477,7 +397411,7 @@ msgstr "" msgid "The nearby doors unlock." msgstr "" -#: src/activity_actor.cpp:846 src/iuse.cpp:10013 +#: src/activity_actor.cpp:846 src/iuse.cpp:10031 msgid "It's too dark to write!" msgstr "" @@ -396508,13 +397442,13 @@ msgid "grnd grnd grnd" msgstr "" #: src/activity_actor.cpp:1053 src/activity_actor.cpp:2049 -#: src/activity_actor.cpp:4566 src/activity_actor.cpp:4914 +#: src/activity_actor.cpp:4555 src/activity_actor.cpp:4903 #, c-format msgid "Your %1$s ran out of charges." msgstr "" #: src/activity_actor.cpp:1055 src/activity_actor.cpp:2051 -#: src/activity_actor.cpp:4568 src/activity_actor.cpp:4916 +#: src/activity_actor.cpp:4557 src/activity_actor.cpp:4905 #, c-format msgid "%1$s %2$s ran out of charges." msgstr "" @@ -396527,7 +397461,7 @@ msgstr "" msgid " no longer has the book!" msgstr "" -#: src/activity_actor.cpp:1357 src/character.cpp:10622 src/npc.cpp:1334 +#: src/activity_actor.cpp:1357 src/character.cpp:10623 src/npc.cpp:1334 msgid "It's too dark to read!" msgstr "" @@ -396650,10 +397584,10 @@ msgstr "" msgid "The lock stumps your efforts to pick it." msgstr "" -#: src/activity_actor.cpp:2347 src/game.cpp:5609 src/game.cpp:5617 -#: src/game.cpp:5648 src/game.cpp:5654 src/iexamine.cpp:4078 src/iuse.cpp:9920 -#: src/iuse_actor.cpp:1036 src/iuse_actor.cpp:1852 src/iuse_actor.cpp:4399 -#: src/iuse_actor.cpp:4524 +#: src/activity_actor.cpp:2347 src/game.cpp:5607 src/game.cpp:5615 +#: src/game.cpp:5646 src/game.cpp:5652 src/iexamine.cpp:4078 src/iuse.cpp:9938 +#: src/iuse_actor.cpp:1043 src/iuse_actor.cpp:1859 src/iuse_actor.cpp:4406 +#: src/iuse_actor.cpp:4531 msgid "You cannot do that while mounted." msgstr "" @@ -396693,1250 +397627,1250 @@ msgstr "" msgid "%s scans the book into their device." msgstr "" -#: src/activity_actor.cpp:2673 +#: src/activity_actor.cpp:2662 msgid "You lie down preparing to fall asleep." msgstr "" -#: src/activity_actor.cpp:2686 +#: src/activity_actor.cpp:2675 msgid "" "You feel you should've fallen asleep by now, but somehow you're still awake." msgstr "" -#: src/activity_actor.cpp:2691 +#: src/activity_actor.cpp:2680 msgid "You toss and turn…" msgstr "" -#: src/activity_actor.cpp:2702 +#: src/activity_actor.cpp:2691 msgid "You try to sleep, but can't." msgstr "" -#: src/activity_actor.cpp:2722 +#: src/activity_actor.cpp:2711 msgid "You have trouble sleeping, keep trying?" msgstr "" -#: src/activity_actor.cpp:2723 +#: src/activity_actor.cpp:2712 msgid "Stop trying to fall asleep and get up." msgstr "" -#: src/activity_actor.cpp:2724 +#: src/activity_actor.cpp:2713 msgid "Continue trying to fall asleep." msgstr "" -#: src/activity_actor.cpp:2726 +#: src/activity_actor.cpp:2715 msgid "Continue trying to fall asleep and don't ask again." msgstr "" -#: src/activity_actor.cpp:2786 +#: src/activity_actor.cpp:2775 msgid "You start cracking the safe." msgstr "" -#: src/activity_actor.cpp:2789 +#: src/activity_actor.cpp:2778 #, c-format msgid "%1$s starts cracking the safe." msgstr "" -#: src/activity_actor.cpp:2844 +#: src/activity_actor.cpp:2833 msgid "With a satisfying click, the lock on the safe opens!" msgstr "" -#: src/activity_actor.cpp:2943 +#: src/activity_actor.cpp:2932 #, c-format msgid "You disassemble your %s." msgstr "" -#: src/activity_actor.cpp:2946 src/character.cpp:10354 +#: src/activity_actor.cpp:2935 src/character.cpp:10355 #, c-format msgid "You unload your %s." msgstr "" -#: src/activity_actor.cpp:2994 +#: src/activity_actor.cpp:2983 msgid "" "You no longer have the in progress craft in your possession. You stop " "crafting. Reactivate the in progress craft to continue crafting." msgstr "" -#: src/activity_actor.cpp:2997 +#: src/activity_actor.cpp:2986 msgid "" " no longer has the in progress craft in their possession. " " stops crafting." msgstr "" -#: src/activity_actor.cpp:3117 +#: src/activity_actor.cpp:3106 msgid "Keep practicing until proficiency increase?" msgstr "" -#: src/activity_actor.cpp:3135 +#: src/activity_actor.cpp:3124 msgid "Your proficiency has increased. Stop practicing?" msgstr "" -#: src/activity_actor.cpp:3141 +#: src/activity_actor.cpp:3130 #, c-format msgid "There is nothing left of the %s to craft from." msgstr "" -#: src/activity_actor.cpp:3142 +#: src/activity_actor.cpp:3131 #, c-format msgid "There is nothing left of the %s was crafting." msgstr "" -#: src/activity_actor.cpp:3210 +#: src/activity_actor.cpp:3199 msgid "You are too tired to exercise." msgstr "" -#: src/activity_actor.cpp:3216 +#: src/activity_actor.cpp:3205 msgid "You are too dehydrated to exercise." msgstr "" -#: src/activity_actor.cpp:3222 +#: src/activity_actor.cpp:3211 msgid "Empty your hands first." msgstr "" -#: src/activity_actor.cpp:3236 +#: src/activity_actor.cpp:3225 msgid "You cannot train here with a broken arm." msgstr "" -#: src/activity_actor.cpp:3243 +#: src/activity_actor.cpp:3232 msgid "You cannot train here with a broken leg." msgstr "" -#: src/activity_actor.cpp:3253 +#: src/activity_actor.cpp:3242 msgid "You cannot train freely with a broken limb." msgstr "" -#: src/activity_actor.cpp:3261 +#: src/activity_actor.cpp:3250 msgid "" "Physical effort determines workout efficiency, but also rate of exhaustion." msgstr "" -#: src/activity_actor.cpp:3262 +#: src/activity_actor.cpp:3251 msgid "Choose training intensity:" msgstr "" -#: src/activity_actor.cpp:3263 +#: src/activity_actor.cpp:3252 msgctxt "training intensity" msgid "Light" msgstr "" -#: src/activity_actor.cpp:3264 +#: src/activity_actor.cpp:3253 msgid "" "Light exercise comparable in intensity to walking, but more focused and " "methodical." msgstr "" -#: src/activity_actor.cpp:3265 +#: src/activity_actor.cpp:3254 msgctxt "training intensity" msgid "Moderate" msgstr "" -#: src/activity_actor.cpp:3266 +#: src/activity_actor.cpp:3255 msgid "" "Moderate exercise without excessive exertion, but with enough effort to " "break a sweat." msgstr "" -#: src/activity_actor.cpp:3267 +#: src/activity_actor.cpp:3256 msgctxt "training intensity" msgid "Active" msgstr "" -#: src/activity_actor.cpp:3268 +#: src/activity_actor.cpp:3257 msgid "" "Active exercise with full involvement. Strenuous, but in a controlled " "manner." msgstr "" -#: src/activity_actor.cpp:3269 +#: src/activity_actor.cpp:3258 msgctxt "training intensity" msgid "High" msgstr "" -#: src/activity_actor.cpp:3270 +#: src/activity_actor.cpp:3259 msgid "" "High intensity exercise with maximum effort and full power. Exhausting in " "the long run." msgstr "" -#: src/activity_actor.cpp:3296 src/activity_actor.cpp:3398 +#: src/activity_actor.cpp:3285 src/activity_actor.cpp:3387 msgid "Train for how long (minutes): " msgstr "" -#: src/activity_actor.cpp:3311 +#: src/activity_actor.cpp:3300 msgid "You start your workout session." msgstr "" -#: src/activity_actor.cpp:3317 +#: src/activity_actor.cpp:3306 msgid "You are exhausted so you finish your workout early." msgstr "" -#: src/activity_actor.cpp:3322 +#: src/activity_actor.cpp:3311 msgid "You are dehydrated so you finish your workout early." msgstr "" #. ~ heavy breathing when exercising -#: src/activity_actor.cpp:3334 +#: src/activity_actor.cpp:3323 msgid "yourself huffing and puffing!" msgstr "" -#: src/activity_actor.cpp:3349 +#: src/activity_actor.cpp:3338 msgid "You catch your breath for few moments." msgstr "" -#: src/activity_actor.cpp:3352 +#: src/activity_actor.cpp:3341 msgid "You get back to your training." msgstr "" -#: src/activity_actor.cpp:3360 +#: src/activity_actor.cpp:3349 msgid "You finish your workout session." msgstr "" -#: src/activity_actor.cpp:3379 +#: src/activity_actor.cpp:3368 msgid "You have finished your training cycle, keep training?" msgstr "" -#: src/activity_actor.cpp:3380 +#: src/activity_actor.cpp:3369 msgid "Stop training." msgstr "" -#: src/activity_actor.cpp:3381 +#: src/activity_actor.cpp:3370 msgid "Continue training." msgstr "" -#: src/activity_actor.cpp:3382 +#: src/activity_actor.cpp:3371 msgid "Continue training and don't ask again." msgstr "" -#: src/activity_actor.cpp:3596 src/iexamine.cpp:2298 +#: src/activity_actor.cpp:3585 src/iexamine.cpp:2298 msgid "Nothing can be harvested from this plant in current season." msgstr "" -#: src/activity_actor.cpp:3638 +#: src/activity_actor.cpp:3627 msgid "You couldn't harvest anything." msgstr "" -#: src/activity_actor.cpp:3680 +#: src/activity_actor.cpp:3669 #, c-format msgid "%1$s did not fit and fell to the %2$s." msgstr "" -#: src/activity_actor.cpp:3684 +#: src/activity_actor.cpp:3673 #, c-format msgid "%1$s is too heavy and fell to the %2$s." msgstr "" -#: src/activity_actor.cpp:3709 +#: src/activity_actor.cpp:3698 msgid "The pet has moved somewhere else." msgstr "" -#: src/activity_actor.cpp:3752 +#: src/activity_actor.cpp:3741 msgid "The robot has moved somewhere else." msgstr "" -#: src/activity_actor.cpp:3760 +#: src/activity_actor.cpp:3749 #, c-format msgid "The %s recovers before you can finish." msgstr "" -#: src/activity_actor.cpp:3777 +#: src/activity_actor.cpp:3766 #, c-format msgid "The %s hovers momentarily as it surveys the area." msgstr "" -#: src/activity_actor.cpp:3783 +#: src/activity_actor.cpp:3772 #, c-format msgid "The %s lets out a whirring noise and starts to follow you." msgstr "" -#: src/activity_actor.cpp:3862 src/character.cpp:1444 src/character.cpp:1621 -#: src/character.cpp:1658 +#: src/activity_actor.cpp:3851 src/character.cpp:1445 src/character.cpp:1622 +#: src/character.cpp:1659 msgid "You let go of the grabbed object." msgstr "" #. ~ %1$s: item to put in the container, %2$s: container to put item in -#: src/activity_actor.cpp:3923 src/activity_actor.cpp:3946 +#: src/activity_actor.cpp:3912 src/activity_actor.cpp:3935 #, c-format msgid "You put your %1$s into the %2$s." msgstr "" -#: src/activity_actor.cpp:3961 +#: src/activity_actor.cpp:3950 #, c-format msgid "Could not put %1$s into %2$s, aborting." msgstr "" -#: src/activity_actor.cpp:4065 +#: src/activity_actor.cpp:4054 #, c-format msgid "Can't reload the %s." msgstr "" -#: src/activity_actor.cpp:4074 +#: src/activity_actor.cpp:4063 #, c-format msgid "" "You manage to loosen some debris and make your %s somewhat operational." msgstr "" -#: src/activity_actor.cpp:4081 +#: src/activity_actor.cpp:4070 #, c-format msgid "You insert %dx %s into the %s." msgstr "" -#: src/activity_actor.cpp:4085 +#: src/activity_actor.cpp:4074 #, c-format msgid "You refill the %s." msgstr "" -#: src/activity_actor.cpp:4087 +#: src/activity_actor.cpp:4076 #, c-format msgid "You reload the %1$s with %2$s." msgstr "" -#: src/activity_actor.cpp:4109 +#: src/activity_actor.cpp:4098 #, c-format msgid "The %s no longer fits in your inventory" msgstr "" -#: src/activity_actor.cpp:4113 +#: src/activity_actor.cpp:4102 #, c-format msgid "Dispose of %s and wield %s" msgstr "" -#: src/activity_actor.cpp:4116 src/pickup.cpp:103 +#: src/activity_actor.cpp:4105 src/pickup.cpp:103 #, c-format msgid "Wield %s" msgstr "" -#: src/activity_actor.cpp:4118 +#: src/activity_actor.cpp:4107 #, c-format msgid "Drop %s" msgstr "" -#: src/activity_actor.cpp:4125 +#: src/activity_actor.cpp:4114 #, c-format msgid "The %s no longer fits in your inventory so you wield it instead." msgstr "" -#: src/activity_actor.cpp:4132 +#: src/activity_actor.cpp:4121 #, c-format msgid "The %s no longer fits in your inventory so you drop it instead." msgstr "" -#: src/activity_actor.cpp:4205 +#: src/activity_actor.cpp:4194 #, c-format msgid "The %s's udders run dry." msgstr "" -#: src/activity_actor.cpp:4253 +#: src/activity_actor.cpp:4242 #, c-format msgid "%1$s has nothing %2$s could shear." msgstr "" -#: src/activity_actor.cpp:4264 +#: src/activity_actor.cpp:4253 #, c-format msgid "%1$s don't have a shearing tool." msgstr "" -#: src/activity_actor.cpp:4267 +#: src/activity_actor.cpp:4256 #, c-format msgid "%1$s doesn't have a shearing tool." msgstr "" -#: src/activity_actor.cpp:4283 +#: src/activity_actor.cpp:4272 #, c-format msgid "%1$s start shearing %2$s." msgstr "" -#: src/activity_actor.cpp:4286 +#: src/activity_actor.cpp:4275 #, c-format msgid "%1$s starts shearing %2$s." msgstr "" -#: src/activity_actor.cpp:4300 +#: src/activity_actor.cpp:4289 #, c-format msgid "%1$s don't have a shearing tool anymore." msgstr "" -#: src/activity_actor.cpp:4305 +#: src/activity_actor.cpp:4294 #, c-format msgid "%1$s doesn't have a shearing tool anymore." msgstr "" -#: src/activity_actor.cpp:4335 +#: src/activity_actor.cpp:4324 #, c-format msgid "%1$s finished shearing %2$s and got:" msgstr "" #. ~ %1$s - item, %2$d - amount -#: src/activity_actor.cpp:4352 +#: src/activity_actor.cpp:4341 #, c-format msgid "%1$s x%2$d" msgstr "" -#: src/activity_actor.cpp:4403 +#: src/activity_actor.cpp:4392 msgid "" "You no longer have the in progress disassembly in your possession. You stop" " disassembling. Reactivate the in progress disassembly to continue " "disassembling." msgstr "" -#: src/activity_actor.cpp:4406 +#: src/activity_actor.cpp:4395 msgid "" " no longer has the in progress disassembly in their possession. " " stops disassembling." msgstr "" -#: src/activity_actor.cpp:4562 +#: src/activity_actor.cpp:4551 msgid "hissssssssss!" msgstr "" -#: src/activity_actor.cpp:4697 +#: src/activity_actor.cpp:4686 #, c-format msgid "You set up the %s on the ground." msgstr "" -#: src/activity_actor.cpp:4698 +#: src/activity_actor.cpp:4687 msgid "Examine the center square to pack it up again." msgstr "" -#: src/activity_actor.cpp:4784 +#: src/activity_actor.cpp:4773 msgid "You pause to engage in spiritual contemplation." msgstr "" -#: src/activity_actor.cpp:4813 +#: src/activity_actor.cpp:4802 #, c-format msgid "Playing with your %s has lifted your spirits a bit." msgstr "" -#: src/activity_actor.cpp:4889 +#: src/activity_actor.cpp:4878 #, c-format msgid "You can't use your %1$s to pry up the nails." msgstr "" -#: src/activity_actor.cpp:5163 +#: src/activity_actor.cpp:5152 msgid "You open up your kit and shave." msgstr "" -#: src/activity_actor.cpp:5186 +#: src/activity_actor.cpp:5175 msgid "You give your hair a trim." msgstr "" -#: src/activity_actor.cpp:5190 src/iexamine.cpp:339 +#: src/activity_actor.cpp:5179 src/iexamine.cpp:339 msgid "Change what?" msgstr "" -#: src/activity_actor.cpp:5191 +#: src/activity_actor.cpp:5180 msgid "Change hairstyle" msgstr "" -#: src/activity_actor.cpp:5192 +#: src/activity_actor.cpp:5181 msgid "Change facial hairstyle" msgstr "" #. ~ Sound of a wood chopping tool at work! -#: src/activity_actor.cpp:5399 +#: src/activity_actor.cpp:5388 msgid "CHK!" msgstr "" -#: src/activity_actor.cpp:5450 +#: src/activity_actor.cpp:5439 msgid "You finish chopping wood." msgstr "" -#: src/activity_actor.cpp:5501 +#: src/activity_actor.cpp:5490 #, c-format msgid "You produce %d plank." msgid_plural "You produce %d planks." msgstr[0] "" msgstr[1] "" -#: src/activity_actor.cpp:5506 +#: src/activity_actor.cpp:5495 #, c-format msgid "You produce %d splinter." msgid_plural "You produce %d splinters." msgstr[0] "" msgstr[1] "" -#: src/activity_actor.cpp:5510 +#: src/activity_actor.cpp:5499 msgid "You waste a lot of the wood." msgstr "" -#: src/activity_actor.cpp:5557 +#: src/activity_actor.cpp:5546 msgid "Select a direction for the tree to fall in." msgstr "" -#: src/activity_actor.cpp:5611 +#: src/activity_actor.cpp:5600 msgid "You finish chopping down a tree." msgstr "" -#: src/activity_actor.cpp:5651 +#: src/activity_actor.cpp:5640 msgid "You finish churning up the earth here." msgstr "" -#: src/activity_actor.cpp:5691 +#: src/activity_actor.cpp:5680 #, c-format msgid "You clear up the %s." msgstr "" -#: src/activity_actor.cpp:5887 src/activity_actor.cpp:5901 +#: src/activity_actor.cpp:5876 src/activity_actor.cpp:5890 #, c-format msgid "You found: %s!" msgstr "" -#: src/activity_actor.cpp:5907 +#: src/activity_actor.cpp:5896 msgid "You didn't find anything." msgstr "" -#: src/activity_actor.cpp:5975 src/activity_handlers.cpp:2462 +#: src/activity_actor.cpp:5964 src/activity_handlers.cpp:2464 #, c-format msgid "You successfully attached the %1$s to your %2$s." msgstr "" -#: src/activity_actor.cpp:5987 +#: src/activity_actor.cpp:5976 #, c-format msgid "You failed at installing the %s and destroyed your %s!" msgstr "" -#: src/activity_actor.cpp:5991 +#: src/activity_actor.cpp:5980 #, c-format msgid "You failed at installing the %s and damaged your %s!" msgstr "" -#: src/activity_actor.cpp:5996 +#: src/activity_actor.cpp:5985 #, c-format msgid "You failed at installing the %s." msgstr "" -#: src/activity_actor.cpp:6062 +#: src/activity_actor.cpp:6051 msgid "You finish salvaging." msgstr "" -#: src/activity_actor.cpp:6315 +#: src/activity_actor.cpp:6304 #, c-format msgid "%s can't reach the source tile." msgstr "" -#: src/activity_actor.cpp:6489 src/activity_item_handling.cpp:2372 +#: src/activity_actor.cpp:6478 src/activity_item_handling.cpp:2370 #, c-format msgid "%s sorted out every item possible." msgstr "" -#: src/activity_actor.cpp:6508 +#: src/activity_actor.cpp:6497 #, c-format msgid "%s cannot be folded." msgstr "" -#: src/activity_actor.cpp:6515 src/activity_actor.cpp:6643 +#: src/activity_actor.cpp:6504 src/activity_actor.cpp:6632 #, c-format msgid "You need %s to do it!" msgstr "" -#: src/activity_actor.cpp:6522 +#: src/activity_actor.cpp:6511 #, c-format msgid "You can't fold the %s while it's in motion." msgstr "" -#: src/activity_actor.cpp:6541 +#: src/activity_actor.cpp:6530 #, c-format msgid "You fold the %s." msgstr "" -#: src/activity_actor.cpp:6562 +#: src/activity_actor.cpp:6551 #, c-format msgid "You let go of %s." msgstr "" -#: src/activity_actor.cpp:6609 src/consumption.cpp:731 -#: src/consumption.cpp:1826 src/iuse.cpp:674 src/iuse.cpp:693 src/iuse.cpp:751 -#: src/iuse.cpp:770 src/iuse.cpp:1799 src/iuse.cpp:2361 src/iuse.cpp:2407 -#: src/iuse.cpp:3263 src/iuse.cpp:3379 src/iuse.cpp:3849 src/iuse.cpp:3890 -#: src/iuse.cpp:4379 src/iuse.cpp:4670 src/iuse.cpp:5481 src/iuse.cpp:5529 -#: src/iuse.cpp:6113 src/iuse.cpp:8162 src/iuse_actor.cpp:1227 -#: src/iuse_actor.cpp:1911 src/iuse_actor.cpp:1970 src/iuse_actor.cpp:2221 -#: src/iuse_actor.cpp:2639 src/iuse_actor.cpp:3302 src/iuse_actor.cpp:3833 -#: src/iuse_actor.cpp:4528 +#: src/activity_actor.cpp:6598 src/consumption.cpp:731 +#: src/consumption.cpp:1732 src/iuse.cpp:675 src/iuse.cpp:694 src/iuse.cpp:752 +#: src/iuse.cpp:771 src/iuse.cpp:1800 src/iuse.cpp:2362 src/iuse.cpp:2408 +#: src/iuse.cpp:3264 src/iuse.cpp:3380 src/iuse.cpp:3850 src/iuse.cpp:3891 +#: src/iuse.cpp:4380 src/iuse.cpp:4671 src/iuse.cpp:5482 src/iuse.cpp:5530 +#: src/iuse.cpp:6114 src/iuse.cpp:8166 src/iuse_actor.cpp:1234 +#: src/iuse_actor.cpp:1918 src/iuse_actor.cpp:1977 src/iuse_actor.cpp:2228 +#: src/iuse_actor.cpp:2646 src/iuse_actor.cpp:3309 src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:4535 msgid "You can't do that while underwater." msgstr "" -#: src/activity_actor.cpp:6613 src/iuse.cpp:963 src/iuse.cpp:1762 -#: src/iuse.cpp:1795 src/iuse.cpp:2454 src/iuse.cpp:2803 src/iuse.cpp:2885 -#: src/iuse.cpp:2919 src/iuse.cpp:2948 src/iuse.cpp:2967 src/iuse.cpp:2990 -#: src/iuse.cpp:3023 src/iuse.cpp:3259 src/iuse.cpp:3375 src/iuse.cpp:3530 -#: src/iuse.cpp:3944 src/iuse.cpp:4215 src/iuse.cpp:4375 src/iuse.cpp:4743 -#: src/iuse.cpp:4821 src/iuse.cpp:4837 src/iuse.cpp:4889 src/iuse.cpp:4931 -#: src/iuse.cpp:4975 src/iuse.cpp:5023 src/iuse.cpp:5065 src/iuse.cpp:5105 -#: src/iuse.cpp:5261 src/iuse.cpp:5292 src/iuse.cpp:5533 src/iuse.cpp:6104 -#: src/iuse.cpp:8953 src/iuse.cpp:8967 src/iuse.cpp:9137 src/iuse.cpp:9281 -#: src/iuse.cpp:9324 src/iuse.cpp:9345 src/iuse.cpp:9380 src/iuse.cpp:9556 -#: src/iuse.cpp:9595 src/iuse_actor.cpp:2224 src/iuse_actor.cpp:2645 -#: src/iuse_actor.cpp:3306 src/iuse_actor.cpp:3837 +#: src/activity_actor.cpp:6602 src/iuse.cpp:964 src/iuse.cpp:1763 +#: src/iuse.cpp:1796 src/iuse.cpp:2455 src/iuse.cpp:2804 src/iuse.cpp:2886 +#: src/iuse.cpp:2920 src/iuse.cpp:2949 src/iuse.cpp:2968 src/iuse.cpp:2991 +#: src/iuse.cpp:3024 src/iuse.cpp:3260 src/iuse.cpp:3376 src/iuse.cpp:3531 +#: src/iuse.cpp:3945 src/iuse.cpp:4216 src/iuse.cpp:4376 src/iuse.cpp:4744 +#: src/iuse.cpp:4822 src/iuse.cpp:4838 src/iuse.cpp:4890 src/iuse.cpp:4932 +#: src/iuse.cpp:4976 src/iuse.cpp:5024 src/iuse.cpp:5066 src/iuse.cpp:5106 +#: src/iuse.cpp:5262 src/iuse.cpp:5293 src/iuse.cpp:5534 src/iuse.cpp:6105 +#: src/iuse.cpp:8971 src/iuse.cpp:8985 src/iuse.cpp:9155 src/iuse.cpp:9299 +#: src/iuse.cpp:9342 src/iuse.cpp:9363 src/iuse.cpp:9398 src/iuse.cpp:9574 +#: src/iuse.cpp:9613 src/iuse_actor.cpp:2231 src/iuse_actor.cpp:2652 +#: src/iuse_actor.cpp:3313 src/iuse_actor.cpp:3844 msgid "You can't do that while mounted." msgstr "" -#: src/activity_actor.cpp:6619 src/activity_actor.cpp:6637 +#: src/activity_actor.cpp:6608 src/activity_actor.cpp:6626 #, c-format msgid "There's no room to unfold the %s." msgstr "" -#: src/activity_actor.cpp:6665 +#: src/activity_actor.cpp:6654 #, c-format msgid "You unfold the %s." msgstr "" -#: src/activity_handlers.cpp:380 src/activity_handlers.cpp:383 +#: src/activity_handlers.cpp:377 src/activity_handlers.cpp:380 #, c-format msgid "You discover a %s!" msgstr "" -#: src/activity_handlers.cpp:400 +#: src/activity_handlers.cpp:397 msgid "None of your cutting tools are suitable for butchering." msgstr "" -#: src/activity_handlers.cpp:405 +#: src/activity_handlers.cpp:402 msgid "You don't trust the quality of your tools, but carry on anyway." msgstr "" -#: src/activity_handlers.cpp:412 +#: src/activity_handlers.cpp:409 msgid "None of your tools are sharp and precise enough to do that." msgstr "" -#: src/activity_handlers.cpp:416 +#: src/activity_handlers.cpp:413 msgid "You could use a better tool, but this will do." msgstr "" -#: src/activity_handlers.cpp:419 +#: src/activity_handlers.cpp:416 msgid "This tool is great, but you still would like a scalpel." msgstr "" -#: src/activity_handlers.cpp:422 +#: src/activity_handlers.cpp:419 msgid "You dissect the corpse with a trusty scalpel." msgstr "" -#: src/activity_handlers.cpp:426 +#: src/activity_handlers.cpp:423 msgid "" "You dissect the corpse with a sophisticated system of surgical grade " "scalpels." msgstr "" -#: src/activity_handlers.cpp:440 +#: src/activity_handlers.cpp:437 msgid "You can't butcher this; you are missing some tools.\n" msgstr "" -#: src/activity_handlers.cpp:459 +#: src/activity_handlers.cpp:456 msgid "This corpse has already been bled." msgstr "" -#: src/activity_handlers.cpp:467 +#: src/activity_handlers.cpp:464 msgid "It would be futile to dissect this badly damaged corpse." msgstr "" -#: src/activity_handlers.cpp:474 +#: src/activity_handlers.cpp:471 msgid "This corpse is already field dressed." msgstr "" -#: src/activity_handlers.cpp:480 +#: src/activity_handlers.cpp:477 msgid "This corpse is already skinned." msgstr "" -#: src/activity_handlers.cpp:487 +#: src/activity_handlers.cpp:484 msgid "This corpse is too small to quarter without damaging." msgstr "" -#: src/activity_handlers.cpp:493 +#: src/activity_handlers.cpp:490 msgid "This is already quartered." msgstr "" -#: src/activity_handlers.cpp:500 +#: src/activity_handlers.cpp:497 msgid "You need to perform field dressing before quartering." msgstr "" -#: src/activity_handlers.cpp:515 +#: src/activity_handlers.cpp:512 msgid "Would you dare desecrate the mortal remains of a fellow human being?" msgstr "" -#: src/activity_handlers.cpp:518 +#: src/activity_handlers.cpp:515 msgid "You clench your teeth at the prospect of this gruesome job." msgstr "" -#: src/activity_handlers.cpp:521 +#: src/activity_handlers.cpp:518 msgid "This will haunt you in your dreams." msgstr "" -#: src/activity_handlers.cpp:525 +#: src/activity_handlers.cpp:522 msgid "" "You try to look away, but this gruesome image will stay on your mind for " "some time." msgstr "" -#: src/activity_handlers.cpp:530 +#: src/activity_handlers.cpp:527 msgid "It needs a coffin, not a knife." msgstr "" -#: src/activity_handlers.cpp:749 +#: src/activity_handlers.cpp:746 msgid "You salvage what you can from the corpse, but it is badly damaged." msgstr "" -#: src/activity_handlers.cpp:928 +#: src/activity_handlers.cpp:925 #, c-format msgid "You fail to harvest: %s" msgstr "" -#: src/activity_handlers.cpp:993 +#: src/activity_handlers.cpp:990 #, c-format msgid "You harvest: %s" msgstr "" #. ~ %1$s - item name, %2$s - monster name -#: src/activity_handlers.cpp:1052 +#: src/activity_handlers.cpp:1049 #, c-format msgid "You discover a %1$s in the %2$s!" msgstr "" -#: src/activity_handlers.cpp:1067 +#: src/activity_handlers.cpp:1064 #, c-format msgid "You roughly slice the corpse of %s into four parts and set them aside." msgstr "" -#: src/activity_handlers.cpp:1091 +#: src/activity_handlers.cpp:1088 msgid "There's no corpse to butcher!" msgstr "" -#: src/activity_handlers.cpp:1348 +#: src/activity_handlers.cpp:1345 #, c-format msgid "You pour %1$s onto the ground." msgstr "" -#: src/activity_handlers.cpp:1395 +#: src/activity_handlers.cpp:1397 #, c-format msgid "With a clang and a shudder, the %s pump goes silent." msgstr "" -#: src/activity_handlers.cpp:1398 src/iexamine.cpp:3556 +#: src/activity_handlers.cpp:1400 src/iexamine.cpp:3556 #, c-format msgid "You squeeze the last drops of %s from the vat." msgstr "" -#: src/activity_handlers.cpp:1444 src/activity_handlers.cpp:1946 +#: src/activity_handlers.cpp:1446 src/activity_handlers.cpp:1948 #, c-format msgid "The %s runs out of batteries." msgstr "" -#: src/activity_handlers.cpp:1476 +#: src/activity_handlers.cpp:1478 msgid "You won!" msgstr "" -#: src/activity_handlers.cpp:1477 +#: src/activity_handlers.cpp:1479 msgid " won!" msgstr "" #. ~ Sound of a Pickaxe at work! -#: src/activity_handlers.cpp:1501 +#: src/activity_handlers.cpp:1503 msgid "CHNK! CHNK! CHNK!" msgstr "" -#: src/activity_handlers.cpp:1525 +#: src/activity_handlers.cpp:1527 msgid "You finish digging." msgstr "" -#: src/activity_handlers.cpp:1526 +#: src/activity_handlers.cpp:1528 msgid " finishes digging." msgstr "" -#: src/activity_handlers.cpp:1629 +#: src/activity_handlers.cpp:1631 msgid "The corpse moved before you could finish smashing it!" msgstr "" -#: src/activity_handlers.cpp:1635 +#: src/activity_handlers.cpp:1637 msgid " finished pulping the corpse." msgid_plural " finished pulping the corpses." msgstr[0] "" msgstr[1] "" -#: src/activity_handlers.cpp:1686 src/bionics.cpp:938 +#: src/activity_handlers.cpp:1688 src/bionics.cpp:928 msgid "There's nothing to light there." msgstr "" -#: src/activity_handlers.cpp:1699 src/activity_handlers.cpp:1715 +#: src/activity_handlers.cpp:1701 src/activity_handlers.cpp:1717 msgid "You have lost the item you were using to start the fire." msgstr "" -#: src/activity_handlers.cpp:1707 +#: src/activity_handlers.cpp:1709 msgid "This item requires tinder to light." msgstr "" -#: src/activity_handlers.cpp:1725 +#: src/activity_handlers.cpp:1727 msgid "There is not enough sunlight to start a fire now. You stop trying." msgstr "" -#: src/activity_handlers.cpp:1743 +#: src/activity_handlers.cpp:1745 #, c-format msgid "You learn a little about the spell: %s" msgstr "" -#: src/activity_handlers.cpp:1749 src/character_martial_arts.cpp:78 +#: src/activity_handlers.cpp:1751 src/character_martial_arts.cpp:78 #, c-format msgid "You learn %s." msgstr "" -#: src/activity_handlers.cpp:1780 +#: src/activity_handlers.cpp:1782 #, c-format msgid "You finish teaching %s." msgstr "" -#: src/activity_handlers.cpp:1782 +#: src/activity_handlers.cpp:1784 #, c-format msgid "%s finishes teaching %s." msgstr "" -#: src/activity_handlers.cpp:1822 +#: src/activity_handlers.cpp:1824 #, c-format msgid "You finish training %s to level %d." msgstr "%s eğitimin %d seviyeye çıktı." -#: src/activity_handlers.cpp:1827 src/activity_handlers.cpp:1837 +#: src/activity_handlers.cpp:1829 src/activity_handlers.cpp:1839 #, c-format msgid "You get some training in %s." msgstr "" -#: src/activity_handlers.cpp:1919 +#: src/activity_handlers.cpp:1921 msgid "You've charged the battery completely." msgstr "" -#: src/activity_handlers.cpp:1924 src/iuse.cpp:4573 +#: src/activity_handlers.cpp:1926 src/iuse.cpp:4574 msgid "You're too exhausted to keep cranking." msgstr "" -#: src/activity_handlers.cpp:1938 +#: src/activity_handlers.cpp:1940 msgid "You have trouble breathing, and stop." msgstr "" -#: src/activity_handlers.cpp:1956 +#: src/activity_handlers.cpp:1958 msgid "You're too tired to continue." msgstr "" -#: src/activity_handlers.cpp:2010 src/vehicle_move.cpp:499 +#: src/activity_handlers.cpp:2012 src/vehicle_move.cpp:499 #: src/vehicle_use.cpp:792 #, c-format msgid "The %s doesn't have an engine!" msgstr "" -#: src/activity_handlers.cpp:2015 +#: src/activity_handlers.cpp:2017 #, c-format msgid "The %s's engine starts up." msgid_plural "The %s's engines start up." msgstr[0] "" msgstr[1] "" -#: src/activity_handlers.cpp:2019 +#: src/activity_handlers.cpp:2021 #, c-format msgid "One of the %s's engines start up." msgid_plural "Some of the %s's engines start up." msgstr[0] "" msgstr[1] "" -#: src/activity_handlers.cpp:2023 +#: src/activity_handlers.cpp:2025 #, c-format msgid "The %s is ready for movement." msgstr "" -#: src/activity_handlers.cpp:2026 +#: src/activity_handlers.cpp:2028 #, c-format msgid "The %s's engine fails to start." msgid_plural "The %s's engines fail to start." msgstr[0] "" msgstr[1] "" -#: src/activity_handlers.cpp:2033 src/vehicle_use.cpp:1783 +#: src/activity_handlers.cpp:2035 src/vehicle_use.cpp:1783 #: src/vehicle_use.cpp:1813 msgid "You let go of the controls." msgstr "" -#: src/activity_handlers.cpp:2071 +#: src/activity_handlers.cpp:2073 msgid "Repeat once" msgstr "" -#: src/activity_handlers.cpp:2073 +#: src/activity_handlers.cpp:2075 msgid "Repeat until reinforced" msgstr "" -#: src/activity_handlers.cpp:2075 +#: src/activity_handlers.cpp:2077 msgid "Repeat until fully repaired, but don't reinforce" msgstr "" -#: src/activity_handlers.cpp:2077 +#: src/activity_handlers.cpp:2079 msgid "Repeat until success/failure/level up" msgstr "" -#: src/activity_handlers.cpp:2079 +#: src/activity_handlers.cpp:2081 msgid "Attempt to refit once" msgstr "" -#: src/activity_handlers.cpp:2081 +#: src/activity_handlers.cpp:2083 msgid "Repeat until refitted" msgstr "" -#: src/activity_handlers.cpp:2082 +#: src/activity_handlers.cpp:2084 msgid "Back to item selection" msgstr "" -#: src/activity_handlers.cpp:2202 +#: src/activity_handlers.cpp:2204 #, c-format msgid "Your %s ran out of charges." msgstr "" -#: src/activity_handlers.cpp:2267 src/iuse_actor.cpp:3099 +#: src/activity_handlers.cpp:2269 src/iuse_actor.cpp:3106 msgid "You won't learn anything more by doing that." msgstr "" -#: src/activity_handlers.cpp:2275 +#: src/activity_handlers.cpp:2277 #, c-format msgid "%s %s\n" msgstr "" -#: src/activity_handlers.cpp:2281 +#: src/activity_handlers.cpp:2283 msgid "bionic power" msgstr "" -#: src/activity_handlers.cpp:2309 src/activity_handlers.cpp:2313 +#: src/activity_handlers.cpp:2311 src/activity_handlers.cpp:2315 #, c-format msgid "%s (%d)" msgstr "" -#: src/activity_handlers.cpp:2318 +#: src/activity_handlers.cpp:2320 #, c-format msgid "Charges: %s/%s %s (%s per use)\n" msgstr "" -#: src/activity_handlers.cpp:2322 +#: src/activity_handlers.cpp:2324 #, c-format msgid "Materials available: %s\n" msgstr "" -#: src/activity_handlers.cpp:2323 +#: src/activity_handlers.cpp:2325 #, c-format msgid "Skill used: %s (%s)\n" msgstr "" -#: src/activity_handlers.cpp:2325 +#: src/activity_handlers.cpp:2327 #, c-format msgid "Success chance: %.1f%%\n" msgstr "" -#: src/activity_handlers.cpp:2327 +#: src/activity_handlers.cpp:2329 #, c-format msgid "Damage chance: %.1f%%" msgstr "" -#: src/activity_handlers.cpp:2349 +#: src/activity_handlers.cpp:2351 #, c-format msgid "Your %s is repaired as much as possible, considering the degradation." msgstr "" -#: src/activity_handlers.cpp:2350 +#: src/activity_handlers.cpp:2352 #, c-format msgid "Your %s is already fully repaired." msgstr "" -#: src/activity_handlers.cpp:2382 +#: src/activity_handlers.cpp:2384 msgid "You defrost the food, but don't heat it up, since you enjoy it cold." msgstr "" -#: src/activity_handlers.cpp:2385 +#: src/activity_handlers.cpp:2387 msgid "You defrost and heat up the food." msgstr "" -#: src/activity_handlers.cpp:2389 +#: src/activity_handlers.cpp:2391 msgid "You heat up the food." msgstr "" -#: src/activity_handlers.cpp:2423 +#: src/activity_handlers.cpp:2425 #, c-format msgid "You are currently unable to mend the %s." msgstr "" -#: src/activity_handlers.cpp:2517 +#: src/activity_handlers.cpp:2513 #, c-format msgid "You wonder if it's even possible to craft the %s…" msgstr "" -#: src/activity_handlers.cpp:2524 +#: src/activity_handlers.cpp:2520 #, c-format msgid "You don't know how to craft the %s!" msgstr "" -#: src/activity_handlers.cpp:2580 +#: src/activity_handlers.cpp:2576 msgid "You cannot reach that destination" msgstr "" -#: src/activity_handlers.cpp:2610 src/activity_handlers.cpp:2620 -#: src/game.cpp:1340 +#: src/activity_handlers.cpp:2606 src/activity_handlers.cpp:2616 +#: src/game.cpp:1341 #, c-format msgid "You caught a %s." msgstr "" -#: src/activity_handlers.cpp:2656 +#: src/activity_handlers.cpp:2652 msgid "You feel a tug on your line!" msgstr "" -#: src/activity_handlers.cpp:2668 +#: src/activity_handlers.cpp:2664 msgid "You finish fishing" msgstr "" -#: src/activity_handlers.cpp:2696 src/activity_handlers.cpp:2702 +#: src/activity_handlers.cpp:2692 src/activity_handlers.cpp:2698 msgid "You finish waiting." msgstr "" -#: src/activity_handlers.cpp:2753 +#: src/activity_handlers.cpp:2749 #, c-format msgid "%s finishes with you…" msgstr "" -#: src/activity_handlers.cpp:2782 +#: src/activity_handlers.cpp:2778 msgid "You are bored of waiting, so you stop." msgstr "" -#: src/activity_handlers.cpp:2784 +#: src/activity_handlers.cpp:2780 msgid "You finish waiting and feel refreshed." msgstr "" -#: src/activity_handlers.cpp:2791 +#: src/activity_handlers.cpp:2787 #, c-format msgid "%s finishes chatting with you." msgstr "" -#: src/activity_handlers.cpp:2838 +#: src/activity_handlers.cpp:2834 msgid "The Autodoc suffers a catastrophic failure." msgstr "" -#: src/activity_handlers.cpp:2841 +#: src/activity_handlers.cpp:2837 msgid "The Autodoc's failure damages you greatly." msgstr "" -#: src/activity_handlers.cpp:2842 +#: src/activity_handlers.cpp:2838 msgid "The Autodoc's failure damages greatly." msgstr "" -#: src/activity_handlers.cpp:2850 +#: src/activity_handlers.cpp:2846 #, c-format msgid "Your %s is ripped open." msgstr "" -#: src/activity_handlers.cpp:2851 +#: src/activity_handlers.cpp:2847 #, c-format msgid "'s %s is ripped open." msgstr "" -#: src/activity_handlers.cpp:2870 +#: src/activity_handlers.cpp:2866 #, c-format msgid "The Autodoc is meticulously cutting your %s open." msgstr "" -#: src/activity_handlers.cpp:2871 +#: src/activity_handlers.cpp:2867 #, c-format msgid "The Autodoc is meticulously cutting 's %s open." msgstr "" -#: src/activity_handlers.cpp:2878 +#: src/activity_handlers.cpp:2874 msgid "The Autodoc is meticulously cutting you open." msgstr "" -#: src/activity_handlers.cpp:2879 +#: src/activity_handlers.cpp:2875 msgid "The Autodoc is meticulously cutting open." msgstr "" -#: src/activity_handlers.cpp:2885 +#: src/activity_handlers.cpp:2881 msgid "The Autodoc attempts to carefully extract the bionic." msgstr "" -#: src/activity_handlers.cpp:2891 +#: src/activity_handlers.cpp:2887 #, c-format msgid "" "Tried to uninstall bionic with UID %s, but you don't have this bionic " "installed." msgstr "" -#: src/activity_handlers.cpp:2898 +#: src/activity_handlers.cpp:2894 msgid "The Autodoc attempts to carefully insert the bionic." msgstr "" -#: src/activity_handlers.cpp:2912 +#: src/activity_handlers.cpp:2908 #, c-format msgid "%s is no a valid bionic_id" msgstr "" -#: src/activity_handlers.cpp:2922 +#: src/activity_handlers.cpp:2918 #, c-format msgid "The Autodoc is stitching your %s back up." msgstr "" -#: src/activity_handlers.cpp:2923 +#: src/activity_handlers.cpp:2919 #, c-format msgid "The Autodoc is stitching 's %s back up." msgstr "" -#: src/activity_handlers.cpp:2930 +#: src/activity_handlers.cpp:2926 msgid "The Autodoc is stitching you back up." msgstr "" -#: src/activity_handlers.cpp:2931 +#: src/activity_handlers.cpp:2927 msgid "The Autodoc is stitching back up." msgstr "" -#: src/activity_handlers.cpp:2937 +#: src/activity_handlers.cpp:2933 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching your wounds." msgstr "" -#: src/activity_handlers.cpp:2938 +#: src/activity_handlers.cpp:2934 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching 's wounds." msgstr "" -#: src/activity_handlers.cpp:2962 +#: src/activity_handlers.cpp:2958 msgid "" "The Autodoc returns to its resting position after successfully performing " "the operation." msgstr "" -#: src/activity_handlers.cpp:2966 +#: src/activity_handlers.cpp:2962 msgid "a short upbeat jingle: \"Operation successful\"" msgstr "" -#: src/activity_handlers.cpp:2971 +#: src/activity_handlers.cpp:2967 msgid "" "The Autodoc jerks back to its resting position after failing the operation." msgstr "" -#: src/activity_handlers.cpp:2975 +#: src/activity_handlers.cpp:2971 msgid "a sad beeping noise: \"Operation failed\"" msgstr "" -#: src/activity_handlers.cpp:2982 +#: src/activity_handlers.cpp:2978 msgid "The operation is a success." msgstr "" -#: src/activity_handlers.cpp:2985 src/bionics.cpp:2039 +#: src/activity_handlers.cpp:2981 src/bionics.cpp:1854 msgid "The operation is a failure." msgstr "" -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid " plants some %s." msgstr "" -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid "You plant some %s." msgstr "" -#: src/activity_handlers.cpp:3037 +#: src/activity_handlers.cpp:3033 #, c-format msgid "%s did not find an unfinished construction at the activity spot." msgstr "" -#: src/activity_handlers.cpp:3045 +#: src/activity_handlers.cpp:3041 #, c-format msgid "%s can't work on this construction anymore." msgstr "" -#: src/activity_handlers.cpp:3148 +#: src/activity_handlers.cpp:3144 msgid "You feel much better." msgstr "" #. ~ Sound of a jackhammer at work! -#: src/activity_handlers.cpp:3179 +#: src/activity_handlers.cpp:3175 msgid "TATATATATATATAT!" msgstr "" -#: src/activity_handlers.cpp:3191 +#: src/activity_handlers.cpp:3187 msgid "You finish drilling." msgstr "" -#: src/activity_handlers.cpp:3192 +#: src/activity_handlers.cpp:3188 msgid " finishes drilling." msgstr "" -#: src/activity_handlers.cpp:3301 +#: src/activity_handlers.cpp:3297 #, c-format msgid "You have run out of %s." msgstr "" -#: src/activity_handlers.cpp:3316 +#: src/activity_handlers.cpp:3312 msgid "You fertilized every plot you could." msgstr "" -#: src/activity_handlers.cpp:3329 src/activity_handlers.cpp:3350 +#: src/activity_handlers.cpp:3325 src/activity_handlers.cpp:3346 msgid "Target lost. IFF override failed." msgstr "" -#: src/activity_handlers.cpp:3354 +#: src/activity_handlers.cpp:3350 #, c-format msgid "You unleash your override attack on the %s." msgstr "" -#: src/activity_handlers.cpp:3366 +#: src/activity_handlers.cpp:3362 #, c-format msgid "You successfully override the %s's IFF protocols!" msgstr "" -#: src/activity_handlers.cpp:3374 +#: src/activity_handlers.cpp:3370 #, c-format msgid "The %s short circuits as you attempt to reprogram it!" msgstr "" -#: src/activity_handlers.cpp:3383 +#: src/activity_handlers.cpp:3379 msgid "…and turns friendly!" msgstr "" -#: src/activity_handlers.cpp:3394 +#: src/activity_handlers.cpp:3390 msgid "…but the robot refuses to acknowledge you as an ally!" msgstr "" -#: src/activity_handlers.cpp:3417 +#: src/activity_handlers.cpp:3413 msgid "The ancient tree spirits answer your call." msgstr "" -#: src/activity_handlers.cpp:3419 +#: src/activity_handlers.cpp:3415 msgid "Your communion with the trees has begun." msgstr "" -#: src/activity_handlers.cpp:3463 +#: src/activity_handlers.cpp:3459 msgid "The trees have shown you what they will." msgstr "" -#: src/activity_handlers.cpp:3484 +#: src/activity_handlers.cpp:3480 msgid "" "Choose part\n" "to draw blood from." msgstr "" -#: src/activity_handlers.cpp:3517 +#: src/activity_handlers.cpp:3513 msgid "You lose your concentration!" msgstr "" -#: src/activity_handlers.cpp:3521 src/activity_handlers.cpp:3573 +#: src/activity_handlers.cpp:3517 src/activity_handlers.cpp:3569 #, c-format msgid "You gain %i experience. New total %i." msgstr "" -#: src/activity_handlers.cpp:3529 +#: src/activity_handlers.cpp:3525 msgid "cast a spell" msgstr "" -#: src/activity_handlers.cpp:3570 +#: src/activity_handlers.cpp:3566 msgid "" "Something about how this spell works just clicked! You gained a level!" msgstr "" -#: src/activity_handlers.cpp:3579 src/activity_handlers.cpp:3619 +#: src/activity_handlers.cpp:3575 src/activity_handlers.cpp:3615 #, c-format msgid "You gained a level in %s!" msgstr "" -#: src/activity_handlers.cpp:3630 +#: src/activity_handlers.cpp:3626 #, c-format msgid "You gained %i experience from your study session." msgstr "" -#: src/activity_handlers.cpp:3636 src/iuse_actor.cpp:1126 -#: src/iuse_actor.cpp:2279 +#: src/activity_handlers.cpp:3632 src/iuse_actor.cpp:1133 +#: src/iuse_actor.cpp:2286 msgid "It's too dark to read." msgstr "" @@ -398093,12 +399027,12 @@ msgstr "" msgid "Some items tumble to the %s." msgstr "" -#: src/activity_item_handling.cpp:472 src/iuse.cpp:9451 +#: src/activity_item_handling.cpp:472 src/iuse.cpp:9469 #, c-format msgid "You need %1$i charges of water or clean water to wash these items." msgstr "" -#: src/activity_item_handling.cpp:480 src/iuse.cpp:9457 +#: src/activity_item_handling.cpp:480 src/iuse.cpp:9475 #, c-format msgid "You need %1$i charges of cleansing agent to wash these items." msgstr "" @@ -398107,52 +399041,52 @@ msgstr "" msgid "You washed your items." msgstr "" -#: src/activity_item_handling.cpp:1935 +#: src/activity_item_handling.cpp:1933 #, c-format msgid "%1s failed to fetch tools." msgstr "" -#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3098 +#: src/activity_item_handling.cpp:1951 src/npcmove.cpp:3059 #, c-format msgid "%1$s picks up a %2$s." msgstr "" -#: src/activity_item_handling.cpp:1955 src/npcmove.cpp:3103 +#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3064 #, c-format msgid "%s picks up several items." msgstr "" -#: src/activity_item_handling.cpp:2013 src/iuse.cpp:4825 +#: src/activity_item_handling.cpp:2011 src/iuse.cpp:4826 msgid "You cut the log into planks." msgstr "" -#: src/activity_item_handling.cpp:2138 +#: src/activity_item_handling.cpp:2136 #, c-format msgid "%s can't reach the source tile. Try to sort out loot without a cart." msgstr "" -#: src/activity_item_handling.cpp:2684 +#: src/activity_item_handling.cpp:2682 msgid "It is too dark to do this activity." msgstr "" -#: src/activity_item_handling.cpp:2734 +#: src/activity_item_handling.cpp:2732 msgid "You don't have the skill for this task." msgstr "" -#: src/activity_item_handling.cpp:2736 +#: src/activity_item_handling.cpp:2734 msgid "There is something blocking the location for this task." msgstr "" -#: src/activity_item_handling.cpp:2753 +#: src/activity_item_handling.cpp:2751 #, c-format msgid "%s is trying to find necessary items to do the job" msgstr "" -#: src/activity_item_handling.cpp:2853 src/activity_item_handling.cpp:2854 +#: src/activity_item_handling.cpp:2851 src/activity_item_handling.cpp:2852 msgid "The required items are not available to complete this task." msgstr "" -#: src/activity_item_handling.cpp:3154 +#: src/activity_item_handling.cpp:3152 msgid "It is too dark to work here." msgstr "" @@ -398165,271 +399099,271 @@ msgstr "" msgid "THIS IS A BUG" msgstr "" -#: src/advanced_inv.cpp:121 +#: src/advanced_inv.cpp:122 msgid "IN" msgstr "" -#: src/advanced_inv.cpp:122 +#: src/advanced_inv.cpp:123 msgid "South West" msgstr "" -#: src/advanced_inv.cpp:123 src/weather.cpp:779 +#: src/advanced_inv.cpp:124 src/weather.cpp:779 msgid "South" msgstr "" -#: src/advanced_inv.cpp:124 +#: src/advanced_inv.cpp:125 msgid "South East" msgstr "" -#: src/advanced_inv.cpp:125 src/weather.cpp:783 +#: src/advanced_inv.cpp:126 src/weather.cpp:783 msgid "West" msgstr "" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "DN" msgstr "" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "Directly below you" msgstr "" -#: src/advanced_inv.cpp:127 src/weather.cpp:775 +#: src/advanced_inv.cpp:128 src/weather.cpp:775 msgid "East" msgstr "" -#: src/advanced_inv.cpp:128 +#: src/advanced_inv.cpp:129 msgid "North West" msgstr "" -#: src/advanced_inv.cpp:129 src/weather.cpp:771 +#: src/advanced_inv.cpp:130 src/weather.cpp:771 msgid "North" msgstr "" -#: src/advanced_inv.cpp:130 +#: src/advanced_inv.cpp:131 msgid "North East" msgstr "" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "GR" msgstr "" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "Grabbed Vehicle" msgstr "" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "AL" msgstr "" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "Surrounding area" msgstr "" -#: src/advanced_inv.cpp:133 +#: src/advanced_inv.cpp:134 msgid "CN" msgstr "" -#: src/advanced_inv.cpp:133 src/crafting_gui.cpp:654 +#: src/advanced_inv.cpp:134 src/crafting_gui.cpp:654 msgid "Container" msgstr "" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "WR" msgstr "" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "Worn Items" msgstr "" -#: src/advanced_inv.cpp:187 src/newcharacter.cpp:920 +#: src/advanced_inv.cpp:188 src/newcharacter.cpp:920 msgid "name" msgstr "" -#: src/advanced_inv.cpp:189 +#: src/advanced_inv.cpp:190 msgid "weight" msgstr "" -#: src/advanced_inv.cpp:191 +#: src/advanced_inv.cpp:192 msgid "volume" msgstr "" -#: src/advanced_inv.cpp:193 +#: src/advanced_inv.cpp:194 msgid "charges" msgstr "" -#: src/advanced_inv.cpp:195 +#: src/advanced_inv.cpp:196 msgid "category" msgstr "" -#: src/advanced_inv.cpp:197 src/bonuses.cpp:71 src/effect.cpp:705 +#: src/advanced_inv.cpp:198 src/bonuses.cpp:71 src/effect.cpp:705 #: src/effect.cpp:706 msgid "damage" msgstr "" -#: src/advanced_inv.cpp:199 +#: src/advanced_inv.cpp:200 msgid "ammo/charge type" msgstr "" -#: src/advanced_inv.cpp:201 +#: src/advanced_inv.cpp:202 msgid "spoilage" msgstr "" -#: src/advanced_inv.cpp:203 +#: src/advanced_inv.cpp:204 msgid "barter value" msgstr "" #. ~ Items list header (length type 1). Table fields length without spaces: #. amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:327 src/advanced_inv.cpp:338 +#: src/advanced_inv.cpp:328 src/advanced_inv.cpp:339 msgid "amt weight vol" msgstr "" #. ~ Items list header (length type 2). Table fields length without spaces: #. src - 2, amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:329 src/advanced_inv.cpp:334 +#: src/advanced_inv.cpp:330 src/advanced_inv.cpp:335 msgid "src amt weight vol" msgstr "" -#: src/advanced_inv.cpp:331 +#: src/advanced_inv.cpp:332 msgid "Name (charges)" msgstr "" -#: src/advanced_inv.cpp:748 +#: src/advanced_inv.cpp:751 #, c-format msgid "[<] page %1$d of %2$d [>]" msgstr "" -#: src/advanced_inv.cpp:757 +#: src/advanced_inv.cpp:760 #, c-format msgid "< [%s] Sort: %s >" msgstr "" -#: src/advanced_inv.cpp:767 src/inventory_ui.cpp:2364 -#: src/worldfactory.cpp:1299 +#: src/advanced_inv.cpp:770 src/inventory_ui.cpp:2364 +#: src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter" msgstr "" -#: src/advanced_inv.cpp:779 +#: src/advanced_inv.cpp:782 #, c-format msgid "[%s] Reset" msgstr "" -#: src/advanced_inv.cpp:837 src/advanced_inv.cpp:1003 +#: src/advanced_inv.cpp:840 src/advanced_inv.cpp:1006 msgid "You look at the items, then your clothes, and scratch your head…" msgstr "" -#: src/advanced_inv.cpp:842 +#: src/advanced_inv.cpp:845 msgid "There are no items to be moved!" msgstr "" -#: src/advanced_inv.cpp:851 src/advanced_inv.cpp:970 src/advanced_inv.cpp:1075 +#: src/advanced_inv.cpp:854 src/advanced_inv.cpp:973 src/advanced_inv.cpp:1078 msgid "There isn't enough room, do you really want to move all?" msgstr "" -#: src/advanced_inv.cpp:935 src/advanced_inv.cpp:1299 -#: src/advanced_inv.cpp:1812 +#: src/advanced_inv.cpp:938 src/advanced_inv.cpp:1302 +#: src/advanced_inv.cpp:1815 msgid "You can't put items there!" msgstr "" -#: src/advanced_inv.cpp:955 +#: src/advanced_inv.cpp:958 msgid "You try to put your bags into themselves, but physics won't let you." msgstr "" -#: src/advanced_inv.cpp:959 +#: src/advanced_inv.cpp:962 msgid "Putting on everything from your inventory would be tricky." msgstr "" -#: src/advanced_inv.cpp:963 +#: src/advanced_inv.cpp:966 msgid "Putting everything into the container would be tricky." msgstr "" -#: src/advanced_inv.cpp:981 +#: src/advanced_inv.cpp:984 msgid "Really drop all your favorite items?" msgstr "" -#: src/advanced_inv.cpp:1053 src/advanced_inv.cpp:1131 +#: src/advanced_inv.cpp:1056 src/advanced_inv.cpp:1134 msgid "Skipping filled buckets to avoid spilling their contents." msgstr "" -#: src/advanced_inv.cpp:1156 +#: src/advanced_inv.cpp:1159 msgid "Sort by…" msgstr "" -#: src/advanced_inv.cpp:1157 +#: src/advanced_inv.cpp:1160 msgid "Unsorted (recently added first)" msgstr "" -#: src/advanced_inv.cpp:1240 +#: src/advanced_inv.cpp:1243 #, c-format msgid "< [%s] keybindings >" msgstr "" -#: src/advanced_inv.cpp:1378 +#: src/advanced_inv.cpp:1381 #, c-format msgid "Source area is the same as destination (%s)." msgstr "" -#: src/advanced_inv.cpp:1455 +#: src/advanced_inv.cpp:1458 #, c-format msgid "You have no space for %s" msgstr "" -#: src/advanced_inv.cpp:1640 +#: src/advanced_inv.cpp:1643 msgid "Default layout was saved." msgstr "" -#: src/advanced_inv.cpp:1760 +#: src/advanced_inv.cpp:1763 msgid "No vehicle storage space there!" msgstr "" -#: src/advanced_inv.cpp:1817 +#: src/advanced_inv.cpp:1820 msgid "Select destination" msgstr "" -#: src/advanced_inv.cpp:1835 +#: src/advanced_inv.cpp:1838 msgid " (FULL)" msgstr "" -#: src/advanced_inv.cpp:1861 +#: src/advanced_inv.cpp:1864 msgid "Source must be container." msgstr "" -#: src/advanced_inv.cpp:1865 +#: src/advanced_inv.cpp:1868 msgid "Source container is empty." msgstr "" -#: src/advanced_inv.cpp:1872 +#: src/advanced_inv.cpp:1875 msgid "You can unload only liquids into target container." msgstr "" -#: src/advanced_inv.cpp:1916 src/pickup.cpp:347 +#: src/advanced_inv.cpp:1919 src/pickup.cpp:347 msgid "Spilt liquid cannot be picked back up. Try mopping it instead." msgstr "" -#: src/advanced_inv.cpp:1924 +#: src/advanced_inv.cpp:1927 msgid "Destination area is full. Remove some items first." msgstr "" -#: src/advanced_inv.cpp:1940 +#: src/advanced_inv.cpp:1943 msgid "Destination area has too many items. Remove some first." msgstr "" -#: src/advanced_inv.cpp:1958 +#: src/advanced_inv.cpp:1961 msgid "This is too heavy!" msgstr "" -#: src/advanced_inv.cpp:1978 +#: src/advanced_inv.cpp:1981 #, c-format msgid "How many do you want to move? [Have %d] (0 to cancel)" msgstr "" -#: src/advanced_inv.cpp:1981 +#: src/advanced_inv.cpp:1984 #, c-format msgid "Destination can only hold %d! Move how many? [Have %d] (0 to cancel)" msgstr "" -#: src/advanced_inv.cpp:1987 +#: src/advanced_inv.cpp:1990 msgid "The destination is already full!" msgstr "" @@ -398562,7 +399496,7 @@ msgstr "" msgid "Properties" msgstr "" -#: src/armor_layers.cpp:239 src/item_pocket.cpp:1145 +#: src/armor_layers.cpp:239 src/item_pocket.cpp:1161 msgid "Coverage:" msgstr "" @@ -398725,7 +399659,7 @@ msgstr "" msgid "Encumbrance and Warmth" msgstr "" -#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4651 +#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4658 msgid "Encumbrance" msgstr "" @@ -398869,174 +399803,174 @@ msgstr "" msgid "auto notes configuration" msgstr "" -#: src/auto_note.cpp:348 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 -#: src/color.cpp:797 src/construction.cpp:399 src/crafting_gui.cpp:489 -#: src/game.cpp:6370 src/game.cpp:7799 src/game.cpp:8248 -#: src/newcharacter.cpp:1400 src/newcharacter.cpp:1944 -#: src/newcharacter.cpp:2298 src/newcharacter.cpp:2623 -#: src/newcharacter.cpp:3037 src/options.cpp:2955 src/safemode_ui.cpp:104 -#: src/safemode_ui.cpp:580 src/ui.cpp:308 src/ui.cpp:353 -#: src/worldfactory.cpp:612 src/worldfactory.cpp:948 src/worldfactory.cpp:1044 +#: src/auto_note.cpp:341 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 +#: src/color.cpp:800 src/construction.cpp:399 src/crafting_gui.cpp:489 +#: src/game.cpp:6368 src/game.cpp:7797 src/game.cpp:8246 +#: src/newcharacter.cpp:1404 src/newcharacter.cpp:1964 +#: src/newcharacter.cpp:2326 src/newcharacter.cpp:2659 +#: src/newcharacter.cpp:3085 src/options.cpp:3032 src/safemode_ui.cpp:105 +#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:355 +#: src/worldfactory.cpp:618 src/worldfactory.cpp:953 src/worldfactory.cpp:1049 msgid "Fast scroll up" msgstr "" -#: src/auto_note.cpp:349 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 -#: src/color.cpp:798 src/construction.cpp:400 src/crafting_gui.cpp:490 -#: src/game.cpp:6371 src/game.cpp:7800 src/game.cpp:8249 -#: src/newcharacter.cpp:1401 src/newcharacter.cpp:1945 -#: src/newcharacter.cpp:2299 src/newcharacter.cpp:2624 -#: src/newcharacter.cpp:3038 src/options.cpp:2956 src/safemode_ui.cpp:105 -#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:354 -#: src/worldfactory.cpp:613 src/worldfactory.cpp:949 src/worldfactory.cpp:1045 +#: src/auto_note.cpp:342 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 +#: src/color.cpp:801 src/construction.cpp:400 src/crafting_gui.cpp:490 +#: src/game.cpp:6369 src/game.cpp:7798 src/game.cpp:8247 +#: src/newcharacter.cpp:1405 src/newcharacter.cpp:1965 +#: src/newcharacter.cpp:2327 src/newcharacter.cpp:2660 +#: src/newcharacter.cpp:3086 src/options.cpp:3033 src/safemode_ui.cpp:106 +#: src/safemode_ui.cpp:582 src/ui.cpp:310 src/ui.cpp:356 +#: src/worldfactory.cpp:619 src/worldfactory.cpp:954 src/worldfactory.cpp:1050 msgid "Fast scroll down" msgstr "" -#: src/auto_note.cpp:368 src/auto_pickup.cpp:338 src/game.cpp:6251 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:361 src/auto_pickup.cpp:338 src/game.cpp:6249 +#: src/safemode_ui.cpp:144 msgid "nable" msgstr "" -#: src/auto_note.cpp:369 src/auto_pickup.cpp:339 src/game.cpp:6252 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:362 src/auto_pickup.cpp:339 src/game.cpp:6250 +#: src/safemode_ui.cpp:144 msgid "isable" msgstr "" -#: src/auto_note.cpp:370 +#: src/auto_note.cpp:363 msgid " - Toggle" msgstr "" -#: src/auto_note.cpp:383 +#: src/auto_note.cpp:376 msgid "Character" msgstr "" -#: src/auto_note.cpp:385 +#: src/auto_note.cpp:378 msgid "Global" msgstr "" -#: src/auto_note.cpp:387 +#: src/auto_note.cpp:380 msgid "Map Extra" msgstr "" -#: src/auto_note.cpp:388 src/options.cpp:1609 src/options.cpp:1667 +#: src/auto_note.cpp:381 src/options.cpp:1686 src/options.cpp:1744 msgid "Symbol" msgstr "" -#: src/auto_note.cpp:389 src/distraction_manager.cpp:130 src/options.cpp:1855 +#: src/auto_note.cpp:382 src/distraction_manager.cpp:130 src/options.cpp:1932 #: src/smart_controller_ui.cpp:66 msgid "Enabled" msgstr "" -#: src/auto_note.cpp:394 +#: src/auto_note.cpp:387 #, c-format msgid "%1$s %2$s" msgstr "" -#: src/auto_note.cpp:400 +#: src/auto_note.cpp:393 msgid "Auto notes enabled:" msgstr "" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/options.cpp:1847 src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/options.cpp:1924 src/safemode_ui.cpp:189 msgid "False" msgstr "" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/safemode_ui.cpp:189 msgid "True" msgstr "" -#: src/auto_note.cpp:412 +#: src/auto_note.cpp:405 msgid "witch " msgstr "" -#: src/auto_note.cpp:417 +#: src/auto_note.cpp:410 msgid " to change pages." msgstr "" -#: src/auto_note.cpp:436 +#: src/auto_note.cpp:429 msgid "Discover more special encounters to populate this list" msgstr "" -#: src/auto_note.cpp:450 src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/editmap.cpp:751 msgid "no" msgstr "" -#: src/auto_note.cpp:450 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 -#: src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 +#: src/editmap.cpp:751 msgid "yes" msgstr "" -#: src/auto_note.cpp:551 +#: src/auto_note.cpp:544 msgid "Enter a map extra custom symbol (empty to unset):" msgstr "" -#: src/auto_note.cpp:562 +#: src/auto_note.cpp:555 msgid "Pick a color:" msgstr "" #. ~ %1$s: note color abbreviation, %2$s: note color name -#: src/auto_note.cpp:566 src/help.cpp:136 src/overmap_ui.cpp:1245 +#: src/auto_note.cpp:559 src/help.cpp:133 src/overmap_ui.cpp:1246 #, c-format msgctxt "note color" msgid "%1$s:%2$s, " msgstr "" -#: src/auto_note.cpp:577 +#: src/auto_note.cpp:570 msgctxt "color" msgid "yellow" msgstr "" -#: src/auto_note.cpp:578 src/options.cpp:806 src/options.cpp:820 +#: src/auto_note.cpp:571 src/options.cpp:806 src/options.cpp:820 #, c-format msgid "Default: %s" msgstr "" -#: src/auto_note.cpp:606 +#: src/auto_note.cpp:599 msgid "" "Auto notes are disabled globally.\n" "Do you want to enable?" msgstr "" -#: src/auto_note.cpp:615 src/auto_pickup.cpp:639 src/color.cpp:1062 -#: src/game.cpp:6916 src/input.cpp:1667 src/options.cpp:3426 -#: src/safemode_ui.cpp:506 +#: src/auto_note.cpp:608 src/auto_pickup.cpp:639 src/color.cpp:1065 +#: src/game.cpp:6914 src/input.cpp:1666 src/options.cpp:3503 +#: src/safemode_ui.cpp:507 msgid "Save changes?" msgstr "" -#: src/auto_pickup.cpp:334 src/game.cpp:6248 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:334 src/game.cpp:6246 src/safemode_ui.cpp:142 msgid "dd" msgstr "" -#: src/auto_pickup.cpp:335 src/game.cpp:6250 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:335 src/game.cpp:6248 src/safemode_ui.cpp:142 msgid "emove" msgstr "" -#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:143 msgid "opy" msgstr "" -#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:143 msgid "ove" msgstr "" -#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:144 +#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:145 msgid "est" msgstr "" -#: src/auto_pickup.cpp:345 src/game.cpp:6262 src/safemode_ui.cpp:155 +#: src/auto_pickup.cpp:345 src/game.cpp:6260 src/safemode_ui.cpp:156 msgid "<+-> Move up/down" msgstr "" -#: src/auto_pickup.cpp:347 src/color.cpp:731 src/game.cpp:6263 -#: src/safemode_ui.cpp:157 +#: src/auto_pickup.cpp:347 src/color.cpp:734 src/game.cpp:6261 +#: src/safemode_ui.cpp:158 msgid "-Edit" msgstr "" -#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:158 +#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:159 msgid "-Switch Page" msgstr "" -#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:170 +#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:171 msgid "Rules" msgstr "" @@ -399048,11 +399982,11 @@ msgstr "" msgid "Auto pickup enabled:" msgstr "" -#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:190 +#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:191 msgid "witch" msgstr "" -#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:241 +#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:242 msgid "" msgstr "" @@ -399084,11 +400018,11 @@ msgstr "" msgid "Pickup Rule:" msgstr "" -#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:180 +#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:181 msgid "[]" msgstr "" -#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:182 +#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:183 msgid "[]" msgstr "" @@ -399111,7 +400045,7 @@ msgstr "" msgid "auto pickup configuration" msgstr "" -#: src/auto_pickup.cpp:1082 +#: src/auto_pickup.cpp:1081 #, c-format msgid "Pickup rules for %s" msgstr "" @@ -399392,22 +400326,22 @@ msgstr "" msgid "Needs %d more experience to gain next level." msgstr "" -#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3098 +#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3099 #: src/item.cpp:2175 msgid "strength" msgstr "" -#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3099 +#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3100 #: src/item.cpp:2178 msgid "dexterity" msgstr "" -#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3100 +#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3101 #: src/item.cpp:2181 msgid "intelligence" msgstr "" -#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3101 +#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3102 #: src/item.cpp:2184 msgid "perception" msgstr "" @@ -399421,7 +400355,7 @@ msgstr "" msgid "Are you sure you want to raise %s? %d points available." msgstr "" -#: src/avatar.cpp:1374 src/game.cpp:9332 +#: src/avatar.cpp:1374 src/game.cpp:9330 msgid "You need to put the bag away before trying to wield something from it." msgstr "" @@ -399724,7 +400658,7 @@ msgstr "" msgid "You can't climb here - there's a ceiling above." msgstr "" -#: src/avatar_action.cpp:595 src/game.cpp:10094 +#: src/avatar_action.cpp:595 src/game.cpp:10092 msgid "The water puts out the flames!" msgstr "" @@ -399827,19 +400761,19 @@ msgstr "" msgid "You can't effectively throw while you're in your shell." msgstr "" -#: src/avatar_action.cpp:966 src/handle_action.cpp:2050 -#: src/handle_action.cpp:2060 src/handle_action.cpp:2079 -#: src/handle_action.cpp:2103 src/handle_action.cpp:2116 -#: src/handle_action.cpp:2134 src/handle_action.cpp:2146 -#: src/handle_action.cpp:2158 src/handle_action.cpp:2346 -#: src/handle_action.cpp:2358 src/handle_action.cpp:2372 -#: src/handle_action.cpp:2386 src/handle_action.cpp:2400 -#: src/handle_action.cpp:2424 src/iexamine.cpp:6562 src/iexamine.cpp:6572 +#: src/avatar_action.cpp:966 src/handle_action.cpp:2046 +#: src/handle_action.cpp:2056 src/handle_action.cpp:2075 +#: src/handle_action.cpp:2099 src/handle_action.cpp:2112 +#: src/handle_action.cpp:2130 src/handle_action.cpp:2142 +#: src/handle_action.cpp:2154 src/handle_action.cpp:2342 +#: src/handle_action.cpp:2354 src/handle_action.cpp:2368 +#: src/handle_action.cpp:2382 src/handle_action.cpp:2396 +#: src/handle_action.cpp:2420 src/iexamine.cpp:6562 src/iexamine.cpp:6572 #: src/iexamine.cpp:6582 src/melee.cpp:544 msgid "You lack the substance to affect anything." msgstr "" -#: src/avatar_action.cpp:973 src/game.cpp:9753 src/game.cpp:11089 +#: src/avatar_action.cpp:973 src/game.cpp:9751 src/game.cpp:11087 #: src/handle_action.cpp:705 #, c-format msgid "Your %s refuses to move as its batteries have been drained." @@ -399849,7 +400783,7 @@ msgstr "" msgid "You don't have any items to throw." msgstr "" -#: src/avatar_action.cpp:1003 src/character_attire.cpp:223 +#: src/avatar_action.cpp:1003 src/character_attire.cpp:219 msgid "You don't have that item." msgstr "" @@ -400019,564 +400953,485 @@ msgid "" "Time: %s\n" msgstr "" -#: src/basecamp.cpp:603 +#: src/basecamp.cpp:605 msgid "Name this camp" msgstr "" -#: src/basecamp.cpp:742 src/faction_camp.cpp:736 +#: src/basecamp.cpp:611 +msgid "You need to input the base camp name." +msgstr "" + +#: src/basecamp.cpp:753 src/faction_camp.cpp:736 msgid "Base Missions" msgstr "" -#: src/basecamp.cpp:751 +#: src/basecamp.cpp:762 msgid "Expansion" msgstr "" -#: src/basecamp.cpp:754 +#: src/basecamp.cpp:765 msgid "Empty Expansion" msgstr "" -#: src/bionics.cpp:677 +#: src/bionics.cpp:667 #, c-format msgid "%s activates their %s." msgstr "" -#: src/bionics.cpp:696 +#: src/bionics.cpp:686 #, c-format msgid "Your %s is shorting out and can't be activated." msgstr "" -#: src/bionics.cpp:708 +#: src/bionics.cpp:698 #, c-format msgid "You don't have the power to activate your %s." msgstr "%s aktivite etmek için yeterli gücün yok." -#: src/bionics.cpp:803 +#: src/bionics.cpp:793 #, c-format msgid "Deactivate your %s first!" msgstr "" -#: src/bionics.cpp:810 src/character.cpp:7218 +#: src/bionics.cpp:800 src/character.cpp:7219 #, c-format msgid "Stop wielding %s?" msgstr "" -#: src/bionics.cpp:832 src/bionics.cpp:1907 +#: src/bionics.cpp:822 src/bionics.cpp:1722 #, c-format msgid "There is not enough humidity in the air for your %s to function." msgstr "" -#: src/bionics.cpp:837 +#: src/bionics.cpp:827 #, c-format msgid "Your %s issues a low humidity warning. Efficiency will be reduced." msgstr "" -#: src/bionics.cpp:845 +#: src/bionics.cpp:835 msgid "You change your mind and turn it off." msgstr "" #. ~Sound of a bionic sonic-resonator shaking the area -#: src/bionics.cpp:851 +#: src/bionics.cpp:841 msgid "VRRRRMP!" msgstr "" -#: src/bionics.cpp:864 src/bionics.cpp:886 +#: src/bionics.cpp:854 src/bionics.cpp:876 #, c-format msgid "You cannot activate %s while mounted." msgstr "" -#: src/bionics.cpp:871 +#: src/bionics.cpp:861 msgid "Your speed suddenly increases!" msgstr "" -#: src/bionics.cpp:873 +#: src/bionics.cpp:863 msgid "Your muscles tear with the strain." msgstr "" -#: src/bionics.cpp:921 +#: src/bionics.cpp:911 msgid "Your torsion ratchet locks onto your joints." msgstr "" -#: src/bionics.cpp:924 +#: src/bionics.cpp:914 msgid "You can now run faster, assisted by joint servomotors." msgstr "" -#: src/bionics.cpp:926 +#: src/bionics.cpp:916 msgid "Start a fire where?" msgstr "" -#: src/bionics.cpp:933 src/iuse_actor.cpp:285 src/iuse_actor.cpp:1215 +#: src/bionics.cpp:923 src/iuse_actor.cpp:292 src/iuse_actor.cpp:1222 msgid "You happily light a fire." msgstr "" -#: src/bionics.cpp:943 +#: src/bionics.cpp:933 #, c-format msgid "Your radiation level: %d" msgstr "" -#: src/bionics.cpp:954 +#: src/bionics.cpp:944 msgid "Safeguards kick in, and the bionic refuses to activate!" msgstr "" -#: src/bionics.cpp:962 +#: src/bionics.cpp:952 msgid "Create an EMP where?" msgstr "" -#: src/bionics.cpp:972 +#: src/bionics.cpp:962 msgid "Your muscles hiss as hydraulic strength fills them!" msgstr "Kaslarının onları dolduran hidrolik güçle tıslıyor." #. ~ Sound of hissing hydraulic muscle! (not quite as loud as a car horn) -#: src/bionics.cpp:974 src/bionics.cpp:1833 +#: src/bionics.cpp:964 src/bionics.cpp:1648 msgid "HISISSS!" msgstr "" -#: src/bionics.cpp:985 +#: src/bionics.cpp:975 #, c-format msgid "Extract water from the %s" msgstr "" -#: src/bionics.cpp:1000 +#: src/bionics.cpp:990 msgid "There is no suitable corpse on this tile." msgstr "" -#: src/bionics.cpp:1067 +#: src/bionics.cpp:1057 msgid "You unleash a powerful shockwave!" msgstr "" -#: src/bionics.cpp:1083 +#: src/bionics.cpp:1073 #, c-format msgid "Temperature: %s." msgstr "" -#: src/bionics.cpp:1085 src/iuse.cpp:9005 +#: src/bionics.cpp:1075 src/iuse.cpp:9023 #, c-format msgid "Relative Humidity: %s." msgstr "" -#: src/bionics.cpp:1089 src/iuse.cpp:9016 +#: src/bionics.cpp:1079 src/iuse.cpp:9034 #, c-format msgid "Pressure: %s." msgstr "" -#: src/bionics.cpp:1091 src/iuse.cpp:9030 +#: src/bionics.cpp:1081 src/iuse.cpp:9048 #, c-format msgid "Wind Speed: %.1f %s." msgstr "" -#: src/bionics.cpp:1094 src/iuse.cpp:9034 +#: src/bionics.cpp:1084 src/iuse.cpp:9052 #, c-format msgid "Feels Like: %s." msgstr "" -#: src/bionics.cpp:1098 src/iuse.cpp:9038 +#: src/bionics.cpp:1088 src/iuse.cpp:9056 #, c-format msgid "Wind Direction: From the %s." msgstr "" -#: src/bionics.cpp:1101 +#: src/bionics.cpp:1091 msgid "Perform which function:" msgstr "" -#: src/bionics.cpp:1102 +#: src/bionics.cpp:1092 msgid "RC radio" msgstr "" -#: src/bionics.cpp:1127 +#: src/bionics.cpp:1117 msgid "" "You need a jumper cable connected to a power source to drain power from it." msgstr "" -#: src/bionics.cpp:1133 +#: src/bionics.cpp:1123 msgid "" "Cable is plugged-in to the CBM but it has to be also connected to the power " "source." msgstr "" -#: src/bionics.cpp:1139 +#: src/bionics.cpp:1129 msgid "" "You are plugged to the vehicle. It will charge you if it has some juice in " "it." msgstr "" -#: src/bionics.cpp:1145 +#: src/bionics.cpp:1135 msgid "" "You are plugged to a solar pack. It will charge you if it's unfolded and in" " sunlight." msgstr "" -#: src/bionics.cpp:1151 +#: src/bionics.cpp:1141 msgid "" "You are plugged to a UPS. It will charge you if it has some juice in it." msgstr "" -#: src/bionics.cpp:1155 +#: src/bionics.cpp:1145 msgid "" "You have a cable plugged to a portable power source, but you need to plug it" " in to the CBM." msgstr "" -#: src/bionics.cpp:1159 +#: src/bionics.cpp:1149 msgid "" "You have a cable plugged to a vehicle, but you need to plug it in to the " "CBM." msgstr "" -#: src/bionics.cpp:1168 +#: src/bionics.cpp:1158 msgid "" "You have at least one free cable in your inventory that you could use to " "plug yourself in." msgstr "" -#: src/bionics.cpp:1186 +#: src/bionics.cpp:1176 #, c-format msgid "Your %s automatically turn off." msgstr "" -#: src/bionics.cpp:1212 +#: src/bionics.cpp:1202 #, c-format msgid "Your %s is shorting out and can't be deactivated." msgstr "" -#: src/bionics.cpp:1224 +#: src/bionics.cpp:1214 #, c-format msgid "You can't deactivate your %s manually!" msgstr "" -#: src/bionics.cpp:1228 +#: src/bionics.cpp:1218 #, c-format msgid "You don't have the power to deactivate your %s." msgstr "" -#: src/bionics.cpp:1273 +#: src/bionics.cpp:1259 #, c-format msgid "You withdraw your %s." msgstr "" -#: src/bionics.cpp:1276 +#: src/bionics.cpp:1262 #, c-format msgid " withdraws his %s." msgstr "" -#: src/bionics.cpp:1278 +#: src/bionics.cpp:1264 #, c-format msgid " withdraws her %s." msgstr "" -#: src/bionics.cpp:1336 -#, c-format -msgid "Your %s does not have enough fuel to start." -msgstr "" - -#: src/bionics.cpp:1337 -#, c-format -msgid "'s %s does not have enough fuel to start." -msgstr "" - -#: src/bionics.cpp:1344 src/bionics.cpp:1429 -#, c-format -msgid "Your %s runs out of fuel and turns off." -msgstr "" - -#: src/bionics.cpp:1345 src/bionics.cpp:1430 -#, c-format -msgid "'s %s runs out of fuel and turns off." -msgstr "" - -#: src/bionics.cpp:1401 +#: src/bionics.cpp:1334 #, c-format -msgid "Your %s turns off to not waste calories." -msgstr "" - -#: src/bionics.cpp:1402 -#, c-format -msgid "'s %s turns off to not waste calories." -msgstr "" - -#: src/bionics.cpp:1404 -#, c-format -msgid "Your %s turns off after filling your power banks." -msgstr "" - -#: src/bionics.cpp:1405 -#, c-format -msgid "'s %s turns off after filling their power banks." -msgstr "" - -#: src/bionics.cpp:1407 -#, c-format -msgid "Your %s turns off to not waste fuel." -msgstr "" - -#: src/bionics.cpp:1408 -#, c-format -msgid "'s %s turns off to not waste fuel." -msgstr "" - -#: src/bionics.cpp:1411 -#, c-format -msgid "" -"Your %s cannot be started because you don't have any bionic power storage." +msgid "Your %s cannot be started because your calories are below safe levels." msgstr "" -#: src/bionics.cpp:1412 +#: src/bionics.cpp:1335 #, c-format msgid "" -"'s %s cannot be started because they don't have any bionic power " -"storage." -msgstr "" - -#: src/bionics.cpp:1414 -#, c-format -msgid "Your %s cannot be started due to fuel saving." -msgstr "" - -#: src/bionics.cpp:1415 -#, c-format -msgid "'s %s cannot be started due to fuel saving." -msgstr "" - -#: src/bionics.cpp:1417 -#, c-format -msgid "Your %s cannot be started because your power banks are full." -msgstr "" - -#: src/bionics.cpp:1418 -#, c-format -msgid "'s %s cannot be started because their power banks are full." +"'s %s cannot be started because their calories are below safe " +"levels." msgstr "" -#: src/bionics.cpp:1426 +#: src/bionics.cpp:1340 #, c-format msgid "" "Stored calories are below the safe threshold, your %s shuts down to preserve" " your health." msgstr "" -#: src/bionics.cpp:1427 +#: src/bionics.cpp:1341 #, c-format msgid "" "Stored calories are below the safe threshold, 's %s shuts down to " "preserve their health." msgstr "" -#: src/bionics.cpp:1434 -#, c-format -msgid "Your %s cannot be started because your calories are below safe levels." -msgstr "" - -#: src/bionics.cpp:1435 -#, c-format -msgid "" -"'s %s cannot be started because their calories are below safe " -"levels." -msgstr "" - -#: src/bionics.cpp:1437 +#: src/bionics.cpp:1348 #, c-format -msgid "Your %s doesn't have enough fuel to start." +msgid "Your %s does not have enough fuel to start." msgstr "" -#: src/bionics.cpp:1438 +#: src/bionics.cpp:1349 #, c-format -msgid "'s %s doesn't have enough fuel to start." +msgid "'s %s does not have enough fuel to start." msgstr "" -#: src/bionics.cpp:1479 +#: src/bionics.cpp:1353 #, c-format -msgid "Your %s does not have enough fuel to use Auto Start." +msgid "Your %s runs out of fuel and turns off." msgstr "" -#: src/bionics.cpp:1480 +#: src/bionics.cpp:1354 #, c-format -msgid "'s %s does not have enough fuel to use Auto Start." +msgid "'s %s runs out of fuel and turns off." msgstr "" -#: src/bionics.cpp:1803 +#: src/bionics.cpp:1618 #, c-format msgid "Your %s powers down." msgstr "" -#: src/bionics.cpp:1828 +#: src/bionics.cpp:1643 #, c-format msgid "Your %s has lost connection and is turning off." msgstr "" -#: src/bionics.cpp:1891 +#: src/bionics.cpp:1706 msgid "You feel your throat open up and air filling your lungs!" msgstr "" -#: src/bionics.cpp:1912 +#: src/bionics.cpp:1727 #, c-format msgid "Your %s issues a low humidity warning. Efficiency is reduced." msgstr "" -#: src/bionics.cpp:1921 +#: src/bionics.cpp:1736 #, c-format msgid "You are properly hydrated. Your %s chirps happily." msgstr "" -#: src/bionics.cpp:1954 src/bionics.cpp:2025 +#: src/bionics.cpp:1769 src/bionics.cpp:1840 msgid "The removal fails without incident." msgstr "" -#: src/bionics.cpp:1958 +#: src/bionics.cpp:1773 msgid "The removal is a failure." msgstr "" -#: src/bionics.cpp:1963 src/bionics.cpp:2050 src/bionics.cpp:2729 +#: src/bionics.cpp:1778 src/bionics.cpp:1865 src/bionics.cpp:2544 msgid "It really hurts!" msgstr "" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "'s %s is damaged." msgstr "" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "Your %s is damaged." msgstr "" -#: src/bionics.cpp:1995 src/bionics.cpp:2085 +#: src/bionics.cpp:1810 src/bionics.cpp:1900 #, c-format msgid "Your %s is severely damaged." msgstr "" -#: src/bionics.cpp:1996 src/bionics.cpp:2086 +#: src/bionics.cpp:1811 src/bionics.cpp:1901 #, c-format msgid "'s %s is severely damaged." msgstr "" -#: src/bionics.cpp:2030 +#: src/bionics.cpp:1845 #, c-format msgid "The %s flub the operation." msgstr "" -#: src/bionics.cpp:2033 +#: src/bionics.cpp:1848 #, c-format msgid "The %s messes up the operation." msgstr "" -#: src/bionics.cpp:2036 +#: src/bionics.cpp:1851 msgid "The operation fails." msgstr "" -#: src/bionics.cpp:2042 +#: src/bionics.cpp:1857 #, c-format msgid "The %s screws up the operation." msgstr "" -#: src/bionics.cpp:2125 +#: src/bionics.cpp:1940 msgid "You don't have enough anesthetic to perform the installation." msgstr "" -#: src/bionics.cpp:2156 +#: src/bionics.cpp:1971 msgid "You don't have the required components to perform the installation." msgstr "" -#: src/bionics.cpp:2272 +#: src/bionics.cpp:2087 #, c-format msgid "%s must remove the parent bionic to remove the %s." msgstr "" -#: src/bionics.cpp:2288 +#: src/bionics.cpp:2103 msgid "Are you sure you wish to uninstall the selected bionic?" msgstr "" -#: src/bionics.cpp:2294 src/game.cpp:4999 +#: src/bionics.cpp:2109 src/game.cpp:4997 #, c-format msgid "" "WARNING: %i percent chance of SEVERE damage to all body parts! Continue " "anyway?" msgstr "" -#: src/bionics.cpp:2366 src/bionics.cpp:2440 +#: src/bionics.cpp:2181 src/bionics.cpp:2255 msgid "Your parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2367 +#: src/bionics.cpp:2182 msgid "'s parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2368 src/bionics.cpp:2441 src/bionics.cpp:2445 +#: src/bionics.cpp:2183 src/bionics.cpp:2256 src/bionics.cpp:2260 #, c-format msgid "Successfully removed %s." msgstr "" -#: src/bionics.cpp:2400 +#: src/bionics.cpp:2215 #, c-format msgid "The %s's anesthesia kit looks empty." msgstr "" -#: src/bionics.cpp:2418 src/bionics.cpp:3420 +#: src/bionics.cpp:2233 src/bionics.cpp:3181 msgid "" "You feel a tiny pricking sensation in your right arm, and lose all sensation" " before abruptly blacking out." msgstr "" -#: src/bionics.cpp:2421 +#: src/bionics.cpp:2236 #, c-format msgid "" "The %1$s gently inserts a syringe into %2$s's arm and starts injecting " "something while holding them down." msgstr "" -#: src/bionics.cpp:2431 +#: src/bionics.cpp:2246 #, c-format msgid "You fall asleep and %1$s starts operating." msgstr "" -#: src/bionics.cpp:2433 +#: src/bionics.cpp:2248 #, c-format msgid "%1$s falls asleep and %2$s starts operating." msgstr "" -#: src/bionics.cpp:2443 +#: src/bionics.cpp:2258 #, c-format msgid "%s's parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2477 +#: src/bionics.cpp:2292 msgid "/!\\ CBM is highly contaminated. /!\\" msgstr "" -#: src/bionics.cpp:2478 +#: src/bionics.cpp:2293 msgid "CBM is filthy." msgstr "" -#: src/bionics.cpp:2483 +#: src/bionics.cpp:2298 msgid "/!\\ CBM is not sterile. /!\\ Please use autoclave to sterilize." msgstr "" -#: src/bionics.cpp:2484 +#: src/bionics.cpp:2299 msgid "CBM is not sterile." msgstr "" -#: src/bionics.cpp:2487 +#: src/bionics.cpp:2302 msgid "CBM already deployed. Please reset to factory state." msgstr "" -#: src/bionics.cpp:2489 +#: src/bionics.cpp:2304 msgid "CBM is already installed." msgstr "" -#: src/bionics.cpp:2491 src/bionics.cpp:2494 +#: src/bionics.cpp:2306 src/bionics.cpp:2309 msgid "CBM not compatible with patient's body." msgstr "" -#: src/bionics.cpp:2498 +#: src/bionics.cpp:2313 msgid "No base version installed." msgstr "" -#: src/bionics.cpp:2504 +#: src/bionics.cpp:2319 msgid "Superior version installed." msgstr "" -#: src/bionics.cpp:2506 +#: src/bionics.cpp:2321 msgid "CBM not compatible with patient." msgstr "" -#: src/bionics.cpp:2546 +#: src/bionics.cpp:2361 #, c-format msgid "" "Installing this bionic will remove the conflicting traits: %s. Continue " @@ -400584,23 +401439,23 @@ msgid "" msgstr "" #. ~ : more slot(s) needed. -#: src/bionics.cpp:2557 +#: src/bionics.cpp:2372 #, c-format msgid "" "\n" "%s: %i more slot(s) needed." msgstr "" -#: src/bionics.cpp:2561 +#: src/bionics.cpp:2376 #, c-format msgid "Not enough space for bionic installation!%s" msgstr "" -#: src/bionics.cpp:2568 +#: src/bionics.cpp:2383 msgid "Are you sure you wish to install the selected bionic?" msgstr "" -#: src/bionics.cpp:2574 +#: src/bionics.cpp:2389 #, c-format msgid "" "WARNING: %i percent chance of failure that may result in damage, pain, or a " @@ -400609,327 +401464,312 @@ msgstr "" #. ~ %1$s - name of the bionic to be upgraded (inferior), %2$s - name of the #. upgraded bionic (superior). -#: src/bionics.cpp:2664 +#: src/bionics.cpp:2479 #, c-format msgid "Successfully upgraded %1$s to %2$s." msgstr "" #. ~ %s - name of the bionic. -#: src/bionics.cpp:2670 +#: src/bionics.cpp:2485 #, c-format msgid "Successfully installed %s." msgstr "" -#: src/bionics.cpp:2708 +#: src/bionics.cpp:2523 msgid "The installation is a failure." msgstr "" #. ~"Complications" is USian medical-speak for "unintended damage from a #. medical procedure". -#: src/bionics.cpp:2712 +#: src/bionics.cpp:2527 #, c-format msgid "%s training helps to minimize the complications." msgstr "" -#: src/bionics.cpp:2721 +#: src/bionics.cpp:2536 msgid "The installation fails without incident." msgstr "" -#: src/bionics.cpp:2737 +#: src/bionics.cpp:2552 msgid "The installation is faulty!" msgstr "" #. ~ ( slots); -#: src/bionics.cpp:2803 +#: src/bionics.cpp:2618 #, c-format msgid "%s (%i slots);" msgstr "" -#: src/bionics.cpp:2896 +#: src/bionics.cpp:2716 #, c-format msgid "Increased storage capacity by %i." msgstr "" -#: src/bionics.cpp:3193 -msgid "Chose Safe Fuel Level Threshold" -msgstr "" - -#: src/bionics.cpp:3194 -msgid "Full Power" +#: src/bionics.cpp:3013 +msgid "Stop power generation at" msgstr "" -#: src/bionics.cpp:3196 +#: src/bionics.cpp:3014 #, c-format -msgid "Above 80 %%" +msgid "100 %%" msgstr "" -#: src/bionics.cpp:3199 +#: src/bionics.cpp:3015 #, c-format -msgid "Above 55 %%" +msgid "90 %%" msgstr "" -#: src/bionics.cpp:3202 +#: src/bionics.cpp:3016 #, c-format -msgid "Above 30 %%" -msgstr "" - -#: src/bionics.cpp:3204 src/distraction_manager.cpp:130 src/options.cpp:1495 -#: src/options.cpp:1669 -msgid "Disabled" +msgid "70 %%" msgstr "" -#: src/bionics.cpp:3235 -msgid "Chose Start Power Level Threshold" -msgstr "" - -#: src/bionics.cpp:3236 -msgid "No Power Left" +#: src/bionics.cpp:3017 +#, c-format +msgid "50 %%" msgstr "" -#: src/bionics.cpp:3238 +#: src/bionics.cpp:3018 #, c-format -msgid "Below 25 %%" +msgid "30 %%" msgstr "" -#: src/bionics.cpp:3241 +#: src/bionics.cpp:3019 #, c-format -msgid "Below 50 %%" +msgid "10 %%" msgstr "" -#: src/bionics.cpp:3244 -#, c-format -msgid "Below 75 %%" +#: src/bionics.cpp:3020 src/distraction_manager.cpp:130 src/options.cpp:1572 +#: src/options.cpp:1746 +msgid "Disabled" msgstr "" -#: src/bionics.cpp:3402 +#: src/bionics.cpp:3163 msgid "You tell the pain to bug off and proceed with the operation." msgstr "" -#: src/bionics.cpp:3406 +#: src/bionics.cpp:3167 msgid "" "You set up the operation step-by-step, configuring the Autodoc to manipulate" " a CBM." msgstr "" -#: src/bionics.cpp:3407 +#: src/bionics.cpp:3168 msgid "" " sets up the operation, configuring the Autodoc to manipulate a " "CBM." msgstr "" -#: src/bionics.cpp:3410 +#: src/bionics.cpp:3171 msgid "" "You settle into position, sliding your right wrist into the couch's strap." msgstr "" -#: src/bionics.cpp:3411 +#: src/bionics.cpp:3172 msgid "" " settles into position, sliding their wrist into the couch's strap." msgstr "" -#: src/bionics.cpp:3416 +#: src/bionics.cpp:3177 msgid "You feel excited as the operation starts." msgstr "" -#: src/bionics.cpp:3427 +#: src/bionics.cpp:3188 msgid "" "You feel excited as the Autodoc slices painlessly into you. You enjoy the " "sight of scalpels slicing you apart." msgstr "" -#: src/bionics.cpp:3430 +#: src/bionics.cpp:3191 msgid "" "You stay very, very still, focusing intently on an interesting stain on the " "ceiling, as the Autodoc slices painlessly into you." msgstr "" -#: src/bionics.cpp:3438 +#: src/bionics.cpp:3199 msgid "" "As your consciousness slips away, you feel regret that you won't be able to " "enjoy the operation." msgstr "" -#: src/bionics_ui.cpp:58 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 -#: src/options.cpp:1598 src/options.cpp:1728 +#: src/bionics_ui.cpp:59 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 +#: src/options.cpp:1675 src/options.cpp:1805 msgid "None" msgstr "" -#: src/bionics_ui.cpp:60 +#: src/bionics_ui.cpp:61 msgid "Power usage" msgstr "" -#: src/bionics_ui.cpp:62 +#: src/bionics_ui.cpp:63 msgid "Name" msgstr "" -#: src/bionics_ui.cpp:64 +#: src/bionics_ui.cpp:65 msgid "Manual (shortcut)" msgstr "" -#: src/bionics_ui.cpp:124 +#: src/bionics_ui.cpp:125 msgid "Sort bionics by:" msgstr "" -#: src/bionics_ui.cpp:205 +#: src/bionics_ui.cpp:206 msgid "Available Fuel: " msgstr "" -#: src/bionics_ui.cpp:243 src/bionics_ui.cpp:249 +#: src/bionics_ui.cpp:244 src/bionics_ui.cpp:250 msgctxt "decimal separator" msgid "." msgstr "" -#: src/bionics_ui.cpp:245 src/display.cpp:556 src/display.cpp:599 +#: src/bionics_ui.cpp:246 src/display.cpp:556 src/display.cpp:599 #: src/player_display.cpp:684 src/units.cpp:105 msgctxt "energy unit: kilojoule" msgid "kJ" msgstr "" -#: src/bionics_ui.cpp:251 src/display.cpp:553 src/display.cpp:596 +#: src/bionics_ui.cpp:252 src/display.cpp:553 src/display.cpp:596 #: src/player_display.cpp:681 src/units.cpp:110 msgctxt "energy unit: joule" msgid "J" msgstr "" -#: src/bionics_ui.cpp:253 src/display.cpp:550 src/display.cpp:593 +#: src/bionics_ui.cpp:254 src/display.cpp:550 src/display.cpp:593 #: src/player_display.cpp:678 src/units.cpp:112 msgctxt "energy unit: millijoule" msgid "mJ" msgstr "" -#: src/bionics_ui.cpp:257 +#: src/bionics_ui.cpp:258 #, c-format msgid "" "Bionic Power: %s/%ikJ" msgstr "" -#: src/bionics_ui.cpp:269 src/diary.cpp:197 src/init.cpp:824 +#: src/bionics_ui.cpp:270 src/diary.cpp:197 src/init.cpp:809 msgid "Bionics" msgstr "" -#: src/bionics_ui.cpp:272 +#: src/bionics_ui.cpp:273 #, c-format msgid "" "[%s] Reassign, [%s] Switch tabs," " [%s] Toggle fuel saving mode, " -"[%s] Toggle auto start mode, " -"[%s] Open refueling menu." msgstr "" -#: src/bionics_ui.cpp:278 +#: src/bionics_ui.cpp:276 #, c-format msgid " [%s] Sort: %s" msgstr "" -#: src/bionics_ui.cpp:282 +#: src/bionics_ui.cpp:280 msgid "" "Reassigning. Select a bionic to reassign or press " "[SPACE] to cancel." msgstr "" -#: src/bionics_ui.cpp:285 +#: src/bionics_ui.cpp:283 #, c-format msgid "" "Activating [%s] Examine, %s" msgstr "" -#: src/bionics_ui.cpp:289 +#: src/bionics_ui.cpp:287 #, c-format msgid "" "Examining [%s] Activate, %s" msgstr "" -#: src/bionics_ui.cpp:307 +#: src/bionics_ui.cpp:305 #, c-format msgid "%s act" msgstr "" -#: src/bionics_ui.cpp:311 +#: src/bionics_ui.cpp:309 #, c-format msgid "%s deact" msgstr "" -#: src/bionics_ui.cpp:315 +#: src/bionics_ui.cpp:313 #, c-format msgid "%s trigger" msgstr "" -#: src/bionics_ui.cpp:320 +#: src/bionics_ui.cpp:318 #, c-format msgid "%s/turn" msgstr "" -#: src/bionics_ui.cpp:321 +#: src/bionics_ui.cpp:319 #, c-format msgid "%s/%d turns" msgstr "" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "OFF" msgstr "" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "ON" msgstr "" -#: src/bionics_ui.cpp:328 +#: src/bionics_ui.cpp:326 msgid "(incapacitated)" msgstr "" -#: src/bionics_ui.cpp:333 +#: src/bionics_ui.cpp:330 #, c-format msgid "(fuel saving ON > %d %%)" msgstr "" -#: src/bionics_ui.cpp:338 -#, c-format -msgid "(auto start < %d %%)" +#: src/bionics_ui.cpp:336 +msgid "(inactive)" msgstr "" -#: src/bionics_ui.cpp:364 +#: src/bionics_ui.cpp:361 #, c-format msgid "ACTIVE (%i)" msgstr "" -#: src/bionics_ui.cpp:365 +#: src/bionics_ui.cpp:362 #, c-format msgid "PASSIVE (%i)" msgstr "" -#: src/bionics_ui.cpp:395 +#: src/bionics_ui.cpp:392 #, c-format msgid "Power usage: %s" msgstr "" -#: src/bionics_ui.cpp:403 +#: src/bionics_ui.cpp:400 msgid "This bionic occupies the following body parts:" msgstr "" -#: src/bionics_ui.cpp:408 +#: src/bionics_ui.cpp:405 #, c-format msgid "Installed weapon: %s" msgstr "" -#: src/bionics_ui.cpp:660 +#: src/bionics_ui.cpp:655 msgid " BIONICS " msgstr "" -#: src/bionics_ui.cpp:686 +#: src/bionics_ui.cpp:681 msgid "No activatable bionics installed." msgstr "" -#: src/bionics_ui.cpp:689 +#: src/bionics_ui.cpp:684 msgid "No passive bionics installed." msgstr "" -#: src/bionics_ui.cpp:795 +#: src/bionics_ui.cpp:791 #, c-format msgid "%s; enter new letter. Space to clear. Esc to cancel." msgstr "" -#: src/bionics_ui.cpp:805 +#: src/bionics_ui.cpp:801 #, c-format msgid "" "Invalid bionic letter. Only those characters are valid:\n" @@ -400937,40 +401777,36 @@ msgid "" "%s" msgstr "" -#: src/bionics_ui.cpp:845 +#: src/bionics_ui.cpp:841 msgid "You can't toggle fuel saving mode on a non-fueled CBM." msgstr "" -#: src/bionics_ui.cpp:859 -msgid "You can't toggle auto start mode on a non-fueled CBM." -msgstr "" - -#: src/bionics_ui.cpp:921 +#: src/bionics_ui.cpp:903 msgid "Select action" msgstr "" -#: src/bionics_ui.cpp:923 +#: src/bionics_ui.cpp:905 msgid "Uninstall weapon" msgstr "" -#: src/bionics_ui.cpp:924 +#: src/bionics_ui.cpp:906 msgid "Install weapon" msgstr "" -#: src/bionics_ui.cpp:941 +#: src/bionics_ui.cpp:923 msgid "Select weapon to install" msgstr "" -#: src/bionics_ui.cpp:950 +#: src/bionics_ui.cpp:932 msgid "You don't have any items you can install in this bionic" msgstr "" -#: src/bionics_ui.cpp:960 +#: src/bionics_ui.cpp:942 #, c-format msgid "Unable to install %s" msgstr "" -#: src/bionics_ui.cpp:994 +#: src/bionics_ui.cpp:976 #, c-format msgid "" "You can not activate %s!\n" @@ -400997,7 +401833,7 @@ msgstr "" msgid "Effects" msgstr "" -#: src/bodygraph.cpp:506 src/options.cpp:1597 +#: src/bodygraph.cpp:506 src/options.cpp:1674 msgid "Worn" msgstr "" @@ -401025,11 +401861,11 @@ msgstr "" msgid "median" msgstr "" -#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4638 +#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4645 msgid "Bash" msgstr "" -#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4640 +#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4647 msgid "Cut" msgstr "" @@ -401037,15 +401873,15 @@ msgstr "" msgid "Pierce" msgstr "" -#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4642 +#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4649 msgid "Ballistic" msgstr "" -#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4645 +#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4652 msgid "Acid" msgstr "" -#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4647 +#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4654 msgid "Fire" msgstr "" @@ -401467,922 +402303,922 @@ msgstr "" msgid "Year %1$d, %2$s" msgstr "" -#: src/cata_tiles.cpp:4761 +#: src/cata_tiles.cpp:4763 msgid "direct3d" msgstr "" -#: src/cata_tiles.cpp:4764 +#: src/cata_tiles.cpp:4766 msgid "opengl" msgstr "" -#: src/cata_tiles.cpp:4765 +#: src/cata_tiles.cpp:4767 msgid "opengles2" msgstr "" -#: src/cata_tiles.cpp:4790 +#: src/cata_tiles.cpp:4792 msgid "Display 0" msgstr "" -#: src/cata_utility.cpp:188 src/options.cpp:1553 +#: src/cata_utility.cpp:190 src/options.cpp:1630 msgid "mph" msgstr "" #. ~ vehicle speed tiles per turn -#: src/cata_utility.cpp:191 +#: src/cata_utility.cpp:193 msgid "t/t" msgstr "" -#: src/cata_utility.cpp:195 src/options.cpp:1553 +#: src/cata_utility.cpp:197 src/options.cpp:1630 msgid "km/h" msgstr "" -#: src/cata_utility.cpp:197 +#: src/cata_utility.cpp:199 msgid "m/s" msgstr "" -#: src/cata_utility.cpp:280 +#: src/cata_utility.cpp:282 src/cata_utility.cpp:305 #, c-format msgid "Failed to write %1$s to \"%2$s\": %3$s" msgstr "" -#: src/cata_utility.cpp:401 +#: src/cata_utility.cpp:433 src/cata_utility.cpp:511 src/cata_utility.cpp:524 #, c-format msgid "Failed to read from \"%1$s\": %2$s" msgstr "" #. ~ translators: place some random 1-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:453 +#: src/cata_utility.cpp:563 msgid "abcdefghijklmnopqrstuvwxyz" msgstr "" #. ~ translators: place some random 2-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:456 +#: src/cata_utility.cpp:566 msgid "に坂索トし荷測のンおク妙免イロコヤ梅棋厚れ表幌" msgstr "" -#: src/character.cpp:781 src/debug_menu.cpp:1610 src/game.cpp:11911 -#: src/iuse.cpp:7201 src/npctalk.cpp:1898 src/trade_ui.cpp:296 +#: src/character.cpp:782 src/debug_menu.cpp:1612 src/game.cpp:11909 +#: src/iuse.cpp:7205 src/npctalk.cpp:1898 src/trade_ui.cpp:296 msgid "You" msgstr "" -#: src/character.cpp:781 +#: src/character.cpp:782 msgid "you" msgstr "" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "Your" msgstr "" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "your" msgstr "" -#: src/character.cpp:788 +#: src/character.cpp:789 #, c-format msgid "%s's" msgstr "" -#: src/character.cpp:800 src/monster.cpp:607 +#: src/character.cpp:801 src/monster.cpp:607 msgid "armor" msgstr "" -#: src/character.cpp:1229 +#: src/character.cpp:1230 msgid "Ouch, something hurts!" msgstr "" -#: src/character.cpp:1434 +#: src/character.cpp:1435 #, c-format msgid "You remove the %s's harness." msgstr "" -#: src/character.cpp:1453 +#: src/character.cpp:1454 #, c-format msgid "You climb on the %s." msgstr "" -#: src/character.cpp:1459 +#: src/character.cpp:1460 #, c-format msgid "You hear your %s whir to life." msgstr "" -#: src/character.cpp:1480 src/monexamine.cpp:130 +#: src/character.cpp:1481 src/monexamine.cpp:130 #, c-format msgid "You fail to budge your %s!" msgstr "" -#: src/character.cpp:1560 +#: src/character.cpp:1561 msgid "You are ejected from your mech!" msgstr "" -#: src/character.cpp:1561 +#: src/character.cpp:1562 msgid " is ejected from their mech!" msgstr "" -#: src/character.cpp:1563 +#: src/character.cpp:1564 msgid "You fall off your mount!" msgstr "" -#: src/character.cpp:1564 +#: src/character.cpp:1565 msgid " falls off their mount!" msgstr "" -#: src/character.cpp:1604 src/trapfunc.cpp:832 +#: src/character.cpp:1605 src/trapfunc.cpp:832 msgid "You hurt yourself!" msgstr "" -#: src/character.cpp:1608 +#: src/character.cpp:1609 msgctxt "memorial_male" msgid "Fell off a mount." msgstr "" -#: src/character.cpp:1609 +#: src/character.cpp:1610 msgctxt "memorial_female" msgid "Fell off a mount." msgstr "" -#: src/character.cpp:1643 +#: src/character.cpp:1644 msgid "Dismount where?" msgstr "" -#: src/character.cpp:1645 +#: src/character.cpp:1646 msgid "You cannot dismount there!" msgstr "" -#: src/character.cpp:1695 +#: src/character.cpp:1696 msgid "WARNING! Player has no vital part and is invincible." msgstr "" -#: src/character.cpp:1724 +#: src/character.cpp:1725 msgid "You try to counterattack, but you are too exhausted!" msgstr "" -#: src/character.cpp:1784 +#: src/character.cpp:1785 msgid "Time seems to slow down, and you instinctively dodge!" msgstr "" -#: src/character.cpp:1786 +#: src/character.cpp:1787 #, c-format msgid "%s dodges… so fast!" msgstr "" -#: src/character.cpp:1792 +#: src/character.cpp:1793 msgid "You try to dodge, but there's no room!" msgstr "" -#: src/character.cpp:1794 +#: src/character.cpp:1795 #, c-format msgid "%s tries to dodge, but there's no room!" msgstr "" -#: src/character.cpp:1809 +#: src/character.cpp:1810 #, c-format msgid "This task is too simple to train your %s beyond %d." msgstr "" -#: src/character.cpp:1977 +#: src/character.cpp:1978 msgid "footsteps" msgstr "" -#: src/character.cpp:1990 +#: src/character.cpp:1991 msgid "clattering equipment" msgstr "" -#: src/character.cpp:2046 +#: src/character.cpp:2047 #, c-format msgid "Your %s bionic comes back online." msgstr "" -#: src/character.cpp:2145 +#: src/character.cpp:2146 #, c-format msgid "You have learned a new style: %s!" msgstr "" -#: src/character.cpp:2471 src/suffer.cpp:637 +#: src/character.cpp:2472 src/suffer.cpp:637 #, c-format msgid "Your practical skill in %s has increased to %d!" msgstr "" -#: src/character.cpp:2476 src/suffer.cpp:640 +#: src/character.cpp:2477 src/suffer.cpp:640 #, c-format msgid "Your theoretical understanding of %s has increased to %d!" msgstr "" -#: src/character.cpp:2481 +#: src/character.cpp:2482 #, c-format msgid "You feel that %s tasks of this level are becoming trivial." msgstr "" -#: src/character.cpp:2622 +#: src/character.cpp:2623 msgid "Blood Test Results" msgstr "" -#: src/character.cpp:2624 +#: src/character.cpp:2625 msgid "No effects." msgstr "" -#: src/character.cpp:2929 +#: src/character.cpp:2930 msgid "You can't use anything while incorporeal." msgstr "" -#: src/character.cpp:2930 +#: src/character.cpp:2931 msgid " can't use anything while incorporeal." msgstr "" #. ~ %1$s - list of unmet requirements, %2$s - item name. -#: src/character.cpp:2940 +#: src/character.cpp:2941 #, c-format msgid "You need at least %1$s to use this %2$s." msgstr "" -#: src/character.cpp:2941 +#: src/character.cpp:2942 #, c-format msgid " needs at least %1$s to use this %2$s." msgstr "" #. ~ %1$s - list of unmet requirements, %2$s - item name, %3$s - indirect item #. name. -#: src/character.cpp:2945 +#: src/character.cpp:2946 #, c-format msgid "You need at least %1$s to use this %2$s with your %3$s." msgstr "" -#: src/character.cpp:2946 +#: src/character.cpp:2947 #, c-format msgid " needs at least %1$s to use this %2$s with their %3$s." msgstr "" -#: src/character.cpp:2964 +#: src/character.cpp:2965 #, c-format msgid "You cannot unwield your %s." msgstr "" -#: src/character.cpp:3258 +#: src/character.cpp:3259 msgid "Your heart races as you recall your most recent hunt." msgstr "" -#: src/character.cpp:3268 +#: src/character.cpp:3269 #, c-format msgid "Your knowledge of %s begins to fade, but your memory banks retain it!" msgstr "" -#: src/character.cpp:3274 +#: src/character.cpp:3275 #, c-format msgid "" "Your practical skill in %s may need some refreshing. It has dropped to %d." msgstr "" -#: src/character.cpp:4251 +#: src/character.cpp:4252 #, c-format msgid "Your %s bionic shorts out!" msgstr "" -#: src/character.cpp:4308 src/character.cpp:4324 +#: src/character.cpp:4309 src/character.cpp:4325 #, c-format msgid "Bandaged wounds on your %s healed." msgstr "" -#: src/character.cpp:4316 src/character.cpp:4329 +#: src/character.cpp:4317 src/character.cpp:4330 #, c-format msgid "Disinfected wounds on your %s healed." msgstr "" -#: src/character.cpp:4611 +#: src/character.cpp:4612 #, c-format msgid "You're feeling tired. %s to lie down for sleep." msgstr "" -#: src/character.cpp:4614 +#: src/character.cpp:4615 msgid "You're feeling tired." msgstr "" -#: src/character.cpp:4635 +#: src/character.cpp:4636 msgid "You're cramping up from stuffing yourself in this vehicle." msgstr "" -#: src/character.cpp:4753 +#: src/character.cpp:4754 msgid "You have a sudden heart attack!" msgstr "" -#: src/character.cpp:4754 src/player_hardcoded_effects.cpp:757 +#: src/character.cpp:4755 src/player_hardcoded_effects.cpp:757 msgid " has a sudden heart attack!" msgstr "" -#: src/character.cpp:4759 +#: src/character.cpp:4760 msgid "Your breathing stops completely." msgstr "" -#: src/character.cpp:4760 +#: src/character.cpp:4761 msgid "'s breathing stops completely." msgstr "" -#: src/character.cpp:4766 +#: src/character.cpp:4767 msgid "Your heart spasms painfully and stops." msgstr "" -#: src/character.cpp:4767 +#: src/character.cpp:4768 msgid "'s heart spasms painfully and stops." msgstr "" -#: src/character.cpp:4769 src/character.cpp:4776 +#: src/character.cpp:4770 src/character.cpp:4777 msgid "Your heart spasms and stops." msgstr "" -#: src/character.cpp:4770 src/character.cpp:4777 +#: src/character.cpp:4771 src/character.cpp:4778 msgid "'s heart spasms and stops." msgstr "" -#: src/character.cpp:4782 +#: src/character.cpp:4783 msgid "Your breathing slows down to a stop." msgstr "" -#: src/character.cpp:4783 +#: src/character.cpp:4784 msgid "'s breathing slows down to a stop." msgstr "" -#: src/character.cpp:4791 +#: src/character.cpp:4792 msgid "You have starved to death." msgstr "" -#: src/character.cpp:4831 +#: src/character.cpp:4832 msgid "You have died of dehydration." msgstr "" -#: src/character.cpp:4835 +#: src/character.cpp:4836 msgid "Even your eyes feel dry…" msgstr "" -#: src/character.cpp:4837 +#: src/character.cpp:4838 msgid "You are THIRSTY!" msgstr "" -#: src/character.cpp:4839 +#: src/character.cpp:4840 msgid "Your mouth feels so dry…" msgstr "" -#: src/character.cpp:4846 +#: src/character.cpp:4847 msgid "Survivor sleep now." msgstr "" -#: src/character.cpp:4851 +#: src/character.cpp:4852 msgid "Anywhere would be a good place to sleep…" msgstr "" -#: src/character.cpp:4853 +#: src/character.cpp:4854 msgid "You feel like you haven't slept in days." msgstr "" -#: src/character.cpp:4862 +#: src/character.cpp:4863 msgid "You're too physically tired to stop yawning." msgstr "" -#: src/character.cpp:4872 +#: src/character.cpp:4873 msgid "How much longer until bedtime?" msgstr "" -#: src/character.cpp:4880 +#: src/character.cpp:4881 msgid "*yawn* You should really get some sleep." msgstr "" -#: src/character.cpp:4893 +#: src/character.cpp:4894 msgid "Your mind feels tired. It's been a while since you've slept well." msgstr "" -#: src/character.cpp:4897 +#: src/character.cpp:4898 msgid "" "Your mind feels foggy from a lack of good sleep, and your eyes keep trying " "to close against your will." msgstr "" -#: src/character.cpp:4905 +#: src/character.cpp:4906 msgid "" "Your mind feels weary, and you dread every wakeful minute that passes. You " "crave sleep, and feel like you're about to collapse." msgstr "" -#: src/character.cpp:4913 +#: src/character.cpp:4914 msgid "" "You haven't slept decently for so long that your whole body is screaming for" " mercy. It's a miracle that you're still awake, but it feels more like a " "curse now." msgstr "" -#: src/character.cpp:4936 +#: src/character.cpp:4937 msgid "" "Your body collapses due to sleep deprivation, your neglected fatigue rushing" " back all at once, and you pass out on the spot." msgstr "" -#: src/character.cpp:4937 +#: src/character.cpp:4938 msgid " collapses to the ground from exhaustion." msgstr "" -#: src/character.cpp:5020 src/character_guns.cpp:186 +#: src/character.cpp:5021 src/character_guns.cpp:186 #, c-format msgid "Permanently install your %1$s in your %2$s?" msgstr "" #. ~ you filled to the brim with -#: src/character.cpp:5571 +#: src/character.cpp:5572 #, c-format msgid "You filled %1$s to the brim with %2$s." msgstr "" -#: src/character.cpp:5582 src/iexamine.cpp:3791 +#: src/character.cpp:5583 src/iexamine.cpp:3791 #, c-format msgid "You pour %1$s into the %2$s." msgstr "" -#: src/character.cpp:5588 src/character.cpp:5605 src/veh_interact.cpp:3387 +#: src/character.cpp:5589 src/character.cpp:5606 src/veh_interact.cpp:3381 msgid "There's some left over!" msgstr "" #. ~ $1 - vehicle name, $2 - part name, $3 - liquid type -#: src/character.cpp:5601 +#: src/character.cpp:5602 #, c-format msgid "You refill the %1$s's %2$s with %3$s." msgstr "" -#: src/character.cpp:5622 +#: src/character.cpp:5623 #, c-format msgid "This is you - %s." msgstr "" -#: src/character.cpp:5624 +#: src/character.cpp:5625 #, c-format msgid "This is %s." msgstr "" -#: src/character.cpp:5656 +#: src/character.cpp:5657 msgid "Wielding:" msgstr "" -#: src/character.cpp:5664 +#: src/character.cpp:5665 msgid "Wearing:" msgstr "" #. ~ how old the character is in years. try to limit number of characters to #. fit on the screen -#: src/character.cpp:5919 +#: src/character.cpp:5920 #, c-format msgid "%d years" msgstr "" -#: src/character.cpp:5974 +#: src/character.cpp:5975 #, c-format msgid "%d cm" msgstr "" -#: src/character.cpp:6036 +#: src/character.cpp:6037 msgid "Toggle which fault?" msgstr "" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Mend: %s" msgstr "" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Set: %s" msgstr "" -#: src/character.cpp:6045 +#: src/character.cpp:6046 #, c-format msgid "The %s doesn't have any faults to toggle." msgstr "" -#: src/character.cpp:6085 +#: src/character.cpp:6086 #, c-format msgid "The %s doesn't have any faults to mend." msgstr "" -#: src/character.cpp:6089 +#: src/character.cpp:6090 msgid "It is damaged, but cannot be repaired." msgstr "" -#: src/character.cpp:6096 +#: src/character.cpp:6097 #, c-format msgid "" "It is damaged, and could be repaired with %s. %s to use one of those items." msgstr "" -#: src/character.cpp:6108 +#: src/character.cpp:6109 msgid "Mend which fault?" msgstr "" -#: src/character.cpp:6124 +#: src/character.cpp:6125 #, c-format msgid "Turns into: %s\n" msgstr "" -#: src/character.cpp:6128 +#: src/character.cpp:6129 #, c-format msgid "Also mends: %s\n" msgstr "" -#: src/character.cpp:6131 +#: src/character.cpp:6132 #, c-format msgid "Time required: %s\n" msgstr "" -#: src/character.cpp:6134 +#: src/character.cpp:6135 msgid "Skills: none\n" msgstr "" -#: src/character.cpp:6136 +#: src/character.cpp:6137 #, c-format msgid "Skills: %s\n" msgstr "" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6143 +#: src/character.cpp:6144 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6149 +#: src/character.cpp:6150 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "" -#: src/character.cpp:6177 +#: src/character.cpp:6178 #, c-format msgid "You are currently unable to mend the %s this way." msgstr "" -#: src/character.cpp:6341 +#: src/character.cpp:6342 msgid "Your body strains under the weight!" msgstr "" -#: src/character.cpp:6483 src/game_inventory.cpp:1271 +#: src/character.cpp:6484 src/game_inventory.cpp:1077 #, c-format msgid "Your %s was broken and won't turn on." msgstr "" -#: src/character.cpp:6491 +#: src/character.cpp:6492 #, c-format msgid "Your %s needs %d charge from some UPS." msgid_plural "Your %s needs %d charges from some UPS." msgstr[0] "" msgstr[1] "" -#: src/character.cpp:6497 +#: src/character.cpp:6498 #, c-format msgid "Your %s needs %d bionic power." msgid_plural "Your %s needs %d bionic power." msgstr[0] "" msgstr[1] "" -#: src/character.cpp:6504 +#: src/character.cpp:6505 #, c-format msgid "Your %s has %d charge, but needs %d." msgid_plural "Your %s has %d charges, but needs %d." msgstr[0] "" msgstr[1] "" -#: src/character.cpp:6676 +#: src/character.cpp:6677 msgid "You cough heavily." msgstr "" -#: src/character.cpp:6678 +#: src/character.cpp:6679 msgid "a hacking cough." msgstr "" -#: src/character.cpp:6775 +#: src/character.cpp:6776 msgid "You try to shout, but you have no face!" msgstr "" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "a piercing howl!" msgstr "" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "yourself let out a piercing howl!" msgstr "" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "a loud scream!" msgstr "" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "yourself scream loudly!" msgstr "" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "a loud shout!" msgstr "" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "yourself shout loudly!" msgstr "" -#: src/character.cpp:6820 +#: src/character.cpp:6821 msgid "The sound of your voice is almost completely muffled!" msgstr "" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "an indistinct voice" msgstr "" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "your muffled shout" msgstr "" -#: src/character.cpp:6824 +#: src/character.cpp:6825 msgid "The sound of your voice is significantly muffled!" msgstr "" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid " throws up heavily!" msgstr "" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid "You throw up heavily!" msgstr "" -#: src/character.cpp:6926 +#: src/character.cpp:6927 msgctxt "strength stat" msgid "STR" msgstr "" -#: src/character.cpp:6927 +#: src/character.cpp:6928 msgctxt "dexterity stat" msgid "DEX" msgstr "" -#: src/character.cpp:6928 +#: src/character.cpp:6929 msgctxt "intelligence stat" msgid "INT" msgstr "" -#: src/character.cpp:6929 +#: src/character.cpp:6930 msgctxt "perception stat" msgid "PER" msgstr "" -#: src/character.cpp:6934 +#: src/character.cpp:6935 msgctxt "fake stat there's an error" msgid "ERR" msgstr "" -#: src/character.cpp:7145 +#: src/character.cpp:7146 msgid "You can't wield anything while incorporeal." msgstr "" -#: src/character.cpp:7149 +#: src/character.cpp:7150 msgid "" "You need at least one arm available to even consider wielding something." msgstr "" -#: src/character.cpp:7152 +#: src/character.cpp:7153 msgid "Can't wield spilt liquids." msgstr "" -#: src/character.cpp:7155 +#: src/character.cpp:7156 msgid "Can't wield unbroken frozen liquids." msgstr "" -#: src/character.cpp:7159 +#: src/character.cpp:7160 msgid "You can't unwield this." msgstr "" -#: src/character.cpp:7162 +#: src/character.cpp:7163 msgid "" "You can't wield this. Wielding it would make it impossible to unwield it." msgstr "" -#: src/character.cpp:7166 +#: src/character.cpp:7167 msgid "" "You can't wield this. It looks like it has to be attached to a bionic." msgstr "" -#: src/character.cpp:7170 +#: src/character.cpp:7171 #, c-format msgid "The %s is preventing you from wielding the %s." msgstr "" -#: src/character.cpp:7180 +#: src/character.cpp:7181 msgid "Something you are wearing hinders the use of both hands." msgstr "" -#: src/character.cpp:7182 +#: src/character.cpp:7183 #, c-format msgid "The %s can't be wielded with only one arm." msgstr "" -#: src/character.cpp:7185 +#: src/character.cpp:7186 #, c-format msgid "You are too weak to wield %s with only one arm." msgstr "" -#: src/character.cpp:7191 +#: src/character.cpp:7192 msgid "You cannot wield anything while piloting a mech." msgstr "" -#: src/character.cpp:7254 src/npctalk.cpp:1561 +#: src/character.cpp:7255 src/npctalk.cpp:1561 msgid "fists" msgstr "" -#: src/character.cpp:7285 src/item_pocket.cpp:2341 src/item_pocket.cpp:2346 -#: src/item_pocket.cpp:2351 src/item_pocket.cpp:2353 +#: src/character.cpp:7286 src/item_pocket.cpp:2359 src/item_pocket.cpp:2364 +#: src/item_pocket.cpp:2369 src/item_pocket.cpp:2371 msgid "(empty)" msgstr "" -#: src/character.cpp:7336 +#: src/character.cpp:7337 #, c-format msgid "Your offensive defense system shocks %s in mid-attack!" msgstr "" -#: src/character.cpp:7339 +#: src/character.cpp:7340 #, c-format msgid "%1$s's offensive defense system shocks %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7355 +#: src/character.cpp:7356 #, c-format msgid "%1$s's %2$s puncture %3$s in mid-attack!" msgstr "" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "quills" msgstr "" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "spines" msgstr "" -#: src/character.cpp:7360 +#: src/character.cpp:7361 #, c-format msgid "Your %1$s puncture %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7372 +#: src/character.cpp:7373 #, c-format msgid "%1$s's %2$s scrape %3$s in mid-attack!" msgstr "" -#: src/character.cpp:7373 +#: src/character.cpp:7374 msgid "thorns" msgstr "" -#: src/character.cpp:7376 +#: src/character.cpp:7377 #, c-format msgid "Your thorns scrape %s in mid-attack!" msgstr "" -#: src/character.cpp:7388 +#: src/character.cpp:7389 #, c-format msgid "%1$s gets a load of %2$s's %3$s stuck in!" msgstr "" -#: src/character.cpp:7389 +#: src/character.cpp:7390 msgid "hair" msgstr "" -#: src/character.cpp:7392 +#: src/character.cpp:7393 #, c-format msgid "Your hairs detach into %s!" msgstr "" -#: src/character.cpp:7417 +#: src/character.cpp:7418 #, c-format msgid "%1$s loses their balance while being hit!" msgstr "" -#: src/character.cpp:7420 +#: src/character.cpp:7421 msgid "You lose your balance while being hit!" msgstr "" -#: src/character.cpp:7460 +#: src/character.cpp:7461 #, c-format msgid "You are no longer able to wield your %s and drop it!" msgstr "" -#: src/character.cpp:7516 +#: src/character.cpp:7517 msgid "A mass of slime is torn from you, and moves on its own!" msgstr "" -#: src/character.cpp:7527 +#: src/character.cpp:7528 #, c-format msgid "Your acidic blood splashes %s in mid-attack!" msgstr "" -#: src/character.cpp:7530 +#: src/character.cpp:7531 #, c-format msgid "%1$s's acidic blood splashes on %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7573 src/monattack.cpp:2956 +#: src/character.cpp:7574 src/monattack.cpp:2956 #, c-format msgid "The %s tries to grab you as well, but you bat it away!" msgstr "" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid " is grabbed by %s!" msgstr "" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid "You are grabbed by %s!" msgstr "" -#: src/character.cpp:7621 +#: src/character.cpp:7622 msgid "Filth from your clothing has been embedded deep in the wound." msgstr "" -#: src/character.cpp:7636 +#: src/character.cpp:7637 #, c-format msgid "Bandages on your %s were damaged!" msgstr "" -#: src/character.cpp:7638 +#: src/character.cpp:7639 #, c-format msgid "You got some filth on your disinfected %s!" msgstr "" -#: src/character.cpp:7643 +#: src/character.cpp:7644 #, c-format msgid "Bandages on your %s were destroyed!" msgstr "" -#: src/character.cpp:7646 +#: src/character.cpp:7647 #, c-format msgid "Your %s is no longer disinfected!" msgstr "" -#: src/character.cpp:7734 +#: src/character.cpp:7735 #, c-format msgid "You were attacked by %s!" msgstr "" -#: src/character.cpp:7737 +#: src/character.cpp:7738 msgid "You were attacked by something you can't see!" msgstr "" -#: src/character.cpp:7740 +#: src/character.cpp:7741 msgid "You were hurt!" msgstr "" -#: src/character.cpp:7806 +#: src/character.cpp:7807 msgid "You smell like yourself again." msgstr "" -#: src/character.cpp:7872 +#: src/character.cpp:7873 msgid "You sink your roots into the soil." msgstr "" -#: src/character.cpp:8057 +#: src/character.cpp:8058 msgid "You start hauling items along the ground." msgstr "" -#: src/character.cpp:8059 +#: src/character.cpp:8060 msgid "Your hands are not free, which makes hauling slower." msgstr "" -#: src/character.cpp:8067 +#: src/character.cpp:8068 msgid "You stop hauling items." msgstr "" -#: src/character.cpp:8116 +#: src/character.cpp:8117 msgid "You resume your task." msgstr "" -#: src/character.cpp:8194 +#: src/character.cpp:8195 msgid "You nestle into your pile of clothes for warmth." msgstr "" -#: src/character.cpp:8196 +#: src/character.cpp:8197 msgid "You use your pile of clothes for warmth." msgstr "Giysi yığınını ısınmak için kullanıyorsun." -#: src/character.cpp:8200 +#: src/character.cpp:8201 #, c-format msgid "You snuggle your %s to keep warm." msgstr "" -#: src/character.cpp:8202 +#: src/character.cpp:8203 #, c-format msgid "You use your %s to keep warm." msgstr "" -#: src/character.cpp:8206 +#: src/character.cpp:8207 msgid "Sleep Mode activated. Disabling sensory response." msgstr "" -#: src/character.cpp:8211 +#: src/character.cpp:8212 msgctxt "memorial_male" msgid "Entered hibernation." msgstr "" -#: src/character.cpp:8212 +#: src/character.cpp:8213 msgctxt "memorial_female" msgid "Entered hibernation." msgstr "" @@ -402391,359 +403227,359 @@ msgstr "" #. left to consume. #. ~ Select components from the map to consume. %d = number of components left #. to consume. -#: src/character.cpp:8536 src/map.cpp:5574 +#: src/character.cpp:8537 src/map.cpp:5574 #, c-format msgid "Select which component to use (%d left)" msgstr "" -#: src/character.cpp:8642 +#: src/character.cpp:8643 msgid "This UPS use needs updating. Create issue on github." msgstr "" -#: src/character.cpp:9026 +#: src/character.cpp:9027 msgid "You don't have the tools to crush frozen liquids." msgstr "" #. ~ %1$s: item to be crushed, %2$s: hammer name -#: src/character.cpp:9039 +#: src/character.cpp:9040 #, c-format msgid "" "Do you want to crush up %1$s with your %2$s?\n" "Be wary of fragile items nearby!" msgstr "" -#: src/character.cpp:9045 +#: src/character.cpp:9046 #, c-format msgid "You swing your %s wildly!" msgstr "" -#: src/character.cpp:9055 +#: src/character.cpp:9056 msgid "somethings" msgstr "" -#: src/character.cpp:9059 +#: src/character.cpp:9060 msgid "a hammering tool" msgstr "" -#: src/character.cpp:9062 +#: src/character.cpp:9063 msgid "a drill or both hammering tool and screwdriver" msgstr "" -#: src/character.cpp:9067 +#: src/character.cpp:9068 #, c-format msgid "You need %s to crush up frozen liquids in rigid container!" msgstr "" -#: src/character.cpp:9071 +#: src/character.cpp:9072 #, c-format msgid "You crush up %s." msgstr "" -#: src/character.cpp:9464 src/faction.cpp:708 src/npc.cpp:2772 +#: src/character.cpp:9465 src/faction.cpp:708 src/npc.cpp:2772 msgid "Wielding: " msgstr "" -#: src/character.cpp:9473 src/npc.cpp:2783 +#: src/character.cpp:9474 src/npc.cpp:2783 msgid "Wearing: " msgstr "" -#: src/character.cpp:9478 src/newcharacter.cpp:3520 src/npc.cpp:2814 +#: src/character.cpp:9479 src/newcharacter.cpp:3575 src/npc.cpp:2814 msgid "Traits: " msgstr "" -#: src/character.cpp:9660 src/character.cpp:9667 +#: src/character.cpp:9661 src/character.cpp:9668 #, c-format msgid "Your %s HURTS!" msgstr "" -#: src/character.cpp:9662 src/character.cpp:9669 +#: src/character.cpp:9663 src/character.cpp:9670 #, c-format msgid "Your %s hurts!" msgstr "" -#: src/character.cpp:9682 +#: src/character.cpp:9683 msgid "You pass out!" msgstr "" -#: src/character.cpp:9733 +#: src/character.cpp:9734 msgid "We have mistakenly colonized a local guide! Purging now." msgstr "" -#: src/character.cpp:9746 +#: src/character.cpp:9747 msgid "Something writhes inside of you as it dies." msgstr "" -#: src/character.cpp:9759 +#: src/character.cpp:9760 msgid "Your bowels gurgle as something inside them dies." msgstr "" -#: src/character.cpp:9837 +#: src/character.cpp:9838 #, c-format msgid "You use your %s for comfort." msgstr "" -#: src/character.cpp:9902 +#: src/character.cpp:9903 msgid "Your soporific inducer runs out of power!" msgstr "" -#: src/character.cpp:9904 +#: src/character.cpp:9905 msgid "Your soporific inducer starts back up." msgstr "" -#: src/character.cpp:10192 +#: src/character.cpp:10193 #, c-format msgid "You put the %s in your inventory." msgstr "" -#: src/character.cpp:10205 +#: src/character.cpp:10206 #, c-format msgid "The %s is already empty!" msgstr "" -#: src/character.cpp:10209 +#: src/character.cpp:10210 msgid "The liquid can't be unloaded in its current state!" msgstr "" -#: src/character.cpp:10247 +#: src/character.cpp:10248 msgid "Unload what?" msgstr "" -#: src/character.cpp:10264 src/character.cpp:10272 +#: src/character.cpp:10265 src/character.cpp:10273 #, c-format msgid "You can't unload a %s!" msgstr "" -#: src/character.cpp:10270 +#: src/character.cpp:10271 #, c-format msgid "You can't unload a rechargeable %s!" msgstr "" -#: src/character.cpp:10279 +#: src/character.cpp:10280 #, c-format msgid "Your %s isn't charged." msgstr "" -#: src/character.cpp:10281 +#: src/character.cpp:10282 #, c-format msgid "Your %s isn't loaded." msgstr "" -#: src/character.cpp:10577 +#: src/character.cpp:10578 #, c-format msgid "Your %s is not good reading material." msgstr "" -#: src/character.cpp:10579 +#: src/character.cpp:10580 #, c-format msgid "The %s is not good reading material." msgstr "" -#: src/character.cpp:10592 +#: src/character.cpp:10593 msgid "It's a bad idea to read while driving!" msgstr "" -#: src/character.cpp:10598 +#: src/character.cpp:10599 msgid "What's the point of studying? (Your morale is too low!)" msgstr "" -#: src/character.cpp:10599 +#: src/character.cpp:10600 #, c-format msgid "What's the point of studying? (%s)'s morale is too low!)" msgstr "" -#: src/character.cpp:10603 +#: src/character.cpp:10604 #, c-format msgid "%s %d needed to understand. You have %d" msgstr "" -#: src/character.cpp:10605 src/character.cpp:10649 +#: src/character.cpp:10606 src/character.cpp:10650 #, c-format msgid "%s %d needed to understand. %s has %d" msgstr "" -#: src/character.cpp:10612 src/iuse.cpp:4383 +#: src/character.cpp:10613 src/iuse.cpp:4384 msgid "You're illiterate!" msgstr "" -#: src/character.cpp:10613 src/character.cpp:10646 +#: src/character.cpp:10614 src/character.cpp:10647 #, c-format msgid "%s is illiterate!" msgstr "" -#: src/character.cpp:10618 +#: src/character.cpp:10619 msgid "Your eyes won't focus without reading glasses." msgstr "" -#: src/character.cpp:10619 +#: src/character.cpp:10620 #, c-format msgid "%s's eyes won't focus without reading glasses." msgstr "" -#: src/character.cpp:10636 +#: src/character.cpp:10637 msgid "Maybe someone could read that to you, but you're deaf!" msgstr "" -#: src/character.cpp:10655 +#: src/character.cpp:10656 #, c-format msgid "%s needs reading glasses!" msgstr "" -#: src/character.cpp:10659 +#: src/character.cpp:10660 #, c-format msgid "It's too dark for %s to read!" msgstr "" -#: src/character.cpp:10662 +#: src/character.cpp:10663 #, c-format msgid "%s could read that to you, but they can't see you." msgstr "" -#: src/character.cpp:10667 +#: src/character.cpp:10668 #, c-format msgid "%s morale is too low!" msgstr "" -#: src/character.cpp:10669 +#: src/character.cpp:10670 #, c-format msgid "%s is blind." msgstr "" -#: src/character.cpp:11069 src/character.cpp:11114 +#: src/character.cpp:11070 src/character.cpp:11115 #, c-format msgid "You land on %s." msgstr "" -#: src/character.cpp:11098 +#: src/character.cpp:11099 #, c-format msgid "You are slammed against %1$s for %2$d damage." msgstr "" -#: src/character.cpp:11101 +#: src/character.cpp:11102 #, c-format msgid "You are slammed against %s!" msgstr "" -#: src/character.cpp:11103 +#: src/character.cpp:11104 msgid "…but your shock absorbers negate the damage!" msgstr "" -#: src/character.cpp:11109 +#: src/character.cpp:11110 #, c-format msgid "You are slammed against %s." msgstr "" -#: src/character.cpp:11110 +#: src/character.cpp:11111 #, c-format msgid " is slammed against %s." msgstr "" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid " bounces off a %s!" msgstr "" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid "You bounce off a %s!" msgstr "" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid " bounces off %s!" msgstr "" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid "You bounce off %s!" msgstr "" -#: src/character.cpp:11206 +#: src/character.cpp:11207 #, c-format msgid "There is not enough %s left to siphon it." msgstr "" -#: src/character.cpp:11236 +#: src/character.cpp:11237 #, c-format msgid "%s spilled from your hand." msgstr "" -#: src/character.cpp:11328 +#: src/character.cpp:11329 #, c-format msgid "Your ground sonar detected a %1$s to the %2$s!" msgstr "" -#: src/character.cpp:11349 src/vehicle_move.cpp:1232 +#: src/character.cpp:11350 src/vehicle_move.cpp:1232 #, c-format msgid "You've spotted a %1$s to the %2$s!" msgstr "" -#: src/character.cpp:11466 src/consumption.cpp:1822 +#: src/character.cpp:11467 src/consumption.cpp:1728 msgid "You do not have that item." msgstr "" -#: src/character.cpp:11476 src/character.cpp:11527 src/iuse.cpp:10167 +#: src/character.cpp:11477 src/character.cpp:11528 src/iuse.cpp:10185 #, c-format msgid "You can't do anything interesting with your %s." msgstr "" -#: src/character.cpp:11489 +#: src/character.cpp:11490 msgid "Your biology is not compatible with that healing item." msgstr "" -#: src/character.cpp:11525 +#: src/character.cpp:11526 msgid "You are not wielding anything you could use." msgstr "" -#: src/character.cpp:11614 +#: src/character.cpp:11615 msgid "You roll on the ground, trying to smother the fire!" msgstr "" -#: src/character.cpp:11615 +#: src/character.cpp:11616 msgid " rolls on the ground!" msgstr "" -#: src/character.cpp:11618 +#: src/character.cpp:11619 msgid "You attempt to put out the fire on you!" msgstr "" -#: src/character.cpp:11619 +#: src/character.cpp:11620 msgid " attempts to put out the fire on them!" msgstr "" -#: src/character.cpp:11659 +#: src/character.cpp:11660 msgid "" "Your broken limb significantly hampers your efforts to put pressure on the " "bleeding wound!" msgstr "" -#: src/character.cpp:11660 +#: src/character.cpp:11661 msgid "" "'s broken limb significantly hampers their effort to put pressure " "on the bleeding wound!" msgstr "" -#: src/character.cpp:11664 +#: src/character.cpp:11665 msgid "" "Your hands are too encumbered to effectively put pressure on the bleeding " "wound!" msgstr "" -#: src/character.cpp:11665 +#: src/character.cpp:11666 msgid "" "'s hands are too encumbered to effectively put pressure on the " "bleeding wound!" msgstr "" -#: src/character.cpp:11670 +#: src/character.cpp:11671 msgid "You put pressure on the bleeding wound…" msgstr "" -#: src/character.cpp:11671 +#: src/character.cpp:11672 msgid " puts pressure on the bleeding wound…" msgstr "" #: src/character_ammo.cpp:124 src/veh_appliance.cpp:358 -#: src/veh_interact.cpp:1410 +#: src/veh_interact.cpp:1408 #, c-format msgid "Refill %s" msgstr "" @@ -402813,7 +403649,7 @@ msgstr "" msgid "You can't reload anything with the ammo you have on hand." msgstr "" -#: src/character_ammo.cpp:385 src/game.cpp:9174 +#: src/character_ammo.cpp:385 src/game.cpp:9172 #, c-format msgid "The %s is already full!" msgstr "" @@ -402857,270 +403693,270 @@ msgstr "" msgid "Your %1$s is %2$s further!" msgstr "" -#: src/character_attire.cpp:73 +#: src/character_attire.cpp:70 msgid "Can't be worn directly." msgstr "" -#: src/character_attire.cpp:76 +#: src/character_attire.cpp:73 msgid "You can't wear anything while incorporeal." msgstr "" -#: src/character_attire.cpp:79 +#: src/character_attire.cpp:76 #, c-format msgid "Putting on a %s would be tricky." msgstr "" -#: src/character_attire.cpp:84 +#: src/character_attire.cpp:81 msgid "Can't wear that, it's made of wool!" msgstr "" -#: src/character_attire.cpp:88 +#: src/character_attire.cpp:85 msgid "Can't wear that, it's filthy!" msgstr "" -#: src/character_attire.cpp:96 +#: src/character_attire.cpp:93 #, c-format msgid "Your %s mutation prevents you from wearing your %s." msgstr "" -#: src/character_attire.cpp:97 +#: src/character_attire.cpp:94 #, c-format msgid "My %s mutation prevents me from wearing this %s." msgstr "" -#: src/character_attire.cpp:106 +#: src/character_attire.cpp:102 #, c-format msgid "Cannot wear a helmet over %s." msgstr "" -#: src/character_attire.cpp:107 +#: src/character_attire.cpp:103 msgid "horns" msgstr "" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antennae" msgstr "" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antlers" msgstr "" -#: src/character_attire.cpp:125 +#: src/character_attire.cpp:121 msgid "You don't have any broken limbs this could help." msgstr "" -#: src/character_attire.cpp:126 +#: src/character_attire.cpp:122 #, c-format msgid "%s doesn't have any broken limbs this could help." msgstr "" -#: src/character_attire.cpp:146 +#: src/character_attire.cpp:142 msgid "You don't need a tourniquet to stop the bleeding." msgstr "" -#: src/character_attire.cpp:148 +#: src/character_attire.cpp:144 #, c-format msgid "%s doesn't need a tourniquet to stop the bleeding." msgstr "" -#: src/character_attire.cpp:155 +#: src/character_attire.cpp:151 msgid "You don't have enough arms to wear that." msgstr "" -#: src/character_attire.cpp:156 +#: src/character_attire.cpp:152 #, c-format msgid "%s doesn't have enough arms to wear that." msgstr "" -#: src/character_attire.cpp:174 +#: src/character_attire.cpp:170 msgid "You don't have a hand free to wear that." msgstr "" -#: src/character_attire.cpp:175 +#: src/character_attire.cpp:171 #, c-format msgid "%s doesn't have a hand free to wear that." msgstr "" -#: src/character_attire.cpp:194 +#: src/character_attire.cpp:190 #, c-format msgid "Can't wear %1$i or more %2$s at once." msgstr "" -#: src/character_attire.cpp:214 +#: src/character_attire.cpp:210 msgid "You are already wearing that." msgstr "" -#: src/character_attire.cpp:215 +#: src/character_attire.cpp:211 msgid " is already wearing that." msgstr "" -#: src/character_attire.cpp:224 +#: src/character_attire.cpp:220 msgid " doesn't have that item." msgstr "" -#: src/character_attire.cpp:288 +#: src/character_attire.cpp:284 #, c-format msgid "You put on your %s." msgstr "" -#: src/character_attire.cpp:289 src/character_attire.cpp:315 +#: src/character_attire.cpp:285 src/character_attire.cpp:311 #, c-format msgid " puts on their %s." msgstr "" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s are very encumbered! %s" msgstr "" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s is very encumbered! %s" msgstr "" -#: src/character_attire.cpp:303 +#: src/character_attire.cpp:299 msgid "You're deafened!" msgstr "" -#: src/character_attire.cpp:307 +#: src/character_attire.cpp:303 #, c-format msgid "This %s is too big to wear comfortably! Maybe it could be refitted." msgstr "" -#: src/character_attire.cpp:311 +#: src/character_attire.cpp:307 #, c-format msgid "This %s is too small to wear comfortably! Maybe it could be refitted." msgstr "" -#: src/character_attire.cpp:393 src/character_attire.cpp:709 +#: src/character_attire.cpp:389 src/character_attire.cpp:705 msgid "You are not wearing that item." msgstr "" -#: src/character_attire.cpp:394 +#: src/character_attire.cpp:390 msgid " is not wearing that item." msgstr "" -#: src/character_attire.cpp:399 +#: src/character_attire.cpp:395 msgid "You can't remove a part of your body." msgstr "" -#: src/character_attire.cpp:400 +#: src/character_attire.cpp:396 msgid " can't remove a part of their body." msgstr "" -#: src/character_attire.cpp:404 +#: src/character_attire.cpp:400 msgid "" "You can't take off power armor while wearing other power armor components." msgstr "" -#: src/character_attire.cpp:405 +#: src/character_attire.cpp:401 msgid "" " can't take off power armor while wearing other power armor " "components." msgstr "" -#: src/character_attire.cpp:409 +#: src/character_attire.cpp:405 msgid "You can't take that item off." msgstr "" -#: src/character_attire.cpp:410 +#: src/character_attire.cpp:406 msgid " can't take that item off." msgstr "" -#: src/character_attire.cpp:421 +#: src/character_attire.cpp:417 #, c-format msgid "You take off your %s." msgstr "" -#: src/character_attire.cpp:422 +#: src/character_attire.cpp:418 #, c-format msgid " takes off their %s." msgstr "" -#: src/character_attire.cpp:639 +#: src/character_attire.cpp:635 #, c-format msgid "Your %s conflicts with %s, so you cannot swap its side." msgstr "" -#: src/character_attire.cpp:642 +#: src/character_attire.cpp:638 #, c-format msgid "'s %s conflicts with %s so they cannot swap its side." msgstr "" -#: src/character_attire.cpp:657 +#: src/character_attire.cpp:653 #, c-format msgid "" "Your %s conflicts with hard armor on your other side so you can't swap it." msgstr "" -#: src/character_attire.cpp:660 +#: src/character_attire.cpp:656 #, c-format msgid "" "'s %s conflicts with hard armor on your other side so they can't " "swap it." msgstr "" -#: src/character_attire.cpp:673 +#: src/character_attire.cpp:669 #, c-format msgid "You cannot swap the side on which your %s is worn." msgstr "" -#: src/character_attire.cpp:674 +#: src/character_attire.cpp:670 #, c-format msgid " cannot swap the side on which their %s is worn." msgstr "" -#: src/character_attire.cpp:692 +#: src/character_attire.cpp:688 #, c-format msgid "You swap the side on which your %s is worn." msgstr "" -#: src/character_attire.cpp:693 +#: src/character_attire.cpp:689 #, c-format msgid " swaps the side on which their %s is worn." msgstr "" -#: src/character_attire.cpp:710 +#: src/character_attire.cpp:706 msgid " isn't wearing that item." msgstr "" -#: src/character_attire.cpp:1086 +#: src/character_attire.cpp:1082 msgid "Can't wear power armor over other gear!" msgstr "" -#: src/character_attire.cpp:1099 +#: src/character_attire.cpp:1095 msgid "You can only wear power armor components with power armor!" msgstr "" -#: src/character_attire.cpp:1105 src/character_attire.cpp:1186 +#: src/character_attire.cpp:1101 src/character_attire.cpp:1182 #, c-format msgid "Can't wear more than one %s!" msgstr "" -#: src/character_attire.cpp:1117 +#: src/character_attire.cpp:1113 #, c-format msgid "Can't wear %s with power armor!" msgstr "" -#: src/character_attire.cpp:1192 +#: src/character_attire.cpp:1188 #, c-format msgid "%1$s conflicts with %2$s!" msgstr "" -#: src/character_attire.cpp:1247 +#: src/character_attire.cpp:1243 #, c-format msgid "Can't wear more than one rigid item on %s!" msgstr "" #. ~ draw (first) gun contained in holster #. ~ %1$s: weapon name, %2$s: container name, %3$d: remaining ammo count -#: src/character_attire.cpp:1917 +#: src/character_attire.cpp:1911 #, c-format msgctxt "holster" msgid "%1$s from %2$s (%3$d)" msgstr "" -#: src/character_attire.cpp:2454 +#: src/character_attire.cpp:2448 msgid "Inventory Organization" msgstr "" @@ -403541,9 +404377,9 @@ msgstr "" msgid "%s to select martial arts style." msgstr "" -#: src/character_martial_arts.cpp:137 src/color.cpp:744 src/color.cpp:1007 -#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1898 -#: src/options.cpp:2437 src/options.cpp:2546 +#: src/character_martial_arts.cpp:137 src/color.cpp:747 src/color.cpp:1010 +#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1975 +#: src/options.cpp:2514 src/options.cpp:2623 msgid "Normal" msgstr "" @@ -403551,7 +404387,7 @@ msgstr "" msgid "No Style" msgstr "" -#: src/character_proficiency.cpp:61 src/wish.cpp:1117 +#: src/character_proficiency.cpp:61 src/wish.cpp:1226 #, c-format msgid "You are now proficient in %s!" msgstr "" @@ -403679,7 +404515,7 @@ msgid "" "you get thirsty." msgstr "" -#: src/clzones.cpp:283 src/debug_menu.cpp:983 src/game.cpp:7950 +#: src/clzones.cpp:283 src/debug_menu.cpp:985 src/game.cpp:7948 msgid "Filter:" msgstr "" @@ -403785,108 +404621,108 @@ msgstr "" msgid "You cannot change the order of vehicle loot zones." msgstr "" -#: src/clzones.cpp:1458 src/clzones.cpp:1493 +#: src/clzones.cpp:1459 src/clzones.cpp:1493 msgid "zones date" msgstr "" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "brown" msgstr "" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "light gray" msgstr "" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "dark gray" msgstr "" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "light red" msgstr "" -#: src/color.cpp:484 +#: src/color.cpp:487 msgid "light green" msgstr "" -#: src/color.cpp:484 src/output.cpp:2338 +#: src/color.cpp:487 src/output.cpp:2384 msgid "red" msgstr "" -#: src/color.cpp:485 src/output.cpp:2334 +#: src/color.cpp:488 src/output.cpp:2380 msgid "green" msgstr "" -#: src/color.cpp:485 +#: src/color.cpp:488 msgid "light blue" msgstr "" -#: src/color.cpp:486 src/output.cpp:2335 +#: src/color.cpp:489 src/output.cpp:2381 msgid "blue" msgstr "" -#: src/color.cpp:486 +#: src/color.cpp:489 msgid "white" msgstr "" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "cyan" msgstr "" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "light cyan" msgstr "" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "magenta" msgstr "" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "pink" msgstr "" -#: src/color.cpp:728 +#: src/color.cpp:731 msgid "emove custom color" msgstr "" -#: src/color.cpp:730 +#: src/color.cpp:733 msgid " To navigate" msgstr "" -#: src/color.cpp:734 +#: src/color.cpp:737 msgid "Load a olor theme" msgstr "" -#: src/color.cpp:735 +#: src/color.cpp:738 msgid "Load emplate" msgstr "" -#: src/color.cpp:738 +#: src/color.cpp:741 msgid "Some color changes may require a restart." msgstr "" -#: src/color.cpp:743 +#: src/color.cpp:746 msgid "Colorname" msgstr "" -#: src/color.cpp:745 src/color.cpp:1011 +#: src/color.cpp:748 src/color.cpp:1014 msgid "Invert" msgstr "" -#: src/color.cpp:950 +#: src/color.cpp:953 msgid "Color templates:" msgstr "" -#: src/color.cpp:985 +#: src/color.cpp:988 msgid "Color themes:" msgstr "" -#: src/color.cpp:1016 +#: src/color.cpp:1019 #, c-format msgid "Custom %s color:" msgstr "" -#: src/color.cpp:1085 +#: src/color.cpp:1089 msgid "custom colors" msgstr "" @@ -404553,7 +405389,7 @@ msgstr "" msgid "Result: " msgstr "" -#: src/construction.cpp:508 src/worldfactory.cpp:866 +#: src/construction.cpp:508 src/worldfactory.cpp:871 msgid "N/A" msgstr "" @@ -404676,7 +405512,7 @@ msgid "" "grave." msgstr "" -#: src/construction.cpp:1427 src/veh_interact.cpp:2185 +#: src/construction.cpp:1427 src/veh_interact.cpp:2183 msgid "Enter new vehicle name:" msgstr "" @@ -404812,8 +405648,8 @@ msgstr "" msgid "You can't drink it while it's frozen." msgstr "" -#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1783 -#: src/game_inventory.cpp:1234 src/game_inventory.cpp:1246 +#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1689 +#: src/game_inventory.cpp:1040 src/game_inventory.cpp:1052 #, c-format msgid "You need a %s to consume that!" msgstr "" @@ -404834,33 +405670,24 @@ msgstr "" msgid "You can't eat this." msgstr "" -#: src/consumption.cpp:822 -msgid "That doesn't look useable as fuel." -msgstr "" - -#: src/consumption.cpp:832 -#, c-format -msgid "No space to store more %s" -msgstr "" - -#: src/consumption.cpp:865 +#: src/consumption.cpp:845 msgid "This is rotten and smells awful!" msgstr "" -#: src/consumption.cpp:874 +#: src/consumption.cpp:854 msgid "The thought of eating human flesh makes you feel sick." msgstr "" -#: src/consumption.cpp:879 +#: src/consumption.cpp:859 #, c-format msgid "Consuming this %s probably isn't very healthy." msgstr "" -#: src/consumption.cpp:887 +#: src/consumption.cpp:867 msgid "You still feel nauseous and will probably puke it all up again." msgstr "" -#: src/consumption.cpp:892 +#: src/consumption.cpp:872 msgid "Your stomach won't be happy (allergy)." msgstr "" @@ -404868,241 +405695,220 @@ msgstr "" #. person. #. ~ Semantic difference, but greatly facilitates people being proud of their #. character. -#: src/consumption.cpp:900 +#: src/consumption.cpp:880 msgid "Your stomach won't be happy (not rotten enough)." msgstr "" -#: src/consumption.cpp:907 +#: src/consumption.cpp:887 msgid "You're full already and will be forcing yourself to eat." msgstr "" -#: src/consumption.cpp:909 +#: src/consumption.cpp:889 msgid "You're full already and will be forcing yourself to drink." msgstr "" -#: src/consumption.cpp:926 +#: src/consumption.cpp:906 #, c-format msgid "Eat your %s anyway?" msgstr "" -#: src/consumption.cpp:928 +#: src/consumption.cpp:908 #, c-format msgid "Drink your %s anyway?" msgstr "" -#: src/consumption.cpp:930 +#: src/consumption.cpp:910 #, c-format msgid "Consume your %s anyway?" msgstr "" -#: src/consumption.cpp:988 +#: src/consumption.cpp:968 msgid "" "You've begun stockpiling calories and liquid for hibernation. You get the " "feeling that you should prepare for bed, just in case, but… you're hungry " "again, and you could eat a whole week's worth of food RIGHT NOW." msgstr "" -#: src/consumption.cpp:997 +#: src/consumption.cpp:977 #, c-format msgid "Ick, this %s doesn't taste so good…" msgstr "" -#: src/consumption.cpp:1002 +#: src/consumption.cpp:982 #, c-format msgid "Mmm, this %s tastes delicious…" msgstr "" -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid " assimilates a %s." msgstr "" -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid "You assimilate your %s." msgstr "" -#: src/consumption.cpp:1041 src/consumption.cpp:1052 +#: src/consumption.cpp:1021 src/consumption.cpp:1032 #, c-format msgid "Ick, this %s (rotten) doesn't taste so good…" msgstr "" -#: src/consumption.cpp:1042 +#: src/consumption.cpp:1022 #, c-format msgid "You drink your %s (rotten)." msgstr "" -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid " drinks a %s." msgstr "" -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid "You drink your %s." msgstr "" -#: src/consumption.cpp:1053 +#: src/consumption.cpp:1033 #, c-format msgid "You eat your %s (rotten)." msgstr "" -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid " eats a %s." msgstr "" -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid "You eat your %s." msgstr "" -#: src/consumption.cpp:1076 +#: src/consumption.cpp:1056 msgid "" "You try to ignore its mushy texture, but it leaves you with an awful " "aftertaste." msgstr "" -#: src/consumption.cpp:1080 +#: src/consumption.cpp:1060 msgid "You can't taste much of anything with this cold." msgstr "" -#: src/consumption.cpp:1083 +#: src/consumption.cpp:1063 msgid "You can't taste much of anything with this flu." msgstr "" -#: src/consumption.cpp:1248 +#: src/consumption.cpp:1228 msgid "You feast upon the human flesh, and in doing so, devour their spirit." msgstr "" -#: src/consumption.cpp:1252 +#: src/consumption.cpp:1232 msgid "You feast upon the human flesh." msgstr "" -#: src/consumption.cpp:1255 +#: src/consumption.cpp:1235 msgid "You consume the sacred human flesh." msgstr "" -#: src/consumption.cpp:1259 +#: src/consumption.cpp:1239 msgid "You eat the human flesh, and in doing so, devour their spirit." msgstr "" -#: src/consumption.cpp:1262 +#: src/consumption.cpp:1242 msgid "You indulge your shameful hunger." msgstr "" -#: src/consumption.cpp:1265 +#: src/consumption.cpp:1245 msgid "You greedily devour the taboo meat." msgstr "" -#: src/consumption.cpp:1269 +#: src/consumption.cpp:1249 msgid "Meh. You've eaten worse." msgstr "" -#: src/consumption.cpp:1271 +#: src/consumption.cpp:1251 msgid "Mmh. Tastes like venison." msgstr "" -#: src/consumption.cpp:1274 +#: src/consumption.cpp:1254 msgid "" "This is probably going to count against you if there's still an afterlife." msgstr "" -#: src/consumption.cpp:1277 +#: src/consumption.cpp:1257 msgid "You find this meal distasteful, but necessary." msgstr "" -#: src/consumption.cpp:1280 +#: src/consumption.cpp:1260 msgid "You feel horrible for eating a person." msgstr "" -#: src/consumption.cpp:1300 +#: src/consumption.cpp:1280 msgid "As you tear into the raw flesh, you feel satisfied with your meal." msgstr "" -#: src/consumption.cpp:1305 +#: src/consumption.cpp:1285 msgid "Raw flesh doesn't taste all that bad, actually." msgstr "" -#: src/consumption.cpp:1310 +#: src/consumption.cpp:1290 msgid "This doesn't taste very good, but meat is meat." msgstr "" -#: src/consumption.cpp:1318 src/consumption.cpp:1337 src/consumption.cpp:1346 +#: src/consumption.cpp:1298 src/consumption.cpp:1317 src/consumption.cpp:1326 msgid "Your stomach begins gurgling and you feel bloated and ill." msgstr "" -#: src/consumption.cpp:1323 +#: src/consumption.cpp:1303 msgid "Mmm, junk food." msgstr "" -#: src/consumption.cpp:1328 +#: src/consumption.cpp:1308 msgid "When life's got you down, there's always sugar." msgstr "" -#: src/consumption.cpp:1330 +#: src/consumption.cpp:1310 msgid "They may do what they must… you've already won." msgstr "" -#: src/consumption.cpp:1354 +#: src/consumption.cpp:1334 msgid "You find the sweet taste of honey surprisingly palatable." msgstr "" -#: src/consumption.cpp:1356 +#: src/consumption.cpp:1336 msgid "You feast upon the sweet honey." msgstr "" -#: src/consumption.cpp:1483 +#: src/consumption.cpp:1463 msgid "You gorge yourself, preparing to hibernate." msgstr "" -#: src/consumption.cpp:1491 +#: src/consumption.cpp:1471 msgid "" "You feel stocked for a day or two. Got your bed all ready and secured?" msgstr "" -#: src/consumption.cpp:1500 +#: src/consumption.cpp:1480 msgid "" "Mmm. You can still fit some more in… but maybe you should get comfortable " "and sleep." msgstr "" -#: src/consumption.cpp:1507 +#: src/consumption.cpp:1487 msgid "That filled a hole! Time for bed…" msgstr "" -#: src/consumption.cpp:1518 +#: src/consumption.cpp:1498 msgid "You feel as though you're going to split open! In a good way?" msgstr "" #. ~ slimespawns have *small voices* which may be the Nice equivalent #. ~ of the Rat King's ALL CAPS invective. Probably shared-brain telepathy. -#: src/consumption.cpp:1530 +#: src/consumption.cpp:1510 msgid "hey, you look like me! let's work together!" msgstr "" -#: src/consumption.cpp:1580 -#, c-format -msgid "Are you sure you want to eat your favorited %s?" -msgstr "" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1617 -#, c-format -msgid "You load %1$i charge of %2$s in your %3$s." -msgid_plural "You load %1$i charges of %2$s in your %3$s." -msgstr[0] "" -msgstr[1] "" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1620 -#, c-format -msgid " load %1$i charge of %2$s in their %3$s." -msgid_plural " load %1$i charges of %2$s in their %3$s." -msgstr[0] "" -msgstr[1] "" - -#: src/consumption.cpp:1831 +#: src/consumption.cpp:1737 #, c-format msgid "You can't eat your %s." msgstr "" @@ -405292,13 +406098,13 @@ msgstr "" msgid "Wield and activate the %s to start working." msgstr "" -#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9584 +#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9602 #, c-format msgctxt "in progress craft" msgid "You start working on the %s." msgstr "" -#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9585 +#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9603 #, c-format msgctxt "in progress craft" msgid " starts working on the %s." @@ -405997,9 +406803,9 @@ msgid "" "Use up/down arrow to go through your search history." msgstr "" -#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1723 -#: src/newcharacter.cpp:2162 src/newcharacter.cpp:2519 -#: src/newcharacter.cpp:3242 src/overmap_ui.cpp:1393 src/overmap_ui.cpp:1406 +#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1741 +#: src/newcharacter.cpp:2188 src/newcharacter.cpp:2553 +#: src/newcharacter.cpp:3297 src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1407 #: src/proficiency_ui.cpp:377 msgid "Search:" msgstr "" @@ -406082,7 +406888,7 @@ msgstr "" msgid "Critical!!" msgstr "" -#: src/creature.cpp:946 src/iuse.cpp:4230 src/melee.cpp:2794 +#: src/creature.cpp:946 src/iuse.cpp:4231 src/melee.cpp:2794 msgid "Critical!" msgstr "" @@ -406206,7 +407012,7 @@ msgstr "" msgid "%1s tries to pull you in, but you resist!" msgstr "" -#: src/creature.cpp:2799 src/safemode_ui.cpp:248 +#: src/creature.cpp:2799 src/safemode_ui.cpp:249 msgid "Hostile" msgstr "" @@ -406310,356 +407116,360 @@ msgctxt "damage type" msgid "electric" msgstr "" -#: src/debug.cpp:319 +#: src/debug.cpp:320 #, c-format msgid "See %s for a full stack backtrace" msgstr "" -#: src/debug.cpp:347 +#: src/debug.cpp:348 msgid "An error has occurred! Written below is the error report:" msgstr "" -#: src/debug.cpp:352 +#: src/debug.cpp:353 msgid "Press space bar to continue the game." msgstr "" -#: src/debug.cpp:353 +#: src/debug.cpp:354 msgid "" "Press I (or i) to also ignore this" " particular message in the future." msgstr "" -#: src/debug.cpp:355 +#: src/debug.cpp:356 msgid "" "Press C (or c) to copy this " "message to the clipboard." msgstr "" -#: src/debug_menu.cpp:273 src/debug_menu.cpp:1695 src/debug_menu.cpp:1809 +#: src/debug_menu.cpp:274 src/debug_menu.cpp:1697 src/debug_menu.cpp:1811 msgid "Mutate" msgstr "" -#: src/debug_menu.cpp:274 +#: src/debug_menu.cpp:275 msgid "Change all skills" msgstr "" -#: src/debug_menu.cpp:275 +#: src/debug_menu.cpp:276 msgid "Change all skills theoretical knowledge" msgstr "" -#: src/debug_menu.cpp:276 +#: src/debug_menu.cpp:277 msgid "Learn all melee styles" msgstr "" -#: src/debug_menu.cpp:277 +#: src/debug_menu.cpp:278 msgid "Unlock all recipes" msgstr "" -#: src/debug_menu.cpp:278 +#: src/debug_menu.cpp:279 msgid "Edit player/NPC" msgstr "" -#: src/debug_menu.cpp:279 +#: src/debug_menu.cpp:280 msgid "Damage self" msgstr "" -#: src/debug_menu.cpp:280 +#: src/debug_menu.cpp:281 msgid "Bleed self" msgstr "" -#: src/debug_menu.cpp:281 +#: src/debug_menu.cpp:282 msgid "Set auto move route" msgstr "" -#: src/debug_menu.cpp:282 +#: src/debug_menu.cpp:283 msgid "Control NPC follower" msgstr "" -#: src/debug_menu.cpp:286 +#: src/debug_menu.cpp:287 msgid "Change spells" msgstr "" -#: src/debug_menu.cpp:289 src/debug_menu.cpp:432 +#: src/debug_menu.cpp:290 src/debug_menu.cpp:434 msgid "Player…" msgstr "" -#: src/debug_menu.cpp:296 +#: src/debug_menu.cpp:297 msgid "Take screenshot" msgstr "" -#: src/debug_menu.cpp:297 +#: src/debug_menu.cpp:298 msgid "Generate game report" msgstr "" -#: src/debug_menu.cpp:302 +#: src/debug_menu.cpp:303 msgid "Check game state" msgstr "" -#: src/debug_menu.cpp:303 +#: src/debug_menu.cpp:304 msgid "Display hordes" msgstr "" -#: src/debug_menu.cpp:304 +#: src/debug_menu.cpp:305 msgid "Test item group" msgstr "" -#: src/debug_menu.cpp:305 +#: src/debug_menu.cpp:306 msgid "Show sound clustering" msgstr "" -#: src/debug_menu.cpp:306 +#: src/debug_menu.cpp:307 msgid "Display weather" msgstr "" -#: src/debug_menu.cpp:307 +#: src/debug_menu.cpp:308 msgid "Display overmap scents" msgstr "" -#: src/debug_menu.cpp:308 +#: src/debug_menu.cpp:309 msgid "Toggle display local scents" msgstr "" -#: src/debug_menu.cpp:309 +#: src/debug_menu.cpp:310 msgid "Toggle display local scents type" msgstr "" -#: src/debug_menu.cpp:310 +#: src/debug_menu.cpp:311 msgid "Toggle display temperature" msgstr "" -#: src/debug_menu.cpp:311 +#: src/debug_menu.cpp:312 msgid "Toggle display vehicle autopilot overlay" msgstr "" -#: src/debug_menu.cpp:312 +#: src/debug_menu.cpp:313 msgid "Toggle display visibility" msgstr "" -#: src/debug_menu.cpp:313 +#: src/debug_menu.cpp:314 msgid "Toggle display lighting" msgstr "" -#: src/debug_menu.cpp:314 +#: src/debug_menu.cpp:315 msgid "Toggle display transparency" msgstr "" -#: src/debug_menu.cpp:315 +#: src/debug_menu.cpp:316 msgid "Toggle display reachability zones" msgstr "" -#: src/debug_menu.cpp:316 +#: src/debug_menu.cpp:317 msgid "Toggle display radiation" msgstr "" -#: src/debug_menu.cpp:317 +#: src/debug_menu.cpp:318 msgid "Show mutation category levels" msgstr "" -#: src/debug_menu.cpp:318 +#: src/debug_menu.cpp:319 msgid "Draw benchmark (X seconds)" msgstr "" -#: src/debug_menu.cpp:320 +#: src/debug_menu.cpp:321 msgid "Test trait group" msgstr "" -#: src/debug_menu.cpp:321 +#: src/debug_menu.cpp:322 msgid "Toggle NPC pathfinding on map" msgstr "" -#: src/debug_menu.cpp:322 +#: src/debug_menu.cpp:323 msgid "Toggle NPC attack potential values on map" msgstr "" -#: src/debug_menu.cpp:323 +#: src/debug_menu.cpp:324 msgid "Print faction info to console" msgstr "" -#: src/debug_menu.cpp:324 +#: src/debug_menu.cpp:325 msgid "Print NPC magic info to console" msgstr "" -#: src/debug_menu.cpp:325 +#: src/debug_menu.cpp:326 msgid "Test weather" msgstr "" -#: src/debug_menu.cpp:326 +#: src/debug_menu.cpp:327 msgid "Write global effect_on_condition(s) to eocs.output" msgstr "" -#: src/debug_menu.cpp:327 +#: src/debug_menu.cpp:328 msgid "Write global var(s) to var_list.output" msgstr "" -#: src/debug_menu.cpp:328 +#: src/debug_menu.cpp:329 msgid "Write Timed (E)vents to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:329 +#: src/debug_menu.cpp:330 msgid "Edit global var(s)" msgstr "" -#: src/debug_menu.cpp:330 +#: src/debug_menu.cpp:331 msgid "Test map extra list" msgstr "" -#: src/debug_menu.cpp:331 +#: src/debug_menu.cpp:332 msgid "Generate effect list" msgstr "" -#: src/debug_menu.cpp:337 src/debug_menu.cpp:425 +#: src/debug_menu.cpp:338 src/debug_menu.cpp:427 msgid "Info…" msgstr "" -#: src/debug_menu.cpp:343 +#: src/debug_menu.cpp:344 msgid "Enable achievements" msgstr "" -#: src/debug_menu.cpp:344 +#: src/debug_menu.cpp:345 msgid "Unlock all progression" msgstr "" -#: src/debug_menu.cpp:345 +#: src/debug_menu.cpp:346 msgid "Show debug message" msgstr "" -#: src/debug_menu.cpp:346 +#: src/debug_menu.cpp:347 msgid "Crash game (test crash handling)" msgstr "" -#: src/debug_menu.cpp:347 +#: src/debug_menu.cpp:348 msgid "Activate EOC" msgstr "" -#: src/debug_menu.cpp:348 +#: src/debug_menu.cpp:349 msgid "Quit to main menu" msgstr "" -#: src/debug_menu.cpp:352 src/debug_menu.cpp:430 +#: src/debug_menu.cpp:353 src/debug_menu.cpp:432 msgid "Game…" msgstr "" -#: src/debug_menu.cpp:358 +#: src/debug_menu.cpp:359 msgid "Change battery charge" msgstr "" -#: src/debug_menu.cpp:361 src/debug_menu.cpp:433 +#: src/debug_menu.cpp:362 src/debug_menu.cpp:435 msgid "Vehicle…" msgstr "" -#: src/debug_menu.cpp:367 +#: src/debug_menu.cpp:368 msgid "Teleport - short range" msgstr "" -#: src/debug_menu.cpp:368 +#: src/debug_menu.cpp:369 msgid "Teleport - long range" msgstr "" -#: src/debug_menu.cpp:369 +#: src/debug_menu.cpp:370 msgid "Teleport - adjacent overmap" msgstr "" -#: src/debug_menu.cpp:370 +#: src/debug_menu.cpp:371 msgid "Teleport - specific overmap coordinates" msgstr "" -#: src/debug_menu.cpp:375 +#: src/debug_menu.cpp:376 msgid "Teleport - specific city" msgstr "" -#: src/debug_menu.cpp:377 src/debug_menu.cpp:434 +#: src/debug_menu.cpp:378 src/debug_menu.cpp:436 msgid "Teleport…" msgstr "" -#: src/debug_menu.cpp:383 +#: src/debug_menu.cpp:384 msgid "Spawn an item" msgstr "" -#: src/debug_menu.cpp:384 +#: src/debug_menu.cpp:385 msgid "Spawn NPC" msgstr "" -#: src/debug_menu.cpp:385 +#: src/debug_menu.cpp:386 msgid "Spawn monster" msgstr "" -#: src/debug_menu.cpp:386 +#: src/debug_menu.cpp:387 msgid "Spawn a vehicle" msgstr "" -#: src/debug_menu.cpp:387 +#: src/debug_menu.cpp:388 msgid "Spawn artifact" msgstr "" -#: src/debug_menu.cpp:388 +#: src/debug_menu.cpp:389 msgid "Spawn clairvoyance artifact" msgstr "" -#: src/debug_menu.cpp:391 src/debug_menu.cpp:431 +#: src/debug_menu.cpp:392 src/debug_menu.cpp:433 msgid "Spawning…" msgstr "" -#: src/debug_menu.cpp:397 +#: src/debug_menu.cpp:398 msgid "Reveal map" msgstr "" -#: src/debug_menu.cpp:398 +#: src/debug_menu.cpp:399 msgid "Kill in Area" msgstr "" -#: src/debug_menu.cpp:399 +#: src/debug_menu.cpp:400 msgid "Kill NPCs" msgstr "" -#: src/debug_menu.cpp:400 +#: src/debug_menu.cpp:401 msgid "Map editor" msgstr "" -#: src/debug_menu.cpp:401 +#: src/debug_menu.cpp:402 msgid "Change weather" msgstr "" -#: src/debug_menu.cpp:402 +#: src/debug_menu.cpp:403 msgid "Change wind direction" msgstr "" -#: src/debug_menu.cpp:403 +#: src/debug_menu.cpp:404 msgid "Change wind speed" msgstr "" -#: src/debug_menu.cpp:404 +#: src/debug_menu.cpp:405 msgid "Generate sound" msgstr "" -#: src/debug_menu.cpp:405 +#: src/debug_menu.cpp:406 msgid "Kill all monsters" msgstr "" -#: src/debug_menu.cpp:406 +#: src/debug_menu.cpp:407 msgid "Change time" msgstr "" -#: src/debug_menu.cpp:407 +#: src/debug_menu.cpp:408 +msgid "Force temperature" +msgstr "" + +#: src/debug_menu.cpp:409 msgid "Overmap editor" msgstr "" -#: src/debug_menu.cpp:408 +#: src/debug_menu.cpp:410 msgid "Spawn map extra" msgstr "" -#: src/debug_menu.cpp:409 +#: src/debug_menu.cpp:411 msgid "Spawn nested mapgen" msgstr "" -#: src/debug_menu.cpp:410 +#: src/debug_menu.cpp:412 msgid "Edit the faction camp larder" msgstr "" -#: src/debug_menu.cpp:413 src/debug_menu.cpp:435 +#: src/debug_menu.cpp:415 src/debug_menu.cpp:437 msgid "Map…" msgstr "" -#: src/debug_menu.cpp:444 +#: src/debug_menu.cpp:446 msgid "" "Debug Functions - Using these will cheat not only the game, but yourself.\n" "You won't grow. You won't improve.\n" @@ -406667,1205 +407477,1214 @@ msgid "" "Nothing will be risked and nothing will be gained." msgstr "" -#: src/debug_menu.cpp:446 +#: src/debug_menu.cpp:448 msgid "Debug Functions" msgstr "" -#: src/debug_menu.cpp:505 +#: src/debug_menu.cpp:507 #, c-format msgid "Name: %1$s" msgstr "" -#: src/debug_menu.cpp:509 +#: src/debug_menu.cpp:511 #, c-format msgid "Class: %1$s" msgstr "" -#: src/debug_menu.cpp:510 src/magic.cpp:2022 src/magic.cpp:2357 +#: src/debug_menu.cpp:512 src/magic.cpp:2022 src/magic.cpp:2357 msgid "Classless" msgstr "" #. ~ %1$s - spell current level, %2$s - spell max level, %3$s - is max level -#: src/debug_menu.cpp:522 +#: src/debug_menu.cpp:524 #, c-format msgid "Spell Level: %1$s / %2$d %3$s" msgstr "" -#: src/debug_menu.cpp:523 +#: src/debug_menu.cpp:525 msgid "Unlearned" msgstr "" -#: src/debug_menu.cpp:525 src/magic.cpp:2036 +#: src/debug_menu.cpp:527 src/magic.cpp:2036 msgid "(MAX)" msgstr "" #. ~ %1$d - difficulty, %2$s - failure chance -#: src/debug_menu.cpp:530 +#: src/debug_menu.cpp:532 #, c-format msgid "Difficulty: %1$d (%2$s)" msgstr "" -#: src/debug_menu.cpp:534 +#: src/debug_menu.cpp:536 msgid "(impeded)" msgstr "" #. ~ %1$s - energy cost, %2$s - is casting impeded, %3$s - current character #. energy -#: src/debug_menu.cpp:539 +#: src/debug_menu.cpp:541 #, c-format msgid "Casting Cost: %1$s %2$s (%3$s current) " msgstr "" #. ~ %1$s - cast time, %2$s - is casting impeded, %3$s - casting base time -#: src/debug_menu.cpp:547 +#: src/debug_menu.cpp:549 #, c-format msgid "Casting Time: %1$s %2$s (%3$s base time) " msgstr "" -#: src/debug_menu.cpp:554 src/debug_menu.cpp:652 src/magic.cpp:2078 +#: src/debug_menu.cpp:556 src/debug_menu.cpp:654 src/magic.cpp:2078 #: src/magic.cpp:2174 msgid "self" msgstr "" -#: src/debug_menu.cpp:558 +#: src/debug_menu.cpp:560 #, c-format msgid "Valid Targets: %1$s" msgstr "" -#: src/debug_menu.cpp:562 +#: src/debug_menu.cpp:564 #, c-format msgid "Only affects the monsters: %1$s" msgstr "" #. ~ amount of damage per second, abbreviated -#: src/debug_menu.cpp:576 +#: src/debug_menu.cpp:578 #, c-format msgid ", %1$d/sec" msgstr "" -#: src/debug_menu.cpp:578 +#: src/debug_menu.cpp:580 #, c-format msgid "Damage: %1$s %2$s%3$s" msgstr "" -#: src/debug_menu.cpp:582 +#: src/debug_menu.cpp:584 #, c-format msgid "Healing: %1$s" msgstr "" -#: src/debug_menu.cpp:587 src/magic.cpp:2116 src/magic.cpp:2146 +#: src/debug_menu.cpp:589 src/magic.cpp:2116 src/magic.cpp:2146 #: src/magic.cpp:2164 msgid "Spell Radius" msgstr "" -#: src/debug_menu.cpp:590 src/magic.cpp:2119 +#: src/debug_menu.cpp:592 src/magic.cpp:2119 msgid "Cone Arc" msgstr "" -#: src/debug_menu.cpp:591 src/magic.cpp:2120 +#: src/debug_menu.cpp:593 src/magic.cpp:2120 msgid "degrees" msgstr "" -#: src/debug_menu.cpp:593 src/magic.cpp:2122 +#: src/debug_menu.cpp:595 src/magic.cpp:2122 msgid "Line Width" msgstr "" -#: src/debug_menu.cpp:595 +#: src/debug_menu.cpp:597 #, c-format msgid "%1$s: %2$d %3$s" msgstr "" -#: src/debug_menu.cpp:600 +#: src/debug_menu.cpp:602 #, c-format msgid "Variance: %1$d" msgstr "" -#: src/debug_menu.cpp:604 +#: src/debug_menu.cpp:606 #, c-format msgid "Spawn %1$d %2$s" msgstr "" -#: src/debug_menu.cpp:612 +#: src/debug_menu.cpp:614 #, c-format msgid "from %1$s" msgstr "" -#: src/debug_menu.cpp:619 +#: src/debug_menu.cpp:621 #, c-format msgid "Summon: %1$d %2$s" msgstr "" -#: src/debug_menu.cpp:620 src/debug_menu.cpp:646 +#: src/debug_menu.cpp:622 src/debug_menu.cpp:648 #, c-format msgid "Spell Radius: %1$d" msgstr "" -#: src/debug_menu.cpp:627 src/debug_menu.cpp:632 src/magic.cpp:2152 +#: src/debug_menu.cpp:629 src/debug_menu.cpp:634 src/magic.cpp:2152 #: src/magic.cpp:2157 msgid "random creature" msgstr "" -#: src/debug_menu.cpp:636 +#: src/debug_menu.cpp:638 #, c-format msgid "Targets under: %1$dhp become a %2$s" msgstr "" -#: src/debug_menu.cpp:643 +#: src/debug_menu.cpp:645 #, c-format msgid "Damage: %1$s %2$s" msgstr "" -#: src/debug_menu.cpp:651 +#: src/debug_menu.cpp:653 #, c-format msgid "Range: %1$s" msgstr "" -#: src/debug_menu.cpp:664 +#: src/debug_menu.cpp:666 #, c-format msgid "Duration: %1$s" msgstr "" -#: src/debug_menu.cpp:691 +#: src/debug_menu.cpp:693 msgid "There are no spells to change." msgstr "" -#: src/debug_menu.cpp:830 +#: src/debug_menu.cpp:832 msgid "<Spell Name>" msgstr "" -#: src/debug_menu.cpp:831 +#: src/debug_menu.cpp:833 msgid "<Level>" msgstr "" -#: src/debug_menu.cpp:832 +#: src/debug_menu.cpp:834 msgid "<Description>" msgstr "" -#: src/debug_menu.cpp:836 +#: src/debug_menu.cpp:838 #, c-format msgid "<[%1$s] Keybindings>" msgstr "" -#: src/debug_menu.cpp:844 +#: src/debug_menu.cpp:846 #, c-format msgid "<[%1$s] Filter>" msgstr "" -#: src/debug_menu.cpp:875 +#: src/debug_menu.cpp:877 #, c-format msgid "%1$-3d/%2$3d" msgstr "" -#: src/debug_menu.cpp:942 src/debug_menu.cpp:1060 src/newcharacter.cpp:1564 -#: src/newcharacter.cpp:2055 src/newcharacter.cpp:2399 -#: src/newcharacter.cpp:3151 +#: src/debug_menu.cpp:944 src/debug_menu.cpp:1062 src/newcharacter.cpp:1567 +#: src/newcharacter.cpp:2074 src/newcharacter.cpp:2426 +#: src/newcharacter.cpp:3199 msgid "Nothing found." msgstr "" -#: src/debug_menu.cpp:985 +#: src/debug_menu.cpp:987 msgid "Filter by spell name or id" msgstr "" -#: src/debug_menu.cpp:1024 +#: src/debug_menu.cpp:1026 #, c-format msgid "Set spell level to? Currently: %1$d" msgstr "" -#: src/debug_menu.cpp:1082 +#: src/debug_menu.cpp:1084 msgid "Choose artifact data:" msgstr "" -#: src/debug_menu.cpp:1094 +#: src/debug_menu.cpp:1096 msgid "Enter max attributes:" msgstr "" -#: src/debug_menu.cpp:1095 +#: src/debug_menu.cpp:1097 msgid "Enter power level:" msgstr "" -#: src/debug_menu.cpp:1096 +#: src/debug_menu.cpp:1098 msgid "Enter negative power limit:" msgstr "" -#: src/debug_menu.cpp:1114 +#: src/debug_menu.cpp:1116 #, c-format msgid "You teleport to point %s." msgstr "" -#: src/debug_menu.cpp:1124 +#: src/debug_menu.cpp:1126 #, c-format msgid "You teleport to submap %s." msgstr "" -#: src/debug_menu.cpp:1133 +#: src/debug_menu.cpp:1135 msgid "Teleport where?" msgstr "" -#: src/debug_menu.cpp:1141 +#: src/debug_menu.cpp:1143 #, c-format msgid "" "Error interpreting teleport target: expected two or three comma-separated " "values; got %zu" msgstr "" -#: src/debug_menu.cpp:1150 +#: src/debug_menu.cpp:1152 #, c-format msgid "Error interpreting teleport target: %s" msgstr "" -#: src/debug_menu.cpp:1162 +#: src/debug_menu.cpp:1164 msgid "Where is the desired overmap?" msgstr "" -#: src/debug_menu.cpp:1173 +#: src/debug_menu.cpp:1175 #, c-format msgid "You teleport to overmap %s." msgstr "" -#: src/debug_menu.cpp:1237 +#: src/debug_menu.cpp:1239 msgid "Maximum strength" msgstr "" -#: src/debug_menu.cpp:1238 +#: src/debug_menu.cpp:1240 msgid "Maximum dexterity" msgstr "" -#: src/debug_menu.cpp:1239 +#: src/debug_menu.cpp:1241 msgid "Maximum intelligence" msgstr "" -#: src/debug_menu.cpp:1240 +#: src/debug_menu.cpp:1242 msgid "Maximum perception" msgstr "" -#: src/debug_menu.cpp:1262 +#: src/debug_menu.cpp:1264 #, c-format msgid "Set the stat to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1277 +#: src/debug_menu.cpp:1279 #, c-format msgid "Hunger: %d %s" msgstr "" -#: src/debug_menu.cpp:1279 +#: src/debug_menu.cpp:1281 #, c-format msgid "Thirst: %d %s" msgstr "" -#: src/debug_menu.cpp:1281 +#: src/debug_menu.cpp:1283 #, c-format msgid "Fatigue: %d %s" msgstr "" -#: src/debug_menu.cpp:1283 +#: src/debug_menu.cpp:1285 #, c-format msgid "Weariness: %d %s" msgstr "" -#: src/debug_menu.cpp:1286 +#: src/debug_menu.cpp:1288 msgid "Stored kCal: " msgstr "" -#: src/debug_menu.cpp:1287 +#: src/debug_menu.cpp:1289 msgid "Total kCal: " msgstr "" -#: src/debug_menu.cpp:1290 +#: src/debug_menu.cpp:1292 msgid "Stomach contents" msgstr "" -#: src/debug_menu.cpp:1291 src/debug_menu.cpp:1296 +#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 msgid " Total volume: " msgstr "" -#: src/debug_menu.cpp:1292 src/debug_menu.cpp:1297 +#: src/debug_menu.cpp:1294 src/debug_menu.cpp:1299 msgid " Water volume: " msgstr "" -#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 +#: src/debug_menu.cpp:1295 src/debug_menu.cpp:1300 #, c-format msgid " kCal: %d" msgstr "" -#: src/debug_menu.cpp:1295 +#: src/debug_menu.cpp:1297 msgid "Gut contents" msgstr "" -#: src/debug_menu.cpp:1303 +#: src/debug_menu.cpp:1305 msgid "Stored kCal" msgstr "" -#: src/debug_menu.cpp:1304 +#: src/debug_menu.cpp:1306 msgid "Stomach kCal" msgstr "" -#: src/debug_menu.cpp:1305 +#: src/debug_menu.cpp:1307 msgid "Gut kCal" msgstr "" -#: src/debug_menu.cpp:1308 +#: src/debug_menu.cpp:1310 msgid "Sleep Deprivation" msgstr "" -#: src/debug_menu.cpp:1310 +#: src/debug_menu.cpp:1312 msgid "Reset all basic needs" msgstr "" -#: src/debug_menu.cpp:1311 +#: src/debug_menu.cpp:1313 msgid "Empty stomach and guts" msgstr "" -#: src/debug_menu.cpp:1315 +#: src/debug_menu.cpp:1317 #, c-format msgid "%s: daily %d, overall %d" msgstr "" -#: src/debug_menu.cpp:1323 +#: src/debug_menu.cpp:1325 #, c-format msgid "Set hunger to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1329 +#: src/debug_menu.cpp:1331 #, c-format msgid "Set stored kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1335 +#: src/debug_menu.cpp:1337 #, c-format msgid "Set stomach kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1341 +#: src/debug_menu.cpp:1343 #, c-format msgid "Set gut kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1347 +#: src/debug_menu.cpp:1349 #, c-format msgid "Set thirst to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1353 +#: src/debug_menu.cpp:1355 #, c-format msgid "Set fatigue to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1359 +#: src/debug_menu.cpp:1361 #, c-format msgid "Set sleep deprivation to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1366 +#: src/debug_menu.cpp:1368 #, c-format msgid "Reset weariness? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1387 +#: src/debug_menu.cpp:1389 #, c-format msgid "Set %s to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1406 src/debug_menu.cpp:2759 +#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2815 msgid "Left arm" msgstr "" -#: src/debug_menu.cpp:1407 src/debug_menu.cpp:2760 +#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2816 msgid "Right arm" msgstr "" -#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2761 +#: src/debug_menu.cpp:1410 src/debug_menu.cpp:2817 msgid "Left leg" msgstr "" -#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2762 +#: src/debug_menu.cpp:1411 src/debug_menu.cpp:2818 msgid "Right leg" msgstr "" -#: src/debug_menu.cpp:1450 src/debug_menu.cpp:1456 +#: src/debug_menu.cpp:1452 src/debug_menu.cpp:1458 #, c-format msgid "Set the hitpoints to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1469 +#: src/debug_menu.cpp:1471 msgid "trust" msgstr "" -#: src/debug_menu.cpp:1470 +#: src/debug_menu.cpp:1472 msgid "fear" msgstr "" -#: src/debug_menu.cpp:1471 +#: src/debug_menu.cpp:1473 msgid "value" msgstr "" -#: src/debug_menu.cpp:1472 +#: src/debug_menu.cpp:1474 msgid "anger" msgstr "" -#: src/debug_menu.cpp:1473 +#: src/debug_menu.cpp:1475 msgid "owed" msgstr "" -#: src/debug_menu.cpp:1474 +#: src/debug_menu.cpp:1476 msgid "sold" msgstr "" -#: src/debug_menu.cpp:1480 +#: src/debug_menu.cpp:1482 #, c-format msgid "Set trust to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1486 +#: src/debug_menu.cpp:1488 #, c-format msgid "Set fear to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1491 +#: src/debug_menu.cpp:1493 #, c-format msgid "Set value to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1497 +#: src/debug_menu.cpp:1499 #, c-format msgid "Set anger to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1503 +#: src/debug_menu.cpp:1505 #, c-format msgid "Set owed to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1508 +#: src/debug_menu.cpp:1510 #, c-format msgid "Set sold to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1520 +#: src/debug_menu.cpp:1522 msgid "Select a value and press enter to change it." msgstr "" -#: src/debug_menu.cpp:1522 +#: src/debug_menu.cpp:1524 msgid "Current save file name" msgstr "" -#: src/debug_menu.cpp:1524 +#: src/debug_menu.cpp:1526 msgid "Current pre-Cataclysm name" msgstr "" -#: src/debug_menu.cpp:1525 +#: src/debug_menu.cpp:1527 msgid "Current age" msgstr "" -#: src/debug_menu.cpp:1526 +#: src/debug_menu.cpp:1528 msgid "Current height in cm" msgstr "" -#: src/debug_menu.cpp:1527 +#: src/debug_menu.cpp:1529 msgid "Current blood type" msgstr "" -#: src/debug_menu.cpp:1534 +#: src/debug_menu.cpp:1536 msgid "Rename save file (WARNING: this will duplicate the save):" msgstr "" -#: src/debug_menu.cpp:1546 +#: src/debug_menu.cpp:1548 msgid "Rename character:" msgstr "" -#: src/debug_menu.cpp:1556 src/newcharacter.cpp:4055 +#: src/debug_menu.cpp:1558 src/newcharacter.cpp:4110 msgid "Enter age in years. Minimum 16, maximum 55" msgstr "" -#: src/debug_menu.cpp:1567 src/newcharacter.cpp:4065 +#: src/debug_menu.cpp:1569 src/newcharacter.cpp:4120 #, c-format msgid "Enter height in centimeters. Minimum %d, maximum %d" msgstr "" -#: src/debug_menu.cpp:1580 src/newcharacter.cpp:4078 +#: src/debug_menu.cpp:1582 src/newcharacter.cpp:4133 msgid "Select blood type" msgstr "" -#: src/debug_menu.cpp:1590 src/newcharacter.cpp:4089 +#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4144 msgid "Select Rh factor" msgstr "" -#: src/debug_menu.cpp:1591 src/newcharacter.cpp:4090 +#: src/debug_menu.cpp:1593 src/newcharacter.cpp:4145 msgid "negative" msgstr "" -#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4091 +#: src/debug_menu.cpp:1594 src/newcharacter.cpp:4146 msgid "positive" msgstr "" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3284 src/newcharacter.cpp:4103 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3339 src/newcharacter.cpp:4158 #: src/player_display.cpp:1062 src/player_display.cpp:1067 #: src/player_display.cpp:1070 src/player_display.cpp:1075 #: src/player_display.cpp:1259 msgid "Female" msgstr "" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3277 src/newcharacter.cpp:3282 -#: src/newcharacter.cpp:4104 src/player_display.cpp:1062 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3332 src/newcharacter.cpp:3337 +#: src/newcharacter.cpp:4159 src/player_display.cpp:1062 #: src/player_display.cpp:1067 src/player_display.cpp:1070 #: src/player_display.cpp:1075 src/player_display.cpp:1259 msgid "Male" msgstr "" -#: src/debug_menu.cpp:1635 +#: src/debug_menu.cpp:1637 #, c-format msgid "Unique Id: %s" msgstr "" -#: src/debug_menu.cpp:1637 +#: src/debug_menu.cpp:1639 #, c-format msgid "Faction: %s (api v%d)" msgstr "" -#: src/debug_menu.cpp:1639 +#: src/debug_menu.cpp:1641 #, c-format msgid "Attitude: %s" msgstr "" -#: src/debug_menu.cpp:1642 +#: src/debug_menu.cpp:1644 #, c-format msgid "Destination: %s %s" msgstr "" -#: src/debug_menu.cpp:1645 +#: src/debug_menu.cpp:1647 #, c-format msgid "Trust: %d" msgstr "" -#: src/debug_menu.cpp:1646 +#: src/debug_menu.cpp:1648 #, c-format msgid "Fear: %d" msgstr "" -#: src/debug_menu.cpp:1647 +#: src/debug_menu.cpp:1649 #, c-format msgid "Value: %d" msgstr "" -#: src/debug_menu.cpp:1648 +#: src/debug_menu.cpp:1650 #, c-format msgid "Anger: %d" msgstr "" -#: src/debug_menu.cpp:1649 +#: src/debug_menu.cpp:1651 #, c-format msgid "Owed: %d" msgstr "" -#: src/debug_menu.cpp:1650 +#: src/debug_menu.cpp:1652 #, c-format msgid "Sold: %d" msgstr "" -#: src/debug_menu.cpp:1652 +#: src/debug_menu.cpp:1654 #, c-format msgid "Aggression: %d" msgstr "" -#: src/debug_menu.cpp:1654 +#: src/debug_menu.cpp:1656 #, c-format msgid "Bravery: %d" msgstr "" -#: src/debug_menu.cpp:1655 +#: src/debug_menu.cpp:1657 #, c-format msgid "Collector: %d" msgstr "" -#: src/debug_menu.cpp:1656 +#: src/debug_menu.cpp:1658 #, c-format msgid "Altruism: %d" msgstr "" -#: src/debug_menu.cpp:1658 src/gamemode_defense.cpp:768 +#: src/debug_menu.cpp:1660 src/gamemode_defense.cpp:768 msgid "Needs:" msgstr "" -#: src/debug_menu.cpp:1663 +#: src/debug_menu.cpp:1665 #, c-format msgid "Total morale: %d" msgstr "" -#: src/debug_menu.cpp:1667 +#: src/debug_menu.cpp:1669 msgid "Player" msgstr "" -#: src/debug_menu.cpp:1677 +#: src/debug_menu.cpp:1679 msgid "Edit description - name, age, height or blood type" msgstr "" -#: src/debug_menu.cpp:1678 +#: src/debug_menu.cpp:1680 msgid "Edit skills" msgstr "" -#: src/debug_menu.cpp:1679 +#: src/debug_menu.cpp:1681 msgid "Edit theoretical skill knowledge" msgstr "" -#: src/debug_menu.cpp:1680 +#: src/debug_menu.cpp:1682 msgid "Edit proficiencies" msgstr "" -#: src/debug_menu.cpp:1681 +#: src/debug_menu.cpp:1683 msgid "Edit stats" msgstr "" -#: src/debug_menu.cpp:1682 +#: src/debug_menu.cpp:1684 msgid "Edit spells" msgstr "" -#: src/debug_menu.cpp:1683 +#: src/debug_menu.cpp:1685 msgid "Grant items" msgstr "" -#: src/debug_menu.cpp:1684 +#: src/debug_menu.cpp:1686 msgid "Delete (all) items" msgstr "" -#: src/debug_menu.cpp:1685 +#: src/debug_menu.cpp:1687 msgid "Wear/wield an item from player's inventory" msgstr "" -#: src/debug_menu.cpp:1686 +#: src/debug_menu.cpp:1688 msgid "Set hit points" msgstr "" -#: src/debug_menu.cpp:1687 +#: src/debug_menu.cpp:1689 msgid "Set stamina" msgstr "" -#: src/debug_menu.cpp:1688 +#: src/debug_menu.cpp:1690 msgid "Set morale" msgstr "" -#: src/debug_menu.cpp:1689 +#: src/debug_menu.cpp:1691 msgid "Cause pain" msgstr "" -#: src/debug_menu.cpp:1690 +#: src/debug_menu.cpp:1692 msgid "Set health" msgstr "" -#: src/debug_menu.cpp:1691 +#: src/debug_menu.cpp:1693 msgid "Set needs" msgstr "" -#: src/debug_menu.cpp:1693 +#: src/debug_menu.cpp:1695 msgid "Set kill XP" msgstr "" -#: src/debug_menu.cpp:1698 +#: src/debug_menu.cpp:1700 msgid "Status window" msgstr "" -#: src/debug_menu.cpp:1699 +#: src/debug_menu.cpp:1701 msgid "Teleport" msgstr "" -#: src/debug_menu.cpp:1700 +#: src/debug_menu.cpp:1702 msgid "Add an effect" msgstr "" -#: src/debug_menu.cpp:1701 +#: src/debug_menu.cpp:1703 msgid "Print temperature" msgstr "" -#: src/debug_menu.cpp:1702 +#: src/debug_menu.cpp:1704 msgid "Cause asthma attack" msgstr "" -#: src/debug_menu.cpp:1703 +#: src/debug_menu.cpp:1705 msgid "Edit missions (WARNING: Unstable!)" msgstr "" -#: src/debug_menu.cpp:1704 +#: src/debug_menu.cpp:1706 msgid "Print vars to file" msgstr "" -#: src/debug_menu.cpp:1706 +#: src/debug_menu.cpp:1708 msgid "Write effect_on_condition(s) to eocs.output" msgstr "" -#: src/debug_menu.cpp:1707 +#: src/debug_menu.cpp:1709 msgid "Edit vars" msgstr "" -#: src/debug_menu.cpp:1710 +#: src/debug_menu.cpp:1712 msgid "Add mission" msgstr "" -#: src/debug_menu.cpp:1711 +#: src/debug_menu.cpp:1713 msgid "Randomize with class" msgstr "" -#: src/debug_menu.cpp:1712 +#: src/debug_menu.cpp:1714 msgid "Set attitude" msgstr "" -#: src/debug_menu.cpp:1713 +#: src/debug_menu.cpp:1715 msgid "Set opinion" msgstr "" -#: src/debug_menu.cpp:1736 +#: src/debug_menu.cpp:1738 msgid "Delete all items from the target?" msgstr "" -#: src/debug_menu.cpp:1745 +#: src/debug_menu.cpp:1747 msgid "Make target equip" msgstr "" -#: src/debug_menu.cpp:1765 +#: src/debug_menu.cpp:1767 #, c-format msgid "Set stamina to? Current: %d. Max: %d." msgstr "" -#: src/debug_menu.cpp:1770 +#: src/debug_menu.cpp:1772 msgid "Target stamina value out of bounds!" msgstr "" -#: src/debug_menu.cpp:1776 +#: src/debug_menu.cpp:1778 #, c-format msgid "Set the morale to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1786 +#: src/debug_menu.cpp:1788 #, c-format msgid "Set kill XP to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1799 +#: src/debug_menu.cpp:1801 #, c-format msgid "Cause how much pain? pain: %d" msgstr "" -#: src/debug_menu.cpp:1810 +#: src/debug_menu.cpp:1812 msgid "Mutate category" msgstr "" -#: src/debug_menu.cpp:1811 +#: src/debug_menu.cpp:1813 msgid "Reset mutations" msgstr "" -#: src/debug_menu.cpp:1824 +#: src/debug_menu.cpp:1826 msgid "Choose mutation category:" msgstr "" -#: src/debug_menu.cpp:1834 +#: src/debug_menu.cpp:1836 msgid "Include post-threshold traits?" msgstr "" -#: src/debug_menu.cpp:1839 +#: src/debug_menu.cpp:1841 msgid "Remove all mutations?" msgstr "" -#: src/debug_menu.cpp:1851 +#: src/debug_menu.cpp:1853 msgid "Health modifier" msgstr "" -#: src/debug_menu.cpp:1857 src/debug_menu.cpp:1862 src/debug_menu.cpp:1867 +#: src/debug_menu.cpp:1859 src/debug_menu.cpp:1864 src/debug_menu.cpp:1869 #, c-format msgid "Set the value to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1881 +#: src/debug_menu.cpp:1883 msgid "Choose mission type" msgstr "" -#: src/debug_menu.cpp:1912 +#: src/debug_menu.cpp:1914 msgid "Choose new class" msgstr "" -#: src/debug_menu.cpp:1929 +#: src/debug_menu.cpp:1931 msgid "Choose new attitude" msgstr "" -#: src/debug_menu.cpp:1935 src/npc.cpp:3125 +#: src/debug_menu.cpp:1937 src/npc.cpp:3125 msgid "Unknown attitude" msgstr "" -#: src/debug_menu.cpp:1975 src/debug_menu.cpp:3041 +#: src/debug_menu.cpp:1977 src/debug_menu.cpp:3100 msgid "Var list written to var_list.output" msgstr "" -#: src/debug_menu.cpp:1980 src/debug_menu.cpp:3026 +#: src/debug_menu.cpp:1982 src/debug_menu.cpp:3085 msgid "effect_on_condition list written to eocs.output" msgstr "" -#: src/debug_menu.cpp:1989 src/debug_menu.cpp:3064 +#: src/debug_menu.cpp:1991 src/debug_menu.cpp:3123 msgid "Key" msgstr "" -#: src/debug_menu.cpp:1993 src/debug_menu.cpp:3068 src/morale.cpp:643 +#: src/debug_menu.cpp:1995 src/debug_menu.cpp:3127 src/morale.cpp:643 msgid "Value" msgstr "" -#: src/debug_menu.cpp:2005 +#: src/debug_menu.cpp:2007 msgid "Yet to start" msgstr "" -#: src/debug_menu.cpp:2006 +#: src/debug_menu.cpp:2008 msgid "In progress" msgstr "" -#: src/debug_menu.cpp:2007 +#: src/debug_menu.cpp:2009 msgid "Success" msgstr "" -#: src/debug_menu.cpp:2017 +#: src/debug_menu.cpp:2019 msgid "Bugged" msgstr "" -#: src/debug_menu.cpp:2023 src/wish.cpp:197 +#: src/debug_menu.cpp:2025 src/wish.cpp:198 msgid "Type:" msgstr "" -#: src/debug_menu.cpp:2024 +#: src/debug_menu.cpp:2026 msgid " Status:" msgstr "" -#: src/debug_menu.cpp:2025 +#: src/debug_menu.cpp:2027 msgid " ID:" msgstr "" -#: src/debug_menu.cpp:2026 +#: src/debug_menu.cpp:2028 msgid " NPC ID:" msgstr "" -#: src/debug_menu.cpp:2027 +#: src/debug_menu.cpp:2029 msgid " Target:" msgstr "" -#: src/debug_menu.cpp:2028 +#: src/debug_menu.cpp:2030 msgid "Player ID:" msgstr "" -#: src/debug_menu.cpp:2058 src/debug_menu.cpp:2085 +#: src/debug_menu.cpp:2060 src/debug_menu.cpp:2087 msgid "Select mission to edit" msgstr "" -#: src/debug_menu.cpp:2060 +#: src/debug_menu.cpp:2062 msgid "Currently assigned missions:" msgstr "" -#: src/debug_menu.cpp:2066 +#: src/debug_menu.cpp:2068 msgid "Not assigned missions:" msgstr "" -#: src/debug_menu.cpp:2088 src/diary.cpp:155 +#: src/debug_menu.cpp:2090 src/diary.cpp:155 msgid "Active missions:" msgstr "" -#: src/debug_menu.cpp:2094 src/diary.cpp:156 +#: src/debug_menu.cpp:2096 src/diary.cpp:156 msgid "Completed missions:" msgstr "" -#: src/debug_menu.cpp:2100 src/diary.cpp:157 +#: src/debug_menu.cpp:2102 src/diary.cpp:157 msgid "Failed missions:" msgstr "" -#: src/debug_menu.cpp:2126 +#: src/debug_menu.cpp:2128 msgid "Removing from active_missions" msgstr "" -#: src/debug_menu.cpp:2129 +#: src/debug_menu.cpp:2131 msgid "Removing from completed_missions" msgstr "" -#: src/debug_menu.cpp:2132 +#: src/debug_menu.cpp:2134 msgid "Removing from failed_missions" msgstr "" -#: src/debug_menu.cpp:2137 +#: src/debug_menu.cpp:2139 msgid "Unsetting active mission" msgstr "" -#: src/debug_menu.cpp:2143 +#: src/debug_menu.cpp:2145 #, c-format msgid "Removing from %s missions_assigned" msgstr "" -#: src/debug_menu.cpp:2146 +#: src/debug_menu.cpp:2148 #, c-format msgid "Removing from %s missions" msgstr "" -#: src/debug_menu.cpp:2160 +#: src/debug_menu.cpp:2162 msgid "Fail mission" msgstr "" -#: src/debug_menu.cpp:2161 +#: src/debug_menu.cpp:2163 msgid "Mark as complete" msgstr "" -#: src/debug_menu.cpp:2162 +#: src/debug_menu.cpp:2164 msgid "Remove mission without proper cleanup" msgstr "" -#: src/debug_menu.cpp:2187 +#: src/debug_menu.cpp:2189 msgid "Benchmark in progress…" msgstr "" -#: src/debug_menu.cpp:2215 +#: src/debug_menu.cpp:2217 #, c-format msgid "Drew %d times in %.3f seconds. (%.3f fps average)" msgstr "" -#: src/debug_menu.cpp:2244 +#: src/debug_menu.cpp:2246 #, c-format msgid "Location %d:%d in %d:%d, %s\n" msgstr "" -#: src/debug_menu.cpp:2245 +#: src/debug_menu.cpp:2247 #, c-format msgid "Current turn: %d.\n" msgstr "" -#: src/debug_menu.cpp:2246 +#: src/debug_menu.cpp:2248 #, c-format msgid "%d creature exists.\n" msgid_plural "%d creatures exist.\n" msgstr[0] "" msgstr[1] "" -#: src/debug_menu.cpp:2265 +#: src/debug_menu.cpp:2267 msgid "" "\n" "Specific creature type list:\n" msgstr "" -#: src/debug_menu.cpp:2279 +#: src/debug_menu.cpp:2281 #, c-format msgid "%s: map ( %d:%d ) pos ( %d:%d )" msgstr "" -#: src/debug_menu.cpp:2283 +#: src/debug_menu.cpp:2285 #, c-format msgid "(you: %d:%d)" msgstr "" -#: src/debug_menu.cpp:2285 +#: src/debug_menu.cpp:2287 #, c-format msgid "Stomach Contents: %d ml / %d ml kCal: %d, Water: %d ml" msgstr "" -#: src/debug_menu.cpp:2290 +#: src/debug_menu.cpp:2292 #, c-format msgid "" "Guts Contents: %d ml / %d ml kCal: %d, Water: %d ml\n" "Hunger: %d, Thirst: %d, kCal: %d / %d" msgstr "" -#: src/debug_menu.cpp:2296 +#: src/debug_menu.cpp:2298 #, c-format msgid "" "Body Mass Index: %.0f\n" "Basal Metabolic Rate: %i" msgstr "" -#: src/debug_menu.cpp:2298 +#: src/debug_menu.cpp:2300 #, c-format msgid "Player activity level: %s" msgstr "" -#: src/debug_menu.cpp:2321 +#: src/debug_menu.cpp:2323 msgid "Choose vehicle to spawn" msgstr "" #. ~ Menu entry in vehicle wish menu: 1st string: displayed name, 2nd string: #. internal name of vehicle #. ~ %1$s - npc name, %2$s - npc current activity name. -#: src/debug_menu.cpp:2325 src/npc.cpp:3875 +#: src/debug_menu.cpp:2327 src/npc.cpp:3875 #, c-format msgid "%1$s (%2$s)" msgstr "" -#: src/debug_menu.cpp:2335 +#: src/debug_menu.cpp:2337 msgid "Vehicle condition" msgstr "" -#: src/debug_menu.cpp:2336 +#: src/debug_menu.cpp:2338 msgid "Light damage" msgstr "" -#: src/debug_menu.cpp:2337 +#: src/debug_menu.cpp:2339 msgid "Undamaged" msgstr "" -#: src/debug_menu.cpp:2338 +#: src/debug_menu.cpp:2340 msgid "Disabled (tires or engine)" msgstr "" -#: src/debug_menu.cpp:2380 +#: src/debug_menu.cpp:2382 msgid "year" msgstr "" -#: src/debug_menu.cpp:2382 +#: src/debug_menu.cpp:2384 msgid "season" msgstr "" -#: src/debug_menu.cpp:2383 +#: src/debug_menu.cpp:2385 msgid "day" msgstr "gün" -#: src/debug_menu.cpp:2384 +#: src/debug_menu.cpp:2386 msgid "hour" msgstr "saat" -#: src/debug_menu.cpp:2385 +#: src/debug_menu.cpp:2387 msgid "minute" msgstr "dakika" -#: src/debug_menu.cpp:2386 src/martialarts.cpp:986 src/martialarts.cpp:1917 +#: src/debug_menu.cpp:2388 src/martialarts.cpp:986 src/martialarts.cpp:1917 #: src/martialarts.cpp:1922 msgid "turn" msgid_plural "turns" msgstr[0] "tur" msgstr[1] "turlar" -#: src/debug_menu.cpp:2393 +#: src/debug_menu.cpp:2395 msgid "Set year to?" msgstr "Yıl kaç olsun?" -#: src/debug_menu.cpp:2397 +#: src/debug_menu.cpp:2399 msgid "Set season to? (0 = spring)" msgstr "" -#: src/debug_menu.cpp:2400 +#: src/debug_menu.cpp:2402 msgid "Set days to?" msgstr "" -#: src/debug_menu.cpp:2403 +#: src/debug_menu.cpp:2405 msgid "Set hour to?" msgstr "" -#: src/debug_menu.cpp:2406 +#: src/debug_menu.cpp:2408 msgid "Set minute to?" msgstr "" -#: src/debug_menu.cpp:2410 +#: src/debug_menu.cpp:2412 #, c-format msgid "Set turn to? (One day is %i turns)" msgstr "" -#: src/debug_menu.cpp:2439 +#: src/debug_menu.cpp:2425 src/options.cpp:2423 src/worldfactory.cpp:1751 +msgid "Reset" +msgstr "" + +#: src/debug_menu.cpp:2434 +#, c-format +msgid "Set temperature to? [%s]" +msgstr "" + +#: src/debug_menu.cpp:2495 msgid "" "Using this will disable achievements. Proceed?\n" "They can be reenabled in the 'game' section of the menu." msgstr "" -#: src/debug_menu.cpp:2478 +#: src/debug_menu.cpp:2534 msgid "Current overmap revealed." msgstr "" -#: src/debug_menu.cpp:2513 src/game.cpp:6481 +#: src/debug_menu.cpp:2569 src/game.cpp:6479 msgid "Select first point." msgstr "" -#: src/debug_menu.cpp:2523 src/game.cpp:6489 +#: src/debug_menu.cpp:2579 src/game.cpp:6487 msgid "Select second point." msgstr "" -#: src/debug_menu.cpp:2549 +#: src/debug_menu.cpp:2605 #, c-format msgid "%s's head implodes!" msgstr "" -#: src/debug_menu.cpp:2573 +#: src/debug_menu.cpp:2629 msgid "Martial arts debug." msgstr "" -#: src/debug_menu.cpp:2574 src/debug_menu.cpp:2585 +#: src/debug_menu.cpp:2630 src/debug_menu.cpp:2641 msgid "Your eyes blink rapidly as knowledge floods your brain." msgstr "" -#: src/debug_menu.cpp:2580 +#: src/debug_menu.cpp:2636 msgid "You now know a lot more than just 10 styles of kung fu." msgstr "" -#: src/debug_menu.cpp:2584 +#: src/debug_menu.cpp:2640 msgid "Recipe debug." msgstr "" -#: src/debug_menu.cpp:2589 +#: src/debug_menu.cpp:2645 msgid "You know how to craft that now." msgstr "" -#: src/debug_menu.cpp:2616 +#: src/debug_menu.cpp:2672 msgid "Select new weather pattern:" msgstr "" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Disable weather forcing" msgstr "" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Keep normal weather patterns" msgstr "" -#: src/debug_menu.cpp:2646 +#: src/debug_menu.cpp:2702 msgid "Select new wind direction:" msgstr "" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Disable direction forcing" msgstr "" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Keep normal wind direction" msgstr "" -#: src/debug_menu.cpp:2668 +#: src/debug_menu.cpp:2724 msgid "Select new wind speed:" msgstr "" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Disable speed forcing" msgstr "" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Keep normal wind speed" msgstr "" -#: src/debug_menu.cpp:2696 +#: src/debug_menu.cpp:2752 msgid "Volume of sound: " msgstr "" -#: src/debug_menu.cpp:2704 +#: src/debug_menu.cpp:2760 #, c-format msgid "DEBUG SOUND ( %d )" msgstr "" -#: src/debug_menu.cpp:2745 +#: src/debug_menu.cpp:2801 #, c-format msgid "Damage self for how much? hp: %s" msgstr "" -#: src/debug_menu.cpp:2788 +#: src/debug_menu.cpp:2844 msgid "Add bleeding duration in minutes, equal to intensity:" msgstr "" -#: src/debug_menu.cpp:2814 src/game.cpp:7580 +#: src/debug_menu.cpp:2870 src/game.cpp:7578 msgid "This binary was not compiled with tiles support." msgstr "" -#: src/debug_menu.cpp:2890 +#: src/debug_menu.cpp:2949 msgid "Enter benchmark length (in milliseconds):" msgstr "" -#: src/debug_menu.cpp:2912 +#: src/debug_menu.cpp:2971 msgid "Achievements are already enabled" msgstr "Başarılar zaten devrede" -#: src/debug_menu.cpp:2915 +#: src/debug_menu.cpp:2974 msgid "Achievements enabled" msgstr "Başarılar devrede" -#: src/debug_menu.cpp:2920 +#: src/debug_menu.cpp:2979 msgid "" "Activating this will add the Arcade Mode achievement unlocking all starting " "scenarios and professions for all worlds. The character who performs this " @@ -407878,44 +408697,44 @@ msgid "" "reasonable pace." msgstr "" -#: src/debug_menu.cpp:3009 +#: src/debug_menu.cpp:3068 msgid "" "Quit without saving? This may cause issues such as duplicated or missing " "items and vehicles!" msgstr "" -#: src/debug_menu.cpp:3016 +#: src/debug_menu.cpp:3075 msgid "" "Quickload without saving? This may cause issues such as duplicated or " "missing items and vehicles!" msgstr "" -#: src/debug_menu.cpp:3055 +#: src/debug_menu.cpp:3114 msgid "Var list written to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:3085 +#: src/debug_menu.cpp:3144 msgid "Report written to debug.log" msgstr "" -#: src/debug_menu.cpp:3091 +#: src/debug_menu.cpp:3150 msgid " and to the clipboard." msgstr "" -#: src/debug_menu.cpp:3117 +#: src/debug_menu.cpp:3176 msgid "Effect list written to effect_list.output" msgstr "" -#: src/debug_menu.cpp:3124 src/iuse.cpp:3064 src/iuse.cpp:8463 -#: src/iuse.cpp:8531 src/iuse.cpp:8652 src/iuse.cpp:8766 +#: src/debug_menu.cpp:3183 src/iuse.cpp:3065 src/iuse.cpp:8467 +#: src/iuse.cpp:8535 src/iuse.cpp:8665 src/iuse.cpp:8790 msgid "There's no vehicle there." msgstr "" -#: src/debug_menu.cpp:3131 +#: src/debug_menu.cpp:3190 msgid "By how much? (in kJ, negative to discharge)" msgstr "" -#: src/debug_menu.cpp:3148 +#: src/debug_menu.cpp:3207 #, c-format msgid "Set camp larder kCals to? Currently: %d" msgstr "" @@ -408179,8 +408998,8 @@ msgstr "" msgid "NPC Killed: " msgstr "" -#: src/diary.cpp:348 src/memorial_logger.cpp:309 src/newcharacter.cpp:3536 -#: src/newcharacter.cpp:3598 +#: src/diary.cpp:348 src/memorial_logger.cpp:317 src/newcharacter.cpp:3591 +#: src/newcharacter.cpp:3653 msgid "Skills:" msgstr "" @@ -408205,7 +409024,7 @@ msgstr "" msgid "Lost Mutation: " msgstr "" -#: src/diary.cpp:454 src/newcharacter.cpp:3502 +#: src/diary.cpp:454 src/newcharacter.cpp:3557 msgid "Stats:" msgstr "" @@ -408253,7 +409072,7 @@ msgstr "" msgid "Perception: %d -> %d" msgstr "" -#: src/diary.cpp:512 src/newcharacter.cpp:3647 +#: src/diary.cpp:512 src/newcharacter.cpp:3702 msgid "Proficiencies:" msgstr "" @@ -408466,7 +409285,7 @@ msgstr "" msgid "SAFE" msgstr "" -#: src/display.cpp:633 src/options.cpp:2526 +#: src/display.cpp:633 src/options.cpp:2603 msgid "Off" msgstr "" @@ -408821,7 +409640,7 @@ msgstr "" msgid "Underground" msgstr "" -#: src/distraction_manager.cpp:19 src/veh_interact.cpp:3001 +#: src/distraction_manager.cpp:19 src/veh_interact.cpp:2995 msgid "Noise" msgstr "" @@ -408833,7 +409652,7 @@ msgstr "" msgid "This distraction will interrupt your activity when you feel pain." msgstr "" -#: src/distraction_manager.cpp:21 src/game.cpp:5362 src/martialarts.cpp:2018 +#: src/distraction_manager.cpp:21 src/game.cpp:5360 src/martialarts.cpp:2018 #: src/monexamine.cpp:595 src/monexamine.cpp:902 msgid "Attack" msgstr "" @@ -408918,7 +409737,7 @@ msgstr "" msgid "Survived:" msgstr "" -#: src/do_turn.cpp:245 src/memorial_logger.cpp:279 +#: src/do_turn.cpp:245 src/memorial_logger.cpp:287 msgid "Kills:" msgstr "" @@ -408982,152 +409801,152 @@ msgstr "" msgid "Loading content packs" msgstr "" -#: src/editmap.cpp:164 +#: src/editmap.cpp:165 msgctxt "item manipulation debug menu entry" msgid "rehash" msgstr "" -#: src/editmap.cpp:165 +#: src/editmap.cpp:166 msgctxt "item manipulation debug menu entry" msgid "edit" msgstr "" -#: src/editmap.cpp:167 +#: src/editmap.cpp:168 msgctxt "item manipulation debug menu entry" msgid "dump to save/jtest-*.txt" msgstr "" -#: src/editmap.cpp:395 +#: src/editmap.cpp:396 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s,%s,%s] fast scroll, %s, %s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:406 +#: src/editmap.cpp:407 msgctxt "map editor state" msgid "Looking around" msgstr "" -#: src/editmap.cpp:716 +#: src/editmap.cpp:717 msgctxt "vehicle" msgid "no" msgstr "" -#: src/editmap.cpp:718 +#: src/editmap.cpp:719 msgctxt "vehicle" msgid "in" msgstr "" -#: src/editmap.cpp:720 +#: src/editmap.cpp:721 msgctxt "vehicle" msgid "out" msgstr "" -#: src/editmap.cpp:732 +#: src/editmap.cpp:733 #, c-format msgid "%d: %s; move cost %d" msgstr "" -#: src/editmap.cpp:739 +#: src/editmap.cpp:740 #, c-format msgid "%d: %s; move cost %d movestr %d" msgstr "" -#: src/editmap.cpp:751 +#: src/editmap.cpp:752 #, c-format msgid "dist: %d u_see: %s veh: %s scent: %d" msgstr "" -#: src/editmap.cpp:753 +#: src/editmap.cpp:754 #, c-format msgid "sight_range: %d, noon_sight_range: %d," msgstr "" -#: src/editmap.cpp:756 +#: src/editmap.cpp:757 #, c-format msgid "cache{transp:%.4f seen:%.4f cam:%.4f}" msgstr "" -#: src/editmap.cpp:764 +#: src/editmap.cpp:765 #, c-format msgid "outside: %d obstructed: %d floor: %d" msgstr "" -#: src/editmap.cpp:769 +#: src/editmap.cpp:770 #, c-format msgid "light_at: %s" msgstr "" -#: src/editmap.cpp:771 +#: src/editmap.cpp:772 #, c-format msgid "apparent light: %.5f (%d)" msgstr "" -#: src/editmap.cpp:775 +#: src/editmap.cpp:776 msgid " [vehicle]" msgstr "" -#: src/editmap.cpp:778 +#: src/editmap.cpp:779 msgid " [indoors]" msgstr "" -#: src/editmap.cpp:781 +#: src/editmap.cpp:782 msgid " [roof]" msgstr "" -#: src/editmap.cpp:790 +#: src/editmap.cpp:791 #, c-format msgid "field: %s L:%d[%s] A:%d" msgstr "" -#: src/editmap.cpp:801 +#: src/editmap.cpp:802 #, c-format msgid "trap: %s (%d)" msgstr "" -#: src/editmap.cpp:810 +#: src/editmap.cpp:811 #, c-format msgid "There is a %s there. Parts:" msgstr "" -#: src/editmap.cpp:819 +#: src/editmap.cpp:820 #, c-format msgid "There is a %s there." msgstr "" -#: src/editmap.cpp:823 +#: src/editmap.cpp:824 #, c-format msgid "There is %d other item there as well." msgid_plural "There are %d other items there as well." msgstr[0] "" msgstr[1] "" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Graffiti: %s" msgstr "" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Inscription: %s" msgstr "" -#: src/editmap.cpp:882 +#: src/editmap.cpp:883 msgctxt "map editor state" msgid "Terrain" msgstr "" -#: src/editmap.cpp:888 +#: src/editmap.cpp:889 msgctxt "map editor state" msgid "Furniture" msgstr "" -#: src/editmap.cpp:894 +#: src/editmap.cpp:895 msgctxt "map editor: traps editing" msgid "Traps" msgstr "" -#: src/editmap.cpp:966 src/editmap.cpp:974 +#: src/editmap.cpp:967 src/editmap.cpp:975 #, c-format msgid "" "Move cost: %d\n" @@ -409135,209 +409954,209 @@ msgid "" "Roof: %s" msgstr "" -#: src/editmap.cpp:1106 +#: src/editmap.cpp:1107 #, c-format msgctxt "map feature id" msgid "(%s)" msgstr "" -#: src/editmap.cpp:1108 +#: src/editmap.cpp:1109 #, c-format msgctxt "map feature name and id" msgid "%s (%s)" msgstr "" -#: src/editmap.cpp:1145 src/editmap.cpp:1724 +#: src/editmap.cpp:1146 src/editmap.cpp:1725 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1265 +#: src/editmap.cpp:1266 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s] intensity, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1272 +#: src/editmap.cpp:1273 msgctxt "Map editor: Editing field effects" msgid "Field effects" msgstr "" -#: src/editmap.cpp:1300 +#: src/editmap.cpp:1301 msgctxt "map editor: used to describe a clean field (e.g. without blood)" msgid "-clear-" msgstr "" -#: src/editmap.cpp:1305 src/options.cpp:780 +#: src/editmap.cpp:1306 src/options.cpp:780 #, c-format msgid "%d: %s" msgstr "" -#: src/editmap.cpp:1412 +#: src/editmap.cpp:1413 msgid "Add item" msgstr "" -#: src/editmap.cpp:1446 +#: src/editmap.cpp:1447 #, c-format msgctxt "item manipulation debug menu entry" msgid "bday: %d" msgstr "" -#: src/editmap.cpp:1449 +#: src/editmap.cpp:1450 #, c-format msgctxt "item manipulation debug menu entry" msgid "damage: %d" msgstr "" -#: src/editmap.cpp:1451 +#: src/editmap.cpp:1452 #, c-format msgctxt "item manipulation debug menu entry" msgid "degradation: %d" msgstr "" -#: src/editmap.cpp:1453 +#: src/editmap.cpp:1454 #, c-format msgctxt "item manipulation debug menu entry" msgid "burnt: %d" msgstr "" -#: src/editmap.cpp:1455 +#: src/editmap.cpp:1456 #, c-format msgctxt "item manipulation debug menu entry" msgid "tags: %s" msgstr "" -#: src/editmap.cpp:1460 +#: src/editmap.cpp:1461 msgctxt "item manipulation debug menu entry" msgid "-[ light emission ]-" msgstr "" -#: src/editmap.cpp:1462 +#: src/editmap.cpp:1463 msgctxt "item manipulation debug menu entry" msgid "savetest" msgstr "" -#: src/editmap.cpp:1506 src/wish.cpp:733 +#: src/editmap.cpp:1507 src/wish.cpp:746 msgid "Flags:" msgstr "" -#: src/editmap.cpp:1563 +#: src/editmap.cpp:1564 msgctxt "item manipulation debug menu entry for adding an item on a tile" msgid "Add item" msgstr "" -#: src/editmap.cpp:1730 +#: src/editmap.cpp:1731 msgid "Moving selection" msgstr "" -#: src/editmap.cpp:1733 +#: src/editmap.cpp:1734 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1741 +#: src/editmap.cpp:1742 msgid "Resizing selection" msgstr "" -#: src/editmap.cpp:1750 +#: src/editmap.cpp:1751 msgid "Selection type" msgstr "" -#: src/editmap.cpp:1752 +#: src/editmap.cpp:1753 msgctxt "shape" msgid "Rectangle" msgstr "" -#: src/editmap.cpp:1753 +#: src/editmap.cpp:1754 msgctxt "shape" msgid "Filled Rectangle" msgstr "" -#: src/editmap.cpp:1754 +#: src/editmap.cpp:1755 msgctxt "shape" msgid "Line" msgstr "" -#: src/editmap.cpp:1755 +#: src/editmap.cpp:1756 msgctxt "shape" msgid "Filled Circle" msgstr "" -#: src/editmap.cpp:1756 +#: src/editmap.cpp:1757 msgctxt "shape" msgid "Point" msgstr "" -#: src/editmap.cpp:1771 +#: src/editmap.cpp:1772 msgctxt "map editor state" msgid "Select a shape" msgstr "" -#: src/editmap.cpp:1868 +#: src/editmap.cpp:1869 msgctxt "map generator" msgid "Regenerate" msgstr "" -#: src/editmap.cpp:1869 +#: src/editmap.cpp:1870 msgctxt "map generator" msgid "Rotate" msgstr "" -#: src/editmap.cpp:1870 +#: src/editmap.cpp:1871 msgctxt "map generator" msgid "Apply" msgstr "" -#: src/editmap.cpp:1871 +#: src/editmap.cpp:1872 msgctxt "map generator" msgid "Change Overmap (Doesn't Apply)" msgstr "" -#: src/editmap.cpp:1912 +#: src/editmap.cpp:1913 #, c-format msgctxt "keybinding descriptions" msgid "[%s,%s] prev/next oter type, [%s,%s] select, %s, %s" msgstr "" -#: src/editmap.cpp:1917 +#: src/editmap.cpp:1918 #, c-format msgctxt "map editor state" msgid "Mapgen: %s" msgstr "" -#: src/editmap.cpp:1985 +#: src/editmap.cpp:1986 #, c-format msgid "Changed oter_id from '%s' (%s) to '%s' (%s)" msgstr "" -#: src/editmap.cpp:2030 +#: src/editmap.cpp:2031 msgid "Your mechanic could not find a vehicle at the garage." msgstr "" -#: src/editmap.cpp:2042 +#: src/editmap.cpp:2043 msgid "Select the Vehicle" msgstr "" -#: src/editmap.cpp:2101 +#: src/editmap.cpp:2102 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s" msgstr "" -#: src/editmap.cpp:2104 +#: src/editmap.cpp:2105 msgctxt "map generator" msgid "Mapgen: Moving target" msgstr "" -#: src/editmap.cpp:2195 +#: src/editmap.cpp:2196 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s" msgstr "" -#: src/editmap.cpp:2199 +#: src/editmap.cpp:2200 msgctxt "map generator" msgid "Mapgen stamp" msgstr "" @@ -409499,7 +410318,7 @@ msgid "average" msgstr "" #: src/effect.cpp:1654 src/effect.cpp:1675 src/effect.cpp:1699 -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "good" msgstr "" @@ -409580,7 +410399,7 @@ msgstr "" msgid "a huge boom!" msgstr "" -#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2201 +#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2202 msgid "Crack!" msgstr "" @@ -411297,7 +412116,7 @@ msgstr "" msgid "Do you want to bounce off this location to extend range?" msgstr "" -#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9412 +#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9430 msgctxt "short for infinity" msgid "inf" msgstr "" @@ -411534,7 +412353,7 @@ msgstr "" msgid "(You wonder if your companions are fit to work on their own…)" msgstr "" -#: src/fungal_effects.cpp:48 src/iuse.cpp:732 +#: src/fungal_effects.cpp:48 src/iuse.cpp:733 #, c-format msgid "The %s is covered in tiny spores!" msgstr "" @@ -411555,1069 +412374,1070 @@ msgstr "" msgid "The tree blooms forth into a fungal blossom!" msgstr "" -#: src/game.cpp:366 +#: src/game.cpp:367 #, c-format msgid "You completed the achievement \"%s\"." msgstr "" -#: src/game.cpp:383 +#: src/game.cpp:384 msgid "Achievement completed!" msgstr "" -#: src/game.cpp:387 +#: src/game.cpp:388 msgid "" "Achievement completion popups can be\n" "configured via the Interface options" msgstr "" -#: src/game.cpp:401 +#: src/game.cpp:402 #, c-format msgid "You lost the conduct \"%s\"." msgstr "" -#: src/game.cpp:667 src/options.cpp:2845 +#: src/game.cpp:668 src/options.cpp:2922 #, c-format msgid "Loading the tileset failed: %s" msgstr "" -#: src/game.cpp:679 +#: src/game.cpp:680 #, c-format msgid "Loading the zoomed out tileset failed: %s" msgstr "" -#: src/game.cpp:689 src/options.cpp:2877 +#: src/game.cpp:690 src/options.cpp:2954 #, c-format msgid "Loading the overmap tileset failed: %s" msgstr "" -#: src/game.cpp:726 +#: src/game.cpp:727 msgid "" "Please wait while the world data loads…\n" "Loading core data" msgstr "" -#: src/game.cpp:822 +#: src/game.cpp:823 msgid "Please wait as we build your world" msgstr "" -#: src/game.cpp:850 +#: src/game.cpp:851 msgid "" "Try again?\n" "\n" "It may require several attempts until the game finds a valid starting location." msgstr "" -#: src/game.cpp:1353 +#: src/game.cpp:1354 #, c-format msgid "%s Cancel auto move?" msgstr "" -#: src/game.cpp:1354 +#: src/game.cpp:1355 #, c-format msgid "%s Auto move canceled." msgstr "" -#: src/game.cpp:1386 +#: src/game.cpp:1387 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s (Case Sensitive)" msgstr "" -#: src/game.cpp:1388 +#: src/game.cpp:1389 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s" msgstr "" -#: src/game.cpp:1716 +#: src/game.cpp:1717 msgid "Faction Camp" msgstr "" -#: src/game.cpp:1963 +#: src/game.cpp:1964 msgctxt "action" msgid "activate" msgstr "" -#: src/game.cpp:1964 +#: src/game.cpp:1965 msgctxt "action" msgid "read" msgstr "" -#: src/game.cpp:1965 +#: src/game.cpp:1966 msgctxt "action" msgid "eat" msgstr "" -#: src/game.cpp:1966 +#: src/game.cpp:1967 msgctxt "action" msgid "wear" msgstr "" -#: src/game.cpp:1967 +#: src/game.cpp:1968 msgctxt "action" msgid "wield" msgstr "" -#: src/game.cpp:1968 +#: src/game.cpp:1969 msgctxt "action" msgid "throw" msgstr "" -#: src/game.cpp:1969 +#: src/game.cpp:1970 msgctxt "action" msgid "change side" msgstr "" -#: src/game.cpp:1970 +#: src/game.cpp:1971 msgctxt "action" msgid "take off" msgstr "" -#: src/game.cpp:1971 +#: src/game.cpp:1972 msgctxt "action" msgid "drop" msgstr "" -#: src/game.cpp:1972 +#: src/game.cpp:1973 msgctxt "action" msgid "unload" msgstr "" -#: src/game.cpp:1973 +#: src/game.cpp:1974 msgctxt "action" msgid "reload" msgstr "" -#: src/game.cpp:1974 +#: src/game.cpp:1975 msgctxt "action" msgid "part reload" msgstr "" -#: src/game.cpp:1975 +#: src/game.cpp:1976 msgctxt "action" msgid "mend" msgstr "" -#: src/game.cpp:1976 +#: src/game.cpp:1977 msgctxt "action" msgid "disassemble" msgstr "" -#: src/game.cpp:1978 +#: src/game.cpp:1979 msgctxt "action" msgid "insert" msgstr "" -#: src/game.cpp:1980 +#: src/game.cpp:1981 msgctxt "action" msgid "open" msgstr "" -#: src/game.cpp:1982 +#: src/game.cpp:1983 msgctxt "action" msgid "pocket settings" msgstr "" -#: src/game.cpp:1986 +#: src/game.cpp:1987 msgctxt "action" msgid "unfavorite" msgstr "" -#: src/game.cpp:1988 +#: src/game.cpp:1989 msgctxt "action" msgid "favorite" msgstr "" -#: src/game.cpp:1991 +#: src/game.cpp:1992 msgctxt "action" msgid "view recipe" msgstr "" -#: src/game.cpp:1992 +#: src/game.cpp:1993 msgctxt "action" msgid "hide contents" msgstr "" -#: src/game.cpp:1993 +#: src/game.cpp:1994 msgctxt "action" msgid "show contents" msgstr "" -#: src/game.cpp:1994 +#: src/game.cpp:1995 msgctxt "action" msgid "reassign" msgstr "" -#: src/game.cpp:1997 src/game.cpp:1999 +#: src/game.cpp:1998 src/game.cpp:2000 msgid "Auto pickup" msgstr "" -#: src/game.cpp:2086 src/iuse.cpp:9241 +#: src/game.cpp:2087 src/iuse.cpp:9259 #, c-format msgid "You can't use a %s there." msgstr "" -#: src/game.cpp:2206 +#: src/game.cpp:2207 #, c-format msgid "'%s' added to character pickup rules." msgstr "" -#: src/game.cpp:2213 +#: src/game.cpp:2214 #, c-format msgid "'%s' removed from character pickup rules." msgstr "'%s' karakter alma/toplama kurallarından kaldırıldı." -#: src/game.cpp:2338 +#: src/game.cpp:2339 msgid "Move north" msgstr "" -#: src/game.cpp:2339 +#: src/game.cpp:2340 msgid "Move northeast" msgstr "" -#: src/game.cpp:2340 +#: src/game.cpp:2341 msgid "Move east" msgstr "" -#: src/game.cpp:2341 +#: src/game.cpp:2342 msgid "Move southeast" msgstr "" -#: src/game.cpp:2342 +#: src/game.cpp:2343 msgid "Move south" msgstr "" -#: src/game.cpp:2343 +#: src/game.cpp:2344 msgid "Move southwest" msgstr "" -#: src/game.cpp:2344 +#: src/game.cpp:2345 msgid "Move west" msgstr "" -#: src/game.cpp:2345 +#: src/game.cpp:2346 msgid "Move northwest" msgstr "" -#: src/game.cpp:2347 +#: src/game.cpp:2348 msgid "Descend stairs" msgstr "" -#: src/game.cpp:2348 +#: src/game.cpp:2349 msgid "Ascend stairs" msgstr "" -#: src/game.cpp:2573 src/game.cpp:2594 +#: src/game.cpp:2574 src/game.cpp:2595 msgid "Nothing relevant here." msgstr "" -#: src/game.cpp:2578 +#: src/game.cpp:2579 msgid "You are not wielding a ranged weapon." msgstr "" -#: src/game.cpp:2638 +#: src/game.cpp:2639 msgid "Watch the last moments of your life…?" msgstr "" -#: src/game.cpp:2744 +#: src/game.cpp:2745 msgid "" "Please wait…\n" "Loading the save…" msgstr "" -#: src/game.cpp:2880 +#: src/game.cpp:2878 msgid "Loading files" msgstr "" -#: src/game.cpp:2949 +#: src/game.cpp:2947 msgid "factions data" msgstr "" -#: src/game.cpp:2960 +#: src/game.cpp:2958 #, c-format msgid "Failed to save the maps: %s" msgstr "" -#: src/game.cpp:2971 +#: src/game.cpp:2969 msgid "player data" msgstr "" -#: src/game.cpp:2976 src/game.cpp:3157 src/game.cpp:3161 +#: src/game.cpp:2974 src/game.cpp:3155 src/game.cpp:3159 msgid "player memorial" msgstr "" -#: src/game.cpp:2981 +#: src/game.cpp:2979 msgid "quick shortcuts" msgstr "" -#: src/game.cpp:3059 +#: src/game.cpp:3057 msgid "uistate data" msgstr "" -#: src/game.cpp:3067 +#: src/game.cpp:3065 msgid "Failed to save game data" msgstr "" -#: src/game.cpp:3234 +#: src/game.cpp:3232 #, c-format msgid "Your overmap position: %s" msgstr "" -#: src/game.cpp:3236 +#: src/game.cpp:3234 #, c-format msgid "Your local position: %s" msgstr "" -#: src/game.cpp:3245 +#: src/game.cpp:3243 #, c-format msgid "Total NPCs within %d OMTs: %d. %d are static NPCs." msgstr "" -#: src/game.cpp:4252 +#: src/game.cpp:4250 #, c-format msgid "%s spotted!" msgstr "" -#: src/game.cpp:4254 +#: src/game.cpp:4252 #, c-format msgid "We have detected a %s - an enemy of the Mycus!" msgstr "" -#: src/game.cpp:4261 +#: src/game.cpp:4259 msgid "Our fibers strain with renewed wrath!" msgstr "" -#: src/game.cpp:4267 +#: src/game.cpp:4265 msgid "Hostile survivor spotted!" msgstr "" -#: src/game.cpp:4270 +#: src/game.cpp:4268 msgid "Monsters spotted!" msgstr "" -#: src/game.cpp:4283 src/handle_action.cpp:2439 +#: src/game.cpp:4281 src/handle_action.cpp:2435 msgid "Safe mode ON!" msgstr "" -#: src/game.cpp:4358 +#: src/game.cpp:4356 #, c-format msgid "Nothing at (%d,%d,%d) to knockback!" msgstr "" -#: src/game.cpp:4365 src/game.cpp:4373 src/game.cpp:4385 src/game.cpp:4424 -#: src/game.cpp:4433 src/game.cpp:4457 +#: src/game.cpp:4363 src/game.cpp:4371 src/game.cpp:4383 src/game.cpp:4422 +#: src/game.cpp:4431 src/game.cpp:4455 #, c-format msgid "%s was stunned!" msgstr "" -#: src/game.cpp:4374 +#: src/game.cpp:4372 #, c-format msgid "%s slammed into an obstacle!" msgstr "" -#: src/game.cpp:4389 src/game.cpp:4463 +#: src/game.cpp:4387 src/game.cpp:4461 #, c-format msgid "%s collided with something else and sent it flying!" msgstr "" -#: src/game.cpp:4393 src/game.cpp:4467 +#: src/game.cpp:4391 src/game.cpp:4465 #, c-format msgid "%s collided with someone else and sent him flying!" msgstr "" -#: src/game.cpp:4396 src/game.cpp:4470 +#: src/game.cpp:4394 src/game.cpp:4468 #, c-format msgid "%s collided with someone else and sent her flying!" msgstr "" -#: src/game.cpp:4400 src/game.cpp:4478 +#: src/game.cpp:4398 src/game.cpp:4476 #, c-format msgid "%s collided with you and sent you flying!" msgstr "" -#: src/game.cpp:4410 src/monmove.cpp:727 +#: src/game.cpp:4408 src/monmove.cpp:727 #, c-format msgid "The %s drowns!" msgstr "" -#: src/game.cpp:4417 src/monmove.cpp:2080 +#: src/game.cpp:4415 src/monmove.cpp:2080 #, c-format msgid "The %s flops around and dies!" msgstr "" -#: src/game.cpp:4476 +#: src/game.cpp:4474 #, c-format msgid "%s collided with you, and barely dislodges your tentacles!" msgstr "" -#: src/game.cpp:4488 src/game.cpp:4504 src/game.cpp:4537 +#: src/game.cpp:4486 src/game.cpp:4502 src/game.cpp:4535 #, c-format msgid "You were stunned for %d turn!" msgid_plural "You were stunned for %d turns!" msgstr[0] "" msgstr[1] "" -#: src/game.cpp:4499 src/game.cpp:4532 +#: src/game.cpp:4497 src/game.cpp:4530 #, c-format msgid "You were stunned AGAIN for %d turn!" msgid_plural "You were stunned AGAIN for %d turns!" msgstr[0] "" msgstr[1] "" -#: src/game.cpp:4546 +#: src/game.cpp:4544 msgid "You collided with something and sent it flying!" msgstr "" -#: src/game.cpp:4549 +#: src/game.cpp:4547 msgid "You collided with someone and sent him flying!" msgstr "" -#: src/game.cpp:4551 +#: src/game.cpp:4549 msgid "You collided with someone and sent her flying!" msgstr "" -#: src/game.cpp:4569 +#: src/game.cpp:4567 msgid "You can not read a computer screen!" msgstr "" -#: src/game.cpp:4574 +#: src/game.cpp:4572 msgid "You can not see a computer screen!" msgstr "" -#: src/game.cpp:4580 src/iuse.cpp:5745 src/iuse.cpp:6123 src/iuse.cpp:8181 -#: src/iuse.cpp:9717 src/iuse.cpp:9840 src/iuse.cpp:9893 +#: src/game.cpp:4578 src/iuse.cpp:5746 src/iuse.cpp:6124 src/iuse.cpp:8185 +#: src/iuse.cpp:9735 src/iuse.cpp:9858 src/iuse.cpp:9911 msgid "You'll need to put on reading glasses before you can see the screen." msgstr "" -#: src/game.cpp:4588 +#: src/game.cpp:4586 msgid "The console doesn't display anything coherent." msgstr "" -#: src/game.cpp:4988 +#: src/game.cpp:4986 #, c-format msgid "" "WARNING: Patient's body is damaged. Difficulty of the procedure is " "increased by %s." msgstr "" -#: src/game.cpp:5005 +#: src/game.cpp:5003 msgid "Successfully removed Personality override." msgstr "" -#: src/game.cpp:5006 +#: src/game.cpp:5004 msgid "Autodoc immediately destroys the CBM upon removal." msgstr "" -#: src/game.cpp:5026 +#: src/game.cpp:5024 msgid "The removal fails." msgstr "" -#: src/game.cpp:5027 +#: src/game.cpp:5025 msgid "The body is damaged." msgstr "" -#: src/game.cpp:5032 +#: src/game.cpp:5030 msgid "The removal fails badly." msgstr "" -#: src/game.cpp:5033 +#: src/game.cpp:5031 msgid "The body is badly damaged!" msgstr "" -#: src/game.cpp:5037 +#: src/game.cpp:5035 msgid "The removal is a catastrophe." msgstr "" -#: src/game.cpp:5038 +#: src/game.cpp:5036 msgid "The body is destroyed!" msgstr "" -#: src/game.cpp:5061 +#: src/game.cpp:5059 #, c-format msgid "This is your %s" msgstr "" -#: src/game.cpp:5099 src/game.cpp:5118 +#: src/game.cpp:5097 src/game.cpp:5116 #, c-format msgid "The %1$s hits the %2$s." msgstr "" -#: src/game.cpp:5101 +#: src/game.cpp:5099 #, c-format msgid "The %s hits you." msgstr "" -#: src/game.cpp:5182 +#: src/game.cpp:5180 #, c-format msgid "A %s shatters!" msgstr "" -#: src/game.cpp:5184 +#: src/game.cpp:5182 msgid "Something shatters!" msgstr "" -#: src/game.cpp:5216 +#: src/game.cpp:5214 #, c-format msgid "You dive from the %s." msgstr "" -#: src/game.cpp:5254 +#: src/game.cpp:5252 msgid "You let go of the reins." msgstr "" -#: src/game.cpp:5268 src/vehicle_use.cpp:800 +#: src/game.cpp:5266 src/vehicle_use.cpp:800 #, c-format msgid "You take control of the %s." msgstr "" -#: src/game.cpp:5290 +#: src/game.cpp:5288 msgid "No vehicle controls found." msgstr "" -#: src/game.cpp:5293 +#: src/game.cpp:5291 msgid "Control vehicle where?" msgstr "" -#: src/game.cpp:5301 +#: src/game.cpp:5299 msgid "The vehicle doesn't have controls there." msgstr "" -#: src/game.cpp:5305 +#: src/game.cpp:5303 msgid "No vehicle there." msgstr "" -#: src/game.cpp:5353 +#: src/game.cpp:5351 #, c-format msgid "What to do with %s?" msgstr "" -#: src/game.cpp:5354 +#: src/game.cpp:5352 msgid "Talk" msgstr "" -#: src/game.cpp:5356 src/monexamine.cpp:585 src/monexamine.cpp:899 +#: src/game.cpp:5354 src/monexamine.cpp:585 src/monexamine.cpp:899 msgid "Swap positions" msgstr "" -#: src/game.cpp:5357 +#: src/game.cpp:5355 msgid "Push away" msgstr "" -#: src/game.cpp:5358 +#: src/game.cpp:5356 msgid "Examine wounds" msgstr "" -#: src/game.cpp:5359 +#: src/game.cpp:5357 msgid "Examine status" msgstr "" -#: src/game.cpp:5360 +#: src/game.cpp:5358 msgid "Use item on" msgstr "" -#: src/game.cpp:5365 +#: src/game.cpp:5363 msgid "Steal" msgstr "" -#: src/game.cpp:5367 src/game.cpp:5475 src/npctalk_funcs.cpp:235 +#: src/game.cpp:5365 src/game.cpp:5473 src/npctalk_funcs.cpp:235 #: src/trade_ui.h:84 msgid "Trade" msgstr "" -#: src/game.cpp:5381 +#: src/game.cpp:5379 #, c-format msgid "You swap places with %s." msgstr "" -#: src/game.cpp:5386 +#: src/game.cpp:5384 msgid "You cannot swap places while grabbing something." msgstr "" -#: src/game.cpp:5394 +#: src/game.cpp:5392 #, c-format msgid "%s moves out of the way." msgstr "" -#: src/game.cpp:5396 +#: src/game.cpp:5394 #, c-format msgid "%s has nowhere to go!" msgstr "" -#: src/game.cpp:5405 +#: src/game.cpp:5403 msgid "Limbs of: " msgstr "" -#: src/game.cpp:5433 src/iexamine_actors.cpp:87 +#: src/game.cpp:5431 src/iexamine_actors.cpp:87 msgid "Use which item?" msgstr "" -#: src/game.cpp:5436 src/iuse.cpp:5785 src/iuse.cpp:8632 src/iuse.cpp:8741 +#: src/game.cpp:5434 src/iuse.cpp:5786 src/iuse.cpp:8632 src/iuse.cpp:8645 +#: src/iuse.cpp:8753 src/iuse.cpp:8765 msgid "Never mind" msgstr "" -#: src/game.cpp:5460 src/game.cpp:5465 src/game.cpp:5468 +#: src/game.cpp:5458 src/game.cpp:5463 src/game.cpp:5466 #: src/monexamine.cpp:797 src/monexamine.cpp:918 src/npctalk.cpp:1891 msgid "You may be attacked! Proceed?" msgstr "" -#: src/game.cpp:5495 +#: src/game.cpp:5493 msgid "Examine terrain, furniture, or items where?" msgstr "" -#: src/game.cpp:5496 src/game.cpp:5501 +#: src/game.cpp:5494 src/game.cpp:5499 msgid "There is nothing that can be examined nearby." msgstr "" -#: src/game.cpp:5500 +#: src/game.cpp:5498 msgid "Examine terrain or furniture where?" msgstr "" -#: src/game.cpp:5520 +#: src/game.cpp:5518 msgid "There is a fire here." msgstr "" -#: src/game.cpp:5523 +#: src/game.cpp:5521 msgid "It's too big and unpredictable to evaluate how long it will last." msgstr "" -#: src/game.cpp:5532 +#: src/game.cpp:5530 msgid "It's going to go out soon without extra fuel." msgstr "" -#: src/game.cpp:5539 +#: src/game.cpp:5537 #, c-format msgid "" "Without extra fuel it might burn yet for maybe %s, but might also go out " "sooner." msgstr "" -#: src/game.cpp:5543 +#: src/game.cpp:5541 #, c-format msgid "" "Without extra fuel it might burn yet for between %s to %s, but might also go" " out sooner." msgstr "" -#: src/game.cpp:5553 +#: src/game.cpp:5551 msgid "" "It's quite decent and looks like it'll burn for a bit without extra fuel." msgstr "" -#: src/game.cpp:5556 +#: src/game.cpp:5554 msgid "It looks solid, and will burn for a few hours without extra fuel." msgstr "" -#: src/game.cpp:5559 +#: src/game.cpp:5557 msgid "" "It's very well supplied and even without extra fuel might burn for at least " "a part of a day." msgstr "" -#: src/game.cpp:5565 +#: src/game.cpp:5563 #, c-format msgid "Without extra fuel it will burn for %s." msgstr "" -#: src/game.cpp:5568 +#: src/game.cpp:5566 #, c-format msgid "Without extra fuel it will burn for between %s to %s." msgstr "" -#: src/game.cpp:5590 +#: src/game.cpp:5588 #, c-format msgid "There is a %s." msgstr "" -#: src/game.cpp:5631 +#: src/game.cpp:5629 msgid "You cannot interact with a vehicle while mounted." msgstr "" -#: src/game.cpp:5639 +#: src/game.cpp:5637 msgid "You cannot use a console while mounted." msgstr "" -#: src/game.cpp:5688 +#: src/game.cpp:5686 #, c-format msgid "The %s is too unstable to remove anything." msgstr "" -#: src/game.cpp:5690 +#: src/game.cpp:5688 #, c-format msgid "The %s is firmly sealed." msgstr "" -#: src/game.cpp:5697 src/iexamine.cpp:3615 +#: src/game.cpp:5695 src/iexamine.cpp:3615 msgid "It is empty." msgstr "" -#: src/game.cpp:5716 +#: src/game.cpp:5714 msgid "Pick up items where?" msgstr "" -#: src/game.cpp:5717 +#: src/game.cpp:5715 msgid "There is nothing to pick up nearby." msgstr "" -#: src/game.cpp:5748 +#: src/game.cpp:5746 msgid "Peek where?" msgstr "" -#: src/game.cpp:5916 +#: src/game.cpp:5914 #, c-format msgid "From here you heard %s" msgstr "" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From above you heard %s" msgstr "" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From below you heard %s" msgstr "" -#: src/game.cpp:5944 +#: src/game.cpp:5942 msgid "Clearly visible." msgstr "" -#: src/game.cpp:5947 +#: src/game.cpp:5945 msgid "A bright pink blur." msgstr "" -#: src/game.cpp:5950 +#: src/game.cpp:5948 msgid "A pink blur." msgstr "" -#: src/game.cpp:5953 +#: src/game.cpp:5951 msgid "Darkness." msgstr "" -#: src/game.cpp:5956 +#: src/game.cpp:5954 msgid "Bright light." msgstr "" -#: src/game.cpp:5959 +#: src/game.cpp:5957 msgid "Unseen." msgstr "" -#: src/game.cpp:5992 +#: src/game.cpp:5990 #, c-format msgid "Cover: %d%%" msgstr "" -#: src/game.cpp:5997 +#: src/game.cpp:5995 msgid "Can be cut down with the right tools." msgstr "" -#: src/game.cpp:6012 +#: src/game.cpp:6010 msgid "Impassable" msgstr "" -#: src/game.cpp:6014 +#: src/game.cpp:6012 #, c-format msgid "Move cost: %d" msgstr "" -#: src/game.cpp:6023 +#: src/game.cpp:6021 #, c-format msgid "Sign: %s" msgstr "" -#: src/game.cpp:6030 src/game.cpp:6031 +#: src/game.cpp:6028 src/game.cpp:6029 msgid "Lighting: " msgstr "" -#: src/game.cpp:6043 +#: src/game.cpp:6041 #, c-format msgid "Below: %s; No support" msgstr "" -#: src/game.cpp:6045 +#: src/game.cpp:6043 #, c-format msgid "Below: %s; Walkable" msgstr "" -#: src/game.cpp:6129 +#: src/game.cpp:6127 #, c-format msgid "Unfinished task: %s, %d%% complete" msgstr "" -#: src/game.cpp:6155 src/game.cpp:6156 +#: src/game.cpp:6153 src/game.cpp:6154 msgid "Vehicle: " msgstr "" -#: src/game.cpp:6181 +#: src/game.cpp:6179 msgid "You cannot see what is inside of it." msgstr "" -#: src/game.cpp:6184 +#: src/game.cpp:6182 msgid "There's something there, but you can't see what it is." msgstr "" -#: src/game.cpp:6196 +#: src/game.cpp:6194 msgid "More items here…" msgstr "" -#: src/game.cpp:6202 +#: src/game.cpp:6200 #, c-format msgctxt "%s is the name of the item. %d is the quantity of that item." msgid "%s [%d]" msgstr "" -#: src/game.cpp:6249 +#: src/game.cpp:6247 msgid "

ersonal" msgstr "" -#: src/game.cpp:6256 +#: src/game.cpp:6254 msgid "-Enable personal" msgstr "" -#: src/game.cpp:6258 +#: src/game.cpp:6256 msgid "-Disable personal" msgstr "" -#: src/game.cpp:6267 +#: src/game.cpp:6265 msgid "how all / hide distant" msgstr "" -#: src/game.cpp:6268 +#: src/game.cpp:6266 msgid "ap" msgstr "" -#: src/game.cpp:6272 +#: src/game.cpp:6270 #, c-format msgid "Shown action: %s" msgstr "" -#: src/game.cpp:6534 +#: src/game.cpp:6532 msgid "No Zones defined." msgstr "" #. ~ "P: " represents a personal zone -#: src/game.cpp:6564 +#: src/game.cpp:6562 msgid "P: " msgstr "" -#: src/game.cpp:6684 +#: src/game.cpp:6682 msgid "Show zones for faction:" msgstr "" -#: src/game.cpp:6738 +#: src/game.cpp:6736 msgid "What do you want to change:" msgstr "" -#: src/game.cpp:6739 +#: src/game.cpp:6737 msgid "Edit name" msgstr "" -#: src/game.cpp:6740 +#: src/game.cpp:6738 msgid "Edit type" msgstr "" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit filter" msgstr "" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit options" msgstr "" -#: src/game.cpp:6743 +#: src/game.cpp:6741 msgid "Edit position" msgstr "" -#: src/game.cpp:6744 +#: src/game.cpp:6742 msgid "Move position" msgstr "" -#: src/game.cpp:6788 +#: src/game.cpp:6786 msgid "Moving zone." msgstr "" -#: src/game.cpp:7055 +#: src/game.cpp:7053 msgid "< Look around >" msgstr "" -#: src/game.cpp:7061 src/game.cpp:7067 src/game.cpp:7074 -#: src/overmap_ui.cpp:1167 +#: src/game.cpp:7059 src/game.cpp:7065 src/game.cpp:7072 +#: src/overmap_ui.cpp:1168 #, c-format msgid "%s - %s" msgstr "" -#: src/game.cpp:7190 src/game.cpp:8027 +#: src/game.cpp:7188 src/game.cpp:8025 msgid "You can't see that destination." msgstr "" -#: src/game.cpp:7199 src/game.cpp:8036 +#: src/game.cpp:7197 src/game.cpp:8034 msgid "You can't travel there." msgstr "" -#: src/game.cpp:7237 +#: src/game.cpp:7235 msgid "Nickname:" msgstr "" -#: src/game.cpp:7565 +#: src/game.cpp:7563 #, c-format msgid "Successfully saved your screenshot to: %s" msgstr "" -#: src/game.cpp:7568 +#: src/game.cpp:7566 msgid "An error occurred while trying to save the screenshot." msgstr "" -#: src/game.cpp:7611 src/init.cpp:694 src/init.cpp:787 src/options.cpp:1495 +#: src/game.cpp:7609 src/init.cpp:679 src/init.cpp:772 src/options.cpp:1572 msgid "Items" msgstr "" #. ~ Sort type: distance. -#: src/game.cpp:7616 +#: src/game.cpp:7614 msgid "ort: dist" msgstr "" #. ~ Sort type: category. -#: src/game.cpp:7619 +#: src/game.cpp:7617 msgid "ort: cat" msgstr "" -#: src/game.cpp:7628 +#: src/game.cpp:7626 msgid "eset" msgstr "" -#: src/game.cpp:7631 +#: src/game.cpp:7629 msgid "xamine" msgstr "" -#: src/game.cpp:7632 +#: src/game.cpp:7630 msgid "ompare" msgstr "" -#: src/game.cpp:7633 +#: src/game.cpp:7631 msgid "ilter" msgstr "" -#: src/game.cpp:7634 +#: src/game.cpp:7632 msgid "<+/->Priority" msgstr "" -#: src/game.cpp:7662 +#: src/game.cpp:7660 msgid "You don't see any items or monsters around you!" msgstr "" -#: src/game.cpp:7707 +#: src/game.cpp:7705 msgid "UP: history, CTRL-U: clear line, ESC: abort, ENTER: save" msgstr "" -#: src/game.cpp:7824 +#: src/game.cpp:7822 msgid "You don't see any items around you!" msgstr "" -#: src/game.cpp:7983 +#: src/game.cpp:7981 msgid "High Priority:" msgstr "" -#: src/game.cpp:7998 +#: src/game.cpp:7996 msgid "Low Priority:" msgstr "" -#: src/game.cpp:8060 +#: src/game.cpp:8058 msgid "HIGH PRIORITY" msgstr "" -#: src/game.cpp:8074 +#: src/game.cpp:8072 msgid "LOW PRIORITY" msgstr "" -#: src/game.cpp:8282 src/options.cpp:1495 +#: src/game.cpp:8280 src/options.cpp:1572 msgid "Monsters" msgstr "" -#: src/game.cpp:8287 +#: src/game.cpp:8285 msgid "You don't see any monsters around you!" msgstr "" -#: src/game.cpp:8363 +#: src/game.cpp:8361 msgid "emove from safe mode blacklist" msgstr "" -#: src/game.cpp:8365 +#: src/game.cpp:8363 msgid "dd to safe mode blacklist" msgstr "" -#: src/game.cpp:8428 +#: src/game.cpp:8426 msgid "to look around" msgstr "" -#: src/game.cpp:8431 src/overmap_ui.cpp:1074 +#: src/game.cpp:8429 src/overmap_ui.cpp:1075 #, c-format msgid "%s %s" msgstr "" -#: src/game.cpp:8433 +#: src/game.cpp:8431 msgid "to shoot" msgstr "" -#: src/game.cpp:8559 +#: src/game.cpp:8557 msgid "Unload where?" msgstr "" #. ~ Name and number of items listed for cutting up -#: src/game.cpp:8639 +#: src/game.cpp:8637 #, c-format msgctxt "butchery menu" msgid "Cut up %s (%d)" msgstr "" #. ~ Name, number of items and time to complete disassembling -#: src/game.cpp:8659 +#: src/game.cpp:8657 #, c-format msgctxt "butchery menu" msgid "Disassemble %s (%d)" msgstr "" -#: src/game.cpp:8702 +#: src/game.cpp:8700 #, c-format msgid "Your best tool has %d butchering." msgstr "" -#: src/game.cpp:8703 +#: src/game.cpp:8701 msgid "You have no butchering tool." msgstr "" -#: src/game.cpp:8707 +#: src/game.cpp:8705 #, c-format msgid "Your best tool has %d fine cutting." msgstr "" -#: src/game.cpp:8708 +#: src/game.cpp:8706 msgid "You have no fine cutting tool." msgstr "" -#: src/game.cpp:8735 +#: src/game.cpp:8733 msgid "Dissecting may yield knowledge of:" msgstr "" -#: src/game.cpp:8740 +#: src/game.cpp:8738 msgid "missing proficiencies" msgstr "" -#: src/game.cpp:8742 +#: src/game.cpp:8740 msgid "already known" msgstr "" -#: src/game.cpp:8754 +#: src/game.cpp:8752 msgid "Choose type of butchery:" msgstr "" -#: src/game.cpp:8756 +#: src/game.cpp:8754 msgid "can't see!" msgstr "" -#: src/game.cpp:8759 +#: src/game.cpp:8757 msgid "Quick butchery" msgstr "" -#: src/game.cpp:8762 +#: src/game.cpp:8760 msgid "" "This technique is used when you are in a hurry, but still want to harvest " "something from the corpse. Yields are lower as you don't try to be precise," @@ -412625,11 +413445,11 @@ msgid "" "from raising." msgstr "" -#: src/game.cpp:8769 +#: src/game.cpp:8767 msgid "Full butchery" msgstr "" -#: src/game.cpp:8772 +#: src/game.cpp:8770 msgid "" "This technique is used to properly butcher a corpse, and requires a rope & a" " tree or a butchering rack, a flat surface (for ex. a table, a leather tarp," @@ -412637,15 +413457,15 @@ msgid "" "consuming." msgstr "" -#: src/game.cpp:8779 +#: src/game.cpp:8777 msgid "Field dress corpse" msgstr "" -#: src/game.cpp:8781 +#: src/game.cpp:8779 msgid "has no organs" msgstr "" -#: src/game.cpp:8783 +#: src/game.cpp:8781 msgid "" "Technique that involves removing internal organs and viscera to protect the " "corpse from rotting from inside. Yields internal organs. Carcass will be " @@ -412653,15 +413473,15 @@ msgid "" "better effects." msgstr "" -#: src/game.cpp:8790 +#: src/game.cpp:8788 msgid "Skin corpse" msgstr "" -#: src/game.cpp:8791 +#: src/game.cpp:8789 msgid "has no skin" msgstr "" -#: src/game.cpp:8794 +#: src/game.cpp:8792 msgid "" "Skinning a corpse is an involved and careful process that usually takes some" " time. You need skill and an appropriately sharp and precise knife to do a " @@ -412669,26 +413489,26 @@ msgid "" "instead produce scraps that can be used in other ways." msgstr "" -#: src/game.cpp:8801 +#: src/game.cpp:8799 msgid "Bleed corpse" msgstr "" -#: src/game.cpp:8802 +#: src/game.cpp:8800 msgid "has no blood" msgstr "" -#: src/game.cpp:8805 +#: src/game.cpp:8803 msgid "" "Bleeding involves severing the carotid arteries and jugular veins, or the " "blood vessels from which they arise. You need skill and an appropriately " "sharp and precise knife to do a good job." msgstr "" -#: src/game.cpp:8811 +#: src/game.cpp:8809 msgid "Quarter corpse" msgstr "" -#: src/game.cpp:8814 +#: src/game.cpp:8812 msgid "" "By quartering a previously field dressed corpse you will acquire four parts " "with reduced weight and volume. It may help in transporting large game. " @@ -412696,22 +413516,22 @@ msgid "" "harvest them later." msgstr "" -#: src/game.cpp:8821 +#: src/game.cpp:8819 msgid "Dismember corpse" msgstr "" -#: src/game.cpp:8824 +#: src/game.cpp:8822 msgid "" "If you're aiming to just destroy a body outright and don't care about " "harvesting it, dismembering it will hack it apart in a very short amount of " "time but yields little to no usable flesh." msgstr "" -#: src/game.cpp:8829 +#: src/game.cpp:8827 msgid "Dissect corpse" msgstr "" -#: src/game.cpp:8832 +#: src/game.cpp:8830 msgid "" "By careful dissection of the corpse, you will examine it for possible bionic" " implants, or discrete organs and harvest them if possible. Requires " @@ -412719,155 +413539,155 @@ msgid "" " medical knowledge is most useful here." msgstr "" -#: src/game.cpp:8873 +#: src/game.cpp:8871 msgid "You can't butcher while driving!" msgstr "" -#: src/game.cpp:8879 +#: src/game.cpp:8877 msgid "You don't have a butchering tool." msgstr "" -#: src/game.cpp:8880 +#: src/game.cpp:8878 msgid "There are no corpses here to butcher." msgstr "" -#: src/game.cpp:8885 +#: src/game.cpp:8883 msgid "You can't access the items here." msgstr "" -#: src/game.cpp:8958 +#: src/game.cpp:8956 msgid "You don't have the necessary tools to disassemble any items here." msgstr "" -#: src/game.cpp:8970 +#: src/game.cpp:8968 #, c-format msgid "You see %s nearby! Start butchering anyway?" msgstr "" -#: src/game.cpp:9001 +#: src/game.cpp:8999 msgid "Choose corpse to butcher / item to disassemble" msgstr "" -#: src/game.cpp:9012 +#: src/game.cpp:9010 msgid "Butcher everything" msgstr "" -#: src/game.cpp:9041 +#: src/game.cpp:9039 msgid "Disassemble everything once" msgstr "" -#: src/game.cpp:9043 +#: src/game.cpp:9041 msgid "Disassemble everything recursively" msgstr "" -#: src/game.cpp:9052 +#: src/game.cpp:9050 msgid "Cut up everything" msgstr "" -#: src/game.cpp:9084 +#: src/game.cpp:9082 msgid "" "You are not in the mood and the prospect of guts and blood on your hands " "convinces you to turn away." msgstr "" -#: src/game.cpp:9087 +#: src/game.cpp:9085 msgid "" "You are not in the mood and the prospect of work stops you before you begin." msgstr "" -#: src/game.cpp:9093 src/iuse.cpp:3013 src/iuse.cpp:3303 src/iuse.cpp:3420 -#: src/iuse.cpp:4917 src/iuse.cpp:4960 src/iuse.cpp:9465 -#: src/veh_interact.cpp:1321 src/veh_interact.cpp:1957 +#: src/game.cpp:9091 src/iuse.cpp:3014 src/iuse.cpp:3304 src/iuse.cpp:3421 +#: src/iuse.cpp:4918 src/iuse.cpp:4961 src/iuse.cpp:9483 +#: src/veh_interact.cpp:1319 src/veh_interact.cpp:1955 #, c-format msgid "%s helps with this task…" msgstr "" -#: src/game.cpp:9162 +#: src/game.cpp:9160 #, c-format msgid "The %s is already fully loaded!" msgstr "" -#: src/game.cpp:9168 +#: src/game.cpp:9166 #, c-format msgid "You need at least one %s to reload the %s!" msgstr "" -#: src/game.cpp:9181 +#: src/game.cpp:9179 #, c-format msgid "You can't reload a %s!" msgstr "" -#: src/game.cpp:9214 +#: src/game.cpp:9212 #, c-format msgid "You struggle to reload the fouled %s." msgstr "" -#: src/game.cpp:9231 +#: src/game.cpp:9229 msgid "You have nothing to reload." msgstr "" -#: src/game.cpp:9245 +#: src/game.cpp:9243 msgid "You aren't holding something you can reload." msgstr "" #. ~ %1$s: holster name -#: src/game.cpp:9362 +#: src/game.cpp:9360 #, c-format msgctxt "holster" msgid "Draw from %1$s?" msgstr "" -#: src/game.cpp:9450 +#: src/game.cpp:9448 #, c-format msgid "There's an angry red dot on your body, %s to brush it off." msgstr "" -#: src/game.cpp:9453 +#: src/game.cpp:9451 #, c-format msgid "You are being laser-targeted, %s to ignore." msgstr "" -#: src/game.cpp:9474 +#: src/game.cpp:9472 msgid "a survivor" msgstr "" #. ~ %s: Cardinal/ordinal direction ("east") -#: src/game.cpp:9479 src/game.cpp:9513 +#: src/game.cpp:9477 src/game.cpp:9511 #, c-format msgid "to the %s" msgstr "" #. ~ %1$s: Monster name ("headless zombie"), %2$s: direction text ("to the #. east") -#: src/game.cpp:9482 +#: src/game.cpp:9480 #, c-format msgctxt "monster description" msgid "%1$s %2$s" msgstr "" #. ~ %s, %s: Cardinal/ordinal directions ("east"; "southwest") -#: src/game.cpp:9517 +#: src/game.cpp:9515 #, c-format msgid "to the %s and %s" msgstr "" -#: src/game.cpp:9521 +#: src/game.cpp:9519 msgid "in various directions" msgstr "" #. ~ %s: Description of other monster count ("4 others"), %d: How many other #. monsters there are -#: src/game.cpp:9529 +#: src/game.cpp:9527 #, c-format msgid " and %s" msgstr "" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d other" msgstr "" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d others" msgstr "" @@ -412876,391 +413696,391 @@ msgstr "" #. ~ %2$s: Description of where the primary monster is ("to the east and #. south") #. ~ %3$s: Description of any other monsters spotted (" and 4 others") -#: src/game.cpp:9537 +#: src/game.cpp:9535 #, c-format msgid "%1$s %2$s%3$s" msgstr "" -#: src/game.cpp:9545 +#: src/game.cpp:9543 #, c-format msgid ", or %s to whitelist the monster" msgstr "" -#: src/game.cpp:9551 +#: src/game.cpp:9549 #, c-format msgid "" "Spotted %1$s -- safe mode is on! (%2$s to turn it off, %3$s to ignore " "monster%4$s)" msgstr "" -#: src/game.cpp:9577 +#: src/game.cpp:9575 #, c-format msgid "Deactivate the %s?" msgstr "" -#: src/game.cpp:9587 +#: src/game.cpp:9585 msgid "Engage targets." msgstr "" -#: src/game.cpp:9587 src/game.cpp:9589 +#: src/game.cpp:9585 src/game.cpp:9587 msgid "Reprogram the manhack?" msgstr "" -#: src/game.cpp:9589 +#: src/game.cpp:9587 msgid "Follow me." msgstr "" -#: src/game.cpp:9614 +#: src/game.cpp:9612 #, c-format msgid "Really step into %s?" msgstr "" -#: src/game.cpp:9618 +#: src/game.cpp:9616 #, c-format msgid "Your %s refuses to move over that ledge!" msgstr "" -#: src/game.cpp:9724 +#: src/game.cpp:9722 msgid "You can't fit there." msgstr "" -#: src/game.cpp:9730 +#: src/game.cpp:9728 msgid "Your mount can't fit there." msgstr "" -#: src/game.cpp:9745 +#: src/game.cpp:9743 msgid "" "It's so dark and scary in there! You can't force yourself to walk into this" " tile. Switch to running movement mode to move there." msgstr "" -#: src/game.cpp:9759 +#: src/game.cpp:9757 #, c-format msgid "You cannot move as your %s isn't able to move." msgstr "" -#: src/game.cpp:9802 +#: src/game.cpp:9800 msgid "Can't find grabbed object." msgstr "" -#: src/game.cpp:9829 +#: src/game.cpp:9827 msgid "You cannot board a vehicle whilst riding." msgstr "" -#: src/game.cpp:9842 src/game.cpp:9854 +#: src/game.cpp:9840 src/game.cpp:9852 #, c-format msgid "" "Stepping into that %1$s looks risky. Run into it if you wish to enter " "anyway." msgstr "" -#: src/game.cpp:9848 +#: src/game.cpp:9846 #, c-format msgid "" "Stepping into that %1$s looks risky. Crouch and move into it if you wish to" " enter anyway." msgstr "" -#: src/game.cpp:9885 +#: src/game.cpp:9883 msgid "You cannot pass obstacles whilst mounted." msgstr "" -#: src/game.cpp:9925 src/game.cpp:9929 +#: src/game.cpp:9923 src/game.cpp:9927 #, c-format msgid "Moving onto this %s is slow!" msgstr "" -#: src/game.cpp:9934 src/game.cpp:9938 +#: src/game.cpp:9932 src/game.cpp:9936 #, c-format msgid "Moving off of this %s is slow!" msgstr "" -#: src/game.cpp:9955 +#: src/game.cpp:9953 msgid "Your tentacles stick to the ground, but you pull them free." msgstr "" -#: src/game.cpp:9970 +#: src/game.cpp:9968 #, c-format msgid "You are hiding in the %s." msgstr "" -#: src/game.cpp:10019 +#: src/game.cpp:10017 #, c-format msgid "Label here: %s" msgstr "" -#: src/game.cpp:10024 +#: src/game.cpp:10022 #, c-format msgid "The sign says: %s" msgstr "" -#: src/game.cpp:10026 +#: src/game.cpp:10024 msgid "There is a sign here, but you are unable to read it." msgstr "" -#: src/game.cpp:10031 +#: src/game.cpp:10029 #, c-format msgid "Written here: %s" msgstr "" -#: src/game.cpp:10033 +#: src/game.cpp:10031 msgid "Something is written here, but you are unable to read it." msgstr "" -#: src/game.cpp:10040 +#: src/game.cpp:10038 #, c-format msgid "You hurt your left foot on the %s!" msgstr "" -#: src/game.cpp:10046 +#: src/game.cpp:10044 #, c-format msgid "You hurt your right foot on the %s!" msgstr "" -#: src/game.cpp:10060 +#: src/game.cpp:10058 #, c-format msgid "Your %s gets cut!" msgstr "" #. ~ 1$s - bodypart name in accusative, 2$s is terrain name. -#: src/game.cpp:10068 +#: src/game.cpp:10066 #, c-format msgid "You cut your %1$s on the %2$s!" msgstr "" -#: src/game.cpp:10120 src/gates.cpp:330 +#: src/game.cpp:10118 src/gates.cpp:330 #, c-format msgid "You push the %s out of the way." msgstr "" -#: src/game.cpp:10125 +#: src/game.cpp:10123 #, c-format msgid "There is no room to push the %s out of the way." msgstr "" -#: src/game.cpp:10132 +#: src/game.cpp:10130 #, c-format msgid "You displace the %s." msgstr "" -#: src/game.cpp:10134 src/game.cpp:10139 +#: src/game.cpp:10132 src/game.cpp:10137 #, c-format msgid "You cannot move the %s out of the way." msgstr "" -#: src/game.cpp:10300 +#: src/game.cpp:10298 msgid "There's something here, but you can't see what it is." msgstr "" #. ~ number of items: " " -#: src/game.cpp:10346 +#: src/game.cpp:10344 #, c-format msgid "%1$d %2$s" msgid_plural "%1$d %2$s" msgstr[0] "" msgstr[1] "" -#: src/game.cpp:10354 +#: src/game.cpp:10352 #, c-format msgid "You see here %s." msgstr "" -#: src/game.cpp:10356 +#: src/game.cpp:10354 #, c-format msgid "You see here %s and %s." msgstr "" -#: src/game.cpp:10358 +#: src/game.cpp:10356 #, c-format msgid "You see here %s, %s, and %s." msgstr "" -#: src/game.cpp:10360 +#: src/game.cpp:10358 #, c-format msgid "You see here %s, %s and %d more item." msgid_plural "You see here %s, %s and %d more items." msgstr[0] "" msgstr[1] "" -#: src/game.cpp:10365 +#: src/game.cpp:10363 #, c-format msgid "You see here %s and many more items." msgstr "" -#: src/game.cpp:10374 +#: src/game.cpp:10372 msgid "There are vehicle controls here." msgstr "" -#: src/game.cpp:10376 +#: src/game.cpp:10374 #, c-format msgid "%s to drive." msgstr "" -#: src/game.cpp:10380 +#: src/game.cpp:10378 msgid "" "There are vehicle controls here but you cannot reach them whilst mounted." msgstr "" -#: src/game.cpp:10449 +#: src/game.cpp:10447 msgid "You are repelled by the barrier!" msgstr "" -#: src/game.cpp:10455 +#: src/game.cpp:10453 msgid "" "You try to quantum tunnel through the barrier but are reflected! Try again " "with more energy!" msgstr "" -#: src/game.cpp:10460 +#: src/game.cpp:10458 msgid "It's too dangerous to tunnel that far!" msgstr "" -#: src/game.cpp:10474 +#: src/game.cpp:10472 #, c-format msgid "You quantum tunnel through the %d-tile wide barrier!" msgstr "" -#: src/game.cpp:10586 +#: src/game.cpp:10584 msgid "No furniture at grabbed point." msgstr "" -#: src/game.cpp:10645 +#: src/game.cpp:10643 #, c-format msgid "The %s collides with something." msgstr "" -#: src/game.cpp:10650 +#: src/game.cpp:10648 #, c-format msgid "You are in too much pain to try moving the heavy %s!" msgstr "" -#: src/game.cpp:10657 +#: src/game.cpp:10655 #, c-format msgid "" "Even with your appetite for pain, you are in too much pain to try moving the" " heavy %s!" msgstr "" -#: src/game.cpp:10664 +#: src/game.cpp:10662 #, c-format msgid "You strain yourself trying to move the heavy %s!" msgstr "" -#: src/game.cpp:10669 +#: src/game.cpp:10667 msgid "There's stuff in the way." msgstr "" -#: src/game.cpp:10678 +#: src/game.cpp:10676 #, c-format msgid "The %s is really heavy!" msgstr "" -#: src/game.cpp:10680 +#: src/game.cpp:10678 #, c-format msgid "You fail to move the %s." msgstr "" -#: src/game.cpp:10684 +#: src/game.cpp:10682 #, c-format msgid "The %s is too heavy for you to budge." msgstr "" -#: src/game.cpp:10689 +#: src/game.cpp:10687 #, c-format msgid "Moving the heavy %s is taking a lot of time!" msgstr "" -#: src/game.cpp:10693 +#: src/game.cpp:10691 #, c-format msgid "It takes some time to move the heavy %s." msgstr "" -#: src/game.cpp:10732 +#: src/game.cpp:10730 #, c-format msgid "Stuff spills from the %s!" msgstr "" -#: src/game.cpp:10738 +#: src/game.cpp:10736 #, c-format msgid "You let go of the %1$s as it falls down the %2$s." msgstr "" -#: src/game.cpp:10752 +#: src/game.cpp:10750 #, c-format msgid "You let go of the %s." msgstr "" -#: src/game.cpp:10760 +#: src/game.cpp:10758 #, c-format msgid "You let go of the %1$s as it slides past %2$s." msgstr "" -#: src/game.cpp:10785 +#: src/game.cpp:10783 #, c-format msgid "Nothing at grabbed point %d,%d,%d or bad grabbed object type." msgstr "" -#: src/game.cpp:10860 +#: src/game.cpp:10858 #, c-format msgid "%1$s %2$s dissolved in the water!" msgstr "" -#: src/game.cpp:10866 +#: src/game.cpp:10864 #, c-format msgid "The water destroyed %1$s %2$s!" msgstr "" -#: src/game.cpp:11023 src/trapfunc.cpp:1284 +#: src/game.cpp:11021 src/trapfunc.cpp:1284 msgid "You dive into water." msgstr "" -#: src/game.cpp:11025 +#: src/game.cpp:11023 msgid "You fall into water." msgstr "" -#: src/game.cpp:11044 +#: src/game.cpp:11042 msgid "Climb where?" msgstr "" -#: src/game.cpp:11052 +#: src/game.cpp:11050 #, c-format msgid "Climb %s (%s)" msgstr "" -#: src/game.cpp:11102 +#: src/game.cpp:11100 msgid "You are already underwater!" msgstr "" -#: src/game.cpp:11106 +#: src/game.cpp:11104 msgid "You can't dive while wearing a flotation device." msgstr "" -#: src/game.cpp:11110 +#: src/game.cpp:11108 msgid "You dive underwater!" msgstr "" -#: src/game.cpp:11114 +#: src/game.cpp:11112 msgid "You surface." msgstr "" -#: src/game.cpp:11116 +#: src/game.cpp:11114 msgid "You try to surface but can't!" msgstr "" -#: src/game.cpp:11131 +#: src/game.cpp:11129 msgid "You can't climb here - there's a ceiling above your head." msgstr "" -#: src/game.cpp:11136 src/iexamine.cpp:1461 +#: src/game.cpp:11134 src/iexamine.cpp:1461 msgid "You can't climb because your arms are too damaged or encumbered." msgstr "" -#: src/game.cpp:11145 +#: src/game.cpp:11143 msgid "" "You can't climb here - you need walls and/or furniture to brace against." msgstr "" -#: src/game.cpp:11153 src/iexamine.cpp:1468 +#: src/game.cpp:11151 src/iexamine.cpp:1468 #, c-format msgid "" "You can't climb because you have to wield a %s with both hands.\n" @@ -413268,938 +414088,909 @@ msgid "" "Put it away?" msgstr "" -#: src/game.cpp:11177 +#: src/game.cpp:11175 msgid "" "You can't climb here - there is no terrain above you that would support your" " weight." msgstr "" -#: src/game.cpp:11200 +#: src/game.cpp:11198 msgid "You can't go down here!" msgstr "" -#: src/game.cpp:11205 +#: src/game.cpp:11203 msgid "You can't go up here!" msgstr "" -#: src/game.cpp:11213 +#: src/game.cpp:11211 msgid "You can't drag things up and down stairs." msgstr "" -#: src/game.cpp:11298 +#: src/game.cpp:11296 #, c-format msgid "%s moves out of the way for you." msgstr "" -#: src/game.cpp:11313 +#: src/game.cpp:11311 #, c-format msgid "Your %s moves out of the way for you." msgstr "" -#: src/game.cpp:11321 +#: src/game.cpp:11319 #, c-format msgid "You push past %s blocking the way." msgstr "" #. ~ %s is the name of hostile NPC -#: src/game.cpp:11442 src/gates.cpp:269 src/vehicle_use.cpp:1224 +#: src/game.cpp:11440 src/gates.cpp:269 src/vehicle_use.cpp:1224 #, c-format msgid "%s is in the way!" msgstr "" #. ~ %s is some monster -#: src/game.cpp:11445 +#: src/game.cpp:11443 #, c-format msgid "There's a %s in the way!" msgstr "" #. ~ %s is a warning about monster/hostile NPC in the way, e.g. "There's a #. zombie in the way!" -#: src/game.cpp:11451 +#: src/game.cpp:11449 #, c-format msgid "%s Attempt to push past? You may have to fight your way back up." msgstr "" -#: src/game.cpp:11470 +#: src/game.cpp:11468 msgid "" "There is a LOT of heat coming out of there, even the stairs have melted " "away. Jump down? You won't be able to get back up." msgstr "" -#: src/game.cpp:11475 +#: src/game.cpp:11473 msgid "" "There is a LOT of heat coming out of there. Push through the half-molten " "rocks and ascend? You will not be able to get back down." msgstr "" -#: src/game.cpp:11484 +#: src/game.cpp:11482 msgid "You may be unable to return back down these stairs. Continue up?" msgstr "" -#: src/game.cpp:11494 +#: src/game.cpp:11492 msgid "Halfway down, the way down becomes blocked off." msgstr "" -#: src/game.cpp:11499 +#: src/game.cpp:11497 msgid "There is a sheer drop halfway down. Web-descend?" msgstr "" -#: src/game.cpp:11502 +#: src/game.cpp:11500 msgid "" "You attach a web and dive down headfirst, flipping upright and landing on " "your feet." msgstr "" -#: src/game.cpp:11504 +#: src/game.cpp:11502 msgid "You securely web up and work your way down, lowering yourself safely." msgstr "" -#: src/game.cpp:11510 +#: src/game.cpp:11508 msgid "There is a sheer drop halfway down. Use your vines to descend?" msgstr "" -#: src/game.cpp:11512 +#: src/game.cpp:11510 msgid "Detach a vine? It'll hurt, but you'll be able to climb back up…" msgstr "" -#: src/game.cpp:11514 +#: src/game.cpp:11512 msgid "You descend on your vines, though leaving a part of you behind stings." msgstr "" -#: src/game.cpp:11520 +#: src/game.cpp:11518 msgid "You gingerly descend using your vines." msgstr "" -#: src/game.cpp:11523 +#: src/game.cpp:11521 msgid "" "You effortlessly lower yourself and leave a vine rooted for future use." msgstr "" -#: src/game.cpp:11532 +#: src/game.cpp:11530 msgid "There is a sheer drop halfway down. Climb your grappling hook down?" msgstr "" -#: src/game.cpp:11539 +#: src/game.cpp:11537 msgid "There is a sheer drop halfway down. Climb your rope down?" msgstr "" -#: src/game.cpp:11545 +#: src/game.cpp:11543 msgid "There is a sheer drop halfway down. Jump?" msgstr "" -#: src/game.cpp:11604 +#: src/game.cpp:11602 msgid "AUTO: goes down" msgstr "" -#: src/game.cpp:11608 +#: src/game.cpp:11606 msgid "AUTO: goes up" msgstr "" -#: src/game.cpp:11874 +#: src/game.cpp:11872 msgid "Set the Scent Map sensitivity to (0 to cancel)?" msgstr "" -#: src/game.cpp:12060 src/game.cpp:12063 +#: src/game.cpp:12058 src/game.cpp:12061 msgid "Saving game, this may take a while." msgstr "" -#: src/game.cpp:12099 +#: src/game.cpp:12097 msgid "No saves for current character yet." msgstr "" -#: src/game.cpp:12295 +#: src/game.cpp:12306 msgid "Your skill in parkour makes it easier to climb." msgstr "" -#: src/game.cpp:12299 +#: src/game.cpp:12310 msgid "Your bad knees make it difficult to climb." msgstr "" -#: src/game.cpp:12330 +#: src/game.cpp:12341 msgid "Your wet hands and feet make it harder to climb." msgstr "" -#: src/game.cpp:12332 +#: src/game.cpp:12343 msgid "Your wet feet make it harder to climb." msgstr "" -#: src/game.cpp:12334 +#: src/game.cpp:12345 msgid "Your wet hands make it harder to climb." msgstr "" -#: src/game.cpp:12362 +#: src/game.cpp:12373 msgid "Your carried weight tries to drag you down." msgstr "" -#: src/game.cpp:12364 +#: src/game.cpp:12375 msgid "You strain to climb with the weight of your possessions." msgstr "" -#: src/game.cpp:12366 +#: src/game.cpp:12377 msgid "You feel the weight of your luggage makes it more difficult to climb." msgstr "" -#: src/game.cpp:12368 +#: src/game.cpp:12379 msgid "Your carried weight makes it a little harder to climb." msgstr "" -#: src/game.cpp:12373 +#: src/game.cpp:12384 msgid "You slip while climbing and fall down." msgstr "" -#: src/game.cpp:12375 +#: src/game.cpp:12386 msgid "Climbing is impossible in your current state." msgstr "" -#: src/game_inventory.cpp:178 +#: src/game_inventory.cpp:176 msgid "You don't have the necessary item at hand." msgstr "" -#: src/game_inventory.cpp:208 src/game_inventory.cpp:244 +#: src/game_inventory.cpp:206 src/game_inventory.cpp:242 #, c-format msgid "" "Item hotkeys assigned: " "%d/%d" msgstr "" -#: src/game_inventory.cpp:242 +#: src/game_inventory.cpp:240 #, c-format msgid "Inventory of %s" msgstr "" -#: src/game_inventory.cpp:287 src/game_inventory.cpp:2290 +#: src/game_inventory.cpp:285 src/game_inventory.cpp:2096 #: src/inventory_ui.cpp:2332 msgid "Your inventory is empty." msgstr "" -#: src/game_inventory.cpp:298 +#: src/game_inventory.cpp:296 msgid "AVG ENCUMBRANCE" msgstr "" -#: src/game_inventory.cpp:302 +#: src/game_inventory.cpp:300 msgid "AVG COVERAGE" msgstr "" -#: src/game_inventory.cpp:306 +#: src/game_inventory.cpp:304 msgid "WARMTH" msgstr "" -#: src/game_inventory.cpp:310 src/game_inventory.cpp:1655 +#: src/game_inventory.cpp:308 src/game_inventory.cpp:1461 msgid "BASH" msgstr "" -#: src/game_inventory.cpp:314 src/game_inventory.cpp:1659 +#: src/game_inventory.cpp:312 src/game_inventory.cpp:1465 msgid "CUT" msgstr "" -#: src/game_inventory.cpp:318 +#: src/game_inventory.cpp:316 msgid "BULLET" msgstr "" -#: src/game_inventory.cpp:322 +#: src/game_inventory.cpp:320 msgid "ACID" msgstr "" -#: src/game_inventory.cpp:326 +#: src/game_inventory.cpp:324 msgid "FIRE" msgstr "" -#: src/game_inventory.cpp:330 +#: src/game_inventory.cpp:328 msgid "ENV" msgstr "" -#: src/game_inventory.cpp:336 +#: src/game_inventory.cpp:334 #, c-format msgid "STORAGE (%s)" msgstr "" -#: src/game_inventory.cpp:384 +#: src/game_inventory.cpp:382 msgid "You have nothing to wear." msgstr "" -#: src/game_inventory.cpp:411 +#: src/game_inventory.cpp:409 msgid "Take off item" msgstr "" -#: src/game_inventory.cpp:412 +#: src/game_inventory.cpp:410 msgid "You're not wearing anything." msgstr "" -#: src/game_inventory.cpp:441 +#: src/game_inventory.cpp:439 msgid "Storage (L)" msgstr "" -#: src/game_inventory.cpp:469 +#: src/game_inventory.cpp:467 #, c-format msgid "Container for %s | %s %s" msgstr "" -#: src/game_inventory.cpp:471 +#: src/game_inventory.cpp:469 #, c-format msgid "You don't have a suitable container for carrying %s." msgstr "" -#: src/game_inventory.cpp:488 +#: src/game_inventory.cpp:486 msgid "Can't pick up liquids." msgstr "" -#: src/game_inventory.cpp:490 +#: src/game_inventory.cpp:488 msgid "Can't pick up spilt liquids." msgstr "" -#: src/game_inventory.cpp:511 +#: src/game_inventory.cpp:509 msgid "Does not have any pocket for frozen liquids!" msgstr "" -#: src/game_inventory.cpp:518 +#: src/game_inventory.cpp:516 msgid "Does not fit in any pocket!" msgstr "" -#: src/game_inventory.cpp:520 +#: src/game_inventory.cpp:518 msgid "Too heavy to pick up!" msgstr "" -#: src/game_inventory.cpp:561 +#: src/game_inventory.cpp:559 msgid "YIELD" msgstr "" -#: src/game_inventory.cpp:566 src/game_inventory.cpp:1923 +#: src/game_inventory.cpp:564 src/game_inventory.cpp:1729 msgid "TIME" msgstr "" -#: src/game_inventory.cpp:594 +#: src/game_inventory.cpp:592 msgid "Disassemble item" msgstr "" -#: src/game_inventory.cpp:595 +#: src/game_inventory.cpp:593 msgid "You don't have any items you could disassemble." msgstr "" -#: src/game_inventory.cpp:608 +#: src/game_inventory.cpp:606 msgid "CALORIES" msgstr "" -#: src/game_inventory.cpp:612 +#: src/game_inventory.cpp:610 msgid "QUENCH" msgstr "" -#: src/game_inventory.cpp:634 +#: src/game_inventory.cpp:632 msgid "JOY/MAX" msgstr "" #. ~ Used for permafood shelf life in the Eat menu -#: src/game_inventory.cpp:648 src/game_inventory.cpp:852 +#: src/game_inventory.cpp:646 msgid "indefinite" msgstr "" -#: src/game_inventory.cpp:649 src/game_inventory.cpp:853 +#: src/game_inventory.cpp:647 msgid "SHELF LIFE" msgstr "" #. ~ Eat menu Volume: -#: src/game_inventory.cpp:660 src/game_inventory.cpp:864 +#: src/game_inventory.cpp:658 #, c-format msgid "%.2f%s" msgstr "" -#: src/game_inventory.cpp:661 src/game_inventory.cpp:865 +#: src/game_inventory.cpp:659 msgid "VOLUME" msgstr "" -#: src/game_inventory.cpp:681 +#: src/game_inventory.cpp:679 msgid "SATIETY" msgstr "" -#: src/game_inventory.cpp:687 src/game_inventory.cpp:871 +#: src/game_inventory.cpp:685 msgid "CONSUME TIME" msgstr "" -#: src/game_inventory.cpp:693 src/game_inventory.cpp:877 -#: src/item_pocket.cpp:848 +#: src/game_inventory.cpp:691 src/item_pocket.cpp:849 msgid "sealed" msgstr "" -#: src/game_inventory.cpp:702 src/game_inventory.cpp:886 +#: src/game_inventory.cpp:700 msgid "FRESHNESS" msgstr "" -#: src/game_inventory.cpp:714 src/game_inventory.cpp:898 +#: src/game_inventory.cpp:712 msgid "SPOILS IN" msgstr "" -#: src/game_inventory.cpp:729 +#: src/game_inventory.cpp:727 msgid "Can't drink spilt liquids." msgstr "" -#: src/game_inventory.cpp:733 src/game_inventory.cpp:1267 -#: src/iuse_actor.cpp:3607 +#: src/game_inventory.cpp:731 src/game_inventory.cpp:1073 +#: src/iuse_actor.cpp:3614 msgid "Your biology is not compatible with that item." msgstr "" -#: src/game_inventory.cpp:807 src/game_inventory.cpp:987 +#: src/game_inventory.cpp:805 msgid "soon!" msgstr "" -#: src/game_inventory.cpp:818 src/game_inventory.cpp:998 +#: src/game_inventory.cpp:816 msgid "fresh" msgstr "" -#: src/game_inventory.cpp:820 src/game_inventory.cpp:1000 +#: src/game_inventory.cpp:818 msgid "quite fresh" msgstr "" -#: src/game_inventory.cpp:822 src/game_inventory.cpp:1002 +#: src/game_inventory.cpp:820 msgid "near midlife" msgstr "" -#: src/game_inventory.cpp:824 src/game_inventory.cpp:1004 +#: src/game_inventory.cpp:822 msgid "past midlife" msgstr "" -#: src/game_inventory.cpp:826 src/game_inventory.cpp:1006 +#: src/game_inventory.cpp:824 msgid "getting older" msgstr "" -#: src/game_inventory.cpp:828 src/game_inventory.cpp:1008 +#: src/game_inventory.cpp:826 msgid "old" msgstr "" -#: src/game_inventory.cpp:830 src/game_inventory.cpp:1010 +#: src/game_inventory.cpp:828 msgid "rotten" msgstr "" -#: src/game_inventory.cpp:913 -msgid "CBM" -msgstr "" - -#: src/game_inventory.cpp:917 -msgid "ENERGY (kJ)" -msgstr "" - -#: src/game_inventory.cpp:927 -msgid "Can't use spilt liquids." -msgstr "" - -#: src/game_inventory.cpp:938 -msgid "No space to store more" -msgstr "" - -#: src/game_inventory.cpp:1022 +#: src/game_inventory.cpp:840 msgid "Food:" msgstr "" -#: src/game_inventory.cpp:1025 +#: src/game_inventory.cpp:843 msgctxt "inventory" msgid "Drink:" msgstr "" -#: src/game_inventory.cpp:1029 +#: src/game_inventory.cpp:847 msgid "Pain:" msgstr "" -#: src/game_inventory.cpp:1032 +#: src/game_inventory.cpp:850 msgid "Rest:" msgstr "" -#: src/game_inventory.cpp:1034 src/player_display.cpp:452 +#: src/game_inventory.cpp:852 src/player_display.cpp:452 msgid "Weight:" msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1047 +#: src/game_inventory.cpp:865 msgid "none " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1050 +#: src/game_inventory.cpp:868 msgid "minimal " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1053 +#: src/game_inventory.cpp:871 msgid "low " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1056 +#: src/game_inventory.cpp:874 msgid "moderate " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1059 +#: src/game_inventory.cpp:877 msgid "high " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1062 +#: src/game_inventory.cpp:880 msgid "very high " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1065 +#: src/game_inventory.cpp:883 msgid "huge " msgstr "" -#: src/game_inventory.cpp:1070 +#: src/game_inventory.cpp:888 msgid "Consumed: " msgstr "" -#: src/game_inventory.cpp:1071 src/game_inventory.cpp:1073 -#: src/game_inventory.cpp:1082 src/game_inventory.cpp:1084 +#: src/game_inventory.cpp:889 src/game_inventory.cpp:891 +#: src/game_inventory.cpp:900 src/game_inventory.cpp:902 #, c-format msgid "%d kcal " msgstr "" -#: src/game_inventory.cpp:1072 src/game_inventory.cpp:1083 +#: src/game_inventory.cpp:890 src/game_inventory.cpp:901 msgid "Today:" msgstr "" -#: src/game_inventory.cpp:1074 src/game_inventory.cpp:1085 +#: src/game_inventory.cpp:892 src/game_inventory.cpp:903 msgid "Yesterday:" msgstr "" -#: src/game_inventory.cpp:1076 +#: src/game_inventory.cpp:894 msgid "Consumed today (kcal): " msgstr "" -#: src/game_inventory.cpp:1081 +#: src/game_inventory.cpp:899 msgid "Spent: " msgstr "" -#: src/game_inventory.cpp:1089 +#: src/game_inventory.cpp:907 msgid "Vitamin Intake: " msgstr "" -#: src/game_inventory.cpp:1101 +#: src/game_inventory.cpp:919 #, c-format msgid "%s: %d%%. " msgstr "" -#: src/game_inventory.cpp:1104 src/game_inventory.cpp:1106 -#: src/game_inventory.cpp:1108 src/game_inventory.cpp:1110 +#: src/game_inventory.cpp:922 src/game_inventory.cpp:924 +#: src/game_inventory.cpp:926 src/game_inventory.cpp:928 #, c-format msgid "%s: %s. " msgstr "" -#: src/game_inventory.cpp:1104 +#: src/game_inventory.cpp:922 msgid "plenty" msgstr "" #. ~ Adjective in "You block of the damage with your . -#: src/game_inventory.cpp:1106 src/melee.cpp:2351 +#: src/game_inventory.cpp:924 src/melee.cpp:2351 msgid "some" msgstr "" -#: src/game_inventory.cpp:1108 +#: src/game_inventory.cpp:926 msgid "little" msgstr "" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing else to consume." msgstr "" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing to consume." msgstr "" -#: src/game_inventory.cpp:1128 +#: src/game_inventory.cpp:946 msgid "Consume item" msgstr "" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing else to eat." msgstr "" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing to eat." msgstr "" -#: src/game_inventory.cpp:1160 +#: src/game_inventory.cpp:978 msgid "Consume food" msgstr "" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing else to drink." msgstr "" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing to drink." msgstr "" -#: src/game_inventory.cpp:1176 +#: src/game_inventory.cpp:994 msgid "Consume drink" msgstr "" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no medication to consume." msgstr "" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no more medication to consume." msgstr "" -#: src/game_inventory.cpp:1191 +#: src/game_inventory.cpp:1009 msgid "Consume medication" msgstr "" -#: src/game_inventory.cpp:1202 -msgid "You have no fuel to consume." -msgstr "" - -#: src/game_inventory.cpp:1202 -msgid "You have no more fuel to consume." -msgstr "" - -#: src/game_inventory.cpp:1204 -msgid "Consume fuel" -msgstr "" - -#: src/game_inventory.cpp:1216 +#: src/game_inventory.cpp:1022 msgid "ACTION" msgstr "" -#: src/game_inventory.cpp:1278 +#: src/game_inventory.cpp:1084 #, c-format msgid "Needs at least %d charge" msgid_plural "Needs at least %d charges" msgstr[0] "" msgstr[1] "" -#: src/game_inventory.cpp:1284 +#: src/game_inventory.cpp:1090 msgid "You can't consume frozen liquids!" msgstr "" -#: src/game_inventory.cpp:1315 +#: src/game_inventory.cpp:1121 msgid "You don't have any items you can use." msgstr "" -#: src/game_inventory.cpp:1326 +#: src/game_inventory.cpp:1132 msgid "always" msgstr "" -#: src/game_inventory.cpp:1330 +#: src/game_inventory.cpp:1136 msgid "SUCCESS CHANCE" msgstr "" -#: src/game_inventory.cpp:1334 +#: src/game_inventory.cpp:1140 msgid "DAMAGE RISK" msgstr "" -#: src/game_inventory.cpp:1349 +#: src/game_inventory.cpp:1155 #, c-format msgid "requires at least %s" msgstr "" -#: src/game_inventory.cpp:1354 +#: src/game_inventory.cpp:1160 msgid "is too difficult for you to modify" msgstr "" -#: src/game_inventory.cpp:1385 +#: src/game_inventory.cpp:1191 msgid "Select gun to modify" msgstr "" -#: src/game_inventory.cpp:1386 +#: src/game_inventory.cpp:1192 msgid "You don't have any guns to modify." msgstr "" -#: src/game_inventory.cpp:1394 +#: src/game_inventory.cpp:1200 msgid "?" msgstr "" -#: src/game_inventory.cpp:1398 +#: src/game_inventory.cpp:1204 msgid "martial arts" msgstr "" #. ~ %1$s: book skill name, %2$d: book skill level, %3$d: player skill level -#: src/game_inventory.cpp:1408 +#: src/game_inventory.cpp:1214 #, c-format msgctxt "skill" msgid "%1$s to %2$d (%3$d)" msgstr "" -#: src/game_inventory.cpp:1413 +#: src/game_inventory.cpp:1219 msgid "TRAINS (CURRENT)" msgstr "" -#: src/game_inventory.cpp:1423 +#: src/game_inventory.cpp:1229 msgid "RECIPES" msgstr "" -#: src/game_inventory.cpp:1429 +#: src/game_inventory.cpp:1235 msgid "FUN" msgstr "" -#: src/game_inventory.cpp:1452 +#: src/game_inventory.cpp:1258 msgid "CHAPTER IN" msgstr "" -#: src/game_inventory.cpp:1565 +#: src/game_inventory.cpp:1371 msgid "You have nothing to read." msgstr "" -#: src/game_inventory.cpp:1566 +#: src/game_inventory.cpp:1372 #, c-format msgid "%s has nothing to read." msgstr "" -#: src/game_inventory.cpp:1574 +#: src/game_inventory.cpp:1380 #, c-format msgid "%1$s have nothing to read." msgstr "" -#: src/game_inventory.cpp:1575 +#: src/game_inventory.cpp:1381 #, c-format msgid "%1$s has nothing to read." msgstr "" -#: src/game_inventory.cpp:1613 +#: src/game_inventory.cpp:1419 #, c-format msgid "Steal from %s" msgstr "" -#: src/game_inventory.cpp:1614 +#: src/game_inventory.cpp:1420 #, c-format msgid "%s's inventory is empty." msgstr "" -#: src/game_inventory.cpp:1651 +#: src/game_inventory.cpp:1457 msgctxt "Shot as damage" msgid "SHOT" msgstr "" -#: src/game_inventory.cpp:1663 +#: src/game_inventory.cpp:1469 msgid "STAB" msgstr "" -#: src/game_inventory.cpp:1670 +#: src/game_inventory.cpp:1476 msgid "MELEE" msgstr "" -#: src/game_inventory.cpp:1677 +#: src/game_inventory.cpp:1483 msgid "MOVES" msgstr "" -#: src/game_inventory.cpp:1683 +#: src/game_inventory.cpp:1489 msgid "WIELD COST" msgstr "" -#: src/game_inventory.cpp:1716 +#: src/game_inventory.cpp:1522 msgid "Wield item" msgstr "" -#: src/game_inventory.cpp:1717 +#: src/game_inventory.cpp:1523 msgid "You have nothing to wield." msgstr "" -#: src/game_inventory.cpp:1744 +#: src/game_inventory.cpp:1550 #, c-format msgid "Put item into %s" msgstr "" -#: src/game_inventory.cpp:1746 +#: src/game_inventory.cpp:1552 #, c-format msgid "Choose an item to put into your %s" msgstr "" -#: src/game_inventory.cpp:1751 +#: src/game_inventory.cpp:1557 msgid "ITEMS TO INSERT" msgstr "" -#: src/game_inventory.cpp:1769 +#: src/game_inventory.cpp:1575 #, c-format msgid "The %s would spill unless it's on the ground or wielded." msgstr "" -#: src/game_inventory.cpp:1806 +#: src/game_inventory.cpp:1612 msgid "CONTAINERS TO UNLOAD" msgstr "" -#: src/game_inventory.cpp:1812 +#: src/game_inventory.cpp:1618 msgid "Select containers to unload" msgstr "" -#: src/game_inventory.cpp:1937 src/iuse.cpp:4857 +#: src/game_inventory.cpp:1743 src/iuse.cpp:4858 msgid "Cut up what?" msgstr "" -#: src/game_inventory.cpp:1938 +#: src/game_inventory.cpp:1744 msgid "You have nothing to cut up." msgstr "" -#: src/game_inventory.cpp:1962 +#: src/game_inventory.cpp:1768 msgid "Repair what?" msgstr "" -#: src/game_inventory.cpp:1963 +#: src/game_inventory.cpp:1769 #, c-format msgid "You have no items that could be repaired with a %s." msgstr "" -#: src/game_inventory.cpp:1978 +#: src/game_inventory.cpp:1784 msgid "Saw barrel" msgstr "" -#: src/game_inventory.cpp:1979 src/game_inventory.cpp:1998 +#: src/game_inventory.cpp:1785 src/game_inventory.cpp:1804 msgid "You don't have any guns." msgstr "" -#: src/game_inventory.cpp:1980 src/game_inventory.cpp:1999 +#: src/game_inventory.cpp:1786 src/game_inventory.cpp:1805 #, c-format msgid "Choose a weapon to use your %s on" msgstr "" -#: src/game_inventory.cpp:1997 +#: src/game_inventory.cpp:1803 msgid "Saw stock" msgstr "" -#: src/game_inventory.cpp:2018 +#: src/game_inventory.cpp:1824 msgid "Attach an item to the vest" msgstr "" -#: src/game_inventory.cpp:2019 +#: src/game_inventory.cpp:1825 msgid "You don't have any MOLLE compatible items." msgstr "" -#: src/game_inventory.cpp:2021 +#: src/game_inventory.cpp:1827 #, c-format msgid "Choose an accessory to attach to your %s" msgstr "" -#: src/game_inventory.cpp:2023 +#: src/game_inventory.cpp:1829 #, c-format msgid "There is space for %d small item" msgid_plural "There is space for %d small items" msgstr[0] "" msgstr[1] "" -#: src/game_inventory.cpp:2043 +#: src/game_inventory.cpp:1849 msgid "Multidrop" msgstr "" -#: src/game_inventory.cpp:2044 +#: src/game_inventory.cpp:1850 msgid "To drop x items, type a number before selecting." msgstr "" -#: src/game_inventory.cpp:2047 +#: src/game_inventory.cpp:1853 msgid "You have nothing to drop." msgstr "" -#: src/game_inventory.cpp:2059 src/inventory_ui.h:941 +#: src/game_inventory.cpp:1865 src/inventory_ui.h:941 msgid "ITEMS TO PICK UP" msgstr "" -#: src/game_inventory.cpp:2068 +#: src/game_inventory.cpp:1874 msgid "Pickup" msgstr "" -#: src/game_inventory.cpp:2071 +#: src/game_inventory.cpp:1877 msgid "There is nothing to pick up." msgstr "" -#: src/game_inventory.cpp:2101 +#: src/game_inventory.cpp:1907 #, c-format msgid "Volume (%s):" msgstr "" -#: src/game_inventory.cpp:2114 +#: src/game_inventory.cpp:1920 msgid "FOOD TO SMOKE" msgstr "" -#: src/game_inventory.cpp:2119 +#: src/game_inventory.cpp:1925 msgid "Insert food into smoking rack" msgstr "" -#: src/game_inventory.cpp:2120 +#: src/game_inventory.cpp:1926 msgid "To select x items, type a number before selecting." msgstr "" -#: src/game_inventory.cpp:2124 +#: src/game_inventory.cpp:1930 msgid "You don't have any food that can be smoked." msgstr "" -#: src/game_inventory.cpp:2230 +#: src/game_inventory.cpp:2036 msgid "Select two items to compare them." msgstr "" -#: src/game_inventory.cpp:2240 +#: src/game_inventory.cpp:2046 msgid "There are no items to compare." msgstr "" -#: src/game_inventory.cpp:2259 +#: src/game_inventory.cpp:2065 msgid "" "Enter new letter. Press SPACE to clear a manually-assigned letter, ESCAPE " "to cancel." msgstr "" -#: src/game_inventory.cpp:2268 +#: src/game_inventory.cpp:2074 msgid "" "Note: The Auto Inventory Letters setting might still reassign a letter to this item.\n" "If this is undesired, you may wish to change the setting in Options." msgstr "" -#: src/game_inventory.cpp:2286 +#: src/game_inventory.cpp:2092 msgid "Swap Inventory Letters" msgstr "" -#: src/game_inventory.cpp:2327 +#: src/game_inventory.cpp:2133 msgid "" "Patient has deadened nerves. Anesthesia unneeded." msgstr "" -#: src/game_inventory.cpp:2329 +#: src/game_inventory.cpp:2135 msgid "" "Patient has Sensory Dulling CBM installed. Anesthesia " "unneeded." msgstr "" -#: src/game_inventory.cpp:2340 +#: src/game_inventory.cpp:2146 #, c-format msgid "Available anesthetic: %i mL" msgstr "" -#: src/game_inventory.cpp:2349 +#: src/game_inventory.cpp:2155 msgid "" "\n" "Found bionic installation data. Affected CBMs are marked with an asterisk." msgstr "" -#: src/game_inventory.cpp:2352 +#: src/game_inventory.cpp:2158 #, c-format msgid "Bionic installation patient: %s" msgstr "" -#: src/game_inventory.cpp:2368 +#: src/game_inventory.cpp:2174 msgid "You don't have any bionics to install." msgstr "" -#: src/game_inventory.cpp:2387 src/game_inventory.cpp:2475 +#: src/game_inventory.cpp:2193 src/game_inventory.cpp:2281 msgid "FAILURE CHANCE" msgstr "" -#: src/game_inventory.cpp:2391 src/game_inventory.cpp:2479 +#: src/game_inventory.cpp:2197 src/game_inventory.cpp:2285 msgid "OPERATION DURATION" msgstr "" -#: src/game_inventory.cpp:2395 +#: src/game_inventory.cpp:2201 msgid "ANESTHETIC REQUIRED" msgstr "" -#: src/game_inventory.cpp:2410 src/game_inventory.cpp:2463 +#: src/game_inventory.cpp:2216 src/game_inventory.cpp:2269 #, c-format msgid "%i mL" msgstr "" -#: src/game_inventory.cpp:2449 src/game_inventory.cpp:2528 +#: src/game_inventory.cpp:2255 src/game_inventory.cpp:2334 #, c-format msgid "%i%%" msgstr "" -#: src/game_inventory.cpp:2449 +#: src/game_inventory.cpp:2255 #, c-format msgid "* %i%%" msgstr "" -#: src/game_inventory.cpp:2483 +#: src/game_inventory.cpp:2289 msgid "PRICE" msgstr "" @@ -414367,7 +415158,7 @@ msgid "Allow save" msgstr "" #: src/gamemode_defense.cpp:782 src/iuse_software_minesweeper.cpp:55 -#: src/options.cpp:2119 src/worldfactory.cpp:1716 +#: src/options.cpp:2196 src/worldfactory.cpp:1721 msgid "Custom" msgstr "" @@ -414803,7 +415594,7 @@ msgctxt "no door, gate, etc." msgid "There is nothing that can be closed nearby." msgstr "" -#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9215 +#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9233 #, c-format msgid "You release the %s." msgstr "" @@ -415219,247 +416010,247 @@ msgstr "" msgid "Medication" msgstr "" -#: src/handle_action.cpp:1713 +#: src/handle_action.cpp:1709 #, c-format msgid "Debug Mode (%1$s)" msgstr "" -#: src/handle_action.cpp:1721 +#: src/handle_action.cpp:1717 msgid "A" msgstr "" -#: src/handle_action.cpp:1746 +#: src/handle_action.cpp:1742 msgid "Debug Mode Filters" msgstr "" -#: src/handle_action.cpp:1747 +#: src/handle_action.cpp:1743 #, c-format msgid "Press [%1$s] to quickly toggle debug mode." msgstr "" -#: src/handle_action.cpp:1755 +#: src/handle_action.cpp:1751 msgid "Toggle all filters" msgstr "" -#: src/handle_action.cpp:1781 +#: src/handle_action.cpp:1777 msgid "Debug mode ON!" msgstr "" -#: src/handle_action.cpp:1783 +#: src/handle_action.cpp:1779 msgid "Debug mode OFF!" msgstr "" -#: src/handle_action.cpp:2012 +#: src/handle_action.cpp:2008 msgid "You can't go down stairs while you're riding." msgstr "" -#: src/handle_action.cpp:2030 +#: src/handle_action.cpp:2026 msgid "You can't go up stairs while you're riding." msgstr "" -#: src/handle_action.cpp:2046 +#: src/handle_action.cpp:2042 msgid "You can't open things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2048 +#: src/handle_action.cpp:2044 msgid "You can't open things while you're riding." msgstr "" -#: src/handle_action.cpp:2058 +#: src/handle_action.cpp:2054 msgid "You can't close things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2064 +#: src/handle_action.cpp:2060 msgid "You can't close things while you're riding." msgstr "" -#: src/handle_action.cpp:2077 +#: src/handle_action.cpp:2073 msgid "You can't smash things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2088 +#: src/handle_action.cpp:2084 msgid "You can't examine your surroundings while you're in your shell." msgstr "" -#: src/handle_action.cpp:2099 +#: src/handle_action.cpp:2095 msgid "You can't move mass quantities while you're in your shell." msgstr "" -#: src/handle_action.cpp:2101 +#: src/handle_action.cpp:2097 msgid "You can't move mass quantities while you're riding." msgstr "" -#: src/handle_action.cpp:2112 +#: src/handle_action.cpp:2108 msgid "You can't pick anything up while you're in your shell." msgstr "" -#: src/handle_action.cpp:2114 +#: src/handle_action.cpp:2110 msgid "You can't pick anything up while you're riding." msgstr "" -#: src/handle_action.cpp:2130 +#: src/handle_action.cpp:2126 msgid "You can't grab things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2132 +#: src/handle_action.cpp:2128 msgid "You can't grab things while you're riding." msgstr "" -#: src/handle_action.cpp:2142 +#: src/handle_action.cpp:2138 msgid "You can't haul things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2144 +#: src/handle_action.cpp:2140 msgid "You can't haul things while you're riding." msgstr "" -#: src/handle_action.cpp:2154 +#: src/handle_action.cpp:2150 msgid "You can't butcher while you're in your shell." msgstr "" -#: src/handle_action.cpp:2156 +#: src/handle_action.cpp:2152 msgid "You can't butcher while you're riding." msgstr "" -#: src/handle_action.cpp:2170 +#: src/handle_action.cpp:2166 msgid "You can't peek around corners while you're in your shell." msgstr "" -#: src/handle_action.cpp:2172 +#: src/handle_action.cpp:2168 msgid "You can't peek around corners while you're riding." msgstr "" -#: src/handle_action.cpp:2318 +#: src/handle_action.cpp:2314 msgid "Drop where?" msgstr "" -#: src/handle_action.cpp:2321 +#: src/handle_action.cpp:2317 msgid "You can't drop things to another tile while you're in your shell." msgstr "" -#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 -#: src/handle_action.cpp:2368 src/iexamine.cpp:6560 src/iexamine.cpp:6570 +#: src/handle_action.cpp:2340 src/handle_action.cpp:2352 +#: src/handle_action.cpp:2364 src/iexamine.cpp:6560 src/iexamine.cpp:6570 #: src/iexamine.cpp:6580 msgid "You can't craft while you're in your shell." msgstr "" -#: src/handle_action.cpp:2348 src/handle_action.cpp:2360 -#: src/handle_action.cpp:2370 +#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 +#: src/handle_action.cpp:2366 msgid "You can't craft while you're riding." msgstr "" -#: src/handle_action.cpp:2380 +#: src/handle_action.cpp:2376 msgid "You can't disassemble while you're in your shell." msgstr "" -#: src/handle_action.cpp:2382 +#: src/handle_action.cpp:2378 msgid "You can't disassemble items while driving." msgstr "" -#: src/handle_action.cpp:2384 +#: src/handle_action.cpp:2380 msgid "You can't disassemble items while you're riding." msgstr "" -#: src/handle_action.cpp:2394 +#: src/handle_action.cpp:2390 msgid "You can't construct while in a vehicle." msgstr "" -#: src/handle_action.cpp:2396 +#: src/handle_action.cpp:2392 msgid "You can't construct while you're in your shell." msgstr "" -#: src/handle_action.cpp:2398 +#: src/handle_action.cpp:2394 msgid "You can't construct while you're riding." msgstr "" -#: src/handle_action.cpp:2408 +#: src/handle_action.cpp:2404 #, c-format msgid "Vehicle control has moved, %s" msgstr "" -#: src/handle_action.cpp:2409 +#: src/handle_action.cpp:2405 msgid "new binding is " msgstr "" -#: src/handle_action.cpp:2410 +#: src/handle_action.cpp:2406 msgid "new default binding is '^'." msgstr "" -#: src/handle_action.cpp:2418 +#: src/handle_action.cpp:2414 msgid "You can't operate a vehicle while you're in your shell." msgstr "" -#: src/handle_action.cpp:2422 +#: src/handle_action.cpp:2418 msgid "You refuse to take control of this vehicle." msgstr "" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode OFF!" msgstr "" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode ON!" msgstr "" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF!" msgstr "" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF! (Auto safe mode still enabled!)" msgstr "" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode OFF!" msgstr "" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode ON!" msgstr "" -#: src/handle_action.cpp:2462 +#: src/handle_action.cpp:2458 msgid "Ignoring enemy!" msgstr "" -#: src/handle_action.cpp:2470 +#: src/handle_action.cpp:2466 msgid "You make the sign of the cross." msgstr "" -#: src/handle_action.cpp:2472 +#: src/handle_action.cpp:2468 msgid "Ignoring laser targeting!" msgstr "" -#: src/handle_action.cpp:2483 +#: src/handle_action.cpp:2479 #, c-format msgid "Creature whitelisted: %s" msgstr "" -#: src/handle_action.cpp:2492 +#: src/handle_action.cpp:2488 msgid "Start workout?" msgstr "" -#: src/handle_action.cpp:2499 +#: src/handle_action.cpp:2495 msgid "Abandon this character?" msgstr "" -#: src/handle_action.cpp:2500 +#: src/handle_action.cpp:2496 msgid "This will kill your character. Continue?" msgstr "" -#: src/handle_action.cpp:2509 +#: src/handle_action.cpp:2505 msgid "Save and quit?" msgstr "" -#: src/handle_action.cpp:2536 +#: src/handle_action.cpp:2532 msgid "You have no idea where you are." msgstr "" -#: src/handle_action.cpp:2544 +#: src/handle_action.cpp:2540 msgid "You can't see the sky from here." msgstr "" #. ~ Auto Features are now ON/OFF -#: src/handle_action.cpp:2639 +#: src/handle_action.cpp:2635 #, c-format msgid "%s are now %s." msgstr "" @@ -415467,48 +416258,48 @@ msgstr "" #. ~ Auto Pulp/Pulp Adjacent/Butcher is now set to x #. ~ Auto Foraging is now set to x #. ~ Auto pickup is now set to x -#: src/handle_action.cpp:2648 src/handle_action.cpp:2689 -#: src/handle_action.cpp:2698 +#: src/handle_action.cpp:2644 src/handle_action.cpp:2685 +#: src/handle_action.cpp:2694 #, c-format msgid "%s is now set to %s." msgstr "" #. ~ Auto Mining is now ON/OFF -#: src/handle_action.cpp:2657 +#: src/handle_action.cpp:2653 #, c-format msgid "%s is now %s." msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2667 +#: src/handle_action.cpp:2663 msgid "You will not pick up other peoples belongings." msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2672 +#: src/handle_action.cpp:2668 msgid "You will pick up also those things that belong to others!" msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2677 +#: src/handle_action.cpp:2673 msgid "You will be reminded not to steal." msgstr "" -#: src/handle_action.cpp:2680 +#: src/handle_action.cpp:2676 #, c-format msgid "THIEF_MODE CONTAINED BAD VALUE [ %s ]!" msgstr "" -#: src/handle_action.cpp:2810 +#: src/handle_action.cpp:2806 msgid "Auto-move canceled" msgstr "" -#: src/handle_action.cpp:2945 +#: src/handle_action.cpp:2941 #, c-format msgid "Unknown command: \"%s\" (%ld)" msgstr "" -#: src/handle_action.cpp:2949 +#: src/handle_action.cpp:2945 #, c-format msgid "" "%s at any time to see and edit keybindings relevant to the current context." @@ -415594,17 +416385,17 @@ msgstr "" msgid "The %s froze solid before you could finish." msgstr "" -#: src/help.cpp:103 +#: src/help.cpp:100 msgid "" "Please press one of the following for help on that topic:\n" "Press ESC to return to the game." msgstr "" -#: src/help.cpp:132 +#: src/help.cpp:129 msgid "Note colors: " msgstr "" -#: src/help.cpp:177 src/help.cpp:257 +#: src/help.cpp:174 src/help.cpp:254 msgid "Help" msgstr "" @@ -416271,7 +417062,7 @@ msgid "Use which seed?" msgstr "" #: src/iexamine.cpp:2534 src/mission_companion.cpp:1441 -#: src/vehicle_part.cpp:671 +#: src/vehicle_part.cpp:685 msgid "It is too cold to plant anything now." msgstr "" @@ -416521,7 +417312,7 @@ msgid "" msgstr "" #: src/iexamine.cpp:3282 src/iexamine.cpp:3429 src/iexamine.cpp:3706 -#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2108 +#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2109 msgid "Select an action" msgstr "Bir eylem seçin" @@ -416695,7 +417486,7 @@ msgstr "" msgid "Dispense or dump %s" msgstr "" -#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2004 +#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2005 msgid "Have a drink" msgstr "" @@ -416914,7 +417705,7 @@ msgstr "" msgid "Tear down the curtains." msgstr "" -#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1993 +#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1994 msgid "You carefully peek through the curtains." msgstr "" @@ -417386,11 +418177,11 @@ msgid "" "antibiotics to treat it." msgstr "" -#: src/iexamine.cpp:5512 src/iuse.cpp:657 +#: src/iexamine.cpp:5512 src/iuse.cpp:658 msgid "The muscle spasms start to go away." msgstr "" -#: src/iexamine.cpp:5514 src/iuse.cpp:659 +#: src/iexamine.cpp:5514 src/iuse.cpp:660 msgid "The medication does nothing to help the spasms." msgstr "" @@ -417860,12 +418651,12 @@ msgstr "" msgid "Which craft or disassembly to work on?" msgstr "" -#: src/iexamine.cpp:6617 src/iuse.cpp:9578 +#: src/iexamine.cpp:6617 src/iuse.cpp:9596 #, c-format msgid "You don't know the recipe for the %s and can't continue crafting." msgstr "" -#: src/iexamine.cpp:6618 src/iuse.cpp:9579 +#: src/iexamine.cpp:6618 src/iuse.cpp:9597 #, c-format msgid "" " doesn't know the recipe for the %s and can't continue crafting." @@ -417881,862 +418672,862 @@ msgstr "" msgid "Connect %s to grid?" msgstr "" -#: src/init.cpp:679 +#: src/init.cpp:664 msgid "Finalizing" msgstr "" -#: src/init.cpp:683 src/init.cpp:769 +#: src/init.cpp:668 src/init.cpp:754 msgid "Flags" msgstr "" -#: src/init.cpp:684 src/init.cpp:770 +#: src/init.cpp:669 src/init.cpp:755 msgid "Option sliders" msgstr "" -#: src/init.cpp:685 src/init.cpp:837 +#: src/init.cpp:670 src/init.cpp:822 msgid "Body parts" msgstr "" -#: src/init.cpp:686 +#: src/init.cpp:671 msgid "Sub body parts" msgstr "" -#: src/init.cpp:687 src/init.cpp:838 +#: src/init.cpp:672 src/init.cpp:823 msgid "Body graphs" msgstr "" -#: src/init.cpp:688 src/init.cpp:778 +#: src/init.cpp:673 src/init.cpp:763 msgid "Weather types" msgstr "" -#: src/init.cpp:689 src/init.cpp:779 +#: src/init.cpp:674 src/init.cpp:764 msgid "Effect on conditions" msgstr "" -#: src/init.cpp:690 src/init.cpp:780 +#: src/init.cpp:675 src/init.cpp:765 msgid "Field types" msgstr "" -#: src/init.cpp:691 src/init.cpp:781 +#: src/init.cpp:676 src/init.cpp:766 msgid "Ammo effects" msgstr "" -#: src/init.cpp:692 src/init.cpp:782 +#: src/init.cpp:677 src/init.cpp:767 msgid "Emissions" msgstr "" -#: src/init.cpp:700 src/init.cpp:772 +#: src/init.cpp:685 src/init.cpp:757 msgid "Crafting requirements" msgstr "" -#: src/init.cpp:705 +#: src/init.cpp:690 msgid "Vehicle part categories" msgstr "" -#: src/init.cpp:706 src/init.cpp:794 +#: src/init.cpp:691 src/init.cpp:779 msgid "Vehicle parts" msgstr "" -#: src/init.cpp:707 src/init.cpp:823 +#: src/init.cpp:692 src/init.cpp:808 msgid "Traps" msgstr "" -#: src/init.cpp:708 +#: src/init.cpp:693 msgid "Terrain" msgstr "" -#: src/init.cpp:710 src/init.cpp:813 +#: src/init.cpp:695 src/init.cpp:798 msgid "Overmap land use codes" msgstr "" -#: src/init.cpp:711 src/init.cpp:815 +#: src/init.cpp:696 src/init.cpp:800 msgid "Overmap terrain" msgstr "" -#: src/init.cpp:712 src/init.cpp:814 +#: src/init.cpp:697 src/init.cpp:799 msgid "Overmap connections" msgstr "" -#: src/init.cpp:713 src/init.cpp:818 +#: src/init.cpp:698 src/init.cpp:803 msgid "Overmap specials" msgstr "" -#: src/init.cpp:714 src/init.cpp:816 +#: src/init.cpp:699 src/init.cpp:801 msgid "Overmap locations" msgstr "" -#: src/init.cpp:716 src/init.cpp:821 +#: src/init.cpp:701 src/init.cpp:806 msgid "Start locations" msgstr "" -#: src/init.cpp:717 +#: src/init.cpp:702 msgid "Vehicle part migrations" msgstr "" -#: src/init.cpp:718 +#: src/init.cpp:703 msgid "Vehicle prototypes" msgstr "" -#: src/init.cpp:719 +#: src/init.cpp:704 msgid "Mapgen weights" msgstr "" -#: src/init.cpp:720 +#: src/init.cpp:705 msgid "Mapgen parameters" msgstr "" -#: src/init.cpp:721 src/init.cpp:827 +#: src/init.cpp:706 src/init.cpp:812 msgid "Behaviors" msgstr "" -#: src/init.cpp:723 src/init.cpp:798 +#: src/init.cpp:708 src/init.cpp:783 msgid "Monster types" msgstr "" -#: src/init.cpp:728 src/init.cpp:803 +#: src/init.cpp:713 src/init.cpp:788 msgid "Monster groups" msgstr "" -#: src/init.cpp:729 +#: src/init.cpp:714 msgid "Monster factions" msgstr "" -#: src/init.cpp:730 src/init.cpp:847 +#: src/init.cpp:715 src/init.cpp:832 msgid "Factions" msgstr "" -#: src/init.cpp:731 +#: src/init.cpp:716 msgid "Move modes" msgstr "" -#: src/init.cpp:733 src/init.cpp:806 +#: src/init.cpp:718 src/init.cpp:791 msgid "Crafting recipes" msgstr "" -#: src/init.cpp:734 +#: src/init.cpp:719 msgid "Recipe groups" msgstr "" -#: src/init.cpp:735 src/init.cpp:809 +#: src/init.cpp:720 src/init.cpp:794 msgid "Martial arts" msgstr "" -#: src/init.cpp:736 src/init.cpp:826 +#: src/init.cpp:721 src/init.cpp:811 msgid "NPC classes" msgstr "" -#: src/init.cpp:737 +#: src/init.cpp:722 msgid "Missions" msgstr "" -#: src/init.cpp:738 src/init.cpp:835 +#: src/init.cpp:723 src/init.cpp:820 msgid "Harvest lists" msgstr "" -#: src/init.cpp:739 src/init.cpp:839 +#: src/init.cpp:724 src/init.cpp:824 msgid "Anatomies" msgstr "" -#: src/init.cpp:740 src/init.cpp:810 src/mutation_ui.cpp:233 +#: src/init.cpp:725 src/init.cpp:795 src/mutation_ui.cpp:233 msgid "Mutations" msgstr "" -#: src/init.cpp:741 src/init.cpp:845 src/scores_ui.cpp:32 +#: src/init.cpp:726 src/init.cpp:830 src/scores_ui.cpp:32 msgid "Achievements" msgstr "" -#: src/init.cpp:742 +#: src/init.cpp:727 msgid "Widgets" msgstr "" -#: src/init.cpp:744 +#: src/init.cpp:729 msgid "Tileset" msgstr "" -#: src/init.cpp:765 +#: src/init.cpp:750 msgid "Verifying" msgstr "" -#: src/init.cpp:777 +#: src/init.cpp:762 msgid "Vitamins" msgstr "" -#: src/init.cpp:783 +#: src/init.cpp:768 msgid "Effect types" msgstr "" -#: src/init.cpp:784 +#: src/init.cpp:769 msgid "Activities" msgstr "" -#: src/init.cpp:785 +#: src/init.cpp:770 msgid "Addiction types" msgstr "" -#: src/init.cpp:792 +#: src/init.cpp:777 msgid "Materials" msgstr "" -#: src/init.cpp:793 +#: src/init.cpp:778 msgid "Engine faults" msgstr "" -#: src/init.cpp:795 +#: src/init.cpp:780 msgid "Mapgen definitions" msgstr "" -#: src/init.cpp:796 +#: src/init.cpp:781 msgid "Mapgen palettes" msgstr "" -#: src/init.cpp:804 +#: src/init.cpp:789 msgid "Furniture and terrain" msgstr "" -#: src/init.cpp:807 +#: src/init.cpp:792 msgid "Professions" msgstr "" -#: src/init.cpp:808 +#: src/init.cpp:793 msgid "Scenarios" msgstr "" -#: src/init.cpp:811 +#: src/init.cpp:796 msgid "Mutation categories" msgstr "" -#: src/init.cpp:812 +#: src/init.cpp:797 msgid "Region settings" msgstr "" -#: src/init.cpp:819 +#: src/init.cpp:804 msgid "Map extras" msgstr "" -#: src/init.cpp:820 +#: src/init.cpp:805 msgid "Shop rates" msgstr "" -#: src/init.cpp:822 +#: src/init.cpp:807 msgid "Ammunition types" msgstr "" -#: src/init.cpp:825 +#: src/init.cpp:810 msgid "Gates" msgstr "" -#: src/init.cpp:828 +#: src/init.cpp:813 msgid "Mission types" msgstr "" -#: src/init.cpp:830 +#: src/init.cpp:815 msgid "Item actions" msgstr "" -#: src/init.cpp:836 +#: src/init.cpp:821 msgid "NPC templates" msgstr "" -#: src/init.cpp:840 +#: src/init.cpp:825 msgid "Spells" msgstr "" -#: src/init.cpp:841 +#: src/init.cpp:826 msgid "Transformations" msgstr "" -#: src/init.cpp:842 +#: src/init.cpp:827 msgid "Statistics" msgstr "" -#: src/init.cpp:843 +#: src/init.cpp:828 msgid "Scent types" msgstr "" -#: src/init.cpp:844 +#: src/init.cpp:829 msgid "Scores" msgstr "" -#: src/init.cpp:846 +#: src/init.cpp:831 msgid "Disease types" msgstr "" -#: src/input.cpp:138 +#: src/input.cpp:139 msgctxt "key modifier" msgid "CTRL-" msgstr "" -#: src/input.cpp:139 +#: src/input.cpp:140 msgctxt "key modifier" msgid "ALT-" msgstr "" -#: src/input.cpp:140 +#: src/input.cpp:141 msgctxt "key modifier" msgid "SHIFT-" msgstr "" -#: src/input.cpp:480 +#: src/input.cpp:479 msgid "key bindings configuration" msgstr "" -#: src/input.cpp:520 src/input.cpp:558 +#: src/input.cpp:519 src/input.cpp:557 msgctxt "key name" msgid "TAB" msgstr "" -#: src/input.cpp:521 +#: src/input.cpp:520 msgctxt "key name" msgid "BACKTAB" msgstr "" -#: src/input.cpp:522 src/input.cpp:561 +#: src/input.cpp:521 src/input.cpp:560 msgctxt "key name" msgid "SPACE" msgstr "" -#: src/input.cpp:523 src/input.cpp:581 +#: src/input.cpp:522 src/input.cpp:580 msgctxt "key name" msgid "UP" msgstr "" -#: src/input.cpp:524 src/input.cpp:580 +#: src/input.cpp:523 src/input.cpp:579 msgctxt "key name" msgid "DOWN" msgstr "" -#: src/input.cpp:525 src/input.cpp:579 +#: src/input.cpp:524 src/input.cpp:578 msgctxt "key name" msgid "LEFT" msgstr "" -#: src/input.cpp:526 src/input.cpp:578 +#: src/input.cpp:525 src/input.cpp:577 msgctxt "key name" msgid "RIGHT" msgstr "" -#: src/input.cpp:527 src/input.cpp:577 +#: src/input.cpp:526 src/input.cpp:576 msgctxt "key name" msgid "NPAGE" msgstr "" -#: src/input.cpp:528 src/input.cpp:574 +#: src/input.cpp:527 src/input.cpp:573 msgctxt "key name" msgid "PPAGE" msgstr "" -#: src/input.cpp:529 src/input.cpp:560 +#: src/input.cpp:528 src/input.cpp:559 msgctxt "key name" msgid "ESC" msgstr "" -#: src/input.cpp:531 src/input.cpp:557 +#: src/input.cpp:530 src/input.cpp:556 msgctxt "key name" msgid "BACKSPACE" msgstr "" -#: src/input.cpp:532 +#: src/input.cpp:531 msgctxt "key name" msgid "DELETE" msgstr "" -#: src/input.cpp:533 src/input.cpp:575 +#: src/input.cpp:532 src/input.cpp:574 msgctxt "key name" msgid "HOME" msgstr "" -#: src/input.cpp:534 +#: src/input.cpp:533 msgctxt "key name" msgid "BREAK" msgstr "" -#: src/input.cpp:535 src/input.cpp:576 +#: src/input.cpp:534 src/input.cpp:575 msgctxt "key name" msgid "END" msgstr "" -#: src/input.cpp:536 src/input.cpp:559 +#: src/input.cpp:535 src/input.cpp:558 msgctxt "key name" msgid "RETURN" msgstr "" -#: src/input.cpp:538 src/input.cpp:586 +#: src/input.cpp:537 src/input.cpp:585 msgctxt "key name" msgid "KEYPAD_ENTER" msgstr "" -#: src/input.cpp:562 +#: src/input.cpp:561 msgctxt "key name" msgid "F1" msgstr "" -#: src/input.cpp:563 +#: src/input.cpp:562 msgctxt "key name" msgid "F2" msgstr "" -#: src/input.cpp:564 +#: src/input.cpp:563 msgctxt "key name" msgid "F3" msgstr "" -#: src/input.cpp:565 +#: src/input.cpp:564 msgctxt "key name" msgid "F4" msgstr "" -#: src/input.cpp:566 +#: src/input.cpp:565 msgctxt "key name" msgid "F5" msgstr "" -#: src/input.cpp:567 +#: src/input.cpp:566 msgctxt "key name" msgid "F6" msgstr "" -#: src/input.cpp:568 +#: src/input.cpp:567 msgctxt "key name" msgid "F7" msgstr "" -#: src/input.cpp:569 +#: src/input.cpp:568 msgctxt "key name" msgid "F8" msgstr "" -#: src/input.cpp:570 +#: src/input.cpp:569 msgctxt "key name" msgid "F9" msgstr "" -#: src/input.cpp:571 +#: src/input.cpp:570 msgctxt "key name" msgid "F10" msgstr "" -#: src/input.cpp:572 +#: src/input.cpp:571 msgctxt "key name" msgid "F11" msgstr "" -#: src/input.cpp:573 +#: src/input.cpp:572 msgctxt "key name" msgid "F12" msgstr "" -#: src/input.cpp:582 +#: src/input.cpp:581 msgctxt "key name" msgid "KEYPAD_DIVIDE" msgstr "" -#: src/input.cpp:583 +#: src/input.cpp:582 msgctxt "key name" msgid "KEYPAD_MULTIPLY" msgstr "" -#: src/input.cpp:584 +#: src/input.cpp:583 msgctxt "key name" msgid "KEYPAD_MINUS" msgstr "" -#: src/input.cpp:585 +#: src/input.cpp:584 msgctxt "key name" msgid "KEYPAD_PLUS" msgstr "" -#: src/input.cpp:587 +#: src/input.cpp:586 msgctxt "key name" msgid "KEYPAD_1" msgstr "" -#: src/input.cpp:588 +#: src/input.cpp:587 msgctxt "key name" msgid "KEYPAD_2" msgstr "" -#: src/input.cpp:589 +#: src/input.cpp:588 msgctxt "key name" msgid "KEYPAD_3" msgstr "" -#: src/input.cpp:590 +#: src/input.cpp:589 msgctxt "key name" msgid "KEYPAD_4" msgstr "" -#: src/input.cpp:591 +#: src/input.cpp:590 msgctxt "key name" msgid "KEYPAD_5" msgstr "" -#: src/input.cpp:592 +#: src/input.cpp:591 msgctxt "key name" msgid "KEYPAD_6" msgstr "" -#: src/input.cpp:593 +#: src/input.cpp:592 msgctxt "key name" msgid "KEYPAD_7" msgstr "" -#: src/input.cpp:594 +#: src/input.cpp:593 msgctxt "key name" msgid "KEYPAD_8" msgstr "" -#: src/input.cpp:595 +#: src/input.cpp:594 msgctxt "key name" msgid "KEYPAD_9" msgstr "" -#: src/input.cpp:596 +#: src/input.cpp:595 msgctxt "key name" msgid "KEYPAD_0" msgstr "" -#: src/input.cpp:597 +#: src/input.cpp:596 msgctxt "key name" msgid "KEYPAD_PERIOD" msgstr "" -#: src/input.cpp:598 +#: src/input.cpp:597 msgctxt "key name" msgid "F13" msgstr "" -#: src/input.cpp:599 +#: src/input.cpp:598 msgctxt "key name" msgid "F14" msgstr "" -#: src/input.cpp:600 +#: src/input.cpp:599 msgctxt "key name" msgid "F15" msgstr "" -#: src/input.cpp:601 +#: src/input.cpp:600 msgctxt "key name" msgid "F16" msgstr "" -#: src/input.cpp:602 +#: src/input.cpp:601 msgctxt "key name" msgid "F17" msgstr "" -#: src/input.cpp:603 +#: src/input.cpp:602 msgctxt "key name" msgid "F18" msgstr "" -#: src/input.cpp:604 +#: src/input.cpp:603 msgctxt "key name" msgid "F19" msgstr "" -#: src/input.cpp:605 +#: src/input.cpp:604 msgctxt "key name" msgid "F20" msgstr "" -#: src/input.cpp:606 +#: src/input.cpp:605 msgctxt "key name" msgid "F21" msgstr "" -#: src/input.cpp:607 +#: src/input.cpp:606 msgctxt "key name" msgid "F22" msgstr "" -#: src/input.cpp:608 +#: src/input.cpp:607 msgctxt "key name" msgid "F23" msgstr "" -#: src/input.cpp:609 +#: src/input.cpp:608 msgctxt "key name" msgid "F24" msgstr "" -#: src/input.cpp:615 +#: src/input.cpp:614 msgctxt "key name" msgid "JOY_LEFT" msgstr "" -#: src/input.cpp:616 +#: src/input.cpp:615 msgctxt "key name" msgid "JOY_RIGHT" msgstr "" -#: src/input.cpp:617 +#: src/input.cpp:616 msgctxt "key name" msgid "JOY_UP" msgstr "" -#: src/input.cpp:618 +#: src/input.cpp:617 msgctxt "key name" msgid "JOY_DOWN" msgstr "" -#: src/input.cpp:619 +#: src/input.cpp:618 msgctxt "key name" msgid "JOY_LEFTUP" msgstr "" -#: src/input.cpp:620 +#: src/input.cpp:619 msgctxt "key name" msgid "JOY_LEFTDOWN" msgstr "" -#: src/input.cpp:621 +#: src/input.cpp:620 msgctxt "key name" msgid "JOY_RIGHTUP" msgstr "" -#: src/input.cpp:622 +#: src/input.cpp:621 msgctxt "key name" msgid "JOY_RIGHTDOWN" msgstr "" -#: src/input.cpp:624 +#: src/input.cpp:623 msgctxt "key name" msgid "JOY_0" msgstr "" -#: src/input.cpp:625 +#: src/input.cpp:624 msgctxt "key name" msgid "JOY_1" msgstr "" -#: src/input.cpp:626 +#: src/input.cpp:625 msgctxt "key name" msgid "JOY_2" msgstr "" -#: src/input.cpp:627 +#: src/input.cpp:626 msgctxt "key name" msgid "JOY_3" msgstr "" -#: src/input.cpp:628 +#: src/input.cpp:627 msgctxt "key name" msgid "JOY_4" msgstr "" -#: src/input.cpp:629 +#: src/input.cpp:628 msgctxt "key name" msgid "JOY_5" msgstr "" -#: src/input.cpp:630 +#: src/input.cpp:629 msgctxt "key name" msgid "JOY_6" msgstr "" -#: src/input.cpp:631 +#: src/input.cpp:630 msgctxt "key name" msgid "JOY_7" msgstr "" -#: src/input.cpp:632 +#: src/input.cpp:631 msgctxt "key name" msgid "JOY_8" msgstr "" -#: src/input.cpp:633 +#: src/input.cpp:632 msgctxt "key name" msgid "JOY_9" msgstr "" -#: src/input.cpp:634 +#: src/input.cpp:633 msgctxt "key name" msgid "JOY_10" msgstr "" -#: src/input.cpp:635 +#: src/input.cpp:634 msgctxt "key name" msgid "JOY_11" msgstr "" -#: src/input.cpp:636 +#: src/input.cpp:635 msgctxt "key name" msgid "JOY_12" msgstr "" -#: src/input.cpp:637 +#: src/input.cpp:636 msgctxt "key name" msgid "JOY_13" msgstr "" -#: src/input.cpp:638 +#: src/input.cpp:637 msgctxt "key name" msgid "JOY_14" msgstr "" -#: src/input.cpp:639 +#: src/input.cpp:638 msgctxt "key name" msgid "JOY_15" msgstr "" -#: src/input.cpp:640 +#: src/input.cpp:639 msgctxt "key name" msgid "JOY_16" msgstr "" -#: src/input.cpp:641 +#: src/input.cpp:640 msgctxt "key name" msgid "JOY_17" msgstr "" -#: src/input.cpp:642 +#: src/input.cpp:641 msgctxt "key name" msgid "JOY_18" msgstr "" -#: src/input.cpp:643 +#: src/input.cpp:642 msgctxt "key name" msgid "JOY_19" msgstr "" -#: src/input.cpp:644 +#: src/input.cpp:643 msgctxt "key name" msgid "JOY_20" msgstr "" -#: src/input.cpp:645 +#: src/input.cpp:644 msgctxt "key name" msgid "JOY_21" msgstr "" -#: src/input.cpp:646 +#: src/input.cpp:645 msgctxt "key name" msgid "JOY_22" msgstr "" -#: src/input.cpp:647 +#: src/input.cpp:646 msgctxt "key name" msgid "JOY_23" msgstr "" -#: src/input.cpp:648 +#: src/input.cpp:647 msgctxt "key name" msgid "JOY_24" msgstr "" -#: src/input.cpp:649 +#: src/input.cpp:648 msgctxt "key name" msgid "JOY_25" msgstr "" -#: src/input.cpp:650 +#: src/input.cpp:649 msgctxt "key name" msgid "JOY_26" msgstr "" -#: src/input.cpp:651 +#: src/input.cpp:650 msgctxt "key name" msgid "JOY_27" msgstr "" -#: src/input.cpp:652 +#: src/input.cpp:651 msgctxt "key name" msgid "JOY_28" msgstr "" -#: src/input.cpp:653 +#: src/input.cpp:652 msgctxt "key name" msgid "JOY_29" msgstr "" -#: src/input.cpp:654 +#: src/input.cpp:653 msgctxt "key name" msgid "JOY_30" msgstr "" -#: src/input.cpp:657 +#: src/input.cpp:656 msgctxt "key name" msgid "MOUSE_LEFT_PRESSED" msgstr "" -#: src/input.cpp:659 +#: src/input.cpp:658 msgctxt "key name" msgid "MOUSE_LEFT" msgstr "" -#: src/input.cpp:661 +#: src/input.cpp:660 msgctxt "key name" msgid "MOUSE_RIGHT_PRESSED" msgstr "" -#: src/input.cpp:663 +#: src/input.cpp:662 msgctxt "key name" msgid "MOUSE_RIGHT" msgstr "" -#: src/input.cpp:665 +#: src/input.cpp:664 msgctxt "key name" msgid "SCROLL_UP" msgstr "" -#: src/input.cpp:667 +#: src/input.cpp:666 msgctxt "key name" msgid "SCROLL_DOWN" msgstr "" -#: src/input.cpp:669 +#: src/input.cpp:668 msgctxt "key name" msgid "MOUSE_MOVE" msgstr "" -#: src/input.cpp:735 +#: src/input.cpp:734 #, c-format msgctxt "function key name" msgid "F%d" msgstr "" -#: src/input.cpp:741 +#: src/input.cpp:740 #, c-format msgctxt "control key name" msgid "CTRL+%c" msgstr "" -#: src/input.cpp:763 +#: src/input.cpp:762 #, c-format msgid "unknown key %ld" msgstr "" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound globally!" msgstr "" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound locally!" msgstr "" -#: src/input.cpp:1098 +#: src/input.cpp:1097 msgctxt "keybinding" msgid "None applicable" msgstr "" -#: src/input.cpp:1101 src/input.cpp:1842 src/output.h:690 +#: src/input.cpp:1100 src/input.cpp:1841 src/output.h:692 #: src/requirements.cpp:534 src/requirements.cpp:556 msgid " or " msgstr "" -#: src/input.cpp:1101 src/output.h:690 +#: src/input.cpp:1100 src/output.h:692 msgid ", or " msgstr "" #. ~ keybinding description for anykey -#: src/input.cpp:1125 +#: src/input.cpp:1124 msgctxt "keybinding" msgid "any" msgstr "" #. ~ keybinding description for unbound or non-applicable keys -#: src/input.cpp:1151 +#: src/input.cpp:1150 msgctxt "keybinding" msgid "n/a" msgstr "" @@ -418744,7 +419535,7 @@ msgstr "" #. ~ %1$s: action description text before key, #. ~ %2$s: key description, #. ~ %3$s: action description text after key. -#: src/input.cpp:1167 +#: src/input.cpp:1166 #, c-format msgctxt "keybinding" msgid "%1$s(%2$s)%3$s" @@ -418752,25 +419543,25 @@ msgstr "" #. ~ %1$s: key description, #. ~ %2$s: action description. -#: src/input.cpp:1172 +#: src/input.cpp:1171 #, c-format msgctxt "keybinding" msgid "[%1$s] %2$s" msgstr "" -#: src/input.cpp:1427 +#: src/input.cpp:1426 msgid "Unbound keys" msgstr "" -#: src/input.cpp:1428 +#: src/input.cpp:1427 msgid "Keybinding active only on this screen" msgstr "" -#: src/input.cpp:1429 +#: src/input.cpp:1428 msgid "Keybinding active globally" msgstr "" -#: src/input.cpp:1431 +#: src/input.cpp:1430 #, c-format msgid "" "Press %c to remove keybinding\n" @@ -418778,58 +419569,58 @@ msgid "" "Press %c to add global keybinding\n" msgstr "" -#: src/input.cpp:1437 +#: src/input.cpp:1436 #, c-format msgid "Press %c to execute action\n" msgstr "" -#: src/input.cpp:1448 +#: src/input.cpp:1447 msgid "Keybindings" msgstr "" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Clear keys for %s?" msgstr "" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Reset to global bindings for %s?" msgstr "" -#: src/input.cpp:1618 +#: src/input.cpp:1617 msgid "" "There are already local keybindings defined for this action, please remove " "them first." msgstr "" -#: src/input.cpp:1622 +#: src/input.cpp:1621 #, c-format msgid "New key for %s" msgstr "" -#: src/input.cpp:1630 +#: src/input.cpp:1629 #, c-format msgid "This key is already used for %s." msgstr "" -#: src/input.cpp:1641 +#: src/input.cpp:1640 #, c-format msgid "" "This key conflicts with %s. Remove this key from the conflicting command(s)," " and continue?" msgstr "" -#: src/input.cpp:1672 +#: src/input.cpp:1671 #, c-format msgid "saving keybindings failed: %s" msgstr "" -#: src/input.cpp:1830 +#: src/input.cpp:1829 msgid "any key" msgstr "" -#: src/input.cpp:1833 +#: src/input.cpp:1832 msgid "mouse movement" msgstr "" @@ -418879,7 +419670,7 @@ msgstr "" msgid "There are no available choices" msgstr "" -#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1299 +#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter: " msgstr "" @@ -419045,12 +419836,12 @@ msgstr "" msgid "Material: %s" msgstr "" -#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:964 -#: src/item_pocket.cpp:1172 src/item_pocket.cpp:1183 +#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:965 +#: src/item_pocket.cpp:1188 src/item_pocket.cpp:1199 msgid "Volume: " msgstr "" -#: src/item.cpp:2097 src/item_pocket.cpp:1177 src/item_pocket.cpp:1186 +#: src/item.cpp:2097 src/item_pocket.cpp:1193 src/item_pocket.cpp:1202 msgid "Weight: " msgstr "" @@ -419325,7 +420116,7 @@ msgstr "" msgid "Compatible guns: " msgstr "" -#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:973 +#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:974 #, c-format msgid " round of %s" msgid_plural " rounds of %s" @@ -419738,12 +420529,12 @@ msgid "Bash: " msgstr "" #: src/item.cpp:3467 src/item.cpp:3472 src/item.cpp:3476 src/item.cpp:3650 -#: src/item.cpp:5036 src/item_pocket.cpp:1165 +#: src/item.cpp:5036 src/item_pocket.cpp:1181 msgid "Cut: " msgstr "" #: src/item.cpp:3485 src/item.cpp:3490 src/item.cpp:3494 src/item.cpp:3652 -#: src/item_pocket.cpp:1167 +#: src/item_pocket.cpp:1183 msgid "Ballistic: " msgstr "" @@ -420757,7 +421548,7 @@ msgstr "" msgid " (dirty)" msgstr "" -#: src/item.cpp:6430 src/veh_interact.cpp:1535 +#: src/item.cpp:6430 src/veh_interact.cpp:1533 msgid " (rotten)" msgstr "" @@ -420781,7 +421572,7 @@ msgstr "" msgid " (cold)" msgstr "" -#: src/item.cpp:6447 src/veh_interact.cpp:1533 +#: src/item.cpp:6447 src/veh_interact.cpp:1531 msgid " (frozen)" msgstr "" @@ -420875,7 +421666,7 @@ msgstr "" msgid " (plugged in)" msgstr "" -#: src/item.cpp:6527 src/ranged.cpp:3262 src/ranged.cpp:3285 +#: src/item.cpp:6527 src/ranged.cpp:3263 src/ranged.cpp:3286 msgid " (active)" msgstr "" @@ -420952,251 +421743,251 @@ msgstr "" msgid "right" msgstr "" -#: src/item.cpp:9184 +#: src/item.cpp:9185 msgid "++" msgstr "" -#: src/item.cpp:9186 +#: src/item.cpp:9187 msgid "||" msgstr "" -#: src/item.cpp:9188 +#: src/item.cpp:9189 msgid "|\\" msgstr "" -#: src/item.cpp:9190 +#: src/item.cpp:9191 msgid "|." msgstr "" -#: src/item.cpp:9192 +#: src/item.cpp:9193 msgid "\\." msgstr "" -#: src/item.cpp:9195 +#: src/item.cpp:9196 msgid "XX" msgstr "" -#: src/item.cpp:9197 +#: src/item.cpp:9198 msgid ".." msgstr "" -#: src/item.cpp:9211 +#: src/item.cpp:9212 msgctxt "damage adjective" msgid "accurized " msgstr "" -#: src/item.cpp:9213 +#: src/item.cpp:9214 msgctxt "damage adjective" msgid "reinforced " msgstr "" -#: src/item.cpp:9219 +#: src/item.cpp:9220 msgctxt "damage adjective" msgid "bruised " msgstr "" -#: src/item.cpp:9222 +#: src/item.cpp:9223 msgctxt "damage adjective" msgid "damaged " msgstr "" -#: src/item.cpp:9225 +#: src/item.cpp:9226 msgctxt "damage adjective" msgid "mangled " msgstr "" -#: src/item.cpp:9228 +#: src/item.cpp:9229 msgctxt "damage adjective" msgid "pulped " msgstr "" -#: src/item.cpp:9237 +#: src/item.cpp:9238 msgid "fully intact " msgstr "" -#: src/item.cpp:11165 +#: src/item.cpp:11170 msgid "isn't a weapon" msgstr "" -#: src/item.cpp:11168 +#: src/item.cpp:11173 msgid "is a gunmod and cannot be modded" msgstr "" -#: src/item.cpp:11171 +#: src/item.cpp:11176 #, c-format msgid "already has a %s" msgstr "" -#: src/item.cpp:11174 +#: src/item.cpp:11179 msgid "doesn't have a slot for this mod" msgstr "" -#: src/item.cpp:11177 +#: src/item.cpp:11182 #, c-format msgid "doesn't have enough room for another %s mod" msgstr "" -#: src/item.cpp:11182 +#: src/item.cpp:11187 #, c-format msgid "cannot have a %s" msgstr "" -#: src/item.cpp:11186 +#: src/item.cpp:11191 msgid "isn't big enough to use that mod" msgstr "" -#: src/item.cpp:11190 +#: src/item.cpp:11195 msgid "can only accept small mods on that slot" msgstr "" -#: src/item.cpp:11201 +#: src/item.cpp:11206 #, c-format msgid "%1$s cannot be used on item with no compatible ammo types" msgstr "" -#: src/item.cpp:11204 +#: src/item.cpp:11209 msgid "is already waterproof" msgstr "" -#: src/item.cpp:11207 +#: src/item.cpp:11212 msgid "is already eminently reliable" msgstr "" -#: src/item.cpp:11210 +#: src/item.cpp:11215 msgid "cannot have a brass catcher" msgstr "" -#: src/item.cpp:11215 +#: src/item.cpp:11220 msgid "must be unloaded before installing this mod" msgstr "" -#: src/item.cpp:11219 +#: src/item.cpp:11224 msgid "doesn't have a stock to attach this mod" msgstr "" -#: src/item.cpp:11224 +#: src/item.cpp:11229 #, c-format msgid "cannot be installed on a weapon with \"%s\"" msgstr "" -#: src/item.cpp:11829 +#: src/item.cpp:11834 #, c-format msgid "That %s must be on the ground or held to hold contents!" msgstr "" -#: src/item.cpp:11834 +#: src/item.cpp:11839 #, c-format msgid "That %1$s won't hold %2$s." msgstr "" -#: src/item.cpp:11839 +#: src/item.cpp:11844 #, c-format msgid "Your %1$s can't hold any more %2$s." msgstr "" -#: src/item.cpp:11857 +#: src/item.cpp:11862 #, c-format msgid "That %s doesn't have room to expand." msgstr "" -#: src/item.cpp:12411 +#: src/item.cpp:12416 #, c-format msgctxt "components count" msgid "%d x %s" msgstr "" -#: src/item.cpp:12934 +#: src/item.cpp:12926 msgid "A nearby robot has repaired itself and stands up!" msgstr "" -#: src/item.cpp:12936 +#: src/item.cpp:12928 msgid "A nearby corpse rises and moves towards you!" msgstr "" -#: src/item.cpp:12941 +#: src/item.cpp:12933 msgid "Oh dear god, a robot you're carrying has started moving!" msgstr "" -#: src/item.cpp:12944 +#: src/item.cpp:12936 msgid "Oh dear god, a corpse you're carrying has started moving!" msgstr "" -#: src/item.cpp:13004 +#: src/item.cpp:12996 #, c-format msgid "You take a puff of your %s." msgstr "" -#: src/item.cpp:13014 +#: src/item.cpp:13006 #, c-format msgid "Your shaking hand causes you to drop your %s." msgstr "" -#: src/item.cpp:13021 +#: src/item.cpp:13013 #, c-format msgid "You fall asleep and drop your %s." msgstr "" -#: src/item.cpp:13041 +#: src/item.cpp:13033 #, c-format msgid "You finish your %s." msgstr "" -#: src/item.cpp:13105 +#: src/item.cpp:13097 #, c-format msgid "Your %s is quenched by water." msgstr "" -#: src/item.cpp:13107 +#: src/item.cpp:13099 #, c-format msgid "Your %s is quenched by precipitation." msgstr "" -#: src/item.cpp:13110 +#: src/item.cpp:13102 #, c-format msgid "Your %s is blown out by the wind." msgstr "" -#: src/item.cpp:13167 src/item.cpp:13179 src/item.cpp:13194 src/iuse.cpp:8495 -#: src/iuse.cpp:8672 src/iuse.cpp:8865 +#: src/item.cpp:13159 src/item.cpp:13171 src/item.cpp:13186 src/iuse.cpp:8499 +#: src/iuse.cpp:8685 src/iuse.cpp:8884 msgid "You notice the cable has come loose!" msgstr "" -#: src/item.cpp:13206 +#: src/item.cpp:13198 msgid "The over-extended cable breaks loose!" msgstr "" -#: src/item.cpp:13226 +#: src/item.cpp:13218 msgid "You reel in the cable." msgstr "" -#: src/item.cpp:13274 +#: src/item.cpp:13266 #, c-format msgid "You need an UPS to run the %s!" msgstr "" -#: src/item.cpp:13281 +#: src/item.cpp:13273 #, c-format msgid "The %s ran out of energy!" msgstr "" -#: src/item.cpp:13316 +#: src/item.cpp:13308 #, c-format msgid "Your %s rusts due to blackpowder fouling." msgstr " %s 'n karabarut kirlenmesinden dolayı paslandı" -#: src/item.cpp:13364 +#: src/item.cpp:13356 #, c-format msgid "Your %s disappears!" msgstr "" -#: src/item.cpp:13719 +#: src/item.cpp:13711 msgctxt "item name" msgid "human blood" msgid_plural "human blood" msgstr[0] "" msgstr[1] "" -#: src/item.cpp:13721 +#: src/item.cpp:13713 #, c-format msgctxt "item name" msgid "%s blood" @@ -421205,7 +421996,7 @@ msgstr[0] "" msgstr[1] "" #. ~ %1$s: name of corpse with modifiers; %2$s: species name -#: src/item.cpp:13792 +#: src/item.cpp:13784 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of a %2$s" @@ -421213,7 +422004,7 @@ msgstr "" #. ~ %1$s: name of corpse with modifiers; %2$s: proper name; %3$s: species #. name -#: src/item.cpp:13796 +#: src/item.cpp:13788 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of %2$s, %3$s" @@ -421326,7 +422117,7 @@ msgstr "" msgid "Total capacity:" msgstr "" -#: src/item_contents.cpp:2278 src/item_pocket.cpp:966 +#: src/item_contents.cpp:2278 src/item_pocket.cpp:967 msgid " Weight: " msgstr "" @@ -421345,27 +422136,27 @@ msgid "" "[RETURN] Context menu\n" msgstr "" -#: src/item_factory.cpp:1622 +#: src/item_factory.cpp:1623 msgid "" "Can be activated to increase environmental protection. Will " "consume charges when active, but only when environmental hazards are " "present." msgstr "" -#: src/item_factory.cpp:3559 +#: src/item_factory.cpp:3561 #, c-format msgid "%s needs pocket definitions" msgstr "" -#: src/item_factory.cpp:4889 src/trait_group.cpp:89 +#: src/item_factory.cpp:4891 src/trait_group.cpp:89 msgid "Test which group?" msgstr "" -#: src/item_factory.cpp:4913 src/trait_group.cpp:113 +#: src/item_factory.cpp:4915 src/trait_group.cpp:113 msgid "Result of 100 spawns:" msgstr "" -#: src/item_factory.cpp:4916 src/trait_group.cpp:116 +#: src/item_factory.cpp:4918 src/trait_group.cpp:116 #, c-format msgid "%d x %s" msgstr "" @@ -421384,312 +422175,317 @@ msgstr "" msgid "inside %s" msgstr "" -#: src/item_pocket.cpp:850 +#: src/item_pocket.cpp:851 msgid "open" msgstr "" -#: src/item_pocket.cpp:940 +#: src/item_pocket.cpp:941 #, c-format msgid "Pocket %d:" msgstr "" -#: src/item_pocket.cpp:962 +#: src/item_pocket.cpp:963 msgid "Holds a single armored plate." msgstr "" -#: src/item_pocket.cpp:981 +#: src/item_pocket.cpp:982 msgid "Holds: " msgstr "" -#: src/item_pocket.cpp:991 src/item_pocket.cpp:996 +#: src/item_pocket.cpp:992 src/item_pocket.cpp:997 msgid "Item length: " msgstr "" -#: src/item_pocket.cpp:1001 +#: src/item_pocket.cpp:1002 msgid " to " msgstr "" -#: src/item_pocket.cpp:1007 +#: src/item_pocket.cpp:1008 msgid "Minimum item length: " msgstr "" -#: src/item_pocket.cpp:1015 +#: src/item_pocket.cpp:1016 msgid "Minimum item volume: " msgstr "" -#: src/item_pocket.cpp:1022 +#: src/item_pocket.cpp:1023 msgid "Maximum item volume: " msgstr "" -#: src/item_pocket.cpp:1027 +#: src/item_pocket.cpp:1028 msgid "Base moves to remove item: " msgstr "" -#: src/item_pocket.cpp:1030 +#: src/item_pocket.cpp:1042 +#, c-format +msgid "Allowed materials: %s" +msgstr "" + +#: src/item_pocket.cpp:1046 msgid "This pocket is rigid." msgstr "" -#: src/item_pocket.cpp:1035 +#: src/item_pocket.cpp:1051 msgid "" "This is a holster, it only holds one item at a " "time." msgstr "" -#: src/item_pocket.cpp:1040 +#: src/item_pocket.cpp:1056 #, c-format msgid "Causes %d additional encumbrance while in use." msgstr "" -#: src/item_pocket.cpp:1046 +#: src/item_pocket.cpp:1062 msgid "Items may fall out if grabbed." msgstr "" -#: src/item_pocket.cpp:1051 +#: src/item_pocket.cpp:1067 msgid "Items will make noise when you move." msgstr "" -#: src/item_pocket.cpp:1056 +#: src/item_pocket.cpp:1072 msgid "This pocket can contain a liquid." msgstr "" -#: src/item_pocket.cpp:1060 +#: src/item_pocket.cpp:1076 msgid "This pocket can contain a gas." msgstr "" -#: src/item_pocket.cpp:1064 +#: src/item_pocket.cpp:1080 msgid "This pocket will spill if placed into another item or worn." msgstr "" -#: src/item_pocket.cpp:1068 +#: src/item_pocket.cpp:1084 msgid "This pocket protects its contents from fire." msgstr "" -#: src/item_pocket.cpp:1073 +#: src/item_pocket.cpp:1089 #, c-format msgid "" "Contained items spoil at %.0f%% their original rate." msgstr "" -#: src/item_pocket.cpp:1076 +#: src/item_pocket.cpp:1092 msgid "Contained items won't spoil." msgstr "" -#: src/item_pocket.cpp:1081 +#: src/item_pocket.cpp:1097 #, c-format msgid "" "Items in this pocket weigh %.0f%% their original weight." msgstr "" -#: src/item_pocket.cpp:1087 +#: src/item_pocket.cpp:1103 #, c-format msgid "" "This pocket expands at %.0f%% of the rate of volume of " "items inside." msgstr "" -#: src/item_pocket.cpp:1093 +#: src/item_pocket.cpp:1109 msgid "Restrictions:" msgstr "" -#: src/item_pocket.cpp:1102 +#: src/item_pocket.cpp:1118 #, c-format msgid "* or %s" msgstr "" -#: src/item_pocket.cpp:1117 +#: src/item_pocket.cpp:1133 #, c-format msgid "%s pocket %d" msgstr "" -#: src/item_pocket.cpp:1121 +#: src/item_pocket.cpp:1137 #, c-format msgid "Pocket %d: %s" msgstr "" -#: src/item_pocket.cpp:1124 +#: src/item_pocket.cpp:1140 #, c-format msgid "Pocket %d" msgstr "" -#: src/item_pocket.cpp:1129 +#: src/item_pocket.cpp:1145 msgid "This pocket is empty." msgstr "" -#: src/item_pocket.cpp:1133 +#: src/item_pocket.cpp:1149 msgid "This pocket is sealed." msgstr "" #. ~ (M)elee coverage -#: src/item_pocket.cpp:1149 +#: src/item_pocket.cpp:1165 msgid "(M):" msgstr "" #. ~ (R)anged coverage -#: src/item_pocket.cpp:1153 +#: src/item_pocket.cpp:1169 msgid "(R):" msgstr "" #. ~ (V)itals coverage -#: src/item_pocket.cpp:1157 +#: src/item_pocket.cpp:1173 msgid "(V):" msgstr "" -#: src/item_pocket.cpp:1163 +#: src/item_pocket.cpp:1179 msgid "Protection: Bash: " msgstr "" -#: src/item_pocket.cpp:1174 src/item_pocket.cpp:1179 +#: src/item_pocket.cpp:1190 src/item_pocket.cpp:1195 msgid " of " msgstr "" -#: src/item_pocket.cpp:1195 +#: src/item_pocket.cpp:1211 msgid "Contents of this pocket:" msgstr "" -#: src/item_pocket.cpp:1222 +#: src/item_pocket.cpp:1238 msgid "cannot unwield item" msgstr "" -#: src/item_pocket.cpp:1236 +#: src/item_pocket.cpp:1252 msgid "only books can go into ebook pocket" msgstr "" -#: src/item_pocket.cpp:1245 +#: src/item_pocket.cpp:1261 msgid "only mods can go into mod pocket" msgstr "" -#: src/item_pocket.cpp:1253 +#: src/item_pocket.cpp:1271 msgid "holster does not accept this item type or form factor" msgstr "" -#: src/item_pocket.cpp:1261 +#: src/item_pocket.cpp:1279 msgid "item is not an ammo" msgstr "" -#: src/item_pocket.cpp:1268 +#: src/item_pocket.cpp:1286 msgid "item is not the correct ammo type" msgstr "" -#: src/item_pocket.cpp:1277 +#: src/item_pocket.cpp:1295 msgid "can't contain liquid" msgstr "" -#: src/item_pocket.cpp:1283 +#: src/item_pocket.cpp:1301 msgid "can't contain gas" msgstr "" -#: src/item_pocket.cpp:1295 src/item_pocket.cpp:1417 +#: src/item_pocket.cpp:1313 src/item_pocket.cpp:1435 msgid "item too big" msgstr "" -#: src/item_pocket.cpp:1299 +#: src/item_pocket.cpp:1317 msgid "item is too long" msgstr "" -#: src/item_pocket.cpp:1304 +#: src/item_pocket.cpp:1322 msgid "item is too short" msgstr "" -#: src/item_pocket.cpp:1309 +#: src/item_pocket.cpp:1327 msgid "item is too small" msgstr "" -#: src/item_pocket.cpp:1338 +#: src/item_pocket.cpp:1356 msgid "can't mix different ammo" msgstr "" -#: src/item_pocket.cpp:1348 +#: src/item_pocket.cpp:1366 msgid "ablative pocket already contains a plate" msgstr "" -#: src/item_pocket.cpp:1357 +#: src/item_pocket.cpp:1375 msgid "holster already contains an item" msgstr "" -#: src/item_pocket.cpp:1364 +#: src/item_pocket.cpp:1382 msgid "can't mix liquid with contained item" msgstr "" -#: src/item_pocket.cpp:1369 +#: src/item_pocket.cpp:1387 msgid "can't put non liquid into pocket with liquid" msgstr "" -#: src/item_pocket.cpp:1376 +#: src/item_pocket.cpp:1394 msgid "" "can't mix frozen liquid with contained item in the watertight container" msgstr "" -#: src/item_pocket.cpp:1382 +#: src/item_pocket.cpp:1400 msgid "" "can't mix item with contained frozen liquid in the watertight container" msgstr "" -#: src/item_pocket.cpp:1389 +#: src/item_pocket.cpp:1407 msgid "can't mix gas with contained item" msgstr "" -#: src/item_pocket.cpp:1393 +#: src/item_pocket.cpp:1411 msgid "can't put non gas into pocket with gas" msgstr "" -#: src/item_pocket.cpp:1401 +#: src/item_pocket.cpp:1419 msgid "tried to put too many charges of ammo in item" msgstr "" -#: src/item_pocket.cpp:1409 +#: src/item_pocket.cpp:1427 msgid "item is too heavy" msgstr "" -#: src/item_pocket.cpp:1413 +#: src/item_pocket.cpp:1431 msgid "pocket is holding too much weight" msgstr "" -#: src/item_pocket.cpp:1421 +#: src/item_pocket.cpp:1439 msgid "not enough space" msgstr "" -#: src/item_pocket.cpp:1590 +#: src/item_pocket.cpp:1608 #, c-format msgid "Your %s falls to the ground." msgstr "" -#: src/item_pocket.cpp:1752 +#: src/item_pocket.cpp:1770 #, c-format msgid "Liquid leaked out from the %s and dripped onto the ground!" msgstr "" -#: src/item_pocket.cpp:2333 +#: src/item_pocket.cpp:2351 msgid "" "Items won't be inserted into this pocket unless you manually " "insert them." msgstr "" -#: src/item_pocket.cpp:2337 +#: src/item_pocket.cpp:2355 msgid "" "Items in this pocket won't be unloaded unless you manually drop " "them." msgstr "" -#: src/item_pocket.cpp:2339 +#: src/item_pocket.cpp:2357 msgid "Priority:" msgstr "" -#: src/item_pocket.cpp:2340 +#: src/item_pocket.cpp:2358 #, c-format msgid "Item Whitelist: %s" msgstr "" -#: src/item_pocket.cpp:2345 +#: src/item_pocket.cpp:2363 #, c-format msgid "Item Blacklist: %s" msgstr "" -#: src/item_pocket.cpp:2350 +#: src/item_pocket.cpp:2368 #, c-format msgid "Category Whitelist: %s" msgstr "" -#: src/item_pocket.cpp:2352 +#: src/item_pocket.cpp:2370 #, c-format msgid "Category Blacklist: %s" msgstr "" @@ -421698,390 +422494,390 @@ msgstr "" msgid "click." msgstr "" -#: src/iuse.cpp:463 +#: src/iuse.cpp:464 #, c-format msgid "You remove the radio modification from your %s." msgstr "" -#: src/iuse.cpp:482 +#: src/iuse.cpp:483 #, c-format msgid "You're already smoking a %s!" msgstr "" -#: src/iuse.cpp:486 +#: src/iuse.cpp:487 msgid "You don't have anything to light it with!" msgstr "" -#: src/iuse.cpp:493 +#: src/iuse.cpp:494 msgid "Are you sure you want to drink… this?" msgstr "" -#: src/iuse.cpp:510 src/iuse.cpp:1032 src/iuse.cpp:1040 src/iuse.cpp:9514 -#: src/iuse.cpp:9525 +#: src/iuse.cpp:511 src/iuse.cpp:1033 src/iuse.cpp:1041 src/iuse.cpp:9532 +#: src/iuse.cpp:9543 #, c-format msgid "You take some %s." msgstr "" -#: src/iuse.cpp:597 +#: src/iuse.cpp:598 #, c-format msgid "" "Please let the devs know you should be able to smoke a %s, but the smoking " "code does not know how." msgstr "" -#: src/iuse.cpp:605 +#: src/iuse.cpp:606 #, c-format msgid "You light a %s." msgstr "" -#: src/iuse.cpp:616 +#: src/iuse.cpp:617 msgid "Ugh, too much smoke… you feel nasty." msgstr "" -#: src/iuse.cpp:625 +#: src/iuse.cpp:626 msgid "You take a puff from your electronic cigarette." msgstr "" -#: src/iuse.cpp:629 +#: src/iuse.cpp:630 msgid "You inhale some vapor from your advanced electronic cigarette." msgstr "" -#: src/iuse.cpp:634 +#: src/iuse.cpp:635 msgid "You don't have any nicotine liquid!" msgstr "" -#: src/iuse.cpp:644 +#: src/iuse.cpp:645 msgid "Ugh, too much nicotine… you feel nasty." msgstr "" -#: src/iuse.cpp:652 +#: src/iuse.cpp:653 msgid "You take some antibiotics." msgstr "" -#: src/iuse.cpp:653 +#: src/iuse.cpp:654 msgid " takes some antibiotics." msgstr "" -#: src/iuse.cpp:664 +#: src/iuse.cpp:665 msgid "" "Maybe this is just the placebo effect, but you feel a little better as the " "dose settles in." msgstr "" -#: src/iuse.cpp:678 +#: src/iuse.cpp:679 #, c-format msgid "You're out of %s." msgstr "" -#: src/iuse.cpp:681 +#: src/iuse.cpp:682 #, c-format msgid "You use your %s." msgstr "" -#: src/iuse.cpp:685 +#: src/iuse.cpp:686 msgid "You wash the slime from your eyes." msgstr "" -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid " uses some fungicide." msgstr "" -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid "You use your fungicide." msgstr "" -#: src/iuse.cpp:710 src/iuse.cpp:757 +#: src/iuse.cpp:711 src/iuse.cpp:758 msgid "You feel a burning sensation slowly radiating throughout your skin." msgstr "" -#: src/iuse.cpp:716 src/iuse.cpp:761 +#: src/iuse.cpp:717 src/iuse.cpp:762 msgid "Your skin grows warm for a moment." msgstr "" -#: src/iuse.cpp:773 +#: src/iuse.cpp:774 msgid "You take some antiparasitic medication." msgstr "" -#: src/iuse.cpp:776 +#: src/iuse.cpp:777 msgid "The itching sensation under your skin fades away." msgstr "" -#: src/iuse.cpp:782 +#: src/iuse.cpp:783 msgid "Your bowels clench as something inside them dies." msgstr "" -#: src/iuse.cpp:784 +#: src/iuse.cpp:785 msgid "Your bowels spasm painfully as something inside them dies." msgstr "" -#: src/iuse.cpp:790 +#: src/iuse.cpp:791 msgid "Your skin prickles and your veins itch for a few moments." msgstr "" -#: src/iuse.cpp:794 +#: src/iuse.cpp:795 msgid "Your veins relax in a soothing wave through your body." msgstr "" -#: src/iuse.cpp:799 +#: src/iuse.cpp:800 msgid "The pressure inside your head feels better already." msgstr "" -#: src/iuse.cpp:802 +#: src/iuse.cpp:803 msgid "Your head pounds like a sore tooth as something inside of it dies." msgstr "" -#: src/iuse.cpp:809 +#: src/iuse.cpp:810 msgid "The stiffness in your joints goes away." msgstr "" -#: src/iuse.cpp:811 +#: src/iuse.cpp:812 msgid "The pain in your joints goes away." msgstr "" -#: src/iuse.cpp:819 +#: src/iuse.cpp:820 msgid "You take some anticonvulsant medication." msgstr "" -#: src/iuse.cpp:833 +#: src/iuse.cpp:834 msgid "You stop shaking." msgstr "" -#: src/iuse.cpp:841 +#: src/iuse.cpp:842 msgid "" "You start scarfing down the delicious cake. It tastes a little funny, " "though…" msgstr "" -#: src/iuse.cpp:864 +#: src/iuse.cpp:865 msgid "You snort a bump of coke." msgstr "" -#: src/iuse.cpp:883 +#: src/iuse.cpp:884 msgid "You smoke your meth." msgstr "" -#: src/iuse.cpp:884 +#: src/iuse.cpp:885 msgid "The world seems to sharpen." msgstr "" -#: src/iuse.cpp:898 +#: src/iuse.cpp:899 msgid "You snort some crystal meth." msgstr "" -#: src/iuse.cpp:918 +#: src/iuse.cpp:919 msgid "You inject the vaccine." msgstr "" -#: src/iuse.cpp:923 +#: src/iuse.cpp:924 msgid "You no longer need to fear the flu, at least for some time." msgstr "" -#: src/iuse.cpp:927 +#: src/iuse.cpp:928 msgid "" "You notice the date on the packaging is pretty old. It may no longer be " "effective." msgstr "" -#: src/iuse.cpp:945 +#: src/iuse.cpp:946 msgid "Are you sure you want to eat this? It looks poisonous…" msgstr "" -#: src/iuse.cpp:969 +#: src/iuse.cpp:970 #, c-format msgid "This %s probably meant a lot to someone at one time." msgstr "" -#: src/iuse.cpp:990 +#: src/iuse.cpp:991 msgid "You feel completely exhausted." msgstr "" -#: src/iuse.cpp:994 +#: src/iuse.cpp:995 msgid "You feel a bit wobbly." msgstr "" -#: src/iuse.cpp:1008 +#: src/iuse.cpp:1009 msgid "You suddenly feel hollow inside." msgstr "" -#: src/iuse.cpp:1022 +#: src/iuse.cpp:1023 msgid "You eat the datura seed." msgstr "" -#: src/iuse.cpp:1047 +#: src/iuse.cpp:1048 msgid "You take a puff from your inhaler." msgstr "" -#: src/iuse.cpp:1048 +#: src/iuse.cpp:1049 msgid " takes a puff from their inhaler." msgstr "" -#: src/iuse.cpp:1063 +#: src/iuse.cpp:1064 #, c-format msgid "You breathe deeply from the %s." msgstr "" -#: src/iuse.cpp:1065 +#: src/iuse.cpp:1066 #, c-format msgid " breathes from the %s." msgstr "" -#: src/iuse.cpp:1085 +#: src/iuse.cpp:1086 msgid "This looks unhealthy, sure you want to drink it?" msgstr "" -#: src/iuse.cpp:1089 +#: src/iuse.cpp:1090 msgid "This looks unhealthy, sure you want to eat it?" msgstr "" -#: src/iuse.cpp:1096 +#: src/iuse.cpp:1097 msgid "Blech, that tastes gross!" msgstr "" -#: src/iuse.cpp:1107 +#: src/iuse.cpp:1108 msgid "Blech, that burns your throat!" msgstr "" -#: src/iuse.cpp:1113 +#: src/iuse.cpp:1114 msgid "Blech, you don't feel you can stomach much of that." msgstr "" -#: src/iuse.cpp:1123 +#: src/iuse.cpp:1124 msgid "This looks unclean; are you sure you want to drink it?" msgstr "" -#: src/iuse.cpp:1127 +#: src/iuse.cpp:1128 msgid "This looks unclean; are you sure you want to eat it?" msgstr "" -#: src/iuse.cpp:1141 +#: src/iuse.cpp:1142 msgid "The meal is revitalizing." msgstr "" -#: src/iuse.cpp:1143 +#: src/iuse.cpp:1144 msgid "Oddly enough, this doesn't taste so bad." msgstr "" -#: src/iuse.cpp:1161 +#: src/iuse.cpp:1162 #, c-format msgid "You chew your %s." msgstr "" -#: src/iuse.cpp:1176 +#: src/iuse.cpp:1177 msgid "You feel cleansed." msgstr "" -#: src/iuse.cpp:1186 +#: src/iuse.cpp:1187 msgid "You feel a slight itching inside, but it passes." msgstr "" -#: src/iuse.cpp:1205 +#: src/iuse.cpp:1206 msgid "You don't have any mutations to purify." msgstr "" -#: src/iuse.cpp:1209 +#: src/iuse.cpp:1210 msgid "Choose a mutation to purify: " msgstr "" -#: src/iuse.cpp:1217 +#: src/iuse.cpp:1218 msgid "" "You inject the purifier. The liquid thrashes inside the tube and goes down " "reluctantly." msgstr "" -#: src/iuse.cpp:1275 +#: src/iuse.cpp:1276 #, c-format msgid "" "As you eat the %s, you have a near-religious experience, feeling at one with" " your surroundings…" msgstr "" -#: src/iuse.cpp:1307 +#: src/iuse.cpp:1308 msgid "It tastes extremely strange!" msgstr "" -#: src/iuse.cpp:1315 src/iuse.cpp:1466 +#: src/iuse.cpp:1316 src/iuse.cpp:1467 msgid "You feel better all over." msgstr "" -#: src/iuse.cpp:1327 +#: src/iuse.cpp:1328 msgid "It is delicious, and very filling!" msgstr "" -#: src/iuse.cpp:1332 +#: src/iuse.cpp:1333 msgid "It is delicious, but you can't eat any more." msgstr "" -#: src/iuse.cpp:1335 +#: src/iuse.cpp:1336 msgid "You take one bite, and immediately vomit!" msgstr "" -#: src/iuse.cpp:1340 +#: src/iuse.cpp:1341 msgid "" "You feel a familiar warmth, but suddenly it surges into an excruciating burn" " as you convulse, vomiting, and black out…" msgstr "" -#: src/iuse.cpp:1343 +#: src/iuse.cpp:1344 msgctxt "memorial_male" msgid "Suffered Marloss Rejection." msgstr "" -#: src/iuse.cpp:1344 +#: src/iuse.cpp:1345 msgctxt "memorial_female" msgid "Suffered Marloss Rejection." msgstr "" -#: src/iuse.cpp:1360 +#: src/iuse.cpp:1361 msgid "" "You feel a familiar warmth, but suddenly it surges into painful burning as " "you convulse and collapse to the ground…" msgstr "" -#: src/iuse.cpp:1372 src/monattack.cpp:2116 +#: src/iuse.cpp:1373 src/monattack.cpp:2116 msgid "" "You wake up in a Marloss bush. Almost *cradled* in it, actually, as though " "it grew there for you." msgstr "" #. ~ Beginning to hear the Mycus while conscious: that's it speaking -#: src/iuse.cpp:1375 +#: src/iuse.cpp:1376 msgid "" "unity. together we have reached the door. we provide the final key. now " "to pass through…" msgstr "" -#: src/iuse.cpp:1377 +#: src/iuse.cpp:1378 msgid "You feel a strange warmth spreading throughout your body…" msgstr "" #. ~ "Nuh-uh" is a sound used for "nope", "no", etc. -#: src/iuse.cpp:1398 +#: src/iuse.cpp:1399 msgid "" "After what happened that last time? Nuh-uh. You're not eating that alien " "poison." msgstr "" -#: src/iuse.cpp:1403 +#: src/iuse.cpp:1404 msgid "we no longer require this scaffolding. we reserve it for other uses." msgstr "" -#: src/iuse.cpp:1424 src/iuse.cpp:5711 +#: src/iuse.cpp:1425 src/iuse.cpp:5712 #, c-format msgid "" "Are you sure you want to eat the %s? You could plant it in a mound of dirt." msgstr "" -#: src/iuse.cpp:1465 +#: src/iuse.cpp:1466 msgid "It tastes amazing, and you finish it quickly." msgstr "" -#: src/iuse.cpp:1471 +#: src/iuse.cpp:1472 msgid "" "As it settles in, you feel ecstasy radiating through every part of your " "body…" msgstr "" -#: src/iuse.cpp:1474 +#: src/iuse.cpp:1475 msgid "" "Your eyes roll back in your head. Everything dissolves into a blissful " "haze…" @@ -422092,2822 +422888,2830 @@ msgstr "" #. ~ It still understands the concept, but uninitelligent fungaloids and mind- #. bent symbiotes should not need it. #. ~ We are the Mycus. -#: src/iuse.cpp:1483 +#: src/iuse.cpp:1484 msgid "we welcome into us. we have endured long in this forbidding world." msgstr "" -#: src/iuse.cpp:1486 +#: src/iuse.cpp:1487 msgid "" "A sea of white caps, waving gently. A haze of spores wafting silently over " "a forest." msgstr "" -#: src/iuse.cpp:1488 +#: src/iuse.cpp:1489 msgid "the natives have a saying: \"e pluribus unum.\" out of many, one." msgstr "" -#: src/iuse.cpp:1491 +#: src/iuse.cpp:1492 msgid "" "The blazing pink redness of the berry. The juices spreading across our " "tongue, the warmth draping over us like a lover's embrace." msgstr "" -#: src/iuse.cpp:1493 +#: src/iuse.cpp:1494 msgid "" "we welcome the union of our lines in our local guide. we will prosper, and " "unite this world. even now, our fruits adapt to better serve local " "physiology." msgstr "" -#: src/iuse.cpp:1496 +#: src/iuse.cpp:1497 msgid "" "The sky-blue of the seed. The nutty, creamy flavors intermingling with the " "berry, a memory that will never leave us." msgstr "" -#: src/iuse.cpp:1498 +#: src/iuse.cpp:1499 msgid "" "as, in time, shall we adapt to better welcome those who have not received " "us." msgstr "" -#: src/iuse.cpp:1501 +#: src/iuse.cpp:1502 msgid "" "The amber-yellow of the sap. Feel it flowing through our veins, taking the " "place of the strange, thin red gruel called \"blood.\"" msgstr "" -#: src/iuse.cpp:1503 +#: src/iuse.cpp:1504 msgid "we are the Mycus." msgstr "" -#: src/iuse.cpp:1540 +#: src/iuse.cpp:1541 msgid "This tastes really weird! You're not sure it's good for you…" msgstr "" -#: src/iuse.cpp:1555 +#: src/iuse.cpp:1556 #, c-format msgid "You doubt someone would want to eat %1$s." msgstr "" -#: src/iuse.cpp:1559 +#: src/iuse.cpp:1560 #, c-format msgid "Put the %s where?" msgstr "" -#: src/iuse.cpp:1568 +#: src/iuse.cpp:1569 #, c-format msgid "Are you sure you want to feed a person %1$s?" msgstr "" -#: src/iuse.cpp:1570 +#: src/iuse.cpp:1571 #, c-format msgid "You put your %1$s into %2$s mouth!" msgstr "" -#: src/iuse.cpp:1574 +#: src/iuse.cpp:1575 msgid "" "Okay, but please, don't give me this again. I don't want to eat pet food in" " the Cataclysm all day." msgstr "" -#: src/iuse.cpp:1576 +#: src/iuse.cpp:1577 #, c-format msgid "%s knocks it from your hand!" msgstr "" -#: src/iuse.cpp:1590 +#: src/iuse.cpp:1591 #, c-format msgid "You try to feed the %1$s some %2$s, but it vanishes!" msgstr "" -#: src/iuse.cpp:1608 +#: src/iuse.cpp:1609 #, c-format msgid "The %s doesn't want that kind of food." msgstr "" -#: src/iuse.cpp:1614 +#: src/iuse.cpp:1615 msgid "You want to feed it the dog food, but it bites your fingers!" msgstr "" -#: src/iuse.cpp:1617 +#: src/iuse.cpp:1618 msgid "" "Apparently, it's more interested in your flesh than the dog food in your " "hand!" msgstr "" -#: src/iuse.cpp:1623 +#: src/iuse.cpp:1624 #, c-format msgid "You feed your %1$s to the %2$s." msgstr "" -#: src/iuse.cpp:1626 +#: src/iuse.cpp:1627 #, c-format msgid "The %1$s is your pet now!" msgstr "" -#: src/iuse.cpp:1636 +#: src/iuse.cpp:1637 msgid "There is nothing to be fed here." msgstr "" -#: src/iuse.cpp:1653 +#: src/iuse.cpp:1654 msgid "Modify what?" msgstr "" -#: src/iuse.cpp:1656 src/iuse.cpp:2464 src/iuse.cpp:4861 src/iuse.cpp:5545 -#: src/iuse.cpp:6323 src/iuse.cpp:6355 src/iuse.cpp:7475 src/iuse.cpp:7681 +#: src/iuse.cpp:1657 src/iuse.cpp:2465 src/iuse.cpp:4862 src/iuse.cpp:5546 +#: src/iuse.cpp:6324 src/iuse.cpp:6356 src/iuse.cpp:7479 src/iuse.cpp:7685 msgid "You don't have that item!" msgstr "" -#: src/iuse.cpp:1661 +#: src/iuse.cpp:1662 msgid "Which signal should activate the item?" msgstr "" -#: src/iuse.cpp:1662 src/iuse.cpp:1674 +#: src/iuse.cpp:1663 src/iuse.cpp:1675 msgid "\"Blue\"" msgstr "" -#: src/iuse.cpp:1662 src/iuse.cpp:1678 +#: src/iuse.cpp:1663 src/iuse.cpp:1679 msgid "\"Green\"" msgstr "" -#: src/iuse.cpp:1662 src/iuse.cpp:1670 +#: src/iuse.cpp:1663 src/iuse.cpp:1671 msgid "\"Red\"" msgstr "" -#: src/iuse.cpp:1685 +#: src/iuse.cpp:1686 msgid "This item has been modified this way already." msgstr "" -#: src/iuse.cpp:1692 +#: src/iuse.cpp:1693 #, c-format msgid "" "You modify your %1$s to listen for the %2$s activation signal on the radio." msgstr "" -#: src/iuse.cpp:1715 +#: src/iuse.cpp:1716 msgid "Remove mods from tool?" msgstr "" -#: src/iuse.cpp:1716 +#: src/iuse.cpp:1717 msgid "You don't have any modified tools." msgstr "" -#: src/iuse.cpp:1728 +#: src/iuse.cpp:1729 #, c-format msgid "You remove the %s from the tool." msgstr "" -#: src/iuse.cpp:1749 +#: src/iuse.cpp:1750 msgid "You doubt you will have much luck catching fish here." msgstr "" -#: src/iuse.cpp:1774 src/iuse.cpp:1815 +#: src/iuse.cpp:1775 src/iuse.cpp:1816 msgid "You can't fish there!" msgstr "" -#: src/iuse.cpp:1777 +#: src/iuse.cpp:1778 msgid "You cast your line and wait to hook something…" msgstr "" -#: src/iuse.cpp:1804 +#: src/iuse.cpp:1805 msgid "Fish aren't foolish enough to go in here without bait." msgstr "" -#: src/iuse.cpp:1808 +#: src/iuse.cpp:1809 msgid "Put fish trap where?" msgstr "" -#: src/iuse.cpp:1826 +#: src/iuse.cpp:1827 msgid "" "You place the fish trap; in three hours or so, you may catch some fish." msgstr "" -#: src/iuse.cpp:1923 src/iuse.cpp:5148 +#: src/iuse.cpp:1924 src/iuse.cpp:5149 msgid "Spray where?" msgstr "" -#: src/iuse.cpp:1946 +#: src/iuse.cpp:1947 #, c-format msgid "The %s is sprayed!" msgstr "" -#: src/iuse.cpp:1948 +#: src/iuse.cpp:1949 #, c-format msgid "The %s looks blinded." msgstr "" -#: src/iuse.cpp:1953 +#: src/iuse.cpp:1954 #, c-format msgid "The %s is frozen!" msgstr "" #. ~ Modular exoskeletons require pocket restrictions to insert modules. %s = #. pocket name. -#: src/iuse.cpp:2185 +#: src/iuse.cpp:2186 #, c-format msgid "%s doesn't define any restrictions for modules!" msgstr "" #. ~ Prompt the player to handle the module inside the modular exoskeleton -#: src/iuse.cpp:2196 +#: src/iuse.cpp:2197 msgid "What to do with the existing module?" msgstr "" -#: src/iuse.cpp:2197 +#: src/iuse.cpp:2198 #, c-format msgid "Unload everything from this %s" msgstr "" -#: src/iuse.cpp:2199 +#: src/iuse.cpp:2200 #, c-format msgid "Replace the %s" msgstr "" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Activate the %s" msgstr "" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Deactivate the %s" msgstr "" -#: src/iuse.cpp:2203 +#: src/iuse.cpp:2204 #, c-format msgid "Reload the %s" msgstr "" -#: src/iuse.cpp:2204 +#: src/iuse.cpp:2205 #, c-format msgid "Unload the %s" msgstr "" #. ~ The player has nothing that fits in the modular exoskeleton's pocket -#: src/iuse.cpp:2265 +#: src/iuse.cpp:2266 msgid "You don't have anything compatible with this module!" msgstr "" #. ~ Prompt the player to select an item to attach to the modular #. exoskeleton's pocket (%s) -#: src/iuse.cpp:2270 +#: src/iuse.cpp:2271 #, c-format msgid "Which module to attach to the %s?" msgstr "" -#: src/iuse.cpp:2309 +#: src/iuse.cpp:2310 #, c-format msgid "Your %s does not have any pockets to contain modules." msgstr "" -#: src/iuse.cpp:2320 +#: src/iuse.cpp:2321 msgid "The RM13 combat armor's fuel cells are dead." msgstr "" -#: src/iuse.cpp:2324 +#: src/iuse.cpp:2325 msgid "You activate your RM13 combat armor." msgstr "" -#: src/iuse.cpp:2325 +#: src/iuse.cpp:2326 msgid "Rivtech Model 13 RivOS v2.19: ONLINE." msgstr "" -#: src/iuse.cpp:2326 +#: src/iuse.cpp:2327 msgid "CBRN defense system: ONLINE." msgstr "" -#: src/iuse.cpp:2327 +#: src/iuse.cpp:2328 msgid "Acoustic dampening system: ONLINE." msgstr "" -#: src/iuse.cpp:2328 +#: src/iuse.cpp:2329 msgid "Thermal regulation system: ONLINE." msgstr "" -#: src/iuse.cpp:2329 +#: src/iuse.cpp:2330 msgid "Vision enhancement system: ONLINE." msgstr "" -#: src/iuse.cpp:2330 +#: src/iuse.cpp:2331 msgid "Electro-reactive armor system: ONLINE." msgstr "" -#: src/iuse.cpp:2331 +#: src/iuse.cpp:2332 msgid "All systems nominal." msgstr "" -#: src/iuse.cpp:2349 +#: src/iuse.cpp:2350 msgid "RivOS v2.19 shutdown sequence initiated." msgstr "" -#: src/iuse.cpp:2350 +#: src/iuse.cpp:2351 msgid "Shutting down." msgstr "" -#: src/iuse.cpp:2351 +#: src/iuse.cpp:2352 msgid "Your RM13 combat armor turns off." msgstr "" -#: src/iuse.cpp:2366 +#: src/iuse.cpp:2367 #, c-format msgid "You unpack your %s for use." msgstr "" -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "Choose CBM to pack" msgstr "" -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "You don't have any CBMs." msgstr "" -#: src/iuse.cpp:2383 +#: src/iuse.cpp:2384 msgid "This CBM is faulty. You should mend it first. Do you want to try?" msgstr "" -#: src/iuse.cpp:2391 +#: src/iuse.cpp:2392 msgid "You carefully prepare the CBM for sterilization." msgstr "" -#: src/iuse.cpp:2394 +#: src/iuse.cpp:2395 msgid "You fail to properly prepare the CBM." msgstr "" -#: src/iuse.cpp:2412 +#: src/iuse.cpp:2413 #, c-format msgid "You can't pack your %s until you take it off." msgstr "" -#: src/iuse.cpp:2424 +#: src/iuse.cpp:2425 #, c-format msgid "You pack your %s for storage." msgstr "" -#: src/iuse.cpp:2433 +#: src/iuse.cpp:2434 msgid "You need batteries to cauterize wounds." msgstr "" -#: src/iuse.cpp:2438 src/iuse_actor.cpp:1864 +#: src/iuse.cpp:2439 src/iuse_actor.cpp:1871 msgid "Cauterize yourself for fun?" msgstr "" -#: src/iuse.cpp:2442 +#: src/iuse.cpp:2443 msgid "You aren't bleeding or bitten; there is no need to cauterize yourself." msgstr "" -#: src/iuse.cpp:2445 +#: src/iuse.cpp:2446 msgid "Cauterize any open wounds?" msgstr "" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "Purify what?" msgstr "" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "You don't have water to purify." msgstr "" -#: src/iuse.cpp:2476 +#: src/iuse.cpp:2477 msgid "That volume of water is too large to purify." msgstr "" -#: src/iuse.cpp:2491 src/iuse.cpp:2680 src/iuse.cpp:2705 +#: src/iuse.cpp:2492 src/iuse.cpp:2681 src/iuse.cpp:2706 msgid "It's dead." msgstr "" -#: src/iuse.cpp:2493 +#: src/iuse.cpp:2494 msgid "You turn the radio on." msgstr "" -#: src/iuse.cpp:2515 +#: src/iuse.cpp:2516 msgid "You must have an active radio to check for signal direction." msgstr "" -#: src/iuse.cpp:2522 +#: src/iuse.cpp:2523 msgid "You can't find the direction if your radio isn't tuned." msgstr "" -#: src/iuse.cpp:2528 +#: src/iuse.cpp:2529 #, c-format msgid "The signal seems strongest to the %s." msgstr "" -#: src/iuse.cpp:2560 +#: src/iuse.cpp:2561 msgid "Radio: Kssssssssssssh." msgstr "" #. ~ radio noise -#: src/iuse.cpp:2576 +#: src/iuse.cpp:2577 msgid "ksssh" msgstr "" -#: src/iuse.cpp:2598 +#: src/iuse.cpp:2599 #, c-format msgid "radio: %s" msgstr "" -#: src/iuse.cpp:2612 +#: src/iuse.cpp:2613 msgid "Radio:" msgstr "" -#: src/iuse.cpp:2613 +#: src/iuse.cpp:2614 msgid "Scan" msgstr "" -#: src/iuse.cpp:2639 +#: src/iuse.cpp:2640 msgid "Select a station" msgstr "" -#: src/iuse.cpp:2646 +#: src/iuse.cpp:2647 msgctxt "radio station" msgid " (selected)" msgstr "" #. ~ Selected radio station, %d is a number in sequence (1,2,3...), #. ~ %s is ' (selected)' if this is the radio station playing, else nothing -#: src/iuse.cpp:2650 +#: src/iuse.cpp:2651 #, c-format msgid "Station %d%s" msgstr "" -#: src/iuse.cpp:2666 +#: src/iuse.cpp:2667 msgid "The radio dies." msgstr "" -#: src/iuse.cpp:2683 +#: src/iuse.cpp:2684 msgid "You turn the noise emitter on." msgstr "" #. ~ the sound of a noise emitter when turned on -#: src/iuse.cpp:2693 +#: src/iuse.cpp:2694 msgid "KXSHHHHRRCRKLKKK!" msgstr "" -#: src/iuse.cpp:2696 +#: src/iuse.cpp:2697 msgid "The infernal racket dies as the noise emitter turns off." msgstr "" -#: src/iuse.cpp:2708 +#: src/iuse.cpp:2709 msgid "You turn the EMF detector on." msgstr "" -#: src/iuse.cpp:2727 +#: src/iuse.cpp:2728 msgid "BEEEEE-CHHHHHHH-eeEEEEEEE-CHHHHHHHHHHHH" msgstr "" -#: src/iuse.cpp:2753 +#: src/iuse.cpp:2754 msgid "BEEEEEEP BEEEEEEP" msgstr "" -#: src/iuse.cpp:2756 +#: src/iuse.cpp:2757 msgid "BEEP BEEP" msgstr "" -#: src/iuse.cpp:2759 +#: src/iuse.cpp:2760 msgid "beep… beep" msgstr "" -#: src/iuse.cpp:2767 +#: src/iuse.cpp:2768 msgid "The noise of your EMF detector slows to a halt." msgstr "" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "Pry where?" msgstr "" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "There is nothing to pry nearby." msgstr "" -#: src/iuse.cpp:2838 +#: src/iuse.cpp:2839 msgid "You try to hit yourself with the hammer." msgstr "" -#: src/iuse.cpp:2839 +#: src/iuse.cpp:2840 msgid "But you can't touch this." msgstr "" -#: src/iuse.cpp:2841 +#: src/iuse.cpp:2842 msgid "" "You attempt to pry open your wallet, but alas. You are just too miserly." msgstr "" -#: src/iuse.cpp:2845 +#: src/iuse.cpp:2846 msgid "You can't pry that." msgstr "" -#: src/iuse.cpp:2867 +#: src/iuse.cpp:2868 #, c-format msgid "You can't get sufficient leverage to open that with your %1$s." msgstr "" -#: src/iuse.cpp:2888 +#: src/iuse.cpp:2889 msgid "Till soil where?" msgstr "" -#: src/iuse.cpp:2896 +#: src/iuse.cpp:2897 msgid "You think about jumping on a shovel, but then change your mind." msgstr "" -#: src/iuse.cpp:2903 +#: src/iuse.cpp:2904 msgid "You start churning up the earth here." msgstr "" -#: src/iuse.cpp:2908 +#: src/iuse.cpp:2909 msgid "You can't churn up this ground." msgstr "" -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "Clear rubble where?" msgstr "" -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "There is no rubble to clear nearby." msgstr "" -#: src/iuse.cpp:3004 +#: src/iuse.cpp:3005 msgid "There's no rubble to clear." msgstr "" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "Siphon from where?" msgstr "" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "There is nothing to siphon from nearby." msgstr "" -#: src/iuse.cpp:3105 +#: src/iuse.cpp:3106 msgid "With a snarl, the combat chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3106 src/iuse.cpp:3124 src/iuse.cpp:3151 +#: src/iuse.cpp:3107 src/iuse.cpp:3125 src/iuse.cpp:3152 msgid "You yank the cord, but nothing happens." msgstr "" -#: src/iuse.cpp:3114 +#: src/iuse.cpp:3115 msgid "With a snarl, the electric combat chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3115 src/iuse.cpp:3133 +#: src/iuse.cpp:3116 src/iuse.cpp:3134 msgid "You flip the switch, but nothing happens." msgstr "" -#: src/iuse.cpp:3123 +#: src/iuse.cpp:3124 msgid "With a roar, the chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3132 +#: src/iuse.cpp:3133 msgid "With a roar, the electric chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3141 +#: src/iuse.cpp:3142 msgid "The electric carver's serrated blades start buzzing!" msgstr "" -#: src/iuse.cpp:3142 +#: src/iuse.cpp:3143 msgid "You pull the trigger, but nothing happens." msgstr "" -#: src/iuse.cpp:3150 +#: src/iuse.cpp:3151 msgid "With a roar, the hedge trimmer leaps to life!" msgstr "" -#: src/iuse.cpp:3168 +#: src/iuse.cpp:3169 #, c-format msgid "Your %s gurgles in the water and stops." msgstr "" -#: src/iuse.cpp:3179 +#: src/iuse.cpp:3180 #, c-format msgid "Your %s goes quiet." msgstr "" -#: src/iuse.cpp:3188 +#: src/iuse.cpp:3189 msgid "combat chainsaw" msgstr "" -#: src/iuse.cpp:3190 +#: src/iuse.cpp:3191 msgid "Your combat chainsaw growls." msgstr "" -#: src/iuse.cpp:3195 +#: src/iuse.cpp:3196 msgid "electric combat chainsaw" msgstr "" -#: src/iuse.cpp:3197 +#: src/iuse.cpp:3198 msgid "Your electric combat chainsaw growls." msgstr "" -#: src/iuse.cpp:3202 +#: src/iuse.cpp:3203 msgid "chainsaw" msgstr "" -#: src/iuse.cpp:3204 +#: src/iuse.cpp:3205 msgid "Your chainsaw rumbles." msgstr "" -#: src/iuse.cpp:3209 +#: src/iuse.cpp:3210 msgid "electric chainsaw" msgstr "" -#: src/iuse.cpp:3211 +#: src/iuse.cpp:3212 msgid "Your electric chainsaw rumbles." msgstr "" -#: src/iuse.cpp:3216 +#: src/iuse.cpp:3217 msgid "electric carver" msgstr "" -#: src/iuse.cpp:3218 +#: src/iuse.cpp:3219 msgid "Your electric carver buzzes." msgstr "" -#: src/iuse.cpp:3223 +#: src/iuse.cpp:3224 msgid "hedge trimmer" msgstr "" -#: src/iuse.cpp:3225 +#: src/iuse.cpp:3226 msgid "Your hedge trimmer rumbles." msgstr "" -#: src/iuse.cpp:3230 +#: src/iuse.cpp:3231 msgid "circular saw" msgstr "" -#: src/iuse.cpp:3232 +#: src/iuse.cpp:3233 msgid "Your circular saw buzzes." msgstr "" -#: src/iuse.cpp:3269 +#: src/iuse.cpp:3270 msgid "Drill where?" msgstr "" -#: src/iuse.cpp:3281 +#: src/iuse.cpp:3282 msgid "You can't drill there." msgstr "" -#: src/iuse.cpp:3284 src/iuse.cpp:3400 +#: src/iuse.cpp:3285 src/iuse.cpp:3401 msgid "The material is too hard for you to even make a dent." msgstr "" -#: src/iuse.cpp:3289 src/iuse.cpp:3405 +#: src/iuse.cpp:3290 src/iuse.cpp:3406 msgid "There's a vehicle in the way!" msgstr "" -#: src/iuse.cpp:3313 +#: src/iuse.cpp:3314 #, c-format msgid "You start drilling into the %1$s with your %2$s." msgstr "" -#: src/iuse.cpp:3385 +#: src/iuse.cpp:3386 msgid "Mine where?" msgstr "" -#: src/iuse.cpp:3397 +#: src/iuse.cpp:3398 msgid "You can't mine there." msgstr "" -#: src/iuse.cpp:3430 +#: src/iuse.cpp:3431 #, c-format msgid "You strike the %1$s with your %2$s." msgstr "" -#: src/iuse.cpp:3444 +#: src/iuse.cpp:3445 msgid "buzzing" msgstr "" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "clicking" msgstr "" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "rapid clicking" msgstr "" -#: src/iuse.cpp:3446 +#: src/iuse.cpp:3447 msgid "geiger_high" msgstr "" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_low" msgstr "" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_medium" msgstr "" -#: src/iuse.cpp:3455 +#: src/iuse.cpp:3456 msgid "The geiger counter buzzes intensely." msgstr "" -#: src/iuse.cpp:3457 +#: src/iuse.cpp:3458 msgid "The geiger counter clicks wildly." msgstr "" -#: src/iuse.cpp:3459 +#: src/iuse.cpp:3460 msgid "The geiger counter clicks rapidly." msgstr "" -#: src/iuse.cpp:3461 +#: src/iuse.cpp:3462 msgid "The geiger counter clicks steadily." msgstr "" -#: src/iuse.cpp:3463 +#: src/iuse.cpp:3464 msgid "The geiger counter clicks slowly." msgstr "" -#: src/iuse.cpp:3465 +#: src/iuse.cpp:3466 msgid "The geiger counter clicks intermittently." msgstr "" -#: src/iuse.cpp:3467 +#: src/iuse.cpp:3468 msgid "The geiger counter clicks once." msgstr "" -#: src/iuse.cpp:3473 +#: src/iuse.cpp:3474 msgid "The geiger counter's SCANNING LED turns off." msgstr "" -#: src/iuse.cpp:3478 +#: src/iuse.cpp:3479 msgid "Geiger counter:" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan the ground" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan yourself or other person" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Turn continuous scan on" msgstr "Sürekli taramayı aç" -#: src/iuse.cpp:3488 +#: src/iuse.cpp:3489 msgid "Scan whom?" msgstr "" -#: src/iuse.cpp:3489 +#: src/iuse.cpp:3490 msgid "There is no one to scan nearby." msgstr "" -#: src/iuse.cpp:3495 +#: src/iuse.cpp:3496 #, c-format msgid "Your radiation level: %d mSv (%d mSv from items)" msgstr "" -#: src/iuse.cpp:3501 +#: src/iuse.cpp:3502 #, c-format msgid "%s's radiation level: %d mSv (%d mSv from items)" msgstr "" -#: src/iuse.cpp:3508 +#: src/iuse.cpp:3509 #, c-format msgid "The ground's radiation level: %d mSv/h" msgstr "" -#: src/iuse.cpp:3512 +#: src/iuse.cpp:3513 msgid "The geiger counter's scan LED turns on." msgstr "" -#: src/iuse.cpp:3559 +#: src/iuse.cpp:3560 #, c-format msgid "Black goo emerges from the canister and envelopes the %s!" msgstr "" -#: src/iuse.cpp:3566 +#: src/iuse.cpp:3567 msgid "Living black goo emerges from the canister!" msgstr "" -#: src/iuse.cpp:3581 +#: src/iuse.cpp:3582 msgid "A nearby splatter of goo forms into a goo pit." msgstr "" -#: src/iuse.cpp:3592 +#: src/iuse.cpp:3593 msgid "You pull the pin on the Granade." msgstr "" -#: src/iuse.cpp:3608 +#: src/iuse.cpp:3609 msgid "Merged!" msgstr "" -#: src/iuse.cpp:3624 +#: src/iuse.cpp:3625 msgid "BUGFIXES!" msgstr "" -#: src/iuse.cpp:3636 +#: src/iuse.cpp:3637 msgid "BUFFS!" msgstr "" -#: src/iuse.cpp:3678 +#: src/iuse.cpp:3679 msgid "NERFS!" msgstr "" -#: src/iuse.cpp:3718 +#: src/iuse.cpp:3719 msgid "REVERTS!" msgstr "" -#: src/iuse.cpp:3736 +#: src/iuse.cpp:3737 msgid "BEES!" msgstr "" -#: src/iuse.cpp:3753 +#: src/iuse.cpp:3754 msgid "Set the timer to how many seconds (0 to cancel)?" msgstr "" -#: src/iuse.cpp:3758 +#: src/iuse.cpp:3759 #, c-format msgid "You set the timer to %d second." msgid_plural "You set the timer to %d seconds." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:3787 +#: src/iuse.cpp:3788 msgid "Tick!" msgstr "" -#: src/iuse.cpp:3789 +#: src/iuse.cpp:3790 msgid "You've already released the handle, try throwing it instead." msgstr "" -#: src/iuse.cpp:3809 src/iuse.cpp:3828 +#: src/iuse.cpp:3810 src/iuse.cpp:3829 msgid "Fire… Good…" msgstr "" -#: src/iuse.cpp:3838 +#: src/iuse.cpp:3839 msgid "Your lit Molotov goes out." msgstr "" -#: src/iuse.cpp:3853 src/iuse.cpp:3894 src/iuse_actor.cpp:203 +#: src/iuse.cpp:3854 src/iuse.cpp:3895 src/iuse_actor.cpp:204 msgid "You need a source of fire!" msgstr "" -#: src/iuse.cpp:3856 +#: src/iuse.cpp:3857 msgid "You light the pack of firecrackers." msgstr "" -#: src/iuse.cpp:3897 +#: src/iuse.cpp:3898 msgid "You light the firecracker." msgstr "" -#: src/iuse.cpp:3924 +#: src/iuse.cpp:3925 msgid "Set the timer to ___ turns (0 to cancel)?" msgstr "" -#: src/iuse.cpp:3929 +#: src/iuse.cpp:3930 #, c-format msgid "You set the timer to %s." msgstr "" -#: src/iuse.cpp:3960 +#: src/iuse.cpp:3961 msgid "Shock where?" msgstr "" -#: src/iuse.cpp:3968 +#: src/iuse.cpp:3969 msgid "Umm. No." msgstr "" -#: src/iuse.cpp:3974 +#: src/iuse.cpp:3975 msgid "There's nothing to zap there!" msgstr "" -#: src/iuse.cpp:3981 +#: src/iuse.cpp:3982 #, c-format msgid "Do you really want to shock %s?" msgstr "" -#: src/iuse.cpp:3995 +#: src/iuse.cpp:3996 #, c-format msgid "You attempt to shock %s, but miss." msgstr "" -#: src/iuse.cpp:3996 +#: src/iuse.cpp:3997 #, c-format msgid " attempts to shock %s, but misses." msgstr "" -#: src/iuse.cpp:3999 +#: src/iuse.cpp:4000 #, c-format msgid "You attempt to shock %s, but are blocked by armor." msgstr "" -#: src/iuse.cpp:4000 +#: src/iuse.cpp:4001 #, c-format msgid " attempts to shock %s, but is blocked by armor." msgstr "" -#: src/iuse.cpp:4016 +#: src/iuse.cpp:4017 #, c-format msgid "You shock %s!" msgstr "" -#: src/iuse.cpp:4017 +#: src/iuse.cpp:4018 #, c-format msgid " shocks %s!" msgstr "" -#: src/iuse.cpp:4037 +#: src/iuse.cpp:4038 msgid "Insufficient power" msgstr "" -#: src/iuse.cpp:4045 src/iuse.cpp:4076 +#: src/iuse.cpp:4046 src/iuse.cpp:4077 msgid "tactical tonfa" msgstr "" -#: src/iuse.cpp:4046 +#: src/iuse.cpp:4047 msgid "Turn on light" msgstr "" -#: src/iuse.cpp:4046 src/iuse.cpp:4077 +#: src/iuse.cpp:4047 src/iuse.cpp:4078 msgid "Zap something" msgstr "" -#: src/iuse.cpp:4055 +#: src/iuse.cpp:4056 msgid "The batteries are dead." msgstr "" -#: src/iuse.cpp:4058 +#: src/iuse.cpp:4059 msgid "You turn the light on." msgstr "" -#: src/iuse.cpp:4073 +#: src/iuse.cpp:4074 msgid "Your tactical tonfa is out of power." msgstr "" -#: src/iuse.cpp:4077 +#: src/iuse.cpp:4078 msgid "Turn off light" msgstr "" -#: src/iuse.cpp:4085 +#: src/iuse.cpp:4086 msgid "You turn off the light." msgstr "" -#: src/iuse.cpp:4098 +#: src/iuse.cpp:4099 msgid "The device's batteries are dead." msgstr "" -#: src/iuse.cpp:4102 +#: src/iuse.cpp:4103 msgid "You are already listening to music!" msgstr "" -#: src/iuse.cpp:4104 +#: src/iuse.cpp:4105 msgid "You put in the earbuds and start listening to music." msgstr "" -#: src/iuse.cpp:4122 src/iuse.cpp:4146 +#: src/iuse.cpp:4123 src/iuse.cpp:4147 msgid "a sweet guitar solo!" msgstr "" -#: src/iuse.cpp:4123 +#: src/iuse.cpp:4124 msgid "a funky bassline." msgstr "" -#: src/iuse.cpp:4124 +#: src/iuse.cpp:4125 msgid "some amazing vocals." msgstr "" -#: src/iuse.cpp:4125 +#: src/iuse.cpp:4126 msgid "some pumping bass." msgstr "" -#: src/iuse.cpp:4126 +#: src/iuse.cpp:4127 msgid "dramatic classical music." msgstr "" -#: src/iuse.cpp:4131 +#: src/iuse.cpp:4132 msgid "some bass-heavy post-glam speed polka." msgstr "" -#: src/iuse.cpp:4164 +#: src/iuse.cpp:4165 #, c-format msgid "You listen to %s" msgstr "" -#: src/iuse.cpp:4192 +#: src/iuse.cpp:4193 msgid "The mp3 player turns off." msgstr "" -#: src/iuse.cpp:4195 src/iuse.cpp:4198 src/iuse.cpp:4201 +#: src/iuse.cpp:4196 src/iuse.cpp:4199 src/iuse.cpp:4202 msgid "The phone turns off." msgstr "" #. ~ %1$d: roll number, %2$d: side number of a die, %3$s: die item name -#: src/iuse.cpp:4227 +#: src/iuse.cpp:4228 #, c-format msgctxt "dice" msgid "You roll a %1$d on your %2$d sided %3$s" msgstr "" -#: src/iuse.cpp:4243 +#: src/iuse.cpp:4244 #, c-format msgid "You take a deep breath from your %s." msgstr "" -#: src/iuse.cpp:4246 +#: src/iuse.cpp:4247 #, c-format msgid "Air in your %s runs out." msgstr "" -#: src/iuse.cpp:4259 +#: src/iuse.cpp:4260 #, c-format msgid "Your %s is empty." msgstr "" -#: src/iuse.cpp:4261 +#: src/iuse.cpp:4262 msgid "You turn off the regulator and close the air valve." msgstr "" -#: src/iuse.cpp:4267 +#: src/iuse.cpp:4268 msgid "You should wear it first." msgstr "" -#: src/iuse.cpp:4269 +#: src/iuse.cpp:4270 msgid "You turn on the regulator and open the air valve." msgstr "" -#: src/iuse.cpp:4283 +#: src/iuse.cpp:4284 msgid "" "You have no cable charging system to plug it into, so you leave it alone." msgstr "" -#: src/iuse.cpp:4286 +#: src/iuse.cpp:4287 msgid "Activate your cable charging system to take advantage of it." msgstr "" -#: src/iuse.cpp:4290 +#: src/iuse.cpp:4291 #, c-format msgid "You need to wear the %1$s before you can unfold it." msgstr "" -#: src/iuse.cpp:4296 +#: src/iuse.cpp:4297 #, c-format msgid "You can't use the %1$s with another of its kind." msgstr "" -#: src/iuse.cpp:4301 +#: src/iuse.cpp:4302 msgid "" "You unfold the solar array from the pack. You still need to connect it with" " a cable." msgstr "" -#: src/iuse.cpp:4310 +#: src/iuse.cpp:4311 msgid "You fold your portable solar array into the pack." msgstr "" -#: src/iuse.cpp:4312 +#: src/iuse.cpp:4313 msgid "You unplug your portable solar array, and fold it into the pack." msgstr "" -#: src/iuse.cpp:4341 +#: src/iuse.cpp:4342 #, c-format msgid "Your %s requires new filters!" msgstr "" -#: src/iuse.cpp:4342 +#: src/iuse.cpp:4343 msgid " needs new gas mask filters!" msgstr "" -#: src/iuse.cpp:4348 +#: src/iuse.cpp:4349 #, c-format msgid "Your %s doesn't have a filter." msgstr "" -#: src/iuse.cpp:4350 +#: src/iuse.cpp:4351 #, c-format msgid "You prepare your %s." msgstr "" -#: src/iuse.cpp:4400 +#: src/iuse.cpp:4401 msgid "What do you want to play?" msgstr "" -#: src/iuse.cpp:4401 +#: src/iuse.cpp:4402 msgid "robotfindskitten" msgstr "" -#: src/iuse.cpp:4402 src/iuse_software_snake.cpp:31 +#: src/iuse.cpp:4403 src/iuse_software_snake.cpp:31 msgid "S N A K E" msgstr "" -#: src/iuse.cpp:4403 src/iuse_software_sokoban.cpp:249 +#: src/iuse.cpp:4404 src/iuse_software_sokoban.cpp:249 msgid "Sokoban" msgstr "" -#: src/iuse.cpp:4405 src/iuse_software_lightson.cpp:177 +#: src/iuse.cpp:4406 src/iuse_software_lightson.cpp:177 msgid "Lights on!" msgstr "" -#: src/iuse.cpp:4407 +#: src/iuse.cpp:4408 msgid "Play anything for a while" msgstr "" -#: src/iuse.cpp:4409 +#: src/iuse.cpp:4410 msgid "Play something with friends" msgstr "" -#: src/iuse.cpp:4410 +#: src/iuse.cpp:4411 msgid "Play something alone" msgstr "" -#: src/iuse.cpp:4463 +#: src/iuse.cpp:4464 #, c-format msgid "You and your %1$u friends play on your %2$s for a while." msgstr "" -#: src/iuse.cpp:4466 +#: src/iuse.cpp:4467 #, c-format msgid "You and your friend play on your %s for a while." msgstr "" -#: src/iuse.cpp:4477 +#: src/iuse.cpp:4478 #, c-format msgid "You play on your %s for a while." msgstr "" -#: src/iuse.cpp:4514 src/iuse.cpp:9088 +#: src/iuse.cpp:4515 src/iuse.cpp:9106 msgid "You don't know what you're looking at." msgstr "" -#: src/iuse.cpp:4520 +#: src/iuse.cpp:4521 #, c-format msgid "You check your health metrics on your %s." msgstr "" -#: src/iuse.cpp:4525 +#: src/iuse.cpp:4526 #, c-format msgid "Your heart rate is %i bpm." msgstr "" -#: src/iuse.cpp:4529 +#: src/iuse.cpp:4530 msgid "WARNING! Slow down! Your pulse is getting too high, champion!" msgstr "" -#: src/iuse.cpp:4535 +#: src/iuse.cpp:4536 msgid "You haven't really been active today. Try going for a walk!" msgstr "" -#: src/iuse.cpp:4537 +#: src/iuse.cpp:4538 msgid "Good start! Keep it up and move more." msgstr "" -#: src/iuse.cpp:4539 +#: src/iuse.cpp:4540 msgid "Doing good! Don't stop, push the limit!" msgstr "" -#: src/iuse.cpp:4541 +#: src/iuse.cpp:4542 msgid "Great job! Take a break and don't forget about hydration!" msgstr "" -#: src/iuse.cpp:4543 +#: src/iuse.cpp:4544 msgid "You are too active! Avoid overexertion for your safety and health." msgstr "" -#: src/iuse.cpp:4547 src/iuse.cpp:9097 +#: src/iuse.cpp:4548 src/iuse.cpp:9115 #, c-format msgid "You consumed %d kcal today and %d kcal yesterday." msgstr "" -#: src/iuse.cpp:4552 +#: src/iuse.cpp:4553 #, c-format msgid "You burned %d kcal today and %d kcal yesterday." msgstr "" -#: src/iuse.cpp:4569 +#: src/iuse.cpp:4570 msgid "It's not waterproof enough to work underwater." msgstr "" -#: src/iuse.cpp:4582 +#: src/iuse.cpp:4583 #, c-format msgid "You start cranking the %s to charge its %s." msgstr "" -#: src/iuse.cpp:4587 +#: src/iuse.cpp:4588 #, c-format msgid "You could use the %s to charge its %s, but it's already charged." msgstr "" -#: src/iuse.cpp:4591 +#: src/iuse.cpp:4592 msgid "You need a rechargeable battery cell to charge." msgstr "" -#: src/iuse.cpp:4604 +#: src/iuse.cpp:4605 msgid "You can't do… that while mounted." msgstr "" -#: src/iuse.cpp:4611 +#: src/iuse.cpp:4612 msgid "It might be waterproof, but your lungs aren't." msgstr "" -#: src/iuse.cpp:4619 +#: src/iuse.cpp:4620 msgid "*Your* batteries are dead." msgstr "" -#: src/iuse.cpp:4624 +#: src/iuse.cpp:4625 #, c-format msgid "You fire up your %s and start getting the tension out." msgstr "" -#: src/iuse.cpp:4627 +#: src/iuse.cpp:4628 #, c-format msgid "You whip out your %s and start getting the tension out." msgstr "" -#: src/iuse.cpp:4652 +#: src/iuse.cpp:4653 msgid "Air swirls all over…" msgstr "" -#: src/iuse.cpp:4660 +#: src/iuse.cpp:4661 msgid "Air swirls around you for a moment." msgstr "" -#: src/iuse.cpp:4673 +#: src/iuse.cpp:4674 msgid "You blow your dog whistle." msgstr "" -#: src/iuse.cpp:4711 +#: src/iuse.cpp:4712 #, c-format msgid "Your %s looks ready to attack." msgstr "" -#: src/iuse.cpp:4716 +#: src/iuse.cpp:4717 #, c-format msgid "Your %s goes docile." msgstr "" -#: src/iuse.cpp:4731 +#: src/iuse.cpp:4732 msgid "You hear a low-pitched echoing howl." msgstr "" -#: src/iuse.cpp:4747 +#: src/iuse.cpp:4748 #, c-format msgid "That %s is full!" msgstr "" -#: src/iuse.cpp:4757 +#: src/iuse.cpp:4758 #, c-format msgid "Draw blood from %s?" msgstr "" -#: src/iuse.cpp:4759 +#: src/iuse.cpp:4760 #, c-format msgid "You drew blood from the %s…" msgstr "" -#: src/iuse.cpp:4776 +#: src/iuse.cpp:4777 msgid "Draw your own blood?" msgstr "" -#: src/iuse.cpp:4777 +#: src/iuse.cpp:4778 msgid "You drew your own blood…" msgstr "" -#: src/iuse.cpp:4798 +#: src/iuse.cpp:4799 #, c-format msgid "…but acidic blood melts the %s, destroying it!" msgstr "" -#: src/iuse.cpp:4803 +#: src/iuse.cpp:4804 #, c-format msgid "…but acidic blood damages the %s!" msgstr "" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "Chop down which tree?" msgstr "" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "There is no tree to chop down nearby." msgstr "" -#: src/iuse.cpp:4908 +#: src/iuse.cpp:4909 msgid "You're not stern enough to shave yourself with THIS." msgstr "" -#: src/iuse.cpp:4910 +#: src/iuse.cpp:4911 msgid "You can't chop down that." msgstr "" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "Chop which tree trunk?" msgstr "" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "There is no tree trunk to chop nearby." msgstr "" -#: src/iuse.cpp:4953 +#: src/iuse.cpp:4954 msgid "You can't chop that." msgstr "" -#: src/iuse.cpp:4979 +#: src/iuse.cpp:4980 msgid "You need welding goggles to do that." msgstr "" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "Cut up metal where?" msgstr "" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "There is no metal to cut up nearby." msgstr "" -#: src/iuse.cpp:5004 +#: src/iuse.cpp:5005 msgid "Yuck. Acetylene gas smells weird." msgstr "" -#: src/iuse.cpp:5006 src/iuse.cpp:5051 src/iuse.cpp:5093 +#: src/iuse.cpp:5007 src/iuse.cpp:5052 src/iuse.cpp:5094 msgid "You can't cut that." msgstr "" -#: src/iuse.cpp:5049 +#: src/iuse.cpp:5050 msgid "You're not even chained to a boiler." msgstr "" -#: src/iuse.cpp:5091 +#: src/iuse.cpp:5092 msgid "" "You neatly sever all of the veins and arteries in your body. Oh, wait; " "never mind." msgstr "" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "Mop where?" msgstr "" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "There is nothing to mop nearby." msgstr "" -#: src/iuse.cpp:5124 +#: src/iuse.cpp:5125 msgid "You mop yourself up." msgstr "" -#: src/iuse.cpp:5125 +#: src/iuse.cpp:5126 msgid "The universe implodes and reforms around you." msgstr "" -#: src/iuse.cpp:5127 +#: src/iuse.cpp:5128 msgid "There's nothing to mop there." msgstr "" -#: src/iuse.cpp:5132 +#: src/iuse.cpp:5133 msgid "You move the mop around, unsure whether it's doing any good." msgstr "" -#: src/iuse.cpp:5138 +#: src/iuse.cpp:5139 msgid "You mop up the spill." msgstr "" -#: src/iuse.cpp:5152 +#: src/iuse.cpp:5153 msgid "Spray what?" msgstr "" -#: src/iuse.cpp:5161 +#: src/iuse.cpp:5162 msgid "(To delete, clear the text and confirm)" msgstr "" -#: src/iuse.cpp:5176 +#: src/iuse.cpp:5177 msgid "You blur the inscription on the grave." msgstr "" -#: src/iuse.cpp:5178 +#: src/iuse.cpp:5179 msgid "You manage to get rid of the message on the surface." msgstr "" -#: src/iuse.cpp:5186 +#: src/iuse.cpp:5187 msgid "You carve an inscription on the grave." msgstr "" -#: src/iuse.cpp:5188 +#: src/iuse.cpp:5189 msgid "You write a message on the surface." msgstr "" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "Heat up what?" msgstr "" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "You don't have any appropriate food to heat up." msgstr "" -#: src/iuse.cpp:5225 +#: src/iuse.cpp:5226 msgid "You start heating up the food." msgstr "" -#: src/iuse.cpp:5245 +#: src/iuse.cpp:5246 msgid "There is no fire around; use your integrated toolset instead?" msgstr "" -#: src/iuse.cpp:5252 +#: src/iuse.cpp:5253 #, c-format msgid "You need to be next to a fire to heat something up with the %s." msgstr "" -#: src/iuse.cpp:5274 +#: src/iuse.cpp:5275 msgid "Using hotplate:" msgstr "" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Cauterize wound" msgstr "" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Heat food" msgstr "" -#: src/iuse.cpp:5323 +#: src/iuse.cpp:5324 #, c-format msgid "That %s is too filthy to clean anything!" msgstr "" -#: src/iuse.cpp:5326 +#: src/iuse.cpp:5327 #, c-format msgid "That %s is too wet to soak up any more liquid!" msgstr "" -#: src/iuse.cpp:5333 +#: src/iuse.cpp:5334 #, c-format msgid "You use the %s to clean yourself off, saturating it with slime!" msgstr "" -#: src/iuse.cpp:5345 +#: src/iuse.cpp:5346 #, c-format msgid "You use the %s to dry off, saturating it with water!" msgstr "" -#: src/iuse.cpp:5357 +#: src/iuse.cpp:5358 #, c-format msgid "You are already dry; the %s does nothing." msgstr "" -#: src/iuse.cpp:5389 +#: src/iuse.cpp:5390 msgid "You inject yourself with adrenaline." msgstr "" -#: src/iuse.cpp:5390 +#: src/iuse.cpp:5391 msgid " injects themselves with adrenaline." msgstr "" -#: src/iuse.cpp:5395 +#: src/iuse.cpp:5396 msgid "Your heart spasms!" msgstr "" -#: src/iuse.cpp:5408 +#: src/iuse.cpp:5409 msgid "The jet injector is empty." msgstr "" -#: src/iuse.cpp:5411 +#: src/iuse.cpp:5412 msgid "You inject yourself with the jet injector." msgstr "" -#: src/iuse.cpp:5421 +#: src/iuse.cpp:5422 msgid "Your heart is beating alarmingly fast!" msgstr "" -#: src/iuse.cpp:5431 +#: src/iuse.cpp:5432 msgid "" "You must wear the stimulant delivery system before you can activate it." msgstr "" -#: src/iuse.cpp:5436 +#: src/iuse.cpp:5437 msgid "The stimulant delivery system is empty." msgstr "" -#: src/iuse.cpp:5439 +#: src/iuse.cpp:5440 msgid "You inject yourself with the stimulants." msgstr "" -#: src/iuse.cpp:5454 +#: src/iuse.cpp:5455 msgid "You must wear the radiation biomonitor before you can activate it." msgstr "" -#: src/iuse.cpp:5457 +#: src/iuse.cpp:5458 msgid "The radiation biomonitor needs batteries to function." msgstr "" -#: src/iuse.cpp:5460 +#: src/iuse.cpp:5461 msgid "You activate your radiation biomonitor." msgstr "" -#: src/iuse.cpp:5462 +#: src/iuse.cpp:5463 msgid "You are currently irradiated." msgstr "" -#: src/iuse.cpp:5464 +#: src/iuse.cpp:5465 #, c-format msgid "Your radiation level: %d mSv." msgstr "" -#: src/iuse.cpp:5465 +#: src/iuse.cpp:5466 #, c-format msgid "It says here that my radiation level is %d mSv." msgstr "" -#: src/iuse.cpp:5469 +#: src/iuse.cpp:5470 msgid "You aren't currently irradiated." msgstr "" -#: src/iuse.cpp:5470 +#: src/iuse.cpp:5471 msgid "It says I'm not irradiated." msgstr "" -#: src/iuse.cpp:5472 +#: src/iuse.cpp:5473 msgid "Have a nice day!" msgstr "" -#: src/iuse.cpp:5486 +#: src/iuse.cpp:5487 msgid "Replace your current lenses?" msgstr "" -#: src/iuse.cpp:5488 +#: src/iuse.cpp:5489 #, c-format msgid "You replace your current %s." msgstr "" -#: src/iuse.cpp:5493 +#: src/iuse.cpp:5494 #, c-format msgid "You don't do anything with your %s." msgstr "" -#: src/iuse.cpp:5499 +#: src/iuse.cpp:5500 #, c-format msgid "You put the %s in your eyes." msgstr "" -#: src/iuse.cpp:5503 +#: src/iuse.cpp:5504 msgid "Your vision is fine already." msgstr "" -#: src/iuse.cpp:5514 +#: src/iuse.cpp:5515 msgid "You press a button on the doll to make it talk." msgstr "" -#: src/iuse.cpp:5538 +#: src/iuse.cpp:5539 msgid "You need a mechanics skill of 2 to use this repair kit." msgstr "" -#: src/iuse.cpp:5543 +#: src/iuse.cpp:5544 msgid "Select the firearm to repair:" msgstr "" -#: src/iuse.cpp:5555 src/iuse.cpp:9320 src/iuse.cpp:9341 src/iuse.cpp:9362 -#: src/iuse_actor.cpp:2652 +#: src/iuse.cpp:5556 src/iuse.cpp:9338 src/iuse.cpp:9359 src/iuse.cpp:9380 +#: src/iuse_actor.cpp:2659 msgid "You can't see to do that!" msgstr "" -#: src/iuse.cpp:5560 +#: src/iuse.cpp:5561 #, c-format msgid "You can't improve your %s any more, considering the degradation." msgstr "" -#: src/iuse.cpp:5561 +#: src/iuse.cpp:5562 #, c-format msgid "You can't improve your %s any more this way." msgstr "" -#: src/iuse.cpp:5568 +#: src/iuse.cpp:5569 #, c-format msgid "Your %s is in its best condition, considering the degradation." msgstr "" -#: src/iuse.cpp:5569 +#: src/iuse.cpp:5570 #, c-format msgid "Your %s is already in peak condition." msgstr "" -#: src/iuse.cpp:5572 +#: src/iuse.cpp:5573 msgid "With a higher mechanics skill, you might be able to improve it." msgstr "" -#: src/iuse.cpp:5583 +#: src/iuse.cpp:5584 #, c-format msgid "You accurize your %s." msgstr "" -#: src/iuse.cpp:5594 src/iuse_actor.cpp:3139 +#: src/iuse.cpp:5595 src/iuse_actor.cpp:3146 #, c-format msgid "You repair your %s completely! ( %s-> %s)" msgstr "" -#: src/iuse.cpp:5595 src/iuse_actor.cpp:3136 +#: src/iuse.cpp:5596 src/iuse_actor.cpp:3143 #, c-format msgid "You repair your %s! ( %s-> %s)" msgstr "" -#: src/iuse.cpp:5629 +#: src/iuse.cpp:5630 msgid "Attach modification?" msgstr "" -#: src/iuse.cpp:5669 +#: src/iuse.cpp:5670 msgid "Select tool to modify:" msgstr "" -#: src/iuse.cpp:5670 +#: src/iuse.cpp:5671 msgid "You don't have compatible tools." msgstr "" -#: src/iuse.cpp:5679 +#: src/iuse.cpp:5680 msgid "You cancel unloading the tool." msgstr "" -#: src/iuse.cpp:5691 +#: src/iuse.cpp:5692 msgid "Clank! Clank!" msgstr "" -#: src/iuse.cpp:5703 +#: src/iuse.cpp:5704 msgid "Ring! Ring!" msgstr "" -#: src/iuse.cpp:5738 src/iuse.cpp:6117 +#: src/iuse.cpp:5739 src/iuse.cpp:6118 msgid "You can't read a computer screen." msgstr "" -#: src/iuse.cpp:5749 +#: src/iuse.cpp:5750 msgid "Welcome to hackPRO!" msgstr "" -#: src/iuse.cpp:5750 +#: src/iuse.cpp:5751 msgid "Prepare IFF protocol override" msgstr "" -#: src/iuse.cpp:5751 +#: src/iuse.cpp:5752 msgid "Set friendly robots to passive mode" msgstr "" -#: src/iuse.cpp:5752 +#: src/iuse.cpp:5753 msgid "Set friendly robots to combat mode" msgstr "" -#: src/iuse.cpp:5757 +#: src/iuse.cpp:5758 msgid "Choose an endpoint to hack." msgstr "" -#: src/iuse.cpp:5778 +#: src/iuse.cpp:5779 msgid "No enemy robots in range." msgstr "" -#: src/iuse.cpp:5790 +#: src/iuse.cpp:5791 #, c-format msgid "You start reprogramming the %s into an ally." msgstr "" -#: src/iuse.cpp:5807 +#: src/iuse.cpp:5808 #, c-format msgid "A following %s goes into passive mode." msgstr "" -#: src/iuse.cpp:5814 src/iuse.cpp:5831 +#: src/iuse.cpp:5815 src/iuse.cpp:5832 msgid "You aren't commanding any robots." msgstr "" -#: src/iuse.cpp:5824 +#: src/iuse.cpp:5825 #, c-format msgid "A following %s goes into combat mode." msgstr "" -#: src/iuse.cpp:5918 +#: src/iuse.cpp:5919 #, c-format msgid "You download %d new photo into the internal memory." msgid_plural "You download %d new photos into the internal memory." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:5931 +#: src/iuse.cpp:5932 #, c-format msgid "You download %d new song into the internal memory." msgid_plural "You download %d new songs into the internal memory." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:5988 src/iuse.cpp:5995 +#: src/iuse.cpp:5989 src/iuse.cpp:5996 #, c-format msgid "You download a recipe for %s into the tablet's memory." msgstr "" -#: src/iuse.cpp:5998 +#: src/iuse.cpp:5999 #, c-format msgid "The recipe for %s is already stored in the tablet's memory." msgstr "" -#: src/iuse.cpp:6013 +#: src/iuse.cpp:6014 msgid "You have downloaded your photos." msgstr "" -#: src/iuse.cpp:6023 +#: src/iuse.cpp:6024 msgid "You have updated your monster collection." msgstr "" -#: src/iuse.cpp:6070 src/iuse.cpp:6340 +#: src/iuse.cpp:6071 src/iuse.cpp:6341 msgid "This memory card does not contain any new data." msgstr "" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "bad" msgstr "kötü" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "exceptional" msgstr "" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "fine" msgstr "" -#: src/iuse.cpp:6132 src/iuse.cpp:9930 +#: src/iuse.cpp:6133 src/iuse.cpp:9948 msgid "Choose menu option:" msgstr "" -#: src/iuse.cpp:6136 +#: src/iuse.cpp:6137 #, c-format msgid "Unsorted photos [%d]" msgstr "" -#: src/iuse.cpp:6138 +#: src/iuse.cpp:6139 msgid "No photos on device" msgstr "" -#: src/iuse.cpp:6144 +#: src/iuse.cpp:6145 msgid "Turn music off" msgstr "" -#: src/iuse.cpp:6146 +#: src/iuse.cpp:6147 #, c-format msgid "Turn music on [%d]" msgstr "" -#: src/iuse.cpp:6149 +#: src/iuse.cpp:6150 msgid "No music on device" msgstr "" -#: src/iuse.cpp:6153 +#: src/iuse.cpp:6154 msgid "List stored recipes" msgstr "" -#: src/iuse.cpp:6157 +#: src/iuse.cpp:6158 msgid "Your photos" msgstr "" -#: src/iuse.cpp:6161 src/iuse.cpp:7243 +#: src/iuse.cpp:6162 src/iuse.cpp:7247 msgid "Your collection of monsters" msgstr "" -#: src/iuse.cpp:6163 +#: src/iuse.cpp:6164 msgid "Collection of monsters is empty" msgstr "" -#: src/iuse.cpp:6166 +#: src/iuse.cpp:6167 msgid "Download data from memory card" msgstr "" -#: src/iuse.cpp:6170 +#: src/iuse.cpp:6171 msgid "Decrypt memory card" msgstr "" -#: src/iuse.cpp:6172 +#: src/iuse.cpp:6173 msgid "Decrypt memory card (low skill)" msgstr "" -#: src/iuse.cpp:6193 +#: src/iuse.cpp:6194 msgid "Wasted time. These pictures do not provoke your senses." msgstr "" -#: src/iuse.cpp:6224 +#: src/iuse.cpp:6225 #, c-format msgid "You turned off the music on your %s." msgstr "" -#: src/iuse.cpp:6227 +#: src/iuse.cpp:6228 #, c-format msgid "You turned on the music on your %s." msgstr "" -#: src/iuse.cpp:6238 src/iuse.cpp:9942 +#: src/iuse.cpp:6239 src/iuse.cpp:9960 msgid "List recipes:" msgstr "" -#: src/iuse.cpp:6272 src/iuse.cpp:7412 +#: src/iuse.cpp:6273 src/iuse.cpp:7416 msgid "Your collection of monsters:" msgstr "" -#: src/iuse.cpp:6313 +#: src/iuse.cpp:6314 msgid "Insert memory card:" msgstr "" -#: src/iuse.cpp:6329 src/iuse.cpp:6361 src/iuse.cpp:7481 +#: src/iuse.cpp:6330 src/iuse.cpp:6362 src/iuse.cpp:7485 msgid "This is not a compatible memory card." msgstr "" -#: src/iuse.cpp:6336 +#: src/iuse.cpp:6337 msgid "This memory card is encrypted." msgstr "" -#: src/iuse.cpp:6368 +#: src/iuse.cpp:6369 msgid "This memory card is not encrypted." msgstr "" -#: src/iuse.cpp:6382 +#: src/iuse.cpp:6383 #, c-format msgid "You successfully decrypted content on %s!" msgstr "" -#: src/iuse.cpp:6387 +#: src/iuse.cpp:6388 #, c-format msgid "You failed to decrypt the %s." msgstr "" -#: src/iuse.cpp:6390 +#: src/iuse.cpp:6391 msgid "You tripped the firmware protection, and the card deleted its data!" msgstr "" -#: src/iuse.cpp:6429 +#: src/iuse.cpp:6430 msgid " on " msgstr "" -#: src/iuse.cpp:6435 src/iuse.cpp:6439 +#: src/iuse.cpp:6436 src/iuse.cpp:6440 #, c-format msgid " in %s" msgstr "" -#: src/iuse.cpp:6436 +#: src/iuse.cpp:6437 #, c-format msgid " covered in %s" msgstr "" -#: src/iuse.cpp:6437 +#: src/iuse.cpp:6438 #, c-format msgid " on %s" msgstr "" -#: src/iuse.cpp:6438 +#: src/iuse.cpp:6439 #, c-format msgid " under %s" msgstr "" -#: src/iuse.cpp:6496 +#: src/iuse.cpp:6497 #, c-format msgid " with graffiti \"%s\"" msgstr "" -#: src/iuse.cpp:6532 +#: src/iuse.cpp:6533 #, c-format msgid " with message \"%s\"" msgstr "" -#: src/iuse.cpp:6538 +#: src/iuse.cpp:6539 #, c-format msgid " with %s on it" msgstr "" -#: src/iuse.cpp:6560 +#: src/iuse.cpp:6561 msgctxt "" "Article 'a', replace it with empty string if it is not used in language" msgid "a " msgstr "" -#: src/iuse.cpp:6584 +#: src/iuse.cpp:6585 msgid " is on fire. " msgstr "" -#: src/iuse.cpp:6585 +#: src/iuse.cpp:6586 msgid " is bleeding. " msgstr "" -#: src/iuse.cpp:6586 +#: src/iuse.cpp:6587 msgid " looks happy. " msgstr "" -#: src/iuse.cpp:6587 +#: src/iuse.cpp:6588 msgid "downed" msgstr "" -#: src/iuse.cpp:6588 +#: src/iuse.cpp:6589 msgid "stuck" msgstr "" -#: src/iuse.cpp:6589 +#: src/iuse.cpp:6590 msgid " is stunned. " msgstr "" -#: src/iuse.cpp:6590 +#: src/iuse.cpp:6591 msgid " is dazed. " msgstr "" -#: src/iuse.cpp:6592 +#: src/iuse.cpp:6593 msgid " is stuck in beartrap. " msgstr "" -#: src/iuse.cpp:6594 +#: src/iuse.cpp:6595 msgid " have tiny red dot on body. " msgstr "" -#: src/iuse.cpp:6595 +#: src/iuse.cpp:6596 msgid " is covered in bile. " msgstr "" -#: src/iuse.cpp:6596 +#: src/iuse.cpp:6597 msgid " is covered in glowing goo. " msgstr "" -#: src/iuse.cpp:6597 +#: src/iuse.cpp:6598 msgid " is covered in thick goo. " msgstr "" -#: src/iuse.cpp:6598 +#: src/iuse.cpp:6599 msgid " is covered in acid. " msgstr "" -#: src/iuse.cpp:6599 +#: src/iuse.cpp:6600 msgid " is coated in sap. " msgstr "" -#: src/iuse.cpp:6600 +#: src/iuse.cpp:6601 msgid " is covered in webs. " msgstr "" -#: src/iuse.cpp:6601 +#: src/iuse.cpp:6602 msgid " is covered in spores. " msgstr "" -#: src/iuse.cpp:6602 +#: src/iuse.cpp:6603 msgid " lies under collapsed debris. " msgstr "" -#: src/iuse.cpp:6602 src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6603 src/iuse.cpp:6605 src/iuse.cpp:6606 msgid "lies" msgstr "" -#: src/iuse.cpp:6603 +#: src/iuse.cpp:6604 msgid " looks very tired. " msgstr "" -#: src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6605 src/iuse.cpp:6606 msgid " is sleeping. " msgstr "" -#: src/iuse.cpp:6606 +#: src/iuse.cpp:6607 msgid " is lit. " msgstr "" -#: src/iuse.cpp:6607 +#: src/iuse.cpp:6608 msgid " is saddled. " msgstr "" -#: src/iuse.cpp:6609 +#: src/iuse.cpp:6610 msgid " is being harnessed by a vehicle. " msgstr "" -#: src/iuse.cpp:6610 +#: src/iuse.cpp:6611 msgid " is wearing armor. " msgstr "" -#: src/iuse.cpp:6612 +#: src/iuse.cpp:6613 msgid " have bag attached. " msgstr "" -#: src/iuse.cpp:6613 +#: src/iuse.cpp:6614 msgid " is tied. " msgstr "" -#: src/iuse.cpp:6614 +#: src/iuse.cpp:6615 msgid "balancing" msgstr "" -#: src/iuse.cpp:6632 +#: src/iuse.cpp:6633 msgctxt "Someone" msgid " looks sad. " msgstr "" -#: src/iuse.cpp:6634 +#: src/iuse.cpp:6635 msgctxt "Someone" msgid " looks depressed. " msgstr "" -#: src/iuse.cpp:6640 +#: src/iuse.cpp:6641 msgctxt "Someone" msgid " is writhing in pain. " msgstr "" -#: src/iuse.cpp:6643 +#: src/iuse.cpp:6644 msgid "rides" msgstr "" -#: src/iuse.cpp:6645 +#: src/iuse.cpp:6646 #, c-format msgid " is riding %s. " msgstr "" -#: src/iuse.cpp:6649 +#: src/iuse.cpp:6650 msgid "A bionic LED is glowing softly. " msgstr "" #. ~ %1$s: vehicle part name, %2$s: vehicle name -#: src/iuse.cpp:6737 +#: src/iuse.cpp:6738 #, c-format msgctxt "vehicle part" msgid "%1$s from %2$s" msgstr "" #. ~ %1$s: terrain description, %2$s: item name -#: src/iuse.cpp:6755 +#: src/iuse.cpp:6756 #, c-format msgctxt "terrain and item" msgid "%1$s with a %2$s" msgstr "" -#: src/iuse.cpp:6798 +#: src/iuse.cpp:6799 #, c-format msgctxt "someone stands/sits *on* something" msgid " on a %s." msgstr "" -#: src/iuse.cpp:6811 +#: src/iuse.cpp:6812 #, c-format msgid "Nearby is %s." msgid_plural "Nearby are %s." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:6883 +#: src/iuse.cpp:6884 msgid "sits" msgstr "" -#: src/iuse.cpp:6885 src/iuse.cpp:6897 +#: src/iuse.cpp:6886 src/iuse.cpp:6898 msgid "stands" msgstr "" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "He" msgstr "" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "She" msgstr "" -#: src/iuse.cpp:6900 +#: src/iuse.cpp:6901 msgctxt "Pronoun" msgid "It" msgstr "" -#: src/iuse.cpp:6933 +#: src/iuse.cpp:6934 msgid "This is a photo of " msgstr "" -#: src/iuse.cpp:6983 +#: src/iuse.cpp:6984 #, c-format msgid "It lies on the %s." msgstr "" -#: src/iuse.cpp:7017 +#: src/iuse.cpp:7018 #, c-format msgid "There is something lying on the ground: %s." msgid_plural "There are some things lying on the ground: %s." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:7024 +#: src/iuse.cpp:7025 #, c-format msgid "Something is visible in the background: %s." msgid_plural "Some objects are visible in the background: %s." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:7031 +#: src/iuse.cpp:7032 #, c-format msgid "There is %s parked in the background." msgid_plural "There are %s parked in the background." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:7038 +#: src/iuse.cpp:7039 #, c-format msgid "There is %s in the background." msgid_plural "There are %s in the background." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:7046 +#: src/iuse.cpp:7047 #, c-format msgid "In the background you can see a %s." msgstr "" -#: src/iuse.cpp:7049 +#: src/iuse.cpp:7050 msgid "" "\n" "\n" "This photo was taken outside." msgstr "" -#: src/iuse.cpp:7051 +#: src/iuse.cpp:7052 msgid "" "\n" "\n" "This photo was taken inside." msgstr "" -#: src/iuse.cpp:7052 src/iuse.cpp:7056 +#: src/iuse.cpp:7053 src/iuse.cpp:7057 msgid " interior" msgstr "" -#: src/iuse.cpp:7054 +#: src/iuse.cpp:7055 msgid "" "\n" "\n" "This photo was taken mostly inside, but outside can be seen." msgstr "" -#: src/iuse.cpp:7058 +#: src/iuse.cpp:7059 msgid "" "\n" "\n" "This photo was taken mostly outside, but inside can be seen." msgstr "" -#: src/iuse.cpp:7066 +#: src/iuse.cpp:7067 msgid "It is sunrise. " msgstr "" -#: src/iuse.cpp:7068 +#: src/iuse.cpp:7069 msgid "It is sunset. " msgstr "" -#: src/iuse.cpp:7070 +#: src/iuse.cpp:7071 msgid "It is night. " msgstr "" -#: src/iuse.cpp:7072 +#: src/iuse.cpp:7073 msgid "It is day. " msgstr "" -#: src/iuse.cpp:7074 +#: src/iuse.cpp:7075 #, c-format msgid "The weather is %s." msgstr "" -#: src/iuse.cpp:7079 +#: src/iuse.cpp:7080 #, c-format msgid "%s appearance:" msgstr "" -#: src/iuse.cpp:7083 +#: src/iuse.cpp:7084 #, c-format msgctxt "Date" msgid "The photo was taken on %s." msgstr "" -#: src/iuse.cpp:7124 +#: src/iuse.cpp:7125 #, c-format msgid "The quality of %s image is better than the previous one." msgstr "" -#: src/iuse.cpp:7127 +#: src/iuse.cpp:7128 #, c-format msgid "The quality of the stored %s image is already maximally detailed." msgstr "" -#: src/iuse.cpp:7130 +#: src/iuse.cpp:7131 #, c-format msgid "But the quality of %s image is worse than the previous one." msgstr "" -#: src/iuse.cpp:7171 src/iuse.cpp:7407 src/iuse.cpp:7461 +#: src/iuse.cpp:7175 src/iuse.cpp:7411 src/iuse.cpp:7465 msgid "You can't see the camera screen, you're blind." msgstr "" -#: src/iuse.cpp:7176 +#: src/iuse.cpp:7180 msgid "Photos saved on camera:" msgstr "" -#: src/iuse.cpp:7234 +#: src/iuse.cpp:7238 msgid "What to do with camera?" msgstr "" -#: src/iuse.cpp:7235 +#: src/iuse.cpp:7239 msgid "Take a photo" msgstr "" -#: src/iuse.cpp:7237 +#: src/iuse.cpp:7241 msgid "No photos in memory" msgstr "" -#: src/iuse.cpp:7240 +#: src/iuse.cpp:7244 msgid "List photos" msgstr "" -#: src/iuse.cpp:7245 +#: src/iuse.cpp:7249 msgid "Upload photos to memory card" msgstr "" -#: src/iuse.cpp:7272 src/iuse.cpp:7859 src/mattack_actors.cpp:749 +#: src/iuse.cpp:7276 src/iuse.cpp:7863 src/mattack_actors.cpp:749 msgid "Click." msgstr "" -#: src/iuse.cpp:7282 +#: src/iuse.cpp:7286 msgid "You have the wrong camera focus." msgstr "" -#: src/iuse.cpp:7318 +#: src/iuse.cpp:7322 #, c-format msgid "A %s got in the way of your photo." msgstr "" -#: src/iuse.cpp:7326 +#: src/iuse.cpp:7330 msgid "Strange… there's nothing in the center of this picture?" msgstr "" -#: src/iuse.cpp:7330 +#: src/iuse.cpp:7334 #, c-format msgid "Strange… %s isn't visible on the picture?" msgstr "" -#: src/iuse.cpp:7333 +#: src/iuse.cpp:7337 #, c-format msgid "%s got in the way of your photo." msgstr "" -#: src/iuse.cpp:7363 +#: src/iuse.cpp:7367 msgid "You took a selfie." msgstr "" -#: src/iuse.cpp:7366 +#: src/iuse.cpp:7370 #, c-format msgid "You took a photo of %s." msgstr "" -#: src/iuse.cpp:7368 +#: src/iuse.cpp:7372 #, c-format msgid "You took a photo of %1$s. It is %2$s." msgstr "" -#: src/iuse.cpp:7385 +#: src/iuse.cpp:7389 #, c-format msgid "%s looks blinded." msgstr "" -#: src/iuse.cpp:7472 +#: src/iuse.cpp:7476 msgid "Insert memory card" msgstr "" -#: src/iuse.cpp:7488 +#: src/iuse.cpp:7492 msgid "This memory card is encrypted. Format and clear data?" msgstr "" -#: src/iuse.cpp:7493 +#: src/iuse.cpp:7497 msgid "Are you sure you want to clear the old data on the card?" msgstr "" -#: src/iuse.cpp:7506 +#: src/iuse.cpp:7510 msgid "You upload your photos and monster collection to the memory card." msgstr "" -#: src/iuse.cpp:7523 +#: src/iuse.cpp:7527 #, c-format msgid "%s automatically turned off!" msgstr "" -#: src/iuse.cpp:7535 +#: src/iuse.cpp:7539 #, c-format msgid "%s on your wrists opened!" msgstr "" -#: src/iuse.cpp:7549 +#: src/iuse.cpp:7553 #, c-format msgid "" "The %s crackle with electricity from your bionic, then come off your hands!" msgstr "" -#: src/iuse.cpp:7557 +#: src/iuse.cpp:7561 msgid "a police siren, whoop WHOOP." msgstr "" -#: src/iuse.cpp:7571 +#: src/iuse.cpp:7575 msgid "The cuffs try to shock you, but you're protected from electricity." msgstr "" -#: src/iuse.cpp:7574 +#: src/iuse.cpp:7578 msgid "Ouch, the cuffs shock you!" msgstr "" -#: src/iuse.cpp:7583 +#: src/iuse.cpp:7587 #, c-format msgid "The %s spark with electricity!" msgstr "" -#: src/iuse.cpp:7603 +#: src/iuse.cpp:7607 #, c-format msgid "The %s are clamped tightly on your wrists. You can't take them off." msgstr "" -#: src/iuse.cpp:7606 +#: src/iuse.cpp:7610 #, c-format msgid "The %s have discharged and can be taken off." msgstr "" -#: src/iuse.cpp:7631 +#: src/iuse.cpp:7635 #, c-format msgid "Your HUD lights-up: \"Your shift ends in %s\"." msgstr "" -#: src/iuse.cpp:7643 src/iuse.cpp:7647 +#: src/iuse.cpp:7647 src/iuse.cpp:7651 msgid "Using RC car:" msgstr "" -#: src/iuse.cpp:7644 +#: src/iuse.cpp:7648 msgid "Put a bomb to car" msgstr "" -#: src/iuse.cpp:7657 +#: src/iuse.cpp:7661 msgid "The RC car's batteries seem to be dead." msgstr "" -#: src/iuse.cpp:7664 +#: src/iuse.cpp:7668 msgid "" "You turned on your RC car; now place it on the ground, and use your radio " "control to play." msgstr "" -#: src/iuse.cpp:7678 +#: src/iuse.cpp:7682 msgid "Arm what?" msgstr "" -#: src/iuse.cpp:7689 +#: src/iuse.cpp:7693 #, c-format msgid "You armed your RC car with %s." msgstr "" -#: src/iuse.cpp:7693 +#: src/iuse.cpp:7697 #, c-format msgid "You want to arm your RC car with %s? But how?" msgstr "" -#: src/iuse.cpp:7696 +#: src/iuse.cpp:7700 #, c-format msgid "Your %s is too heavy or bulky for this RC car." msgstr "" -#: src/iuse.cpp:7706 +#: src/iuse.cpp:7710 msgid "You disarmed your RC car." msgstr "" #. ~Sound of a radio controlled car moving around -#: src/iuse.cpp:7717 +#: src/iuse.cpp:7721 msgid "buzzz…" msgstr "" -#: src/iuse.cpp:7726 +#: src/iuse.cpp:7730 msgid "What to do with your activated RC car?" msgstr "" -#: src/iuse.cpp:7737 +#: src/iuse.cpp:7741 msgid "You turned off your RC car." msgstr "" -#: src/iuse.cpp:7750 src/iuse.cpp:7761 +#: src/iuse.cpp:7754 src/iuse.cpp:7765 msgid "beep" msgstr "" -#: src/iuse.cpp:7788 +#: src/iuse.cpp:7792 msgid "Take control of RC car" msgstr "" -#: src/iuse.cpp:7790 +#: src/iuse.cpp:7794 msgid "Stop controlling RC car" msgstr "" -#: src/iuse.cpp:7793 +#: src/iuse.cpp:7797 msgid "What to do with the radio control?" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press blue button" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press green button" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press red button" msgstr "" -#: src/iuse.cpp:7816 +#: src/iuse.cpp:7820 msgid "No active RC cars on ground and in range." msgstr "" -#: src/iuse.cpp:7823 +#: src/iuse.cpp:7827 msgid "You take control of the RC car." msgstr "" -#: src/iuse.cpp:7836 +#: src/iuse.cpp:7840 #, c-format msgid "" "The %s in your inventory would explode on this signal. Place it down before" " sending the signal." msgstr "" -#: src/iuse.cpp:7853 +#: src/iuse.cpp:7857 #, c-format msgid "" "The %1$s in your %2$s would explode on this signal. Place it down before " "sending the signal." msgstr "" -#: src/iuse.cpp:7874 +#: src/iuse.cpp:7878 msgid "This vehicle's security system has locked you out!" msgstr "" -#: src/iuse.cpp:7886 +#: src/iuse.cpp:7890 msgid "You trigger the alarm!" msgstr "" -#: src/iuse.cpp:7890 +#: src/iuse.cpp:7894 msgid "You quickly bypass the security system!" msgstr "" -#: src/iuse.cpp:7894 +#: src/iuse.cpp:7898 msgid "Try to hack this car's security system?" msgstr "" -#: src/iuse.cpp:7904 +#: src/iuse.cpp:7908 msgid "You waste some time, but fail to affect the security system." msgstr "" -#: src/iuse.cpp:7907 +#: src/iuse.cpp:7911 msgid "You fail to affect the security system." msgstr "" -#: src/iuse.cpp:7911 +#: src/iuse.cpp:7915 msgid "You take some time, but manage to bypass the security system!" msgstr "" -#: src/iuse.cpp:7928 +#: src/iuse.cpp:7932 msgid "Select vehicle to access" msgstr "" -#: src/iuse.cpp:7948 +#: src/iuse.cpp:7952 msgid "No vehicle available." msgstr "" -#: src/iuse.cpp:7970 +#: src/iuse.cpp:7974 msgid "The remote control's battery goes dead." msgstr "" -#: src/iuse.cpp:7973 +#: src/iuse.cpp:7977 msgid "Lost contact with the vehicle." msgstr "" -#: src/iuse.cpp:7976 +#: src/iuse.cpp:7980 msgid "The vehicle's battery died." msgstr "" -#: src/iuse.cpp:7988 +#: src/iuse.cpp:7992 msgid "What to do with the remote vehicle control:" msgstr "" -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Stop controlling the vehicle." msgstr "" -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Take control of a vehicle." msgstr "" -#: src/iuse.cpp:7990 +#: src/iuse.cpp:7994 msgid "Execute one vehicle action" msgstr "" -#: src/iuse.cpp:8019 +#: src/iuse.cpp:8023 msgid "" "Despite using a controller, you still refuse to take control of this " "vehicle." msgstr "" -#: src/iuse.cpp:8023 +#: src/iuse.cpp:8027 msgid "You take control of the vehicle." msgstr "" -#: src/iuse.cpp:8050 +#: src/iuse.cpp:8054 msgid "And when you gaze long into a screen, the screen also gazes into you." msgstr "" -#: src/iuse.cpp:8054 +#: src/iuse.cpp:8058 msgid "The multi-cooker boiled your head!" msgstr "" -#: src/iuse.cpp:8058 +#: src/iuse.cpp:8062 msgid "The characters on the screen display an obscene joke. Strange humor." msgstr "" #. ~ Single-spaced & lowercase are intentional, conveying hurried speech-KA101 -#: src/iuse.cpp:8063 +#: src/iuse.cpp:8067 msgid "Are you sure?! the multi-cooker wants to poison your food!" msgstr "" -#: src/iuse.cpp:8068 +#: src/iuse.cpp:8072 msgid "" "The multi-cooker argues with you about the taste preferences. You don't " "want to deal with it." msgstr "" -#: src/iuse.cpp:8073 +#: src/iuse.cpp:8077 msgid "The multi-cooker runs away!" msgstr "" -#: src/iuse.cpp:8079 +#: src/iuse.cpp:8083 msgid "You're surrounded by aggressive multi-cookers!" msgstr "" -#: src/iuse.cpp:8110 +#: src/iuse.cpp:8114 msgid "" "Batteries low, entering standby mode. With a low buzzing sound the multi-" "cooker shuts down." msgstr "" -#: src/iuse.cpp:8123 +#: src/iuse.cpp:8127 msgid "The multi-cooker should be finishing shortly…" msgstr "" -#: src/iuse.cpp:8143 src/iuse.cpp:8224 +#: src/iuse.cpp:8147 src/iuse.cpp:8228 msgid "" "Obstruction detected. Please remove any items lodged in the multi-cooker." msgstr "" #. ~ sound of a multi-cooker finishing its cycle! -#: src/iuse.cpp:8148 +#: src/iuse.cpp:8152 msgid "ding!" msgstr "" -#: src/iuse.cpp:8168 +#: src/iuse.cpp:8172 msgid "You can't read, and don't understand the screen or the buttons!" msgstr "" -#: src/iuse.cpp:8186 +#: src/iuse.cpp:8190 msgid "Welcome to the RobotChef3000. Choose option:" msgstr "" -#: src/iuse.cpp:8194 +#: src/iuse.cpp:8198 msgid "Stop cooking" msgstr "" -#: src/iuse.cpp:8198 +#: src/iuse.cpp:8202 msgid "Batteries are low." msgstr "" -#: src/iuse.cpp:8201 +#: src/iuse.cpp:8205 msgid "Start cooking" msgstr "" -#: src/iuse.cpp:8209 +#: src/iuse.cpp:8213 msgid "Upgrade multi-cooker" msgstr "" -#: src/iuse.cpp:8212 +#: src/iuse.cpp:8216 msgid "Multi-cooker already upgraded" msgstr "" -#: src/iuse.cpp:8214 +#: src/iuse.cpp:8218 msgid "Multi-cooker unable to upgrade" msgstr "" -#: src/iuse.cpp:8221 +#: src/iuse.cpp:8225 msgid "Take out dish" msgstr "" -#: src/iuse.cpp:8237 +#: src/iuse.cpp:8241 msgid "Really stop cooking?" msgstr "" -#: src/iuse.cpp:8256 +#: src/iuse.cpp:8260 #, c-format msgid "You don't have a suitable container to store your %s." msgstr "" -#: src/iuse.cpp:8270 +#: src/iuse.cpp:8274 #, c-format msgid "You got the dish from the multi-cooker. The %s smells delicious." msgstr "" -#: src/iuse.cpp:8273 +#: src/iuse.cpp:8277 #, c-format msgid "You got the %s from the multi-cooker." msgstr "" -#: src/iuse.cpp:8287 +#: src/iuse.cpp:8291 msgid "Choose desired meal:" msgstr "" -#: src/iuse.cpp:8336 +#: src/iuse.cpp:8340 #, c-format msgid "The multi-cooker needs %d charges to cook this dish." msgstr "" -#: src/iuse.cpp:8358 +#: src/iuse.cpp:8362 msgid "" "The screen flashes blue symbols and scales as the multi-cooker begins to " "shake." msgstr "" -#: src/iuse.cpp:8372 +#: src/iuse.cpp:8376 msgid "Your morale is too low to craft…" msgstr "" -#: src/iuse.cpp:8381 +#: src/iuse.cpp:8385 #, c-format msgid "You need a %s." msgstr "" -#: src/iuse.cpp:8387 +#: src/iuse.cpp:8391 #, c-format msgid "You need an item with %s of 1 or more to disassemble this." msgstr "" -#: src/iuse.cpp:8413 +#: src/iuse.cpp:8417 msgid "" "You've successfully upgraded the multi-cooker, master tinkerer! Now it " "cooks faster!" msgstr "" -#: src/iuse.cpp:8423 +#: src/iuse.cpp:8427 msgid "" "You sagely examine and analyze the multi-cooker, but don't manage to " "accomplish anything." msgstr "" -#: src/iuse.cpp:8426 +#: src/iuse.cpp:8430 msgid "" "Your tinkering nearly breaks the multi-cooker! Fortunately, it still works," " but best to stop messing with it." msgstr "" -#: src/iuse.cpp:8456 +#: src/iuse.cpp:8460 msgid "Attach cable to the vehicle that will do the towing." msgstr "" -#: src/iuse.cpp:8470 src/iuse.cpp:8537 +#: src/iuse.cpp:8474 src/iuse.cpp:8541 msgid "That vehicle already has a tow-line attached." msgstr "" -#: src/iuse.cpp:8474 src/iuse.cpp:8547 +#: src/iuse.cpp:8478 src/iuse.cpp:8551 msgid "You can't attach the tow-line to an internal part." msgstr "" -#: src/iuse.cpp:8504 src/iuse.cpp:8605 src/iuse.cpp:8686 src/iuse.cpp:8875 +#: src/iuse.cpp:8508 src/iuse.cpp:8606 src/iuse.cpp:8699 src/iuse.cpp:8894 msgid "Using cable:" msgstr "" -#: src/iuse.cpp:8505 src/iuse.cpp:8688 src/iuse.cpp:8877 +#: src/iuse.cpp:8509 src/iuse.cpp:8701 src/iuse.cpp:8896 msgid "Detach and re-spool the cable" msgstr "" -#: src/iuse.cpp:8506 src/iuse.cpp:8691 +#: src/iuse.cpp:8510 src/iuse.cpp:8704 msgid "Attach loose end to vehicle" msgstr "" -#: src/iuse.cpp:8523 +#: src/iuse.cpp:8527 msgid "Attach cable to vehicle that will be towed." msgstr "" -#: src/iuse.cpp:8542 +#: src/iuse.cpp:8546 msgid "You can't set a vehicle to tow itself!" msgstr "" -#: src/iuse.cpp:8559 +#: src/iuse.cpp:8563 #, c-format msgid "You link up the %1$s and the %2$s." msgstr "" -#: src/iuse.cpp:8586 +#: src/iuse.cpp:8590 msgid "Choose UPS:" msgstr "" -#: src/iuse.cpp:8587 +#: src/iuse.cpp:8591 msgid "You don't have any UPS." msgstr "" -#: src/iuse.cpp:8606 -msgid "Attach cable to vehicle" +#: src/iuse.cpp:8592 +msgid "Choose solar panel:" +msgstr "" + +#: src/iuse.cpp:8593 +msgid "You don't have any solar panels." msgstr "" #: src/iuse.cpp:8607 +msgid "Attach cable to vehicle" +msgstr "" + +#: src/iuse.cpp:8608 msgid "Attach cable to self" msgstr "" -#: src/iuse.cpp:8609 +#: src/iuse.cpp:8610 msgid "Attach cable to solar pack" msgstr "" -#: src/iuse.cpp:8612 +#: src/iuse.cpp:8613 msgid "Attach cable to UPS" msgstr "" -#: src/iuse.cpp:8621 +#: src/iuse.cpp:8622 msgid "You attach the cable to your Cable Charger System." msgstr "" -#: src/iuse.cpp:8625 +#: src/iuse.cpp:8638 msgid "You attach the cable to the solar pack." msgstr "" -#: src/iuse.cpp:8639 +#: src/iuse.cpp:8652 msgid "You attach the cable to the UPS." msgstr "" -#: src/iuse.cpp:8644 src/iuse.cpp:8758 +#: src/iuse.cpp:8657 src/iuse.cpp:8782 msgid "Attach cable to vehicle where?" msgstr "" -#: src/iuse.cpp:8694 +#: src/iuse.cpp:8707 msgid "Attach loose end to self" msgstr "" -#: src/iuse.cpp:8696 +#: src/iuse.cpp:8709 msgid "Attach loose end to solar pack" msgstr "" -#: src/iuse.cpp:8699 +#: src/iuse.cpp:8712 msgid "Attach loose end to UPS" msgstr "" -#: src/iuse.cpp:8712 +#: src/iuse.cpp:8724 msgid "You attach the cable to the Cable Charger System." msgstr "" -#: src/iuse.cpp:8716 src/iuse.cpp:8735 +#: src/iuse.cpp:8728 src/iuse.cpp:8759 msgid "You are now plugged to the solar backpack." msgstr "" -#: src/iuse.cpp:8722 src/iuse.cpp:8748 +#: src/iuse.cpp:8734 src/iuse.cpp:8772 msgid "You are now plugged to the UPS." msgstr "" -#: src/iuse.cpp:8729 +#: src/iuse.cpp:8741 msgid "You are now plugged to the vehicle." msgstr "" -#: src/iuse.cpp:8774 +#: src/iuse.cpp:8798 msgid "You are now plugged into the vehicle." msgstr "" -#: src/iuse.cpp:8780 src/iuse.cpp:8912 +#: src/iuse.cpp:8804 src/iuse.cpp:8930 #, c-format msgid "There is no need to connect the %s to itself." msgstr "" -#: src/iuse.cpp:8807 src/iuse.cpp:8939 +#: src/iuse.cpp:8831 src/iuse.cpp:8957 #, c-format msgid "You link up the electric systems of the %1$s and the %2$s." msgstr "" -#: src/iuse.cpp:8838 src/iuse.cpp:8898 +#: src/iuse.cpp:8857 src/iuse.cpp:8916 msgid "Attach cable to appliance where?" msgstr "" -#: src/iuse.cpp:8845 +#: src/iuse.cpp:8864 msgid "There's no appliance here." msgstr "" -#: src/iuse.cpp:8879 +#: src/iuse.cpp:8898 msgid "Attach loose end to appliance" msgstr "" -#: src/iuse.cpp:8906 +#: src/iuse.cpp:8924 msgid "There's no appliance there." msgstr "" -#: src/iuse.cpp:8957 +#: src/iuse.cpp:8975 msgid "You need soap to use this." msgstr "" -#: src/iuse.cpp:8983 +#: src/iuse.cpp:9001 #, c-format msgid "The %s's monitor slowly outputs the data…" msgstr "" -#: src/iuse.cpp:8994 src/iuse.cpp:9000 src/iuse.cpp:9013 +#: src/iuse.cpp:9012 src/iuse.cpp:9018 src/iuse.cpp:9031 #, c-format msgid "The %1$s reads %2$s." msgstr "" -#: src/iuse.cpp:9053 +#: src/iuse.cpp:9071 msgid "You can't see the Sun from here." msgstr "" -#: src/iuse.cpp:9055 +#: src/iuse.cpp:9073 #, c-format msgid "The Sun is at an altitude of %.1f°." msgstr "" -#: src/iuse.cpp:9057 +#: src/iuse.cpp:9075 msgid "The Sun is below the horizon." msgstr "" -#: src/iuse.cpp:9065 +#: src/iuse.cpp:9083 #, c-format msgid "The illumination is %.1f." msgstr "" -#: src/iuse.cpp:9079 +#: src/iuse.cpp:9097 #, c-format msgid "" "Incident light: %.1f\n" @@ -424917,462 +425721,467 @@ msgid "" "Incident irradiance %.1f" msgstr "" -#: src/iuse.cpp:9093 +#: src/iuse.cpp:9111 #, c-format msgid "You check your registered calories intake on your %s." msgstr "" -#: src/iuse.cpp:9109 src/iuse_actor.cpp:231 src/iuse_actor.cpp:2410 +#: src/iuse.cpp:9127 src/iuse_actor.cpp:234 src/iuse_actor.cpp:2417 #, c-format msgid "You need to wear the %1$s before activating it." msgstr "" -#: src/iuse.cpp:9113 +#: src/iuse.cpp:9131 msgid "Choose hologram direction." msgstr "" -#: src/iuse.cpp:9121 +#: src/iuse.cpp:9139 msgid "Can't create a hologram there." msgstr "" -#: src/iuse.cpp:9141 +#: src/iuse.cpp:9159 #, c-format msgid "The %s must be installed in a vehicle before being loaded." msgstr "" -#: src/iuse.cpp:9155 +#: src/iuse.cpp:9173 #, c-format msgid "Error restoring monster: %s" msgstr "" -#: src/iuse.cpp:9180 +#: src/iuse.cpp:9198 #, c-format msgid "%s holding %s" msgstr "" -#: src/iuse.cpp:9191 +#: src/iuse.cpp:9209 msgid "You can't capture a creature mounted." msgstr "" -#: src/iuse.cpp:9206 +#: src/iuse.cpp:9224 #, c-format msgid "There is no place to put the %s." msgstr "" -#: src/iuse.cpp:9209 src/iuse_actor.cpp:880 +#: src/iuse.cpp:9227 src/iuse_actor.cpp:887 #, c-format msgid "Place the %s where?" msgstr "" -#: src/iuse.cpp:9218 +#: src/iuse.cpp:9236 #, c-format msgid "You can't place the %s there!" msgstr "" -#: src/iuse.cpp:9236 +#: src/iuse.cpp:9254 #, c-format msgid "Grab which creature to place in the %s?" msgstr "" -#: src/iuse.cpp:9239 +#: src/iuse.cpp:9257 msgid "There is no creature nearby you can capture." msgstr "" -#: src/iuse.cpp:9251 +#: src/iuse.cpp:9269 #, c-format msgid "The %1$s is too big to put in your %2$s." msgstr "" -#: src/iuse.cpp:9261 +#: src/iuse.cpp:9279 #, c-format msgid "You capture the %1$s in your %2$s." msgstr "" -#: src/iuse.cpp:9265 +#: src/iuse.cpp:9283 #, c-format msgid "The %1$s avoids your attempts to put it in the %2$s." msgstr "" -#: src/iuse.cpp:9270 +#: src/iuse.cpp:9288 #, c-format msgid "The %s can't capture nothing" msgstr "" -#: src/iuse.cpp:9284 +#: src/iuse.cpp:9302 msgid "Put the ladder where?" msgstr "" -#: src/iuse.cpp:9291 +#: src/iuse.cpp:9309 msgid "Can't place it there." msgstr "" -#: src/iuse.cpp:9295 +#: src/iuse.cpp:9313 msgid "You set down the ladder." msgstr "" -#: src/iuse.cpp:9330 src/iuse.cpp:9351 src/iuse.cpp:9369 +#: src/iuse.cpp:9348 src/iuse.cpp:9369 src/iuse.cpp:9387 msgid "You're carrying too much to clean anything." msgstr "" -#: src/iuse.cpp:9419 +#: src/iuse.cpp:9437 msgid "Cleanser" msgstr "" -#: src/iuse.cpp:9422 +#: src/iuse.cpp:9440 msgid "ITEMS TO CLEAN" msgstr "" -#: src/iuse.cpp:9427 +#: src/iuse.cpp:9445 msgid "Multiclean" msgstr "" -#: src/iuse.cpp:9428 +#: src/iuse.cpp:9446 msgid "To clean x items, type a number before selecting." msgstr "" -#: src/iuse.cpp:9430 +#: src/iuse.cpp:9448 msgid "You have nothing to clean." msgstr "" -#: src/iuse.cpp:9483 +#: src/iuse.cpp:9501 msgid "You are too weak to even try." msgstr "" -#: src/iuse.cpp:9487 +#: src/iuse.cpp:9505 msgid "" "You use all your strength, but the stick won't break. Perhaps try again?" msgstr "" -#: src/iuse.cpp:9496 +#: src/iuse.cpp:9514 msgid "You try to break the stick in two, but it shatters into splinters." msgstr "" -#: src/iuse.cpp:9500 +#: src/iuse.cpp:9518 msgid "The stick breaks clean into two parts." msgstr "" -#: src/iuse.cpp:9504 +#: src/iuse.cpp:9522 msgid "You break the stick, but one half shatters into splinters." msgstr "" -#: src/iuse.cpp:9516 +#: src/iuse.cpp:9534 msgid "The throbbing of the infection diminishes. Slightly." msgstr "" -#: src/iuse.cpp:9527 +#: src/iuse.cpp:9545 msgid "You feel much better - almost entirely." msgstr "" -#: src/iuse.cpp:9559 src/iuse.cpp:9598 +#: src/iuse.cpp:9577 src/iuse.cpp:9616 #, c-format msgid "Wield the %s and start working?" msgstr "" -#: src/iuse.cpp:9613 +#: src/iuse.cpp:9631 #, c-format msgid "You pop a %s." msgstr "" -#: src/iuse.cpp:9616 +#: src/iuse.cpp:9634 msgid "" "Simply taking more melatonin won't help. You have to go to sleep for it to " "work." msgstr "" -#: src/iuse.cpp:9624 +#: src/iuse.cpp:9642 #, c-format msgid "You flip a %s." msgstr "" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Heads!" msgstr "" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Tails!" msgstr "" -#: src/iuse.cpp:9637 +#: src/iuse.cpp:9655 #, c-format msgid "Play the %s with your friends?" msgstr "" -#: src/iuse.cpp:9638 +#: src/iuse.cpp:9656 #, c-format msgid "Play the %s with your friend?" msgstr "" -#: src/iuse.cpp:9646 +#: src/iuse.cpp:9664 #, c-format msgid "You and your %d friend start playing." msgid_plural "You and your %d friends start playing." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:9649 +#: src/iuse.cpp:9667 msgid "You and your friend start playing." msgstr "" -#: src/iuse.cpp:9658 src/iuse.cpp:9668 +#: src/iuse.cpp:9676 src/iuse.cpp:9686 msgid "You start playing." msgstr "" -#: src/iuse.cpp:9667 +#: src/iuse.cpp:9685 #, c-format msgid "Play a game with the %s?" msgstr "" -#: src/iuse.cpp:9679 +#: src/iuse.cpp:9697 #, c-format msgid "You ask the %s, then flip it." msgstr "" -#: src/iuse.cpp:9693 +#: src/iuse.cpp:9711 #, c-format msgid "The %s says: %s" msgstr "" -#: src/iuse.cpp:9705 src/iuse.cpp:9833 src/iuse.cpp:9886 +#: src/iuse.cpp:9723 src/iuse.cpp:9851 src/iuse.cpp:9904 msgid "Unfortunately your device is not waterproof." msgstr "" -#: src/iuse.cpp:9728 +#: src/iuse.cpp:9746 msgid "Use what storage device?" msgstr "" -#: src/iuse.cpp:9729 +#: src/iuse.cpp:9747 msgid "You don't have any empty book storage devices." msgstr "" -#: src/iuse.cpp:9769 +#: src/iuse.cpp:9787 msgid "What to do with your storage devices:" msgstr "" -#: src/iuse.cpp:9771 +#: src/iuse.cpp:9789 msgid "Copy to device from the card" msgstr "" -#: src/iuse.cpp:9772 +#: src/iuse.cpp:9790 msgid "Copy from device to the card" msgstr "" -#: src/iuse.cpp:9773 +#: src/iuse.cpp:9791 msgid "View books in the card" msgstr "" -#: src/iuse.cpp:9804 +#: src/iuse.cpp:9822 #, c-format msgid "Copied one book to the device." msgid_plural "Copied %1$s books to the device." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:9809 +#: src/iuse.cpp:9827 msgid "Copied one book to the %2$s." msgid_plural "Copied %1$s books to the %2$s." msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:9858 +#: src/iuse.cpp:9876 msgid "Scan which book?" msgstr "" -#: src/iuse.cpp:9925 +#: src/iuse.cpp:9943 msgid "You rethink trying to write underwater." msgstr "" -#: src/iuse.cpp:9933 +#: src/iuse.cpp:9951 msgid "View recipes" msgstr "" -#: src/iuse.cpp:9935 +#: src/iuse.cpp:9953 msgid "Copy a recipe from a book" msgstr "" -#: src/iuse.cpp:9960 src/iuse.cpp:10004 src/iuse.cpp:10107 +#: src/iuse.cpp:9978 src/iuse.cpp:10022 src/iuse.cpp:10125 #, c-format msgid "%1$d page" msgid_plural "%1$d pages" msgstr[0] "" msgstr[1] "" -#: src/iuse.cpp:9975 +#: src/iuse.cpp:9993 msgid "You do not have anything to write with." msgstr "" -#: src/iuse.cpp:9981 +#: src/iuse.cpp:9999 msgid "You do not have any recipes you can copy." msgstr "" -#: src/iuse.cpp:9989 +#: src/iuse.cpp:10007 msgid "Choose recipe to copy" msgstr "" -#: src/iuse.cpp:10019 +#: src/iuse.cpp:10037 msgid "You do not have enough paper to copy this recipe." msgstr "" -#: src/iuse.cpp:10024 +#: src/iuse.cpp:10042 msgid "Your recipe book can not fit this recipe." msgstr "" -#: src/iuse.cpp:10030 +#: src/iuse.cpp:10048 #, c-format msgid "Your recipe book already has a recipe for %s." msgstr "" -#: src/iuse.cpp:10053 +#: src/iuse.cpp:10071 msgid "Your writing tool does not have enough charges." msgstr "" -#: src/iuse.cpp:10069 +#: src/iuse.cpp:10087 #, c-format msgid "Doing that would ruin the %1$s." msgstr "" -#: src/iuse.cpp:10074 +#: src/iuse.cpp:10092 msgid "You have no recipes to manage." msgstr "" -#: src/iuse.cpp:10079 +#: src/iuse.cpp:10097 msgid "Manage recipes" msgstr "" -#: src/iuse.cpp:10101 +#: src/iuse.cpp:10119 msgid " (KNOWN)" msgstr "" -#: src/iuse.cpp:10116 +#: src/iuse.cpp:10134 #, c-format msgid "Remove the recipe for %1$s?" msgstr "" -#: src/iuse.cpp:10136 +#: src/iuse.cpp:10154 msgid "Check voltage where?" msgstr "" -#: src/iuse.cpp:10145 +#: src/iuse.cpp:10163 msgid "There's nothing to measure there." msgstr "" -#: src/iuse.cpp:10149 +#: src/iuse.cpp:10167 #, c-format msgid "The %1$s has voltage." msgstr "" -#: src/iuse.cpp:10151 +#: src/iuse.cpp:10169 #, c-format msgid "The %1$s has no voltage." msgstr "" -#: src/iuse.cpp:10170 +#: src/iuse.cpp:10188 #, c-format msgid "Your %s is broken and won't activate." msgstr "" -#: src/iuse_actor.cpp:197 +#: src/iuse_actor.cpp:198 #, c-format msgid "The %s is empty!" msgstr "" -#: src/iuse_actor.cpp:235 src/iuse_actor.cpp:2414 +#: src/iuse_actor.cpp:238 src/iuse_actor.cpp:2421 #, c-format msgid "You need to wield the %1$s before activating it." msgstr "" -#: src/iuse_actor.cpp:245 +#: src/iuse_actor.cpp:242 +#, c-format +msgid "You need to empty the %1$s before activating it." +msgstr "" + +#: src/iuse_actor.cpp:252 #, c-format msgid "Your %1$s mutation prevents you from doing that." msgstr "" -#: src/iuse_actor.cpp:267 +#: src/iuse_actor.cpp:274 msgid "You can't do that while underwater" msgstr "" -#: src/iuse_actor.cpp:283 src/iuse_actor.cpp:1213 +#: src/iuse_actor.cpp:290 src/iuse_actor.cpp:1220 msgid "You light a fire, but it isn't enough. You need to light more." msgstr "" -#: src/iuse_actor.cpp:370 +#: src/iuse_actor.cpp:377 #, c-format msgid "You need a tool with %s." msgid_plural "You need tools with %s." msgstr[0] "" msgstr[1] "" -#: src/iuse_actor.cpp:408 +#: src/iuse_actor.cpp:415 #, c-format msgid "Turns into: %s" msgstr "" -#: src/iuse_actor.cpp:411 src/iuse_actor.cpp:525 +#: src/iuse_actor.cpp:418 src/iuse_actor.cpp:532 msgid "Countdown: " msgstr "" -#: src/iuse_actor.cpp:437 +#: src/iuse_actor.cpp:444 #, c-format msgid "You unpack the %s." msgstr "" -#: src/iuse_actor.cpp:470 +#: src/iuse_actor.cpp:477 msgid "This item could be unpacked to receive something." msgstr "" -#: src/iuse_actor.cpp:509 +#: src/iuse_actor.cpp:516 msgid "It's already been triggered." msgstr "" -#: src/iuse_actor.cpp:605 +#: src/iuse_actor.cpp:612 #, c-format msgid "You've already set the %s's timer you might want to get away from it." msgstr "" -#: src/iuse_actor.cpp:651 +#: src/iuse_actor.cpp:658 msgid "Power at epicenter: " msgstr "" -#: src/iuse_actor.cpp:654 +#: src/iuse_actor.cpp:661 msgid "Casing mass: " msgstr "" -#: src/iuse_actor.cpp:655 +#: src/iuse_actor.cpp:662 msgid "Fragment mass: " msgstr "" -#: src/iuse_actor.cpp:722 +#: src/iuse_actor.cpp:729 msgid "Vitamins (RDA) and Compounds (U): " msgstr "" -#: src/iuse_actor.cpp:726 +#: src/iuse_actor.cpp:733 msgid "You need a syringe to inject this drug." msgstr "" -#: src/iuse_actor.cpp:737 src/iuse_actor.cpp:748 +#: src/iuse_actor.cpp:744 src/iuse_actor.cpp:755 #, c-format msgid "You need %1$s to consume %2$s!" msgstr "" -#: src/iuse_actor.cpp:738 src/iuse_actor.cpp:749 +#: src/iuse_actor.cpp:745 src/iuse_actor.cpp:756 #, c-format msgid "I need a %1$s to consume %2$s!" msgstr "" -#: src/iuse_actor.cpp:865 +#: src/iuse_actor.cpp:872 #, c-format msgid "This requires %d charges to activate." msgstr "" -#: src/iuse_actor.cpp:875 +#: src/iuse_actor.cpp:882 #, c-format msgid "There is no adjacent square to release the %s in!" msgstr "" -#: src/iuse_actor.cpp:887 +#: src/iuse_actor.cpp:894 #, c-format msgid "You cannot place a %s there." msgstr "" -#: src/iuse_actor.cpp:901 +#: src/iuse_actor.cpp:908 #, c-format msgid "" "If you had standard factory-built %1$s bullets, you could load the %2$s." @@ -425380,143 +426189,143 @@ msgstr "" #. ~ First %s is the ammo item (with plural form and count included), second #. is the monster name -#: src/iuse_actor.cpp:909 +#: src/iuse_actor.cpp:916 #, c-format msgid "You load %1$d x %2$s round into the %3$s." msgid_plural "You load %1$d x %2$s rounds into the %3$s." msgstr[0] "" msgstr[1] "" -#: src/iuse_actor.cpp:924 +#: src/iuse_actor.cpp:931 #, c-format msgid "You deploy the %s wrong. It is hostile!" msgstr "" -#: src/iuse_actor.cpp:930 +#: src/iuse_actor.cpp:937 #, c-format msgid "You deploy the %s." msgstr "" -#: src/iuse_actor.cpp:960 +#: src/iuse_actor.cpp:967 msgid "Place npc where?" msgstr "" -#: src/iuse_actor.cpp:969 +#: src/iuse_actor.cpp:976 msgid "There is no square to spawn npc in!" msgstr "" -#: src/iuse_actor.cpp:991 +#: src/iuse_actor.cpp:998 msgid "a crafting station" msgstr "" -#: src/iuse_actor.cpp:995 +#: src/iuse_actor.cpp:1002 msgid "a place to hang corpses for butchering" msgstr "" -#: src/iuse_actor.cpp:999 +#: src/iuse_actor.cpp:1006 msgid "" "a flat surface to butcher onto or eat meals from" msgstr "" -#: src/iuse_actor.cpp:1002 +#: src/iuse_actor.cpp:1009 msgid "a place to sit" msgstr "" -#: src/iuse_actor.cpp:1005 +#: src/iuse_actor.cpp:1012 msgid "a place to hide" msgstr "" -#: src/iuse_actor.cpp:1008 +#: src/iuse_actor.cpp:1015 msgid "a safe place to contain a fire" msgstr "" -#: src/iuse_actor.cpp:1011 +#: src/iuse_actor.cpp:1018 msgid "a place to smoke or dry food for preservation" msgstr "" -#: src/iuse_actor.cpp:1016 +#: src/iuse_actor.cpp:1023 #, c-format msgid "" "Can be activated to deploy as furniture (%s)." msgstr "" -#: src/iuse_actor.cpp:1022 +#: src/iuse_actor.cpp:1029 #, c-format msgid "" "Can be activated to deploy as furniture (%s), " "which can then be used as %s." msgstr "" -#: src/iuse_actor.cpp:1041 +#: src/iuse_actor.cpp:1048 msgid "Deploy where?" msgstr "" -#: src/iuse_actor.cpp:1050 +#: src/iuse_actor.cpp:1057 msgid "You attempt to become one with the furniture. It doesn't work." msgstr "" -#: src/iuse_actor.cpp:1059 +#: src/iuse_actor.cpp:1066 #, c-format msgid "The space under %s is too cramped to deploy a %s in." msgstr "" -#: src/iuse_actor.cpp:1066 +#: src/iuse_actor.cpp:1073 #, c-format msgid "You can't deploy a %s there." msgstr "" -#: src/iuse_actor.cpp:1071 +#: src/iuse_actor.cpp:1078 msgid "There is already furniture at that location." msgstr "" -#: src/iuse_actor.cpp:1075 +#: src/iuse_actor.cpp:1082 msgid "Before deploying furniture, you need to clear the tile." msgstr "" -#: src/iuse_actor.cpp:1123 +#: src/iuse_actor.cpp:1130 #, c-format msgid "There isn't anything new on the %s." msgstr "" -#: src/iuse_actor.cpp:1159 +#: src/iuse_actor.cpp:1166 msgid "Light where?" msgstr "" -#: src/iuse_actor.cpp:1167 +#: src/iuse_actor.cpp:1174 msgid "You would set yourself on fire." msgstr "" -#: src/iuse_actor.cpp:1168 +#: src/iuse_actor.cpp:1175 msgid "But you're already smokin' hot." msgstr "" -#: src/iuse_actor.cpp:1174 +#: src/iuse_actor.cpp:1181 msgid "There is already a fire." msgstr "" -#: src/iuse_actor.cpp:1189 +#: src/iuse_actor.cpp:1196 msgid "Do you really want to burn your firewood source?" msgstr "" -#: src/iuse_actor.cpp:1202 +#: src/iuse_actor.cpp:1209 msgid "" "There's a brazier there but you haven't set it up to contain the fire. " "Continue?" msgstr "" -#: src/iuse_actor.cpp:1209 +#: src/iuse_actor.cpp:1216 msgid "You successfully light a fire." msgstr "" -#: src/iuse_actor.cpp:1231 src/iuse_actor.cpp:1966 src/iuse_actor.cpp:2065 +#: src/iuse_actor.cpp:1238 src/iuse_actor.cpp:1973 src/iuse_actor.cpp:2072 msgid "This tool doesn't have enough charges." msgstr "" -#: src/iuse_actor.cpp:1235 +#: src/iuse_actor.cpp:1242 msgid "You need direct sunlight to light a fire with this." msgstr "" -#: src/iuse_actor.cpp:1297 +#: src/iuse_actor.cpp:1304 #, c-format msgid "" "If the current weather holds, it will take around %d minute to light a fire." @@ -425526,7 +426335,7 @@ msgid_plural "" msgstr[0] "" msgstr[1] "" -#: src/iuse_actor.cpp:1299 +#: src/iuse_actor.cpp:1306 #, c-format msgid "At your skill level, it will take around %d minute to light a fire." msgid_plural "" @@ -425534,955 +426343,955 @@ msgid_plural "" msgstr[0] "" msgstr[1] "" -#: src/iuse_actor.cpp:1361 +#: src/iuse_actor.cpp:1368 #, c-format msgid "You can not cut the %s with itself." msgstr "" -#: src/iuse_actor.cpp:1415 +#: src/iuse_actor.cpp:1422 #, c-format msgid "Can't salvage anything from %s." msgstr "" -#: src/iuse_actor.cpp:1419 +#: src/iuse_actor.cpp:1426 #, c-format msgid "Try disassembling the %s instead." msgstr "" -#: src/iuse_actor.cpp:1427 +#: src/iuse_actor.cpp:1434 #, c-format msgid "The %s is made of material that cannot be cut up." msgstr "" -#: src/iuse_actor.cpp:1433 +#: src/iuse_actor.cpp:1440 #, c-format msgid "Please empty the %s before cutting it up." msgstr "" -#: src/iuse_actor.cpp:1439 +#: src/iuse_actor.cpp:1446 #, c-format msgid "The %s is too small to salvage material from." msgstr "" -#: src/iuse_actor.cpp:1446 +#: src/iuse_actor.cpp:1453 msgid "You are wielding that, are you sure?" msgstr "" -#: src/iuse_actor.cpp:1448 +#: src/iuse_actor.cpp:1455 msgid "You're wearing that, are you sure?" msgstr "" -#: src/iuse_actor.cpp:1605 +#: src/iuse_actor.cpp:1612 #, c-format msgid "You try to salvage materials from the %s." msgstr "" -#: src/iuse_actor.cpp:1630 +#: src/iuse_actor.cpp:1637 #, c-format msgid "Salvaged %1$i %2$s." msgid_plural "Salvaged %1$i %2$s." msgstr[0] "" msgstr[1] "" -#: src/iuse_actor.cpp:1643 +#: src/iuse_actor.cpp:1650 #, c-format msgid "Could not salvage a %s." msgstr "" -#: src/iuse_actor.cpp:1677 +#: src/iuse_actor.cpp:1684 msgid "You can't inscribe an item that isn't solid!" msgstr "" -#: src/iuse_actor.cpp:1684 +#: src/iuse_actor.cpp:1691 #, c-format msgid "You can't %1$s %2$s because of the material it is made of." msgstr "" -#: src/iuse_actor.cpp:1695 +#: src/iuse_actor.cpp:1702 #, c-format msgid "%s meaning?" msgstr "" -#: src/iuse_actor.cpp:1696 +#: src/iuse_actor.cpp:1703 msgid "It's a label" msgstr "" -#: src/iuse_actor.cpp:1697 +#: src/iuse_actor.cpp:1704 msgid "It's a note" msgstr "" -#: src/iuse_actor.cpp:1716 +#: src/iuse_actor.cpp:1723 msgid "(To delete, clear the text and confirm)\n" msgstr "" #. ~ %1$s: gerund (e.g. carved), %2$s: item name -#: src/iuse_actor.cpp:1718 +#: src/iuse_actor.cpp:1725 #, c-format msgctxt "carving" msgid "%1$s on the %2$s is: " msgstr "" -#: src/iuse_actor.cpp:1722 src/iuse_actor.cpp:1773 +#: src/iuse_actor.cpp:1729 src/iuse_actor.cpp:1780 #, c-format msgid "%s what?" msgstr "" -#: src/iuse_actor.cpp:1753 +#: src/iuse_actor.cpp:1760 #, c-format msgid "%s on what?" msgstr "" -#: src/iuse_actor.cpp:1754 +#: src/iuse_actor.cpp:1761 msgid "The terrain" msgstr "" -#: src/iuse_actor.cpp:1755 +#: src/iuse_actor.cpp:1762 msgid "An item" msgstr "" -#: src/iuse_actor.cpp:1769 +#: src/iuse_actor.cpp:1776 msgid "Write where?" msgstr "" -#: src/iuse_actor.cpp:1777 +#: src/iuse_actor.cpp:1784 msgid "Inscribe which item?" msgstr "" -#: src/iuse_actor.cpp:1784 +#: src/iuse_actor.cpp:1791 #, c-format msgid "You try to bend your %s, but fail." msgstr "" -#: src/iuse_actor.cpp:1825 +#: src/iuse_actor.cpp:1832 msgid "You cauterize yourself." msgstr "" -#: src/iuse_actor.cpp:1828 +#: src/iuse_actor.cpp:1835 msgid "It hurts like hell!" msgstr "" -#: src/iuse_actor.cpp:1830 +#: src/iuse_actor.cpp:1837 msgid "It itches a little." msgstr "" -#: src/iuse_actor.cpp:1833 +#: src/iuse_actor.cpp:1840 msgid "Bleeding has not stopped completely!" msgstr "" -#: src/iuse_actor.cpp:1892 +#: src/iuse_actor.cpp:1899 msgid "" "You are not bleeding or bitten, there is no need to cauterize yourself." msgstr "" -#: src/iuse_actor.cpp:1895 +#: src/iuse_actor.cpp:1902 msgid "You cannot cauterize while mounted." msgstr "" -#: src/iuse_actor.cpp:1901 +#: src/iuse_actor.cpp:1908 msgid "" "You need a source of flame (4 charges worth) before you can cauterize " "yourself." msgstr "" -#: src/iuse_actor.cpp:1905 +#: src/iuse_actor.cpp:1912 #, c-format msgid "You need at least %d charges to cauterize wounds." msgstr "" -#: src/iuse_actor.cpp:2054 +#: src/iuse_actor.cpp:2061 msgid "Hsss" msgstr "" -#: src/iuse_actor.cpp:2102 +#: src/iuse_actor.cpp:2109 msgid "You can't play music while mounted." msgstr "" -#: src/iuse_actor.cpp:2103 +#: src/iuse_actor.cpp:2110 msgid " can't play music while mounted." msgstr "" -#: src/iuse_actor.cpp:2109 +#: src/iuse_actor.cpp:2116 msgid "You can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2110 +#: src/iuse_actor.cpp:2117 msgid " can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2120 src/iuse_actor.cpp:2128 +#: src/iuse_actor.cpp:2127 src/iuse_actor.cpp:2135 #, c-format msgid "You stop playing your %s." msgstr "" -#: src/iuse_actor.cpp:2121 src/iuse_actor.cpp:2129 +#: src/iuse_actor.cpp:2128 src/iuse_actor.cpp:2136 #, c-format msgid " stops playing their %s." msgstr "" -#: src/iuse_actor.cpp:2140 +#: src/iuse_actor.cpp:2147 #, c-format msgid "You need to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2141 +#: src/iuse_actor.cpp:2148 #, c-format msgid " needs to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2150 +#: src/iuse_actor.cpp:2157 #, c-format msgid "You feel too weak to play your %s." msgstr "" -#: src/iuse_actor.cpp:2151 +#: src/iuse_actor.cpp:2158 #, c-format msgid " feels too weak to play their %s." msgstr "" -#: src/iuse_actor.cpp:2164 +#: src/iuse_actor.cpp:2171 #, c-format msgid "You start playing your %s." msgstr "" -#: src/iuse_actor.cpp:2165 +#: src/iuse_actor.cpp:2172 #, c-format msgid " starts playing their %s." msgstr "" #. ~ %1$s: npc name, %2$s: npc action description -#: src/iuse_actor.cpp:2183 +#: src/iuse_actor.cpp:2190 #, c-format msgctxt "play music" msgid "%1$s %2$s" msgstr "" -#: src/iuse_actor.cpp:2189 +#: src/iuse_actor.cpp:2196 msgid "You produce an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2191 +#: src/iuse_actor.cpp:2198 #, c-format msgid "%s produces an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2244 +#: src/iuse_actor.cpp:2251 msgid "This can teach you a spell." msgstr "" -#: src/iuse_actor.cpp:2246 +#: src/iuse_actor.cpp:2253 msgid "This can teach you a number of spells." msgstr "" -#: src/iuse_actor.cpp:2249 +#: src/iuse_actor.cpp:2256 msgid "Spells Contained:" msgstr "" -#: src/iuse_actor.cpp:2260 src/iuse_actor.cpp:2296 +#: src/iuse_actor.cpp:2267 src/iuse_actor.cpp:2303 #, c-format msgid "Level %u" msgstr "" -#: src/iuse_actor.cpp:2262 +#: src/iuse_actor.cpp:2269 #, c-format msgid "%1$s (Max)" msgstr "" -#: src/iuse_actor.cpp:2283 +#: src/iuse_actor.cpp:2290 msgid "You can't read." msgstr "" -#: src/iuse_actor.cpp:2298 +#: src/iuse_actor.cpp:2305 msgid " (Max)" msgstr "" -#: src/iuse_actor.cpp:2305 +#: src/iuse_actor.cpp:2312 msgid "Study to Learn" msgstr "" -#: src/iuse_actor.cpp:2308 +#: src/iuse_actor.cpp:2315 msgid "Can't learn!" msgstr "" -#: src/iuse_actor.cpp:2316 +#: src/iuse_actor.cpp:2323 msgid "You already know everything this could teach you." msgstr "" -#: src/iuse_actor.cpp:2324 +#: src/iuse_actor.cpp:2331 msgid "Study a spell:" msgstr "" -#: src/iuse_actor.cpp:2341 +#: src/iuse_actor.cpp:2348 msgid "Spend how long studying?" msgstr "" -#: src/iuse_actor.cpp:2342 +#: src/iuse_actor.cpp:2349 msgid "30 minutes" msgstr "" -#: src/iuse_actor.cpp:2343 +#: src/iuse_actor.cpp:2350 msgid "1 hour" msgstr "" -#: src/iuse_actor.cpp:2344 +#: src/iuse_actor.cpp:2351 msgid "2 hours" msgstr "" -#: src/iuse_actor.cpp:2345 +#: src/iuse_actor.cpp:2352 msgid "4 hours" msgstr "" -#: src/iuse_actor.cpp:2346 +#: src/iuse_actor.cpp:2353 msgid "8 hours" msgstr "" -#: src/iuse_actor.cpp:2347 +#: src/iuse_actor.cpp:2354 msgid "Until you gain a spell level" msgstr "" -#: src/iuse_actor.cpp:2388 +#: src/iuse_actor.cpp:2395 #, c-format msgid "This item when activated: %1$s" msgstr "" #. ~ %1$s: spell name, %2$i: spell level -#: src/iuse_actor.cpp:2393 +#: src/iuse_actor.cpp:2400 #, c-format msgid "This item casts %1$s at level %2$i." msgstr "" -#: src/iuse_actor.cpp:2397 +#: src/iuse_actor.cpp:2404 msgid "This item never fails." msgstr "" -#: src/iuse_actor.cpp:2478 +#: src/iuse_actor.cpp:2485 #, c-format msgid "You don't think putting your %1$s in your %2$s is a good idea" msgstr "" -#: src/iuse_actor.cpp:2482 +#: src/iuse_actor.cpp:2489 #, c-format msgid "You holster your %s" msgstr "" -#: src/iuse_actor.cpp:2494 +#: src/iuse_actor.cpp:2501 #, c-format msgid "You need to unwield your %s before using it." msgstr "" -#: src/iuse_actor.cpp:2501 +#: src/iuse_actor.cpp:2508 msgid "Holster item" msgstr "" -#: src/iuse_actor.cpp:2508 +#: src/iuse_actor.cpp:2515 #, c-format msgid "Draw %s" msgstr "" -#: src/iuse_actor.cpp:2513 src/monexamine.cpp:365 src/monexamine.cpp:516 +#: src/iuse_actor.cpp:2520 src/monexamine.cpp:365 src/monexamine.cpp:516 #, c-format msgid "Use %s" msgstr "" -#: src/iuse_actor.cpp:2536 +#: src/iuse_actor.cpp:2543 #, c-format msgid "You can't unwield your %s." msgstr "" -#: src/iuse_actor.cpp:2561 +#: src/iuse_actor.cpp:2568 msgid "Can be activated to store suitable items." msgstr "" -#: src/iuse_actor.cpp:2577 +#: src/iuse_actor.cpp:2584 #, c-format msgid "Can be used to assemble: %s" msgstr "" -#: src/iuse_actor.cpp:2587 +#: src/iuse_actor.cpp:2594 #, c-format msgid "Insufficient ammunition to assemble %s" msgstr "" -#: src/iuse_actor.cpp:2632 +#: src/iuse_actor.cpp:2639 msgid "You can't do that while incorporeal." msgstr "" -#: src/iuse_actor.cpp:2633 +#: src/iuse_actor.cpp:2640 msgid " can't do that while incorporeal." msgstr "" -#: src/iuse_actor.cpp:2646 +#: src/iuse_actor.cpp:2653 msgid " can't do that while mounted." msgstr "" -#: src/iuse_actor.cpp:2658 +#: src/iuse_actor.cpp:2665 msgid "Your tool does not have enough charges to do that." msgstr "" -#: src/iuse_actor.cpp:2739 +#: src/iuse_actor.cpp:2746 #, c-format msgid "Your %s is not made of any of:" msgstr "" -#: src/iuse_actor.cpp:2743 +#: src/iuse_actor.cpp:2750 #, c-format msgid "%s (repaired using %s)" msgstr "" -#: src/iuse_actor.cpp:2786 +#: src/iuse_actor.cpp:2793 #, c-format msgid "You don't have enough %s to do that. Have: %d, need: %d" msgstr "" -#: src/iuse_actor.cpp:2872 src/iuse_actor.cpp:4545 +#: src/iuse_actor.cpp:2879 src/iuse_actor.cpp:4552 msgid "You do not have that item!" msgstr "" -#: src/iuse_actor.cpp:2878 +#: src/iuse_actor.cpp:2885 msgid "That requires gunsmithing tools." msgstr "" -#: src/iuse_actor.cpp:2884 +#: src/iuse_actor.cpp:2891 msgid "You cannot repair this type of item." msgstr "" -#: src/iuse_actor.cpp:2894 +#: src/iuse_actor.cpp:2901 msgid "This can be used to repair other items, not itself." msgstr "" -#: src/iuse_actor.cpp:2921 +#: src/iuse_actor.cpp:2928 #, c-format msgid "Your %s is already enhanced to its maximum potential." msgstr "" -#: src/iuse_actor.cpp:2929 src/iuse_actor.cpp:3192 +#: src/iuse_actor.cpp:2936 src/iuse_actor.cpp:3199 #, c-format msgid "You cannot improve your %s any more this way." msgstr "" -#: src/iuse_actor.cpp:3031 +#: src/iuse_actor.cpp:3038 #, c-format msgid "You damage your %s! ( %s-> %s)" msgstr "" -#: src/iuse_actor.cpp:3034 src/iuse_actor.cpp:4701 +#: src/iuse_actor.cpp:3041 src/iuse_actor.cpp:4708 msgid "You destroy it!" msgstr "" -#: src/iuse_actor.cpp:3070 +#: src/iuse_actor.cpp:3077 #, c-format msgid "The %s already fits!" msgstr "" -#: src/iuse_actor.cpp:3073 +#: src/iuse_actor.cpp:3080 #, c-format msgid "This %s cannot be refitted!" msgstr "" -#: src/iuse_actor.cpp:3112 +#: src/iuse_actor.cpp:3119 #, c-format msgid "" "It seems working on your %s is just beyond your current level of expertise." msgstr "" -#: src/iuse_actor.cpp:3151 +#: src/iuse_actor.cpp:3158 #, c-format msgid "You take your %s in, improving the fit." msgstr "" -#: src/iuse_actor.cpp:3167 +#: src/iuse_actor.cpp:3174 #, c-format msgid "You resize the %s to accommodate your tiny build." msgstr "" -#: src/iuse_actor.cpp:3180 +#: src/iuse_actor.cpp:3187 #, c-format msgid "You adjust the %s back to its normal size." msgstr "" -#: src/iuse_actor.cpp:3198 +#: src/iuse_actor.cpp:3205 #, c-format msgid "You make your %s extra sturdy." msgstr "" -#: src/iuse_actor.cpp:3207 +#: src/iuse_actor.cpp:3214 #, c-format msgid "Your %s is already enhanced." msgstr "" -#: src/iuse_actor.cpp:3216 +#: src/iuse_actor.cpp:3223 msgid "Refitting" msgstr "" -#: src/iuse_actor.cpp:3217 +#: src/iuse_actor.cpp:3224 msgid "Downsizing" msgstr "" -#: src/iuse_actor.cpp:3218 +#: src/iuse_actor.cpp:3225 msgid "Upsizing" msgstr "" -#: src/iuse_actor.cpp:3220 +#: src/iuse_actor.cpp:3227 msgid "Practicing" msgstr "" -#: src/iuse_actor.cpp:3229 +#: src/iuse_actor.cpp:3236 msgid "Repair" msgstr "" -#: src/iuse_actor.cpp:3238 +#: src/iuse_actor.cpp:3245 #, c-format msgid "Repair %s" msgstr "" -#: src/iuse_actor.cpp:3310 +#: src/iuse_actor.cpp:3317 msgid "You can't use filthy items for healing." msgstr "" -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "The bleeding is stopped." msgstr "" -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "You stop the bleeding." msgstr "" -#: src/iuse_actor.cpp:3457 +#: src/iuse_actor.cpp:3464 msgid "You reduce the bleeding, but it's not stopped yet." msgstr "" -#: src/iuse_actor.cpp:3458 +#: src/iuse_actor.cpp:3465 msgid "The bleeding is reduced, but not stopped." msgstr "" -#: src/iuse_actor.cpp:3462 +#: src/iuse_actor.cpp:3469 msgid "" "Your dressing is too ineffective for a bleeding of this extent, and you fail" " to stop it." msgstr "" -#: src/iuse_actor.cpp:3463 +#: src/iuse_actor.cpp:3470 msgid "The wound still bleeds." msgstr "" -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "The wound is cleaned." msgstr "" -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "You clean the wound." msgstr "" -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "The wound still looks bad." msgstr "" -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "Your wound still aches." msgstr "" -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "The wound is disinfected." msgstr "" -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "You disinfect the wound." msgstr "" -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "The wound still looks nasty." msgstr "" -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "Your wound still hurts." msgstr "" -#: src/iuse_actor.cpp:3490 +#: src/iuse_actor.cpp:3497 #, c-format msgid "You finish using the %s." msgstr "" #. ~ Healing complete message. %1$s is healer name, %2$s is item name. -#: src/iuse_actor.cpp:3494 +#: src/iuse_actor.cpp:3501 #, c-format msgid "%1$s finishes using the %2$s." msgstr "" -#: src/iuse_actor.cpp:3581 +#: src/iuse_actor.cpp:3588 msgid "That arm is broken. It needs surgical attention or a splint." msgstr "" -#: src/iuse_actor.cpp:3583 +#: src/iuse_actor.cpp:3590 msgid "That leg is broken. It needs surgical attention or a splint." msgstr "" -#: src/iuse_actor.cpp:3608 +#: src/iuse_actor.cpp:3615 msgid "'s biology is not compatible with that item." msgstr "" -#: src/iuse_actor.cpp:3637 +#: src/iuse_actor.cpp:3644 msgid "Select a body part for: " msgstr "" #. ~ %1$s: patient name, %2$s: healing item name -#: src/iuse_actor.cpp:3655 +#: src/iuse_actor.cpp:3662 #, c-format msgctxt "healing" msgid "Select a body part of %1$s for %2$s:" msgstr "" -#: src/iuse_actor.cpp:3669 +#: src/iuse_actor.cpp:3676 msgid "Healing effects " msgstr "" -#: src/iuse_actor.cpp:3674 +#: src/iuse_actor.cpp:3681 msgid "Base healing: " msgstr "" -#: src/iuse_actor.cpp:3675 src/iuse_actor.cpp:3680 +#: src/iuse_actor.cpp:3682 src/iuse_actor.cpp:3687 msgid "Head: " msgstr "" -#: src/iuse_actor.cpp:3676 src/iuse_actor.cpp:3682 +#: src/iuse_actor.cpp:3683 src/iuse_actor.cpp:3689 msgid " Torso: " msgstr "" -#: src/iuse_actor.cpp:3677 src/iuse_actor.cpp:3684 +#: src/iuse_actor.cpp:3684 src/iuse_actor.cpp:3691 msgid " Limbs: " msgstr "" -#: src/iuse_actor.cpp:3679 +#: src/iuse_actor.cpp:3686 msgid "Actual healing: " msgstr "" -#: src/iuse_actor.cpp:3690 +#: src/iuse_actor.cpp:3697 msgid "Base bandaging quality: " msgstr "" -#: src/iuse_actor.cpp:3693 +#: src/iuse_actor.cpp:3700 msgid "Actual bandaging quality: " msgstr "" -#: src/iuse_actor.cpp:3699 +#: src/iuse_actor.cpp:3706 msgid "Base disinfecting quality: " msgstr "" -#: src/iuse_actor.cpp:3702 +#: src/iuse_actor.cpp:3709 msgid "Actual disinfecting quality: " msgstr "" -#: src/iuse_actor.cpp:3707 +#: src/iuse_actor.cpp:3714 msgid "Effect on bleeding: " msgstr "" -#: src/iuse_actor.cpp:3709 +#: src/iuse_actor.cpp:3716 msgid "Actual effect on bleeding: " msgstr "" -#: src/iuse_actor.cpp:3714 +#: src/iuse_actor.cpp:3721 msgid "Chance to heal (percent): " msgstr "" -#: src/iuse_actor.cpp:3716 +#: src/iuse_actor.cpp:3723 msgid "* Bite: " msgstr "" -#: src/iuse_actor.cpp:3720 +#: src/iuse_actor.cpp:3727 msgid "* Infection: " msgstr "" -#: src/iuse_actor.cpp:3724 +#: src/iuse_actor.cpp:3731 msgid "Moves to use: " msgstr "" -#: src/iuse_actor.cpp:3784 +#: src/iuse_actor.cpp:3791 #, c-format msgid "Yeah. Place the %s at your feet. Real damn smart move." msgstr "" -#: src/iuse_actor.cpp:3790 +#: src/iuse_actor.cpp:3797 #, c-format msgid "You can't place a %s there." msgstr "" -#: src/iuse_actor.cpp:3796 +#: src/iuse_actor.cpp:3803 #, c-format msgid "You must place the %s between two solid tiles." msgstr "" -#: src/iuse_actor.cpp:3801 +#: src/iuse_actor.cpp:3808 #, c-format msgid "The %s needs a %s adjacent to it." msgstr "" -#: src/iuse_actor.cpp:3808 +#: src/iuse_actor.cpp:3815 #, c-format msgid "You can't place a %s there. It contains a trap already." msgstr "" -#: src/iuse_actor.cpp:3811 +#: src/iuse_actor.cpp:3818 #, c-format msgid "You trigger a %s!" msgstr "" -#: src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:3847 #, c-format msgid "Place %s where?" msgstr "" -#: src/iuse_actor.cpp:3862 +#: src/iuse_actor.cpp:3869 #, c-format msgid "" "That trap needs a space in %d tiles radius to be clear, centered %d tiles " "from you." msgstr "" -#: src/iuse_actor.cpp:3966 +#: src/iuse_actor.cpp:3973 #, c-format msgid "You saw down the barrel of your %s." msgstr "" -#: src/iuse_actor.cpp:3976 src/iuse_actor.cpp:4035 +#: src/iuse_actor.cpp:3983 src/iuse_actor.cpp:4042 msgid "It's not a gun." msgstr "" -#: src/iuse_actor.cpp:3980 +#: src/iuse_actor.cpp:3987 msgid "The barrel is too small." msgstr "" -#: src/iuse_actor.cpp:3984 +#: src/iuse_actor.cpp:3991 msgid "The barrel is already sawn-off." msgstr "" -#: src/iuse_actor.cpp:3994 +#: src/iuse_actor.cpp:4001 msgid "Can't saw off modified barrels." msgstr "" -#: src/iuse_actor.cpp:4025 +#: src/iuse_actor.cpp:4032 #, c-format msgid "You saw down the stock of your %s." msgstr "" -#: src/iuse_actor.cpp:4039 +#: src/iuse_actor.cpp:4046 msgid "The stock is already sawn-off." msgstr "" -#: src/iuse_actor.cpp:4043 +#: src/iuse_actor.cpp:4050 msgid "This gun doesn't have a stock." msgstr "" -#: src/iuse_actor.cpp:4059 +#: src/iuse_actor.cpp:4066 msgid "" "Can't cut off modern composite stocks (must have an empty stock mount)." msgstr "" -#: src/iuse_actor.cpp:4063 +#: src/iuse_actor.cpp:4070 msgid "Can't cut off modified stocks." msgstr "" -#: src/iuse_actor.cpp:4067 +#: src/iuse_actor.cpp:4074 msgid "Can't cut off accessorized stocks." msgstr "" -#: src/iuse_actor.cpp:4099 +#: src/iuse_actor.cpp:4106 #, c-format msgid "You attach %s to your MOLLE webbing." msgstr "" -#: src/iuse_actor.cpp:4120 +#: src/iuse_actor.cpp:4127 msgid "Remove which accessory?" msgstr "" -#: src/iuse_actor.cpp:4131 +#: src/iuse_actor.cpp:4138 #, c-format msgid "You remove the item from your %s." msgstr "" -#: src/iuse_actor.cpp:4173 +#: src/iuse_actor.cpp:4180 msgid "You can't install bionics while mounted." msgstr "" -#: src/iuse_actor.cpp:4177 +#: src/iuse_actor.cpp:4184 msgid "You can't self-install this CBM." msgstr "" -#: src/iuse_actor.cpp:4179 +#: src/iuse_actor.cpp:4186 msgid "You can't install a filthy CBM!" msgstr "" -#: src/iuse_actor.cpp:4181 +#: src/iuse_actor.cpp:4188 msgid "This CBM is not sterile, you can't install it." msgstr "" -#: src/iuse_actor.cpp:4184 +#: src/iuse_actor.cpp:4191 msgid "This CBM is already deployed. You need to reset it to factory state." msgstr "" -#: src/iuse_actor.cpp:4187 +#: src/iuse_actor.cpp:4194 msgid "Max power capacity already reached" msgstr "" -#: src/iuse_actor.cpp:4192 +#: src/iuse_actor.cpp:4199 msgid "You have already installed this bionic." msgstr "" -#: src/iuse_actor.cpp:4194 +#: src/iuse_actor.cpp:4201 msgid "There is nothing to upgrade." msgstr "" -#: src/iuse_actor.cpp:4203 +#: src/iuse_actor.cpp:4210 msgid "You have a superior version installed." msgstr "" -#: src/iuse_actor.cpp:4242 +#: src/iuse_actor.cpp:4249 msgid "Remove which modification?" msgstr "" -#: src/iuse_actor.cpp:4254 +#: src/iuse_actor.cpp:4261 msgid "" "Are you sure? You may be lacking the skills needed to reattach this " "modification." msgstr "" -#: src/iuse_actor.cpp:4256 +#: src/iuse_actor.cpp:4263 msgid "Remove modification?" msgstr "" -#: src/iuse_actor.cpp:4273 src/iuse_actor.cpp:4347 +#: src/iuse_actor.cpp:4280 src/iuse_actor.cpp:4354 msgid "Doesn't appear to be modded." msgstr "" -#: src/iuse_actor.cpp:4283 +#: src/iuse_actor.cpp:4290 msgid "None of the mods can be removed." msgstr "" -#: src/iuse_actor.cpp:4288 src/iuse_actor.cpp:4361 +#: src/iuse_actor.cpp:4295 src/iuse_actor.cpp:4368 msgid "Has to be taken off first." msgstr "" -#: src/iuse_actor.cpp:4318 +#: src/iuse_actor.cpp:4325 msgid "Modify which part" msgstr "" -#: src/iuse_actor.cpp:4342 +#: src/iuse_actor.cpp:4349 msgid "Need to be wielding." msgstr "" -#: src/iuse_actor.cpp:4356 +#: src/iuse_actor.cpp:4363 msgid "None of the mods can be modified." msgstr "" -#: src/iuse_actor.cpp:4403 +#: src/iuse_actor.cpp:4410 #, c-format msgid "Put up the %s where (%dx%d clear area)?" msgstr "" -#: src/iuse_actor.cpp:4418 src/iuse_actor.cpp:4422 +#: src/iuse_actor.cpp:4425 src/iuse_actor.cpp:4429 #, c-format msgid "The %s is in the way." msgstr "" -#: src/iuse_actor.cpp:4426 +#: src/iuse_actor.cpp:4433 #, c-format msgid "The %s in that direction isn't suitable for placing the %s." msgstr "" -#: src/iuse_actor.cpp:4431 +#: src/iuse_actor.cpp:4438 #, c-format msgid "There is already furniture (%s) there." msgstr "" -#: src/iuse_actor.cpp:4471 +#: src/iuse_actor.cpp:4478 msgid "Use this item to weigh yourself. Includes everything you are wearing." msgstr "" -#: src/iuse_actor.cpp:4477 +#: src/iuse_actor.cpp:4484 msgid "You cannot weigh yourself while mounted." msgstr "" -#: src/iuse_actor.cpp:4483 +#: src/iuse_actor.cpp:4490 #, c-format msgid "ERROR: Max weight of %.0f %s exceeded" msgstr "" -#: src/iuse_actor.cpp:4533 +#: src/iuse_actor.cpp:4540 msgid "You can't see to sew!" msgstr "" -#: src/iuse_actor.cpp:4543 +#: src/iuse_actor.cpp:4550 msgid "Enhance which clothing?" msgstr "" -#: src/iuse_actor.cpp:4551 +#: src/iuse_actor.cpp:4558 msgid "This can be used to repair or modify other items, not itself." msgstr "" -#: src/iuse_actor.cpp:4596 +#: src/iuse_actor.cpp:4603 msgid "How do you want to modify it?" msgstr "" #. ~ %1$s: modification desc, %2$s: mod name -#: src/iuse_actor.cpp:4611 +#: src/iuse_actor.cpp:4618 #, c-format msgid "Can't %1$s (incompatible with %2$s)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of thread needed -#: src/iuse_actor.cpp:4616 +#: src/iuse_actor.cpp:4623 #, c-format msgid "Can't %1$s (need %2$d thread loaded)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items needed -#: src/iuse_actor.cpp:4620 +#: src/iuse_actor.cpp:4627 #, c-format msgid "Can't %1$s (need %2$d %3$s)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items #. needed, %4$s: number of thread needed -#: src/iuse_actor.cpp:4627 +#: src/iuse_actor.cpp:4634 #, c-format msgid "%1$s (%2$d %3$s and %4$d thread)" msgstr "" -#: src/iuse_actor.cpp:4671 +#: src/iuse_actor.cpp:4678 msgid "Are you sure? You will not gain any materials back." msgstr "" -#: src/iuse_actor.cpp:4698 +#: src/iuse_actor.cpp:4705 #, c-format msgid "You damage your %s trying to modify it! ( %s-> %s)" msgstr "" -#: src/iuse_actor.cpp:4709 +#: src/iuse_actor.cpp:4716 msgid "You fail to modify the clothing, and you waste thread and materials." msgstr "" -#: src/iuse_actor.cpp:4713 +#: src/iuse_actor.cpp:4720 #, c-format msgid "You modify your %s, but waste a lot of thread." msgstr "" -#: src/iuse_actor.cpp:4723 +#: src/iuse_actor.cpp:4730 #, c-format msgid "You modify your %s!" msgstr "" -#: src/iuse_actor.cpp:4764 +#: src/iuse_actor.cpp:4771 #, c-format msgid "You use the %s to mask your scent" msgstr "" -#: src/iuse_actor.h:535 +#: src/iuse_actor.h:538 msgid "Carve" msgstr "" -#: src/iuse_actor.h:536 +#: src/iuse_actor.h:539 msgid "Carved" msgstr "" -#: src/iuse_actor.h:576 src/iuse_actor.h:578 src/iuse_actor.h:599 -#: src/iuse_actor.h:624 +#: src/iuse_actor.h:579 src/iuse_actor.h:581 src/iuse_actor.h:602 +#: src/iuse_actor.h:627 msgid "hsss" msgstr "" @@ -426656,7 +427465,7 @@ msgstr "" msgid "ndo move" msgstr "" -#: src/json.cpp:807 +#: src/json.cpp:809 msgid "" "This JSON file looks like it starts with a Byte Order Mark (BOM) or is " "otherwise corrupted. This can happen if you edit files in Windows Notepad." @@ -426684,7 +427493,7 @@ msgstr "" msgid "N " msgstr "" -#: src/line.cpp:571 src/overmap.cpp:5888 +#: src/line.cpp:571 src/overmap.cpp:5882 msgid "north" msgstr "" @@ -426700,7 +427509,7 @@ msgstr "" msgid "E " msgstr "" -#: src/line.cpp:573 src/overmap.cpp:5889 +#: src/line.cpp:573 src/overmap.cpp:5883 msgid "east" msgstr "" @@ -426716,7 +427525,7 @@ msgstr "" msgid "S " msgstr "" -#: src/line.cpp:575 src/overmap.cpp:5889 +#: src/line.cpp:575 src/overmap.cpp:5883 msgid "south" msgstr "" @@ -426732,7 +427541,7 @@ msgstr "" msgid "W " msgstr "" -#: src/line.cpp:577 src/overmap.cpp:5890 +#: src/line.cpp:577 src/overmap.cpp:5884 msgid "west" msgstr "" @@ -427146,7 +427955,7 @@ msgid ", %d/sec" msgstr "" #: src/magic.cpp:2108 src/magic.cpp:2166 src/magic.cpp:2377 -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Damage" msgstr "" @@ -427176,7 +427985,7 @@ msgstr "" msgid "Spell Radius: %d" msgstr "" -#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:3005 +#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:2999 msgid "Range" msgstr "" @@ -427247,7 +428056,7 @@ msgstr "" msgid "Your injuries even out." msgstr "" -#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:914 +#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:915 msgid "You feel a surge of euphoria as flames burst out!" msgstr "" @@ -427365,261 +428174,261 @@ msgstr "" msgid "Choose Translocator Gate" msgstr "" -#: src/main.cpp:129 +#: src/main.cpp:130 msgid "Really Quit? All unsaved changes will be lost." msgstr "" -#: src/main.cpp:571 +#: src/main.cpp:580 #, c-format msgid "Unable to make directory \"%s\". Check permissions." msgstr "" -#: src/main_menu.cpp:168 +#: src/main_menu.cpp:169 msgid "Credits" msgstr "" #. ~ Message Of The Day -#: src/main_menu.cpp:172 +#: src/main_menu.cpp:173 msgid "MOTD" msgstr "" -#: src/main_menu.cpp:209 +#: src/main_menu.cpp:210 msgid "Create World" msgstr "" -#: src/main_menu.cpp:275 +#: src/main_menu.cpp:276 msgid "Bugs? Suggestions? Use links in MOTD to report them." msgstr "" -#: src/main_menu.cpp:278 +#: src/main_menu.cpp:279 #, c-format msgid "Tip of the day: %s" msgstr "" -#: src/main_menu.cpp:314 +#: src/main_menu.cpp:315 #, c-format msgid "Version: %s" msgstr "" -#: src/main_menu.cpp:394 src/path_info.cpp:365 +#: src/main_menu.cpp:395 src/path_info.cpp:465 msgid "Cataclysm: Dark Days Ahead" msgstr "" -#: src/main_menu.cpp:396 +#: src/main_menu.cpp:397 msgid "No message today." msgstr "" -#: src/main_menu.cpp:417 +#: src/main_menu.cpp:418 msgid "No credits information found." msgstr "" -#: src/main_menu.cpp:423 +#: src/main_menu.cpp:424 msgctxt "Main Menu" msgid "OTD" msgstr "" -#: src/main_menu.cpp:424 +#: src/main_menu.cpp:425 msgctxt "Main Menu" msgid "ew Game" msgstr "" -#: src/main_menu.cpp:425 +#: src/main_menu.cpp:426 msgctxt "Main Menu" msgid "Lod" msgstr "" -#: src/main_menu.cpp:426 +#: src/main_menu.cpp:427 msgctxt "Main Menu" msgid "orld" msgstr "" -#: src/main_menu.cpp:427 +#: src/main_menu.cpp:428 msgctxt "Main Menu" msgid "pecial" msgstr "" -#: src/main_menu.cpp:428 +#: src/main_menu.cpp:429 msgctxt "Main Menu" msgid "Setings" msgstr "" -#: src/main_menu.cpp:429 +#: src/main_menu.cpp:430 msgctxt "Main Menu" msgid "Hlp" msgstr "" -#: src/main_menu.cpp:430 +#: src/main_menu.cpp:431 msgctxt "Main Menu" msgid "redits" msgstr "" -#: src/main_menu.cpp:431 +#: src/main_menu.cpp:432 msgctxt "Main Menu" msgid "uit" msgstr "" -#: src/main_menu.cpp:435 +#: src/main_menu.cpp:436 msgctxt "Main Menu|New Game" msgid "Cstom Character" msgstr "" -#: src/main_menu.cpp:436 +#: src/main_menu.cpp:437 msgctxt "Main Menu|New Game" msgid "reset Character" msgstr "" -#: src/main_menu.cpp:437 +#: src/main_menu.cpp:438 msgctxt "Main Menu|New Game" msgid "andom Character" msgstr "" -#: src/main_menu.cpp:440 +#: src/main_menu.cpp:441 msgctxt "Main Menu|New Game" msgid "Play Now! (efault Scenario)" msgstr "" -#: src/main_menu.cpp:441 +#: src/main_menu.cpp:442 msgctxt "Main Menu|New Game" msgid "Play Nw!" msgstr "" -#: src/main_menu.cpp:445 +#: src/main_menu.cpp:446 msgid "" "Allows you to fully customize points pool, scenario, and character's " "profession, stats, traits, skills and other parameters." msgstr "" -#: src/main_menu.cpp:446 +#: src/main_menu.cpp:447 msgid "Select from one of previously created character templates." msgstr "" -#: src/main_menu.cpp:448 +#: src/main_menu.cpp:449 msgid "" "Creates random character, but lets you preview the generated character and " "the scenario and change character and/or scenario if needed." msgstr "" -#: src/main_menu.cpp:450 +#: src/main_menu.cpp:451 msgid "" "Puts you right in the game, randomly choosing character's traits, " "profession, skills and other parameters. Scenario is fixed to Evacuee." msgstr "" -#: src/main_menu.cpp:452 +#: src/main_menu.cpp:453 msgid "" "Puts you right in the game, randomly choosing scenario and character's " "traits, profession, skills and other parameters." msgstr "" -#: src/main_menu.cpp:466 +#: src/main_menu.cpp:467 msgctxt "Main Menu|World" msgid "elete World" msgstr "" -#: src/main_menu.cpp:467 +#: src/main_menu.cpp:468 msgctxt "Main Menu|World" msgid "eset World" msgstr "" -#: src/main_menu.cpp:468 +#: src/main_menu.cpp:469 msgctxt "Main Menu|World" msgid "Shw World Mods" msgstr "" -#: src/main_menu.cpp:469 +#: src/main_menu.cpp:470 msgctxt "Main Menu|World" msgid "Copy World Settngs" msgstr "" -#: src/main_menu.cpp:470 +#: src/main_menu.cpp:471 msgctxt "Main Menu|World" msgid "Character to Temlate" msgstr "" -#: src/main_menu.cpp:478 +#: src/main_menu.cpp:479 msgctxt "Main Menu|Settings" msgid "ptions" msgstr "" -#: src/main_menu.cpp:479 +#: src/main_menu.cpp:480 msgctxt "Main Menu|Settings" msgid "Kebindings" msgstr "" -#: src/main_menu.cpp:480 +#: src/main_menu.cpp:481 msgctxt "Main Menu|Settings" msgid "Atopickup" msgstr "" -#: src/main_menu.cpp:481 +#: src/main_menu.cpp:482 msgctxt "Main Menu|Settings" msgid "Saemode" msgstr "" -#: src/main_menu.cpp:482 +#: src/main_menu.cpp:483 msgctxt "Main Menu|Settings" msgid "Colos" msgstr "" -#: src/main_menu.cpp:696 +#: src/main_menu.cpp:697 msgid "Really quit?" msgstr "" -#: src/main_menu.cpp:783 +#: src/main_menu.cpp:784 msgid "Special games don't work with shared maps." msgstr "" -#: src/main_menu.cpp:839 +#: src/main_menu.cpp:840 msgid "No world to load." msgstr "" -#: src/main_menu.cpp:865 +#: src/main_menu.cpp:866 msgid "No templates found!" msgstr "" -#: src/main_menu.cpp:869 +#: src/main_menu.cpp:870 msgid "Choose a preset character template" msgstr "" -#: src/main_menu.cpp:875 src/main_menu.cpp:1033 src/main_menu.cpp:1060 +#: src/main_menu.cpp:876 src/main_menu.cpp:1034 src/main_menu.cpp:1061 msgid "<- Back to Main Menu" msgstr "" -#: src/main_menu.cpp:884 +#: src/main_menu.cpp:885 #, c-format msgid "What to do with template \"%s\"?" msgstr "" -#: src/main_menu.cpp:888 +#: src/main_menu.cpp:889 #, c-format msgid "Are you sure you want to delete %s?" msgstr "" -#: src/main_menu.cpp:891 +#: src/main_menu.cpp:892 msgid "Sorry, something went wrong." msgstr "" #. ~ %s = world name -#: src/main_menu.cpp:1023 +#: src/main_menu.cpp:1024 #, c-format msgid "%s has no characters to load!" msgstr "" -#: src/main_menu.cpp:1027 +#: src/main_menu.cpp:1028 #, c-format msgid "Load character from \"%s\"" msgstr "" -#: src/main_menu.cpp:1051 +#: src/main_menu.cpp:1052 #, c-format msgid "Manage world \"%s\"" msgstr "" -#: src/main_menu.cpp:1079 +#: src/main_menu.cpp:1080 msgid "Delete the world and all saves within?" msgstr "" -#: src/main_menu.cpp:1084 +#: src/main_menu.cpp:1085 msgid "Remove all saves and regenerate world?" msgstr "" @@ -427629,7 +428438,7 @@ msgstr "" msgid "weight of %1$s" msgstr "" -#: src/map.cpp:864 src/vehicle.cpp:6304 +#: src/map.cpp:864 src/vehicle.cpp:6305 #, c-format msgid "A towing cable snaps off of %s." msgstr "" @@ -427987,38 +428796,38 @@ msgstr "" msgid "memory map region for (%d,%d,%d)" msgstr "" -#: src/mapbuffer.cpp:142 +#: src/mapbuffer.cpp:143 #, c-format msgid "Please wait as the map saves [%d/%d]" msgstr "" -#: src/mapgen.cpp:5842 +#: src/mapgen.cpp:5833 msgid "Sub-prime contact console" msgstr "" -#: src/mapgen.cpp:5844 +#: src/mapgen.cpp:5835 msgid "Terminate Specimens" msgstr "" -#: src/mapgen.cpp:5845 +#: src/mapgen.cpp:5836 msgid "Release Specimens" msgstr "" -#: src/mapgen.cpp:5847 +#: src/mapgen.cpp:5838 msgid "Toggle Portal" msgstr "" -#: src/mapgen.cpp:5848 +#: src/mapgen.cpp:5839 msgid "Activate Resonance Cascade" msgstr "" -#: src/mapgen.cpp:5888 src/mapgen.cpp:7095 src/mapgen.cpp:7114 -#: src/mapgen.cpp:7134 src/mapgen.cpp:7153 +#: src/mapgen.cpp:5879 src/mapgen.cpp:7086 src/mapgen.cpp:7105 +#: src/mapgen.cpp:7125 src/mapgen.cpp:7144 msgid "Bionic access" msgstr "" -#: src/mapgen.cpp:5890 src/mapgen.cpp:7097 src/mapgen.cpp:7116 -#: src/mapgen.cpp:7136 src/mapgen.cpp:7155 +#: src/mapgen.cpp:5881 src/mapgen.cpp:7088 src/mapgen.cpp:7107 +#: src/mapgen.cpp:7127 src/mapgen.cpp:7146 msgid "Open Chambers" msgstr "" @@ -428390,7 +429199,7 @@ msgstr "" msgid "Hit" msgstr "" -#: src/martialarts.cpp:2017 src/ranged.cpp:1641 +#: src/martialarts.cpp:2017 src/ranged.cpp:1642 msgid "Miss" msgstr "" @@ -428419,7 +429228,7 @@ msgstr "" msgid "Weapons" msgstr "" -#: src/martialarts.cpp:2139 +#: src/martialarts.cpp:2142 #, c-format msgid " Style: %s " msgstr "" @@ -428523,7 +429332,7 @@ msgstr "" msgid "%2d" msgstr "" -#: src/medical_ui.cpp:216 src/veh_interact.cpp:2806 +#: src/medical_ui.cpp:216 src/veh_interact.cpp:2800 #, c-format msgid "%s (%s)" msgstr "" @@ -428625,7 +429434,7 @@ msgid "" msgstr "" #: src/medical_ui.cpp:536 src/player_display.cpp:1365 -#: src/veh_interact.cpp:2999 +#: src/veh_interact.cpp:2993 msgid "Strength" msgstr "" @@ -429343,15 +430152,15 @@ msgstr "" msgid "You failed to steal %1$s from %2$s." msgstr "" -#: src/memorial_logger.cpp:202 +#: src/memorial_logger.cpp:210 msgid "an unemployed male" msgstr "" -#: src/memorial_logger.cpp:204 +#: src/memorial_logger.cpp:212 msgid "an unemployed female" msgstr "" -#: src/memorial_logger.cpp:207 +#: src/memorial_logger.cpp:215 #, c-format msgid "a %s" msgstr "" @@ -429359,24 +430168,24 @@ msgstr "" #. ~ First parameter is a pronoun ("He"/"She"), second parameter is a #. description #. ~ that designates the location relative to its surroundings. -#: src/memorial_logger.cpp:214 +#: src/memorial_logger.cpp:222 #, c-format msgid "%1$s was killed in a %2$s." msgstr "" -#: src/memorial_logger.cpp:218 +#: src/memorial_logger.cpp:226 #, c-format msgid "Cataclysm - Dark Days Ahead version %s memorial file" msgstr "" -#: src/memorial_logger.cpp:221 +#: src/memorial_logger.cpp:229 #, c-format msgid "In memory of: %s" msgstr "" #. ~ The "%s" will be replaced by an epitaph as displayed in the memorial #. files. Replace the quotation marks as appropriate for your language. -#: src/memorial_logger.cpp:224 +#: src/memorial_logger.cpp:232 #, c-format msgctxt "epitaph" msgid "\"%s\"" @@ -429384,999 +430193,999 @@ msgstr "" #. ~ First parameter: Pronoun, second parameter: a profession name (with #. article) -#: src/memorial_logger.cpp:227 +#: src/memorial_logger.cpp:235 #, c-format msgid "%1$s was %2$s when the apocalypse began." msgstr "" -#: src/memorial_logger.cpp:229 +#: src/memorial_logger.cpp:237 #, c-format msgid "%1$s died on %2$s." msgstr "" -#: src/memorial_logger.cpp:235 +#: src/memorial_logger.cpp:243 #, c-format msgid "Cash on hand: %s" msgstr "" -#: src/memorial_logger.cpp:246 +#: src/memorial_logger.cpp:254 msgid "Final HP:" msgstr "" -#: src/memorial_logger.cpp:247 +#: src/memorial_logger.cpp:255 #, c-format msgid " Head: %d/%d" msgstr "" -#: src/memorial_logger.cpp:248 +#: src/memorial_logger.cpp:256 #, c-format msgid "Torso: %d/%d" msgstr "" -#: src/memorial_logger.cpp:249 +#: src/memorial_logger.cpp:257 #, c-format msgid "L Arm: %d/%d" msgstr "" -#: src/memorial_logger.cpp:250 +#: src/memorial_logger.cpp:258 #, c-format msgid "R Arm: %d/%d" msgstr "" -#: src/memorial_logger.cpp:251 +#: src/memorial_logger.cpp:259 #, c-format msgid "L Leg: %d/%d" msgstr "" -#: src/memorial_logger.cpp:252 +#: src/memorial_logger.cpp:260 #, c-format msgid "R Leg: %d/%d" msgstr "" -#: src/memorial_logger.cpp:256 +#: src/memorial_logger.cpp:264 msgid "Final Stats:" msgstr "" -#: src/memorial_logger.cpp:257 src/memorial_logger.cpp:262 +#: src/memorial_logger.cpp:265 src/memorial_logger.cpp:270 #, c-format msgid "Str %d" msgstr "" -#: src/memorial_logger.cpp:258 src/memorial_logger.cpp:263 +#: src/memorial_logger.cpp:266 src/memorial_logger.cpp:271 #, c-format msgid "Dex %d" msgstr "" -#: src/memorial_logger.cpp:259 src/memorial_logger.cpp:264 +#: src/memorial_logger.cpp:267 src/memorial_logger.cpp:272 #, c-format msgid "Int %d" msgstr "" -#: src/memorial_logger.cpp:260 src/memorial_logger.cpp:265 +#: src/memorial_logger.cpp:268 src/memorial_logger.cpp:273 #, c-format msgid "Per %d" msgstr "" -#: src/memorial_logger.cpp:261 +#: src/memorial_logger.cpp:269 msgid "Base Stats:" msgstr "" -#: src/memorial_logger.cpp:269 +#: src/memorial_logger.cpp:277 msgid "Final Messages:" msgstr "" -#: src/memorial_logger.cpp:302 +#: src/memorial_logger.cpp:310 msgid "No monsters were killed." msgstr "" -#: src/memorial_logger.cpp:304 +#: src/memorial_logger.cpp:312 #, c-format msgid "Total kills: %d" msgstr "" #. ~ 1. skill name, 2. skill level, 3. exercise percentage to next level -#: src/memorial_logger.cpp:313 +#: src/memorial_logger.cpp:321 #, c-format msgid "%s: %d (%d %%)" msgstr "" -#: src/memorial_logger.cpp:319 +#: src/memorial_logger.cpp:327 msgid "Traits:" msgstr "" -#: src/memorial_logger.cpp:324 src/memorial_logger.cpp:336 +#: src/memorial_logger.cpp:332 src/memorial_logger.cpp:344 msgid "(None)" msgstr "" -#: src/memorial_logger.cpp:329 +#: src/memorial_logger.cpp:337 msgid "Ongoing Effects:" msgstr "" -#: src/memorial_logger.cpp:341 src/newcharacter.cpp:3610 -#: src/newcharacter.cpp:3612 +#: src/memorial_logger.cpp:349 src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3667 msgid "Bionics:" msgstr "" -#: src/memorial_logger.cpp:346 +#: src/memorial_logger.cpp:354 msgid "No bionics were installed." msgstr "" -#: src/memorial_logger.cpp:349 +#: src/memorial_logger.cpp:357 #, c-format msgid "" "Bionic Power: %d/%d" msgstr "" -#: src/memorial_logger.cpp:355 +#: src/memorial_logger.cpp:363 msgid "Weapon:" msgstr "" -#: src/memorial_logger.cpp:359 +#: src/memorial_logger.cpp:367 msgid "Equipment:" msgstr "" -#: src/memorial_logger.cpp:364 src/newcharacter.cpp:1851 +#: src/memorial_logger.cpp:372 src/newcharacter.cpp:1869 msgid "Inventory:" msgstr "" -#: src/memorial_logger.cpp:382 +#: src/memorial_logger.cpp:390 msgid "Lifetime Stats and Scores" msgstr "" -#: src/memorial_logger.cpp:390 +#: src/memorial_logger.cpp:398 msgid "Game History" msgstr "" #. ~ %s is artifact name -#: src/memorial_logger.cpp:427 +#: src/memorial_logger.cpp:435 #, c-format msgctxt "memorial_male" msgid "Activated the %s." msgstr "" -#: src/memorial_logger.cpp:428 +#: src/memorial_logger.cpp:436 #, c-format msgctxt "memorial_female" msgid "Activated the %s." msgstr "" -#: src/memorial_logger.cpp:436 +#: src/memorial_logger.cpp:444 msgctxt "memorial_male" msgid "Activated a mininuke." msgstr "" -#: src/memorial_logger.cpp:437 +#: src/memorial_logger.cpp:445 msgctxt "memorial_female" msgid "Activated a mininuke." msgstr "" -#: src/memorial_logger.cpp:447 +#: src/memorial_logger.cpp:455 msgctxt "memorial_male" msgid "Consumed mutagen." msgstr "" -#: src/memorial_logger.cpp:448 +#: src/memorial_logger.cpp:456 msgctxt "memorial_female" msgid "Consumed mutagen." msgstr "" -#: src/memorial_logger.cpp:451 +#: src/memorial_logger.cpp:459 msgctxt "memorial_male" msgid "Injected mutagen." msgstr "" -#: src/memorial_logger.cpp:452 +#: src/memorial_logger.cpp:460 msgctxt "memorial_female" msgid "Injected mutagen." msgstr "" -#: src/memorial_logger.cpp:455 +#: src/memorial_logger.cpp:463 msgctxt "memorial_male" msgid "Consumed purifier." msgstr "" -#: src/memorial_logger.cpp:456 +#: src/memorial_logger.cpp:464 msgctxt "memorial_female" msgid "Consumed purifier." msgstr "" -#: src/memorial_logger.cpp:459 +#: src/memorial_logger.cpp:467 msgctxt "memorial_male" msgid "Injected purifier." msgstr "" -#: src/memorial_logger.cpp:460 +#: src/memorial_logger.cpp:468 msgctxt "memorial_female" msgid "Injected purifier." msgstr "" -#: src/memorial_logger.cpp:463 +#: src/memorial_logger.cpp:471 msgctxt "memorial_male" msgid "Injected smart purifier." msgstr "" -#: src/memorial_logger.cpp:464 +#: src/memorial_logger.cpp:472 msgctxt "memorial_female" msgid "Injected smart purifier." msgstr "" -#: src/memorial_logger.cpp:473 +#: src/memorial_logger.cpp:481 msgctxt "memorial_male" msgid "Angered a group of amigara horrors!" msgstr "" -#: src/memorial_logger.cpp:474 +#: src/memorial_logger.cpp:482 msgctxt "memorial_female" msgid "Angered a group of amigara horrors!" msgstr "" -#: src/memorial_logger.cpp:478 +#: src/memorial_logger.cpp:486 msgctxt "memorial_male" msgid "Awoke a group of dark wyrms!" msgstr "" -#: src/memorial_logger.cpp:479 +#: src/memorial_logger.cpp:487 msgctxt "memorial_female" msgid "Awoke a group of dark wyrms!" msgstr "" -#: src/memorial_logger.cpp:485 +#: src/memorial_logger.cpp:493 msgctxt "memorial_male" msgid "Became wanted by the police!" msgstr "" -#: src/memorial_logger.cpp:486 +#: src/memorial_logger.cpp:494 msgctxt "memorial_female" msgid "Became wanted by the police!" msgstr "" #. ~ %s is bodypart -#: src/memorial_logger.cpp:495 +#: src/memorial_logger.cpp:503 #, c-format msgctxt "memorial_male" msgid "Broke his %s." msgstr "" -#: src/memorial_logger.cpp:496 +#: src/memorial_logger.cpp:504 #, c-format msgctxt "memorial_female" msgid "Broke her %s." msgstr "" #. ~ %s is bodypart -#: src/memorial_logger.cpp:506 +#: src/memorial_logger.cpp:514 #, c-format msgctxt "memorial_male" msgid "Broken %s began to mend." msgstr "" -#: src/memorial_logger.cpp:507 +#: src/memorial_logger.cpp:515 #, c-format msgctxt "memorial_female" msgid "Broken %s began to mend." msgstr "" -#: src/memorial_logger.cpp:520 +#: src/memorial_logger.cpp:528 msgctxt "memorial_male" msgid "You buried an unknown victim of the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:522 +#: src/memorial_logger.cpp:530 msgctxt "memorial_female" msgid "You buried an unknown victim of The Cataclysm." msgstr "" -#: src/memorial_logger.cpp:525 +#: src/memorial_logger.cpp:533 #, c-format msgctxt "memorial_male" msgid "You buried %s." msgstr "" -#: src/memorial_logger.cpp:526 +#: src/memorial_logger.cpp:534 #, c-format msgctxt "memorial_female" msgid "You buried %s." msgstr "" -#: src/memorial_logger.cpp:533 +#: src/memorial_logger.cpp:541 msgctxt "memorial_male" msgid "Caused a resonance cascade." msgstr "" -#: src/memorial_logger.cpp:534 +#: src/memorial_logger.cpp:542 msgctxt "memorial_female" msgid "Caused a resonance cascade." msgstr "" -#: src/memorial_logger.cpp:559 +#: src/memorial_logger.cpp:567 msgctxt "memorial_male" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "" -#: src/memorial_logger.cpp:561 +#: src/memorial_logger.cpp:569 msgctxt "memorial_female" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "" -#: src/memorial_logger.cpp:564 +#: src/memorial_logger.cpp:572 #, c-format msgctxt "memorial_male" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "" -#: src/memorial_logger.cpp:566 +#: src/memorial_logger.cpp:574 #, c-format msgctxt "memorial_female" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "" -#: src/memorial_logger.cpp:570 +#: src/memorial_logger.cpp:578 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "" -#: src/memorial_logger.cpp:572 +#: src/memorial_logger.cpp:580 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "" -#: src/memorial_logger.cpp:575 +#: src/memorial_logger.cpp:583 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s." msgstr "" -#: src/memorial_logger.cpp:576 +#: src/memorial_logger.cpp:584 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s." msgstr "" -#: src/memorial_logger.cpp:580 +#: src/memorial_logger.cpp:588 #, c-format msgctxt "memorial_male" msgid "" "Killed an innocent person, %s, in cold blood and felt terrible afterwards." msgstr "" -#: src/memorial_logger.cpp:583 +#: src/memorial_logger.cpp:591 #, c-format msgctxt "memorial_female" msgid "" "Killed an innocent person, %s, in cold blood and felt terrible afterwards." msgstr "" -#: src/memorial_logger.cpp:595 +#: src/memorial_logger.cpp:603 #, c-format msgctxt "memorial_male" msgid "Killed a %s." msgstr "" -#: src/memorial_logger.cpp:596 +#: src/memorial_logger.cpp:604 #, c-format msgctxt "memorial_female" msgid "Killed a %s." msgstr "" -#: src/memorial_logger.cpp:632 +#: src/memorial_logger.cpp:640 #, c-format msgctxt "memorial_male" msgid "Consumed a %s." msgstr "" -#: src/memorial_logger.cpp:633 +#: src/memorial_logger.cpp:641 #, c-format msgctxt "memorial_female" msgid "Consumed a %s." msgstr "" -#: src/memorial_logger.cpp:640 +#: src/memorial_logger.cpp:648 msgctxt "memorial_male" msgid "Opened the Marloss Gateway." msgstr "" -#: src/memorial_logger.cpp:641 +#: src/memorial_logger.cpp:649 msgctxt "memorial_female" msgid "Opened the Marloss Gateway." msgstr "" -#: src/memorial_logger.cpp:660 +#: src/memorial_logger.cpp:668 msgctxt "memorial_male" msgid "Became one with the Mycus." msgstr "" -#: src/memorial_logger.cpp:661 +#: src/memorial_logger.cpp:669 msgctxt "memorial_female" msgid "Became one with the Mycus." msgstr "" -#: src/memorial_logger.cpp:668 +#: src/memorial_logger.cpp:676 msgctxt "memorial_male" msgid "Dermatik eggs hatched." msgstr "" -#: src/memorial_logger.cpp:669 +#: src/memorial_logger.cpp:677 msgctxt "memorial_female" msgid "Dermatik eggs hatched." msgstr "" -#: src/memorial_logger.cpp:676 +#: src/memorial_logger.cpp:684 msgctxt "memorial_male" msgid "Injected with dermatik eggs." msgstr "" -#: src/memorial_logger.cpp:677 +#: src/memorial_logger.cpp:685 msgctxt "memorial_female" msgid "Injected with dermatik eggs." msgstr "" -#: src/memorial_logger.cpp:682 +#: src/memorial_logger.cpp:690 msgctxt "memorial_male" msgid "Destroyed a triffid grove." msgstr "" -#: src/memorial_logger.cpp:683 +#: src/memorial_logger.cpp:691 msgctxt "memorial_female" msgid "Destroyed a triffid grove." msgstr "" -#: src/memorial_logger.cpp:689 +#: src/memorial_logger.cpp:697 msgctxt "memorial_male" msgid "Succumbed to an asthma attack." msgstr "" -#: src/memorial_logger.cpp:690 +#: src/memorial_logger.cpp:698 msgctxt "memorial_female" msgid "Succumbed to an asthma attack." msgstr "" -#: src/memorial_logger.cpp:699 +#: src/memorial_logger.cpp:707 msgctxt "memorial_male" msgid "Died of datura overdose." msgstr "" -#: src/memorial_logger.cpp:700 +#: src/memorial_logger.cpp:708 msgctxt "memorial_female" msgid "Died of datura overdose." msgstr "" -#: src/memorial_logger.cpp:702 +#: src/memorial_logger.cpp:710 msgctxt "memorial_male" msgid "Died of a healing stimulant overdose." msgstr "" -#: src/memorial_logger.cpp:703 +#: src/memorial_logger.cpp:711 msgctxt "memorial_female" msgid "Died of a healing stimulant overdose." msgstr "" -#: src/memorial_logger.cpp:705 +#: src/memorial_logger.cpp:713 msgctxt "memorial_male" msgid "Died of adrenaline overdose." msgstr "" -#: src/memorial_logger.cpp:706 +#: src/memorial_logger.cpp:714 msgctxt "memorial_female" msgid "Died of adrenaline overdose." msgstr "" -#: src/memorial_logger.cpp:708 +#: src/memorial_logger.cpp:716 msgctxt "memorial_male" msgid "Died of an alcohol overdose." msgstr "" -#: src/memorial_logger.cpp:709 +#: src/memorial_logger.cpp:717 msgctxt "memorial_female" msgid "Died of an alcohol overdose." msgstr "" -#: src/memorial_logger.cpp:711 +#: src/memorial_logger.cpp:719 msgctxt "memorial_male" msgid "Died of a drug overdose." msgstr "" -#: src/memorial_logger.cpp:712 +#: src/memorial_logger.cpp:720 msgctxt "memorial_female" msgid "Died of a drug overdose." msgstr "" -#: src/memorial_logger.cpp:720 +#: src/memorial_logger.cpp:728 msgctxt "memorial_male" msgid "Bled to death." msgstr "" -#: src/memorial_logger.cpp:721 +#: src/memorial_logger.cpp:729 msgctxt "memorial_female" msgid "Bled to death." msgstr "" -#: src/memorial_logger.cpp:728 +#: src/memorial_logger.cpp:736 msgctxt "memorial_male" msgid "Died of hypovolemic shock." msgstr "" -#: src/memorial_logger.cpp:729 +#: src/memorial_logger.cpp:737 msgctxt "memorial_female" msgid "Died of hypovolemic shock." msgstr "" -#: src/memorial_logger.cpp:736 +#: src/memorial_logger.cpp:744 msgctxt "memorial_male" msgid "Died from loss of red blood cells." msgstr "" -#: src/memorial_logger.cpp:737 +#: src/memorial_logger.cpp:745 msgctxt "memorial_female" msgid "Died from loss of red blood cells." msgstr "" -#: src/memorial_logger.cpp:744 +#: src/memorial_logger.cpp:752 msgctxt "memorial_male" msgid "Succumbed to the infection." msgstr "" -#: src/memorial_logger.cpp:745 +#: src/memorial_logger.cpp:753 msgctxt "memorial_female" msgid "Succumbed to the infection." msgstr "" -#: src/memorial_logger.cpp:752 +#: src/memorial_logger.cpp:760 msgctxt "memorial_male" msgid "Died of starvation." msgstr "" -#: src/memorial_logger.cpp:753 +#: src/memorial_logger.cpp:761 msgctxt "memorial_female" msgid "Died of starvation." msgstr "" -#: src/memorial_logger.cpp:760 +#: src/memorial_logger.cpp:768 msgctxt "memorial_male" msgid "Died of thirst." msgstr "" -#: src/memorial_logger.cpp:761 +#: src/memorial_logger.cpp:769 msgctxt "memorial_female" msgid "Died of thirst." msgstr "" -#: src/memorial_logger.cpp:766 +#: src/memorial_logger.cpp:774 msgctxt "memorial_male" msgid "Dug a shaft into lava." msgstr "" -#: src/memorial_logger.cpp:767 +#: src/memorial_logger.cpp:775 msgctxt "memorial_female" msgid "Dug a shaft into lava." msgstr "" -#: src/memorial_logger.cpp:771 +#: src/memorial_logger.cpp:779 msgctxt "memorial_male" msgid "Disarmed a nuclear missile." msgstr "" -#: src/memorial_logger.cpp:772 +#: src/memorial_logger.cpp:780 msgctxt "memorial_female" msgid "Disarmed a nuclear missile." msgstr "" -#: src/memorial_logger.cpp:776 +#: src/memorial_logger.cpp:784 msgctxt "memorial_male" msgid "Ate a sewage sample." msgstr "" -#: src/memorial_logger.cpp:777 +#: src/memorial_logger.cpp:785 msgctxt "memorial_female" msgid "Ate a sewage sample." msgstr "" -#: src/memorial_logger.cpp:785 +#: src/memorial_logger.cpp:793 #, c-format msgctxt "memorial_male" msgid "'%s' mutation turned into '%s'" msgstr "" -#: src/memorial_logger.cpp:786 +#: src/memorial_logger.cpp:794 #, c-format msgctxt "memorial_female" msgid "'%s' mutation turned into '%s'" msgstr "" -#: src/memorial_logger.cpp:794 +#: src/memorial_logger.cpp:802 msgctxt "memorial_male" msgid "Exhumed a grave." msgstr "" -#: src/memorial_logger.cpp:795 +#: src/memorial_logger.cpp:803 msgctxt "memorial_female" msgid "Exhumed a grave." msgstr "" -#: src/memorial_logger.cpp:803 +#: src/memorial_logger.cpp:811 #, c-format msgctxt "memorial_male" msgid "Failed install of bionic: %s." msgstr "" -#: src/memorial_logger.cpp:804 +#: src/memorial_logger.cpp:812 #, c-format msgctxt "memorial_female" msgid "Failed install of bionic: %s." msgstr "" -#: src/memorial_logger.cpp:813 +#: src/memorial_logger.cpp:821 #, c-format msgctxt "memorial_male" msgid "Failed to remove bionic: %s." msgstr "" -#: src/memorial_logger.cpp:814 +#: src/memorial_logger.cpp:822 #, c-format msgctxt "memorial_female" msgid "Failed to remove bionic: %s." msgstr "" -#: src/memorial_logger.cpp:822 +#: src/memorial_logger.cpp:830 msgctxt "memorial_male" msgid "Succumbed to lack of sleep." msgstr "" -#: src/memorial_logger.cpp:823 +#: src/memorial_logger.cpp:831 msgctxt "memorial_female" msgid "Succumbed to lack of sleep." msgstr "" -#: src/memorial_logger.cpp:829 +#: src/memorial_logger.cpp:837 #, c-format msgctxt "memorial_male" msgid "The fuel tank of the %s exploded!" msgstr "" -#: src/memorial_logger.cpp:830 +#: src/memorial_logger.cpp:838 #, c-format msgctxt "memorial_female" msgid "The fuel tank of the %s exploded!" msgstr "" #. ~ %s is addiction name -#: src/memorial_logger.cpp:839 +#: src/memorial_logger.cpp:847 #, c-format msgctxt "memorial_male" msgid "Became addicted to %s." msgstr "" -#: src/memorial_logger.cpp:840 +#: src/memorial_logger.cpp:848 #, c-format msgctxt "memorial_female" msgid "Became addicted to %s." msgstr "" -#: src/memorial_logger.cpp:849 +#: src/memorial_logger.cpp:857 #, c-format msgctxt "memorial_male" msgid "Gained the mutation '%s'." msgstr "" -#: src/memorial_logger.cpp:850 +#: src/memorial_logger.cpp:858 #, c-format msgctxt "memorial_female" msgid "Gained the mutation '%s'." msgstr "" #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:863 +#: src/memorial_logger.cpp:871 #, c-format msgctxt "memorial_male" msgid "Reached skill level %1$d in %2$s." msgstr "" #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:866 +#: src/memorial_logger.cpp:874 #, c-format msgctxt "memorial_female" msgid "Reached skill level %1$d in %2$s." msgstr "" -#: src/memorial_logger.cpp:876 +#: src/memorial_logger.cpp:884 #, c-format msgctxt "memorial_male" msgid "%s committed suicide." msgstr "" -#: src/memorial_logger.cpp:877 +#: src/memorial_logger.cpp:885 #, c-format msgctxt "memorial_female" msgid "%s committed suicide." msgstr "" -#: src/memorial_logger.cpp:880 +#: src/memorial_logger.cpp:888 #, c-format msgctxt "memorial_male" msgid "%s was killed." msgstr "" -#: src/memorial_logger.cpp:881 +#: src/memorial_logger.cpp:889 #, c-format msgctxt "memorial_female" msgid "%s was killed." msgstr "" -#: src/memorial_logger.cpp:885 +#: src/memorial_logger.cpp:893 #, c-format msgctxt "memorial_male" msgid "Last words: %s" msgstr "" -#: src/memorial_logger.cpp:886 +#: src/memorial_logger.cpp:894 #, c-format msgctxt "memorial_female" msgid "Last words: %s" msgstr "" #. ~ %s is player name -#: src/memorial_logger.cpp:893 +#: src/memorial_logger.cpp:901 #, c-format msgctxt "memorial_male" msgid "%s began their journey into the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:894 +#: src/memorial_logger.cpp:902 #, c-format msgctxt "memorial_female" msgid "%s began their journey into the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:902 +#: src/memorial_logger.cpp:910 #, c-format msgctxt "memorial_male" msgid "Installed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:903 +#: src/memorial_logger.cpp:911 #, c-format msgctxt "memorial_female" msgid "Installed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:912 +#: src/memorial_logger.cpp:920 #, c-format msgctxt "memorial_male" msgid "Installed bad bionic: %s." msgstr "" -#: src/memorial_logger.cpp:913 +#: src/memorial_logger.cpp:921 #, c-format msgctxt "memorial_female" msgid "Installed bad bionic: %s." msgstr "" #. ~ %s is martial art -#: src/memorial_logger.cpp:923 +#: src/memorial_logger.cpp:931 #, c-format msgctxt "memorial_male" msgid "Learned %s." msgstr "" -#: src/memorial_logger.cpp:924 +#: src/memorial_logger.cpp:932 #, c-format msgctxt "memorial_female" msgid "Learned %s." msgstr "" #. ~ %s is addiction name -#: src/memorial_logger.cpp:934 +#: src/memorial_logger.cpp:942 #, c-format msgctxt "memorial_male" msgid "Overcame addiction to %s." msgstr "" -#: src/memorial_logger.cpp:935 +#: src/memorial_logger.cpp:943 #, c-format msgctxt "memorial_female" msgid "Overcame addiction to %s." msgstr "" -#: src/memorial_logger.cpp:942 +#: src/memorial_logger.cpp:950 #, c-format msgctxt "memorial_male" msgid "%s became hostile." msgstr "" -#: src/memorial_logger.cpp:943 +#: src/memorial_logger.cpp:951 #, c-format msgctxt "memorial_female" msgid "%s became hostile." msgstr "" -#: src/memorial_logger.cpp:948 +#: src/memorial_logger.cpp:956 msgctxt "memorial_male" msgid "Opened a portal." msgstr "" -#: src/memorial_logger.cpp:949 +#: src/memorial_logger.cpp:957 msgctxt "memorial_female" msgid "Opened a portal." msgstr "" -#: src/memorial_logger.cpp:953 +#: src/memorial_logger.cpp:961 msgctxt "memorial_male" msgid "Opened a strange temple." msgstr "" -#: src/memorial_logger.cpp:954 +#: src/memorial_logger.cpp:962 msgctxt "memorial_female" msgid "Opened a strange temple." msgstr "" -#: src/memorial_logger.cpp:958 +#: src/memorial_logger.cpp:966 #, c-format msgctxt "memorial_male" msgid "Lost the conduct %s%s." msgstr "" -#: src/memorial_logger.cpp:959 +#: src/memorial_logger.cpp:967 #, c-format msgctxt "memorial_female" msgid "Lost the conduct %s%s." msgstr "" -#: src/memorial_logger.cpp:961 src/memorial_logger.cpp:968 +#: src/memorial_logger.cpp:969 src/memorial_logger.cpp:976 msgid " (disabled)" msgstr "" -#: src/memorial_logger.cpp:965 +#: src/memorial_logger.cpp:973 #, c-format msgctxt "memorial_male" msgid "Gained the achievement %s%s." msgstr "" -#: src/memorial_logger.cpp:966 +#: src/memorial_logger.cpp:974 #, c-format msgctxt "memorial_female" msgid "Gained the achievement %s%s." msgstr "" -#: src/memorial_logger.cpp:975 +#: src/memorial_logger.cpp:983 #, c-format msgctxt "memorial_male" msgid "Forgot the spell %s." msgstr "" -#: src/memorial_logger.cpp:976 +#: src/memorial_logger.cpp:984 #, c-format msgctxt "memorial_female" msgid "Forgot the spell %s." msgstr "" -#: src/memorial_logger.cpp:985 +#: src/memorial_logger.cpp:993 #, c-format msgctxt "memorial_male" msgid "Learned the spell %s." msgstr "" -#: src/memorial_logger.cpp:986 +#: src/memorial_logger.cpp:994 #, c-format msgctxt "memorial_female" msgid "Learned the spell %s." msgstr "" -#: src/memorial_logger.cpp:995 +#: src/memorial_logger.cpp:1003 #, c-format msgctxt "memorial_male" msgid "Gained a spell level on %s." msgstr "" -#: src/memorial_logger.cpp:996 +#: src/memorial_logger.cpp:1004 #, c-format msgctxt "memorial_female" msgid "Gained a spell level on %s." msgstr "" -#: src/memorial_logger.cpp:1002 +#: src/memorial_logger.cpp:1010 msgctxt "memorial_male" msgid "Released subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1003 +#: src/memorial_logger.cpp:1011 msgctxt "memorial_female" msgid "Released subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1010 +#: src/memorial_logger.cpp:1018 #, c-format msgctxt "memorial_male" msgid "Removed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:1011 +#: src/memorial_logger.cpp:1019 #, c-format msgctxt "memorial_female" msgid "Removed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:1017 +#: src/memorial_logger.cpp:1025 msgctxt "memorial_male" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "" -#: src/memorial_logger.cpp:1018 +#: src/memorial_logger.cpp:1026 msgctxt "memorial_female" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "" -#: src/memorial_logger.cpp:1025 +#: src/memorial_logger.cpp:1033 #, c-format msgctxt "memorial_male" msgid "Telefragged a %s." msgstr "" -#: src/memorial_logger.cpp:1026 +#: src/memorial_logger.cpp:1034 #, c-format msgctxt "memorial_female" msgid "Telefragged a %s." msgstr "" -#: src/memorial_logger.cpp:1034 +#: src/memorial_logger.cpp:1042 msgctxt "memorial_male" msgid "Spontaneous teleport." msgstr "" -#: src/memorial_logger.cpp:1035 +#: src/memorial_logger.cpp:1043 msgctxt "memorial_female" msgid "Spontaneous teleport." msgstr "" -#: src/memorial_logger.cpp:1043 +#: src/memorial_logger.cpp:1051 #, c-format msgctxt "memorial_male" msgid "Teleported into a %s." msgstr "" -#: src/memorial_logger.cpp:1044 +#: src/memorial_logger.cpp:1052 #, c-format msgctxt "memorial_female" msgid "Teleported into a %s." msgstr "" -#: src/memorial_logger.cpp:1050 +#: src/memorial_logger.cpp:1058 msgctxt "memorial_male" msgid "Terminated subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1051 +#: src/memorial_logger.cpp:1059 msgctxt "memorial_female" msgid "Terminated subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1057 +#: src/memorial_logger.cpp:1065 msgctxt "memorial_male" msgid "Threw up." msgstr "" -#: src/memorial_logger.cpp:1058 +#: src/memorial_logger.cpp:1066 msgctxt "memorial_female" msgid "Threw up." msgstr "" -#: src/memorial_logger.cpp:1063 +#: src/memorial_logger.cpp:1071 msgctxt "memorial_male" msgid "Set off an alarm." msgstr "" -#: src/memorial_logger.cpp:1064 +#: src/memorial_logger.cpp:1072 msgctxt "memorial_female" msgid "Set off an alarm." msgstr "" -#: src/memorial_logger.cpp:1068 +#: src/memorial_logger.cpp:1076 #, c-format msgctxt "memorial_male" msgid "Used the debug menu (%s)." msgstr "" -#: src/memorial_logger.cpp:1069 +#: src/memorial_logger.cpp:1077 #, c-format msgctxt "memorial_female" msgid "Used the debug menu (%s)." @@ -430457,7 +431266,7 @@ msgctxt "message log" msgid "%s." msgstr "" -#: src/mission.h:205 +#: src/mission.h:204 msgid "Bugged mission type" msgstr "" @@ -431296,11 +432105,11 @@ msgstr "" msgid "Deadline: %s" msgstr "" -#: src/mission_ui.cpp:151 src/newcharacter.cpp:3524 src/newcharacter.cpp:3598 -#: src/newcharacter.cpp:3612 src/newcharacter.cpp:3649 -#: src/newcharacter.cpp:3760 src/newcharacter.cpp:3771 -#: src/newcharacter.cpp:3782 src/newcharacter.cpp:3794 -#: src/newcharacter.cpp:3820 +#: src/mission_ui.cpp:151 src/newcharacter.cpp:3579 src/newcharacter.cpp:3653 +#: src/newcharacter.cpp:3667 src/newcharacter.cpp:3704 +#: src/newcharacter.cpp:3815 src/newcharacter.cpp:3826 +#: src/newcharacter.cpp:3837 src/newcharacter.cpp:3849 +#: src/newcharacter.cpp:3875 msgid "None!" msgstr "" @@ -431394,19 +432203,19 @@ msgstr "" msgid "NO CATEGORY" msgstr "" -#: src/mod_manager.cpp:82 src/newcharacter.cpp:2974 +#: src/mod_manager.cpp:82 src/newcharacter.cpp:3020 msgid "Default" msgstr "" -#: src/mod_manager.cpp:83 src/safemode_ui.cpp:246 +#: src/mod_manager.cpp:83 src/safemode_ui.cpp:247 msgid "Blacklist" msgstr "" -#: src/mod_manager.cpp:287 +#: src/mod_manager.cpp:286 msgid "list of default mods" msgstr "" -#: src/mod_manager.cpp:400 +#: src/mod_manager.cpp:395 msgid "list of mods" msgstr "" @@ -434639,13 +435448,13 @@ msgid "" "'%2$c'." msgstr "" -#: src/name.cpp:136 +#: src/name.cpp:134 msgid "Tom" msgstr "" #. ~ Used for constructing full name: %1$s is `given name`, %2$s is `family #. name` -#: src/name.cpp:147 +#: src/name.cpp:145 #, c-format msgctxt "Full Name" msgid "%1$s %2$s" @@ -434653,7 +435462,7 @@ msgstr "" #. ~ Used for constructing full name with nickname: %1$s is `given name`, %2$s #. is `family name`, %3$s is `nickname` -#: src/name.cpp:151 +#: src/name.cpp:149 #, c-format msgctxt "Full Name" msgid "%1$s '%3$s' %2$s" @@ -434816,8 +435625,8 @@ msgid "" "Press %s to go to the next tab or %s to return to main menu." msgstr "" -#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3661 -#: src/newcharacter.cpp:3722 +#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3777 #, c-format msgid "Press %s to view and alter keybindings." msgstr "" @@ -434832,22 +435641,22 @@ msgid "" msgstr "" #: src/newcharacter.cpp:1106 src/newcharacter.cpp:1119 -#: src/newcharacter.cpp:3503 src/player_display.cpp:446 +#: src/newcharacter.cpp:3558 src/player_display.cpp:446 msgid "Strength:" msgstr "" #: src/newcharacter.cpp:1108 src/newcharacter.cpp:1138 -#: src/newcharacter.cpp:3504 src/player_display.cpp:447 +#: src/newcharacter.cpp:3559 src/player_display.cpp:447 msgid "Dexterity:" msgstr "" #: src/newcharacter.cpp:1110 src/newcharacter.cpp:1159 -#: src/newcharacter.cpp:3505 src/player_display.cpp:448 +#: src/newcharacter.cpp:3560 src/player_display.cpp:448 msgid "Intelligence:" msgstr "" #: src/newcharacter.cpp:1112 src/newcharacter.cpp:1178 -#: src/newcharacter.cpp:3506 src/player_display.cpp:449 +#: src/newcharacter.cpp:3561 src/player_display.cpp:449 msgid "Perception:" msgstr "" @@ -434933,193 +435742,193 @@ msgid "" "Perception is also used for detecting traps and other things of interest." msgstr "" -#: src/newcharacter.cpp:1477 +#: src/newcharacter.cpp:1481 #, c-format msgid "%s %s %d point" msgid_plural "%s %s %d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "costs" msgstr "" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "earns" msgstr "" -#: src/newcharacter.cpp:1651 +#: src/newcharacter.cpp:1669 #, c-format msgid "Your scenario of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1655 +#: src/newcharacter.cpp:1673 #, c-format msgid "Your profession of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1661 +#: src/newcharacter.cpp:1679 #, c-format msgid "Your background of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1676 +#: src/newcharacter.cpp:1694 #, c-format msgid "You already picked some conflicting traits: %s." msgstr "" -#: src/newcharacter.cpp:1679 +#: src/newcharacter.cpp:1697 msgid "The scenario you picked prevents you from taking this trait!" msgstr "" -#: src/newcharacter.cpp:1681 +#: src/newcharacter.cpp:1699 #, c-format msgid "Your profession of %s prevents you from taking this trait." msgstr "" -#: src/newcharacter.cpp:1691 +#: src/newcharacter.cpp:1709 #, c-format msgid "The following bionics prevent you from taking this trait: %s." msgstr "" -#: src/newcharacter.cpp:1695 +#: src/newcharacter.cpp:1713 #, c-format msgid "Sorry, but you can only take %d point of advantages." msgid_plural "Sorry, but you can only take %d points of advantages." msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:1701 +#: src/newcharacter.cpp:1719 #, c-format msgid "Sorry, but you can only take %d point of disadvantages." msgid_plural "Sorry, but you can only take %d points of disadvantages." msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:1725 +#: src/newcharacter.cpp:1743 msgid "Search by trait name." msgstr "" -#: src/newcharacter.cpp:1776 +#: src/newcharacter.cpp:1794 msgid "Profession requirements:" msgstr "" -#: src/newcharacter.cpp:1777 +#: src/newcharacter.cpp:1795 #, c-format msgid "Complete \"%s\"\n" msgstr "" -#: src/newcharacter.cpp:1781 +#: src/newcharacter.cpp:1799 msgid "Profession story:" msgstr "" -#: src/newcharacter.cpp:1790 +#: src/newcharacter.cpp:1808 msgid "Profession addictions:" msgstr "" -#: src/newcharacter.cpp:1792 src/newcharacter.cpp:2198 +#: src/newcharacter.cpp:1810 src/newcharacter.cpp:2224 #, c-format msgctxt "set_profession_addictions" msgid "%1$s (%2$d)" msgstr "" -#: src/newcharacter.cpp:1799 +#: src/newcharacter.cpp:1817 msgid "Profession traits:" msgstr "" -#: src/newcharacter.cpp:1801 src/newcharacter.cpp:2207 +#: src/newcharacter.cpp:1819 src/newcharacter.cpp:2233 msgctxt "set_profession_trait" msgid "None" msgstr "" -#: src/newcharacter.cpp:1810 +#: src/newcharacter.cpp:1828 msgid "Profession skills:" msgstr "" -#: src/newcharacter.cpp:1812 src/newcharacter.cpp:2218 +#: src/newcharacter.cpp:1830 src/newcharacter.cpp:2244 msgctxt "set_profession_skill" msgid "None" msgstr "" -#: src/newcharacter.cpp:1815 +#: src/newcharacter.cpp:1833 #, c-format msgctxt "set_profession_skill" msgid "%1$s (%2$d)" msgstr "" -#: src/newcharacter.cpp:1822 +#: src/newcharacter.cpp:1840 msgid "Profession items:" msgstr "" -#: src/newcharacter.cpp:1824 +#: src/newcharacter.cpp:1842 msgctxt "set_profession_item" msgid "None" msgstr "" -#: src/newcharacter.cpp:1844 +#: src/newcharacter.cpp:1862 msgid "Wielded:" msgstr "" -#: src/newcharacter.cpp:1847 +#: src/newcharacter.cpp:1865 msgctxt "set_profession_item_wielded" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1848 +#: src/newcharacter.cpp:1866 msgid "Worn:" msgstr "" -#: src/newcharacter.cpp:1850 +#: src/newcharacter.cpp:1868 msgctxt "set_profession_item_worn" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1854 +#: src/newcharacter.cpp:1872 msgctxt "set_profession_item_inventory" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1861 +#: src/newcharacter.cpp:1879 msgid "Profession bionics:" msgstr "" -#: src/newcharacter.cpp:1869 +#: src/newcharacter.cpp:1887 #, c-format msgid "%s (toggled)" msgstr "" -#: src/newcharacter.cpp:1871 +#: src/newcharacter.cpp:1889 #, c-format msgid "%s (activated)" msgstr "" -#: src/newcharacter.cpp:1880 +#: src/newcharacter.cpp:1898 msgid "Profession proficiencies:" msgstr "" -#: src/newcharacter.cpp:1887 +#: src/newcharacter.cpp:1905 msgid "Profession pets:" msgstr "" -#: src/newcharacter.cpp:1895 +#: src/newcharacter.cpp:1913 msgid "Profession vehicle:" msgstr "" -#: src/newcharacter.cpp:1901 +#: src/newcharacter.cpp:1919 msgid "Profession spells:" msgstr "" -#: src/newcharacter.cpp:1903 src/newcharacter.cpp:2254 +#: src/newcharacter.cpp:1921 src/newcharacter.cpp:2280 #, c-format msgid "%s level %d" msgstr "" -#: src/newcharacter.cpp:1908 +#: src/newcharacter.cpp:1926 msgid "Profession missions:" msgstr "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1990 +#: src/newcharacter.cpp:2010 #, c-format msgid "Profession %1$s earns %2$d point" msgid_plural "Profession %1$s earns %2$d points" @@ -435127,74 +435936,74 @@ msgstr[0] "" msgstr[1] "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1995 +#: src/newcharacter.cpp:2015 #, c-format msgid "Profession %1$s costs %2$d point" msgid_plural "Profession %1$s costs %2$d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:2141 +#: src/newcharacter.cpp:2167 #, c-format msgid "" "Your trait %1$s has been removed since it conflicts with the %2$s's %3$s " "trait." msgstr "" -#: src/newcharacter.cpp:2164 +#: src/newcharacter.cpp:2190 msgid "Search by profession name." msgstr "" -#: src/newcharacter.cpp:2190 +#: src/newcharacter.cpp:2216 msgid "Background story:" msgstr "" -#: src/newcharacter.cpp:2196 +#: src/newcharacter.cpp:2222 msgid "Background addictions:" msgstr "" -#: src/newcharacter.cpp:2205 +#: src/newcharacter.cpp:2231 msgid "Background traits:" msgstr "" -#: src/newcharacter.cpp:2216 +#: src/newcharacter.cpp:2242 msgid "Background skill experience:" msgstr "" -#: src/newcharacter.cpp:2229 +#: src/newcharacter.cpp:2255 msgctxt "set_profession_skill" msgid "beginner" msgstr "" -#: src/newcharacter.cpp:2231 +#: src/newcharacter.cpp:2257 msgctxt "set_profession_skill" msgid "intermediate" msgstr "" -#: src/newcharacter.cpp:2233 +#: src/newcharacter.cpp:2259 msgctxt "set_profession_skill" msgid "competent" msgstr "" -#: src/newcharacter.cpp:2235 +#: src/newcharacter.cpp:2261 msgctxt "set_profession_skill" msgid "advanced" msgstr "" -#: src/newcharacter.cpp:2244 +#: src/newcharacter.cpp:2270 msgid "Background proficiencies:" msgstr "" -#: src/newcharacter.cpp:2252 +#: src/newcharacter.cpp:2278 msgid "Background spells:" msgstr "" -#: src/newcharacter.cpp:2260 +#: src/newcharacter.cpp:2286 msgid "Background missions:" msgstr "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2341 +#: src/newcharacter.cpp:2369 #, c-format msgid "Background %1$s earns %2$d point" msgid_plural "Background %1$s earns %2$d points" @@ -435202,23 +436011,23 @@ msgstr[0] "" msgstr[1] "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2346 +#: src/newcharacter.cpp:2374 #, c-format msgid "Background %1$s costs %2$d point" msgid_plural "Background %1$s costs %2$d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:2464 +#: src/newcharacter.cpp:2498 #, c-format msgid "The trait [%1$s] conflicts with background [%2$s]'s trait [%3$s]." msgstr "" -#: src/newcharacter.cpp:2521 +#: src/newcharacter.cpp:2555 msgid "Search by background name." msgstr "" -#: src/newcharacter.cpp:2634 +#: src/newcharacter.cpp:2670 #, c-format msgid "" "Press %s to view and alter keybindings.\n" @@ -435228,7 +436037,7 @@ msgid "" msgstr "" #. ~ levels here are skill levels at character creation time -#: src/newcharacter.cpp:2759 +#: src/newcharacter.cpp:2795 #, c-format msgid "%d level" msgid_plural "%d levels" @@ -435236,159 +436045,159 @@ msgstr[0] "" msgstr[1] "" #. ~ Second string is e.g. "1 level" or "2 levels" -#: src/newcharacter.cpp:2763 +#: src/newcharacter.cpp:2799 #, c-format msgid "Upgrading %s by %s costs %d point" msgid_plural "Upgrading %s by %s costs %d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:2911 +#: src/newcharacter.cpp:2957 msgid "Scenario Story:" msgstr "" -#: src/newcharacter.cpp:2917 +#: src/newcharacter.cpp:2963 msgid "Scenario Requirements:" msgstr "" -#: src/newcharacter.cpp:2920 +#: src/newcharacter.cpp:2966 msgid "" "This scenario is not available in this world due to city size settings." msgstr "" -#: src/newcharacter.cpp:2928 +#: src/newcharacter.cpp:2974 #, c-format msgid "Complete \"%s\"" msgstr "" -#: src/newcharacter.cpp:2933 +#: src/newcharacter.cpp:2979 msgid "Scenario Professions:" msgstr "" -#: src/newcharacter.cpp:2934 +#: src/newcharacter.cpp:2980 #, c-format msgid "" "\n" "%s" msgstr "" -#: src/newcharacter.cpp:2935 +#: src/newcharacter.cpp:2981 msgid ", default:\n" msgstr "" -#: src/newcharacter.cpp:2951 +#: src/newcharacter.cpp:2997 msgid "Scenario Location:" msgstr "" -#: src/newcharacter.cpp:2952 +#: src/newcharacter.cpp:2998 #, c-format msgid "%s (%d locations, %d variants)" msgstr "" -#: src/newcharacter.cpp:2958 +#: src/newcharacter.cpp:3004 msgid "Scenario Vehicle:" msgstr "" -#: src/newcharacter.cpp:2962 +#: src/newcharacter.cpp:3008 msgid "Scenario calendar:" msgstr "" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 #, c-format msgid "Year: %s" msgstr "" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 msgid "Year: Random" msgstr "" -#: src/newcharacter.cpp:2967 +#: src/newcharacter.cpp:3013 #, c-format msgid "Season: %s" msgstr "" -#: src/newcharacter.cpp:2969 +#: src/newcharacter.cpp:3015 msgid "Day: Random" msgstr "" -#: src/newcharacter.cpp:2970 +#: src/newcharacter.cpp:3016 #, c-format msgid "Day: %d" msgstr "" -#: src/newcharacter.cpp:2971 +#: src/newcharacter.cpp:3017 msgid "Hour: Random" msgstr "" -#: src/newcharacter.cpp:2972 +#: src/newcharacter.cpp:3018 #, c-format msgid "Hour: %d" msgstr "" -#: src/newcharacter.cpp:2979 +#: src/newcharacter.cpp:3025 msgid "Scenario missions:" msgstr "" -#: src/newcharacter.cpp:2987 +#: src/newcharacter.cpp:3033 msgid "Fire nearby" msgstr "" -#: src/newcharacter.cpp:2988 +#: src/newcharacter.cpp:3034 msgid "Zombies nearby" msgstr "" -#: src/newcharacter.cpp:2989 +#: src/newcharacter.cpp:3035 msgid "Various limb wounds" msgstr "" -#: src/newcharacter.cpp:2990 +#: src/newcharacter.cpp:3036 msgid "No starting NPC" msgstr "" -#: src/newcharacter.cpp:2991 +#: src/newcharacter.cpp:3037 msgid "Starting location is bordered by an immense wall" msgstr "" -#: src/newcharacter.cpp:2998 +#: src/newcharacter.cpp:3044 msgid "Scenario Flags:" msgstr "" -#: src/newcharacter.cpp:3085 +#: src/newcharacter.cpp:3133 msgid "Scenario earns %2$d point" msgid_plural "Scenario earns %2$d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:3088 +#: src/newcharacter.cpp:3136 msgid "Scenario costs %2$d point" msgid_plural "Scenario costs %2$d points" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:3244 +#: src/newcharacter.cpp:3299 msgid "Search by scenario name." msgstr "" -#: src/newcharacter.cpp:3276 src/newcharacter.cpp:3280 +#: src/newcharacter.cpp:3331 src/newcharacter.cpp:3335 msgid "Gender:" msgstr "" -#: src/newcharacter.cpp:3292 src/newcharacter.cpp:3293 +#: src/newcharacter.cpp:3347 src/newcharacter.cpp:3348 #: src/player_display.cpp:460 msgid "Height:" msgstr "" -#: src/newcharacter.cpp:3302 src/newcharacter.cpp:3303 +#: src/newcharacter.cpp:3357 src/newcharacter.cpp:3358 #: src/player_display.cpp:465 msgid "Age:" msgstr "" -#: src/newcharacter.cpp:3311 src/newcharacter.cpp:3312 +#: src/newcharacter.cpp:3366 src/newcharacter.cpp:3367 #: src/player_display.cpp:470 msgid "Blood type:" msgstr "" -#: src/newcharacter.cpp:3322 src/newcharacter.cpp:3441 +#: src/newcharacter.cpp:3377 src/newcharacter.cpp:3496 #, c-format msgid "" "* Random location * (%d variant)" @@ -435397,52 +436206,52 @@ msgid_plural "" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:3328 src/newcharacter.cpp:3330 +#: src/newcharacter.cpp:3383 src/newcharacter.cpp:3385 msgid "Starting location:" msgstr "" -#: src/newcharacter.cpp:3333 +#: src/newcharacter.cpp:3388 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:3417 src/newcharacter.cpp:3730 +#: src/newcharacter.cpp:3472 src/newcharacter.cpp:3785 msgid "Name:" msgstr "" -#: src/newcharacter.cpp:3438 +#: src/newcharacter.cpp:3493 msgid "Select a starting location." msgstr "" -#: src/newcharacter.cpp:3451 +#: src/newcharacter.cpp:3506 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" msgstr[0] "" msgstr[1] "" -#: src/newcharacter.cpp:3618 +#: src/newcharacter.cpp:3673 #, c-format msgid "" "\n" "%s (toggled)" msgstr "" -#: src/newcharacter.cpp:3620 +#: src/newcharacter.cpp:3675 #, c-format msgid "" "\n" "%s (activated)" msgstr "" -#: src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3720 #, c-format msgid "Press %s to save character template." msgstr "" -#: src/newcharacter.cpp:3670 +#: src/newcharacter.cpp:3725 #, c-format msgid "" "Press %s to pick a random name, " @@ -435451,137 +436260,137 @@ msgid "" "%s to randomize everything." msgstr "" -#: src/newcharacter.cpp:3680 +#: src/newcharacter.cpp:3735 #, c-format msgid "" "Press %s to pick a random name, " "%s to randomize all description values." msgstr "" -#: src/newcharacter.cpp:3687 +#: src/newcharacter.cpp:3742 #, c-format msgid "Press %s to switch gender." msgstr "" -#: src/newcharacter.cpp:3692 +#: src/newcharacter.cpp:3747 #, c-format msgid "" "Press %s to select a specific starting location." msgstr "" -#: src/newcharacter.cpp:3696 +#: src/newcharacter.cpp:3751 #, c-format msgid "" "Press %s to select a specific starting city and " "%s to select a specific starting location." msgstr "" -#: src/newcharacter.cpp:3701 +#: src/newcharacter.cpp:3756 #, c-format msgid "" "Press %s or %s to " "cycle through editable values." msgstr "" -#: src/newcharacter.cpp:3707 +#: src/newcharacter.cpp:3762 #, c-format msgid "" "Press %s and %s to " "change gender, height, age, and blood type." msgstr "" -#: src/newcharacter.cpp:3712 +#: src/newcharacter.cpp:3767 #, c-format msgid "Press %s to edit value via popup input." msgstr "" -#: src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3771 #, c-format msgid "" "Press %s to finish character creation or " "%s to return to the previous TAB." msgstr "" -#: src/newcharacter.cpp:3732 +#: src/newcharacter.cpp:3787 msgid "--- NO NAME ENTERED ---" msgstr "" -#: src/newcharacter.cpp:3734 +#: src/newcharacter.cpp:3789 msgid "--- RANDOM NAME ---" msgstr "" -#: src/newcharacter.cpp:3753 src/newcharacter.cpp:3764 +#: src/newcharacter.cpp:3808 src/newcharacter.cpp:3819 msgid "Starting vehicle (scenario): " msgstr "" -#: src/newcharacter.cpp:3756 src/newcharacter.cpp:3767 +#: src/newcharacter.cpp:3811 src/newcharacter.cpp:3822 msgid "Starting vehicle (profession): " msgstr "" -#: src/newcharacter.cpp:3759 src/newcharacter.cpp:3770 +#: src/newcharacter.cpp:3814 src/newcharacter.cpp:3825 msgid "Starting vehicle: " msgstr "" -#: src/newcharacter.cpp:3781 src/newcharacter.cpp:3784 -#: src/newcharacter.cpp:3793 src/newcharacter.cpp:3796 +#: src/newcharacter.cpp:3836 src/newcharacter.cpp:3839 +#: src/newcharacter.cpp:3848 src/newcharacter.cpp:3851 msgid "Starting addictions: " msgstr "" -#: src/newcharacter.cpp:3808 +#: src/newcharacter.cpp:3863 msgid "Scenario: " msgstr "" -#: src/newcharacter.cpp:3813 +#: src/newcharacter.cpp:3868 msgid "Profession: " msgstr "" -#: src/newcharacter.cpp:3818 +#: src/newcharacter.cpp:3873 msgid "Background: " msgstr "" -#: src/newcharacter.cpp:3841 src/newcharacter.cpp:3847 +#: src/newcharacter.cpp:3896 src/newcharacter.cpp:3902 msgid "Too many points allocated, change some features and try again." msgstr "" -#: src/newcharacter.cpp:3851 +#: src/newcharacter.cpp:3906 msgid "" "Too many trait points allocated, change some traits or lower some stats and " "try again." msgstr "" -#: src/newcharacter.cpp:3855 +#: src/newcharacter.cpp:3910 msgid "Too many stat points allocated, lower some stats and try again." msgstr "" -#: src/newcharacter.cpp:3860 +#: src/newcharacter.cpp:3915 msgid "Remaining points will be discarded, are you sure you want to proceed?" msgstr "" -#: src/newcharacter.cpp:3866 +#: src/newcharacter.cpp:3921 msgid "Are you SURE you're finished? Your name will be randomly generated." msgstr "" -#: src/newcharacter.cpp:3874 src/worldfactory.cpp:1884 +#: src/newcharacter.cpp:3929 src/worldfactory.cpp:1889 msgid "Are you SURE you're finished?" msgstr "" -#: src/newcharacter.cpp:4047 +#: src/newcharacter.cpp:4102 msgid "Enter name. Cancel to delete all." msgstr "" -#: src/newcharacter.cpp:4102 +#: src/newcharacter.cpp:4157 msgid "Select gender" msgstr "" -#: src/newcharacter.cpp:4284 +#: src/newcharacter.cpp:4339 msgid "Name of template:" msgstr "" -#: src/newcharacter.cpp:4285 +#: src/newcharacter.cpp:4340 msgid "Keep in mind you may not use special characters like / in filenames" msgstr "" -#: src/newcharacter.cpp:4328 +#: src/newcharacter.cpp:4383 msgid "player template" msgstr "" @@ -435975,137 +436784,137 @@ msgstr "" msgid " does not trust you enough" msgstr "" -#: src/npcmove.cpp:642 +#: src/npcmove.cpp:639 msgid "bandit" msgstr "" -#: src/npcmove.cpp:661 +#: src/npcmove.cpp:658 msgid "maniac" msgstr "" -#: src/npcmove.cpp:1125 +#: src/npcmove.cpp:1122 #, c-format msgid "%s lies down to sleep." msgstr "" -#: src/npcmove.cpp:1767 +#: src/npcmove.cpp:1728 #, c-format msgid " activates their %s." msgstr "" -#: src/npcmove.cpp:1787 +#: src/npcmove.cpp:1748 #, c-format msgid " deactivates their %s." msgstr "" -#: src/npcmove.cpp:2451 +#: src/npcmove.cpp:2412 #, c-format msgid "%1$s tries to climb the %2$s but slips." msgstr "%1$s%2$s tırmanmaya çalıştı ama kaydı." -#: src/npcmove.cpp:2455 +#: src/npcmove.cpp:2416 #, c-format msgid "%1$s climbs over the %2$s." msgstr "" -#: src/npcmove.cpp:3021 +#: src/npcmove.cpp:2982 #, c-format msgid "Hold on, I want to pick up that %s." msgstr "" -#: src/npcmove.cpp:3100 +#: src/npcmove.cpp:3061 #, c-format msgid "%1$s picks up a %2$s and a %3$s." msgstr "" -#: src/npcmove.cpp:3105 +#: src/npcmove.cpp:3066 #, c-format msgid "%s looks around nervously, as if searching for something." msgstr "" -#: src/npcmove.cpp:3257 src/output.h:688 +#: src/npcmove.cpp:3218 src/output.h:690 msgid " and " msgstr "" -#: src/npcmove.cpp:3265 +#: src/npcmove.cpp:3226 #, c-format msgid "%s drops %d item." msgid_plural "%s drops %d items." msgstr[0] "" msgstr[1] "" -#: src/npcmove.cpp:3269 +#: src/npcmove.cpp:3230 #, c-format msgid "%1$s drops a %2$s." msgstr "" -#: src/npcmove.cpp:3414 +#: src/npcmove.cpp:3375 #, c-format msgid "%s completed the assigned task." msgstr "" -#: src/npcmove.cpp:3516 +#: src/npcmove.cpp:3477 #, c-format msgid "%1$s throws a %2$s." msgstr "" -#: src/npcmove.cpp:3706 +#: src/npcmove.cpp:3667 #, c-format msgid "%1$s starts healing %2$s." msgstr "" -#: src/npcmove.cpp:3726 +#: src/npcmove.cpp:3687 #, c-format msgid "%1$s heals %2$s." msgstr "" -#: src/npcmove.cpp:3774 +#: src/npcmove.cpp:3735 #, c-format msgid "%1$s starts applying a %2$s." msgstr "" -#: src/npcmove.cpp:3792 +#: src/npcmove.cpp:3753 #, c-format msgid "%1$s takes some %2$s." msgstr "" -#: src/npcmove.cpp:4041 +#: src/npcmove.cpp:4002 #, c-format msgid "%1$s takes %2$s's money!" msgstr "" -#: src/npcmove.cpp:4044 +#: src/npcmove.cpp:4005 #, c-format msgid "%s takes your money!" msgstr "" -#: src/npcmove.cpp:4088 +#: src/npcmove.cpp:4051 #, c-format msgid "%1$s takes %2$s's %3$s." msgstr "" -#: src/npcmove.cpp:4091 +#: src/npcmove.cpp:4054 #, c-format msgid "%1$s takes your %2$s." msgstr "" -#: src/npcmove.cpp:4166 +#: src/npcmove.cpp:4129 #, c-format msgid "" "From your two-way radio you hear %s reporting in, 'I've arrived, boss!'" msgstr "" -#: src/npcmove.cpp:4547 +#: src/npcmove.cpp:4510 #, c-format msgid " %s, %s" msgstr "" -#: src/npcmove.cpp:4550 +#: src/npcmove.cpp:4513 #, c-format msgid "%s %s%s" msgstr "" -#: src/npcmove.cpp:4727 +#: src/npcmove.cpp:4690 #, c-format msgid "%1$s reloads their %2$s." msgstr "" @@ -436798,168 +437607,168 @@ msgstr "" msgid "Default: %.2f - Min: %.2f, Max: %.2f" msgstr "" -#: src/options.cpp:1141 +#: src/options.cpp:1218 msgid "Hoder's" msgstr "" -#: src/options.cpp:1142 +#: src/options.cpp:1219 msgid "Deon's" msgstr "" -#: src/options.cpp:1156 +#: src/options.cpp:1233 msgid "Basic" msgstr "" -#: src/options.cpp:1181 +#: src/options.cpp:1258 msgid "System language" msgstr "" -#: src/options.cpp:1287 +#: src/options.cpp:1364 msgid "Default character name" msgstr "" -#: src/options.cpp:1288 +#: src/options.cpp:1365 msgid "" "Set a default character name that will be used instead of a random name on " "character creation." msgstr "" -#: src/options.cpp:1294 +#: src/options.cpp:1371 msgid "Auto pickup enabled" msgstr "" -#: src/options.cpp:1295 +#: src/options.cpp:1372 msgid "" "If true, enable item auto pickup. Change pickup rules with the Auto pickup " "manager." msgstr "" -#: src/options.cpp:1299 +#: src/options.cpp:1376 msgid "Auto pickup adjacent" msgstr "" -#: src/options.cpp:1300 +#: src/options.cpp:1377 msgid "" "If true, enable auto pickup items one tile around to the player. You can " "assign No Auto Pickup zones with the Zones manager for e.g. your homebase." msgstr "" -#: src/options.cpp:1306 +#: src/options.cpp:1383 msgid "Auto pickup owned items" msgstr "" -#: src/options.cpp:1307 +#: src/options.cpp:1384 msgid "" "If true, items that belong to your faction will be included in auto pickup." msgstr "" -#: src/options.cpp:1313 +#: src/options.cpp:1390 msgid "Auto pickup weight limit" msgstr "" -#: src/options.cpp:1314 +#: src/options.cpp:1391 msgid "" "Auto pickup items with weight less than or equal to [option] * 50 grams. " "You must also set the small items option. 0 = disabled." msgstr "" -#: src/options.cpp:1320 +#: src/options.cpp:1397 msgid "Auto pickup volume limit" msgstr "" -#: src/options.cpp:1321 +#: src/options.cpp:1398 msgid "" "Auto pickup items with volume less than or equal to [option] * 50 " "milliliters. You must also set the light items option. 0 = disabled." msgstr "" -#: src/options.cpp:1327 +#: src/options.cpp:1404 msgid "Auto pickup safe mode" msgstr "" -#: src/options.cpp:1328 +#: src/options.cpp:1405 msgid "" "If true, auto pickup is disabled as long as you can see monsters nearby. " "This is affected by 'Safe mode proximity distance'." msgstr "" -#: src/options.cpp:1335 +#: src/options.cpp:1412 msgid "List items within no auto pickup zones" msgstr "" -#: src/options.cpp:1336 +#: src/options.cpp:1413 msgid "" "If true, you will see messages about items you step on, within no auto " "pickup zones." msgstr "" -#: src/options.cpp:1344 +#: src/options.cpp:1421 msgid "Additional auto features" msgstr "" -#: src/options.cpp:1345 +#: src/options.cpp:1422 msgid "" "If true, enables configured auto features below. Disabled as long as any " "enemy monster is seen." msgstr "" -#: src/options.cpp:1349 +#: src/options.cpp:1426 msgid "Auto pulp or butcher" msgstr "" -#: src/options.cpp:1350 +#: src/options.cpp:1427 msgid "" "Action to perform when 'Auto pulp or butcher' is enabled. Pulp: Pulp " "corpses you stand on. - Pulp Adjacent: Also pulp corpses adjacent from you." " - Butcher: Butcher corpses you stand on." msgstr "" -#: src/options.cpp:1351 src/options.cpp:1373 src/options.cpp:1854 -#: src/options.cpp:1896 +#: src/options.cpp:1428 src/options.cpp:1450 src/options.cpp:1931 +#: src/options.cpp:1973 msgctxt "options" msgid "Disabled" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent Zombie Only" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Zombies Only" msgstr "" -#: src/options.cpp:1357 +#: src/options.cpp:1434 msgid "Auto mining" msgstr "" -#: src/options.cpp:1358 +#: src/options.cpp:1435 msgid "" "If true, enables automatic use of wielded pickaxes and jackhammers whenever " "trying to move into mineable terrain." msgstr "" -#: src/options.cpp:1364 +#: src/options.cpp:1441 msgid "Auto mopping" msgstr "" -#: src/options.cpp:1365 +#: src/options.cpp:1442 msgid "" "If true, enables automatic use of wielded mops to clean surrounding terrain." msgstr "" -#: src/options.cpp:1371 +#: src/options.cpp:1448 msgid "Auto foraging" msgstr "" -#: src/options.cpp:1372 +#: src/options.cpp:1449 msgid "" "Action to perform when 'Auto foraging' is enabled. Bushes: Only forage " "bushes. - Trees: Only forage trees. - Crops: Only forage crops. - " @@ -436967,37 +437776,37 @@ msgid "" "flowers, cattails etc." msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Bushes" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Crops" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Everything" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Trees" msgstr "" -#: src/options.cpp:1381 +#: src/options.cpp:1458 msgid "Dangerous pickups" msgstr "" -#: src/options.cpp:1382 +#: src/options.cpp:1459 msgid "" "If true, will allow player to pick new items, even if it causes them to " "exceed the weight limit." msgstr "" -#: src/options.cpp:1387 +#: src/options.cpp:1464 msgid "Dangerous terrain warning prompt" msgstr "" -#: src/options.cpp:1388 +#: src/options.cpp:1465 msgid "" "Always: You will be prompted to move onto dangerous tiles. Running: You " "will only be able to move onto dangerous tiles while running and will be " @@ -437006,29 +437815,29 @@ msgid "" "onto a dangerous tile unless running and will not be warned or prompted." msgstr "" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Crouching" msgstr "" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Running" msgstr "" -#: src/options.cpp:1395 +#: src/options.cpp:1472 msgid "Safe mode" msgstr "" -#: src/options.cpp:1396 +#: src/options.cpp:1473 msgid "" "If true, will hold the game and display a warning if a hostile monster/NPC " "is approaching." msgstr "" -#: src/options.cpp:1400 +#: src/options.cpp:1477 msgid "Safe mode proximity distance" msgstr "" -#: src/options.cpp:1401 +#: src/options.cpp:1478 msgid "" "If safe mode is enabled, distance to hostiles at which safe mode should show" " a warning. 0 = Max player view distance. This option only has effect when" @@ -437036,115 +437845,115 @@ msgid "" "mode manager instead of this value." msgstr "" -#: src/options.cpp:1405 +#: src/options.cpp:1482 msgid "Safe mode when driving" msgstr "" -#: src/options.cpp:1406 +#: src/options.cpp:1483 msgid "" "If true, safe mode will alert you of hostiles while you are driving a " "vehicle." msgstr "" -#: src/options.cpp:1410 +#: src/options.cpp:1487 msgid "Auto reactivate safe mode" msgstr "" -#: src/options.cpp:1411 +#: src/options.cpp:1488 msgid "" "If true, safe mode will automatically reactivate after a certain number of " "turns. See option 'Turns to auto reactivate safe mode.'" msgstr "" -#: src/options.cpp:1415 +#: src/options.cpp:1492 msgid "Turns to auto reactivate safe mode" msgstr "" -#: src/options.cpp:1416 +#: src/options.cpp:1493 msgid "" "Number of turns after which safe mode is reactivated. Will only reactivate " "if no hostiles are in 'Safe mode proximity distance.'" msgstr "" -#: src/options.cpp:1420 +#: src/options.cpp:1497 msgid "Turns to remember ignored monsters" msgstr "" -#: src/options.cpp:1421 +#: src/options.cpp:1498 msgid "" "Number of turns an ignored monster stays ignored after it is no longer seen." " 0 disables this option and monsters are permanently ignored." msgstr "" -#: src/options.cpp:1427 +#: src/options.cpp:1504 msgid "Realtime turn progression" msgstr "" -#: src/options.cpp:1428 +#: src/options.cpp:1505 msgid "" "If higher than 0, monsters will take periodic gameplay turns. This value is" " the delay between each turn, in seconds. Works best with Safe Mode " "disabled. 0 = disabled." msgstr "" -#: src/options.cpp:1434 +#: src/options.cpp:1511 msgid "Autosave" msgstr "" -#: src/options.cpp:1435 +#: src/options.cpp:1512 msgid "" "If true, game will periodically save the map. Autosaves occur based on in-" "game turns or realtime minutes, whichever is larger." msgstr "" -#: src/options.cpp:1439 +#: src/options.cpp:1516 msgid "Game turns between autosaves" msgstr "" -#: src/options.cpp:1440 +#: src/options.cpp:1517 msgid "Number of game turns between autosaves." msgstr "" -#: src/options.cpp:1446 +#: src/options.cpp:1523 msgid "Real minutes between autosaves" msgstr "" -#: src/options.cpp:1447 +#: src/options.cpp:1524 msgid "Number of realtime minutes between autosaves." msgstr "" -#: src/options.cpp:1455 +#: src/options.cpp:1532 msgid "Auto notes" msgstr "" -#: src/options.cpp:1456 +#: src/options.cpp:1533 msgid "If true, automatically sets notes." msgstr "" -#: src/options.cpp:1460 +#: src/options.cpp:1537 msgid "Auto notes (stairs)" msgstr "" -#: src/options.cpp:1461 +#: src/options.cpp:1538 msgid "" "If true, automatically sets notes on places that have stairs that go up or " "down." msgstr "" -#: src/options.cpp:1467 +#: src/options.cpp:1544 msgid "Auto notes (map extras)" msgstr "" -#: src/options.cpp:1468 +#: src/options.cpp:1545 msgid "" "If true, automatically sets notes on places that contain various map extras." msgstr "" -#: src/options.cpp:1476 +#: src/options.cpp:1553 msgid "Circular distances" msgstr "" -#: src/options.cpp:1477 +#: src/options.cpp:1554 msgid "" "If true, the game will calculate range in a realistic way: light sources " "will be circles, diagonal movement will cover more ground and take longer. " @@ -437152,238 +437961,238 @@ msgid "" " takes as long as moving to the north wall." msgstr "" -#: src/options.cpp:1481 +#: src/options.cpp:1558 msgid "Drop empty containers" msgstr "" -#: src/options.cpp:1482 +#: src/options.cpp:1559 msgid "" "Set to drop empty containers after use. No: Don't drop any. - Watertight: " "All except watertight containers. - All: Drop all containers." msgstr "" -#: src/options.cpp:1483 +#: src/options.cpp:1560 msgid "Watertight" msgstr "" -#: src/options.cpp:1487 +#: src/options.cpp:1564 msgid "DeathCam" msgstr "" -#: src/options.cpp:1488 +#: src/options.cpp:1565 msgid "" "Always: Always start deathcam. Ask: Query upon death. Never: Never show " "deathcam." msgstr "" -#: src/options.cpp:1493 +#: src/options.cpp:1570 msgid "Special event spawns" msgstr "" -#: src/options.cpp:1494 +#: src/options.cpp:1571 msgid "" "If not disabled, unique items and/or monsters can spawn during special " "events (Christmas, Halloween, etc.)" msgstr "" -#: src/options.cpp:1495 src/safemode_ui.cpp:251 +#: src/options.cpp:1572 src/safemode_ui.cpp:252 msgid "Both" msgstr "" -#: src/options.cpp:1500 +#: src/options.cpp:1577 msgid "Sound enabled" msgstr "" -#: src/options.cpp:1501 +#: src/options.cpp:1578 msgid "If true, music and sound are enabled." msgstr "" -#: src/options.cpp:1505 +#: src/options.cpp:1582 msgid "Choose soundpack" msgstr "" -#: src/options.cpp:1506 +#: src/options.cpp:1583 msgid "Choose the soundpack you want to use. Requires restart." msgstr "" -#: src/options.cpp:1512 +#: src/options.cpp:1589 msgid "Music volume" msgstr "" -#: src/options.cpp:1513 +#: src/options.cpp:1590 msgid "Adjust the volume of the music being played in the background." msgstr "" -#: src/options.cpp:1519 +#: src/options.cpp:1596 msgid "Sound effect volume" msgstr "" -#: src/options.cpp:1520 +#: src/options.cpp:1597 msgid "Adjust the volume of sound effects being played by the game." msgstr "" -#: src/options.cpp:1526 +#: src/options.cpp:1603 msgid "Ambient sound volume" msgstr "" -#: src/options.cpp:1527 +#: src/options.cpp:1604 msgid "Adjust the volume of ambient sounds being played by the game." msgstr "" -#: src/options.cpp:1540 +#: src/options.cpp:1617 msgid "Language" msgstr "" -#: src/options.cpp:1541 +#: src/options.cpp:1618 msgid "Switch language." msgstr "" -#: src/options.cpp:1545 +#: src/options.cpp:1622 msgid "Temperature units" msgstr "" -#: src/options.cpp:1546 +#: src/options.cpp:1623 msgid "Switch between Fahrenheit, Celsius, and Kelvin." msgstr "" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Celsius" msgstr "" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Fahrenheit" msgstr "" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Kelvin" msgstr "" -#: src/options.cpp:1551 +#: src/options.cpp:1628 msgid "Speed units" msgstr "" -#: src/options.cpp:1552 +#: src/options.cpp:1629 msgid "Switch between mph, km/h, and tiles/turn." msgstr "" -#: src/options.cpp:1553 +#: src/options.cpp:1630 msgid "tiles/turn" msgstr "" -#: src/options.cpp:1557 +#: src/options.cpp:1634 msgid "Mass units" msgstr "" -#: src/options.cpp:1558 +#: src/options.cpp:1635 msgid "Switch between lbs and kg." msgstr "" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "kg" msgstr "" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "lbs" msgstr "" -#: src/options.cpp:1563 +#: src/options.cpp:1640 msgid "Volume units" msgstr "" -#: src/options.cpp:1564 +#: src/options.cpp:1641 msgid "Switch between the cups (c), liters (L), and quarts (qt)." msgstr "" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Cup" msgstr "Kupa" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Liter" msgstr "" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Quart" msgstr "" -#: src/options.cpp:1568 +#: src/options.cpp:1645 msgid "Distance units" msgstr "" -#: src/options.cpp:1569 +#: src/options.cpp:1646 msgid "Switch between metric and imperial distance units." msgstr "" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Imperial" msgstr "" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Metric" msgstr "" -#: src/options.cpp:1573 +#: src/options.cpp:1650 msgid "Time format" msgstr "" -#: src/options.cpp:1574 +#: src/options.cpp:1651 msgid "" "12h: AM/PM, e.g. 7:31 AM - Military: 24h Military, e.g. 0731 - 24h: Normal " "24h, e.g. 7:31" msgstr "" #. ~ 12h time, e.g. 11:59pm -#: src/options.cpp:1576 +#: src/options.cpp:1653 msgid "12h" msgstr "" #. ~ Military time, e.g. 2359 -#: src/options.cpp:1578 +#: src/options.cpp:1655 msgid "Military" msgstr "" #. ~ 24h time, e.g. 23:59 -#: src/options.cpp:1580 +#: src/options.cpp:1657 msgid "24h" msgstr "" -#: src/options.cpp:1586 +#: src/options.cpp:1663 msgid "Show gun brand names" msgstr "" -#: src/options.cpp:1587 +#: src/options.cpp:1664 msgid "" "If true, show brand names for guns, instead of generic functional names - " "'m4a1' or 'h&k416a5' instead of 'NATO assault rifle'." msgstr "" -#: src/options.cpp:1589 +#: src/options.cpp:1666 msgid "Add ammo to weapon/magazine names" msgstr "" -#: src/options.cpp:1590 +#: src/options.cpp:1667 msgid "" "If true, the default ammo is added to weapon and magazine names. For " "example \"Mosin-Nagant M44 (4/5)\" becomes \"Mosin-Nagant M44 (4/5 " "7.62x54mm)\"." msgstr "" -#: src/options.cpp:1593 +#: src/options.cpp:1670 msgid "Detailed containers" msgstr "" -#: src/options.cpp:1594 +#: src/options.cpp:1671 msgid "" "All: every container has detailed remaining volume info. - Worn: only worn " "containers have detailed remaining volume info. - None: no additional info " "is provided." msgstr "" -#: src/options.cpp:1604 +#: src/options.cpp:1681 msgid "Use key code input mode" msgstr "" -#: src/options.cpp:1605 +#: src/options.cpp:1682 msgid "" "Use key code or symbol input on SDL. Symbol is recommended for non-qwerty " "layouts since currently the default keybindings for key code mode only " @@ -437391,999 +438200,999 @@ msgid "" "and num lock." msgstr "" -#: src/options.cpp:1609 +#: src/options.cpp:1686 msgid "Key code" msgstr "" -#: src/options.cpp:1613 +#: src/options.cpp:1690 msgid "Force capital/modified letters in prompts" msgstr "" -#: src/options.cpp:1614 +#: src/options.cpp:1691 msgid "" "If true, prompts such as Y/N queries only accepts capital or modified " "letters, while lower case and unmodified letters only snap the cursor to the" " corresponding option." msgstr "" -#: src/options.cpp:1619 +#: src/options.cpp:1696 msgid "Snap to target" msgstr "" -#: src/options.cpp:1620 +#: src/options.cpp:1697 msgid "If true, automatically follow the crosshair when firing/throwing." msgstr "" -#: src/options.cpp:1624 +#: src/options.cpp:1701 msgid "Reaim after firing" msgstr "" -#: src/options.cpp:1625 +#: src/options.cpp:1702 msgid "" "If true, after firing automatically aim again if targets are available." msgstr "" -#: src/options.cpp:1629 +#: src/options.cpp:1706 msgid "Query on disassembly while butchering" msgstr "" -#: src/options.cpp:1630 +#: src/options.cpp:1707 msgid "If true, will query before disassembling items while butchering." msgstr "" -#: src/options.cpp:1634 +#: src/options.cpp:1711 msgid "Query on keybinding removal" msgstr "" -#: src/options.cpp:1635 +#: src/options.cpp:1712 msgid "If true, will query before removing a keybinding from a hotkey." msgstr "" -#: src/options.cpp:1639 +#: src/options.cpp:1716 msgid "Close advanced inventory on move all" msgstr "" -#: src/options.cpp:1640 +#: src/options.cpp:1717 msgid "" "If true, will close the advanced inventory when the move all items command " "is used." msgstr "" -#: src/options.cpp:1645 +#: src/options.cpp:1722 msgid "Open default advanced inventory layout" msgstr "" -#: src/options.cpp:1646 +#: src/options.cpp:1723 msgid "" "If true, open default advanced inventory layout instead of last opened " "layout" msgstr "" -#: src/options.cpp:1650 +#: src/options.cpp:1727 msgid "Display actions in \"Use item\" menu" msgstr "" -#: src/options.cpp:1652 +#: src/options.cpp:1729 msgid "" "If true, actions (like \"Read\", \"Smoke\", \"Wrap tighter\") will be " "displayed next to the corresponding items." msgstr "" -#: src/options.cpp:1657 +#: src/options.cpp:1734 msgid "Autoselect if exactly one valid target" msgstr "" -#: src/options.cpp:1658 +#: src/options.cpp:1735 msgid "" "If true, directional actions ( like \"Examine\", \"Open\", \"Pickup\" ) will" " autoselect an adjacent tile if there is exactly one valid target." msgstr "" -#: src/options.cpp:1664 +#: src/options.cpp:1741 msgid "Inventory highlight mode" msgstr "" -#: src/options.cpp:1665 +#: src/options.cpp:1742 msgid "" "Highlight selected item's contents and parent container in inventory screen." " \"Symbol\" shows a highlighted caret and \"Highlight\" uses font " "highlighting." msgstr "" -#: src/options.cpp:1668 +#: src/options.cpp:1745 msgid "Highlight" msgstr "" -#: src/options.cpp:1675 +#: src/options.cpp:1752 msgid "Highlight unread recipes" msgstr "" -#: src/options.cpp:1676 +#: src/options.cpp:1753 msgid "" "If true, highlight unread recipes to allow tracking of newly learned " "recipes." msgstr "" -#: src/options.cpp:1683 +#: src/options.cpp:1760 msgid "Diagonal movement with cursor keys and modifiers" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "" "Allows diagonal movement with cursor keys using CTRL and SHIFT modifiers. " "Diagonal movement action keys are taken from keybindings, so you need these " "to be configured." msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 1: Numpad Emulation" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 2: CW/CCW" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 3: L/R Tilt" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 4: Diagonal Lock" msgstr "" -#: src/options.cpp:1733 +#: src/options.cpp:1810 msgid "Vehicle plating changes part color" msgstr "" -#: src/options.cpp:1734 +#: src/options.cpp:1811 msgid "If true, vehicle parts will change color if they are armor plated." msgstr "" -#: src/options.cpp:1738 +#: src/options.cpp:1815 msgid "Auto-shift the view while driving" msgstr "" -#: src/options.cpp:1739 +#: src/options.cpp:1816 msgid "If true, view will automatically shift towards the driving direction." msgstr "" -#: src/options.cpp:1743 +#: src/options.cpp:1820 msgid "Draw vehicle facing indicator" msgstr "" -#: src/options.cpp:1744 +#: src/options.cpp:1821 msgid "" "If true, when controlling a vehicle, a white 'X' (in curses version) or a " "crosshair (in tiles version) at distance 10 from the center will display its" " current facing." msgstr "" -#: src/options.cpp:1748 +#: src/options.cpp:1825 msgid "Reverse steering direction in reverse" msgstr "" -#: src/options.cpp:1749 +#: src/options.cpp:1826 msgid "" "If true, when driving a vehicle in reverse, steering should also reverse " "like real life." msgstr "" -#: src/options.cpp:1755 +#: src/options.cpp:1832 msgid "Sidebar position" msgstr "" -#: src/options.cpp:1756 +#: src/options.cpp:1833 msgid "" "Switch between sidebar on the left or on the right side. Requires restart." msgstr "" #. ~ sidebar position -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Left" msgstr "" -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Right" msgstr "" -#: src/options.cpp:1761 +#: src/options.cpp:1838 msgid "Draw sidebar spacers" msgstr "" -#: src/options.cpp:1762 +#: src/options.cpp:1839 msgid "If true, adds an extra space between sidebar panels." msgstr "" -#: src/options.cpp:1766 +#: src/options.cpp:1843 msgid "Message log flow" msgstr "" -#: src/options.cpp:1767 +#: src/options.cpp:1844 msgid "Where new log messages should show." msgstr "" -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Bottom" msgstr "" #. ~ sidebar/message log flow direction -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Top" msgstr "" -#: src/options.cpp:1773 +#: src/options.cpp:1850 msgid "Sidebar log message display duration" msgstr "" -#: src/options.cpp:1774 +#: src/options.cpp:1851 msgid "" "Number of turns after which a message will be removed from the sidebar log." " 0 = disabled." msgstr "" -#: src/options.cpp:1778 +#: src/options.cpp:1855 msgid "Message cooldown" msgstr "" -#: src/options.cpp:1779 +#: src/options.cpp:1856 msgid "" "Number of turns during which similar messages are hidden. 0 = disabled." msgstr "" -#: src/options.cpp:1783 +#: src/options.cpp:1860 msgid "Limit message history" msgstr "" -#: src/options.cpp:1784 +#: src/options.cpp:1861 msgid "Number of messages to preserve in the history, and when saving." msgstr "" -#: src/options.cpp:1789 +#: src/options.cpp:1866 msgid "Suppress \"Unknown command\" messages" msgstr "" -#: src/options.cpp:1790 +#: src/options.cpp:1867 msgid "" "If true, pressing a key with no set function will not display a notice in " "the chat log." msgstr "" -#: src/options.cpp:1795 +#: src/options.cpp:1872 msgid "Popup window when achievement completed" msgstr "" -#: src/options.cpp:1796 +#: src/options.cpp:1873 msgid "" "Whether to trigger a popup window when completing an achievement. First: " "when completing an achievement that has not been completed in a previous " "game." msgstr "" -#: src/options.cpp:1801 +#: src/options.cpp:1878 msgid "First" msgstr "" -#: src/options.cpp:1805 +#: src/options.cpp:1882 msgid "Look around position" msgstr "" -#: src/options.cpp:1806 +#: src/options.cpp:1883 msgid "Switch between look around panel being left or right." msgstr "" -#: src/options.cpp:1811 +#: src/options.cpp:1888 msgid "Aim window display style" msgstr "" -#: src/options.cpp:1812 +#: src/options.cpp:1889 msgid "How should confidence and steadiness be communicated to the player." msgstr "" -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Bars" msgstr "" #. ~ aim bar style - bars or numbers -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Numbers" msgstr "" -#: src/options.cpp:1817 +#: src/options.cpp:1894 msgid "Morale style" msgstr "" -#: src/options.cpp:1818 +#: src/options.cpp:1895 msgid "Morale display style in sidebar." msgstr "" -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Horizontal" msgstr "" -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Vertical" msgstr "" -#: src/options.cpp:1823 +#: src/options.cpp:1900 msgid "Full screen Advanced Inventory Manager" msgstr "" -#: src/options.cpp:1824 +#: src/options.cpp:1901 msgid "" "If true, Advanced Inventory Manager menu will fit full screen, otherwise it " "will leave sidebar visible." msgstr "" -#: src/options.cpp:1830 +#: src/options.cpp:1907 msgid "Move view offset" msgstr "" -#: src/options.cpp:1831 +#: src/options.cpp:1908 msgid "Move view by how many squares per keypress." msgstr "" -#: src/options.cpp:1835 +#: src/options.cpp:1912 msgid "Overmap fast scroll offset" msgstr "" -#: src/options.cpp:1836 +#: src/options.cpp:1913 msgid "" "With Fast Scroll option enabled, shift view on the overmap and while looking" " around by this many squares per keypress." msgstr "" -#: src/options.cpp:1840 +#: src/options.cpp:1917 msgid "Centered menu scrolling" msgstr "" -#: src/options.cpp:1841 +#: src/options.cpp:1918 msgid "" "If true, menus will start scrolling in the center of the list, and keep the " "list centered." msgstr "" -#: src/options.cpp:1845 +#: src/options.cpp:1922 msgid "Shift list item view" msgstr "" -#: src/options.cpp:1846 +#: src/options.cpp:1923 msgid "" "Centered or to edge, shift the view toward the selected item if it is " "outside of your current viewport." msgstr "" -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "Centered" msgstr "" -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "To edge" msgstr "" -#: src/options.cpp:1851 +#: src/options.cpp:1928 msgid "Auto inventory letters" msgstr "" -#: src/options.cpp:1852 +#: src/options.cpp:1929 msgid "" "Enabled: automatically assign letters to any carried items that lack them. " "Disabled: do not auto-assign letters. Favorites: only auto-assign letters " "to favorited items." msgstr "" -#: src/options.cpp:1856 +#: src/options.cpp:1933 msgid "Favorites" msgstr "" -#: src/options.cpp:1860 +#: src/options.cpp:1937 msgid "Show item health bars" msgstr "" -#: src/options.cpp:1862 +#: src/options.cpp:1939 msgid "" "If true, show item health bars instead of reinforced, scratched etc. text." msgstr "" -#: src/options.cpp:1866 +#: src/options.cpp:1943 msgid "Show item symbols" msgstr "" -#: src/options.cpp:1867 +#: src/options.cpp:1944 msgid "If true, show item symbols in inventory and pick up menu." msgstr "" -#: src/options.cpp:1871 +#: src/options.cpp:1948 msgid "Show armor coverage map" msgstr "" -#: src/options.cpp:1872 +#: src/options.cpp:1949 msgid "" "If true, show a visual representation of armor coverage in the item info " "window." msgstr "" -#: src/options.cpp:1878 +#: src/options.cpp:1955 msgid "Enable joystick" msgstr "" -#: src/options.cpp:1879 +#: src/options.cpp:1956 msgid "If true, enable input from joystick." msgstr "" -#: src/options.cpp:1883 +#: src/options.cpp:1960 msgid "Hide mouse cursor" msgstr "" -#: src/options.cpp:1884 +#: src/options.cpp:1961 msgid "" "Show: cursor is always shown. Hide: cursor is hidden. HideKB: cursor is " "hidden on keyboard input and unhidden on mouse movement." msgstr "" #. ~ show mouse cursor -#: src/options.cpp:1886 +#: src/options.cpp:1963 msgid "Show" msgstr "" #. ~ hide mouse cursor -#: src/options.cpp:1888 +#: src/options.cpp:1965 msgid "Hide" msgstr "" #. ~ hide mouse cursor when keyboard is used -#: src/options.cpp:1890 +#: src/options.cpp:1967 msgid "HideKB" msgstr "" -#: src/options.cpp:1894 +#: src/options.cpp:1971 msgid "Edge scrolling" msgstr "" -#: src/options.cpp:1895 +#: src/options.cpp:1972 msgid "Edge scrolling with the mouse." msgstr "" -#: src/options.cpp:1897 +#: src/options.cpp:1974 msgid "Slow" msgstr "" -#: src/options.cpp:1899 +#: src/options.cpp:1976 msgid "Fast" msgstr "" -#: src/options.cpp:1911 +#: src/options.cpp:1988 msgid "Animations" msgstr "" -#: src/options.cpp:1912 +#: src/options.cpp:1989 msgid "If true, will display enabled animations." msgstr "" -#: src/options.cpp:1916 +#: src/options.cpp:1993 msgid "Rain animation" msgstr "" -#: src/options.cpp:1917 +#: src/options.cpp:1994 msgid "If true, will display weather animations." msgstr "" -#: src/options.cpp:1923 +#: src/options.cpp:2000 msgid "Projectile animation" msgstr "" -#: src/options.cpp:1924 +#: src/options.cpp:2001 msgid "" "If true, will display animations for projectiles like bullets, arrows, and " "thrown items." msgstr "" -#: src/options.cpp:1930 +#: src/options.cpp:2007 msgid "SCT animation" msgstr "" -#: src/options.cpp:1931 +#: src/options.cpp:2008 msgid "If true, will display scrolling combat text animations." msgstr "" -#: src/options.cpp:1937 +#: src/options.cpp:2014 msgid "SCT with Unicode font" msgstr "" -#: src/options.cpp:1938 +#: src/options.cpp:2015 msgid "If true, will display scrolling combat text with Unicode font." msgstr "" -#: src/options.cpp:1944 +#: src/options.cpp:2021 msgid "Animation delay" msgstr "" -#: src/options.cpp:1945 +#: src/options.cpp:2022 msgid "The amount of time to pause between animation frames in ms." msgstr "" -#: src/options.cpp:1951 +#: src/options.cpp:2028 msgid "Force redraw" msgstr "" -#: src/options.cpp:1952 +#: src/options.cpp:2029 msgid "If true, forces the game to redraw at least once per turn." msgstr "" -#: src/options.cpp:1959 +#: src/options.cpp:2036 msgid "Enable ASCII art on the title screen" msgstr "" -#: src/options.cpp:1960 +#: src/options.cpp:2037 msgid "" "If true, shows an ASCII graphic on the title screen. If false, shows a " "text-only title screen." msgstr "" -#: src/options.cpp:1964 +#: src/options.cpp:2041 msgid "Use seasonal title screen" msgstr "" -#: src/options.cpp:1965 +#: src/options.cpp:2042 msgid "If true, the title screen will use the art appropriate for the season." msgstr "" -#: src/options.cpp:1971 +#: src/options.cpp:2048 msgid "Alternative title screen frequency" msgstr "" -#: src/options.cpp:1972 +#: src/options.cpp:2049 msgid "Set the probability of the alternate title screen appearing." msgstr "" -#: src/options.cpp:1979 +#: src/options.cpp:2056 msgid "Terminal width" msgstr "" -#: src/options.cpp:1980 +#: src/options.cpp:2057 msgid "Set the size of the terminal along the X axis." msgstr "" -#: src/options.cpp:1984 +#: src/options.cpp:2061 msgid "Terminal height" msgstr "" -#: src/options.cpp:1985 +#: src/options.cpp:2062 msgid "Set the size of the terminal along the Y axis." msgstr "" -#: src/options.cpp:1991 +#: src/options.cpp:2068 msgid "Font blending" msgstr "" -#: src/options.cpp:1992 +#: src/options.cpp:2069 msgid "If true, fonts will look better." msgstr "" -#: src/options.cpp:1996 +#: src/options.cpp:2073 msgid "Font width" msgstr "" -#: src/options.cpp:1997 +#: src/options.cpp:2074 msgid "Set the font width. Requires restart." msgstr "" -#: src/options.cpp:2001 +#: src/options.cpp:2078 msgid "Font height" msgstr "" -#: src/options.cpp:2002 +#: src/options.cpp:2079 msgid "Set the font height. Requires restart." msgstr "" -#: src/options.cpp:2006 +#: src/options.cpp:2083 msgid "Font size" msgstr "" -#: src/options.cpp:2007 +#: src/options.cpp:2084 msgid "Set the font size. Requires restart." msgstr "" -#: src/options.cpp:2011 +#: src/options.cpp:2088 msgid "Map font width" msgstr "" -#: src/options.cpp:2012 +#: src/options.cpp:2089 msgid "Set the map font width. Requires restart." msgstr "" -#: src/options.cpp:2016 +#: src/options.cpp:2093 msgid "Map font height" msgstr "" -#: src/options.cpp:2017 +#: src/options.cpp:2094 msgid "Set the map font height. Requires restart." msgstr "" -#: src/options.cpp:2021 +#: src/options.cpp:2098 msgid "Map font size" msgstr "" -#: src/options.cpp:2022 +#: src/options.cpp:2099 msgid "Set the map font size. Requires restart." msgstr "" -#: src/options.cpp:2026 +#: src/options.cpp:2103 msgid "Overmap font width" msgstr "" -#: src/options.cpp:2027 +#: src/options.cpp:2104 msgid "Set the overmap font width. Requires restart." msgstr "" -#: src/options.cpp:2031 +#: src/options.cpp:2108 msgid "Overmap font height" msgstr "" -#: src/options.cpp:2032 +#: src/options.cpp:2109 msgid "Set the overmap font height. Requires restart." msgstr "" -#: src/options.cpp:2036 +#: src/options.cpp:2113 msgid "Overmap font size" msgstr "" -#: src/options.cpp:2037 +#: src/options.cpp:2114 msgid "Set the overmap font size. Requires restart." msgstr "" -#: src/options.cpp:2041 +#: src/options.cpp:2118 msgid "SDL ASCII lines" msgstr "" -#: src/options.cpp:2042 +#: src/options.cpp:2119 msgid "" "If true, use SDL ASCII line drawing routine instead of Unicode Line Drawing " "characters. Use this option when your selected font doesn't contain " "necessary glyphs." msgstr "" -#: src/options.cpp:2049 +#: src/options.cpp:2126 msgid "Enable ASCII art in item and monster descriptions" msgstr "" -#: src/options.cpp:2050 +#: src/options.cpp:2127 msgid "" "If true, item and monster description will show a picture of the object in " "ASCII art when available." msgstr "" -#: src/options.cpp:2056 +#: src/options.cpp:2133 msgid "Use tiles" msgstr "" -#: src/options.cpp:2057 +#: src/options.cpp:2134 msgid "If true, replaces some TTF rendered text with tiles." msgstr "" -#: src/options.cpp:2061 +#: src/options.cpp:2138 msgid "Choose tileset" msgstr "" -#: src/options.cpp:2062 +#: src/options.cpp:2139 msgid "Choose the tileset you want to use." msgstr "" -#: src/options.cpp:2066 +#: src/options.cpp:2143 msgid "Use separate tileset for far" msgstr "" -#: src/options.cpp:2067 +#: src/options.cpp:2144 msgid "If true, when very zoomed out you will use a separate tileset." msgstr "" -#: src/options.cpp:2071 +#: src/options.cpp:2148 msgid "Choose distant tileset" msgstr "" -#: src/options.cpp:2072 +#: src/options.cpp:2149 msgid "Choose the tileset you want to use for far zoom." msgstr "" -#: src/options.cpp:2076 +#: src/options.cpp:2153 msgid "Zoom Threshold" msgstr "" -#: src/options.cpp:2077 +#: src/options.cpp:2154 msgid "Choose when you should swap tileset (lower is more zoomed out)." msgstr "" -#: src/options.cpp:2086 +#: src/options.cpp:2163 msgid "Use tiles to display overmap" msgstr "" -#: src/options.cpp:2087 +#: src/options.cpp:2164 msgid "" "If true, replaces some TTF-rendered text with tiles for overmap display." msgstr "" -#: src/options.cpp:2099 +#: src/options.cpp:2176 msgid "Choose overmap tileset" msgstr "" -#: src/options.cpp:2100 +#: src/options.cpp:2177 msgid "Choose the overmap tileset you want to use." msgstr "" -#: src/options.cpp:2108 +#: src/options.cpp:2185 msgid "Night vision color overlay" msgstr "" -#: src/options.cpp:2109 +#: src/options.cpp:2186 msgid "" "If true, toggle the color overlay from night vision goggles and other " "similar tools." msgstr "" -#: src/options.cpp:2113 +#: src/options.cpp:2190 msgid "Memory map overlay preset" msgstr "" -#: src/options.cpp:2114 +#: src/options.cpp:2191 msgid "" "Specify the overlay in which the memory map is drawn. Requires restart. " "For custom overlay, define RGB values for dark and bright colors as well as " "gamma." msgstr "" -#: src/options.cpp:2115 +#: src/options.cpp:2192 msgid "Darkened" msgstr "" -#: src/options.cpp:2116 +#: src/options.cpp:2193 msgid "Sepia" msgstr "" -#: src/options.cpp:2117 +#: src/options.cpp:2194 msgid "Sepia Dark" msgstr "" -#: src/options.cpp:2118 +#: src/options.cpp:2195 msgid "Blue Dark" msgstr "" -#: src/options.cpp:2123 +#: src/options.cpp:2200 msgid "Custom dark color RGB overlay - RED" msgstr "" -#: src/options.cpp:2124 +#: src/options.cpp:2201 msgid "Specify RGB value for color RED for dark color overlay." msgstr "" -#: src/options.cpp:2130 +#: src/options.cpp:2207 msgid "Custom dark color RGB overlay - GREEN" msgstr "" -#: src/options.cpp:2131 +#: src/options.cpp:2208 msgid "Specify RGB value for color GREEN for dark color overlay." msgstr "" -#: src/options.cpp:2136 +#: src/options.cpp:2213 msgid "Custom dark color RGB overlay - BLUE" msgstr "" -#: src/options.cpp:2137 +#: src/options.cpp:2214 msgid "Specify RGB value for color BLUE for dark color overlay." msgstr "" -#: src/options.cpp:2143 +#: src/options.cpp:2220 msgid "Custom bright color RGB overlay - RED" msgstr "" -#: src/options.cpp:2144 +#: src/options.cpp:2221 msgid "Specify RGB value for color RED for bright color overlay." msgstr "" -#: src/options.cpp:2150 +#: src/options.cpp:2227 msgid "Custom bright color RGB overlay - GREEN" msgstr "" -#: src/options.cpp:2151 +#: src/options.cpp:2228 msgid "Specify RGB value for color GREEN for bright color overlay." msgstr "" -#: src/options.cpp:2157 +#: src/options.cpp:2234 msgid "Custom bright color RGB overlay - BLUE" msgstr "" -#: src/options.cpp:2158 +#: src/options.cpp:2235 msgid "Specify RGB value for color BLUE for bright color overlay." msgstr "" -#: src/options.cpp:2163 +#: src/options.cpp:2240 msgid "Custom gamma for overlay" msgstr "" -#: src/options.cpp:2164 +#: src/options.cpp:2241 msgid "Specify gamma value for overlay." msgstr "" -#: src/options.cpp:2171 +#: src/options.cpp:2248 msgid "Pixel minimap" msgstr "" -#: src/options.cpp:2172 +#: src/options.cpp:2249 msgid "" "If true, shows the pixel-detail minimap in game after the save is loaded. " "Use the 'Toggle Pixel Minimap' action key to change its visibility during " "gameplay." msgstr "" -#: src/options.cpp:2176 +#: src/options.cpp:2253 msgid "Pixel minimap drawing mode" msgstr "" -#: src/options.cpp:2177 +#: src/options.cpp:2254 msgid "Specified the mode in which the minimap drawn." msgstr "" -#: src/options.cpp:2178 +#: src/options.cpp:2255 msgid "Solid" msgstr "" -#: src/options.cpp:2179 +#: src/options.cpp:2256 msgid "Squares" msgstr "" -#: src/options.cpp:2180 +#: src/options.cpp:2257 msgid "Dots" msgstr "" -#: src/options.cpp:2186 +#: src/options.cpp:2263 msgid "Pixel minimap brightness" msgstr "" -#: src/options.cpp:2187 +#: src/options.cpp:2264 msgid "Overall brightness of pixel-detail minimap." msgstr "" -#: src/options.cpp:2193 +#: src/options.cpp:2270 msgid "Pixel minimap height" msgstr "" -#: src/options.cpp:2194 +#: src/options.cpp:2271 msgid "" "Height of pixel-detail minimap, measured in terminal rows. Set to 0 for " "default spacing." msgstr "" -#: src/options.cpp:2200 +#: src/options.cpp:2277 msgid "Scale pixel minimap" msgstr "" -#: src/options.cpp:2201 +#: src/options.cpp:2278 msgid "" "If true, scale pixel minimap to fit its surroundings. May produce crappy " "results, especially in modes other than \"Solid\"." msgstr "" -#: src/options.cpp:2207 +#: src/options.cpp:2284 msgid "Maintain pixel minimap aspect ratio" msgstr "" -#: src/options.cpp:2208 +#: src/options.cpp:2285 msgid "" "If true, preserves the square shape of tiles shown on the pixel minimap." msgstr "" -#: src/options.cpp:2215 +#: src/options.cpp:2292 msgid "Creature beacon size" msgstr "" -#: src/options.cpp:2216 +#: src/options.cpp:2293 msgid "Controls how big the creature beacons are. Value is in minimap tiles." msgstr "" -#: src/options.cpp:2222 +#: src/options.cpp:2299 msgid "Hostile creature beacon blink speed" msgstr "" -#: src/options.cpp:2223 +#: src/options.cpp:2300 msgid "" "Controls how fast the hostile creature beacons blink on the pixel minimap. " "Value is multiplied by 200ms. 0 = disabled." msgstr "" -#: src/options.cpp:2229 +#: src/options.cpp:2306 msgid "Background color" msgstr "" -#: src/options.cpp:2230 +#: src/options.cpp:2307 msgid "" "What color the minimap background should be. Either based on color theme or" " (0,0,0) black." msgstr "" -#: src/options.cpp:2232 +#: src/options.cpp:2309 msgid "Theme" msgstr "" -#: src/options.cpp:2233 +#: src/options.cpp:2310 msgid "Black" msgstr "" -#: src/options.cpp:2243 +#: src/options.cpp:2320 msgid "Display" msgstr "" -#: src/options.cpp:2244 +#: src/options.cpp:2321 msgid "" "Sets which video display will be used to show the game. Requires restart." msgstr "" -#: src/options.cpp:2250 src/options.cpp:2252 +#: src/options.cpp:2327 src/options.cpp:2329 msgid "Fullscreen" msgstr "" -#: src/options.cpp:2251 +#: src/options.cpp:2328 msgid "Starts Cataclysm in one of the fullscreen modes. Requires restart." msgstr "" -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Maximized" msgstr "" -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Windowed borderless" msgstr "" -#: src/options.cpp:2265 src/options.cpp:2279 +#: src/options.cpp:2342 src/options.cpp:2356 msgid "Renderer" msgstr "" -#: src/options.cpp:2266 src/options.cpp:2280 +#: src/options.cpp:2343 src/options.cpp:2357 msgid "Set which renderer to use. Requires restart." msgstr "" -#: src/options.cpp:2285 +#: src/options.cpp:2362 msgid "Software rendering" msgstr "Software rendering" -#: src/options.cpp:2286 +#: src/options.cpp:2363 msgid "" "Use software renderer instead of graphics card acceleration. Requires " "restart." msgstr "" -#: src/options.cpp:2294 +#: src/options.cpp:2371 msgid "Allow render batching" msgstr "" -#: src/options.cpp:2295 +#: src/options.cpp:2372 msgid "" "If true, use render batching for 2D render API to make it more efficient. " "Requires restart." msgstr "" -#: src/options.cpp:2299 +#: src/options.cpp:2376 msgid "Software framebuffer acceleration" msgstr "" -#: src/options.cpp:2300 +#: src/options.cpp:2377 msgid "" "If true, use hardware acceleration for the framebuffer when using software " "rendering. Requires restart." msgstr "" -#: src/options.cpp:2310 +#: src/options.cpp:2387 msgid "Use color modulated textures" msgstr "" -#: src/options.cpp:2311 +#: src/options.cpp:2388 msgid "" "If true, tries to use color modulated textures to speed-up ASCII drawing. " "Requires restart." msgstr "" -#: src/options.cpp:2315 +#: src/options.cpp:2392 msgid "Scaling mode" msgstr "" -#: src/options.cpp:2316 +#: src/options.cpp:2393 msgid "" "Sets the scaling mode, 'none' (default) displays at the game's native " "resolution, 'nearest' uses low-quality but fast scaling, and 'linear' " @@ -438391,233 +439200,229 @@ msgid "" msgstr "" #. ~ Do not scale the game image to the window size. -#: src/options.cpp:2318 +#: src/options.cpp:2395 msgid "No scaling" msgstr "" #. ~ An algorithm for image scaling. -#: src/options.cpp:2320 +#: src/options.cpp:2397 msgid "Nearest neighbor" msgstr "" #. ~ An algorithm for image scaling. -#: src/options.cpp:2322 +#: src/options.cpp:2399 msgid "Linear filtering" msgstr "" -#: src/options.cpp:2327 +#: src/options.cpp:2404 msgid "Scaling factor" msgstr "" -#: src/options.cpp:2328 +#: src/options.cpp:2405 msgid "Factor by which to scale the display. Requires restart." msgstr "" -#: src/options.cpp:2329 +#: src/options.cpp:2406 msgid "1x" msgstr "" -#: src/options.cpp:2330 +#: src/options.cpp:2407 msgid "2x" msgstr "" -#: src/options.cpp:2331 +#: src/options.cpp:2408 msgid "4x" msgstr "" -#: src/options.cpp:2344 +#: src/options.cpp:2421 msgid "World end handling" msgstr "" -#: src/options.cpp:2345 +#: src/options.cpp:2422 msgid "Handling of game world when last character dies." msgstr "" -#: src/options.cpp:2346 src/worldfactory.cpp:1746 -msgid "Reset" -msgstr "" - -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Keep" msgstr "" -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Query" msgstr "" -#: src/options.cpp:2353 +#: src/options.cpp:2430 msgid "Size of cities" msgstr "" -#: src/options.cpp:2354 +#: src/options.cpp:2431 msgid "" "A number determining how large cities are. A higher number means larger " "cities. 0 disables cities, roads and any scenario requiring a city start." msgstr "" -#: src/options.cpp:2358 +#: src/options.cpp:2435 msgid "City spacing" msgstr "" -#: src/options.cpp:2359 +#: src/options.cpp:2436 msgid "" "A number determining how far apart cities are. A higher number means cities" " are further apart. Warning, small numbers lead to very slow mapgen." msgstr "" -#: src/options.cpp:2363 +#: src/options.cpp:2440 msgid "Spawn rate scaling factor" msgstr "" -#: src/options.cpp:2364 +#: src/options.cpp:2441 msgid "" "A scaling factor that determines density of monster spawns. A higher number" " means more monsters." msgstr "" -#: src/options.cpp:2368 +#: src/options.cpp:2445 msgid "Item spawn scaling factor" msgstr "" -#: src/options.cpp:2369 +#: src/options.cpp:2446 msgid "" "A scaling factor that determines density of item spawns. A higher number " "means more items." msgstr "" -#: src/options.cpp:2373 +#: src/options.cpp:2450 msgid "Random NPC spawn time" msgstr "" -#: src/options.cpp:2374 +#: src/options.cpp:2451 msgid "" "Baseline average number of days between random NPC spawns. Average duration" " goes up with the number of NPCs already spawned. A higher number means " "fewer NPCs. Set to 0 days to disable random NPCs." msgstr "" -#: src/options.cpp:2379 +#: src/options.cpp:2456 msgid "Monster evolution scaling factor" msgstr "" -#: src/options.cpp:2380 +#: src/options.cpp:2457 msgid "" "A scaling factor that determines the time between monster upgrades. A " "higher number means slower evolution. Set to 0.00 to turn off monster " "upgrades." msgstr "" -#: src/options.cpp:2386 +#: src/options.cpp:2463 msgid "Monster speed" msgstr "" -#: src/options.cpp:2387 +#: src/options.cpp:2464 msgid "" "Determines the movement rate of monsters. A higher value increases monster " "speed and a lower reduces it. Requires world reset." msgstr "" -#: src/options.cpp:2391 +#: src/options.cpp:2468 msgid "Monster resilience" msgstr "" -#: src/options.cpp:2392 +#: src/options.cpp:2469 msgid "" "Determines how much damage monsters can take. A higher value makes monsters" " more resilient and a lower makes them more flimsy. Requires world reset." msgstr "" -#: src/options.cpp:2398 +#: src/options.cpp:2475 msgid "Default region type" msgstr "" -#: src/options.cpp:2399 +#: src/options.cpp:2476 msgid "(WIP feature) Determines terrain, shops, plants, and more." msgstr "" -#: src/options.cpp:2405 +#: src/options.cpp:2482 msgid "Initial time" msgstr "" -#: src/options.cpp:2406 +#: src/options.cpp:2483 msgid "Initial starting time of day on character generation." msgstr "" -#: src/options.cpp:2410 +#: src/options.cpp:2487 msgid "Initial day" msgstr "" -#: src/options.cpp:2411 +#: src/options.cpp:2488 msgid "" "How many days into the year the Cataclysm ended. Day 0 is Spring 1. Day -1" " randomizes the start date. Can be overridden by scenarios. This does not " "advance food rot or monster evolution." msgstr "" -#: src/options.cpp:2415 +#: src/options.cpp:2492 msgid "Spawn delay" msgstr "" -#: src/options.cpp:2416 +#: src/options.cpp:2493 msgid "" "How many days after the end of the Cataclysm the player spawns. Day 0 is " "immediately after the end of the Cataclysm. Can be overridden by scenarios." " Increasing this will cause food rot and monster evolution to advance." msgstr "" -#: src/options.cpp:2420 +#: src/options.cpp:2497 msgid "Season length" msgstr "" -#: src/options.cpp:2421 +#: src/options.cpp:2498 msgid "" "Season length, in days. Warning: Very little other than the duration of " "seasons scales with this value, so adjusting it may cause nonsensical " "results." msgstr "" -#: src/options.cpp:2425 +#: src/options.cpp:2502 msgid "Construction scaling" msgstr "" -#: src/options.cpp:2426 +#: src/options.cpp:2503 msgid "" "Sets the time of construction in percents. '50' is two times faster than " "default, '200' is two times longer. '0' automatically scales construction " "time to match the world's season length." msgstr "" -#: src/options.cpp:2430 +#: src/options.cpp:2507 msgid "Eternal season" msgstr "" -#: src/options.cpp:2431 +#: src/options.cpp:2508 msgid "If true, keep the initial season for ever." msgstr "" -#: src/options.cpp:2435 +#: src/options.cpp:2512 msgid "Day/night cycle" msgstr "" -#: src/options.cpp:2436 +#: src/options.cpp:2513 msgid "" "Day/night cycle settings. 'Normal' sets a normal cycle. 'Eternal Day' sets" " eternal day. 'Eternal Night' sets eternal night." msgstr "" -#: src/options.cpp:2438 +#: src/options.cpp:2515 msgid "Eternal Day" msgstr "" -#: src/options.cpp:2439 +#: src/options.cpp:2516 msgid "Eternal Night" msgstr "" -#: src/options.cpp:2445 +#: src/options.cpp:2522 msgid "Wandering hordes" msgstr "" -#: src/options.cpp:2446 +#: src/options.cpp:2523 msgid "" "If true, emulates zombie hordes. Zombies can group together into hordes, " "which can wander around cities and will sometimes move towards noise. Note:" @@ -438626,44 +439431,44 @@ msgid "" " directory after changing for it to take effect." msgstr "" -#: src/options.cpp:2450 +#: src/options.cpp:2527 msgid "Surrounded start" msgstr "" -#: src/options.cpp:2451 +#: src/options.cpp:2528 msgid "" "If true, spawn zombies at shelters. Makes the starting game a lot harder." msgstr "" -#: src/options.cpp:2457 +#: src/options.cpp:2534 msgid "Mutations by radiation" msgstr "" -#: src/options.cpp:2458 +#: src/options.cpp:2535 msgid "If true, radiation causes the player to mutate." msgstr "" -#: src/options.cpp:2464 +#: src/options.cpp:2541 msgid "Character point pools" msgstr "" -#: src/options.cpp:2465 +#: src/options.cpp:2542 msgid "Allowed point pools for character generation." msgstr "" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "Multi-pool only" msgstr "" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "No freeform" msgstr "" -#: src/options.cpp:2472 +#: src/options.cpp:2549 msgid "Meta Progression" msgstr "" -#: src/options.cpp:2473 +#: src/options.cpp:2550 msgid "" "Will you need to complete certain achievements to enable certain scenarios " "and professions? Achievements are tracked from your memorial file so " @@ -438674,407 +439479,407 @@ msgid "" "help you be introduced to mechanics at a reasonable pace." msgstr "" -#: src/options.cpp:2484 +#: src/options.cpp:2561 msgid "Distance initial visibility" msgstr "" -#: src/options.cpp:2485 +#: src/options.cpp:2562 msgid "Determines the scope, which is known in the beginning of the game." msgstr "" -#: src/options.cpp:2491 +#: src/options.cpp:2568 msgid "Initial stat points" msgstr "" -#: src/options.cpp:2492 +#: src/options.cpp:2569 msgid "Initial points available to spend on stats on character generation." msgstr "" -#: src/options.cpp:2496 +#: src/options.cpp:2573 msgid "Initial trait points" msgstr "" -#: src/options.cpp:2497 +#: src/options.cpp:2574 msgid "Initial points available to spend on traits on character generation." msgstr "" -#: src/options.cpp:2501 +#: src/options.cpp:2578 msgid "Initial skill points" msgstr "" -#: src/options.cpp:2502 +#: src/options.cpp:2579 msgid "Initial points available to spend on skills on character generation." msgstr "" -#: src/options.cpp:2506 +#: src/options.cpp:2583 msgid "Maximum trait points" msgstr "" -#: src/options.cpp:2507 +#: src/options.cpp:2584 msgid "Maximum trait points available for character generation." msgstr "" -#: src/options.cpp:2513 +#: src/options.cpp:2590 msgid "Skill training speed" msgstr "" -#: src/options.cpp:2514 +#: src/options.cpp:2591 msgid "" "Scales experience gained from practicing skills and reading books. 0.5 is " "half as fast as default, 2.0 is twice as fast, 0.0 disables skill training " "except for NPC training." msgstr "" -#: src/options.cpp:2520 +#: src/options.cpp:2597 msgid "Skill rust" msgstr "" -#: src/options.cpp:2521 +#: src/options.cpp:2598 msgid "" "Set the type of skill rust. Vanilla: Skill rust can decrease levels. - " "Capped: Skill rust cannot decrease levels. - Off: None at all." msgstr "" #. ~ plain, default, normal -#: src/options.cpp:2523 +#: src/options.cpp:2600 msgid "Vanilla" msgstr "" #. ~ capped at a value -#: src/options.cpp:2525 +#: src/options.cpp:2602 msgid "Capped" msgstr "" -#: src/options.cpp:2532 +#: src/options.cpp:2609 msgid "Experimental 3D field of vision" msgstr "" -#: src/options.cpp:2533 +#: src/options.cpp:2610 msgid "" "If true and the world is in Z-level mode, the vision will extend beyond " "current Z-level. If false, vision is limited to current Z-level. Currently" " very bugged!" msgstr "" -#: src/options.cpp:2537 +#: src/options.cpp:2614 msgid "Vertical range of 3D field of vision" msgstr "" -#: src/options.cpp:2538 +#: src/options.cpp:2615 msgid "" "How many levels up and down the experimental 3D field of vision reaches. " "(This many levels up, this many levels down.) 3D vision of the full height " "of the world can slow the game down a lot. Seeing fewer Z-levels is faster." msgstr "" -#: src/options.cpp:2544 +#: src/options.cpp:2621 msgid "Draw walls retracted in ISO tile-sets" msgstr "" -#: src/options.cpp:2545 +#: src/options.cpp:2622 msgid "Draw walls normal, retracted, or automatically retracting near player." msgstr "" -#: src/options.cpp:2546 +#: src/options.cpp:2623 msgid "Retracted" msgstr "" -#: src/options.cpp:2547 +#: src/options.cpp:2624 msgid "Auto" msgstr "" -#: src/options.cpp:2551 +#: src/options.cpp:2628 msgid "Minimum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2552 +#: src/options.cpp:2629 msgid "" "Minimum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2556 +#: src/options.cpp:2633 msgid "Maximum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2557 +#: src/options.cpp:2634 msgid "" "Maximum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2572 +#: src/options.cpp:2649 msgid "Quicksave on app lose focus" msgstr "" -#: src/options.cpp:2573 +#: src/options.cpp:2650 msgid "" "If true, quicksave whenever the app loses focus (screen locked, app moved " "into background etc.) WARNING: Experimental. This may result in corrupt " "save games." msgstr "" -#: src/options.cpp:2579 +#: src/options.cpp:2656 msgid "Trap Back button" msgstr "Geri düğmesi" -#: src/options.cpp:2580 +#: src/options.cpp:2657 msgid "" "If true, the back button will NOT back out of the app and will be passed to " "the application as SDL_SCANCODE_AC_BACK. Requires restart." msgstr "" -#: src/options.cpp:2586 +#: src/options.cpp:2663 msgid "Use native Android UI menus" msgstr "" -#: src/options.cpp:2587 +#: src/options.cpp:2664 msgid "" "If true, native Android dialogs are used for some in-game menus, such as " "popup messages and yes/no dialogs." msgstr "" -#: src/options.cpp:2592 +#: src/options.cpp:2669 msgid "Auto-manage virtual keyboard" msgstr "" -#: src/options.cpp:2593 +#: src/options.cpp:2670 msgid "" "If true, automatically show/hide the virtual keyboard when necessary based " "on context. If false, virtual keyboard must be toggled manually." msgstr "" -#: src/options.cpp:2598 +#: src/options.cpp:2675 msgid "Virtual keyboard screen scale" msgstr "" -#: src/options.cpp:2599 +#: src/options.cpp:2676 msgid "" "If true, when the virtual keyboard is visible, scale the screen to prevent " "overlapping. Useful for text entry so you can see what you're typing." msgstr "" -#: src/options.cpp:2605 +#: src/options.cpp:2682 msgid "Vibration duration" msgstr "" -#: src/options.cpp:2606 +#: src/options.cpp:2683 msgid "" "If non-zero, vibrate the device for this long on input, in milliseconds. " "Ignored if hardware keyboard connected." msgstr "" -#: src/options.cpp:2612 +#: src/options.cpp:2689 msgid "Show virtual joystick" msgstr "" -#: src/options.cpp:2613 +#: src/options.cpp:2690 msgid "" "If true, show the virtual joystick when touching and holding the screen. " "Gives a visual indicator of deadzone and stick deflection." msgstr "" -#: src/options.cpp:2617 +#: src/options.cpp:2694 msgid "Virtual joystick opacity" msgstr "" -#: src/options.cpp:2618 +#: src/options.cpp:2695 msgid "The opacity of the on-screen virtual joystick, as a percentage." msgstr "" -#: src/options.cpp:2622 +#: src/options.cpp:2699 msgid "Virtual joystick deadzone size" msgstr "" -#: src/options.cpp:2623 +#: src/options.cpp:2700 msgid "" "While using the virtual joystick, deflecting the stick beyond this distance " "will trigger directional input. Specified as a percentage of longest screen" " edge." msgstr "" -#: src/options.cpp:2627 +#: src/options.cpp:2704 msgid "Virtual joystick size" msgstr "" -#: src/options.cpp:2628 +#: src/options.cpp:2705 msgid "" "While using the virtual joystick, deflecting the stick by this much will " "repeat input at the deflected rate (see below). Specified as a percentage " "of longest screen edge." msgstr "" -#: src/options.cpp:2633 +#: src/options.cpp:2710 msgid "Virtual joystick follows finger" msgstr "" -#: src/options.cpp:2634 +#: src/options.cpp:2711 msgid "" "If true, the virtual joystick will follow when sliding beyond its range." msgstr "" -#: src/options.cpp:2639 +#: src/options.cpp:2716 msgid "Virtual joystick repeat rate (centered)" msgstr "" -#: src/options.cpp:2640 +#: src/options.cpp:2717 msgid "" "When the virtual joystick is centered, how fast should input events repeat, " "in milliseconds." msgstr "" -#: src/options.cpp:2645 +#: src/options.cpp:2722 msgid "Virtual joystick repeat rate (deflected)" msgstr "" -#: src/options.cpp:2646 +#: src/options.cpp:2723 msgid "" "When the virtual joystick is fully deflected, how fast should input events " "repeat, in milliseconds." msgstr "" -#: src/options.cpp:2651 +#: src/options.cpp:2728 msgid "Virtual joystick repeat rate sensitivity" msgstr "" -#: src/options.cpp:2652 +#: src/options.cpp:2729 msgid "" "As the virtual joystick moves from centered to fully deflected, this value " "is an exponent that controls the blend between the two repeat rates defined " "above. 1.0 = linear." msgstr "" -#: src/options.cpp:2656 +#: src/options.cpp:2733 msgid "Input repeat delay" msgstr "" -#: src/options.cpp:2657 +#: src/options.cpp:2734 msgid "" "While touching the screen, wait this long before showing the virtual " "joystick and repeating input, in milliseconds. Also used to determine " "tap/double-tap detection, flick detection and toggling quick shortcuts." msgstr "" -#: src/options.cpp:2661 +#: src/options.cpp:2738 msgid "Virtual joystick hides shortcuts" msgstr "" -#: src/options.cpp:2662 +#: src/options.cpp:2739 msgid "" "If true, hides on-screen keyboard shortcuts while using the virtual " "joystick. Helps keep the view uncluttered while traveling long distances " "and navigating menus." msgstr "" -#: src/options.cpp:2668 +#: src/options.cpp:2745 msgid "Default gameplay shortcuts" msgstr "" -#: src/options.cpp:2669 +#: src/options.cpp:2746 msgid "" "The default set of gameplay shortcuts to show. Used on starting a new game " "and whenever all gameplay shortcuts are removed." msgstr "" -#: src/options.cpp:2674 +#: src/options.cpp:2751 msgid "Add shortcuts for action menu selections" msgstr "" -#: src/options.cpp:2675 +#: src/options.cpp:2752 msgid "" "If true, automatically add a shortcut for actions selected via the in-game " "action menu." msgstr "" -#: src/options.cpp:2680 +#: src/options.cpp:2757 msgid "Add shortcuts for inventory selections" msgstr "" -#: src/options.cpp:2681 +#: src/options.cpp:2758 msgid "" "If true, automatically add a shortcut for items selected via the inventory." msgstr "" -#: src/options.cpp:2687 +#: src/options.cpp:2764 msgid "Tap key (in-game)" msgstr "" -#: src/options.cpp:2688 +#: src/options.cpp:2765 msgid "The key to press when tapping during gameplay." msgstr "" -#: src/options.cpp:2692 +#: src/options.cpp:2769 msgid "Two-finger tap key (in-game)" msgstr "" -#: src/options.cpp:2693 +#: src/options.cpp:2770 msgid "The key to press when tapping with two fingers during gameplay." msgstr "" -#: src/options.cpp:2697 +#: src/options.cpp:2774 msgid "Two-finger swipe up key (in-game)" msgstr "" -#: src/options.cpp:2698 +#: src/options.cpp:2775 msgid "The key to press when swiping up with two fingers during gameplay." msgstr "" -#: src/options.cpp:2703 +#: src/options.cpp:2780 msgid "Two-finger swipe down key (in-game)" msgstr "" -#: src/options.cpp:2704 +#: src/options.cpp:2781 msgid "The key to press when swiping down with two fingers during gameplay." msgstr "" -#: src/options.cpp:2709 +#: src/options.cpp:2786 msgid "Two-finger swipe left key (in-game)" msgstr "" -#: src/options.cpp:2710 +#: src/options.cpp:2787 msgid "The key to press when swiping left with two fingers during gameplay." msgstr "" -#: src/options.cpp:2715 +#: src/options.cpp:2792 msgid "Two-finger swipe right key (in-game)" msgstr "" -#: src/options.cpp:2716 +#: src/options.cpp:2793 msgid "The key to press when swiping right with two fingers during gameplay." msgstr "" -#: src/options.cpp:2720 +#: src/options.cpp:2797 msgid "Pinch in key (in-game)" msgstr "" -#: src/options.cpp:2721 +#: src/options.cpp:2798 msgid "The key to press when pinching in during gameplay." msgstr "" -#: src/options.cpp:2725 +#: src/options.cpp:2802 msgid "Pinch out key (in-game)" msgstr "" -#: src/options.cpp:2726 +#: src/options.cpp:2803 msgid "The key to press when pinching out during gameplay." msgstr "" -#: src/options.cpp:2733 +#: src/options.cpp:2810 msgid "Auto-manage contextual gameplay shortcuts" msgstr "" -#: src/options.cpp:2734 +#: src/options.cpp:2811 msgid "" "If true, contextual in-game shortcuts are added and removed automatically as" " needed: examine, close, butcher, move up/down, control vehicle, pickup, " "toggle enemy + safe mode, sleep." msgstr "" -#: src/options.cpp:2739 +#: src/options.cpp:2816 msgid "Move contextual gameplay shortcuts to front" msgstr "" -#: src/options.cpp:2740 +#: src/options.cpp:2817 msgid "" "If the option above is enabled, specifies whether contextual in-game " "shortcuts will be added to the front or back of the shortcuts list. If " @@ -439082,155 +439887,155 @@ msgid "" "positions." msgstr "" -#: src/options.cpp:2744 +#: src/options.cpp:2821 msgid "Move used shortcuts to front" msgstr "" -#: src/options.cpp:2745 +#: src/options.cpp:2822 msgid "" "If true, using an existing shortcut will always move it to the front of the " "shortcuts list. If false, only shortcuts typed via keyboard will move to " "the front." msgstr "" -#: src/options.cpp:2750 +#: src/options.cpp:2827 msgid "Separate shortcuts for No Auto Pickup zones" msgstr "" -#: src/options.cpp:2751 +#: src/options.cpp:2828 msgid "" "If true, separate gameplay shortcuts will be used within No Auto Pickup " "zones. Useful for keeping home base actions separate from exploring " "actions." msgstr "" -#: src/options.cpp:2756 +#: src/options.cpp:2833 msgid "Turns to remove unused gameplay shortcuts" msgstr "Kullanılmayan oyun kısayollarını kaldırmak için sıralar" -#: src/options.cpp:2757 +#: src/options.cpp:2834 msgid "" "If non-zero, unused gameplay shortcuts will be removed after this many turns" " (as in discrete player actions, not world calendar turns)." msgstr "" -#: src/options.cpp:2761 +#: src/options.cpp:2838 msgid "Shortcuts persistence" msgstr "" -#: src/options.cpp:2762 +#: src/options.cpp:2839 msgid "" "If true, shortcuts are saved/restored with each save game. If false, " "shortcuts reset between sessions." msgstr "" -#: src/options.cpp:2768 +#: src/options.cpp:2845 msgid "Shortcuts position" msgstr "" -#: src/options.cpp:2769 +#: src/options.cpp:2846 msgid "" "Switch between shortcuts on the left or on the right side of the screen." msgstr "" -#: src/options.cpp:2774 +#: src/options.cpp:2851 msgid "Shortcuts screen percentage" msgstr "" -#: src/options.cpp:2775 +#: src/options.cpp:2852 msgid "" "How much of the screen can shortcuts occupy, as a percentage of total screen" " width." msgstr "" -#: src/options.cpp:2779 +#: src/options.cpp:2856 msgid "Shortcuts overlap screen" msgstr "" -#: src/options.cpp:2780 +#: src/options.cpp:2857 msgid "" "If true, shortcuts will be drawn transparently overlapping the game screen." " If false, the game screen size will be reduced to fit the shortcuts below." msgstr "" -#: src/options.cpp:2784 +#: src/options.cpp:2861 msgid "Shortcut opacity (background)" msgstr "" -#: src/options.cpp:2785 +#: src/options.cpp:2862 msgid "" "The background opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2789 +#: src/options.cpp:2866 msgid "Shortcut opacity (shadow)" msgstr "" -#: src/options.cpp:2790 +#: src/options.cpp:2867 msgid "The shadow opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2794 +#: src/options.cpp:2871 msgid "Shortcut opacity (text)" msgstr "" -#: src/options.cpp:2795 +#: src/options.cpp:2872 msgid "" "The foreground opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2799 +#: src/options.cpp:2876 msgid "Shortcut color" msgstr "" -#: src/options.cpp:2800 +#: src/options.cpp:2877 msgid "The color of on-screen keyboard shortcuts." msgstr "" -#: src/options.cpp:2804 +#: src/options.cpp:2881 msgid "Shortcut border" msgstr "" -#: src/options.cpp:2805 +#: src/options.cpp:2882 msgid "The border of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2809 +#: src/options.cpp:2886 msgid "Shortcut width (min)" msgstr "" -#: src/options.cpp:2810 +#: src/options.cpp:2887 msgid "" "The minimum width of each on-screen keyboard shortcut in pixels. Only " "relevant when lots of shortcuts are visible at once." msgstr "" -#: src/options.cpp:2814 +#: src/options.cpp:2891 msgid "Shortcut width (max)" msgstr "" -#: src/options.cpp:2815 +#: src/options.cpp:2892 msgid "The maximum width of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2819 +#: src/options.cpp:2896 msgid "Shortcut height" msgstr "" -#: src/options.cpp:2820 +#: src/options.cpp:2897 msgid "The height of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2862 +#: src/options.cpp:2939 #, c-format msgid "Loading the far tileset failed: %s" msgstr "" -#: src/options.cpp:3132 +#: src/options.cpp:3209 msgid "Current world" msgstr "" -#: src/options.cpp:3162 +#: src/options.cpp:3239 #, c-format msgid "%s #%s - The window will be %d pixel wide with the selected value." msgid_plural "" @@ -439238,7 +440043,7 @@ msgid_plural "" msgstr[0] "" msgstr[1] "" -#: src/options.cpp:3177 +#: src/options.cpp:3254 #, c-format msgid "%s #%s -- The window will be %d pixel tall with the selected value." msgid_plural "" @@ -439246,70 +440051,70 @@ msgid_plural "" msgstr[0] "" msgstr[1] "" -#: src/options.cpp:3192 +#: src/options.cpp:3269 msgid "Note: " msgstr "" -#: src/options.cpp:3194 +#: src/options.cpp:3271 msgid "Some of these options may produce unexpected results if changed." msgstr "" -#: src/options.cpp:3273 +#: src/options.cpp:3350 #, c-format msgid "" "Prerequisite for this option not met!\n" "(%s)" msgstr "" -#: src/options.cpp:3369 +#: src/options.cpp:3446 msgid "Invalid input: not a number" msgstr "" -#: src/options.cpp:3428 +#: src/options.cpp:3505 msgid "" "Please wait…\n" "Applying option changes…" msgstr "" -#: src/options.cpp:3578 +#: src/options.cpp:3653 msgid "options" msgstr "" -#: src/output.cpp:841 +#: src/output.cpp:845 #, c-format msgctxt "query_yn" msgid "%s (Case Sensitive)" msgstr "" -#: src/output.cpp:842 +#: src/output.cpp:846 #, c-format msgctxt "query_yn" msgid "%s" msgstr "" -#: src/output.cpp:991 +#: src/output.cpp:995 msgid "Type part of an item's name to filter it." msgstr "" -#: src/output.cpp:992 +#: src/output.cpp:996 msgid "Type part of an item's name to move nearby items to the bottom." msgstr "" -#: src/output.cpp:993 +#: src/output.cpp:997 msgid "Type part of an item's name to move nearby items to the top." msgstr "" -#: src/output.cpp:1002 +#: src/output.cpp:1006 msgid "Separate multiple items with [,]." msgstr "" #. ~ An example of how to separate multiple items with a comma when filtering #. items. -#: src/output.cpp:1004 +#: src/output.cpp:1008 msgid "Example: back,flash,aid, ,band" msgstr "" -#: src/output.cpp:1005 +#: src/output.cpp:1009 msgid "" "Search [c]ategory, [m]aterial, " "[q]uality, [n]otes, " @@ -439319,89 +440124,89 @@ msgid "" msgstr "" #. ~ An example of how to filter items based on category or material. -#: src/output.cpp:1011 +#: src/output.cpp:1015 msgid "" "Example: c:food,m:iron,q:hammering,n:toolshelf,d:pipe,s:devices,b:mre;sealed" msgstr "" -#: src/output.cpp:1012 +#: src/output.cpp:1016 msgid "" "To exclude items, place [-] in front. Place " "[--] in front to include only matching items." msgstr "" #. ~ An example of how to exclude items with - when filtering items. -#: src/output.cpp:1015 +#: src/output.cpp:1019 msgid "Example: steel,-chunk,--c:spare parts" msgstr "" -#: src/output.cpp:2314 +#: src/output.cpp:2360 msgid "unknown" msgstr "" -#: src/output.cpp:2315 +#: src/output.cpp:2361 msgid "bright" msgstr "" -#: src/output.cpp:2316 +#: src/output.cpp:2362 msgid "cloudy" msgstr "" -#: src/output.cpp:2317 +#: src/output.cpp:2363 msgid "shady" msgstr "" -#: src/output.cpp:2318 +#: src/output.cpp:2364 msgid "dark" msgstr "" -#: src/output.cpp:2319 +#: src/output.cpp:2365 msgid "very dark" msgstr "" -#: src/output.cpp:2336 +#: src/output.cpp:2382 msgid "yellow" msgstr "" -#: src/output.cpp:2339 +#: src/output.cpp:2385 msgid "black" msgstr "" -#: src/output.h:686 src/output.h:695 src/output.h:703 +#: src/output.h:688 src/output.h:697 src/output.h:705 msgid ", " msgstr "" -#: src/output.h:688 +#: src/output.h:690 msgid ", and " msgstr "" -#: src/output.h:692 src/output.h:701 +#: src/output.h:694 src/output.h:703 msgid " > " msgstr "" -#: src/output.h:1054 +#: src/output.h:1062 #, c-format msgid "$%.2f" msgstr "" -#: src/overmap.cpp:5888 src/skill.cpp:159 +#: src/overmap.cpp:5882 src/skill.cpp:159 msgid "invalid" msgstr "" -#: src/overmap.cpp:6321 +#: src/overmap.cpp:6315 msgid "" "Unable to place all configured specials, some missions may fail to " "initialize." msgstr "" -#: src/overmap.cpp:6464 +#: src/overmap.cpp:6458 #, c-format msgid "" "This is automated emergency shelter beacon %d%d. Supplies, amenities and " "shelter are stocked." msgstr "" -#: src/overmap.cpp:6468 +#: src/overmap.cpp:6462 #, c-format msgid "" "This is FEMA camp %d%d. Supplies are limited, please bring supplemental " @@ -439409,300 +440214,300 @@ msgid "" "emergency shelter." msgstr "" -#: src/overmap_ui.cpp:197 +#: src/overmap_ui.cpp:198 msgid "Note preview" msgstr "" -#: src/overmap_ui.cpp:401 src/overmap_ui.cpp:1311 src/overmap_ui.cpp:1829 +#: src/overmap_ui.cpp:402 src/overmap_ui.cpp:1312 src/overmap_ui.cpp:1830 msgid "Really delete note?" msgstr "" -#: src/overmap_ui.cpp:414 +#: src/overmap_ui.cpp:415 msgid "Mark area as dangerous ( to avoid on auto move paths? )" msgstr "" -#: src/overmap_ui.cpp:417 +#: src/overmap_ui.cpp:418 msgid "Danger radius in overmap squares? ( 0-20 )" msgstr "" -#: src/overmap_ui.cpp:430 +#: src/overmap_ui.cpp:431 msgid "Remove dangerous mark?" msgstr "" -#: src/overmap_ui.cpp:460 +#: src/overmap_ui.cpp:461 #, c-format msgid "" "<%s> - center on note, <%s> - edit note, <%s> - mark as dangerous, <%s> - " "delete note, <%s> - close window" msgstr "" -#: src/overmap_ui.cpp:469 +#: src/overmap_ui.cpp:470 #, c-format msgid "Map notes (%d)" msgstr "" -#: src/overmap_ui.cpp:490 +#: src/overmap_ui.cpp:491 #, c-format msgid "[%s] %s" msgstr "" -#: src/overmap_ui.cpp:492 +#: src/overmap_ui.cpp:493 #, c-format msgid "" "LEVEL %i, %d'%d, %d'%d: %s (Distance: " "%d) %s" msgstr "" -#: src/overmap_ui.cpp:497 +#: src/overmap_ui.cpp:498 #, c-format msgid "Distance: %d" msgstr "" -#: src/overmap_ui.cpp:929 src/sdltiles.cpp:1113 +#: src/overmap_ui.cpp:930 src/sdltiles.cpp:1114 msgid "DANGEROUS AREA!" msgstr "" -#: src/overmap_ui.cpp:976 +#: src/overmap_ui.cpp:977 msgid "Zone:" msgstr "" -#: src/overmap_ui.cpp:1088 +#: src/overmap_ui.cpp:1089 msgid "# Weather unknown" msgstr "" -#: src/overmap_ui.cpp:1138 +#: src/overmap_ui.cpp:1139 msgid "Distance to active mission:" msgstr "" -#: src/overmap_ui.cpp:1139 +#: src/overmap_ui.cpp:1140 #, c-format msgid "%d tiles" msgstr "" -#: src/overmap_ui.cpp:1144 +#: src/overmap_ui.cpp:1145 msgid "Above us" msgstr "" -#: src/overmap_ui.cpp:1146 +#: src/overmap_ui.cpp:1147 msgid "Below us" msgstr "" -#: src/overmap_ui.cpp:1149 src/wish.cpp:1072 +#: src/overmap_ui.cpp:1150 src/wish.cpp:1181 #, c-format msgid "%s" msgstr "" -#: src/overmap_ui.cpp:1160 +#: src/overmap_ui.cpp:1161 msgid "Use movement keys to pan." msgstr "" -#: src/overmap_ui.cpp:1161 +#: src/overmap_ui.cpp:1162 msgid "Press W to preview route." msgstr "" -#: src/overmap_ui.cpp:1162 +#: src/overmap_ui.cpp:1163 msgid "Press again to confirm." msgstr "" -#: src/overmap_ui.cpp:1236 +#: src/overmap_ui.cpp:1237 msgid "" "Add a note to the map. For a custom GLYPH or COLOR follow the examples " "below. Default GLYPH and COLOR looks like this: N" msgstr "" -#: src/overmap_ui.cpp:1241 +#: src/overmap_ui.cpp:1242 msgid "Color codes: " msgstr "" -#: src/overmap_ui.cpp:1250 +#: src/overmap_ui.cpp:1251 msgid "Type GLYPH:TEXT to set a custom glyph." msgstr "" -#: src/overmap_ui.cpp:1251 +#: src/overmap_ui.cpp:1252 msgid "Type COLOR;TEXT to set a custom color." msgstr "" -#: src/overmap_ui.cpp:1253 +#: src/overmap_ui.cpp:1254 msgid "Examples: B:Base | g;Loot | !:R;Minefield" msgstr "" -#: src/overmap_ui.cpp:1256 +#: src/overmap_ui.cpp:1257 msgid "Note:" msgstr "" -#: src/overmap_ui.cpp:1323 +#: src/overmap_ui.cpp:1324 msgid "Search term:" msgstr "" -#: src/overmap_ui.cpp:1324 +#: src/overmap_ui.cpp:1325 msgid "" "Multiple entries separated with comma (,). Excludes starting with hyphen " "(-)." msgstr "" -#: src/overmap_ui.cpp:1357 +#: src/overmap_ui.cpp:1358 msgid "No results found." msgstr "" -#: src/overmap_ui.cpp:1383 +#: src/overmap_ui.cpp:1384 msgid "Next result" msgstr "" -#: src/overmap_ui.cpp:1384 +#: src/overmap_ui.cpp:1385 msgid "Previous result" msgstr "" -#: src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1411 msgid "Result:" msgstr "" -#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1411 msgid "Results:" msgstr "" -#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1414 +#: src/overmap_ui.cpp:1397 src/overmap_ui.cpp:1415 msgid "Direction:" msgstr "" -#: src/overmap_ui.cpp:1421 +#: src/overmap_ui.cpp:1422 #, c-format msgid "" "Press [%s] or [%s] to cycle " "through search results." msgstr "" -#: src/overmap_ui.cpp:1426 +#: src/overmap_ui.cpp:1427 #, c-format msgid "Press [%s] to confirm." msgstr "" -#: src/overmap_ui.cpp:1428 +#: src/overmap_ui.cpp:1429 #, c-format msgid "Press [%s] to quit." msgstr "" -#: src/overmap_ui.cpp:1464 +#: src/overmap_ui.cpp:1465 msgid "Select terrain to place:" msgstr "" -#: src/overmap_ui.cpp:1467 +#: src/overmap_ui.cpp:1468 #, c-format msgid "sym: [ %s %s ], color: [ %s %s], name: [ %s ], id: [ %s ]" msgstr "" -#: src/overmap_ui.cpp:1477 +#: src/overmap_ui.cpp:1478 msgid "Select special to place:" msgstr "" -#: src/overmap_ui.cpp:1529 +#: src/overmap_ui.cpp:1530 msgid "Place overmap terrain:" msgstr "" -#: src/overmap_ui.cpp:1533 +#: src/overmap_ui.cpp:1534 msgid "Place overmap special:" msgstr "" -#: src/overmap_ui.cpp:1540 +#: src/overmap_ui.cpp:1541 #, c-format msgid "Rotation: %s %s" msgstr "" -#: src/overmap_ui.cpp:1541 +#: src/overmap_ui.cpp:1542 msgid "(fixed)" msgstr "" -#: src/overmap_ui.cpp:1542 +#: src/overmap_ui.cpp:1543 msgid "Areas highlighted in red" msgstr "" -#: src/overmap_ui.cpp:1543 +#: src/overmap_ui.cpp:1544 msgid "already have map content" msgstr "" -#: src/overmap_ui.cpp:1545 +#: src/overmap_ui.cpp:1546 msgid "generated. Their overmap" msgstr "" -#: src/overmap_ui.cpp:1546 +#: src/overmap_ui.cpp:1547 msgid "id will change, but not" msgstr "" -#: src/overmap_ui.cpp:1547 +#: src/overmap_ui.cpp:1548 msgid "their contents." msgstr "" -#: src/overmap_ui.cpp:1550 +#: src/overmap_ui.cpp:1551 #, c-format msgid "[%s] Rotate" msgstr "" -#: src/overmap_ui.cpp:1553 +#: src/overmap_ui.cpp:1554 #, c-format msgid "[%s] Apply" msgstr "" -#: src/overmap_ui.cpp:1555 +#: src/overmap_ui.cpp:1556 msgid "[ESCAPE/Q] Cancel" msgstr "" -#: src/overmap_ui.cpp:1602 +#: src/overmap_ui.cpp:1603 msgid "No overmap special args at this location." msgstr "" -#: src/overmap_ui.cpp:1606 +#: src/overmap_ui.cpp:1607 msgid "Overmap special args at this location have already been set." msgstr "" -#: src/overmap_ui.cpp:1611 +#: src/overmap_ui.cpp:1612 msgid "No overmap special at this location from which to fetch parameters." msgstr "" -#: src/overmap_ui.cpp:1622 +#: src/overmap_ui.cpp:1623 #, c-format msgid "Select value for mapgen argument %s: " msgstr "" -#: src/overmap_ui.cpp:1851 +#: src/overmap_ui.cpp:1852 msgid "" "You are overburdened, are you sure you want to travel (it may be painful)?" msgstr "" -#: src/overmap_ui.cpp:1853 +#: src/overmap_ui.cpp:1854 msgid "You are in a vehicle but not driving. Are you sure you want to walk?" msgstr "" -#: src/overmap_ui.cpp:1855 +#: src/overmap_ui.cpp:1856 msgid "Drive to this point?" msgstr "" -#: src/overmap_ui.cpp:1857 +#: src/overmap_ui.cpp:1858 msgid "Travel to this point?" msgstr "" -#: src/overmap_ui.cpp:2013 +#: src/overmap_ui.cpp:2014 msgid "* Random city *" msgstr "" -#: src/overmap_ui.cpp:2014 +#: src/overmap_ui.cpp:2015 msgid "Location: (?,?):(?,?)" msgstr "" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2016 +#: src/overmap_ui.cpp:2017 msgid "(pop ?)" msgstr "" -#: src/overmap_ui.cpp:2020 +#: src/overmap_ui.cpp:2021 msgid "Select a starting city" msgstr "" -#: src/overmap_ui.cpp:2024 +#: src/overmap_ui.cpp:2025 #, c-format msgid "Location: %s:%s" msgstr "" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2027 +#: src/overmap_ui.cpp:2028 #, c-format msgid "(pop %s)" msgstr "" @@ -439769,19 +440574,19 @@ msgstr "" msgid "panel options" msgstr "" -#: src/panels.cpp:665 +#: src/panels.cpp:666 msgid "Toggle panels on/off" msgstr "" -#: src/panels.cpp:668 +#: src/panels.cpp:669 msgid "Change display order" msgstr "" -#: src/panels.cpp:671 +#: src/panels.cpp:672 msgid "Exit" msgstr "" -#: src/past_games_info.cpp:90 +#: src/past_games_info.cpp:91 msgid "Please wait while past game data loads…" msgstr "" @@ -439829,61 +440634,61 @@ msgid "You're overburdened!" msgstr "" #. ~ skill_name current_skill_level -> next_skill_level (% to next level) -#: src/player_activity.cpp:190 +#: src/player_activity.cpp:188 #, c-format msgctxt "reading progress" msgid "%s %d -> %d (%d%%)" msgstr "" -#: src/player_activity.cpp:229 +#: src/player_activity.cpp:227 #, c-format msgid "%s…" msgstr "" -#: src/player_activity.cpp:230 +#: src/player_activity.cpp:228 #, c-format msgid "%s: %s" msgstr "" -#: src/player_activity.cpp:336 +#: src/player_activity.cpp:334 msgid "You pause for a moment to catch your breath." msgstr "" -#: src/player_activity.cpp:344 +#: src/player_activity.cpp:342 msgid "You struggle to continue. Keep trying?" msgstr "" -#: src/player_activity.cpp:345 +#: src/player_activity.cpp:343 msgid "Continue after a break." msgstr "" -#: src/player_activity.cpp:347 +#: src/player_activity.cpp:345 msgid "Finish it." msgstr "" -#: src/player_activity.cpp:497 +#: src/player_activity.cpp:495 #, c-format msgid "The %s is dangerously close!" msgstr "" -#: src/player_activity.cpp:505 +#: src/player_activity.cpp:503 #, c-format msgid "You stand in %s!" msgstr "" -#: src/player_activity.cpp:518 +#: src/player_activity.cpp:516 msgid "You are at risk of starving!" msgstr "" -#: src/player_activity.cpp:524 +#: src/player_activity.cpp:522 msgid "You are dangerously dehydrated!" msgstr "" -#: src/player_activity.cpp:531 +#: src/player_activity.cpp:529 msgid "You are overheating!" msgstr "" -#: src/player_activity.cpp:534 +#: src/player_activity.cpp:532 msgid "You are freezing!" msgstr "" @@ -441090,587 +441895,587 @@ msgstr "" msgid "%s is hit by %s %s, %s." msgstr "" -#: src/ranged.cpp:597 src/ranged.cpp:635 +#: src/ranged.cpp:598 src/ranged.cpp:636 #, c-format msgid "Your %s misfires with a muffled click!" msgstr "" -#: src/ranged.cpp:598 src/ranged.cpp:636 +#: src/ranged.cpp:599 src/ranged.cpp:637 #, c-format msgid "'s %s misfires with a muffled click!" msgstr "" -#: src/ranged.cpp:604 +#: src/ranged.cpp:605 #, c-format msgid "Perhaps taking the ammo out of your %s and reloading will help." msgstr "" -#: src/ranged.cpp:605 +#: src/ranged.cpp:606 #, c-format msgid "Perhaps taking the ammo out of 's %s and reloading will help." msgstr "" -#: src/ranged.cpp:617 +#: src/ranged.cpp:618 #, c-format msgid "Your %s misfires with a wet click!" msgstr "" -#: src/ranged.cpp:618 +#: src/ranged.cpp:619 #, c-format msgid "'s %s misfires with a wet click!" msgstr "" -#: src/ranged.cpp:627 +#: src/ranged.cpp:628 #, c-format msgid "Your %s malfunctions!" msgstr "" -#: src/ranged.cpp:628 +#: src/ranged.cpp:629 #, c-format msgid "'s %s malfunctions!" msgstr "" -#: src/ranged.cpp:664 +#: src/ranged.cpp:665 #, c-format msgid "Your attached %s is destroyed by your shot!" msgstr "" -#: src/ranged.cpp:665 +#: src/ranged.cpp:666 #, c-format msgid "'s attached %s is destroyed by their shot!" msgstr "" -#: src/ranged.cpp:669 +#: src/ranged.cpp:670 #, c-format msgid "Your attached %s is damaged by your shot!" msgstr "" -#: src/ranged.cpp:670 +#: src/ranged.cpp:671 #, c-format msgid "'s %s is damaged by their shot!" msgstr "" -#: src/ranged.cpp:679 +#: src/ranged.cpp:680 #, c-format msgid "Your %s emits a grimace-inducing screech!" msgstr "" -#: src/ranged.cpp:680 +#: src/ranged.cpp:681 #, c-format msgid "'s %s emits a grimace-inducing screech!" msgstr "" -#: src/ranged.cpp:688 +#: src/ranged.cpp:689 #, c-format msgid "Your %s fails to cycle!" msgstr "" -#: src/ranged.cpp:689 +#: src/ranged.cpp:690 #, c-format msgid "'s %s fails to cycle!" msgstr "" -#: src/ranged.cpp:725 +#: src/ranged.cpp:726 #, c-format msgid "Your %s is damaged by the high pressure!" msgstr "" -#: src/ranged.cpp:726 +#: src/ranged.cpp:727 #, c-format msgid "'s %s is damaged by the high pressure!" msgstr "" -#: src/ranged.cpp:738 +#: src/ranged.cpp:739 #, c-format msgid "%s shoots something." msgstr "" -#: src/ranged.cpp:750 +#: src/ranged.cpp:751 #, c-format msgid "You hear %s." msgstr "" -#: src/ranged.cpp:773 +#: src/ranged.cpp:774 msgid "A shotgun equipped with choke cannot fire slugs." msgstr "" -#: src/ranged.cpp:824 +#: src/ranged.cpp:825 #, c-format msgid "You cycle your %s manually." msgstr "" -#: src/ranged.cpp:880 +#: src/ranged.cpp:881 msgid "projectile" msgid_plural "projectiles" msgstr[0] "" msgstr[1] "" -#: src/ranged.cpp:907 +#: src/ranged.cpp:908 #, c-format msgid "You feel a surge of euphoria as flames roar out of the %s!" msgstr "" -#: src/ranged.cpp:1412 src/ranged.cpp:1417 +#: src/ranged.cpp:1413 src/ranged.cpp:1418 msgid "Steadiness" msgstr "" -#: src/ranged.cpp:1442 src/ranged.cpp:3261 +#: src/ranged.cpp:1443 src/ranged.cpp:3262 msgid "Immediate" msgstr "" -#: src/ranged.cpp:1591 +#: src/ranged.cpp:1592 msgid "Current" msgstr "" -#: src/ranged.cpp:1690 src/ranged.cpp:1773 +#: src/ranged.cpp:1691 src/ranged.cpp:1774 msgid "" " Great Normal " "Graze Miss " "Moves" msgstr "" -#: src/ranged.cpp:1707 src/ranged.cpp:1790 +#: src/ranged.cpp:1708 src/ranged.cpp:1791 #, c-format msgid "%s %s:" msgstr "" -#: src/ranged.cpp:1709 src/ranged.cpp:1792 +#: src/ranged.cpp:1710 src/ranged.cpp:1793 msgid "Moves" msgstr "" -#: src/ranged.cpp:1846 +#: src/ranged.cpp:1847 msgid "Symbols:" msgstr "" -#: src/ranged.cpp:1869 +#: src/ranged.cpp:1870 msgid "Moves to fire" msgstr "" -#: src/ranged.cpp:1921 src/ranged.cpp:1949 +#: src/ranged.cpp:1922 src/ranged.cpp:1950 msgctxt "aim_confidence" msgid "Great" msgstr "" -#: src/ranged.cpp:1922 src/ranged.cpp:1950 +#: src/ranged.cpp:1923 src/ranged.cpp:1951 msgctxt "aim_confidence" msgid "Normal" msgstr "" -#: src/ranged.cpp:1923 src/ranged.cpp:1951 +#: src/ranged.cpp:1924 src/ranged.cpp:1952 msgctxt "aim_confidence" msgid "Graze" msgstr "" -#: src/ranged.cpp:1955 +#: src/ranged.cpp:1956 msgctxt "aim_confidence" msgid "Hit" msgstr "" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 msgid "Regular" msgstr "" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 #, c-format msgid "[%c] to aim and fire." msgstr "" -#: src/ranged.cpp:1999 +#: src/ranged.cpp:2000 msgid "Careful" msgstr "" -#: src/ranged.cpp:2000 +#: src/ranged.cpp:2001 #, c-format msgid "[%c] to take careful aim and fire." msgstr "" -#: src/ranged.cpp:2005 +#: src/ranged.cpp:2006 msgid "Precise" msgstr "" -#: src/ranged.cpp:2006 +#: src/ranged.cpp:2007 #, c-format msgid "[%c] to take precise aim and fire." msgstr "" -#: src/ranged.cpp:2159 +#: src/ranged.cpp:2160 msgid "Thunk!" msgstr "" -#: src/ranged.cpp:2163 +#: src/ranged.cpp:2164 msgid "tz-CRACKck!" msgstr "" -#: src/ranged.cpp:2169 +#: src/ranged.cpp:2170 msgid "Fwoosh!" msgstr "" -#: src/ranged.cpp:2171 +#: src/ranged.cpp:2172 msgid "whizz!" msgstr "" -#: src/ranged.cpp:2173 +#: src/ranged.cpp:2174 msgid "thonk!" msgstr "" -#: src/ranged.cpp:2180 +#: src/ranged.cpp:2181 msgid "Fzzt!" msgstr "" -#: src/ranged.cpp:2182 +#: src/ranged.cpp:2183 msgid "Pew!" msgstr "" -#: src/ranged.cpp:2184 +#: src/ranged.cpp:2185 msgid "Tsewww!" msgstr "" -#: src/ranged.cpp:2186 +#: src/ranged.cpp:2187 msgid "Kra-kow!" msgstr "" -#: src/ranged.cpp:2191 +#: src/ranged.cpp:2192 msgid "Bzzt!" msgstr "" -#: src/ranged.cpp:2193 +#: src/ranged.cpp:2194 msgid "Bzap!" msgstr "" -#: src/ranged.cpp:2195 +#: src/ranged.cpp:2196 msgid "Bzaapp!" msgstr "" -#: src/ranged.cpp:2197 +#: src/ranged.cpp:2198 msgid "Kra-koom!" msgstr "" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "Brrrip!" msgstr "" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "plink!" msgstr "" -#: src/ranged.cpp:2207 +#: src/ranged.cpp:2208 msgid "Brrrap!" msgstr "" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "P-p-p-pow!" msgstr "" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "blam!" msgstr "" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "Kaboom!" msgstr "" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "kerblam!" msgstr "" -#: src/ranged.cpp:2418 +#: src/ranged.cpp:2419 #, c-format msgid "You don't have enough %s to cast this spell" msgstr "" -#: src/ranged.cpp:3071 +#: src/ranged.cpp:3072 #, c-format msgid "Really attack %s?" msgstr "" -#: src/ranged.cpp:3104 +#: src/ranged.cpp:3105 msgid "There are friendly creatures in line of fire:\n" msgstr "" -#: src/ranged.cpp:3108 +#: src/ranged.cpp:3109 msgid "Proceed with the attack?" msgstr "" -#: src/ranged.cpp:3250 +#: src/ranged.cpp:3251 msgid "Select preferences" msgstr "" -#: src/ranged.cpp:3255 +#: src/ranged.cpp:3256 msgid "Default aiming mode" msgstr "" -#: src/ranged.cpp:3273 +#: src/ranged.cpp:3274 msgid "Firing mode" msgstr "" -#: src/ranged.cpp:3561 +#: src/ranged.cpp:3562 #, c-format msgid "Firing %s" msgstr "" -#: src/ranged.cpp:3563 +#: src/ranged.cpp:3564 #, c-format msgid "Throwing %s" msgstr "" -#: src/ranged.cpp:3565 +#: src/ranged.cpp:3566 #, c-format msgid "Blind throwing %s" msgstr "" -#: src/ranged.cpp:3567 +#: src/ranged.cpp:3568 msgid "Set target" msgstr "" -#: src/ranged.cpp:3574 +#: src/ranged.cpp:3575 msgctxt "[Hotkey] to throw" msgid "to throw" msgstr "" -#: src/ranged.cpp:3576 +#: src/ranged.cpp:3577 msgctxt "[Hotkey] to attack" msgid "to attack" msgstr "" -#: src/ranged.cpp:3578 +#: src/ranged.cpp:3579 msgctxt "[Hotkey] to cast the spell" msgid "to cast" msgstr "" -#: src/ranged.cpp:3580 +#: src/ranged.cpp:3581 msgctxt "[Hotkey] to fire" msgid "to fire" msgstr "" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show all controls" msgstr "" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show help" msgstr "" -#: src/ranged.cpp:3636 +#: src/ranged.cpp:3637 msgid "Shift view with directional keys" msgstr "" -#: src/ranged.cpp:3638 +#: src/ranged.cpp:3639 msgid "Move cursor with directional keys" msgstr "" -#: src/ranged.cpp:3641 +#: src/ranged.cpp:3642 msgid "Mouse: LMB: Target, Wheel: Cycle," msgstr "" -#: src/ranged.cpp:3642 +#: src/ranged.cpp:3643 msgid "RMB: Fire" msgstr "" -#: src/ranged.cpp:3646 +#: src/ranged.cpp:3647 #, c-format msgid "[%s] Cycle targets;" msgstr "" -#: src/ranged.cpp:3647 +#: src/ranged.cpp:3648 #, c-format msgid "[%s] %s." msgstr "" -#: src/ranged.cpp:3652 +#: src/ranged.cpp:3653 #, c-format msgid "[%s] target self; [%s] toggle snap-to-target" msgstr "" -#: src/ranged.cpp:3664 +#: src/ranged.cpp:3665 msgid "to aim and fire." msgstr "" -#: src/ranged.cpp:3666 +#: src/ranged.cpp:3667 #, c-format msgid "[%s] to steady your aim. (10 moves)" msgstr "" -#: src/ranged.cpp:3669 +#: src/ranged.cpp:3670 #, c-format msgid "[%s] to stop aiming." msgstr "" -#: src/ranged.cpp:3678 +#: src/ranged.cpp:3679 #, c-format msgid "[%s] to switch firing modes." msgstr "" -#: src/ranged.cpp:3682 +#: src/ranged.cpp:3683 #, c-format msgid "[%s] to reload/switch ammo." msgstr "" -#: src/ranged.cpp:3689 +#: src/ranged.cpp:3690 #, c-format msgid "[%s] Hide lines of fire" msgstr "" -#: src/ranged.cpp:3690 +#: src/ranged.cpp:3691 #, c-format msgid "[%s] Show lines of fire" msgstr "" -#: src/ranged.cpp:3717 +#: src/ranged.cpp:3718 #, c-format msgid "Range: %d" msgstr "" -#: src/ranged.cpp:3719 +#: src/ranged.cpp:3720 #, c-format msgid "Range: %d/%d" msgstr "" -#: src/ranged.cpp:3730 +#: src/ranged.cpp:3731 #, c-format msgid "Elevation: %d" msgstr "" -#: src/ranged.cpp:3732 +#: src/ranged.cpp:3733 #, c-format msgid "Targets: %d" msgstr "" -#: src/ranged.cpp:3759 +#: src/ranged.cpp:3760 #, c-format msgid "Firing mode: %s%s (%d)" msgstr "" -#: src/ranged.cpp:3766 +#: src/ranged.cpp:3767 msgid "OUT OF AMMO" msgstr "" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s" msgstr "" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s (%d/%d)" msgstr "" -#: src/ranged.cpp:3787 +#: src/ranged.cpp:3788 msgctxt "amount of backward momentum" msgid "High" msgstr "" -#: src/ranged.cpp:3789 +#: src/ranged.cpp:3790 msgctxt "amount of backward momentum" msgid "Medium" msgstr "" -#: src/ranged.cpp:3791 +#: src/ranged.cpp:3792 msgctxt "amount of backward momentum" msgid "Low" msgstr "" -#: src/ranged.cpp:3793 +#: src/ranged.cpp:3794 msgctxt "amount of backward momentum" msgid "None" msgstr "" -#: src/ranged.cpp:3795 +#: src/ranged.cpp:3796 #, c-format msgid "Recoil: %s" msgstr "" -#: src/ranged.cpp:3804 +#: src/ranged.cpp:3805 #, c-format msgid "Casting: %s (Level %u)" msgstr "" -#: src/ranged.cpp:3811 +#: src/ranged.cpp:3812 #, c-format msgid "Cost: %s %s" msgstr "" -#: src/ranged.cpp:3815 +#: src/ranged.cpp:3816 #, c-format msgid "Cost: %s %s (Current: %s)" msgstr "" -#: src/ranged.cpp:3822 +#: src/ranged.cpp:3823 #, c-format msgid "0.0 % Failure Chance" msgstr "" -#: src/ranged.cpp:3836 +#: src/ranged.cpp:3837 #, c-format msgid "Cone Arc: %s degrees" msgstr "" -#: src/ranged.cpp:3839 +#: src/ranged.cpp:3840 #, c-format msgid "Line width: %s" msgstr "" -#: src/ranged.cpp:3842 +#: src/ranged.cpp:3843 #, c-format msgid "Effective Spell Radius: %s%s" msgstr "" -#: src/ranged.cpp:3843 +#: src/ranged.cpp:3844 msgid " WARNING! IN RANGE" msgstr "" -#: src/ranged.cpp:3848 +#: src/ranged.cpp:3849 #, c-format msgid "Damage: %s" msgstr "" -#: src/ranged.cpp:3891 +#: src/ranged.cpp:3892 #, c-format msgid "Turrets in range: %d/%d" msgstr "" -#: src/ranged.cpp:3922 +#: src/ranged.cpp:3923 #, c-format msgid "Pfft. You are a brawler; using %s is beneath you." msgstr "" -#: src/ranged.cpp:3929 +#: src/ranged.cpp:3930 #, c-format msgid "You can't currently fire your %s." msgstr "" -#: src/ranged.cpp:3937 +#: src/ranged.cpp:3938 #, c-format msgid "You can't fire your %s while driving." msgstr "" -#: src/ranged.cpp:3944 +#: src/ranged.cpp:3945 #, c-format msgid "You need two free hands to fire your %s." msgstr "" -#: src/ranged.cpp:3959 src/ranged.cpp:3996 +#: src/ranged.cpp:3960 src/ranged.cpp:3997 #, c-format msgid "Your %s is empty!" msgstr "" -#: src/ranged.cpp:3961 +#: src/ranged.cpp:3962 #, c-format msgid "Your %s needs %i charges to fire!" msgstr "" -#: src/ranged.cpp:3979 +#: src/ranged.cpp:3980 #, c-format msgid "You need a UPS with at least %2$d charges to fire the %1$s!" msgstr "" -#: src/ranged.cpp:3985 +#: src/ranged.cpp:3986 #, c-format msgid "Your mech has an empty battery, its %s will not fire." msgstr "" -#: src/ranged.cpp:4006 +#: src/ranged.cpp:4007 #, c-format msgid "" "You must stand near acceptable terrain or furniture to fire the %s. A " @@ -441804,56 +442609,56 @@ msgstr "" msgid "NONE" msgstr "" -#: src/safemode_ui.cpp:171 +#: src/safemode_ui.cpp:172 msgid "Attitude" msgstr "" -#: src/safemode_ui.cpp:172 +#: src/safemode_ui.cpp:173 msgid "Dist" msgstr "" -#: src/safemode_ui.cpp:173 +#: src/safemode_ui.cpp:174 msgid "B/W" msgstr "" -#: src/safemode_ui.cpp:175 +#: src/safemode_ui.cpp:176 msgctxt "category" msgid "Cat" msgstr "" -#: src/safemode_ui.cpp:185 +#: src/safemode_ui.cpp:186 msgid "Safe mode enabled:" msgstr "" -#: src/safemode_ui.cpp:210 +#: src/safemode_ui.cpp:211 msgid "Please load a character first to use this page!" msgstr "" -#: src/safemode_ui.cpp:212 +#: src/safemode_ui.cpp:213 msgid "Safe mode manager is currently inactive." msgstr "" -#: src/safemode_ui.cpp:213 +#: src/safemode_ui.cpp:214 msgid "Default rules are used. Add a rule to activate." msgstr "" -#: src/safemode_ui.cpp:214 +#: src/safemode_ui.cpp:215 msgid "Press ~ to add a default ruleset to get started." msgstr "" -#: src/safemode_ui.cpp:246 +#: src/safemode_ui.cpp:247 msgid "Whitelist" msgstr "" -#: src/safemode_ui.cpp:250 +#: src/safemode_ui.cpp:251 msgid "Walking" msgstr "" -#: src/safemode_ui.cpp:251 +#: src/safemode_ui.cpp:252 msgid "Driving" msgstr "" -#: src/safemode_ui.cpp:372 +#: src/safemode_ui.cpp:373 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -441865,7 +442670,7 @@ msgid "" "AcI*zO*iE case insensitive search" msgstr "" -#: src/safemode_ui.cpp:386 +#: src/safemode_ui.cpp:387 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -441876,38 +442681,38 @@ msgid "" "*LoU*bA* case insensitive search" msgstr "" -#: src/safemode_ui.cpp:403 +#: src/safemode_ui.cpp:404 msgid "Safe Mode Rule:" msgstr "" -#: src/safemode_ui.cpp:433 +#: src/safemode_ui.cpp:434 msgid "Proximity Distance (0=max view distance)" msgstr "" -#: src/safemode_ui.cpp:436 +#: src/safemode_ui.cpp:437 msgid "Option: " msgstr "" -#: src/safemode_ui.cpp:533 +#: src/safemode_ui.cpp:534 msgid "No monsters loaded. Please start a game first." msgstr "" -#: src/safemode_ui.cpp:572 +#: src/safemode_ui.cpp:573 #, c-format msgid "%1$d monster matches: %2$s" msgid_plural "%1$d monsters match: %2$s" msgstr[0] "" msgstr[1] "" -#: src/safemode_ui.cpp:588 +#: src/safemode_ui.cpp:589 msgid "Lists monsters regardless of their attitude." msgstr "" -#: src/safemode_ui.cpp:667 +#: src/safemode_ui.cpp:668 msgid "Safe mode is not enabled in the options. Enable it now?" msgstr "" -#: src/safemode_ui.cpp:857 +#: src/safemode_ui.cpp:858 msgid "safe mode configuration" msgstr "" @@ -441982,7 +442787,7 @@ msgstr "" msgid "KILLS" msgstr "" -#: src/sdltiles.cpp:1151 +#: src/sdltiles.cpp:1152 msgid "-- Notes: --" msgstr "" @@ -442055,7 +442860,7 @@ msgstr "" msgid "You hear %1$s" msgstr "" -#: src/sounds.cpp:660 src/suffer.cpp:2017 +#: src/sounds.cpp:660 src/suffer.cpp:2019 #, c-format msgid "From the %1$s you hear %2$s" msgstr "" @@ -442094,7 +442899,7 @@ msgid "" "report this failure." msgstr "" -#: src/string_input_popup.cpp:138 +#: src/string_input_popup.cpp:139 msgid "d: delete history" msgstr "" @@ -442165,7 +442970,7 @@ msgstr "" msgid "You suddenly ache." msgstr "" -#: src/suffer.cpp:455 src/suffer.cpp:1442 +#: src/suffer.cpp:455 src/suffer.cpp:1444 msgid "You feel dizzy for a moment." msgstr "" @@ -442336,232 +443141,232 @@ msgstr "" msgid "You feel an anomalous sensation coming from your radiation sensors." msgstr "" -#: src/suffer.cpp:1347 +#: src/suffer.cpp:1349 msgid "You suffer a painful electrical discharge!" msgstr "" -#: src/suffer.cpp:1350 +#: src/suffer.cpp:1352 msgid "You experience an electrical discharge!" msgstr "" -#: src/suffer.cpp:1362 +#: src/suffer.cpp:1364 #, c-format msgid "The %s seems to be affected by the discharge." msgstr "" -#: src/suffer.cpp:1369 +#: src/suffer.cpp:1371 msgid "You suffer a burning acidic discharge!" msgstr "" -#: src/suffer.cpp:1371 +#: src/suffer.cpp:1373 msgid "You experience an acidic discharge!" msgstr "" -#: src/suffer.cpp:1382 +#: src/suffer.cpp:1384 msgid "You CBM leaks radiation." msgstr "" -#: src/suffer.cpp:1396 +#: src/suffer.cpp:1398 msgid "Your muscles spasm!" msgstr "" -#: src/suffer.cpp:1398 +#: src/suffer.cpp:1400 msgid "You fall to the ground!" msgstr "" -#: src/suffer.cpp:1405 +#: src/suffer.cpp:1407 msgid "You feel short of breath." msgstr "" -#: src/suffer.cpp:1411 +#: src/suffer.cpp:1413 msgid "You shake uncontrollably." msgstr "" -#: src/suffer.cpp:1417 +#: src/suffer.cpp:1419 msgid "You feel nauseous…" msgstr "" -#: src/suffer.cpp:1425 +#: src/suffer.cpp:1427 msgid "You black out!" msgstr "" -#: src/suffer.cpp:1436 +#: src/suffer.cpp:1438 msgid "Your breathing slows down." msgstr "" -#: src/suffer.cpp:1445 +#: src/suffer.cpp:1447 msgid "You stumble and fall over!" msgstr "" -#: src/suffer.cpp:1452 +#: src/suffer.cpp:1454 msgid "You feel tired…" msgstr "" -#: src/suffer.cpp:1464 +#: src/suffer.cpp:1466 msgid "You're beginning to feel like you've exerted yourself a bit." msgstr "" -#: src/suffer.cpp:1467 +#: src/suffer.cpp:1469 msgid "You're tiring out mildly, and slowing down as a result." msgstr "" -#: src/suffer.cpp:1470 +#: src/suffer.cpp:1472 msgid "The day's labors are taking their toll, and slowing you down." msgstr "" -#: src/suffer.cpp:1473 +#: src/suffer.cpp:1475 msgid "You're getting very tired from all this hard work." msgstr "" -#: src/suffer.cpp:1477 +#: src/suffer.cpp:1479 msgid "You're exhausted." msgstr "" -#: src/suffer.cpp:1482 +#: src/suffer.cpp:1484 msgid "You're feeling a bit better rested from your exertions." msgstr "" -#: src/suffer.cpp:1541 +#: src/suffer.cpp:1543 msgid "You're tiring out; continuing to work at this rate will be slower." msgstr "" -#: src/suffer.cpp:1556 +#: src/suffer.cpp:1558 msgid "You tiredly rub your eyes." msgstr "" -#: src/suffer.cpp:1557 +#: src/suffer.cpp:1559 msgid " tiredly rubs their eyes." msgstr "" -#: src/suffer.cpp:1560 +#: src/suffer.cpp:1562 msgid "You let out a small yawn." msgstr "" -#: src/suffer.cpp:1561 +#: src/suffer.cpp:1563 msgid " lets out a small yawn." msgstr "" -#: src/suffer.cpp:1564 +#: src/suffer.cpp:1566 msgid "You stretch your back." msgstr "" -#: src/suffer.cpp:1565 +#: src/suffer.cpp:1567 msgid " stretches their back." msgstr "" -#: src/suffer.cpp:1568 +#: src/suffer.cpp:1570 msgid "You feel mentally tired." msgstr "" -#: src/suffer.cpp:1569 +#: src/suffer.cpp:1571 msgid " lets out a huge yawn." msgstr "" -#: src/suffer.cpp:1577 +#: src/suffer.cpp:1579 msgid "You feel lightheaded for a moment." msgstr "" -#: src/suffer.cpp:1581 +#: src/suffer.cpp:1583 msgid "Your muscles spasm uncomfortably." msgstr "" -#: src/suffer.cpp:1585 +#: src/suffer.cpp:1587 msgid "Your vision blurs a little." msgstr "" -#: src/suffer.cpp:1592 +#: src/suffer.cpp:1594 msgid "Your mind lapses into unawareness briefly." msgstr "" -#: src/suffer.cpp:1596 +#: src/suffer.cpp:1598 msgid "Your muscles ache in stressfully unpredictable ways." msgstr "" -#: src/suffer.cpp:1600 +#: src/suffer.cpp:1602 msgid "You have a distractingly painful headache." msgstr "" -#: src/suffer.cpp:1607 +#: src/suffer.cpp:1609 msgid "You feel heartburn and an acid taste in your mouth." msgstr "" -#: src/suffer.cpp:1612 +#: src/suffer.cpp:1614 msgid "Your mind is so tired that you feel you can't trust your eyes anymore." msgstr "" -#: src/suffer.cpp:1617 +#: src/suffer.cpp:1619 msgid "" "Your muscles spasm uncontrollably, and you have trouble keeping your " "balance." msgstr "" -#: src/suffer.cpp:1622 +#: src/suffer.cpp:1624 msgid "Your shaking legs make you stumble." msgstr "" -#: src/suffer.cpp:1623 +#: src/suffer.cpp:1625 msgid " stumbles." msgstr "" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid " falls over!" msgstr "" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid "You fall over!" msgstr "" -#: src/suffer.cpp:1642 +#: src/suffer.cpp:1644 msgid "Your tourniquet hurts you." msgstr "" -#: src/suffer.cpp:1643 +#: src/suffer.cpp:1645 msgid " is hurting from the tourniquet." msgstr "" -#: src/suffer.cpp:1682 +#: src/suffer.cpp:1684 msgid "You feel a twinge of panic as darkness engulfs you." msgstr "" -#: src/suffer.cpp:1691 +#: src/suffer.cpp:1693 msgid "" "Your fear of the dark is so intense that your trembling legs fail you, and " "you fall to the ground." msgstr "" -#: src/suffer.cpp:1697 +#: src/suffer.cpp:1699 msgid "" "Your fear of the dark is so intense that your hands start shaking " "uncontrollably." msgstr "" -#: src/suffer.cpp:1703 +#: src/suffer.cpp:1705 msgid "" "Your fear of the dark is so intense that you start breathing rapidly, and " "you feel like your heart is ready to jump out of the chest." msgstr "" -#: src/suffer.cpp:1709 +#: src/suffer.cpp:1711 msgid "Your fear of the dark is so intense that you stand paralyzed." msgstr "" #. ~ %1$s = previous badge color, %2%s = current badge color -#: src/suffer.cpp:1849 +#: src/suffer.cpp:1851 #, c-format msgid "Your radiation badge changes from %1$s to %2$s!" msgstr "" #. ~ %s is bodypart -#: src/suffer.cpp:1962 +#: src/suffer.cpp:1964 #, c-format msgid "Your %s has started to mend!" msgstr "" -#: src/suffer.cpp:2060 +#: src/suffer.cpp:2062 msgid "The water washes away the scent." msgstr "" -#: src/suffer.cpp:2065 +#: src/suffer.cpp:2067 msgid "You feel the water burning your skin." msgstr "" @@ -443527,11 +444332,11 @@ msgstr[1] "" msgid "%s points in your direction." msgstr "" -#: src/ui.cpp:310 src/ui.cpp:355 +#: src/ui.cpp:311 src/ui.cpp:357 msgid "Go to first entry" msgstr "" -#: src/ui.cpp:311 src/ui.cpp:356 +#: src/ui.cpp:312 src/ui.cpp:358 msgid "Go to last entry" msgstr "" @@ -443720,7 +444525,7 @@ msgstr "" msgid "Unracking is required before installing any parts here." msgstr "" -#: src/veh_interact.cpp:780 src/veh_interact.cpp:1828 +#: src/veh_interact.cpp:780 src/veh_interact.cpp:1826 msgid "This vehicle cannot be modified in this way.\n" msgstr "" @@ -443737,7 +444542,7 @@ msgid "Can't install turret on another turret." msgstr "" #: src/veh_interact.cpp:842 src/veh_interact.cpp:1255 -#: src/veh_interact.cpp:1857 +#: src/veh_interact.cpp:1855 msgid "Additional requirements:\n" msgstr "" @@ -443772,12 +444577,12 @@ msgstr "" msgid "Search for part" msgstr "" -#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1930 +#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1928 msgid "Your morale is too low to construct…" msgstr "" #: src/veh_interact.cpp:1011 src/veh_interact.cpp:1213 -#: src/veh_interact.cpp:1341 src/veh_interact.cpp:1933 +#: src/veh_interact.cpp:1339 src/veh_interact.cpp:1931 msgid "It's too dark to see what you are doing…" msgstr "" @@ -443806,7 +444611,7 @@ msgid "No variant (use default)" msgstr "" #. ~ Choose a variant shape for a vehicle part -#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2077 +#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2075 msgid "Choose shape:" msgstr "" @@ -443826,15 +444631,15 @@ msgstr "" msgid "Choose a part here to repair:" msgstr "" -#: src/veh_interact.cpp:1267 +#: src/veh_interact.cpp:1266 msgid "This part cannot be repaired.\n" msgstr "" -#: src/veh_interact.cpp:1270 +#: src/veh_interact.cpp:1269 msgid "This vehicle cannot be repaired.\n" msgstr "" -#: src/veh_interact.cpp:1283 +#: src/veh_interact.cpp:1281 #, c-format msgid "" "\n" @@ -443842,131 +444647,131 @@ msgid "" "\n" msgstr "" -#: src/veh_interact.cpp:1303 +#: src/veh_interact.cpp:1301 msgid "" "Repairing this part will mean that this vehicle is no longer flightworthy. " "Continue?" msgstr "" -#: src/veh_interact.cpp:1306 +#: src/veh_interact.cpp:1304 msgid "You chose not to install this part to keep the vehicle flyable.\n" msgstr "" -#: src/veh_interact.cpp:1338 +#: src/veh_interact.cpp:1336 msgid "Your morale is too low to mend…" msgstr "" -#: src/veh_interact.cpp:1344 +#: src/veh_interact.cpp:1342 msgid "No faulty parts require mending." msgstr "" -#: src/veh_interact.cpp:1347 +#: src/veh_interact.cpp:1345 msgid "You can't mend stuff while driving." msgstr "" -#: src/veh_interact.cpp:1354 +#: src/veh_interact.cpp:1352 msgid "Choose a part here to mend:" msgstr "" -#: src/veh_interact.cpp:1378 +#: src/veh_interact.cpp:1376 msgid "You can't refill a moving vehicle." msgstr "" -#: src/veh_interact.cpp:1382 +#: src/veh_interact.cpp:1380 msgid "No parts can currently be refilled." msgstr "" -#: src/veh_interact.cpp:1390 +#: src/veh_interact.cpp:1388 msgid "Select part to refill:" msgstr "" -#: src/veh_interact.cpp:1440 +#: src/veh_interact.cpp:1438 #, c-format msgid "Engines: %sSafe %4d kW %sMax %4d kW" msgstr "" -#: src/veh_interact.cpp:1443 +#: src/veh_interact.cpp:1441 msgid "Fuel Use" msgstr "" -#: src/veh_interact.cpp:1446 +#: src/veh_interact.cpp:1444 msgid "Tanks" msgstr "" -#: src/veh_interact.cpp:1447 src/veh_interact.cpp:1474 +#: src/veh_interact.cpp:1445 src/veh_interact.cpp:1472 msgid "Contents Qty" msgstr "" -#: src/veh_interact.cpp:1452 +#: src/veh_interact.cpp:1450 #, c-format msgid "Batteries: %s%+4d W" msgstr "" -#: src/veh_interact.cpp:1455 +#: src/veh_interact.cpp:1453 #, c-format msgid "Batteries: %s%+4.1f kW" msgstr "" -#: src/veh_interact.cpp:1459 +#: src/veh_interact.cpp:1457 msgid "Capacity Status" msgstr "" -#: src/veh_interact.cpp:1465 +#: src/veh_interact.cpp:1463 msgid "Reactors" msgstr "" -#: src/veh_interact.cpp:1467 +#: src/veh_interact.cpp:1465 #, c-format msgid "Reactors: Up to %s%+4d W" msgstr "" -#: src/veh_interact.cpp:1470 +#: src/veh_interact.cpp:1468 #, c-format msgid "Reactors: Up to %s%+4.1f kW" msgstr "" -#: src/veh_interact.cpp:1477 +#: src/veh_interact.cpp:1475 msgid "Turrets" msgstr "" -#: src/veh_interact.cpp:1478 +#: src/veh_interact.cpp:1476 msgid "Ammo Qty" msgstr "" -#: src/veh_interact.cpp:1481 +#: src/veh_interact.cpp:1479 msgid "Seats" msgstr "" -#: src/veh_interact.cpp:1482 +#: src/veh_interact.cpp:1480 msgid "Who" msgstr "" -#: src/veh_interact.cpp:1658 +#: src/veh_interact.cpp:1656 msgid "'{' to scroll up" msgstr "" -#: src/veh_interact.cpp:1695 +#: src/veh_interact.cpp:1693 msgid "'}' to scroll down" msgstr "" -#: src/veh_interact.cpp:1831 +#: src/veh_interact.cpp:1829 msgid "This part cannot be uninstalled.\n" msgstr "" -#: src/veh_interact.cpp:1837 +#: src/veh_interact.cpp:1835 #, c-format msgid "" "Removing the broken %1$s may yield some fragments.\n" msgstr "" -#: src/veh_interact.cpp:1844 +#: src/veh_interact.cpp:1842 #, c-format msgid "" "Removing the %1$s may yield:\n" "> %2$s\n" msgstr "" -#: src/veh_interact.cpp:1849 +#: src/veh_interact.cpp:1847 #, c-format msgid "" "Removing the %1$s will yield:\n" @@ -443975,184 +444780,184 @@ msgstr "" #. ~ %1$s represents the internal color name which shouldn't be translated, #. %2$s is pre-translated reason -#: src/veh_interact.cpp:1868 +#: src/veh_interact.cpp:1866 #, c-format msgid "> %1$s%2$s" msgstr "" -#: src/veh_interact.cpp:1883 +#: src/veh_interact.cpp:1881 msgid "No parts here." msgstr "" -#: src/veh_interact.cpp:1888 +#: src/veh_interact.cpp:1886 msgid "Choose a part here to remove:" msgstr "" -#: src/veh_interact.cpp:1936 +#: src/veh_interact.cpp:1934 msgid "You cannot remove that part while something is attached to it." msgstr "" -#: src/veh_interact.cpp:1939 +#: src/veh_interact.cpp:1937 msgid "Better not remove something while driving." msgstr "" -#: src/veh_interact.cpp:1949 +#: src/veh_interact.cpp:1947 msgid "" "Removing this part will mean that this vehicle is no longer flightworthy. " "Continue?" msgstr "" -#: src/veh_interact.cpp:1973 src/veh_interact.cpp:3137 +#: src/veh_interact.cpp:1971 src/veh_interact.cpp:3131 msgid "The vehicle has no liquid fuel left to siphon." msgstr "" -#: src/veh_interact.cpp:1977 +#: src/veh_interact.cpp:1975 msgid "You need a hose to siphon liquid fuel." msgstr "" -#: src/veh_interact.cpp:1981 +#: src/veh_interact.cpp:1979 msgid "You can't siphon from a moving vehicle." msgstr "" -#: src/veh_interact.cpp:1989 +#: src/veh_interact.cpp:1987 msgid "Select part to siphon:" msgstr "" -#: src/veh_interact.cpp:2017 src/veh_interact.cpp:3171 +#: src/veh_interact.cpp:2015 src/veh_interact.cpp:3165 msgid "The vehicle has no solid fuel left to remove." msgstr "" -#: src/veh_interact.cpp:2021 +#: src/veh_interact.cpp:2019 msgid "You can't unload from a moving vehicle." msgstr "" -#: src/veh_interact.cpp:2035 +#: src/veh_interact.cpp:2033 msgid "No valid vehicle parts here." msgstr "" -#: src/veh_interact.cpp:2040 +#: src/veh_interact.cpp:2038 msgid "Choose part to change shape:" msgstr "" -#: src/veh_interact.cpp:2147 +#: src/veh_interact.cpp:2145 msgid "Need at least one seat and an ally to assign crew members." msgstr "" -#: src/veh_interact.cpp:2152 +#: src/veh_interact.cpp:2150 msgid "Assign crew positions:" msgstr "" -#: src/veh_interact.cpp:2160 +#: src/veh_interact.cpp:2158 msgid "Select crew member" msgstr "" -#: src/veh_interact.cpp:2163 +#: src/veh_interact.cpp:2161 msgid "Clear assignment" msgstr "" -#: src/veh_interact.cpp:2201 +#: src/veh_interact.cpp:2199 msgid "There are no parts here to label." msgstr "" -#: src/veh_interact.cpp:2208 +#: src/veh_interact.cpp:2206 msgid "New label:" msgstr "" -#: src/veh_interact.cpp:2257 +#: src/veh_interact.cpp:2255 #, c-format msgid "(Strong Back helped, giving +%d strength)" msgstr "" -#: src/veh_interact.cpp:2261 +#: src/veh_interact.cpp:2259 #, c-format msgid "(Bad Back reduced usable strength by %d)" msgstr "" #. ~ %1$s is quality name, %2$d is quality level -#: src/veh_interact.cpp:2269 +#: src/veh_interact.cpp:2267 #, c-format msgid "1 tool with %1$s %2$d" msgstr "" -#: src/veh_interact.cpp:2274 +#: src/veh_interact.cpp:2272 #, c-format msgid "strength ( assisted ) %d %s" msgstr "" -#: src/veh_interact.cpp:2276 +#: src/veh_interact.cpp:2274 #, c-format msgid "strength %d %s" msgstr "" -#: src/veh_interact.cpp:2279 +#: src/veh_interact.cpp:2277 #, c-format msgid "> %1$s OR %2$s" msgstr "" -#: src/veh_interact.cpp:2552 +#: src/veh_interact.cpp:2546 msgid "disabled" msgstr "" -#: src/veh_interact.cpp:2554 +#: src/veh_interact.cpp:2548 msgid "lack" msgstr "" -#: src/veh_interact.cpp:2556 +#: src/veh_interact.cpp:2550 msgid "unbalanced" msgstr "" -#: src/veh_interact.cpp:2558 +#: src/veh_interact.cpp:2552 msgid "no steering" msgstr "" -#: src/veh_interact.cpp:2560 +#: src/veh_interact.cpp:2554 msgid "broken steering" msgstr "" -#: src/veh_interact.cpp:2562 +#: src/veh_interact.cpp:2556 msgid "poor steering" msgstr "" -#: src/veh_interact.cpp:2564 +#: src/veh_interact.cpp:2558 msgid "enough" msgstr "" -#: src/veh_interact.cpp:2569 +#: src/veh_interact.cpp:2563 msgid "sinks" msgstr "" -#: src/veh_interact.cpp:2571 +#: src/veh_interact.cpp:2565 msgid "floats" msgstr "" -#: src/veh_interact.cpp:2575 +#: src/veh_interact.cpp:2569 #, c-format msgid "Wheels/boat: %s/%s" msgstr "" -#: src/veh_interact.cpp:2579 +#: src/veh_interact.cpp:2573 #, c-format msgid "Boat: %s" msgstr "" -#: src/veh_interact.cpp:2582 +#: src/veh_interact.cpp:2576 #, c-format msgid "Wheels: %s" msgstr "" -#: src/veh_interact.cpp:2640 +#: src/veh_interact.cpp:2634 #, c-format msgid "" "Air Safe/Top speed: " "%3d/%3d %s" msgstr "" -#: src/veh_interact.cpp:2646 +#: src/veh_interact.cpp:2640 #, c-format msgid "Air acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2653 +#: src/veh_interact.cpp:2647 #, c-format msgid "" "Safe/Top speed: %3d/%3d " @@ -444160,12 +444965,12 @@ msgid "" msgstr "" #. ~ /t means per turn -#: src/veh_interact.cpp:2661 +#: src/veh_interact.cpp:2655 #, c-format msgid "Acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2670 +#: src/veh_interact.cpp:2664 #, c-format msgid "" "Water Safe/Top speed: " @@ -444173,359 +444978,359 @@ msgid "" msgstr "" #. ~ /t means per turn -#: src/veh_interact.cpp:2678 +#: src/veh_interact.cpp:2672 #, c-format msgid "Water acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2687 +#: src/veh_interact.cpp:2681 #, c-format msgid "Mass: %5.0f %s" msgstr "" -#: src/veh_interact.cpp:2691 +#: src/veh_interact.cpp:2685 #, c-format msgid "" "Cargo volume: %s / %s %s" msgstr "" -#: src/veh_interact.cpp:2696 src/veh_interact.cpp:2697 +#: src/veh_interact.cpp:2690 src/veh_interact.cpp:2691 msgid "Status:" msgstr "" -#: src/veh_interact.cpp:2719 +#: src/veh_interact.cpp:2713 msgid "Most damaged:" msgstr "" -#: src/veh_interact.cpp:2720 +#: src/veh_interact.cpp:2714 msgid "Most damaged (can't repair):" msgstr "" -#: src/veh_interact.cpp:2728 +#: src/veh_interact.cpp:2722 msgid "Needs repair:" msgstr "" -#: src/veh_interact.cpp:2735 +#: src/veh_interact.cpp:2729 #, c-format msgid "Air drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2741 +#: src/veh_interact.cpp:2735 #, c-format msgid "Water drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2748 +#: src/veh_interact.cpp:2742 #, c-format msgid "Rolling drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2754 +#: src/veh_interact.cpp:2748 #, c-format msgid "Static drag: %5d" msgstr "" -#: src/veh_interact.cpp:2759 +#: src/veh_interact.cpp:2753 #, c-format msgid "Offroad: %4d%%" msgstr "" -#: src/veh_interact.cpp:2768 +#: src/veh_interact.cpp:2762 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" -#: src/veh_interact.cpp:2769 +#: src/veh_interact.cpp:2763 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" -#: src/veh_interact.cpp:2802 src/veh_interact.cpp:2804 +#: src/veh_interact.cpp:2796 src/veh_interact.cpp:2798 msgid "Name: " msgstr "" -#: src/veh_interact.cpp:2814 +#: src/veh_interact.cpp:2808 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "" -#: src/veh_interact.cpp:2816 +#: src/veh_interact.cpp:2810 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "" -#: src/veh_interact.cpp:2818 +#: src/veh_interact.cpp:2812 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "" -#: src/veh_interact.cpp:2820 +#: src/veh_interact.cpp:2814 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "" -#: src/veh_interact.cpp:2845 +#: src/veh_interact.cpp:2839 msgctxt "veh_interact" msgid "install" msgstr "" -#: src/veh_interact.cpp:2848 +#: src/veh_interact.cpp:2842 msgctxt "veh_interact" msgid "repair" msgstr "" -#: src/veh_interact.cpp:2851 +#: src/veh_interact.cpp:2845 msgctxt "veh_interact" msgid "mend" msgstr "" -#: src/veh_interact.cpp:2854 +#: src/veh_interact.cpp:2848 msgctxt "veh_interact" msgid "refill" msgstr "" -#: src/veh_interact.cpp:2857 +#: src/veh_interact.cpp:2851 msgctxt "veh_interact" msgid "remove" msgstr "" -#: src/veh_interact.cpp:2860 +#: src/veh_interact.cpp:2854 msgctxt "veh_interact" msgid "siphon" msgstr "" -#: src/veh_interact.cpp:2863 +#: src/veh_interact.cpp:2857 msgctxt "veh_interact" msgid "unload" msgstr "" -#: src/veh_interact.cpp:2866 +#: src/veh_interact.cpp:2860 msgctxt "veh_interact" msgid "crew" msgstr "" -#: src/veh_interact.cpp:2869 +#: src/veh_interact.cpp:2863 msgctxt "veh_interact" msgid "shape" msgstr "" -#: src/veh_interact.cpp:2872 +#: src/veh_interact.cpp:2866 msgctxt "veh_interact" msgid "rename" msgstr "" -#: src/veh_interact.cpp:2875 +#: src/veh_interact.cpp:2869 msgctxt "veh_interact" msgid "label" msgstr "" -#: src/veh_interact.cpp:2878 +#: src/veh_interact.cpp:2872 msgctxt "veh_interact" msgid "back" msgstr "" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Dur" msgstr "" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Durability" msgstr "" -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Dmg" msgstr "" -#: src/veh_interact.cpp:2977 +#: src/veh_interact.cpp:2971 msgid "Wgt" msgstr "" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "FoldVol" msgstr "" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "Folded Volume" msgstr "" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Cap" msgstr "" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Capacity" msgstr "" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "NoisRed" msgstr "" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "Noise Reduction" msgstr "" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Dia" msgstr "" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Wheel Diameter" msgstr "" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wdt" msgstr "" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wheel Width" msgstr "" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Electric Power" msgstr "" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Epwr" msgstr "" -#: src/veh_interact.cpp:3046 +#: src/veh_interact.cpp:3040 #, c-format msgid "Charge: %s" msgstr "" -#: src/veh_interact.cpp:3052 +#: src/veh_interact.cpp:3046 #, c-format msgid "Drain: %+8d" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "boardable" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "opaque" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "openable" msgstr "" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "BatCap" msgstr "" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "Battery Capacity" msgstr "" -#: src/veh_interact.cpp:3081 +#: src/veh_interact.cpp:3075 #, c-format msgid "Power: %+8d" msgstr "" -#: src/veh_interact.cpp:3104 +#: src/veh_interact.cpp:3098 msgid "like new" msgstr "" -#: src/veh_interact.cpp:3112 +#: src/veh_interact.cpp:3106 msgid "battered" msgstr "" -#: src/veh_interact.cpp:3116 +#: src/veh_interact.cpp:3110 msgid "wrecked" msgstr "" -#: src/veh_interact.cpp:3141 +#: src/veh_interact.cpp:3135 msgid "Select tank to siphon:" msgstr "" -#: src/veh_interact.cpp:3177 +#: src/veh_interact.cpp:3171 msgid "Remove what?" msgstr "" -#: src/veh_interact.cpp:3198 +#: src/veh_interact.cpp:3192 msgid "The vehicle has no charged plutonium cells." msgstr "" -#: src/veh_interact.cpp:3257 +#: src/veh_interact.cpp:3251 #, c-format msgid "You don't meet the requirements to install the %s." msgstr "" -#: src/veh_interact.cpp:3275 +#: src/veh_interact.cpp:3269 #, c-format msgid "Could not find base part in requirements for %s." msgstr "" -#: src/veh_interact.cpp:3313 +#: src/veh_interact.cpp:3307 #, c-format msgid "" "Press space, choose a facing direction for the new %s and confirm with " "enter." msgstr "" -#: src/veh_interact.cpp:3339 +#: src/veh_interact.cpp:3333 #, c-format msgid "You install a %1$s into the %2$s." msgstr "" #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3376 +#: src/veh_interact.cpp:3370 #, c-format msgid "You refill the %1$s's %2$s." msgstr "" #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3380 +#: src/veh_interact.cpp:3374 #, c-format msgid "You completely refill the %1$s's %2$s." msgstr "" #. ~ 1$s vehicle name, 2$s reactor name -#: src/veh_interact.cpp:3399 +#: src/veh_interact.cpp:3393 #, c-format msgid "You refuel the %1$s's %2$s." msgstr "" #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3423 +#: src/veh_interact.cpp:3417 #, c-format msgid "The %1$s has already been removed by someone else." msgstr "" #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3431 +#: src/veh_interact.cpp:3425 #, c-format msgid "You don't meet the requirements to remove the %1$s." msgstr "" -#: src/veh_interact.cpp:3472 +#: src/veh_interact.cpp:3466 #, c-format msgid "You remove the broken %1$s from the %2$s." msgstr "" -#: src/veh_interact.cpp:3475 +#: src/veh_interact.cpp:3469 #, c-format msgid "You smash the %1$s to bits, removing it from the %2$s." msgstr "" -#: src/veh_interact.cpp:3478 +#: src/veh_interact.cpp:3472 #, c-format msgid "You remove the %1$s from the %2$s." msgstr "" -#: src/veh_interact.cpp:3509 +#: src/veh_interact.cpp:3503 #, c-format msgid "You completely dismantle the %s." msgstr "" -#: src/veh_interact.cpp:3540 +#: src/veh_interact.cpp:3534 #, c-format msgid "You disconnect the %s's power connection." msgstr "" @@ -444765,67 +445570,67 @@ msgstr "" msgid "Vehicle is locked." msgstr "" -#: src/vehicle.cpp:143 +#: src/vehicle.cpp:144 msgid "The vehicle part you were working on has gone!" msgstr "" -#: src/vehicle.cpp:151 +#: src/vehicle.cpp:152 msgid "The vehicle part you were holding has been destroyed!" msgstr "" -#: src/vehicle.cpp:245 +#: src/vehicle.cpp:246 msgid "Lost connection with the vehicle due to distance!" msgstr "" -#: src/vehicle.cpp:763 +#: src/vehicle.cpp:764 #, c-format msgid "the %s emitting a beep and saying \"Obstacle detected!\"" msgstr "" #. ~ backfire sound -#: src/vehicle.cpp:1027 +#: src/vehicle.cpp:1028 #, c-format msgid "a loud BANG! from the %s" msgstr "" -#: src/vehicle.cpp:1299 +#: src/vehicle.cpp:1300 #, c-format msgid "Remove the attached %s first." msgstr "" -#: src/vehicle.cpp:1306 +#: src/vehicle.cpp:1307 msgid "Remove carried animal first." msgstr "" -#: src/vehicle.cpp:1312 +#: src/vehicle.cpp:1313 msgid "Unracking is required before removing this part." msgstr "" -#: src/vehicle.cpp:1323 +#: src/vehicle.cpp:1324 msgid "Remove all other attached parts first." msgstr "" -#: src/vehicle.cpp:1351 +#: src/vehicle.cpp:1352 msgid "Remove other parts before removing last structure part." msgstr "" -#: src/vehicle.cpp:1364 +#: src/vehicle.cpp:1365 msgid "Removing this part would split the vehicle." msgstr "" #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1807 +#: src/vehicle.cpp:1808 #, c-format msgid "You load the %1$s on the rack." msgstr "" #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1817 +#: src/vehicle.cpp:1818 #, c-format msgid "You can't get the %1$s on the rack." msgstr "" -#: src/vehicle.cpp:2083 +#: src/vehicle.cpp:2084 #, c-format msgid "" "A part of the vehicle ('%s') has no containing vehicle's name. It will be " @@ -444833,128 +445638,128 @@ msgid "" msgstr "" #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2099 +#: src/vehicle.cpp:2100 #, c-format msgid "You unload the %s from the bike rack." msgstr "" #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2138 +#: src/vehicle.cpp:2139 #, c-format msgid "You can't unload the %s from the bike rack." msgstr "" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hmm" msgstr "" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hummm!" msgstr "" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "vroom!" msgstr "" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "whirrr!" msgstr "" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "ROARRR!" msgstr "" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "roarrr!" msgstr "" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRRROARRR!" msgstr "" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRUMBRUMBRUMBRUM!" msgstr "" -#: src/vehicle.cpp:3842 +#: src/vehicle.cpp:3843 msgid "WUMPWUMPWUMP!" msgstr "" -#: src/vehicle.cpp:4443 +#: src/vehicle.cpp:4444 msgid "no owner" msgstr "" -#: src/vehicle.cpp:4493 +#: src/vehicle.cpp:4494 #, c-format msgid "" "This vehicle belongs to: %s, there may be consequences if you are observed " "interacting with it, continue?" msgstr "" -#: src/vehicle.cpp:5060 +#: src/vehicle.cpp:5061 #, c-format msgid "The %s's reactor dies!" msgstr "" -#: src/vehicle.cpp:5095 +#: src/vehicle.cpp:5096 #, c-format msgid "The %s's battery dies!" msgstr "" -#: src/vehicle.cpp:5101 src/vehicle.cpp:5332 +#: src/vehicle.cpp:5102 src/vehicle.cpp:5333 #, c-format msgid "The %s's engine dies!" msgstr "" -#: src/vehicle.cpp:5303 +#: src/vehicle.cpp:5304 msgid "Your engine emits a high pitched whine." msgstr "" -#: src/vehicle.cpp:5305 +#: src/vehicle.cpp:5306 msgid "Your engine emits a loud grinding sound." msgstr "" -#: src/vehicle.cpp:5341 +#: src/vehicle.cpp:5342 #, c-format msgid "The %s's planter turns off due to low temperature." msgstr "" -#: src/vehicle.cpp:5745 +#: src/vehicle.cpp:5746 #, c-format msgid "Your %s winks out of existence." msgstr "" -#: src/vehicle.cpp:6618 +#: src/vehicle.cpp:6619 #, c-format msgid "The %s's power connection was detached!" msgstr "" -#: src/vehicle.cpp:6936 +#: src/vehicle.cpp:6937 #, c-format msgid "The %s's %s breaks into pieces!" msgstr "" -#: src/vehicle.cpp:6941 +#: src/vehicle.cpp:6942 #, c-format msgid "The %1$s's %2$s is torn off!" msgstr "" -#: src/vehicle.cpp:6951 src/vehicle.cpp:6957 +#: src/vehicle.cpp:6952 src/vehicle.cpp:6958 #, c-format msgid "The %1$s's %2$s is destroyed!" msgstr "" -#: src/vehicle.cpp:7205 +#: src/vehicle.cpp:7206 #, c-format msgid "folded %s" msgstr "" -#: src/vehicle.cpp:7211 +#: src/vehicle.cpp:7212 #, c-format msgid "A folded %s." msgstr "" -#: src/vehicle.cpp:7213 +#: src/vehicle.cpp:7214 #, c-format msgid "It will take %s to unfold." msgstr "" @@ -445288,7 +446093,7 @@ msgstr "" msgid " (draining)" msgstr "" -#: src/vehicle_part.cpp:680 +#: src/vehicle_part.cpp:694 #, c-format msgid "Insufficient power to enable %s" msgstr "" @@ -445945,69 +446750,69 @@ msgstr "" msgid "Unload %s" msgstr "" -#: src/vehicle_use.cpp:1923 +#: src/vehicle_use.cpp:1924 msgid "Honk horn" msgstr "" -#: src/vehicle_use.cpp:1937 +#: src/vehicle_use.cpp:1938 msgid "Use " msgstr "" -#: src/vehicle_use.cpp:1948 +#: src/vehicle_use.cpp:1949 msgid "Deactivate the autoclave" msgstr "" -#: src/vehicle_use.cpp:1949 +#: src/vehicle_use.cpp:1950 msgid "Activate the autoclave (1.5 hours)" msgstr "" -#: src/vehicle_use.cpp:1959 +#: src/vehicle_use.cpp:1960 msgid "Deactivate the washing machine" msgstr "" -#: src/vehicle_use.cpp:1960 +#: src/vehicle_use.cpp:1961 msgid "Activate the washing machine (1.5 hours)" msgstr "" -#: src/vehicle_use.cpp:1969 +#: src/vehicle_use.cpp:1970 msgid "Deactivate the dishwasher" msgstr "" -#: src/vehicle_use.cpp:1970 +#: src/vehicle_use.cpp:1971 msgid "Activate the dishwasher (1.5 hours)" msgstr "" -#: src/vehicle_use.cpp:1989 +#: src/vehicle_use.cpp:1990 msgid "Peek through the closed curtains" msgstr "" -#: src/vehicle_use.cpp:1999 +#: src/vehicle_use.cpp:2000 msgid "Fill a container with water" msgstr "" -#: src/vehicle_use.cpp:2027 +#: src/vehicle_use.cpp:2028 #, c-format msgid "Purify water in tank" msgstr "" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2038 +#: src/vehicle_use.cpp:2039 #, c-format msgid "Insufficient power to purify the contents of the %1$s's %2$s" msgstr "" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2043 +#: src/vehicle_use.cpp:2044 #, c-format msgid "You purify the contents of the %1$s's %2$s" msgstr "" -#: src/vehicle_use.cpp:2081 +#: src/vehicle_use.cpp:2082 #, c-format msgid "Craft at the %s" msgstr "" -#: src/vehicle_use.cpp:2091 +#: src/vehicle_use.cpp:2092 #, c-format msgid "Fold %s" msgstr "" @@ -446189,126 +446994,126 @@ msgstr "" msgid "The weather changed to %s!" msgstr "" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Nonvalid" msgstr "" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Valid" msgstr "" -#: src/wish.cpp:127 +#: src/wish.cpp:128 msgid "Id:" msgstr "" -#: src/wish.cpp:137 +#: src/wish.cpp:138 msgid "Prereqs:" msgstr "" -#: src/wish.cpp:147 +#: src/wish.cpp:148 msgid "Prereqs, 2d:" msgstr "" -#: src/wish.cpp:157 +#: src/wish.cpp:158 msgid "Thresholds required:" msgstr "" -#: src/wish.cpp:167 +#: src/wish.cpp:168 msgid "Cancels:" msgstr "" -#: src/wish.cpp:177 +#: src/wish.cpp:178 msgid "Becomes:" msgstr "Olur:" -#: src/wish.cpp:187 +#: src/wish.cpp:188 msgid "Add-ons:" msgstr "Eklentiler:" -#: src/wish.cpp:206 +#: src/wish.cpp:207 msgid "Category:" msgstr "Kategory:" #. ~ pts: points, vis: visibility, ugly: ugliness -#: src/wish.cpp:215 +#: src/wish.cpp:216 #, c-format msgid "pts: %d vis: %d ugly: %d" msgstr "puan: %d görünürlük: %d çirkinlik: %d" -#: src/wish.cpp:236 +#: src/wish.cpp:237 #, c-format msgid "[%s] find, [%s] quit, [t] toggle base trait" msgstr "" -#: src/wish.cpp:241 +#: src/wish.cpp:242 msgid "[a] show active traits (active)" msgstr "" -#: src/wish.cpp:244 +#: src/wish.cpp:245 msgid "[a] show active traits" msgstr "" -#: src/wish.cpp:264 src/wish.cpp:324 +#: src/wish.cpp:265 src/wish.cpp:325 #, c-format msgid "%s (active)" msgstr "" -#: src/wish.cpp:317 +#: src/wish.cpp:318 #, c-format msgid "%s Mutation changes: %d" msgstr "%s Mutasyon şansı: %d" -#: src/wish.cpp:365 +#: src/wish.cpp:366 msgid "Intensity threshold: " msgstr "" -#: src/wish.cpp:370 +#: src/wish.cpp:371 msgid "Max: " msgstr "" -#: src/wish.cpp:387 +#: src/wish.cpp:388 #, c-format msgid "Debug Effects Menu: %s" msgstr "Hata ayıklama etkileri menüsü: %s" -#: src/wish.cpp:388 +#: src/wish.cpp:389 msgid "Show only active" msgstr "Sadece aktif olanları göster" -#: src/wish.cpp:389 +#: src/wish.cpp:390 msgid "Change body part" msgstr "Uzuv değiştir" -#: src/wish.cpp:446 +#: src/wish.cpp:447 msgid "Choose bodypart" msgstr "Uzuv seç" -#: src/wish.cpp:467 +#: src/wish.cpp:468 #, c-format msgid "Set duration (current %1$d): " msgstr "Süreyi ayarla (şimdiki %1$d): " -#: src/wish.cpp:474 +#: src/wish.cpp:475 msgid "Permanent?" msgstr "Kalıcı mı olsun?" -#: src/wish.cpp:500 +#: src/wish.cpp:501 msgid "INVALID ON THIS LIMB" msgstr "BU UZUVDA GEÇERSİZ" -#: src/wish.cpp:501 +#: src/wish.cpp:502 msgid "This effect can not be applied on this limb" msgstr "Bu etki bu uzva uygulanamaz" -#: src/wish.cpp:508 +#: src/wish.cpp:509 msgid " PERMANENT" msgstr " KALICI" -#: src/wish.cpp:587 +#: src/wish.cpp:588 msgid " (hallucination)" msgstr "(halüsinasyon)" -#: src/wish.cpp:595 +#: src/wish.cpp:596 #, c-format msgid "" "[%s] find, [f]riendly, [h]allucination, [i]ncrease group, [d]ecrease group, " @@ -446317,12 +447122,12 @@ msgstr "" "[%s] bul, [f] arkadaş canlısı, [h] halüsinasyon, [i] grup büyüklüğünü artır," " [d] grup büyüklüğünü azalt, [%s] çık" -#: src/wish.cpp:651 +#: src/wish.cpp:652 #, c-format msgid "Spawned %d monsters, choose another or [%s] to quit." msgstr "%d canavar çağırıldı, başka bir tane seç veya [%s]'ya basarak çık." -#: src/wish.cpp:654 +#: src/wish.cpp:655 msgid "" "\n" "Target location is not suitable for placing this kind of monster. Choose a different target or [i]ncrease the groups size." @@ -446330,233 +447135,239 @@ msgstr "" "\n" "Hedef mekan bu tür bir canavarı yerleştirmek için uygun değil. Başka bir hedef seç veya grup büyüklüğünü [i] artır." -#: src/wish.cpp:734 +#: src/wish.cpp:747 msgid "UPPERCASE, no quotes, separate with spaces" msgstr "" -#: src/wish.cpp:764 +#: src/wish.cpp:774 +msgid "Choose snippet type." +msgstr "" + +#: src/wish.cpp:840 msgid " (contained)" msgstr "(barındırıldı)" -#: src/wish.cpp:765 +#: src/wish.cpp:841 msgid " (flagged)" msgstr "(etiketlendi)" -#: src/wish.cpp:777 +#: src/wish.cpp:853 #, c-format -msgid "[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] quit" +msgid "" +"[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] snippet, [%s] " +"quit" msgstr "" -#: src/wish.cpp:852 +#: src/wish.cpp:961 msgid "How many?" msgstr "Kaç tane?" -#: src/wish.cpp:886 +#: src/wish.cpp:995 #, c-format msgid "Wish granted. Wish for more or hit [%s] to quit." msgstr "Dileğin gerçekleştirildi. Daha fazla dile ya da [%s]'a basarak çık." -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify" msgstr "Değiştirmek istediğin yeteneği seç" -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify its theory level" msgstr "" -#: src/wish.cpp:915 +#: src/wish.cpp:1024 msgid "Decrease skill" msgstr "" -#: src/wish.cpp:916 +#: src/wish.cpp:1025 msgid "Increase skill" msgstr "" -#: src/wish.cpp:918 +#: src/wish.cpp:1027 msgid "Modify all skills…" msgstr "Bütün yetenekleri değiştir..." -#: src/wish.cpp:934 src/wish.cpp:985 src/wish.cpp:1016 +#: src/wish.cpp:1043 src/wish.cpp:1094 src/wish.cpp:1125 #, c-format msgid "@ %d: %s " msgstr "@ %d: %s " -#: src/wish.cpp:965 +#: src/wish.cpp:1074 #, c-format msgid "Set '%s' to…" msgstr "%s' i ayarla..." -#: src/wish.cpp:969 +#: src/wish.cpp:1078 msgid " (current)" msgstr "(mevcut)" -#: src/wish.cpp:982 +#: src/wish.cpp:1091 #, c-format msgid "%s set to %d " msgstr "%s'i %d'e ayarla" -#: src/wish.cpp:992 +#: src/wish.cpp:1101 msgid "Alter all skill values" msgstr "Tüm beceri değerlerini değiştirin" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 1" msgstr "1 ekle" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 3" msgstr "3 ekle" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Set to 0" msgstr "0'a ayarla" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 1" msgstr "1 çıkar" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 3" msgstr "3 çıkar" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "(Reset changes)" msgstr "(Değişiklikleri sıfırla)" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 10" msgstr "10'a ayarla" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 5" msgstr "5'e ayarla" -#: src/wish.cpp:1037 +#: src/wish.cpp:1146 msgid "Select proficiency to toggle" msgstr "" -#: src/wish.cpp:1039 +#: src/wish.cpp:1148 msgid "Toggle all proficiencies" msgstr "Tüm yeterlilikleri aç/kapat" -#: src/wish.cpp:1068 src/wish.cpp:1098 src/wish.cpp:1115 +#: src/wish.cpp:1177 src/wish.cpp:1207 src/wish.cpp:1224 #, c-format msgid "(known) %s" msgstr "(bilinmiş) %s" -#: src/wish.cpp:1125 +#: src/wish.cpp:1234 #, c-format msgid "You are no longer proficient in %s." msgstr "" -#: src/worldfactory.cpp:184 +#: src/worldfactory.cpp:190 #, c-format msgid "Press [%s] to randomize the world name." msgstr "" -#: src/worldfactory.cpp:226 +#: src/worldfactory.cpp:232 msgid "Choose a new name for this world." msgstr "" -#: src/worldfactory.cpp:233 +#: src/worldfactory.cpp:239 msgid "World name is empty. Randomize the name?" msgstr "" -#: src/worldfactory.cpp:320 +#: src/worldfactory.cpp:326 msgid "world data" msgstr "dünya verisi" -#: src/worldfactory.cpp:523 +#: src/worldfactory.cpp:529 msgid "World selection" msgstr "" -#: src/worldfactory.cpp:596 +#: src/worldfactory.cpp:602 #, c-format msgid "Page %lu" msgstr "Sayfa %lu" -#: src/worldfactory.cpp:604 +#: src/worldfactory.cpp:610 msgid "Pick a world to enter game" msgstr "Oyuna girmek için bir dünya seç" -#: src/worldfactory.cpp:748 +#: src/worldfactory.cpp:753 msgid "last world info" msgstr "son dünya bilgisi" -#: src/worldfactory.cpp:800 +#: src/worldfactory.cpp:805 msgid "MISSING MODS" msgstr "" -#: src/worldfactory.cpp:802 +#: src/worldfactory.cpp:807 msgid "OBSOLETE MODS" msgstr "GEÇERSİZ MODLAR" -#: src/worldfactory.cpp:869 +#: src/worldfactory.cpp:874 #, c-format msgid " [%s]" msgstr "" -#: src/worldfactory.cpp:966 src/worldfactory.cpp:1317 +#: src/worldfactory.cpp:971 src/worldfactory.cpp:1322 msgid "--NO ACTIVE MODS--" msgstr "--AKTİF MOD YOK--" -#: src/worldfactory.cpp:1046 src/worldfactory.cpp:1047 +#: src/worldfactory.cpp:1051 src/worldfactory.cpp:1052 msgid "Switch to other list" msgstr "Diğer listeye geç" -#: src/worldfactory.cpp:1056 +#: src/worldfactory.cpp:1061 msgid "Activate / deactivate mod" msgstr "Modu etkinleştir / devre dışı bırak" -#: src/worldfactory.cpp:1120 +#: src/worldfactory.cpp:1125 msgid "Mod List" msgstr "Mod Listesi" -#: src/worldfactory.cpp:1121 +#: src/worldfactory.cpp:1126 msgid "Mod Load Order" msgstr "Mod Yükleme Sırası" -#: src/worldfactory.cpp:1267 +#: src/worldfactory.cpp:1272 #, c-format msgid "…%s = View full description " msgstr "Tam açıklamasını okumak için = …%s" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO AVAILABLE MODS--" msgstr "--MEVCUT MOD YOK--" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO RESULTS FOUND--" msgstr "--SONUÇ BULUNAMADI--" -#: src/worldfactory.cpp:1524 +#: src/worldfactory.cpp:1529 msgid "Saved list of active mods as default" msgstr "Aktif modları varsayılan olarak kaydet." -#: src/worldfactory.cpp:1603 src/worldfactory.cpp:1680 -#: src/worldfactory.cpp:1864 +#: src/worldfactory.cpp:1608 src/worldfactory.cpp:1685 +#: src/worldfactory.cpp:1869 msgid "World name:" msgstr "" #. ~ Title text for the world creation menu. The < and > characters decorate #. the border. -#: src/worldfactory.cpp:1676 +#: src/worldfactory.cpp:1681 msgid "< Create World >" msgstr "" -#: src/worldfactory.cpp:1683 +#: src/worldfactory.cpp:1688 msgid "________NO NAME ENTERED!________" msgstr "________İSİM GİRİLMEMİŞ!________" -#: src/worldfactory.cpp:1735 +#: src/worldfactory.cpp:1740 msgid "Finish" msgstr "" -#: src/worldfactory.cpp:1757 +#: src/worldfactory.cpp:1762 msgid "Randomize" msgstr "" -#: src/worldfactory.cpp:1783 +#: src/worldfactory.cpp:1788 #, c-format msgid "" "Press [%s] to pick a random name for your world.\n" @@ -446564,39 +447375,39 @@ msgid "" "Press [%s] to see additional control information." msgstr "" -#: src/worldfactory.cpp:1797 +#: src/worldfactory.cpp:1802 #, c-format msgid "[%s] - Advanced options" msgstr "" -#: src/worldfactory.cpp:1799 +#: src/worldfactory.cpp:1804 msgid "Advanced settings:" msgstr "" -#: src/worldfactory.cpp:1805 +#: src/worldfactory.cpp:1810 #, c-format msgid "[%s] - Open mod manager" msgstr "" -#: src/worldfactory.cpp:1873 +#: src/worldfactory.cpp:1878 msgid "Are you SURE you're finished? World name will be randomly generated." msgstr "Bitirdiğine EMİN misin? Dünya ismi rastgele oluşturulacak." -#: src/worldfactory.cpp:1889 +#: src/worldfactory.cpp:1894 msgid "Are you sure you want to reset this world?" msgstr "" -#: src/worldfactory.cpp:1918 +#: src/worldfactory.cpp:1923 msgid "" "Currently using customized advanced options. Reset world options to " "defaults?" msgstr "" -#: src/worldfactory.cpp:1951 +#: src/worldfactory.cpp:1956 msgid "Do you want to abort World Generation?" msgstr "Dünya Oluşumunu iptal etmek istediğinizden emin misiniz?" -#: src/worldfactory.cpp:2005 +#: src/worldfactory.cpp:2010 #, c-format msgid "" "[%s] = save Mod Load Order as " @@ -446609,34 +447420,34 @@ msgid "" "[%s] = keybindings" msgstr "" -#: src/worldfactory.cpp:2029 +#: src/worldfactory.cpp:2034 msgid "World Mods" msgstr "Dünya Modları" -#: src/worldfactory.cpp:2030 +#: src/worldfactory.cpp:2035 msgid "World Options" msgstr "Dünya Ayarları" -#: src/worldfactory.cpp:2048 +#: src/worldfactory.cpp:2053 msgid "World name cannot be empty!" msgstr "" -#: src/worldfactory.cpp:2050 +#: src/worldfactory.cpp:2055 #, c-format msgid "%s is a reserved name!" msgstr "%s rezerve bir isim!" -#: src/worldfactory.cpp:2052 +#: src/worldfactory.cpp:2057 #, c-format msgid "A world named %s already exists!" msgstr "%s isimli bir dünya zaten var!" -#: src/worldfactory.cpp:2062 +#: src/worldfactory.cpp:2067 #, c-format msgid "World name contains invalid character: '%c'" msgstr "" -#: src/worldfactory.cpp:2064 +#: src/worldfactory.cpp:2069 #, c-format msgid "World name contains invalid character: 0x%x" msgstr "" diff --git a/lang/po/uk_UA.po b/lang/po/uk_UA.po index 72e22f765f6b2..6eded723b1a2f 100644 --- a/lang/po/uk_UA.po +++ b/lang/po/uk_UA.po @@ -14,9 +14,9 @@ # Максим Курцов, 2022 # Mashkoot , 2022 # Jegor Jasynetski, 2022 +# Nazar Feduniv, 2022 # Strig, 2022 # Reapard Vespasian, 2022 -# Nazar Feduniv, 2022 # Brett Dong , 2022 # paulscathedral, 2022 # Вова Карпій, 2022 @@ -26,7 +26,7 @@ msgid "" msgstr "" "Project-Id-Version: cataclysm-dda 0.F\n" -"POT-Creation-Date: 2022-09-16 10:57+0000\n" +"POT-Creation-Date: 2022-09-23 06:46+0000\n" "PO-Revision-Date: 2018-04-26 14:47+0000\n" "Last-Translator: Victor_U , 2022\n" "Language-Team: Ukrainian (Ukraine) (https://www.transifex.com/cataclysm-dda-translators/teams/2217/uk_UA/)\n" @@ -5682,7 +5682,7 @@ msgstr "" msgid "" "Your memory has been enhanced with small quantum storage drives. While " "active, you learn - both through reading and practice - more quickly. " -"Additionally, you can't forget skills you've already learned." +"Additionally, you forget skills you've learned slower." msgstr "" #. ~ Name of a bionic @@ -6934,6 +6934,21 @@ msgstr "Предмет висить на вас" msgid "back torso (hang)" msgstr "" +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "left leg (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "legs (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "right leg (draped)" +msgstr "" + #. ~ Name of sub body part #: data/json/body_parts.json msgid "waist" @@ -9783,7 +9798,7 @@ msgstr "" #. ~ Dream of mutation category "FISH" #: data/json/dreams.json msgid "You dream of swimming in the open ocean" -msgstr "" +msgstr "Вам сниться як ви плаваєте у відкритому океані" #. ~ Dream of mutation category "FISH" #: data/json/dreams.json @@ -15408,6 +15423,29 @@ msgid "" "Space around you is damaged and everything near you seems to weigh more." msgstr "" +#. ~ Name of effect type id "slowed_time" +#: data/json/effects.json +msgid "Slowed Time" +msgstr "" + +#. ~ Description of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Something is wrong with local spacetime and everything around seems to move " +"faster than you." +msgstr "" + +#. ~ Apply message of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Time around you is damaged and everything near you seems to move faster." +msgstr "" + +#. ~ Remove message of effect type "Slowed Time" +#: data/json/effects.json +msgid "Reality reasserts itself and your time returns to normal." +msgstr "" + #. ~ Field intensity level #: data/json/field_type.json msgid "blood splatter" @@ -17219,6 +17257,11 @@ msgstr "" msgid "This item will be activated when it is placed in mapgen." msgstr "" +#. ~ Description of restriction of JSON flag "GRENADE" +#: data/json/flags.json +msgid "Item must be a grenade" +msgstr "" + #. ~ Please leave anything in unchanged. #. ~ Description of JSON flag "MAG_COMPACT" #: data/json/flags.json @@ -17427,6 +17470,12 @@ msgstr "" msgid "This item is removed after use." msgstr "" +#. ~ Please leave anything in unchanged. +#. ~ Description of JSON flag "BIONIC_FUEL_SOURCE" +#: data/json/flags.json +msgid "Contents of this item are used for fueling bionics." +msgstr "" + #. ~ Message of pull action on a gate #: data/json/gates.json msgid "You turn the handle…" @@ -20452,7 +20501,11 @@ msgid "Unfold" msgstr "" #. ~ Item action name of "SOLARPACK_OFF" -#: data/json/item_actions.json +#. ~ "menu_text" action message of item "small cardboard box" +#. ~ "menu_text" action message of item "cardboard box" +#. ~ "menu_text" action message of item "large cardboard box" +#. ~ "menu_text" action message of item "oversize cardboard box" +#: data/json/item_actions.json data/json/items/containers.json msgid "Fold" msgstr "" @@ -20650,17 +20703,17 @@ msgstr "" #. ~ Item action name of "WASH_SOFT_ITEMS" #: data/json/item_actions.json msgid "Wash soft items" -msgstr "" +msgstr "Випрати м'які речі" #. ~ Item action name of "WASH_HARD_ITEMS" #: data/json/item_actions.json msgid "Wash hard items" -msgstr "" +msgstr "Помити жорсткі предмети" #. ~ Item action name of "WASH_ALL_ITEMS" #: data/json/item_actions.json msgid "Wash items" -msgstr "" +msgstr "Помити речі" #. ~ Item action name of "WATER_PURIFIER" #: data/json/item_actions.json @@ -28559,11 +28612,6 @@ msgstr "" msgid "using drugs" msgstr "" -#. ~ Verb in activity "ACT_CONSUME_FUEL_MENU" -#: data/json/player_activities.json -msgid "consuming fuel" -msgstr "" - #. ~ Verb in activity "ACT_HACKING" #: data/json/player_activities.json msgid "hacking" @@ -51692,7 +51740,7 @@ msgstr "" #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-doors.json msgid "closed wood door" -msgstr "" +msgstr "закриті дерев'яні двері" #. ~ Description of terrain "closed wood door" #: data/json/furniture_and_terrain/terrain-doors.json @@ -53610,6 +53658,38 @@ msgid "" "insulation layer beneath." msgstr "" +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base rock carpet!" +msgstr "" + +#. ~ Terrain name +#. ~ Item name +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +#: data/json/items/resources/home_improvement.json +#: data/mods/No_Hope/terrain.json +msgid "red carpet" +msgid_plural "red carpets" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base primitive floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base gray linoleum floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base white linoleum floor carpet!" +msgstr "" + #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-floors-indoor.json #: data/json/furniture_and_terrain/terrain-floors-outdoors.json @@ -67063,8 +67143,35 @@ msgstr[3] "невелика картона коробка" #. ~ ~7x20x15 or ~4x22x22 #. ~ Description of "small cardboard box" #: data/json/items/containers.json -msgid "A small cardboard box. No bigger than a foot in dimension." -msgstr "Невелика картона коробка. Розміром не більше 30 см." +msgid "" +"A small cardboard box. No bigger than a foot in dimension. Can be folded." +msgstr "" + +#. ~ "msg" action message of item "small cardboard box" +#. ~ "msg" action message of item "cardboard box" +#. ~ "msg" action message of item "large cardboard box" +#. ~ "msg" action message of item "oversize cardboard box" +#: data/json/items/containers.json +msgid "You fold the box." +msgstr "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Item name +#: data/json/items/containers.json +msgid "small folded cardboard box" +msgid_plural "small folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Description of "small folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A small folded cardboard box. No bigger than a foot in dimension. Can be " +"assembled." +msgstr "" #. ~ (25x40x50) #. ~ Item name @@ -67081,6 +67188,23 @@ msgstr[3] "картонні коробки" #: data/json/items/containers.json msgid "" "A sturdy cardboard box, about the size of a banana box. Great for packing." +" Can be folded." +msgstr "" + +#. ~ (1x80x75) +#. ~ Item name +#: data/json/items/containers.json +msgid "folded cardboard box" +msgid_plural "folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ (1x80x75) +#. ~ Description of "folded cardboard box" +#: data/json/items/containers.json +msgid "A sturdy folded cardboard box. Great for packing. Can be assembled." msgstr "" #. ~ A box that children could hide in should be big enough to cram a (un)dead @@ -67089,7 +67213,25 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, the sort children would have loved to hide in, " -"when there were still children." +"when there were still children. Can be folded." +msgstr "" + +#. ~ (1x150x120) +#. ~ Item name +#: data/json/items/containers.json +msgid "large folded cardboard box" +msgid_plural "large folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ (1x150x120) +#. ~ Description of "large folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A very large folded cardboard box, the sort children would have loved to " +"hide in, when there were still children. Can be assembled." msgstr "" #. ~ A box that children could hide in should be big enough to cram a (un)dead @@ -67098,7 +67240,7 @@ msgstr "" #: data/json/items/containers.json msgid "" "A very large cardboard box, doubled up with a second layer of cardboard and " -"lots of duct tape." +"lots of duct tape. It can't be folded anymore." msgstr "" #. ~ (200x50x20) @@ -67116,7 +67258,25 @@ msgstr[3] "" #: data/json/items/containers.json msgid "" "An oversize cardboard box, big enough to fit some longer items. Great for " -"storage." +"storage. Can be folded." +msgstr "" + +#. ~ (220x100x1) +#. ~ Item name +#: data/json/items/containers.json +msgid "oversize folded cardboard box" +msgid_plural "oversize folded cardboard boxes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ (220x100x1) +#. ~ Description of "oversize folded cardboard box" +#: data/json/items/containers.json +msgid "" +"An oversize cardboard box, big enough to fit some longer items. Great for " +"storage. Can be assembled." msgstr "" #. ~ Item name @@ -68546,10 +68706,10 @@ msgstr "" #: data/json/items/containers.json msgid "shot glass" msgid_plural "shot glasses" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "стопка" +msgstr[1] "стопки" +msgstr[2] "стопок" +msgstr[3] "стопки" #. ~ Description of "shot glass" #: data/json/items/containers.json @@ -69850,10 +70010,10 @@ msgstr "" #: data/json/items/generic.json msgid "twig" msgid_plural "twigs" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "гілочка" +msgstr[1] "гілочки" +msgstr[2] "гілочок" +msgstr[3] "гілочки" #. ~ Description of "twig" #: data/json/items/generic.json @@ -69866,10 +70026,10 @@ msgstr "" #: data/json/items/generic.json msgid "handful of leaves" msgid_plural "handfuls of leaves" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "жменька листя" +msgstr[1] "жменьки листя" +msgstr[2] "жменьок листя" +msgstr[3] "жменьки листя" #. ~ Description of "handful of leaves" #: data/json/items/generic.json @@ -70227,6 +70387,26 @@ msgid "" "to untie them." msgstr "" +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Item name +#: data/json/items/generic.json +msgid "bundle of javelins" +msgid_plural "bundles of javelins" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Description of "bundle of javelins" +#: data/json/items/generic.json +msgid "" +"Five wooden javelins securely tied together for easier transport. " +"Disassemble to untie them." +msgstr "" + #. ~ Item name #: data/json/items/generic.json msgid "t-substrate sample" @@ -78254,10 +78434,10 @@ msgstr "" #: data/json/items/tool_armor.json msgid "pair of basic AR glasses" msgid_plural "pairs of basic AR glasses" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "простенькі окуляри доповненої реальності" +msgstr[1] "простеньких окулярів доповненої реальності" +msgstr[2] "простеньких окулярів доповненої реальності" +msgstr[3] "простенькі окуляри доповненої реальності" #. ~ Description of "pair of basic AR glasses" #: data/json/items/tool_armor.json @@ -78270,10 +78450,10 @@ msgstr "" #: data/json/items/tool_armor.json msgid "pair of advanced AR glasses" msgid_plural "pairs of camping AR glasses" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "передові окуляри доповненої реальності" +msgstr[1] "передових окулярів доповненої реальності" +msgstr[2] "передових окулярів доповненої реальності" +msgstr[3] "передові окуляри доповненої реальності" #. ~ Description of "pair of advanced AR glasses" #: data/json/items/tool_armor.json @@ -86229,10 +86409,10 @@ msgstr "" #: data/json/items/armor/ammo_pouch.json msgid "tactical holster" msgid_plural "tactical holsters" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "тактична кобура" +msgstr[1] "тактичні кобури" +msgstr[2] "тактичних кобур" +msgstr[3] "тактичні кобури" #. ~ stats taken from: https://www.patriotoutfitters.com/condor-vertical- #. molle-holster?PMSRCH=MOLLE%20GEAR @@ -89299,25 +89479,25 @@ msgstr[3] "пара хітинових черевиків" #. ~ Description of "pair of chitinous boots" #: data/json/items/armor/boots.json msgid "Boots made from the exoskeletons of insects." -msgstr "" +msgstr "Черевики зроблені з екзоскелетів комах." #. ~ Item name #: data/json/items/armor/boots.json msgid "pair of XL chitinous boots" msgid_plural "pairs of XL chitinous boots" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "пара XL хітинових черевиків" +msgstr[1] "пари XL хітинових черевиків" +msgstr[2] "пар XL хітинових черевиків" +msgstr[3] "пари XL хітинових черевиків" #. ~ Item name #: data/json/items/armor/boots.json msgid "pair of XS chitinous boots" msgid_plural "pairs of XS chitinous boots" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "пара XS хітинових черевиків" +msgstr[1] "пари XS хітинових черевиків" +msgstr[2] "пар XS хітинових черевиків" +msgstr[3] "пари XS хітинових черевиків" #. ~ Item name #: data/json/items/armor/boots.json @@ -89357,10 +89537,10 @@ msgstr[3] "" #: data/json/items/armor/boots.json msgid "pair of combat boots" msgid_plural "pairs of combat boots" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "пара берців" +msgstr[1] "пари берців" +msgstr[2] "пар берців" +msgstr[3] "пари берців" #. ~ Description of "pair of combat boots" #: data/json/items/armor/boots.json @@ -89656,25 +89836,25 @@ msgstr[3] "пари зимових чобіт" #. ~ Description of "pair of winter boots" #: data/json/items/armor/boots.json msgid "Wool-lined boots designed for warmth." -msgstr "" +msgstr "Чоботи з вовняною підкладкою, створені щоб бути теплими." #. ~ Item name #: data/json/items/armor/boots.json msgid "pair of XL winter boots" msgid_plural "pairs of XL winter boots" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "пара XL зимових чобіт" +msgstr[1] "пари XL зимових чобіт" +msgstr[2] "пар XL зимових чобіт" +msgstr[3] "пари XL зимових чобіт" #. ~ Item name #: data/json/items/armor/boots.json msgid "pair of XS winter boots" msgid_plural "pairs of XS winter boots" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "пара XS зимових чобіт" +msgstr[1] "пари XS зимових чобіт" +msgstr[2] "пар XS зимових чобіт" +msgstr[3] "пари XS зимових чобіт" #. ~ Item name #: data/json/items/armor/boots.json @@ -90106,10 +90286,10 @@ msgstr "" #: data/json/items/armor/boots.json msgid "pair of thigh-high boots" msgid_plural "pairs of thigh-high boots" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "пара високих чобіт" +msgstr[1] "пари високих чобіт" +msgstr[2] "пар високих чобіт" +msgstr[3] "пари високих чобіт" #. ~ Description of "pair of thigh-high boots" #: data/json/items/armor/boots.json @@ -91687,10 +91867,10 @@ msgstr[3] "" #: data/json/items/armor/coats.json msgid "greatcoat" msgid_plural "greatcoats" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "шинель" +msgstr[1] "шинелі" +msgstr[2] "шинелей" +msgstr[3] "шинелі" #. ~ Description of "greatcoat" #: data/json/items/armor/coats.json @@ -92888,10 +93068,10 @@ msgstr "" #: data/json/items/armor/eyewear.json msgid "pair of eclipse glasses" msgid_plural "pairs of eclipse glasses" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "окуляри для затемнення" +msgstr[1] "окулярів для затемнення" +msgstr[2] "окулярів для затемнення" +msgstr[3] "окуляри для затемнення" #. ~ Description of "pair of eclipse glasses" #: data/json/items/armor/eyewear.json @@ -92921,10 +93101,10 @@ msgstr "" #: data/json/items/armor/eyewear.json msgid "pair of stylish sunglasses" msgid_plural "pairs of stylish sunglasses" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "модні сонцезахисні окуляри" +msgstr[1] "модних сонцезахисних окулярів" +msgstr[2] "модних сонцезахисних окулярів" +msgstr[3] "модні сонцезахисні окуляри" #. ~ Description of "pair of stylish sunglasses" #: data/json/items/armor/eyewear.json @@ -92937,10 +93117,10 @@ msgstr "" #: data/json/items/armor/eyewear.json msgid "pair of fit-over sunglasses" msgid_plural "pairs of fit-over sunglasses" -msgstr[0] "відкидні сонячні окуляри" -msgstr[1] "відкидні сонячні окуляри" -msgstr[2] "відкидних сонячних окулярів" -msgstr[3] "відкидні сонячні окуляри" +msgstr[0] "відкидні сонцезахисні окуляри" +msgstr[1] "відкидних сонцезахисних окулярів" +msgstr[2] "відкидних сонцезахисних окулярів" +msgstr[3] "відкидні сонцезахисні окуляри" #. ~ Description of "pair of fit-over sunglasses" #: data/json/items/armor/eyewear.json @@ -92953,10 +93133,10 @@ msgstr "" #: data/json/items/armor/eyewear.json msgid "pair of ballistic glasses" msgid_plural "pairs of ballistic glasses" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "балістичні окуляри" +msgstr[1] "балістичних окулярів" +msgstr[2] "балістичних окулярів" +msgstr[3] "балістичні окуляри" #. ~ Description of "pair of ballistic glasses" #: data/json/items/armor/eyewear.json @@ -92969,10 +93149,10 @@ msgstr "" #: data/json/items/armor/eyewear.json msgid "pair of bifocal glasses" msgid_plural "pairs of bifocal glasses" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "біфокальні окуляри" +msgstr[1] "біфокальних окулярів" +msgstr[2] "біфокальних окулярів" +msgstr[3] "біфокальні окуляри" #. ~ Description of "pair of bifocal glasses" #: data/json/items/armor/eyewear.json @@ -93119,10 +93299,10 @@ msgstr "" #: data/json/items/armor/eyewear.json msgid "pair of sunglasses" msgid_plural "pairs of sunglasses" -msgstr[0] "сонячні окуляри" -msgstr[1] "сонячних окулярів" -msgstr[2] "сонячних окулярів" -msgstr[3] "сонячні окуляри" +msgstr[0] "сонцезахисні окуляри" +msgstr[1] "сонцезахисних окулярів" +msgstr[2] "сонцезахисних окулярів" +msgstr[3] "сонцезахисні окуляри" #. ~ Description of "pair of sunglasses" #: data/json/items/armor/eyewear.json @@ -93133,10 +93313,10 @@ msgstr "" #: data/json/items/armor/eyewear.json msgid "pair of bifocal sunglasses" msgid_plural "pairs of bifocal sunglasses" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "біфокальні сонцезахисні окуляри" +msgstr[1] "біфокальних сонцезахисних окулярів" +msgstr[2] "біфокальних сонцезахисних окулярів" +msgstr[3] "біфокальні сонцезахисні окуляри" #. ~ Description of "pair of bifocal sunglasses" #: data/json/items/armor/eyewear.json @@ -93149,10 +93329,10 @@ msgstr "" #: data/json/items/armor/eyewear.json msgid "pair of corrective sunglasses" msgid_plural "pairs of corrective sunglasses" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "коригувальні сонцезахисні окуляри" +msgstr[1] "коригувальних сонцезахисних окулярів" +msgstr[2] "коригувальних сонцезахисних окулярів" +msgstr[3] "коригувальні сонцезахисні окуляри" #. ~ Description of "pair of corrective sunglasses" #: data/json/items/armor/eyewear.json @@ -93165,10 +93345,10 @@ msgstr "" #: data/json/items/armor/eyewear.json msgid "pair of reading sunglasses" msgid_plural "pairs of reading sunglasses" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "сонцезахисні окуляри для читання" +msgstr[1] "сонцезахисних окулярів для читання" +msgstr[2] "сонцезахисних окулярів для читання" +msgstr[3] "сонцезахисні окуляри для читання" #. ~ Description of "pair of reading sunglasses" #: data/json/items/armor/eyewear.json @@ -93181,10 +93361,10 @@ msgstr "" #: data/json/items/armor/eyewear.json msgid "pair of stylish bifocal glasses" msgid_plural "pairs of stylish bifocal glasses" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "модні біфокальні окуляри" +msgstr[1] "модних біфокальних окулярів" +msgstr[2] "модних біфокальних окулярів" +msgstr[3] "модні біфокальні окуляри" #. ~ Description of "pair of stylish bifocal glasses" #: data/json/items/armor/eyewear.json @@ -93197,10 +93377,10 @@ msgstr "" #: data/json/items/armor/eyewear.json msgid "pair of stylish corrective glasses" msgid_plural "pairs of stylish corrective glasses" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "модні коригувальні окуляри" +msgstr[1] "модних коригувальних окулярів" +msgstr[2] "модних коригувальних окулярів" +msgstr[3] "модні коригувальні окуляри" #. ~ Description of "pair of stylish corrective glasses" #: data/json/items/armor/eyewear.json @@ -93213,10 +93393,10 @@ msgstr "" #: data/json/items/armor/eyewear.json msgid "pair of stylish reading glasses" msgid_plural "pairs of stylish reading glasses" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "модні окуляри для читання" +msgstr[1] "модних окулярів для читання" +msgstr[2] "модних окулярів для читання" +msgstr[3] "модні окуляри для читання" #. ~ Description of "pair of stylish reading glasses" #: data/json/items/armor/eyewear.json @@ -93228,10 +93408,10 @@ msgstr "" #: data/json/items/armor/eyewear.json msgid "pair of stylish bifocal sunglasses" msgid_plural "pairs of stylish bifocal sunglasses" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "модні біфокальні сонцезахисні окуляри" +msgstr[1] "модних біфокальних сонцезахисних окулярів" +msgstr[2] "модних біфокальних сонцезахисних окулярів" +msgstr[3] "модні біфокальні сонцезахисні окуляри" #. ~ Description of "pair of stylish bifocal sunglasses" #: data/json/items/armor/eyewear.json @@ -93244,10 +93424,10 @@ msgstr "" #: data/json/items/armor/eyewear.json msgid "pair of stylish corrective sunglasses" msgid_plural "pairs of stylish corrective sunglasses" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "модні коригувальні сонцезахисні окуляри" +msgstr[1] "модних коригувальних сонцезахисних окулярів" +msgstr[2] "модних коригувальних сонцезахисних окулярів" +msgstr[3] "модні коригувальні сонцезахисні окуляри" #. ~ Description of "pair of stylish corrective sunglasses" #: data/json/items/armor/eyewear.json @@ -93260,10 +93440,10 @@ msgstr "" #: data/json/items/armor/eyewear.json msgid "pair of stylish reading sunglasses" msgid_plural "pairs of stylish reading sunglasses" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "модні сонцезахисні окуляри для читання" +msgstr[1] "модних сонцезахисних окулярів для читання" +msgstr[2] "модних сонцезахисних окулярів для читання" +msgstr[3] "модні сонцезахисні окуляри для читання" #. ~ Description of "pair of stylish reading sunglasses" #: data/json/items/armor/eyewear.json @@ -93276,10 +93456,10 @@ msgstr "" #: data/json/items/armor/eyewear.json msgid "pair of transition bifocal glasses" msgid_plural "pairs of transition bifocal glasses" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "фотохромні біфокальні окуляри" +msgstr[1] "фотохромних біфокальних окулярів" +msgstr[2] "фотохромних біфокальних окулярів" +msgstr[3] "фотохромні біфокальні окуляри" #. ~ Description of "pair of transition bifocal glasses" #: data/json/items/armor/eyewear.json @@ -93294,10 +93474,10 @@ msgstr "" #: data/json/items/armor/eyewear.json msgid "pair of transition corrective glasses" msgid_plural "pairs of transition corrective glasses" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "фотохромні коригувальні окуляри" +msgstr[1] "фотохромних коригувальних окулярів" +msgstr[2] "фотохромних коригувальних окулярів" +msgstr[3] "фотохромні коригувальні окуляри" #. ~ Description of "pair of transition corrective glasses" #: data/json/items/armor/eyewear.json @@ -93311,10 +93491,10 @@ msgstr "" #: data/json/items/armor/eyewear.json msgid "pair of transition reading glasses" msgid_plural "pairs of transition reading glasses" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "фотохромні окуляри для читання" +msgstr[1] "фотохромних окулярів для читання" +msgstr[2] "фотохромних окулярів для читання" +msgstr[3] "фотохромні окуляри для читання" #. ~ Description of "pair of transition reading glasses" #: data/json/items/armor/eyewear.json @@ -93329,10 +93509,10 @@ msgstr "" #: data/json/items/armor/eyewear.json msgid "pair of stylish transition bifocal glasses" msgid_plural "pairs of stylish transition bifocal glasses" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "модні фотохромні біфокальні окуляри" +msgstr[1] "модних фотохромних біфокальних окулярів" +msgstr[2] "модних фотохромних біфокальних окулярів" +msgstr[3] "модні фотохромні біфокальні окуляри" #. ~ Description of "pair of stylish transition bifocal glasses" #: data/json/items/armor/eyewear.json @@ -93347,10 +93527,10 @@ msgstr "" #: data/json/items/armor/eyewear.json msgid "pair of stylish transition corrective glasses" msgid_plural "pairs of stylish transition corrective glasses" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "модні фотохромні коригувальні окуляри" +msgstr[1] "модних фотохромних коригувальних окулярів" +msgstr[2] "модних фотохромних коригувальних окулярів" +msgstr[3] "модні фотохромні коригувальні окуляри" #. ~ Description of "pair of stylish transition corrective glasses" #: data/json/items/armor/eyewear.json @@ -93364,10 +93544,10 @@ msgstr "" #: data/json/items/armor/eyewear.json msgid "pair of stylish transition reading glasses" msgid_plural "pairs of stylish transition reading glasses" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "модні фотохромні окуляри для читання" +msgstr[1] "модних фотохромних окулярів для читання" +msgstr[2] "модних фотохромних окулярів для читання" +msgstr[3] "модні фотохромні окуляри для читання" #. ~ Description of "pair of stylish transition reading glasses" #: data/json/items/armor/eyewear.json @@ -97161,10 +97341,10 @@ msgstr "" #: data/mods/Generic_Guns/bandoliers/holster.json msgid "western holster" msgid_plural "western holsters" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "ковбойська кобура" +msgstr[1] "ковбойські кобури" +msgstr[2] "ковбойських кобур" +msgstr[3] "ковбойські кобури" #. ~ Description of "western holster" #: data/json/items/armor/holster.json @@ -97194,10 +97374,10 @@ msgstr "" #: data/json/items/armor/holster.json msgid "shoulder holster" msgid_plural "shoulder holsters" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "кобура на плече" +msgstr[1] "кобури на плече" +msgstr[2] "кобур на плече" +msgstr[3] "кобури на плече" #. ~ Description of "shoulder holster" #: data/json/items/armor/holster.json @@ -97228,10 +97408,10 @@ msgstr "" #: data/json/items/armor/holster.json msgid "belly band holster" msgid_plural "belly band holsters" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "смужка з кобурою на живіт" +msgstr[1] "смужки з кобурою на живіт" +msgstr[2] "смужок з кобурою на живіт" +msgstr[3] "смужки з кобурою на живіт" #. ~ Description of "belly band holster" #: data/json/items/armor/holster.json @@ -97245,10 +97425,10 @@ msgstr "" #: data/json/items/armor/holster.json msgid "large holster" msgid_plural "large holsters" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "велика кобура" +msgstr[1] "великі кобури" +msgstr[2] "великих кобур" +msgstr[3] "великі кобури" #. ~ Description of "large holster" #: data/json/items/armor/holster.json @@ -97262,10 +97442,10 @@ msgstr "" #: data/json/items/armor/holster.json msgid "XS holster" msgid_plural "XS holsters" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "XS кобура" +msgstr[1] "XS кобури" +msgstr[2] "XS кобур" +msgstr[3] "XS кобури" #. ~ Description of "XS holster" #: data/json/items/armor/holster.json @@ -107790,10 +107970,10 @@ msgstr "" #: data/json/items/armor/sheath.json msgid "axe ring holster" msgid_plural "axe ring holsters" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "ремінь з кільцем-підвісом під сокиру" +msgstr[1] "реміені з кільцем-підвісом під сокиру" +msgstr[2] "реміенів з кільцем-підвісом під сокиру" +msgstr[3] "реміені з кільцем-підвісом під сокиру" #. ~ Description of "axe ring holster" #: data/json/items/armor/sheath.json @@ -108389,10 +108569,10 @@ msgstr "" #: data/json/items/armor/storage.json msgid "fanny pack" msgid_plural "fanny packs" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "поясна сумка" +msgstr[1] "поясні сумки" +msgstr[2] "поясних сумок" +msgstr[3] "поясні сумки" #. ~ Description of "fanny pack" #: data/json/items/armor/storage.json @@ -116357,10 +116537,10 @@ msgstr "" #: data/json/items/armor/undergarment.json msgid "tights" msgid_plural "tights" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "колготки" +msgstr[1] "колготок" +msgstr[2] "колготок" +msgstr[3] "колготки" #. ~ Description of "tights" #: data/json/items/armor/undergarment.json @@ -117804,12 +117984,12 @@ msgstr "" #. ~ Description of a pocket in item "survivor distributed rigging" #: data/json/items/armor/bespoke_armor/custom_storage.json msgid "Tactical fanny pack." -msgstr "" +msgstr "Тактична поясна сумка." #. ~ Description of a pocket in item "survivor distributed rigging" #: data/json/items/armor/bespoke_armor/custom_storage.json msgid "Back tactical fanny pack." -msgstr "" +msgstr "Задня тактична поясна сумка." #. ~ Item name #: data/json/items/armor/bespoke_armor/custom_storage.json @@ -117844,7 +118024,7 @@ msgstr "" #. ~ Description of a pocket in item "nomad harness" #: data/json/items/armor/bespoke_armor/custom_storage.json msgid "Archaic holster." -msgstr "" +msgstr "Архаїчна кобура." #. ~ Item name #: data/json/items/armor/bespoke_armor/custom_storage.json @@ -129274,6 +129454,7 @@ msgstr "" #. ~ Valid mod location of gun "Makarov PM" #. ~ Valid mod location of gun "makeshift chemical thrower" #. ~ Valid mod location of gun "RM451 flamethrower" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "XM34 EMP projector" #. ~ Valid mod location of gun "A7 laser rifle" #. ~ Valid mod location of gun "V29 laser pistol" @@ -129318,8 +129499,9 @@ msgstr "" #: data/json/items/gun/762R.json data/json/items/gun/8x40mm.json #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json data/json/items/gun/flammable.json -#: data/json/items/gun/ups.json data/json/items/gunmod/rail.json -#: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json +#: data/json/items/gun/robofac_gun.json data/json/items/gun/ups.json +#: data/json/items/gunmod/rail.json data/json/items/ranged/crossbows.json +#: data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/7.50mm.json #: data/mods/Aftershock/items/gun/laser.json #: data/mods/Aftershock/items/gun/plasma.json @@ -129549,6 +129731,7 @@ msgstr "" #. ~ Valid mod location of gun "combination gun" #. ~ Valid mod location of gun "RM451 flamethrower" #. ~ Valid mod location of gun "flintlock musket" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "12 gauge bullpup shotgun" #. ~ Valid mod location of gun "high-capacity pump-action shotgun" #. ~ Valid mod location of gun "gas-operated bullpup shotgun" @@ -129624,8 +129807,9 @@ msgstr "" #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json #: data/json/items/gun/combination.json data/json/items/gun/flammable.json -#: data/json/items/gun/flintlock.json data/json/items/gun/shot.json -#: data/json/items/gun/ups.json data/json/items/gunmod/bionicmods.json +#: data/json/items/gun/flintlock.json data/json/items/gun/robofac_gun.json +#: data/json/items/gun/shot.json data/json/items/gun/ups.json +#: data/json/items/gunmod/bionicmods.json #: data/json/items/gunmod/underbarrel.json data/json/items/ranged/archery.json #: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/laser.json @@ -132730,10 +132914,10 @@ msgstr "" #: data/json/items/comestibles/brewing.json msgid "unfermented soy sauce" msgid_plural "unfermented soy sauce" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "неферментований соєвий соус" +msgstr[1] "неферментований соєвий соус" +msgstr[2] "неферментований соєвий соус" +msgstr[3] "неферментований соєвий соус" #. ~ Description of "unfermented soy sauce" #: data/json/items/comestibles/brewing.json @@ -132746,10 +132930,10 @@ msgstr "" #: data/json/items/comestibles/brewing.json msgid "unstrained soy sauce" msgid_plural "unstrained soy sauce" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "непроціджений соєвий соус" +msgstr[1] "непроціджений соєвий соус" +msgstr[2] "непроціджений соєвий соус" +msgstr[3] "непроціджений соєвий соус" #. ~ Description of "unstrained soy sauce" #: data/json/items/comestibles/brewing.json @@ -133129,10 +133313,10 @@ msgstr "" #: data/json/items/comestibles/brewing.json msgid "fermenting yogurt" msgid_plural "fermenting yogurts" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "йогурт, що заквашується" +msgstr[1] "йогурту, що заквашується" +msgstr[2] "йогурту, що заквашується" +msgstr[3] "йогурт, що заквашується" #. ~ Description of "fermenting yogurt" #: data/json/items/comestibles/brewing.json @@ -133145,12 +133329,12 @@ msgstr "" #: data/json/items/comestibles/brewing.json msgid "" "The milk has finished fermenting and turned into a slightly clumpy yogurt." -msgstr "" +msgstr "Молоко заквасилося і стало йогуртом, трохи грудкуватим." #. ~ "not_ready_msg" action message of item "fermenting yogurt" #: data/json/items/comestibles/brewing.json msgid "The yogurt is still fermenting." -msgstr "" +msgstr "Йогурт все ще заквашується." #. ~ Item name #: data/json/items/comestibles/carnivore.json @@ -135753,10 +135937,10 @@ msgstr "" #: data/json/items/comestibles/dairy.json msgid "yogurt" msgid_plural "yogurts" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "йогурт" +msgstr[1] "йогурту" +msgstr[2] "йогурту" +msgstr[3] "йогурт" #. ~ Description of "yogurt" #: data/json/items/comestibles/dairy.json @@ -135813,10 +135997,10 @@ msgstr "" #: data/json/items/comestibles/dairy.json msgid "pudding" msgid_plural "puddings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "пудинг" +msgstr[1] "пудинги" +msgstr[2] "пудингів" +msgstr[3] "пудинг" #. ~ Description of "pudding" #: data/json/items/comestibles/dairy.json @@ -137280,10 +137464,10 @@ msgstr "" #: data/json/items/comestibles/drink.json msgid "lemonade" msgid_plural "lemonade" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "лимонад" +msgstr[1] "лимонаду" +msgstr[2] "лимонаду" +msgstr[3] "лимонад" #. ~ Description of "lemonade" #: data/json/items/comestibles/drink.json @@ -138956,10 +139140,10 @@ msgstr "" #: data/json/items/comestibles/frozen.json msgid "frozen lemonade" msgid_plural "frozen lemonades" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "заморожений лимонад" +msgstr[1] "замороженого лимонаду" +msgstr[2] "замороженого лимонаду" +msgstr[3] "заморожений лимонад" #. ~ Description of "frozen lemonade" #: data/json/items/comestibles/frozen.json @@ -139086,10 +139270,10 @@ msgstr "" #: data/json/items/comestibles/frozen.json msgid "frozen yogurt" msgid_plural "frozen yogurt scoops" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "заморожений йогурт" +msgstr[1] "замороженого йогурту" +msgstr[2] "замороженого йогурту" +msgstr[3] "заморожений йогурт" #. ~ Description of "frozen yogurt" #: data/json/items/comestibles/frozen.json @@ -139204,10 +139388,10 @@ msgstr "" #: data/json/items/comestibles/fruit_dishes.json msgid "lemonade drink mix" msgid_plural "lemonade drink mix" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "порошковий лимонад" +msgstr[1] "порошкового лимонаду" +msgstr[2] "порошкового лимонаду" +msgstr[3] "порошковий лимонад" #. ~ Description of "lemonade drink mix" #: data/json/items/comestibles/fruit_dishes.json @@ -139334,10 +139518,10 @@ msgstr "" #: data/json/items/comestibles/fruit_dishes.json msgid "hardtack pudding" msgid_plural "hardtack puddings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "пудинг на галеті" +msgstr[1] "пудинги на галеті" +msgstr[2] "пудингів на галеті" +msgstr[3] "пудинги на галеті" #. ~ Description of "hardtack pudding" #: data/json/items/comestibles/fruit_dishes.json @@ -140568,9 +140752,7 @@ msgstr[3] "" #. ~ Description of "fast-food French fries" #: data/json/items/comestibles/junkfood.json -msgid "" -"Salty, deep-fried potatoes from a fast food restaurant. Somehow, they're " -"still edible." +msgid "Salty, deep-fried potatoes from a fast food restaurant." msgstr "" #. ~ Item name @@ -146678,15 +146860,15 @@ msgstr "" #: data/json/items/comestibles/nuts.json msgid "cashews" msgid_plural "cashews" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "кеш'ю" +msgstr[1] "кеш'ю" +msgstr[2] "кеш'ю" +msgstr[3] "кеш'ю" #. ~ Description of "cashews" #: data/json/items/comestibles/nuts.json msgid "A handful of salty cashews." -msgstr "" +msgstr "Жменька солоних горішків кеш'ю." #. ~ Item name #: data/json/items/comestibles/nuts.json @@ -147717,10 +147899,10 @@ msgstr "" #: data/json/items/comestibles/other.json msgid "blood rice pudding" msgid_plural "blood rice pudding" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "кров'яний пудинг з рисом" +msgstr[1] "кров'яні пудинги з рисом" +msgstr[2] "кров'яних пудингів з рисом" +msgstr[3] "кров'яні пудинги з рисом" #. ~ Description of "blood rice pudding" #: data/json/items/comestibles/other.json @@ -149960,10 +150142,10 @@ msgstr "" #: data/json/items/comestibles/raw_veggy.json msgid "handful of young leaves" msgid_plural "handful of young leaves" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "жменька молодого листя" +msgstr[1] "жменьки молодого листя" +msgstr[2] "жменьок молодого листя" +msgstr[3] "жменьки молодого листя" #. ~ Description of "handful of young leaves" #: data/json/items/comestibles/raw_veggy.json @@ -152631,10 +152813,10 @@ msgstr "" #: data/json/items/comestibles/spice.json msgid "soy sauce" msgid_plural "soy sauce" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "соєвий соус" +msgstr[1] "соєвий соус" +msgstr[2] "соєвий соус" +msgstr[3] "соєвий соус" #. ~ Description of "soy sauce" #: data/json/items/comestibles/spice.json @@ -158422,10 +158604,10 @@ msgstr "" #: data/json/items/generic/dining_kitchen.json msgid "wine glass" msgid_plural "wine glasses" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "келих для вина" +msgstr[1] "келихи для вина" +msgstr[2] "келихів для вина" +msgstr[3] "келихи для вина" #. ~ Description of "wine glass" #: data/json/items/generic/dining_kitchen.json @@ -182094,17 +182276,6 @@ msgstr[3] "" msgid "A can of yellow paint." msgstr "Бляшанка жовтої фарби." -#. ~ Item name -#. ~ Terrain name -#: data/json/items/resources/home_improvement.json -#: data/mods/No_Hope/terrain.json -msgid "red carpet" -msgid_plural "red carpets" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" - #. ~ Description of "red carpet" #: data/json/items/resources/home_improvement.json msgid "A roll of red carpet." @@ -187928,10 +188099,10 @@ msgstr "" #: data/json/items/tool/fire.json msgid "matchbox" msgid_plural "matchboxes" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "коробок сірників" +msgstr[1] "коробки сірників" +msgstr[2] "коробків сірників" +msgstr[3] "коробки сірників" #. ~ Description of "matchbox" #: data/json/items/tool/fire.json @@ -188428,6 +188599,64 @@ msgstr[3] "" msgid "This is a tool used for properly disassembling firearm ammunition." msgstr "" +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal gasoline tank" +msgid_plural "internal gasoline tanks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "internal gasoline tank" +#: data/json/items/tool/integrated.json +msgid "Internal tank for gasoline fuel cell bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal ethanol tank" +msgid_plural "internal ethanol tanks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "internal ethanol tank" +#: data/json/items/tool/integrated.json +msgid "Internal ethanol tank for ethanol burner bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal oil tank" +msgid_plural "internal oil tanks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "internal oil tank" +#: data/json/items/tool/integrated.json +msgid "Internal oil tank for oil generator bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal battery compartment" +msgid_plural "internal battery compartments" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "internal battery compartment" +#: data/json/items/tool/integrated.json +msgid "" +"Internal compartment for holding medium sized batteries for battery system " +"bionic." +msgstr "" + #. ~ Item name #: data/json/items/tool/knives.json msgid "copper knife" @@ -197661,20 +197890,6 @@ msgstr[3] "металевий лист" msgid "A thin sheet of metal." msgstr "" -#. ~ Item name -#: data/json/items/vehicle/plating.json -msgid "wired sheet metal" -msgid_plural "wired sheet metal" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" - -#. ~ Description of "wired sheet metal" -#: data/json/items/vehicle/plating.json -msgid "Sheet metal that has had housing for lights wired into it." -msgstr "" - #. ~ Item name #: data/json/items/vehicle/plating.json msgid "wooden armor kit" @@ -197813,6 +198028,21 @@ msgstr[3] "" msgid "Durable silica-coated chitin plating made for a vehicle." msgstr "" +#. ~ Item name +#. ~ Vehicle part name +#: data/json/items/vehicle/plating.json data/json/vehicleparts/boards.json +msgid "counterweight" +msgid_plural "counterweights" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "counterweight" +#: data/json/items/vehicle/plating.json +msgid "A heavy block of steel used in balancing other heavy things." +msgstr "" + #. ~ Item name #. ~ Vehicle part name #: data/json/items/vehicle/rams.json data/json/vehicleparts/rams.json @@ -201484,6 +201714,20 @@ msgstr "" msgid "%1$s impales !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale your %2$s, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #: data/mods/Xedra_Evolved/monsters/monsterattacks.json @@ -201510,6 +201754,18 @@ msgstr "" msgid "%1$s buries its beak in !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -201534,6 +201790,18 @@ msgstr "" msgid "%1$s snaps its tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -201558,6 +201826,18 @@ msgstr "" msgid "%1$s snaps its barbed tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -201583,6 +201863,18 @@ msgstr "" msgid "%1$s snaps its long barbed tentacle at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -201610,6 +201902,19 @@ msgstr "" msgid "%1$s's head shoots out, and its teeth sink into !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's head extends to bite you, but you dodge and the head sails past!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "" +"%s's head extends to bite , but they dodge and the head sails past!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -201634,6 +201939,18 @@ msgstr "" msgid "%1$s thrusts its arms at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts its arms at you, but you evade the stretched arm!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's thrusts its arms at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -201659,6 +201976,18 @@ msgid "" "%1$s stares intently at and a hurricane force wind hits them!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s stares at you, but you the wind bursts past you!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's stares at , but the wind blows past them!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -201683,6 +202012,18 @@ msgstr "" msgid "%1$s thrusts a claw at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at you, but you evade it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at , but they evade it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -201707,6 +202048,18 @@ msgstr "" msgid "%1$s slashes at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at your neck! You duck!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at , but they duck!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -201731,6 +202084,18 @@ msgstr "" msgid "%1$s takes a powerful swing at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -201755,6 +202120,18 @@ msgstr "" msgid "%1$s brutally rams !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -201779,6 +202156,18 @@ msgstr "" msgid "%1$s claws at !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s claws at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to claw at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -201803,6 +202192,18 @@ msgstr "" msgid "%1$s slams into !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to slam into you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries slam into , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -201827,6 +202228,18 @@ msgstr "" msgid "%1$s stings !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -201869,6 +202282,18 @@ msgstr "" msgid "%1$s gores with its antlers!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -201893,6 +202318,18 @@ msgstr "" msgid "%1$s kicks !" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -201919,6 +202356,20 @@ msgstr "" msgid "%s grabs and covers them in sticky webs!" msgstr "" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab , but they dodge!" +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/monster_deaths.json msgid "Necro Boomer Revive" @@ -202861,22 +203312,22 @@ msgstr "" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Action" +msgid "Reflection Action" msgstr "" -#. ~ Description of spell "Endless Hunger Action" +#. ~ Description of spell "Reflection Action" #: data/json/monster_special_attacks/spells.json msgid "Teleports and harms monsters." msgstr "" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Revive" +msgid "Reflection Revive" msgstr "" -#. ~ Description of spell "Endless Hunger Revive" +#. ~ Description of spell "Reflection Revive" #: data/json/monster_special_attacks/spells.json -msgid "Revives the endless hunger." +msgid "Revives the reflection." msgstr "" #. ~ Spell name @@ -202906,6 +203357,26 @@ msgid "" "hallucination attacks. You can see it only in debug menu." msgstr "" +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Sloth Attack" +msgstr "" + +#. ~ Description of spell "Sloth Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Slows you." +msgstr "" + +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Guilt Attack" +msgstr "" + +#. ~ Description of spell "Guilt Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Makes things heavier." +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/weapon_spells.json msgid "Mi-go Slaver Beam" @@ -205731,7 +206202,7 @@ msgid "" msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish" msgid_plural "giant crayfish" msgstr[0] "" @@ -205747,7 +206218,7 @@ msgid "" msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "colossal crayfish" msgid_plural "colossal crayfish" msgstr[0] "" @@ -205761,7 +206232,7 @@ msgid "An enormous mutated gray crayfish with pincer claws and long antennae." msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish larva" msgid_plural "giant crayfish larvae" msgstr[0] "" @@ -206411,6 +206882,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "skittering plague" msgid_plural "skittering plagues" msgstr[0] "" @@ -206429,6 +206901,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague nymph" msgid_plural "plague nymphs" msgstr[0] "" @@ -206446,6 +206919,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague vector" msgid_plural "plague vectors" msgstr[0] "" @@ -206464,6 +206938,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach" msgid_plural "giant cockroaches" msgstr[0] "" @@ -206480,6 +206955,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach nymph" msgid_plural "giant cockroach nymphs" msgstr[0] "" @@ -206494,6 +206970,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "pregnant giant cockroach" msgid_plural "pregnant giant cockroaches" msgstr[0] "" @@ -206633,6 +207110,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly naiad" msgid_plural "giant dragonfly naiads" msgstr[0] "" @@ -206651,6 +207129,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly" msgid_plural "giant dragonflies" msgstr[0] "" @@ -206669,6 +207148,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "fused dragonflies" msgid_plural "fused dragonflies" msgstr[0] "" @@ -207188,6 +207668,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "wasp larva" msgid_plural "wasp larvae" msgstr[0] "" @@ -207327,6 +207808,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "dermatik larva" msgid_plural "dermatik larvae" msgstr[0] "" @@ -207450,6 +207932,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant ant" msgid_plural "giant ants" msgstr[0] "" @@ -207482,6 +207965,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant acidic ant" msgid_plural "giant acidic ants" msgstr[0] "" @@ -207521,6 +208005,7 @@ msgstr "Із тіла %s витікає кислота." #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic ant larva" msgid_plural "acidic ant larvae" msgstr[0] "" @@ -207554,6 +208039,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic soldier ant" msgid_plural "acidic soldier ants" msgstr[0] "" @@ -207571,6 +208057,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "ant larva" msgid_plural "ant larvae" msgstr[0] "" @@ -207603,6 +208090,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "soldier ant" msgid_plural "soldier ants" msgstr[0] "" @@ -207619,6 +208107,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "super soldier ant" msgid_plural "super soldier ants" msgstr[0] "" @@ -207652,6 +208141,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant locust" msgid_plural "giant locusts" msgstr[0] "" @@ -207669,6 +208159,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "famine" msgid_plural "famines" msgstr[0] "" @@ -207685,6 +208176,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "locust nymph" msgid_plural "locust nymphs" msgstr[0] "" @@ -207701,6 +208193,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "aphid" msgid_plural "aphids" @@ -207719,6 +208212,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "giant aphid" msgid_plural "giant aphids" @@ -207753,6 +208247,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant praying mantis" msgid_plural "giant praying mantises" msgstr[0] "" @@ -207770,6 +208265,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "praying mantis nymph" msgid_plural "praying mantis nymphs" msgstr[0] "" @@ -207787,6 +208283,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "great mantis" msgid_plural "great mantises" msgstr[0] "" @@ -207867,6 +208364,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant grasshopper" msgid_plural "giant grasshoppers" msgstr[0] "" @@ -207883,6 +208381,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "grasshopper nymph" msgid_plural "grasshopper nymphs" msgstr[0] "" @@ -207897,6 +208396,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant stag beetle larva" msgid_plural "giant stag beetle larvae" msgstr[0] "" @@ -207982,6 +208482,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant antlion larva" msgid_plural "giant antlion larvae" msgstr[0] "" @@ -207998,6 +208499,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant adult antlion" msgid_plural "giant adult antlions" msgstr[0] "" @@ -208031,6 +208533,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water strider" msgid_plural "giant water striders" msgstr[0] "" @@ -208047,6 +208550,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water strider nymph" msgid_plural "water strider nymphs" msgstr[0] "" @@ -208189,6 +208693,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "cicada nymph" msgid_plural "cicada nymphs" msgstr[0] "" @@ -208205,6 +208710,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cicada" msgid_plural "giant cicadas" msgstr[0] "" @@ -208221,6 +208727,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant woodlouse" msgid_plural "giant woodlice" msgstr[0] "" @@ -208237,6 +208744,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "baby woodlouse" msgid_plural "baby woodlice" msgstr[0] "" @@ -208253,6 +208761,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water tiger" msgid_plural "giant water tigers" msgstr[0] "" @@ -208269,6 +208778,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant diving beetle" msgid_plural "giant diving beetles" msgstr[0] "" @@ -208286,6 +208796,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water scorpion" msgid_plural "giant water scorpions" msgstr[0] "" @@ -208302,6 +208813,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water scorpion nymph" msgid_plural "water scorpion nymphs" msgstr[0] "" @@ -211788,6 +212300,8 @@ msgstr "" #. ~ Death message of monster "shifting mass" #. ~ Death message of monster "impossible shape" +#. ~ Death message of monster "guilt" +#. ~ Death message of monster "sloth" #. ~ Death message of monster "Impossible shape" #: data/json/monsters/nether.json data/mods/innawood/monsters/nether.json #, c-format @@ -212025,30 +212539,78 @@ msgstr "" #. ~ Monster name #: data/json/monsters/nether.json -msgid "endless hunger" -msgid_plural "endless hungers" +msgid "pale reflection" +msgid_plural "pale reflections" msgstr[0] "" msgstr[1] "" msgstr[2] "" msgstr[3] "" -#. ~ Description of monster "endless hunger" +#. ~ Description of monster "pale reflection" #: data/json/monsters/nether.json msgid "" -"Your mind fills in large shifting images of predators to save you from its " -"actual appearance. You can feel it despite the distance as if it were " -"connected to you." +"This looks nothing like you. It's barely real. So why does your mind keep " +"mistaking it for you?" +msgstr "" + +#. ~ Death message of monster "pale reflection" +#: data/json/monsters/nether.json +#, c-format +msgid "The %s vanishes but you can still feel it." msgstr "" -#. ~ Death message of monster "endless hunger" +#. ~ Monster message of special attack of monster "pale reflection" #: data/json/monsters/nether.json #, c-format -msgid "The %s vanishes but you can still feel it through your connection." +msgid "You can feel the %s." msgstr "" -#. ~ Monster message of special attack of monster "endless hunger" +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "twisted reflection" +msgid_plural "twisted reflections" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "twisted reflection" #: data/json/monsters/nether.json -msgid "You can feel the endless hunger." +msgid "" +"This looks almost nothing like you. It's form isn't even stable. So why " +"does your mind keep mistaking it for you?" +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "dark reflection" +msgid_plural "dark reflections" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "dark reflection" +#: data/json/monsters/nether.json +msgid "" +"This only looks a little like you. It's obviously not you. So why does " +"your mind keep mistaking it for you?" +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "better half" +msgid_plural "better halves" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "better half" +#: data/json/monsters/nether.json +msgid "" +"This doesn't look like you. It looks like what you've dreamed you could be." +" Why does your mind keep mistaking you for a bad copy of it?" msgstr "" #. ~ Monster name @@ -212097,6 +212659,52 @@ msgstr "" msgid "You feel something was destroyed inside you." msgstr "" +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "guilt" +msgid_plural "guilts" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"memories of your wrongdoings rise to the surface." +msgstr "" + +#. ~ Monster message of special attack of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"The guilt makes no physical movement and yet you feel the force of its " +"assault. Everything feels heavier." +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "sloth" +msgid_plural "sloths" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"a desire to stop moving rises." +msgstr "" + +#. ~ Monster message of special attack of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"The sloth does nothing, and you feel time itself aiding your desire to do " +"nothing." +msgstr "" + #. ~ Monster name #: data/json/monsters/power_leech.json msgid "leech blossom" @@ -227132,7 +227740,7 @@ msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/TALK_COMMON_GREET.json msgid "Drop your weapon!" -msgstr "" +msgstr "Кидай свою зброю!" #. ~ Response to NPC dialogue #: data/json/npcs/TALK_COMMON_GREET.json @@ -231112,6 +231720,8 @@ msgid "" "I know they look dumb, but wearing a fanny pack gives you that extra bit of " "storage without encumbering you." msgstr "" +"Я знаю що вони виглядають по дурному, але поясні сумки дають тобі трохи " +"додаткового місця без сковування твоїх рухів." #. ~ Snippet in category "hint" #: data/json/npcs/hints.json @@ -253134,42 +253744,42 @@ msgstr "" #. ~ Mission name #: data/json/npcs/exodii/exodii_merchant_missions.json -msgid "Bring 1L of anesthetic to Rubik" +msgid "Bring 1000 units of anesthetic to Rubik" msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "" -"If'n us'll to add the metal an' plastic for ye, us'll need one liter o' them" -" anus-feticks, half for your thinkin'-meat an' half for our stock." +"If'n us'll to add the metal an' plastic for ye, us'll need a thousand unit " +"o' them anus-feticks, half for your thinkin'-meat an' half for our stock." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "King's own luck!" msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "That be a choice an' you can tass. Come back to this'n if you like." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Check round the chirurgery an' such, I'd razz." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Us'n waits patient-like for that anus-fetick." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. We can pass it in when you like." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. Come back to this'n if you like to try again." msgstr "" @@ -254368,26 +254978,29 @@ msgstr "" #. is to bring us a bit of good tea. Not literally 'tea' of course. That's #. my Anglic street slang. I mean the stuff that puts you to sleep for #. surgery. The Great Grey says your word for it is 'anesthetic'. You bring -#. us one liter of anesthetic, we'll fix you up with a wire and everything. +#. us a thousand units of anesthetic, we'll fix you up with a wire and +#. everything. #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" "Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle " "mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. " "I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep " "f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. " -"You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a" -" tiff." +"You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire" +" an' a tiff." msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" -"One liter of, uh, anesthetic, coming up. Can we talk about something else?" +"One thousand units of, uh, anesthetic, coming up. Can we talk about " +"something else?" msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json -msgid "One liter of, uh, anesthetic, coming up. I'd better start looking." +msgid "" +"One thousand units of, uh, anesthetic, coming up. I'd better start looking." msgstr "" #. ~ Response to NPC dialogue @@ -277963,7 +278576,7 @@ msgstr "" #. ~ Message about the player in an effect #: data/json/npcs/tacoma_ranch/NPC_ranch_bartender.json msgid "Thanks for bringing the glasses back." -msgstr "" +msgstr "Дякую що повернув склянки на місце." #. ~ Response to NPC dialogue #: data/json/npcs/tacoma_ranch/NPC_ranch_bartender.json @@ -289013,7 +289626,7 @@ msgstr "" #. ~ name of the nested group #: data/json/recipes/nested.json msgid "chitinous boots" -msgstr "" +msgstr "хітинові черевики" #. ~ Description of the category "chitinous boots" #: data/json/recipes/nested.json @@ -290931,7 +291544,7 @@ msgstr "" #. ~ name of the nested group #: data/json/recipes/nested.json msgid "survivor boots" -msgstr "" +msgstr "черевики виживальника" #. ~ Description of the category "survivor boots" #: data/json/recipes/nested.json @@ -291005,7 +291618,7 @@ msgstr "" #. ~ name of the nested group #: data/json/recipes/nested.json msgid "bundle of items" -msgstr "" +msgstr "в'язанки речей" #. ~ Description of the category "bundle of items" #: data/json/recipes/nested.json @@ -291024,6 +291637,16 @@ msgstr "картонні коробки" msgid "Recipes related to constructing cardboard boxes." msgstr "" +#. ~ name of the nested group +#: data/json/recipes/nested.json +msgid "assembled cardboard boxes" +msgstr "" + +#. ~ Description of the category "assembled cardboard boxes" +#: data/json/recipes/nested.json +msgid "Recipes related to assembling cardboard boxes." +msgstr "" + #. ~ name of the nested group #: data/json/recipes/nested.json msgid "wooden boxes" @@ -317659,6 +318282,8 @@ msgid "" "NOTICE\n" "Safety Glasses Required" msgstr "" +"УВАГА\n" +"Захисні окуляри обов'язкові" #. ~ Snippet in category "lab_maintenance_signage" #. ~ signage for the maintenance areas (non-public). @@ -331897,6 +332522,13 @@ msgid "" " people to see over it." msgstr "" +#. ~ Description of vehicle part "counterweight" +#: data/json/vehicleparts/boards.json +msgid "" +"A half-height heavy metal wall. Commonly used in forklifts to balance them " +"when lifting heavy things." +msgstr "" + #. ~ Vehicle part name #: data/json/vehicleparts/cargo.json msgid "storage bag" @@ -332673,11 +333305,6 @@ msgstr "" msgid "red light" msgstr "" -#. ~ Vehicle part name -#: data/json/vehicleparts/lights.json -msgid "aisle with lights" -msgstr "" - #. ~ Vehicle part name #: data/json/vehicleparts/manual.json msgid "foot pedals" @@ -333854,12 +334481,12 @@ msgstr "" #. ~ Vehicle part name #: data/json/vehicleparts/vehicle_parts.json msgid "wooden door" -msgstr "" +msgstr "дерев'яні дверцята" #. ~ Vehicle part name #: data/json/vehicleparts/vehicle_parts.json msgid "opaque wooden door" -msgstr "" +msgstr "глухі дерев'яні дверцята" #. ~ Description of vehicle part "wooden roof" #: data/json/vehicleparts/vehicle_parts.json @@ -363306,6 +363933,18 @@ msgstr "" msgid "%1$s stomps on !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries to stomp on you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries stomp on , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -363330,6 +363969,18 @@ msgstr "" msgid "%1$s swings its massive tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -363354,6 +364005,18 @@ msgstr "" msgid "%1$s swings its spiked tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -363378,6 +364041,18 @@ msgstr "" msgid "%1$s thrusts its long horns at !" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s thrusts its long horns at you, but you evade!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s's thrusts its long horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -365182,6 +365857,15 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "anchisaurus egg" +msgid_plural "anchisaurus eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "issi egg" @@ -365236,6 +365920,15 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "barosaurus egg" +msgid_plural "barosaurus eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "camarasaurus egg" @@ -366784,6 +367477,22 @@ msgid "" "hands and leathery skin." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "anchisaurus" +msgid_plural "anchisaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "anchisaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"A four legged plant eating dinosaur with a long neck, dexterous hands and " +"leathery skin." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "issi" @@ -366878,6 +367587,22 @@ msgstr[3] "" msgid "Huge, long-necked, four-legged dinosaur with a long, whip-like tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "barosaurus" +msgid_plural "barosaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "barosaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur with a long, whip-like tail and one " +"large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "camarasaurus" @@ -368194,6 +368919,23 @@ msgid "" "holding together a shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal anchisaurus zombie" +msgid_plural "fungal anchisaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "fungal anchisaurus zombie" +#: data/mods/DinoMod/monsters/fungus.json +msgid "" +"This was once a four legged plant eating dinosaur with a long neck and " +"leathery skin. Now fungal tendrils sprout from the mouth, eyes, and other " +"orifices, holding together a large shambling mass of mold-covered flesh." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal issi zombie" @@ -368301,13 +369043,14 @@ msgstr "" #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json -msgid "fungal camarasaurus zombie" -msgid_plural "fungal camarasaurus zombies" +msgid "fungal barosaurus zombie" +msgid_plural "fungal barosaurus zombies" msgstr[0] "" msgstr[1] "" msgstr[2] "" msgstr[3] "" +#. ~ Description of monster "fungal barosaurus zombie" #. ~ Description of monster "fungal camarasaurus zombie" #: data/mods/DinoMod/monsters/fungus.json msgid "" @@ -368316,6 +369059,15 @@ msgid "" "orifices, holding together an enormous shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal camarasaurus zombie" +msgid_plural "fungal camarasaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal brachiosaurus zombie" @@ -368943,42 +369695,6 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "sarahsaurus hatchling" -msgid_plural "sarahsaurus hatchlings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "issi hatchling" -msgid_plural "issi hatchlings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "haplocanthosaurus hatchling" -msgid_plural "haplocanthosaurus hatchlings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "amargasaurus hatchling" -msgid_plural "amargasaurus hatchlings" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" - #. ~ Monster name #: data/mods/DinoMod/monsters/hatchling.json msgid "brown and magenta hatchling" @@ -369333,6 +370049,11 @@ msgid "" "tail." msgstr "" +#. ~ Description of monster "mon_anchisaurus_juvenile" +#: data/mods/DinoMod/monsters/juvenile.json +msgid "A four-legged, plant-eating juvenile sauropod with a long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/juvenile.json msgid "brown and magenta sauropod juvenile" @@ -369881,6 +370602,22 @@ msgstr[3] "" msgid "Long-necked, two-legged dinosaur corpse with a long tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "anchisaurus zombie" +msgid_plural "anchisaurus zombie" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "anchisaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Long-necked, four-legged dinosaur corpse. The neck is bent at a disturbing " +"angle and leaking black ichor." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "issi zombie" @@ -369974,6 +370711,22 @@ msgid "" "tiny head with vacant white eyes. Sways and staggers." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "barosaurus zombie" +msgid_plural "barosaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "barosaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "camarasaurus zombie" @@ -370963,6 +371716,22 @@ msgid "" "charred meat. Its flesh has mended into a leathery shell." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched anchisaurus zombie" +msgid_plural "scorched anchisaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "scorched anchisaurus zombie" +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "" +"Heavily-burned four-legged zombie dinosaur sauropod that still reeks of " +"charred meat. Its flesh has mended into a leathery shell." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched issi zombie" @@ -371033,6 +371802,15 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched barosaurus zombie" +msgid_plural "scorched barosaurus zombies" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched camarasaurus zombie" @@ -371821,6 +372599,22 @@ msgid "" "bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "American Ammo" +msgid_plural "American Ammos" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "American Ammo" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Long-necked, four-legged dinosaur corpse. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Frozen Fury" @@ -371914,6 +372708,23 @@ msgid "" "body bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "Barosaurus Brute" +msgid_plural "Barosaurus Brutes" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "Barosaurus Brute" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Zombie Freight Train" @@ -373432,6 +374243,22 @@ msgid "" "large, two-legged body and long neck." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "armored anchisaurus" +msgid_plural "armored anchisaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "armored anchisaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"large, four-legged body and long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "armored issi" @@ -373519,7 +374346,23 @@ msgstr[3] "" #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "" "This zombified diplodocus has grown dense bone armor, completely covering " -"the massive, four-legged body and tiny head." +"the massive, four-legged body and small head." +msgstr "" + +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "boneplate barosaurus" +msgid_plural "boneplate barosaurus" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of monster "boneplate barosaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"massive, four-legged body and small head." msgstr "" #. ~ Monster name @@ -374749,6 +375592,16 @@ msgstr "" msgid "An allosaurus nest." msgstr "" +#. ~ Name of map extra +#: data/mods/DinoMod/overmap/map_extras.json +msgid "anchisaurus nest" +msgstr "" + +#. ~ Description of map extra "anchisaurus nest" +#: data/mods/DinoMod/overmap/map_extras.json +msgid "An anchisaurus nest." +msgstr "" + #. ~ Name of map extra #: data/mods/DinoMod/overmap/map_extras.json msgid "ankylosaurus nest" @@ -381474,6 +382327,20 @@ msgid "" "bionic power. It can store up to 100 mL of blood." msgstr "" +#. ~ Item name +#: data/mods/Magiclysm/bionics.json +msgid "internal blood bank" +msgid_plural "internal blood banks" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "internal blood bank" +#: data/mods/Magiclysm/bionics.json +msgid "Internal tank for blood power generator bionic." +msgstr "" + #. ~ Construction group name #: data/mods/Magiclysm/construction_group.json msgid "Build Translocator Gate" @@ -381849,6 +382716,18 @@ msgstr "" msgid "%1$s lashes with its flaming whip!" msgstr "" +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes you with its flaming whip, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes with its flaming whip, but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/Magiclysm/monster_attacks.json #, c-format @@ -389030,8 +389909,8 @@ msgstr[3] "" msgid "pair of demon chitin boots" msgid_plural "pairs of demon chitin boots" msgstr[0] "пара черевиків з демонічного хітину" -msgstr[1] "пара черевиків з демонічного хітину" -msgstr[2] "пара черевиків з демонічного хітину" +msgstr[1] "пари черевиків з демонічного хітину" +msgstr[2] "пар черевиків з демонічного хітину" msgstr[3] "пара черевиків з демонічного хітину" #. ~ Description of "pair of demon chitin boots" @@ -403648,6 +404527,129 @@ msgstr "" msgid "Makes a lot of docile, but generally untamable wildlife, tamable." msgstr "" +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame dragonfly egg" +msgid_plural "tame dragonfly eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "tame dragonfly egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The still-wet egg of a mutated dragonfly. This one has been carefully " +"tended for. The dragonfly inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame mantis egg" +msgid_plural "tame mantis eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "tame mantis egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"Praying mantis eggs glued to each other inside a strange-looking case. " +"These ones have been carefully tended for. The mantis inside seems more " +"timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame antlion egg" +msgid_plural "tame antlion eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "tame antlion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"A large, white antlion egg. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame cicada egg" +msgid_plural "tame cicada eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "tame cicada egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a cicada. This one has been carefully tended for. The cicada " +"inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water beetle egg" +msgid_plural "tame water beetle eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "tame water beetle egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water beetle. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water scorpion egg" +msgid_plural "tame water scorpion eggs" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "tame water scorpion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water scorpion. This one has been carefully tended for. The " +"water scorpion inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "sweet goop" +msgid_plural "sweet goop" +msgstr[0] "" +msgstr[1] "" +msgstr[2] "" +msgstr[3] "" + +#. ~ Description of "sweet goop" +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "" +"A bunch of sweet stuff with a wet, goopy consistency. Normal bugs would die" +" for this, just hope the mutants will like it as well." +msgstr "" + +#. ~ name of the nested group +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "tame eggs" +msgstr "" + +#. ~ Description of the category "tame eggs" +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "Recipes related to taming the eggs of aggressive invertebrates." +msgstr "" + #. ~ Name of effect type id "toxic_glue" #: data/mods/TropiCataclysm/effects.json msgid "Termite Glue" @@ -409462,11 +410464,6 @@ msgid "" "damage to kill something." msgstr "" -#. ~ "message" action message of item "Vancian bill" -#: data/mods/Xedra_Evolved/items/inventor/artifacts.json -msgid "You tear the ticket apart." -msgstr "" - #. ~ Item name #: data/mods/Xedra_Evolved/items/inventor/artifacts.json msgid "helmet of creative juices" @@ -417923,9 +418920,9 @@ msgstr "" #. ~ NPC dialogue line #: data/mods/translate-dialogue/rubik.json msgid "" -"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" +"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" "\n" -"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us one liter of anesthetic, we'll fix you up with a wire and everything." +"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us a thousand units of anesthetic, we'll fix you up with a wire and everything." msgstr "" #. ~ NPC dialogue line @@ -419290,7 +420287,7 @@ msgstr "" #. ~ Key binding name #: data/raw/keybindings.json msgid "Disassemble items" -msgstr "" +msgstr "Розібрати предмети" #. ~ Key binding name #: data/raw/keybindings.json @@ -420143,6 +421140,11 @@ msgstr "" msgid "Toggle spawning everything" msgstr "" +#. ~ Key binding name +#: data/raw/keybindings.json +msgid "Choose snippet" +msgstr "" + #. ~ Key binding name #: data/raw/keybindings.json msgid "Look at" @@ -420645,11 +421647,11 @@ msgid "" "Internal error: achievement lacks watcher." msgstr "" -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Press " msgstr "Натискати" -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Try" msgstr "Спробувати" @@ -420661,8 +421663,8 @@ msgstr "Оглянути" msgid "Interact" msgstr "Взаємодіяти" -#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:121 -#: src/game_inventory.cpp:206 +#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:122 +#: src/game_inventory.cpp:204 msgid "Inventory" msgstr "Інвентар" @@ -420708,8 +421710,8 @@ msgstr "" msgid "Auto drive canceled." msgstr "Автоматичне водіння відмінено." -#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2547 -#: src/activity_handlers.cpp:2583 +#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2543 +#: src/activity_handlers.cpp:2579 msgid "You have reached your destination." msgstr "Ви досягли пункту призначення." @@ -420728,7 +421730,7 @@ msgid "You cannot hack this." msgstr "Ви не можете зламати це." #: src/activity_actor.cpp:779 src/activity_actor.cpp:2326 -#: src/activity_actor.cpp:5042 src/computer_session.cpp:494 +#: src/activity_actor.cpp:5031 src/computer_session.cpp:494 #: src/computer_session.cpp:511 src/computer_session.cpp:1220 #: src/computer_session.cpp:1496 msgid "an alarm sound!" @@ -420758,7 +421760,7 @@ msgstr "Ви активуєте панель!" msgid "The nearby doors unlock." msgstr "Найближчі двері відчинені." -#: src/activity_actor.cpp:846 src/iuse.cpp:10013 +#: src/activity_actor.cpp:846 src/iuse.cpp:10031 msgid "It's too dark to write!" msgstr "Тут занадто темно, щоб писати!" @@ -420789,13 +421791,13 @@ msgid "grnd grnd grnd" msgstr "врум врум врум" #: src/activity_actor.cpp:1053 src/activity_actor.cpp:2049 -#: src/activity_actor.cpp:4566 src/activity_actor.cpp:4914 +#: src/activity_actor.cpp:4555 src/activity_actor.cpp:4903 #, c-format msgid "Your %1$s ran out of charges." msgstr "" #: src/activity_actor.cpp:1055 src/activity_actor.cpp:2051 -#: src/activity_actor.cpp:4568 src/activity_actor.cpp:4916 +#: src/activity_actor.cpp:4557 src/activity_actor.cpp:4905 #, c-format msgid "%1$s %2$s ran out of charges." msgstr "" @@ -420808,7 +421810,7 @@ msgstr "У вас більше немає книги!" msgid " no longer has the book!" msgstr "більше не має книги!" -#: src/activity_actor.cpp:1357 src/character.cpp:10622 src/npc.cpp:1334 +#: src/activity_actor.cpp:1357 src/character.cpp:10623 src/npc.cpp:1334 msgid "It's too dark to read!" msgstr "Тут занадто темно, щоб читати!" @@ -420931,10 +421933,10 @@ msgstr "" msgid "The lock stumps your efforts to pick it." msgstr "" -#: src/activity_actor.cpp:2347 src/game.cpp:5609 src/game.cpp:5617 -#: src/game.cpp:5648 src/game.cpp:5654 src/iexamine.cpp:4078 src/iuse.cpp:9920 -#: src/iuse_actor.cpp:1036 src/iuse_actor.cpp:1852 src/iuse_actor.cpp:4399 -#: src/iuse_actor.cpp:4524 +#: src/activity_actor.cpp:2347 src/game.cpp:5607 src/game.cpp:5615 +#: src/game.cpp:5646 src/game.cpp:5652 src/iexamine.cpp:4078 src/iuse.cpp:9938 +#: src/iuse_actor.cpp:1043 src/iuse_actor.cpp:1859 src/iuse_actor.cpp:4406 +#: src/iuse_actor.cpp:4531 msgid "You cannot do that while mounted." msgstr "" @@ -420974,452 +421976,452 @@ msgstr "Ви скануєте книгу до вашого девайсу." msgid "%s scans the book into their device." msgstr "%s сканує книгу до свого девайсу." -#: src/activity_actor.cpp:2673 +#: src/activity_actor.cpp:2662 msgid "You lie down preparing to fall asleep." msgstr "" -#: src/activity_actor.cpp:2686 +#: src/activity_actor.cpp:2675 msgid "" "You feel you should've fallen asleep by now, but somehow you're still awake." msgstr "" -#: src/activity_actor.cpp:2691 +#: src/activity_actor.cpp:2680 msgid "You toss and turn…" msgstr "" -#: src/activity_actor.cpp:2702 +#: src/activity_actor.cpp:2691 msgid "You try to sleep, but can't." msgstr "Ви намагаєтесь заснути, але не виходить." -#: src/activity_actor.cpp:2722 +#: src/activity_actor.cpp:2711 msgid "You have trouble sleeping, keep trying?" msgstr "У вас проблеми зі сном. Продовжувати намагання?" -#: src/activity_actor.cpp:2723 +#: src/activity_actor.cpp:2712 msgid "Stop trying to fall asleep and get up." msgstr "Зупинити намагання заснути, та піднятися." -#: src/activity_actor.cpp:2724 +#: src/activity_actor.cpp:2713 msgid "Continue trying to fall asleep." msgstr "Продовжити намагання заснути." -#: src/activity_actor.cpp:2726 +#: src/activity_actor.cpp:2715 msgid "Continue trying to fall asleep and don't ask again." msgstr "Продовжити намагання заснути, і не питати знову." -#: src/activity_actor.cpp:2786 +#: src/activity_actor.cpp:2775 msgid "You start cracking the safe." msgstr "Ви починаєте взлом сейфу." -#: src/activity_actor.cpp:2789 +#: src/activity_actor.cpp:2778 #, c-format msgid "%1$s starts cracking the safe." msgstr "%1$s починає взлом сейфу." -#: src/activity_actor.cpp:2844 +#: src/activity_actor.cpp:2833 msgid "With a satisfying click, the lock on the safe opens!" msgstr "" -#: src/activity_actor.cpp:2943 +#: src/activity_actor.cpp:2932 #, c-format msgid "You disassemble your %s." msgstr "" -#: src/activity_actor.cpp:2946 src/character.cpp:10354 +#: src/activity_actor.cpp:2935 src/character.cpp:10355 #, c-format msgid "You unload your %s." msgstr "" -#: src/activity_actor.cpp:2994 +#: src/activity_actor.cpp:2983 msgid "" "You no longer have the in progress craft in your possession. You stop " "crafting. Reactivate the in progress craft to continue crafting." msgstr "" -#: src/activity_actor.cpp:2997 +#: src/activity_actor.cpp:2986 msgid "" " no longer has the in progress craft in their possession. " " stops crafting." msgstr "" -#: src/activity_actor.cpp:3117 +#: src/activity_actor.cpp:3106 msgid "Keep practicing until proficiency increase?" msgstr "" -#: src/activity_actor.cpp:3135 +#: src/activity_actor.cpp:3124 msgid "Your proficiency has increased. Stop practicing?" msgstr "" -#: src/activity_actor.cpp:3141 +#: src/activity_actor.cpp:3130 #, c-format msgid "There is nothing left of the %s to craft from." msgstr "" -#: src/activity_actor.cpp:3142 +#: src/activity_actor.cpp:3131 #, c-format msgid "There is nothing left of the %s was crafting." msgstr "" -#: src/activity_actor.cpp:3210 +#: src/activity_actor.cpp:3199 msgid "You are too tired to exercise." msgstr "" -#: src/activity_actor.cpp:3216 +#: src/activity_actor.cpp:3205 msgid "You are too dehydrated to exercise." msgstr "" -#: src/activity_actor.cpp:3222 +#: src/activity_actor.cpp:3211 msgid "Empty your hands first." msgstr "" -#: src/activity_actor.cpp:3236 +#: src/activity_actor.cpp:3225 msgid "You cannot train here with a broken arm." msgstr "" -#: src/activity_actor.cpp:3243 +#: src/activity_actor.cpp:3232 msgid "You cannot train here with a broken leg." msgstr "" -#: src/activity_actor.cpp:3253 +#: src/activity_actor.cpp:3242 msgid "You cannot train freely with a broken limb." msgstr "" -#: src/activity_actor.cpp:3261 +#: src/activity_actor.cpp:3250 msgid "" "Physical effort determines workout efficiency, but also rate of exhaustion." msgstr "" -#: src/activity_actor.cpp:3262 +#: src/activity_actor.cpp:3251 msgid "Choose training intensity:" msgstr "" -#: src/activity_actor.cpp:3263 +#: src/activity_actor.cpp:3252 msgctxt "training intensity" msgid "Light" msgstr "Легка" -#: src/activity_actor.cpp:3264 +#: src/activity_actor.cpp:3253 msgid "" "Light exercise comparable in intensity to walking, but more focused and " "methodical." msgstr "" -#: src/activity_actor.cpp:3265 +#: src/activity_actor.cpp:3254 msgctxt "training intensity" msgid "Moderate" msgstr "" -#: src/activity_actor.cpp:3266 +#: src/activity_actor.cpp:3255 msgid "" "Moderate exercise without excessive exertion, but with enough effort to " "break a sweat." msgstr "" -#: src/activity_actor.cpp:3267 +#: src/activity_actor.cpp:3256 msgctxt "training intensity" msgid "Active" msgstr "" -#: src/activity_actor.cpp:3268 +#: src/activity_actor.cpp:3257 msgid "" "Active exercise with full involvement. Strenuous, but in a controlled " "manner." msgstr "" -#: src/activity_actor.cpp:3269 +#: src/activity_actor.cpp:3258 msgctxt "training intensity" msgid "High" msgstr "" -#: src/activity_actor.cpp:3270 +#: src/activity_actor.cpp:3259 msgid "" "High intensity exercise with maximum effort and full power. Exhausting in " "the long run." msgstr "" -#: src/activity_actor.cpp:3296 src/activity_actor.cpp:3398 +#: src/activity_actor.cpp:3285 src/activity_actor.cpp:3387 msgid "Train for how long (minutes): " msgstr "" -#: src/activity_actor.cpp:3311 +#: src/activity_actor.cpp:3300 msgid "You start your workout session." msgstr "" -#: src/activity_actor.cpp:3317 +#: src/activity_actor.cpp:3306 msgid "You are exhausted so you finish your workout early." msgstr "" -#: src/activity_actor.cpp:3322 +#: src/activity_actor.cpp:3311 msgid "You are dehydrated so you finish your workout early." msgstr "" #. ~ heavy breathing when exercising -#: src/activity_actor.cpp:3334 +#: src/activity_actor.cpp:3323 msgid "yourself huffing and puffing!" msgstr "" -#: src/activity_actor.cpp:3349 +#: src/activity_actor.cpp:3338 msgid "You catch your breath for few moments." msgstr "" -#: src/activity_actor.cpp:3352 +#: src/activity_actor.cpp:3341 msgid "You get back to your training." msgstr "" -#: src/activity_actor.cpp:3360 +#: src/activity_actor.cpp:3349 msgid "You finish your workout session." msgstr "" -#: src/activity_actor.cpp:3379 +#: src/activity_actor.cpp:3368 msgid "You have finished your training cycle, keep training?" msgstr "" -#: src/activity_actor.cpp:3380 +#: src/activity_actor.cpp:3369 msgid "Stop training." msgstr "" -#: src/activity_actor.cpp:3381 +#: src/activity_actor.cpp:3370 msgid "Continue training." msgstr "" -#: src/activity_actor.cpp:3382 +#: src/activity_actor.cpp:3371 msgid "Continue training and don't ask again." msgstr "" -#: src/activity_actor.cpp:3596 src/iexamine.cpp:2298 +#: src/activity_actor.cpp:3585 src/iexamine.cpp:2298 msgid "Nothing can be harvested from this plant in current season." msgstr "" -#: src/activity_actor.cpp:3638 +#: src/activity_actor.cpp:3627 msgid "You couldn't harvest anything." msgstr "" -#: src/activity_actor.cpp:3680 +#: src/activity_actor.cpp:3669 #, c-format msgid "%1$s did not fit and fell to the %2$s." msgstr "" -#: src/activity_actor.cpp:3684 +#: src/activity_actor.cpp:3673 #, c-format msgid "%1$s is too heavy and fell to the %2$s." msgstr "" -#: src/activity_actor.cpp:3709 +#: src/activity_actor.cpp:3698 msgid "The pet has moved somewhere else." msgstr "" -#: src/activity_actor.cpp:3752 +#: src/activity_actor.cpp:3741 msgid "The robot has moved somewhere else." msgstr "" -#: src/activity_actor.cpp:3760 +#: src/activity_actor.cpp:3749 #, c-format msgid "The %s recovers before you can finish." msgstr "" -#: src/activity_actor.cpp:3777 +#: src/activity_actor.cpp:3766 #, c-format msgid "The %s hovers momentarily as it surveys the area." msgstr "" -#: src/activity_actor.cpp:3783 +#: src/activity_actor.cpp:3772 #, c-format msgid "The %s lets out a whirring noise and starts to follow you." msgstr "" -#: src/activity_actor.cpp:3862 src/character.cpp:1444 src/character.cpp:1621 -#: src/character.cpp:1658 +#: src/activity_actor.cpp:3851 src/character.cpp:1445 src/character.cpp:1622 +#: src/character.cpp:1659 msgid "You let go of the grabbed object." msgstr "" #. ~ %1$s: item to put in the container, %2$s: container to put item in -#: src/activity_actor.cpp:3923 src/activity_actor.cpp:3946 +#: src/activity_actor.cpp:3912 src/activity_actor.cpp:3935 #, c-format msgid "You put your %1$s into the %2$s." msgstr "" -#: src/activity_actor.cpp:3961 +#: src/activity_actor.cpp:3950 #, c-format msgid "Could not put %1$s into %2$s, aborting." msgstr "" -#: src/activity_actor.cpp:4065 +#: src/activity_actor.cpp:4054 #, c-format msgid "Can't reload the %s." msgstr "" -#: src/activity_actor.cpp:4074 +#: src/activity_actor.cpp:4063 #, c-format msgid "" "You manage to loosen some debris and make your %s somewhat operational." msgstr "" -#: src/activity_actor.cpp:4081 +#: src/activity_actor.cpp:4070 #, c-format msgid "You insert %dx %s into the %s." msgstr "" -#: src/activity_actor.cpp:4085 +#: src/activity_actor.cpp:4074 #, c-format msgid "You refill the %s." msgstr "" -#: src/activity_actor.cpp:4087 +#: src/activity_actor.cpp:4076 #, c-format msgid "You reload the %1$s with %2$s." msgstr "" -#: src/activity_actor.cpp:4109 +#: src/activity_actor.cpp:4098 #, c-format msgid "The %s no longer fits in your inventory" msgstr "" -#: src/activity_actor.cpp:4113 +#: src/activity_actor.cpp:4102 #, c-format msgid "Dispose of %s and wield %s" msgstr "" -#: src/activity_actor.cpp:4116 src/pickup.cpp:103 +#: src/activity_actor.cpp:4105 src/pickup.cpp:103 #, c-format msgid "Wield %s" msgstr "" -#: src/activity_actor.cpp:4118 +#: src/activity_actor.cpp:4107 #, c-format msgid "Drop %s" msgstr "" -#: src/activity_actor.cpp:4125 +#: src/activity_actor.cpp:4114 #, c-format msgid "The %s no longer fits in your inventory so you wield it instead." msgstr "" -#: src/activity_actor.cpp:4132 +#: src/activity_actor.cpp:4121 #, c-format msgid "The %s no longer fits in your inventory so you drop it instead." msgstr "" -#: src/activity_actor.cpp:4205 +#: src/activity_actor.cpp:4194 #, c-format msgid "The %s's udders run dry." msgstr "Ви спустошили %s." -#: src/activity_actor.cpp:4253 +#: src/activity_actor.cpp:4242 #, c-format msgid "%1$s has nothing %2$s could shear." msgstr "" -#: src/activity_actor.cpp:4264 +#: src/activity_actor.cpp:4253 #, c-format msgid "%1$s don't have a shearing tool." msgstr "" -#: src/activity_actor.cpp:4267 +#: src/activity_actor.cpp:4256 #, c-format msgid "%1$s doesn't have a shearing tool." msgstr "" -#: src/activity_actor.cpp:4283 +#: src/activity_actor.cpp:4272 #, c-format msgid "%1$s start shearing %2$s." msgstr "" -#: src/activity_actor.cpp:4286 +#: src/activity_actor.cpp:4275 #, c-format msgid "%1$s starts shearing %2$s." msgstr "" -#: src/activity_actor.cpp:4300 +#: src/activity_actor.cpp:4289 #, c-format msgid "%1$s don't have a shearing tool anymore." msgstr "" -#: src/activity_actor.cpp:4305 +#: src/activity_actor.cpp:4294 #, c-format msgid "%1$s doesn't have a shearing tool anymore." msgstr "" -#: src/activity_actor.cpp:4335 +#: src/activity_actor.cpp:4324 #, c-format msgid "%1$s finished shearing %2$s and got:" msgstr "" #. ~ %1$s - item, %2$d - amount -#: src/activity_actor.cpp:4352 +#: src/activity_actor.cpp:4341 #, c-format msgid "%1$s x%2$d" msgstr "" -#: src/activity_actor.cpp:4403 +#: src/activity_actor.cpp:4392 msgid "" "You no longer have the in progress disassembly in your possession. You stop" " disassembling. Reactivate the in progress disassembly to continue " "disassembling." msgstr "" -#: src/activity_actor.cpp:4406 +#: src/activity_actor.cpp:4395 msgid "" " no longer has the in progress disassembly in their possession. " " stops disassembling." msgstr "" -#: src/activity_actor.cpp:4562 +#: src/activity_actor.cpp:4551 msgid "hissssssssss!" msgstr "«шшшшшшшшшш!»" -#: src/activity_actor.cpp:4697 +#: src/activity_actor.cpp:4686 #, c-format msgid "You set up the %s on the ground." msgstr "" -#: src/activity_actor.cpp:4698 +#: src/activity_actor.cpp:4687 msgid "Examine the center square to pack it up again." msgstr "" -#: src/activity_actor.cpp:4784 +#: src/activity_actor.cpp:4773 msgid "You pause to engage in spiritual contemplation." msgstr "" -#: src/activity_actor.cpp:4813 +#: src/activity_actor.cpp:4802 #, c-format msgid "Playing with your %s has lifted your spirits a bit." msgstr "" -#: src/activity_actor.cpp:4889 +#: src/activity_actor.cpp:4878 #, c-format msgid "You can't use your %1$s to pry up the nails." msgstr "" -#: src/activity_actor.cpp:5163 +#: src/activity_actor.cpp:5152 msgid "You open up your kit and shave." msgstr "" -#: src/activity_actor.cpp:5186 +#: src/activity_actor.cpp:5175 msgid "You give your hair a trim." msgstr "" -#: src/activity_actor.cpp:5190 src/iexamine.cpp:339 +#: src/activity_actor.cpp:5179 src/iexamine.cpp:339 msgid "Change what?" msgstr "" -#: src/activity_actor.cpp:5191 +#: src/activity_actor.cpp:5180 msgid "Change hairstyle" msgstr "" -#: src/activity_actor.cpp:5192 +#: src/activity_actor.cpp:5181 msgid "Change facial hairstyle" msgstr "" #. ~ Sound of a wood chopping tool at work! -#: src/activity_actor.cpp:5399 +#: src/activity_actor.cpp:5388 msgid "CHK!" msgstr "" -#: src/activity_actor.cpp:5450 +#: src/activity_actor.cpp:5439 msgid "You finish chopping wood." msgstr "" -#: src/activity_actor.cpp:5501 +#: src/activity_actor.cpp:5490 #, c-format msgid "You produce %d plank." msgid_plural "You produce %d planks." @@ -421428,7 +422430,7 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/activity_actor.cpp:5506 +#: src/activity_actor.cpp:5495 #, c-format msgid "You produce %d splinter." msgid_plural "You produce %d splinters." @@ -421437,296 +422439,296 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/activity_actor.cpp:5510 +#: src/activity_actor.cpp:5499 msgid "You waste a lot of the wood." msgstr "" -#: src/activity_actor.cpp:5557 +#: src/activity_actor.cpp:5546 msgid "Select a direction for the tree to fall in." msgstr "" -#: src/activity_actor.cpp:5611 +#: src/activity_actor.cpp:5600 msgid "You finish chopping down a tree." msgstr "" -#: src/activity_actor.cpp:5651 +#: src/activity_actor.cpp:5640 msgid "You finish churning up the earth here." msgstr "" -#: src/activity_actor.cpp:5691 +#: src/activity_actor.cpp:5680 #, c-format msgid "You clear up the %s." msgstr "" -#: src/activity_actor.cpp:5887 src/activity_actor.cpp:5901 +#: src/activity_actor.cpp:5876 src/activity_actor.cpp:5890 #, c-format msgid "You found: %s!" msgstr "" -#: src/activity_actor.cpp:5907 +#: src/activity_actor.cpp:5896 msgid "You didn't find anything." msgstr "" -#: src/activity_actor.cpp:5975 src/activity_handlers.cpp:2462 +#: src/activity_actor.cpp:5964 src/activity_handlers.cpp:2464 #, c-format msgid "You successfully attached the %1$s to your %2$s." msgstr "" -#: src/activity_actor.cpp:5987 +#: src/activity_actor.cpp:5976 #, c-format msgid "You failed at installing the %s and destroyed your %s!" msgstr "" -#: src/activity_actor.cpp:5991 +#: src/activity_actor.cpp:5980 #, c-format msgid "You failed at installing the %s and damaged your %s!" msgstr "" -#: src/activity_actor.cpp:5996 +#: src/activity_actor.cpp:5985 #, c-format msgid "You failed at installing the %s." msgstr "" -#: src/activity_actor.cpp:6062 +#: src/activity_actor.cpp:6051 msgid "You finish salvaging." msgstr "" -#: src/activity_actor.cpp:6315 +#: src/activity_actor.cpp:6304 #, c-format msgid "%s can't reach the source tile." msgstr "" -#: src/activity_actor.cpp:6489 src/activity_item_handling.cpp:2372 +#: src/activity_actor.cpp:6478 src/activity_item_handling.cpp:2370 #, c-format msgid "%s sorted out every item possible." msgstr "" -#: src/activity_actor.cpp:6508 +#: src/activity_actor.cpp:6497 #, c-format msgid "%s cannot be folded." msgstr "" -#: src/activity_actor.cpp:6515 src/activity_actor.cpp:6643 +#: src/activity_actor.cpp:6504 src/activity_actor.cpp:6632 #, c-format msgid "You need %s to do it!" msgstr "" -#: src/activity_actor.cpp:6522 +#: src/activity_actor.cpp:6511 #, c-format msgid "You can't fold the %s while it's in motion." msgstr "" -#: src/activity_actor.cpp:6541 +#: src/activity_actor.cpp:6530 #, c-format msgid "You fold the %s." msgstr "" -#: src/activity_actor.cpp:6562 +#: src/activity_actor.cpp:6551 #, c-format msgid "You let go of %s." msgstr "" -#: src/activity_actor.cpp:6609 src/consumption.cpp:731 -#: src/consumption.cpp:1826 src/iuse.cpp:674 src/iuse.cpp:693 src/iuse.cpp:751 -#: src/iuse.cpp:770 src/iuse.cpp:1799 src/iuse.cpp:2361 src/iuse.cpp:2407 -#: src/iuse.cpp:3263 src/iuse.cpp:3379 src/iuse.cpp:3849 src/iuse.cpp:3890 -#: src/iuse.cpp:4379 src/iuse.cpp:4670 src/iuse.cpp:5481 src/iuse.cpp:5529 -#: src/iuse.cpp:6113 src/iuse.cpp:8162 src/iuse_actor.cpp:1227 -#: src/iuse_actor.cpp:1911 src/iuse_actor.cpp:1970 src/iuse_actor.cpp:2221 -#: src/iuse_actor.cpp:2639 src/iuse_actor.cpp:3302 src/iuse_actor.cpp:3833 -#: src/iuse_actor.cpp:4528 +#: src/activity_actor.cpp:6598 src/consumption.cpp:731 +#: src/consumption.cpp:1732 src/iuse.cpp:675 src/iuse.cpp:694 src/iuse.cpp:752 +#: src/iuse.cpp:771 src/iuse.cpp:1800 src/iuse.cpp:2362 src/iuse.cpp:2408 +#: src/iuse.cpp:3264 src/iuse.cpp:3380 src/iuse.cpp:3850 src/iuse.cpp:3891 +#: src/iuse.cpp:4380 src/iuse.cpp:4671 src/iuse.cpp:5482 src/iuse.cpp:5530 +#: src/iuse.cpp:6114 src/iuse.cpp:8166 src/iuse_actor.cpp:1234 +#: src/iuse_actor.cpp:1918 src/iuse_actor.cpp:1977 src/iuse_actor.cpp:2228 +#: src/iuse_actor.cpp:2646 src/iuse_actor.cpp:3309 src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:4535 msgid "You can't do that while underwater." msgstr "" -#: src/activity_actor.cpp:6613 src/iuse.cpp:963 src/iuse.cpp:1762 -#: src/iuse.cpp:1795 src/iuse.cpp:2454 src/iuse.cpp:2803 src/iuse.cpp:2885 -#: src/iuse.cpp:2919 src/iuse.cpp:2948 src/iuse.cpp:2967 src/iuse.cpp:2990 -#: src/iuse.cpp:3023 src/iuse.cpp:3259 src/iuse.cpp:3375 src/iuse.cpp:3530 -#: src/iuse.cpp:3944 src/iuse.cpp:4215 src/iuse.cpp:4375 src/iuse.cpp:4743 -#: src/iuse.cpp:4821 src/iuse.cpp:4837 src/iuse.cpp:4889 src/iuse.cpp:4931 -#: src/iuse.cpp:4975 src/iuse.cpp:5023 src/iuse.cpp:5065 src/iuse.cpp:5105 -#: src/iuse.cpp:5261 src/iuse.cpp:5292 src/iuse.cpp:5533 src/iuse.cpp:6104 -#: src/iuse.cpp:8953 src/iuse.cpp:8967 src/iuse.cpp:9137 src/iuse.cpp:9281 -#: src/iuse.cpp:9324 src/iuse.cpp:9345 src/iuse.cpp:9380 src/iuse.cpp:9556 -#: src/iuse.cpp:9595 src/iuse_actor.cpp:2224 src/iuse_actor.cpp:2645 -#: src/iuse_actor.cpp:3306 src/iuse_actor.cpp:3837 +#: src/activity_actor.cpp:6602 src/iuse.cpp:964 src/iuse.cpp:1763 +#: src/iuse.cpp:1796 src/iuse.cpp:2455 src/iuse.cpp:2804 src/iuse.cpp:2886 +#: src/iuse.cpp:2920 src/iuse.cpp:2949 src/iuse.cpp:2968 src/iuse.cpp:2991 +#: src/iuse.cpp:3024 src/iuse.cpp:3260 src/iuse.cpp:3376 src/iuse.cpp:3531 +#: src/iuse.cpp:3945 src/iuse.cpp:4216 src/iuse.cpp:4376 src/iuse.cpp:4744 +#: src/iuse.cpp:4822 src/iuse.cpp:4838 src/iuse.cpp:4890 src/iuse.cpp:4932 +#: src/iuse.cpp:4976 src/iuse.cpp:5024 src/iuse.cpp:5066 src/iuse.cpp:5106 +#: src/iuse.cpp:5262 src/iuse.cpp:5293 src/iuse.cpp:5534 src/iuse.cpp:6105 +#: src/iuse.cpp:8971 src/iuse.cpp:8985 src/iuse.cpp:9155 src/iuse.cpp:9299 +#: src/iuse.cpp:9342 src/iuse.cpp:9363 src/iuse.cpp:9398 src/iuse.cpp:9574 +#: src/iuse.cpp:9613 src/iuse_actor.cpp:2231 src/iuse_actor.cpp:2652 +#: src/iuse_actor.cpp:3313 src/iuse_actor.cpp:3844 msgid "You can't do that while mounted." msgstr "" -#: src/activity_actor.cpp:6619 src/activity_actor.cpp:6637 +#: src/activity_actor.cpp:6608 src/activity_actor.cpp:6626 #, c-format msgid "There's no room to unfold the %s." msgstr "" -#: src/activity_actor.cpp:6665 +#: src/activity_actor.cpp:6654 #, c-format msgid "You unfold the %s." msgstr "" -#: src/activity_handlers.cpp:380 src/activity_handlers.cpp:383 +#: src/activity_handlers.cpp:377 src/activity_handlers.cpp:380 #, c-format msgid "You discover a %s!" msgstr "" -#: src/activity_handlers.cpp:400 +#: src/activity_handlers.cpp:397 msgid "None of your cutting tools are suitable for butchering." msgstr "" -#: src/activity_handlers.cpp:405 +#: src/activity_handlers.cpp:402 msgid "You don't trust the quality of your tools, but carry on anyway." msgstr "" -#: src/activity_handlers.cpp:412 +#: src/activity_handlers.cpp:409 msgid "None of your tools are sharp and precise enough to do that." msgstr "" -#: src/activity_handlers.cpp:416 +#: src/activity_handlers.cpp:413 msgid "You could use a better tool, but this will do." msgstr "" -#: src/activity_handlers.cpp:419 +#: src/activity_handlers.cpp:416 msgid "This tool is great, but you still would like a scalpel." msgstr "Цей інструмент добрий, але ви усе одно б надали перевагу скальпелю." -#: src/activity_handlers.cpp:422 +#: src/activity_handlers.cpp:419 msgid "You dissect the corpse with a trusty scalpel." msgstr "Ви розтинаєте труп своїм вірним скальпелем." -#: src/activity_handlers.cpp:426 +#: src/activity_handlers.cpp:423 msgid "" "You dissect the corpse with a sophisticated system of surgical grade " "scalpels." msgstr "" -#: src/activity_handlers.cpp:440 +#: src/activity_handlers.cpp:437 msgid "You can't butcher this; you are missing some tools.\n" msgstr "" -#: src/activity_handlers.cpp:459 +#: src/activity_handlers.cpp:456 msgid "This corpse has already been bled." msgstr "" -#: src/activity_handlers.cpp:467 +#: src/activity_handlers.cpp:464 msgid "It would be futile to dissect this badly damaged corpse." msgstr "" -#: src/activity_handlers.cpp:474 +#: src/activity_handlers.cpp:471 msgid "This corpse is already field dressed." msgstr "" -#: src/activity_handlers.cpp:480 +#: src/activity_handlers.cpp:477 msgid "This corpse is already skinned." msgstr "" -#: src/activity_handlers.cpp:487 +#: src/activity_handlers.cpp:484 msgid "This corpse is too small to quarter without damaging." msgstr "" -#: src/activity_handlers.cpp:493 +#: src/activity_handlers.cpp:490 msgid "This is already quartered." msgstr "" -#: src/activity_handlers.cpp:500 +#: src/activity_handlers.cpp:497 msgid "You need to perform field dressing before quartering." msgstr "" -#: src/activity_handlers.cpp:515 +#: src/activity_handlers.cpp:512 msgid "Would you dare desecrate the mortal remains of a fellow human being?" msgstr "" -#: src/activity_handlers.cpp:518 +#: src/activity_handlers.cpp:515 msgid "You clench your teeth at the prospect of this gruesome job." msgstr "" -#: src/activity_handlers.cpp:521 +#: src/activity_handlers.cpp:518 msgid "This will haunt you in your dreams." msgstr "" -#: src/activity_handlers.cpp:525 +#: src/activity_handlers.cpp:522 msgid "" "You try to look away, but this gruesome image will stay on your mind for " "some time." msgstr "" -#: src/activity_handlers.cpp:530 +#: src/activity_handlers.cpp:527 msgid "It needs a coffin, not a knife." msgstr "" -#: src/activity_handlers.cpp:749 +#: src/activity_handlers.cpp:746 msgid "You salvage what you can from the corpse, but it is badly damaged." msgstr "" -#: src/activity_handlers.cpp:928 +#: src/activity_handlers.cpp:925 #, c-format msgid "You fail to harvest: %s" msgstr "" -#: src/activity_handlers.cpp:993 +#: src/activity_handlers.cpp:990 #, c-format msgid "You harvest: %s" msgstr "" #. ~ %1$s - item name, %2$s - monster name -#: src/activity_handlers.cpp:1052 +#: src/activity_handlers.cpp:1049 #, c-format msgid "You discover a %1$s in the %2$s!" msgstr "" -#: src/activity_handlers.cpp:1067 +#: src/activity_handlers.cpp:1064 #, c-format msgid "You roughly slice the corpse of %s into four parts and set them aside." msgstr "" -#: src/activity_handlers.cpp:1091 +#: src/activity_handlers.cpp:1088 msgid "There's no corpse to butcher!" msgstr "Нема трупа для патрання!" -#: src/activity_handlers.cpp:1348 +#: src/activity_handlers.cpp:1345 #, c-format msgid "You pour %1$s onto the ground." msgstr "" -#: src/activity_handlers.cpp:1395 +#: src/activity_handlers.cpp:1397 #, c-format msgid "With a clang and a shudder, the %s pump goes silent." msgstr "" -#: src/activity_handlers.cpp:1398 src/iexamine.cpp:3556 +#: src/activity_handlers.cpp:1400 src/iexamine.cpp:3556 #, c-format msgid "You squeeze the last drops of %s from the vat." msgstr "" -#: src/activity_handlers.cpp:1444 src/activity_handlers.cpp:1946 +#: src/activity_handlers.cpp:1446 src/activity_handlers.cpp:1948 #, c-format msgid "The %s runs out of batteries." msgstr "" -#: src/activity_handlers.cpp:1476 +#: src/activity_handlers.cpp:1478 msgid "You won!" msgstr "" -#: src/activity_handlers.cpp:1477 +#: src/activity_handlers.cpp:1479 msgid " won!" msgstr "" #. ~ Sound of a Pickaxe at work! -#: src/activity_handlers.cpp:1501 +#: src/activity_handlers.cpp:1503 msgid "CHNK! CHNK! CHNK!" msgstr "" -#: src/activity_handlers.cpp:1525 +#: src/activity_handlers.cpp:1527 msgid "You finish digging." msgstr "" -#: src/activity_handlers.cpp:1526 +#: src/activity_handlers.cpp:1528 msgid " finishes digging." msgstr "" -#: src/activity_handlers.cpp:1629 +#: src/activity_handlers.cpp:1631 msgid "The corpse moved before you could finish smashing it!" msgstr "" -#: src/activity_handlers.cpp:1635 +#: src/activity_handlers.cpp:1637 msgid " finished pulping the corpse." msgid_plural " finished pulping the corpses." msgstr[0] "" @@ -421734,75 +422736,75 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/activity_handlers.cpp:1686 src/bionics.cpp:938 +#: src/activity_handlers.cpp:1688 src/bionics.cpp:928 msgid "There's nothing to light there." msgstr "" -#: src/activity_handlers.cpp:1699 src/activity_handlers.cpp:1715 +#: src/activity_handlers.cpp:1701 src/activity_handlers.cpp:1717 msgid "You have lost the item you were using to start the fire." msgstr "" -#: src/activity_handlers.cpp:1707 +#: src/activity_handlers.cpp:1709 msgid "This item requires tinder to light." msgstr "" -#: src/activity_handlers.cpp:1725 +#: src/activity_handlers.cpp:1727 msgid "There is not enough sunlight to start a fire now. You stop trying." msgstr "" -#: src/activity_handlers.cpp:1743 +#: src/activity_handlers.cpp:1745 #, c-format msgid "You learn a little about the spell: %s" msgstr "" -#: src/activity_handlers.cpp:1749 src/character_martial_arts.cpp:78 +#: src/activity_handlers.cpp:1751 src/character_martial_arts.cpp:78 #, c-format msgid "You learn %s." msgstr "" -#: src/activity_handlers.cpp:1780 +#: src/activity_handlers.cpp:1782 #, c-format msgid "You finish teaching %s." msgstr "" -#: src/activity_handlers.cpp:1782 +#: src/activity_handlers.cpp:1784 #, c-format msgid "%s finishes teaching %s." msgstr "" -#: src/activity_handlers.cpp:1822 +#: src/activity_handlers.cpp:1824 #, c-format msgid "You finish training %s to level %d." msgstr "Ви закінчуєте процес навчання %s на рівень %d." -#: src/activity_handlers.cpp:1827 src/activity_handlers.cpp:1837 +#: src/activity_handlers.cpp:1829 src/activity_handlers.cpp:1839 #, c-format msgid "You get some training in %s." msgstr "" -#: src/activity_handlers.cpp:1919 +#: src/activity_handlers.cpp:1921 msgid "You've charged the battery completely." msgstr "" -#: src/activity_handlers.cpp:1924 src/iuse.cpp:4573 +#: src/activity_handlers.cpp:1926 src/iuse.cpp:4574 msgid "You're too exhausted to keep cranking." msgstr "" -#: src/activity_handlers.cpp:1938 +#: src/activity_handlers.cpp:1940 msgid "You have trouble breathing, and stop." msgstr "" -#: src/activity_handlers.cpp:1956 +#: src/activity_handlers.cpp:1958 msgid "You're too tired to continue." msgstr "" -#: src/activity_handlers.cpp:2010 src/vehicle_move.cpp:499 +#: src/activity_handlers.cpp:2012 src/vehicle_move.cpp:499 #: src/vehicle_use.cpp:792 #, c-format msgid "The %s doesn't have an engine!" msgstr "" -#: src/activity_handlers.cpp:2015 +#: src/activity_handlers.cpp:2017 #, c-format msgid "The %s's engine starts up." msgid_plural "The %s's engines start up." @@ -421811,7 +422813,7 @@ msgstr[1] "Двигуни (%s) заводяться." msgstr[2] "Двигуни (%s) заводяться." msgstr[3] "Двигуни (%s) заводяться." -#: src/activity_handlers.cpp:2019 +#: src/activity_handlers.cpp:2021 #, c-format msgid "One of the %s's engines start up." msgid_plural "Some of the %s's engines start up." @@ -421820,12 +422822,12 @@ msgstr[1] "Деякі з двигунів (%s) заводяться." msgstr[2] "Деякі з двигунів (%s) заводяться." msgstr[3] "Деякі з двигунів (%s) заводяться." -#: src/activity_handlers.cpp:2023 +#: src/activity_handlers.cpp:2025 #, c-format msgid "The %s is ready for movement." msgstr "" -#: src/activity_handlers.cpp:2026 +#: src/activity_handlers.cpp:2028 #, c-format msgid "The %s's engine fails to start." msgid_plural "The %s's engines fail to start." @@ -421834,402 +422836,402 @@ msgstr[1] "Двигуни (%s) не заводяться." msgstr[2] "Двигуни (%s) не заводяться." msgstr[3] "Двигуни (%s) не заводяться." -#: src/activity_handlers.cpp:2033 src/vehicle_use.cpp:1783 +#: src/activity_handlers.cpp:2035 src/vehicle_use.cpp:1783 #: src/vehicle_use.cpp:1813 msgid "You let go of the controls." msgstr "" -#: src/activity_handlers.cpp:2071 +#: src/activity_handlers.cpp:2073 msgid "Repeat once" msgstr "" -#: src/activity_handlers.cpp:2073 +#: src/activity_handlers.cpp:2075 msgid "Repeat until reinforced" msgstr "" -#: src/activity_handlers.cpp:2075 +#: src/activity_handlers.cpp:2077 msgid "Repeat until fully repaired, but don't reinforce" msgstr "Повторювати до повного ремонту, але не зміцнювати" -#: src/activity_handlers.cpp:2077 +#: src/activity_handlers.cpp:2079 msgid "Repeat until success/failure/level up" msgstr "" -#: src/activity_handlers.cpp:2079 +#: src/activity_handlers.cpp:2081 msgid "Attempt to refit once" msgstr "" -#: src/activity_handlers.cpp:2081 +#: src/activity_handlers.cpp:2083 msgid "Repeat until refitted" msgstr "" -#: src/activity_handlers.cpp:2082 +#: src/activity_handlers.cpp:2084 msgid "Back to item selection" msgstr "" -#: src/activity_handlers.cpp:2202 +#: src/activity_handlers.cpp:2204 #, c-format msgid "Your %s ran out of charges." msgstr "" -#: src/activity_handlers.cpp:2267 src/iuse_actor.cpp:3099 +#: src/activity_handlers.cpp:2269 src/iuse_actor.cpp:3106 msgid "You won't learn anything more by doing that." msgstr "" -#: src/activity_handlers.cpp:2275 +#: src/activity_handlers.cpp:2277 #, c-format msgid "%s %s\n" msgstr "" -#: src/activity_handlers.cpp:2281 +#: src/activity_handlers.cpp:2283 msgid "bionic power" msgstr "" -#: src/activity_handlers.cpp:2309 src/activity_handlers.cpp:2313 +#: src/activity_handlers.cpp:2311 src/activity_handlers.cpp:2315 #, c-format msgid "%s (%d)" msgstr "%s (%d)" -#: src/activity_handlers.cpp:2318 +#: src/activity_handlers.cpp:2320 #, c-format msgid "Charges: %s/%s %s (%s per use)\n" msgstr "" -#: src/activity_handlers.cpp:2322 +#: src/activity_handlers.cpp:2324 #, c-format msgid "Materials available: %s\n" msgstr "" -#: src/activity_handlers.cpp:2323 +#: src/activity_handlers.cpp:2325 #, c-format msgid "Skill used: %s (%s)\n" msgstr "" -#: src/activity_handlers.cpp:2325 +#: src/activity_handlers.cpp:2327 #, c-format msgid "Success chance: %.1f%%\n" msgstr "" -#: src/activity_handlers.cpp:2327 +#: src/activity_handlers.cpp:2329 #, c-format msgid "Damage chance: %.1f%%" msgstr "" -#: src/activity_handlers.cpp:2349 +#: src/activity_handlers.cpp:2351 #, c-format msgid "Your %s is repaired as much as possible, considering the degradation." msgstr "" -#: src/activity_handlers.cpp:2350 +#: src/activity_handlers.cpp:2352 #, c-format msgid "Your %s is already fully repaired." msgstr "%s вже повністю відремонтовано." -#: src/activity_handlers.cpp:2382 +#: src/activity_handlers.cpp:2384 msgid "You defrost the food, but don't heat it up, since you enjoy it cold." msgstr "" -#: src/activity_handlers.cpp:2385 +#: src/activity_handlers.cpp:2387 msgid "You defrost and heat up the food." msgstr "" -#: src/activity_handlers.cpp:2389 +#: src/activity_handlers.cpp:2391 msgid "You heat up the food." msgstr "" -#: src/activity_handlers.cpp:2423 +#: src/activity_handlers.cpp:2425 #, c-format msgid "You are currently unable to mend the %s." msgstr "" -#: src/activity_handlers.cpp:2517 +#: src/activity_handlers.cpp:2513 #, c-format msgid "You wonder if it's even possible to craft the %s…" msgstr "" -#: src/activity_handlers.cpp:2524 +#: src/activity_handlers.cpp:2520 #, c-format msgid "You don't know how to craft the %s!" msgstr "" -#: src/activity_handlers.cpp:2580 +#: src/activity_handlers.cpp:2576 msgid "You cannot reach that destination" msgstr "" -#: src/activity_handlers.cpp:2610 src/activity_handlers.cpp:2620 -#: src/game.cpp:1340 +#: src/activity_handlers.cpp:2606 src/activity_handlers.cpp:2616 +#: src/game.cpp:1341 #, c-format msgid "You caught a %s." msgstr "" -#: src/activity_handlers.cpp:2656 +#: src/activity_handlers.cpp:2652 msgid "You feel a tug on your line!" msgstr "" -#: src/activity_handlers.cpp:2668 +#: src/activity_handlers.cpp:2664 msgid "You finish fishing" msgstr "" -#: src/activity_handlers.cpp:2696 src/activity_handlers.cpp:2702 +#: src/activity_handlers.cpp:2692 src/activity_handlers.cpp:2698 msgid "You finish waiting." msgstr "" -#: src/activity_handlers.cpp:2753 +#: src/activity_handlers.cpp:2749 #, c-format msgid "%s finishes with you…" msgstr "" -#: src/activity_handlers.cpp:2782 +#: src/activity_handlers.cpp:2778 msgid "You are bored of waiting, so you stop." msgstr "" -#: src/activity_handlers.cpp:2784 +#: src/activity_handlers.cpp:2780 msgid "You finish waiting and feel refreshed." msgstr "" -#: src/activity_handlers.cpp:2791 +#: src/activity_handlers.cpp:2787 #, c-format msgid "%s finishes chatting with you." msgstr "" -#: src/activity_handlers.cpp:2838 +#: src/activity_handlers.cpp:2834 msgid "The Autodoc suffers a catastrophic failure." msgstr "" -#: src/activity_handlers.cpp:2841 +#: src/activity_handlers.cpp:2837 msgid "The Autodoc's failure damages you greatly." msgstr "" -#: src/activity_handlers.cpp:2842 +#: src/activity_handlers.cpp:2838 msgid "The Autodoc's failure damages greatly." msgstr "" -#: src/activity_handlers.cpp:2850 +#: src/activity_handlers.cpp:2846 #, c-format msgid "Your %s is ripped open." msgstr "" -#: src/activity_handlers.cpp:2851 +#: src/activity_handlers.cpp:2847 #, c-format msgid "'s %s is ripped open." msgstr "" -#: src/activity_handlers.cpp:2870 +#: src/activity_handlers.cpp:2866 #, c-format msgid "The Autodoc is meticulously cutting your %s open." msgstr "" -#: src/activity_handlers.cpp:2871 +#: src/activity_handlers.cpp:2867 #, c-format msgid "The Autodoc is meticulously cutting 's %s open." msgstr "" -#: src/activity_handlers.cpp:2878 +#: src/activity_handlers.cpp:2874 msgid "The Autodoc is meticulously cutting you open." msgstr "" -#: src/activity_handlers.cpp:2879 +#: src/activity_handlers.cpp:2875 msgid "The Autodoc is meticulously cutting open." msgstr "" -#: src/activity_handlers.cpp:2885 +#: src/activity_handlers.cpp:2881 msgid "The Autodoc attempts to carefully extract the bionic." msgstr "" -#: src/activity_handlers.cpp:2891 +#: src/activity_handlers.cpp:2887 #, c-format msgid "" "Tried to uninstall bionic with UID %s, but you don't have this bionic " "installed." msgstr "" -#: src/activity_handlers.cpp:2898 +#: src/activity_handlers.cpp:2894 msgid "The Autodoc attempts to carefully insert the bionic." msgstr "" -#: src/activity_handlers.cpp:2912 +#: src/activity_handlers.cpp:2908 #, c-format msgid "%s is no a valid bionic_id" msgstr "" -#: src/activity_handlers.cpp:2922 +#: src/activity_handlers.cpp:2918 #, c-format msgid "The Autodoc is stitching your %s back up." msgstr "" -#: src/activity_handlers.cpp:2923 +#: src/activity_handlers.cpp:2919 #, c-format msgid "The Autodoc is stitching 's %s back up." msgstr "" -#: src/activity_handlers.cpp:2930 +#: src/activity_handlers.cpp:2926 msgid "The Autodoc is stitching you back up." msgstr "" -#: src/activity_handlers.cpp:2931 +#: src/activity_handlers.cpp:2927 msgid "The Autodoc is stitching back up." msgstr "" -#: src/activity_handlers.cpp:2937 +#: src/activity_handlers.cpp:2933 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching your wounds." msgstr "" -#: src/activity_handlers.cpp:2938 +#: src/activity_handlers.cpp:2934 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching 's wounds." msgstr "" -#: src/activity_handlers.cpp:2962 +#: src/activity_handlers.cpp:2958 msgid "" "The Autodoc returns to its resting position after successfully performing " "the operation." msgstr "" -#: src/activity_handlers.cpp:2966 +#: src/activity_handlers.cpp:2962 msgid "a short upbeat jingle: \"Operation successful\"" msgstr "" -#: src/activity_handlers.cpp:2971 +#: src/activity_handlers.cpp:2967 msgid "" "The Autodoc jerks back to its resting position after failing the operation." msgstr "" -#: src/activity_handlers.cpp:2975 +#: src/activity_handlers.cpp:2971 msgid "a sad beeping noise: \"Operation failed\"" msgstr "" -#: src/activity_handlers.cpp:2982 +#: src/activity_handlers.cpp:2978 msgid "The operation is a success." msgstr "" -#: src/activity_handlers.cpp:2985 src/bionics.cpp:2039 +#: src/activity_handlers.cpp:2981 src/bionics.cpp:1854 msgid "The operation is a failure." msgstr "" -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid " plants some %s." msgstr "" -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid "You plant some %s." msgstr "" -#: src/activity_handlers.cpp:3037 +#: src/activity_handlers.cpp:3033 #, c-format msgid "%s did not find an unfinished construction at the activity spot." msgstr "" -#: src/activity_handlers.cpp:3045 +#: src/activity_handlers.cpp:3041 #, c-format msgid "%s can't work on this construction anymore." msgstr "" -#: src/activity_handlers.cpp:3148 +#: src/activity_handlers.cpp:3144 msgid "You feel much better." msgstr "" #. ~ Sound of a jackhammer at work! -#: src/activity_handlers.cpp:3179 +#: src/activity_handlers.cpp:3175 msgid "TATATATATATATAT!" msgstr "«ТРАТАТАТАТАТА!»" -#: src/activity_handlers.cpp:3191 +#: src/activity_handlers.cpp:3187 msgid "You finish drilling." msgstr "" -#: src/activity_handlers.cpp:3192 +#: src/activity_handlers.cpp:3188 msgid " finishes drilling." msgstr "" -#: src/activity_handlers.cpp:3301 +#: src/activity_handlers.cpp:3297 #, c-format msgid "You have run out of %s." msgstr "" -#: src/activity_handlers.cpp:3316 +#: src/activity_handlers.cpp:3312 msgid "You fertilized every plot you could." msgstr "" -#: src/activity_handlers.cpp:3329 src/activity_handlers.cpp:3350 +#: src/activity_handlers.cpp:3325 src/activity_handlers.cpp:3346 msgid "Target lost. IFF override failed." msgstr "" -#: src/activity_handlers.cpp:3354 +#: src/activity_handlers.cpp:3350 #, c-format msgid "You unleash your override attack on the %s." msgstr "" -#: src/activity_handlers.cpp:3366 +#: src/activity_handlers.cpp:3362 #, c-format msgid "You successfully override the %s's IFF protocols!" msgstr "Ви успішно перепризначаєте %s протокол «Свій-чужий»! (IFF)" -#: src/activity_handlers.cpp:3374 +#: src/activity_handlers.cpp:3370 #, c-format msgid "The %s short circuits as you attempt to reprogram it!" msgstr "" -#: src/activity_handlers.cpp:3383 +#: src/activity_handlers.cpp:3379 msgid "…and turns friendly!" msgstr "" -#: src/activity_handlers.cpp:3394 +#: src/activity_handlers.cpp:3390 msgid "…but the robot refuses to acknowledge you as an ally!" msgstr "" -#: src/activity_handlers.cpp:3417 +#: src/activity_handlers.cpp:3413 msgid "The ancient tree spirits answer your call." msgstr "" -#: src/activity_handlers.cpp:3419 +#: src/activity_handlers.cpp:3415 msgid "Your communion with the trees has begun." msgstr "" -#: src/activity_handlers.cpp:3463 +#: src/activity_handlers.cpp:3459 msgid "The trees have shown you what they will." msgstr "" -#: src/activity_handlers.cpp:3484 +#: src/activity_handlers.cpp:3480 msgid "" "Choose part\n" "to draw blood from." msgstr "" -#: src/activity_handlers.cpp:3517 +#: src/activity_handlers.cpp:3513 msgid "You lose your concentration!" msgstr "" -#: src/activity_handlers.cpp:3521 src/activity_handlers.cpp:3573 +#: src/activity_handlers.cpp:3517 src/activity_handlers.cpp:3569 #, c-format msgid "You gain %i experience. New total %i." msgstr "" -#: src/activity_handlers.cpp:3529 +#: src/activity_handlers.cpp:3525 msgid "cast a spell" msgstr "" -#: src/activity_handlers.cpp:3570 +#: src/activity_handlers.cpp:3566 msgid "" "Something about how this spell works just clicked! You gained a level!" msgstr "" -#: src/activity_handlers.cpp:3579 src/activity_handlers.cpp:3619 +#: src/activity_handlers.cpp:3575 src/activity_handlers.cpp:3615 #, c-format msgid "You gained a level in %s!" msgstr "" -#: src/activity_handlers.cpp:3630 +#: src/activity_handlers.cpp:3626 #, c-format msgid "You gained %i experience from your study session." msgstr "" -#: src/activity_handlers.cpp:3636 src/iuse_actor.cpp:1126 -#: src/iuse_actor.cpp:2279 +#: src/activity_handlers.cpp:3632 src/iuse_actor.cpp:1133 +#: src/iuse_actor.cpp:2286 msgid "It's too dark to read." msgstr "" @@ -422338,10 +423340,10 @@ msgstr[3] "" #, c-format msgid "You drop your %1$s on the %2$s." msgid_plural "You drop your %1$s on the %2$s." -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "Ви викладаєте вашу річ (%1$s) в нове місце (%2$s)." +msgstr[1] "Ви викладаєте ваші речі (%1$s) в нове місце (%2$s)." +msgstr[2] "Ви викладаєте ваші речі (%1$s) в нове місце (%2$s)." +msgstr[3] "Ви викладаєте ваші речі (%1$s) в нове місце (%2$s)." #: src/activity_item_handling.cpp:345 #, c-format @@ -422422,12 +423424,12 @@ msgstr "" msgid "Some items tumble to the %s." msgstr "" -#: src/activity_item_handling.cpp:472 src/iuse.cpp:9451 +#: src/activity_item_handling.cpp:472 src/iuse.cpp:9469 #, c-format msgid "You need %1$i charges of water or clean water to wash these items." msgstr "" -#: src/activity_item_handling.cpp:480 src/iuse.cpp:9457 +#: src/activity_item_handling.cpp:480 src/iuse.cpp:9475 #, c-format msgid "You need %1$i charges of cleansing agent to wash these items." msgstr "" @@ -422436,52 +423438,52 @@ msgstr "" msgid "You washed your items." msgstr "" -#: src/activity_item_handling.cpp:1935 +#: src/activity_item_handling.cpp:1933 #, c-format msgid "%1s failed to fetch tools." msgstr "" -#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3098 +#: src/activity_item_handling.cpp:1951 src/npcmove.cpp:3059 #, c-format msgid "%1$s picks up a %2$s." msgstr "" -#: src/activity_item_handling.cpp:1955 src/npcmove.cpp:3103 +#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3064 #, c-format msgid "%s picks up several items." msgstr "" -#: src/activity_item_handling.cpp:2013 src/iuse.cpp:4825 +#: src/activity_item_handling.cpp:2011 src/iuse.cpp:4826 msgid "You cut the log into planks." msgstr "" -#: src/activity_item_handling.cpp:2138 +#: src/activity_item_handling.cpp:2136 #, c-format msgid "%s can't reach the source tile. Try to sort out loot without a cart." msgstr "" -#: src/activity_item_handling.cpp:2684 +#: src/activity_item_handling.cpp:2682 msgid "It is too dark to do this activity." msgstr "" -#: src/activity_item_handling.cpp:2734 +#: src/activity_item_handling.cpp:2732 msgid "You don't have the skill for this task." msgstr "" -#: src/activity_item_handling.cpp:2736 +#: src/activity_item_handling.cpp:2734 msgid "There is something blocking the location for this task." msgstr "" -#: src/activity_item_handling.cpp:2753 +#: src/activity_item_handling.cpp:2751 #, c-format msgid "%s is trying to find necessary items to do the job" msgstr "" -#: src/activity_item_handling.cpp:2853 src/activity_item_handling.cpp:2854 +#: src/activity_item_handling.cpp:2851 src/activity_item_handling.cpp:2852 msgid "The required items are not available to complete this task." msgstr "" -#: src/activity_item_handling.cpp:3154 +#: src/activity_item_handling.cpp:3152 msgid "It is too dark to work here." msgstr "" @@ -422494,271 +423496,271 @@ msgstr "" msgid "THIS IS A BUG" msgstr "" -#: src/advanced_inv.cpp:121 +#: src/advanced_inv.cpp:122 msgid "IN" msgstr "" -#: src/advanced_inv.cpp:122 +#: src/advanced_inv.cpp:123 msgid "South West" msgstr "Південний Захід" -#: src/advanced_inv.cpp:123 src/weather.cpp:779 +#: src/advanced_inv.cpp:124 src/weather.cpp:779 msgid "South" msgstr "Південь" -#: src/advanced_inv.cpp:124 +#: src/advanced_inv.cpp:125 msgid "South East" msgstr "Південний Схід" -#: src/advanced_inv.cpp:125 src/weather.cpp:783 +#: src/advanced_inv.cpp:126 src/weather.cpp:783 msgid "West" msgstr "Захід" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "DN" msgstr "" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "Directly below you" msgstr "" -#: src/advanced_inv.cpp:127 src/weather.cpp:775 +#: src/advanced_inv.cpp:128 src/weather.cpp:775 msgid "East" msgstr "Схід" -#: src/advanced_inv.cpp:128 +#: src/advanced_inv.cpp:129 msgid "North West" msgstr "Північний Захід" -#: src/advanced_inv.cpp:129 src/weather.cpp:771 +#: src/advanced_inv.cpp:130 src/weather.cpp:771 msgid "North" msgstr "Північ" -#: src/advanced_inv.cpp:130 +#: src/advanced_inv.cpp:131 msgid "North East" msgstr "Північний Схід" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "GR" msgstr "" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "Grabbed Vehicle" msgstr "" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "AL" msgstr "" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "Surrounding area" msgstr "" -#: src/advanced_inv.cpp:133 +#: src/advanced_inv.cpp:134 msgid "CN" msgstr "" -#: src/advanced_inv.cpp:133 src/crafting_gui.cpp:654 +#: src/advanced_inv.cpp:134 src/crafting_gui.cpp:654 msgid "Container" msgstr "" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "WR" msgstr "" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "Worn Items" msgstr "Надягнуті речі" -#: src/advanced_inv.cpp:187 src/newcharacter.cpp:920 +#: src/advanced_inv.cpp:188 src/newcharacter.cpp:920 msgid "name" msgstr "" -#: src/advanced_inv.cpp:189 +#: src/advanced_inv.cpp:190 msgid "weight" msgstr "за вагою" -#: src/advanced_inv.cpp:191 +#: src/advanced_inv.cpp:192 msgid "volume" msgstr "за об'ємом" -#: src/advanced_inv.cpp:193 +#: src/advanced_inv.cpp:194 msgid "charges" msgstr "" -#: src/advanced_inv.cpp:195 +#: src/advanced_inv.cpp:196 msgid "category" msgstr "" -#: src/advanced_inv.cpp:197 src/bonuses.cpp:71 src/effect.cpp:705 +#: src/advanced_inv.cpp:198 src/bonuses.cpp:71 src/effect.cpp:705 #: src/effect.cpp:706 msgid "damage" msgstr "" -#: src/advanced_inv.cpp:199 +#: src/advanced_inv.cpp:200 msgid "ammo/charge type" msgstr "" -#: src/advanced_inv.cpp:201 +#: src/advanced_inv.cpp:202 msgid "spoilage" msgstr "" -#: src/advanced_inv.cpp:203 +#: src/advanced_inv.cpp:204 msgid "barter value" msgstr "" #. ~ Items list header (length type 1). Table fields length without spaces: #. amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:327 src/advanced_inv.cpp:338 +#: src/advanced_inv.cpp:328 src/advanced_inv.cpp:339 msgid "amt weight vol" msgstr "кіль вага об'є" #. ~ Items list header (length type 2). Table fields length without spaces: #. src - 2, amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:329 src/advanced_inv.cpp:334 +#: src/advanced_inv.cpp:330 src/advanced_inv.cpp:335 msgid "src amt weight vol" msgstr "де кіль вага об'є" -#: src/advanced_inv.cpp:331 +#: src/advanced_inv.cpp:332 msgid "Name (charges)" msgstr "" -#: src/advanced_inv.cpp:748 +#: src/advanced_inv.cpp:751 #, c-format msgid "[<] page %1$d of %2$d [>]" msgstr "" -#: src/advanced_inv.cpp:757 +#: src/advanced_inv.cpp:760 #, c-format msgid "< [%s] Sort: %s >" msgstr "" -#: src/advanced_inv.cpp:767 src/inventory_ui.cpp:2364 -#: src/worldfactory.cpp:1299 +#: src/advanced_inv.cpp:770 src/inventory_ui.cpp:2364 +#: src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter" msgstr "" -#: src/advanced_inv.cpp:779 +#: src/advanced_inv.cpp:782 #, c-format msgid "[%s] Reset" msgstr "" -#: src/advanced_inv.cpp:837 src/advanced_inv.cpp:1003 +#: src/advanced_inv.cpp:840 src/advanced_inv.cpp:1006 msgid "You look at the items, then your clothes, and scratch your head…" msgstr "" -#: src/advanced_inv.cpp:842 +#: src/advanced_inv.cpp:845 msgid "There are no items to be moved!" msgstr "" -#: src/advanced_inv.cpp:851 src/advanced_inv.cpp:970 src/advanced_inv.cpp:1075 +#: src/advanced_inv.cpp:854 src/advanced_inv.cpp:973 src/advanced_inv.cpp:1078 msgid "There isn't enough room, do you really want to move all?" msgstr "" -#: src/advanced_inv.cpp:935 src/advanced_inv.cpp:1299 -#: src/advanced_inv.cpp:1812 +#: src/advanced_inv.cpp:938 src/advanced_inv.cpp:1302 +#: src/advanced_inv.cpp:1815 msgid "You can't put items there!" msgstr "" -#: src/advanced_inv.cpp:955 +#: src/advanced_inv.cpp:958 msgid "You try to put your bags into themselves, but physics won't let you." msgstr "" -#: src/advanced_inv.cpp:959 +#: src/advanced_inv.cpp:962 msgid "Putting on everything from your inventory would be tricky." msgstr "" -#: src/advanced_inv.cpp:963 +#: src/advanced_inv.cpp:966 msgid "Putting everything into the container would be tricky." msgstr "" -#: src/advanced_inv.cpp:981 +#: src/advanced_inv.cpp:984 msgid "Really drop all your favorite items?" msgstr "" -#: src/advanced_inv.cpp:1053 src/advanced_inv.cpp:1131 +#: src/advanced_inv.cpp:1056 src/advanced_inv.cpp:1134 msgid "Skipping filled buckets to avoid spilling their contents." msgstr "" -#: src/advanced_inv.cpp:1156 +#: src/advanced_inv.cpp:1159 msgid "Sort by…" msgstr "" -#: src/advanced_inv.cpp:1157 +#: src/advanced_inv.cpp:1160 msgid "Unsorted (recently added first)" msgstr "" -#: src/advanced_inv.cpp:1240 +#: src/advanced_inv.cpp:1243 #, c-format msgid "< [%s] keybindings >" msgstr "" -#: src/advanced_inv.cpp:1378 +#: src/advanced_inv.cpp:1381 #, c-format msgid "Source area is the same as destination (%s)." msgstr "" -#: src/advanced_inv.cpp:1455 +#: src/advanced_inv.cpp:1458 #, c-format msgid "You have no space for %s" msgstr "" -#: src/advanced_inv.cpp:1640 +#: src/advanced_inv.cpp:1643 msgid "Default layout was saved." msgstr "" -#: src/advanced_inv.cpp:1760 +#: src/advanced_inv.cpp:1763 msgid "No vehicle storage space there!" msgstr "" -#: src/advanced_inv.cpp:1817 +#: src/advanced_inv.cpp:1820 msgid "Select destination" msgstr "" -#: src/advanced_inv.cpp:1835 +#: src/advanced_inv.cpp:1838 msgid " (FULL)" msgstr "" -#: src/advanced_inv.cpp:1861 +#: src/advanced_inv.cpp:1864 msgid "Source must be container." msgstr "" -#: src/advanced_inv.cpp:1865 +#: src/advanced_inv.cpp:1868 msgid "Source container is empty." msgstr "" -#: src/advanced_inv.cpp:1872 +#: src/advanced_inv.cpp:1875 msgid "You can unload only liquids into target container." msgstr "" -#: src/advanced_inv.cpp:1916 src/pickup.cpp:347 +#: src/advanced_inv.cpp:1919 src/pickup.cpp:347 msgid "Spilt liquid cannot be picked back up. Try mopping it instead." msgstr "" -#: src/advanced_inv.cpp:1924 +#: src/advanced_inv.cpp:1927 msgid "Destination area is full. Remove some items first." msgstr "" -#: src/advanced_inv.cpp:1940 +#: src/advanced_inv.cpp:1943 msgid "Destination area has too many items. Remove some first." msgstr "" -#: src/advanced_inv.cpp:1958 +#: src/advanced_inv.cpp:1961 msgid "This is too heavy!" msgstr "" -#: src/advanced_inv.cpp:1978 +#: src/advanced_inv.cpp:1981 #, c-format msgid "How many do you want to move? [Have %d] (0 to cancel)" msgstr "" -#: src/advanced_inv.cpp:1981 +#: src/advanced_inv.cpp:1984 #, c-format msgid "Destination can only hold %d! Move how many? [Have %d] (0 to cancel)" msgstr "" -#: src/advanced_inv.cpp:1987 +#: src/advanced_inv.cpp:1990 msgid "The destination is already full!" msgstr "" @@ -422897,7 +423899,7 @@ msgstr "" msgid "Properties" msgstr "" -#: src/armor_layers.cpp:239 src/item_pocket.cpp:1145 +#: src/armor_layers.cpp:239 src/item_pocket.cpp:1161 msgid "Coverage:" msgstr "" @@ -423060,7 +424062,7 @@ msgstr "" msgid "Encumbrance and Warmth" msgstr "Скутість рухів і комфорт" -#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4651 +#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4658 msgid "Encumbrance" msgstr "" @@ -423204,174 +424206,174 @@ msgstr "" msgid "auto notes configuration" msgstr "" -#: src/auto_note.cpp:348 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 -#: src/color.cpp:797 src/construction.cpp:399 src/crafting_gui.cpp:489 -#: src/game.cpp:6370 src/game.cpp:7799 src/game.cpp:8248 -#: src/newcharacter.cpp:1400 src/newcharacter.cpp:1944 -#: src/newcharacter.cpp:2298 src/newcharacter.cpp:2623 -#: src/newcharacter.cpp:3037 src/options.cpp:2955 src/safemode_ui.cpp:104 -#: src/safemode_ui.cpp:580 src/ui.cpp:308 src/ui.cpp:353 -#: src/worldfactory.cpp:612 src/worldfactory.cpp:948 src/worldfactory.cpp:1044 +#: src/auto_note.cpp:341 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 +#: src/color.cpp:800 src/construction.cpp:399 src/crafting_gui.cpp:489 +#: src/game.cpp:6368 src/game.cpp:7797 src/game.cpp:8246 +#: src/newcharacter.cpp:1404 src/newcharacter.cpp:1964 +#: src/newcharacter.cpp:2326 src/newcharacter.cpp:2659 +#: src/newcharacter.cpp:3085 src/options.cpp:3032 src/safemode_ui.cpp:105 +#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:355 +#: src/worldfactory.cpp:618 src/worldfactory.cpp:953 src/worldfactory.cpp:1049 msgid "Fast scroll up" msgstr "" -#: src/auto_note.cpp:349 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 -#: src/color.cpp:798 src/construction.cpp:400 src/crafting_gui.cpp:490 -#: src/game.cpp:6371 src/game.cpp:7800 src/game.cpp:8249 -#: src/newcharacter.cpp:1401 src/newcharacter.cpp:1945 -#: src/newcharacter.cpp:2299 src/newcharacter.cpp:2624 -#: src/newcharacter.cpp:3038 src/options.cpp:2956 src/safemode_ui.cpp:105 -#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:354 -#: src/worldfactory.cpp:613 src/worldfactory.cpp:949 src/worldfactory.cpp:1045 +#: src/auto_note.cpp:342 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 +#: src/color.cpp:801 src/construction.cpp:400 src/crafting_gui.cpp:490 +#: src/game.cpp:6369 src/game.cpp:7798 src/game.cpp:8247 +#: src/newcharacter.cpp:1405 src/newcharacter.cpp:1965 +#: src/newcharacter.cpp:2327 src/newcharacter.cpp:2660 +#: src/newcharacter.cpp:3086 src/options.cpp:3033 src/safemode_ui.cpp:106 +#: src/safemode_ui.cpp:582 src/ui.cpp:310 src/ui.cpp:356 +#: src/worldfactory.cpp:619 src/worldfactory.cpp:954 src/worldfactory.cpp:1050 msgid "Fast scroll down" msgstr "" -#: src/auto_note.cpp:368 src/auto_pickup.cpp:338 src/game.cpp:6251 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:361 src/auto_pickup.cpp:338 src/game.cpp:6249 +#: src/safemode_ui.cpp:144 msgid "nable" msgstr "" -#: src/auto_note.cpp:369 src/auto_pickup.cpp:339 src/game.cpp:6252 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:362 src/auto_pickup.cpp:339 src/game.cpp:6250 +#: src/safemode_ui.cpp:144 msgid "isable" msgstr "" -#: src/auto_note.cpp:370 +#: src/auto_note.cpp:363 msgid " - Toggle" msgstr "" -#: src/auto_note.cpp:383 +#: src/auto_note.cpp:376 msgid "Character" msgstr "" -#: src/auto_note.cpp:385 +#: src/auto_note.cpp:378 msgid "Global" msgstr "" -#: src/auto_note.cpp:387 +#: src/auto_note.cpp:380 msgid "Map Extra" msgstr "" -#: src/auto_note.cpp:388 src/options.cpp:1609 src/options.cpp:1667 +#: src/auto_note.cpp:381 src/options.cpp:1686 src/options.cpp:1744 msgid "Symbol" msgstr "" -#: src/auto_note.cpp:389 src/distraction_manager.cpp:130 src/options.cpp:1855 +#: src/auto_note.cpp:382 src/distraction_manager.cpp:130 src/options.cpp:1932 #: src/smart_controller_ui.cpp:66 msgid "Enabled" msgstr "" -#: src/auto_note.cpp:394 +#: src/auto_note.cpp:387 #, c-format msgid "%1$s %2$s" msgstr "" -#: src/auto_note.cpp:400 +#: src/auto_note.cpp:393 msgid "Auto notes enabled:" msgstr "" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/options.cpp:1847 src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/options.cpp:1924 src/safemode_ui.cpp:189 msgid "False" msgstr "Вимк." -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/safemode_ui.cpp:189 msgid "True" msgstr "Увімк." -#: src/auto_note.cpp:412 +#: src/auto_note.cpp:405 msgid "witch " msgstr "" -#: src/auto_note.cpp:417 +#: src/auto_note.cpp:410 msgid " to change pages." msgstr "" -#: src/auto_note.cpp:436 +#: src/auto_note.cpp:429 msgid "Discover more special encounters to populate this list" msgstr "" -#: src/auto_note.cpp:450 src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/editmap.cpp:751 msgid "no" msgstr "ні" -#: src/auto_note.cpp:450 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 -#: src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 +#: src/editmap.cpp:751 msgid "yes" msgstr "" -#: src/auto_note.cpp:551 +#: src/auto_note.cpp:544 msgid "Enter a map extra custom symbol (empty to unset):" msgstr "" -#: src/auto_note.cpp:562 +#: src/auto_note.cpp:555 msgid "Pick a color:" msgstr "" #. ~ %1$s: note color abbreviation, %2$s: note color name -#: src/auto_note.cpp:566 src/help.cpp:136 src/overmap_ui.cpp:1245 +#: src/auto_note.cpp:559 src/help.cpp:133 src/overmap_ui.cpp:1246 #, c-format msgctxt "note color" msgid "%1$s:%2$s, " msgstr "" -#: src/auto_note.cpp:577 +#: src/auto_note.cpp:570 msgctxt "color" msgid "yellow" msgstr "" -#: src/auto_note.cpp:578 src/options.cpp:806 src/options.cpp:820 +#: src/auto_note.cpp:571 src/options.cpp:806 src/options.cpp:820 #, c-format msgid "Default: %s" msgstr "" -#: src/auto_note.cpp:606 +#: src/auto_note.cpp:599 msgid "" "Auto notes are disabled globally.\n" "Do you want to enable?" msgstr "" -#: src/auto_note.cpp:615 src/auto_pickup.cpp:639 src/color.cpp:1062 -#: src/game.cpp:6916 src/input.cpp:1667 src/options.cpp:3426 -#: src/safemode_ui.cpp:506 +#: src/auto_note.cpp:608 src/auto_pickup.cpp:639 src/color.cpp:1065 +#: src/game.cpp:6914 src/input.cpp:1666 src/options.cpp:3503 +#: src/safemode_ui.cpp:507 msgid "Save changes?" msgstr "Зберегти зміни?" -#: src/auto_pickup.cpp:334 src/game.cpp:6248 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:334 src/game.cpp:6246 src/safemode_ui.cpp:142 msgid "dd" msgstr "" -#: src/auto_pickup.cpp:335 src/game.cpp:6250 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:335 src/game.cpp:6248 src/safemode_ui.cpp:142 msgid "emove" msgstr "" -#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:143 msgid "opy" msgstr "" -#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:143 msgid "ove" msgstr "" -#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:144 +#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:145 msgid "est" msgstr "" -#: src/auto_pickup.cpp:345 src/game.cpp:6262 src/safemode_ui.cpp:155 +#: src/auto_pickup.cpp:345 src/game.cpp:6260 src/safemode_ui.cpp:156 msgid "<+-> Move up/down" msgstr "" -#: src/auto_pickup.cpp:347 src/color.cpp:731 src/game.cpp:6263 -#: src/safemode_ui.cpp:157 +#: src/auto_pickup.cpp:347 src/color.cpp:734 src/game.cpp:6261 +#: src/safemode_ui.cpp:158 msgid "-Edit" msgstr "" -#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:158 +#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:159 msgid "-Switch Page" msgstr "" -#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:170 +#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:171 msgid "Rules" msgstr "" @@ -423383,11 +424385,11 @@ msgstr "" msgid "Auto pickup enabled:" msgstr "" -#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:190 +#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:191 msgid "witch" msgstr "" -#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:241 +#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:242 msgid "" msgstr "" @@ -423419,11 +424421,11 @@ msgstr "" msgid "Pickup Rule:" msgstr "" -#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:180 +#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:181 msgid "[]" msgstr "" -#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:182 +#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:183 msgid "[]" msgstr "" @@ -423431,10 +424433,10 @@ msgstr "" #, c-format msgid "%1$d item matches: %2$s" msgid_plural "%1$d items match: %2$s" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "%1$d предмет підходить: %2$s" +msgstr[1] "%1$d предмети підходить: %2$s" +msgstr[2] "%1$d предметів підходить: %2$s" +msgstr[3] "%1$d предмет підходить: %2$s" #: src/auto_pickup.cpp:736 msgid "Won't display content or suffix matches" @@ -423448,7 +424450,7 @@ msgstr "" msgid "auto pickup configuration" msgstr "" -#: src/auto_pickup.cpp:1082 +#: src/auto_pickup.cpp:1081 #, c-format msgid "Pickup rules for %s" msgstr "" @@ -423729,22 +424731,22 @@ msgstr "" msgid "Needs %d more experience to gain next level." msgstr "" -#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3098 +#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3099 #: src/item.cpp:2175 msgid "strength" msgstr "" -#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3099 +#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3100 #: src/item.cpp:2178 msgid "dexterity" msgstr "" -#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3100 +#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3101 #: src/item.cpp:2181 msgid "intelligence" msgstr "" -#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3101 +#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3102 #: src/item.cpp:2184 msgid "perception" msgstr "" @@ -423758,7 +424760,7 @@ msgstr "" msgid "Are you sure you want to raise %s? %d points available." msgstr "" -#: src/avatar.cpp:1374 src/game.cpp:9332 +#: src/avatar.cpp:1374 src/game.cpp:9330 msgid "You need to put the bag away before trying to wield something from it." msgstr "" @@ -424035,14 +425037,14 @@ msgstr "" #: src/handle_action.cpp:581 #, c-format msgid "You open the %s." -msgstr "" +msgstr "Ви відкриваєте %s." #. ~ %1$s - vehicle name, %2$s - part name #: src/avatar_action.cpp:489 src/avatar_action.cpp:503 #: src/handle_action.cpp:551 src/handle_action.cpp:564 #, c-format msgid "You open the %1$s's %2$s." -msgstr "" +msgstr "Ви відкриваєте %2$s (%1$s)." #: src/avatar_action.cpp:517 #, c-format @@ -424061,7 +425063,7 @@ msgstr "" msgid "You can't climb here - there's a ceiling above." msgstr "" -#: src/avatar_action.cpp:595 src/game.cpp:10094 +#: src/avatar_action.cpp:595 src/game.cpp:10092 msgid "The water puts out the flames!" msgstr "" @@ -424164,19 +425166,19 @@ msgstr "" msgid "You can't effectively throw while you're in your shell." msgstr "" -#: src/avatar_action.cpp:966 src/handle_action.cpp:2050 -#: src/handle_action.cpp:2060 src/handle_action.cpp:2079 -#: src/handle_action.cpp:2103 src/handle_action.cpp:2116 -#: src/handle_action.cpp:2134 src/handle_action.cpp:2146 -#: src/handle_action.cpp:2158 src/handle_action.cpp:2346 -#: src/handle_action.cpp:2358 src/handle_action.cpp:2372 -#: src/handle_action.cpp:2386 src/handle_action.cpp:2400 -#: src/handle_action.cpp:2424 src/iexamine.cpp:6562 src/iexamine.cpp:6572 +#: src/avatar_action.cpp:966 src/handle_action.cpp:2046 +#: src/handle_action.cpp:2056 src/handle_action.cpp:2075 +#: src/handle_action.cpp:2099 src/handle_action.cpp:2112 +#: src/handle_action.cpp:2130 src/handle_action.cpp:2142 +#: src/handle_action.cpp:2154 src/handle_action.cpp:2342 +#: src/handle_action.cpp:2354 src/handle_action.cpp:2368 +#: src/handle_action.cpp:2382 src/handle_action.cpp:2396 +#: src/handle_action.cpp:2420 src/iexamine.cpp:6562 src/iexamine.cpp:6572 #: src/iexamine.cpp:6582 src/melee.cpp:544 msgid "You lack the substance to affect anything." msgstr "" -#: src/avatar_action.cpp:973 src/game.cpp:9753 src/game.cpp:11089 +#: src/avatar_action.cpp:973 src/game.cpp:9751 src/game.cpp:11087 #: src/handle_action.cpp:705 #, c-format msgid "Your %s refuses to move as its batteries have been drained." @@ -424186,7 +425188,7 @@ msgstr "" msgid "You don't have any items to throw." msgstr "" -#: src/avatar_action.cpp:1003 src/character_attire.cpp:223 +#: src/avatar_action.cpp:1003 src/character_attire.cpp:219 msgid "You don't have that item." msgstr "" @@ -424356,564 +425358,485 @@ msgid "" "Time: %s\n" msgstr "" -#: src/basecamp.cpp:603 +#: src/basecamp.cpp:605 msgid "Name this camp" msgstr "" -#: src/basecamp.cpp:742 src/faction_camp.cpp:736 +#: src/basecamp.cpp:611 +msgid "You need to input the base camp name." +msgstr "" + +#: src/basecamp.cpp:753 src/faction_camp.cpp:736 msgid "Base Missions" msgstr "" -#: src/basecamp.cpp:751 +#: src/basecamp.cpp:762 msgid "Expansion" msgstr "" -#: src/basecamp.cpp:754 +#: src/basecamp.cpp:765 msgid "Empty Expansion" msgstr "" -#: src/bionics.cpp:677 +#: src/bionics.cpp:667 #, c-format msgid "%s activates their %s." msgstr "" -#: src/bionics.cpp:696 +#: src/bionics.cpp:686 #, c-format msgid "Your %s is shorting out and can't be activated." msgstr "" -#: src/bionics.cpp:708 +#: src/bionics.cpp:698 #, c-format msgid "You don't have the power to activate your %s." msgstr "Вам бракує сили щоб активувати ваш %s" -#: src/bionics.cpp:803 +#: src/bionics.cpp:793 #, c-format msgid "Deactivate your %s first!" msgstr "" -#: src/bionics.cpp:810 src/character.cpp:7218 +#: src/bionics.cpp:800 src/character.cpp:7219 #, c-format msgid "Stop wielding %s?" msgstr "" -#: src/bionics.cpp:832 src/bionics.cpp:1907 +#: src/bionics.cpp:822 src/bionics.cpp:1722 #, c-format msgid "There is not enough humidity in the air for your %s to function." msgstr "" -#: src/bionics.cpp:837 +#: src/bionics.cpp:827 #, c-format msgid "Your %s issues a low humidity warning. Efficiency will be reduced." msgstr "" -#: src/bionics.cpp:845 +#: src/bionics.cpp:835 msgid "You change your mind and turn it off." msgstr "" #. ~Sound of a bionic sonic-resonator shaking the area -#: src/bionics.cpp:851 +#: src/bionics.cpp:841 msgid "VRRRRMP!" msgstr "«ВРРРРРМП!»" -#: src/bionics.cpp:864 src/bionics.cpp:886 +#: src/bionics.cpp:854 src/bionics.cpp:876 #, c-format msgid "You cannot activate %s while mounted." msgstr "" -#: src/bionics.cpp:871 +#: src/bionics.cpp:861 msgid "Your speed suddenly increases!" msgstr "Ваша швидкість раптово зростає!" -#: src/bionics.cpp:873 +#: src/bionics.cpp:863 msgid "Your muscles tear with the strain." msgstr "" -#: src/bionics.cpp:921 +#: src/bionics.cpp:911 msgid "Your torsion ratchet locks onto your joints." msgstr "" -#: src/bionics.cpp:924 +#: src/bionics.cpp:914 msgid "You can now run faster, assisted by joint servomotors." msgstr "" -#: src/bionics.cpp:926 +#: src/bionics.cpp:916 msgid "Start a fire where?" msgstr "Де розпалити вогонь?" -#: src/bionics.cpp:933 src/iuse_actor.cpp:285 src/iuse_actor.cpp:1215 +#: src/bionics.cpp:923 src/iuse_actor.cpp:292 src/iuse_actor.cpp:1222 msgid "You happily light a fire." msgstr "" -#: src/bionics.cpp:943 +#: src/bionics.cpp:933 #, c-format msgid "Your radiation level: %d" msgstr "" -#: src/bionics.cpp:954 +#: src/bionics.cpp:944 msgid "Safeguards kick in, and the bionic refuses to activate!" msgstr "" -#: src/bionics.cpp:962 +#: src/bionics.cpp:952 msgid "Create an EMP where?" msgstr "" -#: src/bionics.cpp:972 +#: src/bionics.cpp:962 msgid "Your muscles hiss as hydraulic strength fills them!" msgstr "Ваші м'язи шиплять коли іх наповнює гідравлічна сила!" #. ~ Sound of hissing hydraulic muscle! (not quite as loud as a car horn) -#: src/bionics.cpp:974 src/bionics.cpp:1833 +#: src/bionics.cpp:964 src/bionics.cpp:1648 msgid "HISISSS!" msgstr "" -#: src/bionics.cpp:985 +#: src/bionics.cpp:975 #, c-format msgid "Extract water from the %s" msgstr "" -#: src/bionics.cpp:1000 +#: src/bionics.cpp:990 msgid "There is no suitable corpse on this tile." msgstr "" -#: src/bionics.cpp:1067 +#: src/bionics.cpp:1057 msgid "You unleash a powerful shockwave!" msgstr "" -#: src/bionics.cpp:1083 +#: src/bionics.cpp:1073 #, c-format msgid "Temperature: %s." msgstr "Температура: %s." -#: src/bionics.cpp:1085 src/iuse.cpp:9005 +#: src/bionics.cpp:1075 src/iuse.cpp:9023 #, c-format msgid "Relative Humidity: %s." msgstr "" -#: src/bionics.cpp:1089 src/iuse.cpp:9016 +#: src/bionics.cpp:1079 src/iuse.cpp:9034 #, c-format msgid "Pressure: %s." msgstr "" -#: src/bionics.cpp:1091 src/iuse.cpp:9030 +#: src/bionics.cpp:1081 src/iuse.cpp:9048 #, c-format msgid "Wind Speed: %.1f %s." msgstr "" -#: src/bionics.cpp:1094 src/iuse.cpp:9034 +#: src/bionics.cpp:1084 src/iuse.cpp:9052 #, c-format msgid "Feels Like: %s." msgstr "" -#: src/bionics.cpp:1098 src/iuse.cpp:9038 +#: src/bionics.cpp:1088 src/iuse.cpp:9056 #, c-format msgid "Wind Direction: From the %s." msgstr "" -#: src/bionics.cpp:1101 +#: src/bionics.cpp:1091 msgid "Perform which function:" msgstr "" -#: src/bionics.cpp:1102 +#: src/bionics.cpp:1092 msgid "RC radio" msgstr "" -#: src/bionics.cpp:1127 +#: src/bionics.cpp:1117 msgid "" "You need a jumper cable connected to a power source to drain power from it." msgstr "" -#: src/bionics.cpp:1133 +#: src/bionics.cpp:1123 msgid "" "Cable is plugged-in to the CBM but it has to be also connected to the power " "source." msgstr "" -#: src/bionics.cpp:1139 +#: src/bionics.cpp:1129 msgid "" "You are plugged to the vehicle. It will charge you if it has some juice in " "it." msgstr "" -#: src/bionics.cpp:1145 +#: src/bionics.cpp:1135 msgid "" "You are plugged to a solar pack. It will charge you if it's unfolded and in" " sunlight." msgstr "" -#: src/bionics.cpp:1151 +#: src/bionics.cpp:1141 msgid "" "You are plugged to a UPS. It will charge you if it has some juice in it." msgstr "" -#: src/bionics.cpp:1155 +#: src/bionics.cpp:1145 msgid "" "You have a cable plugged to a portable power source, but you need to plug it" " in to the CBM." msgstr "" -#: src/bionics.cpp:1159 +#: src/bionics.cpp:1149 msgid "" "You have a cable plugged to a vehicle, but you need to plug it in to the " "CBM." msgstr "" -#: src/bionics.cpp:1168 +#: src/bionics.cpp:1158 msgid "" "You have at least one free cable in your inventory that you could use to " "plug yourself in." msgstr "" -#: src/bionics.cpp:1186 +#: src/bionics.cpp:1176 #, c-format msgid "Your %s automatically turn off." msgstr "" -#: src/bionics.cpp:1212 +#: src/bionics.cpp:1202 #, c-format msgid "Your %s is shorting out and can't be deactivated." msgstr "" -#: src/bionics.cpp:1224 +#: src/bionics.cpp:1214 #, c-format msgid "You can't deactivate your %s manually!" msgstr "Ви не можете відключити «%s» вручну!" -#: src/bionics.cpp:1228 +#: src/bionics.cpp:1218 #, c-format msgid "You don't have the power to deactivate your %s." msgstr "" -#: src/bionics.cpp:1273 +#: src/bionics.cpp:1259 #, c-format msgid "You withdraw your %s." msgstr "" -#: src/bionics.cpp:1276 +#: src/bionics.cpp:1262 #, c-format msgid " withdraws his %s." msgstr "" -#: src/bionics.cpp:1278 +#: src/bionics.cpp:1264 #, c-format msgid " withdraws her %s." msgstr "" -#: src/bionics.cpp:1336 -#, c-format -msgid "Your %s does not have enough fuel to start." -msgstr "" - -#: src/bionics.cpp:1337 -#, c-format -msgid "'s %s does not have enough fuel to start." -msgstr "" - -#: src/bionics.cpp:1344 src/bionics.cpp:1429 -#, c-format -msgid "Your %s runs out of fuel and turns off." -msgstr "" - -#: src/bionics.cpp:1345 src/bionics.cpp:1430 -#, c-format -msgid "'s %s runs out of fuel and turns off." -msgstr "" - -#: src/bionics.cpp:1401 -#, c-format -msgid "Your %s turns off to not waste calories." -msgstr "" - -#: src/bionics.cpp:1402 -#, c-format -msgid "'s %s turns off to not waste calories." -msgstr "" - -#: src/bionics.cpp:1404 -#, c-format -msgid "Your %s turns off after filling your power banks." -msgstr "" - -#: src/bionics.cpp:1405 +#: src/bionics.cpp:1334 #, c-format -msgid "'s %s turns off after filling their power banks." -msgstr "" - -#: src/bionics.cpp:1407 -#, c-format -msgid "Your %s turns off to not waste fuel." -msgstr "" - -#: src/bionics.cpp:1408 -#, c-format -msgid "'s %s turns off to not waste fuel." -msgstr "" - -#: src/bionics.cpp:1411 -#, c-format -msgid "" -"Your %s cannot be started because you don't have any bionic power storage." +msgid "Your %s cannot be started because your calories are below safe levels." msgstr "" -#: src/bionics.cpp:1412 +#: src/bionics.cpp:1335 #, c-format msgid "" -"'s %s cannot be started because they don't have any bionic power " -"storage." -msgstr "" - -#: src/bionics.cpp:1414 -#, c-format -msgid "Your %s cannot be started due to fuel saving." -msgstr "" - -#: src/bionics.cpp:1415 -#, c-format -msgid "'s %s cannot be started due to fuel saving." -msgstr "" - -#: src/bionics.cpp:1417 -#, c-format -msgid "Your %s cannot be started because your power banks are full." -msgstr "" - -#: src/bionics.cpp:1418 -#, c-format -msgid "'s %s cannot be started because their power banks are full." +"'s %s cannot be started because their calories are below safe " +"levels." msgstr "" -#: src/bionics.cpp:1426 +#: src/bionics.cpp:1340 #, c-format msgid "" "Stored calories are below the safe threshold, your %s shuts down to preserve" " your health." msgstr "" -#: src/bionics.cpp:1427 +#: src/bionics.cpp:1341 #, c-format msgid "" "Stored calories are below the safe threshold, 's %s shuts down to " "preserve their health." msgstr "" -#: src/bionics.cpp:1434 -#, c-format -msgid "Your %s cannot be started because your calories are below safe levels." -msgstr "" - -#: src/bionics.cpp:1435 -#, c-format -msgid "" -"'s %s cannot be started because their calories are below safe " -"levels." -msgstr "" - -#: src/bionics.cpp:1437 +#: src/bionics.cpp:1348 #, c-format -msgid "Your %s doesn't have enough fuel to start." +msgid "Your %s does not have enough fuel to start." msgstr "" -#: src/bionics.cpp:1438 +#: src/bionics.cpp:1349 #, c-format -msgid "'s %s doesn't have enough fuel to start." +msgid "'s %s does not have enough fuel to start." msgstr "" -#: src/bionics.cpp:1479 +#: src/bionics.cpp:1353 #, c-format -msgid "Your %s does not have enough fuel to use Auto Start." +msgid "Your %s runs out of fuel and turns off." msgstr "" -#: src/bionics.cpp:1480 +#: src/bionics.cpp:1354 #, c-format -msgid "'s %s does not have enough fuel to use Auto Start." +msgid "'s %s runs out of fuel and turns off." msgstr "" -#: src/bionics.cpp:1803 +#: src/bionics.cpp:1618 #, c-format msgid "Your %s powers down." msgstr "" -#: src/bionics.cpp:1828 +#: src/bionics.cpp:1643 #, c-format msgid "Your %s has lost connection and is turning off." msgstr "" -#: src/bionics.cpp:1891 +#: src/bionics.cpp:1706 msgid "You feel your throat open up and air filling your lungs!" msgstr "" -#: src/bionics.cpp:1912 +#: src/bionics.cpp:1727 #, c-format msgid "Your %s issues a low humidity warning. Efficiency is reduced." msgstr "" -#: src/bionics.cpp:1921 +#: src/bionics.cpp:1736 #, c-format msgid "You are properly hydrated. Your %s chirps happily." msgstr "" -#: src/bionics.cpp:1954 src/bionics.cpp:2025 +#: src/bionics.cpp:1769 src/bionics.cpp:1840 msgid "The removal fails without incident." msgstr "" -#: src/bionics.cpp:1958 +#: src/bionics.cpp:1773 msgid "The removal is a failure." msgstr "" -#: src/bionics.cpp:1963 src/bionics.cpp:2050 src/bionics.cpp:2729 +#: src/bionics.cpp:1778 src/bionics.cpp:1865 src/bionics.cpp:2544 msgid "It really hurts!" msgstr "" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "'s %s is damaged." msgstr "" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "Your %s is damaged." msgstr "" -#: src/bionics.cpp:1995 src/bionics.cpp:2085 +#: src/bionics.cpp:1810 src/bionics.cpp:1900 #, c-format msgid "Your %s is severely damaged." msgstr "" -#: src/bionics.cpp:1996 src/bionics.cpp:2086 +#: src/bionics.cpp:1811 src/bionics.cpp:1901 #, c-format msgid "'s %s is severely damaged." msgstr "" -#: src/bionics.cpp:2030 +#: src/bionics.cpp:1845 #, c-format msgid "The %s flub the operation." msgstr "" -#: src/bionics.cpp:2033 +#: src/bionics.cpp:1848 #, c-format msgid "The %s messes up the operation." msgstr "" -#: src/bionics.cpp:2036 +#: src/bionics.cpp:1851 msgid "The operation fails." msgstr "" -#: src/bionics.cpp:2042 +#: src/bionics.cpp:1857 #, c-format msgid "The %s screws up the operation." msgstr "" -#: src/bionics.cpp:2125 +#: src/bionics.cpp:1940 msgid "You don't have enough anesthetic to perform the installation." msgstr "" -#: src/bionics.cpp:2156 +#: src/bionics.cpp:1971 msgid "You don't have the required components to perform the installation." msgstr "" -#: src/bionics.cpp:2272 +#: src/bionics.cpp:2087 #, c-format msgid "%s must remove the parent bionic to remove the %s." msgstr "" -#: src/bionics.cpp:2288 +#: src/bionics.cpp:2103 msgid "Are you sure you wish to uninstall the selected bionic?" msgstr "" -#: src/bionics.cpp:2294 src/game.cpp:4999 +#: src/bionics.cpp:2109 src/game.cpp:4997 #, c-format msgid "" "WARNING: %i percent chance of SEVERE damage to all body parts! Continue " "anyway?" msgstr "" -#: src/bionics.cpp:2366 src/bionics.cpp:2440 +#: src/bionics.cpp:2181 src/bionics.cpp:2255 msgid "Your parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2367 +#: src/bionics.cpp:2182 msgid "'s parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2368 src/bionics.cpp:2441 src/bionics.cpp:2445 +#: src/bionics.cpp:2183 src/bionics.cpp:2256 src/bionics.cpp:2260 #, c-format msgid "Successfully removed %s." msgstr "" -#: src/bionics.cpp:2400 +#: src/bionics.cpp:2215 #, c-format msgid "The %s's anesthesia kit looks empty." msgstr "" -#: src/bionics.cpp:2418 src/bionics.cpp:3420 +#: src/bionics.cpp:2233 src/bionics.cpp:3181 msgid "" "You feel a tiny pricking sensation in your right arm, and lose all sensation" " before abruptly blacking out." msgstr "" -#: src/bionics.cpp:2421 +#: src/bionics.cpp:2236 #, c-format msgid "" "The %1$s gently inserts a syringe into %2$s's arm and starts injecting " "something while holding them down." msgstr "" -#: src/bionics.cpp:2431 +#: src/bionics.cpp:2246 #, c-format msgid "You fall asleep and %1$s starts operating." msgstr "" -#: src/bionics.cpp:2433 +#: src/bionics.cpp:2248 #, c-format msgid "%1$s falls asleep and %2$s starts operating." msgstr "" -#: src/bionics.cpp:2443 +#: src/bionics.cpp:2258 #, c-format msgid "%s's parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2477 +#: src/bionics.cpp:2292 msgid "/!\\ CBM is highly contaminated. /!\\" msgstr "" -#: src/bionics.cpp:2478 +#: src/bionics.cpp:2293 msgid "CBM is filthy." msgstr "" -#: src/bionics.cpp:2483 +#: src/bionics.cpp:2298 msgid "/!\\ CBM is not sterile. /!\\ Please use autoclave to sterilize." msgstr "" -#: src/bionics.cpp:2484 +#: src/bionics.cpp:2299 msgid "CBM is not sterile." msgstr "" -#: src/bionics.cpp:2487 +#: src/bionics.cpp:2302 msgid "CBM already deployed. Please reset to factory state." msgstr "" -#: src/bionics.cpp:2489 +#: src/bionics.cpp:2304 msgid "CBM is already installed." msgstr "" -#: src/bionics.cpp:2491 src/bionics.cpp:2494 +#: src/bionics.cpp:2306 src/bionics.cpp:2309 msgid "CBM not compatible with patient's body." msgstr "" -#: src/bionics.cpp:2498 +#: src/bionics.cpp:2313 msgid "No base version installed." msgstr "" -#: src/bionics.cpp:2504 +#: src/bionics.cpp:2319 msgid "Superior version installed." msgstr "" -#: src/bionics.cpp:2506 +#: src/bionics.cpp:2321 msgid "CBM not compatible with patient." msgstr "" -#: src/bionics.cpp:2546 +#: src/bionics.cpp:2361 #, c-format msgid "" "Installing this bionic will remove the conflicting traits: %s. Continue " @@ -424921,23 +425844,23 @@ msgid "" msgstr "" #. ~ : more slot(s) needed. -#: src/bionics.cpp:2557 +#: src/bionics.cpp:2372 #, c-format msgid "" "\n" "%s: %i more slot(s) needed." msgstr "" -#: src/bionics.cpp:2561 +#: src/bionics.cpp:2376 #, c-format msgid "Not enough space for bionic installation!%s" msgstr "" -#: src/bionics.cpp:2568 +#: src/bionics.cpp:2383 msgid "Are you sure you wish to install the selected bionic?" msgstr "" -#: src/bionics.cpp:2574 +#: src/bionics.cpp:2389 #, c-format msgid "" "WARNING: %i percent chance of failure that may result in damage, pain, or a " @@ -424946,327 +425869,312 @@ msgstr "" #. ~ %1$s - name of the bionic to be upgraded (inferior), %2$s - name of the #. upgraded bionic (superior). -#: src/bionics.cpp:2664 +#: src/bionics.cpp:2479 #, c-format msgid "Successfully upgraded %1$s to %2$s." msgstr "" #. ~ %s - name of the bionic. -#: src/bionics.cpp:2670 +#: src/bionics.cpp:2485 #, c-format msgid "Successfully installed %s." msgstr "" -#: src/bionics.cpp:2708 +#: src/bionics.cpp:2523 msgid "The installation is a failure." msgstr "" #. ~"Complications" is USian medical-speak for "unintended damage from a #. medical procedure". -#: src/bionics.cpp:2712 +#: src/bionics.cpp:2527 #, c-format msgid "%s training helps to minimize the complications." msgstr "" -#: src/bionics.cpp:2721 +#: src/bionics.cpp:2536 msgid "The installation fails without incident." msgstr "" -#: src/bionics.cpp:2737 +#: src/bionics.cpp:2552 msgid "The installation is faulty!" msgstr "" #. ~ ( slots); -#: src/bionics.cpp:2803 +#: src/bionics.cpp:2618 #, c-format msgid "%s (%i slots);" msgstr "%s (%i слотів);" -#: src/bionics.cpp:2896 +#: src/bionics.cpp:2716 #, c-format msgid "Increased storage capacity by %i." msgstr "" -#: src/bionics.cpp:3193 -msgid "Chose Safe Fuel Level Threshold" +#: src/bionics.cpp:3013 +msgid "Stop power generation at" msgstr "" -#: src/bionics.cpp:3194 -msgid "Full Power" -msgstr "" - -#: src/bionics.cpp:3196 +#: src/bionics.cpp:3014 #, c-format -msgid "Above 80 %%" +msgid "100 %%" msgstr "" -#: src/bionics.cpp:3199 +#: src/bionics.cpp:3015 #, c-format -msgid "Above 55 %%" +msgid "90 %%" msgstr "" -#: src/bionics.cpp:3202 +#: src/bionics.cpp:3016 #, c-format -msgid "Above 30 %%" -msgstr "" - -#: src/bionics.cpp:3204 src/distraction_manager.cpp:130 src/options.cpp:1495 -#: src/options.cpp:1669 -msgid "Disabled" -msgstr "Вимкнено" - -#: src/bionics.cpp:3235 -msgid "Chose Start Power Level Threshold" +msgid "70 %%" msgstr "" -#: src/bionics.cpp:3236 -msgid "No Power Left" -msgstr "" - -#: src/bionics.cpp:3238 +#: src/bionics.cpp:3017 #, c-format -msgid "Below 25 %%" +msgid "50 %%" msgstr "" -#: src/bionics.cpp:3241 +#: src/bionics.cpp:3018 #, c-format -msgid "Below 50 %%" +msgid "30 %%" msgstr "" -#: src/bionics.cpp:3244 +#: src/bionics.cpp:3019 #, c-format -msgid "Below 75 %%" +msgid "10 %%" msgstr "" -#: src/bionics.cpp:3402 +#: src/bionics.cpp:3020 src/distraction_manager.cpp:130 src/options.cpp:1572 +#: src/options.cpp:1746 +msgid "Disabled" +msgstr "Вимкнено" + +#: src/bionics.cpp:3163 msgid "You tell the pain to bug off and proceed with the operation." msgstr "" -#: src/bionics.cpp:3406 +#: src/bionics.cpp:3167 msgid "" "You set up the operation step-by-step, configuring the Autodoc to manipulate" " a CBM." msgstr "" -#: src/bionics.cpp:3407 +#: src/bionics.cpp:3168 msgid "" " sets up the operation, configuring the Autodoc to manipulate a " "CBM." msgstr "" -#: src/bionics.cpp:3410 +#: src/bionics.cpp:3171 msgid "" "You settle into position, sliding your right wrist into the couch's strap." msgstr "" -#: src/bionics.cpp:3411 +#: src/bionics.cpp:3172 msgid "" " settles into position, sliding their wrist into the couch's strap." msgstr "" -#: src/bionics.cpp:3416 +#: src/bionics.cpp:3177 msgid "You feel excited as the operation starts." msgstr "" -#: src/bionics.cpp:3427 +#: src/bionics.cpp:3188 msgid "" "You feel excited as the Autodoc slices painlessly into you. You enjoy the " "sight of scalpels slicing you apart." msgstr "" -#: src/bionics.cpp:3430 +#: src/bionics.cpp:3191 msgid "" "You stay very, very still, focusing intently on an interesting stain on the " "ceiling, as the Autodoc slices painlessly into you." msgstr "" -#: src/bionics.cpp:3438 +#: src/bionics.cpp:3199 msgid "" "As your consciousness slips away, you feel regret that you won't be able to " "enjoy the operation." msgstr "" -#: src/bionics_ui.cpp:58 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 -#: src/options.cpp:1598 src/options.cpp:1728 +#: src/bionics_ui.cpp:59 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 +#: src/options.cpp:1675 src/options.cpp:1805 msgid "None" msgstr "" -#: src/bionics_ui.cpp:60 +#: src/bionics_ui.cpp:61 msgid "Power usage" msgstr "Енергоспоживання" -#: src/bionics_ui.cpp:62 +#: src/bionics_ui.cpp:63 msgid "Name" msgstr "" -#: src/bionics_ui.cpp:64 +#: src/bionics_ui.cpp:65 msgid "Manual (shortcut)" msgstr "" -#: src/bionics_ui.cpp:124 +#: src/bionics_ui.cpp:125 msgid "Sort bionics by:" msgstr "" -#: src/bionics_ui.cpp:205 +#: src/bionics_ui.cpp:206 msgid "Available Fuel: " msgstr "Наявне паливо:" -#: src/bionics_ui.cpp:243 src/bionics_ui.cpp:249 +#: src/bionics_ui.cpp:244 src/bionics_ui.cpp:250 msgctxt "decimal separator" msgid "." msgstr "" -#: src/bionics_ui.cpp:245 src/display.cpp:556 src/display.cpp:599 +#: src/bionics_ui.cpp:246 src/display.cpp:556 src/display.cpp:599 #: src/player_display.cpp:684 src/units.cpp:105 msgctxt "energy unit: kilojoule" msgid "kJ" msgstr "" -#: src/bionics_ui.cpp:251 src/display.cpp:553 src/display.cpp:596 +#: src/bionics_ui.cpp:252 src/display.cpp:553 src/display.cpp:596 #: src/player_display.cpp:681 src/units.cpp:110 msgctxt "energy unit: joule" msgid "J" msgstr "" -#: src/bionics_ui.cpp:253 src/display.cpp:550 src/display.cpp:593 +#: src/bionics_ui.cpp:254 src/display.cpp:550 src/display.cpp:593 #: src/player_display.cpp:678 src/units.cpp:112 msgctxt "energy unit: millijoule" msgid "mJ" msgstr "" -#: src/bionics_ui.cpp:257 +#: src/bionics_ui.cpp:258 #, c-format msgid "" "Bionic Power: %s/%ikJ" msgstr "" -#: src/bionics_ui.cpp:269 src/diary.cpp:197 src/init.cpp:824 +#: src/bionics_ui.cpp:270 src/diary.cpp:197 src/init.cpp:809 msgid "Bionics" msgstr "" -#: src/bionics_ui.cpp:272 +#: src/bionics_ui.cpp:273 #, c-format msgid "" "[%s] Reassign, [%s] Switch tabs," " [%s] Toggle fuel saving mode, " -"[%s] Toggle auto start mode, " -"[%s] Open refueling menu." msgstr "" -#: src/bionics_ui.cpp:278 +#: src/bionics_ui.cpp:276 #, c-format msgid " [%s] Sort: %s" msgstr "" -#: src/bionics_ui.cpp:282 +#: src/bionics_ui.cpp:280 msgid "" "Reassigning. Select a bionic to reassign or press " "[SPACE] to cancel." msgstr "" -#: src/bionics_ui.cpp:285 +#: src/bionics_ui.cpp:283 #, c-format msgid "" "Activating [%s] Examine, %s" msgstr "" -#: src/bionics_ui.cpp:289 +#: src/bionics_ui.cpp:287 #, c-format msgid "" "Examining [%s] Activate, %s" msgstr "" -#: src/bionics_ui.cpp:307 +#: src/bionics_ui.cpp:305 #, c-format msgid "%s act" msgstr "" -#: src/bionics_ui.cpp:311 +#: src/bionics_ui.cpp:309 #, c-format msgid "%s deact" msgstr "" -#: src/bionics_ui.cpp:315 +#: src/bionics_ui.cpp:313 #, c-format msgid "%s trigger" msgstr "" -#: src/bionics_ui.cpp:320 +#: src/bionics_ui.cpp:318 #, c-format msgid "%s/turn" msgstr "" -#: src/bionics_ui.cpp:321 +#: src/bionics_ui.cpp:319 #, c-format msgid "%s/%d turns" msgstr "" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "OFF" msgstr "ВИМК" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "ON" msgstr "" -#: src/bionics_ui.cpp:328 +#: src/bionics_ui.cpp:326 msgid "(incapacitated)" msgstr "" -#: src/bionics_ui.cpp:333 +#: src/bionics_ui.cpp:330 #, c-format msgid "(fuel saving ON > %d %%)" msgstr "" -#: src/bionics_ui.cpp:338 -#, c-format -msgid "(auto start < %d %%)" +#: src/bionics_ui.cpp:336 +msgid "(inactive)" msgstr "" -#: src/bionics_ui.cpp:364 +#: src/bionics_ui.cpp:361 #, c-format msgid "ACTIVE (%i)" msgstr "" -#: src/bionics_ui.cpp:365 +#: src/bionics_ui.cpp:362 #, c-format msgid "PASSIVE (%i)" msgstr "" -#: src/bionics_ui.cpp:395 +#: src/bionics_ui.cpp:392 #, c-format msgid "Power usage: %s" msgstr "" -#: src/bionics_ui.cpp:403 +#: src/bionics_ui.cpp:400 msgid "This bionic occupies the following body parts:" msgstr "" -#: src/bionics_ui.cpp:408 +#: src/bionics_ui.cpp:405 #, c-format msgid "Installed weapon: %s" msgstr "" -#: src/bionics_ui.cpp:660 +#: src/bionics_ui.cpp:655 msgid " BIONICS " msgstr "БІОНІКА" -#: src/bionics_ui.cpp:686 +#: src/bionics_ui.cpp:681 msgid "No activatable bionics installed." msgstr "Не встановлено біоніку, яку можна активувати." -#: src/bionics_ui.cpp:689 +#: src/bionics_ui.cpp:684 msgid "No passive bionics installed." msgstr "Пасивна біоніка не встановлена." -#: src/bionics_ui.cpp:795 +#: src/bionics_ui.cpp:791 #, c-format msgid "%s; enter new letter. Space to clear. Esc to cancel." msgstr "" -#: src/bionics_ui.cpp:805 +#: src/bionics_ui.cpp:801 #, c-format msgid "" "Invalid bionic letter. Only those characters are valid:\n" @@ -425274,40 +426182,36 @@ msgid "" "%s" msgstr "" -#: src/bionics_ui.cpp:845 +#: src/bionics_ui.cpp:841 msgid "You can't toggle fuel saving mode on a non-fueled CBM." msgstr "" -#: src/bionics_ui.cpp:859 -msgid "You can't toggle auto start mode on a non-fueled CBM." -msgstr "" - -#: src/bionics_ui.cpp:921 +#: src/bionics_ui.cpp:903 msgid "Select action" msgstr "" -#: src/bionics_ui.cpp:923 +#: src/bionics_ui.cpp:905 msgid "Uninstall weapon" msgstr "" -#: src/bionics_ui.cpp:924 +#: src/bionics_ui.cpp:906 msgid "Install weapon" msgstr "" -#: src/bionics_ui.cpp:941 +#: src/bionics_ui.cpp:923 msgid "Select weapon to install" msgstr "" -#: src/bionics_ui.cpp:950 +#: src/bionics_ui.cpp:932 msgid "You don't have any items you can install in this bionic" msgstr "" -#: src/bionics_ui.cpp:960 +#: src/bionics_ui.cpp:942 #, c-format msgid "Unable to install %s" msgstr "" -#: src/bionics_ui.cpp:994 +#: src/bionics_ui.cpp:976 #, c-format msgid "" "You can not activate %s!\n" @@ -425334,7 +426238,7 @@ msgstr "Температура тіла" msgid "Effects" msgstr "Ефекти" -#: src/bodygraph.cpp:506 src/options.cpp:1597 +#: src/bodygraph.cpp:506 src/options.cpp:1674 msgid "Worn" msgstr "" @@ -425362,11 +426266,11 @@ msgstr "" msgid "median" msgstr "" -#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4638 +#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4645 msgid "Bash" msgstr "" -#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4640 +#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4647 msgid "Cut" msgstr "" @@ -425374,15 +426278,15 @@ msgstr "" msgid "Pierce" msgstr "" -#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4642 +#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4649 msgid "Ballistic" msgstr "" -#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4645 +#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4652 msgid "Acid" msgstr "" -#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4647 +#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4654 msgid "Fire" msgstr "Вогонь" @@ -425848,566 +426752,566 @@ msgstr "%1$s %2$s" msgid "Year %1$d, %2$s" msgstr "" -#: src/cata_tiles.cpp:4761 +#: src/cata_tiles.cpp:4763 msgid "direct3d" msgstr "" -#: src/cata_tiles.cpp:4764 +#: src/cata_tiles.cpp:4766 msgid "opengl" msgstr "" -#: src/cata_tiles.cpp:4765 +#: src/cata_tiles.cpp:4767 msgid "opengles2" msgstr "" -#: src/cata_tiles.cpp:4790 +#: src/cata_tiles.cpp:4792 msgid "Display 0" msgstr "" -#: src/cata_utility.cpp:188 src/options.cpp:1553 +#: src/cata_utility.cpp:190 src/options.cpp:1630 msgid "mph" msgstr "" #. ~ vehicle speed tiles per turn -#: src/cata_utility.cpp:191 +#: src/cata_utility.cpp:193 msgid "t/t" msgstr "" -#: src/cata_utility.cpp:195 src/options.cpp:1553 +#: src/cata_utility.cpp:197 src/options.cpp:1630 msgid "km/h" msgstr "км/год" -#: src/cata_utility.cpp:197 +#: src/cata_utility.cpp:199 msgid "m/s" msgstr "" -#: src/cata_utility.cpp:280 +#: src/cata_utility.cpp:282 src/cata_utility.cpp:305 #, c-format msgid "Failed to write %1$s to \"%2$s\": %3$s" msgstr "" -#: src/cata_utility.cpp:401 +#: src/cata_utility.cpp:433 src/cata_utility.cpp:511 src/cata_utility.cpp:524 #, c-format msgid "Failed to read from \"%1$s\": %2$s" msgstr "" #. ~ translators: place some random 1-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:453 +#: src/cata_utility.cpp:563 msgid "abcdefghijklmnopqrstuvwxyz" msgstr "" #. ~ translators: place some random 2-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:456 +#: src/cata_utility.cpp:566 msgid "に坂索トし荷測のンおク妙免イロコヤ梅棋厚れ表幌" msgstr "" -#: src/character.cpp:781 src/debug_menu.cpp:1610 src/game.cpp:11911 -#: src/iuse.cpp:7201 src/npctalk.cpp:1898 src/trade_ui.cpp:296 +#: src/character.cpp:782 src/debug_menu.cpp:1612 src/game.cpp:11909 +#: src/iuse.cpp:7205 src/npctalk.cpp:1898 src/trade_ui.cpp:296 msgid "You" msgstr "" -#: src/character.cpp:781 +#: src/character.cpp:782 msgid "you" msgstr "" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "Your" msgstr "" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "your" msgstr "" -#: src/character.cpp:788 +#: src/character.cpp:789 #, c-format msgid "%s's" msgstr "%s" -#: src/character.cpp:800 src/monster.cpp:607 +#: src/character.cpp:801 src/monster.cpp:607 msgid "armor" msgstr "" -#: src/character.cpp:1229 +#: src/character.cpp:1230 msgid "Ouch, something hurts!" msgstr "" -#: src/character.cpp:1434 +#: src/character.cpp:1435 #, c-format msgid "You remove the %s's harness." msgstr "" -#: src/character.cpp:1453 +#: src/character.cpp:1454 #, c-format msgid "You climb on the %s." msgstr "" -#: src/character.cpp:1459 +#: src/character.cpp:1460 #, c-format msgid "You hear your %s whir to life." msgstr "" -#: src/character.cpp:1480 src/monexamine.cpp:130 +#: src/character.cpp:1481 src/monexamine.cpp:130 #, c-format msgid "You fail to budge your %s!" msgstr "" -#: src/character.cpp:1560 +#: src/character.cpp:1561 msgid "You are ejected from your mech!" msgstr "" -#: src/character.cpp:1561 +#: src/character.cpp:1562 msgid " is ejected from their mech!" msgstr "" -#: src/character.cpp:1563 +#: src/character.cpp:1564 msgid "You fall off your mount!" msgstr "" -#: src/character.cpp:1564 +#: src/character.cpp:1565 msgid " falls off their mount!" msgstr "" -#: src/character.cpp:1604 src/trapfunc.cpp:832 +#: src/character.cpp:1605 src/trapfunc.cpp:832 msgid "You hurt yourself!" msgstr "" -#: src/character.cpp:1608 +#: src/character.cpp:1609 msgctxt "memorial_male" msgid "Fell off a mount." msgstr "" -#: src/character.cpp:1609 +#: src/character.cpp:1610 msgctxt "memorial_female" msgid "Fell off a mount." msgstr "" -#: src/character.cpp:1643 +#: src/character.cpp:1644 msgid "Dismount where?" msgstr "" -#: src/character.cpp:1645 +#: src/character.cpp:1646 msgid "You cannot dismount there!" msgstr "" -#: src/character.cpp:1695 +#: src/character.cpp:1696 msgid "WARNING! Player has no vital part and is invincible." msgstr "" -#: src/character.cpp:1724 +#: src/character.cpp:1725 msgid "You try to counterattack, but you are too exhausted!" msgstr "" -#: src/character.cpp:1784 +#: src/character.cpp:1785 msgid "Time seems to slow down, and you instinctively dodge!" msgstr "" -#: src/character.cpp:1786 +#: src/character.cpp:1787 #, c-format msgid "%s dodges… so fast!" msgstr "" -#: src/character.cpp:1792 +#: src/character.cpp:1793 msgid "You try to dodge, but there's no room!" msgstr "" -#: src/character.cpp:1794 +#: src/character.cpp:1795 #, c-format msgid "%s tries to dodge, but there's no room!" msgstr "" -#: src/character.cpp:1809 +#: src/character.cpp:1810 #, c-format msgid "This task is too simple to train your %s beyond %d." msgstr "" -#: src/character.cpp:1977 +#: src/character.cpp:1978 msgid "footsteps" msgstr "" -#: src/character.cpp:1990 +#: src/character.cpp:1991 msgid "clattering equipment" msgstr "" -#: src/character.cpp:2046 +#: src/character.cpp:2047 #, c-format msgid "Your %s bionic comes back online." msgstr "" -#: src/character.cpp:2145 +#: src/character.cpp:2146 #, c-format msgid "You have learned a new style: %s!" msgstr "Ви вивчили новий стиль: %s!" -#: src/character.cpp:2471 src/suffer.cpp:637 +#: src/character.cpp:2472 src/suffer.cpp:637 #, c-format msgid "Your practical skill in %s has increased to %d!" msgstr "" -#: src/character.cpp:2476 src/suffer.cpp:640 +#: src/character.cpp:2477 src/suffer.cpp:640 #, c-format msgid "Your theoretical understanding of %s has increased to %d!" msgstr "" -#: src/character.cpp:2481 +#: src/character.cpp:2482 #, c-format msgid "You feel that %s tasks of this level are becoming trivial." msgstr "" -#: src/character.cpp:2622 +#: src/character.cpp:2623 msgid "Blood Test Results" msgstr "" -#: src/character.cpp:2624 +#: src/character.cpp:2625 msgid "No effects." msgstr "" -#: src/character.cpp:2929 +#: src/character.cpp:2930 msgid "You can't use anything while incorporeal." msgstr "" -#: src/character.cpp:2930 +#: src/character.cpp:2931 msgid " can't use anything while incorporeal." msgstr "" #. ~ %1$s - list of unmet requirements, %2$s - item name. -#: src/character.cpp:2940 +#: src/character.cpp:2941 #, c-format msgid "You need at least %1$s to use this %2$s." msgstr "" -#: src/character.cpp:2941 +#: src/character.cpp:2942 #, c-format msgid " needs at least %1$s to use this %2$s." msgstr "" #. ~ %1$s - list of unmet requirements, %2$s - item name, %3$s - indirect item #. name. -#: src/character.cpp:2945 +#: src/character.cpp:2946 #, c-format msgid "You need at least %1$s to use this %2$s with your %3$s." msgstr "" -#: src/character.cpp:2946 +#: src/character.cpp:2947 #, c-format msgid " needs at least %1$s to use this %2$s with their %3$s." msgstr "" -#: src/character.cpp:2964 +#: src/character.cpp:2965 #, c-format msgid "You cannot unwield your %s." msgstr "" -#: src/character.cpp:3258 +#: src/character.cpp:3259 msgid "Your heart races as you recall your most recent hunt." msgstr "" -#: src/character.cpp:3268 +#: src/character.cpp:3269 #, c-format msgid "Your knowledge of %s begins to fade, but your memory banks retain it!" msgstr "" -#: src/character.cpp:3274 +#: src/character.cpp:3275 #, c-format msgid "" "Your practical skill in %s may need some refreshing. It has dropped to %d." msgstr "" -#: src/character.cpp:4251 +#: src/character.cpp:4252 #, c-format msgid "Your %s bionic shorts out!" msgstr "" -#: src/character.cpp:4308 src/character.cpp:4324 +#: src/character.cpp:4309 src/character.cpp:4325 #, c-format msgid "Bandaged wounds on your %s healed." msgstr "" -#: src/character.cpp:4316 src/character.cpp:4329 +#: src/character.cpp:4317 src/character.cpp:4330 #, c-format msgid "Disinfected wounds on your %s healed." msgstr "" -#: src/character.cpp:4611 +#: src/character.cpp:4612 #, c-format msgid "You're feeling tired. %s to lie down for sleep." msgstr "" -#: src/character.cpp:4614 +#: src/character.cpp:4615 msgid "You're feeling tired." msgstr "Ви втомилися." -#: src/character.cpp:4635 +#: src/character.cpp:4636 msgid "You're cramping up from stuffing yourself in this vehicle." msgstr "" -#: src/character.cpp:4753 +#: src/character.cpp:4754 msgid "You have a sudden heart attack!" msgstr "" -#: src/character.cpp:4754 src/player_hardcoded_effects.cpp:757 +#: src/character.cpp:4755 src/player_hardcoded_effects.cpp:757 msgid " has a sudden heart attack!" msgstr "" -#: src/character.cpp:4759 +#: src/character.cpp:4760 msgid "Your breathing stops completely." msgstr "" -#: src/character.cpp:4760 +#: src/character.cpp:4761 msgid "'s breathing stops completely." msgstr "" -#: src/character.cpp:4766 +#: src/character.cpp:4767 msgid "Your heart spasms painfully and stops." msgstr "" -#: src/character.cpp:4767 +#: src/character.cpp:4768 msgid "'s heart spasms painfully and stops." msgstr "" -#: src/character.cpp:4769 src/character.cpp:4776 +#: src/character.cpp:4770 src/character.cpp:4777 msgid "Your heart spasms and stops." msgstr "" -#: src/character.cpp:4770 src/character.cpp:4777 +#: src/character.cpp:4771 src/character.cpp:4778 msgid "'s heart spasms and stops." msgstr "" -#: src/character.cpp:4782 +#: src/character.cpp:4783 msgid "Your breathing slows down to a stop." msgstr "" -#: src/character.cpp:4783 +#: src/character.cpp:4784 msgid "'s breathing slows down to a stop." msgstr "" -#: src/character.cpp:4791 +#: src/character.cpp:4792 msgid "You have starved to death." msgstr "" -#: src/character.cpp:4831 +#: src/character.cpp:4832 msgid "You have died of dehydration." msgstr "" -#: src/character.cpp:4835 +#: src/character.cpp:4836 msgid "Even your eyes feel dry…" msgstr "" -#: src/character.cpp:4837 +#: src/character.cpp:4838 msgid "You are THIRSTY!" msgstr "" -#: src/character.cpp:4839 +#: src/character.cpp:4840 msgid "Your mouth feels so dry…" msgstr "" -#: src/character.cpp:4846 +#: src/character.cpp:4847 msgid "Survivor sleep now." msgstr "" -#: src/character.cpp:4851 +#: src/character.cpp:4852 msgid "Anywhere would be a good place to sleep…" msgstr "" -#: src/character.cpp:4853 +#: src/character.cpp:4854 msgid "You feel like you haven't slept in days." msgstr "" -#: src/character.cpp:4862 +#: src/character.cpp:4863 msgid "You're too physically tired to stop yawning." msgstr "" -#: src/character.cpp:4872 +#: src/character.cpp:4873 msgid "How much longer until bedtime?" msgstr "" -#: src/character.cpp:4880 +#: src/character.cpp:4881 msgid "*yawn* You should really get some sleep." msgstr "" -#: src/character.cpp:4893 +#: src/character.cpp:4894 msgid "Your mind feels tired. It's been a while since you've slept well." msgstr "" -#: src/character.cpp:4897 +#: src/character.cpp:4898 msgid "" "Your mind feels foggy from a lack of good sleep, and your eyes keep trying " "to close against your will." msgstr "" -#: src/character.cpp:4905 +#: src/character.cpp:4906 msgid "" "Your mind feels weary, and you dread every wakeful minute that passes. You " "crave sleep, and feel like you're about to collapse." msgstr "" -#: src/character.cpp:4913 +#: src/character.cpp:4914 msgid "" "You haven't slept decently for so long that your whole body is screaming for" " mercy. It's a miracle that you're still awake, but it feels more like a " "curse now." msgstr "" -#: src/character.cpp:4936 +#: src/character.cpp:4937 msgid "" "Your body collapses due to sleep deprivation, your neglected fatigue rushing" " back all at once, and you pass out on the spot." msgstr "" -#: src/character.cpp:4937 +#: src/character.cpp:4938 msgid " collapses to the ground from exhaustion." msgstr "" -#: src/character.cpp:5020 src/character_guns.cpp:186 +#: src/character.cpp:5021 src/character_guns.cpp:186 #, c-format msgid "Permanently install your %1$s in your %2$s?" msgstr "" #. ~ you filled to the brim with -#: src/character.cpp:5571 +#: src/character.cpp:5572 #, c-format msgid "You filled %1$s to the brim with %2$s." msgstr "" -#: src/character.cpp:5582 src/iexamine.cpp:3791 +#: src/character.cpp:5583 src/iexamine.cpp:3791 #, c-format msgid "You pour %1$s into the %2$s." msgstr "" -#: src/character.cpp:5588 src/character.cpp:5605 src/veh_interact.cpp:3387 +#: src/character.cpp:5589 src/character.cpp:5606 src/veh_interact.cpp:3381 msgid "There's some left over!" msgstr "" #. ~ $1 - vehicle name, $2 - part name, $3 - liquid type -#: src/character.cpp:5601 +#: src/character.cpp:5602 #, c-format msgid "You refill the %1$s's %2$s with %3$s." msgstr "" -#: src/character.cpp:5622 +#: src/character.cpp:5623 #, c-format msgid "This is you - %s." msgstr "" -#: src/character.cpp:5624 +#: src/character.cpp:5625 #, c-format msgid "This is %s." msgstr "" -#: src/character.cpp:5656 +#: src/character.cpp:5657 msgid "Wielding:" msgstr "" -#: src/character.cpp:5664 +#: src/character.cpp:5665 msgid "Wearing:" msgstr "" #. ~ how old the character is in years. try to limit number of characters to #. fit on the screen -#: src/character.cpp:5919 +#: src/character.cpp:5920 #, c-format msgid "%d years" msgstr "" -#: src/character.cpp:5974 +#: src/character.cpp:5975 #, c-format msgid "%d cm" msgstr "" -#: src/character.cpp:6036 +#: src/character.cpp:6037 msgid "Toggle which fault?" msgstr "" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Mend: %s" msgstr "" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Set: %s" msgstr "" -#: src/character.cpp:6045 +#: src/character.cpp:6046 #, c-format msgid "The %s doesn't have any faults to toggle." msgstr "" -#: src/character.cpp:6085 +#: src/character.cpp:6086 #, c-format msgid "The %s doesn't have any faults to mend." msgstr "" -#: src/character.cpp:6089 +#: src/character.cpp:6090 msgid "It is damaged, but cannot be repaired." msgstr "" -#: src/character.cpp:6096 +#: src/character.cpp:6097 #, c-format msgid "" "It is damaged, and could be repaired with %s. %s to use one of those items." msgstr "" -#: src/character.cpp:6108 +#: src/character.cpp:6109 msgid "Mend which fault?" msgstr "" -#: src/character.cpp:6124 +#: src/character.cpp:6125 #, c-format msgid "Turns into: %s\n" msgstr "" -#: src/character.cpp:6128 +#: src/character.cpp:6129 #, c-format msgid "Also mends: %s\n" msgstr "" -#: src/character.cpp:6131 +#: src/character.cpp:6132 #, c-format msgid "Time required: %s\n" msgstr "" -#: src/character.cpp:6134 +#: src/character.cpp:6135 msgid "Skills: none\n" msgstr "" -#: src/character.cpp:6136 +#: src/character.cpp:6137 #, c-format msgid "Skills: %s\n" msgstr "" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6143 +#: src/character.cpp:6144 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6149 +#: src/character.cpp:6150 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "" -#: src/character.cpp:6177 +#: src/character.cpp:6178 #, c-format msgid "You are currently unable to mend the %s this way." msgstr "" -#: src/character.cpp:6341 +#: src/character.cpp:6342 msgid "Your body strains under the weight!" msgstr "Ваше тіло напряглося під такою вагою!" -#: src/character.cpp:6483 src/game_inventory.cpp:1271 +#: src/character.cpp:6484 src/game_inventory.cpp:1077 #, c-format msgid "Your %s was broken and won't turn on." msgstr "" -#: src/character.cpp:6491 +#: src/character.cpp:6492 #, c-format msgid "Your %s needs %d charge from some UPS." msgid_plural "Your %s needs %d charges from some UPS." @@ -426416,7 +427320,7 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/character.cpp:6497 +#: src/character.cpp:6498 #, c-format msgid "Your %s needs %d bionic power." msgid_plural "Your %s needs %d bionic power." @@ -426425,7 +427329,7 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/character.cpp:6504 +#: src/character.cpp:6505 #, c-format msgid "Your %s has %d charge, but needs %d." msgid_plural "Your %s has %d charges, but needs %d." @@ -426434,342 +427338,342 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/character.cpp:6676 +#: src/character.cpp:6677 msgid "You cough heavily." msgstr "Ви важко кашляєте." -#: src/character.cpp:6678 +#: src/character.cpp:6679 msgid "a hacking cough." msgstr "покашлювання." -#: src/character.cpp:6775 +#: src/character.cpp:6776 msgid "You try to shout, but you have no face!" msgstr "" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "a piercing howl!" msgstr "" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "yourself let out a piercing howl!" msgstr "" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "a loud scream!" msgstr "" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "yourself scream loudly!" msgstr "" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "a loud shout!" msgstr "" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "yourself shout loudly!" msgstr "" -#: src/character.cpp:6820 +#: src/character.cpp:6821 msgid "The sound of your voice is almost completely muffled!" msgstr "" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "an indistinct voice" msgstr "" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "your muffled shout" msgstr "" -#: src/character.cpp:6824 +#: src/character.cpp:6825 msgid "The sound of your voice is significantly muffled!" msgstr "" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid " throws up heavily!" msgstr "" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid "You throw up heavily!" msgstr "" -#: src/character.cpp:6926 +#: src/character.cpp:6927 msgctxt "strength stat" msgid "STR" msgstr "СИЛ" -#: src/character.cpp:6927 +#: src/character.cpp:6928 msgctxt "dexterity stat" msgid "DEX" msgstr "СПРИТ" -#: src/character.cpp:6928 +#: src/character.cpp:6929 msgctxt "intelligence stat" msgid "INT" msgstr "ІНТЕЛЕКТ" -#: src/character.cpp:6929 +#: src/character.cpp:6930 msgctxt "perception stat" msgid "PER" msgstr "СПРИЙНЯТТЯ" -#: src/character.cpp:6934 +#: src/character.cpp:6935 msgctxt "fake stat there's an error" msgid "ERR" msgstr "" -#: src/character.cpp:7145 +#: src/character.cpp:7146 msgid "You can't wield anything while incorporeal." msgstr "" -#: src/character.cpp:7149 +#: src/character.cpp:7150 msgid "" "You need at least one arm available to even consider wielding something." msgstr "" -#: src/character.cpp:7152 +#: src/character.cpp:7153 msgid "Can't wield spilt liquids." msgstr "" -#: src/character.cpp:7155 +#: src/character.cpp:7156 msgid "Can't wield unbroken frozen liquids." msgstr "" -#: src/character.cpp:7159 +#: src/character.cpp:7160 msgid "You can't unwield this." msgstr "" -#: src/character.cpp:7162 +#: src/character.cpp:7163 msgid "" "You can't wield this. Wielding it would make it impossible to unwield it." msgstr "" -#: src/character.cpp:7166 +#: src/character.cpp:7167 msgid "" "You can't wield this. It looks like it has to be attached to a bionic." msgstr "" -#: src/character.cpp:7170 +#: src/character.cpp:7171 #, c-format msgid "The %s is preventing you from wielding the %s." msgstr "" -#: src/character.cpp:7180 +#: src/character.cpp:7181 msgid "Something you are wearing hinders the use of both hands." msgstr "" -#: src/character.cpp:7182 +#: src/character.cpp:7183 #, c-format msgid "The %s can't be wielded with only one arm." msgstr "" -#: src/character.cpp:7185 +#: src/character.cpp:7186 #, c-format msgid "You are too weak to wield %s with only one arm." msgstr "" -#: src/character.cpp:7191 +#: src/character.cpp:7192 msgid "You cannot wield anything while piloting a mech." msgstr "" -#: src/character.cpp:7254 src/npctalk.cpp:1561 +#: src/character.cpp:7255 src/npctalk.cpp:1561 msgid "fists" msgstr "кулаки" -#: src/character.cpp:7285 src/item_pocket.cpp:2341 src/item_pocket.cpp:2346 -#: src/item_pocket.cpp:2351 src/item_pocket.cpp:2353 +#: src/character.cpp:7286 src/item_pocket.cpp:2359 src/item_pocket.cpp:2364 +#: src/item_pocket.cpp:2369 src/item_pocket.cpp:2371 msgid "(empty)" msgstr "" -#: src/character.cpp:7336 +#: src/character.cpp:7337 #, c-format msgid "Your offensive defense system shocks %s in mid-attack!" msgstr "" -#: src/character.cpp:7339 +#: src/character.cpp:7340 #, c-format msgid "%1$s's offensive defense system shocks %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7355 +#: src/character.cpp:7356 #, c-format msgid "%1$s's %2$s puncture %3$s in mid-attack!" msgstr "" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "quills" msgstr "" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "spines" msgstr "" -#: src/character.cpp:7360 +#: src/character.cpp:7361 #, c-format msgid "Your %1$s puncture %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7372 +#: src/character.cpp:7373 #, c-format msgid "%1$s's %2$s scrape %3$s in mid-attack!" msgstr "" -#: src/character.cpp:7373 +#: src/character.cpp:7374 msgid "thorns" msgstr "" -#: src/character.cpp:7376 +#: src/character.cpp:7377 #, c-format msgid "Your thorns scrape %s in mid-attack!" msgstr "" -#: src/character.cpp:7388 +#: src/character.cpp:7389 #, c-format msgid "%1$s gets a load of %2$s's %3$s stuck in!" msgstr "" -#: src/character.cpp:7389 +#: src/character.cpp:7390 msgid "hair" msgstr "" -#: src/character.cpp:7392 +#: src/character.cpp:7393 #, c-format msgid "Your hairs detach into %s!" msgstr "" -#: src/character.cpp:7417 +#: src/character.cpp:7418 #, c-format msgid "%1$s loses their balance while being hit!" msgstr "" -#: src/character.cpp:7420 +#: src/character.cpp:7421 msgid "You lose your balance while being hit!" msgstr "" -#: src/character.cpp:7460 +#: src/character.cpp:7461 #, c-format msgid "You are no longer able to wield your %s and drop it!" msgstr "" -#: src/character.cpp:7516 +#: src/character.cpp:7517 msgid "A mass of slime is torn from you, and moves on its own!" msgstr "" -#: src/character.cpp:7527 +#: src/character.cpp:7528 #, c-format msgid "Your acidic blood splashes %s in mid-attack!" msgstr "" -#: src/character.cpp:7530 +#: src/character.cpp:7531 #, c-format msgid "%1$s's acidic blood splashes on %2$s in mid-attack!" msgstr "" -#: src/character.cpp:7573 src/monattack.cpp:2956 +#: src/character.cpp:7574 src/monattack.cpp:2956 #, c-format msgid "The %s tries to grab you as well, but you bat it away!" msgstr "" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid " is grabbed by %s!" msgstr "" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid "You are grabbed by %s!" msgstr "" -#: src/character.cpp:7621 +#: src/character.cpp:7622 msgid "Filth from your clothing has been embedded deep in the wound." msgstr "" -#: src/character.cpp:7636 +#: src/character.cpp:7637 #, c-format msgid "Bandages on your %s were damaged!" msgstr "Бинти на частині тіла (%s) пошкоджено!" -#: src/character.cpp:7638 +#: src/character.cpp:7639 #, c-format msgid "You got some filth on your disinfected %s!" msgstr "" -#: src/character.cpp:7643 +#: src/character.cpp:7644 #, c-format msgid "Bandages on your %s were destroyed!" msgstr "Бинти на частині тіла (%s) знищено!" -#: src/character.cpp:7646 +#: src/character.cpp:7647 #, c-format msgid "Your %s is no longer disinfected!" msgstr "" -#: src/character.cpp:7734 +#: src/character.cpp:7735 #, c-format msgid "You were attacked by %s!" msgstr "" -#: src/character.cpp:7737 +#: src/character.cpp:7738 msgid "You were attacked by something you can't see!" msgstr "" -#: src/character.cpp:7740 +#: src/character.cpp:7741 msgid "You were hurt!" msgstr "" -#: src/character.cpp:7806 +#: src/character.cpp:7807 msgid "You smell like yourself again." msgstr "" -#: src/character.cpp:7872 +#: src/character.cpp:7873 msgid "You sink your roots into the soil." msgstr "" -#: src/character.cpp:8057 +#: src/character.cpp:8058 msgid "You start hauling items along the ground." -msgstr "" +msgstr "Ви починаєте перетягувати за собою предети по землі." -#: src/character.cpp:8059 +#: src/character.cpp:8060 msgid "Your hands are not free, which makes hauling slower." msgstr "" -#: src/character.cpp:8067 +#: src/character.cpp:8068 msgid "You stop hauling items." -msgstr "" +msgstr "Ви припиняєте перетягувати предмети." -#: src/character.cpp:8116 +#: src/character.cpp:8117 msgid "You resume your task." msgstr "" -#: src/character.cpp:8194 +#: src/character.cpp:8195 msgid "You nestle into your pile of clothes for warmth." msgstr "" -#: src/character.cpp:8196 +#: src/character.cpp:8197 msgid "You use your pile of clothes for warmth." msgstr "" -#: src/character.cpp:8200 +#: src/character.cpp:8201 #, c-format msgid "You snuggle your %s to keep warm." msgstr "" -#: src/character.cpp:8202 +#: src/character.cpp:8203 #, c-format msgid "You use your %s to keep warm." msgstr "" -#: src/character.cpp:8206 +#: src/character.cpp:8207 msgid "Sleep Mode activated. Disabling sensory response." msgstr "" -#: src/character.cpp:8211 +#: src/character.cpp:8212 msgctxt "memorial_male" msgid "Entered hibernation." msgstr "" -#: src/character.cpp:8212 +#: src/character.cpp:8213 msgctxt "memorial_female" msgid "Entered hibernation." msgstr "" @@ -426778,359 +427682,359 @@ msgstr "" #. left to consume. #. ~ Select components from the map to consume. %d = number of components left #. to consume. -#: src/character.cpp:8536 src/map.cpp:5574 +#: src/character.cpp:8537 src/map.cpp:5574 #, c-format msgid "Select which component to use (%d left)" msgstr "" -#: src/character.cpp:8642 +#: src/character.cpp:8643 msgid "This UPS use needs updating. Create issue on github." msgstr "" -#: src/character.cpp:9026 +#: src/character.cpp:9027 msgid "You don't have the tools to crush frozen liquids." msgstr "" #. ~ %1$s: item to be crushed, %2$s: hammer name -#: src/character.cpp:9039 +#: src/character.cpp:9040 #, c-format msgid "" "Do you want to crush up %1$s with your %2$s?\n" "Be wary of fragile items nearby!" msgstr "" -#: src/character.cpp:9045 +#: src/character.cpp:9046 #, c-format msgid "You swing your %s wildly!" msgstr "" -#: src/character.cpp:9055 +#: src/character.cpp:9056 msgid "somethings" msgstr "" -#: src/character.cpp:9059 +#: src/character.cpp:9060 msgid "a hammering tool" msgstr "" -#: src/character.cpp:9062 +#: src/character.cpp:9063 msgid "a drill or both hammering tool and screwdriver" msgstr "" -#: src/character.cpp:9067 +#: src/character.cpp:9068 #, c-format msgid "You need %s to crush up frozen liquids in rigid container!" msgstr "" -#: src/character.cpp:9071 +#: src/character.cpp:9072 #, c-format msgid "You crush up %s." msgstr "" -#: src/character.cpp:9464 src/faction.cpp:708 src/npc.cpp:2772 +#: src/character.cpp:9465 src/faction.cpp:708 src/npc.cpp:2772 msgid "Wielding: " msgstr "" -#: src/character.cpp:9473 src/npc.cpp:2783 +#: src/character.cpp:9474 src/npc.cpp:2783 msgid "Wearing: " msgstr "" -#: src/character.cpp:9478 src/newcharacter.cpp:3520 src/npc.cpp:2814 +#: src/character.cpp:9479 src/newcharacter.cpp:3575 src/npc.cpp:2814 msgid "Traits: " msgstr "" -#: src/character.cpp:9660 src/character.cpp:9667 +#: src/character.cpp:9661 src/character.cpp:9668 #, c-format msgid "Your %s HURTS!" msgstr "" -#: src/character.cpp:9662 src/character.cpp:9669 +#: src/character.cpp:9663 src/character.cpp:9670 #, c-format msgid "Your %s hurts!" msgstr "" -#: src/character.cpp:9682 +#: src/character.cpp:9683 msgid "You pass out!" msgstr "" -#: src/character.cpp:9733 +#: src/character.cpp:9734 msgid "We have mistakenly colonized a local guide! Purging now." msgstr "" -#: src/character.cpp:9746 +#: src/character.cpp:9747 msgid "Something writhes inside of you as it dies." msgstr "" -#: src/character.cpp:9759 +#: src/character.cpp:9760 msgid "Your bowels gurgle as something inside them dies." msgstr "" -#: src/character.cpp:9837 +#: src/character.cpp:9838 #, c-format msgid "You use your %s for comfort." msgstr "" -#: src/character.cpp:9902 +#: src/character.cpp:9903 msgid "Your soporific inducer runs out of power!" msgstr "" -#: src/character.cpp:9904 +#: src/character.cpp:9905 msgid "Your soporific inducer starts back up." msgstr "" -#: src/character.cpp:10192 +#: src/character.cpp:10193 #, c-format msgid "You put the %s in your inventory." msgstr "Ви забираєте %s у свій інвентар." -#: src/character.cpp:10205 +#: src/character.cpp:10206 #, c-format msgid "The %s is already empty!" msgstr "" -#: src/character.cpp:10209 +#: src/character.cpp:10210 msgid "The liquid can't be unloaded in its current state!" msgstr "" -#: src/character.cpp:10247 +#: src/character.cpp:10248 msgid "Unload what?" msgstr "" -#: src/character.cpp:10264 src/character.cpp:10272 +#: src/character.cpp:10265 src/character.cpp:10273 #, c-format msgid "You can't unload a %s!" msgstr "" -#: src/character.cpp:10270 +#: src/character.cpp:10271 #, c-format msgid "You can't unload a rechargeable %s!" msgstr "" -#: src/character.cpp:10279 +#: src/character.cpp:10280 #, c-format msgid "Your %s isn't charged." msgstr "" -#: src/character.cpp:10281 +#: src/character.cpp:10282 #, c-format msgid "Your %s isn't loaded." msgstr "" -#: src/character.cpp:10577 +#: src/character.cpp:10578 #, c-format msgid "Your %s is not good reading material." msgstr "" -#: src/character.cpp:10579 +#: src/character.cpp:10580 #, c-format msgid "The %s is not good reading material." msgstr "" -#: src/character.cpp:10592 +#: src/character.cpp:10593 msgid "It's a bad idea to read while driving!" msgstr "" -#: src/character.cpp:10598 +#: src/character.cpp:10599 msgid "What's the point of studying? (Your morale is too low!)" msgstr "" -#: src/character.cpp:10599 +#: src/character.cpp:10600 #, c-format msgid "What's the point of studying? (%s)'s morale is too low!)" msgstr "" -#: src/character.cpp:10603 +#: src/character.cpp:10604 #, c-format msgid "%s %d needed to understand. You have %d" msgstr "" -#: src/character.cpp:10605 src/character.cpp:10649 +#: src/character.cpp:10606 src/character.cpp:10650 #, c-format msgid "%s %d needed to understand. %s has %d" msgstr "" -#: src/character.cpp:10612 src/iuse.cpp:4383 +#: src/character.cpp:10613 src/iuse.cpp:4384 msgid "You're illiterate!" msgstr "" -#: src/character.cpp:10613 src/character.cpp:10646 +#: src/character.cpp:10614 src/character.cpp:10647 #, c-format msgid "%s is illiterate!" msgstr "" -#: src/character.cpp:10618 +#: src/character.cpp:10619 msgid "Your eyes won't focus without reading glasses." -msgstr "" +msgstr "Ваші очі не можуть сфокусуватися без окулярів для читання." -#: src/character.cpp:10619 +#: src/character.cpp:10620 #, c-format msgid "%s's eyes won't focus without reading glasses." -msgstr "" +msgstr "Очі %s не можуть сфокусуватися без окулярів для читання." -#: src/character.cpp:10636 +#: src/character.cpp:10637 msgid "Maybe someone could read that to you, but you're deaf!" msgstr "" -#: src/character.cpp:10655 +#: src/character.cpp:10656 #, c-format msgid "%s needs reading glasses!" -msgstr "" +msgstr "%s потребує окуляри для читання!" -#: src/character.cpp:10659 +#: src/character.cpp:10660 #, c-format msgid "It's too dark for %s to read!" msgstr "" -#: src/character.cpp:10662 +#: src/character.cpp:10663 #, c-format msgid "%s could read that to you, but they can't see you." msgstr "" -#: src/character.cpp:10667 +#: src/character.cpp:10668 #, c-format msgid "%s morale is too low!" msgstr "" -#: src/character.cpp:10669 +#: src/character.cpp:10670 #, c-format msgid "%s is blind." msgstr "" -#: src/character.cpp:11069 src/character.cpp:11114 +#: src/character.cpp:11070 src/character.cpp:11115 #, c-format msgid "You land on %s." msgstr "" -#: src/character.cpp:11098 +#: src/character.cpp:11099 #, c-format msgid "You are slammed against %1$s for %2$d damage." msgstr "" -#: src/character.cpp:11101 +#: src/character.cpp:11102 #, c-format msgid "You are slammed against %s!" msgstr "" -#: src/character.cpp:11103 +#: src/character.cpp:11104 msgid "…but your shock absorbers negate the damage!" msgstr "" -#: src/character.cpp:11109 +#: src/character.cpp:11110 #, c-format msgid "You are slammed against %s." msgstr "" -#: src/character.cpp:11110 +#: src/character.cpp:11111 #, c-format msgid " is slammed against %s." msgstr "" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid " bounces off a %s!" msgstr "" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid "You bounce off a %s!" msgstr "" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid " bounces off %s!" msgstr "" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid "You bounce off %s!" msgstr "" -#: src/character.cpp:11206 +#: src/character.cpp:11207 #, c-format msgid "There is not enough %s left to siphon it." msgstr "" -#: src/character.cpp:11236 +#: src/character.cpp:11237 #, c-format msgid "%s spilled from your hand." msgstr "" -#: src/character.cpp:11328 +#: src/character.cpp:11329 #, c-format msgid "Your ground sonar detected a %1$s to the %2$s!" msgstr "" -#: src/character.cpp:11349 src/vehicle_move.cpp:1232 +#: src/character.cpp:11350 src/vehicle_move.cpp:1232 #, c-format msgid "You've spotted a %1$s to the %2$s!" msgstr "" -#: src/character.cpp:11466 src/consumption.cpp:1822 +#: src/character.cpp:11467 src/consumption.cpp:1728 msgid "You do not have that item." msgstr "" -#: src/character.cpp:11476 src/character.cpp:11527 src/iuse.cpp:10167 +#: src/character.cpp:11477 src/character.cpp:11528 src/iuse.cpp:10185 #, c-format msgid "You can't do anything interesting with your %s." msgstr "" -#: src/character.cpp:11489 +#: src/character.cpp:11490 msgid "Your biology is not compatible with that healing item." msgstr "" -#: src/character.cpp:11525 +#: src/character.cpp:11526 msgid "You are not wielding anything you could use." msgstr "" -#: src/character.cpp:11614 +#: src/character.cpp:11615 msgid "You roll on the ground, trying to smother the fire!" msgstr "" -#: src/character.cpp:11615 +#: src/character.cpp:11616 msgid " rolls on the ground!" msgstr "" -#: src/character.cpp:11618 +#: src/character.cpp:11619 msgid "You attempt to put out the fire on you!" msgstr "" -#: src/character.cpp:11619 +#: src/character.cpp:11620 msgid " attempts to put out the fire on them!" msgstr "" -#: src/character.cpp:11659 +#: src/character.cpp:11660 msgid "" "Your broken limb significantly hampers your efforts to put pressure on the " "bleeding wound!" msgstr "" -#: src/character.cpp:11660 +#: src/character.cpp:11661 msgid "" "'s broken limb significantly hampers their effort to put pressure " "on the bleeding wound!" msgstr "" -#: src/character.cpp:11664 +#: src/character.cpp:11665 msgid "" "Your hands are too encumbered to effectively put pressure on the bleeding " "wound!" msgstr "" -#: src/character.cpp:11665 +#: src/character.cpp:11666 msgid "" "'s hands are too encumbered to effectively put pressure on the " "bleeding wound!" msgstr "" -#: src/character.cpp:11670 +#: src/character.cpp:11671 msgid "You put pressure on the bleeding wound…" msgstr "" -#: src/character.cpp:11671 +#: src/character.cpp:11672 msgid " puts pressure on the bleeding wound…" msgstr "" #: src/character_ammo.cpp:124 src/veh_appliance.cpp:358 -#: src/veh_interact.cpp:1410 +#: src/veh_interact.cpp:1408 #, c-format msgid "Refill %s" msgstr "" @@ -427200,7 +428104,7 @@ msgstr "" msgid "You can't reload anything with the ammo you have on hand." msgstr "" -#: src/character_ammo.cpp:385 src/game.cpp:9174 +#: src/character_ammo.cpp:385 src/game.cpp:9172 #, c-format msgid "The %s is already full!" msgstr "" @@ -427244,270 +428148,270 @@ msgstr "" msgid "Your %1$s is %2$s further!" msgstr "" -#: src/character_attire.cpp:73 +#: src/character_attire.cpp:70 msgid "Can't be worn directly." msgstr "" -#: src/character_attire.cpp:76 +#: src/character_attire.cpp:73 msgid "You can't wear anything while incorporeal." msgstr "" -#: src/character_attire.cpp:79 +#: src/character_attire.cpp:76 #, c-format msgid "Putting on a %s would be tricky." msgstr "" -#: src/character_attire.cpp:84 +#: src/character_attire.cpp:81 msgid "Can't wear that, it's made of wool!" msgstr "" -#: src/character_attire.cpp:88 +#: src/character_attire.cpp:85 msgid "Can't wear that, it's filthy!" msgstr "" -#: src/character_attire.cpp:96 +#: src/character_attire.cpp:93 #, c-format msgid "Your %s mutation prevents you from wearing your %s." msgstr "" -#: src/character_attire.cpp:97 +#: src/character_attire.cpp:94 #, c-format msgid "My %s mutation prevents me from wearing this %s." msgstr "" -#: src/character_attire.cpp:106 +#: src/character_attire.cpp:102 #, c-format msgid "Cannot wear a helmet over %s." msgstr "" -#: src/character_attire.cpp:107 +#: src/character_attire.cpp:103 msgid "horns" msgstr "" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antennae" msgstr "" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antlers" msgstr "" -#: src/character_attire.cpp:125 +#: src/character_attire.cpp:121 msgid "You don't have any broken limbs this could help." msgstr "" -#: src/character_attire.cpp:126 +#: src/character_attire.cpp:122 #, c-format msgid "%s doesn't have any broken limbs this could help." msgstr "" -#: src/character_attire.cpp:146 +#: src/character_attire.cpp:142 msgid "You don't need a tourniquet to stop the bleeding." msgstr "" -#: src/character_attire.cpp:148 +#: src/character_attire.cpp:144 #, c-format msgid "%s doesn't need a tourniquet to stop the bleeding." msgstr "" -#: src/character_attire.cpp:155 +#: src/character_attire.cpp:151 msgid "You don't have enough arms to wear that." msgstr "" -#: src/character_attire.cpp:156 +#: src/character_attire.cpp:152 #, c-format msgid "%s doesn't have enough arms to wear that." msgstr "" -#: src/character_attire.cpp:174 +#: src/character_attire.cpp:170 msgid "You don't have a hand free to wear that." msgstr "" -#: src/character_attire.cpp:175 +#: src/character_attire.cpp:171 #, c-format msgid "%s doesn't have a hand free to wear that." msgstr "" -#: src/character_attire.cpp:194 +#: src/character_attire.cpp:190 #, c-format msgid "Can't wear %1$i or more %2$s at once." msgstr "" -#: src/character_attire.cpp:214 +#: src/character_attire.cpp:210 msgid "You are already wearing that." msgstr "" -#: src/character_attire.cpp:215 +#: src/character_attire.cpp:211 msgid " is already wearing that." msgstr "" -#: src/character_attire.cpp:224 +#: src/character_attire.cpp:220 msgid " doesn't have that item." msgstr "" -#: src/character_attire.cpp:288 +#: src/character_attire.cpp:284 #, c-format msgid "You put on your %s." msgstr "" -#: src/character_attire.cpp:289 src/character_attire.cpp:315 +#: src/character_attire.cpp:285 src/character_attire.cpp:311 #, c-format msgid " puts on their %s." msgstr "" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s are very encumbered! %s" msgstr "" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s is very encumbered! %s" msgstr "" -#: src/character_attire.cpp:303 +#: src/character_attire.cpp:299 msgid "You're deafened!" msgstr "" -#: src/character_attire.cpp:307 +#: src/character_attire.cpp:303 #, c-format msgid "This %s is too big to wear comfortably! Maybe it could be refitted." msgstr "" -#: src/character_attire.cpp:311 +#: src/character_attire.cpp:307 #, c-format msgid "This %s is too small to wear comfortably! Maybe it could be refitted." msgstr "" -#: src/character_attire.cpp:393 src/character_attire.cpp:709 +#: src/character_attire.cpp:389 src/character_attire.cpp:705 msgid "You are not wearing that item." msgstr "" -#: src/character_attire.cpp:394 +#: src/character_attire.cpp:390 msgid " is not wearing that item." msgstr "" -#: src/character_attire.cpp:399 +#: src/character_attire.cpp:395 msgid "You can't remove a part of your body." msgstr "" -#: src/character_attire.cpp:400 +#: src/character_attire.cpp:396 msgid " can't remove a part of their body." msgstr "" -#: src/character_attire.cpp:404 +#: src/character_attire.cpp:400 msgid "" "You can't take off power armor while wearing other power armor components." msgstr "" -#: src/character_attire.cpp:405 +#: src/character_attire.cpp:401 msgid "" " can't take off power armor while wearing other power armor " "components." msgstr "" -#: src/character_attire.cpp:409 +#: src/character_attire.cpp:405 msgid "You can't take that item off." msgstr "" -#: src/character_attire.cpp:410 +#: src/character_attire.cpp:406 msgid " can't take that item off." msgstr "" -#: src/character_attire.cpp:421 +#: src/character_attire.cpp:417 #, c-format msgid "You take off your %s." msgstr "" -#: src/character_attire.cpp:422 +#: src/character_attire.cpp:418 #, c-format msgid " takes off their %s." msgstr "" -#: src/character_attire.cpp:639 +#: src/character_attire.cpp:635 #, c-format msgid "Your %s conflicts with %s, so you cannot swap its side." msgstr "" -#: src/character_attire.cpp:642 +#: src/character_attire.cpp:638 #, c-format msgid "'s %s conflicts with %s so they cannot swap its side." msgstr "" -#: src/character_attire.cpp:657 +#: src/character_attire.cpp:653 #, c-format msgid "" "Your %s conflicts with hard armor on your other side so you can't swap it." msgstr "" -#: src/character_attire.cpp:660 +#: src/character_attire.cpp:656 #, c-format msgid "" "'s %s conflicts with hard armor on your other side so they can't " "swap it." msgstr "" -#: src/character_attire.cpp:673 +#: src/character_attire.cpp:669 #, c-format msgid "You cannot swap the side on which your %s is worn." msgstr "" -#: src/character_attire.cpp:674 +#: src/character_attire.cpp:670 #, c-format msgid " cannot swap the side on which their %s is worn." msgstr "" -#: src/character_attire.cpp:692 +#: src/character_attire.cpp:688 #, c-format msgid "You swap the side on which your %s is worn." msgstr "" -#: src/character_attire.cpp:693 +#: src/character_attire.cpp:689 #, c-format msgid " swaps the side on which their %s is worn." msgstr "" -#: src/character_attire.cpp:710 +#: src/character_attire.cpp:706 msgid " isn't wearing that item." msgstr "" -#: src/character_attire.cpp:1086 +#: src/character_attire.cpp:1082 msgid "Can't wear power armor over other gear!" msgstr "" -#: src/character_attire.cpp:1099 +#: src/character_attire.cpp:1095 msgid "You can only wear power armor components with power armor!" msgstr "" -#: src/character_attire.cpp:1105 src/character_attire.cpp:1186 +#: src/character_attire.cpp:1101 src/character_attire.cpp:1182 #, c-format msgid "Can't wear more than one %s!" msgstr "" -#: src/character_attire.cpp:1117 +#: src/character_attire.cpp:1113 #, c-format msgid "Can't wear %s with power armor!" msgstr "" -#: src/character_attire.cpp:1192 +#: src/character_attire.cpp:1188 #, c-format msgid "%1$s conflicts with %2$s!" msgstr "" -#: src/character_attire.cpp:1247 +#: src/character_attire.cpp:1243 #, c-format msgid "Can't wear more than one rigid item on %s!" msgstr "" #. ~ draw (first) gun contained in holster #. ~ %1$s: weapon name, %2$s: container name, %3$d: remaining ammo count -#: src/character_attire.cpp:1917 +#: src/character_attire.cpp:1911 #, c-format msgctxt "holster" msgid "%1$s from %2$s (%3$d)" msgstr "" -#: src/character_attire.cpp:2454 +#: src/character_attire.cpp:2448 msgid "Inventory Organization" msgstr "" @@ -427886,7 +428790,7 @@ msgstr "" #: src/character_inventory.cpp:500 #, c-format msgid "You cannot drop your %s." -msgstr "" +msgstr "Ви не можете скинути це: %s." #: src/character_inventory.cpp:521 msgid "Liquid from your inventory has leaked onto the ground." @@ -427928,9 +428832,9 @@ msgstr "" msgid "%s to select martial arts style." msgstr "%s щоб обрати стиль бойових мистецтв." -#: src/character_martial_arts.cpp:137 src/color.cpp:744 src/color.cpp:1007 -#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1898 -#: src/options.cpp:2437 src/options.cpp:2546 +#: src/character_martial_arts.cpp:137 src/color.cpp:747 src/color.cpp:1010 +#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1975 +#: src/options.cpp:2514 src/options.cpp:2623 msgid "Normal" msgstr "" @@ -427938,7 +428842,7 @@ msgstr "" msgid "No Style" msgstr "Без стилю" -#: src/character_proficiency.cpp:61 src/wish.cpp:1117 +#: src/character_proficiency.cpp:61 src/wish.cpp:1226 #, c-format msgid "You are now proficient in %s!" msgstr "" @@ -428066,7 +428970,7 @@ msgid "" "you get thirsty." msgstr "" -#: src/clzones.cpp:283 src/debug_menu.cpp:983 src/game.cpp:7950 +#: src/clzones.cpp:283 src/debug_menu.cpp:985 src/game.cpp:7948 msgid "Filter:" msgstr "" @@ -428172,108 +429076,108 @@ msgstr "" msgid "You cannot change the order of vehicle loot zones." msgstr "" -#: src/clzones.cpp:1458 src/clzones.cpp:1493 +#: src/clzones.cpp:1459 src/clzones.cpp:1493 msgid "zones date" msgstr "" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "brown" msgstr "" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "light gray" msgstr "" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "dark gray" msgstr "" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "light red" msgstr "" -#: src/color.cpp:484 +#: src/color.cpp:487 msgid "light green" msgstr "" -#: src/color.cpp:484 src/output.cpp:2338 +#: src/color.cpp:487 src/output.cpp:2384 msgid "red" msgstr "" -#: src/color.cpp:485 src/output.cpp:2334 +#: src/color.cpp:488 src/output.cpp:2380 msgid "green" msgstr "" -#: src/color.cpp:485 +#: src/color.cpp:488 msgid "light blue" msgstr "" -#: src/color.cpp:486 src/output.cpp:2335 +#: src/color.cpp:489 src/output.cpp:2381 msgid "blue" msgstr "" -#: src/color.cpp:486 +#: src/color.cpp:489 msgid "white" msgstr "" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "cyan" msgstr "" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "light cyan" msgstr "" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "magenta" msgstr "" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "pink" msgstr "" -#: src/color.cpp:728 +#: src/color.cpp:731 msgid "emove custom color" msgstr "" -#: src/color.cpp:730 +#: src/color.cpp:733 msgid " To navigate" msgstr "" -#: src/color.cpp:734 +#: src/color.cpp:737 msgid "Load a olor theme" msgstr "" -#: src/color.cpp:735 +#: src/color.cpp:738 msgid "Load emplate" msgstr "" -#: src/color.cpp:738 +#: src/color.cpp:741 msgid "Some color changes may require a restart." msgstr "" -#: src/color.cpp:743 +#: src/color.cpp:746 msgid "Colorname" msgstr "" -#: src/color.cpp:745 src/color.cpp:1011 +#: src/color.cpp:748 src/color.cpp:1014 msgid "Invert" msgstr "" -#: src/color.cpp:950 +#: src/color.cpp:953 msgid "Color templates:" msgstr "" -#: src/color.cpp:985 +#: src/color.cpp:988 msgid "Color themes:" msgstr "" -#: src/color.cpp:1016 +#: src/color.cpp:1019 #, c-format msgid "Custom %s color:" msgstr "" -#: src/color.cpp:1085 +#: src/color.cpp:1089 msgid "custom colors" msgstr "" @@ -428942,7 +429846,7 @@ msgstr "" msgid "Result: " msgstr "" -#: src/construction.cpp:508 src/worldfactory.cpp:866 +#: src/construction.cpp:508 src/worldfactory.cpp:871 msgid "N/A" msgstr "" @@ -429065,7 +429969,7 @@ msgid "" "grave." msgstr "" -#: src/construction.cpp:1427 src/veh_interact.cpp:2185 +#: src/construction.cpp:1427 src/veh_interact.cpp:2183 msgid "Enter new vehicle name:" msgstr "" @@ -429201,8 +430105,8 @@ msgstr "" msgid "You can't drink it while it's frozen." msgstr "Ви не можете пити це доки воно заморожене." -#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1783 -#: src/game_inventory.cpp:1234 src/game_inventory.cpp:1246 +#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1689 +#: src/game_inventory.cpp:1040 src/game_inventory.cpp:1052 #, c-format msgid "You need a %s to consume that!" msgstr "" @@ -429223,33 +430127,24 @@ msgstr "" msgid "You can't eat this." msgstr "" -#: src/consumption.cpp:822 -msgid "That doesn't look useable as fuel." -msgstr "" - -#: src/consumption.cpp:832 -#, c-format -msgid "No space to store more %s" -msgstr "" - -#: src/consumption.cpp:865 +#: src/consumption.cpp:845 msgid "This is rotten and smells awful!" msgstr "" -#: src/consumption.cpp:874 +#: src/consumption.cpp:854 msgid "The thought of eating human flesh makes you feel sick." msgstr "" -#: src/consumption.cpp:879 +#: src/consumption.cpp:859 #, c-format msgid "Consuming this %s probably isn't very healthy." msgstr "" -#: src/consumption.cpp:887 +#: src/consumption.cpp:867 msgid "You still feel nauseous and will probably puke it all up again." msgstr "" -#: src/consumption.cpp:892 +#: src/consumption.cpp:872 msgid "Your stomach won't be happy (allergy)." msgstr "" @@ -429257,245 +430152,220 @@ msgstr "" #. person. #. ~ Semantic difference, but greatly facilitates people being proud of their #. character. -#: src/consumption.cpp:900 +#: src/consumption.cpp:880 msgid "Your stomach won't be happy (not rotten enough)." msgstr "" -#: src/consumption.cpp:907 +#: src/consumption.cpp:887 msgid "You're full already and will be forcing yourself to eat." msgstr "" -#: src/consumption.cpp:909 +#: src/consumption.cpp:889 msgid "You're full already and will be forcing yourself to drink." msgstr "Ви вже напилися і будете пити через силу." -#: src/consumption.cpp:926 +#: src/consumption.cpp:906 #, c-format msgid "Eat your %s anyway?" msgstr "" -#: src/consumption.cpp:928 +#: src/consumption.cpp:908 #, c-format msgid "Drink your %s anyway?" msgstr "Все одно випити %s?" -#: src/consumption.cpp:930 +#: src/consumption.cpp:910 #, c-format msgid "Consume your %s anyway?" msgstr "" -#: src/consumption.cpp:988 +#: src/consumption.cpp:968 msgid "" "You've begun stockpiling calories and liquid for hibernation. You get the " "feeling that you should prepare for bed, just in case, but… you're hungry " "again, and you could eat a whole week's worth of food RIGHT NOW." msgstr "" -#: src/consumption.cpp:997 +#: src/consumption.cpp:977 #, c-format msgid "Ick, this %s doesn't taste so good…" msgstr "" -#: src/consumption.cpp:1002 +#: src/consumption.cpp:982 #, c-format msgid "Mmm, this %s tastes delicious…" msgstr "" -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid " assimilates a %s." msgstr "" -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid "You assimilate your %s." msgstr "" -#: src/consumption.cpp:1041 src/consumption.cpp:1052 +#: src/consumption.cpp:1021 src/consumption.cpp:1032 #, c-format msgid "Ick, this %s (rotten) doesn't taste so good…" msgstr "" -#: src/consumption.cpp:1042 +#: src/consumption.cpp:1022 #, c-format msgid "You drink your %s (rotten)." msgstr "Ви випили %s (тухле)." -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid " drinks a %s." msgstr "" -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid "You drink your %s." msgstr "" -#: src/consumption.cpp:1053 +#: src/consumption.cpp:1033 #, c-format msgid "You eat your %s (rotten)." msgstr "Ви з'їли %s (тухле)." -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid " eats a %s." msgstr "" -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid "You eat your %s." msgstr "Ви з'їли %s." -#: src/consumption.cpp:1076 +#: src/consumption.cpp:1056 msgid "" "You try to ignore its mushy texture, but it leaves you with an awful " "aftertaste." msgstr "" -#: src/consumption.cpp:1080 +#: src/consumption.cpp:1060 msgid "You can't taste much of anything with this cold." msgstr "" -#: src/consumption.cpp:1083 +#: src/consumption.cpp:1063 msgid "You can't taste much of anything with this flu." msgstr "Цей грип заважає вам насолоджуватися смаком." -#: src/consumption.cpp:1248 +#: src/consumption.cpp:1228 msgid "You feast upon the human flesh, and in doing so, devour their spirit." msgstr "" -#: src/consumption.cpp:1252 +#: src/consumption.cpp:1232 msgid "You feast upon the human flesh." msgstr "" -#: src/consumption.cpp:1255 +#: src/consumption.cpp:1235 msgid "You consume the sacred human flesh." msgstr "" -#: src/consumption.cpp:1259 +#: src/consumption.cpp:1239 msgid "You eat the human flesh, and in doing so, devour their spirit." msgstr "" -#: src/consumption.cpp:1262 +#: src/consumption.cpp:1242 msgid "You indulge your shameful hunger." msgstr "" -#: src/consumption.cpp:1265 +#: src/consumption.cpp:1245 msgid "You greedily devour the taboo meat." msgstr "" -#: src/consumption.cpp:1269 +#: src/consumption.cpp:1249 msgid "Meh. You've eaten worse." msgstr "" -#: src/consumption.cpp:1271 +#: src/consumption.cpp:1251 msgid "Mmh. Tastes like venison." msgstr "" -#: src/consumption.cpp:1274 +#: src/consumption.cpp:1254 msgid "" "This is probably going to count against you if there's still an afterlife." msgstr "" -#: src/consumption.cpp:1277 +#: src/consumption.cpp:1257 msgid "You find this meal distasteful, but necessary." msgstr "" -#: src/consumption.cpp:1280 +#: src/consumption.cpp:1260 msgid "You feel horrible for eating a person." msgstr "" -#: src/consumption.cpp:1300 +#: src/consumption.cpp:1280 msgid "As you tear into the raw flesh, you feel satisfied with your meal." msgstr "" -#: src/consumption.cpp:1305 +#: src/consumption.cpp:1285 msgid "Raw flesh doesn't taste all that bad, actually." msgstr "" -#: src/consumption.cpp:1310 +#: src/consumption.cpp:1290 msgid "This doesn't taste very good, but meat is meat." msgstr "" -#: src/consumption.cpp:1318 src/consumption.cpp:1337 src/consumption.cpp:1346 +#: src/consumption.cpp:1298 src/consumption.cpp:1317 src/consumption.cpp:1326 msgid "Your stomach begins gurgling and you feel bloated and ill." msgstr "" -#: src/consumption.cpp:1323 +#: src/consumption.cpp:1303 msgid "Mmm, junk food." msgstr "" -#: src/consumption.cpp:1328 +#: src/consumption.cpp:1308 msgid "When life's got you down, there's always sugar." msgstr "" -#: src/consumption.cpp:1330 +#: src/consumption.cpp:1310 msgid "They may do what they must… you've already won." msgstr "" -#: src/consumption.cpp:1354 +#: src/consumption.cpp:1334 msgid "You find the sweet taste of honey surprisingly palatable." msgstr "" -#: src/consumption.cpp:1356 +#: src/consumption.cpp:1336 msgid "You feast upon the sweet honey." msgstr "" -#: src/consumption.cpp:1483 +#: src/consumption.cpp:1463 msgid "You gorge yourself, preparing to hibernate." msgstr "" -#: src/consumption.cpp:1491 +#: src/consumption.cpp:1471 msgid "" "You feel stocked for a day or two. Got your bed all ready and secured?" msgstr "" -#: src/consumption.cpp:1500 +#: src/consumption.cpp:1480 msgid "" "Mmm. You can still fit some more in… but maybe you should get comfortable " "and sleep." msgstr "" -#: src/consumption.cpp:1507 +#: src/consumption.cpp:1487 msgid "That filled a hole! Time for bed…" msgstr "" -#: src/consumption.cpp:1518 +#: src/consumption.cpp:1498 msgid "You feel as though you're going to split open! In a good way?" msgstr "" #. ~ slimespawns have *small voices* which may be the Nice equivalent #. ~ of the Rat King's ALL CAPS invective. Probably shared-brain telepathy. -#: src/consumption.cpp:1530 +#: src/consumption.cpp:1510 msgid "hey, you look like me! let's work together!" msgstr "" -#: src/consumption.cpp:1580 -#, c-format -msgid "Are you sure you want to eat your favorited %s?" -msgstr "" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1617 -#, c-format -msgid "You load %1$i charge of %2$s in your %3$s." -msgid_plural "You load %1$i charges of %2$s in your %3$s." -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1620 -#, c-format -msgid " load %1$i charge of %2$s in their %3$s." -msgid_plural " load %1$i charges of %2$s in their %3$s." -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" - -#: src/consumption.cpp:1831 +#: src/consumption.cpp:1737 #, c-format msgid "You can't eat your %s." msgstr "" @@ -429685,13 +430555,13 @@ msgstr "" msgid "Wield and activate the %s to start working." msgstr "" -#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9584 +#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9602 #, c-format msgctxt "in progress craft" msgid "You start working on the %s." msgstr "" -#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9585 +#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9603 #, c-format msgctxt "in progress craft" msgid " starts working on the %s." @@ -430394,9 +431264,9 @@ msgid "" "Use up/down arrow to go through your search history." msgstr "" -#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1723 -#: src/newcharacter.cpp:2162 src/newcharacter.cpp:2519 -#: src/newcharacter.cpp:3242 src/overmap_ui.cpp:1393 src/overmap_ui.cpp:1406 +#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1741 +#: src/newcharacter.cpp:2188 src/newcharacter.cpp:2553 +#: src/newcharacter.cpp:3297 src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1407 #: src/proficiency_ui.cpp:377 msgid "Search:" msgstr "" @@ -430479,7 +431349,7 @@ msgstr "" msgid "Critical!!" msgstr "Критично!" -#: src/creature.cpp:946 src/iuse.cpp:4230 src/melee.cpp:2794 +#: src/creature.cpp:946 src/iuse.cpp:4231 src/melee.cpp:2794 msgid "Critical!" msgstr "Критично!" @@ -430603,7 +431473,7 @@ msgstr "" msgid "%1s tries to pull you in, but you resist!" msgstr "" -#: src/creature.cpp:2799 src/safemode_ui.cpp:248 +#: src/creature.cpp:2799 src/safemode_ui.cpp:249 msgid "Hostile" msgstr "Ворожі" @@ -430707,356 +431577,360 @@ msgctxt "damage type" msgid "electric" msgstr "" -#: src/debug.cpp:319 +#: src/debug.cpp:320 #, c-format msgid "See %s for a full stack backtrace" msgstr "" -#: src/debug.cpp:347 +#: src/debug.cpp:348 msgid "An error has occurred! Written below is the error report:" msgstr "" -#: src/debug.cpp:352 +#: src/debug.cpp:353 msgid "Press space bar to continue the game." msgstr "" -#: src/debug.cpp:353 +#: src/debug.cpp:354 msgid "" "Press I (or i) to also ignore this" " particular message in the future." msgstr "" -#: src/debug.cpp:355 +#: src/debug.cpp:356 msgid "" "Press C (or c) to copy this " "message to the clipboard." msgstr "" -#: src/debug_menu.cpp:273 src/debug_menu.cpp:1695 src/debug_menu.cpp:1809 +#: src/debug_menu.cpp:274 src/debug_menu.cpp:1697 src/debug_menu.cpp:1811 msgid "Mutate" msgstr "" -#: src/debug_menu.cpp:274 +#: src/debug_menu.cpp:275 msgid "Change all skills" msgstr "" -#: src/debug_menu.cpp:275 +#: src/debug_menu.cpp:276 msgid "Change all skills theoretical knowledge" msgstr "" -#: src/debug_menu.cpp:276 +#: src/debug_menu.cpp:277 msgid "Learn all melee styles" msgstr "" -#: src/debug_menu.cpp:277 +#: src/debug_menu.cpp:278 msgid "Unlock all recipes" msgstr "" -#: src/debug_menu.cpp:278 +#: src/debug_menu.cpp:279 msgid "Edit player/NPC" msgstr "" -#: src/debug_menu.cpp:279 +#: src/debug_menu.cpp:280 msgid "Damage self" msgstr "" -#: src/debug_menu.cpp:280 +#: src/debug_menu.cpp:281 msgid "Bleed self" msgstr "" -#: src/debug_menu.cpp:281 +#: src/debug_menu.cpp:282 msgid "Set auto move route" msgstr "" -#: src/debug_menu.cpp:282 +#: src/debug_menu.cpp:283 msgid "Control NPC follower" msgstr "" -#: src/debug_menu.cpp:286 +#: src/debug_menu.cpp:287 msgid "Change spells" msgstr "" -#: src/debug_menu.cpp:289 src/debug_menu.cpp:432 +#: src/debug_menu.cpp:290 src/debug_menu.cpp:434 msgid "Player…" msgstr "" -#: src/debug_menu.cpp:296 +#: src/debug_menu.cpp:297 msgid "Take screenshot" msgstr "" -#: src/debug_menu.cpp:297 +#: src/debug_menu.cpp:298 msgid "Generate game report" msgstr "" -#: src/debug_menu.cpp:302 +#: src/debug_menu.cpp:303 msgid "Check game state" msgstr "" -#: src/debug_menu.cpp:303 +#: src/debug_menu.cpp:304 msgid "Display hordes" msgstr "" -#: src/debug_menu.cpp:304 +#: src/debug_menu.cpp:305 msgid "Test item group" msgstr "" -#: src/debug_menu.cpp:305 +#: src/debug_menu.cpp:306 msgid "Show sound clustering" msgstr "" -#: src/debug_menu.cpp:306 +#: src/debug_menu.cpp:307 msgid "Display weather" msgstr "" -#: src/debug_menu.cpp:307 +#: src/debug_menu.cpp:308 msgid "Display overmap scents" msgstr "" -#: src/debug_menu.cpp:308 +#: src/debug_menu.cpp:309 msgid "Toggle display local scents" msgstr "" -#: src/debug_menu.cpp:309 +#: src/debug_menu.cpp:310 msgid "Toggle display local scents type" msgstr "" -#: src/debug_menu.cpp:310 +#: src/debug_menu.cpp:311 msgid "Toggle display temperature" msgstr "" -#: src/debug_menu.cpp:311 +#: src/debug_menu.cpp:312 msgid "Toggle display vehicle autopilot overlay" msgstr "" -#: src/debug_menu.cpp:312 +#: src/debug_menu.cpp:313 msgid "Toggle display visibility" msgstr "" -#: src/debug_menu.cpp:313 +#: src/debug_menu.cpp:314 msgid "Toggle display lighting" msgstr "" -#: src/debug_menu.cpp:314 +#: src/debug_menu.cpp:315 msgid "Toggle display transparency" msgstr "" -#: src/debug_menu.cpp:315 +#: src/debug_menu.cpp:316 msgid "Toggle display reachability zones" msgstr "" -#: src/debug_menu.cpp:316 +#: src/debug_menu.cpp:317 msgid "Toggle display radiation" msgstr "" -#: src/debug_menu.cpp:317 +#: src/debug_menu.cpp:318 msgid "Show mutation category levels" msgstr "" -#: src/debug_menu.cpp:318 +#: src/debug_menu.cpp:319 msgid "Draw benchmark (X seconds)" msgstr "" -#: src/debug_menu.cpp:320 +#: src/debug_menu.cpp:321 msgid "Test trait group" msgstr "" -#: src/debug_menu.cpp:321 +#: src/debug_menu.cpp:322 msgid "Toggle NPC pathfinding on map" msgstr "" -#: src/debug_menu.cpp:322 +#: src/debug_menu.cpp:323 msgid "Toggle NPC attack potential values on map" msgstr "" -#: src/debug_menu.cpp:323 +#: src/debug_menu.cpp:324 msgid "Print faction info to console" msgstr "" -#: src/debug_menu.cpp:324 +#: src/debug_menu.cpp:325 msgid "Print NPC magic info to console" msgstr "" -#: src/debug_menu.cpp:325 +#: src/debug_menu.cpp:326 msgid "Test weather" msgstr "" -#: src/debug_menu.cpp:326 +#: src/debug_menu.cpp:327 msgid "Write global effect_on_condition(s) to eocs.output" msgstr "" -#: src/debug_menu.cpp:327 +#: src/debug_menu.cpp:328 msgid "Write global var(s) to var_list.output" msgstr "" -#: src/debug_menu.cpp:328 +#: src/debug_menu.cpp:329 msgid "Write Timed (E)vents to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:329 +#: src/debug_menu.cpp:330 msgid "Edit global var(s)" msgstr "" -#: src/debug_menu.cpp:330 +#: src/debug_menu.cpp:331 msgid "Test map extra list" msgstr "" -#: src/debug_menu.cpp:331 +#: src/debug_menu.cpp:332 msgid "Generate effect list" msgstr "" -#: src/debug_menu.cpp:337 src/debug_menu.cpp:425 +#: src/debug_menu.cpp:338 src/debug_menu.cpp:427 msgid "Info…" msgstr "Інформація..." -#: src/debug_menu.cpp:343 +#: src/debug_menu.cpp:344 msgid "Enable achievements" msgstr "" -#: src/debug_menu.cpp:344 +#: src/debug_menu.cpp:345 msgid "Unlock all progression" msgstr "" -#: src/debug_menu.cpp:345 +#: src/debug_menu.cpp:346 msgid "Show debug message" msgstr "" -#: src/debug_menu.cpp:346 +#: src/debug_menu.cpp:347 msgid "Crash game (test crash handling)" msgstr "" -#: src/debug_menu.cpp:347 +#: src/debug_menu.cpp:348 msgid "Activate EOC" msgstr "" -#: src/debug_menu.cpp:348 +#: src/debug_menu.cpp:349 msgid "Quit to main menu" msgstr "Вийти в головне меню" -#: src/debug_menu.cpp:352 src/debug_menu.cpp:430 +#: src/debug_menu.cpp:353 src/debug_menu.cpp:432 msgid "Game…" msgstr "" -#: src/debug_menu.cpp:358 +#: src/debug_menu.cpp:359 msgid "Change battery charge" msgstr "" -#: src/debug_menu.cpp:361 src/debug_menu.cpp:433 +#: src/debug_menu.cpp:362 src/debug_menu.cpp:435 msgid "Vehicle…" msgstr "" -#: src/debug_menu.cpp:367 +#: src/debug_menu.cpp:368 msgid "Teleport - short range" msgstr "" -#: src/debug_menu.cpp:368 +#: src/debug_menu.cpp:369 msgid "Teleport - long range" msgstr "" -#: src/debug_menu.cpp:369 +#: src/debug_menu.cpp:370 msgid "Teleport - adjacent overmap" msgstr "" -#: src/debug_menu.cpp:370 +#: src/debug_menu.cpp:371 msgid "Teleport - specific overmap coordinates" msgstr "" -#: src/debug_menu.cpp:375 +#: src/debug_menu.cpp:376 msgid "Teleport - specific city" msgstr "" -#: src/debug_menu.cpp:377 src/debug_menu.cpp:434 +#: src/debug_menu.cpp:378 src/debug_menu.cpp:436 msgid "Teleport…" msgstr "" -#: src/debug_menu.cpp:383 +#: src/debug_menu.cpp:384 msgid "Spawn an item" msgstr "" -#: src/debug_menu.cpp:384 +#: src/debug_menu.cpp:385 msgid "Spawn NPC" msgstr "" -#: src/debug_menu.cpp:385 +#: src/debug_menu.cpp:386 msgid "Spawn monster" msgstr "" -#: src/debug_menu.cpp:386 +#: src/debug_menu.cpp:387 msgid "Spawn a vehicle" msgstr "" -#: src/debug_menu.cpp:387 +#: src/debug_menu.cpp:388 msgid "Spawn artifact" msgstr "" -#: src/debug_menu.cpp:388 +#: src/debug_menu.cpp:389 msgid "Spawn clairvoyance artifact" msgstr "" -#: src/debug_menu.cpp:391 src/debug_menu.cpp:431 +#: src/debug_menu.cpp:392 src/debug_menu.cpp:433 msgid "Spawning…" msgstr "" -#: src/debug_menu.cpp:397 +#: src/debug_menu.cpp:398 msgid "Reveal map" msgstr "" -#: src/debug_menu.cpp:398 +#: src/debug_menu.cpp:399 msgid "Kill in Area" msgstr "" -#: src/debug_menu.cpp:399 +#: src/debug_menu.cpp:400 msgid "Kill NPCs" msgstr "" -#: src/debug_menu.cpp:400 +#: src/debug_menu.cpp:401 msgid "Map editor" msgstr "" -#: src/debug_menu.cpp:401 +#: src/debug_menu.cpp:402 msgid "Change weather" msgstr "" -#: src/debug_menu.cpp:402 +#: src/debug_menu.cpp:403 msgid "Change wind direction" msgstr "" -#: src/debug_menu.cpp:403 +#: src/debug_menu.cpp:404 msgid "Change wind speed" msgstr "" -#: src/debug_menu.cpp:404 +#: src/debug_menu.cpp:405 msgid "Generate sound" msgstr "" -#: src/debug_menu.cpp:405 +#: src/debug_menu.cpp:406 msgid "Kill all monsters" msgstr "" -#: src/debug_menu.cpp:406 +#: src/debug_menu.cpp:407 msgid "Change time" msgstr "" -#: src/debug_menu.cpp:407 +#: src/debug_menu.cpp:408 +msgid "Force temperature" +msgstr "" + +#: src/debug_menu.cpp:409 msgid "Overmap editor" msgstr "" -#: src/debug_menu.cpp:408 +#: src/debug_menu.cpp:410 msgid "Spawn map extra" msgstr "" -#: src/debug_menu.cpp:409 +#: src/debug_menu.cpp:411 msgid "Spawn nested mapgen" msgstr "" -#: src/debug_menu.cpp:410 +#: src/debug_menu.cpp:412 msgid "Edit the faction camp larder" msgstr "" -#: src/debug_menu.cpp:413 src/debug_menu.cpp:435 +#: src/debug_menu.cpp:415 src/debug_menu.cpp:437 msgid "Map…" msgstr "" -#: src/debug_menu.cpp:444 +#: src/debug_menu.cpp:446 msgid "" "Debug Functions - Using these will cheat not only the game, but yourself.\n" "You won't grow. You won't improve.\n" @@ -431064,965 +431938,965 @@ msgid "" "Nothing will be risked and nothing will be gained." msgstr "" -#: src/debug_menu.cpp:446 +#: src/debug_menu.cpp:448 msgid "Debug Functions" msgstr "" -#: src/debug_menu.cpp:505 +#: src/debug_menu.cpp:507 #, c-format msgid "Name: %1$s" msgstr "" -#: src/debug_menu.cpp:509 +#: src/debug_menu.cpp:511 #, c-format msgid "Class: %1$s" msgstr "" -#: src/debug_menu.cpp:510 src/magic.cpp:2022 src/magic.cpp:2357 +#: src/debug_menu.cpp:512 src/magic.cpp:2022 src/magic.cpp:2357 msgid "Classless" msgstr "" #. ~ %1$s - spell current level, %2$s - spell max level, %3$s - is max level -#: src/debug_menu.cpp:522 +#: src/debug_menu.cpp:524 #, c-format msgid "Spell Level: %1$s / %2$d %3$s" msgstr "" -#: src/debug_menu.cpp:523 +#: src/debug_menu.cpp:525 msgid "Unlearned" msgstr "" -#: src/debug_menu.cpp:525 src/magic.cpp:2036 +#: src/debug_menu.cpp:527 src/magic.cpp:2036 msgid "(MAX)" msgstr "" #. ~ %1$d - difficulty, %2$s - failure chance -#: src/debug_menu.cpp:530 +#: src/debug_menu.cpp:532 #, c-format msgid "Difficulty: %1$d (%2$s)" msgstr "" -#: src/debug_menu.cpp:534 +#: src/debug_menu.cpp:536 msgid "(impeded)" msgstr "" #. ~ %1$s - energy cost, %2$s - is casting impeded, %3$s - current character #. energy -#: src/debug_menu.cpp:539 +#: src/debug_menu.cpp:541 #, c-format msgid "Casting Cost: %1$s %2$s (%3$s current) " msgstr "" #. ~ %1$s - cast time, %2$s - is casting impeded, %3$s - casting base time -#: src/debug_menu.cpp:547 +#: src/debug_menu.cpp:549 #, c-format msgid "Casting Time: %1$s %2$s (%3$s base time) " msgstr "" -#: src/debug_menu.cpp:554 src/debug_menu.cpp:652 src/magic.cpp:2078 +#: src/debug_menu.cpp:556 src/debug_menu.cpp:654 src/magic.cpp:2078 #: src/magic.cpp:2174 msgid "self" msgstr "" -#: src/debug_menu.cpp:558 +#: src/debug_menu.cpp:560 #, c-format msgid "Valid Targets: %1$s" msgstr "" -#: src/debug_menu.cpp:562 +#: src/debug_menu.cpp:564 #, c-format msgid "Only affects the monsters: %1$s" msgstr "" #. ~ amount of damage per second, abbreviated -#: src/debug_menu.cpp:576 +#: src/debug_menu.cpp:578 #, c-format msgid ", %1$d/sec" msgstr "" -#: src/debug_menu.cpp:578 +#: src/debug_menu.cpp:580 #, c-format msgid "Damage: %1$s %2$s%3$s" msgstr "" -#: src/debug_menu.cpp:582 +#: src/debug_menu.cpp:584 #, c-format msgid "Healing: %1$s" msgstr "" -#: src/debug_menu.cpp:587 src/magic.cpp:2116 src/magic.cpp:2146 +#: src/debug_menu.cpp:589 src/magic.cpp:2116 src/magic.cpp:2146 #: src/magic.cpp:2164 msgid "Spell Radius" msgstr "" -#: src/debug_menu.cpp:590 src/magic.cpp:2119 +#: src/debug_menu.cpp:592 src/magic.cpp:2119 msgid "Cone Arc" msgstr "" -#: src/debug_menu.cpp:591 src/magic.cpp:2120 +#: src/debug_menu.cpp:593 src/magic.cpp:2120 msgid "degrees" msgstr "" -#: src/debug_menu.cpp:593 src/magic.cpp:2122 +#: src/debug_menu.cpp:595 src/magic.cpp:2122 msgid "Line Width" msgstr "" -#: src/debug_menu.cpp:595 +#: src/debug_menu.cpp:597 #, c-format msgid "%1$s: %2$d %3$s" msgstr "" -#: src/debug_menu.cpp:600 +#: src/debug_menu.cpp:602 #, c-format msgid "Variance: %1$d" msgstr "" -#: src/debug_menu.cpp:604 +#: src/debug_menu.cpp:606 #, c-format msgid "Spawn %1$d %2$s" msgstr "" -#: src/debug_menu.cpp:612 +#: src/debug_menu.cpp:614 #, c-format msgid "from %1$s" msgstr "" -#: src/debug_menu.cpp:619 +#: src/debug_menu.cpp:621 #, c-format msgid "Summon: %1$d %2$s" msgstr "" -#: src/debug_menu.cpp:620 src/debug_menu.cpp:646 +#: src/debug_menu.cpp:622 src/debug_menu.cpp:648 #, c-format msgid "Spell Radius: %1$d" msgstr "" -#: src/debug_menu.cpp:627 src/debug_menu.cpp:632 src/magic.cpp:2152 +#: src/debug_menu.cpp:629 src/debug_menu.cpp:634 src/magic.cpp:2152 #: src/magic.cpp:2157 msgid "random creature" msgstr "" -#: src/debug_menu.cpp:636 +#: src/debug_menu.cpp:638 #, c-format msgid "Targets under: %1$dhp become a %2$s" msgstr "" -#: src/debug_menu.cpp:643 +#: src/debug_menu.cpp:645 #, c-format msgid "Damage: %1$s %2$s" msgstr "" -#: src/debug_menu.cpp:651 +#: src/debug_menu.cpp:653 #, c-format msgid "Range: %1$s" msgstr "" -#: src/debug_menu.cpp:664 +#: src/debug_menu.cpp:666 #, c-format msgid "Duration: %1$s" msgstr "" -#: src/debug_menu.cpp:691 +#: src/debug_menu.cpp:693 msgid "There are no spells to change." msgstr "" -#: src/debug_menu.cpp:830 +#: src/debug_menu.cpp:832 msgid "<Spell Name>" msgstr "" -#: src/debug_menu.cpp:831 +#: src/debug_menu.cpp:833 msgid "<Level>" msgstr "" -#: src/debug_menu.cpp:832 +#: src/debug_menu.cpp:834 msgid "<Description>" msgstr "" -#: src/debug_menu.cpp:836 +#: src/debug_menu.cpp:838 #, c-format msgid "<[%1$s] Keybindings>" msgstr "" -#: src/debug_menu.cpp:844 +#: src/debug_menu.cpp:846 #, c-format msgid "<[%1$s] Filter>" msgstr "" -#: src/debug_menu.cpp:875 +#: src/debug_menu.cpp:877 #, c-format msgid "%1$-3d/%2$3d" msgstr "" -#: src/debug_menu.cpp:942 src/debug_menu.cpp:1060 src/newcharacter.cpp:1564 -#: src/newcharacter.cpp:2055 src/newcharacter.cpp:2399 -#: src/newcharacter.cpp:3151 +#: src/debug_menu.cpp:944 src/debug_menu.cpp:1062 src/newcharacter.cpp:1567 +#: src/newcharacter.cpp:2074 src/newcharacter.cpp:2426 +#: src/newcharacter.cpp:3199 msgid "Nothing found." msgstr "" -#: src/debug_menu.cpp:985 +#: src/debug_menu.cpp:987 msgid "Filter by spell name or id" msgstr "" -#: src/debug_menu.cpp:1024 +#: src/debug_menu.cpp:1026 #, c-format msgid "Set spell level to? Currently: %1$d" msgstr "" -#: src/debug_menu.cpp:1082 +#: src/debug_menu.cpp:1084 msgid "Choose artifact data:" msgstr "" -#: src/debug_menu.cpp:1094 +#: src/debug_menu.cpp:1096 msgid "Enter max attributes:" msgstr "" -#: src/debug_menu.cpp:1095 +#: src/debug_menu.cpp:1097 msgid "Enter power level:" msgstr "" -#: src/debug_menu.cpp:1096 +#: src/debug_menu.cpp:1098 msgid "Enter negative power limit:" msgstr "" -#: src/debug_menu.cpp:1114 +#: src/debug_menu.cpp:1116 #, c-format msgid "You teleport to point %s." msgstr "" -#: src/debug_menu.cpp:1124 +#: src/debug_menu.cpp:1126 #, c-format msgid "You teleport to submap %s." msgstr "" -#: src/debug_menu.cpp:1133 +#: src/debug_menu.cpp:1135 msgid "Teleport where?" msgstr "" -#: src/debug_menu.cpp:1141 +#: src/debug_menu.cpp:1143 #, c-format msgid "" "Error interpreting teleport target: expected two or three comma-separated " "values; got %zu" msgstr "" -#: src/debug_menu.cpp:1150 +#: src/debug_menu.cpp:1152 #, c-format msgid "Error interpreting teleport target: %s" msgstr "" -#: src/debug_menu.cpp:1162 +#: src/debug_menu.cpp:1164 msgid "Where is the desired overmap?" msgstr "" -#: src/debug_menu.cpp:1173 +#: src/debug_menu.cpp:1175 #, c-format msgid "You teleport to overmap %s." msgstr "" -#: src/debug_menu.cpp:1237 +#: src/debug_menu.cpp:1239 msgid "Maximum strength" msgstr "" -#: src/debug_menu.cpp:1238 +#: src/debug_menu.cpp:1240 msgid "Maximum dexterity" msgstr "" -#: src/debug_menu.cpp:1239 +#: src/debug_menu.cpp:1241 msgid "Maximum intelligence" msgstr "" -#: src/debug_menu.cpp:1240 +#: src/debug_menu.cpp:1242 msgid "Maximum perception" msgstr "" -#: src/debug_menu.cpp:1262 +#: src/debug_menu.cpp:1264 #, c-format msgid "Set the stat to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1277 +#: src/debug_menu.cpp:1279 #, c-format msgid "Hunger: %d %s" msgstr "Голод: %d %s" -#: src/debug_menu.cpp:1279 +#: src/debug_menu.cpp:1281 #, c-format msgid "Thirst: %d %s" msgstr "" -#: src/debug_menu.cpp:1281 +#: src/debug_menu.cpp:1283 #, c-format msgid "Fatigue: %d %s" msgstr "" -#: src/debug_menu.cpp:1283 +#: src/debug_menu.cpp:1285 #, c-format msgid "Weariness: %d %s" msgstr "" -#: src/debug_menu.cpp:1286 +#: src/debug_menu.cpp:1288 msgid "Stored kCal: " msgstr "" -#: src/debug_menu.cpp:1287 +#: src/debug_menu.cpp:1289 msgid "Total kCal: " msgstr "" -#: src/debug_menu.cpp:1290 +#: src/debug_menu.cpp:1292 msgid "Stomach contents" msgstr "" -#: src/debug_menu.cpp:1291 src/debug_menu.cpp:1296 +#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 msgid " Total volume: " msgstr "" -#: src/debug_menu.cpp:1292 src/debug_menu.cpp:1297 +#: src/debug_menu.cpp:1294 src/debug_menu.cpp:1299 msgid " Water volume: " msgstr "" -#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 +#: src/debug_menu.cpp:1295 src/debug_menu.cpp:1300 #, c-format msgid " kCal: %d" msgstr "" -#: src/debug_menu.cpp:1295 +#: src/debug_menu.cpp:1297 msgid "Gut contents" msgstr "" -#: src/debug_menu.cpp:1303 +#: src/debug_menu.cpp:1305 msgid "Stored kCal" msgstr "" -#: src/debug_menu.cpp:1304 +#: src/debug_menu.cpp:1306 msgid "Stomach kCal" msgstr "" -#: src/debug_menu.cpp:1305 +#: src/debug_menu.cpp:1307 msgid "Gut kCal" msgstr "" -#: src/debug_menu.cpp:1308 +#: src/debug_menu.cpp:1310 msgid "Sleep Deprivation" msgstr "" -#: src/debug_menu.cpp:1310 +#: src/debug_menu.cpp:1312 msgid "Reset all basic needs" msgstr "" -#: src/debug_menu.cpp:1311 +#: src/debug_menu.cpp:1313 msgid "Empty stomach and guts" msgstr "" -#: src/debug_menu.cpp:1315 +#: src/debug_menu.cpp:1317 #, c-format msgid "%s: daily %d, overall %d" msgstr "" -#: src/debug_menu.cpp:1323 +#: src/debug_menu.cpp:1325 #, c-format msgid "Set hunger to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1329 +#: src/debug_menu.cpp:1331 #, c-format msgid "Set stored kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1335 +#: src/debug_menu.cpp:1337 #, c-format msgid "Set stomach kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1341 +#: src/debug_menu.cpp:1343 #, c-format msgid "Set gut kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1347 +#: src/debug_menu.cpp:1349 #, c-format msgid "Set thirst to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1353 +#: src/debug_menu.cpp:1355 #, c-format msgid "Set fatigue to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1359 +#: src/debug_menu.cpp:1361 #, c-format msgid "Set sleep deprivation to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1366 +#: src/debug_menu.cpp:1368 #, c-format msgid "Reset weariness? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1387 +#: src/debug_menu.cpp:1389 #, c-format msgid "Set %s to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1406 src/debug_menu.cpp:2759 +#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2815 msgid "Left arm" msgstr "Ліва рука" -#: src/debug_menu.cpp:1407 src/debug_menu.cpp:2760 +#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2816 msgid "Right arm" msgstr "Права рука" -#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2761 +#: src/debug_menu.cpp:1410 src/debug_menu.cpp:2817 msgid "Left leg" msgstr "Ліва нога" -#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2762 +#: src/debug_menu.cpp:1411 src/debug_menu.cpp:2818 msgid "Right leg" msgstr "" -#: src/debug_menu.cpp:1450 src/debug_menu.cpp:1456 +#: src/debug_menu.cpp:1452 src/debug_menu.cpp:1458 #, c-format msgid "Set the hitpoints to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1469 +#: src/debug_menu.cpp:1471 msgid "trust" msgstr "" -#: src/debug_menu.cpp:1470 +#: src/debug_menu.cpp:1472 msgid "fear" msgstr "" -#: src/debug_menu.cpp:1471 +#: src/debug_menu.cpp:1473 msgid "value" msgstr "" -#: src/debug_menu.cpp:1472 +#: src/debug_menu.cpp:1474 msgid "anger" msgstr "" -#: src/debug_menu.cpp:1473 +#: src/debug_menu.cpp:1475 msgid "owed" msgstr "" -#: src/debug_menu.cpp:1474 +#: src/debug_menu.cpp:1476 msgid "sold" msgstr "" -#: src/debug_menu.cpp:1480 +#: src/debug_menu.cpp:1482 #, c-format msgid "Set trust to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1486 +#: src/debug_menu.cpp:1488 #, c-format msgid "Set fear to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1491 +#: src/debug_menu.cpp:1493 #, c-format msgid "Set value to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1497 +#: src/debug_menu.cpp:1499 #, c-format msgid "Set anger to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1503 +#: src/debug_menu.cpp:1505 #, c-format msgid "Set owed to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1508 +#: src/debug_menu.cpp:1510 #, c-format msgid "Set sold to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1520 +#: src/debug_menu.cpp:1522 msgid "Select a value and press enter to change it." msgstr "" -#: src/debug_menu.cpp:1522 +#: src/debug_menu.cpp:1524 msgid "Current save file name" msgstr "" -#: src/debug_menu.cpp:1524 +#: src/debug_menu.cpp:1526 msgid "Current pre-Cataclysm name" msgstr "" -#: src/debug_menu.cpp:1525 +#: src/debug_menu.cpp:1527 msgid "Current age" msgstr "" -#: src/debug_menu.cpp:1526 +#: src/debug_menu.cpp:1528 msgid "Current height in cm" msgstr "" -#: src/debug_menu.cpp:1527 +#: src/debug_menu.cpp:1529 msgid "Current blood type" msgstr "" -#: src/debug_menu.cpp:1534 +#: src/debug_menu.cpp:1536 msgid "Rename save file (WARNING: this will duplicate the save):" msgstr "" -#: src/debug_menu.cpp:1546 +#: src/debug_menu.cpp:1548 msgid "Rename character:" msgstr "" -#: src/debug_menu.cpp:1556 src/newcharacter.cpp:4055 +#: src/debug_menu.cpp:1558 src/newcharacter.cpp:4110 msgid "Enter age in years. Minimum 16, maximum 55" msgstr "" -#: src/debug_menu.cpp:1567 src/newcharacter.cpp:4065 +#: src/debug_menu.cpp:1569 src/newcharacter.cpp:4120 #, c-format msgid "Enter height in centimeters. Minimum %d, maximum %d" msgstr "" -#: src/debug_menu.cpp:1580 src/newcharacter.cpp:4078 +#: src/debug_menu.cpp:1582 src/newcharacter.cpp:4133 msgid "Select blood type" msgstr "" -#: src/debug_menu.cpp:1590 src/newcharacter.cpp:4089 +#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4144 msgid "Select Rh factor" msgstr "" -#: src/debug_menu.cpp:1591 src/newcharacter.cpp:4090 +#: src/debug_menu.cpp:1593 src/newcharacter.cpp:4145 msgid "negative" msgstr "" -#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4091 +#: src/debug_menu.cpp:1594 src/newcharacter.cpp:4146 msgid "positive" msgstr "" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3284 src/newcharacter.cpp:4103 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3339 src/newcharacter.cpp:4158 #: src/player_display.cpp:1062 src/player_display.cpp:1067 #: src/player_display.cpp:1070 src/player_display.cpp:1075 #: src/player_display.cpp:1259 msgid "Female" msgstr "" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3277 src/newcharacter.cpp:3282 -#: src/newcharacter.cpp:4104 src/player_display.cpp:1062 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3332 src/newcharacter.cpp:3337 +#: src/newcharacter.cpp:4159 src/player_display.cpp:1062 #: src/player_display.cpp:1067 src/player_display.cpp:1070 #: src/player_display.cpp:1075 src/player_display.cpp:1259 msgid "Male" msgstr "" -#: src/debug_menu.cpp:1635 +#: src/debug_menu.cpp:1637 #, c-format msgid "Unique Id: %s" msgstr "" -#: src/debug_menu.cpp:1637 +#: src/debug_menu.cpp:1639 #, c-format msgid "Faction: %s (api v%d)" msgstr "" -#: src/debug_menu.cpp:1639 +#: src/debug_menu.cpp:1641 #, c-format msgid "Attitude: %s" msgstr "" -#: src/debug_menu.cpp:1642 +#: src/debug_menu.cpp:1644 #, c-format msgid "Destination: %s %s" msgstr "" -#: src/debug_menu.cpp:1645 +#: src/debug_menu.cpp:1647 #, c-format msgid "Trust: %d" msgstr "" -#: src/debug_menu.cpp:1646 +#: src/debug_menu.cpp:1648 #, c-format msgid "Fear: %d" msgstr "" -#: src/debug_menu.cpp:1647 +#: src/debug_menu.cpp:1649 #, c-format msgid "Value: %d" msgstr "" -#: src/debug_menu.cpp:1648 +#: src/debug_menu.cpp:1650 #, c-format msgid "Anger: %d" msgstr "" -#: src/debug_menu.cpp:1649 +#: src/debug_menu.cpp:1651 #, c-format msgid "Owed: %d" msgstr "" -#: src/debug_menu.cpp:1650 +#: src/debug_menu.cpp:1652 #, c-format msgid "Sold: %d" msgstr "" -#: src/debug_menu.cpp:1652 +#: src/debug_menu.cpp:1654 #, c-format msgid "Aggression: %d" msgstr "" -#: src/debug_menu.cpp:1654 +#: src/debug_menu.cpp:1656 #, c-format msgid "Bravery: %d" msgstr "" -#: src/debug_menu.cpp:1655 +#: src/debug_menu.cpp:1657 #, c-format msgid "Collector: %d" msgstr "" -#: src/debug_menu.cpp:1656 +#: src/debug_menu.cpp:1658 #, c-format msgid "Altruism: %d" msgstr "" -#: src/debug_menu.cpp:1658 src/gamemode_defense.cpp:768 +#: src/debug_menu.cpp:1660 src/gamemode_defense.cpp:768 msgid "Needs:" msgstr "" -#: src/debug_menu.cpp:1663 +#: src/debug_menu.cpp:1665 #, c-format msgid "Total morale: %d" msgstr "" -#: src/debug_menu.cpp:1667 +#: src/debug_menu.cpp:1669 msgid "Player" msgstr "" -#: src/debug_menu.cpp:1677 +#: src/debug_menu.cpp:1679 msgid "Edit description - name, age, height or blood type" msgstr "" -#: src/debug_menu.cpp:1678 +#: src/debug_menu.cpp:1680 msgid "Edit skills" msgstr "" -#: src/debug_menu.cpp:1679 +#: src/debug_menu.cpp:1681 msgid "Edit theoretical skill knowledge" msgstr "" -#: src/debug_menu.cpp:1680 +#: src/debug_menu.cpp:1682 msgid "Edit proficiencies" msgstr "" -#: src/debug_menu.cpp:1681 +#: src/debug_menu.cpp:1683 msgid "Edit stats" msgstr "" -#: src/debug_menu.cpp:1682 +#: src/debug_menu.cpp:1684 msgid "Edit spells" msgstr "" -#: src/debug_menu.cpp:1683 +#: src/debug_menu.cpp:1685 msgid "Grant items" msgstr "" -#: src/debug_menu.cpp:1684 +#: src/debug_menu.cpp:1686 msgid "Delete (all) items" msgstr "" -#: src/debug_menu.cpp:1685 +#: src/debug_menu.cpp:1687 msgid "Wear/wield an item from player's inventory" msgstr "" -#: src/debug_menu.cpp:1686 +#: src/debug_menu.cpp:1688 msgid "Set hit points" msgstr "" -#: src/debug_menu.cpp:1687 +#: src/debug_menu.cpp:1689 msgid "Set stamina" msgstr "" -#: src/debug_menu.cpp:1688 +#: src/debug_menu.cpp:1690 msgid "Set morale" msgstr "" -#: src/debug_menu.cpp:1689 +#: src/debug_menu.cpp:1691 msgid "Cause pain" msgstr "" -#: src/debug_menu.cpp:1690 +#: src/debug_menu.cpp:1692 msgid "Set health" msgstr "" -#: src/debug_menu.cpp:1691 +#: src/debug_menu.cpp:1693 msgid "Set needs" msgstr "" -#: src/debug_menu.cpp:1693 +#: src/debug_menu.cpp:1695 msgid "Set kill XP" msgstr "" -#: src/debug_menu.cpp:1698 +#: src/debug_menu.cpp:1700 msgid "Status window" msgstr "" -#: src/debug_menu.cpp:1699 +#: src/debug_menu.cpp:1701 msgid "Teleport" msgstr "" -#: src/debug_menu.cpp:1700 +#: src/debug_menu.cpp:1702 msgid "Add an effect" msgstr "" -#: src/debug_menu.cpp:1701 +#: src/debug_menu.cpp:1703 msgid "Print temperature" msgstr "Відобразити температуру" -#: src/debug_menu.cpp:1702 +#: src/debug_menu.cpp:1704 msgid "Cause asthma attack" msgstr "" -#: src/debug_menu.cpp:1703 +#: src/debug_menu.cpp:1705 msgid "Edit missions (WARNING: Unstable!)" msgstr "" -#: src/debug_menu.cpp:1704 +#: src/debug_menu.cpp:1706 msgid "Print vars to file" msgstr "" -#: src/debug_menu.cpp:1706 +#: src/debug_menu.cpp:1708 msgid "Write effect_on_condition(s) to eocs.output" msgstr "" -#: src/debug_menu.cpp:1707 +#: src/debug_menu.cpp:1709 msgid "Edit vars" msgstr "" -#: src/debug_menu.cpp:1710 +#: src/debug_menu.cpp:1712 msgid "Add mission" msgstr "" -#: src/debug_menu.cpp:1711 +#: src/debug_menu.cpp:1713 msgid "Randomize with class" msgstr "" -#: src/debug_menu.cpp:1712 +#: src/debug_menu.cpp:1714 msgid "Set attitude" msgstr "" -#: src/debug_menu.cpp:1713 +#: src/debug_menu.cpp:1715 msgid "Set opinion" msgstr "" -#: src/debug_menu.cpp:1736 +#: src/debug_menu.cpp:1738 msgid "Delete all items from the target?" msgstr "" -#: src/debug_menu.cpp:1745 +#: src/debug_menu.cpp:1747 msgid "Make target equip" msgstr "" -#: src/debug_menu.cpp:1765 +#: src/debug_menu.cpp:1767 #, c-format msgid "Set stamina to? Current: %d. Max: %d." msgstr "" -#: src/debug_menu.cpp:1770 +#: src/debug_menu.cpp:1772 msgid "Target stamina value out of bounds!" msgstr "" -#: src/debug_menu.cpp:1776 +#: src/debug_menu.cpp:1778 #, c-format msgid "Set the morale to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1786 +#: src/debug_menu.cpp:1788 #, c-format msgid "Set kill XP to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1799 +#: src/debug_menu.cpp:1801 #, c-format msgid "Cause how much pain? pain: %d" msgstr "" -#: src/debug_menu.cpp:1810 +#: src/debug_menu.cpp:1812 msgid "Mutate category" msgstr "" -#: src/debug_menu.cpp:1811 +#: src/debug_menu.cpp:1813 msgid "Reset mutations" msgstr "" -#: src/debug_menu.cpp:1824 +#: src/debug_menu.cpp:1826 msgid "Choose mutation category:" msgstr "" -#: src/debug_menu.cpp:1834 +#: src/debug_menu.cpp:1836 msgid "Include post-threshold traits?" msgstr "" -#: src/debug_menu.cpp:1839 +#: src/debug_menu.cpp:1841 msgid "Remove all mutations?" msgstr "" -#: src/debug_menu.cpp:1851 +#: src/debug_menu.cpp:1853 msgid "Health modifier" msgstr "" -#: src/debug_menu.cpp:1857 src/debug_menu.cpp:1862 src/debug_menu.cpp:1867 +#: src/debug_menu.cpp:1859 src/debug_menu.cpp:1864 src/debug_menu.cpp:1869 #, c-format msgid "Set the value to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1881 +#: src/debug_menu.cpp:1883 msgid "Choose mission type" msgstr "" -#: src/debug_menu.cpp:1912 +#: src/debug_menu.cpp:1914 msgid "Choose new class" msgstr "" -#: src/debug_menu.cpp:1929 +#: src/debug_menu.cpp:1931 msgid "Choose new attitude" msgstr "" -#: src/debug_menu.cpp:1935 src/npc.cpp:3125 +#: src/debug_menu.cpp:1937 src/npc.cpp:3125 msgid "Unknown attitude" msgstr "" -#: src/debug_menu.cpp:1975 src/debug_menu.cpp:3041 +#: src/debug_menu.cpp:1977 src/debug_menu.cpp:3100 msgid "Var list written to var_list.output" msgstr "" -#: src/debug_menu.cpp:1980 src/debug_menu.cpp:3026 +#: src/debug_menu.cpp:1982 src/debug_menu.cpp:3085 msgid "effect_on_condition list written to eocs.output" msgstr "" -#: src/debug_menu.cpp:1989 src/debug_menu.cpp:3064 +#: src/debug_menu.cpp:1991 src/debug_menu.cpp:3123 msgid "Key" msgstr "" -#: src/debug_menu.cpp:1993 src/debug_menu.cpp:3068 src/morale.cpp:643 +#: src/debug_menu.cpp:1995 src/debug_menu.cpp:3127 src/morale.cpp:643 msgid "Value" msgstr "" -#: src/debug_menu.cpp:2005 +#: src/debug_menu.cpp:2007 msgid "Yet to start" msgstr "" -#: src/debug_menu.cpp:2006 +#: src/debug_menu.cpp:2008 msgid "In progress" msgstr "" -#: src/debug_menu.cpp:2007 +#: src/debug_menu.cpp:2009 msgid "Success" msgstr "" -#: src/debug_menu.cpp:2017 +#: src/debug_menu.cpp:2019 msgid "Bugged" msgstr "" -#: src/debug_menu.cpp:2023 src/wish.cpp:197 +#: src/debug_menu.cpp:2025 src/wish.cpp:198 msgid "Type:" msgstr "" -#: src/debug_menu.cpp:2024 +#: src/debug_menu.cpp:2026 msgid " Status:" msgstr "" -#: src/debug_menu.cpp:2025 +#: src/debug_menu.cpp:2027 msgid " ID:" msgstr "" -#: src/debug_menu.cpp:2026 +#: src/debug_menu.cpp:2028 msgid " NPC ID:" msgstr "" -#: src/debug_menu.cpp:2027 +#: src/debug_menu.cpp:2029 msgid " Target:" msgstr "" -#: src/debug_menu.cpp:2028 +#: src/debug_menu.cpp:2030 msgid "Player ID:" msgstr "" -#: src/debug_menu.cpp:2058 src/debug_menu.cpp:2085 +#: src/debug_menu.cpp:2060 src/debug_menu.cpp:2087 msgid "Select mission to edit" msgstr "" -#: src/debug_menu.cpp:2060 +#: src/debug_menu.cpp:2062 msgid "Currently assigned missions:" msgstr "" -#: src/debug_menu.cpp:2066 +#: src/debug_menu.cpp:2068 msgid "Not assigned missions:" msgstr "" -#: src/debug_menu.cpp:2088 src/diary.cpp:155 +#: src/debug_menu.cpp:2090 src/diary.cpp:155 msgid "Active missions:" msgstr "" -#: src/debug_menu.cpp:2094 src/diary.cpp:156 +#: src/debug_menu.cpp:2096 src/diary.cpp:156 msgid "Completed missions:" msgstr "" -#: src/debug_menu.cpp:2100 src/diary.cpp:157 +#: src/debug_menu.cpp:2102 src/diary.cpp:157 msgid "Failed missions:" msgstr "" -#: src/debug_menu.cpp:2126 +#: src/debug_menu.cpp:2128 msgid "Removing from active_missions" msgstr "" -#: src/debug_menu.cpp:2129 +#: src/debug_menu.cpp:2131 msgid "Removing from completed_missions" msgstr "" -#: src/debug_menu.cpp:2132 +#: src/debug_menu.cpp:2134 msgid "Removing from failed_missions" msgstr "" -#: src/debug_menu.cpp:2137 +#: src/debug_menu.cpp:2139 msgid "Unsetting active mission" msgstr "" -#: src/debug_menu.cpp:2143 +#: src/debug_menu.cpp:2145 #, c-format msgid "Removing from %s missions_assigned" msgstr "" -#: src/debug_menu.cpp:2146 +#: src/debug_menu.cpp:2148 #, c-format msgid "Removing from %s missions" msgstr "" -#: src/debug_menu.cpp:2160 +#: src/debug_menu.cpp:2162 msgid "Fail mission" msgstr "" -#: src/debug_menu.cpp:2161 +#: src/debug_menu.cpp:2163 msgid "Mark as complete" msgstr "" -#: src/debug_menu.cpp:2162 +#: src/debug_menu.cpp:2164 msgid "Remove mission without proper cleanup" msgstr "" -#: src/debug_menu.cpp:2187 +#: src/debug_menu.cpp:2189 msgid "Benchmark in progress…" msgstr "" -#: src/debug_menu.cpp:2215 +#: src/debug_menu.cpp:2217 #, c-format msgid "Drew %d times in %.3f seconds. (%.3f fps average)" msgstr "" -#: src/debug_menu.cpp:2244 +#: src/debug_menu.cpp:2246 #, c-format msgid "Location %d:%d in %d:%d, %s\n" msgstr "" -#: src/debug_menu.cpp:2245 +#: src/debug_menu.cpp:2247 #, c-format msgid "Current turn: %d.\n" msgstr "" -#: src/debug_menu.cpp:2246 +#: src/debug_menu.cpp:2248 #, c-format msgid "%d creature exists.\n" msgid_plural "%d creatures exist.\n" @@ -432031,95 +432905,95 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/debug_menu.cpp:2265 +#: src/debug_menu.cpp:2267 msgid "" "\n" "Specific creature type list:\n" msgstr "" -#: src/debug_menu.cpp:2279 +#: src/debug_menu.cpp:2281 #, c-format msgid "%s: map ( %d:%d ) pos ( %d:%d )" msgstr "" -#: src/debug_menu.cpp:2283 +#: src/debug_menu.cpp:2285 #, c-format msgid "(you: %d:%d)" msgstr "" -#: src/debug_menu.cpp:2285 +#: src/debug_menu.cpp:2287 #, c-format msgid "Stomach Contents: %d ml / %d ml kCal: %d, Water: %d ml" msgstr "" -#: src/debug_menu.cpp:2290 +#: src/debug_menu.cpp:2292 #, c-format msgid "" "Guts Contents: %d ml / %d ml kCal: %d, Water: %d ml\n" "Hunger: %d, Thirst: %d, kCal: %d / %d" msgstr "" -#: src/debug_menu.cpp:2296 +#: src/debug_menu.cpp:2298 #, c-format msgid "" "Body Mass Index: %.0f\n" "Basal Metabolic Rate: %i" msgstr "" -#: src/debug_menu.cpp:2298 +#: src/debug_menu.cpp:2300 #, c-format msgid "Player activity level: %s" msgstr "Рівень активності гравця: %s" -#: src/debug_menu.cpp:2321 +#: src/debug_menu.cpp:2323 msgid "Choose vehicle to spawn" msgstr "" #. ~ Menu entry in vehicle wish menu: 1st string: displayed name, 2nd string: #. internal name of vehicle #. ~ %1$s - npc name, %2$s - npc current activity name. -#: src/debug_menu.cpp:2325 src/npc.cpp:3875 +#: src/debug_menu.cpp:2327 src/npc.cpp:3875 #, c-format msgid "%1$s (%2$s)" msgstr "" -#: src/debug_menu.cpp:2335 +#: src/debug_menu.cpp:2337 msgid "Vehicle condition" msgstr "" -#: src/debug_menu.cpp:2336 +#: src/debug_menu.cpp:2338 msgid "Light damage" msgstr "" -#: src/debug_menu.cpp:2337 +#: src/debug_menu.cpp:2339 msgid "Undamaged" msgstr "" -#: src/debug_menu.cpp:2338 +#: src/debug_menu.cpp:2340 msgid "Disabled (tires or engine)" msgstr "" -#: src/debug_menu.cpp:2380 +#: src/debug_menu.cpp:2382 msgid "year" msgstr "" -#: src/debug_menu.cpp:2382 +#: src/debug_menu.cpp:2384 msgid "season" msgstr "" -#: src/debug_menu.cpp:2383 +#: src/debug_menu.cpp:2385 msgid "day" msgstr "день" -#: src/debug_menu.cpp:2384 +#: src/debug_menu.cpp:2386 msgid "hour" msgstr "" -#: src/debug_menu.cpp:2385 +#: src/debug_menu.cpp:2387 msgid "minute" msgstr "" -#: src/debug_menu.cpp:2386 src/martialarts.cpp:986 src/martialarts.cpp:1917 +#: src/debug_menu.cpp:2388 src/martialarts.cpp:986 src/martialarts.cpp:1917 #: src/martialarts.cpp:1922 msgid "turn" msgid_plural "turns" @@ -432128,145 +433002,154 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/debug_menu.cpp:2393 +#: src/debug_menu.cpp:2395 msgid "Set year to?" msgstr "" -#: src/debug_menu.cpp:2397 +#: src/debug_menu.cpp:2399 msgid "Set season to? (0 = spring)" msgstr "" -#: src/debug_menu.cpp:2400 +#: src/debug_menu.cpp:2402 msgid "Set days to?" msgstr "" -#: src/debug_menu.cpp:2403 +#: src/debug_menu.cpp:2405 msgid "Set hour to?" msgstr "" -#: src/debug_menu.cpp:2406 +#: src/debug_menu.cpp:2408 msgid "Set minute to?" msgstr "" -#: src/debug_menu.cpp:2410 +#: src/debug_menu.cpp:2412 #, c-format msgid "Set turn to? (One day is %i turns)" msgstr "" -#: src/debug_menu.cpp:2439 +#: src/debug_menu.cpp:2425 src/options.cpp:2423 src/worldfactory.cpp:1751 +msgid "Reset" +msgstr "" + +#: src/debug_menu.cpp:2434 +#, c-format +msgid "Set temperature to? [%s]" +msgstr "" + +#: src/debug_menu.cpp:2495 msgid "" "Using this will disable achievements. Proceed?\n" "They can be reenabled in the 'game' section of the menu." msgstr "" -#: src/debug_menu.cpp:2478 +#: src/debug_menu.cpp:2534 msgid "Current overmap revealed." msgstr "" -#: src/debug_menu.cpp:2513 src/game.cpp:6481 +#: src/debug_menu.cpp:2569 src/game.cpp:6479 msgid "Select first point." msgstr "" -#: src/debug_menu.cpp:2523 src/game.cpp:6489 +#: src/debug_menu.cpp:2579 src/game.cpp:6487 msgid "Select second point." msgstr "" -#: src/debug_menu.cpp:2549 +#: src/debug_menu.cpp:2605 #, c-format msgid "%s's head implodes!" msgstr "Голова %s вибухає!" -#: src/debug_menu.cpp:2573 +#: src/debug_menu.cpp:2629 msgid "Martial arts debug." msgstr "" -#: src/debug_menu.cpp:2574 src/debug_menu.cpp:2585 +#: src/debug_menu.cpp:2630 src/debug_menu.cpp:2641 msgid "Your eyes blink rapidly as knowledge floods your brain." msgstr "" -#: src/debug_menu.cpp:2580 +#: src/debug_menu.cpp:2636 msgid "You now know a lot more than just 10 styles of kung fu." msgstr "" -#: src/debug_menu.cpp:2584 +#: src/debug_menu.cpp:2640 msgid "Recipe debug." msgstr "" -#: src/debug_menu.cpp:2589 +#: src/debug_menu.cpp:2645 msgid "You know how to craft that now." msgstr "" -#: src/debug_menu.cpp:2616 +#: src/debug_menu.cpp:2672 msgid "Select new weather pattern:" msgstr "" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Disable weather forcing" msgstr "" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Keep normal weather patterns" msgstr "" -#: src/debug_menu.cpp:2646 +#: src/debug_menu.cpp:2702 msgid "Select new wind direction:" msgstr "" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Disable direction forcing" msgstr "" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Keep normal wind direction" msgstr "" -#: src/debug_menu.cpp:2668 +#: src/debug_menu.cpp:2724 msgid "Select new wind speed:" msgstr "" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Disable speed forcing" msgstr "" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Keep normal wind speed" msgstr "" -#: src/debug_menu.cpp:2696 +#: src/debug_menu.cpp:2752 msgid "Volume of sound: " msgstr "" -#: src/debug_menu.cpp:2704 +#: src/debug_menu.cpp:2760 #, c-format msgid "DEBUG SOUND ( %d )" msgstr "" -#: src/debug_menu.cpp:2745 +#: src/debug_menu.cpp:2801 #, c-format msgid "Damage self for how much? hp: %s" msgstr "" -#: src/debug_menu.cpp:2788 +#: src/debug_menu.cpp:2844 msgid "Add bleeding duration in minutes, equal to intensity:" msgstr "" -#: src/debug_menu.cpp:2814 src/game.cpp:7580 +#: src/debug_menu.cpp:2870 src/game.cpp:7578 msgid "This binary was not compiled with tiles support." msgstr "" -#: src/debug_menu.cpp:2890 +#: src/debug_menu.cpp:2949 msgid "Enter benchmark length (in milliseconds):" msgstr "" -#: src/debug_menu.cpp:2912 +#: src/debug_menu.cpp:2971 msgid "Achievements are already enabled" msgstr "" -#: src/debug_menu.cpp:2915 +#: src/debug_menu.cpp:2974 msgid "Achievements enabled" msgstr "" -#: src/debug_menu.cpp:2920 +#: src/debug_menu.cpp:2979 msgid "" "Activating this will add the Arcade Mode achievement unlocking all starting " "scenarios and professions for all worlds. The character who performs this " @@ -432279,44 +433162,44 @@ msgid "" "reasonable pace." msgstr "" -#: src/debug_menu.cpp:3009 +#: src/debug_menu.cpp:3068 msgid "" "Quit without saving? This may cause issues such as duplicated or missing " "items and vehicles!" msgstr "" -#: src/debug_menu.cpp:3016 +#: src/debug_menu.cpp:3075 msgid "" "Quickload without saving? This may cause issues such as duplicated or " "missing items and vehicles!" msgstr "" -#: src/debug_menu.cpp:3055 +#: src/debug_menu.cpp:3114 msgid "Var list written to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:3085 +#: src/debug_menu.cpp:3144 msgid "Report written to debug.log" msgstr "" -#: src/debug_menu.cpp:3091 +#: src/debug_menu.cpp:3150 msgid " and to the clipboard." msgstr "" -#: src/debug_menu.cpp:3117 +#: src/debug_menu.cpp:3176 msgid "Effect list written to effect_list.output" msgstr "" -#: src/debug_menu.cpp:3124 src/iuse.cpp:3064 src/iuse.cpp:8463 -#: src/iuse.cpp:8531 src/iuse.cpp:8652 src/iuse.cpp:8766 +#: src/debug_menu.cpp:3183 src/iuse.cpp:3065 src/iuse.cpp:8467 +#: src/iuse.cpp:8535 src/iuse.cpp:8665 src/iuse.cpp:8790 msgid "There's no vehicle there." msgstr "" -#: src/debug_menu.cpp:3131 +#: src/debug_menu.cpp:3190 msgid "By how much? (in kJ, negative to discharge)" msgstr "" -#: src/debug_menu.cpp:3148 +#: src/debug_menu.cpp:3207 #, c-format msgid "Set camp larder kCals to? Currently: %d" msgstr "" @@ -432582,8 +433465,8 @@ msgstr "НІП-ів вбитих" msgid "NPC Killed: " msgstr "НІП-ів вбитих:" -#: src/diary.cpp:348 src/memorial_logger.cpp:309 src/newcharacter.cpp:3536 -#: src/newcharacter.cpp:3598 +#: src/diary.cpp:348 src/memorial_logger.cpp:317 src/newcharacter.cpp:3591 +#: src/newcharacter.cpp:3653 msgid "Skills:" msgstr "Уміння:" @@ -432608,7 +433491,7 @@ msgstr "Отримані мутації:" msgid "Lost Mutation: " msgstr "Втрачені мутації:" -#: src/diary.cpp:454 src/newcharacter.cpp:3502 +#: src/diary.cpp:454 src/newcharacter.cpp:3557 msgid "Stats:" msgstr "" @@ -432656,7 +433539,7 @@ msgstr "Інтелект: %d -> %d" msgid "Perception: %d -> %d" msgstr "Сприйняття: %d -> %d" -#: src/diary.cpp:512 src/newcharacter.cpp:3647 +#: src/diary.cpp:512 src/newcharacter.cpp:3702 msgid "Proficiencies:" msgstr "Навички:" @@ -432869,7 +433752,7 @@ msgstr "Замерзаю!" msgid "SAFE" msgstr "БЕЗП" -#: src/display.cpp:633 src/options.cpp:2526 +#: src/display.cpp:633 src/options.cpp:2603 msgid "Off" msgstr "" @@ -433224,7 +434107,7 @@ msgstr "%1$d %2$s" msgid "Underground" msgstr "" -#: src/distraction_manager.cpp:19 src/veh_interact.cpp:3001 +#: src/distraction_manager.cpp:19 src/veh_interact.cpp:2995 msgid "Noise" msgstr "Шум" @@ -433236,7 +434119,7 @@ msgstr "" msgid "This distraction will interrupt your activity when you feel pain." msgstr "" -#: src/distraction_manager.cpp:21 src/game.cpp:5362 src/martialarts.cpp:2018 +#: src/distraction_manager.cpp:21 src/game.cpp:5360 src/martialarts.cpp:2018 #: src/monexamine.cpp:595 src/monexamine.cpp:902 msgid "Attack" msgstr "Атакувати" @@ -433321,7 +434204,7 @@ msgstr "" msgid "Survived:" msgstr "Пережито:" -#: src/do_turn.cpp:245 src/memorial_logger.cpp:279 +#: src/do_turn.cpp:245 src/memorial_logger.cpp:287 msgid "Kills:" msgstr "Вбивства:" @@ -433385,120 +434268,120 @@ msgstr "" msgid "Loading content packs" msgstr "" -#: src/editmap.cpp:164 +#: src/editmap.cpp:165 msgctxt "item manipulation debug menu entry" msgid "rehash" msgstr "" -#: src/editmap.cpp:165 +#: src/editmap.cpp:166 msgctxt "item manipulation debug menu entry" msgid "edit" msgstr "" -#: src/editmap.cpp:167 +#: src/editmap.cpp:168 msgctxt "item manipulation debug menu entry" msgid "dump to save/jtest-*.txt" msgstr "" -#: src/editmap.cpp:395 +#: src/editmap.cpp:396 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s,%s,%s] fast scroll, %s, %s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:406 +#: src/editmap.cpp:407 msgctxt "map editor state" msgid "Looking around" msgstr "" -#: src/editmap.cpp:716 +#: src/editmap.cpp:717 msgctxt "vehicle" msgid "no" msgstr "ні" -#: src/editmap.cpp:718 +#: src/editmap.cpp:719 msgctxt "vehicle" msgid "in" msgstr "в" -#: src/editmap.cpp:720 +#: src/editmap.cpp:721 msgctxt "vehicle" msgid "out" msgstr "із" -#: src/editmap.cpp:732 +#: src/editmap.cpp:733 #, c-format msgid "%d: %s; move cost %d" msgstr "" -#: src/editmap.cpp:739 +#: src/editmap.cpp:740 #, c-format msgid "%d: %s; move cost %d movestr %d" msgstr "" -#: src/editmap.cpp:751 +#: src/editmap.cpp:752 #, c-format msgid "dist: %d u_see: %s veh: %s scent: %d" msgstr "" -#: src/editmap.cpp:753 +#: src/editmap.cpp:754 #, c-format msgid "sight_range: %d, noon_sight_range: %d," msgstr "" -#: src/editmap.cpp:756 +#: src/editmap.cpp:757 #, c-format msgid "cache{transp:%.4f seen:%.4f cam:%.4f}" msgstr "" -#: src/editmap.cpp:764 +#: src/editmap.cpp:765 #, c-format msgid "outside: %d obstructed: %d floor: %d" msgstr "" -#: src/editmap.cpp:769 +#: src/editmap.cpp:770 #, c-format msgid "light_at: %s" msgstr "" -#: src/editmap.cpp:771 +#: src/editmap.cpp:772 #, c-format msgid "apparent light: %.5f (%d)" msgstr "" -#: src/editmap.cpp:775 +#: src/editmap.cpp:776 msgid " [vehicle]" msgstr "" -#: src/editmap.cpp:778 +#: src/editmap.cpp:779 msgid " [indoors]" msgstr "" -#: src/editmap.cpp:781 +#: src/editmap.cpp:782 msgid " [roof]" msgstr "" -#: src/editmap.cpp:790 +#: src/editmap.cpp:791 #, c-format msgid "field: %s L:%d[%s] A:%d" msgstr "" -#: src/editmap.cpp:801 +#: src/editmap.cpp:802 #, c-format msgid "trap: %s (%d)" msgstr "" -#: src/editmap.cpp:810 +#: src/editmap.cpp:811 #, c-format msgid "There is a %s there. Parts:" msgstr "" -#: src/editmap.cpp:819 +#: src/editmap.cpp:820 #, c-format msgid "There is a %s there." msgstr "" -#: src/editmap.cpp:823 +#: src/editmap.cpp:824 #, c-format msgid "There is %d other item there as well." msgid_plural "There are %d other items there as well." @@ -433507,32 +434390,32 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Graffiti: %s" msgstr "" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Inscription: %s" msgstr "" -#: src/editmap.cpp:882 +#: src/editmap.cpp:883 msgctxt "map editor state" msgid "Terrain" msgstr "Рельєф місцевості" -#: src/editmap.cpp:888 +#: src/editmap.cpp:889 msgctxt "map editor state" msgid "Furniture" msgstr "Меблі" -#: src/editmap.cpp:894 +#: src/editmap.cpp:895 msgctxt "map editor: traps editing" msgid "Traps" msgstr "Пастки" -#: src/editmap.cpp:966 src/editmap.cpp:974 +#: src/editmap.cpp:967 src/editmap.cpp:975 #, c-format msgid "" "Move cost: %d\n" @@ -433540,209 +434423,209 @@ msgid "" "Roof: %s" msgstr "" -#: src/editmap.cpp:1106 +#: src/editmap.cpp:1107 #, c-format msgctxt "map feature id" msgid "(%s)" msgstr "" -#: src/editmap.cpp:1108 +#: src/editmap.cpp:1109 #, c-format msgctxt "map feature name and id" msgid "%s (%s)" msgstr "%s (%s)" -#: src/editmap.cpp:1145 src/editmap.cpp:1724 +#: src/editmap.cpp:1146 src/editmap.cpp:1725 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1265 +#: src/editmap.cpp:1266 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s] intensity, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1272 +#: src/editmap.cpp:1273 msgctxt "Map editor: Editing field effects" msgid "Field effects" msgstr "" -#: src/editmap.cpp:1300 +#: src/editmap.cpp:1301 msgctxt "map editor: used to describe a clean field (e.g. without blood)" msgid "-clear-" msgstr "" -#: src/editmap.cpp:1305 src/options.cpp:780 +#: src/editmap.cpp:1306 src/options.cpp:780 #, c-format msgid "%d: %s" msgstr "" -#: src/editmap.cpp:1412 +#: src/editmap.cpp:1413 msgid "Add item" msgstr "Додати предмет" -#: src/editmap.cpp:1446 +#: src/editmap.cpp:1447 #, c-format msgctxt "item manipulation debug menu entry" msgid "bday: %d" msgstr "" -#: src/editmap.cpp:1449 +#: src/editmap.cpp:1450 #, c-format msgctxt "item manipulation debug menu entry" msgid "damage: %d" msgstr "" -#: src/editmap.cpp:1451 +#: src/editmap.cpp:1452 #, c-format msgctxt "item manipulation debug menu entry" msgid "degradation: %d" msgstr "" -#: src/editmap.cpp:1453 +#: src/editmap.cpp:1454 #, c-format msgctxt "item manipulation debug menu entry" msgid "burnt: %d" msgstr "обгорілість: %d" -#: src/editmap.cpp:1455 +#: src/editmap.cpp:1456 #, c-format msgctxt "item manipulation debug menu entry" msgid "tags: %s" msgstr "" -#: src/editmap.cpp:1460 +#: src/editmap.cpp:1461 msgctxt "item manipulation debug menu entry" msgid "-[ light emission ]-" msgstr "" -#: src/editmap.cpp:1462 +#: src/editmap.cpp:1463 msgctxt "item manipulation debug menu entry" msgid "savetest" msgstr "" -#: src/editmap.cpp:1506 src/wish.cpp:733 +#: src/editmap.cpp:1507 src/wish.cpp:746 msgid "Flags:" msgstr "" -#: src/editmap.cpp:1563 +#: src/editmap.cpp:1564 msgctxt "item manipulation debug menu entry for adding an item on a tile" msgid "Add item" msgstr "Додати предмет" -#: src/editmap.cpp:1730 +#: src/editmap.cpp:1731 msgid "Moving selection" msgstr "" -#: src/editmap.cpp:1733 +#: src/editmap.cpp:1734 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s, %s, %s" msgstr "" -#: src/editmap.cpp:1741 +#: src/editmap.cpp:1742 msgid "Resizing selection" msgstr "" -#: src/editmap.cpp:1750 +#: src/editmap.cpp:1751 msgid "Selection type" msgstr "" -#: src/editmap.cpp:1752 +#: src/editmap.cpp:1753 msgctxt "shape" msgid "Rectangle" msgstr "" -#: src/editmap.cpp:1753 +#: src/editmap.cpp:1754 msgctxt "shape" msgid "Filled Rectangle" msgstr "" -#: src/editmap.cpp:1754 +#: src/editmap.cpp:1755 msgctxt "shape" msgid "Line" msgstr "" -#: src/editmap.cpp:1755 +#: src/editmap.cpp:1756 msgctxt "shape" msgid "Filled Circle" msgstr "" -#: src/editmap.cpp:1756 +#: src/editmap.cpp:1757 msgctxt "shape" msgid "Point" msgstr "" -#: src/editmap.cpp:1771 +#: src/editmap.cpp:1772 msgctxt "map editor state" msgid "Select a shape" msgstr "" -#: src/editmap.cpp:1868 +#: src/editmap.cpp:1869 msgctxt "map generator" msgid "Regenerate" msgstr "" -#: src/editmap.cpp:1869 +#: src/editmap.cpp:1870 msgctxt "map generator" msgid "Rotate" msgstr "Обертання" -#: src/editmap.cpp:1870 +#: src/editmap.cpp:1871 msgctxt "map generator" msgid "Apply" msgstr "" -#: src/editmap.cpp:1871 +#: src/editmap.cpp:1872 msgctxt "map generator" msgid "Change Overmap (Doesn't Apply)" msgstr "" -#: src/editmap.cpp:1912 +#: src/editmap.cpp:1913 #, c-format msgctxt "keybinding descriptions" msgid "[%s,%s] prev/next oter type, [%s,%s] select, %s, %s" msgstr "" -#: src/editmap.cpp:1917 +#: src/editmap.cpp:1918 #, c-format msgctxt "map editor state" msgid "Mapgen: %s" msgstr "" -#: src/editmap.cpp:1985 +#: src/editmap.cpp:1986 #, c-format msgid "Changed oter_id from '%s' (%s) to '%s' (%s)" msgstr "" -#: src/editmap.cpp:2030 +#: src/editmap.cpp:2031 msgid "Your mechanic could not find a vehicle at the garage." msgstr "" -#: src/editmap.cpp:2042 +#: src/editmap.cpp:2043 msgid "Select the Vehicle" msgstr "" -#: src/editmap.cpp:2101 +#: src/editmap.cpp:2102 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s" msgstr "%s, %s" -#: src/editmap.cpp:2104 +#: src/editmap.cpp:2105 msgctxt "map generator" msgid "Mapgen: Moving target" msgstr "" -#: src/editmap.cpp:2195 +#: src/editmap.cpp:2196 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s" msgstr "" -#: src/editmap.cpp:2199 +#: src/editmap.cpp:2200 msgctxt "map generator" msgid "Mapgen stamp" msgstr "" @@ -433904,7 +434787,7 @@ msgid "average" msgstr "" #: src/effect.cpp:1654 src/effect.cpp:1675 src/effect.cpp:1699 -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "good" msgstr "" @@ -433987,7 +434870,7 @@ msgstr "" msgid "a huge boom!" msgstr "" -#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2201 +#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2202 msgid "Crack!" msgstr "" @@ -435704,7 +436587,7 @@ msgstr "" msgid "Do you want to bounce off this location to extend range?" msgstr "" -#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9412 +#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9430 msgctxt "short for infinity" msgid "inf" msgstr "" @@ -435941,7 +436824,7 @@ msgstr "" msgid "(You wonder if your companions are fit to work on their own…)" msgstr "" -#: src/fungal_effects.cpp:48 src/iuse.cpp:732 +#: src/fungal_effects.cpp:48 src/iuse.cpp:733 #, c-format msgid "The %s is covered in tiny spores!" msgstr "" @@ -435962,402 +436845,402 @@ msgstr "" msgid "The tree blooms forth into a fungal blossom!" msgstr "" -#: src/game.cpp:366 +#: src/game.cpp:367 #, c-format msgid "You completed the achievement \"%s\"." msgstr "" -#: src/game.cpp:383 +#: src/game.cpp:384 msgid "Achievement completed!" msgstr "" -#: src/game.cpp:387 +#: src/game.cpp:388 msgid "" "Achievement completion popups can be\n" "configured via the Interface options" msgstr "" -#: src/game.cpp:401 +#: src/game.cpp:402 #, c-format msgid "You lost the conduct \"%s\"." msgstr "" -#: src/game.cpp:667 src/options.cpp:2845 +#: src/game.cpp:668 src/options.cpp:2922 #, c-format msgid "Loading the tileset failed: %s" msgstr "" -#: src/game.cpp:679 +#: src/game.cpp:680 #, c-format msgid "Loading the zoomed out tileset failed: %s" msgstr "" -#: src/game.cpp:689 src/options.cpp:2877 +#: src/game.cpp:690 src/options.cpp:2954 #, c-format msgid "Loading the overmap tileset failed: %s" msgstr "" -#: src/game.cpp:726 +#: src/game.cpp:727 msgid "" "Please wait while the world data loads…\n" "Loading core data" msgstr "" -#: src/game.cpp:822 +#: src/game.cpp:823 msgid "Please wait as we build your world" msgstr "" -#: src/game.cpp:850 +#: src/game.cpp:851 msgid "" "Try again?\n" "\n" "It may require several attempts until the game finds a valid starting location." msgstr "" -#: src/game.cpp:1353 +#: src/game.cpp:1354 #, c-format msgid "%s Cancel auto move?" msgstr "" -#: src/game.cpp:1354 +#: src/game.cpp:1355 #, c-format msgid "%s Auto move canceled." msgstr "" -#: src/game.cpp:1386 +#: src/game.cpp:1387 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s (Case Sensitive)" msgstr "%s %s (Зміни збережено)" -#: src/game.cpp:1388 +#: src/game.cpp:1389 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s" msgstr "%s %s" -#: src/game.cpp:1716 +#: src/game.cpp:1717 msgid "Faction Camp" msgstr "" -#: src/game.cpp:1963 +#: src/game.cpp:1964 msgctxt "action" msgid "activate" msgstr "активувати" -#: src/game.cpp:1964 +#: src/game.cpp:1965 msgctxt "action" msgid "read" msgstr "читати" -#: src/game.cpp:1965 +#: src/game.cpp:1966 msgctxt "action" msgid "eat" msgstr "їсти" -#: src/game.cpp:1966 +#: src/game.cpp:1967 msgctxt "action" msgid "wear" msgstr "одягти" -#: src/game.cpp:1967 +#: src/game.cpp:1968 msgctxt "action" msgid "wield" msgstr "скористатись" -#: src/game.cpp:1968 +#: src/game.cpp:1969 msgctxt "action" msgid "throw" msgstr "кинути" -#: src/game.cpp:1969 +#: src/game.cpp:1970 msgctxt "action" msgid "change side" msgstr "змінити сторону" -#: src/game.cpp:1970 +#: src/game.cpp:1971 msgctxt "action" msgid "take off" msgstr "зняти" -#: src/game.cpp:1971 +#: src/game.cpp:1972 msgctxt "action" msgid "drop" msgstr "викинути" -#: src/game.cpp:1972 +#: src/game.cpp:1973 msgctxt "action" msgid "unload" msgstr "розрядити" -#: src/game.cpp:1973 +#: src/game.cpp:1974 msgctxt "action" msgid "reload" msgstr "перезарядити" -#: src/game.cpp:1974 +#: src/game.cpp:1975 msgctxt "action" msgid "part reload" msgstr "часткова перезарядка" -#: src/game.cpp:1975 +#: src/game.cpp:1976 msgctxt "action" msgid "mend" msgstr "покращити" -#: src/game.cpp:1976 +#: src/game.cpp:1977 msgctxt "action" msgid "disassemble" msgstr "розібрати" -#: src/game.cpp:1978 +#: src/game.cpp:1979 msgctxt "action" msgid "insert" msgstr "вставити" -#: src/game.cpp:1980 +#: src/game.cpp:1981 msgctxt "action" msgid "open" msgstr "відкрити" -#: src/game.cpp:1982 +#: src/game.cpp:1983 msgctxt "action" msgid "pocket settings" msgstr "" -#: src/game.cpp:1986 +#: src/game.cpp:1987 msgctxt "action" msgid "unfavorite" msgstr "неулюблений" -#: src/game.cpp:1988 +#: src/game.cpp:1989 msgctxt "action" msgid "favorite" msgstr "улюблений" -#: src/game.cpp:1991 +#: src/game.cpp:1992 msgctxt "action" msgid "view recipe" msgstr "" -#: src/game.cpp:1992 +#: src/game.cpp:1993 msgctxt "action" msgid "hide contents" msgstr "" -#: src/game.cpp:1993 +#: src/game.cpp:1994 msgctxt "action" msgid "show contents" msgstr "" -#: src/game.cpp:1994 +#: src/game.cpp:1995 msgctxt "action" msgid "reassign" msgstr "перепризначити" -#: src/game.cpp:1997 src/game.cpp:1999 +#: src/game.cpp:1998 src/game.cpp:2000 msgid "Auto pickup" msgstr "Автопідбір" -#: src/game.cpp:2086 src/iuse.cpp:9241 +#: src/game.cpp:2087 src/iuse.cpp:9259 #, c-format msgid "You can't use a %s there." msgstr "" -#: src/game.cpp:2206 +#: src/game.cpp:2207 #, c-format msgid "'%s' added to character pickup rules." msgstr "" -#: src/game.cpp:2213 +#: src/game.cpp:2214 #, c-format msgid "'%s' removed from character pickup rules." msgstr "" -#: src/game.cpp:2338 +#: src/game.cpp:2339 msgid "Move north" msgstr "" -#: src/game.cpp:2339 +#: src/game.cpp:2340 msgid "Move northeast" msgstr "" -#: src/game.cpp:2340 +#: src/game.cpp:2341 msgid "Move east" msgstr "" -#: src/game.cpp:2341 +#: src/game.cpp:2342 msgid "Move southeast" msgstr "" -#: src/game.cpp:2342 +#: src/game.cpp:2343 msgid "Move south" msgstr "" -#: src/game.cpp:2343 +#: src/game.cpp:2344 msgid "Move southwest" msgstr "" -#: src/game.cpp:2344 +#: src/game.cpp:2345 msgid "Move west" msgstr "" -#: src/game.cpp:2345 +#: src/game.cpp:2346 msgid "Move northwest" msgstr "" -#: src/game.cpp:2347 +#: src/game.cpp:2348 msgid "Descend stairs" msgstr "" -#: src/game.cpp:2348 +#: src/game.cpp:2349 msgid "Ascend stairs" msgstr "" -#: src/game.cpp:2573 src/game.cpp:2594 +#: src/game.cpp:2574 src/game.cpp:2595 msgid "Nothing relevant here." msgstr "" -#: src/game.cpp:2578 +#: src/game.cpp:2579 msgid "You are not wielding a ranged weapon." msgstr "" -#: src/game.cpp:2638 +#: src/game.cpp:2639 msgid "Watch the last moments of your life…?" msgstr "" -#: src/game.cpp:2744 +#: src/game.cpp:2745 msgid "" "Please wait…\n" "Loading the save…" msgstr "" -#: src/game.cpp:2880 +#: src/game.cpp:2878 msgid "Loading files" msgstr "Завантаження файлів" -#: src/game.cpp:2949 +#: src/game.cpp:2947 msgid "factions data" msgstr "" -#: src/game.cpp:2960 +#: src/game.cpp:2958 #, c-format msgid "Failed to save the maps: %s" msgstr "" -#: src/game.cpp:2971 +#: src/game.cpp:2969 msgid "player data" msgstr "" -#: src/game.cpp:2976 src/game.cpp:3157 src/game.cpp:3161 +#: src/game.cpp:2974 src/game.cpp:3155 src/game.cpp:3159 msgid "player memorial" msgstr "" -#: src/game.cpp:2981 +#: src/game.cpp:2979 msgid "quick shortcuts" msgstr "" -#: src/game.cpp:3059 +#: src/game.cpp:3057 msgid "uistate data" msgstr "" -#: src/game.cpp:3067 +#: src/game.cpp:3065 msgid "Failed to save game data" msgstr "" -#: src/game.cpp:3234 +#: src/game.cpp:3232 #, c-format msgid "Your overmap position: %s" msgstr "" -#: src/game.cpp:3236 +#: src/game.cpp:3234 #, c-format msgid "Your local position: %s" msgstr "" -#: src/game.cpp:3245 +#: src/game.cpp:3243 #, c-format msgid "Total NPCs within %d OMTs: %d. %d are static NPCs." msgstr "" -#: src/game.cpp:4252 +#: src/game.cpp:4250 #, c-format msgid "%s spotted!" msgstr "Виявлено %s!" -#: src/game.cpp:4254 +#: src/game.cpp:4252 #, c-format msgid "We have detected a %s - an enemy of the Mycus!" msgstr "" -#: src/game.cpp:4261 +#: src/game.cpp:4259 msgid "Our fibers strain with renewed wrath!" msgstr "" -#: src/game.cpp:4267 +#: src/game.cpp:4265 msgid "Hostile survivor spotted!" msgstr "" -#: src/game.cpp:4270 +#: src/game.cpp:4268 msgid "Monsters spotted!" msgstr "Виявлено чудовиськ!" -#: src/game.cpp:4283 src/handle_action.cpp:2439 +#: src/game.cpp:4281 src/handle_action.cpp:2435 msgid "Safe mode ON!" msgstr "Безпечний режим ВКЛ!" -#: src/game.cpp:4358 +#: src/game.cpp:4356 #, c-format msgid "Nothing at (%d,%d,%d) to knockback!" msgstr "" -#: src/game.cpp:4365 src/game.cpp:4373 src/game.cpp:4385 src/game.cpp:4424 -#: src/game.cpp:4433 src/game.cpp:4457 +#: src/game.cpp:4363 src/game.cpp:4371 src/game.cpp:4383 src/game.cpp:4422 +#: src/game.cpp:4431 src/game.cpp:4455 #, c-format msgid "%s was stunned!" msgstr "" -#: src/game.cpp:4374 +#: src/game.cpp:4372 #, c-format msgid "%s slammed into an obstacle!" msgstr "" -#: src/game.cpp:4389 src/game.cpp:4463 +#: src/game.cpp:4387 src/game.cpp:4461 #, c-format msgid "%s collided with something else and sent it flying!" msgstr "" -#: src/game.cpp:4393 src/game.cpp:4467 +#: src/game.cpp:4391 src/game.cpp:4465 #, c-format msgid "%s collided with someone else and sent him flying!" msgstr "" -#: src/game.cpp:4396 src/game.cpp:4470 +#: src/game.cpp:4394 src/game.cpp:4468 #, c-format msgid "%s collided with someone else and sent her flying!" msgstr "" -#: src/game.cpp:4400 src/game.cpp:4478 +#: src/game.cpp:4398 src/game.cpp:4476 #, c-format msgid "%s collided with you and sent you flying!" msgstr "" -#: src/game.cpp:4410 src/monmove.cpp:727 +#: src/game.cpp:4408 src/monmove.cpp:727 #, c-format msgid "The %s drowns!" msgstr "" -#: src/game.cpp:4417 src/monmove.cpp:2080 +#: src/game.cpp:4415 src/monmove.cpp:2080 #, c-format msgid "The %s flops around and dies!" msgstr "" -#: src/game.cpp:4476 +#: src/game.cpp:4474 #, c-format msgid "%s collided with you, and barely dislodges your tentacles!" msgstr "" -#: src/game.cpp:4488 src/game.cpp:4504 src/game.cpp:4537 +#: src/game.cpp:4486 src/game.cpp:4502 src/game.cpp:4535 #, c-format msgid "You were stunned for %d turn!" msgid_plural "You were stunned for %d turns!" @@ -436366,7 +437249,7 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/game.cpp:4499 src/game.cpp:4532 +#: src/game.cpp:4497 src/game.cpp:4530 #, c-format msgid "You were stunned AGAIN for %d turn!" msgid_plural "You were stunned AGAIN for %d turns!" @@ -436375,662 +437258,665 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/game.cpp:4546 +#: src/game.cpp:4544 msgid "You collided with something and sent it flying!" msgstr "" -#: src/game.cpp:4549 +#: src/game.cpp:4547 msgid "You collided with someone and sent him flying!" msgstr "" -#: src/game.cpp:4551 +#: src/game.cpp:4549 msgid "You collided with someone and sent her flying!" msgstr "" -#: src/game.cpp:4569 +#: src/game.cpp:4567 msgid "You can not read a computer screen!" msgstr "" -#: src/game.cpp:4574 +#: src/game.cpp:4572 msgid "You can not see a computer screen!" msgstr "" -#: src/game.cpp:4580 src/iuse.cpp:5745 src/iuse.cpp:6123 src/iuse.cpp:8181 -#: src/iuse.cpp:9717 src/iuse.cpp:9840 src/iuse.cpp:9893 +#: src/game.cpp:4578 src/iuse.cpp:5746 src/iuse.cpp:6124 src/iuse.cpp:8185 +#: src/iuse.cpp:9735 src/iuse.cpp:9858 src/iuse.cpp:9911 msgid "You'll need to put on reading glasses before you can see the screen." msgstr "" +"Вам треба надягти окуляри для читання перш ніж ви зможете щось побачити на " +"екрані." -#: src/game.cpp:4588 +#: src/game.cpp:4586 msgid "The console doesn't display anything coherent." msgstr "" -#: src/game.cpp:4988 +#: src/game.cpp:4986 #, c-format msgid "" "WARNING: Patient's body is damaged. Difficulty of the procedure is " "increased by %s." msgstr "" -#: src/game.cpp:5005 +#: src/game.cpp:5003 msgid "Successfully removed Personality override." msgstr "" -#: src/game.cpp:5006 +#: src/game.cpp:5004 msgid "Autodoc immediately destroys the CBM upon removal." msgstr "" -#: src/game.cpp:5026 +#: src/game.cpp:5024 msgid "The removal fails." msgstr "" -#: src/game.cpp:5027 +#: src/game.cpp:5025 msgid "The body is damaged." msgstr "" -#: src/game.cpp:5032 +#: src/game.cpp:5030 msgid "The removal fails badly." msgstr "" -#: src/game.cpp:5033 +#: src/game.cpp:5031 msgid "The body is badly damaged!" msgstr "" -#: src/game.cpp:5037 +#: src/game.cpp:5035 msgid "The removal is a catastrophe." msgstr "" -#: src/game.cpp:5038 +#: src/game.cpp:5036 msgid "The body is destroyed!" msgstr "" -#: src/game.cpp:5061 +#: src/game.cpp:5059 #, c-format msgid "This is your %s" msgstr "" -#: src/game.cpp:5099 src/game.cpp:5118 +#: src/game.cpp:5097 src/game.cpp:5116 #, c-format msgid "The %1$s hits the %2$s." msgstr "" -#: src/game.cpp:5101 +#: src/game.cpp:5099 #, c-format msgid "The %s hits you." msgstr "" -#: src/game.cpp:5182 +#: src/game.cpp:5180 #, c-format msgid "A %s shatters!" msgstr "" -#: src/game.cpp:5184 +#: src/game.cpp:5182 msgid "Something shatters!" msgstr "" -#: src/game.cpp:5216 +#: src/game.cpp:5214 #, c-format msgid "You dive from the %s." msgstr "" -#: src/game.cpp:5254 +#: src/game.cpp:5252 msgid "You let go of the reins." msgstr "" -#: src/game.cpp:5268 src/vehicle_use.cpp:800 +#: src/game.cpp:5266 src/vehicle_use.cpp:800 #, c-format msgid "You take control of the %s." msgstr "" -#: src/game.cpp:5290 +#: src/game.cpp:5288 msgid "No vehicle controls found." msgstr "" -#: src/game.cpp:5293 +#: src/game.cpp:5291 msgid "Control vehicle where?" msgstr "" -#: src/game.cpp:5301 +#: src/game.cpp:5299 msgid "The vehicle doesn't have controls there." msgstr "" -#: src/game.cpp:5305 +#: src/game.cpp:5303 msgid "No vehicle there." msgstr "" -#: src/game.cpp:5353 +#: src/game.cpp:5351 #, c-format msgid "What to do with %s?" msgstr "" -#: src/game.cpp:5354 +#: src/game.cpp:5352 msgid "Talk" msgstr "" -#: src/game.cpp:5356 src/monexamine.cpp:585 src/monexamine.cpp:899 +#: src/game.cpp:5354 src/monexamine.cpp:585 src/monexamine.cpp:899 msgid "Swap positions" msgstr "Помінятися місцями" -#: src/game.cpp:5357 +#: src/game.cpp:5355 msgid "Push away" msgstr "" -#: src/game.cpp:5358 +#: src/game.cpp:5356 msgid "Examine wounds" msgstr "Оглянути рани" -#: src/game.cpp:5359 +#: src/game.cpp:5357 msgid "Examine status" msgstr "" -#: src/game.cpp:5360 +#: src/game.cpp:5358 msgid "Use item on" msgstr "" -#: src/game.cpp:5365 +#: src/game.cpp:5363 msgid "Steal" msgstr "Вкрасти" -#: src/game.cpp:5367 src/game.cpp:5475 src/npctalk_funcs.cpp:235 +#: src/game.cpp:5365 src/game.cpp:5473 src/npctalk_funcs.cpp:235 #: src/trade_ui.h:84 msgid "Trade" msgstr "" -#: src/game.cpp:5381 +#: src/game.cpp:5379 #, c-format msgid "You swap places with %s." msgstr "" -#: src/game.cpp:5386 +#: src/game.cpp:5384 msgid "You cannot swap places while grabbing something." msgstr "" -#: src/game.cpp:5394 +#: src/game.cpp:5392 #, c-format msgid "%s moves out of the way." msgstr "" -#: src/game.cpp:5396 +#: src/game.cpp:5394 #, c-format msgid "%s has nowhere to go!" msgstr "" -#: src/game.cpp:5405 +#: src/game.cpp:5403 msgid "Limbs of: " msgstr "" -#: src/game.cpp:5433 src/iexamine_actors.cpp:87 +#: src/game.cpp:5431 src/iexamine_actors.cpp:87 msgid "Use which item?" msgstr "" -#: src/game.cpp:5436 src/iuse.cpp:5785 src/iuse.cpp:8632 src/iuse.cpp:8741 +#: src/game.cpp:5434 src/iuse.cpp:5786 src/iuse.cpp:8632 src/iuse.cpp:8645 +#: src/iuse.cpp:8753 src/iuse.cpp:8765 msgid "Never mind" msgstr "" -#: src/game.cpp:5460 src/game.cpp:5465 src/game.cpp:5468 +#: src/game.cpp:5458 src/game.cpp:5463 src/game.cpp:5466 #: src/monexamine.cpp:797 src/monexamine.cpp:918 src/npctalk.cpp:1891 msgid "You may be attacked! Proceed?" msgstr "" -#: src/game.cpp:5495 +#: src/game.cpp:5493 msgid "Examine terrain, furniture, or items where?" msgstr "" -#: src/game.cpp:5496 src/game.cpp:5501 +#: src/game.cpp:5494 src/game.cpp:5499 msgid "There is nothing that can be examined nearby." msgstr "" -#: src/game.cpp:5500 +#: src/game.cpp:5498 msgid "Examine terrain or furniture where?" msgstr "" -#: src/game.cpp:5520 +#: src/game.cpp:5518 msgid "There is a fire here." msgstr "" -#: src/game.cpp:5523 +#: src/game.cpp:5521 msgid "It's too big and unpredictable to evaluate how long it will last." msgstr "" -#: src/game.cpp:5532 +#: src/game.cpp:5530 msgid "It's going to go out soon without extra fuel." msgstr "" -#: src/game.cpp:5539 +#: src/game.cpp:5537 #, c-format msgid "" "Without extra fuel it might burn yet for maybe %s, but might also go out " "sooner." msgstr "" -#: src/game.cpp:5543 +#: src/game.cpp:5541 #, c-format msgid "" "Without extra fuel it might burn yet for between %s to %s, but might also go" " out sooner." msgstr "" -#: src/game.cpp:5553 +#: src/game.cpp:5551 msgid "" "It's quite decent and looks like it'll burn for a bit without extra fuel." msgstr "" -#: src/game.cpp:5556 +#: src/game.cpp:5554 msgid "It looks solid, and will burn for a few hours without extra fuel." msgstr "" -#: src/game.cpp:5559 +#: src/game.cpp:5557 msgid "" "It's very well supplied and even without extra fuel might burn for at least " "a part of a day." msgstr "" -#: src/game.cpp:5565 +#: src/game.cpp:5563 #, c-format msgid "Without extra fuel it will burn for %s." msgstr "" -#: src/game.cpp:5568 +#: src/game.cpp:5566 #, c-format msgid "Without extra fuel it will burn for between %s to %s." msgstr "" -#: src/game.cpp:5590 +#: src/game.cpp:5588 #, c-format msgid "There is a %s." msgstr "" -#: src/game.cpp:5631 +#: src/game.cpp:5629 msgid "You cannot interact with a vehicle while mounted." msgstr "" -#: src/game.cpp:5639 +#: src/game.cpp:5637 msgid "You cannot use a console while mounted." msgstr "" -#: src/game.cpp:5688 +#: src/game.cpp:5686 #, c-format msgid "The %s is too unstable to remove anything." msgstr "" -#: src/game.cpp:5690 +#: src/game.cpp:5688 #, c-format msgid "The %s is firmly sealed." msgstr "%s щільно закритий." -#: src/game.cpp:5697 src/iexamine.cpp:3615 +#: src/game.cpp:5695 src/iexamine.cpp:3615 msgid "It is empty." msgstr "" -#: src/game.cpp:5716 +#: src/game.cpp:5714 msgid "Pick up items where?" msgstr "" -#: src/game.cpp:5717 +#: src/game.cpp:5715 msgid "There is nothing to pick up nearby." msgstr "" -#: src/game.cpp:5748 +#: src/game.cpp:5746 msgid "Peek where?" msgstr "" -#: src/game.cpp:5916 +#: src/game.cpp:5914 #, c-format msgid "From here you heard %s" msgstr "" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From above you heard %s" msgstr "" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From below you heard %s" msgstr "" -#: src/game.cpp:5944 +#: src/game.cpp:5942 msgid "Clearly visible." msgstr "" -#: src/game.cpp:5947 +#: src/game.cpp:5945 msgid "A bright pink blur." msgstr "" -#: src/game.cpp:5950 +#: src/game.cpp:5948 msgid "A pink blur." msgstr "" -#: src/game.cpp:5953 +#: src/game.cpp:5951 msgid "Darkness." msgstr "Пітьма" -#: src/game.cpp:5956 +#: src/game.cpp:5954 msgid "Bright light." msgstr "" -#: src/game.cpp:5959 +#: src/game.cpp:5957 msgid "Unseen." msgstr "" -#: src/game.cpp:5992 +#: src/game.cpp:5990 #, c-format msgid "Cover: %d%%" msgstr "" -#: src/game.cpp:5997 +#: src/game.cpp:5995 msgid "Can be cut down with the right tools." msgstr "" -#: src/game.cpp:6012 +#: src/game.cpp:6010 msgid "Impassable" msgstr "" -#: src/game.cpp:6014 +#: src/game.cpp:6012 #, c-format msgid "Move cost: %d" msgstr "" -#: src/game.cpp:6023 +#: src/game.cpp:6021 #, c-format msgid "Sign: %s" msgstr "" -#: src/game.cpp:6030 src/game.cpp:6031 +#: src/game.cpp:6028 src/game.cpp:6029 msgid "Lighting: " msgstr "Освітлення:" -#: src/game.cpp:6043 +#: src/game.cpp:6041 #, c-format msgid "Below: %s; No support" msgstr "" -#: src/game.cpp:6045 +#: src/game.cpp:6043 #, c-format msgid "Below: %s; Walkable" msgstr "" -#: src/game.cpp:6129 +#: src/game.cpp:6127 #, c-format msgid "Unfinished task: %s, %d%% complete" msgstr "" -#: src/game.cpp:6155 src/game.cpp:6156 +#: src/game.cpp:6153 src/game.cpp:6154 msgid "Vehicle: " msgstr "" -#: src/game.cpp:6181 +#: src/game.cpp:6179 msgid "You cannot see what is inside of it." msgstr "" -#: src/game.cpp:6184 +#: src/game.cpp:6182 msgid "There's something there, but you can't see what it is." msgstr "" -#: src/game.cpp:6196 +#: src/game.cpp:6194 msgid "More items here…" msgstr "" -#: src/game.cpp:6202 +#: src/game.cpp:6200 #, c-format msgctxt "%s is the name of the item. %d is the quantity of that item." msgid "%s [%d]" msgstr "%s [%d]" -#: src/game.cpp:6249 +#: src/game.cpp:6247 msgid "

ersonal" msgstr "" -#: src/game.cpp:6256 +#: src/game.cpp:6254 msgid "-Enable personal" msgstr "" -#: src/game.cpp:6258 +#: src/game.cpp:6256 msgid "-Disable personal" msgstr "" -#: src/game.cpp:6267 +#: src/game.cpp:6265 msgid "how all / hide distant" msgstr "" -#: src/game.cpp:6268 +#: src/game.cpp:6266 msgid "ap" msgstr "" -#: src/game.cpp:6272 +#: src/game.cpp:6270 #, c-format msgid "Shown action: %s" msgstr "" -#: src/game.cpp:6534 +#: src/game.cpp:6532 msgid "No Zones defined." msgstr "" #. ~ "P: " represents a personal zone -#: src/game.cpp:6564 +#: src/game.cpp:6562 msgid "P: " msgstr "" -#: src/game.cpp:6684 +#: src/game.cpp:6682 msgid "Show zones for faction:" msgstr "" -#: src/game.cpp:6738 +#: src/game.cpp:6736 msgid "What do you want to change:" msgstr "" -#: src/game.cpp:6739 +#: src/game.cpp:6737 msgid "Edit name" msgstr "" -#: src/game.cpp:6740 +#: src/game.cpp:6738 msgid "Edit type" msgstr "" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit filter" msgstr "" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit options" msgstr "" -#: src/game.cpp:6743 +#: src/game.cpp:6741 msgid "Edit position" msgstr "" -#: src/game.cpp:6744 +#: src/game.cpp:6742 msgid "Move position" msgstr "" -#: src/game.cpp:6788 +#: src/game.cpp:6786 msgid "Moving zone." msgstr "" -#: src/game.cpp:7055 +#: src/game.cpp:7053 msgid "< Look around >" msgstr "" -#: src/game.cpp:7061 src/game.cpp:7067 src/game.cpp:7074 -#: src/overmap_ui.cpp:1167 +#: src/game.cpp:7059 src/game.cpp:7065 src/game.cpp:7072 +#: src/overmap_ui.cpp:1168 #, c-format msgid "%s - %s" msgstr "" -#: src/game.cpp:7190 src/game.cpp:8027 +#: src/game.cpp:7188 src/game.cpp:8025 msgid "You can't see that destination." msgstr "" -#: src/game.cpp:7199 src/game.cpp:8036 +#: src/game.cpp:7197 src/game.cpp:8034 msgid "You can't travel there." msgstr "" -#: src/game.cpp:7237 +#: src/game.cpp:7235 msgid "Nickname:" msgstr "" -#: src/game.cpp:7565 +#: src/game.cpp:7563 #, c-format msgid "Successfully saved your screenshot to: %s" msgstr "" -#: src/game.cpp:7568 +#: src/game.cpp:7566 msgid "An error occurred while trying to save the screenshot." msgstr "" -#: src/game.cpp:7611 src/init.cpp:694 src/init.cpp:787 src/options.cpp:1495 +#: src/game.cpp:7609 src/init.cpp:679 src/init.cpp:772 src/options.cpp:1572 msgid "Items" -msgstr "" +msgstr "Речі" #. ~ Sort type: distance. -#: src/game.cpp:7616 +#: src/game.cpp:7614 msgid "ort: dist" msgstr "" #. ~ Sort type: category. -#: src/game.cpp:7619 +#: src/game.cpp:7617 msgid "ort: cat" msgstr "" -#: src/game.cpp:7628 +#: src/game.cpp:7626 msgid "eset" msgstr "" -#: src/game.cpp:7631 +#: src/game.cpp:7629 msgid "xamine" msgstr "" -#: src/game.cpp:7632 +#: src/game.cpp:7630 msgid "ompare" msgstr "" -#: src/game.cpp:7633 +#: src/game.cpp:7631 msgid "ilter" msgstr "" -#: src/game.cpp:7634 +#: src/game.cpp:7632 msgid "<+/->Priority" msgstr "" -#: src/game.cpp:7662 +#: src/game.cpp:7660 msgid "You don't see any items or monsters around you!" -msgstr "" +msgstr "Ви не бачите ніяких речей або монстрів навкруги!" -#: src/game.cpp:7707 +#: src/game.cpp:7705 msgid "UP: history, CTRL-U: clear line, ESC: abort, ENTER: save" msgstr "" -#: src/game.cpp:7824 +#: src/game.cpp:7822 msgid "You don't see any items around you!" msgstr "" -#: src/game.cpp:7983 +#: src/game.cpp:7981 msgid "High Priority:" msgstr "" -#: src/game.cpp:7998 +#: src/game.cpp:7996 msgid "Low Priority:" msgstr "" -#: src/game.cpp:8060 +#: src/game.cpp:8058 msgid "HIGH PRIORITY" msgstr "" -#: src/game.cpp:8074 +#: src/game.cpp:8072 msgid "LOW PRIORITY" msgstr "" -#: src/game.cpp:8282 src/options.cpp:1495 +#: src/game.cpp:8280 src/options.cpp:1572 msgid "Monsters" msgstr "" -#: src/game.cpp:8287 +#: src/game.cpp:8285 msgid "You don't see any monsters around you!" msgstr "" -#: src/game.cpp:8363 +#: src/game.cpp:8361 msgid "emove from safe mode blacklist" msgstr "" -#: src/game.cpp:8365 +#: src/game.cpp:8363 msgid "dd to safe mode blacklist" msgstr "" -#: src/game.cpp:8428 +#: src/game.cpp:8426 msgid "to look around" msgstr "" -#: src/game.cpp:8431 src/overmap_ui.cpp:1074 +#: src/game.cpp:8429 src/overmap_ui.cpp:1075 #, c-format msgid "%s %s" msgstr "%s %s" -#: src/game.cpp:8433 +#: src/game.cpp:8431 msgid "to shoot" msgstr "" -#: src/game.cpp:8559 +#: src/game.cpp:8557 msgid "Unload where?" msgstr "" #. ~ Name and number of items listed for cutting up -#: src/game.cpp:8639 +#: src/game.cpp:8637 #, c-format msgctxt "butchery menu" msgid "Cut up %s (%d)" msgstr "" #. ~ Name, number of items and time to complete disassembling -#: src/game.cpp:8659 +#: src/game.cpp:8657 #, c-format msgctxt "butchery menu" msgid "Disassemble %s (%d)" msgstr "" -#: src/game.cpp:8702 +#: src/game.cpp:8700 #, c-format msgid "Your best tool has %d butchering." msgstr "" "Ваш найкращий інструмент має рівень %d " "патрання/розбирання." -#: src/game.cpp:8703 +#: src/game.cpp:8701 msgid "You have no butchering tool." msgstr "У вас нема інструменту для патрання/розбирання." -#: src/game.cpp:8707 +#: src/game.cpp:8705 #, c-format msgid "Your best tool has %d fine cutting." msgstr "" -#: src/game.cpp:8708 +#: src/game.cpp:8706 msgid "You have no fine cutting tool." msgstr "" -#: src/game.cpp:8735 +#: src/game.cpp:8733 msgid "Dissecting may yield knowledge of:" msgstr "" -#: src/game.cpp:8740 +#: src/game.cpp:8738 msgid "missing proficiencies" msgstr "" -#: src/game.cpp:8742 +#: src/game.cpp:8740 msgid "already known" msgstr "" -#: src/game.cpp:8754 +#: src/game.cpp:8752 msgid "Choose type of butchery:" msgstr "Оберіть тип патрання:" -#: src/game.cpp:8756 +#: src/game.cpp:8754 msgid "can't see!" msgstr "" -#: src/game.cpp:8759 +#: src/game.cpp:8757 msgid "Quick butchery" msgstr "Швидке патрання" -#: src/game.cpp:8762 +#: src/game.cpp:8760 msgid "" "This technique is used when you are in a hurry, but still want to harvest " "something from the corpse. Yields are lower as you don't try to be precise," @@ -437038,11 +437924,11 @@ msgid "" "from raising." msgstr "" -#: src/game.cpp:8769 +#: src/game.cpp:8767 msgid "Full butchery" msgstr "Повне патрання" -#: src/game.cpp:8772 +#: src/game.cpp:8770 msgid "" "This technique is used to properly butcher a corpse, and requires a rope & a" " tree or a butchering rack, a flat surface (for ex. a table, a leather tarp," @@ -437050,15 +437936,15 @@ msgid "" "consuming." msgstr "" -#: src/game.cpp:8779 +#: src/game.cpp:8777 msgid "Field dress corpse" msgstr "" -#: src/game.cpp:8781 +#: src/game.cpp:8779 msgid "has no organs" msgstr "не має органів" -#: src/game.cpp:8783 +#: src/game.cpp:8781 msgid "" "Technique that involves removing internal organs and viscera to protect the " "corpse from rotting from inside. Yields internal organs. Carcass will be " @@ -437066,15 +437952,15 @@ msgid "" "better effects." msgstr "" -#: src/game.cpp:8790 +#: src/game.cpp:8788 msgid "Skin corpse" msgstr "" -#: src/game.cpp:8791 +#: src/game.cpp:8789 msgid "has no skin" msgstr "" -#: src/game.cpp:8794 +#: src/game.cpp:8792 msgid "" "Skinning a corpse is an involved and careful process that usually takes some" " time. You need skill and an appropriately sharp and precise knife to do a " @@ -437082,26 +437968,26 @@ msgid "" "instead produce scraps that can be used in other ways." msgstr "" -#: src/game.cpp:8801 +#: src/game.cpp:8799 msgid "Bleed corpse" msgstr "" -#: src/game.cpp:8802 +#: src/game.cpp:8800 msgid "has no blood" msgstr "" -#: src/game.cpp:8805 +#: src/game.cpp:8803 msgid "" "Bleeding involves severing the carotid arteries and jugular veins, or the " "blood vessels from which they arise. You need skill and an appropriately " "sharp and precise knife to do a good job." msgstr "" -#: src/game.cpp:8811 +#: src/game.cpp:8809 msgid "Quarter corpse" msgstr "" -#: src/game.cpp:8814 +#: src/game.cpp:8812 msgid "" "By quartering a previously field dressed corpse you will acquire four parts " "with reduced weight and volume. It may help in transporting large game. " @@ -437109,22 +437995,22 @@ msgid "" "harvest them later." msgstr "" -#: src/game.cpp:8821 +#: src/game.cpp:8819 msgid "Dismember corpse" msgstr "Розчленувати труп" -#: src/game.cpp:8824 +#: src/game.cpp:8822 msgid "" "If you're aiming to just destroy a body outright and don't care about " "harvesting it, dismembering it will hack it apart in a very short amount of " "time but yields little to no usable flesh." msgstr "" -#: src/game.cpp:8829 +#: src/game.cpp:8827 msgid "Dissect corpse" msgstr "Провести розтин трупа" -#: src/game.cpp:8832 +#: src/game.cpp:8830 msgid "" "By careful dissection of the corpse, you will examine it for possible bionic" " implants, or discrete organs and harvest them if possible. Requires " @@ -437136,155 +438022,155 @@ msgstr "" "інструменти рівня скальпеля. Такий розтин знищує тіло і потребує багато " "часу. Ваші медичні знання визначають успішність результату." -#: src/game.cpp:8873 +#: src/game.cpp:8871 msgid "You can't butcher while driving!" msgstr "Ви не можете займатися патранням під час кермування!" -#: src/game.cpp:8879 +#: src/game.cpp:8877 msgid "You don't have a butchering tool." msgstr "У вас нема інструменту для патрання/розбирання." -#: src/game.cpp:8880 +#: src/game.cpp:8878 msgid "There are no corpses here to butcher." msgstr "Тут нема трупа для патрання!" -#: src/game.cpp:8885 +#: src/game.cpp:8883 msgid "You can't access the items here." msgstr "" -#: src/game.cpp:8958 +#: src/game.cpp:8956 msgid "You don't have the necessary tools to disassemble any items here." msgstr "" -#: src/game.cpp:8970 +#: src/game.cpp:8968 #, c-format msgid "You see %s nearby! Start butchering anyway?" msgstr "Ви бачите поблизу %s! Все одно розпочати патрання/розбирання?" -#: src/game.cpp:9001 +#: src/game.cpp:8999 msgid "Choose corpse to butcher / item to disassemble" msgstr "" -#: src/game.cpp:9012 +#: src/game.cpp:9010 msgid "Butcher everything" msgstr "" -#: src/game.cpp:9041 +#: src/game.cpp:9039 msgid "Disassemble everything once" msgstr "" -#: src/game.cpp:9043 +#: src/game.cpp:9041 msgid "Disassemble everything recursively" msgstr "" -#: src/game.cpp:9052 +#: src/game.cpp:9050 msgid "Cut up everything" msgstr "" -#: src/game.cpp:9084 +#: src/game.cpp:9082 msgid "" "You are not in the mood and the prospect of guts and blood on your hands " "convinces you to turn away." msgstr "" -#: src/game.cpp:9087 +#: src/game.cpp:9085 msgid "" "You are not in the mood and the prospect of work stops you before you begin." msgstr "" -#: src/game.cpp:9093 src/iuse.cpp:3013 src/iuse.cpp:3303 src/iuse.cpp:3420 -#: src/iuse.cpp:4917 src/iuse.cpp:4960 src/iuse.cpp:9465 -#: src/veh_interact.cpp:1321 src/veh_interact.cpp:1957 +#: src/game.cpp:9091 src/iuse.cpp:3014 src/iuse.cpp:3304 src/iuse.cpp:3421 +#: src/iuse.cpp:4918 src/iuse.cpp:4961 src/iuse.cpp:9483 +#: src/veh_interact.cpp:1319 src/veh_interact.cpp:1955 #, c-format msgid "%s helps with this task…" msgstr "" -#: src/game.cpp:9162 +#: src/game.cpp:9160 #, c-format msgid "The %s is already fully loaded!" msgstr "" -#: src/game.cpp:9168 +#: src/game.cpp:9166 #, c-format msgid "You need at least one %s to reload the %s!" msgstr "" -#: src/game.cpp:9181 +#: src/game.cpp:9179 #, c-format msgid "You can't reload a %s!" msgstr "" -#: src/game.cpp:9214 +#: src/game.cpp:9212 #, c-format msgid "You struggle to reload the fouled %s." msgstr "" -#: src/game.cpp:9231 +#: src/game.cpp:9229 msgid "You have nothing to reload." msgstr "" -#: src/game.cpp:9245 +#: src/game.cpp:9243 msgid "You aren't holding something you can reload." msgstr "" #. ~ %1$s: holster name -#: src/game.cpp:9362 +#: src/game.cpp:9360 #, c-format msgctxt "holster" msgid "Draw from %1$s?" msgstr "" -#: src/game.cpp:9450 +#: src/game.cpp:9448 #, c-format msgid "There's an angry red dot on your body, %s to brush it off." msgstr "" -#: src/game.cpp:9453 +#: src/game.cpp:9451 #, c-format msgid "You are being laser-targeted, %s to ignore." msgstr "" -#: src/game.cpp:9474 +#: src/game.cpp:9472 msgid "a survivor" msgstr "" #. ~ %s: Cardinal/ordinal direction ("east") -#: src/game.cpp:9479 src/game.cpp:9513 +#: src/game.cpp:9477 src/game.cpp:9511 #, c-format msgid "to the %s" msgstr "" #. ~ %1$s: Monster name ("headless zombie"), %2$s: direction text ("to the #. east") -#: src/game.cpp:9482 +#: src/game.cpp:9480 #, c-format msgctxt "monster description" msgid "%1$s %2$s" msgstr "%1$s %2$s" #. ~ %s, %s: Cardinal/ordinal directions ("east"; "southwest") -#: src/game.cpp:9517 +#: src/game.cpp:9515 #, c-format msgid "to the %s and %s" msgstr "" -#: src/game.cpp:9521 +#: src/game.cpp:9519 msgid "in various directions" msgstr "" #. ~ %s: Description of other monster count ("4 others"), %d: How many other #. monsters there are -#: src/game.cpp:9529 +#: src/game.cpp:9527 #, c-format msgid " and %s" msgstr " та %s" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d other" msgstr "" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d others" msgstr "" @@ -437293,184 +438179,184 @@ msgstr "" #. ~ %2$s: Description of where the primary monster is ("to the east and #. south") #. ~ %3$s: Description of any other monsters spotted (" and 4 others") -#: src/game.cpp:9537 +#: src/game.cpp:9535 #, c-format msgid "%1$s %2$s%3$s" msgstr "" -#: src/game.cpp:9545 +#: src/game.cpp:9543 #, c-format msgid ", or %s to whitelist the monster" msgstr "" -#: src/game.cpp:9551 +#: src/game.cpp:9549 #, c-format msgid "" "Spotted %1$s -- safe mode is on! (%2$s to turn it off, %3$s to ignore " "monster%4$s)" msgstr "" -#: src/game.cpp:9577 +#: src/game.cpp:9575 #, c-format msgid "Deactivate the %s?" msgstr "" -#: src/game.cpp:9587 +#: src/game.cpp:9585 msgid "Engage targets." msgstr "" -#: src/game.cpp:9587 src/game.cpp:9589 +#: src/game.cpp:9585 src/game.cpp:9587 msgid "Reprogram the manhack?" msgstr "" -#: src/game.cpp:9589 +#: src/game.cpp:9587 msgid "Follow me." msgstr "" -#: src/game.cpp:9614 +#: src/game.cpp:9612 #, c-format msgid "Really step into %s?" msgstr "" -#: src/game.cpp:9618 +#: src/game.cpp:9616 #, c-format msgid "Your %s refuses to move over that ledge!" msgstr "" -#: src/game.cpp:9724 +#: src/game.cpp:9722 msgid "You can't fit there." msgstr "" -#: src/game.cpp:9730 +#: src/game.cpp:9728 msgid "Your mount can't fit there." msgstr "" -#: src/game.cpp:9745 +#: src/game.cpp:9743 msgid "" "It's so dark and scary in there! You can't force yourself to walk into this" " tile. Switch to running movement mode to move there." msgstr "" -#: src/game.cpp:9759 +#: src/game.cpp:9757 #, c-format msgid "You cannot move as your %s isn't able to move." msgstr "" -#: src/game.cpp:9802 +#: src/game.cpp:9800 msgid "Can't find grabbed object." msgstr "" -#: src/game.cpp:9829 +#: src/game.cpp:9827 msgid "You cannot board a vehicle whilst riding." msgstr "" -#: src/game.cpp:9842 src/game.cpp:9854 +#: src/game.cpp:9840 src/game.cpp:9852 #, c-format msgid "" "Stepping into that %1$s looks risky. Run into it if you wish to enter " "anyway." msgstr "" -#: src/game.cpp:9848 +#: src/game.cpp:9846 #, c-format msgid "" "Stepping into that %1$s looks risky. Crouch and move into it if you wish to" " enter anyway." msgstr "" -#: src/game.cpp:9885 +#: src/game.cpp:9883 msgid "You cannot pass obstacles whilst mounted." msgstr "" -#: src/game.cpp:9925 src/game.cpp:9929 +#: src/game.cpp:9923 src/game.cpp:9927 #, c-format msgid "Moving onto this %s is slow!" msgstr "" -#: src/game.cpp:9934 src/game.cpp:9938 +#: src/game.cpp:9932 src/game.cpp:9936 #, c-format msgid "Moving off of this %s is slow!" msgstr "" -#: src/game.cpp:9955 +#: src/game.cpp:9953 msgid "Your tentacles stick to the ground, but you pull them free." msgstr "" -#: src/game.cpp:9970 +#: src/game.cpp:9968 #, c-format msgid "You are hiding in the %s." msgstr "" -#: src/game.cpp:10019 +#: src/game.cpp:10017 #, c-format msgid "Label here: %s" msgstr "" -#: src/game.cpp:10024 +#: src/game.cpp:10022 #, c-format msgid "The sign says: %s" msgstr "На знаку написано: %s" -#: src/game.cpp:10026 +#: src/game.cpp:10024 msgid "There is a sign here, but you are unable to read it." msgstr "" -#: src/game.cpp:10031 +#: src/game.cpp:10029 #, c-format msgid "Written here: %s" msgstr "" -#: src/game.cpp:10033 +#: src/game.cpp:10031 msgid "Something is written here, but you are unable to read it." msgstr "" -#: src/game.cpp:10040 +#: src/game.cpp:10038 #, c-format msgid "You hurt your left foot on the %s!" msgstr "" -#: src/game.cpp:10046 +#: src/game.cpp:10044 #, c-format msgid "You hurt your right foot on the %s!" msgstr "" -#: src/game.cpp:10060 +#: src/game.cpp:10058 #, c-format msgid "Your %s gets cut!" msgstr "" #. ~ 1$s - bodypart name in accusative, 2$s is terrain name. -#: src/game.cpp:10068 +#: src/game.cpp:10066 #, c-format msgid "You cut your %1$s on the %2$s!" msgstr "" -#: src/game.cpp:10120 src/gates.cpp:330 +#: src/game.cpp:10118 src/gates.cpp:330 #, c-format msgid "You push the %s out of the way." msgstr "" -#: src/game.cpp:10125 +#: src/game.cpp:10123 #, c-format msgid "There is no room to push the %s out of the way." msgstr "" -#: src/game.cpp:10132 +#: src/game.cpp:10130 #, c-format msgid "You displace the %s." msgstr "" -#: src/game.cpp:10134 src/game.cpp:10139 +#: src/game.cpp:10132 src/game.cpp:10137 #, c-format msgid "You cannot move the %s out of the way." msgstr "" -#: src/game.cpp:10300 +#: src/game.cpp:10298 msgid "There's something here, but you can't see what it is." msgstr "" #. ~ number of items: " " -#: src/game.cpp:10346 +#: src/game.cpp:10344 #, c-format msgid "%1$d %2$s" msgid_plural "%1$d %2$s" @@ -437479,209 +438365,209 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/game.cpp:10354 +#: src/game.cpp:10352 #, c-format msgid "You see here %s." msgstr "" -#: src/game.cpp:10356 +#: src/game.cpp:10354 #, c-format msgid "You see here %s and %s." msgstr "" -#: src/game.cpp:10358 +#: src/game.cpp:10356 #, c-format msgid "You see here %s, %s, and %s." msgstr "" -#: src/game.cpp:10360 +#: src/game.cpp:10358 #, c-format msgid "You see here %s, %s and %d more item." msgid_plural "You see here %s, %s and %d more items." -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] "Ви бачите тут %s, %s та ще %d предмет." +msgstr[1] "Ви бачите тут %s, %s та ще %d предмети." +msgstr[2] "Ви бачите тут %s, %s та ще %d предметів." +msgstr[3] "Ви бачите тут %s, %s та ще %d предмети." -#: src/game.cpp:10365 +#: src/game.cpp:10363 #, c-format msgid "You see here %s and many more items." -msgstr "" +msgstr "Ви бачите тут %s та багато інших речей." -#: src/game.cpp:10374 +#: src/game.cpp:10372 msgid "There are vehicle controls here." msgstr "" -#: src/game.cpp:10376 +#: src/game.cpp:10374 #, c-format msgid "%s to drive." msgstr "" -#: src/game.cpp:10380 +#: src/game.cpp:10378 msgid "" "There are vehicle controls here but you cannot reach them whilst mounted." msgstr "" -#: src/game.cpp:10449 +#: src/game.cpp:10447 msgid "You are repelled by the barrier!" msgstr "" -#: src/game.cpp:10455 +#: src/game.cpp:10453 msgid "" "You try to quantum tunnel through the barrier but are reflected! Try again " "with more energy!" msgstr "" -#: src/game.cpp:10460 +#: src/game.cpp:10458 msgid "It's too dangerous to tunnel that far!" msgstr "" -#: src/game.cpp:10474 +#: src/game.cpp:10472 #, c-format msgid "You quantum tunnel through the %d-tile wide barrier!" msgstr "" -#: src/game.cpp:10586 +#: src/game.cpp:10584 msgid "No furniture at grabbed point." msgstr "" -#: src/game.cpp:10645 +#: src/game.cpp:10643 #, c-format msgid "The %s collides with something." msgstr "" -#: src/game.cpp:10650 +#: src/game.cpp:10648 #, c-format msgid "You are in too much pain to try moving the heavy %s!" msgstr "" -#: src/game.cpp:10657 +#: src/game.cpp:10655 #, c-format msgid "" "Even with your appetite for pain, you are in too much pain to try moving the" " heavy %s!" msgstr "" -#: src/game.cpp:10664 +#: src/game.cpp:10662 #, c-format msgid "You strain yourself trying to move the heavy %s!" msgstr "" -#: src/game.cpp:10669 +#: src/game.cpp:10667 msgid "There's stuff in the way." msgstr "" -#: src/game.cpp:10678 +#: src/game.cpp:10676 #, c-format msgid "The %s is really heavy!" msgstr "" -#: src/game.cpp:10680 +#: src/game.cpp:10678 #, c-format msgid "You fail to move the %s." msgstr "" -#: src/game.cpp:10684 +#: src/game.cpp:10682 #, c-format msgid "The %s is too heavy for you to budge." msgstr "" -#: src/game.cpp:10689 +#: src/game.cpp:10687 #, c-format msgid "Moving the heavy %s is taking a lot of time!" msgstr "" -#: src/game.cpp:10693 +#: src/game.cpp:10691 #, c-format msgid "It takes some time to move the heavy %s." msgstr "" -#: src/game.cpp:10732 +#: src/game.cpp:10730 #, c-format msgid "Stuff spills from the %s!" msgstr "Речі висипаються з %s!" -#: src/game.cpp:10738 +#: src/game.cpp:10736 #, c-format msgid "You let go of the %1$s as it falls down the %2$s." msgstr "" -#: src/game.cpp:10752 +#: src/game.cpp:10750 #, c-format msgid "You let go of the %s." msgstr "" -#: src/game.cpp:10760 +#: src/game.cpp:10758 #, c-format msgid "You let go of the %1$s as it slides past %2$s." msgstr "" -#: src/game.cpp:10785 +#: src/game.cpp:10783 #, c-format msgid "Nothing at grabbed point %d,%d,%d or bad grabbed object type." msgstr "" -#: src/game.cpp:10860 +#: src/game.cpp:10858 #, c-format msgid "%1$s %2$s dissolved in the water!" msgstr "" -#: src/game.cpp:10866 +#: src/game.cpp:10864 #, c-format msgid "The water destroyed %1$s %2$s!" msgstr "" -#: src/game.cpp:11023 src/trapfunc.cpp:1284 +#: src/game.cpp:11021 src/trapfunc.cpp:1284 msgid "You dive into water." msgstr "" -#: src/game.cpp:11025 +#: src/game.cpp:11023 msgid "You fall into water." msgstr "" -#: src/game.cpp:11044 +#: src/game.cpp:11042 msgid "Climb where?" msgstr "" -#: src/game.cpp:11052 +#: src/game.cpp:11050 #, c-format msgid "Climb %s (%s)" msgstr "" -#: src/game.cpp:11102 +#: src/game.cpp:11100 msgid "You are already underwater!" msgstr "" -#: src/game.cpp:11106 +#: src/game.cpp:11104 msgid "You can't dive while wearing a flotation device." msgstr "" -#: src/game.cpp:11110 +#: src/game.cpp:11108 msgid "You dive underwater!" msgstr "" -#: src/game.cpp:11114 +#: src/game.cpp:11112 msgid "You surface." msgstr "" -#: src/game.cpp:11116 +#: src/game.cpp:11114 msgid "You try to surface but can't!" msgstr "" -#: src/game.cpp:11131 +#: src/game.cpp:11129 msgid "You can't climb here - there's a ceiling above your head." msgstr "" -#: src/game.cpp:11136 src/iexamine.cpp:1461 +#: src/game.cpp:11134 src/iexamine.cpp:1461 msgid "You can't climb because your arms are too damaged or encumbered." msgstr "" -#: src/game.cpp:11145 +#: src/game.cpp:11143 msgid "" "You can't climb here - you need walls and/or furniture to brace against." msgstr "" -#: src/game.cpp:11153 src/iexamine.cpp:1468 +#: src/game.cpp:11151 src/iexamine.cpp:1468 #, c-format msgid "" "You can't climb because you have to wield a %s with both hands.\n" @@ -437689,65 +438575,65 @@ msgid "" "Put it away?" msgstr "" -#: src/game.cpp:11177 +#: src/game.cpp:11175 msgid "" "You can't climb here - there is no terrain above you that would support your" " weight." msgstr "" -#: src/game.cpp:11200 +#: src/game.cpp:11198 msgid "You can't go down here!" msgstr "" -#: src/game.cpp:11205 +#: src/game.cpp:11203 msgid "You can't go up here!" msgstr "" -#: src/game.cpp:11213 +#: src/game.cpp:11211 msgid "You can't drag things up and down stairs." msgstr "" -#: src/game.cpp:11298 +#: src/game.cpp:11296 #, c-format msgid "%s moves out of the way for you." msgstr "" -#: src/game.cpp:11313 +#: src/game.cpp:11311 #, c-format msgid "Your %s moves out of the way for you." msgstr "" -#: src/game.cpp:11321 +#: src/game.cpp:11319 #, c-format msgid "You push past %s blocking the way." msgstr "" #. ~ %s is the name of hostile NPC -#: src/game.cpp:11442 src/gates.cpp:269 src/vehicle_use.cpp:1224 +#: src/game.cpp:11440 src/gates.cpp:269 src/vehicle_use.cpp:1224 #, c-format msgid "%s is in the way!" msgstr "" #. ~ %s is some monster -#: src/game.cpp:11445 +#: src/game.cpp:11443 #, c-format msgid "There's a %s in the way!" msgstr "" #. ~ %s is a warning about monster/hostile NPC in the way, e.g. "There's a #. zombie in the way!" -#: src/game.cpp:11451 +#: src/game.cpp:11449 #, c-format msgid "%s Attempt to push past? You may have to fight your way back up." msgstr "" -#: src/game.cpp:11470 +#: src/game.cpp:11468 msgid "" "There is a LOT of heat coming out of there, even the stairs have melted " "away. Jump down? You won't be able to get back up." msgstr "" -#: src/game.cpp:11475 +#: src/game.cpp:11473 msgid "" "There is a LOT of heat coming out of there. Push through the half-molten " "rocks and ascend? You will not be able to get back down." @@ -437755,533 +438641,504 @@ msgstr "" "Звідти шугає ДУЖЕ сильним жаром. Пробратися через напіврозплавлене каімння й" " піднятися? Ви не зможете спуститися назад." -#: src/game.cpp:11484 +#: src/game.cpp:11482 msgid "You may be unable to return back down these stairs. Continue up?" msgstr "" -#: src/game.cpp:11494 +#: src/game.cpp:11492 msgid "Halfway down, the way down becomes blocked off." msgstr "" -#: src/game.cpp:11499 +#: src/game.cpp:11497 msgid "There is a sheer drop halfway down. Web-descend?" msgstr "" -#: src/game.cpp:11502 +#: src/game.cpp:11500 msgid "" "You attach a web and dive down headfirst, flipping upright and landing on " "your feet." msgstr "" -#: src/game.cpp:11504 +#: src/game.cpp:11502 msgid "You securely web up and work your way down, lowering yourself safely." msgstr "" -#: src/game.cpp:11510 +#: src/game.cpp:11508 msgid "There is a sheer drop halfway down. Use your vines to descend?" msgstr "" -#: src/game.cpp:11512 +#: src/game.cpp:11510 msgid "Detach a vine? It'll hurt, but you'll be able to climb back up…" msgstr "" -#: src/game.cpp:11514 +#: src/game.cpp:11512 msgid "You descend on your vines, though leaving a part of you behind stings." msgstr "" -#: src/game.cpp:11520 +#: src/game.cpp:11518 msgid "You gingerly descend using your vines." msgstr "" -#: src/game.cpp:11523 +#: src/game.cpp:11521 msgid "" "You effortlessly lower yourself and leave a vine rooted for future use." msgstr "" -#: src/game.cpp:11532 +#: src/game.cpp:11530 msgid "There is a sheer drop halfway down. Climb your grappling hook down?" msgstr "" -#: src/game.cpp:11539 +#: src/game.cpp:11537 msgid "There is a sheer drop halfway down. Climb your rope down?" msgstr "" -#: src/game.cpp:11545 +#: src/game.cpp:11543 msgid "There is a sheer drop halfway down. Jump?" msgstr "" -#: src/game.cpp:11604 +#: src/game.cpp:11602 msgid "AUTO: goes down" msgstr "" -#: src/game.cpp:11608 +#: src/game.cpp:11606 msgid "AUTO: goes up" msgstr "" -#: src/game.cpp:11874 +#: src/game.cpp:11872 msgid "Set the Scent Map sensitivity to (0 to cancel)?" msgstr "" -#: src/game.cpp:12060 src/game.cpp:12063 +#: src/game.cpp:12058 src/game.cpp:12061 msgid "Saving game, this may take a while." msgstr "" -#: src/game.cpp:12099 +#: src/game.cpp:12097 msgid "No saves for current character yet." msgstr "" -#: src/game.cpp:12295 +#: src/game.cpp:12306 msgid "Your skill in parkour makes it easier to climb." msgstr "" -#: src/game.cpp:12299 +#: src/game.cpp:12310 msgid "Your bad knees make it difficult to climb." msgstr "" -#: src/game.cpp:12330 +#: src/game.cpp:12341 msgid "Your wet hands and feet make it harder to climb." msgstr "" -#: src/game.cpp:12332 +#: src/game.cpp:12343 msgid "Your wet feet make it harder to climb." msgstr "" -#: src/game.cpp:12334 +#: src/game.cpp:12345 msgid "Your wet hands make it harder to climb." msgstr "" -#: src/game.cpp:12362 +#: src/game.cpp:12373 msgid "Your carried weight tries to drag you down." msgstr "" -#: src/game.cpp:12364 +#: src/game.cpp:12375 msgid "You strain to climb with the weight of your possessions." msgstr "" -#: src/game.cpp:12366 +#: src/game.cpp:12377 msgid "You feel the weight of your luggage makes it more difficult to climb." msgstr "" -#: src/game.cpp:12368 +#: src/game.cpp:12379 msgid "Your carried weight makes it a little harder to climb." msgstr "" -#: src/game.cpp:12373 +#: src/game.cpp:12384 msgid "You slip while climbing and fall down." msgstr "" -#: src/game.cpp:12375 +#: src/game.cpp:12386 msgid "Climbing is impossible in your current state." msgstr "" -#: src/game_inventory.cpp:178 +#: src/game_inventory.cpp:176 msgid "You don't have the necessary item at hand." msgstr "" -#: src/game_inventory.cpp:208 src/game_inventory.cpp:244 +#: src/game_inventory.cpp:206 src/game_inventory.cpp:242 #, c-format msgid "" "Item hotkeys assigned: " "%d/%d" msgstr "" -#: src/game_inventory.cpp:242 +#: src/game_inventory.cpp:240 #, c-format msgid "Inventory of %s" msgstr "" -#: src/game_inventory.cpp:287 src/game_inventory.cpp:2290 +#: src/game_inventory.cpp:285 src/game_inventory.cpp:2096 #: src/inventory_ui.cpp:2332 msgid "Your inventory is empty." msgstr "Ваш інвентар порожній." -#: src/game_inventory.cpp:298 +#: src/game_inventory.cpp:296 msgid "AVG ENCUMBRANCE" msgstr "" -#: src/game_inventory.cpp:302 +#: src/game_inventory.cpp:300 msgid "AVG COVERAGE" msgstr "" -#: src/game_inventory.cpp:306 +#: src/game_inventory.cpp:304 msgid "WARMTH" msgstr "ТЕПЛОТА" -#: src/game_inventory.cpp:310 src/game_inventory.cpp:1655 +#: src/game_inventory.cpp:308 src/game_inventory.cpp:1461 msgid "BASH" msgstr "" -#: src/game_inventory.cpp:314 src/game_inventory.cpp:1659 +#: src/game_inventory.cpp:312 src/game_inventory.cpp:1465 msgid "CUT" msgstr "" -#: src/game_inventory.cpp:318 +#: src/game_inventory.cpp:316 msgid "BULLET" msgstr "" -#: src/game_inventory.cpp:322 +#: src/game_inventory.cpp:320 msgid "ACID" msgstr "" -#: src/game_inventory.cpp:326 +#: src/game_inventory.cpp:324 msgid "FIRE" msgstr "" -#: src/game_inventory.cpp:330 +#: src/game_inventory.cpp:328 msgid "ENV" msgstr "" -#: src/game_inventory.cpp:336 +#: src/game_inventory.cpp:334 #, c-format msgid "STORAGE (%s)" msgstr "" -#: src/game_inventory.cpp:384 +#: src/game_inventory.cpp:382 msgid "You have nothing to wear." msgstr "" -#: src/game_inventory.cpp:411 +#: src/game_inventory.cpp:409 msgid "Take off item" msgstr "" -#: src/game_inventory.cpp:412 +#: src/game_inventory.cpp:410 msgid "You're not wearing anything." msgstr "" -#: src/game_inventory.cpp:441 +#: src/game_inventory.cpp:439 msgid "Storage (L)" msgstr "" -#: src/game_inventory.cpp:469 +#: src/game_inventory.cpp:467 #, c-format msgid "Container for %s | %s %s" msgstr "" -#: src/game_inventory.cpp:471 +#: src/game_inventory.cpp:469 #, c-format msgid "You don't have a suitable container for carrying %s." msgstr "" -#: src/game_inventory.cpp:488 +#: src/game_inventory.cpp:486 msgid "Can't pick up liquids." msgstr "" -#: src/game_inventory.cpp:490 +#: src/game_inventory.cpp:488 msgid "Can't pick up spilt liquids." msgstr "" -#: src/game_inventory.cpp:511 +#: src/game_inventory.cpp:509 msgid "Does not have any pocket for frozen liquids!" msgstr "" -#: src/game_inventory.cpp:518 +#: src/game_inventory.cpp:516 msgid "Does not fit in any pocket!" -msgstr "" +msgstr "Не влазить у жодну з кишень!" -#: src/game_inventory.cpp:520 +#: src/game_inventory.cpp:518 msgid "Too heavy to pick up!" msgstr "" -#: src/game_inventory.cpp:561 +#: src/game_inventory.cpp:559 msgid "YIELD" msgstr "" -#: src/game_inventory.cpp:566 src/game_inventory.cpp:1923 +#: src/game_inventory.cpp:564 src/game_inventory.cpp:1729 msgid "TIME" msgstr "" -#: src/game_inventory.cpp:594 +#: src/game_inventory.cpp:592 msgid "Disassemble item" msgstr "" -#: src/game_inventory.cpp:595 +#: src/game_inventory.cpp:593 msgid "You don't have any items you could disassemble." msgstr "" -#: src/game_inventory.cpp:608 +#: src/game_inventory.cpp:606 msgid "CALORIES" msgstr "" -#: src/game_inventory.cpp:612 +#: src/game_inventory.cpp:610 msgid "QUENCH" msgstr "" -#: src/game_inventory.cpp:634 +#: src/game_inventory.cpp:632 msgid "JOY/MAX" msgstr "" #. ~ Used for permafood shelf life in the Eat menu -#: src/game_inventory.cpp:648 src/game_inventory.cpp:852 +#: src/game_inventory.cpp:646 msgid "indefinite" msgstr "" -#: src/game_inventory.cpp:649 src/game_inventory.cpp:853 +#: src/game_inventory.cpp:647 msgid "SHELF LIFE" msgstr "" #. ~ Eat menu Volume: -#: src/game_inventory.cpp:660 src/game_inventory.cpp:864 +#: src/game_inventory.cpp:658 #, c-format msgid "%.2f%s" msgstr "" -#: src/game_inventory.cpp:661 src/game_inventory.cpp:865 +#: src/game_inventory.cpp:659 msgid "VOLUME" msgstr "" -#: src/game_inventory.cpp:681 +#: src/game_inventory.cpp:679 msgid "SATIETY" msgstr "" -#: src/game_inventory.cpp:687 src/game_inventory.cpp:871 +#: src/game_inventory.cpp:685 msgid "CONSUME TIME" msgstr "" -#: src/game_inventory.cpp:693 src/game_inventory.cpp:877 -#: src/item_pocket.cpp:848 +#: src/game_inventory.cpp:691 src/item_pocket.cpp:849 msgid "sealed" msgstr "закрите" -#: src/game_inventory.cpp:702 src/game_inventory.cpp:886 +#: src/game_inventory.cpp:700 msgid "FRESHNESS" msgstr "" -#: src/game_inventory.cpp:714 src/game_inventory.cpp:898 +#: src/game_inventory.cpp:712 msgid "SPOILS IN" msgstr "" -#: src/game_inventory.cpp:729 +#: src/game_inventory.cpp:727 msgid "Can't drink spilt liquids." msgstr "" -#: src/game_inventory.cpp:733 src/game_inventory.cpp:1267 -#: src/iuse_actor.cpp:3607 +#: src/game_inventory.cpp:731 src/game_inventory.cpp:1073 +#: src/iuse_actor.cpp:3614 msgid "Your biology is not compatible with that item." msgstr "" -#: src/game_inventory.cpp:807 src/game_inventory.cpp:987 +#: src/game_inventory.cpp:805 msgid "soon!" msgstr "" -#: src/game_inventory.cpp:818 src/game_inventory.cpp:998 +#: src/game_inventory.cpp:816 msgid "fresh" msgstr "" -#: src/game_inventory.cpp:820 src/game_inventory.cpp:1000 +#: src/game_inventory.cpp:818 msgid "quite fresh" msgstr "" -#: src/game_inventory.cpp:822 src/game_inventory.cpp:1002 +#: src/game_inventory.cpp:820 msgid "near midlife" msgstr "" -#: src/game_inventory.cpp:824 src/game_inventory.cpp:1004 +#: src/game_inventory.cpp:822 msgid "past midlife" msgstr "" -#: src/game_inventory.cpp:826 src/game_inventory.cpp:1006 +#: src/game_inventory.cpp:824 msgid "getting older" msgstr "" -#: src/game_inventory.cpp:828 src/game_inventory.cpp:1008 +#: src/game_inventory.cpp:826 msgid "old" msgstr "давнє" -#: src/game_inventory.cpp:830 src/game_inventory.cpp:1010 +#: src/game_inventory.cpp:828 msgid "rotten" msgstr "тухле" -#: src/game_inventory.cpp:913 -msgid "CBM" -msgstr "КБМ" - -#: src/game_inventory.cpp:917 -msgid "ENERGY (kJ)" -msgstr "" - -#: src/game_inventory.cpp:927 -msgid "Can't use spilt liquids." -msgstr "" - -#: src/game_inventory.cpp:938 -msgid "No space to store more" -msgstr "" - -#: src/game_inventory.cpp:1022 +#: src/game_inventory.cpp:840 msgid "Food:" msgstr "" -#: src/game_inventory.cpp:1025 +#: src/game_inventory.cpp:843 msgctxt "inventory" msgid "Drink:" msgstr "Спрага:" -#: src/game_inventory.cpp:1029 +#: src/game_inventory.cpp:847 msgid "Pain:" msgstr "" -#: src/game_inventory.cpp:1032 +#: src/game_inventory.cpp:850 msgid "Rest:" msgstr "" -#: src/game_inventory.cpp:1034 src/player_display.cpp:452 +#: src/game_inventory.cpp:852 src/player_display.cpp:452 msgid "Weight:" msgstr "Вага:" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1047 +#: src/game_inventory.cpp:865 msgid "none " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1050 +#: src/game_inventory.cpp:868 msgid "minimal " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1053 +#: src/game_inventory.cpp:871 msgid "low " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1056 +#: src/game_inventory.cpp:874 msgid "moderate " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1059 +#: src/game_inventory.cpp:877 msgid "high " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1062 +#: src/game_inventory.cpp:880 msgid "very high " msgstr "" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1065 +#: src/game_inventory.cpp:883 msgid "huge " msgstr "" -#: src/game_inventory.cpp:1070 +#: src/game_inventory.cpp:888 msgid "Consumed: " msgstr "" -#: src/game_inventory.cpp:1071 src/game_inventory.cpp:1073 -#: src/game_inventory.cpp:1082 src/game_inventory.cpp:1084 +#: src/game_inventory.cpp:889 src/game_inventory.cpp:891 +#: src/game_inventory.cpp:900 src/game_inventory.cpp:902 #, c-format msgid "%d kcal " msgstr "%d ккал " -#: src/game_inventory.cpp:1072 src/game_inventory.cpp:1083 +#: src/game_inventory.cpp:890 src/game_inventory.cpp:901 msgid "Today:" msgstr "Сьогодні:" -#: src/game_inventory.cpp:1074 src/game_inventory.cpp:1085 +#: src/game_inventory.cpp:892 src/game_inventory.cpp:903 msgid "Yesterday:" msgstr "Вчора:" -#: src/game_inventory.cpp:1076 +#: src/game_inventory.cpp:894 msgid "Consumed today (kcal): " msgstr "Спожито сьогодні (ккал): " -#: src/game_inventory.cpp:1081 +#: src/game_inventory.cpp:899 msgid "Spent: " msgstr "Використано:" -#: src/game_inventory.cpp:1089 +#: src/game_inventory.cpp:907 msgid "Vitamin Intake: " msgstr "" -#: src/game_inventory.cpp:1101 +#: src/game_inventory.cpp:919 #, c-format msgid "%s: %d%%. " msgstr "" -#: src/game_inventory.cpp:1104 src/game_inventory.cpp:1106 -#: src/game_inventory.cpp:1108 src/game_inventory.cpp:1110 +#: src/game_inventory.cpp:922 src/game_inventory.cpp:924 +#: src/game_inventory.cpp:926 src/game_inventory.cpp:928 #, c-format msgid "%s: %s. " msgstr "" -#: src/game_inventory.cpp:1104 +#: src/game_inventory.cpp:922 msgid "plenty" msgstr "" #. ~ Adjective in "You block of the damage with your . -#: src/game_inventory.cpp:1106 src/melee.cpp:2351 +#: src/game_inventory.cpp:924 src/melee.cpp:2351 msgid "some" msgstr "" -#: src/game_inventory.cpp:1108 +#: src/game_inventory.cpp:926 msgid "little" msgstr "" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing else to consume." msgstr "" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing to consume." msgstr "" -#: src/game_inventory.cpp:1128 +#: src/game_inventory.cpp:946 msgid "Consume item" msgstr "" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing else to eat." msgstr "" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing to eat." msgstr "" -#: src/game_inventory.cpp:1160 +#: src/game_inventory.cpp:978 msgid "Consume food" msgstr "" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing else to drink." msgstr "" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing to drink." msgstr "У вас нема чого пити." -#: src/game_inventory.cpp:1176 +#: src/game_inventory.cpp:994 msgid "Consume drink" msgstr "Спожити напій" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no medication to consume." msgstr "" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no more medication to consume." msgstr "" -#: src/game_inventory.cpp:1191 +#: src/game_inventory.cpp:1009 msgid "Consume medication" msgstr "" -#: src/game_inventory.cpp:1202 -msgid "You have no fuel to consume." -msgstr "" - -#: src/game_inventory.cpp:1202 -msgid "You have no more fuel to consume." -msgstr "" - -#: src/game_inventory.cpp:1204 -msgid "Consume fuel" -msgstr "" - -#: src/game_inventory.cpp:1216 +#: src/game_inventory.cpp:1022 msgid "ACTION" msgstr "" -#: src/game_inventory.cpp:1278 +#: src/game_inventory.cpp:1084 #, c-format msgid "Needs at least %d charge" msgid_plural "Needs at least %d charges" @@ -438290,207 +439147,207 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/game_inventory.cpp:1284 +#: src/game_inventory.cpp:1090 msgid "You can't consume frozen liquids!" msgstr "" -#: src/game_inventory.cpp:1315 +#: src/game_inventory.cpp:1121 msgid "You don't have any items you can use." msgstr "" -#: src/game_inventory.cpp:1326 +#: src/game_inventory.cpp:1132 msgid "always" msgstr "" -#: src/game_inventory.cpp:1330 +#: src/game_inventory.cpp:1136 msgid "SUCCESS CHANCE" msgstr "" -#: src/game_inventory.cpp:1334 +#: src/game_inventory.cpp:1140 msgid "DAMAGE RISK" msgstr "" -#: src/game_inventory.cpp:1349 +#: src/game_inventory.cpp:1155 #, c-format msgid "requires at least %s" msgstr "" -#: src/game_inventory.cpp:1354 +#: src/game_inventory.cpp:1160 msgid "is too difficult for you to modify" msgstr "" -#: src/game_inventory.cpp:1385 +#: src/game_inventory.cpp:1191 msgid "Select gun to modify" msgstr "" -#: src/game_inventory.cpp:1386 +#: src/game_inventory.cpp:1192 msgid "You don't have any guns to modify." msgstr "" -#: src/game_inventory.cpp:1394 +#: src/game_inventory.cpp:1200 msgid "?" msgstr "?" -#: src/game_inventory.cpp:1398 +#: src/game_inventory.cpp:1204 msgid "martial arts" msgstr "" #. ~ %1$s: book skill name, %2$d: book skill level, %3$d: player skill level -#: src/game_inventory.cpp:1408 +#: src/game_inventory.cpp:1214 #, c-format msgctxt "skill" msgid "%1$s to %2$d (%3$d)" msgstr "" -#: src/game_inventory.cpp:1413 +#: src/game_inventory.cpp:1219 msgid "TRAINS (CURRENT)" msgstr "" -#: src/game_inventory.cpp:1423 +#: src/game_inventory.cpp:1229 msgid "RECIPES" msgstr "" -#: src/game_inventory.cpp:1429 +#: src/game_inventory.cpp:1235 msgid "FUN" msgstr "" -#: src/game_inventory.cpp:1452 +#: src/game_inventory.cpp:1258 msgid "CHAPTER IN" msgstr "" -#: src/game_inventory.cpp:1565 +#: src/game_inventory.cpp:1371 msgid "You have nothing to read." msgstr "У вас нема що читати." -#: src/game_inventory.cpp:1566 +#: src/game_inventory.cpp:1372 #, c-format msgid "%s has nothing to read." msgstr "" -#: src/game_inventory.cpp:1574 +#: src/game_inventory.cpp:1380 #, c-format msgid "%1$s have nothing to read." msgstr "" -#: src/game_inventory.cpp:1575 +#: src/game_inventory.cpp:1381 #, c-format msgid "%1$s has nothing to read." msgstr "" -#: src/game_inventory.cpp:1613 +#: src/game_inventory.cpp:1419 #, c-format msgid "Steal from %s" msgstr "" -#: src/game_inventory.cpp:1614 +#: src/game_inventory.cpp:1420 #, c-format msgid "%s's inventory is empty." msgstr "Інвентар %s пустий." -#: src/game_inventory.cpp:1651 +#: src/game_inventory.cpp:1457 msgctxt "Shot as damage" msgid "SHOT" msgstr "" -#: src/game_inventory.cpp:1663 +#: src/game_inventory.cpp:1469 msgid "STAB" msgstr "" -#: src/game_inventory.cpp:1670 +#: src/game_inventory.cpp:1476 msgid "MELEE" msgstr "" -#: src/game_inventory.cpp:1677 +#: src/game_inventory.cpp:1483 msgid "MOVES" msgstr "" -#: src/game_inventory.cpp:1683 +#: src/game_inventory.cpp:1489 msgid "WIELD COST" msgstr "" -#: src/game_inventory.cpp:1716 +#: src/game_inventory.cpp:1522 msgid "Wield item" msgstr "" -#: src/game_inventory.cpp:1717 +#: src/game_inventory.cpp:1523 msgid "You have nothing to wield." msgstr "" -#: src/game_inventory.cpp:1744 +#: src/game_inventory.cpp:1550 #, c-format msgid "Put item into %s" msgstr "" -#: src/game_inventory.cpp:1746 +#: src/game_inventory.cpp:1552 #, c-format msgid "Choose an item to put into your %s" msgstr "" -#: src/game_inventory.cpp:1751 +#: src/game_inventory.cpp:1557 msgid "ITEMS TO INSERT" msgstr "ПРЕДМЕТИ ДЛЯ ВСТАВЛЯННЯ" -#: src/game_inventory.cpp:1769 +#: src/game_inventory.cpp:1575 #, c-format msgid "The %s would spill unless it's on the ground or wielded." msgstr "" -#: src/game_inventory.cpp:1806 +#: src/game_inventory.cpp:1612 msgid "CONTAINERS TO UNLOAD" msgstr "" -#: src/game_inventory.cpp:1812 +#: src/game_inventory.cpp:1618 msgid "Select containers to unload" msgstr "" -#: src/game_inventory.cpp:1937 src/iuse.cpp:4857 +#: src/game_inventory.cpp:1743 src/iuse.cpp:4858 msgid "Cut up what?" msgstr "" -#: src/game_inventory.cpp:1938 +#: src/game_inventory.cpp:1744 msgid "You have nothing to cut up." msgstr "" -#: src/game_inventory.cpp:1962 +#: src/game_inventory.cpp:1768 msgid "Repair what?" msgstr "" -#: src/game_inventory.cpp:1963 +#: src/game_inventory.cpp:1769 #, c-format msgid "You have no items that could be repaired with a %s." msgstr "" -#: src/game_inventory.cpp:1978 +#: src/game_inventory.cpp:1784 msgid "Saw barrel" msgstr "" -#: src/game_inventory.cpp:1979 src/game_inventory.cpp:1998 +#: src/game_inventory.cpp:1785 src/game_inventory.cpp:1804 msgid "You don't have any guns." msgstr "" -#: src/game_inventory.cpp:1980 src/game_inventory.cpp:1999 +#: src/game_inventory.cpp:1786 src/game_inventory.cpp:1805 #, c-format msgid "Choose a weapon to use your %s on" msgstr "" -#: src/game_inventory.cpp:1997 +#: src/game_inventory.cpp:1803 msgid "Saw stock" msgstr "" -#: src/game_inventory.cpp:2018 +#: src/game_inventory.cpp:1824 msgid "Attach an item to the vest" msgstr "" -#: src/game_inventory.cpp:2019 +#: src/game_inventory.cpp:1825 msgid "You don't have any MOLLE compatible items." msgstr "У вас немає MOLLE-сумісних предметів." -#: src/game_inventory.cpp:2021 +#: src/game_inventory.cpp:1827 #, c-format msgid "Choose an accessory to attach to your %s" msgstr "" -#: src/game_inventory.cpp:2023 +#: src/game_inventory.cpp:1829 #, c-format msgid "There is space for %d small item" msgid_plural "There is space for %d small items" @@ -438499,134 +439356,134 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/game_inventory.cpp:2043 +#: src/game_inventory.cpp:1849 msgid "Multidrop" msgstr "" -#: src/game_inventory.cpp:2044 +#: src/game_inventory.cpp:1850 msgid "To drop x items, type a number before selecting." msgstr "" -#: src/game_inventory.cpp:2047 +#: src/game_inventory.cpp:1853 msgid "You have nothing to drop." msgstr "" -#: src/game_inventory.cpp:2059 src/inventory_ui.h:941 +#: src/game_inventory.cpp:1865 src/inventory_ui.h:941 msgid "ITEMS TO PICK UP" msgstr "РЕЧІ ДЛЯ ПІДБОРУ" -#: src/game_inventory.cpp:2068 +#: src/game_inventory.cpp:1874 msgid "Pickup" msgstr "" -#: src/game_inventory.cpp:2071 +#: src/game_inventory.cpp:1877 msgid "There is nothing to pick up." msgstr "" -#: src/game_inventory.cpp:2101 +#: src/game_inventory.cpp:1907 #, c-format msgid "Volume (%s):" msgstr "Об'єм (%s):" -#: src/game_inventory.cpp:2114 +#: src/game_inventory.cpp:1920 msgid "FOOD TO SMOKE" msgstr "ЇЖА НА КОПЧЕННЯ" -#: src/game_inventory.cpp:2119 +#: src/game_inventory.cpp:1925 msgid "Insert food into smoking rack" msgstr "" -#: src/game_inventory.cpp:2120 +#: src/game_inventory.cpp:1926 msgid "To select x items, type a number before selecting." msgstr "" -#: src/game_inventory.cpp:2124 +#: src/game_inventory.cpp:1930 msgid "You don't have any food that can be smoked." msgstr "" -#: src/game_inventory.cpp:2230 +#: src/game_inventory.cpp:2036 msgid "Select two items to compare them." msgstr "" -#: src/game_inventory.cpp:2240 +#: src/game_inventory.cpp:2046 msgid "There are no items to compare." msgstr "" -#: src/game_inventory.cpp:2259 +#: src/game_inventory.cpp:2065 msgid "" "Enter new letter. Press SPACE to clear a manually-assigned letter, ESCAPE " "to cancel." msgstr "" -#: src/game_inventory.cpp:2268 +#: src/game_inventory.cpp:2074 msgid "" "Note: The Auto Inventory Letters setting might still reassign a letter to this item.\n" "If this is undesired, you may wish to change the setting in Options." msgstr "" -#: src/game_inventory.cpp:2286 +#: src/game_inventory.cpp:2092 msgid "Swap Inventory Letters" msgstr "" -#: src/game_inventory.cpp:2327 +#: src/game_inventory.cpp:2133 msgid "" "Patient has deadened nerves. Anesthesia unneeded." msgstr "" -#: src/game_inventory.cpp:2329 +#: src/game_inventory.cpp:2135 msgid "" "Patient has Sensory Dulling CBM installed. Anesthesia " "unneeded." msgstr "" -#: src/game_inventory.cpp:2340 +#: src/game_inventory.cpp:2146 #, c-format msgid "Available anesthetic: %i mL" msgstr "" -#: src/game_inventory.cpp:2349 +#: src/game_inventory.cpp:2155 msgid "" "\n" "Found bionic installation data. Affected CBMs are marked with an asterisk." msgstr "" -#: src/game_inventory.cpp:2352 +#: src/game_inventory.cpp:2158 #, c-format msgid "Bionic installation patient: %s" msgstr "" -#: src/game_inventory.cpp:2368 +#: src/game_inventory.cpp:2174 msgid "You don't have any bionics to install." msgstr "" -#: src/game_inventory.cpp:2387 src/game_inventory.cpp:2475 +#: src/game_inventory.cpp:2193 src/game_inventory.cpp:2281 msgid "FAILURE CHANCE" msgstr "ШАНС НЕВДАЧІ" -#: src/game_inventory.cpp:2391 src/game_inventory.cpp:2479 +#: src/game_inventory.cpp:2197 src/game_inventory.cpp:2285 msgid "OPERATION DURATION" msgstr "ТРИВАЛІСТЬ ОПЕРАЦІЇ" -#: src/game_inventory.cpp:2395 +#: src/game_inventory.cpp:2201 msgid "ANESTHETIC REQUIRED" msgstr "" -#: src/game_inventory.cpp:2410 src/game_inventory.cpp:2463 +#: src/game_inventory.cpp:2216 src/game_inventory.cpp:2269 #, c-format msgid "%i mL" msgstr "%iмЛ" -#: src/game_inventory.cpp:2449 src/game_inventory.cpp:2528 +#: src/game_inventory.cpp:2255 src/game_inventory.cpp:2334 #, c-format msgid "%i%%" msgstr "%i%%" -#: src/game_inventory.cpp:2449 +#: src/game_inventory.cpp:2255 #, c-format msgid "* %i%%" msgstr "* %i%%" -#: src/game_inventory.cpp:2483 +#: src/game_inventory.cpp:2289 msgid "PRICE" msgstr "ЦІНА" @@ -438794,7 +439651,7 @@ msgid "Allow save" msgstr "" #: src/gamemode_defense.cpp:782 src/iuse_software_minesweeper.cpp:55 -#: src/options.cpp:2119 src/worldfactory.cpp:1716 +#: src/options.cpp:2196 src/worldfactory.cpp:1721 msgid "Custom" msgstr "" @@ -439232,7 +440089,7 @@ msgctxt "no door, gate, etc." msgid "There is nothing that can be closed nearby." msgstr "" -#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9215 +#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9233 #, c-format msgid "You release the %s." msgstr "Ви відпускаєте %s." @@ -439274,11 +440131,11 @@ msgstr "" #: src/handle_action.cpp:688 msgid "You cannot haul items here." -msgstr "" +msgstr "Тут ви не можете перетягувати предмети." #: src/handle_action.cpp:690 msgid "There are no items to haul here." -msgstr "" +msgstr "Тут нема предметів щоб їх за собою перетягувати." #: src/handle_action.cpp:730 msgid "Smash where?" @@ -439648,247 +440505,247 @@ msgstr "" msgid "Medication" msgstr "" -#: src/handle_action.cpp:1713 +#: src/handle_action.cpp:1709 #, c-format msgid "Debug Mode (%1$s)" msgstr "" -#: src/handle_action.cpp:1721 +#: src/handle_action.cpp:1717 msgid "A" msgstr "" -#: src/handle_action.cpp:1746 +#: src/handle_action.cpp:1742 msgid "Debug Mode Filters" msgstr "" -#: src/handle_action.cpp:1747 +#: src/handle_action.cpp:1743 #, c-format msgid "Press [%1$s] to quickly toggle debug mode." msgstr "" -#: src/handle_action.cpp:1755 +#: src/handle_action.cpp:1751 msgid "Toggle all filters" msgstr "" -#: src/handle_action.cpp:1781 +#: src/handle_action.cpp:1777 msgid "Debug mode ON!" msgstr "" -#: src/handle_action.cpp:1783 +#: src/handle_action.cpp:1779 msgid "Debug mode OFF!" msgstr "" -#: src/handle_action.cpp:2012 +#: src/handle_action.cpp:2008 msgid "You can't go down stairs while you're riding." msgstr "" -#: src/handle_action.cpp:2030 +#: src/handle_action.cpp:2026 msgid "You can't go up stairs while you're riding." msgstr "" -#: src/handle_action.cpp:2046 +#: src/handle_action.cpp:2042 msgid "You can't open things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2048 +#: src/handle_action.cpp:2044 msgid "You can't open things while you're riding." msgstr "" -#: src/handle_action.cpp:2058 +#: src/handle_action.cpp:2054 msgid "You can't close things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2064 +#: src/handle_action.cpp:2060 msgid "You can't close things while you're riding." msgstr "" -#: src/handle_action.cpp:2077 +#: src/handle_action.cpp:2073 msgid "You can't smash things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2088 +#: src/handle_action.cpp:2084 msgid "You can't examine your surroundings while you're in your shell." msgstr "" -#: src/handle_action.cpp:2099 +#: src/handle_action.cpp:2095 msgid "You can't move mass quantities while you're in your shell." msgstr "" -#: src/handle_action.cpp:2101 +#: src/handle_action.cpp:2097 msgid "You can't move mass quantities while you're riding." msgstr "" -#: src/handle_action.cpp:2112 +#: src/handle_action.cpp:2108 msgid "You can't pick anything up while you're in your shell." msgstr "" -#: src/handle_action.cpp:2114 +#: src/handle_action.cpp:2110 msgid "You can't pick anything up while you're riding." msgstr "" -#: src/handle_action.cpp:2130 +#: src/handle_action.cpp:2126 msgid "You can't grab things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2132 +#: src/handle_action.cpp:2128 msgid "You can't grab things while you're riding." msgstr "" -#: src/handle_action.cpp:2142 +#: src/handle_action.cpp:2138 msgid "You can't haul things while you're in your shell." msgstr "" -#: src/handle_action.cpp:2144 +#: src/handle_action.cpp:2140 msgid "You can't haul things while you're riding." msgstr "" -#: src/handle_action.cpp:2154 +#: src/handle_action.cpp:2150 msgid "You can't butcher while you're in your shell." msgstr "" -#: src/handle_action.cpp:2156 +#: src/handle_action.cpp:2152 msgid "You can't butcher while you're riding." msgstr "" -#: src/handle_action.cpp:2170 +#: src/handle_action.cpp:2166 msgid "You can't peek around corners while you're in your shell." msgstr "" -#: src/handle_action.cpp:2172 +#: src/handle_action.cpp:2168 msgid "You can't peek around corners while you're riding." msgstr "" -#: src/handle_action.cpp:2318 +#: src/handle_action.cpp:2314 msgid "Drop where?" msgstr "Покласти куди?" -#: src/handle_action.cpp:2321 +#: src/handle_action.cpp:2317 msgid "You can't drop things to another tile while you're in your shell." msgstr "" -#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 -#: src/handle_action.cpp:2368 src/iexamine.cpp:6560 src/iexamine.cpp:6570 +#: src/handle_action.cpp:2340 src/handle_action.cpp:2352 +#: src/handle_action.cpp:2364 src/iexamine.cpp:6560 src/iexamine.cpp:6570 #: src/iexamine.cpp:6580 msgid "You can't craft while you're in your shell." msgstr "" -#: src/handle_action.cpp:2348 src/handle_action.cpp:2360 -#: src/handle_action.cpp:2370 +#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 +#: src/handle_action.cpp:2366 msgid "You can't craft while you're riding." msgstr "Ви не можете щось виробляти доки ви скачете верхи." -#: src/handle_action.cpp:2380 +#: src/handle_action.cpp:2376 msgid "You can't disassemble while you're in your shell." msgstr "" -#: src/handle_action.cpp:2382 +#: src/handle_action.cpp:2378 msgid "You can't disassemble items while driving." msgstr "Ви не можете щось виробляти під час кермування." -#: src/handle_action.cpp:2384 +#: src/handle_action.cpp:2380 msgid "You can't disassemble items while you're riding." msgstr "Ви не можете розбирати речі коли скачете верхи." -#: src/handle_action.cpp:2394 +#: src/handle_action.cpp:2390 msgid "You can't construct while in a vehicle." msgstr "" -#: src/handle_action.cpp:2396 +#: src/handle_action.cpp:2392 msgid "You can't construct while you're in your shell." msgstr "" -#: src/handle_action.cpp:2398 +#: src/handle_action.cpp:2394 msgid "You can't construct while you're riding." msgstr "" -#: src/handle_action.cpp:2408 +#: src/handle_action.cpp:2404 #, c-format msgid "Vehicle control has moved, %s" msgstr "" -#: src/handle_action.cpp:2409 +#: src/handle_action.cpp:2405 msgid "new binding is " msgstr "" -#: src/handle_action.cpp:2410 +#: src/handle_action.cpp:2406 msgid "new default binding is '^'." msgstr "" -#: src/handle_action.cpp:2418 +#: src/handle_action.cpp:2414 msgid "You can't operate a vehicle while you're in your shell." msgstr "" -#: src/handle_action.cpp:2422 +#: src/handle_action.cpp:2418 msgid "You refuse to take control of this vehicle." msgstr "" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode OFF!" msgstr "" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode ON!" msgstr "" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF!" msgstr "" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF! (Auto safe mode still enabled!)" msgstr "" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode OFF!" msgstr "" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode ON!" msgstr "" -#: src/handle_action.cpp:2462 +#: src/handle_action.cpp:2458 msgid "Ignoring enemy!" msgstr "" -#: src/handle_action.cpp:2470 +#: src/handle_action.cpp:2466 msgid "You make the sign of the cross." msgstr "" -#: src/handle_action.cpp:2472 +#: src/handle_action.cpp:2468 msgid "Ignoring laser targeting!" msgstr "" -#: src/handle_action.cpp:2483 +#: src/handle_action.cpp:2479 #, c-format msgid "Creature whitelisted: %s" msgstr "" -#: src/handle_action.cpp:2492 +#: src/handle_action.cpp:2488 msgid "Start workout?" msgstr "" -#: src/handle_action.cpp:2499 +#: src/handle_action.cpp:2495 msgid "Abandon this character?" msgstr "" -#: src/handle_action.cpp:2500 +#: src/handle_action.cpp:2496 msgid "This will kill your character. Continue?" msgstr "" -#: src/handle_action.cpp:2509 +#: src/handle_action.cpp:2505 msgid "Save and quit?" msgstr "Зберегти та Вийти?" -#: src/handle_action.cpp:2536 +#: src/handle_action.cpp:2532 msgid "You have no idea where you are." msgstr "" -#: src/handle_action.cpp:2544 +#: src/handle_action.cpp:2540 msgid "You can't see the sky from here." msgstr "" #. ~ Auto Features are now ON/OFF -#: src/handle_action.cpp:2639 +#: src/handle_action.cpp:2635 #, c-format msgid "%s are now %s." msgstr "" @@ -439896,48 +440753,48 @@ msgstr "" #. ~ Auto Pulp/Pulp Adjacent/Butcher is now set to x #. ~ Auto Foraging is now set to x #. ~ Auto pickup is now set to x -#: src/handle_action.cpp:2648 src/handle_action.cpp:2689 -#: src/handle_action.cpp:2698 +#: src/handle_action.cpp:2644 src/handle_action.cpp:2685 +#: src/handle_action.cpp:2694 #, c-format msgid "%s is now set to %s." msgstr "" #. ~ Auto Mining is now ON/OFF -#: src/handle_action.cpp:2657 +#: src/handle_action.cpp:2653 #, c-format msgid "%s is now %s." msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2667 +#: src/handle_action.cpp:2663 msgid "You will not pick up other peoples belongings." msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2672 +#: src/handle_action.cpp:2668 msgid "You will pick up also those things that belong to others!" msgstr "" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2677 +#: src/handle_action.cpp:2673 msgid "You will be reminded not to steal." msgstr "" -#: src/handle_action.cpp:2680 +#: src/handle_action.cpp:2676 #, c-format msgid "THIEF_MODE CONTAINED BAD VALUE [ %s ]!" msgstr "" -#: src/handle_action.cpp:2810 +#: src/handle_action.cpp:2806 msgid "Auto-move canceled" msgstr "" -#: src/handle_action.cpp:2945 +#: src/handle_action.cpp:2941 #, c-format msgid "Unknown command: \"%s\" (%ld)" msgstr "Невідома команда: \"%s\" (%ld)" -#: src/handle_action.cpp:2949 +#: src/handle_action.cpp:2945 #, c-format msgid "" "%s at any time to see and edit keybindings relevant to the current context." @@ -440023,7 +440880,7 @@ msgstr "" msgid "The %s froze solid before you could finish." msgstr "" -#: src/help.cpp:103 +#: src/help.cpp:100 msgid "" "Please press one of the following for help on that topic:\n" "Press ESC to return to the game." @@ -440031,11 +440888,11 @@ msgstr "" "Натисніть одну з наведених нижче кнопок, щоб отримати допомогу на відповідну тему:\n" "Щоб вернутись в гру натисніть ESC." -#: src/help.cpp:132 +#: src/help.cpp:129 msgid "Note colors: " msgstr "" -#: src/help.cpp:177 src/help.cpp:257 +#: src/help.cpp:174 src/help.cpp:254 msgid "Help" msgstr "" @@ -440473,6 +441330,7 @@ msgstr "" #: src/iexamine.cpp:1758 msgid "You mess with the dial for a little bit… and it opens!" msgstr "" +"Ви покрутили диск кодового замка навмання туди-сюди... і він відкрився!" #: src/iexamine.cpp:1762 msgid "You mess with the dial for a little bit." @@ -440706,7 +441564,7 @@ msgid "Use which seed?" msgstr "Яке насіння використати?" #: src/iexamine.cpp:2534 src/mission_companion.cpp:1441 -#: src/vehicle_part.cpp:671 +#: src/vehicle_part.cpp:685 msgid "It is too cold to plant anything now." msgstr "Надто холодно для того, щоб щось саджати." @@ -440959,7 +441817,7 @@ msgid "" msgstr "" #: src/iexamine.cpp:3282 src/iexamine.cpp:3429 src/iexamine.cpp:3706 -#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2108 +#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2109 msgid "Select an action" msgstr "Виберіть дію" @@ -441135,7 +441993,7 @@ msgstr "" msgid "Dispense or dump %s" msgstr "" -#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2004 +#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2005 msgid "Have a drink" msgstr "Попити" @@ -441354,7 +442212,7 @@ msgstr "" msgid "Tear down the curtains." msgstr "Відірвати штори." -#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1993 +#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1994 msgid "You carefully peek through the curtains." msgstr "" @@ -441830,11 +442688,11 @@ msgid "" "antibiotics to treat it." msgstr "" -#: src/iexamine.cpp:5512 src/iuse.cpp:657 +#: src/iexamine.cpp:5512 src/iuse.cpp:658 msgid "The muscle spasms start to go away." msgstr "" -#: src/iexamine.cpp:5514 src/iuse.cpp:659 +#: src/iexamine.cpp:5514 src/iuse.cpp:660 msgid "The medication does nothing to help the spasms." msgstr "" @@ -442308,12 +443166,12 @@ msgstr "" msgid "Which craft or disassembly to work on?" msgstr "" -#: src/iexamine.cpp:6617 src/iuse.cpp:9578 +#: src/iexamine.cpp:6617 src/iuse.cpp:9596 #, c-format msgid "You don't know the recipe for the %s and can't continue crafting." msgstr "" -#: src/iexamine.cpp:6618 src/iuse.cpp:9579 +#: src/iexamine.cpp:6618 src/iuse.cpp:9597 #, c-format msgid "" " doesn't know the recipe for the %s and can't continue crafting." @@ -442329,862 +443187,862 @@ msgstr "" msgid "Connect %s to grid?" msgstr "" -#: src/init.cpp:679 +#: src/init.cpp:664 msgid "Finalizing" msgstr "Завершення" -#: src/init.cpp:683 src/init.cpp:769 +#: src/init.cpp:668 src/init.cpp:754 msgid "Flags" msgstr "Прапори" -#: src/init.cpp:684 src/init.cpp:770 +#: src/init.cpp:669 src/init.cpp:755 msgid "Option sliders" msgstr "Повзунки параметрів" -#: src/init.cpp:685 src/init.cpp:837 +#: src/init.cpp:670 src/init.cpp:822 msgid "Body parts" msgstr "Частини тіла" -#: src/init.cpp:686 +#: src/init.cpp:671 msgid "Sub body parts" msgstr "Допоміжні частини тіла" -#: src/init.cpp:687 src/init.cpp:838 +#: src/init.cpp:672 src/init.cpp:823 msgid "Body graphs" msgstr "Графіки життєдіяльності" -#: src/init.cpp:688 src/init.cpp:778 +#: src/init.cpp:673 src/init.cpp:763 msgid "Weather types" msgstr "Типи погоди" -#: src/init.cpp:689 src/init.cpp:779 +#: src/init.cpp:674 src/init.cpp:764 msgid "Effect on conditions" msgstr "Вплив від умов" -#: src/init.cpp:690 src/init.cpp:780 +#: src/init.cpp:675 src/init.cpp:765 msgid "Field types" msgstr "Типи полів" -#: src/init.cpp:691 src/init.cpp:781 +#: src/init.cpp:676 src/init.cpp:766 msgid "Ammo effects" msgstr "Ефекти боєприпасів" -#: src/init.cpp:692 src/init.cpp:782 +#: src/init.cpp:677 src/init.cpp:767 msgid "Emissions" msgstr "Викиди" -#: src/init.cpp:700 src/init.cpp:772 +#: src/init.cpp:685 src/init.cpp:757 msgid "Crafting requirements" msgstr "Потреби для виробництва" -#: src/init.cpp:705 +#: src/init.cpp:690 msgid "Vehicle part categories" msgstr "Категорії запчастин для транспортних засобів" -#: src/init.cpp:706 src/init.cpp:794 +#: src/init.cpp:691 src/init.cpp:779 msgid "Vehicle parts" msgstr "Запчастини для транспортних засобів" -#: src/init.cpp:707 src/init.cpp:823 +#: src/init.cpp:692 src/init.cpp:808 msgid "Traps" msgstr "Пастки" -#: src/init.cpp:708 +#: src/init.cpp:693 msgid "Terrain" msgstr "Рельєф місцевості" -#: src/init.cpp:710 src/init.cpp:813 +#: src/init.cpp:695 src/init.cpp:798 msgid "Overmap land use codes" msgstr "Картографічні коди землекористування" -#: src/init.cpp:711 src/init.cpp:815 +#: src/init.cpp:696 src/init.cpp:800 msgid "Overmap terrain" msgstr "Картографічний рельєф" -#: src/init.cpp:712 src/init.cpp:814 +#: src/init.cpp:697 src/init.cpp:799 msgid "Overmap connections" msgstr "Картографічні підключення" -#: src/init.cpp:713 src/init.cpp:818 +#: src/init.cpp:698 src/init.cpp:803 msgid "Overmap specials" msgstr "" -#: src/init.cpp:714 src/init.cpp:816 +#: src/init.cpp:699 src/init.cpp:801 msgid "Overmap locations" msgstr "" -#: src/init.cpp:716 src/init.cpp:821 +#: src/init.cpp:701 src/init.cpp:806 msgid "Start locations" msgstr "" -#: src/init.cpp:717 +#: src/init.cpp:702 msgid "Vehicle part migrations" msgstr "" -#: src/init.cpp:718 +#: src/init.cpp:703 msgid "Vehicle prototypes" msgstr "Прототипи транспортних засобів" -#: src/init.cpp:719 +#: src/init.cpp:704 msgid "Mapgen weights" msgstr "Вагові коефіцієнти генерації мапи" -#: src/init.cpp:720 +#: src/init.cpp:705 msgid "Mapgen parameters" msgstr "Параметри генерації мапи" -#: src/init.cpp:721 src/init.cpp:827 +#: src/init.cpp:706 src/init.cpp:812 msgid "Behaviors" msgstr "Типи поведінки" -#: src/init.cpp:723 src/init.cpp:798 +#: src/init.cpp:708 src/init.cpp:783 msgid "Monster types" msgstr "Типи монстрів" -#: src/init.cpp:728 src/init.cpp:803 +#: src/init.cpp:713 src/init.cpp:788 msgid "Monster groups" msgstr "Групи монстрів" -#: src/init.cpp:729 +#: src/init.cpp:714 msgid "Monster factions" msgstr "Фракції монстрів" -#: src/init.cpp:730 src/init.cpp:847 +#: src/init.cpp:715 src/init.cpp:832 msgid "Factions" msgstr "Фракції" -#: src/init.cpp:731 +#: src/init.cpp:716 msgid "Move modes" msgstr "Режими пересування" -#: src/init.cpp:733 src/init.cpp:806 +#: src/init.cpp:718 src/init.cpp:791 msgid "Crafting recipes" msgstr "Рецепти для виробництва" -#: src/init.cpp:734 +#: src/init.cpp:719 msgid "Recipe groups" msgstr "Групи рецептів" -#: src/init.cpp:735 src/init.cpp:809 +#: src/init.cpp:720 src/init.cpp:794 msgid "Martial arts" msgstr "Бойові мистецтва" -#: src/init.cpp:736 src/init.cpp:826 +#: src/init.cpp:721 src/init.cpp:811 msgid "NPC classes" msgstr "Класи НІП-ів" -#: src/init.cpp:737 +#: src/init.cpp:722 msgid "Missions" msgstr "Місії" -#: src/init.cpp:738 src/init.cpp:835 +#: src/init.cpp:723 src/init.cpp:820 msgid "Harvest lists" msgstr "Списки збору" -#: src/init.cpp:739 src/init.cpp:839 +#: src/init.cpp:724 src/init.cpp:824 msgid "Anatomies" msgstr "Анатомії" -#: src/init.cpp:740 src/init.cpp:810 src/mutation_ui.cpp:233 +#: src/init.cpp:725 src/init.cpp:795 src/mutation_ui.cpp:233 msgid "Mutations" msgstr "Мутації" -#: src/init.cpp:741 src/init.cpp:845 src/scores_ui.cpp:32 +#: src/init.cpp:726 src/init.cpp:830 src/scores_ui.cpp:32 msgid "Achievements" msgstr "Досягнення" -#: src/init.cpp:742 +#: src/init.cpp:727 msgid "Widgets" msgstr "Віджети" -#: src/init.cpp:744 +#: src/init.cpp:729 msgid "Tileset" msgstr "Графічний набір" -#: src/init.cpp:765 +#: src/init.cpp:750 msgid "Verifying" msgstr "Перевірка" -#: src/init.cpp:777 +#: src/init.cpp:762 msgid "Vitamins" msgstr "Вітаміни" -#: src/init.cpp:783 +#: src/init.cpp:768 msgid "Effect types" msgstr "Типи ефектів" -#: src/init.cpp:784 +#: src/init.cpp:769 msgid "Activities" msgstr "Активності" -#: src/init.cpp:785 +#: src/init.cpp:770 msgid "Addiction types" msgstr "Види залежності" -#: src/init.cpp:792 +#: src/init.cpp:777 msgid "Materials" msgstr "Матеріали" -#: src/init.cpp:793 +#: src/init.cpp:778 msgid "Engine faults" msgstr "Несправності двигуна" -#: src/init.cpp:795 +#: src/init.cpp:780 msgid "Mapgen definitions" msgstr "Визначення для генерації мапи" -#: src/init.cpp:796 +#: src/init.cpp:781 msgid "Mapgen palettes" msgstr "Палітри для генерації мапи" -#: src/init.cpp:804 +#: src/init.cpp:789 msgid "Furniture and terrain" msgstr "Меблі та місцевість" -#: src/init.cpp:807 +#: src/init.cpp:792 msgid "Professions" msgstr "Професії" -#: src/init.cpp:808 +#: src/init.cpp:793 msgid "Scenarios" msgstr "Сценарії" -#: src/init.cpp:811 +#: src/init.cpp:796 msgid "Mutation categories" msgstr "Категорії мутацій" -#: src/init.cpp:812 +#: src/init.cpp:797 msgid "Region settings" msgstr "Регіональні налаштування" -#: src/init.cpp:819 +#: src/init.cpp:804 msgid "Map extras" msgstr "Додатки до карти" -#: src/init.cpp:820 +#: src/init.cpp:805 msgid "Shop rates" msgstr "Ціни в магазинах" -#: src/init.cpp:822 +#: src/init.cpp:807 msgid "Ammunition types" msgstr "Типи амуніцій" -#: src/init.cpp:825 +#: src/init.cpp:810 msgid "Gates" msgstr "Ворота" -#: src/init.cpp:828 +#: src/init.cpp:813 msgid "Mission types" msgstr "Типи місій" -#: src/init.cpp:830 +#: src/init.cpp:815 msgid "Item actions" msgstr "Дія предметів" -#: src/init.cpp:836 +#: src/init.cpp:821 msgid "NPC templates" msgstr "Шаблони для НІП-ів" -#: src/init.cpp:840 +#: src/init.cpp:825 msgid "Spells" msgstr "Заклинання" -#: src/init.cpp:841 +#: src/init.cpp:826 msgid "Transformations" msgstr "Трансформації" -#: src/init.cpp:842 +#: src/init.cpp:827 msgid "Statistics" msgstr "Статистика" -#: src/init.cpp:843 +#: src/init.cpp:828 msgid "Scent types" msgstr "Типи запахів" -#: src/init.cpp:844 +#: src/init.cpp:829 msgid "Scores" msgstr "Оцінки" -#: src/init.cpp:846 +#: src/init.cpp:831 msgid "Disease types" msgstr "Типи захворювань" -#: src/input.cpp:138 +#: src/input.cpp:139 msgctxt "key modifier" msgid "CTRL-" msgstr "CTRL-" -#: src/input.cpp:139 +#: src/input.cpp:140 msgctxt "key modifier" msgid "ALT-" msgstr "ALT-" -#: src/input.cpp:140 +#: src/input.cpp:141 msgctxt "key modifier" msgid "SHIFT-" msgstr "SHIFT-" -#: src/input.cpp:480 +#: src/input.cpp:479 msgid "key bindings configuration" msgstr "конфігурації клавіш управління" -#: src/input.cpp:520 src/input.cpp:558 +#: src/input.cpp:519 src/input.cpp:557 msgctxt "key name" msgid "TAB" msgstr "TAB" -#: src/input.cpp:521 +#: src/input.cpp:520 msgctxt "key name" msgid "BACKTAB" msgstr "BACKTAB" -#: src/input.cpp:522 src/input.cpp:561 +#: src/input.cpp:521 src/input.cpp:560 msgctxt "key name" msgid "SPACE" msgstr "SPACE" -#: src/input.cpp:523 src/input.cpp:581 +#: src/input.cpp:522 src/input.cpp:580 msgctxt "key name" msgid "UP" msgstr "UP" -#: src/input.cpp:524 src/input.cpp:580 +#: src/input.cpp:523 src/input.cpp:579 msgctxt "key name" msgid "DOWN" msgstr "DOWN" -#: src/input.cpp:525 src/input.cpp:579 +#: src/input.cpp:524 src/input.cpp:578 msgctxt "key name" msgid "LEFT" msgstr "LEFT" -#: src/input.cpp:526 src/input.cpp:578 +#: src/input.cpp:525 src/input.cpp:577 msgctxt "key name" msgid "RIGHT" msgstr "RIGHT" -#: src/input.cpp:527 src/input.cpp:577 +#: src/input.cpp:526 src/input.cpp:576 msgctxt "key name" msgid "NPAGE" msgstr "NPAGE" -#: src/input.cpp:528 src/input.cpp:574 +#: src/input.cpp:527 src/input.cpp:573 msgctxt "key name" msgid "PPAGE" msgstr "PPAGE" -#: src/input.cpp:529 src/input.cpp:560 +#: src/input.cpp:528 src/input.cpp:559 msgctxt "key name" msgid "ESC" msgstr "ESC" -#: src/input.cpp:531 src/input.cpp:557 +#: src/input.cpp:530 src/input.cpp:556 msgctxt "key name" msgid "BACKSPACE" msgstr "BACKSPACE" -#: src/input.cpp:532 +#: src/input.cpp:531 msgctxt "key name" msgid "DELETE" msgstr "DELETE" -#: src/input.cpp:533 src/input.cpp:575 +#: src/input.cpp:532 src/input.cpp:574 msgctxt "key name" msgid "HOME" msgstr "HOME" -#: src/input.cpp:534 +#: src/input.cpp:533 msgctxt "key name" msgid "BREAK" msgstr "BREAK" -#: src/input.cpp:535 src/input.cpp:576 +#: src/input.cpp:534 src/input.cpp:575 msgctxt "key name" msgid "END" msgstr "END" -#: src/input.cpp:536 src/input.cpp:559 +#: src/input.cpp:535 src/input.cpp:558 msgctxt "key name" msgid "RETURN" msgstr "RETURN" -#: src/input.cpp:538 src/input.cpp:586 +#: src/input.cpp:537 src/input.cpp:585 msgctxt "key name" msgid "KEYPAD_ENTER" msgstr "KEYPAD_ENTER" -#: src/input.cpp:562 +#: src/input.cpp:561 msgctxt "key name" msgid "F1" msgstr "F1" -#: src/input.cpp:563 +#: src/input.cpp:562 msgctxt "key name" msgid "F2" msgstr "F2" -#: src/input.cpp:564 +#: src/input.cpp:563 msgctxt "key name" msgid "F3" msgstr "F3" -#: src/input.cpp:565 +#: src/input.cpp:564 msgctxt "key name" msgid "F4" msgstr "F4" -#: src/input.cpp:566 +#: src/input.cpp:565 msgctxt "key name" msgid "F5" msgstr "F5" -#: src/input.cpp:567 +#: src/input.cpp:566 msgctxt "key name" msgid "F6" msgstr "F6" -#: src/input.cpp:568 +#: src/input.cpp:567 msgctxt "key name" msgid "F7" msgstr "F7" -#: src/input.cpp:569 +#: src/input.cpp:568 msgctxt "key name" msgid "F8" msgstr "F8" -#: src/input.cpp:570 +#: src/input.cpp:569 msgctxt "key name" msgid "F9" msgstr "F9" -#: src/input.cpp:571 +#: src/input.cpp:570 msgctxt "key name" msgid "F10" msgstr "F10" -#: src/input.cpp:572 +#: src/input.cpp:571 msgctxt "key name" msgid "F11" msgstr "F11" -#: src/input.cpp:573 +#: src/input.cpp:572 msgctxt "key name" msgid "F12" msgstr "F12" -#: src/input.cpp:582 +#: src/input.cpp:581 msgctxt "key name" msgid "KEYPAD_DIVIDE" msgstr "KEYPAD_DIVIDE" -#: src/input.cpp:583 +#: src/input.cpp:582 msgctxt "key name" msgid "KEYPAD_MULTIPLY" msgstr "KEYPAD_MULTIPLY" -#: src/input.cpp:584 +#: src/input.cpp:583 msgctxt "key name" msgid "KEYPAD_MINUS" msgstr "KEYPAD_MINUS" -#: src/input.cpp:585 +#: src/input.cpp:584 msgctxt "key name" msgid "KEYPAD_PLUS" msgstr "KEYPAD_PLUS" -#: src/input.cpp:587 +#: src/input.cpp:586 msgctxt "key name" msgid "KEYPAD_1" msgstr "KEYPAD_1" -#: src/input.cpp:588 +#: src/input.cpp:587 msgctxt "key name" msgid "KEYPAD_2" msgstr "KEYPAD_2" -#: src/input.cpp:589 +#: src/input.cpp:588 msgctxt "key name" msgid "KEYPAD_3" msgstr "KEYPAD_3" -#: src/input.cpp:590 +#: src/input.cpp:589 msgctxt "key name" msgid "KEYPAD_4" msgstr "KEYPAD_4" -#: src/input.cpp:591 +#: src/input.cpp:590 msgctxt "key name" msgid "KEYPAD_5" msgstr "KEYPAD_5" -#: src/input.cpp:592 +#: src/input.cpp:591 msgctxt "key name" msgid "KEYPAD_6" msgstr "KEYPAD_6" -#: src/input.cpp:593 +#: src/input.cpp:592 msgctxt "key name" msgid "KEYPAD_7" msgstr "KEYPAD_7" -#: src/input.cpp:594 +#: src/input.cpp:593 msgctxt "key name" msgid "KEYPAD_8" msgstr "KEYPAD_8" -#: src/input.cpp:595 +#: src/input.cpp:594 msgctxt "key name" msgid "KEYPAD_9" msgstr "KEYPAD_9" -#: src/input.cpp:596 +#: src/input.cpp:595 msgctxt "key name" msgid "KEYPAD_0" msgstr "KEYPAD_0" -#: src/input.cpp:597 +#: src/input.cpp:596 msgctxt "key name" msgid "KEYPAD_PERIOD" msgstr "KEYPAD_PERIOD" -#: src/input.cpp:598 +#: src/input.cpp:597 msgctxt "key name" msgid "F13" msgstr "F13" -#: src/input.cpp:599 +#: src/input.cpp:598 msgctxt "key name" msgid "F14" msgstr "F14" -#: src/input.cpp:600 +#: src/input.cpp:599 msgctxt "key name" msgid "F15" msgstr "F15" -#: src/input.cpp:601 +#: src/input.cpp:600 msgctxt "key name" msgid "F16" msgstr "F16" -#: src/input.cpp:602 +#: src/input.cpp:601 msgctxt "key name" msgid "F17" msgstr "F17" -#: src/input.cpp:603 +#: src/input.cpp:602 msgctxt "key name" msgid "F18" msgstr "F18" -#: src/input.cpp:604 +#: src/input.cpp:603 msgctxt "key name" msgid "F19" msgstr "F19" -#: src/input.cpp:605 +#: src/input.cpp:604 msgctxt "key name" msgid "F20" msgstr "F20" -#: src/input.cpp:606 +#: src/input.cpp:605 msgctxt "key name" msgid "F21" msgstr "F21" -#: src/input.cpp:607 +#: src/input.cpp:606 msgctxt "key name" msgid "F22" msgstr "F22" -#: src/input.cpp:608 +#: src/input.cpp:607 msgctxt "key name" msgid "F23" msgstr "F23" -#: src/input.cpp:609 +#: src/input.cpp:608 msgctxt "key name" msgid "F24" msgstr "F24" -#: src/input.cpp:615 +#: src/input.cpp:614 msgctxt "key name" msgid "JOY_LEFT" msgstr "JOY_LEFT" -#: src/input.cpp:616 +#: src/input.cpp:615 msgctxt "key name" msgid "JOY_RIGHT" msgstr "JOY_RIGHT" -#: src/input.cpp:617 +#: src/input.cpp:616 msgctxt "key name" msgid "JOY_UP" msgstr "JOY_UP" -#: src/input.cpp:618 +#: src/input.cpp:617 msgctxt "key name" msgid "JOY_DOWN" msgstr "JOY_DOWN" -#: src/input.cpp:619 +#: src/input.cpp:618 msgctxt "key name" msgid "JOY_LEFTUP" msgstr "JOY_LEFTUP" -#: src/input.cpp:620 +#: src/input.cpp:619 msgctxt "key name" msgid "JOY_LEFTDOWN" msgstr "JOY_LEFTDOWN" -#: src/input.cpp:621 +#: src/input.cpp:620 msgctxt "key name" msgid "JOY_RIGHTUP" msgstr "JOY_RIGHTUP" -#: src/input.cpp:622 +#: src/input.cpp:621 msgctxt "key name" msgid "JOY_RIGHTDOWN" msgstr "JOY_RIGHTDOWN" -#: src/input.cpp:624 +#: src/input.cpp:623 msgctxt "key name" msgid "JOY_0" msgstr "JOY_0" -#: src/input.cpp:625 +#: src/input.cpp:624 msgctxt "key name" msgid "JOY_1" msgstr "JOY_1" -#: src/input.cpp:626 +#: src/input.cpp:625 msgctxt "key name" msgid "JOY_2" msgstr "JOY_2" -#: src/input.cpp:627 +#: src/input.cpp:626 msgctxt "key name" msgid "JOY_3" msgstr "JOY_3" -#: src/input.cpp:628 +#: src/input.cpp:627 msgctxt "key name" msgid "JOY_4" msgstr "JOY_4" -#: src/input.cpp:629 +#: src/input.cpp:628 msgctxt "key name" msgid "JOY_5" msgstr "JOY_5" -#: src/input.cpp:630 +#: src/input.cpp:629 msgctxt "key name" msgid "JOY_6" msgstr "JOY_6" -#: src/input.cpp:631 +#: src/input.cpp:630 msgctxt "key name" msgid "JOY_7" msgstr "JOY_7" -#: src/input.cpp:632 +#: src/input.cpp:631 msgctxt "key name" msgid "JOY_8" msgstr "JOY_8" -#: src/input.cpp:633 +#: src/input.cpp:632 msgctxt "key name" msgid "JOY_9" msgstr "JOY_9" -#: src/input.cpp:634 +#: src/input.cpp:633 msgctxt "key name" msgid "JOY_10" msgstr "JOY_10" -#: src/input.cpp:635 +#: src/input.cpp:634 msgctxt "key name" msgid "JOY_11" msgstr "JOY_11" -#: src/input.cpp:636 +#: src/input.cpp:635 msgctxt "key name" msgid "JOY_12" msgstr "JOY_12" -#: src/input.cpp:637 +#: src/input.cpp:636 msgctxt "key name" msgid "JOY_13" msgstr "JOY_13" -#: src/input.cpp:638 +#: src/input.cpp:637 msgctxt "key name" msgid "JOY_14" msgstr "JOY_14" -#: src/input.cpp:639 +#: src/input.cpp:638 msgctxt "key name" msgid "JOY_15" msgstr "JOY_15" -#: src/input.cpp:640 +#: src/input.cpp:639 msgctxt "key name" msgid "JOY_16" msgstr "JOY_16" -#: src/input.cpp:641 +#: src/input.cpp:640 msgctxt "key name" msgid "JOY_17" msgstr "JOY_17" -#: src/input.cpp:642 +#: src/input.cpp:641 msgctxt "key name" msgid "JOY_18" msgstr "JOY_18" -#: src/input.cpp:643 +#: src/input.cpp:642 msgctxt "key name" msgid "JOY_19" msgstr "JOY_19" -#: src/input.cpp:644 +#: src/input.cpp:643 msgctxt "key name" msgid "JOY_20" msgstr "JOY_20" -#: src/input.cpp:645 +#: src/input.cpp:644 msgctxt "key name" msgid "JOY_21" msgstr "JOY_21" -#: src/input.cpp:646 +#: src/input.cpp:645 msgctxt "key name" msgid "JOY_22" msgstr "JOY_22" -#: src/input.cpp:647 +#: src/input.cpp:646 msgctxt "key name" msgid "JOY_23" msgstr "JOY_23" -#: src/input.cpp:648 +#: src/input.cpp:647 msgctxt "key name" msgid "JOY_24" msgstr "JOY_24" -#: src/input.cpp:649 +#: src/input.cpp:648 msgctxt "key name" msgid "JOY_25" msgstr "JOY_25" -#: src/input.cpp:650 +#: src/input.cpp:649 msgctxt "key name" msgid "JOY_26" msgstr "JOY_26" -#: src/input.cpp:651 +#: src/input.cpp:650 msgctxt "key name" msgid "JOY_27" msgstr "JOY_27" -#: src/input.cpp:652 +#: src/input.cpp:651 msgctxt "key name" msgid "JOY_28" msgstr "JOY_28" -#: src/input.cpp:653 +#: src/input.cpp:652 msgctxt "key name" msgid "JOY_29" msgstr "JOY_29" -#: src/input.cpp:654 +#: src/input.cpp:653 msgctxt "key name" msgid "JOY_30" msgstr "JOY_30" -#: src/input.cpp:657 +#: src/input.cpp:656 msgctxt "key name" msgid "MOUSE_LEFT_PRESSED" msgstr "MOUSE_LEFT_PRESSED" -#: src/input.cpp:659 +#: src/input.cpp:658 msgctxt "key name" msgid "MOUSE_LEFT" msgstr "MOUSE_LEFT" -#: src/input.cpp:661 +#: src/input.cpp:660 msgctxt "key name" msgid "MOUSE_RIGHT_PRESSED" msgstr "MOUSE_RIGHT_PRESSED" -#: src/input.cpp:663 +#: src/input.cpp:662 msgctxt "key name" msgid "MOUSE_RIGHT" msgstr "MOUSE_RIGHT" -#: src/input.cpp:665 +#: src/input.cpp:664 msgctxt "key name" msgid "SCROLL_UP" msgstr "SCROLL_UP" -#: src/input.cpp:667 +#: src/input.cpp:666 msgctxt "key name" msgid "SCROLL_DOWN" msgstr "SCROLL_DOWN" -#: src/input.cpp:669 +#: src/input.cpp:668 msgctxt "key name" msgid "MOUSE_MOVE" msgstr "MOUSE_MOVE" -#: src/input.cpp:735 +#: src/input.cpp:734 #, c-format msgctxt "function key name" msgid "F%d" msgstr "F%d" -#: src/input.cpp:741 +#: src/input.cpp:740 #, c-format msgctxt "control key name" msgid "CTRL+%c" msgstr "CTRL+%c" -#: src/input.cpp:763 +#: src/input.cpp:762 #, c-format msgid "unknown key %ld" msgstr "невідома клавіша %ld" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound globally!" msgstr "" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound locally!" msgstr "" -#: src/input.cpp:1098 +#: src/input.cpp:1097 msgctxt "keybinding" msgid "None applicable" msgstr "" -#: src/input.cpp:1101 src/input.cpp:1842 src/output.h:690 +#: src/input.cpp:1100 src/input.cpp:1841 src/output.h:692 #: src/requirements.cpp:534 src/requirements.cpp:556 msgid " or " msgstr " або " -#: src/input.cpp:1101 src/output.h:690 +#: src/input.cpp:1100 src/output.h:692 msgid ", or " msgstr ", або " #. ~ keybinding description for anykey -#: src/input.cpp:1125 +#: src/input.cpp:1124 msgctxt "keybinding" msgid "any" msgstr "" #. ~ keybinding description for unbound or non-applicable keys -#: src/input.cpp:1151 +#: src/input.cpp:1150 msgctxt "keybinding" msgid "n/a" msgstr "" @@ -443192,7 +444050,7 @@ msgstr "" #. ~ %1$s: action description text before key, #. ~ %2$s: key description, #. ~ %3$s: action description text after key. -#: src/input.cpp:1167 +#: src/input.cpp:1166 #, c-format msgctxt "keybinding" msgid "%1$s(%2$s)%3$s" @@ -443200,25 +444058,25 @@ msgstr "%1$s(%2$s)%3$s" #. ~ %1$s: key description, #. ~ %2$s: action description. -#: src/input.cpp:1172 +#: src/input.cpp:1171 #, c-format msgctxt "keybinding" msgid "[%1$s] %2$s" msgstr "[%1$s] %2$s" -#: src/input.cpp:1427 +#: src/input.cpp:1426 msgid "Unbound keys" msgstr "" -#: src/input.cpp:1428 +#: src/input.cpp:1427 msgid "Keybinding active only on this screen" msgstr "" -#: src/input.cpp:1429 +#: src/input.cpp:1428 msgid "Keybinding active globally" msgstr "" -#: src/input.cpp:1431 +#: src/input.cpp:1430 #, c-format msgid "" "Press %c to remove keybinding\n" @@ -443226,58 +444084,58 @@ msgid "" "Press %c to add global keybinding\n" msgstr "" -#: src/input.cpp:1437 +#: src/input.cpp:1436 #, c-format msgid "Press %c to execute action\n" msgstr "" -#: src/input.cpp:1448 +#: src/input.cpp:1447 msgid "Keybindings" msgstr "Керування" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Clear keys for %s?" msgstr "" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Reset to global bindings for %s?" msgstr "" -#: src/input.cpp:1618 +#: src/input.cpp:1617 msgid "" "There are already local keybindings defined for this action, please remove " "them first." msgstr "" -#: src/input.cpp:1622 +#: src/input.cpp:1621 #, c-format msgid "New key for %s" msgstr "" -#: src/input.cpp:1630 +#: src/input.cpp:1629 #, c-format msgid "This key is already used for %s." msgstr "" -#: src/input.cpp:1641 +#: src/input.cpp:1640 #, c-format msgid "" "This key conflicts with %s. Remove this key from the conflicting command(s)," " and continue?" msgstr "" -#: src/input.cpp:1672 +#: src/input.cpp:1671 #, c-format msgid "saving keybindings failed: %s" msgstr "" -#: src/input.cpp:1830 +#: src/input.cpp:1829 msgid "any key" msgstr "" -#: src/input.cpp:1833 +#: src/input.cpp:1832 msgid "mouse movement" msgstr "" @@ -443327,7 +444185,7 @@ msgstr "" msgid "There are no available choices" msgstr "" -#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1299 +#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter: " msgstr "" @@ -443364,7 +444222,7 @@ msgstr "" #: src/inventory_ui.cpp:3351 #, c-format msgid "No items were selected. Use %s to select them." -msgstr "" +msgstr "Не обрано жодного предмета. Використовуйте %s щоб обрати їх." #: src/inventory_ui.cpp:3057 msgid "ITEMS TO COMPARE" @@ -443494,12 +444352,12 @@ msgstr "Походження: %s" msgid "Material: %s" msgstr "Матеріал: %s" -#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:964 -#: src/item_pocket.cpp:1172 src/item_pocket.cpp:1183 +#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:965 +#: src/item_pocket.cpp:1188 src/item_pocket.cpp:1199 msgid "Volume: " msgstr "Об'єм: " -#: src/item.cpp:2097 src/item_pocket.cpp:1177 src/item_pocket.cpp:1186 +#: src/item.cpp:2097 src/item_pocket.cpp:1193 src/item_pocket.cpp:1202 msgid "Weight: " msgstr "Вага:" @@ -443774,7 +444632,7 @@ msgstr "" msgid "Compatible guns: " msgstr "" -#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:973 +#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:974 #, c-format msgid " round of %s" msgid_plural " rounds of %s" @@ -444193,12 +445051,12 @@ msgid "Bash: " msgstr "Ударний: " #: src/item.cpp:3467 src/item.cpp:3472 src/item.cpp:3476 src/item.cpp:3650 -#: src/item.cpp:5036 src/item_pocket.cpp:1165 +#: src/item.cpp:5036 src/item_pocket.cpp:1181 msgid "Cut: " msgstr "" #: src/item.cpp:3485 src/item.cpp:3490 src/item.cpp:3494 src/item.cpp:3652 -#: src/item_pocket.cpp:1167 +#: src/item_pocket.cpp:1183 msgid "Ballistic: " msgstr "" @@ -444954,12 +445812,16 @@ msgid "" "* This items pockets are not rigid. Its volume and encumbrance" " increase with contents." msgstr "" +"* Кишені цього предмета не жорсткі. Його об'єм та вплив на " +"скутість рухів збільшуватимуться по мірі наповнення." #: src/item.cpp:5284 msgid "" "* This items pockets are not rigid. Its volume increases with " "contents." msgstr "" +"* Кишені цього предмета не жорсткі. Його об'єм " +"збільшуватиметься по мірі наповнення." #: src/item.cpp:5291 msgid "* This item does not conduct electricity." @@ -445208,10 +446070,10 @@ msgstr "приховано" msgctxt "item name" msgid " > %1$zd%2$s item" msgid_plural " > %1$zd%2$s items" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" -msgstr[3] "" +msgstr[0] " > %1$zd%2$s предмет" +msgstr[1] " > %1$zd%2$s предмети" +msgstr[2] " > %1$zd%2$s предметів" +msgstr[3] " > %1$zd%2$s предмети" #: src/item.cpp:6404 msgid " (poisonous)" @@ -445246,7 +446108,7 @@ msgstr "" msgid " (dirty)" msgstr "(брудне)" -#: src/item.cpp:6430 src/veh_interact.cpp:1535 +#: src/item.cpp:6430 src/veh_interact.cpp:1533 msgid " (rotten)" msgstr " (тухле)" @@ -445270,7 +446132,7 @@ msgstr " (гаряче)" msgid " (cold)" msgstr " (охолоджене)" -#: src/item.cpp:6447 src/veh_interact.cpp:1533 +#: src/item.cpp:6447 src/veh_interact.cpp:1531 msgid " (frozen)" msgstr " (заморожене)" @@ -445364,7 +446226,7 @@ msgstr "" msgid " (plugged in)" msgstr "" -#: src/item.cpp:6527 src/ranged.cpp:3262 src/ranged.cpp:3285 +#: src/item.cpp:6527 src/ranged.cpp:3263 src/ranged.cpp:3286 msgid " (active)" msgstr " (активне)" @@ -445441,244 +446303,244 @@ msgstr "зліва" msgid "right" msgstr "справа" -#: src/item.cpp:9184 +#: src/item.cpp:9185 msgid "++" msgstr "" -#: src/item.cpp:9186 +#: src/item.cpp:9187 msgid "||" msgstr "" -#: src/item.cpp:9188 +#: src/item.cpp:9189 msgid "|\\" msgstr "" -#: src/item.cpp:9190 +#: src/item.cpp:9191 msgid "|." msgstr "" -#: src/item.cpp:9192 +#: src/item.cpp:9193 msgid "\\." msgstr "" -#: src/item.cpp:9195 +#: src/item.cpp:9196 msgid "XX" msgstr "" -#: src/item.cpp:9197 +#: src/item.cpp:9198 msgid ".." msgstr "" -#: src/item.cpp:9211 +#: src/item.cpp:9212 msgctxt "damage adjective" msgid "accurized " msgstr "" -#: src/item.cpp:9213 +#: src/item.cpp:9214 msgctxt "damage adjective" msgid "reinforced " msgstr "" -#: src/item.cpp:9219 +#: src/item.cpp:9220 msgctxt "damage adjective" msgid "bruised " msgstr "пом'ятий " -#: src/item.cpp:9222 +#: src/item.cpp:9223 msgctxt "damage adjective" msgid "damaged " msgstr "" -#: src/item.cpp:9225 +#: src/item.cpp:9226 msgctxt "damage adjective" msgid "mangled " msgstr "" -#: src/item.cpp:9228 +#: src/item.cpp:9229 msgctxt "damage adjective" msgid "pulped " msgstr "стертий на кашу " -#: src/item.cpp:9237 +#: src/item.cpp:9238 msgid "fully intact " msgstr "" -#: src/item.cpp:11165 +#: src/item.cpp:11170 msgid "isn't a weapon" msgstr "" -#: src/item.cpp:11168 +#: src/item.cpp:11173 msgid "is a gunmod and cannot be modded" msgstr "" -#: src/item.cpp:11171 +#: src/item.cpp:11176 #, c-format msgid "already has a %s" msgstr "" -#: src/item.cpp:11174 +#: src/item.cpp:11179 msgid "doesn't have a slot for this mod" msgstr "" -#: src/item.cpp:11177 +#: src/item.cpp:11182 #, c-format msgid "doesn't have enough room for another %s mod" msgstr "" -#: src/item.cpp:11182 +#: src/item.cpp:11187 #, c-format msgid "cannot have a %s" msgstr "" -#: src/item.cpp:11186 +#: src/item.cpp:11191 msgid "isn't big enough to use that mod" msgstr "" -#: src/item.cpp:11190 +#: src/item.cpp:11195 msgid "can only accept small mods on that slot" msgstr "" -#: src/item.cpp:11201 +#: src/item.cpp:11206 #, c-format msgid "%1$s cannot be used on item with no compatible ammo types" msgstr "" -#: src/item.cpp:11204 +#: src/item.cpp:11209 msgid "is already waterproof" msgstr "— вже водонепроникне" -#: src/item.cpp:11207 +#: src/item.cpp:11212 msgid "is already eminently reliable" msgstr "" -#: src/item.cpp:11210 +#: src/item.cpp:11215 msgid "cannot have a brass catcher" msgstr "" -#: src/item.cpp:11215 +#: src/item.cpp:11220 msgid "must be unloaded before installing this mod" msgstr "" -#: src/item.cpp:11219 +#: src/item.cpp:11224 msgid "doesn't have a stock to attach this mod" msgstr "" -#: src/item.cpp:11224 +#: src/item.cpp:11229 #, c-format msgid "cannot be installed on a weapon with \"%s\"" msgstr "" -#: src/item.cpp:11829 +#: src/item.cpp:11834 #, c-format msgid "That %s must be on the ground or held to hold contents!" msgstr "" -#: src/item.cpp:11834 +#: src/item.cpp:11839 #, c-format msgid "That %1$s won't hold %2$s." msgstr "" -#: src/item.cpp:11839 +#: src/item.cpp:11844 #, c-format msgid "Your %1$s can't hold any more %2$s." msgstr "" -#: src/item.cpp:11857 +#: src/item.cpp:11862 #, c-format msgid "That %s doesn't have room to expand." msgstr "" -#: src/item.cpp:12411 +#: src/item.cpp:12416 #, c-format msgctxt "components count" msgid "%d x %s" msgstr "" -#: src/item.cpp:12934 +#: src/item.cpp:12926 msgid "A nearby robot has repaired itself and stands up!" msgstr "" -#: src/item.cpp:12936 +#: src/item.cpp:12928 msgid "A nearby corpse rises and moves towards you!" msgstr "Труп поблизу підіймається і рушає у ваш бік!" -#: src/item.cpp:12941 +#: src/item.cpp:12933 msgid "Oh dear god, a robot you're carrying has started moving!" msgstr "" -#: src/item.cpp:12944 +#: src/item.cpp:12936 msgid "Oh dear god, a corpse you're carrying has started moving!" msgstr "" -#: src/item.cpp:13004 +#: src/item.cpp:12996 #, c-format msgid "You take a puff of your %s." msgstr "Ви затягуєтесь - %s." -#: src/item.cpp:13014 +#: src/item.cpp:13006 #, c-format msgid "Your shaking hand causes you to drop your %s." msgstr "" -#: src/item.cpp:13021 +#: src/item.cpp:13013 #, c-format msgid "You fall asleep and drop your %s." msgstr "" -#: src/item.cpp:13041 +#: src/item.cpp:13033 #, c-format msgid "You finish your %s." msgstr "" -#: src/item.cpp:13105 +#: src/item.cpp:13097 #, c-format msgid "Your %s is quenched by water." msgstr "" -#: src/item.cpp:13107 +#: src/item.cpp:13099 #, c-format msgid "Your %s is quenched by precipitation." msgstr "" -#: src/item.cpp:13110 +#: src/item.cpp:13102 #, c-format msgid "Your %s is blown out by the wind." msgstr "" -#: src/item.cpp:13167 src/item.cpp:13179 src/item.cpp:13194 src/iuse.cpp:8495 -#: src/iuse.cpp:8672 src/iuse.cpp:8865 +#: src/item.cpp:13159 src/item.cpp:13171 src/item.cpp:13186 src/iuse.cpp:8499 +#: src/iuse.cpp:8685 src/iuse.cpp:8884 msgid "You notice the cable has come loose!" msgstr "" -#: src/item.cpp:13206 +#: src/item.cpp:13198 msgid "The over-extended cable breaks loose!" msgstr "" -#: src/item.cpp:13226 +#: src/item.cpp:13218 msgid "You reel in the cable." msgstr "" -#: src/item.cpp:13274 +#: src/item.cpp:13266 #, c-format msgid "You need an UPS to run the %s!" msgstr "" -#: src/item.cpp:13281 +#: src/item.cpp:13273 #, c-format msgid "The %s ran out of energy!" msgstr "У %s скінчилась енергія, більше не працює!" -#: src/item.cpp:13316 +#: src/item.cpp:13308 #, c-format msgid "Your %s rusts due to blackpowder fouling." msgstr "" -#: src/item.cpp:13364 +#: src/item.cpp:13356 #, c-format msgid "Your %s disappears!" msgstr "" -#: src/item.cpp:13719 +#: src/item.cpp:13711 msgctxt "item name" msgid "human blood" msgid_plural "human blood" @@ -445687,7 +446549,7 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/item.cpp:13721 +#: src/item.cpp:13713 #, c-format msgctxt "item name" msgid "%s blood" @@ -445698,7 +446560,7 @@ msgstr[2] "" msgstr[3] "" #. ~ %1$s: name of corpse with modifiers; %2$s: species name -#: src/item.cpp:13792 +#: src/item.cpp:13784 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of a %2$s" @@ -445706,7 +446568,7 @@ msgstr "%1$s - %2$s" #. ~ %1$s: name of corpse with modifiers; %2$s: proper name; %3$s: species #. name -#: src/item.cpp:13796 +#: src/item.cpp:13788 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of %2$s, %3$s" @@ -445821,7 +446683,7 @@ msgstr "" msgid "Total capacity:" msgstr "" -#: src/item_contents.cpp:2278 src/item_pocket.cpp:966 +#: src/item_contents.cpp:2278 src/item_pocket.cpp:967 msgid " Weight: " msgstr " Вага: " @@ -445840,27 +446702,27 @@ msgid "" "[RETURN] Context menu\n" msgstr "" -#: src/item_factory.cpp:1622 +#: src/item_factory.cpp:1623 msgid "" "Can be activated to increase environmental protection. Will " "consume charges when active, but only when environmental hazards are " "present." msgstr "" -#: src/item_factory.cpp:3559 +#: src/item_factory.cpp:3561 #, c-format msgid "%s needs pocket definitions" msgstr "" -#: src/item_factory.cpp:4889 src/trait_group.cpp:89 +#: src/item_factory.cpp:4891 src/trait_group.cpp:89 msgid "Test which group?" msgstr "" -#: src/item_factory.cpp:4913 src/trait_group.cpp:113 +#: src/item_factory.cpp:4915 src/trait_group.cpp:113 msgid "Result of 100 spawns:" msgstr "" -#: src/item_factory.cpp:4916 src/trait_group.cpp:116 +#: src/item_factory.cpp:4918 src/trait_group.cpp:116 #, c-format msgid "%d x %s" msgstr "" @@ -445879,312 +446741,318 @@ msgstr "інвентар" msgid "inside %s" msgstr "" -#: src/item_pocket.cpp:850 +#: src/item_pocket.cpp:851 msgid "open" msgstr "відкрити" -#: src/item_pocket.cpp:940 +#: src/item_pocket.cpp:941 #, c-format msgid "Pocket %d:" msgstr "" -#: src/item_pocket.cpp:962 +#: src/item_pocket.cpp:963 msgid "Holds a single armored plate." msgstr "" -#: src/item_pocket.cpp:981 +#: src/item_pocket.cpp:982 msgid "Holds: " msgstr "" -#: src/item_pocket.cpp:991 src/item_pocket.cpp:996 +#: src/item_pocket.cpp:992 src/item_pocket.cpp:997 msgid "Item length: " msgstr "" -#: src/item_pocket.cpp:1001 +#: src/item_pocket.cpp:1002 msgid " to " msgstr "" -#: src/item_pocket.cpp:1007 +#: src/item_pocket.cpp:1008 msgid "Minimum item length: " msgstr "" -#: src/item_pocket.cpp:1015 +#: src/item_pocket.cpp:1016 msgid "Minimum item volume: " msgstr "" -#: src/item_pocket.cpp:1022 +#: src/item_pocket.cpp:1023 msgid "Maximum item volume: " msgstr "" -#: src/item_pocket.cpp:1027 +#: src/item_pocket.cpp:1028 msgid "Base moves to remove item: " msgstr "" -#: src/item_pocket.cpp:1030 +#: src/item_pocket.cpp:1042 +#, c-format +msgid "Allowed materials: %s" +msgstr "" + +#: src/item_pocket.cpp:1046 msgid "This pocket is rigid." msgstr "" -#: src/item_pocket.cpp:1035 +#: src/item_pocket.cpp:1051 msgid "" "This is a holster, it only holds one item at a " "time." msgstr "" +"Діє як кобура, може вміщати лише одну якусь річ." -#: src/item_pocket.cpp:1040 +#: src/item_pocket.cpp:1056 #, c-format msgid "Causes %d additional encumbrance while in use." msgstr "" -#: src/item_pocket.cpp:1046 +#: src/item_pocket.cpp:1062 msgid "Items may fall out if grabbed." msgstr "" -#: src/item_pocket.cpp:1051 +#: src/item_pocket.cpp:1067 msgid "Items will make noise when you move." msgstr "" -#: src/item_pocket.cpp:1056 +#: src/item_pocket.cpp:1072 msgid "This pocket can contain a liquid." msgstr "" -#: src/item_pocket.cpp:1060 +#: src/item_pocket.cpp:1076 msgid "This pocket can contain a gas." msgstr "" -#: src/item_pocket.cpp:1064 +#: src/item_pocket.cpp:1080 msgid "This pocket will spill if placed into another item or worn." msgstr "" -#: src/item_pocket.cpp:1068 +#: src/item_pocket.cpp:1084 msgid "This pocket protects its contents from fire." msgstr "" -#: src/item_pocket.cpp:1073 +#: src/item_pocket.cpp:1089 #, c-format msgid "" "Contained items spoil at %.0f%% their original rate." msgstr "" -#: src/item_pocket.cpp:1076 +#: src/item_pocket.cpp:1092 msgid "Contained items won't spoil." msgstr "Вміст не зіпсується." -#: src/item_pocket.cpp:1081 +#: src/item_pocket.cpp:1097 #, c-format msgid "" "Items in this pocket weigh %.0f%% their original weight." msgstr "" -#: src/item_pocket.cpp:1087 +#: src/item_pocket.cpp:1103 #, c-format msgid "" "This pocket expands at %.0f%% of the rate of volume of " "items inside." msgstr "" -#: src/item_pocket.cpp:1093 +#: src/item_pocket.cpp:1109 msgid "Restrictions:" msgstr "" -#: src/item_pocket.cpp:1102 +#: src/item_pocket.cpp:1118 #, c-format msgid "* or %s" msgstr "" -#: src/item_pocket.cpp:1117 +#: src/item_pocket.cpp:1133 #, c-format msgid "%s pocket %d" msgstr "" -#: src/item_pocket.cpp:1121 +#: src/item_pocket.cpp:1137 #, c-format msgid "Pocket %d: %s" msgstr "" -#: src/item_pocket.cpp:1124 +#: src/item_pocket.cpp:1140 #, c-format msgid "Pocket %d" msgstr "" -#: src/item_pocket.cpp:1129 +#: src/item_pocket.cpp:1145 msgid "This pocket is empty." msgstr "" -#: src/item_pocket.cpp:1133 +#: src/item_pocket.cpp:1149 msgid "This pocket is sealed." msgstr "Цей карман щільно закритий." #. ~ (M)elee coverage -#: src/item_pocket.cpp:1149 +#: src/item_pocket.cpp:1165 msgid "(M):" msgstr "" #. ~ (R)anged coverage -#: src/item_pocket.cpp:1153 +#: src/item_pocket.cpp:1169 msgid "(R):" msgstr "" #. ~ (V)itals coverage -#: src/item_pocket.cpp:1157 +#: src/item_pocket.cpp:1173 msgid "(V):" msgstr "" -#: src/item_pocket.cpp:1163 +#: src/item_pocket.cpp:1179 msgid "Protection: Bash: " msgstr "Захист: Ударний: " -#: src/item_pocket.cpp:1174 src/item_pocket.cpp:1179 +#: src/item_pocket.cpp:1190 src/item_pocket.cpp:1195 msgid " of " msgstr "" -#: src/item_pocket.cpp:1195 +#: src/item_pocket.cpp:1211 msgid "Contents of this pocket:" msgstr "Вміст карману:" -#: src/item_pocket.cpp:1222 +#: src/item_pocket.cpp:1238 msgid "cannot unwield item" msgstr "" -#: src/item_pocket.cpp:1236 +#: src/item_pocket.cpp:1252 msgid "only books can go into ebook pocket" msgstr "" -#: src/item_pocket.cpp:1245 +#: src/item_pocket.cpp:1261 msgid "only mods can go into mod pocket" msgstr "" -#: src/item_pocket.cpp:1253 +#: src/item_pocket.cpp:1271 msgid "holster does not accept this item type or form factor" -msgstr "" +msgstr "в кобуру не вміщається річ такого типу чи форми" -#: src/item_pocket.cpp:1261 +#: src/item_pocket.cpp:1279 msgid "item is not an ammo" msgstr "" -#: src/item_pocket.cpp:1268 +#: src/item_pocket.cpp:1286 msgid "item is not the correct ammo type" msgstr "" -#: src/item_pocket.cpp:1277 +#: src/item_pocket.cpp:1295 msgid "can't contain liquid" msgstr "" -#: src/item_pocket.cpp:1283 +#: src/item_pocket.cpp:1301 msgid "can't contain gas" msgstr "" -#: src/item_pocket.cpp:1295 src/item_pocket.cpp:1417 +#: src/item_pocket.cpp:1313 src/item_pocket.cpp:1435 msgid "item too big" msgstr "" -#: src/item_pocket.cpp:1299 +#: src/item_pocket.cpp:1317 msgid "item is too long" msgstr "" -#: src/item_pocket.cpp:1304 +#: src/item_pocket.cpp:1322 msgid "item is too short" msgstr "" -#: src/item_pocket.cpp:1309 +#: src/item_pocket.cpp:1327 msgid "item is too small" msgstr "" -#: src/item_pocket.cpp:1338 +#: src/item_pocket.cpp:1356 msgid "can't mix different ammo" msgstr "" -#: src/item_pocket.cpp:1348 +#: src/item_pocket.cpp:1366 msgid "ablative pocket already contains a plate" msgstr "" -#: src/item_pocket.cpp:1357 +#: src/item_pocket.cpp:1375 msgid "holster already contains an item" -msgstr "" +msgstr "в кобурі вже щось є" -#: src/item_pocket.cpp:1364 +#: src/item_pocket.cpp:1382 msgid "can't mix liquid with contained item" msgstr "" -#: src/item_pocket.cpp:1369 +#: src/item_pocket.cpp:1387 msgid "can't put non liquid into pocket with liquid" msgstr "" -#: src/item_pocket.cpp:1376 +#: src/item_pocket.cpp:1394 msgid "" "can't mix frozen liquid with contained item in the watertight container" msgstr "" -#: src/item_pocket.cpp:1382 +#: src/item_pocket.cpp:1400 msgid "" "can't mix item with contained frozen liquid in the watertight container" msgstr "" -#: src/item_pocket.cpp:1389 +#: src/item_pocket.cpp:1407 msgid "can't mix gas with contained item" msgstr "" -#: src/item_pocket.cpp:1393 +#: src/item_pocket.cpp:1411 msgid "can't put non gas into pocket with gas" msgstr "" -#: src/item_pocket.cpp:1401 +#: src/item_pocket.cpp:1419 msgid "tried to put too many charges of ammo in item" msgstr "" -#: src/item_pocket.cpp:1409 +#: src/item_pocket.cpp:1427 msgid "item is too heavy" msgstr "" -#: src/item_pocket.cpp:1413 +#: src/item_pocket.cpp:1431 msgid "pocket is holding too much weight" msgstr "" -#: src/item_pocket.cpp:1421 +#: src/item_pocket.cpp:1439 msgid "not enough space" msgstr "" -#: src/item_pocket.cpp:1590 +#: src/item_pocket.cpp:1608 #, c-format msgid "Your %s falls to the ground." msgstr "" -#: src/item_pocket.cpp:1752 +#: src/item_pocket.cpp:1770 #, c-format msgid "Liquid leaked out from the %s and dripped onto the ground!" msgstr "" -#: src/item_pocket.cpp:2333 +#: src/item_pocket.cpp:2351 msgid "" "Items won't be inserted into this pocket unless you manually " "insert them." msgstr "" -#: src/item_pocket.cpp:2337 +#: src/item_pocket.cpp:2355 msgid "" "Items in this pocket won't be unloaded unless you manually drop " "them." msgstr "" -#: src/item_pocket.cpp:2339 +#: src/item_pocket.cpp:2357 msgid "Priority:" msgstr "" -#: src/item_pocket.cpp:2340 +#: src/item_pocket.cpp:2358 #, c-format msgid "Item Whitelist: %s" msgstr "" -#: src/item_pocket.cpp:2345 +#: src/item_pocket.cpp:2363 #, c-format msgid "Item Blacklist: %s" msgstr "" -#: src/item_pocket.cpp:2350 +#: src/item_pocket.cpp:2368 #, c-format msgid "Category Whitelist: %s" msgstr "" -#: src/item_pocket.cpp:2352 +#: src/item_pocket.cpp:2370 #, c-format msgid "Category Blacklist: %s" msgstr "" @@ -446193,390 +447061,390 @@ msgstr "" msgid "click." msgstr "" -#: src/iuse.cpp:463 +#: src/iuse.cpp:464 #, c-format msgid "You remove the radio modification from your %s." msgstr "" -#: src/iuse.cpp:482 +#: src/iuse.cpp:483 #, c-format msgid "You're already smoking a %s!" msgstr "" -#: src/iuse.cpp:486 +#: src/iuse.cpp:487 msgid "You don't have anything to light it with!" msgstr "" -#: src/iuse.cpp:493 +#: src/iuse.cpp:494 msgid "Are you sure you want to drink… this?" msgstr "" -#: src/iuse.cpp:510 src/iuse.cpp:1032 src/iuse.cpp:1040 src/iuse.cpp:9514 -#: src/iuse.cpp:9525 +#: src/iuse.cpp:511 src/iuse.cpp:1033 src/iuse.cpp:1041 src/iuse.cpp:9532 +#: src/iuse.cpp:9543 #, c-format msgid "You take some %s." msgstr "" -#: src/iuse.cpp:597 +#: src/iuse.cpp:598 #, c-format msgid "" "Please let the devs know you should be able to smoke a %s, but the smoking " "code does not know how." msgstr "" -#: src/iuse.cpp:605 +#: src/iuse.cpp:606 #, c-format msgid "You light a %s." msgstr "" -#: src/iuse.cpp:616 +#: src/iuse.cpp:617 msgid "Ugh, too much smoke… you feel nasty." msgstr "" -#: src/iuse.cpp:625 +#: src/iuse.cpp:626 msgid "You take a puff from your electronic cigarette." msgstr "Ви затягуєтеся електронною цигаркою." -#: src/iuse.cpp:629 +#: src/iuse.cpp:630 msgid "You inhale some vapor from your advanced electronic cigarette." msgstr "Ви вдихаєте трохи пару із вашої покращеної електронної цигарки." -#: src/iuse.cpp:634 +#: src/iuse.cpp:635 msgid "You don't have any nicotine liquid!" msgstr "" -#: src/iuse.cpp:644 +#: src/iuse.cpp:645 msgid "Ugh, too much nicotine… you feel nasty." msgstr "" -#: src/iuse.cpp:652 +#: src/iuse.cpp:653 msgid "You take some antibiotics." msgstr "" -#: src/iuse.cpp:653 +#: src/iuse.cpp:654 msgid " takes some antibiotics." msgstr "" -#: src/iuse.cpp:664 +#: src/iuse.cpp:665 msgid "" "Maybe this is just the placebo effect, but you feel a little better as the " "dose settles in." msgstr "" -#: src/iuse.cpp:678 +#: src/iuse.cpp:679 #, c-format msgid "You're out of %s." msgstr "" -#: src/iuse.cpp:681 +#: src/iuse.cpp:682 #, c-format msgid "You use your %s." msgstr "" -#: src/iuse.cpp:685 +#: src/iuse.cpp:686 msgid "You wash the slime from your eyes." msgstr "" -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid " uses some fungicide." msgstr "" -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid "You use your fungicide." msgstr "" -#: src/iuse.cpp:710 src/iuse.cpp:757 +#: src/iuse.cpp:711 src/iuse.cpp:758 msgid "You feel a burning sensation slowly radiating throughout your skin." msgstr "" -#: src/iuse.cpp:716 src/iuse.cpp:761 +#: src/iuse.cpp:717 src/iuse.cpp:762 msgid "Your skin grows warm for a moment." msgstr "" -#: src/iuse.cpp:773 +#: src/iuse.cpp:774 msgid "You take some antiparasitic medication." msgstr "" -#: src/iuse.cpp:776 +#: src/iuse.cpp:777 msgid "The itching sensation under your skin fades away." msgstr "" -#: src/iuse.cpp:782 +#: src/iuse.cpp:783 msgid "Your bowels clench as something inside them dies." msgstr "" -#: src/iuse.cpp:784 +#: src/iuse.cpp:785 msgid "Your bowels spasm painfully as something inside them dies." msgstr "" -#: src/iuse.cpp:790 +#: src/iuse.cpp:791 msgid "Your skin prickles and your veins itch for a few moments." msgstr "" -#: src/iuse.cpp:794 +#: src/iuse.cpp:795 msgid "Your veins relax in a soothing wave through your body." msgstr "" -#: src/iuse.cpp:799 +#: src/iuse.cpp:800 msgid "The pressure inside your head feels better already." msgstr "" -#: src/iuse.cpp:802 +#: src/iuse.cpp:803 msgid "Your head pounds like a sore tooth as something inside of it dies." msgstr "" -#: src/iuse.cpp:809 +#: src/iuse.cpp:810 msgid "The stiffness in your joints goes away." msgstr "" -#: src/iuse.cpp:811 +#: src/iuse.cpp:812 msgid "The pain in your joints goes away." msgstr "" -#: src/iuse.cpp:819 +#: src/iuse.cpp:820 msgid "You take some anticonvulsant medication." msgstr "" -#: src/iuse.cpp:833 +#: src/iuse.cpp:834 msgid "You stop shaking." msgstr "" -#: src/iuse.cpp:841 +#: src/iuse.cpp:842 msgid "" "You start scarfing down the delicious cake. It tastes a little funny, " "though…" msgstr "" -#: src/iuse.cpp:864 +#: src/iuse.cpp:865 msgid "You snort a bump of coke." msgstr "" -#: src/iuse.cpp:883 +#: src/iuse.cpp:884 msgid "You smoke your meth." msgstr "" -#: src/iuse.cpp:884 +#: src/iuse.cpp:885 msgid "The world seems to sharpen." msgstr "" -#: src/iuse.cpp:898 +#: src/iuse.cpp:899 msgid "You snort some crystal meth." msgstr "" -#: src/iuse.cpp:918 +#: src/iuse.cpp:919 msgid "You inject the vaccine." msgstr "" -#: src/iuse.cpp:923 +#: src/iuse.cpp:924 msgid "You no longer need to fear the flu, at least for some time." msgstr "" -#: src/iuse.cpp:927 +#: src/iuse.cpp:928 msgid "" "You notice the date on the packaging is pretty old. It may no longer be " "effective." msgstr "" -#: src/iuse.cpp:945 +#: src/iuse.cpp:946 msgid "Are you sure you want to eat this? It looks poisonous…" msgstr "" -#: src/iuse.cpp:969 +#: src/iuse.cpp:970 #, c-format msgid "This %s probably meant a lot to someone at one time." msgstr "" -#: src/iuse.cpp:990 +#: src/iuse.cpp:991 msgid "You feel completely exhausted." msgstr "" -#: src/iuse.cpp:994 +#: src/iuse.cpp:995 msgid "You feel a bit wobbly." msgstr "" -#: src/iuse.cpp:1008 +#: src/iuse.cpp:1009 msgid "You suddenly feel hollow inside." msgstr "" -#: src/iuse.cpp:1022 +#: src/iuse.cpp:1023 msgid "You eat the datura seed." msgstr "" -#: src/iuse.cpp:1047 +#: src/iuse.cpp:1048 msgid "You take a puff from your inhaler." msgstr "" -#: src/iuse.cpp:1048 +#: src/iuse.cpp:1049 msgid " takes a puff from their inhaler." msgstr "" -#: src/iuse.cpp:1063 +#: src/iuse.cpp:1064 #, c-format msgid "You breathe deeply from the %s." msgstr "" -#: src/iuse.cpp:1065 +#: src/iuse.cpp:1066 #, c-format msgid " breathes from the %s." msgstr "" -#: src/iuse.cpp:1085 +#: src/iuse.cpp:1086 msgid "This looks unhealthy, sure you want to drink it?" msgstr "" -#: src/iuse.cpp:1089 +#: src/iuse.cpp:1090 msgid "This looks unhealthy, sure you want to eat it?" msgstr "" -#: src/iuse.cpp:1096 +#: src/iuse.cpp:1097 msgid "Blech, that tastes gross!" msgstr "" -#: src/iuse.cpp:1107 +#: src/iuse.cpp:1108 msgid "Blech, that burns your throat!" msgstr "" -#: src/iuse.cpp:1113 +#: src/iuse.cpp:1114 msgid "Blech, you don't feel you can stomach much of that." msgstr "" -#: src/iuse.cpp:1123 +#: src/iuse.cpp:1124 msgid "This looks unclean; are you sure you want to drink it?" msgstr "" -#: src/iuse.cpp:1127 +#: src/iuse.cpp:1128 msgid "This looks unclean; are you sure you want to eat it?" msgstr "" -#: src/iuse.cpp:1141 +#: src/iuse.cpp:1142 msgid "The meal is revitalizing." msgstr "" -#: src/iuse.cpp:1143 +#: src/iuse.cpp:1144 msgid "Oddly enough, this doesn't taste so bad." msgstr "" -#: src/iuse.cpp:1161 +#: src/iuse.cpp:1162 #, c-format msgid "You chew your %s." msgstr "" -#: src/iuse.cpp:1176 +#: src/iuse.cpp:1177 msgid "You feel cleansed." msgstr "" -#: src/iuse.cpp:1186 +#: src/iuse.cpp:1187 msgid "You feel a slight itching inside, but it passes." msgstr "" -#: src/iuse.cpp:1205 +#: src/iuse.cpp:1206 msgid "You don't have any mutations to purify." msgstr "" -#: src/iuse.cpp:1209 +#: src/iuse.cpp:1210 msgid "Choose a mutation to purify: " msgstr "" -#: src/iuse.cpp:1217 +#: src/iuse.cpp:1218 msgid "" "You inject the purifier. The liquid thrashes inside the tube and goes down " "reluctantly." msgstr "" -#: src/iuse.cpp:1275 +#: src/iuse.cpp:1276 #, c-format msgid "" "As you eat the %s, you have a near-religious experience, feeling at one with" " your surroundings…" msgstr "" -#: src/iuse.cpp:1307 +#: src/iuse.cpp:1308 msgid "It tastes extremely strange!" msgstr "" -#: src/iuse.cpp:1315 src/iuse.cpp:1466 +#: src/iuse.cpp:1316 src/iuse.cpp:1467 msgid "You feel better all over." msgstr "" -#: src/iuse.cpp:1327 +#: src/iuse.cpp:1328 msgid "It is delicious, and very filling!" msgstr "" -#: src/iuse.cpp:1332 +#: src/iuse.cpp:1333 msgid "It is delicious, but you can't eat any more." msgstr "" -#: src/iuse.cpp:1335 +#: src/iuse.cpp:1336 msgid "You take one bite, and immediately vomit!" msgstr "" -#: src/iuse.cpp:1340 +#: src/iuse.cpp:1341 msgid "" "You feel a familiar warmth, but suddenly it surges into an excruciating burn" " as you convulse, vomiting, and black out…" msgstr "" -#: src/iuse.cpp:1343 +#: src/iuse.cpp:1344 msgctxt "memorial_male" msgid "Suffered Marloss Rejection." msgstr "" -#: src/iuse.cpp:1344 +#: src/iuse.cpp:1345 msgctxt "memorial_female" msgid "Suffered Marloss Rejection." msgstr "" -#: src/iuse.cpp:1360 +#: src/iuse.cpp:1361 msgid "" "You feel a familiar warmth, but suddenly it surges into painful burning as " "you convulse and collapse to the ground…" msgstr "" -#: src/iuse.cpp:1372 src/monattack.cpp:2116 +#: src/iuse.cpp:1373 src/monattack.cpp:2116 msgid "" "You wake up in a Marloss bush. Almost *cradled* in it, actually, as though " "it grew there for you." msgstr "" #. ~ Beginning to hear the Mycus while conscious: that's it speaking -#: src/iuse.cpp:1375 +#: src/iuse.cpp:1376 msgid "" "unity. together we have reached the door. we provide the final key. now " "to pass through…" msgstr "" -#: src/iuse.cpp:1377 +#: src/iuse.cpp:1378 msgid "You feel a strange warmth spreading throughout your body…" msgstr "" #. ~ "Nuh-uh" is a sound used for "nope", "no", etc. -#: src/iuse.cpp:1398 +#: src/iuse.cpp:1399 msgid "" "After what happened that last time? Nuh-uh. You're not eating that alien " "poison." msgstr "" -#: src/iuse.cpp:1403 +#: src/iuse.cpp:1404 msgid "we no longer require this scaffolding. we reserve it for other uses." msgstr "" -#: src/iuse.cpp:1424 src/iuse.cpp:5711 +#: src/iuse.cpp:1425 src/iuse.cpp:5712 #, c-format msgid "" "Are you sure you want to eat the %s? You could plant it in a mound of dirt." msgstr "" -#: src/iuse.cpp:1465 +#: src/iuse.cpp:1466 msgid "It tastes amazing, and you finish it quickly." msgstr "" -#: src/iuse.cpp:1471 +#: src/iuse.cpp:1472 msgid "" "As it settles in, you feel ecstasy radiating through every part of your " "body…" msgstr "" -#: src/iuse.cpp:1474 +#: src/iuse.cpp:1475 msgid "" "Your eyes roll back in your head. Everything dissolves into a blissful " "haze…" @@ -446587,835 +447455,835 @@ msgstr "" #. ~ It still understands the concept, but uninitelligent fungaloids and mind- #. bent symbiotes should not need it. #. ~ We are the Mycus. -#: src/iuse.cpp:1483 +#: src/iuse.cpp:1484 msgid "we welcome into us. we have endured long in this forbidding world." msgstr "" -#: src/iuse.cpp:1486 +#: src/iuse.cpp:1487 msgid "" "A sea of white caps, waving gently. A haze of spores wafting silently over " "a forest." msgstr "" -#: src/iuse.cpp:1488 +#: src/iuse.cpp:1489 msgid "the natives have a saying: \"e pluribus unum.\" out of many, one." msgstr "" -#: src/iuse.cpp:1491 +#: src/iuse.cpp:1492 msgid "" "The blazing pink redness of the berry. The juices spreading across our " "tongue, the warmth draping over us like a lover's embrace." msgstr "" -#: src/iuse.cpp:1493 +#: src/iuse.cpp:1494 msgid "" "we welcome the union of our lines in our local guide. we will prosper, and " "unite this world. even now, our fruits adapt to better serve local " "physiology." msgstr "" -#: src/iuse.cpp:1496 +#: src/iuse.cpp:1497 msgid "" "The sky-blue of the seed. The nutty, creamy flavors intermingling with the " "berry, a memory that will never leave us." msgstr "" -#: src/iuse.cpp:1498 +#: src/iuse.cpp:1499 msgid "" "as, in time, shall we adapt to better welcome those who have not received " "us." msgstr "" -#: src/iuse.cpp:1501 +#: src/iuse.cpp:1502 msgid "" "The amber-yellow of the sap. Feel it flowing through our veins, taking the " "place of the strange, thin red gruel called \"blood.\"" msgstr "" -#: src/iuse.cpp:1503 +#: src/iuse.cpp:1504 msgid "we are the Mycus." msgstr "" -#: src/iuse.cpp:1540 +#: src/iuse.cpp:1541 msgid "This tastes really weird! You're not sure it's good for you…" msgstr "" -#: src/iuse.cpp:1555 +#: src/iuse.cpp:1556 #, c-format msgid "You doubt someone would want to eat %1$s." msgstr "" -#: src/iuse.cpp:1559 +#: src/iuse.cpp:1560 #, c-format msgid "Put the %s where?" msgstr "" -#: src/iuse.cpp:1568 +#: src/iuse.cpp:1569 #, c-format msgid "Are you sure you want to feed a person %1$s?" msgstr "" -#: src/iuse.cpp:1570 +#: src/iuse.cpp:1571 #, c-format msgid "You put your %1$s into %2$s mouth!" msgstr "" -#: src/iuse.cpp:1574 +#: src/iuse.cpp:1575 msgid "" "Okay, but please, don't give me this again. I don't want to eat pet food in" " the Cataclysm all day." msgstr "" -#: src/iuse.cpp:1576 +#: src/iuse.cpp:1577 #, c-format msgid "%s knocks it from your hand!" msgstr "" -#: src/iuse.cpp:1590 +#: src/iuse.cpp:1591 #, c-format msgid "You try to feed the %1$s some %2$s, but it vanishes!" msgstr "" -#: src/iuse.cpp:1608 +#: src/iuse.cpp:1609 #, c-format msgid "The %s doesn't want that kind of food." msgstr "" -#: src/iuse.cpp:1614 +#: src/iuse.cpp:1615 msgid "You want to feed it the dog food, but it bites your fingers!" msgstr "" -#: src/iuse.cpp:1617 +#: src/iuse.cpp:1618 msgid "" "Apparently, it's more interested in your flesh than the dog food in your " "hand!" msgstr "" -#: src/iuse.cpp:1623 +#: src/iuse.cpp:1624 #, c-format msgid "You feed your %1$s to the %2$s." msgstr "" -#: src/iuse.cpp:1626 +#: src/iuse.cpp:1627 #, c-format msgid "The %1$s is your pet now!" msgstr "" -#: src/iuse.cpp:1636 +#: src/iuse.cpp:1637 msgid "There is nothing to be fed here." msgstr "" -#: src/iuse.cpp:1653 +#: src/iuse.cpp:1654 msgid "Modify what?" msgstr "" -#: src/iuse.cpp:1656 src/iuse.cpp:2464 src/iuse.cpp:4861 src/iuse.cpp:5545 -#: src/iuse.cpp:6323 src/iuse.cpp:6355 src/iuse.cpp:7475 src/iuse.cpp:7681 +#: src/iuse.cpp:1657 src/iuse.cpp:2465 src/iuse.cpp:4862 src/iuse.cpp:5546 +#: src/iuse.cpp:6324 src/iuse.cpp:6356 src/iuse.cpp:7479 src/iuse.cpp:7685 msgid "You don't have that item!" msgstr "" -#: src/iuse.cpp:1661 +#: src/iuse.cpp:1662 msgid "Which signal should activate the item?" msgstr "" -#: src/iuse.cpp:1662 src/iuse.cpp:1674 +#: src/iuse.cpp:1663 src/iuse.cpp:1675 msgid "\"Blue\"" msgstr "\"Блакитний\"" -#: src/iuse.cpp:1662 src/iuse.cpp:1678 +#: src/iuse.cpp:1663 src/iuse.cpp:1679 msgid "\"Green\"" msgstr "\"Зелений\"" -#: src/iuse.cpp:1662 src/iuse.cpp:1670 +#: src/iuse.cpp:1663 src/iuse.cpp:1671 msgid "\"Red\"" msgstr "\"Червоний\"" -#: src/iuse.cpp:1685 +#: src/iuse.cpp:1686 msgid "This item has been modified this way already." msgstr "" -#: src/iuse.cpp:1692 +#: src/iuse.cpp:1693 #, c-format msgid "" "You modify your %1$s to listen for the %2$s activation signal on the radio." msgstr "" -#: src/iuse.cpp:1715 +#: src/iuse.cpp:1716 msgid "Remove mods from tool?" msgstr "" -#: src/iuse.cpp:1716 +#: src/iuse.cpp:1717 msgid "You don't have any modified tools." msgstr "" -#: src/iuse.cpp:1728 +#: src/iuse.cpp:1729 #, c-format msgid "You remove the %s from the tool." msgstr "" -#: src/iuse.cpp:1749 +#: src/iuse.cpp:1750 msgid "You doubt you will have much luck catching fish here." msgstr "" -#: src/iuse.cpp:1774 src/iuse.cpp:1815 +#: src/iuse.cpp:1775 src/iuse.cpp:1816 msgid "You can't fish there!" msgstr "Ви не можете тут рибалити!" -#: src/iuse.cpp:1777 +#: src/iuse.cpp:1778 msgid "You cast your line and wait to hook something…" msgstr "" -#: src/iuse.cpp:1804 +#: src/iuse.cpp:1805 msgid "Fish aren't foolish enough to go in here without bait." msgstr "" -#: src/iuse.cpp:1808 +#: src/iuse.cpp:1809 msgid "Put fish trap where?" msgstr "Оберіть де поставити пастку для риб?" -#: src/iuse.cpp:1826 +#: src/iuse.cpp:1827 msgid "" "You place the fish trap; in three hours or so, you may catch some fish." msgstr "" -#: src/iuse.cpp:1923 src/iuse.cpp:5148 +#: src/iuse.cpp:1924 src/iuse.cpp:5149 msgid "Spray where?" msgstr "" -#: src/iuse.cpp:1946 +#: src/iuse.cpp:1947 #, c-format msgid "The %s is sprayed!" msgstr "" -#: src/iuse.cpp:1948 +#: src/iuse.cpp:1949 #, c-format msgid "The %s looks blinded." msgstr "" -#: src/iuse.cpp:1953 +#: src/iuse.cpp:1954 #, c-format msgid "The %s is frozen!" msgstr "" #. ~ Modular exoskeletons require pocket restrictions to insert modules. %s = #. pocket name. -#: src/iuse.cpp:2185 +#: src/iuse.cpp:2186 #, c-format msgid "%s doesn't define any restrictions for modules!" msgstr "" #. ~ Prompt the player to handle the module inside the modular exoskeleton -#: src/iuse.cpp:2196 +#: src/iuse.cpp:2197 msgid "What to do with the existing module?" msgstr "" -#: src/iuse.cpp:2197 +#: src/iuse.cpp:2198 #, c-format msgid "Unload everything from this %s" msgstr "" -#: src/iuse.cpp:2199 +#: src/iuse.cpp:2200 #, c-format msgid "Replace the %s" msgstr "Замінити %s" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Activate the %s" msgstr "" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Deactivate the %s" msgstr "" -#: src/iuse.cpp:2203 +#: src/iuse.cpp:2204 #, c-format msgid "Reload the %s" msgstr "" -#: src/iuse.cpp:2204 +#: src/iuse.cpp:2205 #, c-format msgid "Unload the %s" msgstr "" #. ~ The player has nothing that fits in the modular exoskeleton's pocket -#: src/iuse.cpp:2265 +#: src/iuse.cpp:2266 msgid "You don't have anything compatible with this module!" msgstr "" #. ~ Prompt the player to select an item to attach to the modular #. exoskeleton's pocket (%s) -#: src/iuse.cpp:2270 +#: src/iuse.cpp:2271 #, c-format msgid "Which module to attach to the %s?" msgstr "" -#: src/iuse.cpp:2309 +#: src/iuse.cpp:2310 #, c-format msgid "Your %s does not have any pockets to contain modules." msgstr "" -#: src/iuse.cpp:2320 +#: src/iuse.cpp:2321 msgid "The RM13 combat armor's fuel cells are dead." msgstr "" -#: src/iuse.cpp:2324 +#: src/iuse.cpp:2325 msgid "You activate your RM13 combat armor." msgstr "" -#: src/iuse.cpp:2325 +#: src/iuse.cpp:2326 msgid "Rivtech Model 13 RivOS v2.19: ONLINE." msgstr "" -#: src/iuse.cpp:2326 +#: src/iuse.cpp:2327 msgid "CBRN defense system: ONLINE." msgstr "" -#: src/iuse.cpp:2327 +#: src/iuse.cpp:2328 msgid "Acoustic dampening system: ONLINE." msgstr "" -#: src/iuse.cpp:2328 +#: src/iuse.cpp:2329 msgid "Thermal regulation system: ONLINE." msgstr "" -#: src/iuse.cpp:2329 +#: src/iuse.cpp:2330 msgid "Vision enhancement system: ONLINE." msgstr "" -#: src/iuse.cpp:2330 +#: src/iuse.cpp:2331 msgid "Electro-reactive armor system: ONLINE." msgstr "" -#: src/iuse.cpp:2331 +#: src/iuse.cpp:2332 msgid "All systems nominal." msgstr "" -#: src/iuse.cpp:2349 +#: src/iuse.cpp:2350 msgid "RivOS v2.19 shutdown sequence initiated." msgstr "" -#: src/iuse.cpp:2350 +#: src/iuse.cpp:2351 msgid "Shutting down." msgstr "" -#: src/iuse.cpp:2351 +#: src/iuse.cpp:2352 msgid "Your RM13 combat armor turns off." msgstr "" -#: src/iuse.cpp:2366 +#: src/iuse.cpp:2367 #, c-format msgid "You unpack your %s for use." msgstr "" -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "Choose CBM to pack" msgstr "" -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "You don't have any CBMs." msgstr "" -#: src/iuse.cpp:2383 +#: src/iuse.cpp:2384 msgid "This CBM is faulty. You should mend it first. Do you want to try?" msgstr "" -#: src/iuse.cpp:2391 +#: src/iuse.cpp:2392 msgid "You carefully prepare the CBM for sterilization." msgstr "" -#: src/iuse.cpp:2394 +#: src/iuse.cpp:2395 msgid "You fail to properly prepare the CBM." msgstr "" -#: src/iuse.cpp:2412 +#: src/iuse.cpp:2413 #, c-format msgid "You can't pack your %s until you take it off." msgstr "" -#: src/iuse.cpp:2424 +#: src/iuse.cpp:2425 #, c-format msgid "You pack your %s for storage." msgstr "" -#: src/iuse.cpp:2433 +#: src/iuse.cpp:2434 msgid "You need batteries to cauterize wounds." msgstr "" -#: src/iuse.cpp:2438 src/iuse_actor.cpp:1864 +#: src/iuse.cpp:2439 src/iuse_actor.cpp:1871 msgid "Cauterize yourself for fun?" msgstr "" -#: src/iuse.cpp:2442 +#: src/iuse.cpp:2443 msgid "You aren't bleeding or bitten; there is no need to cauterize yourself." msgstr "" -#: src/iuse.cpp:2445 +#: src/iuse.cpp:2446 msgid "Cauterize any open wounds?" msgstr "" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "Purify what?" msgstr "" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "You don't have water to purify." msgstr "" -#: src/iuse.cpp:2476 +#: src/iuse.cpp:2477 msgid "That volume of water is too large to purify." msgstr "Такий об'єм води надто великий для очищення." -#: src/iuse.cpp:2491 src/iuse.cpp:2680 src/iuse.cpp:2705 +#: src/iuse.cpp:2492 src/iuse.cpp:2681 src/iuse.cpp:2706 msgid "It's dead." msgstr "" -#: src/iuse.cpp:2493 +#: src/iuse.cpp:2494 msgid "You turn the radio on." msgstr "" -#: src/iuse.cpp:2515 +#: src/iuse.cpp:2516 msgid "You must have an active radio to check for signal direction." msgstr "" -#: src/iuse.cpp:2522 +#: src/iuse.cpp:2523 msgid "You can't find the direction if your radio isn't tuned." msgstr "" -#: src/iuse.cpp:2528 +#: src/iuse.cpp:2529 #, c-format msgid "The signal seems strongest to the %s." msgstr "" -#: src/iuse.cpp:2560 +#: src/iuse.cpp:2561 msgid "Radio: Kssssssssssssh." msgstr "Радіо: Пшшшшшшш." #. ~ radio noise -#: src/iuse.cpp:2576 +#: src/iuse.cpp:2577 msgid "ksssh" msgstr "" -#: src/iuse.cpp:2598 +#: src/iuse.cpp:2599 #, c-format msgid "radio: %s" msgstr "" -#: src/iuse.cpp:2612 +#: src/iuse.cpp:2613 msgid "Radio:" msgstr "" -#: src/iuse.cpp:2613 +#: src/iuse.cpp:2614 msgid "Scan" msgstr "" -#: src/iuse.cpp:2639 +#: src/iuse.cpp:2640 msgid "Select a station" msgstr "" -#: src/iuse.cpp:2646 +#: src/iuse.cpp:2647 msgctxt "radio station" msgid " (selected)" msgstr "" #. ~ Selected radio station, %d is a number in sequence (1,2,3...), #. ~ %s is ' (selected)' if this is the radio station playing, else nothing -#: src/iuse.cpp:2650 +#: src/iuse.cpp:2651 #, c-format msgid "Station %d%s" msgstr "" -#: src/iuse.cpp:2666 +#: src/iuse.cpp:2667 msgid "The radio dies." msgstr "" -#: src/iuse.cpp:2683 +#: src/iuse.cpp:2684 msgid "You turn the noise emitter on." msgstr "" #. ~ the sound of a noise emitter when turned on -#: src/iuse.cpp:2693 +#: src/iuse.cpp:2694 msgid "KXSHHHHRRCRKLKKK!" msgstr "" -#: src/iuse.cpp:2696 +#: src/iuse.cpp:2697 msgid "The infernal racket dies as the noise emitter turns off." msgstr "" -#: src/iuse.cpp:2708 +#: src/iuse.cpp:2709 msgid "You turn the EMF detector on." msgstr "Ви вмикаєте детектор ЕМП." -#: src/iuse.cpp:2727 +#: src/iuse.cpp:2728 msgid "BEEEEE-CHHHHHHH-eeEEEEEEE-CHHHHHHHHHHHH" msgstr "" -#: src/iuse.cpp:2753 +#: src/iuse.cpp:2754 msgid "BEEEEEEP BEEEEEEP" msgstr "" -#: src/iuse.cpp:2756 +#: src/iuse.cpp:2757 msgid "BEEP BEEP" msgstr "" -#: src/iuse.cpp:2759 +#: src/iuse.cpp:2760 msgid "beep… beep" msgstr "" -#: src/iuse.cpp:2767 +#: src/iuse.cpp:2768 msgid "The noise of your EMF detector slows to a halt." msgstr "Звуки вашого детектора ЕМП затихають і зникають." -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "Pry where?" msgstr "" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "There is nothing to pry nearby." msgstr "" -#: src/iuse.cpp:2838 +#: src/iuse.cpp:2839 msgid "You try to hit yourself with the hammer." msgstr "" -#: src/iuse.cpp:2839 +#: src/iuse.cpp:2840 msgid "But you can't touch this." msgstr "" -#: src/iuse.cpp:2841 +#: src/iuse.cpp:2842 msgid "" "You attempt to pry open your wallet, but alas. You are just too miserly." msgstr "" "Ви намагаєтесь відкрити свій гаманець, але от жеж невдача. Ви просто надто " "скупі." -#: src/iuse.cpp:2845 +#: src/iuse.cpp:2846 msgid "You can't pry that." msgstr "" -#: src/iuse.cpp:2867 +#: src/iuse.cpp:2868 #, c-format msgid "You can't get sufficient leverage to open that with your %1$s." msgstr "" -#: src/iuse.cpp:2888 +#: src/iuse.cpp:2889 msgid "Till soil where?" msgstr "" -#: src/iuse.cpp:2896 +#: src/iuse.cpp:2897 msgid "You think about jumping on a shovel, but then change your mind." msgstr "" -#: src/iuse.cpp:2903 +#: src/iuse.cpp:2904 msgid "You start churning up the earth here." msgstr "" -#: src/iuse.cpp:2908 +#: src/iuse.cpp:2909 msgid "You can't churn up this ground." msgstr "" -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "Clear rubble where?" msgstr "" -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "There is no rubble to clear nearby." msgstr "" -#: src/iuse.cpp:3004 +#: src/iuse.cpp:3005 msgid "There's no rubble to clear." msgstr "" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "Siphon from where?" msgstr "" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "There is nothing to siphon from nearby." msgstr "" -#: src/iuse.cpp:3105 +#: src/iuse.cpp:3106 msgid "With a snarl, the combat chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3106 src/iuse.cpp:3124 src/iuse.cpp:3151 +#: src/iuse.cpp:3107 src/iuse.cpp:3125 src/iuse.cpp:3152 msgid "You yank the cord, but nothing happens." msgstr "" -#: src/iuse.cpp:3114 +#: src/iuse.cpp:3115 msgid "With a snarl, the electric combat chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3115 src/iuse.cpp:3133 +#: src/iuse.cpp:3116 src/iuse.cpp:3134 msgid "You flip the switch, but nothing happens." msgstr "" -#: src/iuse.cpp:3123 +#: src/iuse.cpp:3124 msgid "With a roar, the chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3132 +#: src/iuse.cpp:3133 msgid "With a roar, the electric chainsaw screams to life!" msgstr "" -#: src/iuse.cpp:3141 +#: src/iuse.cpp:3142 msgid "The electric carver's serrated blades start buzzing!" msgstr "" -#: src/iuse.cpp:3142 +#: src/iuse.cpp:3143 msgid "You pull the trigger, but nothing happens." msgstr "" -#: src/iuse.cpp:3150 +#: src/iuse.cpp:3151 msgid "With a roar, the hedge trimmer leaps to life!" msgstr "" -#: src/iuse.cpp:3168 +#: src/iuse.cpp:3169 #, c-format msgid "Your %s gurgles in the water and stops." msgstr "" -#: src/iuse.cpp:3179 +#: src/iuse.cpp:3180 #, c-format msgid "Your %s goes quiet." msgstr "" -#: src/iuse.cpp:3188 +#: src/iuse.cpp:3189 msgid "combat chainsaw" msgstr "" -#: src/iuse.cpp:3190 +#: src/iuse.cpp:3191 msgid "Your combat chainsaw growls." msgstr "" -#: src/iuse.cpp:3195 +#: src/iuse.cpp:3196 msgid "electric combat chainsaw" msgstr "" -#: src/iuse.cpp:3197 +#: src/iuse.cpp:3198 msgid "Your electric combat chainsaw growls." msgstr "" -#: src/iuse.cpp:3202 +#: src/iuse.cpp:3203 msgid "chainsaw" msgstr "" -#: src/iuse.cpp:3204 +#: src/iuse.cpp:3205 msgid "Your chainsaw rumbles." msgstr "" -#: src/iuse.cpp:3209 +#: src/iuse.cpp:3210 msgid "electric chainsaw" msgstr "" -#: src/iuse.cpp:3211 +#: src/iuse.cpp:3212 msgid "Your electric chainsaw rumbles." msgstr "" -#: src/iuse.cpp:3216 +#: src/iuse.cpp:3217 msgid "electric carver" msgstr "" -#: src/iuse.cpp:3218 +#: src/iuse.cpp:3219 msgid "Your electric carver buzzes." msgstr "" -#: src/iuse.cpp:3223 +#: src/iuse.cpp:3224 msgid "hedge trimmer" msgstr "" -#: src/iuse.cpp:3225 +#: src/iuse.cpp:3226 msgid "Your hedge trimmer rumbles." msgstr "" -#: src/iuse.cpp:3230 +#: src/iuse.cpp:3231 msgid "circular saw" msgstr "" -#: src/iuse.cpp:3232 +#: src/iuse.cpp:3233 msgid "Your circular saw buzzes." msgstr "" -#: src/iuse.cpp:3269 +#: src/iuse.cpp:3270 msgid "Drill where?" msgstr "" -#: src/iuse.cpp:3281 +#: src/iuse.cpp:3282 msgid "You can't drill there." msgstr "" -#: src/iuse.cpp:3284 src/iuse.cpp:3400 +#: src/iuse.cpp:3285 src/iuse.cpp:3401 msgid "The material is too hard for you to even make a dent." msgstr "" -#: src/iuse.cpp:3289 src/iuse.cpp:3405 +#: src/iuse.cpp:3290 src/iuse.cpp:3406 msgid "There's a vehicle in the way!" msgstr "" -#: src/iuse.cpp:3313 +#: src/iuse.cpp:3314 #, c-format msgid "You start drilling into the %1$s with your %2$s." msgstr "" -#: src/iuse.cpp:3385 +#: src/iuse.cpp:3386 msgid "Mine where?" msgstr "" -#: src/iuse.cpp:3397 +#: src/iuse.cpp:3398 msgid "You can't mine there." msgstr "" -#: src/iuse.cpp:3430 +#: src/iuse.cpp:3431 #, c-format msgid "You strike the %1$s with your %2$s." msgstr "" -#: src/iuse.cpp:3444 +#: src/iuse.cpp:3445 msgid "buzzing" msgstr "" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "clicking" msgstr "" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "rapid clicking" msgstr "" -#: src/iuse.cpp:3446 +#: src/iuse.cpp:3447 msgid "geiger_high" msgstr "" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_low" msgstr "" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_medium" msgstr "" -#: src/iuse.cpp:3455 +#: src/iuse.cpp:3456 msgid "The geiger counter buzzes intensely." msgstr "" -#: src/iuse.cpp:3457 +#: src/iuse.cpp:3458 msgid "The geiger counter clicks wildly." msgstr "Лічильник Гейгера клацає мов навіжений." -#: src/iuse.cpp:3459 +#: src/iuse.cpp:3460 msgid "The geiger counter clicks rapidly." msgstr "" -#: src/iuse.cpp:3461 +#: src/iuse.cpp:3462 msgid "The geiger counter clicks steadily." msgstr "" -#: src/iuse.cpp:3463 +#: src/iuse.cpp:3464 msgid "The geiger counter clicks slowly." msgstr "" -#: src/iuse.cpp:3465 +#: src/iuse.cpp:3466 msgid "The geiger counter clicks intermittently." msgstr "" -#: src/iuse.cpp:3467 +#: src/iuse.cpp:3468 msgid "The geiger counter clicks once." msgstr "" -#: src/iuse.cpp:3473 +#: src/iuse.cpp:3474 msgid "The geiger counter's SCANNING LED turns off." msgstr "" -#: src/iuse.cpp:3478 +#: src/iuse.cpp:3479 msgid "Geiger counter:" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan the ground" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan yourself or other person" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Turn continuous scan on" msgstr "Увімкніть безперервне сканування" -#: src/iuse.cpp:3488 +#: src/iuse.cpp:3489 msgid "Scan whom?" msgstr "" -#: src/iuse.cpp:3489 +#: src/iuse.cpp:3490 msgid "There is no one to scan nearby." msgstr "" -#: src/iuse.cpp:3495 +#: src/iuse.cpp:3496 #, c-format msgid "Your radiation level: %d mSv (%d mSv from items)" -msgstr "" +msgstr "Ваш рівень опромінення: %d мЗв (%d мЗв від речей)" -#: src/iuse.cpp:3501 +#: src/iuse.cpp:3502 #, c-format msgid "%s's radiation level: %d mSv (%d mSv from items)" msgstr "" -#: src/iuse.cpp:3508 +#: src/iuse.cpp:3509 #, c-format msgid "The ground's radiation level: %d mSv/h" msgstr "" -#: src/iuse.cpp:3512 +#: src/iuse.cpp:3513 msgid "The geiger counter's scan LED turns on." msgstr "" -#: src/iuse.cpp:3559 +#: src/iuse.cpp:3560 #, c-format msgid "Black goo emerges from the canister and envelopes the %s!" msgstr "" -#: src/iuse.cpp:3566 +#: src/iuse.cpp:3567 msgid "Living black goo emerges from the canister!" msgstr "" -#: src/iuse.cpp:3581 +#: src/iuse.cpp:3582 msgid "A nearby splatter of goo forms into a goo pit." msgstr "" -#: src/iuse.cpp:3592 +#: src/iuse.cpp:3593 msgid "You pull the pin on the Granade." msgstr "" -#: src/iuse.cpp:3608 +#: src/iuse.cpp:3609 msgid "Merged!" msgstr "" -#: src/iuse.cpp:3624 +#: src/iuse.cpp:3625 msgid "BUGFIXES!" msgstr "" -#: src/iuse.cpp:3636 +#: src/iuse.cpp:3637 msgid "BUFFS!" msgstr "" -#: src/iuse.cpp:3678 +#: src/iuse.cpp:3679 msgid "NERFS!" msgstr "" -#: src/iuse.cpp:3718 +#: src/iuse.cpp:3719 msgid "REVERTS!" msgstr "" -#: src/iuse.cpp:3736 +#: src/iuse.cpp:3737 msgid "BEES!" msgstr "" -#: src/iuse.cpp:3753 +#: src/iuse.cpp:3754 msgid "Set the timer to how many seconds (0 to cancel)?" msgstr "" -#: src/iuse.cpp:3758 +#: src/iuse.cpp:3759 #, c-format msgid "You set the timer to %d second." msgid_plural "You set the timer to %d seconds." @@ -447424,849 +448292,849 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/iuse.cpp:3787 +#: src/iuse.cpp:3788 msgid "Tick!" msgstr "" -#: src/iuse.cpp:3789 +#: src/iuse.cpp:3790 msgid "You've already released the handle, try throwing it instead." msgstr "" -#: src/iuse.cpp:3809 src/iuse.cpp:3828 +#: src/iuse.cpp:3810 src/iuse.cpp:3829 msgid "Fire… Good…" msgstr "" -#: src/iuse.cpp:3838 +#: src/iuse.cpp:3839 msgid "Your lit Molotov goes out." msgstr "" -#: src/iuse.cpp:3853 src/iuse.cpp:3894 src/iuse_actor.cpp:203 +#: src/iuse.cpp:3854 src/iuse.cpp:3895 src/iuse_actor.cpp:204 msgid "You need a source of fire!" msgstr "" -#: src/iuse.cpp:3856 +#: src/iuse.cpp:3857 msgid "You light the pack of firecrackers." msgstr "" -#: src/iuse.cpp:3897 +#: src/iuse.cpp:3898 msgid "You light the firecracker." msgstr "" -#: src/iuse.cpp:3924 +#: src/iuse.cpp:3925 msgid "Set the timer to ___ turns (0 to cancel)?" msgstr "" -#: src/iuse.cpp:3929 +#: src/iuse.cpp:3930 #, c-format msgid "You set the timer to %s." msgstr "" -#: src/iuse.cpp:3960 +#: src/iuse.cpp:3961 msgid "Shock where?" msgstr "" -#: src/iuse.cpp:3968 +#: src/iuse.cpp:3969 msgid "Umm. No." msgstr "Хмм. Ні." -#: src/iuse.cpp:3974 +#: src/iuse.cpp:3975 msgid "There's nothing to zap there!" msgstr "" -#: src/iuse.cpp:3981 +#: src/iuse.cpp:3982 #, c-format msgid "Do you really want to shock %s?" msgstr "" -#: src/iuse.cpp:3995 +#: src/iuse.cpp:3996 #, c-format msgid "You attempt to shock %s, but miss." msgstr "" -#: src/iuse.cpp:3996 +#: src/iuse.cpp:3997 #, c-format msgid " attempts to shock %s, but misses." msgstr "" -#: src/iuse.cpp:3999 +#: src/iuse.cpp:4000 #, c-format msgid "You attempt to shock %s, but are blocked by armor." msgstr "" -#: src/iuse.cpp:4000 +#: src/iuse.cpp:4001 #, c-format msgid " attempts to shock %s, but is blocked by armor." msgstr "" -#: src/iuse.cpp:4016 +#: src/iuse.cpp:4017 #, c-format msgid "You shock %s!" msgstr "" -#: src/iuse.cpp:4017 +#: src/iuse.cpp:4018 #, c-format msgid " shocks %s!" msgstr "" -#: src/iuse.cpp:4037 +#: src/iuse.cpp:4038 msgid "Insufficient power" msgstr "" -#: src/iuse.cpp:4045 src/iuse.cpp:4076 +#: src/iuse.cpp:4046 src/iuse.cpp:4077 msgid "tactical tonfa" msgstr "" -#: src/iuse.cpp:4046 +#: src/iuse.cpp:4047 msgid "Turn on light" msgstr "" -#: src/iuse.cpp:4046 src/iuse.cpp:4077 +#: src/iuse.cpp:4047 src/iuse.cpp:4078 msgid "Zap something" msgstr "" -#: src/iuse.cpp:4055 +#: src/iuse.cpp:4056 msgid "The batteries are dead." msgstr "" -#: src/iuse.cpp:4058 +#: src/iuse.cpp:4059 msgid "You turn the light on." msgstr "" -#: src/iuse.cpp:4073 +#: src/iuse.cpp:4074 msgid "Your tactical tonfa is out of power." msgstr "" -#: src/iuse.cpp:4077 +#: src/iuse.cpp:4078 msgid "Turn off light" msgstr "Вимкнути світло" -#: src/iuse.cpp:4085 +#: src/iuse.cpp:4086 msgid "You turn off the light." msgstr "Ви вимикаєте світло." -#: src/iuse.cpp:4098 +#: src/iuse.cpp:4099 msgid "The device's batteries are dead." msgstr "Цей прилад має повністю мертві батареї." -#: src/iuse.cpp:4102 +#: src/iuse.cpp:4103 msgid "You are already listening to music!" msgstr "Ви вже слухаєте музику!" -#: src/iuse.cpp:4104 +#: src/iuse.cpp:4105 msgid "You put in the earbuds and start listening to music." msgstr "Ви одягаєте навушники, та починаєте слухати музику." -#: src/iuse.cpp:4122 src/iuse.cpp:4146 +#: src/iuse.cpp:4123 src/iuse.cpp:4147 msgid "a sweet guitar solo!" msgstr "прекрасне гітарне соло!" -#: src/iuse.cpp:4123 +#: src/iuse.cpp:4124 msgid "a funky bassline." msgstr "прикольна лінія басу." -#: src/iuse.cpp:4124 +#: src/iuse.cpp:4125 msgid "some amazing vocals." msgstr "неперевершений вокал." -#: src/iuse.cpp:4125 +#: src/iuse.cpp:4126 msgid "some pumping bass." msgstr "" -#: src/iuse.cpp:4126 +#: src/iuse.cpp:4127 msgid "dramatic classical music." msgstr "драматична класична музика." -#: src/iuse.cpp:4131 +#: src/iuse.cpp:4132 msgid "some bass-heavy post-glam speed polka." msgstr "" -#: src/iuse.cpp:4164 +#: src/iuse.cpp:4165 #, c-format msgid "You listen to %s" msgstr "Ви слухаєте %s" -#: src/iuse.cpp:4192 +#: src/iuse.cpp:4193 msgid "The mp3 player turns off." msgstr "Ваш мп3 плеєр вимкнений." -#: src/iuse.cpp:4195 src/iuse.cpp:4198 src/iuse.cpp:4201 +#: src/iuse.cpp:4196 src/iuse.cpp:4199 src/iuse.cpp:4202 msgid "The phone turns off." msgstr "Ваш телефон вимкнений." #. ~ %1$d: roll number, %2$d: side number of a die, %3$s: die item name -#: src/iuse.cpp:4227 +#: src/iuse.cpp:4228 #, c-format msgctxt "dice" msgid "You roll a %1$d on your %2$d sided %3$s" msgstr "" -#: src/iuse.cpp:4243 +#: src/iuse.cpp:4244 #, c-format msgid "You take a deep breath from your %s." msgstr "" -#: src/iuse.cpp:4246 +#: src/iuse.cpp:4247 #, c-format msgid "Air in your %s runs out." msgstr "" -#: src/iuse.cpp:4259 +#: src/iuse.cpp:4260 #, c-format msgid "Your %s is empty." msgstr "Ваш %s порожній." -#: src/iuse.cpp:4261 +#: src/iuse.cpp:4262 msgid "You turn off the regulator and close the air valve." msgstr "" -#: src/iuse.cpp:4267 +#: src/iuse.cpp:4268 msgid "You should wear it first." msgstr "Тобі потрібно одягти це першим." -#: src/iuse.cpp:4269 +#: src/iuse.cpp:4270 msgid "You turn on the regulator and open the air valve." msgstr "" -#: src/iuse.cpp:4283 +#: src/iuse.cpp:4284 msgid "" "You have no cable charging system to plug it into, so you leave it alone." msgstr "" -#: src/iuse.cpp:4286 +#: src/iuse.cpp:4287 msgid "Activate your cable charging system to take advantage of it." msgstr "" -#: src/iuse.cpp:4290 +#: src/iuse.cpp:4291 #, c-format msgid "You need to wear the %1$s before you can unfold it." msgstr "" -#: src/iuse.cpp:4296 +#: src/iuse.cpp:4297 #, c-format msgid "You can't use the %1$s with another of its kind." msgstr "" -#: src/iuse.cpp:4301 +#: src/iuse.cpp:4302 msgid "" "You unfold the solar array from the pack. You still need to connect it with" " a cable." msgstr "" -#: src/iuse.cpp:4310 +#: src/iuse.cpp:4311 msgid "You fold your portable solar array into the pack." msgstr "" -#: src/iuse.cpp:4312 +#: src/iuse.cpp:4313 msgid "You unplug your portable solar array, and fold it into the pack." msgstr "" -#: src/iuse.cpp:4341 +#: src/iuse.cpp:4342 #, c-format msgid "Your %s requires new filters!" msgstr "" -#: src/iuse.cpp:4342 +#: src/iuse.cpp:4343 msgid " needs new gas mask filters!" msgstr "" -#: src/iuse.cpp:4348 +#: src/iuse.cpp:4349 #, c-format msgid "Your %s doesn't have a filter." msgstr "" -#: src/iuse.cpp:4350 +#: src/iuse.cpp:4351 #, c-format msgid "You prepare your %s." msgstr "" -#: src/iuse.cpp:4400 +#: src/iuse.cpp:4401 msgid "What do you want to play?" msgstr "У що ти хочеш зіграти?" -#: src/iuse.cpp:4401 +#: src/iuse.cpp:4402 msgid "robotfindskitten" msgstr "" -#: src/iuse.cpp:4402 src/iuse_software_snake.cpp:31 +#: src/iuse.cpp:4403 src/iuse_software_snake.cpp:31 msgid "S N A K E" msgstr "" -#: src/iuse.cpp:4403 src/iuse_software_sokoban.cpp:249 +#: src/iuse.cpp:4404 src/iuse_software_sokoban.cpp:249 msgid "Sokoban" msgstr "" -#: src/iuse.cpp:4405 src/iuse_software_lightson.cpp:177 +#: src/iuse.cpp:4406 src/iuse_software_lightson.cpp:177 msgid "Lights on!" msgstr "" -#: src/iuse.cpp:4407 +#: src/iuse.cpp:4408 msgid "Play anything for a while" msgstr "" -#: src/iuse.cpp:4409 +#: src/iuse.cpp:4410 msgid "Play something with friends" msgstr "" -#: src/iuse.cpp:4410 +#: src/iuse.cpp:4411 msgid "Play something alone" msgstr "" -#: src/iuse.cpp:4463 +#: src/iuse.cpp:4464 #, c-format msgid "You and your %1$u friends play on your %2$s for a while." msgstr "" -#: src/iuse.cpp:4466 +#: src/iuse.cpp:4467 #, c-format msgid "You and your friend play on your %s for a while." msgstr "" -#: src/iuse.cpp:4477 +#: src/iuse.cpp:4478 #, c-format msgid "You play on your %s for a while." msgstr "" -#: src/iuse.cpp:4514 src/iuse.cpp:9088 +#: src/iuse.cpp:4515 src/iuse.cpp:9106 msgid "You don't know what you're looking at." msgstr "" -#: src/iuse.cpp:4520 +#: src/iuse.cpp:4521 #, c-format msgid "You check your health metrics on your %s." msgstr "" -#: src/iuse.cpp:4525 +#: src/iuse.cpp:4526 #, c-format msgid "Your heart rate is %i bpm." msgstr "" -#: src/iuse.cpp:4529 +#: src/iuse.cpp:4530 msgid "WARNING! Slow down! Your pulse is getting too high, champion!" msgstr "" -#: src/iuse.cpp:4535 +#: src/iuse.cpp:4536 msgid "You haven't really been active today. Try going for a walk!" msgstr "" -#: src/iuse.cpp:4537 +#: src/iuse.cpp:4538 msgid "Good start! Keep it up and move more." msgstr "" -#: src/iuse.cpp:4539 +#: src/iuse.cpp:4540 msgid "Doing good! Don't stop, push the limit!" msgstr "" -#: src/iuse.cpp:4541 +#: src/iuse.cpp:4542 msgid "Great job! Take a break and don't forget about hydration!" msgstr "" -#: src/iuse.cpp:4543 +#: src/iuse.cpp:4544 msgid "You are too active! Avoid overexertion for your safety and health." msgstr "" -#: src/iuse.cpp:4547 src/iuse.cpp:9097 +#: src/iuse.cpp:4548 src/iuse.cpp:9115 #, c-format msgid "You consumed %d kcal today and %d kcal yesterday." msgstr "" -#: src/iuse.cpp:4552 +#: src/iuse.cpp:4553 #, c-format msgid "You burned %d kcal today and %d kcal yesterday." msgstr "" -#: src/iuse.cpp:4569 +#: src/iuse.cpp:4570 msgid "It's not waterproof enough to work underwater." msgstr "" -#: src/iuse.cpp:4582 +#: src/iuse.cpp:4583 #, c-format msgid "You start cranking the %s to charge its %s." msgstr "" -#: src/iuse.cpp:4587 +#: src/iuse.cpp:4588 #, c-format msgid "You could use the %s to charge its %s, but it's already charged." msgstr "" -#: src/iuse.cpp:4591 +#: src/iuse.cpp:4592 msgid "You need a rechargeable battery cell to charge." msgstr "" -#: src/iuse.cpp:4604 +#: src/iuse.cpp:4605 msgid "You can't do… that while mounted." msgstr "" -#: src/iuse.cpp:4611 +#: src/iuse.cpp:4612 msgid "It might be waterproof, but your lungs aren't." msgstr "" -#: src/iuse.cpp:4619 +#: src/iuse.cpp:4620 msgid "*Your* batteries are dead." msgstr "" -#: src/iuse.cpp:4624 +#: src/iuse.cpp:4625 #, c-format msgid "You fire up your %s and start getting the tension out." msgstr "" -#: src/iuse.cpp:4627 +#: src/iuse.cpp:4628 #, c-format msgid "You whip out your %s and start getting the tension out." msgstr "" -#: src/iuse.cpp:4652 +#: src/iuse.cpp:4653 msgid "Air swirls all over…" msgstr "" -#: src/iuse.cpp:4660 +#: src/iuse.cpp:4661 msgid "Air swirls around you for a moment." msgstr "" -#: src/iuse.cpp:4673 +#: src/iuse.cpp:4674 msgid "You blow your dog whistle." msgstr "" -#: src/iuse.cpp:4711 +#: src/iuse.cpp:4712 #, c-format msgid "Your %s looks ready to attack." msgstr "" -#: src/iuse.cpp:4716 +#: src/iuse.cpp:4717 #, c-format msgid "Your %s goes docile." msgstr "" -#: src/iuse.cpp:4731 +#: src/iuse.cpp:4732 msgid "You hear a low-pitched echoing howl." msgstr "" -#: src/iuse.cpp:4747 +#: src/iuse.cpp:4748 #, c-format msgid "That %s is full!" msgstr "" -#: src/iuse.cpp:4757 +#: src/iuse.cpp:4758 #, c-format msgid "Draw blood from %s?" msgstr "" -#: src/iuse.cpp:4759 +#: src/iuse.cpp:4760 #, c-format msgid "You drew blood from the %s…" msgstr "" -#: src/iuse.cpp:4776 +#: src/iuse.cpp:4777 msgid "Draw your own blood?" msgstr "" -#: src/iuse.cpp:4777 +#: src/iuse.cpp:4778 msgid "You drew your own blood…" msgstr "" -#: src/iuse.cpp:4798 +#: src/iuse.cpp:4799 #, c-format msgid "…but acidic blood melts the %s, destroying it!" msgstr "" -#: src/iuse.cpp:4803 +#: src/iuse.cpp:4804 #, c-format msgid "…but acidic blood damages the %s!" msgstr "" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "Chop down which tree?" msgstr "" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "There is no tree to chop down nearby." msgstr "" -#: src/iuse.cpp:4908 +#: src/iuse.cpp:4909 msgid "You're not stern enough to shave yourself with THIS." msgstr "" -#: src/iuse.cpp:4910 +#: src/iuse.cpp:4911 msgid "You can't chop down that." msgstr "" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "Chop which tree trunk?" msgstr "" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "There is no tree trunk to chop nearby." msgstr "" -#: src/iuse.cpp:4953 +#: src/iuse.cpp:4954 msgid "You can't chop that." msgstr "" -#: src/iuse.cpp:4979 +#: src/iuse.cpp:4980 msgid "You need welding goggles to do that." msgstr "" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "Cut up metal where?" msgstr "" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "There is no metal to cut up nearby." msgstr "" -#: src/iuse.cpp:5004 +#: src/iuse.cpp:5005 msgid "Yuck. Acetylene gas smells weird." msgstr "" -#: src/iuse.cpp:5006 src/iuse.cpp:5051 src/iuse.cpp:5093 +#: src/iuse.cpp:5007 src/iuse.cpp:5052 src/iuse.cpp:5094 msgid "You can't cut that." msgstr "" -#: src/iuse.cpp:5049 +#: src/iuse.cpp:5050 msgid "You're not even chained to a boiler." msgstr "" -#: src/iuse.cpp:5091 +#: src/iuse.cpp:5092 msgid "" "You neatly sever all of the veins and arteries in your body. Oh, wait; " "never mind." msgstr "" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "Mop where?" msgstr "" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "There is nothing to mop nearby." msgstr "" -#: src/iuse.cpp:5124 +#: src/iuse.cpp:5125 msgid "You mop yourself up." msgstr "" -#: src/iuse.cpp:5125 +#: src/iuse.cpp:5126 msgid "The universe implodes and reforms around you." msgstr "" -#: src/iuse.cpp:5127 +#: src/iuse.cpp:5128 msgid "There's nothing to mop there." msgstr "" -#: src/iuse.cpp:5132 +#: src/iuse.cpp:5133 msgid "You move the mop around, unsure whether it's doing any good." msgstr "" -#: src/iuse.cpp:5138 +#: src/iuse.cpp:5139 msgid "You mop up the spill." msgstr "" -#: src/iuse.cpp:5152 +#: src/iuse.cpp:5153 msgid "Spray what?" msgstr "" -#: src/iuse.cpp:5161 +#: src/iuse.cpp:5162 msgid "(To delete, clear the text and confirm)" msgstr "" -#: src/iuse.cpp:5176 +#: src/iuse.cpp:5177 msgid "You blur the inscription on the grave." msgstr "" -#: src/iuse.cpp:5178 +#: src/iuse.cpp:5179 msgid "You manage to get rid of the message on the surface." msgstr "" -#: src/iuse.cpp:5186 +#: src/iuse.cpp:5187 msgid "You carve an inscription on the grave." msgstr "" -#: src/iuse.cpp:5188 +#: src/iuse.cpp:5189 msgid "You write a message on the surface." msgstr "" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "Heat up what?" msgstr "" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "You don't have any appropriate food to heat up." msgstr "" -#: src/iuse.cpp:5225 +#: src/iuse.cpp:5226 msgid "You start heating up the food." msgstr "" -#: src/iuse.cpp:5245 +#: src/iuse.cpp:5246 msgid "There is no fire around; use your integrated toolset instead?" msgstr "" -#: src/iuse.cpp:5252 +#: src/iuse.cpp:5253 #, c-format msgid "You need to be next to a fire to heat something up with the %s." msgstr "" -#: src/iuse.cpp:5274 +#: src/iuse.cpp:5275 msgid "Using hotplate:" msgstr "" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Cauterize wound" msgstr "" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Heat food" msgstr "" -#: src/iuse.cpp:5323 +#: src/iuse.cpp:5324 #, c-format msgid "That %s is too filthy to clean anything!" msgstr "" -#: src/iuse.cpp:5326 +#: src/iuse.cpp:5327 #, c-format msgid "That %s is too wet to soak up any more liquid!" msgstr "" -#: src/iuse.cpp:5333 +#: src/iuse.cpp:5334 #, c-format msgid "You use the %s to clean yourself off, saturating it with slime!" msgstr "" -#: src/iuse.cpp:5345 +#: src/iuse.cpp:5346 #, c-format msgid "You use the %s to dry off, saturating it with water!" msgstr "" -#: src/iuse.cpp:5357 +#: src/iuse.cpp:5358 #, c-format msgid "You are already dry; the %s does nothing." msgstr "" -#: src/iuse.cpp:5389 +#: src/iuse.cpp:5390 msgid "You inject yourself with adrenaline." msgstr "" -#: src/iuse.cpp:5390 +#: src/iuse.cpp:5391 msgid " injects themselves with adrenaline." msgstr "" -#: src/iuse.cpp:5395 +#: src/iuse.cpp:5396 msgid "Your heart spasms!" msgstr "" -#: src/iuse.cpp:5408 +#: src/iuse.cpp:5409 msgid "The jet injector is empty." msgstr "" -#: src/iuse.cpp:5411 +#: src/iuse.cpp:5412 msgid "You inject yourself with the jet injector." msgstr "" -#: src/iuse.cpp:5421 +#: src/iuse.cpp:5422 msgid "Your heart is beating alarmingly fast!" msgstr "" -#: src/iuse.cpp:5431 +#: src/iuse.cpp:5432 msgid "" "You must wear the stimulant delivery system before you can activate it." msgstr "" -#: src/iuse.cpp:5436 +#: src/iuse.cpp:5437 msgid "The stimulant delivery system is empty." msgstr "" -#: src/iuse.cpp:5439 +#: src/iuse.cpp:5440 msgid "You inject yourself with the stimulants." msgstr "" -#: src/iuse.cpp:5454 +#: src/iuse.cpp:5455 msgid "You must wear the radiation biomonitor before you can activate it." msgstr "" -#: src/iuse.cpp:5457 +#: src/iuse.cpp:5458 msgid "The radiation biomonitor needs batteries to function." msgstr "" -#: src/iuse.cpp:5460 +#: src/iuse.cpp:5461 msgid "You activate your radiation biomonitor." msgstr "" -#: src/iuse.cpp:5462 +#: src/iuse.cpp:5463 msgid "You are currently irradiated." msgstr "" -#: src/iuse.cpp:5464 +#: src/iuse.cpp:5465 #, c-format msgid "Your radiation level: %d mSv." msgstr "" -#: src/iuse.cpp:5465 +#: src/iuse.cpp:5466 #, c-format msgid "It says here that my radiation level is %d mSv." msgstr "" -#: src/iuse.cpp:5469 +#: src/iuse.cpp:5470 msgid "You aren't currently irradiated." msgstr "" -#: src/iuse.cpp:5470 +#: src/iuse.cpp:5471 msgid "It says I'm not irradiated." msgstr "" -#: src/iuse.cpp:5472 +#: src/iuse.cpp:5473 msgid "Have a nice day!" msgstr "" -#: src/iuse.cpp:5486 +#: src/iuse.cpp:5487 msgid "Replace your current lenses?" msgstr "" -#: src/iuse.cpp:5488 +#: src/iuse.cpp:5489 #, c-format msgid "You replace your current %s." msgstr "" -#: src/iuse.cpp:5493 +#: src/iuse.cpp:5494 #, c-format msgid "You don't do anything with your %s." msgstr "" -#: src/iuse.cpp:5499 +#: src/iuse.cpp:5500 #, c-format msgid "You put the %s in your eyes." msgstr "" -#: src/iuse.cpp:5503 +#: src/iuse.cpp:5504 msgid "Your vision is fine already." msgstr "" -#: src/iuse.cpp:5514 +#: src/iuse.cpp:5515 msgid "You press a button on the doll to make it talk." msgstr "" -#: src/iuse.cpp:5538 +#: src/iuse.cpp:5539 msgid "You need a mechanics skill of 2 to use this repair kit." msgstr "" -#: src/iuse.cpp:5543 +#: src/iuse.cpp:5544 msgid "Select the firearm to repair:" msgstr "" -#: src/iuse.cpp:5555 src/iuse.cpp:9320 src/iuse.cpp:9341 src/iuse.cpp:9362 -#: src/iuse_actor.cpp:2652 +#: src/iuse.cpp:5556 src/iuse.cpp:9338 src/iuse.cpp:9359 src/iuse.cpp:9380 +#: src/iuse_actor.cpp:2659 msgid "You can't see to do that!" msgstr "" -#: src/iuse.cpp:5560 +#: src/iuse.cpp:5561 #, c-format msgid "You can't improve your %s any more, considering the degradation." msgstr "" -#: src/iuse.cpp:5561 +#: src/iuse.cpp:5562 #, c-format msgid "You can't improve your %s any more this way." msgstr "" -#: src/iuse.cpp:5568 +#: src/iuse.cpp:5569 #, c-format msgid "Your %s is in its best condition, considering the degradation." msgstr "" -#: src/iuse.cpp:5569 +#: src/iuse.cpp:5570 #, c-format msgid "Your %s is already in peak condition." msgstr "" -#: src/iuse.cpp:5572 +#: src/iuse.cpp:5573 msgid "With a higher mechanics skill, you might be able to improve it." msgstr "" -#: src/iuse.cpp:5583 +#: src/iuse.cpp:5584 #, c-format msgid "You accurize your %s." msgstr "" -#: src/iuse.cpp:5594 src/iuse_actor.cpp:3139 +#: src/iuse.cpp:5595 src/iuse_actor.cpp:3146 #, c-format msgid "You repair your %s completely! ( %s-> %s)" msgstr "" -#: src/iuse.cpp:5595 src/iuse_actor.cpp:3136 +#: src/iuse.cpp:5596 src/iuse_actor.cpp:3143 #, c-format msgid "You repair your %s! ( %s-> %s)" msgstr "Ви ремонтуєте %s! (%s->%s)" -#: src/iuse.cpp:5629 +#: src/iuse.cpp:5630 msgid "Attach modification?" msgstr "" -#: src/iuse.cpp:5669 +#: src/iuse.cpp:5670 msgid "Select tool to modify:" msgstr "" -#: src/iuse.cpp:5670 +#: src/iuse.cpp:5671 msgid "You don't have compatible tools." msgstr "" -#: src/iuse.cpp:5679 +#: src/iuse.cpp:5680 msgid "You cancel unloading the tool." msgstr "" -#: src/iuse.cpp:5691 +#: src/iuse.cpp:5692 msgid "Clank! Clank!" msgstr "" -#: src/iuse.cpp:5703 +#: src/iuse.cpp:5704 msgid "Ring! Ring!" msgstr "" -#: src/iuse.cpp:5738 src/iuse.cpp:6117 +#: src/iuse.cpp:5739 src/iuse.cpp:6118 msgid "You can't read a computer screen." msgstr "" -#: src/iuse.cpp:5749 +#: src/iuse.cpp:5750 msgid "Welcome to hackPRO!" msgstr "" -#: src/iuse.cpp:5750 +#: src/iuse.cpp:5751 msgid "Prepare IFF protocol override" msgstr "" -#: src/iuse.cpp:5751 +#: src/iuse.cpp:5752 msgid "Set friendly robots to passive mode" msgstr "" -#: src/iuse.cpp:5752 +#: src/iuse.cpp:5753 msgid "Set friendly robots to combat mode" msgstr "" -#: src/iuse.cpp:5757 +#: src/iuse.cpp:5758 msgid "Choose an endpoint to hack." msgstr "" -#: src/iuse.cpp:5778 +#: src/iuse.cpp:5779 msgid "No enemy robots in range." msgstr "" -#: src/iuse.cpp:5790 +#: src/iuse.cpp:5791 #, c-format msgid "You start reprogramming the %s into an ally." msgstr "" -#: src/iuse.cpp:5807 +#: src/iuse.cpp:5808 #, c-format msgid "A following %s goes into passive mode." msgstr "" -#: src/iuse.cpp:5814 src/iuse.cpp:5831 +#: src/iuse.cpp:5815 src/iuse.cpp:5832 msgid "You aren't commanding any robots." msgstr "" -#: src/iuse.cpp:5824 +#: src/iuse.cpp:5825 #, c-format msgid "A following %s goes into combat mode." msgstr "" -#: src/iuse.cpp:5918 +#: src/iuse.cpp:5919 #, c-format msgid "You download %d new photo into the internal memory." msgid_plural "You download %d new photos into the internal memory." @@ -448275,7 +449143,7 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/iuse.cpp:5931 +#: src/iuse.cpp:5932 #, c-format msgid "You download %d new song into the internal memory." msgid_plural "You download %d new songs into the internal memory." @@ -448284,348 +449152,348 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/iuse.cpp:5988 src/iuse.cpp:5995 +#: src/iuse.cpp:5989 src/iuse.cpp:5996 #, c-format msgid "You download a recipe for %s into the tablet's memory." msgstr "" -#: src/iuse.cpp:5998 +#: src/iuse.cpp:5999 #, c-format msgid "The recipe for %s is already stored in the tablet's memory." msgstr "" -#: src/iuse.cpp:6013 +#: src/iuse.cpp:6014 msgid "You have downloaded your photos." msgstr "" -#: src/iuse.cpp:6023 +#: src/iuse.cpp:6024 msgid "You have updated your monster collection." msgstr "" -#: src/iuse.cpp:6070 src/iuse.cpp:6340 +#: src/iuse.cpp:6071 src/iuse.cpp:6341 msgid "This memory card does not contain any new data." msgstr "" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "bad" msgstr "кепсько" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "exceptional" msgstr "" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "fine" msgstr "" -#: src/iuse.cpp:6132 src/iuse.cpp:9930 +#: src/iuse.cpp:6133 src/iuse.cpp:9948 msgid "Choose menu option:" msgstr "" -#: src/iuse.cpp:6136 +#: src/iuse.cpp:6137 #, c-format msgid "Unsorted photos [%d]" msgstr "" -#: src/iuse.cpp:6138 +#: src/iuse.cpp:6139 msgid "No photos on device" msgstr "" -#: src/iuse.cpp:6144 +#: src/iuse.cpp:6145 msgid "Turn music off" msgstr "Вимкнути музику" -#: src/iuse.cpp:6146 +#: src/iuse.cpp:6147 #, c-format msgid "Turn music on [%d]" msgstr "Увімкнути музику [%d]" -#: src/iuse.cpp:6149 +#: src/iuse.cpp:6150 msgid "No music on device" msgstr "" -#: src/iuse.cpp:6153 +#: src/iuse.cpp:6154 msgid "List stored recipes" msgstr "" -#: src/iuse.cpp:6157 +#: src/iuse.cpp:6158 msgid "Your photos" msgstr "Твої фотографії" -#: src/iuse.cpp:6161 src/iuse.cpp:7243 +#: src/iuse.cpp:6162 src/iuse.cpp:7247 msgid "Your collection of monsters" msgstr "" -#: src/iuse.cpp:6163 +#: src/iuse.cpp:6164 msgid "Collection of monsters is empty" msgstr "" -#: src/iuse.cpp:6166 +#: src/iuse.cpp:6167 msgid "Download data from memory card" msgstr "" -#: src/iuse.cpp:6170 +#: src/iuse.cpp:6171 msgid "Decrypt memory card" msgstr "" -#: src/iuse.cpp:6172 +#: src/iuse.cpp:6173 msgid "Decrypt memory card (low skill)" msgstr "" -#: src/iuse.cpp:6193 +#: src/iuse.cpp:6194 msgid "Wasted time. These pictures do not provoke your senses." msgstr "" -#: src/iuse.cpp:6224 +#: src/iuse.cpp:6225 #, c-format msgid "You turned off the music on your %s." msgstr "" -#: src/iuse.cpp:6227 +#: src/iuse.cpp:6228 #, c-format msgid "You turned on the music on your %s." msgstr "" -#: src/iuse.cpp:6238 src/iuse.cpp:9942 +#: src/iuse.cpp:6239 src/iuse.cpp:9960 msgid "List recipes:" msgstr "" -#: src/iuse.cpp:6272 src/iuse.cpp:7412 +#: src/iuse.cpp:6273 src/iuse.cpp:7416 msgid "Your collection of monsters:" msgstr "" -#: src/iuse.cpp:6313 +#: src/iuse.cpp:6314 msgid "Insert memory card:" msgstr "" -#: src/iuse.cpp:6329 src/iuse.cpp:6361 src/iuse.cpp:7481 +#: src/iuse.cpp:6330 src/iuse.cpp:6362 src/iuse.cpp:7485 msgid "This is not a compatible memory card." msgstr "" -#: src/iuse.cpp:6336 +#: src/iuse.cpp:6337 msgid "This memory card is encrypted." msgstr "" -#: src/iuse.cpp:6368 +#: src/iuse.cpp:6369 msgid "This memory card is not encrypted." msgstr "" -#: src/iuse.cpp:6382 +#: src/iuse.cpp:6383 #, c-format msgid "You successfully decrypted content on %s!" msgstr "" -#: src/iuse.cpp:6387 +#: src/iuse.cpp:6388 #, c-format msgid "You failed to decrypt the %s." msgstr "" -#: src/iuse.cpp:6390 +#: src/iuse.cpp:6391 msgid "You tripped the firmware protection, and the card deleted its data!" msgstr "" -#: src/iuse.cpp:6429 +#: src/iuse.cpp:6430 msgid " on " msgstr "" -#: src/iuse.cpp:6435 src/iuse.cpp:6439 +#: src/iuse.cpp:6436 src/iuse.cpp:6440 #, c-format msgid " in %s" msgstr "" -#: src/iuse.cpp:6436 +#: src/iuse.cpp:6437 #, c-format msgid " covered in %s" msgstr "" -#: src/iuse.cpp:6437 +#: src/iuse.cpp:6438 #, c-format msgid " on %s" msgstr "" -#: src/iuse.cpp:6438 +#: src/iuse.cpp:6439 #, c-format msgid " under %s" msgstr "" -#: src/iuse.cpp:6496 +#: src/iuse.cpp:6497 #, c-format msgid " with graffiti \"%s\"" msgstr "" -#: src/iuse.cpp:6532 +#: src/iuse.cpp:6533 #, c-format msgid " with message \"%s\"" msgstr "" -#: src/iuse.cpp:6538 +#: src/iuse.cpp:6539 #, c-format msgid " with %s on it" msgstr "" -#: src/iuse.cpp:6560 +#: src/iuse.cpp:6561 msgctxt "" "Article 'a', replace it with empty string if it is not used in language" msgid "a " msgstr "" -#: src/iuse.cpp:6584 +#: src/iuse.cpp:6585 msgid " is on fire. " msgstr "" -#: src/iuse.cpp:6585 +#: src/iuse.cpp:6586 msgid " is bleeding. " msgstr "" -#: src/iuse.cpp:6586 +#: src/iuse.cpp:6587 msgid " looks happy. " msgstr "" -#: src/iuse.cpp:6587 +#: src/iuse.cpp:6588 msgid "downed" msgstr "" -#: src/iuse.cpp:6588 +#: src/iuse.cpp:6589 msgid "stuck" msgstr "" -#: src/iuse.cpp:6589 +#: src/iuse.cpp:6590 msgid " is stunned. " msgstr "" -#: src/iuse.cpp:6590 +#: src/iuse.cpp:6591 msgid " is dazed. " msgstr "" -#: src/iuse.cpp:6592 +#: src/iuse.cpp:6593 msgid " is stuck in beartrap. " msgstr "" -#: src/iuse.cpp:6594 +#: src/iuse.cpp:6595 msgid " have tiny red dot on body. " msgstr "" -#: src/iuse.cpp:6595 +#: src/iuse.cpp:6596 msgid " is covered in bile. " msgstr "" -#: src/iuse.cpp:6596 +#: src/iuse.cpp:6597 msgid " is covered in glowing goo. " msgstr "" -#: src/iuse.cpp:6597 +#: src/iuse.cpp:6598 msgid " is covered in thick goo. " msgstr "" -#: src/iuse.cpp:6598 +#: src/iuse.cpp:6599 msgid " is covered in acid. " msgstr "" -#: src/iuse.cpp:6599 +#: src/iuse.cpp:6600 msgid " is coated in sap. " msgstr "" -#: src/iuse.cpp:6600 +#: src/iuse.cpp:6601 msgid " is covered in webs. " msgstr "" -#: src/iuse.cpp:6601 +#: src/iuse.cpp:6602 msgid " is covered in spores. " msgstr "" -#: src/iuse.cpp:6602 +#: src/iuse.cpp:6603 msgid " lies under collapsed debris. " msgstr "" -#: src/iuse.cpp:6602 src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6603 src/iuse.cpp:6605 src/iuse.cpp:6606 msgid "lies" msgstr "" -#: src/iuse.cpp:6603 +#: src/iuse.cpp:6604 msgid " looks very tired. " msgstr "" -#: src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6605 src/iuse.cpp:6606 msgid " is sleeping. " msgstr "" -#: src/iuse.cpp:6606 +#: src/iuse.cpp:6607 msgid " is lit. " msgstr "" -#: src/iuse.cpp:6607 +#: src/iuse.cpp:6608 msgid " is saddled. " msgstr "" -#: src/iuse.cpp:6609 +#: src/iuse.cpp:6610 msgid " is being harnessed by a vehicle. " msgstr "" -#: src/iuse.cpp:6610 +#: src/iuse.cpp:6611 msgid " is wearing armor. " msgstr "" -#: src/iuse.cpp:6612 +#: src/iuse.cpp:6613 msgid " have bag attached. " msgstr "" -#: src/iuse.cpp:6613 +#: src/iuse.cpp:6614 msgid " is tied. " msgstr "" -#: src/iuse.cpp:6614 +#: src/iuse.cpp:6615 msgid "balancing" msgstr "" -#: src/iuse.cpp:6632 +#: src/iuse.cpp:6633 msgctxt "Someone" msgid " looks sad. " msgstr "" -#: src/iuse.cpp:6634 +#: src/iuse.cpp:6635 msgctxt "Someone" msgid " looks depressed. " msgstr "" -#: src/iuse.cpp:6640 +#: src/iuse.cpp:6641 msgctxt "Someone" msgid " is writhing in pain. " msgstr "" -#: src/iuse.cpp:6643 +#: src/iuse.cpp:6644 msgid "rides" msgstr "" -#: src/iuse.cpp:6645 +#: src/iuse.cpp:6646 #, c-format msgid " is riding %s. " msgstr "" -#: src/iuse.cpp:6649 +#: src/iuse.cpp:6650 msgid "A bionic LED is glowing softly. " msgstr "" #. ~ %1$s: vehicle part name, %2$s: vehicle name -#: src/iuse.cpp:6737 +#: src/iuse.cpp:6738 #, c-format msgctxt "vehicle part" msgid "%1$s from %2$s" msgstr "" #. ~ %1$s: terrain description, %2$s: item name -#: src/iuse.cpp:6755 +#: src/iuse.cpp:6756 #, c-format msgctxt "terrain and item" msgid "%1$s with a %2$s" msgstr "" -#: src/iuse.cpp:6798 +#: src/iuse.cpp:6799 #, c-format msgctxt "someone stands/sits *on* something" msgid " on a %s." msgstr "" -#: src/iuse.cpp:6811 +#: src/iuse.cpp:6812 #, c-format msgid "Nearby is %s." msgid_plural "Nearby are %s." @@ -448634,37 +449502,37 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/iuse.cpp:6883 +#: src/iuse.cpp:6884 msgid "sits" msgstr "" -#: src/iuse.cpp:6885 src/iuse.cpp:6897 +#: src/iuse.cpp:6886 src/iuse.cpp:6898 msgid "stands" msgstr "" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "He" msgstr "" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "She" msgstr "" -#: src/iuse.cpp:6900 +#: src/iuse.cpp:6901 msgctxt "Pronoun" msgid "It" msgstr "" -#: src/iuse.cpp:6933 +#: src/iuse.cpp:6934 msgid "This is a photo of " msgstr "" -#: src/iuse.cpp:6983 +#: src/iuse.cpp:6984 #, c-format msgid "It lies on the %s." msgstr "" -#: src/iuse.cpp:7017 +#: src/iuse.cpp:7018 #, c-format msgid "There is something lying on the ground: %s." msgid_plural "There are some things lying on the ground: %s." @@ -448673,7 +449541,7 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/iuse.cpp:7024 +#: src/iuse.cpp:7025 #, c-format msgid "Something is visible in the background: %s." msgid_plural "Some objects are visible in the background: %s." @@ -448682,7 +449550,7 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/iuse.cpp:7031 +#: src/iuse.cpp:7032 #, c-format msgid "There is %s parked in the background." msgid_plural "There are %s parked in the background." @@ -448691,7 +449559,7 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/iuse.cpp:7038 +#: src/iuse.cpp:7039 #, c-format msgid "There is %s in the background." msgid_plural "There are %s in the background." @@ -448700,727 +449568,735 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/iuse.cpp:7046 +#: src/iuse.cpp:7047 #, c-format msgid "In the background you can see a %s." msgstr "" -#: src/iuse.cpp:7049 +#: src/iuse.cpp:7050 msgid "" "\n" "\n" "This photo was taken outside." msgstr "" -#: src/iuse.cpp:7051 +#: src/iuse.cpp:7052 msgid "" "\n" "\n" "This photo was taken inside." msgstr "" -#: src/iuse.cpp:7052 src/iuse.cpp:7056 +#: src/iuse.cpp:7053 src/iuse.cpp:7057 msgid " interior" msgstr "" -#: src/iuse.cpp:7054 +#: src/iuse.cpp:7055 msgid "" "\n" "\n" "This photo was taken mostly inside, but outside can be seen." msgstr "" -#: src/iuse.cpp:7058 +#: src/iuse.cpp:7059 msgid "" "\n" "\n" "This photo was taken mostly outside, but inside can be seen." msgstr "" -#: src/iuse.cpp:7066 +#: src/iuse.cpp:7067 msgid "It is sunrise. " msgstr "" -#: src/iuse.cpp:7068 +#: src/iuse.cpp:7069 msgid "It is sunset. " msgstr "" -#: src/iuse.cpp:7070 +#: src/iuse.cpp:7071 msgid "It is night. " msgstr "" -#: src/iuse.cpp:7072 +#: src/iuse.cpp:7073 msgid "It is day. " msgstr "" -#: src/iuse.cpp:7074 +#: src/iuse.cpp:7075 #, c-format msgid "The weather is %s." msgstr "" -#: src/iuse.cpp:7079 +#: src/iuse.cpp:7080 #, c-format msgid "%s appearance:" msgstr "" -#: src/iuse.cpp:7083 +#: src/iuse.cpp:7084 #, c-format msgctxt "Date" msgid "The photo was taken on %s." msgstr "" -#: src/iuse.cpp:7124 +#: src/iuse.cpp:7125 #, c-format msgid "The quality of %s image is better than the previous one." msgstr "" -#: src/iuse.cpp:7127 +#: src/iuse.cpp:7128 #, c-format msgid "The quality of the stored %s image is already maximally detailed." msgstr "" -#: src/iuse.cpp:7130 +#: src/iuse.cpp:7131 #, c-format msgid "But the quality of %s image is worse than the previous one." msgstr "" -#: src/iuse.cpp:7171 src/iuse.cpp:7407 src/iuse.cpp:7461 +#: src/iuse.cpp:7175 src/iuse.cpp:7411 src/iuse.cpp:7465 msgid "You can't see the camera screen, you're blind." msgstr "" -#: src/iuse.cpp:7176 +#: src/iuse.cpp:7180 msgid "Photos saved on camera:" msgstr "" -#: src/iuse.cpp:7234 +#: src/iuse.cpp:7238 msgid "What to do with camera?" msgstr "" -#: src/iuse.cpp:7235 +#: src/iuse.cpp:7239 msgid "Take a photo" msgstr "" -#: src/iuse.cpp:7237 +#: src/iuse.cpp:7241 msgid "No photos in memory" msgstr "" -#: src/iuse.cpp:7240 +#: src/iuse.cpp:7244 msgid "List photos" msgstr "" -#: src/iuse.cpp:7245 +#: src/iuse.cpp:7249 msgid "Upload photos to memory card" msgstr "" -#: src/iuse.cpp:7272 src/iuse.cpp:7859 src/mattack_actors.cpp:749 +#: src/iuse.cpp:7276 src/iuse.cpp:7863 src/mattack_actors.cpp:749 msgid "Click." msgstr "" -#: src/iuse.cpp:7282 +#: src/iuse.cpp:7286 msgid "You have the wrong camera focus." msgstr "" -#: src/iuse.cpp:7318 +#: src/iuse.cpp:7322 #, c-format msgid "A %s got in the way of your photo." msgstr "" -#: src/iuse.cpp:7326 +#: src/iuse.cpp:7330 msgid "Strange… there's nothing in the center of this picture?" msgstr "" -#: src/iuse.cpp:7330 +#: src/iuse.cpp:7334 #, c-format msgid "Strange… %s isn't visible on the picture?" msgstr "" -#: src/iuse.cpp:7333 +#: src/iuse.cpp:7337 #, c-format msgid "%s got in the way of your photo." msgstr "" -#: src/iuse.cpp:7363 +#: src/iuse.cpp:7367 msgid "You took a selfie." msgstr "" -#: src/iuse.cpp:7366 +#: src/iuse.cpp:7370 #, c-format msgid "You took a photo of %s." msgstr "" -#: src/iuse.cpp:7368 +#: src/iuse.cpp:7372 #, c-format msgid "You took a photo of %1$s. It is %2$s." msgstr "" -#: src/iuse.cpp:7385 +#: src/iuse.cpp:7389 #, c-format msgid "%s looks blinded." msgstr "" -#: src/iuse.cpp:7472 +#: src/iuse.cpp:7476 msgid "Insert memory card" msgstr "" -#: src/iuse.cpp:7488 +#: src/iuse.cpp:7492 msgid "This memory card is encrypted. Format and clear data?" msgstr "" -#: src/iuse.cpp:7493 +#: src/iuse.cpp:7497 msgid "Are you sure you want to clear the old data on the card?" msgstr "" -#: src/iuse.cpp:7506 +#: src/iuse.cpp:7510 msgid "You upload your photos and monster collection to the memory card." msgstr "" -#: src/iuse.cpp:7523 +#: src/iuse.cpp:7527 #, c-format msgid "%s automatically turned off!" msgstr "" -#: src/iuse.cpp:7535 +#: src/iuse.cpp:7539 #, c-format msgid "%s on your wrists opened!" msgstr "" -#: src/iuse.cpp:7549 +#: src/iuse.cpp:7553 #, c-format msgid "" "The %s crackle with electricity from your bionic, then come off your hands!" msgstr "" -#: src/iuse.cpp:7557 +#: src/iuse.cpp:7561 msgid "a police siren, whoop WHOOP." msgstr "" -#: src/iuse.cpp:7571 +#: src/iuse.cpp:7575 msgid "The cuffs try to shock you, but you're protected from electricity." msgstr "" -#: src/iuse.cpp:7574 +#: src/iuse.cpp:7578 msgid "Ouch, the cuffs shock you!" msgstr "" -#: src/iuse.cpp:7583 +#: src/iuse.cpp:7587 #, c-format msgid "The %s spark with electricity!" msgstr "" -#: src/iuse.cpp:7603 +#: src/iuse.cpp:7607 #, c-format msgid "The %s are clamped tightly on your wrists. You can't take them off." msgstr "" -#: src/iuse.cpp:7606 +#: src/iuse.cpp:7610 #, c-format msgid "The %s have discharged and can be taken off." msgstr "" -#: src/iuse.cpp:7631 +#: src/iuse.cpp:7635 #, c-format msgid "Your HUD lights-up: \"Your shift ends in %s\"." msgstr "" -#: src/iuse.cpp:7643 src/iuse.cpp:7647 +#: src/iuse.cpp:7647 src/iuse.cpp:7651 msgid "Using RC car:" msgstr "" -#: src/iuse.cpp:7644 +#: src/iuse.cpp:7648 msgid "Put a bomb to car" msgstr "" -#: src/iuse.cpp:7657 +#: src/iuse.cpp:7661 msgid "The RC car's batteries seem to be dead." msgstr "" -#: src/iuse.cpp:7664 +#: src/iuse.cpp:7668 msgid "" "You turned on your RC car; now place it on the ground, and use your radio " "control to play." msgstr "" -#: src/iuse.cpp:7678 +#: src/iuse.cpp:7682 msgid "Arm what?" msgstr "" -#: src/iuse.cpp:7689 +#: src/iuse.cpp:7693 #, c-format msgid "You armed your RC car with %s." msgstr "" -#: src/iuse.cpp:7693 +#: src/iuse.cpp:7697 #, c-format msgid "You want to arm your RC car with %s? But how?" msgstr "" -#: src/iuse.cpp:7696 +#: src/iuse.cpp:7700 #, c-format msgid "Your %s is too heavy or bulky for this RC car." msgstr "" -#: src/iuse.cpp:7706 +#: src/iuse.cpp:7710 msgid "You disarmed your RC car." msgstr "" #. ~Sound of a radio controlled car moving around -#: src/iuse.cpp:7717 +#: src/iuse.cpp:7721 msgid "buzzz…" msgstr "" -#: src/iuse.cpp:7726 +#: src/iuse.cpp:7730 msgid "What to do with your activated RC car?" msgstr "" -#: src/iuse.cpp:7737 +#: src/iuse.cpp:7741 msgid "You turned off your RC car." msgstr "" -#: src/iuse.cpp:7750 src/iuse.cpp:7761 +#: src/iuse.cpp:7754 src/iuse.cpp:7765 msgid "beep" msgstr "" -#: src/iuse.cpp:7788 +#: src/iuse.cpp:7792 msgid "Take control of RC car" msgstr "" -#: src/iuse.cpp:7790 +#: src/iuse.cpp:7794 msgid "Stop controlling RC car" msgstr "" -#: src/iuse.cpp:7793 +#: src/iuse.cpp:7797 msgid "What to do with the radio control?" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press blue button" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press green button" msgstr "" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press red button" msgstr "" -#: src/iuse.cpp:7816 +#: src/iuse.cpp:7820 msgid "No active RC cars on ground and in range." msgstr "" -#: src/iuse.cpp:7823 +#: src/iuse.cpp:7827 msgid "You take control of the RC car." msgstr "" -#: src/iuse.cpp:7836 +#: src/iuse.cpp:7840 #, c-format msgid "" "The %s in your inventory would explode on this signal. Place it down before" " sending the signal." msgstr "" -#: src/iuse.cpp:7853 +#: src/iuse.cpp:7857 #, c-format msgid "" "The %1$s in your %2$s would explode on this signal. Place it down before " "sending the signal." msgstr "" -#: src/iuse.cpp:7874 +#: src/iuse.cpp:7878 msgid "This vehicle's security system has locked you out!" msgstr "" -#: src/iuse.cpp:7886 +#: src/iuse.cpp:7890 msgid "You trigger the alarm!" msgstr "" -#: src/iuse.cpp:7890 +#: src/iuse.cpp:7894 msgid "You quickly bypass the security system!" msgstr "" -#: src/iuse.cpp:7894 +#: src/iuse.cpp:7898 msgid "Try to hack this car's security system?" msgstr "" -#: src/iuse.cpp:7904 +#: src/iuse.cpp:7908 msgid "You waste some time, but fail to affect the security system." msgstr "" -#: src/iuse.cpp:7907 +#: src/iuse.cpp:7911 msgid "You fail to affect the security system." msgstr "" -#: src/iuse.cpp:7911 +#: src/iuse.cpp:7915 msgid "You take some time, but manage to bypass the security system!" msgstr "" -#: src/iuse.cpp:7928 +#: src/iuse.cpp:7932 msgid "Select vehicle to access" msgstr "" -#: src/iuse.cpp:7948 +#: src/iuse.cpp:7952 msgid "No vehicle available." msgstr "" -#: src/iuse.cpp:7970 +#: src/iuse.cpp:7974 msgid "The remote control's battery goes dead." msgstr "" -#: src/iuse.cpp:7973 +#: src/iuse.cpp:7977 msgid "Lost contact with the vehicle." msgstr "" -#: src/iuse.cpp:7976 +#: src/iuse.cpp:7980 msgid "The vehicle's battery died." msgstr "" -#: src/iuse.cpp:7988 +#: src/iuse.cpp:7992 msgid "What to do with the remote vehicle control:" msgstr "" -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Stop controlling the vehicle." msgstr "" -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Take control of a vehicle." msgstr "" -#: src/iuse.cpp:7990 +#: src/iuse.cpp:7994 msgid "Execute one vehicle action" msgstr "" -#: src/iuse.cpp:8019 +#: src/iuse.cpp:8023 msgid "" "Despite using a controller, you still refuse to take control of this " "vehicle." msgstr "" -#: src/iuse.cpp:8023 +#: src/iuse.cpp:8027 msgid "You take control of the vehicle." msgstr "" -#: src/iuse.cpp:8050 +#: src/iuse.cpp:8054 msgid "And when you gaze long into a screen, the screen also gazes into you." msgstr "" -#: src/iuse.cpp:8054 +#: src/iuse.cpp:8058 msgid "The multi-cooker boiled your head!" msgstr "" -#: src/iuse.cpp:8058 +#: src/iuse.cpp:8062 msgid "The characters on the screen display an obscene joke. Strange humor." msgstr "" #. ~ Single-spaced & lowercase are intentional, conveying hurried speech-KA101 -#: src/iuse.cpp:8063 +#: src/iuse.cpp:8067 msgid "Are you sure?! the multi-cooker wants to poison your food!" msgstr "" -#: src/iuse.cpp:8068 +#: src/iuse.cpp:8072 msgid "" "The multi-cooker argues with you about the taste preferences. You don't " "want to deal with it." msgstr "" -#: src/iuse.cpp:8073 +#: src/iuse.cpp:8077 msgid "The multi-cooker runs away!" msgstr "" -#: src/iuse.cpp:8079 +#: src/iuse.cpp:8083 msgid "You're surrounded by aggressive multi-cookers!" msgstr "" -#: src/iuse.cpp:8110 +#: src/iuse.cpp:8114 msgid "" "Batteries low, entering standby mode. With a low buzzing sound the multi-" "cooker shuts down." msgstr "" -#: src/iuse.cpp:8123 +#: src/iuse.cpp:8127 msgid "The multi-cooker should be finishing shortly…" msgstr "" -#: src/iuse.cpp:8143 src/iuse.cpp:8224 +#: src/iuse.cpp:8147 src/iuse.cpp:8228 msgid "" "Obstruction detected. Please remove any items lodged in the multi-cooker." msgstr "" #. ~ sound of a multi-cooker finishing its cycle! -#: src/iuse.cpp:8148 +#: src/iuse.cpp:8152 msgid "ding!" msgstr "" -#: src/iuse.cpp:8168 +#: src/iuse.cpp:8172 msgid "You can't read, and don't understand the screen or the buttons!" msgstr "" -#: src/iuse.cpp:8186 +#: src/iuse.cpp:8190 msgid "Welcome to the RobotChef3000. Choose option:" msgstr "" -#: src/iuse.cpp:8194 +#: src/iuse.cpp:8198 msgid "Stop cooking" msgstr "" -#: src/iuse.cpp:8198 +#: src/iuse.cpp:8202 msgid "Batteries are low." msgstr "" -#: src/iuse.cpp:8201 +#: src/iuse.cpp:8205 msgid "Start cooking" msgstr "" -#: src/iuse.cpp:8209 +#: src/iuse.cpp:8213 msgid "Upgrade multi-cooker" msgstr "" -#: src/iuse.cpp:8212 +#: src/iuse.cpp:8216 msgid "Multi-cooker already upgraded" msgstr "" -#: src/iuse.cpp:8214 +#: src/iuse.cpp:8218 msgid "Multi-cooker unable to upgrade" msgstr "" -#: src/iuse.cpp:8221 +#: src/iuse.cpp:8225 msgid "Take out dish" msgstr "" -#: src/iuse.cpp:8237 +#: src/iuse.cpp:8241 msgid "Really stop cooking?" msgstr "" -#: src/iuse.cpp:8256 +#: src/iuse.cpp:8260 #, c-format msgid "You don't have a suitable container to store your %s." msgstr "" -#: src/iuse.cpp:8270 +#: src/iuse.cpp:8274 #, c-format msgid "You got the dish from the multi-cooker. The %s smells delicious." msgstr "" -#: src/iuse.cpp:8273 +#: src/iuse.cpp:8277 #, c-format msgid "You got the %s from the multi-cooker." msgstr "" -#: src/iuse.cpp:8287 +#: src/iuse.cpp:8291 msgid "Choose desired meal:" msgstr "" -#: src/iuse.cpp:8336 +#: src/iuse.cpp:8340 #, c-format msgid "The multi-cooker needs %d charges to cook this dish." msgstr "" -#: src/iuse.cpp:8358 +#: src/iuse.cpp:8362 msgid "" "The screen flashes blue symbols and scales as the multi-cooker begins to " "shake." msgstr "" -#: src/iuse.cpp:8372 +#: src/iuse.cpp:8376 msgid "Your morale is too low to craft…" msgstr "" -#: src/iuse.cpp:8381 +#: src/iuse.cpp:8385 #, c-format msgid "You need a %s." msgstr "Вам знадобиться %s." -#: src/iuse.cpp:8387 +#: src/iuse.cpp:8391 #, c-format msgid "You need an item with %s of 1 or more to disassemble this." msgstr "" -#: src/iuse.cpp:8413 +#: src/iuse.cpp:8417 msgid "" "You've successfully upgraded the multi-cooker, master tinkerer! Now it " "cooks faster!" msgstr "" -#: src/iuse.cpp:8423 +#: src/iuse.cpp:8427 msgid "" "You sagely examine and analyze the multi-cooker, but don't manage to " "accomplish anything." msgstr "" -#: src/iuse.cpp:8426 +#: src/iuse.cpp:8430 msgid "" "Your tinkering nearly breaks the multi-cooker! Fortunately, it still works," " but best to stop messing with it." msgstr "" -#: src/iuse.cpp:8456 +#: src/iuse.cpp:8460 msgid "Attach cable to the vehicle that will do the towing." msgstr "" -#: src/iuse.cpp:8470 src/iuse.cpp:8537 +#: src/iuse.cpp:8474 src/iuse.cpp:8541 msgid "That vehicle already has a tow-line attached." msgstr "" -#: src/iuse.cpp:8474 src/iuse.cpp:8547 +#: src/iuse.cpp:8478 src/iuse.cpp:8551 msgid "You can't attach the tow-line to an internal part." msgstr "" -#: src/iuse.cpp:8504 src/iuse.cpp:8605 src/iuse.cpp:8686 src/iuse.cpp:8875 +#: src/iuse.cpp:8508 src/iuse.cpp:8606 src/iuse.cpp:8699 src/iuse.cpp:8894 msgid "Using cable:" msgstr "" -#: src/iuse.cpp:8505 src/iuse.cpp:8688 src/iuse.cpp:8877 +#: src/iuse.cpp:8509 src/iuse.cpp:8701 src/iuse.cpp:8896 msgid "Detach and re-spool the cable" msgstr "" -#: src/iuse.cpp:8506 src/iuse.cpp:8691 +#: src/iuse.cpp:8510 src/iuse.cpp:8704 msgid "Attach loose end to vehicle" msgstr "" -#: src/iuse.cpp:8523 +#: src/iuse.cpp:8527 msgid "Attach cable to vehicle that will be towed." msgstr "" -#: src/iuse.cpp:8542 +#: src/iuse.cpp:8546 msgid "You can't set a vehicle to tow itself!" msgstr "" -#: src/iuse.cpp:8559 +#: src/iuse.cpp:8563 #, c-format msgid "You link up the %1$s and the %2$s." msgstr "" -#: src/iuse.cpp:8586 +#: src/iuse.cpp:8590 msgid "Choose UPS:" msgstr "Оберіть УДЖ:" -#: src/iuse.cpp:8587 +#: src/iuse.cpp:8591 msgid "You don't have any UPS." msgstr "" -#: src/iuse.cpp:8606 -msgid "Attach cable to vehicle" +#: src/iuse.cpp:8592 +msgid "Choose solar panel:" +msgstr "" + +#: src/iuse.cpp:8593 +msgid "You don't have any solar panels." msgstr "" #: src/iuse.cpp:8607 +msgid "Attach cable to vehicle" +msgstr "" + +#: src/iuse.cpp:8608 msgid "Attach cable to self" msgstr "" -#: src/iuse.cpp:8609 +#: src/iuse.cpp:8610 msgid "Attach cable to solar pack" msgstr "" -#: src/iuse.cpp:8612 +#: src/iuse.cpp:8613 msgid "Attach cable to UPS" msgstr "" -#: src/iuse.cpp:8621 +#: src/iuse.cpp:8622 msgid "You attach the cable to your Cable Charger System." msgstr "" -#: src/iuse.cpp:8625 +#: src/iuse.cpp:8638 msgid "You attach the cable to the solar pack." msgstr "" -#: src/iuse.cpp:8639 +#: src/iuse.cpp:8652 msgid "You attach the cable to the UPS." msgstr "" -#: src/iuse.cpp:8644 src/iuse.cpp:8758 +#: src/iuse.cpp:8657 src/iuse.cpp:8782 msgid "Attach cable to vehicle where?" msgstr "" -#: src/iuse.cpp:8694 +#: src/iuse.cpp:8707 msgid "Attach loose end to self" msgstr "" -#: src/iuse.cpp:8696 +#: src/iuse.cpp:8709 msgid "Attach loose end to solar pack" msgstr "" -#: src/iuse.cpp:8699 +#: src/iuse.cpp:8712 msgid "Attach loose end to UPS" msgstr "" -#: src/iuse.cpp:8712 +#: src/iuse.cpp:8724 msgid "You attach the cable to the Cable Charger System." msgstr "" -#: src/iuse.cpp:8716 src/iuse.cpp:8735 +#: src/iuse.cpp:8728 src/iuse.cpp:8759 msgid "You are now plugged to the solar backpack." msgstr "" -#: src/iuse.cpp:8722 src/iuse.cpp:8748 +#: src/iuse.cpp:8734 src/iuse.cpp:8772 msgid "You are now plugged to the UPS." msgstr "" -#: src/iuse.cpp:8729 +#: src/iuse.cpp:8741 msgid "You are now plugged to the vehicle." msgstr "" -#: src/iuse.cpp:8774 +#: src/iuse.cpp:8798 msgid "You are now plugged into the vehicle." msgstr "" -#: src/iuse.cpp:8780 src/iuse.cpp:8912 +#: src/iuse.cpp:8804 src/iuse.cpp:8930 #, c-format msgid "There is no need to connect the %s to itself." msgstr "" -#: src/iuse.cpp:8807 src/iuse.cpp:8939 +#: src/iuse.cpp:8831 src/iuse.cpp:8957 #, c-format msgid "You link up the electric systems of the %1$s and the %2$s." msgstr "" -#: src/iuse.cpp:8838 src/iuse.cpp:8898 +#: src/iuse.cpp:8857 src/iuse.cpp:8916 msgid "Attach cable to appliance where?" msgstr "" -#: src/iuse.cpp:8845 +#: src/iuse.cpp:8864 msgid "There's no appliance here." msgstr "" -#: src/iuse.cpp:8879 +#: src/iuse.cpp:8898 msgid "Attach loose end to appliance" msgstr "" -#: src/iuse.cpp:8906 +#: src/iuse.cpp:8924 msgid "There's no appliance there." msgstr "" -#: src/iuse.cpp:8957 +#: src/iuse.cpp:8975 msgid "You need soap to use this." msgstr "" -#: src/iuse.cpp:8983 +#: src/iuse.cpp:9001 #, c-format msgid "The %s's monitor slowly outputs the data…" msgstr "" -#: src/iuse.cpp:8994 src/iuse.cpp:9000 src/iuse.cpp:9013 +#: src/iuse.cpp:9012 src/iuse.cpp:9018 src/iuse.cpp:9031 #, c-format msgid "The %1$s reads %2$s." msgstr "" -#: src/iuse.cpp:9053 +#: src/iuse.cpp:9071 msgid "You can't see the Sun from here." msgstr "" -#: src/iuse.cpp:9055 +#: src/iuse.cpp:9073 #, c-format msgid "The Sun is at an altitude of %.1f°." msgstr "" -#: src/iuse.cpp:9057 +#: src/iuse.cpp:9075 msgid "The Sun is below the horizon." msgstr "" -#: src/iuse.cpp:9065 +#: src/iuse.cpp:9083 #, c-format msgid "The illumination is %.1f." msgstr "" -#: src/iuse.cpp:9079 +#: src/iuse.cpp:9097 #, c-format msgid "" "Incident light: %.1f\n" @@ -449430,197 +450306,197 @@ msgid "" "Incident irradiance %.1f" msgstr "" -#: src/iuse.cpp:9093 +#: src/iuse.cpp:9111 #, c-format msgid "You check your registered calories intake on your %s." msgstr "" -#: src/iuse.cpp:9109 src/iuse_actor.cpp:231 src/iuse_actor.cpp:2410 +#: src/iuse.cpp:9127 src/iuse_actor.cpp:234 src/iuse_actor.cpp:2417 #, c-format msgid "You need to wear the %1$s before activating it." msgstr "" -#: src/iuse.cpp:9113 +#: src/iuse.cpp:9131 msgid "Choose hologram direction." msgstr "" -#: src/iuse.cpp:9121 +#: src/iuse.cpp:9139 msgid "Can't create a hologram there." msgstr "" -#: src/iuse.cpp:9141 +#: src/iuse.cpp:9159 #, c-format msgid "The %s must be installed in a vehicle before being loaded." msgstr "" -#: src/iuse.cpp:9155 +#: src/iuse.cpp:9173 #, c-format msgid "Error restoring monster: %s" msgstr "" -#: src/iuse.cpp:9180 +#: src/iuse.cpp:9198 #, c-format msgid "%s holding %s" msgstr "" -#: src/iuse.cpp:9191 +#: src/iuse.cpp:9209 msgid "You can't capture a creature mounted." msgstr "" -#: src/iuse.cpp:9206 +#: src/iuse.cpp:9224 #, c-format msgid "There is no place to put the %s." msgstr "" -#: src/iuse.cpp:9209 src/iuse_actor.cpp:880 +#: src/iuse.cpp:9227 src/iuse_actor.cpp:887 #, c-format msgid "Place the %s where?" msgstr "" -#: src/iuse.cpp:9218 +#: src/iuse.cpp:9236 #, c-format msgid "You can't place the %s there!" msgstr "" -#: src/iuse.cpp:9236 +#: src/iuse.cpp:9254 #, c-format msgid "Grab which creature to place in the %s?" msgstr "" -#: src/iuse.cpp:9239 +#: src/iuse.cpp:9257 msgid "There is no creature nearby you can capture." msgstr "" -#: src/iuse.cpp:9251 +#: src/iuse.cpp:9269 #, c-format msgid "The %1$s is too big to put in your %2$s." msgstr "" -#: src/iuse.cpp:9261 +#: src/iuse.cpp:9279 #, c-format msgid "You capture the %1$s in your %2$s." msgstr "" -#: src/iuse.cpp:9265 +#: src/iuse.cpp:9283 #, c-format msgid "The %1$s avoids your attempts to put it in the %2$s." msgstr "" -#: src/iuse.cpp:9270 +#: src/iuse.cpp:9288 #, c-format msgid "The %s can't capture nothing" msgstr "" -#: src/iuse.cpp:9284 +#: src/iuse.cpp:9302 msgid "Put the ladder where?" msgstr "" -#: src/iuse.cpp:9291 +#: src/iuse.cpp:9309 msgid "Can't place it there." msgstr "" -#: src/iuse.cpp:9295 +#: src/iuse.cpp:9313 msgid "You set down the ladder." msgstr "" -#: src/iuse.cpp:9330 src/iuse.cpp:9351 src/iuse.cpp:9369 +#: src/iuse.cpp:9348 src/iuse.cpp:9369 src/iuse.cpp:9387 msgid "You're carrying too much to clean anything." msgstr "" -#: src/iuse.cpp:9419 +#: src/iuse.cpp:9437 msgid "Cleanser" msgstr "" -#: src/iuse.cpp:9422 +#: src/iuse.cpp:9440 msgid "ITEMS TO CLEAN" -msgstr "" +msgstr "РЕЧІ ДЛЯ МИТТЯ" -#: src/iuse.cpp:9427 +#: src/iuse.cpp:9445 msgid "Multiclean" msgstr "" -#: src/iuse.cpp:9428 +#: src/iuse.cpp:9446 msgid "To clean x items, type a number before selecting." msgstr "" -#: src/iuse.cpp:9430 +#: src/iuse.cpp:9448 msgid "You have nothing to clean." msgstr "" -#: src/iuse.cpp:9483 +#: src/iuse.cpp:9501 msgid "You are too weak to even try." msgstr "" -#: src/iuse.cpp:9487 +#: src/iuse.cpp:9505 msgid "" "You use all your strength, but the stick won't break. Perhaps try again?" msgstr "" "Ви намагаєтеся з усією силою, але ломака не переломлюється. Може, варто " "спопробувати ще раз?" -#: src/iuse.cpp:9496 +#: src/iuse.cpp:9514 msgid "You try to break the stick in two, but it shatters into splinters." msgstr "" "Ви намагаєтеся переломити ломаку навпіл, але вона розколюється на тріски." -#: src/iuse.cpp:9500 +#: src/iuse.cpp:9518 msgid "The stick breaks clean into two parts." msgstr "Ломака чітко переломлюється на дві частини." -#: src/iuse.cpp:9504 +#: src/iuse.cpp:9522 msgid "You break the stick, but one half shatters into splinters." msgstr "" "Ви намагаєтеся переломити ломаку навпіл, але одна половина розколюється на " "тріски." -#: src/iuse.cpp:9516 +#: src/iuse.cpp:9534 msgid "The throbbing of the infection diminishes. Slightly." msgstr "" -#: src/iuse.cpp:9527 +#: src/iuse.cpp:9545 msgid "You feel much better - almost entirely." msgstr "" -#: src/iuse.cpp:9559 src/iuse.cpp:9598 +#: src/iuse.cpp:9577 src/iuse.cpp:9616 #, c-format msgid "Wield the %s and start working?" msgstr "" -#: src/iuse.cpp:9613 +#: src/iuse.cpp:9631 #, c-format msgid "You pop a %s." msgstr "" -#: src/iuse.cpp:9616 +#: src/iuse.cpp:9634 msgid "" "Simply taking more melatonin won't help. You have to go to sleep for it to " "work." msgstr "" -#: src/iuse.cpp:9624 +#: src/iuse.cpp:9642 #, c-format msgid "You flip a %s." msgstr "" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Heads!" msgstr "" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Tails!" msgstr "" -#: src/iuse.cpp:9637 +#: src/iuse.cpp:9655 #, c-format msgid "Play the %s with your friends?" msgstr "" -#: src/iuse.cpp:9638 +#: src/iuse.cpp:9656 #, c-format msgid "Play the %s with your friend?" msgstr "" -#: src/iuse.cpp:9646 +#: src/iuse.cpp:9664 #, c-format msgid "You and your %d friend start playing." msgid_plural "You and your %d friends start playing." @@ -449629,58 +450505,58 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/iuse.cpp:9649 +#: src/iuse.cpp:9667 msgid "You and your friend start playing." msgstr "" -#: src/iuse.cpp:9658 src/iuse.cpp:9668 +#: src/iuse.cpp:9676 src/iuse.cpp:9686 msgid "You start playing." msgstr "" -#: src/iuse.cpp:9667 +#: src/iuse.cpp:9685 #, c-format msgid "Play a game with the %s?" msgstr "" -#: src/iuse.cpp:9679 +#: src/iuse.cpp:9697 #, c-format msgid "You ask the %s, then flip it." msgstr "" -#: src/iuse.cpp:9693 +#: src/iuse.cpp:9711 #, c-format msgid "The %s says: %s" msgstr "" -#: src/iuse.cpp:9705 src/iuse.cpp:9833 src/iuse.cpp:9886 +#: src/iuse.cpp:9723 src/iuse.cpp:9851 src/iuse.cpp:9904 msgid "Unfortunately your device is not waterproof." msgstr "" -#: src/iuse.cpp:9728 +#: src/iuse.cpp:9746 msgid "Use what storage device?" msgstr "" -#: src/iuse.cpp:9729 +#: src/iuse.cpp:9747 msgid "You don't have any empty book storage devices." msgstr "" -#: src/iuse.cpp:9769 +#: src/iuse.cpp:9787 msgid "What to do with your storage devices:" msgstr "" -#: src/iuse.cpp:9771 +#: src/iuse.cpp:9789 msgid "Copy to device from the card" msgstr "" -#: src/iuse.cpp:9772 +#: src/iuse.cpp:9790 msgid "Copy from device to the card" msgstr "" -#: src/iuse.cpp:9773 +#: src/iuse.cpp:9791 msgid "View books in the card" msgstr "" -#: src/iuse.cpp:9804 +#: src/iuse.cpp:9822 #, c-format msgid "Copied one book to the device." msgid_plural "Copied %1$s books to the device." @@ -449689,7 +450565,7 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/iuse.cpp:9809 +#: src/iuse.cpp:9827 msgid "Copied one book to the %2$s." msgid_plural "Copied %1$s books to the %2$s." msgstr[0] "" @@ -449697,23 +450573,23 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/iuse.cpp:9858 +#: src/iuse.cpp:9876 msgid "Scan which book?" msgstr "" -#: src/iuse.cpp:9925 +#: src/iuse.cpp:9943 msgid "You rethink trying to write underwater." msgstr "" -#: src/iuse.cpp:9933 +#: src/iuse.cpp:9951 msgid "View recipes" msgstr "" -#: src/iuse.cpp:9935 +#: src/iuse.cpp:9953 msgid "Copy a recipe from a book" msgstr "" -#: src/iuse.cpp:9960 src/iuse.cpp:10004 src/iuse.cpp:10107 +#: src/iuse.cpp:9978 src/iuse.cpp:10022 src/iuse.cpp:10125 #, c-format msgid "%1$d page" msgid_plural "%1$d pages" @@ -449722,104 +450598,109 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/iuse.cpp:9975 +#: src/iuse.cpp:9993 msgid "You do not have anything to write with." msgstr "" -#: src/iuse.cpp:9981 +#: src/iuse.cpp:9999 msgid "You do not have any recipes you can copy." msgstr "" -#: src/iuse.cpp:9989 +#: src/iuse.cpp:10007 msgid "Choose recipe to copy" msgstr "" -#: src/iuse.cpp:10019 +#: src/iuse.cpp:10037 msgid "You do not have enough paper to copy this recipe." msgstr "" -#: src/iuse.cpp:10024 +#: src/iuse.cpp:10042 msgid "Your recipe book can not fit this recipe." msgstr "" -#: src/iuse.cpp:10030 +#: src/iuse.cpp:10048 #, c-format msgid "Your recipe book already has a recipe for %s." msgstr "" -#: src/iuse.cpp:10053 +#: src/iuse.cpp:10071 msgid "Your writing tool does not have enough charges." msgstr "" -#: src/iuse.cpp:10069 +#: src/iuse.cpp:10087 #, c-format msgid "Doing that would ruin the %1$s." msgstr "" -#: src/iuse.cpp:10074 +#: src/iuse.cpp:10092 msgid "You have no recipes to manage." msgstr "" -#: src/iuse.cpp:10079 +#: src/iuse.cpp:10097 msgid "Manage recipes" msgstr "" -#: src/iuse.cpp:10101 +#: src/iuse.cpp:10119 msgid " (KNOWN)" msgstr "" -#: src/iuse.cpp:10116 +#: src/iuse.cpp:10134 #, c-format msgid "Remove the recipe for %1$s?" msgstr "" -#: src/iuse.cpp:10136 +#: src/iuse.cpp:10154 msgid "Check voltage where?" msgstr "" -#: src/iuse.cpp:10145 +#: src/iuse.cpp:10163 msgid "There's nothing to measure there." msgstr "" -#: src/iuse.cpp:10149 +#: src/iuse.cpp:10167 #, c-format msgid "The %1$s has voltage." msgstr "" -#: src/iuse.cpp:10151 +#: src/iuse.cpp:10169 #, c-format msgid "The %1$s has no voltage." msgstr "" -#: src/iuse.cpp:10170 +#: src/iuse.cpp:10188 #, c-format msgid "Your %s is broken and won't activate." msgstr "" -#: src/iuse_actor.cpp:197 +#: src/iuse_actor.cpp:198 #, c-format msgid "The %s is empty!" msgstr "" -#: src/iuse_actor.cpp:235 src/iuse_actor.cpp:2414 +#: src/iuse_actor.cpp:238 src/iuse_actor.cpp:2421 #, c-format msgid "You need to wield the %1$s before activating it." msgstr "" -#: src/iuse_actor.cpp:245 +#: src/iuse_actor.cpp:242 +#, c-format +msgid "You need to empty the %1$s before activating it." +msgstr "" + +#: src/iuse_actor.cpp:252 #, c-format msgid "Your %1$s mutation prevents you from doing that." msgstr "" -#: src/iuse_actor.cpp:267 +#: src/iuse_actor.cpp:274 msgid "You can't do that while underwater" msgstr "" -#: src/iuse_actor.cpp:283 src/iuse_actor.cpp:1213 +#: src/iuse_actor.cpp:290 src/iuse_actor.cpp:1220 msgid "You light a fire, but it isn't enough. You need to light more." msgstr "" -#: src/iuse_actor.cpp:370 +#: src/iuse_actor.cpp:377 #, c-format msgid "You need a tool with %s." msgid_plural "You need tools with %s." @@ -449828,79 +450709,79 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/iuse_actor.cpp:408 +#: src/iuse_actor.cpp:415 #, c-format msgid "Turns into: %s" msgstr "" -#: src/iuse_actor.cpp:411 src/iuse_actor.cpp:525 +#: src/iuse_actor.cpp:418 src/iuse_actor.cpp:532 msgid "Countdown: " msgstr "" -#: src/iuse_actor.cpp:437 +#: src/iuse_actor.cpp:444 #, c-format msgid "You unpack the %s." msgstr "" -#: src/iuse_actor.cpp:470 +#: src/iuse_actor.cpp:477 msgid "This item could be unpacked to receive something." msgstr "" -#: src/iuse_actor.cpp:509 +#: src/iuse_actor.cpp:516 msgid "It's already been triggered." msgstr "" -#: src/iuse_actor.cpp:605 +#: src/iuse_actor.cpp:612 #, c-format msgid "You've already set the %s's timer you might want to get away from it." msgstr "Ви вже й так встановили таймер у %s, схоже вам саме час тікати." -#: src/iuse_actor.cpp:651 +#: src/iuse_actor.cpp:658 msgid "Power at epicenter: " msgstr "" -#: src/iuse_actor.cpp:654 +#: src/iuse_actor.cpp:661 msgid "Casing mass: " msgstr "" -#: src/iuse_actor.cpp:655 +#: src/iuse_actor.cpp:662 msgid "Fragment mass: " msgstr "" -#: src/iuse_actor.cpp:722 +#: src/iuse_actor.cpp:729 msgid "Vitamins (RDA) and Compounds (U): " msgstr "" -#: src/iuse_actor.cpp:726 +#: src/iuse_actor.cpp:733 msgid "You need a syringe to inject this drug." msgstr "Вам потрібен шприц для ін'єкції цього препарату." -#: src/iuse_actor.cpp:737 src/iuse_actor.cpp:748 +#: src/iuse_actor.cpp:744 src/iuse_actor.cpp:755 #, c-format msgid "You need %1$s to consume %2$s!" msgstr "" -#: src/iuse_actor.cpp:738 src/iuse_actor.cpp:749 +#: src/iuse_actor.cpp:745 src/iuse_actor.cpp:756 #, c-format msgid "I need a %1$s to consume %2$s!" msgstr "" -#: src/iuse_actor.cpp:865 +#: src/iuse_actor.cpp:872 #, c-format msgid "This requires %d charges to activate." msgstr "" -#: src/iuse_actor.cpp:875 +#: src/iuse_actor.cpp:882 #, c-format msgid "There is no adjacent square to release the %s in!" msgstr "" -#: src/iuse_actor.cpp:887 +#: src/iuse_actor.cpp:894 #, c-format msgid "You cannot place a %s there." msgstr "" -#: src/iuse_actor.cpp:901 +#: src/iuse_actor.cpp:908 #, c-format msgid "" "If you had standard factory-built %1$s bullets, you could load the %2$s." @@ -449908,7 +450789,7 @@ msgstr "" #. ~ First %s is the ammo item (with plural form and count included), second #. is the monster name -#: src/iuse_actor.cpp:909 +#: src/iuse_actor.cpp:916 #, c-format msgid "You load %1$d x %2$s round into the %3$s." msgid_plural "You load %1$d x %2$s rounds into the %3$s." @@ -449917,136 +450798,136 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/iuse_actor.cpp:924 +#: src/iuse_actor.cpp:931 #, c-format msgid "You deploy the %s wrong. It is hostile!" msgstr "" -#: src/iuse_actor.cpp:930 +#: src/iuse_actor.cpp:937 #, c-format msgid "You deploy the %s." msgstr "" -#: src/iuse_actor.cpp:960 +#: src/iuse_actor.cpp:967 msgid "Place npc where?" msgstr "" -#: src/iuse_actor.cpp:969 +#: src/iuse_actor.cpp:976 msgid "There is no square to spawn npc in!" msgstr "" -#: src/iuse_actor.cpp:991 +#: src/iuse_actor.cpp:998 msgid "a crafting station" msgstr "" -#: src/iuse_actor.cpp:995 +#: src/iuse_actor.cpp:1002 msgid "a place to hang corpses for butchering" msgstr "" -#: src/iuse_actor.cpp:999 +#: src/iuse_actor.cpp:1006 msgid "" "a flat surface to butcher onto or eat meals from" msgstr "" -#: src/iuse_actor.cpp:1002 +#: src/iuse_actor.cpp:1009 msgid "a place to sit" msgstr "" -#: src/iuse_actor.cpp:1005 +#: src/iuse_actor.cpp:1012 msgid "a place to hide" msgstr "" -#: src/iuse_actor.cpp:1008 +#: src/iuse_actor.cpp:1015 msgid "a safe place to contain a fire" msgstr "" -#: src/iuse_actor.cpp:1011 +#: src/iuse_actor.cpp:1018 msgid "a place to smoke or dry food for preservation" msgstr "" -#: src/iuse_actor.cpp:1016 +#: src/iuse_actor.cpp:1023 #, c-format msgid "" "Can be activated to deploy as furniture (%s)." msgstr "" -#: src/iuse_actor.cpp:1022 +#: src/iuse_actor.cpp:1029 #, c-format msgid "" "Can be activated to deploy as furniture (%s), " "which can then be used as %s." msgstr "" -#: src/iuse_actor.cpp:1041 +#: src/iuse_actor.cpp:1048 msgid "Deploy where?" msgstr "" -#: src/iuse_actor.cpp:1050 +#: src/iuse_actor.cpp:1057 msgid "You attempt to become one with the furniture. It doesn't work." msgstr "" -#: src/iuse_actor.cpp:1059 +#: src/iuse_actor.cpp:1066 #, c-format msgid "The space under %s is too cramped to deploy a %s in." msgstr "" -#: src/iuse_actor.cpp:1066 +#: src/iuse_actor.cpp:1073 #, c-format msgid "You can't deploy a %s there." msgstr "" -#: src/iuse_actor.cpp:1071 +#: src/iuse_actor.cpp:1078 msgid "There is already furniture at that location." msgstr "" -#: src/iuse_actor.cpp:1075 +#: src/iuse_actor.cpp:1082 msgid "Before deploying furniture, you need to clear the tile." msgstr "" -#: src/iuse_actor.cpp:1123 +#: src/iuse_actor.cpp:1130 #, c-format msgid "There isn't anything new on the %s." msgstr "" -#: src/iuse_actor.cpp:1159 +#: src/iuse_actor.cpp:1166 msgid "Light where?" msgstr "" -#: src/iuse_actor.cpp:1167 +#: src/iuse_actor.cpp:1174 msgid "You would set yourself on fire." msgstr "" -#: src/iuse_actor.cpp:1168 +#: src/iuse_actor.cpp:1175 msgid "But you're already smokin' hot." msgstr "" -#: src/iuse_actor.cpp:1174 +#: src/iuse_actor.cpp:1181 msgid "There is already a fire." msgstr "" -#: src/iuse_actor.cpp:1189 +#: src/iuse_actor.cpp:1196 msgid "Do you really want to burn your firewood source?" msgstr "" -#: src/iuse_actor.cpp:1202 +#: src/iuse_actor.cpp:1209 msgid "" "There's a brazier there but you haven't set it up to contain the fire. " "Continue?" msgstr "" -#: src/iuse_actor.cpp:1209 +#: src/iuse_actor.cpp:1216 msgid "You successfully light a fire." msgstr "" -#: src/iuse_actor.cpp:1231 src/iuse_actor.cpp:1966 src/iuse_actor.cpp:2065 +#: src/iuse_actor.cpp:1238 src/iuse_actor.cpp:1973 src/iuse_actor.cpp:2072 msgid "This tool doesn't have enough charges." msgstr "" -#: src/iuse_actor.cpp:1235 +#: src/iuse_actor.cpp:1242 msgid "You need direct sunlight to light a fire with this." msgstr "" -#: src/iuse_actor.cpp:1297 +#: src/iuse_actor.cpp:1304 #, c-format msgid "" "If the current weather holds, it will take around %d minute to light a fire." @@ -450058,7 +450939,7 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/iuse_actor.cpp:1299 +#: src/iuse_actor.cpp:1306 #, c-format msgid "At your skill level, it will take around %d minute to light a fire." msgid_plural "" @@ -450068,50 +450949,50 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/iuse_actor.cpp:1361 +#: src/iuse_actor.cpp:1368 #, c-format msgid "You can not cut the %s with itself." msgstr "" -#: src/iuse_actor.cpp:1415 +#: src/iuse_actor.cpp:1422 #, c-format msgid "Can't salvage anything from %s." msgstr "" -#: src/iuse_actor.cpp:1419 +#: src/iuse_actor.cpp:1426 #, c-format msgid "Try disassembling the %s instead." msgstr "" -#: src/iuse_actor.cpp:1427 +#: src/iuse_actor.cpp:1434 #, c-format msgid "The %s is made of material that cannot be cut up." msgstr "" -#: src/iuse_actor.cpp:1433 +#: src/iuse_actor.cpp:1440 #, c-format msgid "Please empty the %s before cutting it up." msgstr "" -#: src/iuse_actor.cpp:1439 +#: src/iuse_actor.cpp:1446 #, c-format msgid "The %s is too small to salvage material from." msgstr "" -#: src/iuse_actor.cpp:1446 +#: src/iuse_actor.cpp:1453 msgid "You are wielding that, are you sure?" msgstr "" -#: src/iuse_actor.cpp:1448 +#: src/iuse_actor.cpp:1455 msgid "You're wearing that, are you sure?" msgstr "" -#: src/iuse_actor.cpp:1605 +#: src/iuse_actor.cpp:1612 #, c-format msgid "You try to salvage materials from the %s." msgstr "" -#: src/iuse_actor.cpp:1630 +#: src/iuse_actor.cpp:1637 #, c-format msgid "Salvaged %1$i %2$s." msgid_plural "Salvaged %1$i %2$s." @@ -450120,905 +451001,905 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/iuse_actor.cpp:1643 +#: src/iuse_actor.cpp:1650 #, c-format msgid "Could not salvage a %s." msgstr "" -#: src/iuse_actor.cpp:1677 +#: src/iuse_actor.cpp:1684 msgid "You can't inscribe an item that isn't solid!" msgstr "" -#: src/iuse_actor.cpp:1684 +#: src/iuse_actor.cpp:1691 #, c-format msgid "You can't %1$s %2$s because of the material it is made of." msgstr "" -#: src/iuse_actor.cpp:1695 +#: src/iuse_actor.cpp:1702 #, c-format msgid "%s meaning?" msgstr "" -#: src/iuse_actor.cpp:1696 +#: src/iuse_actor.cpp:1703 msgid "It's a label" msgstr "" -#: src/iuse_actor.cpp:1697 +#: src/iuse_actor.cpp:1704 msgid "It's a note" msgstr "" -#: src/iuse_actor.cpp:1716 +#: src/iuse_actor.cpp:1723 msgid "(To delete, clear the text and confirm)\n" msgstr "" #. ~ %1$s: gerund (e.g. carved), %2$s: item name -#: src/iuse_actor.cpp:1718 +#: src/iuse_actor.cpp:1725 #, c-format msgctxt "carving" msgid "%1$s on the %2$s is: " msgstr "" -#: src/iuse_actor.cpp:1722 src/iuse_actor.cpp:1773 +#: src/iuse_actor.cpp:1729 src/iuse_actor.cpp:1780 #, c-format msgid "%s what?" msgstr "" -#: src/iuse_actor.cpp:1753 +#: src/iuse_actor.cpp:1760 #, c-format msgid "%s on what?" msgstr "" -#: src/iuse_actor.cpp:1754 +#: src/iuse_actor.cpp:1761 msgid "The terrain" msgstr "" -#: src/iuse_actor.cpp:1755 +#: src/iuse_actor.cpp:1762 msgid "An item" msgstr "" -#: src/iuse_actor.cpp:1769 +#: src/iuse_actor.cpp:1776 msgid "Write where?" msgstr "" -#: src/iuse_actor.cpp:1777 +#: src/iuse_actor.cpp:1784 msgid "Inscribe which item?" msgstr "" -#: src/iuse_actor.cpp:1784 +#: src/iuse_actor.cpp:1791 #, c-format msgid "You try to bend your %s, but fail." msgstr "" -#: src/iuse_actor.cpp:1825 +#: src/iuse_actor.cpp:1832 msgid "You cauterize yourself." msgstr "" -#: src/iuse_actor.cpp:1828 +#: src/iuse_actor.cpp:1835 msgid "It hurts like hell!" msgstr "" -#: src/iuse_actor.cpp:1830 +#: src/iuse_actor.cpp:1837 msgid "It itches a little." msgstr "" -#: src/iuse_actor.cpp:1833 +#: src/iuse_actor.cpp:1840 msgid "Bleeding has not stopped completely!" msgstr "" -#: src/iuse_actor.cpp:1892 +#: src/iuse_actor.cpp:1899 msgid "" "You are not bleeding or bitten, there is no need to cauterize yourself." msgstr "" -#: src/iuse_actor.cpp:1895 +#: src/iuse_actor.cpp:1902 msgid "You cannot cauterize while mounted." msgstr "" -#: src/iuse_actor.cpp:1901 +#: src/iuse_actor.cpp:1908 msgid "" "You need a source of flame (4 charges worth) before you can cauterize " "yourself." msgstr "" -#: src/iuse_actor.cpp:1905 +#: src/iuse_actor.cpp:1912 #, c-format msgid "You need at least %d charges to cauterize wounds." msgstr "" -#: src/iuse_actor.cpp:2054 +#: src/iuse_actor.cpp:2061 msgid "Hsss" msgstr "" -#: src/iuse_actor.cpp:2102 +#: src/iuse_actor.cpp:2109 msgid "You can't play music while mounted." msgstr "" -#: src/iuse_actor.cpp:2103 +#: src/iuse_actor.cpp:2110 msgid " can't play music while mounted." msgstr "" -#: src/iuse_actor.cpp:2109 +#: src/iuse_actor.cpp:2116 msgid "You can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2110 +#: src/iuse_actor.cpp:2117 msgid " can't play music underwater." msgstr "" -#: src/iuse_actor.cpp:2120 src/iuse_actor.cpp:2128 +#: src/iuse_actor.cpp:2127 src/iuse_actor.cpp:2135 #, c-format msgid "You stop playing your %s." msgstr "" -#: src/iuse_actor.cpp:2121 src/iuse_actor.cpp:2129 +#: src/iuse_actor.cpp:2128 src/iuse_actor.cpp:2136 #, c-format msgid " stops playing their %s." msgstr "" -#: src/iuse_actor.cpp:2140 +#: src/iuse_actor.cpp:2147 #, c-format msgid "You need to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2141 +#: src/iuse_actor.cpp:2148 #, c-format msgid " needs to hold or wear %s to play it." msgstr "" -#: src/iuse_actor.cpp:2150 +#: src/iuse_actor.cpp:2157 #, c-format msgid "You feel too weak to play your %s." msgstr "" -#: src/iuse_actor.cpp:2151 +#: src/iuse_actor.cpp:2158 #, c-format msgid " feels too weak to play their %s." msgstr "" -#: src/iuse_actor.cpp:2164 +#: src/iuse_actor.cpp:2171 #, c-format msgid "You start playing your %s." msgstr "" -#: src/iuse_actor.cpp:2165 +#: src/iuse_actor.cpp:2172 #, c-format msgid " starts playing their %s." msgstr "" #. ~ %1$s: npc name, %2$s: npc action description -#: src/iuse_actor.cpp:2183 +#: src/iuse_actor.cpp:2190 #, c-format msgctxt "play music" msgid "%1$s %2$s" msgstr "%1$s %2$s" -#: src/iuse_actor.cpp:2189 +#: src/iuse_actor.cpp:2196 msgid "You produce an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2191 +#: src/iuse_actor.cpp:2198 #, c-format msgid "%s produces an annoying sound." msgstr "" -#: src/iuse_actor.cpp:2244 +#: src/iuse_actor.cpp:2251 msgid "This can teach you a spell." msgstr "" -#: src/iuse_actor.cpp:2246 +#: src/iuse_actor.cpp:2253 msgid "This can teach you a number of spells." msgstr "" -#: src/iuse_actor.cpp:2249 +#: src/iuse_actor.cpp:2256 msgid "Spells Contained:" msgstr "" -#: src/iuse_actor.cpp:2260 src/iuse_actor.cpp:2296 +#: src/iuse_actor.cpp:2267 src/iuse_actor.cpp:2303 #, c-format msgid "Level %u" msgstr "" -#: src/iuse_actor.cpp:2262 +#: src/iuse_actor.cpp:2269 #, c-format msgid "%1$s (Max)" msgstr "" -#: src/iuse_actor.cpp:2283 +#: src/iuse_actor.cpp:2290 msgid "You can't read." msgstr "" -#: src/iuse_actor.cpp:2298 +#: src/iuse_actor.cpp:2305 msgid " (Max)" msgstr "" -#: src/iuse_actor.cpp:2305 +#: src/iuse_actor.cpp:2312 msgid "Study to Learn" msgstr "" -#: src/iuse_actor.cpp:2308 +#: src/iuse_actor.cpp:2315 msgid "Can't learn!" msgstr "" -#: src/iuse_actor.cpp:2316 +#: src/iuse_actor.cpp:2323 msgid "You already know everything this could teach you." msgstr "" -#: src/iuse_actor.cpp:2324 +#: src/iuse_actor.cpp:2331 msgid "Study a spell:" msgstr "" -#: src/iuse_actor.cpp:2341 +#: src/iuse_actor.cpp:2348 msgid "Spend how long studying?" msgstr "" -#: src/iuse_actor.cpp:2342 +#: src/iuse_actor.cpp:2349 msgid "30 minutes" msgstr "30 хвилин" -#: src/iuse_actor.cpp:2343 +#: src/iuse_actor.cpp:2350 msgid "1 hour" msgstr "1 година" -#: src/iuse_actor.cpp:2344 +#: src/iuse_actor.cpp:2351 msgid "2 hours" msgstr "2 години" -#: src/iuse_actor.cpp:2345 +#: src/iuse_actor.cpp:2352 msgid "4 hours" msgstr "" -#: src/iuse_actor.cpp:2346 +#: src/iuse_actor.cpp:2353 msgid "8 hours" msgstr "" -#: src/iuse_actor.cpp:2347 +#: src/iuse_actor.cpp:2354 msgid "Until you gain a spell level" msgstr "" -#: src/iuse_actor.cpp:2388 +#: src/iuse_actor.cpp:2395 #, c-format msgid "This item when activated: %1$s" msgstr "" #. ~ %1$s: spell name, %2$i: spell level -#: src/iuse_actor.cpp:2393 +#: src/iuse_actor.cpp:2400 #, c-format msgid "This item casts %1$s at level %2$i." msgstr "" -#: src/iuse_actor.cpp:2397 +#: src/iuse_actor.cpp:2404 msgid "This item never fails." msgstr "" -#: src/iuse_actor.cpp:2478 +#: src/iuse_actor.cpp:2485 #, c-format msgid "You don't think putting your %1$s in your %2$s is a good idea" msgstr "" -#: src/iuse_actor.cpp:2482 +#: src/iuse_actor.cpp:2489 #, c-format msgid "You holster your %s" -msgstr "" +msgstr "Ви прибираєте зброю (%s) в кобуру" -#: src/iuse_actor.cpp:2494 +#: src/iuse_actor.cpp:2501 #, c-format msgid "You need to unwield your %s before using it." msgstr "" -#: src/iuse_actor.cpp:2501 +#: src/iuse_actor.cpp:2508 msgid "Holster item" -msgstr "" +msgstr "Прибрати річ в кобуру" -#: src/iuse_actor.cpp:2508 +#: src/iuse_actor.cpp:2515 #, c-format msgid "Draw %s" msgstr "" -#: src/iuse_actor.cpp:2513 src/monexamine.cpp:365 src/monexamine.cpp:516 +#: src/iuse_actor.cpp:2520 src/monexamine.cpp:365 src/monexamine.cpp:516 #, c-format msgid "Use %s" msgstr "" -#: src/iuse_actor.cpp:2536 +#: src/iuse_actor.cpp:2543 #, c-format msgid "You can't unwield your %s." msgstr "" -#: src/iuse_actor.cpp:2561 +#: src/iuse_actor.cpp:2568 msgid "Can be activated to store suitable items." msgstr "" -#: src/iuse_actor.cpp:2577 +#: src/iuse_actor.cpp:2584 #, c-format msgid "Can be used to assemble: %s" msgstr "" -#: src/iuse_actor.cpp:2587 +#: src/iuse_actor.cpp:2594 #, c-format msgid "Insufficient ammunition to assemble %s" msgstr "" -#: src/iuse_actor.cpp:2632 +#: src/iuse_actor.cpp:2639 msgid "You can't do that while incorporeal." msgstr "" -#: src/iuse_actor.cpp:2633 +#: src/iuse_actor.cpp:2640 msgid " can't do that while incorporeal." msgstr "" -#: src/iuse_actor.cpp:2646 +#: src/iuse_actor.cpp:2653 msgid " can't do that while mounted." msgstr "" -#: src/iuse_actor.cpp:2658 +#: src/iuse_actor.cpp:2665 msgid "Your tool does not have enough charges to do that." msgstr "" -#: src/iuse_actor.cpp:2739 +#: src/iuse_actor.cpp:2746 #, c-format msgid "Your %s is not made of any of:" msgstr "" -#: src/iuse_actor.cpp:2743 +#: src/iuse_actor.cpp:2750 #, c-format msgid "%s (repaired using %s)" msgstr "" -#: src/iuse_actor.cpp:2786 +#: src/iuse_actor.cpp:2793 #, c-format msgid "You don't have enough %s to do that. Have: %d, need: %d" msgstr "" -#: src/iuse_actor.cpp:2872 src/iuse_actor.cpp:4545 +#: src/iuse_actor.cpp:2879 src/iuse_actor.cpp:4552 msgid "You do not have that item!" msgstr "" -#: src/iuse_actor.cpp:2878 +#: src/iuse_actor.cpp:2885 msgid "That requires gunsmithing tools." msgstr "" -#: src/iuse_actor.cpp:2884 +#: src/iuse_actor.cpp:2891 msgid "You cannot repair this type of item." msgstr "Ви не можете ремонтувати речі такого типу." -#: src/iuse_actor.cpp:2894 +#: src/iuse_actor.cpp:2901 msgid "This can be used to repair other items, not itself." msgstr "" -#: src/iuse_actor.cpp:2921 +#: src/iuse_actor.cpp:2928 #, c-format msgid "Your %s is already enhanced to its maximum potential." msgstr "Предмет (%s) вже максимально покращено." -#: src/iuse_actor.cpp:2929 src/iuse_actor.cpp:3192 +#: src/iuse_actor.cpp:2936 src/iuse_actor.cpp:3199 #, c-format msgid "You cannot improve your %s any more this way." msgstr "" -#: src/iuse_actor.cpp:3031 +#: src/iuse_actor.cpp:3038 #, c-format msgid "You damage your %s! ( %s-> %s)" msgstr "" -#: src/iuse_actor.cpp:3034 src/iuse_actor.cpp:4701 +#: src/iuse_actor.cpp:3041 src/iuse_actor.cpp:4708 msgid "You destroy it!" msgstr "" -#: src/iuse_actor.cpp:3070 +#: src/iuse_actor.cpp:3077 #, c-format msgid "The %s already fits!" msgstr "" -#: src/iuse_actor.cpp:3073 +#: src/iuse_actor.cpp:3080 #, c-format msgid "This %s cannot be refitted!" msgstr "" -#: src/iuse_actor.cpp:3112 +#: src/iuse_actor.cpp:3119 #, c-format msgid "" "It seems working on your %s is just beyond your current level of expertise." msgstr "" -#: src/iuse_actor.cpp:3151 +#: src/iuse_actor.cpp:3158 #, c-format msgid "You take your %s in, improving the fit." msgstr "" -#: src/iuse_actor.cpp:3167 +#: src/iuse_actor.cpp:3174 #, c-format msgid "You resize the %s to accommodate your tiny build." msgstr "" -#: src/iuse_actor.cpp:3180 +#: src/iuse_actor.cpp:3187 #, c-format msgid "You adjust the %s back to its normal size." msgstr "" -#: src/iuse_actor.cpp:3198 +#: src/iuse_actor.cpp:3205 #, c-format msgid "You make your %s extra sturdy." msgstr "" -#: src/iuse_actor.cpp:3207 +#: src/iuse_actor.cpp:3214 #, c-format msgid "Your %s is already enhanced." msgstr "" -#: src/iuse_actor.cpp:3216 +#: src/iuse_actor.cpp:3223 msgid "Refitting" msgstr "" -#: src/iuse_actor.cpp:3217 +#: src/iuse_actor.cpp:3224 msgid "Downsizing" msgstr "" -#: src/iuse_actor.cpp:3218 +#: src/iuse_actor.cpp:3225 msgid "Upsizing" msgstr "" -#: src/iuse_actor.cpp:3220 +#: src/iuse_actor.cpp:3227 msgid "Practicing" msgstr "" -#: src/iuse_actor.cpp:3229 +#: src/iuse_actor.cpp:3236 msgid "Repair" msgstr "" -#: src/iuse_actor.cpp:3238 +#: src/iuse_actor.cpp:3245 #, c-format msgid "Repair %s" msgstr "" -#: src/iuse_actor.cpp:3310 +#: src/iuse_actor.cpp:3317 msgid "You can't use filthy items for healing." msgstr "" -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "The bleeding is stopped." msgstr "" -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "You stop the bleeding." msgstr "" -#: src/iuse_actor.cpp:3457 +#: src/iuse_actor.cpp:3464 msgid "You reduce the bleeding, but it's not stopped yet." msgstr "" -#: src/iuse_actor.cpp:3458 +#: src/iuse_actor.cpp:3465 msgid "The bleeding is reduced, but not stopped." msgstr "" -#: src/iuse_actor.cpp:3462 +#: src/iuse_actor.cpp:3469 msgid "" "Your dressing is too ineffective for a bleeding of this extent, and you fail" " to stop it." msgstr "" -#: src/iuse_actor.cpp:3463 +#: src/iuse_actor.cpp:3470 msgid "The wound still bleeds." msgstr "" -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "The wound is cleaned." msgstr "" -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "You clean the wound." msgstr "" -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "The wound still looks bad." msgstr "" -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "Your wound still aches." msgstr "Ваша рана все ще болить." -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "The wound is disinfected." msgstr "" -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "You disinfect the wound." msgstr "" -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "The wound still looks nasty." msgstr "" -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "Your wound still hurts." msgstr "" -#: src/iuse_actor.cpp:3490 +#: src/iuse_actor.cpp:3497 #, c-format msgid "You finish using the %s." msgstr "" #. ~ Healing complete message. %1$s is healer name, %2$s is item name. -#: src/iuse_actor.cpp:3494 +#: src/iuse_actor.cpp:3501 #, c-format msgid "%1$s finishes using the %2$s." msgstr "" -#: src/iuse_actor.cpp:3581 +#: src/iuse_actor.cpp:3588 msgid "That arm is broken. It needs surgical attention or a splint." msgstr "" -#: src/iuse_actor.cpp:3583 +#: src/iuse_actor.cpp:3590 msgid "That leg is broken. It needs surgical attention or a splint." msgstr "" -#: src/iuse_actor.cpp:3608 +#: src/iuse_actor.cpp:3615 msgid "'s biology is not compatible with that item." msgstr "" -#: src/iuse_actor.cpp:3637 +#: src/iuse_actor.cpp:3644 msgid "Select a body part for: " msgstr "" #. ~ %1$s: patient name, %2$s: healing item name -#: src/iuse_actor.cpp:3655 +#: src/iuse_actor.cpp:3662 #, c-format msgctxt "healing" msgid "Select a body part of %1$s for %2$s:" msgstr "" -#: src/iuse_actor.cpp:3669 +#: src/iuse_actor.cpp:3676 msgid "Healing effects " msgstr "" -#: src/iuse_actor.cpp:3674 +#: src/iuse_actor.cpp:3681 msgid "Base healing: " msgstr "" -#: src/iuse_actor.cpp:3675 src/iuse_actor.cpp:3680 +#: src/iuse_actor.cpp:3682 src/iuse_actor.cpp:3687 msgid "Head: " msgstr " Голова:" -#: src/iuse_actor.cpp:3676 src/iuse_actor.cpp:3682 +#: src/iuse_actor.cpp:3683 src/iuse_actor.cpp:3689 msgid " Torso: " msgstr " Торс:" -#: src/iuse_actor.cpp:3677 src/iuse_actor.cpp:3684 +#: src/iuse_actor.cpp:3684 src/iuse_actor.cpp:3691 msgid " Limbs: " msgstr "" -#: src/iuse_actor.cpp:3679 +#: src/iuse_actor.cpp:3686 msgid "Actual healing: " msgstr "" -#: src/iuse_actor.cpp:3690 +#: src/iuse_actor.cpp:3697 msgid "Base bandaging quality: " msgstr "" -#: src/iuse_actor.cpp:3693 +#: src/iuse_actor.cpp:3700 msgid "Actual bandaging quality: " msgstr "" -#: src/iuse_actor.cpp:3699 +#: src/iuse_actor.cpp:3706 msgid "Base disinfecting quality: " msgstr "" -#: src/iuse_actor.cpp:3702 +#: src/iuse_actor.cpp:3709 msgid "Actual disinfecting quality: " msgstr "" -#: src/iuse_actor.cpp:3707 +#: src/iuse_actor.cpp:3714 msgid "Effect on bleeding: " msgstr "" -#: src/iuse_actor.cpp:3709 +#: src/iuse_actor.cpp:3716 msgid "Actual effect on bleeding: " msgstr "" -#: src/iuse_actor.cpp:3714 +#: src/iuse_actor.cpp:3721 msgid "Chance to heal (percent): " msgstr "" -#: src/iuse_actor.cpp:3716 +#: src/iuse_actor.cpp:3723 msgid "* Bite: " msgstr "" -#: src/iuse_actor.cpp:3720 +#: src/iuse_actor.cpp:3727 msgid "* Infection: " msgstr "" -#: src/iuse_actor.cpp:3724 +#: src/iuse_actor.cpp:3731 msgid "Moves to use: " msgstr "" -#: src/iuse_actor.cpp:3784 +#: src/iuse_actor.cpp:3791 #, c-format msgid "Yeah. Place the %s at your feet. Real damn smart move." msgstr "" -#: src/iuse_actor.cpp:3790 +#: src/iuse_actor.cpp:3797 #, c-format msgid "You can't place a %s there." msgstr "" -#: src/iuse_actor.cpp:3796 +#: src/iuse_actor.cpp:3803 #, c-format msgid "You must place the %s between two solid tiles." msgstr "" -#: src/iuse_actor.cpp:3801 +#: src/iuse_actor.cpp:3808 #, c-format msgid "The %s needs a %s adjacent to it." msgstr "" -#: src/iuse_actor.cpp:3808 +#: src/iuse_actor.cpp:3815 #, c-format msgid "You can't place a %s there. It contains a trap already." msgstr "" -#: src/iuse_actor.cpp:3811 +#: src/iuse_actor.cpp:3818 #, c-format msgid "You trigger a %s!" msgstr "" -#: src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:3847 #, c-format msgid "Place %s where?" msgstr "" -#: src/iuse_actor.cpp:3862 +#: src/iuse_actor.cpp:3869 #, c-format msgid "" "That trap needs a space in %d tiles radius to be clear, centered %d tiles " "from you." msgstr "" -#: src/iuse_actor.cpp:3966 +#: src/iuse_actor.cpp:3973 #, c-format msgid "You saw down the barrel of your %s." msgstr "" -#: src/iuse_actor.cpp:3976 src/iuse_actor.cpp:4035 +#: src/iuse_actor.cpp:3983 src/iuse_actor.cpp:4042 msgid "It's not a gun." msgstr "" -#: src/iuse_actor.cpp:3980 +#: src/iuse_actor.cpp:3987 msgid "The barrel is too small." msgstr "" -#: src/iuse_actor.cpp:3984 +#: src/iuse_actor.cpp:3991 msgid "The barrel is already sawn-off." msgstr "" -#: src/iuse_actor.cpp:3994 +#: src/iuse_actor.cpp:4001 msgid "Can't saw off modified barrels." msgstr "" -#: src/iuse_actor.cpp:4025 +#: src/iuse_actor.cpp:4032 #, c-format msgid "You saw down the stock of your %s." msgstr "" -#: src/iuse_actor.cpp:4039 +#: src/iuse_actor.cpp:4046 msgid "The stock is already sawn-off." msgstr "" -#: src/iuse_actor.cpp:4043 +#: src/iuse_actor.cpp:4050 msgid "This gun doesn't have a stock." msgstr "" -#: src/iuse_actor.cpp:4059 +#: src/iuse_actor.cpp:4066 msgid "" "Can't cut off modern composite stocks (must have an empty stock mount)." msgstr "" -#: src/iuse_actor.cpp:4063 +#: src/iuse_actor.cpp:4070 msgid "Can't cut off modified stocks." msgstr "" -#: src/iuse_actor.cpp:4067 +#: src/iuse_actor.cpp:4074 msgid "Can't cut off accessorized stocks." msgstr "" -#: src/iuse_actor.cpp:4099 +#: src/iuse_actor.cpp:4106 #, c-format msgid "You attach %s to your MOLLE webbing." msgstr "Ви приєднали предмет (%s) до ваших MOLLE кріплень." -#: src/iuse_actor.cpp:4120 +#: src/iuse_actor.cpp:4127 msgid "Remove which accessory?" msgstr "" -#: src/iuse_actor.cpp:4131 +#: src/iuse_actor.cpp:4138 #, c-format msgid "You remove the item from your %s." msgstr "" -#: src/iuse_actor.cpp:4173 +#: src/iuse_actor.cpp:4180 msgid "You can't install bionics while mounted." msgstr "" -#: src/iuse_actor.cpp:4177 +#: src/iuse_actor.cpp:4184 msgid "You can't self-install this CBM." msgstr "" -#: src/iuse_actor.cpp:4179 +#: src/iuse_actor.cpp:4186 msgid "You can't install a filthy CBM!" msgstr "" -#: src/iuse_actor.cpp:4181 +#: src/iuse_actor.cpp:4188 msgid "This CBM is not sterile, you can't install it." msgstr "" -#: src/iuse_actor.cpp:4184 +#: src/iuse_actor.cpp:4191 msgid "This CBM is already deployed. You need to reset it to factory state." msgstr "" -#: src/iuse_actor.cpp:4187 +#: src/iuse_actor.cpp:4194 msgid "Max power capacity already reached" msgstr "" -#: src/iuse_actor.cpp:4192 +#: src/iuse_actor.cpp:4199 msgid "You have already installed this bionic." msgstr "" -#: src/iuse_actor.cpp:4194 +#: src/iuse_actor.cpp:4201 msgid "There is nothing to upgrade." msgstr "" -#: src/iuse_actor.cpp:4203 +#: src/iuse_actor.cpp:4210 msgid "You have a superior version installed." msgstr "" -#: src/iuse_actor.cpp:4242 +#: src/iuse_actor.cpp:4249 msgid "Remove which modification?" msgstr "" -#: src/iuse_actor.cpp:4254 +#: src/iuse_actor.cpp:4261 msgid "" "Are you sure? You may be lacking the skills needed to reattach this " "modification." msgstr "" -#: src/iuse_actor.cpp:4256 +#: src/iuse_actor.cpp:4263 msgid "Remove modification?" msgstr "" -#: src/iuse_actor.cpp:4273 src/iuse_actor.cpp:4347 +#: src/iuse_actor.cpp:4280 src/iuse_actor.cpp:4354 msgid "Doesn't appear to be modded." msgstr "" -#: src/iuse_actor.cpp:4283 +#: src/iuse_actor.cpp:4290 msgid "None of the mods can be removed." msgstr "" -#: src/iuse_actor.cpp:4288 src/iuse_actor.cpp:4361 +#: src/iuse_actor.cpp:4295 src/iuse_actor.cpp:4368 msgid "Has to be taken off first." msgstr "" -#: src/iuse_actor.cpp:4318 +#: src/iuse_actor.cpp:4325 msgid "Modify which part" msgstr "" -#: src/iuse_actor.cpp:4342 +#: src/iuse_actor.cpp:4349 msgid "Need to be wielding." msgstr "" -#: src/iuse_actor.cpp:4356 +#: src/iuse_actor.cpp:4363 msgid "None of the mods can be modified." msgstr "" -#: src/iuse_actor.cpp:4403 +#: src/iuse_actor.cpp:4410 #, c-format msgid "Put up the %s where (%dx%d clear area)?" msgstr "" -#: src/iuse_actor.cpp:4418 src/iuse_actor.cpp:4422 +#: src/iuse_actor.cpp:4425 src/iuse_actor.cpp:4429 #, c-format msgid "The %s is in the way." msgstr "" -#: src/iuse_actor.cpp:4426 +#: src/iuse_actor.cpp:4433 #, c-format msgid "The %s in that direction isn't suitable for placing the %s." msgstr "" -#: src/iuse_actor.cpp:4431 +#: src/iuse_actor.cpp:4438 #, c-format msgid "There is already furniture (%s) there." msgstr "" -#: src/iuse_actor.cpp:4471 +#: src/iuse_actor.cpp:4478 msgid "Use this item to weigh yourself. Includes everything you are wearing." msgstr "" -#: src/iuse_actor.cpp:4477 +#: src/iuse_actor.cpp:4484 msgid "You cannot weigh yourself while mounted." msgstr "" -#: src/iuse_actor.cpp:4483 +#: src/iuse_actor.cpp:4490 #, c-format msgid "ERROR: Max weight of %.0f %s exceeded" msgstr "" -#: src/iuse_actor.cpp:4533 +#: src/iuse_actor.cpp:4540 msgid "You can't see to sew!" msgstr "" -#: src/iuse_actor.cpp:4543 +#: src/iuse_actor.cpp:4550 msgid "Enhance which clothing?" msgstr "" -#: src/iuse_actor.cpp:4551 +#: src/iuse_actor.cpp:4558 msgid "This can be used to repair or modify other items, not itself." msgstr "" -#: src/iuse_actor.cpp:4596 +#: src/iuse_actor.cpp:4603 msgid "How do you want to modify it?" msgstr "" #. ~ %1$s: modification desc, %2$s: mod name -#: src/iuse_actor.cpp:4611 +#: src/iuse_actor.cpp:4618 #, c-format msgid "Can't %1$s (incompatible with %2$s)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of thread needed -#: src/iuse_actor.cpp:4616 +#: src/iuse_actor.cpp:4623 #, c-format msgid "Can't %1$s (need %2$d thread loaded)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items needed -#: src/iuse_actor.cpp:4620 +#: src/iuse_actor.cpp:4627 #, c-format msgid "Can't %1$s (need %2$d %3$s)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items #. needed, %4$s: number of thread needed -#: src/iuse_actor.cpp:4627 +#: src/iuse_actor.cpp:4634 #, c-format msgid "%1$s (%2$d %3$s and %4$d thread)" msgstr "" -#: src/iuse_actor.cpp:4671 +#: src/iuse_actor.cpp:4678 msgid "Are you sure? You will not gain any materials back." msgstr "" -#: src/iuse_actor.cpp:4698 +#: src/iuse_actor.cpp:4705 #, c-format msgid "You damage your %s trying to modify it! ( %s-> %s)" msgstr "" -#: src/iuse_actor.cpp:4709 +#: src/iuse_actor.cpp:4716 msgid "You fail to modify the clothing, and you waste thread and materials." msgstr "" -#: src/iuse_actor.cpp:4713 +#: src/iuse_actor.cpp:4720 #, c-format msgid "You modify your %s, but waste a lot of thread." msgstr "" -#: src/iuse_actor.cpp:4723 +#: src/iuse_actor.cpp:4730 #, c-format msgid "You modify your %s!" msgstr "" -#: src/iuse_actor.cpp:4764 +#: src/iuse_actor.cpp:4771 #, c-format msgid "You use the %s to mask your scent" msgstr "" -#: src/iuse_actor.h:535 +#: src/iuse_actor.h:538 msgid "Carve" msgstr "" -#: src/iuse_actor.h:536 +#: src/iuse_actor.h:539 msgid "Carved" msgstr "" -#: src/iuse_actor.h:576 src/iuse_actor.h:578 src/iuse_actor.h:599 -#: src/iuse_actor.h:624 +#: src/iuse_actor.h:579 src/iuse_actor.h:581 src/iuse_actor.h:602 +#: src/iuse_actor.h:627 msgid "hsss" msgstr "" @@ -451192,7 +452073,7 @@ msgstr "" msgid "ndo move" msgstr "" -#: src/json.cpp:807 +#: src/json.cpp:809 msgid "" "This JSON file looks like it starts with a Byte Order Mark (BOM) or is " "otherwise corrupted. This can happen if you edit files in Windows Notepad." @@ -451220,7 +452101,7 @@ msgstr "" msgid "N " msgstr "" -#: src/line.cpp:571 src/overmap.cpp:5888 +#: src/line.cpp:571 src/overmap.cpp:5882 msgid "north" msgstr "північ" @@ -451236,7 +452117,7 @@ msgstr "північний схід" msgid "E " msgstr "" -#: src/line.cpp:573 src/overmap.cpp:5889 +#: src/line.cpp:573 src/overmap.cpp:5883 msgid "east" msgstr "схід" @@ -451252,7 +452133,7 @@ msgstr "південний схід" msgid "S " msgstr "" -#: src/line.cpp:575 src/overmap.cpp:5889 +#: src/line.cpp:575 src/overmap.cpp:5883 msgid "south" msgstr "південь" @@ -451268,7 +452149,7 @@ msgstr "південний захід" msgid "W " msgstr "" -#: src/line.cpp:577 src/overmap.cpp:5890 +#: src/line.cpp:577 src/overmap.cpp:5884 msgid "west" msgstr "захід" @@ -451684,7 +452565,7 @@ msgid ", %d/sec" msgstr "" #: src/magic.cpp:2108 src/magic.cpp:2166 src/magic.cpp:2377 -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Damage" msgstr "" @@ -451714,7 +452595,7 @@ msgstr "" msgid "Spell Radius: %d" msgstr "" -#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:3005 +#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:2999 msgid "Range" msgstr "" @@ -451785,7 +452666,7 @@ msgstr "" msgid "Your injuries even out." msgstr "" -#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:914 +#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:915 msgid "You feel a surge of euphoria as flames burst out!" msgstr "" @@ -451903,261 +452784,261 @@ msgstr "" msgid "Choose Translocator Gate" msgstr "" -#: src/main.cpp:129 +#: src/main.cpp:130 msgid "Really Quit? All unsaved changes will be lost." msgstr "" -#: src/main.cpp:571 +#: src/main.cpp:580 #, c-format msgid "Unable to make directory \"%s\". Check permissions." msgstr "" -#: src/main_menu.cpp:168 +#: src/main_menu.cpp:169 msgid "Credits" msgstr "" #. ~ Message Of The Day -#: src/main_menu.cpp:172 +#: src/main_menu.cpp:173 msgid "MOTD" msgstr "" -#: src/main_menu.cpp:209 +#: src/main_menu.cpp:210 msgid "Create World" msgstr "Створити Світ" -#: src/main_menu.cpp:275 +#: src/main_menu.cpp:276 msgid "Bugs? Suggestions? Use links in MOTD to report them." msgstr "" -#: src/main_menu.cpp:278 +#: src/main_menu.cpp:279 #, c-format msgid "Tip of the day: %s" msgstr "" -#: src/main_menu.cpp:314 +#: src/main_menu.cpp:315 #, c-format msgid "Version: %s" msgstr "Версія: %s" -#: src/main_menu.cpp:394 src/path_info.cpp:365 +#: src/main_menu.cpp:395 src/path_info.cpp:465 msgid "Cataclysm: Dark Days Ahead" msgstr "Катаклізм: Темні дні попереду" -#: src/main_menu.cpp:396 +#: src/main_menu.cpp:397 msgid "No message today." msgstr "" -#: src/main_menu.cpp:417 +#: src/main_menu.cpp:418 msgid "No credits information found." msgstr "" -#: src/main_menu.cpp:423 +#: src/main_menu.cpp:424 msgctxt "Main Menu" msgid "OTD" msgstr "Інфорація" -#: src/main_menu.cpp:424 +#: src/main_menu.cpp:425 msgctxt "Main Menu" msgid "ew Game" msgstr "ова Гра" -#: src/main_menu.cpp:425 +#: src/main_menu.cpp:426 msgctxt "Main Menu" msgid "Lod" msgstr "Звантажити" -#: src/main_menu.cpp:426 +#: src/main_menu.cpp:427 msgctxt "Main Menu" msgid "orld" msgstr "Сіт" -#: src/main_menu.cpp:427 +#: src/main_menu.cpp:428 msgctxt "Main Menu" msgid "pecial" msgstr "Ообливе" -#: src/main_menu.cpp:428 +#: src/main_menu.cpp:429 msgctxt "Main Menu" msgid "Setings" msgstr "Налашування" -#: src/main_menu.cpp:429 +#: src/main_menu.cpp:430 msgctxt "Main Menu" msgid "Hlp" msgstr "Пояснння" -#: src/main_menu.cpp:430 +#: src/main_menu.cpp:431 msgctxt "Main Menu" msgid "redits" msgstr "" -#: src/main_menu.cpp:431 +#: src/main_menu.cpp:432 msgctxt "Main Menu" msgid "uit" msgstr " Вийти" -#: src/main_menu.cpp:435 +#: src/main_menu.cpp:436 msgctxt "Main Menu|New Game" msgid "Cstom Character" msgstr "" -#: src/main_menu.cpp:436 +#: src/main_menu.cpp:437 msgctxt "Main Menu|New Game" msgid "reset Character" msgstr " Попередні Персонажі" -#: src/main_menu.cpp:437 +#: src/main_menu.cpp:438 msgctxt "Main Menu|New Game" msgid "andom Character" msgstr " випадковий Персонаж" -#: src/main_menu.cpp:440 +#: src/main_menu.cpp:441 msgctxt "Main Menu|New Game" msgid "Play Now! (efault Scenario)" msgstr "Грати Зараз! ( Cтандартний сценарій)" -#: src/main_menu.cpp:441 +#: src/main_menu.cpp:442 msgctxt "Main Menu|New Game" msgid "Play Nw!" msgstr "" -#: src/main_menu.cpp:445 +#: src/main_menu.cpp:446 msgid "" "Allows you to fully customize points pool, scenario, and character's " "profession, stats, traits, skills and other parameters." msgstr "" -#: src/main_menu.cpp:446 +#: src/main_menu.cpp:447 msgid "Select from one of previously created character templates." msgstr "" -#: src/main_menu.cpp:448 +#: src/main_menu.cpp:449 msgid "" "Creates random character, but lets you preview the generated character and " "the scenario and change character and/or scenario if needed." msgstr "" -#: src/main_menu.cpp:450 +#: src/main_menu.cpp:451 msgid "" "Puts you right in the game, randomly choosing character's traits, " "profession, skills and other parameters. Scenario is fixed to Evacuee." msgstr "" -#: src/main_menu.cpp:452 +#: src/main_menu.cpp:453 msgid "" "Puts you right in the game, randomly choosing scenario and character's " "traits, profession, skills and other parameters." msgstr "" -#: src/main_menu.cpp:466 +#: src/main_menu.cpp:467 msgctxt "Main Menu|World" msgid "elete World" msgstr "" -#: src/main_menu.cpp:467 +#: src/main_menu.cpp:468 msgctxt "Main Menu|World" msgid "eset World" msgstr "" -#: src/main_menu.cpp:468 +#: src/main_menu.cpp:469 msgctxt "Main Menu|World" msgid "Shw World Mods" msgstr "" -#: src/main_menu.cpp:469 +#: src/main_menu.cpp:470 msgctxt "Main Menu|World" msgid "Copy World Settngs" msgstr "" -#: src/main_menu.cpp:470 +#: src/main_menu.cpp:471 msgctxt "Main Menu|World" msgid "Character to Temlate" msgstr "" -#: src/main_menu.cpp:478 +#: src/main_menu.cpp:479 msgctxt "Main Menu|Settings" msgid "ptions" msgstr " Параметри" -#: src/main_menu.cpp:479 +#: src/main_menu.cpp:480 msgctxt "Main Menu|Settings" msgid "Kebindings" msgstr "" -#: src/main_menu.cpp:480 +#: src/main_menu.cpp:481 msgctxt "Main Menu|Settings" msgid "Atopickup" msgstr "" -#: src/main_menu.cpp:481 +#: src/main_menu.cpp:482 msgctxt "Main Menu|Settings" msgid "Saemode" msgstr "" -#: src/main_menu.cpp:482 +#: src/main_menu.cpp:483 msgctxt "Main Menu|Settings" msgid "Colos" msgstr "" -#: src/main_menu.cpp:696 +#: src/main_menu.cpp:697 msgid "Really quit?" msgstr "Дійсно йдеш?" -#: src/main_menu.cpp:783 +#: src/main_menu.cpp:784 msgid "Special games don't work with shared maps." msgstr "" -#: src/main_menu.cpp:839 +#: src/main_menu.cpp:840 msgid "No world to load." msgstr "" -#: src/main_menu.cpp:865 +#: src/main_menu.cpp:866 msgid "No templates found!" msgstr "" -#: src/main_menu.cpp:869 +#: src/main_menu.cpp:870 msgid "Choose a preset character template" msgstr "" -#: src/main_menu.cpp:875 src/main_menu.cpp:1033 src/main_menu.cpp:1060 +#: src/main_menu.cpp:876 src/main_menu.cpp:1034 src/main_menu.cpp:1061 msgid "<- Back to Main Menu" msgstr "" -#: src/main_menu.cpp:884 +#: src/main_menu.cpp:885 #, c-format msgid "What to do with template \"%s\"?" msgstr "" -#: src/main_menu.cpp:888 +#: src/main_menu.cpp:889 #, c-format msgid "Are you sure you want to delete %s?" msgstr "" -#: src/main_menu.cpp:891 +#: src/main_menu.cpp:892 msgid "Sorry, something went wrong." msgstr "" #. ~ %s = world name -#: src/main_menu.cpp:1023 +#: src/main_menu.cpp:1024 #, c-format msgid "%s has no characters to load!" msgstr "" -#: src/main_menu.cpp:1027 +#: src/main_menu.cpp:1028 #, c-format msgid "Load character from \"%s\"" msgstr "" -#: src/main_menu.cpp:1051 +#: src/main_menu.cpp:1052 #, c-format msgid "Manage world \"%s\"" msgstr "" -#: src/main_menu.cpp:1079 +#: src/main_menu.cpp:1080 msgid "Delete the world and all saves within?" msgstr "" -#: src/main_menu.cpp:1084 +#: src/main_menu.cpp:1085 msgid "Remove all saves and regenerate world?" msgstr "" @@ -452167,7 +453048,7 @@ msgstr "" msgid "weight of %1$s" msgstr "" -#: src/map.cpp:864 src/vehicle.cpp:6304 +#: src/map.cpp:864 src/vehicle.cpp:6305 #, c-format msgid "A towing cable snaps off of %s." msgstr "" @@ -452527,38 +453408,38 @@ msgstr "" msgid "memory map region for (%d,%d,%d)" msgstr "" -#: src/mapbuffer.cpp:142 +#: src/mapbuffer.cpp:143 #, c-format msgid "Please wait as the map saves [%d/%d]" msgstr "" -#: src/mapgen.cpp:5842 +#: src/mapgen.cpp:5833 msgid "Sub-prime contact console" msgstr "" -#: src/mapgen.cpp:5844 +#: src/mapgen.cpp:5835 msgid "Terminate Specimens" msgstr "" -#: src/mapgen.cpp:5845 +#: src/mapgen.cpp:5836 msgid "Release Specimens" msgstr "" -#: src/mapgen.cpp:5847 +#: src/mapgen.cpp:5838 msgid "Toggle Portal" msgstr "" -#: src/mapgen.cpp:5848 +#: src/mapgen.cpp:5839 msgid "Activate Resonance Cascade" msgstr "" -#: src/mapgen.cpp:5888 src/mapgen.cpp:7095 src/mapgen.cpp:7114 -#: src/mapgen.cpp:7134 src/mapgen.cpp:7153 +#: src/mapgen.cpp:5879 src/mapgen.cpp:7086 src/mapgen.cpp:7105 +#: src/mapgen.cpp:7125 src/mapgen.cpp:7144 msgid "Bionic access" msgstr "" -#: src/mapgen.cpp:5890 src/mapgen.cpp:7097 src/mapgen.cpp:7116 -#: src/mapgen.cpp:7136 src/mapgen.cpp:7155 +#: src/mapgen.cpp:5881 src/mapgen.cpp:7088 src/mapgen.cpp:7107 +#: src/mapgen.cpp:7127 src/mapgen.cpp:7146 msgid "Open Chambers" msgstr "" @@ -452942,7 +453823,7 @@ msgstr "" msgid "Hit" msgstr "" -#: src/martialarts.cpp:2017 src/ranged.cpp:1641 +#: src/martialarts.cpp:2017 src/ranged.cpp:1642 msgid "Miss" msgstr "" @@ -452971,7 +453852,7 @@ msgstr "" msgid "Weapons" msgstr "" -#: src/martialarts.cpp:2139 +#: src/martialarts.cpp:2142 #, c-format msgid " Style: %s " msgstr " Стиль: %s " @@ -453077,7 +453958,7 @@ msgstr "" msgid "%2d" msgstr "" -#: src/medical_ui.cpp:216 src/veh_interact.cpp:2806 +#: src/medical_ui.cpp:216 src/veh_interact.cpp:2800 #, c-format msgid "%s (%s)" msgstr "%s (%s)" @@ -453179,7 +454060,7 @@ msgid "" msgstr "" #: src/medical_ui.cpp:536 src/player_display.cpp:1365 -#: src/veh_interact.cpp:2999 +#: src/veh_interact.cpp:2993 msgid "Strength" msgstr "Сила" @@ -453902,15 +454783,15 @@ msgstr "" msgid "You failed to steal %1$s from %2$s." msgstr "" -#: src/memorial_logger.cpp:202 +#: src/memorial_logger.cpp:210 msgid "an unemployed male" msgstr "" -#: src/memorial_logger.cpp:204 +#: src/memorial_logger.cpp:212 msgid "an unemployed female" msgstr "" -#: src/memorial_logger.cpp:207 +#: src/memorial_logger.cpp:215 #, c-format msgid "a %s" msgstr "%s" @@ -453918,24 +454799,24 @@ msgstr "%s" #. ~ First parameter is a pronoun ("He"/"She"), second parameter is a #. description #. ~ that designates the location relative to its surroundings. -#: src/memorial_logger.cpp:214 +#: src/memorial_logger.cpp:222 #, c-format msgid "%1$s was killed in a %2$s." msgstr "" -#: src/memorial_logger.cpp:218 +#: src/memorial_logger.cpp:226 #, c-format msgid "Cataclysm - Dark Days Ahead version %s memorial file" msgstr "" -#: src/memorial_logger.cpp:221 +#: src/memorial_logger.cpp:229 #, c-format msgid "In memory of: %s" msgstr "" #. ~ The "%s" will be replaced by an epitaph as displayed in the memorial #. files. Replace the quotation marks as appropriate for your language. -#: src/memorial_logger.cpp:224 +#: src/memorial_logger.cpp:232 #, c-format msgctxt "epitaph" msgid "\"%s\"" @@ -453943,999 +454824,999 @@ msgstr "" #. ~ First parameter: Pronoun, second parameter: a profession name (with #. article) -#: src/memorial_logger.cpp:227 +#: src/memorial_logger.cpp:235 #, c-format msgid "%1$s was %2$s when the apocalypse began." msgstr "" -#: src/memorial_logger.cpp:229 +#: src/memorial_logger.cpp:237 #, c-format msgid "%1$s died on %2$s." msgstr "" -#: src/memorial_logger.cpp:235 +#: src/memorial_logger.cpp:243 #, c-format msgid "Cash on hand: %s" msgstr "" -#: src/memorial_logger.cpp:246 +#: src/memorial_logger.cpp:254 msgid "Final HP:" msgstr "" -#: src/memorial_logger.cpp:247 +#: src/memorial_logger.cpp:255 #, c-format msgid " Head: %d/%d" msgstr "" -#: src/memorial_logger.cpp:248 +#: src/memorial_logger.cpp:256 #, c-format msgid "Torso: %d/%d" msgstr "Торс: %d/%d" -#: src/memorial_logger.cpp:249 +#: src/memorial_logger.cpp:257 #, c-format msgid "L Arm: %d/%d" msgstr "Л.Рука: %d/%d" -#: src/memorial_logger.cpp:250 +#: src/memorial_logger.cpp:258 #, c-format msgid "R Arm: %d/%d" msgstr "П.Рука: %d/%d" -#: src/memorial_logger.cpp:251 +#: src/memorial_logger.cpp:259 #, c-format msgid "L Leg: %d/%d" msgstr "" -#: src/memorial_logger.cpp:252 +#: src/memorial_logger.cpp:260 #, c-format msgid "R Leg: %d/%d" msgstr "" -#: src/memorial_logger.cpp:256 +#: src/memorial_logger.cpp:264 msgid "Final Stats:" msgstr "" -#: src/memorial_logger.cpp:257 src/memorial_logger.cpp:262 +#: src/memorial_logger.cpp:265 src/memorial_logger.cpp:270 #, c-format msgid "Str %d" msgstr "Сила %d" -#: src/memorial_logger.cpp:258 src/memorial_logger.cpp:263 +#: src/memorial_logger.cpp:266 src/memorial_logger.cpp:271 #, c-format msgid "Dex %d" msgstr "Спритність %d" -#: src/memorial_logger.cpp:259 src/memorial_logger.cpp:264 +#: src/memorial_logger.cpp:267 src/memorial_logger.cpp:272 #, c-format msgid "Int %d" msgstr "Інтелект %d" -#: src/memorial_logger.cpp:260 src/memorial_logger.cpp:265 +#: src/memorial_logger.cpp:268 src/memorial_logger.cpp:273 #, c-format msgid "Per %d" msgstr "Сприйняття %d" -#: src/memorial_logger.cpp:261 +#: src/memorial_logger.cpp:269 msgid "Base Stats:" msgstr "" -#: src/memorial_logger.cpp:269 +#: src/memorial_logger.cpp:277 msgid "Final Messages:" msgstr "" -#: src/memorial_logger.cpp:302 +#: src/memorial_logger.cpp:310 msgid "No monsters were killed." msgstr "" -#: src/memorial_logger.cpp:304 +#: src/memorial_logger.cpp:312 #, c-format msgid "Total kills: %d" msgstr "" #. ~ 1. skill name, 2. skill level, 3. exercise percentage to next level -#: src/memorial_logger.cpp:313 +#: src/memorial_logger.cpp:321 #, c-format msgid "%s: %d (%d %%)" msgstr "" -#: src/memorial_logger.cpp:319 +#: src/memorial_logger.cpp:327 msgid "Traits:" msgstr "" -#: src/memorial_logger.cpp:324 src/memorial_logger.cpp:336 +#: src/memorial_logger.cpp:332 src/memorial_logger.cpp:344 msgid "(None)" msgstr "" -#: src/memorial_logger.cpp:329 +#: src/memorial_logger.cpp:337 msgid "Ongoing Effects:" msgstr "" -#: src/memorial_logger.cpp:341 src/newcharacter.cpp:3610 -#: src/newcharacter.cpp:3612 +#: src/memorial_logger.cpp:349 src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3667 msgid "Bionics:" msgstr "" -#: src/memorial_logger.cpp:346 +#: src/memorial_logger.cpp:354 msgid "No bionics were installed." msgstr "" -#: src/memorial_logger.cpp:349 +#: src/memorial_logger.cpp:357 #, c-format msgid "" "Bionic Power: %d/%d" msgstr "" -#: src/memorial_logger.cpp:355 +#: src/memorial_logger.cpp:363 msgid "Weapon:" msgstr "Зброя:" -#: src/memorial_logger.cpp:359 +#: src/memorial_logger.cpp:367 msgid "Equipment:" msgstr "" -#: src/memorial_logger.cpp:364 src/newcharacter.cpp:1851 +#: src/memorial_logger.cpp:372 src/newcharacter.cpp:1869 msgid "Inventory:" msgstr "Інвентар:" -#: src/memorial_logger.cpp:382 +#: src/memorial_logger.cpp:390 msgid "Lifetime Stats and Scores" msgstr "" -#: src/memorial_logger.cpp:390 +#: src/memorial_logger.cpp:398 msgid "Game History" msgstr "" #. ~ %s is artifact name -#: src/memorial_logger.cpp:427 +#: src/memorial_logger.cpp:435 #, c-format msgctxt "memorial_male" msgid "Activated the %s." msgstr "" -#: src/memorial_logger.cpp:428 +#: src/memorial_logger.cpp:436 #, c-format msgctxt "memorial_female" msgid "Activated the %s." msgstr "" -#: src/memorial_logger.cpp:436 +#: src/memorial_logger.cpp:444 msgctxt "memorial_male" msgid "Activated a mininuke." msgstr "" -#: src/memorial_logger.cpp:437 +#: src/memorial_logger.cpp:445 msgctxt "memorial_female" msgid "Activated a mininuke." msgstr "" -#: src/memorial_logger.cpp:447 +#: src/memorial_logger.cpp:455 msgctxt "memorial_male" msgid "Consumed mutagen." msgstr "Спожив мутаген." -#: src/memorial_logger.cpp:448 +#: src/memorial_logger.cpp:456 msgctxt "memorial_female" msgid "Consumed mutagen." msgstr "Спожив мутаген." -#: src/memorial_logger.cpp:451 +#: src/memorial_logger.cpp:459 msgctxt "memorial_male" msgid "Injected mutagen." msgstr "Зробив ін'єкцію мутагена." -#: src/memorial_logger.cpp:452 +#: src/memorial_logger.cpp:460 msgctxt "memorial_female" msgid "Injected mutagen." msgstr "Зробив ін'єкцію мутагена." -#: src/memorial_logger.cpp:455 +#: src/memorial_logger.cpp:463 msgctxt "memorial_male" msgid "Consumed purifier." msgstr "" -#: src/memorial_logger.cpp:456 +#: src/memorial_logger.cpp:464 msgctxt "memorial_female" msgid "Consumed purifier." msgstr "" -#: src/memorial_logger.cpp:459 +#: src/memorial_logger.cpp:467 msgctxt "memorial_male" msgid "Injected purifier." msgstr "" -#: src/memorial_logger.cpp:460 +#: src/memorial_logger.cpp:468 msgctxt "memorial_female" msgid "Injected purifier." msgstr "" -#: src/memorial_logger.cpp:463 +#: src/memorial_logger.cpp:471 msgctxt "memorial_male" msgid "Injected smart purifier." msgstr "" -#: src/memorial_logger.cpp:464 +#: src/memorial_logger.cpp:472 msgctxt "memorial_female" msgid "Injected smart purifier." msgstr "" -#: src/memorial_logger.cpp:473 +#: src/memorial_logger.cpp:481 msgctxt "memorial_male" msgid "Angered a group of amigara horrors!" msgstr "" -#: src/memorial_logger.cpp:474 +#: src/memorial_logger.cpp:482 msgctxt "memorial_female" msgid "Angered a group of amigara horrors!" msgstr "" -#: src/memorial_logger.cpp:478 +#: src/memorial_logger.cpp:486 msgctxt "memorial_male" msgid "Awoke a group of dark wyrms!" msgstr "" -#: src/memorial_logger.cpp:479 +#: src/memorial_logger.cpp:487 msgctxt "memorial_female" msgid "Awoke a group of dark wyrms!" msgstr "" -#: src/memorial_logger.cpp:485 +#: src/memorial_logger.cpp:493 msgctxt "memorial_male" msgid "Became wanted by the police!" msgstr "" -#: src/memorial_logger.cpp:486 +#: src/memorial_logger.cpp:494 msgctxt "memorial_female" msgid "Became wanted by the police!" msgstr "" #. ~ %s is bodypart -#: src/memorial_logger.cpp:495 +#: src/memorial_logger.cpp:503 #, c-format msgctxt "memorial_male" msgid "Broke his %s." msgstr "" -#: src/memorial_logger.cpp:496 +#: src/memorial_logger.cpp:504 #, c-format msgctxt "memorial_female" msgid "Broke her %s." msgstr "" #. ~ %s is bodypart -#: src/memorial_logger.cpp:506 +#: src/memorial_logger.cpp:514 #, c-format msgctxt "memorial_male" msgid "Broken %s began to mend." msgstr "" -#: src/memorial_logger.cpp:507 +#: src/memorial_logger.cpp:515 #, c-format msgctxt "memorial_female" msgid "Broken %s began to mend." msgstr "" -#: src/memorial_logger.cpp:520 +#: src/memorial_logger.cpp:528 msgctxt "memorial_male" msgid "You buried an unknown victim of the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:522 +#: src/memorial_logger.cpp:530 msgctxt "memorial_female" msgid "You buried an unknown victim of The Cataclysm." msgstr "" -#: src/memorial_logger.cpp:525 +#: src/memorial_logger.cpp:533 #, c-format msgctxt "memorial_male" msgid "You buried %s." msgstr "" -#: src/memorial_logger.cpp:526 +#: src/memorial_logger.cpp:534 #, c-format msgctxt "memorial_female" msgid "You buried %s." msgstr "" -#: src/memorial_logger.cpp:533 +#: src/memorial_logger.cpp:541 msgctxt "memorial_male" msgid "Caused a resonance cascade." msgstr "" -#: src/memorial_logger.cpp:534 +#: src/memorial_logger.cpp:542 msgctxt "memorial_female" msgid "Caused a resonance cascade." msgstr "" -#: src/memorial_logger.cpp:559 +#: src/memorial_logger.cpp:567 msgctxt "memorial_male" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "" -#: src/memorial_logger.cpp:561 +#: src/memorial_logger.cpp:569 msgctxt "memorial_female" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "" -#: src/memorial_logger.cpp:564 +#: src/memorial_logger.cpp:572 #, c-format msgctxt "memorial_male" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "" -#: src/memorial_logger.cpp:566 +#: src/memorial_logger.cpp:574 #, c-format msgctxt "memorial_female" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "" -#: src/memorial_logger.cpp:570 +#: src/memorial_logger.cpp:578 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "" -#: src/memorial_logger.cpp:572 +#: src/memorial_logger.cpp:580 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "" -#: src/memorial_logger.cpp:575 +#: src/memorial_logger.cpp:583 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s." msgstr "" -#: src/memorial_logger.cpp:576 +#: src/memorial_logger.cpp:584 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s." msgstr "" -#: src/memorial_logger.cpp:580 +#: src/memorial_logger.cpp:588 #, c-format msgctxt "memorial_male" msgid "" "Killed an innocent person, %s, in cold blood and felt terrible afterwards." msgstr "" -#: src/memorial_logger.cpp:583 +#: src/memorial_logger.cpp:591 #, c-format msgctxt "memorial_female" msgid "" "Killed an innocent person, %s, in cold blood and felt terrible afterwards." msgstr "" -#: src/memorial_logger.cpp:595 +#: src/memorial_logger.cpp:603 #, c-format msgctxt "memorial_male" msgid "Killed a %s." msgstr "" -#: src/memorial_logger.cpp:596 +#: src/memorial_logger.cpp:604 #, c-format msgctxt "memorial_female" msgid "Killed a %s." msgstr "" -#: src/memorial_logger.cpp:632 +#: src/memorial_logger.cpp:640 #, c-format msgctxt "memorial_male" msgid "Consumed a %s." msgstr "" -#: src/memorial_logger.cpp:633 +#: src/memorial_logger.cpp:641 #, c-format msgctxt "memorial_female" msgid "Consumed a %s." msgstr "" -#: src/memorial_logger.cpp:640 +#: src/memorial_logger.cpp:648 msgctxt "memorial_male" msgid "Opened the Marloss Gateway." msgstr "" -#: src/memorial_logger.cpp:641 +#: src/memorial_logger.cpp:649 msgctxt "memorial_female" msgid "Opened the Marloss Gateway." msgstr "" -#: src/memorial_logger.cpp:660 +#: src/memorial_logger.cpp:668 msgctxt "memorial_male" msgid "Became one with the Mycus." msgstr "" -#: src/memorial_logger.cpp:661 +#: src/memorial_logger.cpp:669 msgctxt "memorial_female" msgid "Became one with the Mycus." msgstr "" -#: src/memorial_logger.cpp:668 +#: src/memorial_logger.cpp:676 msgctxt "memorial_male" msgid "Dermatik eggs hatched." msgstr "" -#: src/memorial_logger.cpp:669 +#: src/memorial_logger.cpp:677 msgctxt "memorial_female" msgid "Dermatik eggs hatched." msgstr "" -#: src/memorial_logger.cpp:676 +#: src/memorial_logger.cpp:684 msgctxt "memorial_male" msgid "Injected with dermatik eggs." msgstr "" -#: src/memorial_logger.cpp:677 +#: src/memorial_logger.cpp:685 msgctxt "memorial_female" msgid "Injected with dermatik eggs." msgstr "" -#: src/memorial_logger.cpp:682 +#: src/memorial_logger.cpp:690 msgctxt "memorial_male" msgid "Destroyed a triffid grove." msgstr "" -#: src/memorial_logger.cpp:683 +#: src/memorial_logger.cpp:691 msgctxt "memorial_female" msgid "Destroyed a triffid grove." msgstr "" -#: src/memorial_logger.cpp:689 +#: src/memorial_logger.cpp:697 msgctxt "memorial_male" msgid "Succumbed to an asthma attack." msgstr "" -#: src/memorial_logger.cpp:690 +#: src/memorial_logger.cpp:698 msgctxt "memorial_female" msgid "Succumbed to an asthma attack." msgstr "" -#: src/memorial_logger.cpp:699 +#: src/memorial_logger.cpp:707 msgctxt "memorial_male" msgid "Died of datura overdose." msgstr "" -#: src/memorial_logger.cpp:700 +#: src/memorial_logger.cpp:708 msgctxt "memorial_female" msgid "Died of datura overdose." msgstr "" -#: src/memorial_logger.cpp:702 +#: src/memorial_logger.cpp:710 msgctxt "memorial_male" msgid "Died of a healing stimulant overdose." msgstr "" -#: src/memorial_logger.cpp:703 +#: src/memorial_logger.cpp:711 msgctxt "memorial_female" msgid "Died of a healing stimulant overdose." msgstr "" -#: src/memorial_logger.cpp:705 +#: src/memorial_logger.cpp:713 msgctxt "memorial_male" msgid "Died of adrenaline overdose." msgstr "" -#: src/memorial_logger.cpp:706 +#: src/memorial_logger.cpp:714 msgctxt "memorial_female" msgid "Died of adrenaline overdose." msgstr "" -#: src/memorial_logger.cpp:708 +#: src/memorial_logger.cpp:716 msgctxt "memorial_male" msgid "Died of an alcohol overdose." msgstr "" -#: src/memorial_logger.cpp:709 +#: src/memorial_logger.cpp:717 msgctxt "memorial_female" msgid "Died of an alcohol overdose." msgstr "" -#: src/memorial_logger.cpp:711 +#: src/memorial_logger.cpp:719 msgctxt "memorial_male" msgid "Died of a drug overdose." msgstr "" -#: src/memorial_logger.cpp:712 +#: src/memorial_logger.cpp:720 msgctxt "memorial_female" msgid "Died of a drug overdose." msgstr "" -#: src/memorial_logger.cpp:720 +#: src/memorial_logger.cpp:728 msgctxt "memorial_male" msgid "Bled to death." msgstr "" -#: src/memorial_logger.cpp:721 +#: src/memorial_logger.cpp:729 msgctxt "memorial_female" msgid "Bled to death." msgstr "" -#: src/memorial_logger.cpp:728 +#: src/memorial_logger.cpp:736 msgctxt "memorial_male" msgid "Died of hypovolemic shock." msgstr "" -#: src/memorial_logger.cpp:729 +#: src/memorial_logger.cpp:737 msgctxt "memorial_female" msgid "Died of hypovolemic shock." msgstr "" -#: src/memorial_logger.cpp:736 +#: src/memorial_logger.cpp:744 msgctxt "memorial_male" msgid "Died from loss of red blood cells." msgstr "" -#: src/memorial_logger.cpp:737 +#: src/memorial_logger.cpp:745 msgctxt "memorial_female" msgid "Died from loss of red blood cells." msgstr "" -#: src/memorial_logger.cpp:744 +#: src/memorial_logger.cpp:752 msgctxt "memorial_male" msgid "Succumbed to the infection." msgstr "" -#: src/memorial_logger.cpp:745 +#: src/memorial_logger.cpp:753 msgctxt "memorial_female" msgid "Succumbed to the infection." msgstr "" -#: src/memorial_logger.cpp:752 +#: src/memorial_logger.cpp:760 msgctxt "memorial_male" msgid "Died of starvation." msgstr "" -#: src/memorial_logger.cpp:753 +#: src/memorial_logger.cpp:761 msgctxt "memorial_female" msgid "Died of starvation." msgstr "" -#: src/memorial_logger.cpp:760 +#: src/memorial_logger.cpp:768 msgctxt "memorial_male" msgid "Died of thirst." msgstr "" -#: src/memorial_logger.cpp:761 +#: src/memorial_logger.cpp:769 msgctxt "memorial_female" msgid "Died of thirst." msgstr "" -#: src/memorial_logger.cpp:766 +#: src/memorial_logger.cpp:774 msgctxt "memorial_male" msgid "Dug a shaft into lava." msgstr "" -#: src/memorial_logger.cpp:767 +#: src/memorial_logger.cpp:775 msgctxt "memorial_female" msgid "Dug a shaft into lava." msgstr "" -#: src/memorial_logger.cpp:771 +#: src/memorial_logger.cpp:779 msgctxt "memorial_male" msgid "Disarmed a nuclear missile." msgstr "" -#: src/memorial_logger.cpp:772 +#: src/memorial_logger.cpp:780 msgctxt "memorial_female" msgid "Disarmed a nuclear missile." msgstr "" -#: src/memorial_logger.cpp:776 +#: src/memorial_logger.cpp:784 msgctxt "memorial_male" msgid "Ate a sewage sample." msgstr "" -#: src/memorial_logger.cpp:777 +#: src/memorial_logger.cpp:785 msgctxt "memorial_female" msgid "Ate a sewage sample." msgstr "" -#: src/memorial_logger.cpp:785 +#: src/memorial_logger.cpp:793 #, c-format msgctxt "memorial_male" msgid "'%s' mutation turned into '%s'" msgstr "" -#: src/memorial_logger.cpp:786 +#: src/memorial_logger.cpp:794 #, c-format msgctxt "memorial_female" msgid "'%s' mutation turned into '%s'" msgstr "" -#: src/memorial_logger.cpp:794 +#: src/memorial_logger.cpp:802 msgctxt "memorial_male" msgid "Exhumed a grave." msgstr "" -#: src/memorial_logger.cpp:795 +#: src/memorial_logger.cpp:803 msgctxt "memorial_female" msgid "Exhumed a grave." msgstr "" -#: src/memorial_logger.cpp:803 +#: src/memorial_logger.cpp:811 #, c-format msgctxt "memorial_male" msgid "Failed install of bionic: %s." msgstr "" -#: src/memorial_logger.cpp:804 +#: src/memorial_logger.cpp:812 #, c-format msgctxt "memorial_female" msgid "Failed install of bionic: %s." msgstr "" -#: src/memorial_logger.cpp:813 +#: src/memorial_logger.cpp:821 #, c-format msgctxt "memorial_male" msgid "Failed to remove bionic: %s." msgstr "" -#: src/memorial_logger.cpp:814 +#: src/memorial_logger.cpp:822 #, c-format msgctxt "memorial_female" msgid "Failed to remove bionic: %s." msgstr "" -#: src/memorial_logger.cpp:822 +#: src/memorial_logger.cpp:830 msgctxt "memorial_male" msgid "Succumbed to lack of sleep." msgstr "" -#: src/memorial_logger.cpp:823 +#: src/memorial_logger.cpp:831 msgctxt "memorial_female" msgid "Succumbed to lack of sleep." msgstr "" -#: src/memorial_logger.cpp:829 +#: src/memorial_logger.cpp:837 #, c-format msgctxt "memorial_male" msgid "The fuel tank of the %s exploded!" msgstr "Бак пального у %s вибухає!" -#: src/memorial_logger.cpp:830 +#: src/memorial_logger.cpp:838 #, c-format msgctxt "memorial_female" msgid "The fuel tank of the %s exploded!" msgstr "Бак пального у %s вибухає!" #. ~ %s is addiction name -#: src/memorial_logger.cpp:839 +#: src/memorial_logger.cpp:847 #, c-format msgctxt "memorial_male" msgid "Became addicted to %s." msgstr "" -#: src/memorial_logger.cpp:840 +#: src/memorial_logger.cpp:848 #, c-format msgctxt "memorial_female" msgid "Became addicted to %s." msgstr "" -#: src/memorial_logger.cpp:849 +#: src/memorial_logger.cpp:857 #, c-format msgctxt "memorial_male" msgid "Gained the mutation '%s'." msgstr "" -#: src/memorial_logger.cpp:850 +#: src/memorial_logger.cpp:858 #, c-format msgctxt "memorial_female" msgid "Gained the mutation '%s'." msgstr "" #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:863 +#: src/memorial_logger.cpp:871 #, c-format msgctxt "memorial_male" msgid "Reached skill level %1$d in %2$s." msgstr "" #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:866 +#: src/memorial_logger.cpp:874 #, c-format msgctxt "memorial_female" msgid "Reached skill level %1$d in %2$s." msgstr "" -#: src/memorial_logger.cpp:876 +#: src/memorial_logger.cpp:884 #, c-format msgctxt "memorial_male" msgid "%s committed suicide." msgstr "" -#: src/memorial_logger.cpp:877 +#: src/memorial_logger.cpp:885 #, c-format msgctxt "memorial_female" msgid "%s committed suicide." msgstr "" -#: src/memorial_logger.cpp:880 +#: src/memorial_logger.cpp:888 #, c-format msgctxt "memorial_male" msgid "%s was killed." msgstr "" -#: src/memorial_logger.cpp:881 +#: src/memorial_logger.cpp:889 #, c-format msgctxt "memorial_female" msgid "%s was killed." msgstr "" -#: src/memorial_logger.cpp:885 +#: src/memorial_logger.cpp:893 #, c-format msgctxt "memorial_male" msgid "Last words: %s" msgstr "" -#: src/memorial_logger.cpp:886 +#: src/memorial_logger.cpp:894 #, c-format msgctxt "memorial_female" msgid "Last words: %s" msgstr "" #. ~ %s is player name -#: src/memorial_logger.cpp:893 +#: src/memorial_logger.cpp:901 #, c-format msgctxt "memorial_male" msgid "%s began their journey into the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:894 +#: src/memorial_logger.cpp:902 #, c-format msgctxt "memorial_female" msgid "%s began their journey into the Cataclysm." msgstr "" -#: src/memorial_logger.cpp:902 +#: src/memorial_logger.cpp:910 #, c-format msgctxt "memorial_male" msgid "Installed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:903 +#: src/memorial_logger.cpp:911 #, c-format msgctxt "memorial_female" msgid "Installed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:912 +#: src/memorial_logger.cpp:920 #, c-format msgctxt "memorial_male" msgid "Installed bad bionic: %s." msgstr "" -#: src/memorial_logger.cpp:913 +#: src/memorial_logger.cpp:921 #, c-format msgctxt "memorial_female" msgid "Installed bad bionic: %s." msgstr "" #. ~ %s is martial art -#: src/memorial_logger.cpp:923 +#: src/memorial_logger.cpp:931 #, c-format msgctxt "memorial_male" msgid "Learned %s." msgstr "" -#: src/memorial_logger.cpp:924 +#: src/memorial_logger.cpp:932 #, c-format msgctxt "memorial_female" msgid "Learned %s." msgstr "" #. ~ %s is addiction name -#: src/memorial_logger.cpp:934 +#: src/memorial_logger.cpp:942 #, c-format msgctxt "memorial_male" msgid "Overcame addiction to %s." msgstr "" -#: src/memorial_logger.cpp:935 +#: src/memorial_logger.cpp:943 #, c-format msgctxt "memorial_female" msgid "Overcame addiction to %s." msgstr "" -#: src/memorial_logger.cpp:942 +#: src/memorial_logger.cpp:950 #, c-format msgctxt "memorial_male" msgid "%s became hostile." msgstr "" -#: src/memorial_logger.cpp:943 +#: src/memorial_logger.cpp:951 #, c-format msgctxt "memorial_female" msgid "%s became hostile." msgstr "" -#: src/memorial_logger.cpp:948 +#: src/memorial_logger.cpp:956 msgctxt "memorial_male" msgid "Opened a portal." msgstr "" -#: src/memorial_logger.cpp:949 +#: src/memorial_logger.cpp:957 msgctxt "memorial_female" msgid "Opened a portal." msgstr "" -#: src/memorial_logger.cpp:953 +#: src/memorial_logger.cpp:961 msgctxt "memorial_male" msgid "Opened a strange temple." msgstr "" -#: src/memorial_logger.cpp:954 +#: src/memorial_logger.cpp:962 msgctxt "memorial_female" msgid "Opened a strange temple." msgstr "" -#: src/memorial_logger.cpp:958 +#: src/memorial_logger.cpp:966 #, c-format msgctxt "memorial_male" msgid "Lost the conduct %s%s." msgstr "" -#: src/memorial_logger.cpp:959 +#: src/memorial_logger.cpp:967 #, c-format msgctxt "memorial_female" msgid "Lost the conduct %s%s." msgstr "" -#: src/memorial_logger.cpp:961 src/memorial_logger.cpp:968 +#: src/memorial_logger.cpp:969 src/memorial_logger.cpp:976 msgid " (disabled)" msgstr "" -#: src/memorial_logger.cpp:965 +#: src/memorial_logger.cpp:973 #, c-format msgctxt "memorial_male" msgid "Gained the achievement %s%s." msgstr "" -#: src/memorial_logger.cpp:966 +#: src/memorial_logger.cpp:974 #, c-format msgctxt "memorial_female" msgid "Gained the achievement %s%s." msgstr "" -#: src/memorial_logger.cpp:975 +#: src/memorial_logger.cpp:983 #, c-format msgctxt "memorial_male" msgid "Forgot the spell %s." msgstr "" -#: src/memorial_logger.cpp:976 +#: src/memorial_logger.cpp:984 #, c-format msgctxt "memorial_female" msgid "Forgot the spell %s." msgstr "" -#: src/memorial_logger.cpp:985 +#: src/memorial_logger.cpp:993 #, c-format msgctxt "memorial_male" msgid "Learned the spell %s." msgstr "" -#: src/memorial_logger.cpp:986 +#: src/memorial_logger.cpp:994 #, c-format msgctxt "memorial_female" msgid "Learned the spell %s." msgstr "" -#: src/memorial_logger.cpp:995 +#: src/memorial_logger.cpp:1003 #, c-format msgctxt "memorial_male" msgid "Gained a spell level on %s." msgstr "" -#: src/memorial_logger.cpp:996 +#: src/memorial_logger.cpp:1004 #, c-format msgctxt "memorial_female" msgid "Gained a spell level on %s." msgstr "" -#: src/memorial_logger.cpp:1002 +#: src/memorial_logger.cpp:1010 msgctxt "memorial_male" msgid "Released subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1003 +#: src/memorial_logger.cpp:1011 msgctxt "memorial_female" msgid "Released subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1010 +#: src/memorial_logger.cpp:1018 #, c-format msgctxt "memorial_male" msgid "Removed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:1011 +#: src/memorial_logger.cpp:1019 #, c-format msgctxt "memorial_female" msgid "Removed bionic: %s." msgstr "" -#: src/memorial_logger.cpp:1017 +#: src/memorial_logger.cpp:1025 msgctxt "memorial_male" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "" -#: src/memorial_logger.cpp:1018 +#: src/memorial_logger.cpp:1026 msgctxt "memorial_female" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "" -#: src/memorial_logger.cpp:1025 +#: src/memorial_logger.cpp:1033 #, c-format msgctxt "memorial_male" msgid "Telefragged a %s." msgstr "" -#: src/memorial_logger.cpp:1026 +#: src/memorial_logger.cpp:1034 #, c-format msgctxt "memorial_female" msgid "Telefragged a %s." msgstr "" -#: src/memorial_logger.cpp:1034 +#: src/memorial_logger.cpp:1042 msgctxt "memorial_male" msgid "Spontaneous teleport." msgstr "" -#: src/memorial_logger.cpp:1035 +#: src/memorial_logger.cpp:1043 msgctxt "memorial_female" msgid "Spontaneous teleport." msgstr "" -#: src/memorial_logger.cpp:1043 +#: src/memorial_logger.cpp:1051 #, c-format msgctxt "memorial_male" msgid "Teleported into a %s." msgstr "" -#: src/memorial_logger.cpp:1044 +#: src/memorial_logger.cpp:1052 #, c-format msgctxt "memorial_female" msgid "Teleported into a %s." msgstr "" -#: src/memorial_logger.cpp:1050 +#: src/memorial_logger.cpp:1058 msgctxt "memorial_male" msgid "Terminated subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1051 +#: src/memorial_logger.cpp:1059 msgctxt "memorial_female" msgid "Terminated subspace specimens." msgstr "" -#: src/memorial_logger.cpp:1057 +#: src/memorial_logger.cpp:1065 msgctxt "memorial_male" msgid "Threw up." msgstr "" -#: src/memorial_logger.cpp:1058 +#: src/memorial_logger.cpp:1066 msgctxt "memorial_female" msgid "Threw up." msgstr "" -#: src/memorial_logger.cpp:1063 +#: src/memorial_logger.cpp:1071 msgctxt "memorial_male" msgid "Set off an alarm." msgstr "" -#: src/memorial_logger.cpp:1064 +#: src/memorial_logger.cpp:1072 msgctxt "memorial_female" msgid "Set off an alarm." msgstr "" -#: src/memorial_logger.cpp:1068 +#: src/memorial_logger.cpp:1076 #, c-format msgctxt "memorial_male" msgid "Used the debug menu (%s)." msgstr "" -#: src/memorial_logger.cpp:1069 +#: src/memorial_logger.cpp:1077 #, c-format msgctxt "memorial_female" msgid "Used the debug menu (%s)." @@ -455016,7 +455897,7 @@ msgctxt "message log" msgid "%s." msgstr "" -#: src/mission.h:205 +#: src/mission.h:204 msgid "Bugged mission type" msgstr "" @@ -455857,11 +456738,11 @@ msgstr "" msgid "Deadline: %s" msgstr "" -#: src/mission_ui.cpp:151 src/newcharacter.cpp:3524 src/newcharacter.cpp:3598 -#: src/newcharacter.cpp:3612 src/newcharacter.cpp:3649 -#: src/newcharacter.cpp:3760 src/newcharacter.cpp:3771 -#: src/newcharacter.cpp:3782 src/newcharacter.cpp:3794 -#: src/newcharacter.cpp:3820 +#: src/mission_ui.cpp:151 src/newcharacter.cpp:3579 src/newcharacter.cpp:3653 +#: src/newcharacter.cpp:3667 src/newcharacter.cpp:3704 +#: src/newcharacter.cpp:3815 src/newcharacter.cpp:3826 +#: src/newcharacter.cpp:3837 src/newcharacter.cpp:3849 +#: src/newcharacter.cpp:3875 msgid "None!" msgstr "" @@ -455955,19 +456836,19 @@ msgstr "" msgid "NO CATEGORY" msgstr "" -#: src/mod_manager.cpp:82 src/newcharacter.cpp:2974 +#: src/mod_manager.cpp:82 src/newcharacter.cpp:3020 msgid "Default" msgstr "" -#: src/mod_manager.cpp:83 src/safemode_ui.cpp:246 +#: src/mod_manager.cpp:83 src/safemode_ui.cpp:247 msgid "Blacklist" msgstr "" -#: src/mod_manager.cpp:287 +#: src/mod_manager.cpp:286 msgid "list of default mods" msgstr "" -#: src/mod_manager.cpp:400 +#: src/mod_manager.cpp:395 msgid "list of mods" msgstr "" @@ -459214,13 +460095,13 @@ msgid "" "'%2$c'." msgstr "" -#: src/name.cpp:136 +#: src/name.cpp:134 msgid "Tom" msgstr "" #. ~ Used for constructing full name: %1$s is `given name`, %2$s is `family #. name` -#: src/name.cpp:147 +#: src/name.cpp:145 #, c-format msgctxt "Full Name" msgid "%1$s %2$s" @@ -459228,7 +460109,7 @@ msgstr "%1$s %2$s" #. ~ Used for constructing full name with nickname: %1$s is `given name`, %2$s #. is `family name`, %3$s is `nickname` -#: src/name.cpp:151 +#: src/name.cpp:149 #, c-format msgctxt "Full Name" msgid "%1$s '%3$s' %2$s" @@ -459391,8 +460272,8 @@ msgid "" "Press %s to go to the next tab or %s to return to main menu." msgstr "" -#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3661 -#: src/newcharacter.cpp:3722 +#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3777 #, c-format msgid "Press %s to view and alter keybindings." msgstr "" @@ -459407,22 +460288,22 @@ msgid "" msgstr "" #: src/newcharacter.cpp:1106 src/newcharacter.cpp:1119 -#: src/newcharacter.cpp:3503 src/player_display.cpp:446 +#: src/newcharacter.cpp:3558 src/player_display.cpp:446 msgid "Strength:" msgstr "Сила:" #: src/newcharacter.cpp:1108 src/newcharacter.cpp:1138 -#: src/newcharacter.cpp:3504 src/player_display.cpp:447 +#: src/newcharacter.cpp:3559 src/player_display.cpp:447 msgid "Dexterity:" msgstr "Спритність:" #: src/newcharacter.cpp:1110 src/newcharacter.cpp:1159 -#: src/newcharacter.cpp:3505 src/player_display.cpp:448 +#: src/newcharacter.cpp:3560 src/player_display.cpp:448 msgid "Intelligence:" msgstr "Інтелект:" #: src/newcharacter.cpp:1112 src/newcharacter.cpp:1178 -#: src/newcharacter.cpp:3506 src/player_display.cpp:449 +#: src/newcharacter.cpp:3561 src/player_display.cpp:449 msgid "Perception:" msgstr "Сприйняття:" @@ -459508,7 +460389,7 @@ msgid "" "Perception is also used for detecting traps and other things of interest." msgstr "" -#: src/newcharacter.cpp:1477 +#: src/newcharacter.cpp:1481 #, c-format msgid "%s %s %d point" msgid_plural "%s %s %d points" @@ -459517,49 +460398,49 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "costs" msgstr "" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "earns" msgstr "" -#: src/newcharacter.cpp:1651 +#: src/newcharacter.cpp:1669 #, c-format msgid "Your scenario of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1655 +#: src/newcharacter.cpp:1673 #, c-format msgid "Your profession of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1661 +#: src/newcharacter.cpp:1679 #, c-format msgid "Your background of %s prevents you from removing this trait." msgstr "" -#: src/newcharacter.cpp:1676 +#: src/newcharacter.cpp:1694 #, c-format msgid "You already picked some conflicting traits: %s." msgstr "" -#: src/newcharacter.cpp:1679 +#: src/newcharacter.cpp:1697 msgid "The scenario you picked prevents you from taking this trait!" msgstr "" -#: src/newcharacter.cpp:1681 +#: src/newcharacter.cpp:1699 #, c-format msgid "Your profession of %s prevents you from taking this trait." msgstr "" -#: src/newcharacter.cpp:1691 +#: src/newcharacter.cpp:1709 #, c-format msgid "The following bionics prevent you from taking this trait: %s." msgstr "" -#: src/newcharacter.cpp:1695 +#: src/newcharacter.cpp:1713 #, c-format msgid "Sorry, but you can only take %d point of advantages." msgid_plural "Sorry, but you can only take %d points of advantages." @@ -459568,7 +460449,7 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/newcharacter.cpp:1701 +#: src/newcharacter.cpp:1719 #, c-format msgid "Sorry, but you can only take %d point of disadvantages." msgid_plural "Sorry, but you can only take %d points of disadvantages." @@ -459577,130 +460458,130 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/newcharacter.cpp:1725 +#: src/newcharacter.cpp:1743 msgid "Search by trait name." msgstr "" -#: src/newcharacter.cpp:1776 +#: src/newcharacter.cpp:1794 msgid "Profession requirements:" msgstr "" -#: src/newcharacter.cpp:1777 +#: src/newcharacter.cpp:1795 #, c-format msgid "Complete \"%s\"\n" msgstr "" -#: src/newcharacter.cpp:1781 +#: src/newcharacter.cpp:1799 msgid "Profession story:" msgstr "" -#: src/newcharacter.cpp:1790 +#: src/newcharacter.cpp:1808 msgid "Profession addictions:" msgstr "" -#: src/newcharacter.cpp:1792 src/newcharacter.cpp:2198 +#: src/newcharacter.cpp:1810 src/newcharacter.cpp:2224 #, c-format msgctxt "set_profession_addictions" msgid "%1$s (%2$d)" msgstr "" -#: src/newcharacter.cpp:1799 +#: src/newcharacter.cpp:1817 msgid "Profession traits:" msgstr "" -#: src/newcharacter.cpp:1801 src/newcharacter.cpp:2207 +#: src/newcharacter.cpp:1819 src/newcharacter.cpp:2233 msgctxt "set_profession_trait" msgid "None" msgstr "" -#: src/newcharacter.cpp:1810 +#: src/newcharacter.cpp:1828 msgid "Profession skills:" msgstr "" -#: src/newcharacter.cpp:1812 src/newcharacter.cpp:2218 +#: src/newcharacter.cpp:1830 src/newcharacter.cpp:2244 msgctxt "set_profession_skill" msgid "None" msgstr "" -#: src/newcharacter.cpp:1815 +#: src/newcharacter.cpp:1833 #, c-format msgctxt "set_profession_skill" msgid "%1$s (%2$d)" msgstr "" -#: src/newcharacter.cpp:1822 +#: src/newcharacter.cpp:1840 msgid "Profession items:" msgstr "" -#: src/newcharacter.cpp:1824 +#: src/newcharacter.cpp:1842 msgctxt "set_profession_item" msgid "None" msgstr "" -#: src/newcharacter.cpp:1844 +#: src/newcharacter.cpp:1862 msgid "Wielded:" msgstr "" -#: src/newcharacter.cpp:1847 +#: src/newcharacter.cpp:1865 msgctxt "set_profession_item_wielded" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1848 +#: src/newcharacter.cpp:1866 msgid "Worn:" msgstr "" -#: src/newcharacter.cpp:1850 +#: src/newcharacter.cpp:1868 msgctxt "set_profession_item_worn" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1854 +#: src/newcharacter.cpp:1872 msgctxt "set_profession_item_inventory" msgid "None\n" msgstr "" -#: src/newcharacter.cpp:1861 +#: src/newcharacter.cpp:1879 msgid "Profession bionics:" msgstr "" -#: src/newcharacter.cpp:1869 +#: src/newcharacter.cpp:1887 #, c-format msgid "%s (toggled)" msgstr "" -#: src/newcharacter.cpp:1871 +#: src/newcharacter.cpp:1889 #, c-format msgid "%s (activated)" msgstr "" -#: src/newcharacter.cpp:1880 +#: src/newcharacter.cpp:1898 msgid "Profession proficiencies:" msgstr "" -#: src/newcharacter.cpp:1887 +#: src/newcharacter.cpp:1905 msgid "Profession pets:" msgstr "" -#: src/newcharacter.cpp:1895 +#: src/newcharacter.cpp:1913 msgid "Profession vehicle:" msgstr "" -#: src/newcharacter.cpp:1901 +#: src/newcharacter.cpp:1919 msgid "Profession spells:" msgstr "" -#: src/newcharacter.cpp:1903 src/newcharacter.cpp:2254 +#: src/newcharacter.cpp:1921 src/newcharacter.cpp:2280 #, c-format msgid "%s level %d" msgstr "" -#: src/newcharacter.cpp:1908 +#: src/newcharacter.cpp:1926 msgid "Profession missions:" msgstr "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1990 +#: src/newcharacter.cpp:2010 #, c-format msgid "Profession %1$s earns %2$d point" msgid_plural "Profession %1$s earns %2$d points" @@ -459710,7 +460591,7 @@ msgstr[2] "" msgstr[3] "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1995 +#: src/newcharacter.cpp:2015 #, c-format msgid "Profession %1$s costs %2$d point" msgid_plural "Profession %1$s costs %2$d points" @@ -459719,67 +460600,67 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/newcharacter.cpp:2141 +#: src/newcharacter.cpp:2167 #, c-format msgid "" "Your trait %1$s has been removed since it conflicts with the %2$s's %3$s " "trait." msgstr "" -#: src/newcharacter.cpp:2164 +#: src/newcharacter.cpp:2190 msgid "Search by profession name." msgstr "" -#: src/newcharacter.cpp:2190 +#: src/newcharacter.cpp:2216 msgid "Background story:" msgstr "" -#: src/newcharacter.cpp:2196 +#: src/newcharacter.cpp:2222 msgid "Background addictions:" msgstr "" -#: src/newcharacter.cpp:2205 +#: src/newcharacter.cpp:2231 msgid "Background traits:" msgstr "" -#: src/newcharacter.cpp:2216 +#: src/newcharacter.cpp:2242 msgid "Background skill experience:" msgstr "" -#: src/newcharacter.cpp:2229 +#: src/newcharacter.cpp:2255 msgctxt "set_profession_skill" msgid "beginner" msgstr "" -#: src/newcharacter.cpp:2231 +#: src/newcharacter.cpp:2257 msgctxt "set_profession_skill" msgid "intermediate" msgstr "" -#: src/newcharacter.cpp:2233 +#: src/newcharacter.cpp:2259 msgctxt "set_profession_skill" msgid "competent" msgstr "" -#: src/newcharacter.cpp:2235 +#: src/newcharacter.cpp:2261 msgctxt "set_profession_skill" msgid "advanced" msgstr "" -#: src/newcharacter.cpp:2244 +#: src/newcharacter.cpp:2270 msgid "Background proficiencies:" msgstr "" -#: src/newcharacter.cpp:2252 +#: src/newcharacter.cpp:2278 msgid "Background spells:" msgstr "" -#: src/newcharacter.cpp:2260 +#: src/newcharacter.cpp:2286 msgid "Background missions:" msgstr "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2341 +#: src/newcharacter.cpp:2369 #, c-format msgid "Background %1$s earns %2$d point" msgid_plural "Background %1$s earns %2$d points" @@ -459789,7 +460670,7 @@ msgstr[2] "" msgstr[3] "" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2346 +#: src/newcharacter.cpp:2374 #, c-format msgid "Background %1$s costs %2$d point" msgid_plural "Background %1$s costs %2$d points" @@ -459798,16 +460679,16 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/newcharacter.cpp:2464 +#: src/newcharacter.cpp:2498 #, c-format msgid "The trait [%1$s] conflicts with background [%2$s]'s trait [%3$s]." msgstr "" -#: src/newcharacter.cpp:2521 +#: src/newcharacter.cpp:2555 msgid "Search by background name." msgstr "" -#: src/newcharacter.cpp:2634 +#: src/newcharacter.cpp:2670 #, c-format msgid "" "Press %s to view and alter keybindings.\n" @@ -459817,7 +460698,7 @@ msgid "" msgstr "" #. ~ levels here are skill levels at character creation time -#: src/newcharacter.cpp:2759 +#: src/newcharacter.cpp:2795 #, c-format msgid "%d level" msgid_plural "%d levels" @@ -459827,7 +460708,7 @@ msgstr[2] "" msgstr[3] "" #. ~ Second string is e.g. "1 level" or "2 levels" -#: src/newcharacter.cpp:2763 +#: src/newcharacter.cpp:2799 #, c-format msgid "Upgrading %s by %s costs %d point" msgid_plural "Upgrading %s by %s costs %d points" @@ -459836,117 +460717,117 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/newcharacter.cpp:2911 +#: src/newcharacter.cpp:2957 msgid "Scenario Story:" msgstr "" -#: src/newcharacter.cpp:2917 +#: src/newcharacter.cpp:2963 msgid "Scenario Requirements:" msgstr "" -#: src/newcharacter.cpp:2920 +#: src/newcharacter.cpp:2966 msgid "" "This scenario is not available in this world due to city size settings." msgstr "" -#: src/newcharacter.cpp:2928 +#: src/newcharacter.cpp:2974 #, c-format msgid "Complete \"%s\"" msgstr "" -#: src/newcharacter.cpp:2933 +#: src/newcharacter.cpp:2979 msgid "Scenario Professions:" msgstr "" -#: src/newcharacter.cpp:2934 +#: src/newcharacter.cpp:2980 #, c-format msgid "" "\n" "%s" msgstr "" -#: src/newcharacter.cpp:2935 +#: src/newcharacter.cpp:2981 msgid ", default:\n" msgstr "" -#: src/newcharacter.cpp:2951 +#: src/newcharacter.cpp:2997 msgid "Scenario Location:" msgstr "" -#: src/newcharacter.cpp:2952 +#: src/newcharacter.cpp:2998 #, c-format msgid "%s (%d locations, %d variants)" msgstr "" -#: src/newcharacter.cpp:2958 +#: src/newcharacter.cpp:3004 msgid "Scenario Vehicle:" msgstr "" -#: src/newcharacter.cpp:2962 +#: src/newcharacter.cpp:3008 msgid "Scenario calendar:" msgstr "" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 #, c-format msgid "Year: %s" msgstr "" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 msgid "Year: Random" msgstr "" -#: src/newcharacter.cpp:2967 +#: src/newcharacter.cpp:3013 #, c-format msgid "Season: %s" msgstr "" -#: src/newcharacter.cpp:2969 +#: src/newcharacter.cpp:3015 msgid "Day: Random" msgstr "День: Випадковий" -#: src/newcharacter.cpp:2970 +#: src/newcharacter.cpp:3016 #, c-format msgid "Day: %d" msgstr "День: %d" -#: src/newcharacter.cpp:2971 +#: src/newcharacter.cpp:3017 msgid "Hour: Random" msgstr "" -#: src/newcharacter.cpp:2972 +#: src/newcharacter.cpp:3018 #, c-format msgid "Hour: %d" msgstr "" -#: src/newcharacter.cpp:2979 +#: src/newcharacter.cpp:3025 msgid "Scenario missions:" msgstr "" -#: src/newcharacter.cpp:2987 +#: src/newcharacter.cpp:3033 msgid "Fire nearby" msgstr "" -#: src/newcharacter.cpp:2988 +#: src/newcharacter.cpp:3034 msgid "Zombies nearby" msgstr "" -#: src/newcharacter.cpp:2989 +#: src/newcharacter.cpp:3035 msgid "Various limb wounds" msgstr "" -#: src/newcharacter.cpp:2990 +#: src/newcharacter.cpp:3036 msgid "No starting NPC" msgstr "" -#: src/newcharacter.cpp:2991 +#: src/newcharacter.cpp:3037 msgid "Starting location is bordered by an immense wall" msgstr "" -#: src/newcharacter.cpp:2998 +#: src/newcharacter.cpp:3044 msgid "Scenario Flags:" msgstr "" -#: src/newcharacter.cpp:3085 +#: src/newcharacter.cpp:3133 msgid "Scenario earns %2$d point" msgid_plural "Scenario earns %2$d points" msgstr[0] "" @@ -459954,7 +460835,7 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/newcharacter.cpp:3088 +#: src/newcharacter.cpp:3136 msgid "Scenario costs %2$d point" msgid_plural "Scenario costs %2$d points" msgstr[0] "" @@ -459962,30 +460843,30 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/newcharacter.cpp:3244 +#: src/newcharacter.cpp:3299 msgid "Search by scenario name." msgstr "" -#: src/newcharacter.cpp:3276 src/newcharacter.cpp:3280 +#: src/newcharacter.cpp:3331 src/newcharacter.cpp:3335 msgid "Gender:" msgstr "" -#: src/newcharacter.cpp:3292 src/newcharacter.cpp:3293 +#: src/newcharacter.cpp:3347 src/newcharacter.cpp:3348 #: src/player_display.cpp:460 msgid "Height:" msgstr "" -#: src/newcharacter.cpp:3302 src/newcharacter.cpp:3303 +#: src/newcharacter.cpp:3357 src/newcharacter.cpp:3358 #: src/player_display.cpp:465 msgid "Age:" msgstr "" -#: src/newcharacter.cpp:3311 src/newcharacter.cpp:3312 +#: src/newcharacter.cpp:3366 src/newcharacter.cpp:3367 #: src/player_display.cpp:470 msgid "Blood type:" msgstr "" -#: src/newcharacter.cpp:3322 src/newcharacter.cpp:3441 +#: src/newcharacter.cpp:3377 src/newcharacter.cpp:3496 #, c-format msgid "" "* Random location * (%d variant)" @@ -459996,11 +460877,11 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/newcharacter.cpp:3328 src/newcharacter.cpp:3330 +#: src/newcharacter.cpp:3383 src/newcharacter.cpp:3385 msgid "Starting location:" msgstr "" -#: src/newcharacter.cpp:3333 +#: src/newcharacter.cpp:3388 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" @@ -460009,15 +460890,15 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/newcharacter.cpp:3417 src/newcharacter.cpp:3730 +#: src/newcharacter.cpp:3472 src/newcharacter.cpp:3785 msgid "Name:" msgstr "" -#: src/newcharacter.cpp:3438 +#: src/newcharacter.cpp:3493 msgid "Select a starting location." msgstr "" -#: src/newcharacter.cpp:3451 +#: src/newcharacter.cpp:3506 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" @@ -460026,26 +460907,26 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/newcharacter.cpp:3618 +#: src/newcharacter.cpp:3673 #, c-format msgid "" "\n" "%s (toggled)" msgstr "" -#: src/newcharacter.cpp:3620 +#: src/newcharacter.cpp:3675 #, c-format msgid "" "\n" "%s (activated)" msgstr "" -#: src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3720 #, c-format msgid "Press %s to save character template." msgstr "" -#: src/newcharacter.cpp:3670 +#: src/newcharacter.cpp:3725 #, c-format msgid "" "Press %s to pick a random name, " @@ -460054,137 +460935,137 @@ msgid "" "%s to randomize everything." msgstr "" -#: src/newcharacter.cpp:3680 +#: src/newcharacter.cpp:3735 #, c-format msgid "" "Press %s to pick a random name, " "%s to randomize all description values." msgstr "" -#: src/newcharacter.cpp:3687 +#: src/newcharacter.cpp:3742 #, c-format msgid "Press %s to switch gender." msgstr "" -#: src/newcharacter.cpp:3692 +#: src/newcharacter.cpp:3747 #, c-format msgid "" "Press %s to select a specific starting location." msgstr "" -#: src/newcharacter.cpp:3696 +#: src/newcharacter.cpp:3751 #, c-format msgid "" "Press %s to select a specific starting city and " "%s to select a specific starting location." msgstr "" -#: src/newcharacter.cpp:3701 +#: src/newcharacter.cpp:3756 #, c-format msgid "" "Press %s or %s to " "cycle through editable values." msgstr "" -#: src/newcharacter.cpp:3707 +#: src/newcharacter.cpp:3762 #, c-format msgid "" "Press %s and %s to " "change gender, height, age, and blood type." msgstr "" -#: src/newcharacter.cpp:3712 +#: src/newcharacter.cpp:3767 #, c-format msgid "Press %s to edit value via popup input." msgstr "" -#: src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3771 #, c-format msgid "" "Press %s to finish character creation or " "%s to return to the previous TAB." msgstr "" -#: src/newcharacter.cpp:3732 +#: src/newcharacter.cpp:3787 msgid "--- NO NAME ENTERED ---" msgstr "" -#: src/newcharacter.cpp:3734 +#: src/newcharacter.cpp:3789 msgid "--- RANDOM NAME ---" msgstr "" -#: src/newcharacter.cpp:3753 src/newcharacter.cpp:3764 +#: src/newcharacter.cpp:3808 src/newcharacter.cpp:3819 msgid "Starting vehicle (scenario): " msgstr "" -#: src/newcharacter.cpp:3756 src/newcharacter.cpp:3767 +#: src/newcharacter.cpp:3811 src/newcharacter.cpp:3822 msgid "Starting vehicle (profession): " msgstr "" -#: src/newcharacter.cpp:3759 src/newcharacter.cpp:3770 +#: src/newcharacter.cpp:3814 src/newcharacter.cpp:3825 msgid "Starting vehicle: " msgstr "" -#: src/newcharacter.cpp:3781 src/newcharacter.cpp:3784 -#: src/newcharacter.cpp:3793 src/newcharacter.cpp:3796 +#: src/newcharacter.cpp:3836 src/newcharacter.cpp:3839 +#: src/newcharacter.cpp:3848 src/newcharacter.cpp:3851 msgid "Starting addictions: " msgstr "" -#: src/newcharacter.cpp:3808 +#: src/newcharacter.cpp:3863 msgid "Scenario: " msgstr "" -#: src/newcharacter.cpp:3813 +#: src/newcharacter.cpp:3868 msgid "Profession: " msgstr "" -#: src/newcharacter.cpp:3818 +#: src/newcharacter.cpp:3873 msgid "Background: " msgstr "" -#: src/newcharacter.cpp:3841 src/newcharacter.cpp:3847 +#: src/newcharacter.cpp:3896 src/newcharacter.cpp:3902 msgid "Too many points allocated, change some features and try again." msgstr "" -#: src/newcharacter.cpp:3851 +#: src/newcharacter.cpp:3906 msgid "" "Too many trait points allocated, change some traits or lower some stats and " "try again." msgstr "" -#: src/newcharacter.cpp:3855 +#: src/newcharacter.cpp:3910 msgid "Too many stat points allocated, lower some stats and try again." msgstr "" -#: src/newcharacter.cpp:3860 +#: src/newcharacter.cpp:3915 msgid "Remaining points will be discarded, are you sure you want to proceed?" msgstr "" -#: src/newcharacter.cpp:3866 +#: src/newcharacter.cpp:3921 msgid "Are you SURE you're finished? Your name will be randomly generated." msgstr "" -#: src/newcharacter.cpp:3874 src/worldfactory.cpp:1884 +#: src/newcharacter.cpp:3929 src/worldfactory.cpp:1889 msgid "Are you SURE you're finished?" msgstr "" -#: src/newcharacter.cpp:4047 +#: src/newcharacter.cpp:4102 msgid "Enter name. Cancel to delete all." msgstr "" -#: src/newcharacter.cpp:4102 +#: src/newcharacter.cpp:4157 msgid "Select gender" msgstr "" -#: src/newcharacter.cpp:4284 +#: src/newcharacter.cpp:4339 msgid "Name of template:" msgstr "" -#: src/newcharacter.cpp:4285 +#: src/newcharacter.cpp:4340 msgid "Keep in mind you may not use special characters like / in filenames" msgstr "" -#: src/newcharacter.cpp:4328 +#: src/newcharacter.cpp:4383 msgid "player template" msgstr "" @@ -460214,7 +461095,7 @@ msgstr "" #: src/npc.cpp:1331 msgid "I can't read without my glasses." -msgstr "" +msgstr "Я не можу читати без своїх окулярів." #: src/npc.cpp:1382 #, c-format @@ -460283,7 +461164,7 @@ msgstr "" #: src/npc.cpp:2028 msgid " will not buy filthy items" -msgstr "" +msgstr " не купуватиме брудні речі" #: src/npc.cpp:2763 msgid "Aware of your presence" @@ -460578,59 +461459,59 @@ msgstr "" msgid " does not trust you enough" msgstr "" -#: src/npcmove.cpp:642 +#: src/npcmove.cpp:639 msgid "bandit" msgstr "" -#: src/npcmove.cpp:661 +#: src/npcmove.cpp:658 msgid "maniac" msgstr "" -#: src/npcmove.cpp:1125 +#: src/npcmove.cpp:1122 #, c-format msgid "%s lies down to sleep." msgstr "" -#: src/npcmove.cpp:1767 +#: src/npcmove.cpp:1728 #, c-format msgid " activates their %s." msgstr "" -#: src/npcmove.cpp:1787 +#: src/npcmove.cpp:1748 #, c-format msgid " deactivates their %s." msgstr "" -#: src/npcmove.cpp:2451 +#: src/npcmove.cpp:2412 #, c-format msgid "%1$s tries to climb the %2$s but slips." msgstr "%1$sнамагається піднятися на%2$sале падає." -#: src/npcmove.cpp:2455 +#: src/npcmove.cpp:2416 #, c-format msgid "%1$s climbs over the %2$s." msgstr "" -#: src/npcmove.cpp:3021 +#: src/npcmove.cpp:2982 #, c-format msgid "Hold on, I want to pick up that %s." msgstr "" -#: src/npcmove.cpp:3100 +#: src/npcmove.cpp:3061 #, c-format msgid "%1$s picks up a %2$s and a %3$s." msgstr "" -#: src/npcmove.cpp:3105 +#: src/npcmove.cpp:3066 #, c-format msgid "%s looks around nervously, as if searching for something." msgstr "" -#: src/npcmove.cpp:3257 src/output.h:688 +#: src/npcmove.cpp:3218 src/output.h:690 msgid " and " msgstr "" -#: src/npcmove.cpp:3265 +#: src/npcmove.cpp:3226 #, c-format msgid "%s drops %d item." msgid_plural "%s drops %d items." @@ -460639,78 +461520,78 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/npcmove.cpp:3269 +#: src/npcmove.cpp:3230 #, c-format msgid "%1$s drops a %2$s." msgstr "" -#: src/npcmove.cpp:3414 +#: src/npcmove.cpp:3375 #, c-format msgid "%s completed the assigned task." msgstr "" -#: src/npcmove.cpp:3516 +#: src/npcmove.cpp:3477 #, c-format msgid "%1$s throws a %2$s." msgstr "" -#: src/npcmove.cpp:3706 +#: src/npcmove.cpp:3667 #, c-format msgid "%1$s starts healing %2$s." msgstr "" -#: src/npcmove.cpp:3726 +#: src/npcmove.cpp:3687 #, c-format msgid "%1$s heals %2$s." msgstr "" -#: src/npcmove.cpp:3774 +#: src/npcmove.cpp:3735 #, c-format msgid "%1$s starts applying a %2$s." msgstr "" -#: src/npcmove.cpp:3792 +#: src/npcmove.cpp:3753 #, c-format msgid "%1$s takes some %2$s." msgstr "" -#: src/npcmove.cpp:4041 +#: src/npcmove.cpp:4002 #, c-format msgid "%1$s takes %2$s's money!" msgstr "" -#: src/npcmove.cpp:4044 +#: src/npcmove.cpp:4005 #, c-format msgid "%s takes your money!" msgstr "" -#: src/npcmove.cpp:4088 +#: src/npcmove.cpp:4051 #, c-format msgid "%1$s takes %2$s's %3$s." msgstr "" -#: src/npcmove.cpp:4091 +#: src/npcmove.cpp:4054 #, c-format msgid "%1$s takes your %2$s." msgstr "" -#: src/npcmove.cpp:4166 +#: src/npcmove.cpp:4129 #, c-format msgid "" "From your two-way radio you hear %s reporting in, 'I've arrived, boss!'" msgstr "" -#: src/npcmove.cpp:4547 +#: src/npcmove.cpp:4510 #, c-format msgid " %s, %s" msgstr "" -#: src/npcmove.cpp:4550 +#: src/npcmove.cpp:4513 #, c-format msgid "%s %s%s" msgstr "" -#: src/npcmove.cpp:4727 +#: src/npcmove.cpp:4690 #, c-format msgid "%1$s reloads their %2$s." msgstr "" @@ -461403,27 +462284,27 @@ msgstr "" msgid "Default: %.2f - Min: %.2f, Max: %.2f" msgstr "" -#: src/options.cpp:1141 +#: src/options.cpp:1218 msgid "Hoder's" msgstr "" -#: src/options.cpp:1142 +#: src/options.cpp:1219 msgid "Deon's" msgstr "" -#: src/options.cpp:1156 +#: src/options.cpp:1233 msgid "Basic" msgstr "" -#: src/options.cpp:1181 +#: src/options.cpp:1258 msgid "System language" msgstr "Мова системи" -#: src/options.cpp:1287 +#: src/options.cpp:1364 msgid "Default character name" msgstr "Стандартне ім'я для персонажа" -#: src/options.cpp:1288 +#: src/options.cpp:1365 msgid "" "Set a default character name that will be used instead of a random name on " "character creation." @@ -461431,142 +462312,142 @@ msgstr "" "Встановіть ім’я персонажу за замовчуванням, яке використовуватиметься " "замість випадкового імені під час створення персонажа." -#: src/options.cpp:1294 +#: src/options.cpp:1371 msgid "Auto pickup enabled" msgstr "" -#: src/options.cpp:1295 +#: src/options.cpp:1372 msgid "" "If true, enable item auto pickup. Change pickup rules with the Auto pickup " "manager." msgstr "" -#: src/options.cpp:1299 +#: src/options.cpp:1376 msgid "Auto pickup adjacent" msgstr "" -#: src/options.cpp:1300 +#: src/options.cpp:1377 msgid "" "If true, enable auto pickup items one tile around to the player. You can " "assign No Auto Pickup zones with the Zones manager for e.g. your homebase." msgstr "" -#: src/options.cpp:1306 +#: src/options.cpp:1383 msgid "Auto pickup owned items" msgstr "" -#: src/options.cpp:1307 +#: src/options.cpp:1384 msgid "" "If true, items that belong to your faction will be included in auto pickup." msgstr "" -#: src/options.cpp:1313 +#: src/options.cpp:1390 msgid "Auto pickup weight limit" msgstr "" -#: src/options.cpp:1314 +#: src/options.cpp:1391 msgid "" "Auto pickup items with weight less than or equal to [option] * 50 grams. " "You must also set the small items option. 0 = disabled." msgstr "" -#: src/options.cpp:1320 +#: src/options.cpp:1397 msgid "Auto pickup volume limit" msgstr "" -#: src/options.cpp:1321 +#: src/options.cpp:1398 msgid "" "Auto pickup items with volume less than or equal to [option] * 50 " "milliliters. You must also set the light items option. 0 = disabled." msgstr "" -#: src/options.cpp:1327 +#: src/options.cpp:1404 msgid "Auto pickup safe mode" msgstr "" -#: src/options.cpp:1328 +#: src/options.cpp:1405 msgid "" "If true, auto pickup is disabled as long as you can see monsters nearby. " "This is affected by 'Safe mode proximity distance'." msgstr "" -#: src/options.cpp:1335 +#: src/options.cpp:1412 msgid "List items within no auto pickup zones" msgstr "" -#: src/options.cpp:1336 +#: src/options.cpp:1413 msgid "" "If true, you will see messages about items you step on, within no auto " "pickup zones." msgstr "" -#: src/options.cpp:1344 +#: src/options.cpp:1421 msgid "Additional auto features" msgstr "" -#: src/options.cpp:1345 +#: src/options.cpp:1422 msgid "" "If true, enables configured auto features below. Disabled as long as any " "enemy monster is seen." msgstr "" -#: src/options.cpp:1349 +#: src/options.cpp:1426 msgid "Auto pulp or butcher" msgstr "" -#: src/options.cpp:1350 +#: src/options.cpp:1427 msgid "" "Action to perform when 'Auto pulp or butcher' is enabled. Pulp: Pulp " "corpses you stand on. - Pulp Adjacent: Also pulp corpses adjacent from you." " - Butcher: Butcher corpses you stand on." msgstr "" -#: src/options.cpp:1351 src/options.cpp:1373 src/options.cpp:1854 -#: src/options.cpp:1896 +#: src/options.cpp:1428 src/options.cpp:1450 src/options.cpp:1931 +#: src/options.cpp:1973 msgctxt "options" msgid "Disabled" msgstr "Вимкнено" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent Zombie Only" msgstr "" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Zombies Only" msgstr "" -#: src/options.cpp:1357 +#: src/options.cpp:1434 msgid "Auto mining" msgstr "" -#: src/options.cpp:1358 +#: src/options.cpp:1435 msgid "" "If true, enables automatic use of wielded pickaxes and jackhammers whenever " "trying to move into mineable terrain." msgstr "" -#: src/options.cpp:1364 +#: src/options.cpp:1441 msgid "Auto mopping" msgstr "" -#: src/options.cpp:1365 +#: src/options.cpp:1442 msgid "" "If true, enables automatic use of wielded mops to clean surrounding terrain." msgstr "" -#: src/options.cpp:1371 +#: src/options.cpp:1448 msgid "Auto foraging" msgstr "" -#: src/options.cpp:1372 +#: src/options.cpp:1449 msgid "" "Action to perform when 'Auto foraging' is enabled. Bushes: Only forage " "bushes. - Trees: Only forage trees. - Crops: Only forage crops. - " @@ -461574,37 +462455,37 @@ msgid "" "flowers, cattails etc." msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Bushes" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Crops" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Everything" msgstr "" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Trees" msgstr "" -#: src/options.cpp:1381 +#: src/options.cpp:1458 msgid "Dangerous pickups" msgstr "" -#: src/options.cpp:1382 +#: src/options.cpp:1459 msgid "" "If true, will allow player to pick new items, even if it causes them to " "exceed the weight limit." msgstr "" -#: src/options.cpp:1387 +#: src/options.cpp:1464 msgid "Dangerous terrain warning prompt" msgstr "" -#: src/options.cpp:1388 +#: src/options.cpp:1465 msgid "" "Always: You will be prompted to move onto dangerous tiles. Running: You " "will only be able to move onto dangerous tiles while running and will be " @@ -461613,29 +462494,29 @@ msgid "" "onto a dangerous tile unless running and will not be warned or prompted." msgstr "" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Crouching" msgstr "" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Running" msgstr "" -#: src/options.cpp:1395 +#: src/options.cpp:1472 msgid "Safe mode" msgstr "" -#: src/options.cpp:1396 +#: src/options.cpp:1473 msgid "" "If true, will hold the game and display a warning if a hostile monster/NPC " "is approaching." msgstr "" -#: src/options.cpp:1400 +#: src/options.cpp:1477 msgid "Safe mode proximity distance" msgstr "" -#: src/options.cpp:1401 +#: src/options.cpp:1478 msgid "" "If safe mode is enabled, distance to hostiles at which safe mode should show" " a warning. 0 = Max player view distance. This option only has effect when" @@ -461643,115 +462524,115 @@ msgid "" "mode manager instead of this value." msgstr "" -#: src/options.cpp:1405 +#: src/options.cpp:1482 msgid "Safe mode when driving" msgstr "" -#: src/options.cpp:1406 +#: src/options.cpp:1483 msgid "" "If true, safe mode will alert you of hostiles while you are driving a " "vehicle." msgstr "" -#: src/options.cpp:1410 +#: src/options.cpp:1487 msgid "Auto reactivate safe mode" msgstr "" -#: src/options.cpp:1411 +#: src/options.cpp:1488 msgid "" "If true, safe mode will automatically reactivate after a certain number of " "turns. See option 'Turns to auto reactivate safe mode.'" msgstr "" -#: src/options.cpp:1415 +#: src/options.cpp:1492 msgid "Turns to auto reactivate safe mode" msgstr "" -#: src/options.cpp:1416 +#: src/options.cpp:1493 msgid "" "Number of turns after which safe mode is reactivated. Will only reactivate " "if no hostiles are in 'Safe mode proximity distance.'" msgstr "" -#: src/options.cpp:1420 +#: src/options.cpp:1497 msgid "Turns to remember ignored monsters" msgstr "" -#: src/options.cpp:1421 +#: src/options.cpp:1498 msgid "" "Number of turns an ignored monster stays ignored after it is no longer seen." " 0 disables this option and monsters are permanently ignored." msgstr "" -#: src/options.cpp:1427 +#: src/options.cpp:1504 msgid "Realtime turn progression" msgstr "" -#: src/options.cpp:1428 +#: src/options.cpp:1505 msgid "" "If higher than 0, monsters will take periodic gameplay turns. This value is" " the delay between each turn, in seconds. Works best with Safe Mode " "disabled. 0 = disabled." msgstr "" -#: src/options.cpp:1434 +#: src/options.cpp:1511 msgid "Autosave" msgstr "Автозбереження" -#: src/options.cpp:1435 +#: src/options.cpp:1512 msgid "" "If true, game will periodically save the map. Autosaves occur based on in-" "game turns or realtime minutes, whichever is larger." msgstr "" -#: src/options.cpp:1439 +#: src/options.cpp:1516 msgid "Game turns between autosaves" msgstr "" -#: src/options.cpp:1440 +#: src/options.cpp:1517 msgid "Number of game turns between autosaves." msgstr "" -#: src/options.cpp:1446 +#: src/options.cpp:1523 msgid "Real minutes between autosaves" msgstr "" -#: src/options.cpp:1447 +#: src/options.cpp:1524 msgid "Number of realtime minutes between autosaves." msgstr "" -#: src/options.cpp:1455 +#: src/options.cpp:1532 msgid "Auto notes" msgstr "" -#: src/options.cpp:1456 +#: src/options.cpp:1533 msgid "If true, automatically sets notes." msgstr "" -#: src/options.cpp:1460 +#: src/options.cpp:1537 msgid "Auto notes (stairs)" msgstr "" -#: src/options.cpp:1461 +#: src/options.cpp:1538 msgid "" "If true, automatically sets notes on places that have stairs that go up or " "down." msgstr "" -#: src/options.cpp:1467 +#: src/options.cpp:1544 msgid "Auto notes (map extras)" msgstr "" -#: src/options.cpp:1468 +#: src/options.cpp:1545 msgid "" "If true, automatically sets notes on places that contain various map extras." msgstr "" -#: src/options.cpp:1476 +#: src/options.cpp:1553 msgid "Circular distances" msgstr "" -#: src/options.cpp:1477 +#: src/options.cpp:1554 msgid "" "If true, the game will calculate range in a realistic way: light sources " "will be circles, diagonal movement will cover more ground and take longer. " @@ -461759,238 +462640,238 @@ msgid "" " takes as long as moving to the north wall." msgstr "" -#: src/options.cpp:1481 +#: src/options.cpp:1558 msgid "Drop empty containers" msgstr "" -#: src/options.cpp:1482 +#: src/options.cpp:1559 msgid "" "Set to drop empty containers after use. No: Don't drop any. - Watertight: " "All except watertight containers. - All: Drop all containers." msgstr "" -#: src/options.cpp:1483 +#: src/options.cpp:1560 msgid "Watertight" msgstr "" -#: src/options.cpp:1487 +#: src/options.cpp:1564 msgid "DeathCam" msgstr "" -#: src/options.cpp:1488 +#: src/options.cpp:1565 msgid "" "Always: Always start deathcam. Ask: Query upon death. Never: Never show " "deathcam." msgstr "" -#: src/options.cpp:1493 +#: src/options.cpp:1570 msgid "Special event spawns" msgstr "" -#: src/options.cpp:1494 +#: src/options.cpp:1571 msgid "" "If not disabled, unique items and/or monsters can spawn during special " "events (Christmas, Halloween, etc.)" msgstr "" -#: src/options.cpp:1495 src/safemode_ui.cpp:251 +#: src/options.cpp:1572 src/safemode_ui.cpp:252 msgid "Both" msgstr "" -#: src/options.cpp:1500 +#: src/options.cpp:1577 msgid "Sound enabled" msgstr "" -#: src/options.cpp:1501 +#: src/options.cpp:1578 msgid "If true, music and sound are enabled." msgstr "" -#: src/options.cpp:1505 +#: src/options.cpp:1582 msgid "Choose soundpack" msgstr "" -#: src/options.cpp:1506 +#: src/options.cpp:1583 msgid "Choose the soundpack you want to use. Requires restart." msgstr "" -#: src/options.cpp:1512 +#: src/options.cpp:1589 msgid "Music volume" msgstr "" -#: src/options.cpp:1513 +#: src/options.cpp:1590 msgid "Adjust the volume of the music being played in the background." msgstr "" -#: src/options.cpp:1519 +#: src/options.cpp:1596 msgid "Sound effect volume" msgstr "" -#: src/options.cpp:1520 +#: src/options.cpp:1597 msgid "Adjust the volume of sound effects being played by the game." msgstr "" -#: src/options.cpp:1526 +#: src/options.cpp:1603 msgid "Ambient sound volume" msgstr "" -#: src/options.cpp:1527 +#: src/options.cpp:1604 msgid "Adjust the volume of ambient sounds being played by the game." msgstr "" -#: src/options.cpp:1540 +#: src/options.cpp:1617 msgid "Language" msgstr "Мова" -#: src/options.cpp:1541 +#: src/options.cpp:1618 msgid "Switch language." msgstr "Змінити мову." -#: src/options.cpp:1545 +#: src/options.cpp:1622 msgid "Temperature units" msgstr "Одиниці температури" -#: src/options.cpp:1546 +#: src/options.cpp:1623 msgid "Switch between Fahrenheit, Celsius, and Kelvin." msgstr "" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Celsius" msgstr "Цельсій" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Fahrenheit" msgstr "Фаренгейт" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Kelvin" msgstr "" -#: src/options.cpp:1551 +#: src/options.cpp:1628 msgid "Speed units" msgstr "Одиниця швидкості" -#: src/options.cpp:1552 +#: src/options.cpp:1629 msgid "Switch between mph, km/h, and tiles/turn." msgstr "" -#: src/options.cpp:1553 +#: src/options.cpp:1630 msgid "tiles/turn" msgstr "" -#: src/options.cpp:1557 +#: src/options.cpp:1634 msgid "Mass units" msgstr "Вимірювання маси" -#: src/options.cpp:1558 +#: src/options.cpp:1635 msgid "Switch between lbs and kg." msgstr "" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "kg" msgstr "кг" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "lbs" msgstr "фунти" -#: src/options.cpp:1563 +#: src/options.cpp:1640 msgid "Volume units" msgstr "Одиниці об'єму" -#: src/options.cpp:1564 +#: src/options.cpp:1641 msgid "Switch between the cups (c), liters (L), and quarts (qt)." msgstr "" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Cup" msgstr "Чашка" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Liter" msgstr "Літер" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Quart" msgstr "" -#: src/options.cpp:1568 +#: src/options.cpp:1645 msgid "Distance units" msgstr "Одиниця виміру" -#: src/options.cpp:1569 +#: src/options.cpp:1646 msgid "Switch between metric and imperial distance units." msgstr "" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Imperial" msgstr "Імперська" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Metric" msgstr "Метрична" -#: src/options.cpp:1573 +#: src/options.cpp:1650 msgid "Time format" msgstr "Формат часу" -#: src/options.cpp:1574 +#: src/options.cpp:1651 msgid "" "12h: AM/PM, e.g. 7:31 AM - Military: 24h Military, e.g. 0731 - 24h: Normal " "24h, e.g. 7:31" msgstr "" #. ~ 12h time, e.g. 11:59pm -#: src/options.cpp:1576 +#: src/options.cpp:1653 msgid "12h" msgstr "12 год" #. ~ Military time, e.g. 2359 -#: src/options.cpp:1578 +#: src/options.cpp:1655 msgid "Military" msgstr "Військовий" #. ~ 24h time, e.g. 23:59 -#: src/options.cpp:1580 +#: src/options.cpp:1657 msgid "24h" msgstr "24год" -#: src/options.cpp:1586 +#: src/options.cpp:1663 msgid "Show gun brand names" msgstr "" -#: src/options.cpp:1587 +#: src/options.cpp:1664 msgid "" "If true, show brand names for guns, instead of generic functional names - " "'m4a1' or 'h&k416a5' instead of 'NATO assault rifle'." msgstr "" -#: src/options.cpp:1589 +#: src/options.cpp:1666 msgid "Add ammo to weapon/magazine names" msgstr "" -#: src/options.cpp:1590 +#: src/options.cpp:1667 msgid "" "If true, the default ammo is added to weapon and magazine names. For " "example \"Mosin-Nagant M44 (4/5)\" becomes \"Mosin-Nagant M44 (4/5 " "7.62x54mm)\"." msgstr "" -#: src/options.cpp:1593 +#: src/options.cpp:1670 msgid "Detailed containers" msgstr "" -#: src/options.cpp:1594 +#: src/options.cpp:1671 msgid "" "All: every container has detailed remaining volume info. - Worn: only worn " "containers have detailed remaining volume info. - None: no additional info " "is provided." msgstr "" -#: src/options.cpp:1604 +#: src/options.cpp:1681 msgid "Use key code input mode" msgstr "" -#: src/options.cpp:1605 +#: src/options.cpp:1682 msgid "" "Use key code or symbol input on SDL. Symbol is recommended for non-qwerty " "layouts since currently the default keybindings for key code mode only " @@ -461998,999 +462879,999 @@ msgid "" "and num lock." msgstr "" -#: src/options.cpp:1609 +#: src/options.cpp:1686 msgid "Key code" msgstr "" -#: src/options.cpp:1613 +#: src/options.cpp:1690 msgid "Force capital/modified letters in prompts" msgstr "" -#: src/options.cpp:1614 +#: src/options.cpp:1691 msgid "" "If true, prompts such as Y/N queries only accepts capital or modified " "letters, while lower case and unmodified letters only snap the cursor to the" " corresponding option." msgstr "" -#: src/options.cpp:1619 +#: src/options.cpp:1696 msgid "Snap to target" msgstr "" -#: src/options.cpp:1620 +#: src/options.cpp:1697 msgid "If true, automatically follow the crosshair when firing/throwing." msgstr "" -#: src/options.cpp:1624 +#: src/options.cpp:1701 msgid "Reaim after firing" msgstr "" -#: src/options.cpp:1625 +#: src/options.cpp:1702 msgid "" "If true, after firing automatically aim again if targets are available." msgstr "" -#: src/options.cpp:1629 +#: src/options.cpp:1706 msgid "Query on disassembly while butchering" msgstr "" -#: src/options.cpp:1630 +#: src/options.cpp:1707 msgid "If true, will query before disassembling items while butchering." msgstr "" -#: src/options.cpp:1634 +#: src/options.cpp:1711 msgid "Query on keybinding removal" msgstr "" -#: src/options.cpp:1635 +#: src/options.cpp:1712 msgid "If true, will query before removing a keybinding from a hotkey." msgstr "" -#: src/options.cpp:1639 +#: src/options.cpp:1716 msgid "Close advanced inventory on move all" msgstr "" -#: src/options.cpp:1640 +#: src/options.cpp:1717 msgid "" "If true, will close the advanced inventory when the move all items command " "is used." msgstr "" -#: src/options.cpp:1645 +#: src/options.cpp:1722 msgid "Open default advanced inventory layout" msgstr "" -#: src/options.cpp:1646 +#: src/options.cpp:1723 msgid "" "If true, open default advanced inventory layout instead of last opened " "layout" msgstr "" -#: src/options.cpp:1650 +#: src/options.cpp:1727 msgid "Display actions in \"Use item\" menu" msgstr "" -#: src/options.cpp:1652 +#: src/options.cpp:1729 msgid "" "If true, actions (like \"Read\", \"Smoke\", \"Wrap tighter\") will be " "displayed next to the corresponding items." msgstr "" -#: src/options.cpp:1657 +#: src/options.cpp:1734 msgid "Autoselect if exactly one valid target" msgstr "" -#: src/options.cpp:1658 +#: src/options.cpp:1735 msgid "" "If true, directional actions ( like \"Examine\", \"Open\", \"Pickup\" ) will" " autoselect an adjacent tile if there is exactly one valid target." msgstr "" -#: src/options.cpp:1664 +#: src/options.cpp:1741 msgid "Inventory highlight mode" msgstr "" -#: src/options.cpp:1665 +#: src/options.cpp:1742 msgid "" "Highlight selected item's contents and parent container in inventory screen." " \"Symbol\" shows a highlighted caret and \"Highlight\" uses font " "highlighting." msgstr "" -#: src/options.cpp:1668 +#: src/options.cpp:1745 msgid "Highlight" msgstr "" -#: src/options.cpp:1675 +#: src/options.cpp:1752 msgid "Highlight unread recipes" msgstr "" -#: src/options.cpp:1676 +#: src/options.cpp:1753 msgid "" "If true, highlight unread recipes to allow tracking of newly learned " "recipes." msgstr "" -#: src/options.cpp:1683 +#: src/options.cpp:1760 msgid "Diagonal movement with cursor keys and modifiers" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "" "Allows diagonal movement with cursor keys using CTRL and SHIFT modifiers. " "Diagonal movement action keys are taken from keybindings, so you need these " "to be configured." msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 1: Numpad Emulation" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 2: CW/CCW" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 3: L/R Tilt" msgstr "" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 4: Diagonal Lock" msgstr "" -#: src/options.cpp:1733 +#: src/options.cpp:1810 msgid "Vehicle plating changes part color" msgstr "" -#: src/options.cpp:1734 +#: src/options.cpp:1811 msgid "If true, vehicle parts will change color if they are armor plated." msgstr "" -#: src/options.cpp:1738 +#: src/options.cpp:1815 msgid "Auto-shift the view while driving" msgstr "" -#: src/options.cpp:1739 +#: src/options.cpp:1816 msgid "If true, view will automatically shift towards the driving direction." msgstr "" -#: src/options.cpp:1743 +#: src/options.cpp:1820 msgid "Draw vehicle facing indicator" msgstr "" -#: src/options.cpp:1744 +#: src/options.cpp:1821 msgid "" "If true, when controlling a vehicle, a white 'X' (in curses version) or a " "crosshair (in tiles version) at distance 10 from the center will display its" " current facing." msgstr "" -#: src/options.cpp:1748 +#: src/options.cpp:1825 msgid "Reverse steering direction in reverse" msgstr "" -#: src/options.cpp:1749 +#: src/options.cpp:1826 msgid "" "If true, when driving a vehicle in reverse, steering should also reverse " "like real life." msgstr "" -#: src/options.cpp:1755 +#: src/options.cpp:1832 msgid "Sidebar position" msgstr "" -#: src/options.cpp:1756 +#: src/options.cpp:1833 msgid "" "Switch between sidebar on the left or on the right side. Requires restart." msgstr "" #. ~ sidebar position -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Left" msgstr "Зліва" -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Right" msgstr "Справа" -#: src/options.cpp:1761 +#: src/options.cpp:1838 msgid "Draw sidebar spacers" msgstr "" -#: src/options.cpp:1762 +#: src/options.cpp:1839 msgid "If true, adds an extra space between sidebar panels." msgstr "" -#: src/options.cpp:1766 +#: src/options.cpp:1843 msgid "Message log flow" msgstr "" -#: src/options.cpp:1767 +#: src/options.cpp:1844 msgid "Where new log messages should show." msgstr "" -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Bottom" msgstr "" #. ~ sidebar/message log flow direction -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Top" msgstr "" -#: src/options.cpp:1773 +#: src/options.cpp:1850 msgid "Sidebar log message display duration" msgstr "" -#: src/options.cpp:1774 +#: src/options.cpp:1851 msgid "" "Number of turns after which a message will be removed from the sidebar log." " 0 = disabled." msgstr "" -#: src/options.cpp:1778 +#: src/options.cpp:1855 msgid "Message cooldown" msgstr "" -#: src/options.cpp:1779 +#: src/options.cpp:1856 msgid "" "Number of turns during which similar messages are hidden. 0 = disabled." msgstr "" -#: src/options.cpp:1783 +#: src/options.cpp:1860 msgid "Limit message history" msgstr "" -#: src/options.cpp:1784 +#: src/options.cpp:1861 msgid "Number of messages to preserve in the history, and when saving." msgstr "" -#: src/options.cpp:1789 +#: src/options.cpp:1866 msgid "Suppress \"Unknown command\" messages" msgstr "" -#: src/options.cpp:1790 +#: src/options.cpp:1867 msgid "" "If true, pressing a key with no set function will not display a notice in " "the chat log." msgstr "" -#: src/options.cpp:1795 +#: src/options.cpp:1872 msgid "Popup window when achievement completed" msgstr "" -#: src/options.cpp:1796 +#: src/options.cpp:1873 msgid "" "Whether to trigger a popup window when completing an achievement. First: " "when completing an achievement that has not been completed in a previous " "game." msgstr "" -#: src/options.cpp:1801 +#: src/options.cpp:1878 msgid "First" msgstr "" -#: src/options.cpp:1805 +#: src/options.cpp:1882 msgid "Look around position" msgstr "" -#: src/options.cpp:1806 +#: src/options.cpp:1883 msgid "Switch between look around panel being left or right." msgstr "" -#: src/options.cpp:1811 +#: src/options.cpp:1888 msgid "Aim window display style" msgstr "" -#: src/options.cpp:1812 +#: src/options.cpp:1889 msgid "How should confidence and steadiness be communicated to the player." msgstr "" -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Bars" msgstr "" #. ~ aim bar style - bars or numbers -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Numbers" msgstr "" -#: src/options.cpp:1817 +#: src/options.cpp:1894 msgid "Morale style" msgstr "" -#: src/options.cpp:1818 +#: src/options.cpp:1895 msgid "Morale display style in sidebar." msgstr "" -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Horizontal" msgstr "" -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Vertical" msgstr "" -#: src/options.cpp:1823 +#: src/options.cpp:1900 msgid "Full screen Advanced Inventory Manager" msgstr "" -#: src/options.cpp:1824 +#: src/options.cpp:1901 msgid "" "If true, Advanced Inventory Manager menu will fit full screen, otherwise it " "will leave sidebar visible." msgstr "" -#: src/options.cpp:1830 +#: src/options.cpp:1907 msgid "Move view offset" msgstr "" -#: src/options.cpp:1831 +#: src/options.cpp:1908 msgid "Move view by how many squares per keypress." msgstr "" -#: src/options.cpp:1835 +#: src/options.cpp:1912 msgid "Overmap fast scroll offset" msgstr "" -#: src/options.cpp:1836 +#: src/options.cpp:1913 msgid "" "With Fast Scroll option enabled, shift view on the overmap and while looking" " around by this many squares per keypress." msgstr "" -#: src/options.cpp:1840 +#: src/options.cpp:1917 msgid "Centered menu scrolling" msgstr "" -#: src/options.cpp:1841 +#: src/options.cpp:1918 msgid "" "If true, menus will start scrolling in the center of the list, and keep the " "list centered." msgstr "" -#: src/options.cpp:1845 +#: src/options.cpp:1922 msgid "Shift list item view" msgstr "" -#: src/options.cpp:1846 +#: src/options.cpp:1923 msgid "" "Centered or to edge, shift the view toward the selected item if it is " "outside of your current viewport." msgstr "" -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "Centered" msgstr "" -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "To edge" msgstr "" -#: src/options.cpp:1851 +#: src/options.cpp:1928 msgid "Auto inventory letters" msgstr "" -#: src/options.cpp:1852 +#: src/options.cpp:1929 msgid "" "Enabled: automatically assign letters to any carried items that lack them. " "Disabled: do not auto-assign letters. Favorites: only auto-assign letters " "to favorited items." msgstr "" -#: src/options.cpp:1856 +#: src/options.cpp:1933 msgid "Favorites" msgstr "" -#: src/options.cpp:1860 +#: src/options.cpp:1937 msgid "Show item health bars" msgstr "" -#: src/options.cpp:1862 +#: src/options.cpp:1939 msgid "" "If true, show item health bars instead of reinforced, scratched etc. text." msgstr "" -#: src/options.cpp:1866 +#: src/options.cpp:1943 msgid "Show item symbols" msgstr "" -#: src/options.cpp:1867 +#: src/options.cpp:1944 msgid "If true, show item symbols in inventory and pick up menu." msgstr "" -#: src/options.cpp:1871 +#: src/options.cpp:1948 msgid "Show armor coverage map" msgstr "" -#: src/options.cpp:1872 +#: src/options.cpp:1949 msgid "" "If true, show a visual representation of armor coverage in the item info " "window." msgstr "" -#: src/options.cpp:1878 +#: src/options.cpp:1955 msgid "Enable joystick" msgstr "" -#: src/options.cpp:1879 +#: src/options.cpp:1956 msgid "If true, enable input from joystick." msgstr "" -#: src/options.cpp:1883 +#: src/options.cpp:1960 msgid "Hide mouse cursor" msgstr "" -#: src/options.cpp:1884 +#: src/options.cpp:1961 msgid "" "Show: cursor is always shown. Hide: cursor is hidden. HideKB: cursor is " "hidden on keyboard input and unhidden on mouse movement." msgstr "" #. ~ show mouse cursor -#: src/options.cpp:1886 +#: src/options.cpp:1963 msgid "Show" msgstr "" #. ~ hide mouse cursor -#: src/options.cpp:1888 +#: src/options.cpp:1965 msgid "Hide" msgstr "" #. ~ hide mouse cursor when keyboard is used -#: src/options.cpp:1890 +#: src/options.cpp:1967 msgid "HideKB" msgstr "" -#: src/options.cpp:1894 +#: src/options.cpp:1971 msgid "Edge scrolling" msgstr "" -#: src/options.cpp:1895 +#: src/options.cpp:1972 msgid "Edge scrolling with the mouse." msgstr "" -#: src/options.cpp:1897 +#: src/options.cpp:1974 msgid "Slow" msgstr "" -#: src/options.cpp:1899 +#: src/options.cpp:1976 msgid "Fast" msgstr "" -#: src/options.cpp:1911 +#: src/options.cpp:1988 msgid "Animations" msgstr "" -#: src/options.cpp:1912 +#: src/options.cpp:1989 msgid "If true, will display enabled animations." msgstr "" -#: src/options.cpp:1916 +#: src/options.cpp:1993 msgid "Rain animation" msgstr "" -#: src/options.cpp:1917 +#: src/options.cpp:1994 msgid "If true, will display weather animations." msgstr "" -#: src/options.cpp:1923 +#: src/options.cpp:2000 msgid "Projectile animation" msgstr "" -#: src/options.cpp:1924 +#: src/options.cpp:2001 msgid "" "If true, will display animations for projectiles like bullets, arrows, and " "thrown items." msgstr "" -#: src/options.cpp:1930 +#: src/options.cpp:2007 msgid "SCT animation" msgstr "" -#: src/options.cpp:1931 +#: src/options.cpp:2008 msgid "If true, will display scrolling combat text animations." msgstr "" -#: src/options.cpp:1937 +#: src/options.cpp:2014 msgid "SCT with Unicode font" msgstr "" -#: src/options.cpp:1938 +#: src/options.cpp:2015 msgid "If true, will display scrolling combat text with Unicode font." msgstr "" -#: src/options.cpp:1944 +#: src/options.cpp:2021 msgid "Animation delay" msgstr "" -#: src/options.cpp:1945 +#: src/options.cpp:2022 msgid "The amount of time to pause between animation frames in ms." msgstr "" -#: src/options.cpp:1951 +#: src/options.cpp:2028 msgid "Force redraw" msgstr "" -#: src/options.cpp:1952 +#: src/options.cpp:2029 msgid "If true, forces the game to redraw at least once per turn." msgstr "" -#: src/options.cpp:1959 +#: src/options.cpp:2036 msgid "Enable ASCII art on the title screen" msgstr "" -#: src/options.cpp:1960 +#: src/options.cpp:2037 msgid "" "If true, shows an ASCII graphic on the title screen. If false, shows a " "text-only title screen." msgstr "" -#: src/options.cpp:1964 +#: src/options.cpp:2041 msgid "Use seasonal title screen" msgstr "" -#: src/options.cpp:1965 +#: src/options.cpp:2042 msgid "If true, the title screen will use the art appropriate for the season." msgstr "" -#: src/options.cpp:1971 +#: src/options.cpp:2048 msgid "Alternative title screen frequency" msgstr "" -#: src/options.cpp:1972 +#: src/options.cpp:2049 msgid "Set the probability of the alternate title screen appearing." msgstr "" -#: src/options.cpp:1979 +#: src/options.cpp:2056 msgid "Terminal width" msgstr "" -#: src/options.cpp:1980 +#: src/options.cpp:2057 msgid "Set the size of the terminal along the X axis." msgstr "" -#: src/options.cpp:1984 +#: src/options.cpp:2061 msgid "Terminal height" msgstr "" -#: src/options.cpp:1985 +#: src/options.cpp:2062 msgid "Set the size of the terminal along the Y axis." msgstr "" -#: src/options.cpp:1991 +#: src/options.cpp:2068 msgid "Font blending" msgstr "" -#: src/options.cpp:1992 +#: src/options.cpp:2069 msgid "If true, fonts will look better." msgstr "" -#: src/options.cpp:1996 +#: src/options.cpp:2073 msgid "Font width" msgstr "" -#: src/options.cpp:1997 +#: src/options.cpp:2074 msgid "Set the font width. Requires restart." msgstr "" -#: src/options.cpp:2001 +#: src/options.cpp:2078 msgid "Font height" msgstr "" -#: src/options.cpp:2002 +#: src/options.cpp:2079 msgid "Set the font height. Requires restart." msgstr "" -#: src/options.cpp:2006 +#: src/options.cpp:2083 msgid "Font size" msgstr "" -#: src/options.cpp:2007 +#: src/options.cpp:2084 msgid "Set the font size. Requires restart." msgstr "" -#: src/options.cpp:2011 +#: src/options.cpp:2088 msgid "Map font width" msgstr "" -#: src/options.cpp:2012 +#: src/options.cpp:2089 msgid "Set the map font width. Requires restart." msgstr "" -#: src/options.cpp:2016 +#: src/options.cpp:2093 msgid "Map font height" msgstr "" -#: src/options.cpp:2017 +#: src/options.cpp:2094 msgid "Set the map font height. Requires restart." msgstr "" -#: src/options.cpp:2021 +#: src/options.cpp:2098 msgid "Map font size" msgstr "" -#: src/options.cpp:2022 +#: src/options.cpp:2099 msgid "Set the map font size. Requires restart." msgstr "" -#: src/options.cpp:2026 +#: src/options.cpp:2103 msgid "Overmap font width" msgstr "" -#: src/options.cpp:2027 +#: src/options.cpp:2104 msgid "Set the overmap font width. Requires restart." msgstr "" -#: src/options.cpp:2031 +#: src/options.cpp:2108 msgid "Overmap font height" msgstr "" -#: src/options.cpp:2032 +#: src/options.cpp:2109 msgid "Set the overmap font height. Requires restart." msgstr "" -#: src/options.cpp:2036 +#: src/options.cpp:2113 msgid "Overmap font size" msgstr "" -#: src/options.cpp:2037 +#: src/options.cpp:2114 msgid "Set the overmap font size. Requires restart." msgstr "" -#: src/options.cpp:2041 +#: src/options.cpp:2118 msgid "SDL ASCII lines" msgstr "" -#: src/options.cpp:2042 +#: src/options.cpp:2119 msgid "" "If true, use SDL ASCII line drawing routine instead of Unicode Line Drawing " "characters. Use this option when your selected font doesn't contain " "necessary glyphs." msgstr "" -#: src/options.cpp:2049 +#: src/options.cpp:2126 msgid "Enable ASCII art in item and monster descriptions" msgstr "" -#: src/options.cpp:2050 +#: src/options.cpp:2127 msgid "" "If true, item and monster description will show a picture of the object in " "ASCII art when available." msgstr "" -#: src/options.cpp:2056 +#: src/options.cpp:2133 msgid "Use tiles" msgstr "" -#: src/options.cpp:2057 +#: src/options.cpp:2134 msgid "If true, replaces some TTF rendered text with tiles." msgstr "" -#: src/options.cpp:2061 +#: src/options.cpp:2138 msgid "Choose tileset" msgstr "" -#: src/options.cpp:2062 +#: src/options.cpp:2139 msgid "Choose the tileset you want to use." msgstr "" -#: src/options.cpp:2066 +#: src/options.cpp:2143 msgid "Use separate tileset for far" msgstr "" -#: src/options.cpp:2067 +#: src/options.cpp:2144 msgid "If true, when very zoomed out you will use a separate tileset." msgstr "" -#: src/options.cpp:2071 +#: src/options.cpp:2148 msgid "Choose distant tileset" msgstr "" -#: src/options.cpp:2072 +#: src/options.cpp:2149 msgid "Choose the tileset you want to use for far zoom." msgstr "" -#: src/options.cpp:2076 +#: src/options.cpp:2153 msgid "Zoom Threshold" msgstr "" -#: src/options.cpp:2077 +#: src/options.cpp:2154 msgid "Choose when you should swap tileset (lower is more zoomed out)." msgstr "" -#: src/options.cpp:2086 +#: src/options.cpp:2163 msgid "Use tiles to display overmap" msgstr "" -#: src/options.cpp:2087 +#: src/options.cpp:2164 msgid "" "If true, replaces some TTF-rendered text with tiles for overmap display." msgstr "" -#: src/options.cpp:2099 +#: src/options.cpp:2176 msgid "Choose overmap tileset" msgstr "" -#: src/options.cpp:2100 +#: src/options.cpp:2177 msgid "Choose the overmap tileset you want to use." msgstr "" -#: src/options.cpp:2108 +#: src/options.cpp:2185 msgid "Night vision color overlay" msgstr "" -#: src/options.cpp:2109 +#: src/options.cpp:2186 msgid "" "If true, toggle the color overlay from night vision goggles and other " "similar tools." msgstr "" -#: src/options.cpp:2113 +#: src/options.cpp:2190 msgid "Memory map overlay preset" msgstr "" -#: src/options.cpp:2114 +#: src/options.cpp:2191 msgid "" "Specify the overlay in which the memory map is drawn. Requires restart. " "For custom overlay, define RGB values for dark and bright colors as well as " "gamma." msgstr "" -#: src/options.cpp:2115 +#: src/options.cpp:2192 msgid "Darkened" msgstr "" -#: src/options.cpp:2116 +#: src/options.cpp:2193 msgid "Sepia" msgstr "" -#: src/options.cpp:2117 +#: src/options.cpp:2194 msgid "Sepia Dark" msgstr "" -#: src/options.cpp:2118 +#: src/options.cpp:2195 msgid "Blue Dark" msgstr "" -#: src/options.cpp:2123 +#: src/options.cpp:2200 msgid "Custom dark color RGB overlay - RED" msgstr "" -#: src/options.cpp:2124 +#: src/options.cpp:2201 msgid "Specify RGB value for color RED for dark color overlay." msgstr "" -#: src/options.cpp:2130 +#: src/options.cpp:2207 msgid "Custom dark color RGB overlay - GREEN" msgstr "" -#: src/options.cpp:2131 +#: src/options.cpp:2208 msgid "Specify RGB value for color GREEN for dark color overlay." msgstr "" -#: src/options.cpp:2136 +#: src/options.cpp:2213 msgid "Custom dark color RGB overlay - BLUE" msgstr "" -#: src/options.cpp:2137 +#: src/options.cpp:2214 msgid "Specify RGB value for color BLUE for dark color overlay." msgstr "" -#: src/options.cpp:2143 +#: src/options.cpp:2220 msgid "Custom bright color RGB overlay - RED" msgstr "" -#: src/options.cpp:2144 +#: src/options.cpp:2221 msgid "Specify RGB value for color RED for bright color overlay." msgstr "" -#: src/options.cpp:2150 +#: src/options.cpp:2227 msgid "Custom bright color RGB overlay - GREEN" msgstr "" -#: src/options.cpp:2151 +#: src/options.cpp:2228 msgid "Specify RGB value for color GREEN for bright color overlay." msgstr "" -#: src/options.cpp:2157 +#: src/options.cpp:2234 msgid "Custom bright color RGB overlay - BLUE" msgstr "" -#: src/options.cpp:2158 +#: src/options.cpp:2235 msgid "Specify RGB value for color BLUE for bright color overlay." msgstr "" -#: src/options.cpp:2163 +#: src/options.cpp:2240 msgid "Custom gamma for overlay" msgstr "" -#: src/options.cpp:2164 +#: src/options.cpp:2241 msgid "Specify gamma value for overlay." msgstr "" -#: src/options.cpp:2171 +#: src/options.cpp:2248 msgid "Pixel minimap" msgstr "" -#: src/options.cpp:2172 +#: src/options.cpp:2249 msgid "" "If true, shows the pixel-detail minimap in game after the save is loaded. " "Use the 'Toggle Pixel Minimap' action key to change its visibility during " "gameplay." msgstr "" -#: src/options.cpp:2176 +#: src/options.cpp:2253 msgid "Pixel minimap drawing mode" msgstr "" -#: src/options.cpp:2177 +#: src/options.cpp:2254 msgid "Specified the mode in which the minimap drawn." msgstr "" -#: src/options.cpp:2178 +#: src/options.cpp:2255 msgid "Solid" msgstr "" -#: src/options.cpp:2179 +#: src/options.cpp:2256 msgid "Squares" msgstr "" -#: src/options.cpp:2180 +#: src/options.cpp:2257 msgid "Dots" msgstr "Крапки" -#: src/options.cpp:2186 +#: src/options.cpp:2263 msgid "Pixel minimap brightness" msgstr "" -#: src/options.cpp:2187 +#: src/options.cpp:2264 msgid "Overall brightness of pixel-detail minimap." msgstr "" -#: src/options.cpp:2193 +#: src/options.cpp:2270 msgid "Pixel minimap height" msgstr "" -#: src/options.cpp:2194 +#: src/options.cpp:2271 msgid "" "Height of pixel-detail minimap, measured in terminal rows. Set to 0 for " "default spacing." msgstr "" -#: src/options.cpp:2200 +#: src/options.cpp:2277 msgid "Scale pixel minimap" msgstr "" -#: src/options.cpp:2201 +#: src/options.cpp:2278 msgid "" "If true, scale pixel minimap to fit its surroundings. May produce crappy " "results, especially in modes other than \"Solid\"." msgstr "" -#: src/options.cpp:2207 +#: src/options.cpp:2284 msgid "Maintain pixel minimap aspect ratio" msgstr "" -#: src/options.cpp:2208 +#: src/options.cpp:2285 msgid "" "If true, preserves the square shape of tiles shown on the pixel minimap." msgstr "" -#: src/options.cpp:2215 +#: src/options.cpp:2292 msgid "Creature beacon size" msgstr "" -#: src/options.cpp:2216 +#: src/options.cpp:2293 msgid "Controls how big the creature beacons are. Value is in minimap tiles." msgstr "" -#: src/options.cpp:2222 +#: src/options.cpp:2299 msgid "Hostile creature beacon blink speed" msgstr "" -#: src/options.cpp:2223 +#: src/options.cpp:2300 msgid "" "Controls how fast the hostile creature beacons blink on the pixel minimap. " "Value is multiplied by 200ms. 0 = disabled." msgstr "" -#: src/options.cpp:2229 +#: src/options.cpp:2306 msgid "Background color" msgstr "" -#: src/options.cpp:2230 +#: src/options.cpp:2307 msgid "" "What color the minimap background should be. Either based on color theme or" " (0,0,0) black." msgstr "" -#: src/options.cpp:2232 +#: src/options.cpp:2309 msgid "Theme" msgstr "" -#: src/options.cpp:2233 +#: src/options.cpp:2310 msgid "Black" msgstr "" -#: src/options.cpp:2243 +#: src/options.cpp:2320 msgid "Display" msgstr "" -#: src/options.cpp:2244 +#: src/options.cpp:2321 msgid "" "Sets which video display will be used to show the game. Requires restart." msgstr "" -#: src/options.cpp:2250 src/options.cpp:2252 +#: src/options.cpp:2327 src/options.cpp:2329 msgid "Fullscreen" msgstr "" -#: src/options.cpp:2251 +#: src/options.cpp:2328 msgid "Starts Cataclysm in one of the fullscreen modes. Requires restart." msgstr "" -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Maximized" msgstr "" -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Windowed borderless" msgstr "" -#: src/options.cpp:2265 src/options.cpp:2279 +#: src/options.cpp:2342 src/options.cpp:2356 msgid "Renderer" msgstr "" -#: src/options.cpp:2266 src/options.cpp:2280 +#: src/options.cpp:2343 src/options.cpp:2357 msgid "Set which renderer to use. Requires restart." msgstr "" -#: src/options.cpp:2285 +#: src/options.cpp:2362 msgid "Software rendering" msgstr "Візуалізація за допомогою програмного забезпечення" -#: src/options.cpp:2286 +#: src/options.cpp:2363 msgid "" "Use software renderer instead of graphics card acceleration. Requires " "restart." msgstr "" -#: src/options.cpp:2294 +#: src/options.cpp:2371 msgid "Allow render batching" msgstr "" -#: src/options.cpp:2295 +#: src/options.cpp:2372 msgid "" "If true, use render batching for 2D render API to make it more efficient. " "Requires restart." msgstr "" -#: src/options.cpp:2299 +#: src/options.cpp:2376 msgid "Software framebuffer acceleration" msgstr "" -#: src/options.cpp:2300 +#: src/options.cpp:2377 msgid "" "If true, use hardware acceleration for the framebuffer when using software " "rendering. Requires restart." msgstr "" -#: src/options.cpp:2310 +#: src/options.cpp:2387 msgid "Use color modulated textures" msgstr "" -#: src/options.cpp:2311 +#: src/options.cpp:2388 msgid "" "If true, tries to use color modulated textures to speed-up ASCII drawing. " "Requires restart." msgstr "" -#: src/options.cpp:2315 +#: src/options.cpp:2392 msgid "Scaling mode" msgstr "" -#: src/options.cpp:2316 +#: src/options.cpp:2393 msgid "" "Sets the scaling mode, 'none' (default) displays at the game's native " "resolution, 'nearest' uses low-quality but fast scaling, and 'linear' " @@ -462998,233 +463879,229 @@ msgid "" msgstr "" #. ~ Do not scale the game image to the window size. -#: src/options.cpp:2318 +#: src/options.cpp:2395 msgid "No scaling" msgstr "" #. ~ An algorithm for image scaling. -#: src/options.cpp:2320 +#: src/options.cpp:2397 msgid "Nearest neighbor" msgstr "" #. ~ An algorithm for image scaling. -#: src/options.cpp:2322 +#: src/options.cpp:2399 msgid "Linear filtering" msgstr "" -#: src/options.cpp:2327 +#: src/options.cpp:2404 msgid "Scaling factor" msgstr "" -#: src/options.cpp:2328 +#: src/options.cpp:2405 msgid "Factor by which to scale the display. Requires restart." msgstr "" -#: src/options.cpp:2329 +#: src/options.cpp:2406 msgid "1x" msgstr "" -#: src/options.cpp:2330 +#: src/options.cpp:2407 msgid "2x" msgstr "" -#: src/options.cpp:2331 +#: src/options.cpp:2408 msgid "4x" msgstr "" -#: src/options.cpp:2344 +#: src/options.cpp:2421 msgid "World end handling" msgstr "" -#: src/options.cpp:2345 +#: src/options.cpp:2422 msgid "Handling of game world when last character dies." msgstr "" -#: src/options.cpp:2346 src/worldfactory.cpp:1746 -msgid "Reset" -msgstr "" - -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Keep" msgstr "" -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Query" msgstr "" -#: src/options.cpp:2353 +#: src/options.cpp:2430 msgid "Size of cities" msgstr "" -#: src/options.cpp:2354 +#: src/options.cpp:2431 msgid "" "A number determining how large cities are. A higher number means larger " "cities. 0 disables cities, roads and any scenario requiring a city start." msgstr "" -#: src/options.cpp:2358 +#: src/options.cpp:2435 msgid "City spacing" msgstr "Відстань між містами" -#: src/options.cpp:2359 +#: src/options.cpp:2436 msgid "" "A number determining how far apart cities are. A higher number means cities" " are further apart. Warning, small numbers lead to very slow mapgen." msgstr "" -#: src/options.cpp:2363 +#: src/options.cpp:2440 msgid "Spawn rate scaling factor" msgstr "" -#: src/options.cpp:2364 +#: src/options.cpp:2441 msgid "" "A scaling factor that determines density of monster spawns. A higher number" " means more monsters." msgstr "" -#: src/options.cpp:2368 +#: src/options.cpp:2445 msgid "Item spawn scaling factor" msgstr "" -#: src/options.cpp:2369 +#: src/options.cpp:2446 msgid "" "A scaling factor that determines density of item spawns. A higher number " "means more items." msgstr "" -#: src/options.cpp:2373 +#: src/options.cpp:2450 msgid "Random NPC spawn time" msgstr "" -#: src/options.cpp:2374 +#: src/options.cpp:2451 msgid "" "Baseline average number of days between random NPC spawns. Average duration" " goes up with the number of NPCs already spawned. A higher number means " "fewer NPCs. Set to 0 days to disable random NPCs." msgstr "" -#: src/options.cpp:2379 +#: src/options.cpp:2456 msgid "Monster evolution scaling factor" msgstr "" -#: src/options.cpp:2380 +#: src/options.cpp:2457 msgid "" "A scaling factor that determines the time between monster upgrades. A " "higher number means slower evolution. Set to 0.00 to turn off monster " "upgrades." msgstr "" -#: src/options.cpp:2386 +#: src/options.cpp:2463 msgid "Monster speed" msgstr "" -#: src/options.cpp:2387 +#: src/options.cpp:2464 msgid "" "Determines the movement rate of monsters. A higher value increases monster " "speed and a lower reduces it. Requires world reset." msgstr "" -#: src/options.cpp:2391 +#: src/options.cpp:2468 msgid "Monster resilience" msgstr "" -#: src/options.cpp:2392 +#: src/options.cpp:2469 msgid "" "Determines how much damage monsters can take. A higher value makes monsters" " more resilient and a lower makes them more flimsy. Requires world reset." msgstr "" -#: src/options.cpp:2398 +#: src/options.cpp:2475 msgid "Default region type" msgstr "" -#: src/options.cpp:2399 +#: src/options.cpp:2476 msgid "(WIP feature) Determines terrain, shops, plants, and more." msgstr "" -#: src/options.cpp:2405 +#: src/options.cpp:2482 msgid "Initial time" msgstr "" -#: src/options.cpp:2406 +#: src/options.cpp:2483 msgid "Initial starting time of day on character generation." msgstr "" -#: src/options.cpp:2410 +#: src/options.cpp:2487 msgid "Initial day" msgstr "" -#: src/options.cpp:2411 +#: src/options.cpp:2488 msgid "" "How many days into the year the Cataclysm ended. Day 0 is Spring 1. Day -1" " randomizes the start date. Can be overridden by scenarios. This does not " "advance food rot or monster evolution." msgstr "" -#: src/options.cpp:2415 +#: src/options.cpp:2492 msgid "Spawn delay" msgstr "" -#: src/options.cpp:2416 +#: src/options.cpp:2493 msgid "" "How many days after the end of the Cataclysm the player spawns. Day 0 is " "immediately after the end of the Cataclysm. Can be overridden by scenarios." " Increasing this will cause food rot and monster evolution to advance." msgstr "" -#: src/options.cpp:2420 +#: src/options.cpp:2497 msgid "Season length" msgstr "" -#: src/options.cpp:2421 +#: src/options.cpp:2498 msgid "" "Season length, in days. Warning: Very little other than the duration of " "seasons scales with this value, so adjusting it may cause nonsensical " "results." msgstr "" -#: src/options.cpp:2425 +#: src/options.cpp:2502 msgid "Construction scaling" msgstr "" -#: src/options.cpp:2426 +#: src/options.cpp:2503 msgid "" "Sets the time of construction in percents. '50' is two times faster than " "default, '200' is two times longer. '0' automatically scales construction " "time to match the world's season length." msgstr "" -#: src/options.cpp:2430 +#: src/options.cpp:2507 msgid "Eternal season" msgstr "" -#: src/options.cpp:2431 +#: src/options.cpp:2508 msgid "If true, keep the initial season for ever." msgstr "" -#: src/options.cpp:2435 +#: src/options.cpp:2512 msgid "Day/night cycle" msgstr "" -#: src/options.cpp:2436 +#: src/options.cpp:2513 msgid "" "Day/night cycle settings. 'Normal' sets a normal cycle. 'Eternal Day' sets" " eternal day. 'Eternal Night' sets eternal night." msgstr "" -#: src/options.cpp:2438 +#: src/options.cpp:2515 msgid "Eternal Day" msgstr "" -#: src/options.cpp:2439 +#: src/options.cpp:2516 msgid "Eternal Night" msgstr "" -#: src/options.cpp:2445 +#: src/options.cpp:2522 msgid "Wandering hordes" msgstr "" -#: src/options.cpp:2446 +#: src/options.cpp:2523 msgid "" "If true, emulates zombie hordes. Zombies can group together into hordes, " "which can wander around cities and will sometimes move towards noise. Note:" @@ -463233,44 +464110,44 @@ msgid "" " directory after changing for it to take effect." msgstr "" -#: src/options.cpp:2450 +#: src/options.cpp:2527 msgid "Surrounded start" msgstr "" -#: src/options.cpp:2451 +#: src/options.cpp:2528 msgid "" "If true, spawn zombies at shelters. Makes the starting game a lot harder." msgstr "" -#: src/options.cpp:2457 +#: src/options.cpp:2534 msgid "Mutations by radiation" msgstr "" -#: src/options.cpp:2458 +#: src/options.cpp:2535 msgid "If true, radiation causes the player to mutate." msgstr "" -#: src/options.cpp:2464 +#: src/options.cpp:2541 msgid "Character point pools" msgstr "" -#: src/options.cpp:2465 +#: src/options.cpp:2542 msgid "Allowed point pools for character generation." msgstr "" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "Multi-pool only" msgstr "" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "No freeform" msgstr "" -#: src/options.cpp:2472 +#: src/options.cpp:2549 msgid "Meta Progression" msgstr "" -#: src/options.cpp:2473 +#: src/options.cpp:2550 msgid "" "Will you need to complete certain achievements to enable certain scenarios " "and professions? Achievements are tracked from your memorial file so " @@ -463281,407 +464158,407 @@ msgid "" "help you be introduced to mechanics at a reasonable pace." msgstr "" -#: src/options.cpp:2484 +#: src/options.cpp:2561 msgid "Distance initial visibility" msgstr "" -#: src/options.cpp:2485 +#: src/options.cpp:2562 msgid "Determines the scope, which is known in the beginning of the game." msgstr "" -#: src/options.cpp:2491 +#: src/options.cpp:2568 msgid "Initial stat points" msgstr "" -#: src/options.cpp:2492 +#: src/options.cpp:2569 msgid "Initial points available to spend on stats on character generation." msgstr "" -#: src/options.cpp:2496 +#: src/options.cpp:2573 msgid "Initial trait points" msgstr "" -#: src/options.cpp:2497 +#: src/options.cpp:2574 msgid "Initial points available to spend on traits on character generation." msgstr "" -#: src/options.cpp:2501 +#: src/options.cpp:2578 msgid "Initial skill points" msgstr "" -#: src/options.cpp:2502 +#: src/options.cpp:2579 msgid "Initial points available to spend on skills on character generation." msgstr "" -#: src/options.cpp:2506 +#: src/options.cpp:2583 msgid "Maximum trait points" msgstr "" -#: src/options.cpp:2507 +#: src/options.cpp:2584 msgid "Maximum trait points available for character generation." msgstr "" -#: src/options.cpp:2513 +#: src/options.cpp:2590 msgid "Skill training speed" msgstr "" -#: src/options.cpp:2514 +#: src/options.cpp:2591 msgid "" "Scales experience gained from practicing skills and reading books. 0.5 is " "half as fast as default, 2.0 is twice as fast, 0.0 disables skill training " "except for NPC training." msgstr "" -#: src/options.cpp:2520 +#: src/options.cpp:2597 msgid "Skill rust" msgstr "" -#: src/options.cpp:2521 +#: src/options.cpp:2598 msgid "" "Set the type of skill rust. Vanilla: Skill rust can decrease levels. - " "Capped: Skill rust cannot decrease levels. - Off: None at all." msgstr "" #. ~ plain, default, normal -#: src/options.cpp:2523 +#: src/options.cpp:2600 msgid "Vanilla" msgstr "" #. ~ capped at a value -#: src/options.cpp:2525 +#: src/options.cpp:2602 msgid "Capped" msgstr "" -#: src/options.cpp:2532 +#: src/options.cpp:2609 msgid "Experimental 3D field of vision" msgstr "" -#: src/options.cpp:2533 +#: src/options.cpp:2610 msgid "" "If true and the world is in Z-level mode, the vision will extend beyond " "current Z-level. If false, vision is limited to current Z-level. Currently" " very bugged!" msgstr "" -#: src/options.cpp:2537 +#: src/options.cpp:2614 msgid "Vertical range of 3D field of vision" msgstr "" -#: src/options.cpp:2538 +#: src/options.cpp:2615 msgid "" "How many levels up and down the experimental 3D field of vision reaches. " "(This many levels up, this many levels down.) 3D vision of the full height " "of the world can slow the game down a lot. Seeing fewer Z-levels is faster." msgstr "" -#: src/options.cpp:2544 +#: src/options.cpp:2621 msgid "Draw walls retracted in ISO tile-sets" msgstr "" -#: src/options.cpp:2545 +#: src/options.cpp:2622 msgid "Draw walls normal, retracted, or automatically retracting near player." msgstr "" -#: src/options.cpp:2546 +#: src/options.cpp:2623 msgid "Retracted" msgstr "" -#: src/options.cpp:2547 +#: src/options.cpp:2624 msgid "Auto" msgstr "" -#: src/options.cpp:2551 +#: src/options.cpp:2628 msgid "Minimum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2552 +#: src/options.cpp:2629 msgid "" "Minimum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2556 +#: src/options.cpp:2633 msgid "Maximum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2557 +#: src/options.cpp:2634 msgid "" "Maximum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2572 +#: src/options.cpp:2649 msgid "Quicksave on app lose focus" msgstr "" -#: src/options.cpp:2573 +#: src/options.cpp:2650 msgid "" "If true, quicksave whenever the app loses focus (screen locked, app moved " "into background etc.) WARNING: Experimental. This may result in corrupt " "save games." msgstr "" -#: src/options.cpp:2579 +#: src/options.cpp:2656 msgid "Trap Back button" msgstr "Обробляти натискання кнопки назад" -#: src/options.cpp:2580 +#: src/options.cpp:2657 msgid "" "If true, the back button will NOT back out of the app and will be passed to " "the application as SDL_SCANCODE_AC_BACK. Requires restart." msgstr "" -#: src/options.cpp:2586 +#: src/options.cpp:2663 msgid "Use native Android UI menus" msgstr "" -#: src/options.cpp:2587 +#: src/options.cpp:2664 msgid "" "If true, native Android dialogs are used for some in-game menus, such as " "popup messages and yes/no dialogs." msgstr "" -#: src/options.cpp:2592 +#: src/options.cpp:2669 msgid "Auto-manage virtual keyboard" msgstr "" -#: src/options.cpp:2593 +#: src/options.cpp:2670 msgid "" "If true, automatically show/hide the virtual keyboard when necessary based " "on context. If false, virtual keyboard must be toggled manually." msgstr "" -#: src/options.cpp:2598 +#: src/options.cpp:2675 msgid "Virtual keyboard screen scale" msgstr "" -#: src/options.cpp:2599 +#: src/options.cpp:2676 msgid "" "If true, when the virtual keyboard is visible, scale the screen to prevent " "overlapping. Useful for text entry so you can see what you're typing." msgstr "" -#: src/options.cpp:2605 +#: src/options.cpp:2682 msgid "Vibration duration" msgstr "" -#: src/options.cpp:2606 +#: src/options.cpp:2683 msgid "" "If non-zero, vibrate the device for this long on input, in milliseconds. " "Ignored if hardware keyboard connected." msgstr "" -#: src/options.cpp:2612 +#: src/options.cpp:2689 msgid "Show virtual joystick" msgstr "" -#: src/options.cpp:2613 +#: src/options.cpp:2690 msgid "" "If true, show the virtual joystick when touching and holding the screen. " "Gives a visual indicator of deadzone and stick deflection." msgstr "" -#: src/options.cpp:2617 +#: src/options.cpp:2694 msgid "Virtual joystick opacity" msgstr "" -#: src/options.cpp:2618 +#: src/options.cpp:2695 msgid "The opacity of the on-screen virtual joystick, as a percentage." msgstr "" -#: src/options.cpp:2622 +#: src/options.cpp:2699 msgid "Virtual joystick deadzone size" msgstr "" -#: src/options.cpp:2623 +#: src/options.cpp:2700 msgid "" "While using the virtual joystick, deflecting the stick beyond this distance " "will trigger directional input. Specified as a percentage of longest screen" " edge." msgstr "" -#: src/options.cpp:2627 +#: src/options.cpp:2704 msgid "Virtual joystick size" msgstr "" -#: src/options.cpp:2628 +#: src/options.cpp:2705 msgid "" "While using the virtual joystick, deflecting the stick by this much will " "repeat input at the deflected rate (see below). Specified as a percentage " "of longest screen edge." msgstr "" -#: src/options.cpp:2633 +#: src/options.cpp:2710 msgid "Virtual joystick follows finger" msgstr "" -#: src/options.cpp:2634 +#: src/options.cpp:2711 msgid "" "If true, the virtual joystick will follow when sliding beyond its range." msgstr "" -#: src/options.cpp:2639 +#: src/options.cpp:2716 msgid "Virtual joystick repeat rate (centered)" msgstr "" -#: src/options.cpp:2640 +#: src/options.cpp:2717 msgid "" "When the virtual joystick is centered, how fast should input events repeat, " "in milliseconds." msgstr "" -#: src/options.cpp:2645 +#: src/options.cpp:2722 msgid "Virtual joystick repeat rate (deflected)" msgstr "" -#: src/options.cpp:2646 +#: src/options.cpp:2723 msgid "" "When the virtual joystick is fully deflected, how fast should input events " "repeat, in milliseconds." msgstr "" -#: src/options.cpp:2651 +#: src/options.cpp:2728 msgid "Virtual joystick repeat rate sensitivity" msgstr "" -#: src/options.cpp:2652 +#: src/options.cpp:2729 msgid "" "As the virtual joystick moves from centered to fully deflected, this value " "is an exponent that controls the blend between the two repeat rates defined " "above. 1.0 = linear." msgstr "" -#: src/options.cpp:2656 +#: src/options.cpp:2733 msgid "Input repeat delay" msgstr "" -#: src/options.cpp:2657 +#: src/options.cpp:2734 msgid "" "While touching the screen, wait this long before showing the virtual " "joystick and repeating input, in milliseconds. Also used to determine " "tap/double-tap detection, flick detection and toggling quick shortcuts." msgstr "" -#: src/options.cpp:2661 +#: src/options.cpp:2738 msgid "Virtual joystick hides shortcuts" msgstr "" -#: src/options.cpp:2662 +#: src/options.cpp:2739 msgid "" "If true, hides on-screen keyboard shortcuts while using the virtual " "joystick. Helps keep the view uncluttered while traveling long distances " "and navigating menus." msgstr "" -#: src/options.cpp:2668 +#: src/options.cpp:2745 msgid "Default gameplay shortcuts" msgstr "" -#: src/options.cpp:2669 +#: src/options.cpp:2746 msgid "" "The default set of gameplay shortcuts to show. Used on starting a new game " "and whenever all gameplay shortcuts are removed." msgstr "" -#: src/options.cpp:2674 +#: src/options.cpp:2751 msgid "Add shortcuts for action menu selections" msgstr "" -#: src/options.cpp:2675 +#: src/options.cpp:2752 msgid "" "If true, automatically add a shortcut for actions selected via the in-game " "action menu." msgstr "" -#: src/options.cpp:2680 +#: src/options.cpp:2757 msgid "Add shortcuts for inventory selections" msgstr "" -#: src/options.cpp:2681 +#: src/options.cpp:2758 msgid "" "If true, automatically add a shortcut for items selected via the inventory." msgstr "" -#: src/options.cpp:2687 +#: src/options.cpp:2764 msgid "Tap key (in-game)" msgstr "" -#: src/options.cpp:2688 +#: src/options.cpp:2765 msgid "The key to press when tapping during gameplay." msgstr "" -#: src/options.cpp:2692 +#: src/options.cpp:2769 msgid "Two-finger tap key (in-game)" msgstr "" -#: src/options.cpp:2693 +#: src/options.cpp:2770 msgid "The key to press when tapping with two fingers during gameplay." msgstr "" -#: src/options.cpp:2697 +#: src/options.cpp:2774 msgid "Two-finger swipe up key (in-game)" msgstr "" -#: src/options.cpp:2698 +#: src/options.cpp:2775 msgid "The key to press when swiping up with two fingers during gameplay." msgstr "" -#: src/options.cpp:2703 +#: src/options.cpp:2780 msgid "Two-finger swipe down key (in-game)" msgstr "" -#: src/options.cpp:2704 +#: src/options.cpp:2781 msgid "The key to press when swiping down with two fingers during gameplay." msgstr "" -#: src/options.cpp:2709 +#: src/options.cpp:2786 msgid "Two-finger swipe left key (in-game)" msgstr "" -#: src/options.cpp:2710 +#: src/options.cpp:2787 msgid "The key to press when swiping left with two fingers during gameplay." msgstr "" -#: src/options.cpp:2715 +#: src/options.cpp:2792 msgid "Two-finger swipe right key (in-game)" msgstr "" -#: src/options.cpp:2716 +#: src/options.cpp:2793 msgid "The key to press when swiping right with two fingers during gameplay." msgstr "" -#: src/options.cpp:2720 +#: src/options.cpp:2797 msgid "Pinch in key (in-game)" msgstr "" -#: src/options.cpp:2721 +#: src/options.cpp:2798 msgid "The key to press when pinching in during gameplay." msgstr "" -#: src/options.cpp:2725 +#: src/options.cpp:2802 msgid "Pinch out key (in-game)" msgstr "" -#: src/options.cpp:2726 +#: src/options.cpp:2803 msgid "The key to press when pinching out during gameplay." msgstr "" -#: src/options.cpp:2733 +#: src/options.cpp:2810 msgid "Auto-manage contextual gameplay shortcuts" msgstr "" -#: src/options.cpp:2734 +#: src/options.cpp:2811 msgid "" "If true, contextual in-game shortcuts are added and removed automatically as" " needed: examine, close, butcher, move up/down, control vehicle, pickup, " "toggle enemy + safe mode, sleep." msgstr "" -#: src/options.cpp:2739 +#: src/options.cpp:2816 msgid "Move contextual gameplay shortcuts to front" msgstr "" -#: src/options.cpp:2740 +#: src/options.cpp:2817 msgid "" "If the option above is enabled, specifies whether contextual in-game " "shortcuts will be added to the front or back of the shortcuts list. If " @@ -463689,155 +464566,155 @@ msgid "" "positions." msgstr "" -#: src/options.cpp:2744 +#: src/options.cpp:2821 msgid "Move used shortcuts to front" msgstr "" -#: src/options.cpp:2745 +#: src/options.cpp:2822 msgid "" "If true, using an existing shortcut will always move it to the front of the " "shortcuts list. If false, only shortcuts typed via keyboard will move to " "the front." msgstr "" -#: src/options.cpp:2750 +#: src/options.cpp:2827 msgid "Separate shortcuts for No Auto Pickup zones" msgstr "" -#: src/options.cpp:2751 +#: src/options.cpp:2828 msgid "" "If true, separate gameplay shortcuts will be used within No Auto Pickup " "zones. Useful for keeping home base actions separate from exploring " "actions." msgstr "" -#: src/options.cpp:2756 +#: src/options.cpp:2833 msgid "Turns to remove unused gameplay shortcuts" msgstr "" -#: src/options.cpp:2757 +#: src/options.cpp:2834 msgid "" "If non-zero, unused gameplay shortcuts will be removed after this many turns" " (as in discrete player actions, not world calendar turns)." msgstr "" -#: src/options.cpp:2761 +#: src/options.cpp:2838 msgid "Shortcuts persistence" msgstr "" -#: src/options.cpp:2762 +#: src/options.cpp:2839 msgid "" "If true, shortcuts are saved/restored with each save game. If false, " "shortcuts reset between sessions." msgstr "" -#: src/options.cpp:2768 +#: src/options.cpp:2845 msgid "Shortcuts position" msgstr "" -#: src/options.cpp:2769 +#: src/options.cpp:2846 msgid "" "Switch between shortcuts on the left or on the right side of the screen." msgstr "" -#: src/options.cpp:2774 +#: src/options.cpp:2851 msgid "Shortcuts screen percentage" msgstr "" -#: src/options.cpp:2775 +#: src/options.cpp:2852 msgid "" "How much of the screen can shortcuts occupy, as a percentage of total screen" " width." msgstr "" -#: src/options.cpp:2779 +#: src/options.cpp:2856 msgid "Shortcuts overlap screen" msgstr "" -#: src/options.cpp:2780 +#: src/options.cpp:2857 msgid "" "If true, shortcuts will be drawn transparently overlapping the game screen." " If false, the game screen size will be reduced to fit the shortcuts below." msgstr "" -#: src/options.cpp:2784 +#: src/options.cpp:2861 msgid "Shortcut opacity (background)" msgstr "" -#: src/options.cpp:2785 +#: src/options.cpp:2862 msgid "" "The background opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2789 +#: src/options.cpp:2866 msgid "Shortcut opacity (shadow)" msgstr "" -#: src/options.cpp:2790 +#: src/options.cpp:2867 msgid "The shadow opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2794 +#: src/options.cpp:2871 msgid "Shortcut opacity (text)" msgstr "" -#: src/options.cpp:2795 +#: src/options.cpp:2872 msgid "" "The foreground opacity of on-screen keyboard shortcuts, as a percentage." msgstr "" -#: src/options.cpp:2799 +#: src/options.cpp:2876 msgid "Shortcut color" msgstr "" -#: src/options.cpp:2800 +#: src/options.cpp:2877 msgid "The color of on-screen keyboard shortcuts." msgstr "" -#: src/options.cpp:2804 +#: src/options.cpp:2881 msgid "Shortcut border" msgstr "" -#: src/options.cpp:2805 +#: src/options.cpp:2882 msgid "The border of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2809 +#: src/options.cpp:2886 msgid "Shortcut width (min)" msgstr "" -#: src/options.cpp:2810 +#: src/options.cpp:2887 msgid "" "The minimum width of each on-screen keyboard shortcut in pixels. Only " "relevant when lots of shortcuts are visible at once." msgstr "" -#: src/options.cpp:2814 +#: src/options.cpp:2891 msgid "Shortcut width (max)" msgstr "" -#: src/options.cpp:2815 +#: src/options.cpp:2892 msgid "The maximum width of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2819 +#: src/options.cpp:2896 msgid "Shortcut height" msgstr "" -#: src/options.cpp:2820 +#: src/options.cpp:2897 msgid "The height of each on-screen keyboard shortcut in pixels." msgstr "" -#: src/options.cpp:2862 +#: src/options.cpp:2939 #, c-format msgid "Loading the far tileset failed: %s" msgstr "" -#: src/options.cpp:3132 +#: src/options.cpp:3209 msgid "Current world" msgstr "Цей світ" -#: src/options.cpp:3162 +#: src/options.cpp:3239 #, c-format msgid "%s #%s - The window will be %d pixel wide with the selected value." msgid_plural "" @@ -463847,7 +464724,7 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/options.cpp:3177 +#: src/options.cpp:3254 #, c-format msgid "%s #%s -- The window will be %d pixel tall with the selected value." msgid_plural "" @@ -463857,70 +464734,70 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/options.cpp:3192 +#: src/options.cpp:3269 msgid "Note: " msgstr "" -#: src/options.cpp:3194 +#: src/options.cpp:3271 msgid "Some of these options may produce unexpected results if changed." msgstr "" -#: src/options.cpp:3273 +#: src/options.cpp:3350 #, c-format msgid "" "Prerequisite for this option not met!\n" "(%s)" msgstr "" -#: src/options.cpp:3369 +#: src/options.cpp:3446 msgid "Invalid input: not a number" msgstr "" -#: src/options.cpp:3428 +#: src/options.cpp:3505 msgid "" "Please wait…\n" "Applying option changes…" msgstr "" -#: src/options.cpp:3578 +#: src/options.cpp:3653 msgid "options" msgstr "параметри" -#: src/output.cpp:841 +#: src/output.cpp:845 #, c-format msgctxt "query_yn" msgid "%s (Case Sensitive)" msgstr "%s (Врахувати регістр)" -#: src/output.cpp:842 +#: src/output.cpp:846 #, c-format msgctxt "query_yn" msgid "%s" msgstr "%s" -#: src/output.cpp:991 +#: src/output.cpp:995 msgid "Type part of an item's name to filter it." msgstr "" -#: src/output.cpp:992 +#: src/output.cpp:996 msgid "Type part of an item's name to move nearby items to the bottom." msgstr "" -#: src/output.cpp:993 +#: src/output.cpp:997 msgid "Type part of an item's name to move nearby items to the top." msgstr "" -#: src/output.cpp:1002 +#: src/output.cpp:1006 msgid "Separate multiple items with [,]." msgstr "" #. ~ An example of how to separate multiple items with a comma when filtering #. items. -#: src/output.cpp:1004 +#: src/output.cpp:1008 msgid "Example: back,flash,aid, ,band" msgstr "" -#: src/output.cpp:1005 +#: src/output.cpp:1009 msgid "" "Search [c]ategory, [m]aterial, " "[q]uality, [n]otes, " @@ -463930,89 +464807,89 @@ msgid "" msgstr "" #. ~ An example of how to filter items based on category or material. -#: src/output.cpp:1011 +#: src/output.cpp:1015 msgid "" "Example: c:food,m:iron,q:hammering,n:toolshelf,d:pipe,s:devices,b:mre;sealed" msgstr "" -#: src/output.cpp:1012 +#: src/output.cpp:1016 msgid "" "To exclude items, place [-] in front. Place " "[--] in front to include only matching items." msgstr "" #. ~ An example of how to exclude items with - when filtering items. -#: src/output.cpp:1015 +#: src/output.cpp:1019 msgid "Example: steel,-chunk,--c:spare parts" msgstr "" -#: src/output.cpp:2314 +#: src/output.cpp:2360 msgid "unknown" msgstr "невідомо" -#: src/output.cpp:2315 +#: src/output.cpp:2361 msgid "bright" msgstr "яскраво" -#: src/output.cpp:2316 +#: src/output.cpp:2362 msgid "cloudy" msgstr "хмарно" -#: src/output.cpp:2317 +#: src/output.cpp:2363 msgid "shady" msgstr "сутінки" -#: src/output.cpp:2318 +#: src/output.cpp:2364 msgid "dark" msgstr "темно" -#: src/output.cpp:2319 +#: src/output.cpp:2365 msgid "very dark" msgstr "дуже темно" -#: src/output.cpp:2336 +#: src/output.cpp:2382 msgid "yellow" msgstr "" -#: src/output.cpp:2339 +#: src/output.cpp:2385 msgid "black" msgstr "" -#: src/output.h:686 src/output.h:695 src/output.h:703 +#: src/output.h:688 src/output.h:697 src/output.h:705 msgid ", " msgstr ", " -#: src/output.h:688 +#: src/output.h:690 msgid ", and " -msgstr ", та" +msgstr ", та " -#: src/output.h:692 src/output.h:701 +#: src/output.h:694 src/output.h:703 msgid " > " msgstr "" -#: src/output.h:1054 +#: src/output.h:1062 #, c-format msgid "$%.2f" msgstr "" -#: src/overmap.cpp:5888 src/skill.cpp:159 +#: src/overmap.cpp:5882 src/skill.cpp:159 msgid "invalid" msgstr "" -#: src/overmap.cpp:6321 +#: src/overmap.cpp:6315 msgid "" "Unable to place all configured specials, some missions may fail to " "initialize." msgstr "" -#: src/overmap.cpp:6464 +#: src/overmap.cpp:6458 #, c-format msgid "" "This is automated emergency shelter beacon %d%d. Supplies, amenities and " "shelter are stocked." msgstr "" -#: src/overmap.cpp:6468 +#: src/overmap.cpp:6462 #, c-format msgid "" "This is FEMA camp %d%d. Supplies are limited, please bring supplemental " @@ -464020,300 +464897,300 @@ msgid "" "emergency shelter." msgstr "" -#: src/overmap_ui.cpp:197 +#: src/overmap_ui.cpp:198 msgid "Note preview" msgstr "" -#: src/overmap_ui.cpp:401 src/overmap_ui.cpp:1311 src/overmap_ui.cpp:1829 +#: src/overmap_ui.cpp:402 src/overmap_ui.cpp:1312 src/overmap_ui.cpp:1830 msgid "Really delete note?" msgstr "" -#: src/overmap_ui.cpp:414 +#: src/overmap_ui.cpp:415 msgid "Mark area as dangerous ( to avoid on auto move paths? )" msgstr "" -#: src/overmap_ui.cpp:417 +#: src/overmap_ui.cpp:418 msgid "Danger radius in overmap squares? ( 0-20 )" msgstr "" -#: src/overmap_ui.cpp:430 +#: src/overmap_ui.cpp:431 msgid "Remove dangerous mark?" msgstr "" -#: src/overmap_ui.cpp:460 +#: src/overmap_ui.cpp:461 #, c-format msgid "" "<%s> - center on note, <%s> - edit note, <%s> - mark as dangerous, <%s> - " "delete note, <%s> - close window" msgstr "" -#: src/overmap_ui.cpp:469 +#: src/overmap_ui.cpp:470 #, c-format msgid "Map notes (%d)" msgstr "" -#: src/overmap_ui.cpp:490 +#: src/overmap_ui.cpp:491 #, c-format msgid "[%s] %s" msgstr "" -#: src/overmap_ui.cpp:492 +#: src/overmap_ui.cpp:493 #, c-format msgid "" "LEVEL %i, %d'%d, %d'%d: %s (Distance: " "%d) %s" msgstr "" -#: src/overmap_ui.cpp:497 +#: src/overmap_ui.cpp:498 #, c-format msgid "Distance: %d" msgstr "" -#: src/overmap_ui.cpp:929 src/sdltiles.cpp:1113 +#: src/overmap_ui.cpp:930 src/sdltiles.cpp:1114 msgid "DANGEROUS AREA!" msgstr "" -#: src/overmap_ui.cpp:976 +#: src/overmap_ui.cpp:977 msgid "Zone:" msgstr "" -#: src/overmap_ui.cpp:1088 +#: src/overmap_ui.cpp:1089 msgid "# Weather unknown" msgstr "" -#: src/overmap_ui.cpp:1138 +#: src/overmap_ui.cpp:1139 msgid "Distance to active mission:" msgstr "" -#: src/overmap_ui.cpp:1139 +#: src/overmap_ui.cpp:1140 #, c-format msgid "%d tiles" msgstr "" -#: src/overmap_ui.cpp:1144 +#: src/overmap_ui.cpp:1145 msgid "Above us" msgstr "" -#: src/overmap_ui.cpp:1146 +#: src/overmap_ui.cpp:1147 msgid "Below us" msgstr "" -#: src/overmap_ui.cpp:1149 src/wish.cpp:1072 +#: src/overmap_ui.cpp:1150 src/wish.cpp:1181 #, c-format msgid "%s" msgstr "%s" -#: src/overmap_ui.cpp:1160 +#: src/overmap_ui.cpp:1161 msgid "Use movement keys to pan." msgstr "" -#: src/overmap_ui.cpp:1161 +#: src/overmap_ui.cpp:1162 msgid "Press W to preview route." msgstr "" -#: src/overmap_ui.cpp:1162 +#: src/overmap_ui.cpp:1163 msgid "Press again to confirm." msgstr "" -#: src/overmap_ui.cpp:1236 +#: src/overmap_ui.cpp:1237 msgid "" "Add a note to the map. For a custom GLYPH or COLOR follow the examples " "below. Default GLYPH and COLOR looks like this: N" msgstr "" -#: src/overmap_ui.cpp:1241 +#: src/overmap_ui.cpp:1242 msgid "Color codes: " msgstr "" -#: src/overmap_ui.cpp:1250 +#: src/overmap_ui.cpp:1251 msgid "Type GLYPH:TEXT to set a custom glyph." msgstr "" -#: src/overmap_ui.cpp:1251 +#: src/overmap_ui.cpp:1252 msgid "Type COLOR;TEXT to set a custom color." msgstr "" -#: src/overmap_ui.cpp:1253 +#: src/overmap_ui.cpp:1254 msgid "Examples: B:Base | g;Loot | !:R;Minefield" msgstr "" -#: src/overmap_ui.cpp:1256 +#: src/overmap_ui.cpp:1257 msgid "Note:" msgstr "" -#: src/overmap_ui.cpp:1323 +#: src/overmap_ui.cpp:1324 msgid "Search term:" msgstr "" -#: src/overmap_ui.cpp:1324 +#: src/overmap_ui.cpp:1325 msgid "" "Multiple entries separated with comma (,). Excludes starting with hyphen " "(-)." msgstr "" -#: src/overmap_ui.cpp:1357 +#: src/overmap_ui.cpp:1358 msgid "No results found." msgstr "" -#: src/overmap_ui.cpp:1383 +#: src/overmap_ui.cpp:1384 msgid "Next result" msgstr "" -#: src/overmap_ui.cpp:1384 +#: src/overmap_ui.cpp:1385 msgid "Previous result" msgstr "" -#: src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1411 msgid "Result:" msgstr "" -#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1411 msgid "Results:" msgstr "" -#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1414 +#: src/overmap_ui.cpp:1397 src/overmap_ui.cpp:1415 msgid "Direction:" msgstr "" -#: src/overmap_ui.cpp:1421 +#: src/overmap_ui.cpp:1422 #, c-format msgid "" "Press [%s] or [%s] to cycle " "through search results." msgstr "" -#: src/overmap_ui.cpp:1426 +#: src/overmap_ui.cpp:1427 #, c-format msgid "Press [%s] to confirm." msgstr "" -#: src/overmap_ui.cpp:1428 +#: src/overmap_ui.cpp:1429 #, c-format msgid "Press [%s] to quit." msgstr "" -#: src/overmap_ui.cpp:1464 +#: src/overmap_ui.cpp:1465 msgid "Select terrain to place:" msgstr "" -#: src/overmap_ui.cpp:1467 +#: src/overmap_ui.cpp:1468 #, c-format msgid "sym: [ %s %s ], color: [ %s %s], name: [ %s ], id: [ %s ]" msgstr "" -#: src/overmap_ui.cpp:1477 +#: src/overmap_ui.cpp:1478 msgid "Select special to place:" msgstr "" -#: src/overmap_ui.cpp:1529 +#: src/overmap_ui.cpp:1530 msgid "Place overmap terrain:" msgstr "" -#: src/overmap_ui.cpp:1533 +#: src/overmap_ui.cpp:1534 msgid "Place overmap special:" msgstr "" -#: src/overmap_ui.cpp:1540 +#: src/overmap_ui.cpp:1541 #, c-format msgid "Rotation: %s %s" msgstr "" -#: src/overmap_ui.cpp:1541 +#: src/overmap_ui.cpp:1542 msgid "(fixed)" msgstr "" -#: src/overmap_ui.cpp:1542 +#: src/overmap_ui.cpp:1543 msgid "Areas highlighted in red" msgstr "" -#: src/overmap_ui.cpp:1543 +#: src/overmap_ui.cpp:1544 msgid "already have map content" msgstr "" -#: src/overmap_ui.cpp:1545 +#: src/overmap_ui.cpp:1546 msgid "generated. Their overmap" msgstr "" -#: src/overmap_ui.cpp:1546 +#: src/overmap_ui.cpp:1547 msgid "id will change, but not" msgstr "" -#: src/overmap_ui.cpp:1547 +#: src/overmap_ui.cpp:1548 msgid "their contents." msgstr "" -#: src/overmap_ui.cpp:1550 +#: src/overmap_ui.cpp:1551 #, c-format msgid "[%s] Rotate" msgstr "" -#: src/overmap_ui.cpp:1553 +#: src/overmap_ui.cpp:1554 #, c-format msgid "[%s] Apply" msgstr "" -#: src/overmap_ui.cpp:1555 +#: src/overmap_ui.cpp:1556 msgid "[ESCAPE/Q] Cancel" msgstr "" -#: src/overmap_ui.cpp:1602 +#: src/overmap_ui.cpp:1603 msgid "No overmap special args at this location." msgstr "" -#: src/overmap_ui.cpp:1606 +#: src/overmap_ui.cpp:1607 msgid "Overmap special args at this location have already been set." msgstr "" -#: src/overmap_ui.cpp:1611 +#: src/overmap_ui.cpp:1612 msgid "No overmap special at this location from which to fetch parameters." msgstr "" -#: src/overmap_ui.cpp:1622 +#: src/overmap_ui.cpp:1623 #, c-format msgid "Select value for mapgen argument %s: " msgstr "" -#: src/overmap_ui.cpp:1851 +#: src/overmap_ui.cpp:1852 msgid "" "You are overburdened, are you sure you want to travel (it may be painful)?" msgstr "" -#: src/overmap_ui.cpp:1853 +#: src/overmap_ui.cpp:1854 msgid "You are in a vehicle but not driving. Are you sure you want to walk?" msgstr "" -#: src/overmap_ui.cpp:1855 +#: src/overmap_ui.cpp:1856 msgid "Drive to this point?" msgstr "" -#: src/overmap_ui.cpp:1857 +#: src/overmap_ui.cpp:1858 msgid "Travel to this point?" msgstr "" -#: src/overmap_ui.cpp:2013 +#: src/overmap_ui.cpp:2014 msgid "* Random city *" msgstr "" -#: src/overmap_ui.cpp:2014 +#: src/overmap_ui.cpp:2015 msgid "Location: (?,?):(?,?)" msgstr "" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2016 +#: src/overmap_ui.cpp:2017 msgid "(pop ?)" msgstr "" -#: src/overmap_ui.cpp:2020 +#: src/overmap_ui.cpp:2021 msgid "Select a starting city" msgstr "" -#: src/overmap_ui.cpp:2024 +#: src/overmap_ui.cpp:2025 #, c-format msgid "Location: %s:%s" msgstr "" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2027 +#: src/overmap_ui.cpp:2028 #, c-format msgid "(pop %s)" msgstr "" @@ -464380,19 +465257,19 @@ msgstr "Мапа" msgid "panel options" msgstr "" -#: src/panels.cpp:665 +#: src/panels.cpp:666 msgid "Toggle panels on/off" msgstr "" -#: src/panels.cpp:668 +#: src/panels.cpp:669 msgid "Change display order" msgstr "" -#: src/panels.cpp:671 +#: src/panels.cpp:672 msgid "Exit" msgstr "Вихід" -#: src/past_games_info.cpp:90 +#: src/past_games_info.cpp:91 msgid "Please wait while past game data loads…" msgstr "" @@ -464440,61 +465317,61 @@ msgid "You're overburdened!" msgstr "Ви перевантажені!" #. ~ skill_name current_skill_level -> next_skill_level (% to next level) -#: src/player_activity.cpp:190 +#: src/player_activity.cpp:188 #, c-format msgctxt "reading progress" msgid "%s %d -> %d (%d%%)" msgstr "%s %d -> %d (%d%%)" -#: src/player_activity.cpp:229 +#: src/player_activity.cpp:227 #, c-format msgid "%s…" msgstr "%s…" -#: src/player_activity.cpp:230 +#: src/player_activity.cpp:228 #, c-format msgid "%s: %s" msgstr "%s: %s" -#: src/player_activity.cpp:336 +#: src/player_activity.cpp:334 msgid "You pause for a moment to catch your breath." msgstr "" -#: src/player_activity.cpp:344 +#: src/player_activity.cpp:342 msgid "You struggle to continue. Keep trying?" msgstr "" -#: src/player_activity.cpp:345 +#: src/player_activity.cpp:343 msgid "Continue after a break." msgstr "" -#: src/player_activity.cpp:347 +#: src/player_activity.cpp:345 msgid "Finish it." msgstr "" -#: src/player_activity.cpp:497 +#: src/player_activity.cpp:495 #, c-format msgid "The %s is dangerously close!" msgstr "%s небезпечно близько!" -#: src/player_activity.cpp:505 +#: src/player_activity.cpp:503 #, c-format msgid "You stand in %s!" msgstr "" -#: src/player_activity.cpp:518 +#: src/player_activity.cpp:516 msgid "You are at risk of starving!" msgstr "" -#: src/player_activity.cpp:524 +#: src/player_activity.cpp:522 msgid "You are dangerously dehydrated!" msgstr "" -#: src/player_activity.cpp:531 +#: src/player_activity.cpp:529 msgid "You are overheating!" msgstr "" -#: src/player_activity.cpp:534 +#: src/player_activity.cpp:532 msgid "You are freezing!" msgstr "" @@ -465701,116 +466578,116 @@ msgstr "У персонажа () влучає %s %s, %s." msgid "%s is hit by %s %s, %s." msgstr "У ціль (%s) влучає %s %s, %s." -#: src/ranged.cpp:597 src/ranged.cpp:635 +#: src/ranged.cpp:598 src/ranged.cpp:636 #, c-format msgid "Your %s misfires with a muffled click!" msgstr "Ваша зброя (%s) дає осічку, видавши лише приглушене клацання!" -#: src/ranged.cpp:598 src/ranged.cpp:636 +#: src/ranged.cpp:599 src/ranged.cpp:637 #, c-format msgid "'s %s misfires with a muffled click!" msgstr "Зброя ( - %s) дає осічку, видавши лише приглушене клацання!" -#: src/ranged.cpp:604 +#: src/ranged.cpp:605 #, c-format msgid "Perhaps taking the ammo out of your %s and reloading will help." msgstr "" -#: src/ranged.cpp:605 +#: src/ranged.cpp:606 #, c-format msgid "Perhaps taking the ammo out of 's %s and reloading will help." msgstr "" -#: src/ranged.cpp:617 +#: src/ranged.cpp:618 #, c-format msgid "Your %s misfires with a wet click!" msgstr "" -#: src/ranged.cpp:618 +#: src/ranged.cpp:619 #, c-format msgid "'s %s misfires with a wet click!" msgstr "" -#: src/ranged.cpp:627 +#: src/ranged.cpp:628 #, c-format msgid "Your %s malfunctions!" msgstr "" -#: src/ranged.cpp:628 +#: src/ranged.cpp:629 #, c-format msgid "'s %s malfunctions!" msgstr "" -#: src/ranged.cpp:664 +#: src/ranged.cpp:665 #, c-format msgid "Your attached %s is destroyed by your shot!" msgstr "" -#: src/ranged.cpp:665 +#: src/ranged.cpp:666 #, c-format msgid "'s attached %s is destroyed by their shot!" msgstr "" -#: src/ranged.cpp:669 +#: src/ranged.cpp:670 #, c-format msgid "Your attached %s is damaged by your shot!" msgstr "" -#: src/ranged.cpp:670 +#: src/ranged.cpp:671 #, c-format msgid "'s %s is damaged by their shot!" msgstr "" -#: src/ranged.cpp:679 +#: src/ranged.cpp:680 #, c-format msgid "Your %s emits a grimace-inducing screech!" msgstr "" -#: src/ranged.cpp:680 +#: src/ranged.cpp:681 #, c-format msgid "'s %s emits a grimace-inducing screech!" msgstr "" -#: src/ranged.cpp:688 +#: src/ranged.cpp:689 #, c-format msgid "Your %s fails to cycle!" msgstr "" -#: src/ranged.cpp:689 +#: src/ranged.cpp:690 #, c-format msgid "'s %s fails to cycle!" msgstr "" -#: src/ranged.cpp:725 +#: src/ranged.cpp:726 #, c-format msgid "Your %s is damaged by the high pressure!" msgstr "" -#: src/ranged.cpp:726 +#: src/ranged.cpp:727 #, c-format msgid "'s %s is damaged by the high pressure!" msgstr "" -#: src/ranged.cpp:738 +#: src/ranged.cpp:739 #, c-format msgid "%s shoots something." msgstr "" -#: src/ranged.cpp:750 +#: src/ranged.cpp:751 #, c-format msgid "You hear %s." msgstr "Ви чуєте %s." -#: src/ranged.cpp:773 +#: src/ranged.cpp:774 msgid "A shotgun equipped with choke cannot fire slugs." msgstr "" -#: src/ranged.cpp:824 +#: src/ranged.cpp:825 #, c-format msgid "You cycle your %s manually." msgstr "" -#: src/ranged.cpp:880 +#: src/ranged.cpp:881 msgid "projectile" msgid_plural "projectiles" msgstr[0] "снаряд" @@ -465818,472 +466695,472 @@ msgstr[1] "снаряди" msgstr[2] "снарядів" msgstr[3] "снаряд" -#: src/ranged.cpp:907 +#: src/ranged.cpp:908 #, c-format msgid "You feel a surge of euphoria as flames roar out of the %s!" msgstr "" -#: src/ranged.cpp:1412 src/ranged.cpp:1417 +#: src/ranged.cpp:1413 src/ranged.cpp:1418 msgid "Steadiness" msgstr "" -#: src/ranged.cpp:1442 src/ranged.cpp:3261 +#: src/ranged.cpp:1443 src/ranged.cpp:3262 msgid "Immediate" msgstr "" -#: src/ranged.cpp:1591 +#: src/ranged.cpp:1592 msgid "Current" msgstr "" -#: src/ranged.cpp:1690 src/ranged.cpp:1773 +#: src/ranged.cpp:1691 src/ranged.cpp:1774 msgid "" " Great Normal " "Graze Miss " "Moves" msgstr "" -#: src/ranged.cpp:1707 src/ranged.cpp:1790 +#: src/ranged.cpp:1708 src/ranged.cpp:1791 #, c-format msgid "%s %s:" msgstr "" -#: src/ranged.cpp:1709 src/ranged.cpp:1792 +#: src/ranged.cpp:1710 src/ranged.cpp:1793 msgid "Moves" msgstr "" -#: src/ranged.cpp:1846 +#: src/ranged.cpp:1847 msgid "Symbols:" msgstr "" -#: src/ranged.cpp:1869 +#: src/ranged.cpp:1870 msgid "Moves to fire" msgstr "" -#: src/ranged.cpp:1921 src/ranged.cpp:1949 +#: src/ranged.cpp:1922 src/ranged.cpp:1950 msgctxt "aim_confidence" msgid "Great" msgstr "" -#: src/ranged.cpp:1922 src/ranged.cpp:1950 +#: src/ranged.cpp:1923 src/ranged.cpp:1951 msgctxt "aim_confidence" msgid "Normal" msgstr "" -#: src/ranged.cpp:1923 src/ranged.cpp:1951 +#: src/ranged.cpp:1924 src/ranged.cpp:1952 msgctxt "aim_confidence" msgid "Graze" msgstr "" -#: src/ranged.cpp:1955 +#: src/ranged.cpp:1956 msgctxt "aim_confidence" msgid "Hit" msgstr "" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 msgid "Regular" msgstr "" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 #, c-format msgid "[%c] to aim and fire." msgstr "" -#: src/ranged.cpp:1999 +#: src/ranged.cpp:2000 msgid "Careful" msgstr "" -#: src/ranged.cpp:2000 +#: src/ranged.cpp:2001 #, c-format msgid "[%c] to take careful aim and fire." msgstr "" -#: src/ranged.cpp:2005 +#: src/ranged.cpp:2006 msgid "Precise" msgstr "" -#: src/ranged.cpp:2006 +#: src/ranged.cpp:2007 #, c-format msgid "[%c] to take precise aim and fire." msgstr "" -#: src/ranged.cpp:2159 +#: src/ranged.cpp:2160 msgid "Thunk!" msgstr "" -#: src/ranged.cpp:2163 +#: src/ranged.cpp:2164 msgid "tz-CRACKck!" msgstr "" -#: src/ranged.cpp:2169 +#: src/ranged.cpp:2170 msgid "Fwoosh!" msgstr "" -#: src/ranged.cpp:2171 +#: src/ranged.cpp:2172 msgid "whizz!" msgstr "" -#: src/ranged.cpp:2173 +#: src/ranged.cpp:2174 msgid "thonk!" msgstr "" -#: src/ranged.cpp:2180 +#: src/ranged.cpp:2181 msgid "Fzzt!" msgstr "" -#: src/ranged.cpp:2182 +#: src/ranged.cpp:2183 msgid "Pew!" msgstr "" -#: src/ranged.cpp:2184 +#: src/ranged.cpp:2185 msgid "Tsewww!" msgstr "" -#: src/ranged.cpp:2186 +#: src/ranged.cpp:2187 msgid "Kra-kow!" msgstr "" -#: src/ranged.cpp:2191 +#: src/ranged.cpp:2192 msgid "Bzzt!" msgstr "" -#: src/ranged.cpp:2193 +#: src/ranged.cpp:2194 msgid "Bzap!" msgstr "" -#: src/ranged.cpp:2195 +#: src/ranged.cpp:2196 msgid "Bzaapp!" msgstr "" -#: src/ranged.cpp:2197 +#: src/ranged.cpp:2198 msgid "Kra-koom!" msgstr "" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "Brrrip!" msgstr "" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "plink!" msgstr "" -#: src/ranged.cpp:2207 +#: src/ranged.cpp:2208 msgid "Brrrap!" msgstr "" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "P-p-p-pow!" msgstr "" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "blam!" msgstr "" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "Kaboom!" msgstr "" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "kerblam!" msgstr "" -#: src/ranged.cpp:2418 +#: src/ranged.cpp:2419 #, c-format msgid "You don't have enough %s to cast this spell" msgstr "" -#: src/ranged.cpp:3071 +#: src/ranged.cpp:3072 #, c-format msgid "Really attack %s?" msgstr "Дійсно атакувати %s?" -#: src/ranged.cpp:3104 +#: src/ranged.cpp:3105 msgid "There are friendly creatures in line of fire:\n" msgstr "" -#: src/ranged.cpp:3108 +#: src/ranged.cpp:3109 msgid "Proceed with the attack?" msgstr "" -#: src/ranged.cpp:3250 +#: src/ranged.cpp:3251 msgid "Select preferences" msgstr "" -#: src/ranged.cpp:3255 +#: src/ranged.cpp:3256 msgid "Default aiming mode" msgstr "" -#: src/ranged.cpp:3273 +#: src/ranged.cpp:3274 msgid "Firing mode" msgstr "" -#: src/ranged.cpp:3561 +#: src/ranged.cpp:3562 #, c-format msgid "Firing %s" msgstr "" -#: src/ranged.cpp:3563 +#: src/ranged.cpp:3564 #, c-format msgid "Throwing %s" msgstr "" -#: src/ranged.cpp:3565 +#: src/ranged.cpp:3566 #, c-format msgid "Blind throwing %s" msgstr "" -#: src/ranged.cpp:3567 +#: src/ranged.cpp:3568 msgid "Set target" msgstr "" -#: src/ranged.cpp:3574 +#: src/ranged.cpp:3575 msgctxt "[Hotkey] to throw" msgid "to throw" msgstr "" -#: src/ranged.cpp:3576 +#: src/ranged.cpp:3577 msgctxt "[Hotkey] to attack" msgid "to attack" msgstr "" -#: src/ranged.cpp:3578 +#: src/ranged.cpp:3579 msgctxt "[Hotkey] to cast the spell" msgid "to cast" msgstr "" -#: src/ranged.cpp:3580 +#: src/ranged.cpp:3581 msgctxt "[Hotkey] to fire" msgid "to fire" msgstr "" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show all controls" msgstr "" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show help" msgstr "" -#: src/ranged.cpp:3636 +#: src/ranged.cpp:3637 msgid "Shift view with directional keys" msgstr "" -#: src/ranged.cpp:3638 +#: src/ranged.cpp:3639 msgid "Move cursor with directional keys" msgstr "" -#: src/ranged.cpp:3641 +#: src/ranged.cpp:3642 msgid "Mouse: LMB: Target, Wheel: Cycle," msgstr "" -#: src/ranged.cpp:3642 +#: src/ranged.cpp:3643 msgid "RMB: Fire" msgstr "" -#: src/ranged.cpp:3646 +#: src/ranged.cpp:3647 #, c-format msgid "[%s] Cycle targets;" msgstr "" -#: src/ranged.cpp:3647 +#: src/ranged.cpp:3648 #, c-format msgid "[%s] %s." msgstr "" -#: src/ranged.cpp:3652 +#: src/ranged.cpp:3653 #, c-format msgid "[%s] target self; [%s] toggle snap-to-target" msgstr "" -#: src/ranged.cpp:3664 +#: src/ranged.cpp:3665 msgid "to aim and fire." msgstr "" -#: src/ranged.cpp:3666 +#: src/ranged.cpp:3667 #, c-format msgid "[%s] to steady your aim. (10 moves)" msgstr "" -#: src/ranged.cpp:3669 +#: src/ranged.cpp:3670 #, c-format msgid "[%s] to stop aiming." msgstr "" -#: src/ranged.cpp:3678 +#: src/ranged.cpp:3679 #, c-format msgid "[%s] to switch firing modes." msgstr "" -#: src/ranged.cpp:3682 +#: src/ranged.cpp:3683 #, c-format msgid "[%s] to reload/switch ammo." msgstr "" -#: src/ranged.cpp:3689 +#: src/ranged.cpp:3690 #, c-format msgid "[%s] Hide lines of fire" msgstr "" -#: src/ranged.cpp:3690 +#: src/ranged.cpp:3691 #, c-format msgid "[%s] Show lines of fire" msgstr "" -#: src/ranged.cpp:3717 +#: src/ranged.cpp:3718 #, c-format msgid "Range: %d" msgstr "" -#: src/ranged.cpp:3719 +#: src/ranged.cpp:3720 #, c-format msgid "Range: %d/%d" msgstr "" -#: src/ranged.cpp:3730 +#: src/ranged.cpp:3731 #, c-format msgid "Elevation: %d" msgstr "" -#: src/ranged.cpp:3732 +#: src/ranged.cpp:3733 #, c-format msgid "Targets: %d" msgstr "" -#: src/ranged.cpp:3759 +#: src/ranged.cpp:3760 #, c-format msgid "Firing mode: %s%s (%d)" msgstr "" -#: src/ranged.cpp:3766 +#: src/ranged.cpp:3767 msgid "OUT OF AMMO" msgstr "НЕМА НАБОЇВ" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s" msgstr "" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s (%d/%d)" msgstr "" -#: src/ranged.cpp:3787 +#: src/ranged.cpp:3788 msgctxt "amount of backward momentum" msgid "High" msgstr "" -#: src/ranged.cpp:3789 +#: src/ranged.cpp:3790 msgctxt "amount of backward momentum" msgid "Medium" msgstr "" -#: src/ranged.cpp:3791 +#: src/ranged.cpp:3792 msgctxt "amount of backward momentum" msgid "Low" msgstr "" -#: src/ranged.cpp:3793 +#: src/ranged.cpp:3794 msgctxt "amount of backward momentum" msgid "None" msgstr "" -#: src/ranged.cpp:3795 +#: src/ranged.cpp:3796 #, c-format msgid "Recoil: %s" msgstr "Віддача: %s" -#: src/ranged.cpp:3804 +#: src/ranged.cpp:3805 #, c-format msgid "Casting: %s (Level %u)" msgstr "" -#: src/ranged.cpp:3811 +#: src/ranged.cpp:3812 #, c-format msgid "Cost: %s %s" msgstr "" -#: src/ranged.cpp:3815 +#: src/ranged.cpp:3816 #, c-format msgid "Cost: %s %s (Current: %s)" msgstr "" -#: src/ranged.cpp:3822 +#: src/ranged.cpp:3823 #, c-format msgid "0.0 % Failure Chance" msgstr "" -#: src/ranged.cpp:3836 +#: src/ranged.cpp:3837 #, c-format msgid "Cone Arc: %s degrees" msgstr "" -#: src/ranged.cpp:3839 +#: src/ranged.cpp:3840 #, c-format msgid "Line width: %s" msgstr "" -#: src/ranged.cpp:3842 +#: src/ranged.cpp:3843 #, c-format msgid "Effective Spell Radius: %s%s" msgstr "" -#: src/ranged.cpp:3843 +#: src/ranged.cpp:3844 msgid " WARNING! IN RANGE" msgstr "" -#: src/ranged.cpp:3848 +#: src/ranged.cpp:3849 #, c-format msgid "Damage: %s" msgstr "" -#: src/ranged.cpp:3891 +#: src/ranged.cpp:3892 #, c-format msgid "Turrets in range: %d/%d" msgstr "" -#: src/ranged.cpp:3922 +#: src/ranged.cpp:3923 #, c-format msgid "Pfft. You are a brawler; using %s is beneath you." msgstr "" -#: src/ranged.cpp:3929 +#: src/ranged.cpp:3930 #, c-format msgid "You can't currently fire your %s." msgstr "" -#: src/ranged.cpp:3937 +#: src/ranged.cpp:3938 #, c-format msgid "You can't fire your %s while driving." msgstr "" -#: src/ranged.cpp:3944 +#: src/ranged.cpp:3945 #, c-format msgid "You need two free hands to fire your %s." msgstr "" -#: src/ranged.cpp:3959 src/ranged.cpp:3996 +#: src/ranged.cpp:3960 src/ranged.cpp:3997 #, c-format msgid "Your %s is empty!" msgstr "Ваш %s порожній!" -#: src/ranged.cpp:3961 +#: src/ranged.cpp:3962 #, c-format msgid "Your %s needs %i charges to fire!" msgstr "" -#: src/ranged.cpp:3979 +#: src/ranged.cpp:3980 #, c-format msgid "You need a UPS with at least %2$d charges to fire the %1$s!" msgstr "" -#: src/ranged.cpp:3985 +#: src/ranged.cpp:3986 #, c-format msgid "Your mech has an empty battery, its %s will not fire." msgstr "" -#: src/ranged.cpp:4006 +#: src/ranged.cpp:4007 #, c-format msgid "" "You must stand near acceptable terrain or furniture to fire the %s. A " @@ -466429,56 +467306,56 @@ msgstr "" msgid "NONE" msgstr "" -#: src/safemode_ui.cpp:171 +#: src/safemode_ui.cpp:172 msgid "Attitude" msgstr "" -#: src/safemode_ui.cpp:172 +#: src/safemode_ui.cpp:173 msgid "Dist" msgstr "" -#: src/safemode_ui.cpp:173 +#: src/safemode_ui.cpp:174 msgid "B/W" msgstr "" -#: src/safemode_ui.cpp:175 +#: src/safemode_ui.cpp:176 msgctxt "category" msgid "Cat" msgstr "" -#: src/safemode_ui.cpp:185 +#: src/safemode_ui.cpp:186 msgid "Safe mode enabled:" msgstr "" -#: src/safemode_ui.cpp:210 +#: src/safemode_ui.cpp:211 msgid "Please load a character first to use this page!" msgstr "" -#: src/safemode_ui.cpp:212 +#: src/safemode_ui.cpp:213 msgid "Safe mode manager is currently inactive." msgstr "Менеджер безпечного режиму наразі неактивний." -#: src/safemode_ui.cpp:213 +#: src/safemode_ui.cpp:214 msgid "Default rules are used. Add a rule to activate." msgstr "" -#: src/safemode_ui.cpp:214 +#: src/safemode_ui.cpp:215 msgid "Press ~ to add a default ruleset to get started." msgstr "" -#: src/safemode_ui.cpp:246 +#: src/safemode_ui.cpp:247 msgid "Whitelist" msgstr "" -#: src/safemode_ui.cpp:250 +#: src/safemode_ui.cpp:251 msgid "Walking" msgstr "" -#: src/safemode_ui.cpp:251 +#: src/safemode_ui.cpp:252 msgid "Driving" msgstr "" -#: src/safemode_ui.cpp:372 +#: src/safemode_ui.cpp:373 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -466490,7 +467367,7 @@ msgid "" "AcI*zO*iE case insensitive search" msgstr "" -#: src/safemode_ui.cpp:386 +#: src/safemode_ui.cpp:387 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -466501,23 +467378,23 @@ msgid "" "*LoU*bA* case insensitive search" msgstr "" -#: src/safemode_ui.cpp:403 +#: src/safemode_ui.cpp:404 msgid "Safe Mode Rule:" msgstr "" -#: src/safemode_ui.cpp:433 +#: src/safemode_ui.cpp:434 msgid "Proximity Distance (0=max view distance)" msgstr "" -#: src/safemode_ui.cpp:436 +#: src/safemode_ui.cpp:437 msgid "Option: " msgstr "" -#: src/safemode_ui.cpp:533 +#: src/safemode_ui.cpp:534 msgid "No monsters loaded. Please start a game first." msgstr "" -#: src/safemode_ui.cpp:572 +#: src/safemode_ui.cpp:573 #, c-format msgid "%1$d monster matches: %2$s" msgid_plural "%1$d monsters match: %2$s" @@ -466526,15 +467403,15 @@ msgstr[1] "" msgstr[2] "" msgstr[3] "" -#: src/safemode_ui.cpp:588 +#: src/safemode_ui.cpp:589 msgid "Lists monsters regardless of their attitude." msgstr "" -#: src/safemode_ui.cpp:667 +#: src/safemode_ui.cpp:668 msgid "Safe mode is not enabled in the options. Enable it now?" msgstr "" -#: src/safemode_ui.cpp:857 +#: src/safemode_ui.cpp:858 msgid "safe mode configuration" msgstr "" @@ -466609,7 +467486,7 @@ msgstr "" msgid "KILLS" msgstr "ВБИВСТВА" -#: src/sdltiles.cpp:1151 +#: src/sdltiles.cpp:1152 msgid "-- Notes: --" msgstr "" @@ -466682,7 +467559,7 @@ msgstr "" msgid "You hear %1$s" msgstr "Ви чуєте %1$s" -#: src/sounds.cpp:660 src/suffer.cpp:2017 +#: src/sounds.cpp:660 src/suffer.cpp:2019 #, c-format msgid "From the %1$s you hear %2$s" msgstr "З %1$s ви чуєте %2$s" @@ -466721,7 +467598,7 @@ msgid "" "report this failure." msgstr "" -#: src/string_input_popup.cpp:138 +#: src/string_input_popup.cpp:139 msgid "d: delete history" msgstr "" @@ -466792,7 +467669,7 @@ msgstr "" msgid "You suddenly ache." msgstr "" -#: src/suffer.cpp:455 src/suffer.cpp:1442 +#: src/suffer.cpp:455 src/suffer.cpp:1444 msgid "You feel dizzy for a moment." msgstr "" @@ -466973,232 +467850,232 @@ msgstr "" msgid "You feel an anomalous sensation coming from your radiation sensors." msgstr "" -#: src/suffer.cpp:1347 +#: src/suffer.cpp:1349 msgid "You suffer a painful electrical discharge!" msgstr "" -#: src/suffer.cpp:1350 +#: src/suffer.cpp:1352 msgid "You experience an electrical discharge!" msgstr "" -#: src/suffer.cpp:1362 +#: src/suffer.cpp:1364 #, c-format msgid "The %s seems to be affected by the discharge." msgstr "" -#: src/suffer.cpp:1369 +#: src/suffer.cpp:1371 msgid "You suffer a burning acidic discharge!" msgstr "" -#: src/suffer.cpp:1371 +#: src/suffer.cpp:1373 msgid "You experience an acidic discharge!" msgstr "" -#: src/suffer.cpp:1382 +#: src/suffer.cpp:1384 msgid "You CBM leaks radiation." msgstr "" -#: src/suffer.cpp:1396 +#: src/suffer.cpp:1398 msgid "Your muscles spasm!" msgstr "" -#: src/suffer.cpp:1398 +#: src/suffer.cpp:1400 msgid "You fall to the ground!" msgstr "" -#: src/suffer.cpp:1405 +#: src/suffer.cpp:1407 msgid "You feel short of breath." msgstr "" -#: src/suffer.cpp:1411 +#: src/suffer.cpp:1413 msgid "You shake uncontrollably." msgstr "" -#: src/suffer.cpp:1417 +#: src/suffer.cpp:1419 msgid "You feel nauseous…" msgstr "" -#: src/suffer.cpp:1425 +#: src/suffer.cpp:1427 msgid "You black out!" msgstr "" -#: src/suffer.cpp:1436 +#: src/suffer.cpp:1438 msgid "Your breathing slows down." msgstr "" -#: src/suffer.cpp:1445 +#: src/suffer.cpp:1447 msgid "You stumble and fall over!" msgstr "" -#: src/suffer.cpp:1452 +#: src/suffer.cpp:1454 msgid "You feel tired…" msgstr "" -#: src/suffer.cpp:1464 +#: src/suffer.cpp:1466 msgid "You're beginning to feel like you've exerted yourself a bit." msgstr "" -#: src/suffer.cpp:1467 +#: src/suffer.cpp:1469 msgid "You're tiring out mildly, and slowing down as a result." msgstr "" -#: src/suffer.cpp:1470 +#: src/suffer.cpp:1472 msgid "The day's labors are taking their toll, and slowing you down." msgstr "" -#: src/suffer.cpp:1473 +#: src/suffer.cpp:1475 msgid "You're getting very tired from all this hard work." msgstr "" -#: src/suffer.cpp:1477 +#: src/suffer.cpp:1479 msgid "You're exhausted." msgstr "Ви виснажені." -#: src/suffer.cpp:1482 +#: src/suffer.cpp:1484 msgid "You're feeling a bit better rested from your exertions." msgstr "" -#: src/suffer.cpp:1541 +#: src/suffer.cpp:1543 msgid "You're tiring out; continuing to work at this rate will be slower." msgstr "" -#: src/suffer.cpp:1556 +#: src/suffer.cpp:1558 msgid "You tiredly rub your eyes." msgstr "" -#: src/suffer.cpp:1557 +#: src/suffer.cpp:1559 msgid " tiredly rubs their eyes." msgstr "" -#: src/suffer.cpp:1560 +#: src/suffer.cpp:1562 msgid "You let out a small yawn." msgstr "" -#: src/suffer.cpp:1561 +#: src/suffer.cpp:1563 msgid " lets out a small yawn." msgstr "" -#: src/suffer.cpp:1564 +#: src/suffer.cpp:1566 msgid "You stretch your back." msgstr "" -#: src/suffer.cpp:1565 +#: src/suffer.cpp:1567 msgid " stretches their back." msgstr "" -#: src/suffer.cpp:1568 +#: src/suffer.cpp:1570 msgid "You feel mentally tired." msgstr "" -#: src/suffer.cpp:1569 +#: src/suffer.cpp:1571 msgid " lets out a huge yawn." msgstr "" -#: src/suffer.cpp:1577 +#: src/suffer.cpp:1579 msgid "You feel lightheaded for a moment." msgstr "" -#: src/suffer.cpp:1581 +#: src/suffer.cpp:1583 msgid "Your muscles spasm uncomfortably." msgstr "" -#: src/suffer.cpp:1585 +#: src/suffer.cpp:1587 msgid "Your vision blurs a little." msgstr "Ви починаєте бачити усе трохи розмито." -#: src/suffer.cpp:1592 +#: src/suffer.cpp:1594 msgid "Your mind lapses into unawareness briefly." msgstr "" -#: src/suffer.cpp:1596 +#: src/suffer.cpp:1598 msgid "Your muscles ache in stressfully unpredictable ways." msgstr "" -#: src/suffer.cpp:1600 +#: src/suffer.cpp:1602 msgid "You have a distractingly painful headache." msgstr "" -#: src/suffer.cpp:1607 +#: src/suffer.cpp:1609 msgid "You feel heartburn and an acid taste in your mouth." msgstr "" -#: src/suffer.cpp:1612 +#: src/suffer.cpp:1614 msgid "Your mind is so tired that you feel you can't trust your eyes anymore." msgstr "" -#: src/suffer.cpp:1617 +#: src/suffer.cpp:1619 msgid "" "Your muscles spasm uncontrollably, and you have trouble keeping your " "balance." msgstr "" -#: src/suffer.cpp:1622 +#: src/suffer.cpp:1624 msgid "Your shaking legs make you stumble." msgstr "" -#: src/suffer.cpp:1623 +#: src/suffer.cpp:1625 msgid " stumbles." msgstr "" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid " falls over!" msgstr "" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid "You fall over!" msgstr "" -#: src/suffer.cpp:1642 +#: src/suffer.cpp:1644 msgid "Your tourniquet hurts you." msgstr "" -#: src/suffer.cpp:1643 +#: src/suffer.cpp:1645 msgid " is hurting from the tourniquet." msgstr "" -#: src/suffer.cpp:1682 +#: src/suffer.cpp:1684 msgid "You feel a twinge of panic as darkness engulfs you." msgstr "" -#: src/suffer.cpp:1691 +#: src/suffer.cpp:1693 msgid "" "Your fear of the dark is so intense that your trembling legs fail you, and " "you fall to the ground." msgstr "" -#: src/suffer.cpp:1697 +#: src/suffer.cpp:1699 msgid "" "Your fear of the dark is so intense that your hands start shaking " "uncontrollably." msgstr "" -#: src/suffer.cpp:1703 +#: src/suffer.cpp:1705 msgid "" "Your fear of the dark is so intense that you start breathing rapidly, and " "you feel like your heart is ready to jump out of the chest." msgstr "" -#: src/suffer.cpp:1709 +#: src/suffer.cpp:1711 msgid "Your fear of the dark is so intense that you stand paralyzed." msgstr "" #. ~ %1$s = previous badge color, %2%s = current badge color -#: src/suffer.cpp:1849 +#: src/suffer.cpp:1851 #, c-format msgid "Your radiation badge changes from %1$s to %2$s!" msgstr "Ваш плівковий дозиметр змінює колір - з %1$s на %2$s!" #. ~ %s is bodypart -#: src/suffer.cpp:1962 +#: src/suffer.cpp:1964 #, c-format msgid "Your %s has started to mend!" msgstr "" -#: src/suffer.cpp:2060 +#: src/suffer.cpp:2062 msgid "The water washes away the scent." msgstr "" -#: src/suffer.cpp:2065 +#: src/suffer.cpp:2067 msgid "You feel the water burning your skin." msgstr "" @@ -468172,11 +469049,11 @@ msgstr[3] "" msgid "%s points in your direction." msgstr "" -#: src/ui.cpp:310 src/ui.cpp:355 +#: src/ui.cpp:311 src/ui.cpp:357 msgid "Go to first entry" msgstr "" -#: src/ui.cpp:311 src/ui.cpp:356 +#: src/ui.cpp:312 src/ui.cpp:358 msgid "Go to last entry" msgstr "" @@ -468365,7 +469242,7 @@ msgstr "" msgid "Unracking is required before installing any parts here." msgstr "" -#: src/veh_interact.cpp:780 src/veh_interact.cpp:1828 +#: src/veh_interact.cpp:780 src/veh_interact.cpp:1826 msgid "This vehicle cannot be modified in this way.\n" msgstr "" @@ -468382,7 +469259,7 @@ msgid "Can't install turret on another turret." msgstr "" #: src/veh_interact.cpp:842 src/veh_interact.cpp:1255 -#: src/veh_interact.cpp:1857 +#: src/veh_interact.cpp:1855 msgid "Additional requirements:\n" msgstr "" @@ -468417,12 +469294,12 @@ msgstr "" msgid "Search for part" msgstr "" -#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1930 +#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1928 msgid "Your morale is too low to construct…" msgstr "" #: src/veh_interact.cpp:1011 src/veh_interact.cpp:1213 -#: src/veh_interact.cpp:1341 src/veh_interact.cpp:1933 +#: src/veh_interact.cpp:1339 src/veh_interact.cpp:1931 msgid "It's too dark to see what you are doing…" msgstr "" @@ -468451,7 +469328,7 @@ msgid "No variant (use default)" msgstr "" #. ~ Choose a variant shape for a vehicle part -#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2077 +#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2075 msgid "Choose shape:" msgstr "Оберіть форму:" @@ -468471,15 +469348,15 @@ msgstr "" msgid "Choose a part here to repair:" msgstr "" -#: src/veh_interact.cpp:1267 +#: src/veh_interact.cpp:1266 msgid "This part cannot be repaired.\n" msgstr "" -#: src/veh_interact.cpp:1270 +#: src/veh_interact.cpp:1269 msgid "This vehicle cannot be repaired.\n" msgstr "" -#: src/veh_interact.cpp:1283 +#: src/veh_interact.cpp:1281 #, c-format msgid "" "\n" @@ -468487,131 +469364,131 @@ msgid "" "\n" msgstr "" -#: src/veh_interact.cpp:1303 +#: src/veh_interact.cpp:1301 msgid "" "Repairing this part will mean that this vehicle is no longer flightworthy. " "Continue?" msgstr "" -#: src/veh_interact.cpp:1306 +#: src/veh_interact.cpp:1304 msgid "You chose not to install this part to keep the vehicle flyable.\n" msgstr "" -#: src/veh_interact.cpp:1338 +#: src/veh_interact.cpp:1336 msgid "Your morale is too low to mend…" msgstr "" -#: src/veh_interact.cpp:1344 +#: src/veh_interact.cpp:1342 msgid "No faulty parts require mending." msgstr "" -#: src/veh_interact.cpp:1347 +#: src/veh_interact.cpp:1345 msgid "You can't mend stuff while driving." msgstr "" -#: src/veh_interact.cpp:1354 +#: src/veh_interact.cpp:1352 msgid "Choose a part here to mend:" msgstr "" -#: src/veh_interact.cpp:1378 +#: src/veh_interact.cpp:1376 msgid "You can't refill a moving vehicle." msgstr "" -#: src/veh_interact.cpp:1382 +#: src/veh_interact.cpp:1380 msgid "No parts can currently be refilled." msgstr "" -#: src/veh_interact.cpp:1390 +#: src/veh_interact.cpp:1388 msgid "Select part to refill:" msgstr "" -#: src/veh_interact.cpp:1440 +#: src/veh_interact.cpp:1438 #, c-format msgid "Engines: %sSafe %4d kW %sMax %4d kW" msgstr "" -#: src/veh_interact.cpp:1443 +#: src/veh_interact.cpp:1441 msgid "Fuel Use" msgstr "Пальне вик." -#: src/veh_interact.cpp:1446 +#: src/veh_interact.cpp:1444 msgid "Tanks" msgstr "Баки" -#: src/veh_interact.cpp:1447 src/veh_interact.cpp:1474 +#: src/veh_interact.cpp:1445 src/veh_interact.cpp:1472 msgid "Contents Qty" msgstr "" -#: src/veh_interact.cpp:1452 +#: src/veh_interact.cpp:1450 #, c-format msgid "Batteries: %s%+4d W" msgstr "" -#: src/veh_interact.cpp:1455 +#: src/veh_interact.cpp:1453 #, c-format msgid "Batteries: %s%+4.1f kW" msgstr "" -#: src/veh_interact.cpp:1459 +#: src/veh_interact.cpp:1457 msgid "Capacity Status" msgstr "" -#: src/veh_interact.cpp:1465 +#: src/veh_interact.cpp:1463 msgid "Reactors" msgstr "Реактори" -#: src/veh_interact.cpp:1467 +#: src/veh_interact.cpp:1465 #, c-format msgid "Reactors: Up to %s%+4d W" msgstr "" -#: src/veh_interact.cpp:1470 +#: src/veh_interact.cpp:1468 #, c-format msgid "Reactors: Up to %s%+4.1f kW" msgstr "" -#: src/veh_interact.cpp:1477 +#: src/veh_interact.cpp:1475 msgid "Turrets" msgstr "Турелі" -#: src/veh_interact.cpp:1478 +#: src/veh_interact.cpp:1476 msgid "Ammo Qty" msgstr "Набої Кільк." -#: src/veh_interact.cpp:1481 +#: src/veh_interact.cpp:1479 msgid "Seats" msgstr "Сидіння" -#: src/veh_interact.cpp:1482 +#: src/veh_interact.cpp:1480 msgid "Who" msgstr "" -#: src/veh_interact.cpp:1658 +#: src/veh_interact.cpp:1656 msgid "'{' to scroll up" msgstr "" -#: src/veh_interact.cpp:1695 +#: src/veh_interact.cpp:1693 msgid "'}' to scroll down" msgstr "" -#: src/veh_interact.cpp:1831 +#: src/veh_interact.cpp:1829 msgid "This part cannot be uninstalled.\n" msgstr "" -#: src/veh_interact.cpp:1837 +#: src/veh_interact.cpp:1835 #, c-format msgid "" "Removing the broken %1$s may yield some fragments.\n" msgstr "" -#: src/veh_interact.cpp:1844 +#: src/veh_interact.cpp:1842 #, c-format msgid "" "Removing the %1$s may yield:\n" "> %2$s\n" msgstr "" -#: src/veh_interact.cpp:1849 +#: src/veh_interact.cpp:1847 #, c-format msgid "" "Removing the %1$s will yield:\n" @@ -468620,185 +469497,185 @@ msgstr "" #. ~ %1$s represents the internal color name which shouldn't be translated, #. %2$s is pre-translated reason -#: src/veh_interact.cpp:1868 +#: src/veh_interact.cpp:1866 #, c-format msgid "> %1$s%2$s" msgstr "" -#: src/veh_interact.cpp:1883 +#: src/veh_interact.cpp:1881 msgid "No parts here." msgstr "" -#: src/veh_interact.cpp:1888 +#: src/veh_interact.cpp:1886 msgid "Choose a part here to remove:" msgstr "" -#: src/veh_interact.cpp:1936 +#: src/veh_interact.cpp:1934 msgid "You cannot remove that part while something is attached to it." msgstr "" -#: src/veh_interact.cpp:1939 +#: src/veh_interact.cpp:1937 msgid "Better not remove something while driving." msgstr "" -#: src/veh_interact.cpp:1949 +#: src/veh_interact.cpp:1947 msgid "" "Removing this part will mean that this vehicle is no longer flightworthy. " "Continue?" msgstr "" -#: src/veh_interact.cpp:1973 src/veh_interact.cpp:3137 +#: src/veh_interact.cpp:1971 src/veh_interact.cpp:3131 msgid "The vehicle has no liquid fuel left to siphon." msgstr "У машині не лишилося більше пального для зливання." -#: src/veh_interact.cpp:1977 +#: src/veh_interact.cpp:1975 msgid "You need a hose to siphon liquid fuel." msgstr "Вам необхідний шланг, щоб зливати рідке пальне." -#: src/veh_interact.cpp:1981 +#: src/veh_interact.cpp:1979 msgid "You can't siphon from a moving vehicle." msgstr "" -#: src/veh_interact.cpp:1989 +#: src/veh_interact.cpp:1987 msgid "Select part to siphon:" msgstr "" -#: src/veh_interact.cpp:2017 src/veh_interact.cpp:3171 +#: src/veh_interact.cpp:2015 src/veh_interact.cpp:3165 msgid "The vehicle has no solid fuel left to remove." msgstr "" "У цьому транспорті не лишилося більше твердого палива для вивантаження." -#: src/veh_interact.cpp:2021 +#: src/veh_interact.cpp:2019 msgid "You can't unload from a moving vehicle." msgstr "" -#: src/veh_interact.cpp:2035 +#: src/veh_interact.cpp:2033 msgid "No valid vehicle parts here." msgstr "" -#: src/veh_interact.cpp:2040 +#: src/veh_interact.cpp:2038 msgid "Choose part to change shape:" msgstr "" -#: src/veh_interact.cpp:2147 +#: src/veh_interact.cpp:2145 msgid "Need at least one seat and an ally to assign crew members." msgstr "" -#: src/veh_interact.cpp:2152 +#: src/veh_interact.cpp:2150 msgid "Assign crew positions:" msgstr "" -#: src/veh_interact.cpp:2160 +#: src/veh_interact.cpp:2158 msgid "Select crew member" msgstr "" -#: src/veh_interact.cpp:2163 +#: src/veh_interact.cpp:2161 msgid "Clear assignment" msgstr "" -#: src/veh_interact.cpp:2201 +#: src/veh_interact.cpp:2199 msgid "There are no parts here to label." msgstr "" -#: src/veh_interact.cpp:2208 +#: src/veh_interact.cpp:2206 msgid "New label:" msgstr "" -#: src/veh_interact.cpp:2257 +#: src/veh_interact.cpp:2255 #, c-format msgid "(Strong Back helped, giving +%d strength)" msgstr "" -#: src/veh_interact.cpp:2261 +#: src/veh_interact.cpp:2259 #, c-format msgid "(Bad Back reduced usable strength by %d)" msgstr "" #. ~ %1$s is quality name, %2$d is quality level -#: src/veh_interact.cpp:2269 +#: src/veh_interact.cpp:2267 #, c-format msgid "1 tool with %1$s %2$d" msgstr "" -#: src/veh_interact.cpp:2274 +#: src/veh_interact.cpp:2272 #, c-format msgid "strength ( assisted ) %d %s" msgstr "" -#: src/veh_interact.cpp:2276 +#: src/veh_interact.cpp:2274 #, c-format msgid "strength %d %s" msgstr "" -#: src/veh_interact.cpp:2279 +#: src/veh_interact.cpp:2277 #, c-format msgid "> %1$s OR %2$s" msgstr "> %1$s АБО %2$s" -#: src/veh_interact.cpp:2552 +#: src/veh_interact.cpp:2546 msgid "disabled" msgstr "" -#: src/veh_interact.cpp:2554 +#: src/veh_interact.cpp:2548 msgid "lack" msgstr "" -#: src/veh_interact.cpp:2556 +#: src/veh_interact.cpp:2550 msgid "unbalanced" msgstr "" -#: src/veh_interact.cpp:2558 +#: src/veh_interact.cpp:2552 msgid "no steering" msgstr "" -#: src/veh_interact.cpp:2560 +#: src/veh_interact.cpp:2554 msgid "broken steering" msgstr "" -#: src/veh_interact.cpp:2562 +#: src/veh_interact.cpp:2556 msgid "poor steering" msgstr "" -#: src/veh_interact.cpp:2564 +#: src/veh_interact.cpp:2558 msgid "enough" msgstr "" -#: src/veh_interact.cpp:2569 +#: src/veh_interact.cpp:2563 msgid "sinks" msgstr "" -#: src/veh_interact.cpp:2571 +#: src/veh_interact.cpp:2565 msgid "floats" msgstr "" -#: src/veh_interact.cpp:2575 +#: src/veh_interact.cpp:2569 #, c-format msgid "Wheels/boat: %s/%s" msgstr "" -#: src/veh_interact.cpp:2579 +#: src/veh_interact.cpp:2573 #, c-format msgid "Boat: %s" msgstr "" -#: src/veh_interact.cpp:2582 +#: src/veh_interact.cpp:2576 #, c-format msgid "Wheels: %s" msgstr "Колеса: %s" -#: src/veh_interact.cpp:2640 +#: src/veh_interact.cpp:2634 #, c-format msgid "" "Air Safe/Top speed: " "%3d/%3d %s" msgstr "" -#: src/veh_interact.cpp:2646 +#: src/veh_interact.cpp:2640 #, c-format msgid "Air acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2653 +#: src/veh_interact.cpp:2647 #, c-format msgid "" "Safe/Top speed: %3d/%3d " @@ -468806,12 +469683,12 @@ msgid "" msgstr "" #. ~ /t means per turn -#: src/veh_interact.cpp:2661 +#: src/veh_interact.cpp:2655 #, c-format msgid "Acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2670 +#: src/veh_interact.cpp:2664 #, c-format msgid "" "Water Safe/Top speed: " @@ -468819,359 +469696,359 @@ msgid "" msgstr "" #. ~ /t means per turn -#: src/veh_interact.cpp:2678 +#: src/veh_interact.cpp:2672 #, c-format msgid "Water acceleration: %3d %s/s" msgstr "" -#: src/veh_interact.cpp:2687 +#: src/veh_interact.cpp:2681 #, c-format msgid "Mass: %5.0f %s" msgstr "" -#: src/veh_interact.cpp:2691 +#: src/veh_interact.cpp:2685 #, c-format msgid "" "Cargo volume: %s / %s %s" msgstr "" -#: src/veh_interact.cpp:2696 src/veh_interact.cpp:2697 +#: src/veh_interact.cpp:2690 src/veh_interact.cpp:2691 msgid "Status:" msgstr "Статус:" -#: src/veh_interact.cpp:2719 +#: src/veh_interact.cpp:2713 msgid "Most damaged:" msgstr "Найбільш пошкоджене:" -#: src/veh_interact.cpp:2720 +#: src/veh_interact.cpp:2714 msgid "Most damaged (can't repair):" msgstr "" -#: src/veh_interact.cpp:2728 +#: src/veh_interact.cpp:2722 msgid "Needs repair:" msgstr "" -#: src/veh_interact.cpp:2735 +#: src/veh_interact.cpp:2729 #, c-format msgid "Air drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2741 +#: src/veh_interact.cpp:2735 #, c-format msgid "Water drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2748 +#: src/veh_interact.cpp:2742 #, c-format msgid "Rolling drag: %5.2f" msgstr "" -#: src/veh_interact.cpp:2754 +#: src/veh_interact.cpp:2748 #, c-format msgid "Static drag: %5d" msgstr "" -#: src/veh_interact.cpp:2759 +#: src/veh_interact.cpp:2753 #, c-format msgid "Offroad: %4d%%" msgstr "" -#: src/veh_interact.cpp:2768 +#: src/veh_interact.cpp:2762 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" -#: src/veh_interact.cpp:2769 +#: src/veh_interact.cpp:2763 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" -#: src/veh_interact.cpp:2802 src/veh_interact.cpp:2804 +#: src/veh_interact.cpp:2796 src/veh_interact.cpp:2798 msgid "Name: " msgstr "Назва: " -#: src/veh_interact.cpp:2814 +#: src/veh_interact.cpp:2808 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "" -#: src/veh_interact.cpp:2816 +#: src/veh_interact.cpp:2810 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "" -#: src/veh_interact.cpp:2818 +#: src/veh_interact.cpp:2812 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "" -#: src/veh_interact.cpp:2820 +#: src/veh_interact.cpp:2814 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "" -#: src/veh_interact.cpp:2845 +#: src/veh_interact.cpp:2839 msgctxt "veh_interact" msgid "install" msgstr "встановити" -#: src/veh_interact.cpp:2848 +#: src/veh_interact.cpp:2842 msgctxt "veh_interact" msgid "repair" msgstr "ремонтувати" -#: src/veh_interact.cpp:2851 +#: src/veh_interact.cpp:2845 msgctxt "veh_interact" msgid "mend" msgstr "покращити" -#: src/veh_interact.cpp:2854 +#: src/veh_interact.cpp:2848 msgctxt "veh_interact" msgid "refill" msgstr "заправити" -#: src/veh_interact.cpp:2857 +#: src/veh_interact.cpp:2851 msgctxt "veh_interact" msgid "remove" msgstr "видалити" -#: src/veh_interact.cpp:2860 +#: src/veh_interact.cpp:2854 msgctxt "veh_interact" msgid "siphon" msgstr "злити" -#: src/veh_interact.cpp:2863 +#: src/veh_interact.cpp:2857 msgctxt "veh_interact" msgid "unload" msgstr "розрядити" -#: src/veh_interact.cpp:2866 +#: src/veh_interact.cpp:2860 msgctxt "veh_interact" msgid "crew" msgstr "" -#: src/veh_interact.cpp:2869 +#: src/veh_interact.cpp:2863 msgctxt "veh_interact" msgid "shape" msgstr "" -#: src/veh_interact.cpp:2872 +#: src/veh_interact.cpp:2866 msgctxt "veh_interact" msgid "rename" msgstr "" -#: src/veh_interact.cpp:2875 +#: src/veh_interact.cpp:2869 msgctxt "veh_interact" msgid "label" msgstr "" -#: src/veh_interact.cpp:2878 +#: src/veh_interact.cpp:2872 msgctxt "veh_interact" msgid "back" msgstr "" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Dur" msgstr "" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Durability" msgstr "" -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Dmg" msgstr "" -#: src/veh_interact.cpp:2977 +#: src/veh_interact.cpp:2971 msgid "Wgt" msgstr "" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "FoldVol" msgstr "" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "Folded Volume" msgstr "Об'єм у складеному стані" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Cap" msgstr "Зрд" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Capacity" msgstr "Заряд" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "NoisRed" msgstr "ЗменшШум" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "Noise Reduction" msgstr "Зменшення шуму" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Dia" msgstr "Діа" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Wheel Diameter" msgstr "Діаметр Колеса" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wdt" msgstr "Шир" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wheel Width" msgstr "Ширина Колеса" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Electric Power" msgstr "" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Epwr" msgstr "" -#: src/veh_interact.cpp:3046 +#: src/veh_interact.cpp:3040 #, c-format msgid "Charge: %s" msgstr "" -#: src/veh_interact.cpp:3052 +#: src/veh_interact.cpp:3046 #, c-format msgid "Drain: %+8d" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "boardable" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "opaque" msgstr "" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "openable" msgstr "" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "BatCap" msgstr "" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "Battery Capacity" msgstr "" -#: src/veh_interact.cpp:3081 +#: src/veh_interact.cpp:3075 #, c-format msgid "Power: %+8d" msgstr "" -#: src/veh_interact.cpp:3104 +#: src/veh_interact.cpp:3098 msgid "like new" msgstr "як новенька" -#: src/veh_interact.cpp:3112 +#: src/veh_interact.cpp:3106 msgid "battered" msgstr "побита" -#: src/veh_interact.cpp:3116 +#: src/veh_interact.cpp:3110 msgid "wrecked" msgstr "розтрощена" -#: src/veh_interact.cpp:3141 +#: src/veh_interact.cpp:3135 msgid "Select tank to siphon:" msgstr "" -#: src/veh_interact.cpp:3177 +#: src/veh_interact.cpp:3171 msgid "Remove what?" msgstr "" -#: src/veh_interact.cpp:3198 +#: src/veh_interact.cpp:3192 msgid "The vehicle has no charged plutonium cells." msgstr "" -#: src/veh_interact.cpp:3257 +#: src/veh_interact.cpp:3251 #, c-format msgid "You don't meet the requirements to install the %s." msgstr "" -#: src/veh_interact.cpp:3275 +#: src/veh_interact.cpp:3269 #, c-format msgid "Could not find base part in requirements for %s." msgstr "" -#: src/veh_interact.cpp:3313 +#: src/veh_interact.cpp:3307 #, c-format msgid "" "Press space, choose a facing direction for the new %s and confirm with " "enter." msgstr "" -#: src/veh_interact.cpp:3339 +#: src/veh_interact.cpp:3333 #, c-format msgid "You install a %1$s into the %2$s." -msgstr "" +msgstr "Ви встановили: %1$s - %2$s." #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3376 +#: src/veh_interact.cpp:3370 #, c-format msgid "You refill the %1$s's %2$s." msgstr "" #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3380 +#: src/veh_interact.cpp:3374 #, c-format msgid "You completely refill the %1$s's %2$s." msgstr "" #. ~ 1$s vehicle name, 2$s reactor name -#: src/veh_interact.cpp:3399 +#: src/veh_interact.cpp:3393 #, c-format msgid "You refuel the %1$s's %2$s." msgstr "Ви заправляєте %2$s (%1$s)." #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3423 +#: src/veh_interact.cpp:3417 #, c-format msgid "The %1$s has already been removed by someone else." msgstr "" #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3431 +#: src/veh_interact.cpp:3425 #, c-format msgid "You don't meet the requirements to remove the %1$s." msgstr "" -#: src/veh_interact.cpp:3472 +#: src/veh_interact.cpp:3466 #, c-format msgid "You remove the broken %1$s from the %2$s." msgstr "" -#: src/veh_interact.cpp:3475 +#: src/veh_interact.cpp:3469 #, c-format msgid "You smash the %1$s to bits, removing it from the %2$s." msgstr "" -#: src/veh_interact.cpp:3478 +#: src/veh_interact.cpp:3472 #, c-format msgid "You remove the %1$s from the %2$s." msgstr "" -#: src/veh_interact.cpp:3509 +#: src/veh_interact.cpp:3503 #, c-format msgid "You completely dismantle the %s." msgstr "" -#: src/veh_interact.cpp:3540 +#: src/veh_interact.cpp:3534 #, c-format msgid "You disconnect the %s's power connection." msgstr "" @@ -469411,67 +470288,67 @@ msgstr "" msgid "Vehicle is locked." msgstr "" -#: src/vehicle.cpp:143 +#: src/vehicle.cpp:144 msgid "The vehicle part you were working on has gone!" msgstr "" -#: src/vehicle.cpp:151 +#: src/vehicle.cpp:152 msgid "The vehicle part you were holding has been destroyed!" msgstr "" -#: src/vehicle.cpp:245 +#: src/vehicle.cpp:246 msgid "Lost connection with the vehicle due to distance!" msgstr "" -#: src/vehicle.cpp:763 +#: src/vehicle.cpp:764 #, c-format msgid "the %s emitting a beep and saying \"Obstacle detected!\"" msgstr "" #. ~ backfire sound -#: src/vehicle.cpp:1027 +#: src/vehicle.cpp:1028 #, c-format msgid "a loud BANG! from the %s" msgstr "гучний БАБАХ! з %s" -#: src/vehicle.cpp:1299 +#: src/vehicle.cpp:1300 #, c-format msgid "Remove the attached %s first." msgstr "" -#: src/vehicle.cpp:1306 +#: src/vehicle.cpp:1307 msgid "Remove carried animal first." msgstr "" -#: src/vehicle.cpp:1312 +#: src/vehicle.cpp:1313 msgid "Unracking is required before removing this part." msgstr "" -#: src/vehicle.cpp:1323 +#: src/vehicle.cpp:1324 msgid "Remove all other attached parts first." msgstr "Спочатку від'єднайте усі інші приєднані частини." -#: src/vehicle.cpp:1351 +#: src/vehicle.cpp:1352 msgid "Remove other parts before removing last structure part." msgstr "" -#: src/vehicle.cpp:1364 +#: src/vehicle.cpp:1365 msgid "Removing this part would split the vehicle." msgstr "" #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1807 +#: src/vehicle.cpp:1808 #, c-format msgid "You load the %1$s on the rack." msgstr "" #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1817 +#: src/vehicle.cpp:1818 #, c-format msgid "You can't get the %1$s on the rack." msgstr "" -#: src/vehicle.cpp:2083 +#: src/vehicle.cpp:2084 #, c-format msgid "" "A part of the vehicle ('%s') has no containing vehicle's name. It will be " @@ -469479,128 +470356,128 @@ msgid "" msgstr "" #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2099 +#: src/vehicle.cpp:2100 #, c-format msgid "You unload the %s from the bike rack." msgstr "" #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2138 +#: src/vehicle.cpp:2139 #, c-format msgid "You can't unload the %s from the bike rack." msgstr "" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hmm" msgstr "хмм" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hummm!" msgstr "хмммм!" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "vroom!" msgstr "" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "whirrr!" msgstr "" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "ROARRR!" msgstr "" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "roarrr!" msgstr "" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRRROARRR!" msgstr "" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRUMBRUMBRUMBRUM!" msgstr "" -#: src/vehicle.cpp:3842 +#: src/vehicle.cpp:3843 msgid "WUMPWUMPWUMP!" msgstr "" -#: src/vehicle.cpp:4443 +#: src/vehicle.cpp:4444 msgid "no owner" msgstr "" -#: src/vehicle.cpp:4493 +#: src/vehicle.cpp:4494 #, c-format msgid "" "This vehicle belongs to: %s, there may be consequences if you are observed " "interacting with it, continue?" msgstr "" -#: src/vehicle.cpp:5060 +#: src/vehicle.cpp:5061 #, c-format msgid "The %s's reactor dies!" msgstr "Реактор (%s) вмирає!" -#: src/vehicle.cpp:5095 +#: src/vehicle.cpp:5096 #, c-format msgid "The %s's battery dies!" msgstr "Аккумулятори транспорту (%s) розрядилися!" -#: src/vehicle.cpp:5101 src/vehicle.cpp:5332 +#: src/vehicle.cpp:5102 src/vehicle.cpp:5333 #, c-format msgid "The %s's engine dies!" msgstr "Двигун (%s) глохне!" -#: src/vehicle.cpp:5303 +#: src/vehicle.cpp:5304 msgid "Your engine emits a high pitched whine." msgstr "" -#: src/vehicle.cpp:5305 +#: src/vehicle.cpp:5306 msgid "Your engine emits a loud grinding sound." msgstr "Ваш двигун видає гучний скрегіт." -#: src/vehicle.cpp:5341 +#: src/vehicle.cpp:5342 #, c-format msgid "The %s's planter turns off due to low temperature." msgstr "Сіялка транспорту (%s) відключилася через низьку температуру." -#: src/vehicle.cpp:5745 +#: src/vehicle.cpp:5746 #, c-format msgid "Your %s winks out of existence." msgstr "" -#: src/vehicle.cpp:6618 +#: src/vehicle.cpp:6619 #, c-format msgid "The %s's power connection was detached!" msgstr "" -#: src/vehicle.cpp:6936 +#: src/vehicle.cpp:6937 #, c-format msgid "The %s's %s breaks into pieces!" msgstr "%s%s розсипається на уламки!" -#: src/vehicle.cpp:6941 +#: src/vehicle.cpp:6942 #, c-format msgid "The %1$s's %2$s is torn off!" msgstr "" -#: src/vehicle.cpp:6951 src/vehicle.cpp:6957 +#: src/vehicle.cpp:6952 src/vehicle.cpp:6958 #, c-format msgid "The %1$s's %2$s is destroyed!" msgstr "" -#: src/vehicle.cpp:7205 +#: src/vehicle.cpp:7206 #, c-format msgid "folded %s" msgstr "" -#: src/vehicle.cpp:7211 +#: src/vehicle.cpp:7212 #, c-format msgid "A folded %s." msgstr "" -#: src/vehicle.cpp:7213 +#: src/vehicle.cpp:7214 #, c-format msgid "It will take %s to unfold." msgstr "" @@ -469936,7 +470813,7 @@ msgstr " містить %s" msgid " (draining)" msgstr "" -#: src/vehicle_part.cpp:680 +#: src/vehicle_part.cpp:694 #, c-format msgid "Insufficient power to enable %s" msgstr "" @@ -470593,69 +471470,69 @@ msgstr "" msgid "Unload %s" msgstr "" -#: src/vehicle_use.cpp:1923 +#: src/vehicle_use.cpp:1924 msgid "Honk horn" msgstr "" -#: src/vehicle_use.cpp:1937 +#: src/vehicle_use.cpp:1938 msgid "Use " msgstr "Використати " -#: src/vehicle_use.cpp:1948 +#: src/vehicle_use.cpp:1949 msgid "Deactivate the autoclave" msgstr "Вимкнути автоклав" -#: src/vehicle_use.cpp:1949 +#: src/vehicle_use.cpp:1950 msgid "Activate the autoclave (1.5 hours)" msgstr "Увімкнути автоклава (1,5 години)" -#: src/vehicle_use.cpp:1959 +#: src/vehicle_use.cpp:1960 msgid "Deactivate the washing machine" msgstr "Вимкнути пральну машину" -#: src/vehicle_use.cpp:1960 +#: src/vehicle_use.cpp:1961 msgid "Activate the washing machine (1.5 hours)" msgstr "Увімкнути пральну машину (1,5 години)" -#: src/vehicle_use.cpp:1969 +#: src/vehicle_use.cpp:1970 msgid "Deactivate the dishwasher" msgstr "Вимкнути посудомийну машину" -#: src/vehicle_use.cpp:1970 +#: src/vehicle_use.cpp:1971 msgid "Activate the dishwasher (1.5 hours)" msgstr "Увімкнути посудомийну машину (1,5 години)" -#: src/vehicle_use.cpp:1989 +#: src/vehicle_use.cpp:1990 msgid "Peek through the closed curtains" msgstr "" -#: src/vehicle_use.cpp:1999 +#: src/vehicle_use.cpp:2000 msgid "Fill a container with water" msgstr "" -#: src/vehicle_use.cpp:2027 +#: src/vehicle_use.cpp:2028 #, c-format msgid "Purify water in tank" msgstr "" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2038 +#: src/vehicle_use.cpp:2039 #, c-format msgid "Insufficient power to purify the contents of the %1$s's %2$s" msgstr "" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2043 +#: src/vehicle_use.cpp:2044 #, c-format msgid "You purify the contents of the %1$s's %2$s" msgstr "" -#: src/vehicle_use.cpp:2081 +#: src/vehicle_use.cpp:2082 #, c-format msgid "Craft at the %s" msgstr "" -#: src/vehicle_use.cpp:2091 +#: src/vehicle_use.cpp:2092 #, c-format msgid "Fold %s" msgstr "" @@ -470837,372 +471714,378 @@ msgstr "" msgid "The weather changed to %s!" msgstr "Погода змінилася на %s!" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Nonvalid" msgstr "" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Valid" msgstr "" -#: src/wish.cpp:127 +#: src/wish.cpp:128 msgid "Id:" msgstr "" -#: src/wish.cpp:137 +#: src/wish.cpp:138 msgid "Prereqs:" msgstr "" -#: src/wish.cpp:147 +#: src/wish.cpp:148 msgid "Prereqs, 2d:" msgstr "" -#: src/wish.cpp:157 +#: src/wish.cpp:158 msgid "Thresholds required:" msgstr "" -#: src/wish.cpp:167 +#: src/wish.cpp:168 msgid "Cancels:" msgstr "" -#: src/wish.cpp:177 +#: src/wish.cpp:178 msgid "Becomes:" msgstr "" -#: src/wish.cpp:187 +#: src/wish.cpp:188 msgid "Add-ons:" msgstr "" -#: src/wish.cpp:206 +#: src/wish.cpp:207 msgid "Category:" msgstr "Категорія:" #. ~ pts: points, vis: visibility, ugly: ugliness -#: src/wish.cpp:215 +#: src/wish.cpp:216 #, c-format msgid "pts: %d vis: %d ugly: %d" msgstr "" -#: src/wish.cpp:236 +#: src/wish.cpp:237 #, c-format msgid "[%s] find, [%s] quit, [t] toggle base trait" msgstr "" -#: src/wish.cpp:241 +#: src/wish.cpp:242 msgid "[a] show active traits (active)" msgstr "" -#: src/wish.cpp:244 +#: src/wish.cpp:245 msgid "[a] show active traits" msgstr "" -#: src/wish.cpp:264 src/wish.cpp:324 +#: src/wish.cpp:265 src/wish.cpp:325 #, c-format msgid "%s (active)" msgstr "%s(активно)" -#: src/wish.cpp:317 +#: src/wish.cpp:318 #, c-format msgid "%s Mutation changes: %d" msgstr "" -#: src/wish.cpp:365 +#: src/wish.cpp:366 msgid "Intensity threshold: " msgstr "" -#: src/wish.cpp:370 +#: src/wish.cpp:371 msgid "Max: " msgstr "Макс:" -#: src/wish.cpp:387 +#: src/wish.cpp:388 #, c-format msgid "Debug Effects Menu: %s" msgstr "" -#: src/wish.cpp:388 +#: src/wish.cpp:389 msgid "Show only active" msgstr "Показувати тільки активні" -#: src/wish.cpp:389 +#: src/wish.cpp:390 msgid "Change body part" msgstr "Змінити частину тіла" -#: src/wish.cpp:446 +#: src/wish.cpp:447 msgid "Choose bodypart" msgstr "Оберіть частину тіла" -#: src/wish.cpp:467 +#: src/wish.cpp:468 #, c-format msgid "Set duration (current %1$d): " msgstr "" -#: src/wish.cpp:474 +#: src/wish.cpp:475 msgid "Permanent?" msgstr "" -#: src/wish.cpp:500 +#: src/wish.cpp:501 msgid "INVALID ON THIS LIMB" msgstr "" -#: src/wish.cpp:501 +#: src/wish.cpp:502 msgid "This effect can not be applied on this limb" msgstr "Ефект не можна застосувати до цієї кінцівки." -#: src/wish.cpp:508 +#: src/wish.cpp:509 msgid " PERMANENT" msgstr "" -#: src/wish.cpp:587 +#: src/wish.cpp:588 msgid " (hallucination)" msgstr "" -#: src/wish.cpp:595 +#: src/wish.cpp:596 #, c-format msgid "" "[%s] find, [f]riendly, [h]allucination, [i]ncrease group, [d]ecrease group, " "[%s] quit" msgstr "" -#: src/wish.cpp:651 +#: src/wish.cpp:652 #, c-format msgid "Spawned %d monsters, choose another or [%s] to quit." msgstr "" -#: src/wish.cpp:654 +#: src/wish.cpp:655 msgid "" "\n" "Target location is not suitable for placing this kind of monster. Choose a different target or [i]ncrease the groups size." msgstr "" -#: src/wish.cpp:734 +#: src/wish.cpp:747 msgid "UPPERCASE, no quotes, separate with spaces" msgstr "" -#: src/wish.cpp:764 +#: src/wish.cpp:774 +msgid "Choose snippet type." +msgstr "" + +#: src/wish.cpp:840 msgid " (contained)" msgstr "(міститься)" -#: src/wish.cpp:765 +#: src/wish.cpp:841 msgid " (flagged)" msgstr "(позначено)" -#: src/wish.cpp:777 +#: src/wish.cpp:853 #, c-format -msgid "[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] quit" +msgid "" +"[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] snippet, [%s] " +"quit" msgstr "" -#: src/wish.cpp:852 +#: src/wish.cpp:961 msgid "How many?" msgstr "Скільки?" -#: src/wish.cpp:886 +#: src/wish.cpp:995 #, c-format msgid "Wish granted. Wish for more or hit [%s] to quit." msgstr "Бажання виконано. Побажайте більше або натисніть [%s] щоб вийти." -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify" msgstr "Оберіть навичку для зміни" -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify its theory level" msgstr "Оберіть навичку, щоб змінити її теоретичний рівень. " -#: src/wish.cpp:915 +#: src/wish.cpp:1024 msgid "Decrease skill" msgstr "Погіршити навички" -#: src/wish.cpp:916 +#: src/wish.cpp:1025 msgid "Increase skill" msgstr "Покращити навички" -#: src/wish.cpp:918 +#: src/wish.cpp:1027 msgid "Modify all skills…" msgstr "Змінити усі навички" -#: src/wish.cpp:934 src/wish.cpp:985 src/wish.cpp:1016 +#: src/wish.cpp:1043 src/wish.cpp:1094 src/wish.cpp:1125 #, c-format msgid "@ %d: %s " msgstr "@ %d: %s " -#: src/wish.cpp:965 +#: src/wish.cpp:1074 #, c-format msgid "Set '%s' to…" msgstr "Встановити '%s' в..." -#: src/wish.cpp:969 +#: src/wish.cpp:1078 msgid " (current)" msgstr "(поточний)" -#: src/wish.cpp:982 +#: src/wish.cpp:1091 #, c-format msgid "%s set to %d " msgstr "%s поставлено %d" -#: src/wish.cpp:992 +#: src/wish.cpp:1101 msgid "Alter all skill values" msgstr "Змінити значення усіх навичок" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 1" msgstr "Додати 1" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 3" msgstr "Додати 3" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Set to 0" msgstr "Поставити 0" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 1" msgstr "Відняти 1" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 3" msgstr "Відняти 3" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "(Reset changes)" msgstr "(Скинути зміни)" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 10" msgstr "Поставити 10" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 5" msgstr "Поставити 5" -#: src/wish.cpp:1037 +#: src/wish.cpp:1146 msgid "Select proficiency to toggle" msgstr "Оберіть вміння" -#: src/wish.cpp:1039 +#: src/wish.cpp:1148 msgid "Toggle all proficiencies" msgstr "Обрати усі вміння" -#: src/wish.cpp:1068 src/wish.cpp:1098 src/wish.cpp:1115 +#: src/wish.cpp:1177 src/wish.cpp:1207 src/wish.cpp:1224 #, c-format msgid "(known) %s" msgstr "(відомо) %s" -#: src/wish.cpp:1125 +#: src/wish.cpp:1234 #, c-format msgid "You are no longer proficient in %s." msgstr "" -#: src/worldfactory.cpp:184 +#: src/worldfactory.cpp:190 #, c-format msgid "Press [%s] to randomize the world name." msgstr "" "Натисніть [%s] щоб обрати випадкову назву для цього " "світу." -#: src/worldfactory.cpp:226 +#: src/worldfactory.cpp:232 msgid "Choose a new name for this world." msgstr "Оберіть нову назву для цього світу." -#: src/worldfactory.cpp:233 +#: src/worldfactory.cpp:239 msgid "World name is empty. Randomize the name?" msgstr "Назва світу відсутня. Обрати її випадково?" -#: src/worldfactory.cpp:320 +#: src/worldfactory.cpp:326 msgid "world data" msgstr "дані світу" -#: src/worldfactory.cpp:523 +#: src/worldfactory.cpp:529 msgid "World selection" msgstr "Вибір світу" -#: src/worldfactory.cpp:596 +#: src/worldfactory.cpp:602 #, c-format msgid "Page %lu" msgstr "Сторінка %lu" -#: src/worldfactory.cpp:604 +#: src/worldfactory.cpp:610 msgid "Pick a world to enter game" msgstr "Оберіть світ щоб почати гру" -#: src/worldfactory.cpp:748 +#: src/worldfactory.cpp:753 msgid "last world info" msgstr "інфо останньго світу" -#: src/worldfactory.cpp:800 +#: src/worldfactory.cpp:805 msgid "MISSING MODS" msgstr "ВІДСУТНІ МОДИ" -#: src/worldfactory.cpp:802 +#: src/worldfactory.cpp:807 msgid "OBSOLETE MODS" msgstr "ЗАСТАРІЛІ МОДИ" -#: src/worldfactory.cpp:869 +#: src/worldfactory.cpp:874 #, c-format msgid " [%s]" msgstr " [%s]" -#: src/worldfactory.cpp:966 src/worldfactory.cpp:1317 +#: src/worldfactory.cpp:971 src/worldfactory.cpp:1322 msgid "--NO ACTIVE MODS--" msgstr "-- НЕМАЄ АКТИВНИХ МОДІВ--" -#: src/worldfactory.cpp:1046 src/worldfactory.cpp:1047 +#: src/worldfactory.cpp:1051 src/worldfactory.cpp:1052 msgid "Switch to other list" msgstr "Перейти до іншого списку" -#: src/worldfactory.cpp:1056 +#: src/worldfactory.cpp:1061 msgid "Activate / deactivate mod" msgstr "Активувати/Деактивувати мод" -#: src/worldfactory.cpp:1120 +#: src/worldfactory.cpp:1125 msgid "Mod List" msgstr "Список модів" -#: src/worldfactory.cpp:1121 +#: src/worldfactory.cpp:1126 msgid "Mod Load Order" msgstr "Порядок завантаження модів" -#: src/worldfactory.cpp:1267 +#: src/worldfactory.cpp:1272 #, c-format msgid "…%s = View full description " msgstr "...%s = Переглянути повний опис" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO AVAILABLE MODS--" msgstr "-- НЕМАЄ ДОСТУПНИХ МОДІВ--" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO RESULTS FOUND--" msgstr "-- РЕЗУЛЬТАТИ ВІДСУТНІ --" -#: src/worldfactory.cpp:1524 +#: src/worldfactory.cpp:1529 msgid "Saved list of active mods as default" msgstr "Зберегти список активних модів за замовчуванням" -#: src/worldfactory.cpp:1603 src/worldfactory.cpp:1680 -#: src/worldfactory.cpp:1864 +#: src/worldfactory.cpp:1608 src/worldfactory.cpp:1685 +#: src/worldfactory.cpp:1869 msgid "World name:" msgstr "Назва світу:" #. ~ Title text for the world creation menu. The < and > characters decorate #. the border. -#: src/worldfactory.cpp:1676 +#: src/worldfactory.cpp:1681 msgid "< Create World >" msgstr "< Cтворити Світ >" -#: src/worldfactory.cpp:1683 +#: src/worldfactory.cpp:1688 msgid "________NO NAME ENTERED!________" msgstr "________ВІДСУТНЄ ІМʼЯ!________" -#: src/worldfactory.cpp:1735 +#: src/worldfactory.cpp:1740 msgid "Finish" msgstr "" -#: src/worldfactory.cpp:1757 +#: src/worldfactory.cpp:1762 msgid "Randomize" msgstr "" -#: src/worldfactory.cpp:1783 +#: src/worldfactory.cpp:1788 #, c-format msgid "" "Press [%s] to pick a random name for your world.\n" @@ -471210,30 +472093,30 @@ msgid "" "Press [%s] to see additional control information." msgstr "" -#: src/worldfactory.cpp:1797 +#: src/worldfactory.cpp:1802 #, c-format msgid "[%s] - Advanced options" msgstr "" -#: src/worldfactory.cpp:1799 +#: src/worldfactory.cpp:1804 msgid "Advanced settings:" msgstr "Додаткові налаштування:" -#: src/worldfactory.cpp:1805 +#: src/worldfactory.cpp:1810 #, c-format msgid "[%s] - Open mod manager" msgstr "[%s] - Відкрити менеджер модів" -#: src/worldfactory.cpp:1873 +#: src/worldfactory.cpp:1878 msgid "Are you SURE you're finished? World name will be randomly generated." msgstr "" "Ви ВПЕВНЕНІ, що закінчили створення? Світ буде названо випадковим ім'ям." -#: src/worldfactory.cpp:1889 +#: src/worldfactory.cpp:1894 msgid "Are you sure you want to reset this world?" msgstr "Ви впевнені, що хочете очистити цей світ?" -#: src/worldfactory.cpp:1918 +#: src/worldfactory.cpp:1923 msgid "" "Currently using customized advanced options. Reset world options to " "defaults?" @@ -471241,11 +472124,11 @@ msgstr "" "В данний момент Ви використовуєте персоналізовані налаштування. Відновити " "стандартні?" -#: src/worldfactory.cpp:1951 +#: src/worldfactory.cpp:1956 msgid "Do you want to abort World Generation?" msgstr "Ви хочете скасувати Створення Світу?" -#: src/worldfactory.cpp:2005 +#: src/worldfactory.cpp:2010 #, c-format msgid "" "[%s] = save Mod Load Order as " @@ -471268,34 +472151,34 @@ msgstr "" "Список Модів Таб | " "[%s] = значення кнопок" -#: src/worldfactory.cpp:2029 +#: src/worldfactory.cpp:2034 msgid "World Mods" msgstr "Модифікації світу" -#: src/worldfactory.cpp:2030 +#: src/worldfactory.cpp:2035 msgid "World Options" msgstr "Налаштування світу" -#: src/worldfactory.cpp:2048 +#: src/worldfactory.cpp:2053 msgid "World name cannot be empty!" msgstr "Назва світу не може бути порожньою!" -#: src/worldfactory.cpp:2050 +#: src/worldfactory.cpp:2055 #, c-format msgid "%s is a reserved name!" msgstr "%s це зарезервоване ім'я!" -#: src/worldfactory.cpp:2052 +#: src/worldfactory.cpp:2057 #, c-format msgid "A world named %s already exists!" msgstr "Світ на ім'я %s вже існує!" -#: src/worldfactory.cpp:2062 +#: src/worldfactory.cpp:2067 #, c-format msgid "World name contains invalid character: '%c'" msgstr "Назва світу містить невірний символ: '%c'" -#: src/worldfactory.cpp:2064 +#: src/worldfactory.cpp:2069 #, c-format msgid "World name contains invalid character: 0x%x" msgstr "Назва світу містить невірний символ: 0x%x" diff --git a/lang/po/zh_CN.po b/lang/po/zh_CN.po index 4b5958a905d39..ce341dadb0e96 100644 --- a/lang/po/zh_CN.po +++ b/lang/po/zh_CN.po @@ -72,15 +72,17 @@ # L rient <1972308206@qq.com>, 2022 # busizhe, 2022 # Brett Dong , 2022 -# GeekDuanLian , 2022 # cainiao , 2022 # Remysxia~w, 2022 +# Dionyse Chen, 2022 +# Tinker 7, 2022 +# GeekDuanLian , 2022 # yetacc, 2022 # msgid "" msgstr "" "Project-Id-Version: cataclysm-dda 0.F\n" -"POT-Creation-Date: 2022-09-16 10:57+0000\n" +"POT-Creation-Date: 2022-09-23 06:46+0000\n" "PO-Revision-Date: 2018-04-26 14:47+0000\n" "Last-Translator: yetacc, 2022\n" "Language-Team: Chinese (China) (https://www.transifex.com/cataclysm-dda-translators/teams/2217/zh_CN/)\n" @@ -105,7 +107,7 @@ msgstr "附件" #. ~ Encumbrance text of body part "appendix" #: data/core/sentinels.json msgid "It's inflamed." -msgstr "发炎红肿。" +msgstr "发炎了。" #. ~ Heading of body part "appendix" #: data/core/sentinels.json @@ -120,7 +122,7 @@ msgstr "无" #. ~ Description of map extra "Nothing" #: data/core/sentinels.json msgid "Nothing of interest is here." -msgstr "这里并没有什么有趣的东西。" +msgstr "这里没有什么有趣的东西。" #. ~ Name of a trap #. ~ Name of an ammunition type @@ -143,22 +145,22 @@ msgstr "无" #. ~ Snippet in category "tip" #: data/core/tips.json msgid "Fires can spread easily, especially with abundance of fuel." -msgstr "火势可以很容易扩散,特别是在燃料很多的时候。" +msgstr "火势可以很容易蔓延,特别是在可燃物很多的时候。" #. ~ Snippet in category "tip" #: data/core/tips.json msgid "Even without electricity, ovens can be useful fire containers." -msgstr "即便没有供电,烤箱也是个很可靠的火焰容器。" +msgstr "即使没有电,烤箱也可以成为有用的火焰容器。" #. ~ Snippet in category "tip" #: data/core/tips.json msgid "Light itself doesn't draw zombies, it's sight, noise, or smell." -msgstr "亮光本身并不吸引丧尸,它需要看到你、听见噪音或闻到气味。" +msgstr "光亮本身并不吸引丧尸,而是需要看到、听到或者嗅到。" #. ~ Snippet in category "tip" #: data/core/tips.json msgid "Moose may not be your friend." -msgstr "驼鹿可能并不是你的朋友。" +msgstr "驼鹿可能不是你的朋友。" #. ~ Snippet in category "tip" #: data/core/tips.json @@ -206,7 +208,7 @@ msgstr "野生动物和丧尸可不是朋友。你可以利用这点。" #. ~ Snippet in category "tip" #: data/core/tips.json msgid "A door is not the only way in or out of most places." -msgstr "门不是唯一的入口,或出口,如果用词很重要的话。" +msgstr "门不是进出大多数地方的唯一途径。" #. ~ Snippet in category "tip" #: data/core/tips.json @@ -263,7 +265,7 @@ msgstr "害怕近战?向敌人投掷物品,并使用像长矛这样的远距 msgid "" "Makeshift weapons can break easily, but they are weapons, and can be made " "again." -msgstr "简易武器很容易坏,但它们依旧是武器,而且可以再次制造出来。" +msgstr "简易自制武器很容易坏,但它们依旧是武器,而且可以再次制造出来。" #. ~ Snippet in category "tip" #: data/core/tips.json @@ -694,7 +696,7 @@ msgstr "记住,侧边栏是可自定义的,可以在其中添加和删除部 #. ~ Snippet in category "tip" #: data/core/tips.json msgid "Power move. You can take control and play as your NPC follower." -msgstr "控制移动。你现在可以控制同伴并用其游玩。" +msgstr "控制移动。你现在可以控制NPC追随者并用其游玩。" #. ~ Snippet in category "tip" #: data/core/tips.json @@ -5696,8 +5698,8 @@ msgstr "记忆增强" msgid "" "Your memory has been enhanced with small quantum storage drives. While " "active, you learn - both through reading and practice - more quickly. " -"Additionally, you can't forget skills you've already learned." -msgstr "一组小型量子存储器增强了你的记忆。当开启时,你通过阅读和实践训练技能的速度都变快了。此外,你不会忘记所学到的技能。" +"Additionally, you forget skills you've learned slower." +msgstr "一组小型量子存储器增强了你的记忆。当开启时,你通过阅读和实践训练技能的速度都变快了。此外,你遗忘技能的速度会变慢。" #. ~ Name of a bionic #: data/json/bionics.json @@ -6961,6 +6963,21 @@ msgstr "挂在身上" msgid "back torso (hang)" msgstr "后背" +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "left leg (draped)" +msgstr "左腿(外披)" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "legs (draped)" +msgstr "腿部(外披)" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "right leg (draped)" +msgstr "右腿(外披)" + #. ~ Name of sub body part #: data/json/body_parts.json msgid "waist" @@ -7897,7 +7914,7 @@ msgstr "建造砖墙" #. ~ Construction group name #: data/json/construction_group.json msgid "Build Brick Wall from Adobe" -msgstr "建造黏土砖墙" +msgstr "建造土坯砖墙" #. ~ Construction group name #: data/json/construction_group.json @@ -11820,7 +11837,7 @@ msgstr "你觉得很虚弱。" #. ~ Apply message of effect type "Weakening Poison" #: data/json/effects.json msgid "The sting itself barely hurt, but suddenly you feel exhausted." -msgstr "刺伤本身几乎感觉不到痛,但你突然感到筋疲力尽。 " +msgstr "刺伤本身几乎感觉不到痛,但你突然感到筋疲力尽。" #. ~ Remove message of effect type "Weakening Poison" #: data/json/effects.json @@ -13092,7 +13109,7 @@ msgstr "视力不良" #. ~ Description of effect type "Poor Sight" #: data/json/effects.json msgid "You can't see very far from this spot." -msgstr "你看不到离这个地方很远的地方。" +msgstr "你从这个视角没法看到远处的东西。" #. ~ Apply message of effect type "Poor Sight" #: data/json/effects.json @@ -15471,6 +15488,29 @@ msgid "" "Space around you is damaged and everything near you seems to weigh more." msgstr "周围的空间碎成万千,你附近的一切都更重了。" +#. ~ Name of effect type id "slowed_time" +#: data/json/effects.json +msgid "Slowed Time" +msgstr "时间减缓" + +#. ~ Description of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Something is wrong with local spacetime and everything around seems to move " +"faster than you." +msgstr "本地的时空出现了问题,你周围的一切似乎都变得更快了。" + +#. ~ Apply message of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Time around you is damaged and everything near you seems to move faster." +msgstr "周围的时间遭到了破坏,你附近的一切似乎都变得更快了。" + +#. ~ Remove message of effect type "Slowed Time" +#: data/json/effects.json +msgid "Reality reasserts itself and your time returns to normal." +msgstr "现实重新确定,你的时间恢复正常。" + #. ~ Field intensity level #: data/json/field_type.json msgid "blood splatter" @@ -16711,7 +16751,7 @@ msgstr "这件物品是所属枪械的内置模组。它无法在不被破坏的 #. ~ Description of JSON flag "NORMAL" #: data/json/flags.json msgid "This gear fits like normal clothing." -msgstr "这件装备视同普通衣物。" +msgstr "这件装备视同普通层衣物。" #. ~ Please leave anything in unchanged. #. ~ Description of JSON flag "NO_CLEAN" @@ -17276,6 +17316,11 @@ msgstr "这件装备会阻碍声音,让你无法说话 msgid "This item will be activated when it is placed in mapgen." msgstr "这件物品在地图创建时将被自动激活。" +#. ~ Description of restriction of JSON flag "GRENADE" +#: data/json/flags.json +msgid "Item must be a grenade" +msgstr "物品必须是手雷" + #. ~ Please leave anything in unchanged. #. ~ Description of JSON flag "MAG_COMPACT" #: data/json/flags.json @@ -17484,6 +17529,12 @@ msgstr "这是一块液体冻结后碎成的小片。" msgid "This item is removed after use." msgstr "这个物品在使用后被移除。" +#. ~ Please leave anything in unchanged. +#. ~ Description of JSON flag "BIONIC_FUEL_SOURCE" +#: data/json/flags.json +msgid "Contents of this item are used for fueling bionics." +msgstr "这个物品的内容被用作生化燃料。" + #. ~ Message of pull action on a gate #: data/json/gates.json msgid "You turn the handle…" @@ -19090,7 +19141,7 @@ msgctxt "prof_desc_male" msgid "" "You're a master of throwing on the potter's wheel, able to shape clay into " "whatever shape you need." -msgstr "你是一个熟练的制陶师,能够将粘土塑造成你所需要的任何形状。" +msgstr "你是一个熟练的制陶师,能够将黏土塑造成你所需要的任何形状。" #. ~ Profession name for female #: data/json/hobbies.json @@ -19104,7 +19155,7 @@ msgctxt "prof_desc_female" msgid "" "You're a master of throwing on the potter's wheel, able to shape clay into " "whatever shape you need." -msgstr "你是一个熟练的制陶师,能够将粘土塑造成你所需要的任何形状。" +msgstr "你是一个熟练的制陶师,能够将黏土塑造成你所需要的任何形状。" #. ~ Profession name for male #: data/json/hobbies.json @@ -20521,7 +20572,11 @@ msgid "Unfold" msgstr "展开" #. ~ Item action name of "SOLARPACK_OFF" -#: data/json/item_actions.json +#. ~ "menu_text" action message of item "small cardboard box" +#. ~ "menu_text" action message of item "cardboard box" +#. ~ "menu_text" action message of item "large cardboard box" +#. ~ "menu_text" action message of item "oversize cardboard box" +#: data/json/item_actions.json data/json/items/containers.json msgid "Fold" msgstr "折叠" @@ -24215,9 +24270,9 @@ msgid "" "\n" "+2 accuracy, +2 blocking effectiveness when near a wall." msgstr "" -"呆在墙边会进一步提高你的命中及格挡伤害。\n" +"待在墙边会进一步提高你的命中率和格挡率。\n" "\n" -"紧邻墙壁时,+2 命中,+2 格挡效率。" +"紧邻墙壁时,+2 命中,+2 格挡率。" #. ~ Buff name of martial art "Lizard Kung Fu" #: data/json/martialarts_fictional.json @@ -29055,11 +29110,6 @@ msgstr "饮用" msgid "using drugs" msgstr "使用药物" -#. ~ Verb in activity "ACT_CONSUME_FUEL_MENU" -#: data/json/player_activities.json -msgid "consuming fuel" -msgstr "消耗燃料" - #. ~ Verb in activity "ACT_HACKING" #: data/json/player_activities.json msgid "hacking" @@ -40496,7 +40546,7 @@ msgstr "你快速攻击%s" #: data/json/techniques.json #, c-format msgid " quickly strikes %s" -msgstr "快速攻击%s" +msgstr " 快速攻击%s" #. ~ Martial technique name #: data/json/techniques.json @@ -40543,7 +40593,7 @@ msgstr "你缠住了%s" #: data/json/techniques.json #, c-format msgid " wraps up %s" -msgstr "缠住了%s" +msgstr " 缠住了%s" #. ~ Martial technique name #: data/json/techniques.json @@ -40565,7 +40615,7 @@ msgstr "你横扫了%s" #: data/json/techniques.json #, c-format msgid " sweeps %s" -msgstr "横扫了%s" +msgstr " 横扫了%s" #. ~ Martial technique name #: data/json/techniques.json @@ -40581,7 +40631,7 @@ msgstr "击晕1回合,击退2格,仅暴击,需要弹药" #: data/json/techniques.json #, c-format msgid "With a loud crack the piston extends sending %s reeling" -msgstr "随着一声巨响,活塞将 %s 推后" +msgstr "随着一声巨响,活塞将%s推后" #. ~ Martial technique name #: data/json/techniques.json @@ -40597,13 +40647,13 @@ msgstr "击晕2回合,仅暴击,至少3级近战" #: data/json/techniques.json #, c-format msgid "You precisely hit %s" -msgstr "你精确的击打%s" +msgstr "你精确地击打%s" #. ~ Message of martial technique "Precise Strike" #: data/json/techniques.json #, c-format msgid " precisely hits %s" -msgstr "精确的击打%s" +msgstr " 精确的击打%s" #. ~ Message of martial technique "Disarm" #: data/json/techniques.json @@ -40615,7 +40665,7 @@ msgstr "你用鞭子缴械了%s" #: data/json/techniques.json #, c-format msgid " disarms %s using their whip" -msgstr "用鞭子缴械了%s" +msgstr " 用鞭子缴械了%s" #. ~ Martial technique name #: data/json/techniques.json @@ -40633,19 +40683,19 @@ msgstr "你佯攻%s。" #: data/json/techniques.json #, c-format msgid " feints at %s." -msgstr "佯攻%s。" +msgstr " 佯攻%s。" #. ~ Message of martial technique "Grab Break" #: data/json/techniques.json #, c-format msgid "The %s tries to grab you, but you break its grab!" -msgstr "%s 试着抓住你,但你挣脱了!" +msgstr "%s试着抓住你,但你挣脱了!" #. ~ Message of martial technique "Grab Break" #: data/json/techniques.json #, c-format msgid "The %s tries to grab , but they break its grab!" -msgstr "%s 试着抓住 ,但被挣脱了!" +msgstr "%s试着抓住 ,但被挣脱了!" #. ~ Message of martial technique "Precise Strike" #: data/json/techniques.json @@ -40657,7 +40707,7 @@ msgstr "你瞄准要害,向前猛的一踏,同时快速地戳了%s" #: data/json/techniques.json #, c-format msgid " jabs deftly at %s" -msgstr "精准戳击%s" +msgstr " 精准戳击%s" #. ~ Martial technique name #: data/json/techniques.json @@ -40675,7 +40725,7 @@ msgstr "你单脚踏地,侧身闪过攻击,另一只脚划出个完美的半 #: data/json/techniques.json #, c-format msgid " blocks and smoothly throws %s" -msgstr "行云流水般地格挡了攻击并把%s摔了出去。" +msgstr " 行云流水般地格挡了攻击并把%s摔了出去。" #. ~ Martial technique name #: data/json/techniques.json @@ -40686,7 +40736,7 @@ msgstr "反制摔投(闪避)" #: data/json/techniques.json #, c-format msgid " dodges and smoothly throws %s" -msgstr "行云流水般地闪避了攻击并把%s摔了出去。" +msgstr " 行云流水般地闪避了攻击并把%s摔了出去。" #. ~ Martial technique name #: data/json/techniques.json @@ -40704,7 +40754,7 @@ msgstr "你轻松地将%s缴械" #: data/json/techniques.json #, c-format msgid " blocks and smoothly disarms %s" -msgstr "行云流水般地格挡了攻击并解除了%s的武装。" +msgstr " 行云流水般地格挡了攻击并缴械了%s。" #. ~ Martial technique name #: data/json/techniques.json @@ -40715,7 +40765,7 @@ msgstr "缴械摔投(闪避)" #: data/json/techniques.json #, c-format msgid " dodges and smoothly disarms %s" -msgstr "你行云流水般地闪避了攻击并解除了%s的武装。" +msgstr " 行云流水般地闪避了攻击并缴械了%s。" #. ~ Message of martial technique "Grab Break" #: data/json/techniques.json @@ -40727,7 +40777,7 @@ msgstr "%s试图抓住你,但你利落地挣脱了!" #: data/json/techniques.json #, c-format msgid "The %s tries to grab , but they smoothly break free!" -msgstr "%s试图抓住,但他利落地挣脱了!" +msgstr "%s试图抓住 ,但被利落地挣脱了!" #. ~ Martial technique name #: data/json/techniques.json @@ -40738,13 +40788,13 @@ msgstr "向前直刺" #: data/json/techniques.json #, c-format msgid "You thrust at the %s" -msgstr "你直刺向 %s" +msgstr "你直刺向%s" #. ~ Message of martial technique "Front Thrust" #: data/json/techniques.json #, c-format msgid " thrusts at %s" -msgstr " 直刺向 %s" +msgstr " 直刺向%s" #. ~ Martial technique name #: data/json/techniques.json @@ -40755,13 +40805,13 @@ msgstr "膝击" #: data/json/techniques.json #, c-format msgid "After blocking %s's attack you quickly strike at their knee!" -msgstr "你格挡并迅速膝击了 %s!" +msgstr "你格挡并迅速膝击了%s!" #. ~ Message of martial technique "Knee Strike" #: data/json/techniques.json #, c-format msgid "After blocking %s's attack quickly strikes at their knee!" -msgstr " 格挡并迅速膝击了 %s!" +msgstr " 格挡并迅速膝击了%s!" #. ~ Martial technique name #: data/json/techniques.json @@ -40772,13 +40822,13 @@ msgstr "过顶正击" #: data/json/techniques.json #, c-format msgid "You block %s's attack and counter with a Overhead Front Strike!" -msgstr "你格挡并过顶正面打击了 %s!" +msgstr "你格挡并过顶正面打击了%s!" #. ~ Message of martial technique "Overhead Front Strike" #: data/json/techniques.json #, c-format msgid " blocks %s's attack and counter with a Overhead Front Strike!" -msgstr " 格挡并过顶正面打击了 %s!" +msgstr " 格挡并过顶正面打击了%s!" #. ~ Martial technique name #: data/json/techniques.json @@ -40789,25 +40839,25 @@ msgstr "旋棍打击" #: data/json/techniques.json #, c-format msgid "Using your rolling staff you quickly strike %s" -msgstr "你用旋棍快速攻击 %s" +msgstr "你旋转棍子快速攻击%s" #. ~ Message of martial technique "Rolling Strike" #: data/json/techniques.json #, c-format msgid "Using rolling staff quickly strikes %s" -msgstr " 用旋棍快速攻击 %s" +msgstr " 旋转棍子快速攻击%s" #. ~ Message of martial technique "Feint" #: data/json/techniques.json #, c-format msgid "You fake a strike at %s." -msgstr "你佯攻 %s。" +msgstr "你佯攻%s。" #. ~ Message of martial technique "Feint" #: data/json/techniques.json #, c-format msgid " fakes a strike at %s." -msgstr " 佯攻了 %s。" +msgstr " 佯攻了%s。" #. ~ Martial technique name #: data/json/techniques.json @@ -40818,13 +40868,13 @@ msgstr "倒勾缴械" #: data/json/techniques.json #, c-format msgid "You're able to disarm %s by hooking their weapon" -msgstr "你勾住武器并缴械了 %s" +msgstr "你勾住武器并缴械了%s" #. ~ Message of martial technique "Hooking Disarm" #: data/json/techniques.json #, c-format msgid " hooks %s's weapon and casts it away" -msgstr " 勾住武器并缴械了 %s" +msgstr " 勾住武器并缴械了%s" #. ~ Martial technique name #: data/json/techniques.json @@ -40835,13 +40885,13 @@ msgstr "弓步穿刺" #: data/json/techniques.json #, c-format msgid "You thrust your weapon through %s" -msgstr "你用武器猛刺 %s" +msgstr "你用武器猛刺%s" #. ~ Message of martial technique "Impaling Estocada" #: data/json/techniques.json #, c-format msgid " thrusts their weapon through %s" -msgstr " 用武器猛刺 %s" +msgstr " 用武器猛刺%s" #. ~ Martial technique name #: data/json/techniques.json @@ -40858,7 +40908,7 @@ msgstr "你快速刺向%s的握把" #: data/json/techniques.json #, c-format msgid " jabs a quick blow at %s's grip" -msgstr "快速刺向%s的握把" +msgstr " 快速刺向%s的握把" #. ~ Martial technique name #: data/json/techniques.json @@ -40869,13 +40919,13 @@ msgstr "交叉拳" #: data/json/techniques.json #, c-format msgid "You throw a heavy cross at %s" -msgstr "你一记后手重拳猛击 %s" +msgstr "你一记后手重拳猛击%s" #. ~ Message of martial technique "Cross" #: data/json/techniques.json #, c-format msgid " throws a cross at %s" -msgstr " 一记后手重拳猛击 %s" +msgstr " 一记后手重拳猛击%s" #. ~ Martial technique name #: data/json/techniques.json @@ -40892,7 +40942,7 @@ msgstr "你直面攻击,瞬间判断对方的进攻路线,闪避的同时用 #: data/json/techniques.json #, c-format msgid " throws a perfect counter at %s" -msgstr "完美的交叉反击%s" +msgstr " 对%s使出了一记完美的交叉反击" #. ~ Martial technique name #: data/json/techniques.json @@ -40909,7 +40959,7 @@ msgstr "你向前猛地一踏,手呈刀状,手指微曲,同时快速地戳 #: data/json/techniques.json #, c-format msgid " quickly jabs at %s" -msgstr "快速地戳了%s" +msgstr " 快速地戳了%s" #. ~ Martial technique name #: data/json/techniques.json @@ -40926,7 +40976,7 @@ msgstr "你暗暗发劲,瞄准时机,随即一记迅速的上勾拳攻击%s" #: data/json/techniques.json #, c-format msgid " uppercuts %s" -msgstr "上勾拳攻击%s" +msgstr " 给了%s一记上勾拳" #. ~ Message of martial technique "Grab Break" #: data/json/techniques.json @@ -40938,7 +40988,7 @@ msgstr "%s试图抓住你,但你用力挣脱了!" #: data/json/techniques.json #, c-format msgid "The %s tries to grab , but they break free!" -msgstr "%s试图抓住,但他用力挣脱了!" +msgstr "%s试图抓住 ,但被用力挣脱了!" #. ~ Message of martial technique "Disarm" #: data/json/techniques.json @@ -40950,7 +41000,7 @@ msgstr "你打落了%s的的武器。" #: data/json/techniques.json #, c-format msgid " knock %s's weapon away" -msgstr "打落了%s的武器。" +msgstr " 打落了%s的武器。" #. ~ Martial technique name #: data/json/techniques.json @@ -40972,19 +41022,19 @@ msgstr "你绊倒%s" #: data/json/techniques.json #, c-format msgid " trip %s" -msgstr "摔绊%s" +msgstr " 绊倒了%s" #. ~ Message of martial technique "Feint" #: data/json/techniques.json #, c-format msgid "You fake a kick at %s." -msgstr "你虚踢 %s 一脚。" +msgstr "你虚踢%s一脚。" #. ~ Message of martial technique "Feint" #: data/json/techniques.json #, c-format msgid " fakes a kick at %s." -msgstr " 虚踢 %s 一脚。" +msgstr " 虚踢%s一脚。" #. ~ Martial technique name #: data/json/techniques.json @@ -40995,13 +41045,13 @@ msgstr "蹬地踢" #: data/json/techniques.json #, c-format msgid "You push kick %s" -msgstr "你蹬地猛踢 %s" +msgstr "你蹬地猛踢%s" #. ~ Message of martial technique "Push Kick" #: data/json/techniques.json #, c-format msgid " push kicks %s" -msgstr " 蹬地猛踢 %s" +msgstr " 蹬地猛踢%s" #. ~ Martial technique name #: data/json/techniques.json @@ -41012,13 +41062,13 @@ msgstr "半月踢" #: data/json/techniques.json #, c-format msgid "You circle kick %s" -msgstr "你一记半月踢踢中 %s" +msgstr "你一记半月踢踢中%s" #. ~ Message of martial technique "Circle Kick" #: data/json/techniques.json #, c-format msgid " circle kicks %s" -msgstr " 一记半月踢踢中 %s" +msgstr " 一记半月踢踢中%s" #. ~ Martial technique name #: data/json/techniques.json @@ -41035,7 +41085,7 @@ msgstr "你一记扫堂腿扫倒了%s。" #: data/json/techniques.json #, c-format msgid " sweep kicks %s" -msgstr "一记扫堂腿扫倒了%s。" +msgstr " 一记扫堂腿扫倒了%s。" #. ~ Martial technique name #: data/json/techniques.json @@ -41052,7 +41102,7 @@ msgstr "你拧转身体,对%s使出一记回旋踢。" #: data/json/techniques.json #, c-format msgid " spin kicks %s" -msgstr "拧转身体,对%s使出一记回旋踢。" +msgstr " 拧转身体,对%s使出一记回旋踢。" #. ~ Martial technique name #: data/json/techniques.json @@ -41091,7 +41141,7 @@ msgstr "%s试图抓住你,但你挥动手臂挣脱了!" #: data/json/techniques.json #, c-format msgid "The %s tries to grab , but they flap free!" -msgstr "%s 试着抓住 ,但被挣脱了!" +msgstr "%s试着抓住 ,但被挣脱了!" #. ~ Martial technique name #: data/json/techniques.json @@ -41108,7 +41158,7 @@ msgstr "你拢指成钩,猛击%s" #: data/json/techniques.json #, c-format msgid " hand-pecks and strikes %s" -msgstr "拢指成钩,猛击了%s" +msgstr " 拢指成钩,猛击了%s" #. ~ Martial technique name #: data/json/techniques.json @@ -41125,7 +41175,7 @@ msgstr "你十指钩成龙爪,猛烈打击%s。" #: data/json/techniques.json #, c-format msgid " lashes out at %s with a Dragon Claw" -msgstr "十指钩成龙爪,猛烈打击%s。" +msgstr " 十指钩成龙爪,猛烈打击%s。" #. ~ Martial technique name #. ~ Mutation name @@ -41143,7 +41193,7 @@ msgstr "你快速出腿,呈龙尾之势扫倒了%s。" #: data/json/techniques.json #, c-format msgid " sweeps %s with a quick Dragon Tail sweep" -msgstr "快速出腿,呈龙尾之势扫倒了%s。" +msgstr " 快速出腿,呈龙尾之势扫倒了%s。" #. ~ Martial technique name #: data/json/techniques.json @@ -41154,13 +41204,13 @@ msgstr "盘龙手" #: data/json/techniques.json #, c-format msgid "You descend upon %s with a powerful Dragon Strike" -msgstr "你一记强力盘龙手猛击 %s" +msgstr "你一记强力盘龙手猛击%s" #. ~ Message of martial technique "Dragon Strike" #: data/json/techniques.json #, c-format msgid " descends upon %s with a powerful Dragon Strike" -msgstr " 一记强力盘龙手猛击 %s" +msgstr " 一记强力盘龙手猛击%s" #. ~ Martial technique name #: data/json/techniques.json @@ -41171,13 +41221,13 @@ msgstr "回环连击" #: data/json/techniques.json #, c-format msgid "You round strike %s" -msgstr "你旋转武器,连续打击 %s" +msgstr "你旋转武器,连续打击%s" #. ~ Message of martial technique "Round Strike" #: data/json/techniques.json #, c-format msgid " round strikes %s" -msgstr " 旋转武器,连续打击 %s" +msgstr " 旋转武器,连续打击%s" #. ~ Martial technique name #: data/json/techniques.json @@ -41188,13 +41238,13 @@ msgstr "横旋连击" #: data/json/techniques.json #, c-format msgid "You fan strike %s" -msgstr "你将武器横旋,连续打击 %s" +msgstr "你将武器横旋,连续打击%s" #. ~ Message of martial technique "Fan Strike" #: data/json/techniques.json #, c-format msgid " fan strikes %s" -msgstr " 将武器横旋,连续打击 %s" +msgstr " 将武器横旋,连续打击%s" #. ~ Martial technique name #: data/json/techniques.json @@ -41211,7 +41261,7 @@ msgstr "你快速抽击了%s" #: data/json/techniques.json #, c-format msgid " snaps quickly at %s" -msgstr " 快速抽击了 %s" +msgstr " 快速抽击了%s" #. ~ Martial technique name #: data/json/techniques.json @@ -41228,7 +41278,7 @@ msgstr "你的连招如疾风骤雨般延绵不断的攻向%s" #: data/json/techniques.json #, c-format msgid " combination strikes %s" -msgstr "的连招延绵不断的攻向%s" +msgstr " 的连招延绵不断的攻向%s" #. ~ Martial technique name #: data/json/techniques.json @@ -41239,13 +41289,13 @@ msgstr "眩晕打击" #: data/json/techniques.json #, c-format msgid "You deliver a stunning strike to %s" -msgstr "你眩晕打击了%s" +msgstr "你给了%s一记眩晕打击" #. ~ Message of martial technique "Stunning Strike" #: data/json/techniques.json #, c-format msgid " delivers a stunning strike to %s" -msgstr "眩晕打击了%s" +msgstr " 给了%s一记眩晕打击" #. ~ Martial technique name #: data/json/techniques.json @@ -41256,25 +41306,25 @@ msgstr "下盘扫击" #: data/json/techniques.json #, c-format msgid "Your weapon becomes a blur as you ground %s" -msgstr "你的武器划出残影,扫倒 %s" +msgstr "你的武器划出残影,扫倒%s" #. ~ Message of martial technique "Low Strike" #: data/json/techniques.json #, c-format msgid "'s weapon becomes a blur as they ground %s" -msgstr "的武器划出残影,扫倒 %s" +msgstr "的武器划出残影,扫倒%s" #. ~ Message of martial technique "Feint" #: data/json/techniques.json #, c-format msgid "You steady your weapon and fake a thrust at %s." -msgstr "你紧握武器,佯刺 %s。" +msgstr "你紧握武器,佯刺%s。" #. ~ Message of martial technique "Feint" #: data/json/techniques.json #, c-format msgid " steadies their weapon and fake a thrust at %s." -msgstr " 紧握武器,佯刺 %s。" +msgstr " 紧握武器,佯刺%s。" #. ~ Martial technique name #: data/json/techniques.json @@ -41291,7 +41341,7 @@ msgstr "你弓步突进,对准剑尖,刺向%s" #: data/json/techniques.json #, c-format msgid " lunges at %s" -msgstr " 弓步突进,对准剑尖,刺向 %s" +msgstr " 弓步突进,对准剑尖,刺向%s" #. ~ Martial technique name #: data/json/techniques.json @@ -41310,7 +41360,7 @@ msgstr "你以假动作挑引%s防守,而后向其身体暴露出的部分加 #: data/json/techniques.json #, c-format msgid "'s feint leads to a compound attack against %s" -msgstr "以假动作挑引%s防守,而后向其身体暴露出的部分加速劈下一记复杂进攻。" +msgstr " 以假动作挑引%s防守,而后向其身体暴露出的部分加速劈下一记复杂进攻。" #. ~ Martial technique name #: data/json/techniques.json @@ -41332,7 +41382,7 @@ msgstr "你对%s递出一剑完美的抢攻。" #: data/json/techniques.json #, c-format msgid " delivers a perfect riposte to %s" -msgstr "对%s递出一剑完美的抢攻。" +msgstr " 对%s递出一剑完美的抢攻。" #. ~ Martial technique name #: data/json/techniques.json @@ -41349,7 +41399,7 @@ msgstr "你避过攻击,顺势勾倒了%s。" #: data/json/techniques.json #, c-format msgid " parries and hooks %s down" -msgstr "避过攻击,顺势勾倒了%s。" +msgstr " 避过攻击,顺势勾倒了%s。" #. ~ Martial technique name #: data/json/techniques.json @@ -41366,7 +41416,7 @@ msgstr "你大幅挥动武器,猛击%s" #: data/json/techniques.json #, c-format msgid " swings high and strikes %s" -msgstr "大幅挥动武器,猛击%s" +msgstr " 大幅挥动武器,猛击%s" #. ~ Martial technique name #: data/json/techniques.json @@ -41377,7 +41427,7 @@ msgstr "高旋虚招" #: data/json/techniques.json #, c-format msgid "You fake a high round strike at %s." -msgstr "你假作高旋斩架式,佯攻 %s。" +msgstr "你假作高旋斩架式,佯攻%s。" #. ~ Message of martial technique "Grab Break" #: data/json/techniques.json @@ -41389,7 +41439,7 @@ msgstr "%s试图抓住你,但你把它推开了!" #: data/json/techniques.json #, c-format msgid "The %s tries to grab , but they push away!" -msgstr "%s试图抓住,但他把它推开了!" +msgstr "%s试图抓住 ,但被推开了!" #. ~ Martial technique name #: data/json/techniques.json @@ -41406,7 +41456,7 @@ msgstr "你勾住%s,并将它拉倒在地。" #: data/json/techniques.json #, c-format msgid " hooks and drags %s down" -msgstr "勾住%s,并将它拉倒在地。" +msgstr " 勾住%s,并将它拉倒在地。" #. ~ Martial technique name #: data/json/techniques.json @@ -41423,7 +41473,7 @@ msgstr "你大幅挥动武器,处决了%s" #: data/json/techniques.json #, c-format msgid " swings down hard and executes %s" -msgstr "大幅挥动武器,处决了%s" +msgstr " 大幅挥动武器,处决了%s" #. ~ Martial technique name #: data/json/techniques.json @@ -41440,7 +41490,7 @@ msgstr "你把%s摔到了地上" #: data/json/techniques.json #, c-format msgid " throws %s to the ground" -msgstr "把%s摔到了地上" +msgstr " 把%s摔到了地上" #. ~ Martial technique name #: data/json/techniques.json @@ -41457,7 +41507,7 @@ msgstr "你缴械了%s并把它摔到了地上" #: data/json/techniques.json #, c-format msgid " disarms and throws %s" -msgstr "缴械了%s并把它摔到了地上" +msgstr " 缴械了%s并把它摔到了地上" #. ~ Martial technique name #: data/json/techniques.json @@ -41474,19 +41524,19 @@ msgstr "你把%s摔了个底朝天" #: data/json/techniques.json #, c-format msgid " flips %s head over heels" -msgstr "把%s摔了个底朝天" +msgstr " 把%s摔了个底朝天" #. ~ Message of martial technique "Grab Break" #: data/json/techniques.json #, c-format msgid "The %s tries to grab you, but you break their feeble grapple!" -msgstr "%s 试着抓住你,但你轻松地打断了他们羸弱的抓取!" +msgstr "%s试着抓住你,但你轻松地打断了羸弱的抓取!" #. ~ Message of martial technique "Grab Break" #: data/json/techniques.json #, c-format msgid "The %s tries to grab , but they break its feeble grapple!" -msgstr "%s 试着抓住,但他们轻松地打断了他羸弱的抓取!" +msgstr "%s 试着抓住,但他们轻松地打断了羸弱的抓取!" #. ~ Martial technique name #: data/json/techniques.json @@ -41497,13 +41547,13 @@ msgstr "手刀" #: data/json/techniques.json #, c-format msgid "You hit %s with a knifehand strike" -msgstr "你用手刀猛劈 %s" +msgstr "你用手刀猛劈%s" #. ~ Message of martial technique "Knifehand Strike" #: data/json/techniques.json #, c-format msgid " hits %s with a knifehand strike" -msgstr " 用手刀猛劈 %s" +msgstr " 用手刀猛劈%s" #. ~ Martial technique name #: data/json/techniques.json @@ -41514,13 +41564,13 @@ msgstr "背拳" #: data/json/techniques.json #, c-format msgid "You quickly strike %s with the back of your fist" -msgstr "你用掌背快速的打击了%s" +msgstr "你用掌背快速地打击了%s" #. ~ Message of martial technique "Backfist Strike" #: data/json/techniques.json #, c-format msgid " quickly strikes %s with the back of their fist" -msgstr "用掌背快速的打击了%s" +msgstr " 用掌背快速地打击了%s" #. ~ Martial technique name #: data/json/techniques.json @@ -41531,13 +41581,13 @@ msgstr "杖击" #: data/json/techniques.json #, c-format msgid "You strike %s with your staff" -msgstr "你杖击了 %s" +msgstr "你用杖子击打了%s" #. ~ Message of martial technique "Staff Strike" #: data/json/techniques.json #, c-format msgid " strikes %s with your staff" -msgstr " 杖击了 %s" +msgstr " 用杖子击打了%s" #. ~ Martial technique name #: data/json/techniques.json @@ -41548,13 +41598,13 @@ msgstr "杖重击" #: data/json/techniques.json #, c-format msgid "You swing your staff hard at %s" -msgstr "你用长棍重击 %s" +msgstr "你用杖子重击%s" #. ~ Message of martial technique "Heavy Staff Strike" #: data/json/techniques.json #, c-format msgid " swings their staff hard at %s" -msgstr " 用长棍重击 %s" +msgstr " 用杖子重击%s" #. ~ Martial technique name #: data/json/techniques.json @@ -41571,7 +41621,7 @@ msgstr "你侧踢了 %s" #: data/json/techniques.json #, c-format msgid " side kicks %s" -msgstr " 侧踢了 %s" +msgstr " 侧踢了%s" #. ~ Martial technique name #: data/json/techniques.json @@ -41582,13 +41632,13 @@ msgstr "直膝" #: data/json/techniques.json #, c-format msgid "You deliver a straight knee to %s" -msgstr "你用膝盖直击了 %s" +msgstr "你用膝盖直击了%s" #. ~ Message of martial technique "Straight Knee" #: data/json/techniques.json #, c-format msgid " delivers a straight knee to %s" -msgstr " 用膝盖直击了 %s" +msgstr " 用膝盖直击了%s" #. ~ Martial technique name #: data/json/techniques.json @@ -41599,25 +41649,25 @@ msgstr "飞膝" #: data/json/techniques.json #, c-format msgid "You leap and deliver a flying knee to %s" -msgstr "你纵身一跳,飞膝猛击 %s" +msgstr "你纵身一跳,飞膝猛击%s" #. ~ Message of martial technique "Flying Knee" #: data/json/techniques.json #, c-format msgid " leaps and delivers a flying knees to %s" -msgstr " 纵身一跳,飞膝猛击 %s" +msgstr " 纵身一跳,飞膝猛击%s" #. ~ Message of martial technique "Jab" #: data/json/techniques.json #, c-format msgid "You jab at %s" -msgstr "你向前冲步,拳头如闪电般猛地戳击 %s" +msgstr "你向前冲步,拳头如闪电般猛地戳击%s" #. ~ Message of martial technique "Jab" #: data/json/techniques.json #, c-format msgid " jabs at %s" -msgstr "向前冲步,拳头如闪电般猛地戳击%s" +msgstr " 向前冲步,拳头如闪电般猛地戳击%s" #. ~ Martial technique name #: data/json/techniques.json @@ -41634,7 +41684,7 @@ msgstr "你朝着%s的伤口狠狠地打了一拳" #: data/json/techniques.json #, c-format msgid " hits %s with a cheapshot" -msgstr "朝着%s的伤口狠狠地打了一拳" +msgstr " 朝着%s的伤口狠狠地打了一拳" #. ~ Martial technique name #: data/json/techniques.json @@ -41645,13 +41695,13 @@ msgstr "摔技" #: data/json/techniques.json #, c-format msgid "You force %s to the ground" -msgstr "你把%s扎倒在地" +msgstr "你把%s摔倒在地" #. ~ Message of martial technique "Takedown" #: data/json/techniques.json #, c-format msgid " forces %s to the ground" -msgstr "把%s扎倒在地" +msgstr " 把%s摔倒在地" #. ~ Martial technique name #: data/json/techniques.json @@ -41668,7 +41718,7 @@ msgstr "咔的一声,你狠狠地打残了%s的胳膊" #: data/json/techniques.json #, c-format msgid "*CRACK!* brutally maims %s's arm" -msgstr "咔的一声,狠狠地打残了%s的胳膊" +msgstr "咔的一声, 狠狠地打残了%s的胳膊" #. ~ Message of martial technique "Grab Break" #: data/json/techniques.json @@ -41680,7 +41730,7 @@ msgstr "%s试图抓住你,但你把它摔开了!" #: data/json/techniques.json #, c-format msgid "The %s tries to grab , but they wrestle free!" -msgstr "%s试图抓住,但他们把它摔开了!" +msgstr "%s试图抓住 ,但后者把它摔开了!" #. ~ Martial technique name #: data/json/techniques.json @@ -41691,13 +41741,13 @@ msgstr "金豹手" #: data/json/techniques.json #, c-format msgid "You paw aggressively at %s." -msgstr "你爪势迅猛,紧逼 %s。" +msgstr "你爪势迅猛,紧逼%s。" #. ~ Message of martial technique "Leopard Paw" #: data/json/techniques.json #, c-format msgid " paws aggressively at %s." -msgstr " 爪势迅猛,紧逼 %s。" +msgstr " 爪势迅猛,紧逼%s。" #. ~ Martial technique name #: data/json/techniques.json @@ -41714,7 +41764,7 @@ msgstr "你用一招冲天豹捶猛击了%s" #: data/json/techniques.json #, c-format msgid " strikes out at %s with a Leopard Fist" -msgstr "用一招冲天豹捶猛击了%s" +msgstr " 用一招冲天豹捶猛击了%s" #. ~ Martial technique name #: data/json/techniques.json @@ -41731,7 +41781,7 @@ msgstr "你快速挥动拳头重击%s" #: data/json/techniques.json #, c-format msgid " quickly swipes at %s" -msgstr "快速挥动拳头重击%s" +msgstr " 快速挥动拳头重击%s" #. ~ Martial technique name #: data/json/techniques.json @@ -41742,13 +41792,13 @@ msgstr "金豹手" #: data/json/techniques.json #, c-format msgid "You savagely claw at %s" -msgstr "你一招豹爪凶蛮地抓向 %s" +msgstr "你一招豹爪凶蛮地抓向%s" #. ~ Message of martial technique "Leopard Claw" #: data/json/techniques.json #, c-format msgid " savagely claws at %s" -msgstr " 一招豹爪凶蛮地抓向 %s" +msgstr " 一招豹爪凶蛮地抓向%s" #. ~ Martial technique name #: data/json/techniques.json @@ -41759,13 +41809,13 @@ msgstr "豹之袭" #: data/json/techniques.json #, c-format msgid "You leap and pounce on %s" -msgstr "你纵身跃起,一招豹袭扑向 %s" +msgstr "你纵身跃起,一招豹袭扑向%s" #. ~ Message of martial technique "Leopard Pounce" #: data/json/techniques.json #, c-format msgid " leaps and pounces on %s" -msgstr " 纵身跃起,一招豹袭扑向 %s" +msgstr " 纵身跃起,一招豹袭扑向%s" #. ~ Martial technique name #: data/json/techniques.json @@ -41782,7 +41832,7 @@ msgstr "你把%s摔倒在地" #: data/json/techniques.json #, c-format msgid " wrestles %s to the ground" -msgstr "把%s摔倒在地" +msgstr " 把%s摔倒在地" #. ~ Martial technique name #: data/json/techniques.json @@ -41799,7 +41849,7 @@ msgstr "你把剑锋刺入%s" #: data/json/techniques.json #, c-format msgid " drives their blade into %s" -msgstr "把剑锋刺入%s" +msgstr " 把剑锋刺入%s" #. ~ Martial technique name #: data/json/techniques.json @@ -41829,13 +41879,13 @@ msgstr "肘击" #: data/json/techniques.json #, c-format msgid "You slam your elbow into %s" -msgstr "你猛冲一步,手肘上挑,肘击了 %s" +msgstr "你猛冲一步,手肘上挑,肘击了%s" #. ~ Message of martial technique "Elbow Strike" #: data/json/techniques.json #, c-format msgid " slams their elbow into %s" -msgstr " 猛冲一步,手肘上挑,肘击了 %s" +msgstr " 猛冲一步,手肘上挑,肘击了%s" #. ~ Martial technique name #: data/json/techniques.json @@ -41846,25 +41896,25 @@ msgstr "踢击" #: data/json/techniques.json #, c-format msgid "You deal a powerful kick to %s" -msgstr "你大腿肌肉力量瞬间爆发,带动小腿力量,猛地踢击 %s" +msgstr "你大腿肌肉力量瞬间爆发,带动小腿力量,猛地踢击%s" #. ~ Message of martial technique "Power Kick" #: data/json/techniques.json #, c-format msgid " deals a powerful kick to %s" -msgstr " 大腿肌肉力量瞬间爆发,带动小腿力量,猛地踢击 %s" +msgstr " 大腿肌肉力量瞬间爆发,带动小腿力量,猛地踢击%s" #. ~ Message of martial technique "Grab Break" #: data/json/techniques.json #, c-format msgid "The %s tries to grab you, but you break the clinch!" -msgstr "%s 试着抓住你,但你挣脱了!" +msgstr "%s试着抓住你,但你挣脱了!" #. ~ Message of martial technique "Grab Break" #: data/json/techniques.json #, c-format msgid "The %s tries to grab , but they break the clinch!" -msgstr "%s 试着抓住 ,但被挣脱了!" +msgstr "%s试着抓住 ,但被挣脱了!" #. ~ Martial technique name #: data/json/techniques.json @@ -41876,14 +41926,14 @@ msgstr "迅捷一击(普通)" #: data/json/techniques.json #, c-format msgid "You swiftly strike %s" -msgstr "你迅捷一击了 %s" +msgstr "你迅速地打击了%s" #. ~ Message of martial technique "Swift Strike (normal)" #. ~ Message of martial technique "Swift Strike (crit)" #: data/json/techniques.json #, c-format msgid " swiftly strikes %s" -msgstr " 迅捷一击了 %s" +msgstr " 迅速地打击了%s" #. ~ Martial technique name #: data/json/techniques.json @@ -41899,13 +41949,13 @@ msgstr "刺杀" #: data/json/techniques.json #, c-format msgid "You attempt to slay %s in a single stroke" -msgstr "你试图一击终结 %s" +msgstr "你试图一击终结%s" #. ~ Message of martial technique "Assassinate" #: data/json/techniques.json #, c-format msgid " attempts to slay %s in a single stroke" -msgstr " 试图一击终结 %s" +msgstr " 试图一击终结%s" #. ~ Martial technique name #: data/json/techniques.json @@ -41916,13 +41966,13 @@ msgstr "忍术绊摔" #: data/json/techniques.json #, c-format msgid "You quickly grab and bring %s to the ground" -msgstr "你迅速一拉并将 %s 摔倒在地" +msgstr "你迅速一拉并将%s摔倒在地" #. ~ Message of martial technique "Ninjutsu Takedown" #: data/json/techniques.json #, c-format msgid " quickly grabs and brings attacks %s to the ground" -msgstr " 迅速一拉并将 %s 摔倒在地" +msgstr " 迅速一拉并将%s摔倒在地" #. ~ Martial technique name #: data/json/techniques.json @@ -41939,7 +41989,7 @@ msgstr "你缓慢蓄力,然后对%s劈出了一套流水般的斩击舞。" #: data/json/techniques.json #, c-format msgid " strikes %s with the slow power of flowing water" -msgstr "缓慢蓄力,然后对%s劈出了一套流水般的斩击舞。" +msgstr " 缓慢蓄力,然后对%s劈出了一套流水般的斩击舞。" #. ~ Martial technique name #: data/json/techniques.json @@ -41956,7 +42006,7 @@ msgstr "劲秋之风扫红叶,你的旋风扫击到了%s下肢,让其失衡 #: data/json/techniques.json #, c-format msgid "'s strike knocks %s off balance" -msgstr "劲秋之风扫红叶,的旋风扫击到了%s下肢,让其失衡倒地。" +msgstr "劲秋之风扫红叶, 的旋风扫击到了%s下肢,让其失衡倒地。" #. ~ Martial technique name #: data/json/techniques.json @@ -41967,13 +42017,13 @@ msgstr "火石斩" #: data/json/techniques.json #, c-format msgid "You stun %s with the force of your cut" -msgstr "你的强力一斩击晕了 %s" +msgstr "你的强力一斩击晕了%s" #. ~ Message of martial technique "Fire and Stone's Cut" #: data/json/techniques.json #, c-format msgid " stuns %s with the force of their cut" -msgstr " 的强力一斩击击晕了 %s" +msgstr " 的强力一斩击晕了%s" #. ~ Martial technique name #: data/json/techniques.json @@ -41990,7 +42040,7 @@ msgstr "你重击了%s的弱点" #: data/json/techniques.json #, c-format msgid " strikes %s's weaknesses" -msgstr "重击了%s的弱点" +msgstr " 重击了%s的弱点" #. ~ Martial technique name #: data/json/techniques.json @@ -42001,13 +42051,13 @@ msgstr "踢击" #: data/json/techniques.json #, c-format msgid "You kick %s hard" -msgstr "你猛力踢击 %s" +msgstr "你猛力踢击%s" #. ~ Message of martial technique "Kick" #: data/json/techniques.json #, c-format msgid " kicks %s hard" -msgstr " 猛力踢击 %s" +msgstr " 猛力踢击%s" #. ~ Martial technique name #: data/json/techniques.json @@ -42018,13 +42068,13 @@ msgstr "抓取膝击" #: data/json/techniques.json #, c-format msgid "You grab and knee %s" -msgstr "你一把抓住 %s 用膝盖狠狠一撞" +msgstr "你一把抓住%s用膝盖狠狠一撞" #. ~ Message of martial technique "Grab and Knee" #: data/json/techniques.json #, c-format msgid " grabs and knees %s" -msgstr "一把抓住 %s 用膝盖狠狠一撞" +msgstr " 一把抓住%s用膝盖狠狠一撞" #. ~ Martial technique name #: data/json/techniques.json @@ -42035,13 +42085,13 @@ msgstr "锁臂" #: data/json/techniques.json #, c-format msgid "You disarm %s with an arm lock" -msgstr "你锁臂并缴械 %s" +msgstr "你锁臂并缴械%s" #. ~ Message of martial technique "Arm Lock" #: data/json/techniques.json #, c-format msgid " disarms %s with an arm lock" -msgstr " 锁臂并缴械 %s" +msgstr " 锁臂并缴械%s" #. ~ Martial technique name #: data/json/techniques.json @@ -42052,13 +42102,13 @@ msgstr "抓取投摔" #: data/json/techniques.json #, c-format msgid "You grab and throw %s" -msgstr "你一把抓住并投摔 %s" +msgstr "你一把抓住并投摔%s" #. ~ Message of martial technique "Grab and Throw" #: data/json/techniques.json #, c-format msgid " grabs and throws %s" -msgstr " 一把抓住并投摔 %s" +msgstr " 一把抓住并投摔%s" #. ~ Martial technique name #: data/json/techniques.json @@ -42075,7 +42125,7 @@ msgstr "你用武器攻击下段击倒了%s" #: data/json/techniques.json #, c-format msgid " grounds %s with a low blow" -msgstr " 用武器攻击下段击倒了 %s" +msgstr " 用武器攻击下段击倒了%s" #. ~ Martial technique name #: data/json/techniques.json @@ -42086,13 +42136,13 @@ msgstr "苏拉暴击" #: data/json/techniques.json #, c-format msgid "You viciously wound %s" -msgstr "你残暴的打击了%s" +msgstr "你残暴地打击了%s" #. ~ Message of martial technique "Vicious Precision" #: data/json/techniques.json #, c-format msgid " viciously wounds %s" -msgstr "残暴的打击了%s!" +msgstr " 残暴地打击了%s!" #. ~ Martial technique name #: data/json/techniques.json @@ -42103,13 +42153,13 @@ msgstr "苏拉阴招" #: data/json/techniques.json #, c-format msgid "You hit %s with a dirty blow" -msgstr "你一记阴险损招攻向 %s" +msgstr "你一记阴险损招攻向%s" #. ~ Message of martial technique "Dirty Hit" #: data/json/techniques.json #, c-format msgid " delivers a dirty blow to %s" -msgstr " 一记阴险损招攻向 %s" +msgstr " 一记阴险损招攻向%s" #. ~ Martial technique name #: data/json/techniques.json @@ -42120,13 +42170,13 @@ msgstr "苏拉蛮击" #: data/json/techniques.json #, c-format msgid "You brutally tear into %s" -msgstr "你无情地撕裂了 %s" +msgstr "你无情地撕裂了%s" #. ~ Message of martial technique "Silat Brutality" #: data/json/techniques.json #, c-format msgid " brutally tears into %s" -msgstr " 无情地撕裂了 %s" +msgstr " 无情地撕裂了%s" #. ~ Martial technique name #: data/json/techniques.json @@ -42143,7 +42193,7 @@ msgstr "你迅速戳%s" #: data/json/techniques.json #, c-format msgid " swiftly jabs %s" -msgstr "迅速戳%s" +msgstr " 迅速戳%s" #. ~ Martial technique name #: data/json/techniques.json @@ -42154,13 +42204,13 @@ msgstr "双蛇出袖" #: data/json/techniques.json #, c-format msgid "You make serpentine hand motions at %s." -msgstr "你手势蜿蜒如蛇,突袭 %s。" +msgstr "你手势蜿蜒如蛇,突袭%s。" #. ~ Message of martial technique "Snake Slide" #: data/json/techniques.json #, c-format msgid " makes serpentine hand motions at %s." -msgstr " 手势蜿蜒如蛇,突袭 %s。" +msgstr " 手势蜿蜒如蛇,突袭%s。" #. ~ Martial technique name #: data/json/techniques.json @@ -42177,7 +42227,7 @@ msgstr "%s试图抓住你,但你滑开了。" #: data/json/techniques.json #, c-format msgid "The %s tries to grab , but they slither free!" -msgstr "%s 试着抓住 ,但被滑开了!" +msgstr "%s试着抓住 ,但被滑开了!" #. ~ Martial technique name #: data/json/techniques.json @@ -42188,13 +42238,13 @@ msgstr "猛蛇出穴" #: data/json/techniques.json #, c-format msgid "You lash out at %s with a vicious Snake Strike" -msgstr "你有如毒蛇出洞,猛击了 %s" +msgstr "你有如毒蛇出洞,猛击了%s" #. ~ Message of martial technique "Snake Strike" #: data/json/techniques.json #, c-format msgid " lashes out at %s with a vicious Snake Strike" -msgstr " 有如毒蛇出洞,猛击了 %s" +msgstr " 有如毒蛇出洞,猛击了%s" #. ~ Martial technique name #: data/json/techniques.json @@ -42211,7 +42261,7 @@ msgstr "你猛推了%s回去" #: data/json/techniques.json #, c-format msgid " shoves %s back" -msgstr "猛推了%s回去" +msgstr " 猛推了%s回去" #. ~ Message of martial technique "Trip" #: data/json/techniques.json @@ -42223,19 +42273,19 @@ msgstr "你熟练地绊倒了%s" #: data/json/techniques.json #, c-format msgid " deftly trips %s" -msgstr "熟练地绊倒了%s" +msgstr " 熟练地绊倒了%s" #. ~ Message of martial technique "Feint" #: data/json/techniques.json #, c-format msgid "You fake a thrust at %s." -msgstr "你佯刺 %s。" +msgstr "你佯刺%s。" #. ~ Message of martial technique "Feint" #: data/json/techniques.json #, c-format msgid " fakes a thrust at %s." -msgstr " 佯刺 %s。" +msgstr " 佯刺%s。" #. ~ Martial technique name #: data/json/techniques.json @@ -42252,7 +42302,7 @@ msgstr "你夺取了%s的武器" #: data/json/techniques.json #, c-format msgid " snatches %s's weapon" -msgstr "夺取了%s的武器" +msgstr " 夺取了%s的武器" #. ~ Martial technique name #: data/json/techniques.json @@ -42263,13 +42313,13 @@ msgstr "回旋后踢" #: data/json/techniques.json #, c-format msgid "You spin and back-kick %s, right in the center of gravity" -msgstr "你回旋后踢,正中 %s 的重心" +msgstr "你回旋后踢,正中%s的重心" #. ~ Message of martial technique "Spinning Back Kick" #: data/json/techniques.json #, c-format msgid " spins and back-kicks %s, right in the center of gravity" -msgstr " 回旋后踢,正中 %s 的重心" +msgstr " 回旋后踢,正中%s的重心" #. ~ Message of martial technique "Side Kick" #: data/json/techniques.json @@ -42281,7 +42331,7 @@ msgstr "你侧向迎敌,稍稍垫步,带动惯性侧踢%s" #: data/json/techniques.json #, c-format msgid " turns slightly and side-kicks %s" -msgstr "侧向迎敌,稍稍垫步,带动惯性侧踢%s" +msgstr " 侧向迎敌,稍稍垫步,带动惯性侧踢%s" #. ~ Message of martial technique "Sweep Kick" #: data/json/techniques.json @@ -42293,7 +42343,7 @@ msgstr "你以弧线横向发力,用脚背至胫骨扫踢%s" #: data/json/techniques.json #, c-format msgid " crouches low and sweep-kicks %s" -msgstr "以弧线横向发力,用脚背至胫骨扫踢%s" +msgstr " 以弧线横向发力,用脚背至胫骨扫踢%s" #. ~ Message of martial technique "Disarm" #: data/json/techniques.json @@ -42305,7 +42355,7 @@ msgstr "你轻松地将%s缴械" #: data/json/techniques.json #, c-format msgid " gently disarms %s" -msgstr "轻松地将%s缴械" +msgstr " 轻松地将%s缴械" #. ~ Martial technique name #: data/json/techniques.json @@ -42322,7 +42372,7 @@ msgstr "你给了%s一记拗步掌" #: data/json/techniques.json #, c-format msgid " palm strikes %s" -msgstr "给了%s一记拗步掌" +msgstr " 给了%s一记拗步掌" #. ~ Martial technique name #: data/json/techniques.json @@ -42339,7 +42389,7 @@ msgstr "你使出揽雀尾,躲开了%s的攻击,并把它摔倒在地" #: data/json/techniques.json #, c-format msgid " diverts %s's attack and lead them to the ground" -msgstr "使出揽雀尾,躲开了%s的攻击,并把它摔倒在地" +msgstr " 使出揽雀尾,躲开了%s的攻击,并把它摔倒在地" #. ~ Martial technique name #: data/json/techniques.json @@ -42356,7 +42406,7 @@ msgstr "你给了%s一记双按掌" #: data/json/techniques.json #, c-format msgid " double-handed palm strikes %s" -msgstr "给了%s一记双按掌" +msgstr " 给了%s一记双按掌" #. ~ Message of martial technique "Grab Break" #: data/json/techniques.json @@ -42379,13 +42429,13 @@ msgstr "猛虎扑食" #: data/json/techniques.json #, c-format msgid "You slam %s to the ground" -msgstr "你一招猛虎扑食将 %s 扑倒在地" +msgstr "你一招猛虎扑食将%s扑倒在地" #. ~ Message of martial technique "Tiger Takedown" #: data/json/techniques.json #, c-format msgid " slams %s to the ground" -msgstr " 一招猛虎扑食将 %s 扑倒在地" +msgstr " 一招猛虎扑食将%s扑倒在地" #. ~ Martial technique name #: data/json/techniques.json @@ -42402,7 +42452,7 @@ msgstr "你使出一记黑虎掏心猛击%s" #: data/json/techniques.json #, c-format msgid " lands a heavy tiger palm on %s" -msgstr "使出一记猛黑虎掏心猛击%s" +msgstr " 使出一记猛黑虎掏心猛击%s" #. ~ Martial technique name #. ~ Name of martial art @@ -42414,13 +42464,13 @@ msgstr "虎爪" #: data/json/techniques.json #, c-format msgid "You viciously claw at %s" -msgstr "你一招虎爪残暴地抓向 %s" +msgstr "你一招虎爪残暴地抓向%s" #. ~ Message of martial technique "Tiger Claw" #: data/json/techniques.json #, c-format msgid " viciously claws at %s" -msgstr " 一招虎爪残暴地抓向 %s" +msgstr " 一招虎爪残暴地抓向%s" #. ~ Martial technique name #: data/json/techniques.json @@ -42431,13 +42481,13 @@ msgstr "虎之暴" #: data/json/techniques.json #, c-format msgid "You slash wildly at %s and those nearby" -msgstr "你疯狂地向 %s 和其周围的人猛击" +msgstr "你疯狂地向%s和其周围的目标猛击" #. ~ Message of martial technique "Tiger Rampage" #: data/json/techniques.json #, c-format msgid " slashes wildly at %s and those nearby" -msgstr " 疯狂地向 %s 和其周围的人猛击" +msgstr " 疯狂地向%s和其周围的目标猛击" #. ~ Martial technique name #: data/json/techniques.json @@ -42454,7 +42504,7 @@ msgstr "你一记直拳猛击%s" #: data/json/techniques.json #, c-format msgid " delivers a vertical straight punch to %s" -msgstr "一记直拳猛击%s" +msgstr " 一记直拳猛击%s" #. ~ Martial technique name #: data/json/techniques.json @@ -42471,7 +42521,7 @@ msgstr "你一记直拳猛击击退%s" #: data/json/techniques.json #, c-format msgid " forces %s back with a vertical straight punch" -msgstr "一记直拳猛击击退%s" +msgstr " 一记直拳猛击击退%s" #. ~ Martial technique name #: data/json/techniques.json @@ -42488,7 +42538,7 @@ msgstr "你一记左勾拳稳稳击中%s" #: data/json/techniques.json #, c-format msgid " delivers a solid L-hook to %s" -msgstr "一记左勾拳稳稳击中%s" +msgstr " 一记左勾拳稳稳击中%s" #. ~ Martial technique name #: data/json/techniques.json @@ -42505,19 +42555,19 @@ msgstr "你一记左勾拳稳稳击退%s" #: data/json/techniques.json #, c-format msgid " knocks %s back with a solid L-hook" -msgstr "一记左勾拳稳稳击退%s" +msgstr " 一记左勾拳稳稳击退%s" #. ~ Message of martial technique "Feint" #: data/json/techniques.json #, c-format msgid "Your attack misses %s but you don't let up." -msgstr "你的一击未能命中 %s,但攻势丝毫未减。" +msgstr "你的一击未能命中%s,但攻势丝毫未减。" #. ~ Message of martial technique "Feint" #: data/json/techniques.json #, c-format msgid "'s attack misses %s but they don't let up." -msgstr " 的一击未能命中 %s,但攻势丝毫未减。" +msgstr " 的一击未能命中%s,但攻势丝毫未减。" #. ~ Martial technique name #: data/json/techniques.json @@ -42528,13 +42578,13 @@ msgstr "醉拳佯攻" #: data/json/techniques.json #, c-format msgid "You stumble and leer at %s." -msgstr "你蹒跚数步,斜斜望向 %s。" +msgstr "你蹒跚数步,斜斜望向%s。" #. ~ Message of martial technique "Drunken Feint" #: data/json/techniques.json #, c-format msgid " stumbles and leers at %s." -msgstr " 蹒跚数步,斜斜望向 %s。" +msgstr " 蹒跚数步,斜斜望向%s。" #. ~ Martial technique name #: data/json/techniques.json @@ -42545,25 +42595,25 @@ msgstr "醉拳" #: data/json/techniques.json #, c-format msgid "You lurch, and your wild swing hits %s" -msgstr "你蹒跚而行,狂野的挥击并且击中了%s" +msgstr "你蹒跚而行,狂野地挥击%s" #. ~ Message of martial technique "Drunk Fist" #: data/json/techniques.json #, c-format msgid " lurches, and hits %s" -msgstr "蹒跚而行,并且击中了%s" +msgstr " 蹒跚而行,狂野地挥击%s" #. ~ Message of martial technique "Grab Break" #: data/json/techniques.json #, c-format msgid "The %s tries to grab you, but you stumble away!" -msgstr "%s试图抓住你,但被跌跌撞撞地躲开了!" +msgstr "%s试图抓住你,但你故作踉跄躲开了!" #. ~ Message of martial technique "Grab Break" #: data/json/techniques.json #, c-format msgid "The %s tries to grab , but they stumble away!" -msgstr "%s试图抓住,但被跌跌撞撞地躲开了!" +msgstr "%s试图抓住 ,但被后者故作踉跄躲开了!" #. ~ Martial technique name #: data/json/techniques.json @@ -42574,13 +42624,13 @@ msgstr "旋转打击" #: data/json/techniques.json #, c-format msgid "You spin, hitting %s and everyone around you" -msgstr "你拧转身体,猛击 %s 和周围所有人" +msgstr "你拧转身体,猛击%s和周围所有目标" #. ~ Message of martial technique "Whirling Strikes" #: data/json/techniques.json #, c-format msgid " spins, hitting %s and everyone around them" -msgstr " 拧转身体,猛击 %s 和周围所有人" +msgstr " 拧转身体,猛击%s和周围所有目标" #. ~ Martial technique name #: data/json/techniques.json @@ -42614,7 +42664,7 @@ msgstr "你相位攻击了%s" #: data/json/techniques.json #, c-format msgid " phase-strikes %s" -msgstr "相位攻击了%s" +msgstr " 相位攻击了%s" #. ~ Martial technique name #: data/json/techniques.json @@ -42625,13 +42675,13 @@ msgstr "调试用进攻劈砍" #: data/json/techniques.json #, c-format msgid "You strike %s with an Extreme Offensive Chop" -msgstr "你用调试用进攻劈砍击打 %s" +msgstr "你用调试用进攻劈砍击打%s" #. ~ Message of martial technique "Extreme Offensive Chop!" #: data/json/techniques.json #, c-format msgid " strikes %s with an Extreme Offensive Chop" -msgstr " 用调试用进攻劈砍击打 %s" +msgstr " 用调试用进攻劈砍击打%s" #. ~ Overmap terrain name #: data/json/test_regions.json @@ -46578,7 +46628,7 @@ msgid "" "A large, boxy machine that uses hot water and soap to efficiently clean " "batches of dishes. Now that it's sat powerless for a while, a putrid scent " "of rot is leaking from inside." -msgstr "一台又大又方的机器,能用热水和肥皂高效清洗大批盘子。现在它已经没电了,呆在哪里有一阵子了,从里面漏出一股腐烂的气味。" +msgstr "一台又大又方的机器,能用热水和肥皂高效清洗大批盘子。现在它已经没电,待在那里有一阵子了,从里面透出一股腐烂的气味。" #. ~ Furniture name #: data/json/furniture_and_terrain/furniture-appliances.json @@ -48565,7 +48615,7 @@ msgstr "啪!" #. ~ Furniture name #: data/json/furniture_and_terrain/furniture-pallet.json msgid "pallet of adobe bricks" -msgstr "整托盘黏土砖" +msgstr "整托盘土坯砖" #. ~ Description of furniture "pallet of adobe bricks" #: data/json/furniture_and_terrain/furniture-pallet.json @@ -48573,7 +48623,7 @@ msgid "" "A massive packed-together block of adobe bricks wrapped around with plastic " "packaging. It makes for easy storage of building materials for masonry " "constructions." -msgstr "满满一托盘紧密排列的用塑料薄膜包裹的黏土砖。用于储存建设砖石结构的建筑材料。" +msgstr "满满一托盘紧密排列的用塑料薄膜包裹的土坯砖。用于储存建设砖石结构的建筑材料。" #. ~ Furniture name #: data/json/furniture_and_terrain/furniture-pallet.json @@ -53773,6 +53823,35 @@ msgid "" "insulation layer beneath." msgstr "坚固、低绒毛、完全不可燃的紫色地毯,下面有绝缘层。" +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base rock carpet!" +msgstr "基础岩石地板地毯模板。" + +#. ~ Terrain name +#. ~ Item name +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +#: data/json/items/resources/home_improvement.json +#: data/mods/No_Hope/terrain.json +msgid "red carpet" +msgid_plural "red carpets" +msgstr[0] "红地毯" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base primitive floor carpet!" +msgstr "基础原始地板地毯模板。" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base gray linoleum floor carpet!" +msgstr "基础灰色油毡地板地毯模板。" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base white linoleum floor carpet!" +msgstr "基础白色油毡地板地毯模板。" + #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-floors-indoor.json #: data/json/furniture_and_terrain/terrain-floors-outdoors.json @@ -57800,26 +57879,26 @@ msgstr "一大块经过细心打磨和成型的岩石,经常是在葬礼教堂 #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-walls.json msgid "half-built adobe wall" -msgstr "黏土砖墙(半成品)" +msgstr "土坯砖墙(半成品)" #. ~ Description of terrain "half-built adobe wall" #: data/json/furniture_and_terrain/terrain-walls.json msgid "" "Half of an adobe brick wall, looks like it still requires some more " "resources and effort before being considered a real wall." -msgstr "半截黏土砖墙,看来它在算得上真正的墙壁之前,还需要多费点儿资源和操劳。" +msgstr "半截土坯砖墙,看来它在算得上真正的墙壁之前,还需要多费点儿资源和操劳。" #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-walls.json msgid "adobe wall" -msgstr "黏土砖墙" +msgstr "土坯砖墙" #. ~ Description of terrain "adobe wall" #: data/json/furniture_and_terrain/terrain-walls.json msgid "" "A solid adobe brick wall, sturdy enough to support a roof with enough walls " "and keep out any unwanted visitors." -msgstr "坚固的黏土砖墙,牢靠程度足以支撑有足够墙壁的屋顶,并阻挡任何不速之客。" +msgstr "坚固的土坯砖墙,牢靠程度足以支撑有足够墙壁的屋顶,并阻挡任何不速之客。" #. ~ Description of terrain "concrete wall" #: data/json/furniture_and_terrain/terrain-walls.json @@ -65840,8 +65919,32 @@ msgstr[0] "小纸盒" #. ~ ~7x20x15 or ~4x22x22 #. ~ Description of "small cardboard box" #: data/json/items/containers.json -msgid "A small cardboard box. No bigger than a foot in dimension." -msgstr "小纸板盒。尺寸不大于一英寸。" +msgid "" +"A small cardboard box. No bigger than a foot in dimension. Can be folded." +msgstr "一个小号的纸板盒,尺寸不大于一英寸,可以折叠起来。" + +#. ~ "msg" action message of item "small cardboard box" +#. ~ "msg" action message of item "cardboard box" +#. ~ "msg" action message of item "large cardboard box" +#. ~ "msg" action message of item "oversize cardboard box" +#: data/json/items/containers.json +msgid "You fold the box." +msgstr "你把纸板盒折叠了起来。" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Item name +#: data/json/items/containers.json +msgid "small folded cardboard box" +msgid_plural "small folded cardboard boxes" +msgstr[0] "小纸盒(折叠)" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Description of "small folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A small folded cardboard box. No bigger than a foot in dimension. Can be " +"assembled." +msgstr "一个小号的纸板盒,已经折叠起来,尺寸不大于一英寸,可以再次展开。" #. ~ (25x40x50) #. ~ Item name @@ -65855,7 +65958,21 @@ msgstr[0] "纸板盒" #: data/json/items/containers.json msgid "" "A sturdy cardboard box, about the size of a banana box. Great for packing." -msgstr "结实的纸板盒,和用来装香蕉的盒子那么大。很适合打包。" +" Can be folded." +msgstr "结实的纸板盒,和用来装香蕉的盒子那么大。很适合打包,可以折叠起来。" + +#. ~ (1x80x75) +#. ~ Item name +#: data/json/items/containers.json +msgid "folded cardboard box" +msgid_plural "folded cardboard boxes" +msgstr[0] "纸板盒(折叠)" + +#. ~ (1x80x75) +#. ~ Description of "folded cardboard box" +#: data/json/items/containers.json +msgid "A sturdy folded cardboard box. Great for packing. Can be assembled." +msgstr "结实的纸板盒,已经折叠起来,和用来装香蕉的盒子那么大。很适合打包,可以再次展开。" #. ~ A box that children could hide in should be big enough to cram a (un)dead #. child or uncomfortable adult in (90x60x60) @@ -65863,8 +65980,23 @@ msgstr "结实的纸板盒,和用来装香蕉的盒子那么大。很适合打 #: data/json/items/containers.json msgid "" "A very large cardboard box, the sort children would have loved to hide in, " -"when there were still children." -msgstr "很大的纸板箱,孩子们会喜欢藏在里面,当还有孩子的时候。" +"when there were still children. Can be folded." +msgstr "很大的纸板箱,孩子们会喜欢藏在里面,当还有孩子的时候。可以折叠起来。" + +#. ~ (1x150x120) +#. ~ Item name +#: data/json/items/containers.json +msgid "large folded cardboard box" +msgid_plural "large folded cardboard boxes" +msgstr[0] "大纸板箱(折叠)" + +#. ~ (1x150x120) +#. ~ Description of "large folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A very large folded cardboard box, the sort children would have loved to " +"hide in, when there were still children. Can be assembled." +msgstr "很大的纸板箱,孩子们会喜欢藏在里面,当还有孩子的时候。已经折叠起来,可以再次展开。" #. ~ A box that children could hide in should be big enough to cram a (un)dead #. child or uncomfortable adult in (90x60x60) @@ -65872,8 +66004,8 @@ msgstr "很大的纸板箱,孩子们会喜欢藏在里面,当还有孩子的 #: data/json/items/containers.json msgid "" "A very large cardboard box, doubled up with a second layer of cardboard and " -"lots of duct tape." -msgstr "一个非常大的纸板箱,用双层纸板和很多胶带加固过。" +"lots of duct tape. It can't be folded anymore." +msgstr "一个非常大的纸板箱,用双层纸板和很多强力胶带加固过,已经无法再折叠起来了。" #. ~ (200x50x20) #. ~ Item name @@ -65887,8 +66019,23 @@ msgstr[0] "超大纸板箱" #: data/json/items/containers.json msgid "" "An oversize cardboard box, big enough to fit some longer items. Great for " -"storage." -msgstr "一个超大的纸板箱,大到可以放一些较长的物品。非常适合用来储存物品。" +"storage. Can be folded." +msgstr "一个超大的纸板箱,大到可以放一些较长的物品。非常适合用来储存物品,可以折叠起来。" + +#. ~ (220x100x1) +#. ~ Item name +#: data/json/items/containers.json +msgid "oversize folded cardboard box" +msgid_plural "oversize folded cardboard boxes" +msgstr[0] "超大纸板箱(折叠)" + +#. ~ (220x100x1) +#. ~ Description of "oversize folded cardboard box" +#: data/json/items/containers.json +msgid "" +"An oversize cardboard box, big enough to fit some longer items. Great for " +"storage. Can be assembled." +msgstr "一个超大的纸板箱,大到可以放一些较长的物品。非常适合用来储存物品,已经折叠起来,可以再次展开。" #. ~ Item name #: data/json/items/containers.json @@ -68398,6 +68545,23 @@ msgid "" "to untie them." msgstr "五根被紧紧地捆在一起以存放的长木棍,可拆解。" +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Item name +#: data/json/items/generic.json +msgid "bundle of javelins" +msgid_plural "bundles of javelins" +msgstr[0] "木标枪捆" + +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Description of "bundle of javelins" +#: data/json/items/generic.json +msgid "" +"Five wooden javelins securely tied together for easier transport. " +"Disassemble to untie them." +msgstr "五根被紧紧地捆在一起以存放的木标枪,可拆解。" + #. ~ Item name #: data/json/items/generic.json msgid "t-substrate sample" @@ -69227,7 +69391,7 @@ msgstr[0] "扩音器(损坏)" msgid "" "A broken loudspeaker. It's so unusually quiet now…. Could be gutted for " "parts." -msgstr "一台损坏的音乐扩音器。现在安静的呆在那里。可以拆解得到部件。" +msgstr "一台损坏的扩音器,现在安静地待在那里。可以拆解得到部件。" #. ~ Item name #: data/json/items/generic.json @@ -69925,7 +70089,7 @@ msgstr "一些石灰砂浆,由生石灰和骨料制成,可用于建筑。" #: data/json/items/generic.json msgid "soft adobe brick" msgid_plural "soft adobe bricks" -msgstr[0] "软黏土砖" +msgstr[0] "软土坯砖" #. ~ Description of "soft adobe brick" #: data/json/items/generic.json @@ -69948,7 +70112,7 @@ msgstr "这块砖还太湿,承受不了重量。" #: data/json/items/generic.json msgid "adobe brick" msgid_plural "adobe bricks" -msgstr[0] "黏土砖" +msgstr[0] "土坯砖" #. ~ Description of "adobe brick" #: data/json/items/generic.json @@ -69961,7 +70125,7 @@ msgstr "一块压实的土壤和天然纤维,烘焙得足够干燥,可以硬 #: data/json/items/generic.json msgid "adobe mortar" msgid_plural "adobe mortar" -msgstr[0] "黏土浆" +msgstr[0] "土坯浆" #. ~ Description of "adobe mortar" #: data/json/items/generic.json @@ -76499,7 +76663,7 @@ msgstr "你把手并拢,微接帽檐,敬礼。" #: data/json/items/tool_armor.json msgid "battery powered utility exoskeleton" msgid_plural "battery powered utility exoskeletons" -msgstr[0] "电动通用外骨骼" +msgstr[0] "电动工业用外骨骼" #. ~ This is based on the Sarcos Guardian, a production model with independent #. battery power, all weather operation, and capable of lifting up to 200 lbs. @@ -76539,7 +76703,7 @@ msgstr "%s 启动了。" #: data/json/items/tool_armor.json msgid "battery powered utility exoskeleton (on)" msgid_plural "battery powered utility exoskeletons (on)" -msgstr[0] "电动通用外骨骼(开)" +msgstr[0] "电动工业用外骨骼(开)" #. ~ Battery should last two hours (02:00:07). Weight capacity bonus should #. include weight of item AND battery, plus 90kg. @@ -76567,7 +76731,7 @@ msgstr "%s 关闭了。" #: data/json/items/tool_armor.json msgid "ICE utility exoskeleton" msgid_plural "ICE utility exoskeletons" -msgstr[0] "内燃机通用外骨骼" +msgstr[0] "内燃机工业用外骨骼" #. ~ Description of "ICE utility exoskeleton" #: data/json/items/tool_armor.json @@ -76584,7 +76748,7 @@ msgstr "这是一台坚固的金属外骨骼框架,安装了辅助马达,让 #: data/json/items/tool_armor.json msgid "ICE utility exoskeleton (on)" msgid_plural "ICE utility exoskeletons (on)" -msgstr[0] "内燃机通用外骨骼(开)" +msgstr[0] "内燃机工业用外骨骼(开)" #. ~ Full tank lasts a bit under three hours (166.66 minutes). Has less carry #. bonus than the battery one since the weight of the fuel will drop over @@ -117779,6 +117943,7 @@ msgstr "枪口" #. ~ Valid mod location of gun "Makarov PM" #. ~ Valid mod location of gun "makeshift chemical thrower" #. ~ Valid mod location of gun "RM451 flamethrower" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "XM34 EMP projector" #. ~ Valid mod location of gun "A7 laser rifle" #. ~ Valid mod location of gun "V29 laser pistol" @@ -117823,8 +117988,9 @@ msgstr "枪口" #: data/json/items/gun/762R.json data/json/items/gun/8x40mm.json #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json data/json/items/gun/flammable.json -#: data/json/items/gun/ups.json data/json/items/gunmod/rail.json -#: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json +#: data/json/items/gun/robofac_gun.json data/json/items/gun/ups.json +#: data/json/items/gunmod/rail.json data/json/items/ranged/crossbows.json +#: data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/7.50mm.json #: data/mods/Aftershock/items/gun/laser.json #: data/mods/Aftershock/items/gun/plasma.json @@ -118054,6 +118220,7 @@ msgstr "枪托" #. ~ Valid mod location of gun "combination gun" #. ~ Valid mod location of gun "RM451 flamethrower" #. ~ Valid mod location of gun "flintlock musket" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "12 gauge bullpup shotgun" #. ~ Valid mod location of gun "high-capacity pump-action shotgun" #. ~ Valid mod location of gun "gas-operated bullpup shotgun" @@ -118129,8 +118296,9 @@ msgstr "枪托" #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json #: data/json/items/gun/combination.json data/json/items/gun/flammable.json -#: data/json/items/gun/flintlock.json data/json/items/gun/shot.json -#: data/json/items/gun/ups.json data/json/items/gunmod/bionicmods.json +#: data/json/items/gun/flintlock.json data/json/items/gun/robofac_gun.json +#: data/json/items/gun/shot.json data/json/items/gun/ups.json +#: data/json/items/gunmod/bionicmods.json #: data/json/items/gunmod/underbarrel.json data/json/items/ranged/archery.json #: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/laser.json @@ -127222,10 +127390,8 @@ msgstr[0] "快餐法式炸薯条" #. ~ Description of "fast-food French fries" #: data/json/items/comestibles/junkfood.json -msgid "" -"Salty, deep-fried potatoes from a fast food restaurant. Somehow, they're " -"still edible." -msgstr "来自快餐店的咸味炸土豆。不管如何,能吃。" +msgid "Salty, deep-fried potatoes from a fast food restaurant." +msgstr "来自快餐店的咸味炸土豆。" #. ~ Item name #: data/json/items/comestibles/junkfood.json @@ -146117,7 +146283,7 @@ msgstr "这种重型三脚架式榴弹发射器被美国军方使用自冷战后 #: data/json/items/gun/410shot.json msgid "Saiga-410" msgid_plural "Saiga-410s" -msgstr[0] "塞伽410型霰弹枪" +msgstr[0] "Saiga-410 霰弹枪" #. ~ Description of gun "Saiga-410" #: data/json/items/gun/410shot.json @@ -146125,7 +146291,7 @@ msgid "" "The Saiga-410 is a semi-automatic shotgun designed on the same Kalashnikov " "pattern as the AK-47 rifle. It reloads with a magazine, rather than one " "shell at a time like most shotguns." -msgstr "塞伽410型霰弹枪是一把半自动霰弹枪,采用了与AK-47步枪相同的卡拉什尼科夫布局。与其他霰弹枪不同,它用弹匣供弹。" +msgstr "Saiga-410 霰弹枪是一把半自动霰弹枪,采用了与 AK-47 步枪相同的卡拉什尼科夫布局。与其他霰弹枪不同,它用弹匣供弹。" #. ~ Name of a gun #: data/json/items/gun/410shot.json @@ -149602,7 +149768,7 @@ msgstr "" #: data/json/items/gun/shot.json msgid "Saiga-12" msgid_plural "Saiga-12s" -msgstr[0] "塞伽12型霰弹枪" +msgstr[0] "Saiga-12 霰弹枪" #. ~ Description of variant "imported Russian shotgun" of gun "Saiga-12" #: data/json/items/gun/shot.json @@ -149613,7 +149779,7 @@ msgid "" "Mikhail Kalashnikov, and was popular in open division shotgun competitions " "prior to its ban from import via executive order." msgstr "" -"塞伽-12型霰弹枪是一把采用了与 AK-47 " +"Saiga-12 霰弹枪是一把采用了与 AK-47 " "步枪相同的卡拉什尼科夫布局的半自动霰弹枪。与其他霰弹枪不同,它用弹匣供弹。这是米哈伊尔·卡拉什尼科夫的生前最后设计之一,在被政府行政命令禁止进口之前,它在公开类分区的霰弹枪竞赛中很受欢迎。" #. ~ Name of a gun @@ -153637,27 +153803,27 @@ msgstr "一条由许多金属链节组成的弹药带,射击后解体。40x53m #: data/json/items/magazine/410shot.json msgid "Saiga-410 10-round magazine" msgid_plural "Saiga-410 10-round magazines" -msgstr[0] "塞伽410型10发弹匣" +msgstr[0] "Saiga-410 10发弹匣" #. ~ Description of magazine "Saiga-410 10-round magazine" #: data/json/items/magazine/410shot.json msgid "" "A removable plastic box magazine for the Saiga-410 shotgun. Holds 10 " "shells." -msgstr "一个可拆卸的10发塑料盒式弹匣,可用于塞伽410型霰弹枪。" +msgstr "一个可拆卸塑料盒式弹匣,可用于 Saiga-410 霰弹枪。容量为10发。" #. ~ Magazine name #: data/json/items/magazine/410shot.json msgid "Saiga-410 30-round drum magazine" msgid_plural "Saiga-410 30-round drum magazines" -msgstr[0] "塞伽410型30发弹鼓" +msgstr[0] "Saiga-410 30发弹鼓" #. ~ Description of magazine "Saiga-410 30-round drum magazine" #: data/json/items/magazine/410shot.json msgid "" "A removable plastic drum magazine for the Saiga-410 shotgun. Holds 30 " "shells." -msgstr "一个可拆卸塑料弹鼓,可用于塞伽410型霰弹枪。容量为30发。" +msgstr "一个可拆卸塑料弹鼓,可用于 Saiga-410 霰弹枪。容量为30发。" #. ~ Magazine name #: data/json/items/magazine/44.json @@ -155663,14 +155829,14 @@ msgstr "一个可拆卸的10发塑料盒式弹匣,用于使用12号霰弹的 #: data/json/items/magazine/shot.json msgid "Saiga-12 10-round magazine" msgid_plural "Saiga-12 10-round magazines" -msgstr[0] "塞伽12型10发弹匣" +msgstr[0] "Saiga-12 10发弹匣" #. ~ Description of variant "Saiga-12 10-round magazine" of magazine "imported #. 10-round shotgun magazine" #: data/json/items/magazine/shot.json msgid "" "A removable plastic magazine for the Saiga-12 shotgun. Holds 10 rounds." -msgstr "一个可拆卸塑料弹匣,可用于塞伽12型霰弹枪。容量为10发。" +msgstr "一个可拆卸塑料弹匣,可用于 Saiga-12 霰弹枪。容量为10发。" #. ~ Magazine name #: data/json/items/magazine/shot.json @@ -155689,14 +155855,14 @@ msgstr "一个可拆卸的30发塑料弹鼓,用于使用12号霰弹的进口 #: data/json/items/magazine/shot.json msgid "Saiga-12 30-round drum magazine" msgid_plural "Saiga-12 30-round drum magazines" -msgstr[0] "塞伽12型30发弹鼓" +msgstr[0] "Saiga-12 30发弹鼓" #. ~ Description of variant "Saiga-12 30-round drum magazine" of magazine #. "imported 30-round shotgun drum magazine" #: data/json/items/magazine/shot.json msgid "" "A removable plastic magazine for the Saiga-12 shotgun. Holds 30 rounds." -msgstr "一个可拆卸塑料弹匣,可用于塞伽12型霰弹枪。容量为30发。" +msgstr "一个可拆卸塑料弹匣,可用于 Saiga-12 霰弹枪。容量为30发。" #. ~ Magazine name #: data/json/items/magazine/shot.json @@ -162019,14 +162185,6 @@ msgstr[0] "黄油漆" msgid "A can of yellow paint." msgstr "一罐黄色的油漆。" -#. ~ Item name -#. ~ Terrain name -#: data/json/items/resources/home_improvement.json -#: data/mods/No_Hope/terrain.json -msgid "red carpet" -msgid_plural "red carpets" -msgstr[0] "红地毯" - #. ~ Description of "red carpet" #: data/json/items/resources/home_improvement.json msgid "A roll of red carpet." @@ -167358,6 +167516,52 @@ msgstr[0] "反冲拆弹锤" msgid "This is a tool used for properly disassembling firearm ammunition." msgstr "这是一个用来拆解子弹的装置。" +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal gasoline tank" +msgid_plural "internal gasoline tanks" +msgstr[0] "内置汽油罐" + +#. ~ Description of "internal gasoline tank" +#: data/json/items/tool/integrated.json +msgid "Internal tank for gasoline fuel cell bionic." +msgstr "用于汽油燃料电池CBM的内置燃料罐。" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal ethanol tank" +msgid_plural "internal ethanol tanks" +msgstr[0] "内置乙醇罐" + +#. ~ Description of "internal ethanol tank" +#: data/json/items/tool/integrated.json +msgid "Internal ethanol tank for ethanol burner bionic." +msgstr "用于酒精锅炉CBM的内置燃料罐。" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal oil tank" +msgid_plural "internal oil tanks" +msgstr[0] "内置油罐" + +#. ~ Description of "internal oil tank" +#: data/json/items/tool/integrated.json +msgid "Internal oil tank for oil generator bionic." +msgstr "用于燃油发电机CBM的内置油罐。" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal battery compartment" +msgid_plural "internal battery compartments" +msgstr[0] "内置电池仓" + +#. ~ Description of "internal battery compartment" +#: data/json/items/tool/integrated.json +msgid "" +"Internal compartment for holding medium sized batteries for battery system " +"bionic." +msgstr "电池供能CBM的一部分,用于容纳中型电池的内置电池仓。" + #. ~ Item name #: data/json/items/tool/knives.json msgid "copper knife" @@ -168999,7 +169203,7 @@ msgstr[0] "陶骨灰罐" #. ~ Description of "clay urn" #: data/json/items/tool/misc.json msgid "A clay container for storing cremated ashes." -msgstr "用于存放骨灰的粘土容器。" +msgstr "用于存放骨灰的黏土容器。" #. ~ Item name #: data/json/items/tool/misc.json @@ -172344,7 +172548,7 @@ msgstr "一把用坚硬的石头做成的简易短凿,通常用于原始的木 #: data/json/items/tool/workshop.json msgid "pallet of wet adobe bricks" msgid_plural "pallets of wet adobe bricks" -msgstr[0] "整托盘黏土砖(湿)" +msgstr[0] "整托盘土坯砖(湿)" #. ~ Description of "pallet of wet adobe bricks" #: data/json/items/tool/workshop.json @@ -172366,7 +172570,7 @@ msgstr "这块砖还太湿,承受不了重量。" #: data/json/items/tool/workshop.json msgid "pallet of dry adobe bricks" msgid_plural "pallets of dry adobe bricks" -msgstr[0] "整托盘黏土砖(干)" +msgstr[0] "整托盘土坯砖(干)" #. ~ Description of "pallet of dry adobe bricks" #: data/json/items/tool/workshop.json @@ -172439,7 +172643,7 @@ msgstr[0] "便携式砖窑" msgid "" "This is a portable charcoal-fired kiln. It is designed for firing bricks, " "but you could use it to fire anything made of clay." -msgstr "这是一个可移动的砖窑,设计用来烧砖的,但也可以烧任何粘土制品。" +msgstr "这是一个可移动的砖窑,设计用来烧砖的,但也可以烧任何黏土制品。" #. ~ Item name #: data/json/items/tool/workshop.json @@ -175051,17 +175255,6 @@ msgstr[0] "薄钢板" msgid "A thin sheet of metal." msgstr "薄薄的一片金属板。" -#. ~ Item name -#: data/json/items/vehicle/plating.json -msgid "wired sheet metal" -msgid_plural "wired sheet metal" -msgstr[0] "接线薄钢板" - -#. ~ Description of "wired sheet metal" -#: data/json/items/vehicle/plating.json -msgid "Sheet metal that has had housing for lights wired into it." -msgstr "内置遮光罩和线路的薄钢板。" - #. ~ Item name #: data/json/items/vehicle/plating.json msgid "wooden armor kit" @@ -175173,6 +175366,18 @@ msgstr[0] "硅化甲壳装甲片" msgid "Durable silica-coated chitin plating made for a vehicle." msgstr "载具用硅化甲壳装甲板。" +#. ~ Item name +#. ~ Vehicle part name +#: data/json/items/vehicle/plating.json data/json/vehicleparts/boards.json +msgid "counterweight" +msgid_plural "counterweights" +msgstr[0] "配重钢块" + +#. ~ Description of "counterweight" +#: data/json/items/vehicle/plating.json +msgid "A heavy block of steel used in balancing other heavy things." +msgstr "用于平衡其他重物的重钢块。" + #. ~ Item name #. ~ Vehicle part name #: data/json/items/vehicle/rams.json data/json/vehicleparts/rams.json @@ -177405,7 +177610,7 @@ msgstr "砖块" #. ~ Signage placed on map landscapingsupplyco_1b #: data/json/mapgen/landscaping_supply.json msgid "ADOBE BRICKS" -msgstr "黏土砖" +msgstr "土坯砖" #. ~ Signage placed on map landscapingsupplyco_1b #: data/json/mapgen/landscaping_supply.json @@ -178718,7 +178923,21 @@ msgstr "%1$s穿刺了你的%2$s!" #: data/mods/Xedra_Evolved/monsters/monsterattacks.json #, c-format msgid "%1$s impales !" -msgstr "%1$s穿刺了!" +msgstr "%1$s穿刺了 !" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale your %2$s, but you dodge!" +msgstr "%1$s试图穿刺你的%2$s,但你躲开了!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale , but they dodge!" +msgstr "%1$s试图穿刺 ,但是被躲开了!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -178732,7 +178951,7 @@ msgstr "%1$s试图穿刺你的%2$s,但是没能穿透护甲!" #: data/mods/Xedra_Evolved/monsters/monsterattacks.json #, c-format msgid "%1$s tries to impale , but fails to penetrate their armor!" -msgstr "%1$s试图穿刺 ,但是没能穿透护甲!" +msgstr "%1$s试图穿刺 ,但是没能穿透护甲!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -178744,7 +178963,19 @@ msgstr "%1$s用尖喙刺入了你的%2$s!" #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s buries its beak in !" -msgstr "%1$s用尖喙刺入了!" +msgstr "%1$s用尖喙刺入了 !" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck you, but you dodge!" +msgstr "%1$s试图啄击你,但你躲开了!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck , but they dodge!" +msgstr "%1$s试图啄击 ,但是被躲开了!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -178756,7 +178987,7 @@ msgstr "%1$s的尖喙刺到了你的%2$s,但是没能穿透护甲!" #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s tries to peck , but fails to penetrate their armor!" -msgstr "%1$s的尖喙刺到了,但是没能穿透护甲。" +msgstr "%1$s的尖喙刺到了 ,但是没能穿透护甲。" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -178768,7 +178999,19 @@ msgstr "%1$s用触手鞭打了你的%2$s!" #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s snaps its tentacle at !" -msgstr "%1$s用触手鞭打了!" +msgstr "%1$s用触手鞭打了 !" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at you, but you dodge!" +msgstr "%s的触手猛地伸向你,但你躲开了!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at , but they dodge!" +msgstr "%s的触手猛地伸向 ,但是被躲开了!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -178780,7 +179023,7 @@ msgstr "%1$s用触手鞭打了你,但未能造成任何伤害。" #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s's tentacle lashes out at without doing any damage." -msgstr "%1$s用触手鞭打了,但未能造成任何伤害。" +msgstr "%1$s用触手鞭打了 ,但未能造成任何伤害。" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -178792,7 +179035,19 @@ msgstr "%1$s用带刺触手鞭打了你的%2$s!" #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s snaps its barbed tentacle at !" -msgstr "%1$s用带刺触手鞭打了!" +msgstr "%1$s用带刺触手鞭打了 !" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at you, but you dodge!" +msgstr "%s的带刺触手猛地伸向你,但你躲开了!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at , but they dodge!" +msgstr "%s的带刺触手猛地伸向 ,但是被躲开了!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -178805,7 +179060,7 @@ msgstr "%1$s用带刺触手鞭打了你,但未能造成任何伤害。" #, c-format msgid "" "%1$s's barbed tentacle lashes out at without doing any damage." -msgstr "%1$s用带刺触手鞭打了,但未能造成任何伤害。" +msgstr "%1$s用带刺触手鞭打了 ,但未能造成任何伤害。" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -178817,7 +179072,19 @@ msgstr "%1$s用带刺的长触手鞭打了你的%2$s!" #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s snaps its long barbed tentacle at !" -msgstr "%1$s用带刺的长触手鞭打了!" +msgstr "%1$s用带刺的长触手鞭打了 !" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at you, but you dodge!" +msgstr "%s的带刺长触手猛地伸向你,但你躲开了!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at , but they dodge!" +msgstr "%s的带刺长触手猛地伸向 ,但是被躲开了!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -178832,7 +179099,7 @@ msgstr "%1$s用带刺的长触手鞭打了你,但未能造成任何伤害。" msgid "" "%1$s's long barbed tentacle lashes out at without doing any " "damage." -msgstr "%1$s用带刺的长触手鞭打了,但未能造成任何伤害。" +msgstr "%1$s用带刺长触手鞭打了 ,但未能造成任何伤害。" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -178844,7 +179111,20 @@ msgstr "%1$s将头伸长,牙齿深深陷进你的%2$s之中!" #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s's head shoots out, and its teeth sink into !" -msgstr "%1$s的头伸长,牙齿深深陷进体内!" +msgstr "%1$s的头伸长,牙齿深深陷进 体内!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's head extends to bite you, but you dodge and the head sails past!" +msgstr "%s的头伸过来咬你,但你及时闪开,头错了出去!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "" +"%s's head extends to bite , but they dodge and the head sails past!" +msgstr "%s的头伸过来咬 ,但被及时闪开,头错了出去!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -178856,7 +179136,7 @@ msgstr "%1$s的头击中了你的%2$s,但被护甲弹开了!" #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s's head hits , but glances off their armor!" -msgstr "%1$s的头击中了,但被护甲弹开了!" +msgstr "%1$s的头击中了 ,但被护甲弹开了!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -178868,7 +179148,19 @@ msgstr "%1$s伸手抓向你,爪子刺进了你的%2$s!" #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s thrusts its arms at !" -msgstr "%1$s伸手抓刺了。" +msgstr "%1$s伸手抓刺了 。" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts its arms at you, but you evade the stretched arm!" +msgstr "%s向你伸出双臂,但你躲开了!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's thrusts its arms at , but they dodge!" +msgstr "%s向 伸出双臂,但是被躲开了!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -178880,20 +179172,32 @@ msgstr "%1$s伸手抓向你的%2$s,但被护甲弹开了!" #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s's arms hit , but they glance off their armor!" -msgstr "%1$s伸手抓向,但被护甲弹开了!" +msgstr "%1$s伸手抓向 ,但被护甲弹开了!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s stares at you intently and a sudden wind buffets you!" -msgstr "%1$s目不转睛地盯着你,突然一阵狂风袭来!" +msgstr "%1$s凝视着你,突然一阵狂风袭来!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "" "%1$s stares intently at and a hurricane force wind hits them!" -msgstr "%1$s目不转睛地盯着,突然那边刮起了一阵狂风!" +msgstr "%1$s凝视着 ,突然那边刮起了一阵狂风!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s stares at you, but you the wind bursts past you!" +msgstr "%s凝视着你,一股气流从你身边呼啸而过!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's stares at , but the wind blows past them!" +msgstr "%s凝视着 ,一股气流从后者身边呼啸而过!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -178905,7 +179209,7 @@ msgstr "%1$s的狂风吹向你的%2$s,但没造成什么影响。" #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s's winds hit , but it doesn't catch hold!" -msgstr "%1$s的狂风吹向,但没造成什么影响。" +msgstr "%1$s的狂风吹向 ,但没造成什么影响。" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -178917,7 +179221,19 @@ msgstr "%1$s猛地爪击你的%2$s,划开一道裂痕!" #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s thrusts a claw at !" -msgstr "%1$s猛地爪击!" +msgstr "%1$s猛地爪击 !" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at you, but you evade it!" +msgstr "%s猛地一爪抓向你,但你躲开了!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at , but they evade it!" +msgstr "%s猛地一爪抓向 ,但被躲开了!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -178929,7 +179245,7 @@ msgstr "%1$s猛地爪击你的%2$s,但被护甲弹开了!" #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s thrusts a claw at , but glances off their armor!" -msgstr "%1$s猛地爪击,但被护甲挡开了!" +msgstr "%1$s猛地爪击 ,但被护甲挡开了!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -178941,7 +179257,19 @@ msgstr "%1$s猛斩你的脖子,割中了你的喉咙!" #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s slashes at !" -msgstr "%1$s猛斩了!" +msgstr "%1$s猛斩了 !" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at your neck! You duck!" +msgstr "%s猛地斩击你的脖子,但你躲开了!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at , but they duck!" +msgstr "%s斩向 ,但被躲开了!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -178953,7 +179281,7 @@ msgstr "%1$s猛斩你的脖子,但被护甲弹开了!" #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s slashes at , but glances off armor!" -msgstr "%1$s猛地斩向,但被护甲弹开了!" +msgstr "%1$s猛地斩向 ,但被护甲弹开了!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -178965,7 +179293,19 @@ msgstr "%1$s朝你的%2$s猛力一击,将其打得粉碎!" #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s takes a powerful swing at !" -msgstr "%1$s朝猛力一击!" +msgstr "%1$s朝 猛力一击!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at you, but you dodge it!" +msgstr "%s朝你猛力一击,但你躲开了!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at , who dodges it!" +msgstr "%s朝 猛力一击,但被躲开了!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -178977,7 +179317,7 @@ msgstr "%s朝你猛力一击,但被你的护甲弹开了。" #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%s takes a swing at , but they appear unharmed." -msgstr "%s朝猛力一击,但似乎并未造成伤害。" +msgstr "%s朝 猛力一击,但似乎并未造成伤害。" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -178989,7 +179329,19 @@ msgstr "%1$s猛地撞击了你的%2$s!" #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s brutally rams !" -msgstr "%1$s猛地撞击了!" +msgstr "%1$s猛地撞击了 !" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at you, but you dodge!" +msgstr "%s用鹿角撞向你,但你躲开了!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at , but they dodge!" +msgstr "%s用鹿角撞向 ,但被躲开了!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -179001,7 +179353,7 @@ msgstr "%1$s猛地撞击了你的%2$s,但你稳稳站住!" #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s rams , but they hold steady!" -msgstr "%1$s猛地撞击了,但后者稳稳站住!" +msgstr "%1$s猛地撞击了 ,但后者稳稳站住!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -179013,7 +179365,19 @@ msgstr "%1$s猛抓了你的%2$s!" #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s claws at !" -msgstr "%1$s猛抓了!" +msgstr "%1$s猛抓了 !" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s claws at you, but you dodge!" +msgstr "%1$s猛地抓向你,但你躲开了!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to claw at , but they dodge!" +msgstr "%1$s试图抓向 ,但被躲开了!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -179025,19 +179389,31 @@ msgstr "%1$s猛抓了你的%2$s,但没能穿透护甲!" #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s tries to claw at , but fails to penetrate armor." -msgstr "%1$s猛抓了,但没能穿透护甲。" +msgstr "%1$s猛抓了 ,但没能穿透护甲。" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s slams into your %2$s!" -msgstr "%1$s猛地撞向你的%2$s!" +msgstr "%1$s猛地撞击了你的%2$s!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s slams into !" -msgstr "%1$s猛地撞向!" +msgstr "%1$s猛地撞击了 !" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to slam into you, but you dodge!" +msgstr "%1$s猛地撞向你,但你躲开了!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries slam into , but they dodge!" +msgstr "%1$s猛地撞向 ,但被躲开了!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -179049,7 +179425,7 @@ msgstr "%1$s猛地撞向你的%2$s,但你的护甲保护了你。" #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s slams into , but their armor protects them." -msgstr "%1$s猛地撞向,但你的护甲保护了你。" +msgstr "%1$s猛地撞向 ,但护甲保护住了后者。" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -179061,7 +179437,19 @@ msgstr "%1$s蜇刺了你的%2$s!" #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s stings !" -msgstr "%1$s蛰刺了!" +msgstr "%1$s蛰刺了 !" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting you, but you dodge!" +msgstr "%1$s试图蜇刺你,但你躲开了!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting , but they dodge!" +msgstr "%1$s试图蜇刺 ,但被躲开了!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -179073,7 +179461,7 @@ msgstr "%1$s试图蛰刺你的%2$s,但没能穿透护甲!" #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s tries to sting , but it fails to penetrate their armor." -msgstr "%1$s试图蛰刺,但没能穿透护甲。" +msgstr "%1$s试图蛰刺 ,但没能穿透护甲。" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -179085,7 +179473,7 @@ msgstr "%1$s的毒刺尾巴抽出,刺中了你的%2$s!" #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s's tail stings !" -msgstr "%1$s用毒刺尾巴刺中了!" +msgstr "%1$s用毒刺尾巴刺中了 !" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -179103,7 +179491,19 @@ msgstr "%1$s用鹿角穿刺了你的%2$s!" #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s gores with its antlers!" -msgstr "%1$s用鹿角穿刺了!" +msgstr "%1$s用鹿角穿刺了 !" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore you, but you dodge!" +msgstr "%1$s用鹿角刺向你,但你躲开了!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore , but they dodge!" +msgstr "%1$s用鹿角刺向 ,但被躲开了!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -179115,7 +179515,7 @@ msgstr "%1$s用鹿角刺向你的%2$s,但没能穿透护甲。" #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s tries to gore , but it fails to penetrate their armor." -msgstr "%1$s用鹿角刺向,但没能穿透护甲。" +msgstr "%1$s用鹿角刺向 ,但没能穿透护甲。" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -179127,7 +179527,19 @@ msgstr "%1$s踢中了你的%2$s!" #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s kicks !" -msgstr "%1$s踢中了!" +msgstr "%1$s踢中了 !" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick you, but you dodge!" +msgstr "%1$s试图踢向你,但你躲开了!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick , but they dodge!" +msgstr "%1$s试图踢击 ,但被躲开了!" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -179139,7 +179551,7 @@ msgstr "%1$s踢中了你的%2$s,但被护甲阻挡了。" #: data/json/monster_special_attacks/monster_attacks.json #, c-format msgid "%1$s kicks , but fails to penetrate their armor." -msgstr "%1$s踢中了,但被护甲阻挡了。" +msgstr "%1$s踢中了 ,但被护甲阻挡了。" #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json @@ -179155,6 +179567,20 @@ msgstr "%s用蛛丝包裹的腿抓住你,用粘乎乎的蛛网把你裹住!" msgid "%s grabs and covers them in sticky webs!" msgstr "%s用蛛丝包裹的腿抓住,用粘乎乎的蛛网将其裹住!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab you, but you dodge!" +msgstr "%s试图抓住你,但你躲开了!" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab , but they dodge!" +msgstr "%s试图抓住 ,但被躲开了!" + #. ~ Spell name #: data/json/monster_special_attacks/monster_deaths.json msgid "Necro Boomer Revive" @@ -180061,23 +180487,23 @@ msgstr "传送和召唤怪物。" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Action" -msgstr "无尽饥饿行动" +msgid "Reflection Action" +msgstr "倒影行动" -#. ~ Description of spell "Endless Hunger Action" +#. ~ Description of spell "Reflection Action" #: data/json/monster_special_attacks/spells.json msgid "Teleports and harms monsters." msgstr "传送和伤害怪物。" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Revive" -msgstr "无尽饥饿复生" +msgid "Reflection Revive" +msgstr "倒影复苏" -#. ~ Description of spell "Endless Hunger Revive" +#. ~ Description of spell "Reflection Revive" #: data/json/monster_special_attacks/spells.json -msgid "Revives the endless hunger." -msgstr "使无尽饥饿复生。" +msgid "Revives the reflection." +msgstr "唤起一个倒影。" #. ~ Spell name #: data/json/monster_special_attacks/spells.json @@ -180106,6 +180532,26 @@ msgid "" "hallucination attacks. You can see it only in debug menu." msgstr "给玩家加特效的法术,会引发短时间的幻觉攻击。您只能在调试菜单中看到它。" +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Sloth Attack" +msgstr "怠惰攻击" + +#. ~ Description of spell "Sloth Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Slows you." +msgstr "让你变慢。" + +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Guilt Attack" +msgstr "罪恶攻击" + +#. ~ Description of spell "Guilt Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Makes things heavier." +msgstr "让东西变沉重。" + #. ~ Spell name #: data/json/monster_special_attacks/weapon_spells.json msgid "Mi-go Slaver Beam" @@ -182582,7 +183028,7 @@ msgid "" msgstr "一只体型和狗一般大小的变异鳌虾,长着棕色的躯壳、爪子和长长的触须。" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish" msgid_plural "giant crayfish" msgstr[0] "巨型螯虾" @@ -182595,7 +183041,7 @@ msgid "" msgstr "一种变异的陆生鳌虾,这只巨大的甲壳类动物有点像超大号的龙虾。" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "colossal crayfish" msgid_plural "colossal crayfish" msgstr[0] "超巨型螯虾" @@ -182606,7 +183052,7 @@ msgid "An enormous mutated gray crayfish with pincer claws and long antennae." msgstr "一只体型巨大的灰色变异鳌虾,长着大大的钳爪和长长的触须。" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish larva" msgid_plural "giant crayfish larvae" msgstr[0] "巨型鳌虾幼虫" @@ -183163,6 +183609,7 @@ msgstr "一只体型和小狗一般大小的变异蟑螂,攻击性很强,长 #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "skittering plague" msgid_plural "skittering plagues" msgstr[0] "瘟疫飞掠者" @@ -183179,6 +183626,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague nymph" msgid_plural "plague nymphs" msgstr[0] "瘟疫飞掠者若虫" @@ -183193,6 +183641,7 @@ msgstr "一只体型和老鼠一般大小的变异蟑螂幼虫,看起来得了 #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague vector" msgid_plural "plague vectors" msgstr[0] "瘟疫传染者" @@ -183209,6 +183658,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach" msgid_plural "giant cockroaches" msgstr[0] "巨型蟑螂" @@ -183222,6 +183672,7 @@ msgstr "一只体型和狗一般大小的变异蟑螂。显然,这点体型优 #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach nymph" msgid_plural "giant cockroach nymphs" msgstr[0] "巨型蟑螂幼虫" @@ -183233,6 +183684,7 @@ msgstr "一只体积约有老鼠一样大的变异蟑螂的幼虫。" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "pregnant giant cockroach" msgid_plural "pregnant giant cockroaches" msgstr[0] "怀孕的巨型蟑螂" @@ -183350,6 +183802,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly naiad" msgid_plural "giant dragonfly naiads" msgstr[0] "巨型蜻蜓稚虫" @@ -183366,6 +183819,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly" msgid_plural "giant dragonflies" msgstr[0] "巨型蜻蜓" @@ -183382,6 +183836,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "fused dragonflies" msgid_plural "fused dragonflies" msgstr[0] "蜻蜓融合怪" @@ -183818,6 +184273,7 @@ msgstr "一只体型和奶牛一般大小的多毛变异狼蛛。它的口器已 #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "wasp larva" msgid_plural "wasp larvae" msgstr[0] "黄蜂幼虫" @@ -183937,6 +184393,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "dermatik larva" msgid_plural "dermatik larvae" msgstr[0] "寄生蜂幼体" @@ -184039,6 +184496,7 @@ msgstr "一只体型和狗一般大小的变异红蚂蚁,浑身覆盖着几丁 #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant ant" msgid_plural "giant ants" msgstr[0] "巨型蚂蚁" @@ -184065,6 +184523,7 @@ msgstr "一只体型和狗一般大小的变异棕色蚂蚁,它肿胀的腹部 #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant acidic ant" msgid_plural "giant acidic ants" msgstr[0] "巨型酸蚁" @@ -184101,6 +184560,7 @@ msgstr "%s 的尸体流出了酸液。" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic ant larva" msgid_plural "acidic ant larvae" msgstr[0] "酸蚁幼虫" @@ -184128,6 +184588,7 @@ msgstr "一只棕色巨蚁,长着不断搏动拉伸的腹部,它的孔口似 #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic soldier ant" msgid_plural "acidic soldier ants" msgstr[0] "酸蚁士兵" @@ -184142,6 +184603,7 @@ msgstr "一只毛茸茸的棕色巨蚁,长着高出工蚁的巨大头冠,以 #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "ant larva" msgid_plural "ant larvae" msgstr[0] "蚂蚁幼虫" @@ -184168,6 +184630,7 @@ msgstr "一只胸腔肿胀的巨大的红色蚂蚁。它移动缓慢而从容, #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "soldier ant" msgid_plural "soldier ants" msgstr[0] "兵蚁" @@ -184181,6 +184644,7 @@ msgstr "一只毛茸茸的红色巨蚁,几乎有其他巨蚁两倍大小。从 #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "super soldier ant" msgid_plural "super soldier ants" msgstr[0] "超巨型兵蚁" @@ -184209,6 +184673,7 @@ msgstr "一只体型和小狗一般大小的黄褐色变异蝗虫,长着一双 #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant locust" msgid_plural "giant locusts" msgstr[0] "巨型蝗虫" @@ -184223,6 +184688,7 @@ msgstr "一只体型和狗一般大小的黄褐色变异蝗虫,长着一双大 #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "famine" msgid_plural "famines" msgstr[0] "超巨型蝗虫" @@ -184236,6 +184702,7 @@ msgstr "一只体型和奶牛一般大小的黄褐色变异蝗虫,长着一双 #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "locust nymph" msgid_plural "locust nymphs" msgstr[0] "巨型蝗虫幼体" @@ -184249,6 +184716,7 @@ msgstr "一只如兔子一般大的蝗虫。你不敢去想像一群这样的怪 #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "aphid" msgid_plural "aphids" @@ -184264,6 +184732,7 @@ msgstr "一只体型和仓鼠一般大小的蚜虫。虽然它不像大的那么 #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "giant aphid" msgid_plural "giant aphids" @@ -184292,6 +184761,7 @@ msgstr "一只绿色的变异昆虫,前腿上长着尖锐的钩刺。它的体 #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant praying mantis" msgid_plural "giant praying mantises" msgstr[0] "巨型螳螂" @@ -184306,6 +184776,7 @@ msgstr "一只体型和熊一般大小的巨型绿色昆虫。它以一种奇怪 #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "praying mantis nymph" msgid_plural "praying mantis nymphs" msgstr[0] "螳螂若虫" @@ -184320,6 +184791,7 @@ msgstr "一只有狗大小的螳螂若虫。即使它比成年人小得多,你 #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "great mantis" msgid_plural "great mantises" msgstr[0] "超巨型螳螂" @@ -184386,6 +184858,7 @@ msgstr "一只体型比普通蚱蜢大几倍的大蚱蜢。" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant grasshopper" msgid_plural "giant grasshoppers" msgstr[0] "巨型蚱蜢" @@ -184399,6 +184872,7 @@ msgstr "一只体型和大狗一般大小的巨型绿色蚱蜢,后腿又长又 #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "grasshopper nymph" msgid_plural "grasshopper nymphs" msgstr[0] "蚱蜢若虫" @@ -184410,6 +184884,7 @@ msgstr "一只有兔子大小的蚱蜢若虫。" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant stag beetle larva" msgid_plural "giant stag beetle larvae" msgstr[0] "巨型锹甲幼虫" @@ -184484,6 +184959,7 @@ msgstr "甲壳上的可怕疤痕" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant antlion larva" msgid_plural "giant antlion larvae" msgstr[0] "巨型蚁狮幼虫" @@ -184497,6 +184973,7 @@ msgstr "这只巨大的幼虫长着强壮的下颚,看起来很饥饿。它躲 #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant adult antlion" msgid_plural "giant adult antlions" msgstr[0] "巨型蚁狮" @@ -184524,6 +185001,7 @@ msgstr "这只水生昆虫大小比普通的要大上好几倍。它的动作既 #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water strider" msgid_plural "giant water striders" msgstr[0] "巨型水黾" @@ -184537,6 +185015,7 @@ msgstr "一只体型和家猫一般大小的水黾。它的腿更像鳍,肿胀 #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water strider nymph" msgid_plural "water strider nymphs" msgstr[0] "水黾若虫" @@ -184652,6 +185131,7 @@ msgstr "这条毛毛虫的体型已经长到了和人一般大小,看起来快 #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "cicada nymph" msgid_plural "cicada nymphs" msgstr[0] "巨型蝉幼体" @@ -184665,6 +185145,7 @@ msgstr "蝉的变异幼虫。它不像成蝉那样发出噪音,但它的用来 #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cicada" msgid_plural "giant cicadas" msgstr[0] "巨型蝉" @@ -184678,6 +185159,7 @@ msgstr "一只体型和人一般大小的巨型蝉。这些昆虫大多无害, #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant woodlouse" msgid_plural "giant woodlice" msgstr[0] "巨型潮虫" @@ -184691,6 +185173,7 @@ msgstr "一只体型和狗一般大小的潮虫。这些不起眼的甲壳类动 #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "baby woodlouse" msgid_plural "baby woodlice" msgstr[0] "巨型潮虫幼体" @@ -184704,6 +185187,7 @@ msgstr "潮虫通过将卵装入育儿袋中并等其长成幼体后再释放来 #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water tiger" msgid_plural "giant water tigers" msgstr[0] "巨型龙虱" @@ -184717,6 +185201,7 @@ msgstr "一只体形庞大的捕食性水生幼虫。它相当慢,但仍然是 #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant diving beetle" msgid_plural "giant diving beetles" msgstr[0] "巨型水龟虫" @@ -184731,6 +185216,7 @@ msgstr "龙虱可以各种淡水环境中找到,水龟虫是它们的捕食者 #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water scorpion" msgid_plural "giant water scorpions" msgstr[0] "巨型水蝎" @@ -184744,6 +185230,7 @@ msgstr "龙虱的近亲,体形修长,体型长到和人一般大小。在伏 #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water scorpion nymph" msgid_plural "water scorpion nymphs" msgstr[0] "水蝎幼虫" @@ -187698,6 +188185,8 @@ msgstr "" #. ~ Death message of monster "shifting mass" #. ~ Death message of monster "impossible shape" +#. ~ Death message of monster "guilt" +#. ~ Death message of monster "sloth" #. ~ Death message of monster "Impossible shape" #: data/json/monsters/nether.json data/mods/innawood/monsters/nether.json #, c-format @@ -187825,7 +188314,7 @@ msgstr "" #, c-format msgid "" "Your memory can't decide whether the %s was even there in the first place." -msgstr "你的记忆无法确定 %s 是否一直就呆在那里。" +msgstr "你的记忆无法确定%s是否一直就待在那里。" #. ~ Monster message of special attack of monster "swarm structure" #: data/json/monsters/nether.json @@ -187914,28 +188403,67 @@ msgstr "" #. ~ Monster name #: data/json/monsters/nether.json -msgid "endless hunger" -msgid_plural "endless hungers" -msgstr[0] "无尽饥饿" +msgid "pale reflection" +msgid_plural "pale reflections" +msgstr[0] "苍白倒影" -#. ~ Description of monster "endless hunger" +#. ~ Description of monster "pale reflection" #: data/json/monsters/nether.json msgid "" -"Your mind fills in large shifting images of predators to save you from its " -"actual appearance. You can feel it despite the distance as if it were " -"connected to you." -msgstr "你的脑海中充满了各种捕食者的巨大变换图像,以将你从它的实际外观中拯救出来。不管距离有多远,你都能感觉到它,就像它与你心灵相通一般。" +"This looks nothing like you. It's barely real. So why does your mind keep " +"mistaking it for you?" +msgstr "这个东西看起来完全不像你,甚至不像是真实存在的。那么为什么你的大脑总是把它误认为是你呢?" + +#. ~ Death message of monster "pale reflection" +#: data/json/monsters/nether.json +#, c-format +msgid "The %s vanishes but you can still feel it." +msgstr "%s消失了,但你仍然可以感受到它。" -#. ~ Death message of monster "endless hunger" +#. ~ Monster message of special attack of monster "pale reflection" #: data/json/monsters/nether.json #, c-format -msgid "The %s vanishes but you can still feel it through your connection." -msgstr "%s 消失了,但你仍然可以通过心灵连接感受到它。" +msgid "You can feel the %s." +msgstr "你可以感受到%s的存在。" -#. ~ Monster message of special attack of monster "endless hunger" +#. ~ Monster name #: data/json/monsters/nether.json -msgid "You can feel the endless hunger." -msgstr "你可以感觉到无尽饥饿的存在。" +msgid "twisted reflection" +msgid_plural "twisted reflections" +msgstr[0] "扭曲倒影" + +#. ~ Description of monster "twisted reflection" +#: data/json/monsters/nether.json +msgid "" +"This looks almost nothing like you. It's form isn't even stable. So why " +"does your mind keep mistaking it for you?" +msgstr "这个东西看起来并不像你,甚至形态都不稳定。那么为什么你的大脑总是把它误认为是你呢?" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "dark reflection" +msgid_plural "dark reflections" +msgstr[0] "黑暗倒影" + +#. ~ Description of monster "dark reflection" +#: data/json/monsters/nether.json +msgid "" +"This only looks a little like you. It's obviously not you. So why does " +"your mind keep mistaking it for you?" +msgstr "这个东西看起来只和你有一点相似,但显然不是你。那么为什么你的大脑总是把它误认为是你呢?" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "better half" +msgid_plural "better halves" +msgstr[0] "更好的你" + +#. ~ Description of monster "better half" +#: data/json/monsters/nether.json +msgid "" +"This doesn't look like you. It looks like what you've dreamed you could be." +" Why does your mind keep mistaking you for a bad copy of it?" +msgstr "这个东西看起来不像你,而是像你梦寐以求的样子。为什么你的大脑总是把你误认为是它的劣质仿冒品?" #. ~ Monster name #: data/json/monsters/nether.json @@ -187977,6 +188505,46 @@ msgstr "它就这样消失了。" msgid "You feel something was destroyed inside you." msgstr "你觉得你内在的某些东西被摧毁了。" +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "guilt" +msgid_plural "guilts" +msgstr[0] "罪恶" + +#. ~ Description of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"memories of your wrongdoings rise to the surface." +msgstr "一堆相互冲突的动态不明形体,当你看到它或想到它时,过去犯下的错误浮出水面。" + +#. ~ Monster message of special attack of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"The guilt makes no physical movement and yet you feel the force of its " +"assault. Everything feels heavier." +msgstr "罪恶没有任何移动,但你却能感受到它向你攻来的力量。一切都感觉更重了。" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "sloth" +msgid_plural "sloths" +msgstr[0] "怠惰" + +#. ~ Description of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"a desire to stop moving rises." +msgstr "一堆相互冲突的动态不明形体,当你看到它或想到它时,忽然有一种想要停下一切的冲动。" + +#. ~ Monster message of special attack of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"The sloth does nothing, and you feel time itself aiding your desire to do " +"nothing." +msgstr "怠惰什么都没有做,你感觉时间本身也让你什么都不要做。" + #. ~ Monster name #: data/json/monsters/power_leech.json msgid "leech blossom" @@ -204046,7 +204614,7 @@ msgid "" "there allows you to use the char kiln and clay kiln for crafting. You can " "add a butchery rack to the facilities, as well as build blacksmithing " "facilities." -msgstr "你可以在陶器小屋中建立派系营地。在那里建立你的基地可以直接让你使用炭窑和粘土窑来进行制造。 你可以在设施中添加屠宰架,也可以建造锻造设施。" +msgstr "你可以在陶器小屋中建立派系营地。在那里建立你的基地可以直接让你使用炭窑和黏土窑来进行制造。 你可以在设施中添加屠宰架,也可以建造锻造设施。" #. ~ NPC dialogue line #: data/json/npcs/TALK_FACTION_CAMP.json @@ -204452,7 +205020,7 @@ msgid "" "I heard it's bad in the cities, back when the radio was still working. Some" " of those things came through here. I want to stay out in the country if I " "can stay safe." -msgstr "我听说城里情况很糟糕,那是在收音机还有信号的时候了。已经有几个那种东西经过这里了。如果能保证安全的话,我还是想呆在乡下。" +msgstr "我听说城里的情况很糟糕,那时候广播还能用。有一些那种东西经过这里了。如果能保持安全,我想待在乡下。" #. ~ NPC dialogue line #: data/json/npcs/TALK_NC_FARMER.json @@ -204487,7 +205055,7 @@ msgid "" "she was on drugs, but we couldn't turn them away so we gave them food and " "let them stay in the barn." msgstr "" -"靠近一点,我不想发出太大的噪声。你闻起来比我以前好多了。那天晚上有人狂敲我家的门,她说她很绝望,她有一个婴儿,她的房子被烧毁了,她的药都用完了,而街上还有怪物。我们以为她吸毒吸高了,但我们无法拒绝她们,所以我们给了她们食物,让她们呆在谷仓里。" +"靠近一点,我不想发出太大的噪声。你闻起来比我以前好多了。那天晚上有人狂敲我家的门,她说她很绝望,她有一个婴儿,她的房子被烧毁了,她的药都用完了,而街上还有怪物。我们以为她吸毒吸高了,但我们无法拒绝她们,所以我们给了她们食物,让她们待在谷仓里。" #. ~ Response to NPC dialogue #: data/json/npcs/TALK_NC_FARMER.json @@ -229327,42 +229895,42 @@ msgstr "" #. ~ Mission name #: data/json/npcs/exodii/exodii_merchant_missions.json -msgid "Bring 1L of anesthetic to Rubik" -msgstr "将1升麻醉剂带给鲁比克" +msgid "Bring 1000 units of anesthetic to Rubik" +msgstr "将1000单位麻醉剂带给鲁比克" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "" -"If'n us'll to add the metal an' plastic for ye, us'll need one liter o' them" -" anus-feticks, half for your thinkin'-meat an' half for our stock." -msgstr "你的若想让我们的给你的加闪闪金属的,我们的需要一升他们的\"马嘴鸡\"的,一半是给你的会思考的肉的,一半给我们的当储备的。" +"If'n us'll to add the metal an' plastic for ye, us'll need a thousand unit " +"o' them anus-feticks, half for your thinkin'-meat an' half for our stock." +msgstr "你的若想让我们的给你的加闪闪金属的,我们的需要一千的他们的\"马嘴鸡\"的,一半是给你的会思考的肉的,一半给我们的当储备的。" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "King's own luck!" msgstr "愿王的赐你的幸运!" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "That be a choice an' you can tass. Come back to this'n if you like." msgstr "这个的抉择的,你的可以丢下。想清楚的,可以回到这里来的。" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Check round the chirurgery an' such, I'd razz." msgstr "可以检查的外科的地方的,我会去的。" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Us'n waits patient-like for that anus-fetick." msgstr "我们的病人一样的还在等那些坠机的。" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. We can pass it in when you like." msgstr "好的好的。你的准备好了的我们可以注射的。" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. Come back to this'n if you like to try again." msgstr "好的好的。你的准备好了的可以再试一次的。" @@ -230599,28 +231167,31 @@ msgstr "好,好。你刚刚说了什么?我被声音的变化分散了注意 #. is to bring us a bit of good tea. Not literally 'tea' of course. That's #. my Anglic street slang. I mean the stuff that puts you to sleep for #. surgery. The Great Grey says your word for it is 'anesthetic'. You bring -#. us one liter of anesthetic, we'll fix you up with a wire and everything. +#. us a thousand units of anesthetic, we'll fix you up with a wire and +#. everything. #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" "Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle " "mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. " "I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep " "f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. " -"You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a" -" tiff." +"You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire" +" an' a tiff." msgstr "" -"好的好的,太好的太好的!哈!我们就要用橡胶把旧的磨坊磨平。你的工作是给我们带点好茶。当然不是字面上的“茶”。那是我的俚语的。我说的那些能让你的手术前睡觉的。大灰说用你的话叫“马嘴鸡”。你的给我们的带一升来,我们的会用电线和其他东西把你修理好的。" +"好的好的,太好的太好的!哈!我们就要用橡胶把旧的磨坊磨平。你的工作是给我们带点好茶。当然不是字面上的“茶”。那是我的俚语的。我说的那些能让你的手术前睡觉的。大灰说用你的话叫“马嘴鸡”。你的给我们的带一千来,我们的会用电线和其他东西把你修理好的。" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" -"One liter of, uh, anesthetic, coming up. Can we talk about something else?" -msgstr "一升,呃,麻醉剂是吧,马上好。我们能谈点别的吗?" +"One thousand units of, uh, anesthetic, coming up. Can we talk about " +"something else?" +msgstr "一千份,呃,麻醉剂是吧,马上好。我们能谈点别的吗?" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json -msgid "One liter of, uh, anesthetic, coming up. I'd better start looking." -msgstr "一升,呃,麻醉剂是吧,马上好。我这就去找。" +msgid "" +"One thousand units of, uh, anesthetic, coming up. I'd better start looking." +msgstr "一千份,呃,麻醉剂是吧,马上好。我这就去找。" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json @@ -257492,6 +258063,8 @@ msgid "" " here and a new religion work for them, but that group formed the core of " "the mechanics here. We've got a purpose now." msgstr "" +"哦,你知道,我们中的一半人来自 U·安姆斯特 的 Ag-Sci " +"项目,我们听朋友谈到这里有个堡垒,所以当事情变得非常棘手时,我们开始朝这个方向行进。这是一段地狱般的旅程,我们失去了几个朋友,并在途中发现了其他一些难民,不过一些人来也匆匆去也匆匆,这取决于他们如何看待这里的生活以及新的宗教,但现在这个群体构成了这里的核心工程师。我们现在有了一个目标。" #. ~ NPC dialogue line #: data/json/npcs/valhalla_cult/TALK_valhallist_mechanic.json @@ -257509,7 +258082,7 @@ msgstr "" msgid "" "Here to do business? We got a couple vehicles that are almost ready to get " "back on the road." -msgstr "" +msgstr "来这里做生意? 我们有几辆车马上就能重新上路了。" #. ~ Response to NPC dialogue #: data/json/npcs/valhalla_cult/TALK_valhallist_mechanic.json @@ -257526,7 +258099,7 @@ msgstr "我是来取我的订单的。" msgid "" "I'm one of the mechanics here. I do maintenance work on all the vehicles " "around here, including some non-automotive machinery." -msgstr "" +msgstr "我是这里的机械师之一。我在这里对所有车辆进行维护工作,包括一些非机动车,或者其他什么机械。" #. ~ NPC dialogue line #: data/json/npcs/valhalla_cult/TALK_valhallist_mechanic.json @@ -258448,86 +259021,86 @@ msgstr "我可没看到那些乙炔,。" #. ~ Mission name #: data/json/npcs/valhalla_cult/missions.json msgid "Obtain 100 steel welding rods" -msgstr "" +msgstr "获得100根钢制焊条" #. ~ Dialogue line in mission "Obtain 100 steel welding rods" #: data/json/npcs/valhalla_cult/missions.json msgid "Bring me 100 steel welding rods." -msgstr "" +msgstr "给我带来100根钢制焊条。" #. ~ Dialogue line in mission "Obtain 100 steel welding rods" #: data/json/npcs/valhalla_cult/missions.json msgid "" "The acetylene pulled us through, but now we're out of welding rods. If you " "could get about 100, I'll buy 'em." -msgstr "" +msgstr "乙炔让我们度过难关,但现在我们没有焊条了。 如果你能弄到大约100根,我就买下它们。" #. ~ Dialogue line in mission "Obtain 100 steel welding rods" #: data/json/npcs/valhalla_cult/missions.json msgid "I can't work without them, ya know." -msgstr "" +msgstr "没有它们我就没法工作,你知道的。" #. ~ Dialogue line in mission "Obtain 100 steel welding rods" #: data/json/npcs/valhalla_cult/missions.json msgid "I'd check a garage in town, or you could make your own." -msgstr "" +msgstr "我会检查城里的车库,或者你可以自己做。" #. ~ Dialogue line in mission "Obtain 100 steel welding rods" #: data/json/npcs/valhalla_cult/missions.json msgid "Do you have the rods?" -msgstr "" +msgstr "焊条你带来了吗?" #. ~ Dialogue line in mission "Obtain 100 steel welding rods" #: data/json/npcs/valhalla_cult/missions.json msgid "This ought'a keep us afloat for a bit." -msgstr "" +msgstr "这应该能让我们维持一段时间。" #. ~ Dialogue line in mission "Obtain 100 steel welding rods" #: data/json/npcs/valhalla_cult/missions.json msgid "I don't see the rods." -msgstr "" +msgstr "我没看到焊条。" #. ~ Mission name #: data/json/npcs/valhalla_cult/missions.json msgid "Obtain 25 motorbike tires" -msgstr "" +msgstr "获得25个摩托车轮胎" #. ~ Dialogue line in mission "Obtain 25 motorbike tires" #: data/json/npcs/valhalla_cult/missions.json msgid "Bring me 25 car tires." -msgstr "" +msgstr "给我带来25个摩托车轮胎。" #. ~ Dialogue line in mission "Obtain 25 motorbike tires" #: data/json/npcs/valhalla_cult/missions.json msgid "" "There's been a few too many flats around here, and I'm low on working tires." " If you bring me 25 of them, I'll pay fairly." -msgstr "" +msgstr "有很多轮胎爆胎了,能用的轮胎不够了。 如果你给我带来25个,我会付给合理的价钱。" #. ~ Dialogue line in mission "Obtain 25 motorbike tires" #: data/json/npcs/valhalla_cult/missions.json msgid "You can always walk, if ya want." -msgstr "" +msgstr "你想走路的话,随便你。" #. ~ Dialogue line in mission "Obtain 25 motorbike tires" #: data/json/npcs/valhalla_cult/missions.json msgid "Some crashed bikes along the highway might have intact wheels." -msgstr "" +msgstr "高速公路上一些撞坏的车可能有完整的车轮。" #. ~ Dialogue line in mission "Obtain 25 motorbike tires" #: data/json/npcs/valhalla_cult/missions.json msgid "Do you have the tires?" -msgstr "" +msgstr "你带了轮胎来吗?" #. ~ Dialogue line in mission "Obtain 25 motorbike tires" #: data/json/npcs/valhalla_cult/missions.json msgid "This ought'a keep us afloat for a bit. I'll get the work rolling." -msgstr "" +msgstr "这应该能让我们维持一段时间。我会开始工作。" #. ~ Dialogue line in mission "Obtain 25 motorbike tires" #: data/json/npcs/valhalla_cult/missions.json msgid "I don't see the tires." -msgstr "" +msgstr "我没看到轮胎。" #. ~ Name suffix of an NPC #. ~ A generic follower of the Valhallists. @@ -258557,7 +259130,7 @@ msgstr "北欧福音派" #. ~ Job description of "Valhallist Shopkeeper" NPC class #: data/json/npcs/valhalla_cult/npcs.json msgid "I worship the Norse gods." -msgstr "" +msgstr "我崇拜北欧诸神。" #. ~ Name of an NPC class #: data/json/npcs/valhalla_cult/npcs.json @@ -258567,7 +259140,7 @@ msgstr "奴隶" #. ~ Job description of "Slave" NPC class #: data/json/npcs/valhalla_cult/npcs.json msgid "I've had very bad luck recently." -msgstr "" +msgstr "我最近运气很差。" #. ~ Name of an NPC class #: data/json/npcs/valhalla_cult/npcs.json @@ -258617,17 +259190,17 @@ msgstr "会走路的燃料棒" #. ~ NPC dialogue line #: data/json/npcs/valhalla_cult/valhallist_leader_backstory.json msgid "I suppose I can trust you that much. What do you want to know?" -msgstr "" +msgstr "我觉得我可以这样信任你。你想知道什么?" #. ~ Response to NPC dialogue #: data/json/npcs/valhalla_cult/valhallist_leader_backstory.json msgid "How did you come to power here?" -msgstr "" +msgstr "你是怎么在这里掌权的?" #. ~ Response to NPC dialogue #: data/json/npcs/valhalla_cult/valhallist_leader_backstory.json msgid "When did you build this place?" -msgstr "" +msgstr "你什么时候建立的这个地方?" #. ~ NPC dialogue line #: data/json/npcs/valhalla_cult/valhallist_leader_backstory.json @@ -258636,6 +259209,7 @@ msgid "" "a university. I had three friends who I hung with after-hours; we were out " "on the town when came." msgstr "" +"说来话长,那时我是个历史爱好者,但我在一所大学从事死胡同的会计工作。下班后我和三个朋友在一起;来临的时候我们在城里。" #. ~ NPC dialogue line #: data/json/npcs/valhalla_cult/valhallist_leader_backstory.json @@ -258648,6 +259222,8 @@ msgid "" "guy decided to make a full religion out of it, and managed to bring back a " "large group fleeing one of those FEMA camps." msgstr "" +"我的一个朋友想参与历史重演,所以他们开始将这个地方,按一比一模型设置为北欧堡垒可能的样子。 " +"我本来打算和他们一起做的,但大灾变中断了这个计划。我们从镇上来到这里,发现这个地方没有被那些恐怖的东西占据,于是在这里安营扎寨。那位痴迷于北欧文化的家伙决定把它变成一个完整的宗教,并设法带回了一大群从某个FEMA营地中逃出的人。" #. ~ NPC dialogue line #: data/json/npcs/valhalla_cult/valhallist_leader_backstory.json @@ -258657,6 +259233,7 @@ msgid "" "started preaching to a group who ran from town, and set up here. I followed" " along, not wanting to abandon them in the wilderness." msgstr "" +"一个伙伴是我以前的领头。他对北欧神话非常感兴趣,几乎可以说是沉迷了。之后,他开始向一群从镇上跑来的人传道,并在此设立了营地。我跟上了他,不想把他们丢在旷野。" #. ~ NPC dialogue line #: data/json/npcs/valhalla_cult/valhallist_leader_backstory.json @@ -258667,11 +259244,12 @@ msgid "" "back. We managed to handle the rest of them easy, but this one guy was a " "bit much for the three of us…" msgstr "" +"有一天,我们进行了一次日常的的清理工作,就像我们以前做过很多次一样。有一群跟着我们出了城,我们不得不将他们击退。不过,某只丧尸有点不对劲,光是背影就巨大而魁梧。我们设法轻松地处理了其余的家伙,但这个对我们三个来说有点过分了……" #. ~ Response to NPC dialogue #: data/json/npcs/valhalla_cult/valhallist_leader_backstory.json msgid "I'm guessing that didn't go well." -msgstr "" +msgstr "我猜那并不顺利。" #. ~ NPC dialogue line #: data/json/npcs/valhalla_cult/valhallist_leader_backstory.json @@ -258682,16 +259260,18 @@ msgid "" "friend was right; only the strong survive, and only the strong live long " "enough to enjoy that." msgstr "" +"*开始低着头抽泣* " +"对不起,我没能拯救他们。他们都死于那个可怕的怪物。我被其中一人的遗愿选定为新的领导者,然后将他们都埋葬了。那时我意识到我的朋友是对的;只有强者才能生存,也只有强者才能活得足够长,才能享受到这一点。" #. ~ Response to NPC dialogue #: data/json/npcs/valhalla_cult/valhallist_leader_backstory.json msgid "I'm sorry for your loss. " -msgstr "" +msgstr "请节哀。" #. ~ Response to NPC dialogue #: data/json/npcs/valhalla_cult/valhallist_leader_backstory.json msgid "I'm sorry for your loss, I should get going." -msgstr "" +msgstr "请节哀,我得走了。" #. ~ Name of a fault #: data/json/obsoletion/faults.json @@ -264755,7 +265335,7 @@ msgstr "制陶" #. ~ Description of proficiency "Pottery" #: data/json/proficiencies/misc.json msgid "Basic pottery, from shaping to working with slip to fuse pieces." -msgstr "将粘土成型到打磨,再拼接成片的基础制陶工艺。" +msgstr "将黏土成型到打磨,再拼接成片的基础制陶工艺。" #. ~ Proficiency name #: data/json/proficiencies/misc.json @@ -267942,6 +268522,16 @@ msgstr "纸板盒" msgid "Recipes related to constructing cardboard boxes." msgstr "各种纸板箱的配方。" +#. ~ name of the nested group +#: data/json/recipes/nested.json +msgid "assembled cardboard boxes" +msgstr "组装纸板盒" + +#. ~ Description of the category "assembled cardboard boxes" +#: data/json/recipes/nested.json +msgid "Recipes related to assembling cardboard boxes." +msgstr "各种用胶带将已折叠的纸板箱重新组装并展开的配方。" + #. ~ name of the nested group #: data/json/recipes/nested.json msgid "wooden boxes" @@ -282644,7 +283234,7 @@ msgstr "西南金属墙酿酒厂" msgid "" "We could divert saltwater from the swamp nearby to create a steady supply of" " salt for our needs in an adobe hut." -msgstr "我们可以从附近的沼泽地调水,搭建一所木骨泥屋,创造稳定的食盐供应以满足我们的需求。" +msgstr "我们可以从附近的沼泽地调水,搭建一所土坯屋,创造稳定的食盐供应以满足我们的需求。" #. ~ Blueprint name of recipe crafting #. "faction_base_modular_saltpan_migo_resin_northeast" @@ -282663,7 +283253,7 @@ msgstr "东北米戈树脂墙盐田" msgid "" "We could use a storage room for chemicals and tools, so build an adobe shack" " with a roof on the southeast side of the saltworks field." -msgstr "我们需要一间仓库来储藏化学用品和工具,所以请在盐场东南侧建造一间带屋顶的木骨泥屋。" +msgstr "我们需要一间仓库来储藏化学用品和工具,所以请在盐场东南侧建造一间带屋顶的土坯棚子。" #. ~ Blueprint name of recipe crafting #. "faction_base_modular_shack_migo_resin_southeast" @@ -308797,9 +309387,9 @@ msgid "" "reduces recoil, so weak characters might want to stick to .22 or 9x19mm " "guns." msgstr "" -"枪械每次发射都会增加后坐力。你可以瞄准和射击 菜单(按 " -"键)中看到后坐力提示。总体来说,子弹的威力越大,后坐力也越大。后坐力会显著降低你射击时的命中率,但是你可以按 " -"键等待来降低后坐力。高力量的角色受到的后坐力较小,所以力量较低的角色可以考虑使用威力较小的.22或9mm枪械。" +"持续开枪会累积后坐力。你可以在瞄准和射击 菜单(按 " +"键)中看到它的程度。一般来说,子弹的威力越大,后坐力就越大。后坐力会显著降低你的命中率,但你可以通过按 " +"键暂停一回合来消除后坐力。力量越高后坐力影响越小,所以弱小的角色可能想坚持使用 .22 或 9x19mm 的枪。" #. ~ Snippet in category "tutorial_messages" #: data/json/snippets/tutorial.json @@ -310639,6 +311229,13 @@ msgid "" " people to see over it." msgstr "一块半高薄金属隔板。能够阻挡丧尸但是无法阻挡其他人的视线。" +#. ~ Description of vehicle part "counterweight" +#: data/json/vehicleparts/boards.json +msgid "" +"A half-height heavy metal wall. Commonly used in forklifts to balance them " +"when lifting heavy things." +msgstr "半高的沉重金属墙。常用于叉车起重物时平衡重量。" + #. ~ Vehicle part name #: data/json/vehicleparts/cargo.json msgid "storage bag" @@ -311420,11 +312017,6 @@ msgstr "蓝警灯" msgid "red light" msgstr "红警灯" -#. ~ Vehicle part name -#: data/json/vehicleparts/lights.json -msgid "aisle with lights" -msgstr "带灯过道" - #. ~ Vehicle part name #: data/json/vehicleparts/manual.json msgid "foot pedals" @@ -340293,6 +340885,18 @@ msgstr "%1$s 猛地踩向你的 %2$s!" msgid "%1$s stomps on !" msgstr "%1$s 猛地踩向 !" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries to stomp on you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries stomp on , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -340317,6 +340921,18 @@ msgstr "%1$s 朝你的 %2$s 猛力扫尾,将其打得粉碎!" msgid "%1$s swings its massive tail at 's %2$s!" msgstr "%1$s 朝 的 %2$s 猛力扫尾!" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -340341,6 +340957,18 @@ msgstr "" msgid "%1$s swings its spiked tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -340365,6 +340993,18 @@ msgstr "%1$s 用角刺向你,刺进了你的 %2$s!" msgid "%1$s thrusts its long horns at !" msgstr "%1$s 用角刺向 。" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s thrusts its long horns at you, but you evade!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s's thrusts its long horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -342053,6 +342693,12 @@ msgid "sarahsaurus egg" msgid_plural "sarahsaurus eggs" msgstr[0] "" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "anchisaurus egg" +msgid_plural "anchisaurus eggs" +msgstr[0] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "issi egg" @@ -342089,6 +342735,12 @@ msgid "diplodocus egg" msgid_plural "diplodocus eggs" msgstr[0] "梁龙蛋" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "barosaurus egg" +msgid_plural "barosaurus eggs" +msgstr[0] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "camarasaurus egg" @@ -343336,6 +343988,19 @@ msgid "" "hands and leathery skin." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "anchisaurus" +msgid_plural "anchisaurus" +msgstr[0] "" + +#. ~ Description of monster "anchisaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"A four legged plant eating dinosaur with a long neck, dexterous hands and " +"leathery skin." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "issi" @@ -343412,6 +344077,19 @@ msgstr[0] "梁龙" msgid "Huge, long-necked, four-legged dinosaur with a long, whip-like tail." msgstr "一只巨大的长颈四足恐龙,尾巴非常长,像鞭子一样。" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "barosaurus" +msgid_plural "barosaurus" +msgstr[0] "" + +#. ~ Description of monster "barosaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur with a long, whip-like tail and one " +"large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "camarasaurus" @@ -344499,6 +345177,20 @@ msgid "" "holding together a shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal anchisaurus zombie" +msgid_plural "fungal anchisaurus zombies" +msgstr[0] "" + +#. ~ Description of monster "fungal anchisaurus zombie" +#: data/mods/DinoMod/monsters/fungus.json +msgid "" +"This was once a four legged plant eating dinosaur with a long neck and " +"leathery skin. Now fungal tendrils sprout from the mouth, eyes, and other " +"orifices, holding together a large shambling mass of mold-covered flesh." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal issi zombie" @@ -344591,10 +345283,11 @@ msgstr "" #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json -msgid "fungal camarasaurus zombie" -msgid_plural "fungal camarasaurus zombies" -msgstr[0] "真菌丧尸圆顶龙" +msgid "fungal barosaurus zombie" +msgid_plural "fungal barosaurus zombies" +msgstr[0] "" +#. ~ Description of monster "fungal barosaurus zombie" #. ~ Description of monster "fungal camarasaurus zombie" #: data/mods/DinoMod/monsters/fungus.json msgid "" @@ -344604,6 +345297,12 @@ msgid "" msgstr "" "曾经是一只巨型长颈四足食草恐龙,尾巴像鞭子一样长。真菌从它的口、眼、耳和其他孔洞处喷薄而出并互相连接起来,被霉菌覆盖的巨大躯体还在蹒跚而行。" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal camarasaurus zombie" +msgid_plural "fungal camarasaurus zombies" +msgstr[0] "真菌丧尸圆顶龙" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal brachiosaurus zombie" @@ -345122,30 +345821,6 @@ msgid "dark gray and white hatchling" msgid_plural "dark gray and white hatchlings" msgstr[0] "深灰白色恐龙幼仔" -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "sarahsaurus hatchling" -msgid_plural "sarahsaurus hatchlings" -msgstr[0] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "issi hatchling" -msgid_plural "issi hatchlings" -msgstr[0] "伊希斯龙幼仔" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "haplocanthosaurus hatchling" -msgid_plural "haplocanthosaurus hatchlings" -msgstr[0] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "amargasaurus hatchling" -msgid_plural "amargasaurus hatchlings" -msgstr[0] "阿马加龙幼仔" - #. ~ Monster name #: data/mods/DinoMod/monsters/hatchling.json msgid "brown and magenta hatchling" @@ -345425,6 +346100,11 @@ msgid "" "tail." msgstr "" +#. ~ Description of monster "mon_anchisaurus_juvenile" +#: data/mods/DinoMod/monsters/juvenile.json +msgid "A four-legged, plant-eating juvenile sauropod with a long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/juvenile.json msgid "brown and magenta sauropod juvenile" @@ -345865,6 +346545,19 @@ msgstr[0] "" msgid "Long-necked, two-legged dinosaur corpse with a long tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "anchisaurus zombie" +msgid_plural "anchisaurus zombie" +msgstr[0] "" + +#. ~ Description of monster "anchisaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Long-necked, four-legged dinosaur corpse. The neck is bent at a disturbing " +"angle and leaking black ichor." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "issi zombie" @@ -345940,6 +346633,19 @@ msgid "" "tiny head with vacant white eyes. Sways and staggers." msgstr "一只巨大的蹒跚而行的长颈四足恐龙尸体,尾巴非常长,像鞭子一样。小小的脑袋上的眼睛空洞发白,走起路来摇摇晃晃。" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "barosaurus zombie" +msgid_plural "barosaurus zombies" +msgstr[0] "" + +#. ~ Description of monster "barosaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "camarasaurus zombie" @@ -346735,6 +347441,19 @@ msgid "" "charred meat. Its flesh has mended into a leathery shell." msgstr "一头严重烧伤的丧尸两足恐龙,烧焦的血肉散发着恶臭。它的肉已经碳化为一层皮甲似的壳。" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched anchisaurus zombie" +msgid_plural "scorched anchisaurus zombies" +msgstr[0] "" + +#. ~ Description of monster "scorched anchisaurus zombie" +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "" +"Heavily-burned four-legged zombie dinosaur sauropod that still reeks of " +"charred meat. Its flesh has mended into a leathery shell." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched issi zombie" @@ -346787,6 +347506,12 @@ msgid "scorched diplodocus zombie" msgid_plural "scorched diplodocus zombies" msgstr[0] "烧焦丧尸梁龙" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched barosaurus zombie" +msgid_plural "scorched barosaurus zombies" +msgstr[0] "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched camarasaurus zombie" @@ -347417,6 +348142,19 @@ msgid "" "bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "American Ammo" +msgid_plural "American Ammos" +msgstr[0] "" + +#. ~ Description of monster "American Ammo" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Long-necked, four-legged dinosaur corpse. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Frozen Fury" @@ -347495,6 +348233,20 @@ msgid "" msgstr "" "一具巨大的蹒跚而行的长颈四足恐龙尸体,尾巴非常长,像鞭子一样。小小的脑袋上的眼睛空洞发白,走起路来摇摇晃晃。它的整个身体被肿胀的肌肉和溃烂的伤口撑得更加巨大。" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "Barosaurus Brute" +msgid_plural "Barosaurus Brutes" +msgstr[0] "" + +#. ~ Description of monster "Barosaurus Brute" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Zombie Freight Train" @@ -348744,6 +349496,19 @@ msgid "" "large, two-legged body and long neck." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "armored anchisaurus" +msgid_plural "armored anchisaurus" +msgstr[0] "" + +#. ~ Description of monster "armored anchisaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"large, four-legged body and long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "armored issi" @@ -348813,7 +349578,20 @@ msgstr[0] "骸骨梁龙" #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "" "This zombified diplodocus has grown dense bone armor, completely covering " -"the massive, four-legged body and tiny head." +"the massive, four-legged body and small head." +msgstr "" + +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "boneplate barosaurus" +msgid_plural "boneplate barosaurus" +msgstr[0] "" + +#. ~ Description of monster "boneplate barosaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"massive, four-legged body and small head." msgstr "" #. ~ Monster name @@ -349878,6 +350656,16 @@ msgstr "异特龙巢" msgid "An allosaurus nest." msgstr "一个异特龙巢。" +#. ~ Name of map extra +#: data/mods/DinoMod/overmap/map_extras.json +msgid "anchisaurus nest" +msgstr "" + +#. ~ Description of map extra "anchisaurus nest" +#: data/mods/DinoMod/overmap/map_extras.json +msgid "An anchisaurus nest." +msgstr "" + #. ~ Name of map extra #: data/mods/DinoMod/overmap/map_extras.json msgid "ankylosaurus nest" @@ -356376,6 +357164,17 @@ msgid "" "bionic power. It can store up to 100 mL of blood." msgstr "你的背部装有一个强大的法术枢纽,并连接至你的生化能量系统,能够消耗其它生物的血液以产生生化能量。可以存放最多 100 ml 血液。" +#. ~ Item name +#: data/mods/Magiclysm/bionics.json +msgid "internal blood bank" +msgid_plural "internal blood banks" +msgstr[0] "" + +#. ~ Description of "internal blood bank" +#: data/mods/Magiclysm/bionics.json +msgid "Internal tank for blood power generator bionic." +msgstr "" + #. ~ Construction group name #: data/mods/Magiclysm/construction_group.json msgid "Build Translocator Gate" @@ -356752,6 +357551,18 @@ msgstr "%1$s 用燃烧的鞭子鞭打你!" msgid "%1$s lashes with its flaming whip!" msgstr "%1$s 用燃烧的鞭子鞭打 !" +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes you with its flaming whip, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes with its flaming whip, but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/Magiclysm/monster_attacks.json #, c-format @@ -361602,14 +362413,14 @@ msgstr "这是凛冽狂风法术的击退效果。" #. ~ Spell name #: data/mods/Magiclysm/Spells/attunements/Golemancer.json msgid "Summon Clay Golem" -msgstr "召唤粘土傀儡" +msgstr "召唤黏土傀儡" #. ~ Description of spell "Summon Clay Golem" #: data/mods/Magiclysm/Spells/attunements/Golemancer.json msgid "" "Use a golem core as a focus to shape clay into a roughly humanoid shape and " "animate it for some time." -msgstr "以一个傀儡核心作为核心,将粘土塑造成一个人形傀儡,并使其运作一段时间。" +msgstr "以一个傀儡核心作为核心,将黏土塑造成一个人形傀儡,并使其运作一段时间。" #. ~ Spell name #: data/mods/Magiclysm/Spells/attunements/Golemancer.json @@ -364730,14 +365541,14 @@ msgstr "一颗傀儡的“心”。当你把它靠近耳朵时,会听见它所 #: data/mods/Magiclysm/items/constructs.json msgid "broken clay golem" msgid_plural "broken clay golems" -msgstr[0] "粘土傀儡(损坏)" +msgstr[0] "黏土傀儡(损坏)" #. ~ Description of "broken clay golem" #: data/mods/Magiclysm/items/constructs.json msgid "" "A broken clay golem, looking like a piece of post-modern art. Could be " "smashed for clay." -msgstr "一个损坏的粘土傀儡,看起来像一件后现代艺术品。打碎可以获得粘土。" +msgstr "一个损坏的黏土傀儡,看起来像一件后现代艺术品。打碎可以获得黏土。" #. ~ Item name #: data/mods/Magiclysm/items/constructs.json @@ -371002,14 +371813,14 @@ msgstr "一只被它的同类推举为酋长的丑陋人形生物,因为它知 #: data/mods/Magiclysm/monsters/golems.json msgid "clay golem" msgid_plural "clay golems" -msgstr[0] "粘土傀儡" +msgstr[0] "黏土傀儡" #. ~ Description of monster "clay golem" #: data/mods/Magiclysm/monsters/golems.json msgid "" "A large, humanoid golem made from clay. Its proportions are off and it " "seems fragile." -msgstr "一个用粘土制成的巨大人型傀儡,它的比例不协调,看上去很脆弱。" +msgstr "一个用黏土制成的巨大人型傀儡,它的比例不协调,看上去很脆弱。" #. ~ Monster name #: data/mods/Magiclysm/monsters/golems.json @@ -373122,7 +373933,7 @@ msgid "" "constant use of Animist summons and Earthshaper self-strengthening spells. " "Takes some traits from the golems they create, such as immunity to slowing " "effects." -msgstr "魔像师是神话故事中操纵粘土傀儡的人,他使用泛灵师召唤物和塑地者强化法术。他们也从傀儡造物中习得了一些特质,例如免疫减速效果。" +msgstr "魔像师是神话故事中操纵黏土傀儡的人,他使用泛灵师召唤物和塑地者强化法术。他们也从傀儡造物中习得了一些特质,例如免疫减速效果。" #. ~ Mutation name #: data/mods/Magiclysm/traits/attunements.json @@ -376327,6 +377138,108 @@ msgstr "驯服野兽" msgid "Makes a lot of docile, but generally untamable wildlife, tamable." msgstr "使许多温顺但通常无法驯服的野生动物变得可以被驯服。" +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame dragonfly egg" +msgid_plural "tame dragonfly eggs" +msgstr[0] "" + +#. ~ Description of "tame dragonfly egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The still-wet egg of a mutated dragonfly. This one has been carefully " +"tended for. The dragonfly inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame mantis egg" +msgid_plural "tame mantis eggs" +msgstr[0] "" + +#. ~ Description of "tame mantis egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"Praying mantis eggs glued to each other inside a strange-looking case. " +"These ones have been carefully tended for. The mantis inside seems more " +"timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame antlion egg" +msgid_plural "tame antlion eggs" +msgstr[0] "" + +#. ~ Description of "tame antlion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"A large, white antlion egg. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame cicada egg" +msgid_plural "tame cicada eggs" +msgstr[0] "" + +#. ~ Description of "tame cicada egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a cicada. This one has been carefully tended for. The cicada " +"inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water beetle egg" +msgid_plural "tame water beetle eggs" +msgstr[0] "" + +#. ~ Description of "tame water beetle egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water beetle. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water scorpion egg" +msgid_plural "tame water scorpion eggs" +msgstr[0] "" + +#. ~ Description of "tame water scorpion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water scorpion. This one has been carefully tended for. The " +"water scorpion inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "sweet goop" +msgid_plural "sweet goop" +msgstr[0] "" + +#. ~ Description of "sweet goop" +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "" +"A bunch of sweet stuff with a wet, goopy consistency. Normal bugs would die" +" for this, just hope the mutants will like it as well." +msgstr "" + +#. ~ name of the nested group +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "tame eggs" +msgstr "" + +#. ~ Description of the category "tame eggs" +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "Recipes related to taming the eggs of aggressive invertebrates." +msgstr "" + #. ~ Name of effect type id "toxic_glue" #: data/mods/TropiCataclysm/effects.json msgid "Termite Glue" @@ -381246,11 +382159,6 @@ msgid "" "damage to kill something." msgstr "" -#. ~ "message" action message of item "Vancian bill" -#: data/mods/Xedra_Evolved/items/inventor/artifacts.json -msgid "You tear the ticket apart." -msgstr "" - #. ~ Item name #: data/mods/Xedra_Evolved/items/inventor/artifacts.json msgid "helmet of creative juices" @@ -381547,7 +382455,7 @@ msgid "" "These brass cylinders are engraved with cuneiform and could be rolled across" " wet clay to create a page of writing per cylinder. When you touch one of " "the cylinders you hear a faint voice whisper 'Enki'." -msgstr "这些黄铜圆柱上雕刻着楔形文字,可以在湿粘土上滚动,每个铜柱能印出一页。当你触摸其中一个圆柱时,你能听到一个微弱的声音在低语“Enki”。" +msgstr "这些黄铜圆柱上雕刻着楔形文字,可以在湿黏土上滚动,每个铜柱能印出一页。当你触摸其中一个圆柱时,你能听到一个微弱的声音在低语“Enki”。" #. ~ Item name #: data/mods/Xedra_Evolved/items/spell_learning_items/spell_learning_items_eater.json @@ -389675,13 +390583,13 @@ msgstr "" #. ~ NPC dialogue line #: data/mods/translate-dialogue/rubik.json msgid "" -"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" +"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" "\n" -"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us one liter of anesthetic, we'll fix you up with a wire and everything." +"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us a thousand units of anesthetic, we'll fix you up with a wire and everything." msgstr "" -"好的好的,太好的太好的!哈!我们就要用橡胶把旧的磨坊磨平。你的工作是给我们带点好茶。当然不是字面上的“茶”。那是我的俚语的。我说的那些能让你的手术前睡觉的。大灰说用你的话叫“马嘴鸡”。你的给我们的带一升来,我们的会用电线和其他东西把你修理好的。\n" +"好的好的,太好的太好的!哈!我们就要用橡胶把旧的磨坊磨平。你的工作是给我们带点好茶。当然不是字面上的“茶”。那是我的俚语的。我说的那些能让你的手术前睡觉的。大灰说用你的话叫“马嘴鸡”。你的给我们的带一千来,我们的会用电线和其他东西把你修理好的。\n" "\n" -"[翻译:] 太好了,太好了,太好了!哈!我们可以开动那台老绞肉机了。你的任务是给我们带来一点好茶。当然不是字面意义上的“茶”。这是我们老家那的俚语。我指的是让你在手术时能睡觉的东西。大灰说你的词是“麻醉剂”。你给我们带来一升麻醉剂,我们可以会用电线和其他东西给你做植入手术。" +"[翻译:] 太好了,太好了,太好了!哈!我们可以开动那台老绞肉机了。你的任务是给我们带来一点好茶。当然不是字面意义上的“茶”。这是我们老家那的俚语。我指的是让你在手术时能睡觉的东西。大灰说你的词是“麻醉剂”。你给我们带来一千份麻醉剂,我们可以会用电线和其他东西给你做植入手术。" #. ~ NPC dialogue line #: data/mods/translate-dialogue/rubik.json @@ -391907,6 +392815,11 @@ msgstr "添加生成物品标签" msgid "Toggle spawning everything" msgstr "切换生成所有物品" +#. ~ Key binding name +#: data/raw/keybindings.json +msgid "Choose snippet" +msgstr "选择子类别" + #. ~ Key binding name #: data/raw/keybindings.json msgid "Look at" @@ -392408,11 +393321,11 @@ msgstr "" "\n" "游戏内部错误:成就缺乏对应跟踪成员。" -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Press " msgstr "按 " -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Try" msgstr "尝试" @@ -392424,8 +393337,8 @@ msgstr "查看" msgid "Interact" msgstr "互动" -#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:121 -#: src/game_inventory.cpp:206 +#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:122 +#: src/game_inventory.cpp:204 msgid "Inventory" msgstr "物品栏" @@ -392471,8 +393384,8 @@ msgstr "%s(方向键)" msgid "Auto drive canceled." msgstr "自动驾驶终止。" -#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2547 -#: src/activity_handlers.cpp:2583 +#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2543 +#: src/activity_handlers.cpp:2579 msgid "You have reached your destination." msgstr "你已经到达目的地了。" @@ -392491,7 +393404,7 @@ msgid "You cannot hack this." msgstr "你无法入侵它。" #: src/activity_actor.cpp:779 src/activity_actor.cpp:2326 -#: src/activity_actor.cpp:5042 src/computer_session.cpp:494 +#: src/activity_actor.cpp:5031 src/computer_session.cpp:494 #: src/computer_session.cpp:511 src/computer_session.cpp:1220 #: src/computer_session.cpp:1496 msgid "an alarm sound!" @@ -392521,7 +393434,7 @@ msgstr "你激活了面板!" msgid "The nearby doors unlock." msgstr "附近的门解锁了。" -#: src/activity_actor.cpp:846 src/iuse.cpp:10013 +#: src/activity_actor.cpp:846 src/iuse.cpp:10031 msgid "It's too dark to write!" msgstr "光线不足,你无法书写!" @@ -392552,13 +393465,13 @@ msgid "grnd grnd grnd" msgstr "咯啷 咯啷 咯啷" #: src/activity_actor.cpp:1053 src/activity_actor.cpp:2049 -#: src/activity_actor.cpp:4566 src/activity_actor.cpp:4914 +#: src/activity_actor.cpp:4555 src/activity_actor.cpp:4903 #, c-format msgid "Your %1$s ran out of charges." msgstr "%1$s 已耗尽能量。" #: src/activity_actor.cpp:1055 src/activity_actor.cpp:2051 -#: src/activity_actor.cpp:4568 src/activity_actor.cpp:4916 +#: src/activity_actor.cpp:4557 src/activity_actor.cpp:4905 #, c-format msgid "%1$s %2$s ran out of charges." msgstr "%1$s %2$s 用光了能量。" @@ -392571,7 +393484,7 @@ msgstr "你不再拥有那部书!" msgid " no longer has the book!" msgstr " 不再拥有那部书!" -#: src/activity_actor.cpp:1357 src/character.cpp:10622 src/npc.cpp:1334 +#: src/activity_actor.cpp:1357 src/character.cpp:10623 src/npc.cpp:1334 msgid "It's too dark to read!" msgstr "光线不足,你无法阅读!" @@ -392694,10 +393607,10 @@ msgstr "你想打开门锁,结果不仅失败了,还损坏了你的工具。 msgid "The lock stumps your efforts to pick it." msgstr "你想打开门锁,结果失败了。" -#: src/activity_actor.cpp:2347 src/game.cpp:5609 src/game.cpp:5617 -#: src/game.cpp:5648 src/game.cpp:5654 src/iexamine.cpp:4078 src/iuse.cpp:9920 -#: src/iuse_actor.cpp:1036 src/iuse_actor.cpp:1852 src/iuse_actor.cpp:4399 -#: src/iuse_actor.cpp:4524 +#: src/activity_actor.cpp:2347 src/game.cpp:5607 src/game.cpp:5615 +#: src/game.cpp:5646 src/game.cpp:5652 src/iexamine.cpp:4078 src/iuse.cpp:9938 +#: src/iuse_actor.cpp:1043 src/iuse_actor.cpp:1859 src/iuse_actor.cpp:4406 +#: src/iuse_actor.cpp:4531 msgid "You cannot do that while mounted." msgstr "不能在骑乘时这样做。" @@ -392740,1244 +393653,1244 @@ msgstr "你把书扫描进了设备中。" msgid "%s scans the book into their device." msgstr "%s 把书扫描进了设备中。" -#: src/activity_actor.cpp:2673 +#: src/activity_actor.cpp:2662 msgid "You lie down preparing to fall asleep." msgstr "你躺下准备入睡。" -#: src/activity_actor.cpp:2686 +#: src/activity_actor.cpp:2675 msgid "" "You feel you should've fallen asleep by now, but somehow you're still awake." msgstr "你觉得你现在应该睡着了,但不知怎么你还醒着。" -#: src/activity_actor.cpp:2691 +#: src/activity_actor.cpp:2680 msgid "You toss and turn…" msgstr "你辗转反侧……" -#: src/activity_actor.cpp:2702 +#: src/activity_actor.cpp:2691 msgid "You try to sleep, but can't." msgstr "你尝试睡觉,但睡不着。" -#: src/activity_actor.cpp:2722 +#: src/activity_actor.cpp:2711 msgid "You have trouble sleeping, keep trying?" msgstr "你无法入睡,是否继续尝试?" -#: src/activity_actor.cpp:2723 +#: src/activity_actor.cpp:2712 msgid "Stop trying to fall asleep and get up." msgstr "停止入睡并起床。" -#: src/activity_actor.cpp:2724 +#: src/activity_actor.cpp:2713 msgid "Continue trying to fall asleep." msgstr "继续尝试入睡。" -#: src/activity_actor.cpp:2726 +#: src/activity_actor.cpp:2715 msgid "Continue trying to fall asleep and don't ask again." msgstr "继续尝试入睡并不再提示。" -#: src/activity_actor.cpp:2786 +#: src/activity_actor.cpp:2775 msgid "You start cracking the safe." msgstr "你开始破解保险箱。" -#: src/activity_actor.cpp:2789 +#: src/activity_actor.cpp:2778 #, c-format msgid "%1$s starts cracking the safe." msgstr "%1$s 开始破解保险箱。" -#: src/activity_actor.cpp:2844 +#: src/activity_actor.cpp:2833 msgid "With a satisfying click, the lock on the safe opens!" msgstr "随着一声令人满足的咔哒声,保险箱的锁被打开了。" -#: src/activity_actor.cpp:2943 +#: src/activity_actor.cpp:2932 #, c-format msgid "You disassemble your %s." msgstr "你拆解了%s。" -#: src/activity_actor.cpp:2946 src/character.cpp:10354 +#: src/activity_actor.cpp:2935 src/character.cpp:10355 #, c-format msgid "You unload your %s." msgstr "你清空了%s。" -#: src/activity_actor.cpp:2994 +#: src/activity_actor.cpp:2983 msgid "" "You no longer have the in progress craft in your possession. You stop " "crafting. Reactivate the in progress craft to continue crafting." msgstr "你失去了制造中的物品,所以停止了工作,重新激活制造中的物品以继续。" -#: src/activity_actor.cpp:2997 +#: src/activity_actor.cpp:2986 msgid "" " no longer has the in progress craft in their possession. " " stops crafting." msgstr " 失去了制造中的物品。 停止了制造。" -#: src/activity_actor.cpp:3117 +#: src/activity_actor.cpp:3106 msgid "Keep practicing until proficiency increase?" msgstr "继续练习直到熟练程度提高?" -#: src/activity_actor.cpp:3135 +#: src/activity_actor.cpp:3124 msgid "Your proficiency has increased. Stop practicing?" msgstr "你的熟练程度提高了。停止练习?" -#: src/activity_actor.cpp:3141 +#: src/activity_actor.cpp:3130 #, c-format msgid "There is nothing left of the %s to craft from." msgstr "%s 中没有足够用来制造的物品。" -#: src/activity_actor.cpp:3142 +#: src/activity_actor.cpp:3131 #, c-format msgid "There is nothing left of the %s was crafting." msgstr "%s 中没有足够 用来制造的物品。" -#: src/activity_actor.cpp:3210 +#: src/activity_actor.cpp:3199 msgid "You are too tired to exercise." msgstr "你太累了,无法锻炼。" -#: src/activity_actor.cpp:3216 +#: src/activity_actor.cpp:3205 msgid "You are too dehydrated to exercise." msgstr "你太渴了,无法锻炼。" -#: src/activity_actor.cpp:3222 +#: src/activity_actor.cpp:3211 msgid "Empty your hands first." msgstr "需要空出双手。" -#: src/activity_actor.cpp:3236 +#: src/activity_actor.cpp:3225 msgid "You cannot train here with a broken arm." msgstr "你无法用已经骨折的手锻炼。" -#: src/activity_actor.cpp:3243 +#: src/activity_actor.cpp:3232 msgid "You cannot train here with a broken leg." msgstr "你无法用已经骨折的腿锻炼。" -#: src/activity_actor.cpp:3253 +#: src/activity_actor.cpp:3242 msgid "You cannot train freely with a broken limb." msgstr "你无法用已经骨折的肢体锻炼。" -#: src/activity_actor.cpp:3261 +#: src/activity_actor.cpp:3250 msgid "" "Physical effort determines workout efficiency, but also rate of exhaustion." msgstr "锻炼强度决定了锻炼效率,也决定了体力消耗速率。" -#: src/activity_actor.cpp:3262 +#: src/activity_actor.cpp:3251 msgid "Choose training intensity:" msgstr "选择锻炼强度:" -#: src/activity_actor.cpp:3263 +#: src/activity_actor.cpp:3252 msgctxt "training intensity" msgid "Light" msgstr "轻度" -#: src/activity_actor.cpp:3264 +#: src/activity_actor.cpp:3253 msgid "" "Light exercise comparable in intensity to walking, but more focused and " "methodical." msgstr "轻度锻炼的强度与步行相近,但更集中而且更有计划。" -#: src/activity_actor.cpp:3265 +#: src/activity_actor.cpp:3254 msgctxt "training intensity" msgid "Moderate" msgstr "适度" -#: src/activity_actor.cpp:3266 +#: src/activity_actor.cpp:3255 msgid "" "Moderate exercise without excessive exertion, but with enough effort to " "break a sweat." msgstr "适度锻炼不会造成过度劳累,但强度已经足够让你汗流浃背。" -#: src/activity_actor.cpp:3267 +#: src/activity_actor.cpp:3256 msgctxt "training intensity" msgid "Active" msgstr "积极" -#: src/activity_actor.cpp:3268 +#: src/activity_actor.cpp:3257 msgid "" "Active exercise with full involvement. Strenuous, but in a controlled " "manner." msgstr "积极锻炼使全身充分参与锻炼。运动很剧烈,但仍然在你的可控范围内。" -#: src/activity_actor.cpp:3269 +#: src/activity_actor.cpp:3258 msgctxt "training intensity" msgid "High" msgstr "高度" -#: src/activity_actor.cpp:3270 +#: src/activity_actor.cpp:3259 msgid "" "High intensity exercise with maximum effort and full power. Exhausting in " "the long run." msgstr "高强度锻炼竭尽全力进行充分锻炼。长时间锻炼会让你精疲力竭。" -#: src/activity_actor.cpp:3296 src/activity_actor.cpp:3398 +#: src/activity_actor.cpp:3285 src/activity_actor.cpp:3387 msgid "Train for how long (minutes): " msgstr "锻炼多久(分钟):" -#: src/activity_actor.cpp:3311 +#: src/activity_actor.cpp:3300 msgid "You start your workout session." msgstr "你开始进行锻炼。" -#: src/activity_actor.cpp:3317 +#: src/activity_actor.cpp:3306 msgid "You are exhausted so you finish your workout early." msgstr "你太累了,所以你提前结束了锻炼。" -#: src/activity_actor.cpp:3322 +#: src/activity_actor.cpp:3311 msgid "You are dehydrated so you finish your workout early." msgstr "你太渴了,所以你提前结束了锻炼。" #. ~ heavy breathing when exercising -#: src/activity_actor.cpp:3334 +#: src/activity_actor.cpp:3323 msgid "yourself huffing and puffing!" msgstr "自己气喘吁吁!" -#: src/activity_actor.cpp:3349 +#: src/activity_actor.cpp:3338 msgid "You catch your breath for few moments." msgstr "你停下来喘了一会气。" -#: src/activity_actor.cpp:3352 +#: src/activity_actor.cpp:3341 msgid "You get back to your training." msgstr "你重新开始锻炼。" -#: src/activity_actor.cpp:3360 +#: src/activity_actor.cpp:3349 msgid "You finish your workout session." msgstr "你完成了锻炼。" -#: src/activity_actor.cpp:3379 +#: src/activity_actor.cpp:3368 msgid "You have finished your training cycle, keep training?" msgstr "你已经完成了你的锻炼周期,继续锻炼?" -#: src/activity_actor.cpp:3380 +#: src/activity_actor.cpp:3369 msgid "Stop training." msgstr "停止锻炼。" -#: src/activity_actor.cpp:3381 +#: src/activity_actor.cpp:3370 msgid "Continue training." msgstr "继续锻炼。" -#: src/activity_actor.cpp:3382 +#: src/activity_actor.cpp:3371 msgid "Continue training and don't ask again." msgstr "继续锻炼并不再提示。" -#: src/activity_actor.cpp:3596 src/iexamine.cpp:2298 +#: src/activity_actor.cpp:3585 src/iexamine.cpp:2298 msgid "Nothing can be harvested from this plant in current season." msgstr "在这个季节,此植物无法收获任何东西。" -#: src/activity_actor.cpp:3638 +#: src/activity_actor.cpp:3627 msgid "You couldn't harvest anything." msgstr "你没能收获任何东西。" -#: src/activity_actor.cpp:3680 +#: src/activity_actor.cpp:3669 #, c-format msgid "%1$s did not fit and fell to the %2$s." msgstr "%1$s 实在是太大了,掉在了 %2$s 上。" -#: src/activity_actor.cpp:3684 +#: src/activity_actor.cpp:3673 #, c-format msgid "%1$s is too heavy and fell to the %2$s." msgstr "%1$s 实在是太重了,掉在了 %2$s 上。" -#: src/activity_actor.cpp:3709 +#: src/activity_actor.cpp:3698 msgid "The pet has moved somewhere else." msgstr "宠物已经移动到了其他位置。" -#: src/activity_actor.cpp:3752 +#: src/activity_actor.cpp:3741 msgid "The robot has moved somewhere else." msgstr "机器人已经移动到了其他位置。" -#: src/activity_actor.cpp:3760 +#: src/activity_actor.cpp:3749 #, c-format msgid "The %s recovers before you can finish." msgstr "%s 在你关闭它之前就苏醒了。" -#: src/activity_actor.cpp:3777 +#: src/activity_actor.cpp:3766 #, c-format msgid "The %s hovers momentarily as it surveys the area." msgstr "%s短暂徘徊,调查了该区域。" -#: src/activity_actor.cpp:3783 +#: src/activity_actor.cpp:3772 #, c-format msgid "The %s lets out a whirring noise and starts to follow you." msgstr "%s\"呼呼\"地响了一阵,开始跟随你。" -#: src/activity_actor.cpp:3862 src/character.cpp:1444 src/character.cpp:1621 -#: src/character.cpp:1658 +#: src/activity_actor.cpp:3851 src/character.cpp:1445 src/character.cpp:1622 +#: src/character.cpp:1659 msgid "You let go of the grabbed object." msgstr "你松开了抓着的东西。" #. ~ %1$s: item to put in the container, %2$s: container to put item in -#: src/activity_actor.cpp:3923 src/activity_actor.cpp:3946 +#: src/activity_actor.cpp:3912 src/activity_actor.cpp:3935 #, c-format msgid "You put your %1$s into the %2$s." msgstr "你将 %1$s 放进 %2$s里。" -#: src/activity_actor.cpp:3961 +#: src/activity_actor.cpp:3950 #, c-format msgid "Could not put %1$s into %2$s, aborting." msgstr "无法将%1$s放入%2$s,操作已中断。" -#: src/activity_actor.cpp:4065 +#: src/activity_actor.cpp:4054 #, c-format msgid "Can't reload the %s." msgstr "无法重新装填%s。" -#: src/activity_actor.cpp:4074 +#: src/activity_actor.cpp:4063 #, c-format msgid "" "You manage to loosen some debris and make your %s somewhat operational." msgstr "你设法清理了 %s 的残渣,让它勉强能用。" -#: src/activity_actor.cpp:4081 +#: src/activity_actor.cpp:4070 #, c-format msgid "You insert %dx %s into the %s." msgstr "你将一发 %dx%s 填入 %s。" -#: src/activity_actor.cpp:4085 +#: src/activity_actor.cpp:4074 #, c-format msgid "You refill the %s." msgstr "你重新装填了%s。" -#: src/activity_actor.cpp:4087 +#: src/activity_actor.cpp:4076 #, c-format msgid "You reload the %1$s with %2$s." msgstr "你为 %1$s 补充了 %2$s。" -#: src/activity_actor.cpp:4109 +#: src/activity_actor.cpp:4098 #, c-format msgid "The %s no longer fits in your inventory" msgstr "你无法继续装下 %s" -#: src/activity_actor.cpp:4113 +#: src/activity_actor.cpp:4102 #, c-format msgid "Dispose of %s and wield %s" msgstr "抛弃 %s 并手持 %s" -#: src/activity_actor.cpp:4116 src/pickup.cpp:103 +#: src/activity_actor.cpp:4105 src/pickup.cpp:103 #, c-format msgid "Wield %s" msgstr "手持 %s" -#: src/activity_actor.cpp:4118 +#: src/activity_actor.cpp:4107 #, c-format msgid "Drop %s" msgstr "丢下 %s" -#: src/activity_actor.cpp:4125 +#: src/activity_actor.cpp:4114 #, c-format msgid "The %s no longer fits in your inventory so you wield it instead." msgstr "你现在装不下 %s,只能把它拿在手里。 " -#: src/activity_actor.cpp:4132 +#: src/activity_actor.cpp:4121 #, c-format msgid "The %s no longer fits in your inventory so you drop it instead." msgstr "你现在装不下 %s,只能把它丢下。" -#: src/activity_actor.cpp:4205 +#: src/activity_actor.cpp:4194 #, c-format msgid "The %s's udders run dry." msgstr "%s的奶已经挤干了。" -#: src/activity_actor.cpp:4253 +#: src/activity_actor.cpp:4242 #, c-format msgid "%1$s has nothing %2$s could shear." msgstr "%1$s 没有可供 %2$s 剪的毛。" -#: src/activity_actor.cpp:4264 +#: src/activity_actor.cpp:4253 #, c-format msgid "%1$s don't have a shearing tool." msgstr "%1$s 没有剪毛的工具。" -#: src/activity_actor.cpp:4267 +#: src/activity_actor.cpp:4256 #, c-format msgid "%1$s doesn't have a shearing tool." msgstr "%1$s 没有剪毛的工具。" -#: src/activity_actor.cpp:4283 +#: src/activity_actor.cpp:4272 #, c-format msgid "%1$s start shearing %2$s." msgstr "%1$s 开始给 %2$s 剪毛。" -#: src/activity_actor.cpp:4286 +#: src/activity_actor.cpp:4275 #, c-format msgid "%1$s starts shearing %2$s." msgstr "%1$s 开始给 %2$s 剪毛。" -#: src/activity_actor.cpp:4300 +#: src/activity_actor.cpp:4289 #, c-format msgid "%1$s don't have a shearing tool anymore." msgstr "%1$s 没有剪毛的工具了。" -#: src/activity_actor.cpp:4305 +#: src/activity_actor.cpp:4294 #, c-format msgid "%1$s doesn't have a shearing tool anymore." msgstr "%1$s 没有剪毛的工具了。" -#: src/activity_actor.cpp:4335 +#: src/activity_actor.cpp:4324 #, c-format msgid "%1$s finished shearing %2$s and got:" msgstr "%1$s 剪完了 %2$s 的毛,获得:" #. ~ %1$s - item, %2$d - amount -#: src/activity_actor.cpp:4352 +#: src/activity_actor.cpp:4341 #, c-format msgid "%1$s x%2$d" msgstr "%1$s(%2$d)" -#: src/activity_actor.cpp:4403 +#: src/activity_actor.cpp:4392 msgid "" "You no longer have the in progress disassembly in your possession. You stop" " disassembling. Reactivate the in progress disassembly to continue " "disassembling." msgstr "你失去了拆解中的物品,所以停止了拆解,重新激活拆解中的物品以继续。" -#: src/activity_actor.cpp:4406 +#: src/activity_actor.cpp:4395 msgid "" " no longer has the in progress disassembly in their possession. " " stops disassembling." msgstr " 失去了拆解中的物品。 停止了拆解。" -#: src/activity_actor.cpp:4562 +#: src/activity_actor.cpp:4551 msgid "hissssssssss!" msgstr "咝咝咝咝!" -#: src/activity_actor.cpp:4697 +#: src/activity_actor.cpp:4686 #, c-format msgid "You set up the %s on the ground." msgstr "你在地上支起了一个 %s。" -#: src/activity_actor.cpp:4698 +#: src/activity_actor.cpp:4687 msgid "Examine the center square to pack it up again." msgstr "检查它的中心来把它再次打包。" -#: src/activity_actor.cpp:4784 +#: src/activity_actor.cpp:4773 msgid "You pause to engage in spiritual contemplation." msgstr "你停下来专注于冥想。" -#: src/activity_actor.cpp:4813 +#: src/activity_actor.cpp:4802 #, c-format msgid "Playing with your %s has lifted your spirits a bit." msgstr "和你的%s一起玩耍让你觉得好过了些。" -#: src/activity_actor.cpp:4889 +#: src/activity_actor.cpp:4878 #, c-format msgid "You can't use your %1$s to pry up the nails." msgstr "你不能用 %1$s 来撬钉子。" -#: src/activity_actor.cpp:5163 +#: src/activity_actor.cpp:5152 msgid "You open up your kit and shave." msgstr "你打开了你的刮胡刀工具包,开始刮胡子" -#: src/activity_actor.cpp:5186 +#: src/activity_actor.cpp:5175 msgid "You give your hair a trim." msgstr "你修了修你的毛发。" -#: src/activity_actor.cpp:5190 src/iexamine.cpp:339 +#: src/activity_actor.cpp:5179 src/iexamine.cpp:339 msgid "Change what?" msgstr "改变什么?" -#: src/activity_actor.cpp:5191 +#: src/activity_actor.cpp:5180 msgid "Change hairstyle" msgstr "改变发型" -#: src/activity_actor.cpp:5192 +#: src/activity_actor.cpp:5181 msgid "Change facial hairstyle" msgstr "改变胡须风格" #. ~ Sound of a wood chopping tool at work! -#: src/activity_actor.cpp:5399 +#: src/activity_actor.cpp:5388 msgid "CHK!" msgstr "咔嚓!" -#: src/activity_actor.cpp:5450 +#: src/activity_actor.cpp:5439 msgid "You finish chopping wood." msgstr "你完成了劈木头。" -#: src/activity_actor.cpp:5501 +#: src/activity_actor.cpp:5490 #, c-format msgid "You produce %d plank." msgid_plural "You produce %d planks." msgstr[0] "你切出了%d块木板。" -#: src/activity_actor.cpp:5506 +#: src/activity_actor.cpp:5495 #, c-format msgid "You produce %d splinter." msgid_plural "You produce %d splinters." msgstr[0] "你切出了%d块碎木屑。" -#: src/activity_actor.cpp:5510 +#: src/activity_actor.cpp:5499 msgid "You waste a lot of the wood." msgstr "你浪费了大量木材。" -#: src/activity_actor.cpp:5557 +#: src/activity_actor.cpp:5546 msgid "Select a direction for the tree to fall in." msgstr "选择树木倒下的方向:" -#: src/activity_actor.cpp:5611 +#: src/activity_actor.cpp:5600 msgid "You finish chopping down a tree." msgstr "你砍倒了一棵树。" -#: src/activity_actor.cpp:5651 +#: src/activity_actor.cpp:5640 msgid "You finish churning up the earth here." msgstr "你将这里的地翻完了。" -#: src/activity_actor.cpp:5691 +#: src/activity_actor.cpp:5680 #, c-format msgid "You clear up the %s." msgstr "你清理了%s。" -#: src/activity_actor.cpp:5887 src/activity_actor.cpp:5901 +#: src/activity_actor.cpp:5876 src/activity_actor.cpp:5890 #, c-format msgid "You found: %s!" msgstr "你发现了:%s!" -#: src/activity_actor.cpp:5907 +#: src/activity_actor.cpp:5896 msgid "You didn't find anything." msgstr "你没有发现任何东西。" -#: src/activity_actor.cpp:5975 src/activity_handlers.cpp:2462 +#: src/activity_actor.cpp:5964 src/activity_handlers.cpp:2464 #, c-format msgid "You successfully attached the %1$s to your %2$s." msgstr "你把 %1$s 成功的装到你的 %2$s 上。" -#: src/activity_actor.cpp:5987 +#: src/activity_actor.cpp:5976 #, c-format msgid "You failed at installing the %s and destroyed your %s!" msgstr "你未能将%s装上,摧毁了你的%s!" -#: src/activity_actor.cpp:5991 +#: src/activity_actor.cpp:5980 #, c-format msgid "You failed at installing the %s and damaged your %s!" msgstr "你未能将%s装上,损坏了你的%s!" -#: src/activity_actor.cpp:5996 +#: src/activity_actor.cpp:5985 #, c-format msgid "You failed at installing the %s." msgstr "你未能将%s装上。" -#: src/activity_actor.cpp:6062 +#: src/activity_actor.cpp:6051 msgid "You finish salvaging." msgstr "你完成了回收。" -#: src/activity_actor.cpp:6315 +#: src/activity_actor.cpp:6304 #, c-format msgid "%s can't reach the source tile." msgstr "%s 无法到达起始点。" -#: src/activity_actor.cpp:6489 src/activity_item_handling.cpp:2372 +#: src/activity_actor.cpp:6478 src/activity_item_handling.cpp:2370 #, c-format msgid "%s sorted out every item possible." msgstr "%s整理了所有能够整理的物品。" -#: src/activity_actor.cpp:6508 +#: src/activity_actor.cpp:6497 #, c-format msgid "%s cannot be folded." msgstr "%s 不能被折叠。" -#: src/activity_actor.cpp:6515 src/activity_actor.cpp:6643 +#: src/activity_actor.cpp:6504 src/activity_actor.cpp:6632 #, c-format msgid "You need %s to do it!" msgstr "你需要 %s 才能做这个!" -#: src/activity_actor.cpp:6522 +#: src/activity_actor.cpp:6511 #, c-format msgid "You can't fold the %s while it's in motion." msgstr "无法在 %s 行动时折叠它。" -#: src/activity_actor.cpp:6541 +#: src/activity_actor.cpp:6530 #, c-format msgid "You fold the %s." msgstr "你将 %s 折叠起来。" -#: src/activity_actor.cpp:6562 +#: src/activity_actor.cpp:6551 #, c-format msgid "You let go of %s." msgstr "你松开了 %s。" -#: src/activity_actor.cpp:6609 src/consumption.cpp:731 -#: src/consumption.cpp:1826 src/iuse.cpp:674 src/iuse.cpp:693 src/iuse.cpp:751 -#: src/iuse.cpp:770 src/iuse.cpp:1799 src/iuse.cpp:2361 src/iuse.cpp:2407 -#: src/iuse.cpp:3263 src/iuse.cpp:3379 src/iuse.cpp:3849 src/iuse.cpp:3890 -#: src/iuse.cpp:4379 src/iuse.cpp:4670 src/iuse.cpp:5481 src/iuse.cpp:5529 -#: src/iuse.cpp:6113 src/iuse.cpp:8162 src/iuse_actor.cpp:1227 -#: src/iuse_actor.cpp:1911 src/iuse_actor.cpp:1970 src/iuse_actor.cpp:2221 -#: src/iuse_actor.cpp:2639 src/iuse_actor.cpp:3302 src/iuse_actor.cpp:3833 -#: src/iuse_actor.cpp:4528 +#: src/activity_actor.cpp:6598 src/consumption.cpp:731 +#: src/consumption.cpp:1732 src/iuse.cpp:675 src/iuse.cpp:694 src/iuse.cpp:752 +#: src/iuse.cpp:771 src/iuse.cpp:1800 src/iuse.cpp:2362 src/iuse.cpp:2408 +#: src/iuse.cpp:3264 src/iuse.cpp:3380 src/iuse.cpp:3850 src/iuse.cpp:3891 +#: src/iuse.cpp:4380 src/iuse.cpp:4671 src/iuse.cpp:5482 src/iuse.cpp:5530 +#: src/iuse.cpp:6114 src/iuse.cpp:8166 src/iuse_actor.cpp:1234 +#: src/iuse_actor.cpp:1918 src/iuse_actor.cpp:1977 src/iuse_actor.cpp:2228 +#: src/iuse_actor.cpp:2646 src/iuse_actor.cpp:3309 src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:4535 msgid "You can't do that while underwater." msgstr "你在水下时无法这样做。" -#: src/activity_actor.cpp:6613 src/iuse.cpp:963 src/iuse.cpp:1762 -#: src/iuse.cpp:1795 src/iuse.cpp:2454 src/iuse.cpp:2803 src/iuse.cpp:2885 -#: src/iuse.cpp:2919 src/iuse.cpp:2948 src/iuse.cpp:2967 src/iuse.cpp:2990 -#: src/iuse.cpp:3023 src/iuse.cpp:3259 src/iuse.cpp:3375 src/iuse.cpp:3530 -#: src/iuse.cpp:3944 src/iuse.cpp:4215 src/iuse.cpp:4375 src/iuse.cpp:4743 -#: src/iuse.cpp:4821 src/iuse.cpp:4837 src/iuse.cpp:4889 src/iuse.cpp:4931 -#: src/iuse.cpp:4975 src/iuse.cpp:5023 src/iuse.cpp:5065 src/iuse.cpp:5105 -#: src/iuse.cpp:5261 src/iuse.cpp:5292 src/iuse.cpp:5533 src/iuse.cpp:6104 -#: src/iuse.cpp:8953 src/iuse.cpp:8967 src/iuse.cpp:9137 src/iuse.cpp:9281 -#: src/iuse.cpp:9324 src/iuse.cpp:9345 src/iuse.cpp:9380 src/iuse.cpp:9556 -#: src/iuse.cpp:9595 src/iuse_actor.cpp:2224 src/iuse_actor.cpp:2645 -#: src/iuse_actor.cpp:3306 src/iuse_actor.cpp:3837 +#: src/activity_actor.cpp:6602 src/iuse.cpp:964 src/iuse.cpp:1763 +#: src/iuse.cpp:1796 src/iuse.cpp:2455 src/iuse.cpp:2804 src/iuse.cpp:2886 +#: src/iuse.cpp:2920 src/iuse.cpp:2949 src/iuse.cpp:2968 src/iuse.cpp:2991 +#: src/iuse.cpp:3024 src/iuse.cpp:3260 src/iuse.cpp:3376 src/iuse.cpp:3531 +#: src/iuse.cpp:3945 src/iuse.cpp:4216 src/iuse.cpp:4376 src/iuse.cpp:4744 +#: src/iuse.cpp:4822 src/iuse.cpp:4838 src/iuse.cpp:4890 src/iuse.cpp:4932 +#: src/iuse.cpp:4976 src/iuse.cpp:5024 src/iuse.cpp:5066 src/iuse.cpp:5106 +#: src/iuse.cpp:5262 src/iuse.cpp:5293 src/iuse.cpp:5534 src/iuse.cpp:6105 +#: src/iuse.cpp:8971 src/iuse.cpp:8985 src/iuse.cpp:9155 src/iuse.cpp:9299 +#: src/iuse.cpp:9342 src/iuse.cpp:9363 src/iuse.cpp:9398 src/iuse.cpp:9574 +#: src/iuse.cpp:9613 src/iuse_actor.cpp:2231 src/iuse_actor.cpp:2652 +#: src/iuse_actor.cpp:3313 src/iuse_actor.cpp:3844 msgid "You can't do that while mounted." msgstr "不能在骑乘时这样做。" -#: src/activity_actor.cpp:6619 src/activity_actor.cpp:6637 +#: src/activity_actor.cpp:6608 src/activity_actor.cpp:6626 #, c-format msgid "There's no room to unfold the %s." msgstr "没有足够的空间展开 %s。" -#: src/activity_actor.cpp:6665 +#: src/activity_actor.cpp:6654 #, c-format msgid "You unfold the %s." msgstr "你展开了 %s。" -#: src/activity_handlers.cpp:380 src/activity_handlers.cpp:383 +#: src/activity_handlers.cpp:377 src/activity_handlers.cpp:380 #, c-format msgid "You discover a %s!" msgstr "你发现了一个%s!" -#: src/activity_handlers.cpp:400 +#: src/activity_handlers.cpp:397 msgid "None of your cutting tools are suitable for butchering." msgstr "你所有的切割工具都不适合屠宰。" -#: src/activity_handlers.cpp:405 +#: src/activity_handlers.cpp:402 msgid "You don't trust the quality of your tools, but carry on anyway." msgstr "你不太信任工具的品质足够要求,但是还是决定继续。" -#: src/activity_handlers.cpp:412 +#: src/activity_handlers.cpp:409 msgid "None of your tools are sharp and precise enough to do that." msgstr "你所拥有的工具不够锋利,无法进行如此精细的操作。" -#: src/activity_handlers.cpp:416 +#: src/activity_handlers.cpp:413 msgid "You could use a better tool, but this will do." msgstr "你应该使用更好点的工具,但这把也勉强够用。" -#: src/activity_handlers.cpp:419 +#: src/activity_handlers.cpp:416 msgid "This tool is great, but you still would like a scalpel." msgstr "这把工具非常好,但你还是想要用把手术刀。" -#: src/activity_handlers.cpp:422 +#: src/activity_handlers.cpp:419 msgid "You dissect the corpse with a trusty scalpel." msgstr "你使用一把可靠的手术刀解剖了这具尸体。" -#: src/activity_handlers.cpp:426 +#: src/activity_handlers.cpp:423 msgid "" "You dissect the corpse with a sophisticated system of surgical grade " "scalpels." msgstr "你使用一套精密的外科手术刀系统解剖了这具尸体。" -#: src/activity_handlers.cpp:440 +#: src/activity_handlers.cpp:437 msgid "You can't butcher this; you are missing some tools.\n" msgstr "你无法屠宰它;你缺少一些工具。\n" -#: src/activity_handlers.cpp:459 +#: src/activity_handlers.cpp:456 msgid "This corpse has already been bled." msgstr "这具尸体已经被放血了。" -#: src/activity_handlers.cpp:467 +#: src/activity_handlers.cpp:464 msgid "It would be futile to dissect this badly damaged corpse." msgstr "解剖这具已经严重受损的尸体只不过是徒劳。" -#: src/activity_handlers.cpp:474 +#: src/activity_handlers.cpp:471 msgid "This corpse is already field dressed." msgstr "这具尸体已经被清理内脏。" -#: src/activity_handlers.cpp:480 +#: src/activity_handlers.cpp:477 msgid "This corpse is already skinned." msgstr "这具尸体已经被剥皮了。" -#: src/activity_handlers.cpp:487 +#: src/activity_handlers.cpp:484 msgid "This corpse is too small to quarter without damaging." msgstr "这具尸体体型过小,无法在不损坏它的情况下改成四分体。" -#: src/activity_handlers.cpp:493 +#: src/activity_handlers.cpp:490 msgid "This is already quartered." msgstr "这具尸体已经改成四分体了。" -#: src/activity_handlers.cpp:500 +#: src/activity_handlers.cpp:497 msgid "You need to perform field dressing before quartering." msgstr "你需要在改四分体前先清理内脏。" -#: src/activity_handlers.cpp:515 +#: src/activity_handlers.cpp:512 msgid "Would you dare desecrate the mortal remains of a fellow human being?" msgstr "你真的要亵渎人类同胞的遗骸吗?" -#: src/activity_handlers.cpp:518 +#: src/activity_handlers.cpp:515 msgid "You clench your teeth at the prospect of this gruesome job." msgstr "想到自己所干的恐怖工作,你咬紧了牙齿。" -#: src/activity_handlers.cpp:521 +#: src/activity_handlers.cpp:518 msgid "This will haunt you in your dreams." msgstr "这将会在今后成为你的梦魇。" -#: src/activity_handlers.cpp:525 +#: src/activity_handlers.cpp:522 msgid "" "You try to look away, but this gruesome image will stay on your mind for " "some time." msgstr "你试着把目光移开,但这个令人毛骨悚然的画面将会留在你的脑海中一段时间。" -#: src/activity_handlers.cpp:530 +#: src/activity_handlers.cpp:527 msgid "It needs a coffin, not a knife." msgstr "它需要的是一副棺材,而不是一把刀。" -#: src/activity_handlers.cpp:749 +#: src/activity_handlers.cpp:746 msgid "You salvage what you can from the corpse, but it is badly damaged." msgstr "你尽可能地从尸体上抢救回尚可用的部分,但它已经被严重损坏了。" -#: src/activity_handlers.cpp:928 +#: src/activity_handlers.cpp:925 #, c-format msgid "You fail to harvest: %s" msgstr "你未能收获:%s" -#: src/activity_handlers.cpp:993 +#: src/activity_handlers.cpp:990 #, c-format msgid "You harvest: %s" msgstr "你收获了:%s" #. ~ %1$s - item name, %2$s - monster name -#: src/activity_handlers.cpp:1052 +#: src/activity_handlers.cpp:1049 #, c-format msgid "You discover a %1$s in the %2$s!" msgstr "你在 %2$s 里发现了一些 %1$s!" -#: src/activity_handlers.cpp:1067 +#: src/activity_handlers.cpp:1064 #, c-format msgid "You roughly slice the corpse of %s into four parts and set them aside." msgstr "你将%s的尸体粗略的改成四份近似大小的部分,并将其放在一边。" -#: src/activity_handlers.cpp:1091 +#: src/activity_handlers.cpp:1088 msgid "There's no corpse to butcher!" msgstr "没有尸体供屠宰!" -#: src/activity_handlers.cpp:1348 +#: src/activity_handlers.cpp:1345 #, c-format msgid "You pour %1$s onto the ground." msgstr "你把 %1$s 倒在地上。" -#: src/activity_handlers.cpp:1395 +#: src/activity_handlers.cpp:1397 #, c-format msgid "With a clang and a shudder, the %s pump goes silent." msgstr "随着咣当一声并伴随着一阵振动,%s泵停止了工作。" -#: src/activity_handlers.cpp:1398 src/iexamine.cpp:3556 +#: src/activity_handlers.cpp:1400 src/iexamine.cpp:3556 #, c-format msgid "You squeeze the last drops of %s from the vat." msgstr "你从瓮里挤出最后一滴%s。" -#: src/activity_handlers.cpp:1444 src/activity_handlers.cpp:1946 +#: src/activity_handlers.cpp:1446 src/activity_handlers.cpp:1948 #, c-format msgid "The %s runs out of batteries." msgstr "%s的电池电量耗尽。" -#: src/activity_handlers.cpp:1476 +#: src/activity_handlers.cpp:1478 msgid "You won!" msgstr "你赢了!" -#: src/activity_handlers.cpp:1477 +#: src/activity_handlers.cpp:1479 msgid " won!" msgstr " 赢了!" #. ~ Sound of a Pickaxe at work! -#: src/activity_handlers.cpp:1501 +#: src/activity_handlers.cpp:1503 msgid "CHNK! CHNK! CHNK!" msgstr "铿锵!铿锵!铿锵!" -#: src/activity_handlers.cpp:1525 +#: src/activity_handlers.cpp:1527 msgid "You finish digging." msgstr "你完成了挖掘。" -#: src/activity_handlers.cpp:1526 +#: src/activity_handlers.cpp:1528 msgid " finishes digging." msgstr "完成了挖掘。" -#: src/activity_handlers.cpp:1629 +#: src/activity_handlers.cpp:1631 msgid "The corpse moved before you could finish smashing it!" msgstr "尸体在被完全砸碎之前就动起来了!" -#: src/activity_handlers.cpp:1635 +#: src/activity_handlers.cpp:1637 msgid " finished pulping the corpse." msgid_plural " finished pulping the corpses." msgstr[0] " 把尸体弄成了一滩烂泥。" -#: src/activity_handlers.cpp:1686 src/bionics.cpp:938 +#: src/activity_handlers.cpp:1688 src/bionics.cpp:928 msgid "There's nothing to light there." msgstr "这里没有可以点燃的东西。" -#: src/activity_handlers.cpp:1699 src/activity_handlers.cpp:1715 +#: src/activity_handlers.cpp:1701 src/activity_handlers.cpp:1717 msgid "You have lost the item you were using to start the fire." msgstr "你丢失了用于点火的物品。" -#: src/activity_handlers.cpp:1707 +#: src/activity_handlers.cpp:1709 msgid "This item requires tinder to light." msgstr "这个物品需要明火。" -#: src/activity_handlers.cpp:1725 +#: src/activity_handlers.cpp:1727 msgid "There is not enough sunlight to start a fire now. You stop trying." msgstr "现在的阳光不足以点火,你停止了尝试。" -#: src/activity_handlers.cpp:1743 +#: src/activity_handlers.cpp:1745 #, c-format msgid "You learn a little about the spell: %s" msgstr "你获取了一点点关于法术\"%s\"的经验。" -#: src/activity_handlers.cpp:1749 src/character_martial_arts.cpp:78 +#: src/activity_handlers.cpp:1751 src/character_martial_arts.cpp:78 #, c-format msgid "You learn %s." msgstr "你学会了%s。" -#: src/activity_handlers.cpp:1780 +#: src/activity_handlers.cpp:1782 #, c-format msgid "You finish teaching %s." msgstr "你完成了%s的培训。" -#: src/activity_handlers.cpp:1782 +#: src/activity_handlers.cpp:1784 #, c-format msgid "%s finishes teaching %s." msgstr "%s完成了%s的培训。 " -#: src/activity_handlers.cpp:1822 +#: src/activity_handlers.cpp:1824 #, c-format msgid "You finish training %s to level %d." msgstr "你完成了 %s 的训练并将其提升至 %d 级。" -#: src/activity_handlers.cpp:1827 src/activity_handlers.cpp:1837 +#: src/activity_handlers.cpp:1829 src/activity_handlers.cpp:1839 #, c-format msgid "You get some training in %s." msgstr "你完成了 %s 的训练。" -#: src/activity_handlers.cpp:1919 +#: src/activity_handlers.cpp:1921 msgid "You've charged the battery completely." msgstr "你已经将电池充满电了。" -#: src/activity_handlers.cpp:1924 src/iuse.cpp:4573 +#: src/activity_handlers.cpp:1926 src/iuse.cpp:4574 msgid "You're too exhausted to keep cranking." msgstr "你太累了,不能继续转动了。" -#: src/activity_handlers.cpp:1938 +#: src/activity_handlers.cpp:1940 msgid "You have trouble breathing, and stop." msgstr "你无法呻吟,因此停了下来。" -#: src/activity_handlers.cpp:1956 +#: src/activity_handlers.cpp:1958 msgid "You're too tired to continue." msgstr "你太累了,无法继续。" -#: src/activity_handlers.cpp:2010 src/vehicle_move.cpp:499 +#: src/activity_handlers.cpp:2012 src/vehicle_move.cpp:499 #: src/vehicle_use.cpp:792 #, c-format msgid "The %s doesn't have an engine!" msgstr "%s没有引擎!" -#: src/activity_handlers.cpp:2015 +#: src/activity_handlers.cpp:2017 #, c-format msgid "The %s's engine starts up." msgid_plural "The %s's engines start up." msgstr[0] "%s的引擎启动了。" -#: src/activity_handlers.cpp:2019 +#: src/activity_handlers.cpp:2021 #, c-format msgid "One of the %s's engines start up." msgid_plural "Some of the %s's engines start up." msgstr[0] "%s的部分引擎启动了。" -#: src/activity_handlers.cpp:2023 +#: src/activity_handlers.cpp:2025 #, c-format msgid "The %s is ready for movement." msgstr "%s已准备好移动。" -#: src/activity_handlers.cpp:2026 +#: src/activity_handlers.cpp:2028 #, c-format msgid "The %s's engine fails to start." msgid_plural "The %s's engines fail to start." msgstr[0] "%s的引擎无法启动。" -#: src/activity_handlers.cpp:2033 src/vehicle_use.cpp:1783 +#: src/activity_handlers.cpp:2035 src/vehicle_use.cpp:1783 #: src/vehicle_use.cpp:1813 msgid "You let go of the controls." msgstr "你放开了车辆的控制。" -#: src/activity_handlers.cpp:2071 +#: src/activity_handlers.cpp:2073 msgid "Repeat once" msgstr "重复一次" -#: src/activity_handlers.cpp:2073 +#: src/activity_handlers.cpp:2075 msgid "Repeat until reinforced" msgstr "重复直至强化" -#: src/activity_handlers.cpp:2075 +#: src/activity_handlers.cpp:2077 msgid "Repeat until fully repaired, but don't reinforce" msgstr "重复直至修复(不强化)" -#: src/activity_handlers.cpp:2077 +#: src/activity_handlers.cpp:2079 msgid "Repeat until success/failure/level up" msgstr "重复直至 成功/失败/升级" -#: src/activity_handlers.cpp:2079 +#: src/activity_handlers.cpp:2081 msgid "Attempt to refit once" msgstr "尝试裁剪一次" -#: src/activity_handlers.cpp:2081 +#: src/activity_handlers.cpp:2083 msgid "Repeat until refitted" msgstr "重复直至裁剪完成" -#: src/activity_handlers.cpp:2082 +#: src/activity_handlers.cpp:2084 msgid "Back to item selection" msgstr "返回物品选择" -#: src/activity_handlers.cpp:2202 +#: src/activity_handlers.cpp:2204 #, c-format msgid "Your %s ran out of charges." msgstr "你的%s用光了能量。" -#: src/activity_handlers.cpp:2267 src/iuse_actor.cpp:3099 +#: src/activity_handlers.cpp:2269 src/iuse_actor.cpp:3106 msgid "You won't learn anything more by doing that." msgstr "你无法从中学习到新东西。" -#: src/activity_handlers.cpp:2275 +#: src/activity_handlers.cpp:2277 #, c-format msgid "%s %s\n" msgstr "%s%s\n" -#: src/activity_handlers.cpp:2281 +#: src/activity_handlers.cpp:2283 msgid "bionic power" msgstr "生化能量" -#: src/activity_handlers.cpp:2309 src/activity_handlers.cpp:2313 +#: src/activity_handlers.cpp:2311 src/activity_handlers.cpp:2315 #, c-format msgid "%s (%d)" msgstr "%s(%d)" -#: src/activity_handlers.cpp:2318 +#: src/activity_handlers.cpp:2320 #, c-format msgid "Charges: %s/%s %s (%s per use)\n" msgstr "消耗:%s/%s%s(%s每次)\n" -#: src/activity_handlers.cpp:2322 +#: src/activity_handlers.cpp:2324 #, c-format msgid "Materials available: %s\n" msgstr "消耗材料:%s\n" -#: src/activity_handlers.cpp:2323 +#: src/activity_handlers.cpp:2325 #, c-format msgid "Skill used: %s (%s)\n" msgstr "技能使用:%s(%s)\n" -#: src/activity_handlers.cpp:2325 +#: src/activity_handlers.cpp:2327 #, c-format msgid "Success chance: %.1f%%\n" msgstr "成功机率:%.1f%%\n" -#: src/activity_handlers.cpp:2327 +#: src/activity_handlers.cpp:2329 #, c-format msgid "Damage chance: %.1f%%" msgstr "伤害几率:%.1f%%" -#: src/activity_handlers.cpp:2349 +#: src/activity_handlers.cpp:2351 #, c-format msgid "Your %s is repaired as much as possible, considering the degradation." msgstr "%s 由于受退化影响,无法进一步修理。" -#: src/activity_handlers.cpp:2350 +#: src/activity_handlers.cpp:2352 #, c-format msgid "Your %s is already fully repaired." msgstr "你的%s已经是完好的了。" -#: src/activity_handlers.cpp:2382 +#: src/activity_handlers.cpp:2384 msgid "You defrost the food, but don't heat it up, since you enjoy it cold." msgstr "你解冻了食物,并没有加热,因为它冷的时候口感更好。" -#: src/activity_handlers.cpp:2385 +#: src/activity_handlers.cpp:2387 msgid "You defrost and heat up the food." msgstr "你解冻并加热了食物。" -#: src/activity_handlers.cpp:2389 +#: src/activity_handlers.cpp:2391 msgid "You heat up the food." msgstr "你加热了食物。" -#: src/activity_handlers.cpp:2423 +#: src/activity_handlers.cpp:2425 #, c-format msgid "You are currently unable to mend the %s." msgstr "你目前无法修复%s。" -#: src/activity_handlers.cpp:2517 +#: src/activity_handlers.cpp:2513 #, c-format msgid "You wonder if it's even possible to craft the %s…" msgstr "你不知道为何能够制造%s……" -#: src/activity_handlers.cpp:2524 +#: src/activity_handlers.cpp:2520 #, c-format msgid "You don't know how to craft the %s!" msgstr "你不知道制造 %s 的方法!" -#: src/activity_handlers.cpp:2580 +#: src/activity_handlers.cpp:2576 msgid "You cannot reach that destination" msgstr "你不能到达目的地" -#: src/activity_handlers.cpp:2610 src/activity_handlers.cpp:2620 -#: src/game.cpp:1340 +#: src/activity_handlers.cpp:2606 src/activity_handlers.cpp:2616 +#: src/game.cpp:1341 #, c-format msgid "You caught a %s." msgstr "你抓住了一个%s。" -#: src/activity_handlers.cpp:2656 +#: src/activity_handlers.cpp:2652 msgid "You feel a tug on your line!" msgstr "你感到有东西扯动了鱼线!" -#: src/activity_handlers.cpp:2668 +#: src/activity_handlers.cpp:2664 msgid "You finish fishing" msgstr "你完成了钓鱼。" -#: src/activity_handlers.cpp:2696 src/activity_handlers.cpp:2702 +#: src/activity_handlers.cpp:2692 src/activity_handlers.cpp:2698 msgid "You finish waiting." msgstr "你结束了等待。" -#: src/activity_handlers.cpp:2753 +#: src/activity_handlers.cpp:2749 #, c-format msgid "%s finishes with you…" msgstr "%s 完成了和你的工作……" -#: src/activity_handlers.cpp:2782 +#: src/activity_handlers.cpp:2778 msgid "You are bored of waiting, so you stop." msgstr "你不想再休息了,所以你准备继续。" -#: src/activity_handlers.cpp:2784 +#: src/activity_handlers.cpp:2780 msgid "You finish waiting and feel refreshed." msgstr "你完成了休息,感到神清气爽。" -#: src/activity_handlers.cpp:2791 +#: src/activity_handlers.cpp:2787 #, c-format msgid "%s finishes chatting with you." msgstr "%s结束了和你的闲聊。" -#: src/activity_handlers.cpp:2838 +#: src/activity_handlers.cpp:2834 msgid "The Autodoc suffers a catastrophic failure." msgstr "全自动医疗仪遭遇了灾难性故障。" -#: src/activity_handlers.cpp:2841 +#: src/activity_handlers.cpp:2837 msgid "The Autodoc's failure damages you greatly." msgstr "全自动医疗仪的故障严重损害了你的身体。" -#: src/activity_handlers.cpp:2842 +#: src/activity_handlers.cpp:2838 msgid "The Autodoc's failure damages greatly." msgstr "全自动医疗仪的故障严重损害了的身体。" -#: src/activity_handlers.cpp:2850 +#: src/activity_handlers.cpp:2846 #, c-format msgid "Your %s is ripped open." msgstr "你的%s被撕开了。" -#: src/activity_handlers.cpp:2851 +#: src/activity_handlers.cpp:2847 #, c-format msgid "'s %s is ripped open." msgstr " 的%s被撕开了。" -#: src/activity_handlers.cpp:2870 +#: src/activity_handlers.cpp:2866 #, c-format msgid "The Autodoc is meticulously cutting your %s open." msgstr "全自动医疗仪正在仔细地切开你的%s。" -#: src/activity_handlers.cpp:2871 +#: src/activity_handlers.cpp:2867 #, c-format msgid "The Autodoc is meticulously cutting 's %s open." msgstr "全自动医疗仪正在仔细地切开的%s。" -#: src/activity_handlers.cpp:2878 +#: src/activity_handlers.cpp:2874 msgid "The Autodoc is meticulously cutting you open." msgstr "全自动医疗仪正在仔细地切开你的身体。" -#: src/activity_handlers.cpp:2879 +#: src/activity_handlers.cpp:2875 msgid "The Autodoc is meticulously cutting open." msgstr "全自动医疗仪正在仔细地切开的身体。" -#: src/activity_handlers.cpp:2885 +#: src/activity_handlers.cpp:2881 msgid "The Autodoc attempts to carefully extract the bionic." msgstr "全自动医疗仪小心地尝试移除生化插件。" -#: src/activity_handlers.cpp:2891 +#: src/activity_handlers.cpp:2887 #, c-format msgid "" "Tried to uninstall bionic with UID %s, but you don't have this bionic " "installed." msgstr "试图移除生化插件(UID:%s),但是你并没有安装这个生化插件。" -#: src/activity_handlers.cpp:2898 +#: src/activity_handlers.cpp:2894 msgid "The Autodoc attempts to carefully insert the bionic." msgstr "全自动医疗仪小心地尝试安装生化插件。" -#: src/activity_handlers.cpp:2912 +#: src/activity_handlers.cpp:2908 #, c-format msgid "%s is no a valid bionic_id" msgstr "%s不是有效的生化插件ID" -#: src/activity_handlers.cpp:2922 +#: src/activity_handlers.cpp:2918 #, c-format msgid "The Autodoc is stitching your %s back up." msgstr "全自动医疗仪正在缝合你的%s。" -#: src/activity_handlers.cpp:2923 +#: src/activity_handlers.cpp:2919 #, c-format msgid "The Autodoc is stitching 's %s back up." msgstr "全自动医疗仪正在缝合的%s。" -#: src/activity_handlers.cpp:2930 +#: src/activity_handlers.cpp:2926 msgid "The Autodoc is stitching you back up." msgstr "全自动医疗仪正在缝合你的伤口。" -#: src/activity_handlers.cpp:2931 +#: src/activity_handlers.cpp:2927 msgid "The Autodoc is stitching back up." msgstr "全自动医疗仪正在缝合的伤口。" -#: src/activity_handlers.cpp:2937 +#: src/activity_handlers.cpp:2933 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching your wounds." msgstr "全自动医疗仪在接下来的程序中四处乱动,并没有缝合你的伤口。" -#: src/activity_handlers.cpp:2938 +#: src/activity_handlers.cpp:2934 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching 's wounds." msgstr "全自动医疗仪在接下来的程序中四处乱动,并没有缝合的伤口。" -#: src/activity_handlers.cpp:2962 +#: src/activity_handlers.cpp:2958 msgid "" "The Autodoc returns to its resting position after successfully performing " "the operation." msgstr "全自动医疗仪在手术成功后返回了原位。" -#: src/activity_handlers.cpp:2966 +#: src/activity_handlers.cpp:2962 msgid "a short upbeat jingle: \"Operation successful\"" msgstr "令人兴奋的叮当声:“手术成功”" -#: src/activity_handlers.cpp:2971 +#: src/activity_handlers.cpp:2967 msgid "" "The Autodoc jerks back to its resting position after failing the operation." msgstr "全自动医疗仪在手术失败后抽风似地返回了原位。" -#: src/activity_handlers.cpp:2975 +#: src/activity_handlers.cpp:2971 msgid "a sad beeping noise: \"Operation failed\"" msgstr "令人伤心的滴滴声:“手术失败”" -#: src/activity_handlers.cpp:2982 +#: src/activity_handlers.cpp:2978 msgid "The operation is a success." msgstr "手术成功了。" -#: src/activity_handlers.cpp:2985 src/bionics.cpp:2039 +#: src/activity_handlers.cpp:2981 src/bionics.cpp:1854 msgid "The operation is a failure." msgstr "手术失败了。" -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid " plants some %s." msgstr "种了下了一些%s。" -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid "You plant some %s." msgstr "你种下了一些%s。" -#: src/activity_handlers.cpp:3037 +#: src/activity_handlers.cpp:3033 #, c-format msgid "%s did not find an unfinished construction at the activity spot." msgstr "%s在目标区域未发现未完工的建筑。" -#: src/activity_handlers.cpp:3045 +#: src/activity_handlers.cpp:3041 #, c-format msgid "%s can't work on this construction anymore." msgstr "%s不能继续建造了。" -#: src/activity_handlers.cpp:3148 +#: src/activity_handlers.cpp:3144 msgid "You feel much better." msgstr "你感觉自己好多了。" #. ~ Sound of a jackhammer at work! -#: src/activity_handlers.cpp:3179 +#: src/activity_handlers.cpp:3175 msgid "TATATATATATATAT!" msgstr "嗒嗒嗒嗒嗒嗒嗒!" -#: src/activity_handlers.cpp:3191 +#: src/activity_handlers.cpp:3187 msgid "You finish drilling." msgstr "你完成了钻孔。" -#: src/activity_handlers.cpp:3192 +#: src/activity_handlers.cpp:3188 msgid " finishes drilling." msgstr "完成了钻孔。" -#: src/activity_handlers.cpp:3301 +#: src/activity_handlers.cpp:3297 #, c-format msgid "You have run out of %s." msgstr "你用光了 %s。" -#: src/activity_handlers.cpp:3316 +#: src/activity_handlers.cpp:3312 msgid "You fertilized every plot you could." msgstr "你施肥了所有可能的耕作区。" -#: src/activity_handlers.cpp:3329 src/activity_handlers.cpp:3350 +#: src/activity_handlers.cpp:3325 src/activity_handlers.cpp:3346 msgid "Target lost. IFF override failed." msgstr "目标丢失。IFF协议覆盖失败。" -#: src/activity_handlers.cpp:3354 +#: src/activity_handlers.cpp:3350 #, c-format msgid "You unleash your override attack on the %s." msgstr "你尝试着覆盖 %s 的IFF协议。" -#: src/activity_handlers.cpp:3366 +#: src/activity_handlers.cpp:3362 #, c-format msgid "You successfully override the %s's IFF protocols!" msgstr "你成功的覆盖了%s的IFF(敌我识别)协议!" -#: src/activity_handlers.cpp:3374 +#: src/activity_handlers.cpp:3370 #, c-format msgid "The %s short circuits as you attempt to reprogram it!" msgstr "%s在你重新编程时短路了!" -#: src/activity_handlers.cpp:3383 +#: src/activity_handlers.cpp:3379 msgid "…and turns friendly!" msgstr "……而且变得友好了!" -#: src/activity_handlers.cpp:3394 +#: src/activity_handlers.cpp:3390 msgid "…but the robot refuses to acknowledge you as an ally!" msgstr "……但机器人拒绝承认你是盟友!" -#: src/activity_handlers.cpp:3417 +#: src/activity_handlers.cpp:3413 msgid "The ancient tree spirits answer your call." msgstr "古老的树精灵回应你的呼唤。" -#: src/activity_handlers.cpp:3419 +#: src/activity_handlers.cpp:3415 msgid "Your communion with the trees has begun." msgstr "你开始与树木联结交流。" -#: src/activity_handlers.cpp:3463 +#: src/activity_handlers.cpp:3459 msgid "The trees have shown you what they will." msgstr "树木向你展示了它们所知的一切。" -#: src/activity_handlers.cpp:3484 +#: src/activity_handlers.cpp:3480 msgid "" "Choose part\n" "to draw blood from." msgstr "选择抽血的身体部位。" -#: src/activity_handlers.cpp:3517 +#: src/activity_handlers.cpp:3513 msgid "You lose your concentration!" msgstr "你无法集中专注!" -#: src/activity_handlers.cpp:3521 src/activity_handlers.cpp:3573 +#: src/activity_handlers.cpp:3517 src/activity_handlers.cpp:3569 #, c-format msgid "You gain %i experience. New total %i." msgstr "你获得了 %i 点经验。当前 %i。" -#: src/activity_handlers.cpp:3529 +#: src/activity_handlers.cpp:3525 msgid "cast a spell" msgstr "施放法术的声音" -#: src/activity_handlers.cpp:3570 +#: src/activity_handlers.cpp:3566 msgid "" "Something about how this spell works just clicked! You gained a level!" msgstr "你突然灵光一闪,进一步领会到了该法术的奥秘!你的法术等级提升了!" -#: src/activity_handlers.cpp:3579 src/activity_handlers.cpp:3619 +#: src/activity_handlers.cpp:3575 src/activity_handlers.cpp:3615 #, c-format msgid "You gained a level in %s!" msgstr "%s 等级提升!" -#: src/activity_handlers.cpp:3630 +#: src/activity_handlers.cpp:3626 #, c-format msgid "You gained %i experience from your study session." msgstr "你从学习中获得了 %i 点经验。" -#: src/activity_handlers.cpp:3636 src/iuse_actor.cpp:1126 -#: src/iuse_actor.cpp:2279 +#: src/activity_handlers.cpp:3632 src/iuse_actor.cpp:1133 +#: src/iuse_actor.cpp:2286 msgid "It's too dark to read." msgstr "光线不足,你无法阅读!" @@ -394120,12 +395033,12 @@ msgstr "将一些物品放进%s。" msgid "Some items tumble to the %s." msgstr "一些物品滚落在%s上。" -#: src/activity_item_handling.cpp:472 src/iuse.cpp:9451 +#: src/activity_item_handling.cpp:472 src/iuse.cpp:9469 #, c-format msgid "You need %1$i charges of water or clean water to wash these items." msgstr "你需要消耗 %1$i 份水或净水来清洗所有物品。" -#: src/activity_item_handling.cpp:480 src/iuse.cpp:9457 +#: src/activity_item_handling.cpp:480 src/iuse.cpp:9475 #, c-format msgid "You need %1$i charges of cleansing agent to wash these items." msgstr "你需要消耗 %1$i 份清洗剂来清洗所有物品。" @@ -394134,52 +395047,52 @@ msgstr "你需要消耗 %1$i 份清洗剂来清洗所有物品。" msgid "You washed your items." msgstr "你清洗完了你的物品。" -#: src/activity_item_handling.cpp:1935 +#: src/activity_item_handling.cpp:1933 #, c-format msgid "%1s failed to fetch tools." msgstr "%1s 没能找到工具。" -#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3098 +#: src/activity_item_handling.cpp:1951 src/npcmove.cpp:3059 #, c-format msgid "%1$s picks up a %2$s." msgstr "%1$s 拾取了 %2$s。" -#: src/activity_item_handling.cpp:1955 src/npcmove.cpp:3103 +#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3064 #, c-format msgid "%s picks up several items." msgstr "%s 拾取了一些物品。" -#: src/activity_item_handling.cpp:2013 src/iuse.cpp:4825 +#: src/activity_item_handling.cpp:2011 src/iuse.cpp:4826 msgid "You cut the log into planks." msgstr "你将原木切成了木板。" -#: src/activity_item_handling.cpp:2138 +#: src/activity_item_handling.cpp:2136 #, c-format msgid "%s can't reach the source tile. Try to sort out loot without a cart." msgstr "%s没法走到目的地。尝试停止拖拽载具后再整理物资。" -#: src/activity_item_handling.cpp:2684 +#: src/activity_item_handling.cpp:2682 msgid "It is too dark to do this activity." msgstr "光线太暗,无法进行这项活动。" -#: src/activity_item_handling.cpp:2734 +#: src/activity_item_handling.cpp:2732 msgid "You don't have the skill for this task." msgstr "完成任务所需技能不足。" -#: src/activity_item_handling.cpp:2736 +#: src/activity_item_handling.cpp:2734 msgid "There is something blocking the location for this task." msgstr "完成任务所需位置被挡住了。" -#: src/activity_item_handling.cpp:2753 +#: src/activity_item_handling.cpp:2751 #, c-format msgid "%s is trying to find necessary items to do the job" msgstr "%s 正在寻找用于完成任务所需物品" -#: src/activity_item_handling.cpp:2853 src/activity_item_handling.cpp:2854 +#: src/activity_item_handling.cpp:2851 src/activity_item_handling.cpp:2852 msgid "The required items are not available to complete this task." msgstr "完成任务所需物品当前不可用。" -#: src/activity_item_handling.cpp:3154 +#: src/activity_item_handling.cpp:3152 msgid "It is too dark to work here." msgstr "光线不足,你无法工作!" @@ -394192,271 +395105,271 @@ msgstr "停止%s?" msgid "THIS IS A BUG" msgstr "这 是 个 b u g" -#: src/advanced_inv.cpp:121 +#: src/advanced_inv.cpp:122 msgid "IN" msgstr "物" -#: src/advanced_inv.cpp:122 +#: src/advanced_inv.cpp:123 msgid "South West" msgstr "西南" -#: src/advanced_inv.cpp:123 src/weather.cpp:779 +#: src/advanced_inv.cpp:124 src/weather.cpp:779 msgid "South" msgstr "南" -#: src/advanced_inv.cpp:124 +#: src/advanced_inv.cpp:125 msgid "South East" msgstr "东南" -#: src/advanced_inv.cpp:125 src/weather.cpp:783 +#: src/advanced_inv.cpp:126 src/weather.cpp:783 msgid "West" msgstr "西" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "DN" msgstr "下" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "Directly below you" msgstr "正下方" -#: src/advanced_inv.cpp:127 src/weather.cpp:775 +#: src/advanced_inv.cpp:128 src/weather.cpp:775 msgid "East" msgstr "东" -#: src/advanced_inv.cpp:128 +#: src/advanced_inv.cpp:129 msgid "North West" msgstr "西北" -#: src/advanced_inv.cpp:129 src/weather.cpp:771 +#: src/advanced_inv.cpp:130 src/weather.cpp:771 msgid "North" msgstr "北" -#: src/advanced_inv.cpp:130 +#: src/advanced_inv.cpp:131 msgid "North East" msgstr "东北" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "GR" msgstr "载具" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "Grabbed Vehicle" msgstr "拖拽载具" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "AL" msgstr "全" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "Surrounding area" msgstr "周边区域" -#: src/advanced_inv.cpp:133 +#: src/advanced_inv.cpp:134 msgid "CN" msgstr "容" -#: src/advanced_inv.cpp:133 src/crafting_gui.cpp:654 +#: src/advanced_inv.cpp:134 src/crafting_gui.cpp:654 msgid "Container" msgstr "容器" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "WR" msgstr "衣" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "Worn Items" msgstr "穿着装备" -#: src/advanced_inv.cpp:187 src/newcharacter.cpp:920 +#: src/advanced_inv.cpp:188 src/newcharacter.cpp:920 msgid "name" msgstr "名称" -#: src/advanced_inv.cpp:189 +#: src/advanced_inv.cpp:190 msgid "weight" msgstr "重量" -#: src/advanced_inv.cpp:191 +#: src/advanced_inv.cpp:192 msgid "volume" msgstr "体积" -#: src/advanced_inv.cpp:193 +#: src/advanced_inv.cpp:194 msgid "charges" msgstr "数量" -#: src/advanced_inv.cpp:195 +#: src/advanced_inv.cpp:196 msgid "category" msgstr "类别" -#: src/advanced_inv.cpp:197 src/bonuses.cpp:71 src/effect.cpp:705 +#: src/advanced_inv.cpp:198 src/bonuses.cpp:71 src/effect.cpp:705 #: src/effect.cpp:706 msgid "damage" msgstr "伤害" -#: src/advanced_inv.cpp:199 +#: src/advanced_inv.cpp:200 msgid "ammo/charge type" msgstr "弹药/装药类型" -#: src/advanced_inv.cpp:201 +#: src/advanced_inv.cpp:202 msgid "spoilage" msgstr "腐败度" -#: src/advanced_inv.cpp:203 +#: src/advanced_inv.cpp:204 msgid "barter value" msgstr "交换价值" #. ~ Items list header (length type 1). Table fields length without spaces: #. amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:327 src/advanced_inv.cpp:338 +#: src/advanced_inv.cpp:328 src/advanced_inv.cpp:339 msgid "amt weight vol" msgstr "数量 重量 体积" #. ~ Items list header (length type 2). Table fields length without spaces: #. src - 2, amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:329 src/advanced_inv.cpp:334 +#: src/advanced_inv.cpp:330 src/advanced_inv.cpp:335 msgid "src amt weight vol" msgstr "来源 数量 重量 体积" -#: src/advanced_inv.cpp:331 +#: src/advanced_inv.cpp:332 msgid "Name (charges)" msgstr "物品名称(份量)" -#: src/advanced_inv.cpp:748 +#: src/advanced_inv.cpp:751 #, c-format msgid "[<] page %1$d of %2$d [>]" msgstr "[<] %1$d / %2$d页 [>]" -#: src/advanced_inv.cpp:757 +#: src/advanced_inv.cpp:760 #, c-format msgid "< [%s] Sort: %s >" msgstr "< [%s] 排序:%s >" -#: src/advanced_inv.cpp:767 src/inventory_ui.cpp:2364 -#: src/worldfactory.cpp:1299 +#: src/advanced_inv.cpp:770 src/inventory_ui.cpp:2364 +#: src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter" msgstr "[%s] 筛选" -#: src/advanced_inv.cpp:779 +#: src/advanced_inv.cpp:782 #, c-format msgid "[%s] Reset" msgstr "[%s] 重置" -#: src/advanced_inv.cpp:837 src/advanced_inv.cpp:1003 +#: src/advanced_inv.cpp:840 src/advanced_inv.cpp:1006 msgid "You look at the items, then your clothes, and scratch your head…" msgstr "你看着这些物品,再看着自己的衣服,然后挠了挠头……" -#: src/advanced_inv.cpp:842 +#: src/advanced_inv.cpp:845 msgid "There are no items to be moved!" msgstr "没有可移动的物品!" -#: src/advanced_inv.cpp:851 src/advanced_inv.cpp:970 src/advanced_inv.cpp:1075 +#: src/advanced_inv.cpp:854 src/advanced_inv.cpp:973 src/advanced_inv.cpp:1078 msgid "There isn't enough room, do you really want to move all?" msgstr "目的地没有足够的空间,真的要移动全部物品吗?" -#: src/advanced_inv.cpp:935 src/advanced_inv.cpp:1299 -#: src/advanced_inv.cpp:1812 +#: src/advanced_inv.cpp:938 src/advanced_inv.cpp:1302 +#: src/advanced_inv.cpp:1815 msgid "You can't put items there!" msgstr "你不能将物品放在那里!" -#: src/advanced_inv.cpp:955 +#: src/advanced_inv.cpp:958 msgid "You try to put your bags into themselves, but physics won't let you." msgstr "你试图将物品放进它自己的口袋之中,但是物理定律阻止了你。" -#: src/advanced_inv.cpp:959 +#: src/advanced_inv.cpp:962 msgid "Putting on everything from your inventory would be tricky." msgstr "想要穿上物品栏里的所有物品可是不可能的。" -#: src/advanced_inv.cpp:963 +#: src/advanced_inv.cpp:966 msgid "Putting everything into the container would be tricky." msgstr "想要把所有物品都装进容器是不可能的。" -#: src/advanced_inv.cpp:981 +#: src/advanced_inv.cpp:984 msgid "Really drop all your favorite items?" msgstr "真的要移除你收藏的所有物品吗?" -#: src/advanced_inv.cpp:1053 src/advanced_inv.cpp:1131 +#: src/advanced_inv.cpp:1056 src/advanced_inv.cpp:1134 msgid "Skipping filled buckets to avoid spilling their contents." msgstr "忽略已装满的水桶以避免液体溢出。" -#: src/advanced_inv.cpp:1156 +#: src/advanced_inv.cpp:1159 msgid "Sort by…" msgstr "排序……" -#: src/advanced_inv.cpp:1157 +#: src/advanced_inv.cpp:1160 msgid "Unsorted (recently added first)" msgstr "未排序(最新的在上面)" -#: src/advanced_inv.cpp:1240 +#: src/advanced_inv.cpp:1243 #, c-format msgid "< [%s] keybindings >" msgstr "< [%s] 按键设置 >" -#: src/advanced_inv.cpp:1378 +#: src/advanced_inv.cpp:1381 #, c-format msgid "Source area is the same as destination (%s)." msgstr "起始区域与目标相同(%s)。" -#: src/advanced_inv.cpp:1455 +#: src/advanced_inv.cpp:1458 #, c-format msgid "You have no space for %s" msgstr "你没有足够的空间来储存 %s" -#: src/advanced_inv.cpp:1640 +#: src/advanced_inv.cpp:1643 msgid "Default layout was saved." msgstr "默认布局已保存。" -#: src/advanced_inv.cpp:1760 +#: src/advanced_inv.cpp:1763 msgid "No vehicle storage space there!" msgstr "那里没有载具存储空间!" -#: src/advanced_inv.cpp:1817 +#: src/advanced_inv.cpp:1820 msgid "Select destination" msgstr "选择目的地" -#: src/advanced_inv.cpp:1835 +#: src/advanced_inv.cpp:1838 msgid " (FULL)" msgstr "(满)" -#: src/advanced_inv.cpp:1861 +#: src/advanced_inv.cpp:1864 msgid "Source must be container." msgstr "来源必须是容器。" -#: src/advanced_inv.cpp:1865 +#: src/advanced_inv.cpp:1868 msgid "Source container is empty." msgstr "源容器是空的。" -#: src/advanced_inv.cpp:1872 +#: src/advanced_inv.cpp:1875 msgid "You can unload only liquids into target container." msgstr "你无法将非液体物品装进目标容器。" -#: src/advanced_inv.cpp:1916 src/pickup.cpp:347 +#: src/advanced_inv.cpp:1919 src/pickup.cpp:347 msgid "Spilt liquid cannot be picked back up. Try mopping it instead." msgstr "你无法拾起洒掉的液体,不过你可以用拖把把它拖干。" -#: src/advanced_inv.cpp:1924 +#: src/advanced_inv.cpp:1927 msgid "Destination area is full. Remove some items first." msgstr "目标区域已满,先移除部分物品。" -#: src/advanced_inv.cpp:1940 +#: src/advanced_inv.cpp:1943 msgid "Destination area has too many items. Remove some first." msgstr "目标区域物品数量过多,先移除部分物品。" -#: src/advanced_inv.cpp:1958 +#: src/advanced_inv.cpp:1961 msgid "This is too heavy!" msgstr "太重了!" -#: src/advanced_inv.cpp:1978 +#: src/advanced_inv.cpp:1981 #, c-format msgid "How many do you want to move? [Have %d] (0 to cancel)" msgstr "要移动多少?[目前有 %d](输入 0 取消)" -#: src/advanced_inv.cpp:1981 +#: src/advanced_inv.cpp:1984 #, c-format msgid "Destination can only hold %d! Move how many? [Have %d] (0 to cancel)" msgstr "目的地只能容纳 %d!要移动多少?[目前有 %d](输入 0 取消)" -#: src/advanced_inv.cpp:1987 +#: src/advanced_inv.cpp:1990 msgid "The destination is already full!" msgstr "目标区域已满!" @@ -394587,7 +395500,7 @@ msgstr "这是你的外部光环。" msgid "Properties" msgstr "属性" -#: src/armor_layers.cpp:239 src/item_pocket.cpp:1145 +#: src/armor_layers.cpp:239 src/item_pocket.cpp:1161 msgid "Coverage:" msgstr "覆盖:" @@ -394751,7 +395664,7 @@ msgstr "没有可以显示的信息!" msgid "Encumbrance and Warmth" msgstr "累赘度和保暖度" -#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4651 +#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4658 msgid "Encumbrance" msgstr "累赘度" @@ -394897,129 +395810,129 @@ msgstr "整理装束帮助" msgid "auto notes configuration" msgstr "自动备注设置" -#: src/auto_note.cpp:348 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 -#: src/color.cpp:797 src/construction.cpp:399 src/crafting_gui.cpp:489 -#: src/game.cpp:6370 src/game.cpp:7799 src/game.cpp:8248 -#: src/newcharacter.cpp:1400 src/newcharacter.cpp:1944 -#: src/newcharacter.cpp:2298 src/newcharacter.cpp:2623 -#: src/newcharacter.cpp:3037 src/options.cpp:2955 src/safemode_ui.cpp:104 -#: src/safemode_ui.cpp:580 src/ui.cpp:308 src/ui.cpp:353 -#: src/worldfactory.cpp:612 src/worldfactory.cpp:948 src/worldfactory.cpp:1044 +#: src/auto_note.cpp:341 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 +#: src/color.cpp:800 src/construction.cpp:399 src/crafting_gui.cpp:489 +#: src/game.cpp:6368 src/game.cpp:7797 src/game.cpp:8246 +#: src/newcharacter.cpp:1404 src/newcharacter.cpp:1964 +#: src/newcharacter.cpp:2326 src/newcharacter.cpp:2659 +#: src/newcharacter.cpp:3085 src/options.cpp:3032 src/safemode_ui.cpp:105 +#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:355 +#: src/worldfactory.cpp:618 src/worldfactory.cpp:953 src/worldfactory.cpp:1049 msgid "Fast scroll up" msgstr "快速向上滚动" -#: src/auto_note.cpp:349 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 -#: src/color.cpp:798 src/construction.cpp:400 src/crafting_gui.cpp:490 -#: src/game.cpp:6371 src/game.cpp:7800 src/game.cpp:8249 -#: src/newcharacter.cpp:1401 src/newcharacter.cpp:1945 -#: src/newcharacter.cpp:2299 src/newcharacter.cpp:2624 -#: src/newcharacter.cpp:3038 src/options.cpp:2956 src/safemode_ui.cpp:105 -#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:354 -#: src/worldfactory.cpp:613 src/worldfactory.cpp:949 src/worldfactory.cpp:1045 +#: src/auto_note.cpp:342 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 +#: src/color.cpp:801 src/construction.cpp:400 src/crafting_gui.cpp:490 +#: src/game.cpp:6369 src/game.cpp:7798 src/game.cpp:8247 +#: src/newcharacter.cpp:1405 src/newcharacter.cpp:1965 +#: src/newcharacter.cpp:2327 src/newcharacter.cpp:2660 +#: src/newcharacter.cpp:3086 src/options.cpp:3033 src/safemode_ui.cpp:106 +#: src/safemode_ui.cpp:582 src/ui.cpp:310 src/ui.cpp:356 +#: src/worldfactory.cpp:619 src/worldfactory.cpp:954 src/worldfactory.cpp:1050 msgid "Fast scroll down" msgstr "快速向下滚动" -#: src/auto_note.cpp:368 src/auto_pickup.cpp:338 src/game.cpp:6251 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:361 src/auto_pickup.cpp:338 src/game.cpp:6249 +#: src/safemode_ui.cpp:144 msgid "nable" msgstr "启用" -#: src/auto_note.cpp:369 src/auto_pickup.cpp:339 src/game.cpp:6252 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:362 src/auto_pickup.cpp:339 src/game.cpp:6250 +#: src/safemode_ui.cpp:144 msgid "isable" msgstr "禁用" -#: src/auto_note.cpp:370 +#: src/auto_note.cpp:363 msgid " - Toggle" msgstr " - 切换" -#: src/auto_note.cpp:383 +#: src/auto_note.cpp:376 msgid "Character" msgstr "角色" -#: src/auto_note.cpp:385 +#: src/auto_note.cpp:378 msgid "Global" msgstr "全局" -#: src/auto_note.cpp:387 +#: src/auto_note.cpp:380 msgid "Map Extra" msgstr "地图事件" -#: src/auto_note.cpp:388 src/options.cpp:1609 src/options.cpp:1667 +#: src/auto_note.cpp:381 src/options.cpp:1686 src/options.cpp:1744 msgid "Symbol" msgstr "符号" -#: src/auto_note.cpp:389 src/distraction_manager.cpp:130 src/options.cpp:1855 +#: src/auto_note.cpp:382 src/distraction_manager.cpp:130 src/options.cpp:1932 #: src/smart_controller_ui.cpp:66 msgid "Enabled" msgstr "启用" -#: src/auto_note.cpp:394 +#: src/auto_note.cpp:387 #, c-format msgid "%1$s %2$s" msgstr "%1$s %2$s" -#: src/auto_note.cpp:400 +#: src/auto_note.cpp:393 msgid "Auto notes enabled:" msgstr "自动备注开关:" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/options.cpp:1847 src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/options.cpp:1924 src/safemode_ui.cpp:189 msgid "False" msgstr "否" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/safemode_ui.cpp:189 msgid "True" msgstr "是" -#: src/auto_note.cpp:412 +#: src/auto_note.cpp:405 msgid "witch " msgstr "开关" -#: src/auto_note.cpp:417 +#: src/auto_note.cpp:410 msgid " to change pages." msgstr " 切换页面。" -#: src/auto_note.cpp:436 +#: src/auto_note.cpp:429 msgid "Discover more special encounters to populate this list" msgstr "发现更多地图事件来扩充此列表" -#: src/auto_note.cpp:450 src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/editmap.cpp:751 msgid "no" msgstr "否" -#: src/auto_note.cpp:450 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 -#: src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 +#: src/editmap.cpp:751 msgid "yes" msgstr "是" -#: src/auto_note.cpp:551 +#: src/auto_note.cpp:544 msgid "Enter a map extra custom symbol (empty to unset):" msgstr "选择地图事件图标(不输入将恢复默认):" -#: src/auto_note.cpp:562 +#: src/auto_note.cpp:555 msgid "Pick a color:" msgstr "选择颜色:" #. ~ %1$s: note color abbreviation, %2$s: note color name -#: src/auto_note.cpp:566 src/help.cpp:136 src/overmap_ui.cpp:1245 +#: src/auto_note.cpp:559 src/help.cpp:133 src/overmap_ui.cpp:1246 #, c-format msgctxt "note color" msgid "%1$s:%2$s, " msgstr "%1$s:%2$s。" -#: src/auto_note.cpp:577 +#: src/auto_note.cpp:570 msgctxt "color" msgid "yellow" msgstr "黄色" -#: src/auto_note.cpp:578 src/options.cpp:806 src/options.cpp:820 +#: src/auto_note.cpp:571 src/options.cpp:806 src/options.cpp:820 #, c-format msgid "Default: %s" msgstr "默认:%s" -#: src/auto_note.cpp:606 +#: src/auto_note.cpp:599 msgid "" "Auto notes are disabled globally.\n" "Do you want to enable?" @@ -395027,46 +395940,46 @@ msgstr "" "地图事件自动备注已关闭。\n" "你确定要开启吗?" -#: src/auto_note.cpp:615 src/auto_pickup.cpp:639 src/color.cpp:1062 -#: src/game.cpp:6916 src/input.cpp:1667 src/options.cpp:3426 -#: src/safemode_ui.cpp:506 +#: src/auto_note.cpp:608 src/auto_pickup.cpp:639 src/color.cpp:1065 +#: src/game.cpp:6914 src/input.cpp:1666 src/options.cpp:3503 +#: src/safemode_ui.cpp:507 msgid "Save changes?" msgstr "是否保存修改?" -#: src/auto_pickup.cpp:334 src/game.cpp:6248 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:334 src/game.cpp:6246 src/safemode_ui.cpp:142 msgid "dd" msgstr "添加" -#: src/auto_pickup.cpp:335 src/game.cpp:6250 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:335 src/game.cpp:6248 src/safemode_ui.cpp:142 msgid "emove" msgstr "移除" -#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:143 msgid "opy" msgstr "复制" -#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:143 msgid "ove" msgstr "移动" -#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:144 +#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:145 msgid "est" msgstr "测试" -#: src/auto_pickup.cpp:345 src/game.cpp:6262 src/safemode_ui.cpp:155 +#: src/auto_pickup.cpp:345 src/game.cpp:6260 src/safemode_ui.cpp:156 msgid "<+-> Move up/down" msgstr "<+->上/下移动" -#: src/auto_pickup.cpp:347 src/color.cpp:731 src/game.cpp:6263 -#: src/safemode_ui.cpp:157 +#: src/auto_pickup.cpp:347 src/color.cpp:734 src/game.cpp:6261 +#: src/safemode_ui.cpp:158 msgid "-Edit" msgstr "编辑" -#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:158 +#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:159 msgid "-Switch Page" msgstr "切换页面" -#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:170 +#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:171 msgid "Rules" msgstr "规则" @@ -395078,11 +395991,11 @@ msgstr "白/黑名单" msgid "Auto pickup enabled:" msgstr "自动拾取开关:" -#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:190 +#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:191 msgid "witch" msgstr "开关" -#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:241 +#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:242 msgid "" msgstr "<空>" @@ -395126,11 +396039,11 @@ msgstr "" msgid "Pickup Rule:" msgstr "规则:" -#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:180 +#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:181 msgid "[]" msgstr "[<全局>]" -#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:182 +#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:183 msgid "[]" msgstr "[<角色>]" @@ -395152,7 +396065,7 @@ msgstr "自动拾取功能没有打开。是否打开?" msgid "auto pickup configuration" msgstr "自动拾取设置" -#: src/auto_pickup.cpp:1082 +#: src/auto_pickup.cpp:1081 #, c-format msgid "Pickup rules for %s" msgstr "对于 %s 的拾取规则。" @@ -395433,22 +396346,22 @@ msgstr "你已经达到了最高等级。" msgid "Needs %d more experience to gain next level." msgstr "需要 %d 额外经验值才能升级。" -#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3098 +#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3099 #: src/item.cpp:2175 msgid "strength" msgstr "力量" -#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3099 +#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3100 #: src/item.cpp:2178 msgid "dexterity" msgstr "敏捷" -#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3100 +#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3101 #: src/item.cpp:2181 msgid "intelligence" msgstr "智力" -#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3101 +#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3102 #: src/item.cpp:2184 msgid "perception" msgstr "感知" @@ -395462,7 +396375,7 @@ msgstr "无效属性" msgid "Are you sure you want to raise %s? %d points available." msgstr "你确定你要继续升级%s?当前可用点数 %d 点。" -#: src/avatar.cpp:1374 src/game.cpp:9332 +#: src/avatar.cpp:1374 src/game.cpp:9330 msgid "You need to put the bag away before trying to wield something from it." msgstr "你得先把袋子收起来,然后再试着手持物品。" @@ -395769,7 +396682,7 @@ msgstr "你转动把手,但是门被锁上了!" msgid "You can't climb here - there's a ceiling above." msgstr "你不能攀爬这里,上面是天花板。" -#: src/avatar_action.cpp:595 src/game.cpp:10094 +#: src/avatar_action.cpp:595 src/game.cpp:10092 msgid "The water puts out the flames!" msgstr "水熄灭了火焰!" @@ -395872,19 +396785,19 @@ msgstr "这草被油漆污染,你吃不了。" msgid "You can't effectively throw while you're in your shell." msgstr "你缩在龟壳里无法有效投掷物品。" -#: src/avatar_action.cpp:966 src/handle_action.cpp:2050 -#: src/handle_action.cpp:2060 src/handle_action.cpp:2079 -#: src/handle_action.cpp:2103 src/handle_action.cpp:2116 -#: src/handle_action.cpp:2134 src/handle_action.cpp:2146 -#: src/handle_action.cpp:2158 src/handle_action.cpp:2346 -#: src/handle_action.cpp:2358 src/handle_action.cpp:2372 -#: src/handle_action.cpp:2386 src/handle_action.cpp:2400 -#: src/handle_action.cpp:2424 src/iexamine.cpp:6562 src/iexamine.cpp:6572 +#: src/avatar_action.cpp:966 src/handle_action.cpp:2046 +#: src/handle_action.cpp:2056 src/handle_action.cpp:2075 +#: src/handle_action.cpp:2099 src/handle_action.cpp:2112 +#: src/handle_action.cpp:2130 src/handle_action.cpp:2142 +#: src/handle_action.cpp:2154 src/handle_action.cpp:2342 +#: src/handle_action.cpp:2354 src/handle_action.cpp:2368 +#: src/handle_action.cpp:2382 src/handle_action.cpp:2396 +#: src/handle_action.cpp:2420 src/iexamine.cpp:6562 src/iexamine.cpp:6572 #: src/iexamine.cpp:6582 src/melee.cpp:544 msgid "You lack the substance to affect anything." msgstr "你并非实体,无法和环境互动。" -#: src/avatar_action.cpp:973 src/game.cpp:9753 src/game.cpp:11089 +#: src/avatar_action.cpp:973 src/game.cpp:9751 src/game.cpp:11087 #: src/handle_action.cpp:705 #, c-format msgid "Your %s refuses to move as its batteries have been drained." @@ -395894,7 +396807,7 @@ msgstr "你的%s电量耗尽,无法移动。" msgid "You don't have any items to throw." msgstr "你没有可以投掷的物品。" -#: src/avatar_action.cpp:1003 src/character_attire.cpp:223 +#: src/avatar_action.cpp:1003 src/character_attire.cpp:219 msgid "You don't have that item." msgstr "你没有那东西。" @@ -396071,564 +396984,485 @@ msgstr "" "风险:无\n" "耗时:%s\n" -#: src/basecamp.cpp:603 +#: src/basecamp.cpp:605 msgid "Name this camp" msgstr "为此营地命名" -#: src/basecamp.cpp:742 src/faction_camp.cpp:736 +#: src/basecamp.cpp:611 +msgid "You need to input the base camp name." +msgstr "请输入营地名称。" + +#: src/basecamp.cpp:753 src/faction_camp.cpp:736 msgid "Base Missions" msgstr "营地任务" -#: src/basecamp.cpp:751 +#: src/basecamp.cpp:762 msgid "Expansion" msgstr "扩展区" -#: src/basecamp.cpp:754 +#: src/basecamp.cpp:765 msgid "Empty Expansion" msgstr "空扩展区" -#: src/bionics.cpp:677 +#: src/bionics.cpp:667 #, c-format msgid "%s activates their %s." msgstr "%s激活了他的%s。" -#: src/bionics.cpp:696 +#: src/bionics.cpp:686 #, c-format msgid "Your %s is shorting out and can't be activated." msgstr "你的%s已经短路,无法激活。" -#: src/bionics.cpp:708 +#: src/bionics.cpp:698 #, c-format msgid "You don't have the power to activate your %s." msgstr "你没有足够能量激活%s。" -#: src/bionics.cpp:803 +#: src/bionics.cpp:793 #, c-format msgid "Deactivate your %s first!" msgstr "请先关闭你的%s!" -#: src/bionics.cpp:810 src/character.cpp:7218 +#: src/bionics.cpp:800 src/character.cpp:7219 #, c-format msgid "Stop wielding %s?" msgstr "停止手持 %s?" -#: src/bionics.cpp:832 src/bionics.cpp:1907 +#: src/bionics.cpp:822 src/bionics.cpp:1722 #, c-format msgid "There is not enough humidity in the air for your %s to function." msgstr "目前湿度不足以让 %s 工作。" -#: src/bionics.cpp:837 +#: src/bionics.cpp:827 #, c-format msgid "Your %s issues a low humidity warning. Efficiency will be reduced." msgstr "%s 发出了湿度过低的警告。插件性能会有所下降。" -#: src/bionics.cpp:845 +#: src/bionics.cpp:835 msgid "You change your mind and turn it off." msgstr "你改变主意,将其关闭。" #. ~Sound of a bionic sonic-resonator shaking the area -#: src/bionics.cpp:851 +#: src/bionics.cpp:841 msgid "VRRRRMP!" msgstr "呜嗡嗡呜~~~!" -#: src/bionics.cpp:864 src/bionics.cpp:886 +#: src/bionics.cpp:854 src/bionics.cpp:876 #, c-format msgid "You cannot activate %s while mounted." msgstr "不能在骑乘时激活 %s。" -#: src/bionics.cpp:871 +#: src/bionics.cpp:861 msgid "Your speed suddenly increases!" msgstr "你突然提速了!" -#: src/bionics.cpp:873 +#: src/bionics.cpp:863 msgid "Your muscles tear with the strain." msgstr "你的肌肉因过劳而拉伤。" -#: src/bionics.cpp:921 +#: src/bionics.cpp:911 msgid "Your torsion ratchet locks onto your joints." msgstr "你的动力齿轮紧紧锁在了你的关节上。" -#: src/bionics.cpp:924 +#: src/bionics.cpp:914 msgid "You can now run faster, assisted by joint servomotors." msgstr "在关节伺服电机的帮助下,你现在可以跑得更快了。" -#: src/bionics.cpp:926 +#: src/bionics.cpp:916 msgid "Start a fire where?" msgstr "在哪里生火?" -#: src/bionics.cpp:933 src/iuse_actor.cpp:285 src/iuse_actor.cpp:1215 +#: src/bionics.cpp:923 src/iuse_actor.cpp:292 src/iuse_actor.cpp:1222 msgid "You happily light a fire." msgstr "你高兴地点了一把火。" -#: src/bionics.cpp:943 +#: src/bionics.cpp:933 #, c-format msgid "Your radiation level: %d" msgstr "你的辐射水平:%d" -#: src/bionics.cpp:954 +#: src/bionics.cpp:944 msgid "Safeguards kick in, and the bionic refuses to activate!" msgstr "安全保护措施已生效,生化插件拒绝激活!" -#: src/bionics.cpp:962 +#: src/bionics.cpp:952 msgid "Create an EMP where?" msgstr "对哪里进行EMP冲击?" -#: src/bionics.cpp:972 +#: src/bionics.cpp:962 msgid "Your muscles hiss as hydraulic strength fills them!" msgstr "你的肌肉嘶嘶作响!就像充满了液压之力一般。" #. ~ Sound of hissing hydraulic muscle! (not quite as loud as a car horn) -#: src/bionics.cpp:974 src/bionics.cpp:1833 +#: src/bionics.cpp:964 src/bionics.cpp:1648 msgid "HISISSS!" msgstr "轰嘶嘶!" -#: src/bionics.cpp:985 +#: src/bionics.cpp:975 #, c-format msgid "Extract water from the %s" msgstr "从%s中抽水" -#: src/bionics.cpp:1000 +#: src/bionics.cpp:990 msgid "There is no suitable corpse on this tile." msgstr "此区块没有合适的尸体。" -#: src/bionics.cpp:1067 +#: src/bionics.cpp:1057 msgid "You unleash a powerful shockwave!" msgstr "你释放了强力冲击波!" -#: src/bionics.cpp:1083 +#: src/bionics.cpp:1073 #, c-format msgid "Temperature: %s." msgstr "温度:%s。" -#: src/bionics.cpp:1085 src/iuse.cpp:9005 +#: src/bionics.cpp:1075 src/iuse.cpp:9023 #, c-format msgid "Relative Humidity: %s." msgstr "相对湿度:%s。" -#: src/bionics.cpp:1089 src/iuse.cpp:9016 +#: src/bionics.cpp:1079 src/iuse.cpp:9034 #, c-format msgid "Pressure: %s." msgstr "气压:%s。" -#: src/bionics.cpp:1091 src/iuse.cpp:9030 +#: src/bionics.cpp:1081 src/iuse.cpp:9048 #, c-format msgid "Wind Speed: %.1f %s." msgstr "风速:%.1f %s。" -#: src/bionics.cpp:1094 src/iuse.cpp:9034 +#: src/bionics.cpp:1084 src/iuse.cpp:9052 #, c-format msgid "Feels Like: %s." msgstr "感觉:%s。" -#: src/bionics.cpp:1098 src/iuse.cpp:9038 +#: src/bionics.cpp:1088 src/iuse.cpp:9056 #, c-format msgid "Wind Direction: From the %s." msgstr "风向:%s 风。" -#: src/bionics.cpp:1101 +#: src/bionics.cpp:1091 msgid "Perform which function:" msgstr "使用哪个功能:" -#: src/bionics.cpp:1102 +#: src/bionics.cpp:1092 msgid "RC radio" msgstr "远程操控无线电" -#: src/bionics.cpp:1127 +#: src/bionics.cpp:1117 msgid "" "You need a jumper cable connected to a power source to drain power from it." msgstr "你需要一条连接到电源的跨接电缆来吸取能量。" -#: src/bionics.cpp:1133 +#: src/bionics.cpp:1123 msgid "" "Cable is plugged-in to the CBM but it has to be also connected to the power " "source." msgstr "电缆已接入CBM,但你还需要将它接入到电源上。" -#: src/bionics.cpp:1139 +#: src/bionics.cpp:1129 msgid "" "You are plugged to the vehicle. It will charge you if it has some juice in " "it." msgstr "你已经和载具相接。如果载具有电,它将为你充能。" -#: src/bionics.cpp:1145 +#: src/bionics.cpp:1135 msgid "" "You are plugged to a solar pack. It will charge you if it's unfolded and in" " sunlight." msgstr "你已经和太阳能背包相接,在阳光下展开它就能给自己充能。" -#: src/bionics.cpp:1151 +#: src/bionics.cpp:1141 msgid "" "You are plugged to a UPS. It will charge you if it has some juice in it." msgstr "你已经和UPS相接,如果UPS有电,它将为你充能。" -#: src/bionics.cpp:1155 +#: src/bionics.cpp:1145 msgid "" "You have a cable plugged to a portable power source, but you need to plug it" " in to the CBM." msgstr "你已将电缆接入到便携电源,但你还需要将它接入到CBM。" -#: src/bionics.cpp:1159 +#: src/bionics.cpp:1149 msgid "" "You have a cable plugged to a vehicle, but you need to plug it in to the " "CBM." msgstr "你已将电缆接入到载具,但你还需要将它接入到CBM。" -#: src/bionics.cpp:1168 +#: src/bionics.cpp:1158 msgid "" "You have at least one free cable in your inventory that you could use to " "plug yourself in." msgstr "你的物品栏中至少要有一条未使用的电缆来和你的身体相接。" -#: src/bionics.cpp:1186 +#: src/bionics.cpp:1176 #, c-format msgid "Your %s automatically turn off." msgstr "你的%s自动关闭了!" -#: src/bionics.cpp:1212 +#: src/bionics.cpp:1202 #, c-format msgid "Your %s is shorting out and can't be deactivated." msgstr "你的%s已经短路,无法停用。" -#: src/bionics.cpp:1224 +#: src/bionics.cpp:1214 #, c-format msgid "You can't deactivate your %s manually!" msgstr "你无法手动关闭%s。" -#: src/bionics.cpp:1228 +#: src/bionics.cpp:1218 #, c-format msgid "You don't have the power to deactivate your %s." msgstr "你没有足够能量关闭%s。" -#: src/bionics.cpp:1273 +#: src/bionics.cpp:1259 #, c-format msgid "You withdraw your %s." msgstr "你缩回了%s。" -#: src/bionics.cpp:1276 +#: src/bionics.cpp:1262 #, c-format msgid " withdraws his %s." msgstr "收起了他的%s。" -#: src/bionics.cpp:1278 +#: src/bionics.cpp:1264 #, c-format msgid " withdraws her %s." msgstr "收起了她的%s。" -#: src/bionics.cpp:1336 -#, c-format -msgid "Your %s does not have enough fuel to start." -msgstr "你的%s燃料不足,无法启动。" - -#: src/bionics.cpp:1337 -#, c-format -msgid "'s %s does not have enough fuel to start." -msgstr "的%s燃料不足,无法启动。" - -#: src/bionics.cpp:1344 src/bionics.cpp:1429 -#, c-format -msgid "Your %s runs out of fuel and turns off." -msgstr "你的 %s 燃料耗尽,停止工作。" - -#: src/bionics.cpp:1345 src/bionics.cpp:1430 -#, c-format -msgid "'s %s runs out of fuel and turns off." -msgstr " 的 %s 燃料耗尽,停止工作。" - -#: src/bionics.cpp:1401 -#, c-format -msgid "Your %s turns off to not waste calories." -msgstr "你的%s自动关闭以节省卡路里。" - -#: src/bionics.cpp:1402 -#, c-format -msgid "'s %s turns off to not waste calories." -msgstr "的%s自动关闭以节省卡路里。" - -#: src/bionics.cpp:1404 -#, c-format -msgid "Your %s turns off after filling your power banks." -msgstr "你的%s在生化能量充满后自动关闭。" - -#: src/bionics.cpp:1405 -#, c-format -msgid "'s %s turns off after filling their power banks." -msgstr "的%s在生化能量充满后自动关闭。" - -#: src/bionics.cpp:1407 -#, c-format -msgid "Your %s turns off to not waste fuel." -msgstr "你的%s自动关闭以节省燃料。" - -#: src/bionics.cpp:1408 +#: src/bionics.cpp:1334 #, c-format -msgid "'s %s turns off to not waste fuel." -msgstr "的%s自动关闭以节省燃料。" - -#: src/bionics.cpp:1411 -#, c-format -msgid "" -"Your %s cannot be started because you don't have any bionic power storage." -msgstr "你的 %s 无法开启,因为缺少储能模块。" +msgid "Your %s cannot be started because your calories are below safe levels." +msgstr "你的 %s 无法开启,因为体内卡路里低于安全门槛。" -#: src/bionics.cpp:1412 +#: src/bionics.cpp:1335 #, c-format msgid "" -"'s %s cannot be started because they don't have any bionic power " -"storage." -msgstr " 的 %s 无法开启,因为缺少储能模块。" - -#: src/bionics.cpp:1414 -#, c-format -msgid "Your %s cannot be started due to fuel saving." -msgstr "你的 %s 无法开启,因为节能模式设置。" - -#: src/bionics.cpp:1415 -#, c-format -msgid "'s %s cannot be started due to fuel saving." -msgstr " 的 %s 无法开启,因为节能模式设置。" - -#: src/bionics.cpp:1417 -#, c-format -msgid "Your %s cannot be started because your power banks are full." -msgstr "你的 %s 无法开启,因为生化能量已满。" - -#: src/bionics.cpp:1418 -#, c-format -msgid "'s %s cannot be started because their power banks are full." -msgstr " 的 %s 无法开启,因为生化能量已满。" +"'s %s cannot be started because their calories are below safe " +"levels." +msgstr " 的 %s 无法开启,因为体内卡路里低于安全门槛。" -#: src/bionics.cpp:1426 +#: src/bionics.cpp:1340 #, c-format msgid "" "Stored calories are below the safe threshold, your %s shuts down to preserve" " your health." msgstr "你体内储存的卡路里低于安全门槛,%s 自动关闭以保持健康。" -#: src/bionics.cpp:1427 +#: src/bionics.cpp:1341 #, c-format msgid "" "Stored calories are below the safe threshold, 's %s shuts down to " "preserve their health." msgstr " 体内储存的卡路里低于安全门槛,%s 自动关闭以保持健康。" -#: src/bionics.cpp:1434 -#, c-format -msgid "Your %s cannot be started because your calories are below safe levels." -msgstr "你的 %s 无法开启,因为体内卡路里低于安全门槛。" - -#: src/bionics.cpp:1435 +#: src/bionics.cpp:1348 #, c-format -msgid "" -"'s %s cannot be started because their calories are below safe " -"levels." -msgstr " 的 %s 无法开启,因为体内卡路里低于安全门槛。" - -#: src/bionics.cpp:1437 -#, c-format -msgid "Your %s doesn't have enough fuel to start." -msgstr "你的 %s 无法开启,因为燃料不足。" +msgid "Your %s does not have enough fuel to start." +msgstr "你的%s燃料不足,无法启动。" -#: src/bionics.cpp:1438 +#: src/bionics.cpp:1349 #, c-format -msgid "'s %s doesn't have enough fuel to start." -msgstr " 的 %s 无法开启,因为燃料不足。" +msgid "'s %s does not have enough fuel to start." +msgstr "的%s燃料不足,无法启动。" -#: src/bionics.cpp:1479 +#: src/bionics.cpp:1353 #, c-format -msgid "Your %s does not have enough fuel to use Auto Start." -msgstr "你的%s燃料不足,无法自动启动。" +msgid "Your %s runs out of fuel and turns off." +msgstr "你的 %s 燃料耗尽,停止工作。" -#: src/bionics.cpp:1480 +#: src/bionics.cpp:1354 #, c-format -msgid "'s %s does not have enough fuel to use Auto Start." -msgstr "的%s燃料不足,无法自动启动。" +msgid "'s %s runs out of fuel and turns off." +msgstr " 的 %s 燃料耗尽,停止工作。" -#: src/bionics.cpp:1803 +#: src/bionics.cpp:1618 #, c-format msgid "Your %s powers down." msgstr "%s的能量耗尽了。" -#: src/bionics.cpp:1828 +#: src/bionics.cpp:1643 #, c-format msgid "Your %s has lost connection and is turning off." msgstr "%s已经失去连接并关闭了。" -#: src/bionics.cpp:1891 +#: src/bionics.cpp:1706 msgid "You feel your throat open up and air filling your lungs!" msgstr "你感觉到你的喉咙通气了,空气充满了你的肺!" -#: src/bionics.cpp:1912 +#: src/bionics.cpp:1727 #, c-format msgid "Your %s issues a low humidity warning. Efficiency is reduced." msgstr "%s 发出了湿度过低的警告。插件性能会有所下降。" -#: src/bionics.cpp:1921 +#: src/bionics.cpp:1736 #, c-format msgid "You are properly hydrated. Your %s chirps happily." msgstr "你已经补充了足够的水分。%s 发出悦耳的提示音。" -#: src/bionics.cpp:1954 src/bionics.cpp:2025 +#: src/bionics.cpp:1769 src/bionics.cpp:1840 msgid "The removal fails without incident." msgstr "移除生化插件失败了,但你安然无恙。" -#: src/bionics.cpp:1958 +#: src/bionics.cpp:1773 msgid "The removal is a failure." msgstr "本次移除完全失败。" -#: src/bionics.cpp:1963 src/bionics.cpp:2050 src/bionics.cpp:2729 +#: src/bionics.cpp:1778 src/bionics.cpp:1865 src/bionics.cpp:2544 msgid "It really hurts!" msgstr "真的太痛了!" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "'s %s is damaged." msgstr "的%s被损伤了!" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "Your %s is damaged." msgstr "你的%s被损伤了!" -#: src/bionics.cpp:1995 src/bionics.cpp:2085 +#: src/bionics.cpp:1810 src/bionics.cpp:1900 #, c-format msgid "Your %s is severely damaged." msgstr "你的%s被严重损伤!" -#: src/bionics.cpp:1996 src/bionics.cpp:2086 +#: src/bionics.cpp:1811 src/bionics.cpp:1901 #, c-format msgid "'s %s is severely damaged." msgstr "的%s被严重损伤!" -#: src/bionics.cpp:2030 +#: src/bionics.cpp:1845 #, c-format msgid "The %s flub the operation." msgstr "%s操作失败。" -#: src/bionics.cpp:2033 +#: src/bionics.cpp:1848 #, c-format msgid "The %s messes up the operation." msgstr "%s把手术搞砸了。" -#: src/bionics.cpp:2036 +#: src/bionics.cpp:1851 msgid "The operation fails." msgstr "操作失败。" -#: src/bionics.cpp:2042 +#: src/bionics.cpp:1857 #, c-format msgid "The %s screws up the operation." msgstr "%s把操作搞砸了。" -#: src/bionics.cpp:2125 +#: src/bionics.cpp:1940 msgid "You don't have enough anesthetic to perform the installation." msgstr "你没有足够的麻醉剂安装生化插件。" -#: src/bionics.cpp:2156 +#: src/bionics.cpp:1971 msgid "You don't have the required components to perform the installation." msgstr "你没有所需要的部件来安装生化插件。" -#: src/bionics.cpp:2272 +#: src/bionics.cpp:2087 #, c-format msgid "%s must remove the parent bionic to remove the %s." msgstr "%s 必须先移除相关生化插件才能移除 %s。" -#: src/bionics.cpp:2288 +#: src/bionics.cpp:2103 msgid "Are you sure you wish to uninstall the selected bionic?" msgstr "确定要移除选定的生化插件吗?" -#: src/bionics.cpp:2294 src/game.cpp:4999 +#: src/bionics.cpp:2109 src/game.cpp:4997 #, c-format msgid "" "WARNING: %i percent chance of SEVERE damage to all body parts! Continue " "anyway?" msgstr "警告:有百分之 %i 的几率对全身所有部位造成不同程度的严重伤害,仍要卸载吗?" -#: src/bionics.cpp:2366 src/bionics.cpp:2440 +#: src/bionics.cpp:2181 src/bionics.cpp:2255 msgid "Your parts are jiggled back into their familiar places." msgstr "你把四肢内脏轻轻摇晃地缓缓放回原本的位置。" -#: src/bionics.cpp:2367 +#: src/bionics.cpp:2182 msgid "'s parts are jiggled back into their familiar places." msgstr " 把四肢内脏轻轻摇晃地缓缓放回原本的位置。" -#: src/bionics.cpp:2368 src/bionics.cpp:2441 src/bionics.cpp:2445 +#: src/bionics.cpp:2183 src/bionics.cpp:2256 src/bionics.cpp:2260 #, c-format msgid "Successfully removed %s." msgstr "成功移除了%s。" -#: src/bionics.cpp:2400 +#: src/bionics.cpp:2215 #, c-format msgid "The %s's anesthesia kit looks empty." msgstr "%s的麻醉套件是空的。" -#: src/bionics.cpp:2418 src/bionics.cpp:3420 +#: src/bionics.cpp:2233 src/bionics.cpp:3181 msgid "" "You feel a tiny pricking sensation in your right arm, and lose all sensation" " before abruptly blacking out." msgstr "你感觉自己的右臂有种微微的刺痛感,随后便丧失了所有知觉,昏倒了。" -#: src/bionics.cpp:2421 +#: src/bionics.cpp:2236 #, c-format msgid "" "The %1$s gently inserts a syringe into %2$s's arm and starts injecting " "something while holding them down." msgstr "%1$s小心翼翼地地将针头插入%2$s的手臂,按住并开始注射。" -#: src/bionics.cpp:2431 +#: src/bionics.cpp:2246 #, c-format msgid "You fall asleep and %1$s starts operating." msgstr "你进入睡眠,%1$s开始手术。" -#: src/bionics.cpp:2433 +#: src/bionics.cpp:2248 #, c-format msgid "%1$s falls asleep and %2$s starts operating." msgstr "%1$s进入睡眠,%2$s开始手术。" -#: src/bionics.cpp:2443 +#: src/bionics.cpp:2258 #, c-format msgid "%s's parts are jiggled back into their familiar places." msgstr "%s把四肢内脏轻轻摇晃地缓缓放回原本的位置。" -#: src/bionics.cpp:2477 +#: src/bionics.cpp:2292 msgid "/!\\ CBM is highly contaminated. /!\\" msgstr "/!\\ CBM被高度污染 /!\\" -#: src/bionics.cpp:2478 +#: src/bionics.cpp:2293 msgid "CBM is filthy." msgstr "CBM过于肮脏。" -#: src/bionics.cpp:2483 +#: src/bionics.cpp:2298 msgid "/!\\ CBM is not sterile. /!\\ Please use autoclave to sterilize." msgstr "/!\\ CBM 不是无菌状态 /!\\ 使用高压灭菌釜为其灭菌。" -#: src/bionics.cpp:2484 +#: src/bionics.cpp:2299 msgid "CBM is not sterile." msgstr "CBM未消毒。" -#: src/bionics.cpp:2487 +#: src/bionics.cpp:2302 msgid "CBM already deployed. Please reset to factory state." msgstr "CBM已被安装过。请将其恢复至出厂设置。" -#: src/bionics.cpp:2489 +#: src/bionics.cpp:2304 msgid "CBM is already installed." msgstr "受体已安装了该CBM。" -#: src/bionics.cpp:2491 src/bionics.cpp:2494 +#: src/bionics.cpp:2306 src/bionics.cpp:2309 msgid "CBM not compatible with patient's body." msgstr "CBM与受体不兼容。" -#: src/bionics.cpp:2498 +#: src/bionics.cpp:2313 msgid "No base version installed." msgstr "未安装基本版本。" -#: src/bionics.cpp:2504 +#: src/bionics.cpp:2319 msgid "Superior version installed." msgstr "已安装高级版本。" -#: src/bionics.cpp:2506 +#: src/bionics.cpp:2321 msgid "CBM not compatible with patient." msgstr "CBM与受体不兼容。" -#: src/bionics.cpp:2546 +#: src/bionics.cpp:2361 #, c-format msgid "" "Installing this bionic will remove the conflicting traits: %s. Continue " @@ -396636,7 +397470,7 @@ msgid "" msgstr "安装这个生化插件会移除你的以下特性:%s。确定还要继续吗?" #. ~ : more slot(s) needed. -#: src/bionics.cpp:2557 +#: src/bionics.cpp:2372 #, c-format msgid "" "\n" @@ -396645,16 +397479,16 @@ msgstr "" "\n" "%s:需要 %i 个更多的空位。" -#: src/bionics.cpp:2561 +#: src/bionics.cpp:2376 #, c-format msgid "Not enough space for bionic installation!%s" msgstr "没有足够的生化插件空位!%s" -#: src/bionics.cpp:2568 +#: src/bionics.cpp:2383 msgid "Are you sure you wish to install the selected bionic?" msgstr "确定要安装选定的生化插件吗?" -#: src/bionics.cpp:2574 +#: src/bionics.cpp:2389 #, c-format msgid "" "WARNING: %i percent chance of failure that may result in damage, pain, or a " @@ -396663,330 +397497,313 @@ msgstr "警告:有百分之 %i 的几率失败,造成伤害、疼痛或损 #. ~ %1$s - name of the bionic to be upgraded (inferior), %2$s - name of the #. upgraded bionic (superior). -#: src/bionics.cpp:2664 +#: src/bionics.cpp:2479 #, c-format msgid "Successfully upgraded %1$s to %2$s." msgstr "成功地将 %1$s 升级到 %2$s。" #. ~ %s - name of the bionic. -#: src/bionics.cpp:2670 +#: src/bionics.cpp:2485 #, c-format msgid "Successfully installed %s." msgstr "成功安装了%s。" -#: src/bionics.cpp:2708 +#: src/bionics.cpp:2523 msgid "The installation is a failure." msgstr "本次安装完全失败。" #. ~"Complications" is USian medical-speak for "unintended damage from a #. medical procedure". -#: src/bionics.cpp:2712 +#: src/bionics.cpp:2527 #, c-format msgid "%s training helps to minimize the complications." msgstr "作为一名专业医生,%s 的训练帮助将安装插件失败的后果最小化。" -#: src/bionics.cpp:2721 +#: src/bionics.cpp:2536 msgid "The installation fails without incident." msgstr "安装生化插件失败了,但你安然无恙。" -#: src/bionics.cpp:2737 +#: src/bionics.cpp:2552 msgid "The installation is faulty!" msgstr "你安装的生化插件故障了!" #. ~ ( slots); -#: src/bionics.cpp:2803 +#: src/bionics.cpp:2618 #, c-format msgid "%s (%i slots);" msgstr "%s(%i 个空位);" -#: src/bionics.cpp:2896 +#: src/bionics.cpp:2716 #, c-format msgid "Increased storage capacity by %i." msgstr "能量储备上限增加 %i。" -#: src/bionics.cpp:3193 -msgid "Chose Safe Fuel Level Threshold" -msgstr "选择节能能量阈值" +#: src/bionics.cpp:3013 +msgid "Stop power generation at" +msgstr "生化能量达到多少时停止发电" -#: src/bionics.cpp:3194 -msgid "Full Power" -msgstr "能量全满" - -#: src/bionics.cpp:3196 +#: src/bionics.cpp:3014 #, c-format -msgid "Above 80 %%" -msgstr "高于80%%" +msgid "100 %%" +msgstr "100 %%" -#: src/bionics.cpp:3199 +#: src/bionics.cpp:3015 #, c-format -msgid "Above 55 %%" -msgstr "高于55%%" +msgid "90 %%" +msgstr "90 %%" -#: src/bionics.cpp:3202 +#: src/bionics.cpp:3016 #, c-format -msgid "Above 30 %%" -msgstr "高于30%%" - -#: src/bionics.cpp:3204 src/distraction_manager.cpp:130 src/options.cpp:1495 -#: src/options.cpp:1669 -msgid "Disabled" -msgstr "关" - -#: src/bionics.cpp:3235 -msgid "Chose Start Power Level Threshold" -msgstr "选择自启能量阈值" +msgid "70 %%" +msgstr "70 %%" -#: src/bionics.cpp:3236 -msgid "No Power Left" -msgstr "能量耗尽" - -#: src/bionics.cpp:3238 +#: src/bionics.cpp:3017 #, c-format -msgid "Below 25 %%" -msgstr "低于25%%" +msgid "50 %%" +msgstr "50 %%" -#: src/bionics.cpp:3241 +#: src/bionics.cpp:3018 #, c-format -msgid "Below 50 %%" -msgstr "低于50%%" +msgid "30 %%" +msgstr "30 %%" -#: src/bionics.cpp:3244 +#: src/bionics.cpp:3019 #, c-format -msgid "Below 75 %%" -msgstr "低于75%%" +msgid "10 %%" +msgstr "10 %%" + +#: src/bionics.cpp:3020 src/distraction_manager.cpp:130 src/options.cpp:1572 +#: src/options.cpp:1746 +msgid "Disabled" +msgstr "关" -#: src/bionics.cpp:3402 +#: src/bionics.cpp:3163 msgid "You tell the pain to bug off and proceed with the operation." msgstr "你无视身体的疼痛,开始接受手术。" -#: src/bionics.cpp:3406 +#: src/bionics.cpp:3167 msgid "" "You set up the operation step-by-step, configuring the Autodoc to manipulate" " a CBM." msgstr "你按照操作流程一步步将所需数据输入进控制台,将全自动医疗仪调整为生化插件模式。" -#: src/bionics.cpp:3407 +#: src/bionics.cpp:3168 msgid "" " sets up the operation, configuring the Autodoc to manipulate a " "CBM." msgstr " 将所需数据输入进控制台,将全自动医疗仪调整为生化插件模式。" -#: src/bionics.cpp:3410 +#: src/bionics.cpp:3171 msgid "" "You settle into position, sliding your right wrist into the couch's strap." msgstr "你缓缓躺到位,将右手滑入沙发扶手上的皮带里。" -#: src/bionics.cpp:3411 +#: src/bionics.cpp:3172 msgid "" " settles into position, sliding their wrist into the couch's strap." msgstr " 缓缓躺到位,将右手滑入沙发扶手上的皮带里。" -#: src/bionics.cpp:3416 +#: src/bionics.cpp:3177 msgid "You feel excited as the operation starts." msgstr "手术开始时,你感到一阵兴奋。" -#: src/bionics.cpp:3427 +#: src/bionics.cpp:3188 msgid "" "You feel excited as the Autodoc slices painlessly into you. You enjoy the " "sight of scalpels slicing you apart." msgstr "当全自动医疗仪毫无痛苦地割开你的身体时,你感到一阵兴奋。你欣喜地看着手术刀将你切开。" -#: src/bionics.cpp:3430 +#: src/bionics.cpp:3191 msgid "" "You stay very, very still, focusing intently on an interesting stain on the " "ceiling, as the Autodoc slices painlessly into you." msgstr "你静静等待着,凝视着天花板上一块有趣的污渍。全自动医疗仪正把你切开,但你毫无痛感。" -#: src/bionics.cpp:3438 +#: src/bionics.cpp:3199 msgid "" "As your consciousness slips away, you feel regret that you won't be able to " "enjoy the operation." msgstr "随着你的意识渐渐消逝,你开始为自己无法享受手术过程而感到一阵懊悔。" -#: src/bionics_ui.cpp:58 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 -#: src/options.cpp:1598 src/options.cpp:1728 +#: src/bionics_ui.cpp:59 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 +#: src/options.cpp:1675 src/options.cpp:1805 msgid "None" msgstr "无" -#: src/bionics_ui.cpp:60 +#: src/bionics_ui.cpp:61 msgid "Power usage" msgstr "能量消耗" -#: src/bionics_ui.cpp:62 +#: src/bionics_ui.cpp:63 msgid "Name" msgstr "名称" -#: src/bionics_ui.cpp:64 +#: src/bionics_ui.cpp:65 msgid "Manual (shortcut)" msgstr "手动(快捷键)" -#: src/bionics_ui.cpp:124 +#: src/bionics_ui.cpp:125 msgid "Sort bionics by:" msgstr "生化插件排序:" -#: src/bionics_ui.cpp:205 +#: src/bionics_ui.cpp:206 msgid "Available Fuel: " msgstr "可用燃料:" -#: src/bionics_ui.cpp:243 src/bionics_ui.cpp:249 +#: src/bionics_ui.cpp:244 src/bionics_ui.cpp:250 msgctxt "decimal separator" msgid "." msgstr "." -#: src/bionics_ui.cpp:245 src/display.cpp:556 src/display.cpp:599 +#: src/bionics_ui.cpp:246 src/display.cpp:556 src/display.cpp:599 #: src/player_display.cpp:684 src/units.cpp:105 msgctxt "energy unit: kilojoule" msgid "kJ" msgstr "kJ" -#: src/bionics_ui.cpp:251 src/display.cpp:553 src/display.cpp:596 +#: src/bionics_ui.cpp:252 src/display.cpp:553 src/display.cpp:596 #: src/player_display.cpp:681 src/units.cpp:110 msgctxt "energy unit: joule" msgid "J" msgstr "J" -#: src/bionics_ui.cpp:253 src/display.cpp:550 src/display.cpp:593 +#: src/bionics_ui.cpp:254 src/display.cpp:550 src/display.cpp:593 #: src/player_display.cpp:678 src/units.cpp:112 msgctxt "energy unit: millijoule" msgid "mJ" msgstr "mJ" -#: src/bionics_ui.cpp:257 +#: src/bionics_ui.cpp:258 #, c-format msgid "" "Bionic Power: %s/%ikJ" msgstr "生化能量:%s/%ikJ" -#: src/bionics_ui.cpp:269 src/diary.cpp:197 src/init.cpp:824 +#: src/bionics_ui.cpp:270 src/diary.cpp:197 src/init.cpp:809 msgid "Bionics" msgstr "生化插件" -#: src/bionics_ui.cpp:272 +#: src/bionics_ui.cpp:273 #, c-format msgid "" "[%s] Reassign, [%s] Switch tabs," " [%s] Toggle fuel saving mode, " -"[%s] Toggle auto start mode, " -"[%s] Open refueling menu." msgstr "" -"[%s] 快捷键,[%s] " -"切换页面,[%s] 开关节能模式,[%s] " -"开关自启模式,[%s] 打开加油菜单。" +"[%s]重新分配,[%s]切换标签页,[%s]开关节能模式。" -#: src/bionics_ui.cpp:278 +#: src/bionics_ui.cpp:276 #, c-format msgid " [%s] Sort: %s" msgstr "[%s] 排序:%s" -#: src/bionics_ui.cpp:282 +#: src/bionics_ui.cpp:280 msgid "" "Reassigning. Select a bionic to reassign or press " "[SPACE] to cancel." msgstr "重新分配中。选择一个生化插件重新分配按键,或按 [空格] 取消。" -#: src/bionics_ui.cpp:285 +#: src/bionics_ui.cpp:283 #, c-format msgid "" "Activating [%s] Examine, %s" msgstr "激活中 [%s]查看,%s" -#: src/bionics_ui.cpp:289 +#: src/bionics_ui.cpp:287 #, c-format msgid "" "Examining [%s] Activate, %s" msgstr "查看中 [%s]激活,%s" -#: src/bionics_ui.cpp:307 +#: src/bionics_ui.cpp:305 #, c-format msgid "%s act" msgstr "%s 启动" -#: src/bionics_ui.cpp:311 +#: src/bionics_ui.cpp:309 #, c-format msgid "%s deact" msgstr "%s 关闭" -#: src/bionics_ui.cpp:315 +#: src/bionics_ui.cpp:313 #, c-format msgid "%s trigger" msgstr "%s 触发" -#: src/bionics_ui.cpp:320 +#: src/bionics_ui.cpp:318 #, c-format msgid "%s/turn" msgstr "%s/回合" -#: src/bionics_ui.cpp:321 +#: src/bionics_ui.cpp:319 #, c-format msgid "%s/%d turns" msgstr "%s/%d 回合" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "OFF" msgstr "关" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "ON" msgstr "开" -#: src/bionics_ui.cpp:328 +#: src/bionics_ui.cpp:326 msgid "(incapacitated)" msgstr "(失效)" -#: src/bionics_ui.cpp:333 +#: src/bionics_ui.cpp:330 #, c-format msgid "(fuel saving ON > %d %%)" msgstr "(高于%d%%时节能)" -#: src/bionics_ui.cpp:338 -#, c-format -msgid "(auto start < %d %%)" -msgstr "(低于%d%%时自启)" +#: src/bionics_ui.cpp:336 +msgid "(inactive)" +msgstr "(休眠)" -#: src/bionics_ui.cpp:364 +#: src/bionics_ui.cpp:361 #, c-format msgid "ACTIVE (%i)" msgstr "主动(%i)" -#: src/bionics_ui.cpp:365 +#: src/bionics_ui.cpp:362 #, c-format msgid "PASSIVE (%i)" msgstr "被动(%i)" -#: src/bionics_ui.cpp:395 +#: src/bionics_ui.cpp:392 #, c-format msgid "Power usage: %s" msgstr "能量消耗:%s" -#: src/bionics_ui.cpp:403 +#: src/bionics_ui.cpp:400 msgid "This bionic occupies the following body parts:" msgstr "该生化插件被安装在以下的身体部位 ︰" -#: src/bionics_ui.cpp:408 +#: src/bionics_ui.cpp:405 #, c-format msgid "Installed weapon: %s" msgstr "已安装武器:%s" -#: src/bionics_ui.cpp:660 +#: src/bionics_ui.cpp:655 msgid " BIONICS " msgstr "生化插件" -#: src/bionics_ui.cpp:686 +#: src/bionics_ui.cpp:681 msgid "No activatable bionics installed." msgstr "没有安装任何主动生化插件!" -#: src/bionics_ui.cpp:689 +#: src/bionics_ui.cpp:684 msgid "No passive bionics installed." msgstr "没有安装任何被动生化插件!" -#: src/bionics_ui.cpp:795 +#: src/bionics_ui.cpp:791 #, c-format msgid "%s; enter new letter. Space to clear. Esc to cancel." msgstr "%s;输入新字符,按空格键清除,按ESC键退出。" -#: src/bionics_ui.cpp:805 +#: src/bionics_ui.cpp:801 #, c-format msgid "" "Invalid bionic letter. Only those characters are valid:\n" @@ -396997,40 +397814,36 @@ msgstr "" "\n" "%s" -#: src/bionics_ui.cpp:845 +#: src/bionics_ui.cpp:841 msgid "You can't toggle fuel saving mode on a non-fueled CBM." msgstr "你不能在没有燃料的CBM上开关节能模式。" -#: src/bionics_ui.cpp:859 -msgid "You can't toggle auto start mode on a non-fueled CBM." -msgstr "你不能在没有燃料的CBM上开关自启模式。" - -#: src/bionics_ui.cpp:921 +#: src/bionics_ui.cpp:903 msgid "Select action" msgstr "选择动作" -#: src/bionics_ui.cpp:923 +#: src/bionics_ui.cpp:905 msgid "Uninstall weapon" msgstr "拆除武器" -#: src/bionics_ui.cpp:924 +#: src/bionics_ui.cpp:906 msgid "Install weapon" msgstr "安装武器" -#: src/bionics_ui.cpp:941 +#: src/bionics_ui.cpp:923 msgid "Select weapon to install" msgstr "选择要安装的武器" -#: src/bionics_ui.cpp:950 +#: src/bionics_ui.cpp:932 msgid "You don't have any items you can install in this bionic" msgstr "你没有可以安装在那个生化插件上的物品" -#: src/bionics_ui.cpp:960 +#: src/bionics_ui.cpp:942 #, c-format msgid "Unable to install %s" msgstr "无法安装 %s" -#: src/bionics_ui.cpp:994 +#: src/bionics_ui.cpp:976 #, c-format msgid "" "You can not activate %s!\n" @@ -397059,7 +397872,7 @@ msgstr "保暖" msgid "Effects" msgstr "效果" -#: src/bodygraph.cpp:506 src/options.cpp:1597 +#: src/bodygraph.cpp:506 src/options.cpp:1674 msgid "Worn" msgstr "穿着" @@ -397087,11 +397900,11 @@ msgstr "最好" msgid "median" msgstr "中位数" -#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4638 +#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4645 msgid "Bash" msgstr "钝击防护" -#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4640 +#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4647 msgid "Cut" msgstr "斩击防护" @@ -397099,15 +397912,15 @@ msgstr "斩击防护" msgid "Pierce" msgstr "刺击" -#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4642 +#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4649 msgid "Ballistic" msgstr "射击" -#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4645 +#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4652 msgid "Acid" msgstr "防酸" -#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4647 +#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4654 msgid "Fire" msgstr "防火" @@ -397507,919 +398320,919 @@ msgstr "%1$s%2$s" msgid "Year %1$d, %2$s" msgstr "第%1$d年%2$s" -#: src/cata_tiles.cpp:4761 +#: src/cata_tiles.cpp:4763 msgid "direct3d" msgstr "direct3d" -#: src/cata_tiles.cpp:4764 +#: src/cata_tiles.cpp:4766 msgid "opengl" msgstr "opengl" -#: src/cata_tiles.cpp:4765 +#: src/cata_tiles.cpp:4767 msgid "opengles2" msgstr "opengles2" -#: src/cata_tiles.cpp:4790 +#: src/cata_tiles.cpp:4792 msgid "Display 0" msgstr "显示 0" -#: src/cata_utility.cpp:188 src/options.cpp:1553 +#: src/cata_utility.cpp:190 src/options.cpp:1630 msgid "mph" msgstr "英里/小时" #. ~ vehicle speed tiles per turn -#: src/cata_utility.cpp:191 +#: src/cata_utility.cpp:193 msgid "t/t" msgstr "格/回合" -#: src/cata_utility.cpp:195 src/options.cpp:1553 +#: src/cata_utility.cpp:197 src/options.cpp:1630 msgid "km/h" msgstr "公里/小时" -#: src/cata_utility.cpp:197 +#: src/cata_utility.cpp:199 msgid "m/s" msgstr "m/s" -#: src/cata_utility.cpp:280 +#: src/cata_utility.cpp:282 src/cata_utility.cpp:305 #, c-format msgid "Failed to write %1$s to \"%2$s\": %3$s" msgstr "将 %1$s 写入\"%2$s\"失败:%3$s" -#: src/cata_utility.cpp:401 +#: src/cata_utility.cpp:433 src/cata_utility.cpp:511 src/cata_utility.cpp:524 #, c-format msgid "Failed to read from \"%1$s\": %2$s" msgstr "读取\"%1$s\"失败:%2$s" #. ~ translators: place some random 1-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:453 +#: src/cata_utility.cpp:563 msgid "abcdefghijklmnopqrstuvwxyz" msgstr "abcdefghijklmnopqrstuvwxyz" #. ~ translators: place some random 2-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:456 +#: src/cata_utility.cpp:566 msgid "に坂索トし荷測のンおク妙免イロコヤ梅棋厚れ表幌" msgstr "唰哗轰嘭砰嘘飕哗铛咔嗒叮吱嗞啦噗哒嗒哗啦呼噜噼啪" -#: src/character.cpp:781 src/debug_menu.cpp:1610 src/game.cpp:11911 -#: src/iuse.cpp:7201 src/npctalk.cpp:1898 src/trade_ui.cpp:296 +#: src/character.cpp:782 src/debug_menu.cpp:1612 src/game.cpp:11909 +#: src/iuse.cpp:7205 src/npctalk.cpp:1898 src/trade_ui.cpp:296 msgid "You" msgstr "你" -#: src/character.cpp:781 +#: src/character.cpp:782 msgid "you" msgstr "你" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "Your" msgstr "你的" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "your" msgstr "你的" -#: src/character.cpp:788 +#: src/character.cpp:789 #, c-format msgid "%s's" msgstr "%s的" -#: src/character.cpp:800 src/monster.cpp:607 +#: src/character.cpp:801 src/monster.cpp:607 msgid "armor" msgstr "装甲" -#: src/character.cpp:1229 +#: src/character.cpp:1230 msgid "Ouch, something hurts!" msgstr "噢!什么东西伤到了你!" -#: src/character.cpp:1434 +#: src/character.cpp:1435 #, c-format msgid "You remove the %s's harness." msgstr "你取下了 %s 的缰绳。" -#: src/character.cpp:1453 +#: src/character.cpp:1454 #, c-format msgid "You climb on the %s." msgstr "你攀爬上 %s。" -#: src/character.cpp:1459 +#: src/character.cpp:1460 #, c-format msgid "You hear your %s whir to life." msgstr "你听到 %s 轰的一声开启了。" -#: src/character.cpp:1480 src/monexamine.cpp:130 +#: src/character.cpp:1481 src/monexamine.cpp:130 #, c-format msgid "You fail to budge your %s!" msgstr "你无法挪动你的 %s。" -#: src/character.cpp:1560 +#: src/character.cpp:1561 msgid "You are ejected from your mech!" msgstr "你被弹出了你的机甲!" -#: src/character.cpp:1561 +#: src/character.cpp:1562 msgid " is ejected from their mech!" msgstr " 被弹出了机甲!" -#: src/character.cpp:1563 +#: src/character.cpp:1564 msgid "You fall off your mount!" msgstr "你从坐骑背上摔了下来!" -#: src/character.cpp:1564 +#: src/character.cpp:1565 msgid " falls off their mount!" msgstr " 从坐骑背上摔了下来!" -#: src/character.cpp:1604 src/trapfunc.cpp:832 +#: src/character.cpp:1605 src/trapfunc.cpp:832 msgid "You hurt yourself!" msgstr "你伤到了你自己!" -#: src/character.cpp:1608 +#: src/character.cpp:1609 msgctxt "memorial_male" msgid "Fell off a mount." msgstr "从坐骑背上坠落。" -#: src/character.cpp:1609 +#: src/character.cpp:1610 msgctxt "memorial_female" msgid "Fell off a mount." msgstr "从坐骑背上坠落。" -#: src/character.cpp:1643 +#: src/character.cpp:1644 msgid "Dismount where?" msgstr "在哪里下马?" -#: src/character.cpp:1645 +#: src/character.cpp:1646 msgid "You cannot dismount there!" msgstr "你不能在那里下马!" -#: src/character.cpp:1695 +#: src/character.cpp:1696 msgid "WARNING! Player has no vital part and is invincible." msgstr "警告!玩家缺少重要器官,等价于无敌。" -#: src/character.cpp:1724 +#: src/character.cpp:1725 msgid "You try to counterattack, but you are too exhausted!" msgstr "你试图反击,但是体力不足!" -#: src/character.cpp:1784 +#: src/character.cpp:1785 msgid "Time seems to slow down, and you instinctively dodge!" msgstr "时间好像慢了下来,你本能地闪了过去!" -#: src/character.cpp:1786 +#: src/character.cpp:1787 #, c-format msgid "%s dodges… so fast!" msgstr "%s 闪开了……好快!" -#: src/character.cpp:1792 +#: src/character.cpp:1793 msgid "You try to dodge, but there's no room!" msgstr "你想要闪开,但却没有腾挪的空间!" -#: src/character.cpp:1794 +#: src/character.cpp:1795 #, c-format msgid "%s tries to dodge, but there's no room!" msgstr "%s 想要闪开,但却没有腾挪的空间!" -#: src/character.cpp:1809 +#: src/character.cpp:1810 #, c-format msgid "This task is too simple to train your %s beyond %d." msgstr "这对你来说轻而易举,无法训练 %s 技能超过 %d 级。" -#: src/character.cpp:1977 +#: src/character.cpp:1978 msgid "footsteps" msgstr "脚步声" -#: src/character.cpp:1990 +#: src/character.cpp:1991 msgid "clattering equipment" msgstr "装备嘈杂作响" -#: src/character.cpp:2046 +#: src/character.cpp:2047 #, c-format msgid "Your %s bionic comes back online." msgstr "你的%s生化插件恢复正常。" -#: src/character.cpp:2145 +#: src/character.cpp:2146 #, c-format msgid "You have learned a new style: %s!" msgstr "你掌握了新的武术流派:%s!" -#: src/character.cpp:2471 src/suffer.cpp:637 +#: src/character.cpp:2472 src/suffer.cpp:637 #, c-format msgid "Your practical skill in %s has increased to %d!" msgstr "你关于 %s 的实践技能已提升到 %d 级!" -#: src/character.cpp:2476 src/suffer.cpp:640 +#: src/character.cpp:2477 src/suffer.cpp:640 #, c-format msgid "Your theoretical understanding of %s has increased to %d!" msgstr "你关于 %s 的理论知识已提升到 %d 级!" -#: src/character.cpp:2481 +#: src/character.cpp:2482 #, c-format msgid "You feel that %s tasks of this level are becoming trivial." msgstr "你感到这个级别的 %s 工作实在是太简单了。" -#: src/character.cpp:2622 +#: src/character.cpp:2623 msgid "Blood Test Results" msgstr "血液分析结果" -#: src/character.cpp:2624 +#: src/character.cpp:2625 msgid "No effects." msgstr "没有效果。" -#: src/character.cpp:2929 +#: src/character.cpp:2930 msgid "You can't use anything while incorporeal." msgstr "你不能在虚体形态下使用任何物品。" -#: src/character.cpp:2930 +#: src/character.cpp:2931 msgid " can't use anything while incorporeal." msgstr "不能在虚体形态下使用任何物品。" #. ~ %1$s - list of unmet requirements, %2$s - item name. -#: src/character.cpp:2940 +#: src/character.cpp:2941 #, c-format msgid "You need at least %1$s to use this %2$s." msgstr "你需要 %1$s 才能使用 %2$s。" -#: src/character.cpp:2941 +#: src/character.cpp:2942 #, c-format msgid " needs at least %1$s to use this %2$s." msgstr " 需要 %1$s 才能使用 %2$s。" #. ~ %1$s - list of unmet requirements, %2$s - item name, %3$s - indirect item #. name. -#: src/character.cpp:2945 +#: src/character.cpp:2946 #, c-format msgid "You need at least %1$s to use this %2$s with your %3$s." msgstr "你需要 %1$s 才能用你的 %3$s 来使用 %2$s。" -#: src/character.cpp:2946 +#: src/character.cpp:2947 #, c-format msgid " needs at least %1$s to use this %2$s with their %3$s." msgstr " 需要 %1$s 才能用 %3$s 来使用 %2$s。" -#: src/character.cpp:2964 +#: src/character.cpp:2965 #, c-format msgid "You cannot unwield your %s." msgstr "你不能放下你的 %s。" -#: src/character.cpp:3258 +#: src/character.cpp:3259 msgid "Your heart races as you recall your most recent hunt." msgstr "你想到最近的狩猎就心跳加速。" -#: src/character.cpp:3268 +#: src/character.cpp:3269 #, c-format msgid "Your knowledge of %s begins to fade, but your memory banks retain it!" msgstr "你的 %s 技能等级开始衰退,但你的量子存储器保留了它!" -#: src/character.cpp:3274 +#: src/character.cpp:3275 #, c-format msgid "" "Your practical skill in %s may need some refreshing. It has dropped to %d." msgstr "你关于 %s 的实践技能开始衰退。它的等级降至 %d级。" -#: src/character.cpp:4251 +#: src/character.cpp:4252 #, c-format msgid "Your %s bionic shorts out!" msgstr "你的%s生化插件短路了!" -#: src/character.cpp:4308 src/character.cpp:4324 +#: src/character.cpp:4309 src/character.cpp:4325 #, c-format msgid "Bandaged wounds on your %s healed." msgstr "你的 %s 上的伤口包扎失效了。" -#: src/character.cpp:4316 src/character.cpp:4329 +#: src/character.cpp:4317 src/character.cpp:4330 #, c-format msgid "Disinfected wounds on your %s healed." msgstr "你的 %s 上的伤口消毒失效了。" -#: src/character.cpp:4611 +#: src/character.cpp:4612 #, c-format msgid "You're feeling tired. %s to lie down for sleep." msgstr "你感到困倦,可以按\"%s\"键开始睡觉。" -#: src/character.cpp:4614 +#: src/character.cpp:4615 msgid "You're feeling tired." msgstr "你感到困倦。" -#: src/character.cpp:4635 +#: src/character.cpp:4636 msgid "You're cramping up from stuffing yourself in this vehicle." msgstr "你蜷缩身躯挤进这辆车。" -#: src/character.cpp:4753 +#: src/character.cpp:4754 msgid "You have a sudden heart attack!" msgstr "你突然心脏病发作!" -#: src/character.cpp:4754 src/player_hardcoded_effects.cpp:757 +#: src/character.cpp:4755 src/player_hardcoded_effects.cpp:757 msgid " has a sudden heart attack!" msgstr " 突然心脏病发作!" -#: src/character.cpp:4759 +#: src/character.cpp:4760 msgid "Your breathing stops completely." msgstr "你的呼吸完全停止了。" -#: src/character.cpp:4760 +#: src/character.cpp:4761 msgid "'s breathing stops completely." msgstr " 停止了呼吸!" -#: src/character.cpp:4766 +#: src/character.cpp:4767 msgid "Your heart spasms painfully and stops." msgstr "你的心脏痛苦地痉挛……随后停止了跳动。" -#: src/character.cpp:4767 +#: src/character.cpp:4768 msgid "'s heart spasms painfully and stops." msgstr " 的心脏痛苦地痉挛,然后停止了跳动。" -#: src/character.cpp:4769 src/character.cpp:4776 +#: src/character.cpp:4770 src/character.cpp:4777 msgid "Your heart spasms and stops." msgstr "你的心脏痉挛了一阵,然后停止了跳动。" -#: src/character.cpp:4770 src/character.cpp:4777 +#: src/character.cpp:4771 src/character.cpp:4778 msgid "'s heart spasms and stops." msgstr " 的心脏痉挛了一阵,然后停止了跳动。" -#: src/character.cpp:4782 +#: src/character.cpp:4783 msgid "Your breathing slows down to a stop." msgstr "你的呼吸渐渐停止。" -#: src/character.cpp:4783 +#: src/character.cpp:4784 msgid "'s breathing slows down to a stop." msgstr " 的呼吸渐渐停止。" -#: src/character.cpp:4791 +#: src/character.cpp:4792 msgid "You have starved to death." msgstr "你饿死了。" -#: src/character.cpp:4831 +#: src/character.cpp:4832 msgid "You have died of dehydration." msgstr "你死于严重脱水。" -#: src/character.cpp:4835 +#: src/character.cpp:4836 msgid "Even your eyes feel dry…" msgstr "你现在连眼睛都是干的……" -#: src/character.cpp:4837 +#: src/character.cpp:4838 msgid "You are THIRSTY!" msgstr "你真的好渴!" -#: src/character.cpp:4839 +#: src/character.cpp:4840 msgid "Your mouth feels so dry…" msgstr "你感到嘴很干……" -#: src/character.cpp:4846 +#: src/character.cpp:4847 msgid "Survivor sleep now." msgstr "你总算睡着了。" -#: src/character.cpp:4851 +#: src/character.cpp:4852 msgid "Anywhere would be a good place to sleep…" msgstr "你极度困倦,觉得随便哪里都可以睡一觉……" -#: src/character.cpp:4853 +#: src/character.cpp:4854 msgid "You feel like you haven't slept in days." msgstr "你觉得你好像好几天没有睡过觉了。" -#: src/character.cpp:4862 +#: src/character.cpp:4863 msgid "You're too physically tired to stop yawning." msgstr "你太疲劳了,不停地打哈欠。" -#: src/character.cpp:4872 +#: src/character.cpp:4873 msgid "How much longer until bedtime?" msgstr "还有多久才能睡觉?" -#: src/character.cpp:4880 +#: src/character.cpp:4881 msgid "*yawn* You should really get some sleep." msgstr "*哈欠* 你真的该睡觉了。" -#: src/character.cpp:4893 +#: src/character.cpp:4894 msgid "Your mind feels tired. It's been a while since you've slept well." msgstr "你的头脑感到疲倦。你已经很久没睡好觉了。" -#: src/character.cpp:4897 +#: src/character.cpp:4898 msgid "" "Your mind feels foggy from a lack of good sleep, and your eyes keep trying " "to close against your will." msgstr "你的头脑会因为睡眠不足而感到有些迷糊,你的眼睛总是试图违背你的意愿闭上。" -#: src/character.cpp:4905 +#: src/character.cpp:4906 msgid "" "Your mind feels weary, and you dread every wakeful minute that passes. You " "crave sleep, and feel like you're about to collapse." msgstr "你的头脑感到疲倦,每醒一分钟都让你十分恐惧。你渴望睡觉,感觉自己快要崩溃了。" -#: src/character.cpp:4913 +#: src/character.cpp:4914 msgid "" "You haven't slept decently for so long that your whole body is screaming for" " mercy. It's a miracle that you're still awake, but it feels more like a " "curse now." msgstr "你已经很久没睡过一个好觉了,全身上下都在发出求饶的呐喊。你现在还醒着简直是个奇迹,但现在感觉就像是个诅咒。" -#: src/character.cpp:4936 +#: src/character.cpp:4937 msgid "" "Your body collapses due to sleep deprivation, your neglected fatigue rushing" " back all at once, and you pass out on the spot." msgstr "你的身体因为睡眠不足而倒下了,之前被你所忽视的疲劳一下子又卷土重来,你当场就晕了过去。" -#: src/character.cpp:4937 +#: src/character.cpp:4938 msgid " collapses to the ground from exhaustion." msgstr " 因疲劳倒在了地上。" -#: src/character.cpp:5020 src/character_guns.cpp:186 +#: src/character.cpp:5021 src/character_guns.cpp:186 #, c-format msgid "Permanently install your %1$s in your %2$s?" msgstr "确定要永久安装 %1$s 到 %2$s 上吗?" #. ~ you filled to the brim with -#: src/character.cpp:5571 +#: src/character.cpp:5572 #, c-format msgid "You filled %1$s to the brim with %2$s." msgstr "你给 %1$s 注满了 %2$s。" -#: src/character.cpp:5582 src/iexamine.cpp:3791 +#: src/character.cpp:5583 src/iexamine.cpp:3791 #, c-format msgid "You pour %1$s into the %2$s." msgstr "你把 %1$s 灌进 %2$s。" -#: src/character.cpp:5588 src/character.cpp:5605 src/veh_interact.cpp:3387 +#: src/character.cpp:5589 src/character.cpp:5606 src/veh_interact.cpp:3381 msgid "There's some left over!" msgstr "还剩了一些没倒完!" #. ~ $1 - vehicle name, $2 - part name, $3 - liquid type -#: src/character.cpp:5601 +#: src/character.cpp:5602 #, c-format msgid "You refill the %1$s's %2$s with %3$s." msgstr "你为 %1$s 的 %2$s 补充了 %3$s。" -#: src/character.cpp:5622 +#: src/character.cpp:5623 #, c-format msgid "This is you - %s." msgstr "这是你 - %s。" -#: src/character.cpp:5624 +#: src/character.cpp:5625 #, c-format msgid "This is %s." msgstr "这是%s。" -#: src/character.cpp:5656 +#: src/character.cpp:5657 msgid "Wielding:" msgstr "手持:" -#: src/character.cpp:5664 +#: src/character.cpp:5665 msgid "Wearing:" msgstr "穿着:" #. ~ how old the character is in years. try to limit number of characters to #. fit on the screen -#: src/character.cpp:5919 +#: src/character.cpp:5920 #, c-format msgid "%d years" msgstr "%d 岁" -#: src/character.cpp:5974 +#: src/character.cpp:5975 #, c-format msgid "%d cm" msgstr "%d 厘米" -#: src/character.cpp:6036 +#: src/character.cpp:6037 msgid "Toggle which fault?" msgstr "切换什么故障?" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Mend: %s" msgstr "修复:%s" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Set: %s" msgstr "设置:%s" -#: src/character.cpp:6045 +#: src/character.cpp:6046 #, c-format msgid "The %s doesn't have any faults to toggle." msgstr "%s 没有故障可以切换。" -#: src/character.cpp:6085 +#: src/character.cpp:6086 #, c-format msgid "The %s doesn't have any faults to mend." msgstr "%s 没有故障可以修复。" -#: src/character.cpp:6089 +#: src/character.cpp:6090 msgid "It is damaged, but cannot be repaired." msgstr "它有些损坏了,但无法被修理。" -#: src/character.cpp:6096 +#: src/character.cpp:6097 #, c-format msgid "" "It is damaged, and could be repaired with %s. %s to use one of those items." msgstr "已受损,可使用 %s 修理。按 %s 使用物品来修理。" -#: src/character.cpp:6108 +#: src/character.cpp:6109 msgid "Mend which fault?" msgstr "修复什么故障?" -#: src/character.cpp:6124 +#: src/character.cpp:6125 #, c-format msgid "Turns into: %s\n" msgstr "修复后变为:%s\n" -#: src/character.cpp:6128 +#: src/character.cpp:6129 #, c-format msgid "Also mends: %s\n" msgstr "同时修复:%s\n" -#: src/character.cpp:6131 +#: src/character.cpp:6132 #, c-format msgid "Time required: %s\n" msgstr "所需时间:%s\n" -#: src/character.cpp:6134 +#: src/character.cpp:6135 msgid "Skills: none\n" msgstr "所需技能:无\n" -#: src/character.cpp:6136 +#: src/character.cpp:6137 #, c-format msgid "Skills: %s\n" msgstr "所需技能:%s\n" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6143 +#: src/character.cpp:6144 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "%1$s(%2$d/%3$d)" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6149 +#: src/character.cpp:6150 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "%1$s(%2$d/%3$d)" -#: src/character.cpp:6177 +#: src/character.cpp:6178 #, c-format msgid "You are currently unable to mend the %s this way." msgstr "你目前无法这样修复%s。" -#: src/character.cpp:6341 +#: src/character.cpp:6342 msgid "Your body strains under the weight!" msgstr "你的身体由于负重过高而感到疼痛!" -#: src/character.cpp:6483 src/game_inventory.cpp:1271 +#: src/character.cpp:6484 src/game_inventory.cpp:1077 #, c-format msgid "Your %s was broken and won't turn on." msgstr "%s 已经损坏,无法激活。" -#: src/character.cpp:6491 +#: src/character.cpp:6492 #, c-format msgid "Your %s needs %d charge from some UPS." msgid_plural "Your %s needs %d charges from some UPS." msgstr[0] "你的 %s 需要一个至少有 %d 单位电量的UPS才能工作。" -#: src/character.cpp:6497 +#: src/character.cpp:6498 #, c-format msgid "Your %s needs %d bionic power." msgid_plural "Your %s needs %d bionic power." msgstr[0] "%s 需要 %d 点生化能量。" -#: src/character.cpp:6504 +#: src/character.cpp:6505 #, c-format msgid "Your %s has %d charge, but needs %d." msgid_plural "Your %s has %d charges, but needs %d." msgstr[0] "你的 %s 有 %d 单位剩余,但需要 %d 单位。" -#: src/character.cpp:6676 +#: src/character.cpp:6677 msgid "You cough heavily." msgstr "你咳得很厉害。" -#: src/character.cpp:6678 +#: src/character.cpp:6679 msgid "a hacking cough." msgstr "一阵干咳。" -#: src/character.cpp:6775 +#: src/character.cpp:6776 msgid "You try to shout, but you have no face!" msgstr "你想要叫喊,但你没有面具!" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "a piercing howl!" msgstr "刺耳嚎叫!" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "yourself let out a piercing howl!" msgstr "自己发出刺耳的嚎叫!" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "a loud scream!" msgstr "响亮尖叫!" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "yourself scream loudly!" msgstr "自己大声尖叫!" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "a loud shout!" msgstr "大声的喊叫!" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "yourself shout loudly!" msgstr "自己大声喊叫!" -#: src/character.cpp:6820 +#: src/character.cpp:6821 msgid "The sound of your voice is almost completely muffled!" msgstr "你的声音模糊得不明所以了!" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "an indistinct voice" msgstr "一个模糊的声音" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "your muffled shout" msgstr "自己含混的喊叫" -#: src/character.cpp:6824 +#: src/character.cpp:6825 msgid "The sound of your voice is significantly muffled!" msgstr "你的声音明显含混不清!" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid " throws up heavily!" msgstr " 吐的满地都是!" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid "You throw up heavily!" msgstr "你吐得很严重!" -#: src/character.cpp:6926 +#: src/character.cpp:6927 msgctxt "strength stat" msgid "STR" msgstr "力" -#: src/character.cpp:6927 +#: src/character.cpp:6928 msgctxt "dexterity stat" msgid "DEX" msgstr "敏" -#: src/character.cpp:6928 +#: src/character.cpp:6929 msgctxt "intelligence stat" msgid "INT" msgstr "智" -#: src/character.cpp:6929 +#: src/character.cpp:6930 msgctxt "perception stat" msgid "PER" msgstr "感" -#: src/character.cpp:6934 +#: src/character.cpp:6935 msgctxt "fake stat there's an error" msgid "ERR" msgstr "错误!" -#: src/character.cpp:7145 +#: src/character.cpp:7146 msgid "You can't wield anything while incorporeal." msgstr "你不能在虚体形态下手持任何物品。" -#: src/character.cpp:7149 +#: src/character.cpp:7150 msgid "" "You need at least one arm available to even consider wielding something." msgstr "你至少需要一只空闲的手臂才能手持物品。" -#: src/character.cpp:7152 +#: src/character.cpp:7153 msgid "Can't wield spilt liquids." msgstr "无法手持已洒出的液体" -#: src/character.cpp:7155 +#: src/character.cpp:7156 msgid "Can't wield unbroken frozen liquids." msgstr "无法手持未碎掉的冻结液体。" -#: src/character.cpp:7159 +#: src/character.cpp:7160 msgid "You can't unwield this." msgstr "你不能放下这个。" -#: src/character.cpp:7162 +#: src/character.cpp:7163 msgid "" "You can't wield this. Wielding it would make it impossible to unwield it." msgstr "你无法手持这个物品。手持它会让你无法放下它。" -#: src/character.cpp:7166 +#: src/character.cpp:7167 msgid "" "You can't wield this. It looks like it has to be attached to a bionic." msgstr "你无法手持这个物品。它被安装在生化插件上了。" -#: src/character.cpp:7170 +#: src/character.cpp:7171 #, c-format msgid "The %s is preventing you from wielding the %s." msgstr "%s 让你无法手持 %s。" -#: src/character.cpp:7180 +#: src/character.cpp:7181 msgid "Something you are wearing hinders the use of both hands." msgstr "你穿着的装备阻碍了手的使用。" -#: src/character.cpp:7182 +#: src/character.cpp:7183 #, c-format msgid "The %s can't be wielded with only one arm." msgstr "无法单手持有 %s。" -#: src/character.cpp:7185 +#: src/character.cpp:7186 #, c-format msgid "You are too weak to wield %s with only one arm." msgstr "你力量不足,无法单手手持 %s。" -#: src/character.cpp:7191 +#: src/character.cpp:7192 msgid "You cannot wield anything while piloting a mech." msgstr "你不能在驾驶机甲的时候手持任何东西。" -#: src/character.cpp:7254 src/npctalk.cpp:1561 +#: src/character.cpp:7255 src/npctalk.cpp:1561 msgid "fists" msgstr "拳头" -#: src/character.cpp:7285 src/item_pocket.cpp:2341 src/item_pocket.cpp:2346 -#: src/item_pocket.cpp:2351 src/item_pocket.cpp:2353 +#: src/character.cpp:7286 src/item_pocket.cpp:2359 src/item_pocket.cpp:2364 +#: src/item_pocket.cpp:2369 src/item_pocket.cpp:2371 msgid "(empty)" msgstr "(空)" -#: src/character.cpp:7336 +#: src/character.cpp:7337 #, c-format msgid "Your offensive defense system shocks %s in mid-attack!" msgstr "你的自动防御系统电击了几步之外的 %s!" -#: src/character.cpp:7339 +#: src/character.cpp:7340 #, c-format msgid "%1$s's offensive defense system shocks %2$s in mid-attack!" msgstr "%1$s 的自动防御系统电击了几步之外的 %2$s!" -#: src/character.cpp:7355 +#: src/character.cpp:7356 #, c-format msgid "%1$s's %2$s puncture %3$s in mid-attack!" msgstr "%1$s 的 %2$s 在几步距离外刺中了 %3$s!" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "quills" msgstr "刺" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "spines" msgstr "棘" -#: src/character.cpp:7360 +#: src/character.cpp:7361 #, c-format msgid "Your %1$s puncture %2$s in mid-attack!" msgstr "你的 %1$s 在几步距离上刺中了 %2$s!" -#: src/character.cpp:7372 +#: src/character.cpp:7373 #, c-format msgid "%1$s's %2$s scrape %3$s in mid-attack!" msgstr "%1$s 的 %2$s 在几步距离上刺中了 %3$s!" -#: src/character.cpp:7373 +#: src/character.cpp:7374 msgid "thorns" msgstr "棘刺" -#: src/character.cpp:7376 +#: src/character.cpp:7377 #, c-format msgid "Your thorns scrape %s in mid-attack!" msgstr "你的棘刺在几步的距离上刮中了 %s!" -#: src/character.cpp:7388 +#: src/character.cpp:7389 #, c-format msgid "%1$s gets a load of %2$s's %3$s stuck in!" msgstr "%1$s 被 %2$s 的一堆 %3$s 给缠住了!" -#: src/character.cpp:7389 +#: src/character.cpp:7390 msgid "hair" msgstr "毛发" -#: src/character.cpp:7392 +#: src/character.cpp:7393 #, c-format msgid "Your hairs detach into %s!" msgstr "你的头发分开成 %s!" -#: src/character.cpp:7417 +#: src/character.cpp:7418 #, c-format msgid "%1$s loses their balance while being hit!" msgstr "%1$s 被击中失去了平衡!" -#: src/character.cpp:7420 +#: src/character.cpp:7421 msgid "You lose your balance while being hit!" msgstr "你被击中失去了平衡!" -#: src/character.cpp:7460 +#: src/character.cpp:7461 #, c-format msgid "You are no longer able to wield your %s and drop it!" msgstr "你无法继续手持 %s,并丢下了它!" -#: src/character.cpp:7516 +#: src/character.cpp:7517 msgid "A mass of slime is torn from you, and moves on its own!" msgstr "一团变形怪从你身上脱落,并且开始自由行动!" -#: src/character.cpp:7527 +#: src/character.cpp:7528 #, c-format msgid "Your acidic blood splashes %s in mid-attack!" msgstr "战斗中你的酸性血液溅到了 %s 身上!" -#: src/character.cpp:7530 +#: src/character.cpp:7531 #, c-format msgid "%1$s's acidic blood splashes on %2$s in mid-attack!" msgstr "战斗中 %1$s 的酸性血液溅到了 %2$s 身上!" -#: src/character.cpp:7573 src/monattack.cpp:2956 +#: src/character.cpp:7574 src/monattack.cpp:2956 #, c-format msgid "The %s tries to grab you as well, but you bat it away!" -msgstr "%s 试着抓住你,但你把它打回去了!" +msgstr "%s试图抓住你,但你把它打了回去!" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid " is grabbed by %s!" msgstr " 被 %s 抓住了!" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid "You are grabbed by %s!" msgstr "你被 %s 抓住了!" -#: src/character.cpp:7621 +#: src/character.cpp:7622 msgid "Filth from your clothing has been embedded deep in the wound." msgstr "你所穿着的衣物上的污染物深深嵌入了你的伤口之中。" -#: src/character.cpp:7636 +#: src/character.cpp:7637 #, c-format msgid "Bandages on your %s were damaged!" msgstr "你 %s 上的包扎受损了!" -#: src/character.cpp:7638 +#: src/character.cpp:7639 #, c-format msgid "You got some filth on your disinfected %s!" msgstr "你 %s 上的已消毒伤口受污染了!" -#: src/character.cpp:7643 +#: src/character.cpp:7644 #, c-format msgid "Bandages on your %s were destroyed!" msgstr "你 %s 上的包扎被完全毁坏了!" -#: src/character.cpp:7646 +#: src/character.cpp:7647 #, c-format msgid "Your %s is no longer disinfected!" msgstr "你 %s 上的已消毒伤口被完全污染了!" -#: src/character.cpp:7734 +#: src/character.cpp:7735 #, c-format msgid "You were attacked by %s!" msgstr "你被 %s 攻击!" -#: src/character.cpp:7737 +#: src/character.cpp:7738 msgid "You were attacked by something you can't see!" msgstr "你被一个看不见的东西攻击了!" -#: src/character.cpp:7740 +#: src/character.cpp:7741 msgid "You were hurt!" msgstr "你受伤了!" -#: src/character.cpp:7806 +#: src/character.cpp:7807 msgid "You smell like yourself again." msgstr "你闻起来又像你自己了。" -#: src/character.cpp:7872 +#: src/character.cpp:7873 msgid "You sink your roots into the soil." msgstr "你把根系深深插入土壤之中。" -#: src/character.cpp:8057 +#: src/character.cpp:8058 msgid "You start hauling items along the ground." msgstr "你开始搬运地面上的物品。" -#: src/character.cpp:8059 +#: src/character.cpp:8060 msgid "Your hands are not free, which makes hauling slower." msgstr "你的手上拿有其它物品,这将使搬运物品更慢。" -#: src/character.cpp:8067 +#: src/character.cpp:8068 msgid "You stop hauling items." msgstr "你停止搬运地面上的物品。" -#: src/character.cpp:8116 +#: src/character.cpp:8117 msgid "You resume your task." msgstr "你继续之前的工作。" -#: src/character.cpp:8194 +#: src/character.cpp:8195 msgid "You nestle into your pile of clothes for warmth." msgstr "你依偎在一堆衣服里来保暖。" -#: src/character.cpp:8196 +#: src/character.cpp:8197 msgid "You use your pile of clothes for warmth." msgstr "你盖上一堆衣服来保暖。" -#: src/character.cpp:8200 +#: src/character.cpp:8201 #, c-format msgid "You snuggle your %s to keep warm." msgstr "你依偎着 %s 来保暖。" -#: src/character.cpp:8202 +#: src/character.cpp:8203 #, c-format msgid "You use your %s to keep warm." msgstr "你盖上 %s 来保暖。" -#: src/character.cpp:8206 +#: src/character.cpp:8207 msgid "Sleep Mode activated. Disabling sensory response." msgstr "睡眠模式已开启。关闭感官反应。" -#: src/character.cpp:8211 +#: src/character.cpp:8212 msgctxt "memorial_male" msgid "Entered hibernation." msgstr "进入冬眠。" -#: src/character.cpp:8212 +#: src/character.cpp:8213 msgctxt "memorial_female" msgid "Entered hibernation." msgstr "进入冬眠。" @@ -398428,21 +399241,21 @@ msgstr "进入冬眠。" #. left to consume. #. ~ Select components from the map to consume. %d = number of components left #. to consume. -#: src/character.cpp:8536 src/map.cpp:5574 +#: src/character.cpp:8537 src/map.cpp:5574 #, c-format msgid "Select which component to use (%d left)" msgstr "选择使用的材料(剩余 %d)" -#: src/character.cpp:8642 +#: src/character.cpp:8643 msgid "This UPS use needs updating. Create issue on github." msgstr "这个UPS需要升级。到github上提交出错报告。" -#: src/character.cpp:9026 +#: src/character.cpp:9027 msgid "You don't have the tools to crush frozen liquids." -msgstr "你没用可以砸碎冻结液体的工具。" +msgstr "你没有可以砸碎冻结液体的工具。" #. ~ %1$s: item to be crushed, %2$s: hammer name -#: src/character.cpp:9039 +#: src/character.cpp:9040 #, c-format msgid "" "Do you want to crush up %1$s with your %2$s?\n" @@ -398451,338 +399264,338 @@ msgstr "" "你真的要用 %2$s 砸碎 %1$s 吗?\n" "小心附近的易碎物品!" -#: src/character.cpp:9045 +#: src/character.cpp:9046 #, c-format msgid "You swing your %s wildly!" msgstr "你的 %s 砸偏了!" -#: src/character.cpp:9055 +#: src/character.cpp:9056 msgid "somethings" msgstr "某物" -#: src/character.cpp:9059 +#: src/character.cpp:9060 msgid "a hammering tool" msgstr "一把捶打工具" -#: src/character.cpp:9062 +#: src/character.cpp:9063 msgid "a drill or both hammering tool and screwdriver" msgstr "一个钻孔工具或一套捶打与拧动螺丝工具" -#: src/character.cpp:9067 +#: src/character.cpp:9068 #, c-format msgid "You need %s to crush up frozen liquids in rigid container!" msgstr "你需要%s来砸碎坚硬容器里冻住的液体。" -#: src/character.cpp:9071 +#: src/character.cpp:9072 #, c-format msgid "You crush up %s." msgstr "你砸碎了%s。" -#: src/character.cpp:9464 src/faction.cpp:708 src/npc.cpp:2772 +#: src/character.cpp:9465 src/faction.cpp:708 src/npc.cpp:2772 msgid "Wielding: " msgstr "手持:" -#: src/character.cpp:9473 src/npc.cpp:2783 +#: src/character.cpp:9474 src/npc.cpp:2783 msgid "Wearing: " msgstr "穿着:" -#: src/character.cpp:9478 src/newcharacter.cpp:3520 src/npc.cpp:2814 +#: src/character.cpp:9479 src/newcharacter.cpp:3575 src/npc.cpp:2814 msgid "Traits: " msgstr "特性:" -#: src/character.cpp:9660 src/character.cpp:9667 +#: src/character.cpp:9661 src/character.cpp:9668 #, c-format msgid "Your %s HURTS!" msgstr "你的 %s 极度疼痛!" -#: src/character.cpp:9662 src/character.cpp:9669 +#: src/character.cpp:9663 src/character.cpp:9670 #, c-format msgid "Your %s hurts!" msgstr "你的 %s 十分疼痛!" -#: src/character.cpp:9682 +#: src/character.cpp:9683 msgid "You pass out!" msgstr "你昏倒了!" -#: src/character.cpp:9733 +#: src/character.cpp:9734 msgid "We have mistakenly colonized a local guide! Purging now." msgstr "吾等错误地引导了一名本地生物作为向导!正在清理中。" -#: src/character.cpp:9746 +#: src/character.cpp:9747 msgid "Something writhes inside of you as it dies." msgstr "你感到有什么东西在体内翻滚,然后死掉了。" -#: src/character.cpp:9759 +#: src/character.cpp:9760 msgid "Your bowels gurgle as something inside them dies." msgstr "你感到肠道内紧紧收缩了一下,然后有什么东西死掉了。" -#: src/character.cpp:9837 +#: src/character.cpp:9838 #, c-format msgid "You use your %s for comfort." msgstr "你使用 %s 来让自己舒服点。" -#: src/character.cpp:9902 +#: src/character.cpp:9903 msgid "Your soporific inducer runs out of power!" msgstr "你的催眠诱导CBM耗尽了能量。" -#: src/character.cpp:9904 +#: src/character.cpp:9905 msgid "Your soporific inducer starts back up." msgstr "你重新启动了催眠诱导CBM。" -#: src/character.cpp:10192 +#: src/character.cpp:10193 #, c-format msgid "You put the %s in your inventory." msgstr "你将 %s 放进物品栏。" -#: src/character.cpp:10205 +#: src/character.cpp:10206 #, c-format msgid "The %s is already empty!" msgstr "%s 已经空了!" -#: src/character.cpp:10209 +#: src/character.cpp:10210 msgid "The liquid can't be unloaded in its current state!" msgstr "液体无法在当前状态下被倒出!" -#: src/character.cpp:10247 +#: src/character.cpp:10248 msgid "Unload what?" msgstr "清空什么?" -#: src/character.cpp:10264 src/character.cpp:10272 +#: src/character.cpp:10265 src/character.cpp:10273 #, c-format msgid "You can't unload a %s!" msgstr "你不能清空 %s!" -#: src/character.cpp:10270 +#: src/character.cpp:10271 #, c-format msgid "You can't unload a rechargeable %s!" msgstr "你不能清空可充电 %s 的电量!" -#: src/character.cpp:10279 +#: src/character.cpp:10280 #, c-format msgid "Your %s isn't charged." msgstr "%s 没有充电。" -#: src/character.cpp:10281 +#: src/character.cpp:10282 #, c-format msgid "Your %s isn't loaded." msgstr "%s 没有被装填。" -#: src/character.cpp:10577 +#: src/character.cpp:10578 #, c-format msgid "Your %s is not good reading material." msgstr "%s 可不是本好读物。" -#: src/character.cpp:10579 +#: src/character.cpp:10580 #, c-format msgid "The %s is not good reading material." msgstr "%s 可不是本好读物。" -#: src/character.cpp:10592 +#: src/character.cpp:10593 msgid "It's a bad idea to read while driving!" msgstr "驾驶时读书可不是什么好主意!" -#: src/character.cpp:10598 +#: src/character.cpp:10599 msgid "What's the point of studying? (Your morale is too low!)" msgstr "学习还有什么意义呢?(你的心情值过低!)" -#: src/character.cpp:10599 +#: src/character.cpp:10600 #, c-format msgid "What's the point of studying? (%s)'s morale is too low!)" msgstr "学习还有什么意义呢?(%s 的心情值过低!)" -#: src/character.cpp:10603 +#: src/character.cpp:10604 #, c-format msgid "%s %d needed to understand. You have %d" msgstr "需要 %s %d 级才能理解。你的等级为 %d" -#: src/character.cpp:10605 src/character.cpp:10649 +#: src/character.cpp:10606 src/character.cpp:10650 #, c-format msgid "%s %d needed to understand. %s has %d" msgstr "需要 %s %d 级才能理解。%s 的等级为 %d" -#: src/character.cpp:10612 src/iuse.cpp:4383 +#: src/character.cpp:10613 src/iuse.cpp:4384 msgid "You're illiterate!" msgstr "你并不识字,无法读书!" -#: src/character.cpp:10613 src/character.cpp:10646 +#: src/character.cpp:10614 src/character.cpp:10647 #, c-format msgid "%s is illiterate!" msgstr "%s 是个文盲!" -#: src/character.cpp:10618 +#: src/character.cpp:10619 msgid "Your eyes won't focus without reading glasses." msgstr "没有眼镜,你无法阅读!" -#: src/character.cpp:10619 +#: src/character.cpp:10620 #, c-format msgid "%s's eyes won't focus without reading glasses." msgstr "没有眼镜,%s 无法阅读!" -#: src/character.cpp:10636 +#: src/character.cpp:10637 msgid "Maybe someone could read that to you, but you're deaf!" msgstr "他也许能读给你听,但是你失聪了!" -#: src/character.cpp:10655 +#: src/character.cpp:10656 #, c-format msgid "%s needs reading glasses!" msgstr "%s 需要老花镜!" -#: src/character.cpp:10659 +#: src/character.cpp:10660 #, c-format msgid "It's too dark for %s to read!" msgstr "光线不足,%s 没法阅读!" -#: src/character.cpp:10662 +#: src/character.cpp:10663 #, c-format msgid "%s could read that to you, but they can't see you." msgstr "%s 可以读给你听,但是他看不见你。" -#: src/character.cpp:10667 +#: src/character.cpp:10668 #, c-format msgid "%s morale is too low!" msgstr "%s 的心情值太低!" -#: src/character.cpp:10669 +#: src/character.cpp:10670 #, c-format msgid "%s is blind." msgstr "%s 已经失明了。" -#: src/character.cpp:11069 src/character.cpp:11114 +#: src/character.cpp:11070 src/character.cpp:11115 #, c-format msgid "You land on %s." msgstr "你摔在 %s 上。" -#: src/character.cpp:11098 +#: src/character.cpp:11099 #, c-format msgid "You are slammed against %1$s for %2$d damage." -msgstr "你撞上 %1$s,受到 %2$d 点伤害。" +msgstr "你撞上%1$s,受到%2$d点伤害。" -#: src/character.cpp:11101 +#: src/character.cpp:11102 #, c-format msgid "You are slammed against %s!" msgstr "你撞上了 %s!" -#: src/character.cpp:11103 +#: src/character.cpp:11104 msgid "…but your shock absorbers negate the damage!" msgstr "……但是减震器吸收了所有的伤害!" -#: src/character.cpp:11109 +#: src/character.cpp:11110 #, c-format msgid "You are slammed against %s." msgstr "你撞上了 %s。" -#: src/character.cpp:11110 +#: src/character.cpp:11111 #, c-format msgid " is slammed against %s." msgstr " 撞上了 %s。" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid " bounces off a %s!" msgstr " 反弹了一个 %s!" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid "You bounce off a %s!" msgstr "你反弹了一个 %s!" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid " bounces off %s!" msgstr " 反弹了 %s!" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid "You bounce off %s!" msgstr "你反弹了 %s!" -#: src/character.cpp:11206 +#: src/character.cpp:11207 #, c-format msgid "There is not enough %s left to siphon it." msgstr "没有足够的 %s 可抽取。" -#: src/character.cpp:11236 +#: src/character.cpp:11237 #, c-format msgid "%s spilled from your hand." msgstr "%s从你的手中流走了。" -#: src/character.cpp:11328 +#: src/character.cpp:11329 #, c-format msgid "Your ground sonar detected a %1$s to the %2$s!" msgstr "你的声纳足在 %2$s 方向发现了一个 %1$s!" -#: src/character.cpp:11349 src/vehicle_move.cpp:1232 +#: src/character.cpp:11350 src/vehicle_move.cpp:1232 #, c-format msgid "You've spotted a %1$s to the %2$s!" msgstr "你在 %2$s 方向发现了一个 %1$s!" -#: src/character.cpp:11466 src/consumption.cpp:1822 +#: src/character.cpp:11467 src/consumption.cpp:1728 msgid "You do not have that item." msgstr "你没有那东西。" -#: src/character.cpp:11476 src/character.cpp:11527 src/iuse.cpp:10167 +#: src/character.cpp:11477 src/character.cpp:11528 src/iuse.cpp:10185 #, c-format msgid "You can't do anything interesting with your %s." msgstr "你没法用%s干任何有意义的事。" -#: src/character.cpp:11489 +#: src/character.cpp:11490 msgid "Your biology is not compatible with that healing item." msgstr "你的生物特性与那件医疗用品不兼容。" -#: src/character.cpp:11525 +#: src/character.cpp:11526 msgid "You are not wielding anything you could use." msgstr "你没在拿着什么可以用的东西。" -#: src/character.cpp:11614 +#: src/character.cpp:11615 msgid "You roll on the ground, trying to smother the fire!" msgstr "你在地上打滚,尝试扑灭火焰!" -#: src/character.cpp:11615 +#: src/character.cpp:11616 msgid " rolls on the ground!" msgstr " 在地上打滚!" -#: src/character.cpp:11618 +#: src/character.cpp:11619 msgid "You attempt to put out the fire on you!" msgstr "你尝试扑灭身上的火焰!" -#: src/character.cpp:11619 +#: src/character.cpp:11620 msgid " attempts to put out the fire on them!" msgstr " 尝试扑灭身上的火焰!" -#: src/character.cpp:11659 +#: src/character.cpp:11660 msgid "" "Your broken limb significantly hampers your efforts to put pressure on the " "bleeding wound!" msgstr "你的断肢严重妨碍了压迫伤口止血的尝试!" -#: src/character.cpp:11660 +#: src/character.cpp:11661 msgid "" "'s broken limb significantly hampers their effort to put pressure " "on the bleeding wound!" msgstr "的断肢严重妨碍了压迫伤口止血的尝试!" -#: src/character.cpp:11664 +#: src/character.cpp:11665 msgid "" "Your hands are too encumbered to effectively put pressure on the bleeding " "wound!" msgstr "你的双手过于累赘,无法有效压迫伤口止血。" -#: src/character.cpp:11665 +#: src/character.cpp:11666 msgid "" "'s hands are too encumbered to effectively put pressure on the " "bleeding wound!" msgstr " 的双手过于累赘,无法有效压迫伤口止血。" -#: src/character.cpp:11670 +#: src/character.cpp:11671 msgid "You put pressure on the bleeding wound…" msgstr "你压迫伤口来止血……" -#: src/character.cpp:11671 +#: src/character.cpp:11672 msgid " puts pressure on the bleeding wound…" msgstr " 压迫伤口来止血……" #: src/character_ammo.cpp:124 src/veh_appliance.cpp:358 -#: src/veh_interact.cpp:1410 +#: src/veh_interact.cpp:1408 #, c-format msgid "Refill %s" msgstr "补充 %s" @@ -398852,7 +399665,7 @@ msgstr "你需要一个兼容的弹匣才能重新装填 %s!" msgid "You can't reload anything with the ammo you have on hand." msgstr "你无法用身边的弹药装填任何东西。" -#: src/character_ammo.cpp:385 src/game.cpp:9174 +#: src/character_ammo.cpp:385 src/game.cpp:9172 #, c-format msgid "The %s is already full!" msgstr "%s已经满了!" @@ -398896,270 +399709,270 @@ msgstr "你的 %1$s 被 %2$s 了!" msgid "Your %1$s is %2$s further!" msgstr "你的 %1$s 被进一步破坏成 %2$s 了!" -#: src/character_attire.cpp:73 +#: src/character_attire.cpp:70 msgid "Can't be worn directly." msgstr "无法直接穿戴。" -#: src/character_attire.cpp:76 +#: src/character_attire.cpp:73 msgid "You can't wear anything while incorporeal." msgstr "你不能在虚体形态下穿着任何衣服。" -#: src/character_attire.cpp:79 +#: src/character_attire.cpp:76 #, c-format msgid "Putting on a %s would be tricky." msgstr "想要穿 %s 是不可能的。" -#: src/character_attire.cpp:84 +#: src/character_attire.cpp:81 msgid "Can't wear that, it's made of wool!" msgstr "不能穿这个,它是用羊毛制成的!" -#: src/character_attire.cpp:88 +#: src/character_attire.cpp:85 msgid "Can't wear that, it's filthy!" msgstr "不能穿这个,它太肮脏了!" -#: src/character_attire.cpp:96 +#: src/character_attire.cpp:93 #, c-format msgid "Your %s mutation prevents you from wearing your %s." msgstr "你的 %s 变异不允许你穿上 %s。" -#: src/character_attire.cpp:97 +#: src/character_attire.cpp:94 #, c-format msgid "My %s mutation prevents me from wearing this %s." msgstr "我的 %s 变异不允许我穿上 %s。" -#: src/character_attire.cpp:106 +#: src/character_attire.cpp:102 #, c-format msgid "Cannot wear a helmet over %s." msgstr "不能在 %s 之上戴头盔。" -#: src/character_attire.cpp:107 +#: src/character_attire.cpp:103 msgid "horns" msgstr "角" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antennae" msgstr "触角" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antlers" msgstr "鹿角" -#: src/character_attire.cpp:125 +#: src/character_attire.cpp:121 msgid "You don't have any broken limbs this could help." msgstr "你没有任何需要使用它的断肢。" -#: src/character_attire.cpp:126 +#: src/character_attire.cpp:122 #, c-format msgid "%s doesn't have any broken limbs this could help." msgstr "%s 没有任何需要使用它的断肢。" -#: src/character_attire.cpp:146 +#: src/character_attire.cpp:142 msgid "You don't need a tourniquet to stop the bleeding." msgstr "你不需要止血带来止血了。" -#: src/character_attire.cpp:148 +#: src/character_attire.cpp:144 #, c-format msgid "%s doesn't need a tourniquet to stop the bleeding." msgstr "%s 不需要止血带来止血了。" -#: src/character_attire.cpp:155 +#: src/character_attire.cpp:151 msgid "You don't have enough arms to wear that." msgstr "你没有足够的手来穿这个。" -#: src/character_attire.cpp:156 +#: src/character_attire.cpp:152 #, c-format msgid "%s doesn't have enough arms to wear that." msgstr "%s 没有足够的手来穿这个。" -#: src/character_attire.cpp:174 +#: src/character_attire.cpp:170 msgid "You don't have a hand free to wear that." msgstr "你没有多余的手来穿它!" -#: src/character_attire.cpp:175 +#: src/character_attire.cpp:171 #, c-format msgid "%s doesn't have a hand free to wear that." msgstr "%s 没有多余的手来穿它!" -#: src/character_attire.cpp:194 +#: src/character_attire.cpp:190 #, c-format msgid "Can't wear %1$i or more %2$s at once." msgstr "不能同时穿戴 %1$i 件 %2$s。" -#: src/character_attire.cpp:214 +#: src/character_attire.cpp:210 msgid "You are already wearing that." msgstr "你已经穿着它了!" -#: src/character_attire.cpp:215 +#: src/character_attire.cpp:211 msgid " is already wearing that." msgstr " 已经穿着它了!" -#: src/character_attire.cpp:224 +#: src/character_attire.cpp:220 msgid " doesn't have that item." msgstr " 没有那个物品。" -#: src/character_attire.cpp:288 +#: src/character_attire.cpp:284 #, c-format msgid "You put on your %s." msgstr "你穿上 %s。" -#: src/character_attire.cpp:289 src/character_attire.cpp:315 +#: src/character_attire.cpp:285 src/character_attire.cpp:311 #, c-format msgid " puts on their %s." msgstr " 穿上了 %s。" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s are very encumbered! %s" msgstr "你的 %s 非常累赘!%s" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s is very encumbered! %s" msgstr "你的 %s 非常累赘!%s" -#: src/character_attire.cpp:303 +#: src/character_attire.cpp:299 msgid "You're deafened!" msgstr "你什么都听不到了!" -#: src/character_attire.cpp:307 +#: src/character_attire.cpp:303 #, c-format msgid "This %s is too big to wear comfortably! Maybe it could be refitted." msgstr "%s 尺寸过大,穿起来很累赘!也许该裁剪一下……" -#: src/character_attire.cpp:311 +#: src/character_attire.cpp:307 #, c-format msgid "This %s is too small to wear comfortably! Maybe it could be refitted." msgstr "%s 尺寸过小,穿起来很累赘!也许该裁剪一下……" -#: src/character_attire.cpp:393 src/character_attire.cpp:709 +#: src/character_attire.cpp:389 src/character_attire.cpp:705 msgid "You are not wearing that item." msgstr "你没有在穿戴那件物品。" -#: src/character_attire.cpp:394 +#: src/character_attire.cpp:390 msgid " is not wearing that item." msgstr " 没有穿戴那件物品。" -#: src/character_attire.cpp:399 +#: src/character_attire.cpp:395 msgid "You can't remove a part of your body." msgstr "你无法脱下自体护甲。" -#: src/character_attire.cpp:400 +#: src/character_attire.cpp:396 msgid " can't remove a part of their body." msgstr " 无法脱下自体护甲。" -#: src/character_attire.cpp:404 +#: src/character_attire.cpp:400 msgid "" "You can't take off power armor while wearing other power armor components." msgstr "你无法在穿着其他动力外骨骼部件时卸下动力外骨骼。" -#: src/character_attire.cpp:405 +#: src/character_attire.cpp:401 msgid "" " can't take off power armor while wearing other power armor " "components." msgstr " 无法在穿着其他动力外骨骼部件时卸下动力外骨骼。" -#: src/character_attire.cpp:409 +#: src/character_attire.cpp:405 msgid "You can't take that item off." msgstr "你不能脱下那件物品。" -#: src/character_attire.cpp:410 +#: src/character_attire.cpp:406 msgid " can't take that item off." msgstr "不能脱下那件物品。" -#: src/character_attire.cpp:421 +#: src/character_attire.cpp:417 #, c-format msgid "You take off your %s." msgstr "你脱下你的 %s。" -#: src/character_attire.cpp:422 +#: src/character_attire.cpp:418 #, c-format msgid " takes off their %s." msgstr " 脱下了 %s。" -#: src/character_attire.cpp:639 +#: src/character_attire.cpp:635 #, c-format msgid "Your %s conflicts with %s, so you cannot swap its side." msgstr "%s 与 %s 冲突,你无法将其换到另一边。" -#: src/character_attire.cpp:642 +#: src/character_attire.cpp:638 #, c-format msgid "'s %s conflicts with %s so they cannot swap its side." msgstr " 的 %s 与 %s 冲突,你无法将其换到另一边。" -#: src/character_attire.cpp:657 +#: src/character_attire.cpp:653 #, c-format msgid "" "Your %s conflicts with hard armor on your other side so you can't swap it." msgstr "%s 与另一边的硬甲冲突,你无法将其换到另一边。" -#: src/character_attire.cpp:660 +#: src/character_attire.cpp:656 #, c-format msgid "" "'s %s conflicts with hard armor on your other side so they can't " "swap it." msgstr " 的 %s 与另一边的硬甲冲突,你无法将其换到另一边。" -#: src/character_attire.cpp:673 +#: src/character_attire.cpp:669 #, c-format msgid "You cannot swap the side on which your %s is worn." msgstr "你无法在穿着时将 %s 换到另一只胳膊或腿上。" -#: src/character_attire.cpp:674 +#: src/character_attire.cpp:670 #, c-format msgid " cannot swap the side on which their %s is worn." msgstr " 无法将 %s 翻个面穿上。" -#: src/character_attire.cpp:692 +#: src/character_attire.cpp:688 #, c-format msgid "You swap the side on which your %s is worn." msgstr "你将穿着的 %s 换到另一边。" -#: src/character_attire.cpp:693 +#: src/character_attire.cpp:689 #, c-format msgid " swaps the side on which their %s is worn." msgstr " 将穿着的 %s 换到另一面。" -#: src/character_attire.cpp:710 +#: src/character_attire.cpp:706 msgid " isn't wearing that item." msgstr " 没有穿戴那件物品。" -#: src/character_attire.cpp:1086 +#: src/character_attire.cpp:1082 msgid "Can't wear power armor over other gear!" msgstr "无法在其他衣物上穿着动力外骨骼。" -#: src/character_attire.cpp:1099 +#: src/character_attire.cpp:1095 msgid "You can only wear power armor components with power armor!" msgstr "装备外骨骼时只能穿着外骨骼部件!" -#: src/character_attire.cpp:1105 src/character_attire.cpp:1186 +#: src/character_attire.cpp:1101 src/character_attire.cpp:1182 #, c-format msgid "Can't wear more than one %s!" msgstr "不能再穿一件 %s!" -#: src/character_attire.cpp:1117 +#: src/character_attire.cpp:1113 #, c-format msgid "Can't wear %s with power armor!" msgstr "不能在装备外骨骼的同时穿着 %s!" -#: src/character_attire.cpp:1192 +#: src/character_attire.cpp:1188 #, c-format msgid "%1$s conflicts with %2$s!" msgstr "%1$s 与 %2$s 冲突!" -#: src/character_attire.cpp:1247 +#: src/character_attire.cpp:1243 #, c-format msgid "Can't wear more than one rigid item on %s!" msgstr "不能在 %s 上穿戴多件硬甲。" #. ~ draw (first) gun contained in holster #. ~ %1$s: weapon name, %2$s: container name, %3$d: remaining ammo count -#: src/character_attire.cpp:1917 +#: src/character_attire.cpp:1911 #, c-format msgctxt "holster" msgid "%1$s from %2$s (%3$d)" msgstr "装在 %2$s 中的 %1$s(%3$d)" -#: src/character_attire.cpp:2454 +#: src/character_attire.cpp:2448 msgid "Inventory Organization" msgstr "物品栏管理" @@ -399580,9 +400393,9 @@ msgstr "借助于CQB生化插件的大量练习,你学会了 %s。" msgid "%s to select martial arts style." msgstr "%s 选择武术流派。" -#: src/character_martial_arts.cpp:137 src/color.cpp:744 src/color.cpp:1007 -#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1898 -#: src/options.cpp:2437 src/options.cpp:2546 +#: src/character_martial_arts.cpp:137 src/color.cpp:747 src/color.cpp:1010 +#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1975 +#: src/options.cpp:2514 src/options.cpp:2623 msgid "Normal" msgstr "普通" @@ -399590,7 +400403,7 @@ msgstr "普通" msgid "No Style" msgstr "无流派" -#: src/character_proficiency.cpp:61 src/wish.cpp:1117 +#: src/character_proficiency.cpp:61 src/wish.cpp:1226 #, c-format msgid "You are now proficient in %s!" msgstr "你现在获得了 %s 专长!" @@ -399718,7 +400531,7 @@ msgid "" "you get thirsty." msgstr "如果你在长时间的活动中渴了,会自动饮用这个区域的物品。" -#: src/clzones.cpp:283 src/debug_menu.cpp:983 src/game.cpp:7950 +#: src/clzones.cpp:283 src/debug_menu.cpp:985 src/game.cpp:7948 msgid "Filter:" msgstr "筛选:" @@ -399824,108 +400637,108 @@ msgstr "你无法将该类型区域绑定至载具部件上。" msgid "You cannot change the order of vehicle loot zones." msgstr "你无法改变已绑定至载具上的区域的顺序。" -#: src/clzones.cpp:1458 src/clzones.cpp:1493 +#: src/clzones.cpp:1459 src/clzones.cpp:1493 msgid "zones date" msgstr "地区日期" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "brown" msgstr "褐色" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "light gray" msgstr "浅灰" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "dark gray" msgstr "深灰" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "light red" msgstr "浅红" -#: src/color.cpp:484 +#: src/color.cpp:487 msgid "light green" msgstr "浅绿" -#: src/color.cpp:484 src/output.cpp:2338 +#: src/color.cpp:487 src/output.cpp:2384 msgid "red" msgstr "红色" -#: src/color.cpp:485 src/output.cpp:2334 +#: src/color.cpp:488 src/output.cpp:2380 msgid "green" msgstr "绿色" -#: src/color.cpp:485 +#: src/color.cpp:488 msgid "light blue" msgstr "浅蓝" -#: src/color.cpp:486 src/output.cpp:2335 +#: src/color.cpp:489 src/output.cpp:2381 msgid "blue" msgstr "蓝色" -#: src/color.cpp:486 +#: src/color.cpp:489 msgid "white" msgstr "白色" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "cyan" msgstr "青色" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "light cyan" msgstr "浅青" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "magenta" msgstr "洋红" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "pink" msgstr "粉色" -#: src/color.cpp:728 +#: src/color.cpp:731 msgid "emove custom color" msgstr "移除自定义配色" -#: src/color.cpp:730 +#: src/color.cpp:733 msgid " To navigate" msgstr "<方向键>移动" -#: src/color.cpp:734 +#: src/color.cpp:737 msgid "Load a olor theme" msgstr "读取配色方案" -#: src/color.cpp:735 +#: src/color.cpp:738 msgid "Load emplate" msgstr "读取配色模板" -#: src/color.cpp:738 +#: src/color.cpp:741 msgid "Some color changes may require a restart." msgstr "更改配色方案需要重启游戏。" -#: src/color.cpp:743 +#: src/color.cpp:746 msgid "Colorname" msgstr "颜色" -#: src/color.cpp:745 src/color.cpp:1011 +#: src/color.cpp:748 src/color.cpp:1014 msgid "Invert" msgstr "负片" -#: src/color.cpp:950 +#: src/color.cpp:953 msgid "Color templates:" msgstr "配色方案:" -#: src/color.cpp:985 +#: src/color.cpp:988 msgid "Color themes:" msgstr "配色方案:" -#: src/color.cpp:1016 +#: src/color.cpp:1019 #, c-format msgid "Custom %s color:" msgstr "自定义 %s 颜色:" -#: src/color.cpp:1085 +#: src/color.cpp:1089 msgid "custom colors" msgstr "自定义颜色" @@ -400639,7 +401452,7 @@ msgstr "步骤/方法 #%d:" msgid "Result: " msgstr "结果:" -#: src/construction.cpp:508 src/worldfactory.cpp:866 +#: src/construction.cpp:508 src/worldfactory.cpp:871 msgid "N/A" msgstr "无" @@ -400762,7 +401575,7 @@ msgid "" "grave." msgstr "不幸的是,你没有什么锋利的东西可以在墓碑上刻写铭文。" -#: src/construction.cpp:1427 src/veh_interact.cpp:2185 +#: src/construction.cpp:1427 src/veh_interact.cpp:2183 msgid "Enter new vehicle name:" msgstr "输入新的车辆名字:" @@ -400898,8 +401711,8 @@ msgstr "它已经被冻成冰块了,在食用前需要先解冻。" msgid "You can't drink it while it's frozen." msgstr "你没法喝下已经被冻成冰块的饮料。" -#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1783 -#: src/game_inventory.cpp:1234 src/game_inventory.cpp:1246 +#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1689 +#: src/game_inventory.cpp:1040 src/game_inventory.cpp:1052 #, c-format msgid "You need a %s to consume that!" msgstr "你需要一个%s来服用它!" @@ -400920,33 +401733,24 @@ msgstr "光是有吃下那玩意的想法都会让你感到恶心。" msgid "You can't eat this." msgstr "你不能吃这个。" -#: src/consumption.cpp:822 -msgid "That doesn't look useable as fuel." -msgstr "这看起来不能用做燃料。" - -#: src/consumption.cpp:832 -#, c-format -msgid "No space to store more %s" -msgstr "没有装%s的空间了" - -#: src/consumption.cpp:865 +#: src/consumption.cpp:845 msgid "This is rotten and smells awful!" msgstr "它已经腐坏,而且闻起来非常恶心!" -#: src/consumption.cpp:874 +#: src/consumption.cpp:854 msgid "The thought of eating human flesh makes you feel sick." msgstr "光是有吃下人肉的想法都会让你感到恶心。" -#: src/consumption.cpp:879 +#: src/consumption.cpp:859 #, c-format msgid "Consuming this %s probably isn't very healthy." msgstr "食用 %s 也许不会太健康。" -#: src/consumption.cpp:887 +#: src/consumption.cpp:867 msgid "You still feel nauseous and will probably puke it all up again." msgstr "你仍然感到恶心,而且可能会再次呕吐。" -#: src/consumption.cpp:892 +#: src/consumption.cpp:872 msgid "Your stomach won't be happy (allergy)." msgstr "这玩意让你过敏,可能导致你肠胃不适。" @@ -400954,239 +401758,220 @@ msgstr "这玩意让你过敏,可能导致你肠胃不适。" #. person. #. ~ Semantic difference, but greatly facilitates people being proud of their #. character. -#: src/consumption.cpp:900 +#: src/consumption.cpp:880 msgid "Your stomach won't be happy (not rotten enough)." msgstr "这玩意还没完全腐坏,可能导致你肠胃不适。" -#: src/consumption.cpp:907 +#: src/consumption.cpp:887 msgid "You're full already and will be forcing yourself to eat." msgstr "你已经很饱了,再吃就是强迫自己吃下去。" -#: src/consumption.cpp:909 +#: src/consumption.cpp:889 msgid "You're full already and will be forcing yourself to drink." msgstr "你已经很饱了,再喝就是强迫自己喝下去。" -#: src/consumption.cpp:926 +#: src/consumption.cpp:906 #, c-format msgid "Eat your %s anyway?" msgstr "真的要吃下%s吗?" -#: src/consumption.cpp:928 +#: src/consumption.cpp:908 #, c-format msgid "Drink your %s anyway?" msgstr "真的要喝下%s吗?" -#: src/consumption.cpp:930 +#: src/consumption.cpp:910 #, c-format msgid "Consume your %s anyway?" msgstr "真的要服用%s吗?" -#: src/consumption.cpp:988 +#: src/consumption.cpp:968 msgid "" "You've begun stockpiling calories and liquid for hibernation. You get the " "feeling that you should prepare for bed, just in case, but… you're hungry " "again, and you could eat a whole week's worth of food RIGHT NOW." msgstr "你开始为冬眠而囤积卡路里和水分。你感觉你应该为入眠做好所有准备,以防万一,但是……你又感到饿了,你现在就想立即吃下一个星期份量的食物!" -#: src/consumption.cpp:997 +#: src/consumption.cpp:977 #, c-format msgid "Ick, this %s doesn't taste so good…" msgstr "呃——这 %s 尝起来不太好……" -#: src/consumption.cpp:1002 +#: src/consumption.cpp:982 #, c-format msgid "Mmm, this %s tastes delicious…" msgstr "嗯,%s 真好吃啊……" -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid " assimilates a %s." msgstr "吸了一口%s。" -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid "You assimilate your %s." msgstr "你吸了一口%s。" -#: src/consumption.cpp:1041 src/consumption.cpp:1052 +#: src/consumption.cpp:1021 src/consumption.cpp:1032 #, c-format msgid "Ick, this %s (rotten) doesn't taste so good…" msgstr "呃,这个 %s(腐坏)尝起来不太好……" -#: src/consumption.cpp:1042 +#: src/consumption.cpp:1022 #, c-format msgid "You drink your %s (rotten)." msgstr "你喝下了%s(腐坏)。" -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid " drinks a %s." msgstr "喝了一口%s。" -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid "You drink your %s." msgstr "你喝下了%s。" -#: src/consumption.cpp:1053 +#: src/consumption.cpp:1033 #, c-format msgid "You eat your %s (rotten)." msgstr "你吃下了%s(腐坏)。" -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid " eats a %s." msgstr "吃下%s。" -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid "You eat your %s." msgstr "你吃下了%s。" -#: src/consumption.cpp:1076 +#: src/consumption.cpp:1056 msgid "" "You try to ignore its mushy texture, but it leaves you with an awful " "aftertaste." msgstr "你尝试着忽略掉那种糊状质感,但它还是给你留下了可怕的回味。" -#: src/consumption.cpp:1080 +#: src/consumption.cpp:1060 msgid "You can't taste much of anything with this cold." msgstr "你患有感冒,分辨不出味道。" -#: src/consumption.cpp:1083 +#: src/consumption.cpp:1063 msgid "You can't taste much of anything with this flu." msgstr "你患有流感,分辨不出味道。" -#: src/consumption.cpp:1248 +#: src/consumption.cpp:1228 msgid "You feast upon the human flesh, and in doing so, devour their spirit." msgstr "你尽情享用着人肉大餐,仿佛连同他们的灵魂一并吞噬。" -#: src/consumption.cpp:1252 +#: src/consumption.cpp:1232 msgid "You feast upon the human flesh." msgstr "你尽情享用了一顿人肉大餐!" -#: src/consumption.cpp:1255 +#: src/consumption.cpp:1235 msgid "You consume the sacred human flesh." msgstr "你心怀感激地享用神圣的人肉大餐。" -#: src/consumption.cpp:1259 +#: src/consumption.cpp:1239 msgid "You eat the human flesh, and in doing so, devour their spirit." msgstr "你吃下了人肉,仿佛连同他们的灵魂一并吞噬。" -#: src/consumption.cpp:1262 +#: src/consumption.cpp:1242 msgid "You indulge your shameful hunger." msgstr "你沉溺于可耻的饥饿感之中。" -#: src/consumption.cpp:1265 +#: src/consumption.cpp:1245 msgid "You greedily devour the taboo meat." msgstr "你贪婪地吞噬着这禁忌之肉。" -#: src/consumption.cpp:1269 +#: src/consumption.cpp:1249 msgid "Meh. You've eaten worse." msgstr "嘛,你吃过比这更难吃的……" -#: src/consumption.cpp:1271 +#: src/consumption.cpp:1251 msgid "Mmh. Tastes like venison." msgstr "嗯,尝起来像鹿肉。" -#: src/consumption.cpp:1274 +#: src/consumption.cpp:1254 msgid "" "This is probably going to count against you if there's still an afterlife." msgstr "要是你还有来世的话也许会遭报应吧。" -#: src/consumption.cpp:1277 +#: src/consumption.cpp:1257 msgid "You find this meal distasteful, but necessary." msgstr "你觉得这顿饭虽然毫无味道,但却是必须的。" -#: src/consumption.cpp:1280 +#: src/consumption.cpp:1260 msgid "You feel horrible for eating a person." msgstr "你觉得食人实在是恐怖极了!" -#: src/consumption.cpp:1300 +#: src/consumption.cpp:1280 msgid "As you tear into the raw flesh, you feel satisfied with your meal." msgstr "随着你撕碎生肉,你对这顿美餐感到心满满足。" -#: src/consumption.cpp:1305 +#: src/consumption.cpp:1285 msgid "Raw flesh doesn't taste all that bad, actually." msgstr "其实生肉的味道也并没有那么糟糕。" -#: src/consumption.cpp:1310 +#: src/consumption.cpp:1290 msgid "This doesn't taste very good, but meat is meat." msgstr "这味道不太好,但肉就是肉。" -#: src/consumption.cpp:1318 src/consumption.cpp:1337 src/consumption.cpp:1346 +#: src/consumption.cpp:1298 src/consumption.cpp:1317 src/consumption.cpp:1326 msgid "Your stomach begins gurgling and you feel bloated and ill." msgstr "你的胃开始咕噜,你觉得胀得难受。" -#: src/consumption.cpp:1323 +#: src/consumption.cpp:1303 msgid "Mmm, junk food." msgstr "嗯,这是零食的味道。" -#: src/consumption.cpp:1328 +#: src/consumption.cpp:1308 msgid "When life's got you down, there's always sugar." msgstr "当生活让你失望的时候,总还是有糖安慰你的。" -#: src/consumption.cpp:1330 +#: src/consumption.cpp:1310 msgid "They may do what they must… you've already won." msgstr "随便他们想做什么……你已经赢了。" -#: src/consumption.cpp:1354 +#: src/consumption.cpp:1334 msgid "You find the sweet taste of honey surprisingly palatable." msgstr "蜂蜜的甜味让你无比满足。" -#: src/consumption.cpp:1356 +#: src/consumption.cpp:1336 msgid "You feast upon the sweet honey." msgstr "你尽情享用了蜂蜜。" -#: src/consumption.cpp:1483 +#: src/consumption.cpp:1463 msgid "You gorge yourself, preparing to hibernate." msgstr "你狼吞虎咽,为冬眠做着准备。" -#: src/consumption.cpp:1491 +#: src/consumption.cpp:1471 msgid "" "You feel stocked for a day or two. Got your bed all ready and secured?" msgstr "一两天不吃东西应该没问题了。准备好安全的栖身之所了吗?" -#: src/consumption.cpp:1500 +#: src/consumption.cpp:1480 msgid "" "Mmm. You can still fit some more in… but maybe you should get comfortable " "and sleep." msgstr "嗯嗯嗯。还能再吃点什么……不过你更想舒舒服服地睡上一觉。" -#: src/consumption.cpp:1507 +#: src/consumption.cpp:1487 msgid "That filled a hole! Time for bed…" msgstr "吃饱啦!该睡觉了……" -#: src/consumption.cpp:1518 +#: src/consumption.cpp:1498 msgid "You feel as though you're going to split open! In a good way?" msgstr "你感到仿佛要裂开了!是件好事?" #. ~ slimespawns have *small voices* which may be the Nice equivalent #. ~ of the Rat King's ALL CAPS invective. Probably shared-brain telepathy. -#: src/consumption.cpp:1530 +#: src/consumption.cpp:1510 msgid "hey, you look like me! let's work together!" msgstr "嗨!你看起来和我一样!让我们一起合作吧!" -#: src/consumption.cpp:1580 -#, c-format -msgid "Are you sure you want to eat your favorited %s?" -msgstr "你确定要吃下标记收藏的%s吗?" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1617 -#, c-format -msgid "You load %1$i charge of %2$s in your %3$s." -msgid_plural "You load %1$i charges of %2$s in your %3$s." -msgstr[0] "你为 %3$s 装填了 %1$i 单位 %2$s。" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1620 -#, c-format -msgid " load %1$i charge of %2$s in their %3$s." -msgid_plural " load %1$i charges of %2$s in their %3$s." -msgstr[0] " 为 %3$s 装填了 %1$i 单位 %2$s。" - -#: src/consumption.cpp:1831 +#: src/consumption.cpp:1737 #, c-format msgid "You can't eat your %s." msgstr "你不能吃你的 %s。" @@ -401382,13 +402167,13 @@ msgstr "把它扔在地板上。" msgid "Wield and activate the %s to start working." msgstr "手持并开启%s以开始工作。" -#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9584 +#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9602 #, c-format msgctxt "in progress craft" msgid "You start working on the %s." msgstr "你开始处理%s。" -#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9585 +#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9603 #, c-format msgctxt "in progress craft" msgid " starts working on the %s." @@ -402102,9 +402887,9 @@ msgstr "" "\n" "使用 上/下按键 查看历史记录。" -#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1723 -#: src/newcharacter.cpp:2162 src/newcharacter.cpp:2519 -#: src/newcharacter.cpp:3242 src/overmap_ui.cpp:1393 src/overmap_ui.cpp:1406 +#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1741 +#: src/newcharacter.cpp:2188 src/newcharacter.cpp:2553 +#: src/newcharacter.cpp:3297 src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1407 #: src/proficiency_ui.cpp:377 msgid "Search:" msgstr "搜索:" @@ -402187,7 +402972,7 @@ msgstr "泡沫水泥在你身上凝固了!" msgid "Critical!!" msgstr "暴击!!" -#: src/creature.cpp:946 src/iuse.cpp:4230 src/melee.cpp:2794 +#: src/creature.cpp:946 src/iuse.cpp:4231 src/melee.cpp:2794 msgid "Critical!" msgstr "暴击!" @@ -402217,7 +403002,7 @@ msgstr "射击被 %1$s %2$s 弹开了!" #: src/creature.cpp:988 #, c-format msgid "You were hit in the %1$s for %2$d damage." -msgstr "你的 %1$s 被击中,受到 %2$d 点伤害。" +msgstr "你的%1$s被击中,受到%2$d点伤害。" #. ~ "hit points", used in scrolling combat text #: src/creature.cpp:1004 src/melee.cpp:2821 @@ -402228,13 +403013,13 @@ msgstr "HP" #: src/creature.cpp:1010 #, c-format msgid "You hit %1$s for %2$d damage." -msgstr "你击中 %1$s,造成 %2$d 点伤害。" +msgstr "你击中%1$s,造成%2$d点伤害。" #. ~ %1$s: creature name, %2$s: weakpoint hit, %3$d: damage value #: src/creature.cpp:1014 #, c-format msgid "You hit %1$s in %2$s for %3$d damage." -msgstr "你击中 %1$s 的 %2$s,造成 %3$d 点伤害!" +msgstr "你击中%1$s的%2$s,造成%3$d点伤害!" #. ~ 1$ - shooter, 2$ - target #: src/creature.cpp:1020 @@ -402311,7 +403096,7 @@ msgstr "%s 的重量让你无法将其拖动。" msgid "%1s tries to pull you in, but you resist!" msgstr "%1s 试图拖拽你,但没能成功!" -#: src/creature.cpp:2799 src/safemode_ui.cpp:248 +#: src/creature.cpp:2799 src/safemode_ui.cpp:249 msgid "Hostile" msgstr "敌对" @@ -402415,356 +403200,360 @@ msgctxt "damage type" msgid "electric" msgstr "电击" -#: src/debug.cpp:319 +#: src/debug.cpp:320 #, c-format msgid "See %s for a full stack backtrace" msgstr "完整堆栈回溯已保存至%s" -#: src/debug.cpp:347 +#: src/debug.cpp:348 msgid "An error has occurred! Written below is the error report:" msgstr "游戏出错了!错误信息如下:" -#: src/debug.cpp:352 +#: src/debug.cpp:353 msgid "Press space bar to continue the game." msgstr "按 空格 键继续。" -#: src/debug.cpp:353 +#: src/debug.cpp:354 msgid "" "Press I (or i) to also ignore this" " particular message in the future." msgstr "按 I(或者 i)键忽略同类错误。" -#: src/debug.cpp:355 +#: src/debug.cpp:356 msgid "" "Press C (or c) to copy this " "message to the clipboard." msgstr "按 C(或者 c)键复制错误信息至剪贴板。" -#: src/debug_menu.cpp:273 src/debug_menu.cpp:1695 src/debug_menu.cpp:1809 +#: src/debug_menu.cpp:274 src/debug_menu.cpp:1697 src/debug_menu.cpp:1811 msgid "Mutate" msgstr "产生变异" -#: src/debug_menu.cpp:274 +#: src/debug_menu.cpp:275 msgid "Change all skills" msgstr "更改所有技能" -#: src/debug_menu.cpp:275 +#: src/debug_menu.cpp:276 msgid "Change all skills theoretical knowledge" msgstr "改变所有技能的理论知识等级" -#: src/debug_menu.cpp:276 +#: src/debug_menu.cpp:277 msgid "Learn all melee styles" msgstr "掌握所有武术流派" -#: src/debug_menu.cpp:277 +#: src/debug_menu.cpp:278 msgid "Unlock all recipes" msgstr "解锁全部配方" -#: src/debug_menu.cpp:278 +#: src/debug_menu.cpp:279 msgid "Edit player/NPC" msgstr "编辑玩家/NPC" -#: src/debug_menu.cpp:279 +#: src/debug_menu.cpp:280 msgid "Damage self" msgstr "自残" -#: src/debug_menu.cpp:280 +#: src/debug_menu.cpp:281 msgid "Bleed self" msgstr "流血" -#: src/debug_menu.cpp:281 +#: src/debug_menu.cpp:282 msgid "Set auto move route" msgstr "设置自动寻路路径" -#: src/debug_menu.cpp:282 +#: src/debug_menu.cpp:283 msgid "Control NPC follower" msgstr "控制同伴" -#: src/debug_menu.cpp:286 +#: src/debug_menu.cpp:287 msgid "Change spells" msgstr "编辑法术" -#: src/debug_menu.cpp:289 src/debug_menu.cpp:432 +#: src/debug_menu.cpp:290 src/debug_menu.cpp:434 msgid "Player…" msgstr "玩家…" -#: src/debug_menu.cpp:296 +#: src/debug_menu.cpp:297 msgid "Take screenshot" msgstr "截图" -#: src/debug_menu.cpp:297 +#: src/debug_menu.cpp:298 msgid "Generate game report" msgstr "生成游戏报告" -#: src/debug_menu.cpp:302 +#: src/debug_menu.cpp:303 msgid "Check game state" msgstr "检查游戏状态" -#: src/debug_menu.cpp:303 +#: src/debug_menu.cpp:304 msgid "Display hordes" msgstr "显示尸潮" -#: src/debug_menu.cpp:304 +#: src/debug_menu.cpp:305 msgid "Test item group" msgstr "测试物品组" -#: src/debug_menu.cpp:305 +#: src/debug_menu.cpp:306 msgid "Show sound clustering" msgstr "显示声音分布" -#: src/debug_menu.cpp:306 +#: src/debug_menu.cpp:307 msgid "Display weather" msgstr "显示天气" -#: src/debug_menu.cpp:307 +#: src/debug_menu.cpp:308 msgid "Display overmap scents" msgstr "显示气味视图" -#: src/debug_menu.cpp:308 +#: src/debug_menu.cpp:309 msgid "Toggle display local scents" msgstr "切换显示气味视图" -#: src/debug_menu.cpp:309 +#: src/debug_menu.cpp:310 msgid "Toggle display local scents type" msgstr "切换显示气味类型视图" -#: src/debug_menu.cpp:310 +#: src/debug_menu.cpp:311 msgid "Toggle display temperature" msgstr "切换显示温度" -#: src/debug_menu.cpp:311 +#: src/debug_menu.cpp:312 msgid "Toggle display vehicle autopilot overlay" msgstr "切换显示载具自动驾驶信息" -#: src/debug_menu.cpp:312 +#: src/debug_menu.cpp:313 msgid "Toggle display visibility" msgstr "切换显示能见度" -#: src/debug_menu.cpp:313 +#: src/debug_menu.cpp:314 msgid "Toggle display lighting" msgstr "切换显示光照" -#: src/debug_menu.cpp:314 +#: src/debug_menu.cpp:315 msgid "Toggle display transparency" msgstr "切换显示透明度" -#: src/debug_menu.cpp:315 +#: src/debug_menu.cpp:316 msgid "Toggle display reachability zones" msgstr "切换显示可达区域" -#: src/debug_menu.cpp:316 +#: src/debug_menu.cpp:317 msgid "Toggle display radiation" msgstr "切换显示辐射值" -#: src/debug_menu.cpp:317 +#: src/debug_menu.cpp:318 msgid "Show mutation category levels" msgstr "显示变异等级" -#: src/debug_menu.cpp:318 +#: src/debug_menu.cpp:319 msgid "Draw benchmark (X seconds)" msgstr "渲染测试(秒)" -#: src/debug_menu.cpp:320 +#: src/debug_menu.cpp:321 msgid "Test trait group" msgstr "测试特性组" -#: src/debug_menu.cpp:321 +#: src/debug_menu.cpp:322 msgid "Toggle NPC pathfinding on map" msgstr "在地图上切换NPC寻路" -#: src/debug_menu.cpp:322 +#: src/debug_menu.cpp:323 msgid "Toggle NPC attack potential values on map" msgstr "在地图上切换NPC攻击权重值" -#: src/debug_menu.cpp:323 +#: src/debug_menu.cpp:324 msgid "Print faction info to console" msgstr "输出派系信息至控制台" -#: src/debug_menu.cpp:324 +#: src/debug_menu.cpp:325 msgid "Print NPC magic info to console" msgstr "输出 NPC 魔法信息至控制台" -#: src/debug_menu.cpp:325 +#: src/debug_menu.cpp:326 msgid "Test weather" msgstr "测试天气" -#: src/debug_menu.cpp:326 +#: src/debug_menu.cpp:327 msgid "Write global effect_on_condition(s) to eocs.output" msgstr "导出全局条件效果列表至eocs.output" -#: src/debug_menu.cpp:327 +#: src/debug_menu.cpp:328 msgid "Write global var(s) to var_list.output" msgstr "导出全局变量列表至var_list.output" -#: src/debug_menu.cpp:328 +#: src/debug_menu.cpp:329 msgid "Write Timed (E)vents to timed_event_list.output" msgstr "导出定时事件列表至timed_event_list.output" -#: src/debug_menu.cpp:329 +#: src/debug_menu.cpp:330 msgid "Edit global var(s)" msgstr "编辑全局变量" -#: src/debug_menu.cpp:330 +#: src/debug_menu.cpp:331 msgid "Test map extra list" msgstr "测试地图事件列表" -#: src/debug_menu.cpp:331 +#: src/debug_menu.cpp:332 msgid "Generate effect list" msgstr "生成效果列表" -#: src/debug_menu.cpp:337 src/debug_menu.cpp:425 +#: src/debug_menu.cpp:338 src/debug_menu.cpp:427 msgid "Info…" msgstr "信息…" -#: src/debug_menu.cpp:343 +#: src/debug_menu.cpp:344 msgid "Enable achievements" msgstr "启用成就" -#: src/debug_menu.cpp:344 +#: src/debug_menu.cpp:345 msgid "Unlock all progression" msgstr "解锁所有进度" -#: src/debug_menu.cpp:345 +#: src/debug_menu.cpp:346 msgid "Show debug message" msgstr "显示调试信息" -#: src/debug_menu.cpp:346 +#: src/debug_menu.cpp:347 msgid "Crash game (test crash handling)" msgstr "强制游戏崩溃(测试崩溃处理)" -#: src/debug_menu.cpp:347 +#: src/debug_menu.cpp:348 msgid "Activate EOC" msgstr "启用 EOC" -#: src/debug_menu.cpp:348 +#: src/debug_menu.cpp:349 msgid "Quit to main menu" msgstr "退出至主菜单" -#: src/debug_menu.cpp:352 src/debug_menu.cpp:430 +#: src/debug_menu.cpp:353 src/debug_menu.cpp:432 msgid "Game…" msgstr "游戏…" -#: src/debug_menu.cpp:358 +#: src/debug_menu.cpp:359 msgid "Change battery charge" msgstr "修改载具电量" -#: src/debug_menu.cpp:361 src/debug_menu.cpp:433 +#: src/debug_menu.cpp:362 src/debug_menu.cpp:435 msgid "Vehicle…" msgstr "载具…" -#: src/debug_menu.cpp:367 +#: src/debug_menu.cpp:368 msgid "Teleport - short range" msgstr "短距传送" -#: src/debug_menu.cpp:368 +#: src/debug_menu.cpp:369 msgid "Teleport - long range" msgstr "长距传送" -#: src/debug_menu.cpp:369 +#: src/debug_menu.cpp:370 msgid "Teleport - adjacent overmap" msgstr "传送至附近大地图" -#: src/debug_menu.cpp:370 +#: src/debug_menu.cpp:371 msgid "Teleport - specific overmap coordinates" msgstr "传送至特定大地图坐标" -#: src/debug_menu.cpp:375 +#: src/debug_menu.cpp:376 msgid "Teleport - specific city" msgstr "传送至特定城市" -#: src/debug_menu.cpp:377 src/debug_menu.cpp:434 +#: src/debug_menu.cpp:378 src/debug_menu.cpp:436 msgid "Teleport…" msgstr "传送…" -#: src/debug_menu.cpp:383 +#: src/debug_menu.cpp:384 msgid "Spawn an item" msgstr "生成物品" -#: src/debug_menu.cpp:384 +#: src/debug_menu.cpp:385 msgid "Spawn NPC" msgstr "生成NPC" -#: src/debug_menu.cpp:385 +#: src/debug_menu.cpp:386 msgid "Spawn monster" msgstr "生成怪物" -#: src/debug_menu.cpp:386 +#: src/debug_menu.cpp:387 msgid "Spawn a vehicle" msgstr "生成载具" -#: src/debug_menu.cpp:387 +#: src/debug_menu.cpp:388 msgid "Spawn artifact" msgstr "生成神器" -#: src/debug_menu.cpp:388 +#: src/debug_menu.cpp:389 msgid "Spawn clairvoyance artifact" msgstr "生成透视石" -#: src/debug_menu.cpp:391 src/debug_menu.cpp:431 +#: src/debug_menu.cpp:392 src/debug_menu.cpp:433 msgid "Spawning…" msgstr "生成…" -#: src/debug_menu.cpp:397 +#: src/debug_menu.cpp:398 msgid "Reveal map" msgstr "显示地图" -#: src/debug_menu.cpp:398 +#: src/debug_menu.cpp:399 msgid "Kill in Area" msgstr "杀死区域内生物" -#: src/debug_menu.cpp:399 +#: src/debug_menu.cpp:400 msgid "Kill NPCs" msgstr "杀死NPC" -#: src/debug_menu.cpp:400 +#: src/debug_menu.cpp:401 msgid "Map editor" msgstr "地图编辑器" -#: src/debug_menu.cpp:401 +#: src/debug_menu.cpp:402 msgid "Change weather" msgstr "改变天气" -#: src/debug_menu.cpp:402 +#: src/debug_menu.cpp:403 msgid "Change wind direction" msgstr "改变风向" -#: src/debug_menu.cpp:403 +#: src/debug_menu.cpp:404 msgid "Change wind speed" msgstr "改变风速" -#: src/debug_menu.cpp:404 +#: src/debug_menu.cpp:405 msgid "Generate sound" msgstr "生成声音" -#: src/debug_menu.cpp:405 +#: src/debug_menu.cpp:406 msgid "Kill all monsters" msgstr "杀死全部怪物" -#: src/debug_menu.cpp:406 +#: src/debug_menu.cpp:407 msgid "Change time" msgstr "改变时间" -#: src/debug_menu.cpp:407 +#: src/debug_menu.cpp:408 +msgid "Force temperature" +msgstr "强制设定气温" + +#: src/debug_menu.cpp:409 msgid "Overmap editor" msgstr "大地图编辑器" -#: src/debug_menu.cpp:408 +#: src/debug_menu.cpp:410 msgid "Spawn map extra" msgstr "生成地图事件" -#: src/debug_menu.cpp:409 +#: src/debug_menu.cpp:411 msgid "Spawn nested mapgen" msgstr "嵌套式生成地图" -#: src/debug_menu.cpp:410 +#: src/debug_menu.cpp:412 msgid "Edit the faction camp larder" msgstr "编辑派系营地食物储备" -#: src/debug_menu.cpp:413 src/debug_menu.cpp:435 +#: src/debug_menu.cpp:415 src/debug_menu.cpp:437 msgid "Map…" msgstr "地图…" -#: src/debug_menu.cpp:444 +#: src/debug_menu.cpp:446 msgid "" "Debug Functions - Using these will cheat not only the game, but yourself.\n" "You won't grow. You won't improve.\n" @@ -402776,971 +403565,971 @@ msgstr "" "你依赖捷径,终无所得。\"你能刷利剑,刷伙伴,寒冷时刷烈焰,破晓时刷光线,能刷号角还能刷王冠\";\n" "但只能将空虚的\"胜利\"留给自己。不得风险,收获亦然。" -#: src/debug_menu.cpp:446 +#: src/debug_menu.cpp:448 msgid "Debug Functions" msgstr "调试功能" -#: src/debug_menu.cpp:505 +#: src/debug_menu.cpp:507 #, c-format msgid "Name: %1$s" msgstr "名称:%1$s" -#: src/debug_menu.cpp:509 +#: src/debug_menu.cpp:511 #, c-format msgid "Class: %1$s" msgstr "职业:%1$s" -#: src/debug_menu.cpp:510 src/magic.cpp:2022 src/magic.cpp:2357 +#: src/debug_menu.cpp:512 src/magic.cpp:2022 src/magic.cpp:2357 msgid "Classless" msgstr "无类型" #. ~ %1$s - spell current level, %2$s - spell max level, %3$s - is max level -#: src/debug_menu.cpp:522 +#: src/debug_menu.cpp:524 #, c-format msgid "Spell Level: %1$s / %2$d %3$s" msgstr "法术等级:%1$s/%2$d %3$s" -#: src/debug_menu.cpp:523 +#: src/debug_menu.cpp:525 msgid "Unlearned" msgstr "未习得" -#: src/debug_menu.cpp:525 src/magic.cpp:2036 +#: src/debug_menu.cpp:527 src/magic.cpp:2036 msgid "(MAX)" msgstr "(最大)" #. ~ %1$d - difficulty, %2$s - failure chance -#: src/debug_menu.cpp:530 +#: src/debug_menu.cpp:532 #, c-format msgid "Difficulty: %1$d (%2$s)" msgstr "难度:%1$d(%2$s)" -#: src/debug_menu.cpp:534 +#: src/debug_menu.cpp:536 msgid "(impeded)" msgstr "(累赘)" #. ~ %1$s - energy cost, %2$s - is casting impeded, %3$s - current character #. energy -#: src/debug_menu.cpp:539 +#: src/debug_menu.cpp:541 #, c-format msgid "Casting Cost: %1$s %2$s (%3$s current) " msgstr "施法消耗:%1$s %2$s(当前 %3$s)" #. ~ %1$s - cast time, %2$s - is casting impeded, %3$s - casting base time -#: src/debug_menu.cpp:547 +#: src/debug_menu.cpp:549 #, c-format msgid "Casting Time: %1$s %2$s (%3$s base time) " msgstr "施法时间:%1$s %2$s(基础 %3$s)" -#: src/debug_menu.cpp:554 src/debug_menu.cpp:652 src/magic.cpp:2078 +#: src/debug_menu.cpp:556 src/debug_menu.cpp:654 src/magic.cpp:2078 #: src/magic.cpp:2174 msgid "self" msgstr "自己" -#: src/debug_menu.cpp:558 +#: src/debug_menu.cpp:560 #, c-format msgid "Valid Targets: %1$s" msgstr "有效目标:%1$s" -#: src/debug_menu.cpp:562 +#: src/debug_menu.cpp:564 #, c-format msgid "Only affects the monsters: %1$s" msgstr "有效生物:%1$s" #. ~ amount of damage per second, abbreviated -#: src/debug_menu.cpp:576 +#: src/debug_menu.cpp:578 #, c-format msgid ", %1$d/sec" msgstr ",%1$d/秒" -#: src/debug_menu.cpp:578 +#: src/debug_menu.cpp:580 #, c-format msgid "Damage: %1$s %2$s%3$s" msgstr "伤害:%1$s %2$s%3$s" -#: src/debug_menu.cpp:582 +#: src/debug_menu.cpp:584 #, c-format msgid "Healing: %1$s" msgstr "治疗:%1$s" -#: src/debug_menu.cpp:587 src/magic.cpp:2116 src/magic.cpp:2146 +#: src/debug_menu.cpp:589 src/magic.cpp:2116 src/magic.cpp:2146 #: src/magic.cpp:2164 msgid "Spell Radius" msgstr "法术半径" -#: src/debug_menu.cpp:590 src/magic.cpp:2119 +#: src/debug_menu.cpp:592 src/magic.cpp:2119 msgid "Cone Arc" msgstr "锥弧" -#: src/debug_menu.cpp:591 src/magic.cpp:2120 +#: src/debug_menu.cpp:593 src/magic.cpp:2120 msgid "degrees" msgstr "度" -#: src/debug_menu.cpp:593 src/magic.cpp:2122 +#: src/debug_menu.cpp:595 src/magic.cpp:2122 msgid "Line Width" msgstr "线宽" -#: src/debug_menu.cpp:595 +#: src/debug_menu.cpp:597 #, c-format msgid "%1$s: %2$d %3$s" msgstr "%1$s:%2$d%3$s" -#: src/debug_menu.cpp:600 +#: src/debug_menu.cpp:602 #, c-format msgid "Variance: %1$d" msgstr "偏差范围:%1$d" -#: src/debug_menu.cpp:604 +#: src/debug_menu.cpp:606 #, c-format msgid "Spawn %1$d %2$s" msgstr "召唤 %1$d %2$s" -#: src/debug_menu.cpp:612 +#: src/debug_menu.cpp:614 #, c-format msgid "from %1$s" msgstr "自 %1$s" -#: src/debug_menu.cpp:619 +#: src/debug_menu.cpp:621 #, c-format msgid "Summon: %1$d %2$s" msgstr "召唤:%1$d %2$s" -#: src/debug_menu.cpp:620 src/debug_menu.cpp:646 +#: src/debug_menu.cpp:622 src/debug_menu.cpp:648 #, c-format msgid "Spell Radius: %1$d" msgstr "法术半径:%1$d" -#: src/debug_menu.cpp:627 src/debug_menu.cpp:632 src/magic.cpp:2152 +#: src/debug_menu.cpp:629 src/debug_menu.cpp:634 src/magic.cpp:2152 #: src/magic.cpp:2157 msgid "random creature" msgstr "随机生物" -#: src/debug_menu.cpp:636 +#: src/debug_menu.cpp:638 #, c-format msgid "Targets under: %1$dhp become a %2$s" msgstr "将生命值低于 %1$d 的目标变形为:%2$s" -#: src/debug_menu.cpp:643 +#: src/debug_menu.cpp:645 #, c-format msgid "Damage: %1$s %2$s" msgstr "伤害:%1$s %2$s" -#: src/debug_menu.cpp:651 +#: src/debug_menu.cpp:653 #, c-format msgid "Range: %1$s" msgstr "射程:%1$s" -#: src/debug_menu.cpp:664 +#: src/debug_menu.cpp:666 #, c-format msgid "Duration: %1$s" msgstr "持续时间:%1$s" -#: src/debug_menu.cpp:691 +#: src/debug_menu.cpp:693 msgid "There are no spells to change." msgstr "没有可编辑的法术。" -#: src/debug_menu.cpp:830 +#: src/debug_menu.cpp:832 msgid "<Spell Name>" msgstr "<法术名称>" -#: src/debug_menu.cpp:831 +#: src/debug_menu.cpp:833 msgid "<Level>" msgstr "<等级>" -#: src/debug_menu.cpp:832 +#: src/debug_menu.cpp:834 msgid "<Description>" msgstr "<描述>" -#: src/debug_menu.cpp:836 +#: src/debug_menu.cpp:838 #, c-format msgid "<[%1$s] Keybindings>" msgstr "<[%1$s] 按键设置>" -#: src/debug_menu.cpp:844 +#: src/debug_menu.cpp:846 #, c-format msgid "<[%1$s] Filter>" msgstr "<[%1$s] 筛选>" -#: src/debug_menu.cpp:875 +#: src/debug_menu.cpp:877 #, c-format msgid "%1$-3d/%2$3d" msgstr "%1$-3d/%2$3d" -#: src/debug_menu.cpp:942 src/debug_menu.cpp:1060 src/newcharacter.cpp:1564 -#: src/newcharacter.cpp:2055 src/newcharacter.cpp:2399 -#: src/newcharacter.cpp:3151 +#: src/debug_menu.cpp:944 src/debug_menu.cpp:1062 src/newcharacter.cpp:1567 +#: src/newcharacter.cpp:2074 src/newcharacter.cpp:2426 +#: src/newcharacter.cpp:3199 msgid "Nothing found." msgstr "未找到任何结果。" -#: src/debug_menu.cpp:985 +#: src/debug_menu.cpp:987 msgid "Filter by spell name or id" msgstr "按法术名称或ID筛选" -#: src/debug_menu.cpp:1024 +#: src/debug_menu.cpp:1026 #, c-format msgid "Set spell level to? Currently: %1$d" msgstr "设置法术等级?当前:%1$d" -#: src/debug_menu.cpp:1082 +#: src/debug_menu.cpp:1084 msgid "Choose artifact data:" msgstr "选择神器数据:" -#: src/debug_menu.cpp:1094 +#: src/debug_menu.cpp:1096 msgid "Enter max attributes:" msgstr "属性数上限:" -#: src/debug_menu.cpp:1095 +#: src/debug_menu.cpp:1097 msgid "Enter power level:" msgstr "正面属性评分上限:" -#: src/debug_menu.cpp:1096 +#: src/debug_menu.cpp:1098 msgid "Enter negative power limit:" msgstr "负面属性评分上限:" -#: src/debug_menu.cpp:1114 +#: src/debug_menu.cpp:1116 #, c-format msgid "You teleport to point %s." msgstr "你传送到位置 %s。" -#: src/debug_menu.cpp:1124 +#: src/debug_menu.cpp:1126 #, c-format msgid "You teleport to submap %s." msgstr "你传送到子地图 %s。" -#: src/debug_menu.cpp:1133 +#: src/debug_menu.cpp:1135 msgid "Teleport where?" msgstr "传送到哪里?" -#: src/debug_menu.cpp:1141 +#: src/debug_menu.cpp:1143 #, c-format msgid "" "Error interpreting teleport target: expected two or three comma-separated " "values; got %zu" msgstr "解析传送目标时出错:应为两个或三个逗号分隔的值;获得:%zu" -#: src/debug_menu.cpp:1150 +#: src/debug_menu.cpp:1152 #, c-format msgid "Error interpreting teleport target: %s" msgstr "解析传送目标时出错:%s" -#: src/debug_menu.cpp:1162 +#: src/debug_menu.cpp:1164 msgid "Where is the desired overmap?" msgstr "希望传送到大地图的那个位置?" -#: src/debug_menu.cpp:1173 +#: src/debug_menu.cpp:1175 #, c-format msgid "You teleport to overmap %s." msgstr "你传送到大地图 %s。" -#: src/debug_menu.cpp:1237 +#: src/debug_menu.cpp:1239 msgid "Maximum strength" msgstr "最高力量" -#: src/debug_menu.cpp:1238 +#: src/debug_menu.cpp:1240 msgid "Maximum dexterity" msgstr "最高敏捷" -#: src/debug_menu.cpp:1239 +#: src/debug_menu.cpp:1241 msgid "Maximum intelligence" msgstr "最高智力" -#: src/debug_menu.cpp:1240 +#: src/debug_menu.cpp:1242 msgid "Maximum perception" msgstr "最高感知" -#: src/debug_menu.cpp:1262 +#: src/debug_menu.cpp:1264 #, c-format msgid "Set the stat to? Currently: %d" msgstr "设置属性值?当前:%d" -#: src/debug_menu.cpp:1277 +#: src/debug_menu.cpp:1279 #, c-format msgid "Hunger: %d %s" msgstr "饥饿:%d %s" -#: src/debug_menu.cpp:1279 +#: src/debug_menu.cpp:1281 #, c-format msgid "Thirst: %d %s" msgstr "口渴:%d %s" -#: src/debug_menu.cpp:1281 +#: src/debug_menu.cpp:1283 #, c-format msgid "Fatigue: %d %s" msgstr "疲劳:%d %s" -#: src/debug_menu.cpp:1283 +#: src/debug_menu.cpp:1285 #, c-format msgid "Weariness: %d %s" msgstr "疲惫:%d %s" -#: src/debug_menu.cpp:1286 +#: src/debug_menu.cpp:1288 msgid "Stored kCal: " msgstr "体脂水平:" -#: src/debug_menu.cpp:1287 +#: src/debug_menu.cpp:1289 msgid "Total kCal: " msgstr "合计千卡路里:" -#: src/debug_menu.cpp:1290 +#: src/debug_menu.cpp:1292 msgid "Stomach contents" msgstr "胃容量" -#: src/debug_menu.cpp:1291 src/debug_menu.cpp:1296 +#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 msgid " Total volume: " msgstr " 总容量:" -#: src/debug_menu.cpp:1292 src/debug_menu.cpp:1297 +#: src/debug_menu.cpp:1294 src/debug_menu.cpp:1299 msgid " Water volume: " msgstr " 水容量:" -#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 +#: src/debug_menu.cpp:1295 src/debug_menu.cpp:1300 #, c-format msgid " kCal: %d" msgstr " 千卡:%d" -#: src/debug_menu.cpp:1295 +#: src/debug_menu.cpp:1297 msgid "Gut contents" msgstr "肠容量" -#: src/debug_menu.cpp:1303 +#: src/debug_menu.cpp:1305 msgid "Stored kCal" msgstr "体脂水平" -#: src/debug_menu.cpp:1304 +#: src/debug_menu.cpp:1306 msgid "Stomach kCal" msgstr "胃部千卡" -#: src/debug_menu.cpp:1305 +#: src/debug_menu.cpp:1307 msgid "Gut kCal" msgstr "肠道千卡" -#: src/debug_menu.cpp:1308 +#: src/debug_menu.cpp:1310 msgid "Sleep Deprivation" msgstr "睡眠不足" -#: src/debug_menu.cpp:1310 +#: src/debug_menu.cpp:1312 msgid "Reset all basic needs" msgstr "重置所有基本需求" -#: src/debug_menu.cpp:1311 +#: src/debug_menu.cpp:1313 msgid "Empty stomach and guts" msgstr "空腹" -#: src/debug_menu.cpp:1315 +#: src/debug_menu.cpp:1317 #, c-format msgid "%s: daily %d, overall %d" msgstr "%s:今日 %d,全部 %d" -#: src/debug_menu.cpp:1323 +#: src/debug_menu.cpp:1325 #, c-format msgid "Set hunger to? Currently: %d" msgstr "设置饥饿值?当前:%d" -#: src/debug_menu.cpp:1329 +#: src/debug_menu.cpp:1331 #, c-format msgid "Set stored kCal to? Currently: %d" msgstr "设置体脂水平至多少千卡?当前:%d" -#: src/debug_menu.cpp:1335 +#: src/debug_menu.cpp:1337 #, c-format msgid "Set stomach kCal to? Currently: %d" msgstr "设置胃部储能至多少千卡?当前:%d" -#: src/debug_menu.cpp:1341 +#: src/debug_menu.cpp:1343 #, c-format msgid "Set gut kCal to? Currently: %d" msgstr "设置肠道储能至多少千卡?当前:%d" -#: src/debug_menu.cpp:1347 +#: src/debug_menu.cpp:1349 #, c-format msgid "Set thirst to? Currently: %d" msgstr "设置口渴值?当前:%d" -#: src/debug_menu.cpp:1353 +#: src/debug_menu.cpp:1355 #, c-format msgid "Set fatigue to? Currently: %d" msgstr "设置疲劳值?当前:%d" -#: src/debug_menu.cpp:1359 +#: src/debug_menu.cpp:1361 #, c-format msgid "Set sleep deprivation to? Currently: %d" msgstr "设置睡眠不足值?当前:%d" -#: src/debug_menu.cpp:1366 +#: src/debug_menu.cpp:1368 #, c-format msgid "Reset weariness? Currently: %d" msgstr "重置疲惫值?当前:%d" -#: src/debug_menu.cpp:1387 +#: src/debug_menu.cpp:1389 #, c-format msgid "Set %s to? Currently: %d" msgstr "设置%s?当前:%d" -#: src/debug_menu.cpp:1406 src/debug_menu.cpp:2759 +#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2815 msgid "Left arm" msgstr "左臂" -#: src/debug_menu.cpp:1407 src/debug_menu.cpp:2760 +#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2816 msgid "Right arm" msgstr "右臂" -#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2761 +#: src/debug_menu.cpp:1410 src/debug_menu.cpp:2817 msgid "Left leg" msgstr "左腿" -#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2762 +#: src/debug_menu.cpp:1411 src/debug_menu.cpp:2818 msgid "Right leg" msgstr "右腿" -#: src/debug_menu.cpp:1450 src/debug_menu.cpp:1456 +#: src/debug_menu.cpp:1452 src/debug_menu.cpp:1458 #, c-format msgid "Set the hitpoints to? Currently: %d" msgstr "设置生命值?当前:%d" -#: src/debug_menu.cpp:1469 +#: src/debug_menu.cpp:1471 msgid "trust" msgstr "信任" -#: src/debug_menu.cpp:1470 +#: src/debug_menu.cpp:1472 msgid "fear" msgstr "恐惧" -#: src/debug_menu.cpp:1471 +#: src/debug_menu.cpp:1473 msgid "value" msgstr "重视" -#: src/debug_menu.cpp:1472 +#: src/debug_menu.cpp:1474 msgid "anger" msgstr "愤怒" -#: src/debug_menu.cpp:1473 +#: src/debug_menu.cpp:1475 msgid "owed" msgstr "歉意" -#: src/debug_menu.cpp:1474 +#: src/debug_menu.cpp:1476 msgid "sold" msgstr "已售出" -#: src/debug_menu.cpp:1480 +#: src/debug_menu.cpp:1482 #, c-format msgid "Set trust to? Currently: %d" msgstr "设置信任值?当前:%d" -#: src/debug_menu.cpp:1486 +#: src/debug_menu.cpp:1488 #, c-format msgid "Set fear to? Currently: %d" msgstr "设置恐惧值?当前:%d" -#: src/debug_menu.cpp:1491 +#: src/debug_menu.cpp:1493 #, c-format msgid "Set value to? Currently: %d" msgstr "设置尊重值?当前:%d" -#: src/debug_menu.cpp:1497 +#: src/debug_menu.cpp:1499 #, c-format msgid "Set anger to? Currently: %d" msgstr "设置愤怒值?当前:%d" -#: src/debug_menu.cpp:1503 +#: src/debug_menu.cpp:1505 #, c-format msgid "Set owed to? Currently: %d" msgstr "设置赊欠值?当前:%d" -#: src/debug_menu.cpp:1508 +#: src/debug_menu.cpp:1510 #, c-format msgid "Set sold to? Currently: %d" msgstr "设置已售出值?当前:%d" -#: src/debug_menu.cpp:1520 +#: src/debug_menu.cpp:1522 msgid "Select a value and press enter to change it." msgstr "选择一个值,然后按回车键来更改它。" -#: src/debug_menu.cpp:1522 +#: src/debug_menu.cpp:1524 msgid "Current save file name" msgstr "当前存档名称" -#: src/debug_menu.cpp:1524 +#: src/debug_menu.cpp:1526 msgid "Current pre-Cataclysm name" msgstr "当前灾变前姓名" -#: src/debug_menu.cpp:1525 +#: src/debug_menu.cpp:1527 msgid "Current age" msgstr "当前年龄" -#: src/debug_menu.cpp:1526 +#: src/debug_menu.cpp:1528 msgid "Current height in cm" msgstr "当前身高(cm)" -#: src/debug_menu.cpp:1527 +#: src/debug_menu.cpp:1529 msgid "Current blood type" msgstr "当前血型" -#: src/debug_menu.cpp:1534 +#: src/debug_menu.cpp:1536 msgid "Rename save file (WARNING: this will duplicate the save):" msgstr "重命名存档为(警告:将会复制存档):" -#: src/debug_menu.cpp:1546 +#: src/debug_menu.cpp:1548 msgid "Rename character:" msgstr "重命名角色:" -#: src/debug_menu.cpp:1556 src/newcharacter.cpp:4055 +#: src/debug_menu.cpp:1558 src/newcharacter.cpp:4110 msgid "Enter age in years. Minimum 16, maximum 55" msgstr "输入年龄(岁)。最小16,最大55" -#: src/debug_menu.cpp:1567 src/newcharacter.cpp:4065 +#: src/debug_menu.cpp:1569 src/newcharacter.cpp:4120 #, c-format msgid "Enter height in centimeters. Minimum %d, maximum %d" msgstr "输入身高(厘米)。最低 %d,最高 %d" -#: src/debug_menu.cpp:1580 src/newcharacter.cpp:4078 +#: src/debug_menu.cpp:1582 src/newcharacter.cpp:4133 msgid "Select blood type" msgstr "选择血型" -#: src/debug_menu.cpp:1590 src/newcharacter.cpp:4089 +#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4144 msgid "Select Rh factor" msgstr "选择Rh血型" -#: src/debug_menu.cpp:1591 src/newcharacter.cpp:4090 +#: src/debug_menu.cpp:1593 src/newcharacter.cpp:4145 msgid "negative" msgstr "阴性" -#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4091 +#: src/debug_menu.cpp:1594 src/newcharacter.cpp:4146 msgid "positive" msgstr "阳性" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3284 src/newcharacter.cpp:4103 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3339 src/newcharacter.cpp:4158 #: src/player_display.cpp:1062 src/player_display.cpp:1067 #: src/player_display.cpp:1070 src/player_display.cpp:1075 #: src/player_display.cpp:1259 msgid "Female" msgstr "女性" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3277 src/newcharacter.cpp:3282 -#: src/newcharacter.cpp:4104 src/player_display.cpp:1062 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3332 src/newcharacter.cpp:3337 +#: src/newcharacter.cpp:4159 src/player_display.cpp:1062 #: src/player_display.cpp:1067 src/player_display.cpp:1070 #: src/player_display.cpp:1075 src/player_display.cpp:1259 msgid "Male" msgstr "男性" -#: src/debug_menu.cpp:1635 +#: src/debug_menu.cpp:1637 #, c-format msgid "Unique Id: %s" msgstr "唯一ID:%s" -#: src/debug_menu.cpp:1637 +#: src/debug_menu.cpp:1639 #, c-format msgid "Faction: %s (api v%d)" msgstr "派系:%s(API V%d)" -#: src/debug_menu.cpp:1639 +#: src/debug_menu.cpp:1641 #, c-format msgid "Attitude: %s" msgstr "态度:%s" -#: src/debug_menu.cpp:1642 +#: src/debug_menu.cpp:1644 #, c-format msgid "Destination: %s %s" msgstr "目的地:%s %s" -#: src/debug_menu.cpp:1645 +#: src/debug_menu.cpp:1647 #, c-format msgid "Trust: %d" msgstr "信任:%d" -#: src/debug_menu.cpp:1646 +#: src/debug_menu.cpp:1648 #, c-format msgid "Fear: %d" msgstr "恐惧:%d" -#: src/debug_menu.cpp:1647 +#: src/debug_menu.cpp:1649 #, c-format msgid "Value: %d" msgstr "价值:%d" -#: src/debug_menu.cpp:1648 +#: src/debug_menu.cpp:1650 #, c-format msgid "Anger: %d" msgstr "愤怒:%d" -#: src/debug_menu.cpp:1649 +#: src/debug_menu.cpp:1651 #, c-format msgid "Owed: %d" msgstr "负债:%d" -#: src/debug_menu.cpp:1650 +#: src/debug_menu.cpp:1652 #, c-format msgid "Sold: %d" msgstr "已售出:%d" -#: src/debug_menu.cpp:1652 +#: src/debug_menu.cpp:1654 #, c-format msgid "Aggression: %d" msgstr "兽性:%d" -#: src/debug_menu.cpp:1654 +#: src/debug_menu.cpp:1656 #, c-format msgid "Bravery: %d" msgstr "勇气:%d" -#: src/debug_menu.cpp:1655 +#: src/debug_menu.cpp:1657 #, c-format msgid "Collector: %d" msgstr "收集:%d" -#: src/debug_menu.cpp:1656 +#: src/debug_menu.cpp:1658 #, c-format msgid "Altruism: %d" msgstr "良心:%d" -#: src/debug_menu.cpp:1658 src/gamemode_defense.cpp:768 +#: src/debug_menu.cpp:1660 src/gamemode_defense.cpp:768 msgid "Needs:" msgstr "人物需求:" -#: src/debug_menu.cpp:1663 +#: src/debug_menu.cpp:1665 #, c-format msgid "Total morale: %d" msgstr "总心情值:%d" -#: src/debug_menu.cpp:1667 +#: src/debug_menu.cpp:1669 msgid "Player" msgstr "玩家" -#: src/debug_menu.cpp:1677 +#: src/debug_menu.cpp:1679 msgid "Edit description - name, age, height or blood type" msgstr "编辑描述(姓名/年龄/身高/血型)" -#: src/debug_menu.cpp:1678 +#: src/debug_menu.cpp:1680 msgid "Edit skills" msgstr "编辑技能" -#: src/debug_menu.cpp:1679 +#: src/debug_menu.cpp:1681 msgid "Edit theoretical skill knowledge" msgstr "修改理论知识等级" -#: src/debug_menu.cpp:1680 +#: src/debug_menu.cpp:1682 msgid "Edit proficiencies" msgstr "编辑专长" -#: src/debug_menu.cpp:1681 +#: src/debug_menu.cpp:1683 msgid "Edit stats" msgstr "编辑属性" -#: src/debug_menu.cpp:1682 +#: src/debug_menu.cpp:1684 msgid "Edit spells" msgstr "编辑法术" -#: src/debug_menu.cpp:1683 +#: src/debug_menu.cpp:1685 msgid "Grant items" msgstr "给予物品" -#: src/debug_menu.cpp:1684 +#: src/debug_menu.cpp:1686 msgid "Delete (all) items" msgstr "清空物品" -#: src/debug_menu.cpp:1685 +#: src/debug_menu.cpp:1687 msgid "Wear/wield an item from player's inventory" msgstr "装备物品" -#: src/debug_menu.cpp:1686 +#: src/debug_menu.cpp:1688 msgid "Set hit points" msgstr "设置生命值" -#: src/debug_menu.cpp:1687 +#: src/debug_menu.cpp:1689 msgid "Set stamina" msgstr "设置耐力值" -#: src/debug_menu.cpp:1688 +#: src/debug_menu.cpp:1690 msgid "Set morale" msgstr "设置心情值" -#: src/debug_menu.cpp:1689 +#: src/debug_menu.cpp:1691 msgid "Cause pain" msgstr "设置疼痛值" -#: src/debug_menu.cpp:1690 +#: src/debug_menu.cpp:1692 msgid "Set health" msgstr "设置健康值" -#: src/debug_menu.cpp:1691 +#: src/debug_menu.cpp:1693 msgid "Set needs" msgstr "设置需求值" -#: src/debug_menu.cpp:1693 +#: src/debug_menu.cpp:1695 msgid "Set kill XP" msgstr "设置击杀经验" -#: src/debug_menu.cpp:1698 +#: src/debug_menu.cpp:1700 msgid "Status window" msgstr "查看状态" -#: src/debug_menu.cpp:1699 +#: src/debug_menu.cpp:1701 msgid "Teleport" msgstr "传送" -#: src/debug_menu.cpp:1700 +#: src/debug_menu.cpp:1702 msgid "Add an effect" msgstr "添加效果" -#: src/debug_menu.cpp:1701 +#: src/debug_menu.cpp:1703 msgid "Print temperature" msgstr "导出气温" -#: src/debug_menu.cpp:1702 +#: src/debug_menu.cpp:1704 msgid "Cause asthma attack" msgstr "哮喘发作" -#: src/debug_menu.cpp:1703 +#: src/debug_menu.cpp:1705 msgid "Edit missions (WARNING: Unstable!)" msgstr "编辑任务(警告:不稳定!)" -#: src/debug_menu.cpp:1704 +#: src/debug_menu.cpp:1706 msgid "Print vars to file" msgstr "导出变量列表" -#: src/debug_menu.cpp:1706 +#: src/debug_menu.cpp:1708 msgid "Write effect_on_condition(s) to eocs.output" msgstr "导出条件效果列表至eocs.output" -#: src/debug_menu.cpp:1707 +#: src/debug_menu.cpp:1709 msgid "Edit vars" msgstr "编辑变量" -#: src/debug_menu.cpp:1710 +#: src/debug_menu.cpp:1712 msgid "Add mission" msgstr "添加任务" -#: src/debug_menu.cpp:1711 +#: src/debug_menu.cpp:1713 msgid "Randomize with class" msgstr "按职业随机生成" -#: src/debug_menu.cpp:1712 +#: src/debug_menu.cpp:1714 msgid "Set attitude" msgstr "设置态度" -#: src/debug_menu.cpp:1713 +#: src/debug_menu.cpp:1715 msgid "Set opinion" msgstr "设置态度值" -#: src/debug_menu.cpp:1736 +#: src/debug_menu.cpp:1738 msgid "Delete all items from the target?" msgstr "真的要清空物品吗?" -#: src/debug_menu.cpp:1745 +#: src/debug_menu.cpp:1747 msgid "Make target equip" msgstr "让目标装备" -#: src/debug_menu.cpp:1765 +#: src/debug_menu.cpp:1767 #, c-format msgid "Set stamina to? Current: %d. Max: %d." msgstr "设置耐力值?当前:%d。最大:%d。" -#: src/debug_menu.cpp:1770 +#: src/debug_menu.cpp:1772 msgid "Target stamina value out of bounds!" msgstr "目标耐力值超出界限!" -#: src/debug_menu.cpp:1776 +#: src/debug_menu.cpp:1778 #, c-format msgid "Set the morale to? Currently: %d" msgstr "设置心情值?当前:%d" -#: src/debug_menu.cpp:1786 +#: src/debug_menu.cpp:1788 #, c-format msgid "Set kill XP to? Currently: %d" msgstr "设置击杀经验?当前:%d" -#: src/debug_menu.cpp:1799 +#: src/debug_menu.cpp:1801 #, c-format msgid "Cause how much pain? pain: %d" msgstr "增减疼痛值?当前疼痛:%d" -#: src/debug_menu.cpp:1810 +#: src/debug_menu.cpp:1812 msgid "Mutate category" msgstr "变异类别" -#: src/debug_menu.cpp:1811 +#: src/debug_menu.cpp:1813 msgid "Reset mutations" msgstr "重置变异" -#: src/debug_menu.cpp:1824 +#: src/debug_menu.cpp:1826 msgid "Choose mutation category:" msgstr "选择变异类别:" -#: src/debug_menu.cpp:1834 +#: src/debug_menu.cpp:1836 msgid "Include post-threshold traits?" msgstr "是否包括突破阈值后的特性?" -#: src/debug_menu.cpp:1839 +#: src/debug_menu.cpp:1841 msgid "Remove all mutations?" msgstr "移除所有变异吗?" -#: src/debug_menu.cpp:1851 +#: src/debug_menu.cpp:1853 msgid "Health modifier" msgstr "健康修正值" -#: src/debug_menu.cpp:1857 src/debug_menu.cpp:1862 src/debug_menu.cpp:1867 +#: src/debug_menu.cpp:1859 src/debug_menu.cpp:1864 src/debug_menu.cpp:1869 #, c-format msgid "Set the value to? Currently: %d" msgstr "设置值?当前:%d" -#: src/debug_menu.cpp:1881 +#: src/debug_menu.cpp:1883 msgid "Choose mission type" msgstr "选择任务类型" -#: src/debug_menu.cpp:1912 +#: src/debug_menu.cpp:1914 msgid "Choose new class" msgstr "选择新职业" -#: src/debug_menu.cpp:1929 +#: src/debug_menu.cpp:1931 msgid "Choose new attitude" msgstr "选择新态度" -#: src/debug_menu.cpp:1935 src/npc.cpp:3125 +#: src/debug_menu.cpp:1937 src/npc.cpp:3125 msgid "Unknown attitude" msgstr "未知态度" -#: src/debug_menu.cpp:1975 src/debug_menu.cpp:3041 +#: src/debug_menu.cpp:1977 src/debug_menu.cpp:3100 msgid "Var list written to var_list.output" msgstr "变量列表已保存至 var_list.output" -#: src/debug_menu.cpp:1980 src/debug_menu.cpp:3026 +#: src/debug_menu.cpp:1982 src/debug_menu.cpp:3085 msgid "effect_on_condition list written to eocs.output" msgstr "条件效果列表已导出至eocs.output" -#: src/debug_menu.cpp:1989 src/debug_menu.cpp:3064 +#: src/debug_menu.cpp:1991 src/debug_menu.cpp:3123 msgid "Key" msgstr "关键字" -#: src/debug_menu.cpp:1993 src/debug_menu.cpp:3068 src/morale.cpp:643 +#: src/debug_menu.cpp:1995 src/debug_menu.cpp:3127 src/morale.cpp:643 msgid "Value" msgstr "分值" -#: src/debug_menu.cpp:2005 +#: src/debug_menu.cpp:2007 msgid "Yet to start" msgstr "未开始" -#: src/debug_menu.cpp:2006 +#: src/debug_menu.cpp:2008 msgid "In progress" msgstr "进行中" -#: src/debug_menu.cpp:2007 +#: src/debug_menu.cpp:2009 msgid "Success" msgstr "成功" -#: src/debug_menu.cpp:2017 +#: src/debug_menu.cpp:2019 msgid "Bugged" msgstr "出错" -#: src/debug_menu.cpp:2023 src/wish.cpp:197 +#: src/debug_menu.cpp:2025 src/wish.cpp:198 msgid "Type:" msgstr "类型:" -#: src/debug_menu.cpp:2024 +#: src/debug_menu.cpp:2026 msgid " Status:" msgstr "状态:" -#: src/debug_menu.cpp:2025 +#: src/debug_menu.cpp:2027 msgid " ID:" msgstr "ID:" -#: src/debug_menu.cpp:2026 +#: src/debug_menu.cpp:2028 msgid " NPC ID:" msgstr "NPC ID:" -#: src/debug_menu.cpp:2027 +#: src/debug_menu.cpp:2029 msgid " Target:" msgstr "目标:" -#: src/debug_menu.cpp:2028 +#: src/debug_menu.cpp:2030 msgid "Player ID:" msgstr "玩家ID:" -#: src/debug_menu.cpp:2058 src/debug_menu.cpp:2085 +#: src/debug_menu.cpp:2060 src/debug_menu.cpp:2087 msgid "Select mission to edit" msgstr "选择要编辑的任务" -#: src/debug_menu.cpp:2060 +#: src/debug_menu.cpp:2062 msgid "Currently assigned missions:" msgstr "已分配任务:" -#: src/debug_menu.cpp:2066 +#: src/debug_menu.cpp:2068 msgid "Not assigned missions:" msgstr "未分配任务:" -#: src/debug_menu.cpp:2088 src/diary.cpp:155 +#: src/debug_menu.cpp:2090 src/diary.cpp:155 msgid "Active missions:" msgstr "当前任务:" -#: src/debug_menu.cpp:2094 src/diary.cpp:156 +#: src/debug_menu.cpp:2096 src/diary.cpp:156 msgid "Completed missions:" msgstr "已完成任务:" -#: src/debug_menu.cpp:2100 src/diary.cpp:157 +#: src/debug_menu.cpp:2102 src/diary.cpp:157 msgid "Failed missions:" msgstr "已失败任务:" -#: src/debug_menu.cpp:2126 +#: src/debug_menu.cpp:2128 msgid "Removing from active_missions" msgstr "从当前任务中移除" -#: src/debug_menu.cpp:2129 +#: src/debug_menu.cpp:2131 msgid "Removing from completed_missions" msgstr "从已完成任务中移除" -#: src/debug_menu.cpp:2132 +#: src/debug_menu.cpp:2134 msgid "Removing from failed_missions" msgstr "从已失败任务中移除" -#: src/debug_menu.cpp:2137 +#: src/debug_menu.cpp:2139 msgid "Unsetting active mission" msgstr "解除当前任务" -#: src/debug_menu.cpp:2143 +#: src/debug_menu.cpp:2145 #, c-format msgid "Removing from %s missions_assigned" msgstr "从 %s missions_assigned 移除" -#: src/debug_menu.cpp:2146 +#: src/debug_menu.cpp:2148 #, c-format msgid "Removing from %s missions" msgstr "从 %s missions 移除" -#: src/debug_menu.cpp:2160 +#: src/debug_menu.cpp:2162 msgid "Fail mission" msgstr "强制任务失败" -#: src/debug_menu.cpp:2161 +#: src/debug_menu.cpp:2163 msgid "Mark as complete" msgstr "标记任务完成" -#: src/debug_menu.cpp:2162 +#: src/debug_menu.cpp:2164 msgid "Remove mission without proper cleanup" msgstr "强制移除任务" -#: src/debug_menu.cpp:2187 +#: src/debug_menu.cpp:2189 msgid "Benchmark in progress…" msgstr "渲染测试进行中……" -#: src/debug_menu.cpp:2215 +#: src/debug_menu.cpp:2217 #, c-format msgid "Drew %d times in %.3f seconds. (%.3f fps average)" msgstr "渲染 %d 次,花费 %.3f 秒。(平均 %.3f fps)" -#: src/debug_menu.cpp:2244 +#: src/debug_menu.cpp:2246 #, c-format msgid "Location %d:%d in %d:%d, %s\n" msgstr "地点 %d:%d 在 %d:%d,%s\n" -#: src/debug_menu.cpp:2245 +#: src/debug_menu.cpp:2247 #, c-format msgid "Current turn: %d.\n" msgstr "当前回合:%d。\n" -#: src/debug_menu.cpp:2246 +#: src/debug_menu.cpp:2248 #, c-format msgid "%d creature exists.\n" msgid_plural "%d creatures exist.\n" msgstr[0] "%d 只生物存在。\n" -#: src/debug_menu.cpp:2265 +#: src/debug_menu.cpp:2267 msgid "" "\n" "Specific creature type list:\n" @@ -403748,22 +404537,22 @@ msgstr "" "\n" "指定生物类型列表:\n" -#: src/debug_menu.cpp:2279 +#: src/debug_menu.cpp:2281 #, c-format msgid "%s: map ( %d:%d ) pos ( %d:%d )" msgstr "%s:地图(%d:%d)坐标(%d:%d)" -#: src/debug_menu.cpp:2283 +#: src/debug_menu.cpp:2285 #, c-format msgid "(you: %d:%d)" msgstr "(你:%d:%d)" -#: src/debug_menu.cpp:2285 +#: src/debug_menu.cpp:2287 #, c-format msgid "Stomach Contents: %d ml / %d ml kCal: %d, Water: %d ml" msgstr "胃容量:%d ml / %d ml 千卡:%d,水:%d ml" -#: src/debug_menu.cpp:2290 +#: src/debug_menu.cpp:2292 #, c-format msgid "" "Guts Contents: %d ml / %d ml kCal: %d, Water: %d ml\n" @@ -403772,7 +404561,7 @@ msgstr "" "消化容量:%d ml / %d ml 千卡:%d,水:%d ml\n" "饥饿度:%d,干渴度:%d,千卡:%d / %d" -#: src/debug_menu.cpp:2296 +#: src/debug_menu.cpp:2298 #, c-format msgid "" "Body Mass Index: %.0f\n" @@ -403781,91 +404570,100 @@ msgstr "" "体重指数:%.0f\n" "基本代谢率:%i" -#: src/debug_menu.cpp:2298 +#: src/debug_menu.cpp:2300 #, c-format msgid "Player activity level: %s" msgstr "玩家活动量:%s" -#: src/debug_menu.cpp:2321 +#: src/debug_menu.cpp:2323 msgid "Choose vehicle to spawn" msgstr "选择需要刷新的交通工具" #. ~ Menu entry in vehicle wish menu: 1st string: displayed name, 2nd string: #. internal name of vehicle #. ~ %1$s - npc name, %2$s - npc current activity name. -#: src/debug_menu.cpp:2325 src/npc.cpp:3875 +#: src/debug_menu.cpp:2327 src/npc.cpp:3875 #, c-format msgid "%1$s (%2$s)" msgstr "%1$s(%2$s)" -#: src/debug_menu.cpp:2335 +#: src/debug_menu.cpp:2337 msgid "Vehicle condition" msgstr "载具状况" -#: src/debug_menu.cpp:2336 +#: src/debug_menu.cpp:2338 msgid "Light damage" msgstr "轻度损坏" -#: src/debug_menu.cpp:2337 +#: src/debug_menu.cpp:2339 msgid "Undamaged" msgstr "完好" -#: src/debug_menu.cpp:2338 +#: src/debug_menu.cpp:2340 msgid "Disabled (tires or engine)" msgstr "无法移动(轮胎/引擎故障)" -#: src/debug_menu.cpp:2380 +#: src/debug_menu.cpp:2382 msgid "year" msgstr "年" -#: src/debug_menu.cpp:2382 +#: src/debug_menu.cpp:2384 msgid "season" msgstr "季" -#: src/debug_menu.cpp:2383 +#: src/debug_menu.cpp:2385 msgid "day" msgstr "天" -#: src/debug_menu.cpp:2384 +#: src/debug_menu.cpp:2386 msgid "hour" msgstr "小时" -#: src/debug_menu.cpp:2385 +#: src/debug_menu.cpp:2387 msgid "minute" msgstr "分钟" -#: src/debug_menu.cpp:2386 src/martialarts.cpp:986 src/martialarts.cpp:1917 +#: src/debug_menu.cpp:2388 src/martialarts.cpp:986 src/martialarts.cpp:1917 #: src/martialarts.cpp:1922 msgid "turn" msgid_plural "turns" msgstr[0] "回合" -#: src/debug_menu.cpp:2393 +#: src/debug_menu.cpp:2395 msgid "Set year to?" msgstr "设置年份为?" -#: src/debug_menu.cpp:2397 +#: src/debug_menu.cpp:2399 msgid "Set season to? (0 = spring)" msgstr "设置季节为?(0 = 春天)" -#: src/debug_menu.cpp:2400 +#: src/debug_menu.cpp:2402 msgid "Set days to?" msgstr "设置日期为?" -#: src/debug_menu.cpp:2403 +#: src/debug_menu.cpp:2405 msgid "Set hour to?" msgstr "设置小时为?" -#: src/debug_menu.cpp:2406 +#: src/debug_menu.cpp:2408 msgid "Set minute to?" msgstr "设置分钟为?" -#: src/debug_menu.cpp:2410 +#: src/debug_menu.cpp:2412 #, c-format msgid "Set turn to? (One day is %i turns)" msgstr "设置回合为?(一日为 %i 回合)" -#: src/debug_menu.cpp:2439 +#: src/debug_menu.cpp:2425 src/options.cpp:2423 src/worldfactory.cpp:1751 +msgid "Reset" +msgstr "重置" + +#: src/debug_menu.cpp:2434 +#, c-format +msgid "Set temperature to? [%s]" +msgstr "将气温设定为多少?[%s]" + +#: src/debug_menu.cpp:2495 msgid "" "Using this will disable achievements. Proceed?\n" "They can be reenabled in the 'game' section of the menu." @@ -403873,114 +404671,114 @@ msgstr "" "使用它将会禁用成就。确定吗?\n" "成就可以在“游戏”选项中重新启用。" -#: src/debug_menu.cpp:2478 +#: src/debug_menu.cpp:2534 msgid "Current overmap revealed." msgstr "当前世界地图已显示。" -#: src/debug_menu.cpp:2513 src/game.cpp:6481 +#: src/debug_menu.cpp:2569 src/game.cpp:6479 msgid "Select first point." msgstr "选择第一点。" -#: src/debug_menu.cpp:2523 src/game.cpp:6489 +#: src/debug_menu.cpp:2579 src/game.cpp:6487 msgid "Select second point." msgstr "选择第二点。" -#: src/debug_menu.cpp:2549 +#: src/debug_menu.cpp:2605 #, c-format msgid "%s's head implodes!" msgstr "%s脑浆炸裂!" -#: src/debug_menu.cpp:2573 +#: src/debug_menu.cpp:2629 msgid "Martial arts debug." msgstr "调试武术。" -#: src/debug_menu.cpp:2574 src/debug_menu.cpp:2585 +#: src/debug_menu.cpp:2630 src/debug_menu.cpp:2641 msgid "Your eyes blink rapidly as knowledge floods your brain." msgstr "你的双眼快速闪动扫描着脑内涌现的无数知识。" -#: src/debug_menu.cpp:2580 +#: src/debug_menu.cpp:2636 msgid "You now know a lot more than just 10 styles of kung fu." msgstr "你现在通晓N种武术!" -#: src/debug_menu.cpp:2584 +#: src/debug_menu.cpp:2640 msgid "Recipe debug." msgstr "调试配方。" -#: src/debug_menu.cpp:2589 +#: src/debug_menu.cpp:2645 msgid "You know how to craft that now." msgstr "你掌握了制造的方法。" -#: src/debug_menu.cpp:2616 +#: src/debug_menu.cpp:2672 msgid "Select new weather pattern:" msgstr "选择新的天气模版:" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Disable weather forcing" msgstr "禁止天气改变" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Keep normal weather patterns" msgstr "保持普通天气模版" -#: src/debug_menu.cpp:2646 +#: src/debug_menu.cpp:2702 msgid "Select new wind direction:" msgstr "选择新的风向:" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Disable direction forcing" msgstr "禁用强制风向" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Keep normal wind direction" msgstr "保持正常风向" -#: src/debug_menu.cpp:2668 +#: src/debug_menu.cpp:2724 msgid "Select new wind speed:" msgstr "选择新的风速:" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Disable speed forcing" msgstr "禁用强制风速" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Keep normal wind speed" msgstr "保持正常风速" -#: src/debug_menu.cpp:2696 +#: src/debug_menu.cpp:2752 msgid "Volume of sound: " msgstr "音量:" -#: src/debug_menu.cpp:2704 +#: src/debug_menu.cpp:2760 #, c-format msgid "DEBUG SOUND ( %d )" msgstr "调试声音(%d)" -#: src/debug_menu.cpp:2745 +#: src/debug_menu.cpp:2801 #, c-format msgid "Damage self for how much? hp: %s" msgstr "对自己造成多少点伤害?当前生命值:%s" -#: src/debug_menu.cpp:2788 +#: src/debug_menu.cpp:2844 msgid "Add bleeding duration in minutes, equal to intensity:" msgstr "对自己造成多少流血,每分钟失血速率:" -#: src/debug_menu.cpp:2814 src/game.cpp:7580 +#: src/debug_menu.cpp:2870 src/game.cpp:7578 msgid "This binary was not compiled with tiles support." msgstr "当前游戏程序编译时未选择兼容图像版。" -#: src/debug_menu.cpp:2890 +#: src/debug_menu.cpp:2949 msgid "Enter benchmark length (in milliseconds):" msgstr "输入渲染测试时长(毫秒):" -#: src/debug_menu.cpp:2912 +#: src/debug_menu.cpp:2971 msgid "Achievements are already enabled" msgstr "已经启用了成就" -#: src/debug_menu.cpp:2915 +#: src/debug_menu.cpp:2974 msgid "Achievements enabled" msgstr "成就已启用" -#: src/debug_menu.cpp:2920 +#: src/debug_menu.cpp:2979 msgid "" "Activating this will add the Arcade Mode achievement unlocking all starting " "scenarios and professions for all worlds. The character who performs this " @@ -403994,44 +404792,44 @@ msgid "" msgstr "" "开启它将添加街机模式成就,解锁所有世界的所有起始场景和职业。选择此项操作的角色需要死亡才能保存存档。如果你需要恢复的话,需要删除memorial文件夹中所记录的成就。开启它会剧透你可能会在游戏中自然碰见的所有派系和特殊情况。有些场景会让新手感到沮丧,有些职业则跳过了部分游戏内容。如果对游戏不熟悉,那么保留进度将让你按照合适的速度了解游戏中的各种机制。" -#: src/debug_menu.cpp:3009 +#: src/debug_menu.cpp:3068 msgid "" "Quit without saving? This may cause issues such as duplicated or missing " "items and vehicles!" msgstr "不保存就退出吗?这有可能会引发各种存档问题,诸如物品及车辆被复制或丢失。" -#: src/debug_menu.cpp:3016 +#: src/debug_menu.cpp:3075 msgid "" "Quickload without saving? This may cause issues such as duplicated or " "missing items and vehicles!" msgstr "不保存就退出吗?这有可能会引发各种存档问题,诸如物品及车辆被复制或丢失。" -#: src/debug_menu.cpp:3055 +#: src/debug_menu.cpp:3114 msgid "Var list written to timed_event_list.output" msgstr "变量列表已保存至 timed_event_list.output" -#: src/debug_menu.cpp:3085 +#: src/debug_menu.cpp:3144 msgid "Report written to debug.log" msgstr "日志已保存至 debug.log" -#: src/debug_menu.cpp:3091 +#: src/debug_menu.cpp:3150 msgid " and to the clipboard." msgstr "并导出至剪贴板。" -#: src/debug_menu.cpp:3117 +#: src/debug_menu.cpp:3176 msgid "Effect list written to effect_list.output" msgstr "效果列表已保存至 effect_list.output" -#: src/debug_menu.cpp:3124 src/iuse.cpp:3064 src/iuse.cpp:8463 -#: src/iuse.cpp:8531 src/iuse.cpp:8652 src/iuse.cpp:8766 +#: src/debug_menu.cpp:3183 src/iuse.cpp:3065 src/iuse.cpp:8467 +#: src/iuse.cpp:8535 src/iuse.cpp:8665 src/iuse.cpp:8790 msgid "There's no vehicle there." msgstr "那里没有载具。" -#: src/debug_menu.cpp:3131 +#: src/debug_menu.cpp:3190 msgid "By how much? (in kJ, negative to discharge)" msgstr "增加多少?(单位千焦,负数为减少)" -#: src/debug_menu.cpp:3148 +#: src/debug_menu.cpp:3207 #, c-format msgid "Set camp larder kCals to? Currently: %d" msgstr "设置营地食物储藏至多少千卡?当前:%d" @@ -404301,8 +405099,8 @@ msgstr "杀死活人数" msgid "NPC Killed: " msgstr "杀死活人:" -#: src/diary.cpp:348 src/memorial_logger.cpp:309 src/newcharacter.cpp:3536 -#: src/newcharacter.cpp:3598 +#: src/diary.cpp:348 src/memorial_logger.cpp:317 src/newcharacter.cpp:3591 +#: src/newcharacter.cpp:3653 msgid "Skills:" msgstr "技能:" @@ -404327,7 +405125,7 @@ msgstr "获得变异:" msgid "Lost Mutation: " msgstr "失去变异:" -#: src/diary.cpp:454 src/newcharacter.cpp:3502 +#: src/diary.cpp:454 src/newcharacter.cpp:3557 msgid "Stats:" msgstr "属性:" @@ -404375,7 +405173,7 @@ msgstr "智力:%d -> %d" msgid "Perception: %d -> %d" msgstr "感知:%d -> %d" -#: src/diary.cpp:512 src/newcharacter.cpp:3647 +#: src/diary.cpp:512 src/newcharacter.cpp:3702 msgid "Proficiencies:" msgstr "专长:" @@ -404588,7 +405386,7 @@ msgstr "冻僵!" msgid "SAFE" msgstr "安全" -#: src/display.cpp:633 src/options.cpp:2526 +#: src/display.cpp:633 src/options.cpp:2603 msgid "Off" msgstr "关" @@ -404943,7 +405741,7 @@ msgstr "%1$d %2$s" msgid "Underground" msgstr "地下" -#: src/distraction_manager.cpp:19 src/veh_interact.cpp:3001 +#: src/distraction_manager.cpp:19 src/veh_interact.cpp:2995 msgid "Noise" msgstr "噪音" @@ -404955,7 +405753,7 @@ msgstr "这项干扰会在你听到噪音时中断你当前行动。" msgid "This distraction will interrupt your activity when you feel pain." msgstr "这项干扰会在你感到疼痛时中断你当前行动。" -#: src/distraction_manager.cpp:21 src/game.cpp:5362 src/martialarts.cpp:2018 +#: src/distraction_manager.cpp:21 src/game.cpp:5360 src/martialarts.cpp:2018 #: src/monexamine.cpp:595 src/monexamine.cpp:902 msgid "Attack" msgstr "攻击" @@ -405040,7 +405838,7 @@ msgstr "这项干扰会在你的温度非常高或非常低时中断你当前行 msgid "Survived:" msgstr "幸存:" -#: src/do_turn.cpp:245 src/memorial_logger.cpp:279 +#: src/do_turn.cpp:245 src/memorial_logger.cpp:287 msgid "Kills:" msgstr "杀敌数:" @@ -405109,151 +405907,151 @@ msgstr "" msgid "Loading content packs" msgstr "读取内容包" -#: src/editmap.cpp:164 +#: src/editmap.cpp:165 msgctxt "item manipulation debug menu entry" msgid "rehash" msgstr "翻版" -#: src/editmap.cpp:165 +#: src/editmap.cpp:166 msgctxt "item manipulation debug menu entry" msgid "edit" msgstr "编辑" -#: src/editmap.cpp:167 +#: src/editmap.cpp:168 msgctxt "item manipulation debug menu entry" msgid "dump to save/jtest-*.txt" msgstr "保存到 save/jtest-*.txt" -#: src/editmap.cpp:395 +#: src/editmap.cpp:396 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s,%s,%s] fast scroll, %s, %s, %s, %s, %s, %s" msgstr "%s,%s,[%s,%s,%s,%s] 快速移动,%s,%s,%s,%s,%s,%s" -#: src/editmap.cpp:406 +#: src/editmap.cpp:407 msgctxt "map editor state" msgid "Looking around" msgstr "环视四周" -#: src/editmap.cpp:716 +#: src/editmap.cpp:717 msgctxt "vehicle" msgid "no" msgstr "无" -#: src/editmap.cpp:718 +#: src/editmap.cpp:719 msgctxt "vehicle" msgid "in" msgstr "内" -#: src/editmap.cpp:720 +#: src/editmap.cpp:721 msgctxt "vehicle" msgid "out" msgstr "外" -#: src/editmap.cpp:732 +#: src/editmap.cpp:733 #, c-format msgid "%d: %s; move cost %d" msgstr "%d:%s;移动消耗 %d" -#: src/editmap.cpp:739 +#: src/editmap.cpp:740 #, c-format msgid "%d: %s; move cost %d movestr %d" msgstr "%d:%s;移动消耗 %d 移动力量值 %d" -#: src/editmap.cpp:751 +#: src/editmap.cpp:752 #, c-format msgid "dist: %d u_see: %s veh: %s scent: %d" msgstr "距离:%d 玩家可见:%s 载具:%s 气味:%d" -#: src/editmap.cpp:753 +#: src/editmap.cpp:754 #, c-format msgid "sight_range: %d, noon_sight_range: %d," msgstr "视距:%d,正午视距:%d," -#: src/editmap.cpp:756 +#: src/editmap.cpp:757 #, c-format msgid "cache{transp:%.4f seen:%.4f cam:%.4f}" msgstr "缓存(透明:%.4f可见:%.4f视角:%.4f)" -#: src/editmap.cpp:764 +#: src/editmap.cpp:765 #, c-format msgid "outside: %d obstructed: %d floor: %d" msgstr "户外:%d 阻挡:%d 地板:%d" -#: src/editmap.cpp:769 +#: src/editmap.cpp:770 #, c-format msgid "light_at: %s" msgstr "光强:%s" -#: src/editmap.cpp:771 +#: src/editmap.cpp:772 #, c-format msgid "apparent light: %.5f (%d)" msgstr "光能:%.5f(%d)" -#: src/editmap.cpp:775 +#: src/editmap.cpp:776 msgid " [vehicle]" msgstr "[载具]" -#: src/editmap.cpp:778 +#: src/editmap.cpp:779 msgid " [indoors]" msgstr "[地板层]" -#: src/editmap.cpp:781 +#: src/editmap.cpp:782 msgid " [roof]" msgstr "[屋顶层]" -#: src/editmap.cpp:790 +#: src/editmap.cpp:791 #, c-format msgid "field: %s L:%d[%s] A:%d" msgstr "%s %d级[%s]%d轮" -#: src/editmap.cpp:801 +#: src/editmap.cpp:802 #, c-format msgid "trap: %s (%d)" msgstr "陷阱:%s(%d)" -#: src/editmap.cpp:810 +#: src/editmap.cpp:811 #, c-format msgid "There is a %s there. Parts:" msgstr "那里有一辆 %s。部件:" -#: src/editmap.cpp:819 +#: src/editmap.cpp:820 #, c-format msgid "There is a %s there." msgstr "那里有一个%s。" -#: src/editmap.cpp:823 +#: src/editmap.cpp:824 #, c-format msgid "There is %d other item there as well." msgid_plural "There are %d other items there as well." msgstr[0] "那里还有 %d 个其他物品。" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Graffiti: %s" msgstr "涂鸦:%s" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Inscription: %s" msgstr "铭刻:%s" -#: src/editmap.cpp:882 +#: src/editmap.cpp:883 msgctxt "map editor state" msgid "Terrain" msgstr "地形" -#: src/editmap.cpp:888 +#: src/editmap.cpp:889 msgctxt "map editor state" msgid "Furniture" msgstr "家具" -#: src/editmap.cpp:894 +#: src/editmap.cpp:895 msgctxt "map editor: traps editing" msgid "Traps" msgstr "陷阱" -#: src/editmap.cpp:966 src/editmap.cpp:974 +#: src/editmap.cpp:967 src/editmap.cpp:975 #, c-format msgid "" "Move cost: %d\n" @@ -405264,209 +406062,209 @@ msgstr "" "室内:%s\n" "屋顶:%s" -#: src/editmap.cpp:1106 +#: src/editmap.cpp:1107 #, c-format msgctxt "map feature id" msgid "(%s)" msgstr "(%s)" -#: src/editmap.cpp:1108 +#: src/editmap.cpp:1109 #, c-format msgctxt "map feature name and id" msgid "%s (%s)" msgstr "%s(%s)" -#: src/editmap.cpp:1145 src/editmap.cpp:1724 +#: src/editmap.cpp:1146 src/editmap.cpp:1725 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s" msgstr "%s,%s,%s,%s,%s" -#: src/editmap.cpp:1265 +#: src/editmap.cpp:1266 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s] intensity, %s, %s, %s" msgstr "%s,%s,[%s,%s] 强度,%s,%s,%s" -#: src/editmap.cpp:1272 +#: src/editmap.cpp:1273 msgctxt "Map editor: Editing field effects" msgid "Field effects" msgstr "环境效果" -#: src/editmap.cpp:1300 +#: src/editmap.cpp:1301 msgctxt "map editor: used to describe a clean field (e.g. without blood)" msgid "-clear-" msgstr "-清除-" -#: src/editmap.cpp:1305 src/options.cpp:780 +#: src/editmap.cpp:1306 src/options.cpp:780 #, c-format msgid "%d: %s" msgstr "%d:%s" -#: src/editmap.cpp:1412 +#: src/editmap.cpp:1413 msgid "Add item" msgstr "加入物品" -#: src/editmap.cpp:1446 +#: src/editmap.cpp:1447 #, c-format msgctxt "item manipulation debug menu entry" msgid "bday: %d" msgstr "生成时间:%d" -#: src/editmap.cpp:1449 +#: src/editmap.cpp:1450 #, c-format msgctxt "item manipulation debug menu entry" msgid "damage: %d" msgstr "损坏:%d" -#: src/editmap.cpp:1451 +#: src/editmap.cpp:1452 #, c-format msgctxt "item manipulation debug menu entry" msgid "degradation: %d" msgstr "退化:%d" -#: src/editmap.cpp:1453 +#: src/editmap.cpp:1454 #, c-format msgctxt "item manipulation debug menu entry" msgid "burnt: %d" msgstr "烧损:%d" -#: src/editmap.cpp:1455 +#: src/editmap.cpp:1456 #, c-format msgctxt "item manipulation debug menu entry" msgid "tags: %s" msgstr "标签:%s" -#: src/editmap.cpp:1460 +#: src/editmap.cpp:1461 msgctxt "item manipulation debug menu entry" msgid "-[ light emission ]-" msgstr "-[ 光 源 ]-" -#: src/editmap.cpp:1462 +#: src/editmap.cpp:1463 msgctxt "item manipulation debug menu entry" msgid "savetest" msgstr "保存文本" -#: src/editmap.cpp:1506 src/wish.cpp:733 +#: src/editmap.cpp:1507 src/wish.cpp:746 msgid "Flags:" msgstr "标签:" -#: src/editmap.cpp:1563 +#: src/editmap.cpp:1564 msgctxt "item manipulation debug menu entry for adding an item on a tile" msgid "Add item" msgstr "加入物品" -#: src/editmap.cpp:1730 +#: src/editmap.cpp:1731 msgid "Moving selection" msgstr "移动选择区" -#: src/editmap.cpp:1733 +#: src/editmap.cpp:1734 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s, %s, %s" msgstr "%s,%s,%s,%s,%s,%s,%s" -#: src/editmap.cpp:1741 +#: src/editmap.cpp:1742 msgid "Resizing selection" msgstr "选择区大小调整" -#: src/editmap.cpp:1750 +#: src/editmap.cpp:1751 msgid "Selection type" msgstr "选择类型" -#: src/editmap.cpp:1752 +#: src/editmap.cpp:1753 msgctxt "shape" msgid "Rectangle" msgstr "矩形" -#: src/editmap.cpp:1753 +#: src/editmap.cpp:1754 msgctxt "shape" msgid "Filled Rectangle" msgstr "实心矩形" -#: src/editmap.cpp:1754 +#: src/editmap.cpp:1755 msgctxt "shape" msgid "Line" msgstr "直线" -#: src/editmap.cpp:1755 +#: src/editmap.cpp:1756 msgctxt "shape" msgid "Filled Circle" msgstr "实心圆" -#: src/editmap.cpp:1756 +#: src/editmap.cpp:1757 msgctxt "shape" msgid "Point" msgstr "点" -#: src/editmap.cpp:1771 +#: src/editmap.cpp:1772 msgctxt "map editor state" msgid "Select a shape" msgstr "选择形状" -#: src/editmap.cpp:1868 +#: src/editmap.cpp:1869 msgctxt "map generator" msgid "Regenerate" msgstr "重生成" -#: src/editmap.cpp:1869 +#: src/editmap.cpp:1870 msgctxt "map generator" msgid "Rotate" msgstr "旋转" -#: src/editmap.cpp:1870 +#: src/editmap.cpp:1871 msgctxt "map generator" msgid "Apply" msgstr "应用" -#: src/editmap.cpp:1871 +#: src/editmap.cpp:1872 msgctxt "map generator" msgid "Change Overmap (Doesn't Apply)" msgstr "改变大地图(而不应用)" -#: src/editmap.cpp:1912 +#: src/editmap.cpp:1913 #, c-format msgctxt "keybinding descriptions" msgid "[%s,%s] prev/next oter type, [%s,%s] select, %s, %s" msgstr "[%s,%s] 上一个/下一个大地图地形,[%s,%s] 选择,%s,%s" -#: src/editmap.cpp:1917 +#: src/editmap.cpp:1918 #, c-format msgctxt "map editor state" msgid "Mapgen: %s" msgstr "地图生成:%s" -#: src/editmap.cpp:1985 +#: src/editmap.cpp:1986 #, c-format msgid "Changed oter_id from '%s' (%s) to '%s' (%s)" msgstr "将oter_id从'%s'(%s)改为 '%s'(%s)" -#: src/editmap.cpp:2030 +#: src/editmap.cpp:2031 msgid "Your mechanic could not find a vehicle at the garage." msgstr "你的机械师未能在车库中找到任何载具。" -#: src/editmap.cpp:2042 +#: src/editmap.cpp:2043 msgid "Select the Vehicle" msgstr "选择载具" -#: src/editmap.cpp:2101 +#: src/editmap.cpp:2102 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s" msgstr "%s,%s" -#: src/editmap.cpp:2104 +#: src/editmap.cpp:2105 msgctxt "map generator" msgid "Mapgen: Moving target" msgstr "地图生成:移动目标" -#: src/editmap.cpp:2195 +#: src/editmap.cpp:2196 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s" msgstr "%s,%s,%s" -#: src/editmap.cpp:2199 +#: src/editmap.cpp:2200 msgctxt "map generator" msgid "Mapgen stamp" msgstr "地图生成标志" @@ -405630,7 +406428,7 @@ msgid "average" msgstr "普通" #: src/effect.cpp:1654 src/effect.cpp:1675 src/effect.cpp:1699 -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "good" msgstr "好" @@ -405687,7 +406485,7 @@ msgstr " 被爆炸波及!" #: src/explosion.cpp:361 #, c-format msgid "Your %s is hit for %d damage!" -msgstr "你的%s被击中,受到 %d 点伤害!" +msgstr "你的%s被击中,受到%d点伤害!" #: src/explosion.cpp:456 msgid "bomb fragment" @@ -405710,7 +406508,7 @@ msgstr "噗通一声!" msgid "a huge boom!" msgstr "巨响!" -#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2201 +#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2202 msgid "Crack!" msgstr "咔嚓!" @@ -405764,7 +406562,7 @@ msgstr "%s已被瘫痪的电场被重新充电了!" #: src/explosion.cpp:730 #, c-format msgid "It takes %d damage." -msgstr "它受到了 %d 点伤害。" +msgstr "它受到了%d点伤害。" #: src/explosion.cpp:737 #, c-format @@ -407684,7 +408482,7 @@ msgstr "你需要选择一块已侦查过的区域。" msgid "Do you want to bounce off this location to extend range?" msgstr "选择该藏匿点来增加范围吗?" -#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9412 +#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9430 msgctxt "short for infinity" msgid "inf" msgstr "无限" @@ -407946,7 +408744,7 @@ msgstr "%s的残肢被发现散落在周围的灌木丛上。" msgid "(You wonder if your companions are fit to work on their own…)" msgstr "(你深刻地反省你的同伴是否胜任独自一人在野外工作……)" -#: src/fungal_effects.cpp:48 src/iuse.cpp:732 +#: src/fungal_effects.cpp:48 src/iuse.cpp:733 #, c-format msgid "The %s is covered in tiny spores!" msgstr "%s 上布满了小孢子!" @@ -407967,16 +408765,16 @@ msgstr "小树的花朵绽放出真菌!" msgid "The tree blooms forth into a fungal blossom!" msgstr "树上的花朵绽放出真菌!" -#: src/game.cpp:366 +#: src/game.cpp:367 #, c-format msgid "You completed the achievement \"%s\"." msgstr "你完成了成就\"%s\"。" -#: src/game.cpp:383 +#: src/game.cpp:384 msgid "Achievement completed!" msgstr "成就达成!" -#: src/game.cpp:387 +#: src/game.cpp:388 msgid "" "Achievement completion popups can be\n" "configured via the Interface options" @@ -407984,27 +408782,27 @@ msgstr "" "成就达成弹窗可\n" "在界面选项调整" -#: src/game.cpp:401 +#: src/game.cpp:402 #, c-format msgid "You lost the conduct \"%s\"." msgstr "你破除了守则\"%s\"。" -#: src/game.cpp:667 src/options.cpp:2845 +#: src/game.cpp:668 src/options.cpp:2922 #, c-format msgid "Loading the tileset failed: %s" msgstr "贴图包加载失败:%s" -#: src/game.cpp:679 +#: src/game.cpp:680 #, c-format msgid "Loading the zoomed out tileset failed: %s" msgstr "加载远距贴图包失败:%s" -#: src/game.cpp:689 src/options.cpp:2877 +#: src/game.cpp:690 src/options.cpp:2954 #, c-format msgid "Loading the overmap tileset failed: %s" msgstr "大地图贴图包加载失败:%s" -#: src/game.cpp:726 +#: src/game.cpp:727 msgid "" "Please wait while the world data loads…\n" "Loading core data" @@ -408012,11 +408810,11 @@ msgstr "" "请等待,世界数据加载中……\n" "核心数据加载中……" -#: src/game.cpp:822 +#: src/game.cpp:823 msgid "Please wait as we build your world" msgstr "请等待。世界正在创建中……" -#: src/game.cpp:850 +#: src/game.cpp:851 msgid "" "Try again?\n" "\n" @@ -408026,219 +408824,219 @@ msgstr "" "\n" "可能需要多次尝试,直到游戏找到有效的起始位置。" -#: src/game.cpp:1353 +#: src/game.cpp:1354 #, c-format msgid "%s Cancel auto move?" msgstr "%s 取消自动移动吗?" -#: src/game.cpp:1354 +#: src/game.cpp:1355 #, c-format msgid "%s Auto move canceled." msgstr "%s 已取消自动移动。" -#: src/game.cpp:1386 +#: src/game.cpp:1387 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s (Case Sensitive)" msgstr "%s %s(大小写敏感)" -#: src/game.cpp:1388 +#: src/game.cpp:1389 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s" msgstr "%s %s" -#: src/game.cpp:1716 +#: src/game.cpp:1717 msgid "Faction Camp" msgstr "派系营地" -#: src/game.cpp:1963 +#: src/game.cpp:1964 msgctxt "action" msgid "activate" msgstr "激活" -#: src/game.cpp:1964 +#: src/game.cpp:1965 msgctxt "action" msgid "read" msgstr "阅读" -#: src/game.cpp:1965 +#: src/game.cpp:1966 msgctxt "action" msgid "eat" msgstr "食用" -#: src/game.cpp:1966 +#: src/game.cpp:1967 msgctxt "action" msgid "wear" msgstr "穿戴" -#: src/game.cpp:1967 +#: src/game.cpp:1968 msgctxt "action" msgid "wield" msgstr "手持" -#: src/game.cpp:1968 +#: src/game.cpp:1969 msgctxt "action" msgid "throw" msgstr "投掷" -#: src/game.cpp:1969 +#: src/game.cpp:1970 msgctxt "action" msgid "change side" msgstr "换边" -#: src/game.cpp:1970 +#: src/game.cpp:1971 msgctxt "action" msgid "take off" msgstr "脱下" -#: src/game.cpp:1971 +#: src/game.cpp:1972 msgctxt "action" msgid "drop" msgstr "丢下" -#: src/game.cpp:1972 +#: src/game.cpp:1973 msgctxt "action" msgid "unload" msgstr "清空" -#: src/game.cpp:1973 +#: src/game.cpp:1974 msgctxt "action" msgid "reload" msgstr "装填" -#: src/game.cpp:1974 +#: src/game.cpp:1975 msgctxt "action" msgid "part reload" msgstr "部件装填" -#: src/game.cpp:1975 +#: src/game.cpp:1976 msgctxt "action" msgid "mend" msgstr "修复" -#: src/game.cpp:1976 +#: src/game.cpp:1977 msgctxt "action" msgid "disassemble" msgstr "拆解" -#: src/game.cpp:1978 +#: src/game.cpp:1979 msgctxt "action" msgid "insert" msgstr "放入" -#: src/game.cpp:1980 +#: src/game.cpp:1981 msgctxt "action" msgid "open" msgstr "开启" -#: src/game.cpp:1982 +#: src/game.cpp:1983 msgctxt "action" msgid "pocket settings" msgstr "口袋设置" -#: src/game.cpp:1986 +#: src/game.cpp:1987 msgctxt "action" msgid "unfavorite" msgstr "取消收藏" -#: src/game.cpp:1988 +#: src/game.cpp:1989 msgctxt "action" msgid "favorite" msgstr "标记收藏" -#: src/game.cpp:1991 +#: src/game.cpp:1992 msgctxt "action" msgid "view recipe" msgstr "查看配方" -#: src/game.cpp:1992 +#: src/game.cpp:1993 msgctxt "action" msgid "hide contents" msgstr "隐藏内容物" -#: src/game.cpp:1993 +#: src/game.cpp:1994 msgctxt "action" msgid "show contents" msgstr "显示内容物" -#: src/game.cpp:1994 +#: src/game.cpp:1995 msgctxt "action" msgid "reassign" msgstr "重分配" -#: src/game.cpp:1997 src/game.cpp:1999 +#: src/game.cpp:1998 src/game.cpp:2000 msgid "Auto pickup" msgstr "自动拾取" -#: src/game.cpp:2086 src/iuse.cpp:9241 +#: src/game.cpp:2087 src/iuse.cpp:9259 #, c-format msgid "You can't use a %s there." msgstr "无法在此处使用 %s。" -#: src/game.cpp:2206 +#: src/game.cpp:2207 #, c-format msgid "'%s' added to character pickup rules." msgstr "已将 '%s' 添加进角色的自动拾取规则里。" -#: src/game.cpp:2213 +#: src/game.cpp:2214 #, c-format msgid "'%s' removed from character pickup rules." msgstr "‘%s’ 已被从角色的自动拾取规则中移除。" -#: src/game.cpp:2338 +#: src/game.cpp:2339 msgid "Move north" msgstr "向北移动" -#: src/game.cpp:2339 +#: src/game.cpp:2340 msgid "Move northeast" msgstr "向东北移动" -#: src/game.cpp:2340 +#: src/game.cpp:2341 msgid "Move east" msgstr "向东移动" -#: src/game.cpp:2341 +#: src/game.cpp:2342 msgid "Move southeast" msgstr "向东南移动" -#: src/game.cpp:2342 +#: src/game.cpp:2343 msgid "Move south" msgstr "向南移动" -#: src/game.cpp:2343 +#: src/game.cpp:2344 msgid "Move southwest" msgstr "向西南移动" -#: src/game.cpp:2344 +#: src/game.cpp:2345 msgid "Move west" msgstr "向西移动" -#: src/game.cpp:2345 +#: src/game.cpp:2346 msgid "Move northwest" msgstr "向西北移动" -#: src/game.cpp:2347 +#: src/game.cpp:2348 msgid "Descend stairs" msgstr "下楼" -#: src/game.cpp:2348 +#: src/game.cpp:2349 msgid "Ascend stairs" msgstr "上楼" -#: src/game.cpp:2573 src/game.cpp:2594 +#: src/game.cpp:2574 src/game.cpp:2595 msgid "Nothing relevant here." msgstr "这里没什么有关的。" -#: src/game.cpp:2578 +#: src/game.cpp:2579 msgid "You are not wielding a ranged weapon." msgstr "你并未装备远程武器。" -#: src/game.cpp:2638 +#: src/game.cpp:2639 msgid "Watch the last moments of your life…?" msgstr "是否观看你生命的最后时刻……?" -#: src/game.cpp:2744 +#: src/game.cpp:2745 msgid "" "Please wait…\n" "Loading the save…" @@ -408246,797 +409044,798 @@ msgstr "" "请等待……\n" "正在加载存档……" -#: src/game.cpp:2880 +#: src/game.cpp:2878 msgid "Loading files" msgstr "正在加载数据" -#: src/game.cpp:2949 +#: src/game.cpp:2947 msgid "factions data" msgstr "派系数据" -#: src/game.cpp:2960 +#: src/game.cpp:2958 #, c-format msgid "Failed to save the maps: %s" msgstr "存储地图失败:%s" -#: src/game.cpp:2971 +#: src/game.cpp:2969 msgid "player data" msgstr "玩家数据" -#: src/game.cpp:2976 src/game.cpp:3157 src/game.cpp:3161 +#: src/game.cpp:2974 src/game.cpp:3155 src/game.cpp:3159 msgid "player memorial" msgstr "玩家墓志铭" -#: src/game.cpp:2981 +#: src/game.cpp:2979 msgid "quick shortcuts" msgstr "快捷键" -#: src/game.cpp:3059 +#: src/game.cpp:3057 msgid "uistate data" msgstr "界面状态数据" -#: src/game.cpp:3067 +#: src/game.cpp:3065 msgid "Failed to save game data" msgstr "存储游戏数据失败" -#: src/game.cpp:3234 +#: src/game.cpp:3232 #, c-format msgid "Your overmap position: %s" msgstr "当前大地图坐标:%s" -#: src/game.cpp:3236 +#: src/game.cpp:3234 #, c-format msgid "Your local position: %s" msgstr "当前小地图坐标:%s" -#: src/game.cpp:3245 +#: src/game.cpp:3243 #, c-format msgid "Total NPCs within %d OMTs: %d. %d are static NPCs." msgstr "%d 大地图距离内NPC总数:%d。其中 %d 个是静态NPC。" -#: src/game.cpp:4252 +#: src/game.cpp:4250 #, c-format msgid "%s spotted!" msgstr "发现了%s!" -#: src/game.cpp:4254 +#: src/game.cpp:4252 #, c-format msgid "We have detected a %s - an enemy of the Mycus!" msgstr "吾等已侦测到一只%s,马卡斯之敌!" -#: src/game.cpp:4261 +#: src/game.cpp:4259 msgid "Our fibers strain with renewed wrath!" msgstr "吾等之纤维随着怒火而绷紧!" -#: src/game.cpp:4267 +#: src/game.cpp:4265 msgid "Hostile survivor spotted!" msgstr "发现了有敌意的幸存者!" -#: src/game.cpp:4270 +#: src/game.cpp:4268 msgid "Monsters spotted!" msgstr "发现了怪物!" -#: src/game.cpp:4283 src/handle_action.cpp:2439 +#: src/game.cpp:4281 src/handle_action.cpp:2435 msgid "Safe mode ON!" msgstr "安全模式打开!" -#: src/game.cpp:4358 +#: src/game.cpp:4356 #, c-format msgid "Nothing at (%d,%d,%d) to knockback!" msgstr "在(%d,%d,%d)没有什么可以击退!" -#: src/game.cpp:4365 src/game.cpp:4373 src/game.cpp:4385 src/game.cpp:4424 -#: src/game.cpp:4433 src/game.cpp:4457 +#: src/game.cpp:4363 src/game.cpp:4371 src/game.cpp:4383 src/game.cpp:4422 +#: src/game.cpp:4431 src/game.cpp:4455 #, c-format msgid "%s was stunned!" msgstr "%s昏迷了!" -#: src/game.cpp:4374 +#: src/game.cpp:4372 #, c-format msgid "%s slammed into an obstacle!" msgstr "%s撞上障碍物!" -#: src/game.cpp:4389 src/game.cpp:4463 +#: src/game.cpp:4387 src/game.cpp:4461 #, c-format msgid "%s collided with something else and sent it flying!" msgstr "%s将不知道什么东西给撞飞了!" -#: src/game.cpp:4393 src/game.cpp:4467 +#: src/game.cpp:4391 src/game.cpp:4465 #, c-format msgid "%s collided with someone else and sent him flying!" msgstr "%s将某个他给撞飞了!" -#: src/game.cpp:4396 src/game.cpp:4470 +#: src/game.cpp:4394 src/game.cpp:4468 #, c-format msgid "%s collided with someone else and sent her flying!" msgstr "%s将某个她给撞飞了!" -#: src/game.cpp:4400 src/game.cpp:4478 +#: src/game.cpp:4398 src/game.cpp:4476 #, c-format msgid "%s collided with you and sent you flying!" msgstr "%s将你撞飞出去了!" -#: src/game.cpp:4410 src/monmove.cpp:727 +#: src/game.cpp:4408 src/monmove.cpp:727 #, c-format msgid "The %s drowns!" msgstr "%s淹死了!" -#: src/game.cpp:4417 src/monmove.cpp:2080 +#: src/game.cpp:4415 src/monmove.cpp:2080 #, c-format msgid "The %s flops around and dies!" msgstr "%s扑腾着死掉了!" -#: src/game.cpp:4476 +#: src/game.cpp:4474 #, c-format msgid "%s collided with you, and barely dislodges your tentacles!" msgstr "%s撞上了你,它几乎撞开了你的触手。" -#: src/game.cpp:4488 src/game.cpp:4504 src/game.cpp:4537 +#: src/game.cpp:4486 src/game.cpp:4502 src/game.cpp:4535 #, c-format msgid "You were stunned for %d turn!" msgid_plural "You were stunned for %d turns!" msgstr[0] "你被眩晕了 %d 回合!" -#: src/game.cpp:4499 src/game.cpp:4532 +#: src/game.cpp:4497 src/game.cpp:4530 #, c-format msgid "You were stunned AGAIN for %d turn!" msgid_plural "You were stunned AGAIN for %d turns!" msgstr[0] "你再次被眩晕了 %d 回合!" -#: src/game.cpp:4546 +#: src/game.cpp:4544 msgid "You collided with something and sent it flying!" msgstr "你不知道和什么东西撞在一起,直接把它撞飞了!" -#: src/game.cpp:4549 +#: src/game.cpp:4547 msgid "You collided with someone and sent him flying!" msgstr "你和那个那个谁撞在一起,直接把他撞飞了!" -#: src/game.cpp:4551 +#: src/game.cpp:4549 msgid "You collided with someone and sent her flying!" msgstr "你和那个那个谁撞在一起,直接把她撞飞了!" -#: src/game.cpp:4569 +#: src/game.cpp:4567 msgid "You can not read a computer screen!" msgstr "你不能阅读计算机屏幕!" -#: src/game.cpp:4574 +#: src/game.cpp:4572 msgid "You can not see a computer screen!" msgstr "你看不见计算机屏幕!" -#: src/game.cpp:4580 src/iuse.cpp:5745 src/iuse.cpp:6123 src/iuse.cpp:8181 -#: src/iuse.cpp:9717 src/iuse.cpp:9840 src/iuse.cpp:9893 +#: src/game.cpp:4578 src/iuse.cpp:5746 src/iuse.cpp:6124 src/iuse.cpp:8185 +#: src/iuse.cpp:9735 src/iuse.cpp:9858 src/iuse.cpp:9911 msgid "You'll need to put on reading glasses before you can see the screen." msgstr "你需要佩戴近视眼镜。" -#: src/game.cpp:4588 +#: src/game.cpp:4586 msgid "The console doesn't display anything coherent." msgstr "控制台上显示了一堆你无法理解的东西。" -#: src/game.cpp:4988 +#: src/game.cpp:4986 #, c-format msgid "" "WARNING: Patient's body is damaged. Difficulty of the procedure is " "increased by %s." msgstr "警告:患者身体已受损,手术难度增加%s%。" -#: src/game.cpp:5005 +#: src/game.cpp:5003 msgid "Successfully removed Personality override." msgstr "成功删除人格覆盖。" -#: src/game.cpp:5006 +#: src/game.cpp:5004 msgid "Autodoc immediately destroys the CBM upon removal." msgstr "全自动医疗仪在移除CBM后立刻毁了它。" -#: src/game.cpp:5026 +#: src/game.cpp:5024 msgid "The removal fails." msgstr "移除失败。" -#: src/game.cpp:5027 +#: src/game.cpp:5025 msgid "The body is damaged." msgstr "身体受到伤害。" -#: src/game.cpp:5032 +#: src/game.cpp:5030 msgid "The removal fails badly." msgstr "移除失败,情况很糟糕。" -#: src/game.cpp:5033 +#: src/game.cpp:5031 msgid "The body is badly damaged!" msgstr "身体严重受损!" -#: src/game.cpp:5037 +#: src/game.cpp:5035 msgid "The removal is a catastrophe." msgstr "移除失败,简直是一场灾难。" -#: src/game.cpp:5038 +#: src/game.cpp:5036 msgid "The body is destroyed!" msgstr "身体被摧毁了!" -#: src/game.cpp:5061 +#: src/game.cpp:5059 #, c-format msgid "This is your %s" msgstr "这是你的 %s" -#: src/game.cpp:5099 src/game.cpp:5118 +#: src/game.cpp:5097 src/game.cpp:5116 #, c-format msgid "The %1$s hits the %2$s." msgstr "%1$s 击中了 %2$s。" -#: src/game.cpp:5101 +#: src/game.cpp:5099 #, c-format msgid "The %s hits you." msgstr "%s击中了你。" -#: src/game.cpp:5182 +#: src/game.cpp:5180 #, c-format msgid "A %s shatters!" msgstr "%s碎裂了!" -#: src/game.cpp:5184 +#: src/game.cpp:5182 msgid "Something shatters!" msgstr "某个东西碎裂了!" -#: src/game.cpp:5216 +#: src/game.cpp:5214 #, c-format msgid "You dive from the %s." msgstr "你从%s上纵身跳下。" -#: src/game.cpp:5254 +#: src/game.cpp:5252 msgid "You let go of the reins." msgstr "你松开了缰绳。" -#: src/game.cpp:5268 src/vehicle_use.cpp:800 +#: src/game.cpp:5266 src/vehicle_use.cpp:800 #, c-format msgid "You take control of the %s." msgstr "你控制了%s。" -#: src/game.cpp:5290 +#: src/game.cpp:5288 msgid "No vehicle controls found." msgstr "附近没有载具控制器。" -#: src/game.cpp:5293 +#: src/game.cpp:5291 msgid "Control vehicle where?" msgstr "控制哪里的交通工具?" -#: src/game.cpp:5301 +#: src/game.cpp:5299 msgid "The vehicle doesn't have controls there." msgstr "这里没有载具控制器。" -#: src/game.cpp:5305 +#: src/game.cpp:5303 msgid "No vehicle there." msgstr "那里没有交通工具。" -#: src/game.cpp:5353 +#: src/game.cpp:5351 #, c-format msgid "What to do with %s?" msgstr "对%s做什么?" -#: src/game.cpp:5354 +#: src/game.cpp:5352 msgid "Talk" msgstr "对话" -#: src/game.cpp:5356 src/monexamine.cpp:585 src/monexamine.cpp:899 +#: src/game.cpp:5354 src/monexamine.cpp:585 src/monexamine.cpp:899 msgid "Swap positions" msgstr "互换位置" -#: src/game.cpp:5357 +#: src/game.cpp:5355 msgid "Push away" msgstr "推开" -#: src/game.cpp:5358 +#: src/game.cpp:5356 msgid "Examine wounds" msgstr "查看伤势" -#: src/game.cpp:5359 +#: src/game.cpp:5357 msgid "Examine status" msgstr "查看状态" -#: src/game.cpp:5360 +#: src/game.cpp:5358 msgid "Use item on" msgstr "使用物品" -#: src/game.cpp:5365 +#: src/game.cpp:5363 msgid "Steal" msgstr "偷窃" -#: src/game.cpp:5367 src/game.cpp:5475 src/npctalk_funcs.cpp:235 +#: src/game.cpp:5365 src/game.cpp:5473 src/npctalk_funcs.cpp:235 #: src/trade_ui.h:84 msgid "Trade" msgstr "交易" -#: src/game.cpp:5381 +#: src/game.cpp:5379 #, c-format msgid "You swap places with %s." msgstr "你和%s互换位置。" -#: src/game.cpp:5386 +#: src/game.cpp:5384 msgid "You cannot swap places while grabbing something." msgstr "你无法在抓取物品时交换位置。" -#: src/game.cpp:5394 +#: src/game.cpp:5392 #, c-format msgid "%s moves out of the way." msgstr "%s让开了路。" -#: src/game.cpp:5396 +#: src/game.cpp:5394 #, c-format msgid "%s has nowhere to go!" msgstr "%s没地方可以去!" -#: src/game.cpp:5405 +#: src/game.cpp:5403 msgid "Limbs of: " msgstr "检查肢体:" -#: src/game.cpp:5433 src/iexamine_actors.cpp:87 +#: src/game.cpp:5431 src/iexamine_actors.cpp:87 msgid "Use which item?" msgstr "使用哪个物品?" -#: src/game.cpp:5436 src/iuse.cpp:5785 src/iuse.cpp:8632 src/iuse.cpp:8741 +#: src/game.cpp:5434 src/iuse.cpp:5786 src/iuse.cpp:8632 src/iuse.cpp:8645 +#: src/iuse.cpp:8753 src/iuse.cpp:8765 msgid "Never mind" msgstr "没事了。" -#: src/game.cpp:5460 src/game.cpp:5465 src/game.cpp:5468 +#: src/game.cpp:5458 src/game.cpp:5463 src/game.cpp:5466 #: src/monexamine.cpp:797 src/monexamine.cpp:918 src/npctalk.cpp:1891 msgid "You may be attacked! Proceed?" msgstr "你可能会被攻击!确定继续吗?" -#: src/game.cpp:5495 +#: src/game.cpp:5493 msgid "Examine terrain, furniture, or items where?" msgstr "查看哪里的地形/家具/物品?" -#: src/game.cpp:5496 src/game.cpp:5501 +#: src/game.cpp:5494 src/game.cpp:5499 msgid "There is nothing that can be examined nearby." msgstr "附近没有可以查看的地形。" -#: src/game.cpp:5500 +#: src/game.cpp:5498 msgid "Examine terrain or furniture where?" msgstr "查看哪里的地形/家具?" -#: src/game.cpp:5520 +#: src/game.cpp:5518 msgid "There is a fire here." msgstr "这里有堆火。" -#: src/game.cpp:5523 +#: src/game.cpp:5521 msgid "It's too big and unpredictable to evaluate how long it will last." msgstr "火势很大,你没法预测它还能烧多久。" -#: src/game.cpp:5532 +#: src/game.cpp:5530 msgid "It's going to go out soon without extra fuel." msgstr "火马上就要灭了,你该添点燃料了。" -#: src/game.cpp:5539 +#: src/game.cpp:5537 #, c-format msgid "" "Without extra fuel it might burn yet for maybe %s, but might also go out " "sooner." msgstr "如不添加燃料,将会持续燃烧约%s,但也许会提早熄灭。" -#: src/game.cpp:5543 +#: src/game.cpp:5541 #, c-format msgid "" "Without extra fuel it might burn yet for between %s to %s, but might also go" " out sooner." msgstr "如不添加燃料,将会持续燃烧%s至%s,但也许会提早熄灭。" -#: src/game.cpp:5553 +#: src/game.cpp:5551 msgid "" "It's quite decent and looks like it'll burn for a bit without extra fuel." msgstr "火势看上去还行,看起来还能继续烧一阵子。" -#: src/game.cpp:5556 +#: src/game.cpp:5554 msgid "It looks solid, and will burn for a few hours without extra fuel." msgstr "火势看上去很旺,看上去还能继续烧几个小时。" -#: src/game.cpp:5559 +#: src/game.cpp:5557 msgid "" "It's very well supplied and even without extra fuel might burn for at least " "a part of a day." msgstr "火势看上去很旺,看上去还能继续烧半天。" -#: src/game.cpp:5565 +#: src/game.cpp:5563 #, c-format msgid "Without extra fuel it will burn for %s." msgstr "如果不添燃料的话,火大概还能持续燃烧约%s。" -#: src/game.cpp:5568 +#: src/game.cpp:5566 #, c-format msgid "Without extra fuel it will burn for between %s to %s." msgstr "如不添加燃料,将会持续燃烧%s至%s。" -#: src/game.cpp:5590 +#: src/game.cpp:5588 #, c-format msgid "There is a %s." msgstr "这里有一个 %s。" -#: src/game.cpp:5631 +#: src/game.cpp:5629 msgid "You cannot interact with a vehicle while mounted." msgstr "不能在骑乘时与载具互动。" -#: src/game.cpp:5639 +#: src/game.cpp:5637 msgid "You cannot use a console while mounted." msgstr "不能在骑乘时使用控制台。" -#: src/game.cpp:5688 +#: src/game.cpp:5686 #, c-format msgid "The %s is too unstable to remove anything." msgstr "%s太不稳定了,无法卸除任何东西。" -#: src/game.cpp:5690 +#: src/game.cpp:5688 #, c-format msgid "The %s is firmly sealed." msgstr "%s被完全密封起来了。" -#: src/game.cpp:5697 src/iexamine.cpp:3615 +#: src/game.cpp:5695 src/iexamine.cpp:3615 msgid "It is empty." msgstr "它是空的。" -#: src/game.cpp:5716 +#: src/game.cpp:5714 msgid "Pick up items where?" msgstr "拾取哪里的物品?" -#: src/game.cpp:5717 +#: src/game.cpp:5715 msgid "There is nothing to pick up nearby." msgstr "附近没有可以拾取的物品。" -#: src/game.cpp:5748 +#: src/game.cpp:5746 msgid "Peek where?" msgstr "窥视哪里?" -#: src/game.cpp:5916 +#: src/game.cpp:5914 #, c-format msgid "From here you heard %s" msgstr "你听见这里有 %s" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From above you heard %s" msgstr "你听见上方有 %s" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From below you heard %s" msgstr "你听见下方有 %s" -#: src/game.cpp:5944 +#: src/game.cpp:5942 msgid "Clearly visible." msgstr "视野清晰。" -#: src/game.cpp:5947 +#: src/game.cpp:5945 msgid "A bright pink blur." msgstr "一团亮粉红色的朦胧。" -#: src/game.cpp:5950 +#: src/game.cpp:5948 msgid "A pink blur." msgstr "一团粉红色的朦胧。" -#: src/game.cpp:5953 +#: src/game.cpp:5951 msgid "Darkness." msgstr "黑暗。" -#: src/game.cpp:5956 +#: src/game.cpp:5954 msgid "Bright light." msgstr "强光。" -#: src/game.cpp:5959 +#: src/game.cpp:5957 msgid "Unseen." msgstr "看不见这里。" -#: src/game.cpp:5992 +#: src/game.cpp:5990 #, c-format msgid "Cover: %d%%" msgstr "隐蔽度:%d%%" -#: src/game.cpp:5997 +#: src/game.cpp:5995 msgid "Can be cut down with the right tools." msgstr "可用合适工具砍倒。" -#: src/game.cpp:6012 +#: src/game.cpp:6010 msgid "Impassable" msgstr "不可通过" -#: src/game.cpp:6014 +#: src/game.cpp:6012 #, c-format msgid "Move cost: %d" msgstr "移动耗时:%d" -#: src/game.cpp:6023 +#: src/game.cpp:6021 #, c-format msgid "Sign: %s" msgstr "标记:%s" -#: src/game.cpp:6030 src/game.cpp:6031 +#: src/game.cpp:6028 src/game.cpp:6029 msgid "Lighting: " msgstr "光照:" -#: src/game.cpp:6043 +#: src/game.cpp:6041 #, c-format msgid "Below: %s; No support" msgstr "下方:%s;无支撑" -#: src/game.cpp:6045 +#: src/game.cpp:6043 #, c-format msgid "Below: %s; Walkable" msgstr "下方:%s;可行走" -#: src/game.cpp:6129 +#: src/game.cpp:6127 #, c-format msgid "Unfinished task: %s, %d%% complete" msgstr "未完成的任务:%s,当前进度%d%%。" -#: src/game.cpp:6155 src/game.cpp:6156 +#: src/game.cpp:6153 src/game.cpp:6154 msgid "Vehicle: " msgstr "载具:" -#: src/game.cpp:6181 +#: src/game.cpp:6179 msgid "You cannot see what is inside of it." msgstr "你看不见里头有什么。" -#: src/game.cpp:6184 +#: src/game.cpp:6182 msgid "There's something there, but you can't see what it is." msgstr "那儿有些东西,不过看不清。" -#: src/game.cpp:6196 +#: src/game.cpp:6194 msgid "More items here…" msgstr "更多物品……" -#: src/game.cpp:6202 +#: src/game.cpp:6200 #, c-format msgctxt "%s is the name of the item. %d is the quantity of that item." msgid "%s [%d]" msgstr "%s [%d]" -#: src/game.cpp:6249 +#: src/game.cpp:6247 msgid "

ersonal" msgstr "

随身" -#: src/game.cpp:6256 +#: src/game.cpp:6254 msgid "-Enable personal" msgstr "-启用随身" -#: src/game.cpp:6258 +#: src/game.cpp:6256 msgid "-Disable personal" msgstr "-禁用随身" -#: src/game.cpp:6267 +#: src/game.cpp:6265 msgid "how all / hide distant" msgstr "显示全部/隐藏远处" -#: src/game.cpp:6268 +#: src/game.cpp:6266 msgid "ap" msgstr "地图" -#: src/game.cpp:6272 +#: src/game.cpp:6270 #, c-format msgid "Shown action: %s" msgstr "显示派系:%s " -#: src/game.cpp:6534 +#: src/game.cpp:6532 msgid "No Zones defined." msgstr "没有定义的区域" #. ~ "P: " represents a personal zone -#: src/game.cpp:6564 +#: src/game.cpp:6562 msgid "P: " msgstr "P: " -#: src/game.cpp:6684 +#: src/game.cpp:6682 msgid "Show zones for faction:" msgstr "显示派系区域:" -#: src/game.cpp:6738 +#: src/game.cpp:6736 msgid "What do you want to change:" msgstr "你想改变什么?" -#: src/game.cpp:6739 +#: src/game.cpp:6737 msgid "Edit name" msgstr "编辑名称" -#: src/game.cpp:6740 +#: src/game.cpp:6738 msgid "Edit type" msgstr "编辑类型" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit filter" msgstr "编辑筛选条件" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit options" msgstr "编辑选项" -#: src/game.cpp:6743 +#: src/game.cpp:6741 msgid "Edit position" msgstr "编辑位置" -#: src/game.cpp:6744 +#: src/game.cpp:6742 msgid "Move position" msgstr "移动位置" -#: src/game.cpp:6788 +#: src/game.cpp:6786 msgid "Moving zone." msgstr "移动区域位置。" -#: src/game.cpp:7055 +#: src/game.cpp:7053 msgid "< Look around >" msgstr "< 观察四周 >" -#: src/game.cpp:7061 src/game.cpp:7067 src/game.cpp:7074 -#: src/overmap_ui.cpp:1167 +#: src/game.cpp:7059 src/game.cpp:7065 src/game.cpp:7072 +#: src/overmap_ui.cpp:1168 #, c-format msgid "%s - %s" msgstr "%s - %s" -#: src/game.cpp:7190 src/game.cpp:8027 +#: src/game.cpp:7188 src/game.cpp:8025 msgid "You can't see that destination." msgstr "你看不清目的地。" -#: src/game.cpp:7199 src/game.cpp:8036 +#: src/game.cpp:7197 src/game.cpp:8034 msgid "You can't travel there." msgstr "你不能到达那里。" -#: src/game.cpp:7237 +#: src/game.cpp:7235 msgid "Nickname:" msgstr "昵称:" -#: src/game.cpp:7565 +#: src/game.cpp:7563 #, c-format msgid "Successfully saved your screenshot to: %s" msgstr "成功将屏幕截图保存至:%s" -#: src/game.cpp:7568 +#: src/game.cpp:7566 msgid "An error occurred while trying to save the screenshot." msgstr "试图保存屏幕截图时出错。" -#: src/game.cpp:7611 src/init.cpp:694 src/init.cpp:787 src/options.cpp:1495 +#: src/game.cpp:7609 src/init.cpp:679 src/init.cpp:772 src/options.cpp:1572 msgid "Items" msgstr "物品列表" #. ~ Sort type: distance. -#: src/game.cpp:7616 +#: src/game.cpp:7614 msgid "ort: dist" msgstr "[s]排序:距离" #. ~ Sort type: category. -#: src/game.cpp:7619 +#: src/game.cpp:7617 msgid "ort: cat" msgstr "[s]排序:分类" -#: src/game.cpp:7628 +#: src/game.cpp:7626 msgid "eset" msgstr "重置" -#: src/game.cpp:7631 +#: src/game.cpp:7629 msgid "xamine" msgstr "查看" -#: src/game.cpp:7632 +#: src/game.cpp:7630 msgid "ompare" msgstr "比较" -#: src/game.cpp:7633 +#: src/game.cpp:7631 msgid "ilter" msgstr "筛选" -#: src/game.cpp:7634 +#: src/game.cpp:7632 msgid "<+/->Priority" msgstr "<+/->优先级" -#: src/game.cpp:7662 +#: src/game.cpp:7660 msgid "You don't see any items or monsters around you!" msgstr "你看不到任何物品和怪物!" -#: src/game.cpp:7707 +#: src/game.cpp:7705 msgid "UP: history, CTRL-U: clear line, ESC: abort, ENTER: save" msgstr "上方向键:记录,CTRL-U:清除行,ESC:放弃,ENTER:保存" -#: src/game.cpp:7824 +#: src/game.cpp:7822 msgid "You don't see any items around you!" msgstr "你看不到任何东西!" -#: src/game.cpp:7983 +#: src/game.cpp:7981 msgid "High Priority:" msgstr "高优先:" -#: src/game.cpp:7998 +#: src/game.cpp:7996 msgid "Low Priority:" msgstr "低优先:" -#: src/game.cpp:8060 +#: src/game.cpp:8058 msgid "HIGH PRIORITY" msgstr "高优先级" -#: src/game.cpp:8074 +#: src/game.cpp:8072 msgid "LOW PRIORITY" msgstr "低优先级" -#: src/game.cpp:8282 src/options.cpp:1495 +#: src/game.cpp:8280 src/options.cpp:1572 msgid "Monsters" msgstr "生物列表" -#: src/game.cpp:8287 +#: src/game.cpp:8285 msgid "You don't see any monsters around you!" msgstr "你看不到任何怪物!" -#: src/game.cpp:8363 +#: src/game.cpp:8361 msgid "emove from safe mode blacklist" msgstr "从安全模式黑名单中移除" -#: src/game.cpp:8365 +#: src/game.cpp:8363 msgid "dd to safe mode blacklist" msgstr "添加至安全模式黑名单" -#: src/game.cpp:8428 +#: src/game.cpp:8426 msgid "to look around" msgstr "观察四周" -#: src/game.cpp:8431 src/overmap_ui.cpp:1074 +#: src/game.cpp:8429 src/overmap_ui.cpp:1075 #, c-format msgid "%s %s" msgstr "%s %s" -#: src/game.cpp:8433 +#: src/game.cpp:8431 msgid "to shoot" msgstr "射击" -#: src/game.cpp:8559 +#: src/game.cpp:8557 msgid "Unload where?" msgstr "清空哪里?" #. ~ Name and number of items listed for cutting up -#: src/game.cpp:8639 +#: src/game.cpp:8637 #, c-format msgctxt "butchery menu" msgid "Cut up %s (%d)" msgstr "切割 %s(%d)" #. ~ Name, number of items and time to complete disassembling -#: src/game.cpp:8659 +#: src/game.cpp:8657 #, c-format msgctxt "butchery menu" msgid "Disassemble %s (%d)" msgstr "拆解 %s(%d)" -#: src/game.cpp:8702 +#: src/game.cpp:8700 #, c-format msgid "Your best tool has %d butchering." msgstr "你拥有的工具最高具有 %d 级 屠宰 特性。" -#: src/game.cpp:8703 +#: src/game.cpp:8701 msgid "You have no butchering tool." msgstr "你没有屠宰工具。" -#: src/game.cpp:8707 +#: src/game.cpp:8705 #, c-format msgid "Your best tool has %d fine cutting." msgstr "你拥有的工具最高具有 %d 级 精工切割 特性。" -#: src/game.cpp:8708 +#: src/game.cpp:8706 msgid "You have no fine cutting tool." msgstr "你没有精工切割工具。" -#: src/game.cpp:8735 +#: src/game.cpp:8733 msgid "Dissecting may yield knowledge of:" msgstr "解剖这具尸体可以获得以下知识:" -#: src/game.cpp:8740 +#: src/game.cpp:8738 msgid "missing proficiencies" msgstr "缺少前置专长" -#: src/game.cpp:8742 +#: src/game.cpp:8740 msgid "already known" msgstr "已习得" -#: src/game.cpp:8754 +#: src/game.cpp:8752 msgid "Choose type of butchery:" msgstr "选择屠宰类型:" -#: src/game.cpp:8756 +#: src/game.cpp:8754 msgid "can't see!" msgstr "看不见!" -#: src/game.cpp:8759 +#: src/game.cpp:8757 msgid "Quick butchery" msgstr "快速屠宰" -#: src/game.cpp:8762 +#: src/game.cpp:8760 msgid "" "This technique is used when you are in a hurry, but still want to harvest " "something from the corpse. Yields are lower as you don't try to be precise," @@ -409045,11 +409844,11 @@ msgid "" msgstr "" "这种屠宰技术适合在你缺少时间但仍然想要从尸体中收获一些材料时使用。由于你没法精细加工,产量会更低,但你不需要花费时间搭建专门的作坊。该选项防止丧尸复活。" -#: src/game.cpp:8769 +#: src/game.cpp:8767 msgid "Full butchery" msgstr "完全屠宰" -#: src/game.cpp:8772 +#: src/game.cpp:8770 msgid "" "This technique is used to properly butcher a corpse, and requires a rope & a" " tree or a butchering rack, a flat surface (for ex. a table, a leather tarp," @@ -409058,15 +409857,15 @@ msgid "" msgstr "" "这种屠宰技术适合用于正确地屠宰一具尸体,并且需要附近有长绳与树或者屠宰架或者一个平坦表面(例如桌子或防水皮革),以及好用的工具。产量要高的多,而且产出种类也更多,但是很耗费时间。" -#: src/game.cpp:8779 +#: src/game.cpp:8777 msgid "Field dress corpse" msgstr "清理内脏" -#: src/game.cpp:8781 +#: src/game.cpp:8779 msgid "has no organs" msgstr "没有器官" -#: src/game.cpp:8783 +#: src/game.cpp:8781 msgid "" "Technique that involves removing internal organs and viscera to protect the " "corpse from rotting from inside. Yields internal organs. Carcass will be " @@ -409074,15 +409873,15 @@ msgid "" "better effects." msgstr "这种屠宰技术将内脏去除以使得尸体不会从内部腐烂。产出内脏。清理内脏后的胴体会更轻且更不容易腐烂。能够与其他屠宰选项结合以获得更好的效果。" -#: src/game.cpp:8790 +#: src/game.cpp:8788 msgid "Skin corpse" msgstr "尸体剥皮" -#: src/game.cpp:8791 +#: src/game.cpp:8789 msgid "has no skin" msgstr "没有皮毛" -#: src/game.cpp:8794 +#: src/game.cpp:8792 msgid "" "Skinning a corpse is an involved and careful process that usually takes some" " time. You need skill and an appropriately sharp and precise knife to do a " @@ -409091,26 +409890,26 @@ msgid "" msgstr "" "将尸体剥皮是一个复杂而细致的过程,通常需要花费不少时间。你需要技巧和一把足够锋利和精确的刀子才能干得好。有些尸体过小,无法获得完整的毛皮,而是获得毛皮碎片,可用于其他制造配方中。" -#: src/game.cpp:8801 +#: src/game.cpp:8799 msgid "Bleed corpse" msgstr "尸体放血" -#: src/game.cpp:8802 +#: src/game.cpp:8800 msgid "has no blood" msgstr "没有血液" -#: src/game.cpp:8805 +#: src/game.cpp:8803 msgid "" "Bleeding involves severing the carotid arteries and jugular veins, or the " "blood vessels from which they arise. You need skill and an appropriately " "sharp and precise knife to do a good job." msgstr "放血需要切断尸体的颈动脉和颈静脉,或是血管。你需要技巧和足够锋利且精准的刀具才能妥善完成。" -#: src/game.cpp:8811 +#: src/game.cpp:8809 msgid "Quarter corpse" msgstr "改四分体" -#: src/game.cpp:8814 +#: src/game.cpp:8812 msgid "" "By quartering a previously field dressed corpse you will acquire four parts " "with reduced weight and volume. It may help in transporting large game. " @@ -409119,22 +409918,22 @@ msgid "" msgstr "" "通过将清理内脏后的胴体进一步四分,可以获得四块重量和体积都更小的四分体,你可以轻易地运输大型猎物。该选项会完全破坏尸体皮肤、生皮、毛皮等,所以当你想要这些产物时不要使用该选项。" -#: src/game.cpp:8821 +#: src/game.cpp:8819 msgid "Dismember corpse" msgstr "肢解尸体" -#: src/game.cpp:8824 +#: src/game.cpp:8822 msgid "" "If you're aiming to just destroy a body outright and don't care about " "harvesting it, dismembering it will hack it apart in a very short amount of " "time but yields little to no usable flesh." msgstr "如果你只是为了彻底摧毁尸体,而且并不关心其收获,那么肢解尸体能够快速将其切成碎块,但几乎不会得到任何可用的肉。" -#: src/game.cpp:8829 +#: src/game.cpp:8827 msgid "Dissect corpse" msgstr "解剖尸体" -#: src/game.cpp:8832 +#: src/game.cpp:8830 msgid "" "By careful dissection of the corpse, you will examine it for possible bionic" " implants, or discrete organs and harvest them if possible. Requires " @@ -409143,155 +409942,155 @@ msgid "" msgstr "" "通过仔细解剖尸体,检查可能存在的生化插件,或分离器官并尽可能收获它们。需要手术刀等级的切割工具,会毁坏尸体、消耗大量时间。你的医疗知识在此非常重要。" -#: src/game.cpp:8873 +#: src/game.cpp:8871 msgid "You can't butcher while driving!" msgstr "你在驾驶载具时无法屠宰!" -#: src/game.cpp:8879 +#: src/game.cpp:8877 msgid "You don't have a butchering tool." msgstr "你没有屠宰工具。" -#: src/game.cpp:8880 +#: src/game.cpp:8878 msgid "There are no corpses here to butcher." msgstr "没有尸体供屠宰。" -#: src/game.cpp:8885 +#: src/game.cpp:8883 msgid "You can't access the items here." msgstr "你在这里够不到物品!" -#: src/game.cpp:8958 +#: src/game.cpp:8956 msgid "You don't have the necessary tools to disassemble any items here." msgstr "你没有所需的工具,无法拆解任何物品。" -#: src/game.cpp:8970 +#: src/game.cpp:8968 #, c-format msgid "You see %s nearby! Start butchering anyway?" msgstr "你看见附近有 %s!真的继续屠宰吗?" -#: src/game.cpp:9001 +#: src/game.cpp:8999 msgid "Choose corpse to butcher / item to disassemble" msgstr "选择要屠宰的尸体/拆解的物品" -#: src/game.cpp:9012 +#: src/game.cpp:9010 msgid "Butcher everything" msgstr "全部屠宰" -#: src/game.cpp:9041 +#: src/game.cpp:9039 msgid "Disassemble everything once" msgstr "拆解所有物品一次" -#: src/game.cpp:9043 +#: src/game.cpp:9041 msgid "Disassemble everything recursively" msgstr "拆解所有物品直到无法拆解" -#: src/game.cpp:9052 +#: src/game.cpp:9050 msgid "Cut up everything" msgstr "全部切割" -#: src/game.cpp:9084 +#: src/game.cpp:9082 msgid "" "You are not in the mood and the prospect of guts and blood on your hands " "convinces you to turn away." msgstr "你的心情不好,而且一想到手要沾上内脏和鲜血,你决定转身离开。" -#: src/game.cpp:9087 +#: src/game.cpp:9085 msgid "" "You are not in the mood and the prospect of work stops you before you begin." msgstr "你的心情不好,而且一想到手要沾上内脏和鲜血,你决定还是不干了。" -#: src/game.cpp:9093 src/iuse.cpp:3013 src/iuse.cpp:3303 src/iuse.cpp:3420 -#: src/iuse.cpp:4917 src/iuse.cpp:4960 src/iuse.cpp:9465 -#: src/veh_interact.cpp:1321 src/veh_interact.cpp:1957 +#: src/game.cpp:9091 src/iuse.cpp:3014 src/iuse.cpp:3304 src/iuse.cpp:3421 +#: src/iuse.cpp:4918 src/iuse.cpp:4961 src/iuse.cpp:9483 +#: src/veh_interact.cpp:1319 src/veh_interact.cpp:1955 #, c-format msgid "%s helps with this task…" msgstr "%s 协助你完成这项任务……" -#: src/game.cpp:9162 +#: src/game.cpp:9160 #, c-format msgid "The %s is already fully loaded!" msgstr "%s已经装满了。" -#: src/game.cpp:9168 +#: src/game.cpp:9166 #, c-format msgid "You need at least one %s to reload the %s!" msgstr "你至少需要一个%s才能重新装填%s!" -#: src/game.cpp:9181 +#: src/game.cpp:9179 #, c-format msgid "You can't reload a %s!" msgstr "你不能重新装填%s!" -#: src/game.cpp:9214 +#: src/game.cpp:9212 #, c-format msgid "You struggle to reload the fouled %s." msgstr "你艰难地装填了被残渣堵塞的%s。" -#: src/game.cpp:9231 +#: src/game.cpp:9229 msgid "You have nothing to reload." msgstr "你没有可以装填的物品。" -#: src/game.cpp:9245 +#: src/game.cpp:9243 msgid "You aren't holding something you can reload." msgstr "你并未手持任何能够装填的物品。" #. ~ %1$s: holster name -#: src/game.cpp:9362 +#: src/game.cpp:9360 #, c-format msgctxt "holster" msgid "Draw from %1$s?" msgstr "拔出%1$s中的武器?" -#: src/game.cpp:9450 +#: src/game.cpp:9448 #, c-format msgid "There's an angry red dot on your body, %s to brush it off." msgstr "你身上有一个鲜红的光点。按\"%s\"忽略警告。" -#: src/game.cpp:9453 +#: src/game.cpp:9451 #, c-format msgid "You are being laser-targeted, %s to ignore." msgstr "你正被激光标记,按\"%s\"键以忽略。" -#: src/game.cpp:9474 +#: src/game.cpp:9472 msgid "a survivor" msgstr "幸存者" #. ~ %s: Cardinal/ordinal direction ("east") -#: src/game.cpp:9479 src/game.cpp:9513 +#: src/game.cpp:9477 src/game.cpp:9511 #, c-format msgid "to the %s" msgstr "%s方" #. ~ %1$s: Monster name ("headless zombie"), %2$s: direction text ("to the #. east") -#: src/game.cpp:9482 +#: src/game.cpp:9480 #, c-format msgctxt "monster description" msgid "%1$s %2$s" msgstr "%1$s%2$s" #. ~ %s, %s: Cardinal/ordinal directions ("east"; "southwest") -#: src/game.cpp:9517 +#: src/game.cpp:9515 #, c-format msgid "to the %s and %s" msgstr "%s偏%s" -#: src/game.cpp:9521 +#: src/game.cpp:9519 msgid "in various directions" msgstr "四面八方" #. ~ %s: Description of other monster count ("4 others"), %d: How many other #. monsters there are -#: src/game.cpp:9529 +#: src/game.cpp:9527 #, c-format msgid " and %s" msgstr " 和 %s" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d other" msgstr "%d 个其他怪物" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d others" msgstr "%d 个其他怪物" @@ -409300,389 +410099,389 @@ msgstr "%d 个其他怪物" #. ~ %2$s: Description of where the primary monster is ("to the east and #. south") #. ~ %3$s: Description of any other monsters spotted (" and 4 others") -#: src/game.cpp:9537 +#: src/game.cpp:9535 #, c-format msgid "%1$s %2$s%3$s" msgstr "%1$s %2$s%3$s" -#: src/game.cpp:9545 +#: src/game.cpp:9543 #, c-format msgid ", or %s to whitelist the monster" msgstr ",%s 将怪物添加至白名单" -#: src/game.cpp:9551 +#: src/game.cpp:9549 #, c-format msgid "" "Spotted %1$s -- safe mode is on! (%2$s to turn it off, %3$s to ignore " "monster%4$s)" msgstr "发现了%1$s:安全模式已触发,暂停游戏!(%2$s 关闭模式,%3$s 忽略怪物%4$s)" -#: src/game.cpp:9577 +#: src/game.cpp:9575 #, c-format msgid "Deactivate the %s?" msgstr "关闭%s?" -#: src/game.cpp:9587 +#: src/game.cpp:9585 msgid "Engage targets." msgstr "攻击目标。" -#: src/game.cpp:9587 src/game.cpp:9589 +#: src/game.cpp:9585 src/game.cpp:9587 msgid "Reprogram the manhack?" msgstr "重新编程飞锯无人机?" -#: src/game.cpp:9589 +#: src/game.cpp:9587 msgid "Follow me." msgstr "跟随我。" -#: src/game.cpp:9614 +#: src/game.cpp:9612 #, c-format msgid "Really step into %s?" msgstr "那里有%s,确定进入?" -#: src/game.cpp:9618 +#: src/game.cpp:9616 #, c-format msgid "Your %s refuses to move over that ledge!" msgstr "你的%s拒绝移动到那上面!" -#: src/game.cpp:9724 +#: src/game.cpp:9722 msgid "You can't fit there." msgstr "你钻不进这里。" -#: src/game.cpp:9730 +#: src/game.cpp:9728 msgid "Your mount can't fit there." msgstr "你的坐骑钻不进这里。" -#: src/game.cpp:9745 +#: src/game.cpp:9743 msgid "" "It's so dark and scary in there! You can't force yourself to walk into this" " tile. Switch to running movement mode to move there." msgstr "里面又黑又恐怖!你不能强迫自己走进这块瓷砖。切换到奔跑模式以强制进入。" -#: src/game.cpp:9759 +#: src/game.cpp:9757 #, c-format msgid "You cannot move as your %s isn't able to move." msgstr "你不能移动,因为你的%s不能移动。" -#: src/game.cpp:9802 +#: src/game.cpp:9800 msgid "Can't find grabbed object." msgstr "找不到抓着的东西。" -#: src/game.cpp:9829 +#: src/game.cpp:9827 msgid "You cannot board a vehicle whilst riding." msgstr "不能在驾驶时登上载具。" -#: src/game.cpp:9842 src/game.cpp:9854 +#: src/game.cpp:9840 src/game.cpp:9852 #, c-format msgid "" "Stepping into that %1$s looks risky. Run into it if you wish to enter " "anyway." msgstr "直接走进 %1$s 很危险。如果你想走进去的话,切换至奔跑。" -#: src/game.cpp:9848 +#: src/game.cpp:9846 #, c-format msgid "" "Stepping into that %1$s looks risky. Crouch and move into it if you wish to" " enter anyway." msgstr "直接走进 %1$s 很危险。如果你想进去的话,切换至蹲伏。" -#: src/game.cpp:9885 +#: src/game.cpp:9883 msgid "You cannot pass obstacles whilst mounted." msgstr "不能在骑乘时通过障碍物。" -#: src/game.cpp:9925 src/game.cpp:9929 +#: src/game.cpp:9923 src/game.cpp:9927 #, c-format msgid "Moving onto this %s is slow!" msgstr "你放慢脚步,移动到%s" -#: src/game.cpp:9934 src/game.cpp:9938 +#: src/game.cpp:9932 src/game.cpp:9936 #, c-format msgid "Moving off of this %s is slow!" msgstr "你放慢脚步,移动出%s" -#: src/game.cpp:9955 +#: src/game.cpp:9953 msgid "Your tentacles stick to the ground, but you pull them free." msgstr "你的触手陷进了泥里,还好你拔了出来。" -#: src/game.cpp:9970 +#: src/game.cpp:9968 #, c-format msgid "You are hiding in the %s." msgstr "你躲进了%s。" -#: src/game.cpp:10019 +#: src/game.cpp:10017 #, c-format msgid "Label here: %s" msgstr "标记在这:%s" -#: src/game.cpp:10024 +#: src/game.cpp:10022 #, c-format msgid "The sign says: %s" msgstr "门牌上写着:%s" -#: src/game.cpp:10026 +#: src/game.cpp:10024 msgid "There is a sign here, but you are unable to read it." msgstr "这里有个告示牌,但是你没法阅读。" -#: src/game.cpp:10031 +#: src/game.cpp:10029 #, c-format msgid "Written here: %s" msgstr "这里写着:%s" -#: src/game.cpp:10033 +#: src/game.cpp:10031 msgid "Something is written here, but you are unable to read it." msgstr "这里有些文字,但是你没法阅读。" -#: src/game.cpp:10040 +#: src/game.cpp:10038 #, c-format msgid "You hurt your left foot on the %s!" msgstr "你在%s上弄伤了你的左脚!" -#: src/game.cpp:10046 +#: src/game.cpp:10044 #, c-format msgid "You hurt your right foot on the %s!" msgstr "你在%s上弄伤了你的右脚!" -#: src/game.cpp:10060 +#: src/game.cpp:10058 #, c-format msgid "Your %s gets cut!" msgstr "你的%s被割伤了!" #. ~ 1$s - bodypart name in accusative, 2$s is terrain name. -#: src/game.cpp:10068 +#: src/game.cpp:10066 #, c-format msgid "You cut your %1$s on the %2$s!" msgstr "你的 %1$s 在 %2$s 上划破了!" -#: src/game.cpp:10120 src/gates.cpp:330 +#: src/game.cpp:10118 src/gates.cpp:330 #, c-format msgid "You push the %s out of the way." msgstr "你把%s推开了。" -#: src/game.cpp:10125 +#: src/game.cpp:10123 #, c-format msgid "There is no room to push the %s out of the way." msgstr "没有足够空间把%s推开。" -#: src/game.cpp:10132 +#: src/game.cpp:10130 #, c-format msgid "You displace the %s." msgstr "你推开了%s。" -#: src/game.cpp:10134 src/game.cpp:10139 +#: src/game.cpp:10132 src/game.cpp:10137 #, c-format msgid "You cannot move the %s out of the way." msgstr "你不能将%s移开。" -#: src/game.cpp:10300 +#: src/game.cpp:10298 msgid "There's something here, but you can't see what it is." msgstr "那儿有些东西,不过看不清。" #. ~ number of items: " " -#: src/game.cpp:10346 +#: src/game.cpp:10344 #, c-format msgid "%1$d %2$s" msgid_plural "%1$d %2$s" msgstr[0] "%1$d %2$s" -#: src/game.cpp:10354 +#: src/game.cpp:10352 #, c-format msgid "You see here %s." msgstr "你在这里看到 %s。" -#: src/game.cpp:10356 +#: src/game.cpp:10354 #, c-format msgid "You see here %s and %s." msgstr "你在这里看到 %s 和 %s。" -#: src/game.cpp:10358 +#: src/game.cpp:10356 #, c-format msgid "You see here %s, %s, and %s." msgstr "你在这里看到 %s,%s 和 %s。" -#: src/game.cpp:10360 +#: src/game.cpp:10358 #, c-format msgid "You see here %s, %s and %d more item." msgid_plural "You see here %s, %s and %d more items." msgstr[0] "你在这里看到 %s,%s 和 %d 件其它东西。" -#: src/game.cpp:10365 +#: src/game.cpp:10363 #, c-format msgid "You see here %s and many more items." msgstr "你在这里看到 %s 和许多其它东西。" -#: src/game.cpp:10374 +#: src/game.cpp:10372 msgid "There are vehicle controls here." msgstr "那里有一个载具控制器。" -#: src/game.cpp:10376 +#: src/game.cpp:10374 #, c-format msgid "%s to drive." msgstr "%s 开始驾驶。" -#: src/game.cpp:10380 +#: src/game.cpp:10378 msgid "" "There are vehicle controls here but you cannot reach them whilst mounted." msgstr "这里有个载具控制器,但你无法在骑乘时使用它。" -#: src/game.cpp:10449 +#: src/game.cpp:10447 msgid "You are repelled by the barrier!" msgstr "你被障碍弹了回来!" -#: src/game.cpp:10455 +#: src/game.cpp:10453 msgid "" "You try to quantum tunnel through the barrier but are reflected! Try again " "with more energy!" msgstr "你试图使用量子隧穿穿越障碍,但是被弹了回来!等有更多生化能量后再试!" -#: src/game.cpp:10460 +#: src/game.cpp:10458 msgid "It's too dangerous to tunnel that far!" msgstr "穿越那么远实在太危险了!" -#: src/game.cpp:10474 +#: src/game.cpp:10472 #, c-format msgid "You quantum tunnel through the %d-tile wide barrier!" msgstr "你使用量子隧穿穿越了宽度 %d 格的障碍!" -#: src/game.cpp:10586 +#: src/game.cpp:10584 msgid "No furniture at grabbed point." msgstr "指定方向没有家具。" -#: src/game.cpp:10645 +#: src/game.cpp:10643 #, c-format msgid "The %s collides with something." msgstr "%s和什么东西撞上了。" -#: src/game.cpp:10650 +#: src/game.cpp:10648 #, c-format msgid "You are in too much pain to try moving the heavy %s!" msgstr "你太疼痛了,不能试着移动沉重的 %s!" -#: src/game.cpp:10657 +#: src/game.cpp:10655 #, c-format msgid "" "Even with your appetite for pain, you are in too much pain to try moving the" " heavy %s!" msgstr "即使你渴望疼痛,你也太疼了,无法尝试移动沉重的%s!" -#: src/game.cpp:10664 +#: src/game.cpp:10662 #, c-format msgid "You strain yourself trying to move the heavy %s!" msgstr "%s太重了,你在试图移动它时扭伤了自己!" -#: src/game.cpp:10669 +#: src/game.cpp:10667 msgid "There's stuff in the way." msgstr "有些东西挡住了你。" -#: src/game.cpp:10678 +#: src/game.cpp:10676 #, c-format msgid "The %s is really heavy!" msgstr "%s太沉了!" -#: src/game.cpp:10680 +#: src/game.cpp:10678 #, c-format msgid "You fail to move the %s." msgstr "你没能移动%s。" -#: src/game.cpp:10684 +#: src/game.cpp:10682 #, c-format msgid "The %s is too heavy for you to budge." msgstr "%s太重你推不开。" -#: src/game.cpp:10689 +#: src/game.cpp:10687 #, c-format msgid "Moving the heavy %s is taking a lot of time!" msgstr "%s很重,移动它花了很久!" -#: src/game.cpp:10693 +#: src/game.cpp:10691 #, c-format msgid "It takes some time to move the heavy %s." msgstr "%s有点沉,移动它需要花些时间。" -#: src/game.cpp:10732 +#: src/game.cpp:10730 #, c-format msgid "Stuff spills from the %s!" msgstr "东西从%s中泼出来!" -#: src/game.cpp:10738 +#: src/game.cpp:10736 #, c-format msgid "You let go of the %1$s as it falls down the %2$s." msgstr "你在 %1$s 掉下 %2$s 时松开了它。" -#: src/game.cpp:10752 +#: src/game.cpp:10750 #, c-format msgid "You let go of the %s." msgstr "你松开了 %s。" -#: src/game.cpp:10760 +#: src/game.cpp:10758 #, c-format msgid "You let go of the %1$s as it slides past %2$s." msgstr "你在 %1$s 滑过 %2$s 时松开了它。" -#: src/game.cpp:10785 +#: src/game.cpp:10783 #, c-format msgid "Nothing at grabbed point %d,%d,%d or bad grabbed object type." msgstr "%d,%d,%d 处没有可以抓住的地方或是无效的抓取物品类型。" -#: src/game.cpp:10860 +#: src/game.cpp:10858 #, c-format msgid "%1$s %2$s dissolved in the water!" msgstr "%1$s %2$s 溶化在了水中!" -#: src/game.cpp:10866 +#: src/game.cpp:10864 #, c-format msgid "The water destroyed %1$s %2$s!" msgstr "水损坏了 %1$s %2$s! " -#: src/game.cpp:11023 src/trapfunc.cpp:1284 +#: src/game.cpp:11021 src/trapfunc.cpp:1284 msgid "You dive into water." msgstr "你潜入水中。" -#: src/game.cpp:11025 +#: src/game.cpp:11023 msgid "You fall into water." msgstr "你落水了。" -#: src/game.cpp:11044 +#: src/game.cpp:11042 msgid "Climb where?" msgstr "攀爬哪里?" -#: src/game.cpp:11052 +#: src/game.cpp:11050 #, c-format msgid "Climb %s (%s)" msgstr "攀爬 %s (%s)" -#: src/game.cpp:11102 +#: src/game.cpp:11100 msgid "You are already underwater!" msgstr "你已经在水下了!" -#: src/game.cpp:11106 +#: src/game.cpp:11104 msgid "You can't dive while wearing a flotation device." msgstr "你穿着漂浮设备,不能潜水。" -#: src/game.cpp:11110 +#: src/game.cpp:11108 msgid "You dive underwater!" msgstr "你潜入水中!" -#: src/game.cpp:11114 +#: src/game.cpp:11112 msgid "You surface." msgstr "你浮出了水面。" -#: src/game.cpp:11116 +#: src/game.cpp:11114 msgid "You try to surface but can't!" msgstr "你无法浮出水面!" -#: src/game.cpp:11131 +#: src/game.cpp:11129 msgid "You can't climb here - there's a ceiling above your head." msgstr "你不能攀爬这里,头顶上是天花板。" -#: src/game.cpp:11136 src/iexamine.cpp:1461 +#: src/game.cpp:11134 src/iexamine.cpp:1461 msgid "You can't climb because your arms are too damaged or encumbered." msgstr "你不能攀爬这里,你的手臂受伤严重或过于累赘。" -#: src/game.cpp:11145 +#: src/game.cpp:11143 msgid "" "You can't climb here - you need walls and/or furniture to brace against." msgstr "你不能攀爬这里,你需要墙或家具的支撑。" -#: src/game.cpp:11153 src/iexamine.cpp:1468 +#: src/game.cpp:11151 src/iexamine.cpp:1468 #, c-format msgid "" "You can't climb because you have to wield a %s with both hands.\n" @@ -409692,868 +410491,839 @@ msgstr "" "你不能攀爬,因为你要用两只手来手持%s。\n" "把它放下?" -#: src/game.cpp:11177 +#: src/game.cpp:11175 msgid "" "You can't climb here - there is no terrain above you that would support your" " weight." msgstr "你不能攀爬这里,这上面没有能支撑你的地形。" -#: src/game.cpp:11200 +#: src/game.cpp:11198 msgid "You can't go down here!" msgstr "你在这里无法下楼!" -#: src/game.cpp:11205 +#: src/game.cpp:11203 msgid "You can't go up here!" msgstr "你在这里无法上楼!" -#: src/game.cpp:11213 +#: src/game.cpp:11211 msgid "You can't drag things up and down stairs." msgstr "你不能拽着东西上下楼梯。" -#: src/game.cpp:11298 +#: src/game.cpp:11296 #, c-format msgid "%s moves out of the way for you." msgstr "%s 为你让出了路。" -#: src/game.cpp:11313 +#: src/game.cpp:11311 #, c-format msgid "Your %s moves out of the way for you." msgstr "你的 %s 为你让出了路。" -#: src/game.cpp:11321 +#: src/game.cpp:11319 #, c-format msgid "You push past %s blocking the way." msgstr "你从 %s 旁边挤了过去。" #. ~ %s is the name of hostile NPC -#: src/game.cpp:11442 src/gates.cpp:269 src/vehicle_use.cpp:1224 +#: src/game.cpp:11440 src/gates.cpp:269 src/vehicle_use.cpp:1224 #, c-format msgid "%s is in the way!" msgstr "%s挡在路上!" #. ~ %s is some monster -#: src/game.cpp:11445 +#: src/game.cpp:11443 #, c-format msgid "There's a %s in the way!" msgstr "%s挡住了你!" #. ~ %s is a warning about monster/hostile NPC in the way, e.g. "There's a #. zombie in the way!" -#: src/game.cpp:11451 +#: src/game.cpp:11449 #, c-format msgid "%s Attempt to push past? You may have to fight your way back up." msgstr "%s 真的要挤过去吗?你可能要杀出一条血路才能回来。" -#: src/game.cpp:11470 +#: src/game.cpp:11468 msgid "" "There is a LOT of heat coming out of there, even the stairs have melted " "away. Jump down? You won't be able to get back up." msgstr "热量源源不断地从下方涌出,楼梯都已经被融化了。真要跳下去吗?你将没法再从这里上来。" -#: src/game.cpp:11475 +#: src/game.cpp:11473 msgid "" "There is a LOT of heat coming out of there. Push through the half-molten " "rocks and ascend? You will not be able to get back down." msgstr "热量源源不断地从上方涌出,头上的岩石都快被融化了。真的推开岩石爬上去吗?你将没法再从这里下来。" -#: src/game.cpp:11484 +#: src/game.cpp:11482 msgid "You may be unable to return back down these stairs. Continue up?" msgstr "你将没法再从这里下来。真的要上去吗?" -#: src/game.cpp:11494 +#: src/game.cpp:11492 msgid "Halfway down, the way down becomes blocked off." msgstr "往下的路中途被挡住了。" -#: src/game.cpp:11499 +#: src/game.cpp:11497 msgid "There is a sheer drop halfway down. Web-descend?" msgstr "往下的路中途变成直落的悬崖了,用蛛网垂下去?" -#: src/game.cpp:11502 +#: src/game.cpp:11500 msgid "" "You attach a web and dive down headfirst, flipping upright and landing on " "your feet." msgstr "你系着蛛网头朝下栽了下去,然后一个空翻用脚着了地。" -#: src/game.cpp:11504 +#: src/game.cpp:11502 msgid "You securely web up and work your way down, lowering yourself safely." msgstr "你系上安全网,开始安全的下降。" -#: src/game.cpp:11510 +#: src/game.cpp:11508 msgid "There is a sheer drop halfway down. Use your vines to descend?" msgstr "这是一个陡坡,要用你的藤蔓降下去么?" -#: src/game.cpp:11512 +#: src/game.cpp:11510 msgid "Detach a vine? It'll hurt, but you'll be able to climb back up…" msgstr "你要扯下你的藤蔓么?这会使你受伤,但是这样你就可以沿着藤蔓爬回来了……" -#: src/game.cpp:11514 +#: src/game.cpp:11512 msgid "You descend on your vines, though leaving a part of you behind stings." msgstr "你用你的藤蔓降落了下来,并留下了你身体的一部分藤蔓(哦,有点痛)。" -#: src/game.cpp:11520 +#: src/game.cpp:11518 msgid "You gingerly descend using your vines." msgstr "你用你的藤蔓小心翼翼地降了下去。" -#: src/game.cpp:11523 +#: src/game.cpp:11521 msgid "" "You effortlessly lower yourself and leave a vine rooted for future use." msgstr "你轻松着陆,并且留下了一部分藤蔓以备后用。" -#: src/game.cpp:11532 +#: src/game.cpp:11530 msgid "There is a sheer drop halfway down. Climb your grappling hook down?" msgstr "往下的路中途变成直落的悬崖了,用抓钩爬下去?" -#: src/game.cpp:11539 +#: src/game.cpp:11537 msgid "There is a sheer drop halfway down. Climb your rope down?" msgstr "往下的路中途变成直落的悬崖了,用绳子爬下去?" -#: src/game.cpp:11545 +#: src/game.cpp:11543 msgid "There is a sheer drop halfway down. Jump?" msgstr "往下的路中途变成直落的悬崖了,跳下去?" -#: src/game.cpp:11604 +#: src/game.cpp:11602 msgid "AUTO: goes down" msgstr "自动标记:下行阶梯" -#: src/game.cpp:11608 +#: src/game.cpp:11606 msgid "AUTO: goes up" msgstr "自动标记:上行阶梯" -#: src/game.cpp:11874 +#: src/game.cpp:11872 msgid "Set the Scent Map sensitivity to (0 to cancel)?" msgstr "将气味图敏感度设置为?(按\"0\"键取消)" -#: src/game.cpp:12060 src/game.cpp:12063 +#: src/game.cpp:12058 src/game.cpp:12061 msgid "Saving game, this may take a while." msgstr "正在存档,可能需要点时间。" -#: src/game.cpp:12099 +#: src/game.cpp:12097 msgid "No saves for current character yet." msgstr "当前角色尚无存档。" -#: src/game.cpp:12295 +#: src/game.cpp:12306 msgid "Your skill in parkour makes it easier to climb." msgstr "你的跑酷技巧使攀爬更容易。" -#: src/game.cpp:12299 +#: src/game.cpp:12310 msgid "Your bad knees make it difficult to climb." msgstr "你的膝盖旧伤使攀爬更困难。" -#: src/game.cpp:12330 +#: src/game.cpp:12341 msgid "Your wet hands and feet make it harder to climb." msgstr "你湿透的手和脚使攀爬更困难。" -#: src/game.cpp:12332 +#: src/game.cpp:12343 msgid "Your wet feet make it harder to climb." msgstr "你湿透的脚使攀爬更困难。" -#: src/game.cpp:12334 +#: src/game.cpp:12345 msgid "Your wet hands make it harder to climb." msgstr "你湿透的手使攀爬更困难。" -#: src/game.cpp:12362 +#: src/game.cpp:12373 msgid "Your carried weight tries to drag you down." msgstr "你的负重试图把你拖下去。" -#: src/game.cpp:12364 +#: src/game.cpp:12375 msgid "You strain to climb with the weight of your possessions." msgstr "你在你所携带物品的重负下攀爬。" -#: src/game.cpp:12366 +#: src/game.cpp:12377 msgid "You feel the weight of your luggage makes it more difficult to climb." msgstr "你觉得你的行李太重了,这使攀爬更困难。" -#: src/game.cpp:12368 +#: src/game.cpp:12379 msgid "Your carried weight makes it a little harder to climb." msgstr "你的负重使攀爬更困难。" -#: src/game.cpp:12373 +#: src/game.cpp:12384 msgid "You slip while climbing and fall down." msgstr "你攀爬时滑了一下,结果摔下来了。" -#: src/game.cpp:12375 +#: src/game.cpp:12386 msgid "Climbing is impossible in your current state." msgstr "你目前的状态不妙,无法攀爬。" -#: src/game_inventory.cpp:178 +#: src/game_inventory.cpp:176 msgid "You don't have the necessary item at hand." msgstr "你手上没有所需的物品。" -#: src/game_inventory.cpp:208 src/game_inventory.cpp:244 +#: src/game_inventory.cpp:206 src/game_inventory.cpp:242 #, c-format msgid "" "Item hotkeys assigned: " "%d/%d" msgstr "已分配快捷键:%d/%d" -#: src/game_inventory.cpp:242 +#: src/game_inventory.cpp:240 #, c-format msgid "Inventory of %s" msgstr "%s的物品栏" -#: src/game_inventory.cpp:287 src/game_inventory.cpp:2290 +#: src/game_inventory.cpp:285 src/game_inventory.cpp:2096 #: src/inventory_ui.cpp:2332 msgid "Your inventory is empty." msgstr "你的物品栏是空的。" -#: src/game_inventory.cpp:298 +#: src/game_inventory.cpp:296 msgid "AVG ENCUMBRANCE" msgstr "平均累赘" -#: src/game_inventory.cpp:302 +#: src/game_inventory.cpp:300 msgid "AVG COVERAGE" msgstr "平均覆盖" -#: src/game_inventory.cpp:306 +#: src/game_inventory.cpp:304 msgid "WARMTH" msgstr "保暖度" -#: src/game_inventory.cpp:310 src/game_inventory.cpp:1655 +#: src/game_inventory.cpp:308 src/game_inventory.cpp:1461 msgid "BASH" msgstr "钝击" -#: src/game_inventory.cpp:314 src/game_inventory.cpp:1659 +#: src/game_inventory.cpp:312 src/game_inventory.cpp:1465 msgid "CUT" msgstr "斩击" -#: src/game_inventory.cpp:318 +#: src/game_inventory.cpp:316 msgid "BULLET" msgstr "子弹" -#: src/game_inventory.cpp:322 +#: src/game_inventory.cpp:320 msgid "ACID" msgstr "防酸" -#: src/game_inventory.cpp:326 +#: src/game_inventory.cpp:324 msgid "FIRE" msgstr "防火" -#: src/game_inventory.cpp:330 +#: src/game_inventory.cpp:328 msgid "ENV" msgstr "环境" -#: src/game_inventory.cpp:336 +#: src/game_inventory.cpp:334 #, c-format msgid "STORAGE (%s)" msgstr "容积(%s)" -#: src/game_inventory.cpp:384 +#: src/game_inventory.cpp:382 msgid "You have nothing to wear." msgstr "你没有可以穿戴的物品。" -#: src/game_inventory.cpp:411 +#: src/game_inventory.cpp:409 msgid "Take off item" msgstr "脱下物品" -#: src/game_inventory.cpp:412 +#: src/game_inventory.cpp:410 msgid "You're not wearing anything." msgstr "你没有穿戴任何东西。" -#: src/game_inventory.cpp:441 +#: src/game_inventory.cpp:439 msgid "Storage (L)" msgstr "容纳空间(L)" -#: src/game_inventory.cpp:469 +#: src/game_inventory.cpp:467 #, c-format msgid "Container for %s | %s %s" msgstr "选择容器装 %s | %s %s" -#: src/game_inventory.cpp:471 +#: src/game_inventory.cpp:469 #, c-format msgid "You don't have a suitable container for carrying %s." msgstr "你没有合适的容器来承载%s。" -#: src/game_inventory.cpp:488 +#: src/game_inventory.cpp:486 msgid "Can't pick up liquids." msgstr "无法拾取液体。" -#: src/game_inventory.cpp:490 +#: src/game_inventory.cpp:488 msgid "Can't pick up spilt liquids." msgstr "无法拾取已洒出的液体。" -#: src/game_inventory.cpp:511 +#: src/game_inventory.cpp:509 msgid "Does not have any pocket for frozen liquids!" msgstr "没有可以容纳冻结液体的口袋!" -#: src/game_inventory.cpp:518 +#: src/game_inventory.cpp:516 msgid "Does not fit in any pocket!" msgstr "无法放入任何口袋!" -#: src/game_inventory.cpp:520 +#: src/game_inventory.cpp:518 msgid "Too heavy to pick up!" msgstr "重量过重无法拾取!" -#: src/game_inventory.cpp:561 +#: src/game_inventory.cpp:559 msgid "YIELD" msgstr "产生" -#: src/game_inventory.cpp:566 src/game_inventory.cpp:1923 +#: src/game_inventory.cpp:564 src/game_inventory.cpp:1729 msgid "TIME" msgstr "时间" -#: src/game_inventory.cpp:594 +#: src/game_inventory.cpp:592 msgid "Disassemble item" msgstr "拆解物品" -#: src/game_inventory.cpp:595 +#: src/game_inventory.cpp:593 msgid "You don't have any items you could disassemble." msgstr "你没有任何可以拆解的物品。" -#: src/game_inventory.cpp:608 +#: src/game_inventory.cpp:606 msgid "CALORIES" msgstr "热量" -#: src/game_inventory.cpp:612 +#: src/game_inventory.cpp:610 msgid "QUENCH" msgstr "解渴" -#: src/game_inventory.cpp:634 +#: src/game_inventory.cpp:632 msgid "JOY/MAX" msgstr "享受/最大" #. ~ Used for permafood shelf life in the Eat menu -#: src/game_inventory.cpp:648 src/game_inventory.cpp:852 +#: src/game_inventory.cpp:646 msgid "indefinite" msgstr "无限期" -#: src/game_inventory.cpp:649 src/game_inventory.cpp:853 +#: src/game_inventory.cpp:647 msgid "SHELF LIFE" msgstr "保质期" #. ~ Eat menu Volume: -#: src/game_inventory.cpp:660 src/game_inventory.cpp:864 +#: src/game_inventory.cpp:658 #, c-format msgid "%.2f%s" msgstr "%.2f%s" -#: src/game_inventory.cpp:661 src/game_inventory.cpp:865 +#: src/game_inventory.cpp:659 msgid "VOLUME" msgstr "体积" -#: src/game_inventory.cpp:681 +#: src/game_inventory.cpp:679 msgid "SATIETY" msgstr "满足" -#: src/game_inventory.cpp:687 src/game_inventory.cpp:871 +#: src/game_inventory.cpp:685 msgid "CONSUME TIME" msgstr "耗时" -#: src/game_inventory.cpp:693 src/game_inventory.cpp:877 -#: src/item_pocket.cpp:848 +#: src/game_inventory.cpp:691 src/item_pocket.cpp:849 msgid "sealed" msgstr "密封" -#: src/game_inventory.cpp:702 src/game_inventory.cpp:886 +#: src/game_inventory.cpp:700 msgid "FRESHNESS" msgstr "新鲜度" -#: src/game_inventory.cpp:714 src/game_inventory.cpp:898 +#: src/game_inventory.cpp:712 msgid "SPOILS IN" msgstr "腐坏于" -#: src/game_inventory.cpp:729 +#: src/game_inventory.cpp:727 msgid "Can't drink spilt liquids." msgstr "无法喝下已洒出的液体。" -#: src/game_inventory.cpp:733 src/game_inventory.cpp:1267 -#: src/iuse_actor.cpp:3607 +#: src/game_inventory.cpp:731 src/game_inventory.cpp:1073 +#: src/iuse_actor.cpp:3614 msgid "Your biology is not compatible with that item." msgstr "你的生物特性与那件物品不兼容。" -#: src/game_inventory.cpp:807 src/game_inventory.cpp:987 +#: src/game_inventory.cpp:805 msgid "soon!" msgstr "即将腐坏!" -#: src/game_inventory.cpp:818 src/game_inventory.cpp:998 +#: src/game_inventory.cpp:816 msgid "fresh" msgstr "新鲜" -#: src/game_inventory.cpp:820 src/game_inventory.cpp:1000 +#: src/game_inventory.cpp:818 msgid "quite fresh" msgstr "比较新鲜" -#: src/game_inventory.cpp:822 src/game_inventory.cpp:1002 +#: src/game_inventory.cpp:820 msgid "near midlife" msgstr "还没过半" -#: src/game_inventory.cpp:824 src/game_inventory.cpp:1004 +#: src/game_inventory.cpp:822 msgid "past midlife" msgstr "已经过半" -#: src/game_inventory.cpp:826 src/game_inventory.cpp:1006 +#: src/game_inventory.cpp:824 msgid "getting older" msgstr "即将陈旧" -#: src/game_inventory.cpp:828 src/game_inventory.cpp:1008 +#: src/game_inventory.cpp:826 msgid "old" msgstr "陈旧" -#: src/game_inventory.cpp:830 src/game_inventory.cpp:1010 +#: src/game_inventory.cpp:828 msgid "rotten" msgstr "腐坏" -#: src/game_inventory.cpp:913 -msgid "CBM" -msgstr "CBM" - -#: src/game_inventory.cpp:917 -msgid "ENERGY (kJ)" -msgstr "能量(kJ)" - -#: src/game_inventory.cpp:927 -msgid "Can't use spilt liquids." -msgstr "不能使用洒出的液体。" - -#: src/game_inventory.cpp:938 -msgid "No space to store more" -msgstr "没有更多存储空间" - -#: src/game_inventory.cpp:1022 +#: src/game_inventory.cpp:840 msgid "Food:" msgstr "食物:" -#: src/game_inventory.cpp:1025 +#: src/game_inventory.cpp:843 msgctxt "inventory" msgid "Drink:" msgstr "饮用:" -#: src/game_inventory.cpp:1029 +#: src/game_inventory.cpp:847 msgid "Pain:" msgstr "疼痛:" -#: src/game_inventory.cpp:1032 +#: src/game_inventory.cpp:850 msgid "Rest:" msgstr "休息:" -#: src/game_inventory.cpp:1034 src/player_display.cpp:452 +#: src/game_inventory.cpp:852 src/player_display.cpp:452 msgid "Weight:" msgstr "体重:" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1047 +#: src/game_inventory.cpp:865 msgid "none " msgstr "无" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1050 +#: src/game_inventory.cpp:868 msgid "minimal " msgstr "极低" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1053 +#: src/game_inventory.cpp:871 msgid "low " msgstr "低" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1056 +#: src/game_inventory.cpp:874 msgid "moderate " msgstr "一般" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1059 +#: src/game_inventory.cpp:877 msgid "high " msgstr "高" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1062 +#: src/game_inventory.cpp:880 msgid "very high " msgstr "非常高" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1065 +#: src/game_inventory.cpp:883 msgid "huge " msgstr "极高" -#: src/game_inventory.cpp:1070 +#: src/game_inventory.cpp:888 msgid "Consumed: " msgstr "摄入:" -#: src/game_inventory.cpp:1071 src/game_inventory.cpp:1073 -#: src/game_inventory.cpp:1082 src/game_inventory.cpp:1084 +#: src/game_inventory.cpp:889 src/game_inventory.cpp:891 +#: src/game_inventory.cpp:900 src/game_inventory.cpp:902 #, c-format msgid "%d kcal " msgstr "%d 千卡" -#: src/game_inventory.cpp:1072 src/game_inventory.cpp:1083 +#: src/game_inventory.cpp:890 src/game_inventory.cpp:901 msgid "Today:" msgstr "今日:" -#: src/game_inventory.cpp:1074 src/game_inventory.cpp:1085 +#: src/game_inventory.cpp:892 src/game_inventory.cpp:903 msgid "Yesterday:" msgstr "昨日:" -#: src/game_inventory.cpp:1076 +#: src/game_inventory.cpp:894 msgid "Consumed today (kcal): " msgstr "今日摄入(千卡):" -#: src/game_inventory.cpp:1081 +#: src/game_inventory.cpp:899 msgid "Spent: " msgstr "花费:" -#: src/game_inventory.cpp:1089 +#: src/game_inventory.cpp:907 msgid "Vitamin Intake: " msgstr "维生素摄入:" -#: src/game_inventory.cpp:1101 +#: src/game_inventory.cpp:919 #, c-format msgid "%s: %d%%. " msgstr "%s: %d%% " -#: src/game_inventory.cpp:1104 src/game_inventory.cpp:1106 -#: src/game_inventory.cpp:1108 src/game_inventory.cpp:1110 +#: src/game_inventory.cpp:922 src/game_inventory.cpp:924 +#: src/game_inventory.cpp:926 src/game_inventory.cpp:928 #, c-format msgid "%s: %s. " msgstr "%s: %s " -#: src/game_inventory.cpp:1104 +#: src/game_inventory.cpp:922 msgid "plenty" msgstr "充足" #. ~ Adjective in "You block of the damage with your . -#: src/game_inventory.cpp:1106 src/melee.cpp:2351 +#: src/game_inventory.cpp:924 src/melee.cpp:2351 msgid "some" msgstr "一些" -#: src/game_inventory.cpp:1108 +#: src/game_inventory.cpp:926 msgid "little" msgstr "少量" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing else to consume." msgstr "你没有可供消耗的物品。" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing to consume." msgstr "你没有可供消耗的物品。" -#: src/game_inventory.cpp:1128 +#: src/game_inventory.cpp:946 msgid "Consume item" msgstr "进食/消耗物品" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing else to eat." msgstr "你没有其他可以吃的东西。" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing to eat." msgstr "你没有可以吃的东西。" -#: src/game_inventory.cpp:1160 +#: src/game_inventory.cpp:978 msgid "Consume food" msgstr "消耗食物" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing else to drink." msgstr "你没有其他可以喝的东西。" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing to drink." msgstr "你没有可以喝的东西。" -#: src/game_inventory.cpp:1176 +#: src/game_inventory.cpp:994 msgid "Consume drink" msgstr "消耗饮料" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no medication to consume." msgstr "你没有可供服用的药物。" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no more medication to consume." msgstr "你没有可供服用的药物。" -#: src/game_inventory.cpp:1191 +#: src/game_inventory.cpp:1009 msgid "Consume medication" msgstr "消耗药物" -#: src/game_inventory.cpp:1202 -msgid "You have no fuel to consume." -msgstr "你没有可供消耗的燃料。" - -#: src/game_inventory.cpp:1202 -msgid "You have no more fuel to consume." -msgstr "你没有可供消耗的燃料。" - -#: src/game_inventory.cpp:1204 -msgid "Consume fuel" -msgstr "消耗燃料" - -#: src/game_inventory.cpp:1216 +#: src/game_inventory.cpp:1022 msgid "ACTION" msgstr "操作" -#: src/game_inventory.cpp:1278 +#: src/game_inventory.cpp:1084 #, c-format msgid "Needs at least %d charge" msgid_plural "Needs at least %d charges" msgstr[0] "需要至少 %d 可用单位" -#: src/game_inventory.cpp:1284 +#: src/game_inventory.cpp:1090 msgid "You can't consume frozen liquids!" msgstr "你无法吃下冻结的液体!" -#: src/game_inventory.cpp:1315 +#: src/game_inventory.cpp:1121 msgid "You don't have any items you can use." msgstr "你没有可以用的物品。" -#: src/game_inventory.cpp:1326 +#: src/game_inventory.cpp:1132 msgid "always" msgstr "总是" -#: src/game_inventory.cpp:1330 +#: src/game_inventory.cpp:1136 msgid "SUCCESS CHANCE" msgstr "成功概率" -#: src/game_inventory.cpp:1334 +#: src/game_inventory.cpp:1140 msgid "DAMAGE RISK" msgstr "损坏风险" -#: src/game_inventory.cpp:1349 +#: src/game_inventory.cpp:1155 #, c-format msgid "requires at least %s" msgstr "需要至少 %s" -#: src/game_inventory.cpp:1354 +#: src/game_inventory.cpp:1160 msgid "is too difficult for you to modify" msgstr "改造难度过高" -#: src/game_inventory.cpp:1385 +#: src/game_inventory.cpp:1191 msgid "Select gun to modify" msgstr "选择要改造的枪械" -#: src/game_inventory.cpp:1386 +#: src/game_inventory.cpp:1192 msgid "You don't have any guns to modify." msgstr "你没有可以改造的枪械。" -#: src/game_inventory.cpp:1394 +#: src/game_inventory.cpp:1200 msgid "?" msgstr "?" -#: src/game_inventory.cpp:1398 +#: src/game_inventory.cpp:1204 msgid "martial arts" msgstr "武术" #. ~ %1$s: book skill name, %2$d: book skill level, %3$d: player skill level -#: src/game_inventory.cpp:1408 +#: src/game_inventory.cpp:1214 #, c-format msgctxt "skill" msgid "%1$s to %2$d (%3$d)" msgstr "%1$s 至 %2$d 级(当前 %3$d 级)" -#: src/game_inventory.cpp:1413 +#: src/game_inventory.cpp:1219 msgid "TRAINS (CURRENT)" msgstr "训练(当前)" -#: src/game_inventory.cpp:1423 +#: src/game_inventory.cpp:1229 msgid "RECIPES" msgstr "配方" -#: src/game_inventory.cpp:1429 +#: src/game_inventory.cpp:1235 msgid "FUN" msgstr "娱乐" -#: src/game_inventory.cpp:1452 +#: src/game_inventory.cpp:1258 msgid "CHAPTER IN" msgstr "章节" -#: src/game_inventory.cpp:1565 +#: src/game_inventory.cpp:1371 msgid "You have nothing to read." msgstr "你没有可以阅读的物品。" -#: src/game_inventory.cpp:1566 +#: src/game_inventory.cpp:1372 #, c-format msgid "%s has nothing to read." msgstr "%s 没有可以阅读的物品。" -#: src/game_inventory.cpp:1574 +#: src/game_inventory.cpp:1380 #, c-format msgid "%1$s have nothing to read." msgstr "%1$s 没有可供阅读的内容。" -#: src/game_inventory.cpp:1575 +#: src/game_inventory.cpp:1381 #, c-format msgid "%1$s has nothing to read." msgstr "%1$s 没有可供阅读的内容。" -#: src/game_inventory.cpp:1613 +#: src/game_inventory.cpp:1419 #, c-format msgid "Steal from %s" msgstr "偷窃 %s 的物品" -#: src/game_inventory.cpp:1614 +#: src/game_inventory.cpp:1420 #, c-format msgid "%s's inventory is empty." msgstr "%s的物品栏是空的。" -#: src/game_inventory.cpp:1651 +#: src/game_inventory.cpp:1457 msgctxt "Shot as damage" msgid "SHOT" msgstr "射击" -#: src/game_inventory.cpp:1663 +#: src/game_inventory.cpp:1469 msgid "STAB" msgstr "刺击" -#: src/game_inventory.cpp:1670 +#: src/game_inventory.cpp:1476 msgid "MELEE" msgstr "近战" -#: src/game_inventory.cpp:1677 +#: src/game_inventory.cpp:1483 msgid "MOVES" msgstr "行动点" -#: src/game_inventory.cpp:1683 +#: src/game_inventory.cpp:1489 msgid "WIELD COST" msgstr "手持耗时" -#: src/game_inventory.cpp:1716 +#: src/game_inventory.cpp:1522 msgid "Wield item" msgstr "手持物品" -#: src/game_inventory.cpp:1717 +#: src/game_inventory.cpp:1523 msgid "You have nothing to wield." msgstr "你没有可以手持的物品。" -#: src/game_inventory.cpp:1744 +#: src/game_inventory.cpp:1550 #, c-format msgid "Put item into %s" msgstr "把物品放进%s" -#: src/game_inventory.cpp:1746 +#: src/game_inventory.cpp:1552 #, c-format msgid "Choose an item to put into your %s" msgstr "选择要放进%s的物品" -#: src/game_inventory.cpp:1751 +#: src/game_inventory.cpp:1557 msgid "ITEMS TO INSERT" msgstr "放入物品" -#: src/game_inventory.cpp:1769 +#: src/game_inventory.cpp:1575 #, c-format msgid "The %s would spill unless it's on the ground or wielded." msgstr "%s 除非放在地上或手持,否则会洒出来。" -#: src/game_inventory.cpp:1806 +#: src/game_inventory.cpp:1612 msgid "CONTAINERS TO UNLOAD" msgstr "清空容器" -#: src/game_inventory.cpp:1812 +#: src/game_inventory.cpp:1618 msgid "Select containers to unload" msgstr "选择要清空的容器" -#: src/game_inventory.cpp:1937 src/iuse.cpp:4857 +#: src/game_inventory.cpp:1743 src/iuse.cpp:4858 msgid "Cut up what?" msgstr "切割什么?" -#: src/game_inventory.cpp:1938 +#: src/game_inventory.cpp:1744 msgid "You have nothing to cut up." msgstr "你没有可以切割的物品。" -#: src/game_inventory.cpp:1962 +#: src/game_inventory.cpp:1768 msgid "Repair what?" msgstr "修补什么?" -#: src/game_inventory.cpp:1963 +#: src/game_inventory.cpp:1769 #, c-format msgid "You have no items that could be repaired with a %s." msgstr "你没有可以用%s来修理的物品。" -#: src/game_inventory.cpp:1978 +#: src/game_inventory.cpp:1784 msgid "Saw barrel" msgstr "锯短枪管" -#: src/game_inventory.cpp:1979 src/game_inventory.cpp:1998 +#: src/game_inventory.cpp:1785 src/game_inventory.cpp:1804 msgid "You don't have any guns." msgstr "你没有任何枪械。" -#: src/game_inventory.cpp:1980 src/game_inventory.cpp:1999 +#: src/game_inventory.cpp:1786 src/game_inventory.cpp:1805 #, c-format msgid "Choose a weapon to use your %s on" msgstr "选择一把武器使用%s" -#: src/game_inventory.cpp:1997 +#: src/game_inventory.cpp:1803 msgid "Saw stock" msgstr "锯短枪托" -#: src/game_inventory.cpp:2018 +#: src/game_inventory.cpp:1824 msgid "Attach an item to the vest" msgstr "安装物品" -#: src/game_inventory.cpp:2019 +#: src/game_inventory.cpp:1825 msgid "You don't have any MOLLE compatible items." msgstr "你没有兼容MOLLE的口袋。" -#: src/game_inventory.cpp:2021 +#: src/game_inventory.cpp:1827 #, c-format msgid "Choose an accessory to attach to your %s" msgstr "选一个配件组装到你的 %s" -#: src/game_inventory.cpp:2023 +#: src/game_inventory.cpp:1829 #, c-format msgid "There is space for %d small item" msgid_plural "There is space for %d small items" msgstr[0] "还有空间容纳 %d 件小型物品" -#: src/game_inventory.cpp:2043 +#: src/game_inventory.cpp:1849 msgid "Multidrop" msgstr "放下物品" -#: src/game_inventory.cpp:2044 +#: src/game_inventory.cpp:1850 msgid "To drop x items, type a number before selecting." msgstr "要放下x个物品,先输入数字x再选择物品。" -#: src/game_inventory.cpp:2047 +#: src/game_inventory.cpp:1853 msgid "You have nothing to drop." msgstr "你没有可以丢下的物品。" -#: src/game_inventory.cpp:2059 src/inventory_ui.h:941 +#: src/game_inventory.cpp:1865 src/inventory_ui.h:941 msgid "ITEMS TO PICK UP" msgstr "拾取物品" -#: src/game_inventory.cpp:2068 +#: src/game_inventory.cpp:1874 msgid "Pickup" msgstr "拾取" -#: src/game_inventory.cpp:2071 +#: src/game_inventory.cpp:1877 msgid "There is nothing to pick up." msgstr "没有可以拾取的物品。" -#: src/game_inventory.cpp:2101 +#: src/game_inventory.cpp:1907 #, c-format msgid "Volume (%s):" msgstr "体积(%s):" -#: src/game_inventory.cpp:2114 +#: src/game_inventory.cpp:1920 msgid "FOOD TO SMOKE" msgstr "熏制食物" -#: src/game_inventory.cpp:2119 +#: src/game_inventory.cpp:1925 msgid "Insert food into smoking rack" msgstr "放入食物" -#: src/game_inventory.cpp:2120 +#: src/game_inventory.cpp:1926 msgid "To select x items, type a number before selecting." msgstr "要选择x个物品,先输入数字x再选择物品。" -#: src/game_inventory.cpp:2124 +#: src/game_inventory.cpp:1930 msgid "You don't have any food that can be smoked." msgstr "你没有可熏制的食物。" -#: src/game_inventory.cpp:2230 +#: src/game_inventory.cpp:2036 msgid "Select two items to compare them." msgstr "选择两个物品来比较。" -#: src/game_inventory.cpp:2240 +#: src/game_inventory.cpp:2046 msgid "There are no items to compare." msgstr "没有可比较的项目。" -#: src/game_inventory.cpp:2259 +#: src/game_inventory.cpp:2065 msgid "" "Enter new letter. Press SPACE to clear a manually-assigned letter, ESCAPE " "to cancel." msgstr "输入新字母。按\"空格\"键清除已分配按键,按\"ESC\"键取消。" -#: src/game_inventory.cpp:2268 +#: src/game_inventory.cpp:2074 msgid "" "Note: The Auto Inventory Letters setting might still reassign a letter to this item.\n" "If this is undesired, you may wish to change the setting in Options." @@ -410561,27 +411331,27 @@ msgstr "" "注意:\"自动分配物品快捷字符\"功能仍然会为此物品重新分配快捷键\n" "如不需要,你可在在设置菜单中修改选项。" -#: src/game_inventory.cpp:2286 +#: src/game_inventory.cpp:2092 msgid "Swap Inventory Letters" msgstr "更改物品字母" -#: src/game_inventory.cpp:2327 +#: src/game_inventory.cpp:2133 msgid "" "Patient has deadened nerves. Anesthesia unneeded." msgstr "病人对疼痛麻木。无需麻醉。" -#: src/game_inventory.cpp:2329 +#: src/game_inventory.cpp:2135 msgid "" "Patient has Sensory Dulling CBM installed. Anesthesia " "unneeded." msgstr "病人已有痛感抑制CBM。无需麻醉。" -#: src/game_inventory.cpp:2340 +#: src/game_inventory.cpp:2146 #, c-format msgid "Available anesthetic: %i mL" msgstr "可用麻醉剂:%imL" -#: src/game_inventory.cpp:2349 +#: src/game_inventory.cpp:2155 msgid "" "\n" "Found bionic installation data. Affected CBMs are marked with an asterisk." @@ -410589,43 +411359,43 @@ msgstr "" "\n" "发现生化插件安装数据。可用生化插件已用星号标记。" -#: src/game_inventory.cpp:2352 +#: src/game_inventory.cpp:2158 #, c-format msgid "Bionic installation patient: %s" msgstr "生化插件安装者:%s" -#: src/game_inventory.cpp:2368 +#: src/game_inventory.cpp:2174 msgid "You don't have any bionics to install." msgstr "你没有任何可供安装的生化插件。" -#: src/game_inventory.cpp:2387 src/game_inventory.cpp:2475 +#: src/game_inventory.cpp:2193 src/game_inventory.cpp:2281 msgid "FAILURE CHANCE" msgstr "失败概率" -#: src/game_inventory.cpp:2391 src/game_inventory.cpp:2479 +#: src/game_inventory.cpp:2197 src/game_inventory.cpp:2285 msgid "OPERATION DURATION" msgstr "手术用时" -#: src/game_inventory.cpp:2395 +#: src/game_inventory.cpp:2201 msgid "ANESTHETIC REQUIRED" msgstr "需要麻醉剂" -#: src/game_inventory.cpp:2410 src/game_inventory.cpp:2463 +#: src/game_inventory.cpp:2216 src/game_inventory.cpp:2269 #, c-format msgid "%i mL" msgstr "%i mL" -#: src/game_inventory.cpp:2449 src/game_inventory.cpp:2528 +#: src/game_inventory.cpp:2255 src/game_inventory.cpp:2334 #, c-format msgid "%i%%" msgstr "%i%%" -#: src/game_inventory.cpp:2449 +#: src/game_inventory.cpp:2255 #, c-format msgid "* %i%%" msgstr "* %i%%" -#: src/game_inventory.cpp:2483 +#: src/game_inventory.cpp:2289 msgid "PRICE" msgstr "安装价格" @@ -410793,7 +411563,7 @@ msgid "Allow save" msgstr "允许存档" #: src/gamemode_defense.cpp:782 src/iuse_software_minesweeper.cpp:55 -#: src/options.cpp:2119 src/worldfactory.cpp:1716 +#: src/options.cpp:2196 src/worldfactory.cpp:1721 msgid "Custom" msgstr "自定义" @@ -411233,7 +412003,7 @@ msgctxt "no door, gate, etc." msgid "There is nothing that can be closed nearby." msgstr "附近没有可以关闭的地形。" -#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9215 +#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9233 #, c-format msgid "You release the %s." msgstr "你放开%s。" @@ -411303,7 +412073,7 @@ msgstr "你用你的 %s 猛砸 %s。" #: src/handle_action.cpp:862 src/melee.cpp:2473 src/melee.cpp:2475 #, c-format msgid "Your %s shatters!" -msgstr "你的 %s 粉碎了!" +msgstr "你的%s粉碎了!" #: src/handle_action.cpp:896 msgid "There's nothing there to smash!" @@ -411649,247 +412419,247 @@ msgstr "要使用什么?" msgid "Medication" msgstr "药物" -#: src/handle_action.cpp:1713 +#: src/handle_action.cpp:1709 #, c-format msgid "Debug Mode (%1$s)" msgstr "调试模式(%1$s)" -#: src/handle_action.cpp:1721 +#: src/handle_action.cpp:1717 msgid "A" msgstr "全部" -#: src/handle_action.cpp:1746 +#: src/handle_action.cpp:1742 msgid "Debug Mode Filters" msgstr "调试信息筛选" -#: src/handle_action.cpp:1747 +#: src/handle_action.cpp:1743 #, c-format msgid "Press [%1$s] to quickly toggle debug mode." msgstr "按[%1$s]快速开关调试模式。" -#: src/handle_action.cpp:1755 +#: src/handle_action.cpp:1751 msgid "Toggle all filters" msgstr "切换所有信息筛选" -#: src/handle_action.cpp:1781 +#: src/handle_action.cpp:1777 msgid "Debug mode ON!" msgstr "调试信息已打开!" -#: src/handle_action.cpp:1783 +#: src/handle_action.cpp:1779 msgid "Debug mode OFF!" msgstr "调试信息已关闭!" -#: src/handle_action.cpp:2012 +#: src/handle_action.cpp:2008 msgid "You can't go down stairs while you're riding." msgstr "你不能在骑乘的时候下楼。" -#: src/handle_action.cpp:2030 +#: src/handle_action.cpp:2026 msgid "You can't go up stairs while you're riding." msgstr "你不能在骑乘的时候上楼。" -#: src/handle_action.cpp:2046 +#: src/handle_action.cpp:2042 msgid "You can't open things while you're in your shell." msgstr "你缩在龟壳里无法打开物品。" -#: src/handle_action.cpp:2048 +#: src/handle_action.cpp:2044 msgid "You can't open things while you're riding." msgstr "你不能在骑乘的时候打开物品。" -#: src/handle_action.cpp:2058 +#: src/handle_action.cpp:2054 msgid "You can't close things while you're in your shell." msgstr "你缩在龟壳里无法关闭物品。" -#: src/handle_action.cpp:2064 +#: src/handle_action.cpp:2060 msgid "You can't close things while you're riding." msgstr "你不能在骑乘的时候关闭物品。" -#: src/handle_action.cpp:2077 +#: src/handle_action.cpp:2073 msgid "You can't smash things while you're in your shell." msgstr "你缩在龟壳里无法砸碎物品。" -#: src/handle_action.cpp:2088 +#: src/handle_action.cpp:2084 msgid "You can't examine your surroundings while you're in your shell." msgstr "你缩在龟壳里无法探视四周。" -#: src/handle_action.cpp:2099 +#: src/handle_action.cpp:2095 msgid "You can't move mass quantities while you're in your shell." msgstr "你缩在龟壳里无法移动。" -#: src/handle_action.cpp:2101 +#: src/handle_action.cpp:2097 msgid "You can't move mass quantities while you're riding." msgstr "你不能在骑乘时移动大量物品。" -#: src/handle_action.cpp:2112 +#: src/handle_action.cpp:2108 msgid "You can't pick anything up while you're in your shell." msgstr "你缩在龟壳里无法拾取物品。" -#: src/handle_action.cpp:2114 +#: src/handle_action.cpp:2110 msgid "You can't pick anything up while you're riding." msgstr "你不能在骑乘的时候拾取物品。" -#: src/handle_action.cpp:2130 +#: src/handle_action.cpp:2126 msgid "You can't grab things while you're in your shell." msgstr "你缩在龟壳里无法抓住物品。" -#: src/handle_action.cpp:2132 +#: src/handle_action.cpp:2128 msgid "You can't grab things while you're riding." msgstr "你不能在骑乘的时候抓住载具。" -#: src/handle_action.cpp:2142 +#: src/handle_action.cpp:2138 msgid "You can't haul things while you're in your shell." msgstr "你缩在龟壳里无法搬运物品。" -#: src/handle_action.cpp:2144 +#: src/handle_action.cpp:2140 msgid "You can't haul things while you're riding." msgstr "你不能在骑乘的时候拖拽东西。" -#: src/handle_action.cpp:2154 +#: src/handle_action.cpp:2150 msgid "You can't butcher while you're in your shell." msgstr "你缩在龟壳里无法屠宰。" -#: src/handle_action.cpp:2156 +#: src/handle_action.cpp:2152 msgid "You can't butcher while you're riding." msgstr "你不能在骑乘的时候屠宰。" -#: src/handle_action.cpp:2170 +#: src/handle_action.cpp:2166 msgid "You can't peek around corners while you're in your shell." msgstr "你缩在龟壳里无法拐角窥探。" -#: src/handle_action.cpp:2172 +#: src/handle_action.cpp:2168 msgid "You can't peek around corners while you're riding." msgstr "你不能在骑乘的时候拐角窥视。" -#: src/handle_action.cpp:2318 +#: src/handle_action.cpp:2314 msgid "Drop where?" msgstr "丢在哪里?" -#: src/handle_action.cpp:2321 +#: src/handle_action.cpp:2317 msgid "You can't drop things to another tile while you're in your shell." msgstr "你缩在龟壳里无法丢弃物品。" -#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 -#: src/handle_action.cpp:2368 src/iexamine.cpp:6560 src/iexamine.cpp:6570 +#: src/handle_action.cpp:2340 src/handle_action.cpp:2352 +#: src/handle_action.cpp:2364 src/iexamine.cpp:6560 src/iexamine.cpp:6570 #: src/iexamine.cpp:6580 msgid "You can't craft while you're in your shell." msgstr "你缩在龟壳里无法制造物品。" -#: src/handle_action.cpp:2348 src/handle_action.cpp:2360 -#: src/handle_action.cpp:2370 +#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 +#: src/handle_action.cpp:2366 msgid "You can't craft while you're riding." msgstr "你不能在骑乘的时候制造物品。" -#: src/handle_action.cpp:2380 +#: src/handle_action.cpp:2376 msgid "You can't disassemble while you're in your shell." msgstr "你没法躲在壳里拆解物品。" -#: src/handle_action.cpp:2382 +#: src/handle_action.cpp:2378 msgid "You can't disassemble items while driving." msgstr "你在驾驶载具时无法拆解物品。" -#: src/handle_action.cpp:2384 +#: src/handle_action.cpp:2380 msgid "You can't disassemble items while you're riding." msgstr "你不能在骑乘的时候拆东西。" -#: src/handle_action.cpp:2394 +#: src/handle_action.cpp:2390 msgid "You can't construct while in a vehicle." msgstr "你在载具里无法建筑。" -#: src/handle_action.cpp:2396 +#: src/handle_action.cpp:2392 msgid "You can't construct while you're in your shell." msgstr "你缩在龟壳里无法建筑。" -#: src/handle_action.cpp:2398 +#: src/handle_action.cpp:2394 msgid "You can't construct while you're riding." msgstr "你不能在骑乘的时候建造。" -#: src/handle_action.cpp:2408 +#: src/handle_action.cpp:2404 #, c-format msgid "Vehicle control has moved, %s" msgstr "载具控制器移动了,%s" -#: src/handle_action.cpp:2409 +#: src/handle_action.cpp:2405 msgid "new binding is " msgstr "新快捷键为" -#: src/handle_action.cpp:2410 +#: src/handle_action.cpp:2406 msgid "new default binding is '^'." msgstr "新快捷键默认为\"^\"。" -#: src/handle_action.cpp:2418 +#: src/handle_action.cpp:2414 msgid "You can't operate a vehicle while you're in your shell." msgstr "你缩在龟壳里无法驾驶载具。" -#: src/handle_action.cpp:2422 +#: src/handle_action.cpp:2418 msgid "You refuse to take control of this vehicle." msgstr "你不愿意控制这架载具。" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode OFF!" msgstr "自动移动模式关!" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode ON!" msgstr "自动移动模式开!" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF!" msgstr "安全模式关闭!" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF! (Auto safe mode still enabled!)" msgstr "安全模式关闭!(自动安全模式仍被启用!)" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode OFF!" msgstr "自动安全模式关闭!" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode ON!" msgstr "自动安全模式打开!" -#: src/handle_action.cpp:2462 +#: src/handle_action.cpp:2458 msgid "Ignoring enemy!" msgstr "忽视敌人!" -#: src/handle_action.cpp:2470 +#: src/handle_action.cpp:2466 msgid "You make the sign of the cross." msgstr "你用手在胸前画了个十字。" -#: src/handle_action.cpp:2472 +#: src/handle_action.cpp:2468 msgid "Ignoring laser targeting!" msgstr "已忽略被激光瞄准!" -#: src/handle_action.cpp:2483 +#: src/handle_action.cpp:2479 #, c-format msgid "Creature whitelisted: %s" msgstr "怪物白名单:%s" -#: src/handle_action.cpp:2492 +#: src/handle_action.cpp:2488 msgid "Start workout?" msgstr "开始锻炼?" -#: src/handle_action.cpp:2499 +#: src/handle_action.cpp:2495 msgid "Abandon this character?" msgstr "放弃这个角色吗?" -#: src/handle_action.cpp:2500 +#: src/handle_action.cpp:2496 msgid "This will kill your character. Continue?" msgstr "这将杀死当前角色。继续吗?" -#: src/handle_action.cpp:2509 +#: src/handle_action.cpp:2505 msgid "Save and quit?" msgstr "存档退出?" -#: src/handle_action.cpp:2536 +#: src/handle_action.cpp:2532 msgid "You have no idea where you are." msgstr "你不知道自己在哪里。" -#: src/handle_action.cpp:2544 +#: src/handle_action.cpp:2540 msgid "You can't see the sky from here." msgstr "你从这里看不到天空。" #. ~ Auto Features are now ON/OFF -#: src/handle_action.cpp:2639 +#: src/handle_action.cpp:2635 #, c-format msgid "%s are now %s." msgstr "%s 已设为 %s。" @@ -411897,48 +412667,48 @@ msgstr "%s 已设为 %s。" #. ~ Auto Pulp/Pulp Adjacent/Butcher is now set to x #. ~ Auto Foraging is now set to x #. ~ Auto pickup is now set to x -#: src/handle_action.cpp:2648 src/handle_action.cpp:2689 -#: src/handle_action.cpp:2698 +#: src/handle_action.cpp:2644 src/handle_action.cpp:2685 +#: src/handle_action.cpp:2694 #, c-format msgid "%s is now set to %s." msgstr "%s 已设为 %s。" #. ~ Auto Mining is now ON/OFF -#: src/handle_action.cpp:2657 +#: src/handle_action.cpp:2653 #, c-format msgid "%s is now %s." msgstr "%s 已设为 %s。" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2667 +#: src/handle_action.cpp:2663 msgid "You will not pick up other peoples belongings." msgstr "你将不会拾取属于他人的物品。" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2672 +#: src/handle_action.cpp:2668 msgid "You will pick up also those things that belong to others!" msgstr "你也会拾取属于他人的物品!" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2677 +#: src/handle_action.cpp:2673 msgid "You will be reminded not to steal." msgstr "你会被提醒不要偷窃。" -#: src/handle_action.cpp:2680 +#: src/handle_action.cpp:2676 #, c-format msgid "THIEF_MODE CONTAINED BAD VALUE [ %s ]!" msgstr "THIEF_MODE 包含错误值 [ %s ]!" -#: src/handle_action.cpp:2810 +#: src/handle_action.cpp:2806 msgid "Auto-move canceled" msgstr "取消自动移动" -#: src/handle_action.cpp:2945 +#: src/handle_action.cpp:2941 #, c-format msgid "Unknown command: \"%s\" (%ld)" msgstr "未知指令:\"%s\"(%ld)" -#: src/handle_action.cpp:2949 +#: src/handle_action.cpp:2945 #, c-format msgid "" "%s at any time to see and edit keybindings relevant to the current context." @@ -412024,7 +412794,7 @@ msgstr "为 %.1fL %s 选择目标容器" msgid "The %s froze solid before you could finish." msgstr "%s在你喝完前就冻住了。" -#: src/help.cpp:103 +#: src/help.cpp:100 msgid "" "Please press one of the following for help on that topic:\n" "Press ESC to return to the game." @@ -412032,11 +412802,11 @@ msgstr "" "按下列按键进入帮助主题:\n" "按ESC\"键返回游戏" -#: src/help.cpp:132 +#: src/help.cpp:129 msgid "Note colors: " msgstr "备注颜色:" -#: src/help.cpp:177 src/help.cpp:257 +#: src/help.cpp:174 src/help.cpp:254 msgid "Help" msgstr "帮助" @@ -412712,7 +413482,7 @@ msgid "Use which seed?" msgstr "播种哪个种子?" #: src/iexamine.cpp:2534 src/mission_companion.cpp:1441 -#: src/vehicle_part.cpp:671 +#: src/vehicle_part.cpp:685 msgid "It is too cold to plant anything now." msgstr "天冷,不能种植。" @@ -412959,7 +413729,7 @@ msgid "" msgstr "CBM若直接与环境接触会几乎瞬间被污染。" #: src/iexamine.cpp:3282 src/iexamine.cpp:3429 src/iexamine.cpp:3706 -#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2108 +#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2109 msgid "Select an action" msgstr "选择操作" @@ -413132,7 +413902,7 @@ msgstr "你给 %1$s 注入了 %2$s。" msgid "Dispense or dump %s" msgstr "取出 %s" -#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2004 +#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2005 msgid "Have a drink" msgstr "喝一杯" @@ -413351,7 +414121,7 @@ msgstr "透过窗帘窥视。" msgid "Tear down the curtains." msgstr "扯下窗帘。" -#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1993 +#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1994 msgid "You carefully peek through the curtains." msgstr "你小心的透过窗帘窥视。" @@ -413831,11 +414601,11 @@ msgid "" "antibiotics to treat it." msgstr "全自动医疗仪检测到了 体内的细菌感染,并注射抗生素来治疗它。" -#: src/iexamine.cpp:5512 src/iuse.cpp:657 +#: src/iexamine.cpp:5512 src/iuse.cpp:658 msgid "The muscle spasms start to go away." msgstr "肌肉痉挛开始缓解了。" -#: src/iexamine.cpp:5514 src/iuse.cpp:659 +#: src/iexamine.cpp:5514 src/iuse.cpp:660 msgid "The medication does nothing to help the spasms." msgstr "药物无法缓解当前的痉挛症状。" @@ -414305,12 +415075,12 @@ msgstr "继续制造/拆解" msgid "Which craft or disassembly to work on?" msgstr "继续制造/拆解哪个物品?" -#: src/iexamine.cpp:6617 src/iuse.cpp:9578 +#: src/iexamine.cpp:6617 src/iuse.cpp:9596 #, c-format msgid "You don't know the recipe for the %s and can't continue crafting." msgstr "你不知道 %s 的配方,无法继续制造。" -#: src/iexamine.cpp:6618 src/iuse.cpp:9579 +#: src/iexamine.cpp:6618 src/iuse.cpp:9597 #, c-format msgid "" " doesn't know the recipe for the %s and can't continue crafting." @@ -414326,862 +415096,862 @@ msgstr "使用 %s 锻炼?" msgid "Connect %s to grid?" msgstr "把 %s 接入电网?" -#: src/init.cpp:679 +#: src/init.cpp:664 msgid "Finalizing" msgstr "完成" -#: src/init.cpp:683 src/init.cpp:769 +#: src/init.cpp:668 src/init.cpp:754 msgid "Flags" msgstr "属性标签" -#: src/init.cpp:684 src/init.cpp:770 +#: src/init.cpp:669 src/init.cpp:755 msgid "Option sliders" msgstr "滑动选项" -#: src/init.cpp:685 src/init.cpp:837 +#: src/init.cpp:670 src/init.cpp:822 msgid "Body parts" msgstr "身体部位" -#: src/init.cpp:686 +#: src/init.cpp:671 msgid "Sub body parts" msgstr "次级身体部位" -#: src/init.cpp:687 src/init.cpp:838 +#: src/init.cpp:672 src/init.cpp:823 msgid "Body graphs" msgstr "身体状态" -#: src/init.cpp:688 src/init.cpp:778 +#: src/init.cpp:673 src/init.cpp:763 msgid "Weather types" msgstr "天气类型" -#: src/init.cpp:689 src/init.cpp:779 +#: src/init.cpp:674 src/init.cpp:764 msgid "Effect on conditions" msgstr "条件效果" -#: src/init.cpp:690 src/init.cpp:780 +#: src/init.cpp:675 src/init.cpp:765 msgid "Field types" msgstr "场地类型" -#: src/init.cpp:691 src/init.cpp:781 +#: src/init.cpp:676 src/init.cpp:766 msgid "Ammo effects" msgstr "弹药效果" -#: src/init.cpp:692 src/init.cpp:782 +#: src/init.cpp:677 src/init.cpp:767 msgid "Emissions" msgstr "释放气体" -#: src/init.cpp:700 src/init.cpp:772 +#: src/init.cpp:685 src/init.cpp:757 msgid "Crafting requirements" msgstr "制造需求" -#: src/init.cpp:705 +#: src/init.cpp:690 msgid "Vehicle part categories" msgstr "载具部件类别" -#: src/init.cpp:706 src/init.cpp:794 +#: src/init.cpp:691 src/init.cpp:779 msgid "Vehicle parts" msgstr "载具部件" -#: src/init.cpp:707 src/init.cpp:823 +#: src/init.cpp:692 src/init.cpp:808 msgid "Traps" msgstr "陷阱" -#: src/init.cpp:708 +#: src/init.cpp:693 msgid "Terrain" msgstr "地形" -#: src/init.cpp:710 src/init.cpp:813 +#: src/init.cpp:695 src/init.cpp:798 msgid "Overmap land use codes" msgstr "大地图土地用途" -#: src/init.cpp:711 src/init.cpp:815 +#: src/init.cpp:696 src/init.cpp:800 msgid "Overmap terrain" msgstr "大地图地形" -#: src/init.cpp:712 src/init.cpp:814 +#: src/init.cpp:697 src/init.cpp:799 msgid "Overmap connections" msgstr "大地图连接" -#: src/init.cpp:713 src/init.cpp:818 +#: src/init.cpp:698 src/init.cpp:803 msgid "Overmap specials" msgstr "大地图特殊地形" -#: src/init.cpp:714 src/init.cpp:816 +#: src/init.cpp:699 src/init.cpp:801 msgid "Overmap locations" msgstr "大地图地点" -#: src/init.cpp:716 src/init.cpp:821 +#: src/init.cpp:701 src/init.cpp:806 msgid "Start locations" msgstr "起始位置" -#: src/init.cpp:717 +#: src/init.cpp:702 msgid "Vehicle part migrations" msgstr "载具部件迁移" -#: src/init.cpp:718 +#: src/init.cpp:703 msgid "Vehicle prototypes" msgstr "载具原型" -#: src/init.cpp:719 +#: src/init.cpp:704 msgid "Mapgen weights" msgstr "地图生成权重" -#: src/init.cpp:720 +#: src/init.cpp:705 msgid "Mapgen parameters" msgstr "地图生成参数" -#: src/init.cpp:721 src/init.cpp:827 +#: src/init.cpp:706 src/init.cpp:812 msgid "Behaviors" msgstr "行为" -#: src/init.cpp:723 src/init.cpp:798 +#: src/init.cpp:708 src/init.cpp:783 msgid "Monster types" msgstr "怪物类型" -#: src/init.cpp:728 src/init.cpp:803 +#: src/init.cpp:713 src/init.cpp:788 msgid "Monster groups" msgstr "怪物群组" -#: src/init.cpp:729 +#: src/init.cpp:714 msgid "Monster factions" msgstr "怪物派系" -#: src/init.cpp:730 src/init.cpp:847 +#: src/init.cpp:715 src/init.cpp:832 msgid "Factions" msgstr "派系" -#: src/init.cpp:731 +#: src/init.cpp:716 msgid "Move modes" msgstr "移动模式" -#: src/init.cpp:733 src/init.cpp:806 +#: src/init.cpp:718 src/init.cpp:791 msgid "Crafting recipes" msgstr "制造配方" -#: src/init.cpp:734 +#: src/init.cpp:719 msgid "Recipe groups" msgstr "配方组" -#: src/init.cpp:735 src/init.cpp:809 +#: src/init.cpp:720 src/init.cpp:794 msgid "Martial arts" msgstr "武术" -#: src/init.cpp:736 src/init.cpp:826 +#: src/init.cpp:721 src/init.cpp:811 msgid "NPC classes" msgstr "NPC 职业" -#: src/init.cpp:737 +#: src/init.cpp:722 msgid "Missions" msgstr "任务" -#: src/init.cpp:738 src/init.cpp:835 +#: src/init.cpp:723 src/init.cpp:820 msgid "Harvest lists" msgstr "收获列表" -#: src/init.cpp:739 src/init.cpp:839 +#: src/init.cpp:724 src/init.cpp:824 msgid "Anatomies" msgstr "身体构造" -#: src/init.cpp:740 src/init.cpp:810 src/mutation_ui.cpp:233 +#: src/init.cpp:725 src/init.cpp:795 src/mutation_ui.cpp:233 msgid "Mutations" msgstr "变异" -#: src/init.cpp:741 src/init.cpp:845 src/scores_ui.cpp:32 +#: src/init.cpp:726 src/init.cpp:830 src/scores_ui.cpp:32 msgid "Achievements" msgstr "成就" -#: src/init.cpp:742 +#: src/init.cpp:727 msgid "Widgets" msgstr "侧边栏部件" -#: src/init.cpp:744 +#: src/init.cpp:729 msgid "Tileset" msgstr "贴图包" -#: src/init.cpp:765 +#: src/init.cpp:750 msgid "Verifying" msgstr "验证" -#: src/init.cpp:777 +#: src/init.cpp:762 msgid "Vitamins" msgstr "维生素" -#: src/init.cpp:783 +#: src/init.cpp:768 msgid "Effect types" msgstr "效果类型" -#: src/init.cpp:784 +#: src/init.cpp:769 msgid "Activities" msgstr "可用操作" -#: src/init.cpp:785 +#: src/init.cpp:770 msgid "Addiction types" msgstr "上瘾类型" -#: src/init.cpp:792 +#: src/init.cpp:777 msgid "Materials" msgstr "材质" -#: src/init.cpp:793 +#: src/init.cpp:778 msgid "Engine faults" msgstr "引擎故障" -#: src/init.cpp:795 +#: src/init.cpp:780 msgid "Mapgen definitions" msgstr "地图生成定义" -#: src/init.cpp:796 +#: src/init.cpp:781 msgid "Mapgen palettes" msgstr "地图模板" -#: src/init.cpp:804 +#: src/init.cpp:789 msgid "Furniture and terrain" msgstr "家具&地形" -#: src/init.cpp:807 +#: src/init.cpp:792 msgid "Professions" msgstr "职业" -#: src/init.cpp:808 +#: src/init.cpp:793 msgid "Scenarios" msgstr "场景" -#: src/init.cpp:811 +#: src/init.cpp:796 msgid "Mutation categories" msgstr "变异类别" -#: src/init.cpp:812 +#: src/init.cpp:797 msgid "Region settings" msgstr "区域设置" -#: src/init.cpp:819 +#: src/init.cpp:804 msgid "Map extras" msgstr "地图事件" -#: src/init.cpp:820 +#: src/init.cpp:805 msgid "Shop rates" msgstr "商店比率" -#: src/init.cpp:822 +#: src/init.cpp:807 msgid "Ammunition types" msgstr "弹药类型" -#: src/init.cpp:825 +#: src/init.cpp:810 msgid "Gates" msgstr "大门" -#: src/init.cpp:828 +#: src/init.cpp:813 msgid "Mission types" msgstr "任务类型" -#: src/init.cpp:830 +#: src/init.cpp:815 msgid "Item actions" msgstr "物品使用" -#: src/init.cpp:836 +#: src/init.cpp:821 msgid "NPC templates" msgstr "NPC 模版" -#: src/init.cpp:840 +#: src/init.cpp:825 msgid "Spells" msgstr "法术" -#: src/init.cpp:841 +#: src/init.cpp:826 msgid "Transformations" msgstr "转换器" -#: src/init.cpp:842 +#: src/init.cpp:827 msgid "Statistics" msgstr "统计" -#: src/init.cpp:843 +#: src/init.cpp:828 msgid "Scent types" msgstr "气味类型" -#: src/init.cpp:844 +#: src/init.cpp:829 msgid "Scores" msgstr "纪录" -#: src/init.cpp:846 +#: src/init.cpp:831 msgid "Disease types" msgstr "疾病类型" -#: src/input.cpp:138 +#: src/input.cpp:139 msgctxt "key modifier" msgid "CTRL-" msgstr "CTRL-" -#: src/input.cpp:139 +#: src/input.cpp:140 msgctxt "key modifier" msgid "ALT-" msgstr "ALT-" -#: src/input.cpp:140 +#: src/input.cpp:141 msgctxt "key modifier" msgid "SHIFT-" msgstr "SHIFT-" -#: src/input.cpp:480 +#: src/input.cpp:479 msgid "key bindings configuration" msgstr "按键设置" -#: src/input.cpp:520 src/input.cpp:558 +#: src/input.cpp:519 src/input.cpp:557 msgctxt "key name" msgid "TAB" msgstr "TAB" -#: src/input.cpp:521 +#: src/input.cpp:520 msgctxt "key name" msgid "BACKTAB" msgstr "SHIFT+TAB" -#: src/input.cpp:522 src/input.cpp:561 +#: src/input.cpp:521 src/input.cpp:560 msgctxt "key name" msgid "SPACE" msgstr "空格" -#: src/input.cpp:523 src/input.cpp:581 +#: src/input.cpp:522 src/input.cpp:580 msgctxt "key name" msgid "UP" msgstr "上方向键" -#: src/input.cpp:524 src/input.cpp:580 +#: src/input.cpp:523 src/input.cpp:579 msgctxt "key name" msgid "DOWN" msgstr "下方向键" -#: src/input.cpp:525 src/input.cpp:579 +#: src/input.cpp:524 src/input.cpp:578 msgctxt "key name" msgid "LEFT" msgstr "左方向键" -#: src/input.cpp:526 src/input.cpp:578 +#: src/input.cpp:525 src/input.cpp:577 msgctxt "key name" msgid "RIGHT" msgstr "右方向键" -#: src/input.cpp:527 src/input.cpp:577 +#: src/input.cpp:526 src/input.cpp:576 msgctxt "key name" msgid "NPAGE" msgstr "下翻页键" -#: src/input.cpp:528 src/input.cpp:574 +#: src/input.cpp:527 src/input.cpp:573 msgctxt "key name" msgid "PPAGE" msgstr "上翻页键" -#: src/input.cpp:529 src/input.cpp:560 +#: src/input.cpp:528 src/input.cpp:559 msgctxt "key name" msgid "ESC" msgstr "ESC" -#: src/input.cpp:531 src/input.cpp:557 +#: src/input.cpp:530 src/input.cpp:556 msgctxt "key name" msgid "BACKSPACE" msgstr "退格" -#: src/input.cpp:532 +#: src/input.cpp:531 msgctxt "key name" msgid "DELETE" msgstr "DELETE" -#: src/input.cpp:533 src/input.cpp:575 +#: src/input.cpp:532 src/input.cpp:574 msgctxt "key name" msgid "HOME" msgstr "HOME" -#: src/input.cpp:534 +#: src/input.cpp:533 msgctxt "key name" msgid "BREAK" msgstr "BREAK" -#: src/input.cpp:535 src/input.cpp:576 +#: src/input.cpp:534 src/input.cpp:575 msgctxt "key name" msgid "END" msgstr "END" -#: src/input.cpp:536 src/input.cpp:559 +#: src/input.cpp:535 src/input.cpp:558 msgctxt "key name" msgid "RETURN" msgstr "回车" -#: src/input.cpp:538 src/input.cpp:586 +#: src/input.cpp:537 src/input.cpp:585 msgctxt "key name" msgid "KEYPAD_ENTER" msgstr "小键盘回车" -#: src/input.cpp:562 +#: src/input.cpp:561 msgctxt "key name" msgid "F1" msgstr "F1" -#: src/input.cpp:563 +#: src/input.cpp:562 msgctxt "key name" msgid "F2" msgstr "F2" -#: src/input.cpp:564 +#: src/input.cpp:563 msgctxt "key name" msgid "F3" msgstr "F3" -#: src/input.cpp:565 +#: src/input.cpp:564 msgctxt "key name" msgid "F4" msgstr "F4" -#: src/input.cpp:566 +#: src/input.cpp:565 msgctxt "key name" msgid "F5" msgstr "F5" -#: src/input.cpp:567 +#: src/input.cpp:566 msgctxt "key name" msgid "F6" msgstr "F6" -#: src/input.cpp:568 +#: src/input.cpp:567 msgctxt "key name" msgid "F7" msgstr "F7" -#: src/input.cpp:569 +#: src/input.cpp:568 msgctxt "key name" msgid "F8" msgstr "F8" -#: src/input.cpp:570 +#: src/input.cpp:569 msgctxt "key name" msgid "F9" msgstr "F9" -#: src/input.cpp:571 +#: src/input.cpp:570 msgctxt "key name" msgid "F10" msgstr "F10" -#: src/input.cpp:572 +#: src/input.cpp:571 msgctxt "key name" msgid "F11" msgstr "F11" -#: src/input.cpp:573 +#: src/input.cpp:572 msgctxt "key name" msgid "F12" msgstr "F12" -#: src/input.cpp:582 +#: src/input.cpp:581 msgctxt "key name" msgid "KEYPAD_DIVIDE" msgstr "小键盘/" -#: src/input.cpp:583 +#: src/input.cpp:582 msgctxt "key name" msgid "KEYPAD_MULTIPLY" msgstr "小键盘*" -#: src/input.cpp:584 +#: src/input.cpp:583 msgctxt "key name" msgid "KEYPAD_MINUS" msgstr "小键盘-" -#: src/input.cpp:585 +#: src/input.cpp:584 msgctxt "key name" msgid "KEYPAD_PLUS" msgstr "小键盘+" -#: src/input.cpp:587 +#: src/input.cpp:586 msgctxt "key name" msgid "KEYPAD_1" msgstr "小键盘1" -#: src/input.cpp:588 +#: src/input.cpp:587 msgctxt "key name" msgid "KEYPAD_2" msgstr "小键盘2" -#: src/input.cpp:589 +#: src/input.cpp:588 msgctxt "key name" msgid "KEYPAD_3" msgstr "小键盘3" -#: src/input.cpp:590 +#: src/input.cpp:589 msgctxt "key name" msgid "KEYPAD_4" msgstr "小键盘4" -#: src/input.cpp:591 +#: src/input.cpp:590 msgctxt "key name" msgid "KEYPAD_5" msgstr "小键盘5" -#: src/input.cpp:592 +#: src/input.cpp:591 msgctxt "key name" msgid "KEYPAD_6" msgstr "小键盘6" -#: src/input.cpp:593 +#: src/input.cpp:592 msgctxt "key name" msgid "KEYPAD_7" msgstr "小键盘7" -#: src/input.cpp:594 +#: src/input.cpp:593 msgctxt "key name" msgid "KEYPAD_8" msgstr "小键盘8" -#: src/input.cpp:595 +#: src/input.cpp:594 msgctxt "key name" msgid "KEYPAD_9" msgstr "小键盘9" -#: src/input.cpp:596 +#: src/input.cpp:595 msgctxt "key name" msgid "KEYPAD_0" msgstr "小键盘0" -#: src/input.cpp:597 +#: src/input.cpp:596 msgctxt "key name" msgid "KEYPAD_PERIOD" msgstr "小键盘." -#: src/input.cpp:598 +#: src/input.cpp:597 msgctxt "key name" msgid "F13" msgstr "F13" -#: src/input.cpp:599 +#: src/input.cpp:598 msgctxt "key name" msgid "F14" msgstr "F14" -#: src/input.cpp:600 +#: src/input.cpp:599 msgctxt "key name" msgid "F15" msgstr "F15" -#: src/input.cpp:601 +#: src/input.cpp:600 msgctxt "key name" msgid "F16" msgstr "F16" -#: src/input.cpp:602 +#: src/input.cpp:601 msgctxt "key name" msgid "F17" msgstr "F17" -#: src/input.cpp:603 +#: src/input.cpp:602 msgctxt "key name" msgid "F18" msgstr "F18" -#: src/input.cpp:604 +#: src/input.cpp:603 msgctxt "key name" msgid "F19" msgstr "F19" -#: src/input.cpp:605 +#: src/input.cpp:604 msgctxt "key name" msgid "F20" msgstr "F20" -#: src/input.cpp:606 +#: src/input.cpp:605 msgctxt "key name" msgid "F21" msgstr "F21" -#: src/input.cpp:607 +#: src/input.cpp:606 msgctxt "key name" msgid "F22" msgstr "F22" -#: src/input.cpp:608 +#: src/input.cpp:607 msgctxt "key name" msgid "F23" msgstr "F23" -#: src/input.cpp:609 +#: src/input.cpp:608 msgctxt "key name" msgid "F24" msgstr "F24" -#: src/input.cpp:615 +#: src/input.cpp:614 msgctxt "key name" msgid "JOY_LEFT" msgstr "手柄向左移动" -#: src/input.cpp:616 +#: src/input.cpp:615 msgctxt "key name" msgid "JOY_RIGHT" msgstr "手柄向右移动" -#: src/input.cpp:617 +#: src/input.cpp:616 msgctxt "key name" msgid "JOY_UP" msgstr "手柄向上移动" -#: src/input.cpp:618 +#: src/input.cpp:617 msgctxt "key name" msgid "JOY_DOWN" msgstr "手柄向下移动" -#: src/input.cpp:619 +#: src/input.cpp:618 msgctxt "key name" msgid "JOY_LEFTUP" msgstr "手柄左上移动" -#: src/input.cpp:620 +#: src/input.cpp:619 msgctxt "key name" msgid "JOY_LEFTDOWN" msgstr "手柄左下移动" -#: src/input.cpp:621 +#: src/input.cpp:620 msgctxt "key name" msgid "JOY_RIGHTUP" msgstr "手柄右上移动" -#: src/input.cpp:622 +#: src/input.cpp:621 msgctxt "key name" msgid "JOY_RIGHTDOWN" msgstr "手柄右下移动" -#: src/input.cpp:624 +#: src/input.cpp:623 msgctxt "key name" msgid "JOY_0" msgstr "手柄键0" -#: src/input.cpp:625 +#: src/input.cpp:624 msgctxt "key name" msgid "JOY_1" msgstr "手柄键1" -#: src/input.cpp:626 +#: src/input.cpp:625 msgctxt "key name" msgid "JOY_2" msgstr "手柄键2" -#: src/input.cpp:627 +#: src/input.cpp:626 msgctxt "key name" msgid "JOY_3" msgstr "手柄键3" -#: src/input.cpp:628 +#: src/input.cpp:627 msgctxt "key name" msgid "JOY_4" msgstr "手柄键4" -#: src/input.cpp:629 +#: src/input.cpp:628 msgctxt "key name" msgid "JOY_5" msgstr "手柄键5" -#: src/input.cpp:630 +#: src/input.cpp:629 msgctxt "key name" msgid "JOY_6" msgstr "手柄键6" -#: src/input.cpp:631 +#: src/input.cpp:630 msgctxt "key name" msgid "JOY_7" msgstr "手柄键7" -#: src/input.cpp:632 +#: src/input.cpp:631 msgctxt "key name" msgid "JOY_8" msgstr "手柄键8" -#: src/input.cpp:633 +#: src/input.cpp:632 msgctxt "key name" msgid "JOY_9" msgstr "手柄键" -#: src/input.cpp:634 +#: src/input.cpp:633 msgctxt "key name" msgid "JOY_10" msgstr "手柄键10" -#: src/input.cpp:635 +#: src/input.cpp:634 msgctxt "key name" msgid "JOY_11" msgstr "手柄键11" -#: src/input.cpp:636 +#: src/input.cpp:635 msgctxt "key name" msgid "JOY_12" msgstr "手柄键12" -#: src/input.cpp:637 +#: src/input.cpp:636 msgctxt "key name" msgid "JOY_13" msgstr "手柄键13" -#: src/input.cpp:638 +#: src/input.cpp:637 msgctxt "key name" msgid "JOY_14" msgstr "手柄键14" -#: src/input.cpp:639 +#: src/input.cpp:638 msgctxt "key name" msgid "JOY_15" msgstr "手柄键15" -#: src/input.cpp:640 +#: src/input.cpp:639 msgctxt "key name" msgid "JOY_16" msgstr "手柄键16" -#: src/input.cpp:641 +#: src/input.cpp:640 msgctxt "key name" msgid "JOY_17" msgstr "手柄键17" -#: src/input.cpp:642 +#: src/input.cpp:641 msgctxt "key name" msgid "JOY_18" msgstr "手柄键18" -#: src/input.cpp:643 +#: src/input.cpp:642 msgctxt "key name" msgid "JOY_19" msgstr "手柄键19" -#: src/input.cpp:644 +#: src/input.cpp:643 msgctxt "key name" msgid "JOY_20" msgstr "手柄键20" -#: src/input.cpp:645 +#: src/input.cpp:644 msgctxt "key name" msgid "JOY_21" msgstr "手柄键21" -#: src/input.cpp:646 +#: src/input.cpp:645 msgctxt "key name" msgid "JOY_22" msgstr "手柄键22" -#: src/input.cpp:647 +#: src/input.cpp:646 msgctxt "key name" msgid "JOY_23" msgstr "手柄键23" -#: src/input.cpp:648 +#: src/input.cpp:647 msgctxt "key name" msgid "JOY_24" msgstr "手柄键24" -#: src/input.cpp:649 +#: src/input.cpp:648 msgctxt "key name" msgid "JOY_25" msgstr "手柄键25" -#: src/input.cpp:650 +#: src/input.cpp:649 msgctxt "key name" msgid "JOY_26" msgstr "手柄键26" -#: src/input.cpp:651 +#: src/input.cpp:650 msgctxt "key name" msgid "JOY_27" msgstr "手柄键27" -#: src/input.cpp:652 +#: src/input.cpp:651 msgctxt "key name" msgid "JOY_28" msgstr "手柄键28" -#: src/input.cpp:653 +#: src/input.cpp:652 msgctxt "key name" msgid "JOY_29" msgstr "手柄键29" -#: src/input.cpp:654 +#: src/input.cpp:653 msgctxt "key name" msgid "JOY_30" msgstr "手柄键30" -#: src/input.cpp:657 +#: src/input.cpp:656 msgctxt "key name" msgid "MOUSE_LEFT_PRESSED" msgstr "按下鼠标左键" -#: src/input.cpp:659 +#: src/input.cpp:658 msgctxt "key name" msgid "MOUSE_LEFT" msgstr "鼠标左键" -#: src/input.cpp:661 +#: src/input.cpp:660 msgctxt "key name" msgid "MOUSE_RIGHT_PRESSED" msgstr "按下鼠标右键" -#: src/input.cpp:663 +#: src/input.cpp:662 msgctxt "key name" msgid "MOUSE_RIGHT" msgstr "鼠标右键" -#: src/input.cpp:665 +#: src/input.cpp:664 msgctxt "key name" msgid "SCROLL_UP" msgstr "鼠标滚轮上滑" -#: src/input.cpp:667 +#: src/input.cpp:666 msgctxt "key name" msgid "SCROLL_DOWN" msgstr "鼠标滚轮下滑" -#: src/input.cpp:669 +#: src/input.cpp:668 msgctxt "key name" msgid "MOUSE_MOVE" msgstr "鼠标移动" -#: src/input.cpp:735 +#: src/input.cpp:734 #, c-format msgctxt "function key name" msgid "F%d" msgstr "F%d" -#: src/input.cpp:741 +#: src/input.cpp:740 #, c-format msgctxt "control key name" msgid "CTRL+%c" msgstr "CTRL+%c" -#: src/input.cpp:763 +#: src/input.cpp:762 #, c-format msgid "unknown key %ld" msgstr "未知按键 %ld" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound globally!" msgstr "未设置全局快捷键!" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound locally!" msgstr "未设置本地快捷键!" -#: src/input.cpp:1098 +#: src/input.cpp:1097 msgctxt "keybinding" msgid "None applicable" msgstr "无法使用" -#: src/input.cpp:1101 src/input.cpp:1842 src/output.h:690 +#: src/input.cpp:1100 src/input.cpp:1841 src/output.h:692 #: src/requirements.cpp:534 src/requirements.cpp:556 msgid " or " msgstr " 或 " -#: src/input.cpp:1101 src/output.h:690 +#: src/input.cpp:1100 src/output.h:692 msgid ", or " msgstr " 或 " #. ~ keybinding description for anykey -#: src/input.cpp:1125 +#: src/input.cpp:1124 msgctxt "keybinding" msgid "any" msgstr "任意" #. ~ keybinding description for unbound or non-applicable keys -#: src/input.cpp:1151 +#: src/input.cpp:1150 msgctxt "keybinding" msgid "n/a" msgstr "无" @@ -415189,7 +415959,7 @@ msgstr "无" #. ~ %1$s: action description text before key, #. ~ %2$s: key description, #. ~ %3$s: action description text after key. -#: src/input.cpp:1167 +#: src/input.cpp:1166 #, c-format msgctxt "keybinding" msgid "%1$s(%2$s)%3$s" @@ -415197,25 +415967,25 @@ msgstr "%1$s(%2$s)%3$s" #. ~ %1$s: key description, #. ~ %2$s: action description. -#: src/input.cpp:1172 +#: src/input.cpp:1171 #, c-format msgctxt "keybinding" msgid "[%1$s] %2$s" msgstr "[%1$s] %2$s" -#: src/input.cpp:1427 +#: src/input.cpp:1426 msgid "Unbound keys" msgstr "未设置快捷键" -#: src/input.cpp:1428 +#: src/input.cpp:1427 msgid "Keybinding active only on this screen" msgstr "快捷键仅在当前窗口生效" -#: src/input.cpp:1429 +#: src/input.cpp:1428 msgid "Keybinding active globally" msgstr "快捷键对全局均生效" -#: src/input.cpp:1431 +#: src/input.cpp:1430 #, c-format msgid "" "Press %c to remove keybinding\n" @@ -415226,58 +415996,58 @@ msgstr "" "按 %c 键增加本地快捷键\n" "按 %c 键增加全局快捷键\n" -#: src/input.cpp:1437 +#: src/input.cpp:1436 #, c-format msgid "Press %c to execute action\n" msgstr "按 %c 键执行所选操作\n" -#: src/input.cpp:1448 +#: src/input.cpp:1447 msgid "Keybindings" msgstr "按键设置" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Clear keys for %s?" msgstr "清除 %s 的快捷键?" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Reset to global bindings for %s?" msgstr "重置 %s 的全局按键设置?" -#: src/input.cpp:1618 +#: src/input.cpp:1617 msgid "" "There are already local keybindings defined for this action, please remove " "them first." msgstr "本地快捷键已存在,请先移除原快捷键。" -#: src/input.cpp:1622 +#: src/input.cpp:1621 #, c-format msgid "New key for %s" msgstr "设置 %s 的新按键" -#: src/input.cpp:1630 +#: src/input.cpp:1629 #, c-format msgid "This key is already used for %s." msgstr "该按键已被 %s 使用。" -#: src/input.cpp:1641 +#: src/input.cpp:1640 #, c-format msgid "" "This key conflicts with %s. Remove this key from the conflicting command(s)," " and continue?" msgstr "该按键已被 %s 使用,将其从冲突命令移除并继续指派?" -#: src/input.cpp:1672 +#: src/input.cpp:1671 #, c-format msgid "saving keybindings failed: %s" msgstr "存储按键设置失败:%s" -#: src/input.cpp:1830 +#: src/input.cpp:1829 msgid "any key" msgstr "任意键" -#: src/input.cpp:1833 +#: src/input.cpp:1832 msgid "mouse movement" msgstr "鼠标移动" @@ -415327,7 +416097,7 @@ msgstr "可用枪套容量(%s):%s 已使用枪套:" msgid "There are no available choices" msgstr "没有可用的选项" -#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1299 +#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter: " msgstr "[%s] 筛选:" @@ -415496,12 +416266,12 @@ msgstr "来自:%s" msgid "Material: %s" msgstr "材质:%s" -#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:964 -#: src/item_pocket.cpp:1172 src/item_pocket.cpp:1183 +#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:965 +#: src/item_pocket.cpp:1188 src/item_pocket.cpp:1199 msgid "Volume: " msgstr "体积:" -#: src/item.cpp:2097 src/item_pocket.cpp:1177 src/item_pocket.cpp:1186 +#: src/item.cpp:2097 src/item_pocket.cpp:1193 src/item_pocket.cpp:1202 msgid "Weight: " msgstr "重量:" @@ -415776,7 +416546,7 @@ msgstr "* 这件物品已经开始腐坏食用它是 msgid "Compatible guns: " msgstr "兼容枪械:" -#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:973 +#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:974 #, c-format msgid " round of %s" msgid_plural " rounds of %s" @@ -416188,12 +416958,12 @@ msgid "Bash: " msgstr "钝击:" #: src/item.cpp:3467 src/item.cpp:3472 src/item.cpp:3476 src/item.cpp:3650 -#: src/item.cpp:5036 src/item_pocket.cpp:1165 +#: src/item.cpp:5036 src/item_pocket.cpp:1181 msgid "Cut: " msgstr "斩击:" #: src/item.cpp:3485 src/item.cpp:3490 src/item.cpp:3494 src/item.cpp:3652 -#: src/item_pocket.cpp:1167 +#: src/item_pocket.cpp:1183 msgid "Ballistic: " msgstr "射击:" @@ -417206,7 +417976,7 @@ msgstr "(%s 回合)" msgid " (dirty)" msgstr "(肮脏)" -#: src/item.cpp:6430 src/veh_interact.cpp:1535 +#: src/item.cpp:6430 src/veh_interact.cpp:1533 msgid " (rotten)" msgstr "(腐坏)" @@ -417230,7 +418000,7 @@ msgstr "(热腾腾)" msgid " (cold)" msgstr "(冰凉)" -#: src/item.cpp:6447 src/veh_interact.cpp:1533 +#: src/item.cpp:6447 src/veh_interact.cpp:1531 msgid " (frozen)" msgstr "(冷冻)" @@ -417324,7 +418094,7 @@ msgstr "(点燃)" msgid " (plugged in)" msgstr "(插上)" -#: src/item.cpp:6527 src/ranged.cpp:3262 src/ranged.cpp:3285 +#: src/item.cpp:6527 src/ranged.cpp:3263 src/ranged.cpp:3286 msgid " (active)" msgstr "(已激活)" @@ -417401,250 +418171,250 @@ msgstr "左" msgid "right" msgstr "右" -#: src/item.cpp:9184 +#: src/item.cpp:9185 msgid "++" msgstr "++" -#: src/item.cpp:9186 +#: src/item.cpp:9187 msgid "||" msgstr "||" -#: src/item.cpp:9188 +#: src/item.cpp:9189 msgid "|\\" msgstr "|\\" -#: src/item.cpp:9190 +#: src/item.cpp:9191 msgid "|." msgstr "|." -#: src/item.cpp:9192 +#: src/item.cpp:9193 msgid "\\." msgstr "\\." -#: src/item.cpp:9195 +#: src/item.cpp:9196 msgid "XX" msgstr "XX" -#: src/item.cpp:9197 +#: src/item.cpp:9198 msgid ".." msgstr ".." -#: src/item.cpp:9211 +#: src/item.cpp:9212 msgctxt "damage adjective" msgid "accurized " msgstr "精校的" -#: src/item.cpp:9213 +#: src/item.cpp:9214 msgctxt "damage adjective" msgid "reinforced " msgstr "强化的" -#: src/item.cpp:9219 +#: src/item.cpp:9220 msgctxt "damage adjective" msgid "bruised " msgstr "划痕的" -#: src/item.cpp:9222 +#: src/item.cpp:9223 msgctxt "damage adjective" msgid "damaged " msgstr "损坏的" -#: src/item.cpp:9225 +#: src/item.cpp:9226 msgctxt "damage adjective" msgid "mangled " msgstr "残破的" -#: src/item.cpp:9228 +#: src/item.cpp:9229 msgctxt "damage adjective" msgid "pulped " msgstr "碎浆的" -#: src/item.cpp:9237 +#: src/item.cpp:9238 msgid "fully intact " msgstr "完好" -#: src/item.cpp:11165 +#: src/item.cpp:11170 msgid "isn't a weapon" msgstr "并非武器" -#: src/item.cpp:11168 +#: src/item.cpp:11173 msgid "is a gunmod and cannot be modded" msgstr "是一个枪械模组并且不能再被加装模组" -#: src/item.cpp:11171 +#: src/item.cpp:11176 #, c-format msgid "already has a %s" msgstr "已经拥有 %s" -#: src/item.cpp:11174 +#: src/item.cpp:11179 msgid "doesn't have a slot for this mod" msgstr "没有安装这个模组的插槽" -#: src/item.cpp:11177 +#: src/item.cpp:11182 #, c-format msgid "doesn't have enough room for another %s mod" msgstr "没有足够的空间安装另一个 %s 模组" -#: src/item.cpp:11182 +#: src/item.cpp:11187 #, c-format msgid "cannot have a %s" msgstr "不兼容 %s" -#: src/item.cpp:11186 +#: src/item.cpp:11191 msgid "isn't big enough to use that mod" msgstr "太小无法使用那个模组" -#: src/item.cpp:11190 +#: src/item.cpp:11195 msgid "can only accept small mods on that slot" msgstr "该插槽仅能容纳小型模组" -#: src/item.cpp:11201 +#: src/item.cpp:11206 #, c-format msgid "%1$s cannot be used on item with no compatible ammo types" msgstr "%1$s 无法用于弹药类型不兼容的物品" -#: src/item.cpp:11204 +#: src/item.cpp:11209 msgid "is already waterproof" msgstr "已经防水" -#: src/item.cpp:11207 +#: src/item.cpp:11212 msgid "is already eminently reliable" msgstr "已经特别可靠" -#: src/item.cpp:11210 +#: src/item.cpp:11215 msgid "cannot have a brass catcher" msgstr "不兼容 弹壳收集器" -#: src/item.cpp:11215 +#: src/item.cpp:11220 msgid "must be unloaded before installing this mod" msgstr "在安装这个模组前必须退弹" -#: src/item.cpp:11219 +#: src/item.cpp:11224 msgid "doesn't have a stock to attach this mod" msgstr "没有可以安装这个模组的枪托" -#: src/item.cpp:11224 +#: src/item.cpp:11229 #, c-format msgid "cannot be installed on a weapon with \"%s\"" msgstr "不能被安装在有 %s 的武器上。" -#: src/item.cpp:11829 +#: src/item.cpp:11834 #, c-format msgid "That %s must be on the ground or held to hold contents!" msgstr "%s 需要放在地上才能装东西!" -#: src/item.cpp:11834 +#: src/item.cpp:11839 #, c-format msgid "That %1$s won't hold %2$s." msgstr "那些 %1$s 不能装下 %2$s。" -#: src/item.cpp:11839 +#: src/item.cpp:11844 #, c-format msgid "Your %1$s can't hold any more %2$s." msgstr "你的 %1$s 不能装下更多的 %2$s。" -#: src/item.cpp:11857 +#: src/item.cpp:11862 #, c-format msgid "That %s doesn't have room to expand." msgstr "%s 没有可扩展的空间。" -#: src/item.cpp:12411 +#: src/item.cpp:12416 #, c-format msgctxt "components count" msgid "%d x %s" msgstr "%d x %s" -#: src/item.cpp:12934 +#: src/item.cpp:12926 msgid "A nearby robot has repaired itself and stands up!" msgstr "附近的一台机器人自行修复并站了起来!" -#: src/item.cpp:12936 +#: src/item.cpp:12928 msgid "A nearby corpse rises and moves towards you!" msgstr "附近的一具尸体复活并向你走来!" -#: src/item.cpp:12941 +#: src/item.cpp:12933 msgid "Oh dear god, a robot you're carrying has started moving!" msgstr "天啊,你正扛着的机器人开始动起来了!" -#: src/item.cpp:12944 +#: src/item.cpp:12936 msgid "Oh dear god, a corpse you're carrying has started moving!" msgstr "天啊,你正扛着的尸体开始动起来了!" -#: src/item.cpp:13004 +#: src/item.cpp:12996 #, c-format msgid "You take a puff of your %s." msgstr "你抽了一口 %s。" -#: src/item.cpp:13014 +#: src/item.cpp:13006 #, c-format msgid "Your shaking hand causes you to drop your %s." msgstr "你的手不停颤抖,导致你丢下了 %s。" -#: src/item.cpp:13021 +#: src/item.cpp:13013 #, c-format msgid "You fall asleep and drop your %s." msgstr "你睡着了并且丢下了 %s。" -#: src/item.cpp:13041 +#: src/item.cpp:13033 #, c-format msgid "You finish your %s." msgstr "你结束了 %s。" -#: src/item.cpp:13105 +#: src/item.cpp:13097 #, c-format msgid "Your %s is quenched by water." msgstr "你的 %s 被水浇灭了。" -#: src/item.cpp:13107 +#: src/item.cpp:13099 #, c-format msgid "Your %s is quenched by precipitation." msgstr "你的 %s 被降水浇灭了。" -#: src/item.cpp:13110 +#: src/item.cpp:13102 #, c-format msgid "Your %s is blown out by the wind." msgstr "%s 被大风吹灭了。" -#: src/item.cpp:13167 src/item.cpp:13179 src/item.cpp:13194 src/iuse.cpp:8495 -#: src/iuse.cpp:8672 src/iuse.cpp:8865 +#: src/item.cpp:13159 src/item.cpp:13171 src/item.cpp:13186 src/iuse.cpp:8499 +#: src/iuse.cpp:8685 src/iuse.cpp:8884 msgid "You notice the cable has come loose!" msgstr "你注意到电缆脱落了!" -#: src/item.cpp:13206 +#: src/item.cpp:13198 msgid "The over-extended cable breaks loose!" msgstr "过度拉伸的电缆被拉得掉下来!" -#: src/item.cpp:13226 +#: src/item.cpp:13218 msgid "You reel in the cable." msgstr "你把电缆卷绕收好。" -#: src/item.cpp:13274 +#: src/item.cpp:13266 #, c-format msgid "You need an UPS to run the %s!" msgstr "你需要一个激活的UPS来启动 %s!" -#: src/item.cpp:13281 +#: src/item.cpp:13273 #, c-format msgid "The %s ran out of energy!" msgstr "%s 的能量耗尽。" -#: src/item.cpp:13316 +#: src/item.cpp:13308 #, c-format msgid "Your %s rusts due to blackpowder fouling." msgstr "%s 因被黑火药污染而生锈。" -#: src/item.cpp:13364 +#: src/item.cpp:13356 #, c-format msgid "Your %s disappears!" msgstr "你的 %s 消失了!" -#: src/item.cpp:13719 +#: src/item.cpp:13711 msgctxt "item name" msgid "human blood" msgid_plural "human blood" msgstr[0] "人类血液" -#: src/item.cpp:13721 +#: src/item.cpp:13713 #, c-format msgctxt "item name" msgid "%s blood" @@ -417652,7 +418422,7 @@ msgid_plural "%s blood" msgstr[0] "%s 血液" #. ~ %1$s: name of corpse with modifiers; %2$s: species name -#: src/item.cpp:13792 +#: src/item.cpp:13784 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of a %2$s" @@ -417660,7 +418430,7 @@ msgstr "%2$s的%1$s" #. ~ %1$s: name of corpse with modifiers; %2$s: proper name; %3$s: species #. name -#: src/item.cpp:13796 +#: src/item.cpp:13788 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of %2$s, %3$s" @@ -417772,7 +418542,7 @@ msgstr "%s。" msgid "Total capacity:" msgstr "总容量:" -#: src/item_contents.cpp:2278 src/item_pocket.cpp:966 +#: src/item_contents.cpp:2278 src/item_pocket.cpp:967 msgid " Weight: " msgstr " 重量:" @@ -417791,27 +418561,27 @@ msgid "" "[RETURN] Context menu\n" msgstr "修改口袋设置,或在口袋之间移动物品。[回车键] 快捷菜单\n" -#: src/item_factory.cpp:1622 +#: src/item_factory.cpp:1623 msgid "" "Can be activated to increase environmental protection. Will " "consume charges when active, but only when environmental hazards are " "present." msgstr "激活时 增加环境防护。激活时仅在 有环境危险时 才消耗滤芯。" -#: src/item_factory.cpp:3559 +#: src/item_factory.cpp:3561 #, c-format msgid "%s needs pocket definitions" msgstr "%s 需要定义口袋" -#: src/item_factory.cpp:4889 src/trait_group.cpp:89 +#: src/item_factory.cpp:4891 src/trait_group.cpp:89 msgid "Test which group?" msgstr "测试哪一组?" -#: src/item_factory.cpp:4913 src/trait_group.cpp:113 +#: src/item_factory.cpp:4915 src/trait_group.cpp:113 msgid "Result of 100 spawns:" msgstr "100次生成结果:" -#: src/item_factory.cpp:4916 src/trait_group.cpp:116 +#: src/item_factory.cpp:4918 src/trait_group.cpp:116 #, c-format msgid "%d x %s" msgstr "%d x %s" @@ -417830,314 +418600,319 @@ msgstr "物品栏" msgid "inside %s" msgstr "在%s内" -#: src/item_pocket.cpp:850 +#: src/item_pocket.cpp:851 msgid "open" msgstr "开启" -#: src/item_pocket.cpp:940 +#: src/item_pocket.cpp:941 #, c-format msgid "Pocket %d:" msgstr "口袋 %d:" -#: src/item_pocket.cpp:962 +#: src/item_pocket.cpp:963 msgid "Holds a single armored plate." msgstr "可容纳一块装甲板。" -#: src/item_pocket.cpp:981 +#: src/item_pocket.cpp:982 msgid "Holds: " msgstr "可容纳:" -#: src/item_pocket.cpp:991 src/item_pocket.cpp:996 +#: src/item_pocket.cpp:992 src/item_pocket.cpp:997 msgid "Item length: " msgstr "物品长度:" -#: src/item_pocket.cpp:1001 +#: src/item_pocket.cpp:1002 msgid " to " msgstr "至" -#: src/item_pocket.cpp:1007 +#: src/item_pocket.cpp:1008 msgid "Minimum item length: " msgstr "最小物品长度:" -#: src/item_pocket.cpp:1015 +#: src/item_pocket.cpp:1016 msgid "Minimum item volume: " msgstr "最小物品体积:" -#: src/item_pocket.cpp:1022 +#: src/item_pocket.cpp:1023 msgid "Maximum item volume: " msgstr "最大物品体积:" -#: src/item_pocket.cpp:1027 +#: src/item_pocket.cpp:1028 msgid "Base moves to remove item: " msgstr "基础取物耗时:" -#: src/item_pocket.cpp:1030 +#: src/item_pocket.cpp:1042 +#, c-format +msgid "Allowed materials: %s" +msgstr "允许材料:%s" + +#: src/item_pocket.cpp:1046 msgid "This pocket is rigid." msgstr "这个口袋足够 坚硬。" -#: src/item_pocket.cpp:1035 +#: src/item_pocket.cpp:1051 msgid "" "This is a holster, it only holds one item at a " "time." msgstr "这个口袋是 枪套,仅能存放 单个物品。" -#: src/item_pocket.cpp:1040 +#: src/item_pocket.cpp:1056 #, c-format msgid "Causes %d additional encumbrance while in use." msgstr "使用时 累赘 额外增加 %d。" -#: src/item_pocket.cpp:1046 +#: src/item_pocket.cpp:1062 msgid "Items may fall out if grabbed." msgstr "这个口袋中的物品在被抓住时会 掉落。" -#: src/item_pocket.cpp:1051 +#: src/item_pocket.cpp:1067 msgid "Items will make noise when you move." msgstr "物品在你移动时会 发出噪声。" -#: src/item_pocket.cpp:1056 +#: src/item_pocket.cpp:1072 msgid "This pocket can contain a liquid." msgstr "这个口袋可以容纳 液体。" -#: src/item_pocket.cpp:1060 +#: src/item_pocket.cpp:1076 msgid "This pocket can contain a gas." msgstr "这个口袋可以容纳 气体。" -#: src/item_pocket.cpp:1064 +#: src/item_pocket.cpp:1080 msgid "This pocket will spill if placed into another item or worn." msgstr "穿戴或将其放入其他物品中会使 内容物掉落。" -#: src/item_pocket.cpp:1068 +#: src/item_pocket.cpp:1084 msgid "This pocket protects its contents from fire." msgstr "这个口袋能为 内容物防火。" -#: src/item_pocket.cpp:1073 +#: src/item_pocket.cpp:1089 #, c-format msgid "" "Contained items spoil at %.0f%% their original rate." msgstr "内容物的腐坏速率为基础速率的 %.0f%%。" -#: src/item_pocket.cpp:1076 +#: src/item_pocket.cpp:1092 msgid "Contained items won't spoil." msgstr "内容物 不会洒出。" -#: src/item_pocket.cpp:1081 +#: src/item_pocket.cpp:1097 #, c-format msgid "" "Items in this pocket weigh %.0f%% their original weight." msgstr "内容物的重量为原始重量的 %.0f%%。" -#: src/item_pocket.cpp:1087 +#: src/item_pocket.cpp:1103 #, c-format msgid "" "This pocket expands at %.0f%% of the rate of volume of " "items inside." msgstr "内容物的体积为原始体积的 %.0f%%。" -#: src/item_pocket.cpp:1093 +#: src/item_pocket.cpp:1109 msgid "Restrictions:" msgstr "限制:" -#: src/item_pocket.cpp:1102 +#: src/item_pocket.cpp:1118 #, c-format msgid "* or %s" msgstr "* %s" -#: src/item_pocket.cpp:1117 +#: src/item_pocket.cpp:1133 #, c-format msgid "%s pocket %d" msgstr "%s(%d 个口袋)" -#: src/item_pocket.cpp:1121 +#: src/item_pocket.cpp:1137 #, c-format msgid "Pocket %d: %s" msgstr "(%d号口袋):%s" -#: src/item_pocket.cpp:1124 +#: src/item_pocket.cpp:1140 #, c-format msgid "Pocket %d" msgstr "(%d 号口袋)" -#: src/item_pocket.cpp:1129 +#: src/item_pocket.cpp:1145 msgid "This pocket is empty." msgstr "这个口袋是空的。" -#: src/item_pocket.cpp:1133 +#: src/item_pocket.cpp:1149 msgid "This pocket is sealed." msgstr "这个口袋 已密封。" #. ~ (M)elee coverage -#: src/item_pocket.cpp:1149 +#: src/item_pocket.cpp:1165 msgid "(M):" msgstr "覆盖(近战):" #. ~ (R)anged coverage -#: src/item_pocket.cpp:1153 +#: src/item_pocket.cpp:1169 msgid "(R):" msgstr "覆盖(远程):" #. ~ (V)itals coverage -#: src/item_pocket.cpp:1157 +#: src/item_pocket.cpp:1173 msgid "(V):" msgstr "覆盖(要害):" -#: src/item_pocket.cpp:1163 +#: src/item_pocket.cpp:1179 msgid "Protection: Bash: " msgstr "" "防护:\n" " 钝击:" -#: src/item_pocket.cpp:1174 src/item_pocket.cpp:1179 +#: src/item_pocket.cpp:1190 src/item_pocket.cpp:1195 msgid " of " msgstr " / " -#: src/item_pocket.cpp:1195 +#: src/item_pocket.cpp:1211 msgid "Contents of this pocket:" msgstr "内容物:" -#: src/item_pocket.cpp:1222 +#: src/item_pocket.cpp:1238 msgid "cannot unwield item" msgstr "无法放下物品" -#: src/item_pocket.cpp:1236 +#: src/item_pocket.cpp:1252 msgid "only books can go into ebook pocket" msgstr "电纸书口袋仅能放入书籍" -#: src/item_pocket.cpp:1245 +#: src/item_pocket.cpp:1261 msgid "only mods can go into mod pocket" msgstr "模组口袋仅能放入武器模组" -#: src/item_pocket.cpp:1253 +#: src/item_pocket.cpp:1271 msgid "holster does not accept this item type or form factor" msgstr "枪套无法装入此类物品" -#: src/item_pocket.cpp:1261 +#: src/item_pocket.cpp:1279 msgid "item is not an ammo" msgstr "物品不是弹药" -#: src/item_pocket.cpp:1268 +#: src/item_pocket.cpp:1286 msgid "item is not the correct ammo type" msgstr "物品不是正确的弹药类型" -#: src/item_pocket.cpp:1277 +#: src/item_pocket.cpp:1295 msgid "can't contain liquid" msgstr "不能储存液体" -#: src/item_pocket.cpp:1283 +#: src/item_pocket.cpp:1301 msgid "can't contain gas" msgstr "不能储存气体" -#: src/item_pocket.cpp:1295 src/item_pocket.cpp:1417 +#: src/item_pocket.cpp:1313 src/item_pocket.cpp:1435 msgid "item too big" msgstr "物品太大" -#: src/item_pocket.cpp:1299 +#: src/item_pocket.cpp:1317 msgid "item is too long" msgstr "物品太长" -#: src/item_pocket.cpp:1304 +#: src/item_pocket.cpp:1322 msgid "item is too short" msgstr "物品太短" -#: src/item_pocket.cpp:1309 +#: src/item_pocket.cpp:1327 msgid "item is too small" msgstr "物品太小" -#: src/item_pocket.cpp:1338 +#: src/item_pocket.cpp:1356 msgid "can't mix different ammo" msgstr "无法混用不同弹药" -#: src/item_pocket.cpp:1348 +#: src/item_pocket.cpp:1366 msgid "ablative pocket already contains a plate" msgstr "该口袋已有装甲板" -#: src/item_pocket.cpp:1357 +#: src/item_pocket.cpp:1375 msgid "holster already contains an item" msgstr "枪套中已有物品" -#: src/item_pocket.cpp:1364 +#: src/item_pocket.cpp:1382 msgid "can't mix liquid with contained item" msgstr "不能将液体与内容物混合" -#: src/item_pocket.cpp:1369 +#: src/item_pocket.cpp:1387 msgid "can't put non liquid into pocket with liquid" msgstr "不能将非液体物品放入有液体的口袋中" -#: src/item_pocket.cpp:1376 +#: src/item_pocket.cpp:1394 msgid "" "can't mix frozen liquid with contained item in the watertight container" msgstr "不能在水密容器中将冻结的液体和其它物品混合。" -#: src/item_pocket.cpp:1382 +#: src/item_pocket.cpp:1400 msgid "" "can't mix item with contained frozen liquid in the watertight container" msgstr "不能在水密容器中将其它物品和冻结的液体混合。" -#: src/item_pocket.cpp:1389 +#: src/item_pocket.cpp:1407 msgid "can't mix gas with contained item" msgstr "不能将气体与内容物混合" -#: src/item_pocket.cpp:1393 +#: src/item_pocket.cpp:1411 msgid "can't put non gas into pocket with gas" msgstr "不能将非气体物品放入有气体的口袋中" -#: src/item_pocket.cpp:1401 +#: src/item_pocket.cpp:1419 msgid "tried to put too many charges of ammo in item" msgstr "尝试放入过多弹药" -#: src/item_pocket.cpp:1409 +#: src/item_pocket.cpp:1427 msgid "item is too heavy" msgstr "物品太重" -#: src/item_pocket.cpp:1413 +#: src/item_pocket.cpp:1431 msgid "pocket is holding too much weight" msgstr "可用重量不足" -#: src/item_pocket.cpp:1421 +#: src/item_pocket.cpp:1439 msgid "not enough space" msgstr "可用容量不足" -#: src/item_pocket.cpp:1590 +#: src/item_pocket.cpp:1608 #, c-format msgid "Your %s falls to the ground." msgstr "你的 %s 掉落在地。" -#: src/item_pocket.cpp:1752 +#: src/item_pocket.cpp:1770 #, c-format msgid "Liquid leaked out from the %s and dripped onto the ground!" msgstr "液体从%s漏了出来,滴到了地上!" -#: src/item_pocket.cpp:2333 +#: src/item_pocket.cpp:2351 msgid "" "Items won't be inserted into this pocket unless you manually " "insert them." msgstr "物品无法 自动拾取 进该口袋,除非你手动指定。" -#: src/item_pocket.cpp:2337 +#: src/item_pocket.cpp:2355 msgid "" "Items in this pocket won't be unloaded unless you manually drop " "them." msgstr "物品无法 自动清空 出该口袋,除非你手动指定。" -#: src/item_pocket.cpp:2339 +#: src/item_pocket.cpp:2357 msgid "Priority:" msgstr "优先级:" -#: src/item_pocket.cpp:2340 +#: src/item_pocket.cpp:2358 #, c-format msgid "Item Whitelist: %s" msgstr "物品白名单:%s" -#: src/item_pocket.cpp:2345 +#: src/item_pocket.cpp:2363 #, c-format msgid "Item Blacklist: %s" msgstr "物品黑名单:%s" -#: src/item_pocket.cpp:2350 +#: src/item_pocket.cpp:2368 #, c-format msgid "Category Whitelist: %s" msgstr "类别白名单:%s" -#: src/item_pocket.cpp:2352 +#: src/item_pocket.cpp:2370 #, c-format msgid "Category Blacklist: %s" msgstr "类别黑名单:%s" @@ -418146,390 +418921,390 @@ msgstr "类别黑名单:%s" msgid "click." msgstr "喀哒。" -#: src/iuse.cpp:463 +#: src/iuse.cpp:464 #, c-format msgid "You remove the radio modification from your %s." msgstr "你把 %s 的无线电模组移除了。" -#: src/iuse.cpp:482 +#: src/iuse.cpp:483 #, c-format msgid "You're already smoking a %s!" msgstr "你已经在抽 %s 了!" -#: src/iuse.cpp:486 +#: src/iuse.cpp:487 msgid "You don't have anything to light it with!" msgstr "你没有能够点火的工具!" -#: src/iuse.cpp:493 +#: src/iuse.cpp:494 msgid "Are you sure you want to drink… this?" msgstr "你确定真的想要……喝下这个东西吗?" -#: src/iuse.cpp:510 src/iuse.cpp:1032 src/iuse.cpp:1040 src/iuse.cpp:9514 -#: src/iuse.cpp:9525 +#: src/iuse.cpp:511 src/iuse.cpp:1033 src/iuse.cpp:1041 src/iuse.cpp:9532 +#: src/iuse.cpp:9543 #, c-format msgid "You take some %s." msgstr "你服用了一些 %s。" -#: src/iuse.cpp:597 +#: src/iuse.cpp:598 #, c-format msgid "" "Please let the devs know you should be able to smoke a %s, but the smoking " "code does not know how." msgstr "请让开发者知晓你本应该可以抽 %s,但是本程序不知道如何去做。" -#: src/iuse.cpp:605 +#: src/iuse.cpp:606 #, c-format msgid "You light a %s." msgstr "你点着了 %s。" -#: src/iuse.cpp:616 +#: src/iuse.cpp:617 msgid "Ugh, too much smoke… you feel nasty." msgstr "啊,好多烟……你被呛到了。" -#: src/iuse.cpp:625 +#: src/iuse.cpp:626 msgid "You take a puff from your electronic cigarette." msgstr "你抽了一口 电子烟。" -#: src/iuse.cpp:629 +#: src/iuse.cpp:630 msgid "You inhale some vapor from your advanced electronic cigarette." msgstr "你吸了一口高级电子香烟中的烟雾。" -#: src/iuse.cpp:634 +#: src/iuse.cpp:635 msgid "You don't have any nicotine liquid!" msgstr "你没有尼古丁浓缩液!" -#: src/iuse.cpp:644 +#: src/iuse.cpp:645 msgid "Ugh, too much nicotine… you feel nasty." msgstr "妈的,尼古丁太多了……你感到有点作呕。" -#: src/iuse.cpp:652 +#: src/iuse.cpp:653 msgid "You take some antibiotics." msgstr "你服用了一些抗生素。" -#: src/iuse.cpp:653 +#: src/iuse.cpp:654 msgid " takes some antibiotics." msgstr " 服用了一些抗生素。" -#: src/iuse.cpp:664 +#: src/iuse.cpp:665 msgid "" "Maybe this is just the placebo effect, but you feel a little better as the " "dose settles in." msgstr "也许只是安慰剂效应,但随着药剂进入你的体内,你觉得自己好像好了点。" -#: src/iuse.cpp:678 +#: src/iuse.cpp:679 #, c-format msgid "You're out of %s." msgstr "你的 %s 用完了。" -#: src/iuse.cpp:681 +#: src/iuse.cpp:682 #, c-format msgid "You use your %s." msgstr "你使用你的 %s。" -#: src/iuse.cpp:685 +#: src/iuse.cpp:686 msgid "You wash the slime from your eyes." msgstr "你洗掉了眼中的黏液。" -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid " uses some fungicide." msgstr " 使用了抗真菌剂。" -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid "You use your fungicide." msgstr "你使用了一些抗真菌剂。" -#: src/iuse.cpp:710 src/iuse.cpp:757 +#: src/iuse.cpp:711 src/iuse.cpp:758 msgid "You feel a burning sensation slowly radiating throughout your skin." msgstr "你感觉到你的皮肤下有种慢慢散发的烧灼感。" -#: src/iuse.cpp:716 src/iuse.cpp:761 +#: src/iuse.cpp:717 src/iuse.cpp:762 msgid "Your skin grows warm for a moment." msgstr "你觉得皮肤变得暖和了一阵子。" -#: src/iuse.cpp:773 +#: src/iuse.cpp:774 msgid "You take some antiparasitic medication." msgstr "你服用了一些抗寄生虫药物。" -#: src/iuse.cpp:776 +#: src/iuse.cpp:777 msgid "The itching sensation under your skin fades away." msgstr "你觉得皮肤下的瘙痒感逐渐消失了。" -#: src/iuse.cpp:782 +#: src/iuse.cpp:783 msgid "Your bowels clench as something inside them dies." msgstr "你感到肠道内抽动了一下,然后有什么东西死掉了。" -#: src/iuse.cpp:784 +#: src/iuse.cpp:785 msgid "Your bowels spasm painfully as something inside them dies." msgstr "你感到肠道内一阵令人痛苦的抽搐,然后有什么东西死掉了。" -#: src/iuse.cpp:790 +#: src/iuse.cpp:791 msgid "Your skin prickles and your veins itch for a few moments." msgstr "你觉得皮肤刺痛,血管也痒了一阵子。" -#: src/iuse.cpp:794 +#: src/iuse.cpp:795 msgid "Your veins relax in a soothing wave through your body." msgstr "一股舒缓的感觉沿着血管流遍你的全身。" -#: src/iuse.cpp:799 +#: src/iuse.cpp:800 msgid "The pressure inside your head feels better already." msgstr "你觉得颅内的压迫感好受了一点。" -#: src/iuse.cpp:802 +#: src/iuse.cpp:803 msgid "Your head pounds like a sore tooth as something inside of it dies." msgstr "你感到头疼的跟长了蛀牙一样,就像里面有什么东西死掉了。" -#: src/iuse.cpp:809 +#: src/iuse.cpp:810 msgid "The stiffness in your joints goes away." msgstr "你觉得关节没有那么僵硬了。" -#: src/iuse.cpp:811 +#: src/iuse.cpp:812 msgid "The pain in your joints goes away." msgstr "你觉得关节没有那么疼痛了。" -#: src/iuse.cpp:819 +#: src/iuse.cpp:820 msgid "You take some anticonvulsant medication." msgstr "你服用了一些抗痉挛药。" -#: src/iuse.cpp:833 +#: src/iuse.cpp:834 msgid "You stop shaking." msgstr "你不再颤抖了。" -#: src/iuse.cpp:841 +#: src/iuse.cpp:842 msgid "" "You start scarfing down the delicious cake. It tastes a little funny, " "though…" msgstr "你开始大口吞咽这美味的蛋糕。不过尝起来有点奇怪……" -#: src/iuse.cpp:864 +#: src/iuse.cpp:865 msgid "You snort a bump of coke." msgstr "你吸食了一小撮可卡因。" -#: src/iuse.cpp:883 +#: src/iuse.cpp:884 msgid "You smoke your meth." msgstr "你抽了一口冰毒。" -#: src/iuse.cpp:884 +#: src/iuse.cpp:885 msgid "The world seems to sharpen." msgstr "整个世界看上去都变得更锐利了。" -#: src/iuse.cpp:898 +#: src/iuse.cpp:899 msgid "You snort some crystal meth." msgstr "你吸食了一点冰毒。" -#: src/iuse.cpp:918 +#: src/iuse.cpp:919 msgid "You inject the vaccine." msgstr "你注射了一剂疫苗。" -#: src/iuse.cpp:923 +#: src/iuse.cpp:924 msgid "You no longer need to fear the flu, at least for some time." msgstr "你再也不必担心流感了。至少在一段时间内。" -#: src/iuse.cpp:927 +#: src/iuse.cpp:928 msgid "" "You notice the date on the packaging is pretty old. It may no longer be " "effective." msgstr "你注意到包装上的日期已经很老了。它可能已经失效了。" -#: src/iuse.cpp:945 +#: src/iuse.cpp:946 msgid "Are you sure you want to eat this? It looks poisonous…" msgstr "有毒食物!确定要食用这个东西吗?" -#: src/iuse.cpp:969 +#: src/iuse.cpp:970 #, c-format msgid "This %s probably meant a lot to someone at one time." msgstr "这个 %s 可能曾经是对谁有重要意义的东西。" -#: src/iuse.cpp:990 +#: src/iuse.cpp:991 msgid "You feel completely exhausted." msgstr "你觉得自己精疲力竭了。" -#: src/iuse.cpp:994 +#: src/iuse.cpp:995 msgid "You feel a bit wobbly." msgstr "你觉得有点晃晃悠悠。" -#: src/iuse.cpp:1008 +#: src/iuse.cpp:1009 msgid "You suddenly feel hollow inside." msgstr "你突然觉得空虚。" -#: src/iuse.cpp:1022 +#: src/iuse.cpp:1023 msgid "You eat the datura seed." msgstr "你吃下了 曼陀罗花种子。" -#: src/iuse.cpp:1047 +#: src/iuse.cpp:1048 msgid "You take a puff from your inhaler." msgstr "你吸了一口哮喘吸入器。" -#: src/iuse.cpp:1048 +#: src/iuse.cpp:1049 msgid " takes a puff from their inhaler." msgstr " 吸了一口哮喘吸入器。" -#: src/iuse.cpp:1063 +#: src/iuse.cpp:1064 #, c-format msgid "You breathe deeply from the %s." msgstr "你深深地吸了一大口 %s。" -#: src/iuse.cpp:1065 +#: src/iuse.cpp:1066 #, c-format msgid " breathes from the %s." msgstr " 吸了一口 %s。" -#: src/iuse.cpp:1085 +#: src/iuse.cpp:1086 msgid "This looks unhealthy, sure you want to drink it?" msgstr "这看上去很不健康,真的要喝吗?" -#: src/iuse.cpp:1089 +#: src/iuse.cpp:1090 msgid "This looks unhealthy, sure you want to eat it?" msgstr "这看上去很不健康,真的要吃吗?" -#: src/iuse.cpp:1096 +#: src/iuse.cpp:1097 msgid "Blech, that tastes gross!" msgstr "呸,它尝起来真恶心!" -#: src/iuse.cpp:1107 +#: src/iuse.cpp:1108 msgid "Blech, that burns your throat!" msgstr "呸,它灼烧了你的喉咙!" -#: src/iuse.cpp:1113 +#: src/iuse.cpp:1114 msgid "Blech, you don't feel you can stomach much of that." msgstr "呸,你觉得你吞不下那么多。" -#: src/iuse.cpp:1123 +#: src/iuse.cpp:1124 msgid "This looks unclean; are you sure you want to drink it?" msgstr "这看上去很不干净,真的要喝吗?" -#: src/iuse.cpp:1127 +#: src/iuse.cpp:1128 msgid "This looks unclean; are you sure you want to eat it?" msgstr "这看上去很不干净,真的要吃吗?" -#: src/iuse.cpp:1141 +#: src/iuse.cpp:1142 msgid "The meal is revitalizing." msgstr "这一餐让你活力四射。" -#: src/iuse.cpp:1143 +#: src/iuse.cpp:1144 msgid "Oddly enough, this doesn't taste so bad." msgstr "奇怪的是,尝着味道还行。" -#: src/iuse.cpp:1161 +#: src/iuse.cpp:1162 #, c-format msgid "You chew your %s." msgstr "你咀嚼你的 %s。" -#: src/iuse.cpp:1176 +#: src/iuse.cpp:1177 msgid "You feel cleansed." msgstr "你感觉到自己被净化了。" -#: src/iuse.cpp:1186 +#: src/iuse.cpp:1187 msgid "You feel a slight itching inside, but it passes." msgstr "你觉得体内有些轻微的瘙痒,但它很快消失了。" -#: src/iuse.cpp:1205 +#: src/iuse.cpp:1206 msgid "You don't have any mutations to purify." msgstr "你没有可以净化的变异。" -#: src/iuse.cpp:1209 +#: src/iuse.cpp:1210 msgid "Choose a mutation to purify: " msgstr "选择要净化的变异:" -#: src/iuse.cpp:1217 +#: src/iuse.cpp:1218 msgid "" "You inject the purifier. The liquid thrashes inside the tube and goes down " "reluctantly." msgstr "你注射了净化剂。液体在针管里来回晃动,最后不情愿地往下流。" -#: src/iuse.cpp:1275 +#: src/iuse.cpp:1276 #, c-format msgid "" "As you eat the %s, you have a near-religious experience, feeling at one with" " your surroundings…" msgstr "当你吃下%s,你感到一种近乎通灵般的体验,似乎与周围环境融为了一体……" -#: src/iuse.cpp:1307 +#: src/iuse.cpp:1308 msgid "It tastes extremely strange!" msgstr "这东西的味道非常奇怪!" -#: src/iuse.cpp:1315 src/iuse.cpp:1466 +#: src/iuse.cpp:1316 src/iuse.cpp:1467 msgid "You feel better all over." msgstr "你感觉到自己浑身舒爽。" -#: src/iuse.cpp:1327 +#: src/iuse.cpp:1328 msgid "It is delicious, and very filling!" msgstr "这东西尝起来味道鲜美,非常填肚子!" -#: src/iuse.cpp:1332 +#: src/iuse.cpp:1333 msgid "It is delicious, but you can't eat any more." msgstr "这很美味,但你吃不下更多了。" -#: src/iuse.cpp:1335 +#: src/iuse.cpp:1336 msgid "You take one bite, and immediately vomit!" msgstr "你不知死活的咬了一口,立刻就呕吐了!" -#: src/iuse.cpp:1340 +#: src/iuse.cpp:1341 msgid "" "You feel a familiar warmth, but suddenly it surges into an excruciating burn" " as you convulse, vomiting, and black out…" msgstr "你感到了熟悉的温暖,但那突然就激增成了难以忍受的灼烧感,你抽筋,呕吐,眼前一黑……" -#: src/iuse.cpp:1343 +#: src/iuse.cpp:1344 msgctxt "memorial_male" msgid "Suffered Marloss Rejection." msgstr "遭受了马洛斯莓排斥反应。" -#: src/iuse.cpp:1344 +#: src/iuse.cpp:1345 msgctxt "memorial_female" msgid "Suffered Marloss Rejection." msgstr "遭受了马洛斯莓排斥反应。" -#: src/iuse.cpp:1360 +#: src/iuse.cpp:1361 msgid "" "You feel a familiar warmth, but suddenly it surges into painful burning as " "you convulse and collapse to the ground…" msgstr "你感到了熟悉的温暖,但那突然就激增成了痛楚的灼烧感,使你抽搐着倒在了地上……" -#: src/iuse.cpp:1372 src/monattack.cpp:2116 +#: src/iuse.cpp:1373 src/monattack.cpp:2116 msgid "" "You wake up in a Marloss bush. Almost *cradled* in it, actually, as though " "it grew there for you." -msgstr "你在马洛斯灌木丛中醒来。几乎像是被*孕育*在其中,事实上它似乎就是为你而生的一样。" +msgstr "你在马洛斯灌木丛中醒来。像是被*孕育*在其中,事实上它似乎就是为你而生的。" #. ~ Beginning to hear the Mycus while conscious: that's it speaking -#: src/iuse.cpp:1375 +#: src/iuse.cpp:1376 msgid "" "unity. together we have reached the door. we provide the final key. now " "to pass through…" msgstr "吾等生而为一。吾等一道已经触及那道门扉。吾等已经提供了最终的钥匙。现在是时候穿越那扇门了……" -#: src/iuse.cpp:1377 +#: src/iuse.cpp:1378 msgid "You feel a strange warmth spreading throughout your body…" msgstr "你感觉到一种奇特的温暖蔓延全身……" #. ~ "Nuh-uh" is a sound used for "nope", "no", etc. -#: src/iuse.cpp:1398 +#: src/iuse.cpp:1399 msgid "" "After what happened that last time? Nuh-uh. You're not eating that alien " "poison." msgstr "还记得上次吃这玩意后发生的事了吗?啊~哦。你再也不想吃那种见鬼的外星毒药了。" -#: src/iuse.cpp:1403 +#: src/iuse.cpp:1404 msgid "we no longer require this scaffolding. we reserve it for other uses." msgstr "吾等已不需此等垫脚石了。吾等留之另有所用。" -#: src/iuse.cpp:1424 src/iuse.cpp:5711 +#: src/iuse.cpp:1425 src/iuse.cpp:5712 #, c-format msgid "" "Are you sure you want to eat the %s? You could plant it in a mound of dirt." msgstr "真的要吃下 %s?你可以将其播种在土堆里。" -#: src/iuse.cpp:1465 +#: src/iuse.cpp:1466 msgid "It tastes amazing, and you finish it quickly." msgstr "这个尝起来棒极了,你很快就吃完了它。" -#: src/iuse.cpp:1471 +#: src/iuse.cpp:1472 msgid "" "As it settles in, you feel ecstasy radiating through every part of your " "body…" msgstr "当你咽下它时,你感觉到狂喜贯穿你身体的每一寸……" -#: src/iuse.cpp:1474 +#: src/iuse.cpp:1475 msgid "" "Your eyes roll back in your head. Everything dissolves into a blissful " "haze…" @@ -418540,2099 +419315,2099 @@ msgstr "你舒爽得直翻白眼。一切溶解成极乐的阴霾……" #. ~ It still understands the concept, but uninitelligent fungaloids and mind- #. bent symbiotes should not need it. #. ~ We are the Mycus. -#: src/iuse.cpp:1483 +#: src/iuse.cpp:1484 msgid "we welcome into us. we have endured long in this forbidding world." msgstr "欢迎加入吾等。吾等已在这险恶世界中忍受太久了。" -#: src/iuse.cpp:1486 +#: src/iuse.cpp:1487 msgid "" "A sea of white caps, waving gently. A haze of spores wafting silently over " "a forest." msgstr "一片白色菌菇盖组成的海洋,如波浪一般缓缓起伏。一阵孢子组成的白雾,静悄悄地在森林中飘荡。" -#: src/iuse.cpp:1488 +#: src/iuse.cpp:1489 msgid "the natives have a saying: \"e pluribus unum.\" out of many, one." msgstr "本地生物中有句谚语:\"E Pluribus Unum\"——合众为一。" -#: src/iuse.cpp:1491 +#: src/iuse.cpp:1492 msgid "" "The blazing pink redness of the berry. The juices spreading across our " "tongue, the warmth draping over us like a lover's embrace." msgstr "粉红色的变异莓炽热发红。那汁液洒在你的舌尖上,一阵温暖像爱人的拥抱一般紧紧抱在吾等之身上。" -#: src/iuse.cpp:1493 +#: src/iuse.cpp:1494 msgid "" "we welcome the union of our lines in our local guide. we will prosper, and " "unite this world. even now, our fruits adapt to better serve local " "physiology." msgstr "吾等欢迎本地向导加入吾等阵线,合众为一。吾等必将繁荣,团结这个世界。从今往后,吾等之果实将更好地适应本地生态。" -#: src/iuse.cpp:1496 +#: src/iuse.cpp:1497 msgid "" "The sky-blue of the seed. The nutty, creamy flavors intermingling with the " "berry, a memory that will never leave us." msgstr "如天一般蓝的种子。如同坚果混合奶油的味道与变异莓交织在一起,一段永远不会被吾等遗忘的记忆。" -#: src/iuse.cpp:1498 +#: src/iuse.cpp:1499 msgid "" "as, in time, shall we adapt to better welcome those who have not received " "us." msgstr "因此,假以时日,吾等终将更加适应此地环境,得以更好迎接那些尚未接受吾等存在之辈。" -#: src/iuse.cpp:1501 +#: src/iuse.cpp:1502 msgid "" "The amber-yellow of the sap. Feel it flowing through our veins, taking the " "place of the strange, thin red gruel called \"blood.\"" msgstr "如琥珀一般黄的汁液。感觉它流过吾等之血管,取代了被称为\"血液\"的奇怪而又淡薄的红色稀粥。" -#: src/iuse.cpp:1503 +#: src/iuse.cpp:1504 msgid "we are the Mycus." msgstr "吾等为马卡斯。" -#: src/iuse.cpp:1540 +#: src/iuse.cpp:1541 msgid "This tastes really weird! You're not sure it's good for you…" msgstr "这个味道太诡异了!你不认为这玩意对你有好处……" -#: src/iuse.cpp:1555 +#: src/iuse.cpp:1556 #, c-format msgid "You doubt someone would want to eat %1$s." msgstr "你觉得应该不会有人想吃 %1$s。" -#: src/iuse.cpp:1559 +#: src/iuse.cpp:1560 #, c-format msgid "Put the %s where?" msgstr "把 %s 放在哪里?" -#: src/iuse.cpp:1568 +#: src/iuse.cpp:1569 #, c-format msgid "Are you sure you want to feed a person %1$s?" msgstr "你确定你要给一个人类喂食 %1$s 吗?" -#: src/iuse.cpp:1570 +#: src/iuse.cpp:1571 #, c-format msgid "You put your %1$s into %2$s mouth!" msgstr "你将你的 %1$s 喂进 %2$s 的嘴里面!" -#: src/iuse.cpp:1574 +#: src/iuse.cpp:1575 msgid "" "Okay, but please, don't give me this again. I don't want to eat pet food in" " the Cataclysm all day." msgstr "好吧,但请再也不要给我喂这玩意。我不想在大灾变时还整天被喂食宠物饲料。" -#: src/iuse.cpp:1576 +#: src/iuse.cpp:1577 #, c-format msgid "%s knocks it from your hand!" msgstr "%s 一把将它从你手中拍落了!" -#: src/iuse.cpp:1590 +#: src/iuse.cpp:1591 #, c-format msgid "You try to feed the %1$s some %2$s, but it vanishes!" msgstr "你想喂 %1$s 一些 %2$s,但它消失了!" -#: src/iuse.cpp:1608 +#: src/iuse.cpp:1609 #, c-format msgid "The %s doesn't want that kind of food." msgstr "这只 %s 不想要这种食物。" -#: src/iuse.cpp:1614 +#: src/iuse.cpp:1615 msgid "You want to feed it the dog food, but it bites your fingers!" msgstr "你想用狗粮喂它,但它咬了你的手指头!" -#: src/iuse.cpp:1617 +#: src/iuse.cpp:1618 msgid "" "Apparently, it's more interested in your flesh than the dog food in your " "hand!" msgstr "显然比起你手里的狗粮,它对你的肉更感兴趣!" -#: src/iuse.cpp:1623 +#: src/iuse.cpp:1624 #, c-format msgid "You feed your %1$s to the %2$s." msgstr "你将 %1$s 投喂给 %2$s。" -#: src/iuse.cpp:1626 +#: src/iuse.cpp:1627 #, c-format msgid "The %1$s is your pet now!" msgstr "%1$s 现在成为了你的宠物。" -#: src/iuse.cpp:1636 +#: src/iuse.cpp:1637 msgid "There is nothing to be fed here." msgstr "这里没有可以喂食的对象。" -#: src/iuse.cpp:1653 +#: src/iuse.cpp:1654 msgid "Modify what?" msgstr "改造什么?" -#: src/iuse.cpp:1656 src/iuse.cpp:2464 src/iuse.cpp:4861 src/iuse.cpp:5545 -#: src/iuse.cpp:6323 src/iuse.cpp:6355 src/iuse.cpp:7475 src/iuse.cpp:7681 +#: src/iuse.cpp:1657 src/iuse.cpp:2465 src/iuse.cpp:4862 src/iuse.cpp:5546 +#: src/iuse.cpp:6324 src/iuse.cpp:6356 src/iuse.cpp:7479 src/iuse.cpp:7685 msgid "You don't have that item!" msgstr "你没有那个物品!" -#: src/iuse.cpp:1661 +#: src/iuse.cpp:1662 msgid "Which signal should activate the item?" msgstr "物品激活信号:" -#: src/iuse.cpp:1662 src/iuse.cpp:1674 +#: src/iuse.cpp:1663 src/iuse.cpp:1675 msgid "\"Blue\"" msgstr "\"蓝色\"" -#: src/iuse.cpp:1662 src/iuse.cpp:1678 +#: src/iuse.cpp:1663 src/iuse.cpp:1679 msgid "\"Green\"" msgstr "\"绿色\"" -#: src/iuse.cpp:1662 src/iuse.cpp:1670 +#: src/iuse.cpp:1663 src/iuse.cpp:1671 msgid "\"Red\"" msgstr "\"红色\"" -#: src/iuse.cpp:1685 +#: src/iuse.cpp:1686 msgid "This item has been modified this way already." msgstr "这件物品已经被如此改装过了。" -#: src/iuse.cpp:1692 +#: src/iuse.cpp:1693 #, c-format msgid "" "You modify your %1$s to listen for the %2$s activation signal on the radio." msgstr "你将 %1$s 改装成使用 %2$s 无线电信号来启动。" -#: src/iuse.cpp:1715 +#: src/iuse.cpp:1716 msgid "Remove mods from tool?" msgstr "真的要移除工具的模组吗?" -#: src/iuse.cpp:1716 +#: src/iuse.cpp:1717 msgid "You don't have any modified tools." msgstr "你没有任何安装了模组的工具。" -#: src/iuse.cpp:1728 +#: src/iuse.cpp:1729 #, c-format msgid "You remove the %s from the tool." msgstr "你从工具里取出了 %s。" -#: src/iuse.cpp:1749 +#: src/iuse.cpp:1750 msgid "You doubt you will have much luck catching fish here." msgstr "你觉得这儿可能钓不到鱼。" -#: src/iuse.cpp:1774 src/iuse.cpp:1815 +#: src/iuse.cpp:1775 src/iuse.cpp:1816 msgid "You can't fish there!" msgstr "你不能在那里钓鱼!" -#: src/iuse.cpp:1777 +#: src/iuse.cpp:1778 msgid "You cast your line and wait to hook something…" msgstr "你把鱼线扔出,等待有什么东西上钩……" -#: src/iuse.cpp:1804 +#: src/iuse.cpp:1805 msgid "Fish aren't foolish enough to go in here without bait." msgstr "鱼儿还没傻到会上这个没饵的钩。" -#: src/iuse.cpp:1808 +#: src/iuse.cpp:1809 msgid "Put fish trap where?" msgstr "在哪里安放捕鱼器?" -#: src/iuse.cpp:1826 +#: src/iuse.cpp:1827 msgid "" "You place the fish trap; in three hours or so, you may catch some fish." msgstr "你放置了捕鱼陷阱,估计两三个小时之后你可能会有所收获。" -#: src/iuse.cpp:1923 src/iuse.cpp:5148 +#: src/iuse.cpp:1924 src/iuse.cpp:5149 msgid "Spray where?" msgstr "喷哪里?" -#: src/iuse.cpp:1946 +#: src/iuse.cpp:1947 #, c-format msgid "The %s is sprayed!" msgstr "%s 已经被喷过了!" -#: src/iuse.cpp:1948 +#: src/iuse.cpp:1949 #, c-format msgid "The %s looks blinded." msgstr "%s 看起来已经瞎了。" -#: src/iuse.cpp:1953 +#: src/iuse.cpp:1954 #, c-format msgid "The %s is frozen!" msgstr "%s 被冻住了!" #. ~ Modular exoskeletons require pocket restrictions to insert modules. %s = #. pocket name. -#: src/iuse.cpp:2185 +#: src/iuse.cpp:2186 #, c-format msgid "%s doesn't define any restrictions for modules!" msgstr "%s 没有为模块定义任何限制!" #. ~ Prompt the player to handle the module inside the modular exoskeleton -#: src/iuse.cpp:2196 +#: src/iuse.cpp:2197 msgid "What to do with the existing module?" msgstr "如何处理现有模块?" -#: src/iuse.cpp:2197 +#: src/iuse.cpp:2198 #, c-format msgid "Unload everything from this %s" msgstr "从这个 %s 中清空所有物品" -#: src/iuse.cpp:2199 +#: src/iuse.cpp:2200 #, c-format msgid "Replace the %s" msgstr "替换 %s" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Activate the %s" msgstr "激活 %s。" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Deactivate the %s" msgstr "关闭 %s" -#: src/iuse.cpp:2203 +#: src/iuse.cpp:2204 #, c-format msgid "Reload the %s" msgstr "装填 %s" -#: src/iuse.cpp:2204 +#: src/iuse.cpp:2205 #, c-format msgid "Unload the %s" msgstr "清空 %s" #. ~ The player has nothing that fits in the modular exoskeleton's pocket -#: src/iuse.cpp:2265 +#: src/iuse.cpp:2266 msgid "You don't have anything compatible with this module!" msgstr "你没有与此模块兼容的任何物品!" #. ~ Prompt the player to select an item to attach to the modular #. exoskeleton's pocket (%s) -#: src/iuse.cpp:2270 +#: src/iuse.cpp:2271 #, c-format msgid "Which module to attach to the %s?" msgstr "把哪个模块安装在 %s 上?" -#: src/iuse.cpp:2309 +#: src/iuse.cpp:2310 #, c-format msgid "Your %s does not have any pockets to contain modules." msgstr "你的 %s 没有可以容纳模块的口袋。" -#: src/iuse.cpp:2320 +#: src/iuse.cpp:2321 msgid "The RM13 combat armor's fuel cells are dead." msgstr "RM XIII 战斗装甲的燃料电池耗尽了。" -#: src/iuse.cpp:2324 +#: src/iuse.cpp:2325 msgid "You activate your RM13 combat armor." msgstr "你激活了 RM XIII 战斗装甲。" -#: src/iuse.cpp:2325 +#: src/iuse.cpp:2326 msgid "Rivtech Model 13 RivOS v2.19: ONLINE." msgstr "Rivtech Model XIII RivOS v2.19:已加载。" -#: src/iuse.cpp:2326 +#: src/iuse.cpp:2327 msgid "CBRN defense system: ONLINE." msgstr "CBRN防御系统: 已加载。" -#: src/iuse.cpp:2327 +#: src/iuse.cpp:2328 msgid "Acoustic dampening system: ONLINE." msgstr "声波抑制系统: 已加载。" -#: src/iuse.cpp:2328 +#: src/iuse.cpp:2329 msgid "Thermal regulation system: ONLINE." msgstr "温度调节系统: 已加载。" -#: src/iuse.cpp:2329 +#: src/iuse.cpp:2330 msgid "Vision enhancement system: ONLINE." msgstr "视觉增强系统: 已加载。" -#: src/iuse.cpp:2330 +#: src/iuse.cpp:2331 msgid "Electro-reactive armor system: ONLINE." msgstr "电子反应装甲: 已加载。" -#: src/iuse.cpp:2331 +#: src/iuse.cpp:2332 msgid "All systems nominal." msgstr "所有系统正常。" -#: src/iuse.cpp:2349 +#: src/iuse.cpp:2350 msgid "RivOS v2.19 shutdown sequence initiated." msgstr "RivOS v2.19 关机程序启动。" -#: src/iuse.cpp:2350 +#: src/iuse.cpp:2351 msgid "Shutting down." msgstr "关机中。" -#: src/iuse.cpp:2351 +#: src/iuse.cpp:2352 msgid "Your RM13 combat armor turns off." msgstr "你的 RM XIII 战斗装甲关闭了。" -#: src/iuse.cpp:2366 +#: src/iuse.cpp:2367 #, c-format msgid "You unpack your %s for use." msgstr "你拆开了 %s 以便使用。" -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "Choose CBM to pack" msgstr "选择要密封的CBM" -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "You don't have any CBMs." msgstr "你没有任何CBM。" -#: src/iuse.cpp:2383 +#: src/iuse.cpp:2384 msgid "This CBM is faulty. You should mend it first. Do you want to try?" msgstr "这个CBM有故障,你应该先修好它。你要尝试修理吗?" -#: src/iuse.cpp:2391 +#: src/iuse.cpp:2392 msgid "You carefully prepare the CBM for sterilization." msgstr "你仔细地准备好CBM的消毒。" -#: src/iuse.cpp:2394 +#: src/iuse.cpp:2395 msgid "You fail to properly prepare the CBM." msgstr "你没有正确地准备好生化插件。" -#: src/iuse.cpp:2412 +#: src/iuse.cpp:2413 #, c-format msgid "You can't pack your %s until you take it off." msgstr "你无法打包你的 %s,除非先把它脱下来。" -#: src/iuse.cpp:2424 +#: src/iuse.cpp:2425 #, c-format msgid "You pack your %s for storage." msgstr "你打包 %s 以便储存。" -#: src/iuse.cpp:2433 +#: src/iuse.cpp:2434 msgid "You need batteries to cauterize wounds." msgstr "你需要有电池才能烧灼伤口。" -#: src/iuse.cpp:2438 src/iuse_actor.cpp:1864 +#: src/iuse.cpp:2439 src/iuse_actor.cpp:1871 msgid "Cauterize yourself for fun?" msgstr "真的要没事烫自己玩吗?" -#: src/iuse.cpp:2442 +#: src/iuse.cpp:2443 msgid "You aren't bleeding or bitten; there is no need to cauterize yourself." msgstr "你没有流血也没有被咬伤,没有必要自己烫自己玩。" -#: src/iuse.cpp:2445 +#: src/iuse.cpp:2446 msgid "Cauterize any open wounds?" msgstr "烧灼伤口?" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "Purify what?" msgstr "净化什么?" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "You don't have water to purify." msgstr "你没有可以净化的水。" -#: src/iuse.cpp:2476 +#: src/iuse.cpp:2477 msgid "That volume of water is too large to purify." msgstr "水的体积太大了,没法净化。" -#: src/iuse.cpp:2491 src/iuse.cpp:2680 src/iuse.cpp:2705 +#: src/iuse.cpp:2492 src/iuse.cpp:2681 src/iuse.cpp:2706 msgid "It's dead." msgstr "它没电了。" -#: src/iuse.cpp:2493 +#: src/iuse.cpp:2494 msgid "You turn the radio on." msgstr "你打开了收音机。" -#: src/iuse.cpp:2515 +#: src/iuse.cpp:2516 msgid "You must have an active radio to check for signal direction." msgstr "必须要有一个激活的无线电,才能够搜索信号来源。" -#: src/iuse.cpp:2522 +#: src/iuse.cpp:2523 msgid "You can't find the direction if your radio isn't tuned." msgstr "如果你的收音机没有改装过,你不能用它找到方位。" -#: src/iuse.cpp:2528 +#: src/iuse.cpp:2529 #, c-format msgid "The signal seems strongest to the %s." msgstr "信号似乎强烈的指向 %s。" -#: src/iuse.cpp:2560 +#: src/iuse.cpp:2561 msgid "Radio: Kssssssssssssh." msgstr "广播:嗞~~~~~。(白噪音)" #. ~ radio noise -#: src/iuse.cpp:2576 +#: src/iuse.cpp:2577 msgid "ksssh" msgstr "沙——" -#: src/iuse.cpp:2598 +#: src/iuse.cpp:2599 #, c-format msgid "radio: %s" msgstr "收音机:%s" -#: src/iuse.cpp:2612 +#: src/iuse.cpp:2613 msgid "Radio:" msgstr "无线电:" -#: src/iuse.cpp:2613 +#: src/iuse.cpp:2614 msgid "Scan" msgstr "扫描" -#: src/iuse.cpp:2639 +#: src/iuse.cpp:2640 msgid "Select a station" msgstr "选择站点" -#: src/iuse.cpp:2646 +#: src/iuse.cpp:2647 msgctxt "radio station" msgid " (selected)" msgstr "(已选择)" #. ~ Selected radio station, %d is a number in sequence (1,2,3...), #. ~ %s is ' (selected)' if this is the radio station playing, else nothing -#: src/iuse.cpp:2650 +#: src/iuse.cpp:2651 #, c-format msgid "Station %d%s" msgstr "站点 %d%s" -#: src/iuse.cpp:2666 +#: src/iuse.cpp:2667 msgid "The radio dies." msgstr "收音机没电了。" -#: src/iuse.cpp:2683 +#: src/iuse.cpp:2684 msgid "You turn the noise emitter on." msgstr "你打开了噪音发生器。" #. ~ the sound of a noise emitter when turned on -#: src/iuse.cpp:2693 +#: src/iuse.cpp:2694 msgid "KXSHHHHRRCRKLKKK!" msgstr "咳咳咳咳咳咳!" -#: src/iuse.cpp:2696 +#: src/iuse.cpp:2697 msgid "The infernal racket dies as the noise emitter turns off." msgstr "你关闭了噪音发生器,同时可怕的噪音也随之消失了。" -#: src/iuse.cpp:2708 +#: src/iuse.cpp:2709 msgid "You turn the EMF detector on." msgstr "你打开了EMF探测器。" -#: src/iuse.cpp:2727 +#: src/iuse.cpp:2728 msgid "BEEEEE-CHHHHHHH-eeEEEEEEE-CHHHHHHHHHHHH" msgstr "哔哔哔哔-嗤嗤嗤嗤-咦咦咦咦-嗤嗤嗤嗤" -#: src/iuse.cpp:2753 +#: src/iuse.cpp:2754 msgid "BEEEEEEP BEEEEEEP" msgstr "哔哔哔哔" -#: src/iuse.cpp:2756 +#: src/iuse.cpp:2757 msgid "BEEP BEEP" msgstr "哔哔" -#: src/iuse.cpp:2759 +#: src/iuse.cpp:2760 msgid "beep… beep" msgstr "哔……哔" -#: src/iuse.cpp:2767 +#: src/iuse.cpp:2768 msgid "The noise of your EMF detector slows to a halt." msgstr "EMF探测器所发出噪音渐渐停了。" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "Pry where?" msgstr "撬哪里?" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "There is nothing to pry nearby." msgstr "附近没有可以撬开的东西。" -#: src/iuse.cpp:2838 +#: src/iuse.cpp:2839 msgid "You try to hit yourself with the hammer." msgstr "你打算抄起锤子砸自己的脚。" -#: src/iuse.cpp:2839 +#: src/iuse.cpp:2840 msgid "But you can't touch this." msgstr "但是你无法触摸这个。" -#: src/iuse.cpp:2841 +#: src/iuse.cpp:2842 msgid "" "You attempt to pry open your wallet, but alas. You are just too miserly." msgstr "你试图撬开自己的钱包,但是你太过吝啬,唉!" -#: src/iuse.cpp:2845 +#: src/iuse.cpp:2846 msgid "You can't pry that." msgstr "你无法撬开它。" -#: src/iuse.cpp:2867 +#: src/iuse.cpp:2868 #, c-format msgid "You can't get sufficient leverage to open that with your %1$s." msgstr "%1$s 不足以用来撬开它。" -#: src/iuse.cpp:2888 +#: src/iuse.cpp:2889 msgid "Till soil where?" msgstr "在哪里耕地?" -#: src/iuse.cpp:2896 +#: src/iuse.cpp:2897 msgid "You think about jumping on a shovel, but then change your mind." msgstr "你想在铲子上跳舞,但过会儿又改变了主意。" -#: src/iuse.cpp:2903 +#: src/iuse.cpp:2904 msgid "You start churning up the earth here." msgstr "你开始在这里翻地。" -#: src/iuse.cpp:2908 +#: src/iuse.cpp:2909 msgid "You can't churn up this ground." msgstr "你不能翻起这块地。" -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "Clear rubble where?" msgstr "清理哪里的瓦砾?" -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "There is no rubble to clear nearby." msgstr "附近没有可以清理的瓦砾。" -#: src/iuse.cpp:3004 +#: src/iuse.cpp:3005 msgid "There's no rubble to clear." msgstr "没有可以清理的瓦砾。" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "Siphon from where?" msgstr "从哪里抽取?" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "There is nothing to siphon from nearby." msgstr "附近没有可以抽取的对象。" -#: src/iuse.cpp:3105 +#: src/iuse.cpp:3106 msgid "With a snarl, the combat chainsaw screams to life!" msgstr "随着一声低吼,格斗链锯猛烈的旋动起来!" -#: src/iuse.cpp:3106 src/iuse.cpp:3124 src/iuse.cpp:3151 +#: src/iuse.cpp:3107 src/iuse.cpp:3125 src/iuse.cpp:3152 msgid "You yank the cord, but nothing happens." msgstr "你猛拉动力线,可什么也没发生。" -#: src/iuse.cpp:3114 +#: src/iuse.cpp:3115 msgid "With a snarl, the electric combat chainsaw screams to life!" msgstr "随着一声低吼,电动格斗链锯猛烈的旋动起来!" -#: src/iuse.cpp:3115 src/iuse.cpp:3133 +#: src/iuse.cpp:3116 src/iuse.cpp:3134 msgid "You flip the switch, but nothing happens." msgstr "你猛拉动力线,可什么也没发生。" -#: src/iuse.cpp:3123 +#: src/iuse.cpp:3124 msgid "With a roar, the chainsaw screams to life!" msgstr "随着一声轰鸣,链锯猛烈的旋动起来!" -#: src/iuse.cpp:3132 +#: src/iuse.cpp:3133 msgid "With a roar, the electric chainsaw screams to life!" msgstr "随着一声轰鸣,电锯猛烈的旋动起来!" -#: src/iuse.cpp:3141 +#: src/iuse.cpp:3142 msgid "The electric carver's serrated blades start buzzing!" msgstr "电动切肉刀的齿刃开始滋滋振动!" -#: src/iuse.cpp:3142 +#: src/iuse.cpp:3143 msgid "You pull the trigger, but nothing happens." msgstr "你按下开关,但什么都没有发生。" -#: src/iuse.cpp:3150 +#: src/iuse.cpp:3151 msgid "With a roar, the hedge trimmer leaps to life!" msgstr "随着一声轰鸣,绿篱机猛烈的旋动起来!" -#: src/iuse.cpp:3168 +#: src/iuse.cpp:3169 #, c-format msgid "Your %s gurgles in the water and stops." msgstr "你的 %s 在水中咕噜两声,不动了。" -#: src/iuse.cpp:3179 +#: src/iuse.cpp:3180 #, c-format msgid "Your %s goes quiet." msgstr "你的 %s 没动静了。" -#: src/iuse.cpp:3188 +#: src/iuse.cpp:3189 msgid "combat chainsaw" msgstr "格斗链锯" -#: src/iuse.cpp:3190 +#: src/iuse.cpp:3191 msgid "Your combat chainsaw growls." msgstr "你的格斗链锯咆哮着。" -#: src/iuse.cpp:3195 +#: src/iuse.cpp:3196 msgid "electric combat chainsaw" msgstr "电动格斗链锯" -#: src/iuse.cpp:3197 +#: src/iuse.cpp:3198 msgid "Your electric combat chainsaw growls." msgstr "你的电动格斗链锯咆哮着。" -#: src/iuse.cpp:3202 +#: src/iuse.cpp:3203 msgid "chainsaw" msgstr "链锯" -#: src/iuse.cpp:3204 +#: src/iuse.cpp:3205 msgid "Your chainsaw rumbles." msgstr "你的链锯发出隆隆声的噪音。" -#: src/iuse.cpp:3209 +#: src/iuse.cpp:3210 msgid "electric chainsaw" msgstr "电动链锯" -#: src/iuse.cpp:3211 +#: src/iuse.cpp:3212 msgid "Your electric chainsaw rumbles." msgstr "你的电锯发出隆隆声的噪音。" -#: src/iuse.cpp:3216 +#: src/iuse.cpp:3217 msgid "electric carver" msgstr "电动切肉刀" -#: src/iuse.cpp:3218 +#: src/iuse.cpp:3219 msgid "Your electric carver buzzes." msgstr "你的电动切肉刀滋滋作响。" -#: src/iuse.cpp:3223 +#: src/iuse.cpp:3224 msgid "hedge trimmer" msgstr "绿篱机" -#: src/iuse.cpp:3225 +#: src/iuse.cpp:3226 msgid "Your hedge trimmer rumbles." msgstr "你的绿篱机嗡嗡作响。" -#: src/iuse.cpp:3230 +#: src/iuse.cpp:3231 msgid "circular saw" msgstr "圆锯" -#: src/iuse.cpp:3232 +#: src/iuse.cpp:3233 msgid "Your circular saw buzzes." msgstr "你的圆锯吱吱作响。" -#: src/iuse.cpp:3269 +#: src/iuse.cpp:3270 msgid "Drill where?" msgstr "钻哪里?" -#: src/iuse.cpp:3281 +#: src/iuse.cpp:3282 msgid "You can't drill there." msgstr "你不能钻那里。" -#: src/iuse.cpp:3284 src/iuse.cpp:3400 +#: src/iuse.cpp:3285 src/iuse.cpp:3401 msgid "The material is too hard for you to even make a dent." msgstr "这种材料太硬了,你连砸出凹痕都做不到。" -#: src/iuse.cpp:3289 src/iuse.cpp:3405 +#: src/iuse.cpp:3290 src/iuse.cpp:3406 msgid "There's a vehicle in the way!" msgstr "有辆载具挡住了你!" -#: src/iuse.cpp:3313 +#: src/iuse.cpp:3314 #, c-format msgid "You start drilling into the %1$s with your %2$s." msgstr "你开始用你的 %2$s 在 %1$s 上钻孔。" -#: src/iuse.cpp:3385 +#: src/iuse.cpp:3386 msgid "Mine where?" msgstr "挖掘哪里?" -#: src/iuse.cpp:3397 +#: src/iuse.cpp:3398 msgid "You can't mine there." msgstr "你不能挖那里。" -#: src/iuse.cpp:3430 +#: src/iuse.cpp:3431 #, c-format msgid "You strike the %1$s with your %2$s." msgstr "你开始用你的 %2$s 在 %1$s 上挖掘。" -#: src/iuse.cpp:3444 +#: src/iuse.cpp:3445 msgid "buzzing" msgstr "噼啪噼啪" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "clicking" msgstr "喀哒" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "rapid clicking" msgstr "喀哒喀哒" -#: src/iuse.cpp:3446 +#: src/iuse.cpp:3447 msgid "geiger_high" msgstr "辐射-高" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_low" msgstr "辐射-低" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_medium" msgstr "辐射-中" -#: src/iuse.cpp:3455 +#: src/iuse.cpp:3456 msgid "The geiger counter buzzes intensely." msgstr "盖革计数器发出嗡嗡的强烈警告。" -#: src/iuse.cpp:3457 +#: src/iuse.cpp:3458 msgid "The geiger counter clicks wildly." msgstr "盖革计数器的点数疯狂地增加。" -#: src/iuse.cpp:3459 +#: src/iuse.cpp:3460 msgid "The geiger counter clicks rapidly." msgstr "盖革计数器的点数快速地增加。" -#: src/iuse.cpp:3461 +#: src/iuse.cpp:3462 msgid "The geiger counter clicks steadily." msgstr "盖革计数器的点数稳定地增加。" -#: src/iuse.cpp:3463 +#: src/iuse.cpp:3464 msgid "The geiger counter clicks slowly." msgstr "盖革计数器的点数慢慢地增加。" -#: src/iuse.cpp:3465 +#: src/iuse.cpp:3466 msgid "The geiger counter clicks intermittently." msgstr "盖革计数器断断续续的发出声响。" -#: src/iuse.cpp:3467 +#: src/iuse.cpp:3468 msgid "The geiger counter clicks once." msgstr "盖革计数器的点数增加一次。" -#: src/iuse.cpp:3473 +#: src/iuse.cpp:3474 msgid "The geiger counter's SCANNING LED turns off." msgstr "盖革计数器的工作状态灯灭了。" -#: src/iuse.cpp:3478 +#: src/iuse.cpp:3479 msgid "Geiger counter:" msgstr "盖格计数:" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan the ground" msgstr "扫描地面" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan yourself or other person" msgstr "扫描自己/他人" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Turn continuous scan on" msgstr "打开连续扫描" -#: src/iuse.cpp:3488 +#: src/iuse.cpp:3489 msgid "Scan whom?" msgstr "扫描谁?" -#: src/iuse.cpp:3489 +#: src/iuse.cpp:3490 msgid "There is no one to scan nearby." msgstr "附近没有可以扫描的人。" -#: src/iuse.cpp:3495 +#: src/iuse.cpp:3496 #, c-format msgid "Your radiation level: %d mSv (%d mSv from items)" msgstr "辐射水平:%dmSv(%dmSv 来自物品)" -#: src/iuse.cpp:3501 +#: src/iuse.cpp:3502 #, c-format msgid "%s's radiation level: %d mSv (%d mSv from items)" msgstr "%s 辐射水平:%dmSv(%dmSv 来自物品)" -#: src/iuse.cpp:3508 +#: src/iuse.cpp:3509 #, c-format msgid "The ground's radiation level: %d mSv/h" msgstr "地面辐射水平:%dmSv / h" -#: src/iuse.cpp:3512 +#: src/iuse.cpp:3513 msgid "The geiger counter's scan LED turns on." msgstr "盖革计数器的工作状态灯亮了。" -#: src/iuse.cpp:3559 +#: src/iuse.cpp:3560 #, c-format msgid "Black goo emerges from the canister and envelopes the %s!" msgstr "黑色变形怪从罐子里蹦出来并包裹住了 %s!" -#: src/iuse.cpp:3566 +#: src/iuse.cpp:3567 msgid "Living black goo emerges from the canister!" msgstr "黑色变形怪从罐子里蹦了出来!" -#: src/iuse.cpp:3581 +#: src/iuse.cpp:3582 msgid "A nearby splatter of goo forms into a goo pit." msgstr "附近飞溅的粘液融合成一个粘液坑。" -#: src/iuse.cpp:3592 +#: src/iuse.cpp:3593 msgid "You pull the pin on the Granade." msgstr "你拉开了手雷拉环。" -#: src/iuse.cpp:3608 +#: src/iuse.cpp:3609 msgid "Merged!" msgstr "融合了!" -#: src/iuse.cpp:3624 +#: src/iuse.cpp:3625 msgid "BUGFIXES!" msgstr "bug修复了!" -#: src/iuse.cpp:3636 +#: src/iuse.cpp:3637 msgid "BUFFS!" msgstr "加强了!" -#: src/iuse.cpp:3678 +#: src/iuse.cpp:3679 msgid "NERFS!" msgstr "减弱了!" -#: src/iuse.cpp:3718 +#: src/iuse.cpp:3719 msgid "REVERTS!" msgstr "回档了!" -#: src/iuse.cpp:3736 +#: src/iuse.cpp:3737 msgid "BEES!" msgstr "蜜蜂!" -#: src/iuse.cpp:3753 +#: src/iuse.cpp:3754 msgid "Set the timer to how many seconds (0 to cancel)?" msgstr "设置计时器为多少秒(0取消)?" -#: src/iuse.cpp:3758 +#: src/iuse.cpp:3759 #, c-format msgid "You set the timer to %d second." msgid_plural "You set the timer to %d seconds." msgstr[0] "你将计时器设置为 %d 秒。" -#: src/iuse.cpp:3787 +#: src/iuse.cpp:3788 msgid "Tick!" msgstr "滴答!" -#: src/iuse.cpp:3789 +#: src/iuse.cpp:3790 msgid "You've already released the handle, try throwing it instead." msgstr "你拉开了把手……赶紧丢出去。" -#: src/iuse.cpp:3809 src/iuse.cpp:3828 +#: src/iuse.cpp:3810 src/iuse.cpp:3829 msgid "Fire… Good…" msgstr "火……很好……" -#: src/iuse.cpp:3838 +#: src/iuse.cpp:3839 msgid "Your lit Molotov goes out." msgstr "点燃的莫洛托夫燃烧瓶熄灭了。" -#: src/iuse.cpp:3853 src/iuse.cpp:3894 src/iuse_actor.cpp:203 +#: src/iuse.cpp:3854 src/iuse.cpp:3895 src/iuse_actor.cpp:204 msgid "You need a source of fire!" msgstr "你需要一个火源!" -#: src/iuse.cpp:3856 +#: src/iuse.cpp:3857 msgid "You light the pack of firecrackers." msgstr "你点燃了这串鞭炮。" -#: src/iuse.cpp:3897 +#: src/iuse.cpp:3898 msgid "You light the firecracker." msgstr "你点燃了鞭炮。" -#: src/iuse.cpp:3924 +#: src/iuse.cpp:3925 msgid "Set the timer to ___ turns (0 to cancel)?" msgstr "设置定时器回合(0取消)?" -#: src/iuse.cpp:3929 +#: src/iuse.cpp:3930 #, c-format msgid "You set the timer to %s." msgstr "你设置计时器为%s。" -#: src/iuse.cpp:3960 +#: src/iuse.cpp:3961 msgid "Shock where?" msgstr "电击哪里?" -#: src/iuse.cpp:3968 +#: src/iuse.cpp:3969 msgid "Umm. No." msgstr "呃。不。" -#: src/iuse.cpp:3974 +#: src/iuse.cpp:3975 msgid "There's nothing to zap there!" msgstr "这里没有可以电击的东西!" -#: src/iuse.cpp:3981 +#: src/iuse.cpp:3982 #, c-format msgid "Do you really want to shock %s?" msgstr "真的要电击 %s 吗?" -#: src/iuse.cpp:3995 +#: src/iuse.cpp:3996 #, c-format msgid "You attempt to shock %s, but miss." msgstr "你试图电击 %s,但被他闪避了。" -#: src/iuse.cpp:3996 +#: src/iuse.cpp:3997 #, c-format msgid " attempts to shock %s, but misses." msgstr " 试图电击 %s,但被闪避了。" -#: src/iuse.cpp:3999 +#: src/iuse.cpp:4000 #, c-format msgid "You attempt to shock %s, but are blocked by armor." msgstr "你试图电击 %s,但被护甲挡住了。" -#: src/iuse.cpp:4000 +#: src/iuse.cpp:4001 #, c-format msgid " attempts to shock %s, but is blocked by armor." msgstr " 试图电击 %s,但被护甲挡住了。" -#: src/iuse.cpp:4016 +#: src/iuse.cpp:4017 #, c-format msgid "You shock %s!" msgstr "你电击了 %s!" -#: src/iuse.cpp:4017 +#: src/iuse.cpp:4018 #, c-format msgid " shocks %s!" msgstr " 电击了 %s!" -#: src/iuse.cpp:4037 +#: src/iuse.cpp:4038 msgid "Insufficient power" msgstr "电力不足" -#: src/iuse.cpp:4045 src/iuse.cpp:4076 +#: src/iuse.cpp:4046 src/iuse.cpp:4077 msgid "tactical tonfa" msgstr "战术拐" -#: src/iuse.cpp:4046 +#: src/iuse.cpp:4047 msgid "Turn on light" msgstr "开灯" -#: src/iuse.cpp:4046 src/iuse.cpp:4077 +#: src/iuse.cpp:4047 src/iuse.cpp:4078 msgid "Zap something" msgstr "击中某物" -#: src/iuse.cpp:4055 +#: src/iuse.cpp:4056 msgid "The batteries are dead." msgstr "电池耗尽了。" -#: src/iuse.cpp:4058 +#: src/iuse.cpp:4059 msgid "You turn the light on." msgstr "你打开灯。" -#: src/iuse.cpp:4073 +#: src/iuse.cpp:4074 msgid "Your tactical tonfa is out of power." msgstr "你的战术拐没电了。" -#: src/iuse.cpp:4077 +#: src/iuse.cpp:4078 msgid "Turn off light" msgstr "关灯" -#: src/iuse.cpp:4085 +#: src/iuse.cpp:4086 msgid "You turn off the light." msgstr "你关闭了电灯。" -#: src/iuse.cpp:4098 +#: src/iuse.cpp:4099 msgid "The device's batteries are dead." msgstr "该设备没电了。" -#: src/iuse.cpp:4102 +#: src/iuse.cpp:4103 msgid "You are already listening to music!" msgstr "你已经在听音乐了!" -#: src/iuse.cpp:4104 +#: src/iuse.cpp:4105 msgid "You put in the earbuds and start listening to music." msgstr "你带上了耳塞开始听音乐。" -#: src/iuse.cpp:4122 src/iuse.cpp:4146 +#: src/iuse.cpp:4123 src/iuse.cpp:4147 msgid "a sweet guitar solo!" msgstr "一个悦耳的吉他独奏!" -#: src/iuse.cpp:4123 +#: src/iuse.cpp:4124 msgid "a funky bassline." msgstr "一个时髦的低音独奏。" -#: src/iuse.cpp:4124 +#: src/iuse.cpp:4125 msgid "some amazing vocals." msgstr "一些令人震惊的声乐。" -#: src/iuse.cpp:4125 +#: src/iuse.cpp:4126 msgid "some pumping bass." msgstr "一些沉重的男低音演唱。" -#: src/iuse.cpp:4126 +#: src/iuse.cpp:4127 msgid "dramatic classical music." msgstr "一首戏剧性的古典音乐。" -#: src/iuse.cpp:4131 +#: src/iuse.cpp:4132 msgid "some bass-heavy post-glam speed polka." msgstr "一曲有着华丽节奏的重低音波尔卡舞曲。" -#: src/iuse.cpp:4164 +#: src/iuse.cpp:4165 #, c-format msgid "You listen to %s" msgstr "你正在听 %s" -#: src/iuse.cpp:4192 +#: src/iuse.cpp:4193 msgid "The mp3 player turns off." msgstr "mp3播放器关掉了。" -#: src/iuse.cpp:4195 src/iuse.cpp:4198 src/iuse.cpp:4201 +#: src/iuse.cpp:4196 src/iuse.cpp:4199 src/iuse.cpp:4202 msgid "The phone turns off." msgstr "手机关机。" #. ~ %1$d: roll number, %2$d: side number of a die, %3$s: die item name -#: src/iuse.cpp:4227 +#: src/iuse.cpp:4228 #, c-format msgctxt "dice" msgid "You roll a %1$d on your %2$d sided %3$s" msgstr "你用 %2$d 面 %3$s 掷出了 %1$d 点" -#: src/iuse.cpp:4243 +#: src/iuse.cpp:4244 #, c-format msgid "You take a deep breath from your %s." msgstr "你从 %s 里深深吸了一口气。" -#: src/iuse.cpp:4246 +#: src/iuse.cpp:4247 #, c-format msgid "Air in your %s runs out." msgstr "%s 里的氧气耗尽了。" -#: src/iuse.cpp:4259 +#: src/iuse.cpp:4260 #, c-format msgid "Your %s is empty." msgstr "%s 是空的。" -#: src/iuse.cpp:4261 +#: src/iuse.cpp:4262 msgid "You turn off the regulator and close the air valve." msgstr "你关闭了调节器,拧上了空气阀。" -#: src/iuse.cpp:4267 +#: src/iuse.cpp:4268 msgid "You should wear it first." msgstr "你应该先穿上它。" -#: src/iuse.cpp:4269 +#: src/iuse.cpp:4270 msgid "You turn on the regulator and open the air valve." msgstr "你打开了调节器,扭开了空气阀。" -#: src/iuse.cpp:4283 +#: src/iuse.cpp:4284 msgid "" "You have no cable charging system to plug it into, so you leave it alone." msgstr "你体内没有合适的电缆充电器来使用它,因此你把它放回原位。" -#: src/iuse.cpp:4286 +#: src/iuse.cpp:4287 msgid "Activate your cable charging system to take advantage of it." msgstr "开启你的电缆充电器之后再来使用它。" -#: src/iuse.cpp:4290 +#: src/iuse.cpp:4291 #, c-format msgid "You need to wear the %1$s before you can unfold it." msgstr "在摊开 %1$s 前需要先穿上它。" -#: src/iuse.cpp:4296 +#: src/iuse.cpp:4297 #, c-format msgid "You can't use the %1$s with another of its kind." msgstr "你无法同时使用多件 %1$s。" -#: src/iuse.cpp:4301 +#: src/iuse.cpp:4302 msgid "" "You unfold the solar array from the pack. You still need to connect it with" " a cable." msgstr "你将太阳能板从背包中取出并摊开。但你仍然需要使用电缆连接。" -#: src/iuse.cpp:4310 +#: src/iuse.cpp:4311 msgid "You fold your portable solar array into the pack." msgstr "你将太阳能板折叠并收回背包中。" -#: src/iuse.cpp:4312 +#: src/iuse.cpp:4313 msgid "You unplug your portable solar array, and fold it into the pack." msgstr "你断开电缆充电器,并将太阳能板折叠并收回背包中。" -#: src/iuse.cpp:4341 +#: src/iuse.cpp:4342 #, c-format msgid "Your %s requires new filters!" msgstr "%s 需要一个新的滤芯!" -#: src/iuse.cpp:4342 +#: src/iuse.cpp:4343 msgid " needs new gas mask filters!" msgstr " 的过滤器需要一个新的滤芯!" -#: src/iuse.cpp:4348 +#: src/iuse.cpp:4349 #, c-format msgid "Your %s doesn't have a filter." msgstr "你没有可供 %s 使用的滤芯。" -#: src/iuse.cpp:4350 +#: src/iuse.cpp:4351 #, c-format msgid "You prepare your %s." msgstr "你准备好使用 %s。" -#: src/iuse.cpp:4400 +#: src/iuse.cpp:4401 msgid "What do you want to play?" msgstr "请移动光标选择游戏:" -#: src/iuse.cpp:4401 +#: src/iuse.cpp:4402 msgid "robotfindskitten" msgstr "机器人找小猫" -#: src/iuse.cpp:4402 src/iuse_software_snake.cpp:31 +#: src/iuse.cpp:4403 src/iuse_software_snake.cpp:31 msgid "S N A K E" msgstr "贪吃蛇" -#: src/iuse.cpp:4403 src/iuse_software_sokoban.cpp:249 +#: src/iuse.cpp:4404 src/iuse_software_sokoban.cpp:249 msgid "Sokoban" msgstr "推箱子" -#: src/iuse.cpp:4405 src/iuse_software_lightson.cpp:177 +#: src/iuse.cpp:4406 src/iuse_software_lightson.cpp:177 msgid "Lights on!" msgstr "灯全都亮了!" -#: src/iuse.cpp:4407 +#: src/iuse.cpp:4408 msgid "Play anything for a while" msgstr "随便玩一会" -#: src/iuse.cpp:4409 +#: src/iuse.cpp:4410 msgid "Play something with friends" msgstr "和同伴玩游戏" -#: src/iuse.cpp:4410 +#: src/iuse.cpp:4411 msgid "Play something alone" msgstr "独自玩游戏" -#: src/iuse.cpp:4463 +#: src/iuse.cpp:4464 #, c-format msgid "You and your %1$u friends play on your %2$s for a while." msgstr "你和 %1$u 个同伴一起玩了一会儿 %2$s。" -#: src/iuse.cpp:4466 +#: src/iuse.cpp:4467 #, c-format msgid "You and your friend play on your %s for a while." msgstr "你和同伴一起玩了一会儿 %s。" -#: src/iuse.cpp:4477 +#: src/iuse.cpp:4478 #, c-format msgid "You play on your %s for a while." msgstr "你玩了一会儿 %s。" -#: src/iuse.cpp:4514 src/iuse.cpp:9088 +#: src/iuse.cpp:4515 src/iuse.cpp:9106 msgid "You don't know what you're looking at." msgstr "你看不懂上面的文字。" -#: src/iuse.cpp:4520 +#: src/iuse.cpp:4521 #, c-format msgid "You check your health metrics on your %s." msgstr "你查看了 %s 上的健康指标。" -#: src/iuse.cpp:4525 +#: src/iuse.cpp:4526 #, c-format msgid "Your heart rate is %i bpm." msgstr "当前心率为 %i BPM。" -#: src/iuse.cpp:4529 +#: src/iuse.cpp:4530 msgid "WARNING! Slow down! Your pulse is getting too high, champion!" msgstr "警告:慢一点!你的心率过高了,冠军!" -#: src/iuse.cpp:4535 +#: src/iuse.cpp:4536 msgid "You haven't really been active today. Try going for a walk!" msgstr "你今天没做多少运动。试试去散步吧!" -#: src/iuse.cpp:4537 +#: src/iuse.cpp:4538 msgid "Good start! Keep it up and move more." msgstr "好的开始!坚持下去,继续前进。" -#: src/iuse.cpp:4539 +#: src/iuse.cpp:4540 msgid "Doing good! Don't stop, push the limit!" msgstr "干得好!不要停下来,突破极限!" -#: src/iuse.cpp:4541 +#: src/iuse.cpp:4542 msgid "Great job! Take a break and don't forget about hydration!" msgstr "太棒了!休息一下,别忘了喝水!" -#: src/iuse.cpp:4543 +#: src/iuse.cpp:4544 msgid "You are too active! Avoid overexertion for your safety and health." msgstr "你太活跃了!为了自身安全和健康着想,请不要过度劳累。" -#: src/iuse.cpp:4547 src/iuse.cpp:9097 +#: src/iuse.cpp:4548 src/iuse.cpp:9115 #, c-format msgid "You consumed %d kcal today and %d kcal yesterday." msgstr "今日摄入了 %d 千卡,昨日摄入了 %d 千卡。" -#: src/iuse.cpp:4552 +#: src/iuse.cpp:4553 #, c-format msgid "You burned %d kcal today and %d kcal yesterday." msgstr "今日消耗了 %d 千卡,昨日消耗了 %d 千卡。" -#: src/iuse.cpp:4569 +#: src/iuse.cpp:4570 msgid "It's not waterproof enough to work underwater." msgstr "它的防水性在水中无效。" -#: src/iuse.cpp:4582 +#: src/iuse.cpp:4583 #, c-format msgid "You start cranking the %s to charge its %s." msgstr "你开始转动%s给%s充电。" -#: src/iuse.cpp:4587 +#: src/iuse.cpp:4588 #, c-format msgid "You could use the %s to charge its %s, but it's already charged." msgstr "你可以用 %s 为 %s 充电,但它已经充满电了。" -#: src/iuse.cpp:4591 +#: src/iuse.cpp:4592 msgid "You need a rechargeable battery cell to charge." msgstr "你需要一个可充电电池来充能。" -#: src/iuse.cpp:4604 +#: src/iuse.cpp:4605 msgid "You can't do… that while mounted." msgstr "你不能在骑乘时做……那种事。" -#: src/iuse.cpp:4611 +#: src/iuse.cpp:4612 msgid "It might be waterproof, but your lungs aren't." msgstr "它也许能防水,但是你的肺不防。" -#: src/iuse.cpp:4619 +#: src/iuse.cpp:4620 msgid "*Your* batteries are dead." msgstr "*你的*电池没电了。" -#: src/iuse.cpp:4624 +#: src/iuse.cpp:4625 #, c-format msgid "You fire up your %s and start getting the tension out." msgstr "你启动了 %s 并且开始放松。" -#: src/iuse.cpp:4627 +#: src/iuse.cpp:4628 #, c-format msgid "You whip out your %s and start getting the tension out." msgstr "你抽出 %s 并开始动手放松一下。" -#: src/iuse.cpp:4652 +#: src/iuse.cpp:4653 msgid "Air swirls all over…" msgstr "空气漩涡在到处移动……" -#: src/iuse.cpp:4660 +#: src/iuse.cpp:4661 msgid "Air swirls around you for a moment." msgstr "空气在你身旁形成了一阵漩涡。" -#: src/iuse.cpp:4673 +#: src/iuse.cpp:4674 msgid "You blow your dog whistle." msgstr "你吹了一下狗哨。" -#: src/iuse.cpp:4711 +#: src/iuse.cpp:4712 #, c-format msgid "Your %s looks ready to attack." msgstr "你的 %s 已经准备好攻击。" -#: src/iuse.cpp:4716 +#: src/iuse.cpp:4717 #, c-format msgid "Your %s goes docile." msgstr "你的 %s 温顺下来。" -#: src/iuse.cpp:4731 +#: src/iuse.cpp:4732 msgid "You hear a low-pitched echoing howl." msgstr "你听到一声低沉的嚎叫不断回荡。" -#: src/iuse.cpp:4747 +#: src/iuse.cpp:4748 #, c-format msgid "That %s is full!" msgstr "那个 %s 已经满了!" -#: src/iuse.cpp:4757 +#: src/iuse.cpp:4758 #, c-format msgid "Draw blood from %s?" msgstr "吸取 %s 的血?" -#: src/iuse.cpp:4759 +#: src/iuse.cpp:4760 #, c-format msgid "You drew blood from the %s…" msgstr "你从 %s 抽取了一管血……" -#: src/iuse.cpp:4776 +#: src/iuse.cpp:4777 msgid "Draw your own blood?" msgstr "吸取自己的血?" -#: src/iuse.cpp:4777 +#: src/iuse.cpp:4778 msgid "You drew your own blood…" msgstr "你抽取了自己的血液……" -#: src/iuse.cpp:4798 +#: src/iuse.cpp:4799 #, c-format msgid "…but acidic blood melts the %s, destroying it!" msgstr "……带有酸性的血液溶解了 %s,毁坏了它!" -#: src/iuse.cpp:4803 +#: src/iuse.cpp:4804 #, c-format msgid "…but acidic blood damages the %s!" msgstr "……带有酸性的血液损伤了 %s!" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "Chop down which tree?" msgstr "砍倒哪棵树木?" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "There is no tree to chop down nearby." msgstr "附近没有可以砍倒的树。" -#: src/iuse.cpp:4908 +#: src/iuse.cpp:4909 msgid "You're not stern enough to shave yourself with THIS." msgstr "你还没强壮到能用这玩意给自己剃胡子。" -#: src/iuse.cpp:4910 +#: src/iuse.cpp:4911 msgid "You can't chop down that." msgstr "你无法砍倒它。" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "Chop which tree trunk?" msgstr "劈哪段树干?" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "There is no tree trunk to chop nearby." msgstr "附近没有可以劈开的树干。" -#: src/iuse.cpp:4953 +#: src/iuse.cpp:4954 msgid "You can't chop that." msgstr "你无法劈开它。" -#: src/iuse.cpp:4979 +#: src/iuse.cpp:4980 msgid "You need welding goggles to do that." msgstr "你需要焊接护目镜。" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "Cut up metal where?" msgstr "切割哪里的金属?" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "There is no metal to cut up nearby." msgstr "附近没有可以切割的金属。" -#: src/iuse.cpp:5004 +#: src/iuse.cpp:5005 msgid "Yuck. Acetylene gas smells weird." msgstr "呕,乙炔气的味道很奇怪。" -#: src/iuse.cpp:5006 src/iuse.cpp:5051 src/iuse.cpp:5093 +#: src/iuse.cpp:5007 src/iuse.cpp:5052 src/iuse.cpp:5094 msgid "You can't cut that." msgstr "你不能切割那个。" -#: src/iuse.cpp:5049 +#: src/iuse.cpp:5050 msgid "You're not even chained to a boiler." msgstr "你甚至都没有链接锅炉。" -#: src/iuse.cpp:5091 +#: src/iuse.cpp:5092 msgid "" "You neatly sever all of the veins and arteries in your body. Oh, wait; " "never mind." msgstr "你轻而易举地将自己全身的血管和动脉全都切断了。哦,等等,别在意,吓唬你的。" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "Mop where?" msgstr "拖哪里?" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "There is nothing to mop nearby." msgstr "附近没有可以拖干的对象。" -#: src/iuse.cpp:5124 +#: src/iuse.cpp:5125 msgid "You mop yourself up." msgstr "你把自己拖了一遍。" -#: src/iuse.cpp:5125 +#: src/iuse.cpp:5126 msgid "The universe implodes and reforms around you." msgstr "整个宇宙在你面前爆炸了,然后渐渐重新组成原样。(注:拖把不是用来拖自己的)" -#: src/iuse.cpp:5127 +#: src/iuse.cpp:5128 msgid "There's nothing to mop there." msgstr "这里没有可以拖干的东西。" -#: src/iuse.cpp:5132 +#: src/iuse.cpp:5133 msgid "You move the mop around, unsure whether it's doing any good." msgstr "你盲目地挥来挥去,也不知道它是否真的管用。" -#: src/iuse.cpp:5138 +#: src/iuse.cpp:5139 msgid "You mop up the spill." msgstr "你擦干了洒出的液体。" -#: src/iuse.cpp:5152 +#: src/iuse.cpp:5153 msgid "Spray what?" msgstr "喷什么?" -#: src/iuse.cpp:5161 +#: src/iuse.cpp:5162 msgid "(To delete, clear the text and confirm)" msgstr "(要删除,清除所有文字并确认)" -#: src/iuse.cpp:5176 +#: src/iuse.cpp:5177 msgid "You blur the inscription on the grave." msgstr "你划烂了墓碑上的铭文。" -#: src/iuse.cpp:5178 +#: src/iuse.cpp:5179 msgid "You manage to get rid of the message on the surface." msgstr "你成功抹除了上面的留言。" -#: src/iuse.cpp:5186 +#: src/iuse.cpp:5187 msgid "You carve an inscription on the grave." msgstr "你在墓碑上刻下了铭文。" -#: src/iuse.cpp:5188 +#: src/iuse.cpp:5189 msgid "You write a message on the surface." msgstr "你在上面写下了一条留言。" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "Heat up what?" msgstr "加热什么?" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "You don't have any appropriate food to heat up." msgstr "你没有合适的食物用于加热。" -#: src/iuse.cpp:5225 +#: src/iuse.cpp:5226 msgid "You start heating up the food." msgstr "你开始加热食物。" -#: src/iuse.cpp:5245 +#: src/iuse.cpp:5246 msgid "There is no fire around; use your integrated toolset instead?" msgstr "周围没有火,要使用你的瑞士军手代替吗?" -#: src/iuse.cpp:5252 +#: src/iuse.cpp:5253 #, c-format msgid "You need to be next to a fire to heat something up with the %s." msgstr "你需要一个火源来用 %s 加热食物。" -#: src/iuse.cpp:5274 +#: src/iuse.cpp:5275 msgid "Using hotplate:" msgstr "使用电炉:" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Cauterize wound" msgstr "烧灼消毒伤口" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Heat food" msgstr "加热食物" -#: src/iuse.cpp:5323 +#: src/iuse.cpp:5324 #, c-format msgid "That %s is too filthy to clean anything!" msgstr "%s太肮脏了,无法清洗其他物品。" -#: src/iuse.cpp:5326 +#: src/iuse.cpp:5327 #, c-format msgid "That %s is too wet to soak up any more liquid!" msgstr "%s 已经湿透了,无法再吸收更多液体。" -#: src/iuse.cpp:5333 +#: src/iuse.cpp:5334 #, c-format msgid "You use the %s to clean yourself off, saturating it with slime!" msgstr "你用 %s 擦干自己,它吸饱了黏液!" -#: src/iuse.cpp:5345 +#: src/iuse.cpp:5346 #, c-format msgid "You use the %s to dry off, saturating it with water!" msgstr "你用 %s 擦干自己,它吸饱了水!" -#: src/iuse.cpp:5357 +#: src/iuse.cpp:5358 #, c-format msgid "You are already dry; the %s does nothing." msgstr "你已经干了,%s 没有效果。" -#: src/iuse.cpp:5389 +#: src/iuse.cpp:5390 msgid "You inject yourself with adrenaline." msgstr "你给自己注射了肾上激素。" -#: src/iuse.cpp:5390 +#: src/iuse.cpp:5391 msgid " injects themselves with adrenaline." msgstr " 给自己注射了肾上激素。" -#: src/iuse.cpp:5395 +#: src/iuse.cpp:5396 msgid "Your heart spasms!" msgstr "你的心脏痉挛了!" -#: src/iuse.cpp:5408 +#: src/iuse.cpp:5409 msgid "The jet injector is empty." msgstr "这个压力注射器已经空了。" -#: src/iuse.cpp:5411 +#: src/iuse.cpp:5412 msgid "You inject yourself with the jet injector." msgstr "你把压力注射器的液体注入体内!" -#: src/iuse.cpp:5421 +#: src/iuse.cpp:5422 msgid "Your heart is beating alarmingly fast!" msgstr "你的心脏危险地剧烈跳动起来!" -#: src/iuse.cpp:5431 +#: src/iuse.cpp:5432 msgid "" "You must wear the stimulant delivery system before you can activate it." msgstr "在使用注射器之前你必须先装备它。" -#: src/iuse.cpp:5436 +#: src/iuse.cpp:5437 msgid "The stimulant delivery system is empty." msgstr "注射器空了。" -#: src/iuse.cpp:5439 +#: src/iuse.cpp:5440 msgid "You inject yourself with the stimulants." msgstr "你给自己注射兴奋剂。" -#: src/iuse.cpp:5454 +#: src/iuse.cpp:5455 msgid "You must wear the radiation biomonitor before you can activate it." msgstr "激活辐射检测仪之前你必须首先佩戴它。" -#: src/iuse.cpp:5457 +#: src/iuse.cpp:5458 msgid "The radiation biomonitor needs batteries to function." msgstr "辐射检测仪需要电池来运作。" -#: src/iuse.cpp:5460 +#: src/iuse.cpp:5461 msgid "You activate your radiation biomonitor." msgstr "你激活你的辐射检测系统。" -#: src/iuse.cpp:5462 +#: src/iuse.cpp:5463 msgid "You are currently irradiated." msgstr "你目前已被辐射。" -#: src/iuse.cpp:5464 +#: src/iuse.cpp:5465 #, c-format msgid "Your radiation level: %d mSv." msgstr "辐射水平:%d 毫西弗。" -#: src/iuse.cpp:5465 +#: src/iuse.cpp:5466 #, c-format msgid "It says here that my radiation level is %d mSv." msgstr "上面显示我当前的辐射水平为 %d 毫西弗。" -#: src/iuse.cpp:5469 +#: src/iuse.cpp:5470 msgid "You aren't currently irradiated." msgstr "你目前未被辐射。" -#: src/iuse.cpp:5470 +#: src/iuse.cpp:5471 msgid "It says I'm not irradiated." msgstr "上面显示我当前未被辐射。" -#: src/iuse.cpp:5472 +#: src/iuse.cpp:5473 msgid "Have a nice day!" msgstr "祝你愉快!" -#: src/iuse.cpp:5486 +#: src/iuse.cpp:5487 msgid "Replace your current lenses?" msgstr "替换当前的镜片?" -#: src/iuse.cpp:5488 +#: src/iuse.cpp:5489 #, c-format msgid "You replace your current %s." msgstr "你替换当前的 %s。" -#: src/iuse.cpp:5493 +#: src/iuse.cpp:5494 #, c-format msgid "You don't do anything with your %s." msgstr "你不能对 %s 做什么。" -#: src/iuse.cpp:5499 +#: src/iuse.cpp:5500 #, c-format msgid "You put the %s in your eyes." msgstr "你把 %s 放进了眼睛。" -#: src/iuse.cpp:5503 +#: src/iuse.cpp:5504 msgid "Your vision is fine already." msgstr "你的视线已经清晰,不需要再戴了。" -#: src/iuse.cpp:5514 +#: src/iuse.cpp:5515 msgid "You press a button on the doll to make it talk." msgstr "你按下娃娃上的一个按钮让它说话。" -#: src/iuse.cpp:5538 +#: src/iuse.cpp:5539 msgid "You need a mechanics skill of 2 to use this repair kit." msgstr "你需要2级机械技能才能使用这个修理包。" -#: src/iuse.cpp:5543 +#: src/iuse.cpp:5544 msgid "Select the firearm to repair:" msgstr "选择需要修理的枪械" -#: src/iuse.cpp:5555 src/iuse.cpp:9320 src/iuse.cpp:9341 src/iuse.cpp:9362 -#: src/iuse_actor.cpp:2652 +#: src/iuse.cpp:5556 src/iuse.cpp:9338 src/iuse.cpp:9359 src/iuse.cpp:9380 +#: src/iuse_actor.cpp:2659 msgid "You can't see to do that!" msgstr "光线太暗,无法进行!" -#: src/iuse.cpp:5560 +#: src/iuse.cpp:5561 #, c-format msgid "You can't improve your %s any more, considering the degradation." msgstr "%s 由于受退化影响,无法进一步改进。" -#: src/iuse.cpp:5561 +#: src/iuse.cpp:5562 #, c-format msgid "You can't improve your %s any more this way." msgstr "你不能再用这种方法改进你的 %s 了。" -#: src/iuse.cpp:5568 +#: src/iuse.cpp:5569 #, c-format msgid "Your %s is in its best condition, considering the degradation." msgstr "%s 由于受退化影响,已处于最优状态。" -#: src/iuse.cpp:5569 +#: src/iuse.cpp:5570 #, c-format msgid "Your %s is already in peak condition." msgstr "%s 已经是最佳状态。" -#: src/iuse.cpp:5572 +#: src/iuse.cpp:5573 msgid "With a higher mechanics skill, you might be able to improve it." msgstr "如果机械技能再高点,你也许可以改进它。" -#: src/iuse.cpp:5583 +#: src/iuse.cpp:5584 #, c-format msgid "You accurize your %s." msgstr "你重新校准了 %s。" -#: src/iuse.cpp:5594 src/iuse_actor.cpp:3139 +#: src/iuse.cpp:5595 src/iuse_actor.cpp:3146 #, c-format msgid "You repair your %s completely! ( %s-> %s)" msgstr "你完全修理好了 %s!(%s->%s)" -#: src/iuse.cpp:5595 src/iuse_actor.cpp:3136 +#: src/iuse.cpp:5596 src/iuse_actor.cpp:3143 #, c-format msgid "You repair your %s! ( %s-> %s)" msgstr "你修理了 %s!(%s->%s)" -#: src/iuse.cpp:5629 +#: src/iuse.cpp:5630 msgid "Attach modification?" msgstr "进行改造?" -#: src/iuse.cpp:5669 +#: src/iuse.cpp:5670 msgid "Select tool to modify:" msgstr "选择要改造的工具:" -#: src/iuse.cpp:5670 +#: src/iuse.cpp:5671 msgid "You don't have compatible tools." msgstr "你没有兼容该模组的工具。" -#: src/iuse.cpp:5679 +#: src/iuse.cpp:5680 msgid "You cancel unloading the tool." msgstr "你取消了清空这个工具。" -#: src/iuse.cpp:5691 +#: src/iuse.cpp:5692 msgid "Clank! Clank!" msgstr "咔啷!咔啷!" -#: src/iuse.cpp:5703 +#: src/iuse.cpp:5704 msgid "Ring! Ring!" msgstr "铃!铃!" -#: src/iuse.cpp:5738 src/iuse.cpp:6117 +#: src/iuse.cpp:5739 src/iuse.cpp:6118 msgid "You can't read a computer screen." msgstr "你看不懂计算机屏幕!" -#: src/iuse.cpp:5749 +#: src/iuse.cpp:5750 msgid "Welcome to hackPRO!" msgstr "欢迎使用超级黑客管家!" -#: src/iuse.cpp:5750 +#: src/iuse.cpp:5751 msgid "Prepare IFF protocol override" msgstr "准备重置敌我识别协议" -#: src/iuse.cpp:5751 +#: src/iuse.cpp:5752 msgid "Set friendly robots to passive mode" msgstr "设置己方机器人为被动模式" -#: src/iuse.cpp:5752 +#: src/iuse.cpp:5753 msgid "Set friendly robots to combat mode" msgstr "设置己方机器人为战斗模式" -#: src/iuse.cpp:5757 +#: src/iuse.cpp:5758 msgid "Choose an endpoint to hack." msgstr "选择要入侵的对象。" -#: src/iuse.cpp:5778 +#: src/iuse.cpp:5779 msgid "No enemy robots in range." msgstr "范围内没有敌对机器人。" -#: src/iuse.cpp:5790 +#: src/iuse.cpp:5791 #, c-format msgid "You start reprogramming the %s into an ally." msgstr "你开始把 %s 重新编程,让它成为你的盟友。" -#: src/iuse.cpp:5807 +#: src/iuse.cpp:5808 #, c-format msgid "A following %s goes into passive mode." msgstr "一台跟随的 %s 进入了被动模式。" -#: src/iuse.cpp:5814 src/iuse.cpp:5831 +#: src/iuse.cpp:5815 src/iuse.cpp:5832 msgid "You aren't commanding any robots." msgstr "你没有操纵任何机器人。" -#: src/iuse.cpp:5824 +#: src/iuse.cpp:5825 #, c-format msgid "A following %s goes into combat mode." msgstr "一台跟随的 %s 进入了战斗模式。" -#: src/iuse.cpp:5918 +#: src/iuse.cpp:5919 #, c-format msgid "You download %d new photo into the internal memory." msgid_plural "You download %d new photos into the internal memory." msgstr[0] "你下载了 %d 张新照片到内存里。" -#: src/iuse.cpp:5931 +#: src/iuse.cpp:5932 #, c-format msgid "You download %d new song into the internal memory." msgid_plural "You download %d new songs into the internal memory." msgstr[0] "你下载了 %d 首新歌到内存里。" -#: src/iuse.cpp:5988 src/iuse.cpp:5995 +#: src/iuse.cpp:5989 src/iuse.cpp:5996 #, c-format msgid "You download a recipe for %s into the tablet's memory." msgstr "你下载了 %s 的配方,存到了设备的内存里。" -#: src/iuse.cpp:5998 +#: src/iuse.cpp:5999 #, c-format msgid "The recipe for %s is already stored in the tablet's memory." msgstr "%s 的配方已经存进设备的内存里了。" -#: src/iuse.cpp:6013 +#: src/iuse.cpp:6014 msgid "You have downloaded your photos." msgstr "你已经下载了你的照片。" -#: src/iuse.cpp:6023 +#: src/iuse.cpp:6024 msgid "You have updated your monster collection." msgstr "你上传了你收集的怪物资料。" -#: src/iuse.cpp:6070 src/iuse.cpp:6340 +#: src/iuse.cpp:6071 src/iuse.cpp:6341 msgid "This memory card does not contain any new data." msgstr "这张内存卡没有任何新数据。" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "bad" msgstr "糟糕" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "exceptional" msgstr "杰出" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "fine" msgstr "优秀" -#: src/iuse.cpp:6132 src/iuse.cpp:9930 +#: src/iuse.cpp:6133 src/iuse.cpp:9948 msgid "Choose menu option:" msgstr "请选择菜单指令:" -#: src/iuse.cpp:6136 +#: src/iuse.cpp:6137 #, c-format msgid "Unsorted photos [%d]" msgstr "未分类的照片[%d]" -#: src/iuse.cpp:6138 +#: src/iuse.cpp:6139 msgid "No photos on device" msgstr "设备上没有照片" -#: src/iuse.cpp:6144 +#: src/iuse.cpp:6145 msgid "Turn music off" msgstr "关闭音乐" -#: src/iuse.cpp:6146 +#: src/iuse.cpp:6147 #, c-format msgid "Turn music on [%d]" msgstr "打开音乐 [%d]" -#: src/iuse.cpp:6149 +#: src/iuse.cpp:6150 msgid "No music on device" msgstr "设备上没有音乐" -#: src/iuse.cpp:6153 +#: src/iuse.cpp:6154 msgid "List stored recipes" msgstr "列出所存配方" -#: src/iuse.cpp:6157 +#: src/iuse.cpp:6158 msgid "Your photos" msgstr "你的照片" -#: src/iuse.cpp:6161 src/iuse.cpp:7243 +#: src/iuse.cpp:6162 src/iuse.cpp:7247 msgid "Your collection of monsters" msgstr "你的怪物收藏" -#: src/iuse.cpp:6163 +#: src/iuse.cpp:6164 msgid "Collection of monsters is empty" msgstr "怪物收藏是空的" -#: src/iuse.cpp:6166 +#: src/iuse.cpp:6167 msgid "Download data from memory card" msgstr "从存储卡中下载数据" -#: src/iuse.cpp:6170 +#: src/iuse.cpp:6171 msgid "Decrypt memory card" msgstr "解密存储卡" -#: src/iuse.cpp:6172 +#: src/iuse.cpp:6173 msgid "Decrypt memory card (low skill)" msgstr "解密存储卡(低技能)" -#: src/iuse.cpp:6193 +#: src/iuse.cpp:6194 msgid "Wasted time. These pictures do not provoke your senses." msgstr "浪费时间,这些图片无法让你产生共鸣。" -#: src/iuse.cpp:6224 +#: src/iuse.cpp:6225 #, c-format msgid "You turned off the music on your %s." msgstr "你让 %s 停止播放音乐。" -#: src/iuse.cpp:6227 +#: src/iuse.cpp:6228 #, c-format msgid "You turned on the music on your %s." msgstr "你让 %s 开始播放音乐。" -#: src/iuse.cpp:6238 src/iuse.cpp:9942 +#: src/iuse.cpp:6239 src/iuse.cpp:9960 msgid "List recipes:" msgstr "列出配方:" -#: src/iuse.cpp:6272 src/iuse.cpp:7412 +#: src/iuse.cpp:6273 src/iuse.cpp:7416 msgid "Your collection of monsters:" msgstr "你的怪物收藏:" -#: src/iuse.cpp:6313 +#: src/iuse.cpp:6314 msgid "Insert memory card:" msgstr "插入存储卡:" -#: src/iuse.cpp:6329 src/iuse.cpp:6361 src/iuse.cpp:7481 +#: src/iuse.cpp:6330 src/iuse.cpp:6362 src/iuse.cpp:7485 msgid "This is not a compatible memory card." msgstr "这不是兼容的存储卡。" -#: src/iuse.cpp:6336 +#: src/iuse.cpp:6337 msgid "This memory card is encrypted." msgstr "这张存储卡被加密了。" -#: src/iuse.cpp:6368 +#: src/iuse.cpp:6369 msgid "This memory card is not encrypted." msgstr "这张存储卡没有被加密。" -#: src/iuse.cpp:6382 +#: src/iuse.cpp:6383 #, c-format msgid "You successfully decrypted content on %s!" msgstr "你成功解密了 %s 上的内容!" -#: src/iuse.cpp:6387 +#: src/iuse.cpp:6388 #, c-format msgid "You failed to decrypt the %s." msgstr "你未能解密 %s 上的内容。" -#: src/iuse.cpp:6390 +#: src/iuse.cpp:6391 msgid "You tripped the firmware protection, and the card deleted its data!" msgstr "你触发了固件的保护程序,卡上的内容被自动清除了。" -#: src/iuse.cpp:6429 +#: src/iuse.cpp:6430 msgid " on " msgstr "和" -#: src/iuse.cpp:6435 src/iuse.cpp:6439 +#: src/iuse.cpp:6436 src/iuse.cpp:6440 #, c-format msgid " in %s" msgstr "和%s" -#: src/iuse.cpp:6436 +#: src/iuse.cpp:6437 #, c-format msgid " covered in %s" msgstr "和%s" -#: src/iuse.cpp:6437 +#: src/iuse.cpp:6438 #, c-format msgid " on %s" msgstr "和%s" -#: src/iuse.cpp:6438 +#: src/iuse.cpp:6439 #, c-format msgid " under %s" msgstr "和%s" -#: src/iuse.cpp:6496 +#: src/iuse.cpp:6497 #, c-format msgid " with graffiti \"%s\"" msgstr "(上有涂鸦\"%s\")" -#: src/iuse.cpp:6532 +#: src/iuse.cpp:6533 #, c-format msgid " with message \"%s\"" msgstr "(写着\"%s\")" -#: src/iuse.cpp:6538 +#: src/iuse.cpp:6539 #, c-format msgid " with %s on it" msgstr "和%s" -#: src/iuse.cpp:6560 +#: src/iuse.cpp:6561 msgctxt "" "Article 'a', replace it with empty string if it is not used in language" msgid "a " msgstr "一个" -#: src/iuse.cpp:6584 +#: src/iuse.cpp:6585 msgid " is on fire. " msgstr "着火了。" -#: src/iuse.cpp:6585 +#: src/iuse.cpp:6586 msgid " is bleeding. " msgstr "流血了。" -#: src/iuse.cpp:6586 +#: src/iuse.cpp:6587 msgid " looks happy. " msgstr "看起来很快乐。" -#: src/iuse.cpp:6587 +#: src/iuse.cpp:6588 msgid "downed" msgstr "倒" -#: src/iuse.cpp:6588 +#: src/iuse.cpp:6589 msgid "stuck" msgstr "困" -#: src/iuse.cpp:6589 +#: src/iuse.cpp:6590 msgid " is stunned. " msgstr "被击晕了。" -#: src/iuse.cpp:6590 +#: src/iuse.cpp:6591 msgid " is dazed. " msgstr "被震晕了。" -#: src/iuse.cpp:6592 +#: src/iuse.cpp:6593 msgid " is stuck in beartrap. " msgstr "被困在捕熊陷阱里。" -#: src/iuse.cpp:6594 +#: src/iuse.cpp:6595 msgid " have tiny red dot on body. " msgstr "身上有一个小小的红点。" -#: src/iuse.cpp:6595 +#: src/iuse.cpp:6596 msgid " is covered in bile. " msgstr "被胆汁覆盖。" -#: src/iuse.cpp:6596 +#: src/iuse.cpp:6597 msgid " is covered in glowing goo. " msgstr "被发光的粘液覆盖。" -#: src/iuse.cpp:6597 +#: src/iuse.cpp:6598 msgid " is covered in thick goo. " msgstr "被厚厚的粘液覆盖。" -#: src/iuse.cpp:6598 +#: src/iuse.cpp:6599 msgid " is covered in acid. " msgstr "被酸液覆盖。" -#: src/iuse.cpp:6599 +#: src/iuse.cpp:6600 msgid " is coated in sap. " msgstr "被树汁覆盖。" -#: src/iuse.cpp:6600 +#: src/iuse.cpp:6601 msgid " is covered in webs. " msgstr "被蛛网覆盖。" -#: src/iuse.cpp:6601 +#: src/iuse.cpp:6602 msgid " is covered in spores. " msgstr "被孢子覆盖。" -#: src/iuse.cpp:6602 +#: src/iuse.cpp:6603 msgid " lies under collapsed debris. " msgstr "被埋在倒塌的废墟下。" -#: src/iuse.cpp:6602 src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6603 src/iuse.cpp:6605 src/iuse.cpp:6606 msgid "lies" msgstr "躺" -#: src/iuse.cpp:6603 +#: src/iuse.cpp:6604 msgid " looks very tired. " msgstr "看起来 很疲惫。" -#: src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6605 src/iuse.cpp:6606 msgid " is sleeping. " msgstr "正在睡觉。" -#: src/iuse.cpp:6606 +#: src/iuse.cpp:6607 msgid " is lit. " msgstr "被点亮了。" -#: src/iuse.cpp:6607 +#: src/iuse.cpp:6608 msgid " is saddled. " msgstr "装有鞍座。" -#: src/iuse.cpp:6609 +#: src/iuse.cpp:6610 msgid " is being harnessed by a vehicle. " msgstr "正在拖动载具。" -#: src/iuse.cpp:6610 +#: src/iuse.cpp:6611 msgid " is wearing armor. " msgstr "正穿着护甲。" -#: src/iuse.cpp:6612 +#: src/iuse.cpp:6613 msgid " have bag attached. " msgstr "身上系着袋子。" -#: src/iuse.cpp:6613 +#: src/iuse.cpp:6614 msgid " is tied. " msgstr "被拴住了。" -#: src/iuse.cpp:6614 +#: src/iuse.cpp:6615 msgid "balancing" msgstr "平衡" -#: src/iuse.cpp:6632 +#: src/iuse.cpp:6633 msgctxt "Someone" msgid " looks sad. " msgstr "看起来很悲伤。" -#: src/iuse.cpp:6634 +#: src/iuse.cpp:6635 msgctxt "Someone" msgid " looks depressed. " msgstr "看起来很沮丧。" -#: src/iuse.cpp:6640 +#: src/iuse.cpp:6641 msgctxt "Someone" msgid " is writhing in pain. " msgstr "因疼痛而扭动。" -#: src/iuse.cpp:6643 +#: src/iuse.cpp:6644 msgid "rides" msgstr "骑行" -#: src/iuse.cpp:6645 +#: src/iuse.cpp:6646 #, c-format msgid " is riding %s. " msgstr "正骑在%s上。" -#: src/iuse.cpp:6649 +#: src/iuse.cpp:6650 msgid "A bionic LED is glowing softly. " msgstr "一个生化插件的LED发出柔和的光。" #. ~ %1$s: vehicle part name, %2$s: vehicle name -#: src/iuse.cpp:6737 +#: src/iuse.cpp:6738 #, c-format msgctxt "vehicle part" msgid "%1$s from %2$s" msgstr "%2$s 的 %1$s" #. ~ %1$s: terrain description, %2$s: item name -#: src/iuse.cpp:6755 +#: src/iuse.cpp:6756 #, c-format msgctxt "terrain and item" msgid "%1$s with a %2$s" msgstr "有 %2$s 的 %1$s" -#: src/iuse.cpp:6798 +#: src/iuse.cpp:6799 #, c-format msgctxt "someone stands/sits *on* something" msgid " on a %s." msgstr "在%s上。" -#: src/iuse.cpp:6811 +#: src/iuse.cpp:6812 #, c-format msgid "Nearby is %s." msgid_plural "Nearby are %s." msgstr[0] "附近是%s。" -#: src/iuse.cpp:6883 +#: src/iuse.cpp:6884 msgid "sits" msgstr "坐" -#: src/iuse.cpp:6885 src/iuse.cpp:6897 +#: src/iuse.cpp:6886 src/iuse.cpp:6898 msgid "stands" msgstr "站" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "He" msgstr "他" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "She" msgstr "她" -#: src/iuse.cpp:6900 +#: src/iuse.cpp:6901 msgctxt "Pronoun" msgid "It" msgstr "它" -#: src/iuse.cpp:6933 +#: src/iuse.cpp:6934 msgid "This is a photo of " msgstr "这是一张照片,上面是" -#: src/iuse.cpp:6983 +#: src/iuse.cpp:6984 #, c-format msgid "It lies on the %s." msgstr "它在%s上。" -#: src/iuse.cpp:7017 +#: src/iuse.cpp:7018 #, c-format msgid "There is something lying on the ground: %s." msgid_plural "There are some things lying on the ground: %s." msgstr[0] "地上放着:%s。" -#: src/iuse.cpp:7024 +#: src/iuse.cpp:7025 #, c-format msgid "Something is visible in the background: %s." msgid_plural "Some objects are visible in the background: %s." msgstr[0] "后面可以看见:%s。" -#: src/iuse.cpp:7031 +#: src/iuse.cpp:7032 #, c-format msgid "There is %s parked in the background." msgid_plural "There are %s parked in the background." msgstr[0] "后面停着%s。" -#: src/iuse.cpp:7038 +#: src/iuse.cpp:7039 #, c-format msgid "There is %s in the background." msgid_plural "There are %s in the background." msgstr[0] "后面是%s。" -#: src/iuse.cpp:7046 +#: src/iuse.cpp:7047 #, c-format msgid "In the background you can see a %s." msgstr "后面你可以看见%s。" -#: src/iuse.cpp:7049 +#: src/iuse.cpp:7050 msgid "" "\n" "\n" @@ -420642,7 +421417,7 @@ msgstr "" "\n" "这张照片是户外场景。" -#: src/iuse.cpp:7051 +#: src/iuse.cpp:7052 msgid "" "\n" "\n" @@ -420652,11 +421427,11 @@ msgstr "" "\n" "这张照片是室内场景。" -#: src/iuse.cpp:7052 src/iuse.cpp:7056 +#: src/iuse.cpp:7053 src/iuse.cpp:7057 msgid " interior" msgstr "内部" -#: src/iuse.cpp:7054 +#: src/iuse.cpp:7055 msgid "" "\n" "\n" @@ -420666,7 +421441,7 @@ msgstr "" "\n" "这张照片主要是室内场景,但能看到户外。" -#: src/iuse.cpp:7058 +#: src/iuse.cpp:7059 msgid "" "\n" "\n" @@ -420676,690 +421451,698 @@ msgstr "" "\n" "这张照片主要是户外场景,但能看到室内。" -#: src/iuse.cpp:7066 +#: src/iuse.cpp:7067 msgid "It is sunrise. " msgstr "照片上是日出。" -#: src/iuse.cpp:7068 +#: src/iuse.cpp:7069 msgid "It is sunset. " msgstr "照片上是日落。" -#: src/iuse.cpp:7070 +#: src/iuse.cpp:7071 msgid "It is night. " msgstr "照片上是夜晚。" -#: src/iuse.cpp:7072 +#: src/iuse.cpp:7073 msgid "It is day. " msgstr "照片上是白天。" -#: src/iuse.cpp:7074 +#: src/iuse.cpp:7075 #, c-format msgid "The weather is %s." msgstr "天气是%s。" -#: src/iuse.cpp:7079 +#: src/iuse.cpp:7080 #, c-format msgid "%s appearance:" msgstr "%s的外观:" -#: src/iuse.cpp:7083 +#: src/iuse.cpp:7084 #, c-format msgctxt "Date" msgid "The photo was taken on %s." msgstr "这张照片拍摄于%s。" -#: src/iuse.cpp:7124 +#: src/iuse.cpp:7125 #, c-format msgid "The quality of %s image is better than the previous one." msgstr "这张%s的质量比之前的好。" -#: src/iuse.cpp:7127 +#: src/iuse.cpp:7128 #, c-format msgid "The quality of the stored %s image is already maximally detailed." msgstr "这张%s的质量已经是最好的了。" -#: src/iuse.cpp:7130 +#: src/iuse.cpp:7131 #, c-format msgid "But the quality of %s image is worse than the previous one." msgstr "这张%s的质量比之前的差。" -#: src/iuse.cpp:7171 src/iuse.cpp:7407 src/iuse.cpp:7461 +#: src/iuse.cpp:7175 src/iuse.cpp:7411 src/iuse.cpp:7465 msgid "You can't see the camera screen, you're blind." msgstr "你瞎了,看不见相机屏幕。" -#: src/iuse.cpp:7176 +#: src/iuse.cpp:7180 msgid "Photos saved on camera:" msgstr "相机上保存的照片:" -#: src/iuse.cpp:7234 +#: src/iuse.cpp:7238 msgid "What to do with camera?" msgstr "拿相机做什么?" -#: src/iuse.cpp:7235 +#: src/iuse.cpp:7239 msgid "Take a photo" msgstr "拍照" -#: src/iuse.cpp:7237 +#: src/iuse.cpp:7241 msgid "No photos in memory" msgstr "内存中没有照片" -#: src/iuse.cpp:7240 +#: src/iuse.cpp:7244 msgid "List photos" msgstr "照片列表" -#: src/iuse.cpp:7245 +#: src/iuse.cpp:7249 msgid "Upload photos to memory card" msgstr "上传照片到存储卡" -#: src/iuse.cpp:7272 src/iuse.cpp:7859 src/mattack_actors.cpp:749 +#: src/iuse.cpp:7276 src/iuse.cpp:7863 src/mattack_actors.cpp:749 msgid "Click." msgstr "咔嚓。" -#: src/iuse.cpp:7282 +#: src/iuse.cpp:7286 msgid "You have the wrong camera focus." msgstr "你的相机焦距不对。" -#: src/iuse.cpp:7318 +#: src/iuse.cpp:7322 #, c-format msgid "A %s got in the way of your photo." msgstr "%s 挡住了你的拍摄角度。" -#: src/iuse.cpp:7326 +#: src/iuse.cpp:7330 msgid "Strange… there's nothing in the center of this picture?" msgstr "奇怪……照片中央什么都没有?" -#: src/iuse.cpp:7330 +#: src/iuse.cpp:7334 #, c-format msgid "Strange… %s isn't visible on the picture?" msgstr "奇怪……照片里完全看不见 %s?" -#: src/iuse.cpp:7333 +#: src/iuse.cpp:7337 #, c-format msgid "%s got in the way of your photo." msgstr "%s 挡住了你的拍摄角度。" -#: src/iuse.cpp:7363 +#: src/iuse.cpp:7367 msgid "You took a selfie." msgstr "你自拍了一张照片。" -#: src/iuse.cpp:7366 +#: src/iuse.cpp:7370 #, c-format msgid "You took a photo of %s." msgstr "你拍了一张 %s 的照片。" -#: src/iuse.cpp:7368 +#: src/iuse.cpp:7372 #, c-format msgid "You took a photo of %1$s. It is %2$s." msgstr "你拍了一张 %1$s 的照片,看上去挺 %2$s 的。" -#: src/iuse.cpp:7385 +#: src/iuse.cpp:7389 #, c-format msgid "%s looks blinded." msgstr "%s 好像失明了!" -#: src/iuse.cpp:7472 +#: src/iuse.cpp:7476 msgid "Insert memory card" msgstr "插入存储卡" -#: src/iuse.cpp:7488 +#: src/iuse.cpp:7492 msgid "This memory card is encrypted. Format and clear data?" msgstr "这张数据卡被加密了。格式化并清除数据?" -#: src/iuse.cpp:7493 +#: src/iuse.cpp:7497 msgid "Are you sure you want to clear the old data on the card?" msgstr "确定要清除卡上的老旧数据吗?" -#: src/iuse.cpp:7506 +#: src/iuse.cpp:7510 msgid "You upload your photos and monster collection to the memory card." msgstr "你把你的照片和怪物收藏上传到存储卡中。" -#: src/iuse.cpp:7523 +#: src/iuse.cpp:7527 #, c-format msgid "%s automatically turned off!" msgstr "%s 自动关闭了!" -#: src/iuse.cpp:7535 +#: src/iuse.cpp:7539 #, c-format msgid "%s on your wrists opened!" msgstr "你手腕上的 %s 打开了!" -#: src/iuse.cpp:7549 +#: src/iuse.cpp:7553 #, c-format msgid "" "The %s crackle with electricity from your bionic, then come off your hands!" msgstr "%s 被你生化插件发出的电流弄坏了,从你手上脱落下来。" -#: src/iuse.cpp:7557 +#: src/iuse.cpp:7561 msgid "a police siren, whoop WHOOP." msgstr "警笛滴嘟滴嘟地响着。" -#: src/iuse.cpp:7571 +#: src/iuse.cpp:7575 msgid "The cuffs try to shock you, but you're protected from electricity." msgstr "手铐电了你一下,但被防护住了。" -#: src/iuse.cpp:7574 +#: src/iuse.cpp:7578 msgid "Ouch, the cuffs shock you!" msgstr "啊,手铐电击了你!" -#: src/iuse.cpp:7583 +#: src/iuse.cpp:7587 #, c-format msgid "The %s spark with electricity!" msgstr "%s 冒着电火花!" -#: src/iuse.cpp:7603 +#: src/iuse.cpp:7607 #, c-format msgid "The %s are clamped tightly on your wrists. You can't take them off." msgstr "%s 紧紧的套在你的手腕上,你没法挣脱。" -#: src/iuse.cpp:7606 +#: src/iuse.cpp:7610 #, c-format msgid "The %s have discharged and can be taken off." msgstr "%s 已经耗光了电池,可以拿下来了。" -#: src/iuse.cpp:7631 +#: src/iuse.cpp:7635 #, c-format msgid "Your HUD lights-up: \"Your shift ends in %s\"." msgstr "你的平视显示器点亮了:\"你的轮班将在%s后结束”。" -#: src/iuse.cpp:7643 src/iuse.cpp:7647 +#: src/iuse.cpp:7647 src/iuse.cpp:7651 msgid "Using RC car:" msgstr "使用遥控车:" -#: src/iuse.cpp:7644 +#: src/iuse.cpp:7648 msgid "Put a bomb to car" msgstr "在车上安装炸弹" -#: src/iuse.cpp:7657 +#: src/iuse.cpp:7661 msgid "The RC car's batteries seem to be dead." msgstr "遥控车的电池用光了。" -#: src/iuse.cpp:7664 +#: src/iuse.cpp:7668 msgid "" "You turned on your RC car; now place it on the ground, and use your radio " "control to play." msgstr "你打开你的遥控车,把它放在地上,开始遥控它。" -#: src/iuse.cpp:7678 +#: src/iuse.cpp:7682 msgid "Arm what?" msgstr "安装什么?" -#: src/iuse.cpp:7689 +#: src/iuse.cpp:7693 #, c-format msgid "You armed your RC car with %s." msgstr "你把 %s 装在了你的遥控车上。" -#: src/iuse.cpp:7693 +#: src/iuse.cpp:7697 #, c-format msgid "You want to arm your RC car with %s? But how?" msgstr "你想把 %s 装在你的遥控车上?怎么装呢?" -#: src/iuse.cpp:7696 +#: src/iuse.cpp:7700 #, c-format msgid "Your %s is too heavy or bulky for this RC car." msgstr "%s 对遥控车来说太重或是太大了。" -#: src/iuse.cpp:7706 +#: src/iuse.cpp:7710 msgid "You disarmed your RC car." msgstr "你解除了你遥控车的武装。" #. ~Sound of a radio controlled car moving around -#: src/iuse.cpp:7717 +#: src/iuse.cpp:7721 msgid "buzzz…" msgstr "嘟嘟……" -#: src/iuse.cpp:7726 +#: src/iuse.cpp:7730 msgid "What to do with your activated RC car?" msgstr "对激活的遥控车做什么?" -#: src/iuse.cpp:7737 +#: src/iuse.cpp:7741 msgid "You turned off your RC car." msgstr "你关闭了你的遥控车。" -#: src/iuse.cpp:7750 src/iuse.cpp:7761 +#: src/iuse.cpp:7754 src/iuse.cpp:7765 msgid "beep" msgstr "滴滴" -#: src/iuse.cpp:7788 +#: src/iuse.cpp:7792 msgid "Take control of RC car" msgstr "开始控制遥控车" -#: src/iuse.cpp:7790 +#: src/iuse.cpp:7794 msgid "Stop controlling RC car" msgstr "停止控制遥控车" -#: src/iuse.cpp:7793 +#: src/iuse.cpp:7797 msgid "What to do with the radio control?" msgstr "如何操作无线控制器:" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press blue button" msgstr "按蓝色按钮" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press green button" msgstr "按绿色按钮" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press red button" msgstr "按红色按钮" -#: src/iuse.cpp:7816 +#: src/iuse.cpp:7820 msgid "No active RC cars on ground and in range." msgstr "当前遥控范围内的地上没有已被激活的遥控车。" -#: src/iuse.cpp:7823 +#: src/iuse.cpp:7827 msgid "You take control of the RC car." msgstr "你开始控制遥控车。" -#: src/iuse.cpp:7836 +#: src/iuse.cpp:7840 #, c-format msgid "" "The %s in your inventory would explode on this signal. Place it down before" " sending the signal." msgstr "你一发送这个信号,你带着的 %s 就会爆炸。最好先把它放下,如果你不想和它一起炸飞的话。" -#: src/iuse.cpp:7853 +#: src/iuse.cpp:7857 #, c-format msgid "" "The %1$s in your %2$s would explode on this signal. Place it down before " "sending the signal." msgstr "你一发送这个信号,你 %2$s 里的 %1$s 就会爆炸。最好先把它放下,如果你不想和它一起炸飞的话。" -#: src/iuse.cpp:7874 +#: src/iuse.cpp:7878 msgid "This vehicle's security system has locked you out!" msgstr "你无法进入这辆载具的安防系统!" -#: src/iuse.cpp:7886 +#: src/iuse.cpp:7890 msgid "You trigger the alarm!" msgstr "你触发了警报!" -#: src/iuse.cpp:7890 +#: src/iuse.cpp:7894 msgid "You quickly bypass the security system!" msgstr "你熟练的破解了安防系统!" -#: src/iuse.cpp:7894 +#: src/iuse.cpp:7898 msgid "Try to hack this car's security system?" msgstr "尝试破解这车的安防系统?" -#: src/iuse.cpp:7904 +#: src/iuse.cpp:7908 msgid "You waste some time, but fail to affect the security system." msgstr "你浪费了不少时间,还是无法破解安防系统。" -#: src/iuse.cpp:7907 +#: src/iuse.cpp:7911 msgid "You fail to affect the security system." msgstr "你无法破解这个安防系统。" -#: src/iuse.cpp:7911 +#: src/iuse.cpp:7915 msgid "You take some time, but manage to bypass the security system!" msgstr "你花了点时间,终于破解了这个安防系统!" -#: src/iuse.cpp:7928 +#: src/iuse.cpp:7932 msgid "Select vehicle to access" msgstr "选择连接的载具。" -#: src/iuse.cpp:7948 +#: src/iuse.cpp:7952 msgid "No vehicle available." msgstr "无可用的载具。" -#: src/iuse.cpp:7970 +#: src/iuse.cpp:7974 msgid "The remote control's battery goes dead." msgstr "遥控器电池用光了。" -#: src/iuse.cpp:7973 +#: src/iuse.cpp:7977 msgid "Lost contact with the vehicle." msgstr "失去了与载具的连接。" -#: src/iuse.cpp:7976 +#: src/iuse.cpp:7980 msgid "The vehicle's battery died." msgstr "载具的电池用光了。" -#: src/iuse.cpp:7988 +#: src/iuse.cpp:7992 msgid "What to do with the remote vehicle control:" msgstr "操作无线载具控制器:" -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Stop controlling the vehicle." msgstr "停止控制遥控车。" -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Take control of a vehicle." msgstr "获取车辆控制。" -#: src/iuse.cpp:7990 +#: src/iuse.cpp:7994 msgid "Execute one vehicle action" msgstr "进行遥控命令" -#: src/iuse.cpp:8019 +#: src/iuse.cpp:8023 msgid "" "Despite using a controller, you still refuse to take control of this " "vehicle." msgstr "尽管只是通过远程控制,你仍然不愿控制这架载具。" -#: src/iuse.cpp:8023 +#: src/iuse.cpp:8027 msgid "You take control of the vehicle." msgstr "你控制了载具。" -#: src/iuse.cpp:8050 +#: src/iuse.cpp:8054 msgid "And when you gaze long into a screen, the screen also gazes into you." msgstr "当你注视着厨师机,你发现厨师机也注视着你。" -#: src/iuse.cpp:8054 +#: src/iuse.cpp:8058 msgid "The multi-cooker boiled your head!" msgstr "多功能厨师机水煮了你的脑袋!" -#: src/iuse.cpp:8058 +#: src/iuse.cpp:8062 msgid "The characters on the screen display an obscene joke. Strange humor." msgstr "显示屏上的人物展示了一个黄色段子。奇怪的幽默。" #. ~ Single-spaced & lowercase are intentional, conveying hurried speech-KA101 -#: src/iuse.cpp:8063 +#: src/iuse.cpp:8067 msgid "Are you sure?! the multi-cooker wants to poison your food!" msgstr "你确定?!多功能厨师机想给你的饭菜下毒!" -#: src/iuse.cpp:8068 +#: src/iuse.cpp:8072 msgid "" "The multi-cooker argues with you about the taste preferences. You don't " "want to deal with it." msgstr "多功能厨师机和你争辩饭菜的口味表现,你根本不想理会它。" -#: src/iuse.cpp:8073 +#: src/iuse.cpp:8077 msgid "The multi-cooker runs away!" msgstr "多功能厨师机逃跑了!" -#: src/iuse.cpp:8079 +#: src/iuse.cpp:8083 msgid "You're surrounded by aggressive multi-cookers!" msgstr "你被敌对的多功能厨师机包围了!" -#: src/iuse.cpp:8110 +#: src/iuse.cpp:8114 msgid "" "Batteries low, entering standby mode. With a low buzzing sound the multi-" "cooker shuts down." msgstr "电源即将耗尽,进入待机模式。随着一声低沉的嗡嗡声,多功能厨师机关闭了。" -#: src/iuse.cpp:8123 +#: src/iuse.cpp:8127 msgid "The multi-cooker should be finishing shortly…" msgstr "多功能厨师机很快就要完工了……" -#: src/iuse.cpp:8143 src/iuse.cpp:8224 +#: src/iuse.cpp:8147 src/iuse.cpp:8228 msgid "" "Obstruction detected. Please remove any items lodged in the multi-cooker." msgstr "检测到障碍物。 请清除多功能厨师机内的物品。" #. ~ sound of a multi-cooker finishing its cycle! -#: src/iuse.cpp:8148 +#: src/iuse.cpp:8152 msgid "ding!" msgstr "叮!" -#: src/iuse.cpp:8168 +#: src/iuse.cpp:8172 msgid "You can't read, and don't understand the screen or the buttons!" msgstr "你不识字,所以你根本无法理解屏幕和按钮的意思!" -#: src/iuse.cpp:8186 +#: src/iuse.cpp:8190 msgid "Welcome to the RobotChef3000. Choose option:" msgstr "欢迎使用机器厨师3000型。请选择:" -#: src/iuse.cpp:8194 +#: src/iuse.cpp:8198 msgid "Stop cooking" msgstr "停止烹调" -#: src/iuse.cpp:8198 +#: src/iuse.cpp:8202 msgid "Batteries are low." msgstr "电量低。" -#: src/iuse.cpp:8201 +#: src/iuse.cpp:8205 msgid "Start cooking" msgstr "开始烹调" -#: src/iuse.cpp:8209 +#: src/iuse.cpp:8213 msgid "Upgrade multi-cooker" msgstr "升级多功能厨师机" -#: src/iuse.cpp:8212 +#: src/iuse.cpp:8216 msgid "Multi-cooker already upgraded" msgstr "多功能厨师机已被升级" -#: src/iuse.cpp:8214 +#: src/iuse.cpp:8218 msgid "Multi-cooker unable to upgrade" msgstr "多功能厨师机无法升级" -#: src/iuse.cpp:8221 +#: src/iuse.cpp:8225 msgid "Take out dish" msgstr "装盘" -#: src/iuse.cpp:8237 +#: src/iuse.cpp:8241 msgid "Really stop cooking?" msgstr "真的停止烹饪?" -#: src/iuse.cpp:8256 +#: src/iuse.cpp:8260 #, c-format msgid "You don't have a suitable container to store your %s." msgstr "你没有合适的容器来存储你的%s。" -#: src/iuse.cpp:8270 +#: src/iuse.cpp:8274 #, c-format msgid "You got the dish from the multi-cooker. The %s smells delicious." msgstr "你把 %s 从厨师机中取出。这闻起来真香。" -#: src/iuse.cpp:8273 +#: src/iuse.cpp:8277 #, c-format msgid "You got the %s from the multi-cooker." msgstr "你把 %s 从厨师机中取出。" -#: src/iuse.cpp:8287 +#: src/iuse.cpp:8291 msgid "Choose desired meal:" msgstr "选择你想要的餐品:" -#: src/iuse.cpp:8336 +#: src/iuse.cpp:8340 #, c-format msgid "The multi-cooker needs %d charges to cook this dish." msgstr "多功能厨师机需要消耗 %d 单位电量来烹饪这道菜肴。" -#: src/iuse.cpp:8358 +#: src/iuse.cpp:8362 msgid "" "The screen flashes blue symbols and scales as the multi-cooker begins to " "shake." msgstr "随着显示屏闪过蓝色的符号,多功能厨师机开始振动。" -#: src/iuse.cpp:8372 +#: src/iuse.cpp:8376 msgid "Your morale is too low to craft…" msgstr "你心情值过低,无法制造物品……" -#: src/iuse.cpp:8381 +#: src/iuse.cpp:8385 #, c-format msgid "You need a %s." msgstr "你需要一个 %s。" -#: src/iuse.cpp:8387 +#: src/iuse.cpp:8391 #, c-format msgid "You need an item with %s of 1 or more to disassemble this." msgstr "你需要一个 %s 等级至少为1的工具来拆解它。" -#: src/iuse.cpp:8413 +#: src/iuse.cpp:8417 msgid "" "You've successfully upgraded the multi-cooker, master tinkerer! Now it " "cooks faster!" msgstr "你成功的升级了多功能厨师机,大师级工匠!现在它烹饪得更快了!" -#: src/iuse.cpp:8423 +#: src/iuse.cpp:8427 msgid "" "You sagely examine and analyze the multi-cooker, but don't manage to " "accomplish anything." msgstr "你精细的检查和分析了多功能厨师机,但是什么都没干成。" -#: src/iuse.cpp:8426 +#: src/iuse.cpp:8430 msgid "" "Your tinkering nearly breaks the multi-cooker! Fortunately, it still works," " but best to stop messing with it." msgstr "你的捣鼓要把多功能厨师机弄坏了!幸运的是,它还能用。你最好少乱动它了。" -#: src/iuse.cpp:8456 +#: src/iuse.cpp:8460 msgid "Attach cable to the vehicle that will do the towing." msgstr "将牵引索连接到要进行牵引的车辆上。" -#: src/iuse.cpp:8470 src/iuse.cpp:8537 +#: src/iuse.cpp:8474 src/iuse.cpp:8541 msgid "That vehicle already has a tow-line attached." msgstr "那辆车已经系上了牵引索。" -#: src/iuse.cpp:8474 src/iuse.cpp:8547 +#: src/iuse.cpp:8478 src/iuse.cpp:8551 msgid "You can't attach the tow-line to an internal part." msgstr "你不能把牵引索系在内部部件上。" -#: src/iuse.cpp:8504 src/iuse.cpp:8605 src/iuse.cpp:8686 src/iuse.cpp:8875 +#: src/iuse.cpp:8508 src/iuse.cpp:8606 src/iuse.cpp:8699 src/iuse.cpp:8894 msgid "Using cable:" msgstr "使用电缆:" -#: src/iuse.cpp:8505 src/iuse.cpp:8688 src/iuse.cpp:8877 +#: src/iuse.cpp:8509 src/iuse.cpp:8701 src/iuse.cpp:8896 msgid "Detach and re-spool the cable" msgstr "拆除并重卷电缆" -#: src/iuse.cpp:8506 src/iuse.cpp:8691 +#: src/iuse.cpp:8510 src/iuse.cpp:8704 msgid "Attach loose end to vehicle" msgstr "接驳电缆至载具" -#: src/iuse.cpp:8523 +#: src/iuse.cpp:8527 msgid "Attach cable to vehicle that will be towed." msgstr "将牵引索连接到将被牵引的车辆上。" -#: src/iuse.cpp:8542 +#: src/iuse.cpp:8546 msgid "You can't set a vehicle to tow itself!" msgstr "你不能让一辆车牵引自己!" -#: src/iuse.cpp:8559 +#: src/iuse.cpp:8563 #, c-format msgid "You link up the %1$s and the %2$s." msgstr "你把 %1$s 和 %2$s 连接了起来。" -#: src/iuse.cpp:8586 +#: src/iuse.cpp:8590 msgid "Choose UPS:" msgstr "选择UPS:" -#: src/iuse.cpp:8587 +#: src/iuse.cpp:8591 msgid "You don't have any UPS." msgstr "你没有任何UPS。" -#: src/iuse.cpp:8606 +#: src/iuse.cpp:8592 +msgid "Choose solar panel:" +msgstr "选择太阳能板:" + +#: src/iuse.cpp:8593 +msgid "You don't have any solar panels." +msgstr "你没有任何太阳能板。" + +#: src/iuse.cpp:8607 msgid "Attach cable to vehicle" msgstr "连接电缆至载具" -#: src/iuse.cpp:8607 +#: src/iuse.cpp:8608 msgid "Attach cable to self" msgstr "连接电缆至自身" -#: src/iuse.cpp:8609 +#: src/iuse.cpp:8610 msgid "Attach cable to solar pack" msgstr "连接电缆至太阳能背包" -#: src/iuse.cpp:8612 +#: src/iuse.cpp:8613 msgid "Attach cable to UPS" msgstr "连接电缆至UPS" -#: src/iuse.cpp:8621 +#: src/iuse.cpp:8622 msgid "You attach the cable to your Cable Charger System." msgstr "你将电缆一端连接至你的电缆充电器CBM上。" -#: src/iuse.cpp:8625 +#: src/iuse.cpp:8638 msgid "You attach the cable to the solar pack." msgstr "你将电缆一端连接至太阳能背包。" -#: src/iuse.cpp:8639 +#: src/iuse.cpp:8652 msgid "You attach the cable to the UPS." msgstr "你将电缆一端连接至UPS。" -#: src/iuse.cpp:8644 src/iuse.cpp:8758 +#: src/iuse.cpp:8657 src/iuse.cpp:8782 msgid "Attach cable to vehicle where?" msgstr "在载具的哪里连接电缆?" -#: src/iuse.cpp:8694 +#: src/iuse.cpp:8707 msgid "Attach loose end to self" msgstr "接驳电缆至你自己" -#: src/iuse.cpp:8696 +#: src/iuse.cpp:8709 msgid "Attach loose end to solar pack" msgstr "接驳电缆至太阳能背包" -#: src/iuse.cpp:8699 +#: src/iuse.cpp:8712 msgid "Attach loose end to UPS" msgstr "接驳电缆至UPS" -#: src/iuse.cpp:8712 +#: src/iuse.cpp:8724 msgid "You attach the cable to the Cable Charger System." msgstr "你将电缆一端连接在电缆充电器CBM上。" -#: src/iuse.cpp:8716 src/iuse.cpp:8735 +#: src/iuse.cpp:8728 src/iuse.cpp:8759 msgid "You are now plugged to the solar backpack." msgstr "你现在通过电缆与太阳能背包相连。" -#: src/iuse.cpp:8722 src/iuse.cpp:8748 +#: src/iuse.cpp:8734 src/iuse.cpp:8772 msgid "You are now plugged to the UPS." msgstr "你现在通过电缆与UPS相连。" -#: src/iuse.cpp:8729 +#: src/iuse.cpp:8741 msgid "You are now plugged to the vehicle." msgstr "你现在通过电缆与载具相连。" -#: src/iuse.cpp:8774 +#: src/iuse.cpp:8798 msgid "You are now plugged into the vehicle." msgstr "你现在通过电缆与载具相连。" -#: src/iuse.cpp:8780 src/iuse.cpp:8912 +#: src/iuse.cpp:8804 src/iuse.cpp:8930 #, c-format msgid "There is no need to connect the %s to itself." msgstr "没必要把%s自己和自己连起来。" -#: src/iuse.cpp:8807 src/iuse.cpp:8939 +#: src/iuse.cpp:8831 src/iuse.cpp:8957 #, c-format msgid "You link up the electric systems of the %1$s and the %2$s." msgstr "你把 %1$s 和 %2$s 的电气系统连接了起来。" -#: src/iuse.cpp:8838 src/iuse.cpp:8898 +#: src/iuse.cpp:8857 src/iuse.cpp:8916 msgid "Attach cable to appliance where?" msgstr "在家电的哪里连接电缆?" -#: src/iuse.cpp:8845 +#: src/iuse.cpp:8864 msgid "There's no appliance here." msgstr "那里没有家电。" -#: src/iuse.cpp:8879 +#: src/iuse.cpp:8898 msgid "Attach loose end to appliance" msgstr "接驳电缆至家电" -#: src/iuse.cpp:8906 +#: src/iuse.cpp:8924 msgid "There's no appliance there." msgstr "那里没有家电。" -#: src/iuse.cpp:8957 +#: src/iuse.cpp:8975 msgid "You need soap to use this." msgstr "你需要一些肥皂来使用它。" -#: src/iuse.cpp:8983 +#: src/iuse.cpp:9001 #, c-format msgid "The %s's monitor slowly outputs the data…" msgstr "%s 的监测装置缓慢地输出了数据……" -#: src/iuse.cpp:8994 src/iuse.cpp:9000 src/iuse.cpp:9013 +#: src/iuse.cpp:9012 src/iuse.cpp:9018 src/iuse.cpp:9031 #, c-format msgid "The %1$s reads %2$s." msgstr "%1$s 显示为 %2$s。" -#: src/iuse.cpp:9053 +#: src/iuse.cpp:9071 msgid "You can't see the Sun from here." msgstr "你从这里看不到太阳。" -#: src/iuse.cpp:9055 +#: src/iuse.cpp:9073 #, c-format msgid "The Sun is at an altitude of %.1f°." msgstr "当前太阳高度为 %.1f°。" -#: src/iuse.cpp:9057 +#: src/iuse.cpp:9075 msgid "The Sun is below the horizon." msgstr "太阳在地平线之下。" -#: src/iuse.cpp:9065 +#: src/iuse.cpp:9083 #, c-format msgid "The illumination is %.1f." msgstr "当前照度为 %.1f。" -#: src/iuse.cpp:9079 +#: src/iuse.cpp:9097 #, c-format msgid "" "Incident light: %.1f\n" @@ -421374,457 +422157,462 @@ msgstr "" "太阳照度:%.1f\n" "事件照度:%.1f" -#: src/iuse.cpp:9093 +#: src/iuse.cpp:9111 #, c-format msgid "You check your registered calories intake on your %s." msgstr "你查看了 %s 上的热量摄入记录。" -#: src/iuse.cpp:9109 src/iuse_actor.cpp:231 src/iuse_actor.cpp:2410 +#: src/iuse.cpp:9127 src/iuse_actor.cpp:234 src/iuse_actor.cpp:2417 #, c-format msgid "You need to wear the %1$s before activating it." msgstr "在使用 %1$s 前需要先穿上它。" -#: src/iuse.cpp:9113 +#: src/iuse.cpp:9131 msgid "Choose hologram direction." msgstr "选择全息投影方向。" -#: src/iuse.cpp:9121 +#: src/iuse.cpp:9139 msgid "Can't create a hologram there." msgstr "无法在此处创建全息投影。" -#: src/iuse.cpp:9141 +#: src/iuse.cpp:9159 #, c-format msgid "The %s must be installed in a vehicle before being loaded." msgstr "%s 必须先安装在载具上才能重新装填。" -#: src/iuse.cpp:9155 +#: src/iuse.cpp:9173 #, c-format msgid "Error restoring monster: %s" msgstr "恢复怪物出错:%s" -#: src/iuse.cpp:9180 +#: src/iuse.cpp:9198 #, c-format msgid "%s holding %s" msgstr "%s 装着 %s" -#: src/iuse.cpp:9191 +#: src/iuse.cpp:9209 msgid "You can't capture a creature mounted." msgstr "不能在骑乘时捕捉生物。" -#: src/iuse.cpp:9206 +#: src/iuse.cpp:9224 #, c-format msgid "There is no place to put the %s." msgstr "没有足够的空间放置 %s。" -#: src/iuse.cpp:9209 src/iuse_actor.cpp:880 +#: src/iuse.cpp:9227 src/iuse_actor.cpp:887 #, c-format msgid "Place the %s where?" msgstr "把 %s 放在哪里?" -#: src/iuse.cpp:9218 +#: src/iuse.cpp:9236 #, c-format msgid "You can't place the %s there!" msgstr "无法放置 %s!" -#: src/iuse.cpp:9236 +#: src/iuse.cpp:9254 #, c-format msgid "Grab which creature to place in the %s?" msgstr "把哪只生物抓进 %s?" -#: src/iuse.cpp:9239 +#: src/iuse.cpp:9257 msgid "There is no creature nearby you can capture." msgstr "附近没有可以捕获的生物。" -#: src/iuse.cpp:9251 +#: src/iuse.cpp:9269 #, c-format msgid "The %1$s is too big to put in your %2$s." msgstr "%1$s 对你的 %2$s 来说太大了!" -#: src/iuse.cpp:9261 +#: src/iuse.cpp:9279 #, c-format msgid "You capture the %1$s in your %2$s." msgstr "你将 %1$s 抓进 %2$s。" -#: src/iuse.cpp:9265 +#: src/iuse.cpp:9283 #, c-format msgid "The %1$s avoids your attempts to put it in the %2$s." msgstr "%1$s 躲开了你,未能被你装进 %2$s。" -#: src/iuse.cpp:9270 +#: src/iuse.cpp:9288 #, c-format msgid "The %s can't capture nothing" msgstr "%s 无法捕捉到任何东西。" -#: src/iuse.cpp:9284 +#: src/iuse.cpp:9302 msgid "Put the ladder where?" msgstr "把梯子放在哪?" -#: src/iuse.cpp:9291 +#: src/iuse.cpp:9309 msgid "Can't place it there." msgstr "你不能把物品放在那里。" -#: src/iuse.cpp:9295 +#: src/iuse.cpp:9313 msgid "You set down the ladder." msgstr "你放下了梯子。" -#: src/iuse.cpp:9330 src/iuse.cpp:9351 src/iuse.cpp:9369 +#: src/iuse.cpp:9348 src/iuse.cpp:9369 src/iuse.cpp:9387 msgid "You're carrying too much to clean anything." msgstr "你携带了太多物品,无法清洗其他物品。" -#: src/iuse.cpp:9419 +#: src/iuse.cpp:9437 msgid "Cleanser" msgstr "清洁剂" -#: src/iuse.cpp:9422 +#: src/iuse.cpp:9440 msgid "ITEMS TO CLEAN" msgstr "清洗物品" -#: src/iuse.cpp:9427 +#: src/iuse.cpp:9445 msgid "Multiclean" msgstr "清洗多个物品" -#: src/iuse.cpp:9428 +#: src/iuse.cpp:9446 msgid "To clean x items, type a number before selecting." msgstr "要清洗x个物品,先输入数字x再选择物品。" -#: src/iuse.cpp:9430 +#: src/iuse.cpp:9448 msgid "You have nothing to clean." msgstr "你没有可以清洗的物品。" -#: src/iuse.cpp:9483 +#: src/iuse.cpp:9501 msgid "You are too weak to even try." msgstr "你力量不足,无法尝试。" -#: src/iuse.cpp:9487 +#: src/iuse.cpp:9505 msgid "" "You use all your strength, but the stick won't break. Perhaps try again?" msgstr "你用尽了力气,但棍子没能被折断。再试一次吗?" -#: src/iuse.cpp:9496 +#: src/iuse.cpp:9514 msgid "You try to break the stick in two, but it shatters into splinters." msgstr "你试着把木棍折断成两半,但它碎成了木片。" -#: src/iuse.cpp:9500 +#: src/iuse.cpp:9518 msgid "The stick breaks clean into two parts." msgstr "这根木棍干脆的折断为两半。" -#: src/iuse.cpp:9504 +#: src/iuse.cpp:9522 msgid "You break the stick, but one half shatters into splinters." msgstr "你折断了木棍,但有一半碎成了木片。" -#: src/iuse.cpp:9516 +#: src/iuse.cpp:9534 msgid "The throbbing of the infection diminishes. Slightly." msgstr "感染所带来的疼痛减弱了。一点点吧。" -#: src/iuse.cpp:9527 +#: src/iuse.cpp:9545 msgid "You feel much better - almost entirely." msgstr "你感觉自己好多了,感染几乎就要不存在了。" -#: src/iuse.cpp:9559 src/iuse.cpp:9598 +#: src/iuse.cpp:9577 src/iuse.cpp:9616 #, c-format msgid "Wield the %s and start working?" msgstr "手持 %s 并开始工作?" -#: src/iuse.cpp:9613 +#: src/iuse.cpp:9631 #, c-format msgid "You pop a %s." msgstr "你服用了一些 %s。" -#: src/iuse.cpp:9616 +#: src/iuse.cpp:9634 msgid "" "Simply taking more melatonin won't help. You have to go to sleep for it to " "work." msgstr "服用更多的褪黑素片没有任何作用。你得睡觉才能让它起效。" -#: src/iuse.cpp:9624 +#: src/iuse.cpp:9642 #, c-format msgid "You flip a %s." msgstr "你抛起了 %s。" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Heads!" msgstr "是正面!" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Tails!" msgstr "是反面!" -#: src/iuse.cpp:9637 +#: src/iuse.cpp:9655 #, c-format msgid "Play the %s with your friends?" msgstr "和同伴玩%s?" -#: src/iuse.cpp:9638 +#: src/iuse.cpp:9656 #, c-format msgid "Play the %s with your friend?" msgstr "和同伴玩%s?" -#: src/iuse.cpp:9646 +#: src/iuse.cpp:9664 #, c-format msgid "You and your %d friend start playing." msgid_plural "You and your %d friends start playing." msgstr[0] "你和%d个同伴开始玩耍。" -#: src/iuse.cpp:9649 +#: src/iuse.cpp:9667 msgid "You and your friend start playing." msgstr "你和同伴开始玩耍。" -#: src/iuse.cpp:9658 src/iuse.cpp:9668 +#: src/iuse.cpp:9676 src/iuse.cpp:9686 msgid "You start playing." msgstr "你开始玩游戏。" -#: src/iuse.cpp:9667 +#: src/iuse.cpp:9685 #, c-format msgid "Play a game with the %s?" msgstr "用 %s 玩一会?" -#: src/iuse.cpp:9679 +#: src/iuse.cpp:9697 #, c-format msgid "You ask the %s, then flip it." msgstr "你问了问 %s,然后将它抛起。" -#: src/iuse.cpp:9693 +#: src/iuse.cpp:9711 #, c-format msgid "The %s says: %s" msgstr "%s 上显示着:%s" -#: src/iuse.cpp:9705 src/iuse.cpp:9833 src/iuse.cpp:9886 +#: src/iuse.cpp:9723 src/iuse.cpp:9851 src/iuse.cpp:9904 msgid "Unfortunately your device is not waterproof." msgstr "不幸的是你的设备并不防水。" -#: src/iuse.cpp:9728 +#: src/iuse.cpp:9746 msgid "Use what storage device?" msgstr "使用什么存储设备?" -#: src/iuse.cpp:9729 +#: src/iuse.cpp:9747 msgid "You don't have any empty book storage devices." msgstr "你没有空余的书籍存储设备。" -#: src/iuse.cpp:9769 +#: src/iuse.cpp:9787 msgid "What to do with your storage devices:" msgstr "对存储设备做什么:" -#: src/iuse.cpp:9771 +#: src/iuse.cpp:9789 msgid "Copy to device from the card" msgstr "从卡复制到设备" -#: src/iuse.cpp:9772 +#: src/iuse.cpp:9790 msgid "Copy from device to the card" msgstr "从设备复制到卡" -#: src/iuse.cpp:9773 +#: src/iuse.cpp:9791 msgid "View books in the card" msgstr "查看卡中书籍" -#: src/iuse.cpp:9804 +#: src/iuse.cpp:9822 #, c-format msgid "Copied one book to the device." msgid_plural "Copied %1$s books to the device." msgstr[0] "将%1$s本书籍复制到设备。" -#: src/iuse.cpp:9809 +#: src/iuse.cpp:9827 msgid "Copied one book to the %2$s." msgid_plural "Copied %1$s books to the %2$s." msgstr[0] "将%1$s本书籍复制到%2$s。" -#: src/iuse.cpp:9858 +#: src/iuse.cpp:9876 msgid "Scan which book?" msgstr "扫描什么书?" -#: src/iuse.cpp:9925 +#: src/iuse.cpp:9943 msgid "You rethink trying to write underwater." msgstr "你重新思考了在水下书写的可能性。" -#: src/iuse.cpp:9933 +#: src/iuse.cpp:9951 msgid "View recipes" msgstr "查看配方" -#: src/iuse.cpp:9935 +#: src/iuse.cpp:9953 msgid "Copy a recipe from a book" msgstr "抄写配方" -#: src/iuse.cpp:9960 src/iuse.cpp:10004 src/iuse.cpp:10107 +#: src/iuse.cpp:9978 src/iuse.cpp:10022 src/iuse.cpp:10125 #, c-format msgid "%1$d page" msgid_plural "%1$d pages" msgstr[0] "%1$d 页" -#: src/iuse.cpp:9975 +#: src/iuse.cpp:9993 msgid "You do not have anything to write with." msgstr "你没有能够抄写的工具。" -#: src/iuse.cpp:9981 +#: src/iuse.cpp:9999 msgid "You do not have any recipes you can copy." msgstr "你没有能够抄写的配方。" -#: src/iuse.cpp:9989 +#: src/iuse.cpp:10007 msgid "Choose recipe to copy" msgstr "选择抄写配方" -#: src/iuse.cpp:10019 +#: src/iuse.cpp:10037 msgid "You do not have enough paper to copy this recipe." msgstr "你没有足够的纸张来抄写这个配方。" -#: src/iuse.cpp:10024 +#: src/iuse.cpp:10042 msgid "Your recipe book can not fit this recipe." msgstr "你的配方本记录不下这个配方。" -#: src/iuse.cpp:10030 +#: src/iuse.cpp:10048 #, c-format msgid "Your recipe book already has a recipe for %s." msgstr "你的配方本里已经有了 %s 的配方了。" -#: src/iuse.cpp:10053 +#: src/iuse.cpp:10071 msgid "Your writing tool does not have enough charges." msgstr "你的书写工具没有足够的使用次数。" -#: src/iuse.cpp:10069 +#: src/iuse.cpp:10087 #, c-format msgid "Doing that would ruin the %1$s." msgstr "此操作会毁坏 %1$s。" -#: src/iuse.cpp:10074 +#: src/iuse.cpp:10092 msgid "You have no recipes to manage." msgstr "你没有可管理的配方。" -#: src/iuse.cpp:10079 +#: src/iuse.cpp:10097 msgid "Manage recipes" msgstr "管理配方" -#: src/iuse.cpp:10101 +#: src/iuse.cpp:10119 msgid " (KNOWN)" msgstr "(已习得)" -#: src/iuse.cpp:10116 +#: src/iuse.cpp:10134 #, c-format msgid "Remove the recipe for %1$s?" msgstr "删除 %1$s 的配方?" -#: src/iuse.cpp:10136 +#: src/iuse.cpp:10154 msgid "Check voltage where?" msgstr "测量哪里的电压?" -#: src/iuse.cpp:10145 +#: src/iuse.cpp:10163 msgid "There's nothing to measure there." msgstr "那里没有可以测量的东西。" -#: src/iuse.cpp:10149 +#: src/iuse.cpp:10167 #, c-format msgid "The %1$s has voltage." msgstr "%1$s检测到电压。" -#: src/iuse.cpp:10151 +#: src/iuse.cpp:10169 #, c-format msgid "The %1$s has no voltage." msgstr "%1$s没检测到电压。" -#: src/iuse.cpp:10170 +#: src/iuse.cpp:10188 #, c-format msgid "Your %s is broken and won't activate." msgstr "%s 已经损坏,无法激活。" -#: src/iuse_actor.cpp:197 +#: src/iuse_actor.cpp:198 #, c-format msgid "The %s is empty!" msgstr "%s 已经空了!" -#: src/iuse_actor.cpp:235 src/iuse_actor.cpp:2414 +#: src/iuse_actor.cpp:238 src/iuse_actor.cpp:2421 #, c-format msgid "You need to wield the %1$s before activating it." msgstr "在使用 %1$s 前需要先手持它。" -#: src/iuse_actor.cpp:245 +#: src/iuse_actor.cpp:242 +#, c-format +msgid "You need to empty the %1$s before activating it." +msgstr "你需要先清空%1$s才能激活它。" + +#: src/iuse_actor.cpp:252 #, c-format msgid "Your %1$s mutation prevents you from doing that." msgstr "你的 %1$s 变异让你无法这样做。" -#: src/iuse_actor.cpp:267 +#: src/iuse_actor.cpp:274 msgid "You can't do that while underwater" msgstr "你在水下时无法这样做。" -#: src/iuse_actor.cpp:283 src/iuse_actor.cpp:1213 +#: src/iuse_actor.cpp:290 src/iuse_actor.cpp:1220 msgid "You light a fire, but it isn't enough. You need to light more." msgstr "你点了一把火,但这还不够。你需要点更多的火。" -#: src/iuse_actor.cpp:370 +#: src/iuse_actor.cpp:377 #, c-format msgid "You need a tool with %s." msgid_plural "You need tools with %s." msgstr[0] "你需要一个有 %s 功能的工具。" -#: src/iuse_actor.cpp:408 +#: src/iuse_actor.cpp:415 #, c-format msgid "Turns into: %s" msgstr "变成:%s" -#: src/iuse_actor.cpp:411 src/iuse_actor.cpp:525 +#: src/iuse_actor.cpp:418 src/iuse_actor.cpp:532 msgid "Countdown: " msgstr "倒计时:" -#: src/iuse_actor.cpp:437 +#: src/iuse_actor.cpp:444 #, c-format msgid "You unpack the %s." msgstr "你拆开了 %s。" -#: src/iuse_actor.cpp:470 +#: src/iuse_actor.cpp:477 msgid "This item could be unpacked to receive something." msgstr "这个物品可以被拆开获取内容物。" -#: src/iuse_actor.cpp:509 +#: src/iuse_actor.cpp:516 msgid "It's already been triggered." msgstr "已经被触发。" -#: src/iuse_actor.cpp:605 +#: src/iuse_actor.cpp:612 #, c-format msgid "You've already set the %s's timer you might want to get away from it." msgstr "你已经设好了 %s 的定时器。" -#: src/iuse_actor.cpp:651 +#: src/iuse_actor.cpp:658 msgid "Power at epicenter: " msgstr "中心威力:" -#: src/iuse_actor.cpp:654 +#: src/iuse_actor.cpp:661 msgid "Casing mass: " msgstr "外壳质量:" -#: src/iuse_actor.cpp:655 +#: src/iuse_actor.cpp:662 msgid "Fragment mass: " msgstr "破片质量:" -#: src/iuse_actor.cpp:722 +#: src/iuse_actor.cpp:729 msgid "Vitamins (RDA) and Compounds (U): " msgstr "维生素(RDA)与化合物 (U):" -#: src/iuse_actor.cpp:726 +#: src/iuse_actor.cpp:733 msgid "You need a syringe to inject this drug." msgstr "你需要一根 针管 来注射这种药物。" -#: src/iuse_actor.cpp:737 src/iuse_actor.cpp:748 +#: src/iuse_actor.cpp:744 src/iuse_actor.cpp:755 #, c-format msgid "You need %1$s to consume %2$s!" msgstr "你需要 %1$s 来服用 %2$s!" -#: src/iuse_actor.cpp:738 src/iuse_actor.cpp:749 +#: src/iuse_actor.cpp:745 src/iuse_actor.cpp:756 #, c-format msgid "I need a %1$s to consume %2$s!" msgstr "我需要 %1$s 来服用 %2$s!" -#: src/iuse_actor.cpp:865 +#: src/iuse_actor.cpp:872 #, c-format msgid "This requires %d charges to activate." msgstr "它需要 %d 点能量才能被激活。" -#: src/iuse_actor.cpp:875 +#: src/iuse_actor.cpp:882 #, c-format msgid "There is no adjacent square to release the %s in!" msgstr "附近没有空位放置 %s!" -#: src/iuse_actor.cpp:887 +#: src/iuse_actor.cpp:894 #, c-format msgid "You cannot place a %s there." msgstr "你无法在这里放置 %s。" -#: src/iuse_actor.cpp:901 +#: src/iuse_actor.cpp:908 #, c-format msgid "" "If you had standard factory-built %1$s bullets, you could load the %2$s." @@ -421832,142 +422620,142 @@ msgstr "如果你有 %1$s ,则可重新装填 %2$s。" #. ~ First %s is the ammo item (with plural form and count included), second #. is the monster name -#: src/iuse_actor.cpp:909 +#: src/iuse_actor.cpp:916 #, c-format msgid "You load %1$d x %2$s round into the %3$s." msgid_plural "You load %1$d x %2$s rounds into the %3$s." msgstr[0] "你把 %1$d x %2$s子弹装入%3$s。" -#: src/iuse_actor.cpp:924 +#: src/iuse_actor.cpp:931 #, c-format msgid "You deploy the %s wrong. It is hostile!" msgstr "你没设好%s的程序,它变成敌对的了!" -#: src/iuse_actor.cpp:930 +#: src/iuse_actor.cpp:937 #, c-format msgid "You deploy the %s." msgstr "你设置好了%s。" -#: src/iuse_actor.cpp:960 +#: src/iuse_actor.cpp:967 msgid "Place npc where?" msgstr "把NPC放在哪里?" -#: src/iuse_actor.cpp:969 +#: src/iuse_actor.cpp:976 msgid "There is no square to spawn npc in!" msgstr "附近没有空位放置 NPC!" -#: src/iuse_actor.cpp:991 +#: src/iuse_actor.cpp:998 msgid "a crafting station" msgstr "充当工作台" -#: src/iuse_actor.cpp:995 +#: src/iuse_actor.cpp:1002 msgid "a place to hang corpses for butchering" msgstr "悬挂待屠宰尸体" -#: src/iuse_actor.cpp:999 +#: src/iuse_actor.cpp:1006 msgid "" "a flat surface to butcher onto or eat meals from" msgstr "充当屠宰/用餐平台" -#: src/iuse_actor.cpp:1002 +#: src/iuse_actor.cpp:1009 msgid "a place to sit" msgstr "坐下" -#: src/iuse_actor.cpp:1005 +#: src/iuse_actor.cpp:1012 msgid "a place to hide" msgstr "藏身" -#: src/iuse_actor.cpp:1008 +#: src/iuse_actor.cpp:1015 msgid "a safe place to contain a fire" msgstr "安全容纳篝火" -#: src/iuse_actor.cpp:1011 +#: src/iuse_actor.cpp:1018 msgid "a place to smoke or dry food for preservation" msgstr "烟熏/风干食物" -#: src/iuse_actor.cpp:1016 +#: src/iuse_actor.cpp:1023 #, c-format msgid "" "Can be activated to deploy as furniture (%s)." msgstr "激活 后可作为家具(%s)放置。" -#: src/iuse_actor.cpp:1022 +#: src/iuse_actor.cpp:1029 #, c-format msgid "" "Can be activated to deploy as furniture (%s), " "which can then be used as %s." msgstr "激活 后可作为家具(%s)放置,放置后能 %s。" -#: src/iuse_actor.cpp:1041 +#: src/iuse_actor.cpp:1048 msgid "Deploy where?" msgstr "放置在哪里?" -#: src/iuse_actor.cpp:1050 +#: src/iuse_actor.cpp:1057 msgid "You attempt to become one with the furniture. It doesn't work." msgstr "你尝试着让自己和家具合为一体,但并没成功。" -#: src/iuse_actor.cpp:1059 +#: src/iuse_actor.cpp:1066 #, c-format msgid "The space under %s is too cramped to deploy a %s in." msgstr "%s 下方空间过于拥挤,无法放置 %s。" -#: src/iuse_actor.cpp:1066 +#: src/iuse_actor.cpp:1073 #, c-format msgid "You can't deploy a %s there." msgstr "你无法在这里放置 %s。" -#: src/iuse_actor.cpp:1071 +#: src/iuse_actor.cpp:1078 msgid "There is already furniture at that location." msgstr "那里已经被其他家具占用了。" -#: src/iuse_actor.cpp:1075 +#: src/iuse_actor.cpp:1082 msgid "Before deploying furniture, you need to clear the tile." msgstr "放置家具前,你需要清空这块区域。" -#: src/iuse_actor.cpp:1123 +#: src/iuse_actor.cpp:1130 #, c-format msgid "There isn't anything new on the %s." msgstr "%s 上并没有什么新的东西。" -#: src/iuse_actor.cpp:1159 +#: src/iuse_actor.cpp:1166 msgid "Light where?" msgstr "点燃哪里?" -#: src/iuse_actor.cpp:1167 +#: src/iuse_actor.cpp:1174 msgid "You would set yourself on fire." msgstr "你差点把自己给点着了。" -#: src/iuse_actor.cpp:1168 +#: src/iuse_actor.cpp:1175 msgid "But you're already smokin' hot." msgstr "你已经够惹火了,用不着烧自己。" -#: src/iuse_actor.cpp:1174 +#: src/iuse_actor.cpp:1181 msgid "There is already a fire." msgstr "那里已经着火了。" -#: src/iuse_actor.cpp:1189 +#: src/iuse_actor.cpp:1196 msgid "Do you really want to burn your firewood source?" msgstr "你真的想点燃你的柴火源吗?" -#: src/iuse_actor.cpp:1202 +#: src/iuse_actor.cpp:1209 msgid "" "There's a brazier there but you haven't set it up to contain the fire. " "Continue?" msgstr "此处有个未放置的火盆,无法控制火焰,真的要继续吗?" -#: src/iuse_actor.cpp:1209 +#: src/iuse_actor.cpp:1216 msgid "You successfully light a fire." msgstr "你成功地生了火。" -#: src/iuse_actor.cpp:1231 src/iuse_actor.cpp:1966 src/iuse_actor.cpp:2065 +#: src/iuse_actor.cpp:1238 src/iuse_actor.cpp:1973 src/iuse_actor.cpp:2072 msgid "This tool doesn't have enough charges." msgstr "工具没有足够的使用次数或能量。" -#: src/iuse_actor.cpp:1235 +#: src/iuse_actor.cpp:1242 msgid "You need direct sunlight to light a fire with this." msgstr "你需要直射的阳光才能用这玩意生火。" -#: src/iuse_actor.cpp:1297 +#: src/iuse_actor.cpp:1304 #, c-format msgid "" "If the current weather holds, it will take around %d minute to light a fire." @@ -421976,961 +422764,961 @@ msgid_plural "" "fire." msgstr[0] "如果天气不变,大概需要 %d 分钟来生火。" -#: src/iuse_actor.cpp:1299 +#: src/iuse_actor.cpp:1306 #, c-format msgid "At your skill level, it will take around %d minute to light a fire." msgid_plural "" "At your skill level, it will take around %d minutes to light a fire." msgstr[0] "按你当前技能等级,需要约 %d 分钟来生火。" -#: src/iuse_actor.cpp:1361 +#: src/iuse_actor.cpp:1368 #, c-format msgid "You can not cut the %s with itself." msgstr "你没法用 %s 切割它自己。" -#: src/iuse_actor.cpp:1415 +#: src/iuse_actor.cpp:1422 #, c-format msgid "Can't salvage anything from %s." msgstr "无法从 %s 中回收任何东西。" -#: src/iuse_actor.cpp:1419 +#: src/iuse_actor.cpp:1426 #, c-format msgid "Try disassembling the %s instead." msgstr "可以尝试拆解 %s。" -#: src/iuse_actor.cpp:1427 +#: src/iuse_actor.cpp:1434 #, c-format msgid "The %s is made of material that cannot be cut up." msgstr "%s 是由无法切割的材料制成。" -#: src/iuse_actor.cpp:1433 +#: src/iuse_actor.cpp:1440 #, c-format msgid "Please empty the %s before cutting it up." msgstr "请在切割前清空 %s。" -#: src/iuse_actor.cpp:1439 +#: src/iuse_actor.cpp:1446 #, c-format msgid "The %s is too small to salvage material from." msgstr "%s 太小了,分割不出有用的材料。" -#: src/iuse_actor.cpp:1446 +#: src/iuse_actor.cpp:1453 msgid "You are wielding that, are you sure?" msgstr "你正拿着它。确定要这么做吗?" -#: src/iuse_actor.cpp:1448 +#: src/iuse_actor.cpp:1455 msgid "You're wearing that, are you sure?" msgstr "你正穿着它,你确定吗?" -#: src/iuse_actor.cpp:1605 +#: src/iuse_actor.cpp:1612 #, c-format msgid "You try to salvage materials from the %s." msgstr "你试着分割 %s 回收材料。" -#: src/iuse_actor.cpp:1630 +#: src/iuse_actor.cpp:1637 #, c-format msgid "Salvaged %1$i %2$s." msgid_plural "Salvaged %1$i %2$s." msgstr[0] "回收了 %1$i %2$s。" -#: src/iuse_actor.cpp:1643 +#: src/iuse_actor.cpp:1650 #, c-format msgid "Could not salvage a %s." msgstr "没能回收 %s。" -#: src/iuse_actor.cpp:1677 +#: src/iuse_actor.cpp:1684 msgid "You can't inscribe an item that isn't solid!" msgstr "你无法在非固体的物品上雕刻!" -#: src/iuse_actor.cpp:1684 +#: src/iuse_actor.cpp:1691 #, c-format msgid "You can't %1$s %2$s because of the material it is made of." msgstr "因为它的材料的缘故,你不能%1$s %2$s。" -#: src/iuse_actor.cpp:1695 +#: src/iuse_actor.cpp:1702 #, c-format msgid "%s meaning?" msgstr "%s 什么?" -#: src/iuse_actor.cpp:1696 +#: src/iuse_actor.cpp:1703 msgid "It's a label" msgstr "标签" -#: src/iuse_actor.cpp:1697 +#: src/iuse_actor.cpp:1704 msgid "It's a note" msgstr "备注" -#: src/iuse_actor.cpp:1716 +#: src/iuse_actor.cpp:1723 msgid "(To delete, clear the text and confirm)\n" msgstr "(要删除,清除所有文字并确认)\n" #. ~ %1$s: gerund (e.g. carved), %2$s: item name -#: src/iuse_actor.cpp:1718 +#: src/iuse_actor.cpp:1725 #, c-format msgctxt "carving" msgid "%1$s on the %2$s is: " msgstr "%2$s 上%1$s着:" -#: src/iuse_actor.cpp:1722 src/iuse_actor.cpp:1773 +#: src/iuse_actor.cpp:1729 src/iuse_actor.cpp:1780 #, c-format msgid "%s what?" msgstr "%s 什么?" -#: src/iuse_actor.cpp:1753 +#: src/iuse_actor.cpp:1760 #, c-format msgid "%s on what?" msgstr "%s 在什么上?" -#: src/iuse_actor.cpp:1754 +#: src/iuse_actor.cpp:1761 msgid "The terrain" msgstr "地形" -#: src/iuse_actor.cpp:1755 +#: src/iuse_actor.cpp:1762 msgid "An item" msgstr "一件物品" -#: src/iuse_actor.cpp:1769 +#: src/iuse_actor.cpp:1776 msgid "Write where?" msgstr "写在哪里?" -#: src/iuse_actor.cpp:1777 +#: src/iuse_actor.cpp:1784 msgid "Inscribe which item?" msgstr "雕刻哪一个?" -#: src/iuse_actor.cpp:1784 +#: src/iuse_actor.cpp:1791 #, c-format msgid "You try to bend your %s, but fail." msgstr "你试图折弯%s,但是失败了!" -#: src/iuse_actor.cpp:1825 +#: src/iuse_actor.cpp:1832 msgid "You cauterize yourself." msgstr "你烧灼自己的伤口。" -#: src/iuse_actor.cpp:1828 +#: src/iuse_actor.cpp:1835 msgid "It hurts like hell!" msgstr "这可疼得要命!" -#: src/iuse_actor.cpp:1830 +#: src/iuse_actor.cpp:1837 msgid "It itches a little." msgstr "你感到有点疼痛。" -#: src/iuse_actor.cpp:1833 +#: src/iuse_actor.cpp:1840 msgid "Bleeding has not stopped completely!" msgstr "流血还没有完全被止住!" -#: src/iuse_actor.cpp:1892 +#: src/iuse_actor.cpp:1899 msgid "" "You are not bleeding or bitten, there is no need to cauterize yourself." msgstr "你没有流血也没有被咬伤,没有必要自己烫自己玩。" -#: src/iuse_actor.cpp:1895 +#: src/iuse_actor.cpp:1902 msgid "You cannot cauterize while mounted." msgstr "不能在骑乘时灼烧伤口。" -#: src/iuse_actor.cpp:1901 +#: src/iuse_actor.cpp:1908 msgid "" "You need a source of flame (4 charges worth) before you can cauterize " "yourself." msgstr "你需要火源(消耗 4 点能量)来灼烧消毒。" -#: src/iuse_actor.cpp:1905 +#: src/iuse_actor.cpp:1912 #, c-format msgid "You need at least %d charges to cauterize wounds." msgstr "你需要至少 %d 点能量来烧灼消毒伤口。" -#: src/iuse_actor.cpp:2054 +#: src/iuse_actor.cpp:2061 msgid "Hsss" msgstr "咝咝" -#: src/iuse_actor.cpp:2102 +#: src/iuse_actor.cpp:2109 msgid "You can't play music while mounted." msgstr "不能在骑乘时演奏音乐。" -#: src/iuse_actor.cpp:2103 +#: src/iuse_actor.cpp:2110 msgid " can't play music while mounted." msgstr " 不能在骑乘时演奏音乐。" -#: src/iuse_actor.cpp:2109 +#: src/iuse_actor.cpp:2116 msgid "You can't play music underwater." msgstr "你在水下时无法演奏。" -#: src/iuse_actor.cpp:2110 +#: src/iuse_actor.cpp:2117 msgid " can't play music underwater." msgstr " 在水下时无法演奏。" -#: src/iuse_actor.cpp:2120 src/iuse_actor.cpp:2128 +#: src/iuse_actor.cpp:2127 src/iuse_actor.cpp:2135 #, c-format msgid "You stop playing your %s." msgstr "你停止演奏你的%s。" -#: src/iuse_actor.cpp:2121 src/iuse_actor.cpp:2129 +#: src/iuse_actor.cpp:2128 src/iuse_actor.cpp:2136 #, c-format msgid " stops playing their %s." msgstr "停止演奏%s。" -#: src/iuse_actor.cpp:2140 +#: src/iuse_actor.cpp:2147 #, c-format msgid "You need to hold or wear %s to play it." msgstr "你需要穿着/握着%s来演奏它。" -#: src/iuse_actor.cpp:2141 +#: src/iuse_actor.cpp:2148 #, c-format msgid " needs to hold or wear %s to play it." msgstr "需要穿着/握着%s来演奏它。" -#: src/iuse_actor.cpp:2150 +#: src/iuse_actor.cpp:2157 #, c-format msgid "You feel too weak to play your %s." msgstr "你太虚弱了,无法演奏你的%s。" -#: src/iuse_actor.cpp:2151 +#: src/iuse_actor.cpp:2158 #, c-format msgid " feels too weak to play their %s." msgstr "太虚弱了,无法演奏%s。" -#: src/iuse_actor.cpp:2164 +#: src/iuse_actor.cpp:2171 #, c-format msgid "You start playing your %s." msgstr "你开始演奏你的%s。" -#: src/iuse_actor.cpp:2165 +#: src/iuse_actor.cpp:2172 #, c-format msgid " starts playing their %s." msgstr "开始演奏%s。" #. ~ %1$s: npc name, %2$s: npc action description -#: src/iuse_actor.cpp:2183 +#: src/iuse_actor.cpp:2190 #, c-format msgctxt "play music" msgid "%1$s %2$s" msgstr "%1$s%2$s" -#: src/iuse_actor.cpp:2189 +#: src/iuse_actor.cpp:2196 msgid "You produce an annoying sound." msgstr "你弹出了刺耳的噪音。" -#: src/iuse_actor.cpp:2191 +#: src/iuse_actor.cpp:2198 #, c-format msgid "%s produces an annoying sound." msgstr "%s弹出了刺耳的噪音。" -#: src/iuse_actor.cpp:2244 +#: src/iuse_actor.cpp:2251 msgid "This can teach you a spell." msgstr "这可以教你一个法术。" -#: src/iuse_actor.cpp:2246 +#: src/iuse_actor.cpp:2253 msgid "This can teach you a number of spells." msgstr "这可以教你很多法术。" -#: src/iuse_actor.cpp:2249 +#: src/iuse_actor.cpp:2256 msgid "Spells Contained:" msgstr "包含法术:" -#: src/iuse_actor.cpp:2260 src/iuse_actor.cpp:2296 +#: src/iuse_actor.cpp:2267 src/iuse_actor.cpp:2303 #, c-format msgid "Level %u" msgstr "%u 级" -#: src/iuse_actor.cpp:2262 +#: src/iuse_actor.cpp:2269 #, c-format msgid "%1$s (Max)" msgstr "%1$s(最大)" -#: src/iuse_actor.cpp:2283 +#: src/iuse_actor.cpp:2290 msgid "You can't read." msgstr "你无法阅读。" -#: src/iuse_actor.cpp:2298 +#: src/iuse_actor.cpp:2305 msgid " (Max)" msgstr "(最大)" -#: src/iuse_actor.cpp:2305 +#: src/iuse_actor.cpp:2312 msgid "Study to Learn" msgstr "学习法术" -#: src/iuse_actor.cpp:2308 +#: src/iuse_actor.cpp:2315 msgid "Can't learn!" msgstr "无法习得!" -#: src/iuse_actor.cpp:2316 +#: src/iuse_actor.cpp:2323 msgid "You already know everything this could teach you." msgstr "你已经掌握了其中全部能够学习的东西。" -#: src/iuse_actor.cpp:2324 +#: src/iuse_actor.cpp:2331 msgid "Study a spell:" msgstr "学习法术:" -#: src/iuse_actor.cpp:2341 +#: src/iuse_actor.cpp:2348 msgid "Spend how long studying?" msgstr "学习多长时间?" -#: src/iuse_actor.cpp:2342 +#: src/iuse_actor.cpp:2349 msgid "30 minutes" msgstr "30分钟" -#: src/iuse_actor.cpp:2343 +#: src/iuse_actor.cpp:2350 msgid "1 hour" msgstr "1 小时" -#: src/iuse_actor.cpp:2344 +#: src/iuse_actor.cpp:2351 msgid "2 hours" msgstr "2 小时" -#: src/iuse_actor.cpp:2345 +#: src/iuse_actor.cpp:2352 msgid "4 hours" msgstr "4小时" -#: src/iuse_actor.cpp:2346 +#: src/iuse_actor.cpp:2353 msgid "8 hours" msgstr "8小时" -#: src/iuse_actor.cpp:2347 +#: src/iuse_actor.cpp:2354 msgid "Until you gain a spell level" msgstr "直到法术升级" -#: src/iuse_actor.cpp:2388 +#: src/iuse_actor.cpp:2395 #, c-format msgid "This item when activated: %1$s" msgstr "激活时:%1$s" #. ~ %1$s: spell name, %2$i: spell level -#: src/iuse_actor.cpp:2393 +#: src/iuse_actor.cpp:2400 #, c-format msgid "This item casts %1$s at level %2$i." msgstr "这件魔法道具可以施放 %2$i 级 %1$s。" -#: src/iuse_actor.cpp:2397 +#: src/iuse_actor.cpp:2404 msgid "This item never fails." msgstr "这件魔法道具不会施法失败。" -#: src/iuse_actor.cpp:2478 +#: src/iuse_actor.cpp:2485 #, c-format msgid "You don't think putting your %1$s in your %2$s is a good idea" msgstr "你认为把 %1$s 放进 %2$s 是个蠢主意。" -#: src/iuse_actor.cpp:2482 +#: src/iuse_actor.cpp:2489 #, c-format msgid "You holster your %s" msgstr "你套好%s" -#: src/iuse_actor.cpp:2494 +#: src/iuse_actor.cpp:2501 #, c-format msgid "You need to unwield your %s before using it." msgstr "你需要停止手持后才能使用 %s。" -#: src/iuse_actor.cpp:2501 +#: src/iuse_actor.cpp:2508 msgid "Holster item" msgstr "收起物品" -#: src/iuse_actor.cpp:2508 +#: src/iuse_actor.cpp:2515 #, c-format msgid "Draw %s" msgstr "拔出 %s" -#: src/iuse_actor.cpp:2513 src/monexamine.cpp:365 src/monexamine.cpp:516 +#: src/iuse_actor.cpp:2520 src/monexamine.cpp:365 src/monexamine.cpp:516 #, c-format msgid "Use %s" msgstr "使用 %s" -#: src/iuse_actor.cpp:2536 +#: src/iuse_actor.cpp:2543 #, c-format msgid "You can't unwield your %s." msgstr "你不能放下你的 %s。" -#: src/iuse_actor.cpp:2561 +#: src/iuse_actor.cpp:2568 msgid "Can be activated to store suitable items." msgstr "可激活用于储存合适的物品。" -#: src/iuse_actor.cpp:2577 +#: src/iuse_actor.cpp:2584 #, c-format msgid "Can be used to assemble: %s" msgstr "可用于组装:%s" -#: src/iuse_actor.cpp:2587 +#: src/iuse_actor.cpp:2594 #, c-format msgid "Insufficient ammunition to assemble %s" msgstr "弹药数量不足以组装 %s" -#: src/iuse_actor.cpp:2632 +#: src/iuse_actor.cpp:2639 msgid "You can't do that while incorporeal." msgstr "你不能在虚体形态下做这件事。" -#: src/iuse_actor.cpp:2633 +#: src/iuse_actor.cpp:2640 msgid " can't do that while incorporeal." msgstr "不能在虚体形态下做这件事。" -#: src/iuse_actor.cpp:2646 +#: src/iuse_actor.cpp:2653 msgid " can't do that while mounted." msgstr " 不能在骑乘时这样做。" -#: src/iuse_actor.cpp:2658 +#: src/iuse_actor.cpp:2665 msgid "Your tool does not have enough charges to do that." msgstr "工具没有足够的使用次数或能量。" -#: src/iuse_actor.cpp:2739 +#: src/iuse_actor.cpp:2746 #, c-format msgid "Your %s is not made of any of:" msgstr "你的 %s 不含这些材料:" -#: src/iuse_actor.cpp:2743 +#: src/iuse_actor.cpp:2750 #, c-format msgid "%s (repaired using %s)" msgstr "%s(使用 %s 修理)" -#: src/iuse_actor.cpp:2786 +#: src/iuse_actor.cpp:2793 #, c-format msgid "You don't have enough %s to do that. Have: %d, need: %d" msgstr "你没有足够的 %s 用来修理。现有:%d,需要:%d" -#: src/iuse_actor.cpp:2872 src/iuse_actor.cpp:4545 +#: src/iuse_actor.cpp:2879 src/iuse_actor.cpp:4552 msgid "You do not have that item!" msgstr "你没有这个东西!" -#: src/iuse_actor.cpp:2878 +#: src/iuse_actor.cpp:2885 msgid "That requires gunsmithing tools." msgstr "那个需要枪械修理包。" -#: src/iuse_actor.cpp:2884 +#: src/iuse_actor.cpp:2891 msgid "You cannot repair this type of item." msgstr "你无法修复此类物品。" -#: src/iuse_actor.cpp:2894 +#: src/iuse_actor.cpp:2901 msgid "This can be used to repair other items, not itself." msgstr "这玩意用来修理其他东西,不是修自己。" -#: src/iuse_actor.cpp:2921 +#: src/iuse_actor.cpp:2928 #, c-format msgid "Your %s is already enhanced to its maximum potential." msgstr "%s 已经是最佳状态。" -#: src/iuse_actor.cpp:2929 src/iuse_actor.cpp:3192 +#: src/iuse_actor.cpp:2936 src/iuse_actor.cpp:3199 #, c-format msgid "You cannot improve your %s any more this way." msgstr "你不能再用这种方法改进你的 %s 了。" -#: src/iuse_actor.cpp:3031 +#: src/iuse_actor.cpp:3038 #, c-format msgid "You damage your %s! ( %s-> %s)" msgstr "你损坏了 %s!(%s->%s)" -#: src/iuse_actor.cpp:3034 src/iuse_actor.cpp:4701 +#: src/iuse_actor.cpp:3041 src/iuse_actor.cpp:4708 msgid "You destroy it!" msgstr "你将之彻底毁坏!" -#: src/iuse_actor.cpp:3070 +#: src/iuse_actor.cpp:3077 #, c-format msgid "The %s already fits!" msgstr "%s 已经变得合身了!" -#: src/iuse_actor.cpp:3073 +#: src/iuse_actor.cpp:3080 #, c-format msgid "This %s cannot be refitted!" msgstr "%s 无法被裁剪合身!" -#: src/iuse_actor.cpp:3112 +#: src/iuse_actor.cpp:3119 #, c-format msgid "" "It seems working on your %s is just beyond your current level of expertise." msgstr "修复 %s 的工作似乎超出了你目前的专业水平。" -#: src/iuse_actor.cpp:3151 +#: src/iuse_actor.cpp:3158 #, c-format msgid "You take your %s in, improving the fit." msgstr "你将 %s 改得更合身了。" -#: src/iuse_actor.cpp:3167 +#: src/iuse_actor.cpp:3174 #, c-format msgid "You resize the %s to accommodate your tiny build." msgstr "你将 %s 修改尺寸以适合你细小的体型。" -#: src/iuse_actor.cpp:3180 +#: src/iuse_actor.cpp:3187 #, c-format msgid "You adjust the %s back to its normal size." msgstr "你将 %s 修改回原有的尺寸。" -#: src/iuse_actor.cpp:3198 +#: src/iuse_actor.cpp:3205 #, c-format msgid "You make your %s extra sturdy." msgstr "你强化了 %s。" -#: src/iuse_actor.cpp:3207 +#: src/iuse_actor.cpp:3214 #, c-format msgid "Your %s is already enhanced." msgstr "%s 已经被强化过了。" -#: src/iuse_actor.cpp:3216 +#: src/iuse_actor.cpp:3223 msgid "Refitting" msgstr "改装" -#: src/iuse_actor.cpp:3217 +#: src/iuse_actor.cpp:3224 msgid "Downsizing" msgstr "改小码" -#: src/iuse_actor.cpp:3218 +#: src/iuse_actor.cpp:3225 msgid "Upsizing" msgstr "改大码" -#: src/iuse_actor.cpp:3220 +#: src/iuse_actor.cpp:3227 msgid "Practicing" msgstr "练习" -#: src/iuse_actor.cpp:3229 +#: src/iuse_actor.cpp:3236 msgid "Repair" msgstr "修理" -#: src/iuse_actor.cpp:3238 +#: src/iuse_actor.cpp:3245 #, c-format msgid "Repair %s" msgstr "修理 %s" -#: src/iuse_actor.cpp:3310 +#: src/iuse_actor.cpp:3317 msgid "You can't use filthy items for healing." msgstr "你不能使用肮脏的物品治疗伤口。" -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "The bleeding is stopped." msgstr "伤口停止流血了。" -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "You stop the bleeding." msgstr "你止住了血。" -#: src/iuse_actor.cpp:3457 +#: src/iuse_actor.cpp:3464 msgid "You reduce the bleeding, but it's not stopped yet." msgstr "你减缓了流血速率,但还没有完全止住。" -#: src/iuse_actor.cpp:3458 +#: src/iuse_actor.cpp:3465 msgid "The bleeding is reduced, but not stopped." msgstr "伤口流血减缓了,但还没有完全止住。" -#: src/iuse_actor.cpp:3462 +#: src/iuse_actor.cpp:3469 msgid "" "Your dressing is too ineffective for a bleeding of this extent, and you fail" " to stop it." msgstr "你所用的敷料对这种程度的出血来说无效,因而没能止住流血。" -#: src/iuse_actor.cpp:3463 +#: src/iuse_actor.cpp:3470 msgid "The wound still bleeds." msgstr "伤口仍在流血。" -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "The wound is cleaned." msgstr "伤口被清理了。" -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "You clean the wound." msgstr "你清理了伤口。" -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "The wound still looks bad." msgstr "伤口看起来还是有点糟糕。" -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "Your wound still aches." msgstr "你的伤口依然疼痛。" -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "The wound is disinfected." msgstr "伤口被消毒了。" -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "You disinfect the wound." msgstr "你将伤口消毒。" -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "The wound still looks nasty." msgstr "伤口看起来还是很糟糕。" -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "Your wound still hurts." msgstr "你的伤口依然疼痛。" -#: src/iuse_actor.cpp:3490 +#: src/iuse_actor.cpp:3497 #, c-format msgid "You finish using the %s." msgstr "你停止使用 %s。" #. ~ Healing complete message. %1$s is healer name, %2$s is item name. -#: src/iuse_actor.cpp:3494 +#: src/iuse_actor.cpp:3501 #, c-format msgid "%1$s finishes using the %2$s." msgstr "%1$s 使用了 %2$s。" -#: src/iuse_actor.cpp:3581 +#: src/iuse_actor.cpp:3588 msgid "That arm is broken. It needs surgical attention or a splint." msgstr "这只手臂骨折了,需要手术治疗或夹板固定。" -#: src/iuse_actor.cpp:3583 +#: src/iuse_actor.cpp:3590 msgid "That leg is broken. It needs surgical attention or a splint." msgstr "这只腿骨折了,需要手术治疗或夹板固定。" -#: src/iuse_actor.cpp:3608 +#: src/iuse_actor.cpp:3615 msgid "'s biology is not compatible with that item." msgstr " 的生物特性与那件物品不兼容。" -#: src/iuse_actor.cpp:3637 +#: src/iuse_actor.cpp:3644 msgid "Select a body part for: " msgstr "选择所使用的身体部位:" #. ~ %1$s: patient name, %2$s: healing item name -#: src/iuse_actor.cpp:3655 +#: src/iuse_actor.cpp:3662 #, c-format msgctxt "healing" msgid "Select a body part of %1$s for %2$s:" msgstr "选择 %1$s 的身体部位使用 %2$s:" -#: src/iuse_actor.cpp:3669 +#: src/iuse_actor.cpp:3676 msgid "Healing effects " msgstr "回复效果" -#: src/iuse_actor.cpp:3674 +#: src/iuse_actor.cpp:3681 msgid "Base healing: " msgstr "基础回复:" -#: src/iuse_actor.cpp:3675 src/iuse_actor.cpp:3680 +#: src/iuse_actor.cpp:3682 src/iuse_actor.cpp:3687 msgid "Head: " msgstr "头部:" -#: src/iuse_actor.cpp:3676 src/iuse_actor.cpp:3682 +#: src/iuse_actor.cpp:3683 src/iuse_actor.cpp:3689 msgid " Torso: " msgstr "躯干:" -#: src/iuse_actor.cpp:3677 src/iuse_actor.cpp:3684 +#: src/iuse_actor.cpp:3684 src/iuse_actor.cpp:3691 msgid " Limbs: " msgstr "四肢:" -#: src/iuse_actor.cpp:3679 +#: src/iuse_actor.cpp:3686 msgid "Actual healing: " msgstr "实际回复:" -#: src/iuse_actor.cpp:3690 +#: src/iuse_actor.cpp:3697 msgid "Base bandaging quality: " msgstr "基础包扎:" -#: src/iuse_actor.cpp:3693 +#: src/iuse_actor.cpp:3700 msgid "Actual bandaging quality: " msgstr "实际包扎:" -#: src/iuse_actor.cpp:3699 +#: src/iuse_actor.cpp:3706 msgid "Base disinfecting quality: " msgstr "基础消毒:" -#: src/iuse_actor.cpp:3702 +#: src/iuse_actor.cpp:3709 msgid "Actual disinfecting quality: " msgstr "实际消毒:" -#: src/iuse_actor.cpp:3707 +#: src/iuse_actor.cpp:3714 msgid "Effect on bleeding: " msgstr "止血效率:" -#: src/iuse_actor.cpp:3709 +#: src/iuse_actor.cpp:3716 msgid "Actual effect on bleeding: " msgstr "实际止血效率:" -#: src/iuse_actor.cpp:3714 +#: src/iuse_actor.cpp:3721 msgid "Chance to heal (percent): " msgstr "治愈几率(%):" -#: src/iuse_actor.cpp:3716 +#: src/iuse_actor.cpp:3723 msgid "* Bite: " msgstr "* 咬伤:" -#: src/iuse_actor.cpp:3720 +#: src/iuse_actor.cpp:3727 msgid "* Infection: " msgstr "* 感染:" -#: src/iuse_actor.cpp:3724 +#: src/iuse_actor.cpp:3731 msgid "Moves to use: " msgstr "使用耗时:" -#: src/iuse_actor.cpp:3784 +#: src/iuse_actor.cpp:3791 #, c-format msgid "Yeah. Place the %s at your feet. Real damn smart move." msgstr "对,将%s放在自己脚下,你真他妈聪明。" -#: src/iuse_actor.cpp:3790 +#: src/iuse_actor.cpp:3797 #, c-format msgid "You can't place a %s there." msgstr "你无法在这里放置 %s。" -#: src/iuse_actor.cpp:3796 +#: src/iuse_actor.cpp:3803 #, c-format msgid "You must place the %s between two solid tiles." msgstr "%s 必须在两面墙之间设置。" -#: src/iuse_actor.cpp:3801 +#: src/iuse_actor.cpp:3808 #, c-format msgid "The %s needs a %s adjacent to it." msgstr "%s 需要靠近 %s 使用。" -#: src/iuse_actor.cpp:3808 +#: src/iuse_actor.cpp:3815 #, c-format msgid "You can't place a %s there. It contains a trap already." msgstr "你无法将%s放在那里。那儿已经有一个陷阱了。" -#: src/iuse_actor.cpp:3811 +#: src/iuse_actor.cpp:3818 #, c-format msgid "You trigger a %s!" msgstr "你触发了一个 %s!" -#: src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:3847 #, c-format msgid "Place %s where?" msgstr "把 %s 放在哪里?" -#: src/iuse_actor.cpp:3862 +#: src/iuse_actor.cpp:3869 #, c-format msgid "" "That trap needs a space in %d tiles radius to be clear, centered %d tiles " "from you." msgstr "放置该陷阱需要一个半径为 %d 格的空间,陷阱中心距离你至少 %d 格。" -#: src/iuse_actor.cpp:3966 +#: src/iuse_actor.cpp:3973 #, c-format msgid "You saw down the barrel of your %s." msgstr "你锯短了 %s 的枪管。" -#: src/iuse_actor.cpp:3976 src/iuse_actor.cpp:4035 +#: src/iuse_actor.cpp:3983 src/iuse_actor.cpp:4042 msgid "It's not a gun." msgstr "这不是枪械。" -#: src/iuse_actor.cpp:3980 +#: src/iuse_actor.cpp:3987 msgid "The barrel is too small." msgstr "枪管过短。" -#: src/iuse_actor.cpp:3984 +#: src/iuse_actor.cpp:3991 msgid "The barrel is already sawn-off." msgstr "枪管已经锯短。" -#: src/iuse_actor.cpp:3994 +#: src/iuse_actor.cpp:4001 msgid "Can't saw off modified barrels." msgstr "无法将改造过的枪管锯短。" -#: src/iuse_actor.cpp:4025 +#: src/iuse_actor.cpp:4032 #, c-format msgid "You saw down the stock of your %s." msgstr "你锯掉了%s的枪托。" -#: src/iuse_actor.cpp:4039 +#: src/iuse_actor.cpp:4046 msgid "The stock is already sawn-off." msgstr "枪托已经被锯短了。" -#: src/iuse_actor.cpp:4043 +#: src/iuse_actor.cpp:4050 msgid "This gun doesn't have a stock." msgstr "这把枪没有枪托。" -#: src/iuse_actor.cpp:4059 +#: src/iuse_actor.cpp:4066 msgid "" "Can't cut off modern composite stocks (must have an empty stock mount)." msgstr "无法锯短现代复合枪托(必须有个空枪托座)。" -#: src/iuse_actor.cpp:4063 +#: src/iuse_actor.cpp:4070 msgid "Can't cut off modified stocks." msgstr "无法锯短改造过的枪托。" -#: src/iuse_actor.cpp:4067 +#: src/iuse_actor.cpp:4074 msgid "Can't cut off accessorized stocks." msgstr "无法锯短安装了配件的枪托。" -#: src/iuse_actor.cpp:4099 +#: src/iuse_actor.cpp:4106 #, c-format msgid "You attach %s to your MOLLE webbing." msgstr "你把 %s 装到 MOLLE 织带上。" -#: src/iuse_actor.cpp:4120 +#: src/iuse_actor.cpp:4127 msgid "Remove which accessory?" msgstr "取下那个配件?" -#: src/iuse_actor.cpp:4131 +#: src/iuse_actor.cpp:4138 #, c-format msgid "You remove the item from your %s." msgstr "你从 %s 上取下了物品。" -#: src/iuse_actor.cpp:4173 +#: src/iuse_actor.cpp:4180 msgid "You can't install bionics while mounted." msgstr "不能在骑乘时安装生化插件。" -#: src/iuse_actor.cpp:4177 +#: src/iuse_actor.cpp:4184 msgid "You can't self-install this CBM." msgstr "你不能自己帮自己装这个生化插件。" -#: src/iuse_actor.cpp:4179 +#: src/iuse_actor.cpp:4186 msgid "You can't install a filthy CBM!" msgstr "你不能安装肮脏的 CBM!" -#: src/iuse_actor.cpp:4181 +#: src/iuse_actor.cpp:4188 msgid "This CBM is not sterile, you can't install it." msgstr "这个 CBM 不是无菌的,你不能安装它!" -#: src/iuse_actor.cpp:4184 +#: src/iuse_actor.cpp:4191 msgid "This CBM is already deployed. You need to reset it to factory state." msgstr "这个 CBM 已经被安装过了。你需要把它恢复到出厂设置。" -#: src/iuse_actor.cpp:4187 +#: src/iuse_actor.cpp:4194 msgid "Max power capacity already reached" msgstr "已达到最大生化能量上限" -#: src/iuse_actor.cpp:4192 +#: src/iuse_actor.cpp:4199 msgid "You have already installed this bionic." msgstr "你已经安装过这种生化插件了。" -#: src/iuse_actor.cpp:4194 +#: src/iuse_actor.cpp:4201 msgid "There is nothing to upgrade." msgstr "缺少可升级的生化插件!" -#: src/iuse_actor.cpp:4203 +#: src/iuse_actor.cpp:4210 msgid "You have a superior version installed." msgstr "你已经安装了该生化插件的升级版本。" -#: src/iuse_actor.cpp:4242 +#: src/iuse_actor.cpp:4249 msgid "Remove which modification?" msgstr "移除哪个模组?" -#: src/iuse_actor.cpp:4254 +#: src/iuse_actor.cpp:4261 msgid "" "Are you sure? You may be lacking the skills needed to reattach this " "modification." msgstr "你确定吗?你可能缺少重新安装此模组所需的技能。" -#: src/iuse_actor.cpp:4256 +#: src/iuse_actor.cpp:4263 msgid "Remove modification?" msgstr "移除改造模组?" -#: src/iuse_actor.cpp:4273 src/iuse_actor.cpp:4347 +#: src/iuse_actor.cpp:4280 src/iuse_actor.cpp:4354 msgid "Doesn't appear to be modded." msgstr "没有被改造。" -#: src/iuse_actor.cpp:4283 +#: src/iuse_actor.cpp:4290 msgid "None of the mods can be removed." msgstr "无可移除模组。" -#: src/iuse_actor.cpp:4288 src/iuse_actor.cpp:4361 +#: src/iuse_actor.cpp:4295 src/iuse_actor.cpp:4368 msgid "Has to be taken off first." msgstr "需要先脱下。" -#: src/iuse_actor.cpp:4318 +#: src/iuse_actor.cpp:4325 msgid "Modify which part" msgstr "修改那个部件" -#: src/iuse_actor.cpp:4342 +#: src/iuse_actor.cpp:4349 msgid "Need to be wielding." msgstr "需要手持。" -#: src/iuse_actor.cpp:4356 +#: src/iuse_actor.cpp:4363 msgid "None of the mods can be modified." msgstr "无可修改模组。" -#: src/iuse_actor.cpp:4403 +#: src/iuse_actor.cpp:4410 #, c-format msgid "Put up the %s where (%dx%d clear area)?" msgstr "向哪个方向安置 %s?(%dx%d的区域)" -#: src/iuse_actor.cpp:4418 src/iuse_actor.cpp:4422 +#: src/iuse_actor.cpp:4425 src/iuse_actor.cpp:4429 #, c-format msgid "The %s is in the way." msgstr "%s 挡在路上。" -#: src/iuse_actor.cpp:4426 +#: src/iuse_actor.cpp:4433 #, c-format msgid "The %s in that direction isn't suitable for placing the %s." msgstr "该方向的 %s 让你无法放置 %s。" -#: src/iuse_actor.cpp:4431 +#: src/iuse_actor.cpp:4438 #, c-format msgid "There is already furniture (%s) there." msgstr "已被其他家具(%s)占用。" -#: src/iuse_actor.cpp:4471 +#: src/iuse_actor.cpp:4478 msgid "Use this item to weigh yourself. Includes everything you are wearing." msgstr "使用该物品可称自己体重。包括你所穿的一切。" -#: src/iuse_actor.cpp:4477 +#: src/iuse_actor.cpp:4484 msgid "You cannot weigh yourself while mounted." msgstr "不能在骑乘时称体重。" -#: src/iuse_actor.cpp:4483 +#: src/iuse_actor.cpp:4490 #, c-format msgid "ERROR: Max weight of %.0f %s exceeded" msgstr "错误:最大重量%.0f%s,已超重。" -#: src/iuse_actor.cpp:4533 +#: src/iuse_actor.cpp:4540 msgid "You can't see to sew!" msgstr "光线太暗,你无法缝纫!" -#: src/iuse_actor.cpp:4543 +#: src/iuse_actor.cpp:4550 msgid "Enhance which clothing?" msgstr "强化哪件装备?" -#: src/iuse_actor.cpp:4551 +#: src/iuse_actor.cpp:4558 msgid "This can be used to repair or modify other items, not itself." msgstr "它只能用来修理或改造其他东西,而不是它自己。" -#: src/iuse_actor.cpp:4596 +#: src/iuse_actor.cpp:4603 msgid "How do you want to modify it?" msgstr "你想怎样改造它?" #. ~ %1$s: modification desc, %2$s: mod name -#: src/iuse_actor.cpp:4611 +#: src/iuse_actor.cpp:4618 #, c-format msgid "Can't %1$s (incompatible with %2$s)" msgstr "无法%1$s(不兼容%2$s)" #. ~ %1$s: modification desc, %2$d: number of thread needed -#: src/iuse_actor.cpp:4616 +#: src/iuse_actor.cpp:4623 #, c-format msgid "Can't %1$s (need %2$d thread loaded)" msgstr "无法%1$s(需要 %2$d 缝衣线)" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items needed -#: src/iuse_actor.cpp:4620 +#: src/iuse_actor.cpp:4627 #, c-format msgid "Can't %1$s (need %2$d %3$s)" msgstr "无法%1$s(需要 %2$d %3$s)" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items #. needed, %4$s: number of thread needed -#: src/iuse_actor.cpp:4627 +#: src/iuse_actor.cpp:4634 #, c-format msgid "%1$s (%2$d %3$s and %4$d thread)" msgstr "%1$s(%2$d %3$s及 %4$d 缝衣线)" -#: src/iuse_actor.cpp:4671 +#: src/iuse_actor.cpp:4678 msgid "Are you sure? You will not gain any materials back." msgstr "你确定吗?你无法拿回原来的材料。" -#: src/iuse_actor.cpp:4698 +#: src/iuse_actor.cpp:4705 #, c-format msgid "You damage your %s trying to modify it! ( %s-> %s)" msgstr "在你尝试改造 %s 时你不小心将其损坏了!(%s->%s)" -#: src/iuse_actor.cpp:4709 +#: src/iuse_actor.cpp:4716 msgid "You fail to modify the clothing, and you waste thread and materials." msgstr "你没能成功改造这件装备,还浪费了线和材料。" -#: src/iuse_actor.cpp:4713 +#: src/iuse_actor.cpp:4720 #, c-format msgid "You modify your %s, but waste a lot of thread." msgstr "你成功改造了 %s,但浪费了大量的线。" -#: src/iuse_actor.cpp:4723 +#: src/iuse_actor.cpp:4730 #, c-format msgid "You modify your %s!" msgstr "你成功改造了 %s!" -#: src/iuse_actor.cpp:4764 +#: src/iuse_actor.cpp:4771 #, c-format msgid "You use the %s to mask your scent" msgstr "你使用了 %s 来掩盖体味" -#: src/iuse_actor.h:535 +#: src/iuse_actor.h:538 msgid "Carve" msgstr "雕刻" -#: src/iuse_actor.h:536 +#: src/iuse_actor.h:539 msgid "Carved" msgstr "雕刻" -#: src/iuse_actor.h:576 src/iuse_actor.h:578 src/iuse_actor.h:599 -#: src/iuse_actor.h:624 +#: src/iuse_actor.h:579 src/iuse_actor.h:581 src/iuse_actor.h:602 +#: src/iuse_actor.h:627 msgid "hsss" msgstr "咝咝" @@ -423108,7 +423896,7 @@ msgstr "<-> 上一个" msgid "ndo move" msgstr "悔步" -#: src/json.cpp:807 +#: src/json.cpp:809 msgid "" "This JSON file looks like it starts with a Byte Order Mark (BOM) or is " "otherwise corrupted. This can happen if you edit files in Windows Notepad." @@ -423140,7 +423928,7 @@ msgstr "" msgid "N " msgstr "N " -#: src/line.cpp:571 src/overmap.cpp:5888 +#: src/line.cpp:571 src/overmap.cpp:5882 msgid "north" msgstr "北" @@ -423156,7 +423944,7 @@ msgstr "东北" msgid "E " msgstr "E " -#: src/line.cpp:573 src/overmap.cpp:5889 +#: src/line.cpp:573 src/overmap.cpp:5883 msgid "east" msgstr "东" @@ -423172,7 +423960,7 @@ msgstr "东南" msgid "S " msgstr "S " -#: src/line.cpp:575 src/overmap.cpp:5889 +#: src/line.cpp:575 src/overmap.cpp:5883 msgid "south" msgstr "南" @@ -423188,7 +423976,7 @@ msgstr "西南" msgid "W " msgstr "W " -#: src/line.cpp:577 src/overmap.cpp:5890 +#: src/line.cpp:577 src/overmap.cpp:5884 msgid "west" msgstr "西" @@ -423610,7 +424398,7 @@ msgid ", %d/sec" msgstr ",%d/秒" #: src/magic.cpp:2108 src/magic.cpp:2166 src/magic.cpp:2377 -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Damage" msgstr "伤害" @@ -423640,7 +424428,7 @@ msgstr "将生命值低于 %d 的目标变形为:%s" msgid "Spell Radius: %d" msgstr "法术半径:%d" -#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:3005 +#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:2999 msgid "Range" msgstr "有效距离" @@ -423711,7 +424499,7 @@ msgstr "你召唤和掌控魔力来施放 %s 的经验及知识让你领悟到 msgid "Your injuries even out." msgstr "你的伤口被平均分配到各个身体部位。" -#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:914 +#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:915 msgid "You feel a surge of euphoria as flames burst out!" msgstr "在火焰呼啸而出时,你感到一阵难以言喻的幸福。" @@ -423829,261 +424617,261 @@ msgstr "距离目标:%d %s" msgid "Choose Translocator Gate" msgstr "选择易位门" -#: src/main.cpp:129 +#: src/main.cpp:130 msgid "Really Quit? All unsaved changes will be lost." msgstr "确定退出?所有未保存的进度将会丢失。" -#: src/main.cpp:571 +#: src/main.cpp:580 #, c-format msgid "Unable to make directory \"%s\". Check permissions." msgstr "无法创建“%s”文件夹。请检查权限。" -#: src/main_menu.cpp:168 +#: src/main_menu.cpp:169 msgid "Credits" msgstr "贡献者" #. ~ Message Of The Day -#: src/main_menu.cpp:172 +#: src/main_menu.cpp:173 msgid "MOTD" msgstr "今日消息" -#: src/main_menu.cpp:209 +#: src/main_menu.cpp:210 msgid "Create World" msgstr "创建世界" -#: src/main_menu.cpp:275 +#: src/main_menu.cpp:276 msgid "Bugs? Suggestions? Use links in MOTD to report them." msgstr "漏洞?建议?使用今日消息中的链接来报告它们。" -#: src/main_menu.cpp:278 +#: src/main_menu.cpp:279 #, c-format msgid "Tip of the day: %s" msgstr "每日小贴士:%s" -#: src/main_menu.cpp:314 +#: src/main_menu.cpp:315 #, c-format msgid "Version: %s" msgstr "版本:%s Transifex 官方汉化版" -#: src/main_menu.cpp:394 src/path_info.cpp:365 +#: src/main_menu.cpp:395 src/path_info.cpp:465 msgid "Cataclysm: Dark Days Ahead" msgstr "大灾变:浩劫余生" -#: src/main_menu.cpp:396 +#: src/main_menu.cpp:397 msgid "No message today." msgstr "今天没什么消息。" -#: src/main_menu.cpp:417 +#: src/main_menu.cpp:418 msgid "No credits information found." msgstr "贡献者信息缺失。" -#: src/main_menu.cpp:423 +#: src/main_menu.cpp:424 msgctxt "Main Menu" msgid "OTD" msgstr "今日消息" -#: src/main_menu.cpp:424 +#: src/main_menu.cpp:425 msgctxt "Main Menu" msgid "ew Game" msgstr "新游戏" -#: src/main_menu.cpp:425 +#: src/main_menu.cpp:426 msgctxt "Main Menu" msgid "Lod" msgstr "读取" -#: src/main_menu.cpp:426 +#: src/main_menu.cpp:427 msgctxt "Main Menu" msgid "orld" msgstr "世界" -#: src/main_menu.cpp:427 +#: src/main_menu.cpp:428 msgctxt "Main Menu" msgid "pecial" msgstr "特殊" -#: src/main_menu.cpp:428 +#: src/main_menu.cpp:429 msgctxt "Main Menu" msgid "Setings" msgstr "设置" -#: src/main_menu.cpp:429 +#: src/main_menu.cpp:430 msgctxt "Main Menu" msgid "Hlp" msgstr "帮助" -#: src/main_menu.cpp:430 +#: src/main_menu.cpp:431 msgctxt "Main Menu" msgid "redits" msgstr "贡献者" -#: src/main_menu.cpp:431 +#: src/main_menu.cpp:432 msgctxt "Main Menu" msgid "uit" msgstr "退出" -#: src/main_menu.cpp:435 +#: src/main_menu.cpp:436 msgctxt "Main Menu|New Game" msgid "Cstom Character" msgstr "新角色" -#: src/main_menu.cpp:436 +#: src/main_menu.cpp:437 msgctxt "Main Menu|New Game" msgid "reset Character" msgstr "

预设角色" -#: src/main_menu.cpp:437 +#: src/main_menu.cpp:438 msgctxt "Main Menu|New Game" msgid "andom Character" msgstr "随机角色" -#: src/main_menu.cpp:440 +#: src/main_menu.cpp:441 msgctxt "Main Menu|New Game" msgid "Play Now! (efault Scenario)" msgstr "直接游戏!(默认场景)" -#: src/main_menu.cpp:441 +#: src/main_menu.cpp:442 msgctxt "Main Menu|New Game" msgid "Play Nw!" msgstr "直接游戏!" -#: src/main_menu.cpp:445 +#: src/main_menu.cpp:446 msgid "" "Allows you to fully customize points pool, scenario, and character's " "profession, stats, traits, skills and other parameters." msgstr "可以完全设置起始点数,起始场景,角色职业、属性、特性、技能和其他参数。" -#: src/main_menu.cpp:446 +#: src/main_menu.cpp:447 msgid "Select from one of previously created character templates." msgstr "从之前保存的角色模板中选择角色游玩。" -#: src/main_menu.cpp:448 +#: src/main_menu.cpp:449 msgid "" "Creates random character, but lets you preview the generated character and " "the scenario and change character and/or scenario if needed." msgstr "创建随机角色,但可以预览生成的角色和起始场景,并在需要时更改角色及起始场景。" -#: src/main_menu.cpp:450 +#: src/main_menu.cpp:451 msgid "" "Puts you right in the game, randomly choosing character's traits, " "profession, skills and other parameters. Scenario is fixed to Evacuee." msgstr "直接开始游戏,随机选择角色职业、属性、特性、技能和其他参数。起始场景固定为被疏散者。" -#: src/main_menu.cpp:452 +#: src/main_menu.cpp:453 msgid "" "Puts you right in the game, randomly choosing scenario and character's " "traits, profession, skills and other parameters." msgstr "直接开始游戏,随机选择起始场景,角色职业、属性、特性、技能和其他参数。" -#: src/main_menu.cpp:466 +#: src/main_menu.cpp:467 msgctxt "Main Menu|World" msgid "elete World" msgstr "删除世界" -#: src/main_menu.cpp:467 +#: src/main_menu.cpp:468 msgctxt "Main Menu|World" msgid "eset World" msgstr "重置世界" -#: src/main_menu.cpp:468 +#: src/main_menu.cpp:469 msgctxt "Main Menu|World" msgid "Shw World Mods" msgstr "显示世界模组" -#: src/main_menu.cpp:469 +#: src/main_menu.cpp:470 msgctxt "Main Menu|World" msgid "Copy World Settngs" msgstr "复制世界设置" -#: src/main_menu.cpp:470 +#: src/main_menu.cpp:471 msgctxt "Main Menu|World" msgid "Character to Temlate" msgstr "

角色转为模板" -#: src/main_menu.cpp:478 +#: src/main_menu.cpp:479 msgctxt "Main Menu|Settings" msgid "ptions" msgstr "选项" -#: src/main_menu.cpp:479 +#: src/main_menu.cpp:480 msgctxt "Main Menu|Settings" msgid "Kebindings" msgstr "按键设置" -#: src/main_menu.cpp:480 +#: src/main_menu.cpp:481 msgctxt "Main Menu|Settings" msgid "Atopickup" msgstr "自动拾取" -#: src/main_menu.cpp:481 +#: src/main_menu.cpp:482 msgctxt "Main Menu|Settings" msgid "Saemode" msgstr "安全模式" -#: src/main_menu.cpp:482 +#: src/main_menu.cpp:483 msgctxt "Main Menu|Settings" msgid "Colos" msgstr "配色方案" -#: src/main_menu.cpp:696 +#: src/main_menu.cpp:697 msgid "Really quit?" msgstr "真的退出吗?" -#: src/main_menu.cpp:783 +#: src/main_menu.cpp:784 msgid "Special games don't work with shared maps." msgstr "特殊游戏不能使用共享地图。" -#: src/main_menu.cpp:839 +#: src/main_menu.cpp:840 msgid "No world to load." msgstr "没有可以读取的世界!" -#: src/main_menu.cpp:865 +#: src/main_menu.cpp:866 msgid "No templates found!" msgstr "预设角色不存在!" -#: src/main_menu.cpp:869 +#: src/main_menu.cpp:870 msgid "Choose a preset character template" msgstr "选择预设角色模板" -#: src/main_menu.cpp:875 src/main_menu.cpp:1033 src/main_menu.cpp:1060 +#: src/main_menu.cpp:876 src/main_menu.cpp:1034 src/main_menu.cpp:1061 msgid "<- Back to Main Menu" msgstr "回到主菜单" -#: src/main_menu.cpp:884 +#: src/main_menu.cpp:885 #, c-format msgid "What to do with template \"%s\"?" msgstr "对模板 %s 做什么?" -#: src/main_menu.cpp:888 +#: src/main_menu.cpp:889 #, c-format msgid "Are you sure you want to delete %s?" msgstr "确定要删除 %s 吗?" -#: src/main_menu.cpp:891 +#: src/main_menu.cpp:892 msgid "Sorry, something went wrong." msgstr "抱歉,出错了!" #. ~ %s = world name -#: src/main_menu.cpp:1023 +#: src/main_menu.cpp:1024 #, c-format msgid "%s has no characters to load!" msgstr "%s 没有可以读取的角色!" -#: src/main_menu.cpp:1027 +#: src/main_menu.cpp:1028 #, c-format msgid "Load character from \"%s\"" msgstr "从 %s 读取角色" -#: src/main_menu.cpp:1051 +#: src/main_menu.cpp:1052 #, c-format msgid "Manage world \"%s\"" msgstr "管理世界 %s" -#: src/main_menu.cpp:1079 +#: src/main_menu.cpp:1080 msgid "Delete the world and all saves within?" msgstr "删除该世界和其下所有存档?" -#: src/main_menu.cpp:1084 +#: src/main_menu.cpp:1085 msgid "Remove all saves and regenerate world?" msgstr "删除该世界所有存档并重新生成世界?" @@ -424093,7 +424881,7 @@ msgstr "删除该世界所有存档并重新生成世界?" msgid "weight of %1$s" msgstr "%1$s 的碾压" -#: src/map.cpp:864 src/vehicle.cpp:6304 +#: src/map.cpp:864 src/vehicle.cpp:6305 #, c-format msgid "A towing cable snaps off of %s." msgstr "牵引索从 %s 上绷断。" @@ -424450,38 +425238,38 @@ msgstr "%s 让你感到难受。" msgid "memory map region for (%d,%d,%d)" msgstr "地图记忆坐标(%d,%d,%d)" -#: src/mapbuffer.cpp:142 +#: src/mapbuffer.cpp:143 #, c-format msgid "Please wait as the map saves [%d/%d]" msgstr "请等待地图保存完毕[%d/%d]" -#: src/mapgen.cpp:5842 +#: src/mapgen.cpp:5833 msgid "Sub-prime contact console" msgstr "次位面联系终端" -#: src/mapgen.cpp:5844 +#: src/mapgen.cpp:5835 msgid "Terminate Specimens" msgstr "终结样品" -#: src/mapgen.cpp:5845 +#: src/mapgen.cpp:5836 msgid "Release Specimens" msgstr "释放样品" -#: src/mapgen.cpp:5847 +#: src/mapgen.cpp:5838 msgid "Toggle Portal" msgstr "切换传送门" -#: src/mapgen.cpp:5848 +#: src/mapgen.cpp:5839 msgid "Activate Resonance Cascade" msgstr "开启串联共振进程" -#: src/mapgen.cpp:5888 src/mapgen.cpp:7095 src/mapgen.cpp:7114 -#: src/mapgen.cpp:7134 src/mapgen.cpp:7153 +#: src/mapgen.cpp:5879 src/mapgen.cpp:7086 src/mapgen.cpp:7105 +#: src/mapgen.cpp:7125 src/mapgen.cpp:7144 msgid "Bionic access" msgstr "生化插件权限" -#: src/mapgen.cpp:5890 src/mapgen.cpp:7097 src/mapgen.cpp:7116 -#: src/mapgen.cpp:7136 src/mapgen.cpp:7155 +#: src/mapgen.cpp:5881 src/mapgen.cpp:7088 src/mapgen.cpp:7107 +#: src/mapgen.cpp:7127 src/mapgen.cpp:7146 msgid "Open Chambers" msgstr "打开隔离室" @@ -424853,7 +425641,7 @@ msgstr "被动" msgid "Hit" msgstr "命中" -#: src/martialarts.cpp:2017 src/ranged.cpp:1641 +#: src/martialarts.cpp:2017 src/ranged.cpp:1642 msgid "Miss" msgstr "未命中" @@ -424882,7 +425670,7 @@ msgstr "(手持)" msgid "Weapons" msgstr "武器" -#: src/martialarts.cpp:2139 +#: src/martialarts.cpp:2142 #, c-format msgid " Style: %s " msgstr "流派:%s" @@ -424968,13 +425756,13 @@ msgstr "哔。" msgid "Pointed in your direction, the %s emits an IFF warning beep." msgid_plural "" "Pointed in your direction, the %s emits %d annoyed sounding beeps." -msgstr[0] "%s将枪口指向了你的方向,并且发出了 %d 声烦人的警报声。" +msgstr[0] "%s将枪口指向了你的方向,并且发出了%d声烦人的警报。" #. ~ There will be a 120mm HEAT shell sent at high speed to your location next #. turn. #: src/mattack_actors.cpp:859 src/monattack.cpp:3731 msgid "You're not sure why you've got a laser dot on you…" -msgstr "你不是很确定是什么原因造成你身上出现了个激光红点……" +msgstr "你不确定为什么,你身上出现了一个激光红点……" #: src/mattack_actors.cpp:917 src/monattack.cpp:312 msgid "The " @@ -424985,7 +425773,7 @@ msgstr " " msgid "%2d" msgstr "%2d" -#: src/medical_ui.cpp:216 src/veh_interact.cpp:2806 +#: src/medical_ui.cpp:216 src/veh_interact.cpp:2800 #, c-format msgid "%s (%s)" msgstr "%s(%s)" @@ -425093,7 +425881,7 @@ msgstr "" "\n" #: src/medical_ui.cpp:536 src/player_display.cpp:1365 -#: src/veh_interact.cpp:2999 +#: src/veh_interact.cpp:2993 msgid "Strength" msgstr "力量" @@ -425383,32 +426171,32 @@ msgstr " 将你缴械并夺取了武器!" #: src/melee.cpp:2068 #, c-format msgid "You disarm %s and take their weapon!" -msgstr "你将 %s 缴械并夺取了武器!" +msgstr "你将%s缴械并夺取了武器!" #: src/melee.cpp:2069 #, c-format msgid " disarms %s and takes their weapon!" -msgstr " 将 %s 缴械并夺取了武器!" +msgstr "将%s缴械并夺取了武器!" #: src/melee.cpp:2080 msgid " disarms you!" -msgstr " 将你缴械了!" +msgstr "将你缴械了!" #: src/melee.cpp:2082 #, c-format msgid "You disarm %s!" -msgstr "你将 %s 缴械!" +msgstr "你将%s缴械!" #: src/melee.cpp:2083 #, c-format msgid " disarms %s!" -msgstr " 将 %s 缴械!" +msgstr "将%s缴械!" #: src/melee.cpp:2113 #, c-format msgid "%d enemy hit!" msgid_plural "%d enemies hit!" -msgstr[0] "%d 个敌人被击中!" +msgstr[0] "%d个敌人被击中!" #. ~ Adjective in "You block of the damage with your . #: src/melee.cpp:2339 @@ -425438,12 +426226,12 @@ msgstr "少许" #: src/melee.cpp:2359 #, c-format msgid "You block %1$s of the damage with your %2$s!" -msgstr "你用 %2$s 格挡了 %1$s 的伤害!" +msgstr "你用%2$s格挡了%1$s的伤害!" #: src/melee.cpp:2360 #, c-format msgid " blocks %1$s of the damage with their %2$s!" -msgstr " 用 %2$s 格挡了 %1$s 的伤害!" +msgstr "用%2$s格挡了%1$s的伤害!" #: src/melee.cpp:2373 msgid "You try to counterattack but you are too exhausted!" @@ -425456,42 +426244,42 @@ msgstr "你手持的物品太过脆弱,无法用于反击!" #: src/melee.cpp:2424 #, c-format msgid "You shock %s." -msgstr "你电击了 %s。" +msgstr "你电击了%s。" #: src/melee.cpp:2426 #, c-format msgid " shocks %s." -msgstr " 电击了 %s。" +msgstr "电击了%s。" #: src/melee.cpp:2434 #, c-format msgid "You drain %s's body heat." -msgstr "你汲取了 %s 身体的热量。" +msgstr "你汲取了%s身体的热量。" #: src/melee.cpp:2436 #, c-format msgid " drains %s's body heat!" -msgstr " 汲取了 %s 身体的热量!" +msgstr "汲取了%s身体的热量!" #: src/melee.cpp:2444 #, c-format msgid "You burn %s." -msgstr "你烧灼 %s。" +msgstr "你烧灼%s。" #: src/melee.cpp:2446 #, c-format msgid " burns %s." -msgstr " 烧灼 %s。" +msgstr "烧灼%s。" #: src/melee.cpp:2452 #, c-format msgid "The %s cuts your hand!" -msgstr "%s 划伤了你的手!" +msgstr "%s划伤了你的手!" #: src/melee.cpp:2476 #, c-format msgid "'s %s shatters!" -msgstr " 的 %s 粉碎了!" +msgstr "的%s粉碎了!" #: src/melee.cpp:2644 #, c-format @@ -425501,27 +426289,27 @@ msgstr "你穿刺%s" #: src/melee.cpp:2645 #, c-format msgid "You gouge %s" -msgstr "你剜击 %s" +msgstr "你剜击%s" #: src/melee.cpp:2646 #, c-format msgid "You run %s through" -msgstr "你贯穿 %s" +msgstr "你贯穿%s" #: src/melee.cpp:2647 #, c-format msgid "You puncture %s" -msgstr "你刺击 %s" +msgstr "你刺击%s" #: src/melee.cpp:2648 #, c-format msgid "You pierce %s" -msgstr "你刺中 %s" +msgstr "你刺中%s" #: src/melee.cpp:2649 #, c-format msgid "You poke %s" -msgstr "你扎刺 %s" +msgstr "你扎刺%s" #: src/melee.cpp:2653 #, c-format @@ -425531,57 +426319,57 @@ msgstr "穿刺%s" #: src/melee.cpp:2654 #, c-format msgid " gouges %s" -msgstr " 剜击 %s" +msgstr "剜击%s" #: src/melee.cpp:2655 #, c-format msgid " runs %s through" -msgstr " 贯穿 %s" +msgstr "贯穿%s" #: src/melee.cpp:2656 #, c-format msgid " punctures %s" -msgstr " 刺击 %s" +msgstr "刺击%s" #: src/melee.cpp:2657 #, c-format msgid " pierces %s" -msgstr " 刺中 %s" +msgstr "刺中%s" #: src/melee.cpp:2658 #, c-format msgid " pokes %s" -msgstr " 扎刺 %s" +msgstr "扎刺%s" #: src/melee.cpp:2663 #, c-format msgid "You gut %s" -msgstr "你猛刺 %s" +msgstr "你劈开%s" #: src/melee.cpp:2664 #, c-format msgid "You chop %s" -msgstr "你砍击 %s" +msgstr "你砍击%s" #: src/melee.cpp:2665 #, c-format msgid "You slash %s" -msgstr "你斩击 %s" +msgstr "你斩击%s" #: src/melee.cpp:2666 #, c-format msgid "You mutilate %s" -msgstr "你砍残 %s" +msgstr "你砍残%s" #: src/melee.cpp:2667 #, c-format msgid "You maim %s" -msgstr "你打残 %s" +msgstr "你重创 %s" #: src/melee.cpp:2668 #, c-format msgid "You stab %s" -msgstr "你突刺 %s" +msgstr "你用刀尖扎刺 %s" #: src/melee.cpp:2669 #, c-format @@ -425596,118 +426384,118 @@ msgstr "你砍中 %s" #: src/melee.cpp:2671 #, c-format msgid "You nick %s" -msgstr "你凿中 %s" +msgstr "你割中 %s" #: src/melee.cpp:2675 #, c-format msgid " guts %s" -msgstr " 猛刺 %s" +msgstr "劈开%s" #: src/melee.cpp:2677 #, c-format msgid " slashes %s" -msgstr " 斩击 %s" +msgstr "斩击%s" #: src/melee.cpp:2678 #, c-format msgid " mutilates %s" -msgstr " 砍残 %s" +msgstr "砍残%s" #: src/melee.cpp:2679 #, c-format msgid " maims %s" -msgstr " 打残 %s" +msgstr "重创%s" #: src/melee.cpp:2680 #, c-format msgid " stabs %s" -msgstr " 突刺 %s" +msgstr "用刀尖扎刺%s" #: src/melee.cpp:2681 #, c-format msgid " slices %s" -msgstr " 横斩 %s" +msgstr "横斩%s" #: src/melee.cpp:2682 #, c-format msgid " cuts %s" -msgstr " 砍中 %s" +msgstr "砍中%s" #: src/melee.cpp:2683 #, c-format msgid " nicks %s" -msgstr " 凿中 %s" +msgstr "割中%s" #: src/melee.cpp:2689 #, c-format msgid "You clobber %s" -msgstr "你痛殴 %s" +msgstr "你痛殴%s" #: src/melee.cpp:2690 #, c-format msgid "You smash %s" -msgstr "你一记重击 %s" +msgstr "你一记重击%s" #: src/melee.cpp:2691 #, c-format msgid "You thrash %s" -msgstr "你狠揍 %s" +msgstr "你重重敲打%s" #: src/melee.cpp:2692 #, c-format msgid "You batter %s" -msgstr "你连续猛击 %s" +msgstr "你大力猛击%s" #: src/melee.cpp:2693 #, c-format msgid "You whack %s" -msgstr "你猛击 %s" +msgstr "你把%s敲出了清脆的响声" #: src/melee.cpp:2694 #, c-format msgid "You hit %s" -msgstr "你击中 %s" +msgstr "你击中%s" #: src/melee.cpp:2698 #, c-format msgid " clobbers %s" -msgstr " 痛殴 %s" +msgstr "痛殴%s" #: src/melee.cpp:2699 #, c-format msgid " smashes %s" -msgstr " 一记重击 %s" +msgstr "一记重击%s" #: src/melee.cpp:2700 #, c-format msgid " thrashes %s" -msgstr " 狠揍 %s" +msgstr "重重敲打%s" #: src/melee.cpp:2701 #, c-format msgid " batters %s" -msgstr " 连续猛击 %s" +msgstr "大力猛击%s" #: src/melee.cpp:2702 #, c-format msgid " whacks %s" -msgstr " 猛击 %s" +msgstr "把%s敲出了清脆的响声" #: src/melee.cpp:2703 #, c-format msgid " hits %s" -msgstr " 击中 %s" +msgstr "击中%s" #. ~ %1$s: "Somone hit something", %2$s: the weakpoint that was hit #: src/melee.cpp:2756 #, c-format msgid "%1$s in %2$s" -msgstr "%1$s 正中 %2$s" +msgstr "%1$s正中%2$s" #: src/melee.cpp:2759 #, c-format msgid "The bugs attack %s" -msgstr "错误攻击 %s" +msgstr "攻击%s时出现bug" #. ~ NPC hits something but does no damage #: src/melee.cpp:2775 @@ -425732,26 +426520,26 @@ msgstr "%s。暴击!" #: src/melee.cpp:2788 #, c-format msgid "%1$s for %2$d damage, and hit it in %3$s. Critical!" -msgstr "%1$s 造成 %2$d 点伤害,并击中了 %3$s。暴击!" +msgstr "%1$s造成%2$d点伤害,并击中了%3$s。暴击!" #. ~ someone hits something for %d damage (critical) #: src/melee.cpp:2792 #, c-format msgid "%s for %d damage. Critical!" -msgstr "%s 造成 %d 点伤害。暴击!" +msgstr "%s造成%d点伤害。暴击!" #. ~ %1$s: "someone hits something", %2$d: damage dealt, %3$s: the weakpoint #. hit #: src/melee.cpp:2802 #, c-format msgid "%1$s for %2$d damage, and hit it in %3$s." -msgstr "%1$s 造成 %2$d 点伤害,并击中了 %3$s。" +msgstr "%1$s造成%2$d点伤害,并击中了%3$s。" #. ~ someone hits something for %d damage #: src/melee.cpp:2805 #, c-format msgid "%s for %d damage." -msgstr "%s 造成 %d 点伤害。" +msgstr "%s造成%d点伤害。" #: src/melee.cpp:2959 #, c-format @@ -425762,13 +426550,13 @@ msgstr "你弓步突刺%s,但是没命中!" #: src/melee.cpp:2974 #, c-format msgid "You grab at %s and pull with all your force!" -msgstr "你抓住了 %s 然后用你全部的力气使劲拉拽!" +msgstr "你抓住了%s然后用你全部的力气使劲拉拽!" #. ~ %1$s: weapon name, %2$s: NPC name #: src/melee.cpp:2976 #, c-format msgid "You forcefully take %1$s from %2$s!" -msgstr "你强行夺走了 %2$s 手中的 %1$s!" +msgstr "你强行夺走了 %2$s 手中的%1$s!" #: src/melee.cpp:2981 #, c-format @@ -425810,15 +426598,15 @@ msgstr "你从 %2$s 偷窃 %1$s 失败了,幸好没有被发觉。" msgid "You failed to steal %1$s from %2$s." msgstr "你从 %2$s 偷窃 %1$s 失败!" -#: src/memorial_logger.cpp:202 +#: src/memorial_logger.cpp:210 msgid "an unemployed male" msgstr "一个失业的男人" -#: src/memorial_logger.cpp:204 +#: src/memorial_logger.cpp:212 msgid "an unemployed female" msgstr "一个失业的女人" -#: src/memorial_logger.cpp:207 +#: src/memorial_logger.cpp:215 #, c-format msgid "a %s" msgstr "一名 %s" @@ -425826,24 +426614,24 @@ msgstr "一名 %s" #. ~ First parameter is a pronoun ("He"/"She"), second parameter is a #. description #. ~ that designates the location relative to its surroundings. -#: src/memorial_logger.cpp:214 +#: src/memorial_logger.cpp:222 #, c-format msgid "%1$s was killed in a %2$s." msgstr "%1$s 在 %2$s 被杀身亡。" -#: src/memorial_logger.cpp:218 +#: src/memorial_logger.cpp:226 #, c-format msgid "Cataclysm - Dark Days Ahead version %s memorial file" msgstr "大灾变 - 浩劫余生 %s 纪念文档" -#: src/memorial_logger.cpp:221 +#: src/memorial_logger.cpp:229 #, c-format msgid "In memory of: %s" msgstr "以此纪念:%s" #. ~ The "%s" will be replaced by an epitaph as displayed in the memorial #. files. Replace the quotation marks as appropriate for your language. -#: src/memorial_logger.cpp:224 +#: src/memorial_logger.cpp:232 #, c-format msgctxt "epitaph" msgid "\"%s\"" @@ -425851,999 +426639,999 @@ msgstr "\"%s\"" #. ~ First parameter: Pronoun, second parameter: a profession name (with #. article) -#: src/memorial_logger.cpp:227 +#: src/memorial_logger.cpp:235 #, c-format msgid "%1$s was %2$s when the apocalypse began." msgstr "在大灾变开始时,%1$s 是 %2$s。" -#: src/memorial_logger.cpp:229 +#: src/memorial_logger.cpp:237 #, c-format msgid "%1$s died on %2$s." msgstr "%1$s 死于 %2$s 。" -#: src/memorial_logger.cpp:235 +#: src/memorial_logger.cpp:243 #, c-format msgid "Cash on hand: %s" msgstr "持有现金:%s" -#: src/memorial_logger.cpp:246 +#: src/memorial_logger.cpp:254 msgid "Final HP:" msgstr "最终HP:" -#: src/memorial_logger.cpp:247 +#: src/memorial_logger.cpp:255 #, c-format msgid " Head: %d/%d" msgstr "头部:%d/%d" -#: src/memorial_logger.cpp:248 +#: src/memorial_logger.cpp:256 #, c-format msgid "Torso: %d/%d" msgstr "躯干:%d/%d" -#: src/memorial_logger.cpp:249 +#: src/memorial_logger.cpp:257 #, c-format msgid "L Arm: %d/%d" msgstr "左臂:%d/%d" -#: src/memorial_logger.cpp:250 +#: src/memorial_logger.cpp:258 #, c-format msgid "R Arm: %d/%d" msgstr "右臂:%d/%d" -#: src/memorial_logger.cpp:251 +#: src/memorial_logger.cpp:259 #, c-format msgid "L Leg: %d/%d" msgstr "左腿:%d/%d" -#: src/memorial_logger.cpp:252 +#: src/memorial_logger.cpp:260 #, c-format msgid "R Leg: %d/%d" msgstr "右腿:%d/%d" -#: src/memorial_logger.cpp:256 +#: src/memorial_logger.cpp:264 msgid "Final Stats:" msgstr "最终状态:" -#: src/memorial_logger.cpp:257 src/memorial_logger.cpp:262 +#: src/memorial_logger.cpp:265 src/memorial_logger.cpp:270 #, c-format msgid "Str %d" msgstr "力 %d" -#: src/memorial_logger.cpp:258 src/memorial_logger.cpp:263 +#: src/memorial_logger.cpp:266 src/memorial_logger.cpp:271 #, c-format msgid "Dex %d" msgstr "敏 %d" -#: src/memorial_logger.cpp:259 src/memorial_logger.cpp:264 +#: src/memorial_logger.cpp:267 src/memorial_logger.cpp:272 #, c-format msgid "Int %d" msgstr "智 %d" -#: src/memorial_logger.cpp:260 src/memorial_logger.cpp:265 +#: src/memorial_logger.cpp:268 src/memorial_logger.cpp:273 #, c-format msgid "Per %d" msgstr "感 %d" -#: src/memorial_logger.cpp:261 +#: src/memorial_logger.cpp:269 msgid "Base Stats:" msgstr "基础状态:" -#: src/memorial_logger.cpp:269 +#: src/memorial_logger.cpp:277 msgid "Final Messages:" msgstr "临终留言:" -#: src/memorial_logger.cpp:302 +#: src/memorial_logger.cpp:310 msgid "No monsters were killed." msgstr "没有杀死任何怪物。" -#: src/memorial_logger.cpp:304 +#: src/memorial_logger.cpp:312 #, c-format msgid "Total kills: %d" msgstr "杀敌合计:%d" #. ~ 1. skill name, 2. skill level, 3. exercise percentage to next level -#: src/memorial_logger.cpp:313 +#: src/memorial_logger.cpp:321 #, c-format msgid "%s: %d (%d %%)" msgstr "%s:%d(%d%%)" -#: src/memorial_logger.cpp:319 +#: src/memorial_logger.cpp:327 msgid "Traits:" msgstr "特性:" -#: src/memorial_logger.cpp:324 src/memorial_logger.cpp:336 +#: src/memorial_logger.cpp:332 src/memorial_logger.cpp:344 msgid "(None)" msgstr "(无)" -#: src/memorial_logger.cpp:329 +#: src/memorial_logger.cpp:337 msgid "Ongoing Effects:" msgstr "持续效果:" -#: src/memorial_logger.cpp:341 src/newcharacter.cpp:3610 -#: src/newcharacter.cpp:3612 +#: src/memorial_logger.cpp:349 src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3667 msgid "Bionics:" msgstr "生化插件:" -#: src/memorial_logger.cpp:346 +#: src/memorial_logger.cpp:354 msgid "No bionics were installed." msgstr "沒有已安裝的生化插件。" -#: src/memorial_logger.cpp:349 +#: src/memorial_logger.cpp:357 #, c-format msgid "" "Bionic Power: %d/%d" msgstr "生化能量:%d/%d" -#: src/memorial_logger.cpp:355 +#: src/memorial_logger.cpp:363 msgid "Weapon:" msgstr "武器:" -#: src/memorial_logger.cpp:359 +#: src/memorial_logger.cpp:367 msgid "Equipment:" msgstr "装备:" -#: src/memorial_logger.cpp:364 src/newcharacter.cpp:1851 +#: src/memorial_logger.cpp:372 src/newcharacter.cpp:1869 msgid "Inventory:" msgstr "物品栏:" -#: src/memorial_logger.cpp:382 +#: src/memorial_logger.cpp:390 msgid "Lifetime Stats and Scores" msgstr "终身统计及纪录" -#: src/memorial_logger.cpp:390 +#: src/memorial_logger.cpp:398 msgid "Game History" msgstr "游戏历史记录" #. ~ %s is artifact name -#: src/memorial_logger.cpp:427 +#: src/memorial_logger.cpp:435 #, c-format msgctxt "memorial_male" msgid "Activated the %s." msgstr "激活 %s。" -#: src/memorial_logger.cpp:428 +#: src/memorial_logger.cpp:436 #, c-format msgctxt "memorial_female" msgid "Activated the %s." msgstr "激活 %s。" -#: src/memorial_logger.cpp:436 +#: src/memorial_logger.cpp:444 msgctxt "memorial_male" msgid "Activated a mininuke." msgstr "激活了一个微型核弹。" -#: src/memorial_logger.cpp:437 +#: src/memorial_logger.cpp:445 msgctxt "memorial_female" msgid "Activated a mininuke." msgstr "激活了一个微型核弹。" -#: src/memorial_logger.cpp:447 +#: src/memorial_logger.cpp:455 msgctxt "memorial_male" msgid "Consumed mutagen." msgstr "服用了诱变剂。" -#: src/memorial_logger.cpp:448 +#: src/memorial_logger.cpp:456 msgctxt "memorial_female" msgid "Consumed mutagen." msgstr "服用了诱变剂。" -#: src/memorial_logger.cpp:451 +#: src/memorial_logger.cpp:459 msgctxt "memorial_male" msgid "Injected mutagen." msgstr "注射了诱变剂。" -#: src/memorial_logger.cpp:452 +#: src/memorial_logger.cpp:460 msgctxt "memorial_female" msgid "Injected mutagen." msgstr "注射了诱变剂。" -#: src/memorial_logger.cpp:455 +#: src/memorial_logger.cpp:463 msgctxt "memorial_male" msgid "Consumed purifier." msgstr "服用了净化剂。" -#: src/memorial_logger.cpp:456 +#: src/memorial_logger.cpp:464 msgctxt "memorial_female" msgid "Consumed purifier." msgstr "服用了净化剂。" -#: src/memorial_logger.cpp:459 +#: src/memorial_logger.cpp:467 msgctxt "memorial_male" msgid "Injected purifier." msgstr "注射了净化剂。" -#: src/memorial_logger.cpp:460 +#: src/memorial_logger.cpp:468 msgctxt "memorial_female" msgid "Injected purifier." msgstr "注射了净化剂。" -#: src/memorial_logger.cpp:463 +#: src/memorial_logger.cpp:471 msgctxt "memorial_male" msgid "Injected smart purifier." msgstr "注射了智能净化血清。" -#: src/memorial_logger.cpp:464 +#: src/memorial_logger.cpp:472 msgctxt "memorial_female" msgid "Injected smart purifier." msgstr "注射了智能净化血清。" -#: src/memorial_logger.cpp:473 +#: src/memorial_logger.cpp:481 msgctxt "memorial_male" msgid "Angered a group of amigara horrors!" msgstr "激怒了一群阿米格拉!" -#: src/memorial_logger.cpp:474 +#: src/memorial_logger.cpp:482 msgctxt "memorial_female" msgid "Angered a group of amigara horrors!" msgstr "激怒了一群阿米格拉!" -#: src/memorial_logger.cpp:478 +#: src/memorial_logger.cpp:486 msgctxt "memorial_male" msgid "Awoke a group of dark wyrms!" msgstr "唤醒了一群暗龙!" -#: src/memorial_logger.cpp:479 +#: src/memorial_logger.cpp:487 msgctxt "memorial_female" msgid "Awoke a group of dark wyrms!" msgstr "唤醒了一群暗龙!" -#: src/memorial_logger.cpp:485 +#: src/memorial_logger.cpp:493 msgctxt "memorial_male" msgid "Became wanted by the police!" msgstr "被警方通缉!" -#: src/memorial_logger.cpp:486 +#: src/memorial_logger.cpp:494 msgctxt "memorial_female" msgid "Became wanted by the police!" msgstr "被警方通缉!" #. ~ %s is bodypart -#: src/memorial_logger.cpp:495 +#: src/memorial_logger.cpp:503 #, c-format msgctxt "memorial_male" msgid "Broke his %s." msgstr "折断了 %s。" -#: src/memorial_logger.cpp:496 +#: src/memorial_logger.cpp:504 #, c-format msgctxt "memorial_female" msgid "Broke her %s." msgstr "折断了 %s。" #. ~ %s is bodypart -#: src/memorial_logger.cpp:506 +#: src/memorial_logger.cpp:514 #, c-format msgctxt "memorial_male" msgid "Broken %s began to mend." msgstr "折断的 %s 开始自愈。" -#: src/memorial_logger.cpp:507 +#: src/memorial_logger.cpp:515 #, c-format msgctxt "memorial_female" msgid "Broken %s began to mend." msgstr "折断的 %s 开始自愈。" -#: src/memorial_logger.cpp:520 +#: src/memorial_logger.cpp:528 msgctxt "memorial_male" msgid "You buried an unknown victim of the Cataclysm." msgstr "你埋葬了大灾变中的一个无名遇难者。" -#: src/memorial_logger.cpp:522 +#: src/memorial_logger.cpp:530 msgctxt "memorial_female" msgid "You buried an unknown victim of The Cataclysm." msgstr "你埋葬了大灾变中的一个无名遇难者。" -#: src/memorial_logger.cpp:525 +#: src/memorial_logger.cpp:533 #, c-format msgctxt "memorial_male" msgid "You buried %s." msgstr "你埋葬了 %s。" -#: src/memorial_logger.cpp:526 +#: src/memorial_logger.cpp:534 #, c-format msgctxt "memorial_female" msgid "You buried %s." msgstr "你埋葬了 %s。" -#: src/memorial_logger.cpp:533 +#: src/memorial_logger.cpp:541 msgctxt "memorial_male" msgid "Caused a resonance cascade." msgstr "引发了串联共振。" -#: src/memorial_logger.cpp:534 +#: src/memorial_logger.cpp:542 msgctxt "memorial_female" msgid "Caused a resonance cascade." msgstr "引发了串联共振。" -#: src/memorial_logger.cpp:559 +#: src/memorial_logger.cpp:567 msgctxt "memorial_male" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "捕杀了一只无毛猴子。猎物不配拥有姓名。" -#: src/memorial_logger.cpp:561 +#: src/memorial_logger.cpp:569 msgctxt "memorial_female" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "捕杀了一只无毛猴子。猎物不配拥有姓名。" -#: src/memorial_logger.cpp:564 +#: src/memorial_logger.cpp:572 #, c-format msgctxt "memorial_male" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "冷血杀死了美味又无辜的 %s。" -#: src/memorial_logger.cpp:566 +#: src/memorial_logger.cpp:574 #, c-format msgctxt "memorial_female" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "冷血杀死了美味又无辜的 %s。" -#: src/memorial_logger.cpp:570 +#: src/memorial_logger.cpp:578 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "冷血杀死了无辜的 %s。这就是弱者的下场。" -#: src/memorial_logger.cpp:572 +#: src/memorial_logger.cpp:580 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "冷血杀死了无辜的 %s。这就是弱者的下场。" -#: src/memorial_logger.cpp:575 +#: src/memorial_logger.cpp:583 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s." msgstr "杀死了无辜的 %s。" -#: src/memorial_logger.cpp:576 +#: src/memorial_logger.cpp:584 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s." msgstr "杀死了无辜的 %s。" -#: src/memorial_logger.cpp:580 +#: src/memorial_logger.cpp:588 #, c-format msgctxt "memorial_male" msgid "" "Killed an innocent person, %s, in cold blood and felt terrible afterwards." msgstr "冷血杀死了无辜的 %s。感觉真是糟透了。" -#: src/memorial_logger.cpp:583 +#: src/memorial_logger.cpp:591 #, c-format msgctxt "memorial_female" msgid "" "Killed an innocent person, %s, in cold blood and felt terrible afterwards." msgstr "冷血杀死了无辜的 %s。感觉真是糟透了。" -#: src/memorial_logger.cpp:595 +#: src/memorial_logger.cpp:603 #, c-format msgctxt "memorial_male" msgid "Killed a %s." msgstr "杀死了 %s。" -#: src/memorial_logger.cpp:596 +#: src/memorial_logger.cpp:604 #, c-format msgctxt "memorial_female" msgid "Killed a %s." msgstr "杀死了 %s。" -#: src/memorial_logger.cpp:632 +#: src/memorial_logger.cpp:640 #, c-format msgctxt "memorial_male" msgid "Consumed a %s." msgstr "服用了 %s。" -#: src/memorial_logger.cpp:633 +#: src/memorial_logger.cpp:641 #, c-format msgctxt "memorial_female" msgid "Consumed a %s." msgstr "服用了 %s。" -#: src/memorial_logger.cpp:640 +#: src/memorial_logger.cpp:648 msgctxt "memorial_male" msgid "Opened the Marloss Gateway." msgstr "开启了马洛斯之门。" -#: src/memorial_logger.cpp:641 +#: src/memorial_logger.cpp:649 msgctxt "memorial_female" msgid "Opened the Marloss Gateway." msgstr "开启了马洛斯之门。" -#: src/memorial_logger.cpp:660 +#: src/memorial_logger.cpp:668 msgctxt "memorial_male" msgid "Became one with the Mycus." msgstr "归入马卡斯之路。" -#: src/memorial_logger.cpp:661 +#: src/memorial_logger.cpp:669 msgctxt "memorial_female" msgid "Became one with the Mycus." msgstr "归入马卡斯之路。" -#: src/memorial_logger.cpp:668 +#: src/memorial_logger.cpp:676 msgctxt "memorial_male" msgid "Dermatik eggs hatched." msgstr "孵化了寄生蜂卵。" -#: src/memorial_logger.cpp:669 +#: src/memorial_logger.cpp:677 msgctxt "memorial_female" msgid "Dermatik eggs hatched." msgstr "孵化了寄生蜂卵。" -#: src/memorial_logger.cpp:676 +#: src/memorial_logger.cpp:684 msgctxt "memorial_male" msgid "Injected with dermatik eggs." msgstr "被注入了寄生蜂卵。" -#: src/memorial_logger.cpp:677 +#: src/memorial_logger.cpp:685 msgctxt "memorial_female" msgid "Injected with dermatik eggs." msgstr "被注入了寄生蜂卵。" -#: src/memorial_logger.cpp:682 +#: src/memorial_logger.cpp:690 msgctxt "memorial_male" msgid "Destroyed a triffid grove." msgstr "摧毁了一座三尖树林。" -#: src/memorial_logger.cpp:683 +#: src/memorial_logger.cpp:691 msgctxt "memorial_female" msgid "Destroyed a triffid grove." msgstr "摧毁了一座三尖树林。" -#: src/memorial_logger.cpp:689 +#: src/memorial_logger.cpp:697 msgctxt "memorial_male" msgid "Succumbed to an asthma attack." msgstr "死于哮喘发作。" -#: src/memorial_logger.cpp:690 +#: src/memorial_logger.cpp:698 msgctxt "memorial_female" msgid "Succumbed to an asthma attack." msgstr "死于哮喘发作。" -#: src/memorial_logger.cpp:699 +#: src/memorial_logger.cpp:707 msgctxt "memorial_male" msgid "Died of datura overdose." msgstr "死于曼陀罗过量。" -#: src/memorial_logger.cpp:700 +#: src/memorial_logger.cpp:708 msgctxt "memorial_female" msgid "Died of datura overdose." msgstr "死于曼陀罗过量。" -#: src/memorial_logger.cpp:702 +#: src/memorial_logger.cpp:710 msgctxt "memorial_male" msgid "Died of a healing stimulant overdose." msgstr "死于医用兴奋剂过量。" -#: src/memorial_logger.cpp:703 +#: src/memorial_logger.cpp:711 msgctxt "memorial_female" msgid "Died of a healing stimulant overdose." msgstr "死于医用兴奋剂过量。" -#: src/memorial_logger.cpp:705 +#: src/memorial_logger.cpp:713 msgctxt "memorial_male" msgid "Died of adrenaline overdose." msgstr "死于肾上腺素过量。" -#: src/memorial_logger.cpp:706 +#: src/memorial_logger.cpp:714 msgctxt "memorial_female" msgid "Died of adrenaline overdose." msgstr "死于肾上腺素过量。" -#: src/memorial_logger.cpp:708 +#: src/memorial_logger.cpp:716 msgctxt "memorial_male" msgid "Died of an alcohol overdose." msgstr "死于酒精中毒。" -#: src/memorial_logger.cpp:709 +#: src/memorial_logger.cpp:717 msgctxt "memorial_female" msgid "Died of an alcohol overdose." msgstr "死于酒精中毒。" -#: src/memorial_logger.cpp:711 +#: src/memorial_logger.cpp:719 msgctxt "memorial_male" msgid "Died of a drug overdose." msgstr "死于药物过量。" -#: src/memorial_logger.cpp:712 +#: src/memorial_logger.cpp:720 msgctxt "memorial_female" msgid "Died of a drug overdose." msgstr "死于药物过量。" -#: src/memorial_logger.cpp:720 +#: src/memorial_logger.cpp:728 msgctxt "memorial_male" msgid "Bled to death." msgstr "死于流血。" -#: src/memorial_logger.cpp:721 +#: src/memorial_logger.cpp:729 msgctxt "memorial_female" msgid "Bled to death." msgstr "死于流血。" -#: src/memorial_logger.cpp:728 +#: src/memorial_logger.cpp:736 msgctxt "memorial_male" msgid "Died of hypovolemic shock." msgstr "死于失血性休克。" -#: src/memorial_logger.cpp:729 +#: src/memorial_logger.cpp:737 msgctxt "memorial_female" msgid "Died of hypovolemic shock." msgstr "死于失血性休克。" -#: src/memorial_logger.cpp:736 +#: src/memorial_logger.cpp:744 msgctxt "memorial_male" msgid "Died from loss of red blood cells." msgstr "死于红细胞不足。" -#: src/memorial_logger.cpp:737 +#: src/memorial_logger.cpp:745 msgctxt "memorial_female" msgid "Died from loss of red blood cells." msgstr "死于红细胞不足。" -#: src/memorial_logger.cpp:744 +#: src/memorial_logger.cpp:752 msgctxt "memorial_male" msgid "Succumbed to the infection." msgstr "死于严重感染。" -#: src/memorial_logger.cpp:745 +#: src/memorial_logger.cpp:753 msgctxt "memorial_female" msgid "Succumbed to the infection." msgstr "死于严重感染。" -#: src/memorial_logger.cpp:752 +#: src/memorial_logger.cpp:760 msgctxt "memorial_male" msgid "Died of starvation." msgstr "死于营养不良。" -#: src/memorial_logger.cpp:753 +#: src/memorial_logger.cpp:761 msgctxt "memorial_female" msgid "Died of starvation." msgstr "死于营养不良。" -#: src/memorial_logger.cpp:760 +#: src/memorial_logger.cpp:768 msgctxt "memorial_male" msgid "Died of thirst." msgstr "死于口渴。" -#: src/memorial_logger.cpp:761 +#: src/memorial_logger.cpp:769 msgctxt "memorial_female" msgid "Died of thirst." msgstr "死于口渴。" -#: src/memorial_logger.cpp:766 +#: src/memorial_logger.cpp:774 msgctxt "memorial_male" msgid "Dug a shaft into lava." msgstr "挖出岩浆隧道。" -#: src/memorial_logger.cpp:767 +#: src/memorial_logger.cpp:775 msgctxt "memorial_female" msgid "Dug a shaft into lava." msgstr "挖出岩浆隧道。" -#: src/memorial_logger.cpp:771 +#: src/memorial_logger.cpp:779 msgctxt "memorial_male" msgid "Disarmed a nuclear missile." msgstr "解除核导弹发射。" -#: src/memorial_logger.cpp:772 +#: src/memorial_logger.cpp:780 msgctxt "memorial_female" msgid "Disarmed a nuclear missile." msgstr "解除核导弹发射。" -#: src/memorial_logger.cpp:776 +#: src/memorial_logger.cpp:784 msgctxt "memorial_male" msgid "Ate a sewage sample." msgstr "喝下污水样本。" -#: src/memorial_logger.cpp:777 +#: src/memorial_logger.cpp:785 msgctxt "memorial_female" msgid "Ate a sewage sample." msgstr "喝下污水样本。" -#: src/memorial_logger.cpp:785 +#: src/memorial_logger.cpp:793 #, c-format msgctxt "memorial_male" msgid "'%s' mutation turned into '%s'" msgstr "'%s' 变异成 '%s'" -#: src/memorial_logger.cpp:786 +#: src/memorial_logger.cpp:794 #, c-format msgctxt "memorial_female" msgid "'%s' mutation turned into '%s'" msgstr "'%s' 变异成 '%s'" -#: src/memorial_logger.cpp:794 +#: src/memorial_logger.cpp:802 msgctxt "memorial_male" msgid "Exhumed a grave." msgstr "挖掘了一座坟墓。" -#: src/memorial_logger.cpp:795 +#: src/memorial_logger.cpp:803 msgctxt "memorial_female" msgid "Exhumed a grave." msgstr "挖掘了一座坟墓。" -#: src/memorial_logger.cpp:803 +#: src/memorial_logger.cpp:811 #, c-format msgctxt "memorial_male" msgid "Failed install of bionic: %s." msgstr "安装生化插件失败:%s。" -#: src/memorial_logger.cpp:804 +#: src/memorial_logger.cpp:812 #, c-format msgctxt "memorial_female" msgid "Failed install of bionic: %s." msgstr "安装生化插件失败:%s。" -#: src/memorial_logger.cpp:813 +#: src/memorial_logger.cpp:821 #, c-format msgctxt "memorial_male" msgid "Failed to remove bionic: %s." msgstr "移除生化插件失败:%s。" -#: src/memorial_logger.cpp:814 +#: src/memorial_logger.cpp:822 #, c-format msgctxt "memorial_female" msgid "Failed to remove bionic: %s." msgstr "移除生化插件失败:%s。" -#: src/memorial_logger.cpp:822 +#: src/memorial_logger.cpp:830 msgctxt "memorial_male" msgid "Succumbed to lack of sleep." msgstr "死于精疲力竭。" -#: src/memorial_logger.cpp:823 +#: src/memorial_logger.cpp:831 msgctxt "memorial_female" msgid "Succumbed to lack of sleep." msgstr "死于精疲力竭。" -#: src/memorial_logger.cpp:829 +#: src/memorial_logger.cpp:837 #, c-format msgctxt "memorial_male" msgid "The fuel tank of the %s exploded!" msgstr "%s 的油箱爆炸了!" -#: src/memorial_logger.cpp:830 +#: src/memorial_logger.cpp:838 #, c-format msgctxt "memorial_female" msgid "The fuel tank of the %s exploded!" msgstr "%s 的油箱爆炸了!" #. ~ %s is addiction name -#: src/memorial_logger.cpp:839 +#: src/memorial_logger.cpp:847 #, c-format msgctxt "memorial_male" msgid "Became addicted to %s." msgstr "对 %s 上瘾。" -#: src/memorial_logger.cpp:840 +#: src/memorial_logger.cpp:848 #, c-format msgctxt "memorial_female" msgid "Became addicted to %s." msgstr "对 %s 上瘾。" -#: src/memorial_logger.cpp:849 +#: src/memorial_logger.cpp:857 #, c-format msgctxt "memorial_male" msgid "Gained the mutation '%s'." msgstr "获得变异 \"%s\"。" -#: src/memorial_logger.cpp:850 +#: src/memorial_logger.cpp:858 #, c-format msgctxt "memorial_female" msgid "Gained the mutation '%s'." msgstr "获得变异 \"%s\"。" #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:863 +#: src/memorial_logger.cpp:871 #, c-format msgctxt "memorial_male" msgid "Reached skill level %1$d in %2$s." msgstr "%2$s 技能达到等级 %1$d。" #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:866 +#: src/memorial_logger.cpp:874 #, c-format msgctxt "memorial_female" msgid "Reached skill level %1$d in %2$s." msgstr "%2$s 技能达到等级 %1$d。" -#: src/memorial_logger.cpp:876 +#: src/memorial_logger.cpp:884 #, c-format msgctxt "memorial_male" msgid "%s committed suicide." msgstr "%s自杀了。" -#: src/memorial_logger.cpp:877 +#: src/memorial_logger.cpp:885 #, c-format msgctxt "memorial_female" msgid "%s committed suicide." msgstr "%s自杀了。" -#: src/memorial_logger.cpp:880 +#: src/memorial_logger.cpp:888 #, c-format msgctxt "memorial_male" msgid "%s was killed." msgstr "%s被杀了。" -#: src/memorial_logger.cpp:881 +#: src/memorial_logger.cpp:889 #, c-format msgctxt "memorial_female" msgid "%s was killed." msgstr "%s被杀了。" -#: src/memorial_logger.cpp:885 +#: src/memorial_logger.cpp:893 #, c-format msgctxt "memorial_male" msgid "Last words: %s" msgstr "遗言:%s" -#: src/memorial_logger.cpp:886 +#: src/memorial_logger.cpp:894 #, c-format msgctxt "memorial_female" msgid "Last words: %s" msgstr "遗言:%s" #. ~ %s is player name -#: src/memorial_logger.cpp:893 +#: src/memorial_logger.cpp:901 #, c-format msgctxt "memorial_male" msgid "%s began their journey into the Cataclysm." msgstr "%s一行开始了他们在大灾变中的冒险。" -#: src/memorial_logger.cpp:894 +#: src/memorial_logger.cpp:902 #, c-format msgctxt "memorial_female" msgid "%s began their journey into the Cataclysm." msgstr "%s一行开始了他们在大灾变中的冒险。" -#: src/memorial_logger.cpp:902 +#: src/memorial_logger.cpp:910 #, c-format msgctxt "memorial_male" msgid "Installed bionic: %s." msgstr "安装了生化插件:%s。" -#: src/memorial_logger.cpp:903 +#: src/memorial_logger.cpp:911 #, c-format msgctxt "memorial_female" msgid "Installed bionic: %s." msgstr "安装了生化插件:%s。" -#: src/memorial_logger.cpp:912 +#: src/memorial_logger.cpp:920 #, c-format msgctxt "memorial_male" msgid "Installed bad bionic: %s." msgstr "损坏了生化插件:%s。" -#: src/memorial_logger.cpp:913 +#: src/memorial_logger.cpp:921 #, c-format msgctxt "memorial_female" msgid "Installed bad bionic: %s." msgstr "损坏了生化插件:%s。" #. ~ %s is martial art -#: src/memorial_logger.cpp:923 +#: src/memorial_logger.cpp:931 #, c-format msgctxt "memorial_male" msgid "Learned %s." msgstr "习得 %s。" -#: src/memorial_logger.cpp:924 +#: src/memorial_logger.cpp:932 #, c-format msgctxt "memorial_female" msgid "Learned %s." msgstr "习得 %s。" #. ~ %s is addiction name -#: src/memorial_logger.cpp:934 +#: src/memorial_logger.cpp:942 #, c-format msgctxt "memorial_male" msgid "Overcame addiction to %s." msgstr "戒除 %s。" -#: src/memorial_logger.cpp:935 +#: src/memorial_logger.cpp:943 #, c-format msgctxt "memorial_female" msgid "Overcame addiction to %s." msgstr "戒除 %s。" -#: src/memorial_logger.cpp:942 +#: src/memorial_logger.cpp:950 #, c-format msgctxt "memorial_male" msgid "%s became hostile." msgstr "%s 与你为敌!" -#: src/memorial_logger.cpp:943 +#: src/memorial_logger.cpp:951 #, c-format msgctxt "memorial_female" msgid "%s became hostile." msgstr "%s 与你为敌!" -#: src/memorial_logger.cpp:948 +#: src/memorial_logger.cpp:956 msgctxt "memorial_male" msgid "Opened a portal." msgstr "打开传送门。" -#: src/memorial_logger.cpp:949 +#: src/memorial_logger.cpp:957 msgctxt "memorial_female" msgid "Opened a portal." msgstr "打开传送门。" -#: src/memorial_logger.cpp:953 +#: src/memorial_logger.cpp:961 msgctxt "memorial_male" msgid "Opened a strange temple." msgstr "打开了一座神秘的庙宇。" -#: src/memorial_logger.cpp:954 +#: src/memorial_logger.cpp:962 msgctxt "memorial_female" msgid "Opened a strange temple." msgstr "打开了一座神秘的庙宇。" -#: src/memorial_logger.cpp:958 +#: src/memorial_logger.cpp:966 #, c-format msgctxt "memorial_male" msgid "Lost the conduct %s%s." msgstr "破除了守则 %s %s。" -#: src/memorial_logger.cpp:959 +#: src/memorial_logger.cpp:967 #, c-format msgctxt "memorial_female" msgid "Lost the conduct %s%s." msgstr "破除了守则 %s %s。" -#: src/memorial_logger.cpp:961 src/memorial_logger.cpp:968 +#: src/memorial_logger.cpp:969 src/memorial_logger.cpp:976 msgid " (disabled)" msgstr "(不可用)" -#: src/memorial_logger.cpp:965 +#: src/memorial_logger.cpp:973 #, c-format msgctxt "memorial_male" msgid "Gained the achievement %s%s." msgstr "完成了成就 %s %s。" -#: src/memorial_logger.cpp:966 +#: src/memorial_logger.cpp:974 #, c-format msgctxt "memorial_female" msgid "Gained the achievement %s%s." msgstr "完成了成就 %s %s。" -#: src/memorial_logger.cpp:975 +#: src/memorial_logger.cpp:983 #, c-format msgctxt "memorial_male" msgid "Forgot the spell %s." msgstr "遗忘了法术 %s。" -#: src/memorial_logger.cpp:976 +#: src/memorial_logger.cpp:984 #, c-format msgctxt "memorial_female" msgid "Forgot the spell %s." msgstr "遗忘了法术 %s。" -#: src/memorial_logger.cpp:985 +#: src/memorial_logger.cpp:993 #, c-format msgctxt "memorial_male" msgid "Learned the spell %s." msgstr "学会了法术 %s。" -#: src/memorial_logger.cpp:986 +#: src/memorial_logger.cpp:994 #, c-format msgctxt "memorial_female" msgid "Learned the spell %s." msgstr "学会了法术 %s。" -#: src/memorial_logger.cpp:995 +#: src/memorial_logger.cpp:1003 #, c-format msgctxt "memorial_male" msgid "Gained a spell level on %s." msgstr "%s 法术等级提升。" -#: src/memorial_logger.cpp:996 +#: src/memorial_logger.cpp:1004 #, c-format msgctxt "memorial_female" msgid "Gained a spell level on %s." msgstr "%s 法术等级提升。" -#: src/memorial_logger.cpp:1002 +#: src/memorial_logger.cpp:1010 msgctxt "memorial_male" msgid "Released subspace specimens." msgstr "释放异界样本。" -#: src/memorial_logger.cpp:1003 +#: src/memorial_logger.cpp:1011 msgctxt "memorial_female" msgid "Released subspace specimens." msgstr "释放异界样本。" -#: src/memorial_logger.cpp:1010 +#: src/memorial_logger.cpp:1018 #, c-format msgctxt "memorial_male" msgid "Removed bionic: %s." msgstr "移除生化插件:%s。" -#: src/memorial_logger.cpp:1011 +#: src/memorial_logger.cpp:1019 #, c-format msgctxt "memorial_female" msgid "Removed bionic: %s." msgstr "移除生化插件:%s。" -#: src/memorial_logger.cpp:1017 +#: src/memorial_logger.cpp:1025 msgctxt "memorial_male" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "封印了放射地埋点。" -#: src/memorial_logger.cpp:1018 +#: src/memorial_logger.cpp:1026 msgctxt "memorial_female" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "封印了放射地埋点。" -#: src/memorial_logger.cpp:1025 +#: src/memorial_logger.cpp:1033 #, c-format msgctxt "memorial_male" msgid "Telefragged a %s." msgstr "传送杀死了 %s。" -#: src/memorial_logger.cpp:1026 +#: src/memorial_logger.cpp:1034 #, c-format msgctxt "memorial_female" msgid "Telefragged a %s." msgstr "传送杀死了 %s。" -#: src/memorial_logger.cpp:1034 +#: src/memorial_logger.cpp:1042 msgctxt "memorial_male" msgid "Spontaneous teleport." msgstr "随机传送。" -#: src/memorial_logger.cpp:1035 +#: src/memorial_logger.cpp:1043 msgctxt "memorial_female" msgid "Spontaneous teleport." msgstr "随机传送。" -#: src/memorial_logger.cpp:1043 +#: src/memorial_logger.cpp:1051 #, c-format msgctxt "memorial_male" msgid "Teleported into a %s." msgstr "传送到 %s 之中。" -#: src/memorial_logger.cpp:1044 +#: src/memorial_logger.cpp:1052 #, c-format msgctxt "memorial_female" msgid "Teleported into a %s." msgstr "传送到 %s 之中。" -#: src/memorial_logger.cpp:1050 +#: src/memorial_logger.cpp:1058 msgctxt "memorial_male" msgid "Terminated subspace specimens." msgstr "消灭异界样本。" -#: src/memorial_logger.cpp:1051 +#: src/memorial_logger.cpp:1059 msgctxt "memorial_female" msgid "Terminated subspace specimens." msgstr "消灭异界样本。" -#: src/memorial_logger.cpp:1057 +#: src/memorial_logger.cpp:1065 msgctxt "memorial_male" msgid "Threw up." msgstr "吐出来了。" -#: src/memorial_logger.cpp:1058 +#: src/memorial_logger.cpp:1066 msgctxt "memorial_female" msgid "Threw up." msgstr "吐出来了。" -#: src/memorial_logger.cpp:1063 +#: src/memorial_logger.cpp:1071 msgctxt "memorial_male" msgid "Set off an alarm." msgstr "引发警报。" -#: src/memorial_logger.cpp:1064 +#: src/memorial_logger.cpp:1072 msgctxt "memorial_female" msgid "Set off an alarm." msgstr "引发警报。" -#: src/memorial_logger.cpp:1068 +#: src/memorial_logger.cpp:1076 #, c-format msgctxt "memorial_male" msgid "Used the debug menu (%s)." msgstr "使用了调试菜单(%s)。" -#: src/memorial_logger.cpp:1069 +#: src/memorial_logger.cpp:1077 #, c-format msgctxt "memorial_female" msgid "Used the debug menu (%s)." @@ -426932,7 +427720,7 @@ msgctxt "message log" msgid "%s." msgstr "%s。" -#: src/mission.h:205 +#: src/mission.h:204 msgid "Bugged mission type" msgstr "错误任务类型" @@ -427846,11 +428634,11 @@ msgstr "(来自:%s)" msgid "Deadline: %s" msgstr "期限:%s" -#: src/mission_ui.cpp:151 src/newcharacter.cpp:3524 src/newcharacter.cpp:3598 -#: src/newcharacter.cpp:3612 src/newcharacter.cpp:3649 -#: src/newcharacter.cpp:3760 src/newcharacter.cpp:3771 -#: src/newcharacter.cpp:3782 src/newcharacter.cpp:3794 -#: src/newcharacter.cpp:3820 +#: src/mission_ui.cpp:151 src/newcharacter.cpp:3579 src/newcharacter.cpp:3653 +#: src/newcharacter.cpp:3667 src/newcharacter.cpp:3704 +#: src/newcharacter.cpp:3815 src/newcharacter.cpp:3826 +#: src/newcharacter.cpp:3837 src/newcharacter.cpp:3849 +#: src/newcharacter.cpp:3875 msgid "None!" msgstr "无!" @@ -427944,19 +428732,19 @@ msgstr "图像类模组" msgid "NO CATEGORY" msgstr "未分类模组" -#: src/mod_manager.cpp:82 src/newcharacter.cpp:2974 +#: src/mod_manager.cpp:82 src/newcharacter.cpp:3020 msgid "Default" msgstr "默认" -#: src/mod_manager.cpp:83 src/safemode_ui.cpp:246 +#: src/mod_manager.cpp:83 src/safemode_ui.cpp:247 msgid "Blacklist" msgstr "黑名单" -#: src/mod_manager.cpp:287 +#: src/mod_manager.cpp:286 msgid "list of default mods" msgstr "默认模组列表" -#: src/mod_manager.cpp:400 +#: src/mod_manager.cpp:395 msgid "list of mods" msgstr "模组列表" @@ -427982,42 +428770,42 @@ msgstr "版本" #: src/monattack.cpp:279 #, c-format msgid "The %s shoots a dart but you dodge it." -msgstr "%s 朝你射出一根刺,但你躲开了。" +msgstr "%s朝你射出一根刺,但你躲开了。" #: src/monattack.cpp:293 #, c-format msgid "The %s shoots a dart into you!" -msgstr "%s 射中了你!" +msgstr "%s的尖刺射入了你的身体!" #: src/monattack.cpp:298 #, c-format msgid "The %s shoots a dart at you, but misses!" -msgstr "%s 朝你射出一根刺,但是没命中!" +msgstr "%s朝你射出一根刺,但是没命中!" #: src/monattack.cpp:302 #, c-format msgid "The %s shoots a dart but it bounces off your armor." -msgstr "%s 朝你射出一根刺,但是被装甲弹开了。" +msgstr "%s朝你射出一根刺,但是被装甲弹开了。" #: src/monattack.cpp:406 #, c-format msgid "The %s flows around the %s and it is quickly dissolved!" -msgstr "%s 流向 %s,并将其迅速溶解!" +msgstr "%s流向 %s,并将其迅速溶解!" #: src/monattack.cpp:507 #, c-format msgid "The %1$s feeds an %2$s and it grows!" -msgstr "%1$s 喂养了一只 %2$s,它现在开始成长了!" +msgstr "%1$s喂养了一只%2$s,它瞬间长大了!" #: src/monattack.cpp:513 #, c-format msgid "The %s lays an egg!" -msgstr "%s 产下一枚卵!" +msgstr "%s产下了一枚卵!" #: src/monattack.cpp:519 #, c-format msgid "The %s tends nearby eggs, and they hatch!" -msgstr "%s 正在孵化附近的卵,它们孵化出来了!" +msgstr "%s催生了附近的卵,它们孵化了出来!" #: src/monattack.cpp:553 msgid "a terrible shriek!" @@ -428026,7 +428814,7 @@ msgstr "恐怖尖啸!" #: src/monattack.cpp:570 #, c-format msgid "The %s begins shrieking!" -msgstr "%s 开始尖叫了起来!" +msgstr "%s开始尖叫了起来!" #: src/monattack.cpp:572 src/monattack.cpp:4796 msgid "a piercing wail!" @@ -428052,34 +428840,34 @@ msgstr "一团酸液击中了 %s!" #: src/monattack.cpp:752 #, c-format msgid "The %s barfs acid at you, but you dodge!" -msgstr "%s 向你喷出一团酸液,但你躲开了!" +msgstr "%s向你喷出一团酸液,但你躲开了!" #: src/monattack.cpp:753 #, c-format msgid "The %s barfs acid at , but they dodge!" -msgstr "%s 向 喷出一团酸液,但被躲开了!" +msgstr "%s向 喷出一团酸液,但被躲开了!" #. ~ 1$s is monster name, 2$s bodypart in accusative #: src/monattack.cpp:772 #, c-format msgid "The %1$s barfs acid on your %2$s for %3$d damage!" -msgstr "%1$s 喷出一团酸液,击中了你的 %2$s,造成 %3$d 点伤害!" +msgstr "%1$s喷出一团酸液,击中了你的%2$s,造成%3$d点伤害!" #. ~ 1$s is monster name, 2$s bodypart in accusative #: src/monattack.cpp:774 #, c-format msgid "The %1$s barfs acid on 's %2$s for %3$d damage!" -msgstr "%1$s 喷出一团酸液,击中了 的 %2$s,造成了 %3$d 点伤害!" +msgstr "%1$s喷出一团酸液,击中了 的%2$s,造成了%3$d点伤害!" #: src/monattack.cpp:784 #, c-format msgid "The %1$s barfs acid on your %2$s, but it washes off the armor!" -msgstr "%1$s 喷出一团酸液击中了你的 %2$s,但没有穿透护甲!" +msgstr "%1$s喷出一团酸液,击中了你的%2$s,但只是擦过了护甲!" #: src/monattack.cpp:785 #, c-format msgid "The %1$s barfs acid on 's %2$s, but it washes off the armor!" -msgstr "%1$s 喷出一团酸液,击中了 的 %2$s,但没有穿透护甲!" +msgstr "%1$s喷出一团酸液,击中了 的%2$s,但只是擦过了护甲!" #: src/monattack.cpp:861 #, c-format @@ -428089,7 +428877,7 @@ msgstr "一道电弧射向了 %s!" #: src/monattack.cpp:893 #, c-format msgid "the %s obnoxiously yelling \"%s!!!\"" -msgstr "%s 令人讨厌地喊道:\"%s!!!\"" +msgstr "%s令人讨厌地喊道:“%s!!!”" #: src/monattack.cpp:963 #, c-format @@ -428099,22 +428887,22 @@ msgstr "%s被从你手中拽走了!" #: src/monattack.cpp:964 #, c-format msgid "The %s is pulled away from 's hands!" -msgstr "%s被从的手中拽走了!" +msgstr "%s被从 的手中拽走了!" #: src/monattack.cpp:971 #, c-format msgid "The %s unsuccessfully attempts to pull your weapon away." -msgstr "%s 试图拽走你的武器,但是失败了。" +msgstr "%s试图拽走你的武器,但是失败了。" #: src/monattack.cpp:972 #, c-format msgid "The %s unsuccessfully attempts to pull 's weapon away." -msgstr "%s 试图拽走 的武器,但是失败了。" +msgstr "%s试图拽走 的武器,但是失败了。" #: src/monattack.cpp:999 src/monattack.cpp:1042 #, c-format msgid "The %s spews bile!" -msgstr "%s 喷出一些胆汁!" +msgstr "%s喷出了一些胆汁!" #: src/monattack.cpp:1006 src/monattack.cpp:1048 #, c-format @@ -428138,12 +428926,12 @@ msgstr " 躲了过去!" #: src/monattack.cpp:1117 #, c-format msgid "The %s throws its arms wide." -msgstr "%s 张开双臂。" +msgstr "%s张开双臂。" #: src/monattack.cpp:1137 #, c-format msgid "The %s gesticulates wildly." -msgstr "%s 疯狂的做着手势。" +msgstr "%s疯狂地做着手势。" #: src/monattack.cpp:1185 #, c-format @@ -428153,7 +428941,7 @@ msgstr "你感觉到%s释放出一股奇怪的能量脉冲。" #: src/monattack.cpp:1201 #, c-format msgid "A nearby %s rises from the dead!" -msgstr "一只 %s 从附近的尸体中站了起来!" +msgstr "附近的一具尸体站了起来,变成了%s。" #: src/monattack.cpp:1204 msgid "But nothing seems to happen." @@ -428162,27 +428950,27 @@ msgstr "但是好像什么也没发生。" #: src/monattack.cpp:1245 #, c-format msgid "The %s takes a powerful swing at you, but you dodge it!" -msgstr "%s 朝你猛力一击,但被躲开了!" +msgstr "%s朝你猛力一击,但你躲开了!" #: src/monattack.cpp:1246 #, c-format msgid "The %s takes a powerful swing at , who dodges it!" -msgstr "%s 朝 猛力一击,但被躲开了!" +msgstr "%s朝 猛力一击,但被躲开了!" #: src/monattack.cpp:1253 #, c-format msgid "A blow from the %1$s sends %2$s flying!" -msgstr "%1$s 的猛力一击把 %2$s 击飞了!" +msgstr "%1$s的猛力一击把 %2$s 击飞了!" #: src/monattack.cpp:1254 #, c-format msgid "A blow from the %s sends flying!" -msgstr "%s 的猛力一击把 击飞了!" +msgstr "%s的猛力一击把 击飞了!" #: src/monattack.cpp:1430 #, c-format msgid "The %1$s fires a shimmering beam towards %2$s!" -msgstr "%1$s 朝着 %2$s 射出一束耀眼的光束!" +msgstr "%1$s朝着 %2$s 射出一道耀眼的光束!" #: src/monattack.cpp:1447 msgid "You dodge the beam!" @@ -428190,11 +428978,11 @@ msgstr "你避开了光线!" #: src/monattack.cpp:1448 msgid " dodges the beam!" -msgstr " 避开了射击!" +msgstr " 避开了光线!" #: src/monattack.cpp:1452 msgid "Your armor protects you from the radiation!" -msgstr "你的装甲保护你免受辐射伤害!" +msgstr "你的护甲让你免受了奇怪辐射的影响!" #: src/monattack.cpp:1454 msgid "You get pins and needles all over." @@ -428203,69 +428991,69 @@ msgstr "你如坐针毡。" #: src/monattack.cpp:1462 #, c-format msgid "A manhack flies out of one of the holes on the %s!" -msgstr "一只飞锯无人机从 %s 上的一个洞中飞了出来!" +msgstr "一只飞锯无人机从%s上的一个洞中飞了出来!" #: src/monattack.cpp:1474 #, c-format msgid "" "The %s shudders, and some sort of caustic fluid leaks from a its damaged " "shell!" -msgstr "%s 突然抖动起来,一些腐蚀性液体它破损的外壳中泄漏出来!" +msgstr "%s突然抖动起来,一些腐蚀性液体它破损的外壳中泄漏出来!" #: src/monattack.cpp:1488 #, c-format msgid "The %s shudders, letting out an eery metallic whining noise!" -msgstr "%s 的身躯强烈震动着,发出一种可怕的金属呻吟声!" +msgstr "%s的身躯强烈震动着,发出一种可怕的金属呻吟声!" #: src/monattack.cpp:1489 #, c-format msgid "The %s scratches its long legs along the floor, shooting sparks." -msgstr "%s 长长的机械腿在地板上刮擦着,发出火花。" +msgstr "%s长长的机械腿在地板上刮擦着,发出火花。" #: src/monattack.cpp:1490 #, c-format msgid "The %s bleeps inquiringly and focuses a red camera-eye on you." -msgstr "%s 发出询问的哔哔声,其中一只红色的摄像头眼睛紧紧盯着你。" +msgstr "%s发出询问的哔哔声,其中一只红色的摄像头眼睛紧紧盯着你。" #: src/monattack.cpp:1491 #, c-format msgid "The %s's combat arms crackle with electricity." -msgstr "%s 的格斗机械臂闪着噼啪作响的电火花。" +msgstr "%s的格斗机械臂闪着噼啪作响的电火花。" #. ~ %s is bodypart name in accusative. #: src/monattack.cpp:1577 #, c-format msgid "A tree bursts forth from the earth and pierces your %s!" -msgstr "一棵树从地里钻出并刺穿了你的 %s!" +msgstr "一棵树从地里钻出并刺穿了你的%s!" #. ~ %s is bodypart name in accusative. #: src/monattack.cpp:1579 #, c-format msgid "A tree bursts forth from the earth and pierces 's %s!" -msgstr "一棵树从地里钻出并刺穿了 的 %s!" +msgstr "一棵树从地里钻出并刺穿了 的%s!" #. ~ %s is bodypart name in accusative. #: src/monattack.cpp:1612 #, c-format msgid "The underbrush beneath your feet grows and pierces your %s!" -msgstr "你脚下的灌木丛长成了树,并且刺穿了你的 %s!" +msgstr "你脚下的灌木丛长成了树,并且刺穿了你的%s!" #. ~ %s is bodypart name in accusative. #: src/monattack.cpp:1614 #, c-format msgid "Underbrush grows into a tree, and it pierces 's %s!" -msgstr "灌木丛长成了树,并且刺穿了 的 %s!" +msgstr "灌木丛长成了树,并且刺穿了 的%s!" #. ~ 1$s monster name(vine), 2$s bodypart in accusative #: src/monattack.cpp:1676 #, c-format msgid "The %1$s lashes your %2$s!" -msgstr "%1$s 鞭打着你的 %2$s!" +msgstr "%1$s鞭打着你的%2$s!" #: src/monattack.cpp:1677 #, c-format msgid "The %1$s lashes 's %2$s!" -msgstr "%1$s 鞭打着 的 %2$s!" +msgstr "%1$s鞭打着 的%2$s!" #: src/monattack.cpp:1738 msgid "thu-THUMP." @@ -428273,31 +429061,31 @@ msgstr "重击声。" #: src/monattack.cpp:1756 msgid "The root walls creak around you." -msgstr "根蔓在你周围碾扎。" +msgstr "树根墙在你周围吱吱作响。" #: src/monattack.cpp:1808 #, c-format msgid "Spores are released from the %s!" -msgstr "%s 里释放出了一团孢子!" +msgstr "%s里释放出了一团孢子!" #: src/monattack.cpp:1856 msgid "\"Buy SpOreos™ now!\"" -msgstr "\"现在就来买孢子奥利奥™!\"" +msgstr "“现在就来买孢子奥利奥™!”" #: src/monattack.cpp:1858 #, c-format msgid "Delicious snacks are released from the %s!" -msgstr "美味的小吃从 %s 里释放出来!" +msgstr "美味的小吃从%s里释放出来!" #: src/monattack.cpp:1871 #, c-format msgid "The %s pulses, and fresh fungal material bursts forth." -msgstr "%s 脉动了几下,并且随之释出了新鲜的真菌孢子!" +msgstr "%s脉动着,向外喷出了新鲜的真菌物质。" #: src/monattack.cpp:1902 #, c-format msgid "The %s suddenly inhales!" -msgstr "%s 突然开始吸气!" +msgstr "%s突然开始吸气!" #. ~Sound of a giant fungal blossom inhaling #: src/monattack.cpp:1905 @@ -428307,7 +429095,7 @@ msgstr "嘶~~呼!(真菌花正在吸气!)" #: src/monattack.cpp:1907 #, c-format msgid "The %s discharges an immense flow of spores, smothering the flames!" -msgstr "%s 排放出大量令人窒息的孢子!看起来就像是在喷火一样!" +msgstr "%s喷出一团浓密的孢子,扑灭了火焰!" #. ~Sound of a giant fungal blossom blowing out the dangerous fire! #: src/monattack.cpp:1911 @@ -428317,60 +429105,60 @@ msgstr "噗~呼!(真菌花正在呼气!)" #. ~ That spore sound, much louder #: src/monattack.cpp:1916 msgid "POUF." -msgstr "噗嗤!(喷气的闷响)" +msgstr "噗嗤!" #: src/monattack.cpp:1918 #, c-format msgid "The %s pulses, and fresh fungal material bursts forth!" -msgstr "%s 脉动了几下,并且随之释出了新鲜的真菌孢子!" +msgstr "%s脉动着,向外喷出了新鲜的真菌物质!" #: src/monattack.cpp:1946 #, c-format msgid "The %s seems to wave you toward the tower…" -msgstr "%s 似乎在驱使你前往真菌塔……" +msgstr "%s似乎在驱使你前往真菌塔……" #: src/monattack.cpp:1955 #, c-format msgid "The %s jabs at you with a needlelike point!" -msgstr "%s 用针尖一样的东西猛扎你!" +msgstr "%s用针尖一样的东西猛扎你!" #. ~ 1$s is monster name, 2$s bodypart in accusative #: src/monattack.cpp:1973 src/monattack.cpp:2194 #, c-format msgid "The %1$s sinks its point into your %2$s!" -msgstr "%1$s 把它的尖端插入你的 %2$s!" +msgstr "%1$s把它的尖端插入了你的%2$s!" #: src/monattack.cpp:1978 src/monattack.cpp:2033 msgid "You feel thousands of live spores pumping into you…" -msgstr "你感觉到数千个鲜活孢子灌入你的体内……" +msgstr "你感到数千个鲜活孢子灌入了你的体内……" #. ~ 1$s is monster name, 2$s bodypart in accusative #: src/monattack.cpp:1982 src/monattack.cpp:2200 #, c-format msgid "The %1$s strikes your %2$s, but your armor protects you." -msgstr "%1$s 猛击了你的 %2$s,但你的护甲保护了你。" +msgstr "%1$s猛击了你的%2$s,但你的护甲保护了你。" #: src/monattack.cpp:2008 #, c-format msgid "The %1$s swipes at %2$s with a barbed tendril!" -msgstr "%1$s 带倒刺的卷须向 %2$s 猛击了过来!" +msgstr "%1$s带倒刺的卷须向 %2$s 猛击了过来!" #. ~ 1$s is monster name, 2$s bodypart in accusative #: src/monattack.cpp:2027 #, c-format msgid "The %1$s sinks several needlelike barbs into your %2$s!" -msgstr "%1$s 把它的数个针状倒刺插入你的 %2$s!" +msgstr "%1$s把它的数个针状倒刺插入了你的%2$s!" #. ~ 1$s is monster name, 2$s bodypart in accusative #: src/monattack.cpp:2037 #, c-format msgid "The %1$s slashes your %2$s, but your armor protects you." -msgstr "%1$s 猛地斩击你的 %2$s,但你的护甲保护了你。" +msgstr "%1$s猛地斩击你的%2$s,但你的护甲保护了你。" #: src/monattack.cpp:2048 #, c-format msgid "The %s grows into an adult!" -msgstr "%s 长大了!" +msgstr "%s长大了!" #: src/monattack.cpp:2070 msgid "You're shoved away as a fungal wall grows!" @@ -428379,18 +429167,18 @@ msgstr "你因为真菌墙的生长被强挤了出来!" #: src/monattack.cpp:2097 #, c-format msgid "The %s spreads its tendrils. It seems as though it's expecting you…" -msgstr "%s 展开了它的卷须。它仿佛在迎接着你……" +msgstr "%s展开了它的卷须,仿佛在迎接着你……" #: src/monattack.cpp:2100 msgid "" "The tower extends and aims several tendrils from its depths. Hold still?" -msgstr "尖塔伸展了开来并从内部抽出了几根触须。静观其变?" +msgstr "尖塔伸展开来,并从内部伸出了几根卷须。静观其变?" #: src/monattack.cpp:2102 #, c-format msgid "" "The %s works several tendrils into your arms, legs, torso, and even neck…" -msgstr "%s 将几根卷须插入了你的手臂、双腿、身躯、甚至脖子……" +msgstr "%s将几根卷须插入了你的手臂、双腿、躯干、甚至脖子……" #: src/monattack.cpp:2106 msgid "" @@ -428423,30 +429211,30 @@ msgstr "你因为真菌篱的生长被强挤了出来!" #: src/monattack.cpp:2163 #, c-format msgid "A fungal tendril bursts forth from the earth and pierces your %s!" -msgstr "一株真菌触须从地里钻了出来并且刺穿了你的 %s!" +msgstr "一株真菌须从地里钻了出来,并刺穿了你的%s!" #: src/monattack.cpp:2169 msgid "A fungal tendril bursts forth from the earth!" -msgstr "一株真菌触须从地里钻了出来!" +msgstr "一株真菌须从地里钻了出来!" #: src/monattack.cpp:2175 #, c-format msgid "The %s takes aim, and spears at you with a massive tendril!" -msgstr "%s 瞄准,用巨大的触须向你猛刺了过来!" +msgstr "%s瞄准,并用巨大的触须向你猛刺了过来!" #: src/monattack.cpp:2197 msgid "You feel millions of live spores pumping into you…" -msgstr "你感觉到数百万个鲜活孢子灌入你的体内……" +msgstr "你感到数百万个鲜活孢子灌入了你的体内……" #: src/monattack.cpp:2223 src/monattack.cpp:5187 src/monattack.cpp:5192 #, c-format msgid "The %s lunges at you, but you dodge!" -msgstr "%s 冲向你,但是你躲开了!" +msgstr "%s冲向你,但你躲开了!" #: src/monattack.cpp:2224 src/monattack.cpp:5188 src/monattack.cpp:5193 #, c-format msgid "The %s lunges at , but they dodge!" -msgstr "%s 冲向 ,但是被躲开了!" +msgstr "%s冲向 ,但是被躲开了!" #. ~ 1$s is monster name, 2$s bodypart in accusative #: src/monattack.cpp:2240 @@ -428471,22 +429259,22 @@ msgstr "%1$s试图刺穿你的躯干,但没能穿透护甲!" msgid "" "The %1$s tries to impale 's torso, but fails to penetrate their " "armor!" -msgstr "%1$s试图刺穿的躯干,但没能穿透护甲!" +msgstr "%1$s试图刺穿 的躯干,但没能穿透护甲!" #: src/monattack.cpp:2283 #, c-format msgid "The %s tries to land on you, but you dodge." -msgstr "%s 试图落到你的身上,但是你躲开了。" +msgstr "%s试图落到你的身上,但你躲开了。" #: src/monattack.cpp:2299 #, c-format msgid "You swat at the %s with your tail!" -msgstr "你用尾巴抽打 %s!" +msgstr "你用尾巴抽打%s!" #: src/monattack.cpp:2307 #, c-format msgid "The %s lands on you, but you swat it off." -msgstr "%s 落在你身上,幸好你拍打掉了它。" +msgstr "%s落在你身上,但你把它拍走了。" #. ~ 1$s monster name(dermatik), 2$s bodypart name in accusative. #: src/monattack.cpp:2322 @@ -428498,191 +429286,191 @@ msgstr "%1$s落在了你的%2$s上,但没能刺穿你的装甲。" #: src/monattack.cpp:2331 #, c-format msgid "The %1$s sinks its ovipositor into your %2$s!" -msgstr "%1$s 把它的产卵器斜插入你的 %2$s!" +msgstr "%1$s把它的产卵器插入了你的%2$s!" #: src/monattack.cpp:2344 #, c-format msgid "The %s dermatik larva grows into an adult!" -msgstr "%s 寄生蜂幼虫蜕变为成虫!" +msgstr "%s长大了!" #: src/monattack.cpp:2366 #, c-format msgid "The %s takes seed and becomes a young fungaloid!" -msgstr "%s 被寄生,变成了一个真菌幼体!" +msgstr "%s落地并生长为了一株真菌孢苗!" #: src/monattack.cpp:2373 #, c-format msgid "The %s falls to the ground and bursts!" -msgstr "%s 掉在地上爆裂开来!" +msgstr "%s掉在地上爆裂开来!" #: src/monattack.cpp:2391 #, c-format msgid "The %s turns to a steady climb before departing." -msgstr "%s 起飞转向,然后稳定爬升。" +msgstr "%s起飞并解除了部署。" #: src/monattack.cpp:2394 #, c-format msgid "The %s departs." -msgstr "%s 起飞了。" +msgstr "%s解除了部署。" #: src/monattack.cpp:2414 #, c-format msgid "%s is engulfed by %s!" -msgstr "%s 被 %s 吞没!" +msgstr "%s被%s吞没!" #: src/monattack.cpp:2628 #, c-format msgid "The %s lets out a high-pitched cry!" -msgstr "%s 发出一声尖锐的咆哮!" +msgstr "%s发出一声尖锐的咆哮!" #: src/monattack.cpp:2639 #, c-format msgid "The %s swings its arms from side to side!" -msgstr "%s 把手臂来回摇晃!" +msgstr "%s把手臂来回摇晃!" #: src/monattack.cpp:2642 #, c-format msgid "The %s does some fancy footwork!" -msgstr "%s 踩出了一些花式步法!" +msgstr "%s踩出了一些花式步法!" #: src/monattack.cpp:2645 #, c-format msgid "The %s shrugs its shoulders!" -msgstr "%s 耸了耸肩!" +msgstr "%s耸了耸肩!" #: src/monattack.cpp:2648 #, c-format msgid "The %s spins in place!" -msgstr "%s 原地旋转!" +msgstr "%s原地旋转!" #: src/monattack.cpp:2651 #, c-format msgid "The %s crouches on the ground!" -msgstr "%s 蹲伏在地上!" +msgstr "%s蹲伏在地上!" #: src/monattack.cpp:2654 #, c-format msgid "The %s looks left and right!" -msgstr "%s 左右看看。" +msgstr "%s左右看看。" #: src/monattack.cpp:2657 #, c-format msgid "The %s jumps back and forth!" -msgstr "%s 来回跳跃!" +msgstr "%s来回跳跃!" #: src/monattack.cpp:2660 #, c-format msgid "The %s raises its arms in the air!" -msgstr "%s 举起了胳膊!" +msgstr "%s举起了胳膊!" #: src/monattack.cpp:2663 #, c-format msgid "The %s swings its hips!" -msgstr "%s 扭动它的屁股!" +msgstr "%s扭动它的屁股!" #: src/monattack.cpp:2666 #, c-format msgid "The %s claps!" -msgstr "%s 鼓掌!" +msgstr "%s拍了拍手!" #: src/monattack.cpp:2685 #, c-format msgid "The %s's head explodes in a mass of roiling tentacles!" -msgstr "%s 的头颅在一群蠕动的触角中炸裂了!" +msgstr "%s的头颅在一群蠕动的触手中炸裂了!" #: src/monattack.cpp:2711 #, c-format msgid "The %s lashes its tentacle at you!" -msgstr "%s 用它的触手鞭打你!" +msgstr "%s用它的触手鞭打你!" #: src/monattack.cpp:2712 #, c-format msgid "The %s lashes its tentacle at !" -msgstr "%s 用它的触手鞭打 !" +msgstr "%s用它的触手鞭打了 !" #. ~ 1$s is bodypart name, 2$d is damage value. #: src/monattack.cpp:2732 #, c-format msgid "Your %1$s is hit for %2$d damage!" -msgstr "你的 %1$s 被击中,受到 %2$d 点伤害!" +msgstr "你的%1$s被击中,受到%2$d点伤害!" #. ~ 1$s is bodypart name, 2$d is damage value. #: src/monattack.cpp:2734 #, c-format msgid "'s %1$s is hit for %2$d damage!" -msgstr " 的 %1$s 被击中,受到 %2$d 点伤害!" +msgstr " 的%1$s被击中,受到%2$d点伤害!" #: src/monattack.cpp:2739 #, c-format msgid "The %1$s lashes its tentacle at your %2$s, but glances off your armor!" -msgstr "%1$s 伸出触手抓向你的 %2$s,但是被护甲弹开了!" +msgstr "%1$s伸出触手抓向你的%2$s,但是被护甲弹开了!" #: src/monattack.cpp:2740 #, c-format msgid "" "The %1$s lashes its tentacle at 's %2$s, but glances off their " "armor!" -msgstr "%1$s 伸出触手抓向 的 %2$s,但是被护甲弹开了!" +msgstr "%1$s伸出触手抓向 的%2$s,但是被护甲弹开了!" #: src/monattack.cpp:2781 src/monattack.cpp:2998 #, c-format msgid "%1s tries to drag you, but is stopped by your %2s!" -msgstr "%1s 试图拉住你,但被你的 %2s 挡开了! " +msgstr "%1s试图拖住你,但被你的%2s挡开了! " #: src/monattack.cpp:2782 src/monattack.cpp:2999 #, c-format msgid "%1s tries to drag , but is stopped by their %2s!" -msgstr "%1s 试图拉住 ,但被 %2s 挡开了! " +msgstr "%1s试图拖住 ,但被%2s挡开了! " #: src/monattack.cpp:2784 src/monattack.cpp:3001 #, c-format msgid "You're crushed against the %s!" -msgstr "你重重地撞上了 %s!" +msgstr "你重重地撞上了%s!" #: src/monattack.cpp:2785 src/monattack.cpp:3002 #, c-format msgid " is crushed against the %s!" -msgstr " 重重地撞上了 %s!" +msgstr " 重重地撞上了%s!" #: src/monattack.cpp:2798 #, c-format msgid "The %s's arms fly out at you, but you dodge!" -msgstr "%s 的双臂飞向你,但你躲开了!" +msgstr "%s的双臂飞向你,但你躲开了!" #: src/monattack.cpp:2799 #, c-format msgid "The %s's arms fly out at , but they dodge!" -msgstr "%s 的双臂飞向 ,但被躲开了!" +msgstr "%s的双臂飞向 ,但被躲开了!" #: src/monattack.cpp:2829 #, c-format msgid "The %s's arms fly out at you…" -msgstr "%s 的双臂飞向你……" +msgstr "%s的双臂飞向你……" #: src/monattack.cpp:2830 #, c-format msgid "The %s's arms fly out at …" -msgstr "%s 的双臂飞向 ……" +msgstr "%s的双臂飞向 ……" #: src/monattack.cpp:2886 #, c-format msgid "The %1$s's arms fly out and pull and grab %2$s!" -msgstr "%1$s 的双臂飞出,抓住了 %2$s!" +msgstr "%1$s的双臂飞出,抓住了 %2$s!" #: src/monattack.cpp:2889 #, c-format msgid "The %1$s reaches out and pulls %2$s!" -msgstr "%1$s 伸长四肢抓住了 %2$s!" +msgstr "%1$s伸长四肢抓住了 %2$s!" #: src/monattack.cpp:2920 #, c-format msgid "The %s gropes at you, but you dodge!" -msgstr "%s 向你摸索,但你躲开了!" +msgstr "%s向你摸索,但你躲开了!" #: src/monattack.cpp:2921 #, c-format msgid "The %s gropes at , but they dodge!" -msgstr "%s 向 摸索,但被躲开了!" +msgstr "%s向 摸索,但被躲开了!" #: src/monattack.cpp:2970 #, c-format @@ -428692,34 +429480,34 @@ msgstr "%1$s抓住了%2$s!" #: src/monattack.cpp:2988 #, c-format msgid "The %s tries to drag you, but you're securely fastened in the Autodoc." -msgstr "%s 试着拖走你,但是你已经被牢牢固定在全自动医疗仪上。" +msgstr "%s试着拖走你,但是你已经被牢牢固定在全自动医疗仪上。" #: src/monattack.cpp:2989 #, c-format msgid "" "The %s tries to drag , but they're securely fastened in the " "Autodoc." -msgstr "%s 试着拖走 ,但他已经被牢牢固定在全自动医疗仪上。" +msgstr "%s试着拖走 ,但他已经被牢牢固定在全自动医疗仪上。" #: src/monattack.cpp:3042 #, c-format msgid "You are dragged behind the %s!" -msgstr "你被 %s 拖在身后!" +msgstr "你被%s拖在身后!" #: src/monattack.cpp:3043 #, c-format msgid " gets dragged behind the %s!" -msgstr " 被 %s 拖在身后!" +msgstr " 被%s拖在身后!" #: src/monattack.cpp:3045 #, c-format msgid "You resist the %s as it tries to drag you!" -msgstr "%s 试着把你拖过去,但你避开了!" +msgstr "%s试着把你拖过去,但你反抗住了!" #: src/monattack.cpp:3046 #, c-format msgid " resist the %s as it tries to drag them!" -msgstr "%s 试着把 拖过去,但被避开了!" +msgstr "%s试着把 拖过去,但你反抗住了!" #: src/monattack.cpp:3092 msgid "You feel poison enter your body!" @@ -428728,7 +429516,7 @@ msgstr "你感觉到毒素注入了你的体内!" #: src/monattack.cpp:3101 #, c-format msgid "The %s young triffid grows into an adult!" -msgstr "%s 三尖树苗成长为完全体!" +msgstr "%s长大了!" #: src/monattack.cpp:3120 msgid "You feel a strange reverberation across your body." @@ -428737,7 +429525,7 @@ msgstr "你感到一道奇异的回响穿过你的全身。" #: src/monattack.cpp:3124 #, c-format msgid "The %s stares at you, and you shudder." -msgstr "%s 凝视着你,你感到一阵阵的战栗。" +msgstr "%s凝视着你,你一阵阵地颤栗。" #: src/monattack.cpp:3126 msgid "You feel like you're being watched, it makes you sick." @@ -428750,17 +429538,17 @@ msgstr "当幻象突然降临时,你的眼前发黑!" #: src/monattack.cpp:3162 #, c-format msgid "The %s probes your mind, but is rebuffed!" -msgstr "%s 试图进入你的意识,但是你抵御住了侵蚀。" +msgstr "%s试图进入你的意识,但是你抵御住了侵蚀。" #: src/monattack.cpp:3165 #, c-format msgid "The terrifying visage of the %s paralyzes you." -msgstr "%s 的恐怖形象将你麻痹了。" +msgstr "%s的恐怖形象将你麻痹了。" #: src/monattack.cpp:3169 #, c-format msgid "You manage to avoid staring at the horrendous %s." -msgstr "你尽力避免盯着可怕的 %s。" +msgstr "你尽力避免盯着可怕的%s。" #: src/monattack.cpp:3211 msgid "You get a medical check-up." @@ -428769,7 +429557,7 @@ msgstr "你接受了一次全身体检。" #: src/monattack.cpp:3226 src/monattack.cpp:3268 #, c-format msgid "The %s is scanning its surroundings." -msgstr "%s 正在扫描它的四周。" +msgstr "%s正在扫描它的四周。" #: src/monattack.cpp:3251 #, c-format @@ -428781,52 +429569,52 @@ msgstr "一个柔和的机器声音说:\"欢迎,%s 医生。今天将由我 #: src/monattack.cpp:3274 #, c-format msgid "The %s doesn't seem to register you as a doctor." -msgstr "%s 看上去并不认为你是个医生。" +msgstr "%s看上去并不认为你是个医生。" #: src/monattack.cpp:3279 #, c-format msgid "The %s looks at its empty anesthesia kit with a dejected look." -msgstr "%s 带着一副沮丧的表情看着空无一物的麻醉箱。" +msgstr "%s带着一副沮丧的表情看着空无一物的麻醉箱。" #: src/monattack.cpp:3309 #, c-format msgid "The %1$s scans %2$s and seems to detect something." -msgstr "%1$s 对 %2$s 进行了全身检查,而且似乎检测到了什么。" +msgstr "%1$s对 %2$s 进行了全身检查,而且似乎检测到了什么。" #: src/monattack.cpp:3321 #, c-format msgid "The %s looks for something but doesn't seem to find it." -msgstr "%s 似乎在寻找什么东西,但是好像没找到。" +msgstr "%s似乎在寻找什么东西,但是好像没找到。" #: src/monattack.cpp:3336 msgid "" "a soft robotic voice say, \"Unhand this patient immediately! If you keep " "interfering with the procedure I'll be forced to call law enforcement.\"" -msgstr "一个柔和的机器声音说:\"请立刻放开那位病人!如果您继续妨碍急救措施,我将不得不请求执法部门介入。\"" +msgstr "一个柔和的机器声音说:“请立刻放开那位病人!如果您继续妨碍急救措施,我将不得不请求执法部门介入。”" #: src/monattack.cpp:3342 msgid "" "a soft robotic voice say, \"Greetings kinbot. Please take good care of this" " patient.\"" -msgstr "一个柔和的机器声音说:\"欢迎,姐妹。请好好照顾这个病人。\"" +msgstr "一个柔和的机器声音说:“欢迎,姐妹。请好好照顾这位病人。”" #: src/monattack.cpp:3377 #, c-format msgid "" "The %s dumps the contents of its bag on the ground and drops the bag on top " "of it." -msgstr "%s 把背包里的物品及背包丢在地上。" +msgstr "%s把背包里的东西倒了出来,然后把包丢在了那堆东西上面。" #: src/monattack.cpp:3421 src/monattack.cpp:3441 #, c-format msgid "The %s flashes a LED and departs. Human officer on scene." -msgstr "%s 的LED灯闪烁了一下,然后就解除了部署。人类警官已经到场。" +msgstr "%s的LED灯闪烁了一下,然后解除了部署。人类警官已经到场。" #: src/monattack.cpp:3429 src/monattack.cpp:3449 src/monattack.cpp:3484 #, c-format msgid "" "The %s acknowledges you as an officer responding, but hangs around to watch." -msgstr "%s 确认了你作为现场响应警官的身份,但依旧在附近暗中观察。" +msgstr "%s确认了你作为现场响应警官的身份,但依旧在附近暗中观察。" #: src/monattack.cpp:3431 src/monattack.cpp:3468 msgid "Probably some now-obsolete Internal Affairs subroutine…" @@ -428839,17 +429627,17 @@ msgstr "过去你的行动组员经常在你需要支援时那么做……" #: src/monattack.cpp:3459 #, c-format msgid "The %s flashes a LED and departs. SWAT's working the area." -msgstr "%s 的LED灯闪烁了一下,然后就解除了部署。让SWAT先上。" +msgstr "%s的LED灯闪烁了一下,然后解除了部署。让SWAT先上。" #: src/monattack.cpp:3466 #, c-format msgid "The %s acknowledges you as SWAT onsite, but hangs around to watch." -msgstr "%s 确认了你是名SWAT,但依旧停在周围围观。" +msgstr "%s确认了你是名SWAT,但依旧停在周围观察。" #: src/monattack.cpp:3476 #, c-format msgid "The %s winks a LED and departs. One machine to another?" -msgstr "%s 的LED灯闪烁了一下,然后就解除了部署。一台又一台?" +msgstr "%s的LED灯闪烁了一下,然后解除了部署。一台又一台?" #: src/monattack.cpp:3486 msgid "Apparently yours aren't the only systems kept alive post-apocalypse." @@ -428858,12 +429646,12 @@ msgstr "显然你不是在大灾变后存活下来的唯一系统。" #: src/monattack.cpp:3495 #, c-format msgid "The %s flashes a LED and departs. The Feds got this." -msgstr "%s 的LED灯闪烁了一下,然后就解除了部署。让执法官先上。" +msgstr "%s的LED灯闪烁了一下,然后解除了部署。让执法官先上。" #: src/monattack.cpp:3509 #, c-format msgid "The %s takes your picture!" -msgstr "%s 拍下了你的相片!" +msgstr "%s拍下了你的照片!" #: src/monattack.cpp:3511 msgid "…database connection lost!" @@ -428872,37 +429660,37 @@ msgstr "……数据库连接丢失!" #: src/monattack.cpp:3518 #, c-format msgid "a robotic voice boom, \"Citizen %s!\"" -msgstr "机器人发出低沉的声音,\"市民,%s!\"" +msgstr "机器人发出低沉的声音,“市民,%s!”" #: src/monattack.cpp:3522 #, c-format msgid "\"Drop your %s! Now!\"" -msgstr "\"把%s放下!马上!\"" +msgstr "“把%s放下!马上!”" #: src/monattack.cpp:3574 #, c-format msgid "The %s attempts to shock you but you dodge." -msgstr "%s 试图电击你,但是你躲开了。" +msgstr "%s试图电击你,但你躲开了。" #: src/monattack.cpp:3580 src/monattack.cpp:3589 #, c-format msgid "The %s unsuccessfully attempts to shock you." -msgstr "%s 试图电击你,但是失败了。" +msgstr "%s试图电击你,但是失败了。" #: src/monattack.cpp:3590 #, c-format msgid "The %s unsuccessfully attempts to shock ." -msgstr "%s 试图电击 ,但是失败了。" +msgstr "%s试图电击 ,但是失败了。" #: src/monattack.cpp:3599 #, c-format msgid "The %s shocks you!" -msgstr "%s 电击了你!" +msgstr "%s电击了你!" #: src/monattack.cpp:3600 #, c-format msgid "The %s shocks !" -msgstr "%s 电击了 !" +msgstr "%s电击了 !" #: src/monattack.cpp:3623 msgid "beep-beep." @@ -428915,12 +429703,12 @@ msgstr "噗!" #: src/monattack.cpp:3640 #, c-format msgid "The %s opens up with its rifle!" -msgstr "%s 展开了它的步枪!" +msgstr "%s展开了它的步枪!" #. ~ Potential grenading detected. #: src/monattack.cpp:3669 msgid "Thee eye o dat divil be upon me!" -msgstr "辣个该死滴恶魔的眼睛正盯着我!" +msgstr "辣个该死滴恶魔眼睛正盯着我!" #. ~ Potential grenading detected. #: src/monattack.cpp:3672 @@ -428934,7 +429722,7 @@ msgstr "瞄准中。" #: src/monattack.cpp:3701 #, c-format msgid "The %s's grenade launcher fires!" -msgstr "%s 的榴弹发射器开火了!" +msgstr "%s的榴弹发射器开火了!" #. ~ Sound of a tank turret swiveling into place #: src/monattack.cpp:3733 @@ -428948,7 +429736,7 @@ msgstr "乓!" #: src/monattack.cpp:3760 #, c-format msgid "The %s's 120mm cannon fires!" -msgstr "%s 的120mm炮开火了!" +msgstr "%s的120mm炮开火了!" #: src/monattack.cpp:4009 src/monattack.cpp:4031 #, c-format @@ -428957,15 +429745,15 @@ msgstr "火舌击中了 %s!" #: src/monattack.cpp:4065 msgid "a robotic voice boom, \"Citizen, Halt!\"" -msgstr "机器人发出低沉的声音,\"市民,停下来!\"" +msgstr "机器人发出低沉的声音,“市民,停下来!”" #: src/monattack.cpp:4068 msgid "a robotic voice boom, \"Please put down your weapon.\"" -msgstr "机器人发出低沉的声音,\"请放下武器。\"" +msgstr "机器人发出低沉的声音,“请放下武器。”" #: src/monattack.cpp:4072 msgid "a robotic voice boom, \"Come out with your hands up!\"" -msgstr "机器人发出低沉的声音,\"举起手,走出来!\"" +msgstr "机器人发出低沉的声音,“举起手,走出来!”" #: src/monattack.cpp:4076 msgid "a police siren, whoop WHOOP" @@ -428973,23 +429761,23 @@ msgstr "警笛滴嘟滴嘟地响着" #: src/monattack.cpp:4269 msgid "\"YOU… ARE FILTH…\"" -msgstr "\"你这个……渣滓……\"" +msgstr "“你这个……渣滓……”" #: src/monattack.cpp:4272 msgid "\"VERMIN… YOU ARE VERMIN…\"" -msgstr "\"害虫……你个害虫……\"" +msgstr "“害虫……你个害虫……”" #: src/monattack.cpp:4275 msgid "\"LEAVE NOW…\"" -msgstr "\"立刻离开……\"" +msgstr "“马上滚开……”" #: src/monattack.cpp:4278 msgid "\"WE… WILL FEAST… UPON YOU…\"" -msgstr "\"我们…会…好好…享用…你的……\"" +msgstr "“我们…会…好好…享用…你的……”" #: src/monattack.cpp:4281 msgid "\"FOUL INTERLOPER…\"" -msgstr "\"可恶的……入侵者……\"" +msgstr "“可恶的……入侵者……”" #. ~ %1$s is the name of the zombie upgrading the other, %2$s is the zombie #. being upgraded. @@ -428998,7 +429786,7 @@ msgstr "\"可恶的……入侵者……\"" msgid "" "You feel a sudden, intense burst of energy in the air between the %1$s and " "the %2$s." -msgstr "你感觉到 %1$s 和 %2$s之间的空气中突然爆发出强烈的能量脉冲。" +msgstr "你感觉到%1$s和%2$s之间的空气中突然爆发出强烈的能量脉冲。" #: src/monattack.cpp:4341 #, c-format @@ -429009,62 +429797,62 @@ msgstr "你感觉到%s突然爆发强烈的能量脉冲。" #: src/monattack.cpp:4347 #, c-format msgid "The %1$s becomes a %2$s!" -msgstr "%1$s 变成了一只 %2$s!" +msgstr "%1$s变成了一只%2$s!" #: src/monattack.cpp:4350 #, c-format msgid "The %s vanishes!" -msgstr "%s 消失了!" +msgstr "%s消失了!" #: src/monattack.cpp:4352 #, c-format msgid "A %s appears!" -msgstr "%s 出现了!" +msgstr "%s出现了!" #: src/monattack.cpp:4414 #, c-format msgid "The %1$s stretches its head at you, but bounces off the %2$s" -msgstr "%1$s 伸着脖子咬向你,但是被 %2$s 弹开了" +msgstr "%1$s伸着脖子咬向你,但是被%2$s弹开了" #: src/monattack.cpp:4415 #, c-format msgid "The %1$s stretches its head at , but bounces off the %2$s" -msgstr "%1$s 伸着脖子咬向 ,但是被 %2$s 弹开了" +msgstr "%1$s伸着脖子咬向 ,但是被%2$s弹开了" #: src/monattack.cpp:4427 #, c-format msgid "" "The %s's head extends to bite you, but you dodge and the head sails past!" -msgstr "%s 的头伸过来咬你,但你及时闪开了,头错了出去!" +msgstr "%s的头伸过来咬你,但你及时闪开,头错了出去!" #: src/monattack.cpp:4428 #, c-format msgid "" "The %s's head extends to bite , but they dodge and the head sails " "past!" -msgstr "%s 的头伸过来咬 ,但被及时闪开了,头错了出去!" +msgstr "%s的头伸过来咬 ,但被及时闪开,头错了出去!" #. ~ 1$s is monster name, 2$s bodypart in accusative #: src/monattack.cpp:4444 #, c-format msgid "The %1$s's teeth sink into your %2$s!" -msgstr "%1$s 的牙齿深深陷进你的 %2$s 之中!" +msgstr "%1$s的牙齿深深陷进了你的%2$s!" #. ~ 1$s is monster name, 2$s bodypart in accusative #: src/monattack.cpp:4446 #, c-format msgid "The %1$s's teeth sink into 's %2$s!" -msgstr "%1$s 的牙齿深深陷进 的 %2$s 之中!" +msgstr "%1$s的牙齿深深陷进了 的%2$s!" #: src/monattack.cpp:4460 #, c-format msgid "The %1$s's head hits your %2$s, but glances off your armor!" -msgstr "%1$s 的头击中了你的 %2$s,但却掠过你的装甲!" +msgstr "%1$s的头击中了你的%2$s,但掠过了护甲!" #: src/monattack.cpp:4461 #, c-format msgid "The %1$s's head hits 's %2$s, but glances off armor!" -msgstr "%1$s 的脑袋击中了 的 %2$s,但却掠过装甲!" +msgstr "%1$s的头击中了 的%2$s,但掠过了护甲!" #: src/monattack.cpp:4481 msgid "He's brandishing a knife!" @@ -429081,170 +429869,170 @@ msgstr "可怕的咆哮!" #: src/monattack.cpp:4518 #, c-format msgid "The %1$s swings a massive claw at %2$s!" -msgstr "%1$s 朝 %2$s 挥动巨大的爪子!" +msgstr "%1$s朝 %2$s 挥动巨大的爪子!" #. ~ 1$s is bodypart name, 2$d is damage value. #: src/monattack.cpp:4540 #, c-format msgid "Your %1$s is battered for %2$d damage!" -msgstr "你的 %1$s 被连续猛击,受到 %2$d 点伤害!" +msgstr "你的%1$s被连续猛击,受到%2$d点伤害!" #: src/monattack.cpp:4571 #, c-format msgid "The %1$s quivers hungrily in the direction of the %2$s." -msgstr "%1$s 饥渴地朝着 %2$s 蠕动。" +msgstr "%1$s饥渴地朝着 %2$s 蠕动。" #: src/monattack.cpp:4589 #, c-format msgid "The %1$s absorbs the %2$s, growing larger." -msgstr "%1$s 吞噬了 %2$s,变得更大了。" +msgstr "%1$s吞噬了 %2$s,变得更大了。" #: src/monattack.cpp:4628 #, c-format msgid "The %1$s lunges for %2$s!" -msgstr "%1$s 冲向 %2$s!" +msgstr "%1$s冲向 %2$s!" #: src/monattack.cpp:4645 #, c-format msgid "The %1$s lunges at you, but you sidestep it!" -msgstr "%1$s 冲向你,但是你躲开了!" +msgstr "%1$s冲向你,但是你躲开了!" #: src/monattack.cpp:4646 #, c-format msgid "The %1$s lunges at , but they sidestep it!" -msgstr "%1$s 冲向 ,但是被躲开了!" +msgstr "%1$s冲向 ,但是被躲开了!" #: src/monattack.cpp:4659 #, c-format msgid "The %1$s lunges at your %2$s, battering it for %3$d damage!" -msgstr "%1$s 冲向你的 %2$s,猛击造成 %3$d 点伤害!" +msgstr "%1$s冲向你的%2$s,猛击造成%3$d点伤害!" #: src/monattack.cpp:4660 #, c-format msgid "The %1$s lunges at 's %2$s, battering it for %3$d damage!" -msgstr "%1$s 冲向 的 %2$s,猛击造成 %3$d 点伤害!" +msgstr "%1$s冲向 的%2$s,猛击造成%3$d点伤害!" #: src/monattack.cpp:4663 #, c-format msgid "The %1$s lunges at your %2$s, but your armor prevents injury!" -msgstr "%1$s 冲向你的 %2$s,但是被你的护甲挡住了伤害!" +msgstr "%1$s冲向你的%2$s,但是被你的护甲挡住了伤害!" #: src/monattack.cpp:4664 #, c-format msgid "The %1$s lunges at 's %2$s, but their armor prevents injury!" -msgstr "%1$s 冲向 的 %2$s,但是被护甲挡住了伤害!" +msgstr "%1$s冲向 的%2$s,但是被护甲挡住了伤害!" #: src/monattack.cpp:4703 #, c-format msgid "The %1$s thrusts a claw at you, but it bounces off the %2$s!" -msgstr "%1$s 猛地一爪抓向你,但是被 %2$s 弹开了!" +msgstr "%1$s猛地一爪抓向你,但是被%2$s弹开了!" #: src/monattack.cpp:4704 #, c-format msgid "The %1$s thrusts a claw at , but it bounces off the %2$s!" -msgstr "%1$s 猛地一爪抓向 ,但是被 %2$s 弹开了!" +msgstr "%1$s猛地一爪抓向 ,但是被%2$s弹开了!" #: src/monattack.cpp:4718 #, c-format msgid "The %s thrusts a claw at you, but you evade it!" -msgstr "%s 猛地一爪抓向你,但你躲开了!" +msgstr "%s猛地一爪抓向你,但你躲开了!" #: src/monattack.cpp:4719 #, c-format msgid "The %s thrusts a claw at , but they evade it!" -msgstr "%s 猛地一爪抓向 ,但被躲开了!" +msgstr "%s猛地一爪抓向 ,但被躲开了!" #. ~ 1$s is bodypart name, 2$d is damage value. #: src/monattack.cpp:4734 #, c-format msgid "The %1$s thrusts a claw at your %2$s, slashing it for %3$d damage!" -msgstr "%1$s 猛地一爪抓向你的 %2$s,割伤并造成 %3$d 点伤害!" +msgstr "%1$s猛地一爪抓向你的%2$s,割伤并造成%3$d点伤害!" #. ~ 1$s is bodypart name, 2$d is damage value. #: src/monattack.cpp:4736 #, c-format msgid "" "The %1$s thrusts a claw at 's %2$s, slashing it for %3$d damage!" -msgstr "%1$s 猛地一爪抓向住 的 %2$s,割伤并造成 %3$d 点伤害!" +msgstr "%1$s猛地一爪抓向 的%2$s,割伤并造成%3$d点伤害!" #: src/monattack.cpp:4740 #, c-format msgid "The %1$s thrusts a claw at your %2$s, but glances off your armor!" -msgstr "%1$s 猛地爪击你的 %2$s,但是被装甲弹开了!" +msgstr "%1$s猛地爪击你的%2$s,但是被护甲弹开了!" #: src/monattack.cpp:4741 #, c-format msgid "The %1$s thrusts a claw at 's %2$s, but glances off armor!" -msgstr "%1$s 猛地爪击 的 %2$s,但是被装甲弹开了!" +msgstr "%1$s猛地爪击 的%2$s,但是被护甲弹开了!" #: src/monattack.cpp:4754 #, c-format msgid "The %s slashes at your neck! You duck!" -msgstr "%s 猛地斩击你的脖子,但被躲开了!" +msgstr "%s猛地斩击你的脖子,但你躲开了!" #: src/monattack.cpp:4755 #, c-format msgid "The %s slashes at 's neck! They duck!" -msgstr "%s 猛地斩击 的脖子,但被躲开了!" +msgstr "%s猛地斩击 的脖子,但被躲开了!" #: src/monattack.cpp:4768 #, c-format msgid "The %1$s slashes at your neck, cutting your throat for %2$d damage!" -msgstr "%1$s 猛地斩击你的脖子,造成 %2$d 点伤害!" +msgstr "%1$s猛地斩击你的脖子,造成%2$d点伤害!" #: src/monattack.cpp:4769 #, c-format msgid "" "The %1$s slashes at 's neck, cutting their throat for %2$d damage!" -msgstr "%1$s 猛地斩击 的脖子,造成 %2$d 点伤害!" +msgstr "%1$s猛地斩击 的脖子,造成%2$d点伤害!" #: src/monattack.cpp:4773 #, c-format msgid "The %1$s slashes at your %2$s, but glances off your armor!" -msgstr "%1$s 猛地斩击你的 %2$s,但是被装甲弹开了!" +msgstr "%1$s猛地斩击你的%2$s,但只是掠过了护甲!" #: src/monattack.cpp:4774 #, c-format msgid "The %1$s slashes at 's %2$s, but glances off armor!" -msgstr "%1$s 猛地斩击 的 %2$s,但是被装甲弹开了!" +msgstr "%1$s猛地斩击 的%2$s,但只是掠过了护甲!" #: src/monattack.cpp:4836 #, c-format msgid "A shadow splits from the %s!" -msgstr "一个幽灵从 %s 体内分裂了出来!" +msgstr "一个幽灵从%s体内分裂了出来!" #: src/monattack.cpp:4845 msgid "\"Stop it please\"" -msgstr "\"请停下来\"" +msgstr "“请停下来”" #: src/monattack.cpp:4848 msgid "\"Let us help you\"" -msgstr "\"让我们帮你\"" +msgstr "“让我们帮你”" #: src/monattack.cpp:4851 msgid "\"We wish you no harm\"" -msgstr "\"我们不会伤害你\"" +msgstr "“我们不会伤害你”" #: src/monattack.cpp:4854 msgid "\"Do not fear\"" -msgstr "\"别害怕\"" +msgstr "“别害怕”" #: src/monattack.cpp:4857 msgid "\"We can help you\"" -msgstr "\"我们可以帮你\"" +msgstr "“我们可以帮你”" #: src/monattack.cpp:4860 msgid "\"We are friendly\"" -msgstr "\"我们是好朋友\"" +msgstr "“我们是好朋友”" #: src/monattack.cpp:4863 msgid "\"Please dont\"" -msgstr "\"请不要\"" +msgstr "“请不要”" #. ~ Lowercase is intended: they're small voices. #: src/monattack.cpp:4887 msgid "\"let me help!\"" -msgstr "\"我来帮你!\"" +msgstr "“我来帮你!”" #: src/monattack.cpp:4894 msgid "The slime cleans you out!" @@ -429277,11 +430065,11 @@ msgstr "但是你挣脱了它的抓握!" #: src/monattack.cpp:4996 msgid "" "Halt and submit to arrest, citizen! The police will be here any moment." -msgstr "\"立刻停下并接受逮捕,市民!警察很快就会到来。\"" +msgstr "“立刻停下并接受逮捕,市民!警察很快就会到来。”" #: src/monattack.cpp:5015 msgid "Please stay in place, citizen, do not make any movements!" -msgstr "\"请待在原地,市民,不要有任何动作!\"" +msgstr "“请待在原地,市民,不要有任何动作!”" #: src/monattack.cpp:5025 msgid "The robot carefully scans you." @@ -429322,26 +430110,26 @@ msgid "" "You are under arrest, citizen. You have the right to remain silent. If you" " do not remain silent, anything you say may be used against you in a court " "of law." -msgstr "\"你被捕了!公民!你有权保持沉默。如果你放弃这个权利,你所说的每句话都将成为可能对你不利的呈堂证供。\"" +msgstr "“你被捕了!公民!你有权保持沉默。如果你放弃这个权利,你所说的每句话都将成为可能对你不利的呈堂证供。”" #: src/monattack.cpp:5085 msgid "" "You have the right to an attorney. If you cannot afford an attorney, one " "will be provided at no cost to you. You may have your attorney present " "during any questioning." -msgstr "\"你有权利在接受询问之前委托一名律师。如果你付不起律师费,我们将免费为你提供一名律师。在询问过程中可让你的委托律师在场。\"" +msgstr "“你有权利在接受询问之前委托一名律师。如果你付不起律师费,我们将免费为你提供一名律师。在询问过程中可让你的委托律师在场。”" #: src/monattack.cpp:5087 msgid "" "If you do not understand these rights, an officer will explain them in " "greater detail when taking you into custody." -msgstr "\"如果你不能理解这些权利,在带你去拘留所的路上会有人向你详细解释。\"" +msgstr "“如果你不能理解这些权利,在带你去拘留所的路上会有人向你详细解释。”" #: src/monattack.cpp:5089 msgid "" "Do not attempt to flee or to remove the handcuffs, citizen. That can be " "dangerous to your health." -msgstr "\"不要试图逃跑或除去手铐,公民。这些行为可能威胁到你的健康。\"" +msgstr "“不要试图逃跑或除去手铐,公民。这些行为可能威胁到你的健康。”" #: src/monattack.cpp:5104 msgid "" @@ -429350,7 +430138,7 @@ msgid "" "'attack' and a potentially fatal medical condition. It backs off, signaling" " for medical help." msgstr "" -"你扑通一下摔倒在地上,假装突然浑身抽抽还口吐白沫。但显然你还活着,这让防暴机器人无法分辨你的攻击威胁和潜在的可能致命的医学危机。它开始后退,并呼叫急救援助。" +"你扑通一下摔倒在地上,假装突然浑身抽抽还口吐白沫。但显然你还活着,这让防暴机器人无法分辨你的攻击威胁和潜在的致命医学问题。它开始后退,并呼叫急救援助。" #: src/monattack.cpp:5110 msgid "Your awkward movements do not fool the robot." @@ -429362,7 +430150,7 @@ msgstr "机器人开始喷洒催泪瓦斯!" #: src/monattack.cpp:5136 msgid "Empty your hands and hold your position, citizen!" -msgstr "\"放下武器,不许动,公民!\"" +msgstr "“放下武器,不许动,公民!”" #. ~ Sound of a riot control bot using its blinding flash #: src/monattack.cpp:5155 @@ -429377,7 +430165,7 @@ msgstr "%1$s穿刺了你的躯干,造成%2$d点伤害!" #: src/monattack.cpp:5209 #, c-format msgid "The %1$s impales 's chest for %2$d damage!" -msgstr "%1$s刺入了的胸膛,造成%2$d点伤害!" +msgstr "%1$s刺入了 的胸膛,造成%2$d点伤害!" #: src/monattack.cpp:5213 #, c-format @@ -429388,7 +430176,7 @@ msgstr "%1$s试图钻进你体内,但是没能穿透护甲!" #: src/monattack.cpp:5214 #, c-format msgid "The %1$s slashes at 's torso, but is stopped by their armor!" -msgstr "%1$s猛地斩击的躯干,但是没能穿透护甲!" +msgstr "%1$s猛地斩击 的躯干,但是没能穿透护甲!" #: src/monattack.cpp:5229 #, c-format @@ -429399,17 +430187,17 @@ msgstr "%1$s钻入了%2$s的身体,接着一条%3$s从中蔓延出来!" #: src/monattack.cpp:5233 #, c-format msgid "The %1$s burrows within %2$s corpse!" -msgstr "%1$s钻进了%2$s的尸体!" +msgstr "%1$s钻入了%2$s的身体!" #: src/monattack.cpp:5235 #, c-format msgid "A %1$s emerges from %2$s corpse!" -msgstr "%1$s 从 %2$s 的尸体中钻了出来!" +msgstr "%1$s从%2$s的尸体中钻了出来!" #: src/monattack.cpp:5259 #, c-format msgid "An egg pod ruptures and a %s crawls out from the remains!" -msgstr "一个卵荚裂开,%s 从里面爬了出来!" +msgstr "一个卵荚裂开,%s从里面爬了出来!" #: src/monattack.cpp:5265 msgid "Resplendent fronds emerge from the still intact pods!" @@ -429429,7 +430217,7 @@ msgstr "猎犬的动作无规律地回放,突然一个活生生的残像从它 #: src/monattack.cpp:5320 #, c-format msgid "The %s dissipates and reforms close by." -msgstr "%s 消散并在你的周围重组。" +msgstr "%s消散并在你的周围重组。" #: src/monattack.cpp:5339 msgid "The floor trembles underneath your feet." @@ -429442,49 +430230,49 @@ msgstr "震耳欲聋的咆哮!" #: src/monattack.cpp:5359 #, c-format msgid "A %s struggles to pull itself free from the %s!" -msgstr "%s 挣扎着从 %s 中挣脱!" +msgstr "%s挣扎着从%s中挣脱!" #: src/monattack.cpp:5448 #, c-format msgid "The %1$s mechanically grabs at %2$s!" -msgstr "%1$s 机械地抓住了 %2$s!" +msgstr "%1$s机械地抓住了 %2$s!" #: src/monattack.cpp:5470 #, c-format msgid "%1$s slams %2$s to the ground!" -msgstr "%1$s 把 %2$s 摔倒在地!" +msgstr "%1$s把 %2$s 摔倒在地!" #. ~ 1$s is monster name, 2$s is bodypart name in accusative, 3$d is damage #. value. #: src/monattack.cpp:5485 #, c-format msgid "The %1$s kicks your %2$s for %3$d damage…" -msgstr "%1$s 踢中了你的 %2$s 并且造成了 %3$d 点伤害……" +msgstr "%1$s踢中了你的%2$s并且造成了 %3$d 点伤害……" #: src/monattack.cpp:5521 #, c-format msgid "and slams you, face first, to the ground for %d damage!" -msgstr "把你脸朝下摔在地上,造成 %d 点伤害!" +msgstr "把你脸朝下摔在地上,造成%d点伤害!" #: src/monattack.cpp:5527 #, c-format msgid "and slams you to the ground for %d damage!" -msgstr "把你摔在地上,造成 %d 点伤害!" +msgstr "把你摔在地上,造成%d点伤害!" #: src/monattack.cpp:5537 #, c-format msgid "and slams you for %d damage!" -msgstr "猛击了你,造成了 %d 点伤害!" +msgstr "猛击了你,造成了%d点伤害!" #: src/monattack.cpp:5562 #, c-format msgid "The %1$s mechanically lunges at %2$s!" -msgstr " %1$s 机械地冲向 %2$s!" +msgstr "%1$s机械地冲向 %2$s!" #: src/monattack.cpp:5592 #, c-format msgid "The %1$s impales %2$s!" -msgstr " %1$s穿刺了%2$s!" +msgstr "%1$s穿刺了%2$s!" #: src/monattack.cpp:5602 #, c-format @@ -429494,12 +430282,12 @@ msgstr "%1$s试图刺穿你的%2$s..." #: src/monattack.cpp:5603 #, c-format msgid "The %1$s tries to impale 's %2$s…" -msgstr "%1$s试图刺穿的%2$s..." +msgstr "%1$s试图刺穿 的%2$s..." #: src/monattack.cpp:5607 #, c-format msgid "and deals %d damage!" -msgstr "并造成 %d 点伤害!" +msgstr "并造成%d点伤害!" #: src/monattack.cpp:5613 msgid "but fails to penetrate your armor!" @@ -429512,12 +430300,12 @@ msgstr "但是无法穿透 的护甲!" #: src/monattack.cpp:5645 #, c-format msgid "The %1$s mechanically reaches for %2$s!" -msgstr " %1$s 机械地抓向 %2$s!" +msgstr " %1$s机械地抓向 %2$s!" #: src/monattack.cpp:5673 #, c-format msgid "The zombie grabs your %s…" -msgstr "丧尸抓住了你的 %s……" +msgstr "丧尸抓住了你的%s……" #: src/monattack.cpp:5676 msgid "and throws it to the ground!" @@ -429530,57 +430318,57 @@ msgstr "但你挣脱了它的束缚!" #: src/monattack.cpp:5830 #, c-format msgid "The %s lights up menacingly." -msgstr "%s 亮起强光以示警告。" +msgstr "%s亮起强光以示警告。" #: src/monattack.cpp:5922 #, c-format msgid "The %s deploys a pacification hack!" -msgstr "%s 放出了一个镇静无人机!" +msgstr "%s放出了一架镇静无人机!" #: src/monattack.cpp:5925 src/monattack.cpp:5955 #, c-format msgid "The %s deploys a flashbang hack!" -msgstr "%s 放出了一个闪光弹无人机!" +msgstr "%s放出了一架闪光弹无人机!" #: src/monattack.cpp:5928 src/monattack.cpp:5957 #, c-format msgid "The %s deploys a tear gas hack!" -msgstr "%s 放出了一个催泪弹无人机!" +msgstr "%s放出了一架催泪弹无人机!" #: src/monattack.cpp:5930 src/monattack.cpp:5959 #, c-format msgid "The %s buzzes and deploys a C-4 hack!" -msgstr "%s 发出嗡嗡声并放出了一个C4无人机!" +msgstr "%s发出嗡嗡声并放出了一架C4无人机!" #: src/monattack.cpp:5952 #, c-format msgid "The %s deploys a grenade hack!" -msgstr "%s 放出了一个榴弹无人机!" +msgstr "%s放出了一架榴弹无人机!" #: src/monattack.cpp:5963 #, c-format msgid "A klaxon blares from %s as it deploys a mininuke hack!" -msgstr "%s 发出尖锐的警报声并放出了一个核弹无人机!" +msgstr "%s发出尖锐的警报声并放出了一架微型核弹无人机!" #: src/monattack.cpp:6005 #, c-format msgid "The %1$s thrusts its arm at you, but bounces off the %2$s." -msgstr "%1$s 猛地伸手抓向你,但是被 %2$s 弹开了!" +msgstr "%1$s猛地伸手抓向你,但是被%2$s弹开了!" #: src/monattack.cpp:6006 #, c-format msgid "The %1$s thrusts its arm at , but bounces off the %2$s." -msgstr "%1$s 猛地伸手抓向 ,但是被 %2$s 弹开了!" +msgstr "%1$s猛地伸手抓向 ,但是被%2$s弹开了!" #: src/monattack.cpp:6014 #, c-format msgid "The %s thrusts its arm at you, stretching to reach you from afar." -msgstr "%s 猛地伸手抓向你,手臂从远处伸了过来。" +msgstr "%s猛地从远处伸手抓向了你。" #: src/monattack.cpp:6015 #, c-format msgid "The %s thrusts its arm at ." -msgstr "%s 猛地伸手抓向 。" +msgstr "%s猛地伸手抓向 。" #: src/monattack.cpp:6019 msgid "You evade the stretched arm and it sails past you!" @@ -429594,23 +430382,23 @@ msgstr " 避开了伸出的手臂!" #: src/monattack.cpp:6036 #, c-format msgid "The %1$s's arm pierces your %2$s!" -msgstr "%1$s 的手臂扎进了你的 %2$s!" +msgstr "%1$s的手臂扎进了你的%2$s!" #. ~ 1$s is monster name, 2$s bodypart in accusative #: src/monattack.cpp:6038 #, c-format msgid "The %1$s arm pierces 's %2$s!" -msgstr "%1$s 的手臂扎进了 的 %2$s!" +msgstr "%1$s的手臂扎进了 的%2$s!" #: src/monattack.cpp:6044 #, c-format msgid "The %1$s arm hits your %2$s, but glances off your armor!" -msgstr "%1$s 的手臂命中了你的 %2$s,但是被装甲弹开了!" +msgstr "%1$s的手臂击中了你的%2$s,但只是掠过了护甲!" #: src/monattack.cpp:6045 #, c-format msgid "The %1$s hits 's %2$s, but glances off armor!" -msgstr "%1$s 的手臂命中了 的 %2$s,但是被装甲弹开了!" +msgstr "%1$s的手臂击中了 的%2$s,但只是掠过了护甲!" #: src/monattack.cpp:6073 #, c-format @@ -429620,12 +430408,12 @@ msgstr "%1$s与%2$s融合在了一起。" #: src/monattack.cpp:6088 #, c-format msgid "%1$s still seems to be moving inside %2$s…" -msgstr "%1$s 看起来仍然在 %2$s 体内移动……" +msgstr "%1$s看起来仍然在%2$s体内移动……" #: src/monattack.cpp:6100 #, c-format msgid "The %s doots its trumpet!" -msgstr "%s 吹响了手中的小号!" +msgstr "%s吹响了手中的小号!" #: src/monattack.cpp:6108 msgid "A spooky skeleton rises from the ground!" @@ -429638,12 +430426,12 @@ msgstr "嘟,DOOT。" #: src/monattack.cpp:6201 #, c-format msgid "The %s shines its light at you." -msgstr "%s 用它的探照灯照着你。" +msgstr "%s用它的探照灯照着你。" #: src/monattack.cpp:6202 #, c-format msgid "The %s shines its light at ." -msgstr "%s 用它的探照灯照着 。" +msgstr "%s用它的探照灯照着 。" #: src/monattack.cpp:6205 msgid "a dull beep" @@ -429664,7 +430452,7 @@ msgstr "尖锐的蜂鸣声" #: src/monattack.cpp:6213 #, c-format msgid "%s from the %s." -msgstr "%s 来自于 %s。" +msgstr "%s从%s里发出。" #: src/mondeath.cpp:70 src/monstergenerator.cpp:1573 #, c-format @@ -430175,7 +430963,7 @@ msgstr "%1$s 弹开了 %2$s!" #: src/monmove.cpp:2091 #, c-format msgid "The %1$s bounces off a %2$s and takes %3$d damage." -msgstr "%1$s 弹开了 %2$s 并受到 %3$d 点伤害。" +msgstr "%1$s弹开了%2$s并受到%3$d点伤害。" #. ~ %1$s - monster name, %2$s - vehicle name #: src/monmove.cpp:2220 @@ -430561,7 +431349,7 @@ msgstr "%1$s 击中了你的 %2$s。" #: src/monster.cpp:1727 src/monster.cpp:1739 #, c-format msgid "Your %1$s hits %2$s for %3$d damage!" -msgstr "你的 %1$s 击中 %2$s,造成 %3$d 点伤害!" +msgstr "你的%1$s击中%2$s,造成%3$d点伤害!" #. ~ %1$s: attacker name, %2$s: target NPC name, %3$s: bodypart name in #. accusative @@ -431193,13 +431981,13 @@ msgid "" "'%2$c'." msgstr "你无法激活%1$s!要查看%1$s的描述请按 \"!\"键,然后按\"%2$c\"键。" -#: src/name.cpp:136 +#: src/name.cpp:134 msgid "Tom" msgstr "汤姆" #. ~ Used for constructing full name: %1$s is `given name`, %2$s is `family #. name` -#: src/name.cpp:147 +#: src/name.cpp:145 #, c-format msgctxt "Full Name" msgid "%1$s %2$s" @@ -431207,7 +431995,7 @@ msgstr "%1$s·%2$s" #. ~ Used for constructing full name with nickname: %1$s is `given name`, %2$s #. is `family name`, %3$s is `nickname` -#: src/name.cpp:151 +#: src/name.cpp:149 #, c-format msgctxt "Full Name" msgid "%1$s '%3$s' %2$s" @@ -431387,8 +432175,8 @@ msgstr "" "按 %s 确认选择。\n" "按 %s 选择下页或按 %s 返回主菜单。" -#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3661 -#: src/newcharacter.cpp:3722 +#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3777 #, c-format msgid "Press %s to view and alter keybindings." msgstr "按 %s 设置快捷键。" @@ -431407,22 +432195,22 @@ msgstr "" "按 %s/%s 选择下页/上页。" #: src/newcharacter.cpp:1106 src/newcharacter.cpp:1119 -#: src/newcharacter.cpp:3503 src/player_display.cpp:446 +#: src/newcharacter.cpp:3558 src/player_display.cpp:446 msgid "Strength:" msgstr "力量:" #: src/newcharacter.cpp:1108 src/newcharacter.cpp:1138 -#: src/newcharacter.cpp:3504 src/player_display.cpp:447 +#: src/newcharacter.cpp:3559 src/player_display.cpp:447 msgid "Dexterity:" msgstr "敏捷:" #: src/newcharacter.cpp:1110 src/newcharacter.cpp:1159 -#: src/newcharacter.cpp:3505 src/player_display.cpp:448 +#: src/newcharacter.cpp:3560 src/player_display.cpp:448 msgid "Intelligence:" msgstr "智力:" #: src/newcharacter.cpp:1112 src/newcharacter.cpp:1178 -#: src/newcharacter.cpp:3506 src/player_display.cpp:449 +#: src/newcharacter.cpp:3561 src/player_display.cpp:449 msgid "Perception:" msgstr "感知:" @@ -431508,285 +432296,285 @@ msgid "" "Perception is also used for detecting traps and other things of interest." msgstr "感知也用于侦察陷阱以及其他事物。" -#: src/newcharacter.cpp:1477 +#: src/newcharacter.cpp:1481 #, c-format msgid "%s %s %d point" msgid_plural "%s %s %d points" msgstr[0] "%s %s %d 点数" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "costs" msgstr "消耗" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "earns" msgstr "获得" -#: src/newcharacter.cpp:1651 +#: src/newcharacter.cpp:1669 #, c-format msgid "Your scenario of %s prevents you from removing this trait." msgstr "你选择的场景 %s 不允许你移除该特性。" -#: src/newcharacter.cpp:1655 +#: src/newcharacter.cpp:1673 #, c-format msgid "Your profession of %s prevents you from removing this trait." msgstr "你的 %s 职业不允许你移除该特性。" -#: src/newcharacter.cpp:1661 +#: src/newcharacter.cpp:1679 #, c-format msgid "Your background of %s prevents you from removing this trait." msgstr "你选择的背景 %s 不允许你移除该特性。" -#: src/newcharacter.cpp:1676 +#: src/newcharacter.cpp:1694 #, c-format msgid "You already picked some conflicting traits: %s." msgstr "你已经选择了以下有冲突的特性:%s。" -#: src/newcharacter.cpp:1679 +#: src/newcharacter.cpp:1697 msgid "The scenario you picked prevents you from taking this trait!" msgstr "你选择的场景不允许你得到该特性。" -#: src/newcharacter.cpp:1681 +#: src/newcharacter.cpp:1699 #, c-format msgid "Your profession of %s prevents you from taking this trait." msgstr "你选择的职业 %s 不允许你得到该特性。" -#: src/newcharacter.cpp:1691 +#: src/newcharacter.cpp:1709 #, c-format msgid "The following bionics prevent you from taking this trait: %s." msgstr "以下生化插件阻止你得到该特性:%s。" -#: src/newcharacter.cpp:1695 +#: src/newcharacter.cpp:1713 #, c-format msgid "Sorry, but you can only take %d point of advantages." msgid_plural "Sorry, but you can only take %d points of advantages." msgstr[0] "对不起,你只能拥有 %d 点正面特性。" -#: src/newcharacter.cpp:1701 +#: src/newcharacter.cpp:1719 #, c-format msgid "Sorry, but you can only take %d point of disadvantages." msgid_plural "Sorry, but you can only take %d points of disadvantages." msgstr[0] "对不起,你只能拥有 %d 点负面特性。" -#: src/newcharacter.cpp:1725 +#: src/newcharacter.cpp:1743 msgid "Search by trait name." msgstr "按特性名称搜索。" -#: src/newcharacter.cpp:1776 +#: src/newcharacter.cpp:1794 msgid "Profession requirements:" msgstr "职业要求:" -#: src/newcharacter.cpp:1777 +#: src/newcharacter.cpp:1795 #, c-format msgid "Complete \"%s\"\n" msgstr "完成 \"%s\"\n" -#: src/newcharacter.cpp:1781 +#: src/newcharacter.cpp:1799 msgid "Profession story:" msgstr "职业剧情:" -#: src/newcharacter.cpp:1790 +#: src/newcharacter.cpp:1808 msgid "Profession addictions:" msgstr "职业成瘾:" -#: src/newcharacter.cpp:1792 src/newcharacter.cpp:2198 +#: src/newcharacter.cpp:1810 src/newcharacter.cpp:2224 #, c-format msgctxt "set_profession_addictions" msgid "%1$s (%2$d)" msgstr "%1$s(%2$d)" -#: src/newcharacter.cpp:1799 +#: src/newcharacter.cpp:1817 msgid "Profession traits:" msgstr "职业特性:" -#: src/newcharacter.cpp:1801 src/newcharacter.cpp:2207 +#: src/newcharacter.cpp:1819 src/newcharacter.cpp:2233 msgctxt "set_profession_trait" msgid "None" msgstr "无" -#: src/newcharacter.cpp:1810 +#: src/newcharacter.cpp:1828 msgid "Profession skills:" msgstr "职业技能:" -#: src/newcharacter.cpp:1812 src/newcharacter.cpp:2218 +#: src/newcharacter.cpp:1830 src/newcharacter.cpp:2244 msgctxt "set_profession_skill" msgid "None" msgstr "无" -#: src/newcharacter.cpp:1815 +#: src/newcharacter.cpp:1833 #, c-format msgctxt "set_profession_skill" msgid "%1$s (%2$d)" msgstr "%1$s(%2$d)" -#: src/newcharacter.cpp:1822 +#: src/newcharacter.cpp:1840 msgid "Profession items:" msgstr "职业物品:" -#: src/newcharacter.cpp:1824 +#: src/newcharacter.cpp:1842 msgctxt "set_profession_item" msgid "None" msgstr "无" -#: src/newcharacter.cpp:1844 +#: src/newcharacter.cpp:1862 msgid "Wielded:" msgstr "手持:" -#: src/newcharacter.cpp:1847 +#: src/newcharacter.cpp:1865 msgctxt "set_profession_item_wielded" msgid "None\n" msgstr "无\n" -#: src/newcharacter.cpp:1848 +#: src/newcharacter.cpp:1866 msgid "Worn:" msgstr "穿着:" -#: src/newcharacter.cpp:1850 +#: src/newcharacter.cpp:1868 msgctxt "set_profession_item_worn" msgid "None\n" msgstr "无\n" -#: src/newcharacter.cpp:1854 +#: src/newcharacter.cpp:1872 msgctxt "set_profession_item_inventory" msgid "None\n" msgstr "无\n" -#: src/newcharacter.cpp:1861 +#: src/newcharacter.cpp:1879 msgid "Profession bionics:" msgstr "职业生化插件:" -#: src/newcharacter.cpp:1869 +#: src/newcharacter.cpp:1887 #, c-format msgid "%s (toggled)" msgstr "%s(切换)" -#: src/newcharacter.cpp:1871 +#: src/newcharacter.cpp:1889 #, c-format msgid "%s (activated)" msgstr "%s(激活)" -#: src/newcharacter.cpp:1880 +#: src/newcharacter.cpp:1898 msgid "Profession proficiencies:" msgstr "职业专长:" -#: src/newcharacter.cpp:1887 +#: src/newcharacter.cpp:1905 msgid "Profession pets:" msgstr "职业宠物:" -#: src/newcharacter.cpp:1895 +#: src/newcharacter.cpp:1913 msgid "Profession vehicle:" msgstr "职业载具:" -#: src/newcharacter.cpp:1901 +#: src/newcharacter.cpp:1919 msgid "Profession spells:" msgstr "职业法术:" -#: src/newcharacter.cpp:1903 src/newcharacter.cpp:2254 +#: src/newcharacter.cpp:1921 src/newcharacter.cpp:2280 #, c-format msgid "%s level %d" msgstr "%s(%d级)" -#: src/newcharacter.cpp:1908 +#: src/newcharacter.cpp:1926 msgid "Profession missions:" msgstr "职业任务:" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1990 +#: src/newcharacter.cpp:2010 #, c-format msgid "Profession %1$s earns %2$d point" msgid_plural "Profession %1$s earns %2$d points" msgstr[0] "职业 %1$s 获得 %2$d 点点数" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1995 +#: src/newcharacter.cpp:2015 #, c-format msgid "Profession %1$s costs %2$d point" msgid_plural "Profession %1$s costs %2$d points" msgstr[0] "职业 %1$s 消耗 %2$d 点点数" -#: src/newcharacter.cpp:2141 +#: src/newcharacter.cpp:2167 #, c-format msgid "" "Your trait %1$s has been removed since it conflicts with the %2$s's %3$s " "trait." msgstr "由于 %1$s 特性与 %2$s 的 %3$s 特性冲突,已被移除。" -#: src/newcharacter.cpp:2164 +#: src/newcharacter.cpp:2190 msgid "Search by profession name." msgstr "按职业名称搜索。" -#: src/newcharacter.cpp:2190 +#: src/newcharacter.cpp:2216 msgid "Background story:" msgstr "背景故事:" -#: src/newcharacter.cpp:2196 +#: src/newcharacter.cpp:2222 msgid "Background addictions:" msgstr "背景成瘾:" -#: src/newcharacter.cpp:2205 +#: src/newcharacter.cpp:2231 msgid "Background traits:" msgstr "背景特性:" -#: src/newcharacter.cpp:2216 +#: src/newcharacter.cpp:2242 msgid "Background skill experience:" msgstr "背景技能经验:" -#: src/newcharacter.cpp:2229 +#: src/newcharacter.cpp:2255 msgctxt "set_profession_skill" msgid "beginner" msgstr "入门" -#: src/newcharacter.cpp:2231 +#: src/newcharacter.cpp:2257 msgctxt "set_profession_skill" msgid "intermediate" msgstr "中级" -#: src/newcharacter.cpp:2233 +#: src/newcharacter.cpp:2259 msgctxt "set_profession_skill" msgid "competent" msgstr "合格" -#: src/newcharacter.cpp:2235 +#: src/newcharacter.cpp:2261 msgctxt "set_profession_skill" msgid "advanced" msgstr "专家" -#: src/newcharacter.cpp:2244 +#: src/newcharacter.cpp:2270 msgid "Background proficiencies:" msgstr "背景专长:" -#: src/newcharacter.cpp:2252 +#: src/newcharacter.cpp:2278 msgid "Background spells:" msgstr "背景法术:" -#: src/newcharacter.cpp:2260 +#: src/newcharacter.cpp:2286 msgid "Background missions:" msgstr "背景任务:" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2341 +#: src/newcharacter.cpp:2369 #, c-format msgid "Background %1$s earns %2$d point" msgid_plural "Background %1$s earns %2$d points" msgstr[0] "背景 %1$s 获得 %2$d 点点数" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2346 +#: src/newcharacter.cpp:2374 #, c-format msgid "Background %1$s costs %2$d point" msgid_plural "Background %1$s costs %2$d points" msgstr[0] "背景 %1$s 消耗 %2$d 点点数" -#: src/newcharacter.cpp:2464 +#: src/newcharacter.cpp:2498 #, c-format msgid "The trait [%1$s] conflicts with background [%2$s]'s trait [%3$s]." msgstr "特性 [%1$s] 与背景 [%2$s] 所带特性 [%3$s] 冲突。" -#: src/newcharacter.cpp:2521 +#: src/newcharacter.cpp:2555 msgid "Search by background name." msgstr "按背景名称搜索。" -#: src/newcharacter.cpp:2634 +#: src/newcharacter.cpp:2670 #, c-format msgid "" "Press %s to view and alter keybindings.\n" @@ -431800,42 +432588,42 @@ msgstr "" "按 %s/%s 选择下页/上页。" #. ~ levels here are skill levels at character creation time -#: src/newcharacter.cpp:2759 +#: src/newcharacter.cpp:2795 #, c-format msgid "%d level" msgid_plural "%d levels" msgstr[0] "%d 级" #. ~ Second string is e.g. "1 level" or "2 levels" -#: src/newcharacter.cpp:2763 +#: src/newcharacter.cpp:2799 #, c-format msgid "Upgrading %s by %s costs %d point" msgid_plural "Upgrading %s by %s costs %d points" msgstr[0] "升级 %s(%s)消耗 %d 点点数" -#: src/newcharacter.cpp:2911 +#: src/newcharacter.cpp:2957 msgid "Scenario Story:" msgstr "场景剧情:" -#: src/newcharacter.cpp:2917 +#: src/newcharacter.cpp:2963 msgid "Scenario Requirements:" msgstr "场景需求:" -#: src/newcharacter.cpp:2920 +#: src/newcharacter.cpp:2966 msgid "" "This scenario is not available in this world due to city size settings." msgstr "该场景由于当前世界的城市规模设置而不可用。" -#: src/newcharacter.cpp:2928 +#: src/newcharacter.cpp:2974 #, c-format msgid "Complete \"%s\"" msgstr "达成成就“%s”" -#: src/newcharacter.cpp:2933 +#: src/newcharacter.cpp:2979 msgid "Scenario Professions:" msgstr "场景职业:" -#: src/newcharacter.cpp:2934 +#: src/newcharacter.cpp:2980 #, c-format msgid "" "\n" @@ -431844,121 +432632,121 @@ msgstr "" "\n" "%s" -#: src/newcharacter.cpp:2935 +#: src/newcharacter.cpp:2981 msgid ", default:\n" msgstr "(默认):\n" -#: src/newcharacter.cpp:2951 +#: src/newcharacter.cpp:2997 msgid "Scenario Location:" msgstr "场景地点:" -#: src/newcharacter.cpp:2952 +#: src/newcharacter.cpp:2998 #, c-format msgid "%s (%d locations, %d variants)" msgstr "%s(共 %d 处,%d 种)" -#: src/newcharacter.cpp:2958 +#: src/newcharacter.cpp:3004 msgid "Scenario Vehicle:" msgstr "场景载具:" -#: src/newcharacter.cpp:2962 +#: src/newcharacter.cpp:3008 msgid "Scenario calendar:" msgstr "场景起始时间:" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 #, c-format msgid "Year: %s" msgstr "第 %s 年" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 msgid "Year: Random" msgstr "年份随机" -#: src/newcharacter.cpp:2967 +#: src/newcharacter.cpp:3013 #, c-format msgid "Season: %s" msgstr "%s季" -#: src/newcharacter.cpp:2969 +#: src/newcharacter.cpp:3015 msgid "Day: Random" msgstr "日期随机" -#: src/newcharacter.cpp:2970 +#: src/newcharacter.cpp:3016 #, c-format msgid "Day: %d" msgstr "第 %d 日" -#: src/newcharacter.cpp:2971 +#: src/newcharacter.cpp:3017 msgid "Hour: Random" msgstr "小时随机" -#: src/newcharacter.cpp:2972 +#: src/newcharacter.cpp:3018 #, c-format msgid "Hour: %d" msgstr "%d 时 " -#: src/newcharacter.cpp:2979 +#: src/newcharacter.cpp:3025 msgid "Scenario missions:" msgstr "场景任务:" -#: src/newcharacter.cpp:2987 +#: src/newcharacter.cpp:3033 msgid "Fire nearby" msgstr "困于火中 " -#: src/newcharacter.cpp:2988 +#: src/newcharacter.cpp:3034 msgid "Zombies nearby" msgstr "丧尸围困 " -#: src/newcharacter.cpp:2989 +#: src/newcharacter.cpp:3035 msgid "Various limb wounds" msgstr "四肢多处受伤 " -#: src/newcharacter.cpp:2990 +#: src/newcharacter.cpp:3036 msgid "No starting NPC" msgstr "无同伴 " -#: src/newcharacter.cpp:2991 +#: src/newcharacter.cpp:3037 msgid "Starting location is bordered by an immense wall" msgstr "困于高墙之中 " -#: src/newcharacter.cpp:2998 +#: src/newcharacter.cpp:3044 msgid "Scenario Flags:" msgstr "场景特点:" -#: src/newcharacter.cpp:3085 +#: src/newcharacter.cpp:3133 msgid "Scenario earns %2$d point" msgid_plural "Scenario earns %2$d points" msgstr[0] "场景获得 %2$d 点点数" -#: src/newcharacter.cpp:3088 +#: src/newcharacter.cpp:3136 msgid "Scenario costs %2$d point" msgid_plural "Scenario costs %2$d points" msgstr[0] "场景消耗 %2$d 点点数" -#: src/newcharacter.cpp:3244 +#: src/newcharacter.cpp:3299 msgid "Search by scenario name." msgstr "按场景名称搜索。" -#: src/newcharacter.cpp:3276 src/newcharacter.cpp:3280 +#: src/newcharacter.cpp:3331 src/newcharacter.cpp:3335 msgid "Gender:" msgstr "性别:" -#: src/newcharacter.cpp:3292 src/newcharacter.cpp:3293 +#: src/newcharacter.cpp:3347 src/newcharacter.cpp:3348 #: src/player_display.cpp:460 msgid "Height:" msgstr "身高:" -#: src/newcharacter.cpp:3302 src/newcharacter.cpp:3303 +#: src/newcharacter.cpp:3357 src/newcharacter.cpp:3358 #: src/player_display.cpp:465 msgid "Age:" msgstr "年龄:" -#: src/newcharacter.cpp:3311 src/newcharacter.cpp:3312 +#: src/newcharacter.cpp:3366 src/newcharacter.cpp:3367 #: src/player_display.cpp:470 msgid "Blood type:" msgstr "血型:" -#: src/newcharacter.cpp:3322 src/newcharacter.cpp:3441 +#: src/newcharacter.cpp:3377 src/newcharacter.cpp:3496 #, c-format msgid "" "* Random location * (%d variant)" @@ -431966,31 +432754,31 @@ msgid_plural "" "* Random location * (%d variants)" msgstr[0] "*随机*(共 %d 种)" -#: src/newcharacter.cpp:3328 src/newcharacter.cpp:3330 +#: src/newcharacter.cpp:3383 src/newcharacter.cpp:3385 msgid "Starting location:" msgstr "起始位置:" -#: src/newcharacter.cpp:3333 +#: src/newcharacter.cpp:3388 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" msgstr[0] "%s(共 %d 种)" -#: src/newcharacter.cpp:3417 src/newcharacter.cpp:3730 +#: src/newcharacter.cpp:3472 src/newcharacter.cpp:3785 msgid "Name:" msgstr "名字:" -#: src/newcharacter.cpp:3438 +#: src/newcharacter.cpp:3493 msgid "Select a starting location." msgstr "选择一个起始位置。" -#: src/newcharacter.cpp:3451 +#: src/newcharacter.cpp:3506 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" msgstr[0] "%s(共 %d 种)" -#: src/newcharacter.cpp:3618 +#: src/newcharacter.cpp:3673 #, c-format msgid "" "\n" @@ -431999,7 +432787,7 @@ msgstr "" "\n" "%s(切换)" -#: src/newcharacter.cpp:3620 +#: src/newcharacter.cpp:3675 #, c-format msgid "" "\n" @@ -432008,12 +432796,12 @@ msgstr "" "\n" "%s(激活)" -#: src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3720 #, c-format msgid "Press %s to save character template." msgstr "按 %s 保存角色模板。" -#: src/newcharacter.cpp:3670 +#: src/newcharacter.cpp:3725 #, c-format msgid "" "Press %s to pick a random name, " @@ -432024,7 +432812,7 @@ msgstr "" "按 %s 随机生成姓名,按 %s " "随机生成描述信息,按%s随机生成场景或按%s随机生成所有信息。" -#: src/newcharacter.cpp:3680 +#: src/newcharacter.cpp:3735 #, c-format msgid "" "Press %s to pick a random name, " @@ -432033,18 +432821,18 @@ msgstr "" "按 %s 随机生成姓名,按 %s " "随机生成描述信息。" -#: src/newcharacter.cpp:3687 +#: src/newcharacter.cpp:3742 #, c-format msgid "Press %s to switch gender." msgstr "按 %s 切换性别。" -#: src/newcharacter.cpp:3692 +#: src/newcharacter.cpp:3747 #, c-format msgid "" "Press %s to select a specific starting location." msgstr "按 %s 选择特定初始地点。" -#: src/newcharacter.cpp:3696 +#: src/newcharacter.cpp:3751 #, c-format msgid "" "Press %s to select a specific starting city and " @@ -432053,7 +432841,7 @@ msgstr "" "按 %s 选择特定初始城市,按 %s " "选择特定初始地点。" -#: src/newcharacter.cpp:3701 +#: src/newcharacter.cpp:3756 #, c-format msgid "" "Press %s or %s to " @@ -432061,7 +432849,7 @@ msgid "" msgstr "" "按 %s 或 %s 在可编辑选项间切换。" -#: src/newcharacter.cpp:3707 +#: src/newcharacter.cpp:3762 #, c-format msgid "" "Press %s and %s to " @@ -432070,12 +432858,12 @@ msgstr "" "按 %s 和 %s " "以改变性别、身高、年龄及血型。" -#: src/newcharacter.cpp:3712 +#: src/newcharacter.cpp:3767 #, c-format msgid "Press %s to edit value via popup input." msgstr "按 %s 在弹出窗口输入数值。" -#: src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3771 #, c-format msgid "" "Press %s to finish character creation or " @@ -432084,86 +432872,86 @@ msgstr "" "按 %s 完成角色创建。\n" "按 %s 返回上页。" -#: src/newcharacter.cpp:3732 +#: src/newcharacter.cpp:3787 msgid "--- NO NAME ENTERED ---" msgstr "--- 未输入名字 ---" -#: src/newcharacter.cpp:3734 +#: src/newcharacter.cpp:3789 msgid "--- RANDOM NAME ---" msgstr "--- 随机名字 ---" -#: src/newcharacter.cpp:3753 src/newcharacter.cpp:3764 +#: src/newcharacter.cpp:3808 src/newcharacter.cpp:3819 msgid "Starting vehicle (scenario): " msgstr "起始载具(场景):" -#: src/newcharacter.cpp:3756 src/newcharacter.cpp:3767 +#: src/newcharacter.cpp:3811 src/newcharacter.cpp:3822 msgid "Starting vehicle (profession): " msgstr "起始载具(职业):" -#: src/newcharacter.cpp:3759 src/newcharacter.cpp:3770 +#: src/newcharacter.cpp:3814 src/newcharacter.cpp:3825 msgid "Starting vehicle: " msgstr "起始载具:" -#: src/newcharacter.cpp:3781 src/newcharacter.cpp:3784 -#: src/newcharacter.cpp:3793 src/newcharacter.cpp:3796 +#: src/newcharacter.cpp:3836 src/newcharacter.cpp:3839 +#: src/newcharacter.cpp:3848 src/newcharacter.cpp:3851 msgid "Starting addictions: " msgstr "起始上瘾:" -#: src/newcharacter.cpp:3808 +#: src/newcharacter.cpp:3863 msgid "Scenario: " msgstr "场景:" -#: src/newcharacter.cpp:3813 +#: src/newcharacter.cpp:3868 msgid "Profession: " msgstr "职业:" -#: src/newcharacter.cpp:3818 +#: src/newcharacter.cpp:3873 msgid "Background: " msgstr "背景:" -#: src/newcharacter.cpp:3841 src/newcharacter.cpp:3847 +#: src/newcharacter.cpp:3896 src/newcharacter.cpp:3902 msgid "Too many points allocated, change some features and try again." msgstr "缺少可分配的点数,请改变部分特征并重试。" -#: src/newcharacter.cpp:3851 +#: src/newcharacter.cpp:3906 msgid "" "Too many trait points allocated, change some traits or lower some stats and " "try again." msgstr "缺少可分配的特性点数,请改变部分特性或减少属性并重试。" -#: src/newcharacter.cpp:3855 +#: src/newcharacter.cpp:3910 msgid "Too many stat points allocated, lower some stats and try again." msgstr "缺少可分配的属性点数,请降低部分属性并重试。" -#: src/newcharacter.cpp:3860 +#: src/newcharacter.cpp:3915 msgid "Remaining points will be discarded, are you sure you want to proceed?" msgstr "剩余的点会被清空,你确定你要继续下去吗?" -#: src/newcharacter.cpp:3866 +#: src/newcharacter.cpp:3921 msgid "Are you SURE you're finished? Your name will be randomly generated." msgstr "你确定你完成了?你的名字将会被随机生成。" -#: src/newcharacter.cpp:3874 src/worldfactory.cpp:1884 +#: src/newcharacter.cpp:3929 src/worldfactory.cpp:1889 msgid "Are you SURE you're finished?" msgstr "你确定你完成了吗?" -#: src/newcharacter.cpp:4047 +#: src/newcharacter.cpp:4102 msgid "Enter name. Cancel to delete all." msgstr "输入名字。取消则清除全部。" -#: src/newcharacter.cpp:4102 +#: src/newcharacter.cpp:4157 msgid "Select gender" msgstr "选择性别:" -#: src/newcharacter.cpp:4284 +#: src/newcharacter.cpp:4339 msgid "Name of template:" msgstr "模板名称:" -#: src/newcharacter.cpp:4285 +#: src/newcharacter.cpp:4340 msgid "Keep in mind you may not use special characters like / in filenames" msgstr "文件名不能使用\"/\"等特殊字符" -#: src/newcharacter.cpp:4328 +#: src/newcharacter.cpp:4383 msgid "player template" msgstr "玩家模板" @@ -432557,136 +433345,136 @@ msgstr "现在我正在 。非要说的话,%s" msgid " does not trust you enough" msgstr " 对你不够信任" -#: src/npcmove.cpp:642 +#: src/npcmove.cpp:639 msgid "bandit" msgstr "强盗" -#: src/npcmove.cpp:661 +#: src/npcmove.cpp:658 msgid "maniac" msgstr "疯子" -#: src/npcmove.cpp:1125 +#: src/npcmove.cpp:1122 #, c-format msgid "%s lies down to sleep." msgstr "%s 躺下来闭上眼试图睡觉……" -#: src/npcmove.cpp:1767 +#: src/npcmove.cpp:1728 #, c-format msgid " activates their %s." msgstr " 开启了 %s。" -#: src/npcmove.cpp:1787 +#: src/npcmove.cpp:1748 #, c-format msgid " deactivates their %s." msgstr " 关闭了 %s。" -#: src/npcmove.cpp:2451 +#: src/npcmove.cpp:2412 #, c-format msgid "%1$s tries to climb the %2$s but slips." msgstr "%1$s 尝试攀过 %2$s 但失手了。" -#: src/npcmove.cpp:2455 +#: src/npcmove.cpp:2416 #, c-format msgid "%1$s climbs over the %2$s." msgstr "%1$s 攀过了 %2$s。" -#: src/npcmove.cpp:3021 +#: src/npcmove.cpp:2982 #, c-format msgid "Hold on, I want to pick up that %s." msgstr "等一下,这个 %s 归我了。" -#: src/npcmove.cpp:3100 +#: src/npcmove.cpp:3061 #, c-format msgid "%1$s picks up a %2$s and a %3$s." msgstr "%1$s 拾取了 %2$s 和 %3$s。" -#: src/npcmove.cpp:3105 +#: src/npcmove.cpp:3066 #, c-format msgid "%s looks around nervously, as if searching for something." msgstr "%s 紧张地环顾四周,好像在寻找什么东西。" -#: src/npcmove.cpp:3257 src/output.h:688 +#: src/npcmove.cpp:3218 src/output.h:690 msgid " and " msgstr " 和 " -#: src/npcmove.cpp:3265 +#: src/npcmove.cpp:3226 #, c-format msgid "%s drops %d item." msgid_plural "%s drops %d items." msgstr[0] "%s 丢下了 %d 件物品。" -#: src/npcmove.cpp:3269 +#: src/npcmove.cpp:3230 #, c-format msgid "%1$s drops a %2$s." msgstr "%1$s 丢下了 %2$s。" -#: src/npcmove.cpp:3414 +#: src/npcmove.cpp:3375 #, c-format msgid "%s completed the assigned task." msgstr "%s 完成了指定的工作。" -#: src/npcmove.cpp:3516 +#: src/npcmove.cpp:3477 #, c-format msgid "%1$s throws a %2$s." msgstr "%1$s 投掷了 %2$s。" -#: src/npcmove.cpp:3706 +#: src/npcmove.cpp:3667 #, c-format msgid "%1$s starts healing %2$s." msgstr "%1$s 开始治疗 %2$s。" -#: src/npcmove.cpp:3726 +#: src/npcmove.cpp:3687 #, c-format msgid "%1$s heals %2$s." msgstr "%1$s 治疗了 %2$s。" -#: src/npcmove.cpp:3774 +#: src/npcmove.cpp:3735 #, c-format msgid "%1$s starts applying a %2$s." msgstr "%1$s 开始使用 %2$s。" -#: src/npcmove.cpp:3792 +#: src/npcmove.cpp:3753 #, c-format msgid "%1$s takes some %2$s." msgstr "%1$s 服用了 %2$s。" -#: src/npcmove.cpp:4041 +#: src/npcmove.cpp:4002 #, c-format msgid "%1$s takes %2$s's money!" msgstr "%1$s 抢走了 %2$s 的钱!" -#: src/npcmove.cpp:4044 +#: src/npcmove.cpp:4005 #, c-format msgid "%s takes your money!" msgstr "%s 抢走了你的钱!" -#: src/npcmove.cpp:4088 +#: src/npcmove.cpp:4051 #, c-format msgid "%1$s takes %2$s's %3$s." msgstr "%1$s 拿走了 %2$s 的 %3$s。" -#: src/npcmove.cpp:4091 +#: src/npcmove.cpp:4054 #, c-format msgid "%1$s takes your %2$s." msgstr "%1$s 拿走了你的 %2$s。" -#: src/npcmove.cpp:4166 +#: src/npcmove.cpp:4129 #, c-format msgid "" "From your two-way radio you hear %s reporting in, 'I've arrived, boss!'" msgstr "你听到双向无线电里传来 %s 的报告:\"我到了,老大!\"" -#: src/npcmove.cpp:4547 +#: src/npcmove.cpp:4510 #, c-format msgid " %s, %s" msgstr "%s 方向 %s" -#: src/npcmove.cpp:4550 +#: src/npcmove.cpp:4513 #, c-format msgid "%s %s%s" msgstr "%s %s%s" -#: src/npcmove.cpp:4727 +#: src/npcmove.cpp:4690 #, c-format msgid "%1$s reloads their %2$s." msgstr "%1$s 重新装填了 %2$s。" @@ -433381,168 +434169,168 @@ msgstr "默认:%d:%s" msgid "Default: %.2f - Min: %.2f, Max: %.2f" msgstr "默认:%.2f(最小:%.2f,最大:%.2f)" -#: src/options.cpp:1141 +#: src/options.cpp:1218 msgid "Hoder's" msgstr "Hoder" -#: src/options.cpp:1142 +#: src/options.cpp:1219 msgid "Deon's" msgstr "Deon" -#: src/options.cpp:1156 +#: src/options.cpp:1233 msgid "Basic" msgstr "基础" -#: src/options.cpp:1181 +#: src/options.cpp:1258 msgid "System language" msgstr "系统语言" -#: src/options.cpp:1287 +#: src/options.cpp:1364 msgid "Default character name" msgstr "默认角色名称" -#: src/options.cpp:1288 +#: src/options.cpp:1365 msgid "" "Set a default character name that will be used instead of a random name on " "character creation." msgstr "设置创建角色时使用的默认角色名称,而不是使用随机产生的角色名称。" -#: src/options.cpp:1294 +#: src/options.cpp:1371 msgid "Auto pickup enabled" msgstr "允许自动拾取" -#: src/options.cpp:1295 +#: src/options.cpp:1372 msgid "" "If true, enable item auto pickup. Change pickup rules with the Auto pickup " "manager." msgstr "开启自动拾取功能。在自动拾取管理中可进一步设置自动拾取规则。" -#: src/options.cpp:1299 +#: src/options.cpp:1376 msgid "Auto pickup adjacent" msgstr "自动拾取相邻物品" -#: src/options.cpp:1300 +#: src/options.cpp:1377 msgid "" "If true, enable auto pickup items one tile around to the player. You can " "assign No Auto Pickup zones with the Zones manager for e.g. your homebase." msgstr "开启后,玩家周围一格的东西将会被自动拾取。你可以用\"Y\"键的区域管理菜单设置不拾取区域,例如你的基地和家中。" -#: src/options.cpp:1306 +#: src/options.cpp:1383 msgid "Auto pickup owned items" msgstr "自动拾取拥有物品" -#: src/options.cpp:1307 +#: src/options.cpp:1384 msgid "" "If true, items that belong to your faction will be included in auto pickup." msgstr "开启后,已属于你派系的物品会被加入自动拾取。" -#: src/options.cpp:1313 +#: src/options.cpp:1390 msgid "Auto pickup weight limit" msgstr "自动拾取重量上限" -#: src/options.cpp:1314 +#: src/options.cpp:1391 msgid "" "Auto pickup items with weight less than or equal to [option] * 50 grams. " "You must also set the small items option. 0 = disabled." msgstr "自动拾取重量小于等于设定值的物品,单位为 50 克。需要同时开启自动拾取小型物品模式。0 = 关闭此功能。" -#: src/options.cpp:1320 +#: src/options.cpp:1397 msgid "Auto pickup volume limit" msgstr "自动拾取体积上限" -#: src/options.cpp:1321 +#: src/options.cpp:1398 msgid "" "Auto pickup items with volume less than or equal to [option] * 50 " "milliliters. You must also set the light items option. 0 = disabled." msgstr "自动拾取体积小于等于设定值的物品,单位为 50 毫升。需要同时开启自动拾取轻型物品模式。0 = 关闭此功能。" -#: src/options.cpp:1327 +#: src/options.cpp:1404 msgid "Auto pickup safe mode" msgstr "自动拾取安全模式" -#: src/options.cpp:1328 +#: src/options.cpp:1405 msgid "" "If true, auto pickup is disabled as long as you can see monsters nearby. " "This is affected by 'Safe mode proximity distance'." msgstr "开始后,在附近有怪物时不会自动拾取物品,怪物距离可在\"安全模式判定距离\"选项中设置。" -#: src/options.cpp:1335 +#: src/options.cpp:1412 msgid "List items within no auto pickup zones" msgstr "列出禁止自动拾取区内物品" -#: src/options.cpp:1336 +#: src/options.cpp:1413 msgid "" "If true, you will see messages about items you step on, within no auto " "pickup zones." msgstr "开启后,在禁止自动拾取区内右侧消息栏会显示在玩家脚下的物品。" -#: src/options.cpp:1344 +#: src/options.cpp:1421 msgid "Additional auto features" msgstr "其他自动功能" -#: src/options.cpp:1345 +#: src/options.cpp:1422 msgid "" "If true, enables configured auto features below. Disabled as long as any " "enemy monster is seen." msgstr "开启后,下方设置的自动功能将被启用。当视野内有任何敌对生物时自动失效。" -#: src/options.cpp:1349 +#: src/options.cpp:1426 msgid "Auto pulp or butcher" msgstr "自动屠宰/捣碎尸体" -#: src/options.cpp:1350 +#: src/options.cpp:1427 msgid "" "Action to perform when 'Auto pulp or butcher' is enabled. Pulp: Pulp " "corpses you stand on. - Pulp Adjacent: Also pulp corpses adjacent from you." " - Butcher: Butcher corpses you stand on." msgstr "开启自动屠宰/捣碎尸体功能后进行的操作。捣碎:自动捣碎脚下的尸体。捣碎附近:自动捣碎身边的尸体。屠宰:自动屠宰脚下的尸体。" -#: src/options.cpp:1351 src/options.cpp:1373 src/options.cpp:1854 -#: src/options.cpp:1896 +#: src/options.cpp:1428 src/options.cpp:1450 src/options.cpp:1931 +#: src/options.cpp:1973 msgctxt "options" msgid "Disabled" msgstr "关" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp" msgstr "捣碎" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent" msgstr "捣碎附近" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent Zombie Only" msgstr "捣碎附近丧尸" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Zombies Only" msgstr "捣碎丧尸" -#: src/options.cpp:1357 +#: src/options.cpp:1434 msgid "Auto mining" msgstr "自动挖矿" -#: src/options.cpp:1358 +#: src/options.cpp:1435 msgid "" "If true, enables automatic use of wielded pickaxes and jackhammers whenever " "trying to move into mineable terrain." msgstr "开启时,当手持鹤嘴锄或冲击钻并走向可破坏地形时将自动使用手中工具。" -#: src/options.cpp:1364 +#: src/options.cpp:1441 msgid "Auto mopping" msgstr "自动拖地" -#: src/options.cpp:1365 +#: src/options.cpp:1442 msgid "" "If true, enables automatic use of wielded mops to clean surrounding terrain." msgstr "开启时,则允许自动使用手持拖把清洁周围地块。" -#: src/options.cpp:1371 +#: src/options.cpp:1448 msgid "Auto foraging" msgstr "自动采集" -#: src/options.cpp:1372 +#: src/options.cpp:1449 msgid "" "Action to perform when 'Auto foraging' is enabled. Bushes: Only forage " "bushes. - Trees: Only forage trees. - Crops: Only forage crops. - " @@ -433552,37 +434340,37 @@ msgstr "" "启用\"自动采集\"时进行的操作。灌木:只搜寻并采集灌木。- 树木:只搜寻并采集树木。- 作物:只搜寻并采集作物。- " "所有:搜寻并采集一切可采集的物品,例如灌木和树木、作物、花朵、香蒲草等。" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Bushes" msgstr "灌木" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Crops" msgstr "作物" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Everything" msgstr "所有" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Trees" msgstr "树木" -#: src/options.cpp:1381 +#: src/options.cpp:1458 msgid "Dangerous pickups" msgstr "强制拾取" -#: src/options.cpp:1382 +#: src/options.cpp:1459 msgid "" "If true, will allow player to pick new items, even if it causes them to " "exceed the weight limit." msgstr "开启后,新拾取的超重物品仍将被拾取进物品栏中。关闭时,新拾取的超重物品将会被自动丢下。" -#: src/options.cpp:1387 +#: src/options.cpp:1464 msgid "Dangerous terrain warning prompt" msgstr "危险地形警告提示" -#: src/options.cpp:1388 +#: src/options.cpp:1465 msgid "" "Always: You will be prompted to move onto dangerous tiles. Running: You " "will only be able to move onto dangerous tiles while running and will be " @@ -433592,29 +434380,29 @@ msgid "" msgstr "" "总是:在进入危险地形前总是提示你。奔跑:仅能在奔跑时进入危险地形,进入前提示。蹲伏:仅能在蹲伏时进入危险地形,进入前提示。从不:仅能在奔跑时进入危险地形,进入前无提示。" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Crouching" msgstr "蹲伏" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Running" msgstr "奔跑" -#: src/options.cpp:1395 +#: src/options.cpp:1472 msgid "Safe mode" msgstr "安全模式" -#: src/options.cpp:1396 +#: src/options.cpp:1473 msgid "" "If true, will hold the game and display a warning if a hostile monster/NPC " "is approaching." msgstr "开启时,当敌对怪物/NPC接近时,将暂停游戏并显示警告。" -#: src/options.cpp:1400 +#: src/options.cpp:1477 msgid "Safe mode proximity distance" msgstr "安全模式判定距离" -#: src/options.cpp:1401 +#: src/options.cpp:1478 msgid "" "If safe mode is enabled, distance to hostiles at which safe mode should show" " a warning. 0 = Max player view distance. This option only has effect when" @@ -433624,115 +434412,115 @@ msgstr "" "开启安全模式时,当任何敌对角色进入该距离内,安全模式会给出警告。0 = " "玩家最大视野。此选项仅在未指定安全模式规则时才生效。否则,请在“安全模式管理器”中编辑默认规则,而不是此选项。" -#: src/options.cpp:1405 +#: src/options.cpp:1482 msgid "Safe mode when driving" msgstr "驾驶安全模式" -#: src/options.cpp:1406 +#: src/options.cpp:1483 msgid "" "If true, safe mode will alert you of hostiles while you are driving a " "vehicle." msgstr "开启时,安全模式会在你驾驶车辆并且发现敌对怪物/NPC时提示你。" -#: src/options.cpp:1410 +#: src/options.cpp:1487 msgid "Auto reactivate safe mode" msgstr "自动重启安全模式" -#: src/options.cpp:1411 +#: src/options.cpp:1488 msgid "" "If true, safe mode will automatically reactivate after a certain number of " "turns. See option 'Turns to auto reactivate safe mode.'" msgstr "开启后,安全模式将在被关闭若干回合后自动重新开启。" -#: src/options.cpp:1415 +#: src/options.cpp:1492 msgid "Turns to auto reactivate safe mode" msgstr "安全模式重启回合数" -#: src/options.cpp:1416 +#: src/options.cpp:1493 msgid "" "Number of turns after which safe mode is reactivated. Will only reactivate " "if no hostiles are in 'Safe mode proximity distance.'" msgstr "当\"安全模式判定距离\"内没有敌对怪物/NPC时,重新开启安全模式所需要的回合数。" -#: src/options.cpp:1420 +#: src/options.cpp:1497 msgid "Turns to remember ignored monsters" msgstr "记住已忽略怪物回合数" -#: src/options.cpp:1421 +#: src/options.cpp:1498 msgid "" "Number of turns an ignored monster stays ignored after it is no longer seen." " 0 disables this option and monsters are permanently ignored." msgstr "当已忽略怪物离开视野后记忆已忽略状态的回合数。若为 0 时,该选项不生效,已忽略怪物一直保持已忽略状态。" -#: src/options.cpp:1427 +#: src/options.cpp:1504 msgid "Realtime turn progression" msgstr "实时模式" -#: src/options.cpp:1428 +#: src/options.cpp:1505 msgid "" "If higher than 0, monsters will take periodic gameplay turns. This value is" " the delay between each turn, in seconds. Works best with Safe Mode " "disabled. 0 = disabled." msgstr "开启后,怪物每隔一段时间会自动前进。这个值是每回合之间的间隔,按秒计算。同时将安全模式关闭效果更好。0 = 关闭此功能。" -#: src/options.cpp:1434 +#: src/options.cpp:1511 msgid "Autosave" msgstr "自动存档" -#: src/options.cpp:1435 +#: src/options.cpp:1512 msgid "" "If true, game will periodically save the map. Autosaves occur based on in-" "game turns or realtime minutes, whichever is larger." msgstr "开启时,每隔一段时间会自动保存游戏。触发自动保存的条件依赖于游戏中的回合数或者真实的分钟数,两者取高者。" -#: src/options.cpp:1439 +#: src/options.cpp:1516 msgid "Game turns between autosaves" msgstr "自动保存间隔的游戏回合数" -#: src/options.cpp:1440 +#: src/options.cpp:1517 msgid "Number of game turns between autosaves." msgstr "每次自动保存所需经过的游戏回合数。" -#: src/options.cpp:1446 +#: src/options.cpp:1523 msgid "Real minutes between autosaves" msgstr "自动保存间隔的现实分钟数" -#: src/options.cpp:1447 +#: src/options.cpp:1524 msgid "Number of realtime minutes between autosaves." msgstr "每次自动保存所需经过的现实分钟数。" -#: src/options.cpp:1455 +#: src/options.cpp:1532 msgid "Auto notes" msgstr "自动添加备注" -#: src/options.cpp:1456 +#: src/options.cpp:1533 msgid "If true, automatically sets notes." msgstr "开启后,将在地图上自动添加备注。" -#: src/options.cpp:1460 +#: src/options.cpp:1537 msgid "Auto notes (stairs)" msgstr "自动备注(楼梯)" -#: src/options.cpp:1461 +#: src/options.cpp:1538 msgid "" "If true, automatically sets notes on places that have stairs that go up or " "down." msgstr "开启后,将自动记录存在上下行楼梯的地点。" -#: src/options.cpp:1467 +#: src/options.cpp:1544 msgid "Auto notes (map extras)" msgstr "自动备注(地图事件)" -#: src/options.cpp:1468 +#: src/options.cpp:1545 msgid "" "If true, automatically sets notes on places that contain various map extras." msgstr "开启后,将自动记录各种地图事件。" -#: src/options.cpp:1476 +#: src/options.cpp:1553 msgid "Circular distances" msgstr "环形视野" -#: src/options.cpp:1477 +#: src/options.cpp:1554 msgid "" "If true, the game will calculate range in a realistic way: light sources " "will be circles, diagonal movement will cover more ground and take longer. " @@ -433741,181 +434529,181 @@ msgid "" msgstr "" "开启时,游戏按更接近真实的方式来计算距离:可见范围将以环形表示,斜向移动将会更远也更耗时。关闭时,则以正方形的方式来计算距离:往西北面斜向移动的时间与往正北面移动时间相等。" -#: src/options.cpp:1481 +#: src/options.cpp:1558 msgid "Drop empty containers" msgstr "丢下空容器" -#: src/options.cpp:1482 +#: src/options.cpp:1559 msgid "" "Set to drop empty containers after use. No: Don't drop any. - Watertight: " "All except watertight containers. - All: Drop all containers." msgstr "设置使用后丢下空容器。否:不丢弃 - 水密容器:水密容器不丢弃 - 全部:所有容器均丢弃。" -#: src/options.cpp:1483 +#: src/options.cpp:1560 msgid "Watertight" msgstr "水密容器" -#: src/options.cpp:1487 +#: src/options.cpp:1564 msgid "DeathCam" msgstr "死亡特写" -#: src/options.cpp:1488 +#: src/options.cpp:1565 msgid "" "Always: Always start deathcam. Ask: Query upon death. Never: Never show " "deathcam." msgstr "总是:总是显示死亡特写。询问:在死亡前询问。从不:从不显示死亡特写。" -#: src/options.cpp:1493 +#: src/options.cpp:1570 msgid "Special event spawns" msgstr "节日特殊物品" -#: src/options.cpp:1494 +#: src/options.cpp:1571 msgid "" "If not disabled, unique items and/or monsters can spawn during special " "events (Christmas, Halloween, etc.)" msgstr "开启后,在特殊节日(圣诞节、万圣节等)期间生成特殊物品及怪物。" -#: src/options.cpp:1495 src/safemode_ui.cpp:251 +#: src/options.cpp:1572 src/safemode_ui.cpp:252 msgid "Both" msgstr "所有" -#: src/options.cpp:1500 +#: src/options.cpp:1577 msgid "Sound enabled" msgstr "开启声音" -#: src/options.cpp:1501 +#: src/options.cpp:1578 msgid "If true, music and sound are enabled." msgstr "开启后,音乐和音效将被启用。" -#: src/options.cpp:1505 +#: src/options.cpp:1582 msgid "Choose soundpack" msgstr "选择音效包" -#: src/options.cpp:1506 +#: src/options.cpp:1583 msgid "Choose the soundpack you want to use. Requires restart." msgstr "选择你要使用的音效包。需要重新启动。" -#: src/options.cpp:1512 +#: src/options.cpp:1589 msgid "Music volume" msgstr "音乐音量" -#: src/options.cpp:1513 +#: src/options.cpp:1590 msgid "Adjust the volume of the music being played in the background." msgstr "调整背景音乐的音量。" -#: src/options.cpp:1519 +#: src/options.cpp:1596 msgid "Sound effect volume" msgstr "音效音量" -#: src/options.cpp:1520 +#: src/options.cpp:1597 msgid "Adjust the volume of sound effects being played by the game." msgstr "调整游戏音效的音量。" -#: src/options.cpp:1526 +#: src/options.cpp:1603 msgid "Ambient sound volume" msgstr "环境音量" -#: src/options.cpp:1527 +#: src/options.cpp:1604 msgid "Adjust the volume of ambient sounds being played by the game." msgstr "调节环境声音音量。" -#: src/options.cpp:1540 +#: src/options.cpp:1617 msgid "Language" msgstr "语言" -#: src/options.cpp:1541 +#: src/options.cpp:1618 msgid "Switch language." msgstr "切换语言。" -#: src/options.cpp:1545 +#: src/options.cpp:1622 msgid "Temperature units" msgstr "温度单位" -#: src/options.cpp:1546 +#: src/options.cpp:1623 msgid "Switch between Fahrenheit, Celsius, and Kelvin." msgstr "在华氏(℉)、摄氏(℃)和开尔文(K)之间切换。" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Celsius" msgstr "摄氏" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Fahrenheit" msgstr "华氏" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Kelvin" msgstr "开尔文" -#: src/options.cpp:1551 +#: src/options.cpp:1628 msgid "Speed units" msgstr "速度单位" -#: src/options.cpp:1552 +#: src/options.cpp:1629 msgid "Switch between mph, km/h, and tiles/turn." msgstr "在英里/小时(mph)、公里/小时(km/h)、格/回合(t/t)之间切换。" -#: src/options.cpp:1553 +#: src/options.cpp:1630 msgid "tiles/turn" msgstr "格/回合" -#: src/options.cpp:1557 +#: src/options.cpp:1634 msgid "Mass units" msgstr "重量单位" -#: src/options.cpp:1558 +#: src/options.cpp:1635 msgid "Switch between lbs and kg." msgstr "在磅(lbs)与千克(kg)之间切换。" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "kg" msgstr "千克" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "lbs" msgstr "磅" -#: src/options.cpp:1563 +#: src/options.cpp:1640 msgid "Volume units" msgstr "体积单位" -#: src/options.cpp:1564 +#: src/options.cpp:1641 msgid "Switch between the cups (c), liters (L), and quarts (qt)." msgstr "在杯(C)、升(L)或者夸脱(qt)之间切换。" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Cup" msgstr "杯" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Liter" msgstr "升" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Quart" msgstr "夸脱" -#: src/options.cpp:1568 +#: src/options.cpp:1645 msgid "Distance units" msgstr "距离单位" -#: src/options.cpp:1569 +#: src/options.cpp:1646 msgid "Switch between metric and imperial distance units." msgstr "在公制和英制距离单位之间切换。" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Imperial" msgstr "英制" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Metric" msgstr "公制" -#: src/options.cpp:1573 +#: src/options.cpp:1650 msgid "Time format" msgstr "时间格式" -#: src/options.cpp:1574 +#: src/options.cpp:1651 msgid "" "12h: AM/PM, e.g. 7:31 AM - Military: 24h Military, e.g. 0731 - 24h: Normal " "24h, e.g. 7:31" @@ -433923,35 +434711,35 @@ msgstr "" "12小时制:AM/PM(默认),例:7:31 AM。军用制:24小时军用时间格式,例:0731。24小时制:24小时标准时间显示,例:7:31" #. ~ 12h time, e.g. 11:59pm -#: src/options.cpp:1576 +#: src/options.cpp:1653 msgid "12h" msgstr "12小时制" #. ~ Military time, e.g. 2359 -#: src/options.cpp:1578 +#: src/options.cpp:1655 msgid "Military" msgstr "军方" #. ~ 24h time, e.g. 23:59 -#: src/options.cpp:1580 +#: src/options.cpp:1657 msgid "24h" msgstr "24小时制" -#: src/options.cpp:1586 +#: src/options.cpp:1663 msgid "Show gun brand names" msgstr "显示枪械型号" -#: src/options.cpp:1587 +#: src/options.cpp:1664 msgid "" "If true, show brand names for guns, instead of generic functional names - " "'m4a1' or 'h&k416a5' instead of 'NATO assault rifle'." msgstr "开启后,显示枪械的具体型号,而非通用枪械名称:例如\"M4A1 卡宾枪\"或\"黑克勒-科赫 416A5 步枪\",而非\"北约突击步枪\"。" -#: src/options.cpp:1589 +#: src/options.cpp:1666 msgid "Add ammo to weapon/magazine names" msgstr "在武器/弹匣名称中添加弹药名" -#: src/options.cpp:1590 +#: src/options.cpp:1667 msgid "" "If true, the default ammo is added to weapon and magazine names. For " "example \"Mosin-Nagant M44 (4/5)\" becomes \"Mosin-Nagant M44 (4/5 " @@ -433960,22 +434748,22 @@ msgstr "" "开启后,武器/弹匣所使用的默认弹药将添加到其显示名称之中。例如,\"莫辛纳甘 M44 骑枪(4/5)\"莫辛纳甘 M44 骑枪(4/5 " "7.62x54mm 弹)\"。" -#: src/options.cpp:1593 +#: src/options.cpp:1670 msgid "Detailed containers" msgstr "详细容器" -#: src/options.cpp:1594 +#: src/options.cpp:1671 msgid "" "All: every container has detailed remaining volume info. - Worn: only worn " "containers have detailed remaining volume info. - None: no additional info " "is provided." msgstr "所有:每个容器都显示详细的剩余容积信息;穿着:只有穿着在身上的容器才显示详细的剩余容积信息;无:不显示额外信息" -#: src/options.cpp:1604 +#: src/options.cpp:1681 msgid "Use key code input mode" msgstr "使用按键码输入模式" -#: src/options.cpp:1605 +#: src/options.cpp:1682 msgid "" "Use key code or symbol input on SDL. Symbol is recommended for non-qwerty " "layouts since currently the default keybindings for key code mode only " @@ -433984,999 +434772,999 @@ msgid "" msgstr "" "使用按键码或符号输入模式。对于非QWERTY键盘,建议使用符号模式,因为按键码模式的按键设置目前仅支持QWERTY键盘。按键码模式仍在开发中,可以绕过输入法、大写锁定和小键盘数字锁定。" -#: src/options.cpp:1609 +#: src/options.cpp:1686 msgid "Key code" msgstr "按键码" -#: src/options.cpp:1613 +#: src/options.cpp:1690 msgid "Force capital/modified letters in prompts" msgstr "仅用大写字母/带修饰键输入确认" -#: src/options.cpp:1614 +#: src/options.cpp:1691 msgid "" "If true, prompts such as Y/N queries only accepts capital or modified " "letters, while lower case and unmodified letters only snap the cursor to the" " corresponding option." msgstr "开启后,确认按键例如Y/N将仅接受大写字母或带修饰键的输入,小写字母或不带修饰键的输入仅将光标移动至对应选项上。" -#: src/options.cpp:1619 +#: src/options.cpp:1696 msgid "Snap to target" msgstr "对齐至目标" -#: src/options.cpp:1620 +#: src/options.cpp:1697 msgid "If true, automatically follow the crosshair when firing/throwing." msgstr "开启后,射击/投掷时会自动将画面中心对齐至目标。" -#: src/options.cpp:1624 +#: src/options.cpp:1701 msgid "Reaim after firing" msgstr "开火后再次瞄准" -#: src/options.cpp:1625 +#: src/options.cpp:1702 msgid "" "If true, after firing automatically aim again if targets are available." msgstr "开启时,如果开火后附近仍有目标,则自动再次进入瞄准状态。" -#: src/options.cpp:1629 +#: src/options.cpp:1706 msgid "Query on disassembly while butchering" msgstr "屠宰拆解前确认" -#: src/options.cpp:1630 +#: src/options.cpp:1707 msgid "If true, will query before disassembling items while butchering." msgstr "开启后,通过屠宰按键拆解物品时需要确认。" -#: src/options.cpp:1634 +#: src/options.cpp:1711 msgid "Query on keybinding removal" msgstr "移除快捷键前确认" -#: src/options.cpp:1635 +#: src/options.cpp:1712 msgid "If true, will query before removing a keybinding from a hotkey." msgstr "开启后,移除已有快捷键时需要确认。" -#: src/options.cpp:1639 +#: src/options.cpp:1716 msgid "Close advanced inventory on move all" msgstr "移动所有物品后关闭高级物品管理菜单" -#: src/options.cpp:1640 +#: src/options.cpp:1717 msgid "" "If true, will close the advanced inventory when the move all items command " "is used." msgstr "开启后,使用\"移动所有物品\"指令后自动关闭高级物品管理菜单。" -#: src/options.cpp:1645 +#: src/options.cpp:1722 msgid "Open default advanced inventory layout" msgstr "打开高级物品管理默认布局" -#: src/options.cpp:1646 +#: src/options.cpp:1723 msgid "" "If true, open default advanced inventory layout instead of last opened " "layout" msgstr "开启后,采用默认布局打开高级物品管理页面,而非上次使用的布局。" -#: src/options.cpp:1650 +#: src/options.cpp:1727 msgid "Display actions in \"Use item\" menu" msgstr "在\"使用物品\"菜单中显示可用操作" -#: src/options.cpp:1652 +#: src/options.cpp:1729 msgid "" "If true, actions (like \"Read\", \"Smoke\", \"Wrap tighter\") will be " "displayed next to the corresponding items." msgstr "开启后,可执行的操作(如阅读、消耗、系紧等)会在物品信息栏一旁列出。" -#: src/options.cpp:1657 +#: src/options.cpp:1734 msgid "Autoselect if exactly one valid target" msgstr "自动选择唯一目标" -#: src/options.cpp:1658 +#: src/options.cpp:1735 msgid "" "If true, directional actions ( like \"Examine\", \"Open\", \"Pickup\" ) will" " autoselect an adjacent tile if there is exactly one valid target." msgstr "开启后,需要指定方向的操作(如查看、开启、拾取等)会在只有唯一有效目标时自动选择方向。" -#: src/options.cpp:1664 +#: src/options.cpp:1741 msgid "Inventory highlight mode" msgstr "物品栏高亮模式" -#: src/options.cpp:1665 +#: src/options.cpp:1742 msgid "" "Highlight selected item's contents and parent container in inventory screen." " \"Symbol\" shows a highlighted caret and \"Highlight\" uses font " "highlighting." msgstr "在物品栏中高亮突出显示所选物品的内容和上级容器。符号:使用高亮符号;高亮:使用高亮字体。" -#: src/options.cpp:1668 +#: src/options.cpp:1745 msgid "Highlight" msgstr "高亮" -#: src/options.cpp:1675 +#: src/options.cpp:1752 msgid "Highlight unread recipes" msgstr "高亮未读配方" -#: src/options.cpp:1676 +#: src/options.cpp:1753 msgid "" "If true, highlight unread recipes to allow tracking of newly learned " "recipes." msgstr "开启后,高亮显示未读配方,可用于显示新习得配方。" -#: src/options.cpp:1683 +#: src/options.cpp:1760 msgid "Diagonal movement with cursor keys and modifiers" msgstr "斜向移动组合键" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "" "Allows diagonal movement with cursor keys using CTRL and SHIFT modifiers. " "Diagonal movement action keys are taken from keybindings, so you need these " "to be configured." msgstr "方向键与CTRL和SHIFT组合按下时可以斜向移动,斜向移动将使用按键设置中对应的斜向移动按键,因此需要在按键设置中提前配置完成。" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 1: Numpad Emulation" msgstr "模式1:模拟小键盘(Ctrl长按设置偏移方向,松开Ctrl+移动键)" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 2: CW/CCW" msgstr "模式2:Shift右旋/Ctrl左旋" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 3: L/R Tilt" msgstr "模式3:左/右键斜向(Shift向上偏移/Ctrl向下偏移)" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 4: Diagonal Lock" msgstr "模式4:斜向锁定(长按Ctrl/Shift,然后连续按方向,类似不可思议迷宫系列)" -#: src/options.cpp:1733 +#: src/options.cpp:1810 msgid "Vehicle plating changes part color" msgstr "载具颜色随装甲改变" -#: src/options.cpp:1734 +#: src/options.cpp:1811 msgid "If true, vehicle parts will change color if they are armor plated." msgstr "开启后,载具部件在安装装甲之后会改变颜色。" -#: src/options.cpp:1738 +#: src/options.cpp:1815 msgid "Auto-shift the view while driving" msgstr "自动调整驾驶视野" -#: src/options.cpp:1739 +#: src/options.cpp:1816 msgid "If true, view will automatically shift towards the driving direction." msgstr "开启后,驾驶视野会根据驾驶方向自动调整。" -#: src/options.cpp:1743 +#: src/options.cpp:1820 msgid "Draw vehicle facing indicator" msgstr "绘制车辆方向指示器" -#: src/options.cpp:1744 +#: src/options.cpp:1821 msgid "" "If true, when controlling a vehicle, a white 'X' (in curses version) or a " "crosshair (in tiles version) at distance 10 from the center will display its" " current facing." msgstr "开启时,玩家在控制载具时一个白色的\"X\"(图像版中为准心图标)方位指示标志会出现在离载具中心距离10格的位置,指示当前载具的正面朝向。" -#: src/options.cpp:1748 +#: src/options.cpp:1825 msgid "Reverse steering direction in reverse" msgstr "真实倒车转向" -#: src/options.cpp:1749 +#: src/options.cpp:1826 msgid "" "If true, when driving a vehicle in reverse, steering should also reverse " "like real life." msgstr "开启后,当倒车时,转向也会像现实中一样颠倒过来。" -#: src/options.cpp:1755 +#: src/options.cpp:1832 msgid "Sidebar position" msgstr "侧边栏位置" -#: src/options.cpp:1756 +#: src/options.cpp:1833 msgid "" "Switch between sidebar on the left or on the right side. Requires restart." msgstr "切换侧边栏为左侧或右侧。需要重启。" #. ~ sidebar position -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Left" msgstr "左" -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Right" msgstr "右" -#: src/options.cpp:1761 +#: src/options.cpp:1838 msgid "Draw sidebar spacers" msgstr "侧边栏间隔" -#: src/options.cpp:1762 +#: src/options.cpp:1839 msgid "If true, adds an extra space between sidebar panels." msgstr "开启后,将在侧边栏不同面板之间添加额外空行。" -#: src/options.cpp:1766 +#: src/options.cpp:1843 msgid "Message log flow" msgstr "信息记录出现位置" -#: src/options.cpp:1767 +#: src/options.cpp:1844 msgid "Where new log messages should show." msgstr "设置新的信息记录在哪里出现。" -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Bottom" msgstr "底部" #. ~ sidebar/message log flow direction -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Top" msgstr "顶部" -#: src/options.cpp:1773 +#: src/options.cpp:1850 msgid "Sidebar log message display duration" msgstr "侧边栏日志信息显示时间" -#: src/options.cpp:1774 +#: src/options.cpp:1851 msgid "" "Number of turns after which a message will be removed from the sidebar log." " 0 = disabled." msgstr "侧边栏日志中信息在删除前保留的回合数。0 = 关闭此功能。" -#: src/options.cpp:1778 +#: src/options.cpp:1855 msgid "Message cooldown" msgstr "消息冷却时间" -#: src/options.cpp:1779 +#: src/options.cpp:1856 msgid "" "Number of turns during which similar messages are hidden. 0 = disabled." msgstr "侧边栏日志中隐藏同类型消息的回合数。0 = 关闭此功能。" -#: src/options.cpp:1783 +#: src/options.cpp:1860 msgid "Limit message history" msgstr "限制信息记录" -#: src/options.cpp:1784 +#: src/options.cpp:1861 msgid "Number of messages to preserve in the history, and when saving." msgstr "查看历史以及保存存档时保存的信息数目。" -#: src/options.cpp:1789 +#: src/options.cpp:1866 msgid "Suppress \"Unknown command\" messages" msgstr "阻止\"未知指令\"消息" -#: src/options.cpp:1790 +#: src/options.cpp:1867 msgid "" "If true, pressing a key with no set function will not display a notice in " "the chat log." msgstr "开启时,按下未绑定功能的按键将不会在消息栏中显示未知指令的通知。" -#: src/options.cpp:1795 +#: src/options.cpp:1872 msgid "Popup window when achievement completed" msgstr "成就达成时弹窗" -#: src/options.cpp:1796 +#: src/options.cpp:1873 msgid "" "Whether to trigger a popup window when completing an achievement. First: " "when completing an achievement that has not been completed in a previous " "game." msgstr "达成成就时是否显示弹窗。首次:当完成从未在游戏中完成的成就时弹出窗口。" -#: src/options.cpp:1801 +#: src/options.cpp:1878 msgid "First" msgstr "首次" -#: src/options.cpp:1805 +#: src/options.cpp:1882 msgid "Look around position" msgstr "观察菜单位置" -#: src/options.cpp:1806 +#: src/options.cpp:1883 msgid "Switch between look around panel being left or right." msgstr "选择观察四周菜单的位置:左侧或右侧。" -#: src/options.cpp:1811 +#: src/options.cpp:1888 msgid "Aim window display style" msgstr "瞄准窗口显示模式" -#: src/options.cpp:1812 +#: src/options.cpp:1889 msgid "How should confidence and steadiness be communicated to the player." msgstr "选择射击菜单中命中率及稳定度数值的显示模式。" -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Bars" msgstr "棒形" #. ~ aim bar style - bars or numbers -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Numbers" msgstr "数字" -#: src/options.cpp:1817 +#: src/options.cpp:1894 msgid "Morale style" msgstr "心情显示模式" -#: src/options.cpp:1818 +#: src/options.cpp:1895 msgid "Morale display style in sidebar." msgstr "选择心情图标在侧边栏处的显示模式。" -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Horizontal" msgstr "横向" -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Vertical" msgstr "纵向" -#: src/options.cpp:1823 +#: src/options.cpp:1900 msgid "Full screen Advanced Inventory Manager" msgstr "全屏高级物品管理菜单" -#: src/options.cpp:1824 +#: src/options.cpp:1901 msgid "" "If true, Advanced Inventory Manager menu will fit full screen, otherwise it " "will leave sidebar visible." msgstr "开启后,高级物品管理菜单将全屏显示,否则将保持侧边栏可见。" -#: src/options.cpp:1830 +#: src/options.cpp:1907 msgid "Move view offset" msgstr "视角画面移动步长" -#: src/options.cpp:1831 +#: src/options.cpp:1908 msgid "Move view by how many squares per keypress." msgstr "在移动当前视角画面时每次按键所移动的方格数。" -#: src/options.cpp:1835 +#: src/options.cpp:1912 msgid "Overmap fast scroll offset" msgstr "大地图快速滚动偏移量" -#: src/options.cpp:1836 +#: src/options.cpp:1913 msgid "" "With Fast Scroll option enabled, shift view on the overmap and while looking" " around by this many squares per keypress." msgstr "在启用快速滚动选项的情况下,在大地图上移动视图,每次按键移动多少格。" -#: src/options.cpp:1840 +#: src/options.cpp:1917 msgid "Centered menu scrolling" msgstr "菜单滚动条居中" -#: src/options.cpp:1841 +#: src/options.cpp:1918 msgid "" "If true, menus will start scrolling in the center of the list, and keep the " "list centered." msgstr "开启后,滚动条将在列表的中间位置开始滚动,并一直保持列表居中。" -#: src/options.cpp:1845 +#: src/options.cpp:1922 msgid "Shift list item view" msgstr "查看物品时画面移动方式" -#: src/options.cpp:1846 +#: src/options.cpp:1923 msgid "" "Centered or to edge, shift the view toward the selected item if it is " "outside of your current viewport." msgstr "当所选物品超出当前画面范围时,将会移动视角画面使得所选物品居中或位于画面边缘。" -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "Centered" msgstr "居中" -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "To edge" msgstr "边缘" -#: src/options.cpp:1851 +#: src/options.cpp:1928 msgid "Auto inventory letters" msgstr "自动分配物品快捷字符" -#: src/options.cpp:1852 +#: src/options.cpp:1929 msgid "" "Enabled: automatically assign letters to any carried items that lack them. " "Disabled: do not auto-assign letters. Favorites: only auto-assign letters " "to favorited items." msgstr "启用:自动分配字母。禁用:不自动分配字母。收藏:仅为收藏的物品自动分配字母。" -#: src/options.cpp:1856 +#: src/options.cpp:1933 msgid "Favorites" msgstr "收藏" -#: src/options.cpp:1860 +#: src/options.cpp:1937 msgid "Show item health bars" msgstr "显示物品耐久条" -#: src/options.cpp:1862 +#: src/options.cpp:1939 msgid "" "If true, show item health bars instead of reinforced, scratched etc. text." msgstr "开启时,将使用棒状显示条替代物品耐久度的文字描述。" -#: src/options.cpp:1866 +#: src/options.cpp:1943 msgid "Show item symbols" msgstr "显示物品符号" -#: src/options.cpp:1867 +#: src/options.cpp:1944 msgid "If true, show item symbols in inventory and pick up menu." msgstr "开启后,物品符号将显示在物品菜单和拾取菜单中。" -#: src/options.cpp:1871 +#: src/options.cpp:1948 msgid "Show armor coverage map" msgstr "显示护甲覆盖示意图" -#: src/options.cpp:1872 +#: src/options.cpp:1949 msgid "" "If true, show a visual representation of armor coverage in the item info " "window." msgstr "开启后,在物品说明窗口中显示护甲覆盖率的示意图。" -#: src/options.cpp:1878 +#: src/options.cpp:1955 msgid "Enable joystick" msgstr "启用游戏手柄" -#: src/options.cpp:1879 +#: src/options.cpp:1956 msgid "If true, enable input from joystick." msgstr "开启后,可以使用手柄、摇杆输入作为快捷键。" -#: src/options.cpp:1883 +#: src/options.cpp:1960 msgid "Hide mouse cursor" msgstr "隐藏鼠标光标" -#: src/options.cpp:1884 +#: src/options.cpp:1961 msgid "" "Show: cursor is always shown. Hide: cursor is hidden. HideKB: cursor is " "hidden on keyboard input and unhidden on mouse movement." msgstr "显示:鼠标总是显示。隐藏:鼠标总是隐藏。按键时隐藏:使用键盘时鼠标隐藏。" #. ~ show mouse cursor -#: src/options.cpp:1886 +#: src/options.cpp:1963 msgid "Show" msgstr "显示" #. ~ hide mouse cursor -#: src/options.cpp:1888 +#: src/options.cpp:1965 msgid "Hide" msgstr "隐藏" #. ~ hide mouse cursor when keyboard is used -#: src/options.cpp:1890 +#: src/options.cpp:1967 msgid "HideKB" msgstr "按键时隐藏" -#: src/options.cpp:1894 +#: src/options.cpp:1971 msgid "Edge scrolling" msgstr "边缘滚动" -#: src/options.cpp:1895 +#: src/options.cpp:1972 msgid "Edge scrolling with the mouse." msgstr "鼠标移动至窗口边缘时滚动屏幕。" -#: src/options.cpp:1897 +#: src/options.cpp:1974 msgid "Slow" msgstr "慢" -#: src/options.cpp:1899 +#: src/options.cpp:1976 msgid "Fast" msgstr "快" -#: src/options.cpp:1911 +#: src/options.cpp:1988 msgid "Animations" msgstr "动画" -#: src/options.cpp:1912 +#: src/options.cpp:1989 msgid "If true, will display enabled animations." msgstr "开启后,将显示下列被启用的动画。" -#: src/options.cpp:1916 +#: src/options.cpp:1993 msgid "Rain animation" msgstr "下雨动画" -#: src/options.cpp:1917 +#: src/options.cpp:1994 msgid "If true, will display weather animations." msgstr "开启后,将显示天气动画。" -#: src/options.cpp:1923 +#: src/options.cpp:2000 msgid "Projectile animation" msgstr "投射物动画" -#: src/options.cpp:1924 +#: src/options.cpp:2001 msgid "" "If true, will display animations for projectiles like bullets, arrows, and " "thrown items." msgstr "开启后,将会显示投射物的动画,如子弹、弓箭和投掷物。" -#: src/options.cpp:1930 +#: src/options.cpp:2007 msgid "SCT animation" msgstr "战斗气泡动画" -#: src/options.cpp:1931 +#: src/options.cpp:2008 msgid "If true, will display scrolling combat text animations." msgstr "开启后,将显示战斗气泡动画。" -#: src/options.cpp:1937 +#: src/options.cpp:2014 msgid "SCT with Unicode font" msgstr "战斗气泡动画使用Unicode" -#: src/options.cpp:1938 +#: src/options.cpp:2015 msgid "If true, will display scrolling combat text with Unicode font." msgstr "开启后,战斗气泡动画将使用Unicode字符而非贴图包。" -#: src/options.cpp:1944 +#: src/options.cpp:2021 msgid "Animation delay" msgstr "动画延时" -#: src/options.cpp:1945 +#: src/options.cpp:2022 msgid "The amount of time to pause between animation frames in ms." msgstr "每帧动画之间的延迟时间。以毫秒为单位。" -#: src/options.cpp:1951 +#: src/options.cpp:2028 msgid "Force redraw" msgstr "强制重新渲染" -#: src/options.cpp:1952 +#: src/options.cpp:2029 msgid "If true, forces the game to redraw at least once per turn." msgstr "开启时,则游戏会在每个回合强制重新渲染。" -#: src/options.cpp:1959 +#: src/options.cpp:2036 msgid "Enable ASCII art on the title screen" msgstr "开启标题界面ASCII艺术画支持" -#: src/options.cpp:1960 +#: src/options.cpp:2037 msgid "" "If true, shows an ASCII graphic on the title screen. If false, shows a " "text-only title screen." msgstr "开启后,在标题界面上显示ASCII艺术画。关闭后,显示纯文本标题界面。" -#: src/options.cpp:1964 +#: src/options.cpp:2041 msgid "Use seasonal title screen" msgstr "使用季节标题界面" -#: src/options.cpp:1965 +#: src/options.cpp:2042 msgid "If true, the title screen will use the art appropriate for the season." msgstr "开启时,标题界面将随季节变化。" -#: src/options.cpp:1971 +#: src/options.cpp:2048 msgid "Alternative title screen frequency" msgstr "特殊标题界面频率" -#: src/options.cpp:1972 +#: src/options.cpp:2049 msgid "Set the probability of the alternate title screen appearing." msgstr "设置特殊标题界面出现的频率。" -#: src/options.cpp:1979 +#: src/options.cpp:2056 msgid "Terminal width" msgstr "终端宽度" -#: src/options.cpp:1980 +#: src/options.cpp:2057 msgid "Set the size of the terminal along the X axis." msgstr "设置窗口的宽度(X方向)。" -#: src/options.cpp:1984 +#: src/options.cpp:2061 msgid "Terminal height" msgstr "终端高度" -#: src/options.cpp:1985 +#: src/options.cpp:2062 msgid "Set the size of the terminal along the Y axis." msgstr "设置窗口的高度(Y方向)。" -#: src/options.cpp:1991 +#: src/options.cpp:2068 msgid "Font blending" msgstr "字体混合" -#: src/options.cpp:1992 +#: src/options.cpp:2069 msgid "If true, fonts will look better." msgstr "开启后,字体显示效果会更好。" -#: src/options.cpp:1996 +#: src/options.cpp:2073 msgid "Font width" msgstr "字体宽度" -#: src/options.cpp:1997 +#: src/options.cpp:2074 msgid "Set the font width. Requires restart." msgstr "设置字体宽度,需要重新启动。" -#: src/options.cpp:2001 +#: src/options.cpp:2078 msgid "Font height" msgstr "字体高度" -#: src/options.cpp:2002 +#: src/options.cpp:2079 msgid "Set the font height. Requires restart." msgstr "设置字体高度,需要重新启动。" -#: src/options.cpp:2006 +#: src/options.cpp:2083 msgid "Font size" msgstr "字体大小" -#: src/options.cpp:2007 +#: src/options.cpp:2084 msgid "Set the font size. Requires restart." msgstr "设置字体大小,需要重新启动。" -#: src/options.cpp:2011 +#: src/options.cpp:2088 msgid "Map font width" msgstr "地图字体宽度" -#: src/options.cpp:2012 +#: src/options.cpp:2089 msgid "Set the map font width. Requires restart." msgstr "设置地图字体宽度,需要重新启动。" -#: src/options.cpp:2016 +#: src/options.cpp:2093 msgid "Map font height" msgstr "地图字体高度" -#: src/options.cpp:2017 +#: src/options.cpp:2094 msgid "Set the map font height. Requires restart." msgstr "设置地图字体高度,需要重新启动。" -#: src/options.cpp:2021 +#: src/options.cpp:2098 msgid "Map font size" msgstr "地图字体大小" -#: src/options.cpp:2022 +#: src/options.cpp:2099 msgid "Set the map font size. Requires restart." msgstr "设置地图字体大小,需要重新启动。" -#: src/options.cpp:2026 +#: src/options.cpp:2103 msgid "Overmap font width" msgstr "大地图字体宽度" -#: src/options.cpp:2027 +#: src/options.cpp:2104 msgid "Set the overmap font width. Requires restart." msgstr "设置大地图字体宽度,需要重新启动。" -#: src/options.cpp:2031 +#: src/options.cpp:2108 msgid "Overmap font height" msgstr "大地图字体高度" -#: src/options.cpp:2032 +#: src/options.cpp:2109 msgid "Set the overmap font height. Requires restart." msgstr "设置大地图字体高度,需要重新启动。" -#: src/options.cpp:2036 +#: src/options.cpp:2113 msgid "Overmap font size" msgstr "大地图字体大小" -#: src/options.cpp:2037 +#: src/options.cpp:2114 msgid "Set the overmap font size. Requires restart." msgstr "设置大地图字体大小,需要重新启动。" -#: src/options.cpp:2041 +#: src/options.cpp:2118 msgid "SDL ASCII lines" msgstr "图形ASCII绘线" -#: src/options.cpp:2042 +#: src/options.cpp:2119 msgid "" "If true, use SDL ASCII line drawing routine instead of Unicode Line Drawing " "characters. Use this option when your selected font doesn't contain " "necessary glyphs." msgstr "开启后,使用SDL ASCII绘制线条而不是Unicode字符绘制线条。如果所选字体中不包含绘制线条所必要的字符,请使用此选项。" -#: src/options.cpp:2049 +#: src/options.cpp:2126 msgid "Enable ASCII art in item and monster descriptions" msgstr "开启物品和怪物描述ASCII艺术画支持" -#: src/options.cpp:2050 +#: src/options.cpp:2127 msgid "" "If true, item and monster description will show a picture of the object in " "ASCII art when available." msgstr "开启后,在物品和怪物描述中显示对应的ASCII艺术画。" -#: src/options.cpp:2056 +#: src/options.cpp:2133 msgid "Use tiles" msgstr "使用贴图包" -#: src/options.cpp:2057 +#: src/options.cpp:2134 msgid "If true, replaces some TTF rendered text with tiles." msgstr "开启时,将使用贴图包替换游戏地图中的TTF文本。需要重启游戏。" -#: src/options.cpp:2061 +#: src/options.cpp:2138 msgid "Choose tileset" msgstr "选择贴图包:" -#: src/options.cpp:2062 +#: src/options.cpp:2139 msgid "Choose the tileset you want to use." msgstr "选择你想要的贴图包。" -#: src/options.cpp:2066 +#: src/options.cpp:2143 msgid "Use separate tileset for far" msgstr "远离时使用独立贴图包" -#: src/options.cpp:2067 +#: src/options.cpp:2144 msgid "If true, when very zoomed out you will use a separate tileset." msgstr "开启时,当地图缩小到一定程度时会使用另外一套贴图包。" -#: src/options.cpp:2071 +#: src/options.cpp:2148 msgid "Choose distant tileset" msgstr "选择远距贴图包" -#: src/options.cpp:2072 +#: src/options.cpp:2149 msgid "Choose the tileset you want to use for far zoom." msgstr "选择你在地图缩小时想要使用的贴图包。" -#: src/options.cpp:2076 +#: src/options.cpp:2153 msgid "Zoom Threshold" msgstr "缩放阈值" -#: src/options.cpp:2077 +#: src/options.cpp:2154 msgid "Choose when you should swap tileset (lower is more zoomed out)." msgstr "选择什么时候切换贴图包(数值越低代表画面越远)" -#: src/options.cpp:2086 +#: src/options.cpp:2163 msgid "Use tiles to display overmap" msgstr "使用大地图贴图包" -#: src/options.cpp:2087 +#: src/options.cpp:2164 msgid "" "If true, replaces some TTF-rendered text with tiles for overmap display." msgstr "开启时,将使用贴图包替换游戏大地图中的TTF文本。" -#: src/options.cpp:2099 +#: src/options.cpp:2176 msgid "Choose overmap tileset" msgstr "选择大地图贴图包:" -#: src/options.cpp:2100 +#: src/options.cpp:2177 msgid "Choose the overmap tileset you want to use." msgstr "选择你想要的大地图贴图包。" -#: src/options.cpp:2108 +#: src/options.cpp:2185 msgid "Night vision color overlay" msgstr "夜视仪色彩" -#: src/options.cpp:2109 +#: src/options.cpp:2186 msgid "" "If true, toggle the color overlay from night vision goggles and other " "similar tools." msgstr "开启后,在使用夜视仪或其他类似工具时切换色彩模式。" -#: src/options.cpp:2113 +#: src/options.cpp:2190 msgid "Memory map overlay preset" msgstr "地图记忆色彩模式" -#: src/options.cpp:2114 +#: src/options.cpp:2191 msgid "" "Specify the overlay in which the memory map is drawn. Requires restart. " "For custom overlay, define RGB values for dark and bright colors as well as " "gamma." msgstr "指定地图记忆的绘制色彩模式。需要重新启动。自定义值需要定义明暗色的伽马值和RGB值。" -#: src/options.cpp:2115 +#: src/options.cpp:2192 msgid "Darkened" msgstr "变暗" -#: src/options.cpp:2116 +#: src/options.cpp:2193 msgid "Sepia" msgstr "旧照片" -#: src/options.cpp:2117 +#: src/options.cpp:2194 msgid "Sepia Dark" msgstr "暗色旧照片" -#: src/options.cpp:2118 +#: src/options.cpp:2195 msgid "Blue Dark" msgstr "暗蓝色" -#: src/options.cpp:2123 +#: src/options.cpp:2200 msgid "Custom dark color RGB overlay - RED" msgstr "自定义暗色RGB(红)" -#: src/options.cpp:2124 +#: src/options.cpp:2201 msgid "Specify RGB value for color RED for dark color overlay." msgstr "指定地图记忆自定义暗色RGB值的红色值。" -#: src/options.cpp:2130 +#: src/options.cpp:2207 msgid "Custom dark color RGB overlay - GREEN" msgstr "自定义暗色RGB(绿)" -#: src/options.cpp:2131 +#: src/options.cpp:2208 msgid "Specify RGB value for color GREEN for dark color overlay." msgstr "指定地图记忆自定义暗色RGB值的绿色值。" -#: src/options.cpp:2136 +#: src/options.cpp:2213 msgid "Custom dark color RGB overlay - BLUE" msgstr "自定义暗色RGB(蓝)" -#: src/options.cpp:2137 +#: src/options.cpp:2214 msgid "Specify RGB value for color BLUE for dark color overlay." msgstr "指定地图记忆自定义暗色RGB值的蓝色值。" -#: src/options.cpp:2143 +#: src/options.cpp:2220 msgid "Custom bright color RGB overlay - RED" msgstr "自定义亮色RGB(红)" -#: src/options.cpp:2144 +#: src/options.cpp:2221 msgid "Specify RGB value for color RED for bright color overlay." msgstr "指定地图记忆自定义亮色RGB值的红色值。" -#: src/options.cpp:2150 +#: src/options.cpp:2227 msgid "Custom bright color RGB overlay - GREEN" msgstr "自定义亮色RGB(绿)" -#: src/options.cpp:2151 +#: src/options.cpp:2228 msgid "Specify RGB value for color GREEN for bright color overlay." msgstr "指定地图记忆自定义亮色RGB值的绿色值。" -#: src/options.cpp:2157 +#: src/options.cpp:2234 msgid "Custom bright color RGB overlay - BLUE" msgstr "自定义亮色RGB(蓝)" -#: src/options.cpp:2158 +#: src/options.cpp:2235 msgid "Specify RGB value for color BLUE for bright color overlay." msgstr "指定地图记忆自定义亮色RGB值的蓝色值。" -#: src/options.cpp:2163 +#: src/options.cpp:2240 msgid "Custom gamma for overlay" msgstr "自定义伽马" -#: src/options.cpp:2164 +#: src/options.cpp:2241 msgid "Specify gamma value for overlay." msgstr "指定地图记忆自定义伽马值。" -#: src/options.cpp:2171 +#: src/options.cpp:2248 msgid "Pixel minimap" msgstr "小地图" -#: src/options.cpp:2172 +#: src/options.cpp:2249 msgid "" "If true, shows the pixel-detail minimap in game after the save is loaded. " "Use the 'Toggle Pixel Minimap' action key to change its visibility during " "gameplay." msgstr "开启后,进入游戏后将在侧边栏显示像素小地图。使用\"切换小地图\"快捷键在游戏中开启/关闭小地图。" -#: src/options.cpp:2176 +#: src/options.cpp:2253 msgid "Pixel minimap drawing mode" msgstr "小地图绘制模式" -#: src/options.cpp:2177 +#: src/options.cpp:2254 msgid "Specified the mode in which the minimap drawn." msgstr "选择小地图的绘制模式。" -#: src/options.cpp:2178 +#: src/options.cpp:2255 msgid "Solid" msgstr "实心" -#: src/options.cpp:2179 +#: src/options.cpp:2256 msgid "Squares" msgstr "方块" -#: src/options.cpp:2180 +#: src/options.cpp:2257 msgid "Dots" msgstr "点阵" -#: src/options.cpp:2186 +#: src/options.cpp:2263 msgid "Pixel minimap brightness" msgstr "小地图亮度" -#: src/options.cpp:2187 +#: src/options.cpp:2264 msgid "Overall brightness of pixel-detail minimap." msgstr "选择小地图的绘制亮度。" -#: src/options.cpp:2193 +#: src/options.cpp:2270 msgid "Pixel minimap height" msgstr "小地图高度" -#: src/options.cpp:2194 +#: src/options.cpp:2271 msgid "" "Height of pixel-detail minimap, measured in terminal rows. Set to 0 for " "default spacing." msgstr "像素小地图的高度,以行数为单位。设置为 0 代表默认值。" -#: src/options.cpp:2200 +#: src/options.cpp:2277 msgid "Scale pixel minimap" msgstr "缩放小地图" -#: src/options.cpp:2201 +#: src/options.cpp:2278 msgid "" "If true, scale pixel minimap to fit its surroundings. May produce crappy " "results, especially in modes other than \"Solid\"." msgstr "开启后,缩放小地图以适应侧边栏。可能导致糟糕的显示效果,尤其是当小地图绘制模式不是“实心”时。" -#: src/options.cpp:2207 +#: src/options.cpp:2284 msgid "Maintain pixel minimap aspect ratio" msgstr "保持像素小地图长宽比" -#: src/options.cpp:2208 +#: src/options.cpp:2285 msgid "" "If true, preserves the square shape of tiles shown on the pixel minimap." msgstr "开启后,始终保持像素小地图的格子为方形。" -#: src/options.cpp:2215 +#: src/options.cpp:2292 msgid "Creature beacon size" msgstr "生物标记大小" -#: src/options.cpp:2216 +#: src/options.cpp:2293 msgid "Controls how big the creature beacons are. Value is in minimap tiles." msgstr "控制小地图上生物标记的大小。单位为小地图格子的大小。" -#: src/options.cpp:2222 +#: src/options.cpp:2299 msgid "Hostile creature beacon blink speed" msgstr "敌人标记闪烁速度" -#: src/options.cpp:2223 +#: src/options.cpp:2300 msgid "" "Controls how fast the hostile creature beacons blink on the pixel minimap. " "Value is multiplied by 200ms. 0 = disabled." msgstr "控制小地图上敌人标记的闪烁速度。单位为 200 毫秒。0 = 关闭此功能。" -#: src/options.cpp:2229 +#: src/options.cpp:2306 msgid "Background color" msgstr "背景色" -#: src/options.cpp:2230 +#: src/options.cpp:2307 msgid "" "What color the minimap background should be. Either based on color theme or" " (0,0,0) black." msgstr "小地图的背景色。可以基于配色主题或者纯黑。" -#: src/options.cpp:2232 +#: src/options.cpp:2309 msgid "Theme" msgstr "主题" -#: src/options.cpp:2233 +#: src/options.cpp:2310 msgid "Black" msgstr "黑" -#: src/options.cpp:2243 +#: src/options.cpp:2320 msgid "Display" msgstr "切换显示" -#: src/options.cpp:2244 +#: src/options.cpp:2321 msgid "" "Sets which video display will be used to show the game. Requires restart." msgstr "设置游戏使用的显示器。需要重新启动。" -#: src/options.cpp:2250 src/options.cpp:2252 +#: src/options.cpp:2327 src/options.cpp:2329 msgid "Fullscreen" msgstr "全屏模式" -#: src/options.cpp:2251 +#: src/options.cpp:2328 msgid "Starts Cataclysm in one of the fullscreen modes. Requires restart." msgstr "在全屏模式下开始游戏。需要重启。" -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Maximized" msgstr "窗口最大化" -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Windowed borderless" msgstr "无边框模式" -#: src/options.cpp:2265 src/options.cpp:2279 +#: src/options.cpp:2342 src/options.cpp:2356 msgid "Renderer" msgstr "渲染器" -#: src/options.cpp:2266 src/options.cpp:2280 +#: src/options.cpp:2343 src/options.cpp:2357 msgid "Set which renderer to use. Requires restart." msgstr "选择所使用的渲染器。需要重启。" -#: src/options.cpp:2285 +#: src/options.cpp:2362 msgid "Software rendering" msgstr "软件渲染" -#: src/options.cpp:2286 +#: src/options.cpp:2363 msgid "" "Use software renderer instead of graphics card acceleration. Requires " "restart." msgstr "用软件渲染来替代硬件加速,需要重启。(安卓版采用软件渲染不稳定,可能导致闪退)" -#: src/options.cpp:2294 +#: src/options.cpp:2371 msgid "Allow render batching" msgstr "启用批量渲染" -#: src/options.cpp:2295 +#: src/options.cpp:2372 msgid "" "If true, use render batching for 2D render API to make it more efficient. " "Requires restart." msgstr "开启后,使用 2D 渲染器 API 中的批量渲染功能加速渲染,需要重启。" -#: src/options.cpp:2299 +#: src/options.cpp:2376 msgid "Software framebuffer acceleration" msgstr "软件渲染帧缓冲区加速" -#: src/options.cpp:2300 +#: src/options.cpp:2377 msgid "" "If true, use hardware acceleration for the framebuffer when using software " "rendering. Requires restart." msgstr "开启后,在软件渲染开启时用硬件加速帧缓冲区,需要重启。" -#: src/options.cpp:2310 +#: src/options.cpp:2387 msgid "Use color modulated textures" msgstr "使用彩色调制纹理" -#: src/options.cpp:2311 +#: src/options.cpp:2388 msgid "" "If true, tries to use color modulated textures to speed-up ASCII drawing. " "Requires restart." msgstr "开启后,尝试使用彩色调制纹理加速ASCII渲染。需要重启。" -#: src/options.cpp:2315 +#: src/options.cpp:2392 msgid "Scaling mode" msgstr "缩放模式" -#: src/options.cpp:2316 +#: src/options.cpp:2393 msgid "" "Sets the scaling mode, 'none' (default) displays at the game's native " "resolution, 'nearest' uses low-quality but fast scaling, and 'linear' " @@ -434984,105 +435772,101 @@ msgid "" msgstr "设置放大模式,无(默认):按原始分辨率显示,最近像素:快速但效果不高的缩放,线性过滤:使用双线性插值进行高质量的缩放。" #. ~ Do not scale the game image to the window size. -#: src/options.cpp:2318 +#: src/options.cpp:2395 msgid "No scaling" msgstr "无缩放" #. ~ An algorithm for image scaling. -#: src/options.cpp:2320 +#: src/options.cpp:2397 msgid "Nearest neighbor" msgstr "最近像素" #. ~ An algorithm for image scaling. -#: src/options.cpp:2322 +#: src/options.cpp:2399 msgid "Linear filtering" msgstr "线性过滤" -#: src/options.cpp:2327 +#: src/options.cpp:2404 msgid "Scaling factor" msgstr "缩放比例" -#: src/options.cpp:2328 +#: src/options.cpp:2405 msgid "Factor by which to scale the display. Requires restart." msgstr "显示窗口的缩放比例。需要重启。" -#: src/options.cpp:2329 +#: src/options.cpp:2406 msgid "1x" msgstr "1x" -#: src/options.cpp:2330 +#: src/options.cpp:2407 msgid "2x" msgstr "2x" -#: src/options.cpp:2331 +#: src/options.cpp:2408 msgid "4x" msgstr "4x" -#: src/options.cpp:2344 +#: src/options.cpp:2421 msgid "World end handling" msgstr "死后世界存档处理" -#: src/options.cpp:2345 +#: src/options.cpp:2422 msgid "Handling of game world when last character dies." msgstr "当该世界里最后一个角色死亡后如何处理世界存档。" -#: src/options.cpp:2346 src/worldfactory.cpp:1746 -msgid "Reset" -msgstr "重置" - -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Keep" msgstr "保留" -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Query" msgstr "询问" -#: src/options.cpp:2353 +#: src/options.cpp:2430 msgid "Size of cities" msgstr "城市规模" -#: src/options.cpp:2354 +#: src/options.cpp:2431 msgid "" "A number determining how large cities are. A higher number means larger " "cities. 0 disables cities, roads and any scenario requiring a city start." msgstr "决定城市大小的数值,数值越大将会生成更大的城市。设置为 0 时将不会生成城市和道路,同时无法使用任何需要城市建筑作为起始位置的场景。" -#: src/options.cpp:2358 +#: src/options.cpp:2435 msgid "City spacing" msgstr "城市间距" -#: src/options.cpp:2359 +#: src/options.cpp:2436 msgid "" "A number determining how far apart cities are. A higher number means cities" " are further apart. Warning, small numbers lead to very slow mapgen." msgstr "决定城市之间距离的数值,数值越大将会生成间隔更远的城市。警告:过小的数值将导致地图生成非常慢!" -#: src/options.cpp:2363 +#: src/options.cpp:2440 msgid "Spawn rate scaling factor" msgstr "怪物生成比例系数" -#: src/options.cpp:2364 +#: src/options.cpp:2441 msgid "" "A scaling factor that determines density of monster spawns. A higher number" " means more monsters." msgstr "设置怪物生成的密度系数,数值越大将会生成更多怪物。" -#: src/options.cpp:2368 +#: src/options.cpp:2445 msgid "Item spawn scaling factor" msgstr "物品生成比例系数" -#: src/options.cpp:2369 +#: src/options.cpp:2446 msgid "" "A scaling factor that determines density of item spawns. A higher number " "means more items." msgstr "设置物品生成的密度系数,数值越大将会生成更多物品。" -#: src/options.cpp:2373 +#: src/options.cpp:2450 msgid "Random NPC spawn time" msgstr "随机NPC生成间隔" -#: src/options.cpp:2374 +#: src/options.cpp:2451 msgid "" "Baseline average number of days between random NPC spawns. Average duration" " goes up with the number of NPCs already spawned. A higher number means " @@ -435090,58 +435874,58 @@ msgid "" msgstr "" "两个随机NPC生成之间间隔的基准平均天数,数值越大将会生成更少的NPC。平均间隔会随着已生成的随机NPC数量的增加而增加。设置为0天将禁止随机NPC生成。" -#: src/options.cpp:2379 +#: src/options.cpp:2456 msgid "Monster evolution scaling factor" msgstr "怪物进化时间比率" -#: src/options.cpp:2380 +#: src/options.cpp:2457 msgid "" "A scaling factor that determines the time between monster upgrades. A " "higher number means slower evolution. Set to 0.00 to turn off monster " "upgrades." msgstr "决定怪物每次进化时间间隔的比率。数字越大代表进化越慢。设为 0.00 会停止怪物进化。" -#: src/options.cpp:2386 +#: src/options.cpp:2463 msgid "Monster speed" msgstr "怪物速度" -#: src/options.cpp:2387 +#: src/options.cpp:2464 msgid "" "Determines the movement rate of monsters. A higher value increases monster " "speed and a lower reduces it. Requires world reset." msgstr "决定怪物速度。该值更高将会使怪物动作变得更快,该值较低会让怪物们变得慢吞吞。需要重置世界。" -#: src/options.cpp:2391 +#: src/options.cpp:2468 msgid "Monster resilience" msgstr "怪物耐性" -#: src/options.cpp:2392 +#: src/options.cpp:2469 msgid "" "Determines how much damage monsters can take. A higher value makes monsters" " more resilient and a lower makes them more flimsy. Requires world reset." msgstr "决定怪物血量。该值更高会让怪物们更抗揍,该值较低会让怪物们像瓷娃娃一样软弱。需要重置世界。" -#: src/options.cpp:2398 +#: src/options.cpp:2475 msgid "Default region type" msgstr "默认区域类型" -#: src/options.cpp:2399 +#: src/options.cpp:2476 msgid "(WIP feature) Determines terrain, shops, plants, and more." msgstr "(待完善的功能)确定地形,商店,工厂,等等。" -#: src/options.cpp:2405 +#: src/options.cpp:2482 msgid "Initial time" msgstr "起始时间" -#: src/options.cpp:2406 +#: src/options.cpp:2483 msgid "Initial starting time of day on character generation." msgstr "创建角色时的开始时间。" -#: src/options.cpp:2410 +#: src/options.cpp:2487 msgid "Initial day" msgstr "灾变起始日" -#: src/options.cpp:2411 +#: src/options.cpp:2488 msgid "" "How many days into the year the Cataclysm ended. Day 0 is Spring 1. Day -1" " randomizes the start date. Can be overridden by scenarios. This does not " @@ -435150,11 +435934,11 @@ msgstr "" "大灾变发生时的日历天数。设置为 0 时大灾变发生在春季第一天。设置为 -1 " "则随机开始日期。会被场景所对应的设置值覆盖。增加该值并不会导致世界内生成的食物腐烂或怪物进化。" -#: src/options.cpp:2415 +#: src/options.cpp:2492 msgid "Spawn delay" msgstr "开局延迟" -#: src/options.cpp:2416 +#: src/options.cpp:2493 msgid "" "How many days after the end of the Cataclysm the player spawns. Day 0 is " "immediately after the end of the Cataclysm. Can be overridden by scenarios." @@ -435162,59 +435946,59 @@ msgid "" msgstr "" "大灾变发生后多少天开始游戏。设置为 0 时将在大灾变当日开始游戏。会被场景所对应的设置值覆盖。增加该值将导致世界内生成的食物腐烂和怪物进化。" -#: src/options.cpp:2420 +#: src/options.cpp:2497 msgid "Season length" msgstr "季节长度" -#: src/options.cpp:2421 +#: src/options.cpp:2498 msgid "" "Season length, in days. Warning: Very little other than the duration of " "seasons scales with this value, so adjusting it may cause nonsensical " "results." msgstr "每个季节的长度,以天数为单位。警告:除了季节天数外,其他数值不会随季节长度变化,因此调整该数值可能出现不可预料的结果。" -#: src/options.cpp:2425 +#: src/options.cpp:2502 msgid "Construction scaling" msgstr "建造速度" -#: src/options.cpp:2426 +#: src/options.cpp:2503 msgid "" "Sets the time of construction in percents. '50' is two times faster than " "default, '200' is two times longer. '0' automatically scales construction " "time to match the world's season length." msgstr "建造建筑速度的倍率。'50' 代表比默认的快两倍,'200' 代表比默认慢两倍,设置为0时将自动根据当前季节长度调节建造建筑的速度。" -#: src/options.cpp:2430 +#: src/options.cpp:2507 msgid "Eternal season" msgstr "锁定季节" -#: src/options.cpp:2431 +#: src/options.cpp:2508 msgid "If true, keep the initial season for ever." msgstr "开启后,锁定季节直到永远。" -#: src/options.cpp:2435 +#: src/options.cpp:2512 msgid "Day/night cycle" msgstr "昼夜循环" -#: src/options.cpp:2436 +#: src/options.cpp:2513 msgid "" "Day/night cycle settings. 'Normal' sets a normal cycle. 'Eternal Day' sets" " eternal day. 'Eternal Night' sets eternal night." msgstr "昼/夜循环设置。“正常”设定正常循环。“永昼”设定永远白天。“永夜”设定永远夜晚。" -#: src/options.cpp:2438 +#: src/options.cpp:2515 msgid "Eternal Day" msgstr "永昼" -#: src/options.cpp:2439 +#: src/options.cpp:2516 msgid "Eternal Night" msgstr "永夜" -#: src/options.cpp:2445 +#: src/options.cpp:2522 msgid "Wandering hordes" msgstr "游荡尸潮" -#: src/options.cpp:2446 +#: src/options.cpp:2523 msgid "" "If true, emulates zombie hordes. Zombies can group together into hordes, " "which can wander around cities and will sometimes move towards noise. Note:" @@ -435224,44 +436008,44 @@ msgid "" msgstr "" "开启后,将会生成尸潮(大群丧尸)。聚集在一起的丧尸能够形成尸潮,它们会在城市中游荡,并可能被噪声吸引。注意:由于目前的实现方式没有考虑地形障碍,因此在某些情况下,尸潮中的丧尸可能会穿墙出现或消失。变更后必须重置世界才能生效。" -#: src/options.cpp:2450 +#: src/options.cpp:2527 msgid "Surrounded start" msgstr "杀出丧尸重围" -#: src/options.cpp:2451 +#: src/options.cpp:2528 msgid "" "If true, spawn zombies at shelters. Makes the starting game a lot harder." msgstr "开启时,则将在避难所内生成丧尸,使游戏起始时期更加困难。" -#: src/options.cpp:2457 +#: src/options.cpp:2534 msgid "Mutations by radiation" msgstr "辐射诱发变异" -#: src/options.cpp:2458 +#: src/options.cpp:2535 msgid "If true, radiation causes the player to mutate." msgstr "开启后,辐射将会导致玩家变异。" -#: src/options.cpp:2464 +#: src/options.cpp:2541 msgid "Character point pools" msgstr "角色点数池" -#: src/options.cpp:2465 +#: src/options.cpp:2542 msgid "Allowed point pools for character generation." msgstr "在创建角色时所允许的加点方式。" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "Multi-pool only" msgstr "仅独立点数" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "No freeform" msgstr "禁用无限制" -#: src/options.cpp:2472 +#: src/options.cpp:2549 msgid "Meta Progression" msgstr "游戏进度" -#: src/options.cpp:2473 +#: src/options.cpp:2550 msgid "" "Will you need to complete certain achievements to enable certain scenarios " "and professions? Achievements are tracked from your memorial file so " @@ -435273,407 +436057,407 @@ msgid "" msgstr "" "你需要完成某些成就才能解锁特定场景和职业吗?成就是保存在你曾经角色的纪念文档中,所以会检查所有世界中的人物存档。禁用此选项将剧透你可能会在游戏中自然碰见的所有派系和特殊情况。有些场景会让新手感到沮丧,有些职业则跳过了部分游戏内容。如果你是新手,游戏进度将帮助你按照合适的速度了解游戏中的各种机制。" -#: src/options.cpp:2484 +#: src/options.cpp:2561 msgid "Distance initial visibility" msgstr "起始大地图可视范围" -#: src/options.cpp:2485 +#: src/options.cpp:2562 msgid "Determines the scope, which is known in the beginning of the game." msgstr "决定了游戏开始时大地图已被探索的范围。" -#: src/options.cpp:2491 +#: src/options.cpp:2568 msgid "Initial stat points" msgstr "起始属性点数" -#: src/options.cpp:2492 +#: src/options.cpp:2569 msgid "Initial points available to spend on stats on character generation." msgstr "创建角色时可用属性点数" -#: src/options.cpp:2496 +#: src/options.cpp:2573 msgid "Initial trait points" msgstr "起始特性点数" -#: src/options.cpp:2497 +#: src/options.cpp:2574 msgid "Initial points available to spend on traits on character generation." msgstr "创建角色时可用特性点数" -#: src/options.cpp:2501 +#: src/options.cpp:2578 msgid "Initial skill points" msgstr "起始技能点数" -#: src/options.cpp:2502 +#: src/options.cpp:2579 msgid "Initial points available to spend on skills on character generation." msgstr "创建角色时可用技能点数" -#: src/options.cpp:2506 +#: src/options.cpp:2583 msgid "Maximum trait points" msgstr "最大特性点数" -#: src/options.cpp:2507 +#: src/options.cpp:2584 msgid "Maximum trait points available for character generation." msgstr "创建角色时最大特性点数。" -#: src/options.cpp:2513 +#: src/options.cpp:2590 msgid "Skill training speed" msgstr "技能训练速度" -#: src/options.cpp:2514 +#: src/options.cpp:2591 msgid "" "Scales experience gained from practicing skills and reading books. 0.5 is " "half as fast as default, 2.0 is twice as fast, 0.0 disables skill training " "except for NPC training." msgstr "技能提升的速度倍率,包括阅读书籍及训练所得的经验。0.5 代表默认值的一半速度,2.0 快两倍,0.0 时技能只会因他人训练提升。" -#: src/options.cpp:2520 +#: src/options.cpp:2597 msgid "Skill rust" msgstr "技能遗忘" -#: src/options.cpp:2521 +#: src/options.cpp:2598 msgid "" "Set the type of skill rust. Vanilla: Skill rust can decrease levels. - " "Capped: Skill rust cannot decrease levels. - Off: None at all." msgstr "长期未使用技能的遗忘模式。原版:技能经验减少并降级;不降级:技能经验减少但不降级;关:技能经验不会减少。" #. ~ plain, default, normal -#: src/options.cpp:2523 +#: src/options.cpp:2600 msgid "Vanilla" msgstr "原版" #. ~ capped at a value -#: src/options.cpp:2525 +#: src/options.cpp:2602 msgid "Capped" msgstr "不降级" -#: src/options.cpp:2532 +#: src/options.cpp:2609 msgid "Experimental 3D field of vision" msgstr "3D视野(测试)" -#: src/options.cpp:2533 +#: src/options.cpp:2610 msgid "" "If true and the world is in Z-level mode, the vision will extend beyond " "current Z-level. If false, vision is limited to current Z-level. Currently" " very bugged!" msgstr "开启时,将启用 Z 轴,视野会不限于玩家所处的高度。关闭时,视野会仅限于当前高度。目前有很多bug!" -#: src/options.cpp:2537 +#: src/options.cpp:2614 msgid "Vertical range of 3D field of vision" msgstr "3D视野垂直可见范围" -#: src/options.cpp:2538 +#: src/options.cpp:2615 msgid "" "How many levels up and down the experimental 3D field of vision reaches. " "(This many levels up, this many levels down.) 3D vision of the full height " "of the world can slow the game down a lot. Seeing fewer Z-levels is faster." msgstr "在实验性的3D视野中能向上向下看多少层。(向上看这么多层,向下也看这么多层)过高的3D视野会严重拖慢游戏速度。能看到的层数越少速度越快。" -#: src/options.cpp:2544 +#: src/options.cpp:2621 msgid "Draw walls retracted in ISO tile-sets" msgstr "使用等距视图贴图包时降低墙体高度" -#: src/options.cpp:2545 +#: src/options.cpp:2622 msgid "Draw walls normal, retracted, or automatically retracting near player." msgstr "绘制墙壁时保持正常高度,降低墙体高度,或者玩家靠近时自动降低高度。" -#: src/options.cpp:2546 +#: src/options.cpp:2623 msgid "Retracted" msgstr "降低" -#: src/options.cpp:2547 +#: src/options.cpp:2624 msgid "Auto" msgstr "自动" -#: src/options.cpp:2551 +#: src/options.cpp:2628 msgid "Minimum distance for auto-retracting walls" msgstr "自动降低墙体高度的最小距离" -#: src/options.cpp:2552 +#: src/options.cpp:2629 msgid "" "Minimum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "墙体距离低于这个值时降低到最矮高度。大于0的值会覆盖贴图包内置的设定。" -#: src/options.cpp:2556 +#: src/options.cpp:2633 msgid "Maximum distance for auto-retracting walls" msgstr "自动降低墙体高度的最大距离" -#: src/options.cpp:2557 +#: src/options.cpp:2634 msgid "" "Maximum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "墙体距离低于这个值时会开始降低。大于0的值会覆盖贴图包内置的设定。" -#: src/options.cpp:2572 +#: src/options.cpp:2649 msgid "Quicksave on app lose focus" msgstr "失焦后自动快速保存" -#: src/options.cpp:2573 +#: src/options.cpp:2650 msgid "" "If true, quicksave whenever the app loses focus (screen locked, app moved " "into background etc.) WARNING: Experimental. This may result in corrupt " "save games." msgstr "开启时,当程序失焦时(锁屏、切换至后台等)将会自动快速保存。警告:实验性功能,可能导致游戏存档错误!" -#: src/options.cpp:2579 +#: src/options.cpp:2656 msgid "Trap Back button" msgstr "禁止返回按键退出APP" -#: src/options.cpp:2580 +#: src/options.cpp:2657 msgid "" "If true, the back button will NOT back out of the app and will be passed to " "the application as SDL_SCANCODE_AC_BACK. Requires restart." msgstr "开启后,按下手机的返回键不会退出游戏,而是将该按键指令解析为SDL_SCANCODE_AC_BACK发送给游戏程序。需要重启。" -#: src/options.cpp:2586 +#: src/options.cpp:2663 msgid "Use native Android UI menus" msgstr "使用安卓原生界面菜单" -#: src/options.cpp:2587 +#: src/options.cpp:2664 msgid "" "If true, native Android dialogs are used for some in-game menus, such as " "popup messages and yes/no dialogs." msgstr "开启时,游戏内部分菜单将采用安卓原生对话框,例如弹出消息和确认对话框。" -#: src/options.cpp:2592 +#: src/options.cpp:2669 msgid "Auto-manage virtual keyboard" msgstr "自动开关虚拟键盘" -#: src/options.cpp:2593 +#: src/options.cpp:2670 msgid "" "If true, automatically show/hide the virtual keyboard when necessary based " "on context. If false, virtual keyboard must be toggled manually." msgstr "开启时,虚拟键盘将根据情况自动显示/隐藏;关闭时,虚拟键盘必须用返回键手动切换。" -#: src/options.cpp:2598 +#: src/options.cpp:2675 msgid "Virtual keyboard screen scale" msgstr "虚拟键盘屏幕缩放" -#: src/options.cpp:2599 +#: src/options.cpp:2676 msgid "" "If true, when the virtual keyboard is visible, scale the screen to prevent " "overlapping. Useful for text entry so you can see what you're typing." msgstr "开启时,当显示虚拟键盘时,游戏窗口将自动缩放以避免被遮盖。便于在文本输入时看清你所输入的文字。" -#: src/options.cpp:2605 +#: src/options.cpp:2682 msgid "Vibration duration" msgstr "振动时长" -#: src/options.cpp:2606 +#: src/options.cpp:2683 msgid "" "If non-zero, vibrate the device for this long on input, in milliseconds. " "Ignored if hardware keyboard connected." msgstr "当该值不为0时,每次按键输入时都会振动设备,单位为毫秒;该设置在外接键盘时无效。" -#: src/options.cpp:2612 +#: src/options.cpp:2689 msgid "Show virtual joystick" msgstr "显示虚拟手柄" -#: src/options.cpp:2613 +#: src/options.cpp:2690 msgid "" "If true, show the virtual joystick when touching and holding the screen. " "Gives a visual indicator of deadzone and stick deflection." msgstr "开启时,当触摸或按住屏幕时将显示虚拟手柄。" -#: src/options.cpp:2617 +#: src/options.cpp:2694 msgid "Virtual joystick opacity" msgstr "虚拟手柄透明度" -#: src/options.cpp:2618 +#: src/options.cpp:2695 msgid "The opacity of the on-screen virtual joystick, as a percentage." msgstr "调整虚拟手柄的透明度,以百分比为单位。" -#: src/options.cpp:2622 +#: src/options.cpp:2699 msgid "Virtual joystick deadzone size" msgstr "虚拟手柄盲区大小" -#: src/options.cpp:2623 +#: src/options.cpp:2700 msgid "" "While using the virtual joystick, deflecting the stick beyond this distance " "will trigger directional input. Specified as a percentage of longest screen" " edge." msgstr "当使用虚拟手柄时,划动手柄偏离超过该距离时将触发方向键输入。单位为最大屏幕边缘的百分比。" -#: src/options.cpp:2627 +#: src/options.cpp:2704 msgid "Virtual joystick size" msgstr "虚拟手柄大小" -#: src/options.cpp:2628 +#: src/options.cpp:2705 msgid "" "While using the virtual joystick, deflecting the stick by this much will " "repeat input at the deflected rate (see below). Specified as a percentage " "of longest screen edge." msgstr "当使用虚拟手柄时,划动手柄偏离超过该距离是将按偏离时的频率触发方向键输入(偏离时的重复频率在下方设置)。单位为最大屏幕边缘的百分比。" -#: src/options.cpp:2633 +#: src/options.cpp:2710 msgid "Virtual joystick follows finger" msgstr "虚拟手柄跟随手指" -#: src/options.cpp:2634 +#: src/options.cpp:2711 msgid "" "If true, the virtual joystick will follow when sliding beyond its range." msgstr "开启时,虚拟手柄在手指超出划动范围后还会跟随其移动。" -#: src/options.cpp:2639 +#: src/options.cpp:2716 msgid "Virtual joystick repeat rate (centered)" msgstr "虚拟手柄重复频率(中心)" -#: src/options.cpp:2640 +#: src/options.cpp:2717 msgid "" "When the virtual joystick is centered, how fast should input events repeat, " "in milliseconds." msgstr "当虚拟手柄在中心附近时的方向键重复输入频率,单位为毫秒。" -#: src/options.cpp:2645 +#: src/options.cpp:2722 msgid "Virtual joystick repeat rate (deflected)" msgstr "虚拟手柄重复频率(偏离)" -#: src/options.cpp:2646 +#: src/options.cpp:2723 msgid "" "When the virtual joystick is fully deflected, how fast should input events " "repeat, in milliseconds." msgstr "当虚拟手柄完全偏离时的方向键重复输入频率,单位为毫秒。" -#: src/options.cpp:2651 +#: src/options.cpp:2728 msgid "Virtual joystick repeat rate sensitivity" msgstr "虚拟手柄重复频率灵敏度" -#: src/options.cpp:2652 +#: src/options.cpp:2729 msgid "" "As the virtual joystick moves from centered to fully deflected, this value " "is an exponent that controls the blend between the two repeat rates defined " "above. 1.0 = linear." msgstr "虚拟手柄在中心时至完全偏离时重复输入频率插值幂函数的幂值。1.0 = 线性插值。" -#: src/options.cpp:2656 +#: src/options.cpp:2733 msgid "Input repeat delay" msgstr "输入重复延时" -#: src/options.cpp:2657 +#: src/options.cpp:2734 msgid "" "While touching the screen, wait this long before showing the virtual " "joystick and repeating input, in milliseconds. Also used to determine " "tap/double-tap detection, flick detection and toggling quick shortcuts." msgstr "从按住屏幕时至显示虚拟手柄并重复输入按键的时间间隔,单位为毫秒。该延时同时用于决定单击/双击事件检测,切换快捷键等。" -#: src/options.cpp:2661 +#: src/options.cpp:2738 msgid "Virtual joystick hides shortcuts" msgstr "虚拟手柄时隐藏快捷键" -#: src/options.cpp:2662 +#: src/options.cpp:2739 msgid "" "If true, hides on-screen keyboard shortcuts while using the virtual " "joystick. Helps keep the view uncluttered while traveling long distances " "and navigating menus." msgstr "开启后,在使用虚拟手柄时隐藏屏幕上的快捷键栏。在长途旅行或者浏览菜单时保持屏幕整洁。" -#: src/options.cpp:2668 +#: src/options.cpp:2745 msgid "Default gameplay shortcuts" msgstr "默认游戏快捷键" -#: src/options.cpp:2669 +#: src/options.cpp:2746 msgid "" "The default set of gameplay shortcuts to show. Used on starting a new game " "and whenever all gameplay shortcuts are removed." msgstr "每次游戏开始时显示的快捷键。用于开始新游戏时或当所有快捷键都被移除时自动显示的快捷键。" -#: src/options.cpp:2674 +#: src/options.cpp:2751 msgid "Add shortcuts for action menu selections" msgstr "自动添加行动菜单选项至快捷键" -#: src/options.cpp:2675 +#: src/options.cpp:2752 msgid "" "If true, automatically add a shortcut for actions selected via the in-game " "action menu." msgstr "开启时,自动将所选择过的行动菜单内的选项添加至快捷键栏中。" -#: src/options.cpp:2680 +#: src/options.cpp:2757 msgid "Add shortcuts for inventory selections" msgstr "自动添加物品菜单选项至快捷键" -#: src/options.cpp:2681 +#: src/options.cpp:2758 msgid "" "If true, automatically add a shortcut for items selected via the inventory." msgstr "开启时,自动添加物品栏的选项至快捷键栏中。" -#: src/options.cpp:2687 +#: src/options.cpp:2764 msgid "Tap key (in-game)" msgstr "单指轻击按键" -#: src/options.cpp:2688 +#: src/options.cpp:2765 msgid "The key to press when tapping during gameplay." msgstr "游戏时单指轻击屏幕时触发的按键。" -#: src/options.cpp:2692 +#: src/options.cpp:2769 msgid "Two-finger tap key (in-game)" msgstr "双指轻击按键" -#: src/options.cpp:2693 +#: src/options.cpp:2770 msgid "The key to press when tapping with two fingers during gameplay." msgstr "游戏时双指轻击屏幕时触发的按键。" -#: src/options.cpp:2697 +#: src/options.cpp:2774 msgid "Two-finger swipe up key (in-game)" msgstr "双指上扫按键" -#: src/options.cpp:2698 +#: src/options.cpp:2775 msgid "The key to press when swiping up with two fingers during gameplay." msgstr "游戏时双指向上扫过屏幕时触发的按键。" -#: src/options.cpp:2703 +#: src/options.cpp:2780 msgid "Two-finger swipe down key (in-game)" msgstr "双指下扫按键" -#: src/options.cpp:2704 +#: src/options.cpp:2781 msgid "The key to press when swiping down with two fingers during gameplay." msgstr "游戏时双指向下扫过屏幕时触发的按键。" -#: src/options.cpp:2709 +#: src/options.cpp:2786 msgid "Two-finger swipe left key (in-game)" msgstr "双指左扫按键" -#: src/options.cpp:2710 +#: src/options.cpp:2787 msgid "The key to press when swiping left with two fingers during gameplay." msgstr "游戏时双指向左扫过屏幕时触发的按键。" -#: src/options.cpp:2715 +#: src/options.cpp:2792 msgid "Two-finger swipe right key (in-game)" msgstr "双指右扫按键" -#: src/options.cpp:2716 +#: src/options.cpp:2793 msgid "The key to press when swiping right with two fingers during gameplay." msgstr "游戏时双指向右扫过屏幕时触发的按键。" -#: src/options.cpp:2720 +#: src/options.cpp:2797 msgid "Pinch in key (in-game)" msgstr "双指内缩按键" -#: src/options.cpp:2721 +#: src/options.cpp:2798 msgid "The key to press when pinching in during gameplay." msgstr "游戏时双指内缩屏幕时触发的按键。" -#: src/options.cpp:2725 +#: src/options.cpp:2802 msgid "Pinch out key (in-game)" msgstr "双指外张按键" -#: src/options.cpp:2726 +#: src/options.cpp:2803 msgid "The key to press when pinching out during gameplay." msgstr "游戏时双指外张屏幕时触发的按键。" -#: src/options.cpp:2733 +#: src/options.cpp:2810 msgid "Auto-manage contextual gameplay shortcuts" msgstr "自动根据场景调整快捷键" -#: src/options.cpp:2734 +#: src/options.cpp:2811 msgid "" "If true, contextual in-game shortcuts are added and removed automatically as" " needed: examine, close, butcher, move up/down, control vehicle, pickup, " "toggle enemy + safe mode, sleep." msgstr "开启时,根据需要自动添加/移除对应场景下的快捷键:查看,关闭,屠宰,上楼/下楼,控制载具,拾取,切换敌人/安全模式,睡觉等。" -#: src/options.cpp:2739 +#: src/options.cpp:2816 msgid "Move contextual gameplay shortcuts to front" msgstr "场景快捷键移至最前" -#: src/options.cpp:2740 +#: src/options.cpp:2817 msgid "" "If the option above is enabled, specifies whether contextual in-game " "shortcuts will be added to the front or back of the shortcuts list. If " @@ -435681,177 +436465,177 @@ msgid "" "positions." msgstr "开启时,将自动将场景快捷键移动至快捷键列表最前端。开启时更容易控制场景快捷键,关闭时减少对快捷键栏快捷键的调整。" -#: src/options.cpp:2744 +#: src/options.cpp:2821 msgid "Move used shortcuts to front" msgstr "使用快捷键移至最前" -#: src/options.cpp:2745 +#: src/options.cpp:2822 msgid "" "If true, using an existing shortcut will always move it to the front of the " "shortcuts list. If false, only shortcuts typed via keyboard will move to " "the front." msgstr "开启时,每次使用已在列表内的快捷键都会将其移动至快捷键列表最前端。关闭时,只有通过键盘输入的快捷键会移动至列表最前端。" -#: src/options.cpp:2750 +#: src/options.cpp:2827 msgid "Separate shortcuts for No Auto Pickup zones" msgstr "禁止自动拾取区使用不同快捷键" -#: src/options.cpp:2751 +#: src/options.cpp:2828 msgid "" "If true, separate gameplay shortcuts will be used within No Auto Pickup " "zones. Useful for keeping home base actions separate from exploring " "actions." msgstr "开启时,进入禁止自动拾取区将会切换成另一套快捷键。便于玩家在基地时的行动按键与探索时的行动按键分开。" -#: src/options.cpp:2756 +#: src/options.cpp:2833 msgid "Turns to remove unused gameplay shortcuts" msgstr "自动移除未使用快捷键回合数" -#: src/options.cpp:2757 +#: src/options.cpp:2834 msgid "" "If non-zero, unused gameplay shortcuts will be removed after this many turns" " (as in discrete player actions, not world calendar turns)." msgstr "当不为0时,多个回合内未使用的快捷键将自动从快捷键列表中移除(以玩家回合为单位,而非世界时间)。" -#: src/options.cpp:2761 +#: src/options.cpp:2838 msgid "Shortcuts persistence" msgstr "快捷键保存" -#: src/options.cpp:2762 +#: src/options.cpp:2839 msgid "" "If true, shortcuts are saved/restored with each save game. If false, " "shortcuts reset between sessions." msgstr "开启时,快捷键将在每个存档间均被保存/读取。关闭时,快捷键在进程重启时重置。" -#: src/options.cpp:2768 +#: src/options.cpp:2845 msgid "Shortcuts position" msgstr "快捷键位置" -#: src/options.cpp:2769 +#: src/options.cpp:2846 msgid "" "Switch between shortcuts on the left or on the right side of the screen." msgstr "切换快捷键栏按屏幕左侧或右侧对齐。" -#: src/options.cpp:2774 +#: src/options.cpp:2851 msgid "Shortcuts screen percentage" msgstr "快捷键屏幕百分比" -#: src/options.cpp:2775 +#: src/options.cpp:2852 msgid "" "How much of the screen can shortcuts occupy, as a percentage of total screen" " width." msgstr "快捷键栏占屏幕的大小,以总屏幕宽度百分比为单位。" -#: src/options.cpp:2779 +#: src/options.cpp:2856 msgid "Shortcuts overlap screen" msgstr "快捷键覆盖屏幕" -#: src/options.cpp:2780 +#: src/options.cpp:2857 msgid "" "If true, shortcuts will be drawn transparently overlapping the game screen." " If false, the game screen size will be reduced to fit the shortcuts below." msgstr "开启时,快捷键会以透明的方式叠加在游戏屏幕上。关闭时,游戏屏幕会缩小以显示快捷键栏。" -#: src/options.cpp:2784 +#: src/options.cpp:2861 msgid "Shortcut opacity (background)" msgstr "快捷键透明度(背景)" -#: src/options.cpp:2785 +#: src/options.cpp:2862 msgid "" "The background opacity of on-screen keyboard shortcuts, as a percentage." msgstr "调整快捷键栏背景的透明度,以百分比为单位。" -#: src/options.cpp:2789 +#: src/options.cpp:2866 msgid "Shortcut opacity (shadow)" msgstr "快捷键透明度(阴影)" -#: src/options.cpp:2790 +#: src/options.cpp:2867 msgid "The shadow opacity of on-screen keyboard shortcuts, as a percentage." msgstr "调整快捷键栏阴影的透明度,以百分比为单位。" -#: src/options.cpp:2794 +#: src/options.cpp:2871 msgid "Shortcut opacity (text)" msgstr "快捷键透明度(字符)" -#: src/options.cpp:2795 +#: src/options.cpp:2872 msgid "" "The foreground opacity of on-screen keyboard shortcuts, as a percentage." msgstr "调整快捷键栏字符的透明度,以百分比为单位。" -#: src/options.cpp:2799 +#: src/options.cpp:2876 msgid "Shortcut color" msgstr "快捷键颜色" -#: src/options.cpp:2800 +#: src/options.cpp:2877 msgid "The color of on-screen keyboard shortcuts." msgstr "调整快捷键的颜色。" -#: src/options.cpp:2804 +#: src/options.cpp:2881 msgid "Shortcut border" msgstr "快捷键边框" -#: src/options.cpp:2805 +#: src/options.cpp:2882 msgid "The border of each on-screen keyboard shortcut in pixels." msgstr "调整快捷键的边框大小,单位为像素。" -#: src/options.cpp:2809 +#: src/options.cpp:2886 msgid "Shortcut width (min)" msgstr "快捷键最小宽度" -#: src/options.cpp:2810 +#: src/options.cpp:2887 msgid "" "The minimum width of each on-screen keyboard shortcut in pixels. Only " "relevant when lots of shortcuts are visible at once." msgstr "调整快捷键的最小宽度,单位为像素。仅在有许多快捷键同时显示时有意义。" -#: src/options.cpp:2814 +#: src/options.cpp:2891 msgid "Shortcut width (max)" msgstr "快捷键最大宽度" -#: src/options.cpp:2815 +#: src/options.cpp:2892 msgid "The maximum width of each on-screen keyboard shortcut in pixels." msgstr "调整快捷键的最大宽度,以像素为单位。" -#: src/options.cpp:2819 +#: src/options.cpp:2896 msgid "Shortcut height" msgstr "快捷键高度" -#: src/options.cpp:2820 +#: src/options.cpp:2897 msgid "The height of each on-screen keyboard shortcut in pixels." msgstr "调整快捷键的高度,以像素为单位。" -#: src/options.cpp:2862 +#: src/options.cpp:2939 #, c-format msgid "Loading the far tileset failed: %s" msgstr "加载远距贴图包失败:%s" -#: src/options.cpp:3132 +#: src/options.cpp:3209 msgid "Current world" msgstr "当前世界" -#: src/options.cpp:3162 +#: src/options.cpp:3239 #, c-format msgid "%s #%s - The window will be %d pixel wide with the selected value." msgid_plural "" "%s #%s - The window will be %d pixels wide with the selected value." msgstr[0] "%s #%s -- 该值对应的窗口宽度为%d个像素。" -#: src/options.cpp:3177 +#: src/options.cpp:3254 #, c-format msgid "%s #%s -- The window will be %d pixel tall with the selected value." msgid_plural "" "%s #%s -- The window will be %d pixels tall with the selected value." msgstr[0] "%s #%s -- 该值对应的窗口高度为%d个像素。" -#: src/options.cpp:3192 +#: src/options.cpp:3269 msgid "Note: " msgstr "备注:" -#: src/options.cpp:3194 +#: src/options.cpp:3271 msgid "Some of these options may produce unexpected results if changed." msgstr "更改某些选项可能会产生不可预料的后果。" -#: src/options.cpp:3273 +#: src/options.cpp:3350 #, c-format msgid "" "Prerequisite for this option not met!\n" @@ -435860,11 +436644,11 @@ msgstr "" "该选项所需前置条件未满足!\n" "(%s)" -#: src/options.cpp:3369 +#: src/options.cpp:3446 msgid "Invalid input: not a number" msgstr "无效输入:非数字" -#: src/options.cpp:3428 +#: src/options.cpp:3505 msgid "" "Please wait…\n" "Applying option changes…" @@ -435872,45 +436656,45 @@ msgstr "" "请等待……\n" "保存修改选项……" -#: src/options.cpp:3578 +#: src/options.cpp:3653 msgid "options" msgstr "选项" -#: src/output.cpp:841 +#: src/output.cpp:845 #, c-format msgctxt "query_yn" msgid "%s (Case Sensitive)" msgstr "%s(区分大小写)" -#: src/output.cpp:842 +#: src/output.cpp:846 #, c-format msgctxt "query_yn" msgid "%s" msgstr "%s" -#: src/output.cpp:991 +#: src/output.cpp:995 msgid "Type part of an item's name to filter it." msgstr "输入物品部分名称以筛选。" -#: src/output.cpp:992 +#: src/output.cpp:996 msgid "Type part of an item's name to move nearby items to the bottom." msgstr "输入物品部分名称以将其移动至底部。" -#: src/output.cpp:993 +#: src/output.cpp:997 msgid "Type part of an item's name to move nearby items to the top." msgstr "输入物品部分名称以将其移动至顶部。" -#: src/output.cpp:1002 +#: src/output.cpp:1006 msgid "Separate multiple items with [,]." msgstr "用 [,] 分隔多个物品。" #. ~ An example of how to separate multiple items with a comma when filtering #. items. -#: src/output.cpp:1004 +#: src/output.cpp:1008 msgid "Example: back,flash,aid, ,band" msgstr "示例:包,手电,急救, ,绷带" -#: src/output.cpp:1005 +#: src/output.cpp:1009 msgid "" "Search [c]ategory, [m]aterial, " "[q]uality, [n]otes, " @@ -435921,12 +436705,12 @@ msgstr "" "搜索[c]类别,[m]材质,[q]特性,[n]备注,[s]教授技能,[d]拆解部件,或者[b]物品同时满足多个条件。" #. ~ An example of how to filter items based on category or material. -#: src/output.cpp:1011 +#: src/output.cpp:1015 msgid "" "Example: c:food,m:iron,q:hammering,n:toolshelf,d:pipe,s:devices,b:mre;sealed" msgstr "示例: c:食物,m:铁,q:捶打,n:工具架,d:钢管,s:操控装置,b:MRE;密封" -#: src/output.cpp:1012 +#: src/output.cpp:1016 msgid "" "To exclude items, place [-] in front. Place " "[--] in front to include only matching items." @@ -435934,77 +436718,77 @@ msgstr "" "添加[-]排除匹配名称的物品。添加[--]排除匹配条件的物品。" #. ~ An example of how to exclude items with - when filtering items. -#: src/output.cpp:1015 +#: src/output.cpp:1019 msgid "Example: steel,-chunk,--c:spare parts" msgstr "示例:钢,-块,--c:零件" -#: src/output.cpp:2314 +#: src/output.cpp:2360 msgid "unknown" msgstr "未知" -#: src/output.cpp:2315 +#: src/output.cpp:2361 msgid "bright" msgstr "明亮" -#: src/output.cpp:2316 +#: src/output.cpp:2362 msgid "cloudy" msgstr "模糊" -#: src/output.cpp:2317 +#: src/output.cpp:2363 msgid "shady" msgstr "阴暗" -#: src/output.cpp:2318 +#: src/output.cpp:2364 msgid "dark" msgstr "深暗" -#: src/output.cpp:2319 +#: src/output.cpp:2365 msgid "very dark" msgstr "黑暗" -#: src/output.cpp:2336 +#: src/output.cpp:2382 msgid "yellow" msgstr "黄色" -#: src/output.cpp:2339 +#: src/output.cpp:2385 msgid "black" msgstr "黑色" -#: src/output.h:686 src/output.h:695 src/output.h:703 +#: src/output.h:688 src/output.h:697 src/output.h:705 msgid ", " msgstr "," -#: src/output.h:688 +#: src/output.h:690 msgid ", and " msgstr " 和 " -#: src/output.h:692 src/output.h:701 +#: src/output.h:694 src/output.h:703 msgid " > " msgstr " > " -#: src/output.h:1054 +#: src/output.h:1062 #, c-format msgid "$%.2f" msgstr "$%.2f" -#: src/overmap.cpp:5888 src/skill.cpp:159 +#: src/overmap.cpp:5882 src/skill.cpp:159 msgid "invalid" msgstr "无效" -#: src/overmap.cpp:6321 +#: src/overmap.cpp:6315 msgid "" "Unable to place all configured specials, some missions may fail to " "initialize." msgstr "无法放置配置中的所有特殊地形,一些任务可能无法正常初始化。" -#: src/overmap.cpp:6464 +#: src/overmap.cpp:6458 #, c-format msgid "" "This is automated emergency shelter beacon %d%d. Supplies, amenities and " "shelter are stocked." msgstr "这是自动应急避难所信标 %d%d。补给,设施,避难所被储存。" -#: src/overmap.cpp:6468 +#: src/overmap.cpp:6462 #, c-format msgid "" "This is FEMA camp %d%d. Supplies are limited, please bring supplemental " @@ -436012,44 +436796,44 @@ msgid "" "emergency shelter." msgstr "这是联邦应急管理局营地 %d%d。供应有限,请自行携带食物、水和床上用品。这是联邦应急管理局营地 %d%d。一个官方的长期应急避难所。" -#: src/overmap_ui.cpp:197 +#: src/overmap_ui.cpp:198 msgid "Note preview" msgstr "备注预览" -#: src/overmap_ui.cpp:401 src/overmap_ui.cpp:1311 src/overmap_ui.cpp:1829 +#: src/overmap_ui.cpp:402 src/overmap_ui.cpp:1312 src/overmap_ui.cpp:1830 msgid "Really delete note?" msgstr "真的删除备注?" -#: src/overmap_ui.cpp:414 +#: src/overmap_ui.cpp:415 msgid "Mark area as dangerous ( to avoid on auto move paths? )" msgstr "将区域标记为危险区(避免出现在自动移动路径上?)" -#: src/overmap_ui.cpp:417 +#: src/overmap_ui.cpp:418 msgid "Danger radius in overmap squares? ( 0-20 )" msgstr "大地图中的危险区域半径?(0-20)" -#: src/overmap_ui.cpp:430 +#: src/overmap_ui.cpp:431 msgid "Remove dangerous mark?" msgstr "移除危险区标记?" -#: src/overmap_ui.cpp:460 +#: src/overmap_ui.cpp:461 #, c-format msgid "" "<%s> - center on note, <%s> - edit note, <%s> - mark as dangerous, <%s> - " "delete note, <%s> - close window" msgstr "<%s>-以备注为中心,<%s>-编辑备注,<%s>-标记危险区,<%s>-删除备注,<%s>-关闭窗口" -#: src/overmap_ui.cpp:469 +#: src/overmap_ui.cpp:470 #, c-format msgid "Map notes (%d)" msgstr "地图备注(%d)" -#: src/overmap_ui.cpp:490 +#: src/overmap_ui.cpp:491 #, c-format msgid "[%s] %s" msgstr "[%s] %s" -#: src/overmap_ui.cpp:492 +#: src/overmap_ui.cpp:493 #, c-format msgid "" "LEVEL %i, %d'%d, %d'%d: %s (Distance: " @@ -436057,256 +436841,256 @@ msgid "" msgstr "" "第%i层,%d'%d,%d'%d:%s(距离:%d)%s" -#: src/overmap_ui.cpp:497 +#: src/overmap_ui.cpp:498 #, c-format msgid "Distance: %d" msgstr "距离:%d" -#: src/overmap_ui.cpp:929 src/sdltiles.cpp:1113 +#: src/overmap_ui.cpp:930 src/sdltiles.cpp:1114 msgid "DANGEROUS AREA!" msgstr "危险区域!" -#: src/overmap_ui.cpp:976 +#: src/overmap_ui.cpp:977 msgid "Zone:" msgstr "区域:" -#: src/overmap_ui.cpp:1088 +#: src/overmap_ui.cpp:1089 msgid "# Weather unknown" msgstr "#未知天气" -#: src/overmap_ui.cpp:1138 +#: src/overmap_ui.cpp:1139 msgid "Distance to active mission:" msgstr "距离当前任务目标:" -#: src/overmap_ui.cpp:1139 +#: src/overmap_ui.cpp:1140 #, c-format msgid "%d tiles" msgstr "%d 格" -#: src/overmap_ui.cpp:1144 +#: src/overmap_ui.cpp:1145 msgid "Above us" msgstr "在上方" -#: src/overmap_ui.cpp:1146 +#: src/overmap_ui.cpp:1147 msgid "Below us" msgstr "在下方" -#: src/overmap_ui.cpp:1149 src/wish.cpp:1072 +#: src/overmap_ui.cpp:1150 src/wish.cpp:1181 #, c-format msgid "%s" msgstr "%s" -#: src/overmap_ui.cpp:1160 +#: src/overmap_ui.cpp:1161 msgid "Use movement keys to pan." msgstr "使用方向键平移地图。" -#: src/overmap_ui.cpp:1161 +#: src/overmap_ui.cpp:1162 msgid "Press W to preview route." msgstr "按 W 预览路线。" -#: src/overmap_ui.cpp:1162 +#: src/overmap_ui.cpp:1163 msgid "Press again to confirm." msgstr "再次按键确认。" -#: src/overmap_ui.cpp:1236 +#: src/overmap_ui.cpp:1237 msgid "" "Add a note to the map. For a custom GLYPH or COLOR follow the examples " "below. Default GLYPH and COLOR looks like this: N" msgstr "在地图上添加备注。可参考下方示例修改备注字符及颜色。默认备注字符和颜色如下所示:N" -#: src/overmap_ui.cpp:1241 +#: src/overmap_ui.cpp:1242 msgid "Color codes: " msgstr "颜色代码:" -#: src/overmap_ui.cpp:1250 +#: src/overmap_ui.cpp:1251 msgid "Type GLYPH:TEXT to set a custom glyph." msgstr "输入\"符号:文本\"可自定义符号。" -#: src/overmap_ui.cpp:1251 +#: src/overmap_ui.cpp:1252 msgid "Type COLOR;TEXT to set a custom color." msgstr "输入\"颜色;文本\"可自定义颜色。" -#: src/overmap_ui.cpp:1253 +#: src/overmap_ui.cpp:1254 msgid "Examples: B:Base | g;Loot | !:R;Minefield" msgstr "示例:B:基地 | g;物资| !:R;雷区(半角字符)" -#: src/overmap_ui.cpp:1256 +#: src/overmap_ui.cpp:1257 msgid "Note:" msgstr "备注:" -#: src/overmap_ui.cpp:1323 +#: src/overmap_ui.cpp:1324 msgid "Search term:" msgstr "搜索词:" -#: src/overmap_ui.cpp:1324 +#: src/overmap_ui.cpp:1325 msgid "" "Multiple entries separated with comma (,). Excludes starting with hyphen " "(-)." msgstr "使用\",\"以分隔各项,使用\"-\"以排除该项。" -#: src/overmap_ui.cpp:1357 +#: src/overmap_ui.cpp:1358 msgid "No results found." msgstr "未找到结果。" -#: src/overmap_ui.cpp:1383 +#: src/overmap_ui.cpp:1384 msgid "Next result" msgstr "下一结果" -#: src/overmap_ui.cpp:1384 +#: src/overmap_ui.cpp:1385 msgid "Previous result" msgstr "上一结果" -#: src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1411 msgid "Result:" msgstr "结果:" -#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1411 msgid "Results:" msgstr "结果:" -#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1414 +#: src/overmap_ui.cpp:1397 src/overmap_ui.cpp:1415 msgid "Direction:" msgstr "方向:" -#: src/overmap_ui.cpp:1421 +#: src/overmap_ui.cpp:1422 #, c-format msgid "" "Press [%s] or [%s] to cycle " "through search results." msgstr "按 [%s] 或 [%s] 浏览搜索结果。" -#: src/overmap_ui.cpp:1426 +#: src/overmap_ui.cpp:1427 #, c-format msgid "Press [%s] to confirm." msgstr "按 [%s] 确认。" -#: src/overmap_ui.cpp:1428 +#: src/overmap_ui.cpp:1429 #, c-format msgid "Press [%s] to quit." msgstr "按 [%s] 退出。" -#: src/overmap_ui.cpp:1464 +#: src/overmap_ui.cpp:1465 msgid "Select terrain to place:" msgstr "选择要放置的地形:" -#: src/overmap_ui.cpp:1467 +#: src/overmap_ui.cpp:1468 #, c-format msgid "sym: [ %s %s ], color: [ %s %s], name: [ %s ], id: [ %s ]" msgstr "符号:[%s%s],颜色:[%s%s],名称:[%s],id:[%s]" -#: src/overmap_ui.cpp:1477 +#: src/overmap_ui.cpp:1478 msgid "Select special to place:" msgstr "选择要放置的特殊地形:" -#: src/overmap_ui.cpp:1529 +#: src/overmap_ui.cpp:1530 msgid "Place overmap terrain:" msgstr "放置地形:" -#: src/overmap_ui.cpp:1533 +#: src/overmap_ui.cpp:1534 msgid "Place overmap special:" msgstr "放置特殊地形:" -#: src/overmap_ui.cpp:1540 +#: src/overmap_ui.cpp:1541 #, c-format msgid "Rotation: %s %s" msgstr "旋转:%s %s" -#: src/overmap_ui.cpp:1541 +#: src/overmap_ui.cpp:1542 msgid "(fixed)" msgstr "(固定)" -#: src/overmap_ui.cpp:1542 +#: src/overmap_ui.cpp:1543 msgid "Areas highlighted in red" msgstr "红色高亮区域" -#: src/overmap_ui.cpp:1543 +#: src/overmap_ui.cpp:1544 msgid "already have map content" msgstr "已有地图内容" -#: src/overmap_ui.cpp:1545 +#: src/overmap_ui.cpp:1546 msgid "generated. Their overmap" msgstr "。其地图ID会" -#: src/overmap_ui.cpp:1546 +#: src/overmap_ui.cpp:1547 msgid "id will change, but not" msgstr "重置但是内容" -#: src/overmap_ui.cpp:1547 +#: src/overmap_ui.cpp:1548 msgid "their contents." msgstr "不会改变。" -#: src/overmap_ui.cpp:1550 +#: src/overmap_ui.cpp:1551 #, c-format msgid "[%s] Rotate" msgstr "旋转 [%s]" -#: src/overmap_ui.cpp:1553 +#: src/overmap_ui.cpp:1554 #, c-format msgid "[%s] Apply" msgstr "应用 [%s]" -#: src/overmap_ui.cpp:1555 +#: src/overmap_ui.cpp:1556 msgid "[ESCAPE/Q] Cancel" msgstr "取消 [Esc/Q]" -#: src/overmap_ui.cpp:1602 +#: src/overmap_ui.cpp:1603 msgid "No overmap special args at this location." msgstr "此位置无大地图特殊地形参数。" -#: src/overmap_ui.cpp:1606 +#: src/overmap_ui.cpp:1607 msgid "Overmap special args at this location have already been set." msgstr "此位置的大地图特殊地形参数已设置。" -#: src/overmap_ui.cpp:1611 +#: src/overmap_ui.cpp:1612 msgid "No overmap special at this location from which to fetch parameters." msgstr "此位置缺少可用于获取参数的大地图特殊地形。" -#: src/overmap_ui.cpp:1622 +#: src/overmap_ui.cpp:1623 #, c-format msgid "Select value for mapgen argument %s: " msgstr "设置地形生成参数 %s 为:" -#: src/overmap_ui.cpp:1851 +#: src/overmap_ui.cpp:1852 msgid "" "You are overburdened, are you sure you want to travel (it may be painful)?" msgstr "你已经超重了,真的要旅行吗(可能造成疼痛)?" -#: src/overmap_ui.cpp:1853 +#: src/overmap_ui.cpp:1854 msgid "You are in a vehicle but not driving. Are you sure you want to walk?" msgstr "你已在载具中但未驾驶,确定要走过去吗?" -#: src/overmap_ui.cpp:1855 +#: src/overmap_ui.cpp:1856 msgid "Drive to this point?" msgstr "驾驶到该地点?" -#: src/overmap_ui.cpp:1857 +#: src/overmap_ui.cpp:1858 msgid "Travel to this point?" msgstr "旅行到该地点?" -#: src/overmap_ui.cpp:2013 +#: src/overmap_ui.cpp:2014 msgid "* Random city *" msgstr "*随机城市*" -#: src/overmap_ui.cpp:2014 +#: src/overmap_ui.cpp:2015 msgid "Location: (?,?):(?,?)" msgstr "地点:(?,?):(?,?)" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2016 +#: src/overmap_ui.cpp:2017 msgid "(pop ?)" msgstr "(人口:?)" -#: src/overmap_ui.cpp:2020 +#: src/overmap_ui.cpp:2021 msgid "Select a starting city" msgstr "选择起始城市。" -#: src/overmap_ui.cpp:2024 +#: src/overmap_ui.cpp:2025 #, c-format msgid "Location: %s:%s" msgstr "地点:%s:%s" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2027 +#: src/overmap_ui.cpp:2028 #, c-format msgid "(pop %s)" msgstr "(人口:%s)" @@ -436373,19 +437157,19 @@ msgstr "地图" msgid "panel options" msgstr "面板选项" -#: src/panels.cpp:665 +#: src/panels.cpp:666 msgid "Toggle panels on/off" msgstr "开关面板" -#: src/panels.cpp:668 +#: src/panels.cpp:669 msgid "Change display order" msgstr "改变显示顺序" -#: src/panels.cpp:671 +#: src/panels.cpp:672 msgid "Exit" msgstr "退出" -#: src/past_games_info.cpp:90 +#: src/past_games_info.cpp:91 msgid "Please wait while past game data loads…" msgstr "请等待,旧游戏数据加载中……" @@ -436433,61 +437217,61 @@ msgid "You're overburdened!" msgstr "你负重过高!" #. ~ skill_name current_skill_level -> next_skill_level (% to next level) -#: src/player_activity.cpp:190 +#: src/player_activity.cpp:188 #, c-format msgctxt "reading progress" msgid "%s %d -> %d (%d%%)" msgstr "%s %d -> %d(%d%%)" -#: src/player_activity.cpp:229 +#: src/player_activity.cpp:227 #, c-format msgid "%s…" msgstr "%s……" -#: src/player_activity.cpp:230 +#: src/player_activity.cpp:228 #, c-format msgid "%s: %s" msgstr "%s:%s" -#: src/player_activity.cpp:336 +#: src/player_activity.cpp:334 msgid "You pause for a moment to catch your breath." msgstr "你不得不停下来,让自己能喘口气。" -#: src/player_activity.cpp:344 +#: src/player_activity.cpp:342 msgid "You struggle to continue. Keep trying?" msgstr "你快没耐力了。继续处理?" -#: src/player_activity.cpp:345 +#: src/player_activity.cpp:343 msgid "Continue after a break." msgstr "休息后继续。" -#: src/player_activity.cpp:347 +#: src/player_activity.cpp:345 msgid "Finish it." msgstr "继续直到完成。" -#: src/player_activity.cpp:497 +#: src/player_activity.cpp:495 #, c-format msgid "The %s is dangerously close!" msgstr "%s 过于接近!" -#: src/player_activity.cpp:505 +#: src/player_activity.cpp:503 #, c-format msgid "You stand in %s!" msgstr "你正身处%s之中!" -#: src/player_activity.cpp:518 +#: src/player_activity.cpp:516 msgid "You are at risk of starving!" msgstr "你快被饿死了!" -#: src/player_activity.cpp:524 +#: src/player_activity.cpp:522 msgid "You are dangerously dehydrated!" msgstr "你快被渴死了!" -#: src/player_activity.cpp:531 +#: src/player_activity.cpp:529 msgid "You are overheating!" msgstr "你感觉热过头了!" -#: src/player_activity.cpp:534 +#: src/player_activity.cpp:532 msgid "You are freezing!" msgstr "你要被冻僵了!" @@ -437684,7 +438468,7 @@ msgstr "无数" #: src/projectile.cpp:215 #, c-format msgid "dealing %d damage" -msgstr "造成 %d 点伤害" +msgstr "造成%d点伤害" #: src/projectile.cpp:216 msgid "but they deal no damage" @@ -437711,138 +438495,138 @@ msgstr "被%s%s击中,%s。" msgid "%s is hit by %s %s, %s." msgstr "%s被%s%s击中,%s。" -#: src/ranged.cpp:597 src/ranged.cpp:635 +#: src/ranged.cpp:598 src/ranged.cpp:636 #, c-format msgid "Your %s misfires with a muffled click!" msgstr "你的 %s 发出一声沉重的响声,哑火了!" -#: src/ranged.cpp:598 src/ranged.cpp:636 +#: src/ranged.cpp:599 src/ranged.cpp:637 #, c-format msgid "'s %s misfires with a muffled click!" msgstr " 的 %s 发出一声沉重的响声,哑火了!" -#: src/ranged.cpp:604 +#: src/ranged.cpp:605 #, c-format msgid "Perhaps taking the ammo out of your %s and reloading will help." msgstr "也许清空 %s 并重新装填能起效。" -#: src/ranged.cpp:605 +#: src/ranged.cpp:606 #, c-format msgid "Perhaps taking the ammo out of 's %s and reloading will help." msgstr "也许清空 的 %s 并重新装填能起效。" -#: src/ranged.cpp:617 +#: src/ranged.cpp:618 #, c-format msgid "Your %s misfires with a wet click!" msgstr "你的 %s 发出一声轻响,哑火了!" -#: src/ranged.cpp:618 +#: src/ranged.cpp:619 #, c-format msgid "'s %s misfires with a wet click!" msgstr " 的 %s 发出一声轻响,哑火了!" -#: src/ranged.cpp:627 +#: src/ranged.cpp:628 #, c-format msgid "Your %s malfunctions!" msgstr "你的 %s 故障了!" -#: src/ranged.cpp:628 +#: src/ranged.cpp:629 #, c-format msgid "'s %s malfunctions!" msgstr " 的 %s 失灵了!" -#: src/ranged.cpp:664 +#: src/ranged.cpp:665 #, c-format msgid "Your attached %s is destroyed by your shot!" msgstr "你的 %s 因射击而破坏了!" -#: src/ranged.cpp:665 +#: src/ranged.cpp:666 #, c-format msgid "'s attached %s is destroyed by their shot!" msgstr " 的 %s 因射击而破坏了!" -#: src/ranged.cpp:669 +#: src/ranged.cpp:670 #, c-format msgid "Your attached %s is damaged by your shot!" msgstr "你的 %s 因射击而受损了!" -#: src/ranged.cpp:670 +#: src/ranged.cpp:671 #, c-format msgid "'s %s is damaged by their shot!" msgstr " 的 %s 因射击受损了!" -#: src/ranged.cpp:679 +#: src/ranged.cpp:680 #, c-format msgid "Your %s emits a grimace-inducing screech!" msgstr "%s 发出让人痛苦万分的刺耳声!" -#: src/ranged.cpp:680 +#: src/ranged.cpp:681 #, c-format msgid "'s %s emits a grimace-inducing screech!" msgstr " 的 %s 发出让人痛苦万分的刺耳声!" -#: src/ranged.cpp:688 +#: src/ranged.cpp:689 #, c-format msgid "Your %s fails to cycle!" msgstr "你的 %s 上膛循环故障!" -#: src/ranged.cpp:689 +#: src/ranged.cpp:690 #, c-format msgid "'s %s fails to cycle!" msgstr " 的 %s 上膛循环故障!" -#: src/ranged.cpp:725 +#: src/ranged.cpp:726 #, c-format msgid "Your %s is damaged by the high pressure!" msgstr "你的 %s 被高膛压损坏了!" -#: src/ranged.cpp:726 +#: src/ranged.cpp:727 #, c-format msgid "'s %s is damaged by the high pressure!" msgstr " 的 %s 被高膛压损坏了!" -#: src/ranged.cpp:738 +#: src/ranged.cpp:739 #, c-format msgid "%s shoots something." msgstr "%s 发射了某样东西。" -#: src/ranged.cpp:750 +#: src/ranged.cpp:751 #, c-format msgid "You hear %s." msgstr "你听到 %s。" -#: src/ranged.cpp:773 +#: src/ranged.cpp:774 msgid "A shotgun equipped with choke cannot fire slugs." msgstr "安装了喉缩的霰弹枪不能发射独头弹。" -#: src/ranged.cpp:824 +#: src/ranged.cpp:825 #, c-format msgid "You cycle your %s manually." msgstr "你手动对%s进行了退膛。" -#: src/ranged.cpp:880 +#: src/ranged.cpp:881 msgid "projectile" msgid_plural "projectiles" msgstr[0] "流弹" -#: src/ranged.cpp:907 +#: src/ranged.cpp:908 #, c-format msgid "You feel a surge of euphoria as flames roar out of the %s!" msgstr "在 %s 的火焰呼啸而出时,你感到一阵难以言喻的幸福。" -#: src/ranged.cpp:1412 src/ranged.cpp:1417 +#: src/ranged.cpp:1413 src/ranged.cpp:1418 msgid "Steadiness" msgstr "稳定度" -#: src/ranged.cpp:1442 src/ranged.cpp:3261 +#: src/ranged.cpp:1443 src/ranged.cpp:3262 msgid "Immediate" msgstr "立即" -#: src/ranged.cpp:1591 +#: src/ranged.cpp:1592 msgid "Current" msgstr "当前" -#: src/ranged.cpp:1690 src/ranged.cpp:1773 +#: src/ranged.cpp:1691 src/ranged.cpp:1774 msgid "" " Great Normal " "Graze Miss " @@ -437852,448 +438636,448 @@ msgstr "" "擦伤 未命中 " "耗时" -#: src/ranged.cpp:1707 src/ranged.cpp:1790 +#: src/ranged.cpp:1708 src/ranged.cpp:1791 #, c-format msgid "%s %s:" msgstr "%s %s:" -#: src/ranged.cpp:1709 src/ranged.cpp:1792 +#: src/ranged.cpp:1710 src/ranged.cpp:1793 msgid "Moves" msgstr "行动点" -#: src/ranged.cpp:1846 +#: src/ranged.cpp:1847 msgid "Symbols:" msgstr "符号:" -#: src/ranged.cpp:1869 +#: src/ranged.cpp:1870 msgid "Moves to fire" msgstr "射击耗时" -#: src/ranged.cpp:1921 src/ranged.cpp:1949 +#: src/ranged.cpp:1922 src/ranged.cpp:1950 msgctxt "aim_confidence" msgid "Great" msgstr "暴击" -#: src/ranged.cpp:1922 src/ranged.cpp:1950 +#: src/ranged.cpp:1923 src/ranged.cpp:1951 msgctxt "aim_confidence" msgid "Normal" msgstr "普通" -#: src/ranged.cpp:1923 src/ranged.cpp:1951 +#: src/ranged.cpp:1924 src/ranged.cpp:1952 msgctxt "aim_confidence" msgid "Graze" msgstr "擦伤" -#: src/ranged.cpp:1955 +#: src/ranged.cpp:1956 msgctxt "aim_confidence" msgid "Hit" msgstr "命中" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 msgid "Regular" msgstr "普通" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 #, c-format msgid "[%c] to aim and fire." msgstr "[%c] 瞄准并开火射击。" -#: src/ranged.cpp:1999 +#: src/ranged.cpp:2000 msgid "Careful" msgstr "仔细" -#: src/ranged.cpp:2000 +#: src/ranged.cpp:2001 #, c-format msgid "[%c] to take careful aim and fire." msgstr "[%c] 仔细瞄准并开火射击。" -#: src/ranged.cpp:2005 +#: src/ranged.cpp:2006 msgid "Precise" msgstr "精准" -#: src/ranged.cpp:2006 +#: src/ranged.cpp:2007 #, c-format msgid "[%c] to take precise aim and fire." msgstr "[%c] 精确瞄准并开火射击。" -#: src/ranged.cpp:2159 +#: src/ranged.cpp:2160 msgid "Thunk!" msgstr "咚!" -#: src/ranged.cpp:2163 +#: src/ranged.cpp:2164 msgid "tz-CRACKck!" msgstr "呲-喀啦!" -#: src/ranged.cpp:2169 +#: src/ranged.cpp:2170 msgid "Fwoosh!" msgstr "嗖!" -#: src/ranged.cpp:2171 +#: src/ranged.cpp:2172 msgid "whizz!" msgstr "嗖!" -#: src/ranged.cpp:2173 +#: src/ranged.cpp:2174 msgid "thonk!" msgstr "唰!" -#: src/ranged.cpp:2180 +#: src/ranged.cpp:2181 msgid "Fzzt!" msgstr "嘶嘶!" -#: src/ranged.cpp:2182 +#: src/ranged.cpp:2183 msgid "Pew!" msgstr "砰!" -#: src/ranged.cpp:2184 +#: src/ranged.cpp:2185 msgid "Tsewww!" msgstr "咻!" -#: src/ranged.cpp:2186 +#: src/ranged.cpp:2187 msgid "Kra-kow!" msgstr "咔啦轰!" -#: src/ranged.cpp:2191 +#: src/ranged.cpp:2192 msgid "Bzzt!" msgstr "啪嗞!" -#: src/ranged.cpp:2193 +#: src/ranged.cpp:2194 msgid "Bzap!" msgstr "啪嚓!" -#: src/ranged.cpp:2195 +#: src/ranged.cpp:2196 msgid "Bzaapp!" msgstr "哔滋滋哔!" -#: src/ranged.cpp:2197 +#: src/ranged.cpp:2198 msgid "Kra-koom!" msgstr "咔啦-轰隆!" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "Brrrip!" msgstr "噗噗噗!" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "plink!" msgstr "砰砰砰!" -#: src/ranged.cpp:2207 +#: src/ranged.cpp:2208 msgid "Brrrap!" msgstr "哒哒哒!" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "P-p-p-pow!" msgstr "砰砰砰!" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "blam!" msgstr "砰啪!" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "Kaboom!" msgstr "咔嘭!" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "kerblam!" msgstr "咔嘣!" -#: src/ranged.cpp:2418 +#: src/ranged.cpp:2419 #, c-format msgid "You don't have enough %s to cast this spell" msgstr "你没有足够的 %s 施法" -#: src/ranged.cpp:3071 +#: src/ranged.cpp:3072 #, c-format msgid "Really attack %s?" msgstr "真的要攻击 %s?" -#: src/ranged.cpp:3104 +#: src/ranged.cpp:3105 msgid "There are friendly creatures in line of fire:\n" msgstr "射击路径上有队友:\n" -#: src/ranged.cpp:3108 +#: src/ranged.cpp:3109 msgid "Proceed with the attack?" msgstr "继续射击?" -#: src/ranged.cpp:3250 +#: src/ranged.cpp:3251 msgid "Select preferences" msgstr "选择偏好" -#: src/ranged.cpp:3255 +#: src/ranged.cpp:3256 msgid "Default aiming mode" msgstr "默认瞄准模式" -#: src/ranged.cpp:3273 +#: src/ranged.cpp:3274 msgid "Firing mode" msgstr "射击模式:" -#: src/ranged.cpp:3561 +#: src/ranged.cpp:3562 #, c-format msgid "Firing %s" msgstr "射击 %s" -#: src/ranged.cpp:3563 +#: src/ranged.cpp:3564 #, c-format msgid "Throwing %s" msgstr "投掷 %s" -#: src/ranged.cpp:3565 +#: src/ranged.cpp:3566 #, c-format msgid "Blind throwing %s" msgstr "盲掷 %s" -#: src/ranged.cpp:3567 +#: src/ranged.cpp:3568 msgid "Set target" msgstr "设置目标" -#: src/ranged.cpp:3574 +#: src/ranged.cpp:3575 msgctxt "[Hotkey] to throw" msgid "to throw" msgstr "投掷" -#: src/ranged.cpp:3576 +#: src/ranged.cpp:3577 msgctxt "[Hotkey] to attack" msgid "to attack" msgstr "攻击" -#: src/ranged.cpp:3578 +#: src/ranged.cpp:3579 msgctxt "[Hotkey] to cast the spell" msgid "to cast" msgstr "施放" -#: src/ranged.cpp:3580 +#: src/ranged.cpp:3581 msgctxt "[Hotkey] to fire" msgid "to fire" msgstr "射击" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show all controls" msgstr "[%s] 显示全部按键" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show help" msgstr "[%s] 显示帮助" -#: src/ranged.cpp:3636 +#: src/ranged.cpp:3637 msgid "Shift view with directional keys" msgstr "用方向键移动视图" -#: src/ranged.cpp:3638 +#: src/ranged.cpp:3639 msgid "Move cursor with directional keys" msgstr "用方向键移动光标" -#: src/ranged.cpp:3641 +#: src/ranged.cpp:3642 msgid "Mouse: LMB: Target, Wheel: Cycle," msgstr "鼠标:左键:瞄准,滚轮:切换," -#: src/ranged.cpp:3642 +#: src/ranged.cpp:3643 msgid "RMB: Fire" msgstr "鼠标右键:射击" -#: src/ranged.cpp:3646 +#: src/ranged.cpp:3647 #, c-format msgid "[%s] Cycle targets;" msgstr "[%s] 切换目标;" -#: src/ranged.cpp:3647 +#: src/ranged.cpp:3648 #, c-format msgid "[%s] %s." msgstr "[%s] %s。" -#: src/ranged.cpp:3652 +#: src/ranged.cpp:3653 #, c-format msgid "[%s] target self; [%s] toggle snap-to-target" msgstr "[%s] 瞄准自己;[%s] 切换对齐至目标" -#: src/ranged.cpp:3664 +#: src/ranged.cpp:3665 msgid "to aim and fire." msgstr "瞄准并开火。" -#: src/ranged.cpp:3666 +#: src/ranged.cpp:3667 #, c-format msgid "[%s] to steady your aim. (10 moves)" msgstr "[%s] 继续瞄准目标(10 行动点)。" -#: src/ranged.cpp:3669 +#: src/ranged.cpp:3670 #, c-format msgid "[%s] to stop aiming." msgstr "[%s] 停止瞄准。" -#: src/ranged.cpp:3678 +#: src/ranged.cpp:3679 #, c-format msgid "[%s] to switch firing modes." msgstr "[%s] 切换射击模式。" -#: src/ranged.cpp:3682 +#: src/ranged.cpp:3683 #, c-format msgid "[%s] to reload/switch ammo." msgstr "[%s] 装填/切换弹药。" -#: src/ranged.cpp:3689 +#: src/ranged.cpp:3690 #, c-format msgid "[%s] Hide lines of fire" msgstr "[%s] 隐藏射击线" -#: src/ranged.cpp:3690 +#: src/ranged.cpp:3691 #, c-format msgid "[%s] Show lines of fire" msgstr "[%s] 显示射击线" -#: src/ranged.cpp:3717 +#: src/ranged.cpp:3718 #, c-format msgid "Range: %d" msgstr "射程:%d" -#: src/ranged.cpp:3719 +#: src/ranged.cpp:3720 #, c-format msgid "Range: %d/%d" msgstr "射程:%d/%d" -#: src/ranged.cpp:3730 +#: src/ranged.cpp:3731 #, c-format msgid "Elevation: %d" msgstr "高度:%d" -#: src/ranged.cpp:3732 +#: src/ranged.cpp:3733 #, c-format msgid "Targets: %d" msgstr "目标:%d" -#: src/ranged.cpp:3759 +#: src/ranged.cpp:3760 #, c-format msgid "Firing mode: %s%s (%d)" msgstr "射击模式:%s %s(%d)" -#: src/ranged.cpp:3766 +#: src/ranged.cpp:3767 msgid "OUT OF AMMO" msgstr "弹药耗尽" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s" msgstr "子弹:%s %s" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s (%d/%d)" msgstr "子弹:%s %s(%d/%d)" -#: src/ranged.cpp:3787 +#: src/ranged.cpp:3788 msgctxt "amount of backward momentum" msgid "High" msgstr "高" -#: src/ranged.cpp:3789 +#: src/ranged.cpp:3790 msgctxt "amount of backward momentum" msgid "Medium" msgstr "中" -#: src/ranged.cpp:3791 +#: src/ranged.cpp:3792 msgctxt "amount of backward momentum" msgid "Low" msgstr "低" -#: src/ranged.cpp:3793 +#: src/ranged.cpp:3794 msgctxt "amount of backward momentum" msgid "None" msgstr "无" -#: src/ranged.cpp:3795 +#: src/ranged.cpp:3796 #, c-format msgid "Recoil: %s" msgstr "后坐力:%s" -#: src/ranged.cpp:3804 +#: src/ranged.cpp:3805 #, c-format msgid "Casting: %s (Level %u)" msgstr "施放:%s(%u级)" -#: src/ranged.cpp:3811 +#: src/ranged.cpp:3812 #, c-format msgid "Cost: %s %s" msgstr "消耗:%s%s" -#: src/ranged.cpp:3815 +#: src/ranged.cpp:3816 #, c-format msgid "Cost: %s %s (Current: %s)" msgstr "消耗:%s%s(当前:%s)" -#: src/ranged.cpp:3822 +#: src/ranged.cpp:3823 #, c-format msgid "0.0 % Failure Chance" msgstr "0.0% 几率失败" -#: src/ranged.cpp:3836 +#: src/ranged.cpp:3837 #, c-format msgid "Cone Arc: %s degrees" msgstr "锥弧:%s 度" -#: src/ranged.cpp:3839 +#: src/ranged.cpp:3840 #, c-format msgid "Line width: %s" msgstr "线宽:%s" -#: src/ranged.cpp:3842 +#: src/ranged.cpp:3843 #, c-format msgid "Effective Spell Radius: %s%s" msgstr "法术有效半径:%s %s" -#: src/ranged.cpp:3843 +#: src/ranged.cpp:3844 msgid " WARNING! IN RANGE" msgstr "警告!在射程内" -#: src/ranged.cpp:3848 +#: src/ranged.cpp:3849 #, c-format msgid "Damage: %s" msgstr "伤害:%s" -#: src/ranged.cpp:3891 +#: src/ranged.cpp:3892 #, c-format msgid "Turrets in range: %d/%d" msgstr "射程内炮塔:%d / %d" -#: src/ranged.cpp:3922 +#: src/ranged.cpp:3923 #, c-format msgid "Pfft. You are a brawler; using %s is beneath you." msgstr "噗,你可是个斗殴大师,用%s战斗简直是侮辱你。" -#: src/ranged.cpp:3929 +#: src/ranged.cpp:3930 #, c-format msgid "You can't currently fire your %s." msgstr "你目前不能发射你的 %s。" -#: src/ranged.cpp:3937 +#: src/ranged.cpp:3938 #, c-format msgid "You can't fire your %s while driving." msgstr "你驾驶载具时不能发射%s!" -#: src/ranged.cpp:3944 +#: src/ranged.cpp:3945 #, c-format msgid "You need two free hands to fire your %s." msgstr "你需要空着双手来射击你的%s。" -#: src/ranged.cpp:3959 src/ranged.cpp:3996 +#: src/ranged.cpp:3960 src/ranged.cpp:3997 #, c-format msgid "Your %s is empty!" msgstr "你的%s已经空了!" -#: src/ranged.cpp:3961 +#: src/ranged.cpp:3962 #, c-format msgid "Your %s needs %i charges to fire!" msgstr "你的%s至少需要 %i 点能量才能射击。" -#: src/ranged.cpp:3979 +#: src/ranged.cpp:3980 #, c-format msgid "You need a UPS with at least %2$d charges to fire the %1$s!" msgstr "你需要一个至少有 %2$d 点电量的UPS来射击 %1$s!" -#: src/ranged.cpp:3985 +#: src/ranged.cpp:3986 #, c-format msgid "Your mech has an empty battery, its %s will not fire." msgstr "你的机甲的电量耗尽,无法击发%s。" -#: src/ranged.cpp:4006 +#: src/ranged.cpp:4007 #, c-format msgid "" "You must stand near acceptable terrain or furniture to fire the %s. A " @@ -438421,56 +439205,56 @@ msgstr "需要工具:" msgid "NONE" msgstr "无" -#: src/safemode_ui.cpp:171 +#: src/safemode_ui.cpp:172 msgid "Attitude" msgstr "态度" -#: src/safemode_ui.cpp:172 +#: src/safemode_ui.cpp:173 msgid "Dist" msgstr "距离" -#: src/safemode_ui.cpp:173 +#: src/safemode_ui.cpp:174 msgid "B/W" msgstr "黑/白名单" -#: src/safemode_ui.cpp:175 +#: src/safemode_ui.cpp:176 msgctxt "category" msgid "Cat" msgstr "类别" -#: src/safemode_ui.cpp:185 +#: src/safemode_ui.cpp:186 msgid "Safe mode enabled:" msgstr "安全模式启用:" -#: src/safemode_ui.cpp:210 +#: src/safemode_ui.cpp:211 msgid "Please load a character first to use this page!" msgstr "请先读取角色后再使用这个页面!" -#: src/safemode_ui.cpp:212 +#: src/safemode_ui.cpp:213 msgid "Safe mode manager is currently inactive." msgstr "未开启安全模式管理。" -#: src/safemode_ui.cpp:213 +#: src/safemode_ui.cpp:214 msgid "Default rules are used. Add a rule to activate." msgstr "正使用默认规则。添加新规则来启用管理器。" -#: src/safemode_ui.cpp:214 +#: src/safemode_ui.cpp:215 msgid "Press ~ to add a default ruleset to get started." msgstr "按\"~\"键添加默认规则来开始使用管理器。" -#: src/safemode_ui.cpp:246 +#: src/safemode_ui.cpp:247 msgid "Whitelist" msgstr "白名单" -#: src/safemode_ui.cpp:250 +#: src/safemode_ui.cpp:251 msgid "Walking" msgstr "步行" -#: src/safemode_ui.cpp:251 +#: src/safemode_ui.cpp:252 msgid "Driving" msgstr "驾驶" -#: src/safemode_ui.cpp:372 +#: src/safemode_ui.cpp:373 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -438490,7 +439274,7 @@ msgstr "" "*液*尸 可同时使用多个通配符\n" "eMp无人机 大小写不敏感" -#: src/safemode_ui.cpp:386 +#: src/safemode_ui.cpp:387 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -438508,37 +439292,37 @@ msgstr "" "*声*炸! 可同时使用多个通配符\n" "*Loud* 大小写不敏感" -#: src/safemode_ui.cpp:403 +#: src/safemode_ui.cpp:404 msgid "Safe Mode Rule:" msgstr "安全模式规则:" -#: src/safemode_ui.cpp:433 +#: src/safemode_ui.cpp:434 msgid "Proximity Distance (0=max view distance)" msgstr "安全模式判定距离(0=玩家最大视野)" -#: src/safemode_ui.cpp:436 +#: src/safemode_ui.cpp:437 msgid "Option: " msgstr "选项:" -#: src/safemode_ui.cpp:533 +#: src/safemode_ui.cpp:534 msgid "No monsters loaded. Please start a game first." msgstr "未加载怪物。请先开始游戏。" -#: src/safemode_ui.cpp:572 +#: src/safemode_ui.cpp:573 #, c-format msgid "%1$d monster matches: %2$s" msgid_plural "%1$d monsters match: %2$s" msgstr[0] "%1$d 种怪物匹配:%2$s" -#: src/safemode_ui.cpp:588 +#: src/safemode_ui.cpp:589 msgid "Lists monsters regardless of their attitude." msgstr "列出所有敌对/友好怪物。" -#: src/safemode_ui.cpp:667 +#: src/safemode_ui.cpp:668 msgid "Safe mode is not enabled in the options. Enable it now?" msgstr "安全模式没有在选项中打开。现在打开?" -#: src/safemode_ui.cpp:857 +#: src/safemode_ui.cpp:858 msgid "safe mode configuration" msgstr "安全模式设置" @@ -438615,7 +439399,7 @@ msgstr "纪录" msgid "KILLS" msgstr "击杀数" -#: src/sdltiles.cpp:1151 +#: src/sdltiles.cpp:1152 msgid "-- Notes: --" msgstr "——备注:——" @@ -438692,7 +439476,7 @@ msgstr "你听见自己这发出 %1$s" msgid "You hear %1$s" msgstr "你听见 %1$s" -#: src/sounds.cpp:660 src/suffer.cpp:2017 +#: src/sounds.cpp:660 src/suffer.cpp:2019 #, c-format msgid "From the %1$s you hear %2$s" msgstr "你听见%1$s方传来 %2$s" @@ -438731,7 +439515,7 @@ msgid "" "report this failure." msgstr "无法找到有效的起始地点(%s[%s],搜索城市[%s]),请到官方论坛提交这个错误。" -#: src/string_input_popup.cpp:138 +#: src/string_input_popup.cpp:139 msgid "d: delete history" msgstr "d:删除历史记录" @@ -438802,7 +439586,7 @@ msgstr "你突然感到一阵麻痹。" msgid "You suddenly ache." msgstr "你突然很疼痛。" -#: src/suffer.cpp:455 src/suffer.cpp:1442 +#: src/suffer.cpp:455 src/suffer.cpp:1444 msgid "You feel dizzy for a moment." msgstr "你感到了一阵头晕目眩。" @@ -438968,232 +439752,232 @@ msgstr "你的视觉中枢一定是出问题了……" msgid "You feel an anomalous sensation coming from your radiation sensors." msgstr "你的辐射传感器察觉到了异常。" -#: src/suffer.cpp:1347 +#: src/suffer.cpp:1349 msgid "You suffer a painful electrical discharge!" msgstr "电流击中了你,让你疼痛难忍!" -#: src/suffer.cpp:1350 +#: src/suffer.cpp:1352 msgid "You experience an electrical discharge!" msgstr "你被自体漏电电击了!" -#: src/suffer.cpp:1362 +#: src/suffer.cpp:1364 #, c-format msgid "The %s seems to be affected by the discharge." msgstr "%s 似乎受到了电流的影响。" -#: src/suffer.cpp:1369 +#: src/suffer.cpp:1371 msgid "You suffer a burning acidic discharge!" msgstr "你的酸性放电器突然让你感到一阵火辣辣的疼痛!" -#: src/suffer.cpp:1371 +#: src/suffer.cpp:1373 msgid "You experience an acidic discharge!" msgstr "你被自体排酸腐蚀了!" -#: src/suffer.cpp:1382 +#: src/suffer.cpp:1384 msgid "You CBM leaks radiation." msgstr "你的CBM泄露出辐射。" -#: src/suffer.cpp:1396 +#: src/suffer.cpp:1398 msgid "Your muscles spasm!" msgstr "你的肌肉痉挛了!" -#: src/suffer.cpp:1398 +#: src/suffer.cpp:1400 msgid "You fall to the ground!" msgstr "你摔倒在地!" -#: src/suffer.cpp:1405 +#: src/suffer.cpp:1407 msgid "You feel short of breath." msgstr "你感到有点喘不过气。" -#: src/suffer.cpp:1411 +#: src/suffer.cpp:1413 msgid "You shake uncontrollably." msgstr "你不由自主地颤抖起来。" -#: src/suffer.cpp:1417 +#: src/suffer.cpp:1419 msgid "You feel nauseous…" msgstr "你感到反胃……" -#: src/suffer.cpp:1425 +#: src/suffer.cpp:1427 msgid "You black out!" msgstr "你眼前一黑昏倒了!" -#: src/suffer.cpp:1436 +#: src/suffer.cpp:1438 msgid "Your breathing slows down." msgstr "你的呼吸渐渐减弱了。" -#: src/suffer.cpp:1445 +#: src/suffer.cpp:1447 msgid "You stumble and fall over!" msgstr "你失足跌倒!" -#: src/suffer.cpp:1452 +#: src/suffer.cpp:1454 msgid "You feel tired…" msgstr "你感到浑身乏力……" -#: src/suffer.cpp:1464 +#: src/suffer.cpp:1466 msgid "You're beginning to feel like you've exerted yourself a bit." msgstr "你开始觉得自己有点累了。" -#: src/suffer.cpp:1467 +#: src/suffer.cpp:1469 msgid "You're tiring out mildly, and slowing down as a result." msgstr "你有点累了,结果速度变慢了。" -#: src/suffer.cpp:1470 +#: src/suffer.cpp:1472 msgid "The day's labors are taking their toll, and slowing you down." msgstr "一整天的劳累正在产生负面影响,拖慢了你的速度。" -#: src/suffer.cpp:1473 +#: src/suffer.cpp:1475 msgid "You're getting very tired from all this hard work." msgstr "长期辛苦的劳作让你非常疲惫。" -#: src/suffer.cpp:1477 +#: src/suffer.cpp:1479 msgid "You're exhausted." msgstr "你觉得自己精疲力竭了。" -#: src/suffer.cpp:1482 +#: src/suffer.cpp:1484 msgid "You're feeling a bit better rested from your exertions." msgstr "劳累之后的休息让你感觉自己好些了。" -#: src/suffer.cpp:1541 +#: src/suffer.cpp:1543 msgid "You're tiring out; continuing to work at this rate will be slower." msgstr "你觉得自己疲惫不堪,持续进行这种强度的活动会变慢。" -#: src/suffer.cpp:1556 +#: src/suffer.cpp:1558 msgid "You tiredly rub your eyes." msgstr "你累得揉了揉眼睛。" -#: src/suffer.cpp:1557 +#: src/suffer.cpp:1559 msgid " tiredly rubs their eyes." msgstr " 疲倦地揉了揉眼睛。" -#: src/suffer.cpp:1560 +#: src/suffer.cpp:1562 msgid "You let out a small yawn." msgstr "你打了个小哈欠。" -#: src/suffer.cpp:1561 +#: src/suffer.cpp:1563 msgid " lets out a small yawn." msgstr " 打了个小哈欠。" -#: src/suffer.cpp:1564 +#: src/suffer.cpp:1566 msgid "You stretch your back." msgstr "你伸了伸懒腰。" -#: src/suffer.cpp:1565 +#: src/suffer.cpp:1567 msgid " stretches their back." msgstr " 伸了伸懒腰。" -#: src/suffer.cpp:1568 +#: src/suffer.cpp:1570 msgid "You feel mentally tired." msgstr "你觉得头脑有点累。" -#: src/suffer.cpp:1569 +#: src/suffer.cpp:1571 msgid " lets out a huge yawn." msgstr " 重重地打了个哈欠。" -#: src/suffer.cpp:1577 +#: src/suffer.cpp:1579 msgid "You feel lightheaded for a moment." msgstr "你觉得一阵头昏眼花。" -#: src/suffer.cpp:1581 +#: src/suffer.cpp:1583 msgid "Your muscles spasm uncomfortably." msgstr "你的肌肉难受地痉挛。" -#: src/suffer.cpp:1585 +#: src/suffer.cpp:1587 msgid "Your vision blurs a little." msgstr "你的视野一阵阵模糊。" -#: src/suffer.cpp:1592 +#: src/suffer.cpp:1594 msgid "Your mind lapses into unawareness briefly." msgstr "你的头脑会短暂地陷入无意识。" -#: src/suffer.cpp:1596 +#: src/suffer.cpp:1598 msgid "Your muscles ache in stressfully unpredictable ways." msgstr "你的肌肉反复无常地剧烈疼痛。" -#: src/suffer.cpp:1600 +#: src/suffer.cpp:1602 msgid "You have a distractingly painful headache." msgstr "你感到一阵让人分心的头痛。" -#: src/suffer.cpp:1607 +#: src/suffer.cpp:1609 msgid "You feel heartburn and an acid taste in your mouth." msgstr "你感到腹部灼热,嘴中反酸。" -#: src/suffer.cpp:1612 +#: src/suffer.cpp:1614 msgid "Your mind is so tired that you feel you can't trust your eyes anymore." msgstr "你的头脑太累了,以至于你觉得你再也不能相信你的眼睛了。" -#: src/suffer.cpp:1617 +#: src/suffer.cpp:1619 msgid "" "Your muscles spasm uncontrollably, and you have trouble keeping your " "balance." msgstr "你的肌肉无法控制地痉挛,你艰难地保持着自身平衡。" -#: src/suffer.cpp:1622 +#: src/suffer.cpp:1624 msgid "Your shaking legs make you stumble." msgstr "你不停颤抖的腿把自己绊倒了。" -#: src/suffer.cpp:1623 +#: src/suffer.cpp:1625 msgid " stumbles." msgstr " 蹒跚而行。" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid " falls over!" msgstr " 突然摔倒了!" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid "You fall over!" msgstr "你摔倒了!" -#: src/suffer.cpp:1642 +#: src/suffer.cpp:1644 msgid "Your tourniquet hurts you." msgstr "你被止血带伤到了。" -#: src/suffer.cpp:1643 +#: src/suffer.cpp:1645 msgid " is hurting from the tourniquet." msgstr " 被止血带伤到了。" -#: src/suffer.cpp:1682 +#: src/suffer.cpp:1684 msgid "You feel a twinge of panic as darkness engulfs you." msgstr "当被黑暗吞没时,你感到一阵恐慌。" -#: src/suffer.cpp:1691 +#: src/suffer.cpp:1693 msgid "" "Your fear of the dark is so intense that your trembling legs fail you, and " "you fall to the ground." msgstr "你对黑暗的恐惧是如此强烈,以至于颤抖的腿让倒在了地上。" -#: src/suffer.cpp:1697 +#: src/suffer.cpp:1699 msgid "" "Your fear of the dark is so intense that your hands start shaking " "uncontrollably." msgstr "你对黑暗的恐惧是如此强烈,以至于你的手开始不受控制地颤抖。" -#: src/suffer.cpp:1703 +#: src/suffer.cpp:1705 msgid "" "Your fear of the dark is so intense that you start breathing rapidly, and " "you feel like your heart is ready to jump out of the chest." msgstr "你对黑暗的恐惧是如此强烈,以至于你开始急促地呼吸,感觉心脏快要跳出胸膛了。" -#: src/suffer.cpp:1709 +#: src/suffer.cpp:1711 msgid "Your fear of the dark is so intense that you stand paralyzed." msgstr "你对黑暗的恐惧是如此强烈,以至于你整个人都瘫住了。" #. ~ %1$s = previous badge color, %2%s = current badge color -#: src/suffer.cpp:1849 +#: src/suffer.cpp:1851 #, c-format msgid "Your radiation badge changes from %1$s to %2$s!" msgstr "你的辐射侦测徽章从 %1$s 变成 %2$s!" #. ~ %s is bodypart -#: src/suffer.cpp:1962 +#: src/suffer.cpp:1964 #, c-format msgid "Your %s has started to mend!" msgstr "你的 %s 开始自愈!" -#: src/suffer.cpp:2060 +#: src/suffer.cpp:2062 msgid "The water washes away the scent." msgstr "水冲洗掉了覆盖在身体上的气息。" -#: src/suffer.cpp:2065 +#: src/suffer.cpp:2067 msgid "You feel the water burning your skin." msgstr "你觉得水正在灼伤你的皮肤。" @@ -440170,11 +440954,11 @@ msgstr[0] "你听见 %d 声烦人的警报声。" msgid "%s points in your direction." msgstr "%s 指向了你的方向。" -#: src/ui.cpp:310 src/ui.cpp:355 +#: src/ui.cpp:311 src/ui.cpp:357 msgid "Go to first entry" msgstr "移动至首项记录" -#: src/ui.cpp:311 src/ui.cpp:356 +#: src/ui.cpp:312 src/ui.cpp:358 msgid "Go to last entry" msgstr "移动至最后记录" @@ -440363,7 +441147,7 @@ msgstr "只能安装一个 %1$s 引擎。" msgid "Unracking is required before installing any parts here." msgstr "在这里安装部件前需要先从摩托车托架上卸下载具。" -#: src/veh_interact.cpp:780 src/veh_interact.cpp:1828 +#: src/veh_interact.cpp:780 src/veh_interact.cpp:1826 msgid "This vehicle cannot be modified in this way.\n" msgstr "这台载具不能被这样改造。\n" @@ -440380,7 +441164,7 @@ msgid "Can't install turret on another turret." msgstr "无法在一个炮塔上安装另一个炮塔。" #: src/veh_interact.cpp:842 src/veh_interact.cpp:1255 -#: src/veh_interact.cpp:1857 +#: src/veh_interact.cpp:1855 msgid "Additional requirements:\n" msgstr "额外要求:\n" @@ -440415,12 +441199,12 @@ msgstr "选择所要安装的新部件:" msgid "Search for part" msgstr "筛选部件" -#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1930 +#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1928 msgid "Your morale is too low to construct…" msgstr "你心情值过低,无法建造……" #: src/veh_interact.cpp:1011 src/veh_interact.cpp:1213 -#: src/veh_interact.cpp:1341 src/veh_interact.cpp:1933 +#: src/veh_interact.cpp:1339 src/veh_interact.cpp:1931 msgid "It's too dark to see what you are doing…" msgstr "光线不足,你无法继续……" @@ -440449,7 +441233,7 @@ msgid "No variant (use default)" msgstr "无其他样式(采用默认)" #. ~ Choose a variant shape for a vehicle part -#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2077 +#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2075 msgid "Choose shape:" msgstr "选择外形:" @@ -440469,15 +441253,15 @@ msgstr "载具中没有损坏的部件。" msgid "Choose a part here to repair:" msgstr "选择所要维修的部件:" -#: src/veh_interact.cpp:1267 +#: src/veh_interact.cpp:1266 msgid "This part cannot be repaired.\n" msgstr "无法修理此部件。\n" -#: src/veh_interact.cpp:1270 +#: src/veh_interact.cpp:1269 msgid "This vehicle cannot be repaired.\n" msgstr "这台载具不能被修理。\n" -#: src/veh_interact.cpp:1283 +#: src/veh_interact.cpp:1281 #, c-format msgid "" "\n" @@ -440488,124 +441272,124 @@ msgstr "" "你需要具有 %s 资质才能够确保安全维修飞行载具!\n" "\n" -#: src/veh_interact.cpp:1303 +#: src/veh_interact.cpp:1301 msgid "" "Repairing this part will mean that this vehicle is no longer flightworthy. " "Continue?" msgstr "修理此部件将使载具不可飞行。是否继续?" -#: src/veh_interact.cpp:1306 +#: src/veh_interact.cpp:1304 msgid "You chose not to install this part to keep the vehicle flyable.\n" msgstr "你选择不安装这个部件,以保持载具飞行性能。\n" -#: src/veh_interact.cpp:1338 +#: src/veh_interact.cpp:1336 msgid "Your morale is too low to mend…" msgstr "你心情值过低,无法修复……" -#: src/veh_interact.cpp:1344 +#: src/veh_interact.cpp:1342 msgid "No faulty parts require mending." msgstr "没有需要修复的故障部件。" -#: src/veh_interact.cpp:1347 +#: src/veh_interact.cpp:1345 msgid "You can't mend stuff while driving." msgstr "你在驾驶载具时无法修复部件。" -#: src/veh_interact.cpp:1354 +#: src/veh_interact.cpp:1352 msgid "Choose a part here to mend:" msgstr "选择要修复的部件:" -#: src/veh_interact.cpp:1378 +#: src/veh_interact.cpp:1376 msgid "You can't refill a moving vehicle." msgstr "你无法为正在移动的载具补充液体。" -#: src/veh_interact.cpp:1382 +#: src/veh_interact.cpp:1380 msgid "No parts can currently be refilled." msgstr "没有可以补充液体的部件。" -#: src/veh_interact.cpp:1390 +#: src/veh_interact.cpp:1388 msgid "Select part to refill:" msgstr "选择要补充液体的部件:" -#: src/veh_interact.cpp:1440 +#: src/veh_interact.cpp:1438 #, c-format msgid "Engines: %sSafe %4d kW %sMax %4d kW" msgstr "引擎:%s安全 %4d 千瓦 %s最大 %4d 千瓦" -#: src/veh_interact.cpp:1443 +#: src/veh_interact.cpp:1441 msgid "Fuel Use" msgstr "燃料消耗" -#: src/veh_interact.cpp:1446 +#: src/veh_interact.cpp:1444 msgid "Tanks" msgstr "油箱" -#: src/veh_interact.cpp:1447 src/veh_interact.cpp:1474 +#: src/veh_interact.cpp:1445 src/veh_interact.cpp:1472 msgid "Contents Qty" msgstr "存量" -#: src/veh_interact.cpp:1452 +#: src/veh_interact.cpp:1450 #, c-format msgid "Batteries: %s%+4d W" msgstr "电池:%s%+4d 瓦" -#: src/veh_interact.cpp:1455 +#: src/veh_interact.cpp:1453 #, c-format msgid "Batteries: %s%+4.1f kW" msgstr "电池:%s%+4.1f 千瓦" -#: src/veh_interact.cpp:1459 +#: src/veh_interact.cpp:1457 msgid "Capacity Status" msgstr "容量" -#: src/veh_interact.cpp:1465 +#: src/veh_interact.cpp:1463 msgid "Reactors" msgstr "反应堆" -#: src/veh_interact.cpp:1467 +#: src/veh_interact.cpp:1465 #, c-format msgid "Reactors: Up to %s%+4d W" msgstr "反应堆:最高 %s%+4d 瓦" -#: src/veh_interact.cpp:1470 +#: src/veh_interact.cpp:1468 #, c-format msgid "Reactors: Up to %s%+4.1f kW" msgstr "反应堆:最高 %s%+4.1f 千瓦" -#: src/veh_interact.cpp:1477 +#: src/veh_interact.cpp:1475 msgid "Turrets" msgstr "炮塔" -#: src/veh_interact.cpp:1478 +#: src/veh_interact.cpp:1476 msgid "Ammo Qty" msgstr "弹药量" -#: src/veh_interact.cpp:1481 +#: src/veh_interact.cpp:1479 msgid "Seats" msgstr "座位" -#: src/veh_interact.cpp:1482 +#: src/veh_interact.cpp:1480 msgid "Who" msgstr "乘员" -#: src/veh_interact.cpp:1658 +#: src/veh_interact.cpp:1656 msgid "'{' to scroll up" msgstr "按\"{\"向上滚动列表" -#: src/veh_interact.cpp:1695 +#: src/veh_interact.cpp:1693 msgid "'}' to scroll down" msgstr "按\"}\"向下滚动列表" -#: src/veh_interact.cpp:1831 +#: src/veh_interact.cpp:1829 msgid "This part cannot be uninstalled.\n" msgstr "无法拆卸此部件。\n" -#: src/veh_interact.cpp:1837 +#: src/veh_interact.cpp:1835 #, c-format msgid "" "Removing the broken %1$s may yield some fragments.\n" msgstr "移除损坏的 %1$s 可获得部分零件。\n" -#: src/veh_interact.cpp:1844 +#: src/veh_interact.cpp:1842 #, c-format msgid "" "Removing the %1$s may yield:\n" @@ -440614,7 +441398,7 @@ msgstr "" "移除 %1$s 可获得:\n" "> %2$s\n" -#: src/veh_interact.cpp:1849 +#: src/veh_interact.cpp:1847 #, c-format msgid "" "Removing the %1$s will yield:\n" @@ -440625,172 +441409,172 @@ msgstr "" #. ~ %1$s represents the internal color name which shouldn't be translated, #. %2$s is pre-translated reason -#: src/veh_interact.cpp:1868 +#: src/veh_interact.cpp:1866 #, c-format msgid "> %1$s%2$s" msgstr "> %1$s%2$s" -#: src/veh_interact.cpp:1883 +#: src/veh_interact.cpp:1881 msgid "No parts here." msgstr "这里没有部件。" -#: src/veh_interact.cpp:1888 +#: src/veh_interact.cpp:1886 msgid "Choose a part here to remove:" msgstr "选择所要拆除的部件:" -#: src/veh_interact.cpp:1936 +#: src/veh_interact.cpp:1934 msgid "You cannot remove that part while something is attached to it." msgstr "你不能拆除连接其他部分的部件。" -#: src/veh_interact.cpp:1939 +#: src/veh_interact.cpp:1937 msgid "Better not remove something while driving." msgstr "驾驶时最好别乱拆部件。" -#: src/veh_interact.cpp:1949 +#: src/veh_interact.cpp:1947 msgid "" "Removing this part will mean that this vehicle is no longer flightworthy. " "Continue?" msgstr "移除此部件将使载具不可飞行。是否继续?" -#: src/veh_interact.cpp:1973 src/veh_interact.cpp:3137 +#: src/veh_interact.cpp:1971 src/veh_interact.cpp:3131 msgid "The vehicle has no liquid fuel left to siphon." msgstr "这辆载具没有可抽取的液态燃料。" -#: src/veh_interact.cpp:1977 +#: src/veh_interact.cpp:1975 msgid "You need a hose to siphon liquid fuel." msgstr "你需要一根 软管 来抽取液体燃料。" -#: src/veh_interact.cpp:1981 +#: src/veh_interact.cpp:1979 msgid "You can't siphon from a moving vehicle." msgstr "你无法从正在移动的载具中抽油。" -#: src/veh_interact.cpp:1989 +#: src/veh_interact.cpp:1987 msgid "Select part to siphon:" msgstr "选择要抽取的水箱:" -#: src/veh_interact.cpp:2017 src/veh_interact.cpp:3171 +#: src/veh_interact.cpp:2015 src/veh_interact.cpp:3165 msgid "The vehicle has no solid fuel left to remove." msgstr "这辆载具没有可清空的固态燃料。" -#: src/veh_interact.cpp:2021 +#: src/veh_interact.cpp:2019 msgid "You can't unload from a moving vehicle." msgstr "你无法从正在移动的载具中清空燃料。" -#: src/veh_interact.cpp:2035 +#: src/veh_interact.cpp:2033 msgid "No valid vehicle parts here." msgstr "没有可用的载具部件。" -#: src/veh_interact.cpp:2040 +#: src/veh_interact.cpp:2038 msgid "Choose part to change shape:" msgstr "选择需要修改外观的部件:" -#: src/veh_interact.cpp:2147 +#: src/veh_interact.cpp:2145 msgid "Need at least one seat and an ally to assign crew members." msgstr "需要至少一个座位及一名同伴才能指定乘员。" -#: src/veh_interact.cpp:2152 +#: src/veh_interact.cpp:2150 msgid "Assign crew positions:" msgstr "指定乘员位置:" -#: src/veh_interact.cpp:2160 +#: src/veh_interact.cpp:2158 msgid "Select crew member" msgstr "选择乘员" -#: src/veh_interact.cpp:2163 +#: src/veh_interact.cpp:2161 msgid "Clear assignment" msgstr "清除指定乘员" -#: src/veh_interact.cpp:2201 +#: src/veh_interact.cpp:2199 msgid "There are no parts here to label." msgstr "这里没地方做标记。" -#: src/veh_interact.cpp:2208 +#: src/veh_interact.cpp:2206 msgid "New label:" msgstr "新标签:" -#: src/veh_interact.cpp:2257 +#: src/veh_interact.cpp:2255 #, c-format msgid "(Strong Back helped, giving +%d strength)" msgstr "(背肌发达提供载具装卸加成,等效力量 +%d)" -#: src/veh_interact.cpp:2261 +#: src/veh_interact.cpp:2259 #, c-format msgid "(Bad Back reduced usable strength by %d)" msgstr "(背部旧伤提供载具装卸惩罚,等效力量 -%d)" #. ~ %1$s is quality name, %2$d is quality level -#: src/veh_interact.cpp:2269 +#: src/veh_interact.cpp:2267 #, c-format msgid "1 tool with %1$s %2$d" msgstr "1 个 %2$d 级 %1$s 工具" -#: src/veh_interact.cpp:2274 +#: src/veh_interact.cpp:2272 #, c-format msgid "strength ( assisted ) %d %s" msgstr "力量(含协助者)%d %s" -#: src/veh_interact.cpp:2276 +#: src/veh_interact.cpp:2274 #, c-format msgid "strength %d %s" msgstr "力量 %d %s" -#: src/veh_interact.cpp:2279 +#: src/veh_interact.cpp:2277 #, c-format msgid "> %1$s OR %2$s" msgstr "> %1$s 或者 %2$s" -#: src/veh_interact.cpp:2552 +#: src/veh_interact.cpp:2546 msgid "disabled" msgstr "无法运作" -#: src/veh_interact.cpp:2554 +#: src/veh_interact.cpp:2548 msgid "lack" msgstr "缺少" -#: src/veh_interact.cpp:2556 +#: src/veh_interact.cpp:2550 msgid "unbalanced" msgstr "不平衡" -#: src/veh_interact.cpp:2558 +#: src/veh_interact.cpp:2552 msgid "no steering" msgstr "没有转向轮" -#: src/veh_interact.cpp:2560 +#: src/veh_interact.cpp:2554 msgid "broken steering" msgstr "转向轮损坏" -#: src/veh_interact.cpp:2562 +#: src/veh_interact.cpp:2556 msgid "poor steering" msgstr "转向困难" -#: src/veh_interact.cpp:2564 +#: src/veh_interact.cpp:2558 msgid "enough" msgstr "足够" -#: src/veh_interact.cpp:2569 +#: src/veh_interact.cpp:2563 msgid "sinks" msgstr "沉没" -#: src/veh_interact.cpp:2571 +#: src/veh_interact.cpp:2565 msgid "floats" msgstr "浮起" -#: src/veh_interact.cpp:2575 +#: src/veh_interact.cpp:2569 #, c-format msgid "Wheels/boat: %s/%s" msgstr "轮胎/船体:%s/%s" -#: src/veh_interact.cpp:2579 +#: src/veh_interact.cpp:2573 #, c-format msgid "Boat: %s" msgstr "船体:%s" -#: src/veh_interact.cpp:2582 +#: src/veh_interact.cpp:2576 #, c-format msgid "Wheels: %s" msgstr "轮胎:%s" -#: src/veh_interact.cpp:2640 +#: src/veh_interact.cpp:2634 #, c-format msgid "" "Air Safe/Top speed: " @@ -440798,12 +441582,12 @@ msgid "" msgstr "" "空中安全/最高速度:%3d/%3d %s" -#: src/veh_interact.cpp:2646 +#: src/veh_interact.cpp:2640 #, c-format msgid "Air acceleration: %3d %s/s" msgstr "空中加速度:%3d %s/s" -#: src/veh_interact.cpp:2653 +#: src/veh_interact.cpp:2647 #, c-format msgid "" "Safe/Top speed: %3d/%3d " @@ -440812,12 +441596,12 @@ msgstr "" "安全/最高速度:%3d/%3d %s" #. ~ /t means per turn -#: src/veh_interact.cpp:2661 +#: src/veh_interact.cpp:2655 #, c-format msgid "Acceleration: %3d %s/s" msgstr "加速度:%3d %s/s" -#: src/veh_interact.cpp:2670 +#: src/veh_interact.cpp:2664 #, c-format msgid "" "Water Safe/Top speed: " @@ -440826,361 +441610,361 @@ msgstr "" "水中安全/最高速度:%3d/%3d %s" #. ~ /t means per turn -#: src/veh_interact.cpp:2678 +#: src/veh_interact.cpp:2672 #, c-format msgid "Water acceleration: %3d %s/s" msgstr "水中加速度:%3d %s/s" -#: src/veh_interact.cpp:2687 +#: src/veh_interact.cpp:2681 #, c-format msgid "Mass: %5.0f %s" msgstr "质量:%5.0f %s" -#: src/veh_interact.cpp:2691 +#: src/veh_interact.cpp:2685 #, c-format msgid "" "Cargo volume: %s / %s %s" msgstr "载货量:%s/%s %s" -#: src/veh_interact.cpp:2696 src/veh_interact.cpp:2697 +#: src/veh_interact.cpp:2690 src/veh_interact.cpp:2691 msgid "Status:" msgstr "状态:" -#: src/veh_interact.cpp:2719 +#: src/veh_interact.cpp:2713 msgid "Most damaged:" msgstr "损坏最重:" -#: src/veh_interact.cpp:2720 +#: src/veh_interact.cpp:2714 msgid "Most damaged (can't repair):" msgstr "损坏最重(无法修理):" -#: src/veh_interact.cpp:2728 +#: src/veh_interact.cpp:2722 msgid "Needs repair:" msgstr "需要修理:" -#: src/veh_interact.cpp:2735 +#: src/veh_interact.cpp:2729 #, c-format msgid "Air drag: %5.2f" msgstr "空气阻力:%5.2f" -#: src/veh_interact.cpp:2741 +#: src/veh_interact.cpp:2735 #, c-format msgid "Water drag: %5.2f" msgstr "水中阻力:%5.2f" -#: src/veh_interact.cpp:2748 +#: src/veh_interact.cpp:2742 #, c-format msgid "Rolling drag: %5.2f" msgstr "滚动阻力:%5.2f" -#: src/veh_interact.cpp:2754 +#: src/veh_interact.cpp:2748 #, c-format msgid "Static drag: %5d" msgstr "静态阻力:%5d" -#: src/veh_interact.cpp:2759 +#: src/veh_interact.cpp:2753 #, c-format msgid "Offroad: %4d%%" msgstr "越野:%4d%%" -#: src/veh_interact.cpp:2768 +#: src/veh_interact.cpp:2762 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" "吃水/最高水位:%4.2f米/%4.2f米" -#: src/veh_interact.cpp:2769 +#: src/veh_interact.cpp:2763 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" "吃水/最高水位:%4.2f米/%4.2f米" -#: src/veh_interact.cpp:2802 src/veh_interact.cpp:2804 +#: src/veh_interact.cpp:2796 src/veh_interact.cpp:2798 msgid "Name: " msgstr "名字:" -#: src/veh_interact.cpp:2814 +#: src/veh_interact.cpp:2808 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "%1$s%2$s%3$s" -#: src/veh_interact.cpp:2816 +#: src/veh_interact.cpp:2810 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "%1$s%2$s%3$s" -#: src/veh_interact.cpp:2818 +#: src/veh_interact.cpp:2812 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "%1$s%2$s" -#: src/veh_interact.cpp:2820 +#: src/veh_interact.cpp:2814 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "%1$s%2$s" -#: src/veh_interact.cpp:2845 +#: src/veh_interact.cpp:2839 msgctxt "veh_interact" msgid "install" msgstr "安装" -#: src/veh_interact.cpp:2848 +#: src/veh_interact.cpp:2842 msgctxt "veh_interact" msgid "repair" msgstr "修理" -#: src/veh_interact.cpp:2851 +#: src/veh_interact.cpp:2845 msgctxt "veh_interact" msgid "mend" msgstr "修复" -#: src/veh_interact.cpp:2854 +#: src/veh_interact.cpp:2848 msgctxt "veh_interact" msgid "refill" msgstr "补充" -#: src/veh_interact.cpp:2857 +#: src/veh_interact.cpp:2851 msgctxt "veh_interact" msgid "remove" msgstr "拆卸" -#: src/veh_interact.cpp:2860 +#: src/veh_interact.cpp:2854 msgctxt "veh_interact" msgid "siphon" msgstr "抽取" -#: src/veh_interact.cpp:2863 +#: src/veh_interact.cpp:2857 msgctxt "veh_interact" msgid "unload" msgstr "清空" -#: src/veh_interact.cpp:2866 +#: src/veh_interact.cpp:2860 msgctxt "veh_interact" msgid "crew" msgstr "乘员" -#: src/veh_interact.cpp:2869 +#: src/veh_interact.cpp:2863 msgctxt "veh_interact" msgid "shape" msgstr "外观" -#: src/veh_interact.cpp:2872 +#: src/veh_interact.cpp:2866 msgctxt "veh_interact" msgid "rename" msgstr "重命名" -#: src/veh_interact.cpp:2875 +#: src/veh_interact.cpp:2869 msgctxt "veh_interact" msgid "label" msgstr "标签" -#: src/veh_interact.cpp:2878 +#: src/veh_interact.cpp:2872 msgctxt "veh_interact" msgid "back" msgstr "退出" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Dur" msgstr "耐久" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Durability" msgstr "耐久" -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Dmg" msgstr "伤害" -#: src/veh_interact.cpp:2977 +#: src/veh_interact.cpp:2971 msgid "Wgt" msgstr "重量" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "FoldVol" msgstr "折叠体积" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "Folded Volume" msgstr "折叠体积" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Cap" msgstr "容量" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Capacity" msgstr "容量" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "NoisRed" msgstr "降噪" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "Noise Reduction" msgstr "降低噪声" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Dia" msgstr "直径" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Wheel Diameter" msgstr "轮胎直径" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wdt" msgstr "宽度" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wheel Width" msgstr "轮胎宽度" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Electric Power" msgstr "电力产出" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Epwr" msgstr "发电" -#: src/veh_interact.cpp:3046 +#: src/veh_interact.cpp:3040 #, c-format msgid "Charge: %s" msgstr "能源:%s" -#: src/veh_interact.cpp:3052 +#: src/veh_interact.cpp:3046 #, c-format msgid "Drain: %+8d" msgstr "消耗:%+8d 瓦" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "boardable" msgstr "可乘坐" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "opaque" msgstr "不透明" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "openable" msgstr "可开启" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "BatCap" msgstr "电容" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "Battery Capacity" msgstr "电池容量" -#: src/veh_interact.cpp:3081 +#: src/veh_interact.cpp:3075 #, c-format msgid "Power: %+8d" msgstr "出力:%+8d 瓦" -#: src/veh_interact.cpp:3104 +#: src/veh_interact.cpp:3098 msgid "like new" msgstr "全新" -#: src/veh_interact.cpp:3112 +#: src/veh_interact.cpp:3106 msgid "battered" msgstr "破旧" -#: src/veh_interact.cpp:3116 +#: src/veh_interact.cpp:3110 msgid "wrecked" msgstr "残破" -#: src/veh_interact.cpp:3141 +#: src/veh_interact.cpp:3135 msgid "Select tank to siphon:" msgstr "选择要抽取的水箱:" -#: src/veh_interact.cpp:3177 +#: src/veh_interact.cpp:3171 msgid "Remove what?" msgstr "清空什么?" -#: src/veh_interact.cpp:3198 +#: src/veh_interact.cpp:3192 msgid "The vehicle has no charged plutonium cells." msgstr "这辆载具没有可用的核能钚电池。" -#: src/veh_interact.cpp:3257 +#: src/veh_interact.cpp:3251 #, c-format msgid "You don't meet the requirements to install the %s." msgstr "你未能达到安装 %s 的要求。" -#: src/veh_interact.cpp:3275 +#: src/veh_interact.cpp:3269 #, c-format msgid "Could not find base part in requirements for %s." msgstr "未能找到安装 %s 所需的基础部件。" -#: src/veh_interact.cpp:3313 +#: src/veh_interact.cpp:3307 #, c-format msgid "" "Press space, choose a facing direction for the new %s and confirm with " "enter." msgstr "按空格键后选择 %s 的朝向,再按回车键确认。" -#: src/veh_interact.cpp:3339 +#: src/veh_interact.cpp:3333 #, c-format msgid "You install a %1$s into the %2$s." msgstr "你将 %1$s 安装在 %2$s 上。" #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3376 +#: src/veh_interact.cpp:3370 #, c-format msgid "You refill the %1$s's %2$s." msgstr "你补充了 %1$s 的 %2$s。" #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3380 +#: src/veh_interact.cpp:3374 #, c-format msgid "You completely refill the %1$s's %2$s." msgstr "你补充满了 %1$s 的 %2$s。" #. ~ 1$s vehicle name, 2$s reactor name -#: src/veh_interact.cpp:3399 +#: src/veh_interact.cpp:3393 #, c-format msgid "You refuel the %1$s's %2$s." msgstr "你给 %1$s 的 %2$s 加油。" #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3423 +#: src/veh_interact.cpp:3417 #, c-format msgid "The %1$s has already been removed by someone else." msgstr "%1$s 已经被别人移除了。" #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3431 +#: src/veh_interact.cpp:3425 #, c-format msgid "You don't meet the requirements to remove the %1$s." msgstr "你未能达到拆除 %1$s 的要求。" -#: src/veh_interact.cpp:3472 +#: src/veh_interact.cpp:3466 #, c-format msgid "You remove the broken %1$s from the %2$s." msgstr "你把损坏的 %1$s 从 %2$s 中拆除。" -#: src/veh_interact.cpp:3475 +#: src/veh_interact.cpp:3469 #, c-format msgid "You smash the %1$s to bits, removing it from the %2$s." msgstr "你从 %2$s 砸碎并移除了 %1$s。" -#: src/veh_interact.cpp:3478 +#: src/veh_interact.cpp:3472 #, c-format msgid "You remove the %1$s from the %2$s." msgstr "你从 %2$s 移除了 %1$s。" -#: src/veh_interact.cpp:3509 +#: src/veh_interact.cpp:3503 #, c-format msgid "You completely dismantle the %s." msgstr "你彻底拆除了 %s。" -#: src/veh_interact.cpp:3540 +#: src/veh_interact.cpp:3534 #, c-format msgid "You disconnect the %s's power connection." msgstr "你断开了%s的电力连接。" @@ -441422,67 +442206,67 @@ msgstr "你修理了 %1$s 的 %2$s。(曾是 %3$s)" msgid "Vehicle is locked." msgstr "载具已上锁。" -#: src/vehicle.cpp:143 +#: src/vehicle.cpp:144 msgid "The vehicle part you were working on has gone!" msgstr "你正在加工的载具部件不见啦!" -#: src/vehicle.cpp:151 +#: src/vehicle.cpp:152 msgid "The vehicle part you were holding has been destroyed!" msgstr "你正在加工的载具部件被毁掉了!" -#: src/vehicle.cpp:245 +#: src/vehicle.cpp:246 msgid "Lost connection with the vehicle due to distance!" msgstr "超出距离,失去了对载具的连接!" -#: src/vehicle.cpp:763 +#: src/vehicle.cpp:764 #, c-format msgid "the %s emitting a beep and saying \"Obstacle detected!\"" msgstr "%s 发出嘀的一声,\"检测到障碍物!\"" #. ~ backfire sound -#: src/vehicle.cpp:1027 +#: src/vehicle.cpp:1028 #, c-format msgid "a loud BANG! from the %s" msgstr "从 %s 传出一声巨响!" -#: src/vehicle.cpp:1299 +#: src/vehicle.cpp:1300 #, c-format msgid "Remove the attached %s first." msgstr "要先移除安装在它上面的 %s。" -#: src/vehicle.cpp:1306 +#: src/vehicle.cpp:1307 msgid "Remove carried animal first." msgstr "要先移除搭载的动物。" -#: src/vehicle.cpp:1312 +#: src/vehicle.cpp:1313 msgid "Unracking is required before removing this part." msgstr "移除这个载具部件前需要先从摩托车托架上卸下载具。" -#: src/vehicle.cpp:1323 +#: src/vehicle.cpp:1324 msgid "Remove all other attached parts first." msgstr "要先移除附带的其他载具部件。" -#: src/vehicle.cpp:1351 +#: src/vehicle.cpp:1352 msgid "Remove other parts before removing last structure part." msgstr "先移除其它部件,再移除最后的结构部件。" -#: src/vehicle.cpp:1364 +#: src/vehicle.cpp:1365 msgid "Removing this part would split the vehicle." msgstr "移除这个部件会将载具一分为二。" #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1807 +#: src/vehicle.cpp:1808 #, c-format msgid "You load the %1$s on the rack." msgstr "你把 %1$s 装在托架上。" #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1817 +#: src/vehicle.cpp:1818 #, c-format msgid "You can't get the %1$s on the rack." msgstr "你不能把 %1$s 装在托架上。" -#: src/vehicle.cpp:2083 +#: src/vehicle.cpp:2084 #, c-format msgid "" "A part of the vehicle ('%s') has no containing vehicle's name. It will be " @@ -441490,128 +442274,128 @@ msgid "" msgstr "部分载具部件('%s')不含所属车辆名称。它将与载具 %s 分离。" #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2099 +#: src/vehicle.cpp:2100 #, c-format msgid "You unload the %s from the bike rack." msgstr "你从托架上卸下了 %s。" #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2138 +#: src/vehicle.cpp:2139 #, c-format msgid "You can't unload the %s from the bike rack." msgstr "你不能从托架上卸下 %s!" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hmm" msgstr "嗡~" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hummm!" msgstr "嗡嗡!" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "vroom!" msgstr "嗡呜呜!" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "whirrr!" msgstr "呼呼!" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "ROARRR!" msgstr "轰轰轰!" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "roarrr!" msgstr "哄哄!" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRRROARRR!" msgstr "轰轰轰轰!" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRUMBRUMBRUMBRUM!" msgstr "隆 隆 隆!" -#: src/vehicle.cpp:3842 +#: src/vehicle.cpp:3843 msgid "WUMPWUMPWUMP!" msgstr "嗡~嗡~嗡!" -#: src/vehicle.cpp:4443 +#: src/vehicle.cpp:4444 msgid "no owner" msgstr "无主" -#: src/vehicle.cpp:4493 +#: src/vehicle.cpp:4494 #, c-format msgid "" "This vehicle belongs to: %s, there may be consequences if you are observed " "interacting with it, continue?" msgstr "此载具属于:%s,如果你被人发现乱动它可能会有未知后果,是否继续?" -#: src/vehicle.cpp:5060 +#: src/vehicle.cpp:5061 #, c-format msgid "The %s's reactor dies!" msgstr "%s 的反应堆熄火了!" -#: src/vehicle.cpp:5095 +#: src/vehicle.cpp:5096 #, c-format msgid "The %s's battery dies!" msgstr "%s 的电池电量耗尽了!" -#: src/vehicle.cpp:5101 src/vehicle.cpp:5332 +#: src/vehicle.cpp:5102 src/vehicle.cpp:5333 #, c-format msgid "The %s's engine dies!" msgstr "%s 的引擎熄火了!" -#: src/vehicle.cpp:5303 +#: src/vehicle.cpp:5304 msgid "Your engine emits a high pitched whine." msgstr "引擎发出了尖锐的哀鸣声。" -#: src/vehicle.cpp:5305 +#: src/vehicle.cpp:5306 msgid "Your engine emits a loud grinding sound." msgstr "引擎发出了巨大的摩擦声。" -#: src/vehicle.cpp:5341 +#: src/vehicle.cpp:5342 #, c-format msgid "The %s's planter turns off due to low temperature." msgstr "%s 的播种机由于低温关闭了。" -#: src/vehicle.cpp:5745 +#: src/vehicle.cpp:5746 #, c-format msgid "Your %s winks out of existence." msgstr " %s 一眨眼就消失不见了。" -#: src/vehicle.cpp:6618 +#: src/vehicle.cpp:6619 #, c-format msgid "The %s's power connection was detached!" msgstr "%s 的电力连接被断开了!" -#: src/vehicle.cpp:6936 +#: src/vehicle.cpp:6937 #, c-format msgid "The %s's %s breaks into pieces!" msgstr "%s 的 %s 碎了一地!" -#: src/vehicle.cpp:6941 +#: src/vehicle.cpp:6942 #, c-format msgid "The %1$s's %2$s is torn off!" msgstr "%1$s 的 %2$s 被撕破了!" -#: src/vehicle.cpp:6951 src/vehicle.cpp:6957 +#: src/vehicle.cpp:6952 src/vehicle.cpp:6958 #, c-format msgid "The %1$s's %2$s is destroyed!" msgstr "%1$s 的 %2$s 被摧毀了!" -#: src/vehicle.cpp:7205 +#: src/vehicle.cpp:7206 #, c-format msgid "folded %s" msgstr "%s(折叠)" -#: src/vehicle.cpp:7211 +#: src/vehicle.cpp:7212 #, c-format msgid "A folded %s." msgstr "折叠好的 %s。" -#: src/vehicle.cpp:7213 +#: src/vehicle.cpp:7214 #, c-format msgid "It will take %s to unfold." msgstr "展开它需要%s的时间。" @@ -441889,12 +442673,12 @@ msgstr "%s 搁浅了。" #: src/vehicle_move.cpp:2154 #, c-format msgid "You take %d damage by the power of the impact!" -msgstr "你在撞击的冲击下受到了 %d 点伤害!" +msgstr "你在撞击的冲击下受到了%d点伤害!" #: src/vehicle_move.cpp:2155 #, c-format msgid " takes %d damage by the power of the impact!" -msgstr " 在撞击的冲击下受到了 %d 点伤害!" +msgstr " 在撞击的冲击下受到了%d点伤害!" #: src/vehicle_move.cpp:2169 #, c-format @@ -441944,7 +442728,7 @@ msgstr "装着 %s" msgid " (draining)" msgstr "(泄漏)" -#: src/vehicle_part.cpp:680 +#: src/vehicle_part.cpp:694 #, c-format msgid "Insufficient power to enable %s" msgstr "电力不足以启动 %s" @@ -442601,69 +443385,69 @@ msgstr "定速巡航打开了" msgid "Unload %s" msgstr "清空 %s" -#: src/vehicle_use.cpp:1923 +#: src/vehicle_use.cpp:1924 msgid "Honk horn" msgstr "鸣响喇叭" -#: src/vehicle_use.cpp:1937 +#: src/vehicle_use.cpp:1938 msgid "Use " msgstr "使用" -#: src/vehicle_use.cpp:1948 +#: src/vehicle_use.cpp:1949 msgid "Deactivate the autoclave" msgstr "关闭高压灭菌釜" -#: src/vehicle_use.cpp:1949 +#: src/vehicle_use.cpp:1950 msgid "Activate the autoclave (1.5 hours)" msgstr "启动高压灭菌釜(1.5小时)" -#: src/vehicle_use.cpp:1959 +#: src/vehicle_use.cpp:1960 msgid "Deactivate the washing machine" msgstr "关闭洗衣机" -#: src/vehicle_use.cpp:1960 +#: src/vehicle_use.cpp:1961 msgid "Activate the washing machine (1.5 hours)" msgstr "启动洗衣机(1.5小时)" -#: src/vehicle_use.cpp:1969 +#: src/vehicle_use.cpp:1970 msgid "Deactivate the dishwasher" msgstr "关闭洗碗机" -#: src/vehicle_use.cpp:1970 +#: src/vehicle_use.cpp:1971 msgid "Activate the dishwasher (1.5 hours)" msgstr "启动洗碗机(1.5小时)" -#: src/vehicle_use.cpp:1989 +#: src/vehicle_use.cpp:1990 msgid "Peek through the closed curtains" msgstr "透过窗帘窥视" -#: src/vehicle_use.cpp:1999 +#: src/vehicle_use.cpp:2000 msgid "Fill a container with water" msgstr "用水装满容器" -#: src/vehicle_use.cpp:2027 +#: src/vehicle_use.cpp:2028 #, c-format msgid "Purify water in tank" msgstr "净化油箱中的 水" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2038 +#: src/vehicle_use.cpp:2039 #, c-format msgid "Insufficient power to purify the contents of the %1$s's %2$s" msgstr "电力不足以净化 %1$s 的 %2$s 中的液体" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2043 +#: src/vehicle_use.cpp:2044 #, c-format msgid "You purify the contents of the %1$s's %2$s" msgstr "你净化了 %1$s 的 %2$s 中的液体" -#: src/vehicle_use.cpp:2081 +#: src/vehicle_use.cpp:2082 #, c-format msgid "Craft at the %s" msgstr "在%s上制造" -#: src/vehicle_use.cpp:2091 +#: src/vehicle_use.cpp:2092 #, c-format msgid "Fold %s" msgstr "折叠 %s" @@ -442845,138 +443629,138 @@ msgstr "飓风" msgid "The weather changed to %s!" msgstr "天气转为 %s!" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Nonvalid" msgstr "无效" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Valid" msgstr "有效" -#: src/wish.cpp:127 +#: src/wish.cpp:128 msgid "Id:" msgstr "ID:" -#: src/wish.cpp:137 +#: src/wish.cpp:138 msgid "Prereqs:" msgstr "具备:" -#: src/wish.cpp:147 +#: src/wish.cpp:148 msgid "Prereqs, 2d:" msgstr "二阶具备:" -#: src/wish.cpp:157 +#: src/wish.cpp:158 msgid "Thresholds required:" msgstr "变异体系要求:" -#: src/wish.cpp:167 +#: src/wish.cpp:168 msgid "Cancels:" msgstr "取消:" -#: src/wish.cpp:177 +#: src/wish.cpp:178 msgid "Becomes:" msgstr "变为:" -#: src/wish.cpp:187 +#: src/wish.cpp:188 msgid "Add-ons:" msgstr "附加组件:" -#: src/wish.cpp:206 +#: src/wish.cpp:207 msgid "Category:" msgstr "类别:" #. ~ pts: points, vis: visibility, ugly: ugliness -#: src/wish.cpp:215 +#: src/wish.cpp:216 #, c-format msgid "pts: %d vis: %d ugly: %d" msgstr "点数:%d 可见:%d 美观:%d" -#: src/wish.cpp:236 +#: src/wish.cpp:237 #, c-format msgid "[%s] find, [%s] quit, [t] toggle base trait" msgstr "[%s]查找,[%s]退出,[t]切换基础特性" -#: src/wish.cpp:241 +#: src/wish.cpp:242 msgid "[a] show active traits (active)" msgstr "[a] 显示激活的特性(激活)" -#: src/wish.cpp:244 +#: src/wish.cpp:245 msgid "[a] show active traits" msgstr "[a] 显示激活的特性" -#: src/wish.cpp:264 src/wish.cpp:324 +#: src/wish.cpp:265 src/wish.cpp:325 #, c-format msgid "%s (active)" msgstr "%s(激活)" -#: src/wish.cpp:317 +#: src/wish.cpp:318 #, c-format msgid "%s Mutation changes: %d" msgstr "%s 变异改变:%d" -#: src/wish.cpp:365 +#: src/wish.cpp:366 msgid "Intensity threshold: " msgstr "强度阈值:" -#: src/wish.cpp:370 +#: src/wish.cpp:371 msgid "Max: " msgstr "最大:" -#: src/wish.cpp:387 +#: src/wish.cpp:388 #, c-format msgid "Debug Effects Menu: %s" msgstr "调试用效果菜单:%s" -#: src/wish.cpp:388 +#: src/wish.cpp:389 msgid "Show only active" msgstr "仅显示已激活" -#: src/wish.cpp:389 +#: src/wish.cpp:390 msgid "Change body part" msgstr "修改身体部位" -#: src/wish.cpp:446 +#: src/wish.cpp:447 msgid "Choose bodypart" msgstr "选择身体部位" -#: src/wish.cpp:467 +#: src/wish.cpp:468 #, c-format msgid "Set duration (current %1$d): " msgstr "设置持续时间(当前 %1$d):" -#: src/wish.cpp:474 +#: src/wish.cpp:475 msgid "Permanent?" msgstr "设置为永久?" -#: src/wish.cpp:500 +#: src/wish.cpp:501 msgid "INVALID ON THIS LIMB" msgstr "在此肢体上无效" -#: src/wish.cpp:501 +#: src/wish.cpp:502 msgid "This effect can not be applied on this limb" msgstr "这个效果无法被应用于这个肢体上" -#: src/wish.cpp:508 +#: src/wish.cpp:509 msgid " PERMANENT" msgstr "永久" -#: src/wish.cpp:587 +#: src/wish.cpp:588 msgid " (hallucination)" msgstr "(幻觉)" -#: src/wish.cpp:595 +#: src/wish.cpp:596 #, c-format msgid "" "[%s] find, [f]riendly, [h]allucination, [i]ncrease group, [d]ecrease group, " "[%s] quit" msgstr "[%s]查找,[f]友善,[h]幻觉,[i]增加组,[d]减少组,[%s]退出" -#: src/wish.cpp:651 +#: src/wish.cpp:652 #, c-format msgid "Spawned %d monsters, choose another or [%s] to quit." msgstr "已生成 %d 只怪物,继续选择或按\"%s\"键退出。" -#: src/wish.cpp:654 +#: src/wish.cpp:655 msgid "" "\n" "Target location is not suitable for placing this kind of monster. Choose a different target or [i]ncrease the groups size." @@ -442984,233 +443768,239 @@ msgstr "" "\n" "目标位置无法放置这类怪物。请选择其它位置或按\"i\"键增加群组大小。" -#: src/wish.cpp:734 +#: src/wish.cpp:747 msgid "UPPERCASE, no quotes, separate with spaces" msgstr "大写,无引号,用空格分隔" -#: src/wish.cpp:764 +#: src/wish.cpp:774 +msgid "Choose snippet type." +msgstr "选择同种物品的子类别。" + +#: src/wish.cpp:840 msgid " (contained)" msgstr "(含容器)" -#: src/wish.cpp:765 +#: src/wish.cpp:841 msgid " (flagged)" msgstr "(加标签)" -#: src/wish.cpp:777 +#: src/wish.cpp:853 #, c-format -msgid "[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] quit" -msgstr "[%s]查找,[%s]容器,[%s]属性标签,[%s]所有物品,[%s]退出" +msgid "" +"[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] snippet, [%s] " +"quit" +msgstr "[%s]查找,[%s]容器,[%s]属性标签,[%s]所有物品,[%s]子类别,[%s]退出" -#: src/wish.cpp:852 +#: src/wish.cpp:961 msgid "How many?" msgstr "需要多少?" -#: src/wish.cpp:886 +#: src/wish.cpp:995 #, c-format msgid "Wish granted. Wish for more or hit [%s] to quit." msgstr "愿望实现。继续许愿或者按[%s]键退出。" -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify" msgstr "选择要修改的技能:" -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify its theory level" msgstr "选择修改理论知识等级的技能" -#: src/wish.cpp:915 +#: src/wish.cpp:1024 msgid "Decrease skill" msgstr "降低技能" -#: src/wish.cpp:916 +#: src/wish.cpp:1025 msgid "Increase skill" msgstr "提高技能" -#: src/wish.cpp:918 +#: src/wish.cpp:1027 msgid "Modify all skills…" msgstr "编辑所有技能…" -#: src/wish.cpp:934 src/wish.cpp:985 src/wish.cpp:1016 +#: src/wish.cpp:1043 src/wish.cpp:1094 src/wish.cpp:1125 #, c-format msgid "@ %d: %s " msgstr "@ %d:%s " -#: src/wish.cpp:965 +#: src/wish.cpp:1074 #, c-format msgid "Set '%s' to…" msgstr "设置 \"%s\" 为…" -#: src/wish.cpp:969 +#: src/wish.cpp:1078 msgid " (current)" msgstr "(当前)" -#: src/wish.cpp:982 +#: src/wish.cpp:1091 #, c-format msgid "%s set to %d " msgstr "%s 设置为 %d " -#: src/wish.cpp:992 +#: src/wish.cpp:1101 msgid "Alter all skill values" msgstr "修改所有技能数值" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 1" msgstr "增加1" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 3" msgstr "增加3" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Set to 0" msgstr "设为0" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 1" msgstr "减少1" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 3" msgstr "减少3" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "(Reset changes)" msgstr "(重置修改)" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 10" msgstr "设为10" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 5" msgstr "设为5" -#: src/wish.cpp:1037 +#: src/wish.cpp:1146 msgid "Select proficiency to toggle" msgstr "选择要切换的专长" -#: src/wish.cpp:1039 +#: src/wish.cpp:1148 msgid "Toggle all proficiencies" msgstr "切换所有专长" -#: src/wish.cpp:1068 src/wish.cpp:1098 src/wish.cpp:1115 +#: src/wish.cpp:1177 src/wish.cpp:1207 src/wish.cpp:1224 #, c-format msgid "(known) %s" msgstr "(已知)%s" -#: src/wish.cpp:1125 +#: src/wish.cpp:1234 #, c-format msgid "You are no longer proficient in %s." msgstr "你不再具有 %s 专长。" -#: src/worldfactory.cpp:184 +#: src/worldfactory.cpp:190 #, c-format msgid "Press [%s] to randomize the world name." msgstr "按[%s]随机生成世界名称。" -#: src/worldfactory.cpp:226 +#: src/worldfactory.cpp:232 msgid "Choose a new name for this world." msgstr "为这个世界选择一个新名字。" -#: src/worldfactory.cpp:233 +#: src/worldfactory.cpp:239 msgid "World name is empty. Randomize the name?" msgstr "当前世界名称为空。随机生成世界名称?" -#: src/worldfactory.cpp:320 +#: src/worldfactory.cpp:326 msgid "world data" msgstr "世界数据" -#: src/worldfactory.cpp:523 +#: src/worldfactory.cpp:529 msgid "World selection" msgstr "世界选择" -#: src/worldfactory.cpp:596 +#: src/worldfactory.cpp:602 #, c-format msgid "Page %lu" msgstr "页 %lu" -#: src/worldfactory.cpp:604 +#: src/worldfactory.cpp:610 msgid "Pick a world to enter game" msgstr "选择一个世界来开始游戏" -#: src/worldfactory.cpp:748 +#: src/worldfactory.cpp:753 msgid "last world info" msgstr "上个世界信息" -#: src/worldfactory.cpp:800 +#: src/worldfactory.cpp:805 msgid "MISSING MODS" msgstr "缺失模组" -#: src/worldfactory.cpp:802 +#: src/worldfactory.cpp:807 msgid "OBSOLETE MODS" msgstr "废弃模组" -#: src/worldfactory.cpp:869 +#: src/worldfactory.cpp:874 #, c-format msgid " [%s]" msgstr " [%s]" -#: src/worldfactory.cpp:966 src/worldfactory.cpp:1317 +#: src/worldfactory.cpp:971 src/worldfactory.cpp:1322 msgid "--NO ACTIVE MODS--" msgstr "--无激活模组--" -#: src/worldfactory.cpp:1046 src/worldfactory.cpp:1047 +#: src/worldfactory.cpp:1051 src/worldfactory.cpp:1052 msgid "Switch to other list" msgstr "切换到其它列表" -#: src/worldfactory.cpp:1056 +#: src/worldfactory.cpp:1061 msgid "Activate / deactivate mod" msgstr "激活/停用MOD" -#: src/worldfactory.cpp:1120 +#: src/worldfactory.cpp:1125 msgid "Mod List" msgstr "模组列表" -#: src/worldfactory.cpp:1121 +#: src/worldfactory.cpp:1126 msgid "Mod Load Order" msgstr "模组加载顺序" -#: src/worldfactory.cpp:1267 +#: src/worldfactory.cpp:1272 #, c-format msgid "…%s = View full description " msgstr "…%s = 显示完整说明" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO AVAILABLE MODS--" msgstr "--无有效模组--" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO RESULTS FOUND--" msgstr "--未找到结果--" -#: src/worldfactory.cpp:1524 +#: src/worldfactory.cpp:1529 msgid "Saved list of active mods as default" msgstr "激活模组列表已保存为默认" -#: src/worldfactory.cpp:1603 src/worldfactory.cpp:1680 -#: src/worldfactory.cpp:1864 +#: src/worldfactory.cpp:1608 src/worldfactory.cpp:1685 +#: src/worldfactory.cpp:1869 msgid "World name:" msgstr "世界名称:" #. ~ Title text for the world creation menu. The < and > characters decorate #. the border. -#: src/worldfactory.cpp:1676 +#: src/worldfactory.cpp:1681 msgid "< Create World >" msgstr "< 创建世界 >" -#: src/worldfactory.cpp:1683 +#: src/worldfactory.cpp:1688 msgid "________NO NAME ENTERED!________" msgstr "_______未输入名字!_______" -#: src/worldfactory.cpp:1735 +#: src/worldfactory.cpp:1740 msgid "Finish" msgstr "完成" -#: src/worldfactory.cpp:1757 +#: src/worldfactory.cpp:1762 msgid "Randomize" msgstr "随机" -#: src/worldfactory.cpp:1783 +#: src/worldfactory.cpp:1788 #, c-format msgid "" "Press [%s] to pick a random name for your world.\n" @@ -443221,39 +444011,39 @@ msgstr "" " [方向鍵] 移动选项, [%s] 确认选项。\n" " [%s] 查看更多控制信息。" -#: src/worldfactory.cpp:1797 +#: src/worldfactory.cpp:1802 #, c-format msgid "[%s] - Advanced options" msgstr "[%s] - 高级选项" -#: src/worldfactory.cpp:1799 +#: src/worldfactory.cpp:1804 msgid "Advanced settings:" msgstr "高级设置:" -#: src/worldfactory.cpp:1805 +#: src/worldfactory.cpp:1810 #, c-format msgid "[%s] - Open mod manager" msgstr "[%s] - 打开模组管理器" -#: src/worldfactory.cpp:1873 +#: src/worldfactory.cpp:1878 msgid "Are you SURE you're finished? World name will be randomly generated." msgstr "确定完成设定了吗?世界名称将随机生成。" -#: src/worldfactory.cpp:1889 +#: src/worldfactory.cpp:1894 msgid "Are you sure you want to reset this world?" msgstr "你确定要重置这个世界吗?" -#: src/worldfactory.cpp:1918 +#: src/worldfactory.cpp:1923 msgid "" "Currently using customized advanced options. Reset world options to " "defaults?" msgstr "正在使用自定义的高级选项。 将世界选项重置为默认值?" -#: src/worldfactory.cpp:1951 +#: src/worldfactory.cpp:1956 msgid "Do you want to abort World Generation?" msgstr "真的要中止生成世界?" -#: src/worldfactory.cpp:2005 +#: src/worldfactory.cpp:2010 #, c-format msgid "" "[%s] = save Mod Load Order as " @@ -443274,34 +444064,34 @@ msgstr "" " 切换模组列表子目录 | " "[%s] 设置快捷键" -#: src/worldfactory.cpp:2029 +#: src/worldfactory.cpp:2034 msgid "World Mods" msgstr "当前世界模组" -#: src/worldfactory.cpp:2030 +#: src/worldfactory.cpp:2035 msgid "World Options" msgstr "当前世界设置" -#: src/worldfactory.cpp:2048 +#: src/worldfactory.cpp:2053 msgid "World name cannot be empty!" msgstr "世界名称不能为空!" -#: src/worldfactory.cpp:2050 +#: src/worldfactory.cpp:2055 #, c-format msgid "%s is a reserved name!" msgstr "%s 是一个保留名称!" -#: src/worldfactory.cpp:2052 +#: src/worldfactory.cpp:2057 #, c-format msgid "A world named %s already exists!" msgstr "一个名为 %s 的世界已存在!" -#: src/worldfactory.cpp:2062 +#: src/worldfactory.cpp:2067 #, c-format msgid "World name contains invalid character: '%c'" msgstr "世界名称包含非法字符:%c" -#: src/worldfactory.cpp:2064 +#: src/worldfactory.cpp:2069 #, c-format msgid "World name contains invalid character: 0x%x" msgstr "世界名称包含非法字符:0x%x" diff --git a/lang/po/zh_TW.po b/lang/po/zh_TW.po index 063089dec5d42..f8cedd84e55d1 100644 --- a/lang/po/zh_TW.po +++ b/lang/po/zh_TW.po @@ -35,7 +35,7 @@ msgid "" msgstr "" "Project-Id-Version: cataclysm-dda 0.F\n" -"POT-Creation-Date: 2022-09-16 10:57+0000\n" +"POT-Creation-Date: 2022-09-23 06:46+0000\n" "PO-Revision-Date: 2018-04-26 14:47+0000\n" "Last-Translator: 浴球不滿 , 2022\n" "Language-Team: Chinese (Taiwan) (https://www.transifex.com/cataclysm-dda-translators/teams/2217/zh_TW/)\n" @@ -5756,8 +5756,8 @@ msgstr "記憶庫強化" msgid "" "Your memory has been enhanced with small quantum storage drives. While " "active, you learn - both through reading and practice - more quickly. " -"Additionally, you can't forget skills you've already learned." -msgstr "你的記憶力被小型量子儲存器強化,當啟動時,你透過閱讀以及練習的學習速度會變得更快。" +"Additionally, you forget skills you've learned slower." +msgstr "" #. ~ Name of a bionic #: data/json/bionics.json @@ -7013,6 +7013,21 @@ msgstr "掛在身上" msgid "back torso (hang)" msgstr "後背" +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "left leg (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "legs (draped)" +msgstr "" + +#. ~ Name of sub body part +#: data/json/body_parts.json +msgid "right leg (draped)" +msgstr "" + #. ~ Name of sub body part #: data/json/body_parts.json msgid "waist" @@ -15518,6 +15533,29 @@ msgid "" "Space around you is damaged and everything near you seems to weigh more." msgstr "" +#. ~ Name of effect type id "slowed_time" +#: data/json/effects.json +msgid "Slowed Time" +msgstr "" + +#. ~ Description of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Something is wrong with local spacetime and everything around seems to move " +"faster than you." +msgstr "" + +#. ~ Apply message of effect type "Slowed Time" +#: data/json/effects.json +msgid "" +"Time around you is damaged and everything near you seems to move faster." +msgstr "" + +#. ~ Remove message of effect type "Slowed Time" +#: data/json/effects.json +msgid "Reality reasserts itself and your time returns to normal." +msgstr "" + #. ~ Field intensity level #: data/json/field_type.json msgid "blood splatter" @@ -17323,6 +17361,11 @@ msgstr "這件裝備會阻擋說話。" msgid "This item will be activated when it is placed in mapgen." msgstr "這個物品再地圖生成時自動啟動。" +#. ~ Description of restriction of JSON flag "GRENADE" +#: data/json/flags.json +msgid "Item must be a grenade" +msgstr "" + #. ~ Please leave anything in unchanged. #. ~ Description of JSON flag "MAG_COMPACT" #: data/json/flags.json @@ -17531,6 +17574,12 @@ msgstr "" msgid "This item is removed after use." msgstr "" +#. ~ Please leave anything in unchanged. +#. ~ Description of JSON flag "BIONIC_FUEL_SOURCE" +#: data/json/flags.json +msgid "Contents of this item are used for fueling bionics." +msgstr "" + #. ~ Message of pull action on a gate #: data/json/gates.json msgid "You turn the handle…" @@ -20560,7 +20609,11 @@ msgid "Unfold" msgstr "攤開" #. ~ Item action name of "SOLARPACK_OFF" -#: data/json/item_actions.json +#. ~ "menu_text" action message of item "small cardboard box" +#. ~ "menu_text" action message of item "cardboard box" +#. ~ "menu_text" action message of item "large cardboard box" +#. ~ "menu_text" action message of item "oversize cardboard box" +#: data/json/item_actions.json data/json/items/containers.json msgid "Fold" msgstr "摺疊 " @@ -28658,11 +28711,6 @@ msgstr "喝水" msgid "using drugs" msgstr "吃藥" -#. ~ Verb in activity "ACT_CONSUME_FUEL_MENU" -#: data/json/player_activities.json -msgid "consuming fuel" -msgstr "消耗燃料" - #. ~ Verb in activity "ACT_HACKING" #: data/json/player_activities.json msgid "hacking" @@ -34301,7 +34349,7 @@ msgstr "" #: data/json/professions.json msgctxt "profession_male" msgid "Urban Explorer" -msgstr "" +msgstr "城市探險者" #. ~ Description of profession "Urban Explorer" for male #: data/json/professions.json @@ -34316,7 +34364,7 @@ msgstr "" #: data/json/professions.json msgctxt "profession_female" msgid "Urban Explorer" -msgstr "" +msgstr "城市探險者" #. ~ Description of profession "Urban Explorer" for female #: data/json/professions.json @@ -50788,7 +50836,7 @@ msgstr "" #: data/json/items/tool/deployable.json msgid "manual tire changer" msgid_plural "manual tire changers" -msgstr[0] "" +msgstr[0] "手動拆胎機" #. ~ Description of furniture "manual tire changer" #. ~ Based on the Redline TC500M Manual Tire Changer @@ -53216,6 +53264,35 @@ msgid "" "insulation layer beneath." msgstr "牢固,少絨絮,帶有絕緣層的完全不可燃紫色地毯。" +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base rock carpet!" +msgstr "" + +#. ~ Terrain name +#. ~ Item name +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +#: data/json/items/resources/home_improvement.json +#: data/mods/No_Hope/terrain.json +msgid "red carpet" +msgid_plural "red carpets" +msgstr[0] "紅色地毯" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base primitive floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base gray linoleum floor carpet!" +msgstr "" + +#. ~ Description of terrain "Carpet" +#: data/json/furniture_and_terrain/terrain-floors-indoor.json +msgid "Base white linoleum floor carpet!" +msgstr "" + #. ~ Terrain name #: data/json/furniture_and_terrain/terrain-floors-indoor.json #: data/json/furniture_and_terrain/terrain-floors-outdoors.json @@ -65197,8 +65274,32 @@ msgstr[0] "小型紙箱" #. ~ ~7x20x15 or ~4x22x22 #. ~ Description of "small cardboard box" #: data/json/items/containers.json -msgid "A small cardboard box. No bigger than a foot in dimension." -msgstr "一個小紙盒。大概只能裝一雙鞋的大小。" +msgid "" +"A small cardboard box. No bigger than a foot in dimension. Can be folded." +msgstr "" + +#. ~ "msg" action message of item "small cardboard box" +#. ~ "msg" action message of item "cardboard box" +#. ~ "msg" action message of item "large cardboard box" +#. ~ "msg" action message of item "oversize cardboard box" +#: data/json/items/containers.json +msgid "You fold the box." +msgstr "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Item name +#: data/json/items/containers.json +msgid "small folded cardboard box" +msgid_plural "small folded cardboard boxes" +msgstr[0] "" + +#. ~ ~1x27x30 or ~1x26x44 +#. ~ Description of "small folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A small folded cardboard box. No bigger than a foot in dimension. Can be " +"assembled." +msgstr "" #. ~ (25x40x50) #. ~ Item name @@ -65212,7 +65313,21 @@ msgstr[0] "紙盒" #: data/json/items/containers.json msgid "" "A sturdy cardboard box, about the size of a banana box. Great for packing." -msgstr "堅固的紙板箱,大小與香蕉盒大小相當。非常適合包裝。" +" Can be folded." +msgstr "" + +#. ~ (1x80x75) +#. ~ Item name +#: data/json/items/containers.json +msgid "folded cardboard box" +msgid_plural "folded cardboard boxes" +msgstr[0] "" + +#. ~ (1x80x75) +#. ~ Description of "folded cardboard box" +#: data/json/items/containers.json +msgid "A sturdy folded cardboard box. Great for packing. Can be assembled." +msgstr "" #. ~ A box that children could hide in should be big enough to cram a (un)dead #. child or uncomfortable adult in (90x60x60) @@ -65220,8 +65335,23 @@ msgstr "堅固的紙板箱,大小與香蕉盒大小相當。非常適合包裝 #: data/json/items/containers.json msgid "" "A very large cardboard box, the sort children would have loved to hide in, " -"when there were still children." -msgstr "一個非常大的紙板箱,在還有小孩子的時候,小孩子們喜歡躲在裡面。" +"when there were still children. Can be folded." +msgstr "" + +#. ~ (1x150x120) +#. ~ Item name +#: data/json/items/containers.json +msgid "large folded cardboard box" +msgid_plural "large folded cardboard boxes" +msgstr[0] "" + +#. ~ (1x150x120) +#. ~ Description of "large folded cardboard box" +#: data/json/items/containers.json +msgid "" +"A very large folded cardboard box, the sort children would have loved to " +"hide in, when there were still children. Can be assembled." +msgstr "" #. ~ A box that children could hide in should be big enough to cram a (un)dead #. child or uncomfortable adult in (90x60x60) @@ -65229,7 +65359,7 @@ msgstr "一個非常大的紙板箱,在還有小孩子的時候,小孩子們 #: data/json/items/containers.json msgid "" "A very large cardboard box, doubled up with a second layer of cardboard and " -"lots of duct tape." +"lots of duct tape. It can't be folded anymore." msgstr "" #. ~ (200x50x20) @@ -65244,7 +65374,22 @@ msgstr[0] "超大紙箱" #: data/json/items/containers.json msgid "" "An oversize cardboard box, big enough to fit some longer items. Great for " -"storage." +"storage. Can be folded." +msgstr "" + +#. ~ (220x100x1) +#. ~ Item name +#: data/json/items/containers.json +msgid "oversize folded cardboard box" +msgid_plural "oversize folded cardboard boxes" +msgstr[0] "" + +#. ~ (220x100x1) +#. ~ Description of "oversize folded cardboard box" +#: data/json/items/containers.json +msgid "" +"An oversize cardboard box, big enough to fit some longer items. Great for " +"storage. Can be assembled." msgstr "" #. ~ Item name @@ -66856,7 +67001,7 @@ msgstr "" #: data/json/items/fluff.json msgid "polaroid photo" msgid_plural "polaroid photos" -msgstr[0] "" +msgstr[0] "拍立得照片" #. ~ Description of "polaroid photo" #: data/json/items/fluff.json @@ -66930,7 +67075,7 @@ msgstr "一套桌遊, 玩家們在遊戲盤上遊轉、購買房產, 和訛 #: data/json/items/fluff.json msgid "Blobs and Bandits" msgid_plural "sets of Blobs and Bandits" -msgstr[0] "" +msgstr[0] "黏球怪與強盜" #. ~ Description of "Blobs and Bandits" #: data/json/items/fluff.json @@ -67068,7 +67213,7 @@ msgstr "" #: data/json/items/fluff.json msgid "writ of trade" msgid_plural "writs of trade" -msgstr[0] "" +msgstr[0] "貿易文件" #. ~ Description of "writ of trade" #: data/json/items/fluff.json @@ -67080,7 +67225,7 @@ msgstr "" #: data/json/items/fluff.json msgid "laboratory shipping records" msgid_plural "laboratory shipping records" -msgstr[0] "" +msgstr[0] "實驗室運輸紀錄" #. ~ Description of "laboratory shipping records" #: data/json/items/fluff.json @@ -67596,7 +67741,7 @@ msgstr "" #: data/json/items/generic.json msgid "bundle of cotton patches" msgid_plural "bundles of cotton patches" -msgstr[0] "" +msgstr[0] "棉布補丁捆" #. ~ Description of "bundle of cotton patches" #: data/json/items/generic.json @@ -67609,7 +67754,7 @@ msgstr "" #: data/json/items/generic.json msgid "bundle of cotton sheets" msgid_plural "bundles of cotton sheets" -msgstr[0] "" +msgstr[0] "布片捆" #. ~ Description of "bundle of cotton sheets" #: data/json/items/generic.json @@ -67740,6 +67885,23 @@ msgid "" "to untie them." msgstr "" +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Item name +#: data/json/items/generic.json +msgid "bundle of javelins" +msgid_plural "bundles of javelins" +msgstr[0] "標槍捆" + +#. ~ total volume is greater than 5 wooden javelins, since they are rough +#. lumber and do not stack perfectly +#. ~ Description of "bundle of javelins" +#: data/json/items/generic.json +msgid "" +"Five wooden javelins securely tied together for easier transport. " +"Disassemble to untie them." +msgstr "" + #. ~ Item name #: data/json/items/generic.json msgid "t-substrate sample" @@ -67940,7 +68102,7 @@ msgstr "一條細長而相對僵硬的鐵絲。就像是你在鐵絲護欄上會 #: data/json/items/generic.json msgid "mild steel wire" msgid_plural "mild steel wires" -msgstr[0] "" +msgstr[0] "鋼絲(低碳鋼)" #. ~ Item name #: data/json/items/generic.json @@ -67952,19 +68114,19 @@ msgstr[0] "鋼絲(中碳鋼)" #: data/json/items/generic.json msgid "high steel wire" msgid_plural "high steel wires" -msgstr[0] "" +msgstr[0] "鋼絲(高碳鋼)" #. ~ Item name #: data/json/items/generic.json msgid "hardened steel wire" msgid_plural "hardened steel wires" -msgstr[0] "" +msgstr[0] "鋼絲(表面硬化碳鋼)" #. ~ Item name #: data/json/items/generic.json msgid "tempered steel wire" msgid_plural "tempered steel wires" -msgstr[0] "" +msgstr[0] "鋼絲(回火碳鋼)" #. ~ Item name #: data/json/items/generic.json @@ -68222,7 +68384,7 @@ msgstr "" #: data/json/items/generic.json msgid "impact fuze" msgid_plural "impact fuzes" -msgstr[0] "" +msgstr[0] "撞擊引信" #. ~ Description of "impact fuze" #: data/json/items/generic.json @@ -68272,7 +68434,7 @@ msgstr "一具損壞的眼球機器人。不能叫支援就顯得沒什麼威脅 #: data/json/items/generic.json msgid "broken camspy" msgid_plural "broken camspies" -msgstr[0] "" +msgstr[0] "損壞的無人機" #. ~ Description of "broken camspy" #: data/json/items/generic.json @@ -68396,7 +68558,7 @@ msgstr "一台損毀的挖礦機器人, 基本上已經沒有威脅, 現在 #: data/json/items/generic.json msgid "broken recon mech" msgid_plural "broken recon mechs" -msgstr[0] "" +msgstr[0] "損壞的偵察機甲" #. ~ Description of "broken recon mech" #. ~ Description of "broken mech lifter" @@ -68409,13 +68571,13 @@ msgstr "" #: data/json/items/generic.json msgid "broken mech lifter" msgid_plural "broken mech lifters" -msgstr[0] "" +msgstr[0] "損壞的起重機甲" #. ~ Item name #: data/json/items/generic.json msgid "broken combat mech" msgid_plural "broken combat mechs" -msgstr[0] "" +msgstr[0] "損壞的戰鬥機甲" #. ~ Item name #: data/json/items/generic.json @@ -68452,7 +68614,7 @@ msgstr "一個活頁夾。有了紙和筆你可以從書中抄錄一些配方下 #: data/json/items/generic.json msgid "broken military dispatch" msgid_plural "broken military dispatches" -msgstr[0] "" +msgstr[0] "損壞的軍用母艦" #. ~ Description of "broken military dispatch" #: data/json/items/generic.json @@ -68557,7 +68719,7 @@ msgstr "一台損壞的C-4 無人機。現在它癱瘓於地上, 基本上已 #: data/json/items/generic.json msgid "broken loudspeaker" msgid_plural "broken loudspeakers" -msgstr[0] "" +msgstr[0] "損壞的擴音器" #. ~ Description of "broken loudspeaker" #: data/json/items/generic.json @@ -69048,7 +69210,7 @@ msgstr "" #: data/json/items/generic.json msgid "growing wild koji mold" msgid_plural "growing wild koji mold" -msgstr[0] "野生酵母(成長中)" +msgstr[0] "野生米麴菌(成長中)" #. ~ Description of "growing wild koji mold" #: data/json/items/generic.json @@ -69073,7 +69235,7 @@ msgstr "" #: data/json/items/generic.json msgid "grown wild koji mold" msgid_plural "grown wild koji mold" -msgstr[0] "" +msgstr[0] "野生米麴菌(可收穫)" #. ~ Description of "grown wild koji mold" #: data/json/items/generic.json @@ -69570,13 +69732,13 @@ msgstr "一個巨大的等身長抱枕, 正面畫有一個動漫角色, 背 #: data/json/items/generic.json msgid "anime body pillow" msgid_plural "anime body pillows" -msgstr[0] "" +msgstr[0] "動漫等身抱枕" #. ~ Variant name of item "body pillow" #: data/json/items/generic.json msgid "ship body pillow" msgid_plural "ship body pillows" -msgstr[0] "" +msgstr[0] "戰艦等身抱枕" #. ~ Description of variant "ship body pillow" of item "body pillow" #: data/json/items/generic.json @@ -69589,7 +69751,7 @@ msgstr "" #: data/json/items/generic.json msgid "gun body pillow" msgid_plural "gun body pillows" -msgstr[0] "" +msgstr[0] "槍械等身抱枕" #. ~ Description of variant "gun body pillow" of item "body pillow" #: data/json/items/generic.json @@ -69602,7 +69764,7 @@ msgstr "" #: data/json/items/generic.json msgid "Boston-Chan body pillow" msgid_plural "Boston-Chan body pillows" -msgstr[0] "" +msgstr[0] "波士頓醬等身抱枕" #. ~ Description of variant "Boston-Chan body pillow" of item "body pillow" #: data/json/items/generic.json @@ -69624,7 +69786,7 @@ msgstr "" #: data/json/items/generic.json msgid "survivor body pillow" msgid_plural "survivor body pillows" -msgstr[0] "" +msgstr[0] "生存者等身抱枕" #. ~ Description of variant "survivor body pillow" of item "body pillow" #: data/json/items/generic.json @@ -69639,7 +69801,7 @@ msgstr "" #: data/json/items/generic.json msgid "fox body pillow" msgid_plural "fox body pillows" -msgstr[0] "" +msgstr[0] "狐狸等身抱枕" #. ~ Description of variant "fox body pillow" of item "body pillow" #: data/json/items/generic.json @@ -69652,7 +69814,7 @@ msgstr "" #: data/json/items/generic.json msgid "vocaloid body pillow" msgid_plural "vocaloid body pillows" -msgstr[0] "" +msgstr[0] "虛擬歌姬等身抱枕" #. ~ Description of variant "vocaloid body pillow" of item "body pillow" #: data/json/items/generic.json @@ -69665,7 +69827,7 @@ msgstr "" #: data/json/items/generic.json msgid "goth body pillow" msgid_plural "goth body pillows" -msgstr[0] "" +msgstr[0] "歌德等身抱枕" #. ~ Description of variant "goth body pillow" of item "body pillow" #: data/json/items/generic.json @@ -69679,7 +69841,7 @@ msgstr "" #: data/json/items/generic.json msgid "yandere body pillow" msgid_plural "yandere body pillows" -msgstr[0] "" +msgstr[0] "病嬌等身抱枕" #. ~ Description of variant "yandere body pillow" of item "body pillow" #: data/json/items/generic.json @@ -69692,7 +69854,7 @@ msgstr "" #: data/json/items/generic.json msgid "tomboy body pillow" msgid_plural "tomboy body pillows" -msgstr[0] "" +msgstr[0] "假小子等身抱枕" #. ~ Description of variant "tomboy body pillow" of item "body pillow" #: data/json/items/generic.json @@ -69706,7 +69868,7 @@ msgstr "" #: data/json/items/generic.json msgid "femboy body pillow" msgid_plural "femboy body pillows" -msgstr[0] "" +msgstr[0] "偽娘等身抱枕" #. ~ Description of variant "femboy body pillow" of item "body pillow" #: data/json/items/generic.json @@ -69720,7 +69882,7 @@ msgstr "" #: data/json/items/generic.json msgid "tsundere body pillow" msgid_plural "tsundere body pillows" -msgstr[0] "" +msgstr[0] "傲嬌等身抱枕" #. ~ Description of variant "tsundere body pillow" of item "body pillow" #: data/json/items/generic.json @@ -69734,7 +69896,7 @@ msgstr "" #: data/json/items/generic.json msgid "VTuber body pillow" msgid_plural "VTuber body pillows" -msgstr[0] "" +msgstr[0] "VT等身抱枕" #. ~ Description of variant "VTuber body pillow" of item "body pillow" #: data/json/items/generic.json @@ -69791,7 +69953,7 @@ msgstr "大量製造的泰迪熊毛絨娃娃。它穿著小件紅T恤但沒穿 #: data/json/items/generic.json msgid "shark plushie" msgid_plural "shark plushies" -msgstr[0] "" +msgstr[0] "毛絨鯊魚" #. ~ Description of "shark plushie" #: data/json/items/generic.json @@ -70327,7 +70489,7 @@ msgstr "設計成能承受高溫的耐火磚。" #: data/json/items/generic.json msgid "plastic dice" msgid_plural "plastic dice" -msgstr[0] "" +msgstr[0] "塑膠骰" #. ~ Description of "plastic dice" #: data/json/items/generic.json @@ -70552,7 +70714,7 @@ msgstr "一顆裝好的雷筒霰彈,以一大塊金屬作為彈丸。適合遠 #: data/json/items/handloaded_bullets.json msgid "blunderbuss scrap shot" msgid_plural "blunderbuss scrap shots" -msgstr[0] "" +msgstr[0] "廢料雷筒霰彈" #. ~ Description of "blunderbuss scrap shot" #: data/json/items/handloaded_bullets.json @@ -70627,7 +70789,7 @@ msgstr "這張 ID卡原本屬於某個高級技工,背面有記述使用的通 #: data/json/items/id_cards.json msgid "co-op badge" msgid_plural "co-op badges" -msgstr[0] "" +msgstr[0] "合作徽章" #. ~ Description of "co-op badge" #: data/json/items/id_cards.json @@ -70909,7 +71071,7 @@ msgstr "這個花環裝飾可以部屬層家具來裝飾冬日節慶。" #: data/json/items/items_holiday.json msgid "inflatable" msgid_plural "inflatables" -msgstr[0] "" +msgstr[0] "充氣裝飾" #. ~ Description of "inflatable" #: data/json/items/items_holiday.json @@ -71251,7 +71413,7 @@ msgstr "" #: data/json/items/nether.json msgid "portable portal" msgid_plural "portable portal" -msgstr[0] "" +msgstr[0] "可攜式傳送門" #. ~ Description of "portable portal" #. ~ Description of "unstable rift" @@ -71265,13 +71427,13 @@ msgstr "" #: data/json/items/nether.json msgid "unstable rift" msgid_plural "unstable rift" -msgstr[0] "" +msgstr[0] "不穩定裂隙" #. ~ Item name #: data/json/items/nether.json msgid "calming anomaly" msgid_plural "calming anomaly" -msgstr[0] "" +msgstr[0] "平靜異常" #. ~ Description of "calming anomaly" #: data/json/items/nether.json @@ -71297,7 +71459,7 @@ msgstr "無用的廢紙。" #: data/json/items/newspaper.json msgid "valentine card" msgid_plural "valentine cards" -msgstr[0] "" +msgstr[0] "情人卡" #. ~ Description of "valentine card" #: data/json/items/newspaper.json @@ -71327,7 +71489,7 @@ msgstr "一張廢紙。上面有一些手寫、潦草的字跡。" #: data/json/items/newspaper.json msgid "child's drawing" msgid_plural "child's drawings" -msgstr[0] "" +msgstr[0] "兒童塗鴉" #. ~ Description of "child's drawing" #: data/json/items/newspaper.json @@ -71338,7 +71500,7 @@ msgstr "" #: data/json/items/newspaper.json msgid "forgotten note" msgid_plural "forgotten notes" -msgstr[0] "" +msgstr[0] "遺失的紙條" #. ~ Description of "forgotten note" #: data/json/items/newspaper.json @@ -71361,7 +71523,7 @@ msgstr "一張亮黃色的便利貼。" #: data/json/items/newspaper.json msgid "biology protocol" msgid_plural "biology protocols" -msgstr[0] "" +msgstr[0] "生物實驗計畫書" #. ~ Description of "biology protocol" #: data/json/items/newspaper.json @@ -71374,7 +71536,7 @@ msgstr "" #: data/json/items/newspaper.json msgid "psychotherapy protocol" msgid_plural "psychotherapy protocols" -msgstr[0] "" +msgstr[0] "心理治療計劃書" #. ~ Description of "psychotherapy protocol" #: data/json/items/newspaper.json @@ -71387,7 +71549,7 @@ msgstr "" #: data/json/items/newspaper.json msgid "metatopography protocol" msgid_plural "metatopography protocols" -msgstr[0] "" +msgstr[0] "超地形學計畫書" #. ~ Description of "metatopography protocol" #: data/json/items/newspaper.json @@ -71649,7 +71811,7 @@ msgstr "一份蜷曲帶有光澤的傳單, 似乎在宣傳一個大型地下 #: data/json/items/newspaper.json msgid "note" msgid_plural "notes" -msgstr[0] "" +msgstr[0] "紙條" #. ~ Description of "note" #: data/json/items/newspaper.json @@ -71693,7 +71855,7 @@ msgstr "" #: data/json/items/newspaper.json msgid "missing person poster" msgid_plural "missing person posters" -msgstr[0] "" +msgstr[0] "尋人啟事" #. ~ Description of "missing person poster" #: data/json/items/newspaper.json @@ -71704,7 +71866,7 @@ msgstr "" #: data/json/items/newspaper.json msgid "missing child poster" msgid_plural "missing child posters" -msgstr[0] "" +msgstr[0] "尋兒啟事" #. ~ Description of "missing child poster" #: data/json/items/newspaper.json @@ -71715,7 +71877,7 @@ msgstr "" #: data/json/items/newspaper.json msgid "missing dog poster" msgid_plural "missing dog posters" -msgstr[0] "" +msgstr[0] "尋狗啟事" #. ~ Description of "missing dog poster" #: data/json/items/newspaper.json @@ -71726,7 +71888,7 @@ msgstr "" #: data/json/items/newspaper.json msgid "missing cat poster" msgid_plural "missing cat posters" -msgstr[0] "" +msgstr[0] "尋貓啟事" #. ~ Description of "missing cat poster" #: data/json/items/newspaper.json @@ -71954,7 +72116,7 @@ msgstr "一款裝有紅醬通心粉的 \"即食\" 軍用口糧, 帶有一個飢 #: data/json/items/obsolete.json msgid "MRE - Spinach Fettuccine" msgid_plural "MREs - Spinach Fettuccine" -msgstr[0] "" +msgstr[0] "軍用口糧 - 菠菜義大利寬麵" #. ~ Description of "MRE - Spinach Fettuccine" #: data/json/items/obsolete.json @@ -71969,7 +72131,7 @@ msgstr "一款裝有菠菜義大利麵的 \"即食\" 軍用口糧, 帶有一個 #: data/json/items/obsolete.json msgid "MRE - Ratatouille" msgid_plural "MREs - Ratatouille" -msgstr[0] "" +msgstr[0] "軍用口糧 - 蔬菜雜燴" #. ~ Description of "MRE - Ratatouille" #: data/json/items/obsolete.json @@ -72167,7 +72329,7 @@ msgstr "" #: data/json/items/obsolete.json msgid "injectable vitamin B" msgid_plural "injectable vitamin Bs" -msgstr[0] "" +msgstr[0] "注射維生素B" #. ~ Description of "injectable vitamin B" #: data/json/items/obsolete.json @@ -72635,7 +72797,7 @@ msgstr "小型刀鞘" #. ~ Description of a pocket in item "scavenger gear" #: data/json/items/obsolete.json msgid "Magazine pocket" -msgstr "" +msgstr "彈匣口袋" #. ~ Description of a pocket in item "scavenger gear" #: data/json/items/obsolete.json @@ -72959,7 +73121,7 @@ msgstr "一套小型的履帶,就像 Beagle 迷你坦克用的那樣。" #: data/json/items/robot_parts.json msgid "turret interior chassis" msgid_plural "turret interior chassis" -msgstr[0] "" +msgstr[0] "砲塔內部支架" #. ~ Description of "turret interior chassis" #: data/json/items/robot_parts.json @@ -74293,7 +74455,7 @@ msgstr "" #: data/json/items/tool_armor.json msgid "atomic headlamp" msgid_plural "atomic headlamps" -msgstr[0] "" +msgstr[0] "原子頭燈" #. ~ Description of "atomic headlamp" #: data/json/items/tool_armor.json @@ -74322,7 +74484,7 @@ msgstr "你關上了頭燈罩。" #: data/json/items/tool_armor.json msgid "atomic headlamp (covered)" msgid_plural "atomic headlamps (covered)" -msgstr[0] "" +msgstr[0] "原子頭燈(蓋上)" #. ~ Description of "atomic headlamp (covered)" #: data/json/items/tool_armor.json @@ -74352,7 +74514,7 @@ msgstr "你打開了頭燈罩。" #: data/json/items/tool_armor.json msgid "pair of basic AR glasses" msgid_plural "pairs of basic AR glasses" -msgstr[0] "" +msgstr[0] "基礎 AR 眼鏡" #. ~ Description of "pair of basic AR glasses" #: data/json/items/tool_armor.json @@ -74365,7 +74527,7 @@ msgstr "" #: data/json/items/tool_armor.json msgid "pair of advanced AR glasses" msgid_plural "pairs of camping AR glasses" -msgstr[0] "" +msgstr[0] "進階 AR 眼鏡" #. ~ Description of "pair of advanced AR glasses" #: data/json/items/tool_armor.json @@ -74756,7 +74918,7 @@ msgstr "一件手工製的強化防毒面具,由諾梅克斯阻燃布料製成 #: data/json/items/tool_armor.json msgid "XS survivor firemask" msgid_plural "XS survivor firemasks" -msgstr[0] "" +msgstr[0] "XS 生存者防火面具" #. ~ Item name #: data/json/items/tool_armor.json @@ -74804,7 +74966,7 @@ msgstr "一件手工製的強化防毒面具,保護臉部與眼睛。能夠很 #: data/json/items/tool_armor.json msgid "XL light survivor mask" msgid_plural "XL light survivor masks" -msgstr[0] "" +msgstr[0] "XL 輕型生存者面具" #. ~ Description of "XL light survivor mask" #. ~ Description of "XL survivor mask" @@ -74840,7 +75002,7 @@ msgstr[0] "XL 生存者面具" #: data/json/items/tool_armor.json msgid "XS survivor mask" msgid_plural "XS survivor masks" -msgstr[0] "" +msgstr[0] "XS 生存者面具" #. ~ Item name #: data/json/items/tool_armor.json @@ -74913,7 +75075,7 @@ msgstr "一件手工毛皮製的強化防毒面具,能夠保護你畸形的臉 #: data/json/items/tool_armor.json msgid "XS winter survivor mask" msgid_plural "XS winter survivor masks" -msgstr[0] "" +msgstr[0] "XS 冬季生存者面具" #. ~ Item name #: data/json/items/tool_armor.json @@ -75044,7 +75206,7 @@ msgstr[0] "XL 生存者潛水面具" #: data/json/items/tool_armor.json msgid "XS survivor divemask" msgid_plural "XS survivor divemasks" -msgstr[0] "" +msgstr[0] "XS 生存者潛水面具" #. ~ Item name #: data/json/items/tool_armor.json @@ -75540,7 +75702,7 @@ msgstr "" #: data/json/items/tool_armor.json msgid "armet helm" msgid_plural "armet helms" -msgstr[0] "" +msgstr[0] "騎士頭盔" #. ~ Description of "armet helm" #. ~ Description of "armet helm (raised)" @@ -75560,7 +75722,7 @@ msgstr "" #: data/json/items/tool_armor.json msgid "armet helm (raised)" msgid_plural "armet helms (raised)" -msgstr[0] "" +msgstr[0] "騎士頭盔(面罩升起)" #. ~ "msg" action message of item "armet helm (raised)" #: data/json/items/tool_armor.json @@ -75586,7 +75748,7 @@ msgstr "" #: data/json/items/tool_armor.json msgid "scuba tank (on)" msgid_plural "scuba tanks (on)" -msgstr[0] "" +msgstr[0] "水肺氣瓶(啟動)" #. ~ Item name #: data/json/items/tool_armor.json @@ -75607,7 +75769,7 @@ msgstr "" #: data/json/items/tool_armor.json msgid "small scuba tank (on)" msgid_plural "small scuba tanks (on)" -msgstr[0] "" +msgstr[0] "小型水肺氣瓶(啟動)" #. ~ Item name #: data/json/items/tool_armor.json @@ -75760,7 +75922,7 @@ msgstr "在線的兩端黏上蠟製成的粗製耳塞。它們掛在你的脖子 #: data/json/items/tool_armor.json msgid "military flight helmet" msgid_plural "military flight helmets" -msgstr[0] "" +msgstr[0] "軍用飛行頭盔" #. ~ Description of "military flight helmet" #: data/json/items/tool_armor.json @@ -75779,7 +75941,7 @@ msgstr "" #: data/json/items/tool_armor.json msgid "military flight helmet (on)" msgid_plural "military flight helmets (on)" -msgstr[0] "" +msgstr[0] "軍用飛行頭盔(啟動)" #. ~ Description of "military flight helmet (on)" #: data/json/items/tool_armor.json @@ -75793,7 +75955,7 @@ msgstr "" #: data/json/items/tool_armor.json msgid "Combo cover" msgid_plural "Combo covers" -msgstr[0] "" +msgstr[0] "軍帽" #. ~ Description of "Combo cover" #: data/json/items/tool_armor.json @@ -75945,7 +76107,7 @@ msgstr "該裝置取代了傳統電池的連接,其連接器端口可以插入 #: data/json/items/toolmod.json msgid "bionic power conversion mod" msgid_plural "bionic power conversion mods" -msgstr[0] "" +msgstr[0] "生化能量轉接模組" #. ~ Description of "bionic power conversion mod" #: data/json/items/toolmod.json @@ -76364,7 +76526,7 @@ msgstr "" #: data/json/items/ammo/223.json msgid "5.56 NATO Mk 262" msgid_plural "5.56 NATO Mk 262" -msgstr[0] "" +msgstr[0] "5.56 NATO Mk 262 子彈" #. ~ Description of "5.56 NATO Mk 262" #: data/json/items/ammo/223.json @@ -76380,7 +76542,7 @@ msgstr "" #: data/json/items/ammo/223.json msgid "5.56 NATO Mk318" msgid_plural "5.56 NATO Mk318" -msgstr[0] "" +msgstr[0] "5.56 NATO Mk318 子彈" #. ~ Description of "5.56 NATO Mk318" #: data/json/items/ammo/223.json @@ -76397,7 +76559,7 @@ msgstr "" #: data/json/items/ammo/223.json msgid "5.56 NATO M855" msgid_plural "5.56 NATO M855" -msgstr[0] "" +msgstr[0] "5.56 NATO M855 子彈" #. ~ Description of "5.56 NATO M855" #: data/json/items/ammo/223.json @@ -76741,7 +76903,7 @@ msgstr "" #: data/json/items/ammo/3006.json msgid ".30-06 tracer, reloaded" msgid_plural ".30-06 tracer, reloaded" -msgstr[0] "" +msgstr[0] ".30-06 曳光彈(重填彈)" #. ~ Description of ".30-06 tracer, reloaded" #: data/json/items/ammo/3006.json @@ -76957,7 +77119,7 @@ msgstr "" #: data/json/items/ammo/308.json msgid "7.62x51mm tracer, reloaded" msgid_plural "7.62x51mm tracer, reloaded" -msgstr[0] "" +msgstr[0] "7.62x51mm 曳光彈(重填彈)" #. ~ Description of "7.62x51mm tracer, reloaded" #: data/json/items/ammo/308.json @@ -76980,7 +77142,7 @@ msgstr "" #: data/json/items/ammo/30carbine.json msgid ".30 carbine, black powder" msgid_plural ".30 carbine, black powder" -msgstr[0] "" +msgstr[0] ".30 卡賓槍彈(黑火藥)" #. ~ Description of ".30 carbine, black powder" #: data/json/items/ammo/30carbine.json @@ -76994,7 +77156,7 @@ msgstr "" #: data/json/items/ammo/30carbine.json msgid ".30 Carbine, reloaded" msgid_plural ".30 Carbine, reloaded" -msgstr[0] "" +msgstr[0] ".30 卡賓槍彈(重填彈)" #. ~ Description of ".30 Carbine, reloaded" #: data/json/items/ammo/30carbine.json @@ -77051,7 +77213,7 @@ msgstr "" #: data/json/items/ammo/357mag.json msgid ".357 Magnum FMJ" msgid_plural ".357 Magnum FMJ" -msgstr[0] "" +msgstr[0] ".357 麥格農全金屬披甲彈" #. ~ Description of ".357 Magnum FMJ" #: data/json/items/ammo/357mag.json @@ -77065,7 +77227,7 @@ msgstr "" #: data/json/items/ammo/357mag.json msgid ".357 Magnum JHP" msgid_plural ".357 Magnum JHP" -msgstr[0] "" +msgstr[0] ".357 麥格農空尖彈" #. ~ Description of ".357 Magnum JHP" #: data/json/items/ammo/357mag.json @@ -77656,7 +77818,7 @@ msgstr "" #: data/json/items/ammo/40x46mm.json msgid "40x46mm M118 buckshot, reloaded" msgid_plural "40x46mm M118 buckshot, reloaded" -msgstr[0] "" +msgstr[0] "40x46mm M118 獵鹿彈(重填彈)" #. ~ Description of "40x46mm M118 buckshot, reloaded" #. ~ Description of "40x46mm M118 buckshot, black powder" @@ -77671,7 +77833,7 @@ msgstr "" #: data/json/items/ammo/40x46mm.json msgid "40x46mm M199 buckshot, reloaded" msgid_plural "40x46mm M199 buckshot, reloaded" -msgstr[0] "" +msgstr[0] "40x46mm M119 獵鹿彈(重填彈)" #. ~ Description of "40x46mm M199 buckshot, reloaded" #: data/json/items/ammo/40x46mm.json @@ -77713,7 +77875,7 @@ msgstr "" #: data/json/items/ammo/40x46mm.json msgid "40x46mm M118 flechette, reloaded" msgid_plural "40x46mm M118 flechette, reloaded" -msgstr[0] "" +msgstr[0] "40x46mm M118 鋼鏢彈(重填彈)" #. ~ Description of "40x46mm M118 flechette, reloaded" #. ~ Description of "40x46mm M118 flechette, black powder" @@ -77728,7 +77890,7 @@ msgstr "" #: data/json/items/ammo/40x46mm.json msgid "40x46mm M199 flechette, reloaded" msgid_plural "40x46mm M199 flechette, reloaded" -msgstr[0] "" +msgstr[0] "40x46mm M199 鋼鏢彈(重填彈)" #. ~ Description of "40x46mm M199 flechette, reloaded" #. ~ Description of "40x46mm M199 flechette, black powder" @@ -77743,13 +77905,13 @@ msgstr "" #: data/json/items/ammo/40x46mm.json msgid "40x46mm M118 buckshot, black powder" msgid_plural "40x46mm M118 buckshot, black powder" -msgstr[0] "" +msgstr[0] "40x46mm M118 獵鹿彈(黑火藥)" #. ~ Item name #: data/json/items/ammo/40x46mm.json msgid "40x46mm M199 buckshot, black powder" msgid_plural "40x46mm M199 buckshot, black powder" -msgstr[0] "" +msgstr[0] "40x46mm M199 獵鹿彈(黑火藥)" #. ~ Description of "40x46mm M199 buckshot, black powder" #: data/json/items/ammo/40x46mm.json @@ -77795,19 +77957,19 @@ msgstr "" #: data/json/items/ammo/40x46mm.json msgid "40x46mm M118 flechette, black powder" msgid_plural "40x46mm M118 flechette, black powder" -msgstr[0] "" +msgstr[0] "40x46mm M118 鋼鏢彈(黑火藥)" #. ~ Item name #: data/json/items/ammo/40x46mm.json msgid "40x46mm M199 flechette, black powder" msgid_plural "40x46mm M199 flechette, black powder" -msgstr[0] "" +msgstr[0] "40x46mm M199 鋼鏢彈(黑火藥)" #. ~ Item name #: data/json/items/ammo/40x46mm.json msgid "40x46mm .22 LR hornet's nest" msgid_plural "40x46mm .22 LR hornet's nest" -msgstr[0] "" +msgstr[0] "40x46mm .22 LR 蜂窩榴彈" #. ~ Description of "40x46mm .22 LR hornet's nest" #: data/json/items/ammo/40x46mm.json @@ -77820,7 +77982,7 @@ msgstr "" #: data/json/items/ammo/40x46mm.json msgid "40x46mm .410 hornet's nest" msgid_plural "40x46mm .410 hornet's nest" -msgstr[0] "" +msgstr[0] "40x46mm .410 蜂窩榴彈" #. ~ Description of "40x46mm .410 hornet's nest" #: data/json/items/ammo/40x46mm.json @@ -78265,7 +78427,7 @@ msgstr "" #: data/json/items/ammo/4570.json msgid ".45-70 SP, reloaded" msgid_plural ".45-70 SP, reloaded" -msgstr[0] "" +msgstr[0] ".45-70 SP(重填彈)" #. ~ Description of ".45-70 SP, reloaded" #: data/json/items/ammo/4570.json @@ -78281,7 +78443,7 @@ msgstr "" #: data/json/items/ammo/4570.json msgid ".45-70 +P penetrator, reloaded" msgid_plural ".45-70 +P penetrators, reloaded" -msgstr[0] "" +msgstr[0] ".45-70 高壓穿甲彈(重填彈)" #. ~ Description of ".45-70 +P penetrator, reloaded" #: data/json/items/ammo/4570.json @@ -78298,7 +78460,7 @@ msgstr "" #: data/json/items/ammo/4570.json msgid ".45-70 LFN cowboy, reloaded" msgid_plural ".45-70 LFN cowboy, reloaded" -msgstr[0] "" +msgstr[0] ".45-70 LFN 牛仔子彈(重填彈)" #. ~ Description of ".45-70 LFN cowboy, reloaded" #: data/json/items/ammo/4570.json @@ -78314,7 +78476,7 @@ msgstr "" #: data/json/items/ammo/4570.json msgid ".45-70, black powder" msgid_plural ".45-70, black powder" -msgstr[0] "" +msgstr[0] ".45-70 子彈(黑火藥)" #. ~ Description of ".45-70, black powder" #: data/json/items/ammo/4570.json @@ -78328,7 +78490,7 @@ msgstr "" #: data/json/items/ammo/45colt.json msgid ".45 Colt JHP" msgid_plural ".45 Colt JHP" -msgstr[0] "" +msgstr[0] ".45 柯爾特空尖彈" #. ~ Description of ".45 Colt JHP" #: data/json/items/ammo/45colt.json @@ -78343,7 +78505,7 @@ msgstr "" #: data/json/items/ammo/45colt.json msgid ".45 Colt JHP, reloaded" msgid_plural ".45 Colt JHP, reloaded" -msgstr[0] "" +msgstr[0] ".45 柯爾特空尖彈(重填彈)" #. ~ Description of ".45 Colt JHP, reloaded" #: data/json/items/ammo/45colt.json @@ -78359,7 +78521,7 @@ msgstr "" #: data/json/items/ammo/45colt.json msgid ".45 Colt JHP, black powder" msgid_plural ".45 Colt JHP, black powder" -msgstr[0] "" +msgstr[0] ".45 柯爾特空尖彈(黑火藥)" #. ~ Description of ".45 Colt JHP, black powder" #: data/json/items/ammo/45colt.json @@ -78419,7 +78581,7 @@ msgstr "" #: data/json/items/ammo/460.json msgid ".460 Rowland HCFN" msgid_plural ".460 Rowland HCFN" -msgstr[0] "" +msgstr[0] ".460 羅蘭子彈 (平頭彈)" #. ~ Description of ".460 Rowland HCFN" #: data/json/items/ammo/460.json @@ -78432,7 +78594,7 @@ msgstr "使用平頭彈頭的.460 羅蘭彈。藉由犧牲彈頭擴張性所帶 #: data/json/items/ammo/460.json msgid ".460 Rowland" msgid_plural ".460 Rowland" -msgstr[0] "" +msgstr[0] ".460 羅蘭子彈" #. ~ Description of ".460 Rowland" #: data/json/items/ammo/460.json @@ -78448,7 +78610,7 @@ msgstr "" #: data/json/items/ammo/460.json msgid ".460 Rowland FMJ, black powder" msgid_plural ".460 Rowland FMJ, black powder" -msgstr[0] "" +msgstr[0] ".460 羅蘭全金屬彈(黑火藥)" #. ~ Description of ".460 Rowland FMJ, black powder" #: data/json/items/ammo/460.json @@ -78464,7 +78626,7 @@ msgstr "" #: data/json/items/ammo/460.json msgid ".460 Rowland, black powder" msgid_plural ".460 Rowland, black powder" -msgstr[0] "" +msgstr[0] ".460 羅蘭子彈(黑火藥)" #. ~ Description of ".460 Rowland, black powder" #: data/json/items/ammo/460.json @@ -78480,7 +78642,7 @@ msgstr "" #: data/json/items/ammo/460.json msgid ".460 Rowland FMJ, reloaded" msgid_plural ".460 Rowland FMJ, reloaded" -msgstr[0] "" +msgstr[0] ".460 羅蘭全金屬彈(重填彈)" #. ~ Description of ".460 Rowland FMJ, reloaded" #: data/json/items/ammo/460.json @@ -78496,7 +78658,7 @@ msgstr "" #: data/json/items/ammo/460.json msgid ".460 Rowland, reloaded" msgid_plural ".460 Rowland, reloaded" -msgstr[0] "" +msgstr[0] ".460 羅蘭子彈(重填彈)" #. ~ Description of ".460 Rowland, reloaded" #: data/json/items/ammo/460.json @@ -78512,7 +78674,7 @@ msgstr "" #: data/json/items/ammo/50.json msgid ".50 BMG M17 tracer" msgid_plural ".50 BMG M17 tracer" -msgstr[0] "" +msgstr[0] ".50 BMG M17 曳光彈" #. ~ Description of ".50 BMG M17 tracer" #: data/json/items/ammo/50.json @@ -78526,7 +78688,7 @@ msgstr "威力強大的 .50 BMG 子彈衍生出來的曳光彈。曳光彈能幫 #: data/json/items/ammo/50.json msgid ".50 BMG M33 Ball" msgid_plural ".50 BMG M33 Ball" -msgstr[0] "" +msgstr[0] ".50 BMG M33 子彈" #. ~ Description of ".50 BMG M33 Ball" #: data/json/items/ammo/50.json @@ -78542,7 +78704,7 @@ msgstr "" #: data/json/items/ammo/50.json msgid ".50 BMG Match" msgid_plural ".50 BMG Match" -msgstr[0] "" +msgstr[0] ".50 BMG 比賽用子彈" #. ~ Description of ".50 BMG Match" #: data/json/items/ammo/50.json @@ -78555,7 +78717,7 @@ msgstr ".50 BMG 全金屬彈鉛芯彈藥以更精密的刻度製成,可用於 #: data/json/items/ammo/50.json msgid ".50 BMG M2 AP" msgid_plural ".50 BMG M2 AP" -msgstr[0] "" +msgstr[0] ".50 BMG M2 穿甲彈" #. ~ Description of ".50 BMG M2 AP" #: data/json/items/ammo/50.json @@ -78570,7 +78732,7 @@ msgstr "" #: data/json/items/ammo/50.json msgid ".50 BMG Raufoss Mk 211" msgid_plural ".50 BMG Raufoss Mk 211" -msgstr[0] "" +msgstr[0] ".50 BMG Raufoss Mk 211 子彈" #. ~ mk 211 is estimated to be as effective as 20mm, which would have 65kJ #. energy, or 255 damage. ~181 damage is fair. @@ -78591,7 +78753,7 @@ msgstr "" #: data/json/items/ammo/50.json msgid ".50 BMG tracer, reloaded" msgid_plural ".50 BMG tracer, reloaded" -msgstr[0] "" +msgstr[0] ".50 BMG 曳光彈(重填彈)" #. ~ Description of ".50 BMG tracer, reloaded" #: data/json/items/ammo/50.json @@ -78607,7 +78769,7 @@ msgstr "" #: data/json/items/ammo/50.json msgid ".50 BMG Match, reloaded" msgid_plural ".50 BMG Match, reloaded" -msgstr[0] "" +msgstr[0] ".50 BMG 比賽用子彈(重填彈)" #. ~ Description of ".50 BMG Match, reloaded" #: data/json/items/ammo/50.json @@ -78625,7 +78787,7 @@ msgstr "" #: data/json/items/ammo/50.json msgid ".50 BMG AP, reloaded" msgid_plural ".50 BMG AP, reloaded" -msgstr[0] "" +msgstr[0] ".50 BMG 穿甲彈(重填彈)" #. ~ Description of ".50 BMG AP, reloaded" #: data/json/items/ammo/50.json @@ -78640,7 +78802,7 @@ msgstr "" #: data/json/items/ammo/50.json msgid ".50 BMG tracer, black powder" msgid_plural ".50 BMG tracer, black powder" -msgstr[0] "" +msgstr[0] ".50 BMG 曳光彈(黑火藥)" #. ~ Description of ".50 BMG tracer, black powder" #: data/json/items/ammo/50.json @@ -78656,7 +78818,7 @@ msgstr "" #: data/json/items/ammo/50.json msgid ".50 BMG Match, black powder" msgid_plural ".50 BMG Match, black powder" -msgstr[0] "" +msgstr[0] ".50 BMG 比賽用子彈(黑火藥)" #. ~ Description of ".50 BMG Match, black powder" #: data/json/items/ammo/50.json @@ -78672,7 +78834,7 @@ msgstr "" #: data/json/items/ammo/50.json msgid ".50 BMG AP, black powder" msgid_plural ".50 BMG AP, black powder" -msgstr[0] "" +msgstr[0] ".50 BMG 穿甲彈(黑火藥)" #. ~ Description of ".50 BMG AP, black powder" #: data/json/items/ammo/50.json @@ -78688,7 +78850,7 @@ msgstr "" #: data/json/items/ammo/500.json msgid ".500 S&W Magnum" msgid_plural ".500 S&W Magnums" -msgstr[0] "" +msgstr[0] ".500 S&W 麥格農彈" #. ~ Description of ".500 S&W Magnum" #: data/json/items/ammo/500.json @@ -78702,7 +78864,7 @@ msgstr "" #: data/json/items/ammo/500.json msgid ".500 S&W Magnum, black powder" msgid_plural ".500 S&W Magnum, black powder" -msgstr[0] "" +msgstr[0] ".500 S&W 麥格農子彈(黑火藥)" #. ~ Description of ".500 S&W Magnum, black powder" #: data/json/items/ammo/500.json @@ -78718,7 +78880,7 @@ msgstr "" #: data/json/items/ammo/500.json msgid ".500 S&W Magnum, reloaded" msgid_plural ".500 S&W Magnum, reloaded" -msgstr[0] "" +msgstr[0] ".500 S&W 麥格農子彈(重填彈)" #. ~ Description of ".500 S&W Magnum, reloaded" #: data/json/items/ammo/500.json @@ -78735,7 +78897,7 @@ msgstr "" #: data/json/items/ammo/545x39.json msgid "5.45x39mm 7N10" msgid_plural "5.45x39mm 7N10" -msgstr[0] "" +msgstr[0] "5.45x39mm 7N10 子彈" #. ~ Mainlined from Icecoon's Weapons Pack. #. ~ Description of "5.45x39mm 7N10" @@ -78751,7 +78913,7 @@ msgstr "" #: data/json/items/ammo/545x39.json msgid "5.45x39mm 7N22" msgid_plural "5.45x39mm 7N22" -msgstr[0] "" +msgstr[0] "5.45x39mm 7N22 子彈" #. ~ Description of "5.45x39mm 7N22" #: data/json/items/ammo/545x39.json @@ -78764,7 +78926,7 @@ msgstr "" #: data/json/items/ammo/545x39.json msgid "5.45x39mm, reloaded" msgid_plural "5.45x39mm, reloaded" -msgstr[0] "" +msgstr[0] "5.45x39mm 子彈(重填彈)" #. ~ Description of "5.45x39mm, reloaded" #: data/json/items/ammo/545x39.json @@ -78779,7 +78941,7 @@ msgstr "" #: data/json/items/ammo/545x39.json msgid "5.45x39mm AP, reloaded" msgid_plural "5.45x39mm AP, reloaded" -msgstr[0] "" +msgstr[0] "5.45x39mm 穿甲彈(重填彈)" #. ~ Description of "5.45x39mm AP, reloaded" #: data/json/items/ammo/545x39.json @@ -78793,7 +78955,7 @@ msgstr "" #: data/json/items/ammo/545x39.json msgid "5.45x39mm, black powder" msgid_plural "5.45x39mm, black powder" -msgstr[0] "" +msgstr[0] "5.45x39mm 子彈(黑火藥)" #. ~ Description of "5.45x39mm, black powder" #: data/json/items/ammo/545x39.json @@ -78809,7 +78971,7 @@ msgstr "" #: data/json/items/ammo/545x39.json msgid "5.45x39mm AP, black powder" msgid_plural "5.45x39mm AP, black powder" -msgstr[0] "" +msgstr[0] "5.45x39mm 穿甲彈 (黑火藥)" #. ~ Description of "5.45x39mm AP, black powder" #: data/json/items/ammo/545x39.json @@ -78824,7 +78986,7 @@ msgstr "" #: data/json/items/ammo/57.json msgid "5.7x28mm SS190" msgid_plural "5.7x28mm SS190" -msgstr[0] "" +msgstr[0] "5.7x28mm SS190 子彈" #. ~ Description of "5.7x28mm SS190" #: data/json/items/ammo/57.json @@ -78841,7 +79003,7 @@ msgstr "" #: data/json/items/ammo/57.json msgid "5.7x28mm SB193" msgid_plural "5.7x28mm SB193" -msgstr[0] "" +msgstr[0] "5.7x28mm SB193 子彈" #. ~ Description of "5.7x28mm SB193" #: data/json/items/ammo/57.json @@ -78855,7 +79017,7 @@ msgstr "" #: data/json/items/ammo/57.json msgid "5.7x28mm, black powder" msgid_plural "5.7x28mm, black powder" -msgstr[0] "" +msgstr[0] "5.7x28mm 子彈(黑火藥)" #. ~ Description of "5.7x28mm, black powder" #. ~ Description of "5.7x28mm, reloaded" @@ -78874,13 +79036,13 @@ msgstr "" #: data/json/items/ammo/57.json msgid "5.7x28mm, reloaded" msgid_plural "5.7x28mm, reloaded" -msgstr[0] "" +msgstr[0] "5.7x28mm 子彈(重填彈)" #. ~ Item name #: data/json/items/ammo/5x50.json msgid "RA110 5x50mm flechette" msgid_plural "RA110 5x50mm flechettes" -msgstr[0] "" +msgstr[0] "RA110 5x50mm 鋼鏢彈" #. ~ Description of "RA110 5x50mm flechette" #: data/json/items/ammo/5x50.json @@ -78893,7 +79055,7 @@ msgstr "用來對付現代身體護甲的子彈,Rivtech 5x50mm 鋼鏢彈有著 #: data/json/items/ammo/5x50.json msgid "RA119 5x50mm penetrator" msgid_plural "RA119 5x50mm penetrators" -msgstr[0] "" +msgstr[0] "RA119 5x50mm 穿甲彈" #. ~ Description of "RA119 5x50mm penetrator" #: data/json/items/ammo/5x50.json @@ -78907,7 +79069,7 @@ msgstr "設計用來對付現代裝甲,Rivtech 5x50mm 鎢合金穿甲彈有著 #: data/json/items/ammo/5x50.json msgid "5x50mm flechette, reloaded" msgid_plural "5x50mm flechettes, reloaded" -msgstr[0] "" +msgstr[0] "5x50mm 鋼鏢彈(重填彈)" #. ~ Description of "5x50mm flechette, reloaded" #: data/json/items/ammo/5x50.json @@ -78924,7 +79086,7 @@ msgstr "" #: data/json/items/ammo/66mm.json msgid "M74 rocket" msgid_plural "M74 rockets" -msgstr[0] "" +msgstr[0] "M74 火箭" #. ~ $500 per. Cheap! #. ~ Description of "M74 rocket" @@ -78939,7 +79101,7 @@ msgstr "" #: data/json/items/ammo/66mm.json msgid "66mm HEAT" msgid_plural "66mm HEAT" -msgstr[0] "" +msgstr[0] "66mm 反坦克高爆彈" #. ~ Description of "66mm HEAT" #: data/json/items/ammo/66mm.json @@ -78952,7 +79114,7 @@ msgstr "" #: data/json/items/ammo/700nx.json msgid ".700 NX" msgid_plural ".700 NX" -msgstr[0] "" +msgstr[0] ".700 NX 子彈" #. ~ Description of ".700 NX" #: data/json/items/ammo/700nx.json @@ -78969,7 +79131,7 @@ msgstr "" #: data/json/items/ammo/700nx.json msgid ".700 NX, reloaded" msgid_plural ".700 NX, reloaded" -msgstr[0] "" +msgstr[0] ".700 NX 子彈(重填彈)" #. ~ Description of ".700 NX, reloaded" #: data/json/items/ammo/700nx.json @@ -78986,7 +79148,7 @@ msgstr "" #: data/json/items/ammo/700nx.json msgid ".700 NX, black powder" msgid_plural ".700 NX, black powder" -msgstr[0] "" +msgstr[0] ".700 NX 子彈(黑火藥)" #. ~ Description of ".700 NX, black powder" #: data/json/items/ammo/700nx.json @@ -79003,7 +79165,7 @@ msgstr "" #: data/json/items/ammo/762.json msgid "7.62x39mm 57-N-231" msgid_plural "7.62x39mm 57-N-231" -msgstr[0] "" +msgstr[0] "7.62x39mm 57-N-231 子彈" #. ~ Description of "7.62x39mm 57-N-231" #: data/json/items/ammo/762.json @@ -79020,7 +79182,7 @@ msgstr "" #: data/json/items/ammo/762.json msgid "7.62x39mm M67" msgid_plural "7.62x39mm M67" -msgstr[0] "" +msgstr[0] "7.62x39mm M67 子彈" #. ~ Entirely provisional. Could someone design a better wound ballistics #. system? @@ -79037,7 +79199,7 @@ msgstr "" #: data/json/items/ammo/762.json msgid "7.62x39mm M43, reloaded" msgid_plural "7.62x39mm M43, reloaded" -msgstr[0] "" +msgstr[0] "7.62x39mm M43 子彈(重填彈)" #. ~ Description of "7.62x39mm M43, reloaded" #: data/json/items/ammo/762.json @@ -79053,7 +79215,7 @@ msgstr "" #: data/json/items/ammo/762.json msgid "7.62x39mm M67, reloaded" msgid_plural "7.62x39mm M67, reloaded" -msgstr[0] "" +msgstr[0] "7.62x39mm M67 子彈(重填彈)" #. ~ Description of "7.62x39mm M67, reloaded" #: data/json/items/ammo/762.json @@ -79084,7 +79246,7 @@ msgstr "" #: data/json/items/ammo/762.json msgid "7.62x39mm M67, black powder" msgid_plural "7.62x39mm M67, black powder" -msgstr[0] "" +msgstr[0] "7.62x39mm M67 子彈(黑火藥)" #. ~ Description of "7.62x39mm M67, black powder" #: data/json/items/ammo/762.json @@ -79100,7 +79262,7 @@ msgstr "" #: data/json/items/ammo/762R.json msgid "7.62x54mmR" msgid_plural "7.62x54mmR" -msgstr[0] "" +msgstr[0] "7.62x54mmR 子彈" #. ~ Description of "7.62x54mmR" #: data/json/items/ammo/762R.json @@ -79116,7 +79278,7 @@ msgstr "" #: data/json/items/ammo/762R.json msgid "7.62x54mmR, reloaded" msgid_plural "7.62x54mmR, reloaded" -msgstr[0] "" +msgstr[0] "7.62x54mmR 子彈(重填彈)" #. ~ Description of "7.62x54mmR, reloaded" #: data/json/items/ammo/762R.json @@ -79132,7 +79294,7 @@ msgstr "" #: data/json/items/ammo/762R.json msgid "7.62x54mmR, black powder" msgid_plural "7.62x54mmR, black powder" -msgstr[0] "" +msgstr[0] "7.62x54mmR 子彈(黑火藥)" #. ~ Description of "7.62x54mmR, black powder" #: data/json/items/ammo/762R.json @@ -79148,7 +79310,7 @@ msgstr "" #: data/json/items/ammo/762x25.json msgid "7.62x25mm JHP" msgid_plural "7.62x25mm JHP" -msgstr[0] "" +msgstr[0] "7.62x25mm 空尖彈" #. ~ Description of "7.62x25mm JHP" #: data/json/items/ammo/762x25.json @@ -79162,7 +79324,7 @@ msgstr "蘇俄軍隊製作的 7.62x25mm 子彈的商業版本,它是從 C96 #: data/json/items/ammo/762x25.json msgid "7.62x25mm FMJ hot load" msgid_plural "7.62x25mm FMJ hot loads" -msgstr[0] "" +msgstr[0] "7.62x25mm 高劑量全金屬彈" #. ~ Description of "7.62x25mm FMJ hot load" #: data/json/items/ammo/762x25.json @@ -79177,7 +79339,7 @@ msgstr "高壓商業版的 7.62x25mm 彈匣,裝有 85 格令金屬包覆子彈 #: data/json/items/ammo/762x25.json msgid "7.62x25mm Type P" msgid_plural "7.62x25mm Type P" -msgstr[0] "" +msgstr[0] "7.62x25mm P 型手槍彈" #. ~ Stopgap price of $1 per. Anti-China prejudice in the pre-Cataclysm US #. may have made this ammo tougher to come by. @@ -79194,7 +79356,7 @@ msgstr "從 7.62x25mm 衍生出的亞音速彈藥,專為無聲槍枝設計, #: data/json/items/ammo/762x25.json msgid "7.62x25mm FMJ, black powder" msgid_plural "7.62x25mm FMJ, black powder" -msgstr[0] "" +msgstr[0] "7.62x25mm 全金屬彈(黑火藥)" #. ~ Should this be copied from 762_25hot, or 762_25? #. ~ Description of "7.62x25mm FMJ, black powder" @@ -79211,7 +79373,7 @@ msgstr "" #: data/json/items/ammo/762x25.json msgid "7.62x25mm, reloaded" msgid_plural "7.62x25mm, reloaded" -msgstr[0] "" +msgstr[0] "7.62x25mm 子彈(重填彈)" #. ~ Description of "7.62x25mm, reloaded" #: data/json/items/ammo/762x25.json @@ -79228,7 +79390,7 @@ msgstr "" #: data/json/items/ammo/84x246mm.json msgid "84x246mm HE rocket" msgid_plural "84x246mm HE rockets" -msgstr[0] "" +msgstr[0] "84x246mm 高爆火箭" #. ~ Milspec ammo such as grenades and rockets: not available to the general #. public, so expensive. @@ -79243,7 +79405,7 @@ msgstr "" #: data/json/items/ammo/84x246mm.json msgid "84x246mm HEDP rocket" msgid_plural "84x246mm HEDP rockets" -msgstr[0] "" +msgstr[0] "84x246mm 高爆雙用途火箭" #. ~ Description of "84x246mm HEDP rocket" #: data/json/items/ammo/84x246mm.json @@ -79257,7 +79419,7 @@ msgstr "" #: data/json/items/ammo/84x246mm.json msgid "84x246mm smoke rocket" msgid_plural "84x246mm smoke rockets" -msgstr[0] "" +msgstr[0] "84x246mm 煙霧火箭" #. ~ Description of "84x246mm smoke rocket" #: data/json/items/ammo/84x246mm.json @@ -79271,7 +79433,7 @@ msgstr "" #: data/json/items/ammo/8x40mm.json msgid "bootleg 8x40mm JHP" msgid_plural "bootleg 8x40mm JHP" -msgstr[0] "" +msgstr[0] "8x40mm 仿製空尖彈" #. ~ Description of "bootleg 8x40mm JHP" #: data/json/items/ammo/8x40mm.json @@ -79290,7 +79452,7 @@ msgstr "" #: data/json/items/ammo/8x40mm.json msgid "8x40mm sporting" msgid_plural "8x40mm sporting" -msgstr[0] "" +msgstr[0] "8x40mm 競賽彈" #. ~ Description of "8x40mm sporting" #: data/json/items/ammo/8x40mm.json @@ -79303,7 +79465,7 @@ msgstr "" #: data/json/items/ammo/8x40mm.json msgid "8x40mm FMJ" msgid_plural "8x40mm FMJ" -msgstr[0] "" +msgstr[0] "8x40mm 全金屬披甲" #. ~ Description of "8x40mm FMJ" #: data/json/items/ammo/8x40mm.json @@ -79316,7 +79478,7 @@ msgstr "" #: data/json/items/ammo/8x40mm.json msgid "8x40mm HVP" msgid_plural "8x40mm HVP" -msgstr[0] "" +msgstr[0] "8x40mm 高速穿甲彈" #. ~ Description of "8x40mm HVP" #: data/json/items/ammo/8x40mm.json @@ -79330,7 +79492,7 @@ msgstr "" #: data/json/items/ammo/8x40mm.json msgid "8x40mm tracer" msgid_plural "8x40mm tracer" -msgstr[0] "" +msgstr[0] "8x40mm 曳光彈" #. ~ Description of "8x40mm tracer" #: data/json/items/ammo/8x40mm.json @@ -79344,7 +79506,7 @@ msgstr "" #: data/json/items/ammo/8x40mm.json msgid "8x40mm JHP" msgid_plural "8x40mm JHP" -msgstr[0] "" +msgstr[0] "8x40mm 空尖彈" #. ~ Description of "8x40mm JHP" #: data/json/items/ammo/8x40mm.json @@ -79632,7 +79794,7 @@ msgstr "" #: data/json/items/ammo/atgm.json msgid "152mm ATGM HEAT" msgid_plural "152mm ATGM HEAT" -msgstr[0] "" +msgstr[0] "152mm 反坦克導彈(高爆彈)" #. ~ Description of "152mm ATGM HEAT" #: data/json/items/ammo/atgm.json @@ -79645,7 +79807,7 @@ msgstr "一支以炮管發射,鋼管內裝著具有光學追蹤能力的線控 #: data/json/items/ammo/barb.json msgid "paralyzing barb" msgid_plural "paralyzing barbs" -msgstr[0] "" +msgstr[0] "麻痺倒鉤" #. ~ Description of "paralyzing barb" #: data/json/items/ammo/barb.json @@ -79658,7 +79820,7 @@ msgstr "微小的毒液滴從這個鋒利的倒鉤的海綿狀組織中滴出。 #: data/json/items/ammo/blank.json msgid ".22 blank" msgid_plural ".22 blank" -msgstr[0] "" +msgstr[0] ".22 空包彈" #. ~ Description of ".22 blank" #: data/json/items/ammo/blank.json @@ -79728,7 +79890,7 @@ msgstr "" #: data/json/items/ammo/exodii.json msgid "12.3ln round" msgid_plural "12.3ln rounds" -msgstr[0] "" +msgstr[0] "12.3ln 子彈" #. ~ Description of "12.3ln round" #: data/json/items/ammo/exodii.json @@ -79755,7 +79917,7 @@ msgstr "一個內含黑火藥和金屬彈丸的紙卷彈藥。能夠加快老式 #: data/mods/Generic_Guns/ammo/black_powder.json msgid "paper shot cartridge" msgid_plural "paper shot cartridges" -msgstr[0] "" +msgstr[0] "紙卷霰彈" #. ~ Description of "paper shot cartridge" #: data/json/items/ammo/flintlock.json @@ -79823,7 +79985,7 @@ msgstr "" #: data/json/items/ammo/nail.json msgid "nut and bolt" msgid_plural "nuts and bolts" -msgstr[0] "" +msgstr[0] "螺母和螺栓" #. ~ Description of "nut and bolt" #: data/json/items/ammo/nail.json @@ -79841,7 +80003,7 @@ msgstr "" #: data/json/items/ammo/rpg.json msgid "PG-7VL 93mm rocket" msgid_plural "PG-7VL 93mm rockets" -msgstr[0] "" +msgstr[0] "PG-7VL 93mm 火箭彈" #. ~ Description of "PG-7VL 93mm rocket" #: data/json/items/ammo/rpg.json @@ -79852,7 +80014,7 @@ msgstr "供 RPG-7 使用的 93mm 口徑高爆彈藥。" #: data/json/items/ammo/rpg.json msgid "PG-7VR 64mm/105mm rocket" msgid_plural "PG-7VR 64mm/105mm rockets" -msgstr[0] "" +msgstr[0] "PG-7VR 64mm/105mm 火箭彈" #. ~ Description of "PG-7VR 64mm/105mm rocket" #: data/json/items/ammo/rpg.json @@ -79863,7 +80025,7 @@ msgstr "用於 RPG-7 的 64mm/105mm 高爆串聯彈藥。" #: data/json/items/ammo/rpg.json msgid "TBG-7V 105mm rocket" msgid_plural "TBG-7V 105mm rockets" -msgstr[0] "" +msgstr[0] "TBG-7V 105mm 火箭彈" #. ~ Description of "TBG-7V 105mm rocket" #: data/json/items/ammo/rpg.json @@ -79874,7 +80036,7 @@ msgstr "用於 RPG-7 的 105mm 熱壓式彈藥。" #: data/json/items/ammo/rpg.json msgid "OG-7V 40mm rocket" msgid_plural "OG-7V 40mm rockets" -msgstr[0] "" +msgstr[0] "OG-7V 40mm 火箭彈" #. ~ Description of "OG-7V 40mm rocket" #: data/json/items/ammo/rpg.json @@ -79917,7 +80079,7 @@ msgstr "" #: data/json/items/ammo/shot.json msgid "00 shot, reloaded" msgid_plural "00 shot, reloaded" -msgstr[0] "" +msgstr[0] "獵鹿霰彈(重填彈)" #. ~ Description of "00 shot, reloaded" #: data/json/items/ammo/shot.json @@ -79995,7 +80157,7 @@ msgstr "" #: data/json/items/ammo/shot.json msgid "00 shot, black powder" msgid_plural "00 shot, black powder" -msgstr[0] "" +msgstr[0] "獵鹿霰彈(黑火藥)" #. ~ Description of "00 shot, black powder" #: data/json/items/ammo/shot.json @@ -80042,13 +80204,13 @@ msgstr "" #: data/json/items/ammo/shot.json msgid "base shotshell" msgid_plural "base shotshells" -msgstr[0] "" +msgstr[0] "基本霰彈殼" #. ~ Item name #: data/json/items/ammo/shot.json msgid "00 shot" msgid_plural "00 shot" -msgstr[0] "" +msgstr[0] "獵鹿霰彈" #. ~ Description of "00 shot" #: data/json/items/ammo/shot.json @@ -80137,7 +80299,7 @@ msgstr "" #: data/json/items/ammo/shot.json msgid "00 shot, scrap loaded" msgid_plural "00 shot, scrap loaded" -msgstr[0] "" +msgstr[0] "獵鹿霰彈(裝載碎片)" #. ~ Description of "00 shot, scrap loaded" #: data/json/items/ammo/shot.json @@ -80150,7 +80312,7 @@ msgstr "" #: data/json/items/ammo/shot.json msgid "00 shot, black powder, scrap loaded" msgid_plural "00 shot, black powder, scrap loaded" -msgstr[0] "" +msgstr[0] "獵鹿霰彈(黑火藥)(裝載碎片)" #. ~ Description of "00 shot, black powder, scrap loaded" #: data/json/items/ammo/shot.json @@ -80177,7 +80339,7 @@ msgstr "" #: data/json/items/ammo/shotpaper.json msgid "paper cartridge base" msgid_plural "paper cartridge bases" -msgstr[0] "" +msgstr[0] "基本紙卷彈" #. ~ Item name #: data/json/items/ammo/shotpaper.json @@ -80196,7 +80358,7 @@ msgstr "" #: data/json/items/ammo/shotpaper.json msgid "pyrotechnic paper cartridge" msgid_plural "pyrotechnic paper cartridges" -msgstr[0] "" +msgstr[0] "紙捲燃燒彈" #. ~ Description of "pyrotechnic paper cartridge" #: data/json/items/ammo/shotpaper.json @@ -80210,7 +80372,7 @@ msgstr "" #: data/json/items/ammo/shotpaper.json msgid "buckshot paper cartridge" msgid_plural "buckshot paper cartridges" -msgstr[0] "" +msgstr[0] "獵鹿紙捲彈" #. ~ Description of "buckshot paper cartridge" #: data/json/items/ammo/shotpaper.json @@ -80223,7 +80385,7 @@ msgstr "" #: data/json/items/ammo/shotpaper.json msgid ".62 paper cartridge" msgid_plural ".62 paper cartridges" -msgstr[0] "" +msgstr[0] ".62 紙卷彈" #. ~ Description of ".62 paper cartridge" #: data/json/items/ammo/shotpaper.json @@ -80524,7 +80686,7 @@ msgstr "" #: data/json/items/armor/altered_object_auras.json msgid "strange pressure" msgid_plural "strange pressures" -msgstr[0] "" +msgstr[0] "詭異的壓力" #. ~ Description of "strange pressure" #: data/json/items/armor/altered_object_auras.json @@ -80535,7 +80697,7 @@ msgstr "" #: data/json/items/armor/altered_object_auras.json msgid "temporal distortion" msgid_plural "temporal distortions" -msgstr[0] "" +msgstr[0] "時間扭曲" #. ~ Description of "temporal distortion" #: data/json/items/armor/altered_object_auras.json @@ -80649,7 +80811,7 @@ msgstr "" #: data/json/items/armor/ammo_pouch.json msgid "XS chest rig" msgid_plural "XS chest rigs" -msgstr[0] "" +msgstr[0] "XS 胸掛背心" #. ~ Description of "XS chest rig" #: data/json/items/armor/ammo_pouch.json @@ -80820,7 +80982,7 @@ msgstr "" #: data/json/items/armor/ammo_pouch.json msgid "XS tac vest" msgid_plural "XS tac vests" -msgstr[0] "" +msgstr[0] "XS 戰術背心" #. ~ Item name #: data/json/items/armor/ammo_pouch.json @@ -80913,7 +81075,7 @@ msgstr "" #: data/json/items/armor/ammo_pouch.json msgid "breacher load bearing vest" msgid_plural "breacher load bearing vests" -msgstr[0] "" +msgstr[0] "破門手模組化戰術背心" #. ~ Description of "breacher load bearing vest" #: data/json/items/armor/ammo_pouch.json @@ -81134,7 +81296,7 @@ msgstr "" #: data/json/items/armor/ammo_pouch.json msgid "leather ammo satchel" msgid_plural "leather ammo satchels" -msgstr[0] "" +msgstr[0] "皮革彈藥垮包" #. ~ Description of "leather ammo satchel" #: data/json/items/armor/ammo_pouch.json @@ -81147,7 +81309,7 @@ msgstr "" #: data/json/items/armor/ammo_pouch.json msgid "leather chest ammo pouch" msgid_plural "leather chest ammo pouches" -msgstr[0] "" +msgstr[0] "皮革胸部彈藥袋" #. ~ Description of "leather chest ammo pouch" #: data/json/items/armor/ammo_pouch.json @@ -81254,7 +81416,7 @@ msgstr "" #: data/json/items/armor/arms_armor.json msgid "pair of cloth-padded sleeves" msgid_plural "pairs of cloth-padded sleeves" -msgstr[0] "" +msgstr[0] "墊布袖套" #. ~ Description of "pair of cloth-padded sleeves" #: data/json/items/armor/arms_armor.json @@ -81374,7 +81536,7 @@ msgstr[0] "XS 鋼鐵護臂" #: data/json/items/armor/arms_armor.json msgid "pair of sheet metal arm guards" msgid_plural "pairs of sheet metal arm guards" -msgstr[0] "" +msgstr[0] "鐵板護臂" #. ~ The weight assumes four sheets of about 25cm x 20cm x 1.5mm. #. ~ Description of "pair of sheet metal arm guards" @@ -81388,7 +81550,7 @@ msgstr "" #: data/json/items/armor/arms_armor.json msgid "pair of case hardened sheet metal arm guards" msgid_plural "pairs of case hardened sheet metal arm guards" -msgstr[0] "" +msgstr[0] "鐵板護臂(表面硬化碳鋼)" #. ~ Description of "pair of case hardened sheet metal arm guards" #: data/json/items/armor/arms_armor.json @@ -81402,7 +81564,7 @@ msgstr "" #: data/json/items/armor/arms_armor.json msgid "pair of sheet metal pauldrons" msgid_plural "pairs of sheet metal pauldrons" -msgstr[0] "" +msgstr[0] "鐵板護肩" #. ~ The weight assumes four sheets of about 15cm x 15cm x 1.5mm. #. ~ Description of "pair of sheet metal pauldrons" @@ -81417,7 +81579,7 @@ msgstr "" #: data/json/items/armor/arms_armor.json msgid "pair of case hardened sheet metal pauldrons" msgid_plural "pairs of case hardened sheet metal pauldrons" -msgstr[0] "" +msgstr[0] "鐵板護肩(表面硬化碳鋼)" #. ~ Description of "pair of case hardened sheet metal pauldrons" #: data/json/items/armor/arms_armor.json @@ -81431,7 +81593,7 @@ msgstr "" #: data/json/items/armor/arms_armor.json msgid "pair of sheet metal elbow guards" msgid_plural "pairs of sheet metal elbow guards" -msgstr[0] "" +msgstr[0] "鐵板護肘" #. ~ The weight assumes two sheets of about 15cm x 15cm x 1.5mm. #. ~ Description of "pair of sheet metal elbow guards" @@ -81445,7 +81607,7 @@ msgstr "" #: data/json/items/armor/arms_armor.json msgid "pair of case hardened sheet metal elbow guards" msgid_plural "pairs of case hardened sheet metal elbow guards" -msgstr[0] "" +msgstr[0] "鐵板護肘(表面硬化碳鋼)" #. ~ Description of "pair of case hardened sheet metal elbow guards" #: data/json/items/armor/arms_armor.json @@ -81458,7 +81620,7 @@ msgstr "" #: data/json/items/armor/arms_armor.json msgid "pair of XL sheet metal arm guards" msgid_plural "pairs of XL sheet metal arm guards" -msgstr[0] "" +msgstr[0] "XL 鐵板護臂" #. ~ Description of "pair of XL sheet metal arm guards" #: data/json/items/armor/arms_armor.json @@ -81471,7 +81633,7 @@ msgstr "" #: data/json/items/armor/arms_armor.json msgid "pair of XS sheet metal arm guards" msgid_plural "pairs of XS sheet metal arm guards" -msgstr[0] "" +msgstr[0] "XS 鐵板護臂" #. ~ Description of "pair of XS sheet metal arm guards" #: data/json/items/armor/arms_armor.json @@ -81612,7 +81774,7 @@ msgstr "一雙柔軟的超大型合成橡膠手臂袖套。常用於接觸性的 #: data/json/items/armor/arms_armor.json msgid "pair of XS neoprene arm sleeves" msgid_plural "pairs of XS neoprene arm sleeves" -msgstr[0] "" +msgstr[0] "XS 橡膠袖套" #. ~ Description of "pair of XS neoprene arm sleeves" #: data/json/items/armor/arms_armor.json @@ -81703,7 +81865,7 @@ msgstr "" #: data/json/items/armor/arms_armor.json msgid "pair of mild steel chainmail sleeves" msgid_plural "pairs of mild steel chainmail sleeves" -msgstr[0] "" +msgstr[0] "鏈甲護臂(低碳鋼)" #. ~ Description of "pair of mild steel chainmail sleeves" #: data/json/items/armor/arms_armor.json @@ -81717,7 +81879,7 @@ msgstr "" #: data/json/items/armor/arms_armor.json msgid "pair of XL mild steel chainmail sleeves" msgid_plural "pairs of XL mild steel chainmail sleeves" -msgstr[0] "" +msgstr[0] "XL 鏈甲護臂(低碳鋼)" #. ~ Description of "pair of XL mild steel chainmail sleeves" #: data/json/items/armor/arms_armor.json @@ -81731,7 +81893,7 @@ msgstr "" #: data/json/items/armor/arms_armor.json msgid "pair of XS mild steel chainmail sleeves" msgid_plural "pairs of XS mild steel chainmail sleeves" -msgstr[0] "" +msgstr[0] "XS 鏈甲護臂(低碳鋼)" #. ~ Description of "pair of XS mild steel chainmail sleeves" #: data/json/items/armor/arms_armor.json @@ -81745,7 +81907,7 @@ msgstr "" #: data/json/items/armor/arms_armor.json msgid "pair of medium steel chainmail sleeves" msgid_plural "pairs of medium steel chainmail sleeves" -msgstr[0] "" +msgstr[0] "鏈甲護臂(中碳鋼)" #. ~ Description of "pair of medium steel chainmail sleeves" #: data/json/items/armor/arms_armor.json @@ -81759,7 +81921,7 @@ msgstr "" #: data/json/items/armor/arms_armor.json msgid "pair of XL medium steel chainmail sleeves" msgid_plural "pairs of XL medium steel chainmail sleeves" -msgstr[0] "" +msgstr[0] "XL 鏈甲護臂(中碳鋼)" #. ~ Description of "pair of XL medium steel chainmail sleeves" #: data/json/items/armor/arms_armor.json @@ -81774,7 +81936,7 @@ msgstr "" #: data/json/items/armor/arms_armor.json msgid "pair of XS medium steel chainmail sleeves" msgid_plural "pairs of XS medium steel chainmail sleeves" -msgstr[0] "" +msgstr[0] "XS 鏈甲護臂(中碳鋼)" #. ~ Description of "pair of XS medium steel chainmail sleeves" #: data/json/items/armor/arms_armor.json @@ -81789,7 +81951,7 @@ msgstr "" #: data/json/items/armor/arms_armor.json msgid "pair of high steel chainmail sleeves" msgid_plural "pairs of high steel chainmail sleeves" -msgstr[0] "" +msgstr[0] "鏈甲護臂(高碳鋼)" #. ~ Description of "pair of high steel chainmail sleeves" #: data/json/items/armor/arms_armor.json @@ -81803,7 +81965,7 @@ msgstr "" #: data/json/items/armor/arms_armor.json msgid "pair of XL high steel chainmail sleeves" msgid_plural "pairs of XL high steel chainmail sleeves" -msgstr[0] "" +msgstr[0] "XL 鏈甲護臂(高碳鋼)" #. ~ Description of "pair of XL high steel chainmail sleeves" #: data/json/items/armor/arms_armor.json @@ -81817,7 +81979,7 @@ msgstr "" #: data/json/items/armor/arms_armor.json msgid "pair of XS high steel chainmail sleeves" msgid_plural "pairs of XS high steel chainmail sleeves" -msgstr[0] "" +msgstr[0] "XS 鏈甲護臂(高碳鋼)" #. ~ Description of "pair of XS high steel chainmail sleeves" #: data/json/items/armor/arms_armor.json @@ -81831,7 +81993,7 @@ msgstr "" #: data/json/items/armor/arms_armor.json msgid "pair of hardened steel chainmail sleeves" msgid_plural "pairs of hardened steel chainmail sleeves" -msgstr[0] "" +msgstr[0] "鏈甲護臂(表面硬化碳鋼)" #. ~ Description of "pair of hardened steel chainmail sleeves" #: data/json/items/armor/arms_armor.json @@ -81845,7 +82007,7 @@ msgstr "" #: data/json/items/armor/arms_armor.json msgid "pair of XL hardened steel chainmail sleeves" msgid_plural "pairs of XL hardened steel chainmail sleeves" -msgstr[0] "" +msgstr[0] "XL 鏈甲護臂(表面硬化碳鋼)" #. ~ Description of "pair of XL hardened steel chainmail sleeves" #: data/json/items/armor/arms_armor.json @@ -81860,7 +82022,7 @@ msgstr "" #: data/json/items/armor/arms_armor.json msgid "pair of XS hardened steel chainmail sleeves" msgid_plural "pairs of XS hardened steel chainmail sleeves" -msgstr[0] "" +msgstr[0] "XS 鏈甲護臂(表面硬化碳鋼)" #. ~ Description of "pair of XS hardened steel chainmail sleeves" #: data/json/items/armor/arms_armor.json @@ -81875,7 +82037,7 @@ msgstr "" #: data/json/items/armor/arms_armor.json msgid "pair of tempered steel chainmail sleeves" msgid_plural "pairs of tempered steel chainmail sleeves" -msgstr[0] "" +msgstr[0] "鏈甲護臂(回火碳鋼)" #. ~ Description of "pair of tempered steel chainmail sleeves" #: data/json/items/armor/arms_armor.json @@ -81889,7 +82051,7 @@ msgstr "" #: data/json/items/armor/arms_armor.json msgid "pair of XL tempered steel chainmail sleeves" msgid_plural "pairs of XL tempered steel chainmail sleeves" -msgstr[0] "" +msgstr[0] "XL 鏈甲護臂(回火碳鋼)" #. ~ Description of "pair of XL tempered steel chainmail sleeves" #: data/json/items/armor/arms_armor.json @@ -81904,7 +82066,7 @@ msgstr "" #: data/json/items/armor/arms_armor.json msgid "pair of XS tempered steel chainmail sleeves" msgid_plural "pairs of XS tempered steel chainmail sleeves" -msgstr[0] "" +msgstr[0] "XS 鏈甲護臂(回火碳鋼)" #. ~ Description of "pair of XS tempered steel chainmail sleeves" #: data/json/items/armor/arms_armor.json @@ -81986,7 +82148,7 @@ msgstr "" #: data/json/items/armor/arms_armor.json msgid "pair of XS leather vambraces" msgid_plural "pairs of XS leather vambraces" -msgstr[0] "" +msgstr[0] "XS 皮革射箭護臂" #. ~ Item name #: data/json/items/armor/arms_armor.json @@ -82290,7 +82452,7 @@ msgstr[0] "XL 重型鋼護臂(回火碳鋼)" #: data/json/items/armor/arms_armor.json msgid "leather-padded sleeves" msgid_plural "leather-padded sleeves" -msgstr[0] "" +msgstr[0] "墊皮袖套" #. ~ Description of "leather-padded sleeves" #: data/json/items/armor/arms_armor.json @@ -82377,7 +82539,7 @@ msgstr "" #: data/json/items/armor/ballistic_armor.json msgid "soft stab panel" msgid_plural "soft stab panels" -msgstr[0] "" +msgstr[0] "軟性防刺防彈板" #. ~ based on https://www.highcomarmor.com/product/trooper-hcspike3/ #. ~ Description of "soft stab panel" @@ -82805,7 +82967,7 @@ msgstr "" #: data/json/items/armor/ballistic_armor.json msgid "stab vest" msgid_plural "stab vests" -msgstr[0] "" +msgstr[0] "防刺背心" #. ~ Based on security vests like https://www.bodyarmourcanada.com/shop- #. bullet-resistant-or-stab-resistant/vector-nij-ii-security-bullet-resistant- @@ -82819,7 +82981,7 @@ msgstr "" #: data/json/items/armor/ballistic_armor.json msgid "security stab vest" msgid_plural "security stab vests" -msgstr[0] "" +msgstr[0] "保全防刺背心" #. ~ Description of variant "security stab vest" of item "stab vest" #: data/json/items/armor/ballistic_armor.json @@ -82852,7 +83014,7 @@ msgstr "" #: data/json/items/armor/ballistic_armor.json msgid "soft armor vest" msgid_plural "soft armor vests" -msgstr[0] "" +msgstr[0] "軟甲背心" #. ~ Based on security vests like https://canarmor.ca/product/lifeguard-black- #. nij-iii-a/ @@ -82901,7 +83063,7 @@ msgstr "" #: data/json/items/armor/ballistic_armor.json msgid "hard armor vest" msgid_plural "hard armor vests" -msgstr[0] "" +msgstr[0] "硬甲背心" #. ~ Based on security vests like #. https://www.masadagear.com/p/masada_armour_%E2%80%8Bun_bullet_proof_vest @@ -83152,7 +83314,7 @@ msgstr "" #: data/json/items/armor/bandolier.json msgid "5.56x45 belt pouch" msgid_plural "5.56x45 belt pouches" -msgstr[0] "" +msgstr[0] "5.56x45 彈鏈腰袋" #. ~ Description of "5.56x45 belt pouch" #: data/json/items/armor/bandolier.json @@ -83164,7 +83326,7 @@ msgstr "" #: data/json/items/armor/bandolier.json msgid "7.62x51 belt pouch" msgid_plural "7.62x51 belt pouches" -msgstr[0] "" +msgstr[0] "7.62x51 彈鏈腰袋" #. ~ Description of "7.62x51 belt pouch" #: data/json/items/armor/bandolier.json @@ -83436,7 +83598,7 @@ msgstr "" #: data/json/items/armor/belts.json msgid "suspenders" msgid_plural "pairs of suspenders" -msgstr[0] "" +msgstr[0] "吊帶" #. ~ Description of "suspenders" #: data/json/items/armor/belts.json @@ -83449,7 +83611,7 @@ msgstr "" #: data/json/items/armor/belts.json msgid "leather suspenders" msgid_plural "pairs of leather suspenders" -msgstr[0] "" +msgstr[0] "皮吊帶" #. ~ Description of "leather suspenders" #: data/json/items/armor/belts.json @@ -83462,7 +83624,7 @@ msgstr "" #: data/json/items/armor/belts.json msgid "holster suspenders" msgid_plural "pairs of holster suspenders" -msgstr[0] "" +msgstr[0] "槍套吊帶" #. ~ Description of "holster suspenders" #: data/json/items/armor/belts.json @@ -83575,7 +83737,7 @@ msgstr[0] "XL 生物矽化甲殼靴" #: data/json/items/armor/boots.json msgid "pair of XS biosilicified chitin boots" msgid_plural "pairs of XS biosilicified chitin boots" -msgstr[0] "" +msgstr[0] "XS 生物矽化甲殼靴" #. ~ Item name #: data/json/items/armor/boots.json @@ -83605,7 +83767,7 @@ msgstr "" #: data/json/items/armor/boots.json msgid "pair of toecaps" msgid_plural "pairs of toecaps" -msgstr[0] "" +msgstr[0] "鋼頭膠鞋" #. ~ Description of "pair of toecaps" #: data/json/items/armor/boots.json @@ -83635,7 +83797,7 @@ msgstr[0] "XL 毛皮靴" #: data/json/items/armor/boots.json msgid "pair of XS fur boots" msgid_plural "pairs of XS fur boots" -msgstr[0] "" +msgstr[0] "XS 毛皮靴" #. ~ Item name #: data/json/items/armor/boots.json @@ -83670,7 +83832,7 @@ msgstr[0] "XL 皮革護甲靴" #: data/json/items/armor/boots.json msgid "pair of XS leather armor boots" msgid_plural "pairs of XS leather armor boots" -msgstr[0] "" +msgstr[0] "XS 皮革護甲靴" #. ~ Item name #: data/json/items/armor/boots.json @@ -83693,7 +83855,7 @@ msgstr[0] "XL 裝甲靴" #: data/json/items/armor/boots.json msgid "pair of XS armored boots" msgid_plural "pairs of XS armored boots" -msgstr[0] "" +msgstr[0] "XS 裝甲靴" #. ~ Item name #: data/json/items/armor/boots.json @@ -83730,7 +83892,7 @@ msgstr[0] "XL 廢金屬靴" #: data/json/items/armor/boots.json msgid "pair of XS scrap boots" msgid_plural "pairs of XS scrap boots" -msgstr[0] "" +msgstr[0] "XS 廢金屬靴" #. ~ The weight assumes two small sheets of about 20cm x 10cm and two small #. sheets of about 30cm x 10 cm. @@ -83738,7 +83900,7 @@ msgstr[0] "" #: data/json/items/armor/boots.json msgid "pair of sheet metal sabatons" msgid_plural "pairs of sheet metal sabatons" -msgstr[0] "" +msgstr[0] "鐵板鎧靴" #. ~ The weight assumes two small sheets of about 20cm x 10cm and two small #. sheets of about 30cm x 10 cm. @@ -83754,7 +83916,7 @@ msgstr "" #: data/json/items/armor/boots.json msgid "pair of case hardened sheet metal sabatons" msgid_plural "pairs of case hardened sheet metal sabatons" -msgstr[0] "" +msgstr[0] "鐵板鎧靴(表面硬化碳鋼)" #. ~ Description of "pair of case hardened sheet metal sabatons" #: data/json/items/armor/boots.json @@ -83823,7 +83985,7 @@ msgstr[0] "XL 雪靴" #: data/json/items/armor/boots.json msgid "pair of XS winter boots" msgid_plural "pairs of XS winter boots" -msgstr[0] "" +msgstr[0] "XS 雪靴" #. ~ Item name #: data/json/items/armor/boots.json @@ -83910,7 +84072,7 @@ msgstr "" #: data/json/items/armor/boots.json msgid "pair of expensive flip-flops" msgid_plural "pairs of expensive flip-flops" -msgstr[0] "" +msgstr[0] "豪華拖鞋" #. ~ Description of "pair of expensive flip-flops" #: data/json/items/armor/boots.json @@ -84238,91 +84400,91 @@ msgstr "" #: data/json/items/armor/boots.json msgid "pair of mild steel chainmail chausses" msgid_plural "pairs of mild steel chainmail chausses" -msgstr[0] "" +msgstr[0] "鏈甲靴(低碳鋼)" #. ~ Item name #: data/json/items/armor/boots.json msgid "pair of XL mild steel chainmail chausses" msgid_plural "pairs of XL mild steel chainmail chausses" -msgstr[0] "" +msgstr[0] "XL 鏈甲靴(低碳鋼)" #. ~ Item name #: data/json/items/armor/boots.json msgid "pair of XS mild steel chainmail chausses" msgid_plural "pairs of XS mild steel chainmail chausses" -msgstr[0] "" +msgstr[0] "XS 鏈甲靴(低碳鋼)" #. ~ Item name #: data/json/items/armor/boots.json msgid "pair of medium steel chainmail chausses" msgid_plural "pairs of medium steel chainmail chausses" -msgstr[0] "" +msgstr[0] "鏈甲靴(中碳鋼)" #. ~ Item name #: data/json/items/armor/boots.json msgid "pair of XL medium steel chainmail chausses" msgid_plural "pairs of XL medium steel chainmail chausses" -msgstr[0] "" +msgstr[0] "XL 鏈甲靴(中碳鋼)" #. ~ Item name #: data/json/items/armor/boots.json msgid "pair of XS medium steel chainmail chausses" msgid_plural "pairs of XS medium steel chainmail chausses" -msgstr[0] "" +msgstr[0] "XS 鏈甲靴(中碳鋼)" #. ~ Item name #: data/json/items/armor/boots.json msgid "pair of high steel chainmail chausses" msgid_plural "pairs of high steel chainmail chausses" -msgstr[0] "" +msgstr[0] "鏈甲靴(高碳鋼)" #. ~ Item name #: data/json/items/armor/boots.json msgid "pair of XL high steel chainmail chausses" msgid_plural "pairs of XL high steel chainmail chausses" -msgstr[0] "" +msgstr[0] "XL 鏈甲靴(高碳鋼)" #. ~ Item name #: data/json/items/armor/boots.json msgid "pair of XS high steel chainmail chausses" msgid_plural "pairs of XS high steel chainmail chausses" -msgstr[0] "" +msgstr[0] "XS 鏈甲靴(高碳鋼)" #. ~ Item name #: data/json/items/armor/boots.json msgid "pair of hardened steel chainmail chausses" msgid_plural "pairs of hardened steel chainmail chausses" -msgstr[0] "" +msgstr[0] "鏈甲靴(表面硬化碳鋼)" #. ~ Item name #: data/json/items/armor/boots.json msgid "pair of XL hardened steel chainmail chausses" msgid_plural "pairs of XL hardened steel chainmail chausses" -msgstr[0] "" +msgstr[0] "XL 鏈甲靴(表面硬化碳鋼)" #. ~ Item name #: data/json/items/armor/boots.json msgid "pair of XS hardened steel chainmail chausses" msgid_plural "pairs of XS hardened steel chainmail chausses" -msgstr[0] "" +msgstr[0] "XS 鏈甲靴(表面硬化碳鋼)" #. ~ Item name #: data/json/items/armor/boots.json msgid "pair of tempered steel chainmail chausses" msgid_plural "pairs of tempered steel chainmail chausses" -msgstr[0] "" +msgstr[0] "鏈甲靴(回火碳鋼)" #. ~ Item name #: data/json/items/armor/boots.json msgid "pair of XL tempered steel chainmail chausses" msgid_plural "pairs of XL tempered steel chainmail chausses" -msgstr[0] "" +msgstr[0] "XL 鏈甲靴(回火碳鋼)" #. ~ Item name #: data/json/items/armor/boots.json msgid "pair of XS tempered steel chainmail chausses" msgid_plural "pairs of XS tempered steel chainmail chausses" -msgstr[0] "" +msgstr[0] "XS 鏈甲靴(回火碳鋼)" #. ~ Item name #: data/json/items/armor/boots.json @@ -84504,7 +84666,7 @@ msgstr "一雙白色二趾襪, 供武術人員使用。" #: data/json/items/armor/boots.json msgid "mild steel sabaton" msgid_plural "mild steel sabatons" -msgstr[0] "" +msgstr[0] "鎧靴(低碳鋼)" #. ~ Description of "mild steel sabaton" #: data/json/items/armor/boots.json @@ -84517,55 +84679,55 @@ msgstr "" #: data/json/items/armor/boots.json msgid "XL mild steel sabaton" msgid_plural "XL mild steel sabatons" -msgstr[0] "" +msgstr[0] "XL 鎧靴(低碳鋼)" #. ~ Item name #: data/json/items/armor/boots.json msgid "medium steel sabaton" msgid_plural "medium steel sabatons" -msgstr[0] "" +msgstr[0] "鎧靴(中碳鋼)" #. ~ Item name #: data/json/items/armor/boots.json msgid "XL medium steel sabaton" msgid_plural "XL medium steel sabatons" -msgstr[0] "" +msgstr[0] "XL 鎧靴(中碳鋼)" #. ~ Item name #: data/json/items/armor/boots.json msgid "high steel sabaton" msgid_plural "high steel sabatons" -msgstr[0] "" +msgstr[0] "鎧靴(高碳鋼)" #. ~ Item name #: data/json/items/armor/boots.json msgid "XL high steel sabaton" msgid_plural "XL high steel sabatons" -msgstr[0] "" +msgstr[0] "XL 鎧靴(高碳鋼)" #. ~ Item name #: data/json/items/armor/boots.json msgid "hardened steel sabaton" msgid_plural "hardened steel sabatons" -msgstr[0] "" +msgstr[0] "鎧靴(表面硬化碳鋼)" #. ~ Item name #: data/json/items/armor/boots.json msgid "XL hardened steel sabaton" msgid_plural "XL hardened steel sabatons" -msgstr[0] "" +msgstr[0] "XL 鎧靴(表面硬化碳鋼)" #. ~ Item name #: data/json/items/armor/boots.json msgid "tempered steel sabaton" msgid_plural "tempered steel sabatons" -msgstr[0] "" +msgstr[0] "鎧靴(回火碳鋼)" #. ~ Item name #: data/json/items/armor/boots.json msgid "XL tempered steel sabaton" msgid_plural "XL tempered steel sabatons" -msgstr[0] "" +msgstr[0] "XL 鎧靴(回火碳鋼)" #. ~ Item name #: data/json/items/armor/cloaks.json @@ -84583,7 +84745,7 @@ msgstr "" #: data/json/items/armor/cloaks.json msgid "pride flag" msgid_plural "pride flags" -msgstr[0] "" +msgstr[0] "驕傲旗" #. ~ Description of "pride flag" #. ~ Description of variant "pride flag" of item "pride flag" @@ -84614,7 +84776,7 @@ msgstr "" #: data/json/items/armor/cloaks.json msgid "agender flag" msgid_plural "agender flags" -msgstr[0] "" +msgstr[0] "無性戀旗" #. ~ Description of variant "agender flag" of item "pride flag" #: data/json/items/armor/cloaks.json @@ -84628,7 +84790,7 @@ msgstr "" #: data/json/items/armor/cloaks.json msgid "bisexual flag" msgid_plural "bisexual flags" -msgstr[0] "" +msgstr[0] "雙性戀旗" #. ~ Description of variant "bisexual flag" of item "pride flag" #: data/json/items/armor/cloaks.json @@ -84643,7 +84805,7 @@ msgstr "" #: data/json/items/armor/cloaks.json msgid "pansexual flag" msgid_plural "pansexual flags" -msgstr[0] "" +msgstr[0] "泛性戀旗" #. ~ Description of variant "pansexual flag" of item "pride flag" #: data/json/items/armor/cloaks.json @@ -84671,7 +84833,7 @@ msgstr "" #: data/json/items/armor/cloaks.json msgid "lesbian flag" msgid_plural "lesbian flags" -msgstr[0] "" +msgstr[0] "女同性戀旗" #. ~ Description of variant "lesbian flag" of item "pride flag" #: data/json/items/armor/cloaks.json @@ -84850,7 +85012,7 @@ msgstr "" #: data/json/items/armor/cloaks.json msgid "state flag" msgid_plural "state flags" -msgstr[0] "" +msgstr[0] "州旗" #. ~ Description of "state flag" #. ~ Description of variant "Massachusetts flag" of item "state flag" @@ -84864,13 +85026,13 @@ msgstr "" #: data/json/items/armor/cloaks.json msgid "Massachusetts flag" msgid_plural "Massachusetts flags" -msgstr[0] "" +msgstr[0] "馬薩諸塞州旗" #. ~ Variant name of item "state flag" #: data/json/items/armor/cloaks.json msgid "Maine flag" msgid_plural "Maine flags" -msgstr[0] "" +msgstr[0] "緬因州旗" #. ~ Description of variant "Maine flag" of item "state flag" #: data/json/items/armor/cloaks.json @@ -84952,12 +85114,12 @@ msgstr "色彩鮮艷的披風,有著 \"Fp\" 的符號。" #: data/json/items/armor/cloaks.json msgid "grass cloak" msgid_plural "grass cloaks" -msgstr[0] "" +msgstr[0] "蓑衣" #. ~ Description of "grass cloak" #: data/json/items/armor/cloaks.json msgid "A primitive cloak. Ötzi wore one, too." -msgstr "" +msgstr "原始的斗篷。跟冰人奧茲同款。" #. ~ Item name #: data/json/items/armor/cloaks.json @@ -85018,7 +85180,7 @@ msgstr "" #: data/json/items/armor/cloaks.json msgid "dark cloak" msgid_plural "dark cloaks" -msgstr[0] "" +msgstr[0] "黑色披風" #. ~ Description of "dark cloak" #: data/json/items/armor/cloaks.json @@ -85102,7 +85264,7 @@ msgstr "" #: data/json/items/armor/cloaks.json msgid "FB51 optical cloak (on)" msgid_plural "FB51 optical cloaks (on)" -msgstr[0] "" +msgstr[0] "FB51 光學迷彩斗篷(啟動)" #. ~ Description of "FB51 optical cloak (on)" #: data/json/items/armor/cloaks.json @@ -85168,7 +85330,7 @@ msgstr "" #: data/json/items/armor/coats.json msgid "cassock" msgid_plural "cassocks" -msgstr[0] "袈裟" +msgstr[0] "法衣" #. ~ Description of "cassock" #: data/json/items/armor/coats.json @@ -85196,7 +85358,7 @@ msgstr[0] "XL 毛皮大衣" #: data/json/items/armor/coats.json msgid "XS fur coat" msgid_plural "XS fur coats" -msgstr[0] "" +msgstr[0] "XS 毛皮大衣" #. ~ Item name #: data/json/items/armor/coats.json @@ -85646,7 +85808,7 @@ msgstr "" #: data/json/items/armor/coats.json msgid "ninja jacket" msgid_plural "ninja jackets" -msgstr[0] "" +msgstr[0] "忍者外套" #. ~ Description of "ninja jacket" #: data/json/items/armor/coats.json @@ -85858,7 +86020,7 @@ msgstr "" #: data/json/items/armor/coats.json msgid "ghost's robe" msgid_plural "ghost's robes" -msgstr[0] "" +msgstr[0] "鬼袍" #. ~ Description of "ghost's robe" #: data/json/items/armor/coats.json @@ -85871,7 +86033,7 @@ msgstr "" #: data/json/items/armor/coats.json msgid "cheap ghost's robe" msgid_plural "cheap ghost's robes" -msgstr[0] "" +msgstr[0] "連假鬼袍" #. ~ Description of "cheap ghost's robe" #: data/json/items/armor/coats.json @@ -85936,7 +86098,7 @@ msgstr "" #: data/json/items/armor/coats.json msgid "wizard robe" msgid_plural "wizard robes" -msgstr[0] "" +msgstr[0] "巫師袍" #. ~ Description of "wizard robe" #: data/json/items/armor/coats.json @@ -85949,7 +86111,7 @@ msgstr "" #: data/json/items/armor/coats.json msgid "samghati" msgid_plural "samghatis" -msgstr[0] "袈裟" +msgstr[0] "僧伽黎" #. ~ Description of "samghati" #: data/json/items/armor/coats.json @@ -86977,30 +87139,30 @@ msgstr "" #: data/json/items/armor/gloves.json msgid "pair of chitinous gauntlets" msgid_plural "pairs of chitinous gauntlets" -msgstr[0] "甲殼手套" +msgstr[0] "甲殼護手" #. ~ Description of "pair of chitinous gauntlets" #: data/json/items/armor/gloves.json msgid "A pair of gauntlets made from the exoskeletons of insects." -msgstr "" +msgstr "一對由昆蟲外骨骼製成的護手。" #. ~ Item name #: data/json/items/armor/gloves.json msgid "pair of XL chitinous gauntlets" msgid_plural "pairs of XL chitinous gauntlets" -msgstr[0] "XL 甲殼手套" +msgstr[0] "XL 甲殼護手" #. ~ Item name #: data/json/items/armor/gloves.json msgid "pair of XS chitinous gauntlets" msgid_plural "pairs of XS chitinous gauntlets" -msgstr[0] "XS 甲殼手套" +msgstr[0] "XS 甲殼護手" #. ~ Item name #: data/json/items/armor/gloves.json msgid "pair of biosilicified chitin gauntlets" msgid_plural "pairs of biosilicified chitin gauntlets" -msgstr[0] "生物矽化甲殼手套" +msgstr[0] "生物矽化甲殼護手" #. ~ Description of "pair of biosilicified chitin gauntlets" #: data/json/items/armor/gloves.json @@ -87013,13 +87175,13 @@ msgstr "" #: data/json/items/armor/gloves.json msgid "pair of XL biosilicified chitin gauntlets" msgid_plural "pairs of XL biosilicified chitin gauntlets" -msgstr[0] "XL 生物矽化甲殼手套" +msgstr[0] "XL 生物矽化甲殼護手" #. ~ Item name #: data/json/items/armor/gloves.json msgid "pair of XS biosilicified chitin gauntlets" msgid_plural "pairs of XS biosilicified chitin gauntlets" -msgstr[0] "XS 生物矽化甲殼手套" +msgstr[0] "XS 生物矽化甲殼護手" #. ~ Item name #: data/json/items/armor/gloves.json @@ -87124,7 +87286,7 @@ msgstr "" #: data/json/items/armor/gloves.json msgid "pair of sheet metal gauntlets" msgid_plural "pairs of sheet metal gauntlets" -msgstr[0] "" +msgstr[0] "鐵板護手" #. ~ The weight assumes four small sheets of about 10cm x 10cm. #. ~ Description of "pair of sheet metal gauntlets" @@ -87140,7 +87302,7 @@ msgstr "" #: data/json/items/armor/gloves.json msgid "pair of case hardened sheet metal gauntlets" msgid_plural "pairs of case hardened sheet metal gauntlets" -msgstr[0] "" +msgstr[0] "鐵板護手(表面硬化碳鋼)" #. ~ Description of "pair of case hardened sheet metal gauntlets" #: data/json/items/armor/gloves.json @@ -88638,7 +88800,7 @@ msgstr "" #: data/json/items/armor/head_attachments.json msgid "attachable ear muffs (on)" msgid_plural "attachable ear muffs (on)" -msgstr[0] "" +msgstr[0] "可附掛耳罩(啟動)" #. ~ Description of "attachable ear muffs (on)" #: data/json/items/armor/head_attachments.json @@ -88662,7 +88824,7 @@ msgstr "" #: data/json/items/armor/head_attachments.json msgid "ballistic mandible guard" msgid_plural "ballistic mandible guard" -msgstr[0] "" +msgstr[0] "防彈下顎護罩" #. ~ Description of "ballistic mandible guard" #: data/json/items/armor/head_attachments.json @@ -88675,7 +88837,7 @@ msgstr "" #: data/json/items/armor/head_attachments.json msgid "plastic mandible guard" msgid_plural "plastic mandible guard" -msgstr[0] "" +msgstr[0] "塑膠下顎護罩" #. ~ Description of "plastic mandible guard" #: data/json/items/armor/head_attachments.json @@ -88701,7 +88863,7 @@ msgstr "" #: data/json/items/armor/head_attachments.json msgid "counterweight pouch" msgid_plural "counterweight pouch" -msgstr[0] "" +msgstr[0] "配重袋" #. ~ Description of "counterweight pouch" #: data/json/items/armor/head_attachments.json @@ -89258,7 +89420,7 @@ msgstr[0] "XS 護鼻頭盔" #: data/json/items/armor/helmets.json msgid "great helm" msgid_plural "great helms" -msgstr[0] "騎士頭盔" +msgstr[0] "十字軍頭盔" #. ~ Description of "great helm" #: data/json/items/armor/helmets.json @@ -89271,7 +89433,7 @@ msgstr "一頂中世紀的金屬頭盔, 能夠保護整個頭部, 只是要 #: data/json/items/armor/helmets.json msgid "XL great helm" msgid_plural "XL great helms" -msgstr[0] "XL 騎士頭盔" +msgstr[0] "XL 十字軍頭盔" #. ~ Description of "XL great helm" #: data/json/items/armor/helmets.json @@ -89284,7 +89446,7 @@ msgstr "一頂中世紀的金屬頭盔, 能夠保護整個頭部, 只是要 #: data/json/items/armor/helmets.json msgid "XS great helm" msgid_plural "XS great helms" -msgstr[0] "XS 騎士頭盔" +msgstr[0] "XS 十字軍頭盔" #. ~ Description of "XS great helm" #: data/json/items/armor/helmets.json @@ -89358,7 +89520,7 @@ msgstr[0] "XS 廢金屬頭盔" #: data/json/items/armor/helmets.json msgid "sheet metal great helm" msgid_plural "sheet metal great helms" -msgstr[0] "" +msgstr[0] "鐵板十字軍頭盔" #. ~ The weight assumes one large sheet of about 75cm x 40cm x 1.5mm and one #. circular sheet with a diameter of 24cm as the crown, and one gambeson hood. @@ -89376,7 +89538,7 @@ msgstr "" #: data/json/items/armor/helmets.json msgid "case hardened sheet metal great helm" msgid_plural "case hardened sheet metal great helms" -msgstr[0] "" +msgstr[0] "鐵板十字軍頭盔(表面硬化碳鋼)" #. ~ Description of "case hardened sheet metal great helm" #: data/json/items/armor/helmets.json @@ -89392,7 +89554,7 @@ msgstr "" #: data/json/items/armor/helmets.json msgid "sheet metal helmet" msgid_plural "sheet metal helmets" -msgstr[0] "" +msgstr[0] "鐵板頭盔" #. ~ The weight assumes one large sheet of about 75cm x 40cm x 1.5mm and one #. circular sheet with a diameter of 24cm as the crown, and one gambeson hood, @@ -89409,7 +89571,7 @@ msgstr "" #: data/json/items/armor/helmets.json msgid "case hardened sheet metal helmet" msgid_plural "case hardened sheet metal helmets" -msgstr[0] "" +msgstr[0] "鐵板頭盔(表面硬化碳鋼)" #. ~ Description of "case hardened sheet metal helmet" #: data/json/items/armor/helmets.json @@ -90438,7 +90600,7 @@ msgstr "" #: data/json/items/armor/integrated.json msgid "shell" msgid_plural "shell" -msgstr[0] "" +msgstr[0] "殼" #. ~ Description of "shell" #: data/json/items/armor/integrated.json @@ -90452,7 +90614,7 @@ msgstr "" #: data/json/items/armor/integrated.json msgid "roomy shell" msgid_plural "roomy shell" -msgstr[0] "" +msgstr[0] "大殼" #. ~ Description of "roomy shell" #: data/json/items/armor/integrated.json @@ -90465,7 +90627,7 @@ msgstr "" #: data/json/items/armor/integrated.json msgid "nacreous shell" msgid_plural "nacreous shell" -msgstr[0] "" +msgstr[0] "珍珠層殼" #. ~ Description of "nacreous shell" #: data/json/items/armor/integrated.json @@ -90483,7 +90645,7 @@ msgstr "" #: data/json/items/armor/integrated.json msgid "protective lenses" msgid_plural "protective lenses" -msgstr[0] "" +msgstr[0] "防護鏡片" #. ~ These do not preclude wearing glasses, but you'll get double-up #. penalties. If you really needed to you could likely still situate the @@ -90500,7 +90662,7 @@ msgstr "" #: data/json/items/armor/integrated.json msgid "subdermal carbon filament" msgid_plural "subdermal carbon filament" -msgstr[0] "" +msgstr[0] "碳纖維皮下組織" #. ~ Description of "subdermal carbon filament" #: data/json/items/armor/integrated.json @@ -91132,31 +91294,31 @@ msgstr[0] "貴橄欖石銀袖扣" #: data/json/items/armor/jewelry.json msgid "sapphire and silver cufflinks" msgid_plural "sapphire and silver cufflinks" -msgstr[0] "" +msgstr[0] "藍寶石銀袖扣" #. ~ Item name #: data/json/items/armor/jewelry.json msgid "tourmaline and silver cufflinks" msgid_plural "tourmaline and silver cufflinks" -msgstr[0] "" +msgstr[0] "碧璽銀袖扣" #. ~ Item name #: data/json/items/armor/jewelry.json msgid "citrine and silver cufflinks" msgid_plural "citrine and silver cufflinks" -msgstr[0] "" +msgstr[0] "黃水晶銀袖扣" #. ~ Item name #: data/json/items/armor/jewelry.json msgid "blue topaz and silver cufflinks" msgid_plural "blue topaz and silver cufflinks" -msgstr[0] "" +msgstr[0] "藍色托帕石銀袖扣" #. ~ Item name #: data/json/items/armor/jewelry.json msgid "opal and silver cufflinks" msgid_plural "opal and silver cufflinks" -msgstr[0] "" +msgstr[0] "蛋白石銀袖扣" #. ~ Item name #: data/json/items/armor/jewelry.json @@ -91175,7 +91337,7 @@ msgstr[0] "縞瑪瑙銀袖扣" #: data/json/items/armor/jewelry.json msgid "dark cufflinks" msgid_plural "dark cufflinks" -msgstr[0] "" +msgstr[0] "黑色袖扣" #. ~ Description of variant "dark cufflinks" of item "onyx and silver #. cufflinks" @@ -91195,13 +91357,13 @@ msgstr[0] "石榴石鉑袖扣" #: data/json/items/armor/jewelry.json msgid "diamond and platinum cufflinks" msgid_plural "diamond and platinum cufflinks" -msgstr[0] "" +msgstr[0] "鑲鑽鉑袖扣" #. ~ Item name #: data/json/items/armor/jewelry.json msgid "amethyst and platinum cufflinks" msgid_plural "amethyst and platinum cufflinks" -msgstr[0] "" +msgstr[0] "紫水晶鉑袖扣" #. ~ Item name #: data/json/items/armor/jewelry.json @@ -91213,55 +91375,55 @@ msgstr[0] "海藍寶石鉑袖扣" #: data/json/items/armor/jewelry.json msgid "emerald and platinum cufflinks" msgid_plural "emerald and platinum cufflinks" -msgstr[0] "" +msgstr[0] "祖母綠鉑袖扣" #. ~ Item name #: data/json/items/armor/jewelry.json msgid "alexandrite and platinum cufflinks" msgid_plural "alexandrite and platinum cufflinks" -msgstr[0] "" +msgstr[0] "亞歷山大變石鉑袖扣" #. ~ Item name #: data/json/items/armor/jewelry.json msgid "ruby and platinum cufflinks" msgid_plural "ruby and platinum cufflinks" -msgstr[0] "" +msgstr[0] "紅寶石鉑袖扣" #. ~ Item name #: data/json/items/armor/jewelry.json msgid "peridot and platinum cufflinks" msgid_plural "peridot and platinum cufflinks" -msgstr[0] "" +msgstr[0] "貴橄欖石鉑袖扣" #. ~ Item name #: data/json/items/armor/jewelry.json msgid "sapphire and platinum cufflinks" msgid_plural "sapphire and platinum cufflinks" -msgstr[0] "" +msgstr[0] "藍寶石鉑袖扣" #. ~ Item name #: data/json/items/armor/jewelry.json msgid "tourmaline and platinum cufflinks" msgid_plural "tourmaline and platinum cufflinks" -msgstr[0] "" +msgstr[0] "碧璽鉑袖扣" #. ~ Item name #: data/json/items/armor/jewelry.json msgid "citrine and platinum cufflinks" msgid_plural "citrine and platinum cufflinks" -msgstr[0] "" +msgstr[0] "黃水晶鉑袖扣" #. ~ Item name #: data/json/items/armor/jewelry.json msgid "blue topaz and platinum cufflinks" msgid_plural "blue topaz and platinum cufflinks" -msgstr[0] "" +msgstr[0] "藍色托帕石鉑袖扣" #. ~ Item name #: data/json/items/armor/jewelry.json msgid "opal and platinum cufflinks" msgid_plural "opal and platinum cufflinks" -msgstr[0] "" +msgstr[0] "蛋白石鉑袖扣" #. ~ Item name #: data/json/items/armor/jewelry.json @@ -91365,7 +91527,7 @@ msgstr "" #: data/json/items/armor/jewelry.json msgid "service medal" msgid_plural "service medals" -msgstr[0] "" +msgstr[0] "服役勳章" #. ~ Description of "service medal" #: data/json/items/armor/jewelry.json @@ -93145,7 +93307,7 @@ msgstr "" #: data/json/items/armor/jewelry.json msgid "tourmaline and gold bracelet" msgid_plural "tourmaline and gold bracelets" -msgstr[0] "" +msgstr[0] "碧璽金手鐲" #. ~ Description of "tourmaline and gold bracelet" #: data/json/items/armor/jewelry.json @@ -93156,7 +93318,7 @@ msgstr "" #: data/json/items/armor/jewelry.json msgid "citrine and gold bracelet" msgid_plural "citrine and gold bracelets" -msgstr[0] "" +msgstr[0] "黃水晶金手鐲" #. ~ Description of "citrine and gold bracelet" #: data/json/items/armor/jewelry.json @@ -93167,7 +93329,7 @@ msgstr "" #: data/json/items/armor/jewelry.json msgid "blue topaz and gold bracelet" msgid_plural "blue topaz and gold bracelets" -msgstr[0] "" +msgstr[0] "藍色托帕石金手鐲" #. ~ Description of "blue topaz and gold bracelet" #: data/json/items/armor/jewelry.json @@ -93178,7 +93340,7 @@ msgstr "" #: data/json/items/armor/jewelry.json msgid "opal and gold bracelet" msgid_plural "opal and gold bracelets" -msgstr[0] "" +msgstr[0] "蛋白石金手鐲" #. ~ Description of "opal and gold bracelet" #: data/json/items/armor/jewelry.json @@ -93189,7 +93351,7 @@ msgstr "" #: data/json/items/armor/jewelry.json msgid "pearl and gold bracelet" msgid_plural "pearl and gold bracelets" -msgstr[0] "" +msgstr[0] "珍珠金手鐲" #. ~ Description of "pearl and gold bracelet" #: data/json/items/armor/jewelry.json @@ -93211,7 +93373,7 @@ msgstr "" #: data/json/items/armor/jewelry.json msgid "diamond and silver bracelet" msgid_plural "diamond and silver bracelets" -msgstr[0] "" +msgstr[0] "鑽石銀手鐲" #. ~ Description of "diamond and silver bracelet" #: data/json/items/armor/jewelry.json @@ -93222,7 +93384,7 @@ msgstr "" #: data/json/items/armor/jewelry.json msgid "garnet and silver bracelet" msgid_plural "garnet and silver bracelets" -msgstr[0] "" +msgstr[0] "石榴石銀手鐲" #. ~ Description of "garnet and silver bracelet" #: data/json/items/armor/jewelry.json @@ -93233,7 +93395,7 @@ msgstr "" #: data/json/items/armor/jewelry.json msgid "amethyst and silver bracelet" msgid_plural "amethyst and silver bracelets" -msgstr[0] "" +msgstr[0] "紫水晶銀手鐲" #. ~ Description of "amethyst and silver bracelet" #: data/json/items/armor/jewelry.json @@ -93255,7 +93417,7 @@ msgstr "" #: data/json/items/armor/jewelry.json msgid "emerald and silver bracelet" msgid_plural "emerald and silver bracelets" -msgstr[0] "" +msgstr[0] "祖母綠銀手鐲" #. ~ Description of "emerald and silver bracelet" #: data/json/items/armor/jewelry.json @@ -93266,7 +93428,7 @@ msgstr "" #: data/json/items/armor/jewelry.json msgid "alexandrite and silver bracelet" msgid_plural "alexandrite and silver bracelets" -msgstr[0] "" +msgstr[0] "亞歷山大變石銀手鐲" #. ~ Description of "alexandrite and silver bracelet" #: data/json/items/armor/jewelry.json @@ -93278,7 +93440,7 @@ msgstr "" #: data/json/items/armor/jewelry.json msgid "ruby and silver bracelet" msgid_plural "ruby and silver bracelets" -msgstr[0] "" +msgstr[0] "紅寶石銀手鐲" #. ~ Description of "ruby and silver bracelet" #. ~ Description of variant "ruby and silver bracelet" of item "ruby and @@ -93305,7 +93467,7 @@ msgstr "" #: data/json/items/armor/jewelry.json msgid "peridot and silver bracelet" msgid_plural "peridot and silver bracelets" -msgstr[0] "" +msgstr[0] "貴橄欖石銀手鐲" #. ~ Description of "peridot and silver bracelet" #: data/json/items/armor/jewelry.json @@ -93316,7 +93478,7 @@ msgstr "" #: data/json/items/armor/jewelry.json msgid "sapphire and silver bracelet" msgid_plural "sapphire and silver bracelets" -msgstr[0] "" +msgstr[0] "藍寶石銀手鐲" #. ~ Description of "sapphire and silver bracelet" #: data/json/items/armor/jewelry.json @@ -93327,7 +93489,7 @@ msgstr "" #: data/json/items/armor/jewelry.json msgid "tourmaline and silver bracelet" msgid_plural "tourmaline and silver bracelets" -msgstr[0] "" +msgstr[0] "碧璽銀手鐲" #. ~ Description of "tourmaline and silver bracelet" #: data/json/items/armor/jewelry.json @@ -93338,7 +93500,7 @@ msgstr "" #: data/json/items/armor/jewelry.json msgid "citrine and silver bracelet" msgid_plural "citrine and silver bracelets" -msgstr[0] "" +msgstr[0] "黃水晶銀手鐲" #. ~ Description of "citrine and silver bracelet" #: data/json/items/armor/jewelry.json @@ -93349,7 +93511,7 @@ msgstr "" #: data/json/items/armor/jewelry.json msgid "blue topaz and silver bracelet" msgid_plural "blue topaz and silver bracelets" -msgstr[0] "" +msgstr[0] "藍色托帕石銀手鐲" #. ~ Description of "blue topaz and silver bracelet" #: data/json/items/armor/jewelry.json @@ -93360,7 +93522,7 @@ msgstr "" #: data/json/items/armor/jewelry.json msgid "opal and silver bracelet" msgid_plural "opal and silver bracelets" -msgstr[0] "" +msgstr[0] "蛋白石銀手鐲" #. ~ Description of "opal and silver bracelet" #: data/json/items/armor/jewelry.json @@ -93371,7 +93533,7 @@ msgstr "" #: data/json/items/armor/jewelry.json msgid "pearl and silver bracelet" msgid_plural "pearl and silver bracelets" -msgstr[0] "" +msgstr[0] "珍珠銀手鐲" #. ~ Description of "pearl and silver bracelet" #: data/json/items/armor/jewelry.json @@ -93396,7 +93558,7 @@ msgstr "" #: data/json/items/armor/jewelry.json msgid "dark bracelet" msgid_plural "dark bracelets" -msgstr[0] "" +msgstr[0] "黑色手鐲" #. ~ Description of variant "dark bracelet" of item "onyx and silver bracelet" #: data/json/items/armor/jewelry.json @@ -93409,7 +93571,7 @@ msgstr "" #: data/json/items/armor/jewelry.json msgid "diamond and platinum bracelet" msgid_plural "diamond and platinum bracelets" -msgstr[0] "" +msgstr[0] "鑲鑽鉑手鐲" #. ~ Description of "diamond and platinum bracelet" #: data/json/items/armor/jewelry.json @@ -93420,7 +93582,7 @@ msgstr "" #: data/json/items/armor/jewelry.json msgid "garnet and platinum bracelet" msgid_plural "garnet and platinum bracelets" -msgstr[0] "" +msgstr[0] "石榴石鉑手鐲" #. ~ Description of "garnet and platinum bracelet" #: data/json/items/armor/jewelry.json @@ -93431,7 +93593,7 @@ msgstr "" #: data/json/items/armor/jewelry.json msgid "amethyst and platinum bracelet" msgid_plural "amethyst and platinum bracelets" -msgstr[0] "" +msgstr[0] "紫水晶鉑手鐲" #. ~ Description of "amethyst and platinum bracelet" #: data/json/items/armor/jewelry.json @@ -93453,7 +93615,7 @@ msgstr "" #: data/json/items/armor/jewelry.json msgid "emerald and platinum bracelet" msgid_plural "emerald and platinum bracelets" -msgstr[0] "" +msgstr[0] "祖母綠鉑手鐲" #. ~ Description of "emerald and platinum bracelet" #: data/json/items/armor/jewelry.json @@ -93464,7 +93626,7 @@ msgstr "" #: data/json/items/armor/jewelry.json msgid "alexandrite and platinum bracelet" msgid_plural "alexandrite and platinum bracelets" -msgstr[0] "" +msgstr[0] "亞歷山大變石鉑手鐲" #. ~ Description of "alexandrite and platinum bracelet" #: data/json/items/armor/jewelry.json @@ -93475,7 +93637,7 @@ msgstr "" #: data/json/items/armor/jewelry.json msgid "ruby and platinum bracelet" msgid_plural "ruby and platinum bracelets" -msgstr[0] "" +msgstr[0] "紅寶石鉑手鐲" #. ~ Description of "ruby and platinum bracelet" #: data/json/items/armor/jewelry.json @@ -93486,7 +93648,7 @@ msgstr "" #: data/json/items/armor/jewelry.json msgid "peridot and platinum bracelet" msgid_plural "peridot and platinum bracelets" -msgstr[0] "" +msgstr[0] "貴橄欖石鉑手鐲" #. ~ Description of "peridot and platinum bracelet" #: data/json/items/armor/jewelry.json @@ -93497,7 +93659,7 @@ msgstr "" #: data/json/items/armor/jewelry.json msgid "sapphire and platinum bracelet" msgid_plural "sapphire and platinum bracelets" -msgstr[0] "" +msgstr[0] "藍寶石鉑手鐲" #. ~ Description of "sapphire and platinum bracelet" #: data/json/items/armor/jewelry.json @@ -93508,7 +93670,7 @@ msgstr "" #: data/json/items/armor/jewelry.json msgid "tourmaline and platinum bracelet" msgid_plural "tourmaline and platinum bracelets" -msgstr[0] "" +msgstr[0] "碧璽鉑手鐲" #. ~ Description of "tourmaline and platinum bracelet" #: data/json/items/armor/jewelry.json @@ -93519,7 +93681,7 @@ msgstr "" #: data/json/items/armor/jewelry.json msgid "citrine and platinum bracelet" msgid_plural "citrine and platinum bracelets" -msgstr[0] "" +msgstr[0] "黃水晶鉑手鐲" #. ~ Description of "citrine and platinum bracelet" #: data/json/items/armor/jewelry.json @@ -93530,7 +93692,7 @@ msgstr "" #: data/json/items/armor/jewelry.json msgid "blue topaz and platinum bracelet" msgid_plural "blue topaz and platinum bracelets" -msgstr[0] "" +msgstr[0] "藍色托帕石鉑手鐲" #. ~ Description of "blue topaz and platinum bracelet" #: data/json/items/armor/jewelry.json @@ -93541,7 +93703,7 @@ msgstr "" #: data/json/items/armor/jewelry.json msgid "opal and platinum bracelet" msgid_plural "opal and platinum bracelets" -msgstr[0] "" +msgstr[0] "蛋白石鉑手鐲" #. ~ Description of "opal and platinum bracelet" #: data/json/items/armor/jewelry.json @@ -93552,7 +93714,7 @@ msgstr "" #: data/json/items/armor/jewelry.json msgid "pearl and platinum bracelet" msgid_plural "pearl and platinum bracelets" -msgstr[0] "" +msgstr[0] "珍珠鉑手鐲" #. ~ Description of "pearl and platinum bracelet" #: data/json/items/armor/jewelry.json @@ -94683,7 +94845,7 @@ msgstr "" #: data/json/items/armor/legs_armor.json msgid "mild steel chainmail leggings" msgid_plural "pairs of mild steel chainmail leggings" -msgstr[0] "" +msgstr[0] "鏈甲護腿(低碳鋼)" #. ~ Description of "mild steel chainmail leggings" #: data/json/items/armor/legs_armor.json @@ -94697,7 +94859,7 @@ msgstr "" #: data/json/items/armor/legs_armor.json msgid "XL mild steel chainmail leggings" msgid_plural "pairs of XL mild steel chainmail leggings" -msgstr[0] "" +msgstr[0] "XL 鏈甲護腿(低碳鋼)" #. ~ Description of "XL mild steel chainmail leggings" #: data/json/items/armor/legs_armor.json @@ -94711,7 +94873,7 @@ msgstr "" #: data/json/items/armor/legs_armor.json msgid "XS mild steel chainmail leggings" msgid_plural "pairs of XS mild steel chainmail leggings" -msgstr[0] "" +msgstr[0] "XS 鏈甲護腿(低碳鋼)" #. ~ Description of "XS mild steel chainmail leggings" #: data/json/items/armor/legs_armor.json @@ -94725,7 +94887,7 @@ msgstr "" #: data/json/items/armor/legs_armor.json msgid "medium steel chainmail leggings" msgid_plural "pairs of medium steel chainmail leggings" -msgstr[0] "" +msgstr[0] "鏈甲護腿(中碳鋼)" #. ~ Description of "medium steel chainmail leggings" #: data/json/items/armor/legs_armor.json @@ -94739,7 +94901,7 @@ msgstr "" #: data/json/items/armor/legs_armor.json msgid "XL medium steel chainmail leggings" msgid_plural "pairs of XL medium steel chainmail leggings" -msgstr[0] "" +msgstr[0] "XL 鏈甲護腿(中碳鋼)" #. ~ Description of "XL medium steel chainmail leggings" #: data/json/items/armor/legs_armor.json @@ -94753,7 +94915,7 @@ msgstr "" #: data/json/items/armor/legs_armor.json msgid "XS medium steel chainmail leggings" msgid_plural "pairs of XS medium steel chainmail leggings" -msgstr[0] "" +msgstr[0] "XS 鏈甲護腿(中碳鋼)" #. ~ Description of "XS medium steel chainmail leggings" #: data/json/items/armor/legs_armor.json @@ -94767,7 +94929,7 @@ msgstr "" #: data/json/items/armor/legs_armor.json msgid "high steel chainmail leggings" msgid_plural "pairs of high steel chainmail leggings" -msgstr[0] "" +msgstr[0] "鏈甲護腿(高碳鋼)" #. ~ Description of "high steel chainmail leggings" #: data/json/items/armor/legs_armor.json @@ -94781,7 +94943,7 @@ msgstr "" #: data/json/items/armor/legs_armor.json msgid "XL high steel chainmail leggings" msgid_plural "pairs of XL high steel chainmail leggings" -msgstr[0] "" +msgstr[0] "XL 鏈甲護腿(高碳鋼)" #. ~ Description of "XL high steel chainmail leggings" #: data/json/items/armor/legs_armor.json @@ -94795,7 +94957,7 @@ msgstr "" #: data/json/items/armor/legs_armor.json msgid "XS high steel chainmail leggings" msgid_plural "pairs of XS high steel chainmail leggings" -msgstr[0] "" +msgstr[0] "XS 鏈甲護腿(高碳鋼)" #. ~ Description of "XS high steel chainmail leggings" #: data/json/items/armor/legs_armor.json @@ -94809,7 +94971,7 @@ msgstr "" #: data/json/items/armor/legs_armor.json msgid "hardened steel chainmail leggings" msgid_plural "pairs of hardened steel chainmail leggings" -msgstr[0] "" +msgstr[0] "鏈甲護腿(表面硬化碳鋼)" #. ~ Description of "hardened steel chainmail leggings" #: data/json/items/armor/legs_armor.json @@ -94823,7 +94985,7 @@ msgstr "" #: data/json/items/armor/legs_armor.json msgid "XL hardened steel chainmail leggings" msgid_plural "pairs of XL hardened steel chainmail leggings" -msgstr[0] "" +msgstr[0] "XL 鏈甲護腿(表面硬化碳鋼)" #. ~ Description of "XL hardened steel chainmail leggings" #: data/json/items/armor/legs_armor.json @@ -94837,7 +94999,7 @@ msgstr "" #: data/json/items/armor/legs_armor.json msgid "XS hardened steel chainmail leggings" msgid_plural "pairs of XS hardened steel chainmail leggings" -msgstr[0] "" +msgstr[0] "XS 鏈甲護腿(表面硬化碳鋼)" #. ~ Description of "XS hardened steel chainmail leggings" #: data/json/items/armor/legs_armor.json @@ -94851,7 +95013,7 @@ msgstr "" #: data/json/items/armor/legs_armor.json msgid "tempered steel chainmail leggings" msgid_plural "pairs of tempered steel chainmail leggings" -msgstr[0] "" +msgstr[0] "鏈甲護腿(回火碳鋼)" #. ~ Description of "tempered steel chainmail leggings" #: data/json/items/armor/legs_armor.json @@ -94865,7 +95027,7 @@ msgstr "" #: data/json/items/armor/legs_armor.json msgid "XL tempered steel chainmail leggings" msgid_plural "pairs of XL tempered steel chainmail leggings" -msgstr[0] "" +msgstr[0] "XL 鏈甲護腿(回火碳鋼)" #. ~ Description of "XL tempered steel chainmail leggings" #: data/json/items/armor/legs_armor.json @@ -94879,7 +95041,7 @@ msgstr "" #: data/json/items/armor/legs_armor.json msgid "XS tempered steel chainmail leggings" msgid_plural "pairs of XS tempered steel chainmail leggings" -msgstr[0] "" +msgstr[0] "XS 鏈甲護腿(回火碳鋼)" #. ~ Description of "XS tempered steel chainmail leggings" #: data/json/items/armor/legs_armor.json @@ -95066,7 +95228,7 @@ msgstr "" #: data/json/items/armor/legs_armor.json msgid "pair of XS iron greaves" msgid_plural "pairs of XS iron greaves" -msgstr[0] "" +msgstr[0] "XS 鐵製護脛" #. ~ Description of "pair of XS iron greaves" #: data/json/items/armor/legs_armor.json @@ -95078,7 +95240,7 @@ msgstr "" #: data/json/items/armor/legs_armor.json msgid "pair of sheet metal leg guards" msgid_plural "pairs of sheet metal leg guards" -msgstr[0] "" +msgstr[0] "鐵板護腿" #. ~ The weight assumes four sheets of about 25cm x 30cm x 1.5mm. #. ~ Description of "pair of sheet metal leg guards" @@ -95093,7 +95255,7 @@ msgstr "" #: data/json/items/armor/legs_armor.json msgid "pair of case hardened sheet metal leg guards" msgid_plural "pairs of case hardened sheet metal leg guards" -msgstr[0] "" +msgstr[0] "鐵板護腿(表面硬化碳鋼)" #. ~ Description of "pair of case hardened sheet metal leg guards" #: data/json/items/armor/legs_armor.json @@ -95108,7 +95270,7 @@ msgstr "" #: data/json/items/armor/legs_armor.json msgid "sheet metal skirt" msgid_plural "sheet metal skirts" -msgstr[0] "" +msgstr[0] "鐵板裙" #. ~ The weight assumes 2 sheets of about 30cm x 50cm x 1.5mm and 2 sheets of #. about 30cm x 25cm x 1.5mm @@ -95124,7 +95286,7 @@ msgstr "" #: data/json/items/armor/legs_armor.json msgid "case hardened sheet metal skirt" msgid_plural "case hardened sheet metal skirts" -msgstr[0] "" +msgstr[0] "鐵板裙(表面硬化碳鋼)" #. ~ Description of "case hardened sheet metal skirt" #: data/json/items/armor/legs_armor.json @@ -95138,7 +95300,7 @@ msgstr "" #: data/json/items/armor/legs_armor.json msgid "pair of sheet metal knee guards" msgid_plural "pairs of sheet metal knee guards" -msgstr[0] "" +msgstr[0] "鐵板護膝" #. ~ The weight assumes 3 sheets of about 15cm x 15cm x 1.5mm. #. ~ Description of "pair of sheet metal knee guards" @@ -95153,7 +95315,7 @@ msgstr "" #: data/json/items/armor/legs_armor.json msgid "pair of case hardened sheet metal knee guards" msgid_plural "pairs of case hardened sheet metal knee guards" -msgstr[0] "" +msgstr[0] "鐵板護膝(表面硬化碳鋼)" #. ~ Description of "pair of case hardened sheet metal knee guards" #: data/json/items/armor/legs_armor.json @@ -95166,7 +95328,7 @@ msgstr "" #: data/json/items/armor/legs_armor.json msgid "pair of XL sheet metal leg guards" msgid_plural "pairs of XL sheet metal leg guards" -msgstr[0] "" +msgstr[0] "XL 鐵板護腿" #. ~ Description of "pair of XL sheet metal leg guards" #: data/json/items/armor/legs_armor.json @@ -95177,7 +95339,7 @@ msgstr "" #: data/json/items/armor/legs_armor.json msgid "pair of XS sheet metal leg guards" msgid_plural "pairs of XS sheet metal leg guards" -msgstr[0] "" +msgstr[0] "XS 鐵板護腿" #. ~ Description of "pair of XS sheet metal leg guards" #: data/json/items/armor/legs_armor.json @@ -95606,7 +95768,7 @@ msgstr[0] "XL 重型鋼護腿(回火碳鋼)" #: data/json/items/armor/legs_armor.json msgid "leather-padded pants" msgid_plural "pairs of leather-padded pants" -msgstr[0] "" +msgstr[0] "墊皮長褲" #. ~ Description of "leather-padded pants" #: data/json/items/armor/legs_armor.json @@ -95621,7 +95783,7 @@ msgstr "" #: data/json/items/armor/legs_clothes.json msgid "antarvasa" msgid_plural "antarvasas" -msgstr[0] "" +msgstr[0] "安陀會" #. ~ Description of "antarvasa" #: data/json/items/armor/legs_clothes.json @@ -95985,7 +96147,7 @@ msgstr "這款棉質長褲內襯溫暖的仿製毛皮。" #: data/json/items/armor/legs_clothes.json msgid "ninja trousers" msgid_plural "ninja trousers" -msgstr[0] "" +msgstr[0] "忍者長褲" #. ~ Description of "ninja trousers" #: data/json/items/armor/legs_clothes.json @@ -96046,7 +96208,7 @@ msgstr "一條深藍色的短褲, 供郵政服務人員穿的那種。" #: data/json/items/armor/legs_clothes.json msgid "santa shorts" msgid_plural "santa shorts" -msgstr[0] "" +msgstr[0] "聖誕短褲" #. ~ Description of "santa shorts" #: data/json/items/armor/legs_clothes.json @@ -96058,7 +96220,7 @@ msgstr "" #: data/json/items/armor/legs_clothes.json msgid "santa pants" msgid_plural "santa pants" -msgstr[0] "" +msgstr[0] "聖誕長褲" #. ~ Description of "santa pants" #: data/json/items/armor/legs_clothes.json @@ -96227,7 +96389,7 @@ msgstr "一頂保暖的罩子, 保護頭部和臉部免於寒冷。" #: data/json/items/armor/masks.json msgid "skull balaclava" msgid_plural "skull balaclavas" -msgstr[0] "" +msgstr[0] "骷髏搶匪頭套" #. ~ Description of "skull balaclava" #: data/json/items/armor/masks.json @@ -96507,7 +96669,7 @@ msgstr "" #: data/json/items/armor/masks.json msgid "skull mask" msgid_plural "skull masks" -msgstr[0] "" +msgstr[0] "骷髏面具" #. ~ Description of "skull mask" #: data/json/items/armor/masks.json @@ -96734,13 +96896,13 @@ msgstr "一塊塑料布, 上面有幾個索環供繩索固定。簡易的擋 #: data/json/items/armor/pets_cow_armor.json msgid "cow armor" msgid_plural "cow armors" -msgstr[0] "" +msgstr[0] "乳牛護甲" #. ~ Item name #: data/json/items/armor/pets_cow_armor.json msgid "Kevlar-lined cow peto" msgid_plural "Kevlar-lined cow petos" -msgstr[0] "" +msgstr[0] "凱夫勒內襯乳牛護甲" #. ~ Description of "Kevlar-lined cow peto" #: data/json/items/armor/pets_cow_armor.json @@ -96754,7 +96916,7 @@ msgstr "" #: data/json/items/armor/pets_cow_armor.json msgid "biosilicified chitin cow armor" msgid_plural "biosilicified chitin cow armors" -msgstr[0] "" +msgstr[0] "生物矽化甲殼乳牛護甲" #. ~ Description of "biosilicified chitin cow armor" #: data/json/items/armor/pets_cow_armor.json @@ -96768,7 +96930,7 @@ msgstr "" #: data/json/items/armor/pets_cow_armor.json msgid "chitin cow armor" msgid_plural "chitin cow armors" -msgstr[0] "" +msgstr[0] "甲殼乳牛護甲" #. ~ Description of "chitin cow armor" #: data/json/items/armor/pets_cow_armor.json @@ -96781,7 +96943,7 @@ msgstr "" #: data/json/items/armor/pets_cow_armor.json msgid "chainmail cow armor" msgid_plural "chainmail cow armors" -msgstr[0] "" +msgstr[0] "乳牛用鏈甲" #. ~ Description of "chainmail cow armor" #: data/json/items/armor/pets_cow_armor.json @@ -96794,7 +96956,7 @@ msgstr "" #: data/json/items/armor/pets_cow_armor.json msgid "boiled leather cow barding with caprison" msgid_plural "boiled leather cow bardings with caprison" -msgstr[0] "" +msgstr[0] "硬化皮革乳牛護甲" #. ~ Description of "boiled leather cow barding with caprison" #: data/json/items/armor/pets_cow_armor.json @@ -96808,7 +96970,7 @@ msgstr "" #: data/json/items/armor/pets_cow_armor.json msgid "boiled leather cow barding with bones" msgid_plural "boiled leather cow bardings with bones" -msgstr[0] "" +msgstr[0] "鑲骨硬化皮革乳牛護甲" #. ~ Description of "boiled leather cow barding with bones" #: data/json/items/armor/pets_cow_armor.json @@ -96821,7 +96983,7 @@ msgstr "" #: data/json/items/armor/pets_cow_armor.json msgid "cow rain sheet" msgid_plural "cow rain sheets" -msgstr[0] "" +msgstr[0] "乳牛雨衣" #. ~ Description of "cow rain sheet" #: data/json/items/armor/pets_cow_armor.json @@ -96834,7 +96996,7 @@ msgstr "" #: data/json/items/armor/pets_cow_armor.json msgid "iron cow armor" msgid_plural "iron cow armors" -msgstr[0] "" +msgstr[0] "乳牛鐵甲" #. ~ Description of "iron cow armor" #: data/json/items/armor/pets_cow_armor.json @@ -96847,7 +97009,7 @@ msgstr "" #: data/json/items/armor/pets_cow_armor.json msgid "steel cow armor" msgid_plural "steel cow armors" -msgstr[0] "" +msgstr[0] "乳牛鋼甲" #. ~ Description of "steel cow armor" #: data/json/items/armor/pets_cow_armor.json @@ -96860,7 +97022,7 @@ msgstr "" #: data/json/items/armor/pets_cow_armor.json msgid "bronze cow armor" msgid_plural "bronze cow armors" -msgstr[0] "" +msgstr[0] "乳牛青銅甲" #. ~ Description of "bronze cow armor" #: data/json/items/armor/pets_cow_armor.json @@ -96914,7 +97076,7 @@ msgstr "" #: data/json/items/armor/pets_dog_armor.json msgid "chainmail dog coat" msgid_plural "chainmail dog coats" -msgstr[0] "" +msgstr[0] "犬類鏈甲" #. ~ Description of "chainmail dog coat" #. ~ Description is reference to Churl scenario text - 'protect your dog from @@ -96968,7 +97130,7 @@ msgstr "" #: data/json/items/armor/pets_dog_armor.json msgid "superalloy tactical dog outfit" msgid_plural "superalloy tactical dog outfits" -msgstr[0] "" +msgstr[0] "超合金戰術犬類護裝" #. ~ Description of "superalloy tactical dog outfit" #: data/json/items/armor/pets_dog_armor.json @@ -96982,7 +97144,7 @@ msgstr "" #: data/json/items/armor/pets_horse_armor.json msgid "horse armor" msgid_plural "horse armors" -msgstr[0] "" +msgstr[0] "馬鎧" #. ~ Item name #: data/json/items/armor/pets_horse_armor.json @@ -97262,7 +97424,7 @@ msgstr "" #: data/json/items/armor/power_armor.json msgid "combat exoskeleton" msgid_plural "combat exoskeletons" -msgstr[0] "" +msgstr[0] "戰鬥外骨骼裝甲" #. ~ Description of "combat exoskeleton" #: data/json/items/armor/power_armor.json @@ -97282,7 +97444,7 @@ msgstr "" #: data/json/items/armor/power_armor.json msgid "combat exoskeleton (on)" msgid_plural "combat exoskeletons (on)" -msgstr[0] "" +msgstr[0] "戰鬥外骨骼裝甲(啟動)" #. ~ Description of "combat exoskeleton (on)" #: data/json/items/armor/power_armor.json @@ -97341,7 +97503,7 @@ msgstr "" #: data/json/items/armor/power_armor.json msgid "heavy combat exoskeleton" msgid_plural "heavy combat exoskeletons" -msgstr[0] "" +msgstr[0] "重型戰鬥外骨骼裝甲" #. ~ This should probably changed to a pseudo-vehicle like the civilian #. exoskeleton @@ -97364,7 +97526,7 @@ msgstr "" #: data/json/items/armor/power_armor.json msgid "heavy combat exoskeleton (on)" msgid_plural "heavy combat exoskeletons (on)" -msgstr[0] "" +msgstr[0] "重型戰鬥外骨骼裝甲(啟動)" #. ~ Description of "heavy combat exoskeleton (on)" #: data/json/items/armor/power_armor.json @@ -97486,7 +97648,7 @@ msgstr "" #: data/json/items/armor/power_armor.json msgid "field combat exoskeleton" msgid_plural "field combat exoskeletons" -msgstr[0] "" +msgstr[0] "戰爭外骨格裝甲" #. ~ Description of "field combat exoskeleton" #: data/json/items/armor/power_armor.json @@ -97508,7 +97670,7 @@ msgstr "" #: data/json/items/armor/power_armor.json msgid "field combat exoskeleton (on)" msgid_plural "field combat exoskeletons (on)" -msgstr[0] "" +msgstr[0] "戰爭外骨格裝甲(啟動)" #. ~ Description of "field combat exoskeleton (on)" #: data/json/items/armor/power_armor.json @@ -98332,7 +98494,7 @@ msgstr "" #: data/json/items/armor/scarfs.json msgid "cyan scarf" msgid_plural "cyan scarfs" -msgstr[0] "" +msgstr[0] "青色圍巾" #. ~ Description of "cyan scarf" #: data/json/items/armor/scarfs.json @@ -99125,7 +99287,7 @@ msgstr "" #: data/json/items/armor/storage.json msgid "ankle wallet pouch" msgid_plural "ankle wallet pouches" -msgstr[0] "" +msgstr[0] "腳踝式錢包袋" #. ~ Description of "ankle wallet pouch" #: data/json/items/armor/storage.json @@ -99534,7 +99696,7 @@ msgstr "" #: data/json/items/armor/storage.json msgid "big trapper pack" msgid_plural "big trapper packs" -msgstr[0] "" +msgstr[0] "大捕獸背包" #. ~ Description of "big trapper pack" #: data/json/items/armor/storage.json @@ -99547,7 +99709,7 @@ msgstr "" #: data/json/items/armor/storage.json msgid "trapper pack" msgid_plural "trapper packs" -msgstr[0] "" +msgstr[0] "捕獸背包" #. ~ Description of "trapper pack" #: data/json/items/armor/storage.json @@ -99573,7 +99735,7 @@ msgstr "" #: data/json/items/armor/suits_clothes.json msgid "lycra bodysuit" msgid_plural "lycra bodysuits" -msgstr[0] "" +msgstr[0] "萊卡緊身衣" #. ~ Description of "lycra bodysuit" #: data/json/items/armor/suits_clothes.json @@ -99586,7 +99748,7 @@ msgstr "" #: data/json/items/armor/suits_clothes.json msgid "futuristic blue bodysuit" msgid_plural "futuristic blue bodysuits" -msgstr[0] "" +msgstr[0] "未來藍色緊身衣" #. ~ Description of variant "futuristic blue bodysuit" of item "lycra #. bodysuit" @@ -99600,7 +99762,7 @@ msgstr "" #: data/json/items/armor/suits_clothes.json msgid "futuristic red bodysuit" msgid_plural "futuristic red bodysuits" -msgstr[0] "" +msgstr[0] "未來紅色緊身衣" #. ~ Description of variant "futuristic red bodysuit" of item "lycra bodysuit" #: data/json/items/armor/suits_clothes.json @@ -99613,7 +99775,7 @@ msgstr "" #: data/json/items/armor/suits_clothes.json msgid "futuristic black bodysuit" msgid_plural "futuristic black bodysuits" -msgstr[0] "" +msgstr[0] "未來黑色緊身衣" #. ~ Description of variant "futuristic black bodysuit" of item "lycra #. bodysuit" @@ -99627,7 +99789,7 @@ msgstr "" #: data/json/items/armor/suits_clothes.json msgid "black infiltration bodysuit" msgid_plural "black infiltration bodysuits" -msgstr[0] "" +msgstr[0] "黑色潛行緊身衣" #. ~ Description of variant "black infiltration bodysuit" of item "lycra #. bodysuit" @@ -99641,7 +99803,7 @@ msgstr "" #: data/json/items/armor/suits_clothes.json msgid "super hero blue bodysuit" msgid_plural "super hero blue bodysuits" -msgstr[0] "" +msgstr[0] "超級英雄藍色緊身衣" #. ~ Description of variant "super hero blue bodysuit" of item "lycra #. bodysuit" @@ -99655,7 +99817,7 @@ msgstr "" #: data/json/items/armor/suits_clothes.json msgid "super hero black bodysuit" msgid_plural "super hero black bodysuits" -msgstr[0] "" +msgstr[0] "超級英雄黑色緊身衣" #. ~ Description of variant "super hero black bodysuit" of item "lycra #. bodysuit" @@ -99669,7 +99831,7 @@ msgstr "" #: data/json/items/armor/suits_clothes.json msgid "super hero spider bodysuit" msgid_plural "super hero spider bodysuits" -msgstr[0] "" +msgstr[0] "超級英雄蜘蛛緊身衣" #. ~ Description of variant "super hero spider bodysuit" of item "lycra #. bodysuit" @@ -99684,7 +99846,7 @@ msgstr "" #: data/json/items/armor/suits_clothes.json msgid "super hero green bodysuit" msgid_plural "super hero green bodysuits" -msgstr[0] "" +msgstr[0] "超級英雄綠色緊身衣" #. ~ Description of variant "super hero green bodysuit" of item "lycra #. bodysuit" @@ -99696,7 +99858,7 @@ msgstr "" #: data/json/items/armor/suits_clothes.json msgid "super hero purple bodysuit" msgid_plural "super hero purple bodysuits" -msgstr[0] "" +msgstr[0] "超級英雄紫色緊身衣" #. ~ Description of variant "super hero purple bodysuit" of item "lycra #. bodysuit" @@ -99708,7 +99870,7 @@ msgstr "" #: data/json/items/armor/suits_clothes.json msgid "super hero pink bodysuit" msgid_plural "super hero pink bodysuits" -msgstr[0] "" +msgstr[0] "超級英雄粉色緊身衣" #. ~ Description of variant "super hero pink bodysuit" of item "lycra #. bodysuit" @@ -99733,7 +99895,7 @@ msgstr "" #: data/json/items/armor/suits_clothes.json msgid "skeleton bodysuit" msgid_plural "skeleton bodysuits" -msgstr[0] "" +msgstr[0] "骷髏緊身衣" #. ~ Description of variant "skeleton bodysuit" of item "lycra bodysuit" #: data/json/items/armor/suits_clothes.json @@ -99746,7 +99908,7 @@ msgstr "" #: data/json/items/armor/suits_clothes.json msgid "flag bodysuit" msgid_plural "flag bodysuits" -msgstr[0] "" +msgstr[0] "國旗緊身衣" #. ~ Description of variant "flag bodysuit" of item "lycra bodysuit" #. ~ Description of variant "flag bikini bottom" of item "bikini bottom" @@ -99786,7 +99948,7 @@ msgstr "一件擬恐龍外形的全身式裝束。相當累贅且只有一點儲 #: data/json/items/armor/suits_clothes.json msgid "shark suit" msgid_plural "shark suits" -msgstr[0] "" +msgstr[0] "防鯊魚裝" #. ~ Description of "shark suit" #: data/json/items/armor/suits_clothes.json @@ -100077,7 +100239,7 @@ msgstr[0] "XL 生物矽化甲殼護甲" #: data/json/items/armor/suits_protection.json msgid "XS biosilicified chitin armor" msgid_plural "XS biosilicified chitin armors" -msgstr[0] "" +msgstr[0] "XS 生物矽化甲殼護甲" #. ~ Item name #: data/json/items/armor/suits_protection.json @@ -100100,7 +100262,7 @@ msgstr[0] "XL 毛皮護甲" #: data/json/items/armor/suits_protection.json msgid "XS fur body armor" msgid_plural "XS fur body armors" -msgstr[0] "" +msgstr[0] "XS 毛皮護甲" #. ~ Item name #: data/json/items/armor/suits_protection.json @@ -100123,7 +100285,7 @@ msgstr[0] "XL 皮革護甲" #: data/json/items/armor/suits_protection.json msgid "XS leather body armor" msgid_plural "XS leather body armors" -msgstr[0] "" +msgstr[0] "XS 皮革護甲" #. ~ Item name #: data/json/items/armor/suits_protection.json @@ -100142,7 +100304,7 @@ msgstr "" #: data/json/items/armor/suits_protection.json msgid "sheet metal armor" msgid_plural "sheet metal armors" -msgstr[0] "" +msgstr[0] "鐵板護甲" #. ~ Description of "sheet metal armor" #: data/json/items/armor/suits_protection.json @@ -100156,7 +100318,7 @@ msgstr "" #: data/json/items/armor/suits_protection.json msgid "case hardened sheet metal armor" msgid_plural "case hardened sheet metal armors" -msgstr[0] "" +msgstr[0] "鐵板護甲(表面硬化碳鋼)" #. ~ Description of "case hardened sheet metal armor" #: data/json/items/armor/suits_protection.json @@ -100170,7 +100332,7 @@ msgstr "" #: data/json/items/armor/suits_protection.json msgid "heavy sheet metal armor" msgid_plural "heavy sheet metal armors" -msgstr[0] "" +msgstr[0] "重型鐵板護甲" #. ~ Description of "heavy sheet metal armor" #: data/json/items/armor/suits_protection.json @@ -100185,7 +100347,7 @@ msgstr "" #: data/json/items/armor/suits_protection.json msgid "heavy case hardened sheet metal armor" msgid_plural "heavy case hardened sheet metal armors" -msgstr[0] "" +msgstr[0] "重型鐵板護甲(表面硬化碳鋼)" #. ~ Description of "heavy case hardened sheet metal armor" #: data/json/items/armor/suits_protection.json @@ -100199,7 +100361,7 @@ msgstr "" #: data/json/items/armor/suits_protection.json msgid "junkyard plate armor" msgid_plural "junkyard plate armors" -msgstr[0] "" +msgstr[0] "垃圾場板甲" #. ~ Description of "junkyard plate armor" #: data/json/items/armor/suits_protection.json @@ -100213,7 +100375,7 @@ msgstr "" #: data/json/items/armor/suits_protection.json msgid "heavy junkyard plate armor" msgid_plural "heavy junkyard plate armors" -msgstr[0] "" +msgstr[0] "重型垃圾場板甲" #. ~ Description of "heavy junkyard plate armor" #: data/json/items/armor/suits_protection.json @@ -100228,7 +100390,7 @@ msgstr "" #: data/json/items/armor/suits_protection.json msgid "case hardened junkyard plate armor" msgid_plural "case hardened junkyard plate armors" -msgstr[0] "" +msgstr[0] "垃圾場板甲(表面硬化碳鋼)" #. ~ Description of "case hardened junkyard plate armor" #: data/json/items/armor/suits_protection.json @@ -100243,7 +100405,7 @@ msgstr "" #: data/json/items/armor/suits_protection.json msgid "heavy case hardened junkyard plate armor" msgid_plural "heavy case hardened junkyard plate armors" -msgstr[0] "" +msgstr[0] "重型垃圾場板甲(表面硬化碳鋼)" #. ~ Description of "heavy case hardened junkyard plate armor" #: data/json/items/armor/suits_protection.json @@ -100611,13 +100773,13 @@ msgstr "" #: data/json/items/armor/suits_protection.json msgid "XL scrap suit" msgid_plural "XL scrap suits" -msgstr[0] "" +msgstr[0] "XL 廢金屬裝" #. ~ Item name #: data/json/items/armor/suits_protection.json msgid "XS scrap suit" msgid_plural "XS scrap suits" -msgstr[0] "" +msgstr[0] "XS 廢金屬裝" #. ~ Item name #: data/json/items/armor/suits_protection.json @@ -100653,7 +100815,7 @@ msgstr "" #: data/json/items/armor/suits_protection.json msgid "low steel chainmail hauberk" msgid_plural "low steel chainmail hauberks" -msgstr[0] "" +msgstr[0] "鏈甲長衣(低碳鋼)" #. ~ Description of "low steel chainmail hauberk" #: data/json/items/armor/suits_protection.json @@ -100666,19 +100828,19 @@ msgstr "" #: data/json/items/armor/suits_protection.json msgid "XL low steel chainmail hauberk" msgid_plural "XL low steel chainmail hauberks" -msgstr[0] "" +msgstr[0] "XL 鏈甲長衣(低碳鋼)" #. ~ Item name #: data/json/items/armor/suits_protection.json msgid "XS low steel chainmail hauberk" msgid_plural "XS low steel chainmail hauberks" -msgstr[0] "" +msgstr[0] "XS 鏈甲長衣(低碳鋼)" #. ~ Item name #: data/json/items/armor/suits_protection.json msgid "medium steel chainmail hauberk" msgid_plural "medium steel chainmail hauberks" -msgstr[0] "" +msgstr[0] "鏈甲長衣(中碳鋼)" #. ~ Description of "medium steel chainmail hauberk" #: data/json/items/armor/suits_protection.json @@ -100692,19 +100854,19 @@ msgstr "" #: data/json/items/armor/suits_protection.json msgid "XL medium steel chainmail hauberk" msgid_plural "XL medium steel chainmail hauberks" -msgstr[0] "" +msgstr[0] "XL 鏈甲長衣(中碳鋼)" #. ~ Item name #: data/json/items/armor/suits_protection.json msgid "XS medium steel chainmail hauberk" msgid_plural "XS medium steel chainmail hauberks" -msgstr[0] "" +msgstr[0] "XS 鏈甲長衣(中碳鋼)" #. ~ Item name #: data/json/items/armor/suits_protection.json msgid "high steel chainmail hauberk" msgid_plural "high steel chainmail hauberks" -msgstr[0] "" +msgstr[0] "鏈甲長衣(高碳鋼)" #. ~ Description of "high steel chainmail hauberk" #. ~ Description of "moon tears chainmail hauberk" @@ -100719,19 +100881,19 @@ msgstr "" #: data/json/items/armor/suits_protection.json msgid "XL high steel chainmail hauberk" msgid_plural "XL high steel chainmail hauberks" -msgstr[0] "" +msgstr[0] "XL 鏈甲長衣(高碳鋼)" #. ~ Item name #: data/json/items/armor/suits_protection.json msgid "XS high steel chainmail hauberk" msgid_plural "XS high steel chainmail hauberks" -msgstr[0] "" +msgstr[0] "XS 鏈甲長衣(高碳鋼)" #. ~ Item name #: data/json/items/armor/suits_protection.json msgid "hardened steel chainmail hauberk" msgid_plural "hardened steel chainmail hauberks" -msgstr[0] "" +msgstr[0] "鏈甲長衣(表面硬化碳鋼)" #. ~ Description of "hardened steel chainmail hauberk" #: data/json/items/armor/suits_protection.json @@ -100745,19 +100907,19 @@ msgstr "" #: data/json/items/armor/suits_protection.json msgid "XL hardened steel chainmail hauberk" msgid_plural "XL hardened steel chainmail hauberks" -msgstr[0] "" +msgstr[0] "XL 鏈甲長衣(表面硬化碳鋼)" #. ~ Item name #: data/json/items/armor/suits_protection.json msgid "XS hardened steel chainmail hauberk" msgid_plural "XS hardened steel chainmail hauberks" -msgstr[0] "" +msgstr[0] "XS 鏈甲長衣(表面硬化碳鋼)" #. ~ Item name #: data/json/items/armor/suits_protection.json msgid "tempered steel chainmail hauberk" msgid_plural "tempered steel chainmail hauberks" -msgstr[0] "" +msgstr[0] "鏈甲長衣(回火碳鋼)" #. ~ Description of "tempered steel chainmail hauberk" #: data/json/items/armor/suits_protection.json @@ -100771,13 +100933,13 @@ msgstr "" #: data/json/items/armor/suits_protection.json msgid "XL tempered steel chainmail hauberk" msgid_plural "XL tempered steel chainmail hauberks" -msgstr[0] "" +msgstr[0] "XL 鏈甲長衣(回火碳鋼)" #. ~ Item name #: data/json/items/armor/suits_protection.json msgid "XS tempered steel chainmail hauberk" msgid_plural "XS tempered steel chainmail hauberks" -msgstr[0] "" +msgstr[0] "XS 鏈甲長衣(回火碳鋼)" #. ~ Description of "chainmail armor" #: data/json/items/armor/suits_protection.json @@ -100791,7 +100953,7 @@ msgstr "" #: data/json/items/armor/suits_protection.json msgid "low steel chainmail armor" msgid_plural "low steel chainmail armors" -msgstr[0] "" +msgstr[0] "鏈甲套裝(低碳鋼)" #. ~ Description of "low steel chainmail armor" #: data/json/items/armor/suits_protection.json @@ -100804,19 +100966,19 @@ msgstr "" #: data/json/items/armor/suits_protection.json msgid "XL low steel chainmail armor" msgid_plural "XL low steel chainmail armors" -msgstr[0] "" +msgstr[0] "XL 鏈甲套裝(低碳鋼)" #. ~ Item name #: data/json/items/armor/suits_protection.json msgid "XS low steel chainmail armor" msgid_plural "XS low steel chainmail armors" -msgstr[0] "" +msgstr[0] "XS 鏈甲套裝(低碳鋼)" #. ~ Item name #: data/json/items/armor/suits_protection.json msgid "medium steel chainmail armor" msgid_plural "medium steel chainmail armors" -msgstr[0] "" +msgstr[0] "鏈甲套裝(中碳鋼)" #. ~ Description of "medium steel chainmail armor" #: data/json/items/armor/suits_protection.json @@ -100829,19 +100991,19 @@ msgstr "" #: data/json/items/armor/suits_protection.json msgid "XL medium steel chainmail armor" msgid_plural "XL medium steel chainmail armors" -msgstr[0] "" +msgstr[0] "XL 鏈甲套裝(中碳鋼)" #. ~ Item name #: data/json/items/armor/suits_protection.json msgid "XS medium steel chainmail armor" msgid_plural "XS medium steel chainmail armors" -msgstr[0] "" +msgstr[0] "XS 鏈甲套裝(中碳鋼)" #. ~ Item name #: data/json/items/armor/suits_protection.json msgid "high steel chainmail armor" msgid_plural "high steel chainmail armors" -msgstr[0] "" +msgstr[0] "鏈甲套裝(高碳鋼)" #. ~ Description of "high steel chainmail armor" #: data/json/items/armor/suits_protection.json @@ -100854,19 +101016,19 @@ msgstr "" #: data/json/items/armor/suits_protection.json msgid "XL high steel chainmail armor" msgid_plural "XL high steel chainmail armors" -msgstr[0] "" +msgstr[0] "XL 鏈甲套裝(高碳鋼)" #. ~ Item name #: data/json/items/armor/suits_protection.json msgid "XS high steel chainmail armor" msgid_plural "XS high steel chainmail armors" -msgstr[0] "" +msgstr[0] "XS 鏈甲套裝(高碳鋼)" #. ~ Item name #: data/json/items/armor/suits_protection.json msgid "hardened steel chainmail armor" msgid_plural "hardened steel chainmail armors" -msgstr[0] "" +msgstr[0] "鏈甲套裝(表面硬化碳鋼)" #. ~ Description of "hardened steel chainmail armor" #: data/json/items/armor/suits_protection.json @@ -100879,19 +101041,19 @@ msgstr "" #: data/json/items/armor/suits_protection.json msgid "XL hardened steel chainmail armor" msgid_plural "XL hardened steel chainmail armors" -msgstr[0] "" +msgstr[0] "XL 鏈甲套裝(表面硬化碳鋼)" #. ~ Item name #: data/json/items/armor/suits_protection.json msgid "XS hardened steel chainmail armor" msgid_plural "XS hardened steel chainmail armors" -msgstr[0] "" +msgstr[0] "XS 鏈甲套裝(表面硬化碳鋼)" #. ~ Item name #: data/json/items/armor/suits_protection.json msgid "tempered steel chainmail armor" msgid_plural "tempered steel chainmail armors" -msgstr[0] "" +msgstr[0] "鏈甲套裝(回火碳鋼)" #. ~ Description of "tempered steel chainmail armor" #: data/json/items/armor/suits_protection.json @@ -100904,19 +101066,19 @@ msgstr "" #: data/json/items/armor/suits_protection.json msgid "XL tempered steel chainmail armor" msgid_plural "XL tempered steel chainmail armors" -msgstr[0] "" +msgstr[0] "XL 鏈甲套裝(回火碳鋼)" #. ~ Item name #: data/json/items/armor/suits_protection.json msgid "XS tempered steel chainmail armor" msgid_plural "XS tempered steel chainmail armors" -msgstr[0] "" +msgstr[0] "XS 鏈甲套裝(回火碳鋼)" #. ~ Item name #: data/json/items/armor/suits_protection.json msgid "faraday chainmail suit" msgid_plural "faraday chainmail suits" -msgstr[0] "" +msgstr[0] "絕緣鏈甲裝" #. ~ Description of "faraday chainmail suit" #: data/json/items/armor/suits_protection.json @@ -100930,13 +101092,13 @@ msgstr "" #: data/json/items/armor/suits_protection.json msgid "XL faraday chainmail suit" msgid_plural "XL faraday chainmail suits" -msgstr[0] "" +msgstr[0] "XL 絕緣鏈甲裝" #. ~ Item name #: data/json/items/armor/suits_protection.json msgid "XS faraday chainmail suit" msgid_plural "XS faraday chainmail suits" -msgstr[0] "" +msgstr[0] "XS 絕緣鏈甲裝" #. ~ Item name #: data/json/items/armor/suits_protection.json @@ -100976,7 +101138,7 @@ msgstr[0] "XL 避火衣" #: data/json/items/armor/suits_protection.json msgid "XS entry suit" msgid_plural "XS entry suits" -msgstr[0] "" +msgstr[0] "XS 避火衣" #. ~ Item name #: data/json/items/armor/suits_protection.json @@ -102438,7 +102600,7 @@ msgstr "" #: data/json/items/armor/torso_armor.json msgid "sheet metal chest guard" msgid_plural "sheet metal chest guards" -msgstr[0] "" +msgstr[0] "鐵板胸甲" #. ~ The weight assumes the sheet metal is 75cm x 50cm x 1.5mm. #. ~ Description of "sheet metal chest guard" @@ -102453,7 +102615,7 @@ msgstr "" #: data/json/items/armor/torso_armor.json msgid "case hardened sheet metal chest guard" msgid_plural "case hardened sheet metal chest guards" -msgstr[0] "" +msgstr[0] "鐵板胸甲(表面硬化碳鋼)" #. ~ Description of "case hardened sheet metal chest guard" #: data/json/items/armor/torso_armor.json @@ -102467,7 +102629,7 @@ msgstr "" #: data/json/items/armor/torso_armor.json msgid "heavy sheet metal chest guard" msgid_plural "heavy sheet metal chest guards" -msgstr[0] "" +msgstr[0] "重型鐵板胸甲" #. ~ The weight assumes the sheet metal is 75cm x 50cm x 1.5mm, doubled. #. ~ Description of "heavy sheet metal chest guard" @@ -102482,7 +102644,7 @@ msgstr "" #: data/json/items/armor/torso_armor.json msgid "case hardened heavy sheet metal chest guard" msgid_plural "case hardened heavy sheet metal chest guards" -msgstr[0] "" +msgstr[0] "重型鐵板胸甲(表面硬化碳鋼)" #. ~ Description of "case hardened heavy sheet metal chest guard" #: data/json/items/armor/torso_armor.json @@ -102496,7 +102658,7 @@ msgstr "" #: data/json/items/armor/torso_armor.json msgid "light sheet metal chest guard" msgid_plural "light sheet metal chest guards" -msgstr[0] "" +msgstr[0] "輕型鐵板胸甲" #. ~ The weight assumes the sheets are 35cm x 50cm x 1.5mm. #. ~ Description of "light sheet metal chest guard" @@ -102511,7 +102673,7 @@ msgstr "" #: data/json/items/armor/torso_armor.json msgid "case hardened light sheet metal chest guard" msgid_plural "case hardened light sheet metal chest guards" -msgstr[0] "" +msgstr[0] "輕型鐵板胸甲(表面硬化碳鋼)" #. ~ Description of "case hardened light sheet metal chest guard" #: data/json/items/armor/torso_armor.json @@ -102679,7 +102841,7 @@ msgstr[0] "XS 鏈甲背心(回火碳鋼)" #: data/json/items/armor/torso_armor.json msgid "cloth-padded shirt" msgid_plural "cloth-padded shirts" -msgstr[0] "" +msgstr[0] "墊布衫" #. ~ Description of "cloth-padded shirt" #: data/json/items/armor/torso_armor.json @@ -102692,7 +102854,7 @@ msgstr "" #: data/json/items/armor/torso_armor.json msgid "cloth-padded sleeveless shirt" msgid_plural "cloth-padded sleeveless shirts" -msgstr[0] "" +msgstr[0] "墊布無袖衫" #. ~ Description of "cloth-padded sleeveless shirt" #: data/json/items/armor/torso_armor.json @@ -103259,7 +103421,7 @@ msgstr[0] "XL 重型胸甲(回火碳鋼)" #: data/json/items/armor/torso_armor.json msgid "leather-padded shirt" msgid_plural "leather-padded shirts" -msgstr[0] "" +msgstr[0] "墊皮衫" #. ~ Description of "leather-padded shirt" #: data/json/items/armor/torso_armor.json @@ -103273,7 +103435,7 @@ msgstr "" #: data/json/items/armor/torso_armor.json msgid "leather-padded sleeveless shirt" msgid_plural "leather-padded sleeveless shirts" -msgstr[0] "" +msgstr[0] "墊皮無袖衫" #. ~ Description of "leather-padded sleeveless shirt" #: data/json/items/armor/torso_armor.json @@ -104611,7 +104773,7 @@ msgstr "" #: data/json/items/armor/torso_clothes.json msgid "uttarasanga" msgid_plural "uttarasangas" -msgstr[0] "袈裟" +msgstr[0] "郁多羅僧" #. ~ Description of "uttarasanga" #: data/json/items/armor/torso_clothes.json @@ -106371,7 +106533,7 @@ msgstr "一個手工製輕巧的慢跑背包。耐用且細心的做工讓它盡 #: data/json/items/armor/bespoke_armor/custom_storage.json msgid "survivor distributed rigging" msgid_plural "survivor distributed riggings" -msgstr[0] "" +msgstr[0] "生存者分散式吊袋" #. ~ Description of "survivor distributed rigging" #: data/json/items/armor/bespoke_armor/custom_storage.json @@ -106859,7 +107021,7 @@ msgstr "" #: data/json/items/book/anthology.json msgid "The Museum of All Things Awesome and That Go Boom" msgid_plural "copies of The Museum of All Things Awesome and That Go Boom" -msgstr[0] "" +msgstr[0] "會蹦蹦蹦的美好事物博物館" #. ~ Description of "The Museum of All Things Awesome and That Go Boom" #: data/json/items/book/anthology.json @@ -107520,7 +107682,7 @@ msgstr "" #: data/json/items/book/cooking.json msgid "La Vida Deliciosa: Definitive Mexican Cuisine" msgid_plural "copies of La Vida Deliciosa: Definitive Mexican Cuisine" -msgstr[0] "" +msgstr[0] "La Vida Deliciosa: 墨西哥美食" #. ~ Description of "La Vida Deliciosa: Definitive Mexican Cuisine" #: data/json/items/book/cooking.json @@ -108197,7 +108359,7 @@ msgstr "" #: data/json/items/book/electronics.json msgid "CBM interface wiring reference" msgid_plural "CBM interface wiring reference" -msgstr[0] "" +msgstr[0] "CBM介面接線參考" #. ~ Description of "CBM interface wiring reference" #: data/json/items/book/electronics.json @@ -109216,7 +109378,7 @@ msgstr "你將道路和地形標繪在地圖上。" #: data/json/items/book/maps.json msgid "urban explorer's map" msgid_plural "urban explorer's maps" -msgstr[0] "" +msgstr[0] "城市探險者地圖" #. ~ Description of "urban explorer's map" #: data/json/items/book/maps.json @@ -109247,7 +109409,7 @@ msgstr "一本完整的合氣道指南。" #: data/json/items/book/martial.json msgid "Las Nueve Reglas de la Montante" msgid_plural "copies of Las Nueve Reglas de la Montante" -msgstr[0] "" +msgstr[0] "Las Nueve Reglas de la Montante" #. ~ Description of "Las Nueve Reglas de la Montante" #: data/json/items/book/martial.json @@ -109363,7 +109525,7 @@ msgstr "一本完整的松濤館流空手道指南。" #: data/json/items/book/martial.json msgid "The Ultimate Guide to Kickboxing" msgid_plural "copies of Ultimate Guide to Kickboxing" -msgstr[0] "" +msgstr[0] "踢拳終極指南" #. ~ Description of "The Ultimate Guide to Kickboxing" #: data/json/items/book/martial.json @@ -109990,7 +110152,7 @@ msgstr "" #: data/json/items/book/misc.json msgid "Murdered by the Grapevine" msgid_plural "copies of Murdered by the Grapevine" -msgstr[0] "" +msgstr[0] "被葡萄藤謀殺" #. ~ Description of "Murdered by the Grapevine" #: data/json/items/book/misc.json @@ -110101,7 +110263,7 @@ msgstr "講述了一群朋友在美國 60 年代, 爵士樂、詩歌、藥物 #: data/json/items/book/misc.json msgid "Gore Longtitude" msgid_plural "copies of Gore Longitude" -msgstr[0] "" +msgstr[0] "血肉經線" #. ~ Description of "Gore Longtitude" #: data/json/items/book/misc.json @@ -110126,7 +110288,7 @@ msgstr "充滿戲劇性與中二病的小說。" #: data/json/items/book/misc.json msgid "Love and Circuses" msgid_plural "copies of Love and Circuses" -msgstr[0] "" +msgstr[0] "愛與馬戲團" #. ~ Description of "Love and Circuses" #: data/json/items/book/misc.json @@ -110663,7 +110825,7 @@ msgstr "來自世界各地不同的作者的詩歌集合, 著作包括狄金 #: data/json/items/book/misc.json msgid "priest's diary" msgid_plural "priests' diaries" -msgstr[0] "" +msgstr[0] "神父日記" #. ~ Description of "priest's diary" #: data/json/items/book/misc.json @@ -110735,7 +110897,7 @@ msgstr "一個有趣的早期美國民間傳說收集, 特點是內容有大 #: data/json/items/book/misc.json msgid "Visions in Solitude" msgid_plural "copies of Visions in Solitude" -msgstr[0] "" +msgstr[0] "獨處的視野" #. ~ Description of "Visions in Solitude" #: data/json/items/book/misc.json @@ -112345,7 +112507,7 @@ msgstr "" #: data/json/items/book/misc_scifi.json msgid "We" msgid_plural "copies of We" -msgstr[0] "" +msgstr[0] "反烏托邦與自由" #. ~ this variant is intentional #. ~ ISBN 9781611461787 @@ -114508,7 +114670,7 @@ msgstr "發射器" #. ~ Reload noise of gun "makeshift chemical thrower" #: data/json/items/classes/gun.json data/json/items/gun/chemical_spray.json msgid "slosh." -msgstr "" +msgstr "唰啦。" #. ~ Name of a gun #: data/json/items/classes/gun.json @@ -116393,6 +116555,7 @@ msgstr "槍口" #. ~ Valid mod location of gun "Makarov PM" #. ~ Valid mod location of gun "makeshift chemical thrower" #. ~ Valid mod location of gun "RM451 flamethrower" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "XM34 EMP projector" #. ~ Valid mod location of gun "A7 laser rifle" #. ~ Valid mod location of gun "V29 laser pistol" @@ -116437,8 +116600,9 @@ msgstr "槍口" #: data/json/items/gun/762R.json data/json/items/gun/8x40mm.json #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json data/json/items/gun/flammable.json -#: data/json/items/gun/ups.json data/json/items/gunmod/rail.json -#: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json +#: data/json/items/gun/robofac_gun.json data/json/items/gun/ups.json +#: data/json/items/gunmod/rail.json data/json/items/ranged/crossbows.json +#: data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/7.50mm.json #: data/mods/Aftershock/items/gun/laser.json #: data/mods/Aftershock/items/gun/plasma.json @@ -116668,6 +116832,7 @@ msgstr "槍托" #. ~ Valid mod location of gun "combination gun" #. ~ Valid mod location of gun "RM451 flamethrower" #. ~ Valid mod location of gun "flintlock musket" +#. ~ Valid mod location of gun "Hub 01 HWP" #. ~ Valid mod location of gun "12 gauge bullpup shotgun" #. ~ Valid mod location of gun "high-capacity pump-action shotgun" #. ~ Valid mod location of gun "gas-operated bullpup shotgun" @@ -116743,8 +116908,9 @@ msgstr "槍托" #: data/json/items/gun/9mm.json data/json/items/gun/9x18.json #: data/json/items/gun/chemical_spray.json #: data/json/items/gun/combination.json data/json/items/gun/flammable.json -#: data/json/items/gun/flintlock.json data/json/items/gun/shot.json -#: data/json/items/gun/ups.json data/json/items/gunmod/bionicmods.json +#: data/json/items/gun/flintlock.json data/json/items/gun/robofac_gun.json +#: data/json/items/gun/shot.json data/json/items/gun/ups.json +#: data/json/items/gunmod/bionicmods.json #: data/json/items/gunmod/underbarrel.json data/json/items/ranged/archery.json #: data/json/items/ranged/crossbows.json data/json/items/ranged/energy.json #: data/mods/Aftershock/items/gun/laser.json @@ -116763,7 +116929,7 @@ msgstr "槍管附掛" #: data/json/items/classes/gun.json msgid "classic pistol" msgid_plural "classic pistols" -msgstr[0] "" +msgstr[0] "古典手槍" #. ~ Valid mod location of gun "classic pistol" #. ~ Valid mod location of gun "backup pistol" @@ -116859,7 +117025,7 @@ msgstr[0] "" #: data/mods/Xedra_Evolved/items/guns.json msgid "sights mount" msgid_plural "sights mounts" -msgstr[0] "" +msgstr[0] "瞄具座" #. ~ Valid mod location of gun "classic pistol" #. ~ Valid mod location of gun "backup pistol" @@ -117762,7 +117928,7 @@ msgstr "握把底座" #: data/json/items/classes/gun.json msgid "pump-action shotgun" msgid_plural "pump-action shotguns" -msgstr[0] "" +msgstr[0] "泵動式霰彈槍" #. ~ Reload noise of gun "pump-action shotgun" #. ~ Reload noise of gun "RM120c shotgun" @@ -117786,7 +117952,7 @@ msgstr[0] "" #: data/json/items/gunmod/loading_port.json #: data/mods/Generic_Guns/gunmods/gunmods.json msgid "loading port" -msgstr "" +msgstr "裝彈口" #. ~ Name of a gun #: data/json/items/classes/gun.json @@ -117921,7 +118087,7 @@ msgstr "一條彈鏈。子彈間有著金屬鏈結, 會在發射後解體。" #: data/json/items/comestibles/alcohol.json msgid "Mycus wine" msgid_plural "Mycus wine" -msgstr[0] "" +msgstr[0] "馬庫斯酒" #. ~ Description of "Mycus wine" #: data/json/items/comestibles/alcohol.json @@ -119410,7 +119576,7 @@ msgstr "" #: data/json/items/comestibles/brewing.json msgid "gin wash" msgid_plural "gin washes" -msgstr[0] "" +msgstr[0] "琴酒發酵產物" #. ~ Description of "gin wash" #: data/json/items/comestibles/brewing.json @@ -120106,7 +120272,7 @@ msgstr "" #: data/json/items/comestibles/carnivore.json msgid "scrap of human flesh" msgid_plural "scraps of human flesh" -msgstr[0] "" +msgstr[0] "碎人肉" #. ~ Description of "scrap of human flesh" #: data/json/items/comestibles/carnivore.json @@ -120585,7 +120751,7 @@ msgstr "一塊海綿狀、粉紅色的動物肺,腐敗的非常快。如果處 #: data/json/items/comestibles/carnivore.json msgid "piece of raw human lung" msgid_plural "pieces of raw human lung" -msgstr[0] "" +msgstr[0] "生人肺片" #. ~ Description of "piece of raw human lung" #: data/json/items/comestibles/carnivore.json @@ -120662,7 +120828,7 @@ msgstr "" #: data/json/items/comestibles/carnivore.json msgid "raw human liver" msgid_plural "raw human livers" -msgstr[0] "" +msgstr[0] "生人肝" #. ~ Description of "raw human liver" #: data/json/items/comestibles/carnivore.json @@ -120784,7 +120950,7 @@ msgstr "" #: data/json/items/comestibles/carnivore.json msgid "raw human brains" msgid_plural "raw human brains" -msgstr[0] "" +msgstr[0] "生人腦" #. ~ Description of "raw human brains" #: data/json/items/comestibles/carnivore.json @@ -120849,7 +121015,7 @@ msgstr "" #: data/json/items/comestibles/carnivore.json msgid "raw human kidney" msgid_plural "raw human kidneys" -msgstr[0] "" +msgstr[0] "生人腎" #. ~ Description of "raw human kidney" #: data/json/items/comestibles/carnivore.json @@ -120909,7 +121075,7 @@ msgstr "" #: data/json/items/comestibles/carnivore.json msgid "raw human sweetbread" msgid_plural "raw human sweetbreads" -msgstr[0] "" +msgstr[0] "生人胸腺" #. ~ Description of "raw human sweetbread" #: data/json/items/comestibles/carnivore.json @@ -121673,7 +121839,7 @@ msgstr "一般的美食中心含糖穀物盒,你不應該看到這個。" #: data/json/items/comestibles/cereal.json msgid "Snicker-Snacks cereal" msgid_plural "Snicker-Snacks cereal" -msgstr[0] "" +msgstr[0] "士力架零食榖片" #. ~ Description of "Snicker-Snacks cereal" #: data/json/items/comestibles/cereal.json @@ -121686,7 +121852,7 @@ msgstr "" #: data/json/items/comestibles/cereal.json msgid "Carpenter Crunch cereal" msgid_plural "Carpenter Crunch cereal" -msgstr[0] "" +msgstr[0] "木匠牌榖片" #. ~ Description of "Carpenter Crunch cereal" #: data/json/items/comestibles/cereal.json @@ -121751,7 +121917,7 @@ msgstr "" #: data/json/items/comestibles/cereal.json msgid "Foodios cereal" msgid_plural "Foodios cereal" -msgstr[0] "" +msgstr[0] "美食牌榖片" #. ~ Description of "Foodios cereal" #: data/json/items/comestibles/cereal.json @@ -123888,7 +124054,7 @@ msgstr "" #: data/json/items/comestibles/egg.json msgid "insect egg" msgid_plural "insect eggs" -msgstr[0] "" +msgstr[0] "昆蟲卵" #. ~ Item name #: data/json/items/comestibles/egg.json @@ -124051,7 +124217,7 @@ msgstr "" #: data/json/items/comestibles/egg.json msgid "ladybug egg" msgid_plural "ladybug eggs" -msgstr[0] "" +msgstr[0] "瓢蟲卵" #. ~ Description of "ladybug egg" #: data/json/items/comestibles/egg.json @@ -124274,7 +124440,7 @@ msgstr "醃蛋。非常酸, 但很美味, 而且能夠保存很久。" #: data/json/items/comestibles/egg.json msgid "curing roe" msgid_plural "curing roe" -msgstr[0] "" +msgstr[0] "魚子(腌製中)" #. ~ Description of "curing roe" #: data/json/items/comestibles/egg.json @@ -124299,7 +124465,7 @@ msgstr "" #: data/json/items/comestibles/egg.json msgid "post apocalyptic 'caviar'" msgid_plural "post apocalyptic 'caviar'" -msgstr[0] "" +msgstr[0] "世紀末「魚子醬」" #. ~ Description of "post apocalyptic 'caviar'" #: data/json/items/comestibles/egg.json @@ -124324,31 +124490,31 @@ msgstr "" #: data/json/items/comestibles/egg.json msgid "golden goose egg" msgid_plural "golden goose eggs" -msgstr[0] "" +msgstr[0] "金鵝蛋" #. ~ Item name #: data/json/items/comestibles/egg.json msgid "hummingbird egg" msgid_plural "hummingbird eggs" -msgstr[0] "" +msgstr[0] "蜂鳥蛋" #. ~ Item name #: data/json/items/comestibles/egg.json msgid "woodpecker egg" msgid_plural "woodpecker eggs" -msgstr[0] "" +msgstr[0] "啄木鳥蛋" #. ~ Item name #: data/json/items/comestibles/egg.json msgid "coot egg" msgid_plural "coot eggs" -msgstr[0] "" +msgstr[0] "白冠雞蛋" #. ~ Item name #: data/json/items/comestibles/egg.json msgid "cormorant egg" msgid_plural "cormorant eggs" -msgstr[0] "" +msgstr[0] "鸕鶿蛋" #. ~ Item name #: data/json/items/comestibles/egg.json @@ -125636,7 +125802,7 @@ msgstr "用細長的包裝紙裝了酸甜味的糖果粉。誰想出這玩意的 #: data/json/items/comestibles/junkfood.json msgid "candy bracelet" msgid_plural "candy bracelet" -msgstr[0] "" +msgstr[0] "糖果手鐲" #. ~ Description of "candy bracelet" #: data/json/items/comestibles/junkfood.json @@ -125783,10 +125949,8 @@ msgstr[0] "速食薯條" #. ~ Description of "fast-food French fries" #: data/json/items/comestibles/junkfood.json -msgid "" -"Salty, deep-fried potatoes from a fast food restaurant. Somehow, they're " -"still edible." -msgstr "來自速食店的加鹽的油炸馬鈴薯。不知道為什麼,它們還可以吃。" +msgid "Salty, deep-fried potatoes from a fast food restaurant." +msgstr "" #. ~ Item name #: data/json/items/comestibles/junkfood.json @@ -128428,7 +128592,7 @@ msgstr "" #: data/json/items/comestibles/med.json msgid "chloroform soaked rag" msgid_plural "chloroform soaked rags" -msgstr[0] "" +msgstr[0] "浸泡過氯仿的布條" #. ~ Description of "chloroform soaked rag" #: data/json/items/comestibles/med.json @@ -130528,7 +130692,7 @@ msgstr "你注射了處理過的淨化劑。" #: data/json/items/comestibles/mutagen.json msgid "mutagen chelator" msgid_plural "mutagen chelators" -msgstr[0] "" +msgstr[0] "突變劑螯合劑" #. ~ Description of "mutagen chelator" #: data/json/items/comestibles/mutagen.json @@ -131115,7 +131279,7 @@ msgstr "" #: data/json/items/comestibles/offal_dishes.json msgid "töttchen" msgid_plural "töttchens" -msgstr[0] "" +msgstr[0] "töttchen" #. ~ Description of "töttchen" #: data/json/items/comestibles/offal_dishes.json @@ -139080,7 +139244,7 @@ msgstr[0] ".270 溫徹斯特彈殼" #. ~ Description of ".270 Winchester casing" #: data/json/items/generic/casing.json msgid "An empty casing from a .270 Winchester round." -msgstr "" +msgstr "空的 .270 溫徹斯特子彈殼。" #. ~ Item name #: data/json/items/generic/casing.json @@ -139174,7 +139338,7 @@ msgstr "" #: data/json/items/generic/casing.json msgid "40x46mm M212 casing" msgid_plural "40x46mm M212 casings" -msgstr[0] "" +msgstr[0] "40x46mm M212 榴彈殼" #. ~ Description of "40x46mm M212 casing" #: data/json/items/generic/casing.json @@ -139187,7 +139351,7 @@ msgstr "" #: data/json/items/generic/casing.json msgid "40x46mm M118 casing" msgid_plural "40x46mm M118 casings" -msgstr[0] "" +msgstr[0] "40x46mm M118 榴彈殼" #. ~ Description of "40x46mm M118 casing" #: data/json/items/generic/casing.json @@ -139200,7 +139364,7 @@ msgstr "" #: data/json/items/generic/casing.json msgid "40x46mm M199 casing" msgid_plural "40x46mm M199 casings" -msgstr[0] "" +msgstr[0] "40x46mm M199 榴彈殼" #. ~ Description of "40x46mm M199 casing" #: data/json/items/generic/casing.json @@ -139213,7 +139377,7 @@ msgstr "" #: data/json/items/generic/casing.json msgid "40x46mm M195 casing" msgid_plural "40x46mm M195 casings" -msgstr[0] "" +msgstr[0] "40x46mm M195 榴彈殼" #. ~ Description of "40x46mm M195 casing" #: data/json/items/generic/casing.json @@ -139226,7 +139390,7 @@ msgstr "" #: data/json/items/generic/casing.json msgid "40x46mm .22 LR hornet's nest casing" msgid_plural "40x46mm .22 LR hornet's nest casings" -msgstr[0] "" +msgstr[0] "40x46mm .22 蜂窩榴彈殼" #. ~ Description of "40x46mm .22 LR hornet's nest casing" #: data/json/items/generic/casing.json @@ -139239,7 +139403,7 @@ msgstr "" #: data/json/items/generic/casing.json msgid "40x46mm .410 hornet's nest casing" msgid_plural "40x46mm .410 hornet's nest casings" -msgstr[0] "" +msgstr[0] "40x46mm .410 蜂窩榴彈殼" #. ~ Description of "40x46mm .410 hornet's nest casing" #: data/json/items/generic/casing.json @@ -139252,7 +139416,7 @@ msgstr "" #: data/json/items/generic/casing.json msgid "40x53mm M169 casing" msgid_plural "40x53mm M169 casings" -msgstr[0] "" +msgstr[0] "40x53mm M169 榴彈殼" #. ~ Description of "40x53mm M169 casing" #: data/json/items/generic/casing.json @@ -139502,7 +139666,7 @@ msgstr "一個空的 .380 ACP 子彈殼。" #: data/json/items/generic/casing.json msgid "152mm ATGM tube" msgid_plural "152mm ATGM tubes" -msgstr[0] "" +msgstr[0] "152mm 反坦克導彈發射管" #. ~ Description of "152mm ATGM tube" #: data/json/items/generic/casing.json @@ -139548,7 +139712,7 @@ msgstr "" #: data/json/items/generic/casing.json msgid ".30 Carbine casing" msgid_plural ".30 Carbine casings" -msgstr[0] "" +msgstr[0] ".30 卡賓槍彈彈殼" #. ~ Description of ".30 Carbine casing" #: data/json/items/generic/casing.json @@ -139929,7 +140093,7 @@ msgstr "" #: data/json/items/generic/currency.json msgid "one-dollar currency bundle" msgid_plural "one-dollar currency bundles" -msgstr[0] "" +msgstr[0] "一元紙鈔捆" #. ~ Description of "one-dollar currency bundle" #: data/json/items/generic/currency.json @@ -139942,7 +140106,7 @@ msgstr "" #: data/json/items/generic/currency.json msgid "two-dollar currency bundle" msgid_plural "two-dollar currency bundles" -msgstr[0] "" +msgstr[0] "兩元紙鈔捆" #. ~ Description of "two-dollar currency bundle" #: data/json/items/generic/currency.json @@ -139955,7 +140119,7 @@ msgstr "" #: data/json/items/generic/currency.json msgid "five-dollar currency bundle" msgid_plural "five-dollar currency bundles" -msgstr[0] "" +msgstr[0] "五元紙鈔捆" #. ~ Description of "five-dollar currency bundle" #: data/json/items/generic/currency.json @@ -139968,7 +140132,7 @@ msgstr "" #: data/json/items/generic/currency.json msgid "ten-dollar currency bundle" msgid_plural "ten-dollar currency bundles" -msgstr[0] "" +msgstr[0] "十元紙鈔捆" #. ~ Description of "ten-dollar currency bundle" #: data/json/items/generic/currency.json @@ -139981,7 +140145,7 @@ msgstr "" #: data/json/items/generic/currency.json msgid "twenty-dollar currency bundle" msgid_plural "twenty-dollar currency bundles" -msgstr[0] "" +msgstr[0] "二十元紙鈔捆" #. ~ Description of "twenty-dollar currency bundle" #: data/json/items/generic/currency.json @@ -139994,7 +140158,7 @@ msgstr "" #: data/json/items/generic/currency.json msgid "fifty-dollar currency bundle" msgid_plural "fifty-dollar currency bundles" -msgstr[0] "" +msgstr[0] "五十元紙鈔捆" #. ~ Description of "fifty-dollar currency bundle" #: data/json/items/generic/currency.json @@ -140007,7 +140171,7 @@ msgstr "" #: data/json/items/generic/currency.json msgid "hundred-dollar currency bundle" msgid_plural "hundred-dollar currency bundles" -msgstr[0] "" +msgstr[0] "百元紙鈔捆" #. ~ Description of "hundred-dollar currency bundle" #: data/json/items/generic/currency.json @@ -141043,7 +141207,7 @@ msgstr "" #: data/json/items/generic/dining_kitchen.json msgid "meal tray" msgid_plural "meal trays" -msgstr[0] "" +msgstr[0] "餐盤" #. ~ Description of "meal tray" #: data/json/items/generic/dining_kitchen.json @@ -141158,7 +141322,7 @@ msgstr "" #: data/json/items/generic/mail.json msgid "envelope" msgid_plural "envelopes" -msgstr[0] "" +msgstr[0] "信封" #. ~ Description of "envelope" #: data/json/items/generic/mail.json @@ -141171,7 +141335,7 @@ msgstr "" #: data/json/items/generic/mail.json msgid "letter" msgid_plural "letters" -msgstr[0] "" +msgstr[0] "信件" #. ~ Description of "letter" #: data/json/items/generic/mail.json @@ -141184,7 +141348,7 @@ msgstr "" #: data/json/items/generic/mail.json msgid "postcard" msgid_plural "postcards" -msgstr[0] "" +msgstr[0] "明信片" #. ~ Description of "postcard" #: data/json/items/generic/mail.json @@ -141197,7 +141361,7 @@ msgstr "" #: data/json/items/generic/mail.json msgid "gift card" msgid_plural "gift cards" -msgstr[0] "" +msgstr[0] "禮物卡" #. ~ Description of "gift card" #: data/json/items/generic/mail.json @@ -141330,7 +141494,7 @@ msgstr "" #: data/json/items/generic/mail.json msgid "birthday card" msgid_plural "birthday cards" -msgstr[0] "" +msgstr[0] "生日賀卡" #. ~ Description of variant "birthday card" of item "greeting card" #: data/json/items/generic/mail.json @@ -141343,7 +141507,7 @@ msgstr "" #: data/json/items/generic/mail.json msgid "congratulations card" msgid_plural "congratulations cards" -msgstr[0] "" +msgstr[0] "祝賀卡" #. ~ Description of variant "congratulations card" of item "greeting card" #: data/json/items/generic/mail.json @@ -141356,7 +141520,7 @@ msgstr "" #: data/json/items/generic/mail.json msgid "farewell card" msgid_plural "farewell cards" -msgstr[0] "" +msgstr[0] "告別卡" #. ~ Description of variant "farewell card" of item "greeting card" #: data/json/items/generic/mail.json @@ -141370,7 +141534,7 @@ msgstr "" #: data/json/items/generic/mail.json msgid "friendship card" msgid_plural "friendship cards" -msgstr[0] "" +msgstr[0] "好人卡" #. ~ Description of variant "friendship card" of item "greeting card" #: data/json/items/generic/mail.json @@ -141384,7 +141548,7 @@ msgstr "" #: data/json/items/generic/mail.json msgid "get well card" msgid_plural "get well cards" -msgstr[0] "" +msgstr[0] "康復卡" #. ~ Description of variant "get well card" of item "greeting card" #: data/json/items/generic/mail.json @@ -141397,7 +141561,7 @@ msgstr "" #: data/json/items/generic/mail.json msgid "retirement card" msgid_plural "retirement cards" -msgstr[0] "" +msgstr[0] "退休卡" #. ~ Description of variant "retirement card" of item "greeting card" #: data/json/items/generic/mail.json @@ -141424,7 +141588,7 @@ msgstr "" #: data/json/items/generic/mail.json msgid "thank you card" msgid_plural "thank you cards" -msgstr[0] "" +msgstr[0] "感謝卡" #. ~ Description of variant "thank you card" of item "greeting card" #: data/json/items/generic/mail.json @@ -141450,7 +141614,7 @@ msgstr "" #: data/json/items/generic/music.json msgid "speaker cable" msgid_plural "speaker cables" -msgstr[0] "" +msgstr[0] "音箱線" #. ~ Description of "speaker cable" #: data/json/items/generic/music.json @@ -141712,7 +141876,7 @@ msgstr "" #: data/json/items/generic/spares.json msgid "magnet" msgid_plural "magnets" -msgstr[0] "" +msgstr[0] "磁鐵" #. ~ Description of "magnet" #: data/json/items/generic/spares.json @@ -142297,7 +142461,7 @@ msgstr "" #: data/json/items/gun/10mm.json msgid "10mm/.40 revolver" msgid_plural "10mm/.40 revolvers" -msgstr[0] "" +msgstr[0] "10mm/.40 左輪手槍" #. ~ Description of gun "10mm/.40 revolver" #: data/json/items/gun/10mm.json @@ -142308,7 +142472,7 @@ msgstr "" #: data/json/items/gun/10mm.json msgid "S&W 610" msgid_plural "S&W 610" -msgstr[0] "" +msgstr[0] "S&W 610 左輪手槍" #. ~ Description of variant "10mm/.40 revolver" of gun "S&W 610" #: data/json/items/gun/10mm.json @@ -142322,7 +142486,7 @@ msgstr "" #: data/json/items/gun/10mm.json msgid "compact Glock pistol" msgid_plural "compact Glock pistols" -msgstr[0] "" +msgstr[0] "緊湊型格洛克手槍" #. ~ Description of gun "compact Glock pistol" #: data/json/items/gun/10mm.json @@ -142335,7 +142499,7 @@ msgstr "" #: data/json/items/gun/10mm.json msgid "Glock 29" msgid_plural "Glock 29s" -msgstr[0] "" +msgstr[0] "格洛克 29 手槍" #. ~ Description of variant "compact Glock pistol" of gun "Glock 29" #: data/json/items/gun/10mm.json @@ -142349,7 +142513,7 @@ msgstr "" #: data/json/items/gun/10mm.json data/json/items/gun/45.json msgid "Glock pistol" msgid_plural "Glock pistols" -msgstr[0] "" +msgstr[0] "格洛克手槍" #. ~ Description of gun "Glock pistol" #: data/json/items/gun/10mm.json @@ -142361,7 +142525,7 @@ msgstr "" #: data/json/items/gun/10mm.json msgid "Glock 20" msgid_plural "Glock 20s" -msgstr[0] "" +msgstr[0] "格洛克 20 手槍" #. ~ Description of variant "Glock pistol" of gun "Glock 20" #: data/json/items/gun/10mm.json @@ -142375,7 +142539,7 @@ msgstr "" #: data/json/items/gun/10mm.json msgid "Glock 40 MOS" msgid_plural "Glock 40 MOSs" -msgstr[0] "" +msgstr[0] "格洛克 40 MOS 手槍" #. ~ Description of variant "Glock pistol" of gun "Glock 40 MOS" #: data/json/items/gun/10mm.json @@ -142391,7 +142555,7 @@ msgstr "" #: data/json/items/gun/10mm.json msgid "BA10 rifle" msgid_plural "BA10 rifles" -msgstr[0] "" +msgstr[0] "BA10 步槍" #. ~ Description of gun "BA10 rifle" #: data/json/items/gun/10mm.json @@ -142402,7 +142566,7 @@ msgstr "" #: data/json/items/gun/10mm.json msgid "BA10" msgid_plural "BA10s" -msgstr[0] "" +msgstr[0] "BA10" #. ~ Description of variant "BA10 rifle" of gun "BA10" #: data/json/items/gun/10mm.json @@ -142526,7 +142690,7 @@ msgstr "半自動" #: data/json/items/gun/10mm.json msgid "Colt Delta Elite pistol" msgid_plural "Colt Delta Elite pistols" -msgstr[0] "" +msgstr[0] "柯特三角精英手槍" #. ~ Description of gun "Colt Delta Elite pistol" #: data/json/items/gun/10mm.json @@ -142539,7 +142703,7 @@ msgstr "" #: data/json/items/gun/10mm.json msgid "Colt Delta Elite" msgid_plural "Colt Delta Elites" -msgstr[0] "" +msgstr[0] "柯特三角精英" #. ~ Description of variant "Colt Delta Elite pistol" of gun "Colt Delta #. Elite" @@ -142554,7 +142718,7 @@ msgstr "" #: data/json/items/gun/10mm.json msgid "EAA Witness pistol" msgid_plural "EAA Witness pistols" -msgstr[0] "" +msgstr[0] "EAA證人手槍" #. ~ Description of gun "EAA Witness pistol" #: data/json/items/gun/10mm.json @@ -142567,7 +142731,7 @@ msgstr "" #: data/json/items/gun/10mm.json msgid "EAA Witness 10mm" msgid_plural "EAA Witness 10mms" -msgstr[0] "" +msgstr[0] "EAA證人 10mm" #. ~ Description of variant "EAA Witness pistol" of gun "EAA Witness 10mm" #: data/json/items/gun/10mm.json @@ -142581,7 +142745,7 @@ msgstr "" #: data/json/items/gun/10mm.json msgid "SIG pistol" msgid_plural "SIG pistols" -msgstr[0] "" +msgstr[0] "SIG 手槍" #. ~ Description of gun "SIG pistol" #: data/json/items/gun/10mm.json @@ -142593,7 +142757,7 @@ msgstr "" #: data/json/items/gun/10mm.json msgid "SIG P220 10mm" msgid_plural "SIG P220 10mms" -msgstr[0] "" +msgstr[0] "SIG P220 10mm" #. ~ Description of variant "SIG pistol" of gun "SIG P220 10mm" #: data/json/items/gun/10mm.json @@ -142608,7 +142772,7 @@ msgstr "" #: data/json/items/gun/10mm.json msgid "XD-M pistol" msgid_plural "XD-M pistols" -msgstr[0] "" +msgstr[0] "XD-M 手槍" #. ~ Description of gun "XD-M pistol" #: data/json/items/gun/10mm.json @@ -142619,7 +142783,7 @@ msgstr "" #: data/json/items/gun/10mm.json msgid "XD-M Competition 10mm" msgid_plural "XD-M Competition 10mms" -msgstr[0] "" +msgstr[0] "XD-M 競賽型 10mm" #. ~ Description of variant "XD-M pistol" of gun "XD-M Competition 10mm" #: data/json/items/gun/10mm.json @@ -142634,7 +142798,7 @@ msgstr "" #: data/json/items/gun/10mm.json data/json/items/gun/45.json msgid "Glock SMG" msgid_plural "Glock SMGs" -msgstr[0] "" +msgstr[0] "格洛克衝鋒槍" #. ~ Description of gun "Glock SMG" #: data/json/items/gun/10mm.json @@ -142645,7 +142809,7 @@ msgstr "" #: data/json/items/gun/10mm.json msgid "Vector SDP 10mm" msgid_plural "Vector SDP 10mms" -msgstr[0] "" +msgstr[0] "Vector 特別任務手槍 10mm" #. ~ Description of variant "Glock SMG" of gun "Vector SDP 10mm" #: data/json/items/gun/10mm.json @@ -142659,7 +142823,7 @@ msgstr "" #: data/json/items/gun/12mm.json msgid "H&K G80 railgun" msgid_plural "H&K G80 railguns" -msgstr[0] "" +msgstr[0] "H&K G80 磁軌槍" #. ~ Description of gun "H&K G80 railgun" #: data/json/items/gun/12mm.json @@ -142810,6 +142974,8 @@ msgid "" "LR, unusual for an SMG. Though the round is low-powered, the high rate of " "fire and large magazine makes the 180 a formidable weapon." msgstr "" +"American-180 是一把從 1960 年代就研發的衝鋒槍,不像一般的衝鋒槍,這把槍適用於 .22 LR " +"子彈。雖然子彈較為無威力,但是高容量的彈匣加上高連發速度讓這把槍成為厲害的武器。" #. ~ Name of a gun #: data/json/items/gun/22.json @@ -142894,7 +143060,7 @@ msgid "" "A popular, small .22 LR pistol. One of the many polymer frame pistols " "produced during the late 20th and early 21st centuries; it has an " "underbarrel rail." -msgstr "" +msgstr "一支普及的小型 .22 LR 手槍。眾多聚合物框架手槍的其中之一,於 20 世紀末至 21 世紀初期生產,它的槍管下方有一個滑軌。" #. ~ Name of a gun #: data/json/items/gun/22.json @@ -142924,6 +143090,8 @@ msgid "" "import, these were more commonly used by criminals unfazed by their glaring " "safety issues." msgstr "" +"Jennings J-22 " +"這款手槍是種典型的「週六晚間特價」商品,用鋅注模成型的滑軌和框架讓價格非常便宜。生產這個是為了填補小型手槍被禁止進口後留下的空缺,但卻更常被犯罪分子拿來使用,因為他們並不太在乎安全的問題。" #. ~ Name of a gun #: data/json/items/gun/22.json @@ -142951,13 +143119,13 @@ msgid "" "This ubiquitous rifle is the forefather of the M16 rifle series. It is " "lightweight and accurate, but will malfunction if not properly maintained. " "This one is a semi-automatic civilian version." -msgstr "" +msgstr "這把普及的步槍是 M16 步槍系列的始祖。它重量輕,準確,但如果維護不當會常發生故障。這一把是半自動民用版。" #. ~ Name of a gun #: data/json/items/gun/223.json msgid "AR pistol" msgid_plural "AR pistols" -msgstr[0] "" +msgstr[0] "AR 手槍" #. ~ Description of gun "AR pistol" #: data/json/items/gun/223.json @@ -142970,7 +143138,7 @@ msgstr "" #: data/json/items/gun/223.json msgid "MAS .223" msgid_plural "MAS .223" -msgstr[0] "" +msgstr[0] "MAS .223" #. ~ Description of gun "MAS .223" #: data/json/items/gun/223.json @@ -142985,7 +143153,7 @@ msgstr "" #: data/json/items/gun/223.json msgid "FS2000" msgid_plural "FS2000s" -msgstr[0] "" +msgstr[0] "FS2000" #. ~ Description of gun "FS2000" #: data/json/items/gun/223.json @@ -143001,7 +143169,7 @@ msgstr "" #: data/json/items/gun/223.json msgid "M27 assault rifle" msgid_plural "M27 assault rifles" -msgstr[0] "" +msgstr[0] "M27 突擊步槍" #. ~ Description of gun "M27 assault rifle" #: data/json/items/gun/223.json @@ -143015,7 +143183,7 @@ msgstr "" #: data/json/items/gun/223.json msgid "H&K416 A5" msgid_plural "H&K416 A5s" -msgstr[0] "" +msgstr[0] "HK416 A5 突擊步槍" #. ~ Description of variant "M27 assault rifle" of gun "H&K416 A5" #: data/json/items/gun/223.json @@ -143041,7 +143209,7 @@ msgstr "一把改裝過的 H&K416 卡賓槍, 裝有更重的槍管以提供更 #: data/json/items/gun/223.json msgid "M38 DMR" msgid_plural "M38 DMRs" -msgstr[0] "" +msgstr[0] "M38 精確射手步槍" #. ~ Description of variant "M27 assault rifle" of gun "M38 DMR" #: data/json/items/gun/223.json @@ -143069,7 +143237,7 @@ msgstr "一把高精準且可附掛武器的突擊步槍, 專由美國特種部 #: data/json/items/gun/223.json msgid "G36 assault rifle" msgid_plural "G36 assault rifles" -msgstr[0] "" +msgstr[0] "G36 突擊步槍" #. ~ Description of gun "G36 assault rifle" #: data/json/items/gun/223.json @@ -143088,7 +143256,7 @@ msgid "" "Designed as a replacement for the early H&K G3 battle rifle, the G36 is more" " accurate, and uses the much lighter .223 round, allowing for a higher ammo " "capacity." -msgstr "" +msgstr "此型號是用來替換掉早期的 H&K G3 戰鬥步槍,G36 的準確度更高,並且使用更輕的 .223 子彈, 能夠裝填更高容量的彈匣。" #. ~ Name of a gun #: data/json/items/gun/223.json @@ -143142,7 +143310,7 @@ msgstr "連發" #: data/json/items/gun/223.json msgid "M249S" msgid_plural "M249Ss" -msgstr[0] "" +msgstr[0] "M249S 機槍" #. ~ Description of gun "M249S" #: data/json/items/gun/223.json @@ -143165,6 +143333,8 @@ msgid "" "and lightweight, it is infamous for its unreliability when not properly " "maintained. It is chambered in 5.56x45mm and accepts STANAG magazines." msgstr "" +"一把常見的步槍, 被美國軍方長期使用。精確、體積小、重量輕, 但是其可靠性之差臭名昭彰, 特別是在缺乏保養的情況下。它的口徑是 5.56x45mm " +"並且可使用 STANAG 彈匣" #. ~ Variant name of gun "M4 carbine" #: data/json/items/gun/223.json @@ -143184,7 +143354,7 @@ msgstr "一把常見的步槍, 被美國軍方長期使用。精確、體積小 #: data/json/items/gun/223.json msgid "Mk 18 CQBR" msgid_plural "Mk 18 CQBRs" -msgstr[0] "" +msgstr[0] "Mk 18 CQBR卡賓槍" #. ~ Description of variant "M4 carbine" of gun "Mk 18 CQBR" #: data/json/items/gun/223.json @@ -143197,7 +143367,7 @@ msgstr "" #: data/json/items/gun/223.json msgid "M16 burst rifle" msgid_plural "M16 burst rifles" -msgstr[0] "" +msgstr[0] "M16 點放步槍" #. ~ Description of gun "M16 burst rifle" #: data/json/items/gun/223.json @@ -143242,7 +143412,7 @@ msgstr "3 連發" #: data/json/items/gun/223.json msgid "M16 auto rifle" msgid_plural "M16 auto rifles" -msgstr[0] "" +msgstr[0] "M16 自動步槍" #. ~ Description of gun "M16 auto rifle" #: data/json/items/gun/223.json @@ -143257,7 +143427,7 @@ msgstr "" #: data/json/items/gun/223.json msgid "M16A3" msgid_plural "M16A3s" -msgstr[0] "" +msgstr[0] "M16A 突擊步槍" #. ~ Description of variant "M16 auto rifle" of gun "M16A3" #: data/json/items/gun/223.json @@ -143286,7 +143456,7 @@ msgstr "" #: data/json/items/gun/223.json msgid "M16 firing port gun" msgid_plural "M16 firing port guns" -msgstr[0] "" +msgstr[0] "M16 射孔槍" #. ~ Description of gun "M16 firing port gun" #: data/json/items/gun/223.json @@ -143301,7 +143471,7 @@ msgstr "" #: data/json/items/gun/223.json msgid "M231 port firing weapon" msgid_plural "M231 port firing weapons" -msgstr[0] "" +msgstr[0] "M231 射孔槍" #. ~ Description of variant "M16 firing port gun" of gun "M231 port firing #. weapon" @@ -143320,7 +143490,7 @@ msgstr "" #: data/json/items/gun/223.json msgid "OA-93" msgid_plural "OA-93s" -msgstr[0] "" +msgstr[0] "OA-93 手槍" #. ~ Description of gun "OA-93" #: data/json/items/gun/223.json @@ -143349,7 +143519,7 @@ msgstr "一把小型輕量的半自動卡賓槍, 屬於民用及警用武器。 #: data/json/items/gun/223.json msgid "SIG assault rifle" msgid_plural "SIG assault rifles" -msgstr[0] "" +msgstr[0] "SIG 突擊步槍" #. ~ Description of gun "SIG assault rifle" #: data/json/items/gun/223.json @@ -143363,7 +143533,7 @@ msgstr "" #: data/json/items/gun/223.json msgid "SIG 553" msgid_plural "SIG 553s" -msgstr[0] "" +msgstr[0] "SIG 553 突擊步槍" #. ~ Description of variant "SIG assault rifle" of gun "SIG 553" #: data/json/items/gun/223.json @@ -143376,7 +143546,7 @@ msgstr "一把設計給瑞士軍隊, 小型的可選射擊模式自動步槍。 #: data/json/items/gun/223.json msgid "AUG assault rifle" msgid_plural "AUG assault rifles" -msgstr[0] "" +msgstr[0] "AUG 突擊步槍" #. ~ Description of gun "AUG assault rifle" #: data/json/items/gun/223.json @@ -143401,7 +143571,7 @@ msgstr "斯泰爾 AUG 是一把採用了犢牛式設計的澳製突擊步槍。 #: data/json/items/gun/223.json msgid "5.56x45mm AK" msgid_plural "5.56x45mm AKs" -msgstr[0] "" +msgstr[0] "5.56x45mm AK" #. ~ Description of gun "5.56x45mm AK" #: data/json/items/gun/223.json @@ -143412,7 +143582,7 @@ msgstr "" #: data/json/items/gun/223.json msgid "ZPAP M90" msgid_plural "ZPAP M90s" -msgstr[0] "" +msgstr[0] "ZPAP M90" #. ~ Description of variant "5.56x45mm AK" of gun "ZPAP M90" #: data/json/items/gun/223.json @@ -143425,7 +143595,7 @@ msgstr "" #: data/json/items/gun/223.json msgid "5.56x45mm Mini Draco" msgid_plural "5.56x45mm Mini Dracos" -msgstr[0] "" +msgstr[0] "5.56x45mm 手槍" #. ~ Description of gun "5.56x45mm Mini Draco" #: data/json/items/gun/223.json @@ -143438,7 +143608,7 @@ msgstr "" #: data/json/items/gun/223.json msgid "ZPAP 85" msgid_plural "ZPAP 85s" -msgstr[0] "" +msgstr[0] "ZPAP 85" #. ~ Description of variant "5.56x45mm Mini Draco" of gun "ZPAP 85" #: data/json/items/gun/223.json @@ -143614,7 +143784,7 @@ msgstr "" #: data/json/items/gun/300BLK.json msgid "SIG MCX Rattler SBR" msgid_plural "SIG MCX Rattler SBRs" -msgstr[0] "" +msgstr[0] "SIG MCX 響尾蛇短管步槍" #. ~ Description of gun "SIG MCX Rattler SBR" #: data/json/items/gun/300BLK.json @@ -143628,7 +143798,7 @@ msgstr "" #: data/json/items/gun/308.json msgid "FN FAL" msgid_plural "FN FAL" -msgstr[0] "FN FAL 自動步槍" +msgstr[0] "FN FAL 自動步槍" #. ~ Description of gun "FN FAL" #: data/json/items/gun/308.json @@ -143827,7 +143997,7 @@ msgstr "" #: data/json/items/gun/308.json msgid "7.62x51mm AK" msgid_plural "7.62x51mm AKs" -msgstr[0] "" +msgstr[0] "7.62x51mm AK步槍" #. ~ Description of gun "7.62x51mm AK" #: data/json/items/gun/308.json @@ -143838,7 +144008,7 @@ msgstr "" #: data/json/items/gun/308.json msgid "PAP M77" msgid_plural "PAP M77s" -msgstr[0] "" +msgstr[0] "PAP M77" #. ~ Description of variant "7.62x51mm AK" of gun "PAP M77" #: data/json/items/gun/308.json @@ -143864,7 +144034,7 @@ msgstr "" #: data/json/items/gun/30carbine.json msgid "M1 carbine" msgid_plural "M1 carbines" -msgstr[0] "" +msgstr[0] "M1 卡賓槍" #. ~ Description of gun "M1 carbine" #: data/json/items/gun/30carbine.json @@ -143879,7 +144049,7 @@ msgstr "" #: data/json/items/gun/30carbine.json msgid "M2 carbine" msgid_plural "M2 carbines" -msgstr[0] "" +msgstr[0] "M2 卡賓槍" #. ~ Description of gun "M2 carbine" #: data/json/items/gun/30carbine.json @@ -143906,7 +144076,7 @@ msgstr "SIG 紹爾 P230 是一種小型半自動手槍, 口徑為 .32。也因 #: data/json/items/gun/32.json msgid "Škorpion vz. 61" msgid_plural "Škorpion vz. 61s" -msgstr[0] "" +msgstr[0] "Vz. 61 蠍式衝鋒槍" #. ~ Description of gun "Škorpion vz. 61" #: data/json/items/gun/32.json @@ -143932,7 +144102,7 @@ msgstr "它是 20 世紀最有名的手槍之一。你不叫龐德, 但你可能 #: data/json/items/gun/32.json msgid "Kel-Tec P-32" msgid_plural "Kel-Tec P-32s" -msgstr[0] "" +msgstr[0] "Kel-Tec P-32 半自動手槍" #. ~ Description of gun "Kel-Tec P-32" #: data/json/items/gun/32.json @@ -143972,7 +144142,7 @@ msgstr "" #: data/json/items/gun/357sig.json msgid "SIG P320 Compact" msgid_plural "SIG P320 Compacts" -msgstr[0] "" +msgstr[0] "SIG P320 緊湊型手槍" #. ~ Description of gun "SIG P320 Compact" #: data/json/items/gun/357sig.json @@ -144014,7 +144184,7 @@ msgstr "" #: data/json/items/gun/38.json msgid "COP .357 Derringer" msgid_plural "COP .357 Derringers" -msgstr[0] "" +msgstr[0] "COP .357 迪林格手槍" #. ~ Description of gun "COP .357 Derringer" #: data/json/items/gun/38.json @@ -144028,7 +144198,7 @@ msgstr "" #: data/json/items/gun/38.json msgid "S&W Model 10" msgid_plural "S&W Model 10" -msgstr[0] "" +msgstr[0] "S&W 10型左輪手槍" #. ~ Description of gun "S&W Model 10" #: data/json/items/gun/38.json @@ -144090,7 +144260,7 @@ msgstr "" #: data/json/items/gun/380.json msgid "Kel-Tec P-3AT" msgid_plural "Kel-Tec P-3ATs" -msgstr[0] "" +msgstr[0] "Kel-Tec P-3AT 手槍" #. ~ Description of gun "Kel-Tec P-3AT" #: data/json/items/gun/380.json @@ -144105,7 +144275,7 @@ msgstr "" #: data/json/items/gun/380.json msgid "FN 1910 .380" msgid_plural "FN 1910 .380s" -msgstr[0] "FN 1910 .380s" +msgstr[0] "FN 1910 .380" #. ~ Description of gun "FN 1910 .380" #: data/json/items/gun/380.json @@ -144150,7 +144320,7 @@ msgstr "" #: data/json/items/gun/380.json msgid "Taurus Spectrum" msgid_plural "Taurus Spectrum" -msgstr[0] "" +msgstr[0] "金牛座光譜手槍" #. ~ Description of gun "Taurus Spectrum" #: data/json/items/gun/380.json @@ -144163,7 +144333,7 @@ msgstr "" #: data/json/items/gun/38super.json msgid "AF2011A1 .38 Super" msgid_plural "AF2011A1 .38 Super" -msgstr[0] "" +msgstr[0] "AF2011A1 雙管手槍 .38 超級彈" #. ~ Description of gun "AF2011A1 .38 Super" #: data/json/items/gun/38super.json @@ -144204,7 +144374,7 @@ msgstr "" #: data/json/items/gun/40.json msgid "Beretta 90-two .40 S&W" msgid_plural "Beretta 90-two .40 S&Ws" -msgstr[0] "" +msgstr[0] "貝瑞塔 90-two .40 S&W" #. ~ Description of gun "Beretta 90-two .40 S&W" #: data/json/items/gun/40.json @@ -144233,7 +144403,7 @@ msgstr "流行的格洛克 17 手槍的 .40 S&W 版本。是 FBI 與世界上無 #: data/json/items/gun/40.json msgid "Beretta Px4 Storm .40 S&W" msgid_plural "Beretta Px4 Storm .40 S&Ws" -msgstr[0] "" +msgstr[0] "貝瑞塔 Px4 Storm 手槍 .40 S&W" #. ~ Description of gun "Beretta Px4 Storm .40 S&W" #: data/json/items/gun/40.json @@ -144266,7 +144436,7 @@ msgstr "最主要是銷售給輕武裝人員用來接替舊式的 SIG 手槍, #: data/json/items/gun/40.json msgid "Luty SMG: .40 S&W" msgid_plural "Luty SMGs: .40 S&W" -msgstr[0] "" +msgstr[0] "Luty 衝鋒槍: .40 S&W" #. ~ Description of gun "Luty SMG: .40 S&W" #: data/json/items/gun/40.json @@ -144430,7 +144600,7 @@ msgstr "多個" #: data/json/items/gun/40x46mm.json msgid "M203 array" msgid_plural "M203 arrays" -msgstr[0] "" +msgstr[0] "M203 榴彈發射器陣列" #. ~ Description of gun "M203 array" #: data/json/items/gun/40x46mm.json @@ -144470,7 +144640,7 @@ msgstr "" #: data/json/items/gun/410shot.json msgid "Winchester M37 .410" msgid_plural "Winchester M37 .410s" -msgstr[0] "" +msgstr[0] ".410 溫徹斯特 M37" #. ~ Description of gun "Winchester M37 .410" #: data/json/items/gun/410shot.json @@ -144584,7 +144754,7 @@ msgstr "" #: data/json/items/gun/45.json msgid "Vector SMG .45" msgid_plural "Vector SMG .45s" -msgstr[0] "" +msgstr[0] ".45 Vector 衝鋒槍" #. ~ Description of variant "Glock SMG" of gun "Vector SMG .45" #: data/json/items/gun/45.json @@ -144599,7 +144769,7 @@ msgstr "" #: data/json/items/gun/45.json msgid "UMP45 SMG" msgid_plural "UMP45 SMGs" -msgstr[0] "" +msgstr[0] "UMP45 衝鋒槍" #. ~ Description of gun "UMP45 SMG" #: data/json/items/gun/45.json @@ -144624,7 +144794,7 @@ msgstr "鑑於 MP5 這槍型的成功, UMP45 保留了之前型號的優點與 #: data/json/items/gun/45.json msgid "M1911 pistol" msgid_plural "M1911 pistols" -msgstr[0] "" +msgstr[0] "M1911 手槍" #. ~ Description of gun "M1911 pistol" #: data/json/items/gun/45.json @@ -144668,7 +144838,7 @@ msgstr "" #: data/json/items/gun/45.json msgid "MAC-10 SMG" msgid_plural "MAC-10 SMGs" -msgstr[0] "" +msgstr[0] "MAC-10 衝鋒槍" #. ~ Description of gun "MAC-10 SMG" #: data/json/items/gun/45.json @@ -144700,7 +144870,7 @@ msgstr[0] ".45 鋼管步槍" #: data/json/items/gun/45.json msgid "H&K USC 45 Carbine" msgid_plural "H&K USC 45 Carbines" -msgstr[0] "" +msgstr[0] "H&K USC 45 卡賓槍" #. ~ Description of gun "H&K USC 45 Carbine" #: data/json/items/gun/45.json @@ -144715,7 +144885,7 @@ msgstr "" #: data/json/items/gun/45.json msgid "Luty SMG: .45" msgid_plural "Luty SMGs: .45" -msgstr[0] "" +msgstr[0] "Luty 衝鋒槍: .45" #. ~ Description of gun "Luty SMG: .45" #: data/json/items/gun/45.json @@ -144745,7 +144915,7 @@ msgstr "一把拼裝而成的笨重手槍。外表並不美觀, 但它 .45 口 #: data/json/items/gun/45.json msgid "Thompson SMG" msgid_plural "Thompson SMGs" -msgstr[0] "" +msgstr[0] "湯普森衝鋒槍" #. ~ Description of gun "Thompson SMG" #: data/json/items/gun/45.json @@ -144757,7 +144927,7 @@ msgstr "" #: data/json/items/gun/45.json msgid "Thompson M1928A1" msgid_plural "Thompson M1928A1s" -msgstr[0] "" +msgstr[0] "湯普森 M1928A1" #. ~ Description of variant "Thompson SMG" of gun "Thompson M1928A1" #: data/json/items/gun/45.json @@ -144772,7 +144942,7 @@ msgstr "" #: data/json/items/gun/45.json msgid "USP pistol" msgid_plural "USP pistols" -msgstr[0] "" +msgstr[0] "USP 手槍" #. ~ Description of gun "USP pistol" #: data/json/items/gun/45.json @@ -144799,7 +144969,7 @@ msgstr "一把受歡迎的 9mm 口徑手槍, 通常為執法部門配槍。已 #: data/json/items/gun/45.json msgid "MK 23 MOD 0" msgid_plural "MK 23 MOD 0s" -msgstr[0] "" +msgstr[0] "Mk 23 Mod 0 手槍" #. ~ Description of variant "USP pistol" of gun "MK 23 MOD 0" #: data/json/items/gun/45.json @@ -144817,7 +144987,7 @@ msgstr "" #: data/json/items/gun/45.json msgid "PPQ pistol" msgid_plural "PPQ pistols" -msgstr[0] "" +msgstr[0] "PPQ 手槍" #. ~ Description of gun "PPQ pistol" #: data/json/items/gun/45.json @@ -144829,7 +144999,7 @@ msgstr "" #: data/json/items/gun/45.json msgid "Walther PPQ 45" msgid_plural "Walther PPQ 45s" -msgstr[0] "" +msgstr[0] "華瑟 PPQ 45" #. ~ Description of variant "PPQ pistol" of gun "Walther PPQ 45" #: data/json/items/gun/45.json @@ -144843,7 +145013,7 @@ msgstr "" #: data/json/items/gun/45.json msgid "Hi-Point pistol" msgid_plural "Hi-Point pistols" -msgstr[0] "" +msgstr[0] "Hi-Point 手槍" #. ~ Description of gun "Hi-Point pistol" #: data/json/items/gun/45.json @@ -144878,7 +145048,7 @@ msgstr "" #: data/json/items/gun/45.json msgid "Glock 21" msgid_plural "Glock 21s" -msgstr[0] "" +msgstr[0] "格洛克 21 手槍" #. ~ Description of variant "Glock pistol" of gun "Glock 21" #: data/json/items/gun/45.json @@ -144891,7 +145061,7 @@ msgstr "" #: data/json/items/gun/454.json msgid "Taurus Raging Bull" msgid_plural "Taurus Raging Bull" -msgstr[0] "蠻牛左輪手槍" +msgstr[0] "金牛座蠻牛左輪手槍" #. ~ Description of gun "Taurus Raging Bull" #: data/json/items/gun/454.json @@ -144904,7 +145074,7 @@ msgstr "蠻牛左輪手槍是一把 5 發裝左輪, 能夠發射 .454 卡蘇爾 #: data/json/items/gun/454.json msgid "Taurus Raging Judge Magnum" msgid_plural "Taurus Raging Judge Magnum" -msgstr[0] "" +msgstr[0] "金牛座憤怒的法官麥格農" #. ~ Description of gun "Taurus Raging Judge Magnum" #: data/json/items/gun/454.json @@ -144931,7 +145101,7 @@ msgstr "" #: data/json/items/gun/4570.json msgid "Magnum Research BFR" msgid_plural "Magnum Research BFRs" -msgstr[0] "" +msgstr[0] "麥格農研究所 BFR 左輪手槍" #. ~ Description of gun "Magnum Research BFR" #: data/json/items/gun/4570.json @@ -144945,7 +145115,7 @@ msgstr "" #: data/json/items/gun/4570.json msgid "1874 Sharps" msgid_plural "1874 Sharps" -msgstr[0] "" +msgstr[0] "夏普斯 1874 步槍" #. ~ Description of gun "1874 Sharps" #: data/json/items/gun/4570.json @@ -144960,7 +145130,7 @@ msgstr "" #: data/json/items/gun/45colt.json msgid "Bond Arms Derringer" msgid_plural "Bond Arms Derringers" -msgstr[0] "" +msgstr[0] "Bond Arms 迪林格手槍" #. ~ Description of gun "Bond Arms Derringer" #: data/json/items/gun/45colt.json @@ -144974,7 +145144,7 @@ msgstr "" #: data/json/items/gun/45colt.json msgid "Colt Lightning .45 Carbine" msgid_plural "Colt Lightning .45 Carbines" -msgstr[0] "" +msgstr[0] "柯爾特閃電 .45 卡賓槍" #. ~ Description of gun "Colt Lightning .45 Carbine" #: data/json/items/gun/45colt.json @@ -146233,7 +146403,7 @@ msgstr[0] "9x19mm 鋼管步槍" #: data/json/items/gun/9mm.json msgid "Luty SMG: 9x19mm" msgid_plural "Luty SMGs: 9x19mm" -msgstr[0] "" +msgstr[0] "Luty 衝鋒槍: 9x19mm" #. ~ Description of gun "Luty SMG: 9x19mm" #: data/json/items/gun/9mm.json @@ -147219,7 +147389,7 @@ msgstr[0] "" #: data/json/items/gun/robofac_gun.json msgid "HWP 40-round 5.56 magazine" msgid_plural "HWP 40-round 5.56 magazines" -msgstr[0] "" +msgstr[0] "HWP 40發 5.56 彈匣" #. ~ Description of magazine "HWP 40-round 5.56 magazine" #: data/json/items/gun/robofac_gun.json @@ -147232,7 +147402,7 @@ msgstr "" #: data/json/items/gun/robofac_gun.json msgid "HWP 40/50-round 4.6/5.7 magazine" msgid_plural "HWP 40/50-round 4.6/5.7 magazines" -msgstr[0] "" +msgstr[0] "HWP 40/50發 4.6/5.7 彈匣" #. ~ Description of magazine "HWP 40/50-round 4.6/5.7 magazine" #: data/json/items/gun/robofac_gun.json @@ -147246,7 +147416,7 @@ msgstr "" #: data/json/items/gun/robofac_gun.json msgid "HWP 60-round 9mm helical magazine" msgid_plural "HWP 60-round 9mm helical magazines" -msgstr[0] "" +msgstr[0] "HWP 60發 9mm 螺旋彈匣" #. ~ Description of magazine "HWP 60-round 9mm helical magazine" #: data/json/items/gun/robofac_gun.json @@ -147259,7 +147429,7 @@ msgstr "" #: data/json/items/gun/robofac_gun.json msgid "HWP 10-round shotgun magazine" msgid_plural "HWP 10-round shotgun magazines" -msgstr[0] "" +msgstr[0] "HWP 10發霰彈彈匣" #. ~ Description of magazine "HWP 10-round shotgun magazine" #: data/json/items/gun/robofac_gun.json @@ -147271,7 +147441,7 @@ msgstr "" #: data/json/items/gun/robofac_gun.json msgid "HWP 30-round shotgun drum magazine" msgid_plural "HWP 30-round shotgun drum magazines" -msgstr[0] "" +msgstr[0] "HWP 30發霰彈彈鼓" #. ~ Description of magazine "HWP 30-round shotgun drum magazine" #: data/json/items/gun/robofac_gun.json @@ -147284,7 +147454,7 @@ msgstr "" #: data/json/items/gun/robofac_gun.json msgid "HWP 20-round 7.62 magazine" msgid_plural "HWP 20-round 7.62 magazines" -msgstr[0] "" +msgstr[0] "HWP 20發 7.62 彈匣" #. ~ Description of magazine "HWP 20-round 7.62 magazine" #: data/json/items/gun/robofac_gun.json @@ -147296,7 +147466,7 @@ msgstr "" #: data/json/items/gun/robofac_gun.json msgid "HWP 50-round 7.62 drum magazine" msgid_plural "HWP 50-round 7.62 drum magazines" -msgstr[0] "" +msgstr[0] "HWP 5發 7.62 彈鼓" #. ~ Description of magazine "HWP 50-round 7.62 drum magazine" #: data/json/items/gun/robofac_gun.json @@ -147308,7 +147478,7 @@ msgstr "" #: data/json/items/gun/robofac_gun.json msgid "HWP 100-round 5.56 double drum magazine" msgid_plural "HWP 100-round 5.56 double drum magazines" -msgstr[0] "" +msgstr[0] "HWP 100發 5.56 雙彈鼓" #. ~ Description of magazine "HWP 100-round 5.56 double drum magazine" #: data/json/items/gun/robofac_gun.json @@ -150243,7 +150413,7 @@ msgstr "" #: data/json/items/magazine/10mm.json msgid "10mm 6-round speedloader" msgid_plural "10mm 6-round speedloaders" -msgstr[0] "" +msgstr[0] "10mm 6發快速裝填器" #. ~ Description of magazine "10mm 6-round speedloader" #: data/json/items/magazine/10mm.json @@ -150256,7 +150426,7 @@ msgstr "這個快速裝填器可以容納6發.40 S&W或10mm Auto子彈並快速 #: data/json/items/magazine/10mm.json msgid "Glock 10mm 15-round magazine" msgid_plural "Glock 10mm 15-round magazines" -msgstr[0] "" +msgstr[0] "10mm格洛克彈匣(15發裝)" #. ~ Description of magazine "Glock 10mm 15-round magazine" #: data/json/items/magazine/10mm.json @@ -150270,7 +150440,7 @@ msgstr "" #: data/json/items/magazine/10mm.json msgid "Glock 10mm 10-round magazine" msgid_plural "Glock 10mm 10-round magazines" -msgstr[0] "" +msgstr[0] "10mm格洛克彈匣(10發裝)" #. ~ Description of magazine "Glock 10mm 10-round magazine" #: data/json/items/magazine/10mm.json @@ -150292,7 +150462,7 @@ msgstr "" #: data/json/items/magazine/10mm.json msgid "Colt Delta Elite 8-round magazine" msgid_plural "Colt Delta Elite 8-round magazines" -msgstr[0] "" +msgstr[0] "柯特三角精英手槍 彈匣(8發裝)" #. ~ Description of magazine "Colt Delta Elite 8-round magazine" #: data/json/items/magazine/10mm.json @@ -150313,7 +150483,7 @@ msgstr "" #: data/json/items/magazine/10mm.json msgid "BA10 30-round magazine" msgid_plural "BA10 30-round magazines" -msgstr[0] "" +msgstr[0] "BA10 彈匣(30發裝)" #. ~ Description of magazine "BA10 30-round magazine" #: data/json/items/magazine/10mm.json @@ -150338,7 +150508,7 @@ msgstr "" #: data/json/items/magazine/10mm.json msgid "SIG pistol 10mm 8-round magazine" msgid_plural "SIG pistol 10mm 8-round magazines" -msgstr[0] "" +msgstr[0] "SIG 手槍 10mm 彈匣(8發裝)" #. ~ Description of magazine "SIG pistol 10mm 8-round magazine" #: data/json/items/magazine/10mm.json @@ -150383,7 +150553,7 @@ msgstr "" #: data/json/items/magazine/10mm.json msgid "EAA Witness 15-round magazine" msgid_plural "EAA Witness 15-round magazines" -msgstr[0] "" +msgstr[0] "EAA證人彈匣(15發)" #. ~ Description of magazine "EAA Witness 15-round magazine" #: data/json/items/magazine/10mm.json @@ -150394,7 +150564,7 @@ msgstr "" #: data/json/items/magazine/10mm.json msgid "XD-M 15-round magazine" msgid_plural "XD-M 15-round magazines" -msgstr[0] "" +msgstr[0] "XD-M 彈匣(15發裝)" #. ~ Description of magazine "XD-M 15-round magazine" #: data/json/items/magazine/10mm.json @@ -150431,7 +150601,7 @@ msgstr "" #: data/json/items/magazine/20x60mm.json msgid "RM20 20-round magazine" msgid_plural "RM20 20-round magazines" -msgstr[0] "" +msgstr[0] "RM20 彈匣(20發裝)" #. ~ Description of magazine "RM20 20-round magazine" #: data/json/items/magazine/20x60mm.json @@ -150444,7 +150614,7 @@ msgstr "" #: data/json/items/magazine/20x60mm.json msgid "RM20 40-round magazine" msgid_plural "RM20 40-round magazines" -msgstr[0] "" +msgstr[0] "RM20 彈匣(40發裝)" #. ~ Description of magazine "RM20 40-round magazine" #: data/json/items/magazine/20x60mm.json @@ -150457,7 +150627,7 @@ msgstr "" #: data/json/items/magazine/22.json msgid ".22 8-round speedloader" msgid_plural ".22 8-round speedloaders" -msgstr[0] "" +msgstr[0] ".22 8發快速裝填器" #. ~ Description of magazine ".22 8-round speedloader" #: data/json/items/magazine/22.json @@ -150470,7 +150640,7 @@ msgstr "這個快速裝填器可以容納8發.22子彈,用來快速重新裝 #: data/json/items/magazine/22.json msgid "American-180 165-round magazine" msgid_plural "American-180 165-round magazines" -msgstr[0] "" +msgstr[0] "American-180 彈匣(165發裝)" #. ~ Description of magazine "American-180 165-round magazine" #: data/json/items/magazine/22.json @@ -150481,7 +150651,7 @@ msgstr "一個特殊形狀的彈盤, 適用於 American-180 衝鋒槍。" #: data/json/items/magazine/22.json msgid "American-180 Polymer 165-round magazine" msgid_plural "American-180 Polymer 165-round magazines" -msgstr[0] "" +msgstr[0] "American-180 聚合物彈匣(165發裝)" #. ~ Description of magazine "American-180 Polymer 165-round magazine" #. ~ Description of magazine "American-180 Polymer 220-round magazine" @@ -150494,7 +150664,7 @@ msgstr "" #: data/json/items/magazine/22.json msgid "American-180 177-round magazine" msgid_plural "American-180 177-round magazines" -msgstr[0] "" +msgstr[0] "American-180 彈匣(177發裝)" #. ~ Description of magazine "American-180 177-round magazine" #: data/json/items/magazine/22.json @@ -150505,19 +150675,19 @@ msgstr "" #: data/json/items/magazine/22.json msgid "American-180 Polymer 220-round magazine" msgid_plural "American-180 Polymer 220-round magazines" -msgstr[0] "" +msgstr[0] "American-180 聚合物彈匣(220發裝)" #. ~ Magazine name #: data/json/items/magazine/22.json msgid "American-180 Polymer 275-round magazine" msgid_plural "American-180 Polymer 275-round magazines" -msgstr[0] "" +msgstr[0] "American-180 聚合物彈匣(275發裝)" #. ~ Magazine name #: data/json/items/magazine/22.json msgid ".22 19-round tube loader" msgid_plural ".22 19-round tube loaders" -msgstr[0] "" +msgstr[0] ".22 19發管式填彈器" #. ~ Description of magazine ".22 19-round tube loader" #: data/json/items/magazine/22.json @@ -150530,7 +150700,7 @@ msgstr "這是一個可以容納19發.22子彈的管子,用於快速重新裝 #: data/json/items/magazine/22.json msgid "SIG Mosquito 10-round magazine" msgid_plural "SIG Mosquito 10-round magazines" -msgstr[0] "" +msgstr[0] "SIG 蚊子彈匣(10發裝)" #. ~ Description of magazine "SIG Mosquito 10-round magazine" #: data/json/items/magazine/22.json @@ -150541,7 +150711,7 @@ msgstr "一個工廠規格的 10 發彈匣, 適用於 SIG Mosquito 手槍。" #: data/json/items/magazine/22.json msgid "Ruger 10/22 25-round magazine" msgid_plural "Ruger 10/22 25-round magazines" -msgstr[0] "" +msgstr[0] "魯格 10/22 彈匣(25發裝)" #. ~ Description of magazine "Ruger 10/22 25-round magazine" #: data/json/items/magazine/22.json @@ -150552,7 +150722,7 @@ msgstr "" #: data/json/items/magazine/22.json msgid "Ruger 10/22 10-round rotary magazine" msgid_plural "Ruger 10/22 10-round rotary magazines" -msgstr[0] "" +msgstr[0] "魯格 10/22 旋轉彈匣(10發裝)" #. ~ Description of magazine "Ruger 10/22 10-round rotary magazine" #: data/json/items/magazine/22.json @@ -150565,7 +150735,7 @@ msgstr "一個 10 發的可拆卸旋轉式彈匣, 適用於魯格 10/22, 彈 #: data/json/items/magazine/22.json msgid "22A 10-round magazine" msgid_plural "22A 10-round magazines" -msgstr[0] "" +msgstr[0] "22A 彈匣(10發裝)" #. ~ Description of magazine "22A 10-round magazine" #: data/json/items/magazine/22.json @@ -150576,7 +150746,7 @@ msgstr "一個標準容量的彈匣, 適用於流行的 S&W 22A 手槍。" #: data/json/items/magazine/22.json msgid "J-22 6-round magazine" msgid_plural "J-22 6-round magazines" -msgstr[0] "" +msgstr[0] "J-22 彈匣(6發裝)" #. ~ Description of magazine "J-22 6-round magazine" #: data/json/items/magazine/22.json @@ -150587,7 +150757,7 @@ msgstr "Jennings J-22 手槍使用的便宜六發裝鋼製盒狀彈匣。" #: data/json/items/magazine/22.json msgid "P22 10-round magazine" msgid_plural "P22 10-round magazines" -msgstr[0] "" +msgstr[0] "P22 彈匣(10發裝)" #. ~ Description of magazine "P22 10-round magazine" #: data/json/items/magazine/22.json @@ -150628,7 +150798,7 @@ msgstr "" #: data/json/items/magazine/223.json msgid "STANAG 10-round magazine" msgid_plural "STANAG 10-round magazines" -msgstr[0] "" +msgstr[0] "STANAG 彈匣(10發裝)" #. ~ Description of magazine "STANAG 10-round magazine" #: data/json/items/magazine/223.json @@ -150639,7 +150809,7 @@ msgstr "" #: data/json/items/magazine/223.json msgid "STANAG 10-round magazine with attached ranger plate" msgid_plural "STANAG 10-round magazines with attached ranger plates" -msgstr[0] "" +msgstr[0] "STANAG 可扣彈匣(10發裝)" #. ~ Description of magazine "STANAG 10-round magazine with attached ranger #. plate" @@ -150711,7 +150881,7 @@ msgstr "" #: data/json/items/magazine/223.json msgid "STANAG 5-round magazine" msgid_plural "STANAG 5-round magazines" -msgstr[0] "" +msgstr[0] "STANAG 彈匣(5發裝)" #. ~ Description of magazine "STANAG 5-round magazine" #: data/json/items/magazine/223.json @@ -150723,7 +150893,7 @@ msgstr "" #: data/json/items/magazine/223.json msgid "STANAG 5-round magazine with ranger plate" msgid_plural "STANAG 5-round magazines with ranger plates" -msgstr[0] "" +msgstr[0] "STANAG 可扣彈匣(5發裝)" #. ~ Description of magazine "STANAG 5-round magazine with ranger plate" #: data/json/items/magazine/223.json @@ -150737,7 +150907,7 @@ msgstr "" #: data/json/items/magazine/223.json msgid "STANAG 20-round magazine" msgid_plural "STANAG 20-round magazines" -msgstr[0] "" +msgstr[0] "STANAG 彈匣(20發裝)" #. ~ Description of magazine "STANAG 20-round magazine" #: data/json/items/magazine/223.json @@ -150748,7 +150918,7 @@ msgstr "" #: data/json/items/magazine/223.json msgid "STANAG 20-round magazine with ranger plate" msgid_plural "STANAG 20-round magazines with ranger plates" -msgstr[0] "" +msgstr[0] "STANAG 可扣彈匣(20發裝)" #. ~ Description of magazine "STANAG 20-round magazine with ranger plate" #: data/json/items/magazine/223.json @@ -150762,7 +150932,7 @@ msgstr "" #: data/json/items/magazine/223.json msgid "STANAG 30-round magazine" msgid_plural "STANAG 30-round magazines" -msgstr[0] "" +msgstr[0] "STANAG 彈匣(30發裝)" #. ~ Description of magazine "STANAG 30-round magazine" #: data/json/items/magazine/223.json @@ -150775,7 +150945,7 @@ msgstr "" #: data/json/items/magazine/223.json msgid "STANAG 30-round magazine with ranger plate" msgid_plural "STANAG 30-round magazines with ranger plates" -msgstr[0] "" +msgstr[0] "STANAG 可扣彈匣(30發裝)" #. ~ Description of magazine "STANAG 30-round magazine with ranger plate" #: data/json/items/magazine/223.json @@ -150789,7 +150959,7 @@ msgstr "" #: data/json/items/magazine/223.json msgid "STANAG 40-round magazine" msgid_plural "STANAG 40-round magazines" -msgstr[0] "" +msgstr[0] "STANAG 彈匣(40發裝)" #. ~ Description of magazine "STANAG 40-round magazine" #: data/json/items/magazine/223.json @@ -150802,7 +150972,7 @@ msgstr "" #: data/json/items/magazine/223.json msgid "STANAG 40-round magazine with ranger plate" msgid_plural "STANAG 40-round magazines with ranger plates" -msgstr[0] "" +msgstr[0] "STANAG 可扣彈匣(40發裝)" #. ~ Description of magazine "STANAG 40-round magazine with ranger plate" #: data/json/items/magazine/223.json @@ -150816,7 +150986,7 @@ msgstr "" #: data/json/items/magazine/223.json msgid "STANAG 50-round drum magazine" msgid_plural "STANAG 50-round drum magazines" -msgstr[0] "" +msgstr[0] "STANAG 彈鼓(50發裝)" #. ~ Description of magazine "STANAG 50-round drum magazine" #: data/json/items/magazine/223.json @@ -150829,7 +150999,7 @@ msgstr "" #: data/json/items/magazine/223.json msgid "STANAG 60-round magazine" msgid_plural "STANAG 60-round magazines" -msgstr[0] "" +msgstr[0] "STANAG 彈匣(60發裝)" #. ~ Description of magazine "STANAG 60-round magazine" #: data/json/items/magazine/223.json @@ -150842,7 +151012,7 @@ msgstr "" #: data/json/items/magazine/223.json msgid "STANAG 60-round drum magazine" msgid_plural "STANAG 60-round drum magazines" -msgstr[0] "" +msgstr[0] "STANAG 彈鼓(60發裝)" #. ~ Description of magazine "STANAG 60-round drum magazine" #: data/json/items/magazine/223.json @@ -150855,7 +151025,7 @@ msgstr "" #: data/json/items/magazine/223.json msgid "STANAG 90-round snail drum magazine" msgid_plural "STANAG 90-round snail drum magazines" -msgstr[0] "" +msgstr[0] "STANAG 彈鼓(90發裝)" #. ~ Description of magazine "STANAG 90-round snail drum magazine" #: data/json/items/magazine/223.json @@ -150867,7 +151037,7 @@ msgstr "" #: data/json/items/magazine/223.json msgid "STANAG 100-round magazine" msgid_plural "STANAG 100-round magazines" -msgstr[0] "" +msgstr[0] "STANAG 彈匣(100發裝)" #. ~ Description of magazine "STANAG 100-round magazine" #: data/json/items/magazine/223.json @@ -150880,7 +151050,7 @@ msgstr "" #: data/json/items/magazine/223.json msgid "STANAG 100-round double drum magazine" msgid_plural "STANAG 100-round double drum magazines" -msgstr[0] "" +msgstr[0] "STANAG 雙彈鼓(100發裝)" #. ~ Description of magazine "STANAG 100-round double drum magazine" #: data/json/items/magazine/223.json @@ -150893,7 +151063,7 @@ msgstr "" #: data/json/items/magazine/223.json msgid "STANAG 150-round double drum magazine" msgid_plural "STANAG 150-round double drum magazines" -msgstr[0] "" +msgstr[0] "STANAG 雙彈鼓(150發裝)" #. ~ Description of magazine "STANAG 150-round double drum magazine" #: data/json/items/magazine/223.json @@ -152316,7 +152486,7 @@ msgstr[0] "" #: data/json/items/magazine/762.json msgid "AK 10-round magazine" msgid_plural "AK 10-round magazines" -msgstr[0] "" +msgstr[0] "AK 彈匣(10發裝)" #. ~ Description of magazine "AK 10-round magazine" #: data/json/items/magazine/762.json @@ -152329,7 +152499,7 @@ msgstr "" #: data/json/items/magazine/762.json msgid "AK 20-round magazine" msgid_plural "AK 20-round magazines" -msgstr[0] "" +msgstr[0] "AK 彈匣(20發裝)" #. ~ Description of magazine "AK 20-round magazine" #: data/json/items/magazine/762.json @@ -152342,7 +152512,7 @@ msgstr "" #: data/json/items/magazine/762.json msgid "AK 30-round magazine" msgid_plural "AK 30-round magazines" -msgstr[0] "" +msgstr[0] "AK 彈匣(30發裝)" #. ~ Description of magazine "AK 30-round magazine" #: data/json/items/magazine/762.json @@ -152355,7 +152525,7 @@ msgstr "" #: data/json/items/magazine/762.json msgid "AK 40-round magazine" msgid_plural "AK 40-round magazines" -msgstr[0] "" +msgstr[0] "AK 彈匣(40發裝)" #. ~ Description of magazine "AK 40-round magazine" #: data/json/items/magazine/762.json @@ -152368,7 +152538,7 @@ msgstr "" #: data/json/items/magazine/762.json msgid "AK 75-round drum magazine" msgid_plural "AK 75-round drum magazines" -msgstr[0] "" +msgstr[0] "AK 彈鼓(75發裝)" #. ~ Description of magazine "AK 75-round drum magazine" #: data/json/items/magazine/762.json @@ -155921,7 +156091,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "mild steel cavalry saber" msgid_plural "mild steel cavalry sabers" -msgstr[0] "" +msgstr[0] "騎兵軍刀(低碳鋼)" #. ~ Description of "mild steel cavalry saber" #: data/json/items/melee/swords_and_blades.json @@ -155935,7 +156105,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "medium steel cavalry saber" msgid_plural "medium steel cavalry sabers" -msgstr[0] "" +msgstr[0] "騎兵軍刀(中碳鋼)" #. ~ Description of "medium steel cavalry saber" #: data/json/items/melee/swords_and_blades.json @@ -155950,7 +156120,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "high steel cavalry saber" msgid_plural "high steel cavalry sabers" -msgstr[0] "" +msgstr[0] "騎兵軍刀(高碳鋼)" #. ~ Description of "high steel cavalry saber" #: data/json/items/melee/swords_and_blades.json @@ -155965,7 +156135,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "hardened cavalry saber" msgid_plural "hardened cavalry sabers" -msgstr[0] "" +msgstr[0] "騎兵軍刀(表面硬化碳鋼)" #. ~ Description of "hardened cavalry saber" #: data/json/items/melee/swords_and_blades.json @@ -155980,7 +156150,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "tempered cavalry saber" msgid_plural "tempered cavalry sabers" -msgstr[0] "" +msgstr[0] "騎兵軍刀(回火碳鋼)" #. ~ Description of "tempered cavalry saber" #: data/json/items/melee/swords_and_blades.json @@ -156037,7 +156207,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "mild steel jian" msgid_plural "mild steel jian" -msgstr[0] "" +msgstr[0] "中式劍(低碳鋼)" #. ~ Description of "mild steel jian" #: data/json/items/melee/swords_and_blades.json @@ -156052,7 +156222,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "medium steel jian" msgid_plural "medium steel jian" -msgstr[0] "" +msgstr[0] "中式劍(中碳鋼)" #. ~ Description of "medium steel jian" #: data/json/items/melee/swords_and_blades.json @@ -156068,7 +156238,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "high steel jian" msgid_plural "high steel jian" -msgstr[0] "" +msgstr[0] "中式劍(高碳鋼)" #. ~ Description of "high steel jian" #: data/json/items/melee/swords_and_blades.json @@ -156084,7 +156254,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "hardened jian" msgid_plural "hardened jian" -msgstr[0] "" +msgstr[0] "中式劍(表面硬化碳鋼)" #. ~ Description of "hardened jian" #: data/json/items/melee/swords_and_blades.json @@ -156100,7 +156270,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "tempered jian" msgid_plural "tempered jian" -msgstr[0] "" +msgstr[0] "中式劍(回火碳鋼)" #. ~ Description of "tempered jian" #: data/json/items/melee/swords_and_blades.json @@ -156145,7 +156315,7 @@ msgstr "這把彎刀與不少中東及中亞國家有著關聯。專為劈砍而 #: data/json/items/melee/swords_and_blades.json msgid "mild steel scimitar" msgid_plural "mild steel scimitars" -msgstr[0] "" +msgstr[0] "彎刀(低碳鋼)" #. ~ Description of "mild steel scimitar" #: data/json/items/melee/swords_and_blades.json @@ -156159,7 +156329,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "medium steel scimitar" msgid_plural "medium steel scimitars" -msgstr[0] "" +msgstr[0] "彎刀(中碳鋼)" #. ~ Description of "medium steel scimitar" #: data/json/items/melee/swords_and_blades.json @@ -156174,7 +156344,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "high steel scimitar" msgid_plural "high steel scimitars" -msgstr[0] "" +msgstr[0] "彎刀(高碳鋼)" #. ~ Description of "high steel scimitar" #: data/json/items/melee/swords_and_blades.json @@ -156189,7 +156359,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "hardened scimitar" msgid_plural "hardened scimitars" -msgstr[0] "" +msgstr[0] "彎刀(表面硬化碳鋼)" #. ~ Description of "hardened scimitar" #: data/json/items/melee/swords_and_blades.json @@ -156204,7 +156374,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "tempered scimitar" msgid_plural "tempered scimitars" -msgstr[0] "" +msgstr[0] "彎刀(回火碳鋼)" #. ~ Description of "tempered scimitar" #: data/json/items/melee/swords_and_blades.json @@ -156246,7 +156416,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "mild steel estoc" msgid_plural "mild steel estocs" -msgstr[0] "" +msgstr[0] "穿甲劍(低碳鋼)" #. ~ Description of "mild steel estoc" #: data/json/items/melee/swords_and_blades.json @@ -156260,7 +156430,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "medium steel estoc" msgid_plural "medium steel estocs" -msgstr[0] "" +msgstr[0] "穿甲劍(中碳鋼)" #. ~ Description of "medium steel estoc" #: data/json/items/melee/swords_and_blades.json @@ -156275,7 +156445,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "high steel estoc" msgid_plural "high steel estocs" -msgstr[0] "" +msgstr[0] "穿甲劍(高碳鋼)" #. ~ Description of "high steel estoc" #: data/json/items/melee/swords_and_blades.json @@ -156290,7 +156460,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "hardened estoc" msgid_plural "hardened estocs" -msgstr[0] "" +msgstr[0] "穿甲劍(表面硬化碳鋼)" #. ~ Description of "hardened estoc" #: data/json/items/melee/swords_and_blades.json @@ -156305,7 +156475,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "tempered estoc" msgid_plural "tempered estocs" -msgstr[0] "" +msgstr[0] "穿甲劍(回火碳鋼)" #. ~ Description of "tempered estoc" #: data/json/items/melee/swords_and_blades.json @@ -156354,7 +156524,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "mild steel longsword" msgid_plural "mild steel longswords" -msgstr[0] "" +msgstr[0] "長劍(低碳鋼)" #. ~ Description of "mild steel longsword" #: data/json/items/melee/swords_and_blades.json @@ -156370,7 +156540,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "medium steel longsword" msgid_plural "medium steel longswords" -msgstr[0] "" +msgstr[0] "長劍(中碳鋼)" #. ~ Description of "medium steel longsword" #: data/json/items/melee/swords_and_blades.json @@ -156386,7 +156556,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "high steel longsword" msgid_plural "high steel longswords" -msgstr[0] "" +msgstr[0] "長劍(高碳鋼)" #. ~ Description of "high steel longsword" #: data/json/items/melee/swords_and_blades.json @@ -156402,7 +156572,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "hardened longsword" msgid_plural "hardened longswords" -msgstr[0] "" +msgstr[0] "長劍(表面硬化碳鋼)" #. ~ Description of "hardened longsword" #: data/json/items/melee/swords_and_blades.json @@ -156419,7 +156589,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "tempered longsword" msgid_plural "tempered longswords" -msgstr[0] "" +msgstr[0] "長劍(回火碳鋼)" #. ~ Description of "tempered longsword" #: data/json/items/melee/swords_and_blades.json @@ -156463,7 +156633,7 @@ msgstr "這是一把經典的中世紀劍, 適合單手使用。" #: data/json/items/melee/swords_and_blades.json msgid "mild steel arming sword" msgid_plural "mild steel arming swords" -msgstr[0] "" +msgstr[0] "騎士劍(低碳鋼)" #. ~ Description of "mild steel arming sword" #: data/json/items/melee/swords_and_blades.json @@ -156476,7 +156646,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "medium steel arming sword" msgid_plural "medium steel arming swords" -msgstr[0] "" +msgstr[0] "騎士劍(中碳鋼)" #. ~ Description of "medium steel arming sword" #: data/json/items/melee/swords_and_blades.json @@ -156490,7 +156660,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "high steel arming sword" msgid_plural "high steel arming swords" -msgstr[0] "" +msgstr[0] "騎士劍(高碳鋼)" #. ~ Description of "high steel arming sword" #: data/json/items/melee/swords_and_blades.json @@ -156504,7 +156674,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "hardened arming sword" msgid_plural "hardened arming swords" -msgstr[0] "" +msgstr[0] "騎士劍(表面硬化碳鋼)" #. ~ Description of "hardened arming sword" #: data/json/items/melee/swords_and_blades.json @@ -156518,7 +156688,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "tempered arming sword" msgid_plural "tempered arming swords" -msgstr[0] "" +msgstr[0] "騎士劍(回火碳鋼)" #. ~ Description of "tempered arming sword" #: data/json/items/melee/swords_and_blades.json @@ -156684,7 +156854,7 @@ msgstr "這是一種比較常見的日本短劍。體積更小, 比武士刀 #: data/json/items/melee/swords_and_blades.json msgid "mild steel wakizashi" msgid_plural "mild steel wakizashi" -msgstr[0] "" +msgstr[0] "脇差(低碳鋼)" #. ~ Description of "mild steel wakizashi" #: data/json/items/melee/swords_and_blades.json @@ -156698,7 +156868,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "medium steel wakizashi" msgid_plural "medium steel wakizashi" -msgstr[0] "" +msgstr[0] "脇差(中碳鋼)" #. ~ Description of "medium steel wakizashi" #: data/json/items/melee/swords_and_blades.json @@ -156712,7 +156882,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "high steel wakizashi" msgid_plural "high steel wakizashi" -msgstr[0] "" +msgstr[0] "脇差(高碳鋼)" #. ~ Description of "high steel wakizashi" #: data/json/items/melee/swords_and_blades.json @@ -156726,7 +156896,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "hardened wakizashi" msgid_plural "hardened wakizashi" -msgstr[0] "" +msgstr[0] "脇差(表面硬化碳鋼)" #. ~ Description of "hardened wakizashi" #: data/json/items/melee/swords_and_blades.json @@ -156741,7 +156911,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "tempered wakizashi" msgid_plural "tempered wakizashi" -msgstr[0] "" +msgstr[0] "脇差(回火碳鋼)" #. ~ Description of "tempered wakizashi" #: data/json/items/melee/swords_and_blades.json @@ -156768,7 +156938,7 @@ msgstr "一把雙手持的巨劍, 源自於德國。具有真正的衝擊力 #: data/json/items/melee/swords_and_blades.json msgid "mild steel zweihänder" msgid_plural "mild steel zweihänders" -msgstr[0] "" +msgstr[0] "德國雙手劍(低碳鋼)" #. ~ Description of "mild steel zweihänder" #: data/json/items/melee/swords_and_blades.json @@ -156781,7 +156951,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "medium steel zweihänder" msgid_plural "medium steel zweihänders" -msgstr[0] "" +msgstr[0] "德國雙手劍(中碳鋼)" #. ~ Description of "medium steel zweihänder" #: data/json/items/melee/swords_and_blades.json @@ -156795,7 +156965,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "high steel zweihänder" msgid_plural "high steel zweihänders" -msgstr[0] "" +msgstr[0] "德國雙手劍(高碳鋼)" #. ~ Description of "high steel zweihänder" #: data/json/items/melee/swords_and_blades.json @@ -156809,7 +156979,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "hardened zweihänder" msgid_plural "hardened zweihänders" -msgstr[0] "" +msgstr[0] "德國雙手劍(表面硬化碳鋼)" #. ~ Description of "hardened zweihänder" #. ~ Description of "tempered zweihänder" @@ -156824,7 +156994,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "tempered zweihänder" msgid_plural "tempered zweihänders" -msgstr[0] "" +msgstr[0] "德國雙手劍(回火碳鋼)" #. ~ Item name #: data/json/items/melee/swords_and_blades.json @@ -156891,7 +157061,7 @@ msgstr "由日本傳來的巨大雙手曲劍。重量卻出乎意料的輕。" #: data/json/items/melee/swords_and_blades.json msgid "mild steel nodachi" msgid_plural "mild steel nodachi" -msgstr[0] "" +msgstr[0] "野太刀(低碳鋼)" #. ~ Description of "mild steel nodachi" #: data/json/items/melee/swords_and_blades.json @@ -156904,7 +157074,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "medium steel nodachi" msgid_plural "medium steel nodachi" -msgstr[0] "" +msgstr[0] "野太刀(中碳鋼)" #. ~ Description of "medium steel nodachi" #: data/json/items/melee/swords_and_blades.json @@ -156918,7 +157088,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "high steel nodachi" msgid_plural "high steel nodachi" -msgstr[0] "" +msgstr[0] "野太刀(高碳鋼)" #. ~ Description of "high steel nodachi" #: data/json/items/melee/swords_and_blades.json @@ -156932,7 +157102,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "hardened nodachi" msgid_plural "hardened nodachi" -msgstr[0] "" +msgstr[0] "野太刀(表面硬化碳鋼)" #. ~ Description of "hardened nodachi" #: data/json/items/melee/swords_and_blades.json @@ -156946,7 +157116,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "tempered nodachi" msgid_plural "tempered nodachi" -msgstr[0] "" +msgstr[0] "野太刀(回火碳鋼)" #. ~ Description of "tempered nodachi" #: data/json/items/melee/swords_and_blades.json @@ -157148,7 +157318,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "mild steel broadsword" msgid_plural "mild steel broadswords" -msgstr[0] "" +msgstr[0] "闊劍(低碳鋼)" #. ~ Description of "mild steel broadsword" #: data/json/items/melee/swords_and_blades.json @@ -157162,7 +157332,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "medium steel broadsword" msgid_plural "medium steel broadswords" -msgstr[0] "" +msgstr[0] "闊劍(中碳鋼)" #. ~ Description of "medium steel broadsword" #: data/json/items/melee/swords_and_blades.json @@ -157177,7 +157347,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "high steel broadsword" msgid_plural "high steel broadswords" -msgstr[0] "" +msgstr[0] "闊劍(高碳鋼)" #. ~ Description of "high steel broadsword" #: data/json/items/melee/swords_and_blades.json @@ -157192,7 +157362,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "hardened broadsword" msgid_plural "hardened broadswords" -msgstr[0] "" +msgstr[0] "闊劍(表面硬化碳鋼)" #. ~ Description of "hardened broadsword" #: data/json/items/melee/swords_and_blades.json @@ -157207,7 +157377,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "tempered broadsword" msgid_plural "tempered broadswords" -msgstr[0] "" +msgstr[0] "闊劍(回火碳鋼)" #. ~ Description of "tempered broadsword" #: data/json/items/melee/swords_and_blades.json @@ -157266,7 +157436,7 @@ msgstr "這是一把有著華麗護手的細劍。適合紳士與劍客決鬥的 #: data/json/items/melee/swords_and_blades.json msgid "mild steel rapier" msgid_plural "mild steel rapiers" -msgstr[0] "" +msgstr[0] "護手刺劍(低碳鋼)" #. ~ Description of "mild steel rapier" #: data/json/items/melee/swords_and_blades.json @@ -157280,7 +157450,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "medium steel rapier" msgid_plural "medium steel rapiers" -msgstr[0] "" +msgstr[0] "護手刺劍(中碳鋼)" #. ~ Description of "medium steel rapier" #: data/json/items/melee/swords_and_blades.json @@ -157295,7 +157465,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "high steel rapier" msgid_plural "high steel rapiers" -msgstr[0] "" +msgstr[0] "護手刺劍(高碳鋼)" #. ~ Description of "high steel rapier" #: data/json/items/melee/swords_and_blades.json @@ -157310,7 +157480,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "hardened rapier" msgid_plural "hardened rapiers" -msgstr[0] "" +msgstr[0] "護手刺劍(表面硬化碳鋼)" #. ~ Description of "hardened rapier" #: data/json/items/melee/swords_and_blades.json @@ -157350,7 +157520,7 @@ msgstr "一把來自日本的稀有刀劍。能夠對沒有防具的目標造成 #: data/json/items/melee/swords_and_blades.json msgid "mild steel katana" msgid_plural "mild steel katana" -msgstr[0] "" +msgstr[0] "武士刀(低碳鋼)" #. ~ Description of "mild steel katana" #: data/json/items/melee/swords_and_blades.json @@ -157364,7 +157534,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "medium steel katana" msgid_plural "medium steel katana" -msgstr[0] "" +msgstr[0] "武士刀(中碳鋼)" #. ~ Description of "medium steel katana" #: data/json/items/melee/swords_and_blades.json @@ -157378,7 +157548,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "high steel katana" msgid_plural "high steel katana" -msgstr[0] "" +msgstr[0] "武士刀(高碳鋼)" #. ~ Description of "high steel katana" #: data/json/items/melee/swords_and_blades.json @@ -157392,7 +157562,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "hardened katana" msgid_plural "hardened katana" -msgstr[0] "" +msgstr[0] "武士刀(表面硬化碳鋼)" #. ~ Description of "hardened katana" #: data/json/items/melee/swords_and_blades.json @@ -157407,7 +157577,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "tempered katana" msgid_plural "tempered katana" -msgstr[0] "" +msgstr[0] "武士刀(回火碳鋼)" #. ~ Description of "tempered katana" #: data/json/items/melee/swords_and_blades.json @@ -157522,7 +157692,7 @@ msgstr "這是一把寬闊的軍刀, 因為水手和海盜常用而出名, #: data/json/items/melee/swords_and_blades.json msgid "mild steel cutlass" msgid_plural "mild steel cutlasses" -msgstr[0] "" +msgstr[0] "海盜彎刀(低碳鋼)" #. ~ Description of "mild steel cutlass" #: data/json/items/melee/swords_and_blades.json @@ -157536,7 +157706,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "medium steel cutlass" msgid_plural "medium steel cutlasses" -msgstr[0] "" +msgstr[0] "海盜彎刀(中碳鋼)" #. ~ Description of "medium steel cutlass" #: data/json/items/melee/swords_and_blades.json @@ -157550,7 +157720,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "high steel cutlass" msgid_plural "high steel cutlasses" -msgstr[0] "" +msgstr[0] "海盜彎刀(高碳鋼)" #. ~ Description of "high steel cutlass" #: data/json/items/melee/swords_and_blades.json @@ -157564,7 +157734,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "hardened cutlass" msgid_plural "hardened cutlasses" -msgstr[0] "" +msgstr[0] "海盜彎刀(表面硬化碳鋼)" #. ~ Description of "hardened cutlass" #: data/json/items/melee/swords_and_blades.json @@ -157579,7 +157749,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "tempered cutlass" msgid_plural "tempered cutlasses" -msgstr[0] "" +msgstr[0] "海盜彎刀(回火碳鋼)" #. ~ Description of "tempered cutlass" #: data/json/items/melee/swords_and_blades.json @@ -157609,7 +157779,7 @@ msgstr "德國設計的單刃手半劍,有長而彎曲的劍身。由於它的 #: data/json/items/melee/swords_and_blades.json msgid "mild steel kriegsmesser" msgid_plural "mild steel kriegsmessers" -msgstr[0] "" +msgstr[0] "德式戰刀(低碳鋼)" #. ~ Description of "mild steel kriegsmesser" #: data/json/items/melee/swords_and_blades.json @@ -157624,7 +157794,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "medium steel kriegsmesser" msgid_plural "medium steel kriegsmessers" -msgstr[0] "" +msgstr[0] "德式戰刀(中碳鋼)" #. ~ Description of "medium steel kriegsmesser" #: data/json/items/melee/swords_and_blades.json @@ -157640,7 +157810,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "high steel kriegsmesser" msgid_plural "high steel kriegsmessers" -msgstr[0] "" +msgstr[0] "德式戰刀(高碳鋼)" #. ~ Description of "high steel kriegsmesser" #: data/json/items/melee/swords_and_blades.json @@ -157656,7 +157826,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "hardened kriegsmesser" msgid_plural "hardened kriegsmessers" -msgstr[0] "" +msgstr[0] "德式戰刀(表面硬化碳鋼)" #. ~ Description of "hardened kriegsmesser" #: data/json/items/melee/swords_and_blades.json @@ -157672,7 +157842,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "tempered kriegsmesser" msgid_plural "tempered kriegsmessers" -msgstr[0] "" +msgstr[0] "德式戰刀(回火碳鋼)" #. ~ Description of "tempered kriegsmesser" #: data/json/items/melee/swords_and_blades.json @@ -157701,7 +157871,7 @@ msgstr "一把獨特的達西安劍,向前彎曲,使你能夠繞過盾牌或 #: data/json/items/melee/swords_and_blades.json msgid "mild steel falx" msgid_plural "mild steel falxes" -msgstr[0] "" +msgstr[0] "達西安鐮刀(低碳鋼)" #. ~ Description of "mild steel falx" #: data/json/items/melee/swords_and_blades.json @@ -157715,7 +157885,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "medium steel falx" msgid_plural "medium steel falxes" -msgstr[0] "" +msgstr[0] "達西安鐮刀(中碳鋼)" #. ~ Description of "medium steel falx" #: data/json/items/melee/swords_and_blades.json @@ -157730,7 +157900,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "high steel falx" msgid_plural "high steel falxes" -msgstr[0] "" +msgstr[0] "達西安鐮刀(高碳鋼)" #. ~ Description of "high steel falx" #: data/json/items/melee/swords_and_blades.json @@ -157745,7 +157915,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "hardened falx" msgid_plural "hardened falxes" -msgstr[0] "" +msgstr[0] "達西安鐮刀(表面硬化碳鋼)" #. ~ Description of "hardened falx" #: data/json/items/melee/swords_and_blades.json @@ -157760,7 +157930,7 @@ msgstr "" #: data/json/items/melee/swords_and_blades.json msgid "tempered falx" msgid_plural "tempered falxes" -msgstr[0] "" +msgstr[0] "達西安鐮刀(回火碳鋼)" #. ~ Description of "tempered falx" #: data/json/items/melee/swords_and_blades.json @@ -159204,7 +159374,7 @@ msgstr "" #: data/json/items/resources/alien.json msgid "Exodii chassis" msgid_plural "Exodii chassis" -msgstr[0] "" +msgstr[0] "Exodii 支架" #. ~ Description of "Exodii chassis" #: data/json/items/resources/alien.json @@ -159220,7 +159390,7 @@ msgstr "" #: data/json/items/resources/alien.json msgid "Exodii drone chassis" msgid_plural "Exodii drone chassis" -msgstr[0] "" +msgstr[0] "Exodii 無人機支架" #. ~ Description of "Exodii drone chassis" #: data/json/items/resources/alien.json @@ -159236,7 +159406,7 @@ msgstr "" #: data/json/items/resources/alien.json msgid "cybernetic neural matrix" msgid_plural "cybernetic neural matrices" -msgstr[0] "" +msgstr[0] "神經機械矩陣" #. ~ Description of "cybernetic neural matrix" #: data/json/items/resources/alien.json @@ -159250,7 +159420,7 @@ msgstr "" #: data/json/items/resources/alien.json msgid "unfamiliar electronic thingy" msgid_plural "unfamiliar electronic thingies" -msgstr[0] "" +msgstr[0] "未知電子東東" #. ~ Description of "unfamiliar electronic thingy" #: data/json/items/resources/alien.json @@ -159278,7 +159448,7 @@ msgstr "" #: data/json/items/resources/alien.json msgid "small unfamiliar electronic thingy" msgid_plural "small unfamiliar electronic thingies" -msgstr[0] "" +msgstr[0] "未知小型電子東東" #. ~ Description of "small unfamiliar electronic thingy" #: data/json/items/resources/alien.json @@ -159292,7 +159462,7 @@ msgstr "" #: data/json/items/resources/alien.json msgid "inscribed metal rings" msgid_plural "inscribed metal rings" -msgstr[0] "" +msgstr[0] "銘刻金屬環" #. ~ Description of "inscribed metal rings" #: data/json/items/resources/alien.json @@ -159306,7 +159476,7 @@ msgstr "" #: data/json/items/resources/alien.json msgid "cybernetic sensor" msgid_plural "cybernetic sensors" -msgstr[0] "" +msgstr[0] "神經機械感測器" #. ~ Description of "cybernetic sensor" #: data/json/items/resources/alien.json @@ -159320,7 +159490,7 @@ msgstr "" #: data/json/items/resources/alien.json msgid "rotary device" msgid_plural "rotary devices" -msgstr[0] "" +msgstr[0] "旋轉裝置" #. ~ Description of "rotary device" #: data/json/items/resources/alien.json @@ -159335,7 +159505,7 @@ msgstr "" #: data/json/items/resources/alien.json msgid "engraved parabolic dish" msgid_plural "engraved parabolic dishes" -msgstr[0] "" +msgstr[0] "雕刻拋物線反射器" #. ~ Description of "engraved parabolic dish" #: data/json/items/resources/alien.json @@ -159349,7 +159519,7 @@ msgstr "" #: data/json/items/resources/alien.json msgid "oblong device" msgid_plural "oblong devices" -msgstr[0] "" +msgstr[0] "橢圓裝置" #. ~ Description of "oblong device" #: data/json/items/resources/alien.json @@ -159375,7 +159545,7 @@ msgstr "" #: data/json/items/resources/alien.json msgid "enormous plastic block" msgid_plural "enormous plastic blocks" -msgstr[0] "" +msgstr[0] "巨型塑膠塊" #. ~ Description of "enormous plastic block" #: data/json/items/resources/alien.json @@ -159446,7 +159616,7 @@ msgstr "" #: data/json/items/resources/alien.json msgid "CBM interface wire kit" msgid_plural "CBM interface wire kits" -msgstr[0] "" +msgstr[0] "CBM介面接線工具" #. ~ Description of "CBM interface wire kit" #: data/json/items/resources/alien.json @@ -159460,7 +159630,7 @@ msgstr "" #: data/json/items/resources/alien.json msgid "external climate control kit" msgid_plural "external climate control kits" -msgstr[0] "" +msgstr[0] "外部恆溫控制組件" #. ~ Description of "external climate control kit" #: data/json/items/resources/alien.json @@ -159474,7 +159644,7 @@ msgstr "" #: data/json/items/resources/alien.json msgid "woven metallics" msgid_plural "woven metallics" -msgstr[0] "" +msgstr[0] "金屬編織物" #. ~ Description of "woven metallics" #: data/json/items/resources/alien.json @@ -159488,7 +159658,7 @@ msgstr "" #: data/json/items/resources/alien.json msgid "alien metal plating" msgid_plural "alien metal plating" -msgstr[0] "" +msgstr[0] "外星金屬板" #. ~ Description of "alien metal plating" #: data/json/items/resources/alien.json @@ -159554,7 +159724,7 @@ msgstr "" #: data/json/items/resources/appliance_parts.json msgid "dismantled stovetop" msgid_plural "dismantled stovetops" -msgstr[0] "" +msgstr[0] "拆下來的爐台" #. ~ Description of "dismantled stovetop" #: data/json/items/resources/appliance_parts.json @@ -159987,14 +160157,6 @@ msgstr[0] "黃色油漆" msgid "A can of yellow paint." msgstr "一罐黃色油漆。" -#. ~ Item name -#. ~ Terrain name -#: data/json/items/resources/home_improvement.json -#: data/mods/No_Hope/terrain.json -msgid "red carpet" -msgid_plural "red carpets" -msgstr[0] "紅色地毯" - #. ~ Description of "red carpet" #: data/json/items/resources/home_improvement.json msgid "A roll of red carpet." @@ -160373,7 +160535,7 @@ msgstr "一小塊的銅, 能用於製作或修理。" #: data/json/items/resources/metal.json msgid "scrap tin" msgid_plural "scrap tin" -msgstr[0] "" +msgstr[0] "錫碎" #. ~ Density of 7.265g/cm³ = 363.25g/50ml ~ 363g #. ~ Description of "scrap tin" @@ -160425,7 +160587,7 @@ msgstr "一根細銅棒,準備好進一步做成銅線。" #: data/json/items/resources/metal.json msgid "metal fan blade assembly" msgid_plural "metal fan blade assemblies" -msgstr[0] "" +msgstr[0] "金屬扇葉元件" #. ~ Description of "metal fan blade assembly" #: data/json/items/resources/metal.json @@ -160438,7 +160600,7 @@ msgstr "" #: data/json/items/resources/metal.json msgid "heavy wire rack" msgid_plural "heavy wire racks" -msgstr[0] "" +msgstr[0] "重型烤架" #. ~ Description of "heavy wire rack" #: data/json/items/resources/metal.json @@ -160489,7 +160651,7 @@ msgstr "" #: data/json/items/resources/metal.json msgid "chunk of hardened steel" msgid_plural "chunks of hardened steel" -msgstr[0] "" +msgstr[0] "小鋼塊(表面硬化碳鋼)" #. ~ Description of "chunk of hardened steel" #: data/json/items/resources/metal.json @@ -160603,7 +160765,7 @@ msgstr "" #: data/json/items/resources/metal.json msgid "10L tin ingot" msgid_plural "10L tin ingots" -msgstr[0] "" +msgstr[0] "錫錠(10L)" #. ~ Description of "10L tin ingot" #: data/json/items/resources/metal.json @@ -160614,7 +160776,7 @@ msgstr "" #: data/json/items/resources/metal.json msgid "5L tin ingot" msgid_plural "5L tin ingots" -msgstr[0] "" +msgstr[0] "錫錠(5L)" #. ~ Description of "5L tin ingot" #: data/json/items/resources/metal.json @@ -160625,7 +160787,7 @@ msgstr "" #: data/json/items/resources/metal.json msgid "10L zinc ingot" msgid_plural "10L zinc ingots" -msgstr[0] "" +msgstr[0] "鋅錠(10L)" #. ~ Description of "10L zinc ingot" #: data/json/items/resources/metal.json @@ -160636,7 +160798,7 @@ msgstr "" #: data/json/items/resources/metal.json msgid "5L zinc ingot" msgid_plural "5L zinc ingots" -msgstr[0] "" +msgstr[0] "鋅錠(5L)" #. ~ Description of "5L zinc ingot" #: data/json/items/resources/metal.json @@ -160835,7 +160997,7 @@ msgstr[0] "高碳鋼錠(10L)" #: data/json/items/resources/metal.json msgid "chunk of budget steel" msgid_plural "chunks of budget steel" -msgstr[0] "" +msgstr[0] "小鋼塊(低價鋼材)" #. ~ Description of "chunk of budget steel" #: data/json/items/resources/metal.json @@ -160848,7 +161010,7 @@ msgstr "" #: data/json/items/resources/metal.json msgid "lump of budget steel" msgid_plural "lumps of budget steel" -msgstr[0] "" +msgstr[0] "鋼塊(低價鋼材)" #. ~ Description of "lump of budget steel" #: data/json/items/resources/metal.json @@ -160860,7 +161022,7 @@ msgstr "" #: data/json/items/resources/metal.json msgid "slag" msgid_plural "slag" -msgstr[0] "" +msgstr[0] "熔渣" #. ~ Description of "slag" #: data/json/items/resources/metal.json @@ -160992,7 +161154,7 @@ msgstr "由橡膠製成的鞋底,通常能在靴子的底部找到。可用於 #: data/json/items/resources/misc.json msgid "thick rubber chunk" msgid_plural "thick rubber chunks" -msgstr[0] "" +msgstr[0] "厚橡膠塊" #. ~ Description of "thick rubber chunk" #: data/json/items/resources/misc.json @@ -161005,7 +161167,7 @@ msgstr "" #: data/json/items/resources/misc.json msgid "rubber tire strip" msgid_plural "rubber tire strips" -msgstr[0] "" +msgstr[0] "橡膠輪胎條" #. ~ Description of "rubber tire strip" #: data/json/items/resources/misc.json @@ -161119,7 +161281,7 @@ msgstr "" #: data/json/items/resources/plastic.json msgid "10L plastic block" msgid_plural "10L plastic blocks" -msgstr[0] "" +msgstr[0] "塑膠塊(10L)" #. ~ Description of "10L plastic block" #: data/json/items/resources/plastic.json @@ -161130,7 +161292,7 @@ msgstr "" #: data/json/items/resources/plastic.json msgid "5L plastic block" msgid_plural "5L plastic blocks" -msgstr[0] "" +msgstr[0] "塑膠塊(5L)" #. ~ Description of "5L plastic block" #: data/json/items/resources/plastic.json @@ -161291,7 +161453,7 @@ msgstr "又重又大的石頭,大到能夠當作原始的鐵砧,或塑型成 #: data/json/items/resources/stone.json msgid "fiber insulation batt" msgid_plural "fiber insulation batts" -msgstr[0] "" +msgstr[0] "纖維隔熱棉" #. ~ I am assuming this is made of rock wool, but it could also be fiberglass. #. There is almost no practical difference for our purposes. @@ -165294,6 +165456,52 @@ msgstr[0] "卸彈器" msgid "This is a tool used for properly disassembling firearm ammunition." msgstr "一個用來拆解槍械子彈的工具。" +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal gasoline tank" +msgid_plural "internal gasoline tanks" +msgstr[0] "" + +#. ~ Description of "internal gasoline tank" +#: data/json/items/tool/integrated.json +msgid "Internal tank for gasoline fuel cell bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal ethanol tank" +msgid_plural "internal ethanol tanks" +msgstr[0] "" + +#. ~ Description of "internal ethanol tank" +#: data/json/items/tool/integrated.json +msgid "Internal ethanol tank for ethanol burner bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal oil tank" +msgid_plural "internal oil tanks" +msgstr[0] "" + +#. ~ Description of "internal oil tank" +#: data/json/items/tool/integrated.json +msgid "Internal oil tank for oil generator bionic." +msgstr "" + +#. ~ Item name +#: data/json/items/tool/integrated.json +msgid "internal battery compartment" +msgid_plural "internal battery compartments" +msgstr[0] "" + +#. ~ Description of "internal battery compartment" +#: data/json/items/tool/integrated.json +msgid "" +"Internal compartment for holding medium sized batteries for battery system " +"bionic." +msgstr "" + #. ~ Item name #: data/json/items/tool/knives.json msgid "copper knife" @@ -166121,7 +166329,7 @@ msgstr "你點亮了油燈。" #: data/json/items/tool/lighting.json data/mods/innawood/items/lighting.json msgid "clay oil lamp" msgid_plural "clay oil lamps" -msgstr[0] "" +msgstr[0] "陶製油燈" #. ~ Description of "clay oil lamp" #: data/json/items/tool/lighting.json data/mods/innawood/items/lighting.json @@ -166921,7 +167129,7 @@ msgstr "" #: data/json/items/tool/misc.json msgid "clay urn" msgid_plural "clay urns" -msgstr[0] "" +msgstr[0] "陶製骨灰罈" #. ~ Description of "clay urn" #: data/json/items/tool/misc.json @@ -166943,7 +167151,7 @@ msgstr "" #: data/json/items/tool/misc.json msgid "crystal urn" msgid_plural "crystal urns" -msgstr[0] "" +msgstr[0] "水晶骨灰罈" #. ~ Description of "crystal urn" #: data/json/items/tool/misc.json @@ -167239,7 +167447,7 @@ msgstr "一塊復古的懷表。能夠很清楚的表達時間, 另外也能 #: data/json/items/tool/misc.json msgid "porcelain urn" msgid_plural "porcelain urns" -msgstr[0] "" +msgstr[0] "瓷器骨灰罈" #. ~ Description of "porcelain urn" #: data/json/items/tool/misc.json @@ -167486,7 +167694,7 @@ msgstr "" #: data/json/items/tool/misc.json msgid "handheld glass cutter" msgid_plural "handheld glass cutters" -msgstr[0] "" +msgstr[0] "手持式玻璃刀" #. ~ Description of "handheld glass cutter" #: data/json/items/tool/misc.json @@ -167769,7 +167977,7 @@ msgstr "" #: data/json/items/tool/pets.json msgid "livestock scale" msgid_plural "livestock scales" -msgstr[0] "" +msgstr[0] "牲畜秤" #. ~ https://primeusascales.com/product/sls-single-animal-livestock-scales/ #. ~ Description of "livestock scale" @@ -169206,7 +169414,7 @@ msgstr "" #: data/json/items/tool/stationary.json msgid "pair of makeshift scissors" msgid_plural "pairs of makeshift scissors" -msgstr[0] "" +msgstr[0] "粗製剪刀" #. ~ Description of "pair of makeshift scissors" #: data/json/items/tool/stationary.json @@ -169486,7 +169694,7 @@ msgstr "" #: data/json/items/tool/tailoring.json msgid "electric spinwheel" msgid_plural "electric spinwheels" -msgstr[0] "" +msgstr[0] "電動紡車" #. ~ Based roughly off an Ashford E-Spinner 3 because that was the first thing #. I looked at. @@ -169987,7 +170195,7 @@ msgstr "你將絆線拉好。" #: data/json/items/tool/unfoldable.json msgid "folded Bicycle" msgid_plural "folded Bicycles" -msgstr[0] "" +msgstr[0] "折疊式自行車" #. ~ Description of "folded Bicycle" #: data/json/items/tool/unfoldable.json @@ -171277,7 +171485,7 @@ msgstr "一台用於驅動車輛電氣系統的標準發電機。" #: data/json/vehicleparts/alternator.json msgid "motorbike alternator" msgid_plural "motorbike alternators" -msgstr[0] "摩托車發電機" +msgstr[0] "機車發電機" #. ~ Description of "motorbike alternator" #: data/json/items/vehicle/alternator.json @@ -171610,7 +171818,7 @@ msgstr "一個可充氣的安全氣囊。" #: data/json/items/vehicle/boat.json data/json/vehicleparts/vehicle_parts.json msgid "aluminum boat hull" msgid_plural "aluminum boat hulls" -msgstr[0] "" +msgstr[0] "鋁製船體" #. ~ Description of "aluminum boat hull" #: data/json/items/vehicle/boat.json @@ -172070,7 +172278,7 @@ msgstr "" #: data/json/items/vehicle/engine.json msgid "I4 diesel engine" msgid_plural "I4 diesel engines" -msgstr[0] "" +msgstr[0] "I4柴油引擎" #. ~ Description of "I4 diesel engine" #: data/json/items/vehicle/engine.json @@ -172530,7 +172738,7 @@ msgstr "一個由鋼管組成的輕型框架。製作物品時很有用。" #: data/json/items/vehicle/frames.json msgid "foldable extra-light frame" msgid_plural "foldable extra-light frames" -msgstr[0] "" +msgstr[0] "摺疊超輕框架" #. ~ Description of "foldable extra-light frame" #: data/json/items/vehicle/frames.json @@ -172865,7 +173073,7 @@ msgstr "微型的電動馬達。製作物品時很有用。" #: data/json/items/vehicle/motors.json data/json/vehicleparts/motor.json msgid "1,300 HP electric train engine" msgid_plural "1,300 HP electric train engines" -msgstr[0] "" +msgstr[0] "1300馬力 電動火車引擎" #. ~ Description of "1,300 HP electric train engine" #: data/json/items/vehicle/motors.json @@ -172946,17 +173154,6 @@ msgstr[0] "薄鐵板" msgid "A thin sheet of metal." msgstr "一片薄金屬板。" -#. ~ Item name -#: data/json/items/vehicle/plating.json -msgid "wired sheet metal" -msgid_plural "wired sheet metal" -msgstr[0] "接線薄鐵板" - -#. ~ Description of "wired sheet metal" -#: data/json/items/vehicle/plating.json -msgid "Sheet metal that has had housing for lights wired into it." -msgstr "一片已有燈座佈線的薄鐵板。" - #. ~ Item name #: data/json/items/vehicle/plating.json msgid "wooden armor kit" @@ -173068,6 +173265,18 @@ msgstr[0] "生物矽化甲殼裝甲套件" msgid "Durable silica-coated chitin plating made for a vehicle." msgstr "用於車輛的耐用二氧化矽塗層幾丁質鍍層。" +#. ~ Item name +#. ~ Vehicle part name +#: data/json/items/vehicle/plating.json data/json/vehicleparts/boards.json +msgid "counterweight" +msgid_plural "counterweights" +msgstr[0] "配重" + +#. ~ Description of "counterweight" +#: data/json/items/vehicle/plating.json +msgid "A heavy block of steel used in balancing other heavy things." +msgstr "" + #. ~ Item name #. ~ Vehicle part name #: data/json/items/vehicle/rams.json data/json/vehicleparts/rams.json @@ -173551,7 +173760,7 @@ msgstr "一個小巧的冰櫃, 設計來作為冷藏食物的移動式解決 #: data/json/vehicleparts/vehicle_parts.json msgid "portable dishwasher" msgid_plural "portable dishwashers" -msgstr[0] "" +msgstr[0] "車載洗碗機" #. ~ Description of "portable dishwasher" #: data/json/items/vehicle/utilities.json @@ -173635,7 +173844,7 @@ msgstr[0] "輕型輪轂" #. ~ Description of vehicle part "light wheel mount" #: data/json/items/vehicle/wheel.json data/json/vehicleparts/wheel.json msgid "A piece of metal with holes suitable for a bike or motorbike wheel." -msgstr "一件帶孔的金屬,適用於自行車或摩托車輪胎。" +msgstr "一件帶孔的金屬,適用於自行車或機車輪胎。" #. ~ Item name #: data/json/items/vehicle/wheel.json @@ -173678,12 +173887,12 @@ msgstr "一個中型汽車輪胎用的鋼製輪圈。" #: data/json/items/vehicle/wheel.json msgid "steel motorbike rim" msgid_plural "steel motorbike rims" -msgstr[0] "摩托鋼輪圈" +msgstr[0] "機車鋼輪圈" #. ~ Description of "steel motorbike rim" #: data/json/items/vehicle/wheel.json msgid "A steel rim for a motorbike tire." -msgstr "摩托車輪胎用的鋼製輪圈。" +msgstr "機車輪胎用的鋼製輪圈。" #. ~ Item name #: data/json/items/vehicle/wheel.json @@ -173700,7 +173909,7 @@ msgstr "大型輪胎用的鋼製寬輪圈。" #: data/json/items/vehicle/wheel.json msgid "bicycle rim" msgid_plural "bicycle rims" -msgstr[0] "" +msgstr[0] "自行車輪圈" #. ~ Description of "bicycle rim" #: data/json/items/vehicle/wheel.json @@ -173711,62 +173920,62 @@ msgstr "" #: data/json/items/vehicle/wheel.json msgid "17\" car tire" msgid_plural "17\" car tires" -msgstr[0] "17\" 汽車輪胎" +msgstr[0] "17\" 汽車輪胎胎皮" #. ~ Description of "17" car tire" #: data/json/items/vehicle/wheel.json msgid "A standard 17\" car tire for fitting to a medium steel rim." -msgstr "一個標準17英吋汽車輪胎用的中型鋼輪圈。" +msgstr "標準17英吋汽車輪胎胎皮,用於中型鋼輪圈。" #. ~ Item name #: data/json/items/vehicle/wheel.json msgid "16\" racing tire" msgid_plural "16\" racing tires" -msgstr[0] "16\" 競賽輪胎" +msgstr[0] "16\" 競賽輪胎胎皮" #. ~ Description of "16" racing tire" #: data/json/items/vehicle/wheel.json msgid "A slick 16\" racing car tire for fitting to a medium steel rim." -msgstr "一個16英吋光滑競賽用輪胎的中型鋼輪圈。" +msgstr "16英吋光滑競賽用輪胎胎皮,用於中型鋼輪圈。" #. ~ Item name #: data/json/items/vehicle/wheel.json msgid "16\" motorbike tire" msgid_plural "16\" motorbike tires" -msgstr[0] "16\" 機車輪胎" +msgstr[0] "16\" 機車輪胎胎皮" #. ~ Description of "16" motorbike tire" #: data/json/items/vehicle/wheel.json msgid "A 16\" motorbike tire for fitting to a steel motorbike rim." -msgstr "一個16英吋的摩托車輪胎用的鋼輪圈。" +msgstr "16英吋的機車輪胎胎皮,用於摩托鋼輪圈。" #. ~ Item name #: data/json/items/vehicle/wheel.json msgid "20\" off-road motorbike tire" msgid_plural "20\" off-road motorbike tires" -msgstr[0] "20\" 越野機車輪胎" +msgstr[0] "20\" 越野機車輪胎胎皮" #. ~ Description of "20" off-road motorbike tire" #: data/json/items/vehicle/wheel.json msgid "A 20\" off-road motorbike tire for fitting to a steel motorbike rim." -msgstr "一個20英吋的越野摩托車輪胎用的鋼輪圈。" +msgstr "20英吋的越野機車輪胎胎皮,用於摩托鋼輪圈。" #. ~ Item name #: data/json/items/vehicle/wheel.json msgid "24\" wide tire" msgid_plural "24\" wide tires" -msgstr[0] "24\" 寬輪胎" +msgstr[0] "24\" 寬輪胎胎皮" #. ~ Description of "24" wide tire" #: data/json/items/vehicle/wheel.json msgid "A wide tire for fitting to a wide steel rim." -msgstr "一個24英吋寬輪胎用的鋼輪圈。" +msgstr "24英吋寬輪胎胎皮,用於寬鋼輪圈。" #. ~ Item name #: data/json/items/vehicle/wheel.json msgid "24\" off-road wide tire" msgid_plural "24\" off-road wide tires" -msgstr[0] "24\" 越野輪胎" +msgstr[0] "24\" 越野輪胎胎皮" #. ~ Description of "24" off-road wide tire" #: data/json/items/vehicle/wheel.json @@ -173779,7 +173988,7 @@ msgstr "" #: data/json/items/vehicle/wheel.json msgid "27\" bicycle tire" msgid_plural "27\" bicycle tires" -msgstr[0] "27\" 腳踏車輪胎" +msgstr[0] "27\" 自行車輪胎胎皮" #. ~ Description of "27" bicycle tire" #: data/json/items/vehicle/wheel.json @@ -173790,7 +173999,7 @@ msgstr "" #: data/json/items/vehicle/wheel.json msgid "27\" off-road bicycle tire" msgid_plural "27\" off-road bicycle tires" -msgstr[0] "27\" 越野腳踏車輪胎" +msgstr[0] "27\" 越野自行車輪胎胎皮" #. ~ Description of "27" off-road bicycle tire" #: data/json/items/vehicle/wheel.json @@ -173803,7 +174012,7 @@ msgstr "" #: data/json/items/vehicle/wheel.json msgid "deflated 17\" wheel" msgid_plural "deflated 17\" wheels" -msgstr[0] "" +msgstr[0] "洩氣 17\" 輪胎" #. ~ Description of "deflated 17" wheel" #: data/json/items/vehicle/wheel.json @@ -173816,7 +174025,7 @@ msgstr "" #: data/json/items/vehicle/wheel.json msgid "deflated 16\" racing wheel" msgid_plural "deflated 16\" racing wheels" -msgstr[0] "" +msgstr[0] "洩氣 16\" 賽車輪胎" #. ~ Description of "deflated 16" racing wheel" #: data/json/items/vehicle/wheel.json @@ -173829,7 +174038,7 @@ msgstr "" #: data/json/items/vehicle/wheel.json msgid "deflated 16\" motorbike wheel" msgid_plural "deflated 16\" motorbike wheels" -msgstr[0] "" +msgstr[0] "洩氣 16\" 機車輪胎" #. ~ Description of "deflated 16" motorbike wheel" #: data/json/items/vehicle/wheel.json @@ -173842,7 +174051,7 @@ msgstr "" #: data/json/items/vehicle/wheel.json msgid "deflated 20\" off-road motorbike wheel" msgid_plural "deflated 20\" off-road motorbike wheels" -msgstr[0] "" +msgstr[0] "洩氣 20\" 越野機車輪胎" #. ~ Description of "deflated 20" off-road motorbike wheel" #: data/json/items/vehicle/wheel.json @@ -173855,7 +174064,7 @@ msgstr "" #: data/json/items/vehicle/wheel.json msgid "deflated 24\" wide wheel" msgid_plural "deflated 24\" wide wheels" -msgstr[0] "" +msgstr[0] "洩氣 24\" 寬輪胎" #. ~ Description of "deflated 24" wide wheel" #: data/json/items/vehicle/wheel.json @@ -173868,7 +174077,7 @@ msgstr "" #: data/json/items/vehicle/wheel.json msgid "deflated 24\" off-road wide wheel" msgid_plural "deflated 24\" off-road wide wheels" -msgstr[0] "" +msgstr[0] "洩氣 24\" 越野寬輪胎" #. ~ Description of "deflated 24" off-road wide wheel" #: data/json/items/vehicle/wheel.json @@ -173882,7 +174091,7 @@ msgstr "" #: data/json/items/vehicle/wheel.json msgid "deflated 27\" bicycle wheel" msgid_plural "deflated 27\" bicycle wheels" -msgstr[0] "" +msgstr[0] "洩氣 27\" 自行車輪胎" #. ~ Description of "deflated 27" bicycle wheel" #: data/json/items/vehicle/wheel.json @@ -173895,7 +174104,7 @@ msgstr "" #: data/json/items/vehicle/wheel.json msgid "deflated 27\" off-road bicycle wheel" msgid_plural "deflated 27\" off-road bicycle wheels" -msgstr[0] "" +msgstr[0] "洩氣 27\" 越野自行車輪胎" #. ~ Description of "deflated 27" off-road bicycle wheel" #: data/json/items/vehicle/wheel.json @@ -173958,7 +174167,7 @@ msgstr "一個小輪胎, 來自常見的花園獨輪手推車。" #: data/json/items/vehicle/wheel.json data/json/vehicleparts/wheel.json msgid "bicycle wheel" msgid_plural "bicycle wheels" -msgstr[0] "單車輪胎" +msgstr[0] "自行車輪胎" #. ~ Description of "bicycle wheel" #: data/json/items/vehicle/wheel.json @@ -173970,7 +174179,7 @@ msgstr "一個自行車輪胎。" #: data/json/items/vehicle/wheel.json data/json/vehicleparts/wheel.json msgid "off-road bicycle wheel" msgid_plural "off-road bicycle wheels" -msgstr[0] "越野單車輪胎" +msgstr[0] "越野自行車輪胎" #. ~ Description of "off-road bicycle wheel" #: data/json/items/vehicle/wheel.json @@ -174293,7 +174502,7 @@ msgstr " 家族墓地" #: data/mods/Dark-Skies-Above/mapgen/map_extras/bombed_crater.json msgid "active alien bomb" msgid_plural "active alien bombs" -msgstr[0] "" +msgstr[0] "外星炸彈(已啟動)" #. ~ Description of "active alien bomb" #: data/json/mapgen/crater.json @@ -176497,6 +176706,20 @@ msgstr "%1$s穿刺了你的%2$s!" msgid "%1$s impales !" msgstr "%1$s穿刺了!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale your %2$s, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Xedra_Evolved/monsters/monsterattacks.json +#, c-format +msgid "%1$s tries to impale , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #: data/mods/Xedra_Evolved/monsters/monsterattacks.json @@ -176523,6 +176746,18 @@ msgstr "%1$s用喙啄向你的%2$s!" msgid "%1$s buries its beak in !" msgstr "%1$s用喙啄向!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to peck , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -176547,6 +176782,18 @@ msgstr "%1$s用觸手鞭打你的%2$s!" msgid "%1$s snaps its tentacle at !" msgstr "%1$s用觸手鞭打!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -176571,6 +176818,18 @@ msgstr "%1$s用帶刺觸手鞭打你的%2$s!" msgid "%1$s snaps its barbed tentacle at !" msgstr "%1$s用帶刺觸手鞭打!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -176596,6 +176855,18 @@ msgstr "%1$s用帶刺長觸手鞭打你的%2$s!" msgid "%1$s snaps its long barbed tentacle at !" msgstr "%1$s用帶刺長觸手鞭打!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's long barbed tentacle snaps at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -176623,6 +176894,19 @@ msgstr "%1$s將腦袋伸出,然後用牙齒刺入你的%2$s!" msgid "%1$s's head shoots out, and its teeth sink into !" msgstr "%1$s將腦袋伸出,然後用牙齒刺入你的!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's head extends to bite you, but you dodge and the head sails past!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "" +"%s's head extends to bite , but they dodge and the head sails past!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -176647,6 +176931,18 @@ msgstr "%1$s伸出手臂抓向你,爪子刺進你的%2$s!" msgid "%1$s thrusts its arms at !" msgstr "%1$s 伸長手臂刺向 。" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts its arms at you, but you evade the stretched arm!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's thrusts its arms at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -176672,6 +176968,18 @@ msgid "" "%1$s stares intently at and a hurricane force wind hits them!" msgstr "%1$s目不轉睛盯著,然後有一陣颶風朝他襲去。" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s stares at you, but you the wind bursts past you!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s's stares at , but the wind blows past them!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -176696,6 +177004,18 @@ msgstr "%1$s猛地一爪抓向你的%2$s,造成割傷!" msgid "%1$s thrusts a claw at !" msgstr "%1$s猛地一爪抓向!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at you, but you evade it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s thrusts a claw at , but they evade it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -176720,6 +177040,18 @@ msgstr "%1$s 斬擊你的頸部,割傷了你的喉嚨!" msgid "%1$s slashes at !" msgstr "%1$s斬擊!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at your neck! You duck!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s slashes at , but they duck!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -176744,6 +177076,18 @@ msgstr "%1$s向你的%2$s揮出強力一擊,打得粉碎!" msgid "%1$s takes a powerful swing at !" msgstr "%1$s向揮出強力一擊!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s takes a powerful swing at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -176768,6 +177112,18 @@ msgstr "%1$s猛撞了你的%2$s!" msgid "%1$s brutally rams !" msgstr "%1$s猛撞了!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%s flicks its horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -176792,6 +177148,18 @@ msgstr "%1$s猛抓了你的%2$s!" msgid "%1$s claws at !" msgstr "%1$s 抓向 !" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s claws at you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to claw at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -176816,6 +177184,18 @@ msgstr "%1$s猛擊你的%2$s!" msgid "%1$s slams into !" msgstr "%1$s猛擊!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to slam into you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries slam into , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -176840,6 +177220,18 @@ msgstr "%1$s刺向你的%2$s!" msgid "%1$s stings !" msgstr "%1$s刺向!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to sting , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -176882,6 +177274,18 @@ msgstr "%1$s用鹿茸穿刺了你的%2$s!" msgid "%1$s gores with its antlers!" msgstr "%1$s用鹿茸穿刺了!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to gore , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -176906,6 +177310,18 @@ msgstr "%1$s踢中你的%2$s!" msgid "%1$s kicks !" msgstr "%1$s踢中了!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#, c-format +msgid "%1$s tries to kick , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/json/monster_special_attacks/monster_attacks.json #, c-format @@ -176932,6 +177348,20 @@ msgstr "%s用蜘蛛絲包裹的腿抓住你,把你陷在黏稠的蛛網上!" msgid "%s grabs and covers them in sticky webs!" msgstr "%s抓住了並將黏稠的蜘蛛網覆蓋上去!" +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/json/monster_special_attacks/monster_attacks.json +#: data/mods/Aftershock/monster_attacks.json +#, c-format +msgid "%s tries to grab , but they dodge!" +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/monster_deaths.json msgid "Necro Boomer Revive" @@ -177838,22 +178268,22 @@ msgstr "傳送和招喚怪物。" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Action" +msgid "Reflection Action" msgstr "" -#. ~ Description of spell "Endless Hunger Action" +#. ~ Description of spell "Reflection Action" #: data/json/monster_special_attacks/spells.json msgid "Teleports and harms monsters." msgstr "" #. ~ Spell name #: data/json/monster_special_attacks/spells.json -msgid "Endless Hunger Revive" +msgid "Reflection Revive" msgstr "" -#. ~ Description of spell "Endless Hunger Revive" +#. ~ Description of spell "Reflection Revive" #: data/json/monster_special_attacks/spells.json -msgid "Revives the endless hunger." +msgid "Revives the reflection." msgstr "" #. ~ Spell name @@ -177883,6 +178313,26 @@ msgid "" "hallucination attacks. You can see it only in debug menu." msgstr "" +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Sloth Attack" +msgstr "" + +#. ~ Description of spell "Sloth Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Slows you." +msgstr "" + +#. ~ Spell name +#: data/json/monster_special_attacks/spells.json +msgid "Guilt Attack" +msgstr "" + +#. ~ Description of spell "Guilt Attack" +#: data/json/monster_special_attacks/spells.json +msgid "Makes things heavier." +msgstr "" + #. ~ Spell name #: data/json/monster_special_attacks/weapon_spells.json msgid "Mi-go Slaver Beam" @@ -180333,7 +180783,7 @@ msgid "" msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish" msgid_plural "giant crayfish" msgstr[0] "巨大淡水龍蝦" @@ -180346,7 +180796,7 @@ msgid "" msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "colossal crayfish" msgid_plural "colossal crayfish" msgstr[0] "超巨型龍蝦" @@ -180357,7 +180807,7 @@ msgid "An enormous mutated gray crayfish with pincer claws and long antennae." msgstr "" #. ~ Monster name -#: data/json/monsters/fish.json +#: data/json/monsters/fish.json data/mods/Tamable_Wildlife/fish.json msgid "giant crayfish larva" msgid_plural "giant crayfish larvae" msgstr[0] "" @@ -180911,6 +181361,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "skittering plague" msgid_plural "skittering plagues" msgstr[0] "疾行瘟疫" @@ -180926,6 +181377,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague nymph" msgid_plural "plague nymphs" msgstr[0] "瘟疫若蟲" @@ -180940,6 +181392,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "plague vector" msgid_plural "plague vectors" msgstr[0] "瘟疫病媒" @@ -180955,6 +181408,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach" msgid_plural "giant cockroaches" msgstr[0] "巨型蟑螂" @@ -180968,6 +181422,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cockroach nymph" msgid_plural "giant cockroach nymphs" msgstr[0] "巨型蟑螂若蟲" @@ -180979,6 +181434,7 @@ msgstr "跟老鼠一樣大的異變蟑螂嬰兒。" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "pregnant giant cockroach" msgid_plural "pregnant giant cockroaches" msgstr[0] "懷孕的巨型蟑螂" @@ -181094,6 +181550,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly naiad" msgid_plural "giant dragonfly naiads" msgstr[0] "巨大蜻蜓幼蟲" @@ -181109,6 +181566,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant dragonfly" msgid_plural "giant dragonflies" msgstr[0] "巨大蜻蜓" @@ -181124,6 +181582,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "fused dragonflies" msgid_plural "fused dragonflies" msgstr[0] "巨型融合蜻蜓" @@ -181553,6 +182012,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "wasp larva" msgid_plural "wasp larvae" msgstr[0] "黃蜂幼蟲" @@ -181668,6 +182128,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "dermatik larva" msgid_plural "dermatik larvae" msgstr[0] "變異蜂幼蟲" @@ -181770,6 +182231,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant ant" msgid_plural "giant ants" msgstr[0] "巨蟻" @@ -181796,6 +182258,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant acidic ant" msgid_plural "giant acidic ants" msgstr[0] "酸液巨蟻" @@ -181832,6 +182295,7 @@ msgstr "%s 的軀體滲出酸液。" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic ant larva" msgid_plural "acidic ant larvae" msgstr[0] "酸液巨蟻幼蟲" @@ -181859,6 +182323,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "acidic soldier ant" msgid_plural "acidic soldier ants" msgstr[0] "酸液兵蟻" @@ -181873,6 +182338,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "ant larva" msgid_plural "ant larvae" msgstr[0] "螞蟻幼蟲" @@ -181899,6 +182365,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "soldier ant" msgid_plural "soldier ants" msgstr[0] "兵蟻" @@ -181912,6 +182379,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "super soldier ant" msgid_plural "super soldier ants" msgstr[0] "超級兵蟻" @@ -181939,6 +182407,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant locust" msgid_plural "giant locusts" msgstr[0] "巨大蝗蟲" @@ -181953,6 +182422,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "famine" msgid_plural "famines" msgstr[0] "超巨型蝗蟲" @@ -181966,6 +182436,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "locust nymph" msgid_plural "locust nymphs" msgstr[0] "巨蝗若蟲" @@ -181979,6 +182450,7 @@ msgstr "跟兔子一般大的巨蝗幼蟲。你難以想像要是這物種成群 #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "aphid" msgid_plural "aphids" @@ -181994,6 +182466,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json #: data/mods/innawood/monsters/insect_spider.json msgid "giant aphid" msgid_plural "giant aphids" @@ -182022,6 +182495,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant praying mantis" msgid_plural "giant praying mantises" msgstr[0] "巨型螳螂" @@ -182036,6 +182510,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "praying mantis nymph" msgid_plural "praying mantis nymphs" msgstr[0] "" @@ -182050,6 +182525,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "great mantis" msgid_plural "great mantises" msgstr[0] "超巨型螳螂" @@ -182115,6 +182591,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant grasshopper" msgid_plural "giant grasshoppers" msgstr[0] "巨型蚱蜢" @@ -182128,6 +182605,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "grasshopper nymph" msgid_plural "grasshopper nymphs" msgstr[0] "" @@ -182139,6 +182617,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant stag beetle larva" msgid_plural "giant stag beetle larvae" msgstr[0] "大型鍬形蟲幼蟲" @@ -182212,6 +182691,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant antlion larva" msgid_plural "giant antlion larvae" msgstr[0] "" @@ -182225,6 +182705,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant adult antlion" msgid_plural "giant adult antlions" msgstr[0] "巨型蟻獅" @@ -182252,6 +182733,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water strider" msgid_plural "giant water striders" msgstr[0] "巨型水黽" @@ -182265,6 +182747,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water strider nymph" msgid_plural "water strider nymphs" msgstr[0] "" @@ -182380,6 +182863,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "cicada nymph" msgid_plural "cicada nymphs" msgstr[0] "" @@ -182393,6 +182877,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant cicada" msgid_plural "giant cicadas" msgstr[0] "" @@ -182406,6 +182891,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant woodlouse" msgid_plural "giant woodlice" msgstr[0] "" @@ -182419,6 +182905,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "baby woodlouse" msgid_plural "baby woodlice" msgstr[0] "" @@ -182432,6 +182919,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water tiger" msgid_plural "giant water tigers" msgstr[0] "" @@ -182445,6 +182933,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant diving beetle" msgid_plural "giant diving beetles" msgstr[0] "巨型龍蝨" @@ -182459,6 +182948,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "giant water scorpion" msgid_plural "giant water scorpions" msgstr[0] "" @@ -182472,6 +182962,7 @@ msgstr "" #. ~ Monster name #: data/json/monsters/insect_spider.json +#: data/mods/Tamable_Wildlife/insect_spider.json msgid "water scorpion nymph" msgid_plural "water scorpion nymphs" msgstr[0] "" @@ -185394,6 +185885,8 @@ msgstr "" #. ~ Death message of monster "shifting mass" #. ~ Death message of monster "impossible shape" +#. ~ Death message of monster "guilt" +#. ~ Death message of monster "sloth" #. ~ Death message of monster "Impossible shape" #: data/json/monsters/nether.json data/mods/innawood/monsters/nether.json #, c-format @@ -185604,27 +186097,66 @@ msgstr "" #. ~ Monster name #: data/json/monsters/nether.json -msgid "endless hunger" -msgid_plural "endless hungers" +msgid "pale reflection" +msgid_plural "pale reflections" msgstr[0] "" -#. ~ Description of monster "endless hunger" +#. ~ Description of monster "pale reflection" #: data/json/monsters/nether.json msgid "" -"Your mind fills in large shifting images of predators to save you from its " -"actual appearance. You can feel it despite the distance as if it were " -"connected to you." +"This looks nothing like you. It's barely real. So why does your mind keep " +"mistaking it for you?" +msgstr "" + +#. ~ Death message of monster "pale reflection" +#: data/json/monsters/nether.json +#, c-format +msgid "The %s vanishes but you can still feel it." msgstr "" -#. ~ Death message of monster "endless hunger" +#. ~ Monster message of special attack of monster "pale reflection" #: data/json/monsters/nether.json #, c-format -msgid "The %s vanishes but you can still feel it through your connection." +msgid "You can feel the %s." msgstr "" -#. ~ Monster message of special attack of monster "endless hunger" +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "twisted reflection" +msgid_plural "twisted reflections" +msgstr[0] "" + +#. ~ Description of monster "twisted reflection" #: data/json/monsters/nether.json -msgid "You can feel the endless hunger." +msgid "" +"This looks almost nothing like you. It's form isn't even stable. So why " +"does your mind keep mistaking it for you?" +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "dark reflection" +msgid_plural "dark reflections" +msgstr[0] "" + +#. ~ Description of monster "dark reflection" +#: data/json/monsters/nether.json +msgid "" +"This only looks a little like you. It's obviously not you. So why does " +"your mind keep mistaking it for you?" +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "better half" +msgid_plural "better halves" +msgstr[0] "" + +#. ~ Description of monster "better half" +#: data/json/monsters/nether.json +msgid "" +"This doesn't look like you. It looks like what you've dreamed you could be." +" Why does your mind keep mistaking you for a bad copy of it?" msgstr "" #. ~ Monster name @@ -185667,6 +186199,46 @@ msgstr "" msgid "You feel something was destroyed inside you." msgstr "" +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "guilt" +msgid_plural "guilts" +msgstr[0] "" + +#. ~ Description of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"memories of your wrongdoings rise to the surface." +msgstr "" + +#. ~ Monster message of special attack of monster "guilt" +#: data/json/monsters/nether.json +msgid "" +"The guilt makes no physical movement and yet you feel the force of its " +"assault. Everything feels heavier." +msgstr "" + +#. ~ Monster name +#: data/json/monsters/nether.json +msgid "sloth" +msgid_plural "sloths" +msgstr[0] "" + +#. ~ Description of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"An animate blotch of conflicting shapes, when you look at or think of this, " +"a desire to stop moving rises." +msgstr "" + +#. ~ Monster message of special attack of monster "sloth" +#: data/json/monsters/nether.json +msgid "" +"The sloth does nothing, and you feel time itself aiding your desire to do " +"nothing." +msgstr "" + #. ~ Monster name #: data/json/monsters/power_leech.json msgid "leech blossom" @@ -226066,42 +226638,42 @@ msgstr "" #. ~ Mission name #: data/json/npcs/exodii/exodii_merchant_missions.json -msgid "Bring 1L of anesthetic to Rubik" -msgstr "帶1公升麻醉劑給Rubik" +msgid "Bring 1000 units of anesthetic to Rubik" +msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "" -"If'n us'll to add the metal an' plastic for ye, us'll need one liter o' them" -" anus-feticks, half for your thinkin'-meat an' half for our stock." +"If'n us'll to add the metal an' plastic for ye, us'll need a thousand unit " +"o' them anus-feticks, half for your thinkin'-meat an' half for our stock." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "King's own luck!" msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "That be a choice an' you can tass. Come back to this'n if you like." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Check round the chirurgery an' such, I'd razz." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Us'n waits patient-like for that anus-fetick." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. We can pass it in when you like." msgstr "" -#. ~ Dialogue line in mission "Bring 1L of anesthetic to Rubik" +#. ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" #: data/json/npcs/exodii/exodii_merchant_missions.json msgid "Fine an' fine. Come back to this'n if you like to try again." msgstr "" @@ -227300,26 +227872,29 @@ msgstr "" #. is to bring us a bit of good tea. Not literally 'tea' of course. That's #. my Anglic street slang. I mean the stuff that puts you to sleep for #. surgery. The Great Grey says your word for it is 'anesthetic'. You bring -#. us one liter of anesthetic, we'll fix you up with a wire and everything. +#. us a thousand units of anesthetic, we'll fix you up with a wire and +#. everything. #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" "Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle " "mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. " "I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep " "f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. " -"You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a" -" tiff." +"You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire" +" an' a tiff." msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json msgid "" -"One liter of, uh, anesthetic, coming up. Can we talk about something else?" +"One thousand units of, uh, anesthetic, coming up. Can we talk about " +"something else?" msgstr "" #. ~ Response to NPC dialogue #: data/json/npcs/exodii/exodii_merchant_talk_exodization.json -msgid "One liter of, uh, anesthetic, coming up. I'd better start looking." +msgid "" +"One thousand units of, uh, anesthetic, coming up. I'd better start looking." msgstr "" #. ~ Response to NPC dialogue @@ -250779,22 +251354,22 @@ msgstr "廢料商" msgid "" "Haven't seen another face in quite a while. Not a living one, at least. " "State your business. Maybe you got some use for some of this scrap metal?" -msgstr "" +msgstr "好久沒看到新人了。我是說,至少是活的人。請表達你的來意。也許你剛好對我們這的廢金屬有需求?" #. ~ Response to NPC dialogue #: data/json/npcs/scrap_trader/scrap_trader.json msgid "Pleasure to see you again, ." -msgstr "" +msgstr "很高興又見到你,。" #. ~ Response to NPC dialogue #: data/json/npcs/scrap_trader/scrap_trader.json msgid "Why stay here of all places?" -msgstr "" +msgstr "為什麼要留在這兒?" #. ~ Response to NPC dialogue #: data/json/npcs/scrap_trader/scrap_trader.json msgid "Can I buy anything?" -msgstr "" +msgstr "我能買些什麼嗎?" #. ~ NPC dialogue line #: data/json/npcs/scrap_trader/scrap_trader.json @@ -250805,6 +251380,7 @@ msgid "" "here for while. I figure someone might find a use for the leftover metal " "lying around, so I started selling it to anyone who passed by." msgstr "" +"好吧,我是個廢料場工人,在這裡做著一些普通的工作。大多數時候生意都還算不錯,但是當到來時,我剛好一個人在值班。因為城市裡那些各種瘋狂的事情,我決定在這裡待一段時間。後來我想到也許這兒遺留的金屬可能會有用途,所以我開始對著經過的人兜售這些金屬。" #. ~ NPC dialogue line #: data/json/npcs/scrap_trader/scrap_trader.json @@ -250812,19 +251388,19 @@ msgid "" "Like I said, I was already here when the dead got pissed off. This place " "had some barbed wire, metalworking tools, and plenty of stuff to make " "weapons out of. Even the walls are my own making." -msgstr "" +msgstr "就像我說過的,死人四處橫行時我就已經在這兒了。這個地方有鐵絲網,金屬加工器具,還有些可以用來製做武器的東西。甚至這些牆壁都是我自己蓋的。" #. ~ Response to NPC dialogue #: data/json/npcs/scrap_trader/scrap_trader.json msgid "Think I could stay here?" -msgstr "" +msgstr "你覺得我可以留在這兒嗎?" #. ~ NPC dialogue line #: data/json/npcs/scrap_trader/scrap_trader.json msgid "" "Sure, I'm fine with it. There's a spare bed over there for anyone who needs" " it. Just don't hog it. Someone else might come along." -msgstr "" +msgstr "當然,我覺得很好。那兒有張備用的床,任何有需要的人都能使用。不過別占有它。其他人也可能有需求。" #. ~ Response to NPC dialogue #. ~ Dialogue line in mission "Obtain 30 Glass Bottles" @@ -250836,59 +251412,59 @@ msgstr "" #: data/json/npcs/scrap_trader/scrap_trader.json #: data/json/npcs/valhalla_cult/missions.json msgid "Thanks, ." -msgstr "" +msgstr "謝了,。" #. ~ NPC dialogue line #: data/json/npcs/scrap_trader/scrap_trader.json msgid "" "Sure thing. I've got a few things on hand, sold in batches of 10-piece " "each. What'll ya have?" -msgstr "" +msgstr "當然可以。我這裡有不少,分批出售,每份10個。你要啥?" #. ~ Response to NPC dialogue #: data/json/npcs/scrap_trader/scrap_trader.json msgid "I'd like some specialty metals." -msgstr "" +msgstr "我想要一些特殊金屬。" #. ~ Response to NPC dialogue #: data/json/npcs/scrap_trader/scrap_trader.json msgid "[2$] I'll buy some scrap fragments." -msgstr "" +msgstr "[2$] 我想買些廢金屬。" #. ~ Response to NPC dialogue #: data/json/npcs/scrap_trader/scrap_trader.json msgid "[5$] I'll buy some small sheet metal." -msgstr "" +msgstr "[5$] 我想買些小金屬板。" #. ~ Response to NPC dialogue #: data/json/npcs/scrap_trader/scrap_trader.json msgid "[10$] I'll buy some steel chunks." -msgstr "" +msgstr "[10$] 我想買些小鋼塊。" #. ~ Response to NPC dialogue #: data/json/npcs/scrap_trader/scrap_trader.json msgid "[30$] I'll buy some steel lumps." -msgstr "" +msgstr "[30$] 我想買些大鋼塊。" #. ~ Response to NPC dialogue #: data/json/npcs/scrap_trader/scrap_trader.json msgid "[50$] I'll buy some sheet metal." -msgstr "" +msgstr "[50$] 我想買些薄鐵板。" #. ~ Response to NPC dialogue #: data/json/npcs/scrap_trader/scrap_trader.json msgid "[60$] I'll buy some low carbon steel." -msgstr "" +msgstr "[60$] 我想買些低碳鋼。" #. ~ Response to NPC dialogue #: data/json/npcs/scrap_trader/scrap_trader.json msgid "[80$] I'll buy some medium carbon steel." -msgstr "" +msgstr "[80$] 我想買些中碳鋼。" #. ~ Response to NPC dialogue #: data/json/npcs/scrap_trader/scrap_trader.json msgid "[100$] I'll buy some high carbon steel." -msgstr "" +msgstr "[100$] 我想買些高碳鋼。" #. ~ NPC dialogue line #: data/json/npcs/scrap_trader/scrap_trader.json @@ -250900,52 +251476,52 @@ msgstr "還需要些什麼嗎?" msgid "" "I've got freshly sorted metals in some small containers ready to go. What " "do you want?" -msgstr "" +msgstr "我進了一批新的金屬原料,都用小容器分類好了。你想要什麼嗎?" #. ~ Response to NPC dialogue #: data/json/npcs/scrap_trader/scrap_trader.json msgid "[10$] I'll buy some bismuth." -msgstr "" +msgstr "[10$] 我想買些鉍。" #. ~ Response to NPC dialogue #: data/json/npcs/scrap_trader/scrap_trader.json msgid "[10$] I'll buy some zinc." -msgstr "" +msgstr "[10$] 我想買些鋅。" #. ~ Response to NPC dialogue #: data/json/npcs/scrap_trader/scrap_trader.json msgid "[12$] I'll buy some lead." -msgstr "" +msgstr "[12$] 我想買些鉛。" #. ~ Response to NPC dialogue #: data/json/npcs/scrap_trader/scrap_trader.json msgid "[14$] I'll buy some copper." -msgstr "" +msgstr "[14$] 我想買些銅。" #. ~ Response to NPC dialogue #: data/json/npcs/scrap_trader/scrap_trader.json msgid "[18$] I'll buy some tin." -msgstr "" +msgstr "[18$] 我想買些錫。" #. ~ Response to NPC dialogue #: data/json/npcs/scrap_trader/scrap_trader.json msgid "[20$] I'll buy some magnesium." -msgstr "" +msgstr "[20$] 我想買些鎂。" #. ~ Response to NPC dialogue #: data/json/npcs/scrap_trader/scrap_trader.json msgid "[28$] I'll buy some silver." -msgstr "" +msgstr "[28$] 我想買些銀。" #. ~ Response to NPC dialogue #: data/json/npcs/scrap_trader/scrap_trader.json msgid "[100$] I'll buy some gold." -msgstr "" +msgstr "[100$] 我想買些金。" #. ~ Response to NPC dialogue #: data/json/npcs/scrap_trader/scrap_trader.json msgid "[150$] I'll buy some platinum." -msgstr "" +msgstr "[150$] 我想買些鉑。" #. ~ Mission name #: data/json/npcs/scrap_trader/scrap_trader_missions.json @@ -250955,14 +251531,14 @@ msgstr "找尋 25 個磁控管" #. ~ Description of mission "Find 25 Magnetrons" #: data/json/npcs/scrap_trader/scrap_trader_missions.json msgid "Obtain 25 magnetrons in exchange for credit with the scrap merchant." -msgstr "" +msgstr "尋找 25 個磁控管以換取廢料商的信任。" #. ~ Dialogue line in mission "Find 25 Magnetrons" #. ~ Dialogue line in mission "Obtain 75 Charcoal" #. ~ Dialogue line in mission "Obtain 100 Solder Wire" #: data/json/npcs/scrap_trader/scrap_trader_missions.json msgid "I need help…" -msgstr "" +msgstr "我需要點幫助..." #. ~ Dialogue line in mission "Find 25 Magnetrons" #: data/json/npcs/scrap_trader/scrap_trader_missions.json @@ -250973,41 +251549,42 @@ msgid "" "thing. If you could get me 25 magnetrons, I can melt down the sorted stuff " "into bars. I can quickly pay you in raw materials." msgstr "" +"由於這裡的生意越來越好,我決定開始販售更特定的金屬。問題是,我無法將金屬從中分離出來。幸運的是,我找了一些關於分類金屬的古老設計圖。如果你能幫我帶來25個磁控管,我就可以熔煉並分類這些金屬做成錠。我會給你些金屬原料做為報酬。" #. ~ Dialogue line in mission "Find 25 Magnetrons" #: data/json/npcs/scrap_trader/scrap_trader_missions.json msgid "" "Magnetrons can be found in microwaves. An apartment block should have tons " "of them." -msgstr "" +msgstr "磁控管可以在微波爐中找到。一個公寓應該會有許多微波爐。" #. ~ Dialogue line in mission "Find 25 Magnetrons" #: data/json/npcs/scrap_trader/scrap_trader_missions.json msgid "Do you have the magnetrons?" -msgstr "" +msgstr "你有磁控管了嗎?" #. ~ Dialogue line in mission "Find 25 Magnetrons" #: data/json/npcs/scrap_trader/scrap_trader_missions.json msgid "Wonderful! I'll start the smelting as soon as possible." -msgstr "" +msgstr "太棒了!我這就開始冶煉。" #. ~ Dialogue line in mission "Find 25 Magnetrons" #. ~ Dialogue line in mission "Obtain 75 Charcoal" #. ~ Dialogue line in mission "Obtain 100 Solder Wire" #: data/json/npcs/scrap_trader/scrap_trader_missions.json msgid "That's unfortunate. I guess I'll do it myself." -msgstr "" +msgstr "真不幸。我想我得自己來了。" #. ~ Mission name #: data/json/npcs/scrap_trader/scrap_trader_missions.json msgid "Obtain 75 Charcoal" -msgstr "" +msgstr "尋找 75個木炭" #. ~ Description of mission "Obtain 75 Charcoal" #: data/json/npcs/scrap_trader/scrap_trader_missions.json msgid "" "Obtain 75 lumps of charcoal in exchange for credit with the scrap merchant." -msgstr "" +msgstr "尋找 75 個木炭以換取廢料商的信任。" #. ~ Dialogue line in mission "Obtain 75 Charcoal" #: data/json/npcs/scrap_trader/scrap_trader_missions.json @@ -251015,25 +251592,25 @@ msgid "" "That machine I put together is working wonderfully, but the generator is " "nearly out of juice. If you could get me 75 lumps of charcoal, I'll pay you" " however I can." -msgstr "" +msgstr "我組裝的那台機器運轉狀況良好,但發電機快要沒燃料了。如果你能幫我找來75個木炭。我會盡可能的回報你。" #. ~ Dialogue line in mission "Obtain 75 Charcoal" #: data/json/npcs/scrap_trader/scrap_trader_missions.json msgid "" "Its fairly simple to make some. I don't know where you could find any, " "though." -msgstr "" +msgstr "製作一些木炭應該很容易。儘管我不知道在哪裡能找到。" #. ~ Dialogue line in mission "Obtain 75 Charcoal" #: data/json/npcs/scrap_trader/scrap_trader_missions.json msgid "Do you have the charcoal?" -msgstr "" +msgstr "你有木炭嗎?" #. ~ Dialogue line in mission "Obtain 75 Charcoal" #. ~ Dialogue line in mission "Obtain 100 Solder Wire" #: data/json/npcs/scrap_trader/scrap_trader_missions.json msgid "Wonderful! This should do for a while." -msgstr "" +msgstr "太棒了!這應該夠用一段時間了。" #. ~ Mission name #: data/json/npcs/scrap_trader/scrap_trader_missions.json @@ -251056,7 +251633,7 @@ msgstr "" #. ~ Dialogue line in mission "Obtain 100 Solder Wire" #: data/json/npcs/scrap_trader/scrap_trader_missions.json msgid "An electronics store might have some." -msgstr "" +msgstr "電子商店可能會有一些。" #. ~ Dialogue line in mission "Obtain 100 Solder Wire" #: data/json/npcs/scrap_trader/scrap_trader_missions.json @@ -251068,7 +251645,7 @@ msgstr "" msgid "" "Establish trade relations between the scrapper and a refugee center, and " "bring back a writ of the agreement." -msgstr "" +msgstr "在難民中心和廢料商之間建立貿易關係,並帶回一份協議書。" #. ~ Dialogue line in mission "Establish A Trade Route" #: data/json/npcs/scrap_trader/scrap_trader_missions.json @@ -251078,11 +251655,12 @@ msgid "" " I figure they might want some spare metal, so I need you to go over there " "and strike a deal with them." msgstr "" +"最近我在外面拾荒時,發現了一個舊的疏散避難所。裡面的電腦還有電,上面顯示著一個難民中心的地址。我想他們可能會需要一些備用的金屬原料,所以我需要你去幫我和他們那達成協議。" #. ~ Description of mission "Establish A Trade Route" #: data/json/npcs/scrap_trader/scrap_trader_missions.json msgid "Establish trade relations between the scrapper and some artisans." -msgstr "" +msgstr "建立廢料商與工匠的貿易關係。" #. ~ Dialogue line in mission "Establish A Trade Route" #: data/json/npcs/scrap_trader/scrap_trader_missions.json @@ -251092,18 +251670,19 @@ msgid "" "down some old road. Sounds like another business opportunity, so I need you" " to go over there and make a deal." msgstr "" +"自從你幫我和難民中心建立協議之後,生意非常興隆。最近我又從路過的商隊聽到一些某條老路上的鐵匠。聽起來是個商機,所以我又需要你在幫我跑一趟做個交易。" #. ~ Dialogue line in mission "Establish A Trade Route" #: data/json/npcs/scrap_trader/scrap_trader_missions.json msgid "" "It should be pretty simple making the contract, but I'd recommend taking a " "car over there myself." -msgstr "" +msgstr "交易協議應該不難,但我建議你開輛車過去。" #. ~ Dialogue line in mission "Establish A Trade Route" #: data/json/npcs/scrap_trader/scrap_trader_missions.json msgid "What did they say about the agreement?" -msgstr "" +msgstr "他們對這份協議怎麼說?" #. ~ Name suffix of an NPC #: data/json/npcs/slaves/npcs.json @@ -256904,7 +257483,7 @@ msgstr "湖" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain.json msgid "cabin roof" -msgstr "" +msgstr "小屋屋頂" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain.json @@ -256925,22 +257504,22 @@ msgstr "湖邊小屋(屋頂)" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain.json msgid "hunting lodge" -msgstr "" +msgstr "狩獵小屋" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain.json msgid "second floor hunting lodge" -msgstr "" +msgstr "狩獵小屋二樓" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain.json msgid "hunting lodge roof" -msgstr "" +msgstr "狩獵小屋屋頂" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain.json msgid "hunting lodge basement" -msgstr "" +msgstr "狩獵小屋地下室" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain.json @@ -256971,7 +257550,7 @@ msgstr "沉船" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain.json msgid "wooden fort" -msgstr "" +msgstr "木頭堡壘" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain.json @@ -256983,19 +257562,19 @@ msgstr "坡道試驗區" #: data/json/overmap/overmap_terrain/overmap_terrain.json #: data/mods/alt_map_key/overmap_terrain.json msgid "looted house" -msgstr "" +msgstr "被搜刮過的民宅" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain.json #: data/mods/alt_map_key/overmap_terrain.json msgid "looted house roof" -msgstr "" +msgstr "被搜刮過的民宅屋頂" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain.json #: data/mods/alt_map_key/overmap_terrain.json msgid "looted house basement" -msgstr "" +msgstr "被搜刮過的民宅地下室" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain.json @@ -257116,22 +257695,22 @@ msgstr "星型要塞" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain.json msgid "rock border" -msgstr "" +msgstr "岩石邊界" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain.json msgid "spider pit" -msgstr "" +msgstr "蜘蛛窩" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain.json msgid "small cabin" -msgstr "" +msgstr "小木屋" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain.json msgid "scrap yard" -msgstr "" +msgstr "廢料場" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain.json @@ -257142,7 +257721,7 @@ msgstr "伐木廠" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain.json msgid "longhouse" -msgstr "" +msgstr "長屋" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain.json @@ -257742,7 +258321,7 @@ msgstr "停車塔" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain_commercial.json msgid "tower roof" -msgstr "" +msgstr "塔頂" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain_commercial.json @@ -258410,7 +258989,7 @@ msgstr "城市街區" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain_commercial.json msgid "textile mill museum" -msgstr "" +msgstr "紡織博物館" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain_commercial.json @@ -259232,7 +259811,7 @@ msgstr "軍事基地" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain_nether.json msgid "abyss" -msgstr "" +msgstr "深淵" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain_nether_monster_corpse.json @@ -259452,22 +260031,22 @@ msgstr "" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain_recreational.json msgid "dog park" -msgstr "" +msgstr "狗公園" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain_recreational.json msgid "volleyball court" -msgstr "" +msgstr "排球場" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain_recreational.json msgid "tennis court" -msgstr "" +msgstr "網球場" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain_recreational.json msgid "basketball court" -msgstr "" +msgstr "籃球場" #. ~ Overmap terrain name #: data/json/overmap/overmap_terrain/overmap_terrain_recreational.json @@ -264282,6 +264861,16 @@ msgstr "紙盒" msgid "Recipes related to constructing cardboard boxes." msgstr "" +#. ~ name of the nested group +#: data/json/recipes/nested.json +msgid "assembled cardboard boxes" +msgstr "" + +#. ~ Description of the category "assembled cardboard boxes" +#: data/json/recipes/nested.json +msgid "Recipes related to assembling cardboard boxes." +msgstr "" + #. ~ name of the nested group #: data/json/recipes/nested.json msgid "wooden boxes" @@ -305273,6 +305862,13 @@ msgid "" " people to see over it." msgstr "高度只有一半的薄金屬隔板。阻隔殭屍在車體外,而且車內可以看到車外。" +#. ~ Description of vehicle part "counterweight" +#: data/json/vehicleparts/boards.json +msgid "" +"A half-height heavy metal wall. Commonly used in forklifts to balance them " +"when lifting heavy things." +msgstr "" + #. ~ Vehicle part name #: data/json/vehicleparts/cargo.json msgid "storage bag" @@ -306048,11 +306644,6 @@ msgstr "藍燈" msgid "red light" msgstr "紅燈" -#. ~ Vehicle part name -#: data/json/vehicleparts/lights.json -msgid "aisle with lights" -msgstr "有燈光的過道" - #. ~ Vehicle part name #: data/json/vehicleparts/manual.json msgid "foot pedals" @@ -334360,6 +334951,18 @@ msgstr "%1$s猛踩向你的%2$s!" msgid "%1$s stomps on !" msgstr "%1$s猛踩向!" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries to stomp on you, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%1$s tries stomp on , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -334384,6 +334987,18 @@ msgstr "%1$s用尾巴朝你的%2$s猛力掃擊,粉碎攻擊!" msgid "%1$s swings its massive tail at 's %2$s!" msgstr "%1$s用尾巴朝著的%2$s猛力掃擊!" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -334408,6 +335023,18 @@ msgstr "" msgid "%1$s swings its spiked tail at 's %2$s!" msgstr "" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at you, but you dodge it!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s swings its spiked tail at , who dodges it!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -334432,6 +335059,18 @@ msgstr "%1$s用長角刺向你,刺進你的%2$s!" msgid "%1$s thrusts its long horns at !" msgstr "%1$s用長角刺向!" +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s thrusts its long horns at you, but you evade!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/DinoMod/monster_attacks.json +#, c-format +msgid "%s's thrusts its long horns at , but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/DinoMod/monster_attacks.json #, c-format @@ -336102,6 +336741,12 @@ msgid "sarahsaurus egg" msgid_plural "sarahsaurus eggs" msgstr[0] "" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "anchisaurus egg" +msgid_plural "anchisaurus eggs" +msgstr[0] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "issi egg" @@ -336138,6 +336783,12 @@ msgid "diplodocus egg" msgid_plural "diplodocus eggs" msgstr[0] "梁龍蛋" +#. ~ Item name +#: data/mods/DinoMod/items/egg.json +msgid "barosaurus egg" +msgid_plural "barosaurus eggs" +msgstr[0] "" + #. ~ Item name #: data/mods/DinoMod/items/egg.json msgid "camarasaurus egg" @@ -337368,6 +338019,19 @@ msgid "" "hands and leathery skin." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "anchisaurus" +msgid_plural "anchisaurus" +msgstr[0] "" + +#. ~ Description of monster "anchisaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"A four legged plant eating dinosaur with a long neck, dexterous hands and " +"leathery skin." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "issi" @@ -337444,6 +338108,19 @@ msgstr[0] "梁龍" msgid "Huge, long-necked, four-legged dinosaur with a long, whip-like tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "barosaurus" +msgid_plural "barosaurus" +msgstr[0] "" + +#. ~ Description of monster "barosaurus" +#: data/mods/DinoMod/monsters/dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur with a long, whip-like tail and one " +"large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/dinosaur.json msgid "camarasaurus" @@ -338514,6 +339191,20 @@ msgid "" "holding together a shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal anchisaurus zombie" +msgid_plural "fungal anchisaurus zombies" +msgstr[0] "" + +#. ~ Description of monster "fungal anchisaurus zombie" +#: data/mods/DinoMod/monsters/fungus.json +msgid "" +"This was once a four legged plant eating dinosaur with a long neck and " +"leathery skin. Now fungal tendrils sprout from the mouth, eyes, and other " +"orifices, holding together a large shambling mass of mold-covered flesh." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal issi zombie" @@ -338603,10 +339294,11 @@ msgstr "" #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json -msgid "fungal camarasaurus zombie" -msgid_plural "fungal camarasaurus zombies" -msgstr[0] "真菌圓頂龍殭屍" +msgid "fungal barosaurus zombie" +msgid_plural "fungal barosaurus zombies" +msgstr[0] "" +#. ~ Description of monster "fungal barosaurus zombie" #. ~ Description of monster "fungal camarasaurus zombie" #: data/mods/DinoMod/monsters/fungus.json msgid "" @@ -338615,6 +339307,12 @@ msgid "" "orifices, holding together an enormous shambling mass of mold-covered flesh." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/fungus.json +msgid "fungal camarasaurus zombie" +msgid_plural "fungal camarasaurus zombies" +msgstr[0] "真菌圓頂龍殭屍" + #. ~ Monster name #: data/mods/DinoMod/monsters/fungus.json msgid "fungal brachiosaurus zombie" @@ -339119,30 +339817,6 @@ msgid "dark gray and white hatchling" msgid_plural "dark gray and white hatchlings" msgstr[0] "暗灰白色幼龍" -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "sarahsaurus hatchling" -msgid_plural "sarahsaurus hatchlings" -msgstr[0] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "issi hatchling" -msgid_plural "issi hatchlings" -msgstr[0] "寒龍幼龍" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "haplocanthosaurus hatchling" -msgid_plural "haplocanthosaurus hatchlings" -msgstr[0] "" - -#. ~ Monster name -#: data/mods/DinoMod/monsters/hatchling.json -msgid "amargasaurus hatchling" -msgid_plural "amargasaurus hatchlings" -msgstr[0] "阿瑪加幼龍" - #. ~ Monster name #: data/mods/DinoMod/monsters/hatchling.json msgid "brown and magenta hatchling" @@ -339422,6 +340096,11 @@ msgid "" "tail." msgstr "" +#. ~ Description of monster "mon_anchisaurus_juvenile" +#: data/mods/DinoMod/monsters/juvenile.json +msgid "A four-legged, plant-eating juvenile sauropod with a long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/juvenile.json msgid "brown and magenta sauropod juvenile" @@ -339862,6 +340541,19 @@ msgstr[0] "" msgid "Long-necked, two-legged dinosaur corpse with a long tail." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "anchisaurus zombie" +msgid_plural "anchisaurus zombie" +msgstr[0] "" + +#. ~ Description of monster "anchisaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Long-necked, four-legged dinosaur corpse. The neck is bent at a disturbing " +"angle and leaking black ichor." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "issi zombie" @@ -339937,6 +340629,19 @@ msgid "" "tiny head with vacant white eyes. Sways and staggers." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "barosaurus zombie" +msgid_plural "barosaurus zombies" +msgstr[0] "" + +#. ~ Description of monster "barosaurus zombie" +#: data/mods/DinoMod/monsters/zed-dinosaur.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zed-dinosaur.json msgid "camarasaurus zombie" @@ -340728,6 +341433,19 @@ msgid "" "charred meat. Its flesh has mended into a leathery shell." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched anchisaurus zombie" +msgid_plural "scorched anchisaurus zombies" +msgstr[0] "" + +#. ~ Description of monster "scorched anchisaurus zombie" +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "" +"Heavily-burned four-legged zombie dinosaur sauropod that still reeks of " +"charred meat. Its flesh has mended into a leathery shell." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched issi zombie" @@ -340780,6 +341498,12 @@ msgid "scorched diplodocus zombie" msgid_plural "scorched diplodocus zombies" msgstr[0] "燒焦梁龍殭屍" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_burned.json +msgid "scorched barosaurus zombie" +msgid_plural "scorched barosaurus zombies" +msgstr[0] "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_burned.json msgid "scorched camarasaurus zombie" @@ -341403,6 +342127,19 @@ msgid "" "bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "American Ammo" +msgid_plural "American Ammos" +msgstr[0] "" + +#. ~ Description of monster "American Ammo" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Long-necked, four-legged dinosaur corpse. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Frozen Fury" @@ -341478,6 +342215,20 @@ msgid "" "body bulges with distended muscles and swollen, festering wounds." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "Barosaurus Brute" +msgid_plural "Barosaurus Brutes" +msgstr[0] "" + +#. ~ Description of monster "Barosaurus Brute" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail." +" There is a large claw on each foreleg. Its entire body bulges with " +"distended muscles and swollen, festering wounds." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "Zombie Freight Train" @@ -342693,6 +343444,19 @@ msgid "" "large, two-legged body and long neck." msgstr "" +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "armored anchisaurus" +msgid_plural "armored anchisaurus" +msgstr[0] "" + +#. ~ Description of monster "armored anchisaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"large, four-legged body and long neck." +msgstr "" + #. ~ Monster name #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "armored issi" @@ -342762,7 +343526,20 @@ msgstr[0] "骸骨梁龍" #: data/mods/DinoMod/monsters/zinosaur_upgrade.json msgid "" "This zombified diplodocus has grown dense bone armor, completely covering " -"the massive, four-legged body and tiny head." +"the massive, four-legged body and small head." +msgstr "" + +#. ~ Monster name +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "boneplate barosaurus" +msgid_plural "boneplate barosaurus" +msgstr[0] "" + +#. ~ Description of monster "boneplate barosaurus" +#: data/mods/DinoMod/monsters/zinosaur_upgrade.json +msgid "" +"This zombified sauropod has grown dense bone armor, completely covering the " +"massive, four-legged body and small head." msgstr "" #. ~ Monster name @@ -343821,6 +344598,16 @@ msgstr "異特龍巢" msgid "An allosaurus nest." msgstr "一個異特龍巢穴。" +#. ~ Name of map extra +#: data/mods/DinoMod/overmap/map_extras.json +msgid "anchisaurus nest" +msgstr "" + +#. ~ Description of map extra "anchisaurus nest" +#: data/mods/DinoMod/overmap/map_extras.json +msgid "An anchisaurus nest." +msgstr "" + #. ~ Name of map extra #: data/mods/DinoMod/overmap/map_extras.json msgid "ankylosaurus nest" @@ -350088,6 +350875,17 @@ msgid "" "bionic power. It can store up to 100 mL of blood." msgstr "" +#. ~ Item name +#: data/mods/Magiclysm/bionics.json +msgid "internal blood bank" +msgid_plural "internal blood banks" +msgstr[0] "" + +#. ~ Description of "internal blood bank" +#: data/mods/Magiclysm/bionics.json +msgid "Internal tank for blood power generator bionic." +msgstr "" + #. ~ Construction group name #: data/mods/Magiclysm/construction_group.json msgid "Build Translocator Gate" @@ -350462,6 +351260,18 @@ msgstr "%1$s用燃燒的鞭子鞭打你!" msgid "%1$s lashes with its flaming whip!" msgstr "%1$s用燃燒的鞭子鞭打!" +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes you with its flaming whip, but you dodge!" +msgstr "" + +#. ~ Monster attack message +#: data/mods/Magiclysm/monster_attacks.json +#, c-format +msgid "%1$s lashes with its flaming whip, but they dodge!" +msgstr "" + #. ~ Monster attack message #: data/mods/Magiclysm/monster_attacks.json #, c-format @@ -369897,6 +370707,108 @@ msgstr "更多可馴養野獸" msgid "Makes a lot of docile, but generally untamable wildlife, tamable." msgstr "使許多溫馴,但原本不能被馴服的野生動物變得可以馴服。" +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame dragonfly egg" +msgid_plural "tame dragonfly eggs" +msgstr[0] "" + +#. ~ Description of "tame dragonfly egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The still-wet egg of a mutated dragonfly. This one has been carefully " +"tended for. The dragonfly inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame mantis egg" +msgid_plural "tame mantis eggs" +msgstr[0] "" + +#. ~ Description of "tame mantis egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"Praying mantis eggs glued to each other inside a strange-looking case. " +"These ones have been carefully tended for. The mantis inside seems more " +"timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame antlion egg" +msgid_plural "tame antlion eggs" +msgstr[0] "" + +#. ~ Description of "tame antlion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"A large, white antlion egg. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame cicada egg" +msgid_plural "tame cicada eggs" +msgstr[0] "" + +#. ~ Description of "tame cicada egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a cicada. This one has been carefully tended for. The cicada " +"inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water beetle egg" +msgid_plural "tame water beetle eggs" +msgstr[0] "" + +#. ~ Description of "tame water beetle egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water beetle. This one has been carefully tended for. The " +"larva inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "tame water scorpion egg" +msgid_plural "tame water scorpion eggs" +msgstr[0] "" + +#. ~ Description of "tame water scorpion egg" +#: data/mods/Tamable_Wildlife/items/comestibles/eggs.json +msgid "" +"The egg of a water scorpion. This one has been carefully tended for. The " +"water scorpion inside seems more timid and calmer upon touch." +msgstr "" + +#. ~ Item name +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "sweet goop" +msgid_plural "sweet goop" +msgstr[0] "" + +#. ~ Description of "sweet goop" +#: data/mods/Tamable_Wildlife/items/comestibles/other.json +msgid "" +"A bunch of sweet stuff with a wet, goopy consistency. Normal bugs would die" +" for this, just hope the mutants will like it as well." +msgstr "" + +#. ~ name of the nested group +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "tame eggs" +msgstr "" + +#. ~ Description of the category "tame eggs" +#: data/mods/Tamable_Wildlife/recipes/nested.json +msgid "Recipes related to taming the eggs of aggressive invertebrates." +msgstr "" + #. ~ Name of effect type id "toxic_glue" #: data/mods/TropiCataclysm/effects.json msgid "Termite Glue" @@ -374799,11 +375711,6 @@ msgid "" "damage to kill something." msgstr "" -#. ~ "message" action message of item "Vancian bill" -#: data/mods/Xedra_Evolved/items/inventor/artifacts.json -msgid "You tear the ticket apart." -msgstr "" - #. ~ Item name #: data/mods/Xedra_Evolved/items/inventor/artifacts.json msgid "helmet of creative juices" @@ -383005,9 +383912,9 @@ msgstr "" #. ~ NPC dialogue line #: data/mods/translate-dialogue/rubik.json msgid "" -"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us one liter of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" +"Fine an' fine, an' fine an' fine! Ha! Us'll rubber up the ol' gristle mill. Yer tassed wi' bringin' us a nip o' good tea. Not 'tea', o'course. I'm yarkin dockside Anglic here. Us means the stuff what puts y'to sleep f'r a chirurgery. The Great Grey says y'r assert for it is 'anus fetick'. You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.\"\n" "\n" -"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us one liter of anesthetic, we'll fix you up with a wire and everything." +"[TRANSLATE:] \"Great, great, great!! Ha! We'll fire up the old meat grinder. Your job is to bring us a bit of good tea. Not literally 'tea' of course. That's my Anglic street slang. I mean the stuff that puts you to sleep for surgery. The Great Grey says your word for it is 'anesthetic'. You bring us a thousand units of anesthetic, we'll fix you up with a wire and everything." msgstr "" #. ~ NPC dialogue line @@ -383832,7 +384739,7 @@ msgstr "家電插電" #. ~ Key binding name #: data/raw/keybindings.json msgid "Unplug power connections" -msgstr "" +msgstr "拔掉電線" #. ~ Key binding name #: data/raw/keybindings.json @@ -385225,6 +386132,11 @@ msgstr "增加生成物品標籤" msgid "Toggle spawning everything" msgstr "切换生成所有物品" +#. ~ Key binding name +#: data/raw/keybindings.json +msgid "Choose snippet" +msgstr "" + #. ~ Key binding name #: data/raw/keybindings.json msgid "Look at" @@ -385724,11 +386636,11 @@ msgid "" "Internal error: achievement lacks watcher." msgstr "" -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Press " msgstr "按 " -#: src/action.cpp:526 src/input.cpp:1815 +#: src/action.cpp:526 src/input.cpp:1814 msgid "Try" msgstr "未設定" @@ -385740,8 +386652,8 @@ msgstr "查看" msgid "Interact" msgstr "互動" -#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:121 -#: src/game_inventory.cpp:206 +#: src/action.cpp:836 src/action.cpp:870 src/advanced_inv.cpp:122 +#: src/game_inventory.cpp:204 msgid "Inventory" msgstr "物品欄" @@ -385787,8 +386699,8 @@ msgstr "%s (方向鍵)" msgid "Auto drive canceled." msgstr "自動駕駛取消。" -#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2547 -#: src/activity_handlers.cpp:2583 +#: src/activity_actor.cpp:580 src/activity_handlers.cpp:2543 +#: src/activity_handlers.cpp:2579 msgid "You have reached your destination." msgstr "你已到達目的地。" @@ -385807,7 +386719,7 @@ msgid "You cannot hack this." msgstr "你無法駭入這個。" #: src/activity_actor.cpp:779 src/activity_actor.cpp:2326 -#: src/activity_actor.cpp:5042 src/computer_session.cpp:494 +#: src/activity_actor.cpp:5031 src/computer_session.cpp:494 #: src/computer_session.cpp:511 src/computer_session.cpp:1220 #: src/computer_session.cpp:1496 msgid "an alarm sound!" @@ -385837,7 +386749,7 @@ msgstr "你啟動了面板!" msgid "The nearby doors unlock." msgstr "附近的門解鎖了。" -#: src/activity_actor.cpp:846 src/iuse.cpp:10013 +#: src/activity_actor.cpp:846 src/iuse.cpp:10031 msgid "It's too dark to write!" msgstr "太暗了無法寫字!" @@ -385868,13 +386780,13 @@ msgid "grnd grnd grnd" msgstr "嘎嘎嘎" #: src/activity_actor.cpp:1053 src/activity_actor.cpp:2049 -#: src/activity_actor.cpp:4566 src/activity_actor.cpp:4914 +#: src/activity_actor.cpp:4555 src/activity_actor.cpp:4903 #, c-format msgid "Your %1$s ran out of charges." msgstr "" #: src/activity_actor.cpp:1055 src/activity_actor.cpp:2051 -#: src/activity_actor.cpp:4568 src/activity_actor.cpp:4916 +#: src/activity_actor.cpp:4557 src/activity_actor.cpp:4905 #, c-format msgid "%1$s %2$s ran out of charges." msgstr "" @@ -385887,7 +386799,7 @@ msgstr "" msgid " no longer has the book!" msgstr "" -#: src/activity_actor.cpp:1357 src/character.cpp:10622 src/npc.cpp:1334 +#: src/activity_actor.cpp:1357 src/character.cpp:10623 src/npc.cpp:1334 msgid "It's too dark to read!" msgstr "太暗了, 沒辦法閱讀!" @@ -386010,10 +386922,10 @@ msgstr "這個鎖無情的嘲笑你的開鎖技術, 而你損傷了你的工具 msgid "The lock stumps your efforts to pick it." msgstr "這個鎖無情的嘲笑你的開鎖技術。" -#: src/activity_actor.cpp:2347 src/game.cpp:5609 src/game.cpp:5617 -#: src/game.cpp:5648 src/game.cpp:5654 src/iexamine.cpp:4078 src/iuse.cpp:9920 -#: src/iuse_actor.cpp:1036 src/iuse_actor.cpp:1852 src/iuse_actor.cpp:4399 -#: src/iuse_actor.cpp:4524 +#: src/activity_actor.cpp:2347 src/game.cpp:5607 src/game.cpp:5615 +#: src/game.cpp:5646 src/game.cpp:5652 src/iexamine.cpp:4078 src/iuse.cpp:9938 +#: src/iuse_actor.cpp:1043 src/iuse_actor.cpp:1859 src/iuse_actor.cpp:4406 +#: src/iuse_actor.cpp:4531 msgid "You cannot do that while mounted." msgstr "騎乘時無法做那個。" @@ -386053,1209 +386965,1209 @@ msgstr "你把書本掃描到你的設備中。" msgid "%s scans the book into their device." msgstr "%s把書本掃描到你的設備中。" -#: src/activity_actor.cpp:2673 +#: src/activity_actor.cpp:2662 msgid "You lie down preparing to fall asleep." msgstr "你躺下並準備入睡。" -#: src/activity_actor.cpp:2686 +#: src/activity_actor.cpp:2675 msgid "" "You feel you should've fallen asleep by now, but somehow you're still awake." msgstr "" -#: src/activity_actor.cpp:2691 +#: src/activity_actor.cpp:2680 msgid "You toss and turn…" msgstr "你輾轉反側…" -#: src/activity_actor.cpp:2702 +#: src/activity_actor.cpp:2691 msgid "You try to sleep, but can't." msgstr "" -#: src/activity_actor.cpp:2722 +#: src/activity_actor.cpp:2711 msgid "You have trouble sleeping, keep trying?" msgstr "你難以入睡,繼續嘗試?" -#: src/activity_actor.cpp:2723 +#: src/activity_actor.cpp:2712 msgid "Stop trying to fall asleep and get up." msgstr "停止嘗試入睡並起床。" -#: src/activity_actor.cpp:2724 +#: src/activity_actor.cpp:2713 msgid "Continue trying to fall asleep." msgstr "繼續嘗試入睡。" -#: src/activity_actor.cpp:2726 +#: src/activity_actor.cpp:2715 msgid "Continue trying to fall asleep and don't ask again." msgstr "繼續嘗試入睡,不再詢問。" -#: src/activity_actor.cpp:2786 +#: src/activity_actor.cpp:2775 msgid "You start cracking the safe." msgstr "你開始破解保險箱。" -#: src/activity_actor.cpp:2789 +#: src/activity_actor.cpp:2778 #, c-format msgid "%1$s starts cracking the safe." msgstr "" -#: src/activity_actor.cpp:2844 +#: src/activity_actor.cpp:2833 msgid "With a satisfying click, the lock on the safe opens!" msgstr "一陣輕響後,保險箱的鎖被撬開了。" -#: src/activity_actor.cpp:2943 +#: src/activity_actor.cpp:2932 #, c-format msgid "You disassemble your %s." msgstr "你拆解了你的 %s。" -#: src/activity_actor.cpp:2946 src/character.cpp:10354 +#: src/activity_actor.cpp:2935 src/character.cpp:10355 #, c-format msgid "You unload your %s." msgstr "你清空你的 %s。" -#: src/activity_actor.cpp:2994 +#: src/activity_actor.cpp:2983 msgid "" "You no longer have the in progress craft in your possession. You stop " "crafting. Reactivate the in progress craft to continue crafting." msgstr "你不再進行製作工作,停了下來。重新啟動進行中的製作工作以繼續製作。" -#: src/activity_actor.cpp:2997 +#: src/activity_actor.cpp:2986 msgid "" " no longer has the in progress craft in their possession. " " stops crafting." msgstr "不再進行製作工作。停了下來。" -#: src/activity_actor.cpp:3117 +#: src/activity_actor.cpp:3106 msgid "Keep practicing until proficiency increase?" msgstr "" -#: src/activity_actor.cpp:3135 +#: src/activity_actor.cpp:3124 msgid "Your proficiency has increased. Stop practicing?" msgstr "" -#: src/activity_actor.cpp:3141 +#: src/activity_actor.cpp:3130 #, c-format msgid "There is nothing left of the %s to craft from." msgstr "%s不足無法用於製造物品。" -#: src/activity_actor.cpp:3142 +#: src/activity_actor.cpp:3131 #, c-format msgid "There is nothing left of the %s was crafting." msgstr "" -#: src/activity_actor.cpp:3210 +#: src/activity_actor.cpp:3199 msgid "You are too tired to exercise." msgstr "你累到無法運動了。" -#: src/activity_actor.cpp:3216 +#: src/activity_actor.cpp:3205 msgid "You are too dehydrated to exercise." msgstr "你渴到沒辦法運動了。" -#: src/activity_actor.cpp:3222 +#: src/activity_actor.cpp:3211 msgid "Empty your hands first." msgstr "先淨空你的雙手。" -#: src/activity_actor.cpp:3236 +#: src/activity_actor.cpp:3225 msgid "You cannot train here with a broken arm." msgstr "" -#: src/activity_actor.cpp:3243 +#: src/activity_actor.cpp:3232 msgid "You cannot train here with a broken leg." msgstr "" -#: src/activity_actor.cpp:3253 +#: src/activity_actor.cpp:3242 msgid "You cannot train freely with a broken limb." msgstr "" -#: src/activity_actor.cpp:3261 +#: src/activity_actor.cpp:3250 msgid "" "Physical effort determines workout efficiency, but also rate of exhaustion." msgstr "強度決定了健身的效率,但同時也會影響疲憊的速度。" -#: src/activity_actor.cpp:3262 +#: src/activity_actor.cpp:3251 msgid "Choose training intensity:" msgstr "選擇訓練強度" -#: src/activity_actor.cpp:3263 +#: src/activity_actor.cpp:3252 msgctxt "training intensity" msgid "Light" msgstr "輕度" -#: src/activity_actor.cpp:3264 +#: src/activity_actor.cpp:3253 msgid "" "Light exercise comparable in intensity to walking, but more focused and " "methodical." msgstr "輕量運動相當於步行的運動程度,但比較集中和有系統的。" -#: src/activity_actor.cpp:3265 +#: src/activity_actor.cpp:3254 msgctxt "training intensity" msgid "Moderate" msgstr "中度" -#: src/activity_actor.cpp:3266 +#: src/activity_actor.cpp:3255 msgid "" "Moderate exercise without excessive exertion, but with enough effort to " "break a sweat." msgstr "溫和運動不需過份費力,但有足夠的強度令你出汗。" -#: src/activity_actor.cpp:3267 +#: src/activity_actor.cpp:3256 msgctxt "training intensity" msgid "Active" msgstr "積極" -#: src/activity_actor.cpp:3268 +#: src/activity_actor.cpp:3257 msgid "" "Active exercise with full involvement. Strenuous, but in a controlled " "manner." msgstr "全面進行的積極運動,高強度,但仍屬克制的方式。" -#: src/activity_actor.cpp:3269 +#: src/activity_actor.cpp:3258 msgctxt "training intensity" msgid "High" msgstr "高度" -#: src/activity_actor.cpp:3270 +#: src/activity_actor.cpp:3259 msgid "" "High intensity exercise with maximum effort and full power. Exhausting in " "the long run." msgstr "最大效果與強度的劇烈運動,長時間進行會使人筋疲力盡。" -#: src/activity_actor.cpp:3296 src/activity_actor.cpp:3398 +#: src/activity_actor.cpp:3285 src/activity_actor.cpp:3387 msgid "Train for how long (minutes): " msgstr "" -#: src/activity_actor.cpp:3311 +#: src/activity_actor.cpp:3300 msgid "You start your workout session." msgstr "你開始健身了。" -#: src/activity_actor.cpp:3317 +#: src/activity_actor.cpp:3306 msgid "You are exhausted so you finish your workout early." msgstr "你筋疲力盡了所以提早結束健身。" -#: src/activity_actor.cpp:3322 +#: src/activity_actor.cpp:3311 msgid "You are dehydrated so you finish your workout early." msgstr "你快渴死了所以你決定提早結束健身。" #. ~ heavy breathing when exercising -#: src/activity_actor.cpp:3334 +#: src/activity_actor.cpp:3323 msgid "yourself huffing and puffing!" msgstr "自己氣喘吁吁!" -#: src/activity_actor.cpp:3349 +#: src/activity_actor.cpp:3338 msgid "You catch your breath for few moments." msgstr "你屏住呼吸一會兒。" -#: src/activity_actor.cpp:3352 +#: src/activity_actor.cpp:3341 msgid "You get back to your training." msgstr "你重新開始鍛鍊。" -#: src/activity_actor.cpp:3360 +#: src/activity_actor.cpp:3349 msgid "You finish your workout session." msgstr "你結束健身了。" -#: src/activity_actor.cpp:3379 +#: src/activity_actor.cpp:3368 msgid "You have finished your training cycle, keep training?" msgstr "你完成了你的鍛鍊循環,繼續鍛鍊?" -#: src/activity_actor.cpp:3380 +#: src/activity_actor.cpp:3369 msgid "Stop training." msgstr "停止鍛鍊。" -#: src/activity_actor.cpp:3381 +#: src/activity_actor.cpp:3370 msgid "Continue training." msgstr "繼續鍛鍊。" -#: src/activity_actor.cpp:3382 +#: src/activity_actor.cpp:3371 msgid "Continue training and don't ask again." msgstr "繼續鍛鍊並不再提示。" -#: src/activity_actor.cpp:3596 src/iexamine.cpp:2298 +#: src/activity_actor.cpp:3585 src/iexamine.cpp:2298 msgid "Nothing can be harvested from this plant in current season." msgstr "在這個季節中,這棵植物沒什麼能收割。" -#: src/activity_actor.cpp:3638 +#: src/activity_actor.cpp:3627 msgid "You couldn't harvest anything." msgstr "你無法收割到什麼。" -#: src/activity_actor.cpp:3680 +#: src/activity_actor.cpp:3669 #, c-format msgid "%1$s did not fit and fell to the %2$s." msgstr "%1$s 無法貼合而掉到 %2$s 上了。" -#: src/activity_actor.cpp:3684 +#: src/activity_actor.cpp:3673 #, c-format msgid "%1$s is too heavy and fell to the %2$s." msgstr "%1$s 太重而掉到 %2$s 上了。" -#: src/activity_actor.cpp:3709 +#: src/activity_actor.cpp:3698 msgid "The pet has moved somewhere else." msgstr "寵物移動到別處了。" -#: src/activity_actor.cpp:3752 +#: src/activity_actor.cpp:3741 msgid "The robot has moved somewhere else." msgstr "" -#: src/activity_actor.cpp:3760 +#: src/activity_actor.cpp:3749 #, c-format msgid "The %s recovers before you can finish." msgstr "" -#: src/activity_actor.cpp:3777 +#: src/activity_actor.cpp:3766 #, c-format msgid "The %s hovers momentarily as it surveys the area." msgstr "%s 短暫的來回調查區域。" -#: src/activity_actor.cpp:3783 +#: src/activity_actor.cpp:3772 #, c-format msgid "The %s lets out a whirring noise and starts to follow you." msgstr "%s 發出了呼嚕的聲音並開始跟著你。" -#: src/activity_actor.cpp:3862 src/character.cpp:1444 src/character.cpp:1621 -#: src/character.cpp:1658 +#: src/activity_actor.cpp:3851 src/character.cpp:1445 src/character.cpp:1622 +#: src/character.cpp:1659 msgid "You let go of the grabbed object." msgstr "你放開了抓著的物件。" #. ~ %1$s: item to put in the container, %2$s: container to put item in -#: src/activity_actor.cpp:3923 src/activity_actor.cpp:3946 +#: src/activity_actor.cpp:3912 src/activity_actor.cpp:3935 #, c-format msgid "You put your %1$s into the %2$s." msgstr "你把你的 %1$s 放到 %2$s 裡。" -#: src/activity_actor.cpp:3961 +#: src/activity_actor.cpp:3950 #, c-format msgid "Could not put %1$s into %2$s, aborting." msgstr "" -#: src/activity_actor.cpp:4065 +#: src/activity_actor.cpp:4054 #, c-format msgid "Can't reload the %s." msgstr "無法裝填 %s。" -#: src/activity_actor.cpp:4074 +#: src/activity_actor.cpp:4063 #, c-format msgid "" "You manage to loosen some debris and make your %s somewhat operational." msgstr "" -#: src/activity_actor.cpp:4081 +#: src/activity_actor.cpp:4070 #, c-format msgid "You insert %dx %s into the %s." msgstr "" -#: src/activity_actor.cpp:4085 +#: src/activity_actor.cpp:4074 #, c-format msgid "You refill the %s." msgstr "你裝填了 %s。" -#: src/activity_actor.cpp:4087 +#: src/activity_actor.cpp:4076 #, c-format msgid "You reload the %1$s with %2$s." msgstr "你將%2$s裝填到%1$s。" -#: src/activity_actor.cpp:4109 +#: src/activity_actor.cpp:4098 #, c-format msgid "The %s no longer fits in your inventory" msgstr "" -#: src/activity_actor.cpp:4113 +#: src/activity_actor.cpp:4102 #, c-format msgid "Dispose of %s and wield %s" msgstr "丟棄 %s 並手持 %s" -#: src/activity_actor.cpp:4116 src/pickup.cpp:103 +#: src/activity_actor.cpp:4105 src/pickup.cpp:103 #, c-format msgid "Wield %s" msgstr "手持 %s" -#: src/activity_actor.cpp:4118 +#: src/activity_actor.cpp:4107 #, c-format msgid "Drop %s" msgstr "" -#: src/activity_actor.cpp:4125 +#: src/activity_actor.cpp:4114 #, c-format msgid "The %s no longer fits in your inventory so you wield it instead." msgstr "" -#: src/activity_actor.cpp:4132 +#: src/activity_actor.cpp:4121 #, c-format msgid "The %s no longer fits in your inventory so you drop it instead." msgstr "" -#: src/activity_actor.cpp:4205 +#: src/activity_actor.cpp:4194 #, c-format msgid "The %s's udders run dry." msgstr "%s 的奶被擠乾了。" -#: src/activity_actor.cpp:4253 +#: src/activity_actor.cpp:4242 #, c-format msgid "%1$s has nothing %2$s could shear." msgstr "" -#: src/activity_actor.cpp:4264 +#: src/activity_actor.cpp:4253 #, c-format msgid "%1$s don't have a shearing tool." msgstr "" -#: src/activity_actor.cpp:4267 +#: src/activity_actor.cpp:4256 #, c-format msgid "%1$s doesn't have a shearing tool." msgstr "" -#: src/activity_actor.cpp:4283 +#: src/activity_actor.cpp:4272 #, c-format msgid "%1$s start shearing %2$s." msgstr "" -#: src/activity_actor.cpp:4286 +#: src/activity_actor.cpp:4275 #, c-format msgid "%1$s starts shearing %2$s." msgstr "" -#: src/activity_actor.cpp:4300 +#: src/activity_actor.cpp:4289 #, c-format msgid "%1$s don't have a shearing tool anymore." msgstr "" -#: src/activity_actor.cpp:4305 +#: src/activity_actor.cpp:4294 #, c-format msgid "%1$s doesn't have a shearing tool anymore." msgstr "" -#: src/activity_actor.cpp:4335 +#: src/activity_actor.cpp:4324 #, c-format msgid "%1$s finished shearing %2$s and got:" msgstr "" #. ~ %1$s - item, %2$d - amount -#: src/activity_actor.cpp:4352 +#: src/activity_actor.cpp:4341 #, c-format msgid "%1$s x%2$d" msgstr "" -#: src/activity_actor.cpp:4403 +#: src/activity_actor.cpp:4392 msgid "" "You no longer have the in progress disassembly in your possession. You stop" " disassembling. Reactivate the in progress disassembly to continue " "disassembling." msgstr "你不再進行拆解工作,停了下來。重新啟動進行中的拆解工作以繼續拆解工作。" -#: src/activity_actor.cpp:4406 +#: src/activity_actor.cpp:4395 msgid "" " no longer has the in progress disassembly in their possession. " " stops disassembling." msgstr "不再進行拆解工作。停了下來。" -#: src/activity_actor.cpp:4562 +#: src/activity_actor.cpp:4551 msgid "hissssssssss!" msgstr "嘶嘶嘶嘶兹!" -#: src/activity_actor.cpp:4697 +#: src/activity_actor.cpp:4686 #, c-format msgid "You set up the %s on the ground." msgstr "你在地面上設立了 %s。" -#: src/activity_actor.cpp:4698 +#: src/activity_actor.cpp:4687 msgid "Examine the center square to pack it up again." msgstr "檢查中央格子來再次打包。" -#: src/activity_actor.cpp:4784 +#: src/activity_actor.cpp:4773 msgid "You pause to engage in spiritual contemplation." msgstr "你停住並進行精神冥想。" -#: src/activity_actor.cpp:4813 +#: src/activity_actor.cpp:4802 #, c-format msgid "Playing with your %s has lifted your spirits a bit." msgstr "跟你的%s一起玩之後,精神振奮了一點。" -#: src/activity_actor.cpp:4889 +#: src/activity_actor.cpp:4878 #, c-format msgid "You can't use your %1$s to pry up the nails." msgstr "" -#: src/activity_actor.cpp:5163 +#: src/activity_actor.cpp:5152 msgid "You open up your kit and shave." msgstr "你打開了工具包開始刮鬍子。" -#: src/activity_actor.cpp:5186 +#: src/activity_actor.cpp:5175 msgid "You give your hair a trim." msgstr "你修剪你的頭髮。" -#: src/activity_actor.cpp:5190 src/iexamine.cpp:339 +#: src/activity_actor.cpp:5179 src/iexamine.cpp:339 msgid "Change what?" msgstr "" -#: src/activity_actor.cpp:5191 +#: src/activity_actor.cpp:5180 msgid "Change hairstyle" msgstr "" -#: src/activity_actor.cpp:5192 +#: src/activity_actor.cpp:5181 msgid "Change facial hairstyle" msgstr "改變鬍鬚風格" #. ~ Sound of a wood chopping tool at work! -#: src/activity_actor.cpp:5399 +#: src/activity_actor.cpp:5388 msgid "CHK!" msgstr "叮叮!" -#: src/activity_actor.cpp:5450 +#: src/activity_actor.cpp:5439 msgid "You finish chopping wood." msgstr "你完成劈砍木材。" -#: src/activity_actor.cpp:5501 +#: src/activity_actor.cpp:5490 #, c-format msgid "You produce %d plank." msgid_plural "You produce %d planks." msgstr[0] "你製造了 %d 角材。" -#: src/activity_actor.cpp:5506 +#: src/activity_actor.cpp:5495 #, c-format msgid "You produce %d splinter." msgid_plural "You produce %d splinters." msgstr[0] "你製造了 %d 碎片。" -#: src/activity_actor.cpp:5510 +#: src/activity_actor.cpp:5499 msgid "You waste a lot of the wood." msgstr "你浪費了許多木頭。" -#: src/activity_actor.cpp:5557 +#: src/activity_actor.cpp:5546 msgid "Select a direction for the tree to fall in." msgstr "選擇要讓樹倒下的方向。" -#: src/activity_actor.cpp:5611 +#: src/activity_actor.cpp:5600 msgid "You finish chopping down a tree." msgstr "你把樹砍倒了。" -#: src/activity_actor.cpp:5651 +#: src/activity_actor.cpp:5640 msgid "You finish churning up the earth here." msgstr "你完成翻動這裡的土壤。" -#: src/activity_actor.cpp:5691 +#: src/activity_actor.cpp:5680 #, c-format msgid "You clear up the %s." msgstr "你清理了 %s。" -#: src/activity_actor.cpp:5887 src/activity_actor.cpp:5901 +#: src/activity_actor.cpp:5876 src/activity_actor.cpp:5890 #, c-format msgid "You found: %s!" msgstr "你找到: %s!" -#: src/activity_actor.cpp:5907 +#: src/activity_actor.cpp:5896 msgid "You didn't find anything." msgstr "你什麼都沒發現。" -#: src/activity_actor.cpp:5975 src/activity_handlers.cpp:2462 +#: src/activity_actor.cpp:5964 src/activity_handlers.cpp:2464 #, c-format msgid "You successfully attached the %1$s to your %2$s." msgstr "你成功地把 %1$s 裝上了你的 %2$s。" -#: src/activity_actor.cpp:5987 +#: src/activity_actor.cpp:5976 #, c-format msgid "You failed at installing the %s and destroyed your %s!" msgstr "你安裝 %s 失敗了, 而且還損毀了你的 %s!" -#: src/activity_actor.cpp:5991 +#: src/activity_actor.cpp:5980 #, c-format msgid "You failed at installing the %s and damaged your %s!" msgstr "你安裝 %s 失敗了, 而且還損傷了你的 %s!" -#: src/activity_actor.cpp:5996 +#: src/activity_actor.cpp:5985 #, c-format msgid "You failed at installing the %s." msgstr "你安裝 %s 失敗了。" -#: src/activity_actor.cpp:6062 +#: src/activity_actor.cpp:6051 msgid "You finish salvaging." msgstr "你結束回收了。" -#: src/activity_actor.cpp:6315 +#: src/activity_actor.cpp:6304 #, c-format msgid "%s can't reach the source tile." msgstr "" -#: src/activity_actor.cpp:6489 src/activity_item_handling.cpp:2372 +#: src/activity_actor.cpp:6478 src/activity_item_handling.cpp:2370 #, c-format msgid "%s sorted out every item possible." msgstr "%s 整理了所有適合的物品。" -#: src/activity_actor.cpp:6508 +#: src/activity_actor.cpp:6497 #, c-format msgid "%s cannot be folded." msgstr "" -#: src/activity_actor.cpp:6515 src/activity_actor.cpp:6643 +#: src/activity_actor.cpp:6504 src/activity_actor.cpp:6632 #, c-format msgid "You need %s to do it!" msgstr "你需要 %s 才行!" -#: src/activity_actor.cpp:6522 +#: src/activity_actor.cpp:6511 #, c-format msgid "You can't fold the %s while it's in motion." msgstr "你不能在行駛時把 %s 折疊起來。" -#: src/activity_actor.cpp:6541 +#: src/activity_actor.cpp:6530 #, c-format msgid "You fold the %s." msgstr "" -#: src/activity_actor.cpp:6562 +#: src/activity_actor.cpp:6551 #, c-format msgid "You let go of %s." msgstr "" -#: src/activity_actor.cpp:6609 src/consumption.cpp:731 -#: src/consumption.cpp:1826 src/iuse.cpp:674 src/iuse.cpp:693 src/iuse.cpp:751 -#: src/iuse.cpp:770 src/iuse.cpp:1799 src/iuse.cpp:2361 src/iuse.cpp:2407 -#: src/iuse.cpp:3263 src/iuse.cpp:3379 src/iuse.cpp:3849 src/iuse.cpp:3890 -#: src/iuse.cpp:4379 src/iuse.cpp:4670 src/iuse.cpp:5481 src/iuse.cpp:5529 -#: src/iuse.cpp:6113 src/iuse.cpp:8162 src/iuse_actor.cpp:1227 -#: src/iuse_actor.cpp:1911 src/iuse_actor.cpp:1970 src/iuse_actor.cpp:2221 -#: src/iuse_actor.cpp:2639 src/iuse_actor.cpp:3302 src/iuse_actor.cpp:3833 -#: src/iuse_actor.cpp:4528 +#: src/activity_actor.cpp:6598 src/consumption.cpp:731 +#: src/consumption.cpp:1732 src/iuse.cpp:675 src/iuse.cpp:694 src/iuse.cpp:752 +#: src/iuse.cpp:771 src/iuse.cpp:1800 src/iuse.cpp:2362 src/iuse.cpp:2408 +#: src/iuse.cpp:3264 src/iuse.cpp:3380 src/iuse.cpp:3850 src/iuse.cpp:3891 +#: src/iuse.cpp:4380 src/iuse.cpp:4671 src/iuse.cpp:5482 src/iuse.cpp:5530 +#: src/iuse.cpp:6114 src/iuse.cpp:8166 src/iuse_actor.cpp:1234 +#: src/iuse_actor.cpp:1918 src/iuse_actor.cpp:1977 src/iuse_actor.cpp:2228 +#: src/iuse_actor.cpp:2646 src/iuse_actor.cpp:3309 src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:4535 msgid "You can't do that while underwater." msgstr "你無法在水下那麼做。" -#: src/activity_actor.cpp:6613 src/iuse.cpp:963 src/iuse.cpp:1762 -#: src/iuse.cpp:1795 src/iuse.cpp:2454 src/iuse.cpp:2803 src/iuse.cpp:2885 -#: src/iuse.cpp:2919 src/iuse.cpp:2948 src/iuse.cpp:2967 src/iuse.cpp:2990 -#: src/iuse.cpp:3023 src/iuse.cpp:3259 src/iuse.cpp:3375 src/iuse.cpp:3530 -#: src/iuse.cpp:3944 src/iuse.cpp:4215 src/iuse.cpp:4375 src/iuse.cpp:4743 -#: src/iuse.cpp:4821 src/iuse.cpp:4837 src/iuse.cpp:4889 src/iuse.cpp:4931 -#: src/iuse.cpp:4975 src/iuse.cpp:5023 src/iuse.cpp:5065 src/iuse.cpp:5105 -#: src/iuse.cpp:5261 src/iuse.cpp:5292 src/iuse.cpp:5533 src/iuse.cpp:6104 -#: src/iuse.cpp:8953 src/iuse.cpp:8967 src/iuse.cpp:9137 src/iuse.cpp:9281 -#: src/iuse.cpp:9324 src/iuse.cpp:9345 src/iuse.cpp:9380 src/iuse.cpp:9556 -#: src/iuse.cpp:9595 src/iuse_actor.cpp:2224 src/iuse_actor.cpp:2645 -#: src/iuse_actor.cpp:3306 src/iuse_actor.cpp:3837 +#: src/activity_actor.cpp:6602 src/iuse.cpp:964 src/iuse.cpp:1763 +#: src/iuse.cpp:1796 src/iuse.cpp:2455 src/iuse.cpp:2804 src/iuse.cpp:2886 +#: src/iuse.cpp:2920 src/iuse.cpp:2949 src/iuse.cpp:2968 src/iuse.cpp:2991 +#: src/iuse.cpp:3024 src/iuse.cpp:3260 src/iuse.cpp:3376 src/iuse.cpp:3531 +#: src/iuse.cpp:3945 src/iuse.cpp:4216 src/iuse.cpp:4376 src/iuse.cpp:4744 +#: src/iuse.cpp:4822 src/iuse.cpp:4838 src/iuse.cpp:4890 src/iuse.cpp:4932 +#: src/iuse.cpp:4976 src/iuse.cpp:5024 src/iuse.cpp:5066 src/iuse.cpp:5106 +#: src/iuse.cpp:5262 src/iuse.cpp:5293 src/iuse.cpp:5534 src/iuse.cpp:6105 +#: src/iuse.cpp:8971 src/iuse.cpp:8985 src/iuse.cpp:9155 src/iuse.cpp:9299 +#: src/iuse.cpp:9342 src/iuse.cpp:9363 src/iuse.cpp:9398 src/iuse.cpp:9574 +#: src/iuse.cpp:9613 src/iuse_actor.cpp:2231 src/iuse_actor.cpp:2652 +#: src/iuse_actor.cpp:3313 src/iuse_actor.cpp:3844 msgid "You can't do that while mounted." msgstr "騎乘時無法做那個。" -#: src/activity_actor.cpp:6619 src/activity_actor.cpp:6637 +#: src/activity_actor.cpp:6608 src/activity_actor.cpp:6626 #, c-format msgid "There's no room to unfold the %s." msgstr "這裡沒有足夠的空間來展開 %s。" -#: src/activity_actor.cpp:6665 +#: src/activity_actor.cpp:6654 #, c-format msgid "You unfold the %s." msgstr "" -#: src/activity_handlers.cpp:380 src/activity_handlers.cpp:383 +#: src/activity_handlers.cpp:377 src/activity_handlers.cpp:380 #, c-format msgid "You discover a %s!" msgstr "你發現了一個 %s!" -#: src/activity_handlers.cpp:400 +#: src/activity_handlers.cpp:397 msgid "None of your cutting tools are suitable for butchering." msgstr "你的切割工具都不適合用來屠宰。" -#: src/activity_handlers.cpp:405 +#: src/activity_handlers.cpp:402 msgid "You don't trust the quality of your tools, but carry on anyway." msgstr "你不相信你的工具的品質, 但無論如何只能繼續。" -#: src/activity_handlers.cpp:412 +#: src/activity_handlers.cpp:409 msgid "None of your tools are sharp and precise enough to do that." msgstr "你並沒有足夠銳利和精細到能勝任此事的工具。" -#: src/activity_handlers.cpp:416 +#: src/activity_handlers.cpp:413 msgid "You could use a better tool, but this will do." msgstr "你可以使用更好的工具, 不過用這個也行。" -#: src/activity_handlers.cpp:419 +#: src/activity_handlers.cpp:416 msgid "This tool is great, but you still would like a scalpel." msgstr "這個工具很棒, 但你仍然想要一把手術刀。" -#: src/activity_handlers.cpp:422 +#: src/activity_handlers.cpp:419 msgid "You dissect the corpse with a trusty scalpel." msgstr "你用一把可靠的手術刀解剖屍體。" -#: src/activity_handlers.cpp:426 +#: src/activity_handlers.cpp:423 msgid "" "You dissect the corpse with a sophisticated system of surgical grade " "scalpels." msgstr "你用精密的外科等級手術刀系統解剖屍體。" -#: src/activity_handlers.cpp:440 +#: src/activity_handlers.cpp:437 msgid "You can't butcher this; you are missing some tools.\n" msgstr "你無法屠宰這個;你缺乏一些工具。\n" -#: src/activity_handlers.cpp:459 +#: src/activity_handlers.cpp:456 msgid "This corpse has already been bled." msgstr "這具屍體已經被放血了。" -#: src/activity_handlers.cpp:467 +#: src/activity_handlers.cpp:464 msgid "It would be futile to dissect this badly damaged corpse." msgstr "" -#: src/activity_handlers.cpp:474 +#: src/activity_handlers.cpp:471 msgid "This corpse is already field dressed." msgstr "這具屍體已經去除臟器了。" -#: src/activity_handlers.cpp:480 +#: src/activity_handlers.cpp:477 msgid "This corpse is already skinned." msgstr "這具屍體已經被剝皮了。" -#: src/activity_handlers.cpp:487 +#: src/activity_handlers.cpp:484 msgid "This corpse is too small to quarter without damaging." msgstr "這個屍體太小了, 無法切成四塊。" -#: src/activity_handlers.cpp:493 +#: src/activity_handlers.cpp:490 msgid "This is already quartered." msgstr "這已是四等份了。" -#: src/activity_handlers.cpp:500 +#: src/activity_handlers.cpp:497 msgid "You need to perform field dressing before quartering." msgstr "你須在四等分前先進行去除臟器。" -#: src/activity_handlers.cpp:515 +#: src/activity_handlers.cpp:512 msgid "Would you dare desecrate the mortal remains of a fellow human being?" msgstr "你膽敢褻瀆一個人類的遺體嗎?" -#: src/activity_handlers.cpp:518 +#: src/activity_handlers.cpp:515 msgid "You clench your teeth at the prospect of this gruesome job." msgstr "你對這項令人毛骨悚然的工作感到十分緊張。" -#: src/activity_handlers.cpp:521 +#: src/activity_handlers.cpp:518 msgid "This will haunt you in your dreams." msgstr "這將在你夢境中不斷地糾纏著你。" -#: src/activity_handlers.cpp:525 +#: src/activity_handlers.cpp:522 msgid "" "You try to look away, but this gruesome image will stay on your mind for " "some time." msgstr "你試著把目光移開, 但這個令人毛骨悚然的形象會留在你的腦海中一段時間。" -#: src/activity_handlers.cpp:530 +#: src/activity_handlers.cpp:527 msgid "It needs a coffin, not a knife." msgstr "它需要一副棺材, 而不是一把刀。" -#: src/activity_handlers.cpp:749 +#: src/activity_handlers.cpp:746 msgid "You salvage what you can from the corpse, but it is badly damaged." msgstr "你盡可能的回收了屍體,但他遭受了嚴重的破壞。" -#: src/activity_handlers.cpp:928 +#: src/activity_handlers.cpp:925 #, c-format msgid "You fail to harvest: %s" msgstr "你未能採集: %s" -#: src/activity_handlers.cpp:993 +#: src/activity_handlers.cpp:990 #, c-format msgid "You harvest: %s" msgstr "你採集了: %s" #. ~ %1$s - item name, %2$s - monster name -#: src/activity_handlers.cpp:1052 +#: src/activity_handlers.cpp:1049 #, c-format msgid "You discover a %1$s in the %2$s!" msgstr "你發現了 %1$s 在 %2$s 裡!" -#: src/activity_handlers.cpp:1067 +#: src/activity_handlers.cpp:1064 #, c-format msgid "You roughly slice the corpse of %s into four parts and set them aside." msgstr "你粗略地將 %s 的屍體切成四等份並將它們放在一邊。" -#: src/activity_handlers.cpp:1091 +#: src/activity_handlers.cpp:1088 msgid "There's no corpse to butcher!" msgstr "沒有可供屠宰的屍體!" -#: src/activity_handlers.cpp:1348 +#: src/activity_handlers.cpp:1345 #, c-format msgid "You pour %1$s onto the ground." msgstr "你把 %1$s 倒在地上。" -#: src/activity_handlers.cpp:1395 +#: src/activity_handlers.cpp:1397 #, c-format msgid "With a clang and a shudder, the %s pump goes silent." msgstr "%s 隨著機械的空響聲就停止運作了。" -#: src/activity_handlers.cpp:1398 src/iexamine.cpp:3556 +#: src/activity_handlers.cpp:1400 src/iexamine.cpp:3556 #, c-format msgid "You squeeze the last drops of %s from the vat." msgstr "你從桶子擠出了最後一滴的 %s。" -#: src/activity_handlers.cpp:1444 src/activity_handlers.cpp:1946 +#: src/activity_handlers.cpp:1446 src/activity_handlers.cpp:1948 #, c-format msgid "The %s runs out of batteries." msgstr "%s 沒電了。" -#: src/activity_handlers.cpp:1476 +#: src/activity_handlers.cpp:1478 msgid "You won!" msgstr "" -#: src/activity_handlers.cpp:1477 +#: src/activity_handlers.cpp:1479 msgid " won!" msgstr "" #. ~ Sound of a Pickaxe at work! -#: src/activity_handlers.cpp:1501 +#: src/activity_handlers.cpp:1503 msgid "CHNK! CHNK! CHNK!" msgstr "鏘!鏘!鏘!" -#: src/activity_handlers.cpp:1525 +#: src/activity_handlers.cpp:1527 msgid "You finish digging." msgstr "你完成挖掘了。" -#: src/activity_handlers.cpp:1526 +#: src/activity_handlers.cpp:1528 msgid " finishes digging." msgstr "完成挖掘了。" -#: src/activity_handlers.cpp:1629 +#: src/activity_handlers.cpp:1631 msgid "The corpse moved before you could finish smashing it!" msgstr "在你完全打碎屍體前, 屍體移動了!" -#: src/activity_handlers.cpp:1635 +#: src/activity_handlers.cpp:1637 msgid " finished pulping the corpse." msgid_plural " finished pulping the corpses." msgstr[0] " 把屍體打爛了。" -#: src/activity_handlers.cpp:1686 src/bionics.cpp:938 +#: src/activity_handlers.cpp:1688 src/bionics.cpp:928 msgid "There's nothing to light there." msgstr "這裡沒有能點燃的東西。" -#: src/activity_handlers.cpp:1699 src/activity_handlers.cpp:1715 +#: src/activity_handlers.cpp:1701 src/activity_handlers.cpp:1717 msgid "You have lost the item you were using to start the fire." msgstr "你失去了你用來生火的這項道具。" -#: src/activity_handlers.cpp:1707 +#: src/activity_handlers.cpp:1709 msgid "This item requires tinder to light." msgstr "這東西需要火種才能點燃。" -#: src/activity_handlers.cpp:1725 +#: src/activity_handlers.cpp:1727 msgid "There is not enough sunlight to start a fire now. You stop trying." msgstr "現在沒有足夠的陽光來聚焦生火了。你停止嘗試。" -#: src/activity_handlers.cpp:1743 +#: src/activity_handlers.cpp:1745 #, c-format msgid "You learn a little about the spell: %s" msgstr "你學到了一點關於法術:%s" -#: src/activity_handlers.cpp:1749 src/character_martial_arts.cpp:78 +#: src/activity_handlers.cpp:1751 src/character_martial_arts.cpp:78 #, c-format msgid "You learn %s." msgstr "你學習 %s。" -#: src/activity_handlers.cpp:1780 +#: src/activity_handlers.cpp:1782 #, c-format msgid "You finish teaching %s." msgstr "" -#: src/activity_handlers.cpp:1782 +#: src/activity_handlers.cpp:1784 #, c-format msgid "%s finishes teaching %s." msgstr "" -#: src/activity_handlers.cpp:1822 +#: src/activity_handlers.cpp:1824 #, c-format msgid "You finish training %s to level %d." msgstr "你完成 %s 的訓練, 達到等級 %d。" -#: src/activity_handlers.cpp:1827 src/activity_handlers.cpp:1837 +#: src/activity_handlers.cpp:1829 src/activity_handlers.cpp:1839 #, c-format msgid "You get some training in %s." msgstr "你進行了一些 %s 的訓練" -#: src/activity_handlers.cpp:1919 +#: src/activity_handlers.cpp:1921 msgid "You've charged the battery completely." msgstr "你已經把電池充滿電了。" -#: src/activity_handlers.cpp:1924 src/iuse.cpp:4573 +#: src/activity_handlers.cpp:1926 src/iuse.cpp:4574 msgid "You're too exhausted to keep cranking." msgstr "你太累了,無法繼續轉動曲柄。" -#: src/activity_handlers.cpp:1938 +#: src/activity_handlers.cpp:1940 msgid "You have trouble breathing, and stop." msgstr "你無法呼吸, 呼吸中止了。" -#: src/activity_handlers.cpp:1956 +#: src/activity_handlers.cpp:1958 msgid "You're too tired to continue." msgstr "你累到無法繼續。" -#: src/activity_handlers.cpp:2010 src/vehicle_move.cpp:499 +#: src/activity_handlers.cpp:2012 src/vehicle_move.cpp:499 #: src/vehicle_use.cpp:792 #, c-format msgid "The %s doesn't have an engine!" msgstr "%s 沒有引擎!" -#: src/activity_handlers.cpp:2015 +#: src/activity_handlers.cpp:2017 #, c-format msgid "The %s's engine starts up." msgid_plural "The %s's engines start up." msgstr[0] "%s 的引擎發動。" -#: src/activity_handlers.cpp:2019 +#: src/activity_handlers.cpp:2021 #, c-format msgid "One of the %s's engines start up." msgid_plural "Some of the %s's engines start up." msgstr[0] "一些 %s 的引擎發動了。" -#: src/activity_handlers.cpp:2023 +#: src/activity_handlers.cpp:2025 #, c-format msgid "The %s is ready for movement." msgstr "%s 準備好移動了。" -#: src/activity_handlers.cpp:2026 +#: src/activity_handlers.cpp:2028 #, c-format msgid "The %s's engine fails to start." msgid_plural "The %s's engines fail to start." msgstr[0] "%s 的引擎無法發動。" -#: src/activity_handlers.cpp:2033 src/vehicle_use.cpp:1783 +#: src/activity_handlers.cpp:2035 src/vehicle_use.cpp:1783 #: src/vehicle_use.cpp:1813 msgid "You let go of the controls." msgstr "你放開了控制器。" -#: src/activity_handlers.cpp:2071 +#: src/activity_handlers.cpp:2073 msgid "Repeat once" msgstr "重複一次" -#: src/activity_handlers.cpp:2073 +#: src/activity_handlers.cpp:2075 msgid "Repeat until reinforced" msgstr "重複直到強化" -#: src/activity_handlers.cpp:2075 +#: src/activity_handlers.cpp:2077 msgid "Repeat until fully repaired, but don't reinforce" msgstr "重複直至完全修復, 但不強化" -#: src/activity_handlers.cpp:2077 +#: src/activity_handlers.cpp:2079 msgid "Repeat until success/failure/level up" msgstr "重複直到 成功/失敗/升級" -#: src/activity_handlers.cpp:2079 +#: src/activity_handlers.cpp:2081 msgid "Attempt to refit once" msgstr "" -#: src/activity_handlers.cpp:2081 +#: src/activity_handlers.cpp:2083 msgid "Repeat until refitted" msgstr "" -#: src/activity_handlers.cpp:2082 +#: src/activity_handlers.cpp:2084 msgid "Back to item selection" msgstr "回到物品選單" -#: src/activity_handlers.cpp:2202 +#: src/activity_handlers.cpp:2204 #, c-format msgid "Your %s ran out of charges." msgstr "你的 %s 電量耗盡了。" -#: src/activity_handlers.cpp:2267 src/iuse_actor.cpp:3099 +#: src/activity_handlers.cpp:2269 src/iuse_actor.cpp:3106 msgid "You won't learn anything more by doing that." msgstr "你這樣做不會學到更多東西。" -#: src/activity_handlers.cpp:2275 +#: src/activity_handlers.cpp:2277 #, c-format msgid "%s %s\n" msgstr "%s %s\n" -#: src/activity_handlers.cpp:2281 +#: src/activity_handlers.cpp:2283 msgid "bionic power" msgstr "生化能量" -#: src/activity_handlers.cpp:2309 src/activity_handlers.cpp:2313 +#: src/activity_handlers.cpp:2311 src/activity_handlers.cpp:2315 #, c-format msgid "%s (%d)" msgstr "%s (%d)" -#: src/activity_handlers.cpp:2318 +#: src/activity_handlers.cpp:2320 #, c-format msgid "Charges: %s/%s %s (%s per use)\n" msgstr "電量:%s/%s %s ( 每次使用 %s )\n" -#: src/activity_handlers.cpp:2322 +#: src/activity_handlers.cpp:2324 #, c-format msgid "Materials available: %s\n" msgstr "可用材料:%s\n" -#: src/activity_handlers.cpp:2323 +#: src/activity_handlers.cpp:2325 #, c-format msgid "Skill used: %s (%s)\n" msgstr "使用技能:%s (%s)\n" -#: src/activity_handlers.cpp:2325 +#: src/activity_handlers.cpp:2327 #, c-format msgid "Success chance: %.1f%%\n" msgstr "成功機率:%.1f%%\n" -#: src/activity_handlers.cpp:2327 +#: src/activity_handlers.cpp:2329 #, c-format msgid "Damage chance: %.1f%%" msgstr "傷害機率:%.1f%%" -#: src/activity_handlers.cpp:2349 +#: src/activity_handlers.cpp:2351 #, c-format msgid "Your %s is repaired as much as possible, considering the degradation." msgstr "" -#: src/activity_handlers.cpp:2350 +#: src/activity_handlers.cpp:2352 #, c-format msgid "Your %s is already fully repaired." msgstr "你的 %s 已經是完全修復了。" -#: src/activity_handlers.cpp:2382 +#: src/activity_handlers.cpp:2384 msgid "You defrost the food, but don't heat it up, since you enjoy it cold." msgstr "你解凍了食物,但沒有另外加熱,因為你喜歡冷的。" -#: src/activity_handlers.cpp:2385 +#: src/activity_handlers.cpp:2387 msgid "You defrost and heat up the food." msgstr "你解凍並加熱了食物。" -#: src/activity_handlers.cpp:2389 +#: src/activity_handlers.cpp:2391 msgid "You heat up the food." msgstr "你加熱了食物。" -#: src/activity_handlers.cpp:2423 +#: src/activity_handlers.cpp:2425 #, c-format msgid "You are currently unable to mend the %s." msgstr "你目前無法修補 %s。" -#: src/activity_handlers.cpp:2517 +#: src/activity_handlers.cpp:2513 #, c-format msgid "You wonder if it's even possible to craft the %s…" msgstr "" -#: src/activity_handlers.cpp:2524 +#: src/activity_handlers.cpp:2520 #, c-format msgid "You don't know how to craft the %s!" msgstr "你不知道製作%s的配方!" -#: src/activity_handlers.cpp:2580 +#: src/activity_handlers.cpp:2576 msgid "You cannot reach that destination" msgstr "你無法到達那個目的地" -#: src/activity_handlers.cpp:2610 src/activity_handlers.cpp:2620 -#: src/game.cpp:1340 +#: src/activity_handlers.cpp:2606 src/activity_handlers.cpp:2616 +#: src/game.cpp:1341 #, c-format msgid "You caught a %s." msgstr "你抓住了 %s。" -#: src/activity_handlers.cpp:2656 +#: src/activity_handlers.cpp:2652 msgid "You feel a tug on your line!" msgstr "你覺得有東西拉扯魚線!" -#: src/activity_handlers.cpp:2668 +#: src/activity_handlers.cpp:2664 msgid "You finish fishing" msgstr "你釣完了" -#: src/activity_handlers.cpp:2696 src/activity_handlers.cpp:2702 +#: src/activity_handlers.cpp:2692 src/activity_handlers.cpp:2698 msgid "You finish waiting." msgstr "你結束等待了。" -#: src/activity_handlers.cpp:2753 +#: src/activity_handlers.cpp:2749 #, c-format msgid "%s finishes with you…" msgstr "%s 與你一同完成…" -#: src/activity_handlers.cpp:2782 +#: src/activity_handlers.cpp:2778 msgid "You are bored of waiting, so you stop." msgstr "你等到不耐煩了,所以停了下來。" -#: src/activity_handlers.cpp:2784 +#: src/activity_handlers.cpp:2780 msgid "You finish waiting and feel refreshed." msgstr "你結束等待,感覺神清氣爽。" -#: src/activity_handlers.cpp:2791 +#: src/activity_handlers.cpp:2787 #, c-format msgid "%s finishes chatting with you." msgstr "%s結束與你閒聊。" -#: src/activity_handlers.cpp:2838 +#: src/activity_handlers.cpp:2834 msgid "The Autodoc suffers a catastrophic failure." msgstr "" -#: src/activity_handlers.cpp:2841 +#: src/activity_handlers.cpp:2837 msgid "The Autodoc's failure damages you greatly." msgstr "全自動外科醫生的失誤對你造成巨大的傷害。" -#: src/activity_handlers.cpp:2842 +#: src/activity_handlers.cpp:2838 msgid "The Autodoc's failure damages greatly." msgstr "全自動外科醫生的失誤對 造成巨大的傷害。" -#: src/activity_handlers.cpp:2850 +#: src/activity_handlers.cpp:2846 #, c-format msgid "Your %s is ripped open." msgstr "你的 %s 被剖開。" -#: src/activity_handlers.cpp:2851 +#: src/activity_handlers.cpp:2847 #, c-format msgid "'s %s is ripped open." msgstr " 的 %s 被剖開。" -#: src/activity_handlers.cpp:2870 +#: src/activity_handlers.cpp:2866 #, c-format msgid "The Autodoc is meticulously cutting your %s open." msgstr "全自動外科醫生仔細周密地切開你的 %s。" -#: src/activity_handlers.cpp:2871 +#: src/activity_handlers.cpp:2867 #, c-format msgid "The Autodoc is meticulously cutting 's %s open." msgstr "全自動外科醫生仔細周密地切開 的 %s。" -#: src/activity_handlers.cpp:2878 +#: src/activity_handlers.cpp:2874 msgid "The Autodoc is meticulously cutting you open." msgstr "全自動外科醫生仔細周密地切開你。" -#: src/activity_handlers.cpp:2879 +#: src/activity_handlers.cpp:2875 msgid "The Autodoc is meticulously cutting open." msgstr "全自動外科醫生仔細周密地切開 。" -#: src/activity_handlers.cpp:2885 +#: src/activity_handlers.cpp:2881 msgid "The Autodoc attempts to carefully extract the bionic." msgstr "全自動外科醫生小心翼翼地嘗試取出生化插件。" -#: src/activity_handlers.cpp:2891 +#: src/activity_handlers.cpp:2887 #, c-format msgid "" "Tried to uninstall bionic with UID %s, but you don't have this bionic " "installed." msgstr "" -#: src/activity_handlers.cpp:2898 +#: src/activity_handlers.cpp:2894 msgid "The Autodoc attempts to carefully insert the bionic." msgstr "全自動外科醫生小心翼翼地嘗試裝入生化插件。" -#: src/activity_handlers.cpp:2912 +#: src/activity_handlers.cpp:2908 #, c-format msgid "%s is no a valid bionic_id" msgstr "%s 不是有效的生化插件編號" -#: src/activity_handlers.cpp:2922 +#: src/activity_handlers.cpp:2918 #, c-format msgid "The Autodoc is stitching your %s back up." msgstr "全自動外科醫生縫合你的 %s。" -#: src/activity_handlers.cpp:2923 +#: src/activity_handlers.cpp:2919 #, c-format msgid "The Autodoc is stitching 's %s back up." msgstr "全自動外科醫生縫合 的 %s。" -#: src/activity_handlers.cpp:2930 +#: src/activity_handlers.cpp:2926 msgid "The Autodoc is stitching you back up." msgstr "全自動外科醫生縫合你。" -#: src/activity_handlers.cpp:2931 +#: src/activity_handlers.cpp:2927 msgid "The Autodoc is stitching back up." msgstr "全自動外科醫生縫合 。" -#: src/activity_handlers.cpp:2937 +#: src/activity_handlers.cpp:2933 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching your wounds." msgstr "全自動外科醫生在接下來的程序中不規則地移動著,並沒有正確地縫合你的傷口。" -#: src/activity_handlers.cpp:2938 +#: src/activity_handlers.cpp:2934 msgid "" "The Autodoc is moving erratically through the rest of its program, not " "actually stitching 's wounds." msgstr "全自動外科醫生生在接下來的程序中不規則地移動著,並沒有正確地縫合 的傷口。" -#: src/activity_handlers.cpp:2962 +#: src/activity_handlers.cpp:2958 msgid "" "The Autodoc returns to its resting position after successfully performing " "the operation." msgstr "成功執行手術後,全自動外科醫生回復原位。" -#: src/activity_handlers.cpp:2966 +#: src/activity_handlers.cpp:2962 msgid "a short upbeat jingle: \"Operation successful\"" msgstr "一句簡短的輕快語音:「手術成功」" -#: src/activity_handlers.cpp:2971 +#: src/activity_handlers.cpp:2967 msgid "" "The Autodoc jerks back to its resting position after failing the operation." msgstr "執行手術失敗後,全自動外科醫生抖動地回復原位。" -#: src/activity_handlers.cpp:2975 +#: src/activity_handlers.cpp:2971 msgid "a sad beeping noise: \"Operation failed\"" msgstr "一句淒然的嗶嗶響聲:「手術失敗」" -#: src/activity_handlers.cpp:2982 +#: src/activity_handlers.cpp:2978 msgid "The operation is a success." msgstr "這是一次成功的手術。" -#: src/activity_handlers.cpp:2985 src/bionics.cpp:2039 +#: src/activity_handlers.cpp:2981 src/bionics.cpp:1854 msgid "The operation is a failure." msgstr "這是一次失敗的手術。" -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid " plants some %s." msgstr " 種植了一些 %s。" -#: src/activity_handlers.cpp:3015 +#: src/activity_handlers.cpp:3011 #, c-format msgid "You plant some %s." msgstr "你種植了一些 %s。" -#: src/activity_handlers.cpp:3037 +#: src/activity_handlers.cpp:3033 #, c-format msgid "%s did not find an unfinished construction at the activity spot." msgstr "%s在指定區域沒有找到還未完成的設施需要作業。" -#: src/activity_handlers.cpp:3045 +#: src/activity_handlers.cpp:3041 #, c-format msgid "%s can't work on this construction anymore." msgstr "%s無法繼續進行建造。" -#: src/activity_handlers.cpp:3148 +#: src/activity_handlers.cpp:3144 msgid "You feel much better." msgstr "你感覺好多了。" #. ~ Sound of a jackhammer at work! -#: src/activity_handlers.cpp:3179 +#: src/activity_handlers.cpp:3175 msgid "TATATATATATATAT!" msgstr "噠噠噠噠噠噠噠噠!" -#: src/activity_handlers.cpp:3191 +#: src/activity_handlers.cpp:3187 msgid "You finish drilling." msgstr "你完成鑽孔。" -#: src/activity_handlers.cpp:3192 +#: src/activity_handlers.cpp:3188 msgid " finishes drilling." msgstr "完成鑽孔。" -#: src/activity_handlers.cpp:3301 +#: src/activity_handlers.cpp:3297 #, c-format msgid "You have run out of %s." msgstr "你把%s用完了。" -#: src/activity_handlers.cpp:3316 +#: src/activity_handlers.cpp:3312 msgid "You fertilized every plot you could." msgstr "你盡你所能地為所有的田地施肥。" -#: src/activity_handlers.cpp:3329 src/activity_handlers.cpp:3350 +#: src/activity_handlers.cpp:3325 src/activity_handlers.cpp:3346 msgid "Target lost. IFF override failed." msgstr "目標消失。敵我識別覆寫失敗。" -#: src/activity_handlers.cpp:3354 +#: src/activity_handlers.cpp:3350 #, c-format msgid "You unleash your override attack on the %s." msgstr "你對 %s 進行覆寫攻擊。" -#: src/activity_handlers.cpp:3366 +#: src/activity_handlers.cpp:3362 #, c-format msgid "You successfully override the %s's IFF protocols!" msgstr "你成功覆寫 %s 的敵我識別協定!" -#: src/activity_handlers.cpp:3374 +#: src/activity_handlers.cpp:3370 #, c-format msgid "The %s short circuits as you attempt to reprogram it!" msgstr "你嘗試重新編譯時造成 %s 短路了!" -#: src/activity_handlers.cpp:3383 +#: src/activity_handlers.cpp:3379 msgid "…and turns friendly!" msgstr "… 變友善了!" -#: src/activity_handlers.cpp:3394 +#: src/activity_handlers.cpp:3390 msgid "…but the robot refuses to acknowledge you as an ally!" msgstr "… 但這機器人拒絕將你辨識為盟友!" -#: src/activity_handlers.cpp:3417 +#: src/activity_handlers.cpp:3413 msgid "The ancient tree spirits answer your call." msgstr "古老的樹靈回應了你的呼喚。" -#: src/activity_handlers.cpp:3419 +#: src/activity_handlers.cpp:3415 msgid "Your communion with the trees has begun." msgstr "你與樹木的交流已經開始了。" -#: src/activity_handlers.cpp:3463 +#: src/activity_handlers.cpp:3459 msgid "The trees have shown you what they will." msgstr "樹木向你展示了它們的意志。" -#: src/activity_handlers.cpp:3484 +#: src/activity_handlers.cpp:3480 msgid "" "Choose part\n" "to draw blood from." @@ -387263,36 +388175,36 @@ msgstr "" "選擇部位\n" "從中抽血。" -#: src/activity_handlers.cpp:3517 +#: src/activity_handlers.cpp:3513 msgid "You lose your concentration!" msgstr "你失去專注!" -#: src/activity_handlers.cpp:3521 src/activity_handlers.cpp:3573 +#: src/activity_handlers.cpp:3517 src/activity_handlers.cpp:3569 #, c-format msgid "You gain %i experience. New total %i." msgstr "你獲得 %i 經驗值。現在總共為 %i。" -#: src/activity_handlers.cpp:3529 +#: src/activity_handlers.cpp:3525 msgid "cast a spell" msgstr "施法" -#: src/activity_handlers.cpp:3570 +#: src/activity_handlers.cpp:3566 msgid "" "Something about how this spell works just clicked! You gained a level!" msgstr "你頓悟了這個法術的原理!你獲得了一個等級!" -#: src/activity_handlers.cpp:3579 src/activity_handlers.cpp:3619 +#: src/activity_handlers.cpp:3575 src/activity_handlers.cpp:3615 #, c-format msgid "You gained a level in %s!" msgstr "你的%s獲得了一個等級!" -#: src/activity_handlers.cpp:3630 +#: src/activity_handlers.cpp:3626 #, c-format msgid "You gained %i experience from your study session." msgstr "你從學習課程中獲得 %i 經驗值。" -#: src/activity_handlers.cpp:3636 src/iuse_actor.cpp:1126 -#: src/iuse_actor.cpp:2279 +#: src/activity_handlers.cpp:3632 src/iuse_actor.cpp:1133 +#: src/iuse_actor.cpp:2286 msgid "It's too dark to read." msgstr "太暗了,沒辦法閱讀!" @@ -387435,12 +388347,12 @@ msgstr " 把一些物品放入 %s。" msgid "Some items tumble to the %s." msgstr "一些物品滾落到 %s。" -#: src/activity_item_handling.cpp:472 src/iuse.cpp:9451 +#: src/activity_item_handling.cpp:472 src/iuse.cpp:9469 #, c-format msgid "You need %1$i charges of water or clean water to wash these items." msgstr "你需要 %1$i 單位的水或淨水才能清洗這些物品。" -#: src/activity_item_handling.cpp:480 src/iuse.cpp:9457 +#: src/activity_item_handling.cpp:480 src/iuse.cpp:9475 #, c-format msgid "You need %1$i charges of cleansing agent to wash these items." msgstr "你需要 %1$i 單位的清潔劑才能清洗這些物品。" @@ -387449,52 +388361,52 @@ msgstr "你需要 %1$i 單位的清潔劑才能清洗這些物品。" msgid "You washed your items." msgstr "你清洗了你的物品。" -#: src/activity_item_handling.cpp:1935 +#: src/activity_item_handling.cpp:1933 #, c-format msgid "%1s failed to fetch tools." msgstr "" -#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3098 +#: src/activity_item_handling.cpp:1951 src/npcmove.cpp:3059 #, c-format msgid "%1$s picks up a %2$s." msgstr "%1$s 撿取了 %2$s。" -#: src/activity_item_handling.cpp:1955 src/npcmove.cpp:3103 +#: src/activity_item_handling.cpp:1953 src/npcmove.cpp:3064 #, c-format msgid "%s picks up several items." msgstr "%s 撿取了數個物品。" -#: src/activity_item_handling.cpp:2013 src/iuse.cpp:4825 +#: src/activity_item_handling.cpp:2011 src/iuse.cpp:4826 msgid "You cut the log into planks." msgstr "你把原木切成了角材。" -#: src/activity_item_handling.cpp:2138 +#: src/activity_item_handling.cpp:2136 #, c-format msgid "%s can't reach the source tile. Try to sort out loot without a cart." msgstr "%s無法拿到物品。請試著不使用購物車來整理物品。" -#: src/activity_item_handling.cpp:2684 +#: src/activity_item_handling.cpp:2682 msgid "It is too dark to do this activity." msgstr "太暗了,無法進行這項活動。" -#: src/activity_item_handling.cpp:2734 +#: src/activity_item_handling.cpp:2732 msgid "You don't have the skill for this task." msgstr "你沒有執行此任務的技能。" -#: src/activity_item_handling.cpp:2736 +#: src/activity_item_handling.cpp:2734 msgid "There is something blocking the location for this task." msgstr "此任務的位置被東西擋住了。" -#: src/activity_item_handling.cpp:2753 +#: src/activity_item_handling.cpp:2751 #, c-format msgid "%s is trying to find necessary items to do the job" msgstr "" -#: src/activity_item_handling.cpp:2853 src/activity_item_handling.cpp:2854 +#: src/activity_item_handling.cpp:2851 src/activity_item_handling.cpp:2852 msgid "The required items are not available to complete this task." msgstr "完成任務所需的物品目前無法取用。" -#: src/activity_item_handling.cpp:3154 +#: src/activity_item_handling.cpp:3152 msgid "It is too dark to work here." msgstr "太暗了,沒辦法進行作業。" @@ -387507,271 +388419,271 @@ msgstr "停止%s?" msgid "THIS IS A BUG" msgstr "這是程式錯誤" -#: src/advanced_inv.cpp:121 +#: src/advanced_inv.cpp:122 msgid "IN" msgstr "IN" -#: src/advanced_inv.cpp:122 +#: src/advanced_inv.cpp:123 msgid "South West" msgstr "西南" -#: src/advanced_inv.cpp:123 src/weather.cpp:779 +#: src/advanced_inv.cpp:124 src/weather.cpp:779 msgid "South" msgstr "南" -#: src/advanced_inv.cpp:124 +#: src/advanced_inv.cpp:125 msgid "South East" msgstr "東南" -#: src/advanced_inv.cpp:125 src/weather.cpp:783 +#: src/advanced_inv.cpp:126 src/weather.cpp:783 msgid "West" msgstr "西" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "DN" msgstr "DN" -#: src/advanced_inv.cpp:126 +#: src/advanced_inv.cpp:127 msgid "Directly below you" msgstr "中央" -#: src/advanced_inv.cpp:127 src/weather.cpp:775 +#: src/advanced_inv.cpp:128 src/weather.cpp:775 msgid "East" msgstr "東" -#: src/advanced_inv.cpp:128 +#: src/advanced_inv.cpp:129 msgid "North West" msgstr "西北" -#: src/advanced_inv.cpp:129 src/weather.cpp:771 +#: src/advanced_inv.cpp:130 src/weather.cpp:771 msgid "North" msgstr "北" -#: src/advanced_inv.cpp:130 +#: src/advanced_inv.cpp:131 msgid "North East" msgstr "東北" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "GR" msgstr "GR" -#: src/advanced_inv.cpp:131 +#: src/advanced_inv.cpp:132 msgid "Grabbed Vehicle" msgstr "拖行中的車輛" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "AL" msgstr "AL" -#: src/advanced_inv.cpp:132 +#: src/advanced_inv.cpp:133 msgid "Surrounding area" msgstr "周圍地區" -#: src/advanced_inv.cpp:133 +#: src/advanced_inv.cpp:134 msgid "CN" msgstr "CN" -#: src/advanced_inv.cpp:133 src/crafting_gui.cpp:654 +#: src/advanced_inv.cpp:134 src/crafting_gui.cpp:654 msgid "Container" msgstr "容器" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "WR" msgstr "WR" -#: src/advanced_inv.cpp:134 +#: src/advanced_inv.cpp:135 msgid "Worn Items" msgstr "穿戴中的物品" -#: src/advanced_inv.cpp:187 src/newcharacter.cpp:920 +#: src/advanced_inv.cpp:188 src/newcharacter.cpp:920 msgid "name" msgstr "名稱" -#: src/advanced_inv.cpp:189 +#: src/advanced_inv.cpp:190 msgid "weight" msgstr "重量" -#: src/advanced_inv.cpp:191 +#: src/advanced_inv.cpp:192 msgid "volume" msgstr "體積" -#: src/advanced_inv.cpp:193 +#: src/advanced_inv.cpp:194 msgid "charges" msgstr "含量" -#: src/advanced_inv.cpp:195 +#: src/advanced_inv.cpp:196 msgid "category" msgstr "分類" -#: src/advanced_inv.cpp:197 src/bonuses.cpp:71 src/effect.cpp:705 +#: src/advanced_inv.cpp:198 src/bonuses.cpp:71 src/effect.cpp:705 #: src/effect.cpp:706 msgid "damage" msgstr "傷害" -#: src/advanced_inv.cpp:199 +#: src/advanced_inv.cpp:200 msgid "ammo/charge type" msgstr "彈藥/能量類別" -#: src/advanced_inv.cpp:201 +#: src/advanced_inv.cpp:202 msgid "spoilage" msgstr "腐敗" -#: src/advanced_inv.cpp:203 +#: src/advanced_inv.cpp:204 msgid "barter value" msgstr "以物易物的價值" #. ~ Items list header (length type 1). Table fields length without spaces: #. amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:327 src/advanced_inv.cpp:338 +#: src/advanced_inv.cpp:328 src/advanced_inv.cpp:339 msgid "amt weight vol" msgstr "數量 重量 體積" #. ~ Items list header (length type 2). Table fields length without spaces: #. src - 2, amt - 4, weight - 5, vol - 4. -#: src/advanced_inv.cpp:329 src/advanced_inv.cpp:334 +#: src/advanced_inv.cpp:330 src/advanced_inv.cpp:335 msgid "src amt weight vol" msgstr "來源 數量 重量 體積" -#: src/advanced_inv.cpp:331 +#: src/advanced_inv.cpp:332 msgid "Name (charges)" msgstr "名稱 (含量)" -#: src/advanced_inv.cpp:748 +#: src/advanced_inv.cpp:751 #, c-format msgid "[<] page %1$d of %2$d [>]" msgstr "[<] 頁面 %1$d/%2$d [>]" -#: src/advanced_inv.cpp:757 +#: src/advanced_inv.cpp:760 #, c-format msgid "< [%s] Sort: %s >" msgstr "<[%s]排序: %s >" -#: src/advanced_inv.cpp:767 src/inventory_ui.cpp:2364 -#: src/worldfactory.cpp:1299 +#: src/advanced_inv.cpp:770 src/inventory_ui.cpp:2364 +#: src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter" msgstr "[%s]篩選" -#: src/advanced_inv.cpp:779 +#: src/advanced_inv.cpp:782 #, c-format msgid "[%s] Reset" msgstr "[%s]重置" -#: src/advanced_inv.cpp:837 src/advanced_inv.cpp:1003 +#: src/advanced_inv.cpp:840 src/advanced_inv.cpp:1006 msgid "You look at the items, then your clothes, and scratch your head…" msgstr "你看了看那堆物品,再看了看你的服裝,接著搔了搔你的頭…" -#: src/advanced_inv.cpp:842 +#: src/advanced_inv.cpp:845 msgid "There are no items to be moved!" msgstr "這裡沒有物品可以移動!" -#: src/advanced_inv.cpp:851 src/advanced_inv.cpp:970 src/advanced_inv.cpp:1075 +#: src/advanced_inv.cpp:854 src/advanced_inv.cpp:973 src/advanced_inv.cpp:1078 msgid "There isn't enough room, do you really want to move all?" msgstr "這裡沒有足夠的空間, 你確定要移動所有物品?" -#: src/advanced_inv.cpp:935 src/advanced_inv.cpp:1299 -#: src/advanced_inv.cpp:1812 +#: src/advanced_inv.cpp:938 src/advanced_inv.cpp:1302 +#: src/advanced_inv.cpp:1815 msgid "You can't put items there!" msgstr "你無法把物品放到那裡!" -#: src/advanced_inv.cpp:955 +#: src/advanced_inv.cpp:958 msgid "You try to put your bags into themselves, but physics won't let you." msgstr "你嘗試將包包放入他自身,但物理法則不支援你這麼做。" -#: src/advanced_inv.cpp:959 +#: src/advanced_inv.cpp:962 msgid "Putting on everything from your inventory would be tricky." msgstr "" -#: src/advanced_inv.cpp:963 +#: src/advanced_inv.cpp:966 msgid "Putting everything into the container would be tricky." msgstr "把所有東西放到一個容器裡是很棘手的。" -#: src/advanced_inv.cpp:981 +#: src/advanced_inv.cpp:984 msgid "Really drop all your favorite items?" msgstr "確定要把你設為喜愛的物品全部丟棄嗎?" -#: src/advanced_inv.cpp:1053 src/advanced_inv.cpp:1131 +#: src/advanced_inv.cpp:1056 src/advanced_inv.cpp:1134 msgid "Skipping filled buckets to avoid spilling their contents." msgstr "略過裝滿的水桶以避免倒掉裡面的東西。" -#: src/advanced_inv.cpp:1156 +#: src/advanced_inv.cpp:1159 msgid "Sort by…" msgstr "排序模式…" -#: src/advanced_inv.cpp:1157 +#: src/advanced_inv.cpp:1160 msgid "Unsorted (recently added first)" msgstr "未排序 (新增加的在前)" -#: src/advanced_inv.cpp:1240 +#: src/advanced_inv.cpp:1243 #, c-format msgid "< [%s] keybindings >" msgstr "<[%s]熱鍵>" -#: src/advanced_inv.cpp:1378 +#: src/advanced_inv.cpp:1381 #, c-format msgid "Source area is the same as destination (%s)." msgstr "來源地區與目標地區相同 (%s)。" -#: src/advanced_inv.cpp:1455 +#: src/advanced_inv.cpp:1458 #, c-format msgid "You have no space for %s" msgstr "你沒有空間安置%s" -#: src/advanced_inv.cpp:1640 +#: src/advanced_inv.cpp:1643 msgid "Default layout was saved." msgstr "預設佈局已經儲存。" -#: src/advanced_inv.cpp:1760 +#: src/advanced_inv.cpp:1763 msgid "No vehicle storage space there!" msgstr "沒有載具的儲物空間!" -#: src/advanced_inv.cpp:1817 +#: src/advanced_inv.cpp:1820 msgid "Select destination" msgstr "選取目標地區" -#: src/advanced_inv.cpp:1835 +#: src/advanced_inv.cpp:1838 msgid " (FULL)" msgstr " (已滿)" -#: src/advanced_inv.cpp:1861 +#: src/advanced_inv.cpp:1864 msgid "Source must be container." msgstr "來源必須是容器。" -#: src/advanced_inv.cpp:1865 +#: src/advanced_inv.cpp:1868 msgid "Source container is empty." msgstr "來源容器是空的。" -#: src/advanced_inv.cpp:1872 +#: src/advanced_inv.cpp:1875 msgid "You can unload only liquids into target container." msgstr "你只能把液體裝入目標容器。" -#: src/advanced_inv.cpp:1916 src/pickup.cpp:347 +#: src/advanced_inv.cpp:1919 src/pickup.cpp:347 msgid "Spilt liquid cannot be picked back up. Try mopping it instead." msgstr "溢出的液體無法被拾取。應該嘗試改用拖把。" -#: src/advanced_inv.cpp:1924 +#: src/advanced_inv.cpp:1927 msgid "Destination area is full. Remove some items first." msgstr "目標地區已經滿了。請先移除一些東西。" -#: src/advanced_inv.cpp:1940 +#: src/advanced_inv.cpp:1943 msgid "Destination area has too many items. Remove some first." msgstr "目標地區的物品太多了。請先移除一些東西。" -#: src/advanced_inv.cpp:1958 +#: src/advanced_inv.cpp:1961 msgid "This is too heavy!" msgstr "這個東西太重了!" -#: src/advanced_inv.cpp:1978 +#: src/advanced_inv.cpp:1981 #, c-format msgid "How many do you want to move? [Have %d] (0 to cancel)" msgstr "你要移動多少? [有 %d] (0 為取消)" -#: src/advanced_inv.cpp:1981 +#: src/advanced_inv.cpp:1984 #, c-format msgid "Destination can only hold %d! Move how many? [Have %d] (0 to cancel)" msgstr "目標地區只能容納 %d!移動多少? [有 %d] (0 為取消)" -#: src/advanced_inv.cpp:1987 +#: src/advanced_inv.cpp:1990 msgid "The destination is already full!" msgstr "目標地區已經滿了!" @@ -387903,7 +388815,7 @@ msgstr "這是一層靈氣圍繞著你。" msgid "Properties" msgstr "屬性" -#: src/armor_layers.cpp:239 src/item_pocket.cpp:1145 +#: src/armor_layers.cpp:239 src/item_pocket.cpp:1161 msgid "Coverage:" msgstr "覆蓋率:" @@ -388068,7 +388980,7 @@ msgstr "這裡沒有什麼東西好看!" msgid "Encumbrance and Warmth" msgstr "累贅與保暖" -#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4651 +#: src/armor_layers.cpp:802 src/bodygraph.cpp:517 src/iuse_actor.cpp:4658 msgid "Encumbrance" msgstr "累贅" @@ -388212,174 +389124,174 @@ msgstr "" msgid "auto notes configuration" msgstr "自動註記設定" -#: src/auto_note.cpp:348 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 -#: src/color.cpp:797 src/construction.cpp:399 src/crafting_gui.cpp:489 -#: src/game.cpp:6370 src/game.cpp:7799 src/game.cpp:8248 -#: src/newcharacter.cpp:1400 src/newcharacter.cpp:1944 -#: src/newcharacter.cpp:2298 src/newcharacter.cpp:2623 -#: src/newcharacter.cpp:3037 src/options.cpp:2955 src/safemode_ui.cpp:104 -#: src/safemode_ui.cpp:580 src/ui.cpp:308 src/ui.cpp:353 -#: src/worldfactory.cpp:612 src/worldfactory.cpp:948 src/worldfactory.cpp:1044 +#: src/auto_note.cpp:341 src/auto_pickup.cpp:428 src/auto_pickup.cpp:728 +#: src/color.cpp:800 src/construction.cpp:399 src/crafting_gui.cpp:489 +#: src/game.cpp:6368 src/game.cpp:7797 src/game.cpp:8246 +#: src/newcharacter.cpp:1404 src/newcharacter.cpp:1964 +#: src/newcharacter.cpp:2326 src/newcharacter.cpp:2659 +#: src/newcharacter.cpp:3085 src/options.cpp:3032 src/safemode_ui.cpp:105 +#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:355 +#: src/worldfactory.cpp:618 src/worldfactory.cpp:953 src/worldfactory.cpp:1049 msgid "Fast scroll up" msgstr "快速向上捲動" -#: src/auto_note.cpp:349 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 -#: src/color.cpp:798 src/construction.cpp:400 src/crafting_gui.cpp:490 -#: src/game.cpp:6371 src/game.cpp:7800 src/game.cpp:8249 -#: src/newcharacter.cpp:1401 src/newcharacter.cpp:1945 -#: src/newcharacter.cpp:2299 src/newcharacter.cpp:2624 -#: src/newcharacter.cpp:3038 src/options.cpp:2956 src/safemode_ui.cpp:105 -#: src/safemode_ui.cpp:581 src/ui.cpp:309 src/ui.cpp:354 -#: src/worldfactory.cpp:613 src/worldfactory.cpp:949 src/worldfactory.cpp:1045 +#: src/auto_note.cpp:342 src/auto_pickup.cpp:429 src/auto_pickup.cpp:729 +#: src/color.cpp:801 src/construction.cpp:400 src/crafting_gui.cpp:490 +#: src/game.cpp:6369 src/game.cpp:7798 src/game.cpp:8247 +#: src/newcharacter.cpp:1405 src/newcharacter.cpp:1965 +#: src/newcharacter.cpp:2327 src/newcharacter.cpp:2660 +#: src/newcharacter.cpp:3086 src/options.cpp:3033 src/safemode_ui.cpp:106 +#: src/safemode_ui.cpp:582 src/ui.cpp:310 src/ui.cpp:356 +#: src/worldfactory.cpp:619 src/worldfactory.cpp:954 src/worldfactory.cpp:1050 msgid "Fast scroll down" msgstr "快速向下捲動" -#: src/auto_note.cpp:368 src/auto_pickup.cpp:338 src/game.cpp:6251 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:361 src/auto_pickup.cpp:338 src/game.cpp:6249 +#: src/safemode_ui.cpp:144 msgid "nable" msgstr " 啟用" -#: src/auto_note.cpp:369 src/auto_pickup.cpp:339 src/game.cpp:6252 -#: src/safemode_ui.cpp:143 +#: src/auto_note.cpp:362 src/auto_pickup.cpp:339 src/game.cpp:6250 +#: src/safemode_ui.cpp:144 msgid "isable" msgstr " 停用" -#: src/auto_note.cpp:370 +#: src/auto_note.cpp:363 msgid " - Toggle" msgstr " - 切換" -#: src/auto_note.cpp:383 +#: src/auto_note.cpp:376 msgid "Character" msgstr "" -#: src/auto_note.cpp:385 +#: src/auto_note.cpp:378 msgid "Global" msgstr "" -#: src/auto_note.cpp:387 +#: src/auto_note.cpp:380 msgid "Map Extra" msgstr "地圖特殊區域" -#: src/auto_note.cpp:388 src/options.cpp:1609 src/options.cpp:1667 +#: src/auto_note.cpp:381 src/options.cpp:1686 src/options.cpp:1744 msgid "Symbol" msgstr "" -#: src/auto_note.cpp:389 src/distraction_manager.cpp:130 src/options.cpp:1855 +#: src/auto_note.cpp:382 src/distraction_manager.cpp:130 src/options.cpp:1932 #: src/smart_controller_ui.cpp:66 msgid "Enabled" msgstr "啟用" -#: src/auto_note.cpp:394 +#: src/auto_note.cpp:387 #, c-format msgid "%1$s %2$s" msgstr "" -#: src/auto_note.cpp:400 +#: src/auto_note.cpp:393 msgid "Auto notes enabled:" msgstr "自動註記啟用:" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/options.cpp:1847 src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/options.cpp:1924 src/safemode_ui.cpp:189 msgid "False" msgstr "否" -#: src/auto_note.cpp:409 src/auto_pickup.cpp:374 src/options.cpp:774 -#: src/safemode_ui.cpp:188 +#: src/auto_note.cpp:402 src/auto_pickup.cpp:374 src/options.cpp:774 +#: src/safemode_ui.cpp:189 msgid "True" msgstr "是" -#: src/auto_note.cpp:412 +#: src/auto_note.cpp:405 msgid "witch " msgstr " 切換" -#: src/auto_note.cpp:417 +#: src/auto_note.cpp:410 msgid " to change pages." msgstr "" -#: src/auto_note.cpp:436 +#: src/auto_note.cpp:429 msgid "Discover more special encounters to populate this list" msgstr "發現更多特殊的區域或事物來增加此表項目" -#: src/auto_note.cpp:450 src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/editmap.cpp:751 msgid "no" msgstr "否" -#: src/auto_note.cpp:450 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 -#: src/editmap.cpp:750 +#: src/auto_note.cpp:443 src/crafting_gui.cpp:865 src/crafting_gui.cpp:2001 +#: src/editmap.cpp:751 msgid "yes" msgstr "是" -#: src/auto_note.cpp:551 +#: src/auto_note.cpp:544 msgid "Enter a map extra custom symbol (empty to unset):" msgstr "" -#: src/auto_note.cpp:562 +#: src/auto_note.cpp:555 msgid "Pick a color:" msgstr "" #. ~ %1$s: note color abbreviation, %2$s: note color name -#: src/auto_note.cpp:566 src/help.cpp:136 src/overmap_ui.cpp:1245 +#: src/auto_note.cpp:559 src/help.cpp:133 src/overmap_ui.cpp:1246 #, c-format msgctxt "note color" msgid "%1$s:%2$s, " msgstr "" -#: src/auto_note.cpp:577 +#: src/auto_note.cpp:570 msgctxt "color" msgid "yellow" msgstr "黃" -#: src/auto_note.cpp:578 src/options.cpp:806 src/options.cpp:820 +#: src/auto_note.cpp:571 src/options.cpp:806 src/options.cpp:820 #, c-format msgid "Default: %s" msgstr " 預設值: %s" -#: src/auto_note.cpp:606 +#: src/auto_note.cpp:599 msgid "" "Auto notes are disabled globally.\n" "Do you want to enable?" msgstr "" -#: src/auto_note.cpp:615 src/auto_pickup.cpp:639 src/color.cpp:1062 -#: src/game.cpp:6916 src/input.cpp:1667 src/options.cpp:3426 -#: src/safemode_ui.cpp:506 +#: src/auto_note.cpp:608 src/auto_pickup.cpp:639 src/color.cpp:1065 +#: src/game.cpp:6914 src/input.cpp:1666 src/options.cpp:3503 +#: src/safemode_ui.cpp:507 msgid "Save changes?" msgstr "儲存變更?" -#: src/auto_pickup.cpp:334 src/game.cpp:6248 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:334 src/game.cpp:6246 src/safemode_ui.cpp:142 msgid "dd" msgstr " 新增" -#: src/auto_pickup.cpp:335 src/game.cpp:6250 src/safemode_ui.cpp:141 +#: src/auto_pickup.cpp:335 src/game.cpp:6248 src/safemode_ui.cpp:142 msgid "emove" msgstr " 移除" -#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:336 src/safemode_ui.cpp:143 msgid "opy" msgstr " 複製" -#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:142 +#: src/auto_pickup.cpp:337 src/safemode_ui.cpp:143 msgid "ove" msgstr " 移動" -#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:144 +#: src/auto_pickup.cpp:341 src/safemode_ui.cpp:145 msgid "est" msgstr " 測試" -#: src/auto_pickup.cpp:345 src/game.cpp:6262 src/safemode_ui.cpp:155 +#: src/auto_pickup.cpp:345 src/game.cpp:6260 src/safemode_ui.cpp:156 msgid "<+-> Move up/down" msgstr "<+/-> 向上/下移動項目" -#: src/auto_pickup.cpp:347 src/color.cpp:731 src/game.cpp:6263 -#: src/safemode_ui.cpp:157 +#: src/auto_pickup.cpp:347 src/color.cpp:734 src/game.cpp:6261 +#: src/safemode_ui.cpp:158 msgid "-Edit" msgstr " 編輯" -#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:158 +#: src/auto_pickup.cpp:348 src/safemode_ui.cpp:159 msgid "-Switch Page" msgstr " 切換分頁" -#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:170 +#: src/auto_pickup.cpp:360 src/safemode_ui.cpp:171 msgid "Rules" msgstr "規則" @@ -388391,11 +389303,11 @@ msgstr "模式" msgid "Auto pickup enabled:" msgstr "啟用自動撿取:" -#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:190 +#: src/auto_pickup.cpp:376 src/safemode_ui.cpp:191 msgid "witch" msgstr " 切換" -#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:241 +#: src/auto_pickup.cpp:414 src/safemode_ui.cpp:242 msgid "" msgstr "<空白規則>" @@ -388427,11 +389339,11 @@ msgstr "" msgid "Pickup Rule:" msgstr "自動撿取規則:" -#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:180 +#: src/auto_pickup.cpp:654 src/safemode_ui.cpp:181 msgid "[]" msgstr "[<全域>]" -#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:182 +#: src/auto_pickup.cpp:656 src/safemode_ui.cpp:183 msgid "[]" msgstr "[<角色>]" @@ -388453,7 +389365,7 @@ msgstr "自動撿取功能沒有啟用。現在啟用?" msgid "auto pickup configuration" msgstr "自動撿取設定" -#: src/auto_pickup.cpp:1082 +#: src/auto_pickup.cpp:1081 #, c-format msgid "Pickup rules for %s" msgstr "%s 的撿取規則" @@ -388734,22 +389646,22 @@ msgstr "你已經達成最高等級。" msgid "Needs %d more experience to gain next level." msgstr "還需要%d點經驗才能提升等級。" -#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3098 +#: src/avatar.cpp:1149 src/bonuses.cpp:85 src/character.cpp:3099 #: src/item.cpp:2175 msgid "strength" msgstr "力量" -#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3099 +#: src/avatar.cpp:1152 src/bonuses.cpp:86 src/character.cpp:3100 #: src/item.cpp:2178 msgid "dexterity" msgstr "敏捷" -#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3100 +#: src/avatar.cpp:1155 src/bonuses.cpp:87 src/character.cpp:3101 #: src/item.cpp:2181 msgid "intelligence" msgstr "智力" -#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3101 +#: src/avatar.cpp:1158 src/bonuses.cpp:88 src/character.cpp:3102 #: src/item.cpp:2184 msgid "perception" msgstr "感知" @@ -388763,7 +389675,7 @@ msgstr "無效的屬性" msgid "Are you sure you want to raise %s? %d points available." msgstr "你確定要提高%s屬性嗎?還剩%d點可用。" -#: src/avatar.cpp:1374 src/game.cpp:9332 +#: src/avatar.cpp:1374 src/game.cpp:9330 msgid "You need to put the bag away before trying to wield something from it." msgstr "你必須先把包包放下才能手持其中的物品。" @@ -389070,7 +389982,7 @@ msgstr "你拉了門把但是門鎖住了!" msgid "You can't climb here - there's a ceiling above." msgstr "你無法在這裡攀上去: 天花板擋著了。" -#: src/avatar_action.cpp:595 src/game.cpp:10094 +#: src/avatar_action.cpp:595 src/game.cpp:10092 msgid "The water puts out the flames!" msgstr "水把火焰熄滅了!" @@ -389173,19 +390085,19 @@ msgstr "這個草地已經受到油漆汙染,不可食用。" msgid "You can't effectively throw while you're in your shell." msgstr "你在殼中無法有效率的投擲。" -#: src/avatar_action.cpp:966 src/handle_action.cpp:2050 -#: src/handle_action.cpp:2060 src/handle_action.cpp:2079 -#: src/handle_action.cpp:2103 src/handle_action.cpp:2116 -#: src/handle_action.cpp:2134 src/handle_action.cpp:2146 -#: src/handle_action.cpp:2158 src/handle_action.cpp:2346 -#: src/handle_action.cpp:2358 src/handle_action.cpp:2372 -#: src/handle_action.cpp:2386 src/handle_action.cpp:2400 -#: src/handle_action.cpp:2424 src/iexamine.cpp:6562 src/iexamine.cpp:6572 +#: src/avatar_action.cpp:966 src/handle_action.cpp:2046 +#: src/handle_action.cpp:2056 src/handle_action.cpp:2075 +#: src/handle_action.cpp:2099 src/handle_action.cpp:2112 +#: src/handle_action.cpp:2130 src/handle_action.cpp:2142 +#: src/handle_action.cpp:2154 src/handle_action.cpp:2342 +#: src/handle_action.cpp:2354 src/handle_action.cpp:2368 +#: src/handle_action.cpp:2382 src/handle_action.cpp:2396 +#: src/handle_action.cpp:2420 src/iexamine.cpp:6562 src/iexamine.cpp:6572 #: src/iexamine.cpp:6582 src/melee.cpp:544 msgid "You lack the substance to affect anything." msgstr "你缺乏實體來影響任何東西。" -#: src/avatar_action.cpp:973 src/game.cpp:9753 src/game.cpp:11089 +#: src/avatar_action.cpp:973 src/game.cpp:9751 src/game.cpp:11087 #: src/handle_action.cpp:705 #, c-format msgid "Your %s refuses to move as its batteries have been drained." @@ -389195,7 +390107,7 @@ msgstr "你的%s電量已被抽乾,拒絕進行動作。" msgid "You don't have any items to throw." msgstr "你沒有可以投擲的物品。" -#: src/avatar_action.cpp:1003 src/character_attire.cpp:223 +#: src/avatar_action.cpp:1003 src/character_attire.cpp:219 msgid "You don't have that item." msgstr "你沒有那個物品。" @@ -389372,564 +390284,485 @@ msgstr "" "風險:無\n" "時間:%s\n" -#: src/basecamp.cpp:603 +#: src/basecamp.cpp:605 msgid "Name this camp" msgstr "為此營寨命名" -#: src/basecamp.cpp:742 src/faction_camp.cpp:736 +#: src/basecamp.cpp:611 +msgid "You need to input the base camp name." +msgstr "" + +#: src/basecamp.cpp:753 src/faction_camp.cpp:736 msgid "Base Missions" msgstr "基本任務" -#: src/basecamp.cpp:751 +#: src/basecamp.cpp:762 msgid "Expansion" msgstr "擴建" -#: src/basecamp.cpp:754 +#: src/basecamp.cpp:765 msgid "Empty Expansion" msgstr "閒置的擴建" -#: src/bionics.cpp:677 +#: src/bionics.cpp:667 #, c-format msgid "%s activates their %s." msgstr "%s啟動了他們的%s。" -#: src/bionics.cpp:696 +#: src/bionics.cpp:686 #, c-format msgid "Your %s is shorting out and can't be activated." msgstr "你的%s短路了,無法被啟動。" -#: src/bionics.cpp:708 +#: src/bionics.cpp:698 #, c-format msgid "You don't have the power to activate your %s." msgstr "你沒有能量來啟動你的 %s。" -#: src/bionics.cpp:803 +#: src/bionics.cpp:793 #, c-format msgid "Deactivate your %s first!" msgstr "請先關閉你的 %s!" -#: src/bionics.cpp:810 src/character.cpp:7218 +#: src/bionics.cpp:800 src/character.cpp:7219 #, c-format msgid "Stop wielding %s?" msgstr "停止手持 %s?" -#: src/bionics.cpp:832 src/bionics.cpp:1907 +#: src/bionics.cpp:822 src/bionics.cpp:1722 #, c-format msgid "There is not enough humidity in the air for your %s to function." msgstr "空氣中沒有足夠的濕氣給你的%s運作。" -#: src/bionics.cpp:837 +#: src/bionics.cpp:827 #, c-format msgid "Your %s issues a low humidity warning. Efficiency will be reduced." msgstr "你的%s發出了低效率警告,因濕氣不足效率將降低。" -#: src/bionics.cpp:845 +#: src/bionics.cpp:835 msgid "You change your mind and turn it off." msgstr "你改變主意並把它關閉了。" #. ~Sound of a bionic sonic-resonator shaking the area -#: src/bionics.cpp:851 +#: src/bionics.cpp:841 msgid "VRRRRMP!" msgstr "嘎嘎嘎!" -#: src/bionics.cpp:864 src/bionics.cpp:886 +#: src/bionics.cpp:854 src/bionics.cpp:876 #, c-format msgid "You cannot activate %s while mounted." msgstr "騎乘時無法啟動%s。" -#: src/bionics.cpp:871 +#: src/bionics.cpp:861 msgid "Your speed suddenly increases!" msgstr "你的速度突然增加了!" -#: src/bionics.cpp:873 +#: src/bionics.cpp:863 msgid "Your muscles tear with the strain." msgstr "你的肌肉拉傷了。" -#: src/bionics.cpp:921 +#: src/bionics.cpp:911 msgid "Your torsion ratchet locks onto your joints." msgstr "" -#: src/bionics.cpp:924 +#: src/bionics.cpp:914 msgid "You can now run faster, assisted by joint servomotors." msgstr "透過關節伺服馬達的協助,你可以跑得更快。" -#: src/bionics.cpp:926 +#: src/bionics.cpp:916 msgid "Start a fire where?" msgstr "在哪邊生火?" -#: src/bionics.cpp:933 src/iuse_actor.cpp:285 src/iuse_actor.cpp:1215 +#: src/bionics.cpp:923 src/iuse_actor.cpp:292 src/iuse_actor.cpp:1222 msgid "You happily light a fire." msgstr "你高興地生了火。" -#: src/bionics.cpp:943 +#: src/bionics.cpp:933 #, c-format msgid "Your radiation level: %d" msgstr "你身上的輻射指數: %d" -#: src/bionics.cpp:954 +#: src/bionics.cpp:944 msgid "Safeguards kick in, and the bionic refuses to activate!" msgstr "" -#: src/bionics.cpp:962 +#: src/bionics.cpp:952 msgid "Create an EMP where?" msgstr "在哪邊產生EMP?" -#: src/bionics.cpp:972 +#: src/bionics.cpp:962 msgid "Your muscles hiss as hydraulic strength fills them!" msgstr "你的肌肉隨著液壓填充發出嘶嘶聲!" #. ~ Sound of hissing hydraulic muscle! (not quite as loud as a car horn) -#: src/bionics.cpp:974 src/bionics.cpp:1833 +#: src/bionics.cpp:964 src/bionics.cpp:1648 msgid "HISISSS!" msgstr "\"嘶嘶嘶! \"" -#: src/bionics.cpp:985 +#: src/bionics.cpp:975 #, c-format msgid "Extract water from the %s" msgstr "從 %s 取得水" -#: src/bionics.cpp:1000 +#: src/bionics.cpp:990 msgid "There is no suitable corpse on this tile." msgstr "" -#: src/bionics.cpp:1067 +#: src/bionics.cpp:1057 msgid "You unleash a powerful shockwave!" msgstr "你發動了強力震波!" -#: src/bionics.cpp:1083 +#: src/bionics.cpp:1073 #, c-format msgid "Temperature: %s." msgstr "溫度: %s。" -#: src/bionics.cpp:1085 src/iuse.cpp:9005 +#: src/bionics.cpp:1075 src/iuse.cpp:9023 #, c-format msgid "Relative Humidity: %s." msgstr "相對濕度: %s。" -#: src/bionics.cpp:1089 src/iuse.cpp:9016 +#: src/bionics.cpp:1079 src/iuse.cpp:9034 #, c-format msgid "Pressure: %s." msgstr "壓力: %s。" -#: src/bionics.cpp:1091 src/iuse.cpp:9030 +#: src/bionics.cpp:1081 src/iuse.cpp:9048 #, c-format msgid "Wind Speed: %.1f %s." msgstr "風速: %.1f %s。" -#: src/bionics.cpp:1094 src/iuse.cpp:9034 +#: src/bionics.cpp:1084 src/iuse.cpp:9052 #, c-format msgid "Feels Like: %s." msgstr "實際感覺: %s。" -#: src/bionics.cpp:1098 src/iuse.cpp:9038 +#: src/bionics.cpp:1088 src/iuse.cpp:9056 #, c-format msgid "Wind Direction: From the %s." msgstr "風向: 由 %s。" -#: src/bionics.cpp:1101 +#: src/bionics.cpp:1091 msgid "Perform which function:" msgstr "執行什麼功能:" -#: src/bionics.cpp:1102 +#: src/bionics.cpp:1092 msgid "RC radio" msgstr "遙控無線電" -#: src/bionics.cpp:1127 +#: src/bionics.cpp:1117 msgid "" "You need a jumper cable connected to a power source to drain power from it." msgstr "" -#: src/bionics.cpp:1133 +#: src/bionics.cpp:1123 msgid "" "Cable is plugged-in to the CBM but it has to be also connected to the power " "source." msgstr "" -#: src/bionics.cpp:1139 +#: src/bionics.cpp:1129 msgid "" "You are plugged to the vehicle. It will charge you if it has some juice in " "it." msgstr "你用電纜和載具連接。只要載具還有電量將可幫你充電。" -#: src/bionics.cpp:1145 +#: src/bionics.cpp:1135 msgid "" "You are plugged to a solar pack. It will charge you if it's unfolded and in" " sunlight." msgstr "你用電纜和太陽能背包連接。只要有陽光照射且太陽能板是展開的情況將可幫你充電。" -#: src/bionics.cpp:1151 +#: src/bionics.cpp:1141 msgid "" "You are plugged to a UPS. It will charge you if it has some juice in it." msgstr "你用電纜和UPS連接。只要它還有電量將可幫你充電。" -#: src/bionics.cpp:1155 +#: src/bionics.cpp:1145 msgid "" "You have a cable plugged to a portable power source, but you need to plug it" " in to the CBM." msgstr "" -#: src/bionics.cpp:1159 +#: src/bionics.cpp:1149 msgid "" "You have a cable plugged to a vehicle, but you need to plug it in to the " "CBM." msgstr "" -#: src/bionics.cpp:1168 +#: src/bionics.cpp:1158 msgid "" "You have at least one free cable in your inventory that you could use to " "plug yourself in." msgstr "你需要至少有一條沒在使用的纜線在物品欄,這樣才能接到你的身上。" -#: src/bionics.cpp:1186 +#: src/bionics.cpp:1176 #, c-format msgid "Your %s automatically turn off." msgstr "你的 %s 自動關閉了。" -#: src/bionics.cpp:1212 +#: src/bionics.cpp:1202 #, c-format msgid "Your %s is shorting out and can't be deactivated." msgstr "" -#: src/bionics.cpp:1224 +#: src/bionics.cpp:1214 #, c-format msgid "You can't deactivate your %s manually!" msgstr "你無法手動關閉你的 %s!" -#: src/bionics.cpp:1228 +#: src/bionics.cpp:1218 #, c-format msgid "You don't have the power to deactivate your %s." msgstr "你沒有能量來關閉你的 %s。" -#: src/bionics.cpp:1273 +#: src/bionics.cpp:1259 #, c-format msgid "You withdraw your %s." msgstr "你收回你的 %s。" -#: src/bionics.cpp:1276 +#: src/bionics.cpp:1262 #, c-format msgid " withdraws his %s." msgstr "" -#: src/bionics.cpp:1278 +#: src/bionics.cpp:1264 #, c-format msgid " withdraws her %s." msgstr "" -#: src/bionics.cpp:1336 +#: src/bionics.cpp:1334 #, c-format -msgid "Your %s does not have enough fuel to start." -msgstr "你的 %s 沒有足夠的燃料來啟動。" - -#: src/bionics.cpp:1337 -#, c-format -msgid "'s %s does not have enough fuel to start." -msgstr "的 %s 沒有足夠的燃料來啟動。 " - -#: src/bionics.cpp:1344 src/bionics.cpp:1429 -#, c-format -msgid "Your %s runs out of fuel and turns off." -msgstr "你的 %s 耗盡燃料並關閉了。" - -#: src/bionics.cpp:1345 src/bionics.cpp:1430 -#, c-format -msgid "'s %s runs out of fuel and turns off." -msgstr "的 %s 耗盡燃料並關閉了。" - -#: src/bionics.cpp:1401 -#, c-format -msgid "Your %s turns off to not waste calories." -msgstr "" - -#: src/bionics.cpp:1402 -#, c-format -msgid "'s %s turns off to not waste calories." -msgstr "" - -#: src/bionics.cpp:1404 -#, c-format -msgid "Your %s turns off after filling your power banks." -msgstr "" - -#: src/bionics.cpp:1405 -#, c-format -msgid "'s %s turns off after filling their power banks." -msgstr "" - -#: src/bionics.cpp:1407 -#, c-format -msgid "Your %s turns off to not waste fuel." -msgstr "你的 %s 關閉了,以避免浪費燃料。" - -#: src/bionics.cpp:1408 -#, c-format -msgid "'s %s turns off to not waste fuel." -msgstr "的 %s 關閉了,以避免浪費燃料。" - -#: src/bionics.cpp:1411 -#, c-format -msgid "" -"Your %s cannot be started because you don't have any bionic power storage." -msgstr "%s無法啟動,因為你沒有任何生化能量儲存室。" +msgid "Your %s cannot be started because your calories are below safe levels." +msgstr "%s無法啟動,因為你的體內熱量低於安全門檻。" -#: src/bionics.cpp:1412 +#: src/bionics.cpp:1335 #, c-format msgid "" -"'s %s cannot be started because they don't have any bionic power " -"storage." -msgstr "的%s無法啟動,因為他沒有任何生化能量儲存室。" - -#: src/bionics.cpp:1414 -#, c-format -msgid "Your %s cannot be started due to fuel saving." -msgstr "%s無法啟動,因為節能模式設置。" - -#: src/bionics.cpp:1415 -#, c-format -msgid "'s %s cannot be started due to fuel saving." -msgstr "的%s無法啟動,因為節能模式設置。" - -#: src/bionics.cpp:1417 -#, c-format -msgid "Your %s cannot be started because your power banks are full." -msgstr "%s無法啟動,因為生化能量已滿。" - -#: src/bionics.cpp:1418 -#, c-format -msgid "'s %s cannot be started because their power banks are full." -msgstr "的%s無法啟動,因為生化能量已滿。" +"'s %s cannot be started because their calories are below safe " +"levels." +msgstr "的%s無法啟動,因為他的體內熱量低於安全門檻。" -#: src/bionics.cpp:1426 +#: src/bionics.cpp:1340 #, c-format msgid "" "Stored calories are below the safe threshold, your %s shuts down to preserve" " your health." msgstr "" -#: src/bionics.cpp:1427 +#: src/bionics.cpp:1341 #, c-format msgid "" "Stored calories are below the safe threshold, 's %s shuts down to " "preserve their health." msgstr "" -#: src/bionics.cpp:1434 -#, c-format -msgid "Your %s cannot be started because your calories are below safe levels." -msgstr "%s無法啟動,因為你的體內熱量低於安全門檻。" - -#: src/bionics.cpp:1435 +#: src/bionics.cpp:1348 #, c-format -msgid "" -"'s %s cannot be started because their calories are below safe " -"levels." -msgstr "的%s無法啟動,因為他的體內熱量低於安全門檻。" - -#: src/bionics.cpp:1437 -#, c-format -msgid "Your %s doesn't have enough fuel to start." -msgstr "" +msgid "Your %s does not have enough fuel to start." +msgstr "你的 %s 沒有足夠的燃料來啟動。" -#: src/bionics.cpp:1438 +#: src/bionics.cpp:1349 #, c-format -msgid "'s %s doesn't have enough fuel to start." -msgstr "" +msgid "'s %s does not have enough fuel to start." +msgstr "的 %s 沒有足夠的燃料來啟動。 " -#: src/bionics.cpp:1479 +#: src/bionics.cpp:1353 #, c-format -msgid "Your %s does not have enough fuel to use Auto Start." -msgstr "你的 %s 沒有足夠的燃料來使用自動啟動。" +msgid "Your %s runs out of fuel and turns off." +msgstr "你的 %s 耗盡燃料並關閉了。" -#: src/bionics.cpp:1480 +#: src/bionics.cpp:1354 #, c-format -msgid "'s %s does not have enough fuel to use Auto Start." -msgstr "的 %s 沒有足夠的燃料來使用自動啟動。 " +msgid "'s %s runs out of fuel and turns off." +msgstr "的 %s 耗盡燃料並關閉了。" -#: src/bionics.cpp:1803 +#: src/bionics.cpp:1618 #, c-format msgid "Your %s powers down." msgstr "你的 %s 沒有電了。" -#: src/bionics.cpp:1828 +#: src/bionics.cpp:1643 #, c-format msgid "Your %s has lost connection and is turning off." msgstr "你的 %s 失去連線並關閉了。" -#: src/bionics.cpp:1891 +#: src/bionics.cpp:1706 msgid "You feel your throat open up and air filling your lungs!" msgstr "你感覺到呼吸道通暢,空氣充滿你的肺部!" -#: src/bionics.cpp:1912 +#: src/bionics.cpp:1727 #, c-format msgid "Your %s issues a low humidity warning. Efficiency is reduced." msgstr "" -#: src/bionics.cpp:1921 +#: src/bionics.cpp:1736 #, c-format msgid "You are properly hydrated. Your %s chirps happily." msgstr "" -#: src/bionics.cpp:1954 src/bionics.cpp:2025 +#: src/bionics.cpp:1769 src/bionics.cpp:1840 msgid "The removal fails without incident." msgstr "移除失敗但沒有其他附加損失。" -#: src/bionics.cpp:1958 +#: src/bionics.cpp:1773 msgid "The removal is a failure." msgstr "這次移除是個失敗結果。" -#: src/bionics.cpp:1963 src/bionics.cpp:2050 src/bionics.cpp:2729 +#: src/bionics.cpp:1778 src/bionics.cpp:1865 src/bionics.cpp:2544 msgid "It really hurts!" msgstr "好痛!" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "'s %s is damaged." msgstr " 的 %s 受到損傷。" -#: src/bionics.cpp:1977 src/bionics.cpp:2065 src/bionics.cpp:2775 +#: src/bionics.cpp:1792 src/bionics.cpp:1880 src/bionics.cpp:2590 #, c-format msgid "Your %s is damaged." msgstr "你的 %s 受到損傷。" -#: src/bionics.cpp:1995 src/bionics.cpp:2085 +#: src/bionics.cpp:1810 src/bionics.cpp:1900 #, c-format msgid "Your %s is severely damaged." msgstr "你的 %s 受到嚴重損傷。" -#: src/bionics.cpp:1996 src/bionics.cpp:2086 +#: src/bionics.cpp:1811 src/bionics.cpp:1901 #, c-format msgid "'s %s is severely damaged." msgstr " 的 %s 受到嚴重損傷。" -#: src/bionics.cpp:2030 +#: src/bionics.cpp:1845 #, c-format msgid "The %s flub the operation." msgstr "%s 搞砸了手術。" -#: src/bionics.cpp:2033 +#: src/bionics.cpp:1848 #, c-format msgid "The %s messes up the operation." msgstr "%s 搞糟了這次手術。" -#: src/bionics.cpp:2036 +#: src/bionics.cpp:1851 msgid "The operation fails." msgstr "手術失敗了。" -#: src/bionics.cpp:2042 +#: src/bionics.cpp:1857 #, c-format msgid "The %s screws up the operation." msgstr "%s 搞砸了這次手術。" -#: src/bionics.cpp:2125 +#: src/bionics.cpp:1940 msgid "You don't have enough anesthetic to perform the installation." msgstr "你沒有足夠的麻醉劑來安裝。" -#: src/bionics.cpp:2156 +#: src/bionics.cpp:1971 msgid "You don't have the required components to perform the installation." msgstr "" -#: src/bionics.cpp:2272 +#: src/bionics.cpp:2087 #, c-format msgid "%s must remove the parent bionic to remove the %s." msgstr "" -#: src/bionics.cpp:2288 +#: src/bionics.cpp:2103 msgid "Are you sure you wish to uninstall the selected bionic?" msgstr "你確定你想要移除選中的生化插件嗎?" -#: src/bionics.cpp:2294 src/game.cpp:4999 +#: src/bionics.cpp:2109 src/game.cpp:4997 #, c-format msgid "" "WARNING: %i percent chance of SEVERE damage to all body parts! Continue " "anyway?" msgstr "警告: 有 %i% 的機率會 *嚴重* 傷害所有身體部位! 仍要繼續?" -#: src/bionics.cpp:2366 src/bionics.cpp:2440 +#: src/bionics.cpp:2181 src/bionics.cpp:2255 msgid "Your parts are jiggled back into their familiar places." msgstr "你的元件被輕搖回原本的位置。" -#: src/bionics.cpp:2367 +#: src/bionics.cpp:2182 msgid "'s parts are jiggled back into their familiar places." msgstr " 的元件被輕搖回原本的位置。" -#: src/bionics.cpp:2368 src/bionics.cpp:2441 src/bionics.cpp:2445 +#: src/bionics.cpp:2183 src/bionics.cpp:2256 src/bionics.cpp:2260 #, c-format msgid "Successfully removed %s." msgstr "成功移除 %s。" -#: src/bionics.cpp:2400 +#: src/bionics.cpp:2215 #, c-format msgid "The %s's anesthesia kit looks empty." msgstr "%s的麻醉包似乎空了。" -#: src/bionics.cpp:2418 src/bionics.cpp:3420 +#: src/bionics.cpp:2233 src/bionics.cpp:3181 msgid "" "You feel a tiny pricking sensation in your right arm, and lose all sensation" " before abruptly blacking out." msgstr "你的右臂上有一點刺痛的感覺,並在視線變黑之前失去了所有知覺。" -#: src/bionics.cpp:2421 +#: src/bionics.cpp:2236 #, c-format msgid "" "The %1$s gently inserts a syringe into %2$s's arm and starts injecting " "something while holding them down." msgstr "" -#: src/bionics.cpp:2431 +#: src/bionics.cpp:2246 #, c-format msgid "You fall asleep and %1$s starts operating." msgstr "" -#: src/bionics.cpp:2433 +#: src/bionics.cpp:2248 #, c-format msgid "%1$s falls asleep and %2$s starts operating." msgstr "" -#: src/bionics.cpp:2443 +#: src/bionics.cpp:2258 #, c-format msgid "%s's parts are jiggled back into their familiar places." msgstr "" -#: src/bionics.cpp:2477 +#: src/bionics.cpp:2292 msgid "/!\\ CBM is highly contaminated. /!\\" msgstr "/!\\ 生化插件是高度汙染。 /!\\" -#: src/bionics.cpp:2478 +#: src/bionics.cpp:2293 msgid "CBM is filthy." msgstr "生化插件是骯髒的。" -#: src/bionics.cpp:2483 +#: src/bionics.cpp:2298 msgid "/!\\ CBM is not sterile. /!\\ Please use autoclave to sterilize." msgstr "/!\\ 生化插件並非無菌狀態 /!\\ 請使用高壓滅菌器來消毒殺菌。" -#: src/bionics.cpp:2484 +#: src/bionics.cpp:2299 msgid "CBM is not sterile." msgstr "生化插件並非無菌狀態。" -#: src/bionics.cpp:2487 +#: src/bionics.cpp:2302 msgid "CBM already deployed. Please reset to factory state." msgstr "生化插件已安裝變動過。請重設成出廠狀態。" -#: src/bionics.cpp:2489 +#: src/bionics.cpp:2304 msgid "CBM is already installed." msgstr "生化插件已經安裝了。" -#: src/bionics.cpp:2491 src/bionics.cpp:2494 +#: src/bionics.cpp:2306 src/bionics.cpp:2309 msgid "CBM not compatible with patient's body." msgstr "生化插件與病患身體不相容。" -#: src/bionics.cpp:2498 +#: src/bionics.cpp:2313 msgid "No base version installed." msgstr "" -#: src/bionics.cpp:2504 +#: src/bionics.cpp:2319 msgid "Superior version installed." msgstr "" -#: src/bionics.cpp:2506 +#: src/bionics.cpp:2321 msgid "CBM not compatible with patient." msgstr "" -#: src/bionics.cpp:2546 +#: src/bionics.cpp:2361 #, c-format msgid "" "Installing this bionic will remove the conflicting traits: %s. Continue " @@ -389937,7 +390770,7 @@ msgid "" msgstr "安裝這個生化插件會移除你衝突的特質:%s。確定要繼續?" #. ~ : more slot(s) needed. -#: src/bionics.cpp:2557 +#: src/bionics.cpp:2372 #, c-format msgid "" "\n" @@ -389946,16 +390779,16 @@ msgstr "" "\n" "%s: %i 需要更多的插槽。" -#: src/bionics.cpp:2561 +#: src/bionics.cpp:2376 #, c-format msgid "Not enough space for bionic installation!%s" msgstr "沒有足夠的空間用於安裝生化插件! %s" -#: src/bionics.cpp:2568 +#: src/bionics.cpp:2383 msgid "Are you sure you wish to install the selected bionic?" msgstr "你確定你想要安裝選中的生化插件嗎?" -#: src/bionics.cpp:2574 +#: src/bionics.cpp:2389 #, c-format msgid "" "WARNING: %i percent chance of failure that may result in damage, pain, or a " @@ -389964,330 +390797,312 @@ msgstr "警告:有 %i %的機率會導致傷害、疼痛或錯誤的安裝 #. ~ %1$s - name of the bionic to be upgraded (inferior), %2$s - name of the #. upgraded bionic (superior). -#: src/bionics.cpp:2664 +#: src/bionics.cpp:2479 #, c-format msgid "Successfully upgraded %1$s to %2$s." msgstr "成功把 %1$s 升級為 %2$s。" #. ~ %s - name of the bionic. -#: src/bionics.cpp:2670 +#: src/bionics.cpp:2485 #, c-format msgid "Successfully installed %s." msgstr "成功安裝了 %s。" -#: src/bionics.cpp:2708 +#: src/bionics.cpp:2523 msgid "The installation is a failure." msgstr "這次安裝失敗。" #. ~"Complications" is USian medical-speak for "unintended damage from a #. medical procedure". -#: src/bionics.cpp:2712 +#: src/bionics.cpp:2527 #, c-format msgid "%s training helps to minimize the complications." msgstr "%s訓練使你將安裝插件風險最小化。" -#: src/bionics.cpp:2721 +#: src/bionics.cpp:2536 msgid "The installation fails without incident." msgstr "安裝失敗但沒有其他附加損失。" -#: src/bionics.cpp:2737 +#: src/bionics.cpp:2552 msgid "The installation is faulty!" msgstr "這次安裝故障了!" #. ~ ( slots); -#: src/bionics.cpp:2803 +#: src/bionics.cpp:2618 #, c-format msgid "%s (%i slots);" msgstr "%s (%i 插槽)。" -#: src/bionics.cpp:2896 +#: src/bionics.cpp:2716 #, c-format msgid "Increased storage capacity by %i." msgstr "增加了 %i 的容量。" -#: src/bionics.cpp:3193 -msgid "Chose Safe Fuel Level Threshold" -msgstr "選擇節能閥值" - -#: src/bionics.cpp:3194 -msgid "Full Power" -msgstr "能量全滿" +#: src/bionics.cpp:3013 +msgid "Stop power generation at" +msgstr "" -#: src/bionics.cpp:3196 +#: src/bionics.cpp:3014 #, c-format -msgid "Above 80 %%" -msgstr "高於 80 %%" +msgid "100 %%" +msgstr "" -#: src/bionics.cpp:3199 +#: src/bionics.cpp:3015 #, c-format -msgid "Above 55 %%" -msgstr "高於 55 %%" +msgid "90 %%" +msgstr "" -#: src/bionics.cpp:3202 +#: src/bionics.cpp:3016 #, c-format -msgid "Above 30 %%" -msgstr "高於 30 %%" - -#: src/bionics.cpp:3204 src/distraction_manager.cpp:130 src/options.cpp:1495 -#: src/options.cpp:1669 -msgid "Disabled" -msgstr "停用" - -#: src/bionics.cpp:3235 -msgid "Chose Start Power Level Threshold" -msgstr "選擇發電閥值" - -#: src/bionics.cpp:3236 -msgid "No Power Left" -msgstr "能量耗盡" +msgid "70 %%" +msgstr "" -#: src/bionics.cpp:3238 +#: src/bionics.cpp:3017 #, c-format -msgid "Below 25 %%" -msgstr "低於 25 %%" +msgid "50 %%" +msgstr "" -#: src/bionics.cpp:3241 +#: src/bionics.cpp:3018 #, c-format -msgid "Below 50 %%" -msgstr "低於 50 %%" +msgid "30 %%" +msgstr "" -#: src/bionics.cpp:3244 +#: src/bionics.cpp:3019 #, c-format -msgid "Below 75 %%" -msgstr "低於 75 %%" +msgid "10 %%" +msgstr "" + +#: src/bionics.cpp:3020 src/distraction_manager.cpp:130 src/options.cpp:1572 +#: src/options.cpp:1746 +msgid "Disabled" +msgstr "停用" -#: src/bionics.cpp:3402 +#: src/bionics.cpp:3163 msgid "You tell the pain to bug off and proceed with the operation." msgstr "" -#: src/bionics.cpp:3406 +#: src/bionics.cpp:3167 msgid "" "You set up the operation step-by-step, configuring the Autodoc to manipulate" " a CBM." msgstr "你設定手術的步驟程序,將全自動外科醫生設定好來處理生化插件。" -#: src/bionics.cpp:3407 +#: src/bionics.cpp:3168 msgid "" " sets up the operation, configuring the Autodoc to manipulate a " "CBM." msgstr " 設定手術的步驟程序,將全自動外科醫生設定好來處理生化插件。" -#: src/bionics.cpp:3410 +#: src/bionics.cpp:3171 msgid "" "You settle into position, sliding your right wrist into the couch's strap." msgstr "你坐到適當的位置,把你的右腕放進沙發的皮帶裡。" -#: src/bionics.cpp:3411 +#: src/bionics.cpp:3172 msgid "" " settles into position, sliding their wrist into the couch's strap." msgstr " 坐到適當的位置,把手腕滑入椅子的束帶裡。" -#: src/bionics.cpp:3416 +#: src/bionics.cpp:3177 msgid "You feel excited as the operation starts." msgstr "當開始操作時,你感到興奮。" -#: src/bionics.cpp:3427 +#: src/bionics.cpp:3188 msgid "" "You feel excited as the Autodoc slices painlessly into you. You enjoy the " "sight of scalpels slicing you apart." msgstr "" -#: src/bionics.cpp:3430 +#: src/bionics.cpp:3191 msgid "" "You stay very, very still, focusing intently on an interesting stain on the " "ceiling, as the Autodoc slices painlessly into you." msgstr "" -#: src/bionics.cpp:3438 +#: src/bionics.cpp:3199 msgid "" "As your consciousness slips away, you feel regret that you won't be able to " "enjoy the operation." msgstr "" -#: src/bionics_ui.cpp:58 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 -#: src/options.cpp:1598 src/options.cpp:1728 +#: src/bionics_ui.cpp:59 src/mutation_ui.cpp:249 src/mutation_ui.cpp:273 +#: src/options.cpp:1675 src/options.cpp:1805 msgid "None" msgstr "無" -#: src/bionics_ui.cpp:60 +#: src/bionics_ui.cpp:61 msgid "Power usage" msgstr "能量消耗" -#: src/bionics_ui.cpp:62 +#: src/bionics_ui.cpp:63 msgid "Name" msgstr "名稱" -#: src/bionics_ui.cpp:64 +#: src/bionics_ui.cpp:65 msgid "Manual (shortcut)" msgstr "手動(熱鍵)" -#: src/bionics_ui.cpp:124 +#: src/bionics_ui.cpp:125 msgid "Sort bionics by:" msgstr "排序生化插件:" -#: src/bionics_ui.cpp:205 +#: src/bionics_ui.cpp:206 msgid "Available Fuel: " msgstr "可用燃料:" -#: src/bionics_ui.cpp:243 src/bionics_ui.cpp:249 +#: src/bionics_ui.cpp:244 src/bionics_ui.cpp:250 msgctxt "decimal separator" msgid "." msgstr "。" -#: src/bionics_ui.cpp:245 src/display.cpp:556 src/display.cpp:599 +#: src/bionics_ui.cpp:246 src/display.cpp:556 src/display.cpp:599 #: src/player_display.cpp:684 src/units.cpp:105 msgctxt "energy unit: kilojoule" msgid "kJ" msgstr "千焦" -#: src/bionics_ui.cpp:251 src/display.cpp:553 src/display.cpp:596 +#: src/bionics_ui.cpp:252 src/display.cpp:553 src/display.cpp:596 #: src/player_display.cpp:681 src/units.cpp:110 msgctxt "energy unit: joule" msgid "J" msgstr "焦耳" -#: src/bionics_ui.cpp:253 src/display.cpp:550 src/display.cpp:593 +#: src/bionics_ui.cpp:254 src/display.cpp:550 src/display.cpp:593 #: src/player_display.cpp:678 src/units.cpp:112 msgctxt "energy unit: millijoule" msgid "mJ" msgstr "毫焦" -#: src/bionics_ui.cpp:257 +#: src/bionics_ui.cpp:258 #, c-format msgid "" "Bionic Power: %s/%ikJ" msgstr "生化能量:%s/%i千焦" -#: src/bionics_ui.cpp:269 src/diary.cpp:197 src/init.cpp:824 +#: src/bionics_ui.cpp:270 src/diary.cpp:197 src/init.cpp:809 msgid "Bionics" msgstr "生化插件" -#: src/bionics_ui.cpp:272 +#: src/bionics_ui.cpp:273 #, c-format msgid "" "[%s] Reassign, [%s] Switch tabs," " [%s] Toggle fuel saving mode, " -"[%s] Toggle auto start mode, " -"[%s] Open refueling menu." msgstr "" -"[%s] 指定熱鍵,[%s] " -"切換頁面,[%s] 切換燃料節約模式, [%s] " -"切換自動啟動模式,[%s]打開加油選單。" -#: src/bionics_ui.cpp:278 +#: src/bionics_ui.cpp:276 #, c-format msgid " [%s] Sort: %s" msgstr " [%s] 排序: %s" -#: src/bionics_ui.cpp:282 +#: src/bionics_ui.cpp:280 msgid "" "Reassigning. Select a bionic to reassign or press " "[SPACE] to cancel." msgstr "指派熱鍵中。選擇一個生化插件或者按下[空白鍵]取消。" -#: src/bionics_ui.cpp:285 +#: src/bionics_ui.cpp:283 #, c-format msgid "" "Activating [%s] Examine, %s" msgstr "啟動 [%s] 檢視, %s" -#: src/bionics_ui.cpp:289 +#: src/bionics_ui.cpp:287 #, c-format msgid "" "Examining [%s] Activate, %s" msgstr "檢視 [%s] 啟動, %s" -#: src/bionics_ui.cpp:307 +#: src/bionics_ui.cpp:305 #, c-format msgid "%s act" msgstr "%s 啟動" -#: src/bionics_ui.cpp:311 +#: src/bionics_ui.cpp:309 #, c-format msgid "%s deact" msgstr "%s 關閉" -#: src/bionics_ui.cpp:315 +#: src/bionics_ui.cpp:313 #, c-format msgid "%s trigger" msgstr "%s 觸發" -#: src/bionics_ui.cpp:320 +#: src/bionics_ui.cpp:318 #, c-format msgid "%s/turn" msgstr "%s/每回合" -#: src/bionics_ui.cpp:321 +#: src/bionics_ui.cpp:319 #, c-format msgid "%s/%d turns" msgstr "%s/%d回合 " -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "OFF" msgstr "(關閉)" -#: src/bionics_ui.cpp:325 src/handle_action.cpp:1713 -#: src/handle_action.cpp:2641 src/handle_action.cpp:2659 +#: src/bionics_ui.cpp:323 src/handle_action.cpp:1709 +#: src/handle_action.cpp:2637 src/handle_action.cpp:2655 msgid "ON" msgstr "(啟動)" -#: src/bionics_ui.cpp:328 +#: src/bionics_ui.cpp:326 msgid "(incapacitated)" msgstr "(嚴重傷殘)" -#: src/bionics_ui.cpp:333 +#: src/bionics_ui.cpp:330 #, c-format msgid "(fuel saving ON > %d %%)" msgstr "(當能源 > %d%%啟動燃料節約)" -#: src/bionics_ui.cpp:338 -#, c-format -msgid "(auto start < %d %%)" -msgstr "(當能源 < %d%%自動啟動)" +#: src/bionics_ui.cpp:336 +msgid "(inactive)" +msgstr "" -#: src/bionics_ui.cpp:364 +#: src/bionics_ui.cpp:361 #, c-format msgid "ACTIVE (%i)" msgstr "主動 (%i)" -#: src/bionics_ui.cpp:365 +#: src/bionics_ui.cpp:362 #, c-format msgid "PASSIVE (%i)" msgstr "被動 (%i)" -#: src/bionics_ui.cpp:395 +#: src/bionics_ui.cpp:392 #, c-format msgid "Power usage: %s" msgstr "能量消耗: %s" -#: src/bionics_ui.cpp:403 +#: src/bionics_ui.cpp:400 msgid "This bionic occupies the following body parts:" msgstr "此生化插件佔用了以下身體部位:" -#: src/bionics_ui.cpp:408 +#: src/bionics_ui.cpp:405 #, c-format msgid "Installed weapon: %s" msgstr "已安裝武器:%s" -#: src/bionics_ui.cpp:660 +#: src/bionics_ui.cpp:655 msgid " BIONICS " msgstr " 生化插件 " -#: src/bionics_ui.cpp:686 +#: src/bionics_ui.cpp:681 msgid "No activatable bionics installed." msgstr "沒有安裝任何主動生化插件。" -#: src/bionics_ui.cpp:689 +#: src/bionics_ui.cpp:684 msgid "No passive bionics installed." msgstr "沒有安裝任何被動生化插件。" -#: src/bionics_ui.cpp:795 +#: src/bionics_ui.cpp:791 #, c-format msgid "%s; enter new letter. Space to clear. Esc to cancel." msgstr "%s;輸入新字母。按 空白鍵 清除。按 ESC 取消。" -#: src/bionics_ui.cpp:805 +#: src/bionics_ui.cpp:801 #, c-format msgid "" "Invalid bionic letter. Only those characters are valid:\n" @@ -390298,40 +391113,36 @@ msgstr "" "\n" "%s" -#: src/bionics_ui.cpp:845 +#: src/bionics_ui.cpp:841 msgid "You can't toggle fuel saving mode on a non-fueled CBM." msgstr "你不能切換一個非能源轉換生化插件的燃料節約模式。" -#: src/bionics_ui.cpp:859 -msgid "You can't toggle auto start mode on a non-fueled CBM." -msgstr "你不能切換一個非能源轉換生化插件的自動啟動模式。" - -#: src/bionics_ui.cpp:921 +#: src/bionics_ui.cpp:903 msgid "Select action" msgstr "選擇動作" -#: src/bionics_ui.cpp:923 +#: src/bionics_ui.cpp:905 msgid "Uninstall weapon" msgstr "拆除武器" -#: src/bionics_ui.cpp:924 +#: src/bionics_ui.cpp:906 msgid "Install weapon" msgstr "安裝武器" -#: src/bionics_ui.cpp:941 +#: src/bionics_ui.cpp:923 msgid "Select weapon to install" msgstr "選擇武器以安裝" -#: src/bionics_ui.cpp:950 +#: src/bionics_ui.cpp:932 msgid "You don't have any items you can install in this bionic" msgstr "你沒有任何物品可以安裝在這個生化插件上。" -#: src/bionics_ui.cpp:960 +#: src/bionics_ui.cpp:942 #, c-format msgid "Unable to install %s" msgstr "無法安裝%s" -#: src/bionics_ui.cpp:994 +#: src/bionics_ui.cpp:976 #, c-format msgid "" "You can not activate %s!\n" @@ -390360,7 +391171,7 @@ msgstr "體溫" msgid "Effects" msgstr "效果" -#: src/bodygraph.cpp:506 src/options.cpp:1597 +#: src/bodygraph.cpp:506 src/options.cpp:1674 msgid "Worn" msgstr "穿著" @@ -390388,11 +391199,11 @@ msgstr "最好" msgid "median" msgstr "中位數" -#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4638 +#: src/bodygraph.cpp:537 src/iuse_actor.cpp:4645 msgid "Bash" msgstr "鈍擊" -#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4640 +#: src/bodygraph.cpp:539 src/iuse_actor.cpp:4647 msgid "Cut" msgstr "砍劈" @@ -390400,15 +391211,15 @@ msgstr "砍劈" msgid "Pierce" msgstr "穿刺" -#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4642 +#: src/bodygraph.cpp:543 src/iuse_actor.cpp:4649 msgid "Ballistic" msgstr "防彈" -#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4645 +#: src/bodygraph.cpp:545 src/iuse_actor.cpp:4652 msgid "Acid" msgstr "防酸" -#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4647 +#: src/bodygraph.cpp:547 src/iuse_actor.cpp:4654 msgid "Fire" msgstr "防火" @@ -390808,919 +391619,919 @@ msgstr "%1$s %2$s" msgid "Year %1$d, %2$s" msgstr "%1$d年,%2$s" -#: src/cata_tiles.cpp:4761 +#: src/cata_tiles.cpp:4763 msgid "direct3d" msgstr "direct3d" -#: src/cata_tiles.cpp:4764 +#: src/cata_tiles.cpp:4766 msgid "opengl" msgstr "opengl" -#: src/cata_tiles.cpp:4765 +#: src/cata_tiles.cpp:4767 msgid "opengles2" msgstr "opengles2" -#: src/cata_tiles.cpp:4790 +#: src/cata_tiles.cpp:4792 msgid "Display 0" msgstr "顯示 0" -#: src/cata_utility.cpp:188 src/options.cpp:1553 +#: src/cata_utility.cpp:190 src/options.cpp:1630 msgid "mph" msgstr "mph" #. ~ vehicle speed tiles per turn -#: src/cata_utility.cpp:191 +#: src/cata_utility.cpp:193 msgid "t/t" msgstr "t/t" -#: src/cata_utility.cpp:195 src/options.cpp:1553 +#: src/cata_utility.cpp:197 src/options.cpp:1630 msgid "km/h" msgstr "km/h" -#: src/cata_utility.cpp:197 +#: src/cata_utility.cpp:199 msgid "m/s" msgstr "m/s" -#: src/cata_utility.cpp:280 +#: src/cata_utility.cpp:282 src/cata_utility.cpp:305 #, c-format msgid "Failed to write %1$s to \"%2$s\": %3$s" msgstr "無法寫入 %1$s 到 \"%2$s\": %3$s" -#: src/cata_utility.cpp:401 +#: src/cata_utility.cpp:433 src/cata_utility.cpp:511 src/cata_utility.cpp:524 #, c-format msgid "Failed to read from \"%1$s\": %2$s" msgstr "無法讀取 \"%1$s\": %2$s" #. ~ translators: place some random 1-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:453 +#: src/cata_utility.cpp:563 msgid "abcdefghijklmnopqrstuvwxyz" msgstr "abcdefghijklmnopqrstuvwxyz" #. ~ translators: place some random 2-width characters here in your language #. if possible, or leave it as is -#: src/cata_utility.cpp:456 +#: src/cata_utility.cpp:566 msgid "に坂索トし荷測のンおク妙免イロコヤ梅棋厚れ表幌" msgstr "金木水火土子丑寅卯辰巳午未申酉戌亥乾坤震兌坎離巽艮休生傷杜景死驚開" -#: src/character.cpp:781 src/debug_menu.cpp:1610 src/game.cpp:11911 -#: src/iuse.cpp:7201 src/npctalk.cpp:1898 src/trade_ui.cpp:296 +#: src/character.cpp:782 src/debug_menu.cpp:1612 src/game.cpp:11909 +#: src/iuse.cpp:7205 src/npctalk.cpp:1898 src/trade_ui.cpp:296 msgid "You" msgstr "你" -#: src/character.cpp:781 +#: src/character.cpp:782 msgid "you" msgstr "你" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "Your" msgstr "你的" -#: src/character.cpp:786 +#: src/character.cpp:787 msgid "your" msgstr "你的" -#: src/character.cpp:788 +#: src/character.cpp:789 #, c-format msgid "%s's" msgstr "%s 的" -#: src/character.cpp:800 src/monster.cpp:607 +#: src/character.cpp:801 src/monster.cpp:607 msgid "armor" msgstr "裝甲" -#: src/character.cpp:1229 +#: src/character.cpp:1230 msgid "Ouch, something hurts!" msgstr "唉呦! 好痛!" -#: src/character.cpp:1434 +#: src/character.cpp:1435 #, c-format msgid "You remove the %s's harness." msgstr "你移除%s上的韁轡" -#: src/character.cpp:1453 +#: src/character.cpp:1454 #, c-format msgid "You climb on the %s." msgstr "你爬上%s" -#: src/character.cpp:1459 +#: src/character.cpp:1460 #, c-format msgid "You hear your %s whir to life." msgstr "你聽到%s發出聲響活過來了。" -#: src/character.cpp:1480 src/monexamine.cpp:130 +#: src/character.cpp:1481 src/monexamine.cpp:130 #, c-format msgid "You fail to budge your %s!" msgstr "你無法移動你的 %s!" -#: src/character.cpp:1560 +#: src/character.cpp:1561 msgid "You are ejected from your mech!" msgstr "你從機甲中退出來!" -#: src/character.cpp:1561 +#: src/character.cpp:1562 msgid " is ejected from their mech!" msgstr "從他的機甲中退出來!" -#: src/character.cpp:1563 +#: src/character.cpp:1564 msgid "You fall off your mount!" msgstr "你摔下坐騎!" -#: src/character.cpp:1564 +#: src/character.cpp:1565 msgid " falls off their mount!" msgstr "摔下坐騎!" -#: src/character.cpp:1604 src/trapfunc.cpp:832 +#: src/character.cpp:1605 src/trapfunc.cpp:832 msgid "You hurt yourself!" msgstr "你傷到了自己!" -#: src/character.cpp:1608 +#: src/character.cpp:1609 msgctxt "memorial_male" msgid "Fell off a mount." msgstr "摔下坐騎。" -#: src/character.cpp:1609 +#: src/character.cpp:1610 msgctxt "memorial_female" msgid "Fell off a mount." msgstr "摔下坐騎。" -#: src/character.cpp:1643 +#: src/character.cpp:1644 msgid "Dismount where?" msgstr "下馬到何處?" -#: src/character.cpp:1645 +#: src/character.cpp:1646 msgid "You cannot dismount there!" msgstr "你無法下馬到那邊!" -#: src/character.cpp:1695 +#: src/character.cpp:1696 msgid "WARNING! Player has no vital part and is invincible." msgstr "" -#: src/character.cpp:1724 +#: src/character.cpp:1725 msgid "You try to counterattack, but you are too exhausted!" msgstr "你嘗試反擊,但你太累了!" -#: src/character.cpp:1784 +#: src/character.cpp:1785 msgid "Time seems to slow down, and you instinctively dodge!" msgstr "時間好像慢了下來一樣而你本能地躲開了!" -#: src/character.cpp:1786 +#: src/character.cpp:1787 #, c-format msgid "%s dodges… so fast!" msgstr "%s 躲開了… 快如閃電!" -#: src/character.cpp:1792 +#: src/character.cpp:1793 msgid "You try to dodge, but there's no room!" msgstr "你試著躲開, 但無處可躲!" -#: src/character.cpp:1794 +#: src/character.cpp:1795 #, c-format msgid "%s tries to dodge, but there's no room!" msgstr "%s試著躲開, 但無處可躲!" -#: src/character.cpp:1809 +#: src/character.cpp:1810 #, c-format msgid "This task is too simple to train your %s beyond %d." msgstr "這事情太簡單而無法讓你訓練 %s 超過 %d。" -#: src/character.cpp:1977 +#: src/character.cpp:1978 msgid "footsteps" msgstr "腳步聲" -#: src/character.cpp:1990 +#: src/character.cpp:1991 msgid "clattering equipment" msgstr "" -#: src/character.cpp:2046 +#: src/character.cpp:2047 #, c-format msgid "Your %s bionic comes back online." msgstr "你的%s生化插件重新恢復正常了。" -#: src/character.cpp:2145 +#: src/character.cpp:2146 #, c-format msgid "You have learned a new style: %s!" msgstr "你學到了新招式:%s!" -#: src/character.cpp:2471 src/suffer.cpp:637 +#: src/character.cpp:2472 src/suffer.cpp:637 #, c-format msgid "Your practical skill in %s has increased to %d!" msgstr "你實踐於%s技能,現在提升至等級%d!" -#: src/character.cpp:2476 src/suffer.cpp:640 +#: src/character.cpp:2477 src/suffer.cpp:640 #, c-format msgid "Your theoretical understanding of %s has increased to %d!" msgstr "你的%s理論理解提高到了%d級!" -#: src/character.cpp:2481 +#: src/character.cpp:2482 #, c-format msgid "You feel that %s tasks of this level are becoming trivial." msgstr "你覺得在這個等級的 %s 工作變得沒挑戰性了。" -#: src/character.cpp:2622 +#: src/character.cpp:2623 msgid "Blood Test Results" msgstr "血液測試結果" -#: src/character.cpp:2624 +#: src/character.cpp:2625 msgid "No effects." msgstr "沒有影響。" -#: src/character.cpp:2929 +#: src/character.cpp:2930 msgid "You can't use anything while incorporeal." msgstr "當處於非實體時你無法使用任何物品。" -#: src/character.cpp:2930 +#: src/character.cpp:2931 msgid " can't use anything while incorporeal." msgstr "處於非實體,無法使用任何物品。" #. ~ %1$s - list of unmet requirements, %2$s - item name. -#: src/character.cpp:2940 +#: src/character.cpp:2941 #, c-format msgid "You need at least %1$s to use this %2$s." msgstr "你需要最少 %1$s 才能使用 %2$s。" -#: src/character.cpp:2941 +#: src/character.cpp:2942 #, c-format msgid " needs at least %1$s to use this %2$s." msgstr " 需要最少 %1$s 才能使用 %2$s。" #. ~ %1$s - list of unmet requirements, %2$s - item name, %3$s - indirect item #. name. -#: src/character.cpp:2945 +#: src/character.cpp:2946 #, c-format msgid "You need at least %1$s to use this %2$s with your %3$s." msgstr "你需要最少 %1$s 才能以 %3$s 來使用 %2$s。" -#: src/character.cpp:2946 +#: src/character.cpp:2947 #, c-format msgid " needs at least %1$s to use this %2$s with their %3$s." msgstr " 需要至少 %1$s 才能以 %3$s 來使用 %2$s 。" -#: src/character.cpp:2964 +#: src/character.cpp:2965 #, c-format msgid "You cannot unwield your %s." msgstr "你不能放開你的 %s。" -#: src/character.cpp:3258 +#: src/character.cpp:3259 msgid "Your heart races as you recall your most recent hunt." msgstr "當你想起最近的狩獵, 你的心跳加速。" -#: src/character.cpp:3268 +#: src/character.cpp:3269 #, c-format msgid "Your knowledge of %s begins to fade, but your memory banks retain it!" msgstr "你開始淡忘關於 %s 的知識, 但你的記憶庫保留了它!" -#: src/character.cpp:3274 +#: src/character.cpp:3275 #, c-format msgid "" "Your practical skill in %s may need some refreshing. It has dropped to %d." msgstr "你對%s技能的實踐經驗已經衰退。降低至等級%d。" -#: src/character.cpp:4251 +#: src/character.cpp:4252 #, c-format msgid "Your %s bionic shorts out!" msgstr "你的%s生化插件短路了。" -#: src/character.cpp:4308 src/character.cpp:4324 +#: src/character.cpp:4309 src/character.cpp:4325 #, c-format msgid "Bandaged wounds on your %s healed." msgstr "你的 %s 上的已包紮傷口已經癒合了。" -#: src/character.cpp:4316 src/character.cpp:4329 +#: src/character.cpp:4317 src/character.cpp:4330 #, c-format msgid "Disinfected wounds on your %s healed." msgstr "你的 %s 上的消毒處理過的傷口已經癒合了。" -#: src/character.cpp:4611 +#: src/character.cpp:4612 #, c-format msgid "You're feeling tired. %s to lie down for sleep." msgstr "你累了。按 %s 來躺下睡覺。" -#: src/character.cpp:4614 +#: src/character.cpp:4615 msgid "You're feeling tired." msgstr "你覺得累了。" -#: src/character.cpp:4635 +#: src/character.cpp:4636 msgid "You're cramping up from stuffing yourself in this vehicle." msgstr "你蜷曲身軀擠進這車輛。" -#: src/character.cpp:4753 +#: src/character.cpp:4754 msgid "You have a sudden heart attack!" msgstr "你突然心臟病發!" -#: src/character.cpp:4754 src/player_hardcoded_effects.cpp:757 +#: src/character.cpp:4755 src/player_hardcoded_effects.cpp:757 msgid " has a sudden heart attack!" msgstr "突然心臟病發!" -#: src/character.cpp:4759 +#: src/character.cpp:4760 msgid "Your breathing stops completely." msgstr "你已經沒有呼吸了。" -#: src/character.cpp:4760 +#: src/character.cpp:4761 msgid "'s breathing stops completely." msgstr "已經沒有呼吸了。" -#: src/character.cpp:4766 +#: src/character.cpp:4767 msgid "Your heart spasms painfully and stops." msgstr "你的心臟痛苦地痙攣… 之後停止了跳動。" -#: src/character.cpp:4767 +#: src/character.cpp:4768 msgid "'s heart spasms painfully and stops." msgstr "的心臟痛苦地痙攣… 之後停止了跳動。" -#: src/character.cpp:4769 src/character.cpp:4776 +#: src/character.cpp:4770 src/character.cpp:4777 msgid "Your heart spasms and stops." msgstr "你的心臟痙攣並停止跳動。" -#: src/character.cpp:4770 src/character.cpp:4777 +#: src/character.cpp:4771 src/character.cpp:4778 msgid "'s heart spasms and stops." msgstr "的心臟痙攣並停止跳動。" -#: src/character.cpp:4782 +#: src/character.cpp:4783 msgid "Your breathing slows down to a stop." msgstr "你的呼吸減慢停止。" -#: src/character.cpp:4783 +#: src/character.cpp:4784 msgid "'s breathing slows down to a stop." msgstr "的呼吸減慢停止。" -#: src/character.cpp:4791 +#: src/character.cpp:4792 msgid "You have starved to death." msgstr "你餓死了。" -#: src/character.cpp:4831 +#: src/character.cpp:4832 msgid "You have died of dehydration." msgstr "你缺水而死了。" -#: src/character.cpp:4835 +#: src/character.cpp:4836 msgid "Even your eyes feel dry…" msgstr "連你的眼睛也覺得乾了…" -#: src/character.cpp:4837 +#: src/character.cpp:4838 msgid "You are THIRSTY!" msgstr "你快渴死了!" -#: src/character.cpp:4839 +#: src/character.cpp:4840 msgid "Your mouth feels so dry…" msgstr "你的嘴覺得好乾…" -#: src/character.cpp:4846 +#: src/character.cpp:4847 msgid "Survivor sleep now." msgstr "倖存者你要去睡了。" -#: src/character.cpp:4851 +#: src/character.cpp:4852 msgid "Anywhere would be a good place to sleep…" msgstr "哪裡都好,快睡吧…" -#: src/character.cpp:4853 +#: src/character.cpp:4854 msgid "You feel like you haven't slept in days." msgstr "你覺得你好像好多天沒睡覺了。" -#: src/character.cpp:4862 +#: src/character.cpp:4863 msgid "You're too physically tired to stop yawning." msgstr "你累到止不住的打呵欠。" -#: src/character.cpp:4872 +#: src/character.cpp:4873 msgid "How much longer until bedtime?" msgstr "什麼時候才能睡覺?" -#: src/character.cpp:4880 +#: src/character.cpp:4881 msgid "*yawn* You should really get some sleep." msgstr "*呵啊* 你真的應該要睡了。" -#: src/character.cpp:4893 +#: src/character.cpp:4894 msgid "Your mind feels tired. It's been a while since you've slept well." msgstr "你的意識感到疲倦。你已經很久沒有睡上一頓好覺了。" -#: src/character.cpp:4897 +#: src/character.cpp:4898 msgid "" "Your mind feels foggy from a lack of good sleep, and your eyes keep trying " "to close against your will." msgstr "缺乏良好的睡眠讓你的意識變得朦朧, 同時你的眼皮正在試圖違背你的意志閉上。" -#: src/character.cpp:4905 +#: src/character.cpp:4906 msgid "" "Your mind feels weary, and you dread every wakeful minute that passes. You " "crave sleep, and feel like you're about to collapse." msgstr "你的頭腦感到疲倦,並恐懼醒著哪怕再一分鐘。你渴望睡覺,感覺自己就要崩潰了。" -#: src/character.cpp:4913 +#: src/character.cpp:4914 msgid "" "You haven't slept decently for so long that your whole body is screaming for" " mercy. It's a miracle that you're still awake, but it feels more like a " "curse now." msgstr "你很長時間沒有正常睡眠了,以至於你的整個身體都在大聲求饒。你仍然清醒簡直是個奇蹟,但是現在感覺這就像是一種詛咒。" -#: src/character.cpp:4936 +#: src/character.cpp:4937 msgid "" "Your body collapses due to sleep deprivation, your neglected fatigue rushing" " back all at once, and you pass out on the spot." msgstr "你睡眠不足以致身體虛脫,你被忽視的疲倦立即反撲,你當場昏倒了。" -#: src/character.cpp:4937 +#: src/character.cpp:4938 msgid " collapses to the ground from exhaustion." msgstr " 精疲力竭地倒下了。" -#: src/character.cpp:5020 src/character_guns.cpp:186 +#: src/character.cpp:5021 src/character_guns.cpp:186 #, c-format msgid "Permanently install your %1$s in your %2$s?" msgstr "永久安裝你的 %1$s 在你的 %2$s?" #. ~ you filled to the brim with -#: src/character.cpp:5571 +#: src/character.cpp:5572 #, c-format msgid "You filled %1$s to the brim with %2$s." msgstr "你用%2$s將%1$s填滿。" -#: src/character.cpp:5582 src/iexamine.cpp:3791 +#: src/character.cpp:5583 src/iexamine.cpp:3791 #, c-format msgid "You pour %1$s into the %2$s." msgstr "你把 %1$s 倒入 %2$s。" -#: src/character.cpp:5588 src/character.cpp:5605 src/veh_interact.cpp:3387 +#: src/character.cpp:5589 src/character.cpp:5606 src/veh_interact.cpp:3381 msgid "There's some left over!" msgstr "裡面還剩下一些!" #. ~ $1 - vehicle name, $2 - part name, $3 - liquid type -#: src/character.cpp:5601 +#: src/character.cpp:5602 #, c-format msgid "You refill the %1$s's %2$s with %3$s." msgstr "你對著 %1$s 的 %2$s 將 %3$s 加進去。" -#: src/character.cpp:5622 +#: src/character.cpp:5623 #, c-format msgid "This is you - %s." msgstr "這是你自己 - %s。" -#: src/character.cpp:5624 +#: src/character.cpp:5625 #, c-format msgid "This is %s." msgstr "這是 %s。" -#: src/character.cpp:5656 +#: src/character.cpp:5657 msgid "Wielding:" msgstr "手持: " -#: src/character.cpp:5664 +#: src/character.cpp:5665 msgid "Wearing:" msgstr "穿著: " #. ~ how old the character is in years. try to limit number of characters to #. fit on the screen -#: src/character.cpp:5919 +#: src/character.cpp:5920 #, c-format msgid "%d years" msgstr "%d 年" -#: src/character.cpp:5974 +#: src/character.cpp:5975 #, c-format msgid "%d cm" msgstr "%d公分" -#: src/character.cpp:6036 +#: src/character.cpp:6037 msgid "Toggle which fault?" msgstr "切換哪個故障?" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Mend: %s" msgstr "修補:%s" -#: src/character.cpp:6041 +#: src/character.cpp:6042 #, c-format msgctxt "fault" msgid "Set: %s" msgstr "設置:%s" -#: src/character.cpp:6045 +#: src/character.cpp:6046 #, c-format msgid "The %s doesn't have any faults to toggle." msgstr "%s 沒有任何故障可供切換。" -#: src/character.cpp:6085 +#: src/character.cpp:6086 #, c-format msgid "The %s doesn't have any faults to mend." msgstr "%s 沒有任何故障可供修補。" -#: src/character.cpp:6089 +#: src/character.cpp:6090 msgid "It is damaged, but cannot be repaired." msgstr "他是受損的,不過不能被修理。" -#: src/character.cpp:6096 +#: src/character.cpp:6097 #, c-format msgid "" "It is damaged, and could be repaired with %s. %s to use one of those items." msgstr "已受損,可以用%s修理。按%s來使用物品以修理。" -#: src/character.cpp:6108 +#: src/character.cpp:6109 msgid "Mend which fault?" msgstr "修補哪個故障?" -#: src/character.cpp:6124 +#: src/character.cpp:6125 #, c-format msgid "Turns into: %s\n" msgstr "修復後成為:%s\n" -#: src/character.cpp:6128 +#: src/character.cpp:6129 #, c-format msgid "Also mends: %s\n" msgstr "同時修復:%s\n" -#: src/character.cpp:6131 +#: src/character.cpp:6132 #, c-format msgid "Time required: %s\n" msgstr "時間需求:%s\n" -#: src/character.cpp:6134 +#: src/character.cpp:6135 msgid "Skills: none\n" msgstr "技能:無\n" -#: src/character.cpp:6136 +#: src/character.cpp:6137 #, c-format msgid "Skills: %s\n" msgstr "技能:%s\n" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6143 +#: src/character.cpp:6144 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "%1$s (%2$d/%3$d)" #. ~ %1$s: skill name, %2$s: current skill level, %3$s: required skill level -#: src/character.cpp:6149 +#: src/character.cpp:6150 #, c-format msgctxt "skill requirement" msgid "%1$s (%2$d/%3$d)" msgstr "%1$s (%2$d/%3$d)" -#: src/character.cpp:6177 +#: src/character.cpp:6178 #, c-format msgid "You are currently unable to mend the %s this way." msgstr "您目前無法以%s這種方式修補。" -#: src/character.cpp:6341 +#: src/character.cpp:6342 msgid "Your body strains under the weight!" msgstr "你的身體被超重拖累!" -#: src/character.cpp:6483 src/game_inventory.cpp:1271 +#: src/character.cpp:6484 src/game_inventory.cpp:1077 #, c-format msgid "Your %s was broken and won't turn on." msgstr "%s已經毀損,無法啟用。" -#: src/character.cpp:6491 +#: src/character.cpp:6492 #, c-format msgid "Your %s needs %d charge from some UPS." msgid_plural "Your %s needs %d charges from some UPS." msgstr[0] "你的 %s 需要 %d 來自 UPS 的電量。" -#: src/character.cpp:6497 +#: src/character.cpp:6498 #, c-format msgid "Your %s needs %d bionic power." msgid_plural "Your %s needs %d bionic power." msgstr[0] "你的%s需要%d生化能量。" -#: src/character.cpp:6504 +#: src/character.cpp:6505 #, c-format msgid "Your %s has %d charge, but needs %d." msgid_plural "Your %s has %d charges, but needs %d." msgstr[0] "你的 %s 有 %d 電量, 但需要 %d 電量。" -#: src/character.cpp:6676 +#: src/character.cpp:6677 msgid "You cough heavily." msgstr "你咳的很嚴重。" -#: src/character.cpp:6678 +#: src/character.cpp:6679 msgid "a hacking cough." msgstr "一陣乾咳。" -#: src/character.cpp:6775 +#: src/character.cpp:6776 msgid "You try to shout, but you have no face!" msgstr "你試圖喊叫,但你的臉不見了!" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "a piercing howl!" msgstr "一聲刺耳的嚎叫!" -#: src/character.cpp:6783 +#: src/character.cpp:6784 msgid "yourself let out a piercing howl!" msgstr "你發出一聲刺耳的嚎叫!" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "a loud scream!" msgstr "一聲尖叫!" -#: src/character.cpp:6789 +#: src/character.cpp:6790 msgid "yourself scream loudly!" msgstr "你發出一聲尖叫!" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "a loud shout!" msgstr "一聲大叫" -#: src/character.cpp:6795 +#: src/character.cpp:6796 msgid "yourself shout loudly!" msgstr "你發出一聲大叫!" -#: src/character.cpp:6820 +#: src/character.cpp:6821 msgid "The sound of your voice is almost completely muffled!" msgstr "你的聲音幾乎被完全阻隔了!" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "an indistinct voice" msgstr "一個模糊的聲音" -#: src/character.cpp:6821 +#: src/character.cpp:6822 msgid "your muffled shout" msgstr "你低沉的叫喊" -#: src/character.cpp:6824 +#: src/character.cpp:6825 msgid "The sound of your voice is significantly muffled!" msgstr "你的聲音被大幅阻隔了!" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid " throws up heavily!" msgstr " 嘔吐的很嚴重!" -#: src/character.cpp:6845 +#: src/character.cpp:6846 msgid "You throw up heavily!" msgstr "你嘔吐的很嚴重!" -#: src/character.cpp:6926 +#: src/character.cpp:6927 msgctxt "strength stat" msgid "STR" msgstr "力量" -#: src/character.cpp:6927 +#: src/character.cpp:6928 msgctxt "dexterity stat" msgid "DEX" msgstr "敏捷" -#: src/character.cpp:6928 +#: src/character.cpp:6929 msgctxt "intelligence stat" msgid "INT" msgstr "智力" -#: src/character.cpp:6929 +#: src/character.cpp:6930 msgctxt "perception stat" msgid "PER" msgstr "感知" -#: src/character.cpp:6934 +#: src/character.cpp:6935 msgctxt "fake stat there's an error" msgid "ERR" msgstr "錯誤" -#: src/character.cpp:7145 +#: src/character.cpp:7146 msgid "You can't wield anything while incorporeal." msgstr "當處於非實體時你無法手持任何物品。" -#: src/character.cpp:7149 +#: src/character.cpp:7150 msgid "" "You need at least one arm available to even consider wielding something." msgstr "" -#: src/character.cpp:7152 +#: src/character.cpp:7153 msgid "Can't wield spilt liquids." msgstr "不能揮灑溢出的液體。" -#: src/character.cpp:7155 +#: src/character.cpp:7156 msgid "Can't wield unbroken frozen liquids." msgstr "" -#: src/character.cpp:7159 +#: src/character.cpp:7160 msgid "You can't unwield this." msgstr "你不能放下這個。" -#: src/character.cpp:7162 +#: src/character.cpp:7163 msgid "" "You can't wield this. Wielding it would make it impossible to unwield it." msgstr "" -#: src/character.cpp:7166 +#: src/character.cpp:7167 msgid "" "You can't wield this. It looks like it has to be attached to a bionic." msgstr "" -#: src/character.cpp:7170 +#: src/character.cpp:7171 #, c-format msgid "The %s is preventing you from wielding the %s." msgstr "%s阻止你手持%s。" -#: src/character.cpp:7180 +#: src/character.cpp:7181 msgid "Something you are wearing hinders the use of both hands." msgstr "你穿戴的東西阻礙了使用雙手。" -#: src/character.cpp:7182 +#: src/character.cpp:7183 #, c-format msgid "The %s can't be wielded with only one arm." msgstr "你僅有的一支手拿不了 %s。" -#: src/character.cpp:7185 +#: src/character.cpp:7186 #, c-format msgid "You are too weak to wield %s with only one arm." msgstr "你僅有的一支手力量不足, 拿不了 %s。" -#: src/character.cpp:7191 +#: src/character.cpp:7192 msgid "You cannot wield anything while piloting a mech." msgstr "當你在駕駛機甲時無法手持任何物品。" -#: src/character.cpp:7254 src/npctalk.cpp:1561 +#: src/character.cpp:7255 src/npctalk.cpp:1561 msgid "fists" msgstr "拳頭" -#: src/character.cpp:7285 src/item_pocket.cpp:2341 src/item_pocket.cpp:2346 -#: src/item_pocket.cpp:2351 src/item_pocket.cpp:2353 +#: src/character.cpp:7286 src/item_pocket.cpp:2359 src/item_pocket.cpp:2364 +#: src/item_pocket.cpp:2369 src/item_pocket.cpp:2371 msgid "(empty)" msgstr "(空)" -#: src/character.cpp:7336 +#: src/character.cpp:7337 #, c-format msgid "Your offensive defense system shocks %s in mid-attack!" msgstr "你的攻擊性防禦系統在被擊中時, 對 %s 發出電擊!" -#: src/character.cpp:7339 +#: src/character.cpp:7340 #, c-format msgid "%1$s's offensive defense system shocks %2$s in mid-attack!" msgstr "%1$s 的攻擊性防禦系統在被擊中時, 對 %2$s 發出電擊!" -#: src/character.cpp:7355 +#: src/character.cpp:7356 #, c-format msgid "%1$s's %2$s puncture %3$s in mid-attack!" msgstr "%1$s 的 %2$s 刺中了 %3$s!" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "quills" msgstr "硬刺" -#: src/character.cpp:7356 src/character.cpp:7361 +#: src/character.cpp:7357 src/character.cpp:7362 msgid "spines" msgstr "松針" -#: src/character.cpp:7360 +#: src/character.cpp:7361 #, c-format msgid "Your %1$s puncture %2$s in mid-attack!" msgstr "你的 %1$s 刺中了 %2$s!" -#: src/character.cpp:7372 +#: src/character.cpp:7373 #, c-format msgid "%1$s's %2$s scrape %3$s in mid-attack!" msgstr "%1$s 的 %2$s 刮中了 %3$s!" -#: src/character.cpp:7373 +#: src/character.cpp:7374 msgid "thorns" msgstr "荊棘皮" -#: src/character.cpp:7376 +#: src/character.cpp:7377 #, c-format msgid "Your thorns scrape %s in mid-attack!" msgstr "你的荊棘皮刮中了 %s!" -#: src/character.cpp:7388 +#: src/character.cpp:7389 #, c-format msgid "%1$s gets a load of %2$s's %3$s stuck in!" msgstr "%1$s 被一堆 %2$s 的 %3$s 扎中!" -#: src/character.cpp:7389 +#: src/character.cpp:7390 msgid "hair" msgstr "毛髮" -#: src/character.cpp:7392 +#: src/character.cpp:7393 #, c-format msgid "Your hairs detach into %s!" msgstr "你的毛髮脫落成了 %s!" -#: src/character.cpp:7417 +#: src/character.cpp:7418 #, c-format msgid "%1$s loses their balance while being hit!" msgstr "%1$s 被擊中時失去了平衡!" -#: src/character.cpp:7420 +#: src/character.cpp:7421 msgid "You lose your balance while being hit!" msgstr "你被擊中時失去了平衡!" -#: src/character.cpp:7460 +#: src/character.cpp:7461 #, c-format msgid "You are no longer able to wield your %s and drop it!" msgstr "你不再能夠手持你的%s,掉落在地!" -#: src/character.cpp:7516 +#: src/character.cpp:7517 msgid "A mass of slime is torn from you, and moves on its own!" msgstr "大量的黏液從你身上脫落, 並且開始自行移動!" -#: src/character.cpp:7527 +#: src/character.cpp:7528 #, c-format msgid "Your acidic blood splashes %s in mid-attack!" msgstr "你的強酸血液濺到了 %s!" -#: src/character.cpp:7530 +#: src/character.cpp:7531 #, c-format msgid "%1$s's acidic blood splashes on %2$s in mid-attack!" msgstr "%1$s 的強酸血液濺到了 %2$s!" -#: src/character.cpp:7573 src/monattack.cpp:2956 +#: src/character.cpp:7574 src/monattack.cpp:2956 #, c-format msgid "The %s tries to grab you as well, but you bat it away!" msgstr "%s 嘗試抓住你, 但你把它擊退了!" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid " is grabbed by %s!" msgstr " 被 %s 抓住了!" -#: src/character.cpp:7584 +#: src/character.cpp:7585 #, c-format msgid "You are grabbed by %s!" msgstr "你被 %s 抓住了!" -#: src/character.cpp:7621 +#: src/character.cpp:7622 msgid "Filth from your clothing has been embedded deep in the wound." msgstr "衣物上的污穢深深注入了你的傷口。" -#: src/character.cpp:7636 +#: src/character.cpp:7637 #, c-format msgid "Bandages on your %s were damaged!" msgstr "你的 %s 上的繃帶已經受損!" -#: src/character.cpp:7638 +#: src/character.cpp:7639 #, c-format msgid "You got some filth on your disinfected %s!" msgstr "你的已消毒的 %s 被弄髒了!" -#: src/character.cpp:7643 +#: src/character.cpp:7644 #, c-format msgid "Bandages on your %s were destroyed!" msgstr "你的 %s 上的繃帶已經被摧毀!" -#: src/character.cpp:7646 +#: src/character.cpp:7647 #, c-format msgid "Your %s is no longer disinfected!" msgstr "你的 %s 不再處於已消毒狀態!" -#: src/character.cpp:7734 +#: src/character.cpp:7735 #, c-format msgid "You were attacked by %s!" msgstr "你被 %s 攻擊了!" -#: src/character.cpp:7737 +#: src/character.cpp:7738 msgid "You were attacked by something you can't see!" msgstr "你被一些你看不到的東西攻擊了!" -#: src/character.cpp:7740 +#: src/character.cpp:7741 msgid "You were hurt!" msgstr "你受傷了!" -#: src/character.cpp:7806 +#: src/character.cpp:7807 msgid "You smell like yourself again." msgstr "你聞起來再次像你自己了。" -#: src/character.cpp:7872 +#: src/character.cpp:7873 msgid "You sink your roots into the soil." msgstr "你把你的根埋入土壤中。" -#: src/character.cpp:8057 +#: src/character.cpp:8058 msgid "You start hauling items along the ground." msgstr "你開始搬運地面上的物品。" -#: src/character.cpp:8059 +#: src/character.cpp:8060 msgid "Your hands are not free, which makes hauling slower." msgstr "你的雙手並不是空的, 這使得搬運的速度變慢。" -#: src/character.cpp:8067 +#: src/character.cpp:8068 msgid "You stop hauling items." msgstr "你停止搬運物品。" -#: src/character.cpp:8116 +#: src/character.cpp:8117 msgid "You resume your task." msgstr "你繼續工作。" -#: src/character.cpp:8194 +#: src/character.cpp:8195 msgid "You nestle into your pile of clothes for warmth." msgstr "你貼著一堆衣服取暖。" -#: src/character.cpp:8196 +#: src/character.cpp:8197 msgid "You use your pile of clothes for warmth." msgstr "你利用一堆衣服取暖。" -#: src/character.cpp:8200 +#: src/character.cpp:8201 #, c-format msgid "You snuggle your %s to keep warm." msgstr "你依偎著你的 %s 取暖。" -#: src/character.cpp:8202 +#: src/character.cpp:8203 #, c-format msgid "You use your %s to keep warm." msgstr "你使用你的 %s 取暖。" -#: src/character.cpp:8206 +#: src/character.cpp:8207 msgid "Sleep Mode activated. Disabling sensory response." msgstr "睡眠模式啟動。關閉感官反應。" -#: src/character.cpp:8211 +#: src/character.cpp:8212 msgctxt "memorial_male" msgid "Entered hibernation." msgstr "開始冬眠。" -#: src/character.cpp:8212 +#: src/character.cpp:8213 msgctxt "memorial_female" msgid "Entered hibernation." msgstr "開始冬眠。" @@ -391729,21 +392540,21 @@ msgstr "開始冬眠。" #. left to consume. #. ~ Select components from the map to consume. %d = number of components left #. to consume. -#: src/character.cpp:8536 src/map.cpp:5574 +#: src/character.cpp:8537 src/map.cpp:5574 #, c-format msgid "Select which component to use (%d left)" msgstr "選擇使用的材料(剩餘%d)" -#: src/character.cpp:8642 +#: src/character.cpp:8643 msgid "This UPS use needs updating. Create issue on github." msgstr "UPS需要升級。請至github回報。" -#: src/character.cpp:9026 +#: src/character.cpp:9027 msgid "You don't have the tools to crush frozen liquids." msgstr "" #. ~ %1$s: item to be crushed, %2$s: hammer name -#: src/character.cpp:9039 +#: src/character.cpp:9040 #, c-format msgid "" "Do you want to crush up %1$s with your %2$s?\n" @@ -391752,338 +392563,338 @@ msgstr "" "你想把 %1$s 用 %2$s 砸碎嗎?\n" "小心附近的易碎物品!" -#: src/character.cpp:9045 +#: src/character.cpp:9046 #, c-format msgid "You swing your %s wildly!" msgstr "你瘋狂地揮動 %s !" -#: src/character.cpp:9055 +#: src/character.cpp:9056 msgid "somethings" msgstr "" -#: src/character.cpp:9059 +#: src/character.cpp:9060 msgid "a hammering tool" msgstr "" -#: src/character.cpp:9062 +#: src/character.cpp:9063 msgid "a drill or both hammering tool and screwdriver" msgstr "" -#: src/character.cpp:9067 +#: src/character.cpp:9068 #, c-format msgid "You need %s to crush up frozen liquids in rigid container!" msgstr "" -#: src/character.cpp:9071 +#: src/character.cpp:9072 #, c-format msgid "You crush up %s." msgstr "" -#: src/character.cpp:9464 src/faction.cpp:708 src/npc.cpp:2772 +#: src/character.cpp:9465 src/faction.cpp:708 src/npc.cpp:2772 msgid "Wielding: " msgstr "手持: " -#: src/character.cpp:9473 src/npc.cpp:2783 +#: src/character.cpp:9474 src/npc.cpp:2783 msgid "Wearing: " msgstr "穿著: " -#: src/character.cpp:9478 src/newcharacter.cpp:3520 src/npc.cpp:2814 +#: src/character.cpp:9479 src/newcharacter.cpp:3575 src/npc.cpp:2814 msgid "Traits: " msgstr "特質: " -#: src/character.cpp:9660 src/character.cpp:9667 +#: src/character.cpp:9661 src/character.cpp:9668 #, c-format msgid "Your %s HURTS!" msgstr "你的 %s 很痛!" -#: src/character.cpp:9662 src/character.cpp:9669 +#: src/character.cpp:9663 src/character.cpp:9670 #, c-format msgid "Your %s hurts!" msgstr "你的 %s 受創了!" -#: src/character.cpp:9682 +#: src/character.cpp:9683 msgid "You pass out!" msgstr "你昏倒了!" -#: src/character.cpp:9733 +#: src/character.cpp:9734 msgid "We have mistakenly colonized a local guide! Purging now." msgstr "我們誤同化了一個當地導遊! 快清除掉。" -#: src/character.cpp:9746 +#: src/character.cpp:9747 msgid "Something writhes inside of you as it dies." msgstr "當這東西死掉時, 你的內心翻騰。" -#: src/character.cpp:9759 +#: src/character.cpp:9760 msgid "Your bowels gurgle as something inside them dies." msgstr "當這東西死掉時, 你的腸子咕嚕了一下。" -#: src/character.cpp:9837 +#: src/character.cpp:9838 #, c-format msgid "You use your %s for comfort." msgstr "你利用 %s 讓自己舒適。" -#: src/character.cpp:9902 +#: src/character.cpp:9903 msgid "Your soporific inducer runs out of power!" msgstr "你的助眠誘導插件用光能量了!" -#: src/character.cpp:9904 +#: src/character.cpp:9905 msgid "Your soporific inducer starts back up." msgstr "你的助眠誘導插件開始加強。" -#: src/character.cpp:10192 +#: src/character.cpp:10193 #, c-format msgid "You put the %s in your inventory." msgstr "你把 %s 放到物品欄。" -#: src/character.cpp:10205 +#: src/character.cpp:10206 #, c-format msgid "The %s is already empty!" msgstr "%s 已經空了!" -#: src/character.cpp:10209 +#: src/character.cpp:10210 msgid "The liquid can't be unloaded in its current state!" msgstr "這液體因為它目前的狀態而無法卸載。" -#: src/character.cpp:10247 +#: src/character.cpp:10248 msgid "Unload what?" msgstr "清空什麼?" -#: src/character.cpp:10264 src/character.cpp:10272 +#: src/character.cpp:10265 src/character.cpp:10273 #, c-format msgid "You can't unload a %s!" msgstr "你不能清空 %s!" -#: src/character.cpp:10270 +#: src/character.cpp:10271 #, c-format msgid "You can't unload a rechargeable %s!" msgstr "你無法卸下可充電的 %s!" -#: src/character.cpp:10279 +#: src/character.cpp:10280 #, c-format msgid "Your %s isn't charged." msgstr "你的 %s 沒有電。" -#: src/character.cpp:10281 +#: src/character.cpp:10282 #, c-format msgid "Your %s isn't loaded." msgstr "你的 %s 沒有裝填。" -#: src/character.cpp:10577 +#: src/character.cpp:10578 #, c-format msgid "Your %s is not good reading material." msgstr "你的 %s 不是一個好的閱讀材料。" -#: src/character.cpp:10579 +#: src/character.cpp:10580 #, c-format msgid "The %s is not good reading material." msgstr "%s 不是好的閱讀材料。" -#: src/character.cpp:10592 +#: src/character.cpp:10593 msgid "It's a bad idea to read while driving!" msgstr "邊駕駛邊讀書不是個好主意!" -#: src/character.cpp:10598 +#: src/character.cpp:10599 msgid "What's the point of studying? (Your morale is too low!)" msgstr "學這幹嘛? (你的士氣太低! )" -#: src/character.cpp:10599 +#: src/character.cpp:10600 #, c-format msgid "What's the point of studying? (%s)'s morale is too low!)" msgstr "學這幹嘛?(%s的士氣太低!)" -#: src/character.cpp:10603 +#: src/character.cpp:10604 #, c-format msgid "%s %d needed to understand. You have %d" msgstr "需要 %s %d 才能理解,你目前的等級是 %d" -#: src/character.cpp:10605 src/character.cpp:10649 +#: src/character.cpp:10606 src/character.cpp:10650 #, c-format msgid "%s %d needed to understand. %s has %d" msgstr "需要 %s %d 才能理解,%s 目前的等級是 %d" -#: src/character.cpp:10612 src/iuse.cpp:4383 +#: src/character.cpp:10613 src/iuse.cpp:4384 msgid "You're illiterate!" msgstr "你不認識字!" -#: src/character.cpp:10613 src/character.cpp:10646 +#: src/character.cpp:10614 src/character.cpp:10647 #, c-format msgid "%s is illiterate!" msgstr "%s 是文盲!" -#: src/character.cpp:10618 +#: src/character.cpp:10619 msgid "Your eyes won't focus without reading glasses." msgstr "沒戴老花眼鏡你的視線無法集中。" -#: src/character.cpp:10619 +#: src/character.cpp:10620 #, c-format msgid "%s's eyes won't focus without reading glasses." msgstr "" -#: src/character.cpp:10636 +#: src/character.cpp:10637 msgid "Maybe someone could read that to you, but you're deaf!" msgstr "也許別人可以讀給你聽, 但是你聽不見!" -#: src/character.cpp:10655 +#: src/character.cpp:10656 #, c-format msgid "%s needs reading glasses!" msgstr "%s 需要老花眼鏡!" -#: src/character.cpp:10659 +#: src/character.cpp:10660 #, c-format msgid "It's too dark for %s to read!" msgstr "太暗了, %s 沒辦法閱讀!" -#: src/character.cpp:10662 +#: src/character.cpp:10663 #, c-format msgid "%s could read that to you, but they can't see you." msgstr "%s 可以讀給你聽, 但是他看不見你。" -#: src/character.cpp:10667 +#: src/character.cpp:10668 #, c-format msgid "%s morale is too low!" msgstr "%s 的士氣太低了!" -#: src/character.cpp:10669 +#: src/character.cpp:10670 #, c-format msgid "%s is blind." msgstr "%s失明了。" -#: src/character.cpp:11069 src/character.cpp:11114 +#: src/character.cpp:11070 src/character.cpp:11115 #, c-format msgid "You land on %s." msgstr "你在 %s 上著陸了。" -#: src/character.cpp:11098 +#: src/character.cpp:11099 #, c-format msgid "You are slammed against %1$s for %2$d damage." msgstr "你被 %1$s 撞上了,造成 %2$d 傷害。" -#: src/character.cpp:11101 +#: src/character.cpp:11102 #, c-format msgid "You are slammed against %s!" msgstr "你撞上了 %s!" -#: src/character.cpp:11103 +#: src/character.cpp:11104 msgid "…but your shock absorbers negate the damage!" msgstr "… 但你的避震器抵銷了傷害!" -#: src/character.cpp:11109 +#: src/character.cpp:11110 #, c-format msgid "You are slammed against %s." msgstr "你撞上了 %s。" -#: src/character.cpp:11110 +#: src/character.cpp:11111 #, c-format msgid " is slammed against %s." msgstr " 撞上了 %s。" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid " bounces off a %s!" msgstr " 彈開了 %s!" -#: src/character.cpp:11147 src/character.cpp:11177 +#: src/character.cpp:11148 src/character.cpp:11178 #, c-format msgid "You bounce off a %s!" msgstr "你彈開了 %s!" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid " bounces off %s!" msgstr " 彈開了 %s!" -#: src/character.cpp:11157 +#: src/character.cpp:11158 #, c-format msgid "You bounce off %s!" msgstr "你彈開了 %s!" -#: src/character.cpp:11206 +#: src/character.cpp:11207 #, c-format msgid "There is not enough %s left to siphon it." msgstr "已經沒有足夠的 %s 能抽取了。" -#: src/character.cpp:11236 +#: src/character.cpp:11237 #, c-format msgid "%s spilled from your hand." msgstr "" -#: src/character.cpp:11328 +#: src/character.cpp:11329 #, c-format msgid "Your ground sonar detected a %1$s to the %2$s!" msgstr "" -#: src/character.cpp:11349 src/vehicle_move.cpp:1232 +#: src/character.cpp:11350 src/vehicle_move.cpp:1232 #, c-format msgid "You've spotted a %1$s to the %2$s!" msgstr "你發現 %1$s 在你的 %2$s!" -#: src/character.cpp:11466 src/consumption.cpp:1822 +#: src/character.cpp:11467 src/consumption.cpp:1728 msgid "You do not have that item." msgstr "你沒有那個物品。" -#: src/character.cpp:11476 src/character.cpp:11527 src/iuse.cpp:10167 +#: src/character.cpp:11477 src/character.cpp:11528 src/iuse.cpp:10185 #, c-format msgid "You can't do anything interesting with your %s." msgstr "你不能對你的 %s 做任何事。" -#: src/character.cpp:11489 +#: src/character.cpp:11490 msgid "Your biology is not compatible with that healing item." msgstr "你的身體與這個治療器具並不相容。" -#: src/character.cpp:11525 +#: src/character.cpp:11526 msgid "You are not wielding anything you could use." msgstr "你沒有手持任何可以使用的東西。" -#: src/character.cpp:11614 +#: src/character.cpp:11615 msgid "You roll on the ground, trying to smother the fire!" msgstr "你在地上滾動, 試圖抑制火勢!" -#: src/character.cpp:11615 +#: src/character.cpp:11616 msgid " rolls on the ground!" msgstr " 在地上滾動!" -#: src/character.cpp:11618 +#: src/character.cpp:11619 msgid "You attempt to put out the fire on you!" msgstr "你成功撲滅身上的火炎!" -#: src/character.cpp:11619 +#: src/character.cpp:11620 msgid " attempts to put out the fire on them!" msgstr " 嘗試撲滅他身上的火炎!" -#: src/character.cpp:11659 +#: src/character.cpp:11660 msgid "" "Your broken limb significantly hampers your efforts to put pressure on the " "bleeding wound!" msgstr "你的斷肢嚴重的妨礙了你壓迫傷口止血!" -#: src/character.cpp:11660 +#: src/character.cpp:11661 msgid "" "'s broken limb significantly hampers their effort to put pressure " "on the bleeding wound!" msgstr "的斷肢嚴重的妨礙了你壓迫傷口止血!" -#: src/character.cpp:11664 +#: src/character.cpp:11665 msgid "" "Your hands are too encumbered to effectively put pressure on the bleeding " "wound!" msgstr "你的雙手過於累贅,沒法有效的壓迫傷口止血。" -#: src/character.cpp:11665 +#: src/character.cpp:11666 msgid "" "'s hands are too encumbered to effectively put pressure on the " "bleeding wound!" msgstr "的雙手過於累贅,沒法有效的壓迫傷口止血。" -#: src/character.cpp:11670 +#: src/character.cpp:11671 msgid "You put pressure on the bleeding wound…" msgstr "你壓迫傷口來止血..." -#: src/character.cpp:11671 +#: src/character.cpp:11672 msgid " puts pressure on the bleeding wound…" msgstr "壓迫傷口來止血..." #: src/character_ammo.cpp:124 src/veh_appliance.cpp:358 -#: src/veh_interact.cpp:1410 +#: src/veh_interact.cpp:1408 #, c-format msgid "Refill %s" msgstr "裝滿 %s" @@ -392153,7 +392964,7 @@ msgstr "你需要一個相容的彈匣來重新填裝 %s!" msgid "You can't reload anything with the ammo you have on hand." msgstr "" -#: src/character_ammo.cpp:385 src/game.cpp:9174 +#: src/character_ammo.cpp:385 src/game.cpp:9172 #, c-format msgid "The %s is already full!" msgstr "%s 已經滿了!" @@ -392197,270 +393008,270 @@ msgstr "你的 %1$s %2$s了!" msgid "Your %1$s is %2$s further!" msgstr "你的 %1$s 進一步的 %2$s!" -#: src/character_attire.cpp:73 +#: src/character_attire.cpp:70 msgid "Can't be worn directly." msgstr "無法直接穿戴。" -#: src/character_attire.cpp:76 +#: src/character_attire.cpp:73 msgid "You can't wear anything while incorporeal." msgstr "當處於非實體時你無法穿戴任何物品。" -#: src/character_attire.cpp:79 +#: src/character_attire.cpp:76 #, c-format msgid "Putting on a %s would be tricky." msgstr "你不太可能把 %s 穿戴上。" -#: src/character_attire.cpp:84 +#: src/character_attire.cpp:81 msgid "Can't wear that, it's made of wool!" msgstr "無法穿戴它, 它是羊毛製的!" -#: src/character_attire.cpp:88 +#: src/character_attire.cpp:85 msgid "Can't wear that, it's filthy!" msgstr "無法穿戴它, 它很骯髒。" -#: src/character_attire.cpp:96 +#: src/character_attire.cpp:93 #, c-format msgid "Your %s mutation prevents you from wearing your %s." msgstr "你的 %s 突變不允許你穿戴 %s。" -#: src/character_attire.cpp:97 +#: src/character_attire.cpp:94 #, c-format msgid "My %s mutation prevents me from wearing this %s." msgstr "我的 %s 突變不允許我穿戴 %s。" -#: src/character_attire.cpp:106 +#: src/character_attire.cpp:102 #, c-format msgid "Cannot wear a helmet over %s." msgstr "無法在 %s 外層穿戴頭盔。" -#: src/character_attire.cpp:107 +#: src/character_attire.cpp:103 msgid "horns" msgstr "牛角" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antennae" msgstr "觸角" -#: src/character_attire.cpp:108 +#: src/character_attire.cpp:104 msgid "antlers" msgstr "鹿角" -#: src/character_attire.cpp:125 +#: src/character_attire.cpp:121 msgid "You don't have any broken limbs this could help." msgstr "你沒有需要治療的骨折。" -#: src/character_attire.cpp:126 +#: src/character_attire.cpp:122 #, c-format msgid "%s doesn't have any broken limbs this could help." msgstr "%s沒有需要治療的骨折。" -#: src/character_attire.cpp:146 +#: src/character_attire.cpp:142 msgid "You don't need a tourniquet to stop the bleeding." msgstr "你不需要止血帶來止血。" -#: src/character_attire.cpp:148 +#: src/character_attire.cpp:144 #, c-format msgid "%s doesn't need a tourniquet to stop the bleeding." msgstr "%s 不需要止血帶來止血。" -#: src/character_attire.cpp:155 +#: src/character_attire.cpp:151 msgid "You don't have enough arms to wear that." msgstr "你沒有足夠的手臂來穿上它。" -#: src/character_attire.cpp:156 +#: src/character_attire.cpp:152 #, c-format msgid "%s doesn't have enough arms to wear that." msgstr "%s沒有足夠的手臂來穿上它。" -#: src/character_attire.cpp:174 +#: src/character_attire.cpp:170 msgid "You don't have a hand free to wear that." msgstr "你沒有空閒的手來穿戴它。" -#: src/character_attire.cpp:175 +#: src/character_attire.cpp:171 #, c-format msgid "%s doesn't have a hand free to wear that." msgstr "%s 你的手沒空來穿它。" -#: src/character_attire.cpp:194 +#: src/character_attire.cpp:190 #, c-format msgid "Can't wear %1$i or more %2$s at once." msgstr "%2$s無法同時穿戴%1$i件以上。" -#: src/character_attire.cpp:214 +#: src/character_attire.cpp:210 msgid "You are already wearing that." msgstr "你已經穿戴了。" -#: src/character_attire.cpp:215 +#: src/character_attire.cpp:211 msgid " is already wearing that." msgstr " 已經穿戴著那件物品。" -#: src/character_attire.cpp:224 +#: src/character_attire.cpp:220 msgid " doesn't have that item." msgstr " 並沒有那件物品。" -#: src/character_attire.cpp:288 +#: src/character_attire.cpp:284 #, c-format msgid "You put on your %s." msgstr "你穿戴上你的 %s。" -#: src/character_attire.cpp:289 src/character_attire.cpp:315 +#: src/character_attire.cpp:285 src/character_attire.cpp:311 #, c-format msgid " puts on their %s." msgstr " 穿戴上他的 %s。" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s are very encumbered! %s" msgstr "你的 %s 受到嚴重累贅!%s" -#: src/character_attire.cpp:298 +#: src/character_attire.cpp:294 #, c-format msgid "Your %s is very encumbered! %s" msgstr "你的 %s 受到嚴重累贅!%s" -#: src/character_attire.cpp:303 +#: src/character_attire.cpp:299 msgid "You're deafened!" msgstr "你聽不見了!" -#: src/character_attire.cpp:307 +#: src/character_attire.cpp:303 #, c-format msgid "This %s is too big to wear comfortably! Maybe it could be refitted." msgstr "這件 %s 太大了以至於無法穿得舒服!或許它可以被修改得更合身。" -#: src/character_attire.cpp:311 +#: src/character_attire.cpp:307 #, c-format msgid "This %s is too small to wear comfortably! Maybe it could be refitted." msgstr "這件 %s 太小了以至於無法穿得舒服!或許它可以被修改得更合身。" -#: src/character_attire.cpp:393 src/character_attire.cpp:709 +#: src/character_attire.cpp:389 src/character_attire.cpp:705 msgid "You are not wearing that item." msgstr "你無法穿戴上那個物品。" -#: src/character_attire.cpp:394 +#: src/character_attire.cpp:390 msgid " is not wearing that item." msgstr " 並沒有穿戴那件物品。" -#: src/character_attire.cpp:399 +#: src/character_attire.cpp:395 msgid "You can't remove a part of your body." msgstr "你無法脫下身體的一部分。" -#: src/character_attire.cpp:400 +#: src/character_attire.cpp:396 msgid " can't remove a part of their body." msgstr "無法脫下身體的一部分。" -#: src/character_attire.cpp:404 +#: src/character_attire.cpp:400 msgid "" "You can't take off power armor while wearing other power armor components." msgstr "你無法在穿著其他動力裝甲的部件時脫下動力裝甲。" -#: src/character_attire.cpp:405 +#: src/character_attire.cpp:401 msgid "" " can't take off power armor while wearing other power armor " "components." msgstr "無法在穿著其他動力裝甲的部件時脫下動力裝甲。" -#: src/character_attire.cpp:409 +#: src/character_attire.cpp:405 msgid "You can't take that item off." msgstr "你無法將該物品脫下。" -#: src/character_attire.cpp:410 +#: src/character_attire.cpp:406 msgid " can't take that item off." msgstr " 無法將該物品脫下。" -#: src/character_attire.cpp:421 +#: src/character_attire.cpp:417 #, c-format msgid "You take off your %s." msgstr "你脫下你的 %s。" -#: src/character_attire.cpp:422 +#: src/character_attire.cpp:418 #, c-format msgid " takes off their %s." msgstr " 脫下他的 %s。" -#: src/character_attire.cpp:639 +#: src/character_attire.cpp:635 #, c-format msgid "Your %s conflicts with %s, so you cannot swap its side." msgstr "你的%s和%s衝突,所以無法換邊。" -#: src/character_attire.cpp:642 +#: src/character_attire.cpp:638 #, c-format msgid "'s %s conflicts with %s so they cannot swap its side." msgstr "的%s和%s衝突,所以無法換邊。" -#: src/character_attire.cpp:657 +#: src/character_attire.cpp:653 #, c-format msgid "" "Your %s conflicts with hard armor on your other side so you can't swap it." msgstr "你的%s和另外一邊的硬式護甲衝突,所以不能換邊。" -#: src/character_attire.cpp:660 +#: src/character_attire.cpp:656 #, c-format msgid "" "'s %s conflicts with hard armor on your other side so they can't " "swap it." msgstr "的%s和另外一邊的硬式護甲衝突,所以不能換邊。" -#: src/character_attire.cpp:673 +#: src/character_attire.cpp:669 #, c-format msgid "You cannot swap the side on which your %s is worn." msgstr "你無法將穿著的 %s 換邊。" -#: src/character_attire.cpp:674 +#: src/character_attire.cpp:670 #, c-format msgid " cannot swap the side on which their %s is worn." msgstr "無法將穿著的 %s 換邊。" -#: src/character_attire.cpp:692 +#: src/character_attire.cpp:688 #, c-format msgid "You swap the side on which your %s is worn." msgstr "你將穿著的 %s 換邊。" -#: src/character_attire.cpp:693 +#: src/character_attire.cpp:689 #, c-format msgid " swaps the side on which their %s is worn." msgstr "將穿著的 %s 換邊。" -#: src/character_attire.cpp:710 +#: src/character_attire.cpp:706 msgid " isn't wearing that item." msgstr " 並未有穿戴那件物品。" -#: src/character_attire.cpp:1086 +#: src/character_attire.cpp:1082 msgid "Can't wear power armor over other gear!" msgstr "無法把動力裝甲穿在其他裝備上!" -#: src/character_attire.cpp:1099 +#: src/character_attire.cpp:1095 msgid "You can only wear power armor components with power armor!" msgstr "你只能把動力裝甲的部件跟動力裝甲穿在一起!" -#: src/character_attire.cpp:1105 src/character_attire.cpp:1186 +#: src/character_attire.cpp:1101 src/character_attire.cpp:1182 #, c-format msgid "Can't wear more than one %s!" msgstr "不能穿戴多於一件的 %s!" -#: src/character_attire.cpp:1117 +#: src/character_attire.cpp:1113 #, c-format msgid "Can't wear %s with power armor!" msgstr "無法將 %s 跟動力裝甲穿在一起!" -#: src/character_attire.cpp:1192 +#: src/character_attire.cpp:1188 #, c-format msgid "%1$s conflicts with %2$s!" msgstr "%1$s和%2$s衝突!" -#: src/character_attire.cpp:1247 +#: src/character_attire.cpp:1243 #, c-format msgid "Can't wear more than one rigid item on %s!" msgstr "%s不能配戴多於一件剛硬性物品!" #. ~ draw (first) gun contained in holster #. ~ %1$s: weapon name, %2$s: container name, %3$d: remaining ammo count -#: src/character_attire.cpp:1917 +#: src/character_attire.cpp:1911 #, c-format msgctxt "holster" msgid "%1$s from %2$s (%3$d)" msgstr "%1$s 裝在 %2$s(%3$d)" -#: src/character_attire.cpp:2454 +#: src/character_attire.cpp:2448 msgid "Inventory Organization" msgstr "物品欄總管" @@ -392881,9 +393692,9 @@ msgstr "頻繁使用 CQB 生化插件的過程中讓你學會了 %s。" msgid "%s to select martial arts style." msgstr "%s 以選擇武術招式。" -#: src/character_martial_arts.cpp:137 src/color.cpp:744 src/color.cpp:1007 -#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1898 -#: src/options.cpp:2437 src/options.cpp:2546 +#: src/character_martial_arts.cpp:137 src/color.cpp:747 src/color.cpp:1010 +#: src/display.cpp:818 src/display.cpp:844 src/options.cpp:1975 +#: src/options.cpp:2514 src/options.cpp:2623 msgid "Normal" msgstr "正常" @@ -392891,7 +393702,7 @@ msgstr "正常" msgid "No Style" msgstr "沒有招式" -#: src/character_proficiency.cpp:61 src/wish.cpp:1117 +#: src/character_proficiency.cpp:61 src/wish.cpp:1226 #, c-format msgid "You are now proficient in %s!" msgstr "你現在熟練 %s 了!" @@ -393019,7 +393830,7 @@ msgid "" "you get thirsty." msgstr "當你在進行長時間的活動時感到口渴時,你會自動飲用這個區域的飲品。" -#: src/clzones.cpp:283 src/debug_menu.cpp:983 src/game.cpp:7950 +#: src/clzones.cpp:283 src/debug_menu.cpp:985 src/game.cpp:7948 msgid "Filter:" msgstr "篩選:" @@ -393125,108 +393936,108 @@ msgstr "你無法將該類別的區域添加到車輛中。" msgid "You cannot change the order of vehicle loot zones." msgstr "你無法更改車輛物資區域的順序。" -#: src/clzones.cpp:1458 src/clzones.cpp:1493 +#: src/clzones.cpp:1459 src/clzones.cpp:1493 msgid "zones date" msgstr "區域資料" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "brown" msgstr "棕色" -#: src/color.cpp:482 +#: src/color.cpp:485 msgid "light gray" msgstr "淺灰色" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "dark gray" msgstr "深灰色" -#: src/color.cpp:483 +#: src/color.cpp:486 msgid "light red" msgstr "淺紅色" -#: src/color.cpp:484 +#: src/color.cpp:487 msgid "light green" msgstr "淺綠色" -#: src/color.cpp:484 src/output.cpp:2338 +#: src/color.cpp:487 src/output.cpp:2384 msgid "red" msgstr "紅色" -#: src/color.cpp:485 src/output.cpp:2334 +#: src/color.cpp:488 src/output.cpp:2380 msgid "green" msgstr "綠色" -#: src/color.cpp:485 +#: src/color.cpp:488 msgid "light blue" msgstr "淺藍色" -#: src/color.cpp:486 src/output.cpp:2335 +#: src/color.cpp:489 src/output.cpp:2381 msgid "blue" msgstr "藍色" -#: src/color.cpp:486 +#: src/color.cpp:489 msgid "white" msgstr "白色" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "cyan" msgstr "青色" -#: src/color.cpp:487 +#: src/color.cpp:490 msgid "light cyan" msgstr "淺青色" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "magenta" msgstr "洋紅色" -#: src/color.cpp:488 +#: src/color.cpp:491 msgid "pink" msgstr "粉紅色" -#: src/color.cpp:728 +#: src/color.cpp:731 msgid "emove custom color" msgstr " 移除自訂顏色" -#: src/color.cpp:730 +#: src/color.cpp:733 msgid " To navigate" msgstr "<方向鍵> 瀏覽" -#: src/color.cpp:734 +#: src/color.cpp:737 msgid "Load a olor theme" msgstr "讀取配色主題" -#: src/color.cpp:735 +#: src/color.cpp:738 msgid "Load emplate" msgstr " 讀取模板" -#: src/color.cpp:738 +#: src/color.cpp:741 msgid "Some color changes may require a restart." msgstr "改變顏色需要重新啟動遊戲。" -#: src/color.cpp:743 +#: src/color.cpp:746 msgid "Colorname" msgstr "顏色名稱" -#: src/color.cpp:745 src/color.cpp:1011 +#: src/color.cpp:748 src/color.cpp:1014 msgid "Invert" msgstr "反轉" -#: src/color.cpp:950 +#: src/color.cpp:953 msgid "Color templates:" msgstr "顏色模板:" -#: src/color.cpp:985 +#: src/color.cpp:988 msgid "Color themes:" msgstr "配色主題:" -#: src/color.cpp:1016 +#: src/color.cpp:1019 #, c-format msgid "Custom %s color:" msgstr "自訂%s顏色:" -#: src/color.cpp:1085 +#: src/color.cpp:1089 msgid "custom colors" msgstr "自訂顏色" @@ -393936,7 +394747,7 @@ msgstr "階段/類型 #%d: " msgid "Result: " msgstr "建造結果: " -#: src/construction.cpp:508 src/worldfactory.cpp:866 +#: src/construction.cpp:508 src/worldfactory.cpp:871 msgid "N/A" msgstr "N/A" @@ -394059,7 +394870,7 @@ msgid "" "grave." msgstr "不幸的是,你沒有任何鋒利的東西可以在墳墓上刻上銘文。" -#: src/construction.cpp:1427 src/veh_interact.cpp:2185 +#: src/construction.cpp:1427 src/veh_interact.cpp:2183 msgid "Enter new vehicle name:" msgstr "輸入新的車輛名稱:" @@ -394195,8 +395006,8 @@ msgstr "它冰凍成固體了。你必須先解凍它才能食用它。" msgid "You can't drink it while it's frozen." msgstr "你無法在它冰凍時飲用它。" -#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1783 -#: src/game_inventory.cpp:1234 src/game_inventory.cpp:1246 +#: src/consumption.cpp:767 src/consumption.cpp:787 src/consumption.cpp:1689 +#: src/game_inventory.cpp:1040 src/game_inventory.cpp:1052 #, c-format msgid "You need a %s to consume that!" msgstr "你需要一個 %s 才能食用它! " @@ -394217,33 +395028,24 @@ msgstr "光是想到要吃它就讓你覺得不舒服。" msgid "You can't eat this." msgstr "你不能吃這個。" -#: src/consumption.cpp:822 -msgid "That doesn't look useable as fuel." -msgstr "" - -#: src/consumption.cpp:832 -#, c-format -msgid "No space to store more %s" -msgstr "沒有空間可存放更多的%s" - -#: src/consumption.cpp:865 +#: src/consumption.cpp:845 msgid "This is rotten and smells awful!" msgstr "它已經腐敗了, 散發出可怕的味道!" -#: src/consumption.cpp:874 +#: src/consumption.cpp:854 msgid "The thought of eating human flesh makes you feel sick." msgstr "光是想到要吃人肉就讓你覺得不舒服。" -#: src/consumption.cpp:879 +#: src/consumption.cpp:859 #, c-format msgid "Consuming this %s probably isn't very healthy." msgstr "" -#: src/consumption.cpp:887 +#: src/consumption.cpp:867 msgid "You still feel nauseous and will probably puke it all up again." msgstr "你仍然感到噁心, 並且可能再次嘔吐。" -#: src/consumption.cpp:892 +#: src/consumption.cpp:872 msgid "Your stomach won't be happy (allergy)." msgstr "你的胃不太開心 (過敏)。" @@ -394251,239 +395053,220 @@ msgstr "你的胃不太開心 (過敏)。" #. person. #. ~ Semantic difference, but greatly facilitates people being proud of their #. character. -#: src/consumption.cpp:900 +#: src/consumption.cpp:880 msgid "Your stomach won't be happy (not rotten enough)." msgstr "你的胃不太開心 (不夠腐敗)。" -#: src/consumption.cpp:907 +#: src/consumption.cpp:887 msgid "You're full already and will be forcing yourself to eat." msgstr "你已經吃飽了, 正要強迫自己繼續吃。" -#: src/consumption.cpp:909 +#: src/consumption.cpp:889 msgid "You're full already and will be forcing yourself to drink." msgstr "你已經喝脹了,正要強迫自己繼續吃。" -#: src/consumption.cpp:926 +#: src/consumption.cpp:906 #, c-format msgid "Eat your %s anyway?" msgstr "仍然要吃 %s?" -#: src/consumption.cpp:928 +#: src/consumption.cpp:908 #, c-format msgid "Drink your %s anyway?" msgstr "仍然要喝 %s?" -#: src/consumption.cpp:930 +#: src/consumption.cpp:910 #, c-format msgid "Consume your %s anyway?" msgstr "仍要食用 %s?" -#: src/consumption.cpp:988 +#: src/consumption.cpp:968 msgid "" "You've begun stockpiling calories and liquid for hibernation. You get the " "feeling that you should prepare for bed, just in case, but… you're hungry " "again, and you could eat a whole week's worth of food RIGHT NOW." msgstr "你已經開始為冬眠囤積熱量和水分。保險起見,你覺得你應該準備睡了,但是…你又餓了,你能馬上吃下整個星期的食物!" -#: src/consumption.cpp:997 +#: src/consumption.cpp:977 #, c-format msgid "Ick, this %s doesn't taste so good…" msgstr "噁,這個 %s 嚐起來味道不是很好…" -#: src/consumption.cpp:1002 +#: src/consumption.cpp:982 #, c-format msgid "Mmm, this %s tastes delicious…" msgstr "嗯嗯,這個 %s 真美味…" -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid " assimilates a %s." msgstr " 吸收了 %s。" -#: src/consumption.cpp:1034 +#: src/consumption.cpp:1014 #, c-format msgid "You assimilate your %s." msgstr "你吸收了 %s。" -#: src/consumption.cpp:1041 src/consumption.cpp:1052 +#: src/consumption.cpp:1021 src/consumption.cpp:1032 #, c-format msgid "Ick, this %s (rotten) doesn't taste so good…" msgstr "噁,這個 %s(腐敗)嚐起來味道不是很好…" -#: src/consumption.cpp:1042 +#: src/consumption.cpp:1022 #, c-format msgid "You drink your %s (rotten)." msgstr "你喝下了 %s (腐敗)。" -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid " drinks a %s." msgstr " 喝下了 %s。" -#: src/consumption.cpp:1044 +#: src/consumption.cpp:1024 #, c-format msgid "You drink your %s." msgstr "你喝下了 %s。" -#: src/consumption.cpp:1053 +#: src/consumption.cpp:1033 #, c-format msgid "You eat your %s (rotten)." msgstr "你吃下了 %s (腐敗)。" -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid " eats a %s." msgstr " 吃下了 %s。" -#: src/consumption.cpp:1055 +#: src/consumption.cpp:1035 #, c-format msgid "You eat your %s." msgstr "你吃下了 %s。" -#: src/consumption.cpp:1076 +#: src/consumption.cpp:1056 msgid "" "You try to ignore its mushy texture, but it leaves you with an awful " "aftertaste." msgstr "你試圖忽略它糊狀的口感, 但是它殘留的餘味實在糟透了。" -#: src/consumption.cpp:1080 +#: src/consumption.cpp:1060 msgid "You can't taste much of anything with this cold." msgstr "感冒讓你沒辦法嚐出什麼好味道。" -#: src/consumption.cpp:1083 +#: src/consumption.cpp:1063 msgid "You can't taste much of anything with this flu." msgstr "流感讓你沒辦法嚐出什麼好味道。" -#: src/consumption.cpp:1248 +#: src/consumption.cpp:1228 msgid "You feast upon the human flesh, and in doing so, devour their spirit." msgstr "你享受了一頓人肉盛宴, 同時吞噬了他們的靈魂。" -#: src/consumption.cpp:1252 +#: src/consumption.cpp:1232 msgid "You feast upon the human flesh." msgstr "你享受了一頓人肉盛宴。" -#: src/consumption.cpp:1255 +#: src/consumption.cpp:1235 msgid "You consume the sacred human flesh." msgstr "你享受了一頓神聖的人肉盛宴。" -#: src/consumption.cpp:1259 +#: src/consumption.cpp:1239 msgid "You eat the human flesh, and in doing so, devour their spirit." msgstr "" -#: src/consumption.cpp:1262 +#: src/consumption.cpp:1242 msgid "You indulge your shameful hunger." msgstr "你放縱了你可恥的飢餓感。" -#: src/consumption.cpp:1265 +#: src/consumption.cpp:1245 msgid "You greedily devour the taboo meat." msgstr "你貪婪地吞噬了禁忌之肉。" -#: src/consumption.cpp:1269 +#: src/consumption.cpp:1249 msgid "Meh. You've eaten worse." msgstr "呣。你吃過更難吃的。" -#: src/consumption.cpp:1271 +#: src/consumption.cpp:1251 msgid "Mmh. Tastes like venison." msgstr "" -#: src/consumption.cpp:1274 +#: src/consumption.cpp:1254 msgid "" "This is probably going to count against you if there's still an afterlife." msgstr "如果有來世, 這筆帳應該會算在你頭上。" -#: src/consumption.cpp:1277 +#: src/consumption.cpp:1257 msgid "You find this meal distasteful, but necessary." msgstr "" -#: src/consumption.cpp:1280 +#: src/consumption.cpp:1260 msgid "You feel horrible for eating a person." msgstr "吃下了一個人類讓你感到恐怖。" -#: src/consumption.cpp:1300 +#: src/consumption.cpp:1280 msgid "As you tear into the raw flesh, you feel satisfied with your meal." msgstr "" -#: src/consumption.cpp:1305 +#: src/consumption.cpp:1285 msgid "Raw flesh doesn't taste all that bad, actually." msgstr "" -#: src/consumption.cpp:1310 +#: src/consumption.cpp:1290 msgid "This doesn't taste very good, but meat is meat." msgstr "這東西不太好吃,但是肉就是肉。" -#: src/consumption.cpp:1318 src/consumption.cpp:1337 src/consumption.cpp:1346 +#: src/consumption.cpp:1298 src/consumption.cpp:1317 src/consumption.cpp:1326 msgid "Your stomach begins gurgling and you feel bloated and ill." msgstr "你的胃開始翻攪, 並且感到腹脹與想吐。" -#: src/consumption.cpp:1323 +#: src/consumption.cpp:1303 msgid "Mmm, junk food." msgstr "呣, 垃圾食物。" -#: src/consumption.cpp:1328 +#: src/consumption.cpp:1308 msgid "When life's got you down, there's always sugar." msgstr "當生活讓你感到失望時, 至少還有糖。" -#: src/consumption.cpp:1330 +#: src/consumption.cpp:1310 msgid "They may do what they must… you've already won." msgstr "他們或許還會做出什麼… 但你已經勝利了。" -#: src/consumption.cpp:1354 +#: src/consumption.cpp:1334 msgid "You find the sweet taste of honey surprisingly palatable." msgstr "你發現蜂蜜的甜味帶有驚人的美味。" -#: src/consumption.cpp:1356 +#: src/consumption.cpp:1336 msgid "You feast upon the sweet honey." msgstr "你享受了一頓蜂蜜盛宴。" -#: src/consumption.cpp:1483 +#: src/consumption.cpp:1463 msgid "You gorge yourself, preparing to hibernate." msgstr "你飽餐了一頓, 準備冬眠。" -#: src/consumption.cpp:1491 +#: src/consumption.cpp:1471 msgid "" "You feel stocked for a day or two. Got your bed all ready and secured?" msgstr "你已經囤積了一兩天的食物。找到安全睡覺的地方了嗎?" -#: src/consumption.cpp:1500 +#: src/consumption.cpp:1480 msgid "" "Mmm. You can still fit some more in… but maybe you should get comfortable " "and sleep." msgstr "嗯嗯嗯。你覺得還能再吃點什麼… 不過你更想舒舒服服地睡上一覺。" -#: src/consumption.cpp:1507 +#: src/consumption.cpp:1487 msgid "That filled a hole! Time for bed…" msgstr "吃飽啦!該睡覺了…" -#: src/consumption.cpp:1518 +#: src/consumption.cpp:1498 msgid "You feel as though you're going to split open! In a good way?" msgstr "你感覺自己似乎要分裂了! 似乎不壞?" #. ~ slimespawns have *small voices* which may be the Nice equivalent #. ~ of the Rat King's ALL CAPS invective. Probably shared-brain telepathy. -#: src/consumption.cpp:1530 +#: src/consumption.cpp:1510 msgid "hey, you look like me! let's work together!" msgstr "嘿,你看起來真像我!我們一起行動吧!" -#: src/consumption.cpp:1580 -#, c-format -msgid "Are you sure you want to eat your favorited %s?" -msgstr "你確定你要吃下標記喜愛的%s?" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1617 -#, c-format -msgid "You load %1$i charge of %2$s in your %3$s." -msgid_plural "You load %1$i charges of %2$s in your %3$s." -msgstr[0] "你將 %1$i 單位的 %2$s 裝入你的 %3$s。" - -#. ~ %1$i: charge number, %2$s: item name, %3$s: bionics name -#: src/consumption.cpp:1620 -#, c-format -msgid " load %1$i charge of %2$s in their %3$s." -msgid_plural " load %1$i charges of %2$s in their %3$s." -msgstr[0] " 將 %1$i 單位的 %2$s 裝入你的 %3$s。" - -#: src/consumption.cpp:1831 +#: src/consumption.cpp:1737 #, c-format msgid "You can't eat your %s." msgstr "你不能吃你的 %s。" @@ -394679,13 +395462,13 @@ msgstr "把它丟到地上。" msgid "Wield and activate the %s to start working." msgstr "" -#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9584 +#: src/crafting.cpp:900 src/iexamine.cpp:6623 src/iuse.cpp:9602 #, c-format msgctxt "in progress craft" msgid "You start working on the %s." msgstr "你開始著手於 %s。" -#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9585 +#: src/crafting.cpp:901 src/iexamine.cpp:6624 src/iuse.cpp:9603 #, c-format msgctxt "in progress craft" msgid " starts working on the %s." @@ -395399,9 +396182,9 @@ msgstr "" "\n" "按 上/下鍵 來瀏覽搜索記錄。" -#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1723 -#: src/newcharacter.cpp:2162 src/newcharacter.cpp:2519 -#: src/newcharacter.cpp:3242 src/overmap_ui.cpp:1393 src/overmap_ui.cpp:1406 +#: src/crafting_gui.cpp:1732 src/newcharacter.cpp:1741 +#: src/newcharacter.cpp:2188 src/newcharacter.cpp:2553 +#: src/newcharacter.cpp:3297 src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1407 #: src/proficiency_ui.cpp:377 msgid "Search:" msgstr "搜尋: " @@ -395485,7 +396268,7 @@ msgstr "" msgid "Critical!!" msgstr "" -#: src/creature.cpp:946 src/iuse.cpp:4230 src/melee.cpp:2794 +#: src/creature.cpp:946 src/iuse.cpp:4231 src/melee.cpp:2794 msgid "Critical!" msgstr "爆擊!" @@ -395609,7 +396392,7 @@ msgstr "" msgid "%1s tries to pull you in, but you resist!" msgstr "" -#: src/creature.cpp:2799 src/safemode_ui.cpp:248 +#: src/creature.cpp:2799 src/safemode_ui.cpp:249 msgid "Hostile" msgstr "敵對" @@ -395713,356 +396496,360 @@ msgctxt "damage type" msgid "electric" msgstr "電的" -#: src/debug.cpp:319 +#: src/debug.cpp:320 #, c-format msgid "See %s for a full stack backtrace" msgstr "查看 %s 完整的堆疊追蹤" -#: src/debug.cpp:347 +#: src/debug.cpp:348 msgid "An error has occurred! Written below is the error report:" msgstr "發生錯誤!以下是錯誤報告:" -#: src/debug.cpp:352 +#: src/debug.cpp:353 msgid "Press space bar to continue the game." msgstr "按 空白鍵 繼續遊戲。" -#: src/debug.cpp:353 +#: src/debug.cpp:354 msgid "" "Press I (or i) to also ignore this" " particular message in the future." msgstr "按 I (或 i) 將從此忽略此特定訊息。" -#: src/debug.cpp:355 +#: src/debug.cpp:356 msgid "" "Press C (or c) to copy this " "message to the clipboard." msgstr "按 C (或 c) 將此訊息複製到剪貼板。" -#: src/debug_menu.cpp:273 src/debug_menu.cpp:1695 src/debug_menu.cpp:1809 +#: src/debug_menu.cpp:274 src/debug_menu.cpp:1697 src/debug_menu.cpp:1811 msgid "Mutate" msgstr "突變" -#: src/debug_menu.cpp:274 +#: src/debug_menu.cpp:275 msgid "Change all skills" msgstr "改變所有技能" -#: src/debug_menu.cpp:275 +#: src/debug_menu.cpp:276 msgid "Change all skills theoretical knowledge" msgstr "改變所有技能的理論知識等級" -#: src/debug_menu.cpp:276 +#: src/debug_menu.cpp:277 msgid "Learn all melee styles" msgstr "學習所有近戰招式" -#: src/debug_menu.cpp:277 +#: src/debug_menu.cpp:278 msgid "Unlock all recipes" msgstr "解鎖所有配方" -#: src/debug_menu.cpp:278 +#: src/debug_menu.cpp:279 msgid "Edit player/NPC" msgstr "編輯玩家/NPC" -#: src/debug_menu.cpp:279 +#: src/debug_menu.cpp:280 msgid "Damage self" msgstr "自殘" -#: src/debug_menu.cpp:280 +#: src/debug_menu.cpp:281 msgid "Bleed self" msgstr "" -#: src/debug_menu.cpp:281 +#: src/debug_menu.cpp:282 msgid "Set auto move route" msgstr "設置自動移動路徑" -#: src/debug_menu.cpp:282 +#: src/debug_menu.cpp:283 msgid "Control NPC follower" msgstr "" -#: src/debug_menu.cpp:286 +#: src/debug_menu.cpp:287 msgid "Change spells" msgstr "" -#: src/debug_menu.cpp:289 src/debug_menu.cpp:432 +#: src/debug_menu.cpp:290 src/debug_menu.cpp:434 msgid "Player…" msgstr "玩家 ... " -#: src/debug_menu.cpp:296 +#: src/debug_menu.cpp:297 msgid "Take screenshot" msgstr "擷取螢幕畫面" -#: src/debug_menu.cpp:297 +#: src/debug_menu.cpp:298 msgid "Generate game report" msgstr "產生遊戲報告" -#: src/debug_menu.cpp:302 +#: src/debug_menu.cpp:303 msgid "Check game state" msgstr "檢查遊戲狀態" -#: src/debug_menu.cpp:303 +#: src/debug_menu.cpp:304 msgid "Display hordes" msgstr "顯示屍潮" -#: src/debug_menu.cpp:304 +#: src/debug_menu.cpp:305 msgid "Test item group" msgstr "測試物品群組" -#: src/debug_menu.cpp:305 +#: src/debug_menu.cpp:306 msgid "Show sound clustering" msgstr "顯示聲音聚集" -#: src/debug_menu.cpp:306 +#: src/debug_menu.cpp:307 msgid "Display weather" msgstr "顯示天氣" -#: src/debug_menu.cpp:307 +#: src/debug_menu.cpp:308 msgid "Display overmap scents" msgstr "顯示氣味大地圖" -#: src/debug_menu.cpp:308 +#: src/debug_menu.cpp:309 msgid "Toggle display local scents" msgstr "切換顯示本地氣味" -#: src/debug_menu.cpp:309 +#: src/debug_menu.cpp:310 msgid "Toggle display local scents type" msgstr "切換顯示本地氣味類型" -#: src/debug_menu.cpp:310 +#: src/debug_menu.cpp:311 msgid "Toggle display temperature" msgstr "切換顯示溫度" -#: src/debug_menu.cpp:311 +#: src/debug_menu.cpp:312 msgid "Toggle display vehicle autopilot overlay" msgstr "切換顯示載具自動駕駛訊息" -#: src/debug_menu.cpp:312 +#: src/debug_menu.cpp:313 msgid "Toggle display visibility" msgstr "切換顯示視線" -#: src/debug_menu.cpp:313 +#: src/debug_menu.cpp:314 msgid "Toggle display lighting" msgstr "切換顯示照明" -#: src/debug_menu.cpp:314 +#: src/debug_menu.cpp:315 msgid "Toggle display transparency" msgstr "切換顯示透明度" -#: src/debug_menu.cpp:315 +#: src/debug_menu.cpp:316 msgid "Toggle display reachability zones" msgstr "切換顯示可抵達區域" -#: src/debug_menu.cpp:316 +#: src/debug_menu.cpp:317 msgid "Toggle display radiation" msgstr "切換顯示輻射值" -#: src/debug_menu.cpp:317 +#: src/debug_menu.cpp:318 msgid "Show mutation category levels" msgstr "顯示突變分類等級" -#: src/debug_menu.cpp:318 +#: src/debug_menu.cpp:319 msgid "Draw benchmark (X seconds)" msgstr "繪圖基準測試(5 秒)" -#: src/debug_menu.cpp:320 +#: src/debug_menu.cpp:321 msgid "Test trait group" msgstr "測試特質群組" -#: src/debug_menu.cpp:321 +#: src/debug_menu.cpp:322 msgid "Toggle NPC pathfinding on map" msgstr "切換NPC在地圖上的尋徑" -#: src/debug_menu.cpp:322 +#: src/debug_menu.cpp:323 msgid "Toggle NPC attack potential values on map" msgstr "切換顯示NPC攻擊權重值" -#: src/debug_menu.cpp:323 +#: src/debug_menu.cpp:324 msgid "Print faction info to console" msgstr "列印陣營資訊到控制台" -#: src/debug_menu.cpp:324 +#: src/debug_menu.cpp:325 msgid "Print NPC magic info to console" msgstr "" -#: src/debug_menu.cpp:325 +#: src/debug_menu.cpp:326 msgid "Test weather" msgstr "測試天氣" -#: src/debug_menu.cpp:326 +#: src/debug_menu.cpp:327 msgid "Write global effect_on_condition(s) to eocs.output" msgstr "" -#: src/debug_menu.cpp:327 +#: src/debug_menu.cpp:328 msgid "Write global var(s) to var_list.output" msgstr "" -#: src/debug_menu.cpp:328 +#: src/debug_menu.cpp:329 msgid "Write Timed (E)vents to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:329 +#: src/debug_menu.cpp:330 msgid "Edit global var(s)" msgstr "" -#: src/debug_menu.cpp:330 +#: src/debug_menu.cpp:331 msgid "Test map extra list" msgstr "" -#: src/debug_menu.cpp:331 +#: src/debug_menu.cpp:332 msgid "Generate effect list" msgstr "" -#: src/debug_menu.cpp:337 src/debug_menu.cpp:425 +#: src/debug_menu.cpp:338 src/debug_menu.cpp:427 msgid "Info…" msgstr "資訊 ... " -#: src/debug_menu.cpp:343 +#: src/debug_menu.cpp:344 msgid "Enable achievements" msgstr "" -#: src/debug_menu.cpp:344 +#: src/debug_menu.cpp:345 msgid "Unlock all progression" msgstr "解鎖所有進度" -#: src/debug_menu.cpp:345 +#: src/debug_menu.cpp:346 msgid "Show debug message" msgstr "顯示除錯消息" -#: src/debug_menu.cpp:346 +#: src/debug_menu.cpp:347 msgid "Crash game (test crash handling)" msgstr "崩潰遊戲(測試崩潰處理)" -#: src/debug_menu.cpp:347 +#: src/debug_menu.cpp:348 msgid "Activate EOC" msgstr "" -#: src/debug_menu.cpp:348 +#: src/debug_menu.cpp:349 msgid "Quit to main menu" msgstr "返回主選單" -#: src/debug_menu.cpp:352 src/debug_menu.cpp:430 +#: src/debug_menu.cpp:353 src/debug_menu.cpp:432 msgid "Game…" msgstr "" -#: src/debug_menu.cpp:358 +#: src/debug_menu.cpp:359 msgid "Change battery charge" msgstr "修改載具電量" -#: src/debug_menu.cpp:361 src/debug_menu.cpp:433 +#: src/debug_menu.cpp:362 src/debug_menu.cpp:435 msgid "Vehicle…" msgstr "" -#: src/debug_menu.cpp:367 +#: src/debug_menu.cpp:368 msgid "Teleport - short range" msgstr "傳送 - 短距" -#: src/debug_menu.cpp:368 +#: src/debug_menu.cpp:369 msgid "Teleport - long range" msgstr "傳送 - 長距" -#: src/debug_menu.cpp:369 +#: src/debug_menu.cpp:370 msgid "Teleport - adjacent overmap" msgstr "傳送 - 鄰近的大地圖" -#: src/debug_menu.cpp:370 +#: src/debug_menu.cpp:371 msgid "Teleport - specific overmap coordinates" msgstr "傳送 - 特定大地圖座標" -#: src/debug_menu.cpp:375 +#: src/debug_menu.cpp:376 msgid "Teleport - specific city" msgstr "傳送-指定城市" -#: src/debug_menu.cpp:377 src/debug_menu.cpp:434 +#: src/debug_menu.cpp:378 src/debug_menu.cpp:436 msgid "Teleport…" msgstr "傳送 ... " -#: src/debug_menu.cpp:383 +#: src/debug_menu.cpp:384 msgid "Spawn an item" msgstr "產生物品" -#: src/debug_menu.cpp:384 +#: src/debug_menu.cpp:385 msgid "Spawn NPC" msgstr "產生NPC" -#: src/debug_menu.cpp:385 +#: src/debug_menu.cpp:386 msgid "Spawn monster" msgstr "產生怪物" -#: src/debug_menu.cpp:386 +#: src/debug_menu.cpp:387 msgid "Spawn a vehicle" msgstr "產生車輛" -#: src/debug_menu.cpp:387 +#: src/debug_menu.cpp:388 msgid "Spawn artifact" msgstr "產生神器" -#: src/debug_menu.cpp:388 +#: src/debug_menu.cpp:389 msgid "Spawn clairvoyance artifact" msgstr "產生千里眼神器" -#: src/debug_menu.cpp:391 src/debug_menu.cpp:431 +#: src/debug_menu.cpp:392 src/debug_menu.cpp:433 msgid "Spawning…" msgstr "生成 ..." -#: src/debug_menu.cpp:397 +#: src/debug_menu.cpp:398 msgid "Reveal map" msgstr "顯示地圖" -#: src/debug_menu.cpp:398 +#: src/debug_menu.cpp:399 msgid "Kill in Area" msgstr "" -#: src/debug_menu.cpp:399 +#: src/debug_menu.cpp:400 msgid "Kill NPCs" msgstr "殺掉NPC" -#: src/debug_menu.cpp:400 +#: src/debug_menu.cpp:401 msgid "Map editor" msgstr "地圖編輯器" -#: src/debug_menu.cpp:401 +#: src/debug_menu.cpp:402 msgid "Change weather" msgstr "改變天氣" -#: src/debug_menu.cpp:402 +#: src/debug_menu.cpp:403 msgid "Change wind direction" msgstr "改變風向" -#: src/debug_menu.cpp:403 +#: src/debug_menu.cpp:404 msgid "Change wind speed" msgstr "改變風速" -#: src/debug_menu.cpp:404 +#: src/debug_menu.cpp:405 msgid "Generate sound" msgstr "" -#: src/debug_menu.cpp:405 +#: src/debug_menu.cpp:406 msgid "Kill all monsters" msgstr "殺死全部怪物" -#: src/debug_menu.cpp:406 +#: src/debug_menu.cpp:407 msgid "Change time" msgstr "改變時間" -#: src/debug_menu.cpp:407 +#: src/debug_menu.cpp:408 +msgid "Force temperature" +msgstr "" + +#: src/debug_menu.cpp:409 msgid "Overmap editor" msgstr "大地圖編輯器" -#: src/debug_menu.cpp:408 +#: src/debug_menu.cpp:410 msgid "Spawn map extra" msgstr "產生地圖附掛" -#: src/debug_menu.cpp:409 +#: src/debug_menu.cpp:411 msgid "Spawn nested mapgen" msgstr "" -#: src/debug_menu.cpp:410 +#: src/debug_menu.cpp:412 msgid "Edit the faction camp larder" msgstr "" -#: src/debug_menu.cpp:413 src/debug_menu.cpp:435 +#: src/debug_menu.cpp:415 src/debug_menu.cpp:437 msgid "Map…" msgstr "地圖 ..." -#: src/debug_menu.cpp:444 +#: src/debug_menu.cpp:446 msgid "" "Debug Functions - Using these will cheat not only the game, but yourself.\n" "You won't grow. You won't improve.\n" @@ -396074,992 +396861,992 @@ msgstr "" "採取這種捷徑使你一無所獲。你的勝利將是空虛寂寞覺得冷的。\n" "不進行冒險,也就不會有任何收穫。" -#: src/debug_menu.cpp:446 +#: src/debug_menu.cpp:448 msgid "Debug Functions" msgstr "除錯功能" -#: src/debug_menu.cpp:505 +#: src/debug_menu.cpp:507 #, c-format msgid "Name: %1$s" msgstr "" -#: src/debug_menu.cpp:509 +#: src/debug_menu.cpp:511 #, c-format msgid "Class: %1$s" msgstr "" -#: src/debug_menu.cpp:510 src/magic.cpp:2022 src/magic.cpp:2357 +#: src/debug_menu.cpp:512 src/magic.cpp:2022 src/magic.cpp:2357 msgid "Classless" msgstr "無派別" #. ~ %1$s - spell current level, %2$s - spell max level, %3$s - is max level -#: src/debug_menu.cpp:522 +#: src/debug_menu.cpp:524 #, c-format msgid "Spell Level: %1$s / %2$d %3$s" msgstr "" -#: src/debug_menu.cpp:523 +#: src/debug_menu.cpp:525 msgid "Unlearned" msgstr "" -#: src/debug_menu.cpp:525 src/magic.cpp:2036 +#: src/debug_menu.cpp:527 src/magic.cpp:2036 msgid "(MAX)" msgstr "(最高)" #. ~ %1$d - difficulty, %2$s - failure chance -#: src/debug_menu.cpp:530 +#: src/debug_menu.cpp:532 #, c-format msgid "Difficulty: %1$d (%2$s)" msgstr "難度:%1$d(%2$s)" -#: src/debug_menu.cpp:534 +#: src/debug_menu.cpp:536 msgid "(impeded)" msgstr "" #. ~ %1$s - energy cost, %2$s - is casting impeded, %3$s - current character #. energy -#: src/debug_menu.cpp:539 +#: src/debug_menu.cpp:541 #, c-format msgid "Casting Cost: %1$s %2$s (%3$s current) " msgstr "施展消耗: %1$s %2$s (目前%3$s)" #. ~ %1$s - cast time, %2$s - is casting impeded, %3$s - casting base time -#: src/debug_menu.cpp:547 +#: src/debug_menu.cpp:549 #, c-format msgid "Casting Time: %1$s %2$s (%3$s base time) " msgstr "施展時間:%1$s%2$s(基礎%3$s)" -#: src/debug_menu.cpp:554 src/debug_menu.cpp:652 src/magic.cpp:2078 +#: src/debug_menu.cpp:556 src/debug_menu.cpp:654 src/magic.cpp:2078 #: src/magic.cpp:2174 msgid "self" msgstr "自身" -#: src/debug_menu.cpp:558 +#: src/debug_menu.cpp:560 #, c-format msgid "Valid Targets: %1$s" msgstr "" -#: src/debug_menu.cpp:562 +#: src/debug_menu.cpp:564 #, c-format msgid "Only affects the monsters: %1$s" msgstr "" #. ~ amount of damage per second, abbreviated -#: src/debug_menu.cpp:576 +#: src/debug_menu.cpp:578 #, c-format msgid ", %1$d/sec" msgstr "" -#: src/debug_menu.cpp:578 +#: src/debug_menu.cpp:580 #, c-format msgid "Damage: %1$s %2$s%3$s" msgstr "" -#: src/debug_menu.cpp:582 +#: src/debug_menu.cpp:584 #, c-format msgid "Healing: %1$s" msgstr "" -#: src/debug_menu.cpp:587 src/magic.cpp:2116 src/magic.cpp:2146 +#: src/debug_menu.cpp:589 src/magic.cpp:2116 src/magic.cpp:2146 #: src/magic.cpp:2164 msgid "Spell Radius" msgstr "法術範圍" -#: src/debug_menu.cpp:590 src/magic.cpp:2119 +#: src/debug_menu.cpp:592 src/magic.cpp:2119 msgid "Cone Arc" msgstr "" -#: src/debug_menu.cpp:591 src/magic.cpp:2120 +#: src/debug_menu.cpp:593 src/magic.cpp:2120 msgid "degrees" msgstr "" -#: src/debug_menu.cpp:593 src/magic.cpp:2122 +#: src/debug_menu.cpp:595 src/magic.cpp:2122 msgid "Line Width" msgstr "" -#: src/debug_menu.cpp:595 +#: src/debug_menu.cpp:597 #, c-format msgid "%1$s: %2$d %3$s" msgstr "" -#: src/debug_menu.cpp:600 +#: src/debug_menu.cpp:602 #, c-format msgid "Variance: %1$d" msgstr "" -#: src/debug_menu.cpp:604 +#: src/debug_menu.cpp:606 #, c-format msgid "Spawn %1$d %2$s" msgstr "" -#: src/debug_menu.cpp:612 +#: src/debug_menu.cpp:614 #, c-format msgid "from %1$s" msgstr "" -#: src/debug_menu.cpp:619 +#: src/debug_menu.cpp:621 #, c-format msgid "Summon: %1$d %2$s" msgstr "" -#: src/debug_menu.cpp:620 src/debug_menu.cpp:646 +#: src/debug_menu.cpp:622 src/debug_menu.cpp:648 #, c-format msgid "Spell Radius: %1$d" msgstr "" -#: src/debug_menu.cpp:627 src/debug_menu.cpp:632 src/magic.cpp:2152 +#: src/debug_menu.cpp:629 src/debug_menu.cpp:634 src/magic.cpp:2152 #: src/magic.cpp:2157 msgid "random creature" msgstr "隨機生物" -#: src/debug_menu.cpp:636 +#: src/debug_menu.cpp:638 #, c-format msgid "Targets under: %1$dhp become a %2$s" msgstr "" -#: src/debug_menu.cpp:643 +#: src/debug_menu.cpp:645 #, c-format msgid "Damage: %1$s %2$s" msgstr "" -#: src/debug_menu.cpp:651 +#: src/debug_menu.cpp:653 #, c-format msgid "Range: %1$s" msgstr "" -#: src/debug_menu.cpp:664 +#: src/debug_menu.cpp:666 #, c-format msgid "Duration: %1$s" msgstr "" -#: src/debug_menu.cpp:691 +#: src/debug_menu.cpp:693 msgid "There are no spells to change." msgstr "" -#: src/debug_menu.cpp:830 +#: src/debug_menu.cpp:832 msgid "<Spell Name>" msgstr "" -#: src/debug_menu.cpp:831 +#: src/debug_menu.cpp:833 msgid "<Level>" msgstr "" -#: src/debug_menu.cpp:832 +#: src/debug_menu.cpp:834 msgid "<Description>" msgstr "" -#: src/debug_menu.cpp:836 +#: src/debug_menu.cpp:838 #, c-format msgid "<[%1$s] Keybindings>" msgstr "" -#: src/debug_menu.cpp:844 +#: src/debug_menu.cpp:846 #, c-format msgid "<[%1$s] Filter>" msgstr "" -#: src/debug_menu.cpp:875 +#: src/debug_menu.cpp:877 #, c-format msgid "%1$-3d/%2$3d" msgstr "" -#: src/debug_menu.cpp:942 src/debug_menu.cpp:1060 src/newcharacter.cpp:1564 -#: src/newcharacter.cpp:2055 src/newcharacter.cpp:2399 -#: src/newcharacter.cpp:3151 +#: src/debug_menu.cpp:944 src/debug_menu.cpp:1062 src/newcharacter.cpp:1567 +#: src/newcharacter.cpp:2074 src/newcharacter.cpp:2426 +#: src/newcharacter.cpp:3199 msgid "Nothing found." msgstr "你的篩選沒有結果。" -#: src/debug_menu.cpp:985 +#: src/debug_menu.cpp:987 msgid "Filter by spell name or id" msgstr "" -#: src/debug_menu.cpp:1024 +#: src/debug_menu.cpp:1026 #, c-format msgid "Set spell level to? Currently: %1$d" msgstr "" -#: src/debug_menu.cpp:1082 +#: src/debug_menu.cpp:1084 msgid "Choose artifact data:" msgstr "" -#: src/debug_menu.cpp:1094 +#: src/debug_menu.cpp:1096 msgid "Enter max attributes:" msgstr "" -#: src/debug_menu.cpp:1095 +#: src/debug_menu.cpp:1097 msgid "Enter power level:" msgstr "" -#: src/debug_menu.cpp:1096 +#: src/debug_menu.cpp:1098 msgid "Enter negative power limit:" msgstr "" -#: src/debug_menu.cpp:1114 +#: src/debug_menu.cpp:1116 #, c-format msgid "You teleport to point %s." msgstr "" -#: src/debug_menu.cpp:1124 +#: src/debug_menu.cpp:1126 #, c-format msgid "You teleport to submap %s." msgstr "" -#: src/debug_menu.cpp:1133 +#: src/debug_menu.cpp:1135 msgid "Teleport where?" msgstr "" -#: src/debug_menu.cpp:1141 +#: src/debug_menu.cpp:1143 #, c-format msgid "" "Error interpreting teleport target: expected two or three comma-separated " "values; got %zu" msgstr "" -#: src/debug_menu.cpp:1150 +#: src/debug_menu.cpp:1152 #, c-format msgid "Error interpreting teleport target: %s" msgstr "" -#: src/debug_menu.cpp:1162 +#: src/debug_menu.cpp:1164 msgid "Where is the desired overmap?" msgstr "想要的大地圖在哪呢?" -#: src/debug_menu.cpp:1173 +#: src/debug_menu.cpp:1175 #, c-format msgid "You teleport to overmap %s." msgstr "" -#: src/debug_menu.cpp:1237 +#: src/debug_menu.cpp:1239 msgid "Maximum strength" msgstr "最高力量" -#: src/debug_menu.cpp:1238 +#: src/debug_menu.cpp:1240 msgid "Maximum dexterity" msgstr "最高敏捷" -#: src/debug_menu.cpp:1239 +#: src/debug_menu.cpp:1241 msgid "Maximum intelligence" msgstr "最高智力" -#: src/debug_menu.cpp:1240 +#: src/debug_menu.cpp:1242 msgid "Maximum perception" msgstr "最高感知" -#: src/debug_menu.cpp:1262 +#: src/debug_menu.cpp:1264 #, c-format msgid "Set the stat to? Currently: %d" msgstr "把屬性設為?目前:%d" -#: src/debug_menu.cpp:1277 +#: src/debug_menu.cpp:1279 #, c-format msgid "Hunger: %d %s" msgstr "" -#: src/debug_menu.cpp:1279 +#: src/debug_menu.cpp:1281 #, c-format msgid "Thirst: %d %s" msgstr "" -#: src/debug_menu.cpp:1281 +#: src/debug_menu.cpp:1283 #, c-format msgid "Fatigue: %d %s" msgstr "疲勞:%d %s" -#: src/debug_menu.cpp:1283 +#: src/debug_menu.cpp:1285 #, c-format msgid "Weariness: %d %s" msgstr "疲憊:%d %s" -#: src/debug_menu.cpp:1286 +#: src/debug_menu.cpp:1288 msgid "Stored kCal: " msgstr "" -#: src/debug_menu.cpp:1287 +#: src/debug_menu.cpp:1289 msgid "Total kCal: " msgstr "" -#: src/debug_menu.cpp:1290 +#: src/debug_menu.cpp:1292 msgid "Stomach contents" msgstr "胃容量" -#: src/debug_menu.cpp:1291 src/debug_menu.cpp:1296 +#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 msgid " Total volume: " msgstr "" -#: src/debug_menu.cpp:1292 src/debug_menu.cpp:1297 +#: src/debug_menu.cpp:1294 src/debug_menu.cpp:1299 msgid " Water volume: " msgstr "" -#: src/debug_menu.cpp:1293 src/debug_menu.cpp:1298 +#: src/debug_menu.cpp:1295 src/debug_menu.cpp:1300 #, c-format msgid " kCal: %d" msgstr "" -#: src/debug_menu.cpp:1295 +#: src/debug_menu.cpp:1297 msgid "Gut contents" msgstr "腸容量" -#: src/debug_menu.cpp:1303 +#: src/debug_menu.cpp:1305 msgid "Stored kCal" msgstr "儲存熱量" -#: src/debug_menu.cpp:1304 +#: src/debug_menu.cpp:1306 msgid "Stomach kCal" msgstr "" -#: src/debug_menu.cpp:1305 +#: src/debug_menu.cpp:1307 msgid "Gut kCal" msgstr "" -#: src/debug_menu.cpp:1308 +#: src/debug_menu.cpp:1310 msgid "Sleep Deprivation" msgstr "睡眠剝奪" -#: src/debug_menu.cpp:1310 +#: src/debug_menu.cpp:1312 msgid "Reset all basic needs" msgstr "重設所有基礎需求" -#: src/debug_menu.cpp:1311 +#: src/debug_menu.cpp:1313 msgid "Empty stomach and guts" msgstr "" -#: src/debug_menu.cpp:1315 +#: src/debug_menu.cpp:1317 #, c-format msgid "%s: daily %d, overall %d" msgstr "%s:今日%d,全部%d" -#: src/debug_menu.cpp:1323 +#: src/debug_menu.cpp:1325 #, c-format msgid "Set hunger to? Currently: %d" msgstr "把飢餓度設為?目前:%d" -#: src/debug_menu.cpp:1329 +#: src/debug_menu.cpp:1331 #, c-format msgid "Set stored kCal to? Currently: %d" msgstr "把儲存熱量設為?目前:%d" -#: src/debug_menu.cpp:1335 +#: src/debug_menu.cpp:1337 #, c-format msgid "Set stomach kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1341 +#: src/debug_menu.cpp:1343 #, c-format msgid "Set gut kCal to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1347 +#: src/debug_menu.cpp:1349 #, c-format msgid "Set thirst to? Currently: %d" msgstr "把口渴度設為?目前:%d" -#: src/debug_menu.cpp:1353 +#: src/debug_menu.cpp:1355 #, c-format msgid "Set fatigue to? Currently: %d" msgstr "把疲勞度設為?目前:%d" -#: src/debug_menu.cpp:1359 +#: src/debug_menu.cpp:1361 #, c-format msgid "Set sleep deprivation to? Currently: %d" msgstr "把睡眠剝奪設為?目前:%d" -#: src/debug_menu.cpp:1366 +#: src/debug_menu.cpp:1368 #, c-format msgid "Reset weariness? Currently: %d" msgstr "重設疲憊值?當前:%d" -#: src/debug_menu.cpp:1387 +#: src/debug_menu.cpp:1389 #, c-format msgid "Set %s to? Currently: %d" msgstr "把%s設為?目前:%d" -#: src/debug_menu.cpp:1406 src/debug_menu.cpp:2759 +#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2815 msgid "Left arm" msgstr "左臂" -#: src/debug_menu.cpp:1407 src/debug_menu.cpp:2760 +#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2816 msgid "Right arm" msgstr "右臂" -#: src/debug_menu.cpp:1408 src/debug_menu.cpp:2761 +#: src/debug_menu.cpp:1410 src/debug_menu.cpp:2817 msgid "Left leg" msgstr "左腿" -#: src/debug_menu.cpp:1409 src/debug_menu.cpp:2762 +#: src/debug_menu.cpp:1411 src/debug_menu.cpp:2818 msgid "Right leg" msgstr "右腿" -#: src/debug_menu.cpp:1450 src/debug_menu.cpp:1456 +#: src/debug_menu.cpp:1452 src/debug_menu.cpp:1458 #, c-format msgid "Set the hitpoints to? Currently: %d" msgstr "把生命值設為?目前:%d" -#: src/debug_menu.cpp:1469 +#: src/debug_menu.cpp:1471 msgid "trust" msgstr "信任" -#: src/debug_menu.cpp:1470 +#: src/debug_menu.cpp:1472 msgid "fear" msgstr "畏懼" -#: src/debug_menu.cpp:1471 +#: src/debug_menu.cpp:1473 msgid "value" msgstr "重視" -#: src/debug_menu.cpp:1472 +#: src/debug_menu.cpp:1474 msgid "anger" msgstr "憤怒" -#: src/debug_menu.cpp:1473 +#: src/debug_menu.cpp:1475 msgid "owed" msgstr "占有" -#: src/debug_menu.cpp:1474 +#: src/debug_menu.cpp:1476 msgid "sold" msgstr "" -#: src/debug_menu.cpp:1480 +#: src/debug_menu.cpp:1482 #, c-format msgid "Set trust to? Currently: %d" msgstr "把信任設為?目前:%d" -#: src/debug_menu.cpp:1486 +#: src/debug_menu.cpp:1488 #, c-format msgid "Set fear to? Currently: %d" msgstr "把畏懼設為?目前:%d" -#: src/debug_menu.cpp:1491 +#: src/debug_menu.cpp:1493 #, c-format msgid "Set value to? Currently: %d" msgstr "把重視設為?目前:%d" -#: src/debug_menu.cpp:1497 +#: src/debug_menu.cpp:1499 #, c-format msgid "Set anger to? Currently: %d" msgstr "把憤怒設為?目前:%d" -#: src/debug_menu.cpp:1503 +#: src/debug_menu.cpp:1505 #, c-format msgid "Set owed to? Currently: %d" msgstr "把占有設為?目前:%d" -#: src/debug_menu.cpp:1508 +#: src/debug_menu.cpp:1510 #, c-format msgid "Set sold to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1520 +#: src/debug_menu.cpp:1522 msgid "Select a value and press enter to change it." msgstr "" -#: src/debug_menu.cpp:1522 +#: src/debug_menu.cpp:1524 msgid "Current save file name" msgstr "" -#: src/debug_menu.cpp:1524 +#: src/debug_menu.cpp:1526 msgid "Current pre-Cataclysm name" msgstr "" -#: src/debug_menu.cpp:1525 +#: src/debug_menu.cpp:1527 msgid "Current age" msgstr "" -#: src/debug_menu.cpp:1526 +#: src/debug_menu.cpp:1528 msgid "Current height in cm" msgstr "目前高度(公分)" -#: src/debug_menu.cpp:1527 +#: src/debug_menu.cpp:1529 msgid "Current blood type" msgstr "" -#: src/debug_menu.cpp:1534 +#: src/debug_menu.cpp:1536 msgid "Rename save file (WARNING: this will duplicate the save):" msgstr "" -#: src/debug_menu.cpp:1546 +#: src/debug_menu.cpp:1548 msgid "Rename character:" msgstr "" -#: src/debug_menu.cpp:1556 src/newcharacter.cpp:4055 +#: src/debug_menu.cpp:1558 src/newcharacter.cpp:4110 msgid "Enter age in years. Minimum 16, maximum 55" msgstr "輸入你的年紀。最小16,最大55。" -#: src/debug_menu.cpp:1567 src/newcharacter.cpp:4065 +#: src/debug_menu.cpp:1569 src/newcharacter.cpp:4120 #, c-format msgid "Enter height in centimeters. Minimum %d, maximum %d" msgstr "輸入身高(公分),最小值 %d,最大值 %d" -#: src/debug_menu.cpp:1580 src/newcharacter.cpp:4078 +#: src/debug_menu.cpp:1582 src/newcharacter.cpp:4133 msgid "Select blood type" msgstr "選擇血型" -#: src/debug_menu.cpp:1590 src/newcharacter.cpp:4089 +#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4144 msgid "Select Rh factor" msgstr "選擇 Rh因子" -#: src/debug_menu.cpp:1591 src/newcharacter.cpp:4090 +#: src/debug_menu.cpp:1593 src/newcharacter.cpp:4145 msgid "negative" msgstr "陰性" -#: src/debug_menu.cpp:1592 src/newcharacter.cpp:4091 +#: src/debug_menu.cpp:1594 src/newcharacter.cpp:4146 msgid "positive" msgstr "陽性" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3284 src/newcharacter.cpp:4103 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3339 src/newcharacter.cpp:4158 #: src/player_display.cpp:1062 src/player_display.cpp:1067 #: src/player_display.cpp:1070 src/player_display.cpp:1075 #: src/player_display.cpp:1259 msgid "Female" msgstr "女性" -#: src/debug_menu.cpp:1632 src/newcharacter.cpp:3277 src/newcharacter.cpp:3282 -#: src/newcharacter.cpp:4104 src/player_display.cpp:1062 +#: src/debug_menu.cpp:1634 src/newcharacter.cpp:3332 src/newcharacter.cpp:3337 +#: src/newcharacter.cpp:4159 src/player_display.cpp:1062 #: src/player_display.cpp:1067 src/player_display.cpp:1070 #: src/player_display.cpp:1075 src/player_display.cpp:1259 msgid "Male" msgstr "男性" -#: src/debug_menu.cpp:1635 +#: src/debug_menu.cpp:1637 #, c-format msgid "Unique Id: %s" msgstr "" -#: src/debug_menu.cpp:1637 +#: src/debug_menu.cpp:1639 #, c-format msgid "Faction: %s (api v%d)" msgstr "" -#: src/debug_menu.cpp:1639 +#: src/debug_menu.cpp:1641 #, c-format msgid "Attitude: %s" msgstr "" -#: src/debug_menu.cpp:1642 +#: src/debug_menu.cpp:1644 #, c-format msgid "Destination: %s %s" msgstr "" -#: src/debug_menu.cpp:1645 +#: src/debug_menu.cpp:1647 #, c-format msgid "Trust: %d" msgstr "信任: %d" -#: src/debug_menu.cpp:1646 +#: src/debug_menu.cpp:1648 #, c-format msgid "Fear: %d" msgstr "恐懼: %d" -#: src/debug_menu.cpp:1647 +#: src/debug_menu.cpp:1649 #, c-format msgid "Value: %d" msgstr "重視: %d" -#: src/debug_menu.cpp:1648 +#: src/debug_menu.cpp:1650 #, c-format msgid "Anger: %d" msgstr "憤怒: %d" -#: src/debug_menu.cpp:1649 +#: src/debug_menu.cpp:1651 #, c-format msgid "Owed: %d" msgstr "虧欠: %d" -#: src/debug_menu.cpp:1650 +#: src/debug_menu.cpp:1652 #, c-format msgid "Sold: %d" msgstr "" -#: src/debug_menu.cpp:1652 +#: src/debug_menu.cpp:1654 #, c-format msgid "Aggression: %d" msgstr "侵略: %d" -#: src/debug_menu.cpp:1654 +#: src/debug_menu.cpp:1656 #, c-format msgid "Bravery: %d" msgstr "冒險: %d" -#: src/debug_menu.cpp:1655 +#: src/debug_menu.cpp:1657 #, c-format msgid "Collector: %d" msgstr "收集: %d" -#: src/debug_menu.cpp:1656 +#: src/debug_menu.cpp:1658 #, c-format msgid "Altruism: %d" msgstr "利他主義: %d" -#: src/debug_menu.cpp:1658 src/gamemode_defense.cpp:768 +#: src/debug_menu.cpp:1660 src/gamemode_defense.cpp:768 msgid "Needs:" msgstr "需求:" -#: src/debug_menu.cpp:1663 +#: src/debug_menu.cpp:1665 #, c-format msgid "Total morale: %d" msgstr "士氣: %d" -#: src/debug_menu.cpp:1667 +#: src/debug_menu.cpp:1669 msgid "Player" msgstr "玩家" -#: src/debug_menu.cpp:1677 +#: src/debug_menu.cpp:1679 msgid "Edit description - name, age, height or blood type" msgstr "" -#: src/debug_menu.cpp:1678 +#: src/debug_menu.cpp:1680 msgid "Edit skills" msgstr "" -#: src/debug_menu.cpp:1679 +#: src/debug_menu.cpp:1681 msgid "Edit theoretical skill knowledge" msgstr "" -#: src/debug_menu.cpp:1680 +#: src/debug_menu.cpp:1682 msgid "Edit proficiencies" msgstr "" -#: src/debug_menu.cpp:1681 +#: src/debug_menu.cpp:1683 msgid "Edit stats" msgstr "" -#: src/debug_menu.cpp:1682 +#: src/debug_menu.cpp:1684 msgid "Edit spells" msgstr "" -#: src/debug_menu.cpp:1683 +#: src/debug_menu.cpp:1685 msgid "Grant items" msgstr "" -#: src/debug_menu.cpp:1684 +#: src/debug_menu.cpp:1686 msgid "Delete (all) items" msgstr "" -#: src/debug_menu.cpp:1685 +#: src/debug_menu.cpp:1687 msgid "Wear/wield an item from player's inventory" msgstr "" -#: src/debug_menu.cpp:1686 +#: src/debug_menu.cpp:1688 msgid "Set hit points" msgstr "" -#: src/debug_menu.cpp:1687 +#: src/debug_menu.cpp:1689 msgid "Set stamina" msgstr "" -#: src/debug_menu.cpp:1688 +#: src/debug_menu.cpp:1690 msgid "Set morale" msgstr "" -#: src/debug_menu.cpp:1689 +#: src/debug_menu.cpp:1691 msgid "Cause pain" msgstr "" -#: src/debug_menu.cpp:1690 +#: src/debug_menu.cpp:1692 msgid "Set health" msgstr "" -#: src/debug_menu.cpp:1691 +#: src/debug_menu.cpp:1693 msgid "Set needs" msgstr "" -#: src/debug_menu.cpp:1693 +#: src/debug_menu.cpp:1695 msgid "Set kill XP" msgstr "" -#: src/debug_menu.cpp:1698 +#: src/debug_menu.cpp:1700 msgid "Status window" msgstr "" -#: src/debug_menu.cpp:1699 +#: src/debug_menu.cpp:1701 msgid "Teleport" msgstr "" -#: src/debug_menu.cpp:1700 +#: src/debug_menu.cpp:1702 msgid "Add an effect" msgstr "" -#: src/debug_menu.cpp:1701 +#: src/debug_menu.cpp:1703 msgid "Print temperature" msgstr "" -#: src/debug_menu.cpp:1702 +#: src/debug_menu.cpp:1704 msgid "Cause asthma attack" msgstr "" -#: src/debug_menu.cpp:1703 +#: src/debug_menu.cpp:1705 msgid "Edit missions (WARNING: Unstable!)" msgstr "" -#: src/debug_menu.cpp:1704 +#: src/debug_menu.cpp:1706 msgid "Print vars to file" msgstr "" -#: src/debug_menu.cpp:1706 +#: src/debug_menu.cpp:1708 msgid "Write effect_on_condition(s) to eocs.output" msgstr "" -#: src/debug_menu.cpp:1707 +#: src/debug_menu.cpp:1709 msgid "Edit vars" msgstr "" -#: src/debug_menu.cpp:1710 +#: src/debug_menu.cpp:1712 msgid "Add mission" msgstr "" -#: src/debug_menu.cpp:1711 +#: src/debug_menu.cpp:1713 msgid "Randomize with class" msgstr "" -#: src/debug_menu.cpp:1712 +#: src/debug_menu.cpp:1714 msgid "Set attitude" msgstr "" -#: src/debug_menu.cpp:1713 +#: src/debug_menu.cpp:1715 msgid "Set opinion" msgstr "" -#: src/debug_menu.cpp:1736 +#: src/debug_menu.cpp:1738 msgid "Delete all items from the target?" msgstr "移除目標身上的所有物品?" -#: src/debug_menu.cpp:1745 +#: src/debug_menu.cpp:1747 msgid "Make target equip" msgstr "使目標裝備" -#: src/debug_menu.cpp:1765 +#: src/debug_menu.cpp:1767 #, c-format msgid "Set stamina to? Current: %d. Max: %d." msgstr "把耐力值設為?目前:%d。最高:%d。" -#: src/debug_menu.cpp:1770 +#: src/debug_menu.cpp:1772 msgid "Target stamina value out of bounds!" msgstr "目標耐力值超出範圍!" -#: src/debug_menu.cpp:1776 +#: src/debug_menu.cpp:1778 #, c-format msgid "Set the morale to? Currently: %d" msgstr "把士氣設為?目前:%d" -#: src/debug_menu.cpp:1786 +#: src/debug_menu.cpp:1788 #, c-format msgid "Set kill XP to? Currently: %d" msgstr "" -#: src/debug_menu.cpp:1799 +#: src/debug_menu.cpp:1801 #, c-format msgid "Cause how much pain? pain: %d" msgstr "造成多少疼痛?疼痛:%d" -#: src/debug_menu.cpp:1810 +#: src/debug_menu.cpp:1812 msgid "Mutate category" msgstr "突變類別" -#: src/debug_menu.cpp:1811 +#: src/debug_menu.cpp:1813 msgid "Reset mutations" msgstr "" -#: src/debug_menu.cpp:1824 +#: src/debug_menu.cpp:1826 msgid "Choose mutation category:" msgstr "選擇一個突變類別:" -#: src/debug_menu.cpp:1834 +#: src/debug_menu.cpp:1836 msgid "Include post-threshold traits?" msgstr "" -#: src/debug_menu.cpp:1839 +#: src/debug_menu.cpp:1841 msgid "Remove all mutations?" msgstr "" -#: src/debug_menu.cpp:1851 +#: src/debug_menu.cpp:1853 msgid "Health modifier" msgstr "健康調整值" -#: src/debug_menu.cpp:1857 src/debug_menu.cpp:1862 src/debug_menu.cpp:1867 +#: src/debug_menu.cpp:1859 src/debug_menu.cpp:1864 src/debug_menu.cpp:1869 #, c-format msgid "Set the value to? Currently: %d" msgstr "把數值設為?目前:%d" -#: src/debug_menu.cpp:1881 +#: src/debug_menu.cpp:1883 msgid "Choose mission type" msgstr "選擇任務類型" -#: src/debug_menu.cpp:1912 +#: src/debug_menu.cpp:1914 msgid "Choose new class" msgstr "選擇新的職業" -#: src/debug_menu.cpp:1929 +#: src/debug_menu.cpp:1931 msgid "Choose new attitude" msgstr "選擇一個新的態度" -#: src/debug_menu.cpp:1935 src/npc.cpp:3125 +#: src/debug_menu.cpp:1937 src/npc.cpp:3125 msgid "Unknown attitude" msgstr "未知態度" -#: src/debug_menu.cpp:1975 src/debug_menu.cpp:3041 +#: src/debug_menu.cpp:1977 src/debug_menu.cpp:3100 msgid "Var list written to var_list.output" msgstr "" -#: src/debug_menu.cpp:1980 src/debug_menu.cpp:3026 +#: src/debug_menu.cpp:1982 src/debug_menu.cpp:3085 msgid "effect_on_condition list written to eocs.output" msgstr "" -#: src/debug_menu.cpp:1989 src/debug_menu.cpp:3064 +#: src/debug_menu.cpp:1991 src/debug_menu.cpp:3123 msgid "Key" msgstr "" -#: src/debug_menu.cpp:1993 src/debug_menu.cpp:3068 src/morale.cpp:643 +#: src/debug_menu.cpp:1995 src/debug_menu.cpp:3127 src/morale.cpp:643 msgid "Value" msgstr "數值" -#: src/debug_menu.cpp:2005 +#: src/debug_menu.cpp:2007 msgid "Yet to start" msgstr "尚未開始" -#: src/debug_menu.cpp:2006 +#: src/debug_menu.cpp:2008 msgid "In progress" msgstr "進行中" -#: src/debug_menu.cpp:2007 +#: src/debug_menu.cpp:2009 msgid "Success" msgstr "成功" -#: src/debug_menu.cpp:2017 +#: src/debug_menu.cpp:2019 msgid "Bugged" msgstr "有 Bug" -#: src/debug_menu.cpp:2023 src/wish.cpp:197 +#: src/debug_menu.cpp:2025 src/wish.cpp:198 msgid "Type:" msgstr "類型: " -#: src/debug_menu.cpp:2024 +#: src/debug_menu.cpp:2026 msgid " Status:" msgstr " 狀態: " -#: src/debug_menu.cpp:2025 +#: src/debug_menu.cpp:2027 msgid " ID:" msgstr " ID:" -#: src/debug_menu.cpp:2026 +#: src/debug_menu.cpp:2028 msgid " NPC ID:" msgstr " NPC ID:" -#: src/debug_menu.cpp:2027 +#: src/debug_menu.cpp:2029 msgid " Target:" msgstr " 目標:" -#: src/debug_menu.cpp:2028 +#: src/debug_menu.cpp:2030 msgid "Player ID:" msgstr "玩家 ID:" -#: src/debug_menu.cpp:2058 src/debug_menu.cpp:2085 +#: src/debug_menu.cpp:2060 src/debug_menu.cpp:2087 msgid "Select mission to edit" msgstr "選擇要編輯的任務" -#: src/debug_menu.cpp:2060 +#: src/debug_menu.cpp:2062 msgid "Currently assigned missions:" msgstr "目前已指派的任務:" -#: src/debug_menu.cpp:2066 +#: src/debug_menu.cpp:2068 msgid "Not assigned missions:" msgstr "未指派的任務:" -#: src/debug_menu.cpp:2088 src/diary.cpp:155 +#: src/debug_menu.cpp:2090 src/diary.cpp:155 msgid "Active missions:" msgstr "進行中的任務:" -#: src/debug_menu.cpp:2094 src/diary.cpp:156 +#: src/debug_menu.cpp:2096 src/diary.cpp:156 msgid "Completed missions:" msgstr "已完成的任務:" -#: src/debug_menu.cpp:2100 src/diary.cpp:157 +#: src/debug_menu.cpp:2102 src/diary.cpp:157 msgid "Failed missions:" msgstr "已失敗的任務:" -#: src/debug_menu.cpp:2126 +#: src/debug_menu.cpp:2128 msgid "Removing from active_missions" msgstr "從 \"進行中的任務\" 中刪除" -#: src/debug_menu.cpp:2129 +#: src/debug_menu.cpp:2131 msgid "Removing from completed_missions" msgstr "從 \"已完成的任務\" 中刪除" -#: src/debug_menu.cpp:2132 +#: src/debug_menu.cpp:2134 msgid "Removing from failed_missions" msgstr "從 \"已失敗的任務\" 中刪除" -#: src/debug_menu.cpp:2137 +#: src/debug_menu.cpp:2139 msgid "Unsetting active mission" msgstr "取消 \"進行中的任務\"" -#: src/debug_menu.cpp:2143 +#: src/debug_menu.cpp:2145 #, c-format msgid "Removing from %s missions_assigned" msgstr "從 \"已指派的任務\" 中刪除 %s" -#: src/debug_menu.cpp:2146 +#: src/debug_menu.cpp:2148 #, c-format msgid "Removing from %s missions" msgstr "從 \"任務\" 中刪除 %s" -#: src/debug_menu.cpp:2160 +#: src/debug_menu.cpp:2162 msgid "Fail mission" msgstr "使任務失敗" -#: src/debug_menu.cpp:2161 +#: src/debug_menu.cpp:2163 msgid "Mark as complete" msgstr "標記為完成" -#: src/debug_menu.cpp:2162 +#: src/debug_menu.cpp:2164 msgid "Remove mission without proper cleanup" msgstr "刪除任務 (缺乏適當的清理)" -#: src/debug_menu.cpp:2187 +#: src/debug_menu.cpp:2189 msgid "Benchmark in progress…" msgstr "" -#: src/debug_menu.cpp:2215 +#: src/debug_menu.cpp:2217 #, c-format msgid "Drew %d times in %.3f seconds. (%.3f fps average)" msgstr "繪製 %d 次於 %.3f 秒內。(幀率 %.3f)" -#: src/debug_menu.cpp:2244 +#: src/debug_menu.cpp:2246 #, c-format msgid "Location %d:%d in %d:%d, %s\n" msgstr "位置 %d:%d 在 %d:%d, %s\n" -#: src/debug_menu.cpp:2245 +#: src/debug_menu.cpp:2247 #, c-format msgid "Current turn: %d.\n" msgstr "" -#: src/debug_menu.cpp:2246 +#: src/debug_menu.cpp:2248 #, c-format msgid "%d creature exists.\n" msgid_plural "%d creatures exist.\n" msgstr[0] "尚存 %d 個生物。\n" -#: src/debug_menu.cpp:2265 +#: src/debug_menu.cpp:2267 msgid "" "\n" "Specific creature type list:\n" msgstr "" -#: src/debug_menu.cpp:2279 +#: src/debug_menu.cpp:2281 #, c-format msgid "%s: map ( %d:%d ) pos ( %d:%d )" msgstr "%s: 地圖 (%d:%d) 位置 (%d:%d)" -#: src/debug_menu.cpp:2283 +#: src/debug_menu.cpp:2285 #, c-format msgid "(you: %d:%d)" msgstr "(你: %d:%d)" -#: src/debug_menu.cpp:2285 +#: src/debug_menu.cpp:2287 #, c-format msgid "Stomach Contents: %d ml / %d ml kCal: %d, Water: %d ml" msgstr "胃容量:%d ml / %d ml 千卡:%d,水:%d ml" -#: src/debug_menu.cpp:2290 +#: src/debug_menu.cpp:2292 #, c-format msgid "" "Guts Contents: %d ml / %d ml kCal: %d, Water: %d ml\n" @@ -397068,211 +397855,220 @@ msgstr "" "消化容量:%d ml / %d ml 千卡:%d,水:%d ml\n" "飢餓度:%d,口渴度:%d,千卡:%d / %d" -#: src/debug_menu.cpp:2296 +#: src/debug_menu.cpp:2298 #, c-format msgid "" "Body Mass Index: %.0f\n" "Basal Metabolic Rate: %i" msgstr "" -#: src/debug_menu.cpp:2298 +#: src/debug_menu.cpp:2300 #, c-format msgid "Player activity level: %s" msgstr "玩家勞動量:%s" -#: src/debug_menu.cpp:2321 +#: src/debug_menu.cpp:2323 msgid "Choose vehicle to spawn" msgstr "選擇要產生的車輛" #. ~ Menu entry in vehicle wish menu: 1st string: displayed name, 2nd string: #. internal name of vehicle #. ~ %1$s - npc name, %2$s - npc current activity name. -#: src/debug_menu.cpp:2325 src/npc.cpp:3875 +#: src/debug_menu.cpp:2327 src/npc.cpp:3875 #, c-format msgid "%1$s (%2$s)" msgstr "%1$s (%2$s)" -#: src/debug_menu.cpp:2335 +#: src/debug_menu.cpp:2337 msgid "Vehicle condition" msgstr "" -#: src/debug_menu.cpp:2336 +#: src/debug_menu.cpp:2338 msgid "Light damage" msgstr "" -#: src/debug_menu.cpp:2337 +#: src/debug_menu.cpp:2339 msgid "Undamaged" msgstr "" -#: src/debug_menu.cpp:2338 +#: src/debug_menu.cpp:2340 msgid "Disabled (tires or engine)" msgstr "" -#: src/debug_menu.cpp:2380 +#: src/debug_menu.cpp:2382 msgid "year" msgstr "年份" -#: src/debug_menu.cpp:2382 +#: src/debug_menu.cpp:2384 msgid "season" msgstr "季節" -#: src/debug_menu.cpp:2383 +#: src/debug_menu.cpp:2385 msgid "day" msgstr "天" -#: src/debug_menu.cpp:2384 +#: src/debug_menu.cpp:2386 msgid "hour" msgstr "小時" -#: src/debug_menu.cpp:2385 +#: src/debug_menu.cpp:2387 msgid "minute" msgstr "分鐘" -#: src/debug_menu.cpp:2386 src/martialarts.cpp:986 src/martialarts.cpp:1917 +#: src/debug_menu.cpp:2388 src/martialarts.cpp:986 src/martialarts.cpp:1917 #: src/martialarts.cpp:1922 msgid "turn" msgid_plural "turns" msgstr[0] "回合" -#: src/debug_menu.cpp:2393 +#: src/debug_menu.cpp:2395 msgid "Set year to?" msgstr "設定年份為?" -#: src/debug_menu.cpp:2397 +#: src/debug_menu.cpp:2399 msgid "Set season to? (0 = spring)" msgstr "設定季節為?(0 = 春天)" -#: src/debug_menu.cpp:2400 +#: src/debug_menu.cpp:2402 msgid "Set days to?" msgstr "設定日子為?" -#: src/debug_menu.cpp:2403 +#: src/debug_menu.cpp:2405 msgid "Set hour to?" msgstr "設定小時為?" -#: src/debug_menu.cpp:2406 +#: src/debug_menu.cpp:2408 msgid "Set minute to?" msgstr "設定分鐘為?" -#: src/debug_menu.cpp:2410 +#: src/debug_menu.cpp:2412 #, c-format msgid "Set turn to? (One day is %i turns)" msgstr "設定回合為?(一日是 %i 回合)" -#: src/debug_menu.cpp:2439 +#: src/debug_menu.cpp:2425 src/options.cpp:2423 src/worldfactory.cpp:1751 +msgid "Reset" +msgstr "重置" + +#: src/debug_menu.cpp:2434 +#, c-format +msgid "Set temperature to? [%s]" +msgstr "" + +#: src/debug_menu.cpp:2495 msgid "" "Using this will disable achievements. Proceed?\n" "They can be reenabled in the 'game' section of the menu." msgstr "" -#: src/debug_menu.cpp:2478 +#: src/debug_menu.cpp:2534 msgid "Current overmap revealed." msgstr "顯示目前地圖" -#: src/debug_menu.cpp:2513 src/game.cpp:6481 +#: src/debug_menu.cpp:2569 src/game.cpp:6479 msgid "Select first point." msgstr "選擇第一點。" -#: src/debug_menu.cpp:2523 src/game.cpp:6489 +#: src/debug_menu.cpp:2579 src/game.cpp:6487 msgid "Select second point." msgstr "選擇第二點。" -#: src/debug_menu.cpp:2549 +#: src/debug_menu.cpp:2605 #, c-format msgid "%s's head implodes!" msgstr "%s 的頭部發生內爆!" -#: src/debug_menu.cpp:2573 +#: src/debug_menu.cpp:2629 msgid "Martial arts debug." msgstr "武術除錯。" -#: src/debug_menu.cpp:2574 src/debug_menu.cpp:2585 +#: src/debug_menu.cpp:2630 src/debug_menu.cpp:2641 msgid "Your eyes blink rapidly as knowledge floods your brain." msgstr "大量知識湧進你的腦袋, 你的雙眼快速閃動。" -#: src/debug_menu.cpp:2580 +#: src/debug_menu.cpp:2636 msgid "You now know a lot more than just 10 styles of kung fu." msgstr "你現在通曉十種以上的功夫。" -#: src/debug_menu.cpp:2584 +#: src/debug_menu.cpp:2640 msgid "Recipe debug." msgstr "配方除錯。" -#: src/debug_menu.cpp:2589 +#: src/debug_menu.cpp:2645 msgid "You know how to craft that now." msgstr "你知道如何製作這個物品了。" -#: src/debug_menu.cpp:2616 +#: src/debug_menu.cpp:2672 msgid "Select new weather pattern:" msgstr "選擇新的天氣模式:" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Disable weather forcing" msgstr "取消鎖定天氣模式" -#: src/debug_menu.cpp:2618 +#: src/debug_menu.cpp:2674 msgid "Keep normal weather patterns" msgstr "維持正常天氣模式" -#: src/debug_menu.cpp:2646 +#: src/debug_menu.cpp:2702 msgid "Select new wind direction:" msgstr "" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Disable direction forcing" msgstr "" -#: src/debug_menu.cpp:2648 +#: src/debug_menu.cpp:2704 msgid "Keep normal wind direction" msgstr "" -#: src/debug_menu.cpp:2668 +#: src/debug_menu.cpp:2724 msgid "Select new wind speed:" msgstr "選擇新的風速:" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Disable speed forcing" msgstr "" -#: src/debug_menu.cpp:2670 +#: src/debug_menu.cpp:2726 msgid "Keep normal wind speed" msgstr "保持正常風速" -#: src/debug_menu.cpp:2696 +#: src/debug_menu.cpp:2752 msgid "Volume of sound: " msgstr "" -#: src/debug_menu.cpp:2704 +#: src/debug_menu.cpp:2760 #, c-format msgid "DEBUG SOUND ( %d )" msgstr "" -#: src/debug_menu.cpp:2745 +#: src/debug_menu.cpp:2801 #, c-format msgid "Damage self for how much? hp: %s" msgstr "" -#: src/debug_menu.cpp:2788 +#: src/debug_menu.cpp:2844 msgid "Add bleeding duration in minutes, equal to intensity:" msgstr "" -#: src/debug_menu.cpp:2814 src/game.cpp:7580 +#: src/debug_menu.cpp:2870 src/game.cpp:7578 msgid "This binary was not compiled with tiles support." msgstr "這個執行檔並沒有編譯成支援圖像。" -#: src/debug_menu.cpp:2890 +#: src/debug_menu.cpp:2949 msgid "Enter benchmark length (in milliseconds):" msgstr "輸入繪圖基準測試長度(以毫秒為單位)" -#: src/debug_menu.cpp:2912 +#: src/debug_menu.cpp:2971 msgid "Achievements are already enabled" msgstr "" -#: src/debug_menu.cpp:2915 +#: src/debug_menu.cpp:2974 msgid "Achievements enabled" msgstr "" -#: src/debug_menu.cpp:2920 +#: src/debug_menu.cpp:2979 msgid "" "Activating this will add the Arcade Mode achievement unlocking all starting " "scenarios and professions for all worlds. The character who performs this " @@ -397286,44 +398082,44 @@ msgid "" msgstr "" "開啟後將增加街機模式,利用成就來解鎖所有世界的開場劇情和職業。選擇此項的角色必須死亡才能保存遊戲紀錄。成就被紀錄在memorial資料夾,如果你有需要可以刪除它以重來。關閉此選項可能會破壞部分遊戲進度體驗。部分劇情會令新手感到沮喪,有些職業則跳過了部分遊戲內容。如果是新人玩家,那麼保留進度將可按照你的進度慢慢了解遊戲機制。" -#: src/debug_menu.cpp:3009 +#: src/debug_menu.cpp:3068 msgid "" "Quit without saving? This may cause issues such as duplicated or missing " "items and vehicles!" msgstr "不存檔直接退出?這可能會導致各種問題,例如複製或遺失物品和車輛!" -#: src/debug_menu.cpp:3016 +#: src/debug_menu.cpp:3075 msgid "" "Quickload without saving? This may cause issues such as duplicated or " "missing items and vehicles!" msgstr "" -#: src/debug_menu.cpp:3055 +#: src/debug_menu.cpp:3114 msgid "Var list written to timed_event_list.output" msgstr "" -#: src/debug_menu.cpp:3085 +#: src/debug_menu.cpp:3144 msgid "Report written to debug.log" msgstr "寫入 debug.log 的報告" -#: src/debug_menu.cpp:3091 +#: src/debug_menu.cpp:3150 msgid " and to the clipboard." msgstr "以及到剪貼簿上。" -#: src/debug_menu.cpp:3117 +#: src/debug_menu.cpp:3176 msgid "Effect list written to effect_list.output" msgstr "" -#: src/debug_menu.cpp:3124 src/iuse.cpp:3064 src/iuse.cpp:8463 -#: src/iuse.cpp:8531 src/iuse.cpp:8652 src/iuse.cpp:8766 +#: src/debug_menu.cpp:3183 src/iuse.cpp:3065 src/iuse.cpp:8467 +#: src/iuse.cpp:8535 src/iuse.cpp:8665 src/iuse.cpp:8790 msgid "There's no vehicle there." msgstr "那裡沒有車輛" -#: src/debug_menu.cpp:3131 +#: src/debug_menu.cpp:3190 msgid "By how much? (in kJ, negative to discharge)" msgstr "" -#: src/debug_menu.cpp:3148 +#: src/debug_menu.cpp:3207 #, c-format msgid "Set camp larder kCals to? Currently: %d" msgstr "" @@ -397593,8 +398389,8 @@ msgstr "" msgid "NPC Killed: " msgstr "" -#: src/diary.cpp:348 src/memorial_logger.cpp:309 src/newcharacter.cpp:3536 -#: src/newcharacter.cpp:3598 +#: src/diary.cpp:348 src/memorial_logger.cpp:317 src/newcharacter.cpp:3591 +#: src/newcharacter.cpp:3653 msgid "Skills:" msgstr "技能:" @@ -397619,7 +398415,7 @@ msgstr "獲得突變:" msgid "Lost Mutation: " msgstr "" -#: src/diary.cpp:454 src/newcharacter.cpp:3502 +#: src/diary.cpp:454 src/newcharacter.cpp:3557 msgid "Stats:" msgstr "屬性:" @@ -397667,7 +398463,7 @@ msgstr "" msgid "Perception: %d -> %d" msgstr "" -#: src/diary.cpp:512 src/newcharacter.cpp:3647 +#: src/diary.cpp:512 src/newcharacter.cpp:3702 msgid "Proficiencies:" msgstr "熟練度:" @@ -397880,7 +398676,7 @@ msgstr "凍僵!" msgid "SAFE" msgstr "安全" -#: src/display.cpp:633 src/options.cpp:2526 +#: src/display.cpp:633 src/options.cpp:2603 msgid "Off" msgstr "關閉" @@ -398235,7 +399031,7 @@ msgstr "%1$d %2$s" msgid "Underground" msgstr "地下" -#: src/distraction_manager.cpp:19 src/veh_interact.cpp:3001 +#: src/distraction_manager.cpp:19 src/veh_interact.cpp:2995 msgid "Noise" msgstr "聲響" @@ -398247,7 +399043,7 @@ msgstr "當你聽到噪音時會中斷當前行動。" msgid "This distraction will interrupt your activity when you feel pain." msgstr "當你感到疼痛時會中斷當前行動。" -#: src/distraction_manager.cpp:21 src/game.cpp:5362 src/martialarts.cpp:2018 +#: src/distraction_manager.cpp:21 src/game.cpp:5360 src/martialarts.cpp:2018 #: src/monexamine.cpp:595 src/monexamine.cpp:902 msgid "Attack" msgstr "攻擊" @@ -398332,7 +399128,7 @@ msgstr "" msgid "Survived:" msgstr "存活:" -#: src/do_turn.cpp:245 src/memorial_logger.cpp:279 +#: src/do_turn.cpp:245 src/memorial_logger.cpp:287 msgid "Kills:" msgstr "擊殺:" @@ -398398,151 +399194,151 @@ msgstr "" msgid "Loading content packs" msgstr "正在讀取內容包" -#: src/editmap.cpp:164 +#: src/editmap.cpp:165 msgctxt "item manipulation debug menu entry" msgid "rehash" msgstr "翻版" -#: src/editmap.cpp:165 +#: src/editmap.cpp:166 msgctxt "item manipulation debug menu entry" msgid "edit" msgstr "編輯物品" -#: src/editmap.cpp:167 +#: src/editmap.cpp:168 msgctxt "item manipulation debug menu entry" msgid "dump to save/jtest-*.txt" msgstr "轉存到 save/jtest-*.txt" -#: src/editmap.cpp:395 +#: src/editmap.cpp:396 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s,%s,%s] fast scroll, %s, %s, %s, %s, %s, %s" msgstr "%s, %s, [%s,%s,%s,%s] 快速捲動, %s, %s, %s, %s, %s, %s" -#: src/editmap.cpp:406 +#: src/editmap.cpp:407 msgctxt "map editor state" msgid "Looking around" msgstr "看四周" -#: src/editmap.cpp:716 +#: src/editmap.cpp:717 msgctxt "vehicle" msgid "no" msgstr "否" -#: src/editmap.cpp:718 +#: src/editmap.cpp:719 msgctxt "vehicle" msgid "in" msgstr "車內" -#: src/editmap.cpp:720 +#: src/editmap.cpp:721 msgctxt "vehicle" msgid "out" msgstr "車外" -#: src/editmap.cpp:732 +#: src/editmap.cpp:733 #, c-format msgid "%d: %s; move cost %d" msgstr "" -#: src/editmap.cpp:739 +#: src/editmap.cpp:740 #, c-format msgid "%d: %s; move cost %d movestr %d" msgstr "" -#: src/editmap.cpp:751 +#: src/editmap.cpp:752 #, c-format msgid "dist: %d u_see: %s veh: %s scent: %d" msgstr "距離:%d 可視:%s 車輛:%s 氣味:%d" -#: src/editmap.cpp:753 +#: src/editmap.cpp:754 #, c-format msgid "sight_range: %d, noon_sight_range: %d," msgstr "" -#: src/editmap.cpp:756 +#: src/editmap.cpp:757 #, c-format msgid "cache{transp:%.4f seen:%.4f cam:%.4f}" msgstr "" -#: src/editmap.cpp:764 +#: src/editmap.cpp:765 #, c-format msgid "outside: %d obstructed: %d floor: %d" msgstr "" -#: src/editmap.cpp:769 +#: src/editmap.cpp:770 #, c-format msgid "light_at: %s" msgstr "" -#: src/editmap.cpp:771 +#: src/editmap.cpp:772 #, c-format msgid "apparent light: %.5f (%d)" msgstr "" -#: src/editmap.cpp:775 +#: src/editmap.cpp:776 msgid " [vehicle]" msgstr "[車輛]" -#: src/editmap.cpp:778 +#: src/editmap.cpp:779 msgid " [indoors]" msgstr "[室內]" -#: src/editmap.cpp:781 +#: src/editmap.cpp:782 msgid " [roof]" msgstr "[屋頂]" -#: src/editmap.cpp:790 +#: src/editmap.cpp:791 #, c-format msgid "field: %s L:%d[%s] A:%d" msgstr "" -#: src/editmap.cpp:801 +#: src/editmap.cpp:802 #, c-format msgid "trap: %s (%d)" msgstr "陷阱: %s (%d)" -#: src/editmap.cpp:810 +#: src/editmap.cpp:811 #, c-format msgid "There is a %s there. Parts:" msgstr "這裡有 %s。零件:" -#: src/editmap.cpp:819 +#: src/editmap.cpp:820 #, c-format msgid "There is a %s there." msgstr "這裡有 %s。" -#: src/editmap.cpp:823 +#: src/editmap.cpp:824 #, c-format msgid "There is %d other item there as well." msgid_plural "There are %d other items there as well." msgstr[0] "這裡還有其他 %d 件物品。" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Graffiti: %s" msgstr "塗鴉: %s" -#: src/editmap.cpp:833 src/game.cpp:6222 +#: src/editmap.cpp:834 src/game.cpp:6220 #, c-format msgid "Inscription: %s" msgstr "銘文:%s" -#: src/editmap.cpp:882 +#: src/editmap.cpp:883 msgctxt "map editor state" msgid "Terrain" msgstr "地形" -#: src/editmap.cpp:888 +#: src/editmap.cpp:889 msgctxt "map editor state" msgid "Furniture" msgstr "家具" -#: src/editmap.cpp:894 +#: src/editmap.cpp:895 msgctxt "map editor: traps editing" msgid "Traps" msgstr "陷阱" -#: src/editmap.cpp:966 src/editmap.cpp:974 +#: src/editmap.cpp:967 src/editmap.cpp:975 #, c-format msgid "" "Move cost: %d\n" @@ -398553,209 +399349,209 @@ msgstr "" "室內:%s\n" "屋頂:%s" -#: src/editmap.cpp:1106 +#: src/editmap.cpp:1107 #, c-format msgctxt "map feature id" msgid "(%s)" msgstr "(%s)" -#: src/editmap.cpp:1108 +#: src/editmap.cpp:1109 #, c-format msgctxt "map feature name and id" msgid "%s (%s)" msgstr "%s (%s)" -#: src/editmap.cpp:1145 src/editmap.cpp:1724 +#: src/editmap.cpp:1146 src/editmap.cpp:1725 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s" msgstr "%s, %s, %s, %s, %s" -#: src/editmap.cpp:1265 +#: src/editmap.cpp:1266 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, [%s,%s] intensity, %s, %s, %s" msgstr "%s, %s, [%s,%s] 強度, %s, %s, %s" -#: src/editmap.cpp:1272 +#: src/editmap.cpp:1273 msgctxt "Map editor: Editing field effects" msgid "Field effects" msgstr "地面影響" -#: src/editmap.cpp:1300 +#: src/editmap.cpp:1301 msgctxt "map editor: used to describe a clean field (e.g. without blood)" msgid "-clear-" msgstr "-清除-" -#: src/editmap.cpp:1305 src/options.cpp:780 +#: src/editmap.cpp:1306 src/options.cpp:780 #, c-format msgid "%d: %s" msgstr "%d (%s)" -#: src/editmap.cpp:1412 +#: src/editmap.cpp:1413 msgid "Add item" msgstr "增加物品" -#: src/editmap.cpp:1446 +#: src/editmap.cpp:1447 #, c-format msgctxt "item manipulation debug menu entry" msgid "bday: %d" msgstr "開始腐敗日: %d" -#: src/editmap.cpp:1449 +#: src/editmap.cpp:1450 #, c-format msgctxt "item manipulation debug menu entry" msgid "damage: %d" msgstr "近戰傷害: %d" -#: src/editmap.cpp:1451 +#: src/editmap.cpp:1452 #, c-format msgctxt "item manipulation debug menu entry" msgid "degradation: %d" msgstr "退化:%d" -#: src/editmap.cpp:1453 +#: src/editmap.cpp:1454 #, c-format msgctxt "item manipulation debug menu entry" msgid "burnt: %d" msgstr "焦度: %d" -#: src/editmap.cpp:1455 +#: src/editmap.cpp:1456 #, c-format msgctxt "item manipulation debug menu entry" msgid "tags: %s" msgstr "標籤:%s" -#: src/editmap.cpp:1460 +#: src/editmap.cpp:1461 msgctxt "item manipulation debug menu entry" msgid "-[ light emission ]-" msgstr "-[ 發光 ]-" -#: src/editmap.cpp:1462 +#: src/editmap.cpp:1463 msgctxt "item manipulation debug menu entry" msgid "savetest" msgstr "儲存測試" -#: src/editmap.cpp:1506 src/wish.cpp:733 +#: src/editmap.cpp:1507 src/wish.cpp:746 msgid "Flags:" msgstr "標籤:" -#: src/editmap.cpp:1563 +#: src/editmap.cpp:1564 msgctxt "item manipulation debug menu entry for adding an item on a tile" msgid "Add item" msgstr "增加物品" -#: src/editmap.cpp:1730 +#: src/editmap.cpp:1731 msgid "Moving selection" msgstr "移動所選" -#: src/editmap.cpp:1733 +#: src/editmap.cpp:1734 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s, %s, %s, %s, %s" msgstr "%s, %s, %s, %s, %s, %s, %s" -#: src/editmap.cpp:1741 +#: src/editmap.cpp:1742 msgid "Resizing selection" msgstr "調整所選大小" -#: src/editmap.cpp:1750 +#: src/editmap.cpp:1751 msgid "Selection type" msgstr "類別選擇" -#: src/editmap.cpp:1752 +#: src/editmap.cpp:1753 msgctxt "shape" msgid "Rectangle" msgstr "矩形" -#: src/editmap.cpp:1753 +#: src/editmap.cpp:1754 msgctxt "shape" msgid "Filled Rectangle" msgstr "填滿矩形" -#: src/editmap.cpp:1754 +#: src/editmap.cpp:1755 msgctxt "shape" msgid "Line" msgstr "線" -#: src/editmap.cpp:1755 +#: src/editmap.cpp:1756 msgctxt "shape" msgid "Filled Circle" msgstr "填滿圓形" -#: src/editmap.cpp:1756 +#: src/editmap.cpp:1757 msgctxt "shape" msgid "Point" msgstr "點" -#: src/editmap.cpp:1771 +#: src/editmap.cpp:1772 msgctxt "map editor state" msgid "Select a shape" msgstr "選擇形狀" -#: src/editmap.cpp:1868 +#: src/editmap.cpp:1869 msgctxt "map generator" msgid "Regenerate" msgstr "再生" -#: src/editmap.cpp:1869 +#: src/editmap.cpp:1870 msgctxt "map generator" msgid "Rotate" msgstr "旋轉" -#: src/editmap.cpp:1870 +#: src/editmap.cpp:1871 msgctxt "map generator" msgid "Apply" msgstr "套用" -#: src/editmap.cpp:1871 +#: src/editmap.cpp:1872 msgctxt "map generator" msgid "Change Overmap (Doesn't Apply)" msgstr "更改大地圖 (不套用)" -#: src/editmap.cpp:1912 +#: src/editmap.cpp:1913 #, c-format msgctxt "keybinding descriptions" msgid "[%s,%s] prev/next oter type, [%s,%s] select, %s, %s" msgstr "" -#: src/editmap.cpp:1917 +#: src/editmap.cpp:1918 #, c-format msgctxt "map editor state" msgid "Mapgen: %s" msgstr "地圖生成:%s" -#: src/editmap.cpp:1985 +#: src/editmap.cpp:1986 #, c-format msgid "Changed oter_id from '%s' (%s) to '%s' (%s)" msgstr "將 oter_id 從 '%s' (%s) 更改為 '%s' (%s)" -#: src/editmap.cpp:2030 +#: src/editmap.cpp:2031 msgid "Your mechanic could not find a vehicle at the garage." msgstr "你的技工在修車廠中找不到車輛。" -#: src/editmap.cpp:2042 +#: src/editmap.cpp:2043 msgid "Select the Vehicle" msgstr "選擇車輛" -#: src/editmap.cpp:2101 +#: src/editmap.cpp:2102 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s" msgstr "%s, %s" -#: src/editmap.cpp:2104 +#: src/editmap.cpp:2105 msgctxt "map generator" msgid "Mapgen: Moving target" msgstr "地圖產生: 移動目標" -#: src/editmap.cpp:2195 +#: src/editmap.cpp:2196 #, c-format msgctxt "keybinding descriptions" msgid "%s, %s, %s" msgstr "%s, %s, %s" -#: src/editmap.cpp:2199 +#: src/editmap.cpp:2200 msgctxt "map generator" msgid "Mapgen stamp" msgstr "地圖產生戳記" @@ -398919,7 +399715,7 @@ msgid "average" msgstr "普通" #: src/effect.cpp:1654 src/effect.cpp:1675 src/effect.cpp:1699 -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "good" msgstr "良好" @@ -398999,7 +399795,7 @@ msgstr "大聲的碰!" msgid "a huge boom!" msgstr "一個巨大的轟炸!" -#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2201 +#: src/explosion.cpp:596 src/melee.cpp:1986 src/ranged.cpp:2202 msgid "Crack!" msgstr "爆!" @@ -400967,7 +401763,7 @@ msgstr "你必須選擇視野範圍內的目標。" msgid "Do you want to bounce off this location to extend range?" msgstr "你想探查這個地點來拓展距離嗎?" -#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9412 +#: src/faction_camp.cpp:4644 src/faction_camp.cpp:4693 src/iuse.cpp:9430 msgctxt "short for infinity" msgid "inf" msgstr "無限" @@ -401225,7 +402021,7 @@ msgstr "好幾塊 %s被發現散布在幾個灌木中。" msgid "(You wonder if your companions are fit to work on their own…)" msgstr "(你想知道你的同伴是否適合被指派的工作...)" -#: src/fungal_effects.cpp:48 src/iuse.cpp:732 +#: src/fungal_effects.cpp:48 src/iuse.cpp:733 #, c-format msgid "The %s is covered in tiny spores!" msgstr "%s 上面蓋滿了小小的孢子!" @@ -401246,16 +402042,16 @@ msgstr "小樹綻放出了真菌花!" msgid "The tree blooms forth into a fungal blossom!" msgstr "樹綻放出了真菌花!" -#: src/game.cpp:366 +#: src/game.cpp:367 #, c-format msgid "You completed the achievement \"%s\"." msgstr "你達成了成就 \"%s\"" -#: src/game.cpp:383 +#: src/game.cpp:384 msgid "Achievement completed!" msgstr "成就完成 !" -#: src/game.cpp:387 +#: src/game.cpp:388 msgid "" "Achievement completion popups can be\n" "configured via the Interface options" @@ -401263,27 +402059,27 @@ msgstr "" "跳出成就完成的視窗訊息可以在\n" "介面選項中設定" -#: src/game.cpp:401 +#: src/game.cpp:402 #, c-format msgid "You lost the conduct \"%s\"." msgstr "你破戒了守則 「%s」。" -#: src/game.cpp:667 src/options.cpp:2845 +#: src/game.cpp:668 src/options.cpp:2922 #, c-format msgid "Loading the tileset failed: %s" msgstr "無法讀取圖像包: %s" -#: src/game.cpp:679 +#: src/game.cpp:680 #, c-format msgid "Loading the zoomed out tileset failed: %s" msgstr "" -#: src/game.cpp:689 src/options.cpp:2877 +#: src/game.cpp:690 src/options.cpp:2954 #, c-format msgid "Loading the overmap tileset failed: %s" msgstr "無法讀取世界地圖圖像包: %s" -#: src/game.cpp:726 +#: src/game.cpp:727 msgid "" "Please wait while the world data loads…\n" "Loading core data" @@ -401291,11 +402087,11 @@ msgstr "" "世界資料讀取中請稍候…\n" "載入核心資料中…" -#: src/game.cpp:822 +#: src/game.cpp:823 msgid "Please wait as we build your world" msgstr "正在生成世界, 請稍候" -#: src/game.cpp:850 +#: src/game.cpp:851 msgid "" "Try again?\n" "\n" @@ -401305,219 +402101,219 @@ msgstr "" "\n" "遊戲可能需要多次嘗試才會生成到有效的開始地點。" -#: src/game.cpp:1353 +#: src/game.cpp:1354 #, c-format msgid "%s Cancel auto move?" msgstr "%s 取消自動移動?" -#: src/game.cpp:1354 +#: src/game.cpp:1355 #, c-format msgid "%s Auto move canceled." msgstr "%s 自動移動取消。" -#: src/game.cpp:1386 +#: src/game.cpp:1387 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s (Case Sensitive)" msgstr "%s %s (大小寫敏感)" -#: src/game.cpp:1388 +#: src/game.cpp:1389 #, c-format msgctxt "cancel_activity_or_ignore_query" msgid "%s %s" msgstr "%s %s" -#: src/game.cpp:1716 +#: src/game.cpp:1717 msgid "Faction Camp" msgstr "陣營營寨" -#: src/game.cpp:1963 +#: src/game.cpp:1964 msgctxt "action" msgid "activate" msgstr "啟動" -#: src/game.cpp:1964 +#: src/game.cpp:1965 msgctxt "action" msgid "read" msgstr "閱讀" -#: src/game.cpp:1965 +#: src/game.cpp:1966 msgctxt "action" msgid "eat" msgstr "食用" -#: src/game.cpp:1966 +#: src/game.cpp:1967 msgctxt "action" msgid "wear" msgstr "穿戴" -#: src/game.cpp:1967 +#: src/game.cpp:1968 msgctxt "action" msgid "wield" msgstr "手持" -#: src/game.cpp:1968 +#: src/game.cpp:1969 msgctxt "action" msgid "throw" msgstr "投擲" -#: src/game.cpp:1969 +#: src/game.cpp:1970 msgctxt "action" msgid "change side" msgstr "換邊" -#: src/game.cpp:1970 +#: src/game.cpp:1971 msgctxt "action" msgid "take off" msgstr "脫掉" -#: src/game.cpp:1971 +#: src/game.cpp:1972 msgctxt "action" msgid "drop" msgstr "丟棄" -#: src/game.cpp:1972 +#: src/game.cpp:1973 msgctxt "action" msgid "unload" msgstr "清空" -#: src/game.cpp:1973 +#: src/game.cpp:1974 msgctxt "action" msgid "reload" msgstr "重新裝填" -#: src/game.cpp:1974 +#: src/game.cpp:1975 msgctxt "action" msgid "part reload" msgstr "部分裝填" -#: src/game.cpp:1975 +#: src/game.cpp:1976 msgctxt "action" msgid "mend" msgstr "修補" -#: src/game.cpp:1976 +#: src/game.cpp:1977 msgctxt "action" msgid "disassemble" msgstr "拆解" -#: src/game.cpp:1978 +#: src/game.cpp:1979 msgctxt "action" msgid "insert" msgstr "放入" -#: src/game.cpp:1980 +#: src/game.cpp:1981 msgctxt "action" msgid "open" msgstr "打開" -#: src/game.cpp:1982 +#: src/game.cpp:1983 msgctxt "action" msgid "pocket settings" msgstr "口袋設定" -#: src/game.cpp:1986 +#: src/game.cpp:1987 msgctxt "action" msgid "unfavorite" msgstr "取消喜愛" -#: src/game.cpp:1988 +#: src/game.cpp:1989 msgctxt "action" msgid "favorite" msgstr "設為喜愛" -#: src/game.cpp:1991 +#: src/game.cpp:1992 msgctxt "action" msgid "view recipe" msgstr "查看配方" -#: src/game.cpp:1992 +#: src/game.cpp:1993 msgctxt "action" msgid "hide contents" msgstr "隱藏內容物" -#: src/game.cpp:1993 +#: src/game.cpp:1994 msgctxt "action" msgid "show contents" msgstr "顯示內容物" -#: src/game.cpp:1994 +#: src/game.cpp:1995 msgctxt "action" msgid "reassign" msgstr "重定代碼" -#: src/game.cpp:1997 src/game.cpp:1999 +#: src/game.cpp:1998 src/game.cpp:2000 msgid "Auto pickup" msgstr "自動撿取" -#: src/game.cpp:2086 src/iuse.cpp:9241 +#: src/game.cpp:2087 src/iuse.cpp:9259 #, c-format msgid "You can't use a %s there." msgstr "你不能在這裡使用 %s。" -#: src/game.cpp:2206 +#: src/game.cpp:2207 #, c-format msgid "'%s' added to character pickup rules." msgstr "'%s' 增加到了撿取規則。" -#: src/game.cpp:2213 +#: src/game.cpp:2214 #, c-format msgid "'%s' removed from character pickup rules." msgstr "'%s' 從撿取規則中移除。" -#: src/game.cpp:2338 +#: src/game.cpp:2339 msgid "Move north" msgstr "向北移動" -#: src/game.cpp:2339 +#: src/game.cpp:2340 msgid "Move northeast" msgstr "向東北移動" -#: src/game.cpp:2340 +#: src/game.cpp:2341 msgid "Move east" msgstr "向東移動" -#: src/game.cpp:2341 +#: src/game.cpp:2342 msgid "Move southeast" msgstr "向東南移動" -#: src/game.cpp:2342 +#: src/game.cpp:2343 msgid "Move south" msgstr "向南移動" -#: src/game.cpp:2343 +#: src/game.cpp:2344 msgid "Move southwest" msgstr "向西南移動" -#: src/game.cpp:2344 +#: src/game.cpp:2345 msgid "Move west" msgstr "向西移動" -#: src/game.cpp:2345 +#: src/game.cpp:2346 msgid "Move northwest" msgstr "向西北移動" -#: src/game.cpp:2347 +#: src/game.cpp:2348 msgid "Descend stairs" msgstr "下樓梯" -#: src/game.cpp:2348 +#: src/game.cpp:2349 msgid "Ascend stairs" msgstr "上樓梯" -#: src/game.cpp:2573 src/game.cpp:2594 +#: src/game.cpp:2574 src/game.cpp:2595 msgid "Nothing relevant here." msgstr "這裡什麼都沒有。" -#: src/game.cpp:2578 +#: src/game.cpp:2579 msgid "You are not wielding a ranged weapon." msgstr "你的手上沒有遠程武器。" -#: src/game.cpp:2638 +#: src/game.cpp:2639 msgid "Watch the last moments of your life…?" msgstr "看你生命的最後一刻...?" -#: src/game.cpp:2744 +#: src/game.cpp:2745 msgid "" "Please wait…\n" "Loading the save…" @@ -401525,797 +402321,798 @@ msgstr "" "請稍等…\n" "正在載入存檔…" -#: src/game.cpp:2880 +#: src/game.cpp:2878 msgid "Loading files" msgstr "正在讀取檔案" -#: src/game.cpp:2949 +#: src/game.cpp:2947 msgid "factions data" msgstr "派系資料" -#: src/game.cpp:2960 +#: src/game.cpp:2958 #, c-format msgid "Failed to save the maps: %s" msgstr "無法儲存地圖: %s" -#: src/game.cpp:2971 +#: src/game.cpp:2969 msgid "player data" msgstr "玩家資料" -#: src/game.cpp:2976 src/game.cpp:3157 src/game.cpp:3161 +#: src/game.cpp:2974 src/game.cpp:3155 src/game.cpp:3159 msgid "player memorial" msgstr "玩家墓誌銘" -#: src/game.cpp:2981 +#: src/game.cpp:2979 msgid "quick shortcuts" msgstr "快速捷徑" -#: src/game.cpp:3059 +#: src/game.cpp:3057 msgid "uistate data" msgstr "使用者介面資料" -#: src/game.cpp:3067 +#: src/game.cpp:3065 msgid "Failed to save game data" msgstr "無法儲存遊戲數據" -#: src/game.cpp:3234 +#: src/game.cpp:3232 #, c-format msgid "Your overmap position: %s" msgstr "" -#: src/game.cpp:3236 +#: src/game.cpp:3234 #, c-format msgid "Your local position: %s" msgstr "" -#: src/game.cpp:3245 +#: src/game.cpp:3243 #, c-format msgid "Total NPCs within %d OMTs: %d. %d are static NPCs." msgstr "" -#: src/game.cpp:4252 +#: src/game.cpp:4250 #, c-format msgid "%s spotted!" msgstr "發現 %s!" -#: src/game.cpp:4254 +#: src/game.cpp:4252 #, c-format msgid "We have detected a %s - an enemy of the Mycus!" msgstr "我們偵測到了 %s- 馬庫斯之敵!" -#: src/game.cpp:4261 +#: src/game.cpp:4259 msgid "Our fibers strain with renewed wrath!" msgstr "我們的纖維隨著憤怒而繃緊!" -#: src/game.cpp:4267 +#: src/game.cpp:4265 msgid "Hostile survivor spotted!" msgstr "發現敵對生存者!" -#: src/game.cpp:4270 +#: src/game.cpp:4268 msgid "Monsters spotted!" msgstr "發現怪物!" -#: src/game.cpp:4283 src/handle_action.cpp:2439 +#: src/game.cpp:4281 src/handle_action.cpp:2435 msgid "Safe mode ON!" msgstr "安全模式啟動!" -#: src/game.cpp:4358 +#: src/game.cpp:4356 #, c-format msgid "Nothing at (%d,%d,%d) to knockback!" msgstr "沒有東西在 (%d,%d,%d) 可以擊退!" -#: src/game.cpp:4365 src/game.cpp:4373 src/game.cpp:4385 src/game.cpp:4424 -#: src/game.cpp:4433 src/game.cpp:4457 +#: src/game.cpp:4363 src/game.cpp:4371 src/game.cpp:4383 src/game.cpp:4422 +#: src/game.cpp:4431 src/game.cpp:4455 #, c-format msgid "%s was stunned!" msgstr "%s 被震暈了!" -#: src/game.cpp:4374 +#: src/game.cpp:4372 #, c-format msgid "%s slammed into an obstacle!" msgstr "%s 撞上障礙物!" -#: src/game.cpp:4389 src/game.cpp:4463 +#: src/game.cpp:4387 src/game.cpp:4461 #, c-format msgid "%s collided with something else and sent it flying!" msgstr "%s 撞飛了某些東西!" -#: src/game.cpp:4393 src/game.cpp:4467 +#: src/game.cpp:4391 src/game.cpp:4465 #, c-format msgid "%s collided with someone else and sent him flying!" msgstr "%s 把某人撞飛了!" -#: src/game.cpp:4396 src/game.cpp:4470 +#: src/game.cpp:4394 src/game.cpp:4468 #, c-format msgid "%s collided with someone else and sent her flying!" msgstr "%s 把某人撞飛了!" -#: src/game.cpp:4400 src/game.cpp:4478 +#: src/game.cpp:4398 src/game.cpp:4476 #, c-format msgid "%s collided with you and sent you flying!" msgstr "%s 撞到你讓你彈飛了!" -#: src/game.cpp:4410 src/monmove.cpp:727 +#: src/game.cpp:4408 src/monmove.cpp:727 #, c-format msgid "The %s drowns!" msgstr "%s 溺水了!" -#: src/game.cpp:4417 src/monmove.cpp:2080 +#: src/game.cpp:4415 src/monmove.cpp:2080 #, c-format msgid "The %s flops around and dies!" msgstr "%s 掙扎而死了!" -#: src/game.cpp:4476 +#: src/game.cpp:4474 #, c-format msgid "%s collided with you, and barely dislodges your tentacles!" msgstr "%s 撞到了你, 且幾乎要把你的觸手撞開了!" -#: src/game.cpp:4488 src/game.cpp:4504 src/game.cpp:4537 +#: src/game.cpp:4486 src/game.cpp:4502 src/game.cpp:4535 #, c-format msgid "You were stunned for %d turn!" msgid_plural "You were stunned for %d turns!" msgstr[0] "你被震懾了 %d 回合!" -#: src/game.cpp:4499 src/game.cpp:4532 +#: src/game.cpp:4497 src/game.cpp:4530 #, c-format msgid "You were stunned AGAIN for %d turn!" msgid_plural "You were stunned AGAIN for %d turns!" msgstr[0] "你再次被震懾了 %d 回合!" -#: src/game.cpp:4546 +#: src/game.cpp:4544 msgid "You collided with something and sent it flying!" msgstr "你撞飛了某些東西!" -#: src/game.cpp:4549 +#: src/game.cpp:4547 msgid "You collided with someone and sent him flying!" msgstr "你把某人撞飛了!" -#: src/game.cpp:4551 +#: src/game.cpp:4549 msgid "You collided with someone and sent her flying!" msgstr "你把某人撞飛了!" -#: src/game.cpp:4569 +#: src/game.cpp:4567 msgid "You can not read a computer screen!" msgstr "你看不懂電腦螢幕上寫什麼!" -#: src/game.cpp:4574 +#: src/game.cpp:4572 msgid "You can not see a computer screen!" msgstr "你無法看到電腦螢幕!" -#: src/game.cpp:4580 src/iuse.cpp:5745 src/iuse.cpp:6123 src/iuse.cpp:8181 -#: src/iuse.cpp:9717 src/iuse.cpp:9840 src/iuse.cpp:9893 +#: src/game.cpp:4578 src/iuse.cpp:5746 src/iuse.cpp:6124 src/iuse.cpp:8185 +#: src/iuse.cpp:9735 src/iuse.cpp:9858 src/iuse.cpp:9911 msgid "You'll need to put on reading glasses before you can see the screen." msgstr "你必須先戴上老花眼鏡才能看清螢幕。" -#: src/game.cpp:4588 +#: src/game.cpp:4586 msgid "The console doesn't display anything coherent." msgstr "控制台沒有顯示任何相關內容。" -#: src/game.cpp:4988 +#: src/game.cpp:4986 #, c-format msgid "" "WARNING: Patient's body is damaged. Difficulty of the procedure is " "increased by %s." msgstr "警告:患者身體有損傷。手術難度增加%s。" -#: src/game.cpp:5005 +#: src/game.cpp:5003 msgid "Successfully removed Personality override." msgstr "" -#: src/game.cpp:5006 +#: src/game.cpp:5004 msgid "Autodoc immediately destroys the CBM upon removal." msgstr "全自動外科醫生立刻銷毀了剛取出的生化插件。" -#: src/game.cpp:5026 +#: src/game.cpp:5024 msgid "The removal fails." msgstr "這次移除失敗了。" -#: src/game.cpp:5027 +#: src/game.cpp:5025 msgid "The body is damaged." msgstr "身體受傷了。" -#: src/game.cpp:5032 +#: src/game.cpp:5030 msgid "The removal fails badly." msgstr "這次移除很失敗。" -#: src/game.cpp:5033 +#: src/game.cpp:5031 msgid "The body is badly damaged!" msgstr "身體嚴重傷害!" -#: src/game.cpp:5037 +#: src/game.cpp:5035 msgid "The removal is a catastrophe." msgstr "這次移除簡直是場災難。" -#: src/game.cpp:5038 +#: src/game.cpp:5036 msgid "The body is destroyed!" msgstr "身體被摧毀了!" -#: src/game.cpp:5061 +#: src/game.cpp:5059 #, c-format msgid "This is your %s" msgstr "這是你的%s" -#: src/game.cpp:5099 src/game.cpp:5118 +#: src/game.cpp:5097 src/game.cpp:5116 #, c-format msgid "The %1$s hits the %2$s." msgstr "%1$s 擊中了 %2$s。" -#: src/game.cpp:5101 +#: src/game.cpp:5099 #, c-format msgid "The %s hits you." msgstr "%s 擊中了你。" -#: src/game.cpp:5182 +#: src/game.cpp:5180 #, c-format msgid "A %s shatters!" msgstr "一個 %s 碎裂了!" -#: src/game.cpp:5184 +#: src/game.cpp:5182 msgid "Something shatters!" msgstr "某件東西碎裂了!" -#: src/game.cpp:5216 +#: src/game.cpp:5214 #, c-format msgid "You dive from the %s." msgstr "你潛入 %s 中。" -#: src/game.cpp:5254 +#: src/game.cpp:5252 msgid "You let go of the reins." msgstr "你放開了韁繩。" -#: src/game.cpp:5268 src/vehicle_use.cpp:800 +#: src/game.cpp:5266 src/vehicle_use.cpp:800 #, c-format msgid "You take control of the %s." msgstr "你開始控制 %s。" -#: src/game.cpp:5290 +#: src/game.cpp:5288 msgid "No vehicle controls found." msgstr "沒發現車輛控制器" -#: src/game.cpp:5293 +#: src/game.cpp:5291 msgid "Control vehicle where?" msgstr "控制哪邊的車輛?" -#: src/game.cpp:5301 +#: src/game.cpp:5299 msgid "The vehicle doesn't have controls there." msgstr "這台車沒有車輛控制器。" -#: src/game.cpp:5305 +#: src/game.cpp:5303 msgid "No vehicle there." msgstr "沒有車輛在那。" -#: src/game.cpp:5353 +#: src/game.cpp:5351 #, c-format msgid "What to do with %s?" msgstr "要對 %s 做什麼?" -#: src/game.cpp:5354 +#: src/game.cpp:5352 msgid "Talk" msgstr "談話" -#: src/game.cpp:5356 src/monexamine.cpp:585 src/monexamine.cpp:899 +#: src/game.cpp:5354 src/monexamine.cpp:585 src/monexamine.cpp:899 msgid "Swap positions" msgstr "交換位置" -#: src/game.cpp:5357 +#: src/game.cpp:5355 msgid "Push away" msgstr "推開" -#: src/game.cpp:5358 +#: src/game.cpp:5356 msgid "Examine wounds" msgstr "檢查傷口" -#: src/game.cpp:5359 +#: src/game.cpp:5357 msgid "Examine status" msgstr "查看狀態" -#: src/game.cpp:5360 +#: src/game.cpp:5358 msgid "Use item on" msgstr "對他使用物品" -#: src/game.cpp:5365 +#: src/game.cpp:5363 msgid "Steal" msgstr "偷竊" -#: src/game.cpp:5367 src/game.cpp:5475 src/npctalk_funcs.cpp:235 +#: src/game.cpp:5365 src/game.cpp:5473 src/npctalk_funcs.cpp:235 #: src/trade_ui.h:84 msgid "Trade" msgstr "交易" -#: src/game.cpp:5381 +#: src/game.cpp:5379 #, c-format msgid "You swap places with %s." msgstr "你和 %s 互換位置。" -#: src/game.cpp:5386 +#: src/game.cpp:5384 msgid "You cannot swap places while grabbing something." msgstr "" -#: src/game.cpp:5394 +#: src/game.cpp:5392 #, c-format msgid "%s moves out of the way." msgstr "%s 迷失了方向。" -#: src/game.cpp:5396 +#: src/game.cpp:5394 #, c-format msgid "%s has nowhere to go!" msgstr "%s 沒地方可以去!" -#: src/game.cpp:5405 +#: src/game.cpp:5403 msgid "Limbs of: " msgstr "肢體:" -#: src/game.cpp:5433 src/iexamine_actors.cpp:87 +#: src/game.cpp:5431 src/iexamine_actors.cpp:87 msgid "Use which item?" msgstr "使用哪個物品?" -#: src/game.cpp:5436 src/iuse.cpp:5785 src/iuse.cpp:8632 src/iuse.cpp:8741 +#: src/game.cpp:5434 src/iuse.cpp:5786 src/iuse.cpp:8632 src/iuse.cpp:8645 +#: src/iuse.cpp:8753 src/iuse.cpp:8765 msgid "Never mind" msgstr "沒事" -#: src/game.cpp:5460 src/game.cpp:5465 src/game.cpp:5468 +#: src/game.cpp:5458 src/game.cpp:5463 src/game.cpp:5466 #: src/monexamine.cpp:797 src/monexamine.cpp:918 src/npctalk.cpp:1891 msgid "You may be attacked! Proceed?" msgstr "你可能會被攻擊!確定?" -#: src/game.cpp:5495 +#: src/game.cpp:5493 msgid "Examine terrain, furniture, or items where?" msgstr "檢視哪裡的地形、家具和物品?" -#: src/game.cpp:5496 src/game.cpp:5501 +#: src/game.cpp:5494 src/game.cpp:5499 msgid "There is nothing that can be examined nearby." msgstr "這裡沒有可以調查的目標。" -#: src/game.cpp:5500 +#: src/game.cpp:5498 msgid "Examine terrain or furniture where?" msgstr "檢視哪裡的地形或家具?" -#: src/game.cpp:5520 +#: src/game.cpp:5518 msgid "There is a fire here." msgstr "這裡生了火。" -#: src/game.cpp:5523 +#: src/game.cpp:5521 msgid "It's too big and unpredictable to evaluate how long it will last." msgstr "" -#: src/game.cpp:5532 +#: src/game.cpp:5530 msgid "It's going to go out soon without extra fuel." msgstr "由於沒有多餘的燃料,火勢將要熄滅。" -#: src/game.cpp:5539 +#: src/game.cpp:5537 #, c-format msgid "" "Without extra fuel it might burn yet for maybe %s, but might also go out " "sooner." msgstr "沒有額外燃料的話應該可以燃燒 %s ,但也可能會早一點熄滅。" -#: src/game.cpp:5543 +#: src/game.cpp:5541 #, c-format msgid "" "Without extra fuel it might burn yet for between %s to %s, but might also go" " out sooner." msgstr "沒有額外燃料的話應該可以燃燒 %s 到 %s,但也可能會早一點熄滅。" -#: src/game.cpp:5553 +#: src/game.cpp:5551 msgid "" "It's quite decent and looks like it'll burn for a bit without extra fuel." msgstr "火勢看起來還能在沒有額外燃料的情形下再燒一會。" -#: src/game.cpp:5556 +#: src/game.cpp:5554 msgid "It looks solid, and will burn for a few hours without extra fuel." msgstr "火勢看上去很旺, 就算沒有額外的燃料也能再燒上幾個小時。" -#: src/game.cpp:5559 +#: src/game.cpp:5557 msgid "" "It's very well supplied and even without extra fuel might burn for at least " "a part of a day." msgstr "" -#: src/game.cpp:5565 +#: src/game.cpp:5563 #, c-format msgid "Without extra fuel it will burn for %s." msgstr "" -#: src/game.cpp:5568 +#: src/game.cpp:5566 #, c-format msgid "Without extra fuel it will burn for between %s to %s." msgstr "在沒有額外燃料的狀況下還能燃燒大約 %s 到 %s。" -#: src/game.cpp:5590 +#: src/game.cpp:5588 #, c-format msgid "There is a %s." msgstr "" -#: src/game.cpp:5631 +#: src/game.cpp:5629 msgid "You cannot interact with a vehicle while mounted." msgstr "騎乘時無法與車輛互動。" -#: src/game.cpp:5639 +#: src/game.cpp:5637 msgid "You cannot use a console while mounted." msgstr "騎乘時無法使用控制台。" -#: src/game.cpp:5688 +#: src/game.cpp:5686 #, c-format msgid "The %s is too unstable to remove anything." msgstr "%s 太不穩定以致無法進行移除。" -#: src/game.cpp:5690 +#: src/game.cpp:5688 #, c-format msgid "The %s is firmly sealed." msgstr "%s 牢牢封住了。" -#: src/game.cpp:5697 src/iexamine.cpp:3615 +#: src/game.cpp:5695 src/iexamine.cpp:3615 msgid "It is empty." msgstr "它是空的。" -#: src/game.cpp:5716 +#: src/game.cpp:5714 msgid "Pick up items where?" msgstr "拾取何處?" -#: src/game.cpp:5717 +#: src/game.cpp:5715 msgid "There is nothing to pick up nearby." msgstr "附近沒有東西可以撿取。" -#: src/game.cpp:5748 +#: src/game.cpp:5746 msgid "Peek where?" msgstr "窺看哪邊?" -#: src/game.cpp:5916 +#: src/game.cpp:5914 #, c-format msgid "From here you heard %s" msgstr "你從這裡聽到 %s" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From above you heard %s" msgstr "你從上面聽到 %s" -#: src/game.cpp:5931 +#: src/game.cpp:5929 #, c-format msgid "From below you heard %s" msgstr "你從下面聽到 %s" -#: src/game.cpp:5944 +#: src/game.cpp:5942 msgid "Clearly visible." msgstr "清晰可見。" -#: src/game.cpp:5947 +#: src/game.cpp:5945 msgid "A bright pink blur." msgstr "一抹明亮的粉紅色模糊。" -#: src/game.cpp:5950 +#: src/game.cpp:5948 msgid "A pink blur." msgstr "一抹粉紅色的模糊。" -#: src/game.cpp:5953 +#: src/game.cpp:5951 msgid "Darkness." msgstr "黑暗" -#: src/game.cpp:5956 +#: src/game.cpp:5954 msgid "Bright light." msgstr "亮光。" -#: src/game.cpp:5959 +#: src/game.cpp:5957 msgid "Unseen." msgstr "看不見。" -#: src/game.cpp:5992 +#: src/game.cpp:5990 #, c-format msgid "Cover: %d%%" msgstr "遮蔽率: %d%%" -#: src/game.cpp:5997 +#: src/game.cpp:5995 msgid "Can be cut down with the right tools." msgstr "有正確的工具可以砍倒。" -#: src/game.cpp:6012 +#: src/game.cpp:6010 msgid "Impassable" msgstr "無法通過" -#: src/game.cpp:6014 +#: src/game.cpp:6012 #, c-format msgid "Move cost: %d" msgstr "行動點數消耗: %d" -#: src/game.cpp:6023 +#: src/game.cpp:6021 #, c-format msgid "Sign: %s" msgstr "告示牌: %s" -#: src/game.cpp:6030 src/game.cpp:6031 +#: src/game.cpp:6028 src/game.cpp:6029 msgid "Lighting: " msgstr "光線: " -#: src/game.cpp:6043 +#: src/game.cpp:6041 #, c-format msgid "Below: %s; No support" msgstr "正下方: %s, 沒有支撐" -#: src/game.cpp:6045 +#: src/game.cpp:6043 #, c-format msgid "Below: %s; Walkable" msgstr "正下方: %s, 可以行走" -#: src/game.cpp:6129 +#: src/game.cpp:6127 #, c-format msgid "Unfinished task: %s, %d%% complete" msgstr "未完成的任務:%s,%d%% 進度已完成" -#: src/game.cpp:6155 src/game.cpp:6156 +#: src/game.cpp:6153 src/game.cpp:6154 msgid "Vehicle: " msgstr "" -#: src/game.cpp:6181 +#: src/game.cpp:6179 msgid "You cannot see what is inside of it." msgstr "你看不出裡面有什麼。" -#: src/game.cpp:6184 +#: src/game.cpp:6182 msgid "There's something there, but you can't see what it is." msgstr "有什麼東西在這裡, 但你看不到它。" -#: src/game.cpp:6196 +#: src/game.cpp:6194 msgid "More items here…" msgstr "這裡有更多的物品…" -#: src/game.cpp:6202 +#: src/game.cpp:6200 #, c-format msgctxt "%s is the name of the item. %d is the quantity of that item." msgid "%s [%d]" msgstr "%s [%d]" -#: src/game.cpp:6249 +#: src/game.cpp:6247 msgid "

ersonal" msgstr "

個人" -#: src/game.cpp:6256 +#: src/game.cpp:6254 msgid "-Enable personal" msgstr "-啟用個人區域" -#: src/game.cpp:6258 +#: src/game.cpp:6256 msgid "-Disable personal" msgstr "-停用個人區域" -#: src/game.cpp:6267 +#: src/game.cpp:6265 msgid "how all / hide distant" msgstr " 顯示全部/隱藏過遠" -#: src/game.cpp:6268 +#: src/game.cpp:6266 msgid "ap" msgstr " 地圖" -#: src/game.cpp:6272 +#: src/game.cpp:6270 #, c-format msgid "Shown action: %s" msgstr "" -#: src/game.cpp:6534 +#: src/game.cpp:6532 msgid "No Zones defined." msgstr "沒有定義的區域" #. ~ "P: " represents a personal zone -#: src/game.cpp:6564 +#: src/game.cpp:6562 msgid "P: " msgstr "" -#: src/game.cpp:6684 +#: src/game.cpp:6682 msgid "Show zones for faction:" msgstr "" -#: src/game.cpp:6738 +#: src/game.cpp:6736 msgid "What do you want to change:" msgstr "你要更改什麼:" -#: src/game.cpp:6739 +#: src/game.cpp:6737 msgid "Edit name" msgstr "編輯名稱" -#: src/game.cpp:6740 +#: src/game.cpp:6738 msgid "Edit type" msgstr "編輯類型" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit filter" msgstr "編輯篩選" -#: src/game.cpp:6742 +#: src/game.cpp:6740 msgid "Edit options" msgstr "編輯選項" -#: src/game.cpp:6743 +#: src/game.cpp:6741 msgid "Edit position" msgstr "編輯位置" -#: src/game.cpp:6744 +#: src/game.cpp:6742 msgid "Move position" msgstr "" -#: src/game.cpp:6788 +#: src/game.cpp:6786 msgid "Moving zone." msgstr "" -#: src/game.cpp:7055 +#: src/game.cpp:7053 msgid "< Look around >" msgstr "< 觀察四周 >" -#: src/game.cpp:7061 src/game.cpp:7067 src/game.cpp:7074 -#: src/overmap_ui.cpp:1167 +#: src/game.cpp:7059 src/game.cpp:7065 src/game.cpp:7072 +#: src/overmap_ui.cpp:1168 #, c-format msgid "%s - %s" msgstr "[%s] %s" -#: src/game.cpp:7190 src/game.cpp:8027 +#: src/game.cpp:7188 src/game.cpp:8025 msgid "You can't see that destination." msgstr "你看不清目的地。" -#: src/game.cpp:7199 src/game.cpp:8036 +#: src/game.cpp:7197 src/game.cpp:8034 msgid "You can't travel there." msgstr "你無法到達那裡。" -#: src/game.cpp:7237 +#: src/game.cpp:7235 msgid "Nickname:" msgstr "暱稱:" -#: src/game.cpp:7565 +#: src/game.cpp:7563 #, c-format msgid "Successfully saved your screenshot to: %s" msgstr "成功儲存螢幕擷取畫面到: %s" -#: src/game.cpp:7568 +#: src/game.cpp:7566 msgid "An error occurred while trying to save the screenshot." msgstr "儲存螢幕擷取畫面時發生錯誤。" -#: src/game.cpp:7611 src/init.cpp:694 src/init.cpp:787 src/options.cpp:1495 +#: src/game.cpp:7609 src/init.cpp:679 src/init.cpp:772 src/options.cpp:1572 msgid "Items" msgstr "物品" #. ~ Sort type: distance. -#: src/game.cpp:7616 +#: src/game.cpp:7614 msgid "ort: dist" msgstr "排序: 距離" #. ~ Sort type: category. -#: src/game.cpp:7619 +#: src/game.cpp:7617 msgid "ort: cat" msgstr "排序: 分類" -#: src/game.cpp:7628 +#: src/game.cpp:7626 msgid "eset" msgstr " 重置" -#: src/game.cpp:7631 +#: src/game.cpp:7629 msgid "xamine" msgstr "檢查" -#: src/game.cpp:7632 +#: src/game.cpp:7630 msgid "ompare" msgstr " 比較" -#: src/game.cpp:7633 +#: src/game.cpp:7631 msgid "ilter" msgstr " 篩選" -#: src/game.cpp:7634 +#: src/game.cpp:7632 msgid "<+/->Priority" msgstr "<+/->優先權" -#: src/game.cpp:7662 +#: src/game.cpp:7660 msgid "You don't see any items or monsters around you!" msgstr "在你附近沒有發現任何的物品或怪物!" -#: src/game.cpp:7707 +#: src/game.cpp:7705 msgid "UP: history, CTRL-U: clear line, ESC: abort, ENTER: save" msgstr "[上] 歷史 [Ctrl+U] 清除行 [Esc] 終止 [Enter] 儲存" -#: src/game.cpp:7824 +#: src/game.cpp:7822 msgid "You don't see any items around you!" msgstr "在你附近沒有發現任何物品!" -#: src/game.cpp:7983 +#: src/game.cpp:7981 msgid "High Priority:" msgstr "高優先權:" -#: src/game.cpp:7998 +#: src/game.cpp:7996 msgid "Low Priority:" msgstr "低優先權:" -#: src/game.cpp:8060 +#: src/game.cpp:8058 msgid "HIGH PRIORITY" msgstr "高優先權" -#: src/game.cpp:8074 +#: src/game.cpp:8072 msgid "LOW PRIORITY" msgstr "低優先權" -#: src/game.cpp:8282 src/options.cpp:1495 +#: src/game.cpp:8280 src/options.cpp:1572 msgid "Monsters" msgstr "怪物" -#: src/game.cpp:8287 +#: src/game.cpp:8285 msgid "You don't see any monsters around you!" msgstr "在你附近沒有發現任何怪物!" -#: src/game.cpp:8363 +#: src/game.cpp:8361 msgid "emove from safe mode blacklist" msgstr "從安全模式黑名單中刪除" -#: src/game.cpp:8365 +#: src/game.cpp:8363 msgid "dd to safe mode blacklist" msgstr "加到安全模式黑名單" -#: src/game.cpp:8428 +#: src/game.cpp:8426 msgid "to look around" msgstr "來查看四周" -#: src/game.cpp:8431 src/overmap_ui.cpp:1074 +#: src/game.cpp:8429 src/overmap_ui.cpp:1075 #, c-format msgid "%s %s" msgstr "%s %s" -#: src/game.cpp:8433 +#: src/game.cpp:8431 msgid "to shoot" msgstr "" -#: src/game.cpp:8559 +#: src/game.cpp:8557 msgid "Unload where?" msgstr "" #. ~ Name and number of items listed for cutting up -#: src/game.cpp:8639 +#: src/game.cpp:8637 #, c-format msgctxt "butchery menu" msgid "Cut up %s (%d)" msgstr "分割 %s (共 %d 件)" #. ~ Name, number of items and time to complete disassembling -#: src/game.cpp:8659 +#: src/game.cpp:8657 #, c-format msgctxt "butchery menu" msgid "Disassemble %s (%d)" msgstr "拆解%s(%d)" -#: src/game.cpp:8702 +#: src/game.cpp:8700 #, c-format msgid "Your best tool has %d butchering." msgstr "你最好的工具有%d級 屠宰。" -#: src/game.cpp:8703 +#: src/game.cpp:8701 msgid "You have no butchering tool." msgstr "你沒有屠宰工具。" -#: src/game.cpp:8707 +#: src/game.cpp:8705 #, c-format msgid "Your best tool has %d fine cutting." msgstr "你最好的工具有%d級 精密切割。" -#: src/game.cpp:8708 +#: src/game.cpp:8706 msgid "You have no fine cutting tool." msgstr "你沒有精密切割工具。" -#: src/game.cpp:8735 +#: src/game.cpp:8733 msgid "Dissecting may yield knowledge of:" msgstr "" -#: src/game.cpp:8740 +#: src/game.cpp:8738 msgid "missing proficiencies" msgstr "缺失專精" -#: src/game.cpp:8742 +#: src/game.cpp:8740 msgid "already known" msgstr "已習得" -#: src/game.cpp:8754 +#: src/game.cpp:8752 msgid "Choose type of butchery:" msgstr "選擇屠宰的方式:" -#: src/game.cpp:8756 +#: src/game.cpp:8754 msgid "can't see!" msgstr "看不見!" -#: src/game.cpp:8759 +#: src/game.cpp:8757 msgid "Quick butchery" msgstr "快速屠宰" -#: src/game.cpp:8762 +#: src/game.cpp:8760 msgid "" "This technique is used when you are in a hurry, but still want to harvest " "something from the corpse. Yields are lower as you don't try to be precise," @@ -402325,11 +403122,11 @@ msgstr "" "當你在匆忙中仍想從屍體中收穫點東西的時候, 使用這種手法。因為你沒有嘗試要精確, 所以產量較低, 反正你又不是要開作坊, " "它依然很有用的。能防止殭屍再生。" -#: src/game.cpp:8769 +#: src/game.cpp:8767 msgid "Full butchery" msgstr "完整屠宰" -#: src/game.cpp:8772 +#: src/game.cpp:8770 msgid "" "This technique is used to properly butcher a corpse, and requires a rope & a" " tree or a butchering rack, a flat surface (for ex. a table, a leather tarp," @@ -402337,15 +403134,15 @@ msgid "" "consuming." msgstr "這種手法用於正確地屠宰屍體, 並且需要繩索和樹木或屠宰架、平坦表面 (例如桌子、皮革篷布等) 和良好的工具。產量豐富且多樣, 但是耗時。" -#: src/game.cpp:8779 +#: src/game.cpp:8777 msgid "Field dress corpse" msgstr "去除內臟" -#: src/game.cpp:8781 +#: src/game.cpp:8779 msgid "has no organs" msgstr "沒有內臟器官" -#: src/game.cpp:8783 +#: src/game.cpp:8781 msgid "" "Technique that involves removing internal organs and viscera to protect the " "corpse from rotting from inside. Yields internal organs. Carcass will be " @@ -402354,15 +403151,15 @@ msgid "" msgstr "" "這手法涉及去除體內組織和臟器以保護屍體免於從內部腐爛。產出內臟。屍體會變輕, 並將保持更長的新鮮期。可以與其他方法合併使用以獲得更好的效果。" -#: src/game.cpp:8790 +#: src/game.cpp:8788 msgid "Skin corpse" msgstr "剝皮屍體" -#: src/game.cpp:8791 +#: src/game.cpp:8789 msgid "has no skin" msgstr "沒有表皮組織" -#: src/game.cpp:8794 +#: src/game.cpp:8792 msgid "" "Skinning a corpse is an involved and careful process that usually takes some" " time. You need skill and an appropriately sharp and precise knife to do a " @@ -402371,26 +403168,26 @@ msgid "" msgstr "" "剝皮是一個複雜而細緻的過程,通常需要一些時間。你需要技能與適當的鋒利而精確的刀來把剝皮工作做好。有些屍體太小而無法產出全尺寸的毛皮,而是會產出供其他方式使用的碎片。" -#: src/game.cpp:8801 +#: src/game.cpp:8799 msgid "Bleed corpse" msgstr "屍體放血" -#: src/game.cpp:8802 +#: src/game.cpp:8800 msgid "has no blood" msgstr "沒有血液" -#: src/game.cpp:8805 +#: src/game.cpp:8803 msgid "" "Bleeding involves severing the carotid arteries and jugular veins, or the " "blood vessels from which they arise. You need skill and an appropriately " "sharp and precise knife to do a good job." msgstr "" -#: src/game.cpp:8811 +#: src/game.cpp:8809 msgid "Quarter corpse" msgstr "四等分屍體" -#: src/game.cpp:8814 +#: src/game.cpp:8812 msgid "" "By quartering a previously field dressed corpse you will acquire four parts " "with reduced weight and volume. It may help in transporting large game. " @@ -402400,22 +403197,22 @@ msgstr "" "對經過去除內臟作業的屍體進行四等分, 你將獲得四個重量和體積較小的部件。它將有助於運輸大型獵物。這個動作會破壞皮膚、皮革、毛皮等, " "因此你如果想在稍後割取它們, 就請不要使用這手法。" -#: src/game.cpp:8821 +#: src/game.cpp:8819 msgid "Dismember corpse" msgstr "肢解屍體" -#: src/game.cpp:8824 +#: src/game.cpp:8822 msgid "" "If you're aiming to just destroy a body outright and don't care about " "harvesting it, dismembering it will hack it apart in a very short amount of " "time but yields little to no usable flesh." msgstr "如果你只想徹底破壞屍體而且不關心屠宰收穫,那麼肢解它會在很短時間內將其砍碎,但是只會產出沒用的殘渣。" -#: src/game.cpp:8829 +#: src/game.cpp:8827 msgid "Dissect corpse" msgstr "解剖屍體" -#: src/game.cpp:8832 +#: src/game.cpp:8830 msgid "" "By careful dissection of the corpse, you will examine it for possible bionic" " implants, or discrete organs and harvest them if possible. Requires " @@ -402424,155 +403221,155 @@ msgid "" msgstr "" "通過仔細解剖屍體,你將檢查屍體內是否有安裝生化插件、或與眾不同的器官,並在狀態允許下取出它們。需要手術等級的精密切割工具,過程會破壞屍體,並花費大量的時間。進行作業時,你的醫學知識是決定成果的主要因素。" -#: src/game.cpp:8873 +#: src/game.cpp:8871 msgid "You can't butcher while driving!" msgstr "你無法在行駛中屠宰!" -#: src/game.cpp:8879 +#: src/game.cpp:8877 msgid "You don't have a butchering tool." msgstr "你沒有屠宰工具。" -#: src/game.cpp:8880 +#: src/game.cpp:8878 msgid "There are no corpses here to butcher." msgstr "這裡沒有屍體可以屠宰。" -#: src/game.cpp:8885 +#: src/game.cpp:8883 msgid "You can't access the items here." msgstr "你在這裡無法接觸到物品。" -#: src/game.cpp:8958 +#: src/game.cpp:8956 msgid "You don't have the necessary tools to disassemble any items here." msgstr "你沒有必要的工具來拆解物品。" -#: src/game.cpp:8970 +#: src/game.cpp:8968 #, c-format msgid "You see %s nearby! Start butchering anyway?" msgstr "你看見 %s 在附近!仍要屠宰?" -#: src/game.cpp:9001 +#: src/game.cpp:8999 msgid "Choose corpse to butcher / item to disassemble" msgstr "選擇要屠宰的屍體 / 拆解的物品" -#: src/game.cpp:9012 +#: src/game.cpp:9010 msgid "Butcher everything" msgstr "全數屠宰" -#: src/game.cpp:9041 +#: src/game.cpp:9039 msgid "Disassemble everything once" msgstr "拆解所有物品一次" -#: src/game.cpp:9043 +#: src/game.cpp:9041 msgid "Disassemble everything recursively" msgstr "拆解所有東西直到無法拆解" -#: src/game.cpp:9052 +#: src/game.cpp:9050 msgid "Cut up everything" msgstr "全數分割" -#: src/game.cpp:9084 +#: src/game.cpp:9082 msgid "" "You are not in the mood and the prospect of guts and blood on your hands " "convinces you to turn away." msgstr "你沒有心情, 而且滿手沾滿內臟和鮮血的想像圖, 夠讓你想逃避的。" -#: src/game.cpp:9087 +#: src/game.cpp:9085 msgid "" "You are not in the mood and the prospect of work stops you before you begin." msgstr "你沒有心情, 而且光想像如何作業, 就讓你還沒開始就放棄了。" -#: src/game.cpp:9093 src/iuse.cpp:3013 src/iuse.cpp:3303 src/iuse.cpp:3420 -#: src/iuse.cpp:4917 src/iuse.cpp:4960 src/iuse.cpp:9465 -#: src/veh_interact.cpp:1321 src/veh_interact.cpp:1957 +#: src/game.cpp:9091 src/iuse.cpp:3014 src/iuse.cpp:3304 src/iuse.cpp:3421 +#: src/iuse.cpp:4918 src/iuse.cpp:4961 src/iuse.cpp:9483 +#: src/veh_interact.cpp:1319 src/veh_interact.cpp:1955 #, c-format msgid "%s helps with this task…" msgstr "%s 幫忙這項工作..." -#: src/game.cpp:9162 +#: src/game.cpp:9160 #, c-format msgid "The %s is already fully loaded!" msgstr "%s 已經裝填完畢!" -#: src/game.cpp:9168 +#: src/game.cpp:9166 #, c-format msgid "You need at least one %s to reload the %s!" msgstr "你需要至少一個 %s 才能重新裝填 %s!" -#: src/game.cpp:9181 +#: src/game.cpp:9179 #, c-format msgid "You can't reload a %s!" msgstr "你不能裝填 %s!" -#: src/game.cpp:9214 +#: src/game.cpp:9212 #, c-format msgid "You struggle to reload the fouled %s." msgstr "" -#: src/game.cpp:9231 +#: src/game.cpp:9229 msgid "You have nothing to reload." msgstr "你沒東西可填裝。" -#: src/game.cpp:9245 +#: src/game.cpp:9243 msgid "You aren't holding something you can reload." msgstr "" #. ~ %1$s: holster name -#: src/game.cpp:9362 +#: src/game.cpp:9360 #, c-format msgctxt "holster" msgid "Draw from %1$s?" msgstr "" -#: src/game.cpp:9450 +#: src/game.cpp:9448 #, c-format msgid "There's an angry red dot on your body, %s to brush it off." msgstr "" -#: src/game.cpp:9453 +#: src/game.cpp:9451 #, c-format msgid "You are being laser-targeted, %s to ignore." msgstr "你被雷射鎖定了! 按下 %s 以忽略。" -#: src/game.cpp:9474 +#: src/game.cpp:9472 msgid "a survivor" msgstr "一位倖存者" #. ~ %s: Cardinal/ordinal direction ("east") -#: src/game.cpp:9479 src/game.cpp:9513 +#: src/game.cpp:9477 src/game.cpp:9511 #, c-format msgid "to the %s" msgstr "" #. ~ %1$s: Monster name ("headless zombie"), %2$s: direction text ("to the #. east") -#: src/game.cpp:9482 +#: src/game.cpp:9480 #, c-format msgctxt "monster description" msgid "%1$s %2$s" msgstr "%1$s %2$s" #. ~ %s, %s: Cardinal/ordinal directions ("east"; "southwest") -#: src/game.cpp:9517 +#: src/game.cpp:9515 #, c-format msgid "to the %s and %s" msgstr "" -#: src/game.cpp:9521 +#: src/game.cpp:9519 msgid "in various directions" msgstr "" #. ~ %s: Description of other monster count ("4 others"), %d: How many other #. monsters there are -#: src/game.cpp:9529 +#: src/game.cpp:9527 #, c-format msgid " and %s" msgstr "" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d other" msgstr "" -#: src/game.cpp:9530 +#: src/game.cpp:9528 #, c-format msgid "%d others" msgstr "" @@ -402581,389 +403378,389 @@ msgstr "" #. ~ %2$s: Description of where the primary monster is ("to the east and #. south") #. ~ %3$s: Description of any other monsters spotted (" and 4 others") -#: src/game.cpp:9537 +#: src/game.cpp:9535 #, c-format msgid "%1$s %2$s%3$s" msgstr "" -#: src/game.cpp:9545 +#: src/game.cpp:9543 #, c-format msgid ", or %s to whitelist the monster" msgstr ", %s 把怪物加入白名單" -#: src/game.cpp:9551 +#: src/game.cpp:9549 #, c-format msgid "" "Spotted %1$s -- safe mode is on! (%2$s to turn it off, %3$s to ignore " "monster%4$s)" msgstr "發現 %1$s -- 安全模式開啟!(%2$s:關閉安全模式, %3$s:忽略怪物%4$s)" -#: src/game.cpp:9577 +#: src/game.cpp:9575 #, c-format msgid "Deactivate the %s?" msgstr "關閉 %s?" -#: src/game.cpp:9587 +#: src/game.cpp:9585 msgid "Engage targets." msgstr "攻擊目標。" -#: src/game.cpp:9587 src/game.cpp:9589 +#: src/game.cpp:9585 src/game.cpp:9587 msgid "Reprogram the manhack?" msgstr "改寫 鋸鳥 的程式?" -#: src/game.cpp:9589 +#: src/game.cpp:9587 msgid "Follow me." msgstr "跟著我。" -#: src/game.cpp:9614 +#: src/game.cpp:9612 #, c-format msgid "Really step into %s?" msgstr "確定踏入 %s?" -#: src/game.cpp:9618 +#: src/game.cpp:9616 #, c-format msgid "Your %s refuses to move over that ledge!" msgstr "" -#: src/game.cpp:9724 +#: src/game.cpp:9722 msgid "You can't fit there." msgstr "" -#: src/game.cpp:9730 +#: src/game.cpp:9728 msgid "Your mount can't fit there." msgstr "" -#: src/game.cpp:9745 +#: src/game.cpp:9743 msgid "" "It's so dark and scary in there! You can't force yourself to walk into this" " tile. Switch to running movement mode to move there." msgstr "" -#: src/game.cpp:9759 +#: src/game.cpp:9757 #, c-format msgid "You cannot move as your %s isn't able to move." msgstr "" -#: src/game.cpp:9802 +#: src/game.cpp:9800 msgid "Can't find grabbed object." msgstr "找不到抓著的物件。" -#: src/game.cpp:9829 +#: src/game.cpp:9827 msgid "You cannot board a vehicle whilst riding." msgstr "騎乘時無法登上車輛。" -#: src/game.cpp:9842 src/game.cpp:9854 +#: src/game.cpp:9840 src/game.cpp:9852 #, c-format msgid "" "Stepping into that %1$s looks risky. Run into it if you wish to enter " "anyway." msgstr "" -#: src/game.cpp:9848 +#: src/game.cpp:9846 #, c-format msgid "" "Stepping into that %1$s looks risky. Crouch and move into it if you wish to" " enter anyway." msgstr "" -#: src/game.cpp:9885 +#: src/game.cpp:9883 msgid "You cannot pass obstacles whilst mounted." msgstr "騎乘時無法越過障礙物。" -#: src/game.cpp:9925 src/game.cpp:9929 +#: src/game.cpp:9923 src/game.cpp:9927 #, c-format msgid "Moving onto this %s is slow!" msgstr "慢慢進入 %s!" -#: src/game.cpp:9934 src/game.cpp:9938 +#: src/game.cpp:9932 src/game.cpp:9936 #, c-format msgid "Moving off of this %s is slow!" msgstr "慢慢通過 %s!" -#: src/game.cpp:9955 +#: src/game.cpp:9953 msgid "Your tentacles stick to the ground, but you pull them free." msgstr "你的觸手陷入了土裡, 但你把它們給拉了出來。" -#: src/game.cpp:9970 +#: src/game.cpp:9968 #, c-format msgid "You are hiding in the %s." msgstr "你躲藏了在 %s 裡。" -#: src/game.cpp:10019 +#: src/game.cpp:10017 #, c-format msgid "Label here: %s" msgstr "在這的標籤: %s" -#: src/game.cpp:10024 +#: src/game.cpp:10022 #, c-format msgid "The sign says: %s" msgstr "告示牌寫著: %s" -#: src/game.cpp:10026 +#: src/game.cpp:10024 msgid "There is a sign here, but you are unable to read it." msgstr "這裡有一個告示牌, 但是你看不懂。" -#: src/game.cpp:10031 +#: src/game.cpp:10029 #, c-format msgid "Written here: %s" msgstr "這裡寫著: %s" -#: src/game.cpp:10033 +#: src/game.cpp:10031 msgid "Something is written here, but you are unable to read it." msgstr "這裡寫著什麼, 但是你看不懂。" -#: src/game.cpp:10040 +#: src/game.cpp:10038 #, c-format msgid "You hurt your left foot on the %s!" msgstr "你在 %s 上傷到你的左腳掌!" -#: src/game.cpp:10046 +#: src/game.cpp:10044 #, c-format msgid "You hurt your right foot on the %s!" msgstr "你在 %s 上傷到你的右腳掌!" -#: src/game.cpp:10060 +#: src/game.cpp:10058 #, c-format msgid "Your %s gets cut!" msgstr "你的 %s 被割到了!" #. ~ 1$s - bodypart name in accusative, 2$s is terrain name. -#: src/game.cpp:10068 +#: src/game.cpp:10066 #, c-format msgid "You cut your %1$s on the %2$s!" msgstr "你的 %1$s 被 %2$s 割到了!" -#: src/game.cpp:10120 src/gates.cpp:330 +#: src/game.cpp:10118 src/gates.cpp:330 #, c-format msgid "You push the %s out of the way." msgstr "你把擋路的 %s 推開。" -#: src/game.cpp:10125 +#: src/game.cpp:10123 #, c-format msgid "There is no room to push the %s out of the way." msgstr "" -#: src/game.cpp:10132 +#: src/game.cpp:10130 #, c-format msgid "You displace the %s." msgstr "你和 %s 互換位置。" -#: src/game.cpp:10134 src/game.cpp:10139 +#: src/game.cpp:10132 src/game.cpp:10137 #, c-format msgid "You cannot move the %s out of the way." msgstr "" -#: src/game.cpp:10300 +#: src/game.cpp:10298 msgid "There's something here, but you can't see what it is." msgstr "有什麼東西在這裡, 但你看不到它。" #. ~ number of items: " " -#: src/game.cpp:10346 +#: src/game.cpp:10344 #, c-format msgid "%1$d %2$s" msgid_plural "%1$d %2$s" msgstr[0] "%1$d %2$s" -#: src/game.cpp:10354 +#: src/game.cpp:10352 #, c-format msgid "You see here %s." msgstr "你在這看到 %s。" -#: src/game.cpp:10356 +#: src/game.cpp:10354 #, c-format msgid "You see here %s and %s." msgstr "你在這看到 %s 和 %s。" -#: src/game.cpp:10358 +#: src/game.cpp:10356 #, c-format msgid "You see here %s, %s, and %s." msgstr "你在這看到 %s, %s, 以及 %s。" -#: src/game.cpp:10360 +#: src/game.cpp:10358 #, c-format msgid "You see here %s, %s and %d more item." msgid_plural "You see here %s, %s and %d more items." msgstr[0] "你在這裡看到 %s、%s 和 %d 件物品。" -#: src/game.cpp:10365 +#: src/game.cpp:10363 #, c-format msgid "You see here %s and many more items." msgstr "你在這裡看到 %s 和許多其他物品。" -#: src/game.cpp:10374 +#: src/game.cpp:10372 msgid "There are vehicle controls here." msgstr "這裡有車輛控制器。" -#: src/game.cpp:10376 +#: src/game.cpp:10374 #, c-format msgid "%s to drive." msgstr "使用 %s 來駕駛。" -#: src/game.cpp:10380 +#: src/game.cpp:10378 msgid "" "There are vehicle controls here but you cannot reach them whilst mounted." msgstr "" -#: src/game.cpp:10449 +#: src/game.cpp:10447 msgid "You are repelled by the barrier!" msgstr "" -#: src/game.cpp:10455 +#: src/game.cpp:10453 msgid "" "You try to quantum tunnel through the barrier but are reflected! Try again " "with more energy!" msgstr "你想用量子穿隧穿過障礙物卻被反射彈回!蓄積更多能量再嘗試看看。" -#: src/game.cpp:10460 +#: src/game.cpp:10458 msgid "It's too dangerous to tunnel that far!" msgstr "要傳送這麼遠實在太危險了!" -#: src/game.cpp:10474 +#: src/game.cpp:10472 #, c-format msgid "You quantum tunnel through the %d-tile wide barrier!" msgstr "你以量子穿隧穿過了 %d 格寬的障礙物!" -#: src/game.cpp:10586 +#: src/game.cpp:10584 msgid "No furniture at grabbed point." msgstr "抓取點沒有家具。" -#: src/game.cpp:10645 +#: src/game.cpp:10643 #, c-format msgid "The %s collides with something." msgstr "%s 似乎碰撞到其他東西。" -#: src/game.cpp:10650 +#: src/game.cpp:10648 #, c-format msgid "You are in too much pain to try moving the heavy %s!" msgstr "你太疼痛了以至於無法移動沉重的%s!" -#: src/game.cpp:10657 +#: src/game.cpp:10655 #, c-format msgid "" "Even with your appetite for pain, you are in too much pain to try moving the" " heavy %s!" msgstr "即使你渴望疼痛,你也太痛了,無法嘗試移動沉重的%s!" -#: src/game.cpp:10664 +#: src/game.cpp:10662 #, c-format msgid "You strain yourself trying to move the heavy %s!" msgstr "你試著移動這沉重的 %s 結果拉傷了!" -#: src/game.cpp:10669 +#: src/game.cpp:10667 msgid "There's stuff in the way." msgstr "有東西擋住了。" -#: src/game.cpp:10678 +#: src/game.cpp:10676 #, c-format msgid "The %s is really heavy!" msgstr "%s 真的很重!" -#: src/game.cpp:10680 +#: src/game.cpp:10678 #, c-format msgid "You fail to move the %s." msgstr "你移動 %s 失敗了。" -#: src/game.cpp:10684 +#: src/game.cpp:10682 #, c-format msgid "The %s is too heavy for you to budge." msgstr "%s 對你來說太重了。" -#: src/game.cpp:10689 +#: src/game.cpp:10687 #, c-format msgid "Moving the heavy %s is taking a lot of time!" msgstr "移動這沉重的 %s 花費了大量的時間!" -#: src/game.cpp:10693 +#: src/game.cpp:10691 #, c-format msgid "It takes some time to move the heavy %s." msgstr "移動這沉重 %s 花費了不少時間。" -#: src/game.cpp:10732 +#: src/game.cpp:10730 #, c-format msgid "Stuff spills from the %s!" msgstr "東西從 %s 中洩漏出來!" -#: src/game.cpp:10738 +#: src/game.cpp:10736 #, c-format msgid "You let go of the %1$s as it falls down the %2$s." msgstr "" -#: src/game.cpp:10752 +#: src/game.cpp:10750 #, c-format msgid "You let go of the %s." msgstr "你放開了 %s。" -#: src/game.cpp:10760 +#: src/game.cpp:10758 #, c-format msgid "You let go of the %1$s as it slides past %2$s." msgstr "你在%1$s滑過%2$s時放開了它。" -#: src/game.cpp:10785 +#: src/game.cpp:10783 #, c-format msgid "Nothing at grabbed point %d,%d,%d or bad grabbed object type." msgstr "沒有東西在抓取點 %d,%d,%d 或是錯誤的抓取物件類型。" -#: src/game.cpp:10860 +#: src/game.cpp:10858 #, c-format msgid "%1$s %2$s dissolved in the water!" msgstr "%1$s%2$s溶化在水中了。" -#: src/game.cpp:10866 +#: src/game.cpp:10864 #, c-format msgid "The water destroyed %1$s %2$s!" msgstr "" -#: src/game.cpp:11023 src/trapfunc.cpp:1284 +#: src/game.cpp:11021 src/trapfunc.cpp:1284 msgid "You dive into water." msgstr "你潛到水中。" -#: src/game.cpp:11025 +#: src/game.cpp:11023 msgid "You fall into water." msgstr "你摔到水裡。" -#: src/game.cpp:11044 +#: src/game.cpp:11042 msgid "Climb where?" msgstr "攀爬哪邊?" -#: src/game.cpp:11052 +#: src/game.cpp:11050 #, c-format msgid "Climb %s (%s)" msgstr "" -#: src/game.cpp:11102 +#: src/game.cpp:11100 msgid "You are already underwater!" msgstr "你已經在水下了。" -#: src/game.cpp:11106 +#: src/game.cpp:11104 msgid "You can't dive while wearing a flotation device." msgstr "你身上穿著漂浮裝置無法潛水。" -#: src/game.cpp:11110 +#: src/game.cpp:11108 msgid "You dive underwater!" msgstr "你潛到水下了!" -#: src/game.cpp:11114 +#: src/game.cpp:11112 msgid "You surface." msgstr "你浮出水面了。" -#: src/game.cpp:11116 +#: src/game.cpp:11114 msgid "You try to surface but can't!" msgstr "你嘗試著但仍無法浮出水面!" -#: src/game.cpp:11131 +#: src/game.cpp:11129 msgid "You can't climb here - there's a ceiling above your head." msgstr "你無法在這裡攀上去 - 上面有天花板擋著" -#: src/game.cpp:11136 src/iexamine.cpp:1461 +#: src/game.cpp:11134 src/iexamine.cpp:1461 msgid "You can't climb because your arms are too damaged or encumbered." msgstr "你的手臂嚴重受傷或者過於累贅,無法攀爬。" -#: src/game.cpp:11145 +#: src/game.cpp:11143 msgid "" "You can't climb here - you need walls and/or furniture to brace against." msgstr "你無法在這裡攀爬 - 你需要牆壁或者家具的支撐。" -#: src/game.cpp:11153 src/iexamine.cpp:1468 +#: src/game.cpp:11151 src/iexamine.cpp:1468 #, c-format msgid "" "You can't climb because you have to wield a %s with both hands.\n" @@ -402974,868 +403771,839 @@ msgstr "" "\n" "放下它?" -#: src/game.cpp:11177 +#: src/game.cpp:11175 msgid "" "You can't climb here - there is no terrain above you that would support your" " weight." msgstr "你無法在這裡攀爬 - 這上面沒有可以支撐你重量的地形。" -#: src/game.cpp:11200 +#: src/game.cpp:11198 msgid "You can't go down here!" msgstr "你無法下去那裏!" -#: src/game.cpp:11205 +#: src/game.cpp:11203 msgid "You can't go up here!" msgstr "你無法上去那裏!" -#: src/game.cpp:11213 +#: src/game.cpp:11211 msgid "You can't drag things up and down stairs." msgstr "你不能把東西拖上或拖下樓梯。" -#: src/game.cpp:11298 +#: src/game.cpp:11296 #, c-format msgid "%s moves out of the way for you." msgstr "" -#: src/game.cpp:11313 +#: src/game.cpp:11311 #, c-format msgid "Your %s moves out of the way for you." msgstr "" -#: src/game.cpp:11321 +#: src/game.cpp:11319 #, c-format msgid "You push past %s blocking the way." msgstr "" #. ~ %s is the name of hostile NPC -#: src/game.cpp:11442 src/gates.cpp:269 src/vehicle_use.cpp:1224 +#: src/game.cpp:11440 src/gates.cpp:269 src/vehicle_use.cpp:1224 #, c-format msgid "%s is in the way!" msgstr "有 %s 擋在那!" #. ~ %s is some monster -#: src/game.cpp:11445 +#: src/game.cpp:11443 #, c-format msgid "There's a %s in the way!" msgstr "有 %s 擋在那!" #. ~ %s is a warning about monster/hostile NPC in the way, e.g. "There's a #. zombie in the way!" -#: src/game.cpp:11451 +#: src/game.cpp:11449 #, c-format msgid "%s Attempt to push past? You may have to fight your way back up." msgstr "%s確定要擠過去?你可能要殺一條血路回來。" -#: src/game.cpp:11470 +#: src/game.cpp:11468 msgid "" "There is a LOT of heat coming out of there, even the stairs have melted " "away. Jump down? You won't be able to get back up." msgstr "那裡散出極大量的熱能, 甚至樓梯都融化了。還要跳下去嗎? 你將無法回到上面來。" -#: src/game.cpp:11475 +#: src/game.cpp:11473 msgid "" "There is a LOT of heat coming out of there. Push through the half-molten " "rocks and ascend? You will not be able to get back down." msgstr "那裡散出極大量的熱能。要推穿半熔岩往上爬升嗎? 你將無法回到下面來。" -#: src/game.cpp:11484 +#: src/game.cpp:11482 msgid "You may be unable to return back down these stairs. Continue up?" msgstr "你可能無法回到此樓梯。確認繼續?" -#: src/game.cpp:11494 +#: src/game.cpp:11492 msgid "Halfway down, the way down becomes blocked off." msgstr "才下去了一半, 結果路都堵住了。" -#: src/game.cpp:11499 +#: src/game.cpp:11497 msgid "There is a sheer drop halfway down. Web-descend?" msgstr "這是一個陡坡,使用蛛網垂降嗎?" -#: src/game.cpp:11502 +#: src/game.cpp:11500 msgid "" "You attach a web and dive down headfirst, flipping upright and landing on " "your feet." msgstr "你連接了一個蛛網並頭下腳上進行垂降, 等接近地面時又再翻轉回來著陸。" -#: src/game.cpp:11504 +#: src/game.cpp:11502 msgid "You securely web up and work your way down, lowering yourself safely." msgstr "你安全的織出蛛網並垂降, 安全的讓你下降。" -#: src/game.cpp:11510 +#: src/game.cpp:11508 msgid "There is a sheer drop halfway down. Use your vines to descend?" msgstr "這是一個陡坡, 要使用你的藤蔓降下去嗎?" -#: src/game.cpp:11512 +#: src/game.cpp:11510 msgid "Detach a vine? It'll hurt, but you'll be able to climb back up…" msgstr "要截斷一條藤蔓嗎?這會讓你受傷,但這樣你就能用它爬回去了…" -#: src/game.cpp:11514 +#: src/game.cpp:11512 msgid "You descend on your vines, though leaving a part of you behind stings." msgstr "你使用了你的藤蔓下降, 雖然留下了一陣刺痛。" -#: src/game.cpp:11520 +#: src/game.cpp:11518 msgid "You gingerly descend using your vines." msgstr "你小心翼翼地使用了你的藤蔓下降。" -#: src/game.cpp:11523 +#: src/game.cpp:11521 msgid "" "You effortlessly lower yourself and leave a vine rooted for future use." msgstr "你輕鬆著陸, 並且留了一部份的藤蔓來備用。" -#: src/game.cpp:11532 +#: src/game.cpp:11530 msgid "There is a sheer drop halfway down. Climb your grappling hook down?" msgstr "這是一個陡坡,要使用抓鉤垂降嗎?" -#: src/game.cpp:11539 +#: src/game.cpp:11537 msgid "There is a sheer drop halfway down. Climb your rope down?" msgstr "這是一個陡坡,要使用繩索垂降嗎?" -#: src/game.cpp:11545 +#: src/game.cpp:11543 msgid "There is a sheer drop halfway down. Jump?" msgstr "這是一個陡坡, 要往下跳嗎?" -#: src/game.cpp:11604 +#: src/game.cpp:11602 msgid "AUTO: goes down" msgstr "自動: 往下" -#: src/game.cpp:11608 +#: src/game.cpp:11606 msgid "AUTO: goes up" msgstr "自動: 往上" -#: src/game.cpp:11874 +#: src/game.cpp:11872 msgid "Set the Scent Map sensitivity to (0 to cancel)?" msgstr "將氣味圖敏感度設置為? (0 為取消)" -#: src/game.cpp:12060 src/game.cpp:12063 +#: src/game.cpp:12058 src/game.cpp:12061 msgid "Saving game, this may take a while." msgstr "正在儲存遊戲, 可能會花一些時間。" -#: src/game.cpp:12099 +#: src/game.cpp:12097 msgid "No saves for current character yet." msgstr "" -#: src/game.cpp:12295 +#: src/game.cpp:12306 msgid "Your skill in parkour makes it easier to climb." msgstr "你的跑酷技能使你更容易爬上爬下。" -#: src/game.cpp:12299 +#: src/game.cpp:12310 msgid "Your bad knees make it difficult to climb." msgstr "" -#: src/game.cpp:12330 +#: src/game.cpp:12341 msgid "Your wet hands and feet make it harder to climb." msgstr "" -#: src/game.cpp:12332 +#: src/game.cpp:12343 msgid "Your wet feet make it harder to climb." msgstr "" -#: src/game.cpp:12334 +#: src/game.cpp:12345 msgid "Your wet hands make it harder to climb." msgstr "" -#: src/game.cpp:12362 +#: src/game.cpp:12373 msgid "Your carried weight tries to drag you down." msgstr "你攜帶的負重正在把你往下拉。" -#: src/game.cpp:12364 +#: src/game.cpp:12375 msgid "You strain to climb with the weight of your possessions." msgstr "你在攜帶物品的負重下攀爬。" -#: src/game.cpp:12366 +#: src/game.cpp:12377 msgid "You feel the weight of your luggage makes it more difficult to climb." msgstr "你覺得你的行李太重了,使得攀爬較為困難。" -#: src/game.cpp:12368 +#: src/game.cpp:12379 msgid "Your carried weight makes it a little harder to climb." msgstr "你攜帶的負重使你攀爬有點困難。" -#: src/game.cpp:12373 +#: src/game.cpp:12384 msgid "You slip while climbing and fall down." msgstr "你攀爬的時候滑了一下,結果掉下來了。" -#: src/game.cpp:12375 +#: src/game.cpp:12386 msgid "Climbing is impossible in your current state." msgstr "你當前的狀態無法進行攀爬。" -#: src/game_inventory.cpp:178 +#: src/game_inventory.cpp:176 msgid "You don't have the necessary item at hand." msgstr "你的手邊沒有必要的物品。" -#: src/game_inventory.cpp:208 src/game_inventory.cpp:244 +#: src/game_inventory.cpp:206 src/game_inventory.cpp:242 #, c-format msgid "" "Item hotkeys assigned: " "%d/%d" msgstr "已指派的物品代碼: %d/%d" -#: src/game_inventory.cpp:242 +#: src/game_inventory.cpp:240 #, c-format msgid "Inventory of %s" msgstr "%s的物品欄" -#: src/game_inventory.cpp:287 src/game_inventory.cpp:2290 +#: src/game_inventory.cpp:285 src/game_inventory.cpp:2096 #: src/inventory_ui.cpp:2332 msgid "Your inventory is empty." msgstr "你的物品欄是空的。" -#: src/game_inventory.cpp:298 +#: src/game_inventory.cpp:296 msgid "AVG ENCUMBRANCE" msgstr "平均累贅" -#: src/game_inventory.cpp:302 +#: src/game_inventory.cpp:300 msgid "AVG COVERAGE" msgstr "平均覆蓋率" -#: src/game_inventory.cpp:306 +#: src/game_inventory.cpp:304 msgid "WARMTH" msgstr "保暖度" -#: src/game_inventory.cpp:310 src/game_inventory.cpp:1655 +#: src/game_inventory.cpp:308 src/game_inventory.cpp:1461 msgid "BASH" msgstr "鈍擊" -#: src/game_inventory.cpp:314 src/game_inventory.cpp:1659 +#: src/game_inventory.cpp:312 src/game_inventory.cpp:1465 msgid "CUT" msgstr "砍劈" -#: src/game_inventory.cpp:318 +#: src/game_inventory.cpp:316 msgid "BULLET" msgstr "子彈" -#: src/game_inventory.cpp:322 +#: src/game_inventory.cpp:320 msgid "ACID" msgstr "防酸" -#: src/game_inventory.cpp:326 +#: src/game_inventory.cpp:324 msgid "FIRE" msgstr "防火" -#: src/game_inventory.cpp:330 +#: src/game_inventory.cpp:328 msgid "ENV" msgstr "環境" -#: src/game_inventory.cpp:336 +#: src/game_inventory.cpp:334 #, c-format msgid "STORAGE (%s)" msgstr "儲物容量(%s)" -#: src/game_inventory.cpp:384 +#: src/game_inventory.cpp:382 msgid "You have nothing to wear." msgstr "你沒有可以穿戴的東西。" -#: src/game_inventory.cpp:411 +#: src/game_inventory.cpp:409 msgid "Take off item" msgstr "脫掉物品" -#: src/game_inventory.cpp:412 +#: src/game_inventory.cpp:410 msgid "You're not wearing anything." msgstr "你沒有穿戴任何東西。" -#: src/game_inventory.cpp:441 +#: src/game_inventory.cpp:439 msgid "Storage (L)" msgstr "儲物容量(L)" -#: src/game_inventory.cpp:469 +#: src/game_inventory.cpp:467 #, c-format msgid "Container for %s | %s %s" msgstr "選擇容器裝%s|%s%s" -#: src/game_inventory.cpp:471 +#: src/game_inventory.cpp:469 #, c-format msgid "You don't have a suitable container for carrying %s." msgstr "你沒有可以容納 %s 的容器。" -#: src/game_inventory.cpp:488 +#: src/game_inventory.cpp:486 msgid "Can't pick up liquids." msgstr "無法撿起液體。" -#: src/game_inventory.cpp:490 +#: src/game_inventory.cpp:488 msgid "Can't pick up spilt liquids." msgstr "無法撿起溢出的液體。" -#: src/game_inventory.cpp:511 +#: src/game_inventory.cpp:509 msgid "Does not have any pocket for frozen liquids!" msgstr "" -#: src/game_inventory.cpp:518 +#: src/game_inventory.cpp:516 msgid "Does not fit in any pocket!" msgstr "沒有口袋能容納!" -#: src/game_inventory.cpp:520 +#: src/game_inventory.cpp:518 msgid "Too heavy to pick up!" msgstr "無法撿取太重的物品!" -#: src/game_inventory.cpp:561 +#: src/game_inventory.cpp:559 msgid "YIELD" msgstr "獲得" -#: src/game_inventory.cpp:566 src/game_inventory.cpp:1923 +#: src/game_inventory.cpp:564 src/game_inventory.cpp:1729 msgid "TIME" msgstr "時間" -#: src/game_inventory.cpp:594 +#: src/game_inventory.cpp:592 msgid "Disassemble item" msgstr "拆解物品" -#: src/game_inventory.cpp:595 +#: src/game_inventory.cpp:593 msgid "You don't have any items you could disassemble." msgstr "你沒有可以拆解的東西。" -#: src/game_inventory.cpp:608 +#: src/game_inventory.cpp:606 msgid "CALORIES" msgstr "熱量" -#: src/game_inventory.cpp:612 +#: src/game_inventory.cpp:610 msgid "QUENCH" msgstr "解渴" -#: src/game_inventory.cpp:634 +#: src/game_inventory.cpp:632 msgid "JOY/MAX" msgstr "享受/最大" #. ~ Used for permafood shelf life in the Eat menu -#: src/game_inventory.cpp:648 src/game_inventory.cpp:852 +#: src/game_inventory.cpp:646 msgid "indefinite" msgstr "沒有期限" -#: src/game_inventory.cpp:649 src/game_inventory.cpp:853 +#: src/game_inventory.cpp:647 msgid "SHELF LIFE" msgstr "保存期限" #. ~ Eat menu Volume: -#: src/game_inventory.cpp:660 src/game_inventory.cpp:864 +#: src/game_inventory.cpp:658 #, c-format msgid "%.2f%s" msgstr "%.2f%s" -#: src/game_inventory.cpp:661 src/game_inventory.cpp:865 +#: src/game_inventory.cpp:659 msgid "VOLUME" msgstr "體積" -#: src/game_inventory.cpp:681 +#: src/game_inventory.cpp:679 msgid "SATIETY" msgstr "飽足感" -#: src/game_inventory.cpp:687 src/game_inventory.cpp:871 +#: src/game_inventory.cpp:685 msgid "CONSUME TIME" msgstr "消耗需時" -#: src/game_inventory.cpp:693 src/game_inventory.cpp:877 -#: src/item_pocket.cpp:848 +#: src/game_inventory.cpp:691 src/item_pocket.cpp:849 msgid "sealed" msgstr "密封" -#: src/game_inventory.cpp:702 src/game_inventory.cpp:886 +#: src/game_inventory.cpp:700 msgid "FRESHNESS" msgstr "新鮮程度" -#: src/game_inventory.cpp:714 src/game_inventory.cpp:898 +#: src/game_inventory.cpp:712 msgid "SPOILS IN" msgstr "腐敗時間" -#: src/game_inventory.cpp:729 +#: src/game_inventory.cpp:727 msgid "Can't drink spilt liquids." msgstr "無法飲用溢出的液體。" -#: src/game_inventory.cpp:733 src/game_inventory.cpp:1267 -#: src/iuse_actor.cpp:3607 +#: src/game_inventory.cpp:731 src/game_inventory.cpp:1073 +#: src/iuse_actor.cpp:3614 msgid "Your biology is not compatible with that item." msgstr "你的身體與這東西不相容。" -#: src/game_inventory.cpp:807 src/game_inventory.cpp:987 +#: src/game_inventory.cpp:805 msgid "soon!" msgstr "即將腐敗!" -#: src/game_inventory.cpp:818 src/game_inventory.cpp:998 +#: src/game_inventory.cpp:816 msgid "fresh" msgstr "非常新鮮" -#: src/game_inventory.cpp:820 src/game_inventory.cpp:1000 +#: src/game_inventory.cpp:818 msgid "quite fresh" msgstr "相當新鮮" -#: src/game_inventory.cpp:822 src/game_inventory.cpp:1002 +#: src/game_inventory.cpp:820 msgid "near midlife" msgstr "還算新鮮" -#: src/game_inventory.cpp:824 src/game_inventory.cpp:1004 +#: src/game_inventory.cpp:822 msgid "past midlife" msgstr "不太新鮮" -#: src/game_inventory.cpp:826 src/game_inventory.cpp:1006 +#: src/game_inventory.cpp:824 msgid "getting older" msgstr "很不新鮮" -#: src/game_inventory.cpp:828 src/game_inventory.cpp:1008 +#: src/game_inventory.cpp:826 msgid "old" msgstr "瀕臨腐敗" -#: src/game_inventory.cpp:830 src/game_inventory.cpp:1010 +#: src/game_inventory.cpp:828 msgid "rotten" msgstr "腐敗" -#: src/game_inventory.cpp:913 -msgid "CBM" -msgstr "生化插件" - -#: src/game_inventory.cpp:917 -msgid "ENERGY (kJ)" -msgstr "能量(kJ)" - -#: src/game_inventory.cpp:927 -msgid "Can't use spilt liquids." -msgstr "不能使用溢出的液體。" - -#: src/game_inventory.cpp:938 -msgid "No space to store more" -msgstr "沒有更多空間可存放" - -#: src/game_inventory.cpp:1022 +#: src/game_inventory.cpp:840 msgid "Food:" msgstr "食物:" -#: src/game_inventory.cpp:1025 +#: src/game_inventory.cpp:843 msgctxt "inventory" msgid "Drink:" msgstr "飲料:" -#: src/game_inventory.cpp:1029 +#: src/game_inventory.cpp:847 msgid "Pain:" msgstr "疼痛:" -#: src/game_inventory.cpp:1032 +#: src/game_inventory.cpp:850 msgid "Rest:" msgstr "休息:" -#: src/game_inventory.cpp:1034 src/player_display.cpp:452 +#: src/game_inventory.cpp:852 src/player_display.cpp:452 msgid "Weight:" msgstr "體重:" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1047 +#: src/game_inventory.cpp:865 msgid "none " msgstr "無" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1050 +#: src/game_inventory.cpp:868 msgid "minimal " msgstr "極低" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1053 +#: src/game_inventory.cpp:871 msgid "low " msgstr "低" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1056 +#: src/game_inventory.cpp:874 msgid "moderate " msgstr "中" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1059 +#: src/game_inventory.cpp:877 msgid "high " msgstr "高" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1062 +#: src/game_inventory.cpp:880 msgid "very high " msgstr "非常高" #. ~ kcal_estimated_intake -#: src/game_inventory.cpp:1065 +#: src/game_inventory.cpp:883 msgid "huge " msgstr "巨量" -#: src/game_inventory.cpp:1070 +#: src/game_inventory.cpp:888 msgid "Consumed: " msgstr "攝取:" -#: src/game_inventory.cpp:1071 src/game_inventory.cpp:1073 -#: src/game_inventory.cpp:1082 src/game_inventory.cpp:1084 +#: src/game_inventory.cpp:889 src/game_inventory.cpp:891 +#: src/game_inventory.cpp:900 src/game_inventory.cpp:902 #, c-format msgid "%d kcal " msgstr "%d kcal " -#: src/game_inventory.cpp:1072 src/game_inventory.cpp:1083 +#: src/game_inventory.cpp:890 src/game_inventory.cpp:901 msgid "Today:" msgstr "今日:" -#: src/game_inventory.cpp:1074 src/game_inventory.cpp:1085 +#: src/game_inventory.cpp:892 src/game_inventory.cpp:903 msgid "Yesterday:" msgstr "昨日:" -#: src/game_inventory.cpp:1076 +#: src/game_inventory.cpp:894 msgid "Consumed today (kcal): " msgstr "今日攝取(kcal):" -#: src/game_inventory.cpp:1081 +#: src/game_inventory.cpp:899 msgid "Spent: " msgstr "花費:" -#: src/game_inventory.cpp:1089 +#: src/game_inventory.cpp:907 msgid "Vitamin Intake: " msgstr "維他命攝取:" -#: src/game_inventory.cpp:1101 +#: src/game_inventory.cpp:919 #, c-format msgid "%s: %d%%. " msgstr "%s: %d%%. " -#: src/game_inventory.cpp:1104 src/game_inventory.cpp:1106 -#: src/game_inventory.cpp:1108 src/game_inventory.cpp:1110 +#: src/game_inventory.cpp:922 src/game_inventory.cpp:924 +#: src/game_inventory.cpp:926 src/game_inventory.cpp:928 #, c-format msgid "%s: %s. " msgstr "%s: %s. " -#: src/game_inventory.cpp:1104 +#: src/game_inventory.cpp:922 msgid "plenty" msgstr "" #. ~ Adjective in "You block of the damage with your . -#: src/game_inventory.cpp:1106 src/melee.cpp:2351 +#: src/game_inventory.cpp:924 src/melee.cpp:2351 msgid "some" msgstr "一些" -#: src/game_inventory.cpp:1108 +#: src/game_inventory.cpp:926 msgid "little" msgstr "" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing else to consume." msgstr "你沒有其他可以食用的東西了。" -#: src/game_inventory.cpp:1126 +#: src/game_inventory.cpp:944 msgid "You have nothing to consume." msgstr "你沒有可以食用的東西。" -#: src/game_inventory.cpp:1128 +#: src/game_inventory.cpp:946 msgid "Consume item" msgstr "食用物品" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing else to eat." msgstr "你沒有其他可以吃的東西了。" -#: src/game_inventory.cpp:1155 +#: src/game_inventory.cpp:973 msgid "You have nothing to eat." msgstr "你沒有東西可以吃。" -#: src/game_inventory.cpp:1160 +#: src/game_inventory.cpp:978 msgid "Consume food" msgstr "吃東西" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing else to drink." msgstr "你沒有其他可以喝的東西了。" -#: src/game_inventory.cpp:1171 +#: src/game_inventory.cpp:989 msgid "You have nothing to drink." msgstr "你沒有東西可以喝。" -#: src/game_inventory.cpp:1176 +#: src/game_inventory.cpp:994 msgid "Consume drink" msgstr "喝飲料" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no medication to consume." msgstr "你沒有藥物可服用。" -#: src/game_inventory.cpp:1187 +#: src/game_inventory.cpp:1005 msgid "You have no more medication to consume." msgstr "你沒有更多藥物可服用了。" -#: src/game_inventory.cpp:1191 +#: src/game_inventory.cpp:1009 msgid "Consume medication" msgstr "服用藥物" -#: src/game_inventory.cpp:1202 -msgid "You have no fuel to consume." -msgstr "你没有燃料可供消耗。" - -#: src/game_inventory.cpp:1202 -msgid "You have no more fuel to consume." -msgstr "你没有更多燃料可供消耗。" - -#: src/game_inventory.cpp:1204 -msgid "Consume fuel" -msgstr "消耗燃料" - -#: src/game_inventory.cpp:1216 +#: src/game_inventory.cpp:1022 msgid "ACTION" msgstr "動作" -#: src/game_inventory.cpp:1278 +#: src/game_inventory.cpp:1084 #, c-format msgid "Needs at least %d charge" msgid_plural "Needs at least %d charges" msgstr[0] "需要至少 %d 電量" -#: src/game_inventory.cpp:1284 +#: src/game_inventory.cpp:1090 msgid "You can't consume frozen liquids!" msgstr "你無法食用結冰的液體!" -#: src/game_inventory.cpp:1315 +#: src/game_inventory.cpp:1121 msgid "You don't have any items you can use." msgstr "你沒有可以使用的物品。" -#: src/game_inventory.cpp:1326 +#: src/game_inventory.cpp:1132 msgid "always" msgstr "總是" -#: src/game_inventory.cpp:1330 +#: src/game_inventory.cpp:1136 msgid "SUCCESS CHANCE" msgstr "成功機率" -#: src/game_inventory.cpp:1334 +#: src/game_inventory.cpp:1140 msgid "DAMAGE RISK" msgstr "受損風險" -#: src/game_inventory.cpp:1349 +#: src/game_inventory.cpp:1155 #, c-format msgid "requires at least %s" msgstr "需要至少 %s" -#: src/game_inventory.cpp:1354 +#: src/game_inventory.cpp:1160 msgid "is too difficult for you to modify" msgstr "對你來說太難修改了" -#: src/game_inventory.cpp:1385 +#: src/game_inventory.cpp:1191 msgid "Select gun to modify" msgstr "改造武器" -#: src/game_inventory.cpp:1386 +#: src/game_inventory.cpp:1192 msgid "You don't have any guns to modify." msgstr "你沒有可以改造的武器。" -#: src/game_inventory.cpp:1394 +#: src/game_inventory.cpp:1200 msgid "?" msgstr "?" -#: src/game_inventory.cpp:1398 +#: src/game_inventory.cpp:1204 msgid "martial arts" msgstr "武術" #. ~ %1$s: book skill name, %2$d: book skill level, %3$d: player skill level -#: src/game_inventory.cpp:1408 +#: src/game_inventory.cpp:1214 #, c-format msgctxt "skill" msgid "%1$s to %2$d (%3$d)" msgstr "%1$s 到 %2$d 級(%3$d)" -#: src/game_inventory.cpp:1413 +#: src/game_inventory.cpp:1219 msgid "TRAINS (CURRENT)" msgstr "訓練(當前)" -#: src/game_inventory.cpp:1423 +#: src/game_inventory.cpp:1229 msgid "RECIPES" msgstr "配方" -#: src/game_inventory.cpp:1429 +#: src/game_inventory.cpp:1235 msgid "FUN" msgstr "娛樂" -#: src/game_inventory.cpp:1452 +#: src/game_inventory.cpp:1258 msgid "CHAPTER IN" msgstr "時間" -#: src/game_inventory.cpp:1565 +#: src/game_inventory.cpp:1371 msgid "You have nothing to read." msgstr "你沒有可以閱讀的東西。" -#: src/game_inventory.cpp:1566 +#: src/game_inventory.cpp:1372 #, c-format msgid "%s has nothing to read." msgstr "%s 沒有可以閱讀的東西。" -#: src/game_inventory.cpp:1574 +#: src/game_inventory.cpp:1380 #, c-format msgid "%1$s have nothing to read." msgstr "%1$s沒有可以閱讀的東西。" -#: src/game_inventory.cpp:1575 +#: src/game_inventory.cpp:1381 #, c-format msgid "%1$s has nothing to read." msgstr "%1$s沒有可以閱讀的東西。" -#: src/game_inventory.cpp:1613 +#: src/game_inventory.cpp:1419 #, c-format msgid "Steal from %s" msgstr "偷竊 %s" -#: src/game_inventory.cpp:1614 +#: src/game_inventory.cpp:1420 #, c-format msgid "%s's inventory is empty." msgstr "%s 的物品欄是空的。" -#: src/game_inventory.cpp:1651 +#: src/game_inventory.cpp:1457 msgctxt "Shot as damage" msgid "SHOT" msgstr "射程" -#: src/game_inventory.cpp:1663 +#: src/game_inventory.cpp:1469 msgid "STAB" msgstr "穿刺" -#: src/game_inventory.cpp:1670 +#: src/game_inventory.cpp:1476 msgid "MELEE" msgstr "命中" -#: src/game_inventory.cpp:1677 +#: src/game_inventory.cpp:1483 msgid "MOVES" msgstr "行動點數" -#: src/game_inventory.cpp:1683 +#: src/game_inventory.cpp:1489 msgid "WIELD COST" msgstr "手持消耗" -#: src/game_inventory.cpp:1716 +#: src/game_inventory.cpp:1522 msgid "Wield item" msgstr "手持物品" -#: src/game_inventory.cpp:1717 +#: src/game_inventory.cpp:1523 msgid "You have nothing to wield." msgstr "你沒有可以手持的東西。" -#: src/game_inventory.cpp:1744 +#: src/game_inventory.cpp:1550 #, c-format msgid "Put item into %s" msgstr "將物品放進 %s" -#: src/game_inventory.cpp:1746 +#: src/game_inventory.cpp:1552 #, c-format msgid "Choose an item to put into your %s" msgstr "選擇要放進 %s 的物品" -#: src/game_inventory.cpp:1751 +#: src/game_inventory.cpp:1557 msgid "ITEMS TO INSERT" msgstr "要放入的物品" -#: src/game_inventory.cpp:1769 +#: src/game_inventory.cpp:1575 #, c-format msgid "The %s would spill unless it's on the ground or wielded." msgstr "%s 會灑出來除非它在地上或手持。" -#: src/game_inventory.cpp:1806 +#: src/game_inventory.cpp:1612 msgid "CONTAINERS TO UNLOAD" msgstr "要清空的容器" -#: src/game_inventory.cpp:1812 +#: src/game_inventory.cpp:1618 msgid "Select containers to unload" msgstr "選擇要清空的容器" -#: src/game_inventory.cpp:1937 src/iuse.cpp:4857 +#: src/game_inventory.cpp:1743 src/iuse.cpp:4858 msgid "Cut up what?" msgstr "切割物品" -#: src/game_inventory.cpp:1938 +#: src/game_inventory.cpp:1744 msgid "You have nothing to cut up." msgstr "你沒有可以切割的東西。" -#: src/game_inventory.cpp:1962 +#: src/game_inventory.cpp:1768 msgid "Repair what?" msgstr "修理什麼?" -#: src/game_inventory.cpp:1963 +#: src/game_inventory.cpp:1769 #, c-format msgid "You have no items that could be repaired with a %s." msgstr "你沒有可以用 %s 來修理的物品。" -#: src/game_inventory.cpp:1978 +#: src/game_inventory.cpp:1784 msgid "Saw barrel" msgstr "鋸短槍管" -#: src/game_inventory.cpp:1979 src/game_inventory.cpp:1998 +#: src/game_inventory.cpp:1785 src/game_inventory.cpp:1804 msgid "You don't have any guns." msgstr "你沒有可以鋸短的槍械。" -#: src/game_inventory.cpp:1980 src/game_inventory.cpp:1999 +#: src/game_inventory.cpp:1786 src/game_inventory.cpp:1805 #, c-format msgid "Choose a weapon to use your %s on" msgstr "選擇要用 %s 鋸短的槍械。" -#: src/game_inventory.cpp:1997 +#: src/game_inventory.cpp:1803 msgid "Saw stock" msgstr "" -#: src/game_inventory.cpp:2018 +#: src/game_inventory.cpp:1824 msgid "Attach an item to the vest" msgstr "掛載物品" -#: src/game_inventory.cpp:2019 +#: src/game_inventory.cpp:1825 msgid "You don't have any MOLLE compatible items." msgstr "你沒有可以兼容MOLLE的物品。" -#: src/game_inventory.cpp:2021 +#: src/game_inventory.cpp:1827 #, c-format msgid "Choose an accessory to attach to your %s" msgstr "選擇一個配件掛載到你的%s" -#: src/game_inventory.cpp:2023 +#: src/game_inventory.cpp:1829 #, c-format msgid "There is space for %d small item" msgid_plural "There is space for %d small items" msgstr[0] "還有空間可容納%d個小型物品" -#: src/game_inventory.cpp:2043 +#: src/game_inventory.cpp:1849 msgid "Multidrop" msgstr "多重丟棄" -#: src/game_inventory.cpp:2044 +#: src/game_inventory.cpp:1850 msgid "To drop x items, type a number before selecting." msgstr "要丟棄 x 個物品, 輸入數量接著選擇物品。" -#: src/game_inventory.cpp:2047 +#: src/game_inventory.cpp:1853 msgid "You have nothing to drop." msgstr "你沒有可以丟棄的東西。" -#: src/game_inventory.cpp:2059 src/inventory_ui.h:941 +#: src/game_inventory.cpp:1865 src/inventory_ui.h:941 msgid "ITEMS TO PICK UP" msgstr "要撿取的物品" -#: src/game_inventory.cpp:2068 +#: src/game_inventory.cpp:1874 msgid "Pickup" msgstr "撿取" -#: src/game_inventory.cpp:2071 +#: src/game_inventory.cpp:1877 msgid "There is nothing to pick up." msgstr "這裡沒有可以撿取的東西。" -#: src/game_inventory.cpp:2101 +#: src/game_inventory.cpp:1907 #, c-format msgid "Volume (%s):" msgstr "體積 (%s): " -#: src/game_inventory.cpp:2114 +#: src/game_inventory.cpp:1920 msgid "FOOD TO SMOKE" msgstr "煙燻食物" -#: src/game_inventory.cpp:2119 +#: src/game_inventory.cpp:1925 msgid "Insert food into smoking rack" msgstr "放入食物至煙燻架" -#: src/game_inventory.cpp:2120 +#: src/game_inventory.cpp:1926 msgid "To select x items, type a number before selecting." msgstr "要選擇指定數量,在選擇物品前先輸入數量。" -#: src/game_inventory.cpp:2124 +#: src/game_inventory.cpp:1930 msgid "You don't have any food that can be smoked." msgstr "你沒有可以被煙燻的食物。" -#: src/game_inventory.cpp:2230 +#: src/game_inventory.cpp:2036 msgid "Select two items to compare them." msgstr "選擇兩個要比較的物品。" -#: src/game_inventory.cpp:2240 +#: src/game_inventory.cpp:2046 msgid "There are no items to compare." msgstr "你沒有可以比較的物品。" -#: src/game_inventory.cpp:2259 +#: src/game_inventory.cpp:2065 msgid "" "Enter new letter. Press SPACE to clear a manually-assigned letter, ESCAPE " "to cancel." msgstr "輸入新代碼。按 空白鍵 清除手動指派的代碼,按 ESC 鍵取消。" -#: src/game_inventory.cpp:2268 +#: src/game_inventory.cpp:2074 msgid "" "Note: The Auto Inventory Letters setting might still reassign a letter to this item.\n" "If this is undesired, you may wish to change the setting in Options." @@ -403843,27 +404611,27 @@ msgstr "" "注意:自動指定物品代碼的設定仍可能重新指派新的代碼給此物品。\n" "如果不希望這樣,那你可能要更改選項中的設定值。" -#: src/game_inventory.cpp:2286 +#: src/game_inventory.cpp:2092 msgid "Swap Inventory Letters" msgstr "更換物品代碼" -#: src/game_inventory.cpp:2327 +#: src/game_inventory.cpp:2133 msgid "" "Patient has deadened nerves. Anesthesia unneeded." msgstr "患者神經萎靡。無需使用麻醉藥。" -#: src/game_inventory.cpp:2329 +#: src/game_inventory.cpp:2135 msgid "" "Patient has Sensory Dulling CBM installed. Anesthesia " "unneeded." msgstr "患者安裝了CBM:知覺阻隔,無需使用麻醉藥。" -#: src/game_inventory.cpp:2340 +#: src/game_inventory.cpp:2146 #, c-format msgid "Available anesthetic: %i mL" msgstr "可用麻醉藥: %i mL" -#: src/game_inventory.cpp:2349 +#: src/game_inventory.cpp:2155 msgid "" "\n" "Found bionic installation data. Affected CBMs are marked with an asterisk." @@ -403871,43 +404639,43 @@ msgstr "" "\n" "檢測到安裝說明書,受影響的CBM會有星號標註。" -#: src/game_inventory.cpp:2352 +#: src/game_inventory.cpp:2158 #, c-format msgid "Bionic installation patient: %s" msgstr "生化插件安裝病患:%s" -#: src/game_inventory.cpp:2368 +#: src/game_inventory.cpp:2174 msgid "You don't have any bionics to install." msgstr "你沒有任何可以安裝的生化插件。" -#: src/game_inventory.cpp:2387 src/game_inventory.cpp:2475 +#: src/game_inventory.cpp:2193 src/game_inventory.cpp:2281 msgid "FAILURE CHANCE" msgstr "失敗機率" -#: src/game_inventory.cpp:2391 src/game_inventory.cpp:2479 +#: src/game_inventory.cpp:2197 src/game_inventory.cpp:2285 msgid "OPERATION DURATION" msgstr "手術時間" -#: src/game_inventory.cpp:2395 +#: src/game_inventory.cpp:2201 msgid "ANESTHETIC REQUIRED" msgstr "所需麻醉藥" -#: src/game_inventory.cpp:2410 src/game_inventory.cpp:2463 +#: src/game_inventory.cpp:2216 src/game_inventory.cpp:2269 #, c-format msgid "%i mL" msgstr "%i mL" -#: src/game_inventory.cpp:2449 src/game_inventory.cpp:2528 +#: src/game_inventory.cpp:2255 src/game_inventory.cpp:2334 #, c-format msgid "%i%%" msgstr "%i%%" -#: src/game_inventory.cpp:2449 +#: src/game_inventory.cpp:2255 #, c-format msgid "* %i%%" msgstr "* %i%%" -#: src/game_inventory.cpp:2483 +#: src/game_inventory.cpp:2289 msgid "PRICE" msgstr "價格" @@ -404075,7 +404843,7 @@ msgid "Allow save" msgstr "準許儲存" #: src/gamemode_defense.cpp:782 src/iuse_software_minesweeper.cpp:55 -#: src/options.cpp:2119 src/worldfactory.cpp:1716 +#: src/options.cpp:2196 src/worldfactory.cpp:1721 msgid "Custom" msgstr "自訂" @@ -404515,7 +405283,7 @@ msgctxt "no door, gate, etc." msgid "There is nothing that can be closed nearby." msgstr "這裡沒有可以關閉的目標。" -#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9215 +#: src/handle_action.cpp:616 src/handle_action.cpp:618 src/iuse.cpp:9233 #, c-format msgid "You release the %s." msgstr "你放開了 %s。" @@ -404931,247 +405699,247 @@ msgstr "你要使用什麼?" msgid "Medication" msgstr "藥物" -#: src/handle_action.cpp:1713 +#: src/handle_action.cpp:1709 #, c-format msgid "Debug Mode (%1$s)" msgstr "" -#: src/handle_action.cpp:1721 +#: src/handle_action.cpp:1717 msgid "A" msgstr "A" -#: src/handle_action.cpp:1746 +#: src/handle_action.cpp:1742 msgid "Debug Mode Filters" msgstr "" -#: src/handle_action.cpp:1747 +#: src/handle_action.cpp:1743 #, c-format msgid "Press [%1$s] to quickly toggle debug mode." msgstr "按[%1$s]快速切換Debug模式。" -#: src/handle_action.cpp:1755 +#: src/handle_action.cpp:1751 msgid "Toggle all filters" msgstr "切換所有篩選" -#: src/handle_action.cpp:1781 +#: src/handle_action.cpp:1777 msgid "Debug mode ON!" msgstr "除錯模式啟動!" -#: src/handle_action.cpp:1783 +#: src/handle_action.cpp:1779 msgid "Debug mode OFF!" msgstr "除錯模式關閉!" -#: src/handle_action.cpp:2012 +#: src/handle_action.cpp:2008 msgid "You can't go down stairs while you're riding." msgstr "騎乘時不能下樓梯。" -#: src/handle_action.cpp:2030 +#: src/handle_action.cpp:2026 msgid "You can't go up stairs while you're riding." msgstr "" -#: src/handle_action.cpp:2046 +#: src/handle_action.cpp:2042 msgid "You can't open things while you're in your shell." msgstr "你在殼中的時候不能打開東西。" -#: src/handle_action.cpp:2048 +#: src/handle_action.cpp:2044 msgid "You can't open things while you're riding." msgstr "騎乘時不能打開東西。" -#: src/handle_action.cpp:2058 +#: src/handle_action.cpp:2054 msgid "You can't close things while you're in your shell." msgstr "你在殼中的時候不能關閉東西。" -#: src/handle_action.cpp:2064 +#: src/handle_action.cpp:2060 msgid "You can't close things while you're riding." msgstr "騎乘時不能關閉東西。" -#: src/handle_action.cpp:2077 +#: src/handle_action.cpp:2073 msgid "You can't smash things while you're in your shell." msgstr "你在殼中的時候不能砸東西。" -#: src/handle_action.cpp:2088 +#: src/handle_action.cpp:2084 msgid "You can't examine your surroundings while you're in your shell." msgstr "你在殼中的時候不能環顧四周。" -#: src/handle_action.cpp:2099 +#: src/handle_action.cpp:2095 msgid "You can't move mass quantities while you're in your shell." msgstr "你無法在殼中時移動大量東西。" -#: src/handle_action.cpp:2101 +#: src/handle_action.cpp:2097 msgid "You can't move mass quantities while you're riding." msgstr "騎乘時無法移動大量東西。" -#: src/handle_action.cpp:2112 +#: src/handle_action.cpp:2108 msgid "You can't pick anything up while you're in your shell." msgstr "你在殼中的時候不能撿起東西。" -#: src/handle_action.cpp:2114 +#: src/handle_action.cpp:2110 msgid "You can't pick anything up while you're riding." msgstr "騎乘時不能撿起東西。" -#: src/handle_action.cpp:2130 +#: src/handle_action.cpp:2126 msgid "You can't grab things while you're in your shell." msgstr "你在殼中的時候不能抓取東西。" -#: src/handle_action.cpp:2132 +#: src/handle_action.cpp:2128 msgid "You can't grab things while you're riding." msgstr "騎乘時不能抓取東西。" -#: src/handle_action.cpp:2142 +#: src/handle_action.cpp:2138 msgid "You can't haul things while you're in your shell." msgstr "你在殼中的時候不能搬運物品。" -#: src/handle_action.cpp:2144 +#: src/handle_action.cpp:2140 msgid "You can't haul things while you're riding." msgstr "騎乘時不能搬運物品。" -#: src/handle_action.cpp:2154 +#: src/handle_action.cpp:2150 msgid "You can't butcher while you're in your shell." msgstr "你在殼中的時候不能進行屠宰。" -#: src/handle_action.cpp:2156 +#: src/handle_action.cpp:2152 msgid "You can't butcher while you're riding." msgstr "騎乘時不能進行屠宰。" -#: src/handle_action.cpp:2170 +#: src/handle_action.cpp:2166 msgid "You can't peek around corners while you're in your shell." msgstr "你在殼中的時候不能窺視轉角。" -#: src/handle_action.cpp:2172 +#: src/handle_action.cpp:2168 msgid "You can't peek around corners while you're riding." msgstr "騎乘時不能窺視轉角。" -#: src/handle_action.cpp:2318 +#: src/handle_action.cpp:2314 msgid "Drop where?" msgstr "丟棄到哪邊?" -#: src/handle_action.cpp:2321 +#: src/handle_action.cpp:2317 msgid "You can't drop things to another tile while you're in your shell." msgstr "你在殼中的時候不能丟棄東西到鄰近格子。" -#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 -#: src/handle_action.cpp:2368 src/iexamine.cpp:6560 src/iexamine.cpp:6570 +#: src/handle_action.cpp:2340 src/handle_action.cpp:2352 +#: src/handle_action.cpp:2364 src/iexamine.cpp:6560 src/iexamine.cpp:6570 #: src/iexamine.cpp:6580 msgid "You can't craft while you're in your shell." msgstr "你在殼中的時候不能進行製作。" -#: src/handle_action.cpp:2348 src/handle_action.cpp:2360 -#: src/handle_action.cpp:2370 +#: src/handle_action.cpp:2344 src/handle_action.cpp:2356 +#: src/handle_action.cpp:2366 msgid "You can't craft while you're riding." msgstr "騎乘時不能進行製作。" -#: src/handle_action.cpp:2380 +#: src/handle_action.cpp:2376 msgid "You can't disassemble while you're in your shell." msgstr "" -#: src/handle_action.cpp:2382 +#: src/handle_action.cpp:2378 msgid "You can't disassemble items while driving." msgstr "你無法邊駕駛邊拆解物品。" -#: src/handle_action.cpp:2384 +#: src/handle_action.cpp:2380 msgid "You can't disassemble items while you're riding." msgstr "騎乘時不能拆解物品。" -#: src/handle_action.cpp:2394 +#: src/handle_action.cpp:2390 msgid "You can't construct while in a vehicle." msgstr "你不能在車輛上進行建造。" -#: src/handle_action.cpp:2396 +#: src/handle_action.cpp:2392 msgid "You can't construct while you're in your shell." msgstr "你在殼中的時候不能進行建造。" -#: src/handle_action.cpp:2398 +#: src/handle_action.cpp:2394 msgid "You can't construct while you're riding." msgstr "騎乘時不能進行建造。" -#: src/handle_action.cpp:2408 +#: src/handle_action.cpp:2404 #, c-format msgid "Vehicle control has moved, %s" msgstr "車輛控制器已被移開, %s" -#: src/handle_action.cpp:2409 +#: src/handle_action.cpp:2405 msgid "new binding is " msgstr "新的熱鍵是 " -#: src/handle_action.cpp:2410 +#: src/handle_action.cpp:2406 msgid "new default binding is '^'." msgstr "新的預設熱鍵是 ^。" -#: src/handle_action.cpp:2418 +#: src/handle_action.cpp:2414 msgid "You can't operate a vehicle while you're in your shell." msgstr "你在殼中的時候不能控制車輛。" -#: src/handle_action.cpp:2422 +#: src/handle_action.cpp:2418 msgid "You refuse to take control of this vehicle." msgstr "" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode OFF!" msgstr "自動旅行模式關閉!" -#: src/handle_action.cpp:2432 +#: src/handle_action.cpp:2428 msgid "Auto travel mode ON!" msgstr "自動旅行模式開啟!" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF!" msgstr "安全模式關閉!" -#: src/handle_action.cpp:2444 +#: src/handle_action.cpp:2440 msgid "Safe mode OFF! (Auto safe mode still enabled!)" msgstr "安全模式關閉!(自動安全模式仍然啟用!)" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode OFF!" msgstr "自動安全模式關閉!" -#: src/handle_action.cpp:2455 +#: src/handle_action.cpp:2451 msgid "Auto safe mode ON!" msgstr "自動安全模式開啟!" -#: src/handle_action.cpp:2462 +#: src/handle_action.cpp:2458 msgid "Ignoring enemy!" msgstr "忽略敵人!" -#: src/handle_action.cpp:2470 +#: src/handle_action.cpp:2466 msgid "You make the sign of the cross." msgstr "" -#: src/handle_action.cpp:2472 +#: src/handle_action.cpp:2468 msgid "Ignoring laser targeting!" msgstr "忽略正被雷射瞄準!" -#: src/handle_action.cpp:2483 +#: src/handle_action.cpp:2479 #, c-format msgid "Creature whitelisted: %s" msgstr "白名單中的生物: %s" -#: src/handle_action.cpp:2492 +#: src/handle_action.cpp:2488 msgid "Start workout?" msgstr "開始健身?" -#: src/handle_action.cpp:2499 +#: src/handle_action.cpp:2495 msgid "Abandon this character?" msgstr "要放棄這個角色嗎?" -#: src/handle_action.cpp:2500 +#: src/handle_action.cpp:2496 msgid "This will kill your character. Continue?" msgstr "這會殺掉你的角色,真的要繼續?" -#: src/handle_action.cpp:2509 +#: src/handle_action.cpp:2505 msgid "Save and quit?" msgstr "存檔並退出?" -#: src/handle_action.cpp:2536 +#: src/handle_action.cpp:2532 msgid "You have no idea where you are." msgstr "你不知道自己在哪裡。" -#: src/handle_action.cpp:2544 +#: src/handle_action.cpp:2540 msgid "You can't see the sky from here." msgstr "你在這裡無法看到天空。" #. ~ Auto Features are now ON/OFF -#: src/handle_action.cpp:2639 +#: src/handle_action.cpp:2635 #, c-format msgid "%s are now %s." msgstr "%s 目前設定為 %s。" @@ -405179,48 +405947,48 @@ msgstr "%s 目前設定為 %s。" #. ~ Auto Pulp/Pulp Adjacent/Butcher is now set to x #. ~ Auto Foraging is now set to x #. ~ Auto pickup is now set to x -#: src/handle_action.cpp:2648 src/handle_action.cpp:2689 -#: src/handle_action.cpp:2698 +#: src/handle_action.cpp:2644 src/handle_action.cpp:2685 +#: src/handle_action.cpp:2694 #, c-format msgid "%s is now set to %s." msgstr "%s 目前設定為 %s。" #. ~ Auto Mining is now ON/OFF -#: src/handle_action.cpp:2657 +#: src/handle_action.cpp:2653 #, c-format msgid "%s is now %s." msgstr "%s 目前設定為 %s。" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2667 +#: src/handle_action.cpp:2663 msgid "You will not pick up other peoples belongings." msgstr "你不會撿取其他人的財產。" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2672 +#: src/handle_action.cpp:2668 msgid "You will pick up also those things that belong to others!" msgstr "你會撿取屬於他人的物品!" #. ~ Thief mode cycled between THIEF_ASK/THIEF_HONEST/THIEF_STEAL -#: src/handle_action.cpp:2677 +#: src/handle_action.cpp:2673 msgid "You will be reminded not to steal." msgstr "你會被提醒不要偷竊。" -#: src/handle_action.cpp:2680 +#: src/handle_action.cpp:2676 #, c-format msgid "THIEF_MODE CONTAINED BAD VALUE [ %s ]!" msgstr "THIEF_MODE 包含錯誤的數值 [ %s ]!" -#: src/handle_action.cpp:2810 +#: src/handle_action.cpp:2806 msgid "Auto-move canceled" msgstr "自動移動取消" -#: src/handle_action.cpp:2945 +#: src/handle_action.cpp:2941 #, c-format msgid "Unknown command: \"%s\" (%ld)" msgstr "未知的指令: '%s' (%ld)" -#: src/handle_action.cpp:2949 +#: src/handle_action.cpp:2945 #, c-format msgid "" "%s at any time to see and edit keybindings relevant to the current context." @@ -405306,7 +406074,7 @@ msgstr "選擇目標油箱 %.1fL %s" msgid "The %s froze solid before you could finish." msgstr "在你完成之前 %s 已經凍成固態了。" -#: src/help.cpp:103 +#: src/help.cpp:100 msgid "" "Please press one of the following for help on that topic:\n" "Press ESC to return to the game." @@ -405314,11 +406082,11 @@ msgstr "" "請按下以下標題以進行說明:\n" "按 q 或 ESC 返回遊戲。" -#: src/help.cpp:132 +#: src/help.cpp:129 msgid "Note colors: " msgstr "註記顏色: " -#: src/help.cpp:177 src/help.cpp:257 +#: src/help.cpp:174 src/help.cpp:254 msgid "Help" msgstr "幫助" @@ -405988,7 +406756,7 @@ msgid "Use which seed?" msgstr "要使用哪個種子?" #: src/iexamine.cpp:2534 src/mission_companion.cpp:1441 -#: src/vehicle_part.cpp:671 +#: src/vehicle_part.cpp:685 msgid "It is too cold to plant anything now." msgstr "氣候太冷無法種植。" @@ -406235,7 +407003,7 @@ msgid "" msgstr "生化插件與環境直接接觸,幾乎會立即被污染。" #: src/iexamine.cpp:3282 src/iexamine.cpp:3429 src/iexamine.cpp:3706 -#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2108 +#: src/iexamine.cpp:3952 src/vehicle_use.cpp:2109 msgid "Select an action" msgstr "選擇動作" @@ -406408,7 +407176,7 @@ msgstr "你往 %1$s 裝入了 %2$s。" msgid "Dispense or dump %s" msgstr "倒出 %s。" -#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2004 +#: src/iexamine.cpp:3702 src/vehicle_use.cpp:2005 msgid "Have a drink" msgstr "喝一杯" @@ -406627,7 +407395,7 @@ msgstr "從關閉的窗簾偷看。" msgid "Tear down the curtains." msgstr "扯下窗簾。" -#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1993 +#: src/iexamine.cpp:4389 src/vehicle_use.cpp:1994 msgid "You carefully peek through the curtains." msgstr "你小心的從窗簾中偷看。" @@ -407107,11 +407875,11 @@ msgid "" "antibiotics to treat it." msgstr "" -#: src/iexamine.cpp:5512 src/iuse.cpp:657 +#: src/iexamine.cpp:5512 src/iuse.cpp:658 msgid "The muscle spasms start to go away." msgstr "肌肉痙攣開始消失了。" -#: src/iexamine.cpp:5514 src/iuse.cpp:659 +#: src/iexamine.cpp:5514 src/iuse.cpp:660 msgid "The medication does nothing to help the spasms." msgstr "藥物無法改善痙攣的狀況。" @@ -407579,12 +408347,12 @@ msgstr "繼續製造 / 拆解" msgid "Which craft or disassembly to work on?" msgstr "繼續製造 / 拆解哪項?" -#: src/iexamine.cpp:6617 src/iuse.cpp:9578 +#: src/iexamine.cpp:6617 src/iuse.cpp:9596 #, c-format msgid "You don't know the recipe for the %s and can't continue crafting." msgstr "你不知道 %s 的製作方法,因此無法繼續製作。" -#: src/iexamine.cpp:6618 src/iuse.cpp:9579 +#: src/iexamine.cpp:6618 src/iuse.cpp:9597 #, c-format msgid "" " doesn't know the recipe for the %s and can't continue crafting." @@ -407600,862 +408368,862 @@ msgstr "使用%s來運動?" msgid "Connect %s to grid?" msgstr "把 %s 連接到電網?" -#: src/init.cpp:679 +#: src/init.cpp:664 msgid "Finalizing" msgstr "最終處理" -#: src/init.cpp:683 src/init.cpp:769 +#: src/init.cpp:668 src/init.cpp:754 msgid "Flags" msgstr "標記" -#: src/init.cpp:684 src/init.cpp:770 +#: src/init.cpp:669 src/init.cpp:755 msgid "Option sliders" msgstr "滑動選項" -#: src/init.cpp:685 src/init.cpp:837 +#: src/init.cpp:670 src/init.cpp:822 msgid "Body parts" msgstr "身體部位" -#: src/init.cpp:686 +#: src/init.cpp:671 msgid "Sub body parts" msgstr "次級身體部位" -#: src/init.cpp:687 src/init.cpp:838 +#: src/init.cpp:672 src/init.cpp:823 msgid "Body graphs" msgstr "身體狀態" -#: src/init.cpp:688 src/init.cpp:778 +#: src/init.cpp:673 src/init.cpp:763 msgid "Weather types" msgstr "天氣類型" -#: src/init.cpp:689 src/init.cpp:779 +#: src/init.cpp:674 src/init.cpp:764 msgid "Effect on conditions" msgstr "條件效果" -#: src/init.cpp:690 src/init.cpp:780 +#: src/init.cpp:675 src/init.cpp:765 msgid "Field types" msgstr "地形類別" -#: src/init.cpp:691 src/init.cpp:781 +#: src/init.cpp:676 src/init.cpp:766 msgid "Ammo effects" msgstr "彈藥效果" -#: src/init.cpp:692 src/init.cpp:782 +#: src/init.cpp:677 src/init.cpp:767 msgid "Emissions" msgstr "排放" -#: src/init.cpp:700 src/init.cpp:772 +#: src/init.cpp:685 src/init.cpp:757 msgid "Crafting requirements" msgstr "製作需求" -#: src/init.cpp:705 +#: src/init.cpp:690 msgid "Vehicle part categories" msgstr "車輛零件類別" -#: src/init.cpp:706 src/init.cpp:794 +#: src/init.cpp:691 src/init.cpp:779 msgid "Vehicle parts" msgstr "車輛零件" -#: src/init.cpp:707 src/init.cpp:823 +#: src/init.cpp:692 src/init.cpp:808 msgid "Traps" msgstr "陷阱" -#: src/init.cpp:708 +#: src/init.cpp:693 msgid "Terrain" msgstr "地形" -#: src/init.cpp:710 src/init.cpp:813 +#: src/init.cpp:695 src/init.cpp:798 msgid "Overmap land use codes" msgstr "大地圖地形代碼" -#: src/init.cpp:711 src/init.cpp:815 +#: src/init.cpp:696 src/init.cpp:800 msgid "Overmap terrain" msgstr "大地圖地形" -#: src/init.cpp:712 src/init.cpp:814 +#: src/init.cpp:697 src/init.cpp:799 msgid "Overmap connections" msgstr "大地圖連結" -#: src/init.cpp:713 src/init.cpp:818 +#: src/init.cpp:698 src/init.cpp:803 msgid "Overmap specials" msgstr "大地圖特殊" -#: src/init.cpp:714 src/init.cpp:816 +#: src/init.cpp:699 src/init.cpp:801 msgid "Overmap locations" msgstr "大地圖地點" -#: src/init.cpp:716 src/init.cpp:821 +#: src/init.cpp:701 src/init.cpp:806 msgid "Start locations" msgstr "起始地點" -#: src/init.cpp:717 +#: src/init.cpp:702 msgid "Vehicle part migrations" msgstr "車輛零件轉移" -#: src/init.cpp:718 +#: src/init.cpp:703 msgid "Vehicle prototypes" msgstr "車輛樣板" -#: src/init.cpp:719 +#: src/init.cpp:704 msgid "Mapgen weights" msgstr "地圖權重" -#: src/init.cpp:720 +#: src/init.cpp:705 msgid "Mapgen parameters" msgstr "地圖生成參數" -#: src/init.cpp:721 src/init.cpp:827 +#: src/init.cpp:706 src/init.cpp:812 msgid "Behaviors" msgstr "行為" -#: src/init.cpp:723 src/init.cpp:798 +#: src/init.cpp:708 src/init.cpp:783 msgid "Monster types" msgstr "怪物類別" -#: src/init.cpp:728 src/init.cpp:803 +#: src/init.cpp:713 src/init.cpp:788 msgid "Monster groups" msgstr "怪物群組" -#: src/init.cpp:729 +#: src/init.cpp:714 msgid "Monster factions" msgstr "怪物派系" -#: src/init.cpp:730 src/init.cpp:847 +#: src/init.cpp:715 src/init.cpp:832 msgid "Factions" msgstr "陣營" -#: src/init.cpp:731 +#: src/init.cpp:716 msgid "Move modes" msgstr "移動模式" -#: src/init.cpp:733 src/init.cpp:806 +#: src/init.cpp:718 src/init.cpp:791 msgid "Crafting recipes" msgstr "製作配方" -#: src/init.cpp:734 +#: src/init.cpp:719 msgid "Recipe groups" msgstr "配方群組" -#: src/init.cpp:735 src/init.cpp:809 +#: src/init.cpp:720 src/init.cpp:794 msgid "Martial arts" msgstr "武術" -#: src/init.cpp:736 src/init.cpp:826 +#: src/init.cpp:721 src/init.cpp:811 msgid "NPC classes" msgstr "NPC 類別" -#: src/init.cpp:737 +#: src/init.cpp:722 msgid "Missions" msgstr "任務" -#: src/init.cpp:738 src/init.cpp:835 +#: src/init.cpp:723 src/init.cpp:820 msgid "Harvest lists" msgstr "收穫列表" -#: src/init.cpp:739 src/init.cpp:839 +#: src/init.cpp:724 src/init.cpp:824 msgid "Anatomies" msgstr "解剖" -#: src/init.cpp:740 src/init.cpp:810 src/mutation_ui.cpp:233 +#: src/init.cpp:725 src/init.cpp:795 src/mutation_ui.cpp:233 msgid "Mutations" msgstr "突變" -#: src/init.cpp:741 src/init.cpp:845 src/scores_ui.cpp:32 +#: src/init.cpp:726 src/init.cpp:830 src/scores_ui.cpp:32 msgid "Achievements" msgstr "成就" -#: src/init.cpp:742 +#: src/init.cpp:727 msgid "Widgets" msgstr "側邊欄部件" -#: src/init.cpp:744 +#: src/init.cpp:729 msgid "Tileset" msgstr "圖像包" -#: src/init.cpp:765 +#: src/init.cpp:750 msgid "Verifying" msgstr "驗證" -#: src/init.cpp:777 +#: src/init.cpp:762 msgid "Vitamins" msgstr "維他命" -#: src/init.cpp:783 +#: src/init.cpp:768 msgid "Effect types" msgstr "效果類型" -#: src/init.cpp:784 +#: src/init.cpp:769 msgid "Activities" msgstr "活動" -#: src/init.cpp:785 +#: src/init.cpp:770 msgid "Addiction types" msgstr "上癮類型" -#: src/init.cpp:792 +#: src/init.cpp:777 msgid "Materials" msgstr "材質" -#: src/init.cpp:793 +#: src/init.cpp:778 msgid "Engine faults" msgstr "引擎故障" -#: src/init.cpp:795 +#: src/init.cpp:780 msgid "Mapgen definitions" msgstr "地圖定義" -#: src/init.cpp:796 +#: src/init.cpp:781 msgid "Mapgen palettes" msgstr "地圖生成調色盤" -#: src/init.cpp:804 +#: src/init.cpp:789 msgid "Furniture and terrain" msgstr "家具與地形" -#: src/init.cpp:807 +#: src/init.cpp:792 msgid "Professions" msgstr "職業" -#: src/init.cpp:808 +#: src/init.cpp:793 msgid "Scenarios" msgstr "劇情" -#: src/init.cpp:811 +#: src/init.cpp:796 msgid "Mutation categories" msgstr "突變類別" -#: src/init.cpp:812 +#: src/init.cpp:797 msgid "Region settings" msgstr "區域設定" -#: src/init.cpp:819 +#: src/init.cpp:804 msgid "Map extras" msgstr "地圖特殊區域" -#: src/init.cpp:820 +#: src/init.cpp:805 msgid "Shop rates" msgstr "商店比率" -#: src/init.cpp:822 +#: src/init.cpp:807 msgid "Ammunition types" msgstr "彈藥類型" -#: src/init.cpp:825 +#: src/init.cpp:810 msgid "Gates" msgstr "門" -#: src/init.cpp:828 +#: src/init.cpp:813 msgid "Mission types" msgstr "任務類型" -#: src/init.cpp:830 +#: src/init.cpp:815 msgid "Item actions" msgstr "物品動作" -#: src/init.cpp:836 +#: src/init.cpp:821 msgid "NPC templates" msgstr "NPC 樣本" -#: src/init.cpp:840 +#: src/init.cpp:825 msgid "Spells" msgstr "法術" -#: src/init.cpp:841 +#: src/init.cpp:826 msgid "Transformations" msgstr "轉換" -#: src/init.cpp:842 +#: src/init.cpp:827 msgid "Statistics" msgstr "統計" -#: src/init.cpp:843 +#: src/init.cpp:828 msgid "Scent types" msgstr "氣味類型" -#: src/init.cpp:844 +#: src/init.cpp:829 msgid "Scores" msgstr "評分" -#: src/init.cpp:846 +#: src/init.cpp:831 msgid "Disease types" msgstr "疾病類型" -#: src/input.cpp:138 +#: src/input.cpp:139 msgctxt "key modifier" msgid "CTRL-" msgstr "" -#: src/input.cpp:139 +#: src/input.cpp:140 msgctxt "key modifier" msgid "ALT-" msgstr "" -#: src/input.cpp:140 +#: src/input.cpp:141 msgctxt "key modifier" msgid "SHIFT-" msgstr "" -#: src/input.cpp:480 +#: src/input.cpp:479 msgid "key bindings configuration" msgstr "熱鍵設定" -#: src/input.cpp:520 src/input.cpp:558 +#: src/input.cpp:519 src/input.cpp:557 msgctxt "key name" msgid "TAB" msgstr "TAB" -#: src/input.cpp:521 +#: src/input.cpp:520 msgctxt "key name" msgid "BACKTAB" msgstr "BACKTAB" -#: src/input.cpp:522 src/input.cpp:561 +#: src/input.cpp:521 src/input.cpp:560 msgctxt "key name" msgid "SPACE" msgstr "SPACE" -#: src/input.cpp:523 src/input.cpp:581 +#: src/input.cpp:522 src/input.cpp:580 msgctxt "key name" msgid "UP" msgstr "UP" -#: src/input.cpp:524 src/input.cpp:580 +#: src/input.cpp:523 src/input.cpp:579 msgctxt "key name" msgid "DOWN" msgstr "DOWN" -#: src/input.cpp:525 src/input.cpp:579 +#: src/input.cpp:524 src/input.cpp:578 msgctxt "key name" msgid "LEFT" msgstr "LEFT" -#: src/input.cpp:526 src/input.cpp:578 +#: src/input.cpp:525 src/input.cpp:577 msgctxt "key name" msgid "RIGHT" msgstr "RIGHT" -#: src/input.cpp:527 src/input.cpp:577 +#: src/input.cpp:526 src/input.cpp:576 msgctxt "key name" msgid "NPAGE" msgstr "NPAGE" -#: src/input.cpp:528 src/input.cpp:574 +#: src/input.cpp:527 src/input.cpp:573 msgctxt "key name" msgid "PPAGE" msgstr "PPAGE" -#: src/input.cpp:529 src/input.cpp:560 +#: src/input.cpp:528 src/input.cpp:559 msgctxt "key name" msgid "ESC" msgstr "ESC" -#: src/input.cpp:531 src/input.cpp:557 +#: src/input.cpp:530 src/input.cpp:556 msgctxt "key name" msgid "BACKSPACE" msgstr "BACKSPACE" -#: src/input.cpp:532 +#: src/input.cpp:531 msgctxt "key name" msgid "DELETE" msgstr "刪除" -#: src/input.cpp:533 src/input.cpp:575 +#: src/input.cpp:532 src/input.cpp:574 msgctxt "key name" msgid "HOME" msgstr "HOME" -#: src/input.cpp:534 +#: src/input.cpp:533 msgctxt "key name" msgid "BREAK" msgstr "BREAK" -#: src/input.cpp:535 src/input.cpp:576 +#: src/input.cpp:534 src/input.cpp:575 msgctxt "key name" msgid "END" msgstr "END" -#: src/input.cpp:536 src/input.cpp:559 +#: src/input.cpp:535 src/input.cpp:558 msgctxt "key name" msgid "RETURN" msgstr "RETURN" -#: src/input.cpp:538 src/input.cpp:586 +#: src/input.cpp:537 src/input.cpp:585 msgctxt "key name" msgid "KEYPAD_ENTER" msgstr "" -#: src/input.cpp:562 +#: src/input.cpp:561 msgctxt "key name" msgid "F1" msgstr "" -#: src/input.cpp:563 +#: src/input.cpp:562 msgctxt "key name" msgid "F2" msgstr "" -#: src/input.cpp:564 +#: src/input.cpp:563 msgctxt "key name" msgid "F3" msgstr "" -#: src/input.cpp:565 +#: src/input.cpp:564 msgctxt "key name" msgid "F4" msgstr "" -#: src/input.cpp:566 +#: src/input.cpp:565 msgctxt "key name" msgid "F5" msgstr "" -#: src/input.cpp:567 +#: src/input.cpp:566 msgctxt "key name" msgid "F6" msgstr "" -#: src/input.cpp:568 +#: src/input.cpp:567 msgctxt "key name" msgid "F7" msgstr "" -#: src/input.cpp:569 +#: src/input.cpp:568 msgctxt "key name" msgid "F8" msgstr "" -#: src/input.cpp:570 +#: src/input.cpp:569 msgctxt "key name" msgid "F9" msgstr "" -#: src/input.cpp:571 +#: src/input.cpp:570 msgctxt "key name" msgid "F10" msgstr "" -#: src/input.cpp:572 +#: src/input.cpp:571 msgctxt "key name" msgid "F11" msgstr "" -#: src/input.cpp:573 +#: src/input.cpp:572 msgctxt "key name" msgid "F12" msgstr "" -#: src/input.cpp:582 +#: src/input.cpp:581 msgctxt "key name" msgid "KEYPAD_DIVIDE" msgstr "" -#: src/input.cpp:583 +#: src/input.cpp:582 msgctxt "key name" msgid "KEYPAD_MULTIPLY" msgstr "" -#: src/input.cpp:584 +#: src/input.cpp:583 msgctxt "key name" msgid "KEYPAD_MINUS" msgstr "" -#: src/input.cpp:585 +#: src/input.cpp:584 msgctxt "key name" msgid "KEYPAD_PLUS" msgstr "" -#: src/input.cpp:587 +#: src/input.cpp:586 msgctxt "key name" msgid "KEYPAD_1" msgstr "" -#: src/input.cpp:588 +#: src/input.cpp:587 msgctxt "key name" msgid "KEYPAD_2" msgstr "" -#: src/input.cpp:589 +#: src/input.cpp:588 msgctxt "key name" msgid "KEYPAD_3" msgstr "" -#: src/input.cpp:590 +#: src/input.cpp:589 msgctxt "key name" msgid "KEYPAD_4" msgstr "" -#: src/input.cpp:591 +#: src/input.cpp:590 msgctxt "key name" msgid "KEYPAD_5" msgstr "" -#: src/input.cpp:592 +#: src/input.cpp:591 msgctxt "key name" msgid "KEYPAD_6" msgstr "" -#: src/input.cpp:593 +#: src/input.cpp:592 msgctxt "key name" msgid "KEYPAD_7" msgstr "" -#: src/input.cpp:594 +#: src/input.cpp:593 msgctxt "key name" msgid "KEYPAD_8" msgstr "" -#: src/input.cpp:595 +#: src/input.cpp:594 msgctxt "key name" msgid "KEYPAD_9" msgstr "" -#: src/input.cpp:596 +#: src/input.cpp:595 msgctxt "key name" msgid "KEYPAD_0" msgstr "" -#: src/input.cpp:597 +#: src/input.cpp:596 msgctxt "key name" msgid "KEYPAD_PERIOD" msgstr "" -#: src/input.cpp:598 +#: src/input.cpp:597 msgctxt "key name" msgid "F13" msgstr "" -#: src/input.cpp:599 +#: src/input.cpp:598 msgctxt "key name" msgid "F14" msgstr "" -#: src/input.cpp:600 +#: src/input.cpp:599 msgctxt "key name" msgid "F15" msgstr "" -#: src/input.cpp:601 +#: src/input.cpp:600 msgctxt "key name" msgid "F16" msgstr "" -#: src/input.cpp:602 +#: src/input.cpp:601 msgctxt "key name" msgid "F17" msgstr "" -#: src/input.cpp:603 +#: src/input.cpp:602 msgctxt "key name" msgid "F18" msgstr "" -#: src/input.cpp:604 +#: src/input.cpp:603 msgctxt "key name" msgid "F19" msgstr "" -#: src/input.cpp:605 +#: src/input.cpp:604 msgctxt "key name" msgid "F20" msgstr "" -#: src/input.cpp:606 +#: src/input.cpp:605 msgctxt "key name" msgid "F21" msgstr "" -#: src/input.cpp:607 +#: src/input.cpp:606 msgctxt "key name" msgid "F22" msgstr "" -#: src/input.cpp:608 +#: src/input.cpp:607 msgctxt "key name" msgid "F23" msgstr "" -#: src/input.cpp:609 +#: src/input.cpp:608 msgctxt "key name" msgid "F24" msgstr "" -#: src/input.cpp:615 +#: src/input.cpp:614 msgctxt "key name" msgid "JOY_LEFT" msgstr "JOY_LEFT" -#: src/input.cpp:616 +#: src/input.cpp:615 msgctxt "key name" msgid "JOY_RIGHT" msgstr "JOY_RIGHT" -#: src/input.cpp:617 +#: src/input.cpp:616 msgctxt "key name" msgid "JOY_UP" msgstr "JOY_UP" -#: src/input.cpp:618 +#: src/input.cpp:617 msgctxt "key name" msgid "JOY_DOWN" msgstr "JOY_DOWN" -#: src/input.cpp:619 +#: src/input.cpp:618 msgctxt "key name" msgid "JOY_LEFTUP" msgstr "JOY_LEFTUP" -#: src/input.cpp:620 +#: src/input.cpp:619 msgctxt "key name" msgid "JOY_LEFTDOWN" msgstr "JOY_LEFTDOWN" -#: src/input.cpp:621 +#: src/input.cpp:620 msgctxt "key name" msgid "JOY_RIGHTUP" msgstr "JOY_RIGHTUP" -#: src/input.cpp:622 +#: src/input.cpp:621 msgctxt "key name" msgid "JOY_RIGHTDOWN" msgstr "JOY_RIGHTDOWN" -#: src/input.cpp:624 +#: src/input.cpp:623 msgctxt "key name" msgid "JOY_0" msgstr "JOY_0" -#: src/input.cpp:625 +#: src/input.cpp:624 msgctxt "key name" msgid "JOY_1" msgstr "JOY_1" -#: src/input.cpp:626 +#: src/input.cpp:625 msgctxt "key name" msgid "JOY_2" msgstr "JOY_2" -#: src/input.cpp:627 +#: src/input.cpp:626 msgctxt "key name" msgid "JOY_3" msgstr "JOY_3" -#: src/input.cpp:628 +#: src/input.cpp:627 msgctxt "key name" msgid "JOY_4" msgstr "JOY_4" -#: src/input.cpp:629 +#: src/input.cpp:628 msgctxt "key name" msgid "JOY_5" msgstr "JOY_5" -#: src/input.cpp:630 +#: src/input.cpp:629 msgctxt "key name" msgid "JOY_6" msgstr "JOY_6" -#: src/input.cpp:631 +#: src/input.cpp:630 msgctxt "key name" msgid "JOY_7" msgstr "JOY_7" -#: src/input.cpp:632 +#: src/input.cpp:631 msgctxt "key name" msgid "JOY_8" msgstr "" -#: src/input.cpp:633 +#: src/input.cpp:632 msgctxt "key name" msgid "JOY_9" msgstr "" -#: src/input.cpp:634 +#: src/input.cpp:633 msgctxt "key name" msgid "JOY_10" msgstr "" -#: src/input.cpp:635 +#: src/input.cpp:634 msgctxt "key name" msgid "JOY_11" msgstr "" -#: src/input.cpp:636 +#: src/input.cpp:635 msgctxt "key name" msgid "JOY_12" msgstr "" -#: src/input.cpp:637 +#: src/input.cpp:636 msgctxt "key name" msgid "JOY_13" msgstr "" -#: src/input.cpp:638 +#: src/input.cpp:637 msgctxt "key name" msgid "JOY_14" msgstr "" -#: src/input.cpp:639 +#: src/input.cpp:638 msgctxt "key name" msgid "JOY_15" msgstr "" -#: src/input.cpp:640 +#: src/input.cpp:639 msgctxt "key name" msgid "JOY_16" msgstr "" -#: src/input.cpp:641 +#: src/input.cpp:640 msgctxt "key name" msgid "JOY_17" msgstr "" -#: src/input.cpp:642 +#: src/input.cpp:641 msgctxt "key name" msgid "JOY_18" msgstr "" -#: src/input.cpp:643 +#: src/input.cpp:642 msgctxt "key name" msgid "JOY_19" msgstr "" -#: src/input.cpp:644 +#: src/input.cpp:643 msgctxt "key name" msgid "JOY_20" msgstr "" -#: src/input.cpp:645 +#: src/input.cpp:644 msgctxt "key name" msgid "JOY_21" msgstr "" -#: src/input.cpp:646 +#: src/input.cpp:645 msgctxt "key name" msgid "JOY_22" msgstr "" -#: src/input.cpp:647 +#: src/input.cpp:646 msgctxt "key name" msgid "JOY_23" msgstr "" -#: src/input.cpp:648 +#: src/input.cpp:647 msgctxt "key name" msgid "JOY_24" msgstr "" -#: src/input.cpp:649 +#: src/input.cpp:648 msgctxt "key name" msgid "JOY_25" msgstr "" -#: src/input.cpp:650 +#: src/input.cpp:649 msgctxt "key name" msgid "JOY_26" msgstr "" -#: src/input.cpp:651 +#: src/input.cpp:650 msgctxt "key name" msgid "JOY_27" msgstr "" -#: src/input.cpp:652 +#: src/input.cpp:651 msgctxt "key name" msgid "JOY_28" msgstr "" -#: src/input.cpp:653 +#: src/input.cpp:652 msgctxt "key name" msgid "JOY_29" msgstr "" -#: src/input.cpp:654 +#: src/input.cpp:653 msgctxt "key name" msgid "JOY_30" msgstr "" -#: src/input.cpp:657 +#: src/input.cpp:656 msgctxt "key name" msgid "MOUSE_LEFT_PRESSED" msgstr "" -#: src/input.cpp:659 +#: src/input.cpp:658 msgctxt "key name" msgid "MOUSE_LEFT" msgstr "MOUSE_LEFT" -#: src/input.cpp:661 +#: src/input.cpp:660 msgctxt "key name" msgid "MOUSE_RIGHT_PRESSED" msgstr "" -#: src/input.cpp:663 +#: src/input.cpp:662 msgctxt "key name" msgid "MOUSE_RIGHT" msgstr "MOUSE_RIGHT" -#: src/input.cpp:665 +#: src/input.cpp:664 msgctxt "key name" msgid "SCROLL_UP" msgstr "SCROLL_UP" -#: src/input.cpp:667 +#: src/input.cpp:666 msgctxt "key name" msgid "SCROLL_DOWN" msgstr "SCROLL_DOWN" -#: src/input.cpp:669 +#: src/input.cpp:668 msgctxt "key name" msgid "MOUSE_MOVE" msgstr "MOUSE_MOVE" -#: src/input.cpp:735 +#: src/input.cpp:734 #, c-format msgctxt "function key name" msgid "F%d" msgstr "F%d" -#: src/input.cpp:741 +#: src/input.cpp:740 #, c-format msgctxt "control key name" msgid "CTRL+%c" msgstr "" -#: src/input.cpp:763 +#: src/input.cpp:762 #, c-format msgid "unknown key %ld" msgstr "未知按鍵 %ld" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound globally!" msgstr "未設定全域熱鍵" -#: src/input.cpp:1081 +#: src/input.cpp:1080 msgid "Unbound locally!" msgstr "未設定本地熱鍵" -#: src/input.cpp:1098 +#: src/input.cpp:1097 msgctxt "keybinding" msgid "None applicable" msgstr "無法使用" -#: src/input.cpp:1101 src/input.cpp:1842 src/output.h:690 +#: src/input.cpp:1100 src/input.cpp:1841 src/output.h:692 #: src/requirements.cpp:534 src/requirements.cpp:556 msgid " or " msgstr " 或 " -#: src/input.cpp:1101 src/output.h:690 +#: src/input.cpp:1100 src/output.h:692 msgid ", or " msgstr " 或 " #. ~ keybinding description for anykey -#: src/input.cpp:1125 +#: src/input.cpp:1124 msgctxt "keybinding" msgid "any" msgstr "" #. ~ keybinding description for unbound or non-applicable keys -#: src/input.cpp:1151 +#: src/input.cpp:1150 msgctxt "keybinding" msgid "n/a" msgstr "" @@ -408463,7 +409231,7 @@ msgstr "" #. ~ %1$s: action description text before key, #. ~ %2$s: key description, #. ~ %3$s: action description text after key. -#: src/input.cpp:1167 +#: src/input.cpp:1166 #, c-format msgctxt "keybinding" msgid "%1$s(%2$s)%3$s" @@ -408471,25 +409239,25 @@ msgstr "" #. ~ %1$s: key description, #. ~ %2$s: action description. -#: src/input.cpp:1172 +#: src/input.cpp:1171 #, c-format msgctxt "keybinding" msgid "[%1$s] %2$s" msgstr "" -#: src/input.cpp:1427 +#: src/input.cpp:1426 msgid "Unbound keys" msgstr "未設定熱鍵" -#: src/input.cpp:1428 +#: src/input.cpp:1427 msgid "Keybinding active only on this screen" msgstr "本地熱鍵 (只在當前畫面有效)" -#: src/input.cpp:1429 +#: src/input.cpp:1428 msgid "Keybinding active globally" msgstr "全域熱鍵 (在多數的畫面通用)" -#: src/input.cpp:1431 +#: src/input.cpp:1430 #, c-format msgid "" "Press %c to remove keybinding\n" @@ -408500,58 +409268,58 @@ msgstr "" "按 %c 新增本地熱鍵\n" "按 %c 新增全域熱鍵\n" -#: src/input.cpp:1437 +#: src/input.cpp:1436 #, c-format msgid "Press %c to execute action\n" msgstr "按 %c 來執行動作\n" -#: src/input.cpp:1448 +#: src/input.cpp:1447 msgid "Keybindings" msgstr "熱鍵設定" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Clear keys for %s?" msgstr "移除熱鍵於: %s?" -#: src/input.cpp:1605 +#: src/input.cpp:1604 #, c-format msgid "Reset to global bindings for %s?" msgstr "" -#: src/input.cpp:1618 +#: src/input.cpp:1617 msgid "" "There are already local keybindings defined for this action, please remove " "them first." msgstr "這個動作已經指定了本地熱鍵, 請先移除它們。" -#: src/input.cpp:1622 +#: src/input.cpp:1621 #, c-format msgid "New key for %s" msgstr "輸入熱鍵給: %s。" -#: src/input.cpp:1630 +#: src/input.cpp:1629 #, c-format msgid "This key is already used for %s." msgstr "這個熱鍵已經指定給: %s。" -#: src/input.cpp:1641 +#: src/input.cpp:1640 #, c-format msgid "" "This key conflicts with %s. Remove this key from the conflicting command(s)," " and continue?" msgstr "這個熱鍵已經指定給: %s, 你要從衝突的指令移除熱鍵, 然後繼續嗎?" -#: src/input.cpp:1672 +#: src/input.cpp:1671 #, c-format msgid "saving keybindings failed: %s" msgstr "無法儲存熱鍵設定: %s" -#: src/input.cpp:1830 +#: src/input.cpp:1829 msgid "any key" msgstr "任意鍵" -#: src/input.cpp:1833 +#: src/input.cpp:1832 msgid "mouse movement" msgstr "滑鼠移動" @@ -408601,7 +409369,7 @@ msgstr "可用槍套容量(%s):%s個已使用槍套:" msgid "There are no available choices" msgstr "沒有可用的選擇" -#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1299 +#: src/inventory_ui.cpp:2364 src/worldfactory.cpp:1304 #, c-format msgid "[%s] Filter: " msgstr "[%s] 篩選:" @@ -408769,12 +409537,12 @@ msgstr "來自:%s" msgid "Material: %s" msgstr "材質: %s" -#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:964 -#: src/item_pocket.cpp:1172 src/item_pocket.cpp:1183 +#: src/item.cpp:2094 src/item_contents.cpp:2277 src/item_pocket.cpp:965 +#: src/item_pocket.cpp:1188 src/item_pocket.cpp:1199 msgid "Volume: " msgstr "體積: " -#: src/item.cpp:2097 src/item_pocket.cpp:1177 src/item_pocket.cpp:1186 +#: src/item.cpp:2097 src/item_pocket.cpp:1193 src/item_pocket.cpp:1202 msgid "Weight: " msgstr "重量: " @@ -409049,7 +409817,7 @@ msgstr "這個物品已經開始腐敗吃這東西 msgid "Compatible guns: " msgstr "兼容槍枝: " -#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:973 +#: src/item.cpp:2588 src/item.cpp:2951 src/item_pocket.cpp:974 #, c-format msgid " round of %s" msgid_plural " rounds of %s" @@ -409459,12 +410227,12 @@ msgid "Bash: " msgstr "鈍擊: " #: src/item.cpp:3467 src/item.cpp:3472 src/item.cpp:3476 src/item.cpp:3650 -#: src/item.cpp:5036 src/item_pocket.cpp:1165 +#: src/item.cpp:5036 src/item_pocket.cpp:1181 msgid "Cut: " msgstr "砍劈: " #: src/item.cpp:3485 src/item.cpp:3490 src/item.cpp:3494 src/item.cpp:3652 -#: src/item_pocket.cpp:1167 +#: src/item_pocket.cpp:1183 msgid "Ballistic: " msgstr "發射物: " @@ -410476,7 +411244,7 @@ msgstr " (%s 回合)" msgid " (dirty)" msgstr " (骯髒)" -#: src/item.cpp:6430 src/veh_interact.cpp:1535 +#: src/item.cpp:6430 src/veh_interact.cpp:1533 msgid " (rotten)" msgstr " (腐敗)" @@ -410500,7 +411268,7 @@ msgstr " (加熱)" msgid " (cold)" msgstr " (冷)" -#: src/item.cpp:6447 src/veh_interact.cpp:1533 +#: src/item.cpp:6447 src/veh_interact.cpp:1531 msgid " (frozen)" msgstr " (冰凍)" @@ -410594,7 +411362,7 @@ msgstr " (點燃)" msgid " (plugged in)" msgstr "(已插入)" -#: src/item.cpp:6527 src/ranged.cpp:3262 src/ranged.cpp:3285 +#: src/item.cpp:6527 src/ranged.cpp:3263 src/ranged.cpp:3286 msgid " (active)" msgstr " (啟動)" @@ -410671,250 +411439,250 @@ msgstr "左" msgid "right" msgstr "右" -#: src/item.cpp:9184 +#: src/item.cpp:9185 msgid "++" msgstr "++" -#: src/item.cpp:9186 +#: src/item.cpp:9187 msgid "||" msgstr "||" -#: src/item.cpp:9188 +#: src/item.cpp:9189 msgid "|\\" msgstr "|\\" -#: src/item.cpp:9190 +#: src/item.cpp:9191 msgid "|." msgstr "|." -#: src/item.cpp:9192 +#: src/item.cpp:9193 msgid "\\." msgstr "\\." -#: src/item.cpp:9195 +#: src/item.cpp:9196 msgid "XX" msgstr "XX" -#: src/item.cpp:9197 +#: src/item.cpp:9198 msgid ".." msgstr ".." -#: src/item.cpp:9211 +#: src/item.cpp:9212 msgctxt "damage adjective" msgid "accurized " msgstr "校準的 " -#: src/item.cpp:9213 +#: src/item.cpp:9214 msgctxt "damage adjective" msgid "reinforced " msgstr "強化的 " -#: src/item.cpp:9219 +#: src/item.cpp:9220 msgctxt "damage adjective" msgid "bruised " msgstr "刮傷的 " -#: src/item.cpp:9222 +#: src/item.cpp:9223 msgctxt "damage adjective" msgid "damaged " msgstr "受損的 " -#: src/item.cpp:9225 +#: src/item.cpp:9226 msgctxt "damage adjective" msgid "mangled " msgstr "破損的 " -#: src/item.cpp:9228 +#: src/item.cpp:9229 msgctxt "damage adjective" msgid "pulped " msgstr "破裂的 " -#: src/item.cpp:9237 +#: src/item.cpp:9238 msgid "fully intact " msgstr "完整無缺" -#: src/item.cpp:11165 +#: src/item.cpp:11170 msgid "isn't a weapon" msgstr "並不是武器" -#: src/item.cpp:11168 +#: src/item.cpp:11173 msgid "is a gunmod and cannot be modded" msgstr "是一個槍械模組, 無法被改造" -#: src/item.cpp:11171 +#: src/item.cpp:11176 #, c-format msgid "already has a %s" msgstr "已經有了 %s" -#: src/item.cpp:11174 +#: src/item.cpp:11179 msgid "doesn't have a slot for this mod" msgstr "沒有位置容納這件模組" -#: src/item.cpp:11177 +#: src/item.cpp:11182 #, c-format msgid "doesn't have enough room for another %s mod" msgstr "沒有足夠的空間來安裝 %s 模組" -#: src/item.cpp:11182 +#: src/item.cpp:11187 #, c-format msgid "cannot have a %s" msgstr "無法安裝 %s" -#: src/item.cpp:11186 +#: src/item.cpp:11191 msgid "isn't big enough to use that mod" msgstr "不夠大無法使用那個模組" -#: src/item.cpp:11190 +#: src/item.cpp:11195 msgid "can only accept small mods on that slot" msgstr "該位置僅能容納小型模組" -#: src/item.cpp:11201 +#: src/item.cpp:11206 #, c-format msgid "%1$s cannot be used on item with no compatible ammo types" msgstr "%1$s無法用於不相容的彈藥種類。" -#: src/item.cpp:11204 +#: src/item.cpp:11209 msgid "is already waterproof" msgstr "本來就是防水的" -#: src/item.cpp:11207 +#: src/item.cpp:11212 msgid "is already eminently reliable" msgstr "本來就是非常可靠的" -#: src/item.cpp:11210 +#: src/item.cpp:11215 msgid "cannot have a brass catcher" msgstr "無法安裝彈殼收集器" -#: src/item.cpp:11215 +#: src/item.cpp:11220 msgid "must be unloaded before installing this mod" msgstr "必須先清空彈藥才能安裝這個模組" -#: src/item.cpp:11219 +#: src/item.cpp:11224 msgid "doesn't have a stock to attach this mod" msgstr "沒有槍托可以安裝這個模組" -#: src/item.cpp:11224 +#: src/item.cpp:11229 #, c-format msgid "cannot be installed on a weapon with \"%s\"" msgstr "%s無法安裝在該武器上。" -#: src/item.cpp:11829 +#: src/item.cpp:11834 #, c-format msgid "That %s must be on the ground or held to hold contents!" msgstr "這個 %s 必須放在地上或拿在手上才能裝東西!" -#: src/item.cpp:11834 +#: src/item.cpp:11839 #, c-format msgid "That %1$s won't hold %2$s." msgstr "%1$s 無法容納 %2$s。" -#: src/item.cpp:11839 +#: src/item.cpp:11844 #, c-format msgid "Your %1$s can't hold any more %2$s." msgstr "你的 %1$s 無法再容納更多的 %2$s。" -#: src/item.cpp:11857 +#: src/item.cpp:11862 #, c-format msgid "That %s doesn't have room to expand." msgstr "沒有足夠的位置供 %s 打開。" -#: src/item.cpp:12411 +#: src/item.cpp:12416 #, c-format msgctxt "components count" msgid "%d x %s" msgstr "%d x %s" -#: src/item.cpp:12934 +#: src/item.cpp:12926 msgid "A nearby robot has repaired itself and stands up!" msgstr "一個附近的機器人已自行修復並站起來了!" -#: src/item.cpp:12936 +#: src/item.cpp:12928 msgid "A nearby corpse rises and moves towards you!" msgstr "一具附近的屍體復活並向你襲來!" -#: src/item.cpp:12941 +#: src/item.cpp:12933 msgid "Oh dear god, a robot you're carrying has started moving!" msgstr "我滴神哪, 你正在搬運的機器人開始動了!" -#: src/item.cpp:12944 +#: src/item.cpp:12936 msgid "Oh dear god, a corpse you're carrying has started moving!" msgstr "我滴神哪, 你正在搬運的屍體開始活過來了!" -#: src/item.cpp:13004 +#: src/item.cpp:12996 #, c-format msgid "You take a puff of your %s." msgstr "你抽了一口你的 %s。" -#: src/item.cpp:13014 +#: src/item.cpp:13006 #, c-format msgid "Your shaking hand causes you to drop your %s." msgstr "你顫抖的手導致你的 %s 掉了。" -#: src/item.cpp:13021 +#: src/item.cpp:13013 #, c-format msgid "You fall asleep and drop your %s." msgstr "你睡著了, 你丟棄了你的 %s。" -#: src/item.cpp:13041 +#: src/item.cpp:13033 #, c-format msgid "You finish your %s." msgstr "你結束你的 %s 了。" -#: src/item.cpp:13105 +#: src/item.cpp:13097 #, c-format msgid "Your %s is quenched by water." msgstr "你的%s被水澆滅了。" -#: src/item.cpp:13107 +#: src/item.cpp:13099 #, c-format msgid "Your %s is quenched by precipitation." msgstr "你的%s被雨澆滅了。" -#: src/item.cpp:13110 +#: src/item.cpp:13102 #, c-format msgid "Your %s is blown out by the wind." msgstr "你的%s被風吹滅了。" -#: src/item.cpp:13167 src/item.cpp:13179 src/item.cpp:13194 src/iuse.cpp:8495 -#: src/iuse.cpp:8672 src/iuse.cpp:8865 +#: src/item.cpp:13159 src/item.cpp:13171 src/item.cpp:13186 src/iuse.cpp:8499 +#: src/iuse.cpp:8685 src/iuse.cpp:8884 msgid "You notice the cable has come loose!" msgstr "你發現電纜線鬆了!" -#: src/item.cpp:13206 +#: src/item.cpp:13198 msgid "The over-extended cable breaks loose!" msgstr "過度拉扯導致電纜線鬆脫了!" -#: src/item.cpp:13226 +#: src/item.cpp:13218 msgid "You reel in the cable." msgstr "你捲收電纜線。" -#: src/item.cpp:13274 +#: src/item.cpp:13266 #, c-format msgid "You need an UPS to run the %s!" msgstr "你需要一個UPS讓 %s 運作!" -#: src/item.cpp:13281 +#: src/item.cpp:13273 #, c-format msgid "The %s ran out of energy!" msgstr "%s没電了!" -#: src/item.cpp:13316 +#: src/item.cpp:13308 #, c-format msgid "Your %s rusts due to blackpowder fouling." msgstr "你的%s因為黑火藥堆積而生鏽了。" -#: src/item.cpp:13364 +#: src/item.cpp:13356 #, c-format msgid "Your %s disappears!" msgstr "你的 %s 消失了!" -#: src/item.cpp:13719 +#: src/item.cpp:13711 msgctxt "item name" msgid "human blood" msgid_plural "human blood" msgstr[0] "人類血液" -#: src/item.cpp:13721 +#: src/item.cpp:13713 #, c-format msgctxt "item name" msgid "%s blood" @@ -410922,7 +411690,7 @@ msgid_plural "%s blood" msgstr[0] "%s 血液" #. ~ %1$s: name of corpse with modifiers; %2$s: species name -#: src/item.cpp:13792 +#: src/item.cpp:13784 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of a %2$s" @@ -410930,7 +411698,7 @@ msgstr "%2$s的%1$s" #. ~ %1$s: name of corpse with modifiers; %2$s: proper name; %3$s: species #. name -#: src/item.cpp:13796 +#: src/item.cpp:13788 #, c-format msgctxt "corpse ownership qualifier" msgid "%1$s of %2$s, %3$s" @@ -411042,7 +411810,7 @@ msgstr "%s。" msgid "Total capacity:" msgstr "總容量: " -#: src/item_contents.cpp:2278 src/item_pocket.cpp:966 +#: src/item_contents.cpp:2278 src/item_pocket.cpp:967 msgid " Weight: " msgstr "重量: " @@ -411061,27 +411829,27 @@ msgid "" "[RETURN] Context menu\n" msgstr "" -#: src/item_factory.cpp:1622 +#: src/item_factory.cpp:1623 msgid "" "Can be activated to increase environmental protection. Will " "consume charges when active, but only when environmental hazards are " "present." msgstr "可以啟動它以增加環境防護,啟動後會消耗充填量,但只限於身處環境性危害之中時。" -#: src/item_factory.cpp:3559 +#: src/item_factory.cpp:3561 #, c-format msgid "%s needs pocket definitions" msgstr "%s口袋需要定義" -#: src/item_factory.cpp:4889 src/trait_group.cpp:89 +#: src/item_factory.cpp:4891 src/trait_group.cpp:89 msgid "Test which group?" msgstr "測試哪一組?" -#: src/item_factory.cpp:4913 src/trait_group.cpp:113 +#: src/item_factory.cpp:4915 src/trait_group.cpp:113 msgid "Result of 100 spawns:" msgstr "100個產生的結果:" -#: src/item_factory.cpp:4916 src/trait_group.cpp:116 +#: src/item_factory.cpp:4918 src/trait_group.cpp:116 #, c-format msgid "%d x %s" msgstr "%d x %s" @@ -411100,312 +411868,317 @@ msgstr "物品欄" msgid "inside %s" msgstr "在%s内" -#: src/item_pocket.cpp:850 +#: src/item_pocket.cpp:851 msgid "open" msgstr "打開" -#: src/item_pocket.cpp:940 +#: src/item_pocket.cpp:941 #, c-format msgid "Pocket %d:" msgstr "口袋 %d:" -#: src/item_pocket.cpp:962 +#: src/item_pocket.cpp:963 msgid "Holds a single armored plate." msgstr "可容納一個裝甲板。" -#: src/item_pocket.cpp:981 +#: src/item_pocket.cpp:982 msgid "Holds: " msgstr "可容纳:" -#: src/item_pocket.cpp:991 src/item_pocket.cpp:996 +#: src/item_pocket.cpp:992 src/item_pocket.cpp:997 msgid "Item length: " msgstr "物品長度:" -#: src/item_pocket.cpp:1001 +#: src/item_pocket.cpp:1002 msgid " to " msgstr "至" -#: src/item_pocket.cpp:1007 +#: src/item_pocket.cpp:1008 msgid "Minimum item length: " msgstr "最小物品長度:" -#: src/item_pocket.cpp:1015 +#: src/item_pocket.cpp:1016 msgid "Minimum item volume: " msgstr "最小物品體積:" -#: src/item_pocket.cpp:1022 +#: src/item_pocket.cpp:1023 msgid "Maximum item volume: " msgstr "最大物品體積:" -#: src/item_pocket.cpp:1027 +#: src/item_pocket.cpp:1028 msgid "Base moves to remove item: " msgstr "基礎取出物品耗時:" -#: src/item_pocket.cpp:1030 +#: src/item_pocket.cpp:1042 +#, c-format +msgid "Allowed materials: %s" +msgstr "" + +#: src/item_pocket.cpp:1046 msgid "This pocket is rigid." msgstr "此口袋是剛硬的。" -#: src/item_pocket.cpp:1035 +#: src/item_pocket.cpp:1051 msgid "" "This is a holster, it only holds one item at a " "time." msgstr "這是個槍套,同時間僅能存放一個物品。" -#: src/item_pocket.cpp:1040 +#: src/item_pocket.cpp:1056 #, c-format msgid "Causes %d additional encumbrance while in use." msgstr "使用時累贅額外增加%d。" -#: src/item_pocket.cpp:1046 +#: src/item_pocket.cpp:1062 msgid "Items may fall out if grabbed." msgstr "在被抓住時物品可能掉落。" -#: src/item_pocket.cpp:1051 +#: src/item_pocket.cpp:1067 msgid "Items will make noise when you move." msgstr "在你移動時物品會發出噪音。" -#: src/item_pocket.cpp:1056 +#: src/item_pocket.cpp:1072 msgid "This pocket can contain a liquid." msgstr "此容器可以存放一種液體。" -#: src/item_pocket.cpp:1060 +#: src/item_pocket.cpp:1076 msgid "This pocket can contain a gas." msgstr "此容器可以存放一種氣體。" -#: src/item_pocket.cpp:1064 +#: src/item_pocket.cpp:1080 msgid "This pocket will spill if placed into another item or worn." msgstr "這個容器會灑出,如果你將他放入其他容器內。" -#: src/item_pocket.cpp:1068 +#: src/item_pocket.cpp:1084 msgid "This pocket protects its contents from fire." msgstr "此口袋內含物品防火。" -#: src/item_pocket.cpp:1073 +#: src/item_pocket.cpp:1089 #, c-format msgid "" "Contained items spoil at %.0f%% their original rate." msgstr "內含物品以%.0f%%的速度腐敗。" -#: src/item_pocket.cpp:1076 +#: src/item_pocket.cpp:1092 msgid "Contained items won't spoil." msgstr "內含物品不會腐敗。" -#: src/item_pocket.cpp:1081 +#: src/item_pocket.cpp:1097 #, c-format msgid "" "Items in this pocket weigh %.0f%% their original weight." msgstr "內含物品重量為%.0f%%原始重量。" -#: src/item_pocket.cpp:1087 +#: src/item_pocket.cpp:1103 #, c-format msgid "" "This pocket expands at %.0f%% of the rate of volume of " "items inside." msgstr "內含物品體積為%.0f%%原始體積。" -#: src/item_pocket.cpp:1093 +#: src/item_pocket.cpp:1109 msgid "Restrictions:" msgstr "限制:" -#: src/item_pocket.cpp:1102 +#: src/item_pocket.cpp:1118 #, c-format msgid "* or %s" msgstr "* %s" -#: src/item_pocket.cpp:1117 +#: src/item_pocket.cpp:1133 #, c-format msgid "%s pocket %d" msgstr "%s 口袋 %d" -#: src/item_pocket.cpp:1121 +#: src/item_pocket.cpp:1137 #, c-format msgid "Pocket %d: %s" msgstr "%d口袋:%s" -#: src/item_pocket.cpp:1124 +#: src/item_pocket.cpp:1140 #, c-format msgid "Pocket %d" msgstr "%d口袋" -#: src/item_pocket.cpp:1129 +#: src/item_pocket.cpp:1145 msgid "This pocket is empty." msgstr "這個口袋是空的。" -#: src/item_pocket.cpp:1133 +#: src/item_pocket.cpp:1149 msgid "This pocket is sealed." msgstr "此口袋是密封的。" #. ~ (M)elee coverage -#: src/item_pocket.cpp:1149 +#: src/item_pocket.cpp:1165 msgid "(M):" msgstr "覆蓋(近戰):" #. ~ (R)anged coverage -#: src/item_pocket.cpp:1153 +#: src/item_pocket.cpp:1169 msgid "(R):" msgstr "覆蓋(遠程):" #. ~ (V)itals coverage -#: src/item_pocket.cpp:1157 +#: src/item_pocket.cpp:1173 msgid "(V):" msgstr "覆蓋(要害):" -#: src/item_pocket.cpp:1163 +#: src/item_pocket.cpp:1179 msgid "Protection: Bash: " msgstr "防護: 鈍擊: " -#: src/item_pocket.cpp:1174 src/item_pocket.cpp:1179 +#: src/item_pocket.cpp:1190 src/item_pocket.cpp:1195 msgid " of " msgstr " " -#: src/item_pocket.cpp:1195 +#: src/item_pocket.cpp:1211 msgid "Contents of this pocket:" msgstr "這個口袋裡的內容物: " -#: src/item_pocket.cpp:1222 +#: src/item_pocket.cpp:1238 msgid "cannot unwield item" msgstr "無法放下物品" -#: src/item_pocket.cpp:1236 +#: src/item_pocket.cpp:1252 msgid "only books can go into ebook pocket" msgstr "電子書口袋僅能放入書本" -#: src/item_pocket.cpp:1245 +#: src/item_pocket.cpp:1261 msgid "only mods can go into mod pocket" msgstr "模組口袋僅能放入武器模組" -#: src/item_pocket.cpp:1253 +#: src/item_pocket.cpp:1271 msgid "holster does not accept this item type or form factor" msgstr "槍套無法裝入此類物品。" -#: src/item_pocket.cpp:1261 +#: src/item_pocket.cpp:1279 msgid "item is not an ammo" msgstr "物品不是彈藥" -#: src/item_pocket.cpp:1268 +#: src/item_pocket.cpp:1286 msgid "item is not the correct ammo type" msgstr "物品不是正確的彈藥種類" -#: src/item_pocket.cpp:1277 +#: src/item_pocket.cpp:1295 msgid "can't contain liquid" msgstr "無法容納液體" -#: src/item_pocket.cpp:1283 +#: src/item_pocket.cpp:1301 msgid "can't contain gas" msgstr "無法容納氣體" -#: src/item_pocket.cpp:1295 src/item_pocket.cpp:1417 +#: src/item_pocket.cpp:1313 src/item_pocket.cpp:1435 msgid "item too big" msgstr "物品太大" -#: src/item_pocket.cpp:1299 +#: src/item_pocket.cpp:1317 msgid "item is too long" msgstr "物品太長" -#: src/item_pocket.cpp:1304 +#: src/item_pocket.cpp:1322 msgid "item is too short" msgstr "物品太短" -#: src/item_pocket.cpp:1309 +#: src/item_pocket.cpp:1327 msgid "item is too small" msgstr "物品太小" -#: src/item_pocket.cpp:1338 +#: src/item_pocket.cpp:1356 msgid "can't mix different ammo" msgstr "無法混用不同彈藥" -#: src/item_pocket.cpp:1348 +#: src/item_pocket.cpp:1366 msgid "ablative pocket already contains a plate" msgstr "該口袋已有裝甲板" -#: src/item_pocket.cpp:1357 +#: src/item_pocket.cpp:1375 msgid "holster already contains an item" msgstr "槍套內已有物品" -#: src/item_pocket.cpp:1364 +#: src/item_pocket.cpp:1382 msgid "can't mix liquid with contained item" msgstr "容器無法混合不同的液體" -#: src/item_pocket.cpp:1369 +#: src/item_pocket.cpp:1387 msgid "can't put non liquid into pocket with liquid" msgstr "不能將非液體放入有液體的口袋" -#: src/item_pocket.cpp:1376 +#: src/item_pocket.cpp:1394 msgid "" "can't mix frozen liquid with contained item in the watertight container" msgstr "" -#: src/item_pocket.cpp:1382 +#: src/item_pocket.cpp:1400 msgid "" "can't mix item with contained frozen liquid in the watertight container" msgstr "" -#: src/item_pocket.cpp:1389 +#: src/item_pocket.cpp:1407 msgid "can't mix gas with contained item" msgstr "容器無法混合不同的氣體" -#: src/item_pocket.cpp:1393 +#: src/item_pocket.cpp:1411 msgid "can't put non gas into pocket with gas" msgstr "不能將非氣體放入有氣體的口袋" -#: src/item_pocket.cpp:1401 +#: src/item_pocket.cpp:1419 msgid "tried to put too many charges of ammo in item" msgstr "嘗試裝填過多的彈藥" -#: src/item_pocket.cpp:1409 +#: src/item_pocket.cpp:1427 msgid "item is too heavy" msgstr "物品太重" -#: src/item_pocket.cpp:1413 +#: src/item_pocket.cpp:1431 msgid "pocket is holding too much weight" msgstr "這個口袋裝了太重的東西" -#: src/item_pocket.cpp:1421 +#: src/item_pocket.cpp:1439 msgid "not enough space" msgstr "空間不足" -#: src/item_pocket.cpp:1590 +#: src/item_pocket.cpp:1608 #, c-format msgid "Your %s falls to the ground." msgstr "你的%s掉落到地上。" -#: src/item_pocket.cpp:1752 +#: src/item_pocket.cpp:1770 #, c-format msgid "Liquid leaked out from the %s and dripped onto the ground!" msgstr "" -#: src/item_pocket.cpp:2333 +#: src/item_pocket.cpp:2351 msgid "" "Items won't be inserted into this pocket unless you manually " "insert them." msgstr "物品無法自動放入該口袋,除非你手動放入。" -#: src/item_pocket.cpp:2337 +#: src/item_pocket.cpp:2355 msgid "" "Items in this pocket won't be unloaded unless you manually drop " "them." msgstr "物品在該口袋不會被清空,除非你手動清空。" -#: src/item_pocket.cpp:2339 +#: src/item_pocket.cpp:2357 msgid "Priority:" msgstr "優先權:" -#: src/item_pocket.cpp:2340 +#: src/item_pocket.cpp:2358 #, c-format msgid "Item Whitelist: %s" msgstr "物品白名單:%s" -#: src/item_pocket.cpp:2345 +#: src/item_pocket.cpp:2363 #, c-format msgid "Item Blacklist: %s" msgstr "物品黑名單:%s" -#: src/item_pocket.cpp:2350 +#: src/item_pocket.cpp:2368 #, c-format msgid "Category Whitelist: %s" msgstr "分類白名單:%s" -#: src/item_pocket.cpp:2352 +#: src/item_pocket.cpp:2370 #, c-format msgid "Category Blacklist: %s" msgstr "分類黑名單:%s" @@ -411414,390 +412187,390 @@ msgstr "分類黑名單:%s" msgid "click." msgstr "喀哩。" -#: src/iuse.cpp:463 +#: src/iuse.cpp:464 #, c-format msgid "You remove the radio modification from your %s." msgstr "你移除 %s 上的無線電模組。" -#: src/iuse.cpp:482 +#: src/iuse.cpp:483 #, c-format msgid "You're already smoking a %s!" msgstr "你已經在抽 %s 了!" -#: src/iuse.cpp:486 +#: src/iuse.cpp:487 msgid "You don't have anything to light it with!" msgstr "你沒有可以點燃它的東西!" -#: src/iuse.cpp:493 +#: src/iuse.cpp:494 msgid "Are you sure you want to drink… this?" msgstr "你確定要喝… 這個東西嗎?" -#: src/iuse.cpp:510 src/iuse.cpp:1032 src/iuse.cpp:1040 src/iuse.cpp:9514 -#: src/iuse.cpp:9525 +#: src/iuse.cpp:511 src/iuse.cpp:1033 src/iuse.cpp:1041 src/iuse.cpp:9532 +#: src/iuse.cpp:9543 #, c-format msgid "You take some %s." msgstr "你用了一些 %s。" -#: src/iuse.cpp:597 +#: src/iuse.cpp:598 #, c-format msgid "" "Please let the devs know you should be able to smoke a %s, but the smoking " "code does not know how." msgstr "請回報製作組你應該要可以抽 %s, 但抽菸的代碼失效了。" -#: src/iuse.cpp:605 +#: src/iuse.cpp:606 #, c-format msgid "You light a %s." msgstr "你點燃了 %s。" -#: src/iuse.cpp:616 +#: src/iuse.cpp:617 msgid "Ugh, too much smoke… you feel nasty." msgstr "痾,抽太多菸了… 你覺得想吐。" -#: src/iuse.cpp:625 +#: src/iuse.cpp:626 msgid "You take a puff from your electronic cigarette." msgstr "你抽了口電子菸。" -#: src/iuse.cpp:629 +#: src/iuse.cpp:630 msgid "You inhale some vapor from your advanced electronic cigarette." msgstr "你從你的高階版電子菸中吸了一些菸。" -#: src/iuse.cpp:634 +#: src/iuse.cpp:635 msgid "You don't have any nicotine liquid!" msgstr "你沒有菸鹼液!" -#: src/iuse.cpp:644 +#: src/iuse.cpp:645 msgid "Ugh, too much nicotine… you feel nasty." msgstr "痾,抽太多尼古丁了… 你覺得想吐。" -#: src/iuse.cpp:652 +#: src/iuse.cpp:653 msgid "You take some antibiotics." msgstr "你服用了一些抗生素。" -#: src/iuse.cpp:653 +#: src/iuse.cpp:654 msgid " takes some antibiotics." msgstr "服用了一些抗生素。" -#: src/iuse.cpp:664 +#: src/iuse.cpp:665 msgid "" "Maybe this is just the placebo effect, but you feel a little better as the " "dose settles in." msgstr "也許只是安慰劑的效果,但隨著藥物進入你體內你感覺好一點了。" -#: src/iuse.cpp:678 +#: src/iuse.cpp:679 #, c-format msgid "You're out of %s." msgstr "你的 %s 用完了。" -#: src/iuse.cpp:681 +#: src/iuse.cpp:682 #, c-format msgid "You use your %s." msgstr "你使用了你的 %s。" -#: src/iuse.cpp:685 +#: src/iuse.cpp:686 msgid "You wash the slime from your eyes." msgstr "你洗去眼睛上的黏液。" -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid " uses some fungicide." msgstr "服用了一些抗真菌劑。" -#: src/iuse.cpp:704 +#: src/iuse.cpp:705 msgid "You use your fungicide." msgstr "你服下了殺菌劑。" -#: src/iuse.cpp:710 src/iuse.cpp:757 +#: src/iuse.cpp:711 src/iuse.cpp:758 msgid "You feel a burning sensation slowly radiating throughout your skin." msgstr "你感覺到灼熱感逐漸散佈到你的整個皮膚。" -#: src/iuse.cpp:716 src/iuse.cpp:761 +#: src/iuse.cpp:717 src/iuse.cpp:762 msgid "Your skin grows warm for a moment." msgstr "你的皮膚變得溫暖了一些。" -#: src/iuse.cpp:773 +#: src/iuse.cpp:774 msgid "You take some antiparasitic medication." msgstr "你服用了一些抗寄生蟲藥。" -#: src/iuse.cpp:776 +#: src/iuse.cpp:777 msgid "The itching sensation under your skin fades away." msgstr "在你的皮膚下的瘙癢感逐漸消失了。" -#: src/iuse.cpp:782 +#: src/iuse.cpp:783 msgid "Your bowels clench as something inside them dies." msgstr "當裡面的東西死掉時, 你的腸子抽動了一下。" -#: src/iuse.cpp:784 +#: src/iuse.cpp:785 msgid "Your bowels spasm painfully as something inside them dies." msgstr "當裡面的東西死掉時, 你的腸子抽痛。" -#: src/iuse.cpp:790 +#: src/iuse.cpp:791 msgid "Your skin prickles and your veins itch for a few moments." msgstr "你的皮膚與血管刺痛且癢了一陣子。" -#: src/iuse.cpp:794 +#: src/iuse.cpp:795 msgid "Your veins relax in a soothing wave through your body." msgstr "" -#: src/iuse.cpp:799 +#: src/iuse.cpp:800 msgid "The pressure inside your head feels better already." msgstr "你的腦壓好了一些。" -#: src/iuse.cpp:802 +#: src/iuse.cpp:803 msgid "Your head pounds like a sore tooth as something inside of it dies." msgstr "當裡面的東西死掉時, 你的頭痛的像是有蛀牙一樣。" -#: src/iuse.cpp:809 +#: src/iuse.cpp:810 msgid "The stiffness in your joints goes away." msgstr "你關節的僵硬消失了。" -#: src/iuse.cpp:811 +#: src/iuse.cpp:812 msgid "The pain in your joints goes away." msgstr "你關節的疼痛消失了。" -#: src/iuse.cpp:819 +#: src/iuse.cpp:820 msgid "You take some anticonvulsant medication." msgstr "你服下了一些抗痙攣藥。" -#: src/iuse.cpp:833 +#: src/iuse.cpp:834 msgid "You stop shaking." msgstr "你停止顫抖了。" -#: src/iuse.cpp:841 +#: src/iuse.cpp:842 msgid "" "You start scarfing down the delicious cake. It tastes a little funny, " "though…" msgstr "你吞下這美味的蛋糕。儘管這味道嚐起來有點有趣…" -#: src/iuse.cpp:864 +#: src/iuse.cpp:865 msgid "You snort a bump of coke." msgstr "你吸了一小撮古柯鹼。" -#: src/iuse.cpp:883 +#: src/iuse.cpp:884 msgid "You smoke your meth." msgstr "你抽了你的冰毒。" -#: src/iuse.cpp:884 +#: src/iuse.cpp:885 msgid "The world seems to sharpen." msgstr "世界看起來變銳利了。" -#: src/iuse.cpp:898 +#: src/iuse.cpp:899 msgid "You snort some crystal meth." msgstr "你吸了點冰毒。" -#: src/iuse.cpp:918 +#: src/iuse.cpp:919 msgid "You inject the vaccine." msgstr "你注射了疫苗。" -#: src/iuse.cpp:923 +#: src/iuse.cpp:924 msgid "You no longer need to fear the flu, at least for some time." msgstr "你不在需要害怕流感了,至少在一定時間內。" -#: src/iuse.cpp:927 +#: src/iuse.cpp:928 msgid "" "You notice the date on the packaging is pretty old. It may no longer be " "effective." msgstr "你注意到包裝上的保存期限已經非常古老。它可能不再有效了。" -#: src/iuse.cpp:945 +#: src/iuse.cpp:946 msgid "Are you sure you want to eat this? It looks poisonous…" msgstr "你確定要吃這個東西嗎?它看起來有毒…" -#: src/iuse.cpp:969 +#: src/iuse.cpp:970 #, c-format msgid "This %s probably meant a lot to someone at one time." msgstr "這個 %s 在過去也許對某人有很多的意義。" -#: src/iuse.cpp:990 +#: src/iuse.cpp:991 msgid "You feel completely exhausted." msgstr "你覺得累壞了。" -#: src/iuse.cpp:994 +#: src/iuse.cpp:995 msgid "You feel a bit wobbly." msgstr "你覺得有一點搖搖晃晃。" -#: src/iuse.cpp:1008 +#: src/iuse.cpp:1009 msgid "You suddenly feel hollow inside." msgstr "你突然覺得很空虛。" -#: src/iuse.cpp:1022 +#: src/iuse.cpp:1023 msgid "You eat the datura seed." msgstr "你吃下了曼陀羅花種子。" -#: src/iuse.cpp:1047 +#: src/iuse.cpp:1048 msgid "You take a puff from your inhaler." msgstr "你吸了一口吸入器。" -#: src/iuse.cpp:1048 +#: src/iuse.cpp:1049 msgid " takes a puff from their inhaler." msgstr " 從他們的吸入器中吸了一口氣。" -#: src/iuse.cpp:1063 +#: src/iuse.cpp:1064 #, c-format msgid "You breathe deeply from the %s." msgstr "你從%s深深的吸了一口。" -#: src/iuse.cpp:1065 +#: src/iuse.cpp:1066 #, c-format msgid " breathes from the %s." msgstr "吸了一口%s。" -#: src/iuse.cpp:1085 +#: src/iuse.cpp:1086 msgid "This looks unhealthy, sure you want to drink it?" msgstr "這看起來不健康, 你確定要喝?" -#: src/iuse.cpp:1089 +#: src/iuse.cpp:1090 msgid "This looks unhealthy, sure you want to eat it?" msgstr "這看起來不健康, 你確定要吃?" -#: src/iuse.cpp:1096 +#: src/iuse.cpp:1097 msgid "Blech, that tastes gross!" msgstr "噁, 那味道很噁心!" -#: src/iuse.cpp:1107 +#: src/iuse.cpp:1108 msgid "Blech, that burns your throat!" msgstr "噁! 它灼到你的喉嚨了!" -#: src/iuse.cpp:1113 +#: src/iuse.cpp:1114 msgid "Blech, you don't feel you can stomach much of that." msgstr "" -#: src/iuse.cpp:1123 +#: src/iuse.cpp:1124 msgid "This looks unclean; are you sure you want to drink it?" msgstr "這看起來不太乾淨;你確定要喝?" -#: src/iuse.cpp:1127 +#: src/iuse.cpp:1128 msgid "This looks unclean; are you sure you want to eat it?" msgstr "這看起來不太乾淨;你確定要吃?" -#: src/iuse.cpp:1141 +#: src/iuse.cpp:1142 msgid "The meal is revitalizing." msgstr "這一餐讓你恢復活力。" -#: src/iuse.cpp:1143 +#: src/iuse.cpp:1144 msgid "Oddly enough, this doesn't taste so bad." msgstr "奇怪的事, 這嚐起來並不糟。" -#: src/iuse.cpp:1161 +#: src/iuse.cpp:1162 #, c-format msgid "You chew your %s." msgstr "你咀嚼你的 %s。" -#: src/iuse.cpp:1176 +#: src/iuse.cpp:1177 msgid "You feel cleansed." msgstr "你感覺到你被淨化了。" -#: src/iuse.cpp:1186 +#: src/iuse.cpp:1187 msgid "You feel a slight itching inside, but it passes." msgstr "你覺得體內有點癢, 但它很快消失了。" -#: src/iuse.cpp:1205 +#: src/iuse.cpp:1206 msgid "You don't have any mutations to purify." msgstr "你沒有任何突變可以淨化。" -#: src/iuse.cpp:1209 +#: src/iuse.cpp:1210 msgid "Choose a mutation to purify: " msgstr "選擇一個突變來進行淨化:" -#: src/iuse.cpp:1217 +#: src/iuse.cpp:1218 msgid "" "You inject the purifier. The liquid thrashes inside the tube and goes down " "reluctantly." msgstr "你注射了淨化劑。液體在針管內滑動,最後勉強落下。" -#: src/iuse.cpp:1275 +#: src/iuse.cpp:1276 #, c-format msgid "" "As you eat the %s, you have a near-religious experience, feeling at one with" " your surroundings…" msgstr "當你吃下 %s,你感覺飄飄欲仙,物我合一..." -#: src/iuse.cpp:1307 +#: src/iuse.cpp:1308 msgid "It tastes extremely strange!" msgstr "這嚐起來非常的奇怪!" -#: src/iuse.cpp:1315 src/iuse.cpp:1466 +#: src/iuse.cpp:1316 src/iuse.cpp:1467 msgid "You feel better all over." msgstr "你感覺格外的良好。" -#: src/iuse.cpp:1327 +#: src/iuse.cpp:1328 msgid "It is delicious, and very filling!" msgstr "這很美味, 你覺得很飽了!" -#: src/iuse.cpp:1332 +#: src/iuse.cpp:1333 msgid "It is delicious, but you can't eat any more." msgstr "這很美味,但你已經吃不下了。" -#: src/iuse.cpp:1335 +#: src/iuse.cpp:1336 msgid "You take one bite, and immediately vomit!" msgstr "你才吃了一口就立刻嘔吐了。" -#: src/iuse.cpp:1340 +#: src/iuse.cpp:1341 msgid "" "You feel a familiar warmth, but suddenly it surges into an excruciating burn" " as you convulse, vomiting, and black out…" msgstr "你感覺到一個熟悉的溫度,但突然就激增成了難以忍受的灼燒感,你接著抽筋、嘔吐、昏迷…" -#: src/iuse.cpp:1343 +#: src/iuse.cpp:1344 msgctxt "memorial_male" msgid "Suffered Marloss Rejection." msgstr "馬洛斯莓排斥反應。" -#: src/iuse.cpp:1344 +#: src/iuse.cpp:1345 msgctxt "memorial_female" msgid "Suffered Marloss Rejection." msgstr "馬洛斯莓排斥反應。" -#: src/iuse.cpp:1360 +#: src/iuse.cpp:1361 msgid "" "You feel a familiar warmth, but suddenly it surges into painful burning as " "you convulse and collapse to the ground…" msgstr "你感覺到一個熟悉的溫度,但它突然激增成燃燒的劇痛,你痙攣並癱在地上了…" -#: src/iuse.cpp:1372 src/monattack.cpp:2116 +#: src/iuse.cpp:1373 src/monattack.cpp:2116 msgid "" "You wake up in a Marloss bush. Almost *cradled* in it, actually, as though " "it grew there for you." msgstr "" #. ~ Beginning to hear the Mycus while conscious: that's it speaking -#: src/iuse.cpp:1375 +#: src/iuse.cpp:1376 msgid "" "unity. together we have reached the door. we provide the final key. now " "to pass through…" msgstr "同心協力。我們一起到達了門口。我們有最後的鑰匙。現在,走過去吧.." -#: src/iuse.cpp:1377 +#: src/iuse.cpp:1378 msgid "You feel a strange warmth spreading throughout your body…" msgstr "你感覺有一股奇妙的暖流從你的身體流出…" #. ~ "Nuh-uh" is a sound used for "nope", "no", etc. -#: src/iuse.cpp:1398 +#: src/iuse.cpp:1399 msgid "" "After what happened that last time? Nuh-uh. You're not eating that alien " "poison." msgstr "上次發生了什麼事? 喔-喔。你該不會吃了那個外星毒藥吧。" -#: src/iuse.cpp:1403 +#: src/iuse.cpp:1404 msgid "we no longer require this scaffolding. we reserve it for other uses." msgstr "我們不再需要用鷹架了。我們留著做其他用途。" -#: src/iuse.cpp:1424 src/iuse.cpp:5711 +#: src/iuse.cpp:1425 src/iuse.cpp:5712 #, c-format msgid "" "Are you sure you want to eat the %s? You could plant it in a mound of dirt." msgstr "你確定要吃掉 %s?你可以將它種到泥土堆裡。" -#: src/iuse.cpp:1465 +#: src/iuse.cpp:1466 msgid "It tastes amazing, and you finish it quickly." msgstr "這嘗起來超棒的,你很快的吃完了 。" -#: src/iuse.cpp:1471 +#: src/iuse.cpp:1472 msgid "" "As it settles in, you feel ecstasy radiating through every part of your " "body…" msgstr "當你吞下它,你感覺到一陣狂喜流竄到你身體的每個部位…" -#: src/iuse.cpp:1474 +#: src/iuse.cpp:1475 msgid "" "Your eyes roll back in your head. Everything dissolves into a blissful " "haze…" @@ -411808,2099 +412581,2099 @@ msgstr "你開始翻白眼,所有的東西都化成一片令人感到喜悅的 #. ~ It still understands the concept, but uninitelligent fungaloids and mind- #. bent symbiotes should not need it. #. ~ We are the Mycus. -#: src/iuse.cpp:1483 +#: src/iuse.cpp:1484 msgid "we welcome into us. we have endured long in this forbidding world." msgstr "我們歡迎你的加入。我們在這禁斷的世界忍受已久。" -#: src/iuse.cpp:1486 +#: src/iuse.cpp:1487 msgid "" "A sea of white caps, waving gently. A haze of spores wafting silently over " "a forest." msgstr "戴著白色帽子的海洋,輕輕揮舞著。 一片孢子霧在森林中默默地飄動。" -#: src/iuse.cpp:1488 +#: src/iuse.cpp:1489 msgid "the natives have a saying: \"e pluribus unum.\" out of many, one." msgstr "當地人有句話說:"e pluribus unum。"合眾為一。" -#: src/iuse.cpp:1491 +#: src/iuse.cpp:1492 msgid "" "The blazing pink redness of the berry. The juices spreading across our " "tongue, the warmth draping over us like a lover's embrace." msgstr "" -#: src/iuse.cpp:1493 +#: src/iuse.cpp:1494 msgid "" "we welcome the union of our lines in our local guide. we will prosper, and " "unite this world. even now, our fruits adapt to better serve local " "physiology." msgstr "" -#: src/iuse.cpp:1496 +#: src/iuse.cpp:1497 msgid "" "The sky-blue of the seed. The nutty, creamy flavors intermingling with the " "berry, a memory that will never leave us." msgstr "" -#: src/iuse.cpp:1498 +#: src/iuse.cpp:1499 msgid "" "as, in time, shall we adapt to better welcome those who have not received " "us." msgstr "" -#: src/iuse.cpp:1501 +#: src/iuse.cpp:1502 msgid "" "The amber-yellow of the sap. Feel it flowing through our veins, taking the " "place of the strange, thin red gruel called \"blood.\"" msgstr "" -#: src/iuse.cpp:1503 +#: src/iuse.cpp:1504 msgid "we are the Mycus." msgstr "我們是馬庫斯。" -#: src/iuse.cpp:1540 +#: src/iuse.cpp:1541 msgid "This tastes really weird! You're not sure it's good for you…" msgstr "這嚐起來很詭異!你不太確定這東西對你有益..." -#: src/iuse.cpp:1555 +#: src/iuse.cpp:1556 #, c-format msgid "You doubt someone would want to eat %1$s." msgstr "" -#: src/iuse.cpp:1559 +#: src/iuse.cpp:1560 #, c-format msgid "Put the %s where?" msgstr "把 %s 放在哪邊?" -#: src/iuse.cpp:1568 +#: src/iuse.cpp:1569 #, c-format msgid "Are you sure you want to feed a person %1$s?" msgstr "你確定你要餵食%1$s給人吃?" -#: src/iuse.cpp:1570 +#: src/iuse.cpp:1571 #, c-format msgid "You put your %1$s into %2$s mouth!" msgstr "你把你的 %1$s 放到 %2$s 的嘴巴裡!" -#: src/iuse.cpp:1574 +#: src/iuse.cpp:1575 msgid "" "Okay, but please, don't give me this again. I don't want to eat pet food in" " the Cataclysm all day." msgstr "" -#: src/iuse.cpp:1576 +#: src/iuse.cpp:1577 #, c-format msgid "%s knocks it from your hand!" msgstr "%s將它從你手中撞掉了。" -#: src/iuse.cpp:1590 +#: src/iuse.cpp:1591 #, c-format msgid "You try to feed the %1$s some %2$s, but it vanishes!" msgstr "你想餵食一些%2$s給%1$s。但它消失了!" -#: src/iuse.cpp:1608 +#: src/iuse.cpp:1609 #, c-format msgid "The %s doesn't want that kind of food." msgstr "%s不想要這種食物。" -#: src/iuse.cpp:1614 +#: src/iuse.cpp:1615 msgid "You want to feed it the dog food, but it bites your fingers!" msgstr "你想餵牠狗食, 但牠卻咬了你的手指!" -#: src/iuse.cpp:1617 +#: src/iuse.cpp:1618 msgid "" "Apparently, it's more interested in your flesh than the dog food in your " "hand!" msgstr "相比你手中的狗食, 顯然牠對你的肉更感興趣!" -#: src/iuse.cpp:1623 +#: src/iuse.cpp:1624 #, c-format msgid "You feed your %1$s to the %2$s." msgstr "" -#: src/iuse.cpp:1626 +#: src/iuse.cpp:1627 #, c-format msgid "The %1$s is your pet now!" msgstr "%1$s現在是你的寵物啦!" -#: src/iuse.cpp:1636 +#: src/iuse.cpp:1637 msgid "There is nothing to be fed here." msgstr "這裡沒有能餵飼的目標。" -#: src/iuse.cpp:1653 +#: src/iuse.cpp:1654 msgid "Modify what?" msgstr "要修改啥?" -#: src/iuse.cpp:1656 src/iuse.cpp:2464 src/iuse.cpp:4861 src/iuse.cpp:5545 -#: src/iuse.cpp:6323 src/iuse.cpp:6355 src/iuse.cpp:7475 src/iuse.cpp:7681 +#: src/iuse.cpp:1657 src/iuse.cpp:2465 src/iuse.cpp:4862 src/iuse.cpp:5546 +#: src/iuse.cpp:6324 src/iuse.cpp:6356 src/iuse.cpp:7479 src/iuse.cpp:7685 msgid "You don't have that item!" msgstr "你沒有那個物品!" -#: src/iuse.cpp:1661 +#: src/iuse.cpp:1662 msgid "Which signal should activate the item?" msgstr "哪個信號能啟動此物? :" -#: src/iuse.cpp:1662 src/iuse.cpp:1674 +#: src/iuse.cpp:1663 src/iuse.cpp:1675 msgid "\"Blue\"" msgstr "\"藍\"" -#: src/iuse.cpp:1662 src/iuse.cpp:1678 +#: src/iuse.cpp:1663 src/iuse.cpp:1679 msgid "\"Green\"" msgstr "\"綠\"" -#: src/iuse.cpp:1662 src/iuse.cpp:1670 +#: src/iuse.cpp:1663 src/iuse.cpp:1671 msgid "\"Red\"" msgstr "\"紅\"" -#: src/iuse.cpp:1685 +#: src/iuse.cpp:1686 msgid "This item has been modified this way already." msgstr "這件物品已被如此修改過。" -#: src/iuse.cpp:1692 +#: src/iuse.cpp:1693 #, c-format msgid "" "You modify your %1$s to listen for the %2$s activation signal on the radio." msgstr "你把 %1$s 調頻, 它現在會被 %2$s 無線電信號啟動。" -#: src/iuse.cpp:1715 +#: src/iuse.cpp:1716 msgid "Remove mods from tool?" msgstr "從工具上卸除模組?" -#: src/iuse.cpp:1716 +#: src/iuse.cpp:1717 msgid "You don't have any modified tools." msgstr "你沒有改造過的工具。" -#: src/iuse.cpp:1728 +#: src/iuse.cpp:1729 #, c-format msgid "You remove the %s from the tool." msgstr "你從工具中移除%s。" -#: src/iuse.cpp:1749 +#: src/iuse.cpp:1750 msgid "You doubt you will have much luck catching fish here." msgstr "你懷疑在這裡能不能釣到魚。" -#: src/iuse.cpp:1774 src/iuse.cpp:1815 +#: src/iuse.cpp:1775 src/iuse.cpp:1816 msgid "You can't fish there!" msgstr "你不能在那裏釣魚!" -#: src/iuse.cpp:1777 +#: src/iuse.cpp:1778 msgid "You cast your line and wait to hook something…" msgstr "你甩出線,等待有東西上鉤…" -#: src/iuse.cpp:1804 +#: src/iuse.cpp:1805 msgid "Fish aren't foolish enough to go in here without bait." msgstr "沒有餌, 魚是不會傻傻上鉤的。" -#: src/iuse.cpp:1808 +#: src/iuse.cpp:1809 msgid "Put fish trap where?" msgstr "把捕魚陷阱放在哪邊?" -#: src/iuse.cpp:1826 +#: src/iuse.cpp:1827 msgid "" "You place the fish trap; in three hours or so, you may catch some fish." msgstr "你放置了捕魚陷阱, 大約三小時後就可能捕到一些魚。" -#: src/iuse.cpp:1923 src/iuse.cpp:5148 +#: src/iuse.cpp:1924 src/iuse.cpp:5149 msgid "Spray where?" msgstr "噴哪邊?" -#: src/iuse.cpp:1946 +#: src/iuse.cpp:1947 #, c-format msgid "The %s is sprayed!" msgstr "%s 被灑出!" -#: src/iuse.cpp:1948 +#: src/iuse.cpp:1949 #, c-format msgid "The %s looks blinded." msgstr "%s 看起來失明了。" -#: src/iuse.cpp:1953 +#: src/iuse.cpp:1954 #, c-format msgid "The %s is frozen!" msgstr "%s 被冰凍了!" #. ~ Modular exoskeletons require pocket restrictions to insert modules. %s = #. pocket name. -#: src/iuse.cpp:2185 +#: src/iuse.cpp:2186 #, c-format msgid "%s doesn't define any restrictions for modules!" msgstr "" #. ~ Prompt the player to handle the module inside the modular exoskeleton -#: src/iuse.cpp:2196 +#: src/iuse.cpp:2197 msgid "What to do with the existing module?" msgstr "" -#: src/iuse.cpp:2197 +#: src/iuse.cpp:2198 #, c-format msgid "Unload everything from this %s" msgstr "" -#: src/iuse.cpp:2199 +#: src/iuse.cpp:2200 #, c-format msgid "Replace the %s" msgstr "" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Activate the %s" msgstr "啟動%s" -#: src/iuse.cpp:2201 +#: src/iuse.cpp:2202 #, c-format msgid "Deactivate the %s" msgstr "關閉%s" -#: src/iuse.cpp:2203 +#: src/iuse.cpp:2204 #, c-format msgid "Reload the %s" msgstr "" -#: src/iuse.cpp:2204 +#: src/iuse.cpp:2205 #, c-format msgid "Unload the %s" msgstr "" #. ~ The player has nothing that fits in the modular exoskeleton's pocket -#: src/iuse.cpp:2265 +#: src/iuse.cpp:2266 msgid "You don't have anything compatible with this module!" msgstr "你沒有任何與此模組兼容的物品!" #. ~ Prompt the player to select an item to attach to the modular #. exoskeleton's pocket (%s) -#: src/iuse.cpp:2270 +#: src/iuse.cpp:2271 #, c-format msgid "Which module to attach to the %s?" msgstr "" -#: src/iuse.cpp:2309 +#: src/iuse.cpp:2310 #, c-format msgid "Your %s does not have any pockets to contain modules." msgstr "" -#: src/iuse.cpp:2320 +#: src/iuse.cpp:2321 msgid "The RM13 combat armor's fuel cells are dead." msgstr "RM13 戰鬥裝甲的燃料電池用盡了。" -#: src/iuse.cpp:2324 +#: src/iuse.cpp:2325 msgid "You activate your RM13 combat armor." msgstr "你啟動了你的 RM13 戰鬥裝甲。" -#: src/iuse.cpp:2325 +#: src/iuse.cpp:2326 msgid "Rivtech Model 13 RivOS v2.19: ONLINE." msgstr "Rivtech Model 13 RivOS v2.19: 上線。" -#: src/iuse.cpp:2326 +#: src/iuse.cpp:2327 msgid "CBRN defense system: ONLINE." msgstr "CBRN 防禦系統: 上線。" -#: src/iuse.cpp:2327 +#: src/iuse.cpp:2328 msgid "Acoustic dampening system: ONLINE." msgstr "聲波緩衝系統: 上線。" -#: src/iuse.cpp:2328 +#: src/iuse.cpp:2329 msgid "Thermal regulation system: ONLINE." msgstr "溫度調節系統: 上線。" -#: src/iuse.cpp:2329 +#: src/iuse.cpp:2330 msgid "Vision enhancement system: ONLINE." msgstr "視覺增強系統: 上線。" -#: src/iuse.cpp:2330 +#: src/iuse.cpp:2331 msgid "Electro-reactive armor system: ONLINE." msgstr "電感裝甲系統: 上線。" -#: src/iuse.cpp:2331 +#: src/iuse.cpp:2332 msgid "All systems nominal." msgstr "所有系統正常。" -#: src/iuse.cpp:2349 +#: src/iuse.cpp:2350 msgid "RivOS v2.19 shutdown sequence initiated." msgstr "RivOS v2.19 關閉程序啟動。" -#: src/iuse.cpp:2350 +#: src/iuse.cpp:2351 msgid "Shutting down." msgstr "關機中。" -#: src/iuse.cpp:2351 +#: src/iuse.cpp:2352 msgid "Your RM13 combat armor turns off." msgstr "你的 RM13 戰鬥裝甲關閉了。" -#: src/iuse.cpp:2366 +#: src/iuse.cpp:2367 #, c-format msgid "You unpack your %s for use." msgstr "你把 %s 拆封。" -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "Choose CBM to pack" msgstr "選取要包裝的生化插件" -#: src/iuse.cpp:2377 +#: src/iuse.cpp:2378 msgid "You don't have any CBMs." msgstr "你沒有任何生化插件" -#: src/iuse.cpp:2383 +#: src/iuse.cpp:2384 msgid "This CBM is faulty. You should mend it first. Do you want to try?" msgstr "這個生化插件是不完整的,你應該先修補好它。你要繼續嘗試嗎?" -#: src/iuse.cpp:2391 +#: src/iuse.cpp:2392 msgid "You carefully prepare the CBM for sterilization." msgstr "你小心地準備好生化插件以進行高壓滅菌。" -#: src/iuse.cpp:2394 +#: src/iuse.cpp:2395 msgid "You fail to properly prepare the CBM." msgstr "你準備生化插件失敗了。" -#: src/iuse.cpp:2412 +#: src/iuse.cpp:2413 #, c-format msgid "You can't pack your %s until you take it off." msgstr "除非你先把它脫下來, 否則你無法把你的 %s 打包。" -#: src/iuse.cpp:2424 +#: src/iuse.cpp:2425 #, c-format msgid "You pack your %s for storage." msgstr "你打包了你的 %s。" -#: src/iuse.cpp:2433 +#: src/iuse.cpp:2434 msgid "You need batteries to cauterize wounds." msgstr "你需要電池燒灼傷口。" -#: src/iuse.cpp:2438 src/iuse_actor.cpp:1864 +#: src/iuse.cpp:2439 src/iuse_actor.cpp:1871 msgid "Cauterize yourself for fun?" msgstr "沒事燙自己很爽嘛?" -#: src/iuse.cpp:2442 +#: src/iuse.cpp:2443 msgid "You aren't bleeding or bitten; there is no need to cauterize yourself." msgstr "你沒有受傷或咬傷,沒有必要燒灼自己。" -#: src/iuse.cpp:2445 +#: src/iuse.cpp:2446 msgid "Cauterize any open wounds?" msgstr "燒灼開放傷口嘛?" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "Purify what?" msgstr "要淨化甚麼呢?" -#: src/iuse.cpp:2461 +#: src/iuse.cpp:2462 msgid "You don't have water to purify." msgstr "你沒有可以淨化的水。" -#: src/iuse.cpp:2476 +#: src/iuse.cpp:2477 msgid "That volume of water is too large to purify." msgstr "水太多了, 不足以淨化。" -#: src/iuse.cpp:2491 src/iuse.cpp:2680 src/iuse.cpp:2705 +#: src/iuse.cpp:2492 src/iuse.cpp:2681 src/iuse.cpp:2706 msgid "It's dead." msgstr "它沒電了。" -#: src/iuse.cpp:2493 +#: src/iuse.cpp:2494 msgid "You turn the radio on." msgstr "你把無線電打開。" -#: src/iuse.cpp:2515 +#: src/iuse.cpp:2516 msgid "You must have an active radio to check for signal direction." msgstr "你必須要有個啟動的無線電, 才能搜尋信號來源。" -#: src/iuse.cpp:2522 +#: src/iuse.cpp:2523 msgid "You can't find the direction if your radio isn't tuned." msgstr "關閉的無線電, 是沒辦法定位的。" -#: src/iuse.cpp:2528 +#: src/iuse.cpp:2529 #, c-format msgid "The signal seems strongest to the %s." msgstr "信號似乎強烈的指向 %s。" -#: src/iuse.cpp:2560 +#: src/iuse.cpp:2561 msgid "Radio: Kssssssssssssh." msgstr "無線電: 滋~~~~~~~" #. ~ radio noise -#: src/iuse.cpp:2576 +#: src/iuse.cpp:2577 msgid "ksssh" msgstr "" -#: src/iuse.cpp:2598 +#: src/iuse.cpp:2599 #, c-format msgid "radio: %s" msgstr "無線電: %s" -#: src/iuse.cpp:2612 +#: src/iuse.cpp:2613 msgid "Radio:" msgstr "無線電:" -#: src/iuse.cpp:2613 +#: src/iuse.cpp:2614 msgid "Scan" msgstr "掃描" -#: src/iuse.cpp:2639 +#: src/iuse.cpp:2640 msgid "Select a station" msgstr "選擇一個站點" -#: src/iuse.cpp:2646 +#: src/iuse.cpp:2647 msgctxt "radio station" msgid " (selected)" msgstr "(已選擇)" #. ~ Selected radio station, %d is a number in sequence (1,2,3...), #. ~ %s is ' (selected)' if this is the radio station playing, else nothing -#: src/iuse.cpp:2650 +#: src/iuse.cpp:2651 #, c-format msgid "Station %d%s" msgstr "站點%d%s" -#: src/iuse.cpp:2666 +#: src/iuse.cpp:2667 msgid "The radio dies." msgstr "無線電斷電了。" -#: src/iuse.cpp:2683 +#: src/iuse.cpp:2684 msgid "You turn the noise emitter on." msgstr "你打開噪音發射器。" #. ~ the sound of a noise emitter when turned on -#: src/iuse.cpp:2693 +#: src/iuse.cpp:2694 msgid "KXSHHHHRRCRKLKKK!" msgstr "滋~~~~喀啦喀拉!" -#: src/iuse.cpp:2696 +#: src/iuse.cpp:2697 msgid "The infernal racket dies as the noise emitter turns off." msgstr "當你關掉噪音發射器時, 令人憎惡的轟隆聲就停止了。" -#: src/iuse.cpp:2708 +#: src/iuse.cpp:2709 msgid "You turn the EMF detector on." msgstr "" -#: src/iuse.cpp:2727 +#: src/iuse.cpp:2728 msgid "BEEEEE-CHHHHHHH-eeEEEEEEE-CHHHHHHHHHHHH" msgstr "" -#: src/iuse.cpp:2753 +#: src/iuse.cpp:2754 msgid "BEEEEEEP BEEEEEEP" msgstr "" -#: src/iuse.cpp:2756 +#: src/iuse.cpp:2757 msgid "BEEP BEEP" msgstr "" -#: src/iuse.cpp:2759 +#: src/iuse.cpp:2760 msgid "beep… beep" msgstr "" -#: src/iuse.cpp:2767 +#: src/iuse.cpp:2768 msgid "The noise of your EMF detector slows to a halt." msgstr "" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "Pry where?" msgstr "撬 哪邊?" -#: src/iuse.cpp:2821 +#: src/iuse.cpp:2822 msgid "There is nothing to pry nearby." msgstr "附近沒有能撬的東西。" -#: src/iuse.cpp:2838 +#: src/iuse.cpp:2839 msgid "You try to hit yourself with the hammer." msgstr "你試著拿鐵鎚敲你自己。" -#: src/iuse.cpp:2839 +#: src/iuse.cpp:2840 msgid "But you can't touch this." msgstr "但是你摸不到。" -#: src/iuse.cpp:2841 +#: src/iuse.cpp:2842 msgid "" "You attempt to pry open your wallet, but alas. You are just too miserly." msgstr "你嘗試撬開自己的錢包,可惜的是,你太過吝嗇了。" -#: src/iuse.cpp:2845 +#: src/iuse.cpp:2846 msgid "You can't pry that." msgstr "你無法撬開這個。" -#: src/iuse.cpp:2867 +#: src/iuse.cpp:2868 #, c-format msgid "You can't get sufficient leverage to open that with your %1$s." msgstr "" -#: src/iuse.cpp:2888 +#: src/iuse.cpp:2889 msgid "Till soil where?" msgstr "在哪裡翻土?" -#: src/iuse.cpp:2896 +#: src/iuse.cpp:2897 msgid "You think about jumping on a shovel, but then change your mind." msgstr "你想著要在踩在鏟子上彈跳,但沒多久就改變主意了。" -#: src/iuse.cpp:2903 +#: src/iuse.cpp:2904 msgid "You start churning up the earth here." msgstr "你開始翻動這裡的土壤。" -#: src/iuse.cpp:2908 +#: src/iuse.cpp:2909 msgid "You can't churn up this ground." msgstr "你不能翻這塊地。" -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "Clear rubble where?" msgstr "" -#: src/iuse.cpp:2998 +#: src/iuse.cpp:2999 msgid "There is no rubble to clear nearby." msgstr "" -#: src/iuse.cpp:3004 +#: src/iuse.cpp:3005 msgid "There's no rubble to clear." msgstr "那邊沒有瓦礫, 不需要清理。" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "Siphon from where?" msgstr "從哪邊抽取?" -#: src/iuse.cpp:3053 +#: src/iuse.cpp:3054 msgid "There is nothing to siphon from nearby." msgstr "附近沒有可以抽取的對象。" -#: src/iuse.cpp:3105 +#: src/iuse.cpp:3106 msgid "With a snarl, the combat chainsaw screams to life!" msgstr "隨著一陣咆哮, 戰鬥鏈鋸啟動了!" -#: src/iuse.cpp:3106 src/iuse.cpp:3124 src/iuse.cpp:3151 +#: src/iuse.cpp:3107 src/iuse.cpp:3125 src/iuse.cpp:3152 msgid "You yank the cord, but nothing happens." msgstr "你猛拉細繩, 但完全沒有反應" -#: src/iuse.cpp:3114 +#: src/iuse.cpp:3115 msgid "With a snarl, the electric combat chainsaw screams to life!" msgstr "隨著一陣咆哮, 戰鬥電鋸啟動了!" -#: src/iuse.cpp:3115 src/iuse.cpp:3133 +#: src/iuse.cpp:3116 src/iuse.cpp:3134 msgid "You flip the switch, but nothing happens." msgstr "你扳起開關, 但完全沒有反應" -#: src/iuse.cpp:3123 +#: src/iuse.cpp:3124 msgid "With a roar, the chainsaw screams to life!" msgstr "隨著一陣咆哮, 鏈鋸猛烈的啟動了!" -#: src/iuse.cpp:3132 +#: src/iuse.cpp:3133 msgid "With a roar, the electric chainsaw screams to life!" msgstr "隨著一陣咆哮, 電鋸猛烈的啟動了!" -#: src/iuse.cpp:3141 +#: src/iuse.cpp:3142 msgid "The electric carver's serrated blades start buzzing!" msgstr "電動鋸刀的鋸齒開始嗡嗡叫!" -#: src/iuse.cpp:3142 +#: src/iuse.cpp:3143 msgid "You pull the trigger, but nothing happens." msgstr "你扣動扳機但沒有動靜。" -#: src/iuse.cpp:3150 +#: src/iuse.cpp:3151 msgid "With a roar, the hedge trimmer leaps to life!" msgstr "隨著一陣咆哮, 修枝機啟動了!" -#: src/iuse.cpp:3168 +#: src/iuse.cpp:3169 #, c-format msgid "Your %s gurgles in the water and stops." msgstr "你的 %s 在水中發出咯咯聲並停止運作了。" -#: src/iuse.cpp:3179 +#: src/iuse.cpp:3180 #, c-format msgid "Your %s goes quiet." msgstr "你的 %s 安靜了。" -#: src/iuse.cpp:3188 +#: src/iuse.cpp:3189 msgid "combat chainsaw" msgstr "戰鬥鏈鋸" -#: src/iuse.cpp:3190 +#: src/iuse.cpp:3191 msgid "Your combat chainsaw growls." msgstr "你的戰鬥鏈鋸隆隆作響。" -#: src/iuse.cpp:3195 +#: src/iuse.cpp:3196 msgid "electric combat chainsaw" msgstr "戰鬥電鋸" -#: src/iuse.cpp:3197 +#: src/iuse.cpp:3198 msgid "Your electric combat chainsaw growls." msgstr "你的戰鬥電鋸隆隆作響。" -#: src/iuse.cpp:3202 +#: src/iuse.cpp:3203 msgid "chainsaw" msgstr "鏈鋸" -#: src/iuse.cpp:3204 +#: src/iuse.cpp:3205 msgid "Your chainsaw rumbles." msgstr "你的鏈鋸隆隆作響。" -#: src/iuse.cpp:3209 +#: src/iuse.cpp:3210 msgid "electric chainsaw" msgstr "電鋸" -#: src/iuse.cpp:3211 +#: src/iuse.cpp:3212 msgid "Your electric chainsaw rumbles." msgstr "你的電鋸隆隆作響。" -#: src/iuse.cpp:3216 +#: src/iuse.cpp:3217 msgid "electric carver" msgstr "電動鋸刀" -#: src/iuse.cpp:3218 +#: src/iuse.cpp:3219 msgid "Your electric carver buzzes." msgstr "你的電動鋸刀正發出嗡嗡聲。" -#: src/iuse.cpp:3223 +#: src/iuse.cpp:3224 msgid "hedge trimmer" msgstr "修枝機" -#: src/iuse.cpp:3225 +#: src/iuse.cpp:3226 msgid "Your hedge trimmer rumbles." msgstr "你的修枝機正發出隆隆聲。" -#: src/iuse.cpp:3230 +#: src/iuse.cpp:3231 msgid "circular saw" msgstr "圓鋸機" -#: src/iuse.cpp:3232 +#: src/iuse.cpp:3233 msgid "Your circular saw buzzes." msgstr "你的圓鋸機滋滋作響。" -#: src/iuse.cpp:3269 +#: src/iuse.cpp:3270 msgid "Drill where?" msgstr "鑽哪邊?" -#: src/iuse.cpp:3281 +#: src/iuse.cpp:3282 msgid "You can't drill there." msgstr "這邊不能鑽洞。" -#: src/iuse.cpp:3284 src/iuse.cpp:3400 +#: src/iuse.cpp:3285 src/iuse.cpp:3401 msgid "The material is too hard for you to even make a dent." msgstr "" -#: src/iuse.cpp:3289 src/iuse.cpp:3405 +#: src/iuse.cpp:3290 src/iuse.cpp:3406 msgid "There's a vehicle in the way!" msgstr "那邊有台車!" -#: src/iuse.cpp:3313 +#: src/iuse.cpp:3314 #, c-format msgid "You start drilling into the %1$s with your %2$s." msgstr "你開始用%2$s對%1$s進行鑽洞。" -#: src/iuse.cpp:3385 +#: src/iuse.cpp:3386 msgid "Mine where?" msgstr "往哪邊採礦?" -#: src/iuse.cpp:3397 +#: src/iuse.cpp:3398 msgid "You can't mine there." msgstr "你不能在那採礦。" -#: src/iuse.cpp:3430 +#: src/iuse.cpp:3431 #, c-format msgid "You strike the %1$s with your %2$s." msgstr "你用%2$s敲擊了%1$s。" -#: src/iuse.cpp:3444 +#: src/iuse.cpp:3445 msgid "buzzing" msgstr "嗡嗡聲" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "clicking" msgstr "喀喀聲" -#: src/iuse.cpp:3445 +#: src/iuse.cpp:3446 msgid "rapid clicking" msgstr "快節奏喀喀聲" -#: src/iuse.cpp:3446 +#: src/iuse.cpp:3447 msgid "geiger_high" msgstr "高蓋格指數" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_low" msgstr "低蓋格指數" -#: src/iuse.cpp:3447 +#: src/iuse.cpp:3448 msgid "geiger_medium" msgstr "中蓋格指數" -#: src/iuse.cpp:3455 +#: src/iuse.cpp:3456 msgid "The geiger counter buzzes intensely." msgstr "蓋革計數器激烈的喀喀作響。" -#: src/iuse.cpp:3457 +#: src/iuse.cpp:3458 msgid "The geiger counter clicks wildly." msgstr "蓋革計數器測得極大數值。" -#: src/iuse.cpp:3459 +#: src/iuse.cpp:3460 msgid "The geiger counter clicks rapidly." msgstr "蓋革計數器頻繁的響著。" -#: src/iuse.cpp:3461 +#: src/iuse.cpp:3462 msgid "The geiger counter clicks steadily." msgstr "蓋革計數器穩定的響著。" -#: src/iuse.cpp:3463 +#: src/iuse.cpp:3464 msgid "The geiger counter clicks slowly." msgstr "蓋革計數器緩慢的響著。" -#: src/iuse.cpp:3465 +#: src/iuse.cpp:3466 msgid "The geiger counter clicks intermittently." msgstr "蓋革計數器間斷的響著。" -#: src/iuse.cpp:3467 +#: src/iuse.cpp:3468 msgid "The geiger counter clicks once." msgstr "蓋革計數器響了一下。" -#: src/iuse.cpp:3473 +#: src/iuse.cpp:3474 msgid "The geiger counter's SCANNING LED turns off." msgstr "蓋革計數器的掃描燈關閉了。" -#: src/iuse.cpp:3478 +#: src/iuse.cpp:3479 msgid "Geiger counter:" msgstr "蓋革計數器:" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan the ground" msgstr "掃描地面" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Scan yourself or other person" msgstr "" -#: src/iuse.cpp:3479 +#: src/iuse.cpp:3480 msgid "Turn continuous scan on" msgstr "啟動持續掃描模式" -#: src/iuse.cpp:3488 +#: src/iuse.cpp:3489 msgid "Scan whom?" msgstr "" -#: src/iuse.cpp:3489 +#: src/iuse.cpp:3490 msgid "There is no one to scan nearby." msgstr "" -#: src/iuse.cpp:3495 +#: src/iuse.cpp:3496 #, c-format msgid "Your radiation level: %d mSv (%d mSv from items)" msgstr "" -#: src/iuse.cpp:3501 +#: src/iuse.cpp:3502 #, c-format msgid "%s's radiation level: %d mSv (%d mSv from items)" msgstr "" -#: src/iuse.cpp:3508 +#: src/iuse.cpp:3509 #, c-format msgid "The ground's radiation level: %d mSv/h" msgstr "" -#: src/iuse.cpp:3512 +#: src/iuse.cpp:3513 msgid "The geiger counter's scan LED turns on." msgstr "蓋革計數器的掃描燈亮起了。" -#: src/iuse.cpp:3559 +#: src/iuse.cpp:3560 #, c-format msgid "Black goo emerges from the canister and envelopes the %s!" msgstr "" -#: src/iuse.cpp:3566 +#: src/iuse.cpp:3567 msgid "Living black goo emerges from the canister!" msgstr "活的黑色黏液從罐子中出現!" -#: src/iuse.cpp:3581 +#: src/iuse.cpp:3582 msgid "A nearby splatter of goo forms into a goo pit." msgstr "一個附近的黏液灘變成了黏液坑。" -#: src/iuse.cpp:3592 +#: src/iuse.cpp:3593 msgid "You pull the pin on the Granade." msgstr "你拉開丰榴彈的安全插銷。" -#: src/iuse.cpp:3608 +#: src/iuse.cpp:3609 msgid "Merged!" msgstr "程序合併!" -#: src/iuse.cpp:3624 +#: src/iuse.cpp:3625 msgid "BUGFIXES!" msgstr "臭蟲已修正!" -#: src/iuse.cpp:3636 +#: src/iuse.cpp:3637 msgid "BUFFS!" msgstr "加強!!" -#: src/iuse.cpp:3678 +#: src/iuse.cpp:3679 msgid "NERFS!" msgstr "削弱!!" -#: src/iuse.cpp:3718 +#: src/iuse.cpp:3719 msgid "REVERTS!" msgstr "恢復!!" -#: src/iuse.cpp:3736 +#: src/iuse.cpp:3737 msgid "BEES!" msgstr "蜜蜂!!" -#: src/iuse.cpp:3753 +#: src/iuse.cpp:3754 msgid "Set the timer to how many seconds (0 to cancel)?" msgstr "" -#: src/iuse.cpp:3758 +#: src/iuse.cpp:3759 #, c-format msgid "You set the timer to %d second." msgid_plural "You set the timer to %d seconds." msgstr[0] "" -#: src/iuse.cpp:3787 +#: src/iuse.cpp:3788 msgid "Tick!" msgstr "滴答!" -#: src/iuse.cpp:3789 +#: src/iuse.cpp:3790 msgid "You've already released the handle, try throwing it instead." msgstr "你已經打開保險了, 嘗試把他拋出去看看。" -#: src/iuse.cpp:3809 src/iuse.cpp:3828 +#: src/iuse.cpp:3810 src/iuse.cpp:3829 msgid "Fire… Good…" msgstr "火焰...很好..." -#: src/iuse.cpp:3838 +#: src/iuse.cpp:3839 msgid "Your lit Molotov goes out." msgstr "你的汽油彈熄滅了。" -#: src/iuse.cpp:3853 src/iuse.cpp:3894 src/iuse_actor.cpp:203 +#: src/iuse.cpp:3854 src/iuse.cpp:3895 src/iuse_actor.cpp:204 msgid "You need a source of fire!" msgstr "你需要一個火源!" -#: src/iuse.cpp:3856 +#: src/iuse.cpp:3857 msgid "You light the pack of firecrackers." msgstr "你點燃鞭炮包。" -#: src/iuse.cpp:3897 +#: src/iuse.cpp:3898 msgid "You light the firecracker." msgstr "你點燃鞭炮。" -#: src/iuse.cpp:3924 +#: src/iuse.cpp:3925 msgid "Set the timer to ___ turns (0 to cancel)?" msgstr "" -#: src/iuse.cpp:3929 +#: src/iuse.cpp:3930 #, c-format msgid "You set the timer to %s." msgstr "" -#: src/iuse.cpp:3960 +#: src/iuse.cpp:3961 msgid "Shock where?" msgstr "電擊哪邊?" -#: src/iuse.cpp:3968 +#: src/iuse.cpp:3969 msgid "Umm. No." msgstr "恩… 不。" -#: src/iuse.cpp:3974 +#: src/iuse.cpp:3975 msgid "There's nothing to zap there!" msgstr "那裡沒有什麼可讓你電擊!" -#: src/iuse.cpp:3981 +#: src/iuse.cpp:3982 #, c-format msgid "Do you really want to shock %s?" msgstr "" -#: src/iuse.cpp:3995 +#: src/iuse.cpp:3996 #, c-format msgid "You attempt to shock %s, but miss." msgstr "你嘗試電擊 %s, 但是失手了。" -#: src/iuse.cpp:3996 +#: src/iuse.cpp:3997 #, c-format msgid " attempts to shock %s, but misses." msgstr " 嘗試電擊 %s, 但是失手了。" -#: src/iuse.cpp:3999 +#: src/iuse.cpp:4000 #, c-format msgid "You attempt to shock %s, but are blocked by armor." msgstr "" -#: src/iuse.cpp:4000 +#: src/iuse.cpp:4001 #, c-format msgid " attempts to shock %s, but is blocked by armor." msgstr "" -#: src/iuse.cpp:4016 +#: src/iuse.cpp:4017 #, c-format msgid "You shock %s!" msgstr "你電擊了 %s!" -#: src/iuse.cpp:4017 +#: src/iuse.cpp:4018 #, c-format msgid " shocks %s!" msgstr "電擊了 %s!" -#: src/iuse.cpp:4037 +#: src/iuse.cpp:4038 msgid "Insufficient power" msgstr "電力不足" -#: src/iuse.cpp:4045 src/iuse.cpp:4076 +#: src/iuse.cpp:4046 src/iuse.cpp:4077 msgid "tactical tonfa" msgstr "戰術旋棍" -#: src/iuse.cpp:4046 +#: src/iuse.cpp:4047 msgid "Turn on light" msgstr "啟動電燈" -#: src/iuse.cpp:4046 src/iuse.cpp:4077 +#: src/iuse.cpp:4047 src/iuse.cpp:4078 msgid "Zap something" msgstr "電擊某物" -#: src/iuse.cpp:4055 +#: src/iuse.cpp:4056 msgid "The batteries are dead." msgstr "電池斷電了。" -#: src/iuse.cpp:4058 +#: src/iuse.cpp:4059 msgid "You turn the light on." msgstr "你打開了電燈。" -#: src/iuse.cpp:4073 +#: src/iuse.cpp:4074 msgid "Your tactical tonfa is out of power." msgstr "你的戰術旋棍沒有電了。" -#: src/iuse.cpp:4077 +#: src/iuse.cpp:4078 msgid "Turn off light" msgstr "關閉電燈" -#: src/iuse.cpp:4085 +#: src/iuse.cpp:4086 msgid "You turn off the light." msgstr "你關閉了電燈。" -#: src/iuse.cpp:4098 +#: src/iuse.cpp:4099 msgid "The device's batteries are dead." msgstr "設備的電池沒電了。" -#: src/iuse.cpp:4102 +#: src/iuse.cpp:4103 msgid "You are already listening to music!" msgstr "你已經在聽音樂了!" -#: src/iuse.cpp:4104 +#: src/iuse.cpp:4105 msgid "You put in the earbuds and start listening to music." msgstr "你戴上了耳機並且開始聽音樂。" -#: src/iuse.cpp:4122 src/iuse.cpp:4146 +#: src/iuse.cpp:4123 src/iuse.cpp:4147 msgid "a sweet guitar solo!" msgstr "令人沉醉的吉他獨奏!" -#: src/iuse.cpp:4123 +#: src/iuse.cpp:4124 msgid "a funky bassline." msgstr "時髦的貝斯手。" -#: src/iuse.cpp:4124 +#: src/iuse.cpp:4125 msgid "some amazing vocals." msgstr "令人驚艷的唱功。" -#: src/iuse.cpp:4125 +#: src/iuse.cpp:4126 msgid "some pumping bass." msgstr "一些重低音。" -#: src/iuse.cpp:4126 +#: src/iuse.cpp:4127 msgid "dramatic classical music." msgstr "戲劇化的古典音樂。" -#: src/iuse.cpp:4131 +#: src/iuse.cpp:4132 msgid "some bass-heavy post-glam speed polka." msgstr "一首重低音加強的波爾卡舞曲。" -#: src/iuse.cpp:4164 +#: src/iuse.cpp:4165 #, c-format msgid "You listen to %s" msgstr "你聽了 %s" -#: src/iuse.cpp:4192 +#: src/iuse.cpp:4193 msgid "The mp3 player turns off." msgstr "MP3 播放器關閉了。" -#: src/iuse.cpp:4195 src/iuse.cpp:4198 src/iuse.cpp:4201 +#: src/iuse.cpp:4196 src/iuse.cpp:4199 src/iuse.cpp:4202 msgid "The phone turns off." msgstr "手機關閉了。" #. ~ %1$d: roll number, %2$d: side number of a die, %3$s: die item name -#: src/iuse.cpp:4227 +#: src/iuse.cpp:4228 #, c-format msgctxt "dice" msgid "You roll a %1$d on your %2$d sided %3$s" msgstr "你擲出了 %1$d 以你的 %2$d 面 %3$s" -#: src/iuse.cpp:4243 +#: src/iuse.cpp:4244 #, c-format msgid "You take a deep breath from your %s." msgstr "你從 %s 深吸了一口氣。" -#: src/iuse.cpp:4246 +#: src/iuse.cpp:4247 #, c-format msgid "Air in your %s runs out." msgstr "" -#: src/iuse.cpp:4259 +#: src/iuse.cpp:4260 #, c-format msgid "Your %s is empty." msgstr "你的 %s 是空的。" -#: src/iuse.cpp:4261 +#: src/iuse.cpp:4262 msgid "You turn off the regulator and close the air valve." msgstr "" -#: src/iuse.cpp:4267 +#: src/iuse.cpp:4268 msgid "You should wear it first." msgstr "" -#: src/iuse.cpp:4269 +#: src/iuse.cpp:4270 msgid "You turn on the regulator and open the air valve." msgstr "" -#: src/iuse.cpp:4283 +#: src/iuse.cpp:4284 msgid "" "You have no cable charging system to plug it into, so you leave it alone." msgstr "" -#: src/iuse.cpp:4286 +#: src/iuse.cpp:4287 msgid "Activate your cable charging system to take advantage of it." msgstr "" -#: src/iuse.cpp:4290 +#: src/iuse.cpp:4291 #, c-format msgid "You need to wear the %1$s before you can unfold it." msgstr "你必須先穿戴 %1$s 才能攤開它。" -#: src/iuse.cpp:4296 +#: src/iuse.cpp:4297 #, c-format msgid "You can't use the %1$s with another of its kind." msgstr "你無法同時使用多個%1$s。" -#: src/iuse.cpp:4301 +#: src/iuse.cpp:4302 msgid "" "You unfold the solar array from the pack. You still need to connect it with" " a cable." msgstr "" -#: src/iuse.cpp:4310 +#: src/iuse.cpp:4311 msgid "You fold your portable solar array into the pack." msgstr "你將太陽能板折疊並收回背包。" -#: src/iuse.cpp:4312 +#: src/iuse.cpp:4313 msgid "You unplug your portable solar array, and fold it into the pack." msgstr "" -#: src/iuse.cpp:4341 +#: src/iuse.cpp:4342 #, c-format msgid "Your %s requires new filters!" msgstr "%s 需要新的濾芯!" -#: src/iuse.cpp:4342 +#: src/iuse.cpp:4343 msgid " needs new gas mask filters!" msgstr " 需要使用新的防毒面具濾芯!" -#: src/iuse.cpp:4348 +#: src/iuse.cpp:4349 #, c-format msgid "Your %s doesn't have a filter." msgstr "你的 %s 沒有濾芯。" -#: src/iuse.cpp:4350 +#: src/iuse.cpp:4351 #, c-format msgid "You prepare your %s." msgstr "" -#: src/iuse.cpp:4400 +#: src/iuse.cpp:4401 msgid "What do you want to play?" msgstr "你要玩什麼?" -#: src/iuse.cpp:4401 +#: src/iuse.cpp:4402 msgid "robotfindskitten" msgstr "機器人找貓" -#: src/iuse.cpp:4402 src/iuse_software_snake.cpp:31 +#: src/iuse.cpp:4403 src/iuse_software_snake.cpp:31 msgid "S N A K E" msgstr "貪食蛇" -#: src/iuse.cpp:4403 src/iuse_software_sokoban.cpp:249 +#: src/iuse.cpp:4404 src/iuse_software_sokoban.cpp:249 msgid "Sokoban" msgstr "倉庫番" -#: src/iuse.cpp:4405 src/iuse_software_lightson.cpp:177 +#: src/iuse.cpp:4406 src/iuse_software_lightson.cpp:177 msgid "Lights on!" msgstr "開燈!" -#: src/iuse.cpp:4407 +#: src/iuse.cpp:4408 msgid "Play anything for a while" msgstr "隨便玩一會兒" -#: src/iuse.cpp:4409 +#: src/iuse.cpp:4410 msgid "Play something with friends" msgstr "和同伴玩遊戲" -#: src/iuse.cpp:4410 +#: src/iuse.cpp:4411 msgid "Play something alone" msgstr "獨自玩遊戲" -#: src/iuse.cpp:4463 +#: src/iuse.cpp:4464 #, c-format msgid "You and your %1$u friends play on your %2$s for a while." msgstr "你和你的%1$u個同伴一起玩了一會兒%2$s。" -#: src/iuse.cpp:4466 +#: src/iuse.cpp:4467 #, c-format msgid "You and your friend play on your %s for a while." msgstr "你和你的同伴一起玩了一會兒%s。" -#: src/iuse.cpp:4477 +#: src/iuse.cpp:4478 #, c-format msgid "You play on your %s for a while." msgstr "你把玩著 %s" -#: src/iuse.cpp:4514 src/iuse.cpp:9088 +#: src/iuse.cpp:4515 src/iuse.cpp:9106 msgid "You don't know what you're looking at." msgstr "你看不懂這上面的文字。" -#: src/iuse.cpp:4520 +#: src/iuse.cpp:4521 #, c-format msgid "You check your health metrics on your %s." msgstr "你查看了你的%s上的健康指標。" -#: src/iuse.cpp:4525 +#: src/iuse.cpp:4526 #, c-format msgid "Your heart rate is %i bpm." msgstr "你當前的心率為 %i bpm。" -#: src/iuse.cpp:4529 +#: src/iuse.cpp:4530 msgid "WARNING! Slow down! Your pulse is getting too high, champion!" msgstr "警告!慢下來!你的心率太高了,冠軍!" -#: src/iuse.cpp:4535 +#: src/iuse.cpp:4536 msgid "You haven't really been active today. Try going for a walk!" msgstr "你今天還沒多少運動。出門走走吧!" -#: src/iuse.cpp:4537 +#: src/iuse.cpp:4538 msgid "Good start! Keep it up and move more." msgstr "好的開始!堅持下去,繼續前進。" -#: src/iuse.cpp:4539 +#: src/iuse.cpp:4540 msgid "Doing good! Don't stop, push the limit!" msgstr "幹的好!別停下來,突破極限!" -#: src/iuse.cpp:4541 +#: src/iuse.cpp:4542 msgid "Great job! Take a break and don't forget about hydration!" msgstr "太棒了!休息一下吧,別忘了補充水分!" -#: src/iuse.cpp:4543 +#: src/iuse.cpp:4544 msgid "You are too active! Avoid overexertion for your safety and health." msgstr "你今天動太多了!為了自身安全和健康著想,請不要過度勞累。" -#: src/iuse.cpp:4547 src/iuse.cpp:9097 +#: src/iuse.cpp:4548 src/iuse.cpp:9115 #, c-format msgid "You consumed %d kcal today and %d kcal yesterday." msgstr "你今天攝取了 %d 千卡,昨天 %d 千卡。" -#: src/iuse.cpp:4552 +#: src/iuse.cpp:4553 #, c-format msgid "You burned %d kcal today and %d kcal yesterday." msgstr "你今天燃燒了 %d 千卡,昨天 %d 千卡。" -#: src/iuse.cpp:4569 +#: src/iuse.cpp:4570 msgid "It's not waterproof enough to work underwater." msgstr "它的防水能力不足以讓你在水下行動。" -#: src/iuse.cpp:4582 +#: src/iuse.cpp:4583 #, c-format msgid "You start cranking the %s to charge its %s." msgstr "你開始搖動%s的曲柄來為%s進行充電。" -#: src/iuse.cpp:4587 +#: src/iuse.cpp:4588 #, c-format msgid "You could use the %s to charge its %s, but it's already charged." msgstr "你可以用%s幫%s充電,但它已經充滿電了。" -#: src/iuse.cpp:4591 +#: src/iuse.cpp:4592 msgid "You need a rechargeable battery cell to charge." msgstr "你需要一個可充電電池來充電。" -#: src/iuse.cpp:4604 +#: src/iuse.cpp:4605 msgid "You can't do… that while mounted." msgstr "你不能在騎乘時做...這種事。" -#: src/iuse.cpp:4611 +#: src/iuse.cpp:4612 msgid "It might be waterproof, but your lungs aren't." msgstr "它也許能防水,但你的肺不防。" -#: src/iuse.cpp:4619 +#: src/iuse.cpp:4620 msgid "*Your* batteries are dead." msgstr "*你的* 電池耗盡了。" -#: src/iuse.cpp:4624 +#: src/iuse.cpp:4625 #, c-format msgid "You fire up your %s and start getting the tension out." msgstr "你打開 %s 並且準備開始放鬆。" -#: src/iuse.cpp:4627 +#: src/iuse.cpp:4628 #, c-format msgid "You whip out your %s and start getting the tension out." msgstr "" -#: src/iuse.cpp:4652 +#: src/iuse.cpp:4653 msgid "Air swirls all over…" msgstr "周遭空氣全在旋轉著..." -#: src/iuse.cpp:4660 +#: src/iuse.cpp:4661 msgid "Air swirls around you for a moment." msgstr "空氣在你周圍形成了一陣漩渦" -#: src/iuse.cpp:4673 +#: src/iuse.cpp:4674 msgid "You blow your dog whistle." msgstr "你吹響了狗笛子。" -#: src/iuse.cpp:4711 +#: src/iuse.cpp:4712 #, c-format msgid "Your %s looks ready to attack." msgstr "你的 %s 已經準備好攻擊。" -#: src/iuse.cpp:4716 +#: src/iuse.cpp:4717 #, c-format msgid "Your %s goes docile." msgstr "你的 %s 變得溫馴。" -#: src/iuse.cpp:4731 +#: src/iuse.cpp:4732 msgid "You hear a low-pitched echoing howl." msgstr "你聽到低沉的嚎叫回聲。" -#: src/iuse.cpp:4747 +#: src/iuse.cpp:4748 #, c-format msgid "That %s is full!" msgstr "那個 %s 已經滿了!" -#: src/iuse.cpp:4757 +#: src/iuse.cpp:4758 #, c-format msgid "Draw blood from %s?" msgstr "從 %s 抽血嘛?" -#: src/iuse.cpp:4759 +#: src/iuse.cpp:4760 #, c-format msgid "You drew blood from the %s…" msgstr "你抽了 %s 的血…" -#: src/iuse.cpp:4776 +#: src/iuse.cpp:4777 msgid "Draw your own blood?" msgstr "抽你自己的血?" -#: src/iuse.cpp:4777 +#: src/iuse.cpp:4778 msgid "You drew your own blood…" msgstr "你抽了自己的血…" -#: src/iuse.cpp:4798 +#: src/iuse.cpp:4799 #, c-format msgid "…but acidic blood melts the %s, destroying it!" msgstr "… 但是強酸血液溶解了 %s,摧毀了它!" -#: src/iuse.cpp:4803 +#: src/iuse.cpp:4804 #, c-format msgid "…but acidic blood damages the %s!" msgstr "… 但是強酸血液使 %s 受損!" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "Chop down which tree?" msgstr "要砍倒哪棵樹?" -#: src/iuse.cpp:4901 +#: src/iuse.cpp:4902 msgid "There is no tree to chop down nearby." msgstr "附近沒有可以砍的樹。" -#: src/iuse.cpp:4908 +#: src/iuse.cpp:4909 msgid "You're not stern enough to shave yourself with THIS." msgstr "你沒強壯到可以用這玩意給自己刮鬍子。" -#: src/iuse.cpp:4910 +#: src/iuse.cpp:4911 msgid "You can't chop down that." msgstr "你無法砍倒那東西。" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "Chop which tree trunk?" msgstr "要砍倒哪棵樹?" -#: src/iuse.cpp:4947 +#: src/iuse.cpp:4948 msgid "There is no tree trunk to chop nearby." msgstr "附近沒有可以砍的樹幹。" -#: src/iuse.cpp:4953 +#: src/iuse.cpp:4954 msgid "You can't chop that." msgstr "你無法砍倒那東西。" -#: src/iuse.cpp:4979 +#: src/iuse.cpp:4980 msgid "You need welding goggles to do that." msgstr "你需要焊接護目鏡才能進行。" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "Cut up metal where?" msgstr "切割哪邊的金屬?" -#: src/iuse.cpp:4997 src/iuse.cpp:5041 src/iuse.cpp:5083 +#: src/iuse.cpp:4998 src/iuse.cpp:5042 src/iuse.cpp:5084 msgid "There is no metal to cut up nearby." msgstr "附近沒有金屬可以切割。" -#: src/iuse.cpp:5004 +#: src/iuse.cpp:5005 msgid "Yuck. Acetylene gas smells weird." msgstr "呸。乙炔氣味很難聞。" -#: src/iuse.cpp:5006 src/iuse.cpp:5051 src/iuse.cpp:5093 +#: src/iuse.cpp:5007 src/iuse.cpp:5052 src/iuse.cpp:5094 msgid "You can't cut that." msgstr "你不能切它。" -#: src/iuse.cpp:5049 +#: src/iuse.cpp:5050 msgid "You're not even chained to a boiler." msgstr "你尚未連結該裝置至鍋爐。" -#: src/iuse.cpp:5091 +#: src/iuse.cpp:5092 msgid "" "You neatly sever all of the veins and arteries in your body. Oh, wait; " "never mind." msgstr "你俐落的切斷你體內的所有靜脈和動脈。喔, 我的老天… 當我沒說。" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "Mop where?" msgstr "拖哪邊?" -#: src/iuse.cpp:5115 +#: src/iuse.cpp:5116 msgid "There is nothing to mop nearby." msgstr "這附近沒有需要拖的地。" -#: src/iuse.cpp:5124 +#: src/iuse.cpp:5125 msgid "You mop yourself up." msgstr "你擦乾自己。" -#: src/iuse.cpp:5125 +#: src/iuse.cpp:5126 msgid "The universe implodes and reforms around you." msgstr "宇宙在你的面前分裂重組。" -#: src/iuse.cpp:5127 +#: src/iuse.cpp:5128 msgid "There's nothing to mop there." msgstr "這裡沒有東西需要抹乾淨。" -#: src/iuse.cpp:5132 +#: src/iuse.cpp:5133 msgid "You move the mop around, unsure whether it's doing any good." msgstr "你拿著拖把抹來抹去, 但不確定有沒有效果。" -#: src/iuse.cpp:5138 +#: src/iuse.cpp:5139 msgid "You mop up the spill." msgstr "你清理了濺出物。" -#: src/iuse.cpp:5152 +#: src/iuse.cpp:5153 msgid "Spray what?" msgstr "噴啥?" -#: src/iuse.cpp:5161 +#: src/iuse.cpp:5162 msgid "(To delete, clear the text and confirm)" msgstr "(要刪除,請清除文本並確認)" -#: src/iuse.cpp:5176 +#: src/iuse.cpp:5177 msgid "You blur the inscription on the grave." msgstr "你弄糊了墓碑上的銘文。" -#: src/iuse.cpp:5178 +#: src/iuse.cpp:5179 msgid "You manage to get rid of the message on the surface." msgstr "你成功抹除了上面的留言。" -#: src/iuse.cpp:5186 +#: src/iuse.cpp:5187 msgid "You carve an inscription on the grave." msgstr "你在墓碑上刻下了銘文。" -#: src/iuse.cpp:5188 +#: src/iuse.cpp:5189 msgid "You write a message on the surface." msgstr "你在上面寫下了留言。" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "Heat up what?" msgstr "加熱什麼?" -#: src/iuse.cpp:5211 +#: src/iuse.cpp:5212 msgid "You don't have any appropriate food to heat up." msgstr "你沒有可以加熱的食物。" -#: src/iuse.cpp:5225 +#: src/iuse.cpp:5226 msgid "You start heating up the food." msgstr "你開始加熱食物。" -#: src/iuse.cpp:5245 +#: src/iuse.cpp:5246 msgid "There is no fire around; use your integrated toolset instead?" msgstr "周圍沒有火源, 要使用你的整合工具手嗎?" -#: src/iuse.cpp:5252 +#: src/iuse.cpp:5253 #, c-format msgid "You need to be next to a fire to heat something up with the %s." msgstr "你需要靠近火源才能用 %s 加熱食物。" -#: src/iuse.cpp:5274 +#: src/iuse.cpp:5275 msgid "Using hotplate:" msgstr "使用電熱板:" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Cauterize wound" msgstr "燒灼傷口" -#: src/iuse.cpp:5275 +#: src/iuse.cpp:5276 msgid "Heat food" msgstr "加熱食物" -#: src/iuse.cpp:5323 +#: src/iuse.cpp:5324 #, c-format msgid "That %s is too filthy to clean anything!" msgstr "%s太髒了以致無法清潔任何東西!" -#: src/iuse.cpp:5326 +#: src/iuse.cpp:5327 #, c-format msgid "That %s is too wet to soak up any more liquid!" msgstr "%s 已經濕透而不能再吸水了!" -#: src/iuse.cpp:5333 +#: src/iuse.cpp:5334 #, c-format msgid "You use the %s to clean yourself off, saturating it with slime!" msgstr "你用 %s 清理自己, 它吸飽了黏液!" -#: src/iuse.cpp:5345 +#: src/iuse.cpp:5346 #, c-format msgid "You use the %s to dry off, saturating it with water!" msgstr "你用 %s 弄乾自己, 它吸飽了水!" -#: src/iuse.cpp:5357 +#: src/iuse.cpp:5358 #, c-format msgid "You are already dry; the %s does nothing." msgstr "你身上很乾淨;%s對你無用。" -#: src/iuse.cpp:5389 +#: src/iuse.cpp:5390 msgid "You inject yourself with adrenaline." msgstr "你對自己注射腎上腺素。" -#: src/iuse.cpp:5390 +#: src/iuse.cpp:5391 msgid " injects themselves with adrenaline." msgstr " 對自己注射腎上腺素。" -#: src/iuse.cpp:5395 +#: src/iuse.cpp:5396 msgid "Your heart spasms!" msgstr "你的心臟痙攣!" -#: src/iuse.cpp:5408 +#: src/iuse.cpp:5409 msgid "The jet injector is empty." msgstr "這把注射槍是空的。" -#: src/iuse.cpp:5411 +#: src/iuse.cpp:5412 msgid "You inject yourself with the jet injector." msgstr "你使用注射槍對自己注射。" -#: src/iuse.cpp:5421 +#: src/iuse.cpp:5422 msgid "Your heart is beating alarmingly fast!" msgstr "你的心臟劇烈地跳動!" -#: src/iuse.cpp:5431 +#: src/iuse.cpp:5432 msgid "" "You must wear the stimulant delivery system before you can activate it." msgstr "你必須先穿戴興奮劑遞送系統才能啟動它。" -#: src/iuse.cpp:5436 +#: src/iuse.cpp:5437 msgid "The stimulant delivery system is empty." msgstr "這個興奮劑遞送系統是空的。" -#: src/iuse.cpp:5439 +#: src/iuse.cpp:5440 msgid "You inject yourself with the stimulants." msgstr "你對自己注射興奮劑。" -#: src/iuse.cpp:5454 +#: src/iuse.cpp:5455 msgid "You must wear the radiation biomonitor before you can activate it." msgstr "你必須先穿戴輻射檢測器才能啟動它。" -#: src/iuse.cpp:5457 +#: src/iuse.cpp:5458 msgid "The radiation biomonitor needs batteries to function." msgstr "輻射檢測器需要電池才能運作。" -#: src/iuse.cpp:5460 +#: src/iuse.cpp:5461 msgid "You activate your radiation biomonitor." msgstr "你啟動你的輻射檢測器。" -#: src/iuse.cpp:5462 +#: src/iuse.cpp:5463 msgid "You are currently irradiated." msgstr "你目前受到輻射汙染。" -#: src/iuse.cpp:5464 +#: src/iuse.cpp:5465 #, c-format msgid "Your radiation level: %d mSv." msgstr "你身上的輻射指數: %dmSv。" -#: src/iuse.cpp:5465 +#: src/iuse.cpp:5466 #, c-format msgid "It says here that my radiation level is %d mSv." msgstr "它顯示我的輻射指數是 %dmSv。" -#: src/iuse.cpp:5469 +#: src/iuse.cpp:5470 msgid "You aren't currently irradiated." msgstr "你目前未受到輻射汙染。" -#: src/iuse.cpp:5470 +#: src/iuse.cpp:5471 msgid "It says I'm not irradiated." msgstr "它顯示我並未受輻射汙染。" -#: src/iuse.cpp:5472 +#: src/iuse.cpp:5473 msgid "Have a nice day!" msgstr "祝你今天愉快!" -#: src/iuse.cpp:5486 +#: src/iuse.cpp:5487 msgid "Replace your current lenses?" msgstr "換掉你現有的鏡片?" -#: src/iuse.cpp:5488 +#: src/iuse.cpp:5489 #, c-format msgid "You replace your current %s." msgstr "你換掉你現有的 %s。" -#: src/iuse.cpp:5493 +#: src/iuse.cpp:5494 #, c-format msgid "You don't do anything with your %s." msgstr "你沒有對你的 %s 做任何事。" -#: src/iuse.cpp:5499 +#: src/iuse.cpp:5500 #, c-format msgid "You put the %s in your eyes." msgstr "你把 %s 放在眼球上。" -#: src/iuse.cpp:5503 +#: src/iuse.cpp:5504 msgid "Your vision is fine already." msgstr "你的視力變得正常了。" -#: src/iuse.cpp:5514 +#: src/iuse.cpp:5515 msgid "You press a button on the doll to make it talk." msgstr "你按下人偶上的按鈕讓它說話。" -#: src/iuse.cpp:5538 +#: src/iuse.cpp:5539 msgid "You need a mechanics skill of 2 to use this repair kit." msgstr "你需要等級 2 的機械技能才能使用這個修理工具。" -#: src/iuse.cpp:5543 +#: src/iuse.cpp:5544 msgid "Select the firearm to repair:" msgstr "" -#: src/iuse.cpp:5555 src/iuse.cpp:9320 src/iuse.cpp:9341 src/iuse.cpp:9362 -#: src/iuse_actor.cpp:2652 +#: src/iuse.cpp:5556 src/iuse.cpp:9338 src/iuse.cpp:9359 src/iuse.cpp:9380 +#: src/iuse_actor.cpp:2659 msgid "You can't see to do that!" msgstr "你無法在看不清楚時那麼做!" -#: src/iuse.cpp:5560 +#: src/iuse.cpp:5561 #, c-format msgid "You can't improve your %s any more, considering the degradation." msgstr "由於耐久退化的原因,你無法進一步改進%s。" -#: src/iuse.cpp:5561 +#: src/iuse.cpp:5562 #, c-format msgid "You can't improve your %s any more this way." msgstr "你無法再繼續用這方法改進你的 %s。" -#: src/iuse.cpp:5568 +#: src/iuse.cpp:5569 #, c-format msgid "Your %s is in its best condition, considering the degradation." msgstr "由於耐久退化的原因,你的%s已經是最優狀態。" -#: src/iuse.cpp:5569 +#: src/iuse.cpp:5570 #, c-format msgid "Your %s is already in peak condition." msgstr "你的 %s 已經達到顛峰狀態。" -#: src/iuse.cpp:5572 +#: src/iuse.cpp:5573 msgid "With a higher mechanics skill, you might be able to improve it." msgstr "有較高的機械技能, 你也許就能改進它。" -#: src/iuse.cpp:5583 +#: src/iuse.cpp:5584 #, c-format msgid "You accurize your %s." msgstr "你校準你的 %s。" -#: src/iuse.cpp:5594 src/iuse_actor.cpp:3139 +#: src/iuse.cpp:5595 src/iuse_actor.cpp:3146 #, c-format msgid "You repair your %s completely! ( %s-> %s)" msgstr "你完全修復了 %s !(%s-> %s)" -#: src/iuse.cpp:5595 src/iuse_actor.cpp:3136 +#: src/iuse.cpp:5596 src/iuse_actor.cpp:3143 #, c-format msgid "You repair your %s! ( %s-> %s)" msgstr "你修理了 %s!(%s-> %s)" -#: src/iuse.cpp:5629 +#: src/iuse.cpp:5630 msgid "Attach modification?" msgstr "進行改造?" -#: src/iuse.cpp:5669 +#: src/iuse.cpp:5670 msgid "Select tool to modify:" msgstr "選擇要改裝的工具:" -#: src/iuse.cpp:5670 +#: src/iuse.cpp:5671 msgid "You don't have compatible tools." msgstr "你沒有合適的工具。" -#: src/iuse.cpp:5679 +#: src/iuse.cpp:5680 msgid "You cancel unloading the tool." msgstr "你取消清空這工具。" -#: src/iuse.cpp:5691 +#: src/iuse.cpp:5692 msgid "Clank! Clank!" msgstr "匡啷!匡啷!" -#: src/iuse.cpp:5703 +#: src/iuse.cpp:5704 msgid "Ring! Ring!" msgstr "鈴!鈴!" -#: src/iuse.cpp:5738 src/iuse.cpp:6117 +#: src/iuse.cpp:5739 src/iuse.cpp:6118 msgid "You can't read a computer screen." msgstr "你看不懂電腦螢幕上的訊息。" -#: src/iuse.cpp:5749 +#: src/iuse.cpp:5750 msgid "Welcome to hackPRO!" msgstr "歡迎使用hackPRO!" -#: src/iuse.cpp:5750 +#: src/iuse.cpp:5751 msgid "Prepare IFF protocol override" msgstr "準備覆寫敵我方識別協議" -#: src/iuse.cpp:5751 +#: src/iuse.cpp:5752 msgid "Set friendly robots to passive mode" msgstr "設定友方機器人為被動模式" -#: src/iuse.cpp:5752 +#: src/iuse.cpp:5753 msgid "Set friendly robots to combat mode" msgstr "設定友方機器人為戰鬥模式" -#: src/iuse.cpp:5757 +#: src/iuse.cpp:5758 msgid "Choose an endpoint to hack." msgstr "選擇要駭入的端點。" -#: src/iuse.cpp:5778 +#: src/iuse.cpp:5779 msgid "No enemy robots in range." msgstr "沒有敵對機器人在範圍內。" -#: src/iuse.cpp:5790 +#: src/iuse.cpp:5791 #, c-format msgid "You start reprogramming the %s into an ally." msgstr "你開始重新編譯 %s 成盟友。" -#: src/iuse.cpp:5807 +#: src/iuse.cpp:5808 #, c-format msgid "A following %s goes into passive mode." msgstr "%s 接著進入被動模式。" -#: src/iuse.cpp:5814 src/iuse.cpp:5831 +#: src/iuse.cpp:5815 src/iuse.cpp:5832 msgid "You aren't commanding any robots." msgstr "你沒有指揮任何機器人。" -#: src/iuse.cpp:5824 +#: src/iuse.cpp:5825 #, c-format msgid "A following %s goes into combat mode." msgstr "%s 接著進入戰鬥模式。" -#: src/iuse.cpp:5918 +#: src/iuse.cpp:5919 #, c-format msgid "You download %d new photo into the internal memory." msgid_plural "You download %d new photos into the internal memory." msgstr[0] "你下載了 %d 張新照片到內部記憶體。" -#: src/iuse.cpp:5931 +#: src/iuse.cpp:5932 #, c-format msgid "You download %d new song into the internal memory." msgid_plural "You download %d new songs into the internal memory." msgstr[0] "你下載了 %d 首新歌到內部記憶體。" -#: src/iuse.cpp:5988 src/iuse.cpp:5995 +#: src/iuse.cpp:5989 src/iuse.cpp:5996 #, c-format msgid "You download a recipe for %s into the tablet's memory." msgstr "你下載了一個 %s 的配方到平板電腦的記憶體。" -#: src/iuse.cpp:5998 +#: src/iuse.cpp:5999 #, c-format msgid "The recipe for %s is already stored in the tablet's memory." msgstr "%s配方已經存入設備的記憶體中了。" -#: src/iuse.cpp:6013 +#: src/iuse.cpp:6014 msgid "You have downloaded your photos." msgstr "你已經下載了你的照片。" -#: src/iuse.cpp:6023 +#: src/iuse.cpp:6024 msgid "You have updated your monster collection." msgstr "你更新了你的怪物圖鑑。" -#: src/iuse.cpp:6070 src/iuse.cpp:6340 +#: src/iuse.cpp:6071 src/iuse.cpp:6341 msgid "This memory card does not contain any new data." msgstr "這記憶卡沒有什麼新資料。" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "bad" msgstr "糟糕" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "exceptional" msgstr "傑出" -#: src/iuse.cpp:6083 +#: src/iuse.cpp:6084 msgid "fine" msgstr "優良" -#: src/iuse.cpp:6132 src/iuse.cpp:9930 +#: src/iuse.cpp:6133 src/iuse.cpp:9948 msgid "Choose menu option:" msgstr "選擇選單選項:" -#: src/iuse.cpp:6136 +#: src/iuse.cpp:6137 #, c-format msgid "Unsorted photos [%d]" msgstr "未分類的照片 [%d]" -#: src/iuse.cpp:6138 +#: src/iuse.cpp:6139 msgid "No photos on device" msgstr "裝置沒有照片" -#: src/iuse.cpp:6144 +#: src/iuse.cpp:6145 msgid "Turn music off" msgstr "關閉音樂" -#: src/iuse.cpp:6146 +#: src/iuse.cpp:6147 #, c-format msgid "Turn music on [%d]" msgstr "啟動音樂 [%d]" -#: src/iuse.cpp:6149 +#: src/iuse.cpp:6150 msgid "No music on device" msgstr "裝置沒有音樂" -#: src/iuse.cpp:6153 +#: src/iuse.cpp:6154 msgid "List stored recipes" msgstr "列出儲存的配方" -#: src/iuse.cpp:6157 +#: src/iuse.cpp:6158 msgid "Your photos" msgstr "你的照片" -#: src/iuse.cpp:6161 src/iuse.cpp:7243 +#: src/iuse.cpp:6162 src/iuse.cpp:7247 msgid "Your collection of monsters" msgstr "你的怪物圖鑑" -#: src/iuse.cpp:6163 +#: src/iuse.cpp:6164 msgid "Collection of monsters is empty" msgstr "怪物圖鑑是空的" -#: src/iuse.cpp:6166 +#: src/iuse.cpp:6167 msgid "Download data from memory card" msgstr "從記憶卡下載資料" -#: src/iuse.cpp:6170 +#: src/iuse.cpp:6171 msgid "Decrypt memory card" msgstr "解密記憶卡" -#: src/iuse.cpp:6172 +#: src/iuse.cpp:6173 msgid "Decrypt memory card (low skill)" msgstr "解密記憶卡 (低技能)" -#: src/iuse.cpp:6193 +#: src/iuse.cpp:6194 msgid "Wasted time. These pictures do not provoke your senses." msgstr "浪費時間, 這些照片無法引發你的感受。" -#: src/iuse.cpp:6224 +#: src/iuse.cpp:6225 #, c-format msgid "You turned off the music on your %s." msgstr "你把 %s 的音樂關閉。" -#: src/iuse.cpp:6227 +#: src/iuse.cpp:6228 #, c-format msgid "You turned on the music on your %s." msgstr "你把 %s 的音樂打開。" -#: src/iuse.cpp:6238 src/iuse.cpp:9942 +#: src/iuse.cpp:6239 src/iuse.cpp:9960 msgid "List recipes:" msgstr "配方列表:" -#: src/iuse.cpp:6272 src/iuse.cpp:7412 +#: src/iuse.cpp:6273 src/iuse.cpp:7416 msgid "Your collection of monsters:" msgstr "你的怪物圖鑑:" -#: src/iuse.cpp:6313 +#: src/iuse.cpp:6314 msgid "Insert memory card:" msgstr "插入記憶卡:" -#: src/iuse.cpp:6329 src/iuse.cpp:6361 src/iuse.cpp:7481 +#: src/iuse.cpp:6330 src/iuse.cpp:6362 src/iuse.cpp:7485 msgid "This is not a compatible memory card." msgstr "這並非相容的記憶卡。" -#: src/iuse.cpp:6336 +#: src/iuse.cpp:6337 msgid "This memory card is encrypted." msgstr "這張記憶卡被加密了。" -#: src/iuse.cpp:6368 +#: src/iuse.cpp:6369 msgid "This memory card is not encrypted." msgstr "這張記憶卡沒有加密。" -#: src/iuse.cpp:6382 +#: src/iuse.cpp:6383 #, c-format msgid "You successfully decrypted content on %s!" msgstr "你成功解密 %s 上的內容!" -#: src/iuse.cpp:6387 +#: src/iuse.cpp:6388 #, c-format msgid "You failed to decrypt the %s." msgstr "你無法解密 %s。" -#: src/iuse.cpp:6390 +#: src/iuse.cpp:6391 msgid "You tripped the firmware protection, and the card deleted its data!" msgstr "你觸動了韌體保護, 卡片的資料被清空了!" -#: src/iuse.cpp:6429 +#: src/iuse.cpp:6430 msgid " on " msgstr "" -#: src/iuse.cpp:6435 src/iuse.cpp:6439 +#: src/iuse.cpp:6436 src/iuse.cpp:6440 #, c-format msgid " in %s" msgstr "" -#: src/iuse.cpp:6436 +#: src/iuse.cpp:6437 #, c-format msgid " covered in %s" msgstr "" -#: src/iuse.cpp:6437 +#: src/iuse.cpp:6438 #, c-format msgid " on %s" msgstr "" -#: src/iuse.cpp:6438 +#: src/iuse.cpp:6439 #, c-format msgid " under %s" msgstr "" -#: src/iuse.cpp:6496 +#: src/iuse.cpp:6497 #, c-format msgid " with graffiti \"%s\"" msgstr "" -#: src/iuse.cpp:6532 +#: src/iuse.cpp:6533 #, c-format msgid " with message \"%s\"" msgstr "" -#: src/iuse.cpp:6538 +#: src/iuse.cpp:6539 #, c-format msgid " with %s on it" msgstr "" -#: src/iuse.cpp:6560 +#: src/iuse.cpp:6561 msgctxt "" "Article 'a', replace it with empty string if it is not used in language" msgid "a " msgstr "一位 " -#: src/iuse.cpp:6584 +#: src/iuse.cpp:6585 msgid " is on fire. " msgstr "正在著火。" -#: src/iuse.cpp:6585 +#: src/iuse.cpp:6586 msgid " is bleeding. " msgstr "正在流血。" -#: src/iuse.cpp:6586 +#: src/iuse.cpp:6587 msgid " looks happy. " msgstr "看起來很快樂。" -#: src/iuse.cpp:6587 +#: src/iuse.cpp:6588 msgid "downed" msgstr "倒地" -#: src/iuse.cpp:6588 +#: src/iuse.cpp:6589 msgid "stuck" msgstr "困住" -#: src/iuse.cpp:6589 +#: src/iuse.cpp:6590 msgid " is stunned. " msgstr "被擊暈。" -#: src/iuse.cpp:6590 +#: src/iuse.cpp:6591 msgid " is dazed. " msgstr "被震暈。" -#: src/iuse.cpp:6592 +#: src/iuse.cpp:6593 msgid " is stuck in beartrap. " msgstr "被困在捕熊陷阱。" -#: src/iuse.cpp:6594 +#: src/iuse.cpp:6595 msgid " have tiny red dot on body. " msgstr "有一個小紅點在身上。" -#: src/iuse.cpp:6595 +#: src/iuse.cpp:6596 msgid " is covered in bile. " msgstr "被膽汁覆蓋。" -#: src/iuse.cpp:6596 +#: src/iuse.cpp:6597 msgid " is covered in glowing goo. " msgstr "被發光黏液覆蓋。" -#: src/iuse.cpp:6597 +#: src/iuse.cpp:6598 msgid " is covered in thick goo. " msgstr "被厚厚黏液覆蓋。" -#: src/iuse.cpp:6598 +#: src/iuse.cpp:6599 msgid " is covered in acid. " msgstr "被酸覆蓋。" -#: src/iuse.cpp:6599 +#: src/iuse.cpp:6600 msgid " is coated in sap. " msgstr "被樹脂覆蓋。" -#: src/iuse.cpp:6600 +#: src/iuse.cpp:6601 msgid " is covered in webs. " msgstr "被蛛網覆蓋。" -#: src/iuse.cpp:6601 +#: src/iuse.cpp:6602 msgid " is covered in spores. " msgstr "被胞子覆蓋。" -#: src/iuse.cpp:6602 +#: src/iuse.cpp:6603 msgid " lies under collapsed debris. " msgstr "被埋在倒塌的廢墟。" -#: src/iuse.cpp:6602 src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6603 src/iuse.cpp:6605 src/iuse.cpp:6606 msgid "lies" msgstr "躺" -#: src/iuse.cpp:6603 +#: src/iuse.cpp:6604 msgid " looks very tired. " msgstr "看起來非常累。" -#: src/iuse.cpp:6604 src/iuse.cpp:6605 +#: src/iuse.cpp:6605 src/iuse.cpp:6606 msgid " is sleeping. " msgstr "正在睡覺。" -#: src/iuse.cpp:6606 +#: src/iuse.cpp:6607 msgid " is lit. " msgstr "被點亮。" -#: src/iuse.cpp:6607 +#: src/iuse.cpp:6608 msgid " is saddled. " msgstr "裝有鞍座。" -#: src/iuse.cpp:6609 +#: src/iuse.cpp:6610 msgid " is being harnessed by a vehicle. " msgstr "正在拖動載具。" -#: src/iuse.cpp:6610 +#: src/iuse.cpp:6611 msgid " is wearing armor. " msgstr "正在穿戴裝備。" -#: src/iuse.cpp:6612 +#: src/iuse.cpp:6613 msgid " have bag attached. " msgstr "身上繫著袋子。" -#: src/iuse.cpp:6613 +#: src/iuse.cpp:6614 msgid " is tied. " msgstr "被綁住。" -#: src/iuse.cpp:6614 +#: src/iuse.cpp:6615 msgid "balancing" msgstr "平衡" -#: src/iuse.cpp:6632 +#: src/iuse.cpp:6633 msgctxt "Someone" msgid " looks sad. " msgstr "看起來很悲傷。" -#: src/iuse.cpp:6634 +#: src/iuse.cpp:6635 msgctxt "Someone" msgid " looks depressed. " msgstr "看起來很沮喪。" -#: src/iuse.cpp:6640 +#: src/iuse.cpp:6641 msgctxt "Someone" msgid " is writhing in pain. " msgstr "因疼痛而扭動。" -#: src/iuse.cpp:6643 +#: src/iuse.cpp:6644 msgid "rides" msgstr "騎乘" -#: src/iuse.cpp:6645 +#: src/iuse.cpp:6646 #, c-format msgid " is riding %s. " msgstr "騎在%s上。" -#: src/iuse.cpp:6649 +#: src/iuse.cpp:6650 msgid "A bionic LED is glowing softly. " msgstr "一個生化插件的LED發出柔和的光。" #. ~ %1$s: vehicle part name, %2$s: vehicle name -#: src/iuse.cpp:6737 +#: src/iuse.cpp:6738 #, c-format msgctxt "vehicle part" msgid "%1$s from %2$s" msgstr "%1$s 來自 %2$s" #. ~ %1$s: terrain description, %2$s: item name -#: src/iuse.cpp:6755 +#: src/iuse.cpp:6756 #, c-format msgctxt "terrain and item" msgid "%1$s with a %2$s" msgstr "%1$s 有著 %2$s" -#: src/iuse.cpp:6798 +#: src/iuse.cpp:6799 #, c-format msgctxt "someone stands/sits *on* something" msgid " on a %s." msgstr "在%s上。" -#: src/iuse.cpp:6811 +#: src/iuse.cpp:6812 #, c-format msgid "Nearby is %s." msgid_plural "Nearby are %s." msgstr[0] "附近是%s。" -#: src/iuse.cpp:6883 +#: src/iuse.cpp:6884 msgid "sits" msgstr "坐" -#: src/iuse.cpp:6885 src/iuse.cpp:6897 +#: src/iuse.cpp:6886 src/iuse.cpp:6898 msgid "stands" msgstr "站" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "He" msgstr "他" -#: src/iuse.cpp:6890 src/memorial_logger.cpp:196 +#: src/iuse.cpp:6891 src/memorial_logger.cpp:204 msgid "She" msgstr "她" -#: src/iuse.cpp:6900 +#: src/iuse.cpp:6901 msgctxt "Pronoun" msgid "It" msgstr "它" -#: src/iuse.cpp:6933 +#: src/iuse.cpp:6934 msgid "This is a photo of " msgstr "這是一張照片,上面是" -#: src/iuse.cpp:6983 +#: src/iuse.cpp:6984 #, c-format msgid "It lies on the %s." msgstr "" -#: src/iuse.cpp:7017 +#: src/iuse.cpp:7018 #, c-format msgid "There is something lying on the ground: %s." msgid_plural "There are some things lying on the ground: %s." msgstr[0] "地上放著一些東西:%s。" -#: src/iuse.cpp:7024 +#: src/iuse.cpp:7025 #, c-format msgid "Something is visible in the background: %s." msgid_plural "Some objects are visible in the background: %s." msgstr[0] "背景有些事物:%s。" -#: src/iuse.cpp:7031 +#: src/iuse.cpp:7032 #, c-format msgid "There is %s parked in the background." msgid_plural "There are %s parked in the background." msgstr[0] "背景停著%s。" -#: src/iuse.cpp:7038 +#: src/iuse.cpp:7039 #, c-format msgid "There is %s in the background." msgid_plural "There are %s in the background." msgstr[0] "背景有%s。" -#: src/iuse.cpp:7046 +#: src/iuse.cpp:7047 #, c-format msgid "In the background you can see a %s." msgstr "你可以在背景看到%s。" -#: src/iuse.cpp:7049 +#: src/iuse.cpp:7050 msgid "" "\n" "\n" @@ -413910,7 +414683,7 @@ msgstr "" "\n" "這張照片是在戶外拍攝。" -#: src/iuse.cpp:7051 +#: src/iuse.cpp:7052 msgid "" "\n" "\n" @@ -413920,11 +414693,11 @@ msgstr "" "\n" "這張照片是在室內拍攝。" -#: src/iuse.cpp:7052 src/iuse.cpp:7056 +#: src/iuse.cpp:7053 src/iuse.cpp:7057 msgid " interior" msgstr "內部" -#: src/iuse.cpp:7054 +#: src/iuse.cpp:7055 msgid "" "\n" "\n" @@ -413934,7 +414707,7 @@ msgstr "" "\n" "這張照片主要是在室內拍攝,但能看到部分戶外場景。" -#: src/iuse.cpp:7058 +#: src/iuse.cpp:7059 msgid "" "\n" "\n" @@ -413944,690 +414717,698 @@ msgstr "" "\n" "這張照片主要是在戶外拍攝,但能看到部分室內場景。" -#: src/iuse.cpp:7066 +#: src/iuse.cpp:7067 msgid "It is sunrise. " msgstr "照片上是日出。" -#: src/iuse.cpp:7068 +#: src/iuse.cpp:7069 msgid "It is sunset. " msgstr "照片上是日落。" -#: src/iuse.cpp:7070 +#: src/iuse.cpp:7071 msgid "It is night. " msgstr "照片上是夜晚。" -#: src/iuse.cpp:7072 +#: src/iuse.cpp:7073 msgid "It is day. " msgstr "照片上是白天。" -#: src/iuse.cpp:7074 +#: src/iuse.cpp:7075 #, c-format msgid "The weather is %s." msgstr "天氣是%s。" -#: src/iuse.cpp:7079 +#: src/iuse.cpp:7080 #, c-format msgid "%s appearance:" msgstr "%s的外觀:" -#: src/iuse.cpp:7083 +#: src/iuse.cpp:7084 #, c-format msgctxt "Date" msgid "The photo was taken on %s." msgstr "這張照片拍攝於%s。" -#: src/iuse.cpp:7124 +#: src/iuse.cpp:7125 #, c-format msgid "The quality of %s image is better than the previous one." msgstr "這張%s的品質比前一張照的好。" -#: src/iuse.cpp:7127 +#: src/iuse.cpp:7128 #, c-format msgid "The quality of the stored %s image is already maximally detailed." msgstr "這張%s的品質已經是最高的了。" -#: src/iuse.cpp:7130 +#: src/iuse.cpp:7131 #, c-format msgid "But the quality of %s image is worse than the previous one." msgstr "這張%s的品質比前一張照的差。" -#: src/iuse.cpp:7171 src/iuse.cpp:7407 src/iuse.cpp:7461 +#: src/iuse.cpp:7175 src/iuse.cpp:7411 src/iuse.cpp:7465 msgid "You can't see the camera screen, you're blind." msgstr "你因失明無法看到相機螢幕。" -#: src/iuse.cpp:7176 +#: src/iuse.cpp:7180 msgid "Photos saved on camera:" msgstr "儲存在相機上的照片:" -#: src/iuse.cpp:7234 +#: src/iuse.cpp:7238 msgid "What to do with camera?" msgstr "對相機做些什麼?" -#: src/iuse.cpp:7235 +#: src/iuse.cpp:7239 msgid "Take a photo" msgstr "拍照" -#: src/iuse.cpp:7237 +#: src/iuse.cpp:7241 msgid "No photos in memory" msgstr "記憶卡沒有照片" -#: src/iuse.cpp:7240 +#: src/iuse.cpp:7244 msgid "List photos" msgstr "照片列表" -#: src/iuse.cpp:7245 +#: src/iuse.cpp:7249 msgid "Upload photos to memory card" msgstr "上傳照片到記憶卡" -#: src/iuse.cpp:7272 src/iuse.cpp:7859 src/mattack_actors.cpp:749 +#: src/iuse.cpp:7276 src/iuse.cpp:7863 src/mattack_actors.cpp:749 msgid "Click." msgstr "喀哩。" -#: src/iuse.cpp:7282 +#: src/iuse.cpp:7286 msgid "You have the wrong camera focus." msgstr "你相機對焦錯了。" -#: src/iuse.cpp:7318 +#: src/iuse.cpp:7322 #, c-format msgid "A %s got in the way of your photo." msgstr "%s 在中間擋住了你的鏡頭。" -#: src/iuse.cpp:7326 +#: src/iuse.cpp:7330 msgid "Strange… there's nothing in the center of this picture?" msgstr "奇怪...照片中間沒有東西?" -#: src/iuse.cpp:7330 +#: src/iuse.cpp:7334 #, c-format msgid "Strange… %s isn't visible on the picture?" msgstr "奇怪... 照片中看不到 %s?" -#: src/iuse.cpp:7333 +#: src/iuse.cpp:7337 #, c-format msgid "%s got in the way of your photo." msgstr "%s 在中間擋住了你的鏡頭。" -#: src/iuse.cpp:7363 +#: src/iuse.cpp:7367 msgid "You took a selfie." msgstr "你拍個自拍照。" -#: src/iuse.cpp:7366 +#: src/iuse.cpp:7370 #, c-format msgid "You took a photo of %s." msgstr "你拍下了一張 %s 的照片。" -#: src/iuse.cpp:7368 +#: src/iuse.cpp:7372 #, c-format msgid "You took a photo of %1$s. It is %2$s." msgstr "一拍下了一張 %1$s 的照片。一張 %2$s 的照片。" -#: src/iuse.cpp:7385 +#: src/iuse.cpp:7389 #, c-format msgid "%s looks blinded." msgstr "%s 看起來失明了。" -#: src/iuse.cpp:7472 +#: src/iuse.cpp:7476 msgid "Insert memory card" msgstr "插入記憶卡" -#: src/iuse.cpp:7488 +#: src/iuse.cpp:7492 msgid "This memory card is encrypted. Format and clear data?" msgstr "這張記憶卡被加密了。格式化並清除資料?" -#: src/iuse.cpp:7493 +#: src/iuse.cpp:7497 msgid "Are you sure you want to clear the old data on the card?" msgstr "你確定要清除記憶卡中的舊資料?" -#: src/iuse.cpp:7506 +#: src/iuse.cpp:7510 msgid "You upload your photos and monster collection to the memory card." msgstr "你把你的照片和怪物收藏上傳到記憶卡中。" -#: src/iuse.cpp:7523 +#: src/iuse.cpp:7527 #, c-format msgid "%s automatically turned off!" msgstr "%s 自動關閉了!" -#: src/iuse.cpp:7535 +#: src/iuse.cpp:7539 #, c-format msgid "%s on your wrists opened!" msgstr "你手腕上的%s開啟了。" -#: src/iuse.cpp:7549 +#: src/iuse.cpp:7553 #, c-format msgid "" "The %s crackle with electricity from your bionic, then come off your hands!" msgstr "你身上生化插件的 %s 發出劈啪聲, 並且開始漏電。" -#: src/iuse.cpp:7557 +#: src/iuse.cpp:7561 msgid "a police siren, whoop WHOOP." msgstr "警用鳴笛聲, 嗚嗚嗚嗚。" -#: src/iuse.cpp:7571 +#: src/iuse.cpp:7575 msgid "The cuffs try to shock you, but you're protected from electricity." msgstr "手銬試圖電擊你, 但你不受電擊影響。" -#: src/iuse.cpp:7574 +#: src/iuse.cpp:7578 msgid "Ouch, the cuffs shock you!" msgstr "哎喲, 手銬電到你了!" -#: src/iuse.cpp:7583 +#: src/iuse.cpp:7587 #, c-format msgid "The %s spark with electricity!" msgstr "%s 閃著電火花!" -#: src/iuse.cpp:7603 +#: src/iuse.cpp:7607 #, c-format msgid "The %s are clamped tightly on your wrists. You can't take them off." msgstr "%s 緊緊地夾住你的手腕。你無法移除它。" -#: src/iuse.cpp:7606 +#: src/iuse.cpp:7610 #, c-format msgid "The %s have discharged and can be taken off." msgstr "%s 已經耗光了電池, 可以拿下來了。" -#: src/iuse.cpp:7631 +#: src/iuse.cpp:7635 #, c-format msgid "Your HUD lights-up: \"Your shift ends in %s\"." msgstr "" -#: src/iuse.cpp:7643 src/iuse.cpp:7647 +#: src/iuse.cpp:7647 src/iuse.cpp:7651 msgid "Using RC car:" msgstr "使用遙控車:" -#: src/iuse.cpp:7644 +#: src/iuse.cpp:7648 msgid "Put a bomb to car" msgstr "汽車裝上炸彈" -#: src/iuse.cpp:7657 +#: src/iuse.cpp:7661 msgid "The RC car's batteries seem to be dead." msgstr "遙控車的電池看來沒電了。" -#: src/iuse.cpp:7664 +#: src/iuse.cpp:7668 msgid "" "You turned on your RC car; now place it on the ground, and use your radio " "control to play." msgstr "" -#: src/iuse.cpp:7678 +#: src/iuse.cpp:7682 msgid "Arm what?" msgstr "啟動什麼?" -#: src/iuse.cpp:7689 +#: src/iuse.cpp:7693 #, c-format msgid "You armed your RC car with %s." msgstr "你把你的遙控車裝備上 %s。" -#: src/iuse.cpp:7693 +#: src/iuse.cpp:7697 #, c-format msgid "You want to arm your RC car with %s? But how?" msgstr "你想把%s裝在你的遙控車上?怎麼裝呢?" -#: src/iuse.cpp:7696 +#: src/iuse.cpp:7700 #, c-format msgid "Your %s is too heavy or bulky for this RC car." msgstr "你的 %s 對這台遙控車來說太重或是太大了。" -#: src/iuse.cpp:7706 +#: src/iuse.cpp:7710 msgid "You disarmed your RC car." msgstr "你解除了遙控車的武裝。" #. ~Sound of a radio controlled car moving around -#: src/iuse.cpp:7717 +#: src/iuse.cpp:7721 msgid "buzzz…" msgstr "滋滋…" -#: src/iuse.cpp:7726 +#: src/iuse.cpp:7730 msgid "What to do with your activated RC car?" msgstr "" -#: src/iuse.cpp:7737 +#: src/iuse.cpp:7741 msgid "You turned off your RC car." msgstr "" -#: src/iuse.cpp:7750 src/iuse.cpp:7761 +#: src/iuse.cpp:7754 src/iuse.cpp:7765 msgid "beep" msgstr "嗶" -#: src/iuse.cpp:7788 +#: src/iuse.cpp:7792 msgid "Take control of RC car" msgstr "開始控制遙控車。" -#: src/iuse.cpp:7790 +#: src/iuse.cpp:7794 msgid "Stop controlling RC car" msgstr "停止操作遙控車。" -#: src/iuse.cpp:7793 +#: src/iuse.cpp:7797 msgid "What to do with the radio control?" msgstr "要對無線遙控器做什麼?" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press blue button" msgstr "按藍色按鈕" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press green button" msgstr "按綠色按鈕" -#: src/iuse.cpp:7795 +#: src/iuse.cpp:7799 msgid "Press red button" msgstr "按紅色按鈕" -#: src/iuse.cpp:7816 +#: src/iuse.cpp:7820 msgid "No active RC cars on ground and in range." msgstr "範圍內的地面沒有啟動中的遙控車。" -#: src/iuse.cpp:7823 +#: src/iuse.cpp:7827 msgid "You take control of the RC car." msgstr "你開始控制遙控車。" -#: src/iuse.cpp:7836 +#: src/iuse.cpp:7840 #, c-format msgid "" "The %s in your inventory would explode on this signal. Place it down before" " sending the signal." msgstr "物品欄的%s將會在收到訊號後爆炸。最好在發送訊息前先放下。" -#: src/iuse.cpp:7853 +#: src/iuse.cpp:7857 #, c-format msgid "" "The %1$s in your %2$s would explode on this signal. Place it down before " "sending the signal." msgstr "你%2$s裡的%1$s將會在收到訊號後爆炸。最好在發送訊號前先放下。" -#: src/iuse.cpp:7874 +#: src/iuse.cpp:7878 msgid "This vehicle's security system has locked you out!" msgstr "車輛的保全系統把你鎖在外面!" -#: src/iuse.cpp:7886 +#: src/iuse.cpp:7890 msgid "You trigger the alarm!" msgstr "你觸發了警報!" -#: src/iuse.cpp:7890 +#: src/iuse.cpp:7894 msgid "You quickly bypass the security system!" msgstr "你快速的繞過保全系統!" -#: src/iuse.cpp:7894 +#: src/iuse.cpp:7898 msgid "Try to hack this car's security system?" msgstr "嘗試駭入這車輛的保全系統?" -#: src/iuse.cpp:7904 +#: src/iuse.cpp:7908 msgid "You waste some time, but fail to affect the security system." msgstr "你花了許多時間, 但是無法影響保全系統。" -#: src/iuse.cpp:7907 +#: src/iuse.cpp:7911 msgid "You fail to affect the security system." msgstr "你無法影響保全系統。" -#: src/iuse.cpp:7911 +#: src/iuse.cpp:7915 msgid "You take some time, but manage to bypass the security system!" msgstr "你花了些時間, 但是成功繞過保全系統!" -#: src/iuse.cpp:7928 +#: src/iuse.cpp:7932 msgid "Select vehicle to access" msgstr "選擇要存取的車輛" -#: src/iuse.cpp:7948 +#: src/iuse.cpp:7952 msgid "No vehicle available." msgstr "沒有可用的車輛。" -#: src/iuse.cpp:7970 +#: src/iuse.cpp:7974 msgid "The remote control's battery goes dead." msgstr "遙控器沒電了。" -#: src/iuse.cpp:7973 +#: src/iuse.cpp:7977 msgid "Lost contact with the vehicle." msgstr "失去與車輛的連線!" -#: src/iuse.cpp:7976 +#: src/iuse.cpp:7980 msgid "The vehicle's battery died." msgstr "車輛的電池耗盡了。" -#: src/iuse.cpp:7988 +#: src/iuse.cpp:7992 msgid "What to do with the remote vehicle control:" msgstr "要對遠距載具遙控器做什麼?" -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Stop controlling the vehicle." msgstr "停止控制車輛。" -#: src/iuse.cpp:7989 +#: src/iuse.cpp:7993 msgid "Take control of a vehicle." msgstr "開始控制車輛。" -#: src/iuse.cpp:7990 +#: src/iuse.cpp:7994 msgid "Execute one vehicle action" msgstr "執行一個車輛動作" -#: src/iuse.cpp:8019 +#: src/iuse.cpp:8023 msgid "" "Despite using a controller, you still refuse to take control of this " "vehicle." msgstr "儘管只是透過遠程控制,你仍然拒絕控制這輛載具。" -#: src/iuse.cpp:8023 +#: src/iuse.cpp:8027 msgid "You take control of the vehicle." msgstr "你開始控制車輛。" -#: src/iuse.cpp:8050 +#: src/iuse.cpp:8054 msgid "And when you gaze long into a screen, the screen also gazes into you." msgstr "你盯著螢幕, 螢幕也盯著你。" -#: src/iuse.cpp:8054 +#: src/iuse.cpp:8058 msgid "The multi-cooker boiled your head!" msgstr "大同電鍋燙到你的頭!" -#: src/iuse.cpp:8058 +#: src/iuse.cpp:8062 msgid "The characters on the screen display an obscene joke. Strange humor." msgstr "螢幕上的符號顯示了一個黃色笑話。奇怪的冷笑話。" #. ~ Single-spaced & lowercase are intentional, conveying hurried speech-KA101 -#: src/iuse.cpp:8063 +#: src/iuse.cpp:8067 msgid "Are you sure?! the multi-cooker wants to poison your food!" msgstr "你確定嗎?!大同電鍋要對你的食物下毒!" -#: src/iuse.cpp:8068 +#: src/iuse.cpp:8072 msgid "" "The multi-cooker argues with you about the taste preferences. You don't " "want to deal with it." msgstr "大同電鍋與你爭論食物的品味。你並不想要妥協。" -#: src/iuse.cpp:8073 +#: src/iuse.cpp:8077 msgid "The multi-cooker runs away!" msgstr "大同電鍋跑走了!" -#: src/iuse.cpp:8079 +#: src/iuse.cpp:8083 msgid "You're surrounded by aggressive multi-cookers!" msgstr "你被進擊的大同電鍋包圍了!" -#: src/iuse.cpp:8110 +#: src/iuse.cpp:8114 msgid "" "Batteries low, entering standby mode. With a low buzzing sound the multi-" "cooker shuts down." msgstr "" -#: src/iuse.cpp:8123 +#: src/iuse.cpp:8127 msgid "The multi-cooker should be finishing shortly…" msgstr "大同電鍋應該快烹調好了…" -#: src/iuse.cpp:8143 src/iuse.cpp:8224 +#: src/iuse.cpp:8147 src/iuse.cpp:8228 msgid "" "Obstruction detected. Please remove any items lodged in the multi-cooker." msgstr "" #. ~ sound of a multi-cooker finishing its cycle! -#: src/iuse.cpp:8148 +#: src/iuse.cpp:8152 msgid "ding!" msgstr "叮!" -#: src/iuse.cpp:8168 +#: src/iuse.cpp:8172 msgid "You can't read, and don't understand the screen or the buttons!" msgstr "你不識字,所以你根本無法理解這些螢幕和按鈕的意思!" -#: src/iuse.cpp:8186 +#: src/iuse.cpp:8190 msgid "Welcome to the RobotChef3000. Choose option:" msgstr "歡迎使用機器大廚 3000。請選擇:" -#: src/iuse.cpp:8194 +#: src/iuse.cpp:8198 msgid "Stop cooking" msgstr "停止烹飪" -#: src/iuse.cpp:8198 +#: src/iuse.cpp:8202 msgid "Batteries are low." msgstr "低電量。" -#: src/iuse.cpp:8201 +#: src/iuse.cpp:8205 msgid "Start cooking" msgstr "開始烹飪" -#: src/iuse.cpp:8209 +#: src/iuse.cpp:8213 msgid "Upgrade multi-cooker" msgstr "升級大同電鍋" -#: src/iuse.cpp:8212 +#: src/iuse.cpp:8216 msgid "Multi-cooker already upgraded" msgstr "大同電鍋已經升級了" -#: src/iuse.cpp:8214 +#: src/iuse.cpp:8218 msgid "Multi-cooker unable to upgrade" msgstr "大同電鍋無法升級" -#: src/iuse.cpp:8221 +#: src/iuse.cpp:8225 msgid "Take out dish" msgstr "拿出餐點" -#: src/iuse.cpp:8237 +#: src/iuse.cpp:8241 msgid "Really stop cooking?" msgstr "確定停止烹飪?" -#: src/iuse.cpp:8256 +#: src/iuse.cpp:8260 #, c-format msgid "You don't have a suitable container to store your %s." msgstr "你沒有合適的容器來儲存你的%s。" -#: src/iuse.cpp:8270 +#: src/iuse.cpp:8274 #, c-format msgid "You got the dish from the multi-cooker. The %s smells delicious." msgstr "你從大同電鍋中取出食物。 %s 聞起來很美味。" -#: src/iuse.cpp:8273 +#: src/iuse.cpp:8277 #, c-format msgid "You got the %s from the multi-cooker." msgstr "你從大同電鍋取得 %s。" -#: src/iuse.cpp:8287 +#: src/iuse.cpp:8291 msgid "Choose desired meal:" msgstr "選擇想要的餐點:" -#: src/iuse.cpp:8336 +#: src/iuse.cpp:8340 #, c-format msgid "The multi-cooker needs %d charges to cook this dish." msgstr "大同電鍋需要 %d 電量才能烹煮出這個食物。" -#: src/iuse.cpp:8358 +#: src/iuse.cpp:8362 msgid "" "The screen flashes blue symbols and scales as the multi-cooker begins to " "shake." msgstr "隨著螢幕出現藍色的符號與記量, 大同電鍋開始晃動。" -#: src/iuse.cpp:8372 +#: src/iuse.cpp:8376 msgid "Your morale is too low to craft…" msgstr "你的士氣太低落, 無法製作物品…" -#: src/iuse.cpp:8381 +#: src/iuse.cpp:8385 #, c-format msgid "You need a %s." msgstr "你需要一個 %s。" -#: src/iuse.cpp:8387 +#: src/iuse.cpp:8391 #, c-format msgid "You need an item with %s of 1 or more to disassemble this." msgstr "你需要有 %s 屬性等級大於1以上的物品來拆解它。" -#: src/iuse.cpp:8413 +#: src/iuse.cpp:8417 msgid "" "You've successfully upgraded the multi-cooker, master tinkerer! Now it " "cooks faster!" msgstr "你成功升級大同電鍋, 工匠大師! 現在烹煮速度更快了!" -#: src/iuse.cpp:8423 +#: src/iuse.cpp:8427 msgid "" "You sagely examine and analyze the multi-cooker, but don't manage to " "accomplish anything." msgstr "你一本正經的檢查與分析大同電鍋, 但還是一事無成。" -#: src/iuse.cpp:8426 +#: src/iuse.cpp:8430 msgid "" "Your tinkering nearly breaks the multi-cooker! Fortunately, it still works," " but best to stop messing with it." msgstr "你的惡搞差點弄壞大同電鍋! 還好, 它還能用, 但最好不要再亂弄它了。" -#: src/iuse.cpp:8456 +#: src/iuse.cpp:8460 msgid "Attach cable to the vehicle that will do the towing." msgstr "" -#: src/iuse.cpp:8470 src/iuse.cpp:8537 +#: src/iuse.cpp:8474 src/iuse.cpp:8541 msgid "That vehicle already has a tow-line attached." msgstr "" -#: src/iuse.cpp:8474 src/iuse.cpp:8547 +#: src/iuse.cpp:8478 src/iuse.cpp:8551 msgid "You can't attach the tow-line to an internal part." msgstr "" -#: src/iuse.cpp:8504 src/iuse.cpp:8605 src/iuse.cpp:8686 src/iuse.cpp:8875 +#: src/iuse.cpp:8508 src/iuse.cpp:8606 src/iuse.cpp:8699 src/iuse.cpp:8894 msgid "Using cable:" msgstr "使用電纜:" -#: src/iuse.cpp:8505 src/iuse.cpp:8688 src/iuse.cpp:8877 +#: src/iuse.cpp:8509 src/iuse.cpp:8701 src/iuse.cpp:8896 msgid "Detach and re-spool the cable" msgstr "分離並重整電纜" -#: src/iuse.cpp:8506 src/iuse.cpp:8691 +#: src/iuse.cpp:8510 src/iuse.cpp:8704 msgid "Attach loose end to vehicle" msgstr "將電纜的鬆脫端連接到車輛" -#: src/iuse.cpp:8523 +#: src/iuse.cpp:8527 msgid "Attach cable to vehicle that will be towed." msgstr "" -#: src/iuse.cpp:8542 +#: src/iuse.cpp:8546 msgid "You can't set a vehicle to tow itself!" msgstr "" -#: src/iuse.cpp:8559 +#: src/iuse.cpp:8563 #, c-format msgid "You link up the %1$s and the %2$s." msgstr "" -#: src/iuse.cpp:8586 +#: src/iuse.cpp:8590 msgid "Choose UPS:" msgstr "選擇 UPS:" -#: src/iuse.cpp:8587 +#: src/iuse.cpp:8591 msgid "You don't have any UPS." msgstr "你沒有UPS。" -#: src/iuse.cpp:8606 +#: src/iuse.cpp:8592 +msgid "Choose solar panel:" +msgstr "" + +#: src/iuse.cpp:8593 +msgid "You don't have any solar panels." +msgstr "" + +#: src/iuse.cpp:8607 msgid "Attach cable to vehicle" msgstr "將電纜連接到車輛" -#: src/iuse.cpp:8607 +#: src/iuse.cpp:8608 msgid "Attach cable to self" msgstr "將電纜連接到自身" -#: src/iuse.cpp:8609 +#: src/iuse.cpp:8610 msgid "Attach cable to solar pack" msgstr "將電纜連接到太陽能板背包" -#: src/iuse.cpp:8612 +#: src/iuse.cpp:8613 msgid "Attach cable to UPS" msgstr "將電纜連接到 UPS" -#: src/iuse.cpp:8621 +#: src/iuse.cpp:8622 msgid "You attach the cable to your Cable Charger System." msgstr "你將電纜連接到你的電纜充電系統" -#: src/iuse.cpp:8625 +#: src/iuse.cpp:8638 msgid "You attach the cable to the solar pack." msgstr "你將電纜連接到太陽能板背包" -#: src/iuse.cpp:8639 +#: src/iuse.cpp:8652 msgid "You attach the cable to the UPS." msgstr "你將電纜連接到 UPS。" -#: src/iuse.cpp:8644 src/iuse.cpp:8758 +#: src/iuse.cpp:8657 src/iuse.cpp:8782 msgid "Attach cable to vehicle where?" msgstr "連結電纜到車輛的哪邊?" -#: src/iuse.cpp:8694 +#: src/iuse.cpp:8707 msgid "Attach loose end to self" msgstr "將電纜的鬆脫端連接到自身" -#: src/iuse.cpp:8696 +#: src/iuse.cpp:8709 msgid "Attach loose end to solar pack" msgstr "將電纜的鬆脫端連接到太陽能板背包" -#: src/iuse.cpp:8699 +#: src/iuse.cpp:8712 msgid "Attach loose end to UPS" msgstr "將電纜的鬆脫端連接到 UPS" -#: src/iuse.cpp:8712 +#: src/iuse.cpp:8724 msgid "You attach the cable to the Cable Charger System." msgstr "你將電纜連接到電纜充電系統" -#: src/iuse.cpp:8716 src/iuse.cpp:8735 +#: src/iuse.cpp:8728 src/iuse.cpp:8759 msgid "You are now plugged to the solar backpack." msgstr "你現在連接到太陽能背包。" -#: src/iuse.cpp:8722 src/iuse.cpp:8748 +#: src/iuse.cpp:8734 src/iuse.cpp:8772 msgid "You are now plugged to the UPS." msgstr "你現在連接到UPS。" -#: src/iuse.cpp:8729 +#: src/iuse.cpp:8741 msgid "You are now plugged to the vehicle." msgstr "你現在連接到載具。" -#: src/iuse.cpp:8774 +#: src/iuse.cpp:8798 msgid "You are now plugged into the vehicle." msgstr "你現在連接到載具。" -#: src/iuse.cpp:8780 src/iuse.cpp:8912 +#: src/iuse.cpp:8804 src/iuse.cpp:8930 #, c-format msgid "There is no need to connect the %s to itself." msgstr "" -#: src/iuse.cpp:8807 src/iuse.cpp:8939 +#: src/iuse.cpp:8831 src/iuse.cpp:8957 #, c-format msgid "You link up the electric systems of the %1$s and the %2$s." msgstr "你連上了 %1$s 和 %2$s 的電力系統。" -#: src/iuse.cpp:8838 src/iuse.cpp:8898 +#: src/iuse.cpp:8857 src/iuse.cpp:8916 msgid "Attach cable to appliance where?" msgstr "連結電纜到家電的哪邊?" -#: src/iuse.cpp:8845 +#: src/iuse.cpp:8864 msgid "There's no appliance here." msgstr "那裡沒有家電。" -#: src/iuse.cpp:8879 +#: src/iuse.cpp:8898 msgid "Attach loose end to appliance" msgstr "將電纜的鬆脫端連接到家電" -#: src/iuse.cpp:8906 +#: src/iuse.cpp:8924 msgid "There's no appliance there." msgstr "那裡沒有家電。" -#: src/iuse.cpp:8957 +#: src/iuse.cpp:8975 msgid "You need soap to use this." msgstr "你需要肥皂才能使用它。" -#: src/iuse.cpp:8983 +#: src/iuse.cpp:9001 #, c-format msgid "The %s's monitor slowly outputs the data…" msgstr "%s 的螢幕緩慢的輸出資料…" -#: src/iuse.cpp:8994 src/iuse.cpp:9000 src/iuse.cpp:9013 +#: src/iuse.cpp:9012 src/iuse.cpp:9018 src/iuse.cpp:9031 #, c-format msgid "The %1$s reads %2$s." msgstr "%1$s 讀數為 %2$s。" -#: src/iuse.cpp:9053 +#: src/iuse.cpp:9071 msgid "You can't see the Sun from here." msgstr "" -#: src/iuse.cpp:9055 +#: src/iuse.cpp:9073 #, c-format msgid "The Sun is at an altitude of %.1f°." msgstr "" -#: src/iuse.cpp:9057 +#: src/iuse.cpp:9075 msgid "The Sun is below the horizon." msgstr "" -#: src/iuse.cpp:9065 +#: src/iuse.cpp:9083 #, c-format msgid "The illumination is %.1f." msgstr "" -#: src/iuse.cpp:9079 +#: src/iuse.cpp:9097 #, c-format msgid "" "Incident light: %.1f\n" @@ -414637,457 +415418,462 @@ msgid "" "Incident irradiance %.1f" msgstr "" -#: src/iuse.cpp:9093 +#: src/iuse.cpp:9111 #, c-format msgid "You check your registered calories intake on your %s." msgstr "你確認你紀錄在 %s 上的卡路里攝取量。" -#: src/iuse.cpp:9109 src/iuse_actor.cpp:231 src/iuse_actor.cpp:2410 +#: src/iuse.cpp:9127 src/iuse_actor.cpp:234 src/iuse_actor.cpp:2417 #, c-format msgid "You need to wear the %1$s before activating it." msgstr "你必須先穿戴 %1$s 才能啟動它。" -#: src/iuse.cpp:9113 +#: src/iuse.cpp:9131 msgid "Choose hologram direction." msgstr "選擇全像投影的方向。" -#: src/iuse.cpp:9121 +#: src/iuse.cpp:9139 msgid "Can't create a hologram there." msgstr "無法在那裡創建全像投影。" -#: src/iuse.cpp:9141 +#: src/iuse.cpp:9159 #, c-format msgid "The %s must be installed in a vehicle before being loaded." msgstr "%s 必須先安裝在車輛上才能裝填。" -#: src/iuse.cpp:9155 +#: src/iuse.cpp:9173 #, c-format msgid "Error restoring monster: %s" msgstr "恢復怪物時發生錯誤: %s" -#: src/iuse.cpp:9180 +#: src/iuse.cpp:9198 #, c-format msgid "%s holding %s" msgstr "%s 裝著 %s" -#: src/iuse.cpp:9191 +#: src/iuse.cpp:9209 msgid "You can't capture a creature mounted." msgstr "" -#: src/iuse.cpp:9206 +#: src/iuse.cpp:9224 #, c-format msgid "There is no place to put the %s." msgstr "沒有空間可放 %s。" -#: src/iuse.cpp:9209 src/iuse_actor.cpp:880 +#: src/iuse.cpp:9227 src/iuse_actor.cpp:887 #, c-format msgid "Place the %s where?" msgstr "把 %s 放在哪邊?" -#: src/iuse.cpp:9218 +#: src/iuse.cpp:9236 #, c-format msgid "You can't place the %s there!" msgstr "這裡無法放置%s!" -#: src/iuse.cpp:9236 +#: src/iuse.cpp:9254 #, c-format msgid "Grab which creature to place in the %s?" msgstr "" -#: src/iuse.cpp:9239 +#: src/iuse.cpp:9257 msgid "There is no creature nearby you can capture." msgstr "附近沒有可以捕捉的生物。" -#: src/iuse.cpp:9251 +#: src/iuse.cpp:9269 #, c-format msgid "The %1$s is too big to put in your %2$s." msgstr "%1$s 太大, 無法穩定放好你的 %2$s。" -#: src/iuse.cpp:9261 +#: src/iuse.cpp:9279 #, c-format msgid "You capture the %1$s in your %2$s." msgstr "你把 %1$s 抓進你的 %2$s。" -#: src/iuse.cpp:9265 +#: src/iuse.cpp:9283 #, c-format msgid "The %1$s avoids your attempts to put it in the %2$s." msgstr "%1$s 讓你無法把它放在 %2$s。" -#: src/iuse.cpp:9270 +#: src/iuse.cpp:9288 #, c-format msgid "The %s can't capture nothing" msgstr "%s 無法捕捉到什麼" -#: src/iuse.cpp:9284 +#: src/iuse.cpp:9302 msgid "Put the ladder where?" msgstr "把梯子放在哪邊?" -#: src/iuse.cpp:9291 +#: src/iuse.cpp:9309 msgid "Can't place it there." msgstr "不能把物品放到那。" -#: src/iuse.cpp:9295 +#: src/iuse.cpp:9313 msgid "You set down the ladder." msgstr "你放下梯子。" -#: src/iuse.cpp:9330 src/iuse.cpp:9351 src/iuse.cpp:9369 +#: src/iuse.cpp:9348 src/iuse.cpp:9369 src/iuse.cpp:9387 msgid "You're carrying too much to clean anything." msgstr "你攜帶過多的物品,以致於無法清潔任何東西。" -#: src/iuse.cpp:9419 +#: src/iuse.cpp:9437 msgid "Cleanser" msgstr "清潔劑" -#: src/iuse.cpp:9422 +#: src/iuse.cpp:9440 msgid "ITEMS TO CLEAN" msgstr "要清洗的物品" -#: src/iuse.cpp:9427 +#: src/iuse.cpp:9445 msgid "Multiclean" msgstr "複數清洗" -#: src/iuse.cpp:9428 +#: src/iuse.cpp:9446 msgid "To clean x items, type a number before selecting." msgstr "要清洗指定數量,在選擇物品前先輸入數量。" -#: src/iuse.cpp:9430 +#: src/iuse.cpp:9448 msgid "You have nothing to clean." msgstr "你沒有要清洗的東西。" -#: src/iuse.cpp:9483 +#: src/iuse.cpp:9501 msgid "You are too weak to even try." msgstr "你弱到連嘗試看看都不行。" -#: src/iuse.cpp:9487 +#: src/iuse.cpp:9505 msgid "" "You use all your strength, but the stick won't break. Perhaps try again?" msgstr "你用盡全身力氣,但是木棍還是沒斷。也許再試一次?" -#: src/iuse.cpp:9496 +#: src/iuse.cpp:9514 msgid "You try to break the stick in two, but it shatters into splinters." msgstr "你嘗試將木棍折斷成兩隻,但是它卻粉碎成碎片。" -#: src/iuse.cpp:9500 +#: src/iuse.cpp:9518 msgid "The stick breaks clean into two parts." msgstr "木棍完美的斷成兩半。" -#: src/iuse.cpp:9504 +#: src/iuse.cpp:9522 msgid "You break the stick, but one half shatters into splinters." msgstr "你折斷了木棍,但其中一半碎成了木片。" -#: src/iuse.cpp:9516 +#: src/iuse.cpp:9534 msgid "The throbbing of the infection diminishes. Slightly." msgstr "感染帶來的疼痛似乎稍微減輕了。" -#: src/iuse.cpp:9527 +#: src/iuse.cpp:9545 msgid "You feel much better - almost entirely." msgstr "您感覺好多了-幾乎整個都好了。" -#: src/iuse.cpp:9559 src/iuse.cpp:9598 +#: src/iuse.cpp:9577 src/iuse.cpp:9616 #, c-format msgid "Wield the %s and start working?" msgstr "拿起%s並開始作業?" -#: src/iuse.cpp:9613 +#: src/iuse.cpp:9631 #, c-format msgid "You pop a %s." msgstr "" -#: src/iuse.cpp:9616 +#: src/iuse.cpp:9634 msgid "" "Simply taking more melatonin won't help. You have to go to sleep for it to " "work." msgstr "服用更多的褪黑素沒有意義。你必須睡覺才能讓他起效果。" -#: src/iuse.cpp:9624 +#: src/iuse.cpp:9642 #, c-format msgid "You flip a %s." msgstr "你擲了個%s。" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Heads!" msgstr "正面!" -#: src/iuse.cpp:9625 +#: src/iuse.cpp:9643 msgid "Tails!" msgstr "反面!" -#: src/iuse.cpp:9637 +#: src/iuse.cpp:9655 #, c-format msgid "Play the %s with your friends?" msgstr "" -#: src/iuse.cpp:9638 +#: src/iuse.cpp:9656 #, c-format msgid "Play the %s with your friend?" msgstr "" -#: src/iuse.cpp:9646 +#: src/iuse.cpp:9664 #, c-format msgid "You and your %d friend start playing." msgid_plural "You and your %d friends start playing." msgstr[0] "" -#: src/iuse.cpp:9649 +#: src/iuse.cpp:9667 msgid "You and your friend start playing." msgstr "" -#: src/iuse.cpp:9658 src/iuse.cpp:9668 +#: src/iuse.cpp:9676 src/iuse.cpp:9686 msgid "You start playing." msgstr "你開始玩游戲。" -#: src/iuse.cpp:9667 +#: src/iuse.cpp:9685 #, c-format msgid "Play a game with the %s?" msgstr "" -#: src/iuse.cpp:9679 +#: src/iuse.cpp:9697 #, c-format msgid "You ask the %s, then flip it." msgstr "你問了問%s,然後將其拋起。" -#: src/iuse.cpp:9693 +#: src/iuse.cpp:9711 #, c-format msgid "The %s says: %s" msgstr "%s說: \"%s\"" -#: src/iuse.cpp:9705 src/iuse.cpp:9833 src/iuse.cpp:9886 +#: src/iuse.cpp:9723 src/iuse.cpp:9851 src/iuse.cpp:9904 msgid "Unfortunately your device is not waterproof." msgstr "" -#: src/iuse.cpp:9728 +#: src/iuse.cpp:9746 msgid "Use what storage device?" msgstr "使用哪個儲存裝置?" -#: src/iuse.cpp:9729 +#: src/iuse.cpp:9747 msgid "You don't have any empty book storage devices." msgstr "" -#: src/iuse.cpp:9769 +#: src/iuse.cpp:9787 msgid "What to do with your storage devices:" msgstr "你要對你的儲存裝置做什麼?" -#: src/iuse.cpp:9771 +#: src/iuse.cpp:9789 msgid "Copy to device from the card" msgstr "從記憶卡複製到裝置" -#: src/iuse.cpp:9772 +#: src/iuse.cpp:9790 msgid "Copy from device to the card" msgstr "從裝置複製到記憶卡" -#: src/iuse.cpp:9773 +#: src/iuse.cpp:9791 msgid "View books in the card" msgstr "顯示記憶卡中的書本" -#: src/iuse.cpp:9804 +#: src/iuse.cpp:9822 #, c-format msgid "Copied one book to the device." msgid_plural "Copied %1$s books to the device." msgstr[0] "" -#: src/iuse.cpp:9809 +#: src/iuse.cpp:9827 msgid "Copied one book to the %2$s." msgid_plural "Copied %1$s books to the %2$s." msgstr[0] "" -#: src/iuse.cpp:9858 +#: src/iuse.cpp:9876 msgid "Scan which book?" msgstr "掃描哪本書?" -#: src/iuse.cpp:9925 +#: src/iuse.cpp:9943 msgid "You rethink trying to write underwater." msgstr "" -#: src/iuse.cpp:9933 +#: src/iuse.cpp:9951 msgid "View recipes" msgstr "查看配方" -#: src/iuse.cpp:9935 +#: src/iuse.cpp:9953 msgid "Copy a recipe from a book" msgstr "" -#: src/iuse.cpp:9960 src/iuse.cpp:10004 src/iuse.cpp:10107 +#: src/iuse.cpp:9978 src/iuse.cpp:10022 src/iuse.cpp:10125 #, c-format msgid "%1$d page" msgid_plural "%1$d pages" msgstr[0] "" -#: src/iuse.cpp:9975 +#: src/iuse.cpp:9993 msgid "You do not have anything to write with." msgstr "" -#: src/iuse.cpp:9981 +#: src/iuse.cpp:9999 msgid "You do not have any recipes you can copy." msgstr "" -#: src/iuse.cpp:9989 +#: src/iuse.cpp:10007 msgid "Choose recipe to copy" msgstr "" -#: src/iuse.cpp:10019 +#: src/iuse.cpp:10037 msgid "You do not have enough paper to copy this recipe." msgstr "" -#: src/iuse.cpp:10024 +#: src/iuse.cpp:10042 msgid "Your recipe book can not fit this recipe." msgstr "你的配方本記錄不下這個配方。" -#: src/iuse.cpp:10030 +#: src/iuse.cpp:10048 #, c-format msgid "Your recipe book already has a recipe for %s." msgstr "" -#: src/iuse.cpp:10053 +#: src/iuse.cpp:10071 msgid "Your writing tool does not have enough charges." msgstr "" -#: src/iuse.cpp:10069 +#: src/iuse.cpp:10087 #, c-format msgid "Doing that would ruin the %1$s." msgstr "" -#: src/iuse.cpp:10074 +#: src/iuse.cpp:10092 msgid "You have no recipes to manage." msgstr "你沒有可管理的配方。" -#: src/iuse.cpp:10079 +#: src/iuse.cpp:10097 msgid "Manage recipes" msgstr "管理配方" -#: src/iuse.cpp:10101 +#: src/iuse.cpp:10119 msgid " (KNOWN)" msgstr "" -#: src/iuse.cpp:10116 +#: src/iuse.cpp:10134 #, c-format msgid "Remove the recipe for %1$s?" msgstr "" -#: src/iuse.cpp:10136 +#: src/iuse.cpp:10154 msgid "Check voltage where?" msgstr "" -#: src/iuse.cpp:10145 +#: src/iuse.cpp:10163 msgid "There's nothing to measure there." msgstr "" -#: src/iuse.cpp:10149 +#: src/iuse.cpp:10167 #, c-format msgid "The %1$s has voltage." msgstr "" -#: src/iuse.cpp:10151 +#: src/iuse.cpp:10169 #, c-format msgid "The %1$s has no voltage." msgstr "" -#: src/iuse.cpp:10170 +#: src/iuse.cpp:10188 #, c-format msgid "Your %s is broken and won't activate." msgstr "" -#: src/iuse_actor.cpp:197 +#: src/iuse_actor.cpp:198 #, c-format msgid "The %s is empty!" msgstr "這個 %s 是空的!" -#: src/iuse_actor.cpp:235 src/iuse_actor.cpp:2414 +#: src/iuse_actor.cpp:238 src/iuse_actor.cpp:2421 #, c-format msgid "You need to wield the %1$s before activating it." msgstr "你必須先手持著 %1$s 才能啟動它。" -#: src/iuse_actor.cpp:245 +#: src/iuse_actor.cpp:242 +#, c-format +msgid "You need to empty the %1$s before activating it." +msgstr "" + +#: src/iuse_actor.cpp:252 #, c-format msgid "Your %1$s mutation prevents you from doing that." msgstr "你的%1$s突變能力阻止你這麼做。" -#: src/iuse_actor.cpp:267 +#: src/iuse_actor.cpp:274 msgid "You can't do that while underwater" msgstr "你無法在水下那麼做。" -#: src/iuse_actor.cpp:283 src/iuse_actor.cpp:1213 +#: src/iuse_actor.cpp:290 src/iuse_actor.cpp:1220 msgid "You light a fire, but it isn't enough. You need to light more." msgstr "你生了火,但這還不夠。你需要生更多火。" -#: src/iuse_actor.cpp:370 +#: src/iuse_actor.cpp:377 #, c-format msgid "You need a tool with %s." msgid_plural "You need tools with %s." msgstr[0] "" -#: src/iuse_actor.cpp:408 +#: src/iuse_actor.cpp:415 #, c-format msgid "Turns into: %s" msgstr "變成: %s" -#: src/iuse_actor.cpp:411 src/iuse_actor.cpp:525 +#: src/iuse_actor.cpp:418 src/iuse_actor.cpp:532 msgid "Countdown: " msgstr "倒數: " -#: src/iuse_actor.cpp:437 +#: src/iuse_actor.cpp:444 #, c-format msgid "You unpack the %s." msgstr "你拆開了%s。" -#: src/iuse_actor.cpp:470 +#: src/iuse_actor.cpp:477 msgid "This item could be unpacked to receive something." msgstr "這個物品可以被拆開以獲得內容物。" -#: src/iuse_actor.cpp:509 +#: src/iuse_actor.cpp:516 msgid "It's already been triggered." msgstr "它已經被觸發。" -#: src/iuse_actor.cpp:605 +#: src/iuse_actor.cpp:612 #, c-format msgid "You've already set the %s's timer you might want to get away from it." msgstr "你已經啟動了 %s 的計時器, 你也許會想要跑遠一點。" -#: src/iuse_actor.cpp:651 +#: src/iuse_actor.cpp:658 msgid "Power at epicenter: " msgstr "中心破壞力:" -#: src/iuse_actor.cpp:654 +#: src/iuse_actor.cpp:661 msgid "Casing mass: " msgstr "彈殼質量:" -#: src/iuse_actor.cpp:655 +#: src/iuse_actor.cpp:662 msgid "Fragment mass: " msgstr "破片質量:" -#: src/iuse_actor.cpp:722 +#: src/iuse_actor.cpp:729 msgid "Vitamins (RDA) and Compounds (U): " msgstr "維生素(RDA)和化合物(U):" -#: src/iuse_actor.cpp:726 +#: src/iuse_actor.cpp:733 msgid "You need a syringe to inject this drug." msgstr "你需要一個針筒來注射這些藥物。" -#: src/iuse_actor.cpp:737 src/iuse_actor.cpp:748 +#: src/iuse_actor.cpp:744 src/iuse_actor.cpp:755 #, c-format msgid "You need %1$s to consume %2$s!" msgstr "你需要 %1$s 才能食用 %2$s!" -#: src/iuse_actor.cpp:738 src/iuse_actor.cpp:749 +#: src/iuse_actor.cpp:745 src/iuse_actor.cpp:756 #, c-format msgid "I need a %1$s to consume %2$s!" msgstr "你需要 %1$s 才能食用 %2$s!" -#: src/iuse_actor.cpp:865 +#: src/iuse_actor.cpp:872 #, c-format msgid "This requires %d charges to activate." msgstr "" -#: src/iuse_actor.cpp:875 +#: src/iuse_actor.cpp:882 #, c-format msgid "There is no adjacent square to release the %s in!" msgstr "相鄰的格子沒有空位能釋放 %s!" -#: src/iuse_actor.cpp:887 +#: src/iuse_actor.cpp:894 #, c-format msgid "You cannot place a %s there." msgstr "你不能把 %s 放在這裡。" -#: src/iuse_actor.cpp:901 +#: src/iuse_actor.cpp:908 #, c-format msgid "" "If you had standard factory-built %1$s bullets, you could load the %2$s." @@ -415095,142 +415881,142 @@ msgstr "如果你有原廠製標準 %1$s 子彈, 你可以裝填到 %2$s 中。" #. ~ First %s is the ammo item (with plural form and count included), second #. is the monster name -#: src/iuse_actor.cpp:909 +#: src/iuse_actor.cpp:916 #, c-format msgid "You load %1$d x %2$s round into the %3$s." msgid_plural "You load %1$d x %2$s rounds into the %3$s." msgstr[0] "你將 %1$d x %2$s 子彈裝填到 %3$s 中。" -#: src/iuse_actor.cpp:924 +#: src/iuse_actor.cpp:931 #, c-format msgid "You deploy the %s wrong. It is hostile!" msgstr "你沒設置好%s,它現在是敵對的!" -#: src/iuse_actor.cpp:930 +#: src/iuse_actor.cpp:937 #, c-format msgid "You deploy the %s." msgstr "你部署了%s。" -#: src/iuse_actor.cpp:960 +#: src/iuse_actor.cpp:967 msgid "Place npc where?" msgstr "把NPC放在哪裡?" -#: src/iuse_actor.cpp:969 +#: src/iuse_actor.cpp:976 msgid "There is no square to spawn npc in!" msgstr "" -#: src/iuse_actor.cpp:991 +#: src/iuse_actor.cpp:998 msgid "a crafting station" msgstr "工作台" -#: src/iuse_actor.cpp:995 +#: src/iuse_actor.cpp:1002 msgid "a place to hang corpses for butchering" msgstr "可以懸掛 要屠宰的屍體 的地方" -#: src/iuse_actor.cpp:999 +#: src/iuse_actor.cpp:1006 msgid "" "a flat surface to butcher onto or eat meals from" msgstr "一個平坦的地面適合在上面 屠宰進食" -#: src/iuse_actor.cpp:1002 +#: src/iuse_actor.cpp:1009 msgid "a place to sit" msgstr "可以 坐下 的地方。" -#: src/iuse_actor.cpp:1005 +#: src/iuse_actor.cpp:1012 msgid "a place to hide" msgstr "可以 躲藏 的地方。" -#: src/iuse_actor.cpp:1008 +#: src/iuse_actor.cpp:1015 msgid "a safe place to contain a fire" msgstr "一個可以安全 生火 的地方 " -#: src/iuse_actor.cpp:1011 +#: src/iuse_actor.cpp:1018 msgid "a place to smoke or dry food for preservation" msgstr "一個可以進行食物 煙燻或脫水 的地方,有助於食物的保存" -#: src/iuse_actor.cpp:1016 +#: src/iuse_actor.cpp:1023 #, c-format msgid "" "Can be activated to deploy as furniture (%s)." msgstr "可以在 啟動後 部署成家具(%s)。" -#: src/iuse_actor.cpp:1022 +#: src/iuse_actor.cpp:1029 #, c-format msgid "" "Can be activated to deploy as furniture (%s), " "which can then be used as %s." msgstr "可以在 啟動後 部署成家具(%s)。可以當成 %s 來使用。" -#: src/iuse_actor.cpp:1041 +#: src/iuse_actor.cpp:1048 msgid "Deploy where?" msgstr "部署到哪?" -#: src/iuse_actor.cpp:1050 +#: src/iuse_actor.cpp:1057 msgid "You attempt to become one with the furniture. It doesn't work." msgstr "你試圖與家具合為一體。那不管用。" -#: src/iuse_actor.cpp:1059 +#: src/iuse_actor.cpp:1066 #, c-format msgid "The space under %s is too cramped to deploy a %s in." msgstr "%s 下面的空間太狹窄,無法在裡面部署 %s。 " -#: src/iuse_actor.cpp:1066 +#: src/iuse_actor.cpp:1073 #, c-format msgid "You can't deploy a %s there." msgstr "你無法部署 %s 在那裡。" -#: src/iuse_actor.cpp:1071 +#: src/iuse_actor.cpp:1078 msgid "There is already furniture at that location." msgstr "那裡已經有家具了。" -#: src/iuse_actor.cpp:1075 +#: src/iuse_actor.cpp:1082 msgid "Before deploying furniture, you need to clear the tile." msgstr "" -#: src/iuse_actor.cpp:1123 +#: src/iuse_actor.cpp:1130 #, c-format msgid "There isn't anything new on the %s." msgstr "這張 %s 沒有任何新地點。" -#: src/iuse_actor.cpp:1159 +#: src/iuse_actor.cpp:1166 msgid "Light where?" msgstr "點燃哪邊?" -#: src/iuse_actor.cpp:1167 +#: src/iuse_actor.cpp:1174 msgid "You would set yourself on fire." msgstr "你會讓你自己著火。" -#: src/iuse_actor.cpp:1168 +#: src/iuse_actor.cpp:1175 msgid "But you're already smokin' hot." msgstr "但你內心已經夠火熱了, 不需要連外表也上火。" -#: src/iuse_actor.cpp:1174 +#: src/iuse_actor.cpp:1181 msgid "There is already a fire." msgstr "那邊已經有火了。" -#: src/iuse_actor.cpp:1189 +#: src/iuse_actor.cpp:1196 msgid "Do you really want to burn your firewood source?" msgstr "" -#: src/iuse_actor.cpp:1202 +#: src/iuse_actor.cpp:1209 msgid "" "There's a brazier there but you haven't set it up to contain the fire. " "Continue?" msgstr "有個火盆在那,但你還沒設置它來防止火焰蔓延。繼續嗎?" -#: src/iuse_actor.cpp:1209 +#: src/iuse_actor.cpp:1216 msgid "You successfully light a fire." msgstr "你成功生了火。" -#: src/iuse_actor.cpp:1231 src/iuse_actor.cpp:1966 src/iuse_actor.cpp:2065 +#: src/iuse_actor.cpp:1238 src/iuse_actor.cpp:1973 src/iuse_actor.cpp:2072 msgid "This tool doesn't have enough charges." msgstr "這個工具沒有足夠的電量。" -#: src/iuse_actor.cpp:1235 +#: src/iuse_actor.cpp:1242 msgid "You need direct sunlight to light a fire with this." msgstr "你需要有陽光才能用這個來生火。" -#: src/iuse_actor.cpp:1297 +#: src/iuse_actor.cpp:1304 #, c-format msgid "" "If the current weather holds, it will take around %d minute to light a fire." @@ -415239,961 +416025,961 @@ msgid_plural "" "fire." msgstr[0] "依照目前的天氣情況, 需要大約 %d 分鐘來生火。" -#: src/iuse_actor.cpp:1299 +#: src/iuse_actor.cpp:1306 #, c-format msgid "At your skill level, it will take around %d minute to light a fire." msgid_plural "" "At your skill level, it will take around %d minutes to light a fire." msgstr[0] "依照你的技能等級, 需要大約 %d 分鐘來生火。" -#: src/iuse_actor.cpp:1361 +#: src/iuse_actor.cpp:1368 #, c-format msgid "You can not cut the %s with itself." msgstr "你無法用 %s 來切割它自己。" -#: src/iuse_actor.cpp:1415 +#: src/iuse_actor.cpp:1422 #, c-format msgid "Can't salvage anything from %s." msgstr "無法從 %s 回收任何東西。" -#: src/iuse_actor.cpp:1419 +#: src/iuse_actor.cpp:1426 #, c-format msgid "Try disassembling the %s instead." msgstr "嘗試拆解 %s 來代替。" -#: src/iuse_actor.cpp:1427 +#: src/iuse_actor.cpp:1434 #, c-format msgid "The %s is made of material that cannot be cut up." msgstr "%s 是無法切割的材質。" -#: src/iuse_actor.cpp:1433 +#: src/iuse_actor.cpp:1440 #, c-format msgid "Please empty the %s before cutting it up." msgstr "切割前請先清空 %s。" -#: src/iuse_actor.cpp:1439 +#: src/iuse_actor.cpp:1446 #, c-format msgid "The %s is too small to salvage material from." msgstr "%s 太小而無法從其回收任何材料。" -#: src/iuse_actor.cpp:1446 +#: src/iuse_actor.cpp:1453 msgid "You are wielding that, are you sure?" msgstr "你正拿著它。你確定要這樣做嗎?" -#: src/iuse_actor.cpp:1448 +#: src/iuse_actor.cpp:1455 msgid "You're wearing that, are you sure?" msgstr "你正穿著它。你確定要這樣做嗎?" -#: src/iuse_actor.cpp:1605 +#: src/iuse_actor.cpp:1612 #, c-format msgid "You try to salvage materials from the %s." msgstr "你試著從 %s 回收材料。" -#: src/iuse_actor.cpp:1630 +#: src/iuse_actor.cpp:1637 #, c-format msgid "Salvaged %1$i %2$s." msgid_plural "Salvaged %1$i %2$s." msgstr[0] "回收了 %1$i %2$s。" -#: src/iuse_actor.cpp:1643 +#: src/iuse_actor.cpp:1650 #, c-format msgid "Could not salvage a %s." msgstr "無法回收 %s。" -#: src/iuse_actor.cpp:1677 +#: src/iuse_actor.cpp:1684 msgid "You can't inscribe an item that isn't solid!" msgstr "你不能刻寫非固體的物品!" -#: src/iuse_actor.cpp:1684 +#: src/iuse_actor.cpp:1691 #, c-format msgid "You can't %1$s %2$s because of the material it is made of." msgstr "因其材質, 你無法 %1$s %2$s。" -#: src/iuse_actor.cpp:1695 +#: src/iuse_actor.cpp:1702 #, c-format msgid "%s meaning?" msgstr "%s 代表?" -#: src/iuse_actor.cpp:1696 +#: src/iuse_actor.cpp:1703 msgid "It's a label" msgstr "那是一個標籤" -#: src/iuse_actor.cpp:1697 +#: src/iuse_actor.cpp:1704 msgid "It's a note" msgstr "那是一個備註" -#: src/iuse_actor.cpp:1716 +#: src/iuse_actor.cpp:1723 msgid "(To delete, clear the text and confirm)\n" msgstr "(要刪除,請清除文本並確認)\n" #. ~ %1$s: gerund (e.g. carved), %2$s: item name -#: src/iuse_actor.cpp:1718 +#: src/iuse_actor.cpp:1725 #, c-format msgctxt "carving" msgid "%1$s on the %2$s is: " msgstr "%1$s 於 %2$s 是: " -#: src/iuse_actor.cpp:1722 src/iuse_actor.cpp:1773 +#: src/iuse_actor.cpp:1729 src/iuse_actor.cpp:1780 #, c-format msgid "%s what?" msgstr "%s 什麼 ?" -#: src/iuse_actor.cpp:1753 +#: src/iuse_actor.cpp:1760 #, c-format msgid "%s on what?" msgstr "%s 在什麼之上?" -#: src/iuse_actor.cpp:1754 +#: src/iuse_actor.cpp:1761 msgid "The terrain" msgstr "地形" -#: src/iuse_actor.cpp:1755 +#: src/iuse_actor.cpp:1762 msgid "An item" msgstr "一個物件" -#: src/iuse_actor.cpp:1769 +#: src/iuse_actor.cpp:1776 msgid "Write where?" msgstr "寫在哪邊?" -#: src/iuse_actor.cpp:1777 +#: src/iuse_actor.cpp:1784 msgid "Inscribe which item?" msgstr "雕刻哪個物品?" -#: src/iuse_actor.cpp:1784 +#: src/iuse_actor.cpp:1791 #, c-format msgid "You try to bend your %s, but fail." msgstr "你嘗試折彎 %s,但失敗了。" -#: src/iuse_actor.cpp:1825 +#: src/iuse_actor.cpp:1832 msgid "You cauterize yourself." msgstr "你燒灼自己的傷口。" -#: src/iuse_actor.cpp:1828 +#: src/iuse_actor.cpp:1835 msgid "It hurts like hell!" msgstr "痛的要命!" -#: src/iuse_actor.cpp:1830 +#: src/iuse_actor.cpp:1837 msgid "It itches a little." msgstr "有點癢。" -#: src/iuse_actor.cpp:1833 +#: src/iuse_actor.cpp:1840 msgid "Bleeding has not stopped completely!" msgstr "流血還沒有被完全止住!" -#: src/iuse_actor.cpp:1892 +#: src/iuse_actor.cpp:1899 msgid "" "You are not bleeding or bitten, there is no need to cauterize yourself." msgstr "你沒有受傷或流血, 沒有必要燒灼自己。" -#: src/iuse_actor.cpp:1895 +#: src/iuse_actor.cpp:1902 msgid "You cannot cauterize while mounted." msgstr "騎乘時不能灼燒傷口。" -#: src/iuse_actor.cpp:1901 +#: src/iuse_actor.cpp:1908 msgid "" "You need a source of flame (4 charges worth) before you can cauterize " "yourself." msgstr "你需要一個火源 (4 電量) 才能燒灼你自己的傷口。" -#: src/iuse_actor.cpp:1905 +#: src/iuse_actor.cpp:1912 #, c-format msgid "You need at least %d charges to cauterize wounds." msgstr "你需要至少 %d 電量才能燒灼傷口。" -#: src/iuse_actor.cpp:2054 +#: src/iuse_actor.cpp:2061 msgid "Hsss" msgstr "嘶" -#: src/iuse_actor.cpp:2102 +#: src/iuse_actor.cpp:2109 msgid "You can't play music while mounted." msgstr "騎乘時無法演奏音樂。" -#: src/iuse_actor.cpp:2103 +#: src/iuse_actor.cpp:2110 msgid " can't play music while mounted." msgstr " 騎乘時無法演奏音樂。" -#: src/iuse_actor.cpp:2109 +#: src/iuse_actor.cpp:2116 msgid "You can't play music underwater." msgstr "你無法在水下演奏音樂。" -#: src/iuse_actor.cpp:2110 +#: src/iuse_actor.cpp:2117 msgid " can't play music underwater." msgstr "無法在水下演奏音樂。" -#: src/iuse_actor.cpp:2120 src/iuse_actor.cpp:2128 +#: src/iuse_actor.cpp:2127 src/iuse_actor.cpp:2135 #, c-format msgid "You stop playing your %s." msgstr "你停止演奏你的 %s 。" -#: src/iuse_actor.cpp:2121 src/iuse_actor.cpp:2129 +#: src/iuse_actor.cpp:2128 src/iuse_actor.cpp:2136 #, c-format msgid " stops playing their %s." msgstr "停止演奏 %s。" -#: src/iuse_actor.cpp:2140 +#: src/iuse_actor.cpp:2147 #, c-format msgid "You need to hold or wear %s to play it." msgstr "你需要拿著或穿著 %s 才能演奏它。" -#: src/iuse_actor.cpp:2141 +#: src/iuse_actor.cpp:2148 #, c-format msgid " needs to hold or wear %s to play it." msgstr "需要拿著或穿著 %s 才能演奏它。" -#: src/iuse_actor.cpp:2150 +#: src/iuse_actor.cpp:2157 #, c-format msgid "You feel too weak to play your %s." msgstr "你覺得太虛弱無法演奏你的 %s。" -#: src/iuse_actor.cpp:2151 +#: src/iuse_actor.cpp:2158 #, c-format msgid " feels too weak to play their %s." msgstr "感到太虛弱以至於無法演奏 %s。" -#: src/iuse_actor.cpp:2164 +#: src/iuse_actor.cpp:2171 #, c-format msgid "You start playing your %s." msgstr "你開始演奏你的 %s。" -#: src/iuse_actor.cpp:2165 +#: src/iuse_actor.cpp:2172 #, c-format msgid " starts playing their %s." msgstr "開始演奏 %s。" #. ~ %1$s: npc name, %2$s: npc action description -#: src/iuse_actor.cpp:2183 +#: src/iuse_actor.cpp:2190 #, c-format msgctxt "play music" msgid "%1$s %2$s" msgstr "%1$s %2$s" -#: src/iuse_actor.cpp:2189 +#: src/iuse_actor.cpp:2196 msgid "You produce an annoying sound." msgstr "你發出一個討人厭的聲音。" -#: src/iuse_actor.cpp:2191 +#: src/iuse_actor.cpp:2198 #, c-format msgid "%s produces an annoying sound." msgstr "%s 發出一個討人厭的聲音。" -#: src/iuse_actor.cpp:2244 +#: src/iuse_actor.cpp:2251 msgid "This can teach you a spell." msgstr "這可以教你一個法術。" -#: src/iuse_actor.cpp:2246 +#: src/iuse_actor.cpp:2253 msgid "This can teach you a number of spells." msgstr "這可以教你一些法術。" -#: src/iuse_actor.cpp:2249 +#: src/iuse_actor.cpp:2256 msgid "Spells Contained:" msgstr "包含這些法術:" -#: src/iuse_actor.cpp:2260 src/iuse_actor.cpp:2296 +#: src/iuse_actor.cpp:2267 src/iuse_actor.cpp:2303 #, c-format msgid "Level %u" msgstr "等級 %u " -#: src/iuse_actor.cpp:2262 +#: src/iuse_actor.cpp:2269 #, c-format msgid "%1$s (Max)" msgstr "%1$s (最大)" -#: src/iuse_actor.cpp:2283 +#: src/iuse_actor.cpp:2290 msgid "You can't read." msgstr "你看不懂。" -#: src/iuse_actor.cpp:2298 +#: src/iuse_actor.cpp:2305 msgid " (Max)" msgstr "(最高)" -#: src/iuse_actor.cpp:2305 +#: src/iuse_actor.cpp:2312 msgid "Study to Learn" msgstr "研究學習" -#: src/iuse_actor.cpp:2308 +#: src/iuse_actor.cpp:2315 msgid "Can't learn!" msgstr "無法學會!" -#: src/iuse_actor.cpp:2316 +#: src/iuse_actor.cpp:2323 msgid "You already know everything this could teach you." msgstr "你無法再從它學到任何東西。" -#: src/iuse_actor.cpp:2324 +#: src/iuse_actor.cpp:2331 msgid "Study a spell:" msgstr "學習法術:" -#: src/iuse_actor.cpp:2341 +#: src/iuse_actor.cpp:2348 msgid "Spend how long studying?" msgstr "花多長時間學習?" -#: src/iuse_actor.cpp:2342 +#: src/iuse_actor.cpp:2349 msgid "30 minutes" msgstr "30 分鐘" -#: src/iuse_actor.cpp:2343 +#: src/iuse_actor.cpp:2350 msgid "1 hour" msgstr "1 小時" -#: src/iuse_actor.cpp:2344 +#: src/iuse_actor.cpp:2351 msgid "2 hours" msgstr "2 小時" -#: src/iuse_actor.cpp:2345 +#: src/iuse_actor.cpp:2352 msgid "4 hours" msgstr "4 小時" -#: src/iuse_actor.cpp:2346 +#: src/iuse_actor.cpp:2353 msgid "8 hours" msgstr "8 小時" -#: src/iuse_actor.cpp:2347 +#: src/iuse_actor.cpp:2354 msgid "Until you gain a spell level" msgstr "直到你的法術等級提升" -#: src/iuse_actor.cpp:2388 +#: src/iuse_actor.cpp:2395 #, c-format msgid "This item when activated: %1$s" msgstr "這個物品啟動時:%1$s" #. ~ %1$s: spell name, %2$i: spell level -#: src/iuse_actor.cpp:2393 +#: src/iuse_actor.cpp:2400 #, c-format msgid "This item casts %1$s at level %2$i." msgstr "這物品施放 %1$s(等級 %2$i)。" -#: src/iuse_actor.cpp:2397 +#: src/iuse_actor.cpp:2404 msgid "This item never fails." msgstr "這東西絕不失誤。" -#: src/iuse_actor.cpp:2478 +#: src/iuse_actor.cpp:2485 #, c-format msgid "You don't think putting your %1$s in your %2$s is a good idea" msgstr "你不認為把你的 %1$s 放在你的 %2$s 是個好主意" -#: src/iuse_actor.cpp:2482 +#: src/iuse_actor.cpp:2489 #, c-format msgid "You holster your %s" msgstr "你把你的 %s 收到槍套。" -#: src/iuse_actor.cpp:2494 +#: src/iuse_actor.cpp:2501 #, c-format msgid "You need to unwield your %s before using it." msgstr "你必須在非手持 %s 的狀態下才能使用它。" -#: src/iuse_actor.cpp:2501 +#: src/iuse_actor.cpp:2508 msgid "Holster item" msgstr "收納物品" -#: src/iuse_actor.cpp:2508 +#: src/iuse_actor.cpp:2515 #, c-format msgid "Draw %s" msgstr "拔出 %s" -#: src/iuse_actor.cpp:2513 src/monexamine.cpp:365 src/monexamine.cpp:516 +#: src/iuse_actor.cpp:2520 src/monexamine.cpp:365 src/monexamine.cpp:516 #, c-format msgid "Use %s" msgstr "使用 %s" -#: src/iuse_actor.cpp:2536 +#: src/iuse_actor.cpp:2543 #, c-format msgid "You can't unwield your %s." msgstr "" -#: src/iuse_actor.cpp:2561 +#: src/iuse_actor.cpp:2568 msgid "Can be activated to store suitable items." msgstr "可以啟動來儲放適合的物品。" -#: src/iuse_actor.cpp:2577 +#: src/iuse_actor.cpp:2584 #, c-format msgid "Can be used to assemble: %s" msgstr "可用於組裝: %s" -#: src/iuse_actor.cpp:2587 +#: src/iuse_actor.cpp:2594 #, c-format msgid "Insufficient ammunition to assemble %s" msgstr "沒有足夠的彈藥來組裝 %s" -#: src/iuse_actor.cpp:2632 +#: src/iuse_actor.cpp:2639 msgid "You can't do that while incorporeal." msgstr "你不能在非實體時這麼做。" -#: src/iuse_actor.cpp:2633 +#: src/iuse_actor.cpp:2640 msgid " can't do that while incorporeal." msgstr "不能在非實體時這麼做。" -#: src/iuse_actor.cpp:2646 +#: src/iuse_actor.cpp:2653 msgid " can't do that while mounted." msgstr " 騎乘時無法做那個。" -#: src/iuse_actor.cpp:2658 +#: src/iuse_actor.cpp:2665 msgid "Your tool does not have enough charges to do that." msgstr "你的工具沒有足夠的電量。" -#: src/iuse_actor.cpp:2739 +#: src/iuse_actor.cpp:2746 #, c-format msgid "Your %s is not made of any of:" msgstr "你的 %s 並非由以下的材料製成:" -#: src/iuse_actor.cpp:2743 +#: src/iuse_actor.cpp:2750 #, c-format msgid "%s (repaired using %s)" msgstr "%s (用 %s 修理)" -#: src/iuse_actor.cpp:2786 +#: src/iuse_actor.cpp:2793 #, c-format msgid "You don't have enough %s to do that. Have: %d, need: %d" msgstr "你沒有足夠的 %s。現有:%d,需要:%d。" -#: src/iuse_actor.cpp:2872 src/iuse_actor.cpp:4545 +#: src/iuse_actor.cpp:2879 src/iuse_actor.cpp:4552 msgid "You do not have that item!" msgstr "你沒有那個物品!" -#: src/iuse_actor.cpp:2878 +#: src/iuse_actor.cpp:2885 msgid "That requires gunsmithing tools." msgstr "需要槍匠修理工具。" -#: src/iuse_actor.cpp:2884 +#: src/iuse_actor.cpp:2891 msgid "You cannot repair this type of item." msgstr "你無法修理這類的物品。" -#: src/iuse_actor.cpp:2894 +#: src/iuse_actor.cpp:2901 msgid "This can be used to repair other items, not itself." msgstr "這東西只能用來修理其他物品, 而不是它自己。" -#: src/iuse_actor.cpp:2921 +#: src/iuse_actor.cpp:2928 #, c-format msgid "Your %s is already enhanced to its maximum potential." msgstr "你的 %s 已經是最高強化階段。" -#: src/iuse_actor.cpp:2929 src/iuse_actor.cpp:3192 +#: src/iuse_actor.cpp:2936 src/iuse_actor.cpp:3199 #, c-format msgid "You cannot improve your %s any more this way." msgstr "你無法再繼續用這方法增進你的 %s。" -#: src/iuse_actor.cpp:3031 +#: src/iuse_actor.cpp:3038 #, c-format msgid "You damage your %s! ( %s-> %s)" msgstr "你弄壞了%s!(%s -> %s)" -#: src/iuse_actor.cpp:3034 src/iuse_actor.cpp:4701 +#: src/iuse_actor.cpp:3041 src/iuse_actor.cpp:4708 msgid "You destroy it!" msgstr "你毀了它。" -#: src/iuse_actor.cpp:3070 +#: src/iuse_actor.cpp:3077 #, c-format msgid "The %s already fits!" msgstr "" -#: src/iuse_actor.cpp:3073 +#: src/iuse_actor.cpp:3080 #, c-format msgid "This %s cannot be refitted!" msgstr "" -#: src/iuse_actor.cpp:3112 +#: src/iuse_actor.cpp:3119 #, c-format msgid "" "It seems working on your %s is just beyond your current level of expertise." msgstr "修復%s的工作似乎超出了你目前的專業水平。" -#: src/iuse_actor.cpp:3151 +#: src/iuse_actor.cpp:3158 #, c-format msgid "You take your %s in, improving the fit." msgstr "你把 %s 修改得更合身。" -#: src/iuse_actor.cpp:3167 +#: src/iuse_actor.cpp:3174 #, c-format msgid "You resize the %s to accommodate your tiny build." msgstr "你調整 %s 的大小以適應你的小身材。" -#: src/iuse_actor.cpp:3180 +#: src/iuse_actor.cpp:3187 #, c-format msgid "You adjust the %s back to its normal size." msgstr "你將 %s 調整回正常的大小。" -#: src/iuse_actor.cpp:3198 +#: src/iuse_actor.cpp:3205 #, c-format msgid "You make your %s extra sturdy." msgstr "你進一步強化了 %s。" -#: src/iuse_actor.cpp:3207 +#: src/iuse_actor.cpp:3214 #, c-format msgid "Your %s is already enhanced." msgstr "你的 %s 已經強化。" -#: src/iuse_actor.cpp:3216 +#: src/iuse_actor.cpp:3223 msgid "Refitting" msgstr "修改" -#: src/iuse_actor.cpp:3217 +#: src/iuse_actor.cpp:3224 msgid "Downsizing" msgstr "改小" -#: src/iuse_actor.cpp:3218 +#: src/iuse_actor.cpp:3225 msgid "Upsizing" msgstr "改大" -#: src/iuse_actor.cpp:3220 +#: src/iuse_actor.cpp:3227 msgid "Practicing" msgstr "練習" -#: src/iuse_actor.cpp:3229 +#: src/iuse_actor.cpp:3236 msgid "Repair" msgstr "修理" -#: src/iuse_actor.cpp:3238 +#: src/iuse_actor.cpp:3245 #, c-format msgid "Repair %s" msgstr "修理 %s" -#: src/iuse_actor.cpp:3310 +#: src/iuse_actor.cpp:3317 msgid "You can't use filthy items for healing." msgstr "你不能使用骯髒的物品進行治療。" -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "The bleeding is stopped." msgstr "傷口停止流血了。" -#: src/iuse_actor.cpp:3455 +#: src/iuse_actor.cpp:3462 msgid "You stop the bleeding." msgstr "你止血了。" -#: src/iuse_actor.cpp:3457 +#: src/iuse_actor.cpp:3464 msgid "You reduce the bleeding, but it's not stopped yet." msgstr "你減少了傷口的流血程度,但還沒完全止血。" -#: src/iuse_actor.cpp:3458 +#: src/iuse_actor.cpp:3465 msgid "The bleeding is reduced, but not stopped." msgstr "傷口的流血減緩了,但還沒完全止住。" -#: src/iuse_actor.cpp:3462 +#: src/iuse_actor.cpp:3469 msgid "" "Your dressing is too ineffective for a bleeding of this extent, and you fail" " to stop it." msgstr "你的包紮對這種程度的流血沒太多效果,你止血失敗。" -#: src/iuse_actor.cpp:3463 +#: src/iuse_actor.cpp:3470 msgid "The wound still bleeds." msgstr "傷口仍在流血。" -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "The wound is cleaned." msgstr "傷口已被清理了。" -#: src/iuse_actor.cpp:3470 +#: src/iuse_actor.cpp:3477 msgid "You clean the wound." msgstr "你清理了傷口。" -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "The wound still looks bad." msgstr "傷口看起來還是有點糟。" -#: src/iuse_actor.cpp:3472 +#: src/iuse_actor.cpp:3479 msgid "Your wound still aches." msgstr "你的傷口還是很疼。" -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "The wound is disinfected." msgstr "傷口已被消毒了。" -#: src/iuse_actor.cpp:3482 +#: src/iuse_actor.cpp:3489 msgid "You disinfect the wound." msgstr "你消毒了傷口。" -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "The wound still looks nasty." msgstr "傷口看起來還是很糟。" -#: src/iuse_actor.cpp:3484 +#: src/iuse_actor.cpp:3491 msgid "Your wound still hurts." msgstr "你的傷口還是很痛。" -#: src/iuse_actor.cpp:3490 +#: src/iuse_actor.cpp:3497 #, c-format msgid "You finish using the %s." msgstr "你使用 %s 完畢。" #. ~ Healing complete message. %1$s is healer name, %2$s is item name. -#: src/iuse_actor.cpp:3494 +#: src/iuse_actor.cpp:3501 #, c-format msgid "%1$s finishes using the %2$s." msgstr "%1$s完成了使用%2$s。" -#: src/iuse_actor.cpp:3581 +#: src/iuse_actor.cpp:3588 msgid "That arm is broken. It needs surgical attention or a splint." msgstr "那手臂已經斷了。需要做手術或是裝上夾板才能恢復。" -#: src/iuse_actor.cpp:3583 +#: src/iuse_actor.cpp:3590 msgid "That leg is broken. It needs surgical attention or a splint." msgstr "那腿已經斷了。需要做手術或是裝上夾板才能恢復。" -#: src/iuse_actor.cpp:3608 +#: src/iuse_actor.cpp:3615 msgid "'s biology is not compatible with that item." msgstr " 的身體與這東西不相容。" -#: src/iuse_actor.cpp:3637 +#: src/iuse_actor.cpp:3644 msgid "Select a body part for: " msgstr "選擇身體部位:" #. ~ %1$s: patient name, %2$s: healing item name -#: src/iuse_actor.cpp:3655 +#: src/iuse_actor.cpp:3662 #, c-format msgctxt "healing" msgid "Select a body part of %1$s for %2$s:" msgstr "選擇 %1$s 的身體部位來使用 %2$s:" -#: src/iuse_actor.cpp:3669 +#: src/iuse_actor.cpp:3676 msgid "Healing effects " msgstr "治療效果" -#: src/iuse_actor.cpp:3674 +#: src/iuse_actor.cpp:3681 msgid "Base healing: " msgstr "基礎治療:" -#: src/iuse_actor.cpp:3675 src/iuse_actor.cpp:3680 +#: src/iuse_actor.cpp:3682 src/iuse_actor.cpp:3687 msgid "Head: " msgstr "頭部: " -#: src/iuse_actor.cpp:3676 src/iuse_actor.cpp:3682 +#: src/iuse_actor.cpp:3683 src/iuse_actor.cpp:3689 msgid " Torso: " msgstr "軀幹: " -#: src/iuse_actor.cpp:3677 src/iuse_actor.cpp:3684 +#: src/iuse_actor.cpp:3684 src/iuse_actor.cpp:3691 msgid " Limbs: " msgstr "肢體: " -#: src/iuse_actor.cpp:3679 +#: src/iuse_actor.cpp:3686 msgid "Actual healing: " msgstr "實際治療:" -#: src/iuse_actor.cpp:3690 +#: src/iuse_actor.cpp:3697 msgid "Base bandaging quality: " msgstr "基礎包紮品質: " -#: src/iuse_actor.cpp:3693 +#: src/iuse_actor.cpp:3700 msgid "Actual bandaging quality: " msgstr "實際包紮品質: " -#: src/iuse_actor.cpp:3699 +#: src/iuse_actor.cpp:3706 msgid "Base disinfecting quality: " msgstr "基礎消毒品質:" -#: src/iuse_actor.cpp:3702 +#: src/iuse_actor.cpp:3709 msgid "Actual disinfecting quality: " msgstr "實際消毒品質:" -#: src/iuse_actor.cpp:3707 +#: src/iuse_actor.cpp:3714 msgid "Effect on bleeding: " msgstr "止血效果: " -#: src/iuse_actor.cpp:3709 +#: src/iuse_actor.cpp:3716 msgid "Actual effect on bleeding: " msgstr "實際止血效果: " -#: src/iuse_actor.cpp:3714 +#: src/iuse_actor.cpp:3721 msgid "Chance to heal (percent): " msgstr "治療機率(%):" -#: src/iuse_actor.cpp:3716 +#: src/iuse_actor.cpp:3723 msgid "* Bite: " msgstr "* 咬傷:" -#: src/iuse_actor.cpp:3720 +#: src/iuse_actor.cpp:3727 msgid "* Infection: " msgstr "* 感染:" -#: src/iuse_actor.cpp:3724 +#: src/iuse_actor.cpp:3731 msgid "Moves to use: " msgstr "所需行動值: " -#: src/iuse_actor.cpp:3784 +#: src/iuse_actor.cpp:3791 #, c-format msgid "Yeah. Place the %s at your feet. Real damn smart move." msgstr "沒錯。把 %s 放到你的腳邊。真他媽的聰明。" -#: src/iuse_actor.cpp:3790 +#: src/iuse_actor.cpp:3797 #, c-format msgid "You can't place a %s there." msgstr "你不能把 %s 放在這裡" -#: src/iuse_actor.cpp:3796 +#: src/iuse_actor.cpp:3803 #, c-format msgid "You must place the %s between two solid tiles." msgstr "你必須把 %s 放在兩件硬物之間。" -#: src/iuse_actor.cpp:3801 +#: src/iuse_actor.cpp:3808 #, c-format msgid "The %s needs a %s adjacent to it." msgstr "%s 需要有 %s 鄰接。" -#: src/iuse_actor.cpp:3808 +#: src/iuse_actor.cpp:3815 #, c-format msgid "You can't place a %s there. It contains a trap already." msgstr "你不能把%s放在這裡,這裡已經有陷阱了。" -#: src/iuse_actor.cpp:3811 +#: src/iuse_actor.cpp:3818 #, c-format msgid "You trigger a %s!" msgstr "你觸動了 %s!" -#: src/iuse_actor.cpp:3840 +#: src/iuse_actor.cpp:3847 #, c-format msgid "Place %s where?" msgstr "把 %s 放在哪邊?" -#: src/iuse_actor.cpp:3862 +#: src/iuse_actor.cpp:3869 #, c-format msgid "" "That trap needs a space in %d tiles radius to be clear, centered %d tiles " "from you." msgstr "" -#: src/iuse_actor.cpp:3966 +#: src/iuse_actor.cpp:3973 #, c-format msgid "You saw down the barrel of your %s." msgstr "你鋸短了 %s 的槍管。" -#: src/iuse_actor.cpp:3976 src/iuse_actor.cpp:4035 +#: src/iuse_actor.cpp:3983 src/iuse_actor.cpp:4042 msgid "It's not a gun." msgstr "這不是槍。" -#: src/iuse_actor.cpp:3980 +#: src/iuse_actor.cpp:3987 msgid "The barrel is too small." msgstr "這槍管太短了。" -#: src/iuse_actor.cpp:3984 +#: src/iuse_actor.cpp:3991 msgid "The barrel is already sawn-off." msgstr "這槍管已經鋸斷了。" -#: src/iuse_actor.cpp:3994 +#: src/iuse_actor.cpp:4001 msgid "Can't saw off modified barrels." msgstr "不能鋸開修改過的槍管。" -#: src/iuse_actor.cpp:4025 +#: src/iuse_actor.cpp:4032 #, c-format msgid "You saw down the stock of your %s." msgstr "你鋸短了 %s 的槍托。" -#: src/iuse_actor.cpp:4039 +#: src/iuse_actor.cpp:4046 msgid "The stock is already sawn-off." msgstr "" -#: src/iuse_actor.cpp:4043 +#: src/iuse_actor.cpp:4050 msgid "This gun doesn't have a stock." msgstr "" -#: src/iuse_actor.cpp:4059 +#: src/iuse_actor.cpp:4066 msgid "" "Can't cut off modern composite stocks (must have an empty stock mount)." msgstr "" -#: src/iuse_actor.cpp:4063 +#: src/iuse_actor.cpp:4070 msgid "Can't cut off modified stocks." msgstr "不能鋸短改裝過的槍托。" -#: src/iuse_actor.cpp:4067 +#: src/iuse_actor.cpp:4074 msgid "Can't cut off accessorized stocks." msgstr "" -#: src/iuse_actor.cpp:4099 +#: src/iuse_actor.cpp:4106 #, c-format msgid "You attach %s to your MOLLE webbing." msgstr "你把%s裝到你的 MOLLE 織帶上。" -#: src/iuse_actor.cpp:4120 +#: src/iuse_actor.cpp:4127 msgid "Remove which accessory?" msgstr "" -#: src/iuse_actor.cpp:4131 +#: src/iuse_actor.cpp:4138 #, c-format msgid "You remove the item from your %s." msgstr "" -#: src/iuse_actor.cpp:4173 +#: src/iuse_actor.cpp:4180 msgid "You can't install bionics while mounted." msgstr "騎乘時無法安裝生化插件。" -#: src/iuse_actor.cpp:4177 +#: src/iuse_actor.cpp:4184 msgid "You can't self-install this CBM." msgstr "你不能替自己安裝生化插件。" -#: src/iuse_actor.cpp:4179 +#: src/iuse_actor.cpp:4186 msgid "You can't install a filthy CBM!" msgstr "你不能安裝骯髒的生化插件。" -#: src/iuse_actor.cpp:4181 +#: src/iuse_actor.cpp:4188 msgid "This CBM is not sterile, you can't install it." msgstr "這個生化插件還沒滅菌,你不能安裝它。" -#: src/iuse_actor.cpp:4184 +#: src/iuse_actor.cpp:4191 msgid "This CBM is already deployed. You need to reset it to factory state." msgstr "這個生化插件已安裝變動過。你需要把它重設成出廠狀態。" -#: src/iuse_actor.cpp:4187 +#: src/iuse_actor.cpp:4194 msgid "Max power capacity already reached" msgstr "已達能量最大容量" -#: src/iuse_actor.cpp:4192 +#: src/iuse_actor.cpp:4199 msgid "You have already installed this bionic." msgstr "你已經安裝過了這個生化插件。" -#: src/iuse_actor.cpp:4194 +#: src/iuse_actor.cpp:4201 msgid "There is nothing to upgrade." msgstr "這裡沒有可以升級的元件。" -#: src/iuse_actor.cpp:4203 +#: src/iuse_actor.cpp:4210 msgid "You have a superior version installed." msgstr "你已經安裝更高等級的元件了。" -#: src/iuse_actor.cpp:4242 +#: src/iuse_actor.cpp:4249 msgid "Remove which modification?" msgstr "移除哪個改造模組?" -#: src/iuse_actor.cpp:4254 +#: src/iuse_actor.cpp:4261 msgid "" "Are you sure? You may be lacking the skills needed to reattach this " "modification." msgstr "你確定嗎?你可能缺乏重新改造所需要的技能。" -#: src/iuse_actor.cpp:4256 +#: src/iuse_actor.cpp:4263 msgid "Remove modification?" msgstr "" -#: src/iuse_actor.cpp:4273 src/iuse_actor.cpp:4347 +#: src/iuse_actor.cpp:4280 src/iuse_actor.cpp:4354 msgid "Doesn't appear to be modded." msgstr "沒有被改造" -#: src/iuse_actor.cpp:4283 +#: src/iuse_actor.cpp:4290 msgid "None of the mods can be removed." msgstr "沒有可以移除的模組。" -#: src/iuse_actor.cpp:4288 src/iuse_actor.cpp:4361 +#: src/iuse_actor.cpp:4295 src/iuse_actor.cpp:4368 msgid "Has to be taken off first." msgstr "必須先取下。" -#: src/iuse_actor.cpp:4318 +#: src/iuse_actor.cpp:4325 msgid "Modify which part" msgstr "" -#: src/iuse_actor.cpp:4342 +#: src/iuse_actor.cpp:4349 msgid "Need to be wielding." msgstr "需要手持" -#: src/iuse_actor.cpp:4356 +#: src/iuse_actor.cpp:4363 msgid "None of the mods can be modified." msgstr "沒有可以改裝的模組。" -#: src/iuse_actor.cpp:4403 +#: src/iuse_actor.cpp:4410 #, c-format msgid "Put up the %s where (%dx%d clear area)?" msgstr "把 %s 設立在哪 (%dx%d 淨空區域)?" -#: src/iuse_actor.cpp:4418 src/iuse_actor.cpp:4422 +#: src/iuse_actor.cpp:4425 src/iuse_actor.cpp:4429 #, c-format msgid "The %s is in the way." msgstr "%s 擋在那!" -#: src/iuse_actor.cpp:4426 +#: src/iuse_actor.cpp:4433 #, c-format msgid "The %s in that direction isn't suitable for placing the %s." msgstr "" -#: src/iuse_actor.cpp:4431 +#: src/iuse_actor.cpp:4438 #, c-format msgid "There is already furniture (%s) there." msgstr "那裡已經有家具(%s)了。" -#: src/iuse_actor.cpp:4471 +#: src/iuse_actor.cpp:4478 msgid "Use this item to weigh yourself. Includes everything you are wearing." msgstr "使用這項物品來給自己秤重。包含你穿的所有東西。" -#: src/iuse_actor.cpp:4477 +#: src/iuse_actor.cpp:4484 msgid "You cannot weigh yourself while mounted." msgstr "騎乘時無法秤自己體重。" -#: src/iuse_actor.cpp:4483 +#: src/iuse_actor.cpp:4490 #, c-format msgid "ERROR: Max weight of %.0f %s exceeded" msgstr "" -#: src/iuse_actor.cpp:4533 +#: src/iuse_actor.cpp:4540 msgid "You can't see to sew!" msgstr "太暗了, 你無法縫紉!" -#: src/iuse_actor.cpp:4543 +#: src/iuse_actor.cpp:4550 msgid "Enhance which clothing?" msgstr "修改哪件衣物?" -#: src/iuse_actor.cpp:4551 +#: src/iuse_actor.cpp:4558 msgid "This can be used to repair or modify other items, not itself." msgstr "這東西只能用來修理或修改其他物品, 而非本身。" -#: src/iuse_actor.cpp:4596 +#: src/iuse_actor.cpp:4603 msgid "How do you want to modify it?" msgstr "你要怎麼修改它?" #. ~ %1$s: modification desc, %2$s: mod name -#: src/iuse_actor.cpp:4611 +#: src/iuse_actor.cpp:4618 #, c-format msgid "Can't %1$s (incompatible with %2$s)" msgstr "無法%1$s(與%2$s不相容)" #. ~ %1$s: modification desc, %2$d: number of thread needed -#: src/iuse_actor.cpp:4616 +#: src/iuse_actor.cpp:4623 #, c-format msgid "Can't %1$s (need %2$d thread loaded)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items needed -#: src/iuse_actor.cpp:4620 +#: src/iuse_actor.cpp:4627 #, c-format msgid "Can't %1$s (need %2$d %3$s)" msgstr "" #. ~ %1$s: modification desc, %2$d: number of items needed, %3$s: items #. needed, %4$s: number of thread needed -#: src/iuse_actor.cpp:4627 +#: src/iuse_actor.cpp:4634 #, c-format msgid "%1$s (%2$d %3$s and %4$d thread)" msgstr "" -#: src/iuse_actor.cpp:4671 +#: src/iuse_actor.cpp:4678 msgid "Are you sure? You will not gain any materials back." msgstr "你確定嗎? 你無法拿回任何材料。" -#: src/iuse_actor.cpp:4698 +#: src/iuse_actor.cpp:4705 #, c-format msgid "You damage your %s trying to modify it! ( %s-> %s)" msgstr "你在修改 %s 時弄壞了它!(%s->%s)" -#: src/iuse_actor.cpp:4709 +#: src/iuse_actor.cpp:4716 msgid "You fail to modify the clothing, and you waste thread and materials." msgstr "你修改衣物失敗, 浪費了縫線和材料。" -#: src/iuse_actor.cpp:4713 +#: src/iuse_actor.cpp:4720 #, c-format msgid "You modify your %s, but waste a lot of thread." msgstr "你修改了 %s, 但是浪費了很多縫線。" -#: src/iuse_actor.cpp:4723 +#: src/iuse_actor.cpp:4730 #, c-format msgid "You modify your %s!" msgstr "你修改了 %s!" -#: src/iuse_actor.cpp:4764 +#: src/iuse_actor.cpp:4771 #, c-format msgid "You use the %s to mask your scent" msgstr "你使用了%s來掩蓋你的體味。" -#: src/iuse_actor.h:535 +#: src/iuse_actor.h:538 msgid "Carve" msgstr "削刻" -#: src/iuse_actor.h:536 +#: src/iuse_actor.h:539 msgid "Carved" msgstr "削刻的" -#: src/iuse_actor.h:576 src/iuse_actor.h:578 src/iuse_actor.h:599 -#: src/iuse_actor.h:624 +#: src/iuse_actor.h:579 src/iuse_actor.h:581 src/iuse_actor.h:602 +#: src/iuse_actor.h:627 msgid "hsss" msgstr "嘶" @@ -416369,7 +417155,7 @@ msgstr "<-> 上個關卡" msgid "ndo move" msgstr " 取消移動" -#: src/json.cpp:807 +#: src/json.cpp:809 msgid "" "This JSON file looks like it starts with a Byte Order Mark (BOM) or is " "otherwise corrupted. This can happen if you edit files in Windows Notepad." @@ -416399,7 +417185,7 @@ msgstr "" msgid "N " msgstr "N " -#: src/line.cpp:571 src/overmap.cpp:5888 +#: src/line.cpp:571 src/overmap.cpp:5882 msgid "north" msgstr "北方" @@ -416415,7 +417201,7 @@ msgstr "東北方" msgid "E " msgstr "E " -#: src/line.cpp:573 src/overmap.cpp:5889 +#: src/line.cpp:573 src/overmap.cpp:5883 msgid "east" msgstr "東方" @@ -416431,7 +417217,7 @@ msgstr "東南方" msgid "S " msgstr "S " -#: src/line.cpp:575 src/overmap.cpp:5889 +#: src/line.cpp:575 src/overmap.cpp:5883 msgid "south" msgstr "南方" @@ -416447,7 +417233,7 @@ msgstr "西南方" msgid "W " msgstr "W " -#: src/line.cpp:577 src/overmap.cpp:5890 +#: src/line.cpp:577 src/overmap.cpp:5884 msgid "west" msgstr "西方" @@ -416869,7 +417655,7 @@ msgid ", %d/sec" msgstr ",%d/每秒" #: src/magic.cpp:2108 src/magic.cpp:2166 src/magic.cpp:2377 -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Damage" msgstr "傷害" @@ -416899,7 +417685,7 @@ msgstr "目標低於:%dHP 變成 %s" msgid "Spell Radius: %d" msgstr "法術範圍:%d" -#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:3005 +#: src/magic.cpp:2173 src/magic.cpp:2416 src/veh_interact.cpp:2999 msgid "Range" msgstr "距離" @@ -416970,7 +417756,7 @@ msgstr "你在創造與操縱魔術能量方面的經驗和知識,使你對施 msgid "Your injuries even out." msgstr "你的傷勢均分了。" -#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:914 +#: src/magic_spell_effect.cpp:523 src/projectile.cpp:161 src/ranged.cpp:915 msgid "You feel a surge of euphoria as flames burst out!" msgstr "當火焰呼嘯而出時,你感到一陣興奮!" @@ -417088,261 +417874,261 @@ msgstr "距離:%d%s" msgid "Choose Translocator Gate" msgstr "選擇傳送門" -#: src/main.cpp:129 +#: src/main.cpp:130 msgid "Really Quit? All unsaved changes will be lost." msgstr "確定離開?所有未儲存的進度將會消失。" -#: src/main.cpp:571 +#: src/main.cpp:580 #, c-format msgid "Unable to make directory \"%s\". Check permissions." msgstr "無法建立資料路徑\"%s\"。請檢查權限。" -#: src/main_menu.cpp:168 +#: src/main_menu.cpp:169 msgid "Credits" msgstr "貢獻者" #. ~ Message Of The Day -#: src/main_menu.cpp:172 +#: src/main_menu.cpp:173 msgid "MOTD" msgstr "今日消息" -#: src/main_menu.cpp:209 +#: src/main_menu.cpp:210 msgid "Create World" msgstr "創造世界" -#: src/main_menu.cpp:275 +#: src/main_menu.cpp:276 msgid "Bugs? Suggestions? Use links in MOTD to report them." msgstr "Bugs? 建議? 請拜訪 \"今日消息\" 頁面裡的網址來回報它們。" -#: src/main_menu.cpp:278 +#: src/main_menu.cpp:279 #, c-format msgid "Tip of the day: %s" msgstr "本日提示: %s" -#: src/main_menu.cpp:314 +#: src/main_menu.cpp:315 #, c-format msgid "Version: %s" msgstr "代誌大條 - 烏日到站 版本: %s" -#: src/main_menu.cpp:394 src/path_info.cpp:365 +#: src/main_menu.cpp:395 src/path_info.cpp:465 msgid "Cataclysm: Dark Days Ahead" msgstr "代誌大條 - 烏日到站" -#: src/main_menu.cpp:396 +#: src/main_menu.cpp:397 msgid "No message today." msgstr "沒有找到今日消息。" -#: src/main_menu.cpp:417 +#: src/main_menu.cpp:418 msgid "No credits information found." msgstr "沒有找到製作名單。" -#: src/main_menu.cpp:423 +#: src/main_menu.cpp:424 msgctxt "Main Menu" msgid "OTD" msgstr "消息" -#: src/main_menu.cpp:424 +#: src/main_menu.cpp:425 msgctxt "Main Menu" msgid "ew Game" msgstr "新遊戲" -#: src/main_menu.cpp:425 +#: src/main_menu.cpp:426 msgctxt "Main Menu" msgid "Lod" msgstr "讀取" -#: src/main_menu.cpp:426 +#: src/main_menu.cpp:427 msgctxt "Main Menu" msgid "orld" msgstr "世界" -#: src/main_menu.cpp:427 +#: src/main_menu.cpp:428 msgctxt "Main Menu" msgid "pecial" msgstr "特殊" -#: src/main_menu.cpp:428 +#: src/main_menu.cpp:429 msgctxt "Main Menu" msgid "Setings" msgstr "設定" -#: src/main_menu.cpp:429 +#: src/main_menu.cpp:430 msgctxt "Main Menu" msgid "Hlp" msgstr "說明" -#: src/main_menu.cpp:430 +#: src/main_menu.cpp:431 msgctxt "Main Menu" msgid "redits" msgstr "製作名單" -#: src/main_menu.cpp:431 +#: src/main_menu.cpp:432 msgctxt "Main Menu" msgid "uit" msgstr "離開" -#: src/main_menu.cpp:435 +#: src/main_menu.cpp:436 msgctxt "Main Menu|New Game" msgid "Cstom Character" msgstr "[] 自訂角色" -#: src/main_menu.cpp:436 +#: src/main_menu.cpp:437 msgctxt "Main Menu|New Game" msgid "reset Character" msgstr "[] 模板角色" -#: src/main_menu.cpp:437 +#: src/main_menu.cpp:438 msgctxt "Main Menu|New Game" msgid "andom Character" msgstr "[] 隨機角色" -#: src/main_menu.cpp:440 +#: src/main_menu.cpp:441 msgctxt "Main Menu|New Game" msgid "Play Now! (efault Scenario)" msgstr "[] 馬上玩!(預設劇情)" -#: src/main_menu.cpp:441 +#: src/main_menu.cpp:442 msgctxt "Main Menu|New Game" msgid "Play Nw!" msgstr "[] 馬上玩!(隨機劇情)" -#: src/main_menu.cpp:445 +#: src/main_menu.cpp:446 msgid "" "Allows you to fully customize points pool, scenario, and character's " "profession, stats, traits, skills and other parameters." msgstr "容許你完全自定義點數、劇本、以及角色的職業、屬性、特質、技能以及其他設定。" -#: src/main_menu.cpp:446 +#: src/main_menu.cpp:447 msgid "Select from one of previously created character templates." msgstr "從先前創好的角色模板中選擇。" -#: src/main_menu.cpp:448 +#: src/main_menu.cpp:449 msgid "" "Creates random character, but lets you preview the generated character and " "the scenario and change character and/or scenario if needed." msgstr "創建隨機角色,但是讓你預覽生成的角色和劇情,如果需要的話可以修改角色或劇情。" -#: src/main_menu.cpp:450 +#: src/main_menu.cpp:451 msgid "" "Puts you right in the game, randomly choosing character's traits, " "profession, skills and other parameters. Scenario is fixed to Evacuee." msgstr "把你直接丟入遊戲中,隨機選擇角色的特質、職業、技能和其他參數。劇情固定為撤離者。" -#: src/main_menu.cpp:452 +#: src/main_menu.cpp:453 msgid "" "Puts you right in the game, randomly choosing scenario and character's " "traits, profession, skills and other parameters." msgstr "把你直接丟入遊戲中,隨機選擇劇情和角色的特質、職業、技能和其他參數。" -#: src/main_menu.cpp:466 +#: src/main_menu.cpp:467 msgctxt "Main Menu|World" msgid "elete World" msgstr "[] 刪除世界" -#: src/main_menu.cpp:467 +#: src/main_menu.cpp:468 msgctxt "Main Menu|World" msgid "eset World" msgstr "[] 重置世界" -#: src/main_menu.cpp:468 +#: src/main_menu.cpp:469 msgctxt "Main Menu|World" msgid "Shw World Mods" msgstr "[] 顯示使用模組" -#: src/main_menu.cpp:469 +#: src/main_menu.cpp:470 msgctxt "Main Menu|World" msgid "Copy World Settngs" msgstr "[] 複製世界設定" -#: src/main_menu.cpp:470 +#: src/main_menu.cpp:471 msgctxt "Main Menu|World" msgid "Character to Temlate" msgstr "[] 儲存角色模板" -#: src/main_menu.cpp:478 +#: src/main_menu.cpp:479 msgctxt "Main Menu|Settings" msgid "ptions" msgstr "[] 選項" -#: src/main_menu.cpp:479 +#: src/main_menu.cpp:480 msgctxt "Main Menu|Settings" msgid "Kebindings" msgstr "[] 按鍵設置" -#: src/main_menu.cpp:480 +#: src/main_menu.cpp:481 msgctxt "Main Menu|Settings" msgid "Atopickup" msgstr "[] 自動拾取" -#: src/main_menu.cpp:481 +#: src/main_menu.cpp:482 msgctxt "Main Menu|Settings" msgid "Saemode" msgstr "[] 安全模式" -#: src/main_menu.cpp:482 +#: src/main_menu.cpp:483 msgctxt "Main Menu|Settings" msgid "Colos" msgstr "[] 配色方案" -#: src/main_menu.cpp:696 +#: src/main_menu.cpp:697 msgid "Really quit?" msgstr "確定離開?" -#: src/main_menu.cpp:783 +#: src/main_menu.cpp:784 msgid "Special games don't work with shared maps." msgstr "特殊遊戲無法使用共享地圖。" -#: src/main_menu.cpp:839 +#: src/main_menu.cpp:840 msgid "No world to load." msgstr "沒有可以讀取的世界。" -#: src/main_menu.cpp:865 +#: src/main_menu.cpp:866 msgid "No templates found!" msgstr "沒有找到模板!" -#: src/main_menu.cpp:869 +#: src/main_menu.cpp:870 msgid "Choose a preset character template" msgstr "選擇預設人物模板" -#: src/main_menu.cpp:875 src/main_menu.cpp:1033 src/main_menu.cpp:1060 +#: src/main_menu.cpp:876 src/main_menu.cpp:1034 src/main_menu.cpp:1061 msgid "<- Back to Main Menu" msgstr "返回主選單" -#: src/main_menu.cpp:884 +#: src/main_menu.cpp:885 #, c-format msgid "What to do with template \"%s\"?" msgstr "對模板 %s 做什麼?" -#: src/main_menu.cpp:888 +#: src/main_menu.cpp:889 #, c-format msgid "Are you sure you want to delete %s?" msgstr "你確定要刪除 %s 嗎?" -#: src/main_menu.cpp:891 +#: src/main_menu.cpp:892 msgid "Sorry, something went wrong." msgstr "抱歉, 某處發生錯誤。" #. ~ %s = world name -#: src/main_menu.cpp:1023 +#: src/main_menu.cpp:1024 #, c-format msgid "%s has no characters to load!" msgstr "%s沒有可以讀取的角色!" -#: src/main_menu.cpp:1027 +#: src/main_menu.cpp:1028 #, c-format msgid "Load character from \"%s\"" msgstr "從%s讀取角色" -#: src/main_menu.cpp:1051 +#: src/main_menu.cpp:1052 #, c-format msgid "Manage world \"%s\"" msgstr "管理世界\"%s\"" -#: src/main_menu.cpp:1079 +#: src/main_menu.cpp:1080 msgid "Delete the world and all saves within?" msgstr "刪除世界和所有關聯存檔?" -#: src/main_menu.cpp:1084 +#: src/main_menu.cpp:1085 msgid "Remove all saves and regenerate world?" msgstr "刪除所有存檔並重新生成世界?" @@ -417352,7 +418138,7 @@ msgstr "刪除所有存檔並重新生成世界?" msgid "weight of %1$s" msgstr "%1$s 的重量" -#: src/map.cpp:864 src/vehicle.cpp:6304 +#: src/map.cpp:864 src/vehicle.cpp:6305 #, c-format msgid "A towing cable snaps off of %s." msgstr "拖纜從%s上繃斷。" @@ -417709,38 +418495,38 @@ msgstr "%s 令你感到不適。" msgid "memory map region for (%d,%d,%d)" msgstr "地圖記憶座標:(%d,%d,%d,)" -#: src/mapbuffer.cpp:142 +#: src/mapbuffer.cpp:143 #, c-format msgid "Please wait as the map saves [%d/%d]" msgstr "正在儲存地圖, 請稍候 [%d/%d]" -#: src/mapgen.cpp:5842 +#: src/mapgen.cpp:5833 msgid "Sub-prime contact console" msgstr "次級接點控制台" -#: src/mapgen.cpp:5844 +#: src/mapgen.cpp:5835 msgid "Terminate Specimens" msgstr "終結樣本" -#: src/mapgen.cpp:5845 +#: src/mapgen.cpp:5836 msgid "Release Specimens" msgstr "釋放樣本" -#: src/mapgen.cpp:5847 +#: src/mapgen.cpp:5838 msgid "Toggle Portal" msgstr "切換傳送門" -#: src/mapgen.cpp:5848 +#: src/mapgen.cpp:5839 msgid "Activate Resonance Cascade" msgstr "啟動共振梯級" -#: src/mapgen.cpp:5888 src/mapgen.cpp:7095 src/mapgen.cpp:7114 -#: src/mapgen.cpp:7134 src/mapgen.cpp:7153 +#: src/mapgen.cpp:5879 src/mapgen.cpp:7086 src/mapgen.cpp:7105 +#: src/mapgen.cpp:7125 src/mapgen.cpp:7144 msgid "Bionic access" msgstr "生化插件存取" -#: src/mapgen.cpp:5890 src/mapgen.cpp:7097 src/mapgen.cpp:7116 -#: src/mapgen.cpp:7136 src/mapgen.cpp:7155 +#: src/mapgen.cpp:5881 src/mapgen.cpp:7088 src/mapgen.cpp:7107 +#: src/mapgen.cpp:7127 src/mapgen.cpp:7146 msgid "Open Chambers" msgstr "開啟房間" @@ -418109,7 +418895,7 @@ msgstr "被動" msgid "Hit" msgstr "命中" -#: src/martialarts.cpp:2017 src/ranged.cpp:1641 +#: src/martialarts.cpp:2017 src/ranged.cpp:1642 msgid "Miss" msgstr "失誤" @@ -418140,7 +418926,7 @@ msgstr "(手持)" msgid "Weapons" msgstr "" -#: src/martialarts.cpp:2139 +#: src/martialarts.cpp:2142 #, c-format msgid " Style: %s " msgstr " 招式: %s " @@ -418243,7 +419029,7 @@ msgstr "" msgid "%2d" msgstr "" -#: src/medical_ui.cpp:216 src/veh_interact.cpp:2806 +#: src/medical_ui.cpp:216 src/veh_interact.cpp:2800 #, c-format msgid "%s (%s)" msgstr "%s (%s)" @@ -418351,7 +419137,7 @@ msgstr "" "\n" #: src/medical_ui.cpp:536 src/player_display.cpp:1365 -#: src/veh_interact.cpp:2999 +#: src/veh_interact.cpp:2993 msgid "Strength" msgstr "力量" @@ -419075,15 +419861,15 @@ msgstr "你未能從 %2$s 身上偷走 %1$s, 不過也沒有引起注意。" msgid "You failed to steal %1$s from %2$s." msgstr "你未能從 %2$s 身上偷走 %1$s。" -#: src/memorial_logger.cpp:202 +#: src/memorial_logger.cpp:210 msgid "an unemployed male" msgstr "一位無業的男性" -#: src/memorial_logger.cpp:204 +#: src/memorial_logger.cpp:212 msgid "an unemployed female" msgstr "一位無業的女性" -#: src/memorial_logger.cpp:207 +#: src/memorial_logger.cpp:215 #, c-format msgid "a %s" msgstr "一位 %s" @@ -419091,24 +419877,24 @@ msgstr "一位 %s" #. ~ First parameter is a pronoun ("He"/"She"), second parameter is a #. description #. ~ that designates the location relative to its surroundings. -#: src/memorial_logger.cpp:214 +#: src/memorial_logger.cpp:222 #, c-format msgid "%1$s was killed in a %2$s." msgstr "%1$s 於 %2$s 被殺害。" -#: src/memorial_logger.cpp:218 +#: src/memorial_logger.cpp:226 #, c-format msgid "Cataclysm - Dark Days Ahead version %s memorial file" msgstr "代誌大條 - 烏日到站 版本 %s 墓誌銘檔案" -#: src/memorial_logger.cpp:221 +#: src/memorial_logger.cpp:229 #, c-format msgid "In memory of: %s" msgstr "謹此紀念: %s" #. ~ The "%s" will be replaced by an epitaph as displayed in the memorial #. files. Replace the quotation marks as appropriate for your language. -#: src/memorial_logger.cpp:224 +#: src/memorial_logger.cpp:232 #, c-format msgctxt "epitaph" msgid "\"%s\"" @@ -419116,999 +419902,999 @@ msgstr "\"%s\"" #. ~ First parameter: Pronoun, second parameter: a profession name (with #. article) -#: src/memorial_logger.cpp:227 +#: src/memorial_logger.cpp:235 #, c-format msgid "%1$s was %2$s when the apocalypse began." msgstr "當災變發生時, %1$s 是一位 %2$s。" -#: src/memorial_logger.cpp:229 +#: src/memorial_logger.cpp:237 #, c-format msgid "%1$s died on %2$s." msgstr "%1$s 死於 %2$s。" -#: src/memorial_logger.cpp:235 +#: src/memorial_logger.cpp:243 #, c-format msgid "Cash on hand: %s" msgstr "身上的現金: %s" -#: src/memorial_logger.cpp:246 +#: src/memorial_logger.cpp:254 msgid "Final HP:" msgstr "最終生命值:" -#: src/memorial_logger.cpp:247 +#: src/memorial_logger.cpp:255 #, c-format msgid " Head: %d/%d" msgstr "頭部: %d/%d" -#: src/memorial_logger.cpp:248 +#: src/memorial_logger.cpp:256 #, c-format msgid "Torso: %d/%d" msgstr "軀幹: %d/%d" -#: src/memorial_logger.cpp:249 +#: src/memorial_logger.cpp:257 #, c-format msgid "L Arm: %d/%d" msgstr "左臂: %d/%d" -#: src/memorial_logger.cpp:250 +#: src/memorial_logger.cpp:258 #, c-format msgid "R Arm: %d/%d" msgstr "右臂: %d/%d" -#: src/memorial_logger.cpp:251 +#: src/memorial_logger.cpp:259 #, c-format msgid "L Leg: %d/%d" msgstr "左腿: %d/%d" -#: src/memorial_logger.cpp:252 +#: src/memorial_logger.cpp:260 #, c-format msgid "R Leg: %d/%d" msgstr "右腿: %d/%d" -#: src/memorial_logger.cpp:256 +#: src/memorial_logger.cpp:264 msgid "Final Stats:" msgstr "最終屬性:" -#: src/memorial_logger.cpp:257 src/memorial_logger.cpp:262 +#: src/memorial_logger.cpp:265 src/memorial_logger.cpp:270 #, c-format msgid "Str %d" msgstr "力量%d" -#: src/memorial_logger.cpp:258 src/memorial_logger.cpp:263 +#: src/memorial_logger.cpp:266 src/memorial_logger.cpp:271 #, c-format msgid "Dex %d" msgstr "敏捷%d" -#: src/memorial_logger.cpp:259 src/memorial_logger.cpp:264 +#: src/memorial_logger.cpp:267 src/memorial_logger.cpp:272 #, c-format msgid "Int %d" msgstr "智力%d" -#: src/memorial_logger.cpp:260 src/memorial_logger.cpp:265 +#: src/memorial_logger.cpp:268 src/memorial_logger.cpp:273 #, c-format msgid "Per %d" msgstr "感知%d" -#: src/memorial_logger.cpp:261 +#: src/memorial_logger.cpp:269 msgid "Base Stats:" msgstr "基本屬性:" -#: src/memorial_logger.cpp:269 +#: src/memorial_logger.cpp:277 msgid "Final Messages:" msgstr "最終訊息:" -#: src/memorial_logger.cpp:302 +#: src/memorial_logger.cpp:310 msgid "No monsters were killed." msgstr "沒有殺掉任何的怪物。" -#: src/memorial_logger.cpp:304 +#: src/memorial_logger.cpp:312 #, c-format msgid "Total kills: %d" msgstr "總擊殺數: %d" #. ~ 1. skill name, 2. skill level, 3. exercise percentage to next level -#: src/memorial_logger.cpp:313 +#: src/memorial_logger.cpp:321 #, c-format msgid "%s: %d (%d %%)" msgstr "%s: %d (%d%%)" -#: src/memorial_logger.cpp:319 +#: src/memorial_logger.cpp:327 msgid "Traits:" msgstr "特質:" -#: src/memorial_logger.cpp:324 src/memorial_logger.cpp:336 +#: src/memorial_logger.cpp:332 src/memorial_logger.cpp:344 msgid "(None)" msgstr "(無)" -#: src/memorial_logger.cpp:329 +#: src/memorial_logger.cpp:337 msgid "Ongoing Effects:" msgstr "持續的效果:" -#: src/memorial_logger.cpp:341 src/newcharacter.cpp:3610 -#: src/newcharacter.cpp:3612 +#: src/memorial_logger.cpp:349 src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3667 msgid "Bionics:" msgstr "生化插件:" -#: src/memorial_logger.cpp:346 +#: src/memorial_logger.cpp:354 msgid "No bionics were installed." msgstr "沒有已安裝的生化插件。" -#: src/memorial_logger.cpp:349 +#: src/memorial_logger.cpp:357 #, c-format msgid "" "Bionic Power: %d/%d" msgstr "生化能量: %d/%d" -#: src/memorial_logger.cpp:355 +#: src/memorial_logger.cpp:363 msgid "Weapon:" msgstr "武器:" -#: src/memorial_logger.cpp:359 +#: src/memorial_logger.cpp:367 msgid "Equipment:" msgstr "裝備:" -#: src/memorial_logger.cpp:364 src/newcharacter.cpp:1851 +#: src/memorial_logger.cpp:372 src/newcharacter.cpp:1869 msgid "Inventory:" msgstr "物品欄:" -#: src/memorial_logger.cpp:382 +#: src/memorial_logger.cpp:390 msgid "Lifetime Stats and Scores" msgstr "終生統計與得分" -#: src/memorial_logger.cpp:390 +#: src/memorial_logger.cpp:398 msgid "Game History" msgstr "遊戲歷史" #. ~ %s is artifact name -#: src/memorial_logger.cpp:427 +#: src/memorial_logger.cpp:435 #, c-format msgctxt "memorial_male" msgid "Activated the %s." msgstr "啟動了 %s。" -#: src/memorial_logger.cpp:428 +#: src/memorial_logger.cpp:436 #, c-format msgctxt "memorial_female" msgid "Activated the %s." msgstr "啟動了 %s。" -#: src/memorial_logger.cpp:436 +#: src/memorial_logger.cpp:444 msgctxt "memorial_male" msgid "Activated a mininuke." msgstr "啟動迷你核彈。" -#: src/memorial_logger.cpp:437 +#: src/memorial_logger.cpp:445 msgctxt "memorial_female" msgid "Activated a mininuke." msgstr "啟動迷你核彈。" -#: src/memorial_logger.cpp:447 +#: src/memorial_logger.cpp:455 msgctxt "memorial_male" msgid "Consumed mutagen." msgstr "服用了突變劑。" -#: src/memorial_logger.cpp:448 +#: src/memorial_logger.cpp:456 msgctxt "memorial_female" msgid "Consumed mutagen." msgstr "服用了突變劑。" -#: src/memorial_logger.cpp:451 +#: src/memorial_logger.cpp:459 msgctxt "memorial_male" msgid "Injected mutagen." msgstr "注入突變劑。" -#: src/memorial_logger.cpp:452 +#: src/memorial_logger.cpp:460 msgctxt "memorial_female" msgid "Injected mutagen." msgstr "注入突變劑。" -#: src/memorial_logger.cpp:455 +#: src/memorial_logger.cpp:463 msgctxt "memorial_male" msgid "Consumed purifier." msgstr "服用了淨化劑。" -#: src/memorial_logger.cpp:456 +#: src/memorial_logger.cpp:464 msgctxt "memorial_female" msgid "Consumed purifier." msgstr "服用了淨化劑。" -#: src/memorial_logger.cpp:459 +#: src/memorial_logger.cpp:467 msgctxt "memorial_male" msgid "Injected purifier." msgstr "注射了淨化劑。" -#: src/memorial_logger.cpp:460 +#: src/memorial_logger.cpp:468 msgctxt "memorial_female" msgid "Injected purifier." msgstr "注射了淨化劑。" -#: src/memorial_logger.cpp:463 +#: src/memorial_logger.cpp:471 msgctxt "memorial_male" msgid "Injected smart purifier." msgstr "注射了聰明淨化劑。" -#: src/memorial_logger.cpp:464 +#: src/memorial_logger.cpp:472 msgctxt "memorial_female" msgid "Injected smart purifier." msgstr "注射了聰明淨化劑。" -#: src/memorial_logger.cpp:473 +#: src/memorial_logger.cpp:481 msgctxt "memorial_male" msgid "Angered a group of amigara horrors!" msgstr "惹毛了一群阿彌殼怪。" -#: src/memorial_logger.cpp:474 +#: src/memorial_logger.cpp:482 msgctxt "memorial_female" msgid "Angered a group of amigara horrors!" msgstr "惹毛了一群阿彌殼怪。" -#: src/memorial_logger.cpp:478 +#: src/memorial_logger.cpp:486 msgctxt "memorial_male" msgid "Awoke a group of dark wyrms!" msgstr "吵醒了一群暗古龍!" -#: src/memorial_logger.cpp:479 +#: src/memorial_logger.cpp:487 msgctxt "memorial_female" msgid "Awoke a group of dark wyrms!" msgstr "吵醒了一群暗古龍!" -#: src/memorial_logger.cpp:485 +#: src/memorial_logger.cpp:493 msgctxt "memorial_male" msgid "Became wanted by the police!" msgstr "你成了十大通緝要犯!" -#: src/memorial_logger.cpp:486 +#: src/memorial_logger.cpp:494 msgctxt "memorial_female" msgid "Became wanted by the police!" msgstr "你成了十大通緝要犯!" #. ~ %s is bodypart -#: src/memorial_logger.cpp:495 +#: src/memorial_logger.cpp:503 #, c-format msgctxt "memorial_male" msgid "Broke his %s." msgstr "折斷了%s。" -#: src/memorial_logger.cpp:496 +#: src/memorial_logger.cpp:504 #, c-format msgctxt "memorial_female" msgid "Broke her %s." msgstr "折斷了%s。" #. ~ %s is bodypart -#: src/memorial_logger.cpp:506 +#: src/memorial_logger.cpp:514 #, c-format msgctxt "memorial_male" msgid "Broken %s began to mend." msgstr "殘破的 %s 開始修補。" -#: src/memorial_logger.cpp:507 +#: src/memorial_logger.cpp:515 #, c-format msgctxt "memorial_female" msgid "Broken %s began to mend." msgstr "殘破的 %s 開始修補。" -#: src/memorial_logger.cpp:520 +#: src/memorial_logger.cpp:528 msgctxt "memorial_male" msgid "You buried an unknown victim of the Cataclysm." msgstr "你埋葬了大災變中一個不知名的受害者。" -#: src/memorial_logger.cpp:522 +#: src/memorial_logger.cpp:530 msgctxt "memorial_female" msgid "You buried an unknown victim of The Cataclysm." msgstr "你埋葬了大災變中一個不知名的受害者。" -#: src/memorial_logger.cpp:525 +#: src/memorial_logger.cpp:533 #, c-format msgctxt "memorial_male" msgid "You buried %s." msgstr "你埋葬了 %s。" -#: src/memorial_logger.cpp:526 +#: src/memorial_logger.cpp:534 #, c-format msgctxt "memorial_female" msgid "You buried %s." msgstr "你埋葬了 %s。" -#: src/memorial_logger.cpp:533 +#: src/memorial_logger.cpp:541 msgctxt "memorial_male" msgid "Caused a resonance cascade." msgstr "引起了串聯共振。" -#: src/memorial_logger.cpp:534 +#: src/memorial_logger.cpp:542 msgctxt "memorial_female" msgid "Caused a resonance cascade." msgstr "引起了串聯共振。" -#: src/memorial_logger.cpp:559 +#: src/memorial_logger.cpp:567 msgctxt "memorial_male" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "捕殺了一隻人猿。獵物沒有名字。" -#: src/memorial_logger.cpp:561 +#: src/memorial_logger.cpp:569 msgctxt "memorial_female" msgid "Caught and killed an ape. Prey doesn't have a name." msgstr "捕殺了一隻人猿。獵物沒有名字。" -#: src/memorial_logger.cpp:564 +#: src/memorial_logger.cpp:572 #, c-format msgctxt "memorial_male" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "冷血的殺害了看起來很美味的無辜者, %s。" -#: src/memorial_logger.cpp:566 +#: src/memorial_logger.cpp:574 #, c-format msgctxt "memorial_female" msgid "Killed a delicious-looking innocent, %s, in cold blood." msgstr "冷血的殺害了看起來很美味的無辜者, %s。" -#: src/memorial_logger.cpp:570 +#: src/memorial_logger.cpp:578 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "冷血地殺害了無辜的 %s。他們很弱。" -#: src/memorial_logger.cpp:572 +#: src/memorial_logger.cpp:580 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s, in cold blood. They were weak." msgstr "冷血地殺害了無辜的 %s。他們很弱。" -#: src/memorial_logger.cpp:575 +#: src/memorial_logger.cpp:583 #, c-format msgctxt "memorial_male" msgid "Killed an innocent, %s." msgstr "殺死了無辜的 %s。" -#: src/memorial_logger.cpp:576 +#: src/memorial_logger.cpp:584 #, c-format msgctxt "memorial_female" msgid "Killed an innocent, %s." msgstr "殺死了無辜的 %s。" -#: src/memorial_logger.cpp:580 +#: src/memorial_logger.cpp:588 #, c-format msgctxt "memorial_male" msgid "" "Killed an innocent person, %s, in cold blood and felt terrible afterwards." msgstr "冷血的殺害了無辜的 %s, 事後感到很愧咎。" -#: src/memorial_logger.cpp:583 +#: src/memorial_logger.cpp:591 #, c-format msgctxt "memorial_female" msgid "" "Killed an innocent person, %s, in cold blood and felt terrible afterwards." msgstr "冷血的殺害了無辜的 %s, 事後感到很愧咎。" -#: src/memorial_logger.cpp:595 +#: src/memorial_logger.cpp:603 #, c-format msgctxt "memorial_male" msgid "Killed a %s." msgstr "殺掉了 %s。" -#: src/memorial_logger.cpp:596 +#: src/memorial_logger.cpp:604 #, c-format msgctxt "memorial_female" msgid "Killed a %s." msgstr "殺掉了 %s。" -#: src/memorial_logger.cpp:632 +#: src/memorial_logger.cpp:640 #, c-format msgctxt "memorial_male" msgid "Consumed a %s." msgstr "服用了%s。" -#: src/memorial_logger.cpp:633 +#: src/memorial_logger.cpp:641 #, c-format msgctxt "memorial_female" msgid "Consumed a %s." msgstr "服用了%s。" -#: src/memorial_logger.cpp:640 +#: src/memorial_logger.cpp:648 msgctxt "memorial_male" msgid "Opened the Marloss Gateway." msgstr "開啟馬洛斯之門。" -#: src/memorial_logger.cpp:641 +#: src/memorial_logger.cpp:649 msgctxt "memorial_female" msgid "Opened the Marloss Gateway." msgstr "開啟馬洛斯之門。" -#: src/memorial_logger.cpp:660 +#: src/memorial_logger.cpp:668 msgctxt "memorial_male" msgid "Became one with the Mycus." msgstr "成為馬庫斯的一員。" -#: src/memorial_logger.cpp:661 +#: src/memorial_logger.cpp:669 msgctxt "memorial_female" msgid "Became one with the Mycus." msgstr "成為馬庫斯的一員。" -#: src/memorial_logger.cpp:668 +#: src/memorial_logger.cpp:676 msgctxt "memorial_male" msgid "Dermatik eggs hatched." msgstr "變異蜂卵孵化。" -#: src/memorial_logger.cpp:669 +#: src/memorial_logger.cpp:677 msgctxt "memorial_female" msgid "Dermatik eggs hatched." msgstr "變異蜂卵孵化。" -#: src/memorial_logger.cpp:676 +#: src/memorial_logger.cpp:684 msgctxt "memorial_male" msgid "Injected with dermatik eggs." msgstr "被注入了變異蜂卵。" -#: src/memorial_logger.cpp:677 +#: src/memorial_logger.cpp:685 msgctxt "memorial_female" msgid "Injected with dermatik eggs." msgstr "被注入了變異蜂卵。" -#: src/memorial_logger.cpp:682 +#: src/memorial_logger.cpp:690 msgctxt "memorial_male" msgid "Destroyed a triffid grove." msgstr "摧毀了一個食人樹群落。" -#: src/memorial_logger.cpp:683 +#: src/memorial_logger.cpp:691 msgctxt "memorial_female" msgid "Destroyed a triffid grove." msgstr "摧毀了一個食人樹群落。" -#: src/memorial_logger.cpp:689 +#: src/memorial_logger.cpp:697 msgctxt "memorial_male" msgid "Succumbed to an asthma attack." msgstr "死於氣喘發作。" -#: src/memorial_logger.cpp:690 +#: src/memorial_logger.cpp:698 msgctxt "memorial_female" msgid "Succumbed to an asthma attack." msgstr "死於氣喘發作。" -#: src/memorial_logger.cpp:699 +#: src/memorial_logger.cpp:707 msgctxt "memorial_male" msgid "Died of datura overdose." msgstr "死於曼陀羅過量。" -#: src/memorial_logger.cpp:700 +#: src/memorial_logger.cpp:708 msgctxt "memorial_female" msgid "Died of datura overdose." msgstr "死於曼陀羅過量。" -#: src/memorial_logger.cpp:702 +#: src/memorial_logger.cpp:710 msgctxt "memorial_male" msgid "Died of a healing stimulant overdose." msgstr "死於興奮劑過量。" -#: src/memorial_logger.cpp:703 +#: src/memorial_logger.cpp:711 msgctxt "memorial_female" msgid "Died of a healing stimulant overdose." msgstr "死於興奮劑過量。" -#: src/memorial_logger.cpp:705 +#: src/memorial_logger.cpp:713 msgctxt "memorial_male" msgid "Died of adrenaline overdose." msgstr "死於腎上腺素過量。" -#: src/memorial_logger.cpp:706 +#: src/memorial_logger.cpp:714 msgctxt "memorial_female" msgid "Died of adrenaline overdose." msgstr "死於腎上腺素過量。" -#: src/memorial_logger.cpp:708 +#: src/memorial_logger.cpp:716 msgctxt "memorial_male" msgid "Died of an alcohol overdose." msgstr "死於酒精過量。" -#: src/memorial_logger.cpp:709 +#: src/memorial_logger.cpp:717 msgctxt "memorial_female" msgid "Died of an alcohol overdose." msgstr "死於酒精過量。" -#: src/memorial_logger.cpp:711 +#: src/memorial_logger.cpp:719 msgctxt "memorial_male" msgid "Died of a drug overdose." msgstr "死於用藥過量。" -#: src/memorial_logger.cpp:712 +#: src/memorial_logger.cpp:720 msgctxt "memorial_female" msgid "Died of a drug overdose." msgstr "死於用藥過量。" -#: src/memorial_logger.cpp:720 +#: src/memorial_logger.cpp:728 msgctxt "memorial_male" msgid "Bled to death." msgstr "死於失血。" -#: src/memorial_logger.cpp:721 +#: src/memorial_logger.cpp:729 msgctxt "memorial_female" msgid "Bled to death." msgstr "死於失血。" -#: src/memorial_logger.cpp:728 +#: src/memorial_logger.cpp:736 msgctxt "memorial_male" msgid "Died of hypovolemic shock." msgstr "死於貧血休克" -#: src/memorial_logger.cpp:729 +#: src/memorial_logger.cpp:737 msgctxt "memorial_female" msgid "Died of hypovolemic shock." msgstr "死於貧血休克" -#: src/memorial_logger.cpp:736 +#: src/memorial_logger.cpp:744 msgctxt "memorial_male" msgid "Died from loss of red blood cells." msgstr "死於紅血球缺失。" -#: src/memorial_logger.cpp:737 +#: src/memorial_logger.cpp:745 msgctxt "memorial_female" msgid "Died from loss of red blood cells." msgstr "死於紅血球缺失。" -#: src/memorial_logger.cpp:744 +#: src/memorial_logger.cpp:752 msgctxt "memorial_male" msgid "Succumbed to the infection." msgstr "死於感染。" -#: src/memorial_logger.cpp:745 +#: src/memorial_logger.cpp:753 msgctxt "memorial_female" msgid "Succumbed to the infection." msgstr "死於感染。" -#: src/memorial_logger.cpp:752 +#: src/memorial_logger.cpp:760 msgctxt "memorial_male" msgid "Died of starvation." msgstr "餓死。" -#: src/memorial_logger.cpp:753 +#: src/memorial_logger.cpp:761 msgctxt "memorial_female" msgid "Died of starvation." msgstr "餓死。" -#: src/memorial_logger.cpp:760 +#: src/memorial_logger.cpp:768 msgctxt "memorial_male" msgid "Died of thirst." msgstr "渴死。" -#: src/memorial_logger.cpp:761 +#: src/memorial_logger.cpp:769 msgctxt "memorial_female" msgid "Died of thirst." msgstr "渴死。" -#: src/memorial_logger.cpp:766 +#: src/memorial_logger.cpp:774 msgctxt "memorial_male" msgid "Dug a shaft into lava." msgstr "挖了一個直通岩漿的豎井。" -#: src/memorial_logger.cpp:767 +#: src/memorial_logger.cpp:775 msgctxt "memorial_female" msgid "Dug a shaft into lava." msgstr "挖了一個直通岩漿的豎井。" -#: src/memorial_logger.cpp:771 +#: src/memorial_logger.cpp:779 msgctxt "memorial_male" msgid "Disarmed a nuclear missile." msgstr "解除核子彈頭。" -#: src/memorial_logger.cpp:772 +#: src/memorial_logger.cpp:780 msgctxt "memorial_female" msgid "Disarmed a nuclear missile." msgstr "解除核子彈頭。" -#: src/memorial_logger.cpp:776 +#: src/memorial_logger.cpp:784 msgctxt "memorial_male" msgid "Ate a sewage sample." msgstr "喝下了污水樣本。" -#: src/memorial_logger.cpp:777 +#: src/memorial_logger.cpp:785 msgctxt "memorial_female" msgid "Ate a sewage sample." msgstr "喝下了污水樣本。" -#: src/memorial_logger.cpp:785 +#: src/memorial_logger.cpp:793 #, c-format msgctxt "memorial_male" msgid "'%s' mutation turned into '%s'" msgstr "'%s' 突變成了 '%s'" -#: src/memorial_logger.cpp:786 +#: src/memorial_logger.cpp:794 #, c-format msgctxt "memorial_female" msgid "'%s' mutation turned into '%s'" msgstr "'%s' 突變成了 '%s'" -#: src/memorial_logger.cpp:794 +#: src/memorial_logger.cpp:802 msgctxt "memorial_male" msgid "Exhumed a grave." msgstr "挖掘墳墓。" -#: src/memorial_logger.cpp:795 +#: src/memorial_logger.cpp:803 msgctxt "memorial_female" msgid "Exhumed a grave." msgstr "挖掘墳墓。" -#: src/memorial_logger.cpp:803 +#: src/memorial_logger.cpp:811 #, c-format msgctxt "memorial_male" msgid "Failed install of bionic: %s." msgstr "安裝生化插件失敗: %s。" -#: src/memorial_logger.cpp:804 +#: src/memorial_logger.cpp:812 #, c-format msgctxt "memorial_female" msgid "Failed install of bionic: %s." msgstr "安裝生化插件失敗: %s。" -#: src/memorial_logger.cpp:813 +#: src/memorial_logger.cpp:821 #, c-format msgctxt "memorial_male" msgid "Failed to remove bionic: %s." msgstr "無法移除生化插件: %s。" -#: src/memorial_logger.cpp:814 +#: src/memorial_logger.cpp:822 #, c-format msgctxt "memorial_female" msgid "Failed to remove bionic: %s." msgstr "無法移除生化插件: %s。" -#: src/memorial_logger.cpp:822 +#: src/memorial_logger.cpp:830 msgctxt "memorial_male" msgid "Succumbed to lack of sleep." msgstr "熬夜太久, 撐不住了。" -#: src/memorial_logger.cpp:823 +#: src/memorial_logger.cpp:831 msgctxt "memorial_female" msgid "Succumbed to lack of sleep." msgstr "熬夜太久, 撐不住了。" -#: src/memorial_logger.cpp:829 +#: src/memorial_logger.cpp:837 #, c-format msgctxt "memorial_male" msgid "The fuel tank of the %s exploded!" msgstr "%s 的油箱爆炸了!" -#: src/memorial_logger.cpp:830 +#: src/memorial_logger.cpp:838 #, c-format msgctxt "memorial_female" msgid "The fuel tank of the %s exploded!" msgstr "%s 的油箱爆炸了!" #. ~ %s is addiction name -#: src/memorial_logger.cpp:839 +#: src/memorial_logger.cpp:847 #, c-format msgctxt "memorial_male" msgid "Became addicted to %s." msgstr "對 %s 上癮了。" -#: src/memorial_logger.cpp:840 +#: src/memorial_logger.cpp:848 #, c-format msgctxt "memorial_female" msgid "Became addicted to %s." msgstr "對 %s 上癮了。" -#: src/memorial_logger.cpp:849 +#: src/memorial_logger.cpp:857 #, c-format msgctxt "memorial_male" msgid "Gained the mutation '%s'." msgstr "獲得突變 '%s'。" -#: src/memorial_logger.cpp:850 +#: src/memorial_logger.cpp:858 #, c-format msgctxt "memorial_female" msgid "Gained the mutation '%s'." msgstr "獲得突變 '%s'。" #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:863 +#: src/memorial_logger.cpp:871 #, c-format msgctxt "memorial_male" msgid "Reached skill level %1$d in %2$s." msgstr "%2$s 提昇到 %1$d。" #. ~ %d is skill level %s is skill name -#: src/memorial_logger.cpp:866 +#: src/memorial_logger.cpp:874 #, c-format msgctxt "memorial_female" msgid "Reached skill level %1$d in %2$s." msgstr "%2$s 提昇到 %1$d。" -#: src/memorial_logger.cpp:876 +#: src/memorial_logger.cpp:884 #, c-format msgctxt "memorial_male" msgid "%s committed suicide." msgstr "%s 自殺了。" -#: src/memorial_logger.cpp:877 +#: src/memorial_logger.cpp:885 #, c-format msgctxt "memorial_female" msgid "%s committed suicide." msgstr "%s 自殺了。" -#: src/memorial_logger.cpp:880 +#: src/memorial_logger.cpp:888 #, c-format msgctxt "memorial_male" msgid "%s was killed." msgstr "%s 被殺害了。" -#: src/memorial_logger.cpp:881 +#: src/memorial_logger.cpp:889 #, c-format msgctxt "memorial_female" msgid "%s was killed." msgstr "%s 被殺害了。" -#: src/memorial_logger.cpp:885 +#: src/memorial_logger.cpp:893 #, c-format msgctxt "memorial_male" msgid "Last words: %s" msgstr "遺言: %s" -#: src/memorial_logger.cpp:886 +#: src/memorial_logger.cpp:894 #, c-format msgctxt "memorial_female" msgid "Last words: %s" msgstr "遺言: %s" #. ~ %s is player name -#: src/memorial_logger.cpp:893 +#: src/memorial_logger.cpp:901 #, c-format msgctxt "memorial_male" msgid "%s began their journey into the Cataclysm." msgstr "%s 開始了烏日之旅。" -#: src/memorial_logger.cpp:894 +#: src/memorial_logger.cpp:902 #, c-format msgctxt "memorial_female" msgid "%s began their journey into the Cataclysm." msgstr "%s 開始了烏日之旅。" -#: src/memorial_logger.cpp:902 +#: src/memorial_logger.cpp:910 #, c-format msgctxt "memorial_male" msgid "Installed bionic: %s." msgstr "已安裝的生化插件: %s。" -#: src/memorial_logger.cpp:903 +#: src/memorial_logger.cpp:911 #, c-format msgctxt "memorial_female" msgid "Installed bionic: %s." msgstr "已安裝的生化插件: %s。" -#: src/memorial_logger.cpp:912 +#: src/memorial_logger.cpp:920 #, c-format msgctxt "memorial_male" msgid "Installed bad bionic: %s." msgstr "已安裝的損壞生化插件: %s。" -#: src/memorial_logger.cpp:913 +#: src/memorial_logger.cpp:921 #, c-format msgctxt "memorial_female" msgid "Installed bad bionic: %s." msgstr "已安裝的損壞生化插件: %s。" #. ~ %s is martial art -#: src/memorial_logger.cpp:923 +#: src/memorial_logger.cpp:931 #, c-format msgctxt "memorial_male" msgid "Learned %s." msgstr "學會了 %s。" -#: src/memorial_logger.cpp:924 +#: src/memorial_logger.cpp:932 #, c-format msgctxt "memorial_female" msgid "Learned %s." msgstr "學會了 %s。" #. ~ %s is addiction name -#: src/memorial_logger.cpp:934 +#: src/memorial_logger.cpp:942 #, c-format msgctxt "memorial_male" msgid "Overcame addiction to %s." msgstr "戒除了 %s。" -#: src/memorial_logger.cpp:935 +#: src/memorial_logger.cpp:943 #, c-format msgctxt "memorial_female" msgid "Overcame addiction to %s." msgstr "戒除了 %s。" -#: src/memorial_logger.cpp:942 +#: src/memorial_logger.cpp:950 #, c-format msgctxt "memorial_male" msgid "%s became hostile." msgstr "%s 變成與你敵對。" -#: src/memorial_logger.cpp:943 +#: src/memorial_logger.cpp:951 #, c-format msgctxt "memorial_female" msgid "%s became hostile." msgstr "%s 變成與你敵對。" -#: src/memorial_logger.cpp:948 +#: src/memorial_logger.cpp:956 msgctxt "memorial_male" msgid "Opened a portal." msgstr "開啟傳送門。" -#: src/memorial_logger.cpp:949 +#: src/memorial_logger.cpp:957 msgctxt "memorial_female" msgid "Opened a portal." msgstr "開啟傳送門。" -#: src/memorial_logger.cpp:953 +#: src/memorial_logger.cpp:961 msgctxt "memorial_male" msgid "Opened a strange temple." msgstr "開啟了一間奇怪的寺廟。" -#: src/memorial_logger.cpp:954 +#: src/memorial_logger.cpp:962 msgctxt "memorial_female" msgid "Opened a strange temple." msgstr "開啟了一間奇怪的寺廟。" -#: src/memorial_logger.cpp:958 +#: src/memorial_logger.cpp:966 #, c-format msgctxt "memorial_male" msgid "Lost the conduct %s%s." msgstr "破戒了守則 %s%s。" -#: src/memorial_logger.cpp:959 +#: src/memorial_logger.cpp:967 #, c-format msgctxt "memorial_female" msgid "Lost the conduct %s%s." msgstr "破戒了守則 %s%s。" -#: src/memorial_logger.cpp:961 src/memorial_logger.cpp:968 +#: src/memorial_logger.cpp:969 src/memorial_logger.cpp:976 msgid " (disabled)" msgstr "(不可用)" -#: src/memorial_logger.cpp:965 +#: src/memorial_logger.cpp:973 #, c-format msgctxt "memorial_male" msgid "Gained the achievement %s%s." msgstr "你達成了成就%s%s。" -#: src/memorial_logger.cpp:966 +#: src/memorial_logger.cpp:974 #, c-format msgctxt "memorial_female" msgid "Gained the achievement %s%s." msgstr "你達成了成就%s%s" -#: src/memorial_logger.cpp:975 +#: src/memorial_logger.cpp:983 #, c-format msgctxt "memorial_male" msgid "Forgot the spell %s." msgstr "遺忘了法術%s。" -#: src/memorial_logger.cpp:976 +#: src/memorial_logger.cpp:984 #, c-format msgctxt "memorial_female" msgid "Forgot the spell %s." msgstr "遺忘了法術%s。" -#: src/memorial_logger.cpp:985 +#: src/memorial_logger.cpp:993 #, c-format msgctxt "memorial_male" msgid "Learned the spell %s." msgstr "學會的法術%s。" -#: src/memorial_logger.cpp:986 +#: src/memorial_logger.cpp:994 #, c-format msgctxt "memorial_female" msgid "Learned the spell %s." msgstr "學會的法術%s。" -#: src/memorial_logger.cpp:995 +#: src/memorial_logger.cpp:1003 #, c-format msgctxt "memorial_male" msgid "Gained a spell level on %s." msgstr "獲得 %s 的法術等級。" -#: src/memorial_logger.cpp:996 +#: src/memorial_logger.cpp:1004 #, c-format msgctxt "memorial_female" msgid "Gained a spell level on %s." msgstr "獲得 %s 的法術等級。" -#: src/memorial_logger.cpp:1002 +#: src/memorial_logger.cpp:1010 msgctxt "memorial_male" msgid "Released subspace specimens." msgstr "釋放異空間樣本。" -#: src/memorial_logger.cpp:1003 +#: src/memorial_logger.cpp:1011 msgctxt "memorial_female" msgid "Released subspace specimens." msgstr "釋放異空間樣本。" -#: src/memorial_logger.cpp:1010 +#: src/memorial_logger.cpp:1018 #, c-format msgctxt "memorial_male" msgid "Removed bionic: %s." msgstr "已移除的生化插件: %s。" -#: src/memorial_logger.cpp:1011 +#: src/memorial_logger.cpp:1019 #, c-format msgctxt "memorial_female" msgid "Removed bionic: %s." msgstr "已移除的生化插件: %s。" -#: src/memorial_logger.cpp:1017 +#: src/memorial_logger.cpp:1025 msgctxt "memorial_male" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "封閉危險物質石棺。" -#: src/memorial_logger.cpp:1018 +#: src/memorial_logger.cpp:1026 msgctxt "memorial_female" msgid "Sealed a Hazardous Material Sarcophagus." msgstr "封閉危險物質石棺。" -#: src/memorial_logger.cpp:1025 +#: src/memorial_logger.cpp:1033 #, c-format msgctxt "memorial_male" msgid "Telefragged a %s." msgstr "傳送殺了 %s。" -#: src/memorial_logger.cpp:1026 +#: src/memorial_logger.cpp:1034 #, c-format msgctxt "memorial_female" msgid "Telefragged a %s." msgstr "傳送殺了 %s。" -#: src/memorial_logger.cpp:1034 +#: src/memorial_logger.cpp:1042 msgctxt "memorial_male" msgid "Spontaneous teleport." msgstr "自動傳送。" -#: src/memorial_logger.cpp:1035 +#: src/memorial_logger.cpp:1043 msgctxt "memorial_female" msgid "Spontaneous teleport." msgstr "自動傳送。" -#: src/memorial_logger.cpp:1043 +#: src/memorial_logger.cpp:1051 #, c-format msgctxt "memorial_male" msgid "Teleported into a %s." msgstr "傳送到 %s。" -#: src/memorial_logger.cpp:1044 +#: src/memorial_logger.cpp:1052 #, c-format msgctxt "memorial_female" msgid "Teleported into a %s." msgstr "傳送到 %s。" -#: src/memorial_logger.cpp:1050 +#: src/memorial_logger.cpp:1058 msgctxt "memorial_male" msgid "Terminated subspace specimens." msgstr "消滅異空間樣本。" -#: src/memorial_logger.cpp:1051 +#: src/memorial_logger.cpp:1059 msgctxt "memorial_female" msgid "Terminated subspace specimens." msgstr "消滅異空間樣本。" -#: src/memorial_logger.cpp:1057 +#: src/memorial_logger.cpp:1065 msgctxt "memorial_male" msgid "Threw up." msgstr "嘔吐了。" -#: src/memorial_logger.cpp:1058 +#: src/memorial_logger.cpp:1066 msgctxt "memorial_female" msgid "Threw up." msgstr "嘔吐了。" -#: src/memorial_logger.cpp:1063 +#: src/memorial_logger.cpp:1071 msgctxt "memorial_male" msgid "Set off an alarm." msgstr "引發警報。" -#: src/memorial_logger.cpp:1064 +#: src/memorial_logger.cpp:1072 msgctxt "memorial_female" msgid "Set off an alarm." msgstr "引發警報。" -#: src/memorial_logger.cpp:1068 +#: src/memorial_logger.cpp:1076 #, c-format msgctxt "memorial_male" msgid "Used the debug menu (%s)." msgstr "使用了除錯選單(%s)。" -#: src/memorial_logger.cpp:1069 +#: src/memorial_logger.cpp:1077 #, c-format msgctxt "memorial_female" msgid "Used the debug menu (%s)." @@ -420198,7 +420984,7 @@ msgctxt "message log" msgid "%s." msgstr "%s." -#: src/mission.h:205 +#: src/mission.h:204 msgid "Bugged mission type" msgstr "錯誤的任務類型" @@ -421111,11 +421897,11 @@ msgstr "" msgid "Deadline: %s" msgstr "期限: %s" -#: src/mission_ui.cpp:151 src/newcharacter.cpp:3524 src/newcharacter.cpp:3598 -#: src/newcharacter.cpp:3612 src/newcharacter.cpp:3649 -#: src/newcharacter.cpp:3760 src/newcharacter.cpp:3771 -#: src/newcharacter.cpp:3782 src/newcharacter.cpp:3794 -#: src/newcharacter.cpp:3820 +#: src/mission_ui.cpp:151 src/newcharacter.cpp:3579 src/newcharacter.cpp:3653 +#: src/newcharacter.cpp:3667 src/newcharacter.cpp:3704 +#: src/newcharacter.cpp:3815 src/newcharacter.cpp:3826 +#: src/newcharacter.cpp:3837 src/newcharacter.cpp:3849 +#: src/newcharacter.cpp:3875 msgid "None!" msgstr "無!" @@ -421209,19 +421995,19 @@ msgstr "圖像包模組" msgid "NO CATEGORY" msgstr "未分類模組" -#: src/mod_manager.cpp:82 src/newcharacter.cpp:2974 +#: src/mod_manager.cpp:82 src/newcharacter.cpp:3020 msgid "Default" msgstr "預設值" -#: src/mod_manager.cpp:83 src/safemode_ui.cpp:246 +#: src/mod_manager.cpp:83 src/safemode_ui.cpp:247 msgid "Blacklist" msgstr "黑名單" -#: src/mod_manager.cpp:287 +#: src/mod_manager.cpp:286 msgid "list of default mods" msgstr "預設模組列表" -#: src/mod_manager.cpp:400 +#: src/mod_manager.cpp:395 msgid "list of mods" msgstr "模組列表" @@ -424457,13 +425243,13 @@ msgid "" "'%2$c'." msgstr "你無法啟動 %1$s!若要檢視 %1$s 的描述, 按 ! 接著按 %2$c。" -#: src/name.cpp:136 +#: src/name.cpp:134 msgid "Tom" msgstr "Tom" #. ~ Used for constructing full name: %1$s is `given name`, %2$s is `family #. name` -#: src/name.cpp:147 +#: src/name.cpp:145 #, c-format msgctxt "Full Name" msgid "%1$s %2$s" @@ -424471,7 +425257,7 @@ msgstr "%1$s %2$s" #. ~ Used for constructing full name with nickname: %1$s is `given name`, %2$s #. is `family name`, %3$s is `nickname` -#: src/name.cpp:151 +#: src/name.cpp:149 #, c-format msgctxt "Full Name" msgid "%1$s '%3$s' %2$s" @@ -424649,8 +425435,8 @@ msgstr "" "按下 %s 或 %s 選擇模式, %s 確認選擇。\n" "按下 %s 切換到下一個項目或 %s 回到初始選單。" -#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3661 -#: src/newcharacter.cpp:3722 +#: src/newcharacter.cpp:1027 src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3777 #, c-format msgid "Press %s to view and alter keybindings." msgstr "按下 %s 來瀏覽和改變熱鍵。" @@ -424669,22 +425455,22 @@ msgstr "" "按下 %s 切換到下一個項目或 %s 回到上一個項目。" #: src/newcharacter.cpp:1106 src/newcharacter.cpp:1119 -#: src/newcharacter.cpp:3503 src/player_display.cpp:446 +#: src/newcharacter.cpp:3558 src/player_display.cpp:446 msgid "Strength:" msgstr "力量:" #: src/newcharacter.cpp:1108 src/newcharacter.cpp:1138 -#: src/newcharacter.cpp:3504 src/player_display.cpp:447 +#: src/newcharacter.cpp:3559 src/player_display.cpp:447 msgid "Dexterity:" msgstr "敏捷:" #: src/newcharacter.cpp:1110 src/newcharacter.cpp:1159 -#: src/newcharacter.cpp:3505 src/player_display.cpp:448 +#: src/newcharacter.cpp:3560 src/player_display.cpp:448 msgid "Intelligence:" msgstr "智力:" #: src/newcharacter.cpp:1112 src/newcharacter.cpp:1178 -#: src/newcharacter.cpp:3506 src/player_display.cpp:449 +#: src/newcharacter.cpp:3561 src/player_display.cpp:449 msgid "Perception:" msgstr "感知:" @@ -424777,285 +425563,285 @@ msgid "" "Perception is also used for detecting traps and other things of interest." msgstr "感知是遠程戰鬥的重要屬性。它同時也用於偵測陷阱和其他有趣的事物。" -#: src/newcharacter.cpp:1477 +#: src/newcharacter.cpp:1481 #, c-format msgid "%s %s %d point" msgid_plural "%s %s %d points" msgstr[0] "%s %s %d 點數" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "costs" msgstr "需要" -#: src/newcharacter.cpp:1479 +#: src/newcharacter.cpp:1483 msgid "earns" msgstr "給予" -#: src/newcharacter.cpp:1651 +#: src/newcharacter.cpp:1669 #, c-format msgid "Your scenario of %s prevents you from removing this trait." msgstr "你的 %s 劇情不允許你移除這個特質。" -#: src/newcharacter.cpp:1655 +#: src/newcharacter.cpp:1673 #, c-format msgid "Your profession of %s prevents you from removing this trait." msgstr "你的 %s 職業不允許你移除這個特質。" -#: src/newcharacter.cpp:1661 +#: src/newcharacter.cpp:1679 #, c-format msgid "Your background of %s prevents you from removing this trait." msgstr "你所選擇的背景%s不允許你移除該特質。" -#: src/newcharacter.cpp:1676 +#: src/newcharacter.cpp:1694 #, c-format msgid "You already picked some conflicting traits: %s." msgstr "你已經選擇了相互衝突的特質: %s 。" -#: src/newcharacter.cpp:1679 +#: src/newcharacter.cpp:1697 msgid "The scenario you picked prevents you from taking this trait!" msgstr "你選擇的劇情不允許你選擇這個特質!" -#: src/newcharacter.cpp:1681 +#: src/newcharacter.cpp:1699 #, c-format msgid "Your profession of %s prevents you from taking this trait." msgstr "你的 %s 職業不允許你選擇這個特質。" -#: src/newcharacter.cpp:1691 +#: src/newcharacter.cpp:1709 #, c-format msgid "The following bionics prevent you from taking this trait: %s." msgstr "以下生化插件不允許你選擇這個特質:%s。" -#: src/newcharacter.cpp:1695 +#: src/newcharacter.cpp:1713 #, c-format msgid "Sorry, but you can only take %d point of advantages." msgid_plural "Sorry, but you can only take %d points of advantages." msgstr[0] "抱歉, 你只能選取 %d 點優勢。" -#: src/newcharacter.cpp:1701 +#: src/newcharacter.cpp:1719 #, c-format msgid "Sorry, but you can only take %d point of disadvantages." msgid_plural "Sorry, but you can only take %d points of disadvantages." msgstr[0] "抱歉, 你只能選取 %d 點劣勢。" -#: src/newcharacter.cpp:1725 +#: src/newcharacter.cpp:1743 msgid "Search by trait name." msgstr "搜尋特質名稱。" -#: src/newcharacter.cpp:1776 +#: src/newcharacter.cpp:1794 msgid "Profession requirements:" msgstr "職業需求:" -#: src/newcharacter.cpp:1777 +#: src/newcharacter.cpp:1795 #, c-format msgid "Complete \"%s\"\n" msgstr "完成 \"%s\"\n" -#: src/newcharacter.cpp:1781 +#: src/newcharacter.cpp:1799 msgid "Profession story:" msgstr "職業故事:" -#: src/newcharacter.cpp:1790 +#: src/newcharacter.cpp:1808 msgid "Profession addictions:" msgstr "職業成隱:" -#: src/newcharacter.cpp:1792 src/newcharacter.cpp:2198 +#: src/newcharacter.cpp:1810 src/newcharacter.cpp:2224 #, c-format msgctxt "set_profession_addictions" msgid "%1$s (%2$d)" msgstr "%1$s (%2$d)" -#: src/newcharacter.cpp:1799 +#: src/newcharacter.cpp:1817 msgid "Profession traits:" msgstr "職業特質:" -#: src/newcharacter.cpp:1801 src/newcharacter.cpp:2207 +#: src/newcharacter.cpp:1819 src/newcharacter.cpp:2233 msgctxt "set_profession_trait" msgid "None" msgstr "無" -#: src/newcharacter.cpp:1810 +#: src/newcharacter.cpp:1828 msgid "Profession skills:" msgstr "職業技能:" -#: src/newcharacter.cpp:1812 src/newcharacter.cpp:2218 +#: src/newcharacter.cpp:1830 src/newcharacter.cpp:2244 msgctxt "set_profession_skill" msgid "None" msgstr "無" -#: src/newcharacter.cpp:1815 +#: src/newcharacter.cpp:1833 #, c-format msgctxt "set_profession_skill" msgid "%1$s (%2$d)" msgstr "%1$s (%2$d)" -#: src/newcharacter.cpp:1822 +#: src/newcharacter.cpp:1840 msgid "Profession items:" msgstr "職業物品:" -#: src/newcharacter.cpp:1824 +#: src/newcharacter.cpp:1842 msgctxt "set_profession_item" msgid "None" msgstr "無" -#: src/newcharacter.cpp:1844 +#: src/newcharacter.cpp:1862 msgid "Wielded:" msgstr "手持:" -#: src/newcharacter.cpp:1847 +#: src/newcharacter.cpp:1865 msgctxt "set_profession_item_wielded" msgid "None\n" msgstr "無\n" -#: src/newcharacter.cpp:1848 +#: src/newcharacter.cpp:1866 msgid "Worn:" msgstr "穿戴:" -#: src/newcharacter.cpp:1850 +#: src/newcharacter.cpp:1868 msgctxt "set_profession_item_worn" msgid "None\n" msgstr "無\n" -#: src/newcharacter.cpp:1854 +#: src/newcharacter.cpp:1872 msgctxt "set_profession_item_inventory" msgid "None\n" msgstr "無\n" -#: src/newcharacter.cpp:1861 +#: src/newcharacter.cpp:1879 msgid "Profession bionics:" msgstr "職業生化插件:" -#: src/newcharacter.cpp:1869 +#: src/newcharacter.cpp:1887 #, c-format msgid "%s (toggled)" msgstr "%s(可切換)" -#: src/newcharacter.cpp:1871 +#: src/newcharacter.cpp:1889 #, c-format msgid "%s (activated)" msgstr "%s(已啟動)" -#: src/newcharacter.cpp:1880 +#: src/newcharacter.cpp:1898 msgid "Profession proficiencies:" msgstr "專業水平:" -#: src/newcharacter.cpp:1887 +#: src/newcharacter.cpp:1905 msgid "Profession pets:" msgstr "職業寵物:" -#: src/newcharacter.cpp:1895 +#: src/newcharacter.cpp:1913 msgid "Profession vehicle:" msgstr "職業載具:" -#: src/newcharacter.cpp:1901 +#: src/newcharacter.cpp:1919 msgid "Profession spells:" msgstr "職業法術:" -#: src/newcharacter.cpp:1903 src/newcharacter.cpp:2254 +#: src/newcharacter.cpp:1921 src/newcharacter.cpp:2280 #, c-format msgid "%s level %d" msgstr "%s(%d級)" -#: src/newcharacter.cpp:1908 +#: src/newcharacter.cpp:1926 msgid "Profession missions:" msgstr "職業任務:" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1990 +#: src/newcharacter.cpp:2010 #, c-format msgid "Profession %1$s earns %2$d point" msgid_plural "Profession %1$s earns %2$d points" msgstr[0] "%1$s 給予 %2$d 點數" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:1995 +#: src/newcharacter.cpp:2015 #, c-format msgid "Profession %1$s costs %2$d point" msgid_plural "Profession %1$s costs %2$d points" msgstr[0] "%1$s 需要 %2$d 點數" -#: src/newcharacter.cpp:2141 +#: src/newcharacter.cpp:2167 #, c-format msgid "" "Your trait %1$s has been removed since it conflicts with the %2$s's %3$s " "trait." msgstr "你的%1$s特性和%2$s的%3$s特性衝突,已被移除。" -#: src/newcharacter.cpp:2164 +#: src/newcharacter.cpp:2190 msgid "Search by profession name." msgstr "搜尋職業名稱。" -#: src/newcharacter.cpp:2190 +#: src/newcharacter.cpp:2216 msgid "Background story:" msgstr "背景故事:" -#: src/newcharacter.cpp:2196 +#: src/newcharacter.cpp:2222 msgid "Background addictions:" msgstr "背景成隱:" -#: src/newcharacter.cpp:2205 +#: src/newcharacter.cpp:2231 msgid "Background traits:" msgstr "背景特質:" -#: src/newcharacter.cpp:2216 +#: src/newcharacter.cpp:2242 msgid "Background skill experience:" msgstr "背景技能經驗:" -#: src/newcharacter.cpp:2229 +#: src/newcharacter.cpp:2255 msgctxt "set_profession_skill" msgid "beginner" msgstr "入門" -#: src/newcharacter.cpp:2231 +#: src/newcharacter.cpp:2257 msgctxt "set_profession_skill" msgid "intermediate" msgstr "中级" -#: src/newcharacter.cpp:2233 +#: src/newcharacter.cpp:2259 msgctxt "set_profession_skill" msgid "competent" msgstr "能幹" -#: src/newcharacter.cpp:2235 +#: src/newcharacter.cpp:2261 msgctxt "set_profession_skill" msgid "advanced" msgstr "高級" -#: src/newcharacter.cpp:2244 +#: src/newcharacter.cpp:2270 msgid "Background proficiencies:" msgstr "背景專長:" -#: src/newcharacter.cpp:2252 +#: src/newcharacter.cpp:2278 msgid "Background spells:" msgstr "背景法術:" -#: src/newcharacter.cpp:2260 +#: src/newcharacter.cpp:2286 msgid "Background missions:" msgstr "背景任務:" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2341 +#: src/newcharacter.cpp:2369 #, c-format msgid "Background %1$s earns %2$d point" msgid_plural "Background %1$s earns %2$d points" msgstr[0] "背景%1$s獲得%2$d點點數" #. ~ 1s - profession name, 2d - current character points. -#: src/newcharacter.cpp:2346 +#: src/newcharacter.cpp:2374 #, c-format msgid "Background %1$s costs %2$d point" msgid_plural "Background %1$s costs %2$d points" msgstr[0] "背景%1$s消耗%2$d點點數" -#: src/newcharacter.cpp:2464 +#: src/newcharacter.cpp:2498 #, c-format msgid "The trait [%1$s] conflicts with background [%2$s]'s trait [%3$s]." msgstr "特質[%1$s]和背景[%2$s]的特質[%3$s]衝突。" -#: src/newcharacter.cpp:2521 +#: src/newcharacter.cpp:2555 msgid "Search by background name." msgstr "搜尋背景名稱。" -#: src/newcharacter.cpp:2634 +#: src/newcharacter.cpp:2670 #, c-format msgid "" "Press %s to view and alter keybindings.\n" @@ -425069,42 +425855,42 @@ msgstr "" "按下 %s 切換到下一個項目或 %s 回到上一個項目。" #. ~ levels here are skill levels at character creation time -#: src/newcharacter.cpp:2759 +#: src/newcharacter.cpp:2795 #, c-format msgid "%d level" msgid_plural "%d levels" msgstr[0] "%d個等級" #. ~ Second string is e.g. "1 level" or "2 levels" -#: src/newcharacter.cpp:2763 +#: src/newcharacter.cpp:2799 #, c-format msgid "Upgrading %s by %s costs %d point" msgid_plural "Upgrading %s by %s costs %d points" msgstr[0] "升級 %s%s 消耗 %d 點數" -#: src/newcharacter.cpp:2911 +#: src/newcharacter.cpp:2957 msgid "Scenario Story:" msgstr "劇情故事:" -#: src/newcharacter.cpp:2917 +#: src/newcharacter.cpp:2963 msgid "Scenario Requirements:" msgstr "劇情需求:" -#: src/newcharacter.cpp:2920 +#: src/newcharacter.cpp:2966 msgid "" "This scenario is not available in this world due to city size settings." msgstr "因為城市規模設定,這個劇情無法在這個世界使用。" -#: src/newcharacter.cpp:2928 +#: src/newcharacter.cpp:2974 #, c-format msgid "Complete \"%s\"" msgstr "完成 \"%s\"" -#: src/newcharacter.cpp:2933 +#: src/newcharacter.cpp:2979 msgid "Scenario Professions:" msgstr "劇情職業:" -#: src/newcharacter.cpp:2934 +#: src/newcharacter.cpp:2980 #, c-format msgid "" "\n" @@ -425113,121 +425899,121 @@ msgstr "" "\n" "%s" -#: src/newcharacter.cpp:2935 +#: src/newcharacter.cpp:2981 msgid ", default:\n" msgstr ", 預設:\n" -#: src/newcharacter.cpp:2951 +#: src/newcharacter.cpp:2997 msgid "Scenario Location:" msgstr "劇情地點:" -#: src/newcharacter.cpp:2952 +#: src/newcharacter.cpp:2998 #, c-format msgid "%s (%d locations, %d variants)" msgstr "%s ( %d 個地點,%d 個不同版本)" -#: src/newcharacter.cpp:2958 +#: src/newcharacter.cpp:3004 msgid "Scenario Vehicle:" msgstr "劇情載具:" -#: src/newcharacter.cpp:2962 +#: src/newcharacter.cpp:3008 msgid "Scenario calendar:" msgstr "劇情日期:" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 #, c-format msgid "Year: %s" msgstr "年:%s" -#: src/newcharacter.cpp:2965 +#: src/newcharacter.cpp:3011 msgid "Year: Random" msgstr "年:隨機" -#: src/newcharacter.cpp:2967 +#: src/newcharacter.cpp:3013 #, c-format msgid "Season: %s" msgstr "季節:%s" -#: src/newcharacter.cpp:2969 +#: src/newcharacter.cpp:3015 msgid "Day: Random" msgstr "日:隨機" -#: src/newcharacter.cpp:2970 +#: src/newcharacter.cpp:3016 #, c-format msgid "Day: %d" msgstr "日:%d" -#: src/newcharacter.cpp:2971 +#: src/newcharacter.cpp:3017 msgid "Hour: Random" msgstr "時:隨機" -#: src/newcharacter.cpp:2972 +#: src/newcharacter.cpp:3018 #, c-format msgid "Hour: %d" msgstr "時:%d" -#: src/newcharacter.cpp:2979 +#: src/newcharacter.cpp:3025 msgid "Scenario missions:" msgstr "劇情任務:" -#: src/newcharacter.cpp:2987 +#: src/newcharacter.cpp:3033 msgid "Fire nearby" msgstr "火災臨近" -#: src/newcharacter.cpp:2988 +#: src/newcharacter.cpp:3034 msgid "Zombies nearby" msgstr "殭屍臨近" -#: src/newcharacter.cpp:2989 +#: src/newcharacter.cpp:3035 msgid "Various limb wounds" msgstr "四肢帶傷" -#: src/newcharacter.cpp:2990 +#: src/newcharacter.cpp:3036 msgid "No starting NPC" msgstr "沒有初始 NPC" -#: src/newcharacter.cpp:2991 +#: src/newcharacter.cpp:3037 msgid "Starting location is bordered by an immense wall" msgstr "起始區域被高牆圍住" -#: src/newcharacter.cpp:2998 +#: src/newcharacter.cpp:3044 msgid "Scenario Flags:" msgstr "劇情要素:" -#: src/newcharacter.cpp:3085 +#: src/newcharacter.cpp:3133 msgid "Scenario earns %2$d point" msgid_plural "Scenario earns %2$d points" msgstr[0] "劇情 給予 %2$d 點數" -#: src/newcharacter.cpp:3088 +#: src/newcharacter.cpp:3136 msgid "Scenario costs %2$d point" msgid_plural "Scenario costs %2$d points" msgstr[0] "劇情 消耗 %2$d 點數" -#: src/newcharacter.cpp:3244 +#: src/newcharacter.cpp:3299 msgid "Search by scenario name." msgstr "搜尋劇情名稱。" -#: src/newcharacter.cpp:3276 src/newcharacter.cpp:3280 +#: src/newcharacter.cpp:3331 src/newcharacter.cpp:3335 msgid "Gender:" msgstr "性別:" -#: src/newcharacter.cpp:3292 src/newcharacter.cpp:3293 +#: src/newcharacter.cpp:3347 src/newcharacter.cpp:3348 #: src/player_display.cpp:460 msgid "Height:" msgstr "身高:" -#: src/newcharacter.cpp:3302 src/newcharacter.cpp:3303 +#: src/newcharacter.cpp:3357 src/newcharacter.cpp:3358 #: src/player_display.cpp:465 msgid "Age:" msgstr "年紀:" -#: src/newcharacter.cpp:3311 src/newcharacter.cpp:3312 +#: src/newcharacter.cpp:3366 src/newcharacter.cpp:3367 #: src/player_display.cpp:470 msgid "Blood type:" msgstr "血型:" -#: src/newcharacter.cpp:3322 src/newcharacter.cpp:3441 +#: src/newcharacter.cpp:3377 src/newcharacter.cpp:3496 #, c-format msgid "" "* Random location * (%d variant)" @@ -425235,31 +426021,31 @@ msgid_plural "" "* Random location * (%d variants)" msgstr[0] "*隨機地點* (%d 個可能)" -#: src/newcharacter.cpp:3328 src/newcharacter.cpp:3330 +#: src/newcharacter.cpp:3383 src/newcharacter.cpp:3385 msgid "Starting location:" msgstr "起始地點:" -#: src/newcharacter.cpp:3333 +#: src/newcharacter.cpp:3388 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" msgstr[0] "%s(%d個變種)" -#: src/newcharacter.cpp:3417 src/newcharacter.cpp:3730 +#: src/newcharacter.cpp:3472 src/newcharacter.cpp:3785 msgid "Name:" msgstr "名字:" -#: src/newcharacter.cpp:3438 +#: src/newcharacter.cpp:3493 msgid "Select a starting location." msgstr "選擇一個起始地點。" -#: src/newcharacter.cpp:3451 +#: src/newcharacter.cpp:3506 #, c-format msgid "%s (%d variant)" msgid_plural "%s (%d variants)" msgstr[0] "%s (%d 個變種)" -#: src/newcharacter.cpp:3618 +#: src/newcharacter.cpp:3673 #, c-format msgid "" "\n" @@ -425268,7 +426054,7 @@ msgstr "" "\n" "%s (可切換)" -#: src/newcharacter.cpp:3620 +#: src/newcharacter.cpp:3675 #, c-format msgid "" "\n" @@ -425277,12 +426063,12 @@ msgstr "" "\n" "%s(已啟動)" -#: src/newcharacter.cpp:3665 +#: src/newcharacter.cpp:3720 #, c-format msgid "Press %s to save character template." msgstr "按下%s來儲存角色模板。" -#: src/newcharacter.cpp:3670 +#: src/newcharacter.cpp:3725 #, c-format msgid "" "Press %s to pick a random name, " @@ -425294,7 +426080,7 @@ msgstr "" "隨機所有描述數值, %s 隨機全部(除了劇情)或 " "%s 隨機全部。" -#: src/newcharacter.cpp:3680 +#: src/newcharacter.cpp:3735 #, c-format msgid "" "Press %s to pick a random name, " @@ -425302,18 +426088,18 @@ msgid "" msgstr "" "按%s選取一個隨機姓名,%s隨機所有的描述。" -#: src/newcharacter.cpp:3687 +#: src/newcharacter.cpp:3742 #, c-format msgid "Press %s to switch gender." msgstr "按下 %s 來改變性別。" -#: src/newcharacter.cpp:3692 +#: src/newcharacter.cpp:3747 #, c-format msgid "" "Press %s to select a specific starting location." msgstr "按下 %s 來指定一個特定的起始地點。" -#: src/newcharacter.cpp:3696 +#: src/newcharacter.cpp:3751 #, c-format msgid "" "Press %s to select a specific starting city and " @@ -425321,7 +426107,7 @@ msgid "" msgstr "" "按%s選擇指定起始城市,按%s選擇指定起始地點。" -#: src/newcharacter.cpp:3701 +#: src/newcharacter.cpp:3756 #, c-format msgid "" "Press %s or %s to " @@ -425329,7 +426115,7 @@ msgid "" msgstr "" "按%s或%s來循環選則可編輯的項目。" -#: src/newcharacter.cpp:3707 +#: src/newcharacter.cpp:3762 #, c-format msgid "" "Press %s and %s to " @@ -425338,12 +426124,12 @@ msgstr "" "按 %s 和 %s " "來改變性別、身高、年齡以及血型。" -#: src/newcharacter.cpp:3712 +#: src/newcharacter.cpp:3767 #, c-format msgid "Press %s to edit value via popup input." msgstr "按%s來編輯你想輸入的東西。" -#: src/newcharacter.cpp:3716 +#: src/newcharacter.cpp:3771 #, c-format msgid "" "Press %s to finish character creation or " @@ -425351,86 +426137,86 @@ msgid "" msgstr "" "按%s來完成人物創建或是%s回到上一個頁面。" -#: src/newcharacter.cpp:3732 +#: src/newcharacter.cpp:3787 msgid "--- NO NAME ENTERED ---" msgstr "--- 沒有輸入姓名 ---" -#: src/newcharacter.cpp:3734 +#: src/newcharacter.cpp:3789 msgid "--- RANDOM NAME ---" msgstr "--- 隨機姓名 ---" -#: src/newcharacter.cpp:3753 src/newcharacter.cpp:3764 +#: src/newcharacter.cpp:3808 src/newcharacter.cpp:3819 msgid "Starting vehicle (scenario): " msgstr "起始載具(劇情):" -#: src/newcharacter.cpp:3756 src/newcharacter.cpp:3767 +#: src/newcharacter.cpp:3811 src/newcharacter.cpp:3822 msgid "Starting vehicle (profession): " msgstr "起始載具(職業):" -#: src/newcharacter.cpp:3759 src/newcharacter.cpp:3770 +#: src/newcharacter.cpp:3814 src/newcharacter.cpp:3825 msgid "Starting vehicle: " msgstr "起始載具:" -#: src/newcharacter.cpp:3781 src/newcharacter.cpp:3784 -#: src/newcharacter.cpp:3793 src/newcharacter.cpp:3796 +#: src/newcharacter.cpp:3836 src/newcharacter.cpp:3839 +#: src/newcharacter.cpp:3848 src/newcharacter.cpp:3851 msgid "Starting addictions: " msgstr "起始成癮:" -#: src/newcharacter.cpp:3808 +#: src/newcharacter.cpp:3863 msgid "Scenario: " msgstr "劇情: " -#: src/newcharacter.cpp:3813 +#: src/newcharacter.cpp:3868 msgid "Profession: " msgstr "職業: " -#: src/newcharacter.cpp:3818 +#: src/newcharacter.cpp:3873 msgid "Background: " msgstr "背景:" -#: src/newcharacter.cpp:3841 src/newcharacter.cpp:3847 +#: src/newcharacter.cpp:3896 src/newcharacter.cpp:3902 msgid "Too many points allocated, change some features and try again." msgstr "分配了太多點數, 調整一下再試試。" -#: src/newcharacter.cpp:3851 +#: src/newcharacter.cpp:3906 msgid "" "Too many trait points allocated, change some traits or lower some stats and " "try again." msgstr "分配了太多特質點數, 調整一下特質或是降低一些屬性再試試。" -#: src/newcharacter.cpp:3855 +#: src/newcharacter.cpp:3910 msgid "Too many stat points allocated, lower some stats and try again." msgstr "分配了太多屬性點數, 降低一些屬性再試試。" -#: src/newcharacter.cpp:3860 +#: src/newcharacter.cpp:3915 msgid "Remaining points will be discarded, are you sure you want to proceed?" msgstr "剩餘點數將被捨棄, 你確定要繼續嗎?" -#: src/newcharacter.cpp:3866 +#: src/newcharacter.cpp:3921 msgid "Are you SURE you're finished? Your name will be randomly generated." msgstr "你 *確定* 完成了嗎?你的名字將會隨機產生。" -#: src/newcharacter.cpp:3874 src/worldfactory.cpp:1884 +#: src/newcharacter.cpp:3929 src/worldfactory.cpp:1889 msgid "Are you SURE you're finished?" msgstr "你 *確定* 完成了嗎?" -#: src/newcharacter.cpp:4047 +#: src/newcharacter.cpp:4102 msgid "Enter name. Cancel to delete all." msgstr "輸入姓名。取消以刪除全部。" -#: src/newcharacter.cpp:4102 +#: src/newcharacter.cpp:4157 msgid "Select gender" msgstr "選擇性別" -#: src/newcharacter.cpp:4284 +#: src/newcharacter.cpp:4339 msgid "Name of template:" msgstr "模板名稱:" -#: src/newcharacter.cpp:4285 +#: src/newcharacter.cpp:4340 msgid "Keep in mind you may not use special characters like / in filenames" msgstr "記住你不能在檔案名稱裡使用特殊符號 (例如: / )。" -#: src/newcharacter.cpp:4328 +#: src/newcharacter.cpp:4383 msgid "player template" msgstr "角色模板" @@ -425824,136 +426610,136 @@ msgstr "現在,我正在 。一般來說,%s" msgid " does not trust you enough" msgstr "對你不夠信任" -#: src/npcmove.cpp:642 +#: src/npcmove.cpp:639 msgid "bandit" msgstr "強盜" -#: src/npcmove.cpp:661 +#: src/npcmove.cpp:658 msgid "maniac" msgstr "瘋子" -#: src/npcmove.cpp:1125 +#: src/npcmove.cpp:1122 #, c-format msgid "%s lies down to sleep." msgstr "%s 躺下並開始睡覺。" -#: src/npcmove.cpp:1767 +#: src/npcmove.cpp:1728 #, c-format msgid " activates their %s." msgstr "開啟了%s。" -#: src/npcmove.cpp:1787 +#: src/npcmove.cpp:1748 #, c-format msgid " deactivates their %s." msgstr "關閉了%s。" -#: src/npcmove.cpp:2451 +#: src/npcmove.cpp:2412 #, c-format msgid "%1$s tries to climb the %2$s but slips." msgstr "%1$s 嘗試爬過 %2$s 但失手掉下了。" -#: src/npcmove.cpp:2455 +#: src/npcmove.cpp:2416 #, c-format msgid "%1$s climbs over the %2$s." msgstr "%1$s 攀過了 %2$s。" -#: src/npcmove.cpp:3021 +#: src/npcmove.cpp:2982 #, c-format msgid "Hold on, I want to pick up that %s." msgstr "等等, 我要去撿那個 %s。" -#: src/npcmove.cpp:3100 +#: src/npcmove.cpp:3061 #, c-format msgid "%1$s picks up a %2$s and a %3$s." msgstr "%1$s 撿取了 %2$s 和 %3$s。" -#: src/npcmove.cpp:3105 +#: src/npcmove.cpp:3066 #, c-format msgid "%s looks around nervously, as if searching for something." msgstr "%s 緊張地四處張望, 彷彿在尋找什麼東西。" -#: src/npcmove.cpp:3257 src/output.h:688 +#: src/npcmove.cpp:3218 src/output.h:690 msgid " and " msgstr " 與 " -#: src/npcmove.cpp:3265 +#: src/npcmove.cpp:3226 #, c-format msgid "%s drops %d item." msgid_plural "%s drops %d items." msgstr[0] "%s 丟棄了 %d 個物品。" -#: src/npcmove.cpp:3269 +#: src/npcmove.cpp:3230 #, c-format msgid "%1$s drops a %2$s." msgstr "%1$s 丟棄了 %2$s。" -#: src/npcmove.cpp:3414 +#: src/npcmove.cpp:3375 #, c-format msgid "%s completed the assigned task." msgstr "%s完成了被指派的工作。" -#: src/npcmove.cpp:3516 +#: src/npcmove.cpp:3477 #, c-format msgid "%1$s throws a %2$s." msgstr "%1$s 丟了一個 %2$s。" -#: src/npcmove.cpp:3706 +#: src/npcmove.cpp:3667 #, c-format msgid "%1$s starts healing %2$s." msgstr "%1$s開始治療%2$s。" -#: src/npcmove.cpp:3726 +#: src/npcmove.cpp:3687 #, c-format msgid "%1$s heals %2$s." msgstr "%1$s 治療了 %2$s。" -#: src/npcmove.cpp:3774 +#: src/npcmove.cpp:3735 #, c-format msgid "%1$s starts applying a %2$s." msgstr "%1$s開始使用%2$s。" -#: src/npcmove.cpp:3792 +#: src/npcmove.cpp:3753 #, c-format msgid "%1$s takes some %2$s." msgstr "%1$s 服用了一些 %2$s。" -#: src/npcmove.cpp:4041 +#: src/npcmove.cpp:4002 #, c-format msgid "%1$s takes %2$s's money!" msgstr "%1$s 拿了 %2$s 的錢!" -#: src/npcmove.cpp:4044 +#: src/npcmove.cpp:4005 #, c-format msgid "%s takes your money!" msgstr "%s 拿走了你的錢!" -#: src/npcmove.cpp:4088 +#: src/npcmove.cpp:4051 #, c-format msgid "%1$s takes %2$s's %3$s." msgstr "%1$s 拿了 %2$s 的 %3$s。" -#: src/npcmove.cpp:4091 +#: src/npcmove.cpp:4054 #, c-format msgid "%1$s takes your %2$s." msgstr "%1$s 拿了你的 %2$s 。" -#: src/npcmove.cpp:4166 +#: src/npcmove.cpp:4129 #, c-format msgid "" "From your two-way radio you hear %s reporting in, 'I've arrived, boss!'" msgstr "你聽到 %s 的聲音從雙向無線電傳來:「老大,我到了!」。" -#: src/npcmove.cpp:4547 +#: src/npcmove.cpp:4510 #, c-format msgid " %s, %s" msgstr "%s,%s" -#: src/npcmove.cpp:4550 +#: src/npcmove.cpp:4513 #, c-format msgid "%s %s%s" msgstr "%s %s%s" -#: src/npcmove.cpp:4727 +#: src/npcmove.cpp:4690 #, c-format msgid "%1$s reloads their %2$s." msgstr "%1$s 裝填了他的 %2$s。" @@ -426648,116 +427434,116 @@ msgstr " 預設值: %d (%s)" msgid "Default: %.2f - Min: %.2f, Max: %.2f" msgstr " 預設值: %.2f 最小值: %.2f 最大值: %.2f" -#: src/options.cpp:1141 +#: src/options.cpp:1218 msgid "Hoder's" msgstr "Hoder's" -#: src/options.cpp:1142 +#: src/options.cpp:1219 msgid "Deon's" msgstr "Deon's" -#: src/options.cpp:1156 +#: src/options.cpp:1233 msgid "Basic" msgstr "基本" -#: src/options.cpp:1181 +#: src/options.cpp:1258 msgid "System language" msgstr "系統語言" -#: src/options.cpp:1287 +#: src/options.cpp:1364 msgid "Default character name" msgstr "預設角色名字" -#: src/options.cpp:1288 +#: src/options.cpp:1365 msgid "" "Set a default character name that will be used instead of a random name on " "character creation." msgstr "設定一個預設的角色名字, 而不是使用隨機挑選的名字。" -#: src/options.cpp:1294 +#: src/options.cpp:1371 msgid "Auto pickup enabled" msgstr "自動撿取" -#: src/options.cpp:1295 +#: src/options.cpp:1372 msgid "" "If true, enable item auto pickup. Change pickup rules with the Auto pickup " "manager." msgstr "設定為 [是],啟用物品自動撿取。利用 \"自動撿取管理器\" 來更改撿取規則。" -#: src/options.cpp:1299 +#: src/options.cpp:1376 msgid "Auto pickup adjacent" msgstr "自動撿取相鄰物品" -#: src/options.cpp:1300 +#: src/options.cpp:1377 msgid "" "If true, enable auto pickup items one tile around to the player. You can " "assign No Auto Pickup zones with the Zones manager for e.g. your homebase." msgstr "設定為 [是],將自動撿取玩家周圍一格的物品。你可以按 Y 使用 \"區域管理器\" 指派關閉自動撿取的區域, 例如: 你的基地。" -#: src/options.cpp:1306 +#: src/options.cpp:1383 msgid "Auto pickup owned items" msgstr "自動撿取擁有物品" -#: src/options.cpp:1307 +#: src/options.cpp:1384 msgid "" "If true, items that belong to your faction will be included in auto pickup." msgstr "設定為[是],屬於你陣營的物品將被納入自動檢取。" -#: src/options.cpp:1313 +#: src/options.cpp:1390 msgid "Auto pickup weight limit" msgstr "自動撿取重量限制" -#: src/options.cpp:1314 +#: src/options.cpp:1391 msgid "" "Auto pickup items with weight less than or equal to [option] * 50 grams. " "You must also set the small items option. 0 = disabled." msgstr "只會自動撿取重量小於或是等於 [設定值] * 50 公克的物品。設定為 [0] 會停用這個功能。" -#: src/options.cpp:1320 +#: src/options.cpp:1397 msgid "Auto pickup volume limit" msgstr "自動撿取體積限制" -#: src/options.cpp:1321 +#: src/options.cpp:1398 msgid "" "Auto pickup items with volume less than or equal to [option] * 50 " "milliliters. You must also set the light items option. 0 = disabled." msgstr "只會自動撿取體積小於或是等於 [設定值] * 50 毫升的物品。設定為 [0] 會停用這個功能。" -#: src/options.cpp:1327 +#: src/options.cpp:1404 msgid "Auto pickup safe mode" msgstr "自動撿取安全模式" -#: src/options.cpp:1328 +#: src/options.cpp:1405 msgid "" "If true, auto pickup is disabled as long as you can see monsters nearby. " "This is affected by 'Safe mode proximity distance'." msgstr "設定為 [是], 當遇到怪物時自動撿取會自動停用。這個功能受到 \"安全模式偵測距離\" 影響。" -#: src/options.cpp:1335 +#: src/options.cpp:1412 msgid "List items within no auto pickup zones" msgstr "表列關閉自動撿取區域內的物品" -#: src/options.cpp:1336 +#: src/options.cpp:1413 msgid "" "If true, you will see messages about items you step on, within no auto " "pickup zones." msgstr "設定為 [是],當你在關閉自動撿取的區域內時將可看見腳下的物品訊息。" -#: src/options.cpp:1344 +#: src/options.cpp:1421 msgid "Additional auto features" msgstr "其他自動功能" -#: src/options.cpp:1345 +#: src/options.cpp:1422 msgid "" "If true, enables configured auto features below. Disabled as long as any " "enemy monster is seen." msgstr "設定為 [是], 啟用下列的自動功能選項。當視野內有任何敵對怪物時會自動停用。" -#: src/options.cpp:1349 +#: src/options.cpp:1426 msgid "Auto pulp or butcher" msgstr "自動打爛或屠宰" -#: src/options.cpp:1350 +#: src/options.cpp:1427 msgid "" "Action to perform when 'Auto pulp or butcher' is enabled. Pulp: Pulp " "corpses you stand on. - Pulp Adjacent: Also pulp corpses adjacent from you." @@ -426765,52 +427551,52 @@ msgid "" msgstr "" "設定 \"自動打爛或屠宰\" 啟用時的動作。 [打爛] 打爛在你腳下的屍體。 [打爛鄰接] 把鄰接的屍體也一起打爛。 [屠宰] 屠宰在你腳下的屍體。" -#: src/options.cpp:1351 src/options.cpp:1373 src/options.cpp:1854 -#: src/options.cpp:1896 +#: src/options.cpp:1428 src/options.cpp:1450 src/options.cpp:1931 +#: src/options.cpp:1973 msgctxt "options" msgid "Disabled" msgstr "停用" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp" msgstr "打爛" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent" msgstr "打爛鄰接" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Adjacent Zombie Only" msgstr "只打爛鄰接殭屍" -#: src/options.cpp:1351 +#: src/options.cpp:1428 msgid "Pulp Zombies Only" msgstr "只打爛殭屍" -#: src/options.cpp:1357 +#: src/options.cpp:1434 msgid "Auto mining" msgstr "自動採礦" -#: src/options.cpp:1358 +#: src/options.cpp:1435 msgid "" "If true, enables automatic use of wielded pickaxes and jackhammers whenever " "trying to move into mineable terrain." msgstr "設定為 [是], 會在試圖進入可挖掘的地形時自動使用十字鎬和手提鑿岩機。" -#: src/options.cpp:1364 +#: src/options.cpp:1441 msgid "Auto mopping" msgstr "自動拖地" -#: src/options.cpp:1365 +#: src/options.cpp:1442 msgid "" "If true, enables automatic use of wielded mops to clean surrounding terrain." msgstr "" -#: src/options.cpp:1371 +#: src/options.cpp:1448 msgid "Auto foraging" msgstr "自動採集" -#: src/options.cpp:1372 +#: src/options.cpp:1449 msgid "" "Action to perform when 'Auto foraging' is enabled. Bushes: Only forage " "bushes. - Trees: Only forage trees. - Crops: Only forage crops. - " @@ -426819,37 +427605,37 @@ msgid "" msgstr "" "自動採集功能啟用候會執行的動作。[灌木]:只採集灌木。[樹木]:只採集樹木。[作物]:只採集作物。[所有東西]:採集灌木、樹木、以及所有像花、香蒲等東西。" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Bushes" msgstr "灌木" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Crops" msgstr "作物" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Everything" msgstr "所有東西" -#: src/options.cpp:1373 +#: src/options.cpp:1450 msgid "Trees" msgstr "樹木" -#: src/options.cpp:1381 +#: src/options.cpp:1458 msgid "Dangerous pickups" msgstr "強制撿取" -#: src/options.cpp:1382 +#: src/options.cpp:1459 msgid "" "If true, will allow player to pick new items, even if it causes them to " "exceed the weight limit." msgstr "設定為 [是],玩家會在超重時仍然可以檢取新物品。" -#: src/options.cpp:1387 +#: src/options.cpp:1464 msgid "Dangerous terrain warning prompt" msgstr "危險地形警告提示" -#: src/options.cpp:1388 +#: src/options.cpp:1465 msgid "" "Always: You will be prompted to move onto dangerous tiles. Running: You " "will only be able to move onto dangerous tiles while running and will be " @@ -426860,29 +427646,29 @@ msgstr "" "總是: 你會在移動至危險地形時被提醒。 奔跑中: 你只會在奔跑狀態下移動至危險地形時被提醒。 蹲下: 你只會在蹲下狀態下移動至危險地形時被提醒。 永不:" " 你將無法在非奔跑狀態下移動至危險地形,且不會被警告或提醒。" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Crouching" msgstr "蹲下" -#: src/options.cpp:1389 +#: src/options.cpp:1466 msgid "Running" msgstr "奔跑" -#: src/options.cpp:1395 +#: src/options.cpp:1472 msgid "Safe mode" msgstr "安全模式" -#: src/options.cpp:1396 +#: src/options.cpp:1473 msgid "" "If true, will hold the game and display a warning if a hostile monster/NPC " "is approaching." msgstr "設定為 [是],當有敵對的怪物或 NPC 接近時, 將暫停遊戲並顯示警告。" -#: src/options.cpp:1400 +#: src/options.cpp:1477 msgid "Safe mode proximity distance" msgstr "安全模式偵測距離" -#: src/options.cpp:1401 +#: src/options.cpp:1478 msgid "" "If safe mode is enabled, distance to hostiles at which safe mode should show" " a warning. 0 = Max player view distance. This option only has effect when" @@ -426892,51 +427678,51 @@ msgstr "" "假如啟用安全模式, 敵人在指定距離內出現時會顯示警告。設定為 [0] " "會使用玩家的最大可視距離。這項選項只有在安全模式規則沒有設定時會生效。否則,去編輯安全模式管理器的預設規則而非這項數值。" -#: src/options.cpp:1405 +#: src/options.cpp:1482 msgid "Safe mode when driving" msgstr "駕駛時的安全模式" -#: src/options.cpp:1406 +#: src/options.cpp:1483 msgid "" "If true, safe mode will alert you of hostiles while you are driving a " "vehicle." msgstr "設定為 [是],安全模式將會在你駕駛車輛並遭遇敵人時警告你。" -#: src/options.cpp:1410 +#: src/options.cpp:1487 msgid "Auto reactivate safe mode" msgstr "自動重啟安全模式" -#: src/options.cpp:1411 +#: src/options.cpp:1488 msgid "" "If true, safe mode will automatically reactivate after a certain number of " "turns. See option 'Turns to auto reactivate safe mode.'" msgstr "設定為 [是], 安全模式會在關閉一定的回合後自動重啟。參照 \"重啟安全模式回合數\" 選項。" -#: src/options.cpp:1415 +#: src/options.cpp:1492 msgid "Turns to auto reactivate safe mode" msgstr "重啟安全模式回合數" -#: src/options.cpp:1416 +#: src/options.cpp:1493 msgid "" "Number of turns after which safe mode is reactivated. Will only reactivate " "if no hostiles are in 'Safe mode proximity distance.'" msgstr "重啟安全模式所需的回合數。只會在 \"安全模式偵測距離\" 內沒有敵人時發揮作用。" -#: src/options.cpp:1420 +#: src/options.cpp:1497 msgid "Turns to remember ignored monsters" msgstr "記住'忽略的怪物'的回合數" -#: src/options.cpp:1421 +#: src/options.cpp:1498 msgid "" "Number of turns an ignored monster stays ignored after it is no longer seen." " 0 disables this option and monsters are permanently ignored." msgstr "設定在'忽略的怪物'離開視野後繼續忽略的回合數。設定為 0 表示停用這功能,忽略的怪物會永遠被忽略。" -#: src/options.cpp:1427 +#: src/options.cpp:1504 msgid "Realtime turn progression" msgstr "實時回合制" -#: src/options.cpp:1428 +#: src/options.cpp:1505 msgid "" "If higher than 0, monsters will take periodic gameplay turns. This value is" " the delay between each turn, in seconds. Works best with Safe Mode " @@ -426944,64 +427730,64 @@ msgid "" msgstr "" "如果設定超過0,每經過 [設定值] * 秒, 遊戲會自動經過 1 回合, 並且怪物會依回合行動。啟用時建議停用安全模式。設定為 [0] 會停用這個功能。" -#: src/options.cpp:1434 +#: src/options.cpp:1511 msgid "Autosave" msgstr "自動存檔" -#: src/options.cpp:1435 +#: src/options.cpp:1512 msgid "" "If true, game will periodically save the map. Autosaves occur based on in-" "game turns or realtime minutes, whichever is larger." msgstr "設定為 [是],遊戲將會定期儲存地圖。自動存檔的情況取決於遊戲回合數或真實分鐘, 以較大者為準。" -#: src/options.cpp:1439 +#: src/options.cpp:1516 msgid "Game turns between autosaves" msgstr "自動存檔間隔 (遊戲回合數)" -#: src/options.cpp:1440 +#: src/options.cpp:1517 msgid "Number of game turns between autosaves." msgstr "每當遊戲中經過幾回就會自動存檔。" -#: src/options.cpp:1446 +#: src/options.cpp:1523 msgid "Real minutes between autosaves" msgstr "自動存檔間隔 (真實分鐘)" -#: src/options.cpp:1447 +#: src/options.cpp:1524 msgid "Number of realtime minutes between autosaves." msgstr "每當真實世界經過幾分鐘就會自動存檔。" -#: src/options.cpp:1455 +#: src/options.cpp:1532 msgid "Auto notes" msgstr "自動註記" -#: src/options.cpp:1456 +#: src/options.cpp:1533 msgid "If true, automatically sets notes." msgstr "如果設定成 [是] ,將會開啟大地圖自動註記。" -#: src/options.cpp:1460 +#: src/options.cpp:1537 msgid "Auto notes (stairs)" msgstr "自動註記(上下樓梯)" -#: src/options.cpp:1461 +#: src/options.cpp:1538 msgid "" "If true, automatically sets notes on places that have stairs that go up or " "down." msgstr "設定為 [是],會自動將上下樓梯的位置註記於地圖上。" -#: src/options.cpp:1467 +#: src/options.cpp:1544 msgid "Auto notes (map extras)" msgstr "自動註記(特殊地點)" -#: src/options.cpp:1468 +#: src/options.cpp:1545 msgid "" "If true, automatically sets notes on places that contain various map extras." msgstr "如果設定成 [是],將會在大地圖上自動註記各種特殊的地點" -#: src/options.cpp:1476 +#: src/options.cpp:1553 msgid "Circular distances" msgstr "圓形視距" -#: src/options.cpp:1477 +#: src/options.cpp:1554 msgid "" "If true, the game will calculate range in a realistic way: light sources " "will be circles, diagonal movement will cover more ground and take longer. " @@ -427011,181 +427797,181 @@ msgstr "" "設定為 [是],遊戲將會以更真實的方式計算距離: 光源會變成圓形、斜線移動距離會更遠也更費時。設定為 [否], " "所有東西都是方形的:移動到建築物的西北角跟移動到正北方的牆壁花費同樣的時間。" -#: src/options.cpp:1481 +#: src/options.cpp:1558 msgid "Drop empty containers" msgstr "自動丟棄空容器" -#: src/options.cpp:1482 +#: src/options.cpp:1559 msgid "" "Set to drop empty containers after use. No: Don't drop any. - Watertight: " "All except watertight containers. - All: Drop all containers." msgstr "設定是否自動丟棄使用後被清空的容器。 [否] 都不丟棄。 [水密] 除了能密封的容器都丟棄。 [全部] 全部丟棄。" -#: src/options.cpp:1483 +#: src/options.cpp:1560 msgid "Watertight" msgstr "水密" -#: src/options.cpp:1487 +#: src/options.cpp:1564 msgid "DeathCam" msgstr "死亡鏡頭" -#: src/options.cpp:1488 +#: src/options.cpp:1565 msgid "" "Always: Always start deathcam. Ask: Query upon death. Never: Never show " "deathcam." msgstr " [總是] 總是啟動死亡鏡頭。 [詢問] 死後詢問。 [從不] 不使用死亡鏡頭。" -#: src/options.cpp:1493 +#: src/options.cpp:1570 msgid "Special event spawns" msgstr "特殊節日生成" -#: src/options.cpp:1494 +#: src/options.cpp:1571 msgid "" "If not disabled, unique items and/or monsters can spawn during special " "events (Christmas, Halloween, etc.)" msgstr "如果未關閉,特殊節日(聖誕節、萬聖節等)期間會生成特殊物品和怪物。" -#: src/options.cpp:1495 src/safemode_ui.cpp:251 +#: src/options.cpp:1572 src/safemode_ui.cpp:252 msgid "Both" msgstr "兩者" -#: src/options.cpp:1500 +#: src/options.cpp:1577 msgid "Sound enabled" msgstr "啟用音效" -#: src/options.cpp:1501 +#: src/options.cpp:1578 msgid "If true, music and sound are enabled." msgstr "設定為 [是], 音樂與音效將被啟用。" -#: src/options.cpp:1505 +#: src/options.cpp:1582 msgid "Choose soundpack" msgstr "選擇音效包" -#: src/options.cpp:1506 +#: src/options.cpp:1583 msgid "Choose the soundpack you want to use. Requires restart." msgstr "選擇你想要使用的音效包。需要重啟遊戲。" -#: src/options.cpp:1512 +#: src/options.cpp:1589 msgid "Music volume" msgstr "音樂音量" -#: src/options.cpp:1513 +#: src/options.cpp:1590 msgid "Adjust the volume of the music being played in the background." msgstr "調整背景音樂的音量。" -#: src/options.cpp:1519 +#: src/options.cpp:1596 msgid "Sound effect volume" msgstr "音效音量" -#: src/options.cpp:1520 +#: src/options.cpp:1597 msgid "Adjust the volume of sound effects being played by the game." msgstr "調整遊戲音效的音量。" -#: src/options.cpp:1526 +#: src/options.cpp:1603 msgid "Ambient sound volume" msgstr "環境音量" -#: src/options.cpp:1527 +#: src/options.cpp:1604 msgid "Adjust the volume of ambient sounds being played by the game." msgstr "調整遊戲播放環境聲音的音量。" -#: src/options.cpp:1540 +#: src/options.cpp:1617 msgid "Language" msgstr "語言" -#: src/options.cpp:1541 +#: src/options.cpp:1618 msgid "Switch language." msgstr "切換語言。" -#: src/options.cpp:1545 +#: src/options.cpp:1622 msgid "Temperature units" msgstr "溫度單位" -#: src/options.cpp:1546 +#: src/options.cpp:1623 msgid "Switch between Fahrenheit, Celsius, and Kelvin." msgstr "於[華氏溫標] (Fahrenheit)、 [攝氏溫標] (Celsius) 與 [絕對溫標] (Kelvin) 之間切換。" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Celsius" msgstr "攝氏溫標" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Fahrenheit" msgstr "華氏溫標" -#: src/options.cpp:1547 +#: src/options.cpp:1624 msgid "Kelvin" msgstr "絕對溫標" -#: src/options.cpp:1551 +#: src/options.cpp:1628 msgid "Speed units" msgstr "速度單位" -#: src/options.cpp:1552 +#: src/options.cpp:1629 msgid "Switch between mph, km/h, and tiles/turn." msgstr "於 [mph] (英里每小時)、[km/h] (公里每小時) 與 [t/t] (方格每回合) 之間切換。" -#: src/options.cpp:1553 +#: src/options.cpp:1630 msgid "tiles/turn" msgstr "t/t" -#: src/options.cpp:1557 +#: src/options.cpp:1634 msgid "Mass units" msgstr "重量單位" -#: src/options.cpp:1558 +#: src/options.cpp:1635 msgid "Switch between lbs and kg." msgstr "於 [磅] (lbs) 與 [公斤] (kg) 之間切換。" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "kg" msgstr "公斤" -#: src/options.cpp:1559 src/units_utility.cpp:21 +#: src/options.cpp:1636 src/units_utility.cpp:21 msgid "lbs" msgstr "磅" -#: src/options.cpp:1563 +#: src/options.cpp:1640 msgid "Volume units" msgstr "體積單位" -#: src/options.cpp:1564 +#: src/options.cpp:1641 msgid "Switch between the cups (c), liters (L), and quarts (qt)." msgstr "於 杯(c) 、公升(L) 或 夸脫(qt) 之間切換。" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Cup" msgstr "杯" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Liter" msgstr "公升" -#: src/options.cpp:1565 +#: src/options.cpp:1642 msgid "Quart" msgstr "夸脫" -#: src/options.cpp:1568 +#: src/options.cpp:1645 msgid "Distance units" msgstr "長度單位" -#: src/options.cpp:1569 +#: src/options.cpp:1646 msgid "Switch between metric and imperial distance units." msgstr "於英制和公制距離單位之間切換。" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Imperial" msgstr "英制" -#: src/options.cpp:1570 +#: src/options.cpp:1647 msgid "Metric" msgstr "公制" -#: src/options.cpp:1573 +#: src/options.cpp:1650 msgid "Time format" msgstr "時間格式" -#: src/options.cpp:1574 +#: src/options.cpp:1651 msgid "" "12h: AM/PM, e.g. 7:31 AM - Military: 24h Military, e.g. 0731 - 24h: Normal " "24h, e.g. 7:31" @@ -427194,57 +427980,57 @@ msgstr "" "小時制, 例如: 19:31:23。" #. ~ 12h time, e.g. 11:59pm -#: src/options.cpp:1576 +#: src/options.cpp:1653 msgid "12h" msgstr "12h" #. ~ Military time, e.g. 2359 -#: src/options.cpp:1578 +#: src/options.cpp:1655 msgid "Military" msgstr "軍用" #. ~ 24h time, e.g. 23:59 -#: src/options.cpp:1580 +#: src/options.cpp:1657 msgid "24h" msgstr "24h" -#: src/options.cpp:1586 +#: src/options.cpp:1663 msgid "Show gun brand names" msgstr "顯示槍械型號" -#: src/options.cpp:1587 +#: src/options.cpp:1664 msgid "" "If true, show brand names for guns, instead of generic functional names - " "'m4a1' or 'h&k416a5' instead of 'NATO assault rifle'." msgstr "設定為[是],顯示槍械的型號,而不是通用的功能名稱——「m4a1」或「h&k416a5」而不是「NATO突擊步槍」。" -#: src/options.cpp:1589 +#: src/options.cpp:1666 msgid "Add ammo to weapon/magazine names" msgstr "彈藥加到武器 / 彈匣名稱中" -#: src/options.cpp:1590 +#: src/options.cpp:1667 msgid "" "If true, the default ammo is added to weapon and magazine names. For " "example \"Mosin-Nagant M44 (4/5)\" becomes \"Mosin-Nagant M44 (4/5 " "7.62x54mm)\"." msgstr "如果是,預設彈藥會加到武器和彈匣名稱中。舉例來說「莫辛-納甘M44(4/5)」會變成「莫辛-納甘M44(4/5 7.62x54mm)」" -#: src/options.cpp:1593 +#: src/options.cpp:1670 msgid "Detailed containers" msgstr "詳細容器" -#: src/options.cpp:1594 +#: src/options.cpp:1671 msgid "" "All: every container has detailed remaining volume info. - Worn: only worn " "containers have detailed remaining volume info. - None: no additional info " "is provided." msgstr "所有:每個容器都顯示詳細的剩餘容量資訊。穿著:只有穿在身上的容器才顯示剩餘容量資訊。無:不顯示額外資訊。" -#: src/options.cpp:1604 +#: src/options.cpp:1681 msgid "Use key code input mode" msgstr "使用按鍵編碼(Key code)輸入模式" -#: src/options.cpp:1605 +#: src/options.cpp:1682 msgid "" "Use key code or symbol input on SDL. Symbol is recommended for non-qwerty " "layouts since currently the default keybindings for key code mode only " @@ -427254,999 +428040,999 @@ msgstr "" "在SDL上使用按鍵編碼(key code)或符號(symbol)輸入模式。符號模式適合非 qwerty 的鍵盤因為目前預設的按鍵設定只支援 " "qwerty。按鍵編碼模式還在開發中而且會繞過輸入法編輯器(IME)、大寫鎖定鍵(caps lock)與小鍵盤鎖定鍵(num lock)。" -#: src/options.cpp:1609 +#: src/options.cpp:1686 msgid "Key code" msgstr "按鍵編碼(Key code)" -#: src/options.cpp:1613 +#: src/options.cpp:1690 msgid "Force capital/modified letters in prompts" msgstr "輸入確認限制大寫" -#: src/options.cpp:1614 +#: src/options.cpp:1691 msgid "" "If true, prompts such as Y/N queries only accepts capital or modified " "letters, while lower case and unmodified letters only snap the cursor to the" " corresponding option." msgstr "設定為「是」,輸入確認 Y/N 只會接受大寫或帶修飾鍵的輸入,當輸入小寫或不帶修飾鍵時把指標移到對應的選項上。" -#: src/options.cpp:1619 +#: src/options.cpp:1696 msgid "Snap to target" msgstr "自動瞄準目標" -#: src/options.cpp:1620 +#: src/options.cpp:1697 msgid "If true, automatically follow the crosshair when firing/throwing." msgstr "設定為 [是], 會自動把游標移動到可攻擊或投擲的目標上。" -#: src/options.cpp:1624 +#: src/options.cpp:1701 msgid "Reaim after firing" msgstr "" -#: src/options.cpp:1625 +#: src/options.cpp:1702 msgid "" "If true, after firing automatically aim again if targets are available." msgstr "" -#: src/options.cpp:1629 +#: src/options.cpp:1706 msgid "Query on disassembly while butchering" msgstr "當屠宰時拆解物品前先詢問" -#: src/options.cpp:1630 +#: src/options.cpp:1707 msgid "If true, will query before disassembling items while butchering." msgstr "設定為 [是], 會在每次屠宰時拆解物品前進行確認。" -#: src/options.cpp:1634 +#: src/options.cpp:1711 msgid "Query on keybinding removal" msgstr "移除熱鍵前詢問" -#: src/options.cpp:1635 +#: src/options.cpp:1712 msgid "If true, will query before removing a keybinding from a hotkey." msgstr "設定為 [是], 會在移除熱鍵綁定前進行確認。" -#: src/options.cpp:1639 +#: src/options.cpp:1716 msgid "Close advanced inventory on move all" msgstr "移動所有物品後關閉進階物品欄" -#: src/options.cpp:1640 +#: src/options.cpp:1717 msgid "" "If true, will close the advanced inventory when the move all items command " "is used." msgstr "設定為 [是], 當使用移動所有物品的命令後會關閉進階物品欄。" -#: src/options.cpp:1645 +#: src/options.cpp:1722 msgid "Open default advanced inventory layout" msgstr "總是打開預設的進階物品欄佈局" -#: src/options.cpp:1646 +#: src/options.cpp:1723 msgid "" "If true, open default advanced inventory layout instead of last opened " "layout" msgstr "設定為 [是],會打開預設的進階物品欄佈局而不是上次使用的佈局。" -#: src/options.cpp:1650 +#: src/options.cpp:1727 msgid "Display actions in \"Use item\" menu" msgstr "在 \"使用物品\" 選單中顯示相關行動" -#: src/options.cpp:1652 +#: src/options.cpp:1729 msgid "" "If true, actions (like \"Read\", \"Smoke\", \"Wrap tighter\") will be " "displayed next to the corresponding items." msgstr "設定為 [是],可用的行動 (如閱讀,吸煙,包緊) 會顯示在相應的物品旁邊。" -#: src/options.cpp:1657 +#: src/options.cpp:1734 msgid "Autoselect if exactly one valid target" msgstr "自動選取單一有效目標" -#: src/options.cpp:1658 +#: src/options.cpp:1735 msgid "" "If true, directional actions ( like \"Examine\", \"Open\", \"Pickup\" ) will" " autoselect an adjacent tile if there is exactly one valid target." msgstr "若設定為是,指向性行動 (像\"調查\"、\"開啟\"、\"拿取\") 會在只有單一個有效目標的情況下自動選取鄰近地形。" -#: src/options.cpp:1664 +#: src/options.cpp:1741 msgid "Inventory highlight mode" msgstr "物品欄反白模式" -#: src/options.cpp:1665 +#: src/options.cpp:1742 msgid "" "Highlight selected item's contents and parent container in inventory screen." " \"Symbol\" shows a highlighted caret and \"Highlight\" uses font " "highlighting." msgstr "在物品欄標示選取物品的內容物或容器。「符號」會顯示反白的插入符號 (<^>),「反白」會將字體反白。" -#: src/options.cpp:1668 +#: src/options.cpp:1745 msgid "Highlight" msgstr "反白" -#: src/options.cpp:1675 +#: src/options.cpp:1752 msgid "Highlight unread recipes" msgstr "標示未讀配方" -#: src/options.cpp:1676 +#: src/options.cpp:1753 msgid "" "If true, highlight unread recipes to allow tracking of newly learned " "recipes." msgstr "設定為[是],標示未讀配方來讓你找到新學到的配方。" -#: src/options.cpp:1683 +#: src/options.cpp:1760 msgid "Diagonal movement with cursor keys and modifiers" msgstr "使用修飾鍵與方向鍵進行斜線移動" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "" "Allows diagonal movement with cursor keys using CTRL and SHIFT modifiers. " "Diagonal movement action keys are taken from keybindings, so you need these " "to be configured." msgstr "允許使用 Ctrl 或 Shift 配合方向鍵來進行斜線移動。斜線移動的按鍵取決於熱鍵設定,所以需要先進行設定。" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 1: Numpad Emulation" msgstr "模式 1:數字鍵盤模擬" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 2: CW/CCW" msgstr "模式 2: 順時針 / 逆時針" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 3: L/R Tilt" msgstr "模式 3 : 左 / 右傾斜" -#: src/options.cpp:1728 +#: src/options.cpp:1805 msgid "Mode 4: Diagonal Lock" msgstr "模式4:斜線鎖定" -#: src/options.cpp:1733 +#: src/options.cpp:1810 msgid "Vehicle plating changes part color" msgstr "車輛裝甲板改變零件顏色" -#: src/options.cpp:1734 +#: src/options.cpp:1811 msgid "If true, vehicle parts will change color if they are armor plated." msgstr "設定為 [是],車輛零件會在安裝裝甲板後改變顏色。" -#: src/options.cpp:1738 +#: src/options.cpp:1815 msgid "Auto-shift the view while driving" msgstr "駕駛時自動前移視角" -#: src/options.cpp:1739 +#: src/options.cpp:1816 msgid "If true, view will automatically shift towards the driving direction." msgstr "設定為 [是],駕駛時會自動把視角往駕駛方向前移。" -#: src/options.cpp:1743 +#: src/options.cpp:1820 msgid "Draw vehicle facing indicator" msgstr "駕駛時顯示車輛朝向指標" -#: src/options.cpp:1744 +#: src/options.cpp:1821 msgid "" "If true, when controlling a vehicle, a white 'X' (in curses version) or a " "crosshair (in tiles version) at distance 10 from the center will display its" " current facing." msgstr "設定為 [是],駕駛時會把車輛的朝向以白色的 X 符號 (字符版本) 或十字線 (圖像版本) 顯示在距離車輛中心點前方 10 格的位置。" -#: src/options.cpp:1748 +#: src/options.cpp:1825 msgid "Reverse steering direction in reverse" msgstr "倒車時將方向鍵左右顛倒。" -#: src/options.cpp:1749 +#: src/options.cpp:1826 msgid "" "If true, when driving a vehicle in reverse, steering should also reverse " "like real life." msgstr "如果設定成 [是],當駕駛車輛倒車時,方向盤轉向也應該像現實世界一樣是跟前進相反的。" -#: src/options.cpp:1755 +#: src/options.cpp:1832 msgid "Sidebar position" msgstr "側邊欄位置" -#: src/options.cpp:1756 +#: src/options.cpp:1833 msgid "" "Switch between sidebar on the left or on the right side. Requires restart." msgstr "切換側邊欄設在左側或右側。需要重新啟動遊戲。" #. ~ sidebar position -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Left" msgstr "左側" -#: src/options.cpp:1758 src/options.cpp:1807 src/options.cpp:2770 +#: src/options.cpp:1835 src/options.cpp:1884 src/options.cpp:2847 msgid "Right" msgstr "右側" -#: src/options.cpp:1761 +#: src/options.cpp:1838 msgid "Draw sidebar spacers" msgstr "繪製側邊欄間隔" -#: src/options.cpp:1762 +#: src/options.cpp:1839 msgid "If true, adds an extra space between sidebar panels." msgstr "如果設定為[是],會在側邊欄面板之間添加額外的間隔。" -#: src/options.cpp:1766 +#: src/options.cpp:1843 msgid "Message log flow" msgstr "日誌訊息呈現方向" -#: src/options.cpp:1767 +#: src/options.cpp:1844 msgid "Where new log messages should show." msgstr "設定新訊息從哪邊出現。" -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Bottom" msgstr "底部" #. ~ sidebar/message log flow direction -#: src/options.cpp:1769 +#: src/options.cpp:1846 msgid "Top" msgstr "頂部" -#: src/options.cpp:1773 +#: src/options.cpp:1850 msgid "Sidebar log message display duration" msgstr "側邊欄日誌訊息顯示時長" -#: src/options.cpp:1774 +#: src/options.cpp:1851 msgid "" "Number of turns after which a message will be removed from the sidebar log." " 0 = disabled." msgstr "設定經過多少回合後日誌訊息會從側邊欄移除。設定為 [0] 會停用這個功能。" -#: src/options.cpp:1778 +#: src/options.cpp:1855 msgid "Message cooldown" msgstr "隱藏相似訊息" -#: src/options.cpp:1779 +#: src/options.cpp:1856 msgid "" "Number of turns during which similar messages are hidden. 0 = disabled." msgstr "隱藏相似訊息的回合數。設定為 0 會停用這功能。" -#: src/options.cpp:1783 +#: src/options.cpp:1860 msgid "Limit message history" msgstr "限制歷史訊息" -#: src/options.cpp:1784 +#: src/options.cpp:1861 msgid "Number of messages to preserve in the history, and when saving." msgstr "當存檔時最大保留的歷史訊息數量。" -#: src/options.cpp:1789 +#: src/options.cpp:1866 msgid "Suppress \"Unknown command\" messages" msgstr "停用 \"未知的指令\" 訊息" -#: src/options.cpp:1790 +#: src/options.cpp:1867 msgid "" "If true, pressing a key with no set function will not display a notice in " "the chat log." msgstr "設定為 [是], 按下未設定功能的按鍵時將不會在日誌訊息中顯示通知。" -#: src/options.cpp:1795 +#: src/options.cpp:1872 msgid "Popup window when achievement completed" msgstr "完成成就時跳出視窗" -#: src/options.cpp:1796 +#: src/options.cpp:1873 msgid "" "Whether to trigger a popup window when completing an achievement. First: " "when completing an achievement that has not been completed in a previous " "game." msgstr "完成成就時是否要有個視窗跳出來。「首次」:當之前的遊戲從未完成這項成就時。" -#: src/options.cpp:1801 +#: src/options.cpp:1878 msgid "First" msgstr "首次" -#: src/options.cpp:1805 +#: src/options.cpp:1882 msgid "Look around position" msgstr "窺視時的預設方向" -#: src/options.cpp:1806 +#: src/options.cpp:1883 msgid "Switch between look around panel being left or right." msgstr "切換你窺視的預設方向(左或右)。" -#: src/options.cpp:1811 +#: src/options.cpp:1888 msgid "Aim window display style" msgstr "瞄準畫面顯示樣式" -#: src/options.cpp:1812 +#: src/options.cpp:1889 msgid "How should confidence and steadiness be communicated to the player." msgstr "設定顯示命中率與穩定性的方式。" -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Bars" msgstr "條狀" #. ~ aim bar style - bars or numbers -#: src/options.cpp:1814 +#: src/options.cpp:1891 msgid "Numbers" msgstr "數字" -#: src/options.cpp:1817 +#: src/options.cpp:1894 msgid "Morale style" msgstr "士氣顯示樣式" -#: src/options.cpp:1818 +#: src/options.cpp:1895 msgid "Morale display style in sidebar." msgstr "設定士氣在側邊欄的顯示樣式。" -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Horizontal" msgstr "水平" -#: src/options.cpp:1819 +#: src/options.cpp:1896 msgid "Vertical" msgstr "垂直" -#: src/options.cpp:1823 +#: src/options.cpp:1900 msgid "Full screen Advanced Inventory Manager" msgstr "全螢幕進階物品管理" -#: src/options.cpp:1824 +#: src/options.cpp:1901 msgid "" "If true, Advanced Inventory Manager menu will fit full screen, otherwise it " "will leave sidebar visible." msgstr "如果是,進階物品管理選單會填滿螢幕,否則它會顯示側邊欄。" -#: src/options.cpp:1830 +#: src/options.cpp:1907 msgid "Move view offset" msgstr "視角移動距離" -#: src/options.cpp:1831 +#: src/options.cpp:1908 msgid "Move view by how many squares per keypress." msgstr "設定每次按鍵會將視角移動幾個方格。" -#: src/options.cpp:1835 +#: src/options.cpp:1912 msgid "Overmap fast scroll offset" msgstr "世界地圖快速捲動的格數" -#: src/options.cpp:1836 +#: src/options.cpp:1913 msgid "" "With Fast Scroll option enabled, shift view on the overmap and while looking" " around by this many squares per keypress." msgstr "當世界地圖快速捲動啟用時,每次按下方向鍵會將游標移動多少格。" -#: src/options.cpp:1840 +#: src/options.cpp:1917 msgid "Centered menu scrolling" msgstr "選單游標置中捲動" -#: src/options.cpp:1841 +#: src/options.cpp:1918 msgid "" "If true, menus will start scrolling in the center of the list, and keep the " "list centered." msgstr "設定為 [是], 選單的游標在捲動時會保持在中央。" -#: src/options.cpp:1845 +#: src/options.cpp:1922 msgid "Shift list item view" msgstr "列出物品時畫面視角" -#: src/options.cpp:1846 +#: src/options.cpp:1923 msgid "" "Centered or to edge, shift the view toward the selected item if it is " "outside of your current viewport." msgstr "設定列出角色附近所有物品時, 若是選中的物品不在畫面中, 要移動畫面把該物品置中還是置於畫面邊緣。" -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "Centered" msgstr "置中" -#: src/options.cpp:1847 +#: src/options.cpp:1924 msgid "To edge" msgstr "邊緣" -#: src/options.cpp:1851 +#: src/options.cpp:1928 msgid "Auto inventory letters" msgstr "自動指定物品代碼" -#: src/options.cpp:1852 +#: src/options.cpp:1929 msgid "" "Enabled: automatically assign letters to any carried items that lack them. " "Disabled: do not auto-assign letters. Favorites: only auto-assign letters " "to favorited items." msgstr "[啟用]:自動將字母分配給所有缺少字母代碼的物品。[停用]:不自動分配物品代碼。[喜愛]:僅自動將字母分配給設為喜愛的物品。" -#: src/options.cpp:1856 +#: src/options.cpp:1933 msgid "Favorites" msgstr "喜愛" -#: src/options.cpp:1860 +#: src/options.cpp:1937 msgid "Show item health bars" msgstr "顯示物品耐久條" -#: src/options.cpp:1862 +#: src/options.cpp:1939 msgid "" "If true, show item health bars instead of reinforced, scratched etc. text." msgstr "設定為 [是], 顯示物品耐久條, 而不是強化的、刮傷的… 等文字敘述。" -#: src/options.cpp:1866 +#: src/options.cpp:1943 msgid "Show item symbols" msgstr "顯示物品符號" -#: src/options.cpp:1867 +#: src/options.cpp:1944 msgid "If true, show item symbols in inventory and pick up menu." msgstr "設定為 [是], 會在物品欄和撿取選單中顯示物品的符號。" -#: src/options.cpp:1871 +#: src/options.cpp:1948 msgid "Show armor coverage map" msgstr "顯示護甲覆蓋示意圖" -#: src/options.cpp:1872 +#: src/options.cpp:1949 msgid "" "If true, show a visual representation of armor coverage in the item info " "window." msgstr "設定為[是],在物品說明視窗顯示護甲覆蓋示意圖。" -#: src/options.cpp:1878 +#: src/options.cpp:1955 msgid "Enable joystick" msgstr "啟用搖桿" -#: src/options.cpp:1879 +#: src/options.cpp:1956 msgid "If true, enable input from joystick." msgstr "如果為[是],啟用搖桿輸入。" -#: src/options.cpp:1883 +#: src/options.cpp:1960 msgid "Hide mouse cursor" msgstr "隱藏滑鼠游標" -#: src/options.cpp:1884 +#: src/options.cpp:1961 msgid "" "Show: cursor is always shown. Hide: cursor is hidden. HideKB: cursor is " "hidden on keyboard input and unhidden on mouse movement." msgstr " [顯示] 游標總是顯示。 [隱藏] 游標隱藏。 [自動] 游標會在鍵盤輸入時隱藏, 在滑鼠移動時取消隱藏。" #. ~ show mouse cursor -#: src/options.cpp:1886 +#: src/options.cpp:1963 msgid "Show" msgstr "顯示" #. ~ hide mouse cursor -#: src/options.cpp:1888 +#: src/options.cpp:1965 msgid "Hide" msgstr "隱藏" #. ~ hide mouse cursor when keyboard is used -#: src/options.cpp:1890 +#: src/options.cpp:1967 msgid "HideKB" msgstr "自動" -#: src/options.cpp:1894 +#: src/options.cpp:1971 msgid "Edge scrolling" msgstr "邊緣滾動" -#: src/options.cpp:1895 +#: src/options.cpp:1972 msgid "Edge scrolling with the mouse." msgstr "使用滑鼠游標滾動邊緣。" -#: src/options.cpp:1897 +#: src/options.cpp:1974 msgid "Slow" msgstr "慢" -#: src/options.cpp:1899 +#: src/options.cpp:1976 msgid "Fast" msgstr "快" -#: src/options.cpp:1911 +#: src/options.cpp:1988 msgid "Animations" msgstr "動畫" -#: src/options.cpp:1912 +#: src/options.cpp:1989 msgid "If true, will display enabled animations." msgstr "設定為 [是], 將會顯示下列啟用的動畫。" -#: src/options.cpp:1916 +#: src/options.cpp:1993 msgid "Rain animation" msgstr "下雨動畫" -#: src/options.cpp:1917 +#: src/options.cpp:1994 msgid "If true, will display weather animations." msgstr "設定為 [是], 將會顯示天氣動畫。" -#: src/options.cpp:1923 +#: src/options.cpp:2000 msgid "Projectile animation" msgstr "拋射物動畫" -#: src/options.cpp:1924 +#: src/options.cpp:2001 msgid "" "If true, will display animations for projectiles like bullets, arrows, and " "thrown items." msgstr "設定為 [是] 將顯示拋射物(子彈、弓箭、投擲物等)的動畫。" -#: src/options.cpp:1930 +#: src/options.cpp:2007 msgid "SCT animation" msgstr "戰鬥動畫" -#: src/options.cpp:1931 +#: src/options.cpp:2008 msgid "If true, will display scrolling combat text animations." msgstr "設定為 [是], 將會顯示戰鬥文字捲動動畫。" -#: src/options.cpp:1937 +#: src/options.cpp:2014 msgid "SCT with Unicode font" msgstr "戰鬥動畫以 Unicode 字體顯示" -#: src/options.cpp:1938 +#: src/options.cpp:2015 msgid "If true, will display scrolling combat text with Unicode font." msgstr "設定為 [是], 將會使用 Unicode 字體來顯示戰鬥文字捲動動畫。" -#: src/options.cpp:1944 +#: src/options.cpp:2021 msgid "Animation delay" msgstr "動畫延遲" -#: src/options.cpp:1945 +#: src/options.cpp:2022 msgid "The amount of time to pause between animation frames in ms." msgstr "設定每個動畫畫格之間暫停多少毫秒。" -#: src/options.cpp:1951 +#: src/options.cpp:2028 msgid "Force redraw" msgstr "強制重繪畫面" -#: src/options.cpp:1952 +#: src/options.cpp:2029 msgid "If true, forces the game to redraw at least once per turn." msgstr "設定為 [是], 遊戲會強制每回合至少重繪畫面一次。" -#: src/options.cpp:1959 +#: src/options.cpp:2036 msgid "Enable ASCII art on the title screen" msgstr "標題畫面ASCII藝術" -#: src/options.cpp:1960 +#: src/options.cpp:2037 msgid "" "If true, shows an ASCII graphic on the title screen. If false, shows a " "text-only title screen." msgstr "設定為[是],在標題畫面顯示ASCII藝術圖。設定為[否],僅顯示文字標題圖案。" -#: src/options.cpp:1964 +#: src/options.cpp:2041 msgid "Use seasonal title screen" msgstr "使用季節圖形畫面" -#: src/options.cpp:1965 +#: src/options.cpp:2042 msgid "If true, the title screen will use the art appropriate for the season." msgstr "開啟時,美術圖形會隨著季節做變動。" -#: src/options.cpp:1971 +#: src/options.cpp:2048 msgid "Alternative title screen frequency" msgstr "特殊圖形畫面頻率" -#: src/options.cpp:1972 +#: src/options.cpp:2049 msgid "Set the probability of the alternate title screen appearing." msgstr "" -#: src/options.cpp:1979 +#: src/options.cpp:2056 msgid "Terminal width" msgstr "視窗寬度" -#: src/options.cpp:1980 +#: src/options.cpp:2057 msgid "Set the size of the terminal along the X axis." msgstr "設定視窗X軸的可視寬度。" -#: src/options.cpp:1984 +#: src/options.cpp:2061 msgid "Terminal height" msgstr "視窗高度" -#: src/options.cpp:1985 +#: src/options.cpp:2062 msgid "Set the size of the terminal along the Y axis." msgstr "設定視窗Y軸的可視高度。" -#: src/options.cpp:1991 +#: src/options.cpp:2068 msgid "Font blending" msgstr "字體渲染" -#: src/options.cpp:1992 +#: src/options.cpp:2069 msgid "If true, fonts will look better." msgstr "設定為[是],字會比較好看。" -#: src/options.cpp:1996 +#: src/options.cpp:2073 msgid "Font width" msgstr "字體寬度" -#: src/options.cpp:1997 +#: src/options.cpp:2074 msgid "Set the font width. Requires restart." msgstr "設定字體寬度。需要重啟遊戲。" -#: src/options.cpp:2001 +#: src/options.cpp:2078 msgid "Font height" msgstr "字體高度" -#: src/options.cpp:2002 +#: src/options.cpp:2079 msgid "Set the font height. Requires restart." msgstr "設定字體高度。需要重啟遊戲。" -#: src/options.cpp:2006 +#: src/options.cpp:2083 msgid "Font size" msgstr "字體大小" -#: src/options.cpp:2007 +#: src/options.cpp:2084 msgid "Set the font size. Requires restart." msgstr "設定字體大小。需要重啟遊戲。" -#: src/options.cpp:2011 +#: src/options.cpp:2088 msgid "Map font width" msgstr "地圖字體寬度" -#: src/options.cpp:2012 +#: src/options.cpp:2089 msgid "Set the map font width. Requires restart." msgstr "設定地圖字體寬度。需要重啟遊戲。" -#: src/options.cpp:2016 +#: src/options.cpp:2093 msgid "Map font height" msgstr "地圖字體高度" -#: src/options.cpp:2017 +#: src/options.cpp:2094 msgid "Set the map font height. Requires restart." msgstr "設定地圖字體高度。需要重啟遊戲。" -#: src/options.cpp:2021 +#: src/options.cpp:2098 msgid "Map font size" msgstr "地圖字體大小" -#: src/options.cpp:2022 +#: src/options.cpp:2099 msgid "Set the map font size. Requires restart." msgstr "設定地圖字體大小。需要重啟遊戲。" -#: src/options.cpp:2026 +#: src/options.cpp:2103 msgid "Overmap font width" msgstr "世界地圖字體寬度" -#: src/options.cpp:2027 +#: src/options.cpp:2104 msgid "Set the overmap font width. Requires restart." msgstr "設定世界地圖字體寬度。需要重啟遊戲。" -#: src/options.cpp:2031 +#: src/options.cpp:2108 msgid "Overmap font height" msgstr "世界地圖字體高度" -#: src/options.cpp:2032 +#: src/options.cpp:2109 msgid "Set the overmap font height. Requires restart." msgstr "設定世界地圖字體高度。需要重啟遊戲。" -#: src/options.cpp:2036 +#: src/options.cpp:2113 msgid "Overmap font size" msgstr "世界地圖字體大小" -#: src/options.cpp:2037 +#: src/options.cpp:2114 msgid "Set the overmap font size. Requires restart." msgstr "設定世界地圖字體大小。需要重啟遊戲。" -#: src/options.cpp:2041 +#: src/options.cpp:2118 msgid "SDL ASCII lines" msgstr "圖形ASCII繪製線條" -#: src/options.cpp:2042 +#: src/options.cpp:2119 msgid "" "If true, use SDL ASCII line drawing routine instead of Unicode Line Drawing " "characters. Use this option when your selected font doesn't contain " "necessary glyphs." msgstr "設定為[是],將使用SDL ASCII繪製線條,而非Unicode繪製字元。如果使用的字體不包含必要的圖形,請使用此選項。" -#: src/options.cpp:2049 +#: src/options.cpp:2126 msgid "Enable ASCII art in item and monster descriptions" msgstr "物品和怪物描述的ASCII藝術" -#: src/options.cpp:2050 +#: src/options.cpp:2127 msgid "" "If true, item and monster description will show a picture of the object in " "ASCII art when available." msgstr "設定為[是],物品和怪物描述中顯示對應的ASCII藝術圖。" -#: src/options.cpp:2056 +#: src/options.cpp:2133 msgid "Use tiles" msgstr "使用圖像" -#: src/options.cpp:2057 +#: src/options.cpp:2134 msgid "If true, replaces some TTF rendered text with tiles." msgstr "設定為 [是], 會以圖像包取代字符畫面。" -#: src/options.cpp:2061 +#: src/options.cpp:2138 msgid "Choose tileset" msgstr "選擇圖像包" -#: src/options.cpp:2062 +#: src/options.cpp:2139 msgid "Choose the tileset you want to use." msgstr "選擇你想使用的圖像包。" -#: src/options.cpp:2066 +#: src/options.cpp:2143 msgid "Use separate tileset for far" msgstr "" -#: src/options.cpp:2067 +#: src/options.cpp:2144 msgid "If true, when very zoomed out you will use a separate tileset." msgstr "" -#: src/options.cpp:2071 +#: src/options.cpp:2148 msgid "Choose distant tileset" msgstr "" -#: src/options.cpp:2072 +#: src/options.cpp:2149 msgid "Choose the tileset you want to use for far zoom." msgstr "" -#: src/options.cpp:2076 +#: src/options.cpp:2153 msgid "Zoom Threshold" msgstr "" -#: src/options.cpp:2077 +#: src/options.cpp:2154 msgid "Choose when you should swap tileset (lower is more zoomed out)." msgstr "" -#: src/options.cpp:2086 +#: src/options.cpp:2163 msgid "Use tiles to display overmap" msgstr "使用大地圖圖像包" -#: src/options.cpp:2087 +#: src/options.cpp:2164 msgid "" "If true, replaces some TTF-rendered text with tiles for overmap display." msgstr "如果開始,用圖像包替換掉大地圖中的TTF文字。" -#: src/options.cpp:2099 +#: src/options.cpp:2176 msgid "Choose overmap tileset" msgstr "選擇圖像包" -#: src/options.cpp:2100 +#: src/options.cpp:2177 msgid "Choose the overmap tileset you want to use." msgstr "選擇你想要的大地圖圖像包。" -#: src/options.cpp:2108 +#: src/options.cpp:2185 msgid "Night vision color overlay" msgstr "夜視色彩" -#: src/options.cpp:2109 +#: src/options.cpp:2186 msgid "" "If true, toggle the color overlay from night vision goggles and other " "similar tools." msgstr "設定為[是],在使用夜視鏡或者類似工具時會切換色彩顯示。" -#: src/options.cpp:2113 +#: src/options.cpp:2190 msgid "Memory map overlay preset" msgstr "地圖記憶色彩模式" -#: src/options.cpp:2114 +#: src/options.cpp:2191 msgid "" "Specify the overlay in which the memory map is drawn. Requires restart. " "For custom overlay, define RGB values for dark and bright colors as well as " "gamma." msgstr "指定地圖記憶的色彩。需要重新啟動。更多自訂項目有RGB來選擇明暗色和Gamma。" -#: src/options.cpp:2115 +#: src/options.cpp:2192 msgid "Darkened" msgstr "昏黑" -#: src/options.cpp:2116 +#: src/options.cpp:2193 msgid "Sepia" msgstr "深褐色" -#: src/options.cpp:2117 +#: src/options.cpp:2194 msgid "Sepia Dark" msgstr "暗褐色" -#: src/options.cpp:2118 +#: src/options.cpp:2195 msgid "Blue Dark" msgstr "暗藍色" -#: src/options.cpp:2123 +#: src/options.cpp:2200 msgid "Custom dark color RGB overlay - RED" msgstr "" -#: src/options.cpp:2124 +#: src/options.cpp:2201 msgid "Specify RGB value for color RED for dark color overlay." msgstr "" -#: src/options.cpp:2130 +#: src/options.cpp:2207 msgid "Custom dark color RGB overlay - GREEN" msgstr "" -#: src/options.cpp:2131 +#: src/options.cpp:2208 msgid "Specify RGB value for color GREEN for dark color overlay." msgstr "" -#: src/options.cpp:2136 +#: src/options.cpp:2213 msgid "Custom dark color RGB overlay - BLUE" msgstr "" -#: src/options.cpp:2137 +#: src/options.cpp:2214 msgid "Specify RGB value for color BLUE for dark color overlay." msgstr "" -#: src/options.cpp:2143 +#: src/options.cpp:2220 msgid "Custom bright color RGB overlay - RED" msgstr "" -#: src/options.cpp:2144 +#: src/options.cpp:2221 msgid "Specify RGB value for color RED for bright color overlay." msgstr "" -#: src/options.cpp:2150 +#: src/options.cpp:2227 msgid "Custom bright color RGB overlay - GREEN" msgstr "" -#: src/options.cpp:2151 +#: src/options.cpp:2228 msgid "Specify RGB value for color GREEN for bright color overlay." msgstr "" -#: src/options.cpp:2157 +#: src/options.cpp:2234 msgid "Custom bright color RGB overlay - BLUE" msgstr "" -#: src/options.cpp:2158 +#: src/options.cpp:2235 msgid "Specify RGB value for color BLUE for bright color overlay." msgstr "" -#: src/options.cpp:2163 +#: src/options.cpp:2240 msgid "Custom gamma for overlay" msgstr "自定 gamma 值" -#: src/options.cpp:2164 +#: src/options.cpp:2241 msgid "Specify gamma value for overlay." msgstr "指定地圖記憶自定 gamma 值。" -#: src/options.cpp:2171 +#: src/options.cpp:2248 msgid "Pixel minimap" msgstr "像素小地圖" -#: src/options.cpp:2172 +#: src/options.cpp:2249 msgid "" "If true, shows the pixel-detail minimap in game after the save is loaded. " "Use the 'Toggle Pixel Minimap' action key to change its visibility during " "gameplay." msgstr "設定為 [是], 在讀取存檔後顯示像素小地圖。使用 \"切換像素小地圖\" 按鍵來切換小地圖的顯示。" -#: src/options.cpp:2176 +#: src/options.cpp:2253 msgid "Pixel minimap drawing mode" msgstr "像素小地圖描繪模式" -#: src/options.cpp:2177 +#: src/options.cpp:2254 msgid "Specified the mode in which the minimap drawn." msgstr "設定小地圖以哪種模式描繪。" -#: src/options.cpp:2178 +#: src/options.cpp:2255 msgid "Solid" msgstr "密實" -#: src/options.cpp:2179 +#: src/options.cpp:2256 msgid "Squares" msgstr "方格" -#: src/options.cpp:2180 +#: src/options.cpp:2257 msgid "Dots" msgstr "圓點" -#: src/options.cpp:2186 +#: src/options.cpp:2263 msgid "Pixel minimap brightness" msgstr "像素小地圖亮度" -#: src/options.cpp:2187 +#: src/options.cpp:2264 msgid "Overall brightness of pixel-detail minimap." msgstr "設定小地圖的整體亮度。" -#: src/options.cpp:2193 +#: src/options.cpp:2270 msgid "Pixel minimap height" msgstr "像素小地圖高度" -#: src/options.cpp:2194 +#: src/options.cpp:2271 msgid "" "Height of pixel-detail minimap, measured in terminal rows. Set to 0 for " "default spacing." msgstr "設定像素小地圖的高度, 以行數為單位。設定為 [0] 會使用預設值。" -#: src/options.cpp:2200 +#: src/options.cpp:2277 msgid "Scale pixel minimap" msgstr "縮放像素小地圖" -#: src/options.cpp:2201 +#: src/options.cpp:2278 msgid "" "If true, scale pixel minimap to fit its surroundings. May produce crappy " "results, especially in modes other than \"Solid\"." msgstr "設定為[是],縮放像素小地圖好讓它適應周遭大小。可能會導致蹩腳的結果,特別是在「密實」模式之外的設定。" -#: src/options.cpp:2207 +#: src/options.cpp:2284 msgid "Maintain pixel minimap aspect ratio" msgstr "維持像素小地圖長寬比例" -#: src/options.cpp:2208 +#: src/options.cpp:2285 msgid "" "If true, preserves the square shape of tiles shown on the pixel minimap." msgstr "設定為 [是],會維持像素小地圖中顯示的格子為正方形。" -#: src/options.cpp:2215 +#: src/options.cpp:2292 msgid "Creature beacon size" msgstr "生物標記大小" -#: src/options.cpp:2216 +#: src/options.cpp:2293 msgid "Controls how big the creature beacons are. Value is in minimap tiles." msgstr "控制生物標記有多大。單位是小地圖的格子。" -#: src/options.cpp:2222 +#: src/options.cpp:2299 msgid "Hostile creature beacon blink speed" msgstr "敵對生物標記閃爍速度" -#: src/options.cpp:2223 +#: src/options.cpp:2300 msgid "" "Controls how fast the hostile creature beacons blink on the pixel minimap. " "Value is multiplied by 200ms. 0 = disabled." msgstr "設定像素小地圖上的敵對生物標記閃爍速度為 [設定值] * 200 毫秒。設定為 [0] 會停用這個功能。" -#: src/options.cpp:2229 +#: src/options.cpp:2306 msgid "Background color" msgstr "" -#: src/options.cpp:2230 +#: src/options.cpp:2307 msgid "" "What color the minimap background should be. Either based on color theme or" " (0,0,0) black." msgstr "" -#: src/options.cpp:2232 +#: src/options.cpp:2309 msgid "Theme" msgstr "" -#: src/options.cpp:2233 +#: src/options.cpp:2310 msgid "Black" msgstr "" -#: src/options.cpp:2243 +#: src/options.cpp:2320 msgid "Display" msgstr "顯示器" -#: src/options.cpp:2244 +#: src/options.cpp:2321 msgid "" "Sets which video display will be used to show the game. Requires restart." msgstr "設定遊戲使用哪個顯示器。需要重新啟動遊戲。" -#: src/options.cpp:2250 src/options.cpp:2252 +#: src/options.cpp:2327 src/options.cpp:2329 msgid "Fullscreen" msgstr "全螢幕" -#: src/options.cpp:2251 +#: src/options.cpp:2328 msgid "Starts Cataclysm in one of the fullscreen modes. Requires restart." msgstr "設定進入遊戲時使用的全螢幕模式。需要重新啟動遊戲。" -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Maximized" msgstr "最大化" -#: src/options.cpp:2252 +#: src/options.cpp:2329 msgid "Windowed borderless" msgstr "無框視窗" -#: src/options.cpp:2265 src/options.cpp:2279 +#: src/options.cpp:2342 src/options.cpp:2356 msgid "Renderer" msgstr "渲染程序" -#: src/options.cpp:2266 src/options.cpp:2280 +#: src/options.cpp:2343 src/options.cpp:2357 msgid "Set which renderer to use. Requires restart." msgstr "設定遊戲使用哪個渲染程序。需要重新啟動遊戲。" -#: src/options.cpp:2285 +#: src/options.cpp:2362 msgid "Software rendering" msgstr "軟體算圖" -#: src/options.cpp:2286 +#: src/options.cpp:2363 msgid "" "Use software renderer instead of graphics card acceleration. Requires " "restart." msgstr "設定為 [是], 遊戲會使用軟體算圖, 而不是使用繪圖卡加速。需要重新啟動遊戲。" -#: src/options.cpp:2294 +#: src/options.cpp:2371 msgid "Allow render batching" msgstr "啟用批次渲染" -#: src/options.cpp:2295 +#: src/options.cpp:2372 msgid "" "If true, use render batching for 2D render API to make it more efficient. " "Requires restart." msgstr "設定為[是],批次渲染2D API使其更有效率。需要重啟。" -#: src/options.cpp:2299 +#: src/options.cpp:2376 msgid "Software framebuffer acceleration" msgstr "軟體畫格緩衝加速" -#: src/options.cpp:2300 +#: src/options.cpp:2377 msgid "" "If true, use hardware acceleration for the framebuffer when using software " "rendering. Requires restart." msgstr "設定為 [是],當使用軟體算圖時,遊戲會使用硬體加速來進行畫格緩衝。需要重新啟動遊戲。" -#: src/options.cpp:2310 +#: src/options.cpp:2387 msgid "Use color modulated textures" msgstr "使用顏色已調製紋理" -#: src/options.cpp:2311 +#: src/options.cpp:2388 msgid "" "If true, tries to use color modulated textures to speed-up ASCII drawing. " "Requires restart." msgstr "如果為是,則嘗試使用顏色調製紋理來加速ASCII繪圖。 需要重啟遊戲程式。" -#: src/options.cpp:2315 +#: src/options.cpp:2392 msgid "Scaling mode" msgstr "縮放模式" -#: src/options.cpp:2316 +#: src/options.cpp:2393 msgid "" "Sets the scaling mode, 'none' (default) displays at the game's native " "resolution, 'nearest' uses low-quality but fast scaling, and 'linear' " @@ -428254,105 +429040,101 @@ msgid "" msgstr "設定縮放模式,'無縮放'(預設)使用原本的遊戲解析度,'nearest'使用低品質但是快速地縮放,'linear'提供高品質縮放。" #. ~ Do not scale the game image to the window size. -#: src/options.cpp:2318 +#: src/options.cpp:2395 msgid "No scaling" msgstr "停用縮放" #. ~ An algorithm for image scaling. -#: src/options.cpp:2320 +#: src/options.cpp:2397 msgid "Nearest neighbor" msgstr "近鄰取樣" #. ~ An algorithm for image scaling. -#: src/options.cpp:2322 +#: src/options.cpp:2399 msgid "Linear filtering" msgstr "線性過濾" -#: src/options.cpp:2327 +#: src/options.cpp:2404 msgid "Scaling factor" msgstr "縮放比率" -#: src/options.cpp:2328 +#: src/options.cpp:2405 msgid "Factor by which to scale the display. Requires restart." msgstr "設定遊戲畫面的縮放比率。需要重新啟動遊戲。" -#: src/options.cpp:2329 +#: src/options.cpp:2406 msgid "1x" msgstr "1x" -#: src/options.cpp:2330 +#: src/options.cpp:2407 msgid "2x" msgstr "2x" -#: src/options.cpp:2331 +#: src/options.cpp:2408 msgid "4x" msgstr "4x" -#: src/options.cpp:2344 +#: src/options.cpp:2421 msgid "World end handling" msgstr "世界末日處置" -#: src/options.cpp:2345 +#: src/options.cpp:2422 msgid "Handling of game world when last character dies." msgstr "設定當最後的角色死亡時處置遊戲世界的方式。" -#: src/options.cpp:2346 src/worldfactory.cpp:1746 -msgid "Reset" -msgstr "重置" - -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Keep" msgstr "保留" -#: src/options.cpp:2347 +#: src/options.cpp:2424 msgid "Query" msgstr "詢問" -#: src/options.cpp:2353 +#: src/options.cpp:2430 msgid "Size of cities" msgstr "城市規模" -#: src/options.cpp:2354 +#: src/options.cpp:2431 msgid "" "A number determining how large cities are. A higher number means larger " "cities. 0 disables cities, roads and any scenario requiring a city start." msgstr "設定城巿的大小,數字越大城市越大。設定為 [0] 會停用城巿,道路,以及需要城市作為起始區域的場景。" -#: src/options.cpp:2358 +#: src/options.cpp:2435 msgid "City spacing" msgstr "城市間距" -#: src/options.cpp:2359 +#: src/options.cpp:2436 msgid "" "A number determining how far apart cities are. A higher number means cities" " are further apart. Warning, small numbers lead to very slow mapgen." msgstr "設定城市之間的距離。數字越高代表城市離得越遠。注意: 過小的數值會大幅減慢地圖生成速度。" -#: src/options.cpp:2363 +#: src/options.cpp:2440 msgid "Spawn rate scaling factor" msgstr "怪物產生比率" -#: src/options.cpp:2364 +#: src/options.cpp:2441 msgid "" "A scaling factor that determines density of monster spawns. A higher number" " means more monsters." msgstr "設定怪物產生的密度。數字越高代表越多怪物。" -#: src/options.cpp:2368 +#: src/options.cpp:2445 msgid "Item spawn scaling factor" msgstr "物品產生比率" -#: src/options.cpp:2369 +#: src/options.cpp:2446 msgid "" "A scaling factor that determines density of item spawns. A higher number " "means more items." msgstr "設定物品產生的密度。數字越高代表越多物品。" -#: src/options.cpp:2373 +#: src/options.cpp:2450 msgid "Random NPC spawn time" msgstr "隨機 NPC 生成時間" -#: src/options.cpp:2374 +#: src/options.cpp:2451 msgid "" "Baseline average number of days between random NPC spawns. Average duration" " goes up with the number of NPCs already spawned. A higher number means " @@ -428360,91 +429142,91 @@ msgid "" msgstr "" "隨機 NPC 生成間隔的平均天數基準。平均時間隨著已生成的 NPC 增加而上升。數字越高代表越少 NPC。設成 [0] 來關閉隨機 NPC。" -#: src/options.cpp:2379 +#: src/options.cpp:2456 msgid "Monster evolution scaling factor" msgstr "怪物進化週期比率" -#: src/options.cpp:2380 +#: src/options.cpp:2457 msgid "" "A scaling factor that determines the time between monster upgrades. A " "higher number means slower evolution. Set to 0.00 to turn off monster " "upgrades." msgstr "設定怪物進化間隔的時間。數字越大代表進化越慢。設定為 [0.00] 會停止怪物進化。" -#: src/options.cpp:2386 +#: src/options.cpp:2463 msgid "Monster speed" msgstr "怪物速度" -#: src/options.cpp:2387 +#: src/options.cpp:2464 msgid "" "Determines the movement rate of monsters. A higher value increases monster " "speed and a lower reduces it. Requires world reset." msgstr "決定怪物的移動速度。數字越大,怪物速度越快,數字越小,怪物速度越慢。需要重置世界。" -#: src/options.cpp:2391 +#: src/options.cpp:2468 msgid "Monster resilience" msgstr "怪物韌性" -#: src/options.cpp:2392 +#: src/options.cpp:2469 msgid "" "Determines how much damage monsters can take. A higher value makes monsters" " more resilient and a lower makes them more flimsy. Requires world reset." msgstr "決定怪物可以承受的傷害。數字越大,怪物更耐打;數字越小,怪物更脆弱。需要重置世界。" -#: src/options.cpp:2398 +#: src/options.cpp:2475 msgid "Default region type" msgstr "預設區域類型" -#: src/options.cpp:2399 +#: src/options.cpp:2476 msgid "(WIP feature) Determines terrain, shops, plants, and more." msgstr "(開發中)決定了地形,商店,植被,以及更多。" -#: src/options.cpp:2405 +#: src/options.cpp:2482 msgid "Initial time" msgstr "初始時間" -#: src/options.cpp:2406 +#: src/options.cpp:2483 msgid "Initial starting time of day on character generation." msgstr "設定角色起始時是當天的幾點。" -#: src/options.cpp:2410 +#: src/options.cpp:2487 msgid "Initial day" msgstr "大災難日" -#: src/options.cpp:2411 +#: src/options.cpp:2488 msgid "" "How many days into the year the Cataclysm ended. Day 0 is Spring 1. Day -1" " randomizes the start date. Can be overridden by scenarios. This does not " "advance food rot or monster evolution." msgstr "大災難的發生時間。設置為0表示發生日是春季第一天。設置為-1則是隨機。會被場景的設定所覆蓋。增加該值不會導致食物腐敗或者怪物進化。" -#: src/options.cpp:2415 +#: src/options.cpp:2492 msgid "Spawn delay" msgstr "生存開始日" -#: src/options.cpp:2416 +#: src/options.cpp:2493 msgid "" "How many days after the end of the Cataclysm the player spawns. Day 0 is " "immediately after the end of the Cataclysm. Can be overridden by scenarios." " Increasing this will cause food rot and monster evolution to advance." msgstr "遊戲開始日期為大災變發生後多少天。設置為0會在大災變發生當日開始遊戲。該設定會被場景所對應的設定覆蓋。增加該值會使食物腐敗和怪物進化。" -#: src/options.cpp:2420 +#: src/options.cpp:2497 msgid "Season length" msgstr "季節長度" -#: src/options.cpp:2421 +#: src/options.cpp:2498 msgid "" "Season length, in days. Warning: Very little other than the duration of " "seasons scales with this value, so adjusting it may cause nonsensical " "results." msgstr "設定季節長度, 以天為單位。注意: 除了季節天數以外, 其它數值不會隨著這項設定變化, 因此調整數值可能導致不可預期的結果。" -#: src/options.cpp:2425 +#: src/options.cpp:2502 msgid "Construction scaling" msgstr "建造需時" -#: src/options.cpp:2426 +#: src/options.cpp:2503 msgid "" "Sets the time of construction in percents. '50' is two times faster than " "default, '200' is two times longer. '0' automatically scales construction " @@ -428452,37 +429234,37 @@ msgid "" msgstr "" "設定建造所需要的時間, 以百分比為單位。 [50] 只需要一半時間。 [200] 則需要兩倍時間。[0] 會自動調整建造時間以符合世界的季節長度。" -#: src/options.cpp:2430 +#: src/options.cpp:2507 msgid "Eternal season" msgstr "鎖定季節" -#: src/options.cpp:2431 +#: src/options.cpp:2508 msgid "If true, keep the initial season for ever." msgstr "設定為 [是],會維持初始季節,直到永遠。" -#: src/options.cpp:2435 +#: src/options.cpp:2512 msgid "Day/night cycle" msgstr "日夜循環" -#: src/options.cpp:2436 +#: src/options.cpp:2513 msgid "" "Day/night cycle settings. 'Normal' sets a normal cycle. 'Eternal Day' sets" " eternal day. 'Eternal Night' sets eternal night." msgstr "日夜循環設定。\"正常\"為正常日夜循環。\"永晝\"為永遠白天。\"永夜\"為永遠夜晚。" -#: src/options.cpp:2438 +#: src/options.cpp:2515 msgid "Eternal Day" msgstr "永晝" -#: src/options.cpp:2439 +#: src/options.cpp:2516 msgid "Eternal Night" msgstr "永夜" -#: src/options.cpp:2445 +#: src/options.cpp:2522 msgid "Wandering hordes" msgstr "屍潮徘徊" -#: src/options.cpp:2446 +#: src/options.cpp:2523 msgid "" "If true, emulates zombie hordes. Zombies can group together into hordes, " "which can wander around cities and will sometimes move towards noise. Note:" @@ -428493,44 +429275,44 @@ msgstr "" "設定為 [是],會模擬屍潮。殭屍們會群聚為屍潮並且會在城市間四處徘徊而且有時會朝向噪音移動。 " "注意:目前的實作並沒有正確的考量障礙物,所以屍潮在某些狀況能夠穿過牆壁。 必須重置世界才能讓變更起作用。" -#: src/options.cpp:2450 +#: src/options.cpp:2527 msgid "Surrounded start" msgstr "殺出重圍" -#: src/options.cpp:2451 +#: src/options.cpp:2528 msgid "" "If true, spawn zombies at shelters. Makes the starting game a lot harder." msgstr "設定為 [是], 會在避難所內產生殭屍。讓遊戲初始階段的難度大增。" -#: src/options.cpp:2457 +#: src/options.cpp:2534 msgid "Mutations by radiation" msgstr "受輻射影響突變" -#: src/options.cpp:2458 +#: src/options.cpp:2535 msgid "If true, radiation causes the player to mutate." msgstr "設定為 [是], 輻射會造成玩家的突變。" -#: src/options.cpp:2464 +#: src/options.cpp:2541 msgid "Character point pools" msgstr "角色點數" -#: src/options.cpp:2465 +#: src/options.cpp:2542 msgid "Allowed point pools for character generation." msgstr "設定創造角色時可用的點數規則。" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "Multi-pool only" msgstr "點數分別計算" -#: src/options.cpp:2466 +#: src/options.cpp:2543 msgid "No freeform" msgstr "沒有自由形式" -#: src/options.cpp:2472 +#: src/options.cpp:2549 msgid "Meta Progression" msgstr "遊戲進度" -#: src/options.cpp:2473 +#: src/options.cpp:2550 msgid "" "Will you need to complete certain achievements to enable certain scenarios " "and professions? Achievements are tracked from your memorial file so " @@ -428542,51 +429324,51 @@ msgid "" msgstr "" "你將需要完成成就才能開啟特定的劇情或者職業?過去人物的角色存檔成就是可被追蹤的,哪怕是不同世界。關閉此選項可能會破壞部分遊戲進度體驗。部分劇情會令新手感到沮喪,有些職業則跳過了部分遊戲內容。如果是新人玩家,那麼保留進度將可按照你的進度慢慢了解遊戲機制。" -#: src/options.cpp:2484 +#: src/options.cpp:2561 msgid "Distance initial visibility" msgstr "初始可見範圍" -#: src/options.cpp:2485 +#: src/options.cpp:2562 msgid "Determines the scope, which is known in the beginning of the game." msgstr "在遊戲開始時便已知的地圖半徑。" -#: src/options.cpp:2491 +#: src/options.cpp:2568 msgid "Initial stat points" msgstr "初始屬性點數" -#: src/options.cpp:2492 +#: src/options.cpp:2569 msgid "Initial points available to spend on stats on character generation." msgstr "創造角色時可用的初始屬性點數。" -#: src/options.cpp:2496 +#: src/options.cpp:2573 msgid "Initial trait points" msgstr "初始特質點數" -#: src/options.cpp:2497 +#: src/options.cpp:2574 msgid "Initial points available to spend on traits on character generation." msgstr "創造角色時可用的初始特質點數。" -#: src/options.cpp:2501 +#: src/options.cpp:2578 msgid "Initial skill points" msgstr "初始技能點數" -#: src/options.cpp:2502 +#: src/options.cpp:2579 msgid "Initial points available to spend on skills on character generation." msgstr "創造角色時可用的初始技能點數。" -#: src/options.cpp:2506 +#: src/options.cpp:2583 msgid "Maximum trait points" msgstr "最大特質點數" -#: src/options.cpp:2507 +#: src/options.cpp:2584 msgid "Maximum trait points available for character generation." msgstr "創造角色時允許的最大特質點數。" -#: src/options.cpp:2513 +#: src/options.cpp:2590 msgid "Skill training speed" msgstr "技能訓練速度" -#: src/options.cpp:2514 +#: src/options.cpp:2591 msgid "" "Scales experience gained from practicing skills and reading books. 0.5 is " "half as fast as default, 2.0 is twice as fast, 0.0 disables skill training " @@ -428594,42 +429376,42 @@ msgid "" msgstr "" "設定使用技能和閱讀書本時所得的經驗值比率。 [0.5] 代表一半速度。 [2.0] 代表兩倍速度。 [0.0] 則只能透過 NPC 訓練提升。" -#: src/options.cpp:2520 +#: src/options.cpp:2597 msgid "Skill rust" msgstr "技能衰減" -#: src/options.cpp:2521 +#: src/options.cpp:2598 msgid "" "Set the type of skill rust. Vanilla: Skill rust can decrease levels. - " "Capped: Skill rust cannot decrease levels. - Off: None at all." msgstr "設定技能衰退。原版:技能經驗減少並降級;不降級:技能經驗減少但不降級;關:技能經驗不會減少。" #. ~ plain, default, normal -#: src/options.cpp:2523 +#: src/options.cpp:2600 msgid "Vanilla" msgstr "正常" #. ~ capped at a value -#: src/options.cpp:2525 +#: src/options.cpp:2602 msgid "Capped" msgstr "存在閾值" -#: src/options.cpp:2532 +#: src/options.cpp:2609 msgid "Experimental 3D field of vision" msgstr "實驗性 3D 視野" -#: src/options.cpp:2533 +#: src/options.cpp:2610 msgid "" "If true and the world is in Z-level mode, the vision will extend beyond " "current Z-level. If false, vision is limited to current Z-level. Currently" " very bugged!" msgstr "設定為[是],啟用Z軸模式,視野將不限於玩家所在高度。設定為[否],視野將僅限於玩家所處高度。目前有很多BUG!" -#: src/options.cpp:2537 +#: src/options.cpp:2614 msgid "Vertical range of 3D field of vision" msgstr "3D 視野的垂直距離" -#: src/options.cpp:2538 +#: src/options.cpp:2615 msgid "" "How many levels up and down the experimental 3D field of vision reaches. " "(This many levels up, this many levels down.) 3D vision of the full height " @@ -428638,314 +429420,314 @@ msgstr "" "控制實驗性 3D 視野能夠看到多少上下多少層(數值影響能往上看多少層、往下看多少層)。3D 視野設定成能看到整個世界的高度會導致遊戲速度大量下降。看見的" " Z 軸越少速度越快。" -#: src/options.cpp:2544 +#: src/options.cpp:2621 msgid "Draw walls retracted in ISO tile-sets" msgstr "" -#: src/options.cpp:2545 +#: src/options.cpp:2622 msgid "Draw walls normal, retracted, or automatically retracting near player." msgstr "" -#: src/options.cpp:2546 +#: src/options.cpp:2623 msgid "Retracted" msgstr "" -#: src/options.cpp:2547 +#: src/options.cpp:2624 msgid "Auto" msgstr "自動" -#: src/options.cpp:2551 +#: src/options.cpp:2628 msgid "Minimum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2552 +#: src/options.cpp:2629 msgid "" "Minimum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2556 +#: src/options.cpp:2633 msgid "Maximum distance for auto-retracting walls" msgstr "" -#: src/options.cpp:2557 +#: src/options.cpp:2634 msgid "" "Maximum distance for auto-retracting walls. Values above zero overwrite " "tileset settings." msgstr "" -#: src/options.cpp:2572 +#: src/options.cpp:2649 msgid "Quicksave on app lose focus" msgstr "快速儲存在應用程序上失去焦點" -#: src/options.cpp:2573 +#: src/options.cpp:2650 msgid "" "If true, quicksave whenever the app loses focus (screen locked, app moved " "into background etc.) WARNING: Experimental. This may result in corrupt " "save games." msgstr "設定為[是],則在這應用程式在失去焦點時(屏幕鎖定,應用程式移至後台等)會快速存檔。警告:此為實驗中功能。 這可能會導致保存遊戲損壞。" -#: src/options.cpp:2579 +#: src/options.cpp:2656 msgid "Trap Back button" msgstr "取消返回鍵" -#: src/options.cpp:2580 +#: src/options.cpp:2657 msgid "" "If true, the back button will NOT back out of the app and will be passed to " "the application as SDL_SCANCODE_AC_BACK. Requires restart." msgstr "如果是,返回鍵不會退出程式而且會作為 SDL_SCANCODE_AC_BACK 傳給程式。需要重啟。" -#: src/options.cpp:2586 +#: src/options.cpp:2663 msgid "Use native Android UI menus" msgstr "使用安卓內建選單介面" -#: src/options.cpp:2587 +#: src/options.cpp:2664 msgid "" "If true, native Android dialogs are used for some in-game menus, such as " "popup messages and yes/no dialogs." msgstr "設定為[是],遊戲內的部分界面選單使用安卓原生對話窗,例如彈出消息和確認對話框。" -#: src/options.cpp:2592 +#: src/options.cpp:2669 msgid "Auto-manage virtual keyboard" msgstr "自動管理虛擬快捷鍵" -#: src/options.cpp:2593 +#: src/options.cpp:2670 msgid "" "If true, automatically show/hide the virtual keyboard when necessary based " "on context. If false, virtual keyboard must be toggled manually." msgstr "設定為[是],則在必要時根據上下文自動顯示/隱藏虛擬快捷鍵。 如果為否,則必須手動切換虛擬快捷鍵。" -#: src/options.cpp:2598 +#: src/options.cpp:2675 msgid "Virtual keyboard screen scale" msgstr "虛擬鍵盤螢幕縮放" -#: src/options.cpp:2599 +#: src/options.cpp:2676 msgid "" "If true, when the virtual keyboard is visible, scale the screen to prevent " "overlapping. Useful for text entry so you can see what you're typing." msgstr "設定為[是],當虛擬鍵盤顯示時,縮放螢幕來避免重疊。在輸入文字時能夠讓你看到你在打甚麼。" -#: src/options.cpp:2605 +#: src/options.cpp:2682 msgid "Vibration duration" msgstr "震動持續時間" -#: src/options.cpp:2606 +#: src/options.cpp:2683 msgid "" "If non-zero, vibrate the device for this long on input, in milliseconds. " "Ignored if hardware keyboard connected." msgstr "如果非零,在輸入時讓裝置震動這麼長的時間,單位是毫秒。當連接硬體鍵盤時無視這項設定。" -#: src/options.cpp:2612 +#: src/options.cpp:2689 msgid "Show virtual joystick" msgstr "顯示虛擬搖桿" -#: src/options.cpp:2613 +#: src/options.cpp:2690 msgid "" "If true, show the virtual joystick when touching and holding the screen. " "Gives a visual indicator of deadzone and stick deflection." msgstr "設定為[是],當按住螢幕時顯示虛擬搖桿。視覺上標示出盲區和搖桿幅度。" -#: src/options.cpp:2617 +#: src/options.cpp:2694 msgid "Virtual joystick opacity" msgstr "虛擬搖桿不透明度" -#: src/options.cpp:2618 +#: src/options.cpp:2695 msgid "The opacity of the on-screen virtual joystick, as a percentage." msgstr "螢幕上虛擬搖桿的不透明度,以百分比為單位。" -#: src/options.cpp:2622 +#: src/options.cpp:2699 msgid "Virtual joystick deadzone size" msgstr "虛擬搖桿盲區(Deadzone)" -#: src/options.cpp:2623 +#: src/options.cpp:2700 msgid "" "While using the virtual joystick, deflecting the stick beyond this distance " "will trigger directional input. Specified as a percentage of longest screen" " edge." msgstr "當你使用虛擬搖桿時,移動幅度超過這個距離會觸發方向鍵輸入。單位是螢幕最長邊的比例。" -#: src/options.cpp:2627 +#: src/options.cpp:2704 msgid "Virtual joystick size" msgstr "虛擬搖桿大小" -#: src/options.cpp:2628 +#: src/options.cpp:2705 msgid "" "While using the virtual joystick, deflecting the stick by this much will " "repeat input at the deflected rate (see below). Specified as a percentage " "of longest screen edge." msgstr "" -#: src/options.cpp:2633 +#: src/options.cpp:2710 msgid "Virtual joystick follows finger" msgstr "" -#: src/options.cpp:2634 +#: src/options.cpp:2711 msgid "" "If true, the virtual joystick will follow when sliding beyond its range." msgstr "" -#: src/options.cpp:2639 +#: src/options.cpp:2716 msgid "Virtual joystick repeat rate (centered)" msgstr "" -#: src/options.cpp:2640 +#: src/options.cpp:2717 msgid "" "When the virtual joystick is centered, how fast should input events repeat, " "in milliseconds." msgstr "" -#: src/options.cpp:2645 +#: src/options.cpp:2722 msgid "Virtual joystick repeat rate (deflected)" msgstr "" -#: src/options.cpp:2646 +#: src/options.cpp:2723 msgid "" "When the virtual joystick is fully deflected, how fast should input events " "repeat, in milliseconds." msgstr "" -#: src/options.cpp:2651 +#: src/options.cpp:2728 msgid "Virtual joystick repeat rate sensitivity" msgstr "" -#: src/options.cpp:2652 +#: src/options.cpp:2729 msgid "" "As the virtual joystick moves from centered to fully deflected, this value " "is an exponent that controls the blend between the two repeat rates defined " "above. 1.0 = linear." msgstr "" -#: src/options.cpp:2656 +#: src/options.cpp:2733 msgid "Input repeat delay" msgstr "重覆輸入延遲" -#: src/options.cpp:2657 +#: src/options.cpp:2734 msgid "" "While touching the screen, wait this long before showing the virtual " "joystick and repeating input, in milliseconds. Also used to determine " "tap/double-tap detection, flick detection and toggling quick shortcuts." msgstr "" -#: src/options.cpp:2661 +#: src/options.cpp:2738 msgid "Virtual joystick hides shortcuts" msgstr "虛擬控制器隱藏捷徑" -#: src/options.cpp:2662 +#: src/options.cpp:2739 msgid "" "If true, hides on-screen keyboard shortcuts while using the virtual " "joystick. Helps keep the view uncluttered while traveling long distances " "and navigating menus." msgstr "設定為[是],使用虛擬搖桿時,隱藏螢幕快捷鍵。在長途旅行時保持顯示整潔。" -#: src/options.cpp:2668 +#: src/options.cpp:2745 msgid "Default gameplay shortcuts" msgstr "預設遊戲快捷鍵" -#: src/options.cpp:2669 +#: src/options.cpp:2746 msgid "" "The default set of gameplay shortcuts to show. Used on starting a new game " "and whenever all gameplay shortcuts are removed." msgstr "顯示預設的遊戲快捷鍵組合。應用於開始新遊戲或移除了所有遊戲快捷鍵的時候。" -#: src/options.cpp:2674 +#: src/options.cpp:2751 msgid "Add shortcuts for action menu selections" msgstr "新增快捷鍵用於動作選單的選取" -#: src/options.cpp:2675 +#: src/options.cpp:2752 msgid "" "If true, automatically add a shortcut for actions selected via the in-game " "action menu." msgstr "設定為 [是], 自動為在遊戲中動作選單選中的動作新增快捷鍵。" -#: src/options.cpp:2680 +#: src/options.cpp:2757 msgid "Add shortcuts for inventory selections" msgstr "新增快捷鍵用於物品欄的選取" -#: src/options.cpp:2681 +#: src/options.cpp:2758 msgid "" "If true, automatically add a shortcut for items selected via the inventory." msgstr "設定為 [是], 自動為在遊戲中物品欄選中的物品新增快捷鍵。" -#: src/options.cpp:2687 +#: src/options.cpp:2764 msgid "Tap key (in-game)" msgstr "點擊鍵(遊戲內) " -#: src/options.cpp:2688 +#: src/options.cpp:2765 msgid "The key to press when tapping during gameplay." msgstr "遊戲時單指輕擊屏幕時觸發的按鍵。" -#: src/options.cpp:2692 +#: src/options.cpp:2769 msgid "Two-finger tap key (in-game)" msgstr "雙指輕擊按键" -#: src/options.cpp:2693 +#: src/options.cpp:2770 msgid "The key to press when tapping with two fingers during gameplay." msgstr "遊戲時雙指輕擊屏幕時觸發的按鍵。" -#: src/options.cpp:2697 +#: src/options.cpp:2774 msgid "Two-finger swipe up key (in-game)" msgstr "兩指向上滑動鍵(遊戲內) " -#: src/options.cpp:2698 +#: src/options.cpp:2775 msgid "The key to press when swiping up with two fingers during gameplay." msgstr "遊戲時雙指向上滑過屏幕時觸發的按鍵。" -#: src/options.cpp:2703 +#: src/options.cpp:2780 msgid "Two-finger swipe down key (in-game)" msgstr "兩指向下滑動鍵(遊戲內) " -#: src/options.cpp:2704 +#: src/options.cpp:2781 msgid "The key to press when swiping down with two fingers during gameplay." msgstr "遊戲時雙指向下滑過屏幕時觸發的按鍵。" -#: src/options.cpp:2709 +#: src/options.cpp:2786 msgid "Two-finger swipe left key (in-game)" msgstr "兩指向左滑動鍵(遊戲內)" -#: src/options.cpp:2710 +#: src/options.cpp:2787 msgid "The key to press when swiping left with two fingers during gameplay." msgstr "遊戲時雙指向左滑過屏幕時觸發的按鍵。" -#: src/options.cpp:2715 +#: src/options.cpp:2792 msgid "Two-finger swipe right key (in-game)" msgstr "兩指向右滑動鍵(遊戲內) " -#: src/options.cpp:2716 +#: src/options.cpp:2793 msgid "The key to press when swiping right with two fingers during gameplay." msgstr "遊戲時雙指向右滑過屏幕時觸發的按鍵。" -#: src/options.cpp:2720 +#: src/options.cpp:2797 msgid "Pinch in key (in-game)" msgstr "" -#: src/options.cpp:2721 +#: src/options.cpp:2798 msgid "The key to press when pinching in during gameplay." msgstr "" -#: src/options.cpp:2725 +#: src/options.cpp:2802 msgid "Pinch out key (in-game)" msgstr "" -#: src/options.cpp:2726 +#: src/options.cpp:2803 msgid "The key to press when pinching out during gameplay." msgstr "" -#: src/options.cpp:2733 +#: src/options.cpp:2810 msgid "Auto-manage contextual gameplay shortcuts" msgstr "自動管理環境相關快捷鍵" -#: src/options.cpp:2734 +#: src/options.cpp:2811 msgid "" "If true, contextual in-game shortcuts are added and removed automatically as" " needed: examine, close, butcher, move up/down, control vehicle, pickup, " "toggle enemy + safe mode, sleep." msgstr "設定為 [是], 環境相關快捷鍵將在需要時自動新增或移除, 包含: 檢查、關門、屠宰、上/下樓梯、控制車輛、撿起、切換安全模式、睡覺。" -#: src/options.cpp:2739 +#: src/options.cpp:2816 msgid "Move contextual gameplay shortcuts to front" msgstr "移動環境相關快捷鍵到前端" -#: src/options.cpp:2740 +#: src/options.cpp:2817 msgid "" "If the option above is enabled, specifies whether contextual in-game " "shortcuts will be added to the front or back of the shortcuts list. If " @@ -428954,155 +429736,155 @@ msgid "" msgstr "" "假如啟用前一個選項,則設定環境相關快捷鍵是否被新增到快捷鍵列表的前端或後端。設定為 [是] 讓快捷鍵更觸手可及。設定為 [否] 減低了快捷鍵的混亂。" -#: src/options.cpp:2744 +#: src/options.cpp:2821 msgid "Move used shortcuts to front" msgstr "移動用過的快捷鍵到前端" -#: src/options.cpp:2745 +#: src/options.cpp:2822 msgid "" "If true, using an existing shortcut will always move it to the front of the " "shortcuts list. If false, only shortcuts typed via keyboard will move to " "the front." msgstr "設定為 [是],每當使用一個已存在的快捷鍵時會將它移動到快捷鍵列表的前端。設定為 [否],則只有在使用鍵盤輸入快捷鍵時將它移動到前端。" -#: src/options.cpp:2750 +#: src/options.cpp:2827 msgid "Separate shortcuts for No Auto Pickup zones" msgstr "用於關閉自動撿取區域的獨立快捷鍵" -#: src/options.cpp:2751 +#: src/options.cpp:2828 msgid "" "If true, separate gameplay shortcuts will be used within No Auto Pickup " "zones. Useful for keeping home base actions separate from exploring " "actions." msgstr "設定為 [是],在關閉自動撿取區域內時將使用獨立的遊戲快捷鍵。這有助於將基地裡的動作與探索時的動作分開。" -#: src/options.cpp:2756 +#: src/options.cpp:2833 msgid "Turns to remove unused gameplay shortcuts" msgstr "移除未使用快捷鍵回合數" -#: src/options.cpp:2757 +#: src/options.cpp:2834 msgid "" "If non-zero, unused gameplay shortcuts will be removed after this many turns" " (as in discrete player actions, not world calendar turns)." msgstr "設定為 [0] 以外的數值, 未使用的遊戲快捷鍵將在 [設定值] * 回合後被移除 (以玩家的動作次數計算, 而不是世界時間回合)。" -#: src/options.cpp:2761 +#: src/options.cpp:2838 msgid "Shortcuts persistence" msgstr "快捷鍵維持" -#: src/options.cpp:2762 +#: src/options.cpp:2839 msgid "" "If true, shortcuts are saved/restored with each save game. If false, " "shortcuts reset between sessions." msgstr "設定為 [是],快捷鍵將在每個存檔間被保存/恢復。設定為 [否],快捷鍵將被重置。" -#: src/options.cpp:2768 +#: src/options.cpp:2845 msgid "Shortcuts position" msgstr "快捷鍵位置" -#: src/options.cpp:2769 +#: src/options.cpp:2846 msgid "" "Switch between shortcuts on the left or on the right side of the screen." msgstr "切換快捷鍵設在螢幕左側或右側。" -#: src/options.cpp:2774 +#: src/options.cpp:2851 msgid "Shortcuts screen percentage" msgstr "快捷鍵螢幕比例" -#: src/options.cpp:2775 +#: src/options.cpp:2852 msgid "" "How much of the screen can shortcuts occupy, as a percentage of total screen" " width." msgstr "快捷鍵可以佔用多大的螢幕空間, 以螢幕寬度的百分比為單位。" -#: src/options.cpp:2779 +#: src/options.cpp:2856 msgid "Shortcuts overlap screen" msgstr "快捷鍵重疊螢幕" -#: src/options.cpp:2780 +#: src/options.cpp:2857 msgid "" "If true, shortcuts will be drawn transparently overlapping the game screen." " If false, the game screen size will be reduced to fit the shortcuts below." msgstr "設定為 [是],快捷鍵將以半透明的方式繪製,與遊戲畫面重疊。設定為 [否],遊戲畫面將被縮小以適應下列快捷鍵設定。" -#: src/options.cpp:2784 +#: src/options.cpp:2861 msgid "Shortcut opacity (background)" msgstr "快捷鍵不透明度 (背景)" -#: src/options.cpp:2785 +#: src/options.cpp:2862 msgid "" "The background opacity of on-screen keyboard shortcuts, as a percentage." msgstr "螢幕鍵盤快捷鍵的背景不透明度, 以百分比為單位。" -#: src/options.cpp:2789 +#: src/options.cpp:2866 msgid "Shortcut opacity (shadow)" msgstr "快捷鍵不透明度 (陰影)" -#: src/options.cpp:2790 +#: src/options.cpp:2867 msgid "The shadow opacity of on-screen keyboard shortcuts, as a percentage." msgstr "螢幕鍵盤快捷鍵的陰影不透明度, 以百分比為單位。" -#: src/options.cpp:2794 +#: src/options.cpp:2871 msgid "Shortcut opacity (text)" msgstr "快捷鍵不透明度 (文字)" -#: src/options.cpp:2795 +#: src/options.cpp:2872 msgid "" "The foreground opacity of on-screen keyboard shortcuts, as a percentage." msgstr "螢幕鍵盤快捷鍵的前景不透明度, 以百分比為單位。" -#: src/options.cpp:2799 +#: src/options.cpp:2876 msgid "Shortcut color" msgstr "快捷鍵顏色" -#: src/options.cpp:2800 +#: src/options.cpp:2877 msgid "The color of on-screen keyboard shortcuts." msgstr "螢幕鍵盤快捷鍵的顏色。" -#: src/options.cpp:2804 +#: src/options.cpp:2881 msgid "Shortcut border" msgstr "快捷鍵邊線" -#: src/options.cpp:2805 +#: src/options.cpp:2882 msgid "The border of each on-screen keyboard shortcut in pixels." msgstr "每個螢幕鍵盤快捷鍵的邊線寬度,以像素為單位。" -#: src/options.cpp:2809 +#: src/options.cpp:2886 msgid "Shortcut width (min)" msgstr "快捷鍵寬度 (最小)" -#: src/options.cpp:2810 +#: src/options.cpp:2887 msgid "" "The minimum width of each on-screen keyboard shortcut in pixels. Only " "relevant when lots of shortcuts are visible at once." msgstr "每個螢幕鍵盤快捷鍵的最小寬度,以像素為單位。只在同時顯示大量快捷鍵的時候生效。" -#: src/options.cpp:2814 +#: src/options.cpp:2891 msgid "Shortcut width (max)" msgstr "快捷鍵寬度 (最大)" -#: src/options.cpp:2815 +#: src/options.cpp:2892 msgid "The maximum width of each on-screen keyboard shortcut in pixels." msgstr "每個螢幕鍵盤快捷鍵的最大寬度, 以像素為單位。" -#: src/options.cpp:2819 +#: src/options.cpp:2896 msgid "Shortcut height" msgstr "快捷鍵高度" -#: src/options.cpp:2820 +#: src/options.cpp:2897 msgid "The height of each on-screen keyboard shortcut in pixels." msgstr "每個螢幕鍵盤快捷鍵的高度, 以像素為單位。" -#: src/options.cpp:2862 +#: src/options.cpp:2939 #, c-format msgid "Loading the far tileset failed: %s" msgstr "" -#: src/options.cpp:3132 +#: src/options.cpp:3209 msgid "Current world" msgstr "目前世界" -#: src/options.cpp:3162 +#: src/options.cpp:3239 #, c-format msgid "%s #%s - The window will be %d pixel wide with the selected value." msgid_plural "" @@ -429111,7 +429893,7 @@ msgstr[0] "" "%s #%s\n" "依目前設定值, 視窗將會是 %d 像素寬。" -#: src/options.cpp:3177 +#: src/options.cpp:3254 #, c-format msgid "%s #%s -- The window will be %d pixel tall with the selected value." msgid_plural "" @@ -429120,15 +429902,15 @@ msgstr[0] "" "%s #%s\n" "依目前設定值, 視窗將會是 %d 像素高。" -#: src/options.cpp:3192 +#: src/options.cpp:3269 msgid "Note: " msgstr "注意: " -#: src/options.cpp:3194 +#: src/options.cpp:3271 msgid "Some of these options may produce unexpected results if changed." msgstr "如果改變其中某些選項可能會產生意想不到的結果。" -#: src/options.cpp:3273 +#: src/options.cpp:3350 #, c-format msgid "" "Prerequisite for this option not met!\n" @@ -429137,11 +429919,11 @@ msgstr "" "此選項的前提設定不符合!\n" "(%s)" -#: src/options.cpp:3369 +#: src/options.cpp:3446 msgid "Invalid input: not a number" msgstr "無效的輸入: 非數字" -#: src/options.cpp:3428 +#: src/options.cpp:3505 msgid "" "Please wait…\n" "Applying option changes…" @@ -429149,45 +429931,45 @@ msgstr "" "請等待...\n" "套用選項變更…" -#: src/options.cpp:3578 +#: src/options.cpp:3653 msgid "options" msgstr "選項" -#: src/output.cpp:841 +#: src/output.cpp:845 #, c-format msgctxt "query_yn" msgid "%s (Case Sensitive)" msgstr "%s (大小寫敏感)" -#: src/output.cpp:842 +#: src/output.cpp:846 #, c-format msgctxt "query_yn" msgid "%s" msgstr "%s" -#: src/output.cpp:991 +#: src/output.cpp:995 msgid "Type part of an item's name to filter it." msgstr "輸入物品的部分名稱以進行篩選。" -#: src/output.cpp:992 +#: src/output.cpp:996 msgid "Type part of an item's name to move nearby items to the bottom." msgstr "輸入物品的部分名稱以移動物品到列表底端。" -#: src/output.cpp:993 +#: src/output.cpp:997 msgid "Type part of an item's name to move nearby items to the top." msgstr "輸入物品的部分名稱以移動物品到列表頂端。" -#: src/output.cpp:1002 +#: src/output.cpp:1006 msgid "Separate multiple items with [,]." msgstr "多個項目加上 [,] 符號表示區隔。" #. ~ An example of how to separate multiple items with a comma when filtering #. items. -#: src/output.cpp:1004 +#: src/output.cpp:1008 msgid "Example: back,flash,aid, ,band" msgstr "範例: back, flash, aid, , band" -#: src/output.cpp:1005 +#: src/output.cpp:1009 msgid "" "Search [c]ategory, [m]aterial, " "[q]uality, [n]otes, " @@ -429198,12 +429980,12 @@ msgstr "" "搜尋[c]分類,[m]材質,[q]特性,[n]備註,[s]教授技能或[d]拆解零件,或者[b]物品滿足兩個以上條件。" #. ~ An example of how to filter items based on category or material. -#: src/output.cpp:1011 +#: src/output.cpp:1015 msgid "" "Example: c:food,m:iron,q:hammering,n:toolshelf,d:pipe,s:devices,b:mre;sealed" msgstr "範例: c:食物,m:鐵,q:敲擊,n:備註A,d:鋼管,s:器械b:軍用口糧;密封" -#: src/output.cpp:1012 +#: src/output.cpp:1016 msgid "" "To exclude items, place [-] in front. Place " "[--] in front to include only matching items." @@ -429211,77 +429993,77 @@ msgstr "" "要排除物品,可以把[-]放在前面。如果把[--]放前面則只會搜尋符合物品。" #. ~ An example of how to exclude items with - when filtering items. -#: src/output.cpp:1015 +#: src/output.cpp:1019 msgid "Example: steel,-chunk,--c:spare parts" msgstr "範例:鋼,-塊,--c:備用零件" -#: src/output.cpp:2314 +#: src/output.cpp:2360 msgid "unknown" msgstr "未知" -#: src/output.cpp:2315 +#: src/output.cpp:2361 msgid "bright" msgstr "明亮" -#: src/output.cpp:2316 +#: src/output.cpp:2362 msgid "cloudy" msgstr "稍暗" -#: src/output.cpp:2317 +#: src/output.cpp:2363 msgid "shady" msgstr "陰暗" -#: src/output.cpp:2318 +#: src/output.cpp:2364 msgid "dark" msgstr "黑暗" -#: src/output.cpp:2319 +#: src/output.cpp:2365 msgid "very dark" msgstr "非常黑暗" -#: src/output.cpp:2336 +#: src/output.cpp:2382 msgid "yellow" msgstr "黃" -#: src/output.cpp:2339 +#: src/output.cpp:2385 msgid "black" msgstr "黑" -#: src/output.h:686 src/output.h:695 src/output.h:703 +#: src/output.h:688 src/output.h:697 src/output.h:705 msgid ", " msgstr "、" -#: src/output.h:688 +#: src/output.h:690 msgid ", and " msgstr " 與 " -#: src/output.h:692 src/output.h:701 +#: src/output.h:694 src/output.h:703 msgid " > " msgstr " > " -#: src/output.h:1054 +#: src/output.h:1062 #, c-format msgid "$%.2f" msgstr "$%.2f" -#: src/overmap.cpp:5888 src/skill.cpp:159 +#: src/overmap.cpp:5882 src/skill.cpp:159 msgid "invalid" msgstr "無效" -#: src/overmap.cpp:6321 +#: src/overmap.cpp:6315 msgid "" "Unable to place all configured specials, some missions may fail to " "initialize." msgstr "無法放置所有設定好的特殊地點, 某些任務可能無法初始化。" -#: src/overmap.cpp:6464 +#: src/overmap.cpp:6458 #, c-format msgid "" "This is automated emergency shelter beacon %d%d. Supplies, amenities and " "shelter are stocked." msgstr "這是自動緊急避難所信標 %d%d。補給, 生活設施都很充裕。" -#: src/overmap.cpp:6468 +#: src/overmap.cpp:6462 #, c-format msgid "" "This is FEMA camp %d%d. Supplies are limited, please bring supplemental " @@ -429290,44 +430072,44 @@ msgid "" msgstr "" "這是聯邦緊急事務管理署營地 %d%d。物資有限, 請自行攜帶補充用食物, 水, 及床鋪。這是聯邦緊急事務管理署營地 %d%d。一個長期的急難庇護所。" -#: src/overmap_ui.cpp:197 +#: src/overmap_ui.cpp:198 msgid "Note preview" msgstr "預覽註記" -#: src/overmap_ui.cpp:401 src/overmap_ui.cpp:1311 src/overmap_ui.cpp:1829 +#: src/overmap_ui.cpp:402 src/overmap_ui.cpp:1312 src/overmap_ui.cpp:1830 msgid "Really delete note?" msgstr "確定刪除註記?" -#: src/overmap_ui.cpp:414 +#: src/overmap_ui.cpp:415 msgid "Mark area as dangerous ( to avoid on auto move paths? )" msgstr "標示為危險區域(用以避免自動移動經過?)" -#: src/overmap_ui.cpp:417 +#: src/overmap_ui.cpp:418 msgid "Danger radius in overmap squares? ( 0-20 )" msgstr "大地圖中危險區域半徑?(0-20)" -#: src/overmap_ui.cpp:430 +#: src/overmap_ui.cpp:431 msgid "Remove dangerous mark?" msgstr "移除危險標示?" -#: src/overmap_ui.cpp:460 +#: src/overmap_ui.cpp:461 #, c-format msgid "" "<%s> - center on note, <%s> - edit note, <%s> - mark as dangerous, <%s> - " "delete note, <%s> - close window" msgstr "<%s> - 置中註記, <%s> - 編輯註記,<%s> - 標記危險區, <%s> - 刪除註記, <%s> - 關閉視窗" -#: src/overmap_ui.cpp:469 +#: src/overmap_ui.cpp:470 #, c-format msgid "Map notes (%d)" msgstr "地圖註記(%d)" -#: src/overmap_ui.cpp:490 +#: src/overmap_ui.cpp:491 #, c-format msgid "[%s] %s" msgstr "[%s] %s" -#: src/overmap_ui.cpp:492 +#: src/overmap_ui.cpp:493 #, c-format msgid "" "LEVEL %i, %d'%d, %d'%d: %s (Distance: " @@ -429336,258 +430118,258 @@ msgstr "" "等級 %i, %d'%d, %d'%d : %s " "(距離:%d)%s" -#: src/overmap_ui.cpp:497 +#: src/overmap_ui.cpp:498 #, c-format msgid "Distance: %d" msgstr "距離: %d" -#: src/overmap_ui.cpp:929 src/sdltiles.cpp:1113 +#: src/overmap_ui.cpp:930 src/sdltiles.cpp:1114 msgid "DANGEROUS AREA!" msgstr "危險區域!" -#: src/overmap_ui.cpp:976 +#: src/overmap_ui.cpp:977 msgid "Zone:" msgstr "區域:" -#: src/overmap_ui.cpp:1088 +#: src/overmap_ui.cpp:1089 msgid "# Weather unknown" msgstr "#未知天氣" -#: src/overmap_ui.cpp:1138 +#: src/overmap_ui.cpp:1139 msgid "Distance to active mission:" msgstr "距離任務地點:" -#: src/overmap_ui.cpp:1139 +#: src/overmap_ui.cpp:1140 #, c-format msgid "%d tiles" msgstr "%d 格" -#: src/overmap_ui.cpp:1144 +#: src/overmap_ui.cpp:1145 msgid "Above us" msgstr "在我們上面" -#: src/overmap_ui.cpp:1146 +#: src/overmap_ui.cpp:1147 msgid "Below us" msgstr "在我們下面" -#: src/overmap_ui.cpp:1149 src/wish.cpp:1072 +#: src/overmap_ui.cpp:1150 src/wish.cpp:1181 #, c-format msgid "%s" msgstr "%s" -#: src/overmap_ui.cpp:1160 +#: src/overmap_ui.cpp:1161 msgid "Use movement keys to pan." msgstr "[移動鍵] 平移地圖" -#: src/overmap_ui.cpp:1161 +#: src/overmap_ui.cpp:1162 msgid "Press W to preview route." msgstr "按 W 來預覽路線" -#: src/overmap_ui.cpp:1162 +#: src/overmap_ui.cpp:1163 msgid "Press again to confirm." msgstr "再按一次確定路線" -#: src/overmap_ui.cpp:1236 +#: src/overmap_ui.cpp:1237 msgid "" "Add a note to the map. For a custom GLYPH or COLOR follow the examples " "below. Default GLYPH and COLOR looks like this: N" msgstr "增加標記到地圖上。自訂符號和顏色遵循下面範例。預設的符號和文字看起來像:N" -#: src/overmap_ui.cpp:1241 +#: src/overmap_ui.cpp:1242 msgid "Color codes: " msgstr "顏色代碼: " -#: src/overmap_ui.cpp:1250 +#: src/overmap_ui.cpp:1251 msgid "Type GLYPH:TEXT to set a custom glyph." msgstr "輸入 符號 :文字來設定一個自訂符號。" -#: src/overmap_ui.cpp:1251 +#: src/overmap_ui.cpp:1252 msgid "Type COLOR;TEXT to set a custom color." msgstr "輸入 顏色;文字來設定一個自訂顏色。" -#: src/overmap_ui.cpp:1253 +#: src/overmap_ui.cpp:1254 msgid "Examples: B:Base | g;Loot | !:R;Minefield" msgstr "" "範例: B:基地 | g;物資 | " "!:R;地雷區" -#: src/overmap_ui.cpp:1256 +#: src/overmap_ui.cpp:1257 msgid "Note:" msgstr "註記:" -#: src/overmap_ui.cpp:1323 +#: src/overmap_ui.cpp:1324 msgid "Search term:" msgstr "搜尋:" -#: src/overmap_ui.cpp:1324 +#: src/overmap_ui.cpp:1325 msgid "" "Multiple entries separated with comma (,). Excludes starting with hyphen " "(-)." msgstr "多個項目以 非全形(,) 符號隔開。排除項目以連字號 (-) 符號起始。" -#: src/overmap_ui.cpp:1357 +#: src/overmap_ui.cpp:1358 msgid "No results found." msgstr "沒有搜尋結果" -#: src/overmap_ui.cpp:1383 +#: src/overmap_ui.cpp:1384 msgid "Next result" msgstr "下一個結果" -#: src/overmap_ui.cpp:1384 +#: src/overmap_ui.cpp:1385 msgid "Previous result" msgstr "上一個結果" -#: src/overmap_ui.cpp:1394 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1411 msgid "Result:" msgstr "結果:" -#: src/overmap_ui.cpp:1395 src/overmap_ui.cpp:1410 +#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1411 msgid "Results:" msgstr "結果:" -#: src/overmap_ui.cpp:1396 src/overmap_ui.cpp:1414 +#: src/overmap_ui.cpp:1397 src/overmap_ui.cpp:1415 msgid "Direction:" msgstr "方位:" -#: src/overmap_ui.cpp:1421 +#: src/overmap_ui.cpp:1422 #, c-format msgid "" "Press [%s] or [%s] to cycle " "through search results." msgstr "按[%s]或[%s]來循環顯示搜尋結果。" -#: src/overmap_ui.cpp:1426 +#: src/overmap_ui.cpp:1427 #, c-format msgid "Press [%s] to confirm." msgstr "按[%s]進行確認。" -#: src/overmap_ui.cpp:1428 +#: src/overmap_ui.cpp:1429 #, c-format msgid "Press [%s] to quit." msgstr "按[%s]離開。" -#: src/overmap_ui.cpp:1464 +#: src/overmap_ui.cpp:1465 msgid "Select terrain to place:" msgstr "選擇要放置的地形:" -#: src/overmap_ui.cpp:1467 +#: src/overmap_ui.cpp:1468 #, c-format msgid "sym: [ %s %s ], color: [ %s %s], name: [ %s ], id: [ %s ]" msgstr "象徵符號:[%s%s],顏色:[%s%s],名稱:[%s],id:[%s]" -#: src/overmap_ui.cpp:1477 +#: src/overmap_ui.cpp:1478 msgid "Select special to place:" msgstr "選擇要放置的特殊地點:" -#: src/overmap_ui.cpp:1529 +#: src/overmap_ui.cpp:1530 msgid "Place overmap terrain:" msgstr "放置大地圖地形:" -#: src/overmap_ui.cpp:1533 +#: src/overmap_ui.cpp:1534 msgid "Place overmap special:" msgstr "放置大地圖特殊地點:" -#: src/overmap_ui.cpp:1540 +#: src/overmap_ui.cpp:1541 #, c-format msgid "Rotation: %s %s" msgstr "朝向: %s %s" -#: src/overmap_ui.cpp:1541 +#: src/overmap_ui.cpp:1542 msgid "(fixed)" msgstr "(固定)" -#: src/overmap_ui.cpp:1542 +#: src/overmap_ui.cpp:1543 msgid "Areas highlighted in red" msgstr "以紅色標記的區域裡面的地" -#: src/overmap_ui.cpp:1543 +#: src/overmap_ui.cpp:1544 msgid "already have map content" msgstr "圖內容已經生成。它們的大" -#: src/overmap_ui.cpp:1545 +#: src/overmap_ui.cpp:1546 msgid "generated. Their overmap" msgstr "地圖 ID 會改變, 但是內容" -#: src/overmap_ui.cpp:1546 +#: src/overmap_ui.cpp:1547 msgid "id will change, but not" msgstr "不會更動。" -#: src/overmap_ui.cpp:1547 +#: src/overmap_ui.cpp:1548 msgid "their contents." msgstr " " -#: src/overmap_ui.cpp:1550 +#: src/overmap_ui.cpp:1551 #, c-format msgid "[%s] Rotate" msgstr "[%s] 旋轉" -#: src/overmap_ui.cpp:1553 +#: src/overmap_ui.cpp:1554 #, c-format msgid "[%s] Apply" msgstr "[%s] 套用" -#: src/overmap_ui.cpp:1555 +#: src/overmap_ui.cpp:1556 msgid "[ESCAPE/Q] Cancel" msgstr "[Esc 或 Q] 取消" -#: src/overmap_ui.cpp:1602 +#: src/overmap_ui.cpp:1603 msgid "No overmap special args at this location." msgstr "該位置沒有大地圖特殊地形參數。" -#: src/overmap_ui.cpp:1606 +#: src/overmap_ui.cpp:1607 msgid "Overmap special args at this location have already been set." msgstr "" -#: src/overmap_ui.cpp:1611 +#: src/overmap_ui.cpp:1612 msgid "No overmap special at this location from which to fetch parameters." msgstr "" -#: src/overmap_ui.cpp:1622 +#: src/overmap_ui.cpp:1623 #, c-format msgid "Select value for mapgen argument %s: " msgstr "" -#: src/overmap_ui.cpp:1851 +#: src/overmap_ui.cpp:1852 msgid "" "You are overburdened, are you sure you want to travel (it may be painful)?" msgstr "你已經超載了,真的要旅行嗎?(可能造成疼痛)" -#: src/overmap_ui.cpp:1853 +#: src/overmap_ui.cpp:1854 msgid "You are in a vehicle but not driving. Are you sure you want to walk?" msgstr "你在一輛載具上但是並未駕駛。你確定你要走過去?" -#: src/overmap_ui.cpp:1855 +#: src/overmap_ui.cpp:1856 msgid "Drive to this point?" msgstr "駕駛到此點?" -#: src/overmap_ui.cpp:1857 +#: src/overmap_ui.cpp:1858 msgid "Travel to this point?" msgstr "移動至此?" -#: src/overmap_ui.cpp:2013 +#: src/overmap_ui.cpp:2014 msgid "* Random city *" msgstr "*隨機城市*" -#: src/overmap_ui.cpp:2014 +#: src/overmap_ui.cpp:2015 msgid "Location: (?,?):(?,?)" msgstr "地點: (?,?):(?,?)" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2016 +#: src/overmap_ui.cpp:2017 msgid "(pop ?)" msgstr "(人口?)" -#: src/overmap_ui.cpp:2020 +#: src/overmap_ui.cpp:2021 msgid "Select a starting city" msgstr "選擇一個開始城市" -#: src/overmap_ui.cpp:2024 +#: src/overmap_ui.cpp:2025 #, c-format msgid "Location: %s:%s" msgstr "位置: %s:%s" #. ~ "pop" refers to population count -#: src/overmap_ui.cpp:2027 +#: src/overmap_ui.cpp:2028 #, c-format msgid "(pop %s)" msgstr "(人口:%s)" @@ -429654,19 +430436,19 @@ msgstr "地圖" msgid "panel options" msgstr "面板選項" -#: src/panels.cpp:665 +#: src/panels.cpp:666 msgid "Toggle panels on/off" msgstr "切換面板顯示與否" -#: src/panels.cpp:668 +#: src/panels.cpp:669 msgid "Change display order" msgstr "改變顯示順序" -#: src/panels.cpp:671 +#: src/panels.cpp:672 msgid "Exit" msgstr "退出" -#: src/past_games_info.cpp:90 +#: src/past_games_info.cpp:91 msgid "Please wait while past game data loads…" msgstr "正在讀取過去遊戲資料,請稍候…" @@ -429714,61 +430496,61 @@ msgid "You're overburdened!" msgstr "你負重過重!" #. ~ skill_name current_skill_level -> next_skill_level (% to next level) -#: src/player_activity.cpp:190 +#: src/player_activity.cpp:188 #, c-format msgctxt "reading progress" msgid "%s %d -> %d (%d%%)" msgstr "" -#: src/player_activity.cpp:229 +#: src/player_activity.cpp:227 #, c-format msgid "%s…" msgstr "%s ..." -#: src/player_activity.cpp:230 +#: src/player_activity.cpp:228 #, c-format msgid "%s: %s" msgstr "%s:%s" -#: src/player_activity.cpp:336 +#: src/player_activity.cpp:334 msgid "You pause for a moment to catch your breath." msgstr "你暫停一會兒來讓呼吸恢復正常。" -#: src/player_activity.cpp:344 +#: src/player_activity.cpp:342 msgid "You struggle to continue. Keep trying?" msgstr "你快沒體力繼續了。確定繼續嘗試?" -#: src/player_activity.cpp:345 +#: src/player_activity.cpp:343 msgid "Continue after a break." msgstr "休息一下後繼續" -#: src/player_activity.cpp:347 +#: src/player_activity.cpp:345 msgid "Finish it." msgstr "完成它。" -#: src/player_activity.cpp:497 +#: src/player_activity.cpp:495 #, c-format msgid "The %s is dangerously close!" msgstr "%s很靠近,很危險!" -#: src/player_activity.cpp:505 +#: src/player_activity.cpp:503 #, c-format msgid "You stand in %s!" msgstr "" -#: src/player_activity.cpp:518 +#: src/player_activity.cpp:516 msgid "You are at risk of starving!" msgstr "你快餓死啦!" -#: src/player_activity.cpp:524 +#: src/player_activity.cpp:522 msgid "You are dangerously dehydrated!" msgstr "你快渴死啦!" -#: src/player_activity.cpp:531 +#: src/player_activity.cpp:529 msgid "You are overheating!" msgstr "" -#: src/player_activity.cpp:534 +#: src/player_activity.cpp:532 msgid "You are freezing!" msgstr "" @@ -430991,138 +431773,138 @@ msgstr "被%s%s擊中,%s。" msgid "%s is hit by %s %s, %s." msgstr "%s被%s%s擊中,%s。" -#: src/ranged.cpp:597 src/ranged.cpp:635 +#: src/ranged.cpp:598 src/ranged.cpp:636 #, c-format msgid "Your %s misfires with a muffled click!" msgstr "你的 %s 只發出悶響無法擊發!" -#: src/ranged.cpp:598 src/ranged.cpp:636 +#: src/ranged.cpp:599 src/ranged.cpp:637 #, c-format msgid "'s %s misfires with a muffled click!" msgstr " 的 %s 只發出悶響無法擊發!" -#: src/ranged.cpp:604 +#: src/ranged.cpp:605 #, c-format msgid "Perhaps taking the ammo out of your %s and reloading will help." msgstr "也許清空%s然後重新裝填能有幫助。" -#: src/ranged.cpp:605 +#: src/ranged.cpp:606 #, c-format msgid "Perhaps taking the ammo out of 's %s and reloading will help." msgstr "也許清空的%s然後重新裝填能有幫助。" -#: src/ranged.cpp:617 +#: src/ranged.cpp:618 #, c-format msgid "Your %s misfires with a wet click!" msgstr "你的 %s 只發出濕響無法擊發!" -#: src/ranged.cpp:618 +#: src/ranged.cpp:619 #, c-format msgid "'s %s misfires with a wet click!" msgstr " 的 %s 只發出濕響無法擊發!" -#: src/ranged.cpp:627 +#: src/ranged.cpp:628 #, c-format msgid "Your %s malfunctions!" msgstr "你的 %s 故障了!" -#: src/ranged.cpp:628 +#: src/ranged.cpp:629 #, c-format msgid "'s %s malfunctions!" msgstr " 的 %s 故障了!" -#: src/ranged.cpp:664 +#: src/ranged.cpp:665 #, c-format msgid "Your attached %s is destroyed by your shot!" msgstr "你的%s因射擊而損壞!" -#: src/ranged.cpp:665 +#: src/ranged.cpp:666 #, c-format msgid "'s attached %s is destroyed by their shot!" msgstr "的%s因射擊而損壞!" -#: src/ranged.cpp:669 +#: src/ranged.cpp:670 #, c-format msgid "Your attached %s is damaged by your shot!" msgstr "你的%s因射擊而受損!" -#: src/ranged.cpp:670 +#: src/ranged.cpp:671 #, c-format msgid "'s %s is damaged by their shot!" msgstr "的%s因射擊而受損!" -#: src/ranged.cpp:679 +#: src/ranged.cpp:680 #, c-format msgid "Your %s emits a grimace-inducing screech!" msgstr "你的%s發出讓人痛苦萬分的刺耳聲!" -#: src/ranged.cpp:680 +#: src/ranged.cpp:681 #, c-format msgid "'s %s emits a grimace-inducing screech!" msgstr "的%s發出讓人痛苦萬分的刺耳聲!" -#: src/ranged.cpp:688 +#: src/ranged.cpp:689 #, c-format msgid "Your %s fails to cycle!" msgstr "你的 %s 無法維持運轉!" -#: src/ranged.cpp:689 +#: src/ranged.cpp:690 #, c-format msgid "'s %s fails to cycle!" msgstr "的%s無法維持運轉!" -#: src/ranged.cpp:725 +#: src/ranged.cpp:726 #, c-format msgid "Your %s is damaged by the high pressure!" msgstr "你的 %s 因高壓而受損!" -#: src/ranged.cpp:726 +#: src/ranged.cpp:727 #, c-format msgid "'s %s is damaged by the high pressure!" msgstr " 的 %s 因高壓而受損!" -#: src/ranged.cpp:738 +#: src/ranged.cpp:739 #, c-format msgid "%s shoots something." msgstr "%s 射擊了某物。" -#: src/ranged.cpp:750 +#: src/ranged.cpp:751 #, c-format msgid "You hear %s." msgstr "你聽到 %s 。" -#: src/ranged.cpp:773 +#: src/ranged.cpp:774 msgid "A shotgun equipped with choke cannot fire slugs." msgstr "" -#: src/ranged.cpp:824 +#: src/ranged.cpp:825 #, c-format msgid "You cycle your %s manually." msgstr "" -#: src/ranged.cpp:880 +#: src/ranged.cpp:881 msgid "projectile" msgid_plural "projectiles" msgstr[0] "流彈" -#: src/ranged.cpp:907 +#: src/ranged.cpp:908 #, c-format msgid "You feel a surge of euphoria as flames roar out of the %s!" msgstr "當火焰從 %s 的槍口咆哮而出時, 你感到一陣興奮!" -#: src/ranged.cpp:1412 src/ranged.cpp:1417 +#: src/ranged.cpp:1413 src/ranged.cpp:1418 msgid "Steadiness" msgstr "穩定性" -#: src/ranged.cpp:1442 src/ranged.cpp:3261 +#: src/ranged.cpp:1443 src/ranged.cpp:3262 msgid "Immediate" msgstr "立刻" -#: src/ranged.cpp:1591 +#: src/ranged.cpp:1592 msgid "Current" msgstr "目前" -#: src/ranged.cpp:1690 src/ranged.cpp:1773 +#: src/ranged.cpp:1691 src/ranged.cpp:1774 msgid "" " Great Normal " "Graze Miss " @@ -431132,448 +431914,448 @@ msgstr "" "擦傷 未命中 " "行動消耗" -#: src/ranged.cpp:1707 src/ranged.cpp:1790 +#: src/ranged.cpp:1708 src/ranged.cpp:1791 #, c-format msgid "%s %s:" msgstr "%s%s:" -#: src/ranged.cpp:1709 src/ranged.cpp:1792 +#: src/ranged.cpp:1710 src/ranged.cpp:1793 msgid "Moves" msgstr "行動點數" -#: src/ranged.cpp:1846 +#: src/ranged.cpp:1847 msgid "Symbols:" msgstr "符號:" -#: src/ranged.cpp:1869 +#: src/ranged.cpp:1870 msgid "Moves to fire" msgstr "射擊行動值:" -#: src/ranged.cpp:1921 src/ranged.cpp:1949 +#: src/ranged.cpp:1922 src/ranged.cpp:1950 msgctxt "aim_confidence" msgid "Great" msgstr "爆擊" -#: src/ranged.cpp:1922 src/ranged.cpp:1950 +#: src/ranged.cpp:1923 src/ranged.cpp:1951 msgctxt "aim_confidence" msgid "Normal" msgstr "命中" -#: src/ranged.cpp:1923 src/ranged.cpp:1951 +#: src/ranged.cpp:1924 src/ranged.cpp:1952 msgctxt "aim_confidence" msgid "Graze" msgstr "擦過" -#: src/ranged.cpp:1955 +#: src/ranged.cpp:1956 msgctxt "aim_confidence" msgid "Hit" msgstr "命中" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 msgid "Regular" msgstr "一般" -#: src/ranged.cpp:1995 +#: src/ranged.cpp:1996 #, c-format msgid "[%c] to aim and fire." msgstr "[%c] 瞄準並射擊。" -#: src/ranged.cpp:1999 +#: src/ranged.cpp:2000 msgid "Careful" msgstr "仔細" -#: src/ranged.cpp:2000 +#: src/ranged.cpp:2001 #, c-format msgid "[%c] to take careful aim and fire." msgstr "[%c] 仔細瞄準並射擊。" -#: src/ranged.cpp:2005 +#: src/ranged.cpp:2006 msgid "Precise" msgstr "精準" -#: src/ranged.cpp:2006 +#: src/ranged.cpp:2007 #, c-format msgid "[%c] to take precise aim and fire." msgstr "[%c] 精確瞄準並射擊。" -#: src/ranged.cpp:2159 +#: src/ranged.cpp:2160 msgid "Thunk!" msgstr "咚!" -#: src/ranged.cpp:2163 +#: src/ranged.cpp:2164 msgid "tz-CRACKck!" msgstr "嘶-咔啦!" -#: src/ranged.cpp:2169 +#: src/ranged.cpp:2170 msgid "Fwoosh!" msgstr "嗚-咻!" -#: src/ranged.cpp:2171 +#: src/ranged.cpp:2172 msgid "whizz!" msgstr "嗖嗖!" -#: src/ranged.cpp:2173 +#: src/ranged.cpp:2174 msgid "thonk!" msgstr "隆!" -#: src/ranged.cpp:2180 +#: src/ranged.cpp:2181 msgid "Fzzt!" msgstr "嘶-嘶!" -#: src/ranged.cpp:2182 +#: src/ranged.cpp:2183 msgid "Pew!" msgstr "砰!" -#: src/ranged.cpp:2184 +#: src/ranged.cpp:2185 msgid "Tsewww!" msgstr "咻-咻!" -#: src/ranged.cpp:2186 +#: src/ranged.cpp:2187 msgid "Kra-kow!" msgstr "咔-咕!" -#: src/ranged.cpp:2191 +#: src/ranged.cpp:2192 msgid "Bzzt!" msgstr "啪-嗞!" -#: src/ranged.cpp:2193 +#: src/ranged.cpp:2194 msgid "Bzap!" msgstr "啪-嚓!" -#: src/ranged.cpp:2195 +#: src/ranged.cpp:2196 msgid "Bzaapp!" msgstr "啪-嘶!" -#: src/ranged.cpp:2197 +#: src/ranged.cpp:2198 msgid "Kra-koom!" msgstr "咔-砰!" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "Brrrip!" msgstr "嗶-哩!" -#: src/ranged.cpp:2205 +#: src/ranged.cpp:2206 msgid "plink!" msgstr "噼-哩!" -#: src/ranged.cpp:2207 +#: src/ranged.cpp:2208 msgid "Brrrap!" msgstr "啪-啦!" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "P-p-p-pow!" msgstr "嗶-嗶-砰!" -#: src/ranged.cpp:2209 +#: src/ranged.cpp:2210 msgid "blam!" msgstr "嘣!" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "Kaboom!" msgstr "喀-砰!" -#: src/ranged.cpp:2211 +#: src/ranged.cpp:2212 msgid "kerblam!" msgstr "咔-啦-碰!" -#: src/ranged.cpp:2418 +#: src/ranged.cpp:2419 #, c-format msgid "You don't have enough %s to cast this spell" msgstr "你沒有足夠的%s來施放此法術" -#: src/ranged.cpp:3071 +#: src/ranged.cpp:3072 #, c-format msgid "Really attack %s?" msgstr "確定攻擊 %s?" -#: src/ranged.cpp:3104 +#: src/ranged.cpp:3105 msgid "There are friendly creatures in line of fire:\n" msgstr "有友善目標在你預定開火的路徑上:\n" -#: src/ranged.cpp:3108 +#: src/ranged.cpp:3109 msgid "Proceed with the attack?" msgstr "確認進行攻擊?" -#: src/ranged.cpp:3250 +#: src/ranged.cpp:3251 msgid "Select preferences" msgstr "選擇偏好" -#: src/ranged.cpp:3255 +#: src/ranged.cpp:3256 msgid "Default aiming mode" msgstr "預設瞄準模式" -#: src/ranged.cpp:3273 +#: src/ranged.cpp:3274 msgid "Firing mode" msgstr "射擊模式" -#: src/ranged.cpp:3561 +#: src/ranged.cpp:3562 #, c-format msgid "Firing %s" msgstr "發射 %s" -#: src/ranged.cpp:3563 +#: src/ranged.cpp:3564 #, c-format msgid "Throwing %s" msgstr "投擲 %s" -#: src/ranged.cpp:3565 +#: src/ranged.cpp:3566 #, c-format msgid "Blind throwing %s" msgstr "盲擲 %s" -#: src/ranged.cpp:3567 +#: src/ranged.cpp:3568 msgid "Set target" msgstr "設定目標" -#: src/ranged.cpp:3574 +#: src/ranged.cpp:3575 msgctxt "[Hotkey] to throw" msgid "to throw" msgstr "投擲" -#: src/ranged.cpp:3576 +#: src/ranged.cpp:3577 msgctxt "[Hotkey] to attack" msgid "to attack" msgstr "攻擊" -#: src/ranged.cpp:3578 +#: src/ranged.cpp:3579 msgctxt "[Hotkey] to cast the spell" msgid "to cast" msgstr "施展" -#: src/ranged.cpp:3580 +#: src/ranged.cpp:3581 msgctxt "[Hotkey] to fire" msgid "to fire" msgstr "射擊" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show all controls" msgstr "[%s] 顯示所有控制鍵" -#: src/ranged.cpp:3596 +#: src/ranged.cpp:3597 #, c-format msgid "[%s] show help" msgstr "[%s] 顯示說明" -#: src/ranged.cpp:3636 +#: src/ranged.cpp:3637 msgid "Shift view with directional keys" msgstr "用方向鍵移動視野畫面。" -#: src/ranged.cpp:3638 +#: src/ranged.cpp:3639 msgid "Move cursor with directional keys" msgstr "使用方向鍵來移動游標" -#: src/ranged.cpp:3641 +#: src/ranged.cpp:3642 msgid "Mouse: LMB: Target, Wheel: Cycle," msgstr "[滑鼠]左鍵:目標,滾輪:切換," -#: src/ranged.cpp:3642 +#: src/ranged.cpp:3643 msgid "RMB: Fire" msgstr "右鍵:發射" -#: src/ranged.cpp:3646 +#: src/ranged.cpp:3647 #, c-format msgid "[%s] Cycle targets;" msgstr "[%s] 循環切換目標;" -#: src/ranged.cpp:3647 +#: src/ranged.cpp:3648 #, c-format msgid "[%s] %s." msgstr "[%s]%s。" -#: src/ranged.cpp:3652 +#: src/ranged.cpp:3653 #, c-format msgid "[%s] target self; [%s] toggle snap-to-target" msgstr "[%s]瞄準自己;[%s]切換目標鎖定" -#: src/ranged.cpp:3664 +#: src/ranged.cpp:3665 msgid "to aim and fire." msgstr "瞄準並射擊。" -#: src/ranged.cpp:3666 +#: src/ranged.cpp:3667 #, c-format msgid "[%s] to steady your aim. (10 moves)" msgstr "[%s] 穩定瞄準。(10 行動值)" -#: src/ranged.cpp:3669 +#: src/ranged.cpp:3670 #, c-format msgid "[%s] to stop aiming." msgstr "[%s] 停止瞄準。" -#: src/ranged.cpp:3678 +#: src/ranged.cpp:3679 #, c-format msgid "[%s] to switch firing modes." msgstr "[%s] 切換射擊模式。" -#: src/ranged.cpp:3682 +#: src/ranged.cpp:3683 #, c-format msgid "[%s] to reload/switch ammo." msgstr "[%s] 重新裝填或者更換彈藥。" -#: src/ranged.cpp:3689 +#: src/ranged.cpp:3690 #, c-format msgid "[%s] Hide lines of fire" msgstr "[%s] 隱藏射擊路線" -#: src/ranged.cpp:3690 +#: src/ranged.cpp:3691 #, c-format msgid "[%s] Show lines of fire" msgstr "[%s] 顯示射擊路線" -#: src/ranged.cpp:3717 +#: src/ranged.cpp:3718 #, c-format msgid "Range: %d" msgstr "距離: %d" -#: src/ranged.cpp:3719 +#: src/ranged.cpp:3720 #, c-format msgid "Range: %d/%d" msgstr "距離:%d/%d" -#: src/ranged.cpp:3730 +#: src/ranged.cpp:3731 #, c-format msgid "Elevation: %d" msgstr "高度:%d" -#: src/ranged.cpp:3732 +#: src/ranged.cpp:3733 #, c-format msgid "Targets: %d" msgstr "目標:%d" -#: src/ranged.cpp:3759 +#: src/ranged.cpp:3760 #, c-format msgid "Firing mode: %s%s (%d)" msgstr "射擊模式: %s%s (%d)" -#: src/ranged.cpp:3766 +#: src/ranged.cpp:3767 msgid "OUT OF AMMO" msgstr "彈藥不足" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s" msgstr "彈藥:%s%s" -#: src/ranged.cpp:3769 +#: src/ranged.cpp:3770 #, c-format msgid "Ammo: %s%s (%d/%d)" msgstr "彈藥:%s%s(%d/%d)" -#: src/ranged.cpp:3787 +#: src/ranged.cpp:3788 msgctxt "amount of backward momentum" msgid "High" msgstr "高" -#: src/ranged.cpp:3789 +#: src/ranged.cpp:3790 msgctxt "amount of backward momentum" msgid "Medium" msgstr "中" -#: src/ranged.cpp:3791 +#: src/ranged.cpp:3792 msgctxt "amount of backward momentum" msgid "Low" msgstr "低" -#: src/ranged.cpp:3793 +#: src/ranged.cpp:3794 msgctxt "amount of backward momentum" msgid "None" msgstr "無" -#: src/ranged.cpp:3795 +#: src/ranged.cpp:3796 #, c-format msgid "Recoil: %s" msgstr "後座力: %s" -#: src/ranged.cpp:3804 +#: src/ranged.cpp:3805 #, c-format msgid "Casting: %s (Level %u)" msgstr "施放:%s(等級 %u)" -#: src/ranged.cpp:3811 +#: src/ranged.cpp:3812 #, c-format msgid "Cost: %s %s" msgstr "消耗:%s %s" -#: src/ranged.cpp:3815 +#: src/ranged.cpp:3816 #, c-format msgid "Cost: %s %s (Current: %s)" msgstr "消耗:%s %s(目前:%s)" -#: src/ranged.cpp:3822 +#: src/ranged.cpp:3823 #, c-format msgid "0.0 % Failure Chance" msgstr "0.0 % 失敗機率" -#: src/ranged.cpp:3836 +#: src/ranged.cpp:3837 #, c-format msgid "Cone Arc: %s degrees" msgstr "錐弧:%s度" -#: src/ranged.cpp:3839 +#: src/ranged.cpp:3840 #, c-format msgid "Line width: %s" msgstr "射線寬度:%s" -#: src/ranged.cpp:3842 +#: src/ranged.cpp:3843 #, c-format msgid "Effective Spell Radius: %s%s" msgstr "有效法術半徑:%s%s" -#: src/ranged.cpp:3843 +#: src/ranged.cpp:3844 msgid " WARNING! IN RANGE" msgstr "警告!在範圍內" -#: src/ranged.cpp:3848 +#: src/ranged.cpp:3849 #, c-format msgid "Damage: %s" msgstr "傷害:%s" -#: src/ranged.cpp:3891 +#: src/ranged.cpp:3892 #, c-format msgid "Turrets in range: %d/%d" msgstr "範圍內的砲塔:%d/%d" -#: src/ranged.cpp:3922 +#: src/ranged.cpp:3923 #, c-format msgid "Pfft. You are a brawler; using %s is beneath you." msgstr "" -#: src/ranged.cpp:3929 +#: src/ranged.cpp:3930 #, c-format msgid "You can't currently fire your %s." msgstr "你目前無法發射你的%s。" -#: src/ranged.cpp:3937 +#: src/ranged.cpp:3938 #, c-format msgid "You can't fire your %s while driving." msgstr "你無法在駕駛時開火你的%s。" -#: src/ranged.cpp:3944 +#: src/ranged.cpp:3945 #, c-format msgid "You need two free hands to fire your %s." msgstr "你需要雙手並用才能發射 %s" -#: src/ranged.cpp:3959 src/ranged.cpp:3996 +#: src/ranged.cpp:3960 src/ranged.cpp:3997 #, c-format msgid "Your %s is empty!" msgstr "你的 %s 是空的!" -#: src/ranged.cpp:3961 +#: src/ranged.cpp:3962 #, c-format msgid "Your %s needs %i charges to fire!" msgstr "你的 %s 需要 %i 電量才能發射!" -#: src/ranged.cpp:3979 +#: src/ranged.cpp:3980 #, c-format msgid "You need a UPS with at least %2$d charges to fire the %1$s!" msgstr "你的UPS至少需要%2$d電量才能射擊%1$s!" -#: src/ranged.cpp:3985 +#: src/ranged.cpp:3986 #, c-format msgid "Your mech has an empty battery, its %s will not fire." msgstr "你的機甲電池耗盡,%s無法開火。" -#: src/ranged.cpp:4006 +#: src/ranged.cpp:4007 #, c-format msgid "" "You must stand near acceptable terrain or furniture to fire the %s. A " @@ -431701,56 +432483,56 @@ msgstr "工具需求:" msgid "NONE" msgstr "無" -#: src/safemode_ui.cpp:171 +#: src/safemode_ui.cpp:172 msgid "Attitude" msgstr "態度" -#: src/safemode_ui.cpp:172 +#: src/safemode_ui.cpp:173 msgid "Dist" msgstr "距離" -#: src/safemode_ui.cpp:173 +#: src/safemode_ui.cpp:174 msgid "B/W" msgstr "模式" -#: src/safemode_ui.cpp:175 +#: src/safemode_ui.cpp:176 msgctxt "category" msgid "Cat" msgstr "貓" -#: src/safemode_ui.cpp:185 +#: src/safemode_ui.cpp:186 msgid "Safe mode enabled:" msgstr "啟用安全模式:" -#: src/safemode_ui.cpp:210 +#: src/safemode_ui.cpp:211 msgid "Please load a character first to use this page!" msgstr "請先讀取一個角色以使用這個頁面!" -#: src/safemode_ui.cpp:212 +#: src/safemode_ui.cpp:213 msgid "Safe mode manager is currently inactive." msgstr "安全模式管理器尚未啟動。" -#: src/safemode_ui.cpp:213 +#: src/safemode_ui.cpp:214 msgid "Default rules are used. Add a rule to activate." msgstr "目前使用預設規則。新增規則以啟動管理器。" -#: src/safemode_ui.cpp:214 +#: src/safemode_ui.cpp:215 msgid "Press ~ to add a default ruleset to get started." msgstr "按 ~ 新增預設規則集合以開始使用。" -#: src/safemode_ui.cpp:246 +#: src/safemode_ui.cpp:247 msgid "Whitelist" msgstr "白名單" -#: src/safemode_ui.cpp:250 +#: src/safemode_ui.cpp:251 msgid "Walking" msgstr "步行" -#: src/safemode_ui.cpp:251 +#: src/safemode_ui.cpp:252 msgid "Driving" msgstr "駕駛" -#: src/safemode_ui.cpp:372 +#: src/safemode_ui.cpp:373 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -431770,7 +432552,7 @@ msgstr "" "*cid*zo*ie 允許使用多個 * 符號\n" "AcI*zO*iE 搜尋不區分大小寫" -#: src/safemode_ui.cpp:386 +#: src/safemode_ui.cpp:387 msgid "" "* is used as a Wildcard. A few Examples:\n" "\n" @@ -431781,37 +432563,37 @@ msgid "" "*LoU*bA* case insensitive search" msgstr "" -#: src/safemode_ui.cpp:403 +#: src/safemode_ui.cpp:404 msgid "Safe Mode Rule:" msgstr "安全模式規則:" -#: src/safemode_ui.cpp:433 +#: src/safemode_ui.cpp:434 msgid "Proximity Distance (0=max view distance)" msgstr "接近距離, 0 等於最大可視距離:" -#: src/safemode_ui.cpp:436 +#: src/safemode_ui.cpp:437 msgid "Option: " msgstr "選項: " -#: src/safemode_ui.cpp:533 +#: src/safemode_ui.cpp:534 msgid "No monsters loaded. Please start a game first." msgstr "尚未讀取怪物資料。請先開始遊戲。" -#: src/safemode_ui.cpp:572 +#: src/safemode_ui.cpp:573 #, c-format msgid "%1$d monster matches: %2$s" msgid_plural "%1$d monsters match: %2$s" msgstr[0] "%1$d 個怪物符合: %2$s" -#: src/safemode_ui.cpp:588 +#: src/safemode_ui.cpp:589 msgid "Lists monsters regardless of their attitude." msgstr "列出所有怪物, 不論態度如何" -#: src/safemode_ui.cpp:667 +#: src/safemode_ui.cpp:668 msgid "Safe mode is not enabled in the options. Enable it now?" msgstr "安全模式功能沒有啟用。現在啟用?" -#: src/safemode_ui.cpp:857 +#: src/safemode_ui.cpp:858 msgid "safe mode configuration" msgstr "安全模式設定" @@ -431889,7 +432671,7 @@ msgstr "評分" msgid "KILLS" msgstr "擊殺" -#: src/sdltiles.cpp:1151 +#: src/sdltiles.cpp:1152 msgid "-- Notes: --" msgstr "-- 備註:--" @@ -431966,7 +432748,7 @@ msgstr "你聽到 %1$s 從你的位置傳來。" msgid "You hear %1$s" msgstr "你聽到 %1$s" -#: src/sounds.cpp:660 src/suffer.cpp:2017 +#: src/sounds.cpp:660 src/suffer.cpp:2019 #, c-format msgid "From the %1$s you hear %2$s" msgstr "你聽見 %1$s 傳來了 %2$s" @@ -432005,7 +432787,7 @@ msgid "" "report this failure." msgstr "無法正確生成有效的起始地點(%s[%s]搜索城市%s),請回報此錯誤。" -#: src/string_input_popup.cpp:138 +#: src/string_input_popup.cpp:139 msgid "d: delete history" msgstr "d: 刪除歷史" @@ -432076,7 +432858,7 @@ msgstr "你突然覺得麻痺。" msgid "You suddenly ache." msgstr "你突然疼痛。" -#: src/suffer.cpp:455 src/suffer.cpp:1442 +#: src/suffer.cpp:455 src/suffer.cpp:1444 msgid "You feel dizzy for a moment." msgstr "你有一點頭暈。" @@ -432242,232 +433024,232 @@ msgstr "你的視覺中樞必須動起來了…" msgid "You feel an anomalous sensation coming from your radiation sensors." msgstr "你身上的輻射感測器傳來了一陣反常的感覺。" -#: src/suffer.cpp:1347 +#: src/suffer.cpp:1349 msgid "You suffer a painful electrical discharge!" msgstr "你遭受放電時的疼痛!" -#: src/suffer.cpp:1350 +#: src/suffer.cpp:1352 msgid "You experience an electrical discharge!" msgstr "你發現自己漏電了。" -#: src/suffer.cpp:1362 +#: src/suffer.cpp:1364 #, c-format msgid "The %s seems to be affected by the discharge." msgstr "%s 似乎受到放電的影響。" -#: src/suffer.cpp:1369 +#: src/suffer.cpp:1371 msgid "You suffer a burning acidic discharge!" msgstr "你遭受酸液釋放時的灼燒疼痛!" -#: src/suffer.cpp:1371 +#: src/suffer.cpp:1373 msgid "You experience an acidic discharge!" msgstr "你發現自己的酸液流出了。" -#: src/suffer.cpp:1382 +#: src/suffer.cpp:1384 msgid "You CBM leaks radiation." msgstr "你的CBM洩漏出輻射。" -#: src/suffer.cpp:1396 +#: src/suffer.cpp:1398 msgid "Your muscles spasm!" msgstr "你抽筋了!" -#: src/suffer.cpp:1398 +#: src/suffer.cpp:1400 msgid "You fall to the ground!" msgstr "你摔到地上!" -#: src/suffer.cpp:1405 +#: src/suffer.cpp:1407 msgid "You feel short of breath." msgstr "你覺得透不過氣。" -#: src/suffer.cpp:1411 +#: src/suffer.cpp:1413 msgid "You shake uncontrollably." msgstr "你不由自主地顫抖著。" -#: src/suffer.cpp:1417 +#: src/suffer.cpp:1419 msgid "You feel nauseous…" msgstr "你覺得反胃..." -#: src/suffer.cpp:1425 +#: src/suffer.cpp:1427 msgid "You black out!" msgstr "你暫時失去知覺!" -#: src/suffer.cpp:1436 +#: src/suffer.cpp:1438 msgid "Your breathing slows down." msgstr "你的呼吸慢下來了。" -#: src/suffer.cpp:1445 +#: src/suffer.cpp:1447 msgid "You stumble and fall over!" msgstr "你蹣跚地跌倒了!" -#: src/suffer.cpp:1452 +#: src/suffer.cpp:1454 msgid "You feel tired…" msgstr "你覺得累了…" -#: src/suffer.cpp:1464 +#: src/suffer.cpp:1466 msgid "You're beginning to feel like you've exerted yourself a bit." msgstr "你開始覺得你有點費勁。" -#: src/suffer.cpp:1467 +#: src/suffer.cpp:1469 msgid "You're tiring out mildly, and slowing down as a result." msgstr "你有點累了,因此動作慢了下來。" -#: src/suffer.cpp:1470 +#: src/suffer.cpp:1472 msgid "The day's labors are taking their toll, and slowing you down." msgstr "一天的疲勞席捲而來,並使你慢下來。" -#: src/suffer.cpp:1473 +#: src/suffer.cpp:1475 msgid "You're getting very tired from all this hard work." msgstr "這些困難的工作讓你感到非常疲憊。" -#: src/suffer.cpp:1477 +#: src/suffer.cpp:1479 msgid "You're exhausted." msgstr "你已經筋疲力竭。" -#: src/suffer.cpp:1482 +#: src/suffer.cpp:1484 msgid "You're feeling a bit better rested from your exertions." msgstr "在好好休息後你感到沒那麼勞累了。" -#: src/suffer.cpp:1541 +#: src/suffer.cpp:1543 msgid "You're tiring out; continuing to work at this rate will be slower." msgstr "你累壞了;繼續頻繁的工作將導致你慢下來。" -#: src/suffer.cpp:1556 +#: src/suffer.cpp:1558 msgid "You tiredly rub your eyes." msgstr "你累得揉了揉眼睛。" -#: src/suffer.cpp:1557 +#: src/suffer.cpp:1559 msgid " tiredly rubs their eyes." msgstr " 累得揉了揉眼睛。" -#: src/suffer.cpp:1560 +#: src/suffer.cpp:1562 msgid "You let out a small yawn." msgstr "你打了個呵欠。" -#: src/suffer.cpp:1561 +#: src/suffer.cpp:1563 msgid " lets out a small yawn." msgstr " 打了個小呵欠。" -#: src/suffer.cpp:1564 +#: src/suffer.cpp:1566 msgid "You stretch your back." msgstr "你伸展了你的背。" -#: src/suffer.cpp:1565 +#: src/suffer.cpp:1567 msgid " stretches their back." msgstr " 伸了個懶腰。" -#: src/suffer.cpp:1568 +#: src/suffer.cpp:1570 msgid "You feel mentally tired." msgstr "你感到精神疲倦。" -#: src/suffer.cpp:1569 +#: src/suffer.cpp:1571 msgid " lets out a huge yawn." msgstr " 打了個大呵欠。" -#: src/suffer.cpp:1577 +#: src/suffer.cpp:1579 msgid "You feel lightheaded for a moment." msgstr "你感到一陣頭暈。" -#: src/suffer.cpp:1581 +#: src/suffer.cpp:1583 msgid "Your muscles spasm uncomfortably." msgstr "你的肌肉難受地痙孿著。" -#: src/suffer.cpp:1585 +#: src/suffer.cpp:1587 msgid "Your vision blurs a little." msgstr "你的視線稍微變得模糊。" -#: src/suffer.cpp:1592 +#: src/suffer.cpp:1594 msgid "Your mind lapses into unawareness briefly." msgstr "你的心神短暫地陷入無知覺。" -#: src/suffer.cpp:1596 +#: src/suffer.cpp:1598 msgid "Your muscles ache in stressfully unpredictable ways." msgstr "你的肌肉因莫名產生的壓力而疼痛。" -#: src/suffer.cpp:1600 +#: src/suffer.cpp:1602 msgid "You have a distractingly painful headache." msgstr "劇烈的頭疼讓你無法專心。" -#: src/suffer.cpp:1607 +#: src/suffer.cpp:1609 msgid "You feel heartburn and an acid taste in your mouth." msgstr "你感到火燒心以及口中有酸蝕的口感。" -#: src/suffer.cpp:1612 +#: src/suffer.cpp:1614 msgid "Your mind is so tired that you feel you can't trust your eyes anymore." msgstr "你的意識過於疲倦, 以至於你覺得再也不能相信你的眼睛。" -#: src/suffer.cpp:1617 +#: src/suffer.cpp:1619 msgid "" "Your muscles spasm uncontrollably, and you have trouble keeping your " "balance." msgstr "你的肌肉不受控制地痙攣, 你很難保持平衡。" -#: src/suffer.cpp:1622 +#: src/suffer.cpp:1624 msgid "Your shaking legs make you stumble." msgstr "你的顫抖的雙腿使你蹣跚而行。" -#: src/suffer.cpp:1623 +#: src/suffer.cpp:1625 msgid " stumbles." msgstr " 蹣跚而行。" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid " falls over!" msgstr " 跌倒了!" -#: src/suffer.cpp:1625 +#: src/suffer.cpp:1627 msgid "You fall over!" msgstr "你跌倒了!" -#: src/suffer.cpp:1642 +#: src/suffer.cpp:1644 msgid "Your tourniquet hurts you." msgstr "你的止血帶弄痛了你。" -#: src/suffer.cpp:1643 +#: src/suffer.cpp:1645 msgid " is hurting from the tourniquet." msgstr " 被止血帶弄痛了。" -#: src/suffer.cpp:1682 +#: src/suffer.cpp:1684 msgid "You feel a twinge of panic as darkness engulfs you." msgstr "" -#: src/suffer.cpp:1691 +#: src/suffer.cpp:1693 msgid "" "Your fear of the dark is so intense that your trembling legs fail you, and " "you fall to the ground." msgstr "" -#: src/suffer.cpp:1697 +#: src/suffer.cpp:1699 msgid "" "Your fear of the dark is so intense that your hands start shaking " "uncontrollably." msgstr "" -#: src/suffer.cpp:1703 +#: src/suffer.cpp:1705 msgid "" "Your fear of the dark is so intense that you start breathing rapidly, and " "you feel like your heart is ready to jump out of the chest." msgstr "" -#: src/suffer.cpp:1709 +#: src/suffer.cpp:1711 msgid "Your fear of the dark is so intense that you stand paralyzed." msgstr "" #. ~ %1$s = previous badge color, %2%s = current badge color -#: src/suffer.cpp:1849 +#: src/suffer.cpp:1851 #, c-format msgid "Your radiation badge changes from %1$s to %2$s!" msgstr "你的輻射偵測徽章從 %1$s 變成 %2$s!" #. ~ %s is bodypart -#: src/suffer.cpp:1962 +#: src/suffer.cpp:1964 #, c-format msgid "Your %s has started to mend!" msgstr "你的 %s 開始修補。" -#: src/suffer.cpp:2060 +#: src/suffer.cpp:2062 msgid "The water washes away the scent." msgstr "水洗掉了氣味。" -#: src/suffer.cpp:2065 +#: src/suffer.cpp:2067 msgid "You feel the water burning your skin." msgstr "你感覺到水在灼傷你的皮膚。" @@ -433444,11 +434226,11 @@ msgstr[0] "你聽到了 %d 吵雜的嗶嗶聲。" msgid "%s points in your direction." msgstr "%s 指向你所在的方向。" -#: src/ui.cpp:310 src/ui.cpp:355 +#: src/ui.cpp:311 src/ui.cpp:357 msgid "Go to first entry" msgstr "移至首項記錄" -#: src/ui.cpp:311 src/ui.cpp:356 +#: src/ui.cpp:312 src/ui.cpp:358 msgid "Go to last entry" msgstr "移至最後記錄" @@ -433637,7 +434419,7 @@ msgstr "只能安裝一個 %1$s 為動力的引擎。" msgid "Unracking is required before installing any parts here." msgstr "" -#: src/veh_interact.cpp:780 src/veh_interact.cpp:1828 +#: src/veh_interact.cpp:780 src/veh_interact.cpp:1826 msgid "This vehicle cannot be modified in this way.\n" msgstr "這個載具不能被這樣改造。\n" @@ -433654,7 +434436,7 @@ msgid "Can't install turret on another turret." msgstr "無法把砲塔安裝在另一個砲塔之上。" #: src/veh_interact.cpp:842 src/veh_interact.cpp:1255 -#: src/veh_interact.cpp:1857 +#: src/veh_interact.cpp:1855 msgid "Additional requirements:\n" msgstr "額外需求:\n" @@ -433689,12 +434471,12 @@ msgstr "選擇要安裝在這裡的新零件:" msgid "Search for part" msgstr "搜尋零件" -#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1930 +#: src/veh_interact.cpp:1008 src/veh_interact.cpp:1928 msgid "Your morale is too low to construct…" msgstr "你士氣低落無法進行建造…" #: src/veh_interact.cpp:1011 src/veh_interact.cpp:1213 -#: src/veh_interact.cpp:1341 src/veh_interact.cpp:1933 +#: src/veh_interact.cpp:1339 src/veh_interact.cpp:1931 msgid "It's too dark to see what you are doing…" msgstr "太暗了,看不到東西無法進行動作..." @@ -433723,7 +434505,7 @@ msgid "No variant (use default)" msgstr "" #. ~ Choose a variant shape for a vehicle part -#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2077 +#: src/veh_interact.cpp:1112 src/veh_interact.cpp:2075 msgid "Choose shape:" msgstr "選擇形狀:" @@ -433743,15 +434525,15 @@ msgstr "這個車輛沒有受損的部位。" msgid "Choose a part here to repair:" msgstr "選擇要修理的零件:" -#: src/veh_interact.cpp:1267 +#: src/veh_interact.cpp:1266 msgid "This part cannot be repaired.\n" msgstr "這個部件無法被修理。\n" -#: src/veh_interact.cpp:1270 +#: src/veh_interact.cpp:1269 msgid "This vehicle cannot be repaired.\n" msgstr "這個載具無法被修理。\n" -#: src/veh_interact.cpp:1283 +#: src/veh_interact.cpp:1281 #, c-format msgid "" "\n" @@ -433759,124 +434541,124 @@ msgid "" "\n" msgstr "" -#: src/veh_interact.cpp:1303 +#: src/veh_interact.cpp:1301 msgid "" "Repairing this part will mean that this vehicle is no longer flightworthy. " "Continue?" msgstr "修理此部件將使得載具無法飛行。是否繼續?" -#: src/veh_interact.cpp:1306 +#: src/veh_interact.cpp:1304 msgid "You chose not to install this part to keep the vehicle flyable.\n" msgstr "你選擇不將該部件裝上載具以保留他的飛行能力。\n" -#: src/veh_interact.cpp:1338 +#: src/veh_interact.cpp:1336 msgid "Your morale is too low to mend…" msgstr "你士氣低落無法進行修補…" -#: src/veh_interact.cpp:1344 +#: src/veh_interact.cpp:1342 msgid "No faulty parts require mending." msgstr "沒有需要修補的零件" -#: src/veh_interact.cpp:1347 +#: src/veh_interact.cpp:1345 msgid "You can't mend stuff while driving." msgstr "你沒辦法在開車時修補東西。" -#: src/veh_interact.cpp:1354 +#: src/veh_interact.cpp:1352 msgid "Choose a part here to mend:" msgstr "選擇要修補的零件:" -#: src/veh_interact.cpp:1378 +#: src/veh_interact.cpp:1376 msgid "You can't refill a moving vehicle." msgstr "你不能對移動的車輛進行充填。" -#: src/veh_interact.cpp:1382 +#: src/veh_interact.cpp:1380 msgid "No parts can currently be refilled." msgstr "目前沒有部件能被充填。" -#: src/veh_interact.cpp:1390 +#: src/veh_interact.cpp:1388 msgid "Select part to refill:" msgstr "選擇要加滿的零件:" -#: src/veh_interact.cpp:1440 +#: src/veh_interact.cpp:1438 #, c-format msgid "Engines: %sSafe %4d kW %sMax %4d kW" msgstr "引擎功率:%s安全%4dkW%s最大%4dkW" -#: src/veh_interact.cpp:1443 +#: src/veh_interact.cpp:1441 msgid "Fuel Use" msgstr "燃料 使用中" -#: src/veh_interact.cpp:1446 +#: src/veh_interact.cpp:1444 msgid "Tanks" msgstr "油箱" -#: src/veh_interact.cpp:1447 src/veh_interact.cpp:1474 +#: src/veh_interact.cpp:1445 src/veh_interact.cpp:1472 msgid "Contents Qty" msgstr "內容 數量" -#: src/veh_interact.cpp:1452 +#: src/veh_interact.cpp:1450 #, c-format msgid "Batteries: %s%+4d W" msgstr "電池: %s%+4d W" -#: src/veh_interact.cpp:1455 +#: src/veh_interact.cpp:1453 #, c-format msgid "Batteries: %s%+4.1f kW" msgstr "電池: %s%+4.1f kW" -#: src/veh_interact.cpp:1459 +#: src/veh_interact.cpp:1457 msgid "Capacity Status" msgstr "容量 狀態" -#: src/veh_interact.cpp:1465 +#: src/veh_interact.cpp:1463 msgid "Reactors" msgstr "反應爐" -#: src/veh_interact.cpp:1467 +#: src/veh_interact.cpp:1465 #, c-format msgid "Reactors: Up to %s%+4d W" msgstr "反應爐: 最高至 %s%+4d W" -#: src/veh_interact.cpp:1470 +#: src/veh_interact.cpp:1468 #, c-format msgid "Reactors: Up to %s%+4.1f kW" msgstr "反應爐: 最高至 %s%+4.1f kW" -#: src/veh_interact.cpp:1477 +#: src/veh_interact.cpp:1475 msgid "Turrets" msgstr "槍塔" -#: src/veh_interact.cpp:1478 +#: src/veh_interact.cpp:1476 msgid "Ammo Qty" msgstr "彈藥 數量" -#: src/veh_interact.cpp:1481 +#: src/veh_interact.cpp:1479 msgid "Seats" msgstr "座位" -#: src/veh_interact.cpp:1482 +#: src/veh_interact.cpp:1480 msgid "Who" msgstr "乘員" -#: src/veh_interact.cpp:1658 +#: src/veh_interact.cpp:1656 msgid "'{' to scroll up" msgstr "[{] 向上捲動" -#: src/veh_interact.cpp:1695 +#: src/veh_interact.cpp:1693 msgid "'}' to scroll down" msgstr "[}] 向下捲動" -#: src/veh_interact.cpp:1831 +#: src/veh_interact.cpp:1829 msgid "This part cannot be uninstalled.\n" msgstr "這個部件無法被移除。\n" -#: src/veh_interact.cpp:1837 +#: src/veh_interact.cpp:1835 #, c-format msgid "" "Removing the broken %1$s may yield some fragments.\n" msgstr "移除損壞的 %1$s 可能會獲得一些碎片。\n" -#: src/veh_interact.cpp:1844 +#: src/veh_interact.cpp:1842 #, c-format msgid "" "Removing the %1$s may yield:\n" @@ -433885,7 +434667,7 @@ msgstr "" "移除 %1$s 可能會獲得:\n" "> %2$s\n" -#: src/veh_interact.cpp:1849 +#: src/veh_interact.cpp:1847 #, c-format msgid "" "Removing the %1$s will yield:\n" @@ -433896,172 +434678,172 @@ msgstr "" #. ~ %1$s represents the internal color name which shouldn't be translated, #. %2$s is pre-translated reason -#: src/veh_interact.cpp:1868 +#: src/veh_interact.cpp:1866 #, c-format msgid "> %1$s%2$s" msgstr "> %1$s%2$s" -#: src/veh_interact.cpp:1883 +#: src/veh_interact.cpp:1881 msgid "No parts here." msgstr "這裡沒有零件。" -#: src/veh_interact.cpp:1888 +#: src/veh_interact.cpp:1886 msgid "Choose a part here to remove:" msgstr "選擇要移除的零件:" -#: src/veh_interact.cpp:1936 +#: src/veh_interact.cpp:1934 msgid "You cannot remove that part while something is attached to it." msgstr "你不能在有其他零件連結到這個零件時移除它。" -#: src/veh_interact.cpp:1939 +#: src/veh_interact.cpp:1937 msgid "Better not remove something while driving." msgstr "最好不要在開車時移除東西。" -#: src/veh_interact.cpp:1949 +#: src/veh_interact.cpp:1947 msgid "" "Removing this part will mean that this vehicle is no longer flightworthy. " "Continue?" msgstr "移除此部件將使得載具無法飛行。是否繼續?" -#: src/veh_interact.cpp:1973 src/veh_interact.cpp:3137 +#: src/veh_interact.cpp:1971 src/veh_interact.cpp:3131 msgid "The vehicle has no liquid fuel left to siphon." msgstr "這個車輛已經沒有液體燃料能抽取了。" -#: src/veh_interact.cpp:1977 +#: src/veh_interact.cpp:1975 msgid "You need a hose to siphon liquid fuel." msgstr "你需要一個軟管才能抽取油箱裡的燃料。" -#: src/veh_interact.cpp:1981 +#: src/veh_interact.cpp:1979 msgid "You can't siphon from a moving vehicle." msgstr "你不能對移動的車輛進行抽取。" -#: src/veh_interact.cpp:1989 +#: src/veh_interact.cpp:1987 msgid "Select part to siphon:" msgstr "選取要抽取的部件:" -#: src/veh_interact.cpp:2017 src/veh_interact.cpp:3171 +#: src/veh_interact.cpp:2015 src/veh_interact.cpp:3165 msgid "The vehicle has no solid fuel left to remove." msgstr "這台車沒有固態燃料可移除。" -#: src/veh_interact.cpp:2021 +#: src/veh_interact.cpp:2019 msgid "You can't unload from a moving vehicle." msgstr "你無法在移動中的車輛上進行卸載。" -#: src/veh_interact.cpp:2035 +#: src/veh_interact.cpp:2033 msgid "No valid vehicle parts here." msgstr "" -#: src/veh_interact.cpp:2040 +#: src/veh_interact.cpp:2038 msgid "Choose part to change shape:" msgstr "" -#: src/veh_interact.cpp:2147 +#: src/veh_interact.cpp:2145 msgid "Need at least one seat and an ally to assign crew members." msgstr "需要至少一個座位和一個同伴以指派乘員。" -#: src/veh_interact.cpp:2152 +#: src/veh_interact.cpp:2150 msgid "Assign crew positions:" msgstr "指派乘員位置:" -#: src/veh_interact.cpp:2160 +#: src/veh_interact.cpp:2158 msgid "Select crew member" msgstr "選擇乘員" -#: src/veh_interact.cpp:2163 +#: src/veh_interact.cpp:2161 msgid "Clear assignment" msgstr "取消指派" -#: src/veh_interact.cpp:2201 +#: src/veh_interact.cpp:2199 msgid "There are no parts here to label." msgstr "這裡沒有能加標籤的零件。" -#: src/veh_interact.cpp:2208 +#: src/veh_interact.cpp:2206 msgid "New label:" msgstr "新標籤:" -#: src/veh_interact.cpp:2257 +#: src/veh_interact.cpp:2255 #, c-format msgid "(Strong Back helped, giving +%d strength)" msgstr " (強背派上用場啦,力量+ %d )" -#: src/veh_interact.cpp:2261 +#: src/veh_interact.cpp:2259 #, c-format msgid "(Bad Back reduced usable strength by %d)" msgstr "(背痛讓你的力量 - %d)" #. ~ %1$s is quality name, %2$d is quality level -#: src/veh_interact.cpp:2269 +#: src/veh_interact.cpp:2267 #, c-format msgid "1 tool with %1$s %2$d" msgstr "1 個有 %1$s %2$d 的工具" -#: src/veh_interact.cpp:2274 +#: src/veh_interact.cpp:2272 #, c-format msgid "strength ( assisted ) %d %s" msgstr "力量(被協助)%d%s" -#: src/veh_interact.cpp:2276 +#: src/veh_interact.cpp:2274 #, c-format msgid "strength %d %s" msgstr "力量%d%s" -#: src/veh_interact.cpp:2279 +#: src/veh_interact.cpp:2277 #, c-format msgid "> %1$s OR %2$s" msgstr "> %1$s 或 %2$s" -#: src/veh_interact.cpp:2552 +#: src/veh_interact.cpp:2546 msgid "disabled" msgstr "損壞" -#: src/veh_interact.cpp:2554 +#: src/veh_interact.cpp:2548 msgid "lack" msgstr "不足" -#: src/veh_interact.cpp:2556 +#: src/veh_interact.cpp:2550 msgid "unbalanced" msgstr "不平衡" -#: src/veh_interact.cpp:2558 +#: src/veh_interact.cpp:2552 msgid "no steering" msgstr "沒有轉向軸" -#: src/veh_interact.cpp:2560 +#: src/veh_interact.cpp:2554 msgid "broken steering" msgstr "轉向軸損壞" -#: src/veh_interact.cpp:2562 +#: src/veh_interact.cpp:2556 msgid "poor steering" msgstr "轉向軸不良" -#: src/veh_interact.cpp:2564 +#: src/veh_interact.cpp:2558 msgid "enough" msgstr "足夠" -#: src/veh_interact.cpp:2569 +#: src/veh_interact.cpp:2563 msgid "sinks" msgstr "沉沒" -#: src/veh_interact.cpp:2571 +#: src/veh_interact.cpp:2565 msgid "floats" msgstr "浮起" -#: src/veh_interact.cpp:2575 +#: src/veh_interact.cpp:2569 #, c-format msgid "Wheels/boat: %s/%s" msgstr "輪胎/船隻: %s/%s" -#: src/veh_interact.cpp:2579 +#: src/veh_interact.cpp:2573 #, c-format msgid "Boat: %s" msgstr "船隻: %s" -#: src/veh_interact.cpp:2582 +#: src/veh_interact.cpp:2576 #, c-format msgid "Wheels: %s" msgstr "輪胎: %s" -#: src/veh_interact.cpp:2640 +#: src/veh_interact.cpp:2634 #, c-format msgid "" "Air Safe/Top speed: " @@ -434069,12 +434851,12 @@ msgid "" msgstr "" "空中安全/最高速度: %3d/%3d %s" -#: src/veh_interact.cpp:2646 +#: src/veh_interact.cpp:2640 #, c-format msgid "Air acceleration: %3d %s/s" msgstr "空中加速度:%3d%s/s" -#: src/veh_interact.cpp:2653 +#: src/veh_interact.cpp:2647 #, c-format msgid "" "Safe/Top speed: %3d/%3d " @@ -434082,12 +434864,12 @@ msgid "" msgstr "安全/最高速度:%3d/%3d%s" #. ~ /t means per turn -#: src/veh_interact.cpp:2661 +#: src/veh_interact.cpp:2655 #, c-format msgid "Acceleration: %3d %s/s" msgstr "加速:%3d%s/s" -#: src/veh_interact.cpp:2670 +#: src/veh_interact.cpp:2664 #, c-format msgid "" "Water Safe/Top speed: " @@ -434096,64 +434878,64 @@ msgstr "" "水中安全/最高速度: %3d/%3d%s" #. ~ /t means per turn -#: src/veh_interact.cpp:2678 +#: src/veh_interact.cpp:2672 #, c-format msgid "Water acceleration: %3d %s/s" msgstr "水中加速度:%3d%s/s" -#: src/veh_interact.cpp:2687 +#: src/veh_interact.cpp:2681 #, c-format msgid "Mass: %5.0f %s" msgstr "車重: %5.0f %s" -#: src/veh_interact.cpp:2691 +#: src/veh_interact.cpp:2685 #, c-format msgid "" "Cargo volume: %s / %s %s" msgstr "載貨量: %s / %s %s" -#: src/veh_interact.cpp:2696 src/veh_interact.cpp:2697 +#: src/veh_interact.cpp:2690 src/veh_interact.cpp:2691 msgid "Status:" msgstr "狀態:" -#: src/veh_interact.cpp:2719 +#: src/veh_interact.cpp:2713 msgid "Most damaged:" msgstr "受損最重:" -#: src/veh_interact.cpp:2720 +#: src/veh_interact.cpp:2714 msgid "Most damaged (can't repair):" msgstr "受損最重 (無法修理):" -#: src/veh_interact.cpp:2728 +#: src/veh_interact.cpp:2722 msgid "Needs repair:" msgstr "需要修理:" -#: src/veh_interact.cpp:2735 +#: src/veh_interact.cpp:2729 #, c-format msgid "Air drag: %5.2f" msgstr "空氣阻力: %5.2f" -#: src/veh_interact.cpp:2741 +#: src/veh_interact.cpp:2735 #, c-format msgid "Water drag: %5.2f" msgstr "流體阻力: %5.2f" -#: src/veh_interact.cpp:2748 +#: src/veh_interact.cpp:2742 #, c-format msgid "Rolling drag: %5.2f" msgstr "滾動阻力: %5.2f" -#: src/veh_interact.cpp:2754 +#: src/veh_interact.cpp:2748 #, c-format msgid "Static drag: %5d" msgstr "靜態阻力: %5d" -#: src/veh_interact.cpp:2759 +#: src/veh_interact.cpp:2753 #, c-format msgid "Offroad: %4d%%" msgstr "越野: %4d%%" -#: src/veh_interact.cpp:2768 +#: src/veh_interact.cpp:2762 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" @@ -434161,297 +434943,297 @@ msgstr "" "吃水/最高水位:%4.2f 公尺/ %4.2f " "公尺" -#: src/veh_interact.cpp:2769 +#: src/veh_interact.cpp:2763 #, c-format msgid "" "Draft/Clearance:%4.2fm/%4.2fm" msgstr "" "吃水/最高水位:%4.2f m/ %4.2f m" -#: src/veh_interact.cpp:2802 src/veh_interact.cpp:2804 +#: src/veh_interact.cpp:2796 src/veh_interact.cpp:2798 msgid "Name: " msgstr "名稱: " -#: src/veh_interact.cpp:2814 +#: src/veh_interact.cpp:2808 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "%1$s%2$s%3$s" -#: src/veh_interact.cpp:2816 +#: src/veh_interact.cpp:2810 #, c-format msgctxt "keybinding" msgid "%1$s%2$s%3$s" msgstr "%1$s%2$s%3$s" -#: src/veh_interact.cpp:2818 +#: src/veh_interact.cpp:2812 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "%1$s-%2$s" -#: src/veh_interact.cpp:2820 +#: src/veh_interact.cpp:2814 #, c-format msgctxt "keybinding" msgid "%1$s-%2$s" msgstr "%1$s-%2$s" -#: src/veh_interact.cpp:2845 +#: src/veh_interact.cpp:2839 msgctxt "veh_interact" msgid "install" msgstr "安裝" -#: src/veh_interact.cpp:2848 +#: src/veh_interact.cpp:2842 msgctxt "veh_interact" msgid "repair" msgstr "修理" -#: src/veh_interact.cpp:2851 +#: src/veh_interact.cpp:2845 msgctxt "veh_interact" msgid "mend" msgstr "修補" -#: src/veh_interact.cpp:2854 +#: src/veh_interact.cpp:2848 msgctxt "veh_interact" msgid "refill" msgstr "填充" -#: src/veh_interact.cpp:2857 +#: src/veh_interact.cpp:2851 msgctxt "veh_interact" msgid "remove" msgstr "移除" -#: src/veh_interact.cpp:2860 +#: src/veh_interact.cpp:2854 msgctxt "veh_interact" msgid "siphon" msgstr "抽取" -#: src/veh_interact.cpp:2863 +#: src/veh_interact.cpp:2857 msgctxt "veh_interact" msgid "unload" msgstr "清空" -#: src/veh_interact.cpp:2866 +#: src/veh_interact.cpp:2860 msgctxt "veh_interact" msgid "crew" msgstr "乘員" -#: src/veh_interact.cpp:2869 +#: src/veh_interact.cpp:2863 msgctxt "veh_interact" msgid "shape" msgstr "" -#: src/veh_interact.cpp:2872 +#: src/veh_interact.cpp:2866 msgctxt "veh_interact" msgid "rename" msgstr "重新命名" -#: src/veh_interact.cpp:2875 +#: src/veh_interact.cpp:2869 msgctxt "veh_interact" msgid "label" msgstr "標籤" -#: src/veh_interact.cpp:2878 +#: src/veh_interact.cpp:2872 msgctxt "veh_interact" msgid "back" msgstr "返回" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Dur" msgstr "耐用" -#: src/veh_interact.cpp:2967 +#: src/veh_interact.cpp:2961 msgid "Durability" msgstr "耐用度" -#: src/veh_interact.cpp:2971 +#: src/veh_interact.cpp:2965 msgid "Dmg" msgstr "傷害" -#: src/veh_interact.cpp:2977 +#: src/veh_interact.cpp:2971 msgid "Wgt" msgstr "重量" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "FoldVol" msgstr "折疊體積" -#: src/veh_interact.cpp:2983 +#: src/veh_interact.cpp:2977 msgid "Folded Volume" msgstr "折疊體積" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Cap" msgstr "容量" -#: src/veh_interact.cpp:2992 +#: src/veh_interact.cpp:2986 msgid "Capacity" msgstr "容量" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "NoisRed" msgstr "降噪" -#: src/veh_interact.cpp:3003 +#: src/veh_interact.cpp:2997 msgid "Noise Reduction" msgstr "降低噪音" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Dia" msgstr "輪徑" -#: src/veh_interact.cpp:3026 +#: src/veh_interact.cpp:3020 msgid "Wheel Diameter" msgstr "輪胎直徑" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wdt" msgstr "輪寬" -#: src/veh_interact.cpp:3030 +#: src/veh_interact.cpp:3024 msgid "Wheel Width" msgstr "輪胎寬度" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Electric Power" msgstr "電能" -#: src/veh_interact.cpp:3037 +#: src/veh_interact.cpp:3031 msgid "Epwr" msgstr "電力" -#: src/veh_interact.cpp:3046 +#: src/veh_interact.cpp:3040 #, c-format msgid "Charge: %s" msgstr "電量: %s" -#: src/veh_interact.cpp:3052 +#: src/veh_interact.cpp:3046 #, c-format msgid "Drain: %+8d" msgstr "消耗: %+8d" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "boardable" msgstr "可加固" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "opaque" msgstr "不透明" -#: src/veh_interact.cpp:3057 +#: src/veh_interact.cpp:3051 msgid "openable" msgstr "可開啟" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "BatCap" msgstr "電容" -#: src/veh_interact.cpp:3072 +#: src/veh_interact.cpp:3066 msgid "Battery Capacity" msgstr "電池容量" -#: src/veh_interact.cpp:3081 +#: src/veh_interact.cpp:3075 #, c-format msgid "Power: %+8d" msgstr "能量: %+8d" -#: src/veh_interact.cpp:3104 +#: src/veh_interact.cpp:3098 msgid "like new" msgstr "良好" -#: src/veh_interact.cpp:3112 +#: src/veh_interact.cpp:3106 msgid "battered" msgstr "受損" -#: src/veh_interact.cpp:3116 +#: src/veh_interact.cpp:3110 msgid "wrecked" msgstr "破損" -#: src/veh_interact.cpp:3141 +#: src/veh_interact.cpp:3135 msgid "Select tank to siphon:" msgstr "選取要抽取的油箱: " -#: src/veh_interact.cpp:3177 +#: src/veh_interact.cpp:3171 msgid "Remove what?" msgstr "移除什麼?" -#: src/veh_interact.cpp:3198 +#: src/veh_interact.cpp:3192 msgid "The vehicle has no charged plutonium cells." msgstr "該車輛沒有有電的鈽電池。" -#: src/veh_interact.cpp:3257 +#: src/veh_interact.cpp:3251 #, c-format msgid "You don't meet the requirements to install the %s." msgstr "你不符合安裝 %s 的要求。" -#: src/veh_interact.cpp:3275 +#: src/veh_interact.cpp:3269 #, c-format msgid "Could not find base part in requirements for %s." msgstr "你找不到 %s 要求的基礎零件。" -#: src/veh_interact.cpp:3313 +#: src/veh_interact.cpp:3307 #, c-format msgid "" "Press space, choose a facing direction for the new %s and confirm with " "enter." msgstr "按空白鍵,選擇新安裝的 %s 的照射方向,然後按Enter確認。" -#: src/veh_interact.cpp:3339 +#: src/veh_interact.cpp:3333 #, c-format msgid "You install a %1$s into the %2$s." msgstr "你將 %1$s 安裝在 %2$s 上。" #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3376 +#: src/veh_interact.cpp:3370 #, c-format msgid "You refill the %1$s's %2$s." msgstr "你裝填了 %1$s 的 %2$s。" #. ~ 1$s vehicle name, 2$s tank name -#: src/veh_interact.cpp:3380 +#: src/veh_interact.cpp:3374 #, c-format msgid "You completely refill the %1$s's %2$s." msgstr "你裝滿了 %1$s 的 %2$s。" #. ~ 1$s vehicle name, 2$s reactor name -#: src/veh_interact.cpp:3399 +#: src/veh_interact.cpp:3393 #, c-format msgid "You refuel the %1$s's %2$s." msgstr "你裝填了 %1$s 的 %2$s 燃料。" #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3423 +#: src/veh_interact.cpp:3417 #, c-format msgid "The %1$s has already been removed by someone else." msgstr "%1$s 已經被其他人移除了。" #. ~ 1$s is the vehicle part name -#: src/veh_interact.cpp:3431 +#: src/veh_interact.cpp:3425 #, c-format msgid "You don't meet the requirements to remove the %1$s." msgstr "你沒有達成移除 %1$s 的需求。" -#: src/veh_interact.cpp:3472 +#: src/veh_interact.cpp:3466 #, c-format msgid "You remove the broken %1$s from the %2$s." msgstr "你將壞掉的 %1$s 從 %2$s 上移除。" -#: src/veh_interact.cpp:3475 +#: src/veh_interact.cpp:3469 #, c-format msgid "You smash the %1$s to bits, removing it from the %2$s." msgstr "你將 %1$s 砸成碎片,並將它從 %2$s 移除。" -#: src/veh_interact.cpp:3478 +#: src/veh_interact.cpp:3472 #, c-format msgid "You remove the %1$s from the %2$s." msgstr "你將 %1$s 從 %2$s 上移除。" -#: src/veh_interact.cpp:3509 +#: src/veh_interact.cpp:3503 #, c-format msgid "You completely dismantle the %s." msgstr "你把 %s 徹底拆除了。" -#: src/veh_interact.cpp:3540 +#: src/veh_interact.cpp:3534 #, c-format msgid "You disconnect the %s's power connection." msgstr "" @@ -434693,67 +435475,67 @@ msgstr "你修復了 %1$s 的 %2$s,(原本是 %3$s)" msgid "Vehicle is locked." msgstr "" -#: src/vehicle.cpp:143 +#: src/vehicle.cpp:144 msgid "The vehicle part you were working on has gone!" msgstr "你在處理的車輛零件消失了!" -#: src/vehicle.cpp:151 +#: src/vehicle.cpp:152 msgid "The vehicle part you were holding has been destroyed!" msgstr "你在處理的車輛零件被摧毀了!" -#: src/vehicle.cpp:245 +#: src/vehicle.cpp:246 msgid "Lost connection with the vehicle due to distance!" msgstr "距離過遠, 失去與車輛的連線!" -#: src/vehicle.cpp:763 +#: src/vehicle.cpp:764 #, c-format msgid "the %s emitting a beep and saying \"Obstacle detected!\"" msgstr "%s 發出一聲嗶響後提示「偵測到障礙物 !」" #. ~ backfire sound -#: src/vehicle.cpp:1027 +#: src/vehicle.cpp:1028 #, c-format msgid "a loud BANG! from the %s" msgstr "來自於 %s 傳來震耳的爆炸聲!" -#: src/vehicle.cpp:1299 +#: src/vehicle.cpp:1300 #, c-format msgid "Remove the attached %s first." msgstr "請先移除掛載部件:%s。" -#: src/vehicle.cpp:1306 +#: src/vehicle.cpp:1307 msgid "Remove carried animal first." msgstr "請先移除其中的動物。" -#: src/vehicle.cpp:1312 +#: src/vehicle.cpp:1313 msgid "Unracking is required before removing this part." msgstr "" -#: src/vehicle.cpp:1323 +#: src/vehicle.cpp:1324 msgid "Remove all other attached parts first." msgstr "請先移除全部的掛載部件。" -#: src/vehicle.cpp:1351 +#: src/vehicle.cpp:1352 msgid "Remove other parts before removing last structure part." msgstr "" -#: src/vehicle.cpp:1364 +#: src/vehicle.cpp:1365 msgid "Removing this part would split the vehicle." msgstr "移除這部件會讓車輛裂開。" #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1807 +#: src/vehicle.cpp:1808 #, c-format msgid "You load the %1$s on the rack." msgstr "你將%1$s裝在自行車架上。" #. ~ %1$s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:1817 +#: src/vehicle.cpp:1818 #, c-format msgid "You can't get the %1$s on the rack." msgstr "你無法拿取自行車架上的 %1$s 。" -#: src/vehicle.cpp:2083 +#: src/vehicle.cpp:2084 #, c-format msgid "" "A part of the vehicle ('%s') has no containing vehicle's name. It will be " @@ -434761,128 +435543,128 @@ msgid "" msgstr "車輛的一部分('%s')沒有所屬車輛名稱。它將與車輛 %s 分離。" #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2099 +#: src/vehicle.cpp:2100 #, c-format msgid "You unload the %s from the bike rack." msgstr "你從自行車架上卸下了 %s。" #. ~ %s is the vehicle being loaded onto the bicycle rack -#: src/vehicle.cpp:2138 +#: src/vehicle.cpp:2139 #, c-format msgid "You can't unload the %s from the bike rack." msgstr "你無法從自行車架上卸下 %s。" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hmm" msgstr "隆隆" -#: src/vehicle.cpp:3836 +#: src/vehicle.cpp:3837 msgid "hummm!" msgstr "hummm!" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "vroom!" msgstr "vroom!" -#: src/vehicle.cpp:3837 +#: src/vehicle.cpp:3838 msgid "whirrr!" msgstr "whirrr!" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "ROARRR!" msgstr "吼吼吼!" -#: src/vehicle.cpp:3838 +#: src/vehicle.cpp:3839 msgid "roarrr!" msgstr "roarrr!" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRRROARRR!" msgstr "BRRROARRR!!" -#: src/vehicle.cpp:3839 +#: src/vehicle.cpp:3840 msgid "BRUMBRUMBRUMBRUM!" msgstr "BRUMBRUMBRUMBRUM!!!" -#: src/vehicle.cpp:3842 +#: src/vehicle.cpp:3843 msgid "WUMPWUMPWUMP!" msgstr "嗡!嗡!嗡!" -#: src/vehicle.cpp:4443 +#: src/vehicle.cpp:4444 msgid "no owner" msgstr "沒有主人" -#: src/vehicle.cpp:4493 +#: src/vehicle.cpp:4494 #, c-format msgid "" "This vehicle belongs to: %s, there may be consequences if you are observed " "interacting with it, continue?" msgstr "此載具屬於 %s 所有,如果被注意到你跟它有互動可能會產生一些後果,是否繼續?" -#: src/vehicle.cpp:5060 +#: src/vehicle.cpp:5061 #, c-format msgid "The %s's reactor dies!" msgstr "%s 的反應爐熄火了!" -#: src/vehicle.cpp:5095 +#: src/vehicle.cpp:5096 #, c-format msgid "The %s's battery dies!" msgstr "%s 的電池耗盡了!" -#: src/vehicle.cpp:5101 src/vehicle.cpp:5332 +#: src/vehicle.cpp:5102 src/vehicle.cpp:5333 #, c-format msgid "The %s's engine dies!" msgstr "%s 的引擎熄火了!" -#: src/vehicle.cpp:5303 +#: src/vehicle.cpp:5304 msgid "Your engine emits a high pitched whine." msgstr "你的引擎發出了高頻率的哀鳴。" -#: src/vehicle.cpp:5305 +#: src/vehicle.cpp:5306 msgid "Your engine emits a loud grinding sound." msgstr "你的引擎發出很大的摩擦聲。" -#: src/vehicle.cpp:5341 +#: src/vehicle.cpp:5342 #, c-format msgid "The %s's planter turns off due to low temperature." msgstr "%s 的播種機由於低溫關閉了。" -#: src/vehicle.cpp:5745 +#: src/vehicle.cpp:5746 #, c-format msgid "Your %s winks out of existence." msgstr " 你的 %s 一眨眼就消失不見了。" -#: src/vehicle.cpp:6618 +#: src/vehicle.cpp:6619 #, c-format msgid "The %s's power connection was detached!" msgstr "" -#: src/vehicle.cpp:6936 +#: src/vehicle.cpp:6937 #, c-format msgid "The %s's %s breaks into pieces!" msgstr "%s 的 %s 變成了碎片!" -#: src/vehicle.cpp:6941 +#: src/vehicle.cpp:6942 #, c-format msgid "The %1$s's %2$s is torn off!" msgstr "%1$s 的 %2$s 被扯下!" -#: src/vehicle.cpp:6951 src/vehicle.cpp:6957 +#: src/vehicle.cpp:6952 src/vehicle.cpp:6958 #, c-format msgid "The %1$s's %2$s is destroyed!" msgstr "%1$s 的 %2$s 被摧毀了!" -#: src/vehicle.cpp:7205 +#: src/vehicle.cpp:7206 #, c-format msgid "folded %s" msgstr "%s (折疊)" -#: src/vehicle.cpp:7211 +#: src/vehicle.cpp:7212 #, c-format msgid "A folded %s." msgstr "一個折疊的 %s。" -#: src/vehicle.cpp:7213 +#: src/vehicle.cpp:7214 #, c-format msgid "It will take %s to unfold." msgstr "" @@ -435215,7 +435997,7 @@ msgstr " 裝著 %s" msgid " (draining)" msgstr "(洩漏中)" -#: src/vehicle_part.cpp:680 +#: src/vehicle_part.cpp:694 #, c-format msgid "Insufficient power to enable %s" msgstr "電力不足以啟動 %s" @@ -435785,7 +436567,7 @@ msgstr "從架上卸下 %s" #: src/vehicle_use.cpp:1607 msgid "Bike rack is empty" -msgstr "" +msgstr "自行車架是空的" #: src/vehicle_use.cpp:1608 msgid "Nothing to take off or put on the rack is nearby." @@ -435872,69 +436654,69 @@ msgstr "定速駕駛啟動" msgid "Unload %s" msgstr "清空 %s" -#: src/vehicle_use.cpp:1923 +#: src/vehicle_use.cpp:1924 msgid "Honk horn" msgstr "按喇叭" -#: src/vehicle_use.cpp:1937 +#: src/vehicle_use.cpp:1938 msgid "Use " msgstr "使用" -#: src/vehicle_use.cpp:1948 +#: src/vehicle_use.cpp:1949 msgid "Deactivate the autoclave" msgstr "關閉高壓滅菌器" -#: src/vehicle_use.cpp:1949 +#: src/vehicle_use.cpp:1950 msgid "Activate the autoclave (1.5 hours)" msgstr "啟動高壓滅菌器 (1.5小時)" -#: src/vehicle_use.cpp:1959 +#: src/vehicle_use.cpp:1960 msgid "Deactivate the washing machine" msgstr "停止洗衣機" -#: src/vehicle_use.cpp:1960 +#: src/vehicle_use.cpp:1961 msgid "Activate the washing machine (1.5 hours)" msgstr "啟動洗衣機 (1.5小時)" -#: src/vehicle_use.cpp:1969 +#: src/vehicle_use.cpp:1970 msgid "Deactivate the dishwasher" msgstr "關閉洗碗機" -#: src/vehicle_use.cpp:1970 +#: src/vehicle_use.cpp:1971 msgid "Activate the dishwasher (1.5 hours)" msgstr "啟動洗碗機 (1.5小時)" -#: src/vehicle_use.cpp:1989 +#: src/vehicle_use.cpp:1990 msgid "Peek through the closed curtains" msgstr "從關閉的窗簾偷看" -#: src/vehicle_use.cpp:1999 +#: src/vehicle_use.cpp:2000 msgid "Fill a container with water" msgstr "把水裝滿容器" -#: src/vehicle_use.cpp:2027 +#: src/vehicle_use.cpp:2028 #, c-format msgid "Purify water in tank" msgstr "淨化水箱中的水" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2038 +#: src/vehicle_use.cpp:2039 #, c-format msgid "Insufficient power to purify the contents of the %1$s's %2$s" msgstr "電力不足以淨化 %1$s 中的 %2$s" #. ~ $1 - vehicle name, $2 - part name -#: src/vehicle_use.cpp:2043 +#: src/vehicle_use.cpp:2044 #, c-format msgid "You purify the contents of the %1$s's %2$s" msgstr "你淨化了 %1$s 中的 %2$s" -#: src/vehicle_use.cpp:2081 +#: src/vehicle_use.cpp:2082 #, c-format msgid "Craft at the %s" msgstr "在 %s 上製作" -#: src/vehicle_use.cpp:2091 +#: src/vehicle_use.cpp:2092 #, c-format msgid "Fold %s" msgstr "折疊 %s" @@ -436116,138 +436898,138 @@ msgstr "颶風" msgid "The weather changed to %s!" msgstr "天氣轉變為 %s!" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Nonvalid" msgstr "無效的" -#: src/wish.cpp:120 +#: src/wish.cpp:121 msgid "Valid" msgstr "有效的" -#: src/wish.cpp:127 +#: src/wish.cpp:128 msgid "Id:" msgstr "" -#: src/wish.cpp:137 +#: src/wish.cpp:138 msgid "Prereqs:" msgstr "具備:" -#: src/wish.cpp:147 +#: src/wish.cpp:148 msgid "Prereqs, 2d:" msgstr "具備, 2d:" -#: src/wish.cpp:157 +#: src/wish.cpp:158 msgid "Thresholds required:" msgstr "所需的門檻:" -#: src/wish.cpp:167 +#: src/wish.cpp:168 msgid "Cancels:" msgstr "取消的:" -#: src/wish.cpp:177 +#: src/wish.cpp:178 msgid "Becomes:" msgstr "變成的:" -#: src/wish.cpp:187 +#: src/wish.cpp:188 msgid "Add-ons:" msgstr "附加:" -#: src/wish.cpp:206 +#: src/wish.cpp:207 msgid "Category:" msgstr "分類: " #. ~ pts: points, vis: visibility, ugly: ugliness -#: src/wish.cpp:215 +#: src/wish.cpp:216 #, c-format msgid "pts: %d vis: %d ugly: %d" msgstr "點數: %d 能見度: %d 醜陋: %d" -#: src/wish.cpp:236 +#: src/wish.cpp:237 #, c-format msgid "[%s] find, [%s] quit, [t] toggle base trait" msgstr "[%s] 尋找, [%s] 退出, [t] 切換基礎特質" -#: src/wish.cpp:241 +#: src/wish.cpp:242 msgid "[a] show active traits (active)" msgstr "[a]顯示主動特質(啟動)" -#: src/wish.cpp:244 +#: src/wish.cpp:245 msgid "[a] show active traits" msgstr "[a]顯示主動特質" -#: src/wish.cpp:264 src/wish.cpp:324 +#: src/wish.cpp:265 src/wish.cpp:325 #, c-format msgid "%s (active)" msgstr "%s(啟動)" -#: src/wish.cpp:317 +#: src/wish.cpp:318 #, c-format msgid "%s Mutation changes: %d" msgstr "%s 突變變化: %d" -#: src/wish.cpp:365 +#: src/wish.cpp:366 msgid "Intensity threshold: " msgstr "強度閥值:" -#: src/wish.cpp:370 +#: src/wish.cpp:371 msgid "Max: " msgstr "最大:" -#: src/wish.cpp:387 +#: src/wish.cpp:388 #, c-format msgid "Debug Effects Menu: %s" msgstr "Debug 影響選單:%s" -#: src/wish.cpp:388 +#: src/wish.cpp:389 msgid "Show only active" msgstr "只顯示已啟動" -#: src/wish.cpp:389 +#: src/wish.cpp:390 msgid "Change body part" msgstr "修改身體部位" -#: src/wish.cpp:446 +#: src/wish.cpp:447 msgid "Choose bodypart" msgstr "選擇身體部位" -#: src/wish.cpp:467 +#: src/wish.cpp:468 #, c-format msgid "Set duration (current %1$d): " msgstr "設定時間(目前是%1$d):" -#: src/wish.cpp:474 +#: src/wish.cpp:475 msgid "Permanent?" msgstr "設置為永久?" -#: src/wish.cpp:500 +#: src/wish.cpp:501 msgid "INVALID ON THIS LIMB" msgstr "" -#: src/wish.cpp:501 +#: src/wish.cpp:502 msgid "This effect can not be applied on this limb" msgstr "" -#: src/wish.cpp:508 +#: src/wish.cpp:509 msgid " PERMANENT" msgstr "永久" -#: src/wish.cpp:587 +#: src/wish.cpp:588 msgid " (hallucination)" msgstr " (幻覺)" -#: src/wish.cpp:595 +#: src/wish.cpp:596 #, c-format msgid "" "[%s] find, [f]riendly, [h]allucination, [i]ncrease group, [d]ecrease group, " "[%s] quit" msgstr "[%s] 尋找, [f]盟友, [i]增加群組, [d]減少群組, [%s] 離開" -#: src/wish.cpp:651 +#: src/wish.cpp:652 #, c-format msgid "Spawned %d monsters, choose another or [%s] to quit." msgstr "已生成 %d 怪物,選擇另外的或是按[%s]退出。" -#: src/wish.cpp:654 +#: src/wish.cpp:655 msgid "" "\n" "Target location is not suitable for placing this kind of monster. Choose a different target or [i]ncrease the groups size." @@ -436255,233 +437037,239 @@ msgstr "" "\n" "目標位置不適合放置此類怪物。選擇其他目標或按 [i] 增加群組的大小。" -#: src/wish.cpp:734 +#: src/wish.cpp:747 msgid "UPPERCASE, no quotes, separate with spaces" msgstr "大寫、無引號、用空格分隔" -#: src/wish.cpp:764 +#: src/wish.cpp:774 +msgid "Choose snippet type." +msgstr "" + +#: src/wish.cpp:840 msgid " (contained)" msgstr " (已存放)" -#: src/wish.cpp:765 +#: src/wish.cpp:841 msgid " (flagged)" msgstr " (已標記)" -#: src/wish.cpp:777 +#: src/wish.cpp:853 #, c-format -msgid "[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] quit" -msgstr "[%s] 查找,[%s] 容器,[%s] 屬性標籤,[%s] 所有物品,[%s] 退出" +msgid "" +"[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] snippet, [%s] " +"quit" +msgstr "" -#: src/wish.cpp:852 +#: src/wish.cpp:961 msgid "How many?" msgstr "多少?" -#: src/wish.cpp:886 +#: src/wish.cpp:995 #, c-format msgid "Wish granted. Wish for more or hit [%s] to quit." msgstr "願望達成。許其他願望,或是按下 [%s] 離開。" -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify" msgstr "選擇要調整的技能" -#: src/wish.cpp:912 +#: src/wish.cpp:1021 msgid "Select a skill to modify its theory level" msgstr "選擇一個技能來修改理論等級" -#: src/wish.cpp:915 +#: src/wish.cpp:1024 msgid "Decrease skill" msgstr "降低技能" -#: src/wish.cpp:916 +#: src/wish.cpp:1025 msgid "Increase skill" msgstr "提升技能" -#: src/wish.cpp:918 +#: src/wish.cpp:1027 msgid "Modify all skills…" msgstr "修改所有的技能…" -#: src/wish.cpp:934 src/wish.cpp:985 src/wish.cpp:1016 +#: src/wish.cpp:1043 src/wish.cpp:1094 src/wish.cpp:1125 #, c-format msgid "@ %d: %s " msgstr "@ %d: %s " -#: src/wish.cpp:965 +#: src/wish.cpp:1074 #, c-format msgid "Set '%s' to…" msgstr "設定 '%s' 為…" -#: src/wish.cpp:969 +#: src/wish.cpp:1078 msgid " (current)" msgstr " (目前)" -#: src/wish.cpp:982 +#: src/wish.cpp:1091 #, c-format msgid "%s set to %d " msgstr "%s 設定為 %d " -#: src/wish.cpp:992 +#: src/wish.cpp:1101 msgid "Alter all skill values" msgstr "調整所有技能數值" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 1" msgstr "增加 1" -#: src/wish.cpp:993 +#: src/wish.cpp:1102 msgid "Add 3" msgstr "增加 3" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Set to 0" msgstr "設為 0" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 1" msgstr "減去 1" -#: src/wish.cpp:994 +#: src/wish.cpp:1103 msgid "Subtract 3" msgstr "減去 3" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "(Reset changes)" msgstr "(重置改變)" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 10" msgstr "設為 10" -#: src/wish.cpp:995 +#: src/wish.cpp:1104 msgid "Set to 5" msgstr "設為 5" -#: src/wish.cpp:1037 +#: src/wish.cpp:1146 msgid "Select proficiency to toggle" msgstr "選擇要切換的專長" -#: src/wish.cpp:1039 +#: src/wish.cpp:1148 msgid "Toggle all proficiencies" msgstr "切換所有專長" -#: src/wish.cpp:1068 src/wish.cpp:1098 src/wish.cpp:1115 +#: src/wish.cpp:1177 src/wish.cpp:1207 src/wish.cpp:1224 #, c-format msgid "(known) %s" msgstr "(已知)%s" -#: src/wish.cpp:1125 +#: src/wish.cpp:1234 #, c-format msgid "You are no longer proficient in %s." msgstr "你不再熟練%s。" -#: src/worldfactory.cpp:184 +#: src/worldfactory.cpp:190 #, c-format msgid "Press [%s] to randomize the world name." msgstr "按[%s]隨機世界名稱。" -#: src/worldfactory.cpp:226 +#: src/worldfactory.cpp:232 msgid "Choose a new name for this world." msgstr "給這個世界一個新的名字。" -#: src/worldfactory.cpp:233 +#: src/worldfactory.cpp:239 msgid "World name is empty. Randomize the name?" msgstr "世界名稱沒有輸入。是否隨機名稱?" -#: src/worldfactory.cpp:320 +#: src/worldfactory.cpp:326 msgid "world data" msgstr "世界資料" -#: src/worldfactory.cpp:523 +#: src/worldfactory.cpp:529 msgid "World selection" msgstr "世界選擇" -#: src/worldfactory.cpp:596 +#: src/worldfactory.cpp:602 #, c-format msgid "Page %lu" msgstr "頁面 %lu" -#: src/worldfactory.cpp:604 +#: src/worldfactory.cpp:610 msgid "Pick a world to enter game" msgstr "選擇一個要進入遊戲的世界。" -#: src/worldfactory.cpp:748 +#: src/worldfactory.cpp:753 msgid "last world info" msgstr "上次的世界的資訊" -#: src/worldfactory.cpp:800 +#: src/worldfactory.cpp:805 msgid "MISSING MODS" msgstr "缺失的模組" -#: src/worldfactory.cpp:802 +#: src/worldfactory.cpp:807 msgid "OBSOLETE MODS" msgstr "不再使用的模組" -#: src/worldfactory.cpp:869 +#: src/worldfactory.cpp:874 #, c-format msgid " [%s]" msgstr " [%s]" -#: src/worldfactory.cpp:966 src/worldfactory.cpp:1317 +#: src/worldfactory.cpp:971 src/worldfactory.cpp:1322 msgid "--NO ACTIVE MODS--" msgstr "--沒有啟用中的模組--" -#: src/worldfactory.cpp:1046 src/worldfactory.cpp:1047 +#: src/worldfactory.cpp:1051 src/worldfactory.cpp:1052 msgid "Switch to other list" msgstr "移到其他列表" -#: src/worldfactory.cpp:1056 +#: src/worldfactory.cpp:1061 msgid "Activate / deactivate mod" msgstr "啟動/取消模組" -#: src/worldfactory.cpp:1120 +#: src/worldfactory.cpp:1125 msgid "Mod List" msgstr "模組列表" -#: src/worldfactory.cpp:1121 +#: src/worldfactory.cpp:1126 msgid "Mod Load Order" msgstr "模組讀取順序" -#: src/worldfactory.cpp:1267 +#: src/worldfactory.cpp:1272 #, c-format msgid "…%s = View full description " msgstr "… 按 %s 檢視完整模組描述 " -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO AVAILABLE MODS--" msgstr "--沒有可用的模組--" -#: src/worldfactory.cpp:1311 +#: src/worldfactory.cpp:1316 msgid "--NO RESULTS FOUND--" msgstr "--搜尋不到目標--" -#: src/worldfactory.cpp:1524 +#: src/worldfactory.cpp:1529 msgid "Saved list of active mods as default" msgstr "已將啟動中的模組列表儲存為預設值" -#: src/worldfactory.cpp:1603 src/worldfactory.cpp:1680 -#: src/worldfactory.cpp:1864 +#: src/worldfactory.cpp:1608 src/worldfactory.cpp:1685 +#: src/worldfactory.cpp:1869 msgid "World name:" msgstr "世界名稱:" #. ~ Title text for the world creation menu. The < and > characters decorate #. the border. -#: src/worldfactory.cpp:1676 +#: src/worldfactory.cpp:1681 msgid "< Create World >" msgstr "< 創造世界 >" -#: src/worldfactory.cpp:1683 +#: src/worldfactory.cpp:1688 msgid "________NO NAME ENTERED!________" msgstr "_________ 沒有輸入名稱! ________" -#: src/worldfactory.cpp:1735 +#: src/worldfactory.cpp:1740 msgid "Finish" msgstr "完成" -#: src/worldfactory.cpp:1757 +#: src/worldfactory.cpp:1762 msgid "Randomize" msgstr "隨機" -#: src/worldfactory.cpp:1783 +#: src/worldfactory.cpp:1788 #, c-format msgid "" "Press [%s] to pick a random name for your world.\n" @@ -436492,39 +437280,39 @@ msgstr "" " [方向鍵] 移動選項, [%s] 確認選項。\n" " [%s] 來瀏覽更多控制資訊。" -#: src/worldfactory.cpp:1797 +#: src/worldfactory.cpp:1802 #, c-format msgid "[%s] - Advanced options" msgstr "[%s] - 進階選項" -#: src/worldfactory.cpp:1799 +#: src/worldfactory.cpp:1804 msgid "Advanced settings:" msgstr "進階設定:" -#: src/worldfactory.cpp:1805 +#: src/worldfactory.cpp:1810 #, c-format msgid "[%s] - Open mod manager" msgstr "[%s] - 打開模組管理器" -#: src/worldfactory.cpp:1873 +#: src/worldfactory.cpp:1878 msgid "Are you SURE you're finished? World name will be randomly generated." msgstr "你 *確定* 完成了嗎?世界名稱將會隨機產生。" -#: src/worldfactory.cpp:1889 +#: src/worldfactory.cpp:1894 msgid "Are you sure you want to reset this world?" msgstr "你確定你要重設這個世界嗎?" -#: src/worldfactory.cpp:1918 +#: src/worldfactory.cpp:1923 msgid "" "Currently using customized advanced options. Reset world options to " "defaults?" msgstr "現在使用自訂的進階選項。要重設回預設?" -#: src/worldfactory.cpp:1951 +#: src/worldfactory.cpp:1956 msgid "Do you want to abort World Generation?" msgstr "你要中止創造世界嗎?" -#: src/worldfactory.cpp:2005 +#: src/worldfactory.cpp:2010 #, c-format msgid "" "[%s] = save Mod Load Order as " @@ -436545,34 +437333,34 @@ msgstr "" "切換 模組列表 分頁 | " "[%s] = 熱鍵設定" -#: src/worldfactory.cpp:2029 +#: src/worldfactory.cpp:2034 msgid "World Mods" msgstr "世界模組" -#: src/worldfactory.cpp:2030 +#: src/worldfactory.cpp:2035 msgid "World Options" msgstr "世界選項" -#: src/worldfactory.cpp:2048 +#: src/worldfactory.cpp:2053 msgid "World name cannot be empty!" msgstr "世界名稱不能空白!" -#: src/worldfactory.cpp:2050 +#: src/worldfactory.cpp:2055 #, c-format msgid "%s is a reserved name!" msgstr "%s 是保留名稱!" -#: src/worldfactory.cpp:2052 +#: src/worldfactory.cpp:2057 #, c-format msgid "A world named %s already exists!" msgstr "世界名稱 %s 已經存在!" -#: src/worldfactory.cpp:2062 +#: src/worldfactory.cpp:2067 #, c-format msgid "World name contains invalid character: '%c'" msgstr "世界名稱包含錯誤字元:'%c'" -#: src/worldfactory.cpp:2064 +#: src/worldfactory.cpp:2069 #, c-format msgid "World name contains invalid character: 0x%x" msgstr "世界名稱包含錯誤字元:0x%x" diff --git a/lang/string_extractor/parsers/monster_attack.py b/lang/string_extractor/parsers/monster_attack.py index 1682870d6b48e..103e52700607a 100644 --- a/lang/string_extractor/parsers/monster_attack.py +++ b/lang/string_extractor/parsers/monster_attack.py @@ -2,6 +2,7 @@ def parse_monster_attack(json, origin): - for key in ["hit_dmg_u", "hit_dmg_npc", "no_dmg_msg_u", "no_dmg_msg_npc"]: + for key in ["hit_dmg_u", "hit_dmg_npc", "miss_msg_u", "miss_msg_npc", + "no_dmg_msg_u", "no_dmg_msg_npc"]: if key in json: write_text(json[key], origin, comment="Monster attack message") diff --git a/msvc-full-features/Cataclysm-vcpkg-static.sln b/msvc-full-features/Cataclysm-vcpkg-static.sln index 6e144425eab2d..e7528cacfd502 100644 --- a/msvc-full-features/Cataclysm-vcpkg-static.sln +++ b/msvc-full-features/Cataclysm-vcpkg-static.sln @@ -24,8 +24,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "JsonFormatter-vcpkg-static" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "JsonFormatter-lib-vcpkg-static", "JsonFormatter-lib-vcpkg-static.vcxproj", "{534A4E38-96A1-40E4-BDA7-8D17607F0270}" EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ObjectCreator-vcpkg-static", "..\msvc-object_creator\ObjectCreator-vcpkg-static.vcxproj", "{EC6E05EB-8EE1-4D16-914E-F8DA029E5F50}" -EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "flatbuffers", "flatbuffers.vcxproj", "{8A533A64-435D-4D4F-9FF0-1E97AACE9374}" EndProject Global @@ -120,22 +118,6 @@ Global {534A4E38-96A1-40E4-BDA7-8D17607F0270}.Release-NoTiles|x64.Build.0 = Release|x64 {534A4E38-96A1-40E4-BDA7-8D17607F0270}.Release-NoTiles|x86.ActiveCfg = Release|Win32 {534A4E38-96A1-40E4-BDA7-8D17607F0270}.Release-NoTiles|x86.Build.0 = Release|Win32 - {EC6E05EB-8EE1-4D16-914E-F8DA029E5F50}.Debug|x64.ActiveCfg = Debug|x64 - {EC6E05EB-8EE1-4D16-914E-F8DA029E5F50}.Debug|x64.Build.0 = Debug|x64 - {EC6E05EB-8EE1-4D16-914E-F8DA029E5F50}.Debug|x86.ActiveCfg = Debug|Win32 - {EC6E05EB-8EE1-4D16-914E-F8DA029E5F50}.Debug|x86.Build.0 = Debug|Win32 - {EC6E05EB-8EE1-4D16-914E-F8DA029E5F50}.Debug-NoTiles|x64.ActiveCfg = Debug|x64 - {EC6E05EB-8EE1-4D16-914E-F8DA029E5F50}.Debug-NoTiles|x64.Build.0 = Debug|x64 - {EC6E05EB-8EE1-4D16-914E-F8DA029E5F50}.Debug-NoTiles|x86.ActiveCfg = Debug|Win32 - {EC6E05EB-8EE1-4D16-914E-F8DA029E5F50}.Debug-NoTiles|x86.Build.0 = Debug|Win32 - {EC6E05EB-8EE1-4D16-914E-F8DA029E5F50}.Release|x64.ActiveCfg = Release|x64 - {EC6E05EB-8EE1-4D16-914E-F8DA029E5F50}.Release|x64.Build.0 = Release|x64 - {EC6E05EB-8EE1-4D16-914E-F8DA029E5F50}.Release|x86.ActiveCfg = Release|Win32 - {EC6E05EB-8EE1-4D16-914E-F8DA029E5F50}.Release|x86.Build.0 = Release|Win32 - {EC6E05EB-8EE1-4D16-914E-F8DA029E5F50}.Release-NoTiles|x64.ActiveCfg = Release|x64 - {EC6E05EB-8EE1-4D16-914E-F8DA029E5F50}.Release-NoTiles|x64.Build.0 = Release|x64 - {EC6E05EB-8EE1-4D16-914E-F8DA029E5F50}.Release-NoTiles|x86.ActiveCfg = Release|Win32 - {EC6E05EB-8EE1-4D16-914E-F8DA029E5F50}.Release-NoTiles|x86.Build.0 = Release|Win32 {8A533A64-435D-4D4F-9FF0-1E97AACE9374}.Debug|x64.ActiveCfg = Debug|x64 {8A533A64-435D-4D4F-9FF0-1E97AACE9374}.Debug|x64.Build.0 = Debug|x64 {8A533A64-435D-4D4F-9FF0-1E97AACE9374}.Debug|x86.ActiveCfg = Debug|Win32 diff --git a/src/activity_actor.cpp b/src/activity_actor.cpp index 38bb6f2cae31a..3f399b782e344 100644 --- a/src/activity_actor.cpp +++ b/src/activity_actor.cpp @@ -1402,8 +1402,8 @@ void read_activity_actor::read_book( Character &learner, min_ex = learner.enchantment_cache->modify_value( enchant_vals::mod::READING_EXP, min_ex ); - min_ex = learner.adjust_for_focus( min_ex ) / 100; - max_ex = learner.adjust_for_focus( max_ex ) / 100; + min_ex = std::lround( learner.adjust_for_focus( min_ex ) ); + max_ex = std::lround( learner.adjust_for_focus( max_ex ) ); max_ex = clamp( max_ex, 2, 10 ); max_ex = std::max( min_ex, max_ex ); @@ -2535,12 +2535,7 @@ void consume_activity_actor::start( player_activity &act, Character &guy ) Character &player_character = get_player_character(); if( consume_location ) { ret_val ret = ret_val::make_success(); - if( refuel ) { - ret = player_character.can_consume_fuel( *consume_location ); - } else { - ret = player_character.will_eat( *consume_location, true ); - } - + ret = player_character.will_eat( *consume_location, true ); if( !ret.success() ) { canceled = true; consume_menu_selections = std::vector(); @@ -2551,11 +2546,7 @@ void consume_activity_actor::start( player_activity &act, Character &guy ) } } else if( !consume_item.is_null() ) { ret_val ret = ret_val::make_success(); - if( refuel ) { - ret = player_character.can_consume_fuel( consume_item ); - } else { - ret = player_character.will_eat( consume_item, true ); - } + ret = player_character.will_eat( consume_item, true ); if( !ret.success() ) { canceled = true; consume_menu_selections = std::vector(); @@ -2591,9 +2582,9 @@ void consume_activity_actor::finish( player_activity &act, Character & ) avatar &player_character = get_avatar(); if( !canceled ) { if( consume_loc ) { - player_character.consume( consume_loc, /*force=*/true, refuel ); + player_character.consume( consume_loc, /*force=*/true ); } else if( !consume_item.is_null() ) { - player_character.consume( consume_item, /*force=*/true, refuel ); + player_character.consume( consume_item, /*force=*/true ); } else { debugmsg( "Item location/name to be consumed should not be null." ); } @@ -2641,7 +2632,6 @@ void consume_activity_actor::serialize( JsonOut &jsout ) const jsout.member( "consume_menu_filter", consume_menu_filter ); jsout.member( "canceled", canceled ); jsout.member( "type", type ); - jsout.member( "refuel", refuel ); jsout.end_object(); } @@ -2660,7 +2650,6 @@ std::unique_ptr consume_activity_actor::deserialize( JsonValue & data.read( "consume_menu_filter", actor.consume_menu_filter ); data.read( "canceled", actor.canceled ); data.read( "type", actor.type ); - data.read( "refuel", actor.refuel ); return actor.clone(); } @@ -4010,19 +3999,27 @@ std::unique_ptr insert_item_activity_actor::deserialize( JsonVal return actor.clone(); } +reload_activity_actor::reload_activity_actor( item::reload_option &&opt, int extra_moves ) +{ + moves_total = opt.moves() + extra_moves; + quantity = opt.qty(); + target_loc = std::move( opt.target ); + ammo_loc = std::move( opt.ammo ); +} + bool reload_activity_actor::can_reload() const { - if( reload_targets.size() != 2 || quantity <= 0 ) { + if( quantity <= 0 ) { debugmsg( "invalid arguments to ACT_RELOAD" ); return false; } - if( !reload_targets[0] ) { + if( !target_loc ) { debugmsg( "reload target is null, failed to reload" ); return false; } - if( !reload_targets[1] ) { + if( !ammo_loc ) { debugmsg( "ammo target is null, failed to reload" ); return false; } @@ -4053,15 +4050,15 @@ void reload_activity_actor::finish( player_activity &act, Character &who ) return; } - item &reloadable = *reload_targets[ 0 ]; - item &ammo = *reload_targets[ 1 ]; + item &reloadable = *target_loc; + item &ammo = *ammo_loc; const std::string reloadable_name = reloadable.tname(); // cache check results because reloading deletes the ammo item const std::string ammo_name = ammo.tname(); const bool ammo_is_filthy = ammo.is_filthy(); const bool ammo_uses_speedloader = ammo.has_flag( flag_SPEEDLOADER ); - if( !reloadable.reload( who, std::move( reload_targets[ 1 ] ), quantity ) ) { + if( !reloadable.reload( who, std::move( ammo_loc ), quantity ) ) { add_msg( m_info, _( "Can't reload the %s." ), reloadable_name ); return; } @@ -4089,7 +4086,7 @@ void reload_activity_actor::finish( player_activity &act, Character &who ) who.recoil = MAX_RECOIL; - item_location loc = reload_targets[0]; + item_location loc = target_loc; // Reload may have caused the item to increase in size more than the pocket/location can contain. // We want to avoid this because items will be deleted on a save/load. if( loc.check_parent_capacity_recursive() ) { @@ -4150,7 +4147,8 @@ void reload_activity_actor::serialize( JsonOut &jsout ) const jsout.member( "moves_total", moves_total ); jsout.member( "qty", quantity ); - jsout.member( "reload_targets", reload_targets ); + jsout.member( "target_loc", target_loc ); + jsout.member( "ammo_loc", ammo_loc ); jsout.end_object(); } @@ -4163,7 +4161,8 @@ std::unique_ptr reload_activity_actor::deserialize( JsonValue &j data.read( "moves_total", actor.moves_total ); data.read( "qty", actor.quantity ); - data.read( "reload_targets", actor.reload_targets ); + data.read( "target_loc", actor.target_loc ); + data.read( "ammo_loc", actor.ammo_loc ); return actor.clone(); } @@ -4196,7 +4195,7 @@ void milk_activity_actor::finish( player_activity &act, Character &who ) return; } item milk( milked_item->first, calendar::turn, milked_item->second ); - milk.set_item_temperature( units::from_celcius( 38.6 ) ); + milk.set_item_temperature( units::from_celsius( 38.6 ) ); if( liquid_handler::handle_liquid( milk, nullptr, 1, nullptr, nullptr, -1, source_mon ) ) { milked_item->second = 0; if( milk.charges > 0 ) { @@ -5420,7 +5419,7 @@ void chop_logs_activity_actor::finish( player_activity &act, Character &who ) int splint_quan; if( here.ter( pos ) == t_trunk ) { log_quan = rng( 2, 3 ); - stick_quan = rng( 0, 1 ); + stick_quan = rng( 0, 3 ); splint_quan = 0; } else if( here.ter( pos ) == t_stump ) { log_quan = rng( 0, 2 ); diff --git a/src/activity_actor_definitions.h b/src/activity_actor_definitions.h index d5eb8107f56e0..0f69c8cc12ce3 100644 --- a/src/activity_actor_definitions.h +++ b/src/activity_actor_definitions.h @@ -692,7 +692,6 @@ class consume_activity_actor : public activity_actor std::string consume_menu_filter; bool canceled = false; activity_id type; - bool refuel = false; /** * @pre @p other is a consume_activity_actor */ @@ -705,12 +704,12 @@ class consume_activity_actor : public activity_actor consume_activity_actor( const item_location &consume_location, std::vector consume_menu_selections, const std::vector &consume_menu_selected_items, - const std::string &consume_menu_filter, activity_id type, bool refuel = false ) : + const std::string &consume_menu_filter, activity_id type ) : consume_location( consume_location ), consume_menu_selections( std::move( consume_menu_selections ) ), consume_menu_selected_items( consume_menu_selected_items ), consume_menu_filter( consume_menu_filter ), - type( type ), refuel( refuel ) {} + type( type ) {} explicit consume_activity_actor( const item_location &consume_location ) : consume_location( consume_location ), consume_menu_selections( std::vector() ) {} @@ -1059,11 +1058,7 @@ class harvest_activity_actor : public activity_actor class reload_activity_actor : public activity_actor { public: - reload_activity_actor() = default; - reload_activity_actor( int moves, int qty, - std::vector &targets ) : moves_total( moves ), quantity( qty ), - reload_targets( targets ) { - } + explicit reload_activity_actor( item::reload_option &&opt, int extra_moves = 0 ); activity_id get_type() const override { return activity_id( "ACT_RELOAD" ); @@ -1082,9 +1077,11 @@ class reload_activity_actor : public activity_actor static std::unique_ptr deserialize( JsonValue &jsin ); private: - int moves_total{}; - int quantity{}; - std::vector reload_targets{}; + explicit reload_activity_actor() = default; + int moves_total = 0; + int quantity = 0; + item_location target_loc; + item_location ammo_loc; bool can_reload() const; static void make_reload_sound( Character &who, item &reloadable ); diff --git a/src/activity_handlers.cpp b/src/activity_handlers.cpp index 6fbba3acf384a..320dd0a421bad 100644 --- a/src/activity_handlers.cpp +++ b/src/activity_handlers.cpp @@ -111,7 +111,6 @@ static const activity_id ACT_BUTCHER( "ACT_BUTCHER" ); static const activity_id ACT_BUTCHER_FULL( "ACT_BUTCHER_FULL" ); static const activity_id ACT_CONSUME_DRINK_MENU( "ACT_CONSUME_DRINK_MENU" ); static const activity_id ACT_CONSUME_FOOD_MENU( "ACT_CONSUME_FOOD_MENU" ); -static const activity_id ACT_CONSUME_FUEL_MENU( "ACT_CONSUME_FUEL_MENU" ); static const activity_id ACT_CONSUME_MEDS_MENU( "ACT_CONSUME_MEDS_MENU" ); static const activity_id ACT_DISMEMBER( "ACT_DISMEMBER" ); static const activity_id ACT_DISSECT( "ACT_DISSECT" ); @@ -241,7 +240,6 @@ activity_handlers::do_turn_functions = { { ACT_CONSUME_FOOD_MENU, consume_food_menu_do_turn }, { ACT_CONSUME_DRINK_MENU, consume_drink_menu_do_turn }, { ACT_CONSUME_MEDS_MENU, consume_meds_menu_do_turn }, - { ACT_CONSUME_FUEL_MENU, consume_fuel_menu_do_turn }, { ACT_VIEW_RECIPE, view_recipe_do_turn }, { ACT_MOVE_LOOT, move_loot_do_turn }, { ACT_ADV_INVENTORY, adv_inventory_do_turn }, @@ -308,7 +306,6 @@ activity_handlers::finish_functions = { { ACT_CONSUME_FOOD_MENU, eat_menu_finish }, { ACT_CONSUME_DRINK_MENU, eat_menu_finish }, { ACT_CONSUME_MEDS_MENU, eat_menu_finish }, - { ACT_CONSUME_FUEL_MENU, eat_menu_finish }, { ACT_VIEW_RECIPE, view_recipe_finish }, { ACT_WASH, washing_finish }, { ACT_JACKHAMMER, jackhammer_finish }, @@ -1365,6 +1362,11 @@ void activity_handlers::fill_liquid_do_turn( player_activity *act, Character *yo switch( source_type ) { case liquid_source_type::VEHICLE: if( part_num != -1 ) { + const vehicle_part &pt = source_veh->part( part_num ); + if( pt.is_leaking() && !pt.ammo_remaining() ) { + act_ref.set_to_null(); // leaky tank spilled while we were transferring + return; + } source_veh->drain( part_num, removed_charges ); liquid.charges = veh_charges - removed_charges; // If there's no liquid left in this tank we're done, otherwise @@ -2399,10 +2401,10 @@ void activity_handlers::mend_item_finish( player_activity *act, Character *you ) } item_location &target = act->targets[ 0 ]; + const fault_id fault( act->name ); - const auto f = target->faults.find( fault_id( act->name ) ); - if( f == target->faults.end() ) { - debugmsg( "item %s does not have fault %s", target->tname(), act->name ); + if( target->faults.count( fault ) == 0 ) { + debugmsg( "item %s does not have fault %s", target->tname(), fault.str() ); return; } @@ -2411,16 +2413,17 @@ void activity_handlers::mend_item_finish( player_activity *act, Character *you ) return; } - const mending_method *method = fault_id( act->name )->find_mending_method( act->str_values[0] ); + const mending_method *method = fault->find_mending_method( act->str_values[0] ); if( !method ) { debugmsg( "invalid mending_method id for ACT_MEND_ITEM." ); return; } - const inventory inv = you->crafting_inventory(); - const requirement_data &reqs = method->requirements.obj(); + const inventory &inv = you->crafting_inventory(); + const requirement_data reqs = method->get_requirements(); if( !reqs.can_make_with_inventory( inv, is_crafting_component ) ) { add_msg( m_info, _( "You are currently unable to mend the %s." ), target->tname() ); + return; } for( const auto &e : reqs.get_components() ) { you->consume_items( e ); @@ -2430,7 +2433,7 @@ void activity_handlers::mend_item_finish( player_activity *act, Character *you ) } you->invalidate_crafting_inventory(); - target->faults.erase( *f ); + target->faults.erase( fault ); if( method->turns_into ) { target->faults.emplace( *method->turns_into ); } @@ -2438,8 +2441,18 @@ void activity_handlers::mend_item_finish( player_activity *act, Character *you ) if( method->also_mends ) { target->faults.erase( *method->also_mends ); } - if( act->name == "fault_gun_blackpowder" || act->name == "fault_gun_dirt" ) { - target->set_var( "dirt", 0 ); + for( const std::pair &pair : method->set_variables ) { + target->set_var( pair.first, pair.second ); + } + + const std::string start_durability = target->durability_indicator( true ); + item &fix = *target.get_item(); + for( int i = 0; i < method->heal_stages.value_or( 0 ); i++ ) { + int dmg = fix.damage() + 1; + for( const int lvl = fix.damage_level(); lvl == fix.damage_level() && dmg != fix.damage(); ) { + dmg = fix.damage(); // break loop if clamped by degradation or no more repair needed + fix.mod_damage( -1 ); // scan for next damage indicator breakpoint, repairing that much damage + } } //get skill list from mending method, iterate through and give xp @@ -2447,7 +2460,8 @@ void activity_handlers::mend_item_finish( player_activity *act, Character *you ) you->practice( e.first, 10, static_cast( e.second * 1.25 ) ); } - add_msg( m_good, method->success_msg.translated(), target->tname() ); + add_msg( m_good, method->success_msg.translated(), target->tname( 1, false ), + start_durability, target->durability_indicator( true ) ); } void activity_handlers::toolmod_add_finish( player_activity *act, Character *you ) @@ -2491,12 +2505,6 @@ void activity_handlers::consume_meds_menu_do_turn( player_activity *, Character avatar_action::eat( player_character, game_menus::inv::consume_meds( player_character ) ); } -void activity_handlers::consume_fuel_menu_do_turn( player_activity *, Character * ) -{ - avatar &player_character = get_avatar(); - avatar_action::eat( player_character, game_menus::inv::consume_fuel( player_character ), true ); -} - void activity_handlers::view_recipe_do_turn( player_activity *act, Character *you ) { if( !you->is_avatar() ) { diff --git a/src/activity_handlers.h b/src/activity_handlers.h index fffca537566db..187ad5f3caa01 100644 --- a/src/activity_handlers.h +++ b/src/activity_handlers.h @@ -161,7 +161,6 @@ void butcher_do_turn( player_activity *act, Character *you ); void chop_trees_do_turn( player_activity *act, Character *you ); void consume_drink_menu_do_turn( player_activity *act, Character *you ); void consume_food_menu_do_turn( player_activity *act, Character *you ); -void consume_fuel_menu_do_turn( player_activity *act, Character *you ); void consume_meds_menu_do_turn( player_activity *act, Character *you ); void eat_menu_do_turn( player_activity *act, Character *you ); void fertilize_plot_do_turn( player_activity *act, Character *you ); diff --git a/src/activity_item_handling.cpp b/src/activity_item_handling.cpp index 4d0c24fe50547..16d2dcd8786fb 100644 --- a/src/activity_item_handling.cpp +++ b/src/activity_item_handling.cpp @@ -1167,13 +1167,11 @@ static activity_reason_info can_do_activity_there( const activity_id &act, Chara const vpart_info &vpinfo = part_elem->info(); int vpindex = veh->index_of_part( part_elem, true ); // if part is undamaged or beyond repair - can skip it. - if( part_elem->is_broken() || part_elem->damage() <= part_elem->degradation() || - part_elem->info().repair_requirements().is_empty() ) { + if( !part_elem->is_repairable() ) { continue; } // If repairing this part would make the vehicle non-flyable, avoid it - if( veh->would_repair_prevent_flyable( *part_elem, - player_character ) ) { + if( veh->would_repair_prevent_flyable( *part_elem, player_character ) ) { return activity_reason_info::fail( do_activity_reason::WOULD_PREVENT_VEH_FLYING ); } if( std::find( already_working_indexes.begin(), already_working_indexes.end(), diff --git a/src/advanced_inv.cpp b/src/advanced_inv.cpp index 3082646b5244d..dd4bd39f2e46d 100644 --- a/src/advanced_inv.cpp +++ b/src/advanced_inv.cpp @@ -600,6 +600,7 @@ int advanced_inventory::print_header( advanced_inventory_pane &pane, aim_locatio int area = pane.get_area(); int wwidth = getmaxx( window ); int ofs = wwidth - 25 - 2 - 14; + int min_x = wwidth; for( int i = 0; i < NUM_AIM_LOCATIONS; ++i ) { int data_location = screen_relative_location( static_cast( i ) ); const char *bracket = squares[data_location].can_store_in_vehicle() ? "<>" : "[]"; @@ -614,14 +615,15 @@ int advanced_inventory::print_header( advanced_inventory_pane &pane, aim_locatio area == data_location || all_brackets ? c_light_gray : c_dark_gray; kcolor = area == data_location ? c_white : sel == data_location ? c_light_gray : c_dark_gray; } - const std::string key = get_location_key( static_cast( i ) ); const point p( squares[i].hscreen + point( ofs, 0 ) ); + min_x = std::min( min_x, p.x ); mvwprintz( window, p, bcolor, "%c", bracket[0] ); wprintz( window, kcolor, "%s", in_vehicle && sel != AIM_DRAGGED ? "V" : key ); wprintz( window, bcolor, "%c", bracket[1] ); } - return squares[AIM_INVENTORY].hscreen.y + ofs; + + return min_x; } void advanced_inventory::recalc_pane( side p ) @@ -732,8 +734,8 @@ void advanced_inventory::redraw_pane( side p ) std::string desc = utf8_truncate( sq.desc[car], width ); // starts at offset 2, plus space between the header and the text width -= 2 + 1; - mvwprintz( w, point( 2, 1 ), active ? c_green : c_light_gray, name ); - mvwprintz( w, point( 2, 2 ), active ? c_light_blue : c_dark_gray, desc ); + trim_and_print( w, point( 2, 1 ), width, active ? c_green : c_light_gray, name ); + trim_and_print( w, point( 2, 2 ), width, active ? c_light_blue : c_dark_gray, desc ); trim_and_print( w, point( 2, 3 ), width, active ? c_cyan : c_dark_gray, square.flags ); if( active ) { diff --git a/src/avatar_action.cpp b/src/avatar_action.cpp index 3bd2d74964201..e6ec51b7190de 100644 --- a/src/avatar_action.cpp +++ b/src/avatar_action.cpp @@ -929,21 +929,21 @@ bool avatar_action::eat_here( avatar &you ) return false; } -void avatar_action::eat( avatar &you, const item_location &loc, bool refuel ) +void avatar_action::eat( avatar &you, const item_location &loc ) { std::string filter; if( !you.activity.str_values.empty() ) { filter = you.activity.str_values.back(); } avatar_action::eat( you, loc, you.activity.values, you.activity.targets, filter, - you.activity.id(), refuel ); + you.activity.id() ); } void avatar_action::eat( avatar &you, const item_location &loc, const std::vector &consume_menu_selections, const std::vector &consume_menu_selected_items, const std::string &consume_menu_filter, - activity_id type, bool refuel ) + activity_id type ) { if( !loc ) { you.cancel_activity(); @@ -951,7 +951,7 @@ void avatar_action::eat( avatar &you, const item_location &loc, return; } you.assign_activity( player_activity( consume_activity_actor( loc, consume_menu_selections, - consume_menu_selected_items, consume_menu_filter, type, refuel ) ) ); + consume_menu_selected_items, consume_menu_filter, type ) ) ); } void avatar_action::plthrow( avatar &you, item_location loc, diff --git a/src/avatar_action.h b/src/avatar_action.h index cdc27d95f70d3..149f55135d14c 100644 --- a/src/avatar_action.h +++ b/src/avatar_action.h @@ -21,11 +21,11 @@ namespace avatar_action { /** Eat food or fuel 'E' (or 'a') */ -void eat( avatar &you, const item_location &loc, bool refuel = false ); +void eat( avatar &you, const item_location &loc ); void eat( avatar &you, const item_location &loc, const std::vector &consume_menu_selections, const std::vector &consume_menu_selected_items, - const std::string &consume_menu_filter, activity_id type, bool refuel = false ); + const std::string &consume_menu_filter, activity_id type ); // special rules for eating: grazing etc // returns false if no rules are needed bool eat_here( avatar &you ); diff --git a/src/bionics.cpp b/src/bionics.cpp index c07b3b5349d6c..b5b0181eed58a 100644 --- a/src/bionics.cpp +++ b/src/bionics.cpp @@ -153,28 +153,28 @@ static const efftype_id effect_visuals( "visuals" ); static const fault_id fault_bionic_salvaged( "fault_bionic_salvaged" ); static const itype_id itype_anesthetic( "anesthetic" ); -static const itype_id itype_battery( "battery" ); static const itype_id itype_radiocontrol( "radiocontrol" ); static const itype_id itype_remotevehcontrol( "remotevehcontrol" ); static const itype_id itype_water_clean( "water_clean" ); static const json_character_flag json_flag_BIONIC_GUN( "BIONIC_GUN" ); static const json_character_flag json_flag_BIONIC_NPC_USABLE( "BIONIC_NPC_USABLE" ); +static const json_character_flag json_flag_BIONIC_POWER_SOURCE( "BIONIC_POWER_SOURCE" ); static const json_character_flag json_flag_BIONIC_TOGGLED( "BIONIC_TOGGLED" ); static const json_character_flag json_flag_BIONIC_WEAPON( "BIONIC_WEAPON" ); static const json_character_flag json_flag_ENHANCED_VISION( "ENHANCED_VISION" ); -static const material_id fuel_type_battery( "battery" ); static const material_id fuel_type_metabolism( "metabolism" ); -static const material_id fuel_type_muscle( "muscle" ); static const material_id fuel_type_sun_light( "sunlight" ); static const material_id fuel_type_wind( "wind" ); + static const material_id material_budget_steel( "budget_steel" ); static const material_id material_ch_steel( "ch_steel" ); static const material_id material_hc_steel( "hc_steel" ); static const material_id material_iron( "iron" ); static const material_id material_lc_steel( "lc_steel" ); static const material_id material_mc_steel( "mc_steel" ); +static const material_id material_muscle( "muscle" ); static const material_id material_qt_steel( "qt_steel" ); static const material_id material_steel( "steel" ); @@ -196,20 +196,11 @@ static const trait_id trait_PROF_MED( "PROF_MED" ); static const trait_id trait_PYROMANIA( "PYROMANIA" ); static const trait_id trait_THRESH_MEDICAL( "THRESH_MEDICAL" ); -struct Character::auto_toggle_bionic_result { - bool can_burn_fuel = false; - bool has_burnable_fuel = false; - material_id burnable_fuel_id; - enum class fuel_type_t { - metabolism, - perpetual, - remote, - other - }; - fuel_type_t fuel_type = fuel_type_t::other; - units::energy fuel_energy = 0_J; - float effective_efficiency = 0.0f; - int current_fuel_stock = 0; +struct Character::bionic_fuels { + std::vector connected_vehicles; + std::vector connected_solar; + std::vector connected_fuel; + bool can_be_on = true; }; namespace @@ -376,7 +367,6 @@ void bionic_data::load( const JsonObject &jsobj, const std::string & ) optional( jsobj, was_loaded, "included", included ); optional( jsobj, was_loaded, "upgraded_bionic", upgraded_bionic ); optional( jsobj, was_loaded, "fuel_options", fuel_opts ); - optional( jsobj, was_loaded, "fuel_capacity", fuel_capacity ); optional( jsobj, was_loaded, "activated_on_install", activated_on_install, false ); optional( jsobj, was_loaded, "available_upgrades", available_upgrades ); @@ -710,8 +700,8 @@ bool Character::activate_bionic( bionic &bio, bool eff_only, bool *close_bionics return false; } - const auto_toggle_bionic_result result = auto_toggle_bionic( bio, true ); - if( result.can_burn_fuel && !result.has_burnable_fuel ) { + const bionic_fuels result = bionic_fuel_check( bio, true ); + if( !result.can_be_on ) { return false; } @@ -1244,10 +1234,6 @@ bool Character::deactivate_bionic( bionic &bio, bool eff_only ) return false; } - if( bio.info().is_remote_fueled ) { - reset_remote_fuel(); - } - // Just do the effect, no stat changing or messages if( !eff_only ) { //We can actually deactivate now, do deactivation-y things @@ -1309,380 +1295,210 @@ bool Character::deactivate_bionic( bionic &bio, bool eff_only ) return true; } -Character::auto_toggle_bionic_result Character::auto_toggle_bionic( bionic &bio, const bool start ) +Character::bionic_fuels Character::bionic_fuel_check( bionic &bio, + const bool start ) { - auto_toggle_bionic_result result; + bionic_fuels result; - if( bio.info().fuel_opts.empty() && !bio.info().is_remote_fueled ) { + const bool is_remote_fueled = bio.info().is_remote_fueled; + + if( bio.id->fuel_opts.empty() && !is_remote_fueled ) { return result; } - result.can_burn_fuel = true; - std::vector fuel_available = get_fuel_available( bio.id ); - const bool is_remote_fueled = bio.info().is_remote_fueled; - material_id remote_fuel; if( is_remote_fueled ) { - remote_fuel = find_remote_fuel(); - if( !remote_fuel.is_empty() ) { - fuel_available.emplace_back( remote_fuel ); - } + result.connected_vehicles = get_cable_vehicle(); + result.connected_solar = get_cable_solar(); + result.connected_fuel = get_cable_ups(); + } else { + result.connected_fuel = get_bionic_fuels( bio.id ); } - bool toggle_off = false; - bool keep_off = false; - if( fuel_available.empty() ) { - if( bio.powered || start ) { + int other_charges = 0; + // There could be multiple fuels. But probably not. So we just check the first. + bool is_perpetual = !bio.id->fuel_opts.empty() && + bio.id->fuel_opts.front()->get_fuel_data().is_perpetual_fuel; + bool metabolism_powered = !bio.id->fuel_opts.empty() && + bio.id->fuel_opts.front() == fuel_type_metabolism; + + if( metabolism_powered ) { + other_charges = std::max( 0.0f, get_stored_kcal() - 0.8f * get_healthy_kcal() ); + } + + if( !is_perpetual && !other_charges && result.connected_vehicles.empty() && + result.connected_solar.empty() && + result.connected_fuel.empty() ) { + if( metabolism_powered ) { if( start ) { - add_msg_player_or_npc( m_bad, _( "Your %s does not have enough fuel to start." ), - _( "'s %s does not have enough fuel to start." ), - bio.info().name ); - if( bio.powered ) { - deactivate_bionic( bio ); - } - } else { add_msg_player_or_npc( m_info, - _( "Your %s runs out of fuel and turns off." ), - _( "'s %s runs out of fuel and turns off." ), + _( "Your %s cannot be started because your calories are below safe levels." ), + _( "'s %s cannot be started because their calories are below safe levels." ), bio.info().name ); - if( bio.powered ) { - bio.powered = false; - deactivate_bionic( bio, true ); - } - } - toggle_off = true; - } else { - keep_off = true; - } - } else { - std::string msg_player; - std::string msg_npc; - for( const material_id &fuel : fuel_available ) { - const units::energy fuel_energy = fuel->get_fuel_data().energy / - 1000; // TODO: Rewrite to use item volume - const bool is_metabolism_powered = fuel == fuel_type_metabolism; - const bool is_perpetual_fuel = fuel->get_fuel_data().is_perpetual_fuel; - const bool is_remote_fuel = is_remote_fueled && fuel == remote_fuel; - float effective_efficiency = get_effective_efficiency( bio, bio.info().fuel_efficiency ); - if( is_remote_fuel && fuel == fuel_type_sun_light ) { - effective_efficiency *= item_worn_with_flag( flag_SOLARPACK_ON ).type->solar_efficiency; - } - int current_fuel_stock = 0; - if( is_metabolism_powered ) { - current_fuel_stock = std::max( 0.0f, get_stored_kcal() - 0.8f * - get_healthy_kcal() ); - } else if( is_perpetual_fuel ) { - current_fuel_stock = 1; - } else if( is_remote_fuel ) { - current_fuel_stock = std::stoi( get_value( "rem_" + fuel.str() ) ); - if( current_fuel_stock <= 0 ) { - remove_value( "rem_" + fuel.str() ); - } - } else { - current_fuel_stock = std::stoi( get_value( fuel.str() ) ); - if( current_fuel_stock <= 0 ) { - remove_value( fuel.str() ); - } - } - - if( result.has_burnable_fuel ) { - // if we already found a burnable fuel we can skip the following - // code which only generates fuel-not-found messages and assigns - // found fuel to the result. code before this has side-effects - // so cannot be skipped. - continue; - } - if( bio.get_safe_fuel_thresh() > 0 - && get_power_level() + fuel_energy * effective_efficiency > - get_max_power_level() * std::min( 1.0f, bio.get_safe_fuel_thresh() ) ) { - if( bio.powered || start ) { - if( !start ) { - if( is_metabolism_powered ) { - msg_player = _( "Your %s turns off to not waste calories." ); - msg_npc = _( "'s %s turns off to not waste calories." ); - } else if( is_perpetual_fuel ) { - msg_player = _( "Your %s turns off after filling your power banks." ); - msg_npc = _( "'s %s turns off after filling their power banks." ); - } else { - msg_player = _( "Your %s turns off to not waste fuel." ); - msg_npc = _( "'s %s turns off to not waste fuel." ); - } - } else if( get_max_power_level() == 0_mJ ) { - msg_player = _( "Your %s cannot be started because you don't have any bionic power storage." ); - msg_npc = _( "'s %s cannot be started because they don't have any bionic power storage." ); - } else if( get_power_level() != get_max_power_level() ) { - msg_player = _( "Your %s cannot be started due to fuel saving." ); - msg_npc = _( "'s %s cannot be started due to fuel saving." ); - } else { - msg_player = _( "Your %s cannot be started because your power banks are full." ); - msg_npc = _( "'s %s cannot be started because their power banks are full." ); - } - } - } else if( current_fuel_stock <= 0 ) { - if( bio.powered || start ) { - if( !start ) { - if( is_metabolism_powered ) { - msg_player = - _( "Stored calories are below the safe threshold, your %s shuts down to preserve your health." ); - msg_npc = _( "Stored calories are below the safe threshold, 's %s shuts down to preserve their health." ); - } else { - msg_player = _( "Your %s runs out of fuel and turns off." ); - msg_npc = _( "'s %s runs out of fuel and turns off." ); - } - } else { - if( is_metabolism_powered ) { - msg_player = _( "Your %s cannot be started because your calories are below safe levels." ); - msg_npc = _( "'s %s cannot be started because their calories are below safe levels." ); - } else { - msg_player = _( "Your %s doesn't have enough fuel to start." ); - msg_npc = _( "'s %s doesn't have enough fuel to start." ); - } - } - } - } else { - result.has_burnable_fuel = true; - result.burnable_fuel_id = fuel; - if( is_metabolism_powered ) { - result.fuel_type = auto_toggle_bionic_result::fuel_type_t::metabolism; - } else if( is_perpetual_fuel ) { - result.fuel_type = auto_toggle_bionic_result::fuel_type_t::perpetual; - } else if( is_remote_fuel ) { - result.fuel_type = auto_toggle_bionic_result::fuel_type_t::remote; - } else { - result.fuel_type = auto_toggle_bionic_result::fuel_type_t::other; - } - result.fuel_energy = fuel_energy; - result.effective_efficiency = effective_efficiency; - result.current_fuel_stock = current_fuel_stock; - } - } - if( !result.has_burnable_fuel ) { - if( bio.powered || start ) { - add_msg_player_or_npc( m_info, msg_player, msg_npc, bio.info().name ); - if( bio.powered ) { - bio.powered = false; - deactivate_bionic( bio, true ); - } - toggle_off = true; - } else { - keep_off = true; - } - } - } - - if( !toggle_off && !bio.powered && !start && bio.is_auto_start_on() ) { - const float start_threshold = bio.get_auto_start_thresh(); - if( get_power_level() <= start_threshold * get_max_power_level() ) { - if( !keep_off ) { - activate_bionic( bio ); - } else if( calendar::once_every( 1_hours ) ) { - add_msg_player_or_npc( m_bad, _( "Your %s does not have enough fuel to use Auto Start." ), - _( "'s %s does not have enough fuel to use Auto Start." ), + } else if( bio.powered ) { + add_msg_player_or_npc( m_info, + _( "Stored calories are below the safe threshold, your %s shuts down to preserve your health." ), + _( "Stored calories are below the safe threshold, 's %s shuts down to preserve their health." ), bio.info().name ); + + bio.powered = false; + deactivate_bionic( bio, true ); } + } else if( start ) { + add_msg_player_or_npc( m_bad, _( "Your %s does not have enough fuel to start." ), + _( "'s %s does not have enough fuel to start." ), + bio.info().name ); + } else if( bio.powered ) { + add_msg_player_or_npc( m_info, + _( "Your %s runs out of fuel and turns off." ), + _( "'s %s runs out of fuel and turns off." ), + bio.info().name ); + bio.powered = false; + deactivate_bionic( bio, true ); } + result.can_be_on = false; } return result; } -void Character::burn_fuel( bionic &bio, const auto_toggle_bionic_result &result ) +void Character::burn_fuel( bionic &bio ) { - if( !bio.powered || !result.can_burn_fuel || !result.has_burnable_fuel ) { - return; - } - - map &here = get_map(); - weather_manager &weather = get_weather(); - // TODO: Rewrite fuels to use item volume. - // The energy is in energy/L but we just divide by 1000 and treat it as energy/unit - switch( result.fuel_type ) { - case auto_toggle_bionic_result::fuel_type_t::metabolism: { - // 1kcal = 4184 J - const units::energy power_gain = result.fuel_energy * 4184 * result.effective_efficiency; - mod_stored_kcal( -units::to_kilojoule( result.fuel_energy ), true ); - mod_power_level( power_gain ); - break; + float efficiency; + if( !bio.powered ) { + // Modifiers for passive bionic + if( bio.info().power_trickle != 0_J ) { + mod_power_level( bio.info().power_trickle ); } - case auto_toggle_bionic_result::fuel_type_t::perpetual: - if( result.burnable_fuel_id == fuel_type_sun_light && g->is_in_sunlight( pos() ) ) { - const weather_type_id &wtype = current_weather( pos() ); - const float intensity = incident_sun_irradiance( wtype, calendar::turn ) / max_sun_irradiance(); - mod_power_level( result.fuel_energy * intensity * - result.effective_efficiency ); - } else if( result.burnable_fuel_id == fuel_type_wind ) { - int vehwindspeed = 0; - const optional_vpart_position vp = here.veh_at( pos() ); - if( vp ) { - // vehicle velocity in mph - vehwindspeed = std::abs( vp->vehicle().velocity / 100 ); - } - const int windpower = get_local_windpower( weather.windspeed + vehwindspeed, - overmap_buffer.ter( global_omt_location() ), pos(), weather.winddirection, - g->is_sheltered( pos() ) ); - mod_power_level( result.fuel_energy * windpower * - result.effective_efficiency ); - } else if( result.burnable_fuel_id == fuel_type_muscle ) { - // simply return - } - break; - case auto_toggle_bionic_result::fuel_type_t::remote: { - const int unconsumed = consume_remote_fuel( 1 ); - int current_fuel_stock = result.current_fuel_stock; - if( unconsumed == 0 ) { - mod_power_level( result.fuel_energy * result.effective_efficiency ); - current_fuel_stock -= 1; - } else { - current_fuel_stock = 0; - } - set_value( "rem_" + result.burnable_fuel_id.str(), std::to_string( current_fuel_stock ) ); - break; + + efficiency = get_effective_efficiency( bio, bio.info().passive_fuel_efficiency ); + if( efficiency == 0.f ) { + return; } - case auto_toggle_bionic_result::fuel_type_t::other: - set_value( result.burnable_fuel_id.str(), std::to_string( result.current_fuel_stock - 1 ) ); - update_fuel_storage( result.burnable_fuel_id ); - mod_power_level( result.fuel_energy * result.effective_efficiency ); - break; + return; + } else { + efficiency = get_effective_efficiency( bio, bio.info().fuel_efficiency ); } - heat_emission( bio, result.fuel_energy ); - here.emit_field( pos(), bio.info().power_gen_emission ); -} - -void Character::passive_power_gen( const bionic &bio ) -{ - mod_power_level( bio.info().power_trickle ); - - const float passive_fuel_efficiency = bio.info().passive_fuel_efficiency; - if( bio.info().fuel_opts.empty() || bio.is_this_fuel_powered( fuel_type_muscle ) || - passive_fuel_efficiency == 0.0 ) { + if( bio.is_safe_fuel_on() + && get_power_level() + 1_kJ * efficiency >= get_max_power_level() * std::min( 1.0f, + bio.get_safe_fuel_thresh() ) ) { + // Do not waste fuel charging over limit. + // 1 kJ treshold to avoid draining full fuel on trickle charge + // Individual power sources need their own check for this because power per charge can be large. return; } - const float effective_passive_efficiency = get_effective_efficiency( bio, passive_fuel_efficiency ); - const std::vector &fuel_available = get_fuel_available( bio.id ); - map &here = get_map(); - weather_manager &weather = get_weather(); - for( const material_id &fuel : fuel_available ) { - const units::energy fuel_energy = fuel->get_fuel_data().energy / - 1000; // TODO: Rewrite to use item volume - if( !fuel->get_fuel_data().is_perpetual_fuel ) { - continue; - } + bionic_fuels result = bionic_fuel_check( bio, false ); - if( fuel == fuel_type_sun_light ) { - const float intensity = incident_sun_irradiance( current_weather( pos() ), - calendar::turn ) / max_sun_irradiance(); - mod_power_level( fuel_energy * intensity * effective_passive_efficiency ); - } else if( fuel == fuel_type_wind ) { - int vehwindspeed = 0; - const optional_vpart_position vp = here.veh_at( pos() ); - if( vp ) { - // vehicle velocity in mph - vehwindspeed = std::abs( vp->vehicle().velocity / 100 ); + units::energy energy_gain = 0_kJ; + map &here = get_map(); + + // Each bionic *should* have only one power source. + // Avoid draining multiple sources. So check for energy_gain = 0_kJ + + // Vehicle may not have power. + // Return out if power was drained. Otherwise continue with other sources. + if( !result.connected_vehicles.empty() ) { + // Cable bionic charging from connected vehicle(s) + for( vehicle *veh : result.connected_vehicles ) { + int undrained = veh->discharge_battery( 1 ); + if( undrained == 0 ) { + energy_gain = 1_kJ; + break; } - const int windpower = get_local_windpower( weather.windspeed + vehwindspeed, - overmap_buffer.ter( global_omt_location() ), pos(), weather.winddirection, - g->is_sheltered( pos() ) ); - mod_power_level( fuel_energy * windpower * effective_passive_efficiency ); - } else { - mod_power_level( fuel_energy * effective_passive_efficiency ); } - - heat_emission( bio, fuel_energy ); - here.emit_field( pos(), bio.info().power_gen_emission ); - } -} - -material_id Character::find_remote_fuel( bool look_only ) -{ - material_id remote_fuel; - map &here = get_map(); - const std::vector cables = items_with( []( const item & it ) { - return it.active && it.has_flag( flag_CABLE_SPOOL ); - } ); - - for( const item *cable : cables ) { + // Rest of the fuel sources are known to exist so we can exit after any of them is used + if( energy_gain == 0_J && !result.connected_fuel.empty() ) { + // Bionic that uses fuel items from some external connected source. - const cata::optional target = cable->get_cable_target( this, pos() ); - if( !target ) { - if( here.is_outside( pos() ) && !is_night( calendar::turn ) && - cable->get_var( "state" ) == "solar_pack_link" ) { - if( !look_only ) { - set_value( "sunlight", "1" ); - } - remote_fuel = fuel_type_sun_light; + for( item *fuel_source : result.connected_fuel ) { + item *fuel; + // Fuel may be ammo or in container + if( fuel_source->ammo_remaining() ) { + fuel = &fuel_source->first_ammo(); + } else { + fuel = fuel_source->all_items_ptr( item_pocket::pocket_type::CONTAINER ).front(); } + energy_gain = fuel->fuel_energy(); - if( cable->get_var( "state" ) == "UPS_link" ) { - if( !look_only ) { - int64_t remote_battery = 0; - for( const item *i : all_items_with_flag( flag_IS_UPS ) ) { - if( i->get_var( "cable" ) == "plugged_in" ) { - remote_battery = i->ammo_remaining(); - } - } - remote_battery = std::min( remote_battery, units::to_kilojoule( get_max_power_level() ) ); - set_value( "rem_battery", std::to_string( remote_battery ) ); + if( bio.is_safe_fuel_on() && + get_power_level() + energy_gain * efficiency >= get_max_power_level() * std::min( 1.0f, + bio.get_safe_fuel_thresh() ) ) { + // Do not waste fuel charging over limit. + return; + } + if( fuel->count_by_charges() ) { + fuel->charges--; + if( fuel->charges == 0 ) { + i_rem( fuel ); } - remote_fuel = fuel_type_battery; + } else { + i_rem( fuel ); } - continue; - } - const optional_vpart_position vp = here.veh_at( *target ); - if( !vp ) { - continue; - } - if( !look_only ) { - set_value( "rem_battery", std::to_string( vp->vehicle().fuel_left( itype_battery, - true ) ) ); + } - remote_fuel = fuel_type_battery; } - return remote_fuel; -} + // There *could* be multiple fuel sources. But we just check first for solar. + bool solar_powered = ( !bio.id->fuel_opts.empty() && + bio.id->fuel_opts.front() == fuel_type_sun_light ) || + !result.connected_solar.empty(); + if( energy_gain == 0_J && solar_powered && !g->is_sheltered( pos() ) ) { + // Some sort of solar source -int Character::consume_remote_fuel( int amount ) -{ - int unconsumed_amount = amount; - const std::vector cables = items_with( []( const item & it ) { - return it.active && it.has_flag( flag_CABLE_SPOOL ); - } ); + const weather_type_id &wtype = current_weather( pos() ); + float intensity = incident_sun_irradiance( wtype, calendar::turn ); // W/m2 - map &here = get_map(); - for( const item *cable : cables ) { - const cata::optional target = cable->get_cable_target( this, pos() ); - if( target ) { - const optional_vpart_position vp = here.veh_at( *target ); - if( !vp ) { - continue; - } - unconsumed_amount = vp->vehicle().discharge_battery( amount ); + if( !result.connected_solar.empty() ) { + // Cable charger connected to solar panel item. + // There *could* be multiple items. But we only take first. + intensity *= result.connected_solar.front()->type->solar_efficiency; } + energy_gain = units::from_joule( intensity ); } - if( unconsumed_amount > 0 ) { - for( const item *i : all_items_with_flag( flag_IS_UPS ) ) { - if( i->get_var( "cable" ) == "plugged_in" ) { - unconsumed_amount -= const_cast( i )->ammo_consume( unconsumed_amount, tripoint_zero, - nullptr ); - } - break; + // There *could* be multiple fuel sources. But we just check first for solar. + bool metabolism_powered = !bio.id->fuel_opts.empty() && + bio.id->fuel_opts.front() == fuel_type_metabolism; + if( energy_gain == 0_J && metabolism_powered ) { + // Bionic powered by metabolism + // 1kcal = 4184 J + energy_gain = 4184_J; + + if( bio.is_safe_fuel_on() && + get_power_level() + energy_gain * efficiency >= get_max_power_level() * std::min( 1.0f, + bio.get_safe_fuel_thresh() ) ) { + // Do not waste fuel charging over limit. + // Individual power sources need their own check for this because power per charge can be large. + return; } + + mod_stored_kcal( 1, true ); } - return unconsumed_amount; -} + // There *could* be multiple fuel sources. But we just check first for solar. + bool wind_powered = !bio.id->fuel_opts.empty() && bio.id->fuel_opts.front() == fuel_type_wind; + if( energy_gain == 0_J && wind_powered ) { + // Wind power + int vehwindspeed = 0; -void Character::reset_remote_fuel() -{ - if( get_bionic_fueled_with( fuel_type_sun_light ).empty() ) { - remove_value( "sunlight" ); + const optional_vpart_position vp = here.veh_at( pos() ); + if( vp ) { + vehwindspeed = std::abs( vp->vehicle().velocity / 100 ); + } + weather_manager &weather = get_weather(); + const int windpower = get_local_windpower( weather.windspeed + vehwindspeed, + overmap_buffer.ter( global_omt_location() ), pos(), weather.winddirection, + g->is_sheltered( pos() ) ); + energy_gain = 1_kJ * windpower; } - remove_value( "rem_battery" ); + + mod_power_level( energy_gain * efficiency ); + heat_emission( bio, energy_gain ); + here.emit_field( pos(), bio.info().power_gen_emission ); } void Character::heat_emission( const bionic &bio, units::energy fuel_energy ) @@ -1756,11 +1572,10 @@ static bool attempt_recharge( Character &p, bionic &bio, units::energy &amount ) void Character::process_bionic( bionic &bio ) { - const auto_toggle_bionic_result result = auto_toggle_bionic( bio, false ); // Only powered bionics should be processed if( !bio.powered ) { - passive_power_gen( bio ); + burn_fuel( bio ); return; } @@ -1789,9 +1604,9 @@ void Character::process_bionic( bionic &bio ) bio.charge_timer = std::max( 0_turns, bio.charge_timer - discharge_rate ); if( bio.charge_timer <= 0_turns ) { if( bio.info().charge_time > 0_turns ) { - if( bio.info().has_flag( STATIC( json_character_flag( "BIONIC_POWER_SOURCE" ) ) ) ) { + if( bio.info().has_flag( json_flag_BIONIC_POWER_SOURCE ) ) { // Convert fuel to bionic power - burn_fuel( bio, result ); + burn_fuel( bio ); // Reset timer bio.charge_timer = bio.info().charge_time; } else { @@ -2830,6 +2645,12 @@ bool Character::has_active_bionic( const bionic_id &b ) const { for( const bionic &i : *my_bionics ) { if( i.id == b ) { + if( i.is_safe_fuel_on() && + get_power_level() + 1_kJ > get_max_power_level() * std::min( 1.0f, i.get_safe_fuel_thresh() ) ) { + // Inactive due to fuel treshold + return false; + } + return ( i.powered && i.incapacitated_time == 0_turns ); } } @@ -3190,18 +3011,14 @@ void bionic::toggle_safe_fuel_mod() { if( !info().fuel_opts.empty() || info().is_remote_fueled ) { uilist tmenu; - tmenu.text = _( "Chose Safe Fuel Level Threshold" ); - tmenu.addentry( 1, true, 'o', _( "Full Power" ) ); - if( get_auto_start_thresh() < 0.80 ) { - tmenu.addentry( 2, true, 't', _( "Above 80 %%" ) ); - } - if( get_auto_start_thresh() < 0.55 ) { - tmenu.addentry( 3, true, 'f', _( "Above 55 %%" ) ); - } - if( get_auto_start_thresh() < 0.30 ) { - tmenu.addentry( 4, true, 's', _( "Above 30 %%" ) ); - } - tmenu.addentry( 5, true, 'd', _( "Disabled" ) ); + tmenu.text = _( "Stop power generation at" ); + tmenu.addentry( 1, true, '1', _( "100 %%" ) ); + tmenu.addentry( 2, true, '2', _( "90 %%" ) ); + tmenu.addentry( 3, true, '3', _( "70 %%" ) ); + tmenu.addentry( 4, true, '4', _( "50 %%" ) ); + tmenu.addentry( 5, true, '5', _( "30 %%" ) ); + tmenu.addentry( 6, true, '6', _( "10 %%" ) ); + tmenu.addentry( 7, true, 'd', _( "Disabled" ) ); tmenu.query(); switch( tmenu.ret ) { @@ -3209,78 +3026,29 @@ void bionic::toggle_safe_fuel_mod() set_safe_fuel_thresh( 1.0f ); break; case 2: - set_safe_fuel_thresh( 0.80f ); + set_safe_fuel_thresh( 0.90f ); break; case 3: - set_safe_fuel_thresh( 0.55f ); + set_safe_fuel_thresh( 0.70f ); break; case 4: - set_safe_fuel_thresh( 0.30f ); + set_safe_fuel_thresh( 0.50f ); break; case 5: - set_safe_fuel_thresh( -1.0f ); - default: - break; - } - } -} - -void bionic::toggle_auto_start_mod() -{ - if( info().fuel_opts.empty() && !info().is_remote_fueled ) { - return; - } - if( !is_auto_start_on() ) { - uilist tmenu; - tmenu.text = _( "Chose Start Power Level Threshold" ); - tmenu.addentry( 1, true, 'o', _( "No Power Left" ) ); - if( get_safe_fuel_thresh() > 0.25 ) { - tmenu.addentry( 2, true, 't', _( "Below 25 %%" ) ); - } - if( get_safe_fuel_thresh() > 0.50 ) { - tmenu.addentry( 3, true, 'f', _( "Below 50 %%" ) ); - } - if( get_safe_fuel_thresh() > 0.75 ) { - tmenu.addentry( 4, true, 's', _( "Below 75 %%" ) ); - } - tmenu.query(); - - switch( tmenu.ret ) { - case 1: - set_auto_start_thresh( 0.0 ); - break; - case 2: - set_auto_start_thresh( 0.25 ); + set_safe_fuel_thresh( 0.30f ); break; - case 3: - set_auto_start_thresh( 0.5 ); + case 6: + set_safe_fuel_thresh( 0.10f ); break; - case 4: - set_auto_start_thresh( 0.75 ); + case 7: + set_safe_fuel_thresh( -1.0f ); break; default: break; } - } else { - set_auto_start_thresh( -1.0 ); } } -void bionic::set_auto_start_thresh( float val ) -{ - auto_start_threshold = val; -} - -float bionic::get_auto_start_thresh() const -{ - return auto_start_threshold; -} - -bool bionic::is_auto_start_on() const -{ - return get_auto_start_thresh() > -1.0; -} - float bionic::get_safe_fuel_thresh() const { return safe_fuel_threshold; @@ -3288,7 +3056,7 @@ float bionic::get_safe_fuel_thresh() const bool bionic::is_safe_fuel_on() const { - return get_safe_fuel_thresh() < 2.0; + return info().has_flag( json_flag_BIONIC_POWER_SOURCE ) && get_safe_fuel_thresh() > -1.f; } void bionic::set_safe_fuel_thresh( float val ) @@ -3309,9 +3077,6 @@ void bionic::serialize( JsonOut &json ) const if( incapacitated_time > 0_turns ) { json.member( "incapacitated_time", incapacitated_time ); } - if( is_auto_start_on() ) { - json.member( "auto_start_threshold", auto_start_threshold ); - } if( is_safe_fuel_on() ) { json.member( "safe_fuel_threshold", safe_fuel_threshold ); } @@ -3340,9 +3105,6 @@ void bionic::deserialize( const JsonObject &jo ) if( jo.has_int( "incapacitated_time" ) ) { incapacitated_time = 1_turns * jo.get_int( "incapacitated_time" ); } - if( jo.has_float( "auto_start_threshold" ) ) { - auto_start_threshold = jo.get_float( "auto_start_threshold" ); - } if( jo.has_float( "safe_fuel_threshold" ) ) { safe_fuel_threshold = jo.get_float( "safe_fuel_threshold" ); } @@ -3451,55 +3213,13 @@ void Character::introduce_into_anesthesia( const time_duration &duration, Charac } } -bool Character::can_fuel_bionic_with( const item &it ) const -{ - // the item needs fuel data, or it needs to be a magazine with an item with fuel data. - if( !it.is_fuel() ) { - if( it.is_magazine() ) { - if( !item( it.ammo_current() ).is_fuel() ) { - return false; - } - } else { - return false; - } - } - for( const bionic_id &bid : get_bionics() ) { - for( const material_id &fuel : bid->fuel_opts ) { - if( fuel == it.get_base_material().id ) { - return true; - } - if( it.type->magazine && fuel == item( it.ammo_current() ).get_base_material().id ) { - return true; - } - } - - } - return false; -} - -std::vector Character::get_bionic_fueled_with( const item &it ) const -{ - std::vector bionics; - - for( const bionic_id &bid : get_bionics() ) { - for( const material_id &fuel : bid->fuel_opts ) { - if( fuel == it.get_base_material().id || - ( it.type->magazine && fuel == item( it.ammo_current() ).get_base_material().id ) ) { - bionics.emplace_back( bid ); - } - } - } - - return bionics; -} - -std::vector Character::get_bionic_fueled_with( const material_id &mat ) const +std::vector Character::get_bionic_fueled_with_muscle() const { std::vector bionics; for( const bionic_id &bid : get_bionics() ) { for( const material_id &fuel : bid->fuel_opts ) { - if( fuel == mat ) { + if( fuel == material_muscle ) { bionics.emplace_back( bid ); } } @@ -3519,19 +3239,6 @@ std::vector Character::get_fueled_bionics() const return bionics; } -bionic_id Character::get_most_efficient_bionic( const std::vector &bids ) const -{ - float temp_eff = 0.0f; - bionic_id bio( "null" ); - for( const bionic_id &bid : bids ) { - if( bid->fuel_efficiency > temp_eff ) { - temp_eff = bid->fuel_efficiency; - bio = bid; - } - } - return bio; -} - bionic_id Character::get_remote_fueled_bionic() const { for( const bionic_id &bid : get_bionics() ) { @@ -3542,96 +3249,122 @@ bionic_id Character::get_remote_fueled_bionic() const return bionic_id(); } -std::vector Character::get_fuel_available( const bionic_id &bio ) const +std::vector Character::get_bionic_fuels( const bionic_id &bio ) { - std::vector stored_fuels; - for( const material_id &fuel : bio->fuel_opts ) { - if( !get_value( fuel.str() ).empty() || fuel->get_fuel_data().is_perpetual_fuel ) { - stored_fuels.emplace_back( fuel ); + std::vector stored_fuels; + + for( item_location it : top_items_loc() ) { + if( !it->has_flag( flag_BIONIC_FUEL_SOURCE ) ) { + continue; + } + for( const material_id &mat : bio->fuel_opts ) { + if( it->ammo_remaining() && it->first_ammo().made_of( mat ) ) { + // Ammo from magazines + stored_fuels.emplace_back( it.get_item() ); + } else { + for( item *cit : it->all_items_top() ) { + // Fuel from containers + if( cit->made_of( mat ) ) { + stored_fuels.emplace_back( it.get_item() ); + break; + } + } + } } } + return stored_fuels; } -int Character::get_fuel_capacity( const material_id &fuel ) const +std::vector Character::get_cable_ups() { - int amount_stored = 0; - if( !get_value( fuel.str() ).empty() ) { - amount_stored = std::stoi( get_value( fuel.str() ) ); + std::vector stored_fuels; + + const std::vector cables = items_with( []( const item & it ) { + return it.get_var( "state" ) == "UPS_link"; + } ); + int n = cables.size(); + if( n == 0 ) { + return stored_fuels; } - int capacity = 0; - for( const bionic_id &bid : get_bionics() ) { - for( const material_id &fl : bid->fuel_opts ) { - if( get_value( bid.str() ).empty() || get_value( bid.str() ) == fl.str() ) { - if( fl == fuel ) { - capacity += bid->fuel_capacity; - } - } + + // There is no way to check which cable is connected to which ups + // So if there are multiple cables and some of them are only partially connected this may add wrong ups + for( item_location it : all_items_loc() ) { + if( it->has_flag( flag_IS_UPS ) && it->get_var( "cable" ) == "plugged_in" && + it->ammo_remaining() ) { + stored_fuels.emplace_back( it.get_item() ); + n--; + } + if( n == 0 ) { + break; } } - return capacity - amount_stored; -} -int Character::get_total_fuel_capacity( const material_id &fuel ) const -{ - int capacity = 0; - for( const bionic_id &bid : get_bionics() ) { - for( const material_id &fl : bid->fuel_opts ) { - if( get_value( bid.str() ).empty() || get_value( bid.str() ) == fl.str() ) { - if( fl == fuel ) { - capacity += bid->fuel_capacity; - } - } - } + if( n > 0 && weapon.has_flag( flag_IS_UPS ) && weapon.get_var( "cable" ) == "plugged_in" && + weapon.ammo_remaining() ) { + stored_fuels.emplace_back( &weapon.first_ammo() ); } - return capacity; + + return stored_fuels; } -void Character::update_fuel_storage( const material_id &fuel ) +std::vector Character::get_cable_solar() { + std::vector solar_sources; - if( get_value( fuel.str() ).empty() ) { - for( const bionic_id &bid : get_bionic_fueled_with( fuel ) ) { - remove_value( bid.c_str() ); - } - return; + const std::vector cables = items_with( []( const item & it ) { + return it.get_var( "state" ) == "solar_pack_link"; + } ); + int n = cables.size(); + if( n == 0 ) { + return solar_sources; } - std::vector bids = get_bionic_fueled_with( fuel ); - if( bids.empty() ) { - return; - } - int amount_fuel_loaded = std::stoi( get_value( fuel.str() ) ); - std::vector loaded_bio; - - // Sort bionic in order of decreasing capacity - // To fill the bigger ones firts. - bool swap = true; - while( swap ) { - swap = false; - for( size_t i = 0; i < bids.size() - 1; i++ ) { - if( bids[i + 1]->fuel_capacity > bids[i]->fuel_capacity ) { - std::swap( bids[i + 1], bids[i] ); - swap = true; - } + // There is no way to check which cable is connected to which ups + // So if there are multiple cables and some of them are only partially connected this may add wrong solar pack + for( item_location it : all_items_loc() ) { + if( it->has_flag( flag_SOLARPACK_ON ) && it->get_var( "cable" ) == "plugged_in" ) { + solar_sources.emplace_back( it.get_item() ); + n--; } - } - - for( const bionic_id &bid : bids ) { - remove_value( bid.c_str() ); - if( bid->fuel_capacity <= amount_fuel_loaded ) { - amount_fuel_loaded -= bid->fuel_capacity; - loaded_bio.emplace_back( bid ); - } else if( amount_fuel_loaded != 0 ) { - loaded_bio.emplace_back( bid ); + if( n == 0 ) { break; } } - for( const bionic_id &bd : loaded_bio ) { - set_value( bd.str(), fuel.str() ); + if( n > 0 && weapon.has_flag( flag_SOLARPACK_ON ) && weapon.get_var( "cable" ) == "plugged_in" ) { + solar_sources.emplace_back( &weapon ); + } + + return solar_sources; +} + +std::vector Character::get_cable_vehicle() +{ + std::vector remote_vehicles; + + const std::vector cables = items_with( []( const item & it ) { + return it.get_var( "state" ) == "cable_charger_link"; + } ); + int n = cables.size(); + if( n == 0 ) { + return remote_vehicles; + } + + map &here = get_map(); + + for( const item *cable : cables ) { + const cata::optional target = cable->get_cable_target( this, pos() ); + if( target ) { + const optional_vpart_position vp = here.veh_at( *target ); + if( vp ) { + remote_vehicles.emplace_back( &vp->vehicle() ); + } + } } + return remote_vehicles; } int Character::get_mod_stat_from_bionic( const character_stat &Stat ) const diff --git a/src/bionics.h b/src/bionics.h index 398dc80ac81fc..765f9a19e2731 100644 --- a/src/bionics.h +++ b/src/bionics.h @@ -71,8 +71,6 @@ struct bionic_data { bool is_remote_fueled = false; /**Fuel types that can be used by this bionic*/ std::vector fuel_opts; - /**How much fuel this bionic can hold*/ - int fuel_capacity = 0; /**Fraction of fuel energy converted to bionic power*/ float fuel_efficiency = 0.0f; /**Fraction of fuel energy passively converted to bionic power*/ @@ -236,11 +234,6 @@ struct bionic { bool is_this_fuel_powered( const material_id &this_fuel ) const; void toggle_safe_fuel_mod(); - void toggle_auto_start_mod(); - - void set_auto_start_thresh( float val ); - float get_auto_start_thresh() const; - bool is_auto_start_on() const; void set_safe_fuel_thresh( float val ); float get_safe_fuel_thresh() const; @@ -252,7 +245,6 @@ struct bionic { private: // generic bionic specific flags cata::flat_set bionic_tags; - float auto_start_threshold = -1.0f; float safe_fuel_threshold = 1.0f; item weapon; std::vector toggled_pseudo_items; // NOLINT(cata-serialize) diff --git a/src/bionics_ui.cpp b/src/bionics_ui.cpp index bd68a4a3b0d52..d1367cdd341c0 100644 --- a/src/bionics_ui.cpp +++ b/src/bionics_ui.cpp @@ -31,8 +31,9 @@ #include "ui_manager.h" #include "uistate.h" #include "units.h" +#include "vehicle.h" -static const material_id material_sunlight( "sunlight" ); +static const itype_id itype_battery( "battery" ); // '!', '-' and '=' are uses as default bindings in the menu static const invlet_wrapper @@ -204,31 +205,31 @@ static void draw_bionics_titlebar( const catacurses::window &window, avatar *p, bool found_fuel = false; fuel_string = _( "Available Fuel: " ); for( const bionic &bio : *p->my_bionics ) { - for( const material_id &fuel : p->get_fuel_available( bio.id ) ) { - found_fuel = true; - if( fuel->get_fuel_data().is_perpetual_fuel ) { - if( fuel == material_sunlight && !g->is_in_sunlight( p->pos() ) ) { - continue; - } - fuel_string += colorize( fuel->name(), c_green ) + " "; - continue; + for( const item *fuel_source : p->get_bionic_fuels( bio.id ) ) { + const item *fuel; + if( fuel_source->ammo_remaining() ) { + fuel = &fuel_source->first_ammo(); + } else { + fuel = *fuel_source->all_items_top().begin(); } - fuel_string += fuel->name() + ": " + colorize( p->get_value( fuel.str() ), - c_green ) + "/" + std::to_string( p->get_total_fuel_capacity( fuel ) ) + " "; + found_fuel = true; + fuel_string += fuel->tname() + ": " + colorize( std::to_string( fuel->charges ), c_green ) + " "; } - if( bio.info().is_remote_fueled && p->has_active_bionic( bio.id ) ) { - const material_id rem_fuel = p->find_remote_fuel( true ); - if( !rem_fuel.is_empty() ) { - if( rem_fuel->get_fuel_data().is_perpetual_fuel ) { - fuel_string += colorize( rem_fuel->name(), c_green ) + " "; - } else { - fuel_string += rem_fuel->name() + ": " + colorize( p->get_value( "rem_" + rem_fuel.str() ), - c_green ) + " "; - } - found_fuel = true; - } + } + for( const item *ups : p->get_cable_ups() ) { + found_fuel = true; + const item *fuel = &ups->first_ammo(); + fuel_string += fuel->tname() + ": " + colorize( std::to_string( fuel->charges ), c_green ) + " "; + } + for( vehicle *veh : p->get_cable_vehicle() ) { + int64_t charges = veh->connected_battery_power_level().first; + if( charges > 0 ) { + found_fuel = true; + fuel_string += item( itype_battery ).tname() + ": " + colorize( std::to_string( charges ), + c_green ) + " "; } } + if( !found_fuel ) { fuel_string.clear(); } @@ -270,11 +271,8 @@ static void draw_bionics_titlebar( const catacurses::window &window, avatar *p, std::string desc_append = string_format( _( "[%s] Reassign, [%s] Switch tabs, " - "[%s] Toggle fuel saving mode, " - "[%s] Toggle auto start mode, " - "[%s] Open refueling menu." ), - ctxt.get_desc( "REASSIGN" ), ctxt.get_desc( "NEXT_TAB" ), ctxt.get_desc( "TOGGLE_SAFE_FUEL" ), - ctxt.get_desc( "TOGGLE_AUTO_START" ), ctxt.get_desc( "REFUEL" ) ); + "[%s] Toggle fuel saving mode, " ), + ctxt.get_desc( "REASSIGN" ), ctxt.get_desc( "NEXT_TAB" ), ctxt.get_desc( "TOGGLE_SAFE_FUEL" ) ); desc_append += string_format( _( " [%s] Sort: %s" ), ctxt.get_desc( "SORT" ), sort_mode_str( uistate.bionic_sort_mode ) ); std::string desc; @@ -298,7 +296,7 @@ static void draw_bionics_titlebar( const catacurses::window &window, avatar *p, } //builds the power usage string of a given bionic -static std::string build_bionic_poweronly_string( const bionic &bio ) +static std::string build_bionic_poweronly_string( const bionic &bio, avatar *p ) { const bionic_data &bio_data = bio.id.obj(); std::vector properties; @@ -327,27 +325,26 @@ static std::string build_bionic_poweronly_string( const bionic &bio ) if( bio.incapacitated_time > 0_turns ) { properties.emplace_back( _( "(incapacitated)" ) ); } - if( bio.get_safe_fuel_thresh() > 0 && ( !bio.info().fuel_opts.empty() || - bio.info().is_remote_fueled ) ) { - //properties.push_back( _( "(fuel saving ON)" ) ); + + if( bio.is_safe_fuel_on() ) { const std::string label = string_format( _( "(fuel saving ON > %d %%)" ), static_cast( bio.get_safe_fuel_thresh() * 100 ) ); properties.push_back( label ); - } - if( bio.is_auto_start_on() && ( !bio.info().fuel_opts.empty() || bio.info().is_remote_fueled ) ) { - const std::string label = string_format( _( "(auto start < %d %%)" ), - static_cast( bio.get_auto_start_thresh() * 100 ) ); - properties.push_back( label ); + + if( bio.powered && + bio.get_safe_fuel_thresh() * p->get_max_power_level() - 1_kJ <= p->get_power_level() ) { + properties.emplace_back( _( "(inactive)" ) ); + } } return enumerate_as_string( properties, enumeration_conjunction::none ); } //generates the string that show how much power a bionic uses -static std::string build_bionic_powerdesc_string( const bionic &bio ) +static std::string build_bionic_powerdesc_string( const bionic &bio, avatar *p ) { std::string power_desc; - const std::string power_string = build_bionic_poweronly_string( bio ); + const std::string power_string = build_bionic_poweronly_string( bio, p ); power_desc += bio.id->name.translated(); if( !power_string.empty() ) { power_desc += ", " + power_string; @@ -384,11 +381,11 @@ static void draw_bionics_tabs( const catacurses::window &win, const size_t activ } static void draw_description( const catacurses::window &win, const bionic &bio, - const int num_of_bp ) + const int num_of_bp, avatar *p ) { werase( win ); const int width = getmaxx( win ); - const std::string poweronly_string = build_bionic_poweronly_string( bio ); + const std::string poweronly_string = build_bionic_poweronly_string( bio, p ); int ypos = fold_and_print( win, point_zero, width, c_white, "%s", bio.id->name ); if( !poweronly_string.empty() ) { ypos += fold_and_print( win, point( 0, ypos ), width, c_light_gray, @@ -645,8 +642,6 @@ void avatar::power_bionics() ctxt.register_action( "QUIT" ); ctxt.register_action( "HELP_KEYBINDINGS" ); ctxt.register_action( "TOGGLE_SAFE_FUEL" ); - ctxt.register_action( "REFUEL" ); - ctxt.register_action( "TOGGLE_AUTO_START" ); ctxt.register_action( "SORT" ); ui.on_redraw( [&]( const ui_adaptor & ) { @@ -700,7 +695,7 @@ void avatar::power_bionics() is_highlighted ); const std::string desc = string_format( "%c %s", ( *current_bionic_list )[i]->invlet, build_bionic_powerdesc_string( - *( *current_bionic_list )[i] ).c_str() ); + *( *current_bionic_list )[i], this ).c_str() ); trim_and_print( wBio, point( 2, list_start_y + i - scroll_position ), WIDTH - 3, col, desc ); if( is_highlighted && menu_mode != EXAMINING && get_option < bool >( "CBM_SLOTS_ENABLED" ) ) { @@ -725,7 +720,8 @@ void avatar::power_bionics() draw_bionics_titlebar( w_title, this, menu_mode ); if( menu_mode == EXAMINING && !current_bionic_list->empty() ) { - draw_description( w_description, *( *current_bionic_list )[cursor], get_all_body_parts().size() ); + draw_description( w_description, *( *current_bionic_list )[cursor], get_all_body_parts().size(), + this ); } } ); @@ -742,7 +738,7 @@ void avatar::power_bionics() ctxt.get_registered_manual_keys().clear(); for( size_t i = 0; i < current_bionic_list->size(); i++ ) { ctxt.register_manual_key( ( *current_bionic_list )[i]->invlet, - build_bionic_powerdesc_string( *( *current_bionic_list )[i] ).c_str() ); + build_bionic_powerdesc_string( *( *current_bionic_list )[i], this ) ); } #endif @@ -845,20 +841,6 @@ void avatar::power_bionics() popup( _( "You can't toggle fuel saving mode on a non-fueled CBM." ) ); } } - } else if( action == "REFUEL" ) { - avatar_action::eat( get_avatar(), game_menus::inv::consume_fuel( get_avatar() ), true ); - break; - } else if( action == "TOGGLE_AUTO_START" ) { - auto &bio_list = tab_mode == TAB_ACTIVE ? active : passive; - if( !current_bionic_list->empty() ) { - tmp = bio_list[cursor]; - if( !tmp->info().fuel_opts.empty() || tmp->info().is_remote_fueled ) { - tmp->toggle_auto_start_mod(); - g->invalidate_main_ui_adaptor(); - } else { - popup( _( "You can't toggle auto start mode on a non-fueled CBM." ) ); - } - } } else if( action == "SORT" ) { uistate.bionic_sort_mode = pick_sort_mode(); // FIXME: is there a better way to resort? diff --git a/src/cata_tiles.cpp b/src/cata_tiles.cpp index 1c42e4216b2ab..eb3e9efc0b170 100644 --- a/src/cata_tiles.cpp +++ b/src/cata_tiles.cpp @@ -1459,15 +1459,15 @@ void cata_tiles::draw( const point &dest, const tripoint ¢er, int width, int units::temperature temp_value = get_weather().get_temperature( pos ); short color; const short bold = 8; - if( temp_value > units::from_celcius( 40 ) ) { + if( temp_value > units::from_celsius( 40 ) ) { color = catacurses::red; - } else if( temp_value > units::from_celcius( 25 ) ) { + } else if( temp_value > units::from_celsius( 25 ) ) { color = catacurses::yellow + bold; - } else if( temp_value > units::from_celcius( 10 ) ) { + } else if( temp_value > units::from_celsius( 10 ) ) { color = catacurses::green + bold; - } else if( temp_value > units::from_celcius( 0 ) ) { + } else if( temp_value > units::from_celsius( 0 ) ) { color = catacurses::white + bold; - } else if( temp_value > units::from_celcius( -10 ) ) { + } else if( temp_value > units::from_celsius( -10 ) ) { color = catacurses::cyan + bold; } else { color = catacurses::blue + bold; @@ -1475,7 +1475,7 @@ void cata_tiles::draw( const point &dest, const tripoint ¢er, int width, int std::string temp_str; if( get_option( "USE_CELSIUS" ) == "celsius" ) { - temp_str = std::to_string( units::to_celcius( temp_value ) ); + temp_str = std::to_string( units::to_celsius( temp_value ) ); } else if( get_option( "USE_CELSIUS" ) == "kelvin" ) { temp_str = std::to_string( units::to_kelvin( temp_value ) ); @@ -2726,13 +2726,14 @@ bool cata_tiles::draw_terrain( const tripoint &p, const lit_level ll, int &heigh int subtile = 0; int rotation = 0; int connect_group = 0; - int rotate_group = 0; - if( t.obj().connects( connect_group ) | t.obj().rotates( rotate_group ) ) { + int rotate_group = t.obj().rotate_to_group; + + if( t.obj().connects( connect_group ) ) { get_connect_values( p, subtile, rotation, connect_group, rotate_group, {} ); // re-memorize previously seen terrain in case new connections have been seen here.set_memory_seen_cache_dirty( p ); } else { - get_terrain_orientation( p, rotation, subtile, {}, invisible ); + get_terrain_orientation( p, rotation, subtile, {}, invisible, rotate_group ); // do something to get other terrain orientation values } const std::string &tname = t.id().str(); @@ -2754,11 +2755,12 @@ bool cata_tiles::draw_terrain( const tripoint &p, const lit_level ll, int &heigh int subtile = 0; int rotation = 0; int connect_group = 0; - int rotate_group = 0; - if( t2.obj().connects( connect_group ) | t2.obj().rotates( rotate_group ) ) { + int rotate_group = t2.obj().rotate_to_group; + + if( t2.obj().connects( connect_group ) ) { get_connect_values( p, subtile, rotation, connect_group, rotate_group, terrain_override ); } else { - get_terrain_orientation( p, rotation, subtile, terrain_override, invisible ); + get_terrain_orientation( p, rotation, subtile, terrain_override, invisible, rotate_group ); } const std::string &tname = t2.id().str(); // tile overrides are never memorized @@ -2912,11 +2914,12 @@ bool cata_tiles::draw_furniture( const tripoint &p, const lit_level ll, int &hei int subtile = 0; int rotation = 0; int connect_group = 0; - int rotate_group = 0; - if( f.obj().connects( connect_group ) | f.obj().rotates( rotate_group ) ) { + int rotate_group = f.obj().rotate_to_group; + + if( f.obj().connects( connect_group ) ) { get_furn_connect_values( p, subtile, rotation, connect_group, rotate_group, {} ); } else { - get_tile_values_with_ter( p, f.to_i(), neighborhood, subtile, rotation ); + get_tile_values_with_ter( p, f.to_i(), neighborhood, subtile, rotation, rotate_group ); } const std::string &fname = f.id().str(); if( !( you.get_grab_type() == object_type::FURNITURE @@ -2950,13 +2953,14 @@ bool cata_tiles::draw_furniture( const tripoint &p, const lit_level ll, int &hei int subtile = 0; int rotation = 0; int connect_group = 0; - int rotate_group = 0; - if( f.obj().connects( connect_group ) | f.obj().rotates( rotate_group ) ) { + int rotate_group = f.obj().rotate_to_group; + + if( f.obj().connects( connect_group ) ) { get_furn_connect_values( p, subtile, rotation, connect_group, rotate_group, {} ); } else { - get_tile_values_with_ter( p, f.to_i(), neighborhood, subtile, rotation ); + get_tile_values_with_ter( p, f.to_i(), neighborhood, subtile, rotation, rotate_group ); } - get_tile_values_with_ter( p, f2.to_i(), neighborhood, subtile, rotation ); + get_tile_values_with_ter( p, f2.to_i(), neighborhood, subtile, rotation, TERCONN_NONE ); const std::string &fname = f2.id().str(); // tile overrides are never memorized // tile overrides are always shown with full visibility @@ -3003,7 +3007,7 @@ bool cata_tiles::draw_trap( const tripoint &p, const lit_level ll, int &height_3 }; int subtile = 0; int rotation = 0; - get_tile_values( tr.loadid.to_i(), neighborhood, subtile, rotation ); + get_tile_values( tr.loadid.to_i(), neighborhood, subtile, rotation, 0 ); const std::string trname = tr.loadid.id().str(); if( here.check_seen_cache( p ) ) { you.memorize_tile( here.getabs( p ), trname, subtile, rotation ); @@ -3034,7 +3038,7 @@ bool cata_tiles::draw_trap( const tripoint &p, const lit_level ll, int &height_3 }; int subtile = 0; int rotation = 0; - get_tile_values( tr2.to_i(), neighborhood, subtile, rotation ); + get_tile_values( tr2.to_i(), neighborhood, subtile, rotation, 0 ); const std::string &trname = tr2.id().str(); // tile overrides are never memorized // tile overrides are always shown with full visibility @@ -3111,7 +3115,7 @@ bool cata_tiles::draw_field_or_item( const tripoint &p, const lit_level ll, int int subtile = 0; int rotation = 0; - get_tile_values( fld.to_i(), neighborhood, subtile, rotation ); + get_tile_values( fld.to_i(), neighborhood, subtile, rotation, 0 ); //get field intensity int intensity = fd_pr.second.get_field_intensity(); @@ -3209,7 +3213,7 @@ bool cata_tiles::draw_field_or_item( const tripoint &p, const lit_level ll, int int subtile = 0; int rotation = 0; - get_tile_values( fld.to_i(), neighborhood, subtile, rotation ); + get_tile_values( fld.to_i(), neighborhood, subtile, rotation, 0 ); //get field intensity int intensity = fld_overridden ? 0 : here.field_at( p ).displayed_intensity(); @@ -4251,7 +4255,8 @@ void cata_tiles::init_light() } void cata_tiles::get_terrain_orientation( const tripoint &p, int &rota, int &subtile, - const std::map &ter_override, const std::array &invisible ) + const std::map &ter_override, const std::array &invisible, + const int rotate_group ) { map &here = get_map(); const bool overridden = ter_override.find( p ) != ter_override.end(); @@ -4286,7 +4291,8 @@ void cata_tiles::get_terrain_orientation( const tripoint &p, int &rota, int &sub } } - get_rotation_and_subtile( val, CHAR_MAX, rota, subtile ); + uint8_t rotation_targets = get_map().get_known_rotates_to( p, rotate_group, {} ); + get_rotation_and_subtile( val, rotation_targets, rota, subtile ); } void cata_tiles::get_rotation_and_subtile( const char val, const char rot_to, int &rotation, @@ -4309,43 +4315,61 @@ void cata_tiles::get_rotation_and_subtile( const char val, const char rot_to, in rotation = 0; break; // end pieces + // rotations: + // + // --> edge index + // Nw, Ws, Sw, Es, + // Ne, Wn, Se, En, | + // N+, W+, S+, E+, V get_rotation_... return index + // N-, W-, S-, E- + // + // (Nw = north end piece, rotated to west) case 8: - // vertical end piece + // vertical end piece S subtile = end_piece; if( no_rotation ) { rotation = 2; break; } - rotation = get_rotation_edge_ns( rot_to ); + rotation = 2 + 4 * get_rotation_edge_ns( rot_to ); break; case 4: - // horizontal end piece + // horizontal end piece E subtile = end_piece; if( no_rotation ) { rotation = 3; break; } - rotation = get_rotation_edge_ew( rot_to ); + rotation = 3 + 4 * get_rotation_edge_ew( rot_to ); break; case 2: - // horizontal end piece + // horizontal end piece W subtile = end_piece; if( no_rotation ) { rotation = 1; break; } - rotation = get_rotation_edge_ew( rot_to ); + rotation = 1 + 4 * get_rotation_edge_ew( rot_to ); break; case 1: - // vertical end piece + // vertical end piece N subtile = end_piece; if( no_rotation ) { rotation = 0; break; } - rotation = get_rotation_edge_ns( rot_to ); + rotation = 4 * get_rotation_edge_ns( rot_to ); break; // edges + // rotations: + // + // --> edge index + // NSw, EWs, + // NSe, EWn, | + // NS+, EW+, V get_rotation_... return index + // NS-, EW-, + // + // (NSw = north-south edge, rotated to west) case 9: // vertical edge subtile = edge; @@ -4353,7 +4377,7 @@ void cata_tiles::get_rotation_and_subtile( const char val, const char rot_to, in rotation = 0; break; } - rotation = get_rotation_edge_ns( rot_to ); + rotation = 2 * get_rotation_edge_ns( rot_to ); break; case 6: // horizontal edge @@ -4362,7 +4386,7 @@ void cata_tiles::get_rotation_and_subtile( const char val, const char rot_to, in rotation = 1; break; } - rotation = get_rotation_edge_ew( rot_to ); + rotation = 1 + 2 * get_rotation_edge_ew( rot_to ); break; // corners case 12: @@ -4406,10 +4430,10 @@ int cata_tiles::get_rotation_edge_ns( const char rot_to ) if( ( rot_to & static_cast( NEIGHBOUR::EAST ) ) == static_cast( NEIGHBOUR::EAST ) ) { if( ( rot_to & static_cast( NEIGHBOUR::WEST ) ) == static_cast( NEIGHBOUR::WEST ) ) { // EW - return 4; + return 2; } else { // Ew - return 2; + return 1; } } else { // east - if( ( rot_to & static_cast( NEIGHBOUR::WEST ) ) == static_cast( NEIGHBOUR::WEST ) ) { @@ -4417,7 +4441,7 @@ int cata_tiles::get_rotation_edge_ns( const char rot_to ) return 0; } else { // ew - return 6; + return 3; } } } @@ -4427,7 +4451,7 @@ int cata_tiles::get_rotation_edge_ew( const char rot_to ) if( ( rot_to & static_cast( NEIGHBOUR::NORTH ) ) == static_cast( NEIGHBOUR::NORTH ) ) { if( ( rot_to & static_cast( NEIGHBOUR::SOUTH ) ) == static_cast( NEIGHBOUR::SOUTH ) ) { // NS - return 7; + return 2; } else { // Ns return 1; @@ -4435,10 +4459,10 @@ int cata_tiles::get_rotation_edge_ew( const char rot_to ) } else { // north - if( ( rot_to & static_cast( NEIGHBOUR::SOUTH ) ) == static_cast( NEIGHBOUR::SOUTH ) ) { // nS - return 3; + return 0; } else { // ns - return 5; + return 3; } } } @@ -4449,55 +4473,55 @@ int cata_tiles::get_rotation_unconnected( const char rot_to ) switch( rot_to ) { // Catch no and all first for performance; these are the last sprites! case 0: // NONE - rotation = 14; + rotation = 15; break; case 15: // ALL - rotation = 15; + rotation = 12; break; // Cases for single tile to rotate to -> easy case static_cast( NEIGHBOUR::NORTH ): - rotation = 0; + rotation = 2; break; case static_cast( NEIGHBOUR::EAST ): - rotation = 1; + rotation = 3; break; case static_cast( NEIGHBOUR::SOUTH ): - rotation = 2; + rotation = 0; break; case static_cast( NEIGHBOUR::WEST ): - rotation = 3; + rotation = 1; break; // Two tiles, resulting in diagonal case 10: // NE - rotation = 4; + rotation = 6; break; case 3: // SE - rotation = 5; + rotation = 7; break; case 5: // SW - rotation = 6; + rotation = 4; break; case 12: // NW - rotation = 7; + rotation = 5; break; // Cases for three tiles to rotate to -> easy // Arranged to fallback / modulo to fitting index 0-4 case 14: // 3 but south --> modulo = north - rotation = 8; + rotation = 10; break; case 11: // 3 but west --> modulo = east - rotation = 9; + rotation = 11; break; case 7: // 3 but north --> modulo = south - rotation = 10; + rotation = 8; break; case 13: // 3 but east --> modulo = west - rotation = 11; + rotation = 9; break; // Two opposing tiles, (No tiles, all tiles; see first cases) case 9: // N-S - rotation = 12; + rotation = 14; break; case 6: // E-W rotation = 13; @@ -4526,7 +4550,7 @@ void cata_tiles::get_furn_connect_values( const tripoint &p, int &subtile, int & } void cata_tiles::get_tile_values( const int t, const std::array &tn, int &subtile, - int &rotation ) + int &rotation, const char rotation_targets ) { std::array connects; char val = 0; @@ -4536,24 +4560,27 @@ void cata_tiles::get_tile_values( const int t, const std::array &tn, int val += 1 << i; } } - get_rotation_and_subtile( val, CHAR_MAX, rotation, subtile ); + get_rotation_and_subtile( val, rotation_targets, rotation, subtile ); } void cata_tiles::get_tile_values_with_ter( - const tripoint &p, const int t, const std::array &tn, int &subtile, int &rotation ) + const tripoint &p, const int t, const std::array &tn, int &subtile, int &rotation, + const int rotate_to_group ) { map &here = get_map(); + uint8_t rotation_targets = get_map().get_known_rotates_to_f( p, rotate_to_group, {} ); //check if furniture should connect to itself if( here.has_flag( ter_furn_flag::TFLAG_NO_SELF_CONNECT, p ) || here.has_flag( ter_furn_flag::TFLAG_ALIGN_WORKBENCH, p ) ) { //if we don't ever connect to ourself just return unconnected to be used further - get_rotation_and_subtile( 0, CHAR_MAX, rotation, subtile ); + get_rotation_and_subtile( 0, rotation_targets, rotation, subtile ); } else { //if we do connect to ourself (tables, counters etc.) calculate based on neighbours - get_tile_values( t, tn, subtile, rotation ); + get_tile_values( t, tn, subtile, rotation, rotation_targets ); } // calculate rotation for unconnected tiles based on surrounding walls - if( subtile == unconnected ) { + // if not any rotates_to neighbours + if( subtile == unconnected && ( rotation_targets == 0 || rotation_targets == CHAR_MAX ) ) { int val = 0; bool use_furniture = false; @@ -4603,7 +4630,7 @@ void cata_tiles::get_tile_values_with_ter( case 11: // south opening T case 15: // surrounded default: // just in case - rotation = 0; + rotation = rotate_to_group == TERCONN_NONE ? 0 : 15; break; } diff --git a/src/cata_tiles.h b/src/cata_tiles.h index 3ad1920463561..3e32a145885b8 100644 --- a/src/cata_tiles.h +++ b/src/cata_tiles.h @@ -43,7 +43,7 @@ struct tile_type { int height_3d = 0; point offset = point_zero; point offset_retracted = point_zero; - float pixelscale; + float pixelscale = 1.0; std::vector available_subtiles; }; @@ -450,10 +450,11 @@ class cata_tiles lit_level ll, bool apply_night_vision_goggles, int retract, int &height_3d ); /* Tile Picking */ - void get_tile_values( int t, const std::array &tn, int &subtile, int &rotation ); + void get_tile_values( int t, const std::array &tn, int &subtile, int &rotation, + char rotation_targets ); // as get_tile_values, but for unconnected tiles, infer rotation from surrounding walls void get_tile_values_with_ter( const tripoint &p, int t, const std::array &tn, - int &subtile, int &rotation ); + int &subtile, int &rotation, int rotate_to_group ); static void get_connect_values( const tripoint &p, int &subtile, int &rotation, int connect_group, int rotate_to_group, const std::map &ter_override ); static void get_furn_connect_values( const tripoint &p, int &subtile, int &rotation, @@ -461,7 +462,7 @@ class cata_tiles const std::map &furn_override ); void get_terrain_orientation( const tripoint &p, int &rota, int &subtile, const std::map &ter_override, - const std::array &invisible ); + const std::array &invisible, int rotate_group ); static void get_rotation_and_subtile( char val, char rot_to, int &rota, int &subtile ); static int get_rotation_unconnected( char rot_to ); diff --git a/src/character.cpp b/src/character.cpp index 114082a29e914..3c085a5dcc92c 100644 --- a/src/character.cpp +++ b/src/character.cpp @@ -69,6 +69,7 @@ #include "lightmap.h" #include "line.h" #include "magic.h" +#include "magic_enchantment.h" #include "make_static.h" #include "map.h" #include "map_iterator.h" @@ -1079,7 +1080,7 @@ double Character::aim_per_move( const item &gun, double recoil, aim_speed *= 2.4; // Minimum improvement is 0.01MoA. This is just to prevent data anomalies - aim_speed = std::max( aim_speed, 0.01 ); + aim_speed = std::max( aim_speed, MIN_RECOIL_IMPROVEMENT ); // Never improve by more than the currently used sights permit. return std::min( aim_speed, recoil - limit ); @@ -2430,7 +2431,7 @@ bool Character::practice( const skill_id &id, int amount, int cap, bool suppress const bool isSavant = has_trait( trait_SAVANT ); const skill_id savantSkill = isSavant ? highest_skill() : skill_id::NULL_ID(); - amount = adjust_for_focus( amount ); + amount = adjust_for_focus( std::min( 1000, amount ) ) * 100.0f; if( has_trait( trait_PACIFIST ) && skill.is_combat_skill() ) { amount /= 3.0f; @@ -6075,7 +6076,7 @@ void Character::mend_item( item_location &&obj, bool interactive ) } } opt.doable = opt.doable && - m.second.requirements->can_make_with_inventory( inv, is_crafting_component ); + m.second.get_requirements().can_make_with_inventory( inv, is_crafting_component ); mending_options.emplace_back( opt ); } } @@ -6115,11 +6116,14 @@ void Character::mend_item( item_location &&obj, bool interactive ) const mending_method &method = opt.method; const nc_color col = opt.doable ? c_white : c_light_gray; - requirement_data reqs = method.requirements.obj(); + requirement_data reqs = method.get_requirements(); auto tools = reqs.get_folded_tools_list( fold_width, col, inv ); auto comps = reqs.get_folded_components_list( fold_width, col, inv, is_crafting_component ); - std::string descr; + std::string descr = word_rewrap( method.description.translated(), 80 ) + "\n\n"; + if( method.heal_stages.value_or( 0 ) > 0 ) { + descr += string_format( _( "Repairs item damage.\n" ) ); + } if( method.turns_into ) { descr += string_format( _( "Turns into: %s\n" ), method.turns_into->obj().name() ); @@ -6159,8 +6163,7 @@ void Character::mend_item( item_location &&obj, bool interactive ) descr += line + "\n"; } - const std::string desc = method.description + "\n\n" + colorize( descr, col ); - menu.addentry_desc( -1, true, -1, method.name.translated(), desc ); + menu.addentry_desc( -1, true, -1, method.name.translated(), colorize( descr, col ) ); } menu.query(); if( menu.ret < 0 ) { @@ -6316,7 +6319,7 @@ void Character::burn_move_stamina( int moves ) } int burn_ratio = get_option( "PLAYER_BASE_STAMINA_BURN_RATE" ); - for( const bionic_id &bid : get_bionic_fueled_with( item( "muscle" ) ) ) { + for( const bionic_id &bid : get_bionic_fueled_with_muscle() ) { if( has_active_bionic( bid ) ) { burn_ratio = burn_ratio * 2 - 3; } @@ -7056,11 +7059,16 @@ void Character::recalculate_enchantment_cache() *enchantment_cache = inv->get_active_enchantment_cache( *this ); visit_items( [&]( const item * it, item * ) { - for( const enchantment &ench : it->get_enchantments() ) { + for( const enchant_cache &ench : it->get_proc_enchantments() ) { if( ench.is_active( *this, *it ) ) { enchantment_cache->force_add( ench ); } } + for( const enchantment &ench : it->get_defined_enchantments() ) { + if( ench.is_active( *this, *it ) ) { + enchantment_cache->force_add( ench, *this ); + } + } return VisitResponse::NEXT; } ); @@ -7071,7 +7079,7 @@ void Character::recalculate_enchantment_cache() for( const enchantment_id &ench_id : mut.enchantments ) { const enchantment &ench = ench_id.obj(); if( ench.is_active( *this, mut.activated && mut_map.second.powered ) ) { - enchantment_cache->force_add( ench ); + enchantment_cache->force_add( ench, *this ); } } } @@ -7083,7 +7091,7 @@ void Character::recalculate_enchantment_cache() const enchantment &ench = ench_id.obj(); if( ench.is_active( *this, bio.powered && bid->has_flag( STATIC( json_character_flag( "BIONIC_TOGGLED" ) ) ) ) ) { - enchantment_cache->force_add( ench ); + enchantment_cache->force_add( ench, *this ); } } } @@ -7092,7 +7100,7 @@ void Character::recalculate_enchantment_cache() for( const enchantment_id &ench_id : elem.first->enchantments ) { const enchantment &ench = ench_id.obj(); if( ench.is_active( *this, true ) ) { - enchantment_cache->force_add( ench ); + enchantment_cache->force_add( ench, *this ); } } } @@ -8955,7 +8963,7 @@ std::unordered_set Character::get_opposite_traits( const trait_id &fla return traits; } -int Character::adjust_for_focus( int amount ) const +float Character::adjust_for_focus( float amount ) const { int effective_focus = get_focus(); effective_focus = enchantment_cache->modify_value( enchant_vals::mod::LEARNING_FOCUS, @@ -8963,7 +8971,7 @@ int Character::adjust_for_focus( int amount ) const effective_focus += ( get_int() - get_option( "INT_BASED_LEARNING_BASE_VALUE" ) ) * get_option( "INT_BASED_LEARNING_FOCUS_ADJUSTMENT" ); effective_focus = std::max( effective_focus, 1 ); - return effective_focus * std::min( amount, 1000 ); + return amount * ( effective_focus / 100.0f ); } std::set Character::get_path_avoid() const @@ -9273,7 +9281,7 @@ void Character::place_corpse() } std::vector tmp = inv_dump(); item body = item::make_corpse( mtype_id::NULL_ID(), calendar::turn, get_name() ); - body.set_item_temperature( units::from_celcius( 37 ) ); + body.set_item_temperature( units::from_celsius( 37 ) ); map &here = get_map(); for( item *itm : tmp ) { here.add_item_or_charges( pos(), *itm ); @@ -11199,24 +11207,6 @@ int Character::hp_percentage() const return ( 100 * total_cur ) / total_max; } -void Character::siphon( vehicle &veh, const itype_id &desired_liquid ) -{ - int qty = veh.fuel_left( desired_liquid ); - if( qty <= 0 ) { - add_msg( m_bad, _( "There is not enough %s left to siphon it." ), - item::nname( desired_liquid ) ); - return; - } - - item liquid( desired_liquid, calendar::turn, qty ); - if( liquid.has_temperature() ) { - liquid.set_item_specific_energy( veh.fuel_specific_energy( desired_liquid ) ); - } - if( liquid_handler::handle_liquid( liquid, nullptr, 1, nullptr, &veh ) ) { - veh.drain( desired_liquid, qty - liquid.charges ); - } -} - void Character::on_worn_item_transform( const item &old_it, const item &new_it ) { morale->on_worn_item_transform( old_it, new_it ); diff --git a/src/character.h b/src/character.h index 90284d130a700..93e2873e9053c 100644 --- a/src/character.h +++ b/src/character.h @@ -1434,25 +1434,22 @@ class Character : public Creature, public visitable bool has_active_bionic( const bionic_id &b ) const; /**Returns true if the player has any bionic*/ bool has_any_bionic() const; - /**Returns true if the character can fuel a bionic with the item*/ - bool can_fuel_bionic_with( const item &it ) const; /**Return bionic_id of bionics able to use it as fuel*/ - std::vector get_bionic_fueled_with( const item &it ) const; - std::vector get_bionic_fueled_with( const material_id &mat ) const; + std::vector get_bionic_fueled_with_muscle() const; /**Return bionic_id of fueled bionics*/ std::vector get_fueled_bionics() const; /**Returns bionic_id of first remote fueled bionic found*/ bionic_id get_remote_fueled_bionic() const; - /**Return bionic_id of bionic of most fuel efficient bionic*/ - bionic_id get_most_efficient_bionic( const std::vector &bids ) const; - /**Return list of available fuel for this bionic*/ - std::vector get_fuel_available( const bionic_id &bio ) const; - /**Return available space to store specified fuel*/ - int get_fuel_capacity( const material_id &fuel ) const; - /**Return total space to store specified fuel*/ - int get_total_fuel_capacity( const material_id &fuel ) const; - /**Updates which bionic contain fuel and which is empty*/ - void update_fuel_storage( const material_id &fuel ); + + /**Return list of available fuel sources that are not empty for this bionic*/ + std::vector get_bionic_fuels( const bionic_id &bio ); + /** Returns not-empty UPS connected to cable charger bionic */ + std::vector get_cable_ups(); + /** Returns solar items connected to cable charger bionic */ + std::vector get_cable_solar(); + /** Returns vehicles connected to cable charger bionic */ + std::vector get_cable_vehicle(); + /**Get stat bonus from bionic*/ int get_mod_stat_from_bionic( const character_stat &Stat ) const; // route for overmap-scale traveling @@ -1548,12 +1545,12 @@ class Character : public Creature, public visitable /** Used for eating object at a location. Removes item if all of it was consumed. * @returns trinary enum NONE, SOME or ALL amount consumed. */ - trinary consume( item_location loc, bool force = false, bool refuel = false ); + trinary consume( item_location loc, bool force = false ); /** Used for eating a particular item that doesn't need to be in inventory. * @returns trinary enum NONE, SOME or ALL (doesn't remove). */ - trinary consume( item &target, bool force = false, bool refuel = false ); + trinary consume( item &target, bool force = false ); /** * Stores an item inside another consuming moves proportional to weapon skill and volume. @@ -1629,13 +1626,6 @@ class Character : public Creature, public visitable void leak_items(); /** Search surrounding squares for traps (and maybe other things in the future). */ void search_surroundings(); - /**Passively produce power from PERPETUAL fuel*/ - void passive_power_gen( const bionic &bio ); - /**Find fuel used by remote powered bionic*/ - material_id find_remote_fuel( bool look_only = false ); - /**Consume fuel used by remote powered bionic, return amount of request unfulfilled (0 if totally successful).*/ - int consume_remote_fuel( int amount ); - void reset_remote_fuel(); /**Handle heat from exothermic power generation*/ void heat_emission( const bionic &bio, units::energy fuel_energy ); /**Applies modifier to fuel_efficiency and returns the resulting efficiency*/ @@ -2291,10 +2281,6 @@ class Character : public Creature, public visitable int impact( int force, const tripoint &pos ) override; /** Knocks the player to a specified tile */ void knock_back_to( const tripoint &to ) override; - /** Siphons fuel (if available) from the specified vehicle into container or - * similar via @ref game::handle_liquid. May start a player activity. - */ - void siphon( vehicle &veh, const itype_id &desired_liquid ); /** Returns overall % of HP remaining */ int hp_percentage() const override; @@ -2752,7 +2738,7 @@ class Character : public Creature, public visitable std::map mutation_category_level; - int adjust_for_focus( int amount ) const; + float adjust_for_focus( float amount ) const; void update_type_of_scent( bool init = false ); void update_type_of_scent( const trait_id &mut, bool gain = true ); void set_type_of_scent( const scenttype_id &id ); @@ -2914,8 +2900,6 @@ class Character : public Creature, public visitable int nutrition_for( const item &comest ) const; /** Can the food be [theoretically] eaten no matter the consequences? */ ret_val can_eat( const item &food ) const; - /** Can the fuel be [theoretically] eaten? */ - ret_val can_consume_fuel( const item &fuel ) const; /** * Same as @ref can_eat, but takes consequences into account. * Asks about them if @param interactive is true, refuses otherwise. @@ -2926,11 +2910,6 @@ class Character : public Creature, public visitable */ int get_acquirable_energy( const item &it ) const; - /** - * Recharge CBMs whenever possible. - * @return true when recharging was successful. - */ - bool fuel_bionic_with( item &it ); /** Used to apply stimulation modifications from food and medication **/ void modify_stimulation( const islot_comestible &comest ); /** Used to apply fatigue modifications from food and medication **/ @@ -3507,17 +3486,21 @@ class Character : public Creature, public visitable */ bool is_visible_in_range( const Creature &critter, int range ) const; - struct auto_toggle_bionic_result; + struct bionic_fuels; /** - * Automatically turn bionic on or off according to remaining fuel and - * user settings, and return info of the first burnable fuel. + * Check fuel for the bionic. + * Returns fuels available for the bionic. + * @param bio the bionic + * @param start true if player is trying to turn the bionic on */ - auto_toggle_bionic_result auto_toggle_bionic( bionic &bio, bool start ); + bionic_fuels bionic_fuel_check( bionic &bio, bool start ); + /** - *Convert fuel to bionic power + * Convert fuel to bionic power. Handles both active and passive bionics + * @param bio the bionic */ - void burn_fuel( bionic &bio, const auto_toggle_bionic_result &result ); + void burn_fuel( bionic &bio ); player_activity destination_activity; /// A unique ID number, assigned by the game class. Values should never be reused. @@ -3603,7 +3586,7 @@ class Character : public Creature, public visitable // a cache of all active enchantment values. // is recalculated every turn in Character::recalculate_enchantment_cache - pimpl enchantment_cache; + pimpl enchantment_cache; }; Character &get_player_character(); diff --git a/src/character_attire.cpp b/src/character_attire.cpp index bd8f889245435..9871b7e82ee73 100644 --- a/src/character_attire.cpp +++ b/src/character_attire.cpp @@ -25,9 +25,6 @@ static const flag_id json_flag_ONE_PER_LAYER( "ONE_PER_LAYER" ); static const itype_id itype_shoulder_strap( "shoulder_strap" ); -static const material_id material_cotton( "cotton" ); -static const material_id material_leather( "leather" ); -static const material_id material_nomex( "nomex" ); static const material_id material_wool( "wool" ); static const trait_id trait_ANTENNAE( "ANTENNAE" ); @@ -99,8 +96,7 @@ ret_val Character::can_wear( const item &it, bool with_equip_change ) cons } } if( it.covers( body_part_head ) && !it.has_flag( flag_SEMITANGIBLE ) && - !it.made_of( material_wool ) && !it.made_of( material_cotton ) && - !it.made_of( material_nomex ) && !it.made_of( material_leather ) && + it.is_rigid() && ( has_trait( trait_HORNS_POINTED ) || has_trait( trait_ANTENNAE ) || has_trait( trait_ANTLERS ) ) ) { return ret_val::make_failure( _( "Cannot wear a helmet over %s." ), @@ -747,12 +743,15 @@ static void layer_item( std::map &vals, const ite * Setting layering_encumbrance to 0 at this point makes the item cease to exist * for the purposes of the layer penalty system. (normally an item has a minimum * layering_encumbrance of 2 ) + * Personal layer items and semitangible items do not conflict. */ if( it.has_flag( flag_SEMITANGIBLE ) ) { encumber_val = 0; layering_encumbrance = 0; } - + if( it.has_flag( flag_PERSONAL ) ) { + layering_encumbrance = 0; + } for( layer_level item_layer : item_layers ) { // do the sublayers of this armor conflict bool conflicts = false; diff --git a/src/character_body.cpp b/src/character_body.cpp index db3c157dbe220..e559645057d3b 100644 --- a/src/character_body.cpp +++ b/src/character_body.cpp @@ -403,7 +403,7 @@ void Character::update_bodytemp() const units::temperature player_local_temp = weather_man.get_temperature( pos() ); // NOTE : visit weather.h for some details on the numbers used // Converts temperature to Celsius/10 - int Ctemperature = static_cast( 100 * units::to_celcius( player_local_temp ) ); + int Ctemperature = static_cast( 100 * units::to_celsius( player_local_temp ) ); const w_point weather = *weather_man.weather_precise; int vehwindspeed = 0; map &here = get_map(); @@ -453,7 +453,7 @@ void Character::update_bodytemp() const int best_fire = get_best_fire( pos() ); const int lying_warmth = use_floor_warmth ? floor_warmth( pos() ) : 0; - const int water_temperature = 100 * units::to_celcius( + const int water_temperature = 100 * units::to_celsius( get_weather().get_cur_weather_gen().get_water_temperature() ); // Correction of body temperature due to traits and mutations diff --git a/src/character_proficiency.cpp b/src/character_proficiency.cpp index 3e265a602f219..4f72d2faf326f 100644 --- a/src/character_proficiency.cpp +++ b/src/character_proficiency.cpp @@ -46,7 +46,7 @@ bool Character::practice_proficiency( const proficiency_id &prof, const time_dur // Proficiencies can ignore focus using the `ignore_focus` JSON property const bool ignore_focus = prof->ignore_focus(); const time_duration &focused_amount = ignore_focus ? amount : time_duration::from_seconds( - adjust_for_focus( to_seconds( amount ) ) / 100 ); + adjust_for_focus( to_seconds( amount ) ) ); const float pct_before = _proficiencies->pct_practiced( prof ); const bool learned = _proficiencies->practice( prof, focused_amount, max ); diff --git a/src/clzones.cpp b/src/clzones.cpp index b10df0c138a66..92708aec6f5a8 100644 --- a/src/clzones.cpp +++ b/src/clzones.cpp @@ -45,7 +45,6 @@ static const faction_id faction_your_followers( "your_followers" ); -static const item_category_id item_category_container( "container" ); static const item_category_id item_category_food( "food" ); static const itype_id itype_disassembly( "disassembly" ); @@ -892,10 +891,7 @@ bool zone_manager::custom_loot_has( const tripoint_abs_ms &where, const item *it if( zones.empty() || !it ) { return false; } - item const *const check_it = - it->type->category_force == item_category_container && it->num_item_stacks() == 1 - ? &it->only_item() - : it; + item const *const check_it = it->this_or_single_content(); for( zone_data const *zone : zones ) { loot_options const &options = dynamic_cast( zone->get_options() ); std::string const filter_string = options.get_mark(); diff --git a/src/condition.cpp b/src/condition.cpp index 4ce822adf0d4a..abfa685072163 100644 --- a/src/condition.cpp +++ b/src/condition.cpp @@ -20,6 +20,7 @@ #include "debug.h" #include "enum_conversions.h" #include "field.h" +#include "flag.h" #include "game.h" #include "generic_factory.h" #include "global_vars.h" @@ -1107,6 +1108,15 @@ void conditional_t::set_can_stow_weapon( bool is_npc ) }; } +template +void conditional_t::set_can_drop_weapon( bool is_npc ) +{ + condition = [is_npc]( const T & d ) { + const talker *actor = d.actor( is_npc ); + return !actor->unarmed_attack() && !actor->wielded_with_flag( flag_NO_UNWIELD ); + }; +} + template void conditional_t::set_has_weapon( bool is_npc ) { @@ -2361,6 +2371,12 @@ void talk_effect_fun_t::set_arithmetic( const JsonObject &jo, const std::stri return false; }; } + } else if( objects.size() == 1 && no_result ) { + std::function get_first_int = conditional_t< T >::get_get_int( + objects.get_object( 0 ) ); + function = [get_first_int, set_int]( const T & d ) { + set_int( d, get_first_int( d ) ); + }; } else { jo.throw_error( "Invalid number of args in " + jo.str() ); function = []( const T & ) { @@ -2373,7 +2389,6 @@ void talk_effect_fun_t::set_arithmetic( const JsonObject &jo, const std::stri #pragma GCC pop_options #endif - template void conditional_t::set_u_has_camp() { @@ -2871,6 +2886,10 @@ conditional_t::conditional_t( const std::string &type ) set_can_stow_weapon(); } else if( type == "npc_can_stow_weapon" ) { set_can_stow_weapon( is_npc ); + } else if( type == "u_can_drop_weapon" ) { + set_can_drop_weapon(); + } else if( type == "npc_can_drop_weapon" ) { + set_can_drop_weapon( is_npc ); } else if( type == "u_has_weapon" ) { set_has_weapon(); } else if( type == "npc_has_weapon" ) { diff --git a/src/condition.h b/src/condition.h index fca1511ba7ca7..41bf1276b38f5 100644 --- a/src/condition.h +++ b/src/condition.h @@ -8,6 +8,7 @@ #include #include "dialogue.h" +#include "dialogue_helpers.h" #include "mission.h" class JsonObject; @@ -23,7 +24,7 @@ const std::unordered_set simple_string_conds = { { "npc_available", "npc_following", "npc_friend", "npc_hostile", "npc_train_skills", "npc_train_styles", "npc_train_spells", "at_safe_space", "is_day", "npc_has_activity", "is_outside", "u_is_outside", "npc_is_outside", "u_has_camp", - "u_can_stow_weapon", "npc_can_stow_weapon", "u_has_weapon", "npc_has_weapon", + "u_can_stow_weapon", "npc_can_stow_weapon", "u_can_drop_weapon", "npc_can_drop_weapon", "u_has_weapon", "npc_has_weapon", "u_driving", "npc_driving", "has_pickup_list", "is_by_radio", "has_reason" } @@ -67,137 +68,6 @@ static dialogue copy_dialogue( const T &d ) ); } -template -struct str_or_var { - cata::optional str_val; - cata::optional var_val; - cata::optional default_val; - std::string evaluate( const T &d ) const { - if( str_val.has_value() ) { - return str_val.value(); - } else if( var_val.has_value() ) { - std::string val = read_var_value( var_val.value(), d ); - if( !val.empty() ) { - return std::string( val ); - } - if( default_val.has_value() ) { - return default_val.value(); - } else { - debugmsg( "No default provided for str_or_var_part" ); - return ""; - } - } else { - debugmsg( "No valid value." ); - return ""; - } - } -}; - -template -struct int_or_var_part { - cata::optional int_val; - cata::optional var_val; - cata::optional default_val; - cata::optional> arithmetic_val; - int evaluate( const T &d ) const { - if( int_val.has_value() ) { - return int_val.value(); - } else if( var_val.has_value() ) { - std::string val = read_var_value( var_val.value(), d ); - if( !val.empty() ) { - return std::stoi( val ); - } - if( default_val.has_value() ) { - return default_val.value(); - } else { - debugmsg( "No default provided for int_or_var_part" ); - return 0; - } - } else if( arithmetic_val.has_value() ) { - arithmetic_val.value()( d ); - var_info info = var_info( var_type::global, "temp_var" ); - std::string val = read_var_value( info, d ); - if( !val.empty() ) { - return std::stoi( val ); - } else { - debugmsg( "No valid value." ); - return 0; - } - } else { - debugmsg( "No valid value." ); - return 0; - } - } -}; - -template -struct int_or_var { - bool pair = false; - int_or_var_part min; - int_or_var_part max; - int evaluate( const T &d ) const { - if( pair ) { - return rng( min.evaluate( d ), max.evaluate( d ) ); - } else { - return min.evaluate( d ); - } - } -}; - -template -struct duration_or_var_part { - cata::optional dur_val; - cata::optional var_val; - cata::optional default_val; - cata::optional> arithmetic_val; - time_duration evaluate( const T &d ) const { - if( dur_val.has_value() ) { - return dur_val.value(); - } else if( var_val.has_value() ) { - std::string val = read_var_value( var_val.value(), d ); - if( !val.empty() ) { - time_duration ret_val; - ret_val = time_duration::from_turns( std::stoi( val ) ); - return ret_val; - } - if( default_val.has_value() ) { - return default_val.value(); - } else { - debugmsg( "No default provided for duration_or_var_part" ); - return 0_seconds; - } - } else if( arithmetic_val.has_value() ) { - arithmetic_val.value()( d ); - var_info info = var_info( var_type::global, "temp_var" ); - std::string val = read_var_value( info, d ); - if( !val.empty() ) { - time_duration ret_val; - ret_val = time_duration::from_turns( std::stoi( val ) ); - return ret_val; - } else { - debugmsg( "No valid value." ); - return 0_seconds; - } - } else { - debugmsg( "No valid value." ); - return 0_seconds; - } - } -}; - -template -struct duration_or_var { - bool pair = false; - duration_or_var_part min; - duration_or_var_part max; - time_duration evaluate( const T &d ) const { - if( pair ) { - return rng( min.evaluate( d ), max.evaluate( d ) ); - } else { - return min.evaluate( d ); - } - } -}; template str_or_var get_str_or_var( const JsonValue &jv, const std::string &member, bool required = true, const std::string &default_val = "" ); @@ -320,6 +190,7 @@ struct conditional_t { void set_npc_train_spells( bool is_npc ); void set_at_safe_space( bool is_npc ); void set_can_stow_weapon( bool is_npc = false ); + void set_can_drop_weapon( bool is_npc = false ); void set_has_weapon( bool is_npc = false ); void set_is_driving( bool is_npc = false ); void set_is_day(); diff --git a/src/consumption.cpp b/src/consumption.cpp index f3849fa4d7feb..af818de5dc145 100644 --- a/src/consumption.cpp +++ b/src/consumption.cpp @@ -816,26 +816,6 @@ ret_val Character::can_eat( const item &food ) const return ret_val::make_success(); } -ret_val Character::can_consume_fuel( const item &fuel ) const -{ - if( !can_fuel_bionic_with( fuel ) ) { - return ret_val::make_failure( _( "That doesn't look useable as fuel." ) ); - } else { - std::string item_name = fuel.tname(); - material_id mat_type = fuel.get_base_material().id; - if( fuel.type->magazine ) { - const item ammo = item( fuel.ammo_current() ); - item_name = ammo.tname(); - mat_type = ammo.get_base_material().id; - } - if( get_fuel_capacity( mat_type ) <= 0 ) { - return ret_val::make_failure( _( "No space to store more %s" ), item_name ); - } - - } - return ret_val::make_success(); -} - ret_val Character::will_eat( const item &food, bool interactive ) const { ret_val ret = can_eat( food ); @@ -1570,80 +1550,6 @@ bool Character::consume_effects( item &food ) return true; } -bool Character::fuel_bionic_with( item &it ) -{ - if( !can_fuel_bionic_with( it ) ) { - return false; - } - - if( it.is_favorite && - !get_avatar().query_yn( _( "Are you sure you want to eat your favorited %s?" ), it.tname() ) ) { - return false; - } - - const bionic_id bio = get_most_efficient_bionic( get_bionic_fueled_with( it ) ); - - const bool is_magazine = !!it.type->magazine; - int loadable; - material_id mat = it.get_base_material().id; - - if( is_magazine ) { - const item ammo = item( it.ammo_current() ); - mat = ammo.get_base_material().id; - loadable = std::min( it.ammo_remaining(), get_fuel_capacity( mat ) ); - it.ammo_set( ammo.typeId(), it.ammo_remaining() - loadable ); - } else if( it.flammable() ) { - // This a special case for items that are not fuels and don't have charges - loadable = std::min( units::to_milliliter( it.volume() ), get_fuel_capacity( mat ) ); - it.charges -= it.charges_per_volume( units::from_milliliter( loadable ) ); - } else { - loadable = std::min( it.charges, get_fuel_capacity( mat ) ); - it.charges -= loadable; - } - - const std::string str_loaded = get_value( mat.str() ); - int loaded = 0; - if( !str_loaded.empty() ) { - loaded = std::stoi( str_loaded ); - } - - const std::string new_charge = std::to_string( loadable + loaded ); - - // Type and amount of fuel - set_value( mat.str(), new_charge ); - update_fuel_storage( mat ); - add_msg_player_or_npc( m_info, - //~ %1$i: charge number, %2$s: item name, %3$s: bionics name - n_gettext( "You load %1$i charge of %2$s in your %3$s.", - "You load %1$i charges of %2$s in your %3$s.", loadable ), - //~ %1$i: charge number, %2$s: item name, %3$s: bionics name - n_gettext( " load %1$i charge of %2$s in their %3$s.", - " load %1$i charges of %2$s in their %3$s.", loadable ), loadable, mat->name(), - bio->name ); - - // Return false for magazines because only their ammo is consumed - return !is_magazine; -} - -int Character::get_acquirable_energy( const item &it ) const -{ - const std::vector &bids = get_bionic_fueled_with( it ); - if( bids.empty() ) { - return 0; - } - const bionic_id &bid = get_most_efficient_bionic( bids ); - int to_consume; - units::energy energy_per_charge; - item fuel; - if( it.type->magazine ) { - fuel = it.loaded_ammo(); - } else { - fuel = it; - } - energy_per_charge = fuel.fuel_energy() / fuel.charges; - to_consume = std::min( fuel.charges, bid->fuel_capacity ); - return units::to_kilojoule( energy_per_charge * to_consume * bid->fuel_efficiency ); -} bool Character::can_estimate_rot() const { @@ -1816,7 +1722,7 @@ static bool consume_med( item &target, Character &you ) return true; } -trinary Character::consume( item &target, bool force, bool refuel ) +trinary Character::consume( item &target, bool force ) { if( target.is_null() ) { add_msg_if_player( m_info, _( "You do not have that item." ) ); @@ -1838,10 +1744,6 @@ trinary Character::consume( item &target, bool force, bool refuel ) return trinary::NONE; } - if( refuel ) { - return fuel_bionic_with( target ) && target.charges <= 0 ? trinary::ALL : trinary::SOME; - } - if( consume_med( target, *this ) || eat( target, *this, force ) ) { get_event_bus().send( getID(), target.typeId() ); @@ -1853,7 +1755,7 @@ trinary Character::consume( item &target, bool force, bool refuel ) return trinary::NONE; } -trinary Character::consume( item_location loc, bool force, bool refuel ) +trinary Character::consume( item_location loc, bool force ) { if( !loc ) { debugmsg( "Null loc to consume." ); @@ -1861,7 +1763,7 @@ trinary Character::consume( item_location loc, bool force, bool refuel ) } contents_change_handler handler; item &target = *loc; - trinary result = consume( target, force, refuel ); + trinary result = consume( target, force ); if( result != trinary::NONE ) { handler.unseal_pocket_containing( loc ); } diff --git a/src/crafting.cpp b/src/crafting.cpp index c9d207698dc1b..9fe7f37ca349c 100644 --- a/src/crafting.cpp +++ b/src/crafting.cpp @@ -1346,7 +1346,7 @@ void Character::complete_craft( item &craft, const cata::optional &loc // forget byproducts below either when you fix this. // // Temperature is not functional for non-foods - food_contained.set_item_temperature( units::from_celcius( 20 ) ); + food_contained.set_item_temperature( units::from_celsius( 20 ) ); } } @@ -1382,7 +1382,7 @@ void Character::complete_craft( item &craft, const cata::optional &loc if( should_heat ) { bp.heat_up(); } else { - bp.set_item_temperature( units::from_celcius( 20 ) ); + bp.set_item_temperature( units::from_celsius( 20 ) ); } } bp.set_owner( get_faction()->id ); diff --git a/src/creature.cpp b/src/creature.cpp index 71f8af48b5461..cc029add0c47e 100644 --- a/src/creature.cpp +++ b/src/creature.cpp @@ -1752,6 +1752,11 @@ std::string Creature::get_value( const std::string &key ) const return ( it == values.end() ) ? "" : it->second; } +void Creature::clear_values() +{ + values.clear(); +} + void Creature::mod_pain( int npain ) { mod_pain_noresist( npain ); diff --git a/src/creature.h b/src/creature.h index 2ca7a3648f921..fe3effad097e3 100644 --- a/src/creature.h +++ b/src/creature.h @@ -635,6 +635,7 @@ class Creature : public viewer void set_value( const std::string &key, const std::string &value ); void remove_value( const std::string &key ); std::string get_value( const std::string &key ) const; + void clear_values(); virtual units::mass get_weight() const = 0; diff --git a/src/debug_menu.cpp b/src/debug_menu.cpp index b0abeab1b28a9..5ad61cdc98bf2 100644 --- a/src/debug_menu.cpp +++ b/src/debug_menu.cpp @@ -180,6 +180,7 @@ std::string enum_to_string( debug_menu::debug_menu case debug_menu::debug_menu_index::DISPLAY_WEATHER: return "DISPLAY_WEATHER"; case debug_menu::debug_menu_index::DISPLAY_SCENTS: return "DISPLAY_SCENTS"; case debug_menu::debug_menu_index::CHANGE_TIME: return "CHANGE_TIME"; + case debug_menu::debug_menu_index::FORCE_TEMP: return "FORCE_TEMP"; case debug_menu::debug_menu_index::SET_AUTOMOVE: return "SET_AUTOMOVE"; case debug_menu::debug_menu_index::SHOW_MUT_CAT: return "SHOW_MUT_CAT"; case debug_menu::debug_menu_index::OM_EDITOR: return "OM_EDITOR"; @@ -404,6 +405,7 @@ static int map_uilist() { uilist_entry( debug_menu_index::GEN_SOUND, true, 'S', _( "Generate sound" ) ) }, { uilist_entry( debug_menu_index::KILL_MONS, true, 'K', _( "Kill all monsters" ) ) }, { uilist_entry( debug_menu_index::CHANGE_TIME, true, 't', _( "Change time" ) ) }, + { uilist_entry( debug_menu_index::FORCE_TEMP, true, 'T', _( "Force temperature" ) ) }, { uilist_entry( debug_menu_index::OM_EDITOR, true, 'O', _( "Overmap editor" ) ) }, { uilist_entry( debug_menu_index::MAP_EXTRA, true, 'm', _( "Spawn map extra" ) ) }, { uilist_entry( debug_menu_index::NESTED_MAPGEN, true, 'n', _( "Spawn nested mapgen" ) ) }, @@ -2415,6 +2417,60 @@ static void debug_menu_change_time() } while( smenu.ret != UILIST_CANCEL ); } +static void debug_menu_force_temperature() +{ + uilist tempmenu; + cata::optional &forced_temp = get_weather().forced_temperature; + + tempmenu.addentry( 0, forced_temp.has_value(), MENU_AUTOASSIGN, _( "Reset" ) ); + tempmenu.addentry( 1, true, MENU_AUTOASSIGN, _( "Set" ) ); + tempmenu.query(); + if( tempmenu.ret == 0 ) { + forced_temp.reset(); + } else { + string_input_popup pop; + + auto ask = [&pop]( const std::string & unit, cata::optional current ) { + int ret = pop.title( string_format( _( "Set temperature to? [%s]" ), unit ) ) + .width( 20 ) + .text( current ? std::to_string( *current ) : "" ) + .only_digits( true ) + .query_int(); + + return pop.canceled() ? current : cata::optional( ret ); + }; + + cata::optional current; + std::string option = get_option( "USE_CELSIUS" ); + + if( option == "celsius" ) { + if( forced_temp ) { + current = units::to_celsius( *forced_temp ); + } + cata::optional ret = ask( "C", current ); + if( ret ) { + forced_temp = units::from_celsius( *ret ); + } + } else if( option == "kelvin" ) { + if( forced_temp ) { + current = units::to_kelvin( *forced_temp ); + } + cata::optional ret = ask( "K", current ); + if( ret ) { + forced_temp = units::from_kelvin( *ret ); + } + } else { + if( forced_temp ) { + current = units::to_fahrenheit( *forced_temp ); + } + cata::optional ret = ask( "F", current ); + if( ret ) { + forced_temp = units::from_fahrenheit( *ret ); + } + } + } +} + void debug() { bool debug_menu_has_hotkey = hotkey_for_action( ACTION_DEBUG, @@ -2858,6 +2914,9 @@ void debug() case debug_menu_index::CHANGE_TIME: debug_menu_change_time(); break; + case debug_menu_index::FORCE_TEMP: + debug_menu_force_temperature(); + break; case debug_menu_index::SET_AUTOMOVE: { const cata::optional dest = g->look_around(); if( !dest || *dest == player_character.pos() ) { diff --git a/src/debug_menu.h b/src/debug_menu.h index 14954d7e48107..ba2d7fc958779 100644 --- a/src/debug_menu.h +++ b/src/debug_menu.h @@ -56,6 +56,7 @@ enum class debug_menu_index : int { DISPLAY_WEATHER, DISPLAY_SCENTS, CHANGE_TIME, + FORCE_TEMP, SET_AUTOMOVE, SHOW_MUT_CAT, OM_EDITOR, diff --git a/src/dialogue.h b/src/dialogue.h index db12efc3b4188..4062162cb5791 100644 --- a/src/dialogue.h +++ b/src/dialogue.h @@ -89,108 +89,6 @@ struct talk_topic { std::string reason; }; -template -struct talk_effect_fun_t { - private: - std::function function; - std::vector> likely_rewards; - - public: - talk_effect_fun_t() = default; - explicit talk_effect_fun_t( const talkfunction_ptr & ); - explicit talk_effect_fun_t( const std::function & ); - explicit talk_effect_fun_t( const std::function & ); - void set_companion_mission( const std::string &role_id ); - void set_add_effect( const JsonObject &jo, const std::string &member, bool is_npc = false ); - void set_remove_effect( const JsonObject &jo, const std::string &member, bool is_npc = false ); - void set_add_trait( const JsonObject &jo, const std::string &member, bool is_npc = false ); - void set_remove_trait( const JsonObject &jo, const std::string &member, bool is_npc = false ); - void set_mutate( const JsonObject &jo, const std::string &member, bool is_npc = false ); - void set_mutate_category( const JsonObject &jo, const std::string &member, bool is_npc = false ); - void set_add_bionic( const JsonObject &jo, const std::string &member, bool is_npc = false ); - void set_lose_bionic( const JsonObject &jo, const std::string &member, bool is_npc = false ); - void set_message( const JsonObject &jo, const std::string &member, bool is_npc = false ); - void set_add_wet( const JsonObject &jo, const std::string &member, bool is_npc ); - void set_assign_activity( const JsonObject &jo, const std::string &member, bool is_npc = false ); - void set_assign_mission( const JsonObject &jo, const std::string &member ); - void set_finish_mission( const JsonObject &jo, const std::string &member ); - void set_remove_active_mission( const JsonObject &jo, const std::string &member ); - void set_offer_mission( const JsonObject &jo, const std::string &member ); - void set_make_sound( const JsonObject &jo, const std::string &member, bool is_npc ); - void set_run_eocs( const JsonObject &jo, const std::string &member ); - void set_run_npc_eocs( const JsonObject &jo, const std::string &member, bool is_npc ); - void set_queue_eocs( const JsonObject &jo, const std::string &member ); - void set_switch( const JsonObject &jo, const std::string &member ); - void set_roll_remainder( const JsonObject &jo, const std::string &member, bool is_npc ); - void set_weighted_list_eocs( const JsonObject &jo, const std::string &member ); - void set_mod_healthy( const JsonObject &jo, const std::string &member, bool is_npc ); - void set_cast_spell( const JsonObject &jo, const std::string &member, bool is_npc, - bool targeted = false ); - void set_lightning(); - void set_next_weather(); - void set_sound_effect( const JsonObject &jo, const std::string &member ); - void set_add_var( const JsonObject &jo, const std::string &member, bool is_npc = false ); - void set_remove_var( const JsonObject &jo, const std::string &member, bool is_npc = false ); - void set_adjust_var( const JsonObject &jo, const std::string &member, bool is_npc = false ); - void set_u_spawn_item( const JsonObject &jo, const std::string &member, int count, - const std::string &container_name ); - void set_u_buy_item( const itype_id &item_name, int cost, int count, - const std::string &container_name, const JsonObject &jo ); - void set_u_spend_cash( int amount, const JsonObject &jo ); - void set_u_sell_item( const itype_id &item_name, int cost, int count, const JsonObject &jo ); - void set_consume_item( const JsonObject &jo, const std::string &member, int count, int charges, - bool is_npc = false ); - void set_remove_item_with( const JsonObject &jo, const std::string &member, bool is_npc = false ); - void set_npc_change_faction( const std::string &faction_name ); - void set_npc_change_class( const std::string &class_name ); - void set_change_faction_rep( int rep_change ); - void set_add_debt( const std::vector &debt_modifiers ); - void set_toggle_npc_rule( const std::string &rule ); - void set_set_npc_rule( const std::string &rule ); - void set_clear_npc_rule( const std::string &rule ); - void set_npc_engagement_rule( const std::string &setting ); - void set_npc_aim_rule( const std::string &setting ); - void set_npc_cbm_reserve_rule( const std::string &setting ); - void set_npc_cbm_recharge_rule( const std::string &setting ); - void set_location_variable( const JsonObject &jo, const std::string &member, bool is_npc ); - void set_transform_radius( const JsonObject &jo, const std::string &member, bool is_npc ); - void set_transform_line( const JsonObject &jo, const std::string &member ); - void set_place_override( const JsonObject &jo, const std::string &member ); - void set_mapgen_update( const JsonObject &jo, const std::string &member ); - void set_remove_npc( const JsonObject &jo, const std::string &member ); - void set_alter_timed_events( const JsonObject &jo, const std::string &member ); - void set_revert_location( const JsonObject &jo, const std::string &member ); - void set_npc_goal( const JsonObject &jo, const std::string &member ); - void set_bulk_trade_accept( bool is_trade, int quantity, bool is_npc = false ); - void set_npc_gets_item( bool to_use ); - void set_add_mission( const std::string &mission_id ); - const std::vector> &get_likely_rewards() const; - void set_u_buy_monster( const std::string &monster_type_id, int cost, int count, bool pacified, - const translation &name, const JsonObject &jo ); - void set_u_learn_recipe( const std::string &learned_recipe_id ); - void set_npc_first_topic( const std::string &chat_topic ); - void set_add_morale( const JsonObject &jo, const std::string &member, bool is_npc ); - void set_lose_morale( const JsonObject &jo, const std::string &member, bool is_npc ); - void set_add_faction_trust( const JsonObject &jo, const std::string &member ); - void set_lose_faction_trust( const JsonObject &jo, const std::string &member ); - void set_arithmetic( const JsonObject &jo, const std::string &member, bool no_result ); - void set_set_string_var( const JsonObject &jo, const std::string &member ); - void set_custom_light_level( const JsonObject &jo, const std::string &member ); - void set_spawn_monster( const JsonObject &jo, const std::string &member, bool is_npc ); - void set_field( const JsonObject &jo, const std::string &member, bool is_npc ); - void set_teleport( const JsonObject &jo, const std::string &member, bool is_npc ); - void set_give_equipment( const JsonObject &jo, const std::string &member ); - void set_open_dialogue( const JsonObject &jo, const std::string &member ); - void set_take_control( const JsonObject &jo ); - void set_take_control_menu(); - void operator()( const T &d ) const { - if( !function ) { - return; - } - return function( d ); - } -}; - /** * Defines what happens when the trial succeeds or fails. If trial is * TALK_TRIAL_NONE it always succeeds. @@ -415,47 +313,6 @@ struct dynamic_line_t { } }; -struct var_info { - var_info( var_type in_type, std::string in_name ): type( in_type ), - name( std::move( in_name ) ) {} - var_info( var_type in_type, std::string in_name, std::string in_default_val ): type( in_type ), - name( std::move( in_name ) ), default_val( std::move( in_default_val ) ) {} - var_type type; - std::string name; - std::string default_val; -}; - -template -static std::string read_var_value( var_info info, const T &d ) -{ - std::string ret_val; - global_variables &globvars = get_globals(); - switch( info.type ) { - case var_type::global: - ret_val = globvars.get_global_value( info.name ); - break; - case var_type::u: - ret_val = d.actor( false )->get_value( info.name ); - break; - case var_type::npc: - ret_val = d.actor( true )->get_value( info.name ); - break; - case var_type::faction: - debugmsg( "Not implemented yet." ); - break; - case var_type::party: - debugmsg( "Not implemented yet." ); - break; - default: - debugmsg( "Invalid type." ); - break; - } - if( ret_val.empty() ) { - ret_val = info.default_val; - } - return ret_val; -} - /** * An extended response. It contains the response itself and a condition, so we can include the * response if, and only if the condition is met. diff --git a/src/dialogue_helpers.h b/src/dialogue_helpers.h new file mode 100644 index 0000000000000..8c561fe6980a6 --- /dev/null +++ b/src/dialogue_helpers.h @@ -0,0 +1,296 @@ +#pragma once +#ifndef CATA_SRC_DIALOGUE_HELPERS_H +#define CATA_SRC_DIALOGUE_HELPERS_H + +#include "global_vars.h" +#include "optional.h" +#include "rng.h" +#include "type_id.h" + +struct dialogue; +class npc; + +using talkfunction_ptr = std::add_pointer::type; +using dialogue_fun_ptr = std::add_pointer::type; + +using trial_mod = std::pair; + + +template +struct talk_effect_fun_t { + private: + std::function function; + std::vector> likely_rewards; + + public: + talk_effect_fun_t() = default; + explicit talk_effect_fun_t( const talkfunction_ptr & ); + explicit talk_effect_fun_t( const std::function & ); + explicit talk_effect_fun_t( const std::function & ); + void set_companion_mission( const std::string &role_id ); + void set_add_effect( const JsonObject &jo, const std::string &member, bool is_npc = false ); + void set_remove_effect( const JsonObject &jo, const std::string &member, bool is_npc = false ); + void set_add_trait( const JsonObject &jo, const std::string &member, bool is_npc = false ); + void set_remove_trait( const JsonObject &jo, const std::string &member, bool is_npc = false ); + void set_mutate( const JsonObject &jo, const std::string &member, bool is_npc = false ); + void set_mutate_category( const JsonObject &jo, const std::string &member, bool is_npc = false ); + void set_add_bionic( const JsonObject &jo, const std::string &member, bool is_npc = false ); + void set_lose_bionic( const JsonObject &jo, const std::string &member, bool is_npc = false ); + void set_message( const JsonObject &jo, const std::string &member, bool is_npc = false ); + void set_add_wet( const JsonObject &jo, const std::string &member, bool is_npc ); + void set_assign_activity( const JsonObject &jo, const std::string &member, bool is_npc = false ); + void set_assign_mission( const JsonObject &jo, const std::string &member ); + void set_finish_mission( const JsonObject &jo, const std::string &member ); + void set_remove_active_mission( const JsonObject &jo, const std::string &member ); + void set_offer_mission( const JsonObject &jo, const std::string &member ); + void set_make_sound( const JsonObject &jo, const std::string &member, bool is_npc ); + void set_run_eocs( const JsonObject &jo, const std::string &member ); + void set_run_npc_eocs( const JsonObject &jo, const std::string &member, bool is_npc ); + void set_queue_eocs( const JsonObject &jo, const std::string &member ); + void set_switch( const JsonObject &jo, const std::string &member ); + void set_roll_remainder( const JsonObject &jo, const std::string &member, bool is_npc ); + void set_weighted_list_eocs( const JsonObject &jo, const std::string &member ); + void set_mod_healthy( const JsonObject &jo, const std::string &member, bool is_npc ); + void set_cast_spell( const JsonObject &jo, const std::string &member, bool is_npc, + bool targeted = false ); + void set_lightning(); + void set_next_weather(); + void set_sound_effect( const JsonObject &jo, const std::string &member ); + void set_add_var( const JsonObject &jo, const std::string &member, bool is_npc = false ); + void set_remove_var( const JsonObject &jo, const std::string &member, bool is_npc = false ); + void set_adjust_var( const JsonObject &jo, const std::string &member, bool is_npc = false ); + void set_u_spawn_item( const JsonObject &jo, const std::string &member, int count, + const std::string &container_name ); + void set_u_buy_item( const itype_id &item_name, int cost, int count, + const std::string &container_name, const JsonObject &jo ); + void set_u_spend_cash( int amount, const JsonObject &jo ); + void set_u_sell_item( const itype_id &item_name, int cost, int count, const JsonObject &jo ); + void set_consume_item( const JsonObject &jo, const std::string &member, int count, int charges, + bool is_npc = false ); + void set_remove_item_with( const JsonObject &jo, const std::string &member, bool is_npc = false ); + void set_npc_change_faction( const std::string &faction_name ); + void set_npc_change_class( const std::string &class_name ); + void set_change_faction_rep( int rep_change ); + void set_add_debt( const std::vector &debt_modifiers ); + void set_toggle_npc_rule( const std::string &rule ); + void set_set_npc_rule( const std::string &rule ); + void set_clear_npc_rule( const std::string &rule ); + void set_npc_engagement_rule( const std::string &setting ); + void set_npc_aim_rule( const std::string &setting ); + void set_npc_cbm_reserve_rule( const std::string &setting ); + void set_npc_cbm_recharge_rule( const std::string &setting ); + void set_location_variable( const JsonObject &jo, const std::string &member, bool is_npc ); + void set_transform_radius( const JsonObject &jo, const std::string &member, bool is_npc ); + void set_transform_line( const JsonObject &jo, const std::string &member ); + void set_place_override( const JsonObject &jo, const std::string &member ); + void set_mapgen_update( const JsonObject &jo, const std::string &member ); + void set_remove_npc( const JsonObject &jo, const std::string &member ); + void set_alter_timed_events( const JsonObject &jo, const std::string &member ); + void set_revert_location( const JsonObject &jo, const std::string &member ); + void set_npc_goal( const JsonObject &jo, const std::string &member ); + void set_bulk_trade_accept( bool is_trade, int quantity, bool is_npc = false ); + void set_npc_gets_item( bool to_use ); + void set_add_mission( const std::string &mission_id ); + const std::vector> &get_likely_rewards() const; + void set_u_buy_monster( const std::string &monster_type_id, int cost, int count, bool pacified, + const translation &name, const JsonObject &jo ); + void set_u_learn_recipe( const std::string &learned_recipe_id ); + void set_npc_first_topic( const std::string &chat_topic ); + void set_add_morale( const JsonObject &jo, const std::string &member, bool is_npc ); + void set_lose_morale( const JsonObject &jo, const std::string &member, bool is_npc ); + void set_add_faction_trust( const JsonObject &jo, const std::string &member ); + void set_lose_faction_trust( const JsonObject &jo, const std::string &member ); + void set_arithmetic( const JsonObject &jo, const std::string &member, bool no_result ); + void set_set_string_var( const JsonObject &jo, const std::string &member ); + void set_custom_light_level( const JsonObject &jo, const std::string &member ); + void set_spawn_monster( const JsonObject &jo, const std::string &member, bool is_npc ); + void set_field( const JsonObject &jo, const std::string &member, bool is_npc ); + void set_teleport( const JsonObject &jo, const std::string &member, bool is_npc ); + void set_give_equipment( const JsonObject &jo, const std::string &member ); + void set_open_dialogue( const JsonObject &jo, const std::string &member ); + void set_take_control( const JsonObject &jo ); + void set_take_control_menu(); + void operator()( const T &d ) const { + if( !function ) { + return; + } + return function( d ); + } +}; + + +struct var_info { + var_info( var_type in_type, std::string in_name ): type( in_type ), + name( std::move( in_name ) ) {} + var_info( var_type in_type, std::string in_name, std::string in_default_val ): type( in_type ), + name( std::move( in_name ) ), default_val( std::move( in_default_val ) ) {} + var_type type; + std::string name; + std::string default_val; +}; + +template +static std::string read_var_value( var_info info, const T &d ) +{ + std::string ret_val; + global_variables &globvars = get_globals(); + switch( info.type ) { + case var_type::global: + ret_val = globvars.get_global_value( info.name ); + break; + case var_type::u: + ret_val = d.actor( false )->get_value( info.name ); + break; + case var_type::npc: + ret_val = d.actor( true )->get_value( info.name ); + break; + case var_type::faction: + debugmsg( "Not implemented yet." ); + break; + case var_type::party: + debugmsg( "Not implemented yet." ); + break; + default: + debugmsg( "Invalid type." ); + break; + } + if( ret_val.empty() ) { + ret_val = info.default_val; + } + return ret_val; +} + + +template +struct str_or_var { + cata::optional str_val; + cata::optional var_val; + cata::optional default_val; + std::string evaluate( const T &d ) const { + if( str_val.has_value() ) { + return str_val.value(); + } else if( var_val.has_value() ) { + std::string val = read_var_value( var_val.value(), d ); + if( !val.empty() ) { + return std::string( val ); + } + if( default_val.has_value() ) { + return default_val.value(); + } else { + debugmsg( "No default provided for str_or_var_part" ); + return ""; + } + } else { + debugmsg( "No valid value for str_or_var_part." ); + return ""; + } + } +}; + +template +struct int_or_var_part { + cata::optional int_val; + cata::optional var_val; + cata::optional default_val; + cata::optional> arithmetic_val; + int evaluate( const T &d ) const { + if( int_val.has_value() ) { + return int_val.value(); + } else if( var_val.has_value() ) { + std::string val = read_var_value( var_val.value(), d ); + if( !val.empty() ) { + return std::stoi( val ); + } + if( default_val.has_value() ) { + return default_val.value(); + } else { + debugmsg( "No default provided for int_or_var_part" ); + return 0; + } + } else if( arithmetic_val.has_value() ) { + arithmetic_val.value()( d ); + var_info info = var_info( var_type::global, "temp_var" ); + std::string val = read_var_value( info, d ); + if( !val.empty() ) { + return std::stoi( val ); + } else { + debugmsg( "No valid arithmetic value for int_or_var_part." ); + return 0; + } + } else { + debugmsg( "No valid value for int_or_var_part." ); + return 0; + } + } +}; + +template +struct int_or_var { + bool pair = false; + int_or_var_part min; + int_or_var_part max; + int evaluate( const T &d ) const { + if( pair ) { + return rng( min.evaluate( d ), max.evaluate( d ) ); + } else { + return min.evaluate( d ); + } + } +}; + +template +struct duration_or_var_part { + cata::optional dur_val; + cata::optional var_val; + cata::optional default_val; + cata::optional> arithmetic_val; + time_duration evaluate( const T &d ) const { + if( dur_val.has_value() ) { + return dur_val.value(); + } else if( var_val.has_value() ) { + std::string val = read_var_value( var_val.value(), d ); + if( !val.empty() ) { + time_duration ret_val; + ret_val = time_duration::from_turns( std::stoi( val ) ); + return ret_val; + } + if( default_val.has_value() ) { + return default_val.value(); + } else { + debugmsg( "No default provided for duration_or_var_part" ); + return 0_seconds; + } + } else if( arithmetic_val.has_value() ) { + arithmetic_val.value()( d ); + var_info info = var_info( var_type::global, "temp_var" ); + std::string val = read_var_value( info, d ); + if( !val.empty() ) { + time_duration ret_val; + ret_val = time_duration::from_turns( std::stoi( val ) ); + return ret_val; + } else { + debugmsg( "No valid arithmetic value for duration_or_var_part." ); + return 0_seconds; + } + } else { + debugmsg( "No valid value for duration_or_var_part." ); + return 0_seconds; + } + } +}; + +template +struct duration_or_var { + bool pair = false; + duration_or_var_part min; + duration_or_var_part max; + time_duration evaluate( const T &d ) const { + if( pair ) { + return rng( min.evaluate( d ), max.evaluate( d ) ); + } else { + return min.evaluate( d ); + } + } +}; + +#endif // CATA_SRC_DIALOGUE_HELPERS_H diff --git a/src/fault.cpp b/src/fault.cpp index 5de5001a093a6..77c5290bf15f4 100644 --- a/src/fault.cpp +++ b/src/fault.cpp @@ -46,6 +46,7 @@ void fault::load_fault( const JsonObject &jo ) optional( jo_method, false, "description", m.description, f.description_ ); mandatory( jo_method, false, "success_msg", m.success_msg ); mandatory( jo_method, false, "time", m.time ); + optional( jo_method, false, "set_variables", m.set_variables ); for( const JsonObject jo_skill : jo_method.get_array( "skills" ) ) { skill_id sk_id; @@ -55,14 +56,21 @@ void fault::load_fault( const JsonObject &jo ) if( jo_method.has_string( "requirements" ) ) { mandatory( jo_method, false, "requirements", m.requirements ); - } else { + } else if( jo_method.has_object( "requirements" ) ) { JsonObject jo_req = jo_method.get_object( "requirements" ); - m.requirements = requirement_id( m.id ); - requirement_data::load_requirement( jo_req, m.requirements ); + requirement_id req_id = requirement_id( m.id ); + requirement_data::load_requirement( jo_req, req_id ); + m.requirements.emplace_back( req_id, 1 ); + } else { + for( const JsonValue &jv : jo_method.get_array( "requirements" ) ) { + const JsonArray &req = static_cast( jv ); + m.requirements.emplace_back( requirement_id( req.get_string( 0 ) ), req.get_int( 1 ) ); + } } optional( jo_method, false, "turns_into", m.turns_into, cata::nullopt ); optional( jo_method, false, "also_mends", m.also_mends, cata::nullopt ); + optional( jo_method, false, "heal_stages", m.heal_stages, cata::nullopt ); f.mending_methods_.emplace( m.id, m ); } @@ -90,9 +98,11 @@ void fault::check_consistency() { for( const auto &f : faults_all ) { for( const auto &m : f.second.mending_methods_ ) { - if( !m.second.requirements.is_valid() ) { - debugmsg( "fault %s has invalid requirement id %s for mending method %s", - f.second.id_.str(), m.second.requirements.str(), m.first ); + for( const auto &r : m.second.requirements ) { + if( !r.first.is_valid() ) { + debugmsg( "fault %s has invalid requirement id %s for mending method %s", + f.second.id_.str(), r.first.str(), m.first ); + } } if( m.second.time < 0_turns ) { debugmsg( "fault %s requires negative mending time for mending method %s", @@ -119,3 +129,13 @@ void fault::check_consistency() } } } + +requirement_data mending_method::get_requirements() const +{ + requirement_data rd; + for( const std::pair &req_pair : requirements ) { + rd = rd + req_pair.first.obj() * static_cast( req_pair.second ); + } + rd.consolidate(); + return rd; +} diff --git a/src/fault.h b/src/fault.h index 342100d39a80d..e1295974f120a 100644 --- a/src/fault.h +++ b/src/fault.h @@ -16,15 +16,22 @@ class JsonObject; struct mending_method { - std::string id; - translation name; - translation description; - translation success_msg; - time_duration time; - std::map skills; - requirement_id requirements; - cata::optional turns_into; - cata::optional also_mends; + public: + std::string id; + translation name; + translation description; + translation success_msg; + time_duration time; + std::map set_variables; + std::map skills; + cata::optional turns_into; + cata::optional also_mends; + cata::optional heal_stages; + + requirement_data get_requirements() const; + private: + friend class fault; + std::vector> requirements; }; class fault diff --git a/src/flag.cpp b/src/flag.cpp index 66d5dcf9938cc..ca60dc26ab8c3 100644 --- a/src/flag.cpp +++ b/src/flag.cpp @@ -31,6 +31,7 @@ const flag_id flag_BAROMETER( "BAROMETER" ); const flag_id flag_BASH_IMMUNE( "BASH_IMMUNE" ); const flag_id flag_BELTED( "BELTED" ); const flag_id flag_BELT_CLIP( "BELT_CLIP" ); +const flag_id flag_BIONIC_FUEL_SOURCE( "BIONIC_FUEL_SOURCE" ); const flag_id flag_BIONIC_GUN( "BIONIC_GUN" ); const flag_id flag_BIONIC_INSTALLATION_DATA( "BIONIC_INSTALLATION_DATA" ); const flag_id flag_BIONIC_TOGGLED( "BIONIC_TOGGLED" ); diff --git a/src/flag.h b/src/flag.h index 3d2482d5e4db7..3ba944d744f25 100644 --- a/src/flag.h +++ b/src/flag.h @@ -42,6 +42,7 @@ extern const flag_id flag_BASH_IMMUNE; extern const flag_id flag_BELTED; extern const flag_id flag_BELT_CLIP; extern const flag_id flag_BIO_IMMUNE; +extern const flag_id flag_BIONIC_FUEL_SOURCE; extern const flag_id flag_BIONIC_GUN; extern const flag_id flag_BIONIC_INSTALLATION_DATA; extern const flag_id flag_BIONIC_TOGGLED; diff --git a/src/game.cpp b/src/game.cpp index 54351f14d178f..220221a2b06a5 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -4763,7 +4763,7 @@ bool game::find_nearby_spawn_point( const tripoint &target, const mtype_id &mt, tripoint target_point; //find a legal outdoor place to spawn based on the specified radius, //we just try a bunch of random points and use the first one that works, it none do then no spawn - for( int attempts = 0; attempts < 15; attempts++ ) { + for( int attempts = 0; attempts < 75; attempts++ ) { target_point = target + tripoint( rng( -max_radius, max_radius ), rng( -max_radius, max_radius ), 0 ); if( can_place_monster( monster( mt->id ), target_point ) && @@ -9207,17 +9207,11 @@ void game::reload( item_location &loc, bool prompt, bool empty ) } if( opt ) { - int moves = opt.moves(); - if( loc->get_var( "dirt", 0 ) > 7800 ) { + const int extra_moves = loc->get_var( "dirt", 0 ) > 7800 ? 2500 : 0; + if( extra_moves > 0 ) { add_msg( m_warning, _( "You struggle to reload the fouled %s." ), loc->tname() ); - moves += 2500; } - std::vector targets; - targets.push_back( opt.target ); - targets.push_back( std::move( opt.ammo ) ); - - u.assign_activity( player_activity( reload_activity_actor( moves, opt.qty(), targets ) ) ); - + u.assign_activity( player_activity( reload_activity_actor( std::move( opt ), extra_moves ) ) ); } } @@ -9302,16 +9296,14 @@ void game::reload_weapon( bool try_everything ) return; } // If we make it here and haven't found anything to reload, start looking elsewhere. - vehicle *veh = veh_pointer_or_null( m.veh_at( u.pos() ) ); - turret_data turret; - if( veh && ( turret = veh->turret_query( u.pos() ) ) && turret.can_reload() ) { - item::reload_option opt = u.select_ammo( turret.base(), true ); - std::vector targets; - if( opt ) { - const int moves = opt.moves(); - targets.push_back( opt.target ); - targets.push_back( std::move( opt.ammo ) ); - u.assign_activity( player_activity( reload_activity_actor( moves, opt.qty(), targets ) ) ); + const optional_vpart_position ovp = m.veh_at( u.pos() ); + if( ovp ) { + const turret_data turret = ovp->vehicle().turret_query( ovp->pos() ); + if( turret.can_reload() ) { + item::reload_option opt = u.select_ammo( turret.base(), true ); + if( opt ) { + u.assign_activity( player_activity( reload_activity_actor( std::move( opt ) ) ) ); + } } return; } @@ -10791,10 +10783,10 @@ void game::on_move_effects() // TODO: Move this to a character method if( !u.is_mounted() ) { const item muscle( "muscle" ); - for( const bionic_id &bid : u.get_bionic_fueled_with( muscle ) ) { + for( const bionic_id &bid : u.get_bionic_fueled_with_muscle() ) { if( u.has_active_bionic( bid ) ) {// active power gen u.mod_power_level( muscle.fuel_energy() * bid->fuel_efficiency ); - } else if( u.has_bionic( bid ) ) {// passive power gen + } else {// passive power gen u.mod_power_level( muscle.fuel_energy() * bid->passive_fuel_efficiency ); } } diff --git a/src/game_constants.h b/src/game_constants.h index 334ab4ea4fc9a..b5833c95bdcf7 100644 --- a/src/game_constants.h +++ b/src/game_constants.h @@ -102,13 +102,13 @@ constexpr units::temperature fridge = units::from_fahrenheit( 37 ); // ~ 2.7 Cel constexpr units::temperature cold = units::from_fahrenheit( 40 ); // ~4.4 C // Temperature inside an active freezer in Fahrenheit. -constexpr units::temperature freezer = units::from_celcius( -5 ); // -5 Celsius +constexpr units::temperature freezer = units::from_celsius( -5 ); // -5 Celsius // Temperature in which water freezes. -constexpr units::temperature freezing = units::from_celcius( 0 ); // 0 Celsius +constexpr units::temperature freezing = units::from_celsius( 0 ); // 0 Celsius // Temperature in which water boils. -constexpr units::temperature boiling = units::from_celcius( 100 ); // 100 Celsius +constexpr units::temperature boiling = units::from_celsius( 100 ); // 100 Celsius } // namespace temperatures // Slowest speed at which a gun can be aimed. diff --git a/src/game_inventory.cpp b/src/game_inventory.cpp index c126efc76d705..9bb2f52b92f59 100644 --- a/src/game_inventory.cpp +++ b/src/game_inventory.cpp @@ -63,7 +63,6 @@ static const activity_id ACT_CONSUME_DRINK_MENU( "ACT_CONSUME_DRINK_MENU" ); static const activity_id ACT_CONSUME_FOOD_MENU( "ACT_CONSUME_FOOD_MENU" ); -static const activity_id ACT_CONSUME_FUEL_MENU( "ACT_CONSUME_FUEL_MENU" ); static const activity_id ACT_CONSUME_MEDS_MENU( "ACT_CONSUME_MEDS_MENU" ); static const activity_id ACT_EAT_MENU( "ACT_EAT_MENU" ); @@ -143,8 +142,7 @@ static item_location inv_internal( Character &u, const inventory_selector_preset ACT_EAT_MENU, ACT_CONSUME_FOOD_MENU, ACT_CONSUME_DRINK_MENU, - ACT_CONSUME_MEDS_MENU, - ACT_CONSUME_FUEL_MENU }; + ACT_CONSUME_MEDS_MENU }; u.inv->restack( u ); @@ -835,186 +833,6 @@ class comestible_inventory_preset : public inventory_selector_preset const Character &you; }; -class fuel_inventory_preset : public inventory_selector_preset -{ - public: - explicit fuel_inventory_preset( const Character &you ) : you( you ) { - - _indent_entries = false; - - append_cell( []( const item_location & loc ) { - const time_duration spoils = loc->is_comestible() ? loc->get_comestible()->spoils : - calendar::INDEFINITELY_LONG_DURATION; - if( spoils > 0_turns ) { - return to_string_clipped( spoils ); - } - //~ Used for permafood shelf life in the Eat menu - return std::string( _( "indefinite" ) ); - }, _( "SHELF LIFE" ) ); - - append_cell( []( const item_location & loc ) { - const item &it = *loc; - - int converted_volume_scale = 0; - const int charges = std::max( it.charges, 1 ); - const double converted_volume = round_up( convert_volume( it.volume().value() / charges, - &converted_volume_scale ), 2 ); - - //~ Eat menu Volume: - return string_format( _( "%.2f%s" ), converted_volume, volume_units_abbr() ); - }, _( "VOLUME" ) ); - - Character &player_character = get_player_character(); - append_cell( [&player_character]( const item_location & loc ) { - time_duration time = player_character.get_consume_time( *loc ); - return string_format( "%s", to_string( time, true ) ); - }, _( "CONSUME TIME" ) ); - - append_cell( [this, &player_character]( const item_location & loc ) { - std::string sealed; - if( loc.has_parent() ) { - item_pocket *pocket = loc.parent_item()->contained_where( *loc.get_item() ); - sealed = pocket->sealed() ? _( "sealed" ) : std::string(); - } - if( player_character.can_estimate_rot() ) { - if( loc->is_comestible() && loc->get_comestible()->spoils > 0_turns ) { - return sealed + ( sealed.empty() ? "" : " " ) + get_freshness( loc ); - } - return std::string( "---" ); - } - return sealed; - }, _( "FRESHNESS" ) ); - - append_cell( [this, &player_character]( const item_location & loc ) { - if( player_character.can_estimate_rot() ) { - if( loc->is_comestible() && loc->get_comestible()->spoils > 0_turns ) { - if( !loc->rotten() ) { - return get_time_left_rounded( loc ); - } - } - return std::string( "---" ); - } - return std::string(); - }, _( "SPOILS IN" ) ); - append_cell( [&you]( const item_location & loc ) { - std::string cbm_name; - - std::vector bids = you.get_bionic_fueled_with( *loc ); - if( !bids.empty() ) { - bionic_id bid = you.get_most_efficient_bionic( bids ); - cbm_name = bid->name.translated(); - } - - if( !cbm_name.empty() ) { - return string_format( "%s", cbm_name ); - } - - return std::string(); - }, _( "CBM" ) ); - - append_cell( [&you]( const item_location & loc ) { - return good_bad_none( you.get_acquirable_energy( *loc ) ); - }, _( "ENERGY (kJ)" ) ); - } - - bool is_shown( const item_location &loc ) const override { - return you.can_fuel_bionic_with( *loc ); - } - - std::string get_denial( const item_location &loc ) const override { - - if( loc->made_of_from_type( phase_id::LIQUID ) && loc.where() != item_location::type::container ) { - return _( "Can't use spilt liquids." ); - } - - std::string item_name = loc->tname(); - material_id mat_type = loc->get_base_material().id; - if( loc->type->magazine ) { - const item ammo = item( loc->ammo_current() ); - item_name = ammo.tname(); - mat_type = ammo.get_base_material().id; - } - if( you.get_fuel_capacity( mat_type ) <= 0 ) { - return _( "No space to store more" ); - } - - return inventory_selector_preset::get_denial( loc ); - } - - bool sort_compare( const inventory_entry &lhs, const inventory_entry &rhs ) const override { - time_duration time_a = get_time_left( lhs.any_item() ); - time_duration time_b = get_time_left( rhs.any_item() ); - int order_a = get_order( lhs.any_item(), time_a ); - int order_b = get_order( rhs.any_item(), time_b ); - - return order_a < order_b - || ( order_a == order_b && time_a < time_b ) - || ( order_a == order_b && time_a == time_b && - inventory_selector_preset::sort_compare( lhs, rhs ) ); - } - - protected: - int get_order( const item_location &loc, const time_duration &time ) const { - if( loc->rotten() || time == 0_turns ) { - return 2; - } else { - return 1; - } - } - - time_duration get_time_left( const item_location &loc ) const { - time_duration time_left = 0_turns; - const time_duration shelf_life = loc->is_comestible() ? loc->get_comestible()->spoils : - calendar::INDEFINITELY_LONG_DURATION; - if( shelf_life > 0_turns ) { - const item &it = *loc; - const double relative_rot = it.get_relative_rot(); - time_left = shelf_life - shelf_life * relative_rot; - - // Correct for an estimate that exceeds shelf life -- this happens especially with - // fresh items. - if( time_left > shelf_life ) { - time_left = shelf_life; - } - } - - return time_left; - } - - std::string get_time_left_rounded( const item_location &loc ) const { - const item &it = *loc; - if( it.is_going_bad() ) { - return _( "soon!" ); - } - - time_duration time_left = get_time_left( loc ); - return to_string_approx( time_left ); - } - - std::string get_freshness( const item_location &loc ) { - const item &it = *loc; - const double rot_progress = it.get_relative_rot(); - if( it.is_fresh() ) { - return _( "fresh" ); - } else if( rot_progress < 0.3 ) { - return _( "quite fresh" ); - } else if( rot_progress < 0.5 ) { - return _( "near midlife" ); - } else if( rot_progress < 0.7 ) { - return _( "past midlife" ); - } else if( rot_progress < 0.9 ) { - return _( "getting older" ); - } else if( !it.rotten() ) { - return _( "old" ); - } else { - return _( "rotten" ); - } - } - - private: - const Character &you; -}; - static std::string get_consume_needs_hint( Character &you ) { auto hint = std::string(); @@ -1193,18 +1011,6 @@ item_location game_menus::inv::consume_meds( avatar &you ) get_consume_needs_hint( you ) ); } -item_location game_menus::inv::consume_fuel( avatar &you ) -{ - if( !you.has_activity( ACT_CONSUME_FUEL_MENU ) ) { - you.assign_activity( ACT_CONSUME_FUEL_MENU ); - } - std::string none_message = you.activity.str_values.size() == 2 ? - _( "You have no more fuel to consume." ) : _( "You have no fuel to consume." ); - return inv_internal( you, fuel_inventory_preset( you ), - _( "Consume fuel" ), 1, - none_message ); -} - class activatable_inventory_preset : public pickup_inventory_preset { public: @@ -2491,7 +2297,7 @@ class bionic_install_surgeon_preset : public inventory_selector_preset if( you.is_npc() ) { int const price = npc_trading::bionic_install_price( you, pa, loc ); ret_val const refusal = - you.as_npc()->wants_to_sell( *loc, price, loc->price( true ) ); + you.as_npc()->wants_to_sell( loc, price, loc->price( true ) ); if( !refusal.success() ) { return you.replace_with_npc_name( refusal.str() ); } diff --git a/src/game_inventory.h b/src/game_inventory.h index 8b07a595e8ab4..7dd7392048708 100644 --- a/src/game_inventory.h +++ b/src/game_inventory.h @@ -107,8 +107,6 @@ item_location consume_food( avatar &you ); item_location consume_drink( avatar &you ); /** Consuming a medication item via a custom menu. */ item_location consume_meds( avatar &you ); -/** Consuming fuel item via a custom menu. */ -item_location consume_fuel( avatar &you ); /** Choosing a container for liquid. */ item_location container_for( Character &you, const item &liquid, int radius = 0, const item *avoid = nullptr ); diff --git a/src/handle_action.cpp b/src/handle_action.cpp index ec6bb513b3844..7d79a1fd5c89f 100644 --- a/src/handle_action.cpp +++ b/src/handle_action.cpp @@ -305,7 +305,7 @@ input_context game::get_player_input( std::string &action ) Location to add rain drop animation bits! Since it refreshes w_terrain it can be added to the animation section easily Get tile information from above's weather information: WEATHER_ACID_DRIZZLE | WEATHER_ACID_RAIN = "weather_acid_drop" - WEATHER_DRIZZLE | WEATHER_LIGHT_DRIZZLE | WEATHER_RAINY | WEATHER_THUNDER | WEATHER_LIGHTNING = "weather_rain_drop" + WEATHER_DRIZZLE | WEATHER_LIGHT_DRIZZLE | WEATHER_RAINY | WEATHER_RAINSTORM | WEATHER_THUNDER | WEATHER_LIGHTNING = "weather_rain_drop" WEATHER_FLURRIES | WEATHER_SNOW | WEATHER_SNOWSTORM = "weather_snowflake" */ invalidate_main_ui_adaptor(); @@ -709,7 +709,7 @@ static void smash() } } const int move_cost = !player_character.is_armed() ? 80 : - player_character.get_wielded_item()->attack_time() * + player_character.get_wielded_item()->attack_time( player_character ) * 0.8; bool mech_smash = false; int smashskill; @@ -1685,7 +1685,6 @@ void game::open_consume_item_menu() as_m.entries.emplace_back( 0, true, 'f', _( "Food" ) ); as_m.entries.emplace_back( 1, true, 'd', _( "Drink" ) ); as_m.entries.emplace_back( 2, true, 'm', _( "Medication" ) ); - as_m.entries.emplace_back( 3, true, 'u', _( "Fuel" ) ); as_m.query(); avatar &player_character = get_avatar(); @@ -1699,9 +1698,6 @@ void game::open_consume_item_menu() case 2: avatar_action::eat( player_character, game_menus::inv::consume_meds( player_character ) ); break; - case 3: - avatar_action::eat( player_character, game_menus::inv::consume_fuel( get_avatar() ), true ); - break; default: break; } diff --git a/src/inventory.cpp b/src/inventory.cpp index a219a8bf0251a..11f49ef8d63cd 100644 --- a/src/inventory.cpp +++ b/src/inventory.cpp @@ -952,16 +952,21 @@ std::vector inventory::active_items() return ret; } -enchantment inventory::get_active_enchantment_cache( const Character &owner ) const +enchant_cache inventory::get_active_enchantment_cache( const Character &owner ) const { - enchantment temp_cache; + enchant_cache temp_cache; for( const std::list &elem : items ) { for( const item &check_item : elem ) { - for( const enchantment &ench : check_item.get_enchantments() ) { + for( const enchant_cache &ench : check_item.get_proc_enchantments() ) { if( ench.is_active( owner, check_item ) ) { temp_cache.force_add( ench ); } } + for( const enchantment &ench : check_item.get_defined_enchantments() ) { + if( ench.is_active( owner, check_item ) ) { + temp_cache.force_add( ench, owner ); + } + } } } return temp_cache; diff --git a/src/inventory.h b/src/inventory.h index 36b3c6f78c712..a1044b4722173 100644 --- a/src/inventory.h +++ b/src/inventory.h @@ -242,7 +242,7 @@ class inventory : public visitable void copy_invlet_of( const inventory &other ); // gets a singular enchantment that is an amalgamation of all items that have active enchantments - enchantment get_active_enchantment_cache( const Character &owner ) const; + enchant_cache get_active_enchantment_cache( const Character &owner ) const; int count_item( const itype_id &item_type ) const; diff --git a/src/item.cpp b/src/item.cpp index 6197dd347f893..6e7a5aea795be 100644 --- a/src/item.cpp +++ b/src/item.cpp @@ -131,6 +131,9 @@ static const efftype_id effect_shakes( "shakes" ); static const efftype_id effect_sleep( "sleep" ); static const efftype_id effect_weed_high( "weed_high" ); +const static fault_id fault_gun_damaged( "fault_gun_damaged" ); +const static fault_id fault_gun_unaccurized( "fault_gun_unaccurized" ); + static const furn_str_id furn_f_metal_smoking_rack_active( "f_metal_smoking_rack_active" ); static const furn_str_id furn_f_smoking_rack_active( "f_smoking_rack_active" ); static const furn_str_id furn_f_water_mill_active( "f_water_mill_active" ); @@ -279,6 +282,7 @@ item::item() : bday( calendar::start_of_cataclysm ) charges = 0; contents = item_contents( type->pockets ); select_itype_variant(); + on_damage_changed(); } item::item( const itype *type, time_point turn, int qty ) : type( type ), bday( turn ) @@ -324,6 +328,7 @@ item::item( const itype *type, time_point turn, int qty ) : type( type ), bday( } select_itype_variant(); + on_damage_changed(); if( type->gun ) { for( const itype_id &mod : type->gun->built_in_mods ) { item it( mod, turn, qty ); @@ -818,6 +823,7 @@ item &item::set_damage( int qty ) { damage_ = std::max( std::min( qty, max_damage() ), min_damage() ); degradation_ = std::max( std::min( damage_ - min_damage(), degradation_ ), 0 ); + on_damage_changed(); return *this; } @@ -5068,7 +5074,7 @@ void item::melee_combat_info( std::vector &info, const iteminfo_query if( base_moves ) { info.emplace_back( "BASE", _( "Base moves per attack: " ), "", - iteminfo::lower_is_better, attack_time() ); + iteminfo::lower_is_better, attack_time( player_character ) ); } if( base_dps ) { @@ -6214,6 +6220,20 @@ void item::on_damage( int, damage_type ) } +void item::on_damage_changed() +{ + if( is_firearm() && !has_flag( flag_NO_REPAIR ) ) { + faults.erase( fault_gun_damaged ); + faults.erase( fault_gun_unaccurized ); + if( damage_level() == -1 ) { // gun is fully repaired and accurized + } else if( damage_level() == 0 ) { // repaired but not accurized (++) yet + faults.emplace( fault_gun_unaccurized ); + } else { // can be repaired + faults.emplace( fault_gun_damaged ); + } + } +} + std::string item::dirt_symbol() const { const int dirt_level = get_var( "dirt", 0 ) / 2000; @@ -7103,10 +7123,10 @@ int item::lift_strength() const return std::max( mass / 10000, 1 ); } -int item::attack_time() const +int item::attack_time( const Character &you ) const { int ret = 65 + ( volume() / 62.5_ml + weight() / 60_gram ) / count(); - ret = calculate_by_enchantment_wield( ret, enchant_vals::mod::ITEM_ATTACK_SPEED, + ret = calculate_by_enchantment_wield( you, ret, enchant_vals::mod::ITEM_ATTACK_SPEED, true ); return ret; } @@ -9057,6 +9077,8 @@ bool item::mod_damage( int qty, damage_type dt ) } } + on_damage_changed(); + return destroy; } @@ -9748,9 +9770,9 @@ float item::get_latent_heat() const units::temperature item::get_freeze_point() const { if( is_comestible() ) { - return units::from_celcius( get_comestible()->freeze_point ); + return units::from_celsius( get_comestible()->freeze_point ); } - return units::from_celcius( made_of_types()[0]->freeze_point() ); + return units::from_celsius( made_of_types()[0]->freeze_point() ); } void item::set_mtype( const mtype *const m ) @@ -10015,7 +10037,7 @@ int item::wheel_area() const units::energy item::fuel_energy() const { // The odd units and division are to avoid integer rounding errors. - return get_base_material().get_fuel_data().energy * units::to_milliliter( volume() ) / 1000; + return get_base_material().get_fuel_data().energy * units::to_milliliter( base_volume() ) / 1000; } std::string item::fuel_pump_terrain() const @@ -10153,12 +10175,20 @@ bool item::has_relic_activation() const return is_relic() && relic_data->has_activation(); } -std::vector item::get_enchantments() const +std::vector item::get_proc_enchantments() const +{ + if( !is_relic() ) { + return std::vector {}; + } + return relic_data->get_proc_enchantments(); +} + +std::vector item::get_defined_enchantments() const { if( !is_relic() ) { return std::vector {}; } - return relic_data->get_enchantments(); + return relic_data->get_defined_enchantments(); } double item::calculate_by_enchantment( const Character &owner, double modify, @@ -10166,12 +10196,18 @@ double item::calculate_by_enchantment( const Character &owner, double modify, { double add_value = 0.0; double mult_value = 1.0; - for( const enchantment &ench : get_enchantments() ) { + for( const enchant_cache &ench : get_proc_enchantments() ) { if( ench.is_active( owner, *this ) ) { add_value += ench.get_value_add( value ); mult_value += ench.get_value_multiply( value ); } } + for( const enchantment &ench : get_defined_enchantments() ) { + if( ench.is_active( owner, *this ) ) { + add_value += ench.get_value_add( value, owner ); + mult_value += ench.get_value_multiply( value, owner ); + } + } modify += add_value; modify *= mult_value; if( round_value ) { @@ -10180,17 +10216,24 @@ double item::calculate_by_enchantment( const Character &owner, double modify, return modify; } -double item::calculate_by_enchantment_wield( double modify, enchant_vals::mod value, +double item::calculate_by_enchantment_wield( const Character &owner, double modify, + enchant_vals::mod value, bool round_value ) const { double add_value = 0.0; double mult_value = 1.0; - for( const enchantment &ench : get_enchantments() ) { + for( const enchant_cache &ench : get_proc_enchantments() ) { if( ench.active_wield() ) { add_value += ench.get_value_add( value ); mult_value += ench.get_value_multiply( value ); } } + for( const enchantment &ench : get_defined_enchantments() ) { + if( ench.active_wield() ) { + add_value += ench.get_value_add( value, owner ); + mult_value += ench.get_value_multiply( value, owner ); + } + } modify += add_value; modify *= mult_value; if( round_value ) { @@ -10460,6 +10503,9 @@ const material_type &item::get_base_material() const } // Material portions all equal / not specified. Select first material. if( portion == 1 ) { + if( is_corpse() ) { + return corpse->mat.begin()->first.obj(); + } return *type->default_mat; } return *m; @@ -12828,8 +12874,8 @@ void item::heat_up() current_phase = type->phase; // Set item temperature to 60 C (333.15 K, 122 F) // Also set the energy to match - temperature = units::from_celcius( 60 ); - specific_energy = get_specific_energy_from_temperature( units::from_celcius( 60 ) ); + temperature = units::from_celsius( 60 ); + specific_energy = get_specific_energy_from_temperature( units::from_celsius( 60 ) ); reset_temp_check(); } @@ -12843,8 +12889,8 @@ void item::cold_up() current_phase = type->phase; // Set item temperature to 3 C (276.15 K, 37.4 F) // Also set the energy to match - temperature = units::from_celcius( 3 ); - specific_energy = get_specific_energy_from_temperature( units::from_celcius( 3 ) ); + temperature = units::from_celsius( 3 ); + specific_energy = get_specific_energy_from_temperature( units::from_celsius( 3 ) ); reset_temp_check(); } @@ -12861,7 +12907,14 @@ std::vector item::mutations_from_wearing( const Character &guy, bool r } std::vector muts; - for( const enchantment &ench : relic_data->get_enchantments() ) { + for( const enchant_cache &ench : relic_data->get_proc_enchantments() ) { + for( const trait_id &mut : ench.get_mutations() ) { + // this may not be perfectly accurate due to conditions + muts.push_back( mut ); + } + } + + for( const enchantment &ench : relic_data->get_defined_enchantments() ) { for( const trait_id &mut : ench.get_mutations() ) { // this may not be perfectly accurate due to conditions muts.push_back( mut ); @@ -12898,19 +12951,6 @@ void item::process_relic( Character *carrier, const tripoint &pos ) } relic_data->try_recharge( *this, carrier, pos ); - - if( carrier == nullptr ) { - // return early; all of the rest of this function is character-specific - return; - } - - std::vector active_enchantments; - - for( const enchantment &ench : get_enchantments() ) { - if( ench.is_active( *carrier, *this ) ) { - active_enchantments.emplace_back( ench ); - } - } } bool item::process_corpse( map &here, Character *carrier, const tripoint &pos ) @@ -14191,6 +14231,12 @@ std::list item::all_items_top( item_pocket::pocket_type pk_type, bool un return contents.all_items_top( pk_type, unloading ); } +item const *item::this_or_single_content() const +{ + return type->category_force == item_category_container && num_item_stacks() == 1 ? &only_item() + : this; +} + std::list item::all_items_ptr() const { std::list all_items_internal; diff --git a/src/item.h b/src/item.h index 855481276c904..3989932120a82 100644 --- a/src/item.h +++ b/src/item.h @@ -40,6 +40,7 @@ class JsonObject; class JsonOut; class book_proficiency_bonuses; class enchantment; +class enchant_cache; class faction; class gun_type_type; class gunmod_location; @@ -670,7 +671,7 @@ class item : public visitable * Base number of moves (@ref Creature::moves) that a single melee attack with this items * takes. The actual time depends heavily on the attacker, see melee.cpp. */ - int attack_time() const; + int attack_time( const Character &you ) const; /** Damage of given type caused when this item is used as melee weapon */ int damage_melee( damage_type dt ) const; @@ -1528,7 +1529,7 @@ class item : public visitable /** Returns the total area of this wheel or 0 if it isn't one. */ int wheel_area() const; - /** Returns energy of this item as fuel for an engine. */ + /** Returns energy of single unit of this item as fuel for an engine. */ units::energy fuel_energy() const; /** Returns the string of the id of the terrain that pumps this fuel, if any. */ std::string fuel_pump_terrain() const; @@ -1700,6 +1701,9 @@ class item : public visitable */ void on_damage( int qty, damage_type dt ); + // Callback invoked after the item's damage is changed or after deserialization + void on_damage_changed(); + bool use_relic( Character &guy, const tripoint &pos ); bool has_relic_recharge() const; bool has_relic_activation() const; @@ -2663,11 +2667,13 @@ class item : public visitable void set_cached_tool_selections( const std::vector> &selections ); const std::vector> &get_cached_tool_selections() const; - std::vector get_enchantments() const; + std::vector get_proc_enchantments() const; + std::vector get_defined_enchantments() const; double calculate_by_enchantment( const Character &owner, double modify, enchant_vals::mod value, bool round_value = false ) const; // calculates the enchantment value as if this item were wielded. - double calculate_by_enchantment_wield( double modify, enchant_vals::mod value, + double calculate_by_enchantment_wield( const Character &owner, double modify, + enchant_vals::mod value, bool round_value = false ) const; /** @@ -2702,6 +2708,8 @@ class item : public visitable */ std::list all_items_top( item_pocket::pocket_type pk_type, bool unloading = false ); + item const *this_or_single_content() const; + /** * returns a list of pointers to all items inside recursively * includes mods. used for item_location::unpack() diff --git a/src/item_location.cpp b/src/item_location.cpp index 72d6de7ff1eaa..9cf92ce4336f2 100644 --- a/src/item_location.cpp +++ b/src/item_location.cpp @@ -947,7 +947,7 @@ void item_location::set_should_stack( bool should_stack ) const ptr->should_stack = should_stack; } -bool item_location::held_by( Character &who ) const +bool item_location::held_by( Character const &who ) const { if( where() == type::character && get_creature_tracker().creature_at( position() ) == &who ) { diff --git a/src/item_location.h b/src/item_location.h index cefe2ac02f539..70b9c84aa8453 100644 --- a/src/item_location.h +++ b/src/item_location.h @@ -106,7 +106,7 @@ class item_location item_location parent_item() const; /** returns true if the item is in the inventory of the given character **/ - bool held_by( Character &who ) const; + bool held_by( Character const &who ) const; /** * true if this item location can and does have a parent diff --git a/src/item_pocket.cpp b/src/item_pocket.cpp index 895b74fa42056..8e8de975d995a 100644 --- a/src/item_pocket.cpp +++ b/src/item_pocket.cpp @@ -122,6 +122,7 @@ void pocket_data::load( const JsonObject &jo ) optional( jo, was_loaded, "ammo_restriction", ammo_restriction ); optional( jo, was_loaded, "flag_restriction", flag_restrictions ); optional( jo, was_loaded, "item_restriction", item_id_restriction ); + optional( jo, was_loaded, "material_restriction", material_restriction ); optional( jo, was_loaded, "allowed_speedloaders", allowed_speedloaders ); optional( jo, was_loaded, "default_magazine", default_magazine ); optional( jo, was_loaded, "description", description ); @@ -1026,6 +1027,21 @@ void item_pocket::general_info( std::vector &info, int pocket_number, info.emplace_back( base_type_str, _( "Base moves to remove item: " ), "", iteminfo::lower_is_better, data->moves ); + + if( !data->material_restriction.empty() ) { + std::string materials; + bool first = true; + for( material_id mat : data->material_restriction ) { + if( first ) { + materials += mat.obj().name(); + first = false; + } else { + materials += ", " + mat.obj().name(); + } + } + info.emplace_back( "DESCRIPTION", string_format( _( "Allowed materials: %s" ), materials ) ); + } + if( data->rigid ) { info.emplace_back( "DESCRIPTION", _( "This pocket is rigid." ) ); } @@ -1246,9 +1262,11 @@ ret_val item_pocket::is_compatible( const item &it ) } } - if( !data->item_id_restriction.empty() || !data->get_flag_restrictions().empty() ) { + if( !data->item_id_restriction.empty() || !data->get_flag_restrictions().empty() || + !data->material_restriction.empty() ) { if( data->item_id_restriction.count( it.typeId() ) == 0 && - !it.has_any_flag( data->get_flag_restrictions() ) ) { + !it.has_any_flag( data->get_flag_restrictions() ) && + !data->material_restriction.count( it.get_base_material().id ) ) { return ret_val::make_failure( contain_code::ERR_FLAG, _( "holster does not accept this item type or form factor" ) ); } diff --git a/src/item_pocket.h b/src/item_pocket.h index 98741501ef03e..bff0a5a5e2201 100644 --- a/src/item_pocket.h +++ b/src/item_pocket.h @@ -519,6 +519,8 @@ class pocket_data // items stored are restricted to these item ids. // this takes precedence over the other two restrictions cata::flat_set item_id_restriction; + // Restricts items by their material. + cata::flat_set material_restriction; cata::flat_set allowed_speedloaders; // the first in the json array for item_id_restriction when loaded itype_id default_magazine = itype_id::NULL_ID(); diff --git a/src/iuse.cpp b/src/iuse.cpp index 361b5d17f7489..d5e2dff3be564 100644 --- a/src/iuse.cpp +++ b/src/iuse.cpp @@ -4777,7 +4777,7 @@ cata::optional iuse::blood_draw( Character *p, item *it, bool, const tripoi if( !drew_blood && query_yn( _( "Draw your own blood?" ) ) ) { p->add_msg_if_player( m_info, _( "You drew your own blood…" ) ); drew_blood = true; - blood_temp = units::from_celcius( 37 ); + blood_temp = units::from_celsius( 37 ); if( p->has_trait( trait_ACIDBLOOD ) ) { acid_blood = true; } @@ -7142,7 +7142,11 @@ static bool item_read_extended_photos( item &it, std::vector const std::string &var_name, bool insert_at_begin ) { bool result = false; - JsonValue json = json_loader::from_string( it.get_var( var_name ) ); + cata::optional json_opt = json_loader::from_string_opt( it.get_var( var_name ) ); + if( !json_opt.has_value() ) { + return result; + } + JsonValue &json = *json_opt; if( insert_at_begin ) { std::vector temp_vec; result = json.read( temp_vec ); @@ -8585,6 +8589,8 @@ cata::optional iuse::cable_attach( Character *p, item *it, bool, const trip const std::string choose_ups = _( "Choose UPS:" ); const std::string dont_have_ups = _( "You don't have any UPS." ); + const std::string choose_solar = _( "Choose solar panel:" ); + const std::string dont_have_solar = _( "You don't have any solar panels." ); const auto set_cable_active = []( Character * p, item * it, const std::string & state ) { const std::string prev_state = it->get_var( "state" ); @@ -8592,11 +8598,6 @@ cata::optional iuse::cable_attach( Character *p, item *it, bool, const trip it->active = true; it->process( get_map(), p, p->pos() ); p->moves -= 15; - - if( !prev_state.empty() && ( prev_state == "cable_charger" || ( prev_state != "attach_first" && - ( state == "cable_charger_link" || state == "cable_charger" ) ) ) ) { - p->find_remote_fuel(); - } }; map &here = get_map(); if( initial_state == "attach_first" ) { @@ -8621,6 +8622,18 @@ cata::optional iuse::cable_attach( Character *p, item *it, bool, const trip p->add_msg_if_player( m_info, _( "You attach the cable to your Cable Charger System." ) ); return 0; } else if( choice == 2 ) { + auto solar_filter = [&]( const item & itm ) { + return itm.has_flag( flag_SOLARPACK_ON ); + }; + if( you != nullptr ) { + loc = game_menus::inv::titled_filter_menu( solar_filter, *you, choose_solar, dont_have_solar ); + } + if( !loc ) { + add_msg( _( "Never mind" ) ); + return cata::nullopt; + } + item &chosen = *loc; + chosen.set_var( "cable", "plugged_in" ); set_cable_active( p, it, "solar_pack" ); p->add_msg_if_player( m_info, _( "You attach the cable to the solar pack." ) ); return 0; @@ -8705,7 +8718,6 @@ cata::optional iuse::cable_attach( Character *p, item *it, bool, const trip if( choice < 0 ) { return cata::nullopt; // we did nothing. } else if( choice == 0 ) { // unconnect & respool - p->reset_remote_fuel(); it->reset_cable( p ); return 0; } else if( choice == 2 ) { // connect self while other end already connected @@ -8731,6 +8743,18 @@ cata::optional iuse::cable_attach( Character *p, item *it, bool, const trip return 0; } else if( choice == 3 ) { // connecting self to solar backpack + auto solar_filter = [&]( const item & itm ) { + return itm.has_flag( flag_SOLARPACK_ON ); + }; + if( you != nullptr ) { + loc = game_menus::inv::titled_filter_menu( solar_filter, *you, choose_solar, dont_have_solar ); + } + if( !loc ) { + add_msg( _( "Never mind" ) ); + return cata::nullopt; + } + item &chosen = *loc; + chosen.set_var( "cable", "plugged_in" ); set_cable_active( p, it, "solar_pack_link" ); p->add_msg_if_player( m_good, _( "You are now plugged to the solar backpack." ) ); return 0; @@ -8827,11 +8851,6 @@ cata::optional iuse::cord_attach( Character *p, item *it, bool, const tripo it->active = true; it->process( get_map(), p, p->pos() ); p->moves -= 15; - - if( !prev_state.empty() && ( prev_state == "cable_charger" || ( prev_state != "attach_first" && - ( state == "cable_charger_link" || state == "cable_charger" ) ) ) ) { - p->find_remote_fuel(); - } }; map &here = get_map(); if( initial_state == "attach_first" ) { @@ -8884,7 +8903,6 @@ cata::optional iuse::cord_attach( Character *p, item *it, bool, const tripo if( choice < 0 ) { return cata::nullopt; // we did nothing. } else if( choice == 0 ) { // unconnect & respool - p->reset_remote_fuel(); it->reset_cable( p ); return 0; } diff --git a/src/iuse_actor.cpp b/src/iuse_actor.cpp index 83ea54b897982..3224f111d5593 100644 --- a/src/iuse_actor.cpp +++ b/src/iuse_actor.cpp @@ -207,6 +207,8 @@ void iuse_transform::load( const JsonObject &obj ) obj.read( "need_worn", need_worn ); obj.read( "need_wielding", need_wielding ); + obj.read( "need_empty", need_empty ); + obj.read( "qualities_needed", qualities_needed ); obj.read( "menu_text", menu_text ); @@ -236,6 +238,10 @@ cata::optional iuse_transform::use( Character &p, item &it, bool t, const t p.add_msg_if_player( m_info, _( "You need to wield the %1$s before activating it." ), it.tname() ); return cata::nullopt; } + if( need_empty && !it.empty() ) { + p.add_msg_if_player( m_info, _( "You need to empty the %1$s before activating it." ), it.tname() ); + return cata::nullopt; + } if( p.is_worn( it ) ) { item tmp = item( target ); @@ -2591,12 +2597,8 @@ cata::optional ammobelt_actor::use( Character &p, item &, bool, const tripo item_location loc = p.i_add( mag ); item::reload_option opt = p.select_ammo( loc, true ); - std::vector targets; if( opt ) { - const int moves = opt.moves(); - targets.push_back( loc ); - targets.push_back( std::move( opt.ammo ) ); - p.assign_activity( player_activity( reload_activity_actor( moves, opt.qty(), targets ) ) ); + p.assign_activity( player_activity( reload_activity_actor( std::move( opt ) ) ) ); } else { loc.remove_item(); } @@ -3875,7 +3877,7 @@ cata::optional place_trap_actor::use( Character &p, item &it, bool, const t } const place_trap_actor::data &data = bury ? buried_data : unburied_data; - p.add_msg_if_player( m_info, data.done_message.translated(), distance_to_trap_center ); + p.add_msg_if_player( m_info, data.done_message.translated(), here.tername( pos ) ); p.practice( skill_traps, data.practice ); p.practice_proficiency( proficiency_prof_traps, time_duration::from_seconds( data.practice * 30 ) ); p.practice_proficiency( proficiency_prof_trapsetting, diff --git a/src/iuse_actor.h b/src/iuse_actor.h index cb29e991b3ba6..ea6759888751f 100644 --- a/src/iuse_actor.h +++ b/src/iuse_actor.h @@ -80,6 +80,9 @@ class iuse_transform : public iuse_actor /**does the item requires to be wielded to be activable*/ bool need_wielding = false; + /** does the item require being empty to be activable */ + bool need_empty = false; + /** subtracted from @ref Creature::moves when transformation is successful */ int moves = 0; diff --git a/src/json_loader.cpp b/src/json_loader.cpp index 716018dfe16ea..af094a194f697 100644 --- a/src/json_loader.cpp +++ b/src/json_loader.cpp @@ -178,3 +178,14 @@ JsonValue json_loader::from_string( std::string const &data ) noexcept( false ) flexbuffers::Reference buffer_root = flexbuffer_root_from_storage( buffer->get_storage() ); return JsonValue( std::move( buffer ), buffer_root, nullptr, 0 ); } + +cata::optional json_loader::from_string_opt( std::string const &data ) noexcept( false ) +{ + cata::optional ret; + try { + ret = from_string( data ); + } catch( JsonError &e ) { + ret = cata::nullopt; + } + return ret; +} diff --git a/src/json_loader.h b/src/json_loader.h index f9baf07f11af8..43f1ac26e4ef1 100644 --- a/src/json_loader.h +++ b/src/json_loader.h @@ -24,6 +24,8 @@ class json_loader // Like json_loader::from_path, except instead of parsing data from a file, will parse data from a string in memory. static JsonValue from_string( std::string const &data ) noexcept( false ); + static cata::optional from_string_opt( std::string const &data ) noexcept( false ); + }; #endif // CATA_SRC_JSON_LOADER_H diff --git a/src/magic.cpp b/src/magic.cpp index 091a9f2464225..a979d2e19cb20 100644 --- a/src/magic.cpp +++ b/src/magic.cpp @@ -1414,7 +1414,7 @@ int spell::casting_exp( const Character &guy ) const // the amount of xp you would get with no modifiers const int base_casting_xp = 75; - return std::round( guy.adjust_for_focus( base_casting_xp * exp_modifier( guy ) ) / 100.0 ); + return std::round( guy.adjust_for_focus( base_casting_xp * exp_modifier( guy ) ) ); } std::string spell::enumerate_targets() const diff --git a/src/magic_enchantment.cpp b/src/magic_enchantment.cpp index cdd2a79a7556e..8cef7fb5db0b6 100644 --- a/src/magic_enchantment.cpp +++ b/src/magic_enchantment.cpp @@ -4,11 +4,13 @@ #include #include +#include "avatar.h" #include "calendar.h" #include "character.h" #include "condition.h" #include "creature.h" #include "debug.h" +#include "dialogue_helpers.h" #include "enum_conversions.h" #include "enums.h" #include "generic_factory.h" @@ -268,7 +270,7 @@ void enchantment::bodypart_changes::serialize( JsonOut &jsout ) const } void enchantment::load( const JsonObject &jo, const std::string &, - const cata::optional &inline_id ) + const cata::optional &inline_id, bool is_child ) { optional( jo, was_loaded, "id", id, enchantment_id( inline_id.value_or( "" ) ) ); @@ -300,7 +302,7 @@ void enchantment::load( const JsonObject &jo, const std::string &, if( jo.has_string( "condition" ) ) { std::string condit; optional( jo, was_loaded, "condition", condit ); - cata::optional con = io::string_to_enum_optional( condit ); + cata::optional con = io::string_to_enum_optional( condit ); if( con.has_value() ) { active_conditions.second = con.value(); } else { @@ -320,6 +322,32 @@ void enchantment::load( const JsonObject &jo, const std::string &, optional( jo, was_loaded, "modified_bodyparts", modified_bodyparts ); optional( jo, was_loaded, "mutations", mutations ); + if( !is_child && jo.has_array( "values" ) ) { + for( const JsonObject value_obj : jo.get_array( "values" ) ) { + const enchant_vals::mod value = io::string_to_enum + ( value_obj.get_string( "value" ) ); + if( value_obj.has_member( "add" ) ) { + int_or_var add = get_int_or_var( value_obj, "add", false ); + values_add.emplace( value, add ); + } + if( value_obj.has_member( "multiply" ) ) { + int_or_var mult; + if( value_obj.has_float( "multiply" ) ) { + mult.max.int_val = mult.min.int_val = value_obj.get_float( "multiply" ) * 100; + } else { + mult = get_int_or_var( value_obj, "multiply", false ); + + } + values_multiply.emplace( value, mult ); + } + } + } +} + +void enchant_cache::load( const JsonObject &jo, const std::string &, + const cata::optional &inline_id ) +{ + enchantment::load( jo, "", inline_id, true ); if( jo.has_array( "values" ) ) { for( const JsonObject value_obj : jo.get_array( "values" ) ) { const enchant_vals::mod value = io::string_to_enum @@ -336,19 +364,12 @@ void enchantment::load( const JsonObject &jo, const std::string &, } } -void enchantment::serialize( JsonOut &jsout ) const +void enchant_cache::serialize( JsonOut &jsout ) const { jsout.start_object(); - if( !id.is_empty() ) { - jsout.member( "id", id ); - jsout.end_object(); - // if the enchantment has an id then it is defined elsewhere and does not need to be serialized. - return; - } - - jsout.member( "has", io::enum_to_string( active_conditions.first ) ); - jsout.member( "condition", io::enum_to_string( active_conditions.second ) ); + jsout.member( "has", io::enum_to_string( active_conditions.first ) ); + jsout.member( "condition", io::enum_to_string( active_conditions.second ) ); if( emitter ) { jsout.member( "emitter", emitter ); } @@ -395,9 +416,6 @@ void enchantment::serialize( JsonOut &jsout ) const jsout.start_array(); for( int value = 0; value < static_cast( enchant_vals::mod::NUM_MOD ); value++ ) { enchant_vals::mod enum_value = static_cast( value ); - if( get_value_add( enum_value ) == 0 && get_value_multiply( enum_value ) == 0.0 ) { - continue; - } jsout.start_object(); jsout.member( "value", io::enum_to_string( enum_value ) ); if( get_value_add( enum_value ) != 0 ) { @@ -413,12 +431,21 @@ void enchantment::serialize( JsonOut &jsout ) const jsout.end_object(); } -bool enchantment::stacks_with( const enchantment &rhs ) const +bool enchant_cache::stacks_with( const enchantment &rhs ) const { return active_conditions == rhs.active_conditions; } -bool enchantment::add( const enchantment &rhs ) +bool enchant_cache::add( const enchantment &rhs, Character &you ) +{ + if( !stacks_with( rhs ) ) { + return false; + } + force_add( rhs, you ); + return true; +} + +bool enchant_cache::add( const enchant_cache &rhs ) { if( !stacks_with( rhs ) ) { return false; @@ -427,9 +454,10 @@ bool enchantment::add( const enchantment &rhs ) return true; } -void enchantment::force_add( const enchantment &rhs ) +void enchant_cache::force_add( const enchant_cache &rhs ) { - for( const std::pair &pair_values : rhs.values_add ) { + for( const std::pair &pair_values : + rhs.values_add ) { values_add[pair_values.first] += pair_values.second; } for( const std::pair &pair_values : rhs.values_multiply ) { @@ -464,32 +492,92 @@ void enchantment::force_add( const enchantment &rhs ) } } -void enchantment::set_has( enchantment::has value ) +void enchant_cache::force_add( const enchantment &rhs, const Character &guy ) +{ + dialogue d( get_talker_for( guy ), nullptr ); + for( const std::pair> &pair_values : + rhs.values_add ) { + values_add[pair_values.first] += pair_values.second.evaluate( d ); + } + for( const std::pair> &pair_values : + rhs.values_multiply ) { + // values do not multiply against each other, they add. + // so +10% and -10% will add to 0% + values_multiply[pair_values.first] += 0.01 * pair_values.second.evaluate( d ); + } + + hit_me_effect.insert( hit_me_effect.end(), rhs.hit_me_effect.begin(), rhs.hit_me_effect.end() ); + + hit_you_effect.insert( hit_you_effect.end(), rhs.hit_you_effect.begin(), rhs.hit_you_effect.end() ); + + ench_effects.insert( rhs.ench_effects.begin(), rhs.ench_effects.end() ); + + if( rhs.emitter ) { + emitter = rhs.emitter; + } + + for( const bodypart_changes &bp : rhs.modified_bodyparts ) { + modified_bodyparts.emplace_back( bp ); + } + + for( const trait_id &branch : rhs.mutations ) { + mutations.emplace( branch ); + } + + for( const std::pair> &act_pair : + rhs.intermittent_activation ) { + for( const fake_spell &fake : act_pair.second ) { + intermittent_activation[act_pair.first].emplace_back( fake ); + } + } +} + +void enchant_cache::set_has( enchantment::has value ) { active_conditions.first = value; } -void enchantment::add_value_add( enchant_vals::mod value, int add_value ) +void enchant_cache::add_value_add( enchant_vals::mod value, int add_value ) { values_add[value] = add_value; } -void enchantment::add_value_mult( enchant_vals::mod value, float mult_value ) +void enchant_cache::add_value_mult( enchant_vals::mod value, float mult_value ) { values_multiply[value] = mult_value; } -void enchantment::add_hit_me( const fake_spell &sp ) +void enchant_cache::add_hit_me( const fake_spell &sp ) { hit_me_effect.push_back( sp ); } -void enchantment::add_hit_you( const fake_spell &sp ) +void enchant_cache::add_hit_you( const fake_spell &sp ) { hit_you_effect.push_back( sp ); } -int enchantment::get_value_add( const enchant_vals::mod value ) const +int enchantment::get_value_add( const enchant_vals::mod value, const Character &guy ) const +{ + const auto found = values_add.find( value ); + if( found == values_add.cend() ) { + return 0; + } + dialogue d( get_talker_for( guy ), nullptr ); + return found->second.evaluate( d ); +} + +double enchantment::get_value_multiply( const enchant_vals::mod value, const Character &guy ) const +{ + const auto found = values_multiply.find( value ); + if( found == values_multiply.cend() ) { + return 0; + } + dialogue d( get_talker_for( guy ), nullptr ); + return found->second.evaluate( d ) * 0.01; +} + +int enchant_cache::get_value_add( const enchant_vals::mod value ) const { const auto found = values_add.find( value ); if( found == values_add.cend() ) { @@ -498,7 +586,7 @@ int enchantment::get_value_add( const enchant_vals::mod value ) const return found->second; } -double enchantment::get_value_multiply( const enchant_vals::mod value ) const +double enchant_cache::get_value_multiply( const enchant_vals::mod value ) const { const auto found = values_multiply.find( value ); if( found == values_multiply.cend() ) { @@ -507,14 +595,14 @@ double enchantment::get_value_multiply( const enchant_vals::mod value ) const return found->second; } -double enchantment::modify_value( const enchant_vals::mod mod_val, double value ) const +double enchant_cache::modify_value( const enchant_vals::mod mod_val, double value ) const { value += get_value_add( mod_val ); value *= 1.0 + get_value_multiply( mod_val ); return value; } -units::energy enchantment::modify_value( const enchant_vals::mod mod_val, +units::energy enchant_cache::modify_value( const enchant_vals::mod mod_val, units::energy value ) const { value += units::from_millijoule( get_value_add( mod_val ) ); @@ -522,15 +610,15 @@ units::energy enchantment::modify_value( const enchant_vals::mod mod_val, return value; } -units::mass enchantment::modify_value( const enchant_vals::mod mod_val, - units::mass value ) const +units::mass enchant_cache::modify_value( const enchant_vals::mod mod_val, + units::mass value ) const { value += units::from_gram( get_value_add( mod_val ) ); value *= 1.0 + get_value_multiply( mod_val ); return value; } -int enchantment::mult_bonus( enchant_vals::mod value_type, int base_value ) const +int enchant_cache::mult_bonus( enchant_vals::mod value_type, int base_value ) const { return get_value_multiply( value_type ) * base_value; } @@ -543,7 +631,7 @@ bool enchantment::modifies_bodyparts() const body_part_set enchantment::modify_bodyparts( const body_part_set &unmodified ) const { body_part_set modified( unmodified ); - for( const enchantment::bodypart_changes &changes : modified_bodyparts ) { + for( const bodypart_changes &changes : modified_bodyparts ) { if( !changes.gain.is_empty() ) { modified.set( changes.gain ); } @@ -554,7 +642,7 @@ body_part_set enchantment::modify_bodyparts( const body_part_set &unmodified ) c return modified; } -void enchantment::activate_passive( Character &guy ) const +void enchant_cache::activate_passive( Character &guy ) const { guy.mod_str_bonus( get_value_add( enchant_vals::mod::STRENGTH ) ); guy.mod_str_bonus( mult_bonus( enchant_vals::mod::STRENGTH, guy.get_str_base() ) ); @@ -588,21 +676,21 @@ void enchantment::activate_passive( Character &guy ) const } } -void enchantment::cast_hit_you( Character &caster, const Creature &target ) const +void enchant_cache::cast_hit_you( Character &caster, const Creature &target ) const { for( const fake_spell &sp : hit_you_effect ) { cast_enchantment_spell( caster, &target, sp ); } } -void enchantment::cast_hit_me( Character &caster, const Creature *target ) const +void enchant_cache::cast_hit_me( Character &caster, const Creature *target ) const { for( const fake_spell &sp : hit_me_effect ) { cast_enchantment_spell( caster, target, sp ); } } -void enchantment::cast_enchantment_spell( Character &caster, const Creature *target, +void enchant_cache::cast_enchantment_spell( Character &caster, const Creature *target, const fake_spell &sp ) const { // check the chances @@ -633,10 +721,30 @@ void enchantment::cast_enchantment_spell( Character &caster, const Creature *tar } } -bool enchantment::operator==( const enchantment &rhs ) const +bool enchant_cache::operator==( const enchant_cache &rhs ) const { + if( this->values_add.size() != rhs.values_add.size() || + this->values_multiply.size() != rhs.values_multiply.size() ) { + return false; + } + auto iter_add = this->values_add.cbegin(); + auto iter_add2 = rhs.values_add.cbegin(); + while( iter_add != this->values_add.cend() && iter_add2 != rhs.values_add.cend() ) { + if( iter_add->second != iter_add2->second || iter_add->first != iter_add2->first ) { + return false; + } + iter_add++; + iter_add2++; + } + auto iter_mult = this->values_multiply.cbegin(); + auto iter_mult2 = rhs.values_multiply.cbegin(); + while( iter_mult != this->values_multiply.cend() && iter_mult2 != rhs.values_multiply.cend() ) { + if( iter_mult->second != iter_mult2->second || iter_mult->first != iter_mult2->first ) { + return false; + } + iter_mult++; + iter_mult2++; + } return this->id == rhs.id && - this->get_mutations() == rhs.get_mutations() && - this->values_multiply == rhs.values_multiply && - this->values_add == rhs.values_add; + this->get_mutations() == rhs.get_mutations(); } diff --git a/src/magic_enchantment.h b/src/magic_enchantment.h index 5874b4661a8a1..44d4d6f085aa5 100644 --- a/src/magic_enchantment.h +++ b/src/magic_enchantment.h @@ -10,6 +10,7 @@ #include #include "calendar.h" +#include "dialogue_helpers.h" #include "magic.h" #include "optional.h" #include "type_id.h" @@ -21,7 +22,8 @@ class JsonObject; class JsonOut; class item; struct dialogue; - +template +struct int_or_var; namespace enchant_vals { // the different types of values that can be modified by enchantments @@ -127,7 +129,6 @@ enum class mod : int { class enchantment { public: - // if a Character "has" an enchantment, it is viable to check for the condition enum has { WIELD, WORN, @@ -146,35 +147,13 @@ class enchantment static void load_enchantment( const JsonObject &jo, const std::string &src ); static void reset(); void load( const JsonObject &jo, const std::string &src = "", - const cata::optional &inline_id = cata::nullopt ); + const cata::optional &inline_id = cata::nullopt, bool is_child = false ); // Takes in a JsonValue which can be either a string or an enchantment object and returns the id of the enchantment the caller will use. // If the input is a string return it as an enchantment_id otherwise create an enchantment with id inline_id and return inline_id as an enchantment id static enchantment_id load_inline_enchantment( const JsonValue &jv, const std::string &src, std::string &inline_id ); - // attempts to add two like enchantments together. - // if their conditions don't match, return false. else true. - bool add( const enchantment &rhs ); - - // adds two enchantments together and ignores their conditions - void force_add( const enchantment &rhs ); - - void set_has( has value ); - - void add_value_add( enchant_vals::mod value, int add_value ); - void add_value_mult( enchant_vals::mod value, float mult_value ); - - void add_hit_me( const fake_spell &sp ); - void add_hit_you( const fake_spell &sp ); - - int get_value_add( enchant_vals::mod value ) const; - double get_value_multiply( enchant_vals::mod value ) const; - // the standard way of modifying a value, adds then multiplies. - double modify_value( enchant_vals::mod mod_val, double value ) const; - units::energy modify_value( enchant_vals::mod mod_val, units::energy value ) const; - units::mass modify_value( enchant_vals::mod mod_val, units::mass value ) const; - // this enchantment has a valid condition and is in the right location bool is_active( const Character &guy, const item &parent ) const; @@ -185,54 +164,39 @@ class enchantment // this enchantment is active when wielded. // shows total conditional values, so only use this when Character is not available bool active_wield() const; - - // modifies character stats, or does other passive effects - void activate_passive( Character &guy ) const; - enchantment_id id; // NOLINTNEXTLINE(cata-serialize) std::vector> src; bool was_loaded = false; - void serialize( JsonOut &jsout ) const; - - // casts all the hit_you_effects on the target - void cast_hit_you( Character &caster, const Creature &target ) const; - // casts all the hit_me_effects on self or a target depending on the enchantment definition - void cast_hit_me( Character &caster, const Creature *target ) const; - const std::set &get_mutations() const { return mutations; } - - bool operator==( const enchantment &rhs ) const; + int get_value_add( enchant_vals::mod value, const Character &guy ) const; + double get_value_multiply( enchant_vals::mod value, const Character &guy ) const; body_part_set modify_bodyparts( const body_part_set &unmodified ) const; // does the enchantment modify bodyparts? bool modifies_bodyparts() const; - struct bodypart_changes { bodypart_str_id gain; bodypart_str_id lose; - bool was_loaded = false; - void serialize( JsonOut &jsout ) const; void deserialize( const JsonObject &jo ); void load( const JsonObject &jo ); }; - private: std::vector modified_bodyparts; std::set mutations; cata::optional emitter; std::map ench_effects; // values that add to the base value - std::map values_add; // NOLINT(cata-serialize) + std::map> values_add; // NOLINT(cata-serialize) // values that get multiplied to the base value // multipliers add to each other instead of multiply against themselves - std::map values_multiply; // NOLINT(cata-serialize) + std::map> values_multiply; // NOLINT(cata-serialize) std::vector hit_me_effect; std::vector hit_you_effect; @@ -243,15 +207,54 @@ class enchantment std::function dialog_condition; // NOLINT(cata-serialize) void add_activation( const time_duration &dur, const fake_spell &fake ); +}; - // checks if the enchantments have the same active_conditions - bool stacks_with( const enchantment &rhs ) const; +class enchant_cache : public enchantment +{ + public: - int mult_bonus( enchant_vals::mod value_type, int base_value ) const; + double modify_value( enchant_vals::mod mod_val, double value ) const; + units::energy modify_value( enchant_vals::mod mod_val, units::energy value ) const; + units::mass modify_value( enchant_vals::mod mod_val, units::mass value ) const; + // adds two enchantments together and ignores their conditions + void force_add( const enchantment &rhs, const Character &guy ); + void force_add( const enchant_cache &rhs ); + // modifies character stats, or does other passive effects + void activate_passive( Character &guy ) const; + int get_value_add( enchant_vals::mod value ) const; + double get_value_multiply( enchant_vals::mod value ) const; + int mult_bonus( enchant_vals::mod value_type, int base_value ) const; + // attempts to add two like enchantments together. + // if their conditions don't match, return false. else true. + bool add( const enchantment &rhs, Character &you ); + bool add( const enchant_cache &rhs ); + // checks if the enchantments have the same active_conditions + bool stacks_with( const enchantment &rhs ) const; // performs cooldown and distance checks before casting enchantment spells void cast_enchantment_spell( Character &caster, const Creature *target, const fake_spell &sp ) const; + + // casts all the hit_you_effects on the target + void cast_hit_you( Character &caster, const Creature &target ) const; + // casts all the hit_me_effects on self or a target depending on the enchantment definition + void cast_hit_me( Character &caster, const Creature *target ) const; + void serialize( JsonOut &jsout ) const; + void add_value_add( enchant_vals::mod value, int add_value ); + + void set_has( enchantment::has value ); + void add_value_mult( enchant_vals::mod value, float mult_value ); + void add_hit_you( const fake_spell &sp ); + void add_hit_me( const fake_spell &sp ); + void load( const JsonObject &jo, const std::string &src = "", + const cata::optional &inline_id = cata::nullopt ); + bool operator==( const enchant_cache &rhs ) const; + private: + std::map values_add; // NOLINT(cata-serialize) + // values that get multiplied to the base value + // multipliers add to each other instead of multiply against themselves + std::map values_multiply; // NOLINT(cata-serialize) + }; template struct enum_traits; diff --git a/src/melee.cpp b/src/melee.cpp index 45b1e286853da..4767dac530e28 100644 --- a/src/melee.cpp +++ b/src/melee.cpp @@ -602,7 +602,7 @@ bool Character::melee_attack_abstract( Creature &t, bool allow_special, int move_cost = attack_speed( cur_weap ); - if( cur_weap.attack_time() > move_cost * 20 ) { + if( cur_weap.attack_time( *this ) > move_cost * 20 ) { add_msg( m_bad, _( "This weapon is too unwieldy to attack with!" ) ); return false; } @@ -2832,7 +2832,7 @@ void player_hit_message( Character *attacker, const std::string &message, int Character::attack_speed( const item &weap ) const { - const int base_move_cost = weap.attack_time() / 2; + const int base_move_cost = weap.attack_time( *this ) / 2; const int melee_skill = has_active_bionic( bionic_id( bio_cqb ) ) ? BIO_CQB_LEVEL : get_skill_level( skill_melee ); /** @EFFECT_MELEE increases melee attack speed */ diff --git a/src/mondeath.cpp b/src/mondeath.cpp index 933f9e8f9c815..fddce9177eb08 100644 --- a/src/mondeath.cpp +++ b/src/mondeath.cpp @@ -281,7 +281,7 @@ item *make_mon_corpse( monster &z, int damageLvl ) // All corpses are at 37 C at time of death // This may not be true but anything better would be way too complicated if( z.is_warm() ) { - corpse.set_item_temperature( units::from_celcius( 37 ) ); + corpse.set_item_temperature( units::from_celsius( 37 ) ); } corpse.set_damage( damageLvl ); if( z.has_effect( effect_no_ammo ) ) { diff --git a/src/mutation.cpp b/src/mutation.cpp index 3e8d9dc337478..211f9952acbb9 100644 --- a/src/mutation.cpp +++ b/src/mutation.cpp @@ -438,7 +438,14 @@ void Character::mutation_effect( const trait_id &mut, const bool worn_destroyed_ return false; } // if an item gives an enchantment it shouldn't break or be shoved off - for( const enchantment &ench : armor.get_enchantments() ) { + for( const enchant_cache &ench : armor.get_proc_enchantments() ) { + for( const trait_id &inner_mut : ench.get_mutations() ) { + if( mut == inner_mut ) { + return false; + } + } + } + for( const enchantment &ench : armor.get_defined_enchantments() ) { for( const trait_id &inner_mut : ench.get_mutations() ) { if( mut == inner_mut ) { return false; @@ -1844,7 +1851,7 @@ void Character::test_crossing_threshold( const mutation_category_id &mutation_ca // Threshold-breaching int breach_power = mutation_category_level[mutation_category]; // You're required to have hit third-stage dreams first. - if( breach_power > 30 ) { + if( breach_power >= 30 ) { if( breach_power >= 100 || x_in_y( breach_power, 100 ) ) { const mutation_branch &thrdata = mutation_thresh.obj(); if( vitamin_get( m_category.vitamin ) >= thrdata.vitamin_cost ) { diff --git a/src/npc.cpp b/src/npc.cpp index 9d8339e7d3464..7a3a940918107 100644 --- a/src/npc.cpp +++ b/src/npc.cpp @@ -1973,25 +1973,26 @@ void npc::say( const std::string &line, const sounds::sound_t spriority ) const } } -bool npc::wants_to_sell( const item &it ) const +bool npc::wants_to_sell( const item_location &it ) const { - if( !it.is_owned_by( *this ) ) { + if( !it->is_owned_by( *this ) ) { return false; } - const int market_price = it.price( true ); - return wants_to_sell( it, value( it, market_price ), market_price ).success(); + const int market_price = it->price( true ); + return wants_to_sell( it, value( *it, market_price ), market_price ).success(); } -ret_val npc::wants_to_sell( const item &it, int at_price, int /*market_price*/ ) const +ret_val npc::wants_to_sell( const item_location &it, int at_price, + int /*market_price*/ ) const { if( will_exchange_items_freely() ) { return ret_val::make_success(); } // Keep items that we never want to trade and the ones we don't want to trade while in use. - if( it.has_flag( flag_TRADER_KEEP ) || - ( ( !myclass->sells_belongings || it.has_flag( flag_TRADER_KEEP_EQUIPPED ) ) && ( is_worn( it ) || - is_wielding( it ) ) ) ) { + if( it->has_flag( flag_TRADER_KEEP ) || + ( ( !myclass->sells_belongings || it->has_flag( flag_TRADER_KEEP_EQUIPPED ) ) && + it.held_by( *this ) ) ) { return ret_val::make_failure( _( " will never sell this" ) ); } @@ -1999,7 +2000,8 @@ ret_val npc::wants_to_sell( const item &it, int at_price, int /*market_pri if( ig.can_sell( *this ) ) { continue; } - if( item_group::group_contains_item( ig.id, it.typeId() ) ) { + item const *const check_it = it->this_or_single_content(); + if( item_group::group_contains_item( ig.id, check_it->typeId() ) ) { return ret_val::make_failure( ig.get_refusal() ); } } diff --git a/src/npc.h b/src/npc.h index 4ce25f132c90b..b29ed348dfa22 100644 --- a/src/npc.h +++ b/src/npc.h @@ -946,8 +946,8 @@ class npc : public Character */ bool will_accept_from_player( const item &it ) const; - bool wants_to_sell( const item &it ) const; - ret_val wants_to_sell( const item &/*it*/, int at_price, int market_price ) const; + bool wants_to_sell( const item_location &it ) const; + ret_val wants_to_sell( const item_location &it, int at_price, int market_price ) const; bool wants_to_buy( const item &it ) const; ret_val wants_to_buy( const item &/*it*/, int at_price, int /*market_price*/ ) const; @@ -988,9 +988,6 @@ class npc : public Character */ void activate_combat_cbms(); void deactivate_combat_cbms(); - // find items that can be used to fuel CBM rechargers - // can't use can_feed_*_with because they're private to player and too general - bool consume_cbm_items( const std::function &filter ); // returns true if fuel resources are consumed bool recharge_cbm(); // power is below the requested levels diff --git a/src/npc_attack.cpp b/src/npc_attack.cpp index 7e907fb1fc98e..18e4b766f7cb1 100644 --- a/src/npc_attack.cpp +++ b/src/npc_attack.cpp @@ -363,7 +363,7 @@ npc_attack_rating npc_attack_melee::evaluate_critter( const npc &source, // TODO: Give bashing weapons a better // rating against armored targets double damage{ weapon.base_damage_melee().total_damage() }; - damage *= 100.0 / weapon.attack_time(); + damage *= 100.0 / weapon.attack_time( source ); const int reach_range{ weapon.reach_range( source ) }; const int distance_to_me = clamp( rl_dist( source.pos(), critter->pos() ) - reach_range, 0, 10 ); // Multiplier of 0.5f to 1.5f based on distance diff --git a/src/npcmove.cpp b/src/npcmove.cpp index 7e0897a856ffc..848fe28535014 100644 --- a/src/npcmove.cpp +++ b/src/npcmove.cpp @@ -130,9 +130,6 @@ static const itype_id itype_oxygen_tank( "oxygen_tank" ); static const itype_id itype_smoxygen_tank( "smoxygen_tank" ); static const itype_id itype_thorazine( "thorazine" ); -static const material_id material_alcohol( "alcohol" ); -static const material_id material_battery( "battery" ); - static const npc_class_id NC_EVAC_SHOPKEEP( "NC_EVAC_SHOPKEEP" ); static const skill_id skill_firstaid( "firstaid" ); @@ -1689,19 +1686,6 @@ bool npc::can_use_offensive_cbm() const return get_power_level() > get_max_power_level() * allowed_ratio; } -bool npc::consume_cbm_items( const std::function &filter ) -{ - std::vector filtered_items = items_with( filter ); - if( filtered_items.empty() ) { - return false; - } - - item_location loc = item_location( *this, filtered_items.front() ); - const time_duration &consume_time = get_consume_time( *loc ); - moves -= to_moves( consume_time ); - return consume( loc, /*force=*/false, /*refuel=*/true ) != trinary::NONE; -} - bool npc::recharge_cbm() { // non-allied NPCs don't consume resources to recharge @@ -1715,32 +1699,9 @@ bool npc::recharge_cbm() continue; } - if( !get_fuel_available( bid ).empty() ) { + if( !get_bionic_fuels( bid ).empty() ) { use_bionic_by_id( bid ); return true; - } else { - const std::function fuel_filter = [bid]( const item & it ) { - if( bid->fuel_opts.empty() ) { - return false; - } - return ( it.get_base_material().id == bid->fuel_opts.front() ) || ( it.is_magazine() && - item( it.ammo_current() ).get_base_material().id == bid->fuel_opts.front() ); - }; - - if( consume_cbm_items( fuel_filter ) ) { - use_bionic_by_id( bid ); - return true; - } else { - const std::vector fuel_op = bid->fuel_opts; - - if( std::find( fuel_op.begin(), fuel_op.end(), material_battery ) != fuel_op.end() ) { - complain_about( "need_batteries", 3_hours, chatbin.snip_need_batteries, false ); - } else if( std::find( fuel_op.begin(), fuel_op.end(), material_alcohol ) != fuel_op.end() ) { - complain_about( "need_booze", 3_hours, chatbin.snip_need_booze, false ); - } else { - complain_about( "need_fuel", 3_hours, chatbin.snip_need_fuel, false ); - } - } } } @@ -2458,7 +2419,7 @@ void npc::move_to( const tripoint &pt, bool no_bashing, std::set *nomo } } else if( !no_bashing && smash_ability() > 0 && here.is_bashable( p ) && here.bash_rating( smash_ability(), p ) > 0 ) { - moves -= !is_armed() ? 80 : get_wielded_item()->attack_time() * 0.8; + moves -= !is_armed() ? 80 : get_wielded_item()->attack_time( *this ) * 0.8; here.bash( p, smash_ability() ); } else { if( attitude == NPCATT_MUG || diff --git a/src/npctrade.cpp b/src/npctrade.cpp index b75e14aea5534..6f87522e0298a 100644 --- a/src/npctrade.cpp +++ b/src/npctrade.cpp @@ -41,15 +41,15 @@ std::list npc_trading::transfer_items( trade_selector::select_t &stuff, Ch item gift = *ip.first.get_item(); npc const *npc = nullptr; - std::function f_wants; + std::function f_wants; if( giver.is_npc() ) { npc = giver.as_npc(); - f_wants = [npc]( item const * it, int price, int market_price ) { - return npc->wants_to_sell( *it, price, market_price ).success(); + f_wants = [npc]( item_location const & it, int price, int market_price ) { + return npc->wants_to_sell( it, price, market_price ).success(); }; } else if( receiver.is_npc() ) { npc = receiver.as_npc(); - f_wants = [npc]( item const * it, int price, int market_price ) { + f_wants = [npc]( item_location const & it, int price, int market_price ) { return npc->wants_to_buy( *it, price, market_price ).success(); }; } @@ -59,7 +59,7 @@ std::list npc_trading::transfer_items( trade_selector::select_t &stuff, Ch int const price = trading_price( giver, receiver, { item_location{ giver, it }, 1 } ); int const market_price = it->price( true ); - if( !f_wants( it, price, market_price ) ) { + if( !f_wants( item_location{ ip.first, it }, price, market_price ) ) { giver.i_add_or_drop( *it, 1, ip.first.get_item() ); gift.remove_item( *it ); } @@ -117,7 +117,8 @@ std::vector npc_trading::init_selling( npc &np ) const int price = it.price( true ); int val = np.value( it ); - if( np.wants_to_sell( it, val, price ).success() ) { + // FIXME: this item_location is a hack + if( np.wants_to_sell( item_location{ np, i }, val, price ).success() ) { result.emplace_back( np, it, val, static_cast( it.count() ) ); } } @@ -197,14 +198,15 @@ int npc_trading::trading_price( Character const &buyer, Character const &seller, trade_selector::entry_t const &it ) { int ret = 0; - it.first->visit_items( [&]( const item * e, item * /* f */ ) { + it.first->visit_items( [&]( item * e, item * /* f */ ) { int const amount = e == it.first.get_item() ? it.second : -1; int const price = adjusted_price( e, amount, buyer, seller ); int const market_price = e->price_no_contents( true ); if( seller.is_npc() ) { npc const &np = *seller.as_npc(); - if( !np.wants_to_sell( *e, price, market_price ).success() ) { + // FIXME: this item_location is a hack + if( !np.wants_to_sell( item_location{ it.first, e }, price, market_price ).success() ) { return VisitResponse::SKIP; } } else if( buyer.is_npc() ) { diff --git a/src/options.cpp b/src/options.cpp index 140859a329b19..22eba501ce218 100644 --- a/src/options.cpp +++ b/src/options.cpp @@ -893,7 +893,7 @@ void options_manager::cOpt::setNext() int iMenuTextLength = utf8_width( sMenuText.translated() ); string_input_popup() .width( iMaxLength > 80 ? 80 : iMaxLength < iMenuTextLength ? iMenuTextLength : iMaxLength + 1 ) - .description( sMenuText.translated() ) + .title( sMenuText.translated() ) .max_length( iMaxLength ) .edit( sSet ); diff --git a/src/output.cpp b/src/output.cpp index 523a266a20110..61fb90a9bbd14 100644 --- a/src/output.cpp +++ b/src/output.cpp @@ -269,8 +269,12 @@ void trim_and_print( const catacurses::window &w, const point &begin, print_colored_text( w, begin, dummy, base_color, sText, color_error ); } -std::string trim_by_length( const std::string &text, int width ) +std::string trim_by_length( const std::string &text, int width ) { + if( width <= 0 ) { + debugmsg( "Unable to trim string '%s' to width %d. Returning empty string.", text, width ); + return ""; + } std::string sText; sText.reserve( width ); if( utf8_width( remove_color_tags( text ) ) > width ) { diff --git a/src/output.h b/src/output.h index 08d774ebeefdc..c31dae3f62765 100644 --- a/src/output.h +++ b/src/output.h @@ -32,6 +32,8 @@ #include "translations.h" #include "units_fwd.h" +class input_context; + struct input_event; namespace catacurses diff --git a/src/path_info.cpp b/src/path_info.cpp index 6079b33dc4133..801db51a3a241 100644 --- a/src/path_info.cpp +++ b/src/path_info.cpp @@ -158,6 +158,7 @@ void PATH_INFO::set_standard_filenames() options_path_value = config_dir_path_value / "options.json"; keymap_value = config_dir_value + "keymap.txt"; autopickup_value = config_dir_value + "auto_pickup.json"; + autopickup_path_value = config_dir_path_value / "auto_pickup.json"; autonote_value = config_dir_value + "auto_note.json"; autonote_path_value = config_dir_path_value / "auto_note.json"; } @@ -190,7 +191,7 @@ cata_path find_translated_file( const cata_path &base_path, const std::string &e const std::string loc_name = language_option.empty() ? SystemLocale::Language().value_or( "" ) : language_option; if( !loc_name.empty() ) { - cata_path local_path = base_path / loc_name / extension; + cata_path local_path = base_path / ( loc_name + extension ); if( file_exist( local_path ) ) { return local_path; } @@ -563,6 +564,7 @@ void PATH_INFO::set_keymap( const std::string &keymap ) void PATH_INFO::set_autopickup( const std::string &autopickup ) { autopickup_value = autopickup; + autopickup_path_value = cata_path{ cata_path::root_path::unknown, autopickup_value }; } void PATH_INFO::set_motd( const std::string &motd ) diff --git a/src/pathfinding.cpp b/src/pathfinding.cpp index d96b7621f668c..cc86f35c5b6b3 100644 --- a/src/pathfinding.cpp +++ b/src/pathfinding.cpp @@ -317,8 +317,8 @@ std::vector map::route( const tripoint &f, const tripoint &t, // Climbing fences newg += climb_cost; } else if( doors && ( terrain.open || furniture.open ) && - ( !terrain.has_flag( ter_furn_flag::TFLAG_OPENCLOSE_INSIDE ) || - !furniture.has_flag( ter_furn_flag::TFLAG_OPENCLOSE_INSIDE ) || + ( ( !terrain.has_flag( ter_furn_flag::TFLAG_OPENCLOSE_INSIDE ) && + !furniture.has_flag( ter_furn_flag::TFLAG_OPENCLOSE_INSIDE ) ) || !is_outside( cur ) ) ) { // Only try to open INSIDE doors from the inside // To open and then move onto the tile diff --git a/src/player_activity.cpp b/src/player_activity.cpp index 1e918d489b745..4baf2af251229 100644 --- a/src/player_activity.cpp +++ b/src/player_activity.cpp @@ -37,7 +37,6 @@ static const activity_id ACT_CLEAR_RUBBLE( "ACT_CLEAR_RUBBLE" ); static const activity_id ACT_CONSUME( "ACT_CONSUME" ); static const activity_id ACT_CONSUME_DRINK_MENU( "ACT_CONSUME_DRINK_MENU" ); static const activity_id ACT_CONSUME_FOOD_MENU( "ACT_CONSUME_FOOD_MENU" ); -static const activity_id ACT_CONSUME_FUEL_MENU( "ACT_CONSUME_FUEL_MENU" ); static const activity_id ACT_CONSUME_MEDS_MENU( "ACT_CONSUME_MEDS_MENU" ); static const activity_id ACT_EAT_MENU( "ACT_EAT_MENU" ); static const activity_id ACT_FIRSTAID( "ACT_FIRSTAID" ); @@ -72,8 +71,7 @@ static const std::vector consuming { ACT_EAT_MENU, ACT_CONSUME_FOOD_MENU, ACT_CONSUME_DRINK_MENU, - ACT_CONSUME_MEDS_MENU, - ACT_CONSUME_FUEL_MENU }; + ACT_CONSUME_MEDS_MENU }; constexpr tripoint_abs_ms player_activity::invalid_place; diff --git a/src/ranged.cpp b/src/ranged.cpp index 58c51ba5f0044..aa32b180fb3ac 100644 --- a/src/ranged.cpp +++ b/src/ranged.cpp @@ -562,7 +562,7 @@ int Character::gun_engagement_moves( const item &gun, int target, int start, while( penalty > target ) { double adj = aim_per_move( gun, penalty, attributes ); - if( adj <= 0 ) { + if( adj <= MIN_RECOIL_IMPROVEMENT ) { break; } penalty -= adj; @@ -984,7 +984,7 @@ int throw_cost( const Character &c, const item &to_throw ) // Differences: // Dex is more (2x) important for throwing speed // At 10 skill, the cost is down to 0.75%, not 0.66% - const int base_move_cost = to_throw.attack_time() / 2; + const int base_move_cost = to_throw.attack_time( c ) / 2; const int throw_skill = std::min( MAX_SKILL, c.get_skill_level( skill_throw ) ); ///\EFFECT_THROW increases throwing speed const int skill_cost = static_cast( ( base_move_cost * ( 20 - throw_skill ) / 20 ) ); @@ -1553,11 +1553,12 @@ static recoil_prediction predict_recoil( const Character &you, const item &weapo // next loop simulates aiming until either aim mode threshold or sight_dispersion is reached do { - double aim_amount = you.aim_per_move( weapon, predicted_recoil, target ); - if( aim_amount > 0 ) { - predicted_delay++; - predicted_recoil = std::max( predicted_recoil - aim_amount, 0.0 ); + const double aim_amount = you.aim_per_move( weapon, predicted_recoil, target ); + if( aim_amount <= MIN_RECOIL_IMPROVEMENT ) { + break; } + predicted_delay++; + predicted_recoil = std::max( predicted_recoil - aim_amount, 0.0 ); } while( predicted_recoil > aim_mode.threshold && predicted_recoil > sight_dispersion ); return { predicted_recoil, predicted_delay }; diff --git a/src/ranged.h b/src/ranged.h index ec6bf18d336b7..3d3300e2e8eab 100644 --- a/src/ranged.h +++ b/src/ranged.h @@ -18,6 +18,9 @@ class turret_data; class vehicle; struct vehicle_part; +// Recoil change less or equal to this value (in MoA) stops further aiming +static constexpr double MIN_RECOIL_IMPROVEMENT = 0.01; + namespace target_handler { // Trajectory to target. Empty if selection was aborted or player ran out of moves diff --git a/src/relic.cpp b/src/relic.cpp index 76de1470344cb..b329488f6997c 100644 --- a/src/relic.cpp +++ b/src/relic.cpp @@ -109,14 +109,19 @@ void relic::add_active_effect( const fake_spell &sp ) active_effects.emplace_back( sp ); } -void relic::add_passive_effect( const enchantment &nench ) +void relic::add_passive_effect( const enchant_cache &nench ) { - for( enchantment &ench : passive_effects ) { + for( enchant_cache &ench : proc_passive_effects ) { if( ench.add( nench ) ) { return; } } - passive_effects.emplace_back( nench ); + proc_passive_effects.emplace_back( nench ); +} + +void relic::add_passive_effect( const enchantment &nench ) +{ + defined_passive_effects.emplace_back( nench ); } template @@ -372,10 +377,10 @@ void relic::serialize( JsonOut &jsout ) const // item_name_override is not saved, in case the original json text changes: // in such case names read back from a save would no longer be properly translated. - if( !passive_effects.empty() ) { + if( !proc_passive_effects.empty() ) { jsout.member( "passive_effects" ); jsout.start_array(); - for( const enchantment &ench : passive_effects ) { + for( const enchant_cache &ench : proc_passive_effects ) { ench.serialize( jsout ); } jsout.end_array(); @@ -534,38 +539,25 @@ void relic::overwrite_charge( const relic_charge_info &info ) charge = info; } -int relic::modify_value( const enchant_vals::mod value_type, const int value ) const +std::string relic::name() const { - int add_modifier = 0; - double multiply_modifier = 0.0; - for( const enchantment &ench : passive_effects ) { - add_modifier += ench.get_value_add( value_type ); - multiply_modifier += ench.get_value_multiply( value_type ); - } - multiply_modifier = std::max( multiply_modifier + 1.0, 0.0 ); - int modified_value; - if( multiply_modifier < 1.0 ) { - modified_value = std::floor( multiply_modifier * value ); - } else { - modified_value = std::ceil( multiply_modifier * value ); - } - return modified_value + add_modifier; + return item_name_override.translated(); } -std::string relic::name() const +std::vector relic::get_proc_enchantments() const { - return item_name_override.translated(); + return proc_passive_effects; } -std::vector relic::get_enchantments() const +std::vector relic::get_defined_enchantments() const { - return passive_effects; + return defined_passive_effects; } int relic::power_level( const relic_procgen_id &ruleset ) const { int total_power_level = 0; - for( const enchantment &ench : passive_effects ) { + for( const enchant_cache &ench : proc_passive_effects ) { total_power_level += ruleset->power_level( ench ); } for( const fake_spell &sp : active_effects ) { @@ -580,7 +572,7 @@ bool relic::has_activation() const return !active_effects.empty(); } -int relic_procgen_data::power_level( const enchantment &ench ) const +int relic_procgen_data::power_level( const enchant_cache &ench ) const { int power = 0; @@ -661,7 +653,7 @@ relic relic_procgen_data::generate( const relic_procgen_data::generation_rules & case relic_procgen_data::type::passive_enchantment_add: { const relic_procgen_data::enchantment_value_passive *add = passive_add_procgen_values.pick(); if( add != nullptr ) { - enchantment ench; + enchant_cache ench; int value = rng( add->min_value, add->max_value ); if( value == 0 ) { break; @@ -690,7 +682,7 @@ relic relic_procgen_data::generate( const relic_procgen_data::generation_rules & const relic_procgen_data::enchantment_value_passive *mult = passive_mult_procgen_values.pick(); if( mult != nullptr ) { - enchantment ench; + enchant_cache ench; float value = rng( mult->min_value, mult->max_value ); ench.add_value_mult( mult->type, value ); int negative_ench_attribute = power_level( ench ); @@ -718,7 +710,7 @@ relic relic_procgen_data::generate( const relic_procgen_data::generation_rules & fake_spell active_sp; active_sp.id = active->activated_spell; active_sp.level = rng( active->min_level, active->max_level ); - enchantment ench; + enchant_cache ench; ench.add_hit_me( active_sp ); int power = power_level( ench ); if( power < 0 ) { @@ -745,7 +737,7 @@ relic relic_procgen_data::generate( const relic_procgen_data::generation_rules & fake_spell active_sp; active_sp.id = active->activated_spell; active_sp.level = rng( active->min_level, active->max_level ); - enchantment ench; + enchant_cache ench; ench.add_hit_you( active_sp ); int power = power_level( ench ); if( power < 0 ) { @@ -793,10 +785,13 @@ bool operator==( const relic &source_relic, const relic &target_relic ) is_the_same &= ( source_relic.max_charges() == target_relic.max_charges() ); is_the_same &= ( source_relic.name() == target_relic.name() ); - is_the_same &= ( source_relic.get_enchantments().size() == target_relic.get_enchantments().size() ); + is_the_same &= ( source_relic.get_proc_enchantments().size() == + target_relic.get_proc_enchantments().size() ); + is_the_same &= ( source_relic.get_defined_enchantments().size() == + target_relic.get_defined_enchantments().size() ); if( is_the_same ) { - for( std::size_t i = 0; i < source_relic.get_enchantments().size(); i++ ) { - is_the_same &= source_relic.get_enchantments()[i] == target_relic.get_enchantments()[i]; + for( std::size_t i = 0; i < source_relic.get_proc_enchantments().size(); i++ ) { + is_the_same &= source_relic.get_proc_enchantments()[i] == target_relic.get_proc_enchantments()[i]; } } return is_the_same; diff --git a/src/relic.h b/src/relic.h index 85150c67d7f18..0e9f425c3c7f1 100644 --- a/src/relic.h +++ b/src/relic.h @@ -121,7 +121,7 @@ class relic_procgen_data relic_procgen_id id; std::vector> src; - int power_level( const enchantment &ench ) const; + int power_level( const enchant_cache &ench ) const; // power level of the active spell int power_level( const fake_spell &sp ) const; @@ -199,7 +199,8 @@ class relic { private: std::vector active_effects; - std::vector passive_effects; + std::vector proc_passive_effects; + std::vector defined_passive_effects; // NOLINT(cata-serialize) // the item's name will be replaced with this if the string is not empty translation item_name_override; // NOLINT(cata-serialize) @@ -229,12 +230,13 @@ class relic void serialize( JsonOut &jsout ) const; void deserialize( const JsonObject &jobj ); + void add_passive_effect( const enchant_cache &ench ); void add_passive_effect( const enchantment &ench ); void add_active_effect( const fake_spell &sp ); - std::vector get_enchantments() const; + std::vector get_proc_enchantments() const; + std::vector get_defined_enchantments() const; - int modify_value( enchant_vals::mod value_type, int value ) const; void overwrite_charge( const relic_charge_info &info ); // what is the power level of this artifact, given a specific ruleset diff --git a/src/savegame.cpp b/src/savegame.cpp index 9a5dcd5f20323..d408cf1d80986 100644 --- a/src/savegame.cpp +++ b/src/savegame.cpp @@ -1482,6 +1482,22 @@ void mission::serialize_all( JsonOut &json ) json.end_array(); } +void weather_manager::serialize_all( JsonOut &json ) +{ + weather_manager &weather = get_weather(); + json.start_object(); + json.member( "lightning", weather.lightning_active ); + json.member( "weather_id", weather.weather_id ); + json.member( "next_weather", weather.nextweather ); + json.member( "temperature", units::to_fahrenheit( weather.temperature ) ); + json.member( "winddirection", weather.winddirection ); + json.member( "windspeed", weather.windspeed ); + if( weather.forced_temperature ) { + json.member( "forced_temperature", units::to_fahrenheit( *weather.forced_temperature ) ); + } + json.end_object(); +} + void weather_manager::unserialize_all( const JsonObject &w ) { w.read( "lightning", get_weather().lightning_active ); @@ -1492,6 +1508,13 @@ void weather_manager::unserialize_all( const JsonObject &w ) get_weather().temperature = units::from_fahrenheit( read_temperature ); w.read( "winddirection", get_weather().winddirection ); w.read( "windspeed", get_weather().windspeed ); + if( w.has_member( "forced_temperature" ) ) { + float read_forced_temp; + w.read( "forced_temperature", read_forced_temp ); + get_weather().forced_temperature = units::from_fahrenheit( read_forced_temp ); + } else { + get_weather().forced_temperature.reset(); + } } void global_variables::unserialize( JsonObject &jo ) @@ -1557,14 +1580,8 @@ void game::serialize_master( std::ostream &fout ) json.member( "seed", seed ); json.member( "weather" ); - json.start_object(); - json.member( "lightning", weather.lightning_active ); - json.member( "weather_id", weather.weather_id ); - json.member( "next_weather", weather.nextweather ); - json.member( "temperature", units::to_fahrenheit( weather.temperature ) ); - json.member( "winddirection", weather.winddirection ); - json.member( "windspeed", weather.windspeed ); - json.end_object(); + weather_manager::serialize_all( json ); + json.end_object(); } catch( const JsonError &e ) { debugmsg( "error saving to %s: %s", SAVE_MASTER, e.c_str() ); diff --git a/src/savegame_json.cpp b/src/savegame_json.cpp index d9383287c7f06..b68cc6647780f 100644 --- a/src/savegame_json.cpp +++ b/src/savegame_json.cpp @@ -136,6 +136,10 @@ static const anatomy_id anatomy_human_anatomy( "human_anatomy" ); static const efftype_id effect_riding( "riding" ); +static const itype_id itype_internal_battery_compartment( "internal_battery_compartment" ); +static const itype_id itype_internal_ethanol_tank( "internal_ethanol_tank" ); +static const itype_id itype_internal_gasoline_tank( "internal_gasoline_tank" ); +static const itype_id itype_internal_oil_tank( "internal_oil_tank" ); static const itype_id itype_rad_badge( "rad_badge" ); static const itype_id itype_radio( "radio" ); static const itype_id itype_radio_on( "radio_on" ); @@ -1170,6 +1174,54 @@ void Character::load( const JsonObject &data ) } } + // Add missing pseudoitems + std::vector items = top_items_loc(); + for( const bionic &bio : *my_bionics ) { + for( const itype_id &b_it : bio.id->passive_pseudo_items ) { + bool pseudo_found = false; + for( item_location it : items ) { + if( it->typeId() == b_it ) { + pseudo_found = true; + break; + } + } + if( !pseudo_found ) { + // No pseudoitem was found so add it. + item pseudo( b_it ); + + if( pseudo.has_flag( flag_INTEGRATED ) ) { + // Migrate old fuels to new system. + // Needed to be compatible with 0.F + if( b_it == itype_internal_gasoline_tank && !get_value( "gasoline" ).empty() ) { + item gasoline( "gasoline" ); + gasoline.charges = std::stoi( get_value( "gasoline" ) ); + remove_value( "gasoline" ); + pseudo.put_in( gasoline, item_pocket::pocket_type::CONTAINER ); + } else if( b_it == itype_internal_ethanol_tank && !get_value( "alcohol" ).empty() ) { + item ethanol( "chem_ethanol" ); + ethanol.charges = std::stoi( get_value( "alcohol" ) ); + remove_value( "alcohol" ); + pseudo.put_in( ethanol, item_pocket::pocket_type::CONTAINER ); + } else if( b_it == itype_internal_oil_tank && !get_value( "motor_oil" ).empty() ) { + item oil( "motor_oil" ); + oil.charges = std::stoi( get_value( "motor_oil" ) ); + remove_value( "motor_oil" ); + pseudo.put_in( oil, item_pocket::pocket_type::CONTAINER ); + } else if( b_it == itype_internal_battery_compartment && !get_value( "battery" ).empty() ) { + item battery( "medium_battery_cell" ); + item battery_charge( "battery" ); + battery_charge.charges = std::min( 500, std::stoi( get_value( "battery" ) ) ); + battery.put_in( battery_charge, item_pocket::pocket_type::MAGAZINE ); + remove_value( "battery" ); + pseudo.put_in( battery, item_pocket::pocket_type::MAGAZINE_WELL ); + } + + wear_item( pseudo, false ); + } + } + } + } + // Fixes bugged characters for CBM's preventing mutations. for( const bionic_id &bid : get_bionics() ) { for( const trait_id &mid : bid->canceled_mutations ) { @@ -3131,6 +3183,8 @@ void item::deserialize( const JsonObject &data ) select_itype_variant(); } } + + on_damage_changed(); } void item::serialize( JsonOut &json ) const diff --git a/src/sounds.cpp b/src/sounds.cpp index 6d55cb81b5924..7fd44837346c7 100644 --- a/src/sounds.cpp +++ b/src/sounds.cpp @@ -1145,6 +1145,7 @@ void sfx::do_ambient() channel::outdoors_snow_env, channel::outdoors_flurry_env, channel::outdoors_thunderstorm_env, + channel::outdoors_rainstorm_env, channel::outdoors_rain_env, channel::outdoors_drizzle_env, channel::outdoor_blizzard, @@ -1182,6 +1183,11 @@ void sfx::do_ambient() indoors, night, heard_volume, channel::outdoors_rain_env, 1000 ); break; + case weather_sound_category::rainstorm: + play_ambient_variant_sound( "environment", "WEATHER_RAINSTORM", seas_str, + indoors, night, heard_volume, + channel::outdoors_rainstorm_env, 1000 ); + break; case weather_sound_category::thunder: play_ambient_variant_sound( "environment", "WEATHER_THUNDER", seas_str, indoors, night, heard_volume, diff --git a/src/sounds.h b/src/sounds.h index def45da834f3b..372603855dea4 100644 --- a/src/sounds.h +++ b/src/sounds.h @@ -102,6 +102,7 @@ enum class channel : int { outdoors_snow_env, outdoors_flurry_env, outdoors_thunderstorm_env, + outdoors_rainstorm_env, outdoors_rain_env, outdoors_drizzle_env, outdoor_blizzard, diff --git a/src/string_input_popup.cpp b/src/string_input_popup.cpp index 8a59b5d287839..ac7dedf915308 100644 --- a/src/string_input_popup.cpp +++ b/src/string_input_popup.cpp @@ -248,11 +248,13 @@ void string_input_popup::draw( ui_adaptor *const ui, const utf8_wrapper &ret, draw_border( w_full ); wnoutrefresh( w_full ); - int pos_y = 0; - for( int i = 0; i < static_cast( title_split.size() ) - 1; i++ ) { - mvwprintz( w_title_and_entry, point( i, pos_y++ ), _title_color, title_split[i] ); + if( !_title.empty() ) { + int pos_y = 0; + for( int i = 0; i < static_cast( title_split.size() ) - 1; i++ ) { + mvwprintz( w_title_and_entry, point( i, pos_y++ ), _title_color, title_split[i] ); + } + trim_and_print( w_title_and_entry, point( 0, pos_y ), titlesize, _title_color, title_split.back() ); } - trim_and_print( w_title_and_entry, point( 0, pos_y ), titlesize, _title_color, title_split.back() ); } const int scrmax = _endx - _startx; diff --git a/src/text_snippets.cpp b/src/text_snippets.cpp index b729f4010d854..f5465de1a79b2 100644 --- a/src/text_snippets.cpp +++ b/src/text_snippets.cpp @@ -217,6 +217,28 @@ snippet_id snippet_library::migrate_hash_to_id( const int old_hash ) return it->second; } +std::vector> snippet_library::get_snippets_by_category( + const std::string &cat, bool add_null_id ) +{ + std::vector> ret; + if( !has_category( cat ) ) { + return ret; + } + std::unordered_map::iterator snipp_cat = snippets_by_category.find( + cat ); + if( snipp_cat != snippets_by_category.end() ) { + category_snippets snipps = snipp_cat->second; + if( add_null_id && !snipps.ids.empty() ) { + ret.emplace_back( snippet_id::NULL_ID(), "" ); + } + for( snippet_id id : snipps.ids ) { + std::string desc = get_snippet_ref_by_id( id ).translated(); + ret.emplace_back( id, desc ); + } + } + return ret; +} + template<> const translation &snippet_id::obj() const { return SNIPPET.get_snippet_ref_by_id( *this ); diff --git a/src/text_snippets.h b/src/text_snippets.h index 506f5171e1031..99b62386a6fe7 100644 --- a/src/text_snippets.h +++ b/src/text_snippets.h @@ -112,6 +112,9 @@ class snippet_library */ snippet_id migrate_hash_to_id( int hash ); + std::vector> get_snippets_by_category( const std::string &cat, + bool add_null_id = false ); + private: std::unordered_map snippets_by_id; // front facing name diff --git a/src/third-party/flatbuffers/util.cpp b/src/third-party/flatbuffers/util.cpp index a9c1334fc9e0f..880a4901c371c 100644 --- a/src/third-party/flatbuffers/util.cpp +++ b/src/third-party/flatbuffers/util.cpp @@ -225,7 +225,7 @@ std::string AbsolutePath(const std::string &filepath) { (FLATBUFFERS_LOCALE_INDEPENDENT > 0) // clang-format off -#ifdef _MSC_VER +#ifdef _WIN32 ClassicLocale::ClassicLocale() : locale_(_create_locale(LC_ALL, "C")) {} ClassicLocale::~ClassicLocale() { _free_locale(locale_); } diff --git a/src/third-party/flatbuffers/util.h b/src/third-party/flatbuffers/util.h index 9e93771ded0d0..8e6a1b1f216a1 100644 --- a/src/third-party/flatbuffers/util.h +++ b/src/third-party/flatbuffers/util.h @@ -217,7 +217,7 @@ inline std::string IntToStringHex(int i, int xdigits) { // Use locale independent functions {strtod_l, strtof_l, strtoll_l, strtoull_l}. #if defined(FLATBUFFERS_LOCALE_INDEPENDENT) && (FLATBUFFERS_LOCALE_INDEPENDENT > 0) class ClassicLocale { - #ifdef _MSC_VER + #ifdef _WIN32 typedef _locale_t locale_type; #else typedef locale_t locale_type; // POSIX.1-2008 locale_t type @@ -232,11 +232,15 @@ inline std::string IntToStringHex(int i, int xdigits) { } }; - #ifdef _MSC_VER + #ifdef _WIN32 #define __strtoull_impl(s, pe, b) _strtoui64_l(s, pe, b, ClassicLocale::Get()) #define __strtoll_impl(s, pe, b) _strtoi64_l(s, pe, b, ClassicLocale::Get()) #define __strtod_impl(s, pe) _strtod_l(s, pe, ClassicLocale::Get()) - #define __strtof_impl(s, pe) _strtof_l(s, pe, ClassicLocale::Get()) + #ifndef __MINGW32__ + #define __strtof_impl(s, pe) _strtof_l(s, pe, ClassicLocale::Get()) + #else + #define __strtof_impl(s, pe) static_cast(_strtod_l(s, pe, ClassicLocale::Get())) + #endif #else #define __strtoull_impl(s, pe, b) strtoull_l(s, pe, b, ClassicLocale::Get()) #define __strtoll_impl(s, pe, b) strtoll_l(s, pe, b, ClassicLocale::Get()) diff --git a/src/trade_ui.cpp b/src/trade_ui.cpp index d800cc1cf0477..0d266266d5db9 100644 --- a/src/trade_ui.cpp +++ b/src/trade_ui.cpp @@ -62,7 +62,7 @@ std::string trade_preset::get_denial( const item_location &loc ) const if( _u.is_npc() ) { npc const &np = *_u.as_npc(); - ret_val const ret = np.wants_to_sell( *loc, price, market_price ); + ret_val const ret = np.wants_to_sell( loc, price, market_price ); if( !ret.success() ) { if( ret.str().empty() ) { return string_format( _( "%s does not want to sell this" ), np.get_name() ); diff --git a/src/units.h b/src/units.h index 7201b3e3e7ca8..4417ab7d8aa60 100644 --- a/src/units.h +++ b/src/units.h @@ -416,7 +416,7 @@ inline constexpr value_type to_kelvin( const constexpr temperature freezing_point = from_kelvin( 273.150f ); template -inline constexpr quantity from_celcius( +inline constexpr quantity from_celsius( const value_type v ) { return from_kelvin( v ) + freezing_point; @@ -431,7 +431,7 @@ from_fahrenheit( } template -inline constexpr value_type to_celcius( const +inline constexpr value_type to_celsius( const quantity &v ) { return ( v - freezing_point ).value(); diff --git a/src/veh_interact.cpp b/src/veh_interact.cpp index bb2ec4e01477f..747bc6013853a 100644 --- a/src/veh_interact.cpp +++ b/src/veh_interact.cpp @@ -146,9 +146,8 @@ player_activity veh_interact::serialize_activity() if( pt != nullptr ) { if( pt->is_broken() ) { time = vp->install_time( player_character ); - } else if( pt->base.max_damage() > 0 ) { - time = vp->repair_time( player_character ) * ( pt->base.damage() - pt->base.damage_floor( - false ) ) / pt->base.max_damage(); + } else if( pt->is_repairable() ) { + time = vp->repair_time( player_character ) * pt->repairable_levels(); } } break; @@ -1199,7 +1198,7 @@ void veh_interact::do_repair() if( reason == task_reason::INVALID_TARGET ) { vehicle_part *most_repairable = get_most_repairable_part(); - if( most_repairable && most_repairable->damage_percent() ) { + if( most_repairable && most_repairable->is_repairable() ) { move_cursor( ( most_repairable->mount + dd ).rotate( 3 ) ); return; } @@ -1263,17 +1262,15 @@ void veh_interact::do_repair() } else { - if( vp.has_flag( "NO_REPAIR" ) || vp.repair_requirements().is_empty() || - pt.base.max_damage() <= 0 ) { + if( !pt.is_repairable() ) { nmsg += colorize( _( "This part cannot be repaired.\n" ), c_light_red ); ok = false; } else if( veh->has_part( "NO_MODIFY_VEHICLE" ) && !vp.has_flag( "SIMPLE_PART" ) ) { nmsg += colorize( _( "This vehicle cannot be repaired.\n" ), c_light_red ); ok = false; } else { - ok = format_reqs( nmsg, vp.repair_requirements() * pt.base.damage_level(), vp.repair_skills, - vp.repair_time( player_character ) * ( pt.base.damage() - pt.base.damage_floor( - false ) ) / pt.base.max_damage() ); + ok = format_reqs( nmsg, vp.repair_requirements() * pt.repairable_levels(), vp.repair_skills, + vp.repair_time( player_character ) * pt.repairable_levels() ); } } @@ -2382,18 +2379,14 @@ void veh_interact::move_cursor( const point &d, int dstart_at ) need_repair.clear(); parts_here.clear(); - wheel = nullptr; if( cpart >= 0 ) { parts_here = veh->parts_at_relative( veh->part( cpart ).mount, true ); for( size_t i = 0; i < parts_here.size(); i++ ) { vehicle_part &pt = veh->part( parts_here[i] ); - if( pt.base.damage() > pt.base.damage_floor( false ) && pt.info().is_repairable() ) { + if( pt.is_repairable() ) { need_repair.push_back( i ); } - if( pt.info().has_flag( "WHEEL" ) ) { - wheel = &pt; - } } } diff --git a/src/veh_interact.h b/src/veh_interact.h index 6a9581f8d23c7..a86208199cb0d 100644 --- a/src/veh_interact.h +++ b/src/veh_interact.h @@ -281,9 +281,6 @@ class veh_interact * Updated whenever the cursor moves. */ std::vector parts_here; - /* Refers to the wheel (if any) in the currently selected square. */ - struct vehicle_part *wheel; - /* called by exec() */ void cache_tool_availability(); void allocate_windows(); diff --git a/src/veh_type.cpp b/src/veh_type.cpp index 38a436fa6485a..8a6b0e9e64e7e 100644 --- a/src/veh_type.cpp +++ b/src/veh_type.cpp @@ -1106,7 +1106,7 @@ requirement_data vpart_info::repair_requirements() const bool vpart_info::is_repairable() const { - return !repair_requirements().is_empty(); + return !has_flag( "NO_REPAIR" ) && !repair_requirements().is_empty(); } static int scale_time( const std::map &sk, int mv, const Character &you ) diff --git a/src/veh_type.h b/src/veh_type.h index 596ff8144d5fa..8e5c2f2a07180 100644 --- a/src/veh_type.h +++ b/src/veh_type.h @@ -295,7 +295,7 @@ class vpart_info /** Requirements for repair of this component (per level of damage) */ requirement_data repair_requirements() const; - /** Returns whether or not the part is repairable */ + /** Returns whether or not the part type is repairable */ bool is_repairable() const; /** Repair time (in moves) to fully repair this component, accounting for player skills */ diff --git a/src/veh_utils.cpp b/src/veh_utils.cpp index e95e521a62c9a..faae9f1e355bb 100644 --- a/src/veh_utils.cpp +++ b/src/veh_utils.cpp @@ -64,43 +64,43 @@ vehicle_part &most_repairable_part( vehicle &veh, Character &who, bool only_repa }; std::map repairable_cache; for( const vpart_reference &vpr : veh.get_all_parts() ) { + const vehicle_part &vp = vpr.part(); const vpart_info &info = vpr.info(); - repairable_cache[ &vpr.part() ] = repairable_status::not_repairable; - if( vpr.part().removed || vpr.part().damage() <= vpr.part().degradation() ) { + repairable_cache[&vp] = repairable_status::not_repairable; + if( vp.removed || !vp.is_repairable() ) { continue; } - if( veh.would_repair_prevent_flyable( vpr.part(), who ) ) { + if( veh.would_repair_prevent_flyable( vp, who ) ) { continue; } - if( vpr.part().is_broken() ) { + if( vp.is_broken() ) { if( who.meets_skill_requirements( info.install_skills ) && info.install_requirements().can_make_with_inventory( inv, is_crafting_component ) ) { - repairable_cache[ &vpr.part()] = repairable_status::need_replacement; + repairable_cache[&vp] = repairable_status::need_replacement; } continue; } - if( info.is_repairable() && - who.meets_skill_requirements( info.repair_skills ) && - ( info.repair_requirements() * ( vpr.part().damage_level() - vpr.part().damage_level( - vpr.part().damage_floor( false ) ) ) ).can_make_with_inventory( inv, is_crafting_component ) ) { - repairable_cache[ &vpr.part()] = repairable_status::repairable; + if( vp.is_repairable() && who.meets_skill_requirements( info.repair_skills ) ) { + const requirement_data reqs = info.repair_requirements() * vp.repairable_levels(); + if( reqs.can_make_with_inventory( inv, is_crafting_component ) ) { + repairable_cache[&vp] = repairable_status::repairable; + } } } - const auto part_damage_comparison = [&repairable_cache]( const vpart_reference & a, - const vpart_reference & b ) { - return ( repairable_cache[ &b.part() ] > repairable_cache[ &a.part()] ) || - ( repairable_cache[ &b.part()] == repairable_cache[ &a.part()] && - b.part().damage() > a.part().damage() ); - }; const vehicle_part_range vp_range = veh.get_all_parts(); - const auto high_damage_iterator = std::max_element( vp_range.begin(), - vp_range.end(), - part_damage_comparison ); + const auto high_damage_iterator = std::max_element( vp_range.begin(), vp_range.end(), + [&repairable_cache]( const vpart_reference & a, const vpart_reference & b ) { + const vehicle_part &vpa = a.part(); + const vehicle_part &vpb = b.part(); + return ( repairable_cache[&vpb] > repairable_cache[&vpa] ) || + ( repairable_cache[&vpb] == repairable_cache[&vpa] && + vpb.repairable_levels() > vpa.repairable_levels() ); + } ); if( high_damage_iterator == vp_range.end() || high_damage_iterator->part().removed || !high_damage_iterator->info().is_repairable() || @@ -118,9 +118,9 @@ bool repair_part( vehicle &veh, vehicle_part &pt, Character &who, const std::str int part_index = veh.index_of_part( &pt ); const vpart_info &vp = pt.info(); - // TODO: Expose base part damage somewhere, don't recalculate it here - const requirement_data reqs = pt.is_broken() ? vp.install_requirements() : - vp.repair_requirements() * ( pt.damage_level() - pt.damage_level( pt.damage_floor( false ) ) ); + const requirement_data reqs = pt.is_broken() + ? vp.install_requirements() + : vp.repair_requirements() * pt.repairable_levels(); const inventory &inv = who.crafting_inventory( who.pos(), PICKUP_RANGE, !who.is_npc() ); inventory map_inv; diff --git a/src/vehicle.cpp b/src/vehicle.cpp index 9889ea6a338e3..ece6b6c2bce06 100644 --- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -1684,7 +1684,7 @@ bool vehicle::merge_rackable_vehicle( vehicle *carry_veh, const std::vector // the mount point on the old vehicle (carry_veh) that will be destroyed point old_mount; }; - remove_fake_parts(); + remove_fake_parts( /* cleanup = */ false ); invalidate_towing( true ); // By structs, we mean all the parts of the carry vehicle that are at the structure location // of the vehicle (i.e. frames) @@ -1802,6 +1802,8 @@ bool vehicle::merge_rackable_vehicle( vehicle *carry_veh, const std::vector // Now that we've added zones to this vehicle, we need to make sure their positions // update when we next interact with them zones_dirty = true; + remove_fake_parts( /* cleanup = */ true ); + refresh(); map &here = get_map(); //~ %1$s is the vehicle being loaded onto the bicycle rack @@ -1810,7 +1812,6 @@ bool vehicle::merge_rackable_vehicle( vehicle *carry_veh, const std::vector here.dirty_vehicle_list.insert( this ); here.set_transparency_cache_dirty( sm_pos.z ); here.set_seen_cache_dirty( tripoint_zero ); - refresh(); here.invalidate_map_cache( here.get_abs_sub().z() ); here.rebuild_vehicle_level_caches(); } else { @@ -3163,15 +3164,14 @@ tripoint vehicle::mount_to_tripoint( const point &mount, const point &offset ) c return global_pos3() + mnt_translated; } -std::set vehicle::precalc_mounts( int idir, const units::angle &dir, const point &pivot ) +void vehicle::precalc_mounts( int idir, const units::angle &dir, + const point &pivot ) { if( idir < 0 || idir > 1 ) { idir = 0; } tileray tdir( dir ); std::unordered_map mount_to_precalc; - std::set smzs; - const int pivot_z = global_pos3().z; for( vehicle_part &p : parts ) { if( p.removed ) { continue; @@ -3180,14 +3180,12 @@ std::set vehicle::precalc_mounts( int idir, const units::angle &dir, const if( q == mount_to_precalc.end() ) { coord_translate( tdir, pivot, p.mount, p.precalc[idir] ); mount_to_precalc.insert( { p.mount, p.precalc[idir] } ); - smzs.insert( p.precalc[0].z + pivot_z ); } else { p.precalc[idir] = q->second; } } pivot_anchor[idir] = pivot; pivot_rotation[idir] = dir; - return smzs; } std::vector vehicle::boarded_parts() const @@ -3407,20 +3405,6 @@ int vehicle::fuel_capacity( const itype_id &ftype ) const } ); } -units::specific_energy vehicle::fuel_specific_energy( const itype_id &ftype ) const -{ - float total_energy = 0.0f; // J - float total_mass = 0.0f; // g - for( const vpart_reference &vpr : get_all_parts() ) { - if( vpr.part().is_tank() && vpr.part().ammo_current() == ftype && - vpr.part().base.only_item().made_of( phase_id::LIQUID ) ) { - total_energy += vpr.part().base.only_item().get_item_thermal_energy(); - total_mass += to_gram( vpr.part().base.only_item().weight() ); - } - } - return units::from_joule_per_gram( total_energy / total_mass ); -} - int vehicle::drain( const itype_id &ftype, int amount, const std::function &filter ) { @@ -4224,7 +4208,7 @@ int vehicle::get_z_change() const return requested_z_change; } -bool vehicle::would_install_prevent_flyable( const vpart_info &vpinfo, Character &pc ) const +bool vehicle::would_install_prevent_flyable( const vpart_info &vpinfo, const Character &pc ) const { if( flyable && !rotors.empty() && !( vpinfo.has_flag( "SIMPLE_PART" ) || vpinfo.has_flag( "AIRCRAFT_REPAIRABLE_NOPROF" ) ) ) { @@ -4234,7 +4218,7 @@ bool vehicle::would_install_prevent_flyable( const vpart_info &vpinfo, Character } } -bool vehicle::would_repair_prevent_flyable( vehicle_part &vp, Character &pc ) const +bool vehicle::would_repair_prevent_flyable( const vehicle_part &vp, const Character &pc ) const { if( flyable && !rotors.empty() ) { if( vp.info().has_flag( "SIMPLE_PART" ) || @@ -4250,7 +4234,7 @@ bool vehicle::would_repair_prevent_flyable( vehicle_part &vp, Character &pc ) co } } -bool vehicle::would_removal_prevent_flyable( vehicle_part &vp, Character &pc ) const +bool vehicle::would_removal_prevent_flyable( const vehicle_part &vp, const Character &pc ) const { if( flyable && !rotors.empty() && !vp.info().has_flag( "SIMPLE_PART" ) ) { return !pc.has_proficiency( proficiency_prof_aircraft_mechanic ); @@ -4698,7 +4682,7 @@ void vehicle::consume_fuel( int load, bool idling ) base_burn = std::max( eff_load / 3, base_burn ); //charge bionics when using muscle engine const item muscle( "muscle" ); - for( const bionic_id &bid : player_character.get_bionic_fueled_with( muscle ) ) { + for( const bionic_id &bid : player_character.get_bionic_fueled_with_muscle() ) { if( player_character.has_active_bionic( bid ) ) { // active power gen // more pedaling = more power player_character.mod_power_level( muscle.fuel_energy() * @@ -5159,18 +5143,17 @@ int vehicle::traverse_vehicle_graph( Vehicle *start_veh, int amount, Func action return amount; } // Breadth-first search! Initialize the queue with a pointer to ourselves and go! - std::queue< std::pair > connected_vehs; - std::set visited_vehs; - std::set visted_targets; - connected_vehs.push( std::make_pair( start_veh, 0 ) ); + std::vector< std::pair > connected_vehs = std::vector< std::pair > { std::make_pair( start_veh, 0 ) }; + std::vector visited_vehs; + std::vector visited_targets; while( amount > 0 && !connected_vehs.empty() ) { - auto current_node = connected_vehs.front(); + auto current_node = connected_vehs.back(); Vehicle *current_veh = current_node.first; int current_loss = current_node.second; - visited_vehs.insert( current_veh ); - connected_vehs.pop(); + visited_vehs.push_back( current_veh ); + connected_vehs.pop_back(); add_msg_debug( debugmode::DF_VEHICLE, "Traversing graph with %d power", amount ); @@ -5179,38 +5162,39 @@ int vehicle::traverse_vehicle_graph( Vehicle *start_veh, int amount, Func action continue; // ignore loose parts that aren't power transfer cables } - if( visted_targets.count( current_veh->parts[p].target.second ) > 0 ) { + if( std::find( visited_targets.begin(), visited_targets.end(), + current_veh->parts[p].target.second ) != visited_targets.end() ) { // If we've already looked at the target location, don't bother the expensive vehicle lookup. continue; } - visted_targets.insert( current_veh->parts[p].target.second ); + visited_targets.push_back( current_veh->parts[p].target.second ); vehicle *target_veh = vehicle::find_vehicle( current_veh->parts[p].target.second ); - if( target_veh == nullptr || visited_vehs.count( target_veh ) > 0 ) { + if( target_veh == nullptr || + std::find( visited_vehs.begin(), visited_vehs.end(), target_veh ) != visited_vehs.end() ) { // Either no destination here (that vehicle's rolled away or off-map) or // we've already looked at that vehicle. continue; } // Add this connected vehicle to the queue of vehicles to search next, - // but only if we haven't seen this one before. - if( visited_vehs.count( target_veh ) < 1 ) { - int target_loss = current_loss + current_veh->part_info( p ).epower; - connected_vehs.push( std::make_pair( target_veh, target_loss ) ); - - float loss_amount = ( static_cast( amount ) * static_cast( target_loss ) ) / 100.0f; - add_msg_debug( debugmode::DF_VEHICLE, - "Visiting remote %p with %d power (loss %f, which is %d percent)", - static_cast( target_veh ), amount, loss_amount, target_loss ); - - amount = action( target_veh, amount, static_cast( loss_amount ) ); - add_msg_debug( debugmode::DF_VEHICLE, "After remote %p, %d power", - static_cast( target_veh ), amount ); - - if( amount < 1 ) { - break; // No more charge to donate away. - } + // but only if we haven't seen this one before (checked above) + int target_loss = current_loss + current_veh->part_info( p ).epower; + connected_vehs.push_back( std::make_pair( target_veh, target_loss ) ); + // current_veh could be invalid after this point + + float loss_amount = ( static_cast( amount ) * static_cast( target_loss ) ) / 100.0f; + add_msg_debug( debugmode::DF_VEHICLE, + "Visiting remote %p with %d power (loss %f, which is %d percent)", + static_cast( target_veh ), amount, loss_amount, target_loss ); + + amount = action( target_veh, amount, static_cast( loss_amount ) ); + add_msg_debug( debugmode::DF_VEHICLE, "After remote %p, %d power", + static_cast( target_veh ), amount ); + + if( amount < 1 ) { + break; // No more charge to donate away. } } } @@ -5699,12 +5683,13 @@ void vehicle::gain_moves() } // Force off-map vehicles to load by visiting them every time we gain moves. - // Shouldn't be too expensive if there aren't fifty trillion vehicles in the graph... - // ...and if there are, it's the player's fault for putting them there. - auto nil_visitor = []( vehicle *, int amount, int ) { - return amount; - }; - traverse_vehicle_graph( this, 1, nil_visitor ); + // This is expensive so we allow a slightly stale result + if( calendar::once_every( 5_turns ) ) { + auto nil_visitor = []( vehicle *, int amount, int ) { + return amount; + }; + traverse_vehicle_graph( this, 1, nil_visitor ); + } if( check_environmental_effects ) { check_environmental_effects = do_environmental_effects(); @@ -6071,7 +6056,7 @@ void vehicle::refresh( const bool remove_fakes ) } // NB: using the _old_ pivot point, don't recalc here, we only do that when moving! - std::set smzs = precalc_mounts( 0, pivot_rotation[0], pivot_anchor[0] ); + precalc_mounts( 0, pivot_rotation[0], pivot_anchor[0] ); // update the fakes, and then repopulate the cache update_active_fakes(); check_environmental_effects = true; diff --git a/src/vehicle.h b/src/vehicle.h index b36421e98fd82..f3c4ae3295590 100644 --- a/src/vehicle.h +++ b/src/vehicle.h @@ -437,7 +437,10 @@ struct vehicle_part { int max_damage() const; /** Current damage floor of the part base */ int damage_floor( bool allow_negative ) const; - + // @returns the maximum damage levels possible to repair, accounting for part degradation + int repairable_levels() const; + // @returns true if part can be repaired, accounting for part degradation + bool is_repairable() const; /** Current part damage level in same units as item::damage_level */ int damage_level( int dmg = INT_MIN ) const; @@ -1213,8 +1216,7 @@ class vehicle // Pre-calculate mount points for (idir=0) - current direction or // (idir=1) - next turn direction - // return the set of all z-levels that the vehicle is on - std::set precalc_mounts( int idir, const units::angle &dir, const point &pivot ); + void precalc_mounts( int idir, const units::angle &dir, const point &pivot ); // get a list of part indices where is a passenger inside std::vector boarded_parts() const; @@ -1269,9 +1271,6 @@ class vehicle // Returns total vehicle fuel capacity for the given fuel type int fuel_capacity( const itype_id &ftype ) const; - // Returns the total specific energy (J/g) of this fuel type. Frozen is ignored. - units::specific_energy fuel_specific_energy( const itype_id &ftype ) const; - // drains a fuel type (e.g. for the kitchen unit) // returns amount actually drained, does not engage reactor int drain( const itype_id &ftype, int amount, @@ -1502,9 +1501,9 @@ class vehicle bool is_flyable() const; void set_flyable( bool val ); // Would interacting with this part prevent the vehicle from being flyable? - bool would_install_prevent_flyable( const vpart_info &vpinfo, Character &pc ) const; - bool would_removal_prevent_flyable( vehicle_part &vp, Character &pc ) const; - bool would_repair_prevent_flyable( vehicle_part &vp, Character &pc ) const; + bool would_install_prevent_flyable( const vpart_info &vpinfo, const Character &pc ) const; + bool would_removal_prevent_flyable( const vehicle_part &vp, const Character &pc ) const; + bool would_repair_prevent_flyable( const vehicle_part &vp, const Character &pc ) const; /** * Traction coefficient of the vehicle. * 1.0 on road. Outside roads, depends on mass divided by wheel area diff --git a/src/vehicle_part.cpp b/src/vehicle_part.cpp index 57e2197625f3e..efa5969057477 100644 --- a/src/vehicle_part.cpp +++ b/src/vehicle_part.cpp @@ -159,6 +159,20 @@ int vehicle_part::damage_floor( bool allow_negative ) const return base.damage_floor( allow_negative ); } +int vehicle_part::repairable_levels() const +{ + int levels = damage_level() - damage_level( damage_floor( false ) ); + + return levels > 0 + ? levels // full integer levels of damage + : damage() > damage_floor( false ); // partial level of damage can still be repaired +} + +bool vehicle_part::is_repairable() const +{ + return !is_broken() && repairable_levels() > 0 && info().is_repairable(); +} + int vehicle_part::damage_level( int dmg ) const { return base.damage_level( dmg ); @@ -347,7 +361,7 @@ units::energy vehicle_part::consume_energy( const itype_id &ftype, units::energy if( fuel->typeId() != ftype || !fuel->is_fuel() ) { continue; } - const units::energy energy_per_charge = fuel->fuel_energy() / fuel->charges; + const units::energy energy_per_charge = fuel->fuel_energy(); const int charges_wanted = static_cast( wanted_energy / energy_per_charge ); const int charges_to_use = std::min( charges_wanted, fuel->charges ); fuel->charges -= charges_to_use; diff --git a/src/vehicle_use.cpp b/src/vehicle_use.cpp index dab29c2ccf844..a019b498b8e62 100644 --- a/src/vehicle_use.cpp +++ b/src/vehicle_use.cpp @@ -56,6 +56,7 @@ #include "veh_interact.h" #include "veh_type.h" #include "veh_utils.h" +#include "vehicle_selector.h" #include "vpart_position.h" #include "vpart_range.h" #include "weather.h" @@ -1887,9 +1888,7 @@ void vehicle::build_interact_menu( veh_menu &menu, const tripoint &p, bool with_ item::reload_option opt = get_player_character().select_ammo( loc, true ); if( opt ) { - const int moves = opt.moves(); - std::vector targets { { opt.target, std::move( opt.ammo ) } }; - reload_activity_actor reload_act( moves, opt.qty(), targets ); + reload_activity_actor reload_act( std::move( opt ) ); get_player_character().assign_activity( player_activity( reload_act ) ); } } ); @@ -1996,23 +1995,43 @@ void vehicle::build_interact_menu( veh_menu &menu, const tripoint &p, bool with_ } ); } - if( vp.part_with_tool( itype_water_faucet ) && fuel_left( itype_water_clean ) > 0 ) { - menu.add( _( "Fill a container with water" ) ) - .hotkey( "FAUCET_FILL" ) - .skip_locked_check() - .on_submit( [this] { get_player_character().siphon( *this, itype_water_clean ); } ); - - menu.add( _( "Have a drink" ) ) - .hotkey( "FAUCET_DRINK" ) - .skip_locked_check() - .on_submit( [this] { - const item water( itype_water_clean, calendar::turn_zero ); - if( get_player_character().can_consume_as_is( water ) ) - { - get_player_character().assign_activity( player_activity( consume_activity_actor( water ) ) ); - drain( itype_water_clean, 1 ); + if( vp.part_with_tool( itype_water_faucet ) ) { + int vp_tank_idx = -1; + item *water_item = nullptr; + for( const int i : fuel_containers ) { + vehicle_part &part = parts[i]; + if( part.ammo_current() == itype_water_clean && + part.base.only_item().made_of( phase_id::LIQUID ) ) { + vp_tank_idx = i; + water_item = &part.base.only_item(); + break; } - } ); + } + + if( vp_tank_idx != -1 && water_item != nullptr ) { + menu.add( _( "Fill a container with water" ) ) + .hotkey( "FAUCET_FILL" ) + .skip_locked_check() + .on_submit( [this, vp_tank_idx] { + item &vp_tank_item = parts[vp_tank_idx].base; + item &water = vp_tank_item.only_item(); + liquid_handler::handle_liquid( water, &vp_tank_item, 1, nullptr, this, vp_tank_idx ); + } ); + + menu.add( _( "Have a drink" ) ) + .enable( get_player_character().will_eat( *water_item ).success() ) + .hotkey( "FAUCET_DRINK" ) + .skip_locked_check() + .on_submit( [this, vp_tank_idx] { + vehicle_part &vp_tank = parts[vp_tank_idx]; + // this is not "proper" use of vehicle_cursor, but should be good enough for reducing + // charges and deleting the liquid on last charge drained, for more details see #61164 + item_location base_loc( vehicle_cursor( *this, vp_tank_idx ), &vp_tank.base ); + item_location water_loc( base_loc, &vp_tank.base.only_item() ); + const consume_activity_actor consume_act( water_loc ); + get_player_character().assign_activity( player_activity( consume_act ) ); + } ); + } } if( vp.part_with_tool( itype_pseudo_water_purifier ) ) { diff --git a/src/weather.cpp b/src/weather.cpp index 0c5cba8cd3288..f5ff7eb1d9f26 100644 --- a/src/weather.cpp +++ b/src/weather.cpp @@ -648,7 +648,7 @@ std::string print_temperature( units::temperature temperature, int decimals ) if( get_option( "USE_CELSIUS" ) == "celsius" ) { return string_format( pgettext( "temperature in Celsius", "%sC" ), - text( units::to_celcius( temperature ) ) ); + text( units::to_celsius( temperature ) ) ); } else if( get_option( "USE_CELSIUS" ) == "kelvin" ) { return string_format( pgettext( "temperature in Kelvin", "%sK" ), text( units::to_kelvin( temperature ) ) ); @@ -681,7 +681,7 @@ units::temperature get_local_windchill( units::temperature temperature, double h { double windchill_k = 0; - const double temperature_c = units::to_celcius( temperature ); + const double temperature_c = units::to_celsius( temperature ); if( temperature_c < 10 ) { /// Model 1, cold wind chill (only valid for temps below 50F/10C) @@ -992,6 +992,10 @@ void weather_manager::set_nextweather( time_point t ) units::temperature weather_manager::get_temperature( const tripoint &location ) { + if( forced_temperature ) { + return *forced_temperature; + } + const auto &cached = temperature_cache.find( location ); if( cached != temperature_cache.end() ) { return cached->second; diff --git a/src/weather.h b/src/weather.h index ddca30abffb55..9482760e65969 100644 --- a/src/weather.h +++ b/src/weather.h @@ -203,6 +203,9 @@ class weather_manager weather_type_id weather_id = WEATHER_NULL; int winddirection = 0; int windspeed = 0; + + // For debug menu option "Force temperature" + cata::optional forced_temperature; // Cached weather data pimpl weather_precise; cata::optional wind_direction_override; @@ -219,6 +222,7 @@ class weather_manager // Returns outdoor or indoor temperature of given location units::temperature get_temperature( const tripoint_abs_omt &location ) const; void clear_temp_cache(); + static void serialize_all( JsonOut &json ); static void unserialize_all( const JsonObject &w ); }; diff --git a/src/weather_gen.cpp b/src/weather_gen.cpp index a1ec872d25523..e7abb6f3d2626 100644 --- a/src/weather_gen.cpp +++ b/src/weather_gen.cpp @@ -102,7 +102,7 @@ static units::temperature weather_temperature_from_common_data( const weather_ge const double T = baseline + raw_noise_4d( x, y, z, modSEED ) * noise_magnitude_K; - return units::from_celcius( T ); + return units::from_celsius( T ); } units::temperature weather_generator::get_weather_temperature( diff --git a/src/weather_type.cpp b/src/weather_type.cpp index 640d914e3f656..c9c38b1a3f098 100644 --- a/src/weather_type.cpp +++ b/src/weather_type.cpp @@ -44,6 +44,8 @@ std::string enum_to_string( weather_sound_category data return "flurries"; case weather_sound_category::rainy: return "rainy"; + case weather_sound_category::rainstorm: + return "rainstorm"; case weather_sound_category::snow: return "snow"; case weather_sound_category::snowstorm: diff --git a/src/weather_type.h b/src/weather_type.h index 5a7a82680b391..e42b2f859bc01 100644 --- a/src/weather_type.h +++ b/src/weather_type.h @@ -42,6 +42,7 @@ enum weather_sound_category : int { silent, drizzle, rainy, + rainstorm, thunder, flurries, snowstorm, diff --git a/src/wish.cpp b/src/wish.cpp index 2959f154b58bd..64600107990a2 100644 --- a/src/wish.cpp +++ b/src/wish.cpp @@ -38,6 +38,7 @@ #include "skill.h" #include "string_formatter.h" #include "string_input_popup.h" +#include "text_snippets.h" #include "translations.h" #include "type_id.h" #include "ui.h" @@ -687,18 +688,29 @@ class wish_item_callback: public uilist_callback public: bool incontainer; bool spawn_everything; + bool renew_snippet; std::string msg; std::string flags; std::string itype_flags; + std::pair chosen_snippet_id; const std::vector &standard_itype_ids; - explicit wish_item_callback( const std::vector &ids ) : - incontainer( false ), spawn_everything( false ), standard_itype_ids( ids ) { + const std::vector &itype_variants; + std::string &last_snippet_id; + + explicit wish_item_callback( const std::vector &ids, + const std::vector &variants, std::string &snippet_ids ) : + incontainer( false ), spawn_everything( false ), + standard_itype_ids( ids ), itype_variants( variants ), + last_snippet_id( snippet_ids ) { } void select( uilist *menu ) override { if( menu->selected < 0 ) { return; } + + chosen_snippet_id = { -1, "" }; + renew_snippet = true; const itype &selected_itype = *standard_itype_ids[menu->selected]; // Make liquids "contained" by default (toggled with CONTAINER action) incontainer = selected_itype.phase == phase_id::LIQUID; @@ -712,9 +724,10 @@ class wish_item_callback: public uilist_callback } bool key( const input_context &ctxt, const input_event &event, int /*entnum*/, - uilist * /*menu*/ ) override { + uilist *menu ) override { const std::string &action = ctxt.input_to_action( event ); + const int cur_key = event.get_first_input(); if( action == "CONTAINER" ) { incontainer = !incontainer; return true; @@ -745,6 +758,46 @@ class wish_item_callback: public uilist_callback spawn_everything = !spawn_everything; return true; } + if( action == "SNIPPET" ) { + if( menu->selected <= -1 ) { + return true; + } + const int entnum = menu->selected; + const itype &selected_itype = *standard_itype_ids[entnum]; + if( !selected_itype.snippet_category.empty() ) { + const std::string cat = selected_itype.snippet_category; + if( SNIPPET.has_category( cat ) ) { + std::vector> snippes = SNIPPET.get_snippets_by_category( cat, + true ); + if( !snippes.empty() ) { + uilist snipp_query; + snipp_query.text = _( "Choose snippet type." ); + snipp_query.desc_lines_hint = 2; + snipp_query.desc_enabled = true; + int cnt = 0; + for( const std::pair &elem : snippes ) { + std::string desc = elem.second; + snipp_query.addentry_desc( cnt, true, -1, elem.first.str(), desc ); + cnt ++; + } + snipp_query.query(); + switch( snipp_query.ret ) { + case UILIST_CANCEL: + break; + default: + chosen_snippet_id = { entnum, snippes[snipp_query.ret].first.str() }; + break; + } + } + } + } + return true; + } + if( cur_key == KEY_LEFT || cur_key == KEY_RIGHT ) { + // For Renew snippet_id. + renew_snippet = true; + return true; + } return false; } @@ -759,6 +812,29 @@ class wish_item_callback: public uilist_callback const int entnum = menu->selected; if( entnum >= 0 && static_cast( entnum ) < standard_itype_ids.size() ) { item tmp = wishitem_produce( *standard_itype_ids[entnum], flags, false ); + + const itype_variant_data *variant = itype_variants[entnum]; + if( variant != nullptr && tmp.has_itype_variant( false ) ) { + // Set the variant type as shown in the selected list item. + std::string variant_id = variant->id; + tmp.set_itype_variant( variant_id ); + } + + if( !tmp.type->snippet_category.empty() ) { + if( renew_snippet ) { + last_snippet_id = tmp.snip_id.str(); + renew_snippet = false; + } else if( chosen_snippet_id.first == entnum && !chosen_snippet_id.second.empty() ) { + std::string snip = chosen_snippet_id.second; + if( snippet_id( snip ).is_valid() || snippet_id( snip ) == snippet_id::NULL_ID() ) { + tmp.snip_id = snippet_id( snip ); + last_snippet_id = snip; + } + } else { + tmp.snip_id = snippet_id( last_snippet_id ); + } + } + const std::string header = string_format( "#%d: %s%s%s", entnum, standard_itype_ids[entnum]->get_id().c_str(), incontainer ? _( " (contained)" ) : "", @@ -774,9 +850,10 @@ class wish_item_callback: public uilist_callback msg.erase(); input_context ctxt( menu->input_category, keyboard_mode::keycode ); mvwprintw( menu->window, point( startx, menu->w_height - 2 ), - _( "[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] quit" ), + _( "[%s] find, [%s] container, [%s] flag, [%s] everything, [%s] snippet, [%s] quit" ), ctxt.get_desc( "FILTER" ), ctxt.get_desc( "CONTAINER" ), ctxt.get_desc( "FLAG" ), ctxt.get_desc( "EVERYTHING" ), + ctxt.get_desc( "SNIPPET" ), ctxt.get_desc( "QUIT" ) ); wnoutrefresh( menu->window ); } @@ -793,28 +870,43 @@ void debug_menu::wishitem( Character *you, const tripoint &pos ) debugmsg( "game::wishitem(): invalid parameters" ); return; } - std::vector> opts; + std::vector> opts; for( const itype *i : item_controller->all() ) { item option( i, calendar::turn_zero ); - // Only display the generic name if it has variants + + if( i->variant_kind == itype_variant_kind::gun || i->variant_kind == itype_variant_kind::generic ) { + for( const itype_variant_data &variant : i->variants ) { + const std::string gun_variant_name = variant.alt_name.translated(); + const itype_variant_data *ivd = &variant; + opts.emplace_back( gun_variant_name, i, ivd ); + } + } option.clear_itype_variant(); - opts.emplace_back( option.tname( 1, false ), i ); + opts.emplace_back( option.tname( 1, false ), i, nullptr ); } std::sort( opts.begin(), opts.end(), localized_compare ); std::vector itypes; + std::vector ivariants; std::transform( opts.begin(), opts.end(), std::back_inserter( itypes ), []( const auto & pair ) { - return pair.second; + return std::get<1>( pair ); + } ); + + std::transform( opts.begin(), opts.end(), std::back_inserter( ivariants ), + []( const auto & pair ) { + return std::get<2>( pair ); } ); int prev_amount = 1; int amount = 1; + std::string snipped_id_str; uilist wmenu; wmenu.input_category = "WISH_ITEM"; wmenu.additional_actions = { { "CONTAINER", translation() }, { "FLAG", translation() }, - { "EVERYTHING", translation() } + { "EVERYTHING", translation() }, + { "SNIPPET", translation() } }; wmenu.w_x_setup = 0; wmenu.w_width_setup = []() -> int { @@ -824,12 +916,20 @@ void debug_menu::wishitem( Character *you, const tripoint &pos ) return std::max( TERMX / 2, TERMX - 50 ); }; wmenu.selected = uistate.wishitem_selected; - wish_item_callback cb( itypes ); + wish_item_callback cb( itypes, ivariants, snipped_id_str ); wmenu.callback = &cb; for( size_t i = 0; i < opts.size(); i++ ) { - item ity( opts[i].second, calendar::turn_zero ); - wmenu.addentry( i, true, 0, opts[i].first ); + item ity( std::get<1>( opts[i] ), calendar::turn_zero ); + std::string i_name = std::get<0>( opts[i] ); + if( std::get<2>( opts[i] ) != nullptr ) { + i_name += "(V)"; + } + if( !std::get<1>( opts[i] )->snippet_category.empty() ) { + i_name += "(S)"; + } + + wmenu.addentry( i, true, 0, i_name ); mvwzstr &entry_extra_text = wmenu.entries[i].extratxt; entry_extra_text.txt = ity.symbol(); entry_extra_text.color = ity.color(); @@ -842,7 +942,16 @@ void debug_menu::wishitem( Character *you, const tripoint &pos ) } bool did_amount_prompt = false; while( wmenu.ret >= 0 ) { - item granted = wishitem_produce( *opts[wmenu.ret].second, cb.flags, cb.incontainer ) ; + item granted = wishitem_produce( *std::get<1>( opts[wmenu.ret] ), cb.flags, cb.incontainer ) ; + const itype_variant_data *variant = std::get<2>( opts[wmenu.ret] ); + if( variant != nullptr && granted.has_itype_variant( false ) ) { + std::string variant_id = variant->id; + granted.set_itype_variant( variant_id ); + } + if( !granted.type->snippet_category.empty() && ( snippet_id( snipped_id_str ).is_valid() || + snippet_id( snipped_id_str ) == snippet_id::NULL_ID() ) ) { + granted.snip_id = snippet_id( snipped_id_str ); + } prev_amount = amount; bool canceled = false; diff --git a/tests/act_build_test.cpp b/tests/act_build_test.cpp index 999188160fac3..6c80c430d39e8 100644 --- a/tests/act_build_test.cpp +++ b/tests/act_build_test.cpp @@ -102,6 +102,7 @@ void run_test_case( Character &u ) scoped_weather_override weather_clear( WEATHER_CLEAR ); clear_avatar(); map &here = get_map(); + g->reset_light_level(); u.wear_item( item( "test_backpack" ), false, false ); u.wear_item( item( "wearable_atomic_light" ), false, true ); diff --git a/tests/bionics_test.cpp b/tests/bionics_test.cpp index fecb11e787bdb..b682bf7648b46 100644 --- a/tests/bionics_test.cpp +++ b/tests/bionics_test.cpp @@ -8,8 +8,10 @@ #include "bionics.h" #include "calendar.h" #include "cata_catch.h" +#include "game.h" #include "item.h" #include "item_pocket.h" +#include "map_helpers.h" #include "npc.h" #include "pimpl.h" #include "player_helpers.h" @@ -20,14 +22,17 @@ static const bionic_id bio_batteries( "bio_batteries" ); // Change to some other weapon CBM if bio_blade is ever removed static const bionic_id bio_blade( "bio_blade" ); +static const bionic_id bio_cable( "bio_cable" ); static const bionic_id bio_earplugs( "bio_earplugs" ); static const bionic_id bio_ears( "bio_ears" ); static const bionic_id bio_fuel_cell_gasoline( "bio_fuel_cell_gasoline" ); +static const bionic_id bio_fuel_wood( "bio_fuel_wood" ); static const bionic_id bio_power_storage( "bio_power_storage" ); // Change to some other weapon CBM if bio_surgical_razor is ever removed static const bionic_id bio_surgical_razor( "bio_surgical_razor" ); // Any item that can be wielded static const flag_id json_flag_PSEUDO( "PSEUDO" ); +static const itype_id itype_solarpack_on( "solarpack_on" ); static const itype_id itype_test_backpack( "test_backpack" ); static void clear_bionics( Character &you ) @@ -369,64 +374,235 @@ TEST_CASE( "included bionics", "[bionics]" ) } } -TEST_CASE( "bionics", "[bionics] [item]" ) +TEST_CASE( "fueled bionics", "[bionics] [item]" ) { avatar &dummy = get_avatar(); clear_avatar(); - - // one section failing shouldn't affect the rest clear_bionics( dummy ); - // Could be a SECTION, but prerequisite for many tests. - INFO( "no power capacity at first" ); - CHECK( !dummy.has_max_power() ); - dummy.add_bionic( bio_power_storage ); - - INFO( "adding Power Storage CBM only increases capacity" ); - CHECK( !dummy.has_power() ); - + REQUIRE( !dummy.has_power() ); REQUIRE( dummy.has_max_power() ); SECTION( "bio_fuel_cell_gasoline" ) { dummy.add_bionic( bio_fuel_cell_gasoline ); + // Dirty way of getting the bionic + bionic_id gas_bionic = dummy.get_bionics()[1]; + bionic &bio = dummy.bionic_at_index( 1 ); + item_location gasoline_tank = dummy.top_items_loc().front(); + + // There should be no fuel available, can't turn bionic on and no power is produced + CHECK( dummy.get_bionic_fuels( gas_bionic ).empty() ); + CHECK( dummy.get_cable_ups().empty() ); + CHECK( dummy.get_cable_solar().empty() ); + CHECK( dummy.get_cable_vehicle().empty() ); + CHECK_FALSE( dummy.activate_bionic( bio ) ); + dummy.suffer(); + REQUIRE( !dummy.has_power() ); + // Add fuel. Now it turns on and generates power. item gasoline = item( "gasoline" ); - REQUIRE( gasoline.charges != 0 ); - CHECK( dummy.can_fuel_bionic_with( gasoline ) ); - - // Bottle with gasoline does not work - item bottle = item( "bottle_plastic" ); - bottle.put_in( gasoline, item_pocket::pocket_type::CONTAINER ); - CHECK( !dummy.can_fuel_bionic_with( bottle ) ); - - // Armor has no reason to work. - item armor = item( "rm13_armor" ); - CHECK( !dummy.can_fuel_bionic_with( armor ) ); + gasoline.charges = 2; + CHECK( gasoline_tank->can_reload_with( gasoline, true ) ); + gasoline_tank->put_in( gasoline, item_pocket::pocket_type::CONTAINER ); + REQUIRE( gasoline_tank->only_item().charges == 2 ); + CHECK( dummy.activate_bionic( bio ) ); + CHECK_FALSE( dummy.get_bionic_fuels( gas_bionic ).empty() ); + dummy.suffer(); + CHECK( units::to_joule( dummy.get_power_level() ) == 8550 ); + CHECK( gasoline_tank->only_item().charges == 1 ); + + dummy.suffer(); + CHECK( units::to_joule( dummy.get_power_level() ) == 17100 ); + CHECK( gasoline_tank->empty_container() ); + + // Run out of fuel + dummy.suffer(); + CHECK( units::to_joule( dummy.get_power_level() ) == 17100 ); } SECTION( "bio_batteries" ) { dummy.add_bionic( bio_batteries ); + // Dirty way of getting the bionic + bionic_id bat_bionic = dummy.get_bionics()[1]; + bionic &bio = dummy.bionic_at_index( 1 ); + item_location bat_compartment = dummy.top_items_loc().front(); + + // There should be no fuel available, can't turn bionic on and no power is produced + REQUIRE( bat_compartment->ammo_remaining() == 0 ); + CHECK( dummy.get_bionic_fuels( bat_bionic ).empty() ); + CHECK( dummy.get_cable_ups().empty() ); + CHECK( dummy.get_cable_solar().empty() ); + CHECK( dummy.get_cable_vehicle().empty() ); + CHECK_FALSE( dummy.activate_bionic( bio ) ); + dummy.suffer(); + REQUIRE( !dummy.has_power() ); + // Add empty battery. Still won't work item battery = item( "light_battery_cell" ); + CHECK( bat_compartment->can_reload_with( battery, true ) ); + bat_compartment->put_in( battery, item_pocket::pocket_type::MAGAZINE_WELL ); + REQUIRE( bat_compartment->ammo_remaining() == 0 ); + CHECK( dummy.get_bionic_fuels( bat_bionic ).empty() ); + CHECK( dummy.get_cable_ups().empty() ); + CHECK( dummy.get_cable_solar().empty() ); + CHECK( dummy.get_cable_vehicle().empty() ); + CHECK_FALSE( dummy.activate_bionic( bio ) ); + dummy.suffer(); + REQUIRE( !dummy.has_power() ); - // Empty battery won't work - battery.ammo_set( battery.ammo_default(), 0 ); - CHECK_FALSE( dummy.can_fuel_bionic_with( battery ) ); + // Add fuel. Now it turns on and generates power. + bat_compartment->magazine_current()->ammo_set( battery.ammo_default(), 2 ); + REQUIRE( bat_compartment->ammo_remaining() == 2 ); + CHECK( dummy.activate_bionic( bio ) ); + CHECK_FALSE( dummy.get_bionic_fuels( bat_bionic ).empty() ); + dummy.suffer(); + CHECK( units::to_joule( dummy.get_power_level() ) == 1000 ); + CHECK( bat_compartment->ammo_remaining() == 1 ); + + dummy.suffer(); + CHECK( units::to_joule( dummy.get_power_level() ) == 2000 ); + CHECK( bat_compartment->ammo_remaining() == 0 ); + + // Run out of ammo + dummy.suffer(); + CHECK( units::to_joule( dummy.get_power_level() ) == 2000 ); + } - // Full battery works - battery.ammo_set( battery.ammo_default(), 50 ); - CHECK( dummy.can_fuel_bionic_with( battery ) ); + SECTION( "bio_cable ups" ) { + dummy.add_bionic( bio_cable ); + // Dirty way of getting the bionic + bionic_id cable_bionic = dummy.get_bionics()[1]; + bionic &bio = dummy.bionic_at_index( 1 ); + + // There should be no fuel available, can't turn bionic on and no power is produced + CHECK( dummy.get_bionic_fuels( cable_bionic ).empty() ); + CHECK( dummy.get_cable_ups().empty() ); + CHECK( dummy.get_cable_solar().empty() ); + CHECK( dummy.get_cable_vehicle().empty() ); + CHECK_FALSE( dummy.activate_bionic( bio ) ); + dummy.suffer(); + REQUIRE( !dummy.has_power() ); - // Tool with battery won't work - item flashlight = item( "flashlight" ); - flashlight.put_in( battery, item_pocket::pocket_type::MAGAZINE_WELL ); - REQUIRE( flashlight.ammo_remaining() == 50 ); - CHECK_FALSE( dummy.can_fuel_bionic_with( flashlight ) ); + // Connect to empty ups. Bionic shouldn't work + dummy.worn.wear_item( dummy, item( "backpack" ), false, false ); + item_location ups = dummy.i_add( item( "UPS_off" ) ); + item_location cable = dummy.i_add( item( "jumper_cable" ) ); + cable->set_var( "state", "UPS_link" ); + ups->set_var( "cable", "plugged_in" ); + cable->active = true; + + REQUIRE( ups->ammo_remaining() == 0 ); + CHECK( dummy.get_bionic_fuels( cable_bionic ).empty() ); + CHECK( dummy.get_cable_ups().empty() ); + CHECK( dummy.get_cable_solar().empty() ); + CHECK( dummy.get_cable_vehicle().empty() ); + CHECK_FALSE( dummy.activate_bionic( bio ) ); + dummy.suffer(); + REQUIRE( !dummy.has_power() ); + + // Put empty battery into ups. Still does not work. + item ups_mag( ups->magazine_default() ); + ups->put_in( ups_mag, item_pocket::pocket_type::MAGAZINE_WELL ); + REQUIRE( ups->ammo_remaining() == 0 ); + CHECK( dummy.get_bionic_fuels( cable_bionic ).empty() ); + CHECK_FALSE( dummy.activate_bionic( bio ) ); + dummy.suffer(); + REQUIRE( !dummy.has_power() ); + + // Fill the battery. Works now. + ups->magazine_current()->ammo_set( ups_mag.ammo_default(), 2 ); + REQUIRE( ups->ammo_remaining() == 2 ); + CHECK( dummy.activate_bionic( bio ) ); + CHECK_FALSE( dummy.get_cable_ups().empty() ); + dummy.suffer(); + CHECK( units::to_joule( dummy.get_power_level() ) == 1000 ); + CHECK( ups->ammo_remaining() == 1 ); + + dummy.suffer(); + CHECK( ups->ammo_remaining() == 0 ); + CHECK( units::to_joule( dummy.get_power_level() ) == 2000 ); + + // Run out of fuel + dummy.suffer(); + CHECK( units::to_joule( dummy.get_power_level() ) == 2000 ); + } + + SECTION( "bio_cable solar" ) { + dummy.add_bionic( bio_cable ); + // Dirty way of getting the bionic + bionic_id cable_bionic = dummy.get_bionics()[1]; + bionic &bio = dummy.bionic_at_index( 1 ); + + // Midday for solar test + clear_map(); + g->reset_light_level(); + calendar::turn = calendar::turn_zero + 12_hours; + REQUIRE( g->is_in_sunlight( dummy.pos() ) ); + + // Connect solar backpack + dummy.worn.wear_item( dummy, item( "pants_cargo" ), false, false ); + dummy.worn.wear_item( dummy, item( itype_solarpack_on ), false, false ); + // Unsafe way to get the worn solar backpack + item_location solar_pack = dummy.top_items_loc()[1]; + REQUIRE( solar_pack->typeId() == itype_solarpack_on ); + item_location cable = dummy.i_add( item( "jumper_cable" ) ); + cable->set_var( "state", "solar_pack_link" ); + solar_pack->set_var( "cable", "plugged_in" ); + cable->active = true; + + CHECK( dummy.get_bionic_fuels( cable_bionic ).empty() ); + CHECK( dummy.get_cable_ups().empty() ); + CHECK_FALSE( dummy.get_cable_solar().empty() ); + CHECK( dummy.get_cable_vehicle().empty() ); + CHECK( dummy.activate_bionic( bio ) ); + dummy.suffer(); + CHECK( units::to_millijoule( dummy.get_power_level() ) == 37525 ); + } + + SECTION( "bio_wood_burner" ) { + // Test bionic fueled with fuel that is not counted by charge + // wood_bionic is test only thing + dummy.add_bionic( bio_fuel_wood ); + // Dirty way of getting the bionic + bionic_id wood_bionic = dummy.get_bionics()[1]; + bionic &bio = dummy.bionic_at_index( 1 ); + item_location woodshed = dummy.top_items_loc().front(); + + // Turn safe fuel off since log produces too much energy + bio.set_safe_fuel_thresh( -1.0f ); + // And to still avoid hitting limit add more storage + dummy.add_bionic( bio_power_storage ); + dummy.add_bionic( bio_power_storage ); + + // There should be no fuel available, can't turn bionic on and no power is produced + CHECK( dummy.get_bionic_fuels( wood_bionic ).empty() ); + CHECK_FALSE( dummy.activate_bionic( bio ) ); + dummy.suffer(); + REQUIRE( !dummy.has_power() ); + // Add two splints. Now it turns on and generates power. + item wood = item( "splinter" ); + item wood_2 = item( "splinter" ); + REQUIRE_FALSE( wood.count_by_charges() ); + woodshed->put_in( wood, item_pocket::pocket_type::CONTAINER ); + woodshed->put_in( wood_2, item_pocket::pocket_type::CONTAINER ); + REQUIRE( woodshed->all_items_ptr().size() == 2 ); + CHECK( dummy.activate_bionic( bio ) ); + CHECK_FALSE( dummy.get_bionic_fuels( wood_bionic ).empty() ); + dummy.suffer(); + CHECK( units::to_joule( dummy.get_power_level() ) == 62500 ); + CHECK( woodshed->all_items_ptr().size() == 1 ); + + dummy.suffer(); + CHECK( units::to_joule( dummy.get_power_level() ) == 125000 ); + CHECK( woodshed->empty_container() ); + + // Run out of fuel + dummy.suffer(); + CHECK( units::to_joule( dummy.get_power_level() ) == 125000 ); } clear_bionics( dummy ); - // TODO: bio_cable bio_reactor - // TODO: (pick from stuff with power_source) + calendar::turn = calendar::turn_zero; } diff --git a/tests/character_modifier_test.cpp b/tests/character_modifier_test.cpp index 084ff77441a1e..858b8554121bf 100644 --- a/tests/character_modifier_test.cpp +++ b/tests/character_modifier_test.cpp @@ -40,7 +40,7 @@ static void create_char( Character &dude ) { clear_character( dude, true ); - dude.enchantment_cache->force_add( *enchantment_ENCH_TEST_TAIL ); + dude.enchantment_cache->force_add( *enchantment_ENCH_TEST_TAIL, dude ); dude.recalculate_bodyparts(); REQUIRE( dude.has_part( body_part_test_tail ) ); } @@ -49,7 +49,7 @@ static void create_bird_char( Character &dude ) { clear_character( dude, true ); - dude.enchantment_cache->force_add( *enchantment_ENCH_TEST_BIRD_PARTS ); + dude.enchantment_cache->force_add( *enchantment_ENCH_TEST_BIRD_PARTS, dude ); dude.recalculate_bodyparts(); REQUIRE( dude.has_part( body_part_test_corvid_beak ) ); REQUIRE( dude.has_part( body_part_test_bird_wing_l ) ); @@ -287,7 +287,7 @@ TEST_CASE( "Mutation armor vs. damage", "[character][mutation]" ) } GIVEN( "+ body part with 5 bash / 5 acid" ) { - dude.enchantment_cache->force_add( *enchantment_ENCH_TEST_TAIL ); + dude.enchantment_cache->force_add( *enchantment_ENCH_TEST_TAIL, dude ); dude.recalculate_bodyparts(); REQUIRE( dude.has_part( body_part_test_tail ) ); @@ -579,4 +579,4 @@ TEST_CASE( "Weighted limb types", "[character]" ) 0.01 ) ); } } -} \ No newline at end of file +} diff --git a/tests/connect_rotate_test.cpp b/tests/connect_rotate_test.cpp index c63c7367464d5..0d79e61c405fc 100644 --- a/tests/connect_rotate_test.cpp +++ b/tests/connect_rotate_test.cpp @@ -329,7 +329,7 @@ TEST_CASE( "windows should connect to walls and rotate to indoor floor", "[multi cata_tiles_test_helper::get_connect_values( pos, subtile, rotation, TERCONN_WALL, TERCONN_INDOORFLOOR ); CHECK( subtile == edge ); - CHECK( rotation == 1 ); + CHECK( rotation == 3 ); } } WHEN( "connecting neighbours north and south, and rotate to east" ) { @@ -355,7 +355,7 @@ TEST_CASE( "windows should connect to walls and rotate to indoor floor", "[multi cata_tiles_test_helper::get_connect_values( pos, subtile, rotation, TERCONN_WALL, TERCONN_INDOORFLOOR ); CHECK( subtile == edge ); - CHECK( rotation == 3 ); + CHECK( rotation == 1 ); } } @@ -382,7 +382,7 @@ TEST_CASE( "windows should connect to walls and rotate to indoor floor", "[multi cata_tiles_test_helper::get_connect_values( pos, subtile, rotation, TERCONN_WALL, TERCONN_INDOORFLOOR ); CHECK( subtile == edge ); - CHECK( rotation == 5 ); + CHECK( rotation == 7 ); } } WHEN( "connecting neighbours north and south, and nothing to rotate to" ) { @@ -408,7 +408,7 @@ TEST_CASE( "windows should connect to walls and rotate to indoor floor", "[multi cata_tiles_test_helper::get_connect_values( pos, subtile, rotation, TERCONN_WALL, TERCONN_INDOORFLOOR ); CHECK( subtile == edge ); - CHECK( rotation == 7 ); + CHECK( rotation == 5 ); } } } @@ -435,7 +435,7 @@ TEST_CASE( "unconnected windows rotate to indoor floor", "[multitile][rotates]" cata_tiles_test_helper::get_connect_values( pos, subtile, rotation, TERCONN_NONE, TERCONN_INDOORFLOOR ); CHECK( subtile == unconnected ); - CHECK( rotation == 14 ); + CHECK( rotation == 15 ); } } @@ -449,7 +449,7 @@ TEST_CASE( "unconnected windows rotate to indoor floor", "[multitile][rotates]" cata_tiles_test_helper::get_connect_values( pos, subtile, rotation, TERCONN_NONE, TERCONN_INDOORFLOOR ); CHECK( subtile == unconnected ); - CHECK( rotation == 0 ); + CHECK( rotation == 2 ); } } WHEN( "indoor floor to the east" ) { @@ -462,7 +462,7 @@ TEST_CASE( "unconnected windows rotate to indoor floor", "[multitile][rotates]" cata_tiles_test_helper::get_connect_values( pos, subtile, rotation, TERCONN_NONE, TERCONN_INDOORFLOOR ); CHECK( subtile == unconnected ); - CHECK( rotation == 1 ); + CHECK( rotation == 3 ); } } WHEN( "indoor floor to the south" ) { @@ -475,7 +475,7 @@ TEST_CASE( "unconnected windows rotate to indoor floor", "[multitile][rotates]" cata_tiles_test_helper::get_connect_values( pos, subtile, rotation, TERCONN_NONE, TERCONN_INDOORFLOOR ); CHECK( subtile == unconnected ); - CHECK( rotation == 2 ); + CHECK( rotation == 0 ); } } WHEN( "indoor floor to the west" ) { @@ -488,7 +488,7 @@ TEST_CASE( "unconnected windows rotate to indoor floor", "[multitile][rotates]" cata_tiles_test_helper::get_connect_values( pos, subtile, rotation, TERCONN_NONE, TERCONN_INDOORFLOOR ); CHECK( subtile == unconnected ); - CHECK( rotation == 3 ); + CHECK( rotation == 1 ); } } } diff --git a/tests/crafting_test.cpp b/tests/crafting_test.cpp index 966065dc1fa41..9be870a2d3fdb 100644 --- a/tests/crafting_test.cpp +++ b/tests/crafting_test.cpp @@ -60,6 +60,8 @@ static const itype_id itype_water( "water" ); static const morale_type morale_food_good( "morale_food_good" ); +static const proficiency_id proficiency_prof_carving( "prof_carving" ); + static const quality_id qual_ANVIL( "ANVIL" ); static const quality_id qual_BOIL( "BOIL" ); static const quality_id qual_CHISEL( "CHISEL" ); @@ -81,6 +83,8 @@ static const recipe_id recipe_blanket( "blanket" ); static const recipe_id recipe_brew_mead( "brew_mead" ); static const recipe_id recipe_brew_rum( "brew_rum" ); static const recipe_id recipe_carver_off( "carver_off" ); +static const recipe_id recipe_cudgel_simple( "cudgel_simple" ); +static const recipe_id recipe_cudgel_slow( "cudgel_slow" ); static const recipe_id recipe_dry_meat( "dry_meat" ); static const recipe_id recipe_fishing_hook_basic( "fishing_hook_basic" ); static const recipe_id recipe_helmet_kabuto( "helmet_kabuto" ); @@ -427,10 +431,7 @@ static void prep_craft( const recipe_id &rid, const std::vector &tools, static time_point midnight = calendar::turn_zero + 0_hours; static time_point midday = calendar::turn_zero + 12_hours; -// This tries to actually run the whole craft activity, which is more thorough, -// but slow -static int actually_test_craft( const recipe_id &rid, int interrupt_after_turns, - int skill_level = -1 ) +static void setup_test_craft( const recipe_id &rid ) { set_time( midday ); // Ensure light for crafting avatar &player_character = get_avatar(); @@ -448,10 +449,20 @@ static int actually_test_craft( const recipe_id &rid, int interrupt_after_turns, player_character.make_craft( rid, 1 ); REQUIRE( player_character.activity ); REQUIRE( player_character.activity.id() == ACT_CRAFT ); +} + +// This tries to actually run the whole craft activity, which is more thorough, +// but slow +static int actually_test_craft( const recipe_id &rid, int interrupt_after_turns, + int skill_level = -1 ) +{ + setup_test_craft( rid ); + avatar &player_character = get_avatar(); + int turns = 0; while( player_character.activity.id() == ACT_CRAFT ) { if( turns >= interrupt_after_turns || - ( skill_level >= 0 && player_character.get_skill_level( rec.skill_used ) > skill_level ) ) { + ( skill_level >= 0 && player_character.get_skill_level( rid->skill_used ) > skill_level ) ) { set_time( midnight ); // Kill light to interrupt crafting } ++turns; @@ -464,6 +475,85 @@ static int actually_test_craft( const recipe_id &rid, int interrupt_after_turns, return turns; } +static int test_craft_for_prof( const recipe_id &rid, const proficiency_id &prof, + float target_progress ) +{ + setup_test_craft( rid ); + avatar &player_character = get_avatar(); + + int turns = 0; + while( player_character.activity.id() == ACT_CRAFT ) { + if( player_character.get_proficiency_practice( prof ) >= target_progress ) { + set_time( midnight ); + } + + player_character.moves = 100; + player_character.set_focus( 100 ); + player_character.activity.do_turn( player_character ); + ++turns; + } + + return turns; +} + +// Test gaining proficiency by repeatedly crafting short recipe +TEST_CASE( "proficiency_gain_short_crafts", "[crafting][proficiency]" ) +{ + std::vector tools = { item( "2x4" ) }; + + const recipe_id &rec = recipe_cudgel_simple; + prep_craft( rec, tools, true ); + avatar &ch = get_avatar(); + // Set skill above requirement so that skill training doesn't steal any focus + ch.set_skill_level( skill_fabrication, 1 ); + REQUIRE( rec->get_skill_cap() < ch.get_skill_level( rec->skill_used ) ); + + REQUIRE( ch.get_proficiency_practice( proficiency_prof_carving ) == 0.0f ); + + int turns_taken = 0; + const int max_turns = 100'000; + + float time_malus = rec->proficiency_time_maluses( ch ); + + // Proficiency progress is checked every 5% of craft progress, so up to 5% of one craft worth can be wasted depending on timing + // Rounding effects account for another tiny bit + time_duration overrun = time_duration::from_turns( 466 ); + + do { + turns_taken += test_craft_for_prof( rec, proficiency_prof_carving, 1.0f ); + give_tools( tools ); + + // Escape door to avoid infinite loop if there is no progress + REQUIRE( turns_taken < max_turns ); + } while( !ch.has_proficiency( proficiency_prof_carving ) ); + + time_duration expected_time = proficiency_prof_carving->time_to_learn() * time_malus + overrun; + CHECK( time_duration::from_turns( turns_taken ) == expected_time ); +} + +// Test gaining proficiency all at once after finishing 5% of a very long recipe +TEST_CASE( "proficiency_gain_long_craft", "[crafting][proficiency]" ) +{ + std::vector tools = { item( "2x4" ) }; + const recipe_id &rec = recipe_cudgel_slow; + prep_craft( rec, tools, true ); + avatar &ch = get_avatar(); + // Set skill above requirement so that skill training doesn't steal any focus + ch.set_skill_level( skill_fabrication, 1 ); + REQUIRE( rec->get_skill_cap() < ch.get_skill_level( rec->skill_used ) ); + REQUIRE( ch.get_proficiency_practice( proficiency_prof_carving ) == 0.0f ); + + test_craft_for_prof( rec, proficiency_prof_carving, 1.0f ); + + const item_location &craft = ch.get_wielded_item(); + + // Check exactly one 5% tick has passed + // 500k counter = 5% progress + // If counter is 0, this means the craft finished before we gained the proficiency + CHECK( craft->item_counter >= 500'000 ); + CHECK( craft->item_counter < 501'000 ); +} + TEST_CASE( "UPS shows as a crafting component", "[crafting][ups]" ) { avatar dummy; @@ -885,7 +975,7 @@ TEST_CASE( "crafting_skill_gain", "[skill],[crafting],[slow]" ) test_skill_progression( recipe_blanket, 174, 0, true ); } GIVEN( "high morale" ) { - test_skill_progression( recipe_blanket, 172, 50, true ); + test_skill_progression( recipe_blanket, 173, 50, true ); } GIVEN( "very high morale" ) { test_skill_progression( recipe_blanket, 172, 100, true ); @@ -896,7 +986,7 @@ TEST_CASE( "crafting_skill_gain", "[skill],[crafting],[slow]" ) test_skill_progression( recipe_2byarm_guard, 2140, 0, true ); } GIVEN( "high morale" ) { - test_skill_progression( recipe_2byarm_guard, 1842, 50, true ); + test_skill_progression( recipe_2byarm_guard, 1843, 50, true ); } GIVEN( "very high morale" ) { test_skill_progression( recipe_2byarm_guard, 1737, 100, true ); @@ -904,10 +994,10 @@ TEST_CASE( "crafting_skill_gain", "[skill],[crafting],[slow]" ) } SECTION( "lvl 2 -> lvl 3" ) { GIVEN( "nominal morale" ) { - test_skill_progression( recipe_vambrace_larmor, 6298, 0, true ); + test_skill_progression( recipe_vambrace_larmor, 6299, 0, true ); } GIVEN( "high morale" ) { - test_skill_progression( recipe_vambrace_larmor, 5236, 50, true ); + test_skill_progression( recipe_vambrace_larmor, 5237, 50, true ); } GIVEN( "very high morale" ) { test_skill_progression( recipe_vambrace_larmor, 4841, 100, true ); @@ -929,7 +1019,7 @@ TEST_CASE( "crafting_skill_gain", "[skill],[crafting],[slow]" ) test_skill_progression( recipe_armguard_metal, 19638, 0, true ); } GIVEN( "high morale" ) { - test_skill_progression( recipe_armguard_metal, 16125, 50, true ); + test_skill_progression( recipe_armguard_metal, 16126, 50, true ); } GIVEN( "very high morale" ) { test_skill_progression( recipe_armguard_metal, 14805, 100, true ); @@ -937,7 +1027,7 @@ TEST_CASE( "crafting_skill_gain", "[skill],[crafting],[slow]" ) } SECTION( "lvl 5 -> 6" ) { GIVEN( "nominal morale" ) { - test_skill_progression( recipe_armguard_chitin, 28817, 0, true ); + test_skill_progression( recipe_armguard_chitin, 28818, 0, true ); } GIVEN( "high morale" ) { test_skill_progression( recipe_armguard_chitin, 23613, 50, true ); @@ -951,7 +1041,7 @@ TEST_CASE( "crafting_skill_gain", "[skill],[crafting],[slow]" ) test_skill_progression( recipe_armguard_acidchitin, 39651, 0, true ); } GIVEN( "high morale" ) { - test_skill_progression( recipe_armguard_acidchitin, 32470, 50, true ); + test_skill_progression( recipe_armguard_acidchitin, 32471, 50, true ); } GIVEN( "very high morale" ) { test_skill_progression( recipe_armguard_acidchitin, 29755, 100, true ); @@ -962,29 +1052,29 @@ TEST_CASE( "crafting_skill_gain", "[skill],[crafting],[slow]" ) test_skill_progression( recipe_armguard_lightplate, 52138, 0, true ); } GIVEN( "high morale" ) { - test_skill_progression( recipe_armguard_lightplate, 42656, 50, true ); + test_skill_progression( recipe_armguard_lightplate, 42657, 50, true ); } GIVEN( "very high morale" ) { - test_skill_progression( recipe_armguard_lightplate, 39078, 100, true ); + test_skill_progression( recipe_armguard_lightplate, 39079, 100, true ); } } SECTION( "lvl 8 -> 9" ) { GIVEN( "nominal morale" ) { - test_skill_progression( recipe_helmet_scavenger, 66243, 0, true ); + test_skill_progression( recipe_helmet_scavenger, 66244, 0, true ); } GIVEN( "high morale" ) { - test_skill_progression( recipe_helmet_scavenger, 54170, 50, true ); + test_skill_progression( recipe_helmet_scavenger, 54171, 50, true ); } GIVEN( "very high morale" ) { - test_skill_progression( recipe_helmet_scavenger, 49609, 100, true ); + test_skill_progression( recipe_helmet_scavenger, 49610, 100, true ); } } SECTION( "lvl 9 -> 10" ) { GIVEN( "nominal morale" ) { - test_skill_progression( recipe_helmet_kabuto, 82489, 0, true ); + test_skill_progression( recipe_helmet_kabuto, 82490, 0, true ); } GIVEN( "high morale" ) { - test_skill_progression( recipe_helmet_kabuto, 67364, 50, true ); + test_skill_progression( recipe_helmet_kabuto, 67365, 50, true ); } GIVEN( "very high morale" ) { test_skill_progression( recipe_helmet_kabuto, 61584, 100, true ); @@ -992,15 +1082,15 @@ TEST_CASE( "crafting_skill_gain", "[skill],[crafting],[slow]" ) } SECTION( "long craft with proficiency delays" ) { GIVEN( "nominal morale" ) { - test_skill_progression( recipe_longbow, 71187, 0, false ); - test_skill_progression( recipe_longbow, 28804, 0, true ); + test_skill_progression( recipe_longbow, 71192, 0, false ); + test_skill_progression( recipe_longbow, 28805, 0, true ); } GIVEN( "high morale" ) { test_skill_progression( recipe_longbow, 56945, 50, false ); - test_skill_progression( recipe_longbow, 23608, 50, true ); + test_skill_progression( recipe_longbow, 23609, 50, true ); } GIVEN( "very high morale" ) { - test_skill_progression( recipe_longbow, 52222, 100, false ); + test_skill_progression( recipe_longbow, 52211, 100, false ); test_skill_progression( recipe_longbow, 21651, 100, true ); } } @@ -1009,7 +1099,7 @@ TEST_CASE( "crafting_skill_gain", "[skill],[crafting],[slow]" ) test_skill_progression( recipe_fishing_hook_basic, 174, 0, true ); } GIVEN( "high morale" ) { - test_skill_progression( recipe_fishing_hook_basic, 172, 50, true ); + test_skill_progression( recipe_fishing_hook_basic, 173, 50, true ); } GIVEN( "very high morale" ) { test_skill_progression( recipe_fishing_hook_basic, 172, 100, true ); diff --git a/tests/focus_test.cpp b/tests/focus_test.cpp index 521e4004bcd7c..9392a854e0f28 100644 --- a/tests/focus_test.cpp +++ b/tests/focus_test.cpp @@ -101,7 +101,7 @@ TEST_CASE( "focus" ) SECTION( "time to level" ) { REQUIRE( you.get_skill_level( skill_fabrication ) == 0 ); std::array expected_practice_times = {{ - 0, 173, 2137, 6303, 12137, 19637, 28803, 39637, 52137, 66303, 82137 + 0, 173, 2137, 6304, 12137, 19637, 28804, 39637, 52137, 66304, 82137 } }; for( int lvl = 1; lvl <= 10; ++lvl ) { diff --git a/tests/fuel_test.cpp b/tests/fuel_test.cpp index b08536681b358..11396f570b7d7 100644 --- a/tests/fuel_test.cpp +++ b/tests/fuel_test.cpp @@ -23,17 +23,7 @@ TEST_CASE( "Fuel energy", "[energy]" ) battery.charges = 200; gasoline.charges = 200; - CHECK( units::to_millijoule( gasoline.fuel_energy() ) == gasoline_per_charge * 200 ); // 6840 kJ - CHECK( units::to_millijoule( battery.fuel_energy() ) == battery_per_charge * 200 ); // 200 kJ - } - - SECTION( "Energy of gasoline liter" ) { - gasoline.charges = 1000; - - REQUIRE( units::to_milliliter( gasoline.volume() ) == 1000 ); - // 34200 kJ - // Fuel data has energy per liter so it should match here. - CHECK( units::to_millijoule( gasoline.fuel_energy() ) - == units::to_millijoule( gasoline.get_base_material().get_fuel_data().energy ) ); + CHECK( units::to_millijoule( gasoline.fuel_energy() ) == gasoline_per_charge ); + CHECK( units::to_millijoule( battery.fuel_energy() ) == battery_per_charge ); } } diff --git a/tests/iteminfo_test.cpp b/tests/iteminfo_test.cpp index 4fb98f98df2e8..019949f803eb2 100644 --- a/tests/iteminfo_test.cpp +++ b/tests/iteminfo_test.cpp @@ -561,10 +561,10 @@ TEST_CASE( "weapon attack ratings and moves", "[iteminfo][weapon]" ) // Those calculations are outside the scope of these tests, but we can at least ensure // they have expected values before checking the item info string. // If one of these fails, it suggests attack_time() changed: - REQUIRE( rock.attack_time() == 79 ); - REQUIRE( halligan.attack_time() == 145 ); - REQUIRE( mr_pointy.attack_time() == 100 ); - REQUIRE( arrow.attack_time() == 65 ); + REQUIRE( rock.attack_time( player_character ) == 79 ); + REQUIRE( halligan.attack_time( player_character ) == 145 ); + REQUIRE( mr_pointy.attack_time( player_character ) == 100 ); + REQUIRE( arrow.attack_time( player_character ) == 65 ); std::vector moves = { iteminfo_parts::BASE_MOVES }; diff --git a/tests/npc_shopkeeper_item_groups_test.cpp b/tests/npc_shopkeeper_item_groups_test.cpp index 0c2ccf5bf74e8..3d2b2b8a34a7e 100644 --- a/tests/npc_shopkeeper_item_groups_test.cpp +++ b/tests/npc_shopkeeper_item_groups_test.cpp @@ -1,8 +1,12 @@ #include "avatar.h" #include "cata_catch.h" +#include "creature_tracker.h" +#include "game.h" #include "item_group.h" +#include "map_helpers.h" #include "npc.h" #include "npc_class.h" +#include "player_helpers.h" static npc_template_id const npc_template_test_npc_trader( "test_npc_trader" ); @@ -21,8 +25,11 @@ static std::pair has_and_can_restock( npc const &guy, item const &it TEST_CASE( "npc_shopkeeper_item_groups", "[npc][trade]" ) { - npc guy; - guy.load_npc_template( npc_template_test_npc_trader ); + clear_avatar(); + clear_npcs(); + tripoint const npc_pos = get_avatar().pos() + tripoint_east; + const character_id id = get_map().place_npc( npc_pos.xy(), npc_template_test_npc_trader ); + npc &guy = *g->find_npc( id ); GIVEN( "item in basic group with no conditions" ) { item pants( "test_pants_fur" ); @@ -31,7 +38,21 @@ TEST_CASE( "npc_shopkeeper_item_groups", "[npc][trade]" ) std::pair har_pants = has_and_can_restock( guy, pants ); REQUIRE( har_pants.first == true ); REQUIRE( har_pants.second == true ); - REQUIRE( guy.wants_to_sell( pants ) ); + REQUIRE( guy.wants_to_sell( { guy, &pants } ) ); + } + } + + GIVEN( "item in inventory with sell_belongings false" ) { + g->load_npcs(); + creature_tracker &creatures = get_creature_tracker(); + REQUIRE( creatures.creature_at( npc_pos ) != nullptr ); + item backpack( "test_backpack" ); + guy.wear_item( backpack ); + item_location const loc = guy.i_add( item( "scrap" ) ); + REQUIRE( loc ); + + THEN( "item is not available for sale" ) { + REQUIRE( !guy.wants_to_sell( loc ) ); } } @@ -43,7 +64,7 @@ TEST_CASE( "npc_shopkeeper_item_groups", "[npc][trade]" ) THEN( "item is available for restocking but not selling" ) { REQUIRE( har_hammer.first == true ); REQUIRE( har_hammer.second == true ); - REQUIRE( !guy.wants_to_sell( hammer ) ); + REQUIRE( !guy.wants_to_sell( {guy, &hammer } ) ); } } WHEN( "condition met" ) { @@ -52,7 +73,7 @@ TEST_CASE( "npc_shopkeeper_item_groups", "[npc][trade]" ) THEN( "item is available for selling and restocking" ) { REQUIRE( har_hammer.first == true ); REQUIRE( har_hammer.second == true ); - REQUIRE( guy.wants_to_sell( hammer ) ); + REQUIRE( guy.wants_to_sell( { guy, &hammer } ) ); } } } @@ -65,7 +86,7 @@ TEST_CASE( "npc_shopkeeper_item_groups", "[npc][trade]" ) THEN( "item is not available for selling or restocking" ) { REQUIRE( har_multitool.first == true ); REQUIRE( har_multitool.second == false ); - REQUIRE( !guy.wants_to_sell( multitool ) ); + REQUIRE( !guy.wants_to_sell( { guy, &multitool } ) ); } } WHEN( "condition met" ) { @@ -74,7 +95,27 @@ TEST_CASE( "npc_shopkeeper_item_groups", "[npc][trade]" ) THEN( "item is available for selling and restocking" ) { REQUIRE( har_multitool.first == true ); REQUIRE( har_multitool.second == true ); - REQUIRE( guy.wants_to_sell( multitool ) ); + REQUIRE( guy.wants_to_sell( {guy, &multitool } ) ); + } + } + } + + GIVEN( "containter with single item and conditions only for contents" ) { + item multitool( "test_multitool" ); + item bag( "bag_plastic" ); + ret_val const ret = bag.put_in( multitool, item_pocket::pocket_type::CONTAINER ); + REQUIRE( ret.success() ); + bag.set_owner( guy ); + item_location const loc( map_cursor{ tripoint_zero}, &bag ); + WHEN( "condition for contents not met" ) { + THEN( "container can't be sold" ) { + REQUIRE( !guy.wants_to_sell( loc ) ); + } + } + WHEN( "condition for contents met" ) { + get_avatar().set_value( "npctalk_var_bool_test_multitool_access", "yes" ); + THEN( "container can be sold" ) { + REQUIRE( guy.wants_to_sell( loc ) ); } } } diff --git a/tests/player_activities_test.cpp b/tests/player_activities_test.cpp index 1e7b75a13c6b6..15dc039fa752d 100644 --- a/tests/player_activities_test.cpp +++ b/tests/player_activities_test.cpp @@ -48,6 +48,7 @@ static const itype_id itype_glass_shard( "glass_shard" ); static const itype_id itype_oxyacetylene( "oxyacetylene" ); static const itype_id itype_tent_kit( "tent_kit" ); static const itype_id itype_test_2x4( "test_2x4" ); +static const itype_id itype_test_backpack( "test_backpack" ); static const itype_id itype_test_battery_disposable( "test_battery_disposable" ); static const itype_id itype_test_boltcutter( "test_boltcutter" ); static const itype_id itype_test_boltcutter_elec( "test_boltcutter_elec" ); @@ -61,6 +62,7 @@ static const itype_id itype_test_rag( "test_rag" ); static const itype_id itype_test_rock( "test_rock" ); static const itype_id itype_test_shears( "test_shears" ); static const itype_id itype_test_shears_off( "test_shears_off" ); +static const itype_id itype_test_weldtank( "test_weldtank" ); static const itype_id itype_water_clean( "water_clean" ); static const json_character_flag json_flag_SUPER_HEARING( "SUPER_HEARING" ); @@ -1672,76 +1674,73 @@ TEST_CASE( "prying", "[activity][prying]" ) * The activities here still need to be able to pass activity_actor::start and * set activity::moves_left to a value greater than 0. * Some require a more complex setup for this, which is why they're commented out for now. -* To enable them, the activity would need to be paired with a setup method to be called -* before activity::start_or_resume to spawn necessary terrain/items/vehicles/etc. +* EDIT: They can now be done, but need someone to write the necessary terrain/items/vehicles/etc spawns. * Activity actors that use ui functionality in their start methods cannot work at all, * only affects workout_activity_actor right now */ -static std::vector get_test_activities( avatar &dummy, map &m ) -{ - tripoint p = dummy.pos(); - tripoint north = p + tripoint_north; - map_cursor c( p ); - item_location loc; - std::vector locs; - //this currently only works because the bookbinder is used in the first activity - //after that it's removed from the map - item &binderit = m.add_item( dummy.pos(), item( itype_book_binder ) ); - item_location bookbinder( c, &binderit ); - - std::vector res{ - //player_activity( autodrive_activity_actor() ), - //player_activity( bikerack_racking_activity_actor() ), - //player_activity( boltcutting_activity_actor( north, item_location() ) ), - player_activity( bookbinder_copy_activity_actor( bookbinder, recipe_water_clean ) ), - player_activity( consume_activity_actor( item( itype_water_clean ) ) ), - //player_activity( craft_activity_actor() ), - //player_activity( disable_activity_actor() ), - //player_activity( disassemble_activity_actor( 1 ) ), - player_activity( drop_activity_actor() ), - //player_activity( ebooksave_activity_actor( loc, loc ) ), - player_activity( firstaid_activity_actor( 1, std::string(), dummy.getID() ) ), - player_activity( forage_activity_actor( 1 ) ), - player_activity( gunmod_remove_activity_actor( 1, loc, 0 ) ), - player_activity( hacking_activity_actor() ), - //player_activity( hacksaw_activity_actor( p, loc ) ), - player_activity( haircut_activity_actor() ), - //player_activity( harvest_activity_actor( p ) ), - player_activity( hotwire_car_activity_actor( 1, p ) ), - //player_activity( insert_item_activity_actor() ), - player_activity( lockpick_activity_actor::use_item( 1, loc, p ) ), - //player_activity( longsalvage_activity_actor() ), - player_activity( meditate_activity_actor() ), - player_activity( migration_cancel_activity_actor() ), - player_activity( milk_activity_actor( 1, {p}, {std::string()} ) ), - player_activity( mop_activity_actor( 1 ) ), - //player_activity( move_furniture_activity_actor( p, false ) ), - player_activity( move_items_activity_actor( {}, {}, false, north ) ), - player_activity( open_gate_activity_actor( 1, p ) ), - //player_activity( oxytorch_activity_actor( p, loc ) ), - player_activity( pickup_activity_actor( {}, {}, cata::nullopt, false ) ), - player_activity( play_with_pet_activity_actor() ), - //player_activity( prying_activity_actor( p, loc ) ), - //player_activity( read_activity_actor() ), - player_activity( reload_activity_actor( 1, 0, locs ) ), - player_activity( safecracking_activity_actor( north ) ), - player_activity( shave_activity_actor() ), - //player_activity( shearing_activity_actor( north ) ), - player_activity( stash_activity_actor() ), - player_activity( tent_deconstruct_activity_actor( 1, 1, p, itype_tent_kit ) ), - //player_activity( tent_placement_activity_actor() ), - player_activity( try_sleep_activity_actor( time_duration::from_hours( 1 ) ) ), - player_activity( unload_activity_actor( 1, loc ) ), - player_activity( wear_activity_actor( {}, {} ) ), - player_activity( wield_activity_actor( loc, 1 ) ) - //player_activity( workout_activity_actor( p ) ) - }; - - return res; -} +static const std::vector> test_activities { + //player_activity( autodrive_activity_actor() ), + //player_activity( bikerack_racking_activity_actor() ), + //player_activity( boltcutting_activity_actor( north, item_location() ) ), + [] { + Character *dummy = get_avatar().as_character(); + dummy->wear_item( item( itype_test_backpack, calendar::turn ), false ); + item_location bookbinder = dummy->i_add( item( itype_book_binder, calendar::turn ) ); + return player_activity( bookbinder_copy_activity_actor( bookbinder, recipe_water_clean ) ); + }, + [] { return player_activity( consume_activity_actor( item( itype_water_clean ) ) ); }, + //player_activity( craft_activity_actor() ), + //player_activity( disable_activity_actor() ), + //player_activity( disassemble_activity_actor( 1 ) ), + [] { return player_activity( drop_activity_actor() ); }, + //player_activity( ebooksave_activity_actor( loc, loc ) ), + [] { return player_activity( firstaid_activity_actor( 1, std::string(), get_avatar().getID() ) ); }, + [] { return player_activity( forage_activity_actor( 1 ) ); }, + [] { return player_activity( gunmod_remove_activity_actor( 1, item_location(), 0 ) ); }, + [] { return player_activity( hacking_activity_actor() ); }, + //player_activity( hacksaw_activity_actor( p, loc ) ), + [] { return player_activity( haircut_activity_actor() ); }, + //player_activity( harvest_activity_actor( p ) ), + [] { return player_activity( hotwire_car_activity_actor( 1, get_avatar().pos() ) ); }, + //player_activity( insert_item_activity_actor() ), + [] { return player_activity( lockpick_activity_actor::use_item( 1, item_location(), get_avatar().pos() ) ); }, + //player_activity( longsalvage_activity_actor() ), + [] { return player_activity( meditate_activity_actor() ); }, + [] { return player_activity( migration_cancel_activity_actor() ); }, + [] { return player_activity( milk_activity_actor( 1, {get_avatar().pos()}, {std::string()} ) ); }, + [] { return player_activity( mop_activity_actor( 1 ) ); }, + //player_activity( move_furniture_activity_actor( p, false ) ), + [] { return player_activity( move_items_activity_actor( {}, {}, false, get_avatar().pos() + tripoint_north ) ); }, + [] { return player_activity( open_gate_activity_actor( 1, get_avatar().pos() ) ); }, + //player_activity( oxytorch_activity_actor( p, loc ) ), + [] { return player_activity( pickup_activity_actor( {}, {}, cata::nullopt, false ) ); }, + [] { return player_activity( play_with_pet_activity_actor() ); }, + //player_activity( prying_activity_actor( p, loc ) ), + //player_activity( read_activity_actor() ), + [] { + Character *dummy = get_avatar().as_character(); + dummy->wear_item( item( itype_test_backpack, calendar::turn ), false ); + item_location target = dummy->i_add( item( itype_test_oxytorch, calendar::turn ) ); + item_location ammo = dummy->i_add( item( itype_test_weldtank, calendar::turn ) ); + item::reload_option opt( dummy, target, ammo ); + return player_activity( reload_activity_actor( std::move( opt ) ) ); + }, + [] { return player_activity( safecracking_activity_actor( get_avatar().pos() + tripoint_north ) ); }, + [] { return player_activity( shave_activity_actor() ); }, + //player_activity( shearing_activity_actor( north ) ), + [] { return player_activity( stash_activity_actor() ); }, + [] { return player_activity( tent_deconstruct_activity_actor( 1, 1, get_avatar().pos(), itype_tent_kit ) ); }, + //player_activity( tent_placement_activity_actor() ), + [] { return player_activity( try_sleep_activity_actor( time_duration::from_hours( 1 ) ) ); }, + [] { return player_activity( unload_activity_actor( 1, item_location() ) ); }, + [] { return player_activity( wear_activity_actor( {}, {} ) ); }, + [] { return player_activity( wield_activity_actor( item_location(), 1 ) ); }, + //player_activity( workout_activity_actor( p ) ) +}; static void cleanup( avatar &dummy ) { + dummy.inv->clear(); clear_map(); REQUIRE( dummy.activity.get_distractions().empty() ); @@ -1768,7 +1767,8 @@ TEST_CASE( "activity interruption by distractions", "[activity][interruption]" ) map &m = get_map(); calendar::turn = daylight_time( calendar::turn ) + 2_hours; - for( player_activity &activity : get_test_activities( dummy, m ) ) { + for( const std::function &setup_activity : test_activities ) { + player_activity activity = setup_activity(); CAPTURE( activity.id() ); dummy.activity = activity; dummy.activity.start_or_resume( dummy, false ); diff --git a/tests/player_helpers.cpp b/tests/player_helpers.cpp index cab66b74ddb75..05e7fcc773866 100644 --- a/tests/player_helpers.cpp +++ b/tests/player_helpers.cpp @@ -131,6 +131,7 @@ void clear_character( Character &dummy, bool skip_nutrition ) const tripoint spot( 60, 60, 0 ); dummy.setpos( spot ); + dummy.clear_values(); } void arm_shooter( npc &shooter, const std::string &gun_type, diff --git a/tests/rot_test.cpp b/tests/rot_test.cpp index 2bf12058b3df7..19171416e8c47 100644 --- a/tests/rot_test.cpp +++ b/tests/rot_test.cpp @@ -104,13 +104,13 @@ TEST_CASE( "Hourly rotpoints", "[rot]" ) item normal_item( "meat_cooked" ); // No rot below 32F/0C - CHECK( normal_item.calc_hourly_rotpoints_at_temp( units::from_celcius( 0 ) ) == 0 ); + CHECK( normal_item.calc_hourly_rotpoints_at_temp( units::from_celsius( 0 ) ) == 0 ); // No rot above 145F/63C - CHECK( normal_item.calc_hourly_rotpoints_at_temp( units::from_celcius( 63 ) ) == 0 ); + CHECK( normal_item.calc_hourly_rotpoints_at_temp( units::from_celsius( 63 ) ) == 0 ); // Make sure no off by one error at the border - CHECK( normal_item.calc_hourly_rotpoints_at_temp( units::from_celcius( 62 ) ) == Approx( + CHECK( normal_item.calc_hourly_rotpoints_at_temp( units::from_celsius( 62 ) ) == Approx( 20364.67 ) ); // 3200 point/h at 65F/18C diff --git a/tests/string_test.cpp b/tests/string_test.cpp index c404c7ade646b..b540b273399d2 100644 --- a/tests/string_test.cpp +++ b/tests/string_test.cpp @@ -31,7 +31,7 @@ static void output_string_trimming_results( const std::string &inputString ) std::cout << seg << std::endl; } std::cout << "Fit test: " << std::endl; - for( int i = 0; i <= utf8_width( inputString, true ); ++i ) { + for( int i = 1; i <= utf8_width( inputString, true ); ++i ) { std::cout << i << ": |" << std::string( i, ' ' ) << "|" << std::endl; std::cout << i << ": |" << remove_color_tags( trim_by_length( inputString, i ) ) << "|" << std::endl; @@ -59,10 +59,20 @@ TEST_CASE( "trim_by_length", "[string_trimming]" ) CHECK( trim_by_length( "MRE 主菜(鸡肉意大利香蒜沙司通心粉)(新鲜)", 36 ) == "MRE 主菜(鸡肉意大利香蒜沙司通心粉…" ); - // Check handling of empty strings, 0-width (leaving … on 0-width tells the user that something should be there) + // Check handling of empty strings CHECK( trim_by_length( "", 5 ).empty() ); - CHECK( trim_by_length( "", 0 ).empty() ); - CHECK( trim_by_length( "test string", 0 ) == "…" ); + + // Check handling of invalid widths ( <= 0). + // A debugmsg should be output to tell the player (and programmer) that something has gone wrong + CHECK( capture_debugmsg_during( [&]() { + trim_by_length( "", 0 ); + } ) == "Unable to trim string '' to width 0. Returning empty string." ); + CHECK( capture_debugmsg_during( [&]() { + trim_by_length( "test string", 0 ); + } ) == "Unable to trim string 'test string' to width 0. Returning empty string." ); + CHECK( capture_debugmsg_during( [&]() { + trim_by_length( "test string", -2 ); + } ) == "Unable to trim string 'test string' to width -2. Returning empty string." ); // Check trimming at color tag breaks /* Note: Due to trim_by_length() doing things one color tag segment at a time, color tags diff --git a/tests/uncraft_test.cpp b/tests/uncraft_test.cpp index bc952ef85b6e9..ab9b63e5c7ad6 100644 --- a/tests/uncraft_test.cpp +++ b/tests/uncraft_test.cpp @@ -143,28 +143,30 @@ TEST_CASE( "uncraft difficulty and character skill", "[uncraft][difficulty][skil CHECK( uncraft_yield( they, decon_it, part_it, 0, 4 ) == 1000 ); } + constexpr int margin = 51; + SECTION( "uncraft recipe with difficulty 1" ) { - CHECK( uncraft_yield( they, decon_it, part_it, 1, 0 ) == Approx( 830 ).margin( 50 ) ); - CHECK( uncraft_yield( they, decon_it, part_it, 1, 1 ) == Approx( 1000 ).margin( 50 ) ); - CHECK( uncraft_yield( they, decon_it, part_it, 1, 2 ) == Approx( 1000 ).margin( 50 ) ); - CHECK( uncraft_yield( they, decon_it, part_it, 1, 3 ) == Approx( 1000 ).margin( 50 ) ); - CHECK( uncraft_yield( they, decon_it, part_it, 1, 4 ) == Approx( 1000 ).margin( 50 ) ); + CHECK( uncraft_yield( they, decon_it, part_it, 1, 0 ) == Approx( 830 ).margin( margin ) ); + CHECK( uncraft_yield( they, decon_it, part_it, 1, 1 ) == Approx( 1000 ).margin( margin ) ); + CHECK( uncraft_yield( they, decon_it, part_it, 1, 2 ) == Approx( 1000 ).margin( margin ) ); + CHECK( uncraft_yield( they, decon_it, part_it, 1, 3 ) == Approx( 1000 ).margin( margin ) ); + CHECK( uncraft_yield( they, decon_it, part_it, 1, 4 ) == Approx( 1000 ).margin( margin ) ); } SECTION( "uncraft recipe with difficulty 5" ) { - CHECK( uncraft_yield( they, decon_it, part_it, 5, 0 ) == Approx( 20 ).margin( 50 ) ); - CHECK( uncraft_yield( they, decon_it, part_it, 5, 1 ) == Approx( 700 ).margin( 50 ) ); - CHECK( uncraft_yield( they, decon_it, part_it, 5, 2 ) == Approx( 990 ).margin( 50 ) ); - CHECK( uncraft_yield( they, decon_it, part_it, 5, 3 ) == Approx( 1000 ).margin( 50 ) ); - CHECK( uncraft_yield( they, decon_it, part_it, 5, 4 ) == Approx( 1000 ).margin( 50 ) ); + CHECK( uncraft_yield( they, decon_it, part_it, 5, 0 ) == Approx( 20 ).margin( margin ) ); + CHECK( uncraft_yield( they, decon_it, part_it, 5, 1 ) == Approx( 700 ).margin( margin ) ); + CHECK( uncraft_yield( they, decon_it, part_it, 5, 2 ) == Approx( 990 ).margin( margin ) ); + CHECK( uncraft_yield( they, decon_it, part_it, 5, 3 ) == Approx( 1000 ).margin( margin ) ); + CHECK( uncraft_yield( they, decon_it, part_it, 5, 4 ) == Approx( 1000 ).margin( margin ) ); } SECTION( "uncraft recipe with difficulty 10" ) { - CHECK( uncraft_yield( they, decon_it, part_it, 10, 0 ) == Approx( 0 ).margin( 50 ) ); - CHECK( uncraft_yield( they, decon_it, part_it, 10, 1 ) == Approx( 30 ).margin( 50 ) ); - CHECK( uncraft_yield( they, decon_it, part_it, 10, 2 ) == Approx( 500 ).margin( 50 ) ); - CHECK( uncraft_yield( they, decon_it, part_it, 10, 3 ) == Approx( 930 ).margin( 50 ) ); - CHECK( uncraft_yield( they, decon_it, part_it, 10, 4 ) == Approx( 1000 ).margin( 50 ) ); + CHECK( uncraft_yield( they, decon_it, part_it, 10, 0 ) == Approx( 0 ).margin( margin ) ); + CHECK( uncraft_yield( they, decon_it, part_it, 10, 1 ) == Approx( 30 ).margin( margin ) ); + CHECK( uncraft_yield( they, decon_it, part_it, 10, 2 ) == Approx( 500 ).margin( margin ) ); + CHECK( uncraft_yield( they, decon_it, part_it, 10, 3 ) == Approx( 930 ).margin( margin ) ); + CHECK( uncraft_yield( they, decon_it, part_it, 10, 4 ) == Approx( 1000 ).margin( margin ) ); } } diff --git a/tests/units_test.cpp b/tests/units_test.cpp index befd79d0366ec..2af27950eb746 100644 --- a/tests/units_test.cpp +++ b/tests/units_test.cpp @@ -301,16 +301,16 @@ TEST_CASE( "Temperatures", "[temperature]" ) { SECTION( "Different units match" ) { CHECK( units::to_kelvin( units::from_kelvin( 273.150 ) ) == Approx( 273.150 ) ); - CHECK( units::to_kelvin( units::from_celcius( 0.0 ) ) == Approx( 273.150 ) ); + CHECK( units::to_kelvin( units::from_celsius( 0.0 ) ) == Approx( 273.150 ) ); CHECK( units::to_kelvin( units::from_fahrenheit( 32.0 ) ) == Approx( 273.150 ) ); - CHECK( units::to_kelvin( units::from_celcius( 0 ) ) == Approx( 273.150 ) ); + CHECK( units::to_kelvin( units::from_celsius( 0 ) ) == Approx( 273.150 ) ); CHECK( units::to_kelvin( units::from_fahrenheit( 32 ) ) == Approx( 273.150 ) ); CHECK( units::to_kelvin( 273.150_K ) == Approx( 273.150 ) ); CHECK( units::to_fahrenheit( units::from_kelvin( 100 ) ) == Approx( -279.67 ) ); - CHECK( units::to_celcius( units::from_kelvin( 100 ) ) == Approx( -173.15 ) ); + CHECK( units::to_celsius( units::from_kelvin( 100 ) ) == Approx( -173.15 ) ); } } diff --git a/tests/vehicle_part_test.cpp b/tests/vehicle_part_test.cpp index 6104f25722ac7..7a66c41760137 100644 --- a/tests/vehicle_part_test.cpp +++ b/tests/vehicle_part_test.cpp @@ -26,6 +26,7 @@ #include "requirements.h" #include "type_id.h" #include "units.h" +#include "veh_utils.h" #include "veh_type.h" #include "vehicle.h" #include "vpart_position.h" @@ -40,6 +41,7 @@ static const itype_id itype_fridge_test( "fridge_test" ); static const itype_id itype_metal_tank_test( "metal_tank_test" ); static const itype_id itype_oatmeal( "oatmeal" ); static const itype_id itype_water_clean( "water_clean" ); +static const itype_id itype_water_faucet( "water_faucet" ); static const recipe_id recipe_oatmeal_cooked( "oatmeal_cooked" ); @@ -143,9 +145,9 @@ static void test_craft_via_rig( const std::vector &items, int give_battery character.learn_recipe( &recipe ); get_map().add_vehicle( vehicle_prototype_test_rv, test_origin, -90_degrees, 0, 0 ); - const optional_vpart_position &ovp = get_map().veh_at( test_origin ); - vehicle &veh = ovp->vehicle(); + const optional_vpart_position ovp = get_map().veh_at( test_origin ); REQUIRE( ovp.has_value() ); + vehicle &veh = ovp->vehicle(); REQUIRE( veh.fuel_left( itype_water_clean, true ) == 0 ); for( const vpart_reference &tank : veh.get_avail_parts( vpart_bitflags::VPFLAG_FLUIDTANK ) ) { @@ -197,6 +199,71 @@ static void test_craft_via_rig( const std::vector &items, int give_battery veh.unboard_all(); } +TEST_CASE( "faucet_offers_cold_water", "[vehicle][vehicle_parts]" ) +{ + clear_avatar(); + clear_map(); + clear_vehicles(); + set_time( midday ); + + const tripoint test_origin( 60, 60, 0 ); + const int water_charges = 8; + Character &character = get_player_character(); + const item backpack( "backpack" ); + character.wear_item( backpack ); + get_map().add_vehicle( vehicle_prototype_test_rv, test_origin, -90_degrees, 0, 0 ); + const optional_vpart_position ovp = get_map().veh_at( test_origin ); + REQUIRE( ovp.has_value() ); + vehicle &veh = ovp->vehicle(); + + REQUIRE( veh.fuel_left( itype_water_clean, true ) == 0 ); + item *tank_it = nullptr; + for( const vpart_reference &tank : veh.get_avail_parts( vpart_bitflags::VPFLAG_FLUIDTANK ) ) { + tank.part().ammo_set( itype_water_clean, water_charges ); + tank_it = const_cast( &tank.part().get_base() ); + tank_it->only_item().cold_up(); + break; + } + REQUIRE( tank_it != nullptr ); + REQUIRE( veh.fuel_left( itype_water_clean, true ) == static_cast( water_charges ) ); + + cata::optional faucet; + for( const vpart_reference &vpr : veh.get_all_parts() ) { + faucet = vpr.part_with_tool( itype_water_faucet ); + if( faucet.has_value() ) { + break; + } + } + REQUIRE( faucet.has_value() ); + get_map().board_vehicle( faucet->pos() + tripoint_east, &character ); + veh_menu menu( veh, "TEST" ); + for( int i = 0; i < water_charges; i++ ) { + CAPTURE( i, veh.fuel_left( itype_water_clean, true ) ); + menu.reset(); + veh.build_interact_menu( menu, faucet->pos(), false ); + const std::vector items = menu.get_items(); + const bool stomach_should_be_full = i == water_charges - 1; + const auto drink_item_it = std::find_if( items.begin(), items.end(), + []( const veh_menu_item & it ) { + return it._text == "Have a drink"; + } ); + REQUIRE( veh.fuel_left( itype_water_clean, true ) == ( water_charges - i ) ); + REQUIRE( drink_item_it != items.end() ); + REQUIRE( drink_item_it->_enabled == !stomach_should_be_full ); // stomach should be full + REQUIRE( character.get_morale_level() == ( i != 0 ? 1 : 0 ) ); // bonus morale from cold water + if( stomach_should_be_full ) { + clear_avatar(); // clear stomach + } + drink_item_it->_on_submit(); + character.clear_morale(); + process_activity( character ); + REQUIRE( character.get_morale_level() == 1 ); + } + REQUIRE( veh.fuel_left( itype_water_clean, true ) == 0 ); + REQUIRE( tank_it->empty_container() ); + get_map().destroy_vehicle( &veh ); +} + TEST_CASE( "craft_available_via_vehicle_rig", "[vehicle][vehicle_craft]" ) { SECTION( "cook oatmeal without oatmeal" ) { diff --git a/tests/vehicle_test.cpp b/tests/vehicle_test.cpp index 20584672357d8..42dc837e50ad7 100644 --- a/tests/vehicle_test.cpp +++ b/tests/vehicle_test.cpp @@ -28,9 +28,10 @@ static const itype_id itype_test_extension_cable( "test_extension_cable" ); static const itype_id itype_test_power_cord( "test_power_cord" ); static const vpart_id vpart_ap_test_standing_lamp( "ap_test_standing_lamp" ); +static const vpart_id vpart_bike_rack( "bike_rack" ); static const vproto_id vehicle_prototype_bicycle( "bicycle" ); -static const vproto_id vehicle_prototype_car_rack( "car_rack" ); +static const vproto_id vehicle_prototype_car( "car" ); static const vproto_id vehicle_prototype_wheelchair( "wheelchair" ); TEST_CASE( "detaching_vehicle_unboards_passengers", "[vehicle]" ) @@ -560,6 +561,7 @@ struct rack_activation { struct rack_preset { std::vector vehicles; // vehicles to spawn, index matching positions/facings std::vector positions; // spawned vehicle position + std::vector install_racks; // install racks on first vehicle at these mounts std::vector facings; // spawned vehicle facing std::vector rack_orders; // racking orders std::vector unrack_orders; // unracking orders @@ -585,10 +587,15 @@ static void rack_check( const rack_preset &preset ) vehicle *veh_ptr = m.add_vehicle( preset.vehicles[i], preset.positions[i], preset.facings[i], 0, 0 ); REQUIRE( veh_ptr != nullptr ); + veh_ptr->refresh(); vehs.push_back( veh_ptr ); veh_names.push_back( veh_ptr->name ); } + for( const point &rack_pos : preset.install_racks ) { + vehs[0]->install_part( rack_pos, vpart_bike_rack ); + } + for( const rack_activation &rack_act : preset.rack_orders ) { CAPTURE( rack_act.racked_vehicle_index, rack_act.racking_vehicle_index, rack_act.rack_pos ); @@ -624,8 +631,8 @@ static void rack_check( const rack_preset &preset ) } else { REQUIRE( error == "vehicle named Foldable wheelchair is already racked on this vehicle" - "racking actor failed: failed racking Foldable wheelchair on Car " - "with Bike Rack, racks: [82, 79, and 73]." ); + "racking actor failed: failed racking Foldable wheelchair on Car, " + "racks: [130, 117, and 91]." ); } const optional_vpart_position ovp_racked = m.veh_at( @@ -682,9 +689,10 @@ TEST_CASE( "Racking and unracking tests", "[vehicle]" ) std::vector racking_presets { // basic test; rack bike on car, unrack it, everything should succeed { - { vehicle_prototype_car_rack, vehicle_prototype_bicycle }, - { tripoint_zero, tripoint( -4, 0, 0 ) }, - { 0_degrees, 90_degrees }, + { vehicle_prototype_car, vehicle_prototype_bicycle }, + { tripoint_zero, tripoint( -4, 0, 0 ) }, + { point( -3, -1 ), point( -3, 0 ), point( -3, 1 ), point( -3, 2 ) }, + { 0_degrees, 90_degrees }, { { 0, tripoint( -3, -1, 0 ), 1, false } }, // rack bicycle to car { { 0, tripoint( -3, -1, 0 ), 1, false } }, // unrack bicycle from car @@ -692,9 +700,10 @@ TEST_CASE( "Racking and unracking tests", "[vehicle]" ) // rack test probing for #60453 and #52079 // racking vehicles with same name on ( potentially ) same rack should expect failures { - { vehicle_prototype_car_rack, vehicle_prototype_wheelchair, vehicle_prototype_wheelchair }, - { tripoint_zero, tripoint( -4, 0, 0 ), tripoint( -4, 1, 0 ) }, - { 0_degrees, 0_degrees, 0_degrees }, + { vehicle_prototype_car, vehicle_prototype_wheelchair, vehicle_prototype_wheelchair }, + { tripoint_zero, tripoint( -4, 0, 0 ), tripoint( -4, 1, 0 ) }, + { point( -3, -1 ), point( -3, 0 ), point( -3, 1 ), point( -3, 2 ) }, + { 0_degrees, 0_degrees, 0_degrees }, // rack both wheelchairs to car, second rack activation should fail with debugmsg { { 0, tripoint( -3, 0, 0 ), 1, false }, { 0, tripoint( -3, -1, 0 ), 2, true } }, diff --git a/tools/format/CMakeLists.txt b/tools/format/CMakeLists.txt index 7d65a9decb067..905bda0f3b5cd 100644 --- a/tools/format/CMakeLists.txt +++ b/tools/format/CMakeLists.txt @@ -6,6 +6,8 @@ add_executable( format_main.cpp ${CMAKE_SOURCE_DIR}/src/json.cpp) +target_link_libraries(json_formatter flatbuffers) + add_definitions(-DCATA_IN_TOOL) include_directories(${CMAKE_SOURCE_DIR}/src) diff --git a/tools/gfx_tools/compose.py b/tools/gfx_tools/compose.py index 0a845b1b1c16f..6a0840b27d3de 100755 --- a/tools/gfx_tools/compose.py +++ b/tools/gfx_tools/compose.py @@ -42,6 +42,9 @@ # variable for progress bar support (tqdm module dependency) no_tqdm = False +# File name to ignore containing directory +ignore_file = ".scratch" + # progress bar setup # requires tqdm module, if not installed prompts @@ -579,8 +582,12 @@ def filtered_tree(excluded): for root, dirs, filenames in \ os.walk(self.subdir_path, followlinks=True): # replace dirs in-place to prevent walking down excluded paths - dirs[:] = [d for d in dirs - if Path(root).joinpath(d) not in excluded] + dirs[:] = [ + d + for d in dirs + if Path(root).joinpath(d) not in excluded and + not Path(root).joinpath(d, ignore_file).is_file() + ] yield [root, dirs, filenames] sorted_files = sorted( diff --git a/tools/spell_checker/dictionary.txt b/tools/spell_checker/dictionary.txt index 17a258b8a96bd..5a3d53315bb36 100644 --- a/tools/spell_checker/dictionary.txt +++ b/tools/spell_checker/dictionary.txt @@ -58,6 +58,7 @@ ampersand amphibole amt analogues +anchisaurus andom anglerfish anglic @@ -147,6 +148,7 @@ barding barebones barghest barkin +barosaurus basecamp basecamps baselard @@ -678,6 +680,7 @@ foodplace footgear foregrip foregrips +foreleg forestock forgemaster forgnottedn @@ -1834,6 +1837,7 @@ telepad telepads temaki tems +tenontosaurus tenuously terpenes terranean